tile_cell_pixels = 48 tile_filter_scaling = false tile_window_width = 0 tile_window_height = 0 show_more = false easy_confirm = all default_manual_training = true hp_colour = 100:lightgreen, 99:green, 75:yellow, 50:lightred, 25:red mp_colour = 100:lightblue, 99:blue, 50:yellow, 25:red mp_warning = 50 hp_warning = 50 autofight_stop = 50 autofight_caught = true tile_map_scale = .5 tile_show_threat_levels = none explore_delay = 30 travel_delay = 30 show_travel_trail = true # Animation Speed (Arrows, Spells, etc...) view_delay = 1000 tile_upstairs_col = #99ff33 tile_downstairs_col = #ff1a1a tile_branchstairs_col = #ff1a1a tile_portal_col = #ff1a1a tile_door_col = #cb6d4d tile_wall_col = #595959 tile_explore_horizon_col = #bfbfbf tile_floor_col = #262626 tile_item_col = #262626 tile_feature_col = #d4be21 tile_plant_col = #5c8745 tile_water_col = #0086b3 tile_deep_water_col = #1f1fed tile_trap_col = #d24dff tile_transporter_col = #ff80bf tile_transporter_landing_col = #59ff89 tile_lava_col = #6f0b00 #explore_stop = glowing_items, artifacts, stairs, shops, altars, portals explore_stop += branches, runed_doors, runes explore_stop += greedy_pickup_smart #explore_greedy = false #autopickup_exceptions +=