rest_wait_both = true rest_wait_percent = 90 explore_auto_rest = true equip_unequip = true easy_eat_chunks = true easy_quit_item_prompts = false spell_slot += .*:hjklyuionm ability_slot += .*:hjklyuionm warn_hatches = true show_god_gift = yes wiz_mode = never explore_mode = never auto_butcher = hungry { add_autopickup_func(function(it, name) if it.is_useless then return end if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end) }