################################################################################ # Dungeon Crawl Stone Soup config file ################################################################################ # See /usr/share/crawl/docs/options_guide.txt ################################################################################ # General ################################################################################ # keymap with working vi keys for colemak keyboards bindkey = [n] CMD_MOVE_LEFT bindkey = [e] CMD_MOVE_DOWN bindkey = [i] CMD_MOVE_UP bindkey = [o] CMD_MOVE_RIGHT bindkey = [j] CMD_MOVE_UP_LEFT bindkey = [l] CMD_MOVE_UP_RIGHT bindkey = [k] CMD_MOVE_DOWN_LEFT bindkey = [m] CMD_MOVE_DOWN_RIGHT bindkey = [N] CMD_RUN_LEFT bindkey = [E] CMD_RUN_DOWN bindkey = [I] CMD_RUN_UP bindkey = [O] CMD_RUN_RIGHT bindkey = [J] CMD_RUN_UP_LEFT bindkey = [L] CMD_RUN_UP_RIGHT bindkey = [K] CMD_RUN_DOWN_LEFT bindkey = [M] CMD_RUN_DOWN_RIGHT bindkey = [n] CMD_TARGET_LEFT bindkey = [e] CMD_TARGET_DOWN bindkey = [i] CMD_TARGET_UP bindkey = [o] CMD_TARGET_RIGHT bindkey = [j] CMD_TARGET_UP_LEFT bindkey = [l] CMD_TARGET_UP_RIGHT bindkey = [k] CMD_TARGET_DOWN_LEFT bindkey = [m] CMD_TARGET_DOWN_RIGHT bindkey = [N] CMD_TARGET_DIR_LEFT bindkey = [E] CMD_TARGET_DIR_DOWN bindkey = [I] CMD_TARGET_DIR_UP bindkey = [O] CMD_TARGET_DIR_RIGHT bindkey = [J] CMD_TARGET_DIR_UP_LEFT bindkey = [L] CMD_TARGET_DIR_UP_RIGHT bindkey = [K] CMD_TARGET_DIR_DOWN_LEFT bindkey = [M] CMD_TARGET_DIR_DOWN_RIGHT bindkey = [n] CMD_MAP_MOVE_LEFT bindkey = [e] CMD_MAP_MOVE_DOWN bindkey = [i] CMD_MAP_MOVE_UP bindkey = [o] CMD_MAP_MOVE_RIGHT bindkey = [j] CMD_MAP_MOVE_UP_LEFT bindkey = [l] CMD_MAP_MOVE_UP_RIGHT bindkey = [k] CMD_MAP_MOVE_DOWN_LEFT bindkey = [m] CMD_MAP_MOVE_DOWN_RIGHT bindkey = [N] CMD_MAP_JUMP_LEFT bindkey = [E] CMD_MAP_JUMP_DOWN bindkey = [I] CMD_MAP_JUMP_UP bindkey = [O] CMD_MAP_JUMP_RIGHT bindkey = [J] CMD_MAP_JUMP_UP_LEFT bindkey = [L] CMD_MAP_JUMP_UP_RIGHT bindkey = [K] CMD_MAP_JUMP_DOWN_LEFT bindkey = [M] CMD_MAP_JUMP_DOWN_RIGHT # replace (e) with (u) bindkey = [u] CMD_TARGET_EXCLUDE bindkey = [u] CMD_MAP_EXCLUDE_AREA bindkey = [U] CMD_EXPERIENCE_CHECK bindkey = [U] CMD_MAP_FIND_EXCLUDED bindkey = [^U] CMD_TOGGLE_TRAVEL_SPEED bindkey = [^U] CMD_MAP_CLEAR_EXCLUDES # fix overwrite on ^U bindkey = [F] CMD_MAP_UNFORGET # replace (i) with (y) bindkey = [y] CMD_DISPLAY_INVENTORY bindkey = [Y] CMD_DISPLAY_SPELLS bindkey = [Y] CMD_MAP_FIND_STASH bindkey = [^Y] CMD_AUTOFIGHT # replace (o) with (h) bindkey = [h] CMD_EXPLORE bindkey = [H] CMD_OPEN_DOOR bindkey = [^H] CMD_DISPLAY_OVERMAP # replace (m) with (b) bindkey = [b] CMD_DISPLAY_SKILLS bindkey = [B] CMD_MEMORISE_SPELL default_manual_training = true ################################################################################ # Notifications ################################################################################ runrest_stop_message += Your transformation is almost over confirm_action += Death's Door ################################################################################ # Autopickup ################################################################################ ae := autopickup_exceptions # include potions of mutation overriding default setting ae ^= wands? of random effects ################################################################################ # Cosmetics ################################################################################ allow_extended_colours = true # This sets black to base03 as well background_colour = darkgrey colour.red = red colour.green = green # orange colour.brown = lightred colour.blue = blue #violet colour.magenta = lightmagenta colour.cyan = cyan #base1 colour.lightgrey = lightcyan #base01 colour.darkgrey = lightgreen #orange colour.lightred = lightred colour.lightgreen = green #brown is actually yellow colour.yellow = brown colour.lightblue = blue colour.lightmagenta = magenta colour.lightcyan = cyan colour.white = white