##### Crawl Init file ###############################################
# For descriptions of all options, as well as some more in-depth information
# on setting them, consult the file
# options_guide.txt
# in your /docs directory. If you can't find it, the file is also available
# online at:
# https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt
#
# Crawl uses the first file of the following list as its option file:
# * init.txt in the -rcdir directory (if specified)
# * .crawlrc in the -rcdir directory (if specified)
# * init.txt (in the Crawl directory)
# * ~/.crawl/init.txt (Unix only)
# * ~/.crawlrc (Unix only)
# * ~/init.txt (Unix only)
# * settings/init.txt (in the Crawl directory)
##### Some basic explanation of option syntax #######################
# Lines beginning with '#' are comments. The basic syntax is:
#
# field = value or field.subfield = value
#
# Only one specification is allowed per line.
#
# The terms are typically case-insensitive except in the fairly obvious
# cases (the character's name and specifying files or directories when
# on a system that has case-sensitive filenames).
#
# White space is stripped from the beginning and end of the line, as
# well as immediately before and after the '='. If the option allows
# multiple comma/semicolon-separated terms (such as
# autopickup_exceptions), all whitespace around the separator is also
# trimmed. All other whitespace is left intact.
#
# There are three broad types of Crawl options: true/false values (booleans),
# arbitrary values, and lists of values. The first two types use only the
# simple =, with later options - which includes your options that are different
# from the defaults - overriding earlier ones. List options allow using +=, ^=,
# -=, and = to append, prepend, remove, and reset, respectively. Usually you will
# want to use += to add to a list option. Lastly, there is := which you can use
# to create an alias, like so:
# ae := autopickup_exceptions
# From there on, 'ae' will be treated as if it you typed autopickup_exceptions,
# so you can save time typing it.
#
##### Other files ###################################################
# You can include other files from your options file using the 'include'
# option. Crawl will treat it as if you copied the whole text of that file
# into your options file in that spot. You can uncomment some of the following
# lines by removing the beginning '#' to include some of the other files in
# this folder.
# Some useful, more advanced options, implemented in LUA.
# include = advanced_optioneering.txt
# Alternative vi bindings for Dvorak users.
# include = dvorak_command_keys.txt
# Alternative vi bindings for Colemak users.
# include = colemak_command_keys.txt
# Alternative vi bindings for Neo users.
# include = neo_command_keys.txt
# Override the vi movement keys with a non-command.
# include = no_vi_command_keys.txt
# Turn the shift-vi keys into safe move, instead of run.
# include = safe_move_shift.txt
autofight_stop = 70
explore_auto_rest = false
force_more_message += fall into a
force_more_message += toss it
force_more_message += Xom
force_more_message += You are engulfed in calcifying dust
force_more_message += creaks loudly
force_more_message += almost over
force_more_message += You revert
force_more_message += goes berserk
force_more_message += "Detected throwing nets!"
more := force_more_message
more += Space warps horribly around you
more += hits you.*distortion
more += Space bends around you.
more += Something hits you
more += Something. *misses you.
more += Training target
more += A sentinel's mark forms upon you
more += calcifying dust hits
tile_upstairs_col = #99ff33
tile_downstairs_col = #ff1a1a
tile_branchstairs_col = #ff1a1a
tile_portal_col = #ff1a1a
tile_door_col = #cb6d4d
tile_wall_col = #595959
tile_explore_horizon_col = #bfbfbf
tile_floor_col = #262626
tile_item_col = #262626
tile_feature_col = #d4be21
tile_plant_col = #5c8745
tile_water_col = #0086b3
tile_deep_water_col = #1f1fed
tile_trap_col = #d24dff
tile_transporter_col = #ff80bf
tile_transporter_landing_col = #59ff89
tile_lava_col = #6f0b00
########################################################
## Safe movement: alert when enemies appear ##
########################################################
{
safe_move_toggle = true
function toggle_safe_move()
if safe_move_toggle then
safe_move_toggle = false
crawl.message("safe move off", 0)
crawl.setopt("mon_glyph += player : red")
else
safe_move_toggle = true
crawl.message("safe move on", 0)
crawl.setopt("mon_glyph += player : green")
end
end
safe = you.feel_safe()
function update_safe()
local old_safe = safe
safe = you.feel_safe()
if not safe and old_safe and safe_move_toggle then
crawl.mpr("Danger!", "warning")
crawl.more()
end
end
function check_contam()
if you.contaminated() > 1 then
crawl.setopt("confirm_action += Irradiate")
else
crawl.setopt("confirm_action -= Irradiate")
end
end
function repeat_spell_warns()
-- - is a special character in Lua. If you find the creator of Lua, give them a kick from me.
if string.find(you.status(), "ce%-armoured") then
crawl.setopt("confirm_action += Ozocubu's Armour")
else
crawl.setopt("confirm_action -= Ozocubu's Armour")
end
end
function log_status()
crawl.mpr(you.status())
end
}