##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt autofight_stop = 70 explore_auto_rest = false force_more_message += fall into a force_more_message += toss it force_more_message += Xom force_more_message += You are engulfed in calcifying dust force_more_message += creaks loudly force_more_message += almost over force_more_message += You revert force_more_message += goes berserk force_more_message += "Detected throwing nets!" more := force_more_message more += Space warps horribly around you more += hits you.*distortion more += Space bends around you. more += Something hits you more += Something. *misses you. more += Training target more += A sentinel's mark forms upon you more += calcifying dust hits tile_upstairs_col = #99ff33 tile_downstairs_col = #ff1a1a tile_branchstairs_col = #ff1a1a tile_portal_col = #ff1a1a tile_door_col = #cb6d4d tile_wall_col = #595959 tile_explore_horizon_col = #bfbfbf tile_floor_col = #262626 tile_item_col = #262626 tile_feature_col = #d4be21 tile_plant_col = #5c8745 tile_water_col = #0086b3 tile_deep_water_col = #1f1fed tile_trap_col = #d24dff tile_transporter_col = #ff80bf tile_transporter_landing_col = #59ff89 tile_lava_col = #6f0b00 ######################################################## ## Safe movement: alert when enemies appear ## ######################################################## { safe_move_toggle = true function toggle_safe_move() if safe_move_toggle then safe_move_toggle = false crawl.message("safe move off", 0) crawl.setopt("mon_glyph += player : red") else safe_move_toggle = true crawl.message("safe move on", 0) crawl.setopt("mon_glyph += player : green") end end safe = you.feel_safe() function update_safe() local old_safe = safe safe = you.feel_safe() if not safe and old_safe and safe_move_toggle then crawl.mpr("Danger!", "warning") crawl.more() end end function check_contam() if you.contaminated() > 1 then crawl.setopt("confirm_action += Irradiate") else crawl.setopt("confirm_action -= Irradiate") end end function repeat_spell_warns() -- - is a special character in Lua. If you find the creator of Lua, give them a kick from me. if string.find(you.status(), "ce%-armoured") then crawl.setopt("confirm_action += Ozocubu's Armour") else crawl.setopt("confirm_action -= Ozocubu's Armour") end end function log_status() crawl.mpr(you.status()) end }