# Looks show_player_species = true # mon_glyph ^= plant : ⚶ # Travel easy_open = false travel_delay = -1 feature += rock wall {░} feature += crystal wall {░} feature += stone wall {▒} feature += metal wall {▓} feature += unnaturally hard rock wall {█} display_char = wall_magic : ░ # explore_wall_bias = 5 explore_improved = true runrest_ignore_poison = 2:50 # runrest_ignore_poison = 5:100 confirm_butcher = never auto_eat_chunks = true easy_eat_chunks = true auto_drop_chunks = yes # Combat autofight_stop = 60 hp_warning = 50 mp_warning = 30 simple_targetting = true autofight_throw_nomove = false # Autopickup default_manual_training = true ## In order of letter used. item_slot += ring of (ice|protection from cold) : cC item_slot += \+[0-9]+ ring of evasion : eE item_slot += ring of .*fire : fF item_slot += \+[0-9]+ ring of intelligence : iI item_slot += ring of flight : lL item_slot += ring of protection from magic : mM item_slot += ring of positive energy : nN item_slot += \+[0-9]+ ring of protection : oO item_slot += ring of poison resistance : pP item_slot += ring of stealth : qQ item_slot += \+[0-9]+ ring of strength : sS item_slot += ring of see invisible : vV item_slot += ring of magical power : wW item_slot += \+[0-9]+ ring of dexterity : xX item_slot += \+[0-9]+ ring of slaying : yY item_slot += ring of wizardry : zZ