##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Alternative vi bindings for Neo users. # include = neo_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt ## Setup ## equip_unequip = true sort_menus = true:equipped,identified,basename,art,ego,glowing,qualname,curse,charged,slot autofight_stop = 50 confirm_butcher = never auto_eat_chunks = true easy_eat_gourmand = true auto_butcher = true show_more = false default_manual_training = true show_travel_trail = true travel_delay = -1 hp_colour = 100:green, 99:lightgray, 75:yellow, 50:lightred, 25:red mp_colour = 100:green, 99:lightgray, 75:yellow, 50:lightred, 25:red hp_warning = 50 ######################## ### Autoinscriptions ### ######################## show_god_gift = unident ai := autoinscribe # Convenient shortcuts ai += curing:@q1 ai += potions? of heal wounds:@q2 ai += potions? of haste:@q3 ai += scrolls? of teleportation:@r4 ai += identify:@r1 ai += remove curse:@r2 ai += blowgun:@w1 ai += ( ration):@e1 ### Potions ### item += potions? of.*(curing|flight):lightgrey : if you.race() == "Vampire" then item += potions? of blood:lightgrey : end item += potions? of.*berserk:brown item += potions? of.*might:yellow item += potions? of.*cancellation:cyan item += potions? of.*ambrosia:blue item += potions? of.*experience:lightred item += potions? of.*heal wounds:white item += potions? of.*(resistance|agility):green item += potions? of.*(haste|invisibility):lightgreen item += potions? of.*mutation:lightcyan item += potions? of.*brilliance:magenta item += potions? of.*magic:lightmagenta ### Scrolls ### : if you.race() == "Vampire" or you.race() == "Mummy" : or you.race() == "Ghoul" then item += scroll.*holy word:darkgrey item += scroll.*torment:brown : else item += scroll.*holy word:brown item += scroll.*torment:darkgrey : end item += scroll.*acquirement:white item += scroll.*(summoning):yellow item += scroll.*identify:cyan item += scroll.*magic mapping:lightcyan item += scroll.*(silence|vulnerability|immolation):blue item += scroll.*remove curse:lightgrey item += scroll.*(fog|teleport):green item += scroll.*(fear|blink):lightgreen item += scroll.*(recharging):magenta item += scroll.*(enchant|brand weapon):lightmagenta ### Wands ### # Sometimes dangerous item += wand of.*random effects:blue # Single target piercing. item += wand of.*lightning:brown item += wand of.*acid:yellow item += wand of.*flame:lightgrey item += wand of.*clouds:white item += wand of.*digging:green # Single-turn AOE item += wand of.*iceblast:cyan item += wand of.*scattershot:lightcyan item += wand of.*(disintegration|confusion|polymorph):magenta item += wand of.*(paralysis|enslavement):lightmagenta ### General Identification ### item += (identified|known).*(jewellery|magical staff):brown item += identified.*spellbook:magenta item += unidentified.*(potion|scroll|jewellery|wand|magical staff).*:lightblue item += unidentified.*book:lightmagenta item += manual:lightcyan item += manual of:cyan ### Jewellery ### item += known.*(ring of (dexterity|strength|intelligence|slaying|evasion|protection(?! from))|amulet of reflection):magenta item += identified.*artefact.*(jewellery):white item += unidentified.*artefact.*(jewellery).*:lightmagenta item += (a )?stones?$:lightgray ### Food ### item += chunks?.*flesh:lightgrey item += evil_eating.*chunk:red item += ( ration):green # Want this to override anything above item += useless:darkgrey # Only mark these types when forbidden; for other types it looks odd. item += forbidden.*(potion|scroll|food):red ################### ### Menu Colors ### ################### # These should match the item_glyph colours exactly when possible. # For menu_colour, the first match ignores subsequent matches. menu := menu_colour menu = # Many of the entries below come from dat/defaults/menu_colours.txt, # which we have to duplicate here since we want only some of the # entries from that file. menu += notes:white:Reached XP level ### General Inventory### # Items currently not affecting you. menu += darkgrey:(melded) # Items disliked by your god. menu += red:forbidden # Useless items, comes here to override artefacts etc. menu += darkgrey:.*useless.* # Handle cursed and equipped items early to override other colour settings. menu += lightred:.*equipped.* cursed menu += red: (a|the) cursed menu += inventory:lightgreen:.*equipped.* # Colouring of autoinscribed god gifts menu += pickup:lightred:god gift # Highlight (partly) selected items menu += inventory:white:\w \+\s menu += inventory:white:\w \#\s ### Food ### # Color chunks, put ordinary ones on lightgrey. menu += red:evil_eating.*chunk menu += blue:mutagenic.*chunk menu += lightgrey: +(chunks?$|chunks? +) # Other food menu += green:( ration) ### Potions ### : if you.race() == "Vampire" then menu += lightgrey:potions? of blood : end menu += lightgrey:potions? of.*(curing|flight) menu += brown:potions? of.*berserk menu += yellow:potions? of.*might menu += cyan:potions? of.*cancellation menu += blue:potions? of.*(lignification|ambrosia) menu += lightred:potions? of.*experience menu += white:potions? of.*heal wounds menu += green:potions? of.*(resistance|agility) menu += lightgreen:potions? of.*(haste|invisibility) menu += lightcyan:potions? of.*mutation menu += magenta:potions? of.*brilliance menu += lightmagenta:potions? of.*magic ### Scrolls ### : if you.race() == "Vampire" or you.race() == "Mummy" : or you.race() == "Ghoul" then menu += darkgrey:scroll.*holy word menu += brown:scroll.*torment : else menu += brown:scroll.*holy word menu += darkgrey:scroll.*torment : end menu += white:scroll.*acquirement menu += yellow:scroll.*(summoning) menu += cyan:scroll.*identify menu += lightcyan:scroll.*magic mapping menu += blue:scroll.*(noise|silence|vulnerability|immolation) menu += lightgrey:scroll.*remove curse menu += green:scroll.*(fog|teleport) menu += lightgreen:scroll.*(fear|blink) menu += magenta:scroll.*(recharging) menu += lightmagenta:scroll.*(enchant|brand weapon) ### Wands ### # Can be harmful menu += blue:wand of.*random effects # High level damage menu += brown:wand of.*lightning menu += yellow:wand of.*acid menu += lightgrey:wand of.*flame menu += white:wand of.*clouds menu += green:wand of.*digging menu += cyan:wand of.*iceblast menu += lightcyan:wand of.*scattershot menu += magenta:wand of.*(disintegration|confusion|polymorph) menu += lightmagenta:wand of.*(paralysis|enslavement) ### General identification ### menu += cyan:manual of menu += lightcyan:manual menu += lightmagenta:unidentified.*artefact.* menu += white:.*artefact.* menu += lightblue:unidentified .*(potion|scroll|wand|jewellery|spellbook|rod|magical staff) menu += magenta:.*known .*(ring of (dexterity|strength|intelligence|slaying|evasion|protection(?! from))|amulet of reflection) menu += inventory:lightgray:.*(book|jewellery|magical staff) # Ego items menu += lightblue:unidentified.*weapon.*(runed|glowing|enchanted) menu += lightblue:unidentified.*armour.*(runed|glowing|embroidered|shiny|dyed)