{ local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } bindkey = [NP5] CMD_WAIT bindkey = [NP0] CMD_EXPLORE Bindkey = [h] CMD_WEAPON_SWAP Bindkey = [H] CMD_WEAPON_SWAP macros += M 1 za macros += M 2 zb macros += M 3 zc macros += M 4 zd macros += M 5 ze macros += M 6 zf macros += M 7 zg macros += M 8 zh macros += M 9 zi macros += M s zs macros += M l zl macros += M L zL macros += M j zj macros += M J zJ macros += M k zk macros += M K zK macros += M n zn macros += M N zN macros += M u zu macros += M U zU macros += M y zy macros += M Y zY macros += M p zp macros += M P zP macros += M b zz macros += M B zZ # # macros += K \{9} \{-353} # default_manual_training = true clear_messages = false easy_confirm = safe equip_unequip = false autofight_stop = 80 autofight_throw = no autofight_caught = true explore_auto_rest = true rest_wait_both = true show_travel_trail = true tile_cell_pixels = 40 tile_filter_scaling = false friend_brand = hi:green neutral_brand = hi:lightgrey stab_brand = hi:blue may_stab_brand = hi:yellow hp_warning = 65 hp_colour = 100:green, 99:lightgrey, 80:yellow, 65:lightred, 40:red mp_colour = 100:green, 99:lightgrey, 80:yellow, 65:lightred, 40:red stat_colour = 3:red, 7:lightred show_more = false # # Item slotting and coloring # menu := menu_colour menu = $evil := red $negative := brown $danger := lightred $warning := yellow $boring := darkgrey $decent := white $good := lightblue $positive := green $verypositive := lightgreen $awesome := lightmagenta $mp := lightcyan $equipped := cyan $mutation := magenta item_slot ^= potions? of curing:k item_slot ^= potions? of heal wounds:l item_slot ^= potions? of haste:h item_slot ^= potions? of might:d item_slot ^= potions? of attraction:s item_slot ^= potions? of resistance:n item_slot ^= scrolls? of blinking:B item_slot ^= scrolls? of fear:g item_slot ^= scrolls? of fog:z item_slot ^= scrolls? of identify:i item_slot ^= scrolls? of teleportation:t item_slot ^= stones?:Q item_slot ^= poisoned darts?:f item_slot ^= wand of digging:D item_slot ^= condenser vane:C # General Categories menu += $boring:(melded) menu += $boring:.*useless_item.* menu += $evil:.*evil_item.* menu += $danger:[^n]cursed menu += inventory:$danger:[^n]cursed menu += inventory:$equipped:.*equipped.* menu += $decent:.*artefact.* # Unidentified Items menu += $warning:^unidentified .*(jewellery|potion|scroll|wand).* menu += $good:^unidentified .*armour.*(embroidered|dyed|glowing|shiny|runed) menu += $good:^unidentified .*weapon.*(glowing|runed) # Amulets menu += $boring:amulet of inaccuracy menu += $good:amulet of (guardian spirit|stasis|warding) menu += $positive:amulet of (faith|rage|resist corrosion) menu += $verypositive:amulet of (clarity|regeneration|resist mutation|the gourmand) # Potions menu += $danger:potions? of berserk menu += $decent:potions? of (flight|lignification|restore) menu += $good:potions? of (agility|brilliance|invisibility|might|resistance) menu += $positive:potions? of curing menu += $verypositive:potions? of (haste|heal wounds) menu += $awesome:potions? of (beneficial|cancellation|cure mutation|experience|gain) menu += $mp:potions? of magic menu += $mutation:potions? of mutation # Rings menu += $negative:ring of \-.*(dexterity|evasion|intelligence|protection|slaying|strength) menu += $negative:ring of loudness menu += $warning:ring of (fire|ice) menu += $decent:ring of flight menu += $good:ring of (.*evasion|invisibility|magical power|.*protection|stealth|sustain abilities|wizardry) menu += $positive:ring of (poison resistance|protection from cold|protection from fire|protection from magic|see invisible) menu += $verypositive:ring of (regeneration|.