##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 034_monster_glyphs.txt # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt note_chat_messages = true explore_auto_rest = false default_manual_training = true small_more = true show_game_time = false always_show_gems = true more_gem_info = true autofight_caught = true autofight_stop = 65 hp_warning = 45 autopickup_exceptions += amulets? of faith autopickup_exceptions += >scrolls? of silence autopickup_exceptions += >scrolls? of torment item_slot ^= potions? of haste:h item_slot ^= potions? of curing:q item_slot ^= potions? of heal wounds:Q item_slot ^= potions? of cancellation:C item_slot ^= potions? of enlightenment:E item_slot ^= potions? of berserk:R item_slot ^= potions? of attraction:A item_slot ^= potions? of mutation:U item_slot ^= potions? of lignification:L item_slot ^= potions? of magic:G item_slot ^= potions? of might:M item_slot ^= potions? of resistance:r item_slot ^= potions? of invisibility:I item_slot ^= potions? of ambrosia:y item_slot ^= scrolls? of identify:i item_slot ^= scrolls? of teleportation:t item_slot ^= scrolls? of fog:F item_slot ^= scrolls? of fear:f item_slot ^= scrolls? of blinking:B item_slot ^= scrolls? of enchant weapon:w item_slot ^= scrolls? of enchant armor:W item_slot ^= scrolls? of revelation:o item_slot ^= scrolls? of amnesia:N item_slot ^= wand of digging:d item_slot ^= wand of light:l item_slot ^= wand of mindburst:s item_slot ^= wand of paralysis:p item_slot ^= wand of polymorph:m item_slot ^= wand of warping:v item_slot ^= curare-tipped dart:c spell_slot ^= lesser beackoning:d spell_slot ^= blink:+s spell_slot ^= apportation:+A spell_slot ^= dispel undead:+x spell_slot ^= irradiate:+z spell_slot ^= passage of golubria:+r explore_stop += greedy_pickup,stairs,shops,altars flash := flash_screen_message flash += Ashenzari invites you to partake flash += Ru believes you are ready to make a new sacrifice more := force_more_message more += You can now merge with and destroy a victim. more += transformation is almost over more += The mighty Pandemonium lord .* resides here more += You fail to use your ability more += You miscast.*(Blink|Borgnjor|Door) more += god:(sends|finds|silent|anger) more += You feel a surge of divine spite more += is no longer charmed ignore := runrest_ignore_message ignore += contamination has completely ignore += talk: ignore += talk_visual: ignore += friend_spell: ignore += friend_enchant: ignore += friend_action: ignore += sound: autoinscribe += potions? of curing:@q1 autoinscribe += potions? of heal wounds:@q2 autoinscribe += potions? of haste:@q3 autoinscribe += potions? of magic:@q4 autoinscribe += potions? of might:@q5 autoinscribe += potions? of resistance:@q6 autoinscribe += potions? of invisibility:@q7 autoinscribe += potions? of ambrosia:@q8 autoinscribe += potions? of berserk:@q9 autoinscribe += scrolls? of identify:@r1 autoinscribe += scrolls? of teleportation:@r2 autoinscribe += scrolls? of blinking:@r3 autoinscribe += scrolls? of fear:@r4 autoinscribe += scrolls? of enchant weapon:@r5 autoinscribe += scrolls? of enchant armor:@r6 autoinscribe += scrolls? of revelation:@r7 autoinscribe += scrolls? of amnesia:@r8 autoinscribe += wand of flame:@V1 autoinscribe += wand of light:@V2 autoinscribe += wand of iceblast:@V3 autoinscribe += wand of warping:@V4 autoinscribe += wand of digging:@V5 autoinscribe += wand of paralysis:@V6 autoinscribe += wand of mindburst:@V7 autoinscribe += wand of acid:@V8 autoinscribe += wand of quicksilver:@V9 autoinscribe += ^javelin:@F1 autoinscribe += silver javelin:@F2 autoinscribe += boomerang:@F3 autoinscribe += rock:@F4 autoinscribe += curare-tipped dart:@F5 autoinscribe += poisoned dart:@F6 autoinscribe += atropa:@F7 fire_order = launcher, throwing, evokable macros += M 1 za macros += M 2 zb macros += M 3 zc macros += M 4 zd channel.multiturn = mute msc := message_colour msc += mute:returns to your side msc += mute:a demon appears msc += mute:puff of smoke msc += mute:carefully avoids msc += mute:is recalled msc += mute:wall.*burn.*your msc += mute:dissolves? into (sparkling lights|shadows) msc += mute:(crumbles|melts) away\. msc += mute:(merges|forms) itself .* the air msc += mute:you swap places msc += mute:your.*(looks stronger|shudders|resists) msc += mute:your.*(stumbles backwards|holds.*ground) msc += mute:your.*(blinks|safely over) msc += mute:(phases out.*|misses) (your|something).* msc += mute:your.*(picks up|drops) msc += mute:your.*basks in the mutagenic energy msc += mute:your.*(struggles|tears|pulls away).*(web|net) { local function autopickup(it, name) if it.is_useless then return false end local class = it.class(true) if class == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end end -- clear_autopickup_funcs() add_autopickup_func(autopickup) }