# TEAMCAPTAIN TheMeInTeam #black, blue, green, cyan, red, magenta, brown, lightgrey, darkgrey, lightblue #lightgreen, lightcyan, lightred, lightmagenta, yellow, white message_colour += lightmagenta:!!!!! message_colour += lightgreen:!!!! message_colour += lightcyan:!!! message_colour += brown:!! message_colour += lightmagenta:shroompunch menu_colour ^= lightmagenta:artefact menu_colour ^= lightcyan:unrand menu_colour ^= darkgrey:useless_item menu_colour ^= lightred:cursed runrest_ignore_message ^= As you open the door, it creaks loudly! food_snacking_frequency = 100 fountain_line_frequency = 100 spell_slot ^= irradiate:i spell_slot ^= apportation:l spell_slot ^= blink:q spell_slot ^= ozocubu's armour:o spell_slot ^= swiftness:s #spell_slot ^= animate dead:x spell_slot ^= death's door:R #spell_slot ^= death channel:z spell_slot ^= passwall:w spell_slot ^= passage of golubria:p #(bad|dangerous)_item.*scroll:!r autoinscribe += (unidentified|identified).*scroll:!r autoinscribe += (unidentified|identified).*potion:!q autoinscribe += of identify:@r1 autoinscribe += flux bauble:!v fake_lang = dwarven tile_font_crt_family = AnonymousPro #tile_water_anim = true #confirm_action += Freezing #use_animations -= player autofight_stop = 51 quiver_menu_focus = false action_panel_show = false #action_panel_orientation = vertical mouse_input = false autofight_warning = 100 explore_auto_rest = false #explore_delay = 3 #explore_delay = 0 cloud_status = true show_more = false default_manual_training = true #explore_greedy = true unusual_monster_items += distortion unusual_monster_items += holy unusual_monster_items += heavy unusual_monster_items += chaos #flash_screen_message += artifact, unrand more := force_more_message more += Your surroundings flicker more += You have finished your manual more += calcifying dust hits you more += vile air hits you more += god:mollified more += god:wrath #more += god:Xom more += your surroundings suddenly seem different more += Ijyb the Twisted Goblin comes into view more += Sigmund the Dreaded comes into view more += Grinder comes into view more += Erolcha the Cunning comes into view more += Nikola the Mad Inventor comes into view more += Lucky! more += timed_portal:hear #more += You slice through the folds of space #more += You kick.*!!! #more += You bite.*!!! #more += You headbutt.*!!! #more += You peck.*!!! #more += You sting.*!!! #more += You.*!!!!! more += Your base.*skill increases to level.* more += is suffused with distortional energy more += teddy bear more += beloved toy of #tile_upstairs_col = green #tile_branchstairs_col = red #tile_door_col = #c27149 #tile_wall_col = #4c4141 #tile_explore_horizon_col = #919191 #tile_floor_col = #0f0d0d #tile_item_col = #0f0d0d #tile_feature_col = #d4be21 #tile_plant_col = #3e5a2f #tile_water_col = #0b5d79 #tile_deep_water_col = #1212b3 #tile_trap_col = #f447ff #tile_transporter_col = #ff5656 #tile_transporter_landing_col = #59ff89 #tile_lava_col = #5f0a00 { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } { function c_answer_prompt(prompt) if prompt:find("Your icy armour will break if you move") then -- return true end if prompt:find("alcoholic mist") then return true end if prompt:find("Really walk") then -- return true end if prompt:find("Die?") then -- return false end end } #always_show_zot = true explore_stop += artefacts autopickup_exceptions +=