*slaying) menu += $awesome:ring of teleport # Scrolls menu += $danger:scrolls? of torment menu += $boring:scrolls? of (noise|random) menu += $decent:scrolls? of (amnesia|holy word|identify|remove curse) menu += $good:scrolls? of (fear|fog|immolation|silence|summoning|vulnerability) menu += $positive:scrolls? of (brand|enchant|magic mapping|recharging) menu += $verypositive:scrolls? of acquirement menu += $awesome:scrolls? of (blinking|teleportation) # Wands menu += $boring:wand of (flame|frost|magic darts|random effects) menu += $decent:wand of (confusion|enslavement|paralysis|polymorph|slowing) menu += $good:wand of (cold|digging|disintegration|draining) menu += $good:wand of (fire|fireball|invisibility|lightning) menu += $positive:wand of hasting menu += $verypositive:wand of heal wounds menu += $awesome:wand of teleportation # Other menu += $awesome:manual more := force_more_message stop := runrest_stop_message # distortion more += Space warps horribly around you more += hits you.*distortion more += Space bends around you\. more += Your surroundings suddenly seem different. more += Its appearance distorts for a moment. flash_screen_message += distortion flash_screen_message += You feel strangely unstable flash_screen_message += Strange energies course through your body # ghost moths/antimagic more += watched by something more += You feel your power leaking # wands more += carrying a wand # torment/holy wrath more += You convulse # dispel breath more += dispelling energy hits you # early unseen horrors more += It hits you! more += Something hits you more += Something. *misses you. # more += You have reached level more += You fall through a shaft # abyss convenience prompts more += Found an abyssal rune more += Found a gateway leading out of the Abyss more += Found a gateway leading deeper into the Abyss # necromutation more += Your transformation is almost over. more += You feel yourself coming back to life # summon greater demon more += is no longer charmed # Announcements of timed portal vaults: more += interdimensional caravan more += distant snort more += roar of battle more += wave of frost more += hiss of flowing sand more += sound of rushing water more += oppressive heat about you more += crackle of arcane power more += Found a gateway leading out of the Abyss more += Found .* abyssal rune of Zot more += You feel a terrible weight on your shoulders more += .* resides here # Interrupts more += You don't.* that spell more += You miscast (|Blink|Death's|Borg|Necromutation) more += You can't (read|drink|do) that more += That item cannot be evoked more += This wand has no charges more += You are held in a net more += You have disarmed more += You don't have any such object more += do not work when you're silenced more += You can't unwield more += enough magic points more += You feel your control is inadequate more += Something interferes with your magic more += You enter a teleport trap # Bad things more += Your surroundings flicker more += You cannot teleport right now more += The writing blurs in front of your eyes more += You fall through a shaft more += A huge blade swings out and slices into you! more += (blundered into a|invokes the power of) Zot more += Ouch! That really hurt! more += dispelling energy hits you more += You convulse more += You are (blasted|electrocuted) more += You are.*confused more += flesh start more += (starving|devoid of blood) more += wrath finds you more += god:(sends|finds|silent|anger) more += You feel a surge of divine spite more += lose consciousness more += You are too injured to fight blindly more += calcifying dust hits more += Space warps horribly around you more += hits you.*distortion more += Space bends around you\. more += watched by something more += A sentinel's mark forms upon you more += Your limbs have turned to stone more += You are slowing down more += .*LOW HITPOINT WARNING.* more += warns you.*of distortion more += lethally poison more += space bends around your more += wielding.