0%h> Player: Athtar Game: DCSS 0.33 Server: clan Filename: 2025-05-15.14:07:44.ttyrec Time: (1747318064) Thu May 15 16:07:44 2025 1%h [?1051l[?1052l[?1060l[?1061h1%hUR)0[?7h[?25l[?1c1%h1%h1%h1%hbWelcome, Athtar. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Shapeshifter1%hP Welcome, Athtar the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Draconian Shapeshifter1%h42%h 2%hFzAthtar the RuffianDraconianHealth: 17/17 ========================Magic: 1/1========================AC: 42%h%GmStr: 16EV: 11Int: 10SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:12%hGNoise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill 2%hG2%hK92%hL- ######  #....#  #..@.#  #....#  2%hM+....#  #..###  ###          2%hS2%hUWelcome, Athtar the Draconian Shapeshifter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?2%hW2%hqPress ? for a list of commands and other information.2%h2%h[ _Found a staircase leading out of the dungeon.2%h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   e - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 3.0   4.0   0          f + Shapeshifting 3.0   4.8  -1          c + Dodging1.7   2.4  -1       d - Stealth [39;492%hy m  0.0   1.0   0                                                                                [2%hq m      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3%h a * Fighting   2.13%h o a - Fighting   2.13%hul c * Dodging   1.74%ho c - Dodging   1.74%hb  Athtar the Ruffian  Draconian  Health: 17/17 ========================  Magic: 1/1========================  AC: 4Str: 16  EV: 11Int: 10######   SH: 0Dex: 10#....#   XL:  1 Next:  0% Place: Dungeon:1#..@.#   Noise: ---------  Time: 0.0 (0.0)#....#   -) Nothing wielded+....#   Nothing quivered#..###   Quill ###     4%hegC     Welcome, Athtar the Draconian Shapeshifter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.4%ho4%h  _4%hK( k _You open the door.There is an open door here. _4%h< 4  There is a dry fountain here.4%hcD  _4%hF 4%hP [##############  #.......#....#  +.....ß.#..<.#  #[@.⌠...#....#  #.ß...ß.'....#  #.......#..###  #..ß.ß..####  #.......# ###...### #+++#   ######  #.#....#  +.....ß.#..<.#  #@..⌠...#....#  #.ß...ß.'....#  #.#..###  #..ß.ß..####  #.#  ###...###  #+++#   4%hY 10.0 (10.0)1.0 (11 _You see here a scarf of harm.4%h 44%h 4%h 4%h 4%h 4%h M _You open the door.4%h` 44%hw 4%he 4%h ,4%h 4%h @  There is an open door here.4%h 4%h 6 _4%h 4%h ,4%hj 4%hR( { ################### #....#.......#....# #.⌠..'.....ß.#..<.# #....#[..⌠...#....# #..@.#.ß...ß.'....# ###..#.......#..### ###..ß.ß..####  #.......#  ###...### #+++#  You pick up a book of Duality and begin reading...6.0 (5.0)7.0 (6  You add the spells Vampiric Draining, Iskenderun's Mystic Blast, Nazja's _Percussive Tempering and Splinterfrost Shell to your library.4%h_`4%hag4%hh4%hk@  There is an open door here.4%hIrL _4%h&tb  You see here a scarf of harm.4%hUv4%hv _4%hfx4%hz4%h!|4%h|4%h~4%h4%h34%h4%hk4%h-4%h4%h!4%h4%h4%h4%h4%hJ4%h4%h4%h4%h 4%h7 _You open the gate.4%h44%h4%h{@  There is an open gate here.4%h4%h _4%hL4%h4%h,4%hڢ4%h44%hۦ,4%h4%h4%hK,4%h4%hB4%h84%h4%h&,4%hδ4%ht4%h,4%h4%h4%h,4%h4%hؾ4%h+4%h4%h,4%h4%h4%h4%h4%h4%h4%h!4%h4%hu,4%hn4%h4%hG,4%h4%hf4%h,4%h4%h$4%h4%h 4%h4%h4%hZ4%h4%h(4%h:4%hTX4%h4%h?4%h4%hX4%hf4%h4%hv4%h4%h ,4%h4%h4%h4%h4%h 4%h 4%h 4%hm 4%h 4%h4%h4%hN4%h 4%h,4%h,4%h4%h}4%h4%hj4%h4%h#4%h,4%h4%h4%hM,4%hD4%h? 4%h 4%h!4%h"4%h#4%h#4%h#4%h$4%h%4%h&4%h&4%h'4%hI. #♣♣....♣♣###..#..... #.......♣.♣####..ß.ß ####.........♣♣♣ #.....#..............♣♣###...########.#######♣♣♣.....♣♣#'''..............# ###.........#############.# ###♣♣♣.... #.# ♣♣... #@# #### #......# 4%h.######r#   r   rat (asleep)4%h3x 59.0 (42.0)  A rat comes into view.4%hG7pr.r4%h77===60.0 (434%h=C _The rat squeaks loudly.5%h;!#.......♣.♣####..ß.ß####.........♣♣♣ #......#..............♣♣###...#########.#######♣♣♣.....♣♣#'''#..............# ###..........#############.# ###♣♣♣... #.# ♣♣...♣#.############.@..r.# ######.# 5%h#5%h*3r.5%h+.;---1.0 (1.0)5%h15%h35%h #.♣.♣####..ß.ß.####.♣♣♣ #.#.♣♣###...##.#######♣♣♣.....♣♣#'''#♣..# ###.#.# ###♣♣♣.#.# ♣♣...♣#.###### ##### #..@r..# ######.# 5%hD# 5%h$ P=--25%h|) 5%h+ Q _The rat closely misses you.5%h x  You hit the rat.† 5%h 389 (0.95%h0 5%hR G _You kill the rat!5%h_ 5%h 5%hɲ 5%h^ ^ _No target in view!5%h 5%hͽ 5%h H _No target in view!5%hm$ 45%hf( 5%hV* H _No target in view!5%hM 5%h 5%h ^ _No target in view!5%h J5%h} 5%h 5%h _  You see here a rat corpse.5%h #.......♣.♣####..ß.ß..######..♣♣♣ #.......# #..♣♣###...### #.#######♣♣♣.....♣♣#'''#♣. .# ###.. #.# ###♣♣♣.......♣#.# 5%hu ;♣♣...♣♣#.###### ##### #...†@.# -3.9 (1.05%h ######.# .#..........>...5%hm ......5%hK [-4.9 (25%h 5%hn 9 _Found an escape hatch in the floor.6%he#####.#######♣♣♣.....♣♣#'''#♣.♣. ...........# ###....... ##########.# ###♣♣♣.......♣♣ #.# ♣♣...♣♣♣♣  #.###### #####  #...†..#######.# ###.######## ..@......#8.9 (4...........#...............>####....>.......#............############. 9.9 (5 _Found a stone staircase leading down.6%h36%h6%hO^ _No target in view!6%h 46%h 6%hl 6%h= 6%h % _6%h n6%h 6%h ,6%h 6%h= 6%hR 6%h 6%h8 6%hT 6%h 6%h 6%h+ 6%h 6%h 6%h 6%h$ 6%hI 6%h;" 6%h" 6%hp# 6%h%% 6%h& 6%hI' 6%h0( 6%h) 6%h0 + ######.# ###♣♣♣. #.# ♣♣ #.###### #6%hq0  #### #...†..#  #... ######.#  #... ####.######## #..l #...........#6%h0 G####...#####...........#..?....@...............>####...#####....>....... #... #............ #### ############. 6%h93  l   frilled lizard (asleep)6%hh6  77.9 (8  A frilled lizard comes into view.6%h< `.ll6%h< 4==8.9 (96%h@ 6%h;C 8 _The frilled lizard hisses angrily.6%hOJ 46%hgQ { _A frilled lizard is nearby!6%h   #.#    #### #...†..#  #...   #...  #... #..... ####..l#####.... ..?....@.......> ####...#####....> #...  #### 7%h6   #.#    #### #...†..#  #...   #...  #... #..... ####..l#####.... ..?....@.......> ####...#####....> #...  ####  7%h7%h7%h 7%h3{ _A frilled lizard is nearby!7%h5-9.8 (0.97%h 7%h# _You closely miss the frilled lizard. The frilled lizard closely misses you.7%h%7-7%h"80.77%h7%h?  _You miss the frilled lizard. The frilled lizard misses you.7%h  You barely miss the frilled lizard.The frilled lizard is struck by your quills.7%hC† 7%hv6161.7 (1.07%h17%hR _You kill the frilled lizard!7%h 47%hZ 7%h H _No target in view!7%h~ 7%h~ 7%hƈ ^ _No target in view!7%h 7%h 7%h ^ _No target in view!7%h 7%h5 7%h 7%h H _No target in view!7%h 7%hJ 7%h 7%h 7%h 7%h } _7%h 7%h 7%h ,7%h 7%h 7%h 7%hn 7%h 7%h 7%h 7%hf 7%h 7%h  #####.# ## #.#  #.######  ##### #...†..# #...# ######.# #...# ####. #...# #.#####..†#####.....-#####...#####....> #...# # ##### #7%hX +6.7 (57%h E-7.7 (67%h 7%h c _e - a scroll labelled MUFYTO XESUHY7%hj h7%hl B7%hu 7%h'v 7%hv 7%hw ,7%h  ###########.. ##) ##. ##### ##. #...# ##. #...# ######. #...# .......###########..†###....95.7 (8.#########...### #...#  ##### 7%h^ A6.7 (97%h 7%h & _Found a trident.8%h&8%hh8%h8%h8%h#,8%h 8%h 8%h}8%h8%h8%h8%h8%h)8%h8%h8%h^,8%h8%hn?  You see here a +0 trident.8%hv8%h _8%h>8%h8%h2,8%h8%h3 8%h B8%h_8%hP,8%h8%h^"########## ##........# #. #........##########. #................... #..@.....# ######### #........# ######)### #.# ####.##..#.##.. #######.##.. ........###########.. ..................... 8%h1107.7 (11.0)8%hZ,8.7 (128%h!8%h#e _f - a scroll labelled TOARE PAIWKEUTH8%h48%h!8%h>'H _No target in view!8%h& 8%h' 8%h1 ^ _No target in view!8%h 8%h͔ 8%h 8%h H _No target in view!8%h 48%h 8%hK! H _No target in view!8%h 48%h 8%h0 H _No target in view!8%hz  _8%h _No target in view! _ You see here a +0 trident. _8%h B8%h 8%h B8%h\ X8%h 8%h4 8%h 8%h" 8%h# ,8%h$ 8%h@& 8%h' 8%h( 8%h( 8%h=* 8%h, 8%h}, 8%h/- 8%h. 8%h/ 8%h`0 8%h1 8%h3 8%h8 #........########........#######)####.# #.#  #.#  #########.# #..#########...................$.#.###############.#.###g#........#.#.####### #.#.##.#.#  g   hobgoblin (asleep) #.#.#8%h; #.#.# #.#23.7 (158%h? g.g4.7 (168%h{C 8%h:E \ _A hobgoblin comes into view.8%hf #..... ...#  )###  #.#  #.#  #.#  #########.#  ##......... 8%hg#..@....... .....$g#.###### .#.###.#........  #.#.#######  #.#.# #.#.# #.#.# 8%hjh<#.#.# #.#9%hB #..... ...#  )###  #.#  #.#  #.#  #########.#  ##......... #..@....... .....$g#.###### .#.###.#........  #.#.#######  #.#.# #.#.# #.#.# #.#.# #.#9%hw` _A hobgoblin is nearby!9%h15 #..... 9%h...# 9%h 9%h{9%h])### 9%h> 9%h #.# 9%h 9%h^#.# 9%h 9%h#.# 9%h( 9%h#########.# 9%hw ##......... 9%h#..@....... .....$g#.###### .#.###.#........  #.#.#######  #.#.# #.#.#9%h/X #.#.# #.#.# #.#9%h z{ #..... ...#  )###  #.#  #.#  #.#  #########.#  ##......... #..@....... .....$g#.###### .#.###.#........  #.#.#######  #.#.# #.#.# #.#.# #.#.# #.#9%h|49%hv _A hobgoblin is nearby!=%h6 #..... ...#  )###  #.#  #.#  #.#  #########.#  ##......... #..@....... .....$g#.######=%hp .#.###.#........  #.#.#######  #.#.# #.#.# #.#.# #.#.# #.#=%hJ % #..... ...#  )###  #.#  #.#  #.#  #########.#  ##......... #..@....... .....$g#.###### .#.###.#........  #.#.#######  #.#.# #.#.# #.#.# #.#.# #.# _A hobgoblin is nearby!=%h e=5.0)=%h; _You closely miss the hobgoblin. The hobgoblin closely misses you.?%hܕ  You barely miss the hobgoblin.You tail-slap the hobgoblin, but do no damage.?%h 66--?%h &6.6 (0.9?%hښ ?%hV - _The hobgoblin hits you.@%h D  You hit the hobgoblin.  The hobgoblin is moderately wounded.7==7.6 (1.0@%hL@%hO@ _The hobgoblin hits you but does no damage.@%h  You closely miss the hobgoblin.The hobgoblin is moderately wounded.@%h&8@%hnl _The hobgoblin barely misses you.@%h #.#.###. #.#.# #.#.# #.#.# ..#.#@%h-4.5 (5 _Found a stone staircase leading down.@%h-" @%h" @%h# @%h' @%h2 @%h8 n@%h9 ,@%h: @%h> R  There is a stone staircase leading down here.@%h@ @%hJA _@%h^ @%hW_ @%hk` ,@%h` @%h!c @%hc ,@%hFh ,@%hj ......#.###.#........ #######.###.#.####### .......>..#.#.# #######.#.#.#.# #.#.#.#.# #.#.#.#.# #.#...#.# #### #.###...#..... #.###.@...### @%hk w#.#...........  ###.##.#####  #...... #####.## .. h   jackal (asleep) .# .h @%hp 049.5 (15.0)@%hq -50.5 (16@%hs @%hu Y _A jackal comes into view.@%h I .  .###.#.#  >..#.#.#  #.#.#.# #.#.#.#.# #.#.#.#.# #.#...#.# ####  #.###...#.....  #.###.@...###  #.#...........  ###.##.#####  #......  #####.##  ..  .#  .h @%h6 H .  .###.#.#  >..#.#.#  #.#.#.# #.#.#.#.# #.#.#.#.# #.#...#.# ####  #.###...#.....  #.###.@...###  #.#...........  ###.##.#####  #......  #####.## ..  .# .h @%h9 @%hs> @%hL  @%hM  #######.###.#.####### .......>..#.#.# @%h}M (#######.#.#.#.#  #.#.#.#.# @%h\N #.#.#.#.# #.#...#.#######.###...#..... #.###.....######.#....@....... ###.##.######@%h7O ' #...... #####.## ....#.h### @%hO O_A jackal is nearby!@%hW @%hW 81.0) _@%h] @%h_ A%h.......>..#.#.# #######.#.#.#.#  #.#.#.#.# #.#.#.#.# #.#...#.#######.###...#..... #.###.....#######.#............. ###.##@######  #...........#####.###### .. ..#..h ####   The jackal barks!hh.hh 2 jackals (1 wandering)===2 _A jackal comes into view.A%h~#######.# #.#.##.#.#...#.########...#.....#.....#######............. ###.##.####### #...@.......####.###### h.. ..##h.#### A%h,A%h96  The jackal barks!A%hyh.hh.A%hoMhh 3 jackals (1 wandering)A%h܏&3A%hA%h"Y _A jackal comes into view.A%h  The jackal barks! _A jackal comes into view.  The jackal barks!  You hit the jackal.  The jackal is heavily wounded.A%hAA%hU@hh.A%h=.hA%h&4A%h=A%h > _The jackal bites you but does no damage.A%hoa  You closely miss the jackal.A%hupA%hqA%hHrA%hPy8 hA%hn.  The jackal is heavily wounded.The jackal is struck by your quills. The jackal bites you.6----5.4 (0.9 _The jackal misses you.A%h9 8  You hit the jackal.A%h A%hX †.A%hVg   jackal  You kill the jackal!A%h1z--50--6.4 (1.0A%h6A%h8S _The jackal barely misses you.A%hA%hTLhh 2 jackalsA%hZ&7A%hA%h _You completely miss the jackal. The jackal misses you.A%h 8  You hit the jackal.A%h%  A%hYIThe jackal is severely wounded.A%hA%h Ih.A%hj -8.3 (0.9A%hT A%hG S _The jackal barely misses you.A%h  A%h  A%h You hit the jackal.A%h# A%h A%h †A%h hA%h̫ .A%hw 4   jackalA%h A%hT 7A%h ==A%h 66A%h@ 9.2A%hn A%h  A%h A%h &_You kill the jackal!A%ht A%hM  You miss the jackal. Your tail-slap misses the jackal.A%h )60.1A%h A%h y _The jackal is struck by your quills. The jackal closely misses you.A%hU O  You closely miss the jackal.The jackal is moderately wounded.The jackal is struck by your quills. The jackal bites you.6--1.1 (1.0A%hX A%h T _The jackal closely misses you.A%hF  You hit the jackal.  The jackal is almost dead.The jackal is struck by your quills.A%h2 F†A%hT/ Q--832.0 (0.9A%h/3 A%h5 J _You kill the jackal!A%h_ A%hf  7==-ww   dart slug (wandering)  HP restored.A%hm r3.0 (1.0-4.0 (2A%hn A%h7t \ _A dart slug comes into view.A%h7   #.#.#.#.# #.#.#.#.# #.#...#.######  #.###...#.....  ....######  ...  ###.##.#######  #...@†......  #####†######  ...  w.##  ...  #### B%h>  #.#.#.#.# #.#.#.#.# #.#...#.######  #.###...#.....  ....######  ... B%h?! ###.##.#######  #...@†......  #####†######  ...  w.##  ... #### B%hC4B%hIv _A dart slug is nearby!B%hI\ #.#.#.#.# #.#.#.#.# #.#...#.#######.###...#..... B%h]#.###.....#######.#.............  ###.##.#######. #....†.......#####@###### .....................#w.######.......... ..... #####..... ....####B%hbIwwB%hKc25.0 (1 _B%hgB%hGjs _You see here a jackal corpse.B%h ` ...#.########...#..........######............. ###.##.#######. #....†.......#######†#######.......@.......#w.######B%hwb g...... ..#####.#... .....####.# B%hj B%ho ```The dart slug launches a dart at you.B%h! \††@B%h &6B%hQ B%h _The slug dart misses you.You hit the dart slug. You tail-slap the dart slug.B%h F†B%h  B%hY# #.#.#.#.#Athtar the Ruffian#.#...#.######Draconian#.###...#.....Health: 17/17 ========================#.###.....######Magic: 1/1========================#.#.............AC: 4Str: 16###.##.#######.EV: 11Int: 10#....†.......B%h~$ SH: 0Dex: 10#######†#######XL:  1 Next: 108% Place: Dungeon:1.......@.......Noise: =--------  Time: 166.9 (0.9)......#†.######-) Nothing wielded...........Nothing quivered......#####.#Quill ...............####.B%h.% ## _A dart slug comes into view. _A dart slug is nearby! _You see here a jackal corpse.  The dart slug launches a dart at you. _The slug dart misses you.You hit the dart slug. You tail-slap the dart slug.B%hC' _You kill the dart slug!You have reached level 2!B%hz1 /  --more--C%h7E24/242/22 3% C%hC%h4 _C%h64C%h#C%h%H _No target in view!C%hՕ4C%h֗C%hC%hC%h:% _C%h{  You see here a dart slug corpse.C%hC%h _C%hWC%hC%h,C%hC%hC%h,C%hC%hqC%h#,C%hC%hC%h,C%hbC%h1C%h,C%h  #######........#†.##### ....................... ##.####........#####.## ##..........# .. #...........# . #.######....# #.# #....# #.# #.#### #@# #.#- #......K...#.# #..........#.. #(.........### #.....$...... #..........##K   kobold (asleep) #..........#...........#C%h 86.9 (20.0)  A kobold comes into view. It is wielding a +0 whip.Found 4 stones.C%h3K.K====7.9 (21C%hC%h ( _The kobold shouts!D%hm ...† ......... ........ D%hZ##..........#  #...........#  #.#  #.#   #.#   D%h#@# #.#  #.....K....#.#  #..........#..  #(.........###  #.....$......  #..........##  D%h`#..........#  ...........# D%hPdm ...† ......... ........ ##..........#  #...........#  #.#  D%hQe#.#   #.#   #@# #.#  D%h fg#.....K....#.#  #..........#..  #(.........###  D%hie#.....$...... #..........##  #..........# ...........# D%hYqD%h'rD%h{D%ht~ D%h/O_A kobold is nearby!D%h8m ...† ......... ........ D%h8`##..........#  #...........#  #.#  #.# D%h8a  #.#   #@# #.#  D%hI9}#.....K....#.#  #..........#..  #(.........###  D%h9i#.....$......  #..........##  #..........#  D%h:=...........# D%h) ...† ......... ........ ##..........#  #...........#  D%h#.#  #.#   D%hX#.#   #@# #.#  D%hg#.....K....#.#  #..........#..  #(.........###  D%h#.....$...... #..........##  D%h#..........# ...........# D%hG4D%hD%h] _A kobold is nearby!D%h 8  You hit the kobold.D%h&2)D%hGn6=---8.8 (0.9)D%hND%hPJ _You kill the kobold!D%h D%h׋ D%h D%hk D%hH BD%h D%h ,D%hȨ D%hѫ D%h BD%h D%h ,D%hv G _You now have 25 gold pieces (gained 10).D%h% D%h XD%h ,D%h( D%h D%h D%h D%h D%h D%hx ,D%h D%h D%h ,D%hx D%hK D%h,D%hD%hwD%h,D%hD%h D%h ,D%h D%hD%hD%h,D%hD%hD%hBD%h=D%h,D%hD%hD%h%,D%hD%h"!D%h"D%h8#D%h#D%hb&D%h',D%h(D%hg*D%h+,D%h,D%hm.D%hG0D%h0D%hN1D%h2D%h)4D%h4D%h)5D%h6D%h)8D%h8D%h*9D%h:D%h<D%h<D%h"=D%h9?D%h\C.....# .. #....# # #....# #.#### #.# #.# #.. # ##################.# ................@..# ----214.8 (26.0) D%hC##################...# # ..... # >.#. # ## D%hE=#D%hEG\-5.8 (27D%hID%h6K; _Found a stone staircase leading down.E%hFvE%h.,E%h\E%hKE%hV# .. E%h([...# ##. E%hZ...# ..### .# ### ....# .#.# . ..# .# ................@# ...#  ##.....#  .>.#.#  #.## E%hf .#b   bat (asleep).#b#E%hR6.8 (1E%h.0)E%h4E%hbE%h.bE%h;.E%h:7.8 (2E%h E%hE%h2_A bat comes into view.E%hE%h< .. ##. .. .# ### # ....# # .#.# ...########.#.......@########...#  ##.....#  .>.#.#  #b## #  .#  .#  .# E%hd .. ##. .. .# ### ....# .#.#..########.#.......@########...#  ##.....#  .>.#.#  #b## # .#  E%hʗg.# .# E%h4E%hE%hث # ##.# ..# ### # ###.# ....#.# .#.#.# ..#.# ###############.#.# ................#.# E%h###############.@.# ##.....#..>.#.# ###b## # .#.# _A bat is nearby!E%hE%hE%hRb. E%ht3=8.8 (1E%h÷E%h@\ _The bat is struck by your quills. The bat hits you but does no damage.E%h   You barely miss the bat.The bat is severely wounded..b 9.7 (0.9 _The bat hits you but does no damage. The bat closely misses you.E%hU  .. .# ## .# ### .... .# . ################ ................#.# ... ###############...#..# ##@....#........b.#.#######.## # .# E%h b>20.7 (1.0E%h  E%h E%hj ,_The bat barely misses you.E%hn E%hߚ  E%hƛ  E%hq You hit the bat.E%hڶ 3†E%h /101E%hh E%h G _You kill the bat!E%h4E%hE%hd H _No target in view!E%h7E%h<E%h^ _No target in view!E%h4E%h/E%h{H _No target in view!F%hA4F%hzBF%hADF%hEF%h>O _  There is a stone staircase leading down here. _F%hUF%hOV,F%hVF%hXF%hY,F%hEZF%h[F%h],F%h]F%ha_F%hC`F%h`F%hb,F%hfBF%hmF%hx4F%h| .....#.######............#...........#........... #........... .# #....... .# ###.# #.........(....#.#######..@.......-387.0).#.#.#..########..#.##.####..# ####.#.##.###...### .....#.#..........# ####...#..#######.# #####.†...#... ......>.#.# ### ######.##.#-9.7 (18F%h6% _Found 7 stones.F%hF%hF%h3F%hF%h,,F%h>XF%hF%h7F%h,F%hQF%h F%hA ,F%hF%hF%hG,F%hDF%hXF%h ... .... ##### #F%h,...####...# .. .....##.# #....#..#  r.........#.###### F%h# ......... #... .#........... F%h##. #...........  .. .# ##..........  .# ###.# #.........(  ....#.#######..........r   rat (asleep)F%h  .#.#.#........######## ..#.##.####..##.#.##.###...###F%hd$z 44.7 (5.0)  A rat comes into view.F%h6)f.rrF%h)4==5.7 (6F%h-F%h/- _The rat squeaks loudly.F%h. . .. . ... ##### # ...####...# .. . ..........##.# # ..........#..# . ..........#.###### # .r................  #@.......... .#...........  #...........  .. .# ##..........  .# ###.# #.........(  ..........  ..########  ..#  F%hW .. ... #####  ...####...# ..  ..........##.#  ..........#..#  ..........#.######  .r................  #@.......... #...........  #...........  .. .# ##..........  .# ###.# #.........(  ..........  ..##### ..# ##. ... ##### ######...# .. ...##.# %h6d##.#..# ...#.###### ##..r.....#.######. ..  #..## #... .# ##...# ###.# #..(...#.#######..........#.#.#........######## ..#.##.####..# _A rat is nearby!.r--6.7 (1 _F%h#...#.... ######F%h.####...# ....##.##.#..#..#.#######$...r. ..#.######.  .. #.. ##. #...F%h .. .# ##....... .# ###.# #.........( ....#.#......... .#.#.#........########  ..#.##.####..#F%hF%h|>.rF%hA--7F%hBF%h!+ _Found 15 gold pieces.G%h?#...#..... ######.####...# ....##.##.#..#..#.###### G%h.### .$....r.  ..#.######. .. #... ##. #..... .. .# ##.......... .# ###.# #.........( ....#.#..........  .#.#.#.#  ..#.##.####..#G%h$F  The rat is struck by your quills.G%h(E†G%h^<.38G%hBG%hzEG _You kill the rat!G%hͧG%h{G%hӭG%h}H _No target in view!G%hG%hG%hjG%hfH _No target in view!G%h4G%h^ _No target in view!G%hsM _No target in view!G%h*G%hOG%hxG%hiH _No target in view!G%hX#G%hV$G%hd%G%h'G%h)G%h*% _G%hY5 _No target in view! _ You see here a rat corpse. _G%h6G%h/8,G%h=9G%h|;G%h{GG%h^J,G%hnG%hpG%hqG%hrG%hNvM _You now have 40 gold pieces (gained 15).G%hxG%hWyG%h#zG%h|G%h~G%hHG%h G%hG%h G%hڄG%hgG%hG%h,G%hOG%hjG%h|G%hnG%hEG%h’G%hG%hmG%h0G%h{G%hG%hǚG%hG%hG%hG%hG%hĠG%h)G%hG%hqG%h7G%hIG%hɨG%hG%hG%h{G%hG%hqG%h.G%h'G%hG%h̴G%hG%hG%hG%hG%hPG%hG%h,G%hG%h G%h,G%hqG%hG%hG%hG%hmG%h_G%h,G%h1G%h\,G%h6,G%hG%hG%h,G%hG%h ,G%h\G%hG%h,G%h)G%hG%hQG%h}G%h)G%hG%hBG%h?G%h,G%hG%hG%h,G%hG%hG%hG%h,G%h G%hG%h-,G%h~G%hG%hK!G%h"G%h#,G%h%G%h',G%h)G%h +G%h-G%h0.G%h(/G%h0G%h2,G%h4G%h6G%h79,G%h:G%h=G%h?G%h@G%hAG%h;EG%hyG,G%hIG%hKG%hMG%hNG%hOG%hQG%hSG%hTG%hUG%hBWG%hXG%h)[G%h\G%hj^G%hQ`G%hKa,G%hwdG%hf,G%hgG%hhG%hj,G%hkG%hVoG%hp,G%hqG%hsG%hyu,G%hvG%hyG%h{,G%h|G%h/G%h,G%hG%hKG%h G%hW,G%hgBG%hBG%hG%hG%hBG%h8G%hG%h0G%h,G%hG%hG%hY,G%hIG%h`G%hW,G%hBG%hRG%hF,G%h#G%h0G%h7BG%hG%h,G%hG%hG%h,G%hG%hG%h,G%h G%hG%h,G%hG%hG%hXG%h,G%hrG%h`G%hXG%hG%h^,G%hG%hHG%h,G%hG%hG%hX,G%hVG%h,G%h*G%hG%hG%h+ G%h G%h G%h G%h+ ,G%h| G%hnG%h,G%hPG%hG%hG%h G%heG%hmG%h,G%h5G%hSG%hG%hG%hG%hG%h"G%hG%h~G%htG%hG%hG%hIG%ht G%h7!,G%h#"G%h#G%hx#G%h#G%hA%G%h?&G%h&G%hf'G%hb-G%h-G%h.G%h/G%h/G%hm0G%hW1G%h1G%h*2G%h3G%h4G%hr4G%h4G%h5G%h7G%h}7G%h7G%h8G%h9G%h:G%h{:G%hZ;G%h:<G%h<G%h =G%h=G%h>G%hF?G%h?G%h@G%h~AG%hAG%hQBG%h~CG%hpDG%hDG%hDEG%hFG%hrGG%hH,G%heIG%hFJG%hJG%hFKG%hNLG%hMG%hMG%hNG%hNG%hOG%h)PG%hPG%hyQG%hNRG%hR,G%hMTG%h'UG%hU,G%hWG%hWG%hkXG%hXG%hYG%hZ,G%he[G%hR\G%h9]G%h]G%h ^G%h^G%h_G%hE`G%h`G%haG%hbG%hbG%hRcG%h#dG%heeG%heG%h%g,G%h?hG%hhG%h iG%h\jG%hn #.#.# #.#.#..#...G%hn  #.#.# #.#.#..#...  #.#.# #.#.#..#...  #.#.# #.#.####... G%ho #.#.# #.#......#.  #.# #.########.  #.# #.........>  #.# ####.  #@# #. G%hTp #.# #. #.# #. #.# #.  #.# #. G%hqJ #.# #. w   dart slug (asleep)  #.# #.  #w# #. #.G%hrs13730.0)G%hVwqww.G%hw,91G%hzG%hl|\ _A dart slug comes into view.G%h #.#.# #.#. #.#.# #.#. #.#.# #.#. #.#.# #.#.####... G%h#.#.# #.#...... #.#  #.# > #.#  #@#  #.#  #.#  #.#  #.# G%hP #.#  #w#  #.# G%h5* #.#.# #.#. #.#.# #.#. #.#.# #.#. #.#.# #.#.####... #.#.# #.#...... #.#  #.# > #.#  #@# G%hc: #.#  #.#  #.#  #.#  #.#  #w#  #.# G%h=4G%hSAG%hD` _A dart slug is nearby!G%h #.#.# #.#. #.#.# #.#. #.#.# #.#. #.#.# #.#.####... #.#.# #.#...... #.#  #.# > #.#  #@#  #.#  #.#  #.#  #.#  #.#  #w#  #.# G%h#  #.#.# #.#. #.#.# #.#. #.#.# #.#. #.#.# #.#.####... #.#.# #.#...... #.#  #.# > #.# G%h  #@#  #.#  #.#  #.#  #.#  #.#  #w#  #.# G%h; 4G%h G%hu  ..#.....###.......#..# #.#######.........>.#########..# w.# _A dart slug is nearby!G%h G%h 980.7 (1.0) _G%h G%hS H%hA##.....# #.#######........>#########. w.########.H%h3H%hm:w.H%h&1H%hH%hGH%h~~P##.....# #.#######........>#########. w.########........H%hH%h:w.H%hֈ&2H%hH%hH%h:  You hit the dart slug.=3.6 (0.9 _The dart slug is lightly wounded.H%hS  You punch the dart slug!  The dart slug is almost dead.=4.5 _The dart slug closely misses you.H%hP;  You hit the dart slug.H%hA1j.H%hoA927-5.4H%h`DH%hEM _You kill the dart slug!H%hH%hŀ8-H%hH%hH _No target in view!H%h 4H%haH%hMH _No target in view!H%hI4H%hH%hߢH _No target in view!H%h\4H%h H%hZ H _No target in view!H%h4H%hH%h H%h:_No target in view!H%h[H%hH%hAH%hH%hu H%h=_No target in view!H%h _ #  .# #..# ...-########.........##.####.##.. g   goblin (asleep)#...g #.## #.#9.4 (4.0 _ A goblin comes into view. It is wielding a +0 club.gg.==90.4 (5 _The goblin shouts!H%h  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #.#  #.#  #.#  #.#  #.#  #g#  #.#  #.# H%hw \ #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #@#  #.#  #.#  #.#  #.# H%hA + #.#  #g#  #.# H%h H%h? H%h H%hѪ ] _A goblin is nearby!H%hL .....########........##.#### g.g   hobgoblin (wandering).## g   goblin.g##.H%hg k  A hobgoblin comes into view.H%h H%h& g.gg.H%h& +1.4 (1H%h, H%hv0 + _The hobgoblin shouts!I%h`,########........##.####g ..g##.. ###.###.##I%hI%h2I%hVg.g.I%h/--2I%hBI%hlI%hsG########........g##.####. g..##. ###. ###.##....).I%hII%hN:g.I%hOO=-3I%hTI%hnV= _The goblin hits you but does no damage.I%hn<4I%h,I%hz _You closely miss the goblin. The goblin hits you but does no damage.I%hX  You hit the goblin.  The goblin is heavily wounded.The goblin is struck by your quills.I%h_2)I%hOE315I%h I%hI%h&_You kill the goblin!I%h՝I%h!#I%h#######.I%h1.......I%h##.####I%h gI%h, .I%h.##.####. ###.##....)..I%h I%hKI%h1I%h56I%h I%h I%h1_The hobgoblin barely misses you. I%h5_You see here a +0 club.I%hu  You hit the hobgoblin.  The hobgoblin is lightly wounded.7 _The hobgoblin hits you but does no damage.I%h  You hit the hobgoblin. Your tail-slap misses the hobgoblin.The hobgoblin is heavily wounded.I%h8.3 (0.9 _The hobgoblin is struck by your quills. The hobgoblin barely misses you.I%h'U z  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.9.2 _The hobgoblin is struck by your quills. The hobgoblin barely misses you.I%h. C  You hit the hobgoblin.I%hV b.I%h 7400.1 _You kill the hobgoblin!I%hW  _No target in view!I%h8  _No target in view!I%h!W  _No target in view!I%h8  _I%h JI%h ,I%hR ,I%hB I%h; I%h޻ ,I%hd I%h BI%h I%h I%h ,I%h. I%h& I%h I%h I%h/ I%h I%h I%h I%h! I%h I%hz ,I%hi I%h I%h3 ,I%h$ I%h I%h3 ,I%h? I%h I%h ,I%h I%h I%hn I%hs I%h n _b - 2 potions of lignification (gained 1)I%h I%hJ 4I%h] I%h> I%h ,I%h( XI%h I%hS ,I%hH I%h I%h  ,I%h I%h I%h* ,I%h I%h I%h  ,I%h I%h I%h ,I%h{ I%hO I%h ,I%h' I%h,) ,I%h.#.#.###.#######.# #####.##.#.#.....#  #.##.#.#.#.#.#  #.##.#.#.#.#.#  #.##.#.#...#.#  #.##.#.###.#.#  #.##.#.#.....#  #.##.#.#.#####I%hJ1-I%hOI%hQT _Key pressed, stopping explore.I%hdv _I%hzXI%h|I%h}I%h~I%h~I%hO #.# ##... #.# #...( #.#######.... .#.#........######## I%h4.#.##.####..# .#.##.###...### #.#..........# ...#..#######.####### .÷...#.....#...@...# ..>.#.#.###.#######.# I%hj-.##.#.#.....#  #.##.#.#.#.#.#  #.##.#.#.#.#.#  #.##.#.#...#.#  #.##.#.###.#.#  #.##.#.#....I%h[.#  #.##.#.#.#####I%h419.1 (3.0)I%h,20.1 (4I%hZI%hьX _g - a murky clear potionJ%hKlJ%hhm4J%hpJ%hpJ%huBJ%h14.# ##..  .# #..(  ######..  .##  #.####..#  #.###...###  .#  .#..#######.#######  ÷...#.....#.....@.#  >.#.#.###.#######.#  .##.#.#.....# .# .##. r# .##. .. .##.#.#...#.# ##  r   rat (asleep) .##.#.###.#.#  .##.#.#.....#  .##.#.#.#####  J%hs+1.1 (1J%h$+2.1 (2J%hhJ%hcV _A rat comes into view.J%h E# #.(  #######.  #........########  ##.####..#  ##.###...### #..........#  #..#######.####### ...#.....#.......#  .#.#.###.#######@#  ##.#.#.....# #.#  ##.#.#.#.#.# #r#  ##.#.#.#.#.# #..  ##.#.#...#.# ###  ##.#.###.#.#  ##.#.#.....#  ##.#.#.#####  ##.#.#.#  r.r3.1 (1J%h =4 _You closely miss the rat. The rat closely misses you.J%h5   You closely miss the rat.You tail-slap the rat, but do no damage.5.0 (0.9 _The rat bites you but does no damage.J%h& 9 _You barely miss the rat.J%h  You punch the rat!†J%h 1416.8J%h J%hd G _You kill the rat!J%h J%h  You see here a rat corpse. _J%h ,J%h J%h J%hp J%hQ ,J%h- J%h6 J%h ,J%h J%h BJ%h J%h ,J%h J%h J%h J%h; ,J%h J%h J%h_ ,J%h J%h J%h? ,J%hx J%h J%h ,J%h J%hr BJ%h J%h J%hs ,J%h J%h~ J%h ,J%h J%h J%hd ,J%hT J%h J%h ,J%h J%hN J%hB ,J%h0 J%h J%h ,J%hz J%h/ J%h ,J%h J%h_ J%h ,J%h J%he J%h ,J%h J%hl J%h ,J%h J%h J%h ,J%h J%h J%hYJ%hJ%hJ%hBJ%h2J%hJ%h,J%hJ%hSJ%h,J%hJ%h J%hG ,J%hL J%h J%h ,J%h J%hvJ%h J%hwJ%hJ%hBJ%hJ%hyJ%hIJ%h,J%hJ%h BJ%hJ%hOJ%h,J%hk J%h-!J%h!,J%h"J%h#J%h'$,J%hD%J%h&J%h&J%h'J%h'J%h~(J%h)J%h)J%h-J%h..J%h.,J%h\2J%h2,J%hx3J%hB6J%h6J%hc7,J%h,:J%h:J%hZ;,J%h">J%h:?,J%h`AJ%hBJ%hqCJ%hC,J%hFJ%hBGJ%hG,J%hhJJ%hKJ%hK,J%hNJ%h?O,J%hOJ%h RJ%hRJ%hNS,J%hUJ%h7VJ%hVJ%h;WJ%hGYJ%hYJ%hRZJ%hZJ%h ]J%h^,J%h&_J%h`J%ha,J%hhbJ%hFdJ%he,J%heJ%hhgJ%h9h,J%hhJ%hlXJ%hqmJ%hn,J%hjoJ%hpJ%hq,J%hrJ%h tJ%hu,J%huJ%hwJ%hw,J%hxJ%h4zJ%hzJ%h{,J%h}J%hnBJ%h'J%hvBJ%h,JJ%hJ%h9J%hJ%hJ%h,J%hJ%hJ%h,J%h1J%ḩJ%hQ,J%hȩJ%hbJ%h,J%hF_  You see here a rat corpse.J%hJ%ho _J%hJ%hOJ%h̲J%hMJ%hϳJ%h%J%hJ%hJ%hJ%h$J%hJ%hJ%hJ%h4J%hJ%hBJ%h½J%hJ%hJ%h|J%hJ%h.J%h<J%hJ%hAJ%htJ%hJ%h J%hJ%hJ%hJ%hJ%hJ%hMJ%h[J%hJ%hJ%hJ%hJ%hfJ%hJ%hMJ%h,J%hJ%h\J%h,J%hJ%h;J%h,J%hVJ%hJ%h,J%hJ%hJ%h,J%hJ%hNJ%hXJ%hBJ%hJ%hb,J%hJ%hJ%h:,J%hqJ%hJ%hD,J%hJ%h J%h ,J%h J%h J%hJ%h,,J%hJ%hI,J%hJ%hJ%h,J%hZJ%hOJ%hJ%hm,J%hWJ%hBJ%h:J%hJ%h`,J%haJ%h,J%h J%h J%h J%h>!,J%h"J%hZ#,J%h,$J%h:%J%h&J%h&,J%h'J%h(J%h),J%he*J%h1+J%h+,J%h,J%h-,J%h`.J%hT/J%hG0J%h0,J%h1J%h2,J%h4,J%h;5J%h5,J%h=J%h=J%hG>,J%hh@J%hA,J%h!BK%hK%h|K%h:,K%hdK%h]K%hK%hlK%h K%h K%hz K%h K%h K%h K%h@K%hK%hK%hy,K%hZK%hK%hj,K%hAK%hK%hK%hK%h8K%hK%hK%h*K%hK%h\K%hK%h ,K%h0"K%h#BK%h%K%hn&K%h'K%h'K%hf(K%hS)K%h),K%h,a  You see here a rat skeleton.K%hb-K%h- _K%h.K%h)1BK%h1K%hy2K%h4BK%hQ5K%h6K%h6,K%hc8K%h8,K%h9K%h:K%hY;K%h;,K%h5=K%hE>,K%h>K%h?K%h@,K%hqAK%hBK%h"EBK%h7FK%hH,K%hHK%htJK%hKK%h?LK%hLK%hNK%hwRBK%hSK%hTK%hdUK%hVK%hXK%hY,K%hZK%hbnK%heBK%hyJK%h&.K%hBK%h,K%hPK%h`K%hRK%hXK%h,K%h K%h$K%h(,K%h*K%h^K%h,K%hAK%hMK%hm,K%hvK%h6K%h,K%hyK%h=K%h,K%hK%hK%hK%h%K%heK%hK%h,K%hK%hU K%h/XK%h ♣♣♣ #....#.......#....#  ♣♣♣.♣ #.⌠..'.....ß.#..<.#  ♣...♣♣ #....#[..⌠...#....#  K%h %♣....♣ #....#.ß...ß.'....#  #♣♣....♣♣###..#.......#..###  #.......♣.♣####..ß.ß..#### ###.........♣♣♣ #.......# ♣♣♣ #..............♣♣###...###♣♣.♣ #.#######♣♣♣....@♣♣#'''#♣.♣..♣# -801.8 (175.0) .......# ###................# ####.# ###♣♣♣.......♣♣###  K%h $\#.# ♣♣...♣♣♣♣  #.###### ##### ## #...÷..# ...# ######.# ...# ####.######## ...# #...........# -K%h(K%h+T _Key pressed, stopping explore.K%hHJK%hIK%hJK%hO; _K%hQK%hJS,K%hKTK%hWK%hY,K%hdnK%heK%hf,K%hWgK%hqjK%hZk,K%hkK%h>oK%hp,K%hpK%hsK%ht,K%h uK%hwK%hx,K%hWyK%h#|K%h|K%h}K%h'~K%hK%h,K%h6K%hۄK%h,K%h,K%hK%h},K%hK%hK%h,K%hFK%hސK%h,K%hwK%hӔK%hK%h,K%hK%hQ,K%hՙK%h9K%hK%h,K%hӟK%h,K%h:K%hLK%hK%hn,K%hK%h,K%hK%hK%h۫K%hK%hK%hK%hlK%hK%hrK%hK%h,K%h~K%hK%h¸,K%htK%hԻK%hK%hYK%hڽK%hK%h,K%hK%hK%h,K%hZK%hQ?  You see here a +0 trident.K%hK%hV _K%hK%hK%h,K%h:K%hK%hK%h,K%hK%h=K%hK%hK%h K%hMBK%hKK%hoK%hK%h K%hK%hK%hK%hK%h4K%hwK%hK%h/K%hK%hK%h/K%hK%hGK%hK%hK%hK%h1K%h{K%hK%hnK%hK%hK%hK%h,K%hK%hK%h;K%hK%hpK%hgK%hK%hK%h_K%haK%hK%hrK%h?K%h<K%hK%h|K%hXK%hK%h,K%hK%h3K%hK%h,K%hK%h K%hh ,K%h K%h ##########  #........#  #........## #..........  ################# #........##  #..........(....# #........# #.#######@# ######)### 49.8 (48K%h.0).............#.# #.# .#.#######..##.#.# #.# .#.# #......#.#.## #.# .#.# #.#.#..#....##########.# .#.# #.#.#..#....##.........#### .#.# #.#.#..#....#.............. .#.# #.#.####.......#.########## .#.# #.#......#.###.#...........K%h+C50.8 (49K%hvK%h% _Found 2 stones.K%h]K%hK%hK%hK%hK%hK%h1nK%hK%hlK%hK%hK%h8K%hοK%hHK%hK%h;  You see here 2 stones.K%hK%h _K%hK%hK%hBK%hK%h,K%h,K%h}K%hK%hkK%hK%hK%hK%hK%hcK%hU,K%h,K%hK%hK%hF,K%hK%hK%hK%h*,K%hK%hK%h,K%h`K%hQ,K%hK%hK%hK%hi,K%hKK%hK%hR,K%h]K%hMK%h,K%hK%hK%h,K%hK%hK%hg,K%hXK%hK%h,K%hK%hK%h,K%hK%hK%h  #.#.# #......#.#.## #.#.# #.#.#..#....# #.#.# #.#.#..#....# #.#.# #.#.#..#....# #.#.# #.#.####..... #.#.# #.#.##  #.#.# #.########.  #.#.# #...>..  #.#@# ####.#.74.8 (24  #.#. #.#.  #.#. #.#.  #.#.#  #.#.  #.#.# #.##  #.#.# #.##  #.#.# #.#.  #.#)#%h}m #.##  #.# #.#K%h?,5.8 (25K%hpK%h<$ _Found a spear.K%h4K%hK%hH _No target in view!K%h 4K%h K%h5 H _No target in view!K%h$ 4K%h+ K%h. H _No target in view!K%h 4K%h, K%h K%hI K%h ; _K%h K%h K%h K%h ,K%h˥ K%h" K%h K%h K%h K%h BK%hѱ K%h K%h ,K%h K%h| =  You see here a +0 spear.K%hD K%h _K%h K%h K%h K%hq K%h ,K%h K%h0 K%h ,K%hm K%hn K%h BK%h* K%h ,K%h K%hK K%h ,K%h K%h K%h ,K%h K%h K%h K%h ,K%h K%h XK%h K%h K%h ,K%h K%h ,K%h K%h K%hJK%hBK%hK%hK%h,K%hK%h"K%hPK%h,K%hK%hK%hK%hTK%hK%hVK%hA,K%hhK%htK%h5 K%h K%h!K%h\%BK%h'K%h<(K%h\)K%h)K%hp*K%hU,K%h,,K%h .K%h/K%h]0K%h0K%ho1K%h-3K%h4K%h4,K%hZ6K%h#7,K%h8K%hW9K%h$:K%h:,K%h;K%h<K%h=,K%h>K%h?,K%ho@K%htAK%h7B,K%hBK%h3EK%hFK%hF,K%hMK%h OBK%h{PK%hQK%hRK%hRK%hSK%hTK%hOUK%hUK%h?WK%hZ,K%h[K%h]K%h_,K%h`K%hbK%hd,K%h*eK%hfK%hShK%hhK%hiK%hDkK%hlK%h;mK%hUnK%hpK%hqK%hrK%hrK%hu;  You see here 4 stones.K%hwK%hx _K%hxK%h{K%h~,K%h_K%hK%hT,K%hK%h$K%h7K%hK%hgK%h/K%h.K%hK%hNK%hČK%h9K%hɎK%h^K%hȐK%hK%hK%hK%hXK%h^K%hK%hgK%hK%hљBK%hњK%hڛK%hvK%hK%hS- #.#.# #.###...#.. #.#.# #.###. #.#.# #.#........ #.#)# #.###.##.# #.#.# #.# #....† #.#.# #.#######† K%h#.#.# ##.......... #.#.# ########..#† #.#.# #.@...............938.8 (63 #)#.# ###.####........### #.#.# #.# ##..........# #.#.# #.# #...........#  ####.#.# #.# #.######....  #....#.# #.# #.# #....#   #.####.# #.# #.# #.####   #.#..#.# #.###.######.#  #.#..#.# #.....)....#.#### %h:11;76HK%hشK%h.E _Done exploring.L%h4L%hNL%hv ...).....0.0)................L%h [ _Done exploring.L%hX)JL%h$> _Key pressed, stopping explore.L%h H _No target in view!L%h _Done exploring.M%hNWhere to? (? - help)  D - Dungeon M%hM%h%x#.#.##.###...#.. Athtar the Ruffian#.#.##.###.....# Draconian#.#.##.#........ Health: 24/24 ========================#.#)##.###.##.## Magic: 2/2========================#.#.#M%h'#.# #....†. AC: 4Str: 16#.#.##.#######†# EV: 11Int: 10#.#.###.......... SH: 0Dex: 10#.#.# ########........#†. XL:  2 Next: 41% Place: Dungeon:1#.#.# #.@................ Noise: ---------  Time: 938.8 (0.0)#)#.# ###.####........### -) Nothing wielded#.#.# #.# ##..........# Nothing quivered#.#.# #.# #...........# Quill ####.#.# #.# #.######....##....#.# #.# #.# #....# %h (4H#.####.# #.# #.# #.#### #.#..#.# #.###.######.##.#..#.# #.....)....#.####  _You see here 4 stones. _Done exploring. _Done exploring. _Key pressed, stopping explore. _No target in view! _Done exploring.M%h+M%h1M%h2M%h3% _M%h8M%h5:,M%h:M%h<M%h=M%h->M%h>M%hd@M%h>AM%hAM%hWBM%h`CM%hVDM%hDM%hlEM%h`FM%h^GM%hGM%huHM%hlIM%h]JM%hJM%huKM%hrLM%hQMM%hMM%hjNM%h`M%h`,M%haM%hbM%hwcM%hcM%hdM%heM%h fM%hfM%hgZ  There is a stone staircase leading down here.M%huhM%hciM%hi% _M%hzjM%hYt2M%hFuM%hvM%hwM%hwM%h@Q M%h .   ...  ..!..##  ......# 58.5 (19.7) #####.#.......#  # #########  M%h_You climb downwards.  Found a bubbling sapphire potion.M%hmM%hKa _There is a stone staircase leading up here.M%h  _M%h #........##........##........##........# #........# #........###### +.............. #..########## #..........<......##.#######.#.......##.##########..####M%h7 +63.5 (5.0)M%h4U M%h V $4.5 (6M%h\ M%h_  M%h[` M%h` :_h - a bubbling sapphire potionM%hf M%hQg 4M%h'h M%hk M%hOo ,M%h4 M%h BM%hB M%h ,M%hv M%hc M%h BM%hɐ M%h M%hN ,M%h M%h ,M%hl M%hp M%hL M%hř M%h? M%h M%h M%hi M%h1 M%hƞ M%h M%hs M%h M%h M%h M%h M%h ,M%h M%h M%h M%h- M%h M%hY M%h M%hc M%hհ M%h M%h M%ho M%h M%h M%h9 M%h M%h M%h M%h M%h_ M%hѺ M%h M%h ,M%h M%h M%h= ,M%h M%h M%h ,M%h M%h M%h M%hz M%hn M%hw M%hV ,M%h M%h M%h M%h~ M%h M%h M%h M%h M%h M%h M%h M%h M%h M%h M%h M%h3 M%h M%h M%h M%h M%h{ M%hx M%hb M%h M%hR M%hX M%h M%h M%h7 M%h M%h M%h! M%h M%h M%h M%h M%hA M%hB M%h ,M%hP M%h M%h ,M%hd M%h M%h M%hG M%h M%h M%hs ,M%h M%hY M%h ,M%h_ M%h M%h ,M%h M%h M%h. ,M%h M%h  M%h  M%h} M%h M%h M%h ,M%h M%h M%h M%h  M%h M%h M%h M%h ,M%h6 M%h M%hI! M%h! M%h" M%h$ M%h$ M%h% M%h& M%h[( M%h( M%hv) M%h* M%h, M%h0- M%h- M%h. M%h`2 ,M%h2 M%h!5 M%ha8 ,M%h8 M%h/; M%h= ,M%ho> M%hi@ M%hB ,M%h~C M%hIE M%h!H ,M%hH M%h&K M%hM ,M%h~N M%h}P M%h*S ,M%hS M%h V M%hr c  #.   #.   #.   #.   #.   #> ######  #.############.....  #.@.........##.....1026.5 (62.0)  ###########.##.....  #.##.....M%h|s   ####.##.....  ##....##.....  #..##.##.....  #.....##.....  M%h3v #.~....+.....  #.~⌠~..#..... M%hx B7.5 (63M%h O _Found an escape hatch in the floor.M%h?4M%hM%h M%h,M%hM%hM%hM%h M%hfP  There is an escape hatch in the floor here.M%h _M%hM%hM%h,M%h5M%heM%hM%hxM%h M%h5N%hN%hXN%hXN%hXN%h(N%h2N%hLN%hNN%h_N%hhN%hN%h ##.#.# #..#.# ##.#.#g #.#.#.. #.#.# ... #.#.# .... #.#.# .....  #.#.###......  #.#..@'......  #.#####......  #.# .....  #.#....  #.# ... #.# .. g   goblin (asleep) #.# . #.# #># ######### 77.5 (50  You open the door. rr   rat (wandering)A goblin comes into view. It is wielding a +0 dagger.8.5 (51%h3am _A rat comes into view.N%h ##.#.#  #..#.# .... ##.#.# ..g. #.#.# ... #.#.# ##..r. #.#.# ... #.#.# .. #.#.###. #.#...@. #.#####. #.# .. #.# ......S #.# .... #.# ..... #.# ......S   ball python (constriction, asleep) #.# ......?r   rat (wandering) #># #N%h  A ball python comes into view.Found a scroll labelled JIPECO IVEED.N%hN%h"4 g.rS.glauncher)S)The ball python hisses angrily.  The goblin unwields a +0 dagger. The goblin wields a +0 sling.N%h'e((((((N%hi.....@N%hM9=9.5 (1.0)N%hwN%h _The goblin shoots a sling bullet. The sling bullet misses you. _There is an open door here.N%h  #.#.#  ##.#.# ### #..#.# ....# ##.#.# ...g.# #.#.# .....# #.#.# ###.....# #.#.# #.....r #.#.# #. #.#.### #.#...'. #.#####. #.# #....... #.# #.....S #.# #. #.# #. #.# #.. #.# ......?r.S.-80 _N%hj N%hj  #.#.#  ###..   ....#   ...g.#  #.#.# .....#  #.#.# ###...r.#  #.#.# #........  #.#.# #........  #@.......  #.#...'........  #.#####........  #.# #...S.... N%h-k #.# #........  #.# #........  #.# #........  #.# #........  #.# ? N%hP  #.#.#  ###..   ....#   ...g.#  #.#.# .....#  #.#.# ###...r.#  #.#.# #........  #.#.# #........  #@....... N%h  #.#...'........  #.#####........  #.# #...S....  #.# #........ #.# #........  #.# #........  #.# #........  #.# ?N%h N%h^ 8-N%h N%h9 d _There are monsters nearby!N%ha  ##.#.# ###.. #..#.# .....#  ##.#.# ...g.#  #.#.# .....#  #.#.# ###...r.# #.#.# #....... #.#.# #.# #.#.###.# #.#...'.# #.#####.N%h_ # #.# #...S....# #.# #........# #.# #.# #.# #.# #.# #.# #.# #......?.# #># ##########N%h% RrrN%h) V (((N%h_* E((The goblin shoots a sling bullet.N%h N%hn N%hƮ ....r..S.N%h .=1N%h N%hb C _The sling bullet hits you but does no damage.N%h>  You hit the ball python.  The ball python is moderately wounded.N%h0((N%hh;(((((O%h  The goblin shoots a sling bullet. The sling bullet barely misses you.The ball python is struck by your quills......@..†r   ratO%hړ42.4 (0.9 _You kill the ball python!O%hh) #.#.#  ##.#.# #.###..  #..#.# #.....#  ##.#.# #...g.#  #.#.# #.....#  #.#.# ###.....##  #.#.# #....r...#  #.#.# #.#  #.#.###.# O%hF` #.#...'........#  #.#####..†.....#  #.# #.#  #.# #.#  #.# #.#  #.# #..# #.# #......?.#O%hO%h0O%hX.g.rO%h5-3.4 (1.0O%h@O%h{F5  You hit the rat.O%hDQj .  You kill the rat!O%hW (((The goblin shoots a sling bullet.O%h3...O%h >8==4.3 (0.9O%h O%hc  #.#.#  #.#.# #. .O%hO  ##.#.# #.###..  #..#.# #.....#  ##.#.# #.....#  #.#.# #...g.#  #.#.# ###.....##  #.#.# #.O%h, _#  #.#.# #.#  #.#.###.#  #.#...'........# O%h W #.#####..†.....#  #.# #.#  #.# #.O%h V.# _The sling bullet hits you but does no damage.O%h# O%h& ?((((O%h' -(((O%hͭ t..@..†O%h I..5.3 (1.0O%hX O%hv   #.#.#  #.#.# #. . #.#.# #. .O%h0  ##.#.# #.###..  #..#.# #.....#  ##.#.# #.....#  #.#.# #...g.#  #.#.# ###.....##  #.#.# #.# O%h  #.#.# #.#  #.#.###.#  #.#...'........#  #.#####..†O%h  #.# #.# _The goblin shoots a sling bullet. The sling bullet barely misses you.O%h1 O%h K((((((O%hy (O%hxV ].@...O%hW 1†...O%hUY .=6O%h5_ O%hUm H ..  ...O%h*n S####...#. #...g.# ###..@..## O%hn ###...'...####..† _The goblin shoots a sling bullet. The sling bullet barely misses you.O%huy The goblin unwields a +0 sling. The goblin wields a +0 dagger.O%hy /--7O%hP} O%ht v _The goblin misses you.You hit the goblin.O%h C)O%hM _51--8.2 (0.9O%h O%hH J _You kill the goblin!O%h9 4O%h O%hS H _No target in view!O%hF O%hZG O%hL O%h"P H _No target in view!O%h 4O%he O%h H _No target in view!O%h' vO%h% ; _O%h O%h\ O%hb XO%h O%hO ,O%h O%h O%h O%h O%h ,O%h O%h O%hv O%h O%h O%h O%hL ,O%h9! O%h # O%h$ ,O%h% O%h7+ ) #.#.###........#  #.#...'........#  #.#####..†.....#  #.# #........#  #.# #........#  #.# #........#  #.# #........#  #.# #........#  #.# #......@.# - O%hy, 1 #># #################  #.############........#  #...........##........#  ###########.##........# #.##........# ####.##........# ##....##........# #..##.##........#O%h0 099.2 (11.0)O%h2 H-100.2 (12O%h3 O%h5 b _i - a scroll labelled JIPECO IVEEDO%hJO%h4XO%hnO%h˾,O%hO%hO%h,O%hO%hdO%h+,O%htO%hO%hO%h,O%hO%hO%hi,O%h'O%hUO%h;,O%hpO%h7O%h:,O%hYO%hO%h,O%hO%hO%h),O%hhO%hO%h  # ......g.# ........# ##........# #. #.......g.# #. #.......#.# #. #.......###.#.# #.###.......#O%h6R#..#.# #....@# ##.#.# #.....# .# #...).# #.# ###.....## .#.# #........##.#.# #........# g   hobgoblin (asleep)#.#.###........# O%h<g   goblin (asleep)#.#...'........##.#####..†.....#O%hz  13.2 (13  A goblin and a hobgoblin come into view.O%h O%hh.gg.gwandering)gO%h5==4.2 (14O%hpO%h( _The goblin shouts!P%hԤ #.#.#  #.#.# .......  #.#.# .....g.  #.#.# ##......g  #.#.# #. #........  #.#.# #. #.......#  #.#.# #. #.......#   #.###.......#   #....@#   #.....#  #.#.# #...).#  #.#.# ###.....##  #.#.# #........#  #.#.# #........#  #........#  '........#  †.....#P%h<5 #.#.#  #.#.# .......  #.#.# .....g.  #.#.# ##......g  #.#.# #. #........  #.#.# #. #.......#  #.#.# #. #.......#  P%h@t #.###.......#   #....@#   #.....#  #.#.# #...).#  #.#.# ###.....##  #.#.# #........  #.#.# #........#  #........#  '........#  P%hVAJ†....P%hzKP%hLP%hVP%h[d _There are monsters nearby!P%h*#.#.# #.#.# #.##.#.# +.......+#.#.# .....g.##.#.# #g##.#.# #. #.#.#.# #. #.# .#.# #. #.#  ##.#.# #.###.@.....##..#.# #.....#########.#.# #.....# #.#.# #...).# #.#.# ###.....###.#.# #..# #.#.# #..# #.#.###..##.#...'........#P%h,P%hbP.gg..P%hA--5.0) _P%hiP%hCP%h #.#.#  #.#.# ..#  #.#.# #.#  #.#.# +.+  #.#.# ......g#  #.#.# ##....g..#  #.#.# #. #.  P%h #.#.# #. #.# .#.# #. #.# ##.#.# #.###.......# #..#.# #.....####### ##.#.# #.....#  #.#.# #...).#  #.#.# ###.....##  #.#.# #........#  #.#.# #........#  #.#.###P%h P%h. P%hX {g..ggP%h 0===6P%h] P%h + _The hobgoblin shouts!P%hD #...# #.#.# #.####+### #.#.# ..# #.#.# #.# #.#.# +.......+ #.#.# .....g.# #.#.# ##.......# #.#.# #. #....g #.#.# #. #.P%hF p# .#.# #. #.# #.# #.###.......# ..#.# #.....####### #.#.# #.....# #.#.# #...).# #.#.# ###.....## #.#.# #.. P%hK G#.#.# P%hzR P%h@S .P%hS gP%hT  P%h[U P%h~V P%h3W --P%hW 7P%h] P%h  P%h% P%h j_The goblin is struck by your quills. The goblin barely misses you.P%hr  You hit the goblin.  The goblin is severely wounded.The goblin is struck by your quills.P%h" X.gP%hI 5--8 _You kill the goblin!P%hr M  You hit the hobgoblin.  The hobgoblin is moderately wounded.9.1 (0.9 _The hobgoblin misses you.P%h ;  You hit the hobgoblin.P%h C)P%h26220.0P%hOP%hgM _You kill the hobgoblin!P%h _No target in view!P%h$4P%hP%hH _No target in view!Q%h Q%h.Q%hjQ%h&H _No target in view!Q%h Q%hԪQ%haQ%hH _No target in view!Q%hQ%h:Q%hQ%hQ%h Q%h% _Q%hYQ%h- _No target in view! _No target in view! _ Things that are here:  a +0 club; a hobgoblin corpse; a goblin corpseQ%h###S Q%hg.#. #.####+##.# ++ #.... ##.#Q%hO-)...# #.......## #.#.# #. #.......#Quill #.#.# #.###.......#.Q%hS   ball python (constriction, asleep).....)....Q%h-1.0 (1.0Q%hE-2.0 (2Q%hOQ%h^ _A ball python comes into view.Q%hpF #S #. #.####+###  ........#  #.......#  +.......+  #.......#  ##..@....#  #. #....)...#  #. #.......##  #. #.......#  #.###.......#  #.....#######  #.....# #...).# Q%h9 #S #. #.####+###  ........#  #.......#  +.......+  #.......#  ##..@....#  #. #....)...#  #. #.......##  #. #.......#  #.###.......# #.....#######  #..... #...). Q%h Q%h\ Q%hQ%hb _A ball python is nearby!Q%hn#Q%h7# #S #. #.####+###  ........#  #.......#  +.......+  #.......#  ##..@....#  #. #....)...#  #. #.......##  #. #.......#  #.###.......#  #.....#######  #.....# #...).# Q%hm #S #. #.####+###  ........#  #.......#  +.......+  #.......#  ##..@....#  #. #....)...#  #. #.......##  #. #.......#  #.###.......# #.....#######  #..... #...). Q%h4Q%hQ%hb _A ball python is nearby!Q%hy" Q%hzX#.  ##### #S  #...# #.  #.#.##.####+###  #.#.# .#  #.#.# #.#  #.#.# +.+  #.#.# #.#  #.#.# ##.......# Q%he{ #.#.# #. #....)...#  #.#.# #. #.##  #.#.# #. #.# ##.#.# #.###.......#.#.# #.....########.#.# #.....#  #.#.# #...).Q%h|Q%h7#.Q%hGSS)Q%h23.0 (1 _Q%hψQ%hR%h/ #. #.  ##### #.  #...#R%hPN #S  #.#.##.####+### #.#.# .# #.#.# #.# #.#.# +.+  #.#.# #.# #.#.# ##.......# #.#.# #. #....)...# #.#.# #. #.##  #.#.# #. #.#  ##.#.# #.###.......#  #..#.# #.....########.#.# #.....#R%hfWl.S4R%hZR%h\R%hα>###. .#####.####+##R%h<.......S##++  ##....)...##  ##R%hh###........#######R%hd  Found a stone staircase leading down.  The ball python is struck by your quills.R%hx=R%h3 5R%hR%hQ _The ball python misses you.R%h<>=  You hit the ball python.R%hdEE†R%h59 (0.9 _You kill the ball python!R%h _No target in view!R%h<R%h=R%hCR%hTGH _No target in view!R%hR%h{R%ht _No target in view!R%h=R%hi?R%h2@R%h&QR%hKS R%hoWB_No target in view!R%h _No target in view!R%h0,R%h% _R%h _No target in view! _ You see here a ball python corpse.R%h _R%hR%h,,R%h%R%hAR%hR%h4,R%h>R%hR%hFR%hR%h<R%h R%hR%hR%hR%hQR%hR%h^R%hR%hR%hR%h&R%h/R%hR%h5R%hR%hR%h|R%hDR%hR%h$ R%h_You open the door.R%hR%h*R%hR%h@  There is an open door here.R%hR%h# _R%hR%hR%h,R%h,R%hR%h\R%h R%h R%h BR%h R%h,R%h+R%h R%hXR%hR%h_R%hR%hR%heR%hR%hwR%h9R%hR%h R%h R%h4!R%h"R%h #R%h#R%h$R%h&BR%h'R%h)R%h)R%h*R%h*R%h+R%hZ,R%h,R%h-R%h/R%h 0R%h0R%h1R%h3R%hq4R%h4R%hQ6R%h7R%h8R%h9,R%h5;R%h)=,R%h=R%hC  ##.b.#  #....#  R%hC#....##########   ....#........#   ...#.######.#   ..#.######'##   #.#.#>......##   #.#.##.....#..R%hMD-   #.#.#..#.........   ##### #.#.#.......#.....   #...# #...#.##...##.....   #.#.# #.#####.####+###....   #.#.# #.......†......#.... b   bat (asleep) R%hEy  #.#.# ########.......# ...   #.#.# +.......+   #.#.# #.......#R%hVj55.9 (30.0).bb-6.9 (31 _A bat comes into view.R%h@ ##...# R%h#....# #....#  ...b#........#  ...#.R%h.#  ..#.'##  #.#.#>......##  #@#.#.##..  #.#.#..#.R%ho  ##### #.#.#... #...# #...#. #.#.# #.#####. #.#.# .† #.#.# . R%hA\ #.#.#   #.#.#  R%hy k ##...# #....# #....#  ...b#........#  ...#..#  ..#.'##  #.#.#>......##  #@#.#.##..  #.#.#..#.  ##### #.#.#... #...# #...#. #.#.# #.#####. #.#.# .† #.#.# .  #.#.#  #.#.#  _A bat is nearby!R%hl R ##...# #....# #....#  ...b#........#  ...#..#  ..#.'##  #.#.#>......##  #@#.#.##..  #.#.#..#.R%hrm  ##### #.#.#... #...# #...#. #.#.# #.#####. #.#.# .† #.#.# .  #.#.#   #.#.#  R%h  ##...# #....# #....#  ...b#........#  ...#..#  ..#.'##  #.#.#>......##  #@#.#.##..  #.#.#..#.  ##### #.#.#... #...# #...#. #.#.# #.#####. #.#.# .† #.#.# .  #.#.#  #.#.# R%h7 R%hh Z _A bat is nearby!R%h  ##### #....##########...b#........#....#..# #....#.######'## .#>......## .#.#.##.....#..  #.#.#..#......... ####.#.........# #...#.##...##.#####.####+##.......†.######### ...++.b=7.9 (1.0)R%h P _The bat barely misses you.S%h5  You hit the bat.S%h<3†S%h.88S%h^S%hG _You kill the bat!S%h4S%h S%hH _No target in view!S%h,yS%h/zS%h S%hɁH _No target in view!S%h4S%hmS%hjH _No target in view!S%h4S%h7S%hЉH _No target in view!S%h 4S%h S%h H _No target in view!S%hd~ 4S%h S%h) @ _No target in view!S%h 4S%h S%h S%h 4S%h S%hț S%h 4S%h S%h S%h 4S%h S%h S%h? S%h _ _ You see here a bat corpse.S%h S%h _S%h@ S%h S%hw ,S%hk S%h 7 _You open the door.S%h 4S%h S%h @  There is an open door here.S%h S%h _S%h/ S%h< S%hA ,S%h S%h5 S%h ,S%h S%h S%h ,S%h S%hV S%hA ,S%h S%h% S%hM ,S%h S%hE S%h8 ,S%h S%h0 S%h S%hO S%h S%h- S%h S%hX S%h S%hF S%h S%hJ S%h S%hw S%h S%h S%h S%hQ S%h ,S%h? S%h9 S%h? ,S%h S%h 7 _You open the door.S%h! JS%hD @  There is an open door here.S%hj S%h _S%hn S%h S%h6 ,S%hg S%h S%hQ# ,S%h$ S%h% S%h( ,S%h) S%h5 S%h8 BS%h9 S%hW; S%h= ,S%hg> S%h,A @  There is an open door here.S%h3C S%hC _S%hD S%hrF S%hEH ,S%hDI S%hK S%heM ,S%hN S%h9P S%hR ,S%h^S S%hT S%hjW ,S%hX S%hFZ S%hl\ ,S%h~] S%h6_ S%ha ,S%ha S%hd S%h*j  ##'#.#.#>......##  #.#.#.#.##.....#..  #.#.#.#..#......... . # #.#.#.#.......#....... # #.#...#.##...##....... # #.#####.####+###...... S%hj # #.......†.....w. # ########.......#...... # #....'......@'...... - S%h9k # #.####.......###.... # #.# ##.......# . # #.# #....)...# # #.# #.......## # #.# #.......#w   dart slug (asleep) # #.###.......# S%hk # #.....###### # #.....#S%h:r 91.9 (33.0)open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door.S%hr F-2.9 (34S%hv S%hx \ _A dart slug comes into view.S%h ##'#.#.#>  #.  #. . # #... # #.... # #.#####.####+###...... #S%h #.......†......#....w. # #.......#...... # #....'......@'...... # #.####.......###.... # #.# ##.......# . # #.# #....)...# # #.# #.......## # #.# #.......# # #.###.......# # #.....####### # S%hdT%hl ##'#.#.#>  #.T%hv   #. .  #...  #....  #.#####.####+###...... T%hN y #.......†......#....w.  #.......#......  #....'......@'...... T%h/  #.####.......###....  #.# ##.......# .  #.# #....)...# #.# #.......## #.# #.......#T%h  #.###....... #.....###### T%hVT%h)T%h!v _A dart slug is nearby!T%h##'#.#.#>......##  #.#.#.#.##.....#.......  #.#.#.#..#............  #.#.#.#.#.......#  #.#...#.##...##.......#  #.#####.####+###......#  #.......†......#....w.  #.......#.  #....'.......@.  #.####.###.  #.# ##.# ..  #.# #....)...# . T%h4 #.# #.##  #.# #.#  #.###.  #..... T%hww3.9 (1.0) _T%hKT%h#Q _There is an open door here.T%hQ 3...†#.######'## #'#.#.#>......##. #.#.#.#.##.....#. #.#.#.#..#........ #.#.#.#.......#.......# #.#...#.##...##.......# T%h) #.#####.####+###......## #.......†......#....w ########.......##....'.'...#.####.###...#.# ##.......# .....#.# #....)...# ###..#.# #.##T%h #.# #.......##.###.......##.....#######T%h T%h 8w.T%h -4 _T%h T%h T%h;w †#.######'## '#.#.#>......##. .#.#.#.##.....#. .#.#.#..#..... .#.#.#.#.# .#...#.##...##.# .#####.####+###......# .†......#...w..T%hz (#.  #....'.'.  #.####.###.  #.# ##.......# .  #.# #....)...# ####.  #.# #.......## #.  #.# #.......#  #.###.......# T%h| T%h G.wT%h$ &5T%h1 T%h T%he  You hit the dart slug.T%h5=6.8 (0.9T%h T%hwd _The dart slug is moderately wounded.T%h  You hit the dart slug.  The dart slug is heavily wounded.T%h(7.7T%h҇T%h W _The dart slug closely misses you.U%hY/  You hit the dart slug..828.6 _You kill the dart slug!U%hP4U%hWU%h [H _No target in view!U%hJU%hH _No target in view!U%h4Z- _No target in view! _U%h!gU%hEy#..#.............. .#.......#.......# #...##.......# ##.####+###......##### ..†......#... ###.......#...##.'.......'......+ ###.......###..#  ##.......# #...@....# -)...# #####...## ......## ##..# ......# ..# ##.......# .# ...####### .#@   Sigmund (polearm, asleep) ...# @ .).# ...##U%h 201.6 (3.0@)@Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Sigmund shouts! ******Sigmund gestures at you while chanting.U%h @......U%h d1---==2.6 (4U%hU%h. _The magic dart hits you.U%hFG#.......##.......##......##### †#..........# .#..........### .'............+ #........#   #...@....#  #....)...# #####...##   ##..#   ..#  .#  .# @ .).##U%h,r#.......##.......##......##### †#..........# .#..........### .'............+ #........#   #...@....#  #....)...# #####...##   ##..#   ..#  .# .# ).#U%hU%hU%hU%h{\ _Sigmund is nearby!U%h #.......## #.##...##.# #.####+###### U%h a..†......#....# ##.......#.### .'.'....+ ##.###..# .# #........# #....)...# #####@..## #.......## ###..# #.#  U%hʉ c#.# # ..####### # @. ).# #.## U%hq U%hB *..U%h ;--3.6 (1 _U%h U%hz V%haV%hb9--V%h9fV%hhH _No target in view!V%hqV%hsV%hBuV%h|V%h}V%hŌ2=-- _V%h V%h, 4@@   Sigmund (polearm)V%hN V%h$ V%hQ( \ _Sigmund is nearby!V%h Q.#.# .##...##.# .####+###......##### †......#.# .#.### '.'.+ .###.# .# #.# ....)...# #####.@.## .## ###..# .# #..# .# #.# # .@## ... .# ##. .###V%h m@.5 _V%hP V%h& W%hNS##...##.# ####+###### †......#....# ......#.### .'..+ .###W%hO# .# #.# ...)...# #####...## ..## ###@.# # # @# ####### .. # . # ### # W%hNP3 #W%hWr1-=6W%hL\W%hI^B _Sigmund hits you from afar with a +0 scythe.W%hl#+###### ......#....# ......#..###'....+ ###.# # #........# W%h)...# #####...## ..## #### # @# ###### .. #... ### .. W%h U##W%hW%hW.-7W%hW%hW%h W%hM Drink which item? Potions  b - 2 potions of lignification  g - a murky clear potion  h - a bubbling sapphire potion [!] read|quaff|evoke[?] describe selectedX%hO X%hL X%h j###+###......#####Athtar the Ruffian ......#..........#Draconian ......#..........###Health: 21/24 =====================--- ......'............+Magic: 2/2======================== ......###........#AC: 4Str: 16 ......# #........#EV: 11Int: 10 ..)...# #####...##SH: 0Dex: 10 .....## ###..##XL:  2 Next: 82% Place: Dungeon:2 .....#X%ho [##@.#Noise: ---------  Time: 1207.6 (0.0) .....###@#-) Nothing wielded ######..#Nothing quivered#...Quill ###. #..@   Sigmund (polearm) #. ##Sigmund gestures at you while chanting. _The magic dart hits you. _Sigmund is nearby! _No target in view! _Sigmund is nearby! _Sigmund hits you from afar with a +0 scythe.X%h^ (X%h Really quaff the potion of lignification? Y - Yes  N - NoY%hY%h5-###+###......#####Athtar the Ruffian ......#..........#Draconian ......#..........###Health: 21/24 =====================--- ......'............+Magic: 2/2======================== ......###........#AC: 4Str: 16 ......# #........#EV: 11Int: 10 ..)...# #####...##SH: 0Dex: 10 .....## ###..##XL:  2 Next: 82% Place: Dungeon:2 .....###♣.#Noise: ---------  Time: 1207.6 (0.0) .....###@#-) Nothing wielded ######..#Nothing quivered#...Quill ###. #..@  %h07m Sigmund (polearm) #. ##_Sigmund is nearby! _No target in view! _Sigmund is nearby! _Sigmund hits you from afar with a +0 scythe.  Your quills recede back into your body.You turn into a tree. Your roots penetrate the ground.32/3621 2 =8.6 (1BranchesTree Y%h24Y%h 7c _No target in view! _Sigmund is nearby! _Sigmund hits you from afar with a +0 scythe.  Your quills recede back into your body.You turn into a tree. Your roots penetrate the ground. _Sigmund hits you but does no damage.[%h+=  You barely miss Sigmund.[%h0l  Sigmund casts a spell at you.[%h}26----=9.5 (0.9[%h[%h1 _The puff of flame hits you![%hG-10.4[%h[%h-/ _You closely miss Sigmund.[%hR  You smack Sigmund!  Sigmund is heavily wounded.[%h_ w21-------=1.3[%h [%hȞ 8 _Sigmund hits you with a +0 scythe.[%h`j 7  You smack Sigmund![%hir T.)[%hu [%h ###+###......#####Athtar the Ruffian ......#..........#Draconian ......#..........###Health: 21/36 ==============---------- ......'............+Magic: 2/2======================== ......###........#AC: 21Str: 16 ......# #........#EV:  2 Int: 10 ..)...# #####...##SH: 0Dex: 10 .....## ###..##XL:  2 Next: 875% Place: Dungeon:2 .....###♣.#Noise: ===------  Time: 1212.2 (0.9) .....###)#-) Branches ######..#Nothing quivered#...Tree ###. #.. #. ##[%h You smack Sigmund!  Sigmund is heavily wounded. _Sigmund hits you with a +0 scythe.  You smack Sigmund! _You kill Sigmund!Your Unarmed Combat skill increases to level 4! _Sigmund hits you with a +0 scythe.  You smack Sigmund! _You kill Sigmund!  Your Unarmed Combat skill increases to level 4!  Your Shapeshifting skill increases to level 4! have reached level 3![%h /  --more--\%h   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ]%hi[]%h6o###+###......#####Athtar the Ruffian ......#..........#Draconian ......#..........###Health: 26/43 ==============---------- ......'............+Magic: 3/3======================== ......###........#AC: 21Str: 18 ......# #........#EV:  2 Int: 10 ..)...# #####...##SH: 0Dex: 10 .....## ###..##XL:  3 Next: 401% Place: Dungeon:2 .....###♣.#Noise: ===------  Time: 1212.2 (0.9) .....###)#-) Branches ######..#Nothing quivered#...Tree ###. #.. #. ##[]%hrLm_You kill Sigmund!Your Unarmed Combat skill increases to level 4!Your Shapeshifting skill increases to level 4!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?   You feel stronger. x2; Your scales feel tougher.You have reached level 4!  --more--^%h###+###......#####Athtar the Ruffian ......#..........#Draconian ......#..........###Health: 32/54 ==============---------- ......'............+Magic: 4/4======================== ......###........#AC: 22Str: 18 ......# #........#EV:  2 Int: 10 ..)...# #####...##SH: 0Dex: 11 .....## ###..##XL:  4 Next: 170% Place: Dungeon:2 .....###♣.#Noise: ===------  Time: 1212.2 (0.9) .....###)#-) Branches ######..#Nothing quivered#...Tree ###. #.. #. ##[18^%h| dYour Shapeshifting skill increases to level 4!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your scales feel tougher.You have reached level 4!  You feel agile.You have reached level 5!  --more--^%h 7/615/5538%  _^%hW24^%hN3^%h;^%h=>,^%hO@_%hP8_%ho_%h _%h _%h _%h,_%h_%h_%h?T9=_%hn_%h ,_%h!_%h#,_%h&%_%h'c40=_%h )_%h*,_%h+_%h-,_%hs._%h,1,_%h71=_%h9_%hP:,_%h:_%hv=b2=_%hj>_%h.@,_%h@_%hB,_%hC_%hFP3_%hF_%hI,_%hI_%h!L,_%hL_%hVO,_%h$P_%hRe44=_%hR_%hT_%hU_%h=W_%hLnp5= _You start resting.Tree _%hu6=_%h7=--- @48.2 (36.0) _Your transformation is almost over.You feel less wooden.1/4====== 511 ---9.2 (37Nothing wieldedQuill  _Sharp quills grow all over your body._%h.....#....# #...###'.....+ ###.# # #........# )...# #####...## ..## #### ##..# # _%h # ##### .. ##...##.# ..  _%h:50.2 (1_%h.0)_%hd_%h  Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmund`%h4`%hu`%h`%hh`%h % _`%h,`%hcX`%h`%h`%h}"======`%h,`%hV`%h`%h`%ha`%h`%h `%h`%h`%h`%hX`%h`%h'....`%h+ `%h88###........# `%hX# #........# `%hU# #####...## `%hKV## ###..## `%hV# ##..# `%hu# ##)## `%hO*# `%h+#..###`%h `%hI+##...`%h `%hO####.# `%hn... ...... ###.....`%hX%..... r   rat (wandering).r.......`%h$5.2 (5`%h`%h$6.2 (6`%h\`%h  `%h `%h2_A rat comes into view.`%h3`%hCs    # ##..# # ##)## # #..#### ##...@# ####.# #... ......  ###.....  .....  .r...  .... `%h`%h([    ##..# ##)## #..#### ##...@# ####.# #... ......  ###.. .....  .r... `%hc .... `%h `%hj `%hE`%hrZ _A rat is nearby!`%h#_   `%he$ # ##..# # ##)## # #..#### ##...@# ####.# #... ......  ###.....  ..... `%h$j .r...  .... `%h X    ##..# ##)## #..#### ##...@# ####.# #... `%h !......  ###.. .....  .r... .... `%h`%hy`%h`%hZ _A rat is nearby!`%hE####  ####...# ## ###..## # ##.. ##)## #..#### ##.... #### #...............?..###......#. ......# .r.... .....+####`%h@r.`%h(+7.2 (1`%h`%hGe _Found a scroll labelled JIPECO IVEED.a%he\# #.# # #####...## # ### ##..#  ##)# #..########### ##....#.......###.#....... #.@.......#........?#.###......?#. ..r# .... .a%hhW#+##### a%hor  Found a scroll labelled CAEJEGITTY.a%hrr.r====8a%hC _The rat squeaks loudly.a%h< #####...##  ### ##..# )#..##############....#........##.#.###...#....@...?#.###.r....?#. +........a%h# #. <..#+#####...a%h73<a%hC39--=---9a%hKa%h}L _Found a stone staircase leading up. The rat bites you.a%h_5  You hit the rat.a%h-F†a%h=V-----60.1 (0.9 _You kill the rat!a%h.^a%hebH _No target in view!a%h"ya%hDza%h(a%hH _No target in view!a%h+4a%ha%hH _No target in view!a%h.x4a%ha%hH _No target in view!a%hJa%h•a%hT40= _a%hBa%h`a%h,a%h\a%h1==a%ha%hQ1 _HP restored.a%h-4a%ha%h.a%hѹ,a%h{a%ha%hо,a%h7a%ha%h@P=a%ha%h _i - 2 scrolls labelled JIPECO IVEED (gained 1)a%h ###..## ##..# ..##)## .###..##############.#(##....#...........######.#...... ###...........# #.............# #.###.†...@?..# -a%h 9.1 (9.0#. +.........# # #.........# .<.........# #..#+#####..##.. ...##.. .#.# .#.#a%h8`-70.1 (10.0)a%h_a%hO% _Found 3 stones.a%h^:4a%h<a%h@a%hHBa%hbO..##  ##..# .##)## .##..####.#(###....#.## ####.#.. ###.# #.............# a%hKR=#.###.†....@..# #. +.# # #.# .<.# #.#. a%h X11.0)a%hyY+2.1 (2a%h_a%h~b` _j - a scroll labelled CAEJEGITTYa%hr 4a%hٓ a%h a%h Ba%h a%h ,a%h a%h a%h ,a%h a%hI a%h; =.# .# ......# ## ......# .##......# ..#....... a%h #)## .###..# #..##############.#(#..# ##....####..#####.#.........ra%h ###...........#.......#.............#.......#.###.†.......#..$....#. +.........######.## #.........# #a%hK Zr   rat (asleep).<.........##..#+#####..##..#...#a%h V5.1 (36.1 (4a%h a%h V _A rat comes into view.a%h5 # # ........#  .......# ## .......## .. )## #.###..# ..#.#(#..# ....#.###..# ####.#..r.  ###.#.  #..#.  #.###.†.......#..$.  #. +.........######.#.  # #.........# # .<.........##..#+#####..# 7.1 (1a%hd b%h!  ..#  ..#  ..# # . ## #.###..# #.#(#..# ....#.###..##..#.r. ###.#. #...#. #.###.†.......#..$. #. +.........######.#. b%h0 # #.........# +# ..<.... b%hTb%h.r.r===8b%hab%h- _The rat squeaks loudly.b%hL#.# ..#  .###  .  b%h#.###..# #.#(#..# #.###..##.#.#.r...#.#.+ ....#.# .###.†.......#..$......# . +.######.#..# b%hۏ #.# +# ..<.# # b%hƐb%hb%hr.rr   quokkar   ratb%h0---9b%h`b%hY _A quokka comes into view.b%h#.# #.# ..### ..b%h .  #.###..# .#(#..# #.###..##.# .#.r....# .#.+ ...#.# b%h###.†.#..$......#  #.# +#..r.  .<.# ## b%h b%h%F  The rat is struck by your quills.b%h$-r.r.b%h!RY9---80b%hVb%hKYG _You kill the rat!b%h#.........##.# .###. b%h;`#.###..# ############.#(#..# # .#...........###..##.##........# .....#+ ...#.# ##.†#..$#  +...b%h,!######.#.r#  #.# +#.... .<.# #### ..#+#####..# .. #. .. #.#.#b%hb%hݡKr.b%h&1b%hb%hb%h#.# #.# .### .. b%h#.###..# .#(#..# # #.###..##.# #.# #.+ #......r..# .†.#..$......# +.######.#..# #.# # <.# .#### #+#####..# # b%h9b%hc.=2b%hD$j _The quokka closely misses you.b%h:  You punch the quokka!b%h2.b%h6403.0 (0.9b%hb%hJ _You kill the quokka!b%h 4b%hb%hH _No target in view!b%hs4b%hb%hH _No target in view!b%h4b%hb%hH _No target in view!b%h4b%hb%hH _No target in view!b%hJb%h)b%hb%hQ _b%h2,b%hb%hCb%h,b%h1b%hd,b%hhb%hsL _You now have 45 gold pieces (gained 5).b%hb%hb%hvb%hb%hb%h .### ..r. #.###..# # ############.#(#..# .# .#...........###..##.# .#...................# ...#.........+ ...#.........# b%h##.†.#....@....#-  +.######.#..#  #..# #+#..... .<.# .#### ..#+#####..# # .. #...# r   quokka (wandering) .. #.#.# b%h5.#.# b%h-8.0 (5.0b%hdE-9.0 (6b%h b%h6 Y _A quokka comes into view.b%hf| a   ........r.  #.###..# # ###.#(#..# .# ....###..##.# ............# #.........+ #.........# †#....@....#  ######.#..#   #+#..... .< .####  #  #...# #.#.# .#.#b%h<0    ........r.  #.###..# # ###.#(#..# .# ....###..##.# ............# #.........+ #.........# †#....@....#  ######.#..#   #+#..... < .####   #...#  .#.#  _A quokka is nearby!b%h a   ........r.  #.###..# # ###.#(#..# .# ....###..##.# ............# #.........+ #.........# †#....@....#  ######.#..#   #+#..... .< .####  #  #...# #.#.# .#.#c%h   ........r.  #.###..# # ###.#(#..# .# ....###..##.# ............# #.........+ #.........# †#....@....#  ######.#..#   #+#..... < .####   #...#  .#.#  _A quokka is nearby!c%h#.# ...###........r.  #.###..# # c%h###########.#(#..# .# #.###..##.# #...........# #.........+ ....#.....@...# #.†#.........# c%h?+.######.#..# #.# #+#..... <.........# .#####+#####..# # . #..c%hL0.# .c%hP#.#.#.#.#c%hAc%h0.c%hc%h,90.0 (1 _c%hac%hc%h _No target in view!c%hO  _No target in view!c%hV  _No target in view!c%hq  _is nearby! __No target in view! _c%h nc%hi  __No target in view! _You open the door.c%hp `c%hZD c%hG O#...# #.........# .........#### ...........#  c%hI #.###..##.# #######.#(#r.##.# .###..##.# ........########........@'......5.0 (5 .......#.........####### .#.........# .######.#..# .# #+#...........# ..###r   quokka (wandering) #####..# ..#  #...# ....#.#.#c%hN c%hrQ ] _A quokka is nearby!c%h  #.##.# ####...........# #.###..##.# #########.#(#r.##.####..##.# ...@.#######.#.........'.......#.####### †.#.........#.######.#..#.# #+#..... ........# ..#### +##### ..# #...# ....c%h c%hO .c%hl `rrc%h O6.0 (1 _d%hS #.........# #.........# .........#### ...........# #.###..##.##.#(#..##.#.###.r##.#.#######.#.'.......#.# .†.#.#.######.#..#.# #+#......# ..#### #+#####..# ..#  #...# ....=7 _The quokka barely misses you.d%hR\  You hit the quokka.  The quokka is heavily wounded.The quokka is struck by your quills.9 (0.9 _The quokka bites you but does no damage.d%hV  You hit the quokka.†d%hhF18.8d%h"lJ _You kill the quokka!d%h4d%hRd%h>H _No target in view!d%hQd%h(Rd%h\^ _No target in view!d%h%d%hd%hثd%hLd%h; _d%hnd%hBd%h,d%hd%hd%h/...........# #.###..##.# ########.#(#..##.# .........###.†##.# ...........####### .......#.........'...... .......#.........########.........# ######.#.@# -301.8 (3.0d%h# #+#......... # ...#####.## #####..# .....#  #...#:.%.....  #.#.#....... .#.##....## #.... d%h[d%hE-2.8 (4d%hld%h:- _Found a quill talisman.d%hP d%hQ d%hW d%hX d%hn] d%h^ d%hb d%h_d d%hf d%hg d%hi d%hm d%hLp d%h]q d%hr d%hv d%hf| ,d%h~ d%h" d%h҆ ,d%h d%h  You see here a quill talisman. _d%h d%h d%h| d%hl L ###.#........####### d%hc >###...........#.........'...... #.............#.........####### #.###.†.......#.........# #. +.........######.#..###### # #.........######+#.........  .<.........##.......#####.##  #..#+#####..##.......###.  #.. #...#@.%.........  #.. #.#.#.... .#.##....#######d%h * #....... ..###### ####  You pick up Great Wizards, Vol. VII and begin reading...d%h +9.8 (7d%h ,10.8 (8d%hw d%h   d%h sYou add the spells Tukima's Dance, Passage of Golubria and Yara's Violent _Unravelling to your library.d%h  _No target in view!e%hs _No target in view!f%h'k.#.# .#.'...... .#.# .###.†.#.# . +.######.#..######  #.######+#.. .<.##.......#####.##  #..#+#####..##.......###.  #.. #...#.@%..  #.. #.#.#. .#.##....# #....... .####1.8 (1 _f%hr.#.# .#.'...... #.# ###.†.#.#  +.######.#..###### #.######+#.  .<.##.#####.## #..#+#####..##.###. #.. #...#..@. #.. #.#.#. .#.##....# #....... ####2 _You see here a quill talisman.f%hG _f%h'Jf%hP.###.†#.# . +f%hQT.######.#..######  #.######+#.........  .<..##.......#####.