auto_sacrifice = false ############## # Autopickup # ############## #autopickup pickup_mode + #default_friendly_pickup ae += useless_item, dangerous_item, evil_item ae += (amulet|ring|staff|rod) of #rwbartons secondary armour pickup script { add_autopickup_func(function(it, name) if it.class(true) == "armour" then local good_slots = {cloak="Cloak", helmet="Helmet", gloves="Gloves", boots="Boots"} st, _ = it.subtype() if good_slots[st] ~= nil and items.equipped_at(good_slots[st]) == nil then return true end end return false end) } : if you.god() == "Nemelex Xobeh" then ae +=