# TEAMNAME FTARS # TEAMMEMBERS #Stolen from https://crawl.project357.org/rc-files/trunk/Ultraviolent4.rc default_manual_training=true autofight_stop = 50 auto_butcher = true auto_eat_chunks = true show_more = false explore_auto_rest = true rest_wait_percent = 100 rest_wait_both = false # Skill menu at game start by rwbarton { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } # Autopickup artefacts ae += 2) or armourname:find("dragon") or armourname:find("troll") then return it.artefact else return it.artefact or it.branded or it.ego end end return true end if (sub_type == "shield") then if equipped_item then return it.artefact or it.branded or it.ego end end end end) } ############# # Interface # ############# autofight_throw = false autofight_throw_nomove = false show_travel_trail = true travel_delay = -1 rest_delay = -1 auto_sacrifice = true sacrifice_before_explore = true show_game_time = true warn_hatches = true jewellery_prompt = false equip_unequip = true allow_self_target = never confirm_butcher = never easy_eat_gourmand = true sort_menus = true : equipped, identified, basename, qualname, charged hp_warning = 50 auto_hide_spells = true wall_jump_move = false