###..#+#####..##.......###.  #.. #...#..%..  #.. #.#.#............  .#.##....####### # 4.8 (2 .....>..####### ######### f%hQ f%h[5.8 (3 _Found a stone staircase leading down.f%h1 f%hL f%he f%hW f%h f%h Bf%h #. +..######.#..###### # #.######+#..........<.##.......#####.###..#+#####..##.......###.  #.. #...#..%......... #.. #.#.#... .#.##....############.##........ r.....>@.#################  r   rat (asleep)f%h +6.8 (1f%h +7.8 (2f%hF f%h) V _A rat comes into view.f%hu   # ###+#..  .<......#  ......###.  #.. .%.........  #.. ...........  .#.##....#######  #####.##........  r.....>@.#  ##########f%h   ###+#..  .<......#f%h8  ......###.  #.. .%.........  #.. ...........  .#.##....#######  #####.##........  r.....>@.#  f%hy##########  f%hm 4f%h(p _A rat is nearby!g%h& #. +.######.#..######  # #..######+#.. .<..##.......#####.## #..#+#####..##.......###. #.. #...#..%.. #.. #.#.#.... .#.##....##.##..r.....@..########8.8 (1 _g%hc _There is a stone staircase leading down here.g%hm #. +.######.#..###### # #...######+#. .<...##.......#####.## #..#+#####..##.......###. #.. #...#..%.........g%h, #.. #.#.#...... .#.##....##.##..r....@>..########g%hy`9 _g%h  #. +.######.#..###### # #...######+# .<..##g%h==.#####. #..#+#####..##.###. #.. #...#..%. #.. #.#.#...... .#.##....##.##g%ho..r...@.>..########g%hg%h^.rrg%h1===20g%hC _The rat squeaks loudly.g%hi  #. +.######.#.. # #.######+# .<.##.#####. #..#+#####..##.###. #.. #...#..%. #.. #.#.#. .#.##....##.##g%h ..r.@..>..########g%h :.rg%hf 0---1g%h g%h$ g%h g%hG W=--2.7 (0.9g%h g%h t _You barely miss the rat. The rat bites you but does no damage.g%ha% 7  You punch the rat!g%hT+ /. g%hKF (3.6g%hW g%h[ G _You kill the rat!g%h g%h g%h g%h H _No target in view!g%h g%h g%hZ g%h H _No target in view!g%h3 g%h g%h g%hޒ H _No target in view!g%h  _g%hd Xg%hW g%h> g%h g%hP g%hY g%h3 ,g%h g%hݴ g%h g%h2 g%h޷ g%h! g%hݺ g%h} g%h* g%h g%hĿ g%hg g%h g%h g%hr ,g%hy g%h g%h ,g%h g%h g%h g%hx ,g%h@ g%h4 g%h ,g%h g%h g%h; ,g%hJ g%h g%h/ ,g%h g%h ,g%h g%h ,g%hB ,g%h g%h- ,g%h g%h 7 _You open the door.g%h: 4g%h g%h @  There is an open door here.g%h g%h _g%h. g%h g%h g%h g%h+ g%ht P  There is a stone staircase leading up here.g%h g%h" _g%h g%hv g%h ,g%h g%h g%hx ,g%hZ g%h g%hq g%h  g%h g%h g%h g%h g%h& g%h^ g%h g%h g%h g%h g%h g%h& g%h g%h g%h/ g%h g%he g%h+ g%hF g%h ,g%h g%hA g%h ,g%h g%h g%hm ,g%h g%h%  ####.#............. ###...........# #......#.. g%h.& u#.###.†.......#... #.#.+...#### #.#.#.#####.#.<.........##.. #.#..#'#####..##.. #@#..#.# #...#..-....g...#..#.#####.#.#..........#..#.......#.##.........############.##.......... ..........>.. ##### ......... ############# g   hobgoblin (asleep) g%h& ....# ......... ....# ####...... ....#g%h'- 053.6 (30.0)g%h. F-4.6 (31g%h91 g%h53 \ _A hobgoblin comes into view.g%hKo  ### #.... #.###.† #.#.+. #.#.#. #.#.<. #.#..#' #@#..#.# #.. ....g...#..#.#####.#. ........#..#.......#. ........#. ......... ...> .........  ......... ####......h%hh  ### #.... #.###.† #.#.+. #.#.#. #.#.<. #.#..#' #@#..#.# #.. ....g...#..#.#####.#. ........#..#.......#. ........#. ......... ...> .........  ......... ####...... _A hobgoblin is nearby!h%h!k  ### #.... #.###.† #.#.+. #.#.#. #.#.<. #.#..#' #@#..#.# #.. ....g...#..#.#####.#. ........#..#.......#. ........#. ......... ...> .........  ......... ####......h%hS  ### #.... #.###.† #.#.+. #.#.#. #.#.<. #.#..#' #@#..#.# #.. ....g...#..#.#####.#. ........#..#.......#. ........#. ......... ...> .........  ......... ####...... _A hobgoblin is nearby!h%h_  ### #.... #.###.† #.#.+. #.#.#. #.#.<. #.#..#' #@#..#.# #.. ....g...#..#.#####.#. ........#..#.......#. ........#. ......... ...> .........  ......... ####......h%h*P  ### #.... #.###.† #.#.+. #.#.#. #.#.<. #.#..#' #@#..#.# #.. ....g...#..#.#####.#. ........#..#.......#. ........#. ......... ...> .........  ......... ####...... _A hobgoblin is nearby!h%h ###.# #...# #.###.†.# #.#.+..### #.#.#. #.#.<.##. #.#..#'#####..##########.#..#.# #...#.....g.@.#..#.#####.#.#S........#..#.......#.##.############.##.. ..........> ######.. ############ .....#...S   adder (asleep).# #####.......#g   hobgoblin (asleep).# #.......# .....#  An adder comes into view.S....g.Sg%h351H====5.6 (1.0) _The hobgoblin shouts! The adder hisses angrily.h%h&;  You hit the hobgoblin.h%hh%hh%h6..S..†h%hj2=---6.5 (0.9h%hh%hE";  ###h%h#.# #..# #.###.†.# #.#.+. #.#.#.h%h$ #.#.<.## #.#..#'#####..###.#..#.# #...#.S..@..#..#.#####.#.#.#..#.#.h%hE&.##... .>#...#.#h%h'.# ######.# ......# #.# ......# h%h(U_You kill the hobgoblin!h%hh+h%hQ2H.Sh%h3X----7.5 (1.0h%h:h%h>v _You see here a hobgoblin corpse.i%h^# ###.# # #.# #i%h_ #.###.†.# # #.#.+. # #.#.#. # #.#.<. # #.#..#'#####.. ##.#..#.# #... #.S@†..#..#.#####.#. #.#..#i%hL` .#. #.##. #. .#.#.#.#.# i%h`#.# .# #.# .#i%h>m=8 _The adder barely misses you.i%h7?  You hit the adder.  i%hJThe adder is lightly wounded.9.4 (0.9i%h5i%ht= _The adder bites you but does no damage.i%hn/  You closely miss the adder.The adder is lightly wounded.  The adder closely misses you. The adder is struck by your quills.60.4 (1.0i%hoi%hqR _The adder barely misses you.i%h9  You punch the adder!i%hG†i%h"591.3 (0.9i%hp+i%h.I _You kill the adder!i%hopi%hxqi%hwui%hxH _No target in view!i%h4i%hi%h i%h:_No target in view!i%h` _No target in view!i%h _No target in view!i%h  _No target in view!i%hJi%h1i%hi%h; _i%hi%h,i%h2i%hi%h,i%hi%hdi%hT,i%hi%hi%h",i%hai%h i%h ,i%h i%hmi%h.i%h i%hi%hi%hn,i%hi%hi%h ,i%h i%h #i%hS$,i%h$i%h'i%h(,i%h^)i%hs+i%hZ,i%h-i%h-i%h.i%h/i%h0,i%h(2i%h93i%h3,i%h35i%hb6i%h!7,i%hQ8i%hs9i%h+:,i%h{;i%h=i%h=i%hT>i%hS?i%h@i%h^Ai%hBi%h Ci%hF,i%hGi%hqIi%hJ,i%hKi%hpMi%hNi%haOi%h Pi%hJQi%hRi%hSi%h&Ti%hUi%hVi%htWi%hXi%h*Yi%hZi%hP[i%h[i%h]i%h^i%h:_i%h_i%hrc _No target in view! _ Things that are here:  a +0 scythe; a +0 robe; the human corpse of Sigmundi%hei%he _i%h|fi%hgi%h=i,i%hii%hki%hkm,i%h+ni%hoi%hqi%hqi%hmri%hnsi%h`ui%hw,i%h)xi%h9yi%hyi%hzi%h|i%h}i%hki%hi%hi%h8,i%hi%hi%hY,i%hHi%hV7 _You open the door.i%h4i%hi%h@  There is an open door here.i%hqi%h+ _i%hi%hni%h;i%hi%hi%hi%hi%hQi%hi%hXi%hi%hũi%hi%hBi%h+i%hzi%hJ,i%hi%hi%h,i%hi%hi%h,i%hVi%hi%hi%hfi%h i%h,i%hi%h7 _You open the door.i%h4i%hPi%hu@  There is an open door here.i%hi%hn _i%h&i%h8i%h9,i%h7i%hvi%h,i%hoi%h=,i%hi%hM _You now have 57 gold pieces (gained 12).i%h4i%hi%hti%h ....  ####### ....  #.....# .....  #.....# .....  #.....#.....)  #.....#......  #...........g  #....@..# - i%h>#.......###  ###########........... #.........#.### .'.........'. ##.........### g   hobgoblin (asleep)  #.........#..  ###########.. # #.........####i%h 414.3 (53.0)  A hobgoblin comes into view.i%h F-5.3 (54i%h i%h# _Found a club.i%hw ....  ####### ....  #.....# .....  #.....# .....  #.....#.....)  #.....#......  #...........g  #....@..#  #.......###  #........... #........### .'.........'........... ..#.........##  i%hx{..#.........#  #.........# #  i%h  ....  ####### ....  #.....# .....  #.....# .....  #.....#.....)  #.....#......  #...........g  #....@..#  #.......###  #........... #........### .'.........'............#.........##  ..#.........#  #.........# i%hx&  _A hobgoblin is nearby!i%h=  ....  ####### ....  #.....# .....  #.....# .....  #.....#.....)  #.....#......  #...........g  #....@..#  #.......###  #........... #........### .'.........'........... ..#.........##  ..#.........#  #.........# #  i%hn r ....  ####### ....  #.....# .....  #.....# .....  #.....#.....)  #.....#......  #...........g  i%hS #....@..#  #.......###  #........... #........### .'.........'............#.........##  ..#.........#  #.........# i%h 4i%h< i%hS ` _A hobgoblin is nearby!i%h) ##....########...#.....#..#.....#..#.....#.....).#.....#.#.g.#.# #.......### #i%hէ #........... .#..### '.........'....#.## #.  i%hگ i%h 86.3 (1.0) _i%h i%h j%hTb###....########.#.....#.#.....#.#.....#.....).#.....#.#.g.#.# #.### #.... .#.j%hX### . .#.## j%hZj%hevg.gj%hUf0===7j%h^zA _The hobgoblin shouts!j%h;Z #####  ###....##########.#.....#.#.....#.......j%h#.....#.....)#.....#......#...g....#.######## #.### #########..... #..###'..... #...## ........#...# #########.#g.---8j%h{T@###### ###....########.#.....#.#.....#.#.....#.....).#.....#.#.g.#.#.#.......### ........... #........###j%hxU'........... #.........###.........# j%hZf=--9j%h]j%h_@ _The hobgoblin hits you but does no damage.j%hj%hXW38--20j%hGj%hl _You barely miss the hobgoblin. The hobgoblin hits you.j%hS  You hit the hobgoblin.  The hobgoblin is heavily wounded.j%hT-1.2 (0.9j%hZj%h%]@ _The hobgoblin hits you but does no damage.j%h-1  You barely miss the hobgoblin.You tail-slap the hobgoblin, but do no damage.The hobgoblin is heavily wounded.9--2.2 (1.0j%hNj%h6V _The hobgoblin barely misses you.j%h=  You punch the hobgoblin!j%h}E†j%h6503.1 (0.9j%h# j%h c _You kill the hobgoblin!j%h j%h j%hd H _No target in view!j%hl j%hn j%hy ^ _No target in view!j%h}  _j%hx 40=j%h ,j%h} Xj%h j%h> j%hN j%h 1==j%h! j%hۦ j%h ,j%h j%h j%h\ ,j%h j%h j%h ,j%h j%h$ j%h) j%h :=j%hs j%h j%h j%hy j%h j%h j%hJ ,j%h j%hg j%hB ,j%h j%h j%h ,j%h j%hM j%h #.....#..........#.....#.....)....#.....#...................†............########.......########.# ########................# ..........######### .......'......<-38.1 (15.0) .........# .......j%h ...#....#  #.........#### #............# ####.###..##.# ###########.#(#..##.# #...........###.†##.#j%h j%h F-9.1 (16j%h] j%hv ; _Found an escape hatch in the ceiling.j%hA j%hQ ,j%h^ nj%h^l #.....#.......... #.....#.....).... #.....#.......... #.........†...... #.......########. #.......########.# ................# #........##### '.............@.<....>43.1 (4.0)#.........#####.#.........# .........# #.........#####............#####.###..##.#.#(#..##.# j%hv A4.1 (5j%hy j%h| ; _Found a stone staircase leading down.j%h>4j%h9j%hRj%hnj%hj%hj%h8R  There is an escape hatch in the ceiling here.j%hTj%hQ _j%h,j%hѩ,j%hj%hj%h*Bj%hj%hj%h,j%hԵj%hķ,j%h3j%hR  There is a stone staircase leading down here.j%hij%h _j%hɾj%hj%hj%hj%h,j%hj%hj%h j%h,j%h;j%hj%h,j%hj%hj%h,j%hj%hj%h,j%hj%h j%h,j%hj%hj%hx,j%hnj%hj%hu,j%hj%hj%hL,j%hoj%hj%h;,j%hOj%hj%h7,j%hnj%hgj%h,j%hNj%h}Bj%hj%hj%hj%hUj%hmj%h,j%hPj%hXj%hj%h,j%hqj%hj%hj%hj%hCj%hj%hj%hJj%hj%hMj%h j%h j%h} j%h j%h^ ,j%hSj%hj%h,j%hj%hJj%hZj%hj%hj%hj%h....†..########..########.# ##.# ...####### ..'........<....># ..###########.#...#<...# #.# ###j%h !...# #@# ####.####77.1 (33.0)  ...####.# #.......#  ...#.# #.##.##.#  ####.###..##.#.# #.##.##.# ######.#(#..##.#.###.##.##.# .......###.†##.#.....##.##.# ...............########.##.# .....#.........'........##.##.........#######..##.#j%h'j%hG(,8.1 (34j%h-j%h/9 _Found a stone staircase leading up.k%hh _No target in view!k%h{E 4k%h%K k%hN H _No target in view!k%h  _No target in view!k%hY  _No target in view!k%h k%h k%h k%h H _No target in view!k%hD 4k%hzH k%hJ C _No target in view!k%hb 4k%hk k%hM k%hN k%hS k%h=V k%hW 4k%h k%hK 4k%hO k%hP k%h 4k%h k%hc k%h S4k%h\Yk%h\k%he%k%h'k%hK(k%hp7k%h:l%hl%hl%h(l%h-l%hl%hxQl%hCQl%hl%hl%hEl%hڵl%hP"4l%hi&l%hz(l%h:l%h;l%h>l%hEl%hGl%hlJl%hLl%hM4l%h6l%h l%h%l%h'l%h*l%h>,l%h4l%hȴl%hl%h,4l%h0l%h1l%hΰ4l%hl%hsl%h14l%hg5l%h*7l%h4l%hl%hl%h&AQl%h4l%h޻l%htl%hd`l%hfl%hIg% _l%hnnl%hNpl%hr,l%hsl%heul%hvl%hw,l%hyl%h5{l%hE|,l%h}l%h,l%h,l%hl%h,l%h;l%hl%h,l%h,l%hp,l%hl%hl%h&l%hkl%hl%hl%hw,l%h"l%hЕl%hl%h,l%hSl%htl%h/,l%hl%hKl%h ,l%hl%hl%hϟ,l%hԠl%hڢl%h,l%hl%hl%hl%h"l%hɫl%h߬,l%hl%hzl%h,l%h2l%hQl%hʲ,l%hl%hl%hl%h϶,l%hl%h)Bl%hl%h l%h,l%hl%hl%h,l%h7l%h:l%h,l%hl%hl%ha,l%hl%hwl%hN,l%hl%hl%h,l%hnl%hl%h,l%h~l%h*l%hz,l%h(l%h'l%h$l%h ,l%hl%h,l%hl%hBl%hl%hl%h,l%hl%h/l%h(l%h4l%hl%hl%hml%hl%hl%h,l%h l%hZ l%h ,l%h l%h8 l%h l%hu l%h l%h4 l%h ,l%h l%h l%h ,l%h8 } _f - 2 scrolls labelled TOARE PAIWKEUTH (gained 1)l%hJ l%h 4l%h l%h ,l%h l%h l%h Bl%h l%h> l%hl? ,l%hg@ l%hA ,l%hRB l%h:C l%hD ,l%hTE l%hF l%h%G l%hG ,l%hH l%hI l%hRJ ,l%hK l%hL ,l%hM l%hN l%hO l%h8P ,l%hcQ l%hmR l%hS ,l%hU l%hV ,l%h7\ l%ha l%hqb l%hc ,l%hd l%he l%hf ,l%h l%h ,l%hdz l%h ,l%h l%hN l%h޷ ,l%h ,l%h* ,l%h5 l%h l%h> ,l%h l%hϾ l%h l%h ,l%h ,l%hE l%h ,l%h l%h l%h l%hy ,l%h l%h l%h, ,l%h! l%h& l%h ,l%h l%h l%hS ,l%h l%h l%hA ,l%h2 l%h9 l%h ,l%h l%h l%h ,l%h l%h l%h( ,l%h l%h2 l%h ,l%h l%h Bl%h l%h l%hz ,l%hc l%h l%h% ,l%h6 l%hR l%h ,l%h l%h l%h ,l%ht l%h l%hW ,l%h@ l%h ,l%hh l%h l%h Bl%h l%h l%h{ ,l%h3 l%h l%h ,l%ht l%h- ,l%h l%hh l%hC l%h ,l%hj l%h l%hS ,l%h l%h l%hH ,l%h l%h l%hX ,l%h l%h\ l%h ,l%h: l%h4 l%h ,l%h! l%h= l%h ,l%h! l%h " l%h" ,l%h# l%h$ l%h% ,l%h& l%h' l%h( l%h@) l%h) l%h* l%h+ ,l%h, l%h{- l%h6. ,l%h8/ l%h%0 l%h0 ,l%h1 l%h2 l%h3 ,l%hs4 l%hf5 l%h[: l%h ; l%h; l%h< ,l%hU= l%h> l%h ,l%h l%h- l%h l%h ,l%h߰ l%h l%hl ,l%h l%h{ ,l%h3 l%hɷ l%h l%hh ,l%h l%h* l%h ,l%hx l%h? ,l%h( l%h l%h ,l%hQ l%h l%h ,l%h l%h l%h l%ht ,l%hN l%h l%h} l%h l%h l%h l%hx l%h l%h. l%ht l%h" l%h l%h l%hK l%h l%h l%h R  There is an escape hatch in the ceiling here.l%h l%h _l%h> l%hH l%h l%hb l%h l%hi l%h l%h l%hX l%h l%h l%h l%hd l%h l%h ,l%h l%h l%h ,l%h l%hE l%h ,l%h l%h l%h ,l%h l%h] l%h ,l%h l%h^ l%hK l%h l%h l%h| l%h  ,l%h l%h  l%hk ,l%h l%h? l%h l%hF l%h l%h l%h> l%h l%h l%ha l%h l%h{ l%h' l%h l%hd# ,l%h$ l%h' l%h) ,l%h/* l%h+ l%h- ,l%hY. l%h/ l%h1 ,l%h2 l%hk4 l%h5 l%h6 l%hK7 l%he8 l%h9 l%h: l%hL; l%h< l%hL> l%h> l%h? l%hB 7 _You open the door.l%hzD 4l%huE l%hG l%hJ Bl%h9L l%hEP Xl%h3R ,l%h&S l%h.T l%htV Bl%hW l%hZ Bl%h\ l%hb :             #######   #.@...#   l%hc #.#.#.#   ###### #.#...   ###....####.#.....  ...........#.....#  #..........##.S...#   S   adder (wandering)#..'#.....#  #.....)....##.....#  #..# l%hk 671.1 (193.0).S24l%hs o _An adder comes into view.l%hC  #######  #.@...#  #.#.#.#   #.#...  #.#..... ..#.....# .##.....# ..'#.S...# )....##.....# .#l%h~4 Pl%h5  #######  #.@...#  #.#.#.#   #.#...  #.#..... ..#.....# .##.....# l%h 7 M..'#.S...# )....##.....# .#l%hA 4l%h}B l%h^F ] _An adder is nearby!m%h4m%hEvoke which item? Baubles  a - 3 flux baubles Talismansc - a quill talisman (active)  d - a protean talisman [!] read|quaff|evokem%h][?] describe selectedn%h 6  Athtar the Ruffian  Draconian  Health: 41/41 ========================  Magic: 5/5========================  AC: 5Str: 18  EV: 11Int: 10  SH: 0Dex: 11#######  XL:  5 Next: 50% Place: Dungeon:2#.@...#  Noise: ---------  Time: 1672.1 (0.0)#.#.#.#  -) Nothing wielded###### #.#...  Nothing quivered###....####.#.....  Quill #####...........#.....# ....#..........%h 840m##.....#  S   adder (wandering) ....#..........'#.S...# ....#.....)....##.....# ....#..........# _No target in view! _f - 2 scrolls labelled TOARE PAIWKEUTH (gained 1) _There is an escape hatch in the ceiling here. _You open the door. _An adder comes into view. _An adder is nearby!n%hFF  Okay, then.n%hN. _n%hvjlInventory: 10/52 slots Scrolls (go to first with ?)  e - a scroll labelled MUFYTO XESUHY  f - 2 scrolls labelled TOARE PAIWKEUTH  i - 2 scrolls labelled JIPECO IVEED  j - a scroll labelled CAEJEGITTY Potions (go to first with !)  b - a potion of lignification  g - a murky clear potion  h - a bubbling sapphire potion Baublesa - 3 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talismann%hdc - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 71d8 Cur 4 1d5 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 4.6 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.o%h  Inventory: 10/52 slots Scrolls (go to first with ?)  e - a scroll labelled MUFYTO XESUHY  f - 2 scrolls labelled TOARE PAIWKEUTH  i - 2 scrolls labelled JIPECO IVEED o%hg j - a scroll labelled CAEJEGITTY Potions (go to first with !)  b - a potion of lignification  g - a murky clear potion  h - a bubbling sapphire potion Baubles  a - 3 flux baubles Talismans (go to first with %)  c - a quill talisman (active)  d - a protean talismano%ho%h9o%h   Athtar the Ruffian  Draconian  Health: 41/41 ========================  Magic: 5/5========================  AC: 5Str: 18  EV: 11Int: 10  SH: 0Dex: 11#######  XL:  5 Next: 50% Place: Dungeon:2#.@...#  Noise: ---------  Time: 1672.1 (0.0)#.#.#.#  -) Nothing wielded###### #.#...  Nothing quivered###....####.#.....  Quill #####...........#.....# ....#..........#%h0m#.....#  S   adder (wandering) ....#..........'#.S...# ....#.....)....##.....# ....#..........# _f - 2 scrolls labelled TOARE PAIWKEUTH (gained 1) _There is an escape hatch in the ceiling here. _You open the door. _An adder comes into view. _An adder is nearby! _Okay, then.o%hW4o%h4o%ho%h Evoke which item? Baubles  a - 3 flux baubles Talismansc - a quill talisman (active)  d - a protean talisman [!] read|quaff|evoke[?] describe selectedp%hXp%hp%h  Athtar the Ruffianp%h  Draconian  Health: 41/41 ========================  Magic: 5/5========================  AC: 5Str: 18  EV: 11Int: 10p%h  SH: 0Dex: 11#######  XL:  5 Next: 50% Place: Dungeon:2#.@...#  Noise: ---------  Time: 1672.1 (0.0)#.#.#.#  -) Nothing wielded###### #.#...  Nothing quivered###....####.#.....  Quill #####...........#.....# ....#..........##.....#  S   adder (wandering) ....#..........'#.S...# ....#.....)....##.....# ....#..........# _f - 2 scrolls labelled TOARE PAIWKEUTH (gained 1) _There is an escape hatch in the ceiling here. _You open the door. _%h;1mAn adder comes into view. _An adder is nearby! _Okay, then.p%hP  Okay, then.p%hp%h,D _p%hp%hJhInventory: 10/52 slots Scrolls (go to first with ?)  e - a scroll labelled MUFYTO XESUHY  f - 2 scrolls labelled TOARE PAIWKEUTH  i - 2 scrolls labelled JIPECO IVEED  j - a scroll labelled CAEJEGITTY Potions (go to first with !)  b - a potion of lignification  g - a murky clear potion  h - a bubbling sapphire potion p%hBaublesa - 3 flux baubles Talismans (go to first with %)c - a quill talisman (active)  d - a protean talismanp%h a - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. p%h- |The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill HP EV Contam Dmg ---------------------------------------- Min 5+0% +62d15 Max 14 +0% +162d33 Cur 4 -10% +5 2d13 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.r%h* F Inventory: 10/52 slots Scrolls (go to first with ?)  e - a scroll labelled MUFYTO XESUHY  f - 2 scrolls labelled TOARE PAIWKEUTH  i - 2 scrolls labelled JIPECO IVEED  j - a scroll labelled CAEJEGITTY Potions (go to first with !)  b - a potion of lignification  g - a murky clear potion  h - a bubbling sapphire potion Baubles  a - 3 flux baubles Talismans (go to first with %)  c - a quill talisman (active)  d - a protean talismans%h>  Athtar the Ruffian  Draconian  Health: 41/41 ========================  Magic: 5/5========================  AC: 5Str: 18  EV: 11Int: 10  SH: 0Dex: 11#######  XL:  5 Next: 50% Place: Dungeon:2#.@...#  Noise: ---------  Time: 1672.1 (0.0)#.#.#.#  -) Nothing wielded###### #.#...  Nothing quivered###....####.#.....  Quill #####...........#.....# ....#..........%hC40m##.....#  S   adder (wandering) ....#..........'#.S...# ....#.....)....##.....# ....#..........# _There is an escape hatch in the ceiling here. _You open the door. _An adder comes into view. _An adder is nearby! _Okay, then. _Okay, then.s%h #######  #.@...#  #.#.#.#   #.#...  #.#..... ..#.....# .##.....# ..'#.S...# )....##.....# .#s%hb0 #######  #.@...#  #.#.#.#   #.#...  #.#..... ..#.....# .##.....# ..'#.S...# )....##.....# .#s%h 6> _You open the door. _An adder comes into view. _is nearby!Okay, then.An adder is nearby!s%hi #######  #.@...#  #.#.#.#   #.#...  #.#..... ..#.....# .##.....# ..'#.S...# )....##.....# .#s%h #######  #.@...#  #.#.#.#   #.#...  #.#..... ..#.....# .##.....# ..'#.S...# s%h)....##.....# .#s%hK$4s%h9+s%h<.] _An adder is nearby!s%h k      ####### #.....#  #.#@#.#  ###### #.#.....# ###....####.#.....# ####...........#.....# ...#.s%h b##.....#  #.'#.S...#  #.....)....##.....#  #..........##.....#  ...÷# ### s%h s%h W.Ss%hW 23.1 (1 _s%h s%hN t%h_########.....#.#.#.#########....####....### ####.......... ...#')....##.S......÷#############.t%ht%h;t%hœS.S4t%hqt%h _is nearby!Okay, then.An adder is nearby! _The adder hisses angrily.t%h2#######.....##.#.#########....###....### ####.......... ...##S'#.)....#.....÷#############.# #.#S.5t%h=6.0 (0.9 _You closely miss the adder. The adder bites you but does no damage.t%h.9 _You closely miss the adder. The adder bites you but does no damage.t%h  You hit the adder. Your tail-slap misses the adder.The adder is lightly wounded.  The adder is struck by your quills. The adder closely misses you.7.8 _The adder bites you but does no damage.t%h+<  You hit the adder.  The adder is almost dead.8.7 _The adder barely misses you.t%hB  You barely miss the adder.The adder is almost dead.39--9.6t%hL* _The adder bites you.t%h  You hit the adder but do no damage.The adder is almost dead.t%h)80.5t%h'2i _The adder closely misses you.t%hZ  You hit the adder.†t%hh--71.4 _You kill the adder!t%h+vt%hY040=t%h11,t%hG2t%h3t%h3t%hl4t%h6,t%h7t%ho:t%h!;i1==t%h;t%hGXt%hp\t%h^f=t%h]eXt%hlXt%hmt%hot%hu,t%hxt%hzt%hzt%h{t%ht%hBt%ht%hCt%hQt%h5t%h%Xt%ht%h,t%hvt%hMt%h",t%h t%h!g  You see here a hobgoblin skeleton.t%h6 _t%hht%ht%h,t%hGt%hǰt%hղ,t%h3t%hHt%hϽBt%ht%h,t%hTt%ht%h,t%ht%ht%h ,t%ht%ht%h,t%h;t%ht%hx,t%ht%ht%h,t%ht%h@  There is an open door here.t%hxt%h> _t%hEt%ht%h2,t%ht%ht%hnt%h",t%ht%ht%h,t%ht%ht%ht%ht%ht%h]t%ht%ht%h4Bt%hFt%hxt%ht%ht%hxt%hzt%h],t%ht%hlt%ht%h ,t%h @  There is an open door here.t%ht%h _t%ht%ht%hbt%h.t%ht%hnt%hRXt%ht%h,t%h)!t%h"t%hF#t%h $t%h%t%h't%hx(t%h)t%hD+t%h4######### ........# ######$..# .######.# #......?.### .######'###.........S .#>......##......... .#.##.....#......... .#..#..............  .#.......#.......#  t%h!6#.#.##...##......@#  -.####+###......##### †#..........# ########## ###.#..........###.........'.......'............'......... ###.......###........###......... S   ball python (constriction, asleep)  ##.......# #........# #.........  #....)...# #####...## ##########  #.......## ###..##t%h@> 727.4 (46.0)  A ball python comes into view.-t%h>%8.4 (47t%h4Ct%hE* _Found 6 gold pieces.t%hB  ######$..#  #......?.### #.........S >#......... .#......... ..........#.......##......@###......##### †#..........# #...........'............'..........###........   #........#  #....)...# #####...##    t%h,X  ######$..#  #......?.### #.........S >t%h\\ `#......... .#......... ..........#.......##......@###......##### †#..........# #...........'............'..........###........   #........#  #....)...# #####...##   t%h?g t%hh t%hև x _A ball python is nearby!t%h  ######$..#  #......?.### #.........S >#......... .#......... ..........#.......##......@###......##### †#..........# #...........'............'..........###........   #........#  #....)...# #####...##    t%hS K ######$..#  #......?.### #.........S >#......... .#......... ..........#.......##......@###......##### †#..........# #...........'............'..........###........   #........#  #....)...# #####...##   t%h b _A ball python is nearby!t%hu ######### ####.......# ######$..# .# ?.##########'#S...>......#.....##....#.......#...... .#.##...##.......# ##.####+##t%hyA##### ...†...# ########## ###.#...###......... ..''......' #.##..###............# #.........)...# #####...## ##########t%h߀t%h+89.4 (1.0) _t%h-t%hu%h% ######## ##### ......# ######$..# ######.# #......?.####### ######'###.S...## #>......##..## #.##.....#....## #..#.......## #.......#.###u%h7)# #.##...##.......# # #.####+###......##### ..†#..........# ########### ##.#..........###.# .'.'............'.' ##.###........###.# ##.......# #........# #.........u%hb2=30u%h8u%h:u%h ####### ##### ......# ######$..#  .# #......?.###### # #####'###.S...# #. >......##.# #. .##.....#....##. ..#.......#######. .......#.####. u%h .##...##.......# #. .####+###......##### #. .†#..........# ###########. #.#..........###.#. '.'............'.'. #.###.###.#.u%h4u%h &1u%hu%hF  ###### ##### .....# ######$..#  .# #......?.###### ### ####'###.S...# #. ......##.# #. ##.....#u%h6 ....# #. .#.......#######. ......#.####. ##...##.......# #. ####+###......##### #. †#..........# ###########. .#..........###.#. .'....'.'.u%h u%h4 2u%hM u%h!  The helpless ball python fails to defend itself.  You hit the ball python. You punch the ball python.u%h g†u%hG -3.3 (0.9u%hT u%h e _You kill the ball python!u%h u%h u%h} ^ _No target in view!u%hY u%h u%hS H _No target in view!u%h* u%h+ u%h{0 u%h53 H _No target in view!u%hM u%hN u%hO u%hY u%h\ u%h] % _u%h/c u%h&d u%hHg u%h&h u%hi u%hs y#### #####  .......# ######$..#  ######.# #######u%hv  #####'###..†...# # #>##.......# # #.##.....#.............# # #..#.......###### # #.......#.......### # #.##...##.......## u%hv #.####+###......##### #†......## ###########u%h%~ -5.3 (2.0u%h +6.3 (3u%h1 u%hu ` _k - a scroll labelled LINEINOGAFu%h 4u%h u%h u%h+( u%h<   ######### ##### ........# ######@..#  8.3 (2 .######.# ####### .######'###..†...#u%h>  .#>......##.# .#.##.....#......# .#..#.......###### .#.......#.### .#.##...u%hF? .# ##.####+###......##### _You now have 63 gold pieces (gained 6).u%hND u%hF E _Done exploring.v%h0. _Done exploring.v%hJv%hH _No target in view!v%hPv%hR4v%h p _Done exploring.v%hL 4v%h v%hm <v%h v%h/ E _Done exploring.w%hw%h_Where to? (Tab - D:2, ? - help)  D - Dungeon w%hw%h#Athtar the RuffianDraconianHealth: 41/41 ========================Magic: 5/5========================AC: 5Str: 18EV: 11Int: 10SH: 0Dex: 11 ##############XL:  5 Next: 57% Place: Dungeon:2 ........# ######@..#Noise: ---------  Time: 1738.3 (0.0) .######.# #........######-) Nothing wielded .######'###.........†...#Nothing quivered .#>......##.............#Quill .#.##.....#.............# .#..#..............###### .#.......#.......### .#.##...##.......# ##.####+###......##### _You now have 63 gold pieces (gained 6). _Done exploring. _Done exploring. _No target in vw%hi'iew! _Done exploring. _Done exploring.w%h[2 _w%h>w%hP@,w%hEEw%hFw%hG,w%hHw%hbJw%hUK,w%h:Lw%hMw%hNw%h...#54.0 (15.7) w%h #.#######  #.  #.  #. .. w%h## _You climb downwards.  Found a stone staircase leading down.w%hw%h|a _There is a stone staircase leading up here.w%h `w%h  _w%h ,w%h C#######.##.<.>...# #.####### #@# w%hN  #.#  #.. .... ##.#. .###g   goblin (wandering) .#g#w%h 6.0 (2.0)  A goblin comes into view. It is wielding a +0 dagger.w%hZ bgg.w%hFr==7.0 (3 _The goblin shouts!x%h* #######.#  #.<.>...#  #.#  #@# #.# #.. .... ##.#.  x%hM.###  g# .#x%hR #######.#  #.<.>...#  #.#  #@# #.# #.. .... ##.#. .###  g# .# x%hF4x%hwx%h ] _A goblin is nearby!x%h #######.#  #.<.>...#  #.# x%h= #@# #.# #.. .... ##.#.  .###  g# .#x%h  #######.#  #.<.>...#  #.#  #@# x%h6#.# #.. .... ##.#. .###  g# .# x%hux%hTx%hix%h] _A goblin is nearby!x%h#######.#.<.>...######.# .#.....###.#.+ .###g# ..g.--8.0 (1 _x%hx%h *#######.#.<.>..###### #.##......#####.#.+ g###.#.##x%h x%h mg.--9x%h x%ha x%h|y#######.#.<.>..###### # #.###.#..####..@...####g#.+ .### .##  =60 _The goblin is struck by your quills. The goblin completely misses you.y%h  You barely miss the goblin. Your tail-slap misses the goblin.y%h+9 (0.9y%h!y%hC; _The goblin is heavily wounded.You punch the goblin!y%hnIy%h_J)y%h-K!y%hm81.8 _You kill the goblin!y%h _No target in view!y%hg.4y%hC3^ _No target in view!y%hDy%hHy%hy%hH _No target in view!y%h6y%h7,y%hNy%hQy%h% _y%hy%hy%h%,y%hy%hy%hm,y%hdy%hOy%h,y%hy%hy%h,y%hy%hy%hyy%h;y%hy%hXy%hBy%hy%hy%hy%h(,y%hy%h%,y%hy%h  #.#.# #  ##.## ...  #.# y%h S #@# - #.# #.# #.#######.##.#.<.>...##.#.########.#.##.#.###.#..###y%hSYou pick up a book of Misfortune and begin reading...y%hR073.8 (12.0)y%hF-4.8 (13y%h_y%h_ _You add the spells Jinxbite, Enfeeble and Sphinx Sisters to your library.y%h`y%h$2M #.# #######.#######...b............#.#Quill ..b   bat (asleep)..#.#0.0)...bb5.8 (1y%h*l _A bat comes into view.y%hݷ #.# #.# #.# #.# #.# #######.#######  ......b........  #@# #.# #.# #.# #.#  #.#.<.>...#  #.#  #.#.#   y%hH  #.# #.# #.# #.# #.# #######.#######  ......b........  #@# y%htJ #.# #.# #.# #.# #.#.<.>...#  #.# #.#.# y%hN 4y%h:S y%hV Z _A bat is nearby!y%h  You barely miss the bat. The bat hits you but does no damage.y%hw 5=6.7 (0.9y%h y%h \ _The bat is struck by your quills. The bat hits you but does no damage.z%h  You barely miss the bat. Your off-hand punch misses the bat.The bat is moderately wounded.z%h`Ob.7.6z%hz%hVP _The bat barely misses you.z%h4L   ..   #.#   #.#   #.#   #.#   #.#  #######.#######  ......b@........  ########.######   #.#   #.#   #.#   #.#######.#   #.#.<.>...#   #.#.#######   #.#.z%hfC8.6 (1.0z%hz%h: _The bat hits you but does no damage.z%h֯  You closely miss the bat.The bat is moderately wounded.z%h̾ 9.5 (0.9 _The bat is struck by your quills. The bat hits you but does no damage.z%h  You closely miss the bat.The bat is severely wounded.The bat is struck by your quills.z%h3†z%hl)80.4z%hz%hG _You kill the bat!z%h{z%h|z%hz%hHH _No target in view!z%hz%h,z%hz%hH _No target in view!z%h}z%hz%hz%hH _No target in view!z%hz%hh4z%hըz%hz%h} _z%h߳z%hz%hz%hz%hz%hBz%hz%hz%hz%h{,z%hyz%hz%hr,z%hz%hz%hz%hz%hz%h*z%hz%hz%hz%h .# .# .# # ####.###.#  #. z%h- #........ #...###### ##.# #.# #.# #.# #.# .#######.#######z%hNw9.4 (9.0-90.4 (10.0)z%hz%hc _l - a scroll labelled KAIVAA XYOCYIz%hqz%hs4z%htz%hHv,z%hX~z%hz%hz%h+z%hԅBz%h߆z%h,z%h z%hz%hOBz%hRz%h=Bz%hJz%h,z%haz%hvz%hBz%h-z%hhBz%hwz%h,z%h8,z%hޜ,z%hz%hz%h7Bz%hoz%h,z%hʣz%hϤz%hBz%hz%hبz%hܩ,z%hz%h&Bz%h'z%hhz%hm,z%hرz%hɳBz%hz%h,z%hz%hXz%hz%hsXz%hXz%h,z%hz%hz%hJz%hR,z%hqz%hBz%hw,z%hz%ht,z%h z%hABz%h'Bz%hBz%hBz%hz%hBz%h z%hBz%hz%hXz%h        ##   ..   #...##   #...#...@..# 825.4 (35   #...#.####......   #...#.# <..   #...#.# ....   #...#.# !##   #...#.###### #   #............   #............   ###...6.4 (36z%hvO _Found a stone staircase leading up.z%h z%h 4z%h* z%h       ####  )..  #...######.#  #...#....@.# 0.0) #...#.####. #...#.# .<..# #...#.# #.. #...#.# ..!# #...#.######..# #.......# #......# ###..z%hR' A7.4 (1z%h/ ; _Found a dagger.z%h 4z%hM z%h H _No target in view!{%h[J{%h^ {%hB_No target in view!{%hX {%h:_No target in view!{%h _No target in view! _ {%h There is a stone staircase leading up here. _{%h$K ####### .)...#  #...######.#..#  #...#......#..#####  #...#.####.........  #...#.# #..<..#######  #...#.# #.#..........  #...#.# #....@######  #...#.######..#  #.............#  #.............#  ###...######### ##..# #..# #..# #..###{%hf32.4 (53.4 (6{%h$U _m - an emerald potion{%h^ {%hZ` ,{%ha {%hd P  There is a stone staircase leading up here.{%hh {%hi _{%h-k {%hF ~{%h ,{%h {%h  You see here a +0 dagger. _{%ho ,{%h2 {%hѣ {%h {%hu {%h1 {%h$ {%h ,{%h̪ {%h! {%hɭ {%h {%h? {%hS {%hr N ############### #.........)...# #...######.#..# #...#......#..########## #...#.####......@......r #...#.# #..<..########## #...#.# #.#.......... #...#.# #.....###### #...#.######..# #.............#r   rat (asleep) #......{%hܸ J.......# ###...###########..#{%h x 49.4 (16.0)  A rat comes into view.{%h tr.r{%h 6==50.4 (17{%h {%h A _The rat squeaks loudly. You hear a bark! x2{%h3 ?...)...#.#..#..#..########## #......@.....r.  #..<..##########  #.#..  #..... {%hI H  ##..#{%h } ...)...#.#..#..#..########## #......@.....r.  #..<..##########  #.#..  #.....    _A rat is nearby!|%h] ...)...# ...######.#..# ...#......#..# ...#.####.......@....r. ...#.# #..<..#h ...#.# #.#... ...#.# #.....###### .# h   jackal (wandering) .# r   rat  |%h ax A jackal comes into view.|%h*r.h.1.0) _The jackal barks!|%huB )...# ######.#..# #......#..##.####.r.h.##.# #..<..#.##.# #.#. #.# #.....###### |%hMD# # ##..#|%hE|%hF|%hG|%hvM|%h0Orh..gg   hobgoblin (wandering)r   rat|%hP/--2|%hRT|%hV\ _A hobgoblin comes into view.|%hi )...# ######.#..# #......#..# #.####.rh...# #.# #..<..#g# #.# #.#. #.# #.....###### # # ...# #..#|%hlF  The rat is struck by your quills.|%hb|%h) †h.ghh 2 jackals (1 wandering)g  You kill the rat!|%h W9--3|%h|%h* Y _A jackal comes into view.|%hL  )...# ######.#..# #......#..#|%hN  #.####.h.g.# #.# #..<..#h# #.# #.#. #.# #.....###### # # ..#|%hX ,|%hd_ g.h.h=4|%ha |%hsf _The jackal misses you. _You see here a rat corpse.|%h i  You hit the jackal but do no damage.|%h h.  The jackal bites you but does no damage.5.3 (0.9|%h3 S _The jackal barely misses you.|%hT  You closely miss the jackal. Your tail-slap misses the jackal.|%hV (6.2|%hc  _The jackal is struck by your quills. The jackal completely misses you.|%h 8  You hit the jackal.