# TEAMCAPTAIN BorgnjorsVileCrotch show_more = false explore_delay=-1 travel_delay=-1 show_travel_trail=false travel_key_stop = false interrupt_travel -= hungry easy_confirm = all use_animations = false tile_misc_anim = false tile_realtime_anim = true default_manual_training=true autofight_caught = true autofight_stop = 40 explore_auto_rest = true rest_wait_percent = 100 df := drop_filter df += amnesia df += brilliance df += attraction df += degeneration df += torment df += ring of fire #df += ring of protection from cold df += ring of ice df += ring of positive energy df += ring of magical power df += ring of wizardry df += ring of dexterity df += ring of intelligence df += ring of stealth df += amulet of magic regeneration is := item_slot is ^= potions? of curing:q is ^= potions? of heal wounds:w is ^= potions? of haste:h is ^= potions? of might:d is ^= potions? of resistance:n is ^= scrolls? of identify:r is ^= scrolls? of teleportation:t is ^= scrolls? of blinking:z is ^= scrolls? of magic mapping:l is ^= tremorstones:C is ^= condenser vane:F is ^= wand of digging:g is ^= (1|2|3|4|5|6) ring of protection: p is ^= ring of protection from cold: c is ^= ring of resist corrosion: k is ^= ring of evasion: v is ^= ring of protection from fire: f is ^= ring of see invisible: i is ^= ring of willpower: m is ^= ring of poison resistance: o is ^= ring of slaying: j autopickup = $?!"/} ae := autopickup_exceptions ae -= dangerous_item ae += >ring of fire ae += >ring of protection from cold ae += >ring of ice ae += >ring of positive energy ae += >ring of magical power ae += >ring of wizardry ae += >ring of dexterity ae += >ring of intelligence ae += >ring of stealth ae += >potions? of stabbing ae += >potions? of brilliance ae += >wand of disintegration ae += >wand of flame #ae += >wand of iceblast #ae += >wand of paralysis ae += >wand of polymorph ae += >wand of random effects ae += >torment ae += >vulnerability ae += >amnesia ae += >phial ae += >box of beasts ae += >lightning rod #ae += >phantom mirror ae +=