include += zxcv.rc default_manual_training=true autofight_stop = 75 auto_butcher=true auto_eat_chunks = true show_more = false #force_more += increases to level #force_more += You have reached level ai := autoinscribe ai += of identify:@r1 ai += remove curse:@r2 ai += curing:@q1 ai += ratio:@e8 #autofight_throw = true #autofight_throw_nomove = true equip_bar = true confirm_butcher = never more := force_more_message more += finished your manual more += Found a gateway leading out of the Abyss more += gift! more += you are (confused|paralyzed) more += You convulse more += god:(sends|finds|silent|anger) more += Space warps.* around you more += Space bends around you more += You feel your flesh more += Strange energies course more += filled with an inner flame #enemies more += (Agnes|Aizul|Antaeus|Arachne|Asmodeus|Azrael|Blork the orc|Boris|Cerebov|Crazy Yiuf|Dispater|Dissolution|Donald|Dowan|Duvessa|Edmund|Ereshkigal|Erica|Erolcha|Eustachio|Fannar|Francis|Frederick|Gastronok|Geryon|Gloorx Vloq|Grinder|Grum|Harold|Ignacio|Ijyb|Ilsuiw|Jessica|Josephine|Jozef|Khufu|Kirke|Lom Lobon|Louise|Mara|Margery|Maud|Maurice|Menkaure|Mennas|Mnoleg|Murray|Nergalle|Nessos|Nikola|Norris|Pikel|Polyphemus|Prince Ribbit|Psyche|Purgy|Roxanne|Rupert|Saint Roka|Sigmund|Snorg|Sojobo|Sonja|Terence|The Lernaean hydra|The royal jelly|The Serpent of Hell|Tiamat|Urug|Xtahua).*come #timed portals more += distant snort more += interdimensional caravan more += invites you to visit more += oppressive heat more += roar of battle more += sound of rushing water more += The drain falls to bits more += There is an entrance to a bailey on this level more += tolling of a bell more += wave of frost more += You hear the drain falling apart more += You hear.*crackle.*magical portal more += You hear.*crackling.*archway more += You hear.*creaking.*(oriflamme|portcullis) more += You hear.*hiss.*sand more += You hear.*rumble.*avalanche more += You hear.*rusting.*drain more += You hear.*ticking.*clock #script to show amount of damage taken < function ready() DmgTrack() end > : local dmg_old_hp = 0 : function DmgTrack() : local bot_hp, bot_mhp = you.hp() : local dmg_inturn = 0 : if dmg_old_hp > 0 then : dmg_inturn = dmg_old_hp - bot_hp : if bot_hp < dmg_old_hp then : crawl.mpr("You take " .. dmg_inturn .. " damage.") : end : end : dmg_old_hp = bot_hp : end ############### # Autobutcher # ############### { function can_eat_chunks() if you.race()=="Spriggan" then return false end if you.gourmand() or you.race()=="Kobold" or you.race()=="Felid" then return you.hunger()<7 end return you.hunger()<4 end function edible_corpse(item) if you.race()=="Spriggan" then return false end if food.dangerous(item) then return false end return string.find(item.name(),"corpse") end function edible_chunk(item) if food.dangerous(item) or item.is_useless then return false end return string.find(item.name(),"chunk") end function over_edible_corpse() for item_under_you in floor_items() do if edible_corpse(item_under_you) then return true end end return false end function over_edible_chunk() for item_under_you in floor_items() do if edible_chunk(item_under_you) then return true end end return false end function have_edible_chunks() for it in inventory() do if edible_chunk(it) then return true end end return false end } ############# # Interface # ############# autofight_throw = false autofight_throw_nomove = false show_travel_trail = true travel_delay = -1 rest_delay = -1 auto_sacrifice = true sacrifice_before_explore = true show_game_time = true warn_hatches = true jewellery_prompt = false equip_unequip = true allow_self_target = never confirm_butcher = never easy_eat_gourmand = true sort_menus = true : equipped, identified, basename, qualname, charged hp_warning = 50 ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt