##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt ########## #Don't force --more message on full chat log show_more = false #Default Starting Options default_manual_training = true ############ #HP MP Coloring hp_colour = 100:green, 75:yellow, 50:lightred, 25:red mp_colour = 100:green, 75:yellow, 50:lightred, 25:red #Movement Options explore_auto_rest=true explore_delay = -1 travel_delay = -1 rest_delay = -1 show_travel_trail = true rest_wait_both = true #Autofight #Prevents autofighting when HP(Current)<60%HP(Max) autofight_stop = 60 ############# # Good Shit # ############# auto_butcher = true confirm_butcher = never # always eat chunks first easy_eat_chunks = true # eat chunks while traveling or waiting auto_eat_chunks = true auto_drop_chunks = yes #Prompts : if you.race == "Mummy" or you.race == "Ghoul" : or you.race == "Vampire" or you.race == "Demonspawn" then more += wielding .*holy : end force_more_message += The mighty Pandemonium lord force_more_message += (He|She|It) is.*carrying a wand of force_more_message += Your scales start force_more_message += Careful! force_more_message += Found a gateway leading out of the Abyss force_more_message += Found .* abyssal rune of Zot force_more_message += You start to feel a little slower force_more_message += You have a feeling this form force_more_message += You feel yourself come back to life force_more_message += You fall through a shaft force_more_message += The alarm trap emits a blaring wail force_more_message += You start to feel a little uncertain force_more_message += time is quickly running out force_more_message += life is in your own hands force_more_message += dispelling energy hits you force_more_message += You convulse force_more_message += god:(sends|finds|silent|anger) force_more_message += divine experience force_more_message += You have finished your manual force_more_message += You are (blasted|electrocuted)! force_more_message += Your surroundings flicker force_more_message += The writing blurs in front of your eyes force_more_message += Space warps.* around you force_more_message += Space bends around you force_more_message += The blast of calcifying dust hits you force_more_message += You feel less protected from missiles force_more_message += Your divine stamina fades force_more_message += Your aura of abjuration force_more_message += Your hands slow down force_more_message += You don't have enough magic to cast that spell force_more_message += You regain access to force_more_message += Your surroundings suddenly force_more_message += Your surroundings seem slightly force_more_message += Your can now gain great force_more_message += You fail to use your force_more_message += The ironbrand convoker begins to recite a word of recall force_more_message += You are confused force_more_message += *corrodes you force_more_message += You don't have enough magic force_more_message += You feel strangely force_more_message += You have no means force_more_message += You cannot cast spells while unable to breathe force_more_message += You can't do that in your present form force_more_message += The entropic weave corrodes you force_more_message += You blink force_more_message += The acid corrodes you! force_more_message += Your unholy channel expires force_more_message += The power of Zot is invoked force_more_message += You are yanked forward force_more_message += You feel you are being watched force_more_message += The wizard flickers and vanishes* force_more_message += You feel weirdly uncertain force_more_message += Strange energies course force_more_message += Your dark mirror aura force_more_message += Your body is wracked # force "more" when these happen # alias first more := force_more_message # nasty monsters in sight more += (giant eyeball|floating eye|shard shrike|shining eye|cacodemon|guardian serpent|flayed ghost|hell sentinel|fiend|tzitzimitl|tormentor|hellion|ancient lich|orb of fire|juggernaut|iron giant|caustic shrike|entropy weaver|ghost moth|curse toe|curse skull|draconian shifter|draconian zealot|draconian scorcher|deep elf demonologist|greater mummy|rakshasa|deep elf sorcerer|thorn hunter|hydra).*into view # unique or pan lord in sight more += (?-i:[A-Z]).* comes? into view # distortion weapon more += Space warps horribly around you more += Space bends around you more += hits you.*distortion more += warns you.*of distortion more += is wielding.*of distortion more += is wielding.*of elec #CharDump dump_item_origins = artefacts dump_skill_gains = true dump_vaults = true dump_turns_by_place = true #AutoInscriptions ##Set scroll of identify to r1, RC to r2, pot of curing to q1 ai := autoinscribe ai += of identify:@r1 ai += remove curse:@r2 ai += curing:@q1 ai += teleportation:@r3 # Skill menu at game start { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } # pickup armor you haven't seen yet { local function autopickup(it, name) local class = it.class(true) if it.is_useless then return false end if class == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true elseif st ~= "body" and st ~= "shield" and (it.artefact or it.branded) then return true end end return nil end add_autopickup_func(autopickup) } # pickup ammos of all types autopickup_exceptions +=