###################################################################### # Add the following to your options file to automatically pick up # armour for non-body armour slots (gloves, boots, etc.), if you don't # already have an item equipped there. { add_autopickup_func(function(it, name) if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end return false end) } ###################################################################### # To automatically open the skill menu when starting a new game, add # the following to your options file. { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } name = Deathmic travel_delay = -1 tile_skip_title = true autofight_throw = true autofight_throw_nomove = true autofight_fire_stop = false autofight_caught = true autofight_wait = false autofight_prompt_range = true rest_wait_both = true rest_wait_ancestor = true rest_wait_percent = 100 explore_auto_rest = true