{ local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } assign_item_slot = backward auto_butcher = true auto_eat_chunks = true auto_sacrifice = true autofight_caught = true autofight_stop = 55 cloud_status = true default_manual_training = true dump_on_save = true dump_order += turns_by_place, kills_by_place, vaults easy_confirm = all easy_eat_chunks = true easy_unequip = true equip_unequip = true explore_delay = -1 # fire_order = launcher, large rock, javelin, tomahawk, stone, net rest_delay = -1 show_god_gift = yes show_more = false show_travel_trail = true tile_web_mouse_control = false travel_delay = -1 use_animations -= hp # travel_avoid_terrain = shallow water runrest_ignore_message += blood rots? away runrest_ignore_message += Your icy armour runrest_ignore_message += Your skin is crawling a little less runrest_ignore_message += shroud begins to fray runrest_ignore_message += You feel.*sick menu_colour += lightmagenta:scrolls? of blink menu_colour += lightmagenta:scrolls? of tele menu_colour += green:potions? of might menu_colour += green:potions? of agility menu_colour += green:potions? of haste menu_colour += green:potions? of resistance menu_colour += green:scrolls? of ident menu_colour += green:scrolls? of remove curse menu_colour += darkcyan:brand weapon menu_colour += cyan:enchant weapon menu_colour += cyan:enchant armour menu_colour += cyan:scrolls? of magic mapping menu_colour += cyan:wand of para menu_colour += cyan:wand of conf menu_colour += cyan:wand of poly menu_colour += cyan:wand of ensl menu_colour += cyan:wand of dis menu_colour += cyan:potions? of berserk autoinscribe ^= potion of mutation:!q # AUTOPICKUP #=========== ae := autopickup_exceptions ae += >scrolls? of noise ae += >wand of rand ae += >ring of (protection from (mag|fire|cold)|mag|stealth|ice|fire|pos|wiz) ae += >ring of (int|dex|str) ae ^=