#combo += MiBe , MiFi , DsBe, DsFi , GrBe , GrFi , VpEn, VpFi, KoEn, DrTm default_manual_training = true default_show_all_skills = true autofight_caught = true autofight_fire_stop = true autofight_throw = false bindkey = [q] CMD_MOVE_UP_LEFT bindkey = [w] CMD_MOVE_UP bindkey = [e] CMD_MOVE_UP_RIGHT bindkey = [a] CMD_MOVE_LEFT bindkey = [s] CMD_WAIT bindkey = [d] CMD_MOVE_RIGHT bindkey = [z] CMD_MOVE_DOWN_LEFT bindkey = [x] CMD_MOVE_DOWN bindkey = [c] CMD_MOVE_DOWN_RIGHT bindkey = [Q] CMD_ATTACK_UP_LEFT bindkey = [W] CMD_ATTACK_UP bindkey = [E] CMD_ATTACK_UP_RIGHT bindkey = [A] CMD_ATTACK_LEFT bindkey = [S] CMD_REST bindkey = [D] CMD_ATTACK_RIGHT bindkey = [Z] CMD_ATTACK_DOWN_LEFT bindkey = [X] CMD_ATTACK_DOWN bindkey = [C] CMD_ATTACK_DOWN_RIGHT bindkey = [q] CMD_TARGET_UP_LEFT bindkey = [w] CMD_TARGET_UP bindkey = [e] CMD_TARGET_UP_RIGHT bindkey = [a] CMD_TARGET_LEFT bindkey = [d] CMD_TARGET_RIGHT bindkey = [z] CMD_TARGET_DOWN_LEFT bindkey = [x] CMD_TARGET_DOWN bindkey = [c] CMD_TARGET_DOWN_RIGHT bindkey = [q] CMD_MAP_MOVE_UP_LEFT bindkey = [w] CMD_MAP_MOVE_UP bindkey = [e] CMD_MAP_MOVE_UP_RIGHT bindkey = [a] CMD_MAP_MOVE_LEFT bindkey = [s] CMD_MAP_EXCLUDE_AREA bindkey = [S] CMD_MAP_CLEAR_EXCLUDES bindkey = [d] CMD_MAP_MOVE_RIGHT bindkey = [z] CMD_MAP_MOVE_DOWN_LEFT bindkey = [x] CMD_MAP_MOVE_DOWN bindkey = [c] CMD_MAP_MOVE_DOWN_RIGHT bindkey = [t] CMD_QUAFF bindkey = [r] CMD_READ bindkey = [R] CMD_CYCLE_QUIVER_FORWARD bindkey = [T] CMD_CYCLE_QUIVER_BACKWARD bindkey = [y] CMD_CLOSE_DOOR bindkey = [Y] CMD_QUIVER_ITEM bindkey = [b] CMD_LOOK_AROUND bindkey = [B] CMD_DISPLAY_MAP bindkey = [i] CMD_WIELD_WEAPON bindkey = [o] CMD_WEAR_ARMOUR bindkey = [p] CMD_WEAR_JEWELLERY bindkey = [P] CMD_REPLAY_MESSAGES bindkey = [m] CMD_DISPLAY_OVERMAP bindkey = [I] CMD_DROP bindkey = [f] CMD_EXPLORE bindkey = [F] CMD_FIRE bindkey = [G] CMD_PRIMARY_ATTACK bindkey = [1] CMD_AUTOFIRE bindkey = [2] CMD_CAST_SPELL bindkey = [3] CMD_USE_ABILITY bindkey = [4] CMD_WEAPON_SWAP bindkey = [v] CMD_DISPLAY_INVENTORY bindkey = [^B] CMD_DISPLAY_KNOWN_OBJECTS bindkey = [^E] CMD_RESISTS_SCREEN bindkey = [^A] CMD_DISPLAY_MUTATIONS bindkey = [^S] CMD_DISPLAY_SKILLS bindkey = [^D] CMD_DISPLAY_SPELLS bindkey = [^Z] CMD_GO_UPSTAIRS bindkey = [^X] CMD_GO_DOWNSTAIRS bindkey = [^C] CMD_MEMORISE_SPELL bindkey = [^O] CMD_QUIT bindkey = [^P] CMD_SAVE_GAME_NOW bindkey = [[] CMD_USE_ABILITY bindkey = []] CMD_CAST_SPELL bindkey = [\] CMD_AUTOFIRE #bindkey = [Shift+Tab] CMD_AUTOFIGHT_NOMOVE show_more = false show_gold_turns = true show_game_turns = true always_show_zot = true pickup_thrown = true ai := autoinscribe ai += of identify:@r1 ai += curing:@q1 spell_slot += Ensorcelled Hibernation:w spell_slot += Confusing Touch:e spell_slot += Tukima's Dance:r tile_show_demon_tier = true : if you.race() == "Kobold" then tile_player_tile = mons:Shadow imp : end : if you.race() == "Vampire" then spell_slot += Animate Dead:a spell_slot += Death Channel:e spell_slot += Haunt:r spell_slot += Necrotize:w spell_slot += Vampiric Draining:f spell_slot += Dispel Undead:d autopickup_exceptions +=