##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. # include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt #char_set = unicode remember_name = false use_fake_cursor = false messages_at_top = true show_travel_trail = true default_manual_training = true autofight_stop = 65 auto_butcher = true auto_eat_chunks = true show_more = false runrest_stop_message += *battlesphere* mp_warning = 10 hp_colour = 100:green, 75:yellow, 50:red, 25:lightred mp_colour = 100:green, 75:yellow, 50:red, 25:lightred hp_warning = 45 confirm_butcher = never stat_colour = 7:red, 3:lightred auto_sacrifice = true force_more_message += You are engulfed in seething chaos force_more_message += wielding.* distortion.* comes? into view force_more_message += plume of calc force_more_message += skill increases to level #display_char = wall:x2588, floor x2022 #display_char = floor_magic : xb7, door_closed : x25b2 #display_char = door_open : x2206, wall_magic : x2593, arch : x2229 #display_char = grate : x2261, tree : x2663, altar : x2302, fountain : x03a8 #display_char = rune : x03c6 bindkey = [h] CMD_MOVE_LEFT bindkey = [n] CMD_MOVE_DOWN bindkey = [e] CMD_MOVE_UP bindkey = [i] CMD_MOVE_RIGHT bindkey = [j] CMD_MOVE_UP_LEFT bindkey = [l] CMD_MOVE_UP_RIGHT bindkey = [k] CMD_MOVE_DOWN_LEFT bindkey = [m] CMD_MOVE_DOWN_RIGHT bindkey = [H] CMD_RUN_LEFT bindkey = [N] CMD_RUN_DOWN bindkey = [E] CMD_RUN_UP bindkey = [I] CMD_RUN_RIGHT bindkey = [J] CMD_RUN_UP_LEFT bindkey = [L] CMD_RUN_UP_RIGHT bindkey = [K] CMD_RUN_DOWN_LEFT bindkey = [M] CMD_RUN_DOWN_RIGHT bindkey = [h] CMD_TARGET_LEFT bindkey = [n] CMD_TARGET_DOWN bindkey = [e] CMD_TARGET_UP bindkey = [i] CMD_TARGET_RIGHT bindkey = [j] CMD_TARGET_UP_LEFT bindkey = [l] CMD_TARGET_UP_RIGHT bindkey = [k] CMD_TARGET_DOWN_LEFT bindkey = [m] CMD_TARGET_DOWN_RIGHT bindkey = [H] CMD_TARGET_DIR_LEFT bindkey = [N] CMD_TARGET_DIR_DOWN bindkey = [E] CMD_TARGET_DIR_UP bindkey = [I] CMD_TARGET_DIR_RIGHT bindkey = [J] CMD_TARGET_DIR_UP_LEFT bindkey = [L] CMD_TARGET_DIR_UP_RIGHT bindkey = [K] CMD_TARGET_DIR_DOWN_LEFT bindkey = [M] CMD_TARGET_DIR_DOWN_RIGHT bindkey = [h] CMD_MAP_MOVE_LEFT bindkey = [n] CMD_MAP_MOVE_DOWN bindkey = [e] CMD_MAP_MOVE_UP bindkey = [i] CMD_MAP_MOVE_RIGHT bindkey = [j] CMD_MAP_MOVE_UP_LEFT bindkey = [l] CMD_MAP_MOVE_UP_RIGHT bindkey = [k] CMD_MAP_MOVE_DOWN_LEFT bindkey = [m] CMD_MAP_MOVE_DOWN_RIGHT bindkey = [^H] CMD_ATTACK_LEFT bindkey = [^N] CMD_ATTACK_DOWN bindkey = [^E] CMD_ATTACK_UP #bindkey = [^I] CMD_ATTACK_RIGHT bindkey = [^J] CMD_ATTACK_UP_LEFT bindkey = [^L] CMD_ATTACK_UP_RIGHT bindkey = [^K] CMD_ATTACK_DOWN_LEFT bindkey = [^M] CMD_ATTACK_DOWN_RIGHT bindkey = [H] CMD_MAP_JUMP_LEFT bindkey = [N] CMD_MAP_JUMP_DOWN bindkey = [E] CMD_MAP_JUMP_UP bindkey = [I] CMD_MAP_JUMP_RIGHT bindkey = [J] CMD_MAP_JUMP_UP_LEFT # replace (e) with (u) bindkey = [u] CMD_EAT bindkey = [u] CMD_TARGET_EXCLUDE bindkey = [u] CMD_MAP_EXCLUDE_AREA bindkey = [U] CMD_EXPERIENCE_CHECK bindkey = [U] CMD_MAP_FIND_EXCLUDED bindkey = [^U] CMD_TOGGLE_TRAVEL_SPEED bindkey = [^U] CMD_MAP_CLEAR_EXCLUDES # replace (i) with (y) bindkey = [y] CMD_DISPLAY_INVENTORY bindkey = [Y] CMD_DISPLAY_SPELLS bindkey = [Y] CMD_MAP_FIND_STASH #bindkey = [^Y] CMD_AUTOFIGHT # replace (m) with (b) bindkey = [b] CMD_DISPLAY_SKILLS bindkey = [B] CMD_MEMORISE_SPELL