*of (distortion|chaos) # Hell effects # Re-enabled more += "You will not leave this place." more += "Die, mortal!" more += "We do not forgive those who trespass against us!" more += "Trespassers are not welcome here!" more += "You do not belong in this place!" more += "Leave now, before it is too late!" more += "We have you now!" more += You smell brimstone. more += Brimstone rains from above. more += You feel lost and a long, long way from home... more += You shiver with fear. more += You feel a terrible foreboding... more += Something frightening happens. more += You sense an ancient evil watching you... more += You suddenly feel all small and vulnerable. more += You sense a hostile presence. more += A gut-wrenching scream fills the air! more += You hear words spoken in a strange and terrible language... more += You hear diabolical laughter! # Expiring effects more += You feel yourself slow down more += less insulated more += You are starting to lose your buoyancy more += You lose control over your flight more += Your hearing returns more += Your transformation is almost over more += You have a feeling this form more += You feel yourself come back to life more += uncertain more += time is quickly running out more += life is in your own hands more += is no longer charmed more += shroud falls apart more += You start to feel a little slower more += You flicker more += You feel less protected from missiles # Skill breakpoints more += skill increases # Others # more += You have reached level more += You have finished your manual of more += Your scales start more += You feel monstrous more += zaps a wand more += is unaffected more += Jiyva alters your body more += Agnes.*comes? into view. more += Aizul.*comes? into view. more += Antaeus.*comes? into view. more += Arachne.*comes? into view. more += Asmodeus.*comes? into view. more += Asterion.*comes? into view. more += Azrael.*comes? into view. more += Blork the orc.*comes? into view. more += Boris.*comes? into view. more += Cerebov.*comes? into view. more += Crazy Yiuf.*comes? into view. more += Dispater.*comes? into view. more += Dissolution.*comes? into view. more += Donald.*comes? into view. more += Dowan.*comes? into view. more += Duvessa.*comes? into view. more += Edmund.*comes? into view. more += Enchantress.*comes? into view. more += Ereshkigal.*comes? into view. more += Erica.*comes? into view. more += Erolcha.*comes? into view. more += Eustachio.*comes? into view. more += Fannar.*comes? into view. more += Frances.*comes? into view. more += Francis.*comes? into view. more += Frederick.*comes? into view. more += Gastronok.*comes? into view. more += Geryon.*comes? into view. more += Gloorx Vloq.*comes? into view. more += Grinder.*comes? into view. more += Grum.*comes? into view. more += Harold.*comes? into view. more += Ignacio.*comes? into view. more += Ijyb.*comes? into view. more += Ilsuiw.*comes? into view. more += Jorgrun.*comes? into view. more += Jory.*comes? into view. more += Jessica.*comes? into view. more += Joseph.*comes? into view. more += Josephine.*comes? into view. more += Josephina.*comes? into view. more += Jozef.*comes? into view. more += Khufu.*comes? into view. more += Kirke.*comes? into view. more += Lamia.*comes? into view. more += Lom Lobon.*comes? into view. more += Louise.*comes? into view. more += Mara.*comes? into view. more += Margery.*comes? into view. more += Maud.*comes? into view. more += Maurice.*comes? into view. more += Menkaure.*comes? into view. more += Mennas.*comes? into view. more += Mnoleg.*comes? into view. more += Murray.*comes? into view. more += Natasha.*comes? into view. more += Nergalle.*comes? into view. more += Nessos.*comes? into view. more += Nikola.*comes? into view. more += Norris.*comes? into view. more += Pikel.*comes? into view. more += Polyphemus.*comes? into view. more += Prince Ribbit.*comes? into view. more += Psyche.*comes? into view. more += Purgy.*comes? into view. more += Robin.*comes? into view. more += Roxanne.*comes? into view. more += Rupert.*comes? into view. more += Saint Roka.*comes? into view. more += Sigmund.*comes? into view. more += Snorg.*comes? into view. more += Sojobo.*comes? into view. more += Sonja.*comes? into view. more += Terence.*comes? into view. more += The Lernaean hydra.*comes? into view. more += The royal jelly.*comes? into view. more += The Serpent of Hell.*comes? into view. more += Tiamat.*comes? into view. more += Urug.*comes? into view. more += Vashnia.*comes? into view. more += Wiglaf.*comes? into view. more += Xtahua.*comes? into view. more += Vv.*comes? into view. more += Amaemon.*comes? into view. more += Grunn.*comes? into view. more += Mlioglotl.*comes? into view. more += Parghit.*comes? into view. more += 27-headed.*comes? into view. more += .*player ghost.* comes? into view more += .*Ancient Lich.*comes? into view. more += .*Dread Lich.*comes? into view. more += .*Orbs? of Fire.*comes? into view. more += .*Fiend.*comes? into view. more += .*Hellion.*comes? into view. more += .*Tormentor.*comes? into view. more += .*Hell Sentinel.*comes? into view. more += .*Executioner.*comes? into view. more += .*Neqoxec.*comes? into view. more += .*Cacodemon.*comes? into view. more += .*Shining Eye.*comes? into view. more += .*Greater Mummy.*comes? into view. more += .*Mummy Priest.*comes? into view. more += .*Curse Toe.*comes? into view. more += .*Curse Skull.*comes? into view. more += .*('s|s') ghost.*comes? into view. more += .*shrike.*comes? into view. more += .*wretched star.*comes? into view more += .*lurking horror.*comes? into view more += .*Hell Juggernaut.*comes? into view. more += .*Iron Giant.*comes? into view. more += .*Tzitzimimeh.*comes? into view. more += .*Hornet.*comes? into view #Paralysis enemies more += .*Giant Eyeball.*comes? into view. more += .*Lich.*comes? into view. more += .*Ogre Mage.*comes? into view. more += .*a Wizard.*comes? into view. more += .*orc sorcerer.*comes? into view. more += .*sphinx.*comes? into view. more += .*Great orb of eyes.*comes? into view. more += .*Vampire knight.*comes? into view. more += .*Hornet.*comes? into view. more += .*Caustic shrike.*comes? into view. #Low level baddies : if you.xl() <= 10 then more += Orc wizard.*comes? into view more += Orc priest.*comes? into view more += Killer bee.*comes? into view more += Ogre.*comes? into view more += centaur.*comes? into view more += It is wielding.*of (elec|drain) : end # Dancing weapon more += Your.*falls from the air. # Xom is scary : if you.god() == "Xom" then more += god: : end msc := message_colour #################### # Mute some messages # #################### msc := message_colour # Muted - unnecessary msc += mute:The (bush|fungus|plant) is engulfed msc += mute:The (bush|fungus|plant) is struck by lightning msc += mute:Cast which spell msc += mute:Use which ability msc += mute:Evoke which item #msc += mute:(Casting|Aiming|Aim|Zapping)\: msc += mute:Throwing.*\: msc += mute:You can\'t see any susceptible monsters within range msc += mute:for a list of commands and other information msc += mute:Firing \(i msc += mute:Fire\/throw which item\? msc += mute:You swap places msc ^= mute:is lightly (damaged|wounded) msc ^= mute:is moderately (damaged|wounded) msc ^= mute:is heavily (damaged|wounded) msc ^= mute:is severely (damaged|wounded) msc ^= mute:is almost (dead|destroyed) msc += mute:Was it this warm in here before msc += mute:The flames dance msc += mute:Your shadow attacks msc += mute:Marking area around msc += mute:Placed new exclusion msc += mute:Reduced exclusion size to a single square msc += mute:Removed exclusion msc += mute:You can access your shopping list by pressing msc += mute:for starvation awaits msc += mute:As you enter the labyrinth msc += mute:previously moving walls settle noisily into place msc += mute:You offer a prayer to Elyvilon msc += mute:You offer a prayer to Nemelex Xobeh msc += mute:You offer a prayer to Okawaru msc += mute:You offer a prayer to Makhleb msc += mute:You offer a prayer to Lugonu msc += mute:Lugonu accepts your kill msc += mute:Okawaru is noncommittal msc += mute:Nemelex Xobeh is (noncommittal|pleased) msc += mute:The plant looks sick msc += mute:You start butchering msc += mute:You continue butchering msc += mute:This raw flesh tastes terrible : if string.find(you.god(), "Jiyva") then msc += mute:You hear a.*slurping noise msc += mute:You hear a.*squelching noise msc += mute:You feel a little less hungry : end