# # # # |\___/| # (,\ /,)\ # / / \ # (@_^_@)/ \ crawl init file (crawl.lantea.net trunk) # W//W_/ \ # (//) | \ # (/ /) _|_ / ) \ # (// /) '/,_ _ _/ (~^-. # (( // )) ,-{ _ `. # (( /// )) '/\ / | # (( ///)) `. { } # ((/ )) .----~-.\ \-' # ///.----..> \ # ///-._ _ _ _} # glyphs and binds bindkey = [c] CMD_EAT bindkey = [C] CMD_BUTCHER bindkey = [q] CMD_EXPLORE bindkey = [Q] CMD_QUAFF char_set = ascii cset_any = door_closed : + cset_any = door_open : / cset_any = floor : 46 cset_any = cloud : 0 # feature = floor { , , magenta } # feature = rock wall { , , lightmagenta } item_glyph = wand : | # mon_glyph = player : red & show_player_species = true use_fake_player_cursor = true tile_display_mode = glyphs # user interface clear_messages = true hp_colour = 33:red hp_warning = 33 show_game_turns = true show_gold_turns = true show_inventory_weights = true sort_menus = true : >curse,equipped,basename,qualname,qty # sort_menus = true :