|%h |%h g.   jackal|%h2 1607.1|%h |%h J _You kill the jackal!|%hmd   You closely miss the hobgoblin. You tail-slap the hobgoblin. h. The hobgoblin is moderately wounded.0-8.0 _The hobgoblin hits you.|%hR  You closely miss the hobgoblin.You tail-slap the hobgoblin, but do no damage.|%hv &9|%h |%h d _The hobgoblin is moderately wounded.|%hc  You hit the hobgoblin.  The hobgoblin is severely wounded.9.8|%hf ~ _The hobgoblin is struck by your quills. The hobgoblin barely misses you.|%h$ =  You punch the hobgoblin!|%h |%h Dh.|%h 1=160.7 _You kill the hobgoblin!|%h |%h! o _Your Unarmed Combat skill increases to level 5!|%h|@ )...#.############ |%hB .......@h...#  #..<..##########.#   |%h6)...#.############ .......@h...# |%hv #..<..##########.#   |%h |%hP|%hJ|%h] _A jackal is nearby!}%h/ )...#.############ .......@h...#  #..<..##########.#   }%h8}%h<)...#.############ .......@h...#  #..<..##########.#   }%hk@;}%hH4}%hO}%hS] _A jackal is nearby!}%hj-)...#.############ .......@h...#  #..<..##########.#   }%h /Y}%h()...#.############ .......@h...#  #..<..##########.#   }%h`4}%h}%h] _A jackal is nearby!}%h7  You closely miss the jackal. Your tail-slap misses the jackal.1.6}%h;}%h>> _The jackal bites you but does no damage.}%h? :  You punch the jackal!}%hA }%hF .hh(wandering)You kill the jackal!}%h[ L=22.5}%ha }%hf Y _A jackal comes into view.}%h  )...# .#..# ......#..# .####.†@...# .# #..<..#h# .# #.#. .# #.....###### # # #}%h$ }%h# yh.h}%hf L====3.5 (1.0}%h }%hC ' _The jackal barks!}%h.7 )...# .#..# #..# ####.†.@h.# # #..<..#.# # #.#. # }%h/# #.....###### # # #}%hs1}%h; hh 2 jackals (1 wandering)The jackal bites you but does no damage.=---4}%h5A}%h!EY _A jackal comes into view.}%hDQ  The jackal barks!  You hit the jackal.}%h}%h{.   jackal}%hj3====5.4 (0.9}%h<}%hJ _You kill the jackal!}%hA  You hit the jackal.  The jackal is almost dead.The jackal is struck by your quills.~%h' C.~%h7"e4=---6.3~%h 0` _You kill the jackal!~%h(--- _No target in view!~%h{ _No target in view!~%h 4~%hK^ _No target in view!~%h˳4~%hݴ~%h~%h̷~%h; _~%hn~%h6B~%hD~%h,~%h~%h~%h,~%h~%h~%hj,~%hm~%h~%hr~%h,~%h~%h~%h,~%hx~%hg~%hK~%h.~%hn~%h~%h~%hj~%h~%h,~%h~%h5~%h-,~%h(~%h_~%h~%h,~%h~%h'..<..##########.# .#..............######## .....#########.......... ###..# ##...######## .....# #.............# #....########## #.#.## ###....##  #......@# -79.3 (13.0) #............####### #..............# ~%h9......# #..............[.# #......#.......#  #.# #.####.##.....##  ####.###.####. #...##  #............. #.##  #........###~%hP~%h@-80.3 (14~%h~%hmC _Found a robe.~%h~%h~%h3~%hB~%h~%hn~%h,~%h~%h+~%h`~%h8~%hB~%h~%h;~%h~%h^~%hs,~%ho~%h~%h~%h~%h4~%h~%h]~%h~%h~%hg~%h ~%h? ~%h ~%h2 ~%h~%h~%he~%h~%h~%h*~%h'~%h~%h~%h~%h~~%h~%h!~%h"~%hS#~%h(\  You see here a +0 robe.~%h*~%hk+ _~%h@-~%h-~%h/,~%h0~%h2~%h4,~%h5~%h7~%hH9~%h:~%h:~%h<~%h=~%h>~%h@$ ~%hA)_You now have 74 gold pieces (gained 11).~%hB~%hC~%hXD~%hE~%hG~%hSH~%h I~%hJ~%hL~%hM~%hN~%hO~%hsY~%h([~%h[~%h\~%h_~%ha,~%hHc~%hCe~%hg,~%hh~%h1j~%hk,~%hl~%hm~%ho~%hIp~%hp~%h{r~%ht~%h`u,~%hv~%h^x~%h y~%hy~%h~{~%h|~%h}~%h6~~%h+~%hր~%h~%h,~%h ~%hֆ,~%hŇ~%h?~%h̊,~%h~%h3~%h,~%h~%h~%h,~%h~%hI~%hf..........# ########..# .....#.### .#########....# ## #..#.# ~%h7###### ##...# # ..#...## #..## S# # .......## #..#####.#.... ........###.....@...# ........[...######### .......###.######## ##.....## #......... ...## #.######## # ##.## #.# ~%hS   ball python (constriction, asleep) # #.# #.#  #.# #.#  #.# #..~%hǠ.917.3 (37~%hr,8.3 (38~%ht~%h^ _A ball python comes into view.~%h-5## #..#.# ##...# # .. #..## S# # ... #..#####.#.... ..#.....@...# ..[...######### #~%ha.......###. .....## #.. ..##  # ##.## #.# # #.# #.#  #.# #.#  #.# #..~%h w #..#.# ##...# # . #..## S# # .. #..#####.#.... ~%h .#.....@...# ..[...######### .......###. .....## #.. ..##  ##.## #.# #.#  ~%h q #.#   #.# ~%hw ~%h ~%hE ~%h b _A ball python is nearby!~%h {# #..# #.### #....#  #..#.# ###### ##...# ## #...## #..## #S# ##.....## #..#####.#.......###......@..# .[...#~%h K .......###.# .....## #... ..  ##.## #.# ~%h ~%hح k.SS)~%hk :==9.3 (1.0)~%h ~%hH 5 _The ball python hisses angrily.%heR=  You hit the ball python.%hWE†%hv>5-20.2 (0.9%hz%h}O _You kill the ball python!%hN-%hB%hH _No target in view!%hG4%hL%hOH _No target in view!%h@%h%h%hH%hfH _No target in view!%h%hJ%h0%h %h a_%h ,%h: %hE %h>BYou see here a ball python corpse.%h%h' %h5_%h%h%hF%h%h%h^"%h#%h$%h'%hV)%h[*%h+%h-%h/%h0%h1%h3%h5%h6%h7%h9%h;%h=%h?%hRC%hG%hI%hM,%h)Q%h S%h`U%h'Y%h]%h^%hXa%hd%hh%hj%hAm%h(q%hYu%hWv%hw%hy%h{%h|%h}%h%h%h%hӃ%h%h%hۈ%h%hދ%h̍%hĎ%h%h%h%he%h%ho%hf%h]%h%hl%h(%h3%h%h%h%h%h%h~,%h%h&%hص%h%h%hU%hp%hF%hR%h%h%h%hK%h,%h %h%h[%hh%h%h[%h,%hm%h%h%h%hn%h{%ht%h%hv%h%hv%h%h%h\%hT%h%hy%hR%hI%h%hJ%h%hxB%h%h %h %he,%h%h"%h7%h%h%h%h%hu %h",%hI$%h&,%h&%h(%h*B%h0%hw4 #.....# #.# ##.#### #.#### .. .. ##....# ##. #.######...#..... #.........## .##. .....##.##..# # %h6X####.#.####...# ####..## ##.# #...@.# .#- .........# # ##.#......# # ##...#..# ....#.#.o ..#.......ooo 2 orcs (1 polearm, asleep) .#...##.##.## #.###.# %h5Bx 62.2 (42.0)  2 orcs come into view.%h*CF-3.2 (43%hH%hN9 _Found a stone staircase leading up.%h  #.#  ##.#### #.####  .. .. ##....#  ##. #.######..  #.........## .##.  .....##.##..# #  ####.#.#  ####..## ##.#  #...@.# .#  .........# #  ##.#......#  # ##...#..#  ....#.#.o  %h..#.......o  .#...##.##.##  #.###. # %hU   #.#  ##.#### #.####  .. .. ##....#  ##. #.######..  #.........## .##.  %hY .....##.##..# #  ####.#.#  ####..## ##.#  #...@.# .#  .........# #  ##.#......#  # ##...#..#  ....#.#. ..#.......o  .#...##.##.## #.###. # %hd 4%hah %hm d _There are monsters nearby!%h/   #.#  ##.#### #.####  .. .. ##....#  ##. #.######..  #.........## .##.  .....##.##..# #  ####.#.#  ####..## ##.#  #...@.# .#  .........# #  ##.#......#  # ##...#..#  ....#.#.o %h0  ..#.......o  .#...##.##.##  #.###. # %h,   #.#  ##.#### #.####  .. .. ##....#  %hj ##. #.######..  #.........## .##.  .....##.##..# #  ####.#.#  ####..## ##.#  #...@.# .#  .........# #  ##.#......#  # ##...#..#  ....#.#. ..#.......o  .#...##.##.## #.###. # %h %h %h_ %h- d _There are monsters nearby!%hq##.#### #.####.. .. ##....# ##. #.######...#..... #.........## .##. .....##.##..# # ####.#.####...# ####..## ##.# #.#.....# .# ........@# # ##.# %hr# ##...# #....#.#.o...#......#.#...##.##.###.###. .# # #. ..%hF%h/,%h o<o.5   white impoo 2 orcs (1 polearm)5The orc shouts! x2; You hear a shout! x3%h;===4.2 (1.0)%h%h0\ _A white imp comes into view.%hkS.. .. ##....# ##. #.######...#..... #.........## .##. .....##.##..# # ####.#.####...# ####..## ##.# #.#.....# .# .........## ##.#  ##...#%h-m #....#.#o<...#......o..#.#...##.##.####.###. #.# .#  #. .5. #  ...%h/q%hju%hv%hqy  An orc comes into view. It is wielding a +0 dagger of draining.%h{%h%o%h.oo5.oo 4 orcs (1 polearm)---5%h %hx _An orc comes into view. It is wielding a +0 short sword.%hM%h,Evoke which item? Baubles  a - 3 flux baubles Talismansc - a quill talisman (active)  d - a protean talisman %h[!] read|quaff|evoke[?] describe selected%h%h%h .. .. ##....#Athtar the Ruffian##. #.######...#.....Draconian#.........## .##.Health: 41/41 ========================.....##.##..# #Magic: 5/5========================####.#.####...#AC: 5Str: 18####..## ##.#EV: 11Int: 10#.#.....#.#SH: 0Dex: 11%h.........###XL:  5 Next: 65% Place: Dungeon:3##.#.....@#Noise: ---------  Time: 1965.2 (0.0)# ##...#.o#-) Nothing wielded#....#.#o<Nothing quivered...#.......ooQuill #.#...##.##.####.###. #5# .#5   white imp#. ... #oooo 4 orcs (1 polearm)... _There are monsters nearby! _There are monsters nearby!The orc shouts! x2; You hear a shout! x3 _A white imp comes into view.An orc comes into view. It is wielding a +0 dagger of draining. _An orc comes into view. It is wielding a +0 short sword.%h  You crush the flux bauble in your hand and feel its energy flooding your body.  Your quills recede back into your body.%h%hQ%hZ%hpo.oo.5.%h38/386=6.2 (1Nothing wieldedFlux %h%hkS _Your body destabilises. The orc closely misses you.%h%hK   You hit the orc. The orc begins to glow. You tail-slap the orc.  The orc is heavily wounded.<5.oo..m, 1 contam)7.1 (0.9%hN T _The orc closely misses you. x2%hz%  You hit the orc. The orc glows dangerously bright.  The orc is heavily wounded.  The orc hits you from afar with a +0 trident.5.oo. heavy contam)7-8.0%h# %h$%h%%_The orc misses you.%hY%hp %hq %hur"You barely miss the orc.%hs%hxc8=9%ha{ %h:|%h}7_The orc is heavily wounded.%h}%h:  You hit the orc but do no damage.The orc shudders as magic cascades through it!%h@V  You kill the orc!%hF5.oo. 3 orcs (1 polearm)%hgk9/39=69.8%hm%htj _The orc completely misses you.%hwu%h} o.  You barely miss the white imp. The orc misses you.%hv~)70.7%h%h3@ _The white imp hits you but does no damage.%hY  You hit the white imp. The white imp begins to glow.%h<%h  o.(contam)  The white imp is lightly wounded.  The orc hits you from afar with a +0 trident!%h+ b1-----=1.6%hX%h,W _The white imp closely misses you.%hȘ heavy contam)  You hit the white imp. The white imp glows dangerously bright.  The white imp is lightly wounded.  The orc closely misses you. The orc hits you but does no damage.2------2.5%hiO _The white imp misses you.%h Y  You completely miss the white imp.%h] The white imp is lightly wounded.  The orc misses you. The orc barely misses you.%h_" W  The white imp gestures at you.%h]# %hk 26---=3.4%h %hV misses you. The orc barely misses you.  The white imp gestures at you. _The puff of frost hits you.  You barely miss the white imp.  The white imp is lightly wounded.  The orc barely misses you. The orc closely misses you.%h 0-4.3%h %h@ Z _The white imp completely misses you.%h _The white imp completely misses you.  You barely miss the white imp.tail-slap the white imp, %hu but do no damage.misses you. The orc bar  The white imp summons a swarm of flies.%h & %h b*The white imp gestures at you.%h1 hp=5.2%h} %h % %h _The puff of frost misses you.You hit the white imp.  The white imp shudders as magic cascades through it.%h  You kill the white imp!The orc hits you but does no damage. You feel drained.%h o.ooo 3 orcs (1 polearm)%h 7---72-6.1 _The orc barely misses you.%h %hk  %h5 [_Your life force feels restored.%hh m, 1 contam)You hit the orc. The orc begins to glow.  The orc is lightly wounded.-%h !7.0%h %hj _The orc misses you. The orc closely misses you. The orc barely misses you.%hZ  heavy contam)You hit the orc. The orc glows dangerously bright.9%hf \ _The orc is severely wounded.%h k  You hit the orc.  The orc shudders as magic cascades through it!%hE# ) 2 orcs (1 polearm)You kill the orc!The orc barely misses you. The orc hits you but does no damage.%hV9 P: 27/38 (39)=38.8Drain%h5A g _You feel drained.%h %hl o.  You barely miss the orc.%hT D=9.7%h) %h C _The orc hits you from afar with a +0 trident.%h m, 1 contam)You hit the orc but do no damage. The orc begins to glow.  The orc hits you with a +0 dagger of draining.%h% q25/37-80.6%h# %h.& _You feel drained. The orc barely misses you.%h   heavy contam)You hit the orc but do no damage. The orc glows dangerously bright.1.5 _Your tail-slap misses the orc. The orc barely misses you. The orc misses you.%h=b  You hit the orc but do no damage.The orc shudders as magic cascades through it!! )   orc (polearm)You kill the orc!%h J-52.4%h %hI _The orc misses you.%hr  .. ..   ##. #.##  #... .##.  ..... #  ####.#  ####..## ##.#  #.#.....# .#  .........## #  ##.#.....p# # ##...#).# #....#.#o<  ...#.........  #.#...##.##.###   #.# .#  #. ... #  ...%h>1 .. ..   ##. #.##  #... .##.  ..... #  ####.#  %h@s####..## ##.#  #.#.....# .#  .........## #  ##.#.....p# # ##...#).# #....#.#o<  ...#.........  #.#...##.##.###  #.# .#  #. ... # ... %h}G%hH%hN%hHQ[ _An orc is nearby!%hC .. ..   ##. #.##  #... .##.  ..... #  ####.#  ####..## ##.#  #.#.....# .#  .........## #  ##.#.....p# # ##...#).# #....#.#o<  ...#.........  #.#...##.##.###   #.# .#  #. ... #  ...%ht .. ..   ##. #.##  #... .##.  ..... #  ####.#  ####..## ##.#  #.#.....# .#  .........## #  ##.#.....p# # ##...#).# #....#.#o<  ...#.........  %h?#.#...##.##.###  #.# .#  #. ... # ... %h4%h%h[ _An orc is nearby!%hh ##. #.######...#..... #.........## .##. .....##.##..# # ####.#.####...# ####..## ##.# #.#.....# .# .........## ##.#  ##...#) #....#.#o<..#...#..........##.#...##.##.#####.###. #.# .# #. ... .#  ... ##.%hQ %hQ -3.4 (1.0%h= %hz T _The orc completely misses you.%hs  m, contam)You hit the orc. The orc begins to glow.  The orc is heavily wounded.%h I64.3 (0.9%hj _The orc completely misses you.%hv   heavy contam)You hit the orc. The orc glows dangerously bright.  The orc is severely wounded.5.2 _The orc misses you.%h  You barely miss the orc. You tail-slap the orc.  The orc is almost dead.6.1%hQ%hsT _The orc completely misses you.%h95  You hit the orc.%hqD)%h3067.0%h8%hF;G _You kill the orc!%hˍ4%h%hH _No target in view!%h%h.%h%hH _No target in view!%he%h%h:%hH _No target in view!%hY%h%h%h"H _No target in view!%hl4%hМ%hH _No target in view!%h &4%hY.V _No target in view!%h27=%h%hB%h&%h;%h%hk8==%h%h,%h%h,%h%h%hV9=%h %h'%h%h%h,%hY b30=1==2=3=%h~ 4==5=6=%hP g-g   hobgoblin (wandering) _You start resting.%h x2022.0 (35.0)-3.0 (36%h0 %h \ _A hobgoblin comes into view.%h r ##.   #.. .##.  .... #  ####.  ####..## ##.#  #.#.....# .#  .........## #  ##.#..g...## # ##...#)p# #....#.#)<..#  ...#..........#  #.#...##.##.####  #.###. #.# .#  #. ... .#  ... #  #.%h-S  ##.   #.. .##.  .... #  ####.  ####..## ##.#  %hU #.#.....# .#  .........## #  ##.#..g...## # ##...#)p# #....#.#)<..#  %hW ...#..........#  #.#...##.##.####  #.###. #.# .# #. ... .#  ... # #. %hj 4%hq v _A hobgoblin is nearby!%h- r ##.   #.. .##.  .... #  ####.  ####..## ##.#  #.#.....# .#  .........## #  ##.#..g...## # ##...#)p# #....#.#)<..#  ...#..........#  #.#...##.##.####  #.###. #.# .#  #. ... .#  ... #  #.%hS  ##.   #.. .##.  .... #  ####.  ####..## ##.#  #.#.....# .#  .........## #  ##.#..g...## # ##...#)p# #....#.#)<..#  ...#..........#  #.#...##.##.####  #.###. #.# .# #. ... .#  ... # #. %h 4%hV %h ` _A hobgoblin is nearby!%h ##.   #.. .##.  .... #  ####.  ####..## ##.#  #.#.....# .#  .........## #  ##.#..g...## # ##...#)p# #....#.#)<..#  ...#..........#  #.#...##.##.####  %h#.###. #.# .#  #. ... .#  ... #  #.%h ##.   #.. .##.  .... #  ####.  ####..## ##.#  #.#.....# .#  .........## #  ##.#..g...## # ##...#)p# #....#.#)<..#  ...#..........#  #.#...##.##.####  #.###. #.# .# #. ... .#  ... # #. %hBv _A hobgoblin is nearby!%h1%h^] ##. #.######...#.....%h0y #.........## .##.%h .....##.##..# # ####.#.####...# ####..## ##.# #.#.....# .# .## # ##.#..g...##%hs # ##...#p.#%h3 #....#.#)<..# ...#..........# #.#...##.##.#### #.###. #.# .# #. ... .# ... # #.#%h%h.%h3 p====4.0 (1.0)%h %h9 %h_The hobgoblin shouts! %h _Items here: ))) †.%h %hI %h ^ _No target in view!%hL  _No target in view!%hY J%h H _No target in view!%h3 %h %h %h( %h^ %h % _%h2 ,%hԂ %h g----5g   hobgoblin%hÈ ;----%h %h  _The hobgoblin shouts! _Items here: ))) †.No target in view! __A hobgoblin is nearby!%h  (contam)You hit the hobgoblin. The hobgoblin begins to glow.  %hD You tail-slap the hobgoblin.7===9 (0.9%h %h! ] _The hobgoblin is almost dead.%hb  You barely miss the hobgoblin.The hobgoblin is almost dead.%h V6-6.8%h%hV- _The hobgoblin hits you.%h=;  You hit the hobgoblin.%hCC$%hQ[J-77.7%h|a%hddM _You kill the hobgoblin!%h4%hd%hH _No target in view!%h%%hd'%h+%h=.H _No target in view!%h4%hޫ%hH _No target in view!%h%h4%h ; _%h@7=%h1 _HP restored.%h4%h|%h  You now have 84 gold pieces (gained 10).%he _You see here a hobgoblin corpse.%h4%hy %hk}  Items here: ))) †.%h2%hYA= _%h%hr%h*,%hO%hj}  Things that are here:  a +0 trident; an orc corpse%hg!%h7" _%h#%h$%h|&,%h'%hg*%h-,,%he-%h/%h1,%h2%h}4%hq6,%h7%h:%h=,%h?%hD%hF,%hH%hJ%h1M,%hN%hR%hUV,%hZ%h\%h^,%h`%hc%h}f,%h'h%hk%hm,%hPo%h9q%haw%hy%hy,%hz%h={%h{%h|,%h%hu,%h=%h%ḧ́,%h%h%hŇ,%h%hd%h4%h,%hۋ%h,%h%h%h{%hh,%h?%hZ%hֵB%h,%h߹,%h˺%h&%h%h%h%h,%h%h%h,%hx%hl%h,%h%h%h,%h%h%h,%h%h,%h%hW%h,%h%h%h,%h%h%ht%hP,%h4%h,%h%ha%h`%h:,%h%h%h,%hF%ht%hN,%h%h%h,%h %hu,%hD%hN%h,%h%h %h> %h  ,%h %h %h %hX %h. %h ,%h %h %h ,%h %h %hQ ,%h6 %h %h ,%h %h %hk ,%h= %h %h?% ............###.........########. ............[...######### ####.. ....#.......###.############..... ###.##.....## #...........##.#... ###.###...## #.#########.##.#... ....# ##.## # #.##.#... ##### #.# #.# ....#...%hR& .# #.#########..####.##.# #.p................-#.........########..####.#########..# #..# #.# #..# #..# #.. #..# #..# #.# #..# #..# #.# K   kobold (asleep)# #..# #.#...K#... ....#.## ##.#%h) 094.7 (67.0)%h(2 dKK.%h[3 F-5.7 (68%hE: %hB u _A kobold comes into view. It is wielding a +0 dagger.%hdn [... #. #. #. ##.## #.#  #.# #.# #. #.# #.#########.. #.# #.p................ #.........########.. ########..# #..#  #..# #..#  #..# #..#  #..# #..#  #.K. #..#  .... #...  #.## %h' C[... #. #. #. ##.## #.# %h I #.# #.# #. #.# #.#########.. #.# #.p................ #.........########.. ########..# #..#  #..# #..#  #..# #..#  #..# #..#  #.K. #..#  .... #...  #.## %hm %h %h %hF" ] _A kobold is nearby!%h %ht [...%h  #. #. #. ##.## #.#  #.# #.# #. #.# #.#########.. #.# #.p................ #.........########.. ########..# #..#  #..# #..#  #..# #..#  #..# #..#  #.K. #..#  .... #...  #.## %h3[... #. #. #. ##.## #.#  #.# #.# #. #.# #.#########.. #.# #.p................ #.........########.. ########..# #..#  #..# #..#  #..# #..#  #..# #..#  #.K. #..#  .... #...  #.##  _A kobold is nearby!%hp[...######### ####.#######... ###.##.....## #...........##.##...## #.######### ....# ##.## #.# ##### #.# .. #########..####.#######.........................p########..####.########..# #..#  .#K..... ....### ##.# # K.6.7 (1.0) _%h#######... ###.##.....## #...........##.##...## #.######### ....# ##.## #.# ##### #.# .. #########..####.#######..........................########..####.########.p# #..#  .#K.... ....### ##.#..### #  %hJ:K.%h&7%h%h*%hY>###.##.....## #...........##.##...## #.######### ....# ##.## #.# ##### #.# .. #########..####.######..................%hb[........########..####.########..# #..#  .K#.... ....##...### ##.#..### # ##  .#...%ha%hd.=8%hf%hhW _The kobold completely misses you.%h  (contam)You hit the kobold. The kobold begins to glow.  %hGxThe kobold is moderately wounded.9.6 (0.9%h%hL _The kobold misses you.%hW  heavy contam)You hit the kobold. The kobold glows dangerously bright.  The kobold is severely wounded.%h_Y *100.5%h] %h` = _The kobold hits you but does no damage.%h   You barely miss the kobold.The kobold is severely wounded.1.4 _The kobold hits you but does no damage.%hq  You hit the kobold but do no damage.The kobold shudders as magic cascades through it!!%hv f)%h 88-2.3%h ` _You kill the kobold!%hw %hE 8-%h %h H _No target in view!%h)i 4%hl %ho H _No target in view!%h 4%h %h H _No target in view!%h l 4%hm %hr Q _%h(u %h "  Things that are here:  a +0 dagger; a kobold corpse _%h %h  #...########..## ########..# #..#  #..# #..#  #.)# #..# #####..## #..# .... #######...# #..# #### ..........# #...  ######...# #.## ...### ##### ####.#  .>...#  ####### #555 2 ufetubi (asleep) ##5 ###...#%h } 10.3 (8.0  2 ufetubi come into view.5555.===1.3 (9 _The ufetubus shouts! x2%h  #..#  #..# #..#  #.)# #..# #..## #..#  ..# #..#  ..# #...  %hk######...# #.##  #.p...###  #.#####  #. .>...# #5 #. #5 # #. ..%hU  #..#  #..# #..#  #.)# #..# #..## #..#  %hX..# #..#  ..# #...  ######...# #.##  #.p...###  #.#####  #.>...# #5 #. #5 #. ..%hg`4%hh%hkd _There are monsters nearby!%h ########..# #.. #..# #..# #.)# #..# ##### #..## #..# .....#######...# #..# #####%h ..........# #... ######...# #.## #.....###  #p##### #####.# #.# <.>...# #5# ####### #.#  #5# ## #.# .### ... ...# #.# )#.+%h^5.5.---2.3 (1 _%h%hL%h %h` %h  5.5.rr   ratYou closely miss the ufetubus. The ufetubus closely misses you. x2  A rat comes into view.The ufetubus slips past you! The ufetubus barely misses you.%h- W=--3.2 (0.9%h %h N _The ufetubus misses you.%h W  You hit the ufetubus. The ufetubus begins to glow.%h E  The ufetubus is lightly wounded.%h2" 5.r(1 contam).%h# W4--4.1%h& %hC) p _The ufetubus completely misses you. The ufetubus hits you.%h The ufetubus is lightly wounded. _The ufetubus completely misses you. The ufetubus hits you.  You closely miss the ufetubus.You tail-slap the ufetubus, but do no damage.  barely misses you. The ufetubus completely misses you.%hJ r.  The ufetubus hits you. The ufetubus closely misses you.%h b3---5.0%h %h} _The ufetubus barely misses you. The ufetubus closely misses you.%hM )The ufetubus hits you. The ufetubus closely misses you. _The ufetubus barely misses you. The ufetubus closely misses you.You barely miss the ufetubus.  The ufetubus is lightly wounded.  The ufetubus closely misses you. x2; The ufetubus hits you.  closely misses you. The ufetubus%hN _1--9%h R %h0T U _The ufetubus barely misses you.%h c  You closely miss the ufetubus.%h ' r.  The ufetubus is lightly wounded.  The ufetubus closely misses you. The ufetubus misses you.The ufetubus hits you but does no damage.%h (6.8%h[ %h8 V _The ufetubus closely misses you.%hG:closely misses you.You hit the ufetubus. The ufetubus glows dangerously bright.  The ufetubus is heavily wounded.ompletely  %h;<3 r. heavy contam)  The ufetubus hits you but does no damage.  The ufetubus misses you. The ufetubus hits you. The ufetubus barely misses you.%h=f0--7.8 (1.0%hiB%hEV _The ufetubus closely misses you.%hu  You hit the ufetubus.  The ufetubus shudders as magic cascades through it!%h$ .   ufetubus  You kill the ufetubus!The ufetubus hits you but does no damage.%hd1=828.7 (0.9%hU%hN _The ufetubus misses you.%h@q  (contam)  You hit the ufetubus. The ufetubus begins to glow. You tail-slap the ufetubus.  The ufetubus is heavily wounded.The ufetubus closely misses you. The ufetubus misses you.%h8X28--9.6%h%hye _The ufetubus hits you. The ufetubus misses you.%h  heavy contam)  You hit the ufetubus. The ufetubus glows dangerously bright.  The ufetubus is severely wounded.26----20.5 _The ufetubus hits you. The ufetubus misses you.%h1   #..#  #.)# #..##    .#  ######...#  #.....###  #p#####  #5# <.>...# #r# #.# ##.# #.# ... #.# )#.+%hlc   #..#  #.)# #..##    .#  ######...#  #.....###  #p#####  #5# <.>...# #r#%hn #.##.# #.# ... #.# )#.+%ht%h~v%hC%h-d _There are monsters nearby!%h 1   #..#  #.)# #..##    .#  ######...#  #.....###  #p#####  #5# <.>...# #r# #.# ##.# #.# ... #.# )#.+%h   #..#  #.)# #..##    .#  ######...#  #.....###  #p#####  #5# <.>...# #r# #.##.# #.# ... #.# )#.+ _There are monsters nearby!%h:  You hit the ufetubus.%h%hr.r   rat%h?s27/38 (40=-61.4%hI%hLML _You kill the ufetubus!%h-  You barely miss the rat. Your tail-slap misses the rat.%h(2.3%h %hLP _The rat barely misses you.%h0x8=3.2%h6%h: _You barely miss the rat. The rat barely misses you.%hf@ (contam)%hмwYou hit the rat but do no damage. The rat begins to glow.4.1%h%hP _The rat barely misses you.%hMC(  heavy contam)You hit the rat. The rat glows dangerously bright.  The rat is heavily wounded.5.0%hNT _The rat completely misses you.%h=  You hit the rat.%hD*.%hI*.79%hD.%h0G _You kill the rat!%h;;g%h?9=%hC,%hND%hF%hG%hI%h^L%hM%hOf30=%hQ%h&S%hS%hBU%hW%h[%h^%h^%h`%hc%h'gL1=%hXi%hxl%h1q%h%r%h^t%hu%hv%hy%h}%h~%h%hH%h=b2==%h%h,%h%hÎ%h^%h_%h,%hh%hW%hV3=%h%h;%hN%h%h%h3B%hL4=%h,%hB%h%h%hB%hM%he,%hH5==%h%h=,%h%hj%hM%h%h%h%h%h%hV6=%h%h+%hF%h%h%ha%h%h`%h%h%h)%h`E7=%h%h E8==%h# ,%h %h %h%h%h,%hH%h%h%h,%h%hP=%h%h%h],%h'%hc%h,%h%h %h!,%h"%h#%h@%%h&,%h'%h(%hU)%hl*%h+%h,,%h`.$ %h&/)_You now have 99 gold pieces (gained 15).%h/4%hC1%h2%h3%h4,%h5%hy7B%h8%h}:,%hB;%h<%h=,%h>%h?%h@%h}A,%hB%h]D,%h$E%hE%hF,%hG%hH%hJ%hJ,%hK%hL%hxM,%hN%hO,%hP%hnQ%hS%hS,%h)U%hcV%h(W,%hX%hY,%hZ%hc[%h\%hT],%h_%h.#.####### #.##.#  .#.##.##.#  .#.#######.##.######## .#..### #................ .# #.###.##.######## )#.+ ### #.##......... #.### #.########### #.#.# #.# -  #.. ....(w.  ### ########  w   ribbon worm (asleep)  86.9 (61.0)  A ribbon worm comes into view.w.w%hF-7.9 (62%h; _Found 5 stones.%hoH #.##.#  #.##.#  #####.##.  #.........  #.###.##. )#.+ ### #.##..  #.### #.#  #.# #.#  #.# #p# %h^ #.. #.....w..  ### ######### %hkF #.##.#  #.##.#  #####.##.  #.........  #.###.##. )#.+ ### #.##..  #.### #.#  #.# #.#  #.# #p# %h|m3 #.. #.....w..  ### #########   %hQs4%hZt%hNwb _A ribbon worm is nearby!%h#.# #.##.# #.######.##.######## #..### #................ ....# #.###.##.######## %h^ )##)#.+ ### #.##.........  #.### #.###########  #.# #.#  #.# #.#########.. #.p...w...  ### #########%h#%hF%88.9 (1.0) _%h'%h)%h.# #.##.# .## #####.##.# ..### #...... %h'# #.###.##.# )#.+ ### #.##. #.### #.# #.# #.# #.# #.# #.. #..p..w...# ### #.#%hKw(9%hyhy# #.##.# ## #####.##.# ### #. # #.###.##.# )#.+ ### #.##. .### #.# .# #.# .# #.# .. #...pw(...#  #.# (catching breath) %h\j  %hzuThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h. 8 90Held Drain%h0 %h%h_You are caught in a web! %h<_There is a web here.%h %h%h %h %h3%hv@_You are caught in a web!%h\P %h^H_You are caught in a web!%he4%h%hN _You are caught in a web!%hY4%h_%h$cN _You are caught in a web!%h4%hv%hQN _You are caught in a web!%h]%h7_%hb%hd&You are caught in a web!%h4%hI%h%h\a%he%h"g%h;h%h[       )#.+ ###     #.# #.#########  #...pw(...#  #########.# %h3       )#.+ ###     #.# #.#########  #...pw(...#  #########.#   %h<=4%h C%hFPA ribbon worm is nearby!%hc       )#.+ ###   %h2  #.# #.#########  #...pw(...#  #########.# %hu.        )#.+ ### %h/     #.# #.#########  #...pw(...#  #########.#   %h2 %h3 %hV7 %h: PA ribbon worm is nearby!%h }A ribbon worm is nearby!  You struggle to detach yourself from the web.%h ]6--=1%h %hp" 0 _The ribbon worm bites you.%h7=-16 2Drain%hN%hm _The web tears apart. The ribbon worm barely misses you.%hU  contam, catching breath)  You hit the ribbon worm. The ribbon worm begins to glow.  You tail-slap the ribbon worm.3.8 (0.9 _The ribbon worm is lightly wounded.%h6  heavy contam)  You hit the ribbon worm.  %hThe ribbon worm glows dangerously bright.  The ribbon worm is moderately wounded.4.7%hL%hC _The ribbon worm bites you but does no damage.%h_  You hit the ribbon worm.  The ribbon worm shudders as magic cascades through it!. %h*T=9-5.6%h%hDO _You kill the ribbon worm!%h #.##.#  #####.##.# ### #. %h# #.###.##.# #.+ ### #.##. ### #.# # #.# # #.#  #....p(...# %h\ #.# %h%hLm8=-6.6 (1.0%h%hOF#.##.#  #####.##.#  #. # #.###.##.# .+ ### #.##.  #.#  #.#  #.#  %hS#.....p...#  #.# %hU<7%hX%h'[L _You see here 5 stones.%hu^#.##.# #####.##.#  #. # #.###.##.# + ### #.##.%h  #.# #.# #.# #.....(p..# #.# #%ht%hn-8 _%h%hG #.##.# #####.##.#  #. %h*I a #.###.##.#  ### #.##.  #.# #.# #.# #.....(.p.# #.# r# %hJ .##.#r   rat (asleep)%hU e  A rat comes into view.%hKX {r.r%hY E====9%h_ %hNa - _The rat squeaks loudly.%h #.##.# #####.##.# #. #.###.##.#%h  ### #.##. #.# #.# #.# #.....(..p# #r# #.# #.# .#.# # %h ==---200%h %h I _The rat misses you.%hO %hP :---%hT %hW %h5          ###     %h #.# #.######### #.....(..p# #########r# #.# #.# .#. # #%hp         ###     #.#%hq\ #.######### #.....(..p# #########r# #.# #.# .#. # # %hv4%h{%hsZ _A rat is nearby!%h׫         ###     #.# #.######### #.....(..p# #########r# #.# #.# .#. # #%hJ)         ###     #.# #.######### #.....(..p# #########r#%hKJ #.# #.# .#. # # %hO4%hMS%h2UZ _A rat is nearby!%h %  %hV?You hit the rat. The rat begins to glow. You tail-slap the rat.%h2.%h%6901.5 (0.9%h+%h-G _You kill the rat!%hXm %h ##)#.+ ### #.##.........#.### #.############.# #.#  #.# #.##########.. #.....(...# # #### ###.# .# .. #.##.#.# #.#####.#....### #.....p......#........- #######.#...#### #.##.## #.# .# #.# . #.# ###..###13.5 (12.0)-4.5 (13 _n - a %h (puce potion%h  4%h %h %h n%h ,%hp %h] %hF B%h %h ,%hT! %h2# ,%hi$ %h% %hT( ,%h<) %h** %h+ ,%h- %h:. %hD/ %h)0 ,%hK1 %h{2 %h_3 ,%hn6 %h7 ,%h8 %h: %h= ,%h= %h\? %ho@ ,%hgA %hC %hD ,%h5E %hF %hH ,%hH %hJ %hXN ,%h)O %hP %hR ,%hR %hVT %hU ,%h`V %hyW %hvY ,%h=Z %hx[ %h\ %h] %hK^ %h_ %h*` %h` %ha %h~b %hc %hd %h{e %hrh  Things that are here:  a +0 dagger; a goblin skeleton%hEj %hk _%hk %hl %h9n ,%ho %hp %hHv  #.# #.##.## #.#######.# #.##.# #.#.<.>...# #.##.# #.#.####### #.##.# #.#.# #.##. %h(w |#.#.## #####.##.###.#..### ##...............##.._#.###.##.######)#p'..5.### #.##... #.####.._# #.######.# ## #.#.########## #.######..........# #.....(##########.# ####### 5   crimson imp (wand, asleep).##.##########..........%he} 37.5 (2  You open the door.  A crimson imp comes into view. It is carrying a wand of flame.The crimson imp shouts!%h 5§_5)%h 6===8.5 (24%h' S__%hϦ _The crimson imp blinks!  Found 8 stones. _Found a burning altar of Makhleb and a radiant altar of Vehumet.%h _You miss the crimson imp. Your tail-slap misses the crimson imp.%hK__%hv:_%hx24----------9.4 (0.9)%hd.__ _The crimson imp zaps a wand. The puff of flame hits you!%h T (_%h , contam)You hit the crimson imp. The crimson imp begins to glow.  The crimson imp is moderately wounded.--40.3%hh ;_%h Y _The crimson imp closely misses you.%h _ heavy contam) _The crimson imp closely misses you.  You hit the crimson imp.  %h.glows dangerously bright.  You tail-slap the crimson imp, but do no damage.  The crimson imp shouts, "Fly, thou erky onion-eyed codpiece!"-1.2%h:_%hB _The crimson imp hits you but does no damage.%h x__ misshapen)%h?The crimson imp shouts, "Fly, thou erky onion-eyed codpiece!" _hits you but does no damage.hit the crimson imp  The crimson imp shudders as magic cascades through it.  The crimson imp twists and deforms. You tail-slap the crimson imp.  The crimson imp is heavily wounded.5---------2.2 (1.0%ha&__ _The crimson imp completely misses you.%hb! __You barely miss the crimson imp. Your tail-slap misses the crimson imp.The crimson imp is heavily wounded.%h-3.1 (0.9%h9_%hB _The crimson imp hits you but does no damage.%h _You closely miss the crimson imp.You tail-slap the crimson imp, but do no damage.The crimson imp is heavily wounded.4.0__ _The crimson imp hits you but does no damage.%hƄ  You closely miss the crimson imp.9%h_ _The crimson imp is moderately wounded.%h  You barely miss the crimson imp.The crimson imp is moderately wounded.6=5.8__ _The crimson imp completely misses you.%hg/ _You closely miss the crimson imp. You tail-slap the crimson imp.  The crimson imp is moderately wounded.6.8 (1.0%h_ _The crimson imp closely misses you.%h  You miss the crimson imp.The crimson imp is moderately wounded.7%h:_%hY _The crimson imp closely misses you.%hR' %hT5_ You miss the crimson imp. Your tail-slap misses the crimson imp.The crimson imp is moderately wounded.4-%h&8.7 (0.9%h z__ _The crimson imp hits you.%hf  You closely miss the crimson imp.The crimson imp is lightly wounded.9.6%hS__%hY _The crimson imp closely misses you.%h  You hit the crimson imp. The crimson imp begins to glow.  The crimson imp is heavily wounded.%h|§5_ , contam, misshapen)%h_5-50.5%h`:_%h[- _The crimson imp blinks!%h#.# #.##.##.#.# #.##.# #.#.<.>...# #.##.# #.#.# #.##.# #.#.# #.##.# #.#.## ######.##.##.#..### .##.%hKh#.....§##.._#.###.##.#####)#.p..5.### #.##.#.####.._# #.##.# .## #.# #.########## #.##..........# #.....(.#.# ##.##.##.......%h<___**_%hӺ...._16-----=1.5 (1.0_%h _ _The crimson imp zaps a wand. The puff of flame hits you! _There is an open door here.%ht _You are too injured to fight recklessly!%h{# h__%h9% S__%h, ^ _You are too injured to fight recklessly!%hKz_ _You are too injured to fight recklessly!%h. #.# #.##.##.#.# #.##.# #.#.<.>...# #.##.# #.#.# #.##.# #.#.# #.##.# #.#.## #######.##.##.#..### #.##.#......##.._#.###.##.#####)#.'p.5.### #.##.#.####.._# #.##.# #.## #.# #.########## #.##.# #.....(.#.# ##.# ##.##.%h2 X5(_%h 4 6--2 _%h; ;_%h> %h 5_heavy contam, miss…)_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the crimson imp.  The crimson imp glows dangerously bright.  The crimson imp is moderately wounded.=-3.4 (0.9%h" B _The crimson imp hits you but does no damage.%h{  You hit the crimson imp.  The crimson imp shudders as magic cascades through it!%hi_/._%h#.##.##.#### Athtar the Ruffian#.#######.# #.##.#Draconian%h#.#.<.>...# #.##.#Health: 17/41 =========---------------#.#.####### #.##.#Magic: 5/5========================#.#.##.##.#AC: 5Str: 18#.#.## #######.##.#### EV: 17Int: 10#.#..### #.##............ SH: 0Dex: 11#......##.._#.###.##.#### XL:  5 Next: 117% Place: Dungeon:3%h7####)#.'p/(.### #.##..... Noise: ---------  Time: 2254.3 (0.9)#.####.._# #.####### -) Nothing wielded#.# #.## #.#Nothing quivered#.########## #.####### Flux #..........# #.....(..##########.# ######### #.## #.########### #............ The crimson imp is moderately wounded. _The crimson imp hits you but does no damage.  You hit the crimson imp.  The crimson imp shudders as magic cascades through it! _You kill the crimson imp!Your life force feels restored.%h+-You hit the crimson imp.  shudders as magic cascades through it! _You kill the crimson imp!Your life force feels restored.  Your Shapeshifting skill increases to level 5!You have reached level 6!%h!/  --more--%h,!20/48=6/666 9% __ _Your scales feel tougher.%hB #.# #.##.##.#.# #.##.# #.#.<.>...# #.##.# #.#.# #.##.# #.#.# #.##.# #.#.## #######.##.##.#..#####.##.%h x#......##.._#.###.##.#####)#.'.p(.### #.##.#.####.._# #.##.# ##.## #.# #.########## #.##.# #.....(.#.# #.#.# #.#.#.#.#%he 9_%h 45.3 (1.0 _%h :_%h$ K__%hA W1=6.3 (2%hc K__%hܴ - _o - a wand of flame (1)%h?%h%h%h,%hsB%hr%hj2=%h"%h%h¸%h%h%h%h%hW%hX%h[%h*3=%h,%h(%h,%h4=%hmB%h,%h %hx5=%hB%hB%h6=%h7=%hB%hn%h%h%hT8=%h%h %h %h %h %h%h%h?%h3L9=%h%h%h%h%h%hr%h^%hb%hG%h2 %h#k30=%h%%h>(%h)%h)%h,%hS-%h2.%h1b1=%h5%h8%hT9%hJ:%h<%hW=%h=>%hBA%hTB%hFC%hM02=%hN%hP%hQL3=%hR%hS%hT,%hKV%hOW%h*X%h=Yj4=%h5Z%ha\%h`],%h`,%hbq35=%hr%ht,%hru%hjw,%hEx%hfzb6=%hS{%hM},%h)~%hB%h#,%h%hp7=%h,%hM%hǕ8=%h,%h>%hU,%hx%h%h%h%h%hV9=%h%hK%h,%h%h%h%h,%hR%h<%hsM40=%h%h%hF21=%h}%h%h%h9%hT%h|%h%hL2=%h%h~%h,%h%hB%h%hV3=%h%h%h%h%h%h%h%h%h%h%ha%hJL4=%h'%hv%hK%h&%hy%hO%h)%hY%hBV5=%h%hF%h%hh%h%hn%hI%hX%h-%h%h%hL6=%hi%h%h%hw%h%h%h%hZ%h/%h%hF%h-V7=%h %hb%h7%h%h%h,%hN  _ _You start resting.%hv_351.3 (95.0)_%hZ8=2.3 (96%hA__%h[" _HP restored.%h#4%h~%h%hX%h,%h%h%h,%h%h,%h>%hܷP=%h|@  There is an open door here.%h%h _%hĽ%hԾ%h,%hf%h4%h,%h%h%h%hk%h@%h%ho%hI%h"%h%h%hu%hM%h7%h%hA,%hP  There is a stone staircase leading up here.%h%h _%h%h%hy%hS%h,%hR  There is a stone staircase leading down here.%h%h~ _%h%h%h #.# #..#######.### #.......†.........># #######.########.#.# ........ #.# .# ######. #.# .# #.##..... #.# .# #.##.#### #.#######.# #.##.# %h* #.#.<.>.p.# #.##.# 66.3 (14#.#.####### #.##.# #.#.# #.##.##.#.## ########.##.#.#..#####.##.........#......##.._#.###.##.########)#.'..(.### #.##.....#.####.._# #.##.# ##.## #.#%hn;_%h=,7.3 (15%hL__%h; _Found a stone staircase leading down.%hn %h p%h֘ n%h X%hd a  You see here a bat skeleton.%h  _%h %h %h %h B%h %hp a  You see here a bat skeleton.%h3  _%h %h ,%ho %h %h ,%h %h %h %h ,%h %h %h ,%h %h %h ,%h %h+ %h7 ,%hk %h %h ,%h %hf %h\ ,%h %h9 %h' ,%h %h| %hV %hY %h %h< %h %hs P  Things that are here:  a +0 dagger; a goblin skeleton _%h~ X%hA X%h/ ,%h %h! %h" %h# %h$ %h% %h& %h' %h( %h) %h + %h+ %h, %h- %h/ %h0 %h1 %h2 %h~4 %hY5 %h76 %h>7 %h8 %hu9 ,%h: %h,< %h= ,%h[> %h? %hp@ ,%hB %hPC %h{ ^# #.. %h| %h %h ^o..g.%hI C----1%hc %h, %h t  You barely miss the orc. You tail-slap the orc.%h g. The orc is moderately wounded.%hn 5=2.2 (0.9%h %h^ T _The orc completely misses you.%h/ -  You hit the orc. The orc begins to glow.  You feel the transmutational energy in your body is nearly expended. g.(contam)The orc is heavily wounded.3.1Flux  _The orc closely misses you.%h W  You hit the orc. The orc glows dangerously bright.%h |  The orc is almost dead.%h  g#K#o.o 2 orcs (1 heavy contam)K   koboldA kobold comes into view. It is wielding a +0 whip.%h (4.0%h %h P _The orc barely misses you.%hK{ ]  You barely miss the orc.%hD~ %h .#.K.oThe orc is almost dead.%h -5.0 (1.0%h$ %h _The hobgoblin misses you. The orc closely misses you.%h 5  You hit the orc.%h| )   orc%h9 +9 (0.9%h? %hvA G _You kill the orc!%h.y %h\  You hit the hobgoblin but do no damage. The hobgoblin begins to glow.  An iguana comes into view.%h %h( K.o..ll   iguana (wandering)o   orcg   hobgoblin (contam)K   kobold6.8 _The hobgoblin barely misses you.%h<p  The iguana hisses angrily.  You hit the hobgoblin but do no damage. The hobgoblin glows dangerously bright.o.l.lheavy contam) 7.7 _The kobold barely misses you. The hobgoblin misses you.%h D#.##. # # #.#.# #.# #...# #.#.#.### ### #.....(...##.#...# oJ.#.##.#...###.# #.##.#.#...#§##.#....###g#.#.###.#.Ko.....##.#...#l..... #.##.## ...### #.##.#%hr L .##  #.##.. .# #.##### # #.. ###%h ,%h1 M  The hobgoblin attacks as it pursues you!%h }ogK..l.%he -8.7 (1.0%hϾ %h O _The hobgoblin misses you.%h x  You hit the hobgoblin.  The hobgoblin shudders as magic cascades through it!!%hb %hL %h? %h .Ko.l.K   kobold %h$ >10-9.6 (0.9%h]: c _You kill the hobgoblin!%hG>S  You hit the kobold. The kobold begins to glow.%hwI l. (contam)The kobold is moderately wounded.%hJ`4--=60.5%h%P%hR9 _The kobold hits you with a +0 whip.%h] heavy contam)You hit the kobold but do no damage. The kobold glows dangerously bright.  The kobold is moderately wounded.%h!(1.4%h%hS _The kobold barely misses you.%hN8  You hit the kobold.%hUP%hQ%h]rlo).%hvy(2.3%h<%hԁJ _You kill the kobold!%h^  You closely miss the orc.%h .lYou tail-slap the orc, but do no damage.5--3.2%h^: _The orc hits you but does no damage.%h\2 (contam)You hit the orc but do no damage. The orc begins to glow.1--4.1 _The orc hits you with a +0 club.%hL@heavy contam)  You hit the orc but do no damage. The orc begins to glow. _The orc hits you with a +0 club.hit the orc but do no damage. The orc glows dangerously bright.  The last of your unstable energy dissipates and you return to your previous%hE form.  Your body stabilises again.--15.0Nothing wieldedQuill %h/ _You punch the orc, but do no damage. Sharp quills grow all over your body.%hW  You hit the orc.  The orc is lightly wounded.%hY&9%h_%hcd\ _The orc is struck by your quills. The orc hits you but does no damage.%hb&  %hcYou hit the orc.  The orc is heavily wounded.The orc is struck by your quills.%hC)%h_ 52=%h )16.8%h %h" G _You kill the orc!%hK >.##. %h(N # #. .#.# . .# #...# .#.#.### ### .....(...##.#...# oJ. .##.#...###.# #.##.#.#...#§# .#....###.#.#.### %hO #.l......# .#...#...... #.##.## ...### #.##.# .## %hUQ l#.##### # %hX %hZ ]38--7.8 (1.0%hAb %hsn _The iguana bites you.  Things that are here: _a +0 club; a +0 whip; an orc corpse%h  You hit the iguana.  The iguana is lightly wounded.8.7 (0.9 _The iguana barely misses you.%hx[  You hit the iguana but do no damage.The iguana is lightly wounded.%h ] (9.6%ha %hd T _The iguana closely misses you.%h  You barely miss the iguana.The iguana is lightly wounded.%hZ w30------=70.5%h %hn + _The iguana bites you!%hY  You hit the iguana.  The iguana is heavily wounded.%h,[ 0-1.4%h^ %hga T _The iguana closely misses you.%h ( %h  You closely miss the iguana. Your tail-slap misses the iguana.The iguana is heavily wounded.-2.3%h %hh y _The iguana is struck by your quills. The iguana closely misses you.%h_ 9  You barely miss the iguana. You tail-slap the iguana.  The iguana is severely wounded.26------3.2%hf %hvi + _The iguana bites you.%h  You barely miss the iguana.The iguana is severely wounded.%hn _7--4.1%h0 %h7 T _The iguana closely misses you.%hm 8  You hit the iguana.%hs C)%h 1225.0%h %h J _You kill the iguana!%hJ 4%h| ^ _No target in view!%ho4%hq%hsH _No target in view!%h4%hC%hr %hu!%h #:_No target in view!%h~ 4%h$ %h8=%hs%h,%h+%h,%h1 %h#,%h &%h)%h.+L9=%hQ-%h`1,%h3%h#8,%h:%h1>%hvDU30=%hRE%hlG,%h?H%hK,%hK%hYN,%h/O%hnQb1=%hPR%hoT,%hU%hW,%hY%h[,%ham%ho92%h:ss=%hft%hv,%hx%hWz%h_{L3=%h\|%h}%h~%h%h?%h9%h4%h%h%h%h͇%h T4=%h%hB%h֐%hđ%hÒ%ho35=%h@%hp,%h %hf,%ḥ%h,%hG%h2b6=%h%h ,%h%h:,%hU%hO%hV7=%hX%h,%h8=%h,%h%h,%h %h%h%h%hl9=%h%hun%h%h}c40=%h%h%h%h%h%h5" o-o   orc (wandering) _You start resting.%h1521.0 (46.0)%h9F-2.0 (47%h5 %h u _An orc comes into view. It is wielding a +0 falchion.%hM#  #...### ### ( oJ. ##.#  #.##.#.#...#§# #....###.#o#.### .......@)......# #...########......  #.##.##    .##   .#  %hd #  #.. ###%h #  #...# ### ( oJ. ##.#  #.##.#.#...#§# %h #....###.#o#.### .......@)......# #...########......  #.##.##    .##     #  #.. ### %hV 4%hY q _An orc is nearby!%h" #  #...### ### ( oJ. ##.#  #.##.#.#...#§# #....###.#o#.### .......@)......# #...########......  #.##.##    .##   .#  %hS i #  #.. ###%h%/ j#  #...# ### ( oJ. ##.#  #.##.#.#...#§# #....###.#o#.### .......@)......# #...########......  #.##.##    .##   %h0   #  #.. ### %h8 %h): %hB %hG [ _An orc is nearby!%hT Q#  #...###%h 9 ### ( oJ. ##.#  #.##.#.#...#§# #....###.#o#.### .......@)......# #...########......  #.##.##   %h } .##   .#   #  #.. %h 1###%h/5#  #...# ### ( oJ. ##.#  #.##.#.#...#§# #....###.#o#.### .......@)......# %h2#...########......  #.##.##    .##     #  #.. ### %h6%h*8%h<%h>[ _An orc is nearby!%hV{##. # #. ###.# .. # #...# #%hY.#.### ### (...##.#...# oJ. .##.#...###.# #.##.#.#...#§# .#....###.#o#.### #.)@......# .#...#...... #.##.## ...### #.##.# .## #.##### # %hj[%hJ`Q.o%ha83.0 (1.0) _%ho  Things that are here: _a +0 club; an iguana corpse; an orc corpse%h^g  You strike the helpless orc from behind!  You punch the orc!%h6iE)%hc1=9 (0.9%h%hG _You kill the orc!%hx4%hc%hH _No target in view!%hR 4%hW %h)Z H _No target in view!%h J%hY H _No target in view!%hU %hV %h\ %h_ H _No target in view!%h  _No target in view!%hq  _No target in view!%h߻ %h+ %h %h %h % _%h X%hd %h L2=%h %h ,%h %hc ,%h %h ,%h% %h %h# V3=%hW %h} %h_ %h, %hq ,%h %h ,%h %h/ %hz% 4=5=6=%h, B%h=. ,%h!3 7=%h$4 ,%hC5 %hy7 ,%h8 %h}; ,%h< %hB? b8=%h@ %hSD 1 _HP restored.%h{F 4%hH %hGK @  You see here a +0 falchion.%hM %h7P %hRU M#########.#.............# # ############.%h4%hF%hI] _A goblin is nearby!%h*.#########.# #.#. ............ # #. ##########.#  .. #...# # ########.#.### ### .# ..(...##.#...# §.. ..# #####.##.#...###g# ...  #.##.#.#...#.# .. #####.#....###.#@#.### .....#.......))).....# %h#####.#...########...... #.##.#...####.##.# .###.##.. .# #.#######..###%h %ht^.gg%h5W=====2%h%h( _The goblin shouts!%h- :  You punch the goblin!%h C$%h7 3=---3.8 (0.9%h J _You kill the goblin!%hX P---%hn ^ _No target in view!%h %hE %h %h H _No target in view!%h݉ 4%ha %hZ H _No target in view!%h) `%h 78 M...........## .#########.#. ............# # ##########.### ## .. #...# .. .J ########.#.###.###. ..(..%h  ^.. ..# ####..###.# ...  #.##.#.#...#@# .. #####.#....###.#.#.### .....#.......))).....# #####.#...########......#.##.##...####J   endoplasm (wandering)%h u 0  An endoplasm comes into view.%h X.J%hĺ 3-4.8 (1%hi %h^ z _The endoplasm quivers.Things that are here: %hS B_8 gold pieces; a +0 dagger%hMb  #.#. # #. ## ## ..  #...# .. .. # .###J .# ( ^.. ..# #.# ...  #@# .. #.#.### ))).....# ####......   ...###   .##   .#   #  #..%h Y  #.#. # #. ## ## ..  #...# .. .. # .###J .# ( ^.. ..# #.# ...  #@# .. #.#.### ))).....# ####......   ..   .##   .#   #  - _An endoplasm is nearby!%h.db  #.#. # #. ## ## ..  #...# .. .. # .###J .# ( ^.. ..# #.# ...  #@# .. #.#.### ))).....# ####......   ...###   .##   .#   #  #..%hs?  #.#. # #. ## ## ..  #...# .. .. # .###J .# ( ^.. ..# #.# ...  #@# .. #.#.### ))).....# ####......   ..   .##   .#   #   _An endoplasm is nearby!%hYP######## .......## ............## .#########.#. ............# # ##########.### ### .. #...#!.. ..! ########.#.###.###J# ..(..#.^...# ..# ####..###@# ...  #.##.#.#...#$# .. #####.#....###.#.#.## .....#.......))).....# #####.#...########......#...####.##.. .#######%hWJ.J5%h[%h/_ %h`%ha_Found a fizzy ruby potion and a bubbling sapphire potion.%hiB  You hit the endoplasm.%hݑ.%h. %h5=6.7 (0.9%h& %h^%h)_You kill the endoplasm!%h%h%h(%h%hp %h%hY:_No target in view!%h%h%h%hI^ _No target in view!%hP%hC%h H _No target in view!%ha J%h )H _No target in view!%hBJ4%hjY%h]^ _No target in view!%h `%hg%hjC _No target in view!%h `%h _ _ You now have 118 gold pieces (gained 8). _You see here a +0 dagger.%hh4%hj%h%hի%hB%hg%h #.#...##.##.####  #.###. #.##.#  #. .....# ##### #.......## ........ #. ###.#. ######.# #.### #.#. ........ ...# # #. ######.### #.### ..  #...#!.. #..@# # - ####.#.###.###.###.# ..##.#...#.^...# ..# #.##.#...###.###... .##.#.#...#)# ..[%hBm #.#....###.#.#.### .#.......))).....# #.#...########...... #.##.## ...###66.7 (10.0)-7.7 (11 _p - a fizzy ruby potion%h]4%h_%hf%hDj%h[l%h~%hLB%hz%h݇,%h%hkB%hI,%hB%hn%h[B%h{%h%h%h|%h],%h%hEy _h - 2 bubbling sapphire potions (gained 1)%h=4%h,%h,%h%h%h%h,%h%h%h %h%h,%h%h%h%h?,%h%h%h,%h%h%h8,%h%hmB%h`%hNB%h%h%h,%h %h>  You see here a +0 dagger.%h06 _%hS%h........... #.....# # #. #########.###.###.### . ..#...#...# #...#.# ##.#.###.###.###.# (...##.#...#.^...#...# .##.#...###.###...  #.##.#.#...#)#... .#....###.#.#.### ....#.......))).@...#90.7 (23..########.......  #.##.## ...####  #.##.# ..##  #.##.. >.#  #.##### #.#  #.. .#  ### ## [11;7%hb6H%hI%hE,1.7 (24%h"%h)Q _Found a stone staircase leading down.%h)%hh-%h.H _No target in view!%h4%h%hH _No target in view!%hJ%h,%hw; _%h%h ,%h B%hq,%hV%hTh  There is a stone staircase leading down here.%h%h _%hB ,%h~!%hn"%hl#%h%R  There is a stone staircase leading down here.%h'%h( _%h?*%h,%h-%h.%h/%hR2%h3,%h4%h6%hh8,%h9%h;%h<%h=%h>%h?%hA%hB%h%h(%hD,%h%h&%h(%h4*%h .%hR7,%h;,%h0Nn%haW%hfn%h  There is a stone staircase leading down here. _ #.....# # #. .###.###.### . .. #...#...# #...#w# .#.###.###.###.# (...##.#...#.^...#...# .##.#...###.###... #.##.#.#...#)#... .#....###.#.#.### #.)))..@..#####.#...#.#.##.## #...##.##.#########..## #.##..........>.##.#############.# w  %h dart slug (wandering)#...............##################614.7 (235.7 (24 _No target in view! _There is a stone staircase leading down here. _A dart slug comes into view.%h  # #.  . ..   # #.# (^...#...# ###...  #)#...###.#.#.### ..)))..@..##### #######........   #...#####  #..##  .>.#  ##.#  ......#  ##%hq  # #.  . ..   # #.# (^...#...# ###...  #)#...###.#.#.### ..)))..@..##### #######........   #...#####  #..##  .>.#  ##.#  ......#  ##  _A dart slug is nearby!%h  # #.  . ..   # #.# (^...#...# ###...  #)#...###.#.#.### ..)))..@..##### #######........   #...#####  #..##  .>.#  ##.#  ......#  ##%h|  # #.  . ..   %hH~# #.# (^...#...# ###...  #)#...###.#.#.### ..)))..@..##### #######........   #...#####  #..##  .>.#  ##.# %h ......#  ## %h%h%h7%h` _A dart slug is nearby!%hP########.# ###.##. .......... #.....# # # # ########.###.###.### . .. %h3o#...#...# #...#w# ######.#.###.###.###.# (...^...#...## ##..###.###....  #.##.#.#...#)#... ###.#....###.#.#@### ...#.......))).....##### ###.#...########........ #...##############..##..........>.#############...............#################%hK.w%hz86.7 (1.0) _%h%h*%h......... #.# ###.#. #######.# ###.### #.#. ......... #.....# # # #. #######.###.###.### . ..  #...#...# #...#.# #####.#.###.###.###w# ...##.#...#.^...#...#### ##.##.#...###.###.....[.  #.##.#.#...#)#.@.# #####.#.#.### ..#.......))).....##### ##.#...########........  #.##.## #...######.##.#########..###.##..........>.#  #.#############.#  #...............#ww7%h/ %h8]##### ### .......## ........ #.# ###.#. ######.# ###.### # #.#. ........ #.....# .# # #. %h.<######.###.###.### . ..  #...#...# #...#.# ####.#.###.###.###w# ..##.#...#.^...#...##### #.##.#...###.###@....[...##.#.#...#)#...####### ####.#.#.### .#.......))).....##### #.#...########........ #.##.## #...##### #.##.#########..# %hC#.##..........>.# #.#############.# _Found a plate armour.%hH%hmK.%hZjw8%h  You hit the dart slug. Your tail-slap misses the dart slug.The dart slug is moderately wounded.=9.6 (0.9 _The dart slug barely misses you.%hSe  You hit the dart slug.%h)20.5%h%hr] _The dart slug is almost dead.%h  You hit the dart slug but do no damage.You tail-slap the dart slug, but do no damage.The dart slug is almost dead.%h(1.4%hJ!%h.7 _The dart slug closely misses you.You punch the dart slug!%hL=E†%hQ042.3%hY%h[ %h]G_You kill the dart slug!%hoq4%hs%h| _No target in view!%h%hʑ^ _No target in view!%h%h@%hZ%hm%h% _%hQ{  You see here a dart slug corpse.%h6 _%h%h%hB%hq%h*,%hY%h%h,%h%hپ%hj%h>%h%h_%h,%h%h%h,%h%h%hj%hH%h%h5%h%hn%hA%h%hb%h7%h %h %h%hY%h+%h%h%ht%hF%h%hB%h%h%h%h,%h%h%h<,%h%h%h,%h%h%hB%h%h,%h%h%h,%hh%hD%h!,%h%h%h,%h%h%h,%h%h %h ,%h %h%h/,%h%h%h%h%h%h%h%h%h%h%h,%h %h!%h",%h#%h)%h/%h0%h1%h3,%h8%h9,%hn:%h[<%hB=,%h>%h?%h@,%h_A%hB%hC,%hD%hE%hF,%hG%hH%hI,%hJ%hL%hL,%hM%hO%hP%hP,%hHR%h$S%hT,%hsU%hV%hW%hX%hY%h=[%h^\%hC]%h^%h1b,%hc%hJe%hf,%hg%hi%hj%hk%h.n,%hko%hNp%hMq%hr%hs%ht%hu%hw%h:y%h8z%hW{%hX%h%hń,%h%hӇ%hg,%h%hՌ%h,%h%hJ%h\,%h%h$%h,%h%h %h9,%hb%hc%hڣ,%h%hF%h",%h%hZ%h~%h]%hF%hٯ%h......#..........##  ###.#...##.##.####  .###.##.##.#  .....##.......#  #............##  #....#####.#.#  %hݷ....# #.#.#  ....# #.#.######  #..# #......@.#  -..#.## ###.####.#  ##.# #.# .# ..#.†.######.# .#  ###.....[....# .~  ..########## ~≈   w   dart slug (asleep)# ~≈w ....##### ~≈≈ .......  %hĿ83.3 (61.0)ww%hF-4.3 (62%h#%h}\ _A dart slug comes into view.%h,. . . .... #............## %hz..#####.#.#...# #.#.#...# #.#.###### ..# #......@.# .## ###.####.# .# #.# .# † .# .....[....# .~  ~≈  ~≈w  ~≈≈ %h. . . %hg.... ............## .#####.#.#...# #.#.#...# #.#.###### ..# #......@.# .## ###.####.# .# #.# .# † .# .....[....# .~  ~≈  ~≈w  ~≈≈ %h %h%hX%h%h8` _A dart slug is nearby!%h~a. . . .... #............## .#####.#.#...# #.#.#...# #.#.###### ..# #......@.# .## ###.####.# .# #.# .# †%hހ .# %hF!.....[....# .~ %hC ~≈ %hC5 ~≈w %hkA ~≈≈ %hy8 P. . . .... ............## .#####.#.#...# #.#.#...# #.#.###### ..# #......@.# .## ###.####.# .# #.# .# † .# .....[....# .~  ~≈  ~≈w  ~≈≈  _A dart slug is nearby!%h:K$. . . .... #............## .#####.#.#...# #.#.#...# #.#.###### ..# #......@.# .## ###.####.# .# #.# .# † .# .....[....# .~  ~≈  ~≈w  ~≈≈ %h. . . .... ............## .#####.#.#...# #.#.#...# #.#.###### ..# #......@.# .## ###.####.# .# #.# .# † .# .....[....# .~  ~≈  ~≈w  ~≈≈ %hY4%h%hu _A dart slug is nearby!%h*h _No reachable target in view!%hW ..#.##  .#...##.##.####  .###.##.##.#  ....##.#  ............##  ....#####.#.#  ....# #.#.# %h  .#....# #.#.######  .###..# #.......@#  ...#.## ###.####.#  .###.# #.# #.#  .#.†.######.# #.#  .....[....# #.~  ...# .~≈   .### .~≈w %h$ L  ##### .~≈≈    .   %h %hX 85.3 (1.0) _%hſ %h %h$%' ##.#...##.##.#### ## ....##........######.#.# ##....# ..#.########.........#.## ###.#######.# #.# .†.#####Quill ww   dart slug%h>(...~~~ ...##### %h1<6%hv9%h=%h 6Evoke which item? Wands  o - a wand of flame (1) Baublesa - 2 flux baubles Talismansc - a quill talisman (active)  d - a protean talisman [!] read|quaff|evoke[?] describe selected%h *%h2%h<##.#...##.##.####  Athtar the Ruffian ##.###.##.##.#  Draconian ....##.......#  Health: 48/48 ======================== ............##  Magic: 6/6======================== ....#####.#.#  AC: 6%h?Str: 18 ##....# #.#.#  EV: 11Int: 10 .#....# #.#.######  SH: 0Dex: 11 .###..# #........#  XL:  6 Next: 24% Place: Dungeon:3 ...#.## ###.####@#  Noise: ---------  Time: 2686.3 (0.0) .###.# #.# #.#  -) Nothing wielded .#.†.######.# #.#  Nothing quivered ##.....[....# #.~  Quill ...########## .~≈%h3C1 .###.~≈w  w   dart slug ...#####.~≈≈ ...........~~~ ...##### _You see here a dart slug corpse. _A dart slug comes into view. _A dart slug is nearby! _A dart slug is nearby! _A dart slug is nearby! _No reachable target in view!%hBi##.#...##.##.#### Athtar the Ruffian ##.###.##.##.# Draconian ....##.......# Health: 48/48 ======================== ............## Magic: 6/6======================== ....#####.#.# AC: 6%hjaStr: 18 ##....# #.#.# EV: 11Int: 10 .#....# #.#.###### SH: 0Dex: 11 .###..# #........# XL:  6 Next: 24% Place: Dungeon:3 ...#.## ###.####@# Noise: ---------  Time: 2686.3 (0.0) .###.# #.# #*# -) Nothing wielded .#.†.######.# #*# Nothing quivered ##.....[....# #.* Quill ...########## .~* .### .~≈w w   dart slug ...##### .~≈≈ ........ ...~~~ %hn...##### _A dart slug is nearby! _A dart slug is nearby! _No reachable target in view!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)%hL&##.#...##.##.####  Athtar the Ruffian ##.###.##.##.#  Draconian ....##.......#%hJ  Health: 48/48 ======================== ............##  Magic: 6/6======================== ....#####.#.#  AC: 6Str: 18 ##....# #.#.#  EV: 11Int: 10 .#....# #.#.######  SH: 0Dex: 11 .###..# #........#%hL  XL:  6 Next: 24% Place: Dungeon:3 ...#.## ###.####@#  Noise: ---------  Time: 2686.3 (0.0) .###.# #.# #*#  -) Nothing wielded .#.†.######.# #*#  Nothing quivered %hUX##.....[....# #.*  Quill ...########## .~* .###.~≈w   ...#####.~≈≈   ...........~~~   ...#####   _A dart slug is nearby! _A dart slug is nearby! _No reachable target in view!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)%h%.§§~.~§.~≈w.~...~~~==7.3 (1 _No reachable target in view!  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit) _The now-empty wand crumbles to dust.%hIE--...~≈.~≈ww   dart slug.~...~~~      #.#.# #.#.######  #........#  #@# 95.3 (8 #.# #.# † #.# [....# #.~  .~≈  .~≈w  .~≈≈  ...~~~  _You start waiting.%h     #.#.#%h #.#.######  #........#  #@#  #.# #.# † #.# [....# #.~  .~≈ %ha .~≈w  .~≈≈  ...~~~ %h9--%hv _A dart slug is nearby!%h.-%h0Evoke which item? Baubles  a - 2 flux baubles Talismansc - a quill talisman (active)  d - a protean talisman [!] read|quaff|evoke[?] describe selected%hX? %h8 %h %h *##.#...##.##.####  Athtar the Ruffian ##.###.##.##.#  Draconian ....##.......#  Health: 48/48 ======================== ............##  Magic: 6/6======================== ....#####.#.#  AC: 6Str: 18 ##....# #.#.#  EV: 11Int: 10 .#....# #.#.######%hY   SH: 0Dex: 11 .###..# #........#  XL:  6 Next: 24% Place: Dungeon:3 ...#.## ###.####@#  Noise: ---------  Time: 2695.3 (0.0) .###.# #.# #.#  -) Nothing wielded .#.†.######.# #.#  Nothing quivered ##.....[....# #.~  Quill ...########## .~≈ .###.~≈w  w   dart slug ...#####.~≈≈ ...........~~~ ...##### Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit) _The now-empty wand crumbles to dust. _[40%h ZmYou start waiting. _A dart slug is nearby!%h  pYou crush the flux bauble in your hand and feel its energy flooding your body.  Your quills recede back into your body.Your body destabilises.%h ``````The dart slug launches a dart at you.%hi .p..~≈%h>j 7=6.3 (1Nothing wieldedFlux %ho %hr O _The slug dart misses you.%h %h Evoke which item? Baubles  a - a flux bauble Talismans  c - a quill talisman (active) %h d - a protean talisman [!] read|quaff|evoke[?] describe selected%h] %h? %h7 %hH &##.#...##.##.####  Athtar the Ruffian ##.###.##.##.#  Draconian ....##.......#%h   Health: 48/48 ======================== ............##  Magic: 6/6======================== ....#####.#.#  AC: 6Str: 18 ##....# #.#.#  EV: 17Int: 10 .#....# #.#.######  SH: 0Dex: 11 .###..# #........#  XL:  6 Next: 24% Place: Dungeon:3 %he =...#.## ###.####p#  Noise: =--------  Time: 2696.3 (0.0) .###.# #.# #.#  -) Nothing wielded .#.†.######.# #.#  Nothing quivered ##.....[....# #.~  Flux ...########## .~≈ .###.~≈w%h{ &  w   dart slug ...#####.~≈≈ ...........~~~ ...##### _A dart slug is nearby!You crush the flux bauble in your hand and feel its energy flooding your body.  Your quills recede back into your body.%h Your body destabilises.  The dart slug launches a dart at you. _The slug dart misses you.%h% P  Okay, then.%hK( %h- %h1 . _%h*## ....##........######.#.# ##....# .#######..# #..........#.## ###.#######.# #.# .†.##### ##.....[...~ ...########## .~≈≈ .### .~≈w~..######.~≈≈≈~........~~~################ %h90%h0:-7.3 (1 _%h6%h:%hMT....##........######.#.# ##....# .#######.........#.## ###.#######.# #.# .†.##### ##.....[...~~~# ...########## .~≈≈≈~#### ..~≈w~~_#..##### .#.~≈≈≈~##..... .....~~~####### ## ####### ##  >.# -8%hY%h\A _Found a snail-covered altar of Cheibriados.%ha(..######.#.# ##....# .#######.........#.## ###.#######.# #.# .†.######## ##.....[...~~~# %h)...########## #.~≈≈≈~#### ...~≈w~~_#..##### #.#.~≈≈≈~#..... ......~~~## ##### ########### ## >.# #%h2:%hB `The dart slug launches a dart at you.%h\;≈%h#\6-=9%h%hY- _The slug dart hits you.%hq #####.#.# ##....# .#######.........#.## ###.#######.# #.# .†.######## %hA ##.....[....# ##.~~~## ...########## #.p≈≈≈~#### #...~≈w~~_#..##### #.#.~≈≈≈~#..... ......~~~## ##### ########### ## >.# #.%h A  You enter the shallow water.%h h-700Water %h %h  ? _Moving in this stuff is going to be slow.%h %h85##....# %h߲'.#######.........#.## ###.#######.# #.# .†.#####%h!### ##.....[....# ##.~~~## ...############.~≈≈≈~##### #...p≈w~~_#..#####%hd#.~≈≈≈~#..... ......~~~## ##### ########### ## >.# %h7#.##%h%h%hT7%h-%h-%hM&1.9 (1.6%h'%h#%hKB.#######.........#.## ###.#######.# #.# .†.######## ##.....[....# ##.~~~## %hB`...############.~≈≈≈~##### #...~≈w~~_..##### #.#.p≈≈≈~##..... ........~~~## ##### ############ %hEC## >.# #.##%hK>3.5%hP%hk%h ##....... ...#.## ###.#######.# #.# .†.######## %h U##.....[....# ##.~~~## ...############.~≈≈≈~##### #...~≈w~~_..##### ####.#.~≈≈≈~##%h0 D..... .......p~~~## ##### ############ ## >.# %h C#.##%hx" >5.1%h" %h( %h+ %hg###..# #.#  #.## ###.####.#  ###.# #.# #.#  #.†.######.# #.####  #.....[....# ##.~~~##  ####.~≈≈≈~##  ### #...~≈w~~_#  ##### ####.#.~≈≈≈~##   .##  ##### #  .##  .#  .#  .#      %h(  You enter the shallow water.8=60Water  _Moving in this stuff is going to be slow.%h ..# #.#  .#.## ###.####.#  .# #.# #.#  .†.######.# #.####  .....[....# ##.~~~##  .####.~≈≈≈~##   #...~≈w~~_#  .%h##### ####.#.~≈≈≈~##   .~p~##  .##### #  ##  #  #  #  #    %h %hO` _The slug dart hits you.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  The dart slug launches a dart at you.%h7≈=7.7 (1.6 _The slug dart hits you but does no damage.%h>..# #.#  #.## ###.####.#  #.# #.# #.#  %hn@†.######.# #.####  [....# ##.~~~##  ####.~≈≈≈~##  # #...~≈w~~_#  %hH##### ####.#.~≈≈≈~##   .~~p##  ##### #  #            %hN%hR ``The dart slug launches a dart at you.%hdJ≈p%h (9.3%h%hO _The slug dart misses you.%h..# #.#.######  ..# #........#  .## ###.####.#  .# #.# #.#  .######.# #.####  ...[....# ##.~~~##  ###########.~≈≈≈~##   #...~≈w~~_#  #### ####.#.~≈≈≈p##  .... ........~~~ #### ############       .w-10.9%hA^%h  (contam)You hit the dart slug. The dart slug begins to glow.%hQ==1.8 (0.9%h%h" %h\_The dart slug is severely wounded.%h ;  You hit the dart slug.%h g†%h 062.7%h %hA M _You kill the dart slug!%h! 4%h0 %h H _No target in view!%h 4%h ^ _No target in view!%h 4%h %h H _No target in view!%h %hj %h %hܩ H _No target in view!%h(,4%h1%h3H _No target in view!%h  _%h%hˎ%hď%h?%h%h%h,%hD%h%h,%h$%h%hI,%hj%hW%h,%h%h%hù,%hY%h%h@,%h%h%h,%h%hs%h,%h%hM%h,%h%h%h,%h%hX%h,%h%h%h,%hy%h%h,%h%h%h,%h%h%h,%hF%h%h,%h%h%h},%h%hF%h ,%h%hb.%h,/[ _No target in view! _ You see here a +0 falchion. _%hn7X%h:%h=%h=%h?%hD%hD%h%h%h%h%h%ht %h %h %h %h`%hz%h %h%h]%hg%h|%h%h%h%hZ%h%h%h%h!%h!%h\"%h$%h&%h&%h'%h)%h,,%h,%h-.%h5%h6%h>9%h:%h;%h<%h>%hj@%h@%hQB%heD%hF%h7G%hKH%hJ%hK,%h4M%hBp######### #..## #......># ########...# ######.# #..........# # #.# #.######...# ##### #.# #.##.....### #.... .# #.# #.##.##### #.### ..# #.##.# #.# # .#.<.>...# #.##.# #.# # .#.####### #p##.# #.# #-60.1 (47.4)#.# #.##.# #.# # .#.## ########.##.#########.### .#..#####.##..................... ......##.._#.###.#%h&?#.#########.#.# ###)#.'..(.### #.##.............##.####.._# #.############.####.# ##.## #.# #...#..#.########## #.##########.#.###- _Done exploring.%hR%h%h%hM0.0)...._.........._...%h%h_ _Done exploring.%h%h%h%h,Vj__%h^__ _Done exploring.%hrX_%hHv;_%hxH _No target in view!%hqJ%h=r__%h$__ _Done exploring.%hu%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   e - Spellcasting   0.0   1.2  -1  %hY        b + Unarmed Combat 5.4   6.0   0           f - Evocations   0.0   1.0   0      g + Shapeshifting 5.1   7.1  -1   c - Dodging   1.7   2.4  -1       d - Stealth   0.0   1.0   0                     [34%hm                                                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [[3%hA3m*] useful|all skills [!] training|cost|targets%hf' %h+ %h/ ;.##########..## # Athtar the Ruffian ........># ########...# # Draconian .#######.# #..........# # Health: 48/48 ======================== .# #.# #.######...# ##### Magic: 6/6======================== .# #.# #.##.....### #.... AC: 6Str: 18 .# #.# #.##.##### #.### EV: 17Int: 10 %hX0 .#######.# #.##.##.# # SH: 0Dex: 11 .#.<.>...# #.##.##.# # XL:  6 Next: 26% Place: Dungeon:3 .#.####### #p##.#%h2 ,#.# # Noise: ---------  Time: 2760.1 (0.0) .#.##.##.##.# # -) Nothing wielded .#.## ########.##.#########.### Nothing quivered .#..#####.##..................... Flux ......##.._#.###.##.#########.#.# ###)#.'..(.### #.##.............# #.####.._# #.############.### #.# ##.## #.##...#.. #.########## #.##########.#.###  _You see here a +0 falchion. _Done exploring. _Done exploring. _Done exploring. _No target in view! _Done exploring.%hk5 Y_%h8 T__%h9 %h%hEvoke which item? Baubles  a - a flux bauble Talismans  c - a quill talisman (active) %h d - a protean talisman [!] read|quaff|evoke[?] describe selected%h& %hA %hϠ .##########..## # Athtar the Ruffian ........># ########...# # Draconian .#######.# #..........# # Health: 48/48 ======================== .# #.# #.######...# ##### Magic: 6/6%h ======================== .# #.# #.##.....### #.... AC: 6Str: 18 .# #.# #.##.##### #.### EV: 17Int: 10 .#######.# #.##.##.# # SH: 0Dex: 11 .#.<.>...# #.##.##.# # XL:  6 Next: 26% Place: Dungeon:3 .#.####### #p##.##.# # Noise: ---------  Time: 2760.1 (0.0) .#.##.##.##.# # -) Nothing wielded .#.## ########.##.#########.### Nothing quivered .#..#####.##..................... [0%h ;10;1mFlux ......##.._#.###.##.#########.#.# ###)#.'..(.### #.##.............# #.####.._# #.############.### #.# ##.## #.##...#.. #.########## #.##########.#.###  _You see here a +0 falchion. _Done exploring. _Done exploring. _Done exploring. _No target in view! _Done exploring.%h% __Okay, then.%h֬ %hӲ ;_%h . _%h !__ _Done exploring.%hPiJ%h4u___%h}E _Done exploring.%h04%h%h^___%hE _Done exploring.%h Where to? (Tab - D:3, ? - help)  D - Dungeon %h; %hT .##########..## # Athtar the Ruffian ........># ########...# # Draconian .#######.# #..........# # Health: 48/48 ======================== .# #.# #.######...# ##### Magic: 6/6======================== .# #.# #.##.....### #.... AC: 6Str: 18 .# #.# #.##.##### #.### EV: 17Int: 10 .#######.# #.##.##.# # SH: 0Dex: 11 .#.<.>...# #.##.##.#%hV  # XL:  6 Next: 26% Place: Dungeon:3 .#.####### #p##.##.# # Noise: ---------  Time: 2760.1 (0.0) .#.##.##.##.# # -) Nothing wielded .#.## ########.##.#########.### Nothing quivered .#..#####.##..................... Flux ......##.._#.###.##.#########.#.# ###)#.'..(.### #.##.............# #.####.._# #.############.### #.# ##.## #.##...#.. #.########## #.##########.#.###  _No target in view! _Done exploring. _Okay, then. _Done exploring. _Done exploring. _[%h,X K37mDone exploring.%h^ %h` %hb % _%hi ,%hAj ,%hk %h(o %hp ,%h`s %hx %hy ,%hc{ %h~ %ht ,%hр %h %hu ,%h %h %h ,%h8 %hm %hʎ ,%h %hn %h! ,%h֕ %h %ht ,%h %h %h| ,%h %h %h ,%hإ %h %h ,%h %h1 %hB ,%hR %h %h %h %hG ,%h5 %hx %hm ,%hH %h %h ,%ha %h %h ,%h %h %h ,%hz %h %h ,%h %h# @  You see here a +0 falchion.%hf %h _%h %h %h ,%h %h %h ,%h %h %hT ,%h %h %h ,%h %h  %h ,%h %hm Z  There is a stone staircase leading down here.%h %h %hA& % _%h:( %hR<4%hmW  You climb downwards.%h%h _The shadow imp shouts!  Found 11 gold pieces.  There is a stone staircase leading up here.%h%hz  ######   %h, *#..p.#  ====89.9 (29.8) #5...#  %h  #5.....# ##.....# ##....#%h} I #....#55 2 shadow imps ...$.# ##....# %h$ %h%h\2%h4d _There are monsters nearby!%hM ###### #..p.# #5...# #5.....# ##.....# ##....# #....# ...$.# ##....#%hb] %hu###### #..p.# #5...# #5.....# %h##.....# ##....# #....# ...$.# ##....# %h4%h%hd _There are monsters nearby!%hρ ###### #..p.# #5...# #5.....# ##.....# ##....# #....# ...$.# ##....#%h9 ###### #..p.# #5...# #5.....# ##.....# ##....# #....# ...$.# ##....# %h4%h%hd _There are monsters nearby!%h@ a ###### #.p<.# #5...# #5.....#%hA  ##.....#  ##....# #....#  ...$.# ##....#%h|C %hC %h:H o.5.5%h X----90.9 (1.0) _%h %hɔ %h f (1 contam)  You hit the shadow imp. The shadow imp begins to glow.  You tail-slap the shadow imp.=---1.8 (0.9 _The shadow imp is moderately wounded.%hdvl  You hit the shadow imp.  The shadow imp glows dangerously bright.%h  5. heavy contam)  The shadow imp is moderately wounded.%h(2.7%h%hˈP _The shadow imp misses you.%hny  You hit the shadow imp.  The shadow imp shudders as magic cascades through it!%h0 .   shadow imp  You kill the shadow imp!%hqn  The shadow imp gestures at you.%h%h܌ BB   giant cockroach (wandering)You barely resist.%h|89-3.6%hK%h$ _A giant cockroach comes into view.You hit the shadow imp but do no damage.%hI.B(contam)B%h0=4.5%h%hw _The shadow imp begins to glow. The shadow imp closely misses you.%h(  You hit the shadow imp.  The shadow imp glows dangerously bright.  The shadow imp is lightly wounded.%hJ ~B.heavy contam)5.4%hT%h[ _The shadow imp completely misses you.%h  You hit the shadow imp but do no damage.The shadow imp shudders as magic cascades through it!%h@ .B   giant cockroach  You kill the shadow imp!%h1326.3%h}v _The giant cockroach completely misses you.%h" 7.2 _You closely miss the giant cockroach. The giant cockroach barely misses you.%h_  You completely miss the giant cockroach.8.1%hE%hG _The giant cockroach bites you but does no damage.%hQ >9.0%h %h` _You barely miss the giant cockroach. The giant cockroach barely misses you.%h (contam)You hit the giant cockroach but do no damage.%h&9%h%hWy _The giant cockroach begins to glow. The giant cockroach misses you.%h*  heavy contam)The giant cockroach begins to glow. The giant cockroach  You hit the giant cockroach.  glows dangerously bright.  The giant cockroach is severely wounded.  The giant cockroach misses you.  The giant cockroach waves its antennae.%h+*800.8%h-%hr1G _The giant cockroach bites you but does no damage.%h{L ######  #.p<.# %h M #.B..#  #......#  ##.....#  ##....#  #....#  ...$.# %hM@ ##....# %h] %hZD######  #.p<.#  #.B..# %h #......#  ##.....#  %h2##....# #....#  %h...$.# ##....# %h %h9 _A giant cockroach is nearby!%h!@ x ######  %h@ #.p<.#  #.B..#  #......#  ##.....# %h@ a ##....#  #....#  ...$.# %hDA @ ##....# %h  ######  #.p<.#  #.B..#  #......#  ##.....#  ##....# #....#  ...$.# ##....# %hE %h+ f _A giant cockroach is nearby!%hr x ######  %h* #.p<.#  #.B..#  #......#  ##.....#  %hŗ {##....#  #....#  ...$.#  ##....# %hR !%h+! ######  #.p<.# %h], #.B..#  #......#  ##.....#  ##....# %h,$#....#  ...$.# ##....# %h324%h6%h K _A giant cockroach is nearby!You hit the giant cockroach.%hWQF†%h}1.7 _You kill the giant cockroach!%h!; _You now have 129 gold pieces (gained 11).....#.†..##......#%h:##.....###....###....#+.....###....#....#...#-10.7 (9.0#.....#####....... .........# #........###......####.....#....[%h _-1.7 (10.0)%h_%h %hB_Found a ring mail.%h?4%h=%h'n%hs#X%h'X%h),%h*%h,%h.,%h/%h1%h6 ##... ##....#####.....###.....######.......# .........# #........# ##......## %hV7n##....p# 6.7 (5.0)......[..# .# # ##.....#%h*9 ##...## ######>#%ho<%h<+7.7 (6%h@%h$B; _Found a stone staircase leading down.%h1 %h2 %he7 %hw: H _No target in view!%h/ _No target in view!%hD`%hpa%h b%hf%hl %hl%h\m:_No target in view!%hk%h~%h{%h8%h; %h%hu:_No target in view!%hm _No target in view!%hBs`%hjv%hv% _%h{,%hj|%h|%h}%hz%h%h%h%h%hBB%h\%h%h\%h%hl%h%h%hD%h•%h%h%hݘ%h %h,%h%h%hy%h%h%h0%hԩ%h3 ##....# ####.....# ##.....#### ###.......# ..........#.. #........#B... ##......##.....###.....##?......p...[..##.......#.... #.......#...# ##.....#### ##...## ######B   giant cockroach (wandering) ##>## #ß...ß#.....#%hi,26.7 (9%hι/7.7 (10.0)%ho%h _No target in view! _A giant cockroach comes into view.%hB   ####.....#  ##.....####  ###.......#  ..........#  ... #........#  B... ##......##  .....###.....##  ?......p...[..#  ......#.......#  ..... #.......#  ...# ##.....##  ## ##...##  ######  %h9l##>##  #ß...ß   %hf    ####.....#  ##.....####  ###.......#  ..........#  ... #........#  B... ##......##  %hCg .....###.....##  ?......p...[..#  ......#.......#  ..... #.......#  ...# ##.....##  %hbi ## ##...## ######  ##>## #ß... %hl 4%hq %hVs f _A giant cockroach is nearby!%h:    ####.....#  ##.....####  ###.......#  ..........# %h(;  ... #........#  B... ##......##  .....###.....##  ?......p...[..#  ......#.......#  %h; ..... #.......#  ...# ##.....##  ## ##...##  ######  ##>## %h< S #ß...ß   %h K   ####.....#  ##.....####  ###.......#  ..........#  ... #........#  %h rB... ##......##  .....###.....##  ?......p...[..#  ......#.......#  %h_ 9..... #.......#  ...# ##.....##  ## ##...## ###### %h,  ##>## #ß... %h %h~ %hm %h f _A giant cockroach is nearby!%hg  ##....# ####.....# ##.....###### ###.......#... ..........#... #........#.B... ##......##.###.....##.?.[..#.#.......#.##.......##...#! ##.....### . ##...##%hHh .# ######## ##>## #ß...ß  #.....#%hpm %ht h.BB%hIu 18.0)%hp| %hZ _ _Found 2 glowing golden potions.%hA ##....# ####.....# ##.....####.### ###.......#.. ....##....# #........#.###......##.B...###.....##.?.[..#.#.#.##.......##...#! ##.....## ###... ##...##.## ######## ##>## #ß...ß  #.....#%h%h(G..B%h*&9%h-%hX/%h< ##....# ####.....#. ##.....####.#### ###.#. .#.#....# #........#.###......##.###.....##.?..B.[..#.#.#.##.......#%h.##...#!###.....## ###...# ##...## ..### ###### ### ##>##  #ß...ß  #.....#%hz;=%hޢ 30%h7%hݪ] _The giant cockroach closely misses you.%h0Zf  You hit the giant cockroach. The giant cockroach begins to glow. g (contam)g   goblin (wandering)The giant cockroach is moderately wounded.A goblin comes into view. It is wielding a +0 club.1.6 (0.9 _The giant cockroach misses you.%hɛ  The goblin shouts!  You hit the giant cockroach.  The giant cockroach glows dangerously bright.%h .g heavy contam)gThe giant cockroach is severely wounded.=2.5%h%heG _The giant cockroach bites you but does no damage.%hD+[ (launcher)You barely miss the giant cockroach.The giant cockroach is severely wounded.The goblin unwields a +0 club. The goblin wields a +0 sling.(((((((%h .....p.  The goblin shoots a sling bullet. The sling bullet closely misses you.-3.4%ho%h _The giant cockroach barely misses you.You hit the giant cockroach but do no damage.The giant cockroach shudders as magic cascades through it!%h .g   goblin (launcher)  You kill the giant cockroach!%hX(((((((%h8\.....p.%hXX3-4.3%h %h B  ##....# ##....## ####.....#. #####g#### ###.##...... ..##....##......##....p.###.....##?..........[..#..#.......#........##.......#%h..##...#!#....##. ###...# ##...## ..### ######### ##>## #ß...ß _The goblin shoots a sling bullet. The sling bullet completely misses you.%h%hLI((((%hQ: -....%h; \5--5.3 (1.0%hC %hQ   +.....# ##....# ##....## ####.....#. #####...g########.# #.........##%hR h..#.##......###.....##?..........[..#..#.#........##......%h3S .#..##...#!###.....##... ###...# ##...###. ..### ######%hS ### ##>## _The goblin shoots a sling bullet. The sling bullet hits you.%h_ %h,c Y(((((((%h ...p...  The goblin shoots a sling bullet. The sling bullet completely misses you.%h '=6%h %h  %h9 %h _You hear a shout!%h %hR* k       .#   ...   ...g######  #.......  ...#....##  .......p.#  ..........#  .....?..........[..#  ...........#.......#  ..........##.......#  ...##...#!###.....##  ... ###...#   #. ..###   ### ##>## %h k       .#   ...   ...g######  #.......  ...#....##  .......p.#  ..........#  .....?..........[..#  ...........#.......#  ..........##... ...##...#!###.....##  ... ###...#  #. ..###  ### ##>%h 4%h %h ] _A goblin is nearby!%h4 = ##....# +.....# ##....#  ##....## ####.....#. #####....g########.......# #.................# ...#..#.##......###.....##?..........[..#..#.......#........##.......#.##...#!#.....##.... ###...# ##...###. ..### ######%h 6  You hear a shout!%h ((The goblin shoots a sling bullet.%ht ..  The sling bullet hits you but does no damage.7%h| %h< ' _You hear a shout!%h ##....# ##....# +.....# ##....#o. %hДO ##....## ####.....#. #####.....g########.# #...p.............# #...#....###........##....##...........###.....##?..........[..#..#.#o   orc (wandering)#...........##.......#g   goblin (launcher)%hɢ~.##...#!#.....##.... ###...# ##...##  An orc comes into view. It is wielding a +0 club.%hĦ%h9 o%ho   orc wizardThe orc shouts!%h (The goblin shoots a sling bullet.%h4I[ .  The sling bullet hits you but does no damage.%hFJ^6=-=%hJ 8%hLT%hn %hWo ##.... ##..... +...... ## ##....%hoC.o. .. ##....o...##. ####....... ##......g#.#%hpL #.# #...#....###.# #..........###......##%h9qc.....###.....###.......?..........[..#..#.#%hXs.#.##.# o   orc .....##...#!###.....## g   goblin (launcher)  .... ###...# ##...## _The orc moves out of view. _An orc wizard comes into view. It is wielding a +0 dagger.%hv%h܁ .oThe goblin unwields a +0 sling. The goblin wields a +0 club.%h/--9%hʈ%hi _The goblin barely misses you.%h%hX|.o.o%h I--40.2 (0.9%h%hQ _You barely miss the goblin.%h   You barely miss the goblin. Your tail-slap misses the goblin.%hB o%h..ooo 2 orcs (1 wandering)The goblin closely misses you.%hO`7=1.1%h%h(s _An orc comes into view. It is wielding a +0 dagger.%hoo (contam)The goblin closely misses you. _An orc comes into view. It is wielding a +0 dagger.  The orc shouts!  You hit the goblin. The goblin begins to glow.  The goblin is moderately wounded.  The goblin barely misses you.%hUH ***%h:The orc wizard casts a spell at you.%h}b,%hx".%hylo.o..%hcz^4-=2.0%h%h. _The magic dart hits you.%h%  %hFYou hit the goblin.%h%h;  You kill the goblin!%hf%ho.o.o..)%hooo 3 orcs%hH--9%h %h" & %h(# O . .. ##  %h# o.. ..  ....##.  ..o.o..  ......)########%h $  #o.p.......  #...#....###. %h$ m #..........#  .............#  #.......?..........[..#  %h % g..............#  .#...........##  .....##...#!# %h%  ....   _An orc comes into view. It is wielding a +0 hand axe.%hP  . .. ##  o.. .. %h  ....##.  ..o.o..  ......)########  #o.p.......  #...#....###.  %h #..........#  .............#  #.......?..........[ ..............# %h3 / .#...........##  .....##...#!# ....  %hG %h 1-%h z _There are monsters nearby!%h/  . .. ##  o.. ..  ....##.  ..o.o..  ......)########  #o.p.......  #...#....###.  #..........#  .............#  #.......?..........[..#  ..............#  .#...........##  .....##...#!#  ....   %h. E . %h/ .. ##  o.. ..  ....##.  ..o.o..  ......)########  #o.p.......%h1   #...#....###.  #..........#  .............#  #.......?..........[ ..............#  .#...........##  .....##...#!# ....  %h= %hh> %hH %hW _  ##.....%hX  ##... +.. ###. ##.o... ... ##.##.. ####.o.o..# ##.....%hZ .)#.# #o.# #...#....###.# #..........###......##..........###.....##.#.......?%h_[ .....[..#.......#.##.#...........##.##......##...#!###.....##  .... ###...# ##...## _There are monsters nearby!%h^ %h~_ %ha %h0v .o.o.o3.9 (1.0%h] %h ; _The orc closely misses you.%h %hM (contam)You hit the orc wizard but do no damage.%hK54.8 (0.9%h4 _The orc wizard begins to glow.%hf3m  You hit the orc wizard but do no damage.%h5%hY .o.oheavy contam)The orc wizard glows dangerously bright.%hD\}  The orc wizard gestures at you while chanting.%h%hD oopriest (wandering)o   orc wizard (heavy contam)%hooo 3 orcsThe puff of flame hits you. The orc hits you with a +0 club.%ha39---=5.7%h%h@The orc wizard gestures at you while chanting.  The puff of flame hits you. The orc hits you with a +0 club. _An orc priest comes into view. It is wielding a +0 club.You hit the orc wizard but do no damage.The orc wizard shudders as magic cascades through it!orc wizard twists and deforms.%h%h%hv%h- .o.oo %hg.`misshapen)The orc wizard is heavily wounded.%h2:*%h   The orc wizard points at you and mumbles some strange words.%hp6.6Conf Flux %h%h0 _You are confused. _You are too confused!%ha _You are too confused!%h%h-%h a _You are too confused!%h %h! %h+ K _You are too confused!%h1C %hC %h\L %hO K _You are too confused!%h 4%h %h+ C _You are too confused!%hM 4%h\ %h` %h& 4%h %h %hP %hn] %hm %h %h 4%h= %h_ %h6` %hw %hT 4%h %h %h] 4%hr %hz %h 4%h %h %hp4%hm|%h%h4%h%h%h4%h%hAUnknown command.%hL%h%h%hK _You are too confused!%h"##.%h>E... .. ##.... . +..... ###. ##..o... ... ##......##.. ####.....o...# ##.....#.....oo)#.# #o.# #...#....###.%h# #..........###......## ..............###.....## .#.......?..........#.# #.#...........##.# %h9#......##...#!###.....## %h%h=%h%h%h4%h.o.o.oo%h%=--7.6 (1.0 _%h[%h%h}##....#... .. ##....#... . +.....#.... ###. ##....#..o.. ... ##....#.....##.. ####.....#.....o..# ##.....#......o)#.# #oo.# #...#....###.# #..........###......## .......###.....## .#........#.# #.#.##.# #......##...#!###.....## %heB.o.o.ooo40=----8%h%h֖%hO.....##....# ... . +.....# .... ###. ##....# ..... ... ##....# ...o.##.. %h####.....# ......o.# ##.....#### .########..  #oo.........# #...#..p.###........# #..........###......## %hR.......## .#.......?..........[..# ........#....##.###.%h# #......##...#!###.....##  .... ###...# ##...## #. ..### ######%h^%h,%hZ.o..).oooo 2 orcs%h&9%h%h%h) ##....# ... .%hlX##....# ... . +.....# .... #####....# ..... ...  %hm%# .....##.. ##.....# ....o...# ##.....####.......)########%hi#  #.oo..p...........# o#....###........#  ####......## %hf.......###.....## .#?..........[..#%h`...........# #.#...........##.. o   orc wizard (misshapen)%hbT#......##...#!###..oo 2 orcs.... ###...# ##...%h%h%h %h %hJ%h..o.oo.o 3 orcs50%h%h##....# ... .. ##....# ... . +.....# .... ###. ##....# ..... ... ##....# .....##.. ####.....# ........# ##.....#### .....o.o#.# %h[a#ooo.# #...#....###[39;49m.# #..###......## ...###.....## .#.?.........#.# #.#...##.# #......##...#!###.....## %h %hO%h%hq.ooo%h`1Flux %hz$%h8(W _You feel less confused.%hH##....# ... .. ##....# ... . +.....# .... ###. ##....# ..... ... ##....# .....##.. ####.....# .# ##.....#### ......oo#.# #ooo.# #...#....###.# #...###......## .....###.....## .#.?..........[..#........#.......# #.#...........##.......# #......##...#!###.....## %h,%h%h+.)oo   orc wizard (misshapen)ooo 3 orcs%h}^1=2%hf%h3%h t##....# ... .. ##....# ... . +.....# .... ###. ##....# ..... ... ##....# .....##.. ####.....# .# ##.....#### .%h* :)#.# #oooo.# #...#....###.# #....###......## .......###.....## .#.......?....[..#...#.......# #.#.....##.......#  2 orcs#......##...#!###.....## %h%h%h%h%hooo.oo   orc priesto   orc wizard (misshapen)oo 2 orcs%hR&3%h#%h%%h##....#  ... .. ##....#  ... . +.....#  .... ###. ##....#  ..... ... ##....#  .....##.. ####.....#  .# ##.....####  .o#.# #ooo.o.# #...#....###.# #..........###......##  .......###.....##  .#.?....[..#  .#.......# o   orc wizard (misshapen)#.#.##.......# [40%hmo   orc#......##...#!###.....# %h%h%hu.o..ooo 2 orcs4%h##....# ... .. ##....# ... . +.....# .... ###. ##....# ..... ... ##....# .....##.. ####.....# .# ##.....#### .o#.# #o.o..o.# #...#o...###.# #..........###......## .###.....## .#.?....[..# .#.......# o   orc #.#.##.......# #......##...#!###.....##%h7 .o..o.oo   orc wizard (misshapen)oo 2 orcs2=5%h#  ##....#  ... .. ##....#  ... . +.....#  .... ###. ##....#  ..... ... ##....#  .....##.. ####.....#  %h% ^.# ##.....####  .o#.# #o.oo..o.# #...#.o..###.# #..........###......##  .###.....##  .#.?....[..#  .#.......#o   orc priest  #.#.##.......#o   orc wizard (misshapen) %hG( m #......##...#!###.....##oo 2 orcs  .... ###...# ##...##%h( %h) %h* %h+ %h6 .o..oo.oo 3 orcs%hW7 &6%h$P %h ##....# ... .. ##....# ... . +.....# .... ###. ##....# ..... ... ##....# .....##.. ####.....# .# ##.....#### .)#%h>.# #o.o.o..o.# #...#o.o.###.# #..........###......## .......###.....## .#.?....[.# .#.......# #.#.##.......# #......##...#!###.....##  .... ###...# ##...##%h%hn%hR%h6%hp.o.o.o.o%h..=7%h%h: _The orc hits you but does no damage.%h~y  You hit the orc. The orc begins to glow.%h-k  The orc is severely wounded.%h.ooo.o.(1 contam)%h -8.5 (0.9%h%hP _The orc barely misses you.%hp  You hit the orc but do no damage. The orc glows dangerously bright.%h .o heavy contam)The orc is severely wounded.%h8*%hC ooo 3 orcs (1 heavy contam)  The orc wizard casts a spell.The orc wizard flickers and vanishes!%h5%hkc %hNoo{.  Deactivating autopickup; reactivate with Ctrl-A.3===9.4%hA%h) %h%hf,_The orc hits you but does no damage.  %h)You barely miss the orc.%h0The orc is severely wounded.%h%h+%h#_  The orc priest begins to cast a cantrip, but forgets the words!%hr`2--60.3%hh%hcpT _The orc completely misses you.%h#  You hit the orc but do no damage.The orc shudders as magic cascades through it!%h0 ) 2 orcsYou kill the orc!%hx4%h%hĶ%hQ.o%h Z4---1.2%h%h _The orc priest casts a cantrip, but nothing happens.%hR%h^.oo%h0=2.1%h %hL| _You closely miss something. Something completely misses you.%h$' oo   orc wizard (invisible, contam, missha…)oo 2 orcsYou hit something. The orc wizard begins to glow.  The orc wizard is heavily wounded.%h:,%h%hl .   orcThe orc priest miscasts a cantrip.%hV4=3.0%h%hI28--------The orc wizard is almost dead.  invokes the aid of Beogh against you  Beogh smites you!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh)%hg/  --more--%h6 c heavy contam, %h98 y =9Beogh _%h@ %h\  You hit the orc wizard.  The orc wizard shudders as magic cascades through it!!  You kill the orc wizard!%h[] %h ^ %hh .oooo 2 orcs%h Z--------4--4.8%hw %hX X _Reactivating autopickup.%h   The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"You hit the orc. The orc begins to glow.%h oo.(1 contam)%h The orc is moderately wounded.=-5.7%h %h T _The orc completely misses you.%h %h %h %h F _Unknown command.%h heavy contam) _The orc completely misses you. _Unknown command.glows dangerously bright.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!"%hD96.6%h%h T _The orc completely misses you.%ha4%h\ _Unknown command.%h  You hit the orc but do no damage.The orc shudders as magic cascades through it!%h%h%h.oo   orc%h"85-7.5%hi#%h)'G _You kill the orc!%h:y8-%huz%h%hF _Unknown command.%h/ (contam)You hit the orc priest. The orc priest begins to glow.  The orc priest is lightly wounded.%hf6-=8.4%h-%h.= _The orc priest hits you with a +0 club.%hL4%h%hF _Unknown command.%h :heavy contam)The orc priest hits you with a +0 club.glows dangerously bright.  is lightly wounded.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"%h(9.3%hD%h)P _The orc priest misses you.%h y  You hit the orc priest.  The orc priest shudders as magic cascades through it!%h %h .oo   orc%h {7-57-70.2%h5 %h N _You kill the orc priest!%hw %h: 8-%h %hv F _Unknown command.%h% (contam)You hit the orc. The orc begins to glow.  You tail-slap the orc, but do no damage.The orc is lightly wounded.%h7& 0=1.1%h+ %h. I _The orc misses you.%hͷ 4%h %hr F _Unknown command.%h* %h"%h %h3heavy contam)%hШOYou hit the orc. The orc glows dangerously bright.  %hg/Your tail-slap misses the orc.%h2The orc is moderately wounded.%h*%h72.0%h %h%h(%_The orc misses you.%h%h]  You barely miss the orc.%h}&9%h%hp^ _The orc is moderately wounded.%h9l  You hit the orc.  The orc shudders as magic cascades through it!!%h^C)%h*#8%hK=8-3.8%h%hG _You kill the orc!%h4 ##....# ... .. ##....# ... . +.....#%h .... ###. ##....# ..... ... ##....# .....##.. ####.....# .# ##.....####%hU .)#.# #..#%h}` #...#....###.# #....###......## .......###.....##%h2 .#.......?....[..# ...#.....#%h] #.#.....##......# #......##...#!###.....##  .... ###...# ##...##%h%hG-4.8 (1.0%hr%h %hh_Items here: ))))) [[[ †††.%h %h L9=%h %h. ,%h %hߔ ,%hǘ %h ,%hM %h k30=%h. %h/ ,%hů %h ,%h( %h= ,%h %h5 %h L1=%h& %hQ ,%h %h ,%h %h j2=%hC %ho ,%h+ %hl ,%h# %h ,%h %h b3=%h4 %h ,%h %h` ,%h@ %h3 4=%h ,%h %h- %hD %h %hP %hD ,%h6 35=%h< %hW 6=%hJc B%h d %hf %hh %hvi %hl %hn %ho %hTp 7%hp =%h^q %hZs %hw %hix %hz %h} %h~ %h %hZ %h %h %ḧ %hʼn %hQ 8%h׊ =%hX %h> %hޏ %h %h} %h %hҕ %hח %h; %h %h 9%h =%h %h %h %h %h %h8 %h %h\ %hͰ %h %h %h %hȹ %h` 40%h =%h %hý %ha %h. %h %h %h %hZ %h- %hL %h 1%h =%hK ,%h %h %h %h %h8 %hr %h@ %h %h[ %h %h L2=%h- %h ,%h/ %h ,%h %h l3=%h$ %h ,%h %hc ,%h %hr ,%hC %hA b4=%h %h ,%hn %h ,%hu %h ,%hZ %h" l5=%h$ %hs' ,%hS) %h+ ,%h- %h0 b6=%h2 %h4 ,%hD7 %h9 ,%h; %h= ,%h? %h2B l7=%h-D %h_H ,%hJ %hM ,%h%O %hY _ _You start resting.%hFa 1943.8 (69.0)%ha Z8=4.8 (70%hi %hm " _HP restored.%h`b`%hCiB%hfj%h^n,%hJp%hws%hVv,%h^x%h {%h8~%h~:=%hJ%h%hޅ,%h%h-,%h%h~ _e - 2 scrolls labelled MUFYTO XESUHY (gained 1)%h?4%h%h%h,%h%hԚ%hL%hV%h%h%h\%hܡ%hĢ%hè........)########.......#  ###.......).........#  ##...#....###........#  #..........###......## .........###.....## #..................[..# .........#.......# #.#...........##.....#......##...#p###.....#%hG..... ###...# ##...## ##. ....### ######  ## ###### ##>##  #ß...ß #.....# #ß.....ß %hi##.....# #ß...%h354.8 (1%h%5.8 (11%hL%h\ _o - 2 glowing golden potions%h*%ha%h|%h%h%h%hn%h%h%hR%h%h%hF%h%hq%ho%hi%hc%h%hl ,%h&!%h"%h$,%h%%h(,%h_)%h1N _You now have 141 gold pieces (gained 12).%h34%h4%h%7%hG9%h9%h7:%h;%hL=,%h&>%h?%hA%hA%h>B%hhE%h5G,%hMH%hJ%hL,%hM%hO%hP,%hP%hR%h2T,%hT%hW%hY,%hZ%ht\%h`^,%ha_%he ... . ....... ###. .... ....... ... .... .......##.. ..... ..........# ..... .........)###### ......##..# ###.......) ......#.)# ##...#....## .......p#####..........# ........................ ......#....#............ .....#####..............##.## ##.#...........%hh]#.########......##...#................####...#############.......## ##.######%h^... .###........##. .  ......###............ .... ..........##.. ..... ............# ..... ..........)#######......##..# ###.......).......#.p# ##...#....##..#####...##..........#.....#.......#####......##.## ##.#...........# #.########......##...#.# ...............####...# #############.......### %h-81.8 (26%h,2.8 (27%hґ%h _You see here the +1 war axe of the Gloaming {drain, Int+4 Stlth+}.%h4%h+%hI %h %hv% _%h,%hy%h%h8%h!%h$%h$%hO&%h)%h4-,%h/%h7%h;,%h>%h\B%hM| ......>.....  ##.. ... ##.....#..# .... #........# ...... .###........##... . ...............###. .................... ............p..##.. 7.8 (5%hN].0)..........# ##...................)########.........##..######.......)......#.)## ##...#....###........#####..........###...........................###........#....#......................#####...............#...%hX%h_Y+8.8 (6%ha%hd; _Found a stone staircase leading down.%h%hl%h%h#%h-B%hl.%h~5,%h8%h;%h?,%hB%hE%hiI,%hK%h)P%hVK ..o<   # ### .....### ... #####..#.......... .... ....#. ...>......?.##.#.. #...#................# ##.. #.....#..### ##. #........##p.....#..###........##.....#%hY +...............###.# ##....................# ##.........##....# ####..................#### ##..o   orc (wandering).................)########......  ......##..######)  ......#.)## ##...#....###.......%h+] 92.8 (4  An orc comes into view. It is wielding a +0 hand axe.Found a stone staircase leading up.%hcy.oo%hc4==3.8 (5%hg%hk% _The orc shouts!%hR #....?...<....  ...o....# ## ## ........### ... #### .#.......... .... ....# ...>......?.##.#..........##.# ......%hiT #######.....##+. ...###.........# ##....##....# ####........#### ##...........)#########..######.......).%hX %ha U.o%ha 4--4.8 (1%hh %hk g _Found a scroll labelled WETINAI IBEFAI.%h̿#........?...<........# ####...o....### ... #####..#.......... .... .......>......?.##.#.. #..#................# #..#..## ##..###+.......###.# ##.%h ..........##....# ####........#### ##..........)########.##..######.......)...)## ##...#....###%h\%hph.%hA--5%h%h%%hZ ?...<........# ####......### ... #####..#.......... .... .......>......?.##.#.. #..#................# ##..## ##..####+...............###.# ##.............#.......##.Flux ....#..#.#........#####..........###...... 6%h~%h%he% %h>........# ##%hb ##%h....### ... #####.%hi^.#.......... .... ....%h...>......?.##.#.. #..%hn #....%hC......# %hf#%h8..#..##%hX* ##%h...%hQ<.###........#%h##%hE+.%hc.............p###.# %h?##%h9 .%h!...%h9b##....# ####.%h###%h.!Flux %h!%h,#%h ........................###.....%h. %h,%h%h7%hg%h%hy%hz% %h{_## ... #####.%h|^.#.......... .... ....%h}%...>%h~?.##.#.. #..%h #....%hp-......# %h<#%hg..#..##......#%h* ##%h...%h\...#.##..##.....##+.......###.# ##.....###....# ####....#### ##...#Flux   ......#....#..................[.%h. %hT%h@%h%ho%hOo   orc%h%h%h %h%h8%hF%h*%h%h%h/%hx%h$ %h%h4%hd%h J%h*h%hQ%h4%h%h%hY%h%h%h  .### ... ##### .#.......... .... ....# ...>......?.##.#.. # #.........o......# ##%h^ #.....#..##......# ## #..##......# ## .###%h.##.....## + .###.# ##%h  .# ## .##....# #### %hb....#### ## ...)#%h ......##..######.......) ......#.)## ##...#....### %h.#####..........###  .......###....  ......#....#.[ %h$%h.oo   orc%h&9%h %h%h .### ...  .#.......... .... .... ...>......?.##.#.. # #................# ##%h #.....#..##o.....#  #.##......#%h  .###.##.....## + %h.###.#  .# %h .##....# #### ...#### ## %h.)## ......##..######.......)%hc ......#.)## ##...#....### .#####..........###....%h  ..........###...  ......#....#.%hD %h%h.oo   orc%h)3000%h%h9%h  .### ... .#.......... ....  ...>......?.##.#.. # #.........#  #.....#..##......#%h"  #.##o.....#  .###.##.....##  .###.#  .#  .##....#  ..#### ## .)## ......##..######.......) ......#.)## ##...#....### .#####..........###...  .........###..  ......#....# %h$%ha*.oo   orc%h*&1%h 0%h 2%hɩu .### ... %h>#..#.......... .... #...>......?.##.#..  #........#  #.....#..##......#%h٪ #.##......# .###.##o....## .###.# .# .##....#  .#### ## .)##%h, ......##..######.) ......#.)## ##...#....### ........#####..........###%h; ...............### ......#....#%h%h'S.o%h&2%h%hj%h$_ .### ...  #..#.......... ....  #...>......?.##.#.. #..........#%hI% #.....#..##......# #.##......# .###.##.....## .###.# %h%.o......# .##....#  .#### ## %h%.)# ......##..######.)%h9&  ......#.)## ##...#....### ........#####.### .........### ......#....#%h(%h .5o.%h`.&3%h4%h5%h .### ...  #..#.......... ....  #...>......?.##.#.. #..........#%h #.....#..##......# #.##......# .###.##.....## .###.# %h4.o.# .##....#  .####  .)# ......##..######.) ......#.)## ##...#....### ........#####.### ......... ......#....#%h%h[o.4%hr%h!%h0 .### ... #..#... ....%h1 #...>......?.##.#.. #........# #.....#..##......# #.##......#%hl1 .###.##.....## .###.# .o%h1.# .##....# .####  %h@2m.) ......##..######.) ......#.)## ##...#....###%h2K ........#####. ......... ......#....#%h_5%ho?5o.%h?&5%h@J%hK%h .### ... #..#. .... #...>......?.##.#.. #.......# #.....#..##......# #.##......#%hL[#.###.##.....##.###.# .o.# .##....# .#### .) ......##..######.) ......#.)## ##...#.... ........#####. ........ ......#....#%hN[o.6%h%h%h7#..#.. ..>?.##.#%hT7.......# #..###.#.##%h7#.....#........###.# o.........##....#...###)######%h8##..######.......)#.)## ##...#....##..#####....................#....#%hV8$#####..%h9%hw?Q.o%hS@&7%htF%hG%hsK=8.7 (0.9%h{%hH} _You barely miss the orc. The orc closely misses you.%hV g(contam)9.6%h %h _You hit the orc but do no damage. The orc begins to glow. The orc misses you.%h*%h)10.5%h8%h|N _You barely miss the orc.%h39  heavy contam)You hit the orc. The orc glows dangerously bright.  The orc is heavily wounded.%h:(1.4%hC%h_GI _The orc misses you.%h3  You hit the orc but do no damage.The orc shudders as magic cascades through it!%hMe)%hI0-2.3%h%hG _You kill the orc!%hCN-%hL%hQH _No target in view!%h4%h%h^ _No target in view!%h%h%h^ _No target in view!%h%h%h #..#. .... #...>......?.##.#.. #........# #.....#..##......# # #.##......# #.###.##.....## .###.# .# .......##....# .#### .)#......##..######.).%h+......#.)## ##...#....#........#####.#........#......#....#......#####. _No target in view!%h%h}43.3 (1.0 _%h1%hV _No target in view! _No target in view! _ Things that are here: _a +0 hand axe; a +0 chain mail%hJO  .>?.##.#.............# #..###..###.....#........###.# ...)##....#...###)#######Nothing quivered.Flux .....%hQ ...#####.## ##.#...........# %h*U %hU -4 _%hY %h[ %h .......# #..###..###.....#........###.# ...)##....#....###)#########..######.......)...#.)## ##...#....###.....Flux ............#%h.###.########......##...#.# %h<5%hU %h %h{ #..###..###.....#........###.# ...)##....#....###)#######.....##p.######.......)......#.)## ##...#....###.......#####............Flux .....##................####...# %hف<6%hn%h0%hM #..###.....#........###.# .............)##....#%h.................###................)#######.....##..######.......).#.p## ##...#....###.......#####.......................Flux .#############.......### %h<7%h%ht! _You see here the +1 war axe of the Gloaming {drain, Int+4 Stlth+}.%hb4%h%h%h$Q%h$%h$%h'%h0%h3%h4% _%h<,%h=,%hK%hO%hP%hgR%hV%hZ,%h ]%h`%hRc,%he%h:mX%h[n%h4r%hr%hs%hLv%h[x%hx%hy%hn|%h #..<.....  #. %h~ ?...<.... #  ........# .## ## ........###.... #####.#..#...... ....#.#...>......?.##.#.. #..%h#..........p.....# ##..26.3 (9#.....#..##......# ##.# #........##......# ##.#.###........##.....## +................###.# ##....................# ##.%h........)......##....# ####....................#### ##......................)########......%ha%hΉ/7.3 (10.0)%h%h\9 _Found a stone staircase leading up.%hQ%h%h%ho%h,%h?B%h%h _i - 3 scrolls labelled JIPECO IVEED (gained 1)%h>%h%hC%h?%hB%hJ%h%h,%h%h %h ,%h%h?%h,%h:%h%h,%h%h  #.......# ##..!....# #........# #.......##  #........#  #..<.....#  ##.###........##..  #....p...<....... #  %h!#..#.#........### .##  # #........###....  #..#...............  #...>........##.#.. #................# #.....#..##......# # #........##......# #.###........##.....##%h&236.3 (9.0)%hX&/7.3 (10.0)%he)%hd+d _q - a scroll labelled WETINAI IBEFAI%h| _No target in view!%hi  _No target in view!%h* 4%h %h H _No target in view!%h>] %h] %hb %h e H _No target in view!%h 4%hr %h H _No target in view!%hc %hd %hh %hl C _No target in view!%h< %h %h %hs %h]m %hm %hft %hw %hr 4%h %h4 %h*.%h.%h10%h{4%h7%hR8% _%h=,%hz?%h?%hA%h~D%h}G,%hI%hhL%hO,%hQ%hT%hW,%hY%hu\%h_,%h`%hc,%hd%h=gs _o - 3 glowing golden potions (gained 1)%hi4%hzj%h_l%hn,%ho%hfq%hr,%hs%hv,%hw%hg J%hi %hk %hCl % _%h8s n%hpv %hw ,%hx %hz %hK| ,%h~ ,%h ,%hM %h %h( ,%hC %h %hn %h ,%h %h %h %h %hڼ %h %hR %h+ %h %h %hO %hE %h %h %h# %h %h %h %h+ %h$ %h %h %h %hZ %hE %h %hh %h$ %h0 %h %hW %h %h %h %hA %h %hO %h %h %h %h %h* %h7 %h %h %h: %hM %h_ %h %h* %h %hp %h@ %h %h  %h %h %h %h %h" %h%# L ##.#..#.......%h# z ##..#...>......%h;$ A #..##.%h$ ..%h5% L #.###.....#..##%h% F..######.# #.%h5& ##%h& 1.......#.###........##%h2' 1......................%h' ;.######...............%h2( x#..p#........)......%h( f#...................%h8) F##..................%h) E#.........##..#####%h;* ...........#.)## ##.%h* H#.#............#####..%h?+ _#. #...................%h+ _# #..........#....#...%h@, #.......#####.....%h, %h1 %h(2 &90.3 (24%h3 %h3 %1.3 (25%h]7 %h%:  %h: %h5; -_s - a cyan potion%h; %h %h* ..##.. #.###.....#..#..######.# ##.......#.###........ .............. .######....... #...#........) #......... ##p..........2.3 (1.0) #...##..#### .#.)## ###....#####.#. #........ ##.... #.###### .( .(##.## ##.# #.########%h +3.3 (2%h %h  %h %h. &_Found 2 javelins and 7 stones.%hl1~%hj8,%hn%h0..........######........... #...#..).. #....... ##..... ####.........##..# #............#.)###.#......####.p#......8.3 (5#.##..........#....#.. #.#.......#####..... .(..(##.## ##).##. ..#..##.########.... #......## ............ .. #########.. .# 9.3 (6 _Found a war axe.%h>%h%h>%hH _No target in view!%hA %hˁ %h4 %ha %h %h6 Q _%h ,%hʓ %h %hH %h %h %h %h ,%ẖ %h %h8 ,%h۽ %h %h ,%h %h %h ,%ho %h %h ,%hU %h ?  You see here a +0 war axe.%h0 %h _%h %h %h ,%h %h   ##   ####   #.   ##.#   #..#   ##.##........  %h  #####..##.#......  ####........(..(##.  #..p.).##....#..##.#  #......###  %hh ....#....^### ##   #........###   #......###  %h w #......#   #......#   #......#  %h 1109.3 (10.0)%h -10.3 (11%h %h a _t - a scroll labelled FILA HUKUCI%hI4%hq%h1%hX%h,%h%h%hO,%hJ%h7%h,%h%h[%hn ,%h %h %h,%h1%h %h,%h%h%h,%h%h%h ,%h"%h( #.......... ##......... ####.........##..### #............#.)## # ##.#............##### #..#......... ##.##.........# #####..##.#.......#####...  ####........p..(##.## 9.3 (9.0) %h) #....).##....#..##.########  #......##......## ...........  #......#....^### ###########  #........#####  #......###  #......#  #......#  #......#%h)%h-%h/N _You see here 2 javelins.%ha %h t20.3 (1Throw: 2 javelins%h %h N _u - 2 javelins%hq  You aren't carrying any pieces of jewellery.%hA%h%h. _%hG4%hK%h'Q%hS%hT% _%h`n%hc%h-e,%he%hh%hrX%ht,%hv%h*z%h|,%h~%h %h,%h)%h%h,%h%h؏%hE,%h[%h;  You see here 7 stones.%hX%h— _%hɘ%hs%hЛ,%h(%h%hC%h%h%hv%hȤ%h/%h%h%h:%h%hy%h_%h%hN%h'%h߰%h`%hɲ%h%h%hJ,%ha%h%ha%h%hd%hx%h,%h%hQ%h,%h8%hs%h,%h\%h%hW,%h%h%hh,%h %hT %h,%h^%h%h,%h%h%ht,%h%h%hm%h%h%h!%h",%h#%h%%h',%h(%h7%h8,%hH:%h;%h=,%h=%h1?%h"@%h@%hA%h!%h*%h%h%hB%hL%h%h.%h%h%h/%h%h %h %h %h{ %h %h ##< #..#.# #.##.#..... ##.#..#.....j ##..#...>....?.. #..##....# #.###.....#. ......######.# #..... %hy.......p...#.###........ ...................... .....######.... .... #...#........).... ... #................. .g ##................ j   gnoll (asleep) # ####.........##..### g   goblin (asleep) #............#.)## # ##.#............#####%h+ 56.3 (36.0)  A gnoll and a goblin come into view.Found a scroll labelled LINEINOGAF.%hP![  The gnoll shouts! The goblin shouts! You hear a shout!%h"%h"%hR+ jgr.jpolearm, wandering)r   quokka (wandering)g   goblinA quokka comes into view.A gnoll comes into view. It is wielding a +0 spear.%h ,5==7.3 (37%h#1%hN92 _The gnoll moves out of view.%hք < j > ?..  ....#  ......######.#  .......p...# ............... .....######.... .... #...#........) ..g #........ r. ##.... # . %h\?.)##  .%hf!8 < j > ?..  ....#  ......######.#  .......p...# ............... %h %Z.....######.... .... #...#........) ..g #........ r. ##.... # . .)##  .%h.4%hC;%h>d _There are monsters nearby!%h6 < j > ?..  ....#  ......######.#  .......p...# ............... .....######.... .... #...#........) ..g #........ r. ##.... # . .)##  .%h < j > ?..  ....#  ......######.#  %h+.......p...# ............... .....######.... .... #...#........) ..g #........ r. ##.... # . .)##  .%h%h%hV%hd _There are monsters nearby!%hA < j > ?..  ....#  ......######.#  .......p...# ............... .....######.... .... #...#........) ..g #........ r. ##.... # %hM. .)##  .%h < j > ?..  ....#  ......######.#  .......p...# ............... .....######.... .... #...#........) ..g #........ r. ##....%h_ # . .)##  .%h%h%h%h d _There are monsters nearby!%hNk  #..#.#....... #.##.#...#.#..#.jj..#...>.?... #..##........## #.###.....#...######.# #...........#.###........######%hHl e #...#........)g #............r. ##......## ####...##..## jj 2 gnolls (1 polearm, 1 wandering) #............#.)## #.#............### #..#........%h4s %hGt %h{w 6  The gnoll shouts!%hx %hFy %hy %h|  A gnoll comes into view. It is wielding a +0 club.%h{ j.j?.jr.jjj 4 gnolls (1 polearm, 1 wandering)r8.3 (1.0)%hĎ %h r _A gnoll comes into view. It is wielding a +0 whip.%h#..#.#.... #.##.#.... ##.#..#.j.j. ##..#...>.j?.j. #..##......## #.###.....#..######.# #..#.###........######...... #...#........)....r #.%h... ##.## ####.##..# 2 gnolls (1 polearm)#.#.)## ###.#.##..#.%hd%h%h%h.j..?..j..jj 3 gnolls (1 wandering)%h/--9%h%h%hl #..#.#.... #.##.#.... ##.#..#..j.. %h. ##..#...>..?... #..##..j..j## #.###.....#..#.######.# #.#%h̰ .#.###.#.......######.%h :..... #...#........)....r #..... ##.## ####.##..#   gnoll#.#.)## ###.#.#####.#..#.%hf ,%h %h %h6 1....j..jgj 2 gnollsg   goblin%h B--60%hh %h %h. #..#.#.... #.##.#.... ##.#..#.%h]/ .j.. ##..#...>..?... #..##......## #.###.....#..#..j..j.######.# #.%hT1 X#.#.###.#......g######...... #...#........)....r #............ ##.........## ####...##..#   gnoll#..#.)## ##.##.#.#####.#..#.%h2 %h4 %h;5 %h6 %hD7 %htB j....jjgr.jj 3 gnolls (1 polearm)r   quokkag   goblin%hB &1%hI %hK %h <#..#.#.... #.##.#.... ##.#..#..j.. ##..#...>..?... #..##.....j## #.###.....#..##.......j######.# #.##....j.#.###.##.......g.....r.######...... #...#..)......#...r #.......... ##.......## ####.........##..# 2#............#.)## ##.##.#............#####.#..#.%h %h %ha %hN .j..j..j.g%h d.rj 3 gnolls (1 polearm)%h &2%h %hg %h #..#.#.#... #.##.#.#... ##.#..#..j.. %h ##..#...>..?... #..##......## #.###.....#..##......j.######.# #.##.....j..j....#.###.##..%h~ Rg.#.....r######...... #...#.)......#...r #.....%h ... ##....## ####.........##..######. 2#............#.)## ##.##.#.....%hG! :.#####.#..#.%h" %h4$ %h$ %h% %h% %h& %h, .j...rjj..g.j 3 gnolls (1 polearm)%hj- &3%h3 %h5 %h~ >#..#.#.#... #.##.#.#... ##.#..#..j.. ##..#...>.%h x#.?... #..##......## #.###.....#..##.......j######.# #........##..rj...#.###.##......j..g.%h} d#......######...... #...#.)......##....r #....... ##...%h X)## ####..##..######. 2#.....#.)## ##...#%h˭ ~##.#...#####.#..#.%h %h# %hݯ %h %h .j.j.jr.gj 3 gnolls (1 polearm)%h{ &4%hԾ %h %h'#..#.#.#... #.##.#.#... ##.#..#..j.. %hN(##..#...>.#.?... #..##......## #.###.....#..##..######.# #........##..%h(j.j..#.###.##.......jr.g.#......######...... #...#.)......##.%h,)j...r #....#... ##..)### ####.##..######. 2%h)#...#.)## ##...#.##.#..#####.#..#.%h+%h[,%h,%h-%h.%h6.j.j.jr.gj 3 gnolls (1 polearm)%h6&5%hU>%hb@%hpf#..#.#.###.... #.##.#.%hd###.... ##.#..#...  .j.. ##..#...>..##..?... #..##......  .....## #.###.....#..##..%hQ######.# #........##..j.j.#.###.##..jr.g.###.%hE......######.  ..... #...#.)......##....r #...#... ##.)### ####.##..######. 2#.#.)## ##...#.##.#..#####.#..#.%h,%ho%hj%h%hQ%h K.j.j.jr.gj 3 gnolls (1 polearm)6%hzG#..#.#.###. ... #.##.#........###. ... ##.#..#... .j.. ##..#...>.##.# .?... #..##.... .....## #.###.....#..##. .######.# #..##. .j.j#.###.##.....# .jr.g.###.# ......######.# ..... #...#.)......##. ...r #...# ... ##.)# ## ####.##..######. 2#.#.)## ##...#.##.#..#####.#..#.%hs%h%h9%h5!,%h*".j.j.rgj 3 gnolls (1 polearm)7%hn3%hY5%h%hEvoke which item? Baubles  a - a flux bauble Talismans  c - a quill talisman (active) %hT d - a protean talisman [!] read|quaff|evoke[?] describe selected%h&%hW%h<Q#..#.#........###.. Athtar the Ruffian ...#.##.#........###.. Draconian ...##.#..#............. Health: 48/48 ======================== .j..%h##..#...>........##.# Magic: 6/6======================== .?...#..##................ AC: 6Str: 18 .....## #.###.....#..##...... EV: 17Int: 10 .......######.# #........##...... SH: 0Dex: 11 ..........jj#.###........##.....# XL:  6 Next: 58% Place: Dungeon:4 .........j.rg...p...........###.# Noise: ---------  Time: 3167.3 (0.0) ......######....................# -) Nothing wielded ..... #...#........)......##.... Throw: 2 javelins ...r #..........%hk............### Flux ... ##....................)### ## ####.........##..######..... jjj 3 gnolls (1 polearm)#............#.)## ##...#... r   quokka##.#............#####........ g   goblin#..#......................... _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!The gnoll shouts!  A gnoll comes into view. It is wielding a +0 club. _A gnoll comes into view. It is wielding a +0 whip.%hO %h) %hOkay, then.%h1%hj%h%h%h. _%h!#..#.#.###..# #.##.#.###. ##.#..#. j.. ##..#...>.##.#. ?... #..##.### #.###.....#..##......#######.# #.##......#jj#.###.##.....#j.rg.###.# ######.#  #...#.)......##....#r #.# ##.)# # ####.##..######. 2#.#.)## ##...#.##.#..#####.#..#...jjrg%hGj 3 gnolls (1 polearm)8.3 (1 _%h #..#.#.###..# . #.##.#.###. . ##.#..#. .. ##..#...>.##.#. ... #..##.# ## #.###.....#..##......# ######.# #.##......# j#.###.##.....## jjrg.###.# ######.#  #...#.)......##....# r #.####  ##.)#  ####.##..######. 2#.#.)## ##...#....###.#...#####.#..#.[4%h= 0m..jj.gjrj 3 gnolls (1 polearm)9%h_ #..#.#.###..##  #.##.#........###....  ##.#..#......  ##..#...>........##.#..  #..##.......# %hUa ## #.###.....#..##......# ######.# #.##......# #.###.##.....## jj.g.###.# ######jr.#  #...#.)......##....# r #.####  ##.)#####.##..######.) 2#.#.)## ##...#....###.#...#####.##..#.%hc %he %he %h)f %hn .jj.g.rj 3 gnolls (1 polearm)%ho '70%hv %hx %h #..#.#.###..## #.##.#..###.... ##.#..#.......  ##..#...>........##.#..  #..##..........# ## #.###.....#..##......# %h ######.# #.##......# #.###.##.....## jj.g.###.# ######j.r.#  #...#.)......##....#  #.#### ##.)#####.##..######.). j   gnoll (  #.#.)## ##...#....# ##.#...#####.# #..#.#%h %hf %h %h %h %hh %h .g..jrj 2 gnolls%h &1%hC %h %h~[ #..#.#.###..## #.##.#.###.... ##.#..#...... ##..#...>..##.#..  #..##.......# ## #.###.....#..##......# ######.# #.##......# #.###.##.....## jj..g.###.# %hV\ #######..jr.#  #...#.)......##....# #.#### ###.)# ####.##..######.).   gnoll #.#.)## ##...#....###. #.#....#####.# ..#.#%h;^ %hP_ %h_ %hg k.g.jr%h@h &2%hr %hv %h %h #..#.#.%h $###..## %hv #.##.#........###.... #%hH ##.#..#............... .%h ##..#...>........##.#.. %h #..##................# %h #.###.....#..##......# %h P######.# #.%h ###......# #.###.##.....## jj...g.###.# %h U######...jr.#  #...#.)......##....# ##.#### #%h ##.)#..##..######.). .#.)## ##...#....###. .#....#####.###. .#.#%hR%h%h`%h%hc .g%h/Q.j.r%h%h%h3%hw$%h'%h{%h|#..#.#.%hx}$###..## %hf~#.##.#........###.... #%h##.#..#.........%h* .%hH##..#...>........##.#.. %hH#..##..........%h# %h %h#.###.....#..##......# %hTP######.# #.%hZ##......# %h5#.###.%h,P##.....## %h/jj....g.%h\7###.# %hv....j.r.%h(# %h.#...#.%hΈ)......##....# # %h] #.%h1.#### ##. %h ##.%h)#%h.%hE .%h P##..######.%h).%h.#.)## ##...#....###. %h$#.%hяq....#####..........###. #.%hI7###.%hH%h%h7%hݡ5j.g%hy'...r%h%h<%hѤ4%h%hg%hu4%h5#..#.#.%hJ7t###..## #.##.#..###.... ###.#..#........ .##..#...>........##.#.. ##..##..# ##.###.....#..##......# .# #.##......# #.###.##.....## jj...j.g.###.# .r.# ...#.)......##....# # %h7 .%hB8F.#### ##. #%h8 .%ht9)##%h9. #%hh: .%h:P##..######.%hd;).%h;.#.)## ##...#....###. %hl< .%h<e..#####..........###. %h= .%h1> ###.%h>%hA%h%hg.r.5%h%h%hFL#..#.#.###..## #.##.#........###.... ###.#..#............... .##..#...>........##.#.. #.#..##................# ##.###.....#..##......# #.# #.%hL##......# ##.###...g....##.....## +jj...j..r.###.# #%h3M.# ##.)......##....# #..#### ##. %hM.)#. .##..######.......).r   quokka%hP#.)## ##...#....###.g   goblin..#####..........###....###.%h}P%hVa%hL|.g.j..rj   gnollr   quokkag   goblin6%h#..#.#.###..## ##.##.#........###.... ###.#..#............... ....###..#...>........##.#.. #.#..##................# ##.#.###.....#..##......# #.# #..##......# ##.###....g...##.....## +.jj....j..r....p.###.# #.# # .#.)......##....# ####...#### ##..)#.##..######.......).r   quokka#.)## ##...#....###.[4%h40mg   goblin#####..........###.....###..g..j.rj   gnollr   quokkag   goblin7%h#..#.#.###..## ##.##.#........###.... #####.##.#..#............... ....#.##..#...>........##.#.. #.#..##................# ##.#.###.....#..##......# ##..# #........##......# ##. .#.###.....g..##.....## +. .jj......j.r....p###.# ##. #.# ##. #.)......##....# ####....#### ##...)#.##..######.......).#.)## ##...#....###.#####..........###.###..g.j[%h40m..r8%h) #.. #####.##.#........... ....##..#...>##.#.. #....##........# ####.....#..##......# ## ##.# #..........# .#.##g.##.....##+. .jj.......j..r...###.# ## #........p....#)##....# ####. .....#### ##...)########.##..######.......)...)## ##...#....###..#####..........###......####....#......[.gj.j..rj 2 gnolls9%hЫ %hL#.##.#.###.... #####.##.#..#............... ....#.† ##..#...>........##.#.. #. #..##................# ##. #.###.....#..##......# ##. #.# #..##......# ##. #.###.g##.....## +. jj......j.j.....###.# ##. .r..p...# ##. .)......##....# ####.....#### ##.....#....)#.##..######.......).#.)## ##...#....###.   gnoll#####..........###......#......###.....##....#.[.%hB%hE ..j.j.g.rj 2 gnolls80%h%h%hD#.##.#.###.... #####..< ##.#..#... ....#.†. #..#...>........##.#.. #. ..##.......# ##. .###.....#..##......# ##. .# #........##......# ##. .###.##.....## +. j.j.j.g..###.# ##.r..p..# ##.)......##....# ####......#### ##.....#......)##.###..######.......).##.)## ##...#....###.# j   gnoll#####..........###......#..........###.....##....#.[..#%h [39;49m.j.j.g.rj 2 gnolls1%h"%h%hg ##.#........#.†. #..#...>##.#.. #.... ..##........# # .##..##......# ## ...##......#..##.....#+. j........j.j.g.###.# ## ......r....##)......##p...# ####.....#### ##.....##....)########.......##..######.......)...)## ##...#....###..#####..........####................####....#............[..#####..#......j...j..%hLk j.grj 3 gnolls (1 polearm)2%h ..#...>##.#.. #.... ..##........# # .##..##...... ## ...##......##...##.....#%h"+. j...j....###.# ## .j..j.gr...##)......##....# ####..........p#### ##.....##%h)########.......##..######.......)...)## ##...#....###..#####..........####%hzR..........###   gnoll (#....#............[..#####.......#.......# %h\#.### ##.##%hU,%h%h_%h...jj..gj...##rj 2 gnolls (1 polearm)%h Tg   goblin%h.=3%h%h|L _The quokka misses you.%h_?..##........# # .##..## ## ...##...##.....#+. j..............###.# ## ..j...g...##%h*a)..j...##r...# ####...........#### ##.....######.......##..######.......)...)## ##...#....###..#####..........####.........####....#.........[..#####....#..... #.### ##.#######......##...#.###.....#%hGe%he%hg%hh%h~s.j...g.j..##.r%h{&4%h%h9 _The quokka attacks as it pursues you! The quokka closely misses you.Things that are here: _a +0 club; a +0 sling; a goblin skeleton%h##..## ## .....##..#+. j.......###.# ## .j...g..##)...j..##....# ####..........r#### ##.....##)########.......##..######.p.....)...)## ##...#....###..#####..........####......####....#......[..#####..#..... #.### ##.#######......##...#.###.....#........##...# ##...##...%h1Qj...j##gj....rj 3 gnolls (1 polearm)-5 _%h ###.....#..##......# ##. # #........##......# ##. ###..##.....## %h ~+. ....###.# ##...j...## ##.).....j##g...# ####.%h- j....#### ##.....#r#.# %h U##..######.).# #.)## ##...#....###.%h %# #####..........###......## .........###.....## %hW #....#.......#####.........#.%h] # .### ##.#...........##.# .#......##...#.###.....## %h %h- %h %h %h@ 1..##j.jj.g=6 _The quokka completely misses you.%hщ.....#..##......# ##....#  #.##......# ##....#..##.....## +.....#...###.# ##....#......## ##....#)......##j...# ####.....#jj.g#### ##.....#r#.# ##..######.).# #.)## ##...#....###.# #####..........###......## ....###.....## #....#...#####.....#.#  2 ### ##.#.##.# #......##...#.###.....## ...j[39;49%hOmgrg   goblin7%hF%h^z _The quokka attacks as it pursues you! The quokka closely misses you.%h.....#..##......# ##....# #.##......# ##....# .##.....## +.....# ...###.# ##....# .......## ##....# )......##j...# ####.....# j...#### ##.....#### jg#.# ##..######..r.p..).# #.)## ##...#....###.# #####....###......## .###.....## #....#.#####.#.......#  ##.#.##.......# ......##...#.###.....## %hM[9;17H%h%.jjgrj 3 gnolls (1 polearm)-8%h1%h  .....#..##......# ##....# .##......# ##....# .##.....## +.....# ###.# ##....# ## ##....# )......##j...# ####.....# ...#### ##.....#### jj#.# %h##..######.jgr.p.).# #.)## ##...#....###.# #####...###......## ###.....## #....#..%h<| #####.#.......#  ##.#.##.......# ......##...#.###.....## %h%h%h%h֊%h%hK.jgr%h.=9%h%h  _The quokka attacks as it pursues you! The quokka completely misses you. x2%h#..##......# ##....# ##......# ##....# ##.....## +.....# ###.# ##....# ## ##....# )......##j...# ####.....# ...#### ##.....#### j#.# ##..######.jjgr.p).# #.)## ##...#....###.# #####..###......## ..###.....## #....#........#.#  ##.#...##.# %hs......##...#.###.....## %h %h] %h%hr%h*%h).j..rjjg%h/-90%h +%h~-%hځ#..##......# ##....# ##......# ##....# ##.....## %hg+.....# ###.# ##....# ## ##....# )......##j...# ####.....# #### ##.....#### )#%hC.# ..######..j..r.p.# .)## ##...#jjg.###.# #####...###......## ....###.....## ....#............%hVr[..#........#.......# ##.#...........##.......# ......##...#.###.....## %h{%h%h%h@,%hI.jj.r.j.g%h@-1%hP%hs _Items here: ))))) [[[ ÷÷÷.%h #..##......# ##....# ##......# ##....# ##.....## +.....# ###.# ##....# ## ##....# )......##j...# ####.....# #### ##.....#### )#.# ..######...jj.r)%h # )## ##...#.j.g###.# #####....###......## ......###.....## #...........[..#...#.......#  ##.#.....##.......# ......##...#.###.....## %hN%h%h9%h%h%h.jjgr.j.%h-2 _%h|$%hc&%hHh#..##......# ##....# ##......# ##....# ##.....## +.....# ###.# ##....# ## ##....# ......##j...# ####.....# #### ##.....#### )#.%h͋Y# ######....jjgr.# ## ##...#..j.###.# ..........###......## ......###.....## #....[..#.#.......# ##.#.##.......# ......##...#.###.....## %h%h3%h%h%h.j.gr.j 2%h&3%hv%hU%h  You hit the quokka. The quokka begins to glow.  The quokka is heavily wounded.%h %h j. (contam)=4.1 (0.8%h %h T _The quokka closely misses you.%h  You closely miss the quokka.You tail-slap the quokka, but do no damage.The quokka is heavily wounded.%hVZjj 3 gnolls (1 polearm)%h-5.0 (0.9%hi _The quokka barely misses you.%hP  You barely miss the quokka.The quokka is heavily wounded.%h k . 2  The quokka closely misses you.The quokka twitches its whiskers.%hl&9%hs%he|S _The quokka barely misses you.%h)m ]  You hit the quokka. The quokka glows dangerously bright.%h҅  jj 3 gnolls (1 polearm) heavy contam)The quokka is almost dead.6.8Flux  _The quokka completely misses you.%h0%hDrink which item? Potions  b - a potion of lignification  g - a murky clear potion  h - 3 bubbling sapphire potions  m - an emerald potion  n - a puce potion  o - 3 glowing golden potions  p - a fizzy ruby potion  r - a sapphire potion  s - a cyan potion %hN[!] read|quaff|evoke[?] describe selected%h% %h %h! .#..##......###....#Athtar the Ruffian ....##......###....#Draconian ....##.....##+.....#%h "Health: 48/48 ======================== .......###.###....#Magic: 6/6======================== ...........####....#AC: 6Str: 18 ......##j...# ####.....#EV: 17Int: 10 .........#### ##.....####SH: 0Dex: 11 ........)########.......#XL:  6 Next: 58% Place: Dungeon:4 .######.....jjgrp.......#Noise: =--------  Time: 3196.8 (0.0) ## ##...#...j###........#-) Nothing wielded ####..........###......##Throw: 2 javelins %h ...............###.....##Flux ..#..................[..# #...............#.......#jjj 3 gnolls (1 polearm) ##.#...........##.......#r   quokka (heavy contam) ##......##...#.###.....##g   goblin ........####...# ##...##The quokka closely misses you.The quokka twitches its whiskers. _The quokka barely misses you.You hit the quokka. The quokka glows dangerously bright.  %h The quokka is almost dead. _The quokka completely misses you.%h6 P  Okay, then.%hM %h %h[ . _%hN%hISURead which item? %hSScrolls  e - 2 scrolls labelled MUFYTO XESUHY  f - 2 scrolls labelled TOARE PAIWKEUTH  i - 3 scrolls labelled JIPECO IVEED %hT j - a scroll labelled CAEJEGITTY  k - a scroll labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI %hT t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%h;= %h I %hV .#..##......###....#Athtar the Ruffian ....##......###....#Draconian ....##.....##+.....#%h9X Health: 48/48 ======================== .......###.###....#Magic: 6/6======================== ...........####....#AC: 6Str: 18 ......##j...# ####.....#EV: 17Int: 10 .........#### ##.....####SH: 0Dex: 11 ........)########.......#XL:  6 Next: 58% Place: Dungeon:4 .######.....jjgrp.......#Noise: =--------  Time: 3196.8 (0.0) %hY ## ##...#...j###........#-) Nothing wielded ####..........###......##Throw: 2 javelins ...............###.....##Flux ..#..................[..# #...............#.......#jjj 3 gnolls (1 polearm) ##.#...........##.......#r   quokka (heavy contam) ##......##...#.###.....##g   goblin ........####...# ##...##The quokka twitches its whiskers. _The quokka barely misses you.You hit the quokka. The quokka glows dangerously bright.  The quokka is almost dead. _The quokka completely misses you. _Okay, then.%hg  As you read the scroll labelled MUFYTO XESUHY, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.%hp R . 2  You hear a shout! x2%h|q M=========7.8 (1%hx %h"{ W _The quokka completely misses you.%hODrink which item? Potions  b - a potion of lignification  g - a murky clear potion  h - 3 bubbling sapphire potions  m - an emerald potion  n - a puce potion  o - 3 glowing golden potions  p - a fizzy ruby potion  r - a sapphire potion  s - a cyan potion [!] read|quaff|evoke[?] describe selected%h%hT(%h^I.#..##......###....#Athtar the Ruffian ....##......###....#Draconian ....##.....##+.....#Health: 48/48 ======================== .......###.###....#Magic: 6/6======================== ...........####....#%h1AC: 6Str: 18 ......##j...# ####.....#EV: 17Int: 10 .........#### ##.....####SH: 0Dex: 11 ........)########.......#XL:  6 Next: 58% Place: Dungeon:4 %h.######.....jjgrp.......#Noise: =========  Time: 3197.8 (0.0) ## ##...#....###........#-) Nothing wielded ####..........###......##Throw: 2 javelins ...............###.....##Flux ..#..................[..# #...............#.......#jj 2 gnolls (1 polearm) ##.#...........##.......#r   quokka (heavy contam) ##......##...#.###.....##g   goblin ........####...# ##...## _Okay, then.As you read the scroll labelled MUFYTO XESUHY, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.  You hear a shout! x2 _The quokka completely misses you.%hC  It was a potion of attraction.%h jj 3 gnolls (1 polearm)  You feel attractive to monsters.%h4=--------8.8 (1Attr %h$%h$L _The quokka misses you.%h>  You barely miss the quokka.The quokka is almost dead.%h[. 2--------9.7 (0.9 _The quokka closely misses you.%h  You barely miss the quokka.The quokka is almost dead.%h jj 3 gnolls (1 polearm)%h *200.6%hn %h4 S _The quokka barely misses you.%hOd  You hit the quokka.%hɚK ####...jjjg..... 2g   goblin  You kill the quokka!%h 091.5%h+Q _The gnoll is attracted toward you. x2%h6  You closely miss the goblin. Your tail-slap misses the goblin.2.4%h&%hT _The goblin closely misses you.%h m  You hit the goblin. The goblin begins to glow. You tail-slap the goblin.%h%h,%hdjj 3 gnolls (1 polearm)%h(3.3%hA%hJ _You kill the goblin!%h> & ####.........m, 1 contam)  You hit the gnoll but do no damage. The gnoll begins to glow.  You tail-slap the gnoll.  The gnoll is lightly wounded.%h? (4.2%hI %hN z _The gnoll closely misses you. The gnoll hits you but does no damage.%h; [  You hit the gnoll. The gnoll glows dangerously bright.%hF / #####....j....###j. heavy contam)  The gnoll is moderately wounded.5.1%h*L %hN q _The gnoll misses you. The gnoll is attracted toward you. x2%h8 contam, 1 hea…)You hit the gnoll. The gnoll begins to glow.  The gnoll is lightly wounded.%h ;(6.0%h'%hS _The gnoll closely misses you.%h 2 heavy contam)  You hit the gnoll. The gnoll glows dangerously bright.  The gnoll is moderately wounded.%hiW1----9%h%h` _The gnoll hits you with a +0 spear! The gnoll hits you but does no damage.%ho  You hit the gnoll.  The gnoll shudders as magic cascades through it!%h%h #####.....§....#. 2 gnolls (1  You kill the gnoll!%h N----637.8%h&%hz)< _The gnoll hits you but does no damage.%h2 )You barely miss the gnoll.You tail-slap the gnoll, but do no damage.%h(8.7%hM%h"U _The gnoll barely misses you. x2%he   You hit the gnoll but do no damage. The gnoll begins to glow.09.6%h %hw y _Your tail-slap misses the gnoll. The gnoll hits you with a +0 whip.%hY@1 contam, 1 heavy contam)  The last of your unstable energy dissipates and you return to your previousform.  Your body stabilises again.  You tail-slap the gnoll.  The gnoll is moderately wounded.  Sharp quills grow all over your body. The gnoll hits you with a +0 whip.%h_[38-110.5Nothing wielded2 javelinsQuill Attr %hOd%hg\ _The gnoll is struck by your quills. The gnoll hits you with a +0 whip.%h  You hit the gnoll.  The gnoll is almost dead.The gnoll hits you with a +0 whip. The gnoll is struck by your quills.%hIo)   gnoll (%h/q34---71.4%h8%h;I _You kill the gnoll!%h  You hit the gnoll. You tail-slap the gnoll.  The gnoll is severely wounded.The gnoll is struck by your quills.%h D)%h L--712.3%h %h I _You kill the gnoll!%h [ .#+....###.# ##......##.##j...# ####....#### ##.....###)########.......# ######.......)). %hW" ## ##...#....#####..........#### ...............####......[......## ######.......### ######%h+ %h, >35-3.3 (1.0%h2 %h 8  Things that are here: _a +0 whip; a gnoll corpse%hDZN-%h=%hd%hٱEvoke which item? Baubles  a - a flux bauble Talismansc - a quill talisman (active)  d - a protean talisman [!] read|quaff|evoke[?] describe selected%hh %hm %hs ....##......###....#Athtar the Ruffian ....##.....##+.....#Draconian .......###.###....#Health: 35/48 =================------- ...........####....#Magic: 6/6======================== ......##j...# ####.....#AC: 6Str: 18 .........#### ##.....####EV: 11Int: 10 %hut ........)########.......#SH: 0Dex: 11 .######.......))........#XL:  6 Next: 71% Place: Dungeon:4 ## ##...#....###@.......#Noise: ---------  Time: 3213.3 (0.0) ####..........###......##-) Nothing wielded ...............###.....##Throw: 2 javelins ..#..................[..#Quill Attr #...............#.......# ##.#...........##.......# ##......##...#.###.....## ........####...# ##...## ######.......### ######You hit the gnoll. You tail-slap the gnoll.  The gnoll is severely wounded.The gnoll is struck by your quills. _You kill the gnoll!Things that are here: %ht Z_a +0 whip; a gnoll corpse%h~  Okay, then.%h . _%h@J%h6=%h%h,%h%h%hrV7=%h8=%hr%h=,%h%h6l9=%h %h,%h%hF%hBj 29.3 (16.0) _You start resting.%h)%hg%h9; _You feel less attractive to monsters.%h%hFc40=%hT%h,%hְ%h%h%h%hT%h̹O1=%hx%hn%hZ%h},%h%hw%hL2=%h%h(,%h%h,%ha%hl3=%h%h^,%hf%h',%h%he,%h%hb4=%h5=%hH %h%h b6=%h%h,%h%h,%h%h,%h%h;"l7=%hv$%h',%h)%h+,,%h-%hV0b8=%h2%h:1 _HP restored.%h:=4%h>%h)A%hvC,%hE%hG%h_J,%hK%hN%hsPP=%h+R%h[T%hfW,%hY%hZ%h\,%h]%h_%ha,%hb%hyd%h2h,%hi%hl%hLt .. #  ###..## ###### ###.... #####..<.#  ....#....# ##.#.. #......# # #### ##.....# ## ≈Z≈≈~ ##....# #......# ......##....# %hcu.....## _.....'@....# ..###.# ......##....# ## ≈~g≈~ ##....# ##j...# #######.....# ....#### ##.....#### ...)########.......# Z   spectral hobgoblin (wandering).))........# g   hobgoblin (wandering)#).......# .........###......##%h| 67.3 (38  You open the door.  A spectral hobgoblin and a hobgoblin come into view.%hqp~ZZ%h6===8.3 (39%hD%hv _The hobgoblin shouts! _Found a hazy altar of Hepliaklqana.%hK ## ######  #####..<.#  ....#....#  #......#  #### ##.....#  ≈~≈≈~ ##....#  ..Z...##....#  _.....'@....#  ......##....#  ≈~g≈~ ##....# %hM #######.....#  ##.....#### )......# ))........# ).......#  %h9 # ######  #####..<.#  ....#....#  #......#  #### ##.....#  ≈~≈≈~ ##....#  ..Z...##....#  _.....'@....#  ......##....#  ≈~g≈~ ##....#  #######.....#  ##.....####)......# ))........# ).......%h%hO%h%hFd _There are monsters nearby!%h  ## ######  #####..<.#  ....#....#  #......#  #### ##.....#  ≈~≈≈~ ##....#  ..Z...##....#  _.....'@....#  ......##....#  ≈~g≈~ ##....#  #######.....#  ##.....#### )......# %h h))........# ).......#  %hq p # ######  #####..<.#  ....#....#  #......#  #### ##.....#  ≈~≈≈~ ##....#  ..Z...##....# %hRs  _.....'@....#  ......##....#  ≈~g≈~ ##....#  #######.....#  ##.....####)......# ))........# ).......%h ~ %h~ %h %h\ d _There are monsters nearby!%h'M p ## ######  #####..<.#  ....#....#  #......#  #### ##.....#  ≈~≈≈~ ##....#  ..Z...##....#  _.....'@....#  ......##....#  ≈~g≈~ ##....#  #######.....#  ##.....#### )......# ))........# ).......#  %h  # ######  #####..<.#  ....#....#  #......#  #### ##.....#  ≈~≈≈~ ##....#  ..Z...##....#  _.....'@....#  ......##....#  ≈~g≈~ ##....# %h,  #######.....#  ##.....####)......# ))........# ).......%h' 4%hc %h8 d _There are monsters nearby!%h . #.###..## ######.###.... #####..<.#. ....#....#.##.#.. #......#.#########.....##......##≈~≈≈~###....##......#...Z...##....#%hP #.....##._.....@.....#.###.#.##....#.###≈~g≈~###....#.##j...#########.....#.#### ##.....####.)#.......##.))........# #...#....###).......# .###......##%h%hm.Zg~%hB---9.3 (1.0) _%hף%h?Q _There is an open door here.%h<. #.###..## ######.###.... #####..<.#. ....#....#.##.#.. #......#.#########.....# .##......##≈~≈≈~###....# .##......#.##....# .##.....##._..Z.@'.....#.###.##....g..##....#.###≈~~≈~###....#.##j...#########.....#.#### ##.....####.)#.##.)).# ##...#....###).# #.###......##%hؒ.g.Z---70 _%h%h%h$  You barely miss the hobgoblin.The hobgoblin hits you but does no damage.P: 44/47 (48)--=1.2 (0.9Drain%h _The spectral hobgoblin hits you. You feel drained.%hh  You hit the hobgoblin. †   You kill the hobgoblin!The spectral hobgoblin is struck by your quills.%hgC--2.1%hi_ _The spectral hobgoblin hits you but does no damage.%hD  You hit the spectral hobgoblin.%h2.%h 023.0%h %hJ Y _You destroy the spectral hobgoblin!%hs 4%hH ^ _No target in view!%h 4%hA %h5 H _No target in view!%h_ %h` %he %h i H _No target in view!%h %h3 %h %h/ H _No target in view!%hW %hX %h] %hfa H _No target in view!%h  _No target in view!%h# 4%hB& %h* %h2 o5 _%h 5 %h 6=7== _ There is an open door here. _=## ....#  # ...## .# # #. <.....# #. ##..[%h m ###[ ..<....... ####.. ......###..##...# ###### .......###......@#####..<.#-92.0 (19.0)...........#....#.#.....###......#.........#########.....# .#..##......##≈~≈≈~###....###......#.......##....# ....##.....##._.†.'.....# .......###.##.......##....# .≈~~≈~###....#-3.0 (20 _Found a scale mail.%h4%h[%h %hX%hq%h,%hB%hb  You see here a +0 scale mail.%hL _%h%h %h %h,%h$%h%hn,%h!%h%hK,%h%h%h,%h%h%h:$n%h$%hb%%h$(%h/.##...# .# .##...###.# ##....... #### ##........( ##...#.# .. ..#..# #.#### # #....###  #@..# 307.0 (14%hv/# ###.# # #.## ## #..# ......# ##.#<.....# ##..#...##.. ###[.##%h/<....... ####...#####..##...### ######%h5%hh5,8.0 (15%h9%hd;% _Found 9 stones.%h%h%hz%h%hVX%ho,%h%h%hB%h%h%hy%hH%h%hO,%hH%h@n%h ,%h %h'%h,%h%h %h,%h~%hp%h,%hw!%hM#%h5%,%h&%h6*%h,,%hE-%h#0,%h0%h4} _i - 4 scrolls labelled JIPECO IVEED (gained 1)%h54%h06%h 8%h9,%h:%hv<%h=%h=%h>%h@%hiA%hA%hvB%hC%hSE%hE%hhF%hG%hI%hI%hJ%hv%h6x%hy,%h|z%hS|%h ~%h~%h%hŁ%hI%h%h%h]%h,%hVn%h%h,%h%h%hߗ,%h%hŚ%hN,%h7%hO%hH,%h%hO%h,%h%h%h:%h%h%h%hӰ%h+%hٱ%h:%h&%h%hc%hh%h%hO%hU #.....##...#.##................#  #.........#..##.##.############# ###..##......###.##....### #...##.......# #.#####...# %h4V #.####.......# #.# ###.# #.# #........# #.# #.## #.# #.......## #.#..## #........# #.# ##.# %hV#.# #..<.....# #@# ##..#49.0 (41 %h"Xt#.###........##..# ###[.##.<....j...####...## .#.#........###..##...### ###### ##.#........###.......#####..<.# #..#......................#....# j   gnoll (wandering) #...>........##.#.....###......# #.........##%hXg#######.....# #..##......##≈~≈≈~###....#%hQY%h_%h4b\ _A gnoll is nearby!%hr%h #.........#..##.##.#############..##......###.##....###  #..# #.#####...# %h# #.####.# #.# ###.#  #.# .# #.# #.##  #.# ## #.# #..#  #.# #..# #.# ##.#  #.# #..<.....###.#.# ##.###........##@.# ###[.##%h.......<....j...####..#.#........###..##...### #######.#........###.......#####..<.# %h.#..#...............#....# .#...>##.#.....###......# ##........#########.....# ##.....#..##......##≈~≈≈~###....#  #........##......#.......##....#%h)%h.jj====50.0 (1.0)%h= _The gnoll shouts!%h@ ( %h  You punch the gnoll!  The gnoll is severely wounded.%h$ 4--==--9 (0.9%h- %h 8 _The gnoll hits you with a +0 club.%ha* 9  You punch the gnoll!%h0 j)%hKD  ealth: 45/48 --5---1.8 _You kill the gnoll!%h0E %hI i _Your life force feels restored.%h N-%h^ %h5 H _No target in view!%h%h:%h%hzH _No target in view!%h %hؙ%h%hH _No target in view!%hQ%h%h %h!H _No target in view!%hc_%h`%hcm^ _No target in view!%h&%h%h%h#No target in view!%h`4%hc%h*f%h _%h6=%h,%h^%h+,%he%h;,%h;%hr l7=%h %h ,%h%h,%h%h,%h%h%h^L8=%h%h;&%hx(,%h*%hd.; _ You see here a +0 club.%h0%hg0 _%h?1%h3%h|5,%h6%h9%h;P=%h<%h?%hRA,%hB%h3E%hF,%huH%hZK%hWM,%hN%hyQ%hjS,%hU%hGW%hGY,%hZ%h\%h_,%h`%hc%h e,%hj,%hk,%hm%ho%h&r,%hs%hu%hx%hrx%hy%h{%h~,%h%h%hS%hʃ%h%hdž%h #..#.#........ ... #.##.#........## ... ##.#..#.......... .j.. ##..#...>........# .?... #..##............. .....## #.###.....#..##... .......######.# #........##... ......g.....#.###........##...  .............@..............##-  ######..................  ..... #...#........)......##j  ...r #......................  ... ##.[%hS40m...................)  ## ####.........##..######.. g   hobgoblin (wandering) #............#.)## ##...# ##.#............##. #..#.........79.8 (28.0)-80.8 (29%h%h\ _A hobgoblin comes into view.%hu$ .  ... .  ... ##.  .j.. ##..#...>....  .?... #....   #.#.  .######.# #....  .....#.###....  .......@.......  ######.........  ..... #...#........)  ...r #.............  ... ##............)  ## ####.........##. #............#.)##  ##.#...........%hx .  ... .  ... ##.  .j.. ##..#...>....  .?... #....   #.#.  .######.# #....  .....#.###....  .......@.......  ######.........  ..... #...#........)  ...r #.............  ... ##............)  ## ####.........##. #............#.)##  ##.#........... _A hobgoblin is nearby!%hJ$ .  ... .  ... ##.  .j.. ##..#...>....  .?... #....   #.#.  .######.# #....  .....#.###....  .......@.......  ######.........  ..... #...#........)  ...r #.............  ... ##............)  ## ####.........##. #............#.)##  ##.#...........%hQ .  ... .  ... ##.  .j.. ##..#...>....  .?... #....   #.#.  .######.# #....  .....#.###....  .......@.......  ######.........  ..... #...#........)  ...r #.............  ... ##............)  ## ####.........##. #............#.)##  ##.#........... _A hobgoblin is nearby!%hg #..#.#.. ... #.##.#........ ... ##.#..#..... .j.. ##..#...>........ .?... #..##...... .....## #.###.....#..## .######.# #........## ......g.....#.###........## ...... ......###### ..... #...#.)......## ...r #... ... ##... ## ####..##..###### #.....#.)## ##... ##.#...##### [34%hmDm#..#%hqA.g%h0t%ht1.8 (1%h?u .0) %hu _%h{%h~%h #..#.#. ... #.##.#. ... ##.#..# .j.. ##..#...> .?... #..## .....## #.###.....#..## .######.# #.## .#.###.## .g. ......###### ..... #...#.)...... ...r #.... ... ##... ## ####.........##..###### #............#.)## ## ##.#......##### #..#.gg===2 _The hobgoblin shouts!%hMw[ #..#.# ... #.##.# ... ##.#..# .j.. ##..#...>%hx .?... #..## .....## #.###.....#..## .######.# #.## .#.###.##%hx .g ......###### ..... #...#..)......%h1y: ...r #...... ... ##...... ## ####.........##.. #............#.)## ## ##.#............##### #..#%hy%h>{%hD:.g%hL0---3%h"%h%h =--4.7 (0.9 _You barely miss the hobgoblin. The hobgoblin closely misses you.%hV  You completely miss the hobgoblin.You tail-slap the hobgoblin, but do no damage.5.6%hB%hW _The hobgoblin closely misses you.%h  You barely miss the hobgoblin. The hobgoblin is struck by your quills.%hQ(6.5%h5 %hV _The hobgoblin barely misses you.%hN;  You hit the hobgoblin.%hݛg†%h067.4%hlc _You kill the hobgoblin!%h@`%h,%h"X%h%h%h,%h%h%h9%h%h%h%h78 ##.###%hc ....... ## ....... #..#.# ....... #.##.# ....... ##.#..# >...... ##..#...>. ...?... #..##..... ### #.###.....%him .@.######.# #-91.4 (4.0 ..............#.### ...........†......%h{ ........###### ........##...#.) .......###..............#.....# ##............###### ####%hP... ##.)#%h%h9E-2.4 (5%h%h; _Found a stone staircase leading down.%h zJ%h~%h}B%hf%h%h-%h#%h %h ,%hA%h0%hRX%hР%h]%h{ _k - 2 scrolls labelled LINEINOGAF (gained 1)%h4%hǧ%h%hU,%h]%hf%hӺ,%h%hA%hu,%h%h%h,%h%h%h,%h %h%h%h  You see here a hobgoblin corpse. _%hTB%h%hX%hB%h,%hj%h"%hZ,%h0%hB%h9%h%h,%hv%hH%h,%h%h? %h ,%ht%h%h,%hJ%hV%h,%h%h%h %h>!%h"%h$%h',%h)%h+%h-,%h/%h%3%h5,%hr7%h6:%h<,%ho>%h@%h"B,%hC%hE%h3L%hL,%h]M%htx%hwX%hyX%h#.# ##.....#  #.# #ß...  #.#   #.#   #.###   #...###  ###...## ###..#######  ##@......# 441.4 (49.0) #########  %h"%h%%h~%hSE _Done exploring.%h_ 4%hk ^ _No target in view!%hxJ%hx1....%hy6.........0%hy.0)%h4%hE _Done exploring.%h7J%hQ _Done exploring.%h,g%hg4%h̉ _Done exploring.%h>T %hY Level 4 of the Dungeon <<<>>>_(Press ? for help) #............#.)## ##...#....###).......# %h[  ##.#............#####..........###......##  #..#............................###.....##  ##.##..........#....#..................[..#  #####..##.#.......#####...............#.......#  ####...........(##.### ##.#...........##.......#  #....).##....#..##.########......##...#.###.....##  #......##......###...............####...# ##...##  #......#....^### ##############.......### ######  #........#######.###### ##>##  #......####..##ß...ß  #......###.##.....#  #......##.# #ß.....ß  #......##.# ##.....#  #......##.##ß...  #########.#  %h] #.#  #.###  #...###  ###...##  ###..#######  ##@......#  #########%hbL@#%h #.# ##.....#Athtar the Ruffian#.##ß...Draconian#.#Health: 48/48 ========================#.#Magic: 6/6========================#.###AC: 6Str: 18#...###EV: 11Int: 10###...##SH: 0%hC Dex: 11###..#######XL:  6 Next: 76% Place: Dungeon:4##@......#Noise: ---------  Time: 3441.4 (0.0)#########-) Nothing wieldedThrow: 2 javelinsQuill      _You see here a hobgoblin corpse. _Done exploring. _No target in view! _Done exploring. _Done exploring. _Done exploring.%h %h{ %hN Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon %h%h#.# ##.....#Athtar the Ruffian#.##ß...Draconian#.#Health: 48/48 ========================#.#Magic: 6/6========================#.###AC: 6Str: 18#...###EV: 11Int: 10###...##SH: 0Dex: 11###..#######XL:  6 Next: 76% Place: Dungeon:4%hM##@......#Noise: ---------  Time: 3441.4 (0.0)#########-) Nothing wieldedThrow: 2 javelinsQuill      _You see here a hobgoblin corpse. _Done exploring. _No target in view! _Done exploring. _Done exploring. _Done exploring.%h%h %h%h Q _%hX%h7%h%h_%hm,%h%hZ%h,%hL%h %h,%h%hh%hq,%h%h %h2,%h%hW%h ,%h%h@%h,%hu%hD%h,%h%h%h,%h.%h%h,%hG%h%%h0,%h%h %h ,%h %h %h,%h$%h %h,%h8%h4%h,%hO %h%#%h*%,%h&%h)%h+,%hl-%h/%h1,%h3%h5%hG7,%h8%h;%h=,%h1?%hA%hdD,%h.F%hH%hK,%hYM%hO%hQ,%hS%h!V%h5X,%hY%hc\%hy^,%h>`%h?b%hc,%h?e%h0g%hh,%hj%hJl%hm,%h5o%hp%hqr,%hs%h|uZ  There is a stone staircase leading down here.%h8v%hx%hx% _%hy%h% <5%hk %h˾ %hg %h l _You climb downwards.  There is a stone staircase leading up here.%hw %h \ # %h1X u #y #. .. .#### ... #.##  #@.# 76.1 (34.7).## ..#.###..##y   hornet (asleep)  _A hornet is nearby!%h _Unknown command.%h@ T y##. ... ###.#####......##<.#.## .. .### ..##.%hy ;===7.1 (1.0)%h %h? 0 _The hornet buzzes angrily.%h=W % #.# ...###.#####......# #.#.#.#..# .##%hW I..##%hZ %h_ yy   hornet%h_ 0---8%hb %he a _There is a stone staircase leading up here.%h ---.y9 _%ha#.# #.......## #.##.# #........# #.# ##.# #..<.....###.# ###.###........##..# # .####........<.....)..#### ..##..#.#........###..##.. ..##.##.#........###...... ..###.#..#.................4 ..# ##..#...@........##.#.... ..# #..##................#### .### #.###.....#..##......##≈~ ...######.# #........##......#... ........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................####[%hc39;49m%h!.80.6 (2.5%h'%h*} _You climb upwards. _There is a stone staircase leading down here.%h` %h҈ Read which item? Scrolls  e - a scroll of noise  f - 2 scrolls labelled TOARE PAIWKEUTH  i - 4 scrolls labelled JIPECO IVEED  j - a scroll labelled CAEJEGITTY  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%hk %hq %h(x "#.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian ##.# #..<.....###.#Health: 48/48 ======================== ####.###........##..# # Magic: 6/6%hQy ======================== .####........<.....)..#### AC: 6Str: 18 ..##..#.#........###..##.. EV: 11Int: 10 ..##.##.#........###...... SH: 0Dex: 11 ..###.#..#................. XL:  6 Next: 76% Place: Dungeon:4 %hV| ..# ##..#...@........##.#.... Noise: ---------  Time: 3480.6 (0.0) ..# #..##................#### -) Nothing wielded .### #.###.....#..##......##≈~ Throw: 2 javelins ...######.# #........##......#... Quill ........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................#### _A hornet is nearby! _Unknown command. _The hornet buzzes angrily. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.%h { ......<............<...§......##.#.§§.....#.§#§§§.....#.§§@§§.....#.§§§§§.....#.§...#..##.#.%hՍ z.###As you read the scroll labelled TOARE PAIWKEUTH, it dissolves into smoke.%h A1.6 (1%h#  %h" %h _It was a scroll of fog.%hARead which item? Scrolls  e - a scroll of noise  f - a scroll of fog  i - 4 scrolls labelled JIPECO IVEED  j - a scroll labelled CAEJEGITTY  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%h8#.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian ##.# #..<.....###.#Health: 48/48 ======================== ####.###........##..# # Magic: 6/6======================== .####........<.....)..#### AC: 6Str: 18 ..##..#.#.§......###..##.. EV: 11Int: 10 ..##.##.#.§§.....###...... SH: 0Dex: 11 ..###.#.§#§§§.............. XL:  6 Next: 76% Place: Dungeon:4 ..# ##..#.§§@§§......##.#.... Noise: ---%h4------  Time: 3481.6 (0.0) ..# #..##.§§§§§..........#### -) Nothing wielded .### #.###.§...#..##......##≈~ Throw: 2 javelins ...######.# #........##......#... Quill ........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................#### _The hornet buzzes angrily. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled TOARE PAIWKEUTH, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled JIPECO IVEED, it crumbles to dust.  It is a scroll of identify.%hk'/  --more--%h nIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled CAEJEGITTY  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI Potions (select first with !)  h - 3 bubbling sapphire potions  m - an emerald potion  n - a puce potion  o - 3 glowing golden potions  p - a fizzy ruby potion  r - a sapphire potion  s - a cyan potion[?] describe selected%ho%h+%ha#.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian ##.# #..<.....###.#Health: 48/48 ======================== ####.###........##..# # Magic: 6/6======================== .##%h##........<.....)..#### AC: 6Str: 18 ..##..#.#.§......###..##.. EV: 11Int: 10 ..##.##.#.§§.....###...... SH: 0Dex: 11 ..###.#.§#§§§.............. XL:  6 Next: 76% Place: Dungeon:4 ..# ##..#.§§@§§......##.#.... Noise: ---------  Time: 3481.6 (0.0) ..# #..##.§§§§§..........#### -) Nothing wielded .### #.###.§...#..##......##≈~ Throw: 2 javelins ...######.# #........##......#... Quill ........#.###........##.....##._. .....†.......%hN...........###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................#### _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled TOARE PAIWKEUTH, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled JIPECO IVEED, it crumbles to dust.  It is a scroll of identify.%h<§.§.............%h+2.6 (1%hߛ%hW _h - 3 potions of curing%h1 %h Read which item? Scrolls  e - a scroll of noise  f - a scroll of fogi - 3 scrolls of identify  j - a scroll labelled CAEJEGITTY  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%hc`#.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian ##.# #..<.....###.#Health: 48/48 ======================== ####.###........##..# # Magic: 6/6======================== .####........<.....)..#### AC: 6Str: 18 ..##..#.#.§......###..##.. EV: 11Int: 10 ..##.##.#.§§.....###...... SH: 0Dex: 11 ..###.#.§#§§§.............. XL:  6 Next: 76% Place: Dungeon:4 ..# ##..#.§§@§§......##.#.... Noise: ---%hc------  Time: 3482.6 (0.0) ..# #..##.§§§§§..........#### -) Nothing wielded .### #.###.§§..#..##......##≈~ Throw: 2 javelins ...######.# #..§.....##......#... Quill ........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................#### _There is a stone staircase leading down here.  As you read the scroll labelled TOARE PAIWKEUTH, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled JIPECO IVEED, it crumbles to dust.  It is a scroll of identify. _h - 3 potions of curing%hj...##....#.§§§...........3.6 (1%hm%hoM _As you read the scroll of fog, it dissolves into smoke.%hv %h WRead which item? Scrolls  e - a scroll of noisei - 3 scrolls of identify  j - a scroll labelled CAEJEGITTY  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI %h_ / q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%h #.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian ##.# #..<.....###.#Health: 48/48 ======================== ####.###........##..# # Magic: 6/6======================== .####........<.....)..#### AC: 6Str: 18 ..##..#.#.§......###..##.. EV: 11Int: 10 ..##.##.#§§§.....###...... SH: 0Dex: 11 ..###.#.§#§§§.............. XL:  6 Next: 76% Place: Dungeon:4 ..# ##..#.§§@§§......##.#.... Noise: ---------  Time: 3483.6 (0.0) ..# #..##.§§§§§..........####[3%h $7m -) Nothing wielded .### #.###.§§.§#..##......##≈~ Throw: 2 javelins ...######.# #..§.....##......#... Quill ........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................####As you read the scroll labelled TOARE PAIWKEUTH, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled JIPECO IVEED, it crumbles to dust.  It is a scroll of identify. _h - 3 potions of curing _As you read the scroll of fog, it dissolves into smoke. §§...............[...As you read the scroll labelled CAEJEGITTY, it crumbles to dust.4.6 (1Tele Quill  _You feel strangely unstable. It was a scroll of teleportation.%h; %h `Read which item? Scrolls  e - a scroll of noisei - 3 scrolls of identify  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%hXC %hE %hM ,#.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian ##.# #..<.....###.#Health: 48/48 ======================== ##%hFN ##.###........##..# # Magic: 6/6======================== .####........<.....)..#### AC: 6Str: 18 ..#%hN l#..#.#.§......###..##.. EV: 11Int: 10 ..##.##.#§§§.....###...... SH: 0Dex: 11 ..#%hO ##.#.§#§§§.............. XL:  6 Next: 76% Place: Dungeon:4 ..# ##..#.§§@§§......##.#.... Noise: ---------  Time: 3484.6 (0.0) ..# #..##.§§§§§..........#### -) Nothing wielded .### #.###.§§§§#..##......##≈~ Throw: 2 javelins %hS x...######.# #..§.....##......#... Tele Quill ........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................####As you read the scroll labelled JIPECO IVEED, it crumbles to dust.  It is a scroll of identify. _h - 3 potions of curing _As you read the scroll of fog, it dissolves into smoke.  As you read the scroll labelled CAEJEGITTY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.%hV %h^ Identify which item? (\ to view known items) Scrolls (select first with ?)  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI Potions (select first with !)  m - an emerald potion  n - a puce potion  o - 3 glowing golden potions  p - a fizzy ruby potion  r - a sapphire potion  s - a cyan potion[?] describe selected%hq %h %h&#.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian ##.# #..<.....###.#Health: 48/48 ======================== ####.###........##..# # Magic: 6/6======================== .####........<.....)..#### AC: 6Str: 18 ..##..#.#.§......###..##.. EV: 11%hInt: 10 ..##.##.#§§§.....###...... SH: 0Dex: 11 ..###.#.§#§§§.............. XL:  6 Next: 76% Place: Dungeon:4 ..# ##..#.§§@§§......##.#.... Noise: ---------  Time: 3484.6 (0.0) ..# #..##.§§§§§..........#### -) Nothing wielded .### #.###.§§§§#..##......##≈~ Throw: 2 javelins ...######.# #..§.....##......#... Tele Quill ........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### %h$.###......................####As you read the scroll labelled JIPECO IVEED, it crumbles to dust.  It is a scroll of identify. _h - 3 potions of curing _As you read the scroll of fog, it dissolves into smoke.  As you read the scroll labelled CAEJEGITTY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.%h]  As you read the scroll of identify, it crumbles to dust.%h +5.6 (1%h_!%hq#. _m - a potion of ambrosia%hS7%h";[Read which item? Scrolls  e - a scroll of noisei - 2 scrolls of identify  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI %h; t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%h%h͏%hd#.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian ##.# #..<.....###.#Health: 48/48 ======================== ####.###........##..# # Magic: 6/6======================== .####........<.....)..#### AC: 6Str: 18 ..##..#.#.§......###..##.. EV: 11Int: 10 ..##.##.#§§§.....###...... SH: 0Dex: 11 ..###.#.§#§§§.............. XL:  6 Next: 76% Place: Dungeon:4 ..# ##..#.§§@§§......##.#.... Noise: ---------  Time: 3485.6 (0.0) ..# #..##.§§§§§..........#### %h{[33m-) Nothing wielded .### #.###.§§§§#..##......##≈~ Throw: 2 javelins ...######.# #..§.....##......#... Tele Quill ........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................#### _h - 3 potions of curing _As you read the scroll of fog, it dissolves into smoke.  As you read the scroll labelled CAEJEGITTY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll of identify, it crumbles to dust. _m - a potion of ambrosia%hRIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI Potions (select first with !)  n - a puce potion  o - 3 glowing golden potions  p - a fizzy ruby potion  r - a sapphire potion  s - a cyan potion[?] describe selected%hnF#.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian ##.# #..<.....###.#Health: 48/48 ======================== ####.###........##..# # Magic: 6/6======================== .####........<.....)..#### AC: 6Str: 18 ..##..#.#.§......###..##.. EV: 11Int: 10 ..##.##.#§§§.....###...... SH: 0Dex: 11 ..###.#.§#§§§.............. XL:  6 Next: 76% Place: Dungeon:4 ..# ##..#.§§@§§......##.#.... Noise: ---------  Time: 3485.6 (0.0) ..# #..##.§§§§§..........####[3%hM!7m -) Nothing wielded .### #.###.§§§§#..##......##≈~ Throw: 2 javelins ...######.# #..§.....##......#... Tele Quill ........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................#### _h - 3 potions of curing _As you read the scroll of fog, it dissolves into smoke.  As you read the scroll labelled CAEJEGITTY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll of identify, it crumbles to dust. _m - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust.6.6 (1%h?Q %h R%hbG_n - a potion of haste%h\ cRead which item? Scrolls  e - a scroll of noisei - a scroll of identify  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%h %h %h: #.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian ##.# #..<.....###.#%h2 Health: 48/48 ======================== ####.###........##..# # Magic: 6/6======================== .####........<.....)..#### AC: 6Str: 18 ..##..#.#.§......###..##.. EV: 11Int: 10 ..##.##.#§§§.....###...... SH: 0Dex: 11 ..###.#.§#§§§.............. XL:  6 Next: 76% Place: Dungeon:4 ..# ##..#.§§@§§......##.#.... Noise: ---------  Time: 3486.6 (0.0) ..# #..##.§§§§§..........#### -) Nothing wielded .### #.###.§§§§#..##......##≈~ Throw: 2 javelins ...######.# #..§.....##......#... Tele Quill [0;1%h 0m........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................####As you read the scroll labelled CAEJEGITTY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll of identify, it crumbles to dust. _m - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. _n - a potion of hasteIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI Potions (select first with !)  o - 3 glowing golden potions  p - a fizzy ruby potion  r - a sapphire potion  s - a cyan potion[?] describe selected%h %h %h̻ c#.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian #%hg #.# #..<.....###.#Health: 48/48 ======================== ####.###........##..# # Magic: 6/6======================== .##%h m##........<.....)..#### AC: 6Str: 18 ..##..#.#.§......###..##.. EV: 11Int: 10 ..#%h #.##.#§§§.....###...... SH: 0Dex: 11 ..###.#.§#§§§.............. XL:  6 Next: 76% Place: Dungeon:4 %hP ..# ##..#.§§@§§......##.#.... Noise: ---------  Time: 3486.6 (0.0) ..# #..##.§§§§§..........#### -) Nothing wielded .### #.###.§§§§#..##......##≈~ Throw: 2 javelins %h" ...######.# #..§.....##......#... Tele Quill ........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................####%h As you read the scroll labelled CAEJEGITTY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll of identify, it crumbles to dust. _m - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. _n - a potion of haste%h' ]  As you read the scroll of identify, it crumbles to dust.%h +7.6 (1%h %hR V _o - 3 potions of magic%h%h+Read which item? Scrolls  e - a scroll of noise  k - 2 scrolls labelled LINEINOGAF  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%ht#.# #.......## #.#Athtar the Ruffian#.# #........# #.#Draconian ##.# #..<.....###.#Health: 48/48 ======================== ####.###........##..# # Magic: 6/6======================== .####........<.....)..#### AC: 6Str: 18 ..##..#.#.§......###..##.. EV: 11Int: 10 ..##.##.#§§§.....###...... SH: 0Dex: 11 ..###.#.§#§§§.............. XL:  6 Next: 76% Place: Dungeon:4 ..# ##..#.§§@§§......##.#.... Noise: ---------  Time: 3487.6 (0.0) ..# #..##.§§§§§..........####[3%hy7m -) Nothing wielded .### #.###.§§§§#..##......##≈~ Throw: 2 javelins ...######.# #..§.....##......#... Tele Quill ........#.###........##.....##._. .....†..................###.##... ..######....................###≈~ ..##...#........[......##....#### .###......................####As you read the scroll of identify, it crumbles to dust. _m - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. _n - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _o - 3 potions of magic  As you read the scroll labelled LINEINOGAF, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. ......##.#.....### ..........#########.....# ..##......##≈~≈≈~###....# ..##......#.......##....# .##.....##._...†.'.....# ...###.##.......##....# .......###≈~~≈~###....# ..##....#########.....# ...%h|G..#### ##@....#### ....)########.......# #####.......))........#  ##...#....###).......# ##....###......##.###.....## #...........[..#......#.......#..###  It was a scroll of immolation.%hJ8.6 (1%h9%h@ _Your surroundings suddenly seem different.%h5 %hkC .Read which item? Scrolls  e - a scroll of noise  k - a scroll of immolation  l - a scroll labelled KAIVAA XYOCYI  q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%h$%h+%h;......##.#.....###......#Athtar the Ruffian ..........#########.....#Draconian ..##......##≈~≈≈~###....#Health: 48/48 ======================== ..##......#.......##....#Magic: 6/6======================== ..##.....##._...†.'.....#AC: 6Str: 18 .....###.##.......##....#%hEV: 11Int: 10 .........###≈~~≈~###....#SH: 0Dex: 11 ....##....#########.....#XL:  6 Next: 76% Place: Dungeon:4 .......#### ##@....####Noise: ---------  Time: 3488.6 (0.0) ......)########.......#-) Nothing wielded #####.......))........#Throw: 2 javelins##...#....###).......#Quill ##..........###......## .............###.....## #..................[..# ..............#.......# .#...........##.......#As you read the scroll of identify, it crumbles to dust. _o - 3 potions of magicAs you read the scroll labelled LINEINOGAF, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _Your surroundings suddenly seem different.%h  As you read the scroll labelled KAIVAA XYOCYI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.%h +9.6 (1%h%hi. _It was a scroll of fear.%h%hRead which item? Scrolls  e - a scroll of noise  k - a scroll of immolation %hC q - a scroll labelled WETINAI IBEFAI  t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%h......##.#.....###......#Athtar the Ruffian ..........#########.....#Draconian ..##......##≈~≈≈~###....#Health: 48/48 ======================== ..##......#.......##....#Magic: 6/6======================== ..##.....##._...†.'.....#AC: 6Str: 18 .....###.##.......##....#EV: 11Int: 10 .........###≈~~≈~###....#SH: 0Dex: 11 ....##....#########.....#XL:  6 Next: 76% Place: Dungeon:4 .......#### ##@....####Noise: ---------  Time: 3489.6 (0.0) ......)########.......#-) Nothing wielded #####.......))........#Throw: 2 javelins##...#....###).......#Quill ##..........###......%h+C## .............###.....## #..................[..# ..............#.......# .#...........##.......#The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _Your surroundings suddenly seem different.  As you read the scroll labelled KAIVAA XYOCYI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled WETINAI IBEFAI, it crumbles to dust.  It is a scroll of amnesia.  --more--%h 90.6 (1 _You feel forgetful for a moment.%h Read which item? Scrolls  e - a scroll of noise  k - a scroll of immolation  t - a scroll labelled FILA HUKUCI [!] read|quaff|evoke[?] describe selected%hQ ......##.#.....###......#Athtar the Ruffian %hR ..........#########.....#Draconian ..##......##≈~≈≈~###....#Health: 48/48 ======================== ..##......#.......##....#Magic: 6/6======================== ..##.....##._...†.'.....#AC: 6Str: 18 .....###.##.......##....#EV: 11Int: 10 %hU .........###≈~~≈~###....#SH: 0Dex: 11 ....##....#########.....#XL:  6 Next: 76% Place: Dungeon:4 .......#### ##@....####Noise: ---------  Time: 3490.6 (0.0) ......)########.......#-) Nothing wielded #####.......))........#Throw: 2 javelins##...#....###).......#Quill ##..........###......## .............###.....## #..................[..# ..............#.......# .#...........##.......#As you read the scroll labelled KAIVAA XYOCYI, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled WETINAI IBEFAI, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.%hV  As you read the scroll labelled FILA HUKUCI, it crumbles to dust.  It is a scroll of brand weapon.%h^ /  --more--%h %h  %h>You aren't carrying any weapons that can be branded.%h%h%h"1.6 (1 %h _%h[%h %h/ZJ%h sD0%htt%hhvE _Done exploring.%h J%h %h %hR %h E _Done exploring.%h%h^Where to? (Tab - D:5, ? - help)  D - Dungeon %h{%h......##.#.....###......#Athtar the Ruffian ..........#########.....#Draconian ..##......##≈~≈≈~###....#Health: 48/48 ======================== ..##......#.......##....#Magic: 6/6======================== ..##.....##._...†.'.....#AC: 6Str: 18 %hl.....###.##.......##....#EV: 11Int: 10 .........###≈~~≈~###....#SH: 0Dex: 11 ....##....#########.....#XL:  6 Next: 76% Place: Dungeon:4 .......#### ##@....####Noise: ---------  Time: 3491.6 (0.0) ......)########.......#-) Nothing wielded #####.......))........#Throw: 2 javelins##...#....###).......#Quill ##..........###......## .............###.....## #..................[..# ..............#.......# .#...........##.......# _You feel forgetful for a moment.  As you read the scroll labelled FILA HUKUCI, it crumbles to dust.  It is a scroll of brand weapon. _You aren't carrying any weapons that can be branded. _Done exploring. _Done exploring.%h%h}%h'%hb+%h/,% _%h4%h)7%h>,%hA%h G%hI,%hK%hSZ  Items here: ))) ÷÷.%hV%h"W _%hY%hcb  Items here: ))))) [[[ ÷÷÷.%hnf%hf _%h}i%hm%hp,%hr%hu%hw,%hy%h|%h~,%h%h%hp,%h%h%h,%h%h  Things that are here:  a +0 club; a +0 sling; a goblin skeleton%h%h _%hQ%h%h,%hݢ%h%hI,%h%h%h,%h%h%hB%h%hk,%h%hn%h}%h%hN%h%h,%h%h%h,%h%hZ  There is a stone staircase leading down here.%h%h%h,% _%hZ%hy5%h%h{ #  #.  ##.  ...  ###.####  #......#  #.##  #@.#  #y##  %h R..#  .###  .. ## y   hornet %hL 512.6 (21.0)  You climb downwards. The hornet stings you!  You feel yourself slow down.%h39-----==4.1 (22.5Slow Quill %h%hM _The hornet closely misses you. _There is a stone staircase leading up, spattered with blood here.%h(< # #. ##. ... ###.#### #......# #.## #@.# %h<#y## ..# .### .. ##%h # #. ##. ... ###.#### #......# #.## %h#@.# #y## ..# .### .. ## %h%h%h%ho] _A hornet is nearby!%hX 2 # #. ##. ... ###.#### #......# #.## #@.# #y## ..#%h=Y q .### .. ##%h  # #. ##. ... ###.#### #......#%hq * #.## #@.# #y## %h k..# .### %hJ O.. ## %h %hk %h %h %h ] _A hornet is nearby!%h a # #. ##. %h [... ###.#### #......# #.## %h #@.# #y## ..# .###%h] E .. ##%h %hh  # #. ##. ... ###.#### #......# #.## %hk #@.# #y## ..# .### .. ## %hY _A hornet is nearby!%h _A hornet is nearby! _A hornet is nearby!A hornet is nearby!  You closely miss the hornet. Your tail-slap misses the hornet.  The hornet misses you. The hornet stings you.  You are poisoned.6====-------5.5 (1.4)Pois Quill %h%h<k _You feel as though you will be slow longer.%hPL _You feel as though you will be slow longer.  You hit the hornet.  The hornet is lightly wounded.  You feel very sick.  The hornet is struck by your quills. The hornet stings you!  %hW~25==-------=6.8 (1.3%hJ%h L _The hornet misses you.%hB M _The hornet misses you.You tail-slap the hornet, but do no damage.The hornet is moderately wounded.%h 'You feel sick. The hornet stings you.  You feel as though you will be slow longer.19==----------8.1%h  %h ? _The hornet stings you but does no damage.%h%hDrink which item? Potions  b - a potion of lignification  h - 3 potions of curingm - a potion of ambrosia  n - a potion of haste  o - 3 potions of magic  p - a fizzy ruby potion  r - a sapphire potion  s - a cyan potion [!] read|quaff|evoke[?] describe selected%h %h] %h6 Athtar the Ruffian#Draconian#.Health: 19/48 =========---------------##.Magic: 6/6========================...AC: 6Str: 18###.####EV: 11Int: 10#......#SH: 0Dex: 11%hQ #.##XL:  6 Next: 76% Place: Dungeon:5#@.#Noise: =--------  Time: 3518.1 (0.0)#y##-) Nothing wielded..#Throw: 2 javelins.###Slow Pois Quill ..##y   hornetYou hit the hornet.  You tail-slap the hornet, but do no damage.The hornet is moderately wounded.You feel sick. The hornet stings you.  You feel as though you will be slow longer. _The hornet stings you but does no damage.%h %h Really quaff the potion of lignification? Y - Yes  N - No%hm %h   Athtar the Ruffian # Draconian #. Health: 19/48 =========--------------- ##. Magic: 6/6======================== ... AC: 6Str: 18 ###.#### EV: 11Int: 10 %h %#......# SH: 0Dex: 11 #.## XL:  6 Next: 76% Place: Dungeon:5 #♣.# Noise: =--------  Time: 3518.1 (0.0) #y## -) Nothing wielded ..# Throw: 2 javelins .### Slow Pois Quill  .. ## y   hornetYou feel sick. The hornet stings you.  You feel as though you will be slow longer. _The hornet stings you but does no damage.  %hs Your quills recede back into your body.You turn into a tree. Your roots penetrate the ground. You feel sick.  The hornet stings you but does no damage.%h f # #. ##. ... ###.#### %h E#......# #.## #♣.# #y## ..# .### .. ## %h0 oYour quills recede back into your body.You turn into a tree. Your roots penetrate the ground. You feel sick.  The hornet stings you!  * * * LOW HITPOINT WARNING * * *  You feel as though you will be slow longer.%h 21/72=--23 2 9.6 (1.5BranchesTree %h% %ho ? _The hornet stings you but does no damage.%h߼{Drink which item? Potions  h - 3 potions of curingm - a potion of ambrosia  n - a potion of haste  o - 3 potions of magic  p - a fizzy ruby potion  r - a sapphire potion  s - a cyan potion [!] read|quaff|evoke[?] describe selected%hAthtar the Ruffian#Draconian#.Health: 21/72 =======-----------------##.Magic: 6/6========================...AC: 23Str: 18###.####EV:  2 Int: 10#......#SH: 0Dex: 11#.##XL:  6 Next: 76% Place: Dungeon:5#♣.#Noise: =--------  Time: 3519.6 (0.0)#y##-) Branches..#Throw: 2 javelins.###Slow Pois Tree ..##y   hornetYou turn into a tree. Your roots penetrate the ground. You feel sick.  The hornet stings you but does no damage.  The hornet stings you!  * * * LOW HITPOINT WARNI%hNG * * *You feel as though you will be slow longer. _The hornet stings you but does no damage.  You feel better. The hornet stings you.7===21.1 (1.5Tree  _The hornet stings you but does no damage.%hoD  You barely miss the hornet.The hornet is moderately wounded.The hornet stings you but does no damage.8==2.5 (1.4%h %h/Q_The hornet completely misses you.%ha2The hornet stings you but does no damage. _The hornet completely misses you.hit the hornet but do no damage.  The hornet stings you.6====-3.9Pois Tree  _You are poisoned.%hM  The hornet stings you. _You are poisoned.  You closely miss the hornet.  The hornet is moderately wounded.  You feel very sick.  The hornet barely misses you.2--5.2 (1.3 _The hornet stings you but does no damage.%h  Z  # #. ##. ... ###.#### #......# #.## #♣.# #y## ..# .### .. ## You pummel the hornet!!  The hornet is almost dead.You feel very sick.%h  # #. ##. ... ###.#### #......# #.## #♣.# #y## ..# .### .. ##   # #. ##. ... ###.#### #......# #.## #♣.# #y## ..# .### .. ##   The hornet stings you.  * * * LOW HITPOINT WARNING * * *You feel as though you will be slow longer.%h  # #. ##. ... ###.#### #......# #.## #♣.# #y## ..# .### .. ## %h$  The hornet stings you.11==-----==6.5%h" V _* * * LOW HITPOINT WARNING * * *%h=  You hit the hornet.  The hornet is almost dead.You feel sick.%h 9/72 ------7.9 (1.4%h %h B _The hornet stings you but does no damage. x2%h!   # #. ##. ... ###.#### #......# #.## #♣.# #y## ..# .### .. ##You miss the hornet.The hornet is almost dead.%ha # #. ##. ... ###.####%hZ #......# #.## #♣.# #y## %h5..# .### .. ## %h   You feel sick. The hornet stings you.  * * * LOW HITPOINT WARNING * * *%h42-----9.3Pois %h@%hm? _The hornet stings you but does no damage.%h`  #%hkw #. ##. ...%h  ###.#### #......# #.## #♣.# #y## ..# .### .. ##You closely miss the hornet.%h # #. %h`)##. ... ###.#### #......#%h, #.## #♣.# #y## %hP..# .### .. ## %h%h_The hornet stings you but does no damage.  You closely miss the hornet. %hZ  The hornet is almost dead.  * * * LOW HITPOINT WARNING * * *You feel sick. The hornet barely misses you.%h \1---30.6 (1.3%hY%h? _The hornet stings you but does no damage.%h