Dhh Player: Atrox Game: DCSS trunk Server: clan Filename: 2025-06-07.10:25:55.ttyrec Time: (1749291955) Sat Jun 7 12:25:55 2025 DhU [?1051l[?1052l[?1060l[?1061hDhVV)0[?7h[?25l[?1cDh|Welcome, Atrox. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Random characterDh5E DhbK Dh9L $DhL LYou are a Gargoyle Warper. Do you want to play this combination? [Y/n/q]DhDhDh_yYou are a Djinni Fire Elementalist. Do you want to play this combination? [Y/n/q]DhDh DhkI Atrox the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16DhJ SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireDh_J =Fly Dh*N ####@##.##..####Dh_S DhU Welcome, Atrox the Djinni Fire Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.DhJX DhQ Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.Dh Dh  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.DhM Dh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.0   0.6  +11 Dh j         b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.0   0.6  +11     h - Hexes3.0   0.6  +11     i - Summonings3.0   0.6  +11  c - Armour   0.0   1.0   0   j - Necromancy3.0   0.6  +11 d + Dodging2.1   2.5  +1   k - Forgecraft3.0   0.6  +11 Dh e + Stealth1.5   2.4  -1   l - Translocations 3.0   0.6  +11     m - Alchemy3.0   0.6  +11     Dh n + Fire Magic3.0   0.6  +11     o - Ice Magic3.0   0.6  +11     p - Air Magic3.0   0.6  +11     q - Earth Magic3.0   0.6  +11                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [[0;10;Dh \1m?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsDhR= a + Fighting 0.0Dh9 Dh DhF Atrox the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16Dh" SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1###Noise: ---------  Time: 0.0 (0.0)#@#-) Nothing wielded#.#Cast: Foxfire#..Fly ####Welcome, Atrox the Djinni Fire Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  DhX You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave.Dhc! Dhj" Dh& Dh* Dh _Dh DhDh,DhJDhDh,DhDhTDhDh,DhDh#######6.0 (6#...@.##(###.##<#.##.#.#...######DhDhw*7.0 (7Dhk; _Found 9 stones.Dhb 3Dh Dh Dh Dh* Dhp Dh Dho Dh Dh ;  You see here 9 stones.Dh Dh  _Dhk Dh Dhs Dh! Dh Dh Dh Dh Dhg &Dh Dh ,Dh Dh ,DhJ Dh  DhX ,Dh Dhq DhD Dh Dh> Dh Dh Dho Dh Dh Dho! ,Dh! Dh" Dh# Dhh$ Dh$ Dh4& DhB' Dh' Dh?( Dh/) Dhl+ BDh+ Dh, Dhi- Dh- Dh. Dh/ Dh+0 Dh0 Dh1 Dh2 Dh3 Dhs3 Dhh4 Dhx5 Dh6 Dhk6 Dh7 Dhe8 Dh8 DhO9 Dh: Dh; Dh; Dh; Dh< Dh= Dhk> Dh> Dh? Dh&A ,DhA Dh5G DhH DhXI DhI Dh:J DhJ DhK Dh=L DhL DhXM Dh&Q Dh R DhR Dh?S DhS DhRT DhLU DhU ,DhW DhW Dh'X DhX Dh Y Dh]u Dhw ,Dhv~ DhB ,Dh Dh Dh Dh ,Dh XDhҔ Dh Dh Dh Dh Dh7 Dh5 Dh Dh Dh Dh DhZ Dh Dh Dh! Dh Dh Dh Dh Dh Dh{ Dh Dhª #.######.#....."..#.####..#.....#l##.#####..#.#...#..#.#.#.####..#### #.#####.#.###.....@..# #.......#...#.###..#.#########.####DhU _##..#.##........##..............###.#.####.......#....# #########l   frilled lizard (asleep)##.####.#Dh 3.0 (66.0)  A frilled lizard comes into view.Dh +4.0 (67Dh DhY [ _Found a large beryl amulet.DhtjU #. ##. # ".. #. .. #.... #l## #. #... #.# #..# #.#.# ####..#### #.#####.#. #....@...# #.......#.. #.###..#.##. ##..#.##........# #..............## #.#.####Dhj\.# ....# # ##.###  #.  #Dh oDhu.ll=5.0 (1.0)DhvDhy8 _The frilled lizard hisses angrily.DhFDh/K}.lvv(ally target)DhKT4--6DhRDh%V/ _You conjure some foxfire!Dhl Dh c  You conjure some foxfire! The foxfire hits the frilled lizard.Dh P.v§Dh ,Dh9 Dh8 Dh Dh v§§§v@§v§DhA= i3----117DhE \§§§DhG R _You kill the frilled lizard!Dhg3Dh}iDhjDhkDhlDhemDhnDhnDhp,DhqDhFrDh&sDhtDh,4==DhQ _Your foxfire dissipates.DhDh~DhDhѐDhRDhڟDh%DhyIDh] _Your foxfire dissipates.DhDhGDhDhԺ _Your foxfire dissipates.Dh.5====DhDh1 _HP restored.Dh 3DhDhDh,Dh#DhDhI #.#. #.## ### ## #...#. #.. .. #.##>##.##. #...".... #.## ... # #... #.####..# #.#-84.0 (7 #@......# #.# #..###..# #.#.####..#### #.#####.#.#........# #.......#.#.###..#.#########.### ##..#.##........# #..............## #.#.####.......# ....# #########-5.0 (8DhDh; _Found a stone staircase leading down.Dh==Dh  You see here an amulet of guardian spirit. _DhDhrDhDhwDhR  There is a stone staircase leading down here.Dh<Dh _DhDhWDheDhDhjDh:DhDhDh DhDhc Dh Dh Dh DhDhDhDhDhDhXDhBDhDhDh DhDhDh4DhDhwDh$ #.# ..# #.#( #.#.#Dh&T######### #.#.#....@..# #.#.##.#####.# #.#.##.#####.### #...#.##...... #.####>##.##.# #....#.".....# #.### #.......# # #.... ####.####..# #.### #.......# #.#.. Dh)/99.0 (14.0)DhIY0100.0 (15.0)Dh]Dh`` _b - a scroll labelled HAEDOOPNOEDhEDhDhDhPXDhDhoDhDhmDh'DhDhkDhjDh3DhDhDh{ Dh ,DhDhDhDhDhDhDhDh3Dh5DhDhDh8DhUDhlDh,Dh3?Dh@DhADh5BDhCDhuDDhEDh0FDhFDh3HDhIDhIDhJDh}MDhO,Dh PDhCQDhQDhdRDhRDh}SDhmTDhT,DhUDhVDh2WDhWDh:XDhYDhzYDhYDhQ[Dh\Dh\Dh\Dh]Dh^Dh^Dhd_Dh`DhbDhbDhbDhcDhdDhdDhZeDhfDhfDh]gDhgDhhDhYiDhiDh\jDhjDhkDh(lDhlDhmDhcnDhnDh+oDhLpDh?qDhqDh rDhrDhsDh%tDhtDhQuDh,vDhvDh"wDhwDhxDhxDhlyDhzDh\{Dh{Dh*|Dh}Dh}Dhf~Dh~DhDh݀Dh2DhDhDhDhDhZDhYDhnDhDhDhaDhDhZDhDhԋDhӌDh9DhDhDhDhDhӐDh]DhUDhDhDh/Dh"DhDhDh–DhDhDh{DhDhz,DhDhśDhDhDhvDhDhDh BDhDh,DhDhˣDh2DhDhDh ..# #.#.#.#.# ###.#####.#.###.### # #.......#.....#.. #########.#######.# ##........#:# .........##.# # ##.......##.#.#  ##########.#####...# 57.0 (57 ######## #.....@.#  .......# ####.####  #.#.##.# #.#  #.#....#######.# ....#..........# #.#....######### #.#.##.# .......# ########[Dh40m8.0 (58 _Found a book of Dangerous Friends.DhH3DhIDhJDhL,DhRDhWXDhaX,DhYDhZDh[,Dh\Dh _BDh_Dh`Dh&cBDh^dDheDhfDh~fDh\hDhu ###..# #.#.#.#.# .######.#####.#.###.##### ....# #.......#.....#...# ..#.#########.#######.#.# ..#.##........#b #:#.#....##. #.#.# #.####.......##[ #.#.# ..# ##########.#####...##### #.@.....### #..........# ####.######.#.##.# #.###.#....#######.#....#..........###.#....#########b   bat (asleep) #.# #.#.##.# #.. .......#####Dh 66.0 (8.0)  A bat comes into view.7.0 (9DhDh.$ _Found a cloak.Dhy Dhy Dh Dh Z _A bat is nearby!DhT2Dh3vDh3 vDh 4+, ally target)DhL5Dh54DhJ6--Dh6=Dh77 8.0 (1Dh=DhA DhBDhC!_You conjure some foxfire!Dh”  You conjure some foxfire! The foxfire hits the bat.†vv§§Dh/v§§§§@vDhr--229§§ _You kill the bat!Dhw E§.vvv@§§§v3--70§§§§ _You conjure some foxfire!Dh5.###..# #.#.#.#.# ..######.#####.#.###.#####.# #.#.....#...# #..#.#.#######.#.# #..#.##.#§# #:#.#.##.# #.#.# .#.####.##v# #.#.#.# ##v#####...# .# #@.§§§v.### .#.# ####.#### .#.###.#.##.# #.# .#.###.#....#.# .#.# ##.###.#....#  #.# #.#.##.#  #.. .#  #Dh]  Your foxfire dissipates!DhIDhDhDhXDh9†§§#####v§§§..v§-1Dh6u§§§§DhN _Your foxfire dissipates.DhM......# #.#.#.#.# ######.#####.#.###.#### .....# #.......#.....#..#######.#######. #..#.##.#†# #:.......Dh'c#.####.......##§# #.#. ...# ###@#####v§§########### #.§..v§.### .#..........# ####.####Fly #Dh(DhDhDhfDhDhP[§..v§.Dh,?-2DhDh$Dh mM#######......# #.#.#.#.# ######.#####.#.###.#### .....# #.......#.....#..#######.#######. #..#.##.#†# #:.......#.####.......##@# #.#. ...# Dh >###.#####§§§ .############ #...v§..###Fly .#####Dh Dhj T4==3Dh Dh| N _You see here a +0 cloak.Dh;Dh=Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) ArmourDh>na +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip Dh f ([,] to select) a +0 robe (worn)  a - a +0 cloakDhDhdDhY.####..# #.#####.#Atrox the Magician .......# #.#...#.#Djinni ..###..# #.#.#.#.#Health: 14/15 ======================-- ..######.#####.#.###.#####AC: 2Str: 7 .....# #.......#.....#...#EV: 11DhInt: 16 #..#.#########.#######.#.#SH: 0Dex: 13 #..#.##........#†# #:#.#XL:  1 Next: 22% Place: Dungeon:1 DhѷH..............##.# #.#.#Noise: ---------  Time: 173.0 (0.0) .#.####.......##@# #.#.#-) Nothing wielded ...# ##########.#####§§§#Cast: Foxfire Dh^.############ #...v§..###Fly .#..........# ####.#### .#.###.#.##.# #.# .#.###.#....#######.# .........#..........# DhT##.###.#....##########.# #.#.##.#You conjure some foxfire! The foxfire hits the bat. _You kill the bat! _You conjure some foxfire!  Your foxfire dissipates! _Your foxfire dissipates. _You see here a +0 cloak.DhDh  _DhiDhV4.0 (1Dh@5.0 (2DhDhDhq*6.0 (3Dh ?7.0 (45==8.0 (5 3 _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.Dh3DhmDhDh Dh!$ _DhG-XDh.Dh6XDh7Dh:P==Dhi;Dh=Dh?,Dh,ADhFCDhE,DhyFDhHDhI,DhJDh?LDhM,DhNDhODhPDhQDhtQDh(RDhRDhcSDhSDhTDhUDhUDhUVDhWDhWDhHXDhXDhsYDheZDhZDh3[Dh\Dh ]Dhs]Dh]Dh_Dh_Dh.`Dh`Dh|aDhfbDhbDh1cDhdDh#eDheDheDhfDhhBDh5mDh7n,DhnDhpDh-q,Dh rDhDhDhXDh|BDhDhXDhXXDhXDhnDhXDhBDhdDhDhDhDhJDh#DhDhDhgDhDhDhDhDhDhSDhDhDh7DhDh*Dh! Dh Dh Dh DhA Dh7 ,Dh DhDh,DhDhyDh  ######### #####.#.#.#.#  #.......# #(#...#.#.#...#  #.#####.# #.#.#.#.#.#####  #.#####.####.#.#.#.......#  #.##.#.#.#.#.#######  #>##.##.####.#.#.#........ Dh & #.".....#..#.#.#.#.#######  ##..#.#.#.#.......#249.0 (71.0)  ####.####..#.@.#.#.#####.# #.......#####.#.#...#.#Dhy #..###..#.....#.#.#.#.#  ####..######.#####.#.###.#####  #........# #.......#.....#...#  #.###..###.#######.#.#Dh_   #.###..#.##........#†# #:#.#   #.##..............##.# #.#.#  #.##.#.####.......##.# #.#.# DhSDhDh,50.0 (72Dhs"Dh$% _Found 3 stones.Dh 3Dh\ Dh{ Dh ,Dh nDh Dh ,Dh DhK Dh ,Dh Dh Dh ,Dhu Dh Dh ,Dh Dh Dh4 Dh" Dh Dh ;  You see here 3 stones.Dh\ Dh  _DhW Dhv Dh ,Dh Dh ;  You see here 3 stones.DhZ 5 _Dh Dhb Dh ,Dh6 Dhm DhF ,Dh^ Dhz DhX ,DhY Dh Dh ,Dh Dh Dh ,Dh Dh Dh ,Dh Dh Dh ,Dh Dhx Dh ,Dh Dhx Dh ,Dh Dh Dh ,Dh Dh Dh5 ,Dh Dh Dh  ,Dh DhL Dh Dh# Dh Dh DhE ,Dh' Dh! Dh*# Dh# Dh>$ Dh& DhT, Dhu- Dh. Dh 0 ,Dh-1 Dh2 Dh3 Dh4 Dh4 Dh6 DhQ7 Dh7 Dh8 Dh9 Dh: Dh8; Dh; Dh< Dhv= Dh= DhH> Dh+? Dh@ BDhA DhB DhC DhkC DhDD Dh"E DhE DhE DhF DhG Dh7H DhH DhdI DhAJ DhJ DhK DhK DhL Dh M DhsM Dh'N DhO DhmO DhO Dh!Q DhQ DhR DhR DhTS DhNT DhT Dh%U DhU DhV DhKW DhW DhsX Dh]Y DhY Dh.Z Dh\ DhA^ ,Dh_ Dh` Dh.b ,Dhc Dhd Dh`e Dhe Dhf Dh6h Dhi ,Dhj Dhk Dhm ,Dh1n Dho Dhp Dh8v Dhv DhUx Dh|y ,Dh[z Dh{ Dh| ,DhW} Dh~ Dh Dh@ Dh Dh܁ Dh Dhd Dh Dh Dh Dh Dh Dh Dh Dh Dh DhH Dh| Dh Dhώ Dh Dh ,DhF DhC Dh ,Dhp DhΘ Dhx Dh Dh\ DhR Dh Dh\ Dh͝ Dh Dh Dh Dh Dh. Dh* Dh Dh Dh5 Dh: Dh Dh" Dh Dh˩ BDh Dh BDh Dh Dh` Dhׯ Dh Dh; Dh޲ Dh Dhl Dh Dhe DhB Dh Dh Dhм Dhy Dh Dh ,Dh Dh DhW Dh Dh Dh Dh Dh\ Dh Dh Dh Dh Dh+ A _You now have 14 gold pieces.Dh 3Dh Dh Dh U ##. .... .....#### 324.0 (74 .......@###### DhP  .%.#.##......#  #.##......#  #.........# Dh r.....##......# #.#####......##.#######......######Dh ..#.....#.......# #.#.#(###.#.#.###.#Dh A5.0 (75Dh Dh8 - _Found a quill talisman.DhXhIDh2rnDh`Dh ## .g #######.####....@$$# ###.....##### ........#### .##........#######.%.#.##......##..##.##......#g   hobgoblin (asleep) #.. #.........# #.....##......# ##.#####......#DhW[32.0)3.0 (8Dh9Dh*\ _A hobgoblin comes into view.DhDhcg.v@vglly target)DhOa4--=4.0 (1DhDh/ _You conjure some foxfire!Dh Dh) CAtrox the MagicianDjinniHealth: 14/15 ======================--AC: 3Str: 7EV: 11Int: 16##SH: 0Dex: 13g.XL:  1 Next: 22% Place: Dungeon:1#######.#Noise: =--------  Time: 334.0 (0.0)###...v@v$#-) Nothing wieldedDh>+ ###.....#####Cast: Foxfire........####Fly .##........#######.%.#.##......##..##.##......#g   hobgoblin (ally target)#.. #.........##.....##......###.#####......# _You see here 3 stones. _You see here 3 stones. _You now have 14 gold pieces. _Found a quill talisman. _A hobgoblin comes into view. _You conjure some foxfire!Dh2 DhD3 Dh: Dh> c _There is not enough space to conjure foxfire!DhO$Dh%N ## g. #.# ###...@.v$#Dhh& ###.....##### ..#### .##........###### #.%.#.##......# #..##.##......# #.. #..# #.....##......# Dh&M ##.#####......#Dh(Dhf)Dhk*,DhJ,Dh1 .gvg   hobgoblin (ally target)  Your foxfire dissipates!The foxfire hits the hobgoblin.DhӃg§-5.0 (1§ _The hobgoblin is lightly wounded.Dh$%DhE+.vgv(ally target)Dh,\3--=6Dh2Dh5/ _You conjure some foxfire!Dh[ ## ..Dhi #.# ###..@.vg$# ###....v##### .#### .##.....Dh...###### #.%.#.##......# #..##.##......# #.. #..DhJ.# #.....##......#  ##.#####......#DhDh8 vDhkQ§ The foxfire hits the hobgoblin.Dh,Dh  The hobgoblin is almost dead.The foxfire hits the hobgoblin.Dh3Z§v$Dh Dh&p§.§DhOCe4==44-7DhHIU§§DhJM _You kill the hobgoblin!Dht]<vv.Dh~^\3--=8DhcDhe/ _You conjure some foxfire!DhQEo ## .. #.# ###.@.v.$$#DhF ###...v.######.####..##........####### #.%.#.##......# #..##.##......# #.. #...# #.....##......#  ##.#####......#DhIDh+JDhJDhLDhLDh NDhNDhPDhPDhQDhX§§§§§§vDh`Y9§vDhZ--9DhYak§§§DhcDhDhDhkDhQDh:DhDhDhDh2>  You conjure some foxfire!DhDhv..v..§.§§§§Dhh2---=40Dh^§§§DhHQ _Your foxfire dissipates. x2Dh 3Dhd Dh@ Dh Dh1 Dh0 Dh Dh Dh Dh Dhc DhH 3=Dh) Dh- Dh DhN DhO Dh% Dh Dho Dh% ,Dh Dh ] _Your foxfire dissipates.Dh Dh 3Dh Dh z _Your foxfire dissipates.Dh Dh Dh 9=DhQ Dh DhJ L4==Dh DhU Dh Dhd Dh DhW Dhh Dh Dh. Dh Dh. Dh j5====Dhp Dh Dh3 Dh Dh< Dh Dh Dh Dh* DhR! Dh" Dh7# Dh# Dh$ Dh+& Dh& :==Dh]' Dh@) Dh) Dh* Dh, L _You now have 21 gold pieces (gained 7).Dh- Dh- Dh. Dh/ Dh(0 Dh0 Dh2 M _You now have 33 gold pieces (gained 12).Dh3 DhU4 Dh4 Dh5 Dh6 DhM7 Dh7 Dh8 Dh9 Dh: ,Dh; Dh[< Dh= ,Dh? BDhz? DhV@ Dh)B BDhC DhN `DhQ XDh R BDhS Dh T ,DhT DhU Dh \          #########  -#.....@.#  ######.#####.#  #......# .#  ######.###### .#  .......# .#  ...##### .#   r   quokka (asleep) ...#### .#  ......###### r.  .#.##......# Dh_ /70.0 (30.0)Dh` E-1.0 (31DhTc Dhf Y _A quokka comes into view.DhB( #########  #.....@.#  ######.#####.#  #......# .# . .# .......# .# Dh .#  .#  r. Dhq9 #########  #.....@.#  ######.#####.#  #......# .# .Dh7:~ .# ......# .#  .#  .#  r. Dh~?Dh?DhrEDhH] _A quokka is nearby!DhDh/DhNEv@vDhrlly target)r.4--=2.0 (Dhۣ1.0)DhDDh DhgDh*!_You conjure some foxfire!Dhhvr.--3 _You conjure some foxfire!Dh         #  #....@.v#  ######.#####v#  #......# .# #.###### .# #.......# .# .##### r#  .#### .#  .###### ..   %.#.##......#  Dh `v§§Dhź --4Dh § _Your foxfire dissipates!Dh DhT Dh Dh v@v.vDh 3--=5 _You conjure some foxfire!Dh   Atrox the Magician  Djinni  Health: 13/15 ====================----  AC: 3Str: 7  EV: 11Int: 16  SH: 0Dex: 13  XL:  1 Next: 44% Place: Dungeon:1#########  Noise: =--------  Time: 375.0 (0.0)#...v@v.#  -) Nothing wielded######.#####v#  Cast: Foxfire#......# §#  Fly #######.###### .# #.......#.# ....#####r#   ....####.#   .......######[39;DhR 49m ..   %.#.##......#   _A quokka comes into view. _A quokka is nearby! _You conjure some foxfire! _You conjure some foxfire! _Your foxfire dissipates! _You conjure some foxfire! _There is not enough space to conjure foxfire!Dh:'Dh _The foxfire hits the quokka but does no damage.DhmGE-6.0 (1§§§@§vv#####rr   quokka (ally target)-§§ _A quokka is nearby!Dh(        #  #.§§@.§v#  ######v#####r#  #......# §#  #.###### .# #.# .# .##### r# .#### .# .###### .. .%.#.##......# .v@.r.§#####.7 _Your foxfire dissipates.Dh_ ,Dhf rv§ You conjure some foxfire! The foxfire hits the quokka.Dh Dh Lr..Dh -=8Dh Dhx a _The quokka is moderately wounded.DhDh+DhY  Atrox the MagicianDhUP  DjinniDh  Health: 13/15 ====================----DhJ  AC: 3Dhz-Str: 7DhT  EV: 11DhInt: 16  SH: 0Dex: 13  XL:  1 Next: 44% Place: Dungeon:1#########  Noise: =--------  Time: 378.0 (0.0)#..v@r..#  -) Nothing wielded######.#####.#  Cast: Foxfire#......# §#  Fly #######.###### .# ##.......#.# .....#####r#  r   quokka (ally target) .....####.# ........###### .. .%.#.##......# _There is not enough space to conjure foxfire! Dh+b_The foxfire hits the quokka but does no damage. _A quokka is nearby! _Your foxfire dissipates.You conjure some foxfire! The foxfire hits the quokka. _The quokka is moderately wounded.DhJ Dh Dh/Dh2 Dhx3Dh3U_There is not enough space to conjure foxfire!Dh  You closely miss the quokka.9.0 (1 _The quokka is moderately wounded.Dh\ 2        #  #..@.r..#  ######.#####.#  #......# §#  #.###### .# #.# .# #.....##### r# .#### .# #.###### .. #.%.#.##......#  r.  Your foxfire dissipates!9/15 ------80 _The quokka attacks as it pursues you! The quokka bites you.Dh)        #  #.@.r...#  ######.#####.#  #......# §#  #.###### .#  ###.# .# #.....##### r# .#### .# #.###### ..  #.%.#.##......# r.-1Dhv #  #@.r....#  ######.#####.#  #......# §#  #.###### .#  ###.# .##.....##### r# .#### .# .##.###### ..  #.%.#.##......#r.10/15==----=2 _The quokka attacks as it pursues you! The quokka closely misses you.DhH'Dh-)vDhx**(ally target)Dh2Dh>85/15 --------3Dh; Dh<Dhi=__You conjure some foxfire! The quokka bites you. The quokka barely misses you.Dh >DhN  _You are too injured to fight recklessly!Dh #########.r.....######@#####.##......# §########.###### .###.......# ###.....####rr   quokka#..##.##......#  Your foxfire dissipates!4 _The quokka completely misses you.Dh. #########.r.....#######.#####.##.....@# §#######.###### .###.......# ###.....####r ... .r   quokka#.. #.........#.r5 _The quokka attacks as it pursues you! The quokka barely misses you.Dh0  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh DhA ! Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 5% 1  b - ScorchFire9% 2  c - Volatile Blastmotes Fire/Translocation 16% 3  d - Inner FlameHexes/Fire16% 3  e - Flame WaveDht Conjuration/Fire 47% 4 Select a spell to cast[!]/[I] toggle spell headersDhtAtrox the MagicianDjinniHealth: 5/15========----------------AC: 3Str: 7EV: 11Int: 16#########SH: 0Dex: 13#.......#XL:  1 Next: 44% Place: Dungeon:1######r#####.#Noise: =--------  Time: 385.0 (0.0)#.....@# §#-) Nothing wielded#######.###### .#Cast: Foxfire###.......#.#Fly ###.....#####r# ........####.# .##........###### ..r   quokka#.%.#.##......##..##.##......##.. #.........# _You are too injured to fight recklessly!  Your foxfire dissipates! _The quokka completely misses you. _The quokka attacks as it pursues you! The quokka barely misses you.[22;Dhx2HCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh+Atrox the MagicianDjinniHealth: 5/15========----------------AC: 3Str: 7EV: 11Int: 16#########SH: 0Dex: 13#.......#XL:  1 Next: 44% Place: Dungeon:1######r#####.#Noise: =--------  Time: 385.0 (0.0)#.....@# §#-) Nothing wielded#######.###### .#Cast: Foxfire###.......#.#Fly ###.....#####r# ........####.# .##........###### ..r   quokka#.%.#.##......##..##.##......##.. #.........# _You are too injured to fight recklessly!  Your foxfire dissipates! _The quokka completely misses you. _The quokka attacks as it pursues you! The quokka barely misses you.Dh?Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.Dh}Dhۈ. _Dh  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh #########  #.. DhK  ######r#  #.....@# §#  Dh #.###### .#   .#  r#  .#  .. Dh) U(ally target)  #.%  DhF<  #.. Dh #########  #..  ######r#  #.....@# §#  #.###### .#   .#    ..  #.%    #..  vYou conjure some foxfire!  * * * LOW HITPOINT WARNING * * *4--6.0 (1 _The quokka bites you but does no damage.Dh ######### #.......# ######r#####.# #....@.# §# #######.###### .# ###.# .#  ###.....##### r# #.#### .# ..##.###### .. # #.%.#.##......#  #..##.##......#  #.. #.#  Your foxfire dissipates!5==7 _The quokka bites you but does no damage.Dh#8 ######### #.......# ######r#####.# #...@..# §# #######.###### .# ###.# .#  ###.....##### r#  #.#### .#  ..##.###### ..  # #.%.#.##......#  #..##.##......#  #.. #.# #########  #.......#  ######.#  #...@r.# §#  #.###### .#   .#   r#   .#   ..  # #.%    #.. Dh4 #########  Dha#.......#  ######.#  #...@r.# §#  Dh#.###### .#   .#    DhM     ..  # #.%Dhn    #.. Dh1 .rThe quokka attacks as it pursues you! The quokka bites you.  * * * LOW HITPOINT WARNING * * *4--8 _The quokka bites you but does no damage.Dh~A  You hit the quokka.  The quokka is severely wounded.9 _The quokka barely misses you.Dh(4 ?  You hit the quokka.Dh35 .Dh9 Dh2\ Dh\ --Dh] 66Dh^ 90Dha DhVd  Dhd Dhe &_You kill the quokka!Dh4f Dhl @######### #.......# ######.#####.# #....@.# §# #######.###### .# ###.# .# 5==-1Dh:QDhQDhRDhTDh\Dhc==6=Dh+dDhe,DhgDhhDhcoDhoDhoqDhqX7===DhUrDhs,DhYtDhu,DhRvDhw,DhOxDhyDhZz:==DhzDh{Dh[|#8Dh|0=Dh}Dh~Dh~DhZDh~Dh&DhDhDhDhgDhDh9=DhDhDhT9==Dh BDhDhߊDh:DhDhDhDhDhDhn10/15====DhRDhDhݐDh8DhDhDhDhDhDhDhjDhyDhԖ:==DhqDhDhN11=DhDh Dh_DhۛDhDhdDhDhDh DhhDhDh٠k2===DhmDhgDhDh#DhDhlDhԤDhҥDh%DhDhDh:==Dha3=Dh},DhDh,,DhFDh,DhDhoDh$DhDhci4===DhDhDh,,DhVDhƴDh@DhDhDhDh#f==Dh& Dhmb- _You start resting.Dh0436.0 (45.0)Dh1Z5==7.0 (46DhDh" _HP restored.Dh _DhS Dh ,Dh; ==Dh. BDh* DhN Dh Dh/ XDh Dh DhL Dhܰ Dh Dhr DhZ Dh BDhW Dh̽ ,Dh ,Dh ,Dh% Dh Dh ####.###### #.# .....##.# .######.# Dh .#####.## ....###### #..# .##......# ##.#  .##......# #.#  DhE |.........# #.#  .##......# #@#  ###......# #..#  Dh ....###### #.##  .....# #.Dh0   .###.# #.  # #.   B   giant cockroach (asleep) ..##.# #.  .....# .B  ..####  Dhh ,55.0 (18Dh= +6.0 (19Dh Dh% b _A giant cockroach comes into view.Dh #.#  #.#  #.#  #.##  #..#  ##.#  #.#  #.#  #@#  #..#  #.##  #.  #.  #.  #.  .B Dhf #.#  #.#  #.#  #.##  #..#  ##.#  #.#  #.#  #@#  #..#  #.##  #.  #.  #.  #.  .B Dht _A giant cockroach is nearby!DhX5Dh:vvBlly target)B.DhG<g4--=7.0)Dh@DhED/ _You conjure some foxfire!DhŎW §§§§vBvYou conjure some foxfire!Dh   .The foxfire hits the giant cockroach but does no damage.  The foxfire hits the giant cockroach.Dhv§§§§§B.3----8§§§ _The giant cockroach is heavily wounded.Dh vv...2---9 _You conjure some foxfire!Dhx ####.###### #.#  Atrox the Magician .....##.#  Djinni .######.#  Health: 12/15 ===================----- .#####.##  AC: 3Str: 7 ....###### #..#  EV: 11Int: 16 .##......# ##.#  SH: 0Dex: 13 .##......# #.#  XL:  1 Next: 66% Place: Dungeon:1 .........# #v#  Noise: =--------  Time: 459.0 (0.0) .##......# #@#  -) Nothing wielded ###......# #vv# Dh[39;49m Cast: Foxfire ....###### #.##  Fly .....##. .###.##. ..##.##B  B   giant cockroach (ally target) ..##.##. .....#.. ..#### _You conjure some foxfire!  You conjure some foxfire!  The foxfire hits the giant cockroach but does no damage.  The foxfire hits the giant cockroach. _The giant cockroach is heavily wounded. _You conjure some foxfire! _There is not enough space to conjure foxfire!Dh  #......# #. ####.###### #.....#.##.# #### #.#...#####..##.##... . #. ###......# #vv########... .#.B###..... §§§vv Your foxfire dissipates!The foxfire hits the giant cockroach.DhI> §B vThe giant cockroach is severely wounded.The foxfire hits the giant cockroach.Dh.§§§§B.3=-60.0 (1§§§ _The giant cockroach is almost dead.DhFvv...B.(ally target)2-=1 _You conjure some foxfire!Dh< 4#####.####  #...... ####.###### .....##.# #### #.#...#####.##.##... . #v ###......# #..###### #.##...B#### §§vYour foxfire dissipates!The foxfire hits the giant cockroach but does no damage.Dh! b§§B.-2§§ _The giant cockroach is almost dead.Dh! Dh2. Kvv..B.(ally target)1---=3 _You conjure some foxfire!Dh    #.#  #.#  #.#  #.#  #.##  #..#  ##v#  #@#  #v#  #.#  #.B#  #.##  #.  #.  #.  #. Dh    #.#  #.#  #.#  #.#  #.##  #..#  ##v#  #@#  #v#  #.# Dhy #.B#  #.##  #.  #.  #.  #. Dh5DhdDhDh!Dh$ Dh.%Dh%B_A giant cockroach is nearby!Dh&Dh #......#####.####  #...... ####.###### .....## #### #.#...###### #..# .##...v . #. ###......B###### #.##...# .# §vYour foxfire dissipates!The foxfire hits the giant cockroach but does no damage.Dh§B.2==-4§ _The giant cockroach is almost dead.Dhe#vvB.(ally target)1--=5 _You conjure some foxfire!DhA####### #......#####.####  #...... ####.###### .....## #### #.#...###### #v###...B . # ###.......########...# .#  Your foxfire dissipates!The foxfire hits the giant cockroach.§§v†DhdMq§§.Dh͇--88-6 _You kill the giant cockroach!DhDhHvDhvDh.DhʝDhh10Dh-Dh=Dh.7DhK DhʥDh8!_You conjure some foxfire!Dh 3Dhu DhD Dh Dh? Dh DhE Dh Dh Dh Dh Dh Dhb DhB DhŜ Dh DhZ Dh Dh Dh Dh d11=Dh Dhi } _Your foxfire dissipates. x2Dh Dh ,Dh Dh ,Dh DhN k2===Dh Dh Dh ,Dh Dh Dh Dh* Dh# Dhy Dh Dh Dh :==Dh Dh} Dh K3=Dh3 XDh2 Dh Dh Dh Dh. Dh Dh` Dh i4===DhD Dh5 Dh Dh' Dh DhR Dh Dh Dh DhG Dh Dh} :==Dh Dh DhO L5==Dh Dh Dh ,Dh Dh? Dh Dh Dh Dh Dht Dh Dh5 Dh %  Dh~ FYou see here a giant cockroach corpse.Dh/ Dh A== _DhL Dh< Dh Dh} Dh Dh Dhu Dh Dh4 Dh1 Dh Dhm Dh Dh Dh Dh DhU Dh Dh Dh; Dh Dh` Dh: Dh Dh Dh Dh Dh Dh[ Dh Dh Dh ,DhA Dh ,Dh Dh Dh[ Dh Dh Dh Dh Dh Dhp Dh; Dh Dh Dh Dh Dh Dh' Dh Dh Dhs Dh DhK Dhh Dhv Dh DhN DhT DhJ Dh Dh% Dhb! Dh=" Dh" Dh# Dh % BDh% Dh& Dh' DhA( Dh( Dh) Dh}* Dh* DhU+ Dh[. Dh/ Dhv/ Dh/ Dhk1 Dh2 Dho2 Dh2 Dh4 Dh5 Dh5 Dh5 Dhg7 Dh8 Dhq8 Dh8 Dhx: Dh7; Dh; Dh(< Dh= Dhh> Dh> DhA? Dh@ DhA DhA DheB DhC DhD Dh_E DhE DhF DhG Dh_H DhH DhI DhJ DhQK DhK DhL DhM DhON DhN DhO DhP Dh=Q DhQ Dh S DhT Dh-U DhU DhpW DhX DhHY Dh#Z Dh[ Dhl] Dh] Dh^ Dh>` Dha Dhb Dhb Dhe Dhzf Dhf Dhg Dhj Dh l ,DhQm Dh o Dhp ,Dh6r DhHt Dhu Dhv Dhv Dhx Dh%z Dhz Dhp{ Dh| Dh~ Dhj~ Dh  Dhf Dh Dh Dh Dh Dh, Dh Dh+ DhB Dhp DhԈ Dh~ Dh Dh Dh Dh DhΎ Dh DhT Dh Dh> DhK ,Dh Dhu Dh ,DhQ Dh Dh ,Dhd Dh Dh N #######.## #.%. ###.......#  #... ####.....#####  Dhx S#...#####........####  #.........##........### ##....####.##.%.#.##.... ...........##..##.##.... Dhݩ ...........##..##.......-541.0 (74.0) .......@...##.....##.... ##......##.###.#####....DhA  ######.#######......### ..#.....#.......# #####.#.#(###.#.#.###.# Dh }#..^..#.#.#<#.#....##.# ####### #.#####.#.#.#.#.#..##.##.# #(#...#.#.#...#.......## #####.# #.#.#.#.#.#####....#####DhI Dh E-2.0 (75Dh DhԵ 0 _Found an inkwell talisman.Dh2_Dhx9XDh:,DhAXDhADhDh,DhDh DhU ,DhV DhoDh,DhDh!Dhn ....# ####### #.%.# ###...... #...# ####.....### #...#####. #.........##....#####....####.##.%.#.##(Dh4 ......##..##.##8.0 (6.0)...##........##.....#######......##.###.#####.#######.#######...... #.......#.....#...... #####.#.#(###.#.#.### #..^..#.#.#<#.#...  ######### #.#####.#.#.#.#.#  #.......# #(#...#.#.#...#......Dh<$Dh$*9.0 (7Dh)Dh+% _Found 2 stones.DhxT YDhk Dhfr Dht Dh'z Dhz !Dh@{ }# #. #### Dh{ }#. ......### Dh}| ##>##.#.....# Dh} =...........# Dh} ;..........# Dh~ #.## #........#. Dh~ b.....##.$Dh '. Dh 58.0 (9Dh  #Dh 5# #Dh* ^..#####.#### #Dh 4#........# #############.%.#  #...# ####.....### #...#####....... #.........##........ #####....####.##.%.#.##. (.............##..##.##Dh Dh 9.0 (1Dh 0.0)DhM Dh  Dh; Dhď -_Found a stone staircase leading down.DhZ<# #. #### #. ......#####>##.#.....# ...........# ...##.## #Dh.#. .....##.$....... #.......# ..#####@####  #........# ##### ######.%.####..... #...# ####.....## #...#####........ #.........##.......#####....####.##.%.#.## (.............##..##.## ..##..##..DhDh160.0)DhDhCDhov  . ......#####>##.#.....# ...........# ....##.## #........#......##.$...... #.......# ..#####.#####......@.# ######Cast: FoxfireDhw Fly #.....................##.....## Dh DhT %1Dh Dh Dhz  ##>##.#..... ........... ...#.## #........#......##.$...... #.......# ..#####.####........# ###############.....DhB Cast: FoxfireFly .........#####......##.###.##### Dh Dh %2Dh Dh W _You see here an inkwell talisman.Dh||Dh|%3DhDhǂ- _d - an inkwell talismanDh. Dh1 uEvoke which item? Talismans  d - an inkwell talisman [!] read|evoke[?] describe selectedDh~ Dh##>##.#.....#Atrox the Magician...........#Djinni..........#Health: 15/15 ========================#.## #........#.AC: 3Str: 7.....##.$.......EV: 11Int: 16#.......#SH: 0Dex: 13..#####.####DhXL:  1 Next: 88% Place: Dungeon:1#........####### Noise: ---------  Time: 563.0 (0.0)######.@.####..... -) Nothing wielded#...# ####.....## Cast: Foxfire#...#####........## Fly #.........##.......#####....####.##.%.#.##(.............##..##.## ..............##..##... ..............##.....## #####......##.###.#####  _You see here a giant cockroach corpse. _Found an inkwell talisman. _Found 2 stones. _Found a stone staircase leading down. _You see here an inkwell talisman. _d - an inkwell talismanDhDh*4.0 (1DhDhߞV5.0 (2DhDh*6.0 (3DhDh[Dh٭*7.0 (4DhDhi 08Magic Parchment _You begin transforming. You continue transforming. x3  You turn into a walking scroll.Dh)VScroll Fly Dh7;Dhd _Your +0 robe and +0 cloak meld into your body.Dh   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.2   1.0   0   f + Spellcasting 3.1   0.6  +11          b - Unarmed Combat   0.0   1.0   0   g + Conjurations   3.6   0.6  +11      h - Hexes   3.6   0.6  +11      i - Summonings   3.6   0.6  +11  c - Armour   0.0  Dh(  1.0   0   j - Necromancy   3.6   0.6  +11 d + Dodging2.2   2.5  +1   k - Forgecraft   3.6   0.6  +11 e + Stealth1.6   2.4  -1   l - Translocations   3.6   0.6  +11      m - Alchemy   3.6   0.6  +11      n + Fire Magic   3.6   0.6  +11      o - Ice Magic   3.6   0.6  [3Dh 7m+11      p - Air Magic   3.6   0.6  +11      q - Earth Magic   3.6   0.6  +11              r - Shapeshifting   0.0   1.4  -2                  The relative cost of raising each skill is in cyan.  Skills enhanced by scribal knowledge are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [[3Dh$ 3m*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsDhDh[7 r + Shapeshifting 0.0Dh- Dh8 DhR ##>##.#.....#Atrox the Magician...........#Djinni..........#Health: 15/15 ========================#.## #........#.AC: 0Str: 7.....##.$.......EV: 18Int: 16#.......#SH: 0Dex: 13..#####.####Dh RXL:  1 Next: 88% Place: Dungeon:1#........####### Noise: ---------  Time: 567.0 (0.0)######.;.####..... -) Magic Parchment#...# ####.....## Cast: Foxfire#...#####........## Scroll Fly #.........##.......#####....####.##.%.#.##(.............##..##.## ..............##..##... ..............##.....## #####......##.###.#####  _Found a stone staircase leading down. _You see here an inkwell talisman. _d - an inkwell talisman _You begin transforming. You continue transforming. x3  You turn into a walking scroll. _Your +0 robe and +0 cloak meld into your body.Dh Dhl Dhڝ DhW DhN 3DhP DhS DhU DhM] f _Dhf Dhh Dhi Dhi Dhl Dh}m DhPn Dhr M _You now have 43 gold pieces (gained 10).Dh^u 3Dh!w Dhy Dh{ ,Dh} Dhd Dh Dh DhS Dh Dh ,Dh܇ Dh DhB Dh Dh Dho Dh ,Dh DhԒ Dh N ####### #.....#  #.....#  #.....#  >....  |..  #.#  78.0 (11.0) ####;##### #........### ####>##.#.....# #.............#DhÚ ...##..........##.##.#........#......##.........#.##.......####...#####.####Dh Dh +9.0 (12Dhh DhD 9 _Found an escape hatch in the floor.Dh#######.....##.....##>....# #.|;..#  ###.###  ####.##### #........#######>##.#.....#............#..##..........##.##.#........###........Dh* # #.....# #.....# #.....# #>....# #.;...# ###.### ####.##### #........### ####>##.#.....# #.............# ...##..........# #.##.#........#.  .....##.Dh/[81.0 (2.0)2.0 (3Dh2 _You see here a staff of death.DhDh *3.0 (1DhDhJ _e - a staff of deathDhUDh]  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.2   1.0   0   g + Spellcasting 3.1   0.6  +11         Dhv^| b - Staves   0.0   1.2  -1   h + Conjurations   3.6   0.6  +11  c - Unarmed Combat   0.0   1.0   0   i - Hexes   3.6   0.6  +11      j - Summonings   3.6   0.6  +11      k - Necromancy   3.6   0.6  +11  d - Armour   0.0   1.0   0   l - Forgecraft   3.6   0.6  +11 e + DodgingDhzb2.2   2.5  +1   m - Translocations   3.6   0.6  +11 f + Stealth1.6   2.4  -1   n - Alchemy   3.6   0.6  +11      o + Fire Magic   3.6   0.6  +11      p - Ice Magic   3.6   0.6  +11      q - Air Magic   3.6   0.6  +11      r - Earth Magic   3.6   0.6  +11 [40Dhdcm             s - Evocations   0.0   1.0   0      t + Shapeshifting 0.0   1.4  -2          The relative cost of raising each skill is in cyan.  Skills enhanced by scribal knowledge are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsDh ? s + Evocations 0.0Dhc = b + Staves 0.0DhiDhlDhAtrox the MagicianDjinniHealth: 15/15 ========================#######AC: 0Str: 7#.....#EV: 18Int: 16#.....#SH: 0Dex: 13#.....#XL:  1 Next: 88% Place: Dungeon:1#>....#Noise: ---------  Time: 583.0 (0.0)#.;...#-) Magic Parchment###.###Cast: Foxfire####.#####Scroll Fly #........#######>##.#.....##.............#...##..........##.##.#........#......##.........You turn into a walking scroll. _Your +0 robe and +0 cloak meld into your body. _You now have 43 gold pieces (gained 10). _Found an escape hatch in the floor. _You see here a staff of deathDhE[37m. _e - a staff of deathDhDhDh3DhDhaT   There is a stone staircase leading down here.#.....##.....##>....# #.....# ###.### ####.##### #........#######>##.#.....##..;..........#......##..........#w##.#.##.#........#.# .....##......... #.##.......##### ...#####.###w   dart slug (asleep) ###........# ## ######...#Dh] ][37m ###. #...# ####...8.0 (59.0 (6 _A dart slug comes into view.DhR     #>....#  #.....#  ###.###  ####.#####  #...  ####>##.#.....#  #..;..........#  ......##..........# DhY w##.#.##.#........#.  # .....##.........  #.##.......#####  ...#####.####      #...# Dh&7     #>....#  #.....#  ###.###  ####.#####  #...  ####>##.#.....#  #..;..........#  ......##..........#  Dh:vw##.#.##.#........#.  # .....##.... #.##....... ...#####.####      #...# DhM _A dart slug is nearby!Dh! vvwwlly target)  You conjure some foxfire!Dh>' ``````The dart slug launches a dart at you.Dh3......DhŲg1-------=90.0 (1DhDh{- _The slug dart hits you.Dh vwv.-------1 _You conjure some foxfire!DhDh.#.....# #.....# #>....# #.....# ###.### ####.##### #........### Dh.5####v##.#.....# #.v.;.# .w....##v.# .##.#.##.#.#. # .....##.........#.##.......#####...#####.#### ###.# DhD#######...# ###.#...# ####.Dh,Dh,Dh,DhDh^DhDhDhDDhDh §§§§v§vv##§Your foxfire dissipates!The foxfire hits the dart slug.DhfDhgDho§§§§.v§v##§DhZs--2Dhk§§§§Dh[7 _The dart slug is lightly wounded.Dhy#.....# #.....# #>....# #.....# ###.### ####.##### #........### ####§##.#.....# #§§§.# .w.v§v##§.# .##.#.##.#.#. # .....##....#.##.......#####...#####.#######..# #### ######...# ###... #...# ####..... Dh8>...vwv..##.w   dart slug (ally target)-3Dh #.....# #.....# #>....# #.....# ###.### ####.##### #........### ####>##.#.....# #.# .vwv..##.# .##.#.##.#.#. # .....##...#.##.......#####...#####.#######........# ##### ######...# ###.... #...# ####.....# Dh. Dh n§4Dh.  Dh Dh} *_Your foxfire dissipates.Dh Dh #.....# #.....# #>....# #.....# ###.### ####.##### #........### ####>##.#.....# #.# .vw§..##.# .##.#.##.#.#. # .....##..#.##.......#####...#####.#### ###........# #######...# ###.#...# ####.....#5DhL_vv=6 _You conjure some foxfire!DhDh[BDhGv§§-7§;§w.##v§.§§§w   dart slugDhqH7-DhL§§§.§§§DhON` _A dart slug is nearby!Dh.   #.....#  #>....#  #.....#  ###.###  ####.#####  #......v.###  ####>##.#§§...#  #.....§;§.....#  .vw§w.##v§.§......#  #§#........#.  Dhb# ...§.##.........  #.##.......#####  ...#####.####  ...#  ...#  #...# Dh.    #.....#  #>....#  #.....#  ###.###  ####.#####  #......v.###  Dh;2 D####>##.#§§...#  #.....§;§.....#  .vw§w.##v§.§......#  #§#........#.  # ...§.##........ #.##.......#### ...#####.####  ...#  ...#  #...# Dh8 v§§§.§Dh8 :§§Dh&9 Dh? §§§§.§§DhD ` _A dart slug is nearby!DhY#.....# #>....# #.....# ###.### ####.######......v.#######>##.#§§...# #.....§.§.....# .vw§w.##v§.§;.....# .##.#.##§#........#. # ...§.#.  #.##.......##### #...#####.#### ####........# #######  ######...# ###......  #...# ####.....### #...#####........###DhG[40m DhZ,Dh Dh7Dh) DhDh§§.§§.DhWr§##§#..Dh 8§.....Dh_-§...Dh....DhDhF 8DhV&Dh&§Dhz'+§##§Dh(§Dh( §Dh)Dh, Dh-Dh.C_Your foxfire dissipates. x2Dh<Dh=@6..§.>##.w.......v..##.vDh@zw   dart slugDh[Gd10-=9DhLE _You conjure some foxfire!Dh#>....# #.....# ###.### ####.######.§......#######>##.#.....# #w.......v....# .vw§..##....# .##.#.##.#.v#. # ...§.##...# #.##.......########...#####.#### #.###........# #######. ######...# ###.......  #...# ####.....#### #...#####........#### #.........##..# Dh`.w.....§§§§vv.§§w   dart slug (ally target)11=-600Dhy§§§§§DhDhw Dh2vDhVv§§..§§§§§§§.§ You conjure some foxfire! The foxfire hits the dart slug.DhW,DhDo Dh!p Dhp6The dart slug is severely wounded.Dh/qDhxDhdy§Dhy.w§§......§§Dh{>§.vDh{...Dh.|vDh|DhDh10DhH-Dhˀ=DhK1Dh͎§§§§§§ _Your foxfire dissipates.Dh,DhcDhDh,Dhu, §v§§§....§§v§§§§You conjure some foxfire! The foxfire hits the dart slug.Dh...§§......v..§.v§.v§§§§9/15 ---2§§§§§§§ _The dart slug is severely wounded.DhX \ #>....#  ###.### ####.#####  #.§......###  ####>##.#.....#  #..w..§§......#  #.v..§.v...#  #§.v;....#.  # ...§.##§§§§.....#  #.##.......######  ...#####.####  ...#  ######...#  #...#  #.Dh g #>....#  ###.### ####.#####  #.§......###  ####>##.#.....#  Dh 1#..w..§§......#  #.v..§.v...#  #§.v;....#.  # ...§.##§§§§.....#  #.##.......######  ...#####.####  ...#  ######...#  #...#  #.Dh §§§§§§§Dh DhU §§§§§§§§Dh ` _A dart slug is nearby!Dh{,Dh{,DhF|Dhl^  You conjure some foxfire! The foxfire hits the dart slug.Dhr.v.v§v§.§§§§§.§§§§Dh Dh Dh`DhDhDhDDhDhlD..v.v§§§§.§§..§.vv.DhODh#>....#Atrox the Magician#.....#DjinniDh###.###Health: 9/16=============-----------####.#####AC: 0Str: 7#.§......###EV: 18Int: 16####>##.#.....#SH: 0Dex: 13#....v.v§.....#XL:  1 Next: 133% Place: Dungeon:1.vw§..##.§§§.§§...#Noise: =--------  Time: 603.0 (1.0).##.#.##.#..§;....#.-) Magic Parchment# ...§.##.vv......#Cast: Foxfire#.##.......######## Scroll Fly ...#####.#####.###.....Dh! [40m...########.######...####....... #...# ####.....#### #...#####........#### #.........##........# The dart slug is severely wounded. _Your foxfire dissipates.You conjure some foxfire! The foxfire hits the dart slug. _The dart slug is severely wounded. _A dart slug is nearby!You conjure some foxfire! The foxfire hits the dart slug. _You kill the dart slug!You have reached level 2!Dh)/  --more--DhTw12/22-25% Dh[§§§.§§Dh_4 _Dhu[3Dh^Dh`DhUaDh`bDhcDhdDh`eDhfDhgDhhDhiDh kDhlDh'mDh4nDhtoDhKsBDhEDh*Dh,Dhϛv _Your foxfire dissipates. x2Dh?DhDhDh>Dh7DhDhDhDhbDhȺDh0S3=DhPDhg} _Your foxfire dissipates. x2DhDh,DhDhaDhDhADht4==DhDh,DhDhDh,DhDhDhDhWDh9=DhWDhDhS5=DhDhDh4DhDhDhUDhDh,DhVDh<16DhE==DhDh,DhDhp,DhDh>DhDh DhUDhj7==DhgDhDhDhDhV,Dh"DhU,Dh;Dhx9=DhDhDha8=DhDhDhSDhDhDhgDhDhDhDhDhh9==Dh8DhDh,DhDh=,DhDhb,DhDhPDhi20==DhfDhDhDhDhDh DhDh,Dh*DhqO=DhDhU a1=Dh Dh( Dh Dh DhZ,DhDhkDhDhPDhDhi2===DhDhDh,DhDh*Dh,DhDhDh/DhDhDhE Dh !Dh!:==Dh"Dh,#Dh<$Dh$Dh%Dh%Dh#',DhS),Dhz*,Dh +DhD,Dh1#.....# #>....# )##.....# .###.### ##. ####.##### #.. #........###.#  ####>##.#.....#.#  #.............#.# -51.0 (4Dhw28.0) §..##..........#;# .#.##.#........#.# ###...§.##.........# #..#.##.......###### ######.# ...#####.#### ......# Dh2d##........# #######.######  ######...# ###.......##...# ####.....######...#####.####Dh<-2.0 (49 _Found a mace.Dh: Dh= 3Dh]? DhE DhF DhpH DhI ,DhK DhM DhvN ,DhO DhjQ DhR ,DhV DhUY DhZ ,Dh4\ Dh^ Dh_ ,Dh` Dhb DhZd Dhd Dhe DhQj <  You see here a +0 mace.Dhl Dhl  _Dhm Dhno Dh q ,Dh?r Dh t Dhu Dhu Dh7v Dhw Dhy Dhz Dhz DhB| Dh} ,Dhs~ Dh Dh Dhb Dh Dh Dh< Dh Dh. Dh, DhG ,Dh Dh DhR ,DhK Dh~ Dh Dh Dh Dh\ Dh ,Dh Dhܕ Dh ,Dh+ Dh Dh ,Dh Dh1 DhY ,Dh Dh" Dh` ,Dhơ Dh Dh Dh Dh DhT DhE Dh Dh Dhި Dhɩ ,Dhq Dhī DhI  ## ### #. ..# Dh #g #.# ###.#####.# #...;..##.# #.#.##.##.#  #.##.##.#  #.......# Dh H####.#### #.###g   hobgoblin (asleep) ####### #...# #.....# ###.# #.....# #.#Dh0 W78.0 (269.0 (27Dh Dh \ _A hobgoblin comes into view.Dh7 ## ###  #. ..#  #g #.#  ###.#####.#  #...;..##.#  #.#.##.##.#  #.##.##.#  #.......#  ####.####  #.###   #...#   ###.# Dh9  #.# Dh!! ## ###  #. ..#  #g #.#  ###.#####.#  #...;..##.#  #.#.##.##.#  #.##.##.#  #....... ####. DhA" #.###   #...  ###.  #.Dh%Dh&Dh]Iv _A hobgoblin is nearby!Dhqv;v, ally target)Dhh1--=80.0 (1.0)DhDhz/ _You conjure some foxfire!Dh! 9vvDh _0---1Dh E _You conjure some foxfire!Dh Q### ### #.. ..# #g# #.####v#####.# #..v.v.##.# #.#;##.##.# #.##.##.# #.......# ####.#### #.####### #...# #.....# ###.# #.....# #.# #.....# #.#  Your foxfire dissipates! Dh  Dh3 The hobgoblin shouts!  Dh The foxfire hits the hobgoblin.Dh Dh] .Dh v§DhT !Dhmv§Dh6§§Dh>%2Dh~=====2DhDhBM _You kill the hobgoblin!Dh> Dh^  DhQYou miscast Foxfire.  You are very lightly contaminated with residual magic.DhxDhDhDhDhDhDhDhDhG§§..vv§Dh-----3Contam DhU§§Dh Dh"_Nothing appears to happen.Dh3DhDh,DhBDhkDhx _Your foxfire dissipates. x21=DhDh],DhDh>Dho Dh"Z _Your magical contamination has completely faded away.Dh$l=Dh&[2==DhU'Dh(Dh(Dh)Dh)Dh*,Dh+Dh,Dh-Dh9.Dh.Dh/DhM6==Dhr7Dh=#### ### #.. ..# #.# #.#. ###.#####.#... #......##.##..#####.#.##.##.#----#....;...#.##.##.##..#######.......#K.. ####.####. #.########## #...# #.....# ###.#K   kobold (missile, asleep) #.....# #.# DhG>#.....# #.# #>....# #)#DhDZ974.0)8.0 (15DhzHDhKz _A kobold comes into view. It is wielding a +0 short sword.DhE  #### ###  #.. ..#  #.# #.#  .   ... #..  #..#####.#.  #....;...#  #..#######  K..   . #.###   #...#  DhC  ###.#   #.#   #.#  #>....# #)# Dhn Dh~  #### ###  #.. ..#  #.# #.#  .   ... #..  #..#####.#.  #....;...#  #..####### Dh w K..   .   Dh   ###.#      #>....# #)Dh Dh Dh Dh@ ] _A kobold is nearby!Dhv;v, ally target)Dhg1--=9.0)DhDhF/ _You conjure some foxfire!DhDhM #### ### #.. ..## #.# #.#.. ###.#####.# ...# #......##.# #..#####.#.##.##.# #...;.v..#.##.##.# #..#.# K... ####.#####..# #.####Dh . # #...## #.....# ###.#  #.....# #.#  #.....# #.#  #>....# #)#DhDh=v§Dh^2==-700Dh/DhIN _Your foxfire dissipates!Dh>  You conjure some foxfire!Dht7  The kobold shouts!Dhrv;v..Krr   quokkaK   kobold (missile, ally target)Dh]1--==1Dh#DhY _A quokka comes into view.Dh[ #### ### #.. ..### ### #.# #.#. .. ###.#####.# ...#. #......##.# #..#####.#.##.##.# #..;.v...#.##.##.# #..#.# .K... ####.#### #..### #.###  #r # #...# # #.....# ###.# #.....# #.#  #.....# #.#  #>....# #)#Dh^Dhav§.Kr.Dhib.--2Dhzg:§DhvjN _Your foxfire dissipates!Dh k Dhl Dhu v.Kvr..Dh7w j0---=-Dhw 3Dh Dhd / _You conjure some foxfire!Dh[9 DhB S §v DhB LYou conjure some foxfire! The foxfire hits the kobold.Dh Dht  The kobold is severely wounded.The foxfire hits the kobold.Dh O).Dh.c Dhc Dht §.v..r(ally target)Dh h19--304Dh 8§DhJ J _You kill the kobold!DhDh Dh Dhk§Dh§Dh vDh; DhLYou conjure some foxfire! The foxfire hits the quokka.Dh?,DhBv§rv.-5DhF:§DhJZ _The quokka is almost dead.DhD  You conjure some foxfire! Dh&  Dh)Your foxfire dissipates.Dh2The foxfire hits the quokka.Dh>%Dh&&.Dh&)Dh'!DhnDh§§v;.§§vDh[8-46Dhh§§§DhJ _You kill the quokka!Dhtv§v.§vv§§§§7--7§§ _You conjure some foxfire!Dh Dh Dhc Dh Dh Dh. Dhp Dh Dh} Dh Dh% Dh Dhn Dh Dh Dh2 Dh Dh Dh) Dh  _Your foxfire dissipates.DhQ Dh Dh Dh DhY Dh Dh BDh Dh~ DhY Dh 8Dh[ =Dh Dh Dh  Dh Dh <_Your foxfire dissipates. x3DhK Dh Dh Dh Dhs Dh Dhs Dh) Dhc Dh Dh Dhc =Dh Dh? Dh Dh Dh; 9Dh >=Dh Dh; Dh Dh Dh= Dhs Dh.! Dh " DhJ# Dh$ Dh% DhB& 20Dh& /==Dh:' Dhu( Dh0* Dh* Dh(, Dhp. Dh$/ Dh1 Dhr3 Dh24 Dhj5 Dh'7 Dh7 Dh}8 1Dh9 /==Dh9 Dh: Dh? DhGA DhB Dh:D DhD DhF DhG DhH DhI DhK DhL Dh%M =DhM DhN DhP DhhQ DhQ 2DhiR ==DhR DhT DhgV DhX DhX Dh Z Dh[ DhP] Dh^ Dh3_ Dha Dh;c Dhc Dhe Dhf Dh@h Dhi Dhi ==Dhj Dh)k Dh0m Dhn Dhio Dhp Dhr Dh_t Dh u DhTv Dhx Dh~ Dh~ #..Dh L######### #.#Dh e#.......# ###.####Dh #.#...#.# #......# #.. #..#####.#.##.# #.. #........#.##.# #..###).#######.....Dh .......# ####.#-33.0 (26.0)###;.#### #.# #.## ####### #.. #.# #.....# ### ..( #.....# # ##.# #.....# #Dh  #.# #>....# # #.# #.....# # #.# ###.### ##  ####.##### #. Dh$ Dh E-4.0 (27Dhy Dh  Dhq _Found 3 stones.Dh Dh DhDh"Dh XDh!,DhS#Dhe%Dh`',DhD)Dh4+Dh-Dh-DhH/Dh0Dh;2Dh2Dhn3Dh6Dh_8Dh8Dh9Dh;Dh9=Dh'>Dh>Dhm@DhBDhBDhCDhcEDh&GDhGDhHDhvJDh8LDhLDh%NDh'QDhS,Dh  You see here 3 stones. _DhL,DhDhGDh,DhzDhDh,DhDh[DhɳDhYDh.DhDhη,DhDh$Dh"DhûDhxDhDhDhDhDhHDhDhDhDhBDhDh+DhDhSDhDhqDhDhLDhS,Dh5DhDh2DhDh&DhDh9DhDhDhhDhZDhDhDhBDhDhDhd,DhDhDhN,DhDhBDhDhnDh(DhDhDh,,Dh`DhX,Dh DhDhu,DhDhdDh#......##....... ####.####>##.#..#### ####.#............. #......#.###.##.#.##.#.....###.....##......##....#....#..####.##..#.#..........#####.##71.0 (3.#;######........# ..........# ...# ####.##.#.# #...# # #....> #...# ### #.# #..... .# #####.... # (......... .......... .........2.0 (38Dh Dh ; _Found a stone staircase leading down.Dh3Dh"DhDh~DhXDhڤDhc,DhDhDh0DhDh'Dh,DhDhnDhDhȴDhBDhDhXDhDh,Dh\DhBDh BDhDh,DhDhDhDhDhiDhDhDhoDhDhDhjDhDhVDh,DhDh,DhtDhDhZDhDhDh6BDh8DhDh4Dh\( ####.######## ####.# #.. ...# # #.# #.###.##.# ####.####.....###. ....#..######..# #..##.#...#.....##..##.#.#.######.#..;...........# ## ####.####.##.#.###  ...# #.##....>#  ##### #.####.#.# #......#.# # ######## # (Dh7 #DhV90.0 (11.0 (19Dh(Dha _f - a scroll labelled JOGGOISOOTHDh1Dh3DhDh*DhXDhg #.... ### ####### #### #.. ...# #...#### #.# #.###.## ... ####.####..... #.. ....##....#..### ##..####..##.#.......#....;##..##.#.#.####...#..............#.. ####.####.##.#.###w.$ ...# #.##...Dhn.>#### ##### #.####.#. #......#.# w   dart slug (asleep)######## # Dh>' 3.0 (2.0)  A dart slug comes into view.4.0 (3 _Found 13 gold pieces.Dh;1   #.. ...#  #### #.#  ...  #..  ##..### #....;# #...#........ Dh1 #.. ####.#### w.$ ...# > ### #####   Dh   #.. ...#  #### #.#  ...  #..  ##..### #....;# #...#........  Dh`#.. ####.#### w.$ ...# > ### #####   DhDh^Dh3v _A dart slug is nearby!Dh>< ovvwwlly target)Dh< #1DhJ= >--=5.0 (1DhB DhF  DhG )_You conjure some foxfire!DhX   #   ####   # ####   #.. ...# #   ##### #.# #.###.##  Dh  .... ####.####.....##   #.. ....##....#..   ##..####..##.#   #...;.##..##.#.#. Dh '  #...#vv.#   #...####.####.##.#.  Dhљ  w.$.. ...# #.##....>   ###... ##### #.####.#.  ###.Dh #......#.  .. #  #.  Dh Mv§DhĨ `````The dart slug launches a dart at you.DhG 1;....2==6§ _The slug dart misses you.Dh vv§You conjure some foxfire!Dh `````The dart slug launches a dart at you.DhE;..#v...DhZFT1--7DhLDhQe _The slug dart misses you.Dh>YO  #     #   #.. ...# #  DhVZ ###### #.# #.###.   ....#####.####.....   #... ....##....#..   ##.v####..##.#   #..;.v##..##.#.#.   #...#v.#   #...####.####.##.#.   w.$... ...# #.##....   ###...###### #.####.#   ###.# #......#   ..DhZ. #   #.# Dh6\Dh\,Dh]Dh^DhF_Dh`DhcXDh`n §§;§§§.§#§v§vvYour foxfire dissipates!Dh=DhDhL§§;§§§.§#§v§v§DhJ--8Dh§§§#§§§ _The foxfire hits the dart slug but does no damage.Dh@Z §§§.§#§§You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Dh_a §§§§§v The foxfire hits the dart slug but does no damage.  The foxfire hits the dart slug.Dh7Dh8Dh>..;.....#....w$Dh9E0----9Contam Dh_JDhMa _The dart slug is heavily wounded.DhDhtvvw.(ally target)DhKI-=800Dh߈Dh@/ _You conjure some foxfire!Dhq  v§§vYou conjure some foxfire!  The foxfire hits the dart slug but does no damage.Dh  §§v. The dart slug is heavily wounded.The foxfire hits the dart slug.Dh6D §§§v;v..§. The dart slug is almost dead. §§§v``§The dart slug launches a dart at you.Dh§§§v;.§19-1§§§§ _The slug dart misses you.Dh,Dh%{  You miscast Foxfire. Nothing appears to happen. The foxfire hits the dart slug.Dh,§§§;§v.v. Dh,DhDhDhرDh|...§;§...Dhi§§§v Dho8--55-2Dhf§§§DhM _You kill the dart slug!Dh%2 Dh3 Dh3 Dh06 Dh8 Dh%9 Dh: Dh[i  _Your foxfire dissipates.9=20==Dhj Dho Dh5p (Dhu  _Your magical contamination has completely faded away.=1=Dh#v Dhx BDhz ,Dh){ Dh} ,Dh} Dh 2===Dh2 DhP Dh ,Dh) Dh Dh@ ,Dh Dh Dh ,Dh# Dh == _You now have 56 gold pieces (gained 13). #.. ...# ######## #.# #. #. ....#####.####.. #. #... ....##..  #. ##..####..##.#..  #? #.....##..##.# r #...#...........  #.##...####.####.##-  #.;.........# #.  ####...###### #.#  ###.# #...  .... ####  #.#.#  .#.# r   Dh [40mrat (asleep)  #  Dhl 23.0 (21.0)  A rat comes into view.4.0 (22Dh Dh) f _Found a scroll labelled YRHUKY VEIKLE.Dh  #..  ## #.#  #.  #. #...  #. ##..### #? #..... #r #...# #.##...### #.;.........#  ####...######  ###.#  ....  #.#.#  .#.#  # Dh#..  ## #.#  #.  #. #...  #. ##..### #? #..... #r #...# #.##...### #.;.........#  ####...######  ###.#  ....  #.#.#.#.#  _A rat is nearby!Dh  You conjure some foxfire!.rv;vrlly target)1--====5.0 (1.0) _The rat squeaks loudly.DhqDh*  #.. ...# Atrox the Magician ######## #.# #.# Djinni #. ....#####.####.. Health: 21/22 ======================-- #. #... ....##.... AC: 0Str: 7 #. ##..####..##.#.. EV: 18Int: 16 #? #.....##..##.#.# SH: 0Dex: 13 #. #...#........... XL:  2 Next: 55% Place: Dungeon:1 #r##...####.####.## Noise: ====-----  Time: 825.0 (0.0) #v;v........#Dh [37m #.## -) Magic Parchment ####...###### #.## Cast: Foxfire ###.##... Scroll Fly  ....#### #.#.# .#.#r   rat (ally target) # _You now have 56 gold pieces (gained 13).  A rat comes into view. _Found a scroll labelled YRHUKY VEIKLE. _A rat is nearby!You conjure some foxfire! _The rat squeaks loudly.Dh#Dh%c _There is not enough space to conjure foxfire!Dh? Dh  #.. ...#  ######## #.# #.# #. ....#####.####. #. #... ....##....#Dh  #. ##..####..##.#. #? #.....##..##.#.#. #. #...#. Dh: #r##...####.####.##. #v.;..# #.##. Dh ####...###### #.# ###.# #. Dh .... # #.#.# .#.# Dh   Dh ~  Your foxfire dissipates!The foxfire hits the rat.Dhh E†Dh7 Dh= &.Dhb h60----6.0 (1Dhrs ] _You kill the rat!DhL59vvDh6P=---7Dh =Dh@/ _You conjure some foxfire!DhI #.. ...# # ######## #.# #.# #. ....#####.####. #. #... ....##....#. #. ##..####..##.#. #? #.....##..##.#.#.# DhY#. #...#. #†##v..####.####.##.# #.v.# #.##. ####...###### #.# ###.# #. .... # #.#.# .#.# #  DhBDh>,DhDh]§§§§§§v§§Dh6--8Dhx§§§§§DhDhh^Dhf_Dh`DhaDhi.v...§v§..;.§vDhj[0-=9Dh2p§§ _You conjure some foxfire!DhS' #.. ...# #. ######## #.# #.###. DhS#. ....#####.####. #. #... ....##....#. #. ##..####..##.#. DhT#? #...v.##..##.#.#.# #. #..§#. #†##v§.####.####.##.#. DhW#....;§.....# #.##. ####v..###### #.####. ###.# #. .... # #.#.# .#.# .# # .# DhOYDhYDh4[DhoDhpDh1qDh rDhpsDh]tDhtDhuDh[vDh<}§v§§.§.Dh}~.§§v§§Dh .-30Dhk§§§§§Dh$N _Your foxfire dissipates.Dh7Dh4CT  You conjure some foxfire!Dh"F....§v.§v;§..v..DhGG-=1DhDL:§DhtNN _Your foxfire dissipates.DhxDhOzDhzDh,Dh%DhlDhbDhUDhvDhwDhDhDhJDhVDhdDh( DhDhC#_Your foxfire dissipates.DhDhDhDh`Dh,DhDh4DhDhDhDh9DhDhDhDhDhDhNDhDhLDh DhDh<_Your foxfire dissipates. x2DhDhi1Dh=DhfDhDhk Dh> Dh DhBDhDh=DhDhDhDhJDhDh=DhDhYDhoDh1Dh2Dh:==DhDhDh!Dh{$Dh=%Dh4Dh5Dh5Dh6:==Dh 7Dhh8DhR:,Dh:DhB= Dh=Y You see here a rat corpse.DhR>Dh> _Dh?Dh@DhBDhyBDhCDh~U    ####### #.. .  ######## #.# #  #......#####.####.  #.# #... ....##  #.###..####.-  #;##.....##..##.#  #.##...#.........  #†##...####.####.# #...........# #. ####...###### #.#  ###.##..  §...###  #.#.# .#.#476.0)-8.0 (17DhXDh^\c _g - a scroll labelled YRHUKY VEIKLEDh*# QDh@, DhB   You see here a rat corpse. _DhE XDh6G BDhLM DhO %  #.###........##....#..##   #.###..####..##.#.......   #.##.....##..##.#.#.   #.##...#..............#  #†##...####.####.##.#.##   #...........# #.##....> ####...###### #.####.#   ####.### #.....62.0 (14 #....;.# ########  #.##.#.# # #.#.# #.#.# #.#.# DhP #.#.#   ...[#   #.###    ###### DhX\ z3.0 (15 _Found a robe.Dh__Dh`b,DhjnDh}lDh6w`   #.###........##....#.   #.###..####..##.#   #.##.....##..##.#.#.   #.##...#..   #†##...####.####.##.   #...........# #.##..   ####...###### #.####  Dhx~  ####.### #....   #.;....# ######   #.##.#.#  #. #.#.#   #.#.#  r #.#.#   #.#.#r   quokka (asleep) Dhxy #. ...[# # #.###  Dh05.0 (2.0)DhB*6.0 (3DhiDhdY _A quokka comes into view.Dh/& #†   ######  ####.###  #.;....# Dh& #.##.#.#  #. #.#.#  #. #.#.#  #r #.#.#  #. #.#.# Dh'a #. ...[#  ## #.### Dhu     #†   ######  ####.###  #.;....#  #.##.#.# Dh #. #.#.#  #.  #r  #. #.#.#  #. ...[ ## DhDDhkDhDh] _A quokka is nearby!Dh/ #†   ######  ####.###  #.;....#  #.##.#.#  #. #.#.#  #. #.#.#  #r #.#.#  #. #.#.#  #. ...[#  ## #.### DhU      #†   ######  ####.###  #.;....#  #.##.#.#  #. #.#.#  #.  #r  #. #.#.#  #. ...[ ## Dh Dh Dh Dh ] _A quokka is nearby!Dh0l Tvv, ally target)Dh.m a1--=7.0 (1DhZt Dh?x / _You conjure some foxfire!Dh" ,Dhw §§vr    You conjure some foxfire! The foxfire hits the quokka.Dh\6Dh7Dh<v§§r.Dh=_0---8DhAC§§DhhDa _The quokka is moderately wounded.Dh2DhL #.###.##....#. #.###..####..##.#. #.##.....##..##.#.#.# #.##...#. #†##...####.####.##.#.DhL #...........# #.##. ####...###### #.####. ####.### #. #v.;...# # #§##.#.# DhO #§ #.#.#  #r #.#.# #. #.#.# #. #.#.# #. ...[# ## #.# #### DhPDhQDh3}§v.-9§ _Your foxfire dissipates!DhDhDhDhX vrr   quokka (ally target)  ####You conjure some foxfire! The foxfire hits the quokka.Dhvv..r##v-=70 _The quokka is heavily wounded.Dhz@  You conjure some foxfire! The foxfire hits the quokka.§§.;.§v##vDhDh\DhԴDhǾv.;v§.##§vDh\19-71Dh,U§§DhJ _You kill the quokka!DhDhu #.###.##....#..# #.###..####..##.#. #.##.....##..##.#.#.# #.##...#.# DhP#†##...####.####.##.#.# #...........# #.##. ####.§.###### #.####.# ####v### #......# #...;§.# # #.##§#.#  #§ #v#.#  #r #.#.# #. #.#.# #. #.#.#  #. ...[#  ## #.###  #Dh0DhDhsDh<Dh5Dh"DhDhDhDhDh`§v§§Dh.§...§§§DhTh§§vDh_--2Dh1§§§Dhg§§§§Dh$N _Your foxfire dissipates!DhqQ j  You conjure some foxfire!DhZ Dh[ .Dh\ (§.Dh`] .Dh:^ .Dh#_ vDh'` vDh` .DhDa .Dha .Dhbb .Dhb .DhKj §8--=3Dhsk DhZl §Dhl §Dhgm Dho  Dhip Dhp C_Your foxfire dissipates. x2Dhf ,Dh BDhנ ,Dhϡ Dh l.§§vv#§§.-4§ _You conjure some foxfire!Dh3DhDhfDhiDhADhAXDh,DhXDh,DhDhFnDhXDhB Dh DhDhDhDhDh!Dh#,Dh$Dh0` _Your foxfire dissipates. x2Dh23Dh73Dh4] _Your foxfire dissipates.Dh_5Dh5Dh7a9=Dhr8DhS:,Dh ;DhN<Dh<Dh\=Dh>Dh?Dh?Dh@DhAi20==DhBDhCDh2DDhDDhvFDhFDhGDhIDhIDh&JDhKDhLh1==DhLDh7NDhNDhOODhPDhQDh$RDh?SDhSDhJTDhUDh V9=DhX,DhYL2==Dh8ZDh[Dh\Dho]Dh^Dh^Dh`,Dh~aDhbDhcDh^dDhg,DhhP==Dh\iDhtkDhl,DhbmDhnDho,DhpDhrDhw,DhxDh0zDh*{Dh{Dh0|Dh}Dh|~Dh~DhDhDh@DhȂDh[DhDh DhDhLDh4DhWDh܊DheDhDh֍DhZDhDh@DhSDhבDh\DhDhDh2DhDh Dh!DhDh+DhHDheDhDhpDhDhDhDhDh١DhDhDh Dh@DhDh DhDhDh$ #.##.#.#. #.##.#§# #.##.#.# #.##.#.# #.##.#.# #.....[# Dh4####.### #.########## ########-912.0 (38.0) #.#..;.....# #....... #.#.####....)#.#####.# #...# .###.#####.# ##### #.##..... #>##.##.# #.".....# #.......# ####.#### #.....DhDh+E-3.0 (39DhdDh # _Found a whip.Dh%DhDhwDh)DhDhDh,Dh,DhDh Dh,Dh>DhDh$DhH-#.##.#.# #####.##.#.# ##.##.#.# #.....[# #####.### ########### ######### #.#........#.#.......# ##.#.####....)#.#####.# #...# #;..###.#####.######## ##### #.##...... #>##.##.### #.".....#..##.......#.####.####..###..####..######Dh/Z8.0 (5.0)9.0 (6DhB3Dh5R _h - a black potionDh> 3Dh Dh{ Dh~ BDh[ DhE" ,Dh% Dh+ Dhc: #.##.#§# .......#.##.#.# #####..#.##.#.# ####.##.#.# ###...Dh; #.....[# w.#######.### .# #..^#.##########?######### #.##.#........#.#.......# #(#.#.#.####...;)#.#####.# #.#.#...# #...###.#####.####.#.##### ##### #.##.......#.#.#>##.##.####.#.#.".....#..#.#.#.......#..#.#. w   dart slug (asleep)Dh< ####.####..#...#.......####..###..#...DhC z 21.0 (2  A dart slug comes into view.Dh}D *2.0 (3DhJN  _Found a scroll labelled HES HIHEIRPHUENK.DhA;        ##  [# w.   .# #..^ #.##########?#  #.#........#.# #( #...;)#DhB  #...# #...### ##### #####  #>Dh        ##  [# w.   .# #..^ #.##########?# Dh #.#........#.# #( #...;)#  #...# #...### ##### #####  #>DhDhDh,Dh` _A dart slug is nearby!DhVvv, ally target)Dh%a1--=3.0 (1DhDh / _You conjure some foxfire!Dh# Dh !Dh* v§§w  You conjure some foxfire! The foxfire hits the dart slug.DhkDhǾ w.§v#§vThe dart slug is lightly wounded.Dh# ````The dart slug launches a dart at you.DhQ .§§;0---4Dh{V A§§DhX O _The slug dart misses you.Dh T#.##.#§# .#.##.#.# #####.#.##.#.# ##.##.#.# ### #.#.....[# #w. #####.### #.# #..^.#.#Dh% q##§## #.##.#.v#§#.# #(#.#.#.####..v.;#.#####.# #.#.##...# #..v###.#####.####.#.###### ##### #.##.#.#.##>##.##.####.#.##.".....#..#.#.##.#..#.#.#####.####..#...##.##..###..#.Dh ,Dh Dh8 ,Dh Dh- Dh Dh; Dh ,Dh" h vv§#v§§Dh# Q§ The foxfire hits the dart slug.Dh Dh Dh DhT fvv§#.DhR [§§§Dh --5Dh@ e§§§Dh" _The dart slug is heavily wounded. _You see here a +0 whip.Dh{ §§ You conjure some foxfire! The foxfire hits the dart slug.DhEy  The dart slug is severely wounded.The foxfire hits the dart slug.†v§§§DhDh.§.#v.v.DhOo19--9=6Dh(DhM _You kill the dart slug!DhxDh6& #.##.#§#........ Atrox the Magician#.##.#.######... Djinni#.##.#.###### Health: 19/22 ====================----#.##.#.#####.... AC: 0Str: 7  #.....[##†.##### EV: 18Int: 16  ####.####.##..^. SH: 0Dex: 13Dh#.##########§######### #.### XL:  2 Next: 90% Place: Dungeon:1#.#........#v#.......# #(#.. Noise: =--------  Time: 926.0 (0.0)#.#.####...v;#.#####.# #.#.# -) Magic Parchment#...# #...###.#####.####.#.# Cast: Foxfire##### ##### #.##.......#.#.# Scroll Fly #>##.##.####.#.##.".....#..#.#.##.......#..#.#.# ####.####..#...# #.......##### #..###..#....  _The dart slug is heavily wounded. _You see here a +0 whip.  You conjure some foxfire! The foxfire hits the dart slug.  The dart slug is severely wounded.The foxfire hits the dart slug. _You kill the dart slug!Dh;§DhDh:§Dhc _There is not enough space to conjure foxfire!Dhq/Dh/Dh2Dhw3Dh04Dh5Dh6Dhh7DhZ8Dh9Dh9Dh:Dhm;DhV>DhWCi20= _DhDDhHDhtJDhLDhNDhQDhSDhQUDhhDhkDh]lDhDpDhb}] _Your foxfire dissipates.Dh3DhDh ] _Your foxfire dissipates.DhDhuDh~1==DhDh,DhDh,Dh:DhBDhE2===Dh`.....######## # (.....§........ #######.#. .##.#.###.Dh`#.....[# #†. ######.### #.# #..^-#########;##########........#.#.......# #(#...#.####....)#.#####.# #...# #...###.#####.####.#.###### ##### #.##.......#.#.#Dht37.0 (11.0)-8.0 (12Dh| _i - a scroll labelled HES HIHEIRPHUENKDhD 3DhIF DhH DhjO ==DhP DhT e  You see here a dart slug corpse.DhV Dh5W  _Dh%X DhZ Dh\\ ,Dh] Dh_ Dha ,Dhrc Dhe Dh;g Dhg Dhh Dhj Dh5l Dhl Dhm Dhp Dhr Dh s DhFt Dh)w Dhx ,Dhdz DhP| Dh} ,DhD Dh< Dh Dh3 Dh Dhą DhJ ,Dh" Dh͋ Dh; ,Dh^ Dhԏ Dhz ,Dh` Dh Dh ,Dh DhO Dh ,Dh. Dh Dh ,Dh DhC DhP ,Dh) Dhͤ Dh Dh3 DhƦ Dhz DhZ Dhک Dhs Dh Dh- ,Dhn Dh Dh ,Dhi Dh Dh Dh$ Dh Dhɶ Dh Dhz Dh Dhͺ Dh DhC Dh Dh Dh Dhx Dh/ Dh Dh Dhj Dh! Dh% Dhz ,Dh Dh Dh ,Dh Dh Dh Dh Dh Dh; Dhr Dh Dhw Dhe Dh Dh Dh Dhv Dh Dh, Dh Dh_ Dh Dh Dh Dh Dh% Dh Dh% Dhn Dh Dh Dh Dh DhG Dh DhH Dh Dh Dh[ Dh Dh> DhW Dh ,Dh' DhF Dh DhL Dh Dh DhC Dh Dh Dhw ,Dh Dh DhO ,Dhu Dhy Dhj ,Dh/ DhU DhP ,Dh Dh2 Dh Dh Dh" Dh Dh DhX Dh Dhw DhK Dh ,Dh DhK ,Dh Dh Dh Dh4 ,Dh" Dh Dha! ,Dh)# Dh# ,Dhm$ Dh% Dh& Dh0' ,Dh( Dhi) Dh) ,DhL+ DhS, Dh, Dh\- Dh<. Dh#/ Dh/ Dh*0 DhV1 Dhg2 Dh2 Dhk3 Dh)5 Dh-6 Dh6 Dh/7 Dh8 Dh9 Dh3: Dh: DhQ< Dhd= Dh= Dhe> Dh? Dh@ DhF DhF DhoH DhI ,DhJ DhL DhM ,DhN DhP DhQ DhNR DhR DhbU DhW ,DhIX DhZ Dh[ ,Dh!] Dh^ DhP` ,Dh]a Dhb Dhd DhNe Dhf Dhg Dh,i Dhi Dhj Dho Z  Items here: ( ) ÷÷.Dhq Dhrs  _Dht Dhu Dh/w ,Dh~x Dh z Dht{ Dh{ Dh| Dh~ Dh Dh Dhǀ Dh7 Dh݃ Dh` Dh Dh Dh Dh Dh Dh DhH DhɊ DhI Dh Dhnj Dh^ ,Dh) Dh Dh ,DhB Dh Dh ,Dh’ Dhb Dh ,Dh  ######### 1018.0 (80.0) Dh t#;......#  ######### #.#####.#  #.......# ###.#####.#  #.#...#.# #......##.#  #..###..#####.#.##.#Dh =#.#  #..# #........#.##.##.#  #..###).#######.......#  #.......# ####.####  ###..#### #.###Dh Dh Dh E _Done exploring.DhIDh>0.0)............Dh!Dh-[ _Done exploring.Dh)Dh+3Dh%V _Done exploring.Dht Dh Read which item? Scrolls  b - a scroll labelled HAEDOOPNOE  f - a scroll labelled JOGGOISOOTH  g - a scroll labelled YRHUKY VEIKLE  i - a scroll labelled HES HIHEIRPHUENK [!] read|quaff|evoke[?] describe selectedDhq Dh{   Atrox the Magician  Djinni  Health: 22/22 ========================  AC: 0Str: 7  EV: 18Int: 16SH: 0Dex: 13XL:  2 Next: 90% Place: Dungeon:1#########Noise: ---------  Time: 1018.0 (0.0)#;......#-) Magic Parchment  ######### #.#####.#Cast: Foxfire  #.......# ###.#####.#Scroll Fly #.#...#.# #......##.##..###..#####.#.##.##.##..# #........#.##.##.##..###).#######.......##.......# ####.#######..#####.### _i - a scroll labelDh Oled HES HIHEIRPHUENK _You see here a dart slug corpse. _Items here: ( ) ÷÷. _Done exploring. _Done exploring. _Done exploring.Dh* |  Atrox the Magician  Djinni  Health: 22/22 ========================  AC: 0Str: 7  EV: 18Int: 16  SH: 0Dex: 13  XL:  2 Next: 90% Place: Dungeon:1 #########  Noise: ---------  Time: 1018.0 (0.0) Dhj N#;......#  -) Magic Parchment  ######### #.#####.#  Cast: Foxfire  #.......# ###.#####.#  Scroll Fly  #.#...#.# #......##.#  #..###..#####.#.##.##.#  #..# #........#.##.##.#    #..###).#######.......#    #.......# ####.####    ###..#### #.###   _Items here: ( ) ÷÷. _Done exploring. _Done exploring. _Done exploring.  Blink to where?Press: ? - help, Dir - move targetDh ;;*Dhr$ ?.*Dh w  Atrox the Magician  Djinni  Health: 22/22 ========================AC: 0Str: 7EV: 18Int: 16#########SH: 0Dex: 13#§......#XL:  2 Next: 90% Place: Dungeon:1  Dh، ######### #.#####.#Noise: ---------  Time: 1018.0 (0.0)  #.......# ###;#####.#-) Magic Parchment  #.#...#.# #......##.#Cast: Foxfire  #..###..#####.#.##.##.#Scroll Fly #..# #........#.##.##.##..###).#######.......##.......# ####.#######..#####.####.## ####### #...# ####.### #.....# ###.# _Items here: ( ) ÷÷. _Done exploring. _Done exploring. _Done exploring.  Blink to where?Press: ? - help, Dir - move targetDh! _Done exploring.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled HES HIHEIRPHUENK, it crumbles to dust.Dh *9.0 (1Dh Dh` 2 _It was a scroll of blinking.DhɽDhhRead which item? Scrolls  b - a scroll labelled HAEDOOPNOE  f - a scroll labelled JOGGOISOOTH  g - a scroll labelled YRHUKY VEIKLE [!] read|quaff|evoke[?] describe selectedDh/ Dh Dh w  Atrox the Magician  Djinni  Health: 22/22 ========================AC: 0Str: 7EV: 18Int: 16#########SH: 0Dex: 13#§......#XL:  2 Next: 90% Place: Dungeon:1  Dh0 ######### #.#####.#Noise: ---------  Time: 1019.0 (0.0)  #.......# ###;#####.#-) Magic Parchment  #.#...#.# #......##.#Cast: Foxfire  #..###..#####.#.##.##.#Scroll Fly #..# #........#.##.##.##..###).#######.......##.......# ####.#######..#####.####.## ####### #...# ####.### #.....# ###.# _Done exploring. _Done exploring.  Blink to where?Press: ? - help, Dir - move targetDh As you read the scroll labelled HES HIHEIRPHUENK, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled YRHUKY VEIKLE, it crumbles to dust.  It is a scroll of identify.Dh@ /  --more--DhADhIdentify which item? (\ to view known items) Scrolls (select first with ?)  b - a scroll labelled HAEDOOPNOE  f - a scroll labelled JOGGOISOOTH Potions (select first with !)  h - a black potionDh][?] describe selectedDhDhqDh  Atrox the MagicianDhw  Djinni  Health: 22/22 ========================AC: 0Str: 7EV: 18DhInt: 16#########SH: 0Dex: 13#§......#XL:  2 Next: 90% Place: Dungeon:1  ######### #.#####.#DhkNoise: ---------  Time: 1019.0 (0.0)  #.......# ###;#####.#-) Magic Parchment  #.#...#.# #......##.#Cast: Foxfire  #..###..#####.#.##.##.#DhScroll Fly #..# #........#.##.##.##..###).#######.......##.......# ####.#######..#####.####.## ####### #...# ####.### #.....# ###.#Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled HES HIHEIRPHUENK, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled YRHUKY VEIKLE, it crumbles to dust.  It is a scroll of identify.DhDh+20.0 (1DhDh+ _h - a potion of mightDh1 DhK6 Read which item? Scrolls  b - a scroll labelled HAEDOOPNOE Dh7  f - a scroll labelled JOGGOISOOTH [!] read|quaff|evoke[?] describe selectedDh$Dhj(Dh,  Atrox the Magician  Djinni  Health: 22/22 ========================AC: 0Str: 7EV: 18Int: 16#########SH: 0Dex: 13#§......#Dh~-XL:  2 Next: 90% Place: Dungeon:1  ######### #.#####.#Noise: ---------  Time: 1020.0 (0.0)  #.......# ###;#####.#-) Magic Parchment  #.#...#.# #......##.#Cast: Foxfire  #..###..#####.#.##.##.#Scroll Fly #..# #........#.##.##.##..###).#######.......##.......# ####.#######..#####.####.## ####### #...# ####.### #.....# ###.#Press: ? - help, Dir - move targetAs you read the scroll labelled HES HIHEIRPHUENK, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled YRHUKY VEIKLE, it crumbles to dust.  It is a scroll of identify. _h - a potion of mightDh7_ ####################################################.......########.#####.########;#####.######.######.#...#.##.########.......###########.##############.##############...##As you read the scroll labelled JOGGOISOOTH, it crumbles to dust.Dhe8*1.0 (1Dhv;DhS=V _You feel momentarily disoriented. It was a scroll of revelation.Dh Dh" Read which item? Scrolls  b - a scroll labelled HAEDOOPNOE DhM% [!] read|quaff|evoke[?] describe selectedDh Dh:Dhj  Atrox the Magician  Djinni  Health: 22/22 ========================###############AC: 0Str: 7###############EV: 18Int: 16###############SH: 0Dex: 13#######.......#Dh:qXL:  2 Next: 90% Place: Dungeon:1  ###############.#####.#Noise: ---------  Time: 1021.0 (0.0)  #.......#######;#####.#-) Magic Parchment  #.#...#.#####......##.#Cast: Foxfire  #..###..#####.#.##.##.#Scroll Fly #..# #........#.##.##.##..###).#######.......##.......##########.#######..#############.#####.## ##########...## ####.### #.....# ###.# _It was a scroll of blinking.  As you read the scroll labelled YRHUKY VEIKLE, it crumbles to dust.  It is a scroll of identify. _h - a potion of might  As you read the scroll labelled JOGGOISOOTH, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.DhL ####################################################.......########.#####.########;#####.######......##.######.#.##.##.#......#.##.##.########.......###########.##############.##############...##As you read the scroll labelled HAEDOOPNOE, it crumbles to dust.Silenced 2.0 (1FoxfireDh>*g _A profound silence engulfs you. It was a scroll of silence.Dh DhT Where to? (? - help)  D - Dungeon Dh1 Dh0   Atrox the Magician  Djinni  Health: 22/22 ========================###############AC: 0Str: 7###############EV: 18Int: 16###############SH: 0Dex: 13#######.......#XL:  2 Next: 90% Place: Dungeon:1  ###############.#####.#Dh Noise: Silenced  Time: 1022.0 (0.0)  #.......#######;#####.#-) Magic Parchment  #.#...#.#####......##.#Cast: Foxfire#..###..#####.#.##.##.#Scroll Fly #..# #........#.##.##.##..###).#######.......##.......##########.#######..#############.#####.## ##########...## ####.### #.....# ###.#It is a scroll of identify. _h - a potion of might  As you read the scroll labelled JOGGOISOOTH, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.  As you read the scroll labelled HAEDOOPNOE, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.DhDhDhmDh ,DhV ,Dh DhDh,DhDhDh,DhDhDhb,DhDhDh{DBDhxHBDhSJDhzNDhwP,DhSDhUDhX,DhcnDh/gDhDhդDhŦY  There is a stone staircase leading down here.DhDhĨDhS$ _DhLDh2  ####### 50.8 (28.8) #....;#  .....####  ...  # _You fly downwards. _There is a stone staircase leading up here.DhDh3DhDh۝DhP _Dh,DhDh,d _Your hearing returns.Dh3DhDhDh<Dh;DhzDhDh6x>..#. ##..#.########....#....<#.#.......####.#--------- 4.8 (4.0)..$....;......######.#.........Foxfire .).###.##.###Dh+ ### ..# ##...##.....#.DhDh *5.8 (5DhF DhU ; _Found a stone staircase leading down.Dh ##. ..#>.... .....## #..#.. #..#.####### #....#....<#...#.......####.##...$...........# .#####;#..............).###.##.############ ..#  #... ##.. ... #.  #>.... .....## #..#.. #..#.####### #....#....<#...#.......####.# #...$..[3Dh 7m.........# #.#####.#.........#.....;.###.##.### ######### ..# #  #... ##.. ... #. 7.8 (28.8 (3Dh   Things that are here: _a +2 vampiric long sword; a +0 scale mailDhj _  You now have 63 gold pieces (gained 7). _You see here a +0 robe.    ##....#   #>....#   #.....####   #.#..#...   #.#..#.#######  ######.#....#....<#  w......#.......####.#   #..;[...........#   #.#####.#.........  #.....Dhq).###.##.###  ######### ..# #  #...  #..w   dart slug (asleep)  ...  #.  63.8 (54.8 (6 _A dart slug comes into view.Dhk  ##....#  #>....#  #.....####  #.#..#...  #.#..#.#  ######.#....#....<#  w......#.......  #..;[......  #.#####.#..  #.....)   ..# #  #...  ##..  ...  #. DhP Dh  ##....#  #>....#  #.....####  #.#..#...  #.#..#.#  ######.#....#....<#  w......#.......  #..;[......  #.#####.#..Dh 3  #.....)   ..# ##.. Dh Dh Dh v _A dart slug is nearby!Dh E   ..   ##....#   #>....#  Dh>  #.....####   #.#..#...   #.#..#.#######  #######.#....#....<#  .w.....;#.......####.#  ######...[...#   #.#####.#.........   #.....).###.##.###  ######### ..# #  .  ##  ...  #.Dh Dh 15.8 (1 _Dh Dh DhOvv, ally target)Dh[r1--=6DhW/ _You conjure some foxfire!Dh#d vv§§§§w  You conjure some foxfire! The foxfire hits the dart slug.DhՆDhێw.v§§§v§vDh_0---7DhZ§§§Dh7 _The dart slug is lightly wounded.DhkDh}lDhWq v§§v§§ You conjure some foxfire! The foxfire hits the dart slug.DhXDhDh Dh vw§§§§§ The dart slug is heavily wounded.The foxfire hits the dart slug.Dht Dh~ v.w....§vDh _19--8Dh ;§Dh     ..  ##....#  #>....#  #.....#### DhZ  #.#..#...  #.#..#.# #v#....#....<# .w...;.#.####.# Dh #§vv[.#  #.#####.#.  #.....).###.##.###  ##Dh 2####### ..# #  #...   ##..   ...   #. Dhp j_The dart slug is severely wounded.Dh" ,Dhq ,Dh# ,Dh՗ Dh ,Dh6 Dh D  The foxfire hits the dart slug.Dh §†vv§;§v§§Dh. ,DhG/ Dh{4 §v§v;§.§§Dh6 Dho;  Atrox the Magician  ..Djinni  ##....#Health: 20/22 =====================---  #>....#AC: 0Str: 7  #.....####EV: 18Int: 16  #.#..#...SH: 0Dex: 13  Dh; #.#..#.#######XL:  2 Next: 110% Place: Dungeon:2  ########§#....#....<#Noise: ---------  Time: 1069.8 (1.0)  Dhz< ...†v§v;§#.......####.# -) Magic Parchment  #######.§§[...........# Cast: Foxfire  #.#####.#......... Scroll Fly  #.....).###.##.###  ######### ..# #  #... Dh< ##..  ...  #. _The dart slug is lightly wounded.  You conjure some foxfire! The foxfire hits the dart slug.  The dart slug is heavily wounded.Dh|= The foxfire hits the dart slug. _The dart slug is severely wounded.The foxfire hits the dart slug.Dh> - _You kill the dart slug!You have reached level 3!DhD /  --more--Dh   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  DhR 3/26=83 5%  You feel clever. x2  The power to cast Apportation wells up from within. Dh§§v;§§ DhaL _Spell assigned to 'f'. Dh  Dh  Dh)  Dh  Dh  Dhe  Dh5  Dh  Dh  Dh  Dh  DhR;  Dh <  Dh\D B Dh*E ] _Your foxfire dissipates. DhH a4= DhJ  DhK , Dh-M  DhO , DhQ  Dh$S , DhT  DhWV ~5== DhW  DhZ , Dh[  Dh\  Dhz]  Dhk^  Dh` , Dh.b  Dh=d ~6== DhEf  Dhi 1 _HP restored. Dhk 3 Dhm  Dh0 A= DhL B Dh  DhW , Dh  Dhَ  DhҐ , Dh  Dh  Dh , Dh  Dh(  DhO , Dhѝ  Dhz  Dh1 , Dh!  Dh  Dh , DhΦ  Dh7  Dh , DhG  Dh  Dhr , Dhb  Dh  DhW , Dhd  Dh  Dh̶ , Dhط  Dh  Dh* z #)#  ###### #.#  #....# #.#  #....# #.#  #....# #.#  #....# #.#  ##....# #.# 94.8 (2 Dhw 5.0)  #>....# #;#  #.....######.#  #.#..#.......#  #.#..#.####### #####.#....#....<# †.....#.......####.# ####...[...........#  #.#####.#.........  #.....).###.##.### Dh A5.8 (26 Dh  Dh # _Found a mace. Dh 3 Dh Dh Dh% Dh3B Dh5 Dh6 Dh9, Dh ; Dh= Dh>, Dh? DhA DhD, Dh>E DhF DhH DhVI Dh J DhN<  You see here a +0 mace. DhfP5 _ DhQ DhR DhT, DhT DhV DhW, DhX DhJZ Dh\ Dh] Dhg^ Dh_ Dh~a, Dhb Dhc DhfB Dhg Dhh, Dhi Dhj DhlB Dh:n Dho Dhmp, Dhr Dhs, Dhu, Dhw, Dhx Dhy Dh { Dh{, Dh} Dh# Dh Dhs Dhh DhB Dh܅ Dh, Dh Dh/ Dh Dh Dhd Dh Dh:, Dhd Dh Dh, Dh< Dh` Dhc, Dhh Dh Dh, Dh DhL Dhܟ, Dh DhC Dh , Dh Dh Dhm, Dhe Dh  Dh"Y#)# #.# ##### #.# #. ....# #.# #. ....# #.# #. ....# #.# #. ....# #.# #. ....# #.# #.  Dhձ....# #.# #. ....######.# #..#.......#........# #..#.#######.###.##.# #....#....<# #.# .........####.# #.# ..K .[.....# #.# ..K   kobold (missile, wandering)#..... .  Dhz...).###.##.####.# ###### ..# # Dh-125.8 (30 DhPN.K Dh+6.8 (31 Dh} Dhz _A kobold comes into view. It is wielding a +0 short sword. DhG3y #)# #.# #.# #.# #.# #.# #.# #.# DhA4 #.# #.# #.# #.# #.# #.# #.# #.# #;##........# #.###.##.# <# #.# ..  Dh5 #.# ... .[ #.# K. ... . )#.# ..# # Dh #)# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# Dh"P #.# #.# #;##........# #.###.##.# <# #.# .. #.# ...[ #.# K. ... . Dh)#.# ..#  Dh] Dh4 Dh Dh] _A kobold is nearby! Dh >  You conjure some foxfire! Dh? vvK.Kally target) Dh g5-==7.8 (1.0) Dh  Dh< ( _The kobold shouts! Dhr  DhF}  ##### #.# #. .....# #..# #..# #..# #..# #..# #.#####.#####.####  Dh\ t#..#.......#....;v..########.###.##..#....<# #.# .....####.# K.. .[.... ...#.##... Dh , Dhǃ  Dhʅ  Dh H§§v Dha .--8 Dh  Dh N _Your foxfire dissipates! Dh'7  Dh 9  Dh= v;vvK§K   kobold (missile) Dh>  DhP? a-=-9 DhE  DhgI / _You conjure some foxfire! Dhju , ally target)You conjure some foxfire! Dh7, Dh:§v Dhk v§.vThe foxfire hits the kobold but does no damage. x2 Dh :((( DhO;§. Dh;T4-30 Dhv8§ Dhf _The kobold throws a stone. The stone misses you. Dhf" Dh%(NvK. Dh(^3--1 Dh. Dh0/ _You conjure some foxfire! DhT5 DhC?! DhJ#) ##### #.# #.# ....######.#####;####......#...v.vK#.#######.###v##.# #....<# .. #.#### Dh L... .[....# #.# .. ####.#............ . ...).###.##.### ###### ..# # #.# DhjN DhVs §vYour foxfire dissipates! Dh+ Dh, DhdBv§ Dhk f§ Dh , Dh §§K.§) Dh --2 Dh k§§§ Dhc H _The foxfire hits the kobold but does no damage. x3 Dh v.v., ally target) Dh G-=3 Dhg  Dh m _You conjure some foxfire! The kobold barely misses you. Dh<0 >  You conjure some foxfire! Dh  Dh v.  The foxfire hits the kobold but does no damage. Dh S2-4 Dh  Dhc L _The kobold misses you. Dh5  You conjure some foxfire! The foxfire hits the kobold.§.)v DhFY§§v. Dh 1--75§ _You kill the kobold! Dh> ##### #. ....§v#####.#####.#### #..#.......#...§;)..########.###.##..Scroll Fly ......#.##.....§.;§§§-6§ _Your foxfire dissipates! DhS E.v;).v##.-=7 _You conjure some foxfire! Dh  Dho  Dh X Dh  Dh  Dh`  Dhn  DhI  Dh  Dh"  Dh   Dh  Dhq <_Your foxfire dissipates. x2 DhH  Dh  Dh  DhR  Dh  Dh 2 Dho = Dh  Dh+  Dhd  Dh  Dh6!  Dh@#  Dh#  Dh$  Dh'  Dh'  Dh(  Dh*  Dh+  Dh+ 3 Dhe, /== Dh,  Dh-  Dh/  Dh0  Dh1  Dh3  DhK4  Dh5  Dh[7  Dh7  Dh9  Dh;  Dh;  Dh'< 4 Dh< /== Dh<  Dh'>  Dh?  Dh@  DhA  DhC  DhGD  DhE  DhGG  DhG  DhI  DhJ  DhK  Dh!L 5 DhL /== DhL  DhN  Dh^P  DhQ  DhR  DhS  DhT  DhU  DhW  DhKX  DhgY  DhS[  Dh\  Dhm\ 6 Dh\ /== Dh]  Dh^  Dha  Dhc  Dhd  Dhe  Dhj   Dhk  Dhk 6Items here: ( ) [ †. Dhm  Dhpn  Dhn _ Dho  Dhxq  Dh8s  Dhs  Dhu  Dhv  Dhx  Dhwy  Dhy = DhK.DhO=--3.8 (1DhDhDh0 <# #.##.....#.#  #.##.....#.# #... ... )#.†  ..# # #.##'###.#.#  #... #....#.#.#  ##.. #.;..#.#.#  ... #....#.#.#  #. ##.###.#.#  ... ..#.#  ##K# ###  #.. ... ...DhZ  <# #.##.....#.#  #.##.....#.# #... ... )#.†  ..# # #.##'###.#.#  #... #....#.#.#  ##.. #.;..#.#.#  ... #....#.#.#  #. ##.###.#.#  ...  ##K#  #.. ... ... Dh: 8--DhN Dh ] _A kobold is nearby!Dh Dh_ vvK., ally target)Dh [5-=4Dhq Dh / _You conjure some foxfire!Dh%,Dh3[  You conjure some foxfire! The foxfire hits the kobold!Dh7i§v§v)Dh,DhDhDh:Dhe§.v§§§vv§Dhf4--25DhE§§§Dh=DhJ _You kill the kobold!DhDhDh;Dh Dh=DhkDhDh>DhةD ..§v.;v§.v)r   ratDhArYou conjure some foxfire!Dhī^3--6DhʴDhV _A rat comes into view.Dh$s <# #.##.....#.#  #.##.....#.# #... ... )#.†  ..# # #.##'###.#.#  #... #..§v#.#.#  ##.. #.;v§#.#.#  ... #.vv.#.#.#  #. ##v###.#.#  .). ..#.#  ##.# ### Dhlt #.. ... ..rDh  <# #.##.....#.#  #.##.....#.# #... ... )#.†  ..# # #.##'###.#.#  Dh9 #... #..§v#.#.#  ##.. #.;v§#.#.#  ... #.vv.#.#.#  #. ##v###.#.#  .).  ##.#  #.. ... ..r Dh 4§Dh! Dh* H§§Dh/0 Z _A rat is nearby!DhHg......#.....)..# #.#######.###.##.###.##....<# ..#####.# ..#.# ...Dhih###.##.....#.##### #.#.......................... ).###.##.####.##.†...#.###### ### ..# # #.##'###... §v##.. #..v§... #.vv.#. ##v### .). ..#.###.# ####...rDhlDh+pBDhqDhFrDhsDhsDhtDhuDhvDhwDhDxDhyDhDhDhKDhɖDh4DhDhDhDhDh0§vv§§§.vv.§§r   ratr.Dh [4=-7Dh/^§§§DhN _Your foxfire dissipates.DhBDhT7T  You conjure some foxfire!DhBnDhZXDhj  Your foxfire dissipates. x2  The foxfire hits the rat.Dhq§§§§§§§§§v§.vDhCDhDh†'v;§.v.....§DhAv..Dh0c3-5=8Dh7;§Dha;G _You kill the rat!DhDheDhDh>  You conjure some foxfire!DhDh DhDhDhpDhDhDhDhv§;.§§v§§§vDhoP.vDh^2--9DhfDhi§§§Dh?N _Your foxfire dissipates.Dh Dh? Dh* Dh  Dh Dh6 Dh# DhD Dh? Dh< DhR DhI Dh> Dh7 Dh2 Dh( Dh Dhy Dh1 Dh2 Dh@ DhLG  _Your foxfire dissipates. x2DhH Dh\J DhK DhM DhIO DhmP Dh$R Dh/T DhT DhU DhW DhCY Dhd Dho Dh q a3=Dh  You conjure some foxfire!Dh ..§;v§.v.§Dh[3-=4DhB\§§§DhN _Your foxfire dissipates.DhR# ..# # #.##'###.#.#  #... #....#.#.# ##....#.#.#  ... # #....#.#.# #. #.##.###.#.#  #...)§v..#.# ####.##### .####§.v.# #.....§.;.# #####.....#  ##§.### ...#.#.#.####.##Dh§v§.§§...-5§§§§ _Your foxfire dissipates!Dh,DhDhEDhDh Dh DhaYou conjure some foxfire!DhKDh..Dh.DhT§v.vDhp§Dh= §Dh!Dh{Dh 2Dh --Dh8 =Dh 6DhDh§Dh§Dh§Dh@DhnDhr foxfire dissipateDhs! Dh.6 You conjure some foxfire! DhC_Your foxfire dissipates. _Dhx(Your foxfire dissipates! Dh6 You conjure some foxfire! DhC_Your foxfire dissipates.DhfZDh[Dh3d3=  You conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates!  You conjure some foxfire! _Your foxfire dissipates. _Your magical contamination has completely faded away.Dhg,DhOiDhhkDhYmDh`oDh8qDh"tDhDh3DhDhԙ] _Your foxfire dissipates.Dh 3DhؠDhGz _Your foxfire dissipates.DhDh~4==DhƦDh{,Dh0DhѪDhHDhЫDh/DhDh6DhDhh5==DhDhHDhDhODhDhDhDhDhDhDhzDhh6==DhDhADhž,DhԿDhDh,Dh]DhDhDhMDhDhDhIDh9=DhgDhDhN,DhTDhDh,DhDhDhDhDh{Dh!DhDh,DhDhDhD,Dh(Dh"DhDhDhDhDhEDhDhDhDhiDhDhcDhADhDh0DhzBDhDhDhDhDhDhkDhDh,DhDhDhODhDh^DhDhDh9DhDh0DhDhlDhDh"Dh\DhDh_DhDh Dhh Dh DhJ Dh Dh Dh Dh Dh$ Dh Dh Dh Dh  ####.#####.#  #.####....##.# .........##.# #####.....##.#  ##..####.# #...###.# #.#.....# #.#####.# -52.8 (36.0) #.....#;#  #####.#......>. #.#.#####.#Dha #.#.###### Dh' Dh E-3.8 (37Dh DhQ ; _Found a stone staircase leading down.Dh'c 3Dh"d Dhg Dhaq Dhcz Dh{ DhV} Dh ~ ,Dh~ Dh Dh DhB DhM Dh Dh Dh! Dhs R  There is a stone staircase leading down here.DhԊ Dh[  _Dh Dh DhK ,Dh ,DhN Dh Dh_ Dh# Dh` Dh ,DhC Dhh Dh Dh DhC DhP Dh֚ Dh^ DhA DhK DhН DhZ Dhr Dhy Dh Dh Dhi Dh| Dh Dh DhR Dh] Dh Dhk Dh Dh Dh Dh Dh Dh Dh@ Dhȭ Dhˮ Dhگ Dhu Dh Dh Dh DhC Dhʳ Dh Dh DhH Dh Dh Dh Dh] Dh׹ Dh Dh Dh Dhx Dh: Dh Dh$ Dh Dh* Dh  .#.#####. ......... ... ># .#.###### ..# .#.# #.# #.# .#.# #.# ... .#.# #.##S# .#.# ###.#..# Dh .#.# #.....# .#.# #.#;### ##.# #.#.# ##.#.#.# ##.#. Dh ?##.#.#.# ##.#####.#.#S   adder (asleep) ##.#Dh 1#....#$# ...# ###.####.# ##.# #...#Dh 78.8 (25  An adder comes into view.Found a stone staircase leading down.Dh u.SSDh? 4==9.8 (26Dhx Dh / _The adder hisses angrily.Dh ,Dh vS (ally target)You conjure some foxfire! The foxfire hits the adder.Dht.v.S5--80.8 (1.0) _The adder is heavily wounded.Dhs v§ You conjure some foxfire! The foxfire hits the adder.Dh  .§vvThe adder is severely wounded.4---1Dh0 7§ DhI E_The adder misses you.Dh `.......... ># .#.#######.# ..# #.# ... #.# ###.#..##.§vS.# #.#.### #.#;# .#...####.....#$ ..###.####. ##...# .#.######.##DhS)  Dh6  Dh8 )Your foxfire dissipates!Dh: 1The foxfire hits the adder.Dh> Dh> †Dh+? !Dh Dht Dh ..Dh Dh -DhX 52Dh3 -Dh 2Dh Dh  Dh DhE %_You kill the adder!Dh Dh& Dh, vDhG- vDh- DhR/ Dh/ =Dh0 3Dhw4 Dh7  Dh': )_You conjure some foxfire!Dh HDhlP:............ >#Atrox the Magician .#.#######.# ..#Dh#QDjinni .#.##.# #.#Health: 24/26 ======================-- .#.##.# ...AC: 0DhQ^Str: 7 .#.##.##.#EV: 18Int: 18 .#.####.#..#DhzRSH: 0Dex: 13 .#.##...†.#XL:  3 Next: 52% Place: Dungeon:2 .#.##.#v###Dh&SSNoise: =--------  Time: 1283.8 (0.0) ##.##.#;#-) Magic Parchment ##.##.#v#DhSCast: Foxfire ##.##.#.#Scroll Fly ##.##.#.# ##.#DhT####.#.# ##.##....#$# ...# ###.####.# ##.# #...# #.# .#.######.###Dh`U)The adder is severely wounded. _The adder misses you.Your foxfire dissipates!The foxfire hits the adder. _You kill the adder! _You conjure some foxfire!Dhb[Dh(\Dh`Dhhc _There is not enough space to conjure foxfire!Dh3DhDhpDhxDhDhODh2DhDhDhDhfDhmDhDh$ _DhBDhDhDhDhDhDhDhDhDh,Dh] _Your foxfire dissipates.DhDhDhDh] _Your foxfire dissipates.Dh[K5=DhDhA,DhDhg ,Dh!Dh",Dh#Dh$DhD%9=Dh%Dh$'Dh'K6=Dh7(Dh)Dh*DhC+Dh+Dh,Dh .Dhs.Dh.Dh0DhN1Dh1Dh&2DhM3DhZ4Dh49=DhX5DhX6Dhe7Dh7Dh08Dh*<DhCDhCDhEM _You now have 74 gold pieces (gained 11).DhF3Dh5GDhJDhKBDhNDhP,DhRDh[` #.# #.#.### ##.# #.#.# ##.#.# ##.#.# ##.#.# #####.#.# #DhQ\#....#.# .###.####.# -301.8 (18.0)#...# .#.######.### #' .#......>.# (.. .#.#####.## ....# .#+# .....## ....... Dh\+/..?.).. ######+#.# _You reach down and open the door.Dhs_E _Found 4 stones.DhRnDh( # ...####.#.....#. ..###.####. ##...# -0.0) .#.######.##.....>.#....(..#DhL#####.##.......#Dhܵ!#(.Dh)#.DhW#Dh#Dh ..DhDhDh#2.8 (1DhDh DhU Dh_Found 2 stones. Dh C_There is an open door here.Dh ###... ..###.### ##...# DhyR.#.######.######'##.....>.#....(;.######.##..... #+##(Dh ...Dh Dh,3 _DhDhDh#DhDhDhDh0Dh,DhDhܮ,DhDhNO####... ..###.####...# .#.######.######'###......>.#....(..# .#.#####.##.......# #+##(......###### #### #.....;....... #/..?.)..##### ######+#.# ... ...g .....#g   goblin (asleep) ##### 5.8 (26.8 (3 _A goblin comes into view. It is wielding a +2 dagger of draining.Dhm  #....#.# #.# #...# #.#######'##>.#....(..##.......# #+##(......######  #.....;.......  #/..?.)..#####  ######+#.#  ...  ...g  .....#  ##### Dh h  #....#.# #.# #...# #.#Dh ######'##>.#....(..##.......# #+##(......######  #.....;.......  #/..?.)..#####  ######+#.#  Dh ... ...g .....#  ##### DhM, Dh. Dh8 DhJ ] _A goblin is nearby!Dhrs vv, ally target)5-=7.8 (1 _You conjure some foxfire!Dhs §§§§§vvg  You conjure some foxfire! The foxfire hits the goblin.  The goblin is moderately wounded.Dh+vv;§§§§§v.g-==8DhE§§§§Dh/§ DhDhA_The goblin shouts!Dh<"BDhW/ §§;vv§§v You conjure some foxfire! The foxfire hits the goblin.DhDh.DhDhXDh Dh The goblin is almost dead.The foxfire hits the goblin.DhDh r§§§§vv).Dh<:DhM;Dh\H§v§;.v)..DhZIB.v.DhiDhi]4-5--9DhsDhdtC§§Dh#wJ _You kill the goblin!DhIDh6DhDh Dh4Dh˕DhxDhDhDhDhDh{DhvDhHDhӜDh.§v;v§§§§§§DhCvv§Dh<h3----10Dh§§§§§§§§ _You conjure some foxfire!Dh Dh Dhy DhK Dh Dhp Dh Dh Dh) Dh Dhv Dh" Dh,# Dh$$ Dh'% Dh& Dh' Dhk( Dh) Dhe* Dh8 ,Dh: DhD Dh@K BDhM ` _Your foxfire dissipates. x3DhO Dh$R DhT DhHW DhY Dh\ Dhj_ Dhj Dhv Dh2x a4=Dh[z DhT} ` _Your foxfire dissipates. x2Dh -.§.§§.§....-§..;..§?.).....).ww   ribbon worm (wandering)DhC L.....2.8 (2..Dhߍ D-3.8 (3Dh Dhϕ ^ _A ribbon worm comes into view.Dh*/  #....#.# #.# #...# #.#######'##>.#....(..##.......# #+##(......######  #.....;.......  #/..?.)..#####  ######+#.#  ...  ..).  .w...#  ##### Dh  #....#.# #.# #...# #.#######'##>.#....(..##.......# #+##(......######  #.....;.......  Dhg#/..?.)..#####  ######+#.#  ... ..). .w...#  ##### DhDh&DhDhUb _A ribbon worm is nearby!Dhev vvwwcatching breath, ally ta…)You conjure some foxfire!Dh W ```Dh`The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Dh :....DhU3- 9 =4.8 (1Held DhDhX. _You are caught in a web!Dh ,Dh Dh Dh Dh BDh Dh Dh Dh N §§§§vDh {§wv You conjure some foxfire! The foxfire hits the ribbon worm.Dh Dh Dh^ §v§;v§§§Dh3 Kvw.Dh ^2--5Dh9 z§§§§Dhi f _The ribbon worm is moderately wounded.Dht ? §§Dh §§§You conjure some foxfire! The foxfire hits the ribbon worm.Dh[y §§;§§§§§vv The ribbon worm is heavily wounded.The foxfire hits the ribbon worm.Dh7  §§§The ribbon worm is severely wounded.The foxfire hits the ribbon worm.Dh>DhP1.§Dh,Rj.;§§vv§DhS%..Dh:V#1DhW;--6Dhfd"§Dh%§§ _The ribbon worm is severely wounded.DhQl  You conjure some foxfire! The foxfire hits the ribbon worm.§§§§§vv.Dh,DhfDhDhӥvv..§§.§v§§DhH-627Dhg§§§§DhO _You kill the ribbon worm!DhDh|DhkDhDhDh Dh Dh Dh Dh DhDh,DhS,>  You conjure some foxfire!Dh2Pv§§§§§v).§v§..vDh3S0-8Dh8§§§§§§§Dh:N _Your foxfire dissipates.DhN DhN Dh~P DhJR DhR DhS Dh-T DhT DhLU DhU DhV DhmW DhW DhmX DhSY ,Dh|Z ,DhZ Dhkg Dhg Dhhj Dhj Dho Dhp ] _Your foxfire dissipates.Dhs Dh Dh Dh Dh ,Dh Dh1 Dh# Dh Dhܝ Dhw ] _Your foxfire dissipates.DhP DhA Dh Dh Dhf K1=Dh Dh } _Your foxfire dissipates. x2Dh Dh ,Dhn Dho ,Dh DhO ~2==Dh Dh6 ,Dh\ Dhy ,Dh Dh ,Dh- Dh ~3==Dh Dh ,Dh| Dh ,Dh Dh ,Dh DhH ~4==DhS Dh ,Dh Dh! ,Dh# Dh9& ,Dh( Dh , ~5==Dha. DhP1 ,Dhd3 Dh5 ,Dh7 Dh: ,Dh= Dh@ O=DhC DhE a6=DhG DhM ...-....)....§.)DhS /42.8 (24.0)Dh-T e18 -3.8 (25DhY Dh^[ * _The web tears apart.Dh Dh+ Dh Dh Dh  ... ..###.### ##...# .#.######.######'##.....>.#....(..#####.##..... #+##(##### #### #............. #/..?.;..##########+#.#  ....)....##Dh U0.0)4.8 (1Dh Dh { _You see here a +2 dagger of freezing.Dh%3Dh*Dh1Dh6DhE8$ _Dh6>Dh?Dh5EDhE9=DhJDhU .###.# #....#.#..# ###.####.###.# #...# #.#..#.######.######'## ##.#......>.#....(..#  #.#.#####.##.......#  #.#.# #+##(......######  ##### #...... #/..;.)..##### ######+#.# ... §.).. .....# #####Dh\*6.8 (2Dh\*7.8 (3DhibDhdd _b - 2 scrolls labelled PATRYU VIPTUGDh& DhU' DhB, Dh73 Dh> BDh> DhB ,DhE Dh.#....(..# #.#.#####.##.......# #.#.# #+##(......######Dh b h ##### #... #;....)..##### ######+#.# ...  §.)..  .....#  #####DhDhDhDhDh ,DhTDhԻDh|DhٽDhݾDhJs #####.######'## .....>.#....(..# ####.##.......#  #+##(......########  #...............  #.....)..#####  ######+#.#####  #.....# #.;)..# #.....# #.##### Dhp..##### Dh-\.######'## >.#....(..# .##.......#  #+##(......##  #......... #.....)..##### ######+#.##### #.....# #..;..# #.....# #.##### ...#####Dh"#Dhf/61.8 (10.0)Dh+2.8 (11DhkDh>{ _You see here a +2 dagger of draining.DhlR 3DhU Dh[ Dhg_ Dhi P _Dhj Dh/k Dhn Dhs Dh A .# #+##(......######## ## #............... #.....)..##### ######+#.#### #.....# #..)..#Dh  ##### #.....#.....)#.#####4.8 (2.0).......;# #.#######  Dh Dh *5.8 (3Dh Dhi # _Found a whip.Dh43Dh DhDhDhv"Dh%Dh'Dh/-Dh.Dh/Dh6 Dh'7 Dh7You see here a +0 whip.Dh'<Dhp= Dh=_Dh1@Dh{CDhGDhHDhJDhNDhQDh+RDhSDh!VDhfYDhZDh[Dh]Dh`Dh`Dh_bDheDh0iDhiDhkDhnDhvDhwv DhvL##### #...............Dhw DhwXP## #.....)..#####Dh`x| ..PP ######+#.#####Dhx} P..g## #.#.....#Dh@yo.P..S. #.#..)..#DhyoP.P...######.#.....#Dhzp PP..PP#.....)#.#####Dhz DhzP#.........#DhW{ Dh{E#;#.#######Dh1|= #...#.#Dh|######.#Dh} ...Dhn} #.#Dh} #.#Dh7~^g   hobgoblin (asleep)Dh~#.#Dh{S   ball python (constriction, asleep)DhH!..#DhF Dh Dh*73.8 (8  DhAA ball python and a hobgoblin come into view.DhDh!DhՔDhG.DhgDh.SDhgDh"wanderDh ing)DhSDhj)DhҘDhDh,=Dh 4.8 (9Dh?DhJ DhɣDh8'_The ball python hisses angrily.Dh;  You conjure some foxfire!..vv==5.8 (1 Dh?%_The hobgoblin shouts!DhDhmDh!DhDhHIvv§Dh\5---6DhDh/ _You conjure some foxfire!Dh Dh Dh3 N#.#.# #+##(Dh /######## Dh L##### #...............Dh zP## #.....)..##### Dh \..PP ######+#.##### Dh \P...## #.#.....# Dhp .P.... #.#..)..# Dh P.P...######.#.....# Dh` PP.gPP#.....)#.#####Dh۲ #v;.......# Dh` h #.#.#######Dhܳ w#§vv#.# Dh #####.#...Dh g#.# g   hobgoblin#.##.#..#Dh Dh Dh Dh Dh Dh Dh Dh\  Dh  Dh[ ]Your foxfire dissipates! Your foxfire is destroyed!Dh; XDh8 Dh  DhC Dh . #DhB .Dh §DhL GSv.Dh |S   ball python (constriction, ally target)DhV *A bat comes into view.Dh Dh Dhl *---Dh 7Dh DhM §Dh Dh?  Dh DhX "_The bat moves out of view.Dh  Dh0 !Dh  Dh< QYou conjure some foxfire! The foxfire hits the ball python.Dh Dh Dh Dh vDhЦ vDh *.SDh Dh Dh 4Dhp --DhG =Dh 8Dh4 DhM  DhO Dh6 @_The ball python is severely wounded.Dh DhQ7  Dh Dh;You conjure some foxfire! The foxfire hits the ball python. Dh  DhG . Dh ! Dh  You kill the ball python!S.PP#v§v§.#§g..#vS   adderg   hobgoblin Dh -59§§ _An adder comes into view. Dh)#.#.# #+##(......# ##### #. P## #.....)..##### ..PP ######+#.##### P...## #.#.....# .P.... #.#..)..# P.P...######.#.....# PPS.PP#v§...)#.##### #..;§.....# #.#§# #g..#v# #####.#...#.# #.# #.#  Dh Dh /..PP#§....g.#§v§§g   hobgoblin DhZ .-80 DhS§§ Dh _Your foxfire dissipates! Your foxfire is destroyed! Dh=#.#.# #+##(......# ##### #. P## #.....)..##### ..PP ######+#.##### P...## #.#.....# .P.... #.#..)..# P.P...######.#.....# PP..PP#§....)#.##### #.# #.#.# #.g.#§# #####v#.§.#§##.##.# .g..#....g   hobgoblin-1 DhA Dh5  Dh^B  DhFC vv Dh"D g DhD . DhE (ally target) DhG  DhH 3 DhgI - Dh0J = DhJ 2 DhU  DhZ   Dh[  Dh\ !_You conjure some foxfire! Dh  Dhj   Dhg  DhX § Dh7 v DhY   Dh OYou conjure some foxfire! The foxfire hits the hobgoblin. Dh/  Dh   Dh  Dh =The hobgoblin is severely wounded. Dh| 5The foxfire hits the hobgoblin. Dh[  Dhҭ . DhB † Dh ! Dh0 Dh2 Dh&= Dh=?.§v Dh>. Dh?ES#v DhZ@hS   adder DhA Dhe Dhnf- DhOg70 Dhg3 Dho Dhr  Dhs Dh#t)_You kill the hobgoblin! Dht!DhB!Dh' v§§v§(ally target)You conjure some foxfire! The foxfire hits the adder.!Dhh,!Dh,n §The adder is lightly wounded.  The foxfire hits the adder.!Dh/,!Dhg§.§Sv;v!Dh,V.#§!DhF52-!Dh4!Dh} §.§§!Dh 3 _The adder is lightly wounded.!Dh  §v§§§ You conjure some foxfire! The foxfire hits the adder.!Dh3 §§§v The adder is moderately wounded.The foxfire hits the adder.!Dh|v§v†S;§.1--5§§ !Dh!Dh:_The adder is severely wounded.!DhZ!Dh!\ p  You conjure some foxfire! The foxfire hits the adder.!Dh a §§†;v!Dh !Dh !Dh !DhP .v§.§vv!DhV !Dh k #.#.# #+##(......########Atrox the Magician######...............DjinniP## #.....)..#####!DhZ Health: 20/26 ==================------..PP ######+#.#####AC: 0Str: 7P...## #.#.....#EV: 18!Dh Int: 18.P.... #.#..)..#SH: 0Dex: 13P.P...######.#.....#XL:  3 Next: 102% Place: Dungeon:2!Dh5 PP..PP#..v§.)#.#####Noise: =--------  Time: 1386.8 (1.0)#.††;.§v..#-) Magic Parchment!Dh #.#v#######Cast: Foxfire#...#.#Scroll Fly #####.#...#.##.##.#..# _The adder is lightly wounded.  You conjure some foxfire! The foxfire hits the adder.  The adder is moderately wounded.The foxfire hits the adder. _The adder is severely wounded.You conjure some foxfire! The foxfire hits the adder. !DhE e_You kill the adder!You have reached level 4!!Dho /  --more--"Dh 4/31-94 1% § _You feel clever."Dh J #.#.# #+##(......# ##### #. P## #.....)..##### ..PP ######+#.##### P...## #.#.....# .P.... #.#..)..# P.P...######.#.....# PP..PP#..v§.)#.##### #.†;..§v..# #.#v# #...#.# #####.# ... #.# #.# #.#  ..#"Dh ,"Dh֗ "Dhr "Dh1 "Dhڝ "Dh "DhJ "Dh "Dhܣ "DhM "Dh b"Dh ^§§§."DhM vv;v§.§"Dh §"Dh jb   bat (wandering, ally target)"Dh6 "Dh "DhQ 5"Dh ="Dh -"Dh 7"Dht "Dh )§§"Dh 7§.§"Dh\ §"Dh "Dh  "DhU "Dh 7_The bat hits the plant. The plant begins to die. "Dh; e_You see here an adder corpse.#Dh #.#.# #+##(......# ##### #. P## #.....)..##### ..PP ######+#.##### P...## #.#.....# .P.... #.#..)..# PbP...######.#.....# PP..PP#§§§..)#.##### #v;†v§.§..# #.#§# #...#.# #####.# ... #.# #.# #.#  ..##Dh#Dh_#Dh#Dh8.#Dh ...#Dh*:.;§....#Dh .#Dh #DhH#Dh-#Dh/8#Dh@#Dh§#Dh#Dh #DhG #Dh}_Your foxfire dissipates! Your foxfire is destroyed! x2 #Dh5h_You see here a hobgoblin corpse.#Dh,  #.#.# #+##(......# ###### #..P## #.....)..#####.PP ######+#.#####.P...## #.#.....#.P.... #.#..)..#.P.P...######.#.....#.PP..PP#.....)#.##### #;†§......# #.#.# #...#.# #####.# ... #.# #.# #.#  ..# #Dh.†Something completely misses the fungus. Something hits the fungus.9#Dh#Dh #Dhc#DhZ<_The fungus begins to die. Something hits the fungus.#DhE Really attack while wielding nothing? Y - Yes  N - No$DhU 0$Dh #.#.# #+##(......######## Atrox the Magician###### #............... Djinni.P## #.....)..#####Health: 25/31 ===================-----...PP ######+#.#####AC: 0Str: 7.P...## #.#.....#EV: 18Int: 19..P.... #.#..)..#SH: 0Dex: 13.P.P...######.#.....#XL:  4 Next:  1% Place: Dungeon:2.PP..PP#.....)#.#####Noise: ---------  Time: 1389.8 (0.0)#;††......#-) Magic Parchment#.#.#######Cast: Foxfire#...#.#Scroll Fly #####.#...#.##.##.#..# _[4$Dh 0mYou see here an adder corpse. _Your foxfire dissipates! Your foxfire is destroyed! x2 _You see here a hobgoblin corpse.  Something completely misses the fungus. Something hits the fungus. _The fungus begins to die. Something hits the fungus.  You flutter at the fungus but do no damage. ... _Your foxfire dissipates! Your foxfire is destroyed! x2 _You see here a hobgoblin corpse.  Something completely misses the fungus. Something hits the fungus. _The fungus begins to die. Something hits the fungus.  You flutter at the fungus but do no damage.A nearby plant withers and dies. A nearby fungus withers and dies.=90.8 (1 _Something hits the fungus.%Dh_  You flutter at the fungus. The fungus begins to die.  The fungus is lightly damaged.%DhQ`%Dh`%Dhj .bb   batA nearby plant withers and dies.%Dh[kS6=1%Dhw%Dh{T _The bat completely misses you.%DhDd  You completely miss the fungus.%Dh%Dh%Dh82 _The fungus is lightly damaged.%Dh  You flutter at the fungus but do no damage.The fungus is lightly damaged.%Dh %Dh %Dhn %3%Dhy %Dh T _The bat completely misses you.&DhY  You flutter at the fungus but do no damage.The fungus is lightly damaged.&Dh[f  A nearby fungus withers and dies.&Dh[\&Dhd6..b&DheS5-4&Dho&Dhr' _The bat hits you.&DhLEe  You flutter at the fungus.  The fungus is lightly damaged.&DhF&DhO| .b.  A nearby fungus withers and dies.&DhUP?-5&DhU&DhWc _The bat closely misses you. The bat hits you.&Dhk  #.#.#####.##.#  #.#.# #+##(############## #...............P..### #.....)..#####P....P ######+#.#####&Dh{l P...### #.#.....#P..P....# #.#..)..#.P.P...######.#.....#P.P....;#.....)#.#####PP....##.††......#..... #b#.#######.PP# #...#.### #####.#&Dhl d ...  #.# &DhMm m #.# #.#&DhXq &Dhx ,b.&Dhhy %6&Dh &Dh w _The bat attacks as it pursues you! The bat closely misses you. x2&Dh< #####.#......>.#....(..# #.#.#####.##.#  #.#.# #+##(############# #..............P..### #.....)..#####PP....P ######+#.#####...P...### #.#.....#&Dh PP..P....# #.#..)..#P..P.P.;.######.#.....#.P.P.....#.....)#.#####PPP....##b††......#...... #.#.#######..PP###...#.##### #####.# ...  #.#  #.#&Dhˊ ,&Dh &DhГ --7&Dhc &Dh 'Dh4'Dh5'DhS6'Dh; 'Dhf<bv.(ally target)You conjure some foxfire! The bat hits you.'Dhغ'DhJGvb..'Dh'DhWU3--=8'Dh'Dh 'Dh<_The foxfire hits the bat but does no damage.'Dhzf,'DhQX  You conjure some foxfire! The foxfire hits the bat.'DhS§§v.'Dh) 'Dh~§§vv;..'DhE--29§§ _You kill the bat!'Dh ,'Dh & n'Dh#) >  You conjure some foxfire!'DhD4 ..§§vv§v§§§'Dh5 D22400'Dh; 'DhX< §§§§§'Dh-> P _Your foxfire is destroyed!(Dh# #.#.#####.##.......# #.#.# #+##(......###### ###### . #....... #PP..###. #.....)..######PP....P# ######+#.######...P...### #.#.....##PP..P...§# #.#..)..#_P..P.P§..######.#.....##.P.P.v;§v#.....)#.######PPP.§§§##.††......# #.......##.#.########..PP###...#.###### #####.# ... #.#  #.#  #.#  Your foxfire dissipates!(DhQ@a  Found a faded altar of an unknown god.(DhR§.._.§;.§..v(DhS--1(Dh[q§_§(Dh^P _Your foxfire is destroyed!(Dh U #.#.# #+##(......##### ###### . #...... #PP..###. #.....)..#### #PP....P# ######+#.(Dh\Yt #...P...### #.#......#PP..P.§..# #.#..)..._P..P.P...######.#..... #.P.P.§..§#.....)#.### #PPP..;v##.††......#  #.......##.#.####### #..PP###...#.#  ##### #####.# ... #.# (DhJ] #.#  #.# ..#(Dhs_(Dh`(Dhb(Dhqv.§§..§.§(DhXs?-2(Dhɀr_§§§(Dh(Dh#  #.#.# #+##(...... ###### ..# #PP..###. #.....).. #PP....P# ######+#.. #...P...### #.#P.#PP..Pv...# #.#..)P._P..P.P§§.######.# #.P.P...§.#.....)#. #PPP.;.§##.††......# #.##.#.# #..PP###...#.# ##### #####.#  ...  #.#  #.#  #.#  ..#(DhH( (Dh * (Dh+ (Dh:B (Dh K §§§P§P._..(DhK ..(DhkL .233(DhR §§P§P._(Dh'U N _Your foxfire dissipates.)Dh+ #.#.# #+##(...... ######. ..# #PP§.###. #.....)... #PP.§..P# ######+#.)DhA.. #...P§..### #.#PP.#PP..P§...# #.#..).P._P..P.P...######.# #.P.P.....#.....)#. #PPP;...##.††......# #.##.#.# #..PP###...#.# #####. #####.#. ...#. #.#. #.### #.#  ..#)Dh=...P.P)Dh1?%4)Dh^M?P_)DhwP)DhX #.#.#####.##.#  #.#.# # #+##(########. ..#......... #PP..###..#.....)... #PP....P# ######+#.#P.. #...P...### #.#..PP.#PP..P....# #.#..P._P..P.P...######.#.. #.P;P.....#.....)#.# #PPP....##.††......# #.......##.#.####### #..PP###...#.######. #####.# .. ...#. #.# .. #.### #.#)DhePPPP._)Dhӳ%5)DhiPPP._)DhG)Dh. #####.#......>.#....(..# #.#.#####.##.)Dh/  #.#.# ###+##(#######. ..#........ #PP..###..#.....)..... #PP....P# ######+#)Dh}0 sP.. #...P...### #.#PP.#PP..P....# #.#...P._P;.P.P...######.#.P....#.P.P.....#.....)#.)DhT1 5... #PPP....##.††......P #.......##.#.###### #..PP###...#.#)Dh1 '#####. #####.# .. ...#.# #.# .. #.#)Dh2 )DhB PPPP._PP)DhC )Dh[D %6)DhjQ UPPPP)DhR (P)DhT *DhyA #.#.#####.##........# #.#.# ###+##(........## ######. ..#.##.PP #PP..###..#.....)P.... #PP....P# ######+#.P...#...P...### #.#*DhD..PP.#PP..P....# #.#P...P._P..P.P...######.# P....#;P.P.....#.....)# ... #PPP....##.††.... P #.......##.#.##### #..PP###...#.# #####..#####.# ..# ...*DhG* #.# #.# .. #.# ## #.#*DhD]PPPP*DhQ^S4=7*DhgePPP*DhUj*Dh#####.#......>.#....(#. #.#.#####.###.# #.#.# ###+##( ..#########.. ..#.....###.PP(#PP..###..#.....)P.....#PP....P# ######+...#...P...### #.g...PP.#PP..P....# #..P...P.;P..P.P...######...P....#.P.P.....#.....)*Dh.P....P#PPP....##.††......P....#.......##.#.#######....#..PP###...#.##.#########..#####.#g   hobgoblin (asleep)... ..# ...#### #.# .. #.#*Dh\k  A hobgoblin comes into view.*Dh= JPPPPPPJ   endoplasm (wandering)*Dhg   hobgoblin (asleep)Found 5 stones.*Dhg%8*DhPPPPP*Dh _An endoplasm comes into view. _There is a faded altar of an unknown god here.+Dh _An endoplasm comes into view. _There is a faded altar of an unknown god here.  This altar belongs to (a) Fedhas, (b) Jiyva or (c) Xom, but you can't tellwhich. +Dh Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.,DhH PPPPPP,Dho ,Dh l#####.#......>.#....(. Atrox the Magician#. #.#.#####.##...... Djinni#.# #.#.# ###+##(..... Health: 24/31 ==================------..#########.. ..#...... AC: 0Str: 7###.PP(#PP..###..#.....) EV: 18Int: 19JP.....#PP....P# ######+ SH: 0Dex: 13,Dhh ...P...#...P...### #. XL:  4 Next:  2% Place: Dungeon:2g...PP.#PP..P....# #. Noise: ---------  Time: 1408.8 (0.0).P...P.;P..P.P...######. -) Magic Parchment..P....#.P.P.....#.....) Cast: Foxfire.P....P#PPP....##.††.... Scroll Fly ..P....#.......##.#.#######....#..PP###...#.##.#########..#####.#J   endoplasm (wandering).....# ...g   hobgoblin (asleep)###.# #.#..[3,Dh Z9;49m #.# _An endoplasm comes into view. _There is a faded altar of an unknown god here.  This altar belongs to (a) Fedhas, (b) Jiyva or (c) Xom, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  Jiyva accepts your prayer!Jiyva welcomes you!,Dh /  --more---Dh<  JPPPPPPg   hobgoblin (asleep)J   endoplasm (fellow slime) (wandering)Jiyva begins accelerating your health and magic regeneration.The endoplasm quivers.The endoplasm trembles before you.-Dh of Jiyva Jyusag *.....5=9.8 (1-DhbPPPPPP-Dh8\ _The endoplasm hits the demonic plant. The demonic plant begins to die..Dh2#. #.#.#####.##.... #.# #.#.# ###+##( ..#########.. ..#.###.PP(#PP..###..#JP.....#PP....P# #######...P...#...P...### #g...PP.#PP..P....# #P.P...P._P..P.P...######..P...;#.P.P.....#....#.P....P#PPP....##.††...#..P....#.......##.#.######....#..PP###...#.# #.#########..#####.#... ..# ...## #.# #.# .. #.#.Dhg [m ## #.#PPPP_PP.Dh q6==10.Dh<PPPP.P...PPP _The endoplasm hits the demonic plant..Dhnn U #.# #.#.# ###+##(.. ..#########.. ..#..###.PP(#PP..###..# #JP.....#PP....P# #####.Dho G#...P...#...P...### ..g...PP.#PP..P....# P.P...P._P..P.P...####....P....#.P.P.....#.... #.P...;P#PPP....##.†† #..P....#.......##.#.##.DhQr i#.###....#..PP###...#.#  #.#########..#####.#... ..# ...## #.# #.##  .. #.# ## #.# ..#.Dhs .Dh~ ).PJ.PP.P...P._P.Dh ]7=1.Dh PPPP.P...PPP.Dh /Dh #.# #.#.# ###+##( .. ..#########.. ..# ..###.PP(#PP..###..#/Dh3 #.P.....#PP....P# .##.J.P...#...P...####..g...PP.#PP..P....##.P.P...P._P..P.P...#....P....#.P.P.....# #.P..;.P#PPP....##.†† #..P....#.##.#./Dh #.###....#..PP###...#.# #.#########..#####.# ... ..# ... .### #.# #.#/Dh # .. #.#  ## #.#  ..#/Dh/Dhc$PJ.PP.P...P._/Dh;%@PP/Dh'&S8=2/Dh05PP/Dh1PP.P...P._P/Dh4/Dh/DhwJP.PP.P...P._/DhP..vvP, ally target)/DhI==3/DhuPPPP.P...PPP/Dh/ _You conjure some foxfire!/Dh[  You conjure some foxfire!  The hobgoblin shouts!/Dhn/Dh/Dh/Dh/DhY/Dh/Dh/Dh .v.Pv§.PP/DhP.P§§§P§.§§Pg  /DhyA nearby demonic plant withers and dies.The foxfire hits the hobgoblin./Dh/Dh  The hobgoblin is almost dead.The foxfire hits the hobgoblin./DhP..§.PPP.P§§§P._P/Dh3PJ   endoplasm (fellow slime) (wandering)/Dh&/Dh}'/Dh.....J..P..§.PP/DhE/uP.P§§§P._§.§§;vPv/Dh!<65==4/DhAtP§.PP/DhBP.P§§§P._PP/DhEM _You kill the hobgoblin!/Dh /Dh ,/Dh ,/Dh0 /Dh /Dh5 /Dh- x.JPv§..PPP.P..vP._P.v./Dh x.;§P§v/Dhv .--5/Dh PPPP.P..vP._P§P/Dh / _You conjure some foxfire!/Dh ,/Dh@ /Dh ,/Dh /DhqT  You conjure some foxfire!/Dh,/Dh/Dh,/Dh@/Dh/Dh_  Your foxfire is destroyed!/Dh/DhPJv.P§§.§§PPPvP§§§P§P.§§v;.P.§v/Dhn@--6/Dh]!P§.§§PPPvP§§§P._§P.§§P.§/Dh#N _Your foxfire dissipates.0DhO50Dh60DhS=0DhY?0DhR@0DhCX0DhD0DhE0DhxF0Dh^,0Dh_0Dh`0Dha0Dhb,0Dhc0Dhs_  Your foxfire is destroyed!0Dh{  Your foxfire dissipates.9=0Dh? _You hear a slurping noise.0Dh0Dh0Dhތ0Dh0Dh0Dh5`  Your foxfire dissipates. x20Dhk30==0Dh0DhZ? _You hear a slurping noise.0Dh\~1==0DhЪ0Dh~0Dh%0Dh2,0Dh0Dh? _You hear a slurping noise.0Dh0DhO30Dh0Dh0Dh #. #.......#PP....P# ###.##...P..J#...P...###  #......PP.#PP..P....# #.P.P...P._P..P.P... #....P....#.P.P.....#. #.P....P#PP#.†0Dh #..P....#.......##. #.###....#..PP###...#- #;#########..##### #.........r. ..# . #.########## #.# #..  ## # . r   quokka (asleep) J   endoplasm (fellow slime) (wandering) 0Dh6+21.8 (50DhP...PP._ 0Dh|D-2.8 (60DhPPP._0DhY _A quokka comes into view.0Dhw #.   P...#..  .PP.#PP  ..P._P ....# #.P....P#† #..P....# #.###....# #;# #.........r. ..#  #.########## #.#  #..  ## 0Dh!= 1DhMr #.   P...#..  .PP.#PP  ..P._P ....# #.P....P#† 1Dhys#..P....# #.###....# #;# #.........r. ..#  #.########## #.#  #..  ##  1Dh{{PPP._1Dh|1DhcP._1Dh] _A quokka is nearby!1Dh2{PPPvv, ally target)1Dh|N==3.8 (11DhPPP._1Dh/ _You conjure some foxfire!1DhW O##...P...#...P...###  #......PP.#PP..P....P.P...P._P..P.P...##...P....#.P.P.....#.1Dh$Y % #.P....P#PPP....##.†.P....#...##.###v...#..PP###..####.#########..#####...;v....r. ..# .########## #.# ##.. ## .1Dh\ ,1Dh\ 1Dh] 1Dhy^ 1Dh*_ ,1Dh_ 1Dhh  PP§§§§v§vr  The foxfire hits the quokka.1Dh 1Dh n  The quokka is severely wounded.1Dh{ PP._§§§§§v.r1Dh` --41Dh PP._§§§1DhH 8 _You hear a distant slurping noise.1Dhk 1Dh=q P§§§§§v You conjure some foxfire! The foxfire hits the quokka.1Dh 1Dh 1Dh 1Dh; PP._..v;v..r..1Dh -=51DhC kPP._1Dh Z _The quokka is almost dead.1Dh,1Dh\[  You conjure some foxfire! The foxfire hits the quokka.1DhzPP§§v. 2Dh22Dh32DhQ6JP._v§§..J   endoplasm (fellow slime) (wandering)2Dh86P._§§ _You kill the quokka!2Dh-2Dh*[U #.##...P...#...P...### #......PPJ#PP..P....# #.P.P...P._P..P.P... #....P....#.P.P.....# #.P....P#PPP....##. #..P....#.##. #.###....#..PP###... ####v#.. #..;.§§..... ..#  #.# #.#  # ..  ## P.PJ_§..v§-7P§§ _Your foxfire dissipates!2Dh2Dh2Dh2Dh 2Dh PJP._vv;..§.v2Dh6-=82Dh\PP§2Dh/ _You conjure some foxfire!2Dh 32Dh 2Dh 2Dh0 2Dh 2Dh 2Dh 2Dh; ]  Your foxfire dissipates!2Dh 2Dh 2DhD 2Dh  _Your foxfire dissipates.2Dh 2Dhx 2Dhu 2Dh 32Dh< 2Dh: 2Dh 2Dh[ ,2Dh 2DhX ] _Your foxfire dissipates.2Dh" 32Dh 2Dh 2DhK ,2Dh 2Dh 2Dh- ,2Dh 2Dh 2Dh 2Dhj 2Dh 2Dh" 2Dh ,2Dh 2Dh 2Dh ,2Dh; 2Dh 2Dh ,2Dh 2Dh G _You hear a distant slurping noise.2Dh 2Dh< 2Dh: 2Dh 2Dh5 2Dh 2Dh! 2Dh 2DhS 2Dh 2Dhn 2Dh 2Dh  2Dhn 2Dh 2Dh 2Dh" 2Dhg" 2Dh" 2Dh$ 2Dh$ 2Dh$ 2Dh% 2Dh& 2Dho' 2Dh' 2Dh( 2Dh) 2Dh6* 2Dh* 2Dh)+ 2DhI, 2Dh, 2Dh4- 2Dh- 2Dh. 2Dhh/ 2Dh/ 2Dh\0 2Dh1 ,2Dhb2 2Dh63 2DhF4 2Dh4 2Dh35 2Dh5 2Dh 7 2Dh7 ,2Dh8 2Dh9 2Dh{: 2Dh: 2Dhu; 2Dh< 2Dh"= 2Dh= 2Dh%> 2DhP? 2Dh? 2Dh5@ 2DhnA 2DhPF 1#..P§...#.......##.#.####### #.###....#..PP###...#.# ####.#########..#####.# #........§.. ..# ... #.########## #.# #.# #.#2Dh}G  .. #.# #.# #########.# #.# #..r......# -#.# #;# #.# #.# #.# #.# #.##.##.###########.##.............#r   rat (asleep)###############2DhFL /56.8 (28.0)2DhL E-7.8 (292DhO 2DhQ V _A rat comes into view.2DhqT       #... ..# ...  #. #.# #.# 2DhU #.# .. #.#  #.# #########.#  #.# #..r......#  #.# #;#  #.# #.#  #.# #.#  #.# #.#  #.#.#  #.............#  ###3DhE       #... ..# ...  #.3Dh^ #.# #.#  #.# .. #.#  #.# #########.#  #.# #..r......#  #.# #;#  #.# #.#  #.# #.#  #.# #.#  #.#.#  #.............#  3Dh>### 3Dh~3Dh?3Dhȹ3DhsZ _A rat is nearby!3Dhdvv, ally target)3Dhy8=8.8 (1.0)3Dh3DhY/ _You conjure some foxfire!3Dh/\v93Dh43Dh7/ _You conjure some foxfire!3Dh 3Dh  #.###.PP###...#.# ###.#########..####........§.. ..# ....########## #.# #.#.# ...########.3Dh [vvr.......# ......###########..............3DhJ 3Dh" 3Dh Q§v3Dh .-603Dh 3DhB N _Your foxfire dissipates!3Dhɤ w  You miscast Foxfire.  You are very lightly contaminated with residual magic.3Dh 3Dh# 3Dhd 3Dhت 3Dhv 3Dh &.3DhV n-1Contam 3Dh+ 3Dh 0 _Nothing appears to happen.3Dha3DhĎ3Dh3Dhp3DhА3DhG§vv3Dh-=23Dh:§3Dh/ _You conjure some foxfire!4DhQ4DhYM #..P§.....##.#.#######.###....#..PP###...###.#########..#####.#.......§.. ..# ...######### #.# .. ########§vr......#.4Dh\Zv#.##.#r   rat (asleep)4Dh\4Dh0_~  Your foxfire dissipates!The foxfire hits the rat.4Dhc`†v§4Dh,4Dhk..§v4Dh610-34Dh ;§4Dh G _You kill the rat!4DhFB4Dhr,4Dh!vv..v§§4Dh|"-=44DhK&4Dh|(/ _You conjure some foxfire!4DhAB4Dh1D4DhE4DhG4Dh J4DhCL4Dh6N4DhO4DhQ4DhT4DhV4DhW4DhPc§§§§§vvv§..54Dhl§§§§§4DhGn/ _You conjure some foxfire!4Dh!MP....P#PPP††...... #..P§.....##.#.#######.###....#..PP###...###.#########..#####.#.......§.. ..# ...######### #.# .. #########§§§§vv..#.#######v#.##§#4Dh4Dh4Dhv 4Dh),4Dhiv†.v.§§§§.§4Dh--64DhV§§§4Dh!Q _Your foxfire dissipates. x24DhE >  You conjure some foxfire!4Dh 4Dh 4Dh §§v§...v..  Your foxfire dissipates.4Dh 8=74Dh/ w§§v§4Dh K _Your magical contamination has completely faded away.5Dhm35Dhn5Dh>p5Dh|q,5Dhr5Dh*s5Dhҍ5Dha5Dh _Your foxfire dissipates.5Dh5Dh5Dh35Dh5DhB_  You see here a rat corpse.5Dh5Dh5DhҨ _5Dh5Dh:5Dhʫ5Dh5Dh5Dh}5Dh,5Dh5DhP] _Your foxfire dissipates.5Dhý35DhB5DhB5DhE5Dh5Dh5Dh5Dh,5Dh5Dh5Dh5Dh05Dh5Dh5Dhc5Dh5DhM5Dh5Dh5Dh5Dh-5Dh5Dh5Dhf5DhC5Dh5Dhe5Dh5Dh5DhP5Dh5Dhw5Dh'5Dh,5Dh5Dh#5Dh5DhX5Dh5Dh*5Dh5Dh 5Dh5Dh$5Dh5Dhs5Dh,5Dh5DhC5DhI,5Dh5Dh5Dh,5Dh5Dhd _Jiyva says: Divide and consume!5Dh,35DhI5Dh5Dh*,5Dht5Dh5Dh" ,5Dh 5Dh 5Dh ,5Dh5DheG _You hear a distant slurping noise.5DhM35Dh5Dh:5Dh8,5Dh5Dhi5DhU,5Dh45Dhb5Dh},5Dh3 5Dhe!5DhZ#,5Dh$5Dh%5DhO(,5Dh)5Dh+5Dh-,5Dh/5Dh15Dh35Dh:5Dh:5Dhz<5Dhc>,5Dh?5Dh-A5DhdC,5DhD5DhF5Dh)H,5Dh?I5DhJ5DhL,5DhM5Dh6O5DhxQ,5Dh|R5DhT5DhV,5DhW5DheY5Dht[,5Dh\5Dh^5Dhe  .### #.#.....# ...# #.#..)..# ...######.#.....# ...#.....)#.##### .##.††# .##.#. 5Dhf#...#.# #####.######### -505.8 (38.0) 5Dhzf# #.............;......[ ###.#.########### ....#.# #####.# 5Dhh}......# ####### 5Dhd-6.8 (39 _Found a pair of gloves.5Dhc_5Dhx,5Dh),5Dhp5Dh#5Dh5Dhډ5Dh,5Dh5Dh5Dh,5Dh5Dh՞5Dh ,5Dh5Dh5Dh,5Dh5Dh5Dh,5Dh5DhkF  You see here a +0 pair of gloves.5Dh<K _5DhB5DhܿX5Dh5Dh@ _You hear a distant slurping noise.5Dh _You hear a distant slurping noise.5Dhv5Dh,5Dh5Dhv 5Dh^_Jiyva says: Divide and consume!5Dhh 35Dh 5Dh 5DhE ,5Dh 5Dh 5Dh ,5Dh^ 5Dh| 5Dh ,5Dh 5Dh 5Dh ,5Dh# 5Dh 5Dh ,5Dh 5DhQ G _You hear a distant slurping noise.5Dh 5DhX 35Dh 5Dh  ,5Dh 5Dh4! G _You hear a distant slurping noise.5Dh# 35Dh$ 5Dh& G _You hear a distant slurping noise.5Dh( 5Dhq* 35Dh* 5Dhf, 5Dh. 5Dh/ ,5Dh/ 5Dh2 5Dh3 5Dh4 5Dh4 5Dha5 5Dh<7 G _You hear a distant slurping noise.5Dh+9 5Dh: 35Dh!; 5Dh(< 5DhgA )   ># #<#  # #.#  .# #.#  .5DhC d#J#   #.#   #.#   #.#  43.8 (37 #;#   #.#   #.#   #.#   ######.##   #.......#   J   jelly (fellow slime) (wandering)#.#######  #.# #.# 5DhE 5DhI @J.5DhI +4.8 (385Dh2T O _Found a stone staircase leading up.5Dh 35Dh 5Dhw 6Dh ##  ><.#.#J .... #.# #####.#........#######.J.5.8 (1.0)6Dh.Jvv=6 _You conjure some foxfire!7Dhe _Your foxfire dissipates!7Dhv7Dhw' 7Dh ( 7Dh{("Your foxfire dissipates.7Dh)7Dhl+7Dh,7Dh,7Dhb-7Dh/ 7Dh}07Dh0&_You hear a distant slurping noise. x27Dhd37Dh57Dh57Dh$67Dh77DhL97Dhe;7Dh<7Dh=7Dhb>7Dhg@7DhB7DhC7Dh^D7Dh\F7DhH7DhI7DhLJ7DhGL7DhN7DhO7Dh[P7DhsR7DhT7DhU7DhNV7DhuZ7Dh\7Dh]7Dh`7Dhbb7Dhe7Dhf7Dhh7Dhj7Dhr _You hear a distant slurping noise.7Dht37Dht7Dhv7Dhy,7Dhsy7Dh{7Dh},7Dh}7Dh7DhO,7Dh7Dh7Dh ,7Dh7DhG _You hear a distant slurping noise.7Dh37Dh7Dhr7Dh ,7Dhk7Dhs7Dh,7Dh#7Dh7Dh\,7Dh7Dh7Dh,7Dhͣ7Dhd _You hear a distant slurping noise. You hear a squelching noise.7Dh37DhӬ7DhG _You hear a distant slurping noise.7Dh"37Dhv7DhMG _You hear a distant slurping noise.7Dh37Dh)7Dh 7Dh,7Dh7Dh7Dh,7Dh7Dhx7Dh,7Dh7Dhk7DhF,7Dh[7DhUF  You see here a +0 pair of gloves.7Dh7Dh^ _7DhP7Dh7Dh,7Dh7DhM7DhA,7Dh7Dh7Dh,7Dh7Dh7Dh,7DhF7DhP7Dh&,7Dhf7Dh~7Dh,7Dh7Dh7Dh6,7Dhg7Dh G _You hear a distant slurping noise.7DhM7Dh 7Dh&7Dhe-X7Dh/,7Dh07Dh27Dh+6,7Dho77DhC97Dh<,7Dh=7Dh?7DhB7Dh3C7DhGD7DhE7Dh?I,7Dh[J7Dh L7DhN,7DhO7DhQ7DhS7DhMV,7DhW7DhY7Dh[7Dh^,7Dh_7Dha7Dhc7Dhdf,7Dhg7Dhj7Dhn7Dhv7Dhw7Dhy7Dh~7Dh,7Dh7Dh7DhB7Dh7Dh,7Dh7Dh7Dh7Dh7Dhڞ,7Dhw7Dh7Dh7DhW  The jelly hits the plant. The plant begins to die.7Dh 7Dh7DhѶb _The plant is splashed with acid. The acid corrodes the plant!7DhF7Dh37Dh7Dhc7DhC7Dhk,7DhX7Dh7Dh,7DhQ7Dh7DhA7Dh~,7DhW7Dh[ _Jiyva gurgles merrily.7DhO7DhK37Dh7DhpG _You hear a distant slurping noise.7Dh37Dh7DhB7Dh7Dh77Dhj,7Dh7DhK7Dh/7Dh},7Dh 7Dh 7Dh7Dh,7Dhr7Dh7Dh:05  You swap places.7Dh37Dh737Dht97Dh<m _A nearby demonic plant withers and dies.7Dh[A7Dh&E7Dhj  There is a viscous altar of Jiyva here. _7Dhp7Dhw7Dhx7Dhz7Dh|7Dh7Dh97Dh7Dh 7DhA_You hear a distant slurping noise.7DhX7DhÑ7Dh 7Dh%7Dh7Dhw7Dh7Dhz7DhlB7Dh7Dh#.####....##.# #.........##.#  #####.....##.#  ##..####.# # #...###.# # #.#.....# ####.#######.#####.# #..#K......#.....#.######.#-####.#......>.#.# #.#.#####.##.## #.#.#####.##..#..#########.....##..###..P.#P...###..# #. #.......#P.....P#.# K   kobold (asleep) #.##...P...#...P...### #......P..#PPJ.P....# #.P.P...P._P..P.P...#7Dh7Dhu621.8 (77Dh 5.0)7Dh|7Dh-7Dh|$2.8 (767Dh7Dh 7Dht7Dh V_A kobold comes into view. It is wielding a +0 short sword.7Dh 7Dh7Dh 7Dh7Dh 7DhX 7Dh7Dh 7Dh 7Dhr7Dhf  7DhQ      #.#######7Dh  #K......# #;#> #.#  #.## 7Dhr ..#.... #..###.. #. #.......#P.... ..#...P..7DhQ .#PPJ.P.. _P..P.P..7Dhk             #.#######  #K......# #;#> #.#  #.##  ..#.... #..###.. #. #.......#P.... ..#...P.. .#PPJ.P.. _P..P.P..7Dht,7Dhv7Dhw7Dh7Dh/ 7Dh;7Dh*9_A kobold is nearby!7Dh38Dh ####.#####.# #.####....##.# #.........##.######.....##.# #..####.#  #...###.#  #.#.....# ## #.#######.#####.# #.#K....;.#.....#.######.#######.#####.#......>. #.# #.#.#####. #.## #.#.##### ..#..#########..... #..###..P.#P...###.. #. #.......#P.....P#.##...P...#...P...# #......P..#PPJ.P....3.8 (1.0) _8Dh8DhgGdvv, ally target)8Dh!H-=48DhEL8DhN/ _You conjure some foxfire!8Dhv5 _You conjure some foxfire!8Dhvr ####.#####.# #.####....##.# #.##.# #####.....##.# ##..####.# #...###.# #.#.....#  #.#.#####.# # #K...;.v#.....#.###### #v#####.#......> #.# #.#.#####. #.## #.#.#####. ..#..# #..###..P.#P...### #. #.#P.....P# #.##...P...#...P... #......P..#PPJ.P  Your foxfire dissipates!.K..;v§K==68Dhu7§ 8Dhv8Dh=w_The kobold shouts!8Dh .Kv.--7 _You conjure some foxfire!8Dh ####.#####.#Atrox the Magician#.####....##.#Djinni of Jiyva Jyusag *.....#.........##.#Health: 31/31 ========================#####.....##.#AC: 0Str: 7##..####.#EV: 18Int: 19#...###.#SH: 0Dex: 13#.#.....# # XL:  4 Next: 10% Place: Dungeon:2#.#######.#####.# # Noise: =--------  Time: 1627.8 (0.0)#..Kv;vv#.....#.###### -) Magic Parchment#######.#####.#......> Cast: Foxfire#.# #.#.#####. Scroll Fly #.## #.#.#####...#..#########....#..###..P.#P...###. K   kobold (ally target)#.8Dhϩ &[m #.......#P.....P##.##...P...#...P...##......P..#PPJ.P... _A kobold is nearby! _You conjure some foxfire! _You conjure some foxfire!  Your foxfire dissipates! _The kobold shouts! _You conjure some foxfire! _There is not enough space to conjure foxfire!9Dh^####.#####.#Atrox the Magician#.####....##.#Djinni of Jiyva Jyusag *.....#.........##.#Health: 31/31 ========================#####.....##.#AC: 0Str: 7##..####.#EV: 18Int: 19#...###.#SH: 0Dex: 13#.#.....# # XL:  4 Next: 10% Place: Dungeon:2#.#######.#####.# # Noise: =--------  Time: 1627.8 (0.0)#..Kv;vv#.....#.###### -) Magic Parchment#######.#####.#......> Cast: Foxfire#.# #.#.#####. Scroll Fly #.## #.#.#####...#..#########....#..###..P.#P...###. K   kobold (ally target)#.9DhMa[m #.......#P.....P##.##...P...#...P...##......P..#PPJ.P... _You conjure some foxfire! _You conjure some foxfire!  Your foxfire dissipates! _The kobold shouts! _You conjure some foxfire! _There is not enough space to conjure foxfire!9Dha9Dh[b9DhEi9Dhclc _There is not enough space to conjure foxfire!9Dho9Dh####.#####.# #.####....##.# #.9Dh(##.# #####.....##.# ##..####.# #...###.# #.#.....# ##.#.#####.# #.#..Kv.;v#.....#.######.#9Dh$.#####.#......>.#.# #.#.#####.##.## #.#.#####.#..#..#.#..###..P.#P...###.#. #.#P.....P#.#.##...P...#...P...##......P..#PPJ.P.9Dh!s The kobold shouts! _You conjure some foxfire! 9Dh $ _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!  Your foxfire dissipates!  The foxfire hits the kobold.9Dh&9Dh+9DhձZ.K 9Dh2-8.8 (19Dh9Dh;a _The kobold is moderately wounded.9Dhi>  You conjure some foxfire!9Dhi vK;.Your foxfire dissipates.9Dhs".K;.v=9 _The foxfire hits the kobold but does no damage.9Dhk####.#####.# #.####....##.# #.##.# #####.....##.# ##..####.# ##...###.# ##.#.....# ##.#.#####.# #.#....K.;#.....#.######.##v#####.#......>.##.# #.#.#####.##.## #.#.#####.#..#..#.....##..###..P.#P...###..##. #.#P.....P#.##.##...P...#...P...##......P..#PPJ.P....#9Dh  The foxfire hits the kobold.)v§9Dh99Dhla9Dh#iM.§9Dhx61-309Dh;§9DhGJ _You kill the kobold!9Dh6vv9Dh=-=19Dh9Dh/ _You conjure some foxfire!:Dh'@ _Your foxfire dissipates!:DhΨ  Things that are here:  a +0 short sword; a kobold corpse:DhЬ:DhU _:Dh̭:Dh]:DhD,:Dh,:Dhչ,:Dh:Dhb:Dht,:Dh:Dhk:Dh,:Dh:Dh<:Dh,:DhB:Dh):Dh,:Dh:Dh:Dh,:Dh:Dh:DhR,:Dh:Dh:Dh:Dh,:Dh:Dh:Dh,:Dh:DhG _You hear a distant slurping noise.:Dh 3:Dhm :Dh:Dh',:Dh:Dha:Dh4,:Dh:Dhx:Dh ":Dh#:Dh&,:DhT(:Dh,:Dh.:Dh 0:Dh2,:Dh3:Dh6:Dh8:Dh;,:Dh<:DhA5 _You swap places.:DhxD:DhF3:DhFH:DhuL:DhN:DhQ,:DhXR:Dh3T:DhGV:DhX,:DhY:Dh[5 _You swap places.:Dh+^:Dh_:Dha3:Dhc:Dhd:DhU:Dh. _You swap places.:Dh5:Dh:Dhu:Dh:DhI:DhE:DhǸ:Dh@:Dh:Dh+:Dh0:Dh:Dh":Dh :Dh?:Dh:Dh8:Dh\:Dh:Dh:Dh:Dh:Dh:Dh[:Dh:Dhz:DhW:Dh,:Dh:Dh4:Dh,:Dh5:Dh:Dh:Dh:Dh:DhC:Dh,:Dh:Dhs:Dh|,:Dh:Dh #.# #.# #)# #.#. ## #.# #.#. .# #.# #.#r .# #.# #.#.  .# #.# #.#.  .# #.# #.#. .# #.# #.#.###### - .# #.# #.#.;....#.# .######.#####.######.#.# :Dh!z#.......#......JJ# #.#.# #.#######.###.##.###.# ..#....<#.# #.##.....#.# .....####.# #.##.....#.# r   quokka (asleep) ..........###.##.....#.#####. #.#.........J................ ).###.##.####.##.....#.######:DhGt72.8 (41.0)-3.8 (42:Dh:DhY _A quokka comes into view.:Dh4 #.# #.# #)# #.#. #.# #.#. #.# #.#r #.# #.#. #.# #.#. #.# #.#. #.# #.#.######  #.# #.#.;....#.# ######.#.#  #.#.# .#.# <#.# ...#.#  #.##.. . ...J... ).####. :Dh [ #.# #.# #)# #.#. #.# #.#. #.# #.#r #.# #.#. #.# #.#. #.# #.#. #.# #.#.######  #.# #.#.;....#.# ######.#.#  #.#.# .#.#<#.# ..:DhnC #.##.. ....J... ).####.:Dhb:Dh:Dh͢:Dh%] _A quokka is nearby!:Dh vv, ally target)=4.8 (1.0) _You conjure some foxfire!:DhbF  #.# #.# #)# #.#.## #.# #.#.#.# #.# #.#r#.# #.# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.# #.#v######.# #.# #.#;.v...#.# ..######.#####.######.#.# .#.#......JJ# #.#.# .#.#.###.##.###.#.#.#....<#.# #.##.....#.#.####.# #.##.....#.#.###.##.....#.#####. ##.#.........J... .).###.##.####.##.....#.###### vv§§§§r [30:Dh#J Vm The foxfire hits the quokka.:Dh޼ ,:Dh .rThe quokka is severely wounded.The foxfire hits the quokka but does no damage.:DhI:DhYy.r§§:DhZO§§§:Dhn\--5:Dhfb§§§§:Dhj_ _The quokka is severely wounded.:Dh^|:Dh݀.r.vv.(ally target):Dhl-=6:Dh:Dh/ _You conjure some foxfire!;DhAr;Dh}#.# #.#Atrox the Magician#)# #.#.#Djinni of Jiyva Jyusag *..... ### #.# #.#.#Health: 31/31 ======================== ..# #.# #.#.#AC: 0Str: 7 ..# #.# #.#.#EV: 18Int: 19 ;Dh-..# #.# #.#r#SH: 0Dex: 13 ..# #.# #.#.#XL:  4 Next: 11% Place: Dungeon:2 ..# #.# #.#v######Noise: =--------  Time: 1676.8 (0.0) ..# #.# #.#;v....#.#-) Magic Parchment ..######.#####.######.#.#Cast: Foxfire .#.......#......JJ# #.#.#Scroll Fly .#.#######.###.##.###.#.# ...#....<#.# #.##.....#.# ......####.# #.##.....#.#r   quokka (ally target) ...........###.##.....#.#####. ##.#.........J................ .).###.##.####.##.....#.###### _You conjure some foxfire!  The foxfire hits the quokka.  The quokka is severely wounded.The foxfire hits the quokka but does no damage. _The quokka is severely wounded. [39;Dhq;49m_You conjure some foxfire!;Dh'c _There is not enough space to conjure foxfire!;Dhg ;Dhl #.# #.# #)# #.#.#  #.# #.#.# # #.# #.#.# # #.# #.#.# # #.# #.#r# # #.# #.#.# # #.# #.#v###### # #.# #.#.;....#.# ######.#####.######.#.# #.;Dhn #......JJ# #.#.# ####.# #.##.....#.# ;Dh6{  Your foxfire dissipates!The foxfire hits the quokka.;Dh~ n†v§;Dh ;Dh# W.§;Dh. :4-7.8 (1;Dhi5 8§;DhI9 J _You kill the quokka!;DhO 5vv;Dh|P -=8;DhT ;Dh;W / _You conjure some foxfire!;Dh8;Dh9;Dh:;Dh;;Dh<;Dh=;DhH?;DhA;DhLvv§§§§;v;DhN%9;DhqUZ§§§;DhY/ _You conjure some foxfire!<DhA  #.# #.# #)# #.#.## #.# #.#.#.# #.# #.#v#<DhHD.# #.# #.#v#.# #.# #.#§#.# #.# #.#§#.# #.# #.#§######.# #.# #.#;.v...#.# ..######.#####.######.#.# .#.#......JJ# #.#.# .#.#.###.##.###.#.# ...#....<#.# #.##.....#.# ......####.# #.##.....#.# .###.##.....#.#####. ##.#.J. .).###.##.####.##.....#.######<DhmG<DhH<DhH<DhI<DhK<DhK<DhM<DhN<Dh6O<DhUQ<DhR<DhR<Dh_§v§†..v§<Dh1a.-80<DhgS§§<Dh{k8 _You hear a distant slurping noise.<Dhs,<Dh><Dh<Dh>  You conjure some foxfire!<Dhh<Dh;<Dh<Dh<Dh<Dh,...§§v..§§§<Dh-=1<Dh^§§§<DhQ _Your foxfire dissipates. x3<Dh( <Dh <DhZ <Dh<Dh<Dh,<Dhs _Your foxfire dissipates!<Dh&I<Dh<Dh!  You see here a quokka corpse.<Dht&<Dh& _<Dhl'<Dh(<Dh-,<Dh-<Dh(/<Dht3,<Dh3<Dh5<Dh29,<Dh*:<Dhp;<Dh?,<DhB,<DhGI<DhJ<DhJ<DhK<DhO<DhsP<DhP<Dh <DhA ,<DhB <DhC <DhiF ,<Dh"G <Dh]H <DhJ ,<Dh^K <DhM R  There is a stone staircase leading down here.<DhmP <DhP 5 _<DhR <DhU ,<DhU <Dh+W <DhkZ B<Dh\ <Dh^ ,<DhJ_ <Dh` <Dhfc ,<Dhe ,<Dhh ,<Dh{h <Dhi <Dh9m ,<Dhm <Dhp <Dhs ,<Dh)t <Dhu G _You hear a distant slurping noise.<Dhx 3<DhMy <Dhz <Dh}} <Dh~ ,<Dh> <Dhx <DhG <Dhg ,<Dh{ <Dh R  There is a stone staircase leading down here.<DhO <Dh  _<Dh$ <DhN <Dh ,<Dh <DhӐ <Dh <Dh ,<Dh4 <Dh <Dh <Dh ,<Dh <Dh <Dh ,<Dh <Dh <Dh ,<DhY <Dh <Dh- ,<Dh <Dh <Dh ,<Dh <Dh <DhB ,<Dh <Dh߱ <Dh ,<Dh <DhC <Dh ,<Dhy <DhO [ _Jiyva gurgles merrily.<Dh 3<Dh <Dh <Dh B<Dh" <Dh ,<Dh <Dhl <Dh ,<Dh/ <DhG <Dh ,<Dh1 <Dh <Dh 4<Dh <Dh <Dh5 B<Dh <Dh6 ,<Dh <Dh <Dh ,<Dh <Dh G _You hear a distant slurping noise.<Dh 3<Dh <Dh <Dh ,<Dh ,<Dha ,<Dh$ <Dh <Dh- ,<Dh <DhC G _You hear a distant slurping noise.<Dh 3<Dh <Dh <Dhv ,<Dh <Dh, <Dhz ,<Dh <Dh! <DhE% ,<Dh% <Dh& <Dho* ,<Dh* <Dh+ <Dh/ ,<Dh0 <Dh0 <Dh,4 ,<Dh4 <Dh5 <Dhk9 ,<Dh9 <Dh3; <Dh> ,<Dh? <Dh@@ <DhC ,<DhlD <DhE <Dh I ,<DhfI <DhJ <Dh'N ,<DhN <DhO <DhR ,<DhMS <DhwT <DhW ,<DhbX <DhY <DhM] ,<Dh] <Dh^ <Dh+b ,<Dhb <Dhc <DhHg ,<Dhg <Dhi <Dhl ,<Dhm <Dh:n <Dhq ,<Dhq <Dh s <DhNv ,<Dhv <Dhw <Dh%{ ,<Dh{ <Dh| <Dh <DhN ,<DhɁ <Dh1 <Dhp <Dhw ,<Dh <DhR <Dh ,<DhՍ <Dh <Dh ,<Dh <Dhc <Dh ,<Dh <Dh <Dh; ,<Dh <Dhv 5 _You swap places.<Dh <Dh <DhΪ <Dh< <Dh9 <Dh ,<DhV <Dh <DhQ ,<Dh <Dh <Dh ,<Dhݺ <Dh <Dh/ ,<Dh <Dh <Dh ,<Dh% <DhH <Dh ,<Dhm <Dh <DhE ,<Dh <Dh% <Dh ,<Dhz <Dh <Dh ,<Dh+ <Dh <DhG ,<Dh# <Dh <Dh ,<Dh8 <Dh <Dh. ,<Dh <Dh! <Dh ,<Dh+ <DhV <Dh ,<Dh <Dh <Dh ,<Dh <Dh <Dh ,<Dh^ <Dh <Dh ,<Dh? <Dh <Dh ,<Dh7 <DhJ <Dh ,<Dh <Dh <Dh ,<Dhe <Dh <Dh_ ,<Dh <Dh <Dh_! ,<Dh! <Dh@# <Dh& ,<Dhp' <Dh( <Dh+ ,<Dhu, <Dh- <Dh0 ,<Dh1 <Dh3 <Dh6 ,<Dh7 <Dh*9 <Dh< ,<Dh= <DhC <DhYG ,<DhH <DhJ <DhfN <DhrO <DhO <DhVR <DhU <Dh]V <DhW <DhY <Dh] ,<DhZ_ <DhIa <Dhe ,<Dhf <Dh4j <Dhn ,<Dh0p <Dh s <DhMw ,<DhOy <Dh1{ <Dh B<DhO <Dh_ ,<Dhև <Dh <Dh ,<Dh <Dhs <Dh ,<Dho <Dht <Dhę ,<Dh4 <DhB <Dh ,<Dh <Dh <Dh ,<Dh <Dhۧ <DhR ,<Dhǫ <Dh׭ <Dh ,<Dho <Dh+ <Dh ,<Dh <Dh <Dhx ,<Dh& <Dh <DhP ,<Dh <Dh/ <Dh ,<Dh <DhT <Dh <Dh <Dh ,<Dh <Dh <Dh <Dh <Dh <Dh ,<Dh& <Dh <Dh- <Dh <Dh <Dh ,<Dh< <Dh <DhI <Dh <Dh <Dh& <Dh ,<Dh\ <Dh? <Dh% <Dhb <Dhr <Dh ,<Dh <Dhn <Dh)<Dh<Dh<Dh2<Dh$,<Dh+ <Dh8 5 _You swap places.<Dh <Dh<Dh<Dh<Dh3<Dh=<Dh<Dh<Dh<Dh<Dh<Dh!,<Dh"<Dh$<Dh<&<Dh(<Dhz+<Dh[-,<Dh.<Dh0<Dh2<DhH4<Dh5<Dh~7<Dh9<Dh;,<Dh><Dh?L  There is a viscous altar of Jiyva here.<DhZA<Dh;C<DhD<DhF5 _<DhpH<DhI<DhJ<Dh5M<DhO,<DhP<Dh`R<DhzS<DhU<DhV<DhY,<Dh [<DhB\<Dh]<Dh_<Dha,<Dhb<Dh:d<Dhe<Dhki,<Dhj<Dhl[ _Jiyva gurgles merrily.<Dhm<Dho<Dh]r3<Dhs<Dht<Dhu<Dhw<DhUz,<Dhr{<Dh|<Dhp}<Dhu<Dh,<Dh<Dh<Dh<Dh<Dh,<Dh%<Dh[<Dh<Dh<Dh,<DhB<Dhn<Dh<Dhҗ<Dh3,<DhG<Dh<Dhl<Dh,<Dh<Dhۢ<Dh<Dh5,<Dh<Dh<Dh<Dhl,<Dh~<DhP<Dh}<Dh,<DhԵ<Dh9<Dh\<Dhû,<Dh<Dh <Dh,<Dh<Dh<Dh,<Dh<Dh<Dh$<Dh,<Dh<Dh<Dh,<Dh <Dh1<Dh,<Dh<Dh<Dhu,<Dh<Dhw<Dh,<DhG<Dh<DhX<Dh,<Dh<Dh<DhN<DhG,<Dh]<Dh<Dh<Dh,<Dh<Dh<Dh<Dhn<Dh,<Dh<Dh<Dh5<Dh,<Dh<Dh<DhC<Dhp ,<Dh!<Dh"<Dh%&,<DhC'<DhF(<Dh=)<Dh>B<DhG@<DhA=DhL,=Dh=Dh0=Dh ,=Dh =Dh =Dh=Dh,=Dh=Dh,=Dh"=Dhl=DhX,=Dh=Dh =Dh!,=Dh!=Dh#=Dh$=Dh(,=Dh)=Dh"+=Dh,=Dh71,=DhB2=Dh3=Dh5=Dh:,=Dh!;=Dh<=DhDh2'3>Dh=>Dh%I>Dh"J>DhDh=Q>DhU,>DhV>DhW>DhX>Dhp\,>Dh"]>Dh]>DhbB>Dhc>Dh!g,>Dhg>Dhh>Dhbt>Dht>Dhy>Dh|>Dh}>Dh}>Dh}>Dh>Dh{>Dh>Dhb>DhЄ>Dh9>Dh>Dhʊ,>Dhb>DhЌ>Dh,>Dhh>Dhؑ>Dh,>Dho>Dh˖>DhJ,>Dh>Dh>DhB,>Dh:>DhP>Dh>Dh9,>Dhئ>Dh>Dh>Dh^>Dh,>Dh>DhG>Dhв>Dh̵,>Dh>Dh>Dh>DhĽ,>Dh>Dh>Dh9>Dh,>Dh,>Dh>Dh@>Dh>Dh>Dh,>Dh'>Dh>Dh>Dhx>Dh,>Dh >DhB>Dh>Dh>Dh>Dh>Dh$>Dh>Dh>Dh>Dh>DhI>Dh'>Dh>Dh.>Dh,>Dh>Dh>Dh1>Dh>Dh(>Dh*>Dh>Dh8>Dh>Dhm>Dh,>Dh,>Dh>Dh'>Dh >Dhe ,>Dh >Dh>Dh,>DhW,>Dh>DhL>Dh,>Dhk>Dh>Dh>Dh,>Dh>Dh >Dh!>Dhk%,>Dh&>DhK'>Dh|(>Dh+,>Dh,>Dh->Dh/>Dhw2,>Dh/3>Dh^4>Dh5>Dh8,>Dh9>Dh:>Dh=,>DhS>>Dht?>DhB,>DhC>DhD>Dh;H,>DhH>DhI>Dh"M,>DhM>DhN>DhP>DhGS,>DhxT>DhU>DhV>Dh|Y,>DhY>Dh [>Dhs^,>Dh^>Dh`>Dhc,>Dhle,>DhJh,>Dhh>Dhi>Dhm,>Dhm>Dhn>Dhq,>Dh6r>Dhs>Dhw,>Dhw>Dhx>Dh{,>Dhm|>Dh}>Dh,>Dh0>Dh >Dhۅ,>DhN>DhK>Dh[,>Dh͊>Dhŋ>Dh$,>Dh>Dh>Dh,>Dhf>Dh>Dh),>Dh>Dhu #.# #.# ##.#.J #.# #.# #.##.......# #.# #.# ####.......#.. #.# #.# #.###....#.. #.# #.# ####.###### #.# #.# #......... #.# #.# #.########## #.# #.# #.# 64.8 (57>Dh!.0) #.####;# #.#  #......# #.#  ######## #.#    #.#  #.##########  #...........  ############ >Dh(>DhR>DhЮE _Done exploring.>DhO@ 3>DhmA >Dhf ........0.0).......>Dhm x _Done exploring.?Dh&?DhY>Read which item? Scrolls  b - 2 scrolls labelled PATRYU VIPTUG [!] read|quaff|evoke?Dh!G[?] describe selected@DhjJ@Dh"N@DhQ+@DhQy#.# #.# ##.........#.J Atrox the Magician#.# #.# #.##.......#.. Djinni of Jiyva Jyusag **....#.# #.# ####.......#.. Health: 31/31 ========================#.# #.# #.###....#.. AC: 0Str: 7#.# #.# ####.####### EV: 18Int: 19#.# #.# #........... SH: 0Dex: 13@DhS#.# #.# #.########## XL:  4 Next: 14% Place: Dungeon:2#.# #.# #.#Noise: ---------  Time: 1964.8 (0.0)#.####;# #.#-) Magic Parchment#......# #.#Cast: Foxfire######## #.#Scroll Fly #.##.##.##.########## #........... ############  _There is a viscous altar of Jiyva here. _Jiyva gurgles merrily. _You swap places. _Jiyva is now protecting you from corrosive effects. _Done exploring. _Done exploring.@Dh` @Dhab As you read the scroll labelled PATRYU VIPTUG, it crumbles to dust.@Dhob5.8 (1Tele Scroll Fly @Dhsf@DhGi~ _You feel strangely unstable. It was a scroll of teleportation.ADh ADh@ `ADh4 *8.8 (3ADh8  #.########.......##.#####.##.# #.############ #.# #.#..........# #.# #.#.########.# #)# #.#.# #.# ##### #.# #.#.# #.# ....# #.# #;#.# #.# ....# #.# #.#.# #.# ....# #.# #.#†# ###.## ....# #.# #.#.# #....# ....# #.# #.#.######.#..# ....# #.# #.#Dh fm......#.#<.# ....######.#####.######.#.##. #..#.......#......JJ# #.#.## #..#.#######.###.##.###.#.#####.. _You start waiting.ADh ADh5 69.8 (4ADh= ADh @ _Your surroundings suddenly seem different.BDh}JWhere to? (Tab - D:2, ? - help)  D - Dungeon BDhL#.#######Atrox the Magician#.......#Djinni of Jiyva Jyusag **....#.#####.#Health: 31/31 ========================#.# #.############AC: 0Str: 7#.# #.#..........#EV: 18Int: 19#.# #.#.########.#SH: 0Dex: 13#)# #.#.##.#XL:  4 Next: 14% Place: Dungeon:2 ##### #.# #.#.##.#Noise: ---------  Time: 1969.8 (0.0) ....# #.# #;#.##.#-) Magic Parchment ....# #.# #.#.##.#Cast: Foxfire ....# #.#DhP37m #.#†# ###.##Scroll Fly ....# #.# #.#.# #....# ....# #.# #.#.######.#..# ....# #.# #.#......#.#<.# ....######.#####.######.#.##.####  #..#.......#......JJ# #.#.##.....  #..#.#######.###.##.###.#.#####..  _Done exploring. _Done exploring.  As you read the scroll labelled PATRYU VIPTUG, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You start waiting. _Your surroundings suddenly seem different.BDh-BDhBDhBDhBDhBDhVBDhBDhOBDh4BDhBDhBDhBDhBDhBDhBDhBDhBDhBDhsBDh(BDh BDhBDhBDh-BDhBDhBDhdBDhBDh BDhe BDh BDhBDhHBDh)BDhBDhBDh:BDhBDhBDhBDh9BDhBDh BDhU$BDh %BDh%BDhr'BDh]+BDh,BDh-BDh.BDh3BDh3BDh#5BDh7BDh=;BDh;BDh/=BDh*?BDhCBDhDBDhEBDhGBDhKBDhZLBDhXMBDhNBDhRBDhSBDhTBDhWBDh[BDh\BDh]BDh7_BDh*cBDhcBDhdBDhyfBDhfjBDhkBDh lBDhmBDhoqBDh>rBDh@sBDhtBDhxBDhyBDhzBDh;|BDhE~BDhmBDh%BDhMBDhBDhBDh,BDhBDhBDh BDh BDh$4There is a stone staircase leading down here.BDhDBDh*BDh'BDh BDh_BDhBDhOBDh3BDhBDh_BDhɺ BDh BDhbYou fly downwards.BDhBDhBDhpBDh BDhBDh_The orc shouts!  BDhE+There is a stone staircase leading up here.BDh         ###   #..            ====96.6 (26.8)      #o#         #..  ### o   orc    _An orc is nearby!CDh x ### #.. #.# #.# #.# #;# #o# #.# #.# #.. ###CDh ### #.. #.# #.# #.# #;# #o# #.# #.# #.. ### _An orc is nearby!CDh Jv(ally target)CDh e=---7.6 (1.0)CDh CDh  c _You conjure some foxfire! The orc misses you.DDh#DDh+ Atrox the Magician Djinni of Jiyva Jyusag **....DDh,' Health: 31/31 ========================  ###AC: 0Str: 7 DDh-M #..EV: 18Int: 19  #.#SH: 0Dex: 13DDhQ1<  #.#XL:  4 Next: 14% Place: Dungeon:3  #v#Noise: =--------  Time: 1997.6 (0.0)  #;#-) Magic Parchment  #o#Cast: Foxfire  #.#Scroll Fly   #.#  #..  ###o   orc (ally target)You fly downwards. _The orc shouts!  DDh1 There is a stone staircase leading up here. _An orc is nearby! _An orc is nearby! _You conjure some foxfire! The orc misses you.DDh8DDh9DDh?DDhOCc _There is not enough space to conjure foxfire!DDh =m  You flutter at the orc but do no damage.DDhN27----8.6 (1 _The orc hits you with a +0 club.DDh.c ----9 _You barely miss the orc. The orc hits you with a +0 club.EDha:*  You flutter at the orc but do no damage.8=2000 _The orc closely misses you.EDhD  You flutter at the orc but do no damage.9==1 _The orc closely misses you.EDhV  You flutter at the orc but do no damage.5---2  You flutter at the orc but do no damage. _The orc closely misses you.  You flutter at the orc but do no damage. _The orc closely misses you.  You flutter at the orc but do no damage. _The orc hits you with a +0 club.EDh$ m  You flutter at the orc but do no damage.EDh: : .  Your foxfire dissipates.6=--3 _The orc completely misses you.FDh"&1  You flutter at the orc but do no damage.7=4 _The orc closely misses you.FDhm  You flutter at the orc but do no damage.FDhS8=5FDhgFDh|I _The orc misses you.FDh{ v(ally target)=6 _You conjure some foxfire! The orc barely misses you.FDh˗  ##..<o#..###FDhFDh<o.FDh]30==-7FDhFDh5N _Your foxfire dissipates!FDh9Jv(ally target)FDhJ===8FDhFDh]c _You conjure some foxfire! The orc misses you.GDhTGDh ###...o#..###GDh GDhNo<GDh [1=-9GDh&GDh'*N _Your foxfire dissipates!GDh'Jv(ally target)GDh[J==10GDhGDhqk _You conjure some foxfire! The orc closely misses you.GDh.GDh ########.........oGDhh<#..###GDh2GDh<o.GDha--1GDhPGDhN _Your foxfire dissipates!GDhoeKvv(ally target)GDh}=2 _You conjure some foxfire! The orc barely misses you.GDh& GDh,  ########v.......#######GDh6- o.<#..GDhy. GDh4 C §vGDh4 j Your foxfire dissipates!The foxfire hits the orc.GDh GDh GDhq U§o.GDhb --3GDhw 8§GDhG ^ _The orc is moderately wounded.GDh V .  You miscast Foxfire.  You are very lightly contaminated with residual magic.=4Contam  _Nothing appears to happen. The orc misses you.GDhJv(ally target)GDhg$26GDh 3----5GDhGDh|P _You conjure some foxfire! The orc hits you with a +0 club.HDhHDh Atrox the Magician Djinni of Jiyva Jyusag **.... Health: 26/31 ====================---- AC: 0Str: 7 EV: 18Int: 19 SH: 0Dex: 13 XL:  4 Next: 14% Place: Dungeon:3  #########Noise: =--------  Time: 2015.6 (0.0)  #;v......-) Magic Parchment  #o#######Cast: Foxfire  #.#Scroll Fly Contam   #.#  #<#  #.#o   orc (ally target)  #.#  HDh#.#  #..The foxfire hits the orc. _The orc is moderately wounded.You miscast Foxfire.  You are very lightly contaminated with residual magic. _Nothing appears to happen. The orc misses you. _You conjure some foxfire! The orc hits you with a +0 club. _There is not enough space to conjure foxfire!HDh  You flutter at the orc.  The orc is heavily wounded.The foxfire hits the orc but does no damage.HDh`HDhm .  The orc is heavily wounded.8=6.6 (1HDhQ _The orc closely misses you.HDhv(ally target)=7HDhc _You conjure some foxfire! The orc misses you.HDh HDh j Atrox the Magician Djinni of Jiyva Jyusag **.... Health: 28/31 =====================--- HDh AC: 0Str: 7 EV: 18Int: 19 SH: 0Dex: 13 XL:  4 Next: 14% Place: Dungeon:3  #########Noise: =--------  Time: 2017.6 (0.0)  #;v......-) Magic Parchment  #o#######Cast: Foxfire  #.#Scroll Fly Contam   #.# HDhج  #<#  #.#o   orc (ally target)  #.#  #.#  #..You flutter at the orc.  The orc is heavily wounded.The foxfire hits the orc but does no damage.  The orc is heavily wounded. _The orc closely misses you. _You conjure some foxfire! The orc misses you.HDh HDhL HDhQ HDhn c _There is not enough space to conjure foxfire!HDhT _  You flutter at the orc but do no damage.HDh|U xThe orc is heavily wounded.The foxfire hits the orc but does no damage.HDh$ HDh ~ .  The orc is heavily wounded.HDh X9=8.6 (1HDhZ HDh Q _The orc closely misses you.HDh܁ Jv(ally target)HDh A=9HDh HDh j _You conjure some foxfire! The orc barely misses you.IDhx The orc is heavily wounded. _The orc closely misses you. _You conjure some foxfire! The orc barely misses you.You flutter at the orc but do no damage.  The orc is heavily wounded.  The foxfire hits the orc.IDhIDhr .  The orc is severely wounded.The orc barely misses you.IDhIDh`30=20IDh IDhVK _Your magical contamination has completely faded away.IDhM  You flutter at the orc but do no damage.The orc is severely wounded.IDhDIDhp1==1IDh:IDhQ _The orc closely misses you.IDhB  You flutter at the orc but do no damage.The orc is severely wounded.IDhzC%2IDh6FIDh H'  You flutter at the orc but do no damage.  The orc is severely wounded. _The orc closely misses you.  You flutter at the orc but do no damage.IDhHThe orc is severely wounded. _The orc closely misses you.IDh. b _The orc closely misses you.  IDh. hYou flutter at the orc but do no damage.  The orc is severely wounded. _The orc closely misses you.  You barely miss the orc.  The orc is heavily wounded.IDh0 %3IDhJ3 IDh5 I _The orc misses you.IDh #  You barely miss the orc.The orc is heavily wounded.4 _The orc completely misses you.JDho   You closely miss the orc.The orc is heavily wounded.JDhQ W26----5JDhJDh6 _The orc hits you with a +0 club.JDhJv(ally target)JDh|87----JDhR6JDhñJDhVk _You conjure some foxfire! The orc closely misses you.JDh E  You barely miss the orc.The orc is heavily wounded.The foxfire hits the orc.JDhIJDh .  The orc is severely wounded.JDh"S8=7JDhJDhI _The orc misses you.JDh  You flutter at the orc.  The orc is almost dead.JDh JDhC p9==8JDh- JDh I _The orc misses you.JDhO( <  You flutter at the orc.JDh1 D)JDhO y30==89JDh S JDhCU G _You kill the orc!KDh^ #########........#######.# #..  ###1==-30KDhal  Things that are here: _a +0 club; a +0 ring mailKDh* #########........)####### <###KDh9KDhF-1 _KDhKDhKDhkKDhFKDhKDh KDhXKDh-KDhKDhKDhP  There is a stone staircase leading up here.KDh KDh @= _KDh0 KDh KDh,KDhKDhdKDh,KDhKDhKDh KDh KDhe!KDh"KDh%KDh$&KDh'KDhU*KDh--KDh-KDh|.KDh,0KDh)3KDh4KDh5KDh+7KDh <BKDh=KDh.@KDh@KDhAKDh4CKDhqF,KDhGKDhIKDhL,KDhMKDhNKDh Q,KDhfRKDh"WKDhYKDhZKDh'iKDhiKDhkKDh$oKDhoKDhvpKDhsKDhu,KDhvKDhxKDhz,KDh{KDhV}KDhKDh KDhKDhKDh,KDh3KDhKDh:,KDhAKDhfKDhِ,KDhޑKDhNKDhכnKDh<KDhWKDh KDhɡKDh!KDhKDhvKDhWKDhө,KDhKDh^,KDhzKDh!KDhi,KDhKDhBKDhcKDhgKDhBKDh7KDhu,KDhKDhKDhKDh,KDhUKDh  ####  #.. ####.#### ........# ####.##.#  ##.##.########### 65.6 (3KDhX4.0) ###...#.#.......;.# KDh..........#######.# ###...#.### .# # ##.##.# .# KDh5####.##.# .# ........# .# ####.#### .. # .# KDh># # .#KDhKDhA+6.6 (35KDhGKDh; _Found a stone staircase leading down.KDh 3KDh KDh: KDhW KDh KDh KDh ,KDhl KDh7 KDh ,KDh KDh KDhU ,KDhq KDhj KDh ,KDh  KDh KDh ,KDh KDh KDh ,KDh KDhm KDh ,KDhE KDh R  There is a stone staircase leading down here.KDhM" KDh"  _KDha# KDh$ KDhu& ,KDh& KDh%( KDh) ,KDh* KDhq+ KDh - KDhj- KDh$/ ,KDhy0 KDh0 KDh<1 KDhr3 KDh8  .###...#.### #.# .# ##.##.##.# .####.##.##.# .........# ###.####.#.. .####.#### #........... .# .# #.#>####.### .# .# #######.#.####.# .. (.......#......#80.6 (14 KDhv9 B.. #.;...##### ... #.###.# ... #. #.# #. #.# #. #.# #. #.# #. #.# #. .# KDh= A1.6 (15KDh+A KDhB % _Found 7 stones.LDh3LDhELDhLDhxLDh\yLDhXzLDh6~LDhLDhLLDhӌLDh_,LDhLDh[ _Jiyva gurgles merrily.LDh3LDhLDhLDhP,LDhTLDhG _You hear a distant slurping noise.LDh83LDhHLDhLDh,LDhFLDhLDh=,LDhQLDhLDh,LDhLDhz  You see here 7 stones. _LDh LDhhLDhn,LDhsLDhLDh8,LDhCLDhLDh,LDhLDh9 _You hear a splatter.LDh3LDhLDh;LDh,LDhLDhG _You hear a distant slurping noise.LDh>LDh LDhJ LDh LDh,LDhLDhJ _You hear a distant slurping noise. x2LDh.3LDhLDh]LDh~,LDhLDhLDh ,LDh LDh>"LDhR$,LDh5%LDhW&LDh(,LDh)LDh+LDh -,LDh-LDh0LDh4BLDhR6LDh.:,LDhj;LDhP=LDhUBLDhBLDhCLDh.FLDhKLDhKLDhLLDhQLDhVLDhVLDhWLDh?ZLDh`,LDhaLDh~cLDhh,LDhiLDhkLDhp,LDhqLDhtLDhz>  #.......###########..  #.......##.#  #.......##.#  #.......# #.#LDh:{M  #.......# #.#  #.......# #.# LDh{  ####.#### #.#  #.# #.# LDh{ #;# ..#  #...b..". LDh>| #########    LDhd~b   bat (asleep)  LDhX` 113.6 (32  A bat comes into view.LDhLDh LDh&Zb..bLDh݇a0-=4.6 (33LDhLDhߌp _Found a tiny soapstone amulet. The bat hits you.LDhb4 #...... #.......# #. #.......#  #.......#  #.......#  #.......#  ####.####  #.#  #;#  #.b....".  ######### LDh05*LDh LDh : #....LDh5 ..LDh  #.......# #.LDhR  #.......# LDh | #.......# LDh | #.......# LDh 0 #.......#  ####.####  #.# LDh / #;#  #.b....".  ######### LDh LDh LDhx LDh. LDh Z _A bat is nearby!LDh!V vv(ally target)You conjure some foxfire! The bat hits you. The bat barely misses you.29--5.6 (1.0)LDhn"LDh*&I _The bat misses you.MDh  #.......###########.. Atrox the Magician  #.......##.# Djinni of Jiyva Jyusag **....  #.......##.# Health: 29/31 ======================--  #.......##.# AC: 0Str: 7  #.......##.# EV: 18Int: 19  #.......##.# SH: 0Dex: 13  ####.#####.# XL:  4 Next: 18% Place: Dungeon:3 #v##.# Noise: =--------  Time: 2115.6 (0.0) Dh33m#;#..# -) Magic Parchment #vb....".Cast: Foxfire #########Scroll Fly  b   bat (ally target) _You hear a distant slurping noise. x2  A bat comes into view. _Found a tiny soapstone amulet. The bat hits you. _A bat is nearby!You conjure some foxfire! The bat hits you. The bat barely misses you. _The bat misses you. _There is not enough space to conjure foxfire!MDh  #.......###########.. Atrox the Magician  #.......##.# Djinni of Jiyva Jyusag **....  #.......##.# Health: 29/31 ======================--  #.......##.# AC: 0Str: 7  #.......##.# EV: 18Int: 19  #.......##.# SH: 0Dex: 13  ####.#####.# XL:  4 Next: 18% Place: Dungeon:3 #v##.# Noise: =--------  Time: 2115.6 (0.0) Dh333m#;#..# -) Magic Parchment #vb....".Cast: Foxfire #########Scroll Fly  b   bat (ally target)A bat comes into view. _Found a tiny soapstone amulet. The bat hits you. _A bat is nearby!You conjure some foxfire! The bat hits you. The bat barely misses you. _The bat misses you. _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!NDh~g NDhx You flutter at the bat.  The bat is moderately wounded.The foxfire hits the bat..NDh§..NDhX31==206.6 (1§ _You kill the bat!NDhkC #.......# #.## #.......# #.#  #.......# #.#  #.......# #.#  #.......# #.#  ####§#### #.#  #v# #.#  #.#######. ..#  #.;....".#  #########        v§§§..-7§§NDh NDh#  #.......# #.###. #..v....# #.# #. #..§....# #.# #. #..§....# #.# #. #..§....# #.# #. ####.#### #.# #.NDh'%  #.# #.# . #.#######..> ..# -8 #...;..".#  ##.#  NDh, NDh, *9.6 (2NDh0 NDh!3 ; _Found a stone staircase leading down.ODhz== _You hear a distant slurping noise.  You see here an amulet of magic regeneration. _You hear a distant slurping noise.ODhfODhTXODhBODhܻ ODhL There is a stone staircase leading down here.ODh ODh_ODhODhODhODhODh,ODhODhODh,ODhODh ODhC ,ODhODhODh,ODhODhODh,ODhODhWODhY,ODh}ODh ODh#,ODh$ODhV%ODh',ODh/(ODhm)ODh30XODhW1ODh1ODh4ODh6ODh8ODhh9ODh9ODhEODhFODh}GODh/HODhVIODhK,ODhLODhNODhP,ODhPODhQODhS,ODhfTODhW,ODhWODhYx _b - 2 scrolls of teleportation (gained 1)ODh\3ODh]ODh?^ODh`,ODh`ODhTaODhc,ODhe,ODhg,ODh"hODhQiODh _Jiyva gurgles merrily.ODh_ODhG _You hear a distant slurping noise.ODhODh*3ODhrODh]ODhODh,ODhZODhODhODh,ODhǰODhODhODhd,ODhODh ODhODh,ODhODhsODh?ODhm,ODhODh?G _You hear a distant slurping noise.ODhODh3ODhODhODhODhe,ODhrODhODhODh,ODhODhOODhODh,ODhODhhODh} # #.# #.# #.# #.#ODh4 # ####### .# #### #.....# b#ODh$( ...#####J....####.# ##..............;.# ODhwz #######.....  #.....#ODhX #######  ODhb   bat (asleep) ODhF/68.6 (49.0)ODh.JJ   jelly (fellow slime) (wandering)ODhV+9.6 (50ODh:ODh V _A bat comes into view.SDhQ .# .# .# .# .# .# .# .# .# .# ####### .# .#### #.....# b# SDhAV....#####.....####.##.......J.....;..# #.....###### #.....# #######SDhM[L.JSDhJ\170.6 (1.0)SDhdSDhQ CM# # .# # .# # .# # .# # ####### .# #### #.....# b# #####.....####.# .SDh J.#  #.....###### SDhp #.....# #######b   bat (asleep)SDh SDh SDh .b.Jb0-=1SDh q _The bat hits you. The bat misses you.TDh}=y  You conjure some foxfire! The bat barely misses you.TDhOC v;v.(ally target)  You hear a distant slurping noise.TDhD?-2TDhGTDhHI _The bat misses you.TDhC TDh6L #Atrox the Magician #.#Djinni of Jiyva Jyusag **.... #.#Health: 30/31 =======================- #.#AC: 0TDhN Str: 7 #.#EV: 18Int: 19 ######## .#SH: 0Dex: 13 #### #.....# .#XL:  4 Next: 20% Place: Dungeon:3 ...#####.....####b#Noise: =--------  Time: 2172.6 (0.0) ##.............v;v#-) Magic Parchment  #######.....######Cast: Foxfire#.....#Scroll Fly #######b   bat (ally target) _You hear a distant slurping noise. _A bat comes into view. _The bat hits you. The bat misses you.You conjure some foxfire! The bat barely misses you.You hear a distant slurping noise. _The bat misses you.TDhT TDh?U TDhZ TDhU^ c _There is not enough space to conjure foxfire!UDh  You flutter at the bat but do no damage.The foxfire hits the bat.UDh(UDh-k  The bat is severely wounded.UDh-UDh^6b..JJ   jelly (fellow slime) (wandering)UDh7X1=3.6 (1UDh0=UDhBI _The bat misses you.UDh9,UDh  You conjure some foxfire!UDh%tv§....vv.UDhwt-=6UDh,wUDhxN _Your foxfire dissipates.VDh9g  You aren't carrying any pieces of jewellery.VDh'sD _XDh& XDh8, M ####### #. ### XDh, ..#####.....####........§....vv. #######.....######XDh. XDh. XDh/ XDh7 \v§§XDh8 --7XDh< XDhx< 3§XDh> N _Your foxfire dissipates!XDh| M#### ###### ###  #. XDh~ ..#####.....####v #........§....§§.##XDh_ XDh XDh XDhW n§.vXDhE ?-8XDh 9§XDh YDhxM... #### ####### #. ###  #§ ..#####.....####.#YDhYDh0/§.§§9§ _Your foxfire dissipates.YDh=.M## .... #### #. ####### #§ ### #.....# #.#§YDh.&§YDh8/...YDhv:&80YDh&?YDh@YDhZ8M## #### .... ########### #.#YDhdYDhe%1YDhjYDhmZDh@&M......## #### .... #####.####2M##.# ......## #### .... #####.#..#3ZDhM ##.# ......## #### .... #####.##.#4ZDhM ##.# ......## ##### .... ####ZDh _#.##.#ZDhZDhb%5ZDhZDhZDh 3ZDhZDhTZDh XZDhd ,ZDh ZDh G _You hear a distant slurping noise.ZDh 3ZDh ZDh ZDh ,ZDh% ZDh! ZDh ,ZDh ZDh ZDh& ,ZDh*' ZDh!) ZDh+ ,ZDh, ZDhF- ZDh0 ,ZDhf0 ZDh{1 ZDhy3 ,ZDh3 ZDh4 ZDhr7 ,ZDh7 ZDh9 G _You hear a distant slurping noise.ZDhJ< 3ZDh9= ZDh> ZDh^A ,ZDh\B ZDhD G _You hear a distant slurping noise.ZDhF ZDhL ZDhM ZDh*O ZDhT XZDhcV ,ZDh@W ZDhX ZDh[ ,ZDh\ ZDh^ ZDh` ,ZDhb ZDhg ####### .# #.....# .# #.###.# .# #.# #.# .# #.# #.# . #.# #.# .# #.# #.#####.##.# #.....;.##.# ##########.# #### #.# ...# #.# ...####.# ZDhsh §....§..# ...###### ...#ZDhcm Q 2027.0)  g - a scroll of identifyZDhn +3.6 (18ZDhp ZDhr 8 _You hear a distant slurping noise.[DhѪ[Dh|[Dh [Dh[DhL[DhAB[DhʻX[Dhx,[Dh[Dhj[Dh,[Dh{[Dh,[DhL,[Dh%[Dh[Dh,[Dhz[Dh1[Dh,[Dh[Dh[Dh,[Dh[Dh[Dh,[Dh[Dhy[DhN,[Dh[Dh [Dh%,[Dh[Dh[Dh,[Dhh[Dh[Dh,[Dh[Dh4[Dh,[Dh[Dh7[Dh,[Dht[Dh[Dh!,[Dh[Dh[Dh[Dhd,[Dh[Dh,[DhR[Dhf[Dh[Dh"[Dh}[Dhq[Dh!,[Dhb"[Dh#[Dh%,[Dh%[Dhx'[Dh)[Dh*[Dh@+[Dh-[Dh-? _You hear a distant slurping noise.[Dh0A,[DhA[DhB[DhD,[DhD[DhF[DhH,[DhII[Dh]J[DhL[DhL[DhL[DhM[DhO,[DhP[Dh'Q[DhR[Dh>S[DhS[Dh|T[Dh3W,[DhW[DhX[DhZ,[Dh\,[DhN^,[Dh^[Dh_[Dhmdr .... .... # ... #. ..# #.# .. <.## #.38.6 (35 # #.###. #....##[DhaeG #.###.## J. ##.####.# ... ##.....# ..# ##.###### #.###.## #..#...#[Dh{9.6 (36 _Found an escape hatch in the ceiling.\Dh5\DhvJX\Dhq`\Dh\Dh_\DhlB\Dh"\Dh\Dh\DhX\Dh,\Dh\Dh\Dh/,\Dh\Dh\Dh\DhI\Dh\Dh\Dh,\Dh\DhY\Dh\Dh\Dh<\Dh\Dh,\Dh\Dh[\DhX\DhFB\Dh#\Dh,\Dh<\