spell_slot += .*:zxcvbnmasdfghjklqwertyuiop enable_recast_spell = true bad_item_prompt = true easy_confirm = all confirm_butcher = never auto_butcher = hungry skill_focus = true default_manual_training = true tile_update_rate = 50 tile_tooltip_ms = 0 autopickup = $?!+/"=( explore_stop = items,stairs,shops,altars,portals,branches,runed_doors explore_stop += greedy_items explore_stop -= greedy_pickup_thrown autopickup_exceptions += 12 and fmet then crawl.setopt("force_more_message -= is wielding .* electrocution") fmet = false end end } { if you.race() == "Revenant" or you.race() == "Mummy" or you.race() == "Demonspawn" or you.race() == "Poltergeist" or you.race() == "Vampire" or you.race() == "Ghoul" or you.transform() == "death" or you.transform() == "bat" then crawl.setopt("force_more_message += is wielding .* holy wrath") end } force_more_message += You convulse force_more_message += is wielding .* electrocution force_more_message += .* erupts in a glittering mayhem of colour force_more_message += .* evaporates and reforms as force_more_message += Time to have some fun! force_more_message += Fight to survive, mortal. force_more_message += Let's see if it's strong enough to survive yet. force_more_message += You hear Xom's maniacal laughter. force_more_message += Xom send in the clones force_more_message += Xom feels like there should be more of you to share with the Dungeon. force_more_message += Xom gently smashes a mirror over your force_more_message += Xom displaces most of your magic for a moment. force_more_message += Xom reveals to you one of the great and terrible secrets of magic. force_more_message += Xom curiously channels energy out of your body. force_more_message += Xom picks up your mind and accidentally drops it. force_more_message += Xom gives you a terrible headache. force_more_message += You don't need this, do you? force_more_message += Your magic slithers out of your reeling mind! force_more_message += Your power and thoughts are overwhelmed by magic-eaters manifest! force_more_message += Your magic wrenches itself out of your force_more_message += Your magic flows out through your force_more_message += Your magic rips itself out through your force_more_message += (The|Your).*falls away! force_more_message += You have finished your manual force_more_message += portcullis force_more_message += tolling force_more_message += whistling force_more_message += melting archway force_more_message += avalanche of force_more_message += rusting force_more_message += magical portal force_more_message += beating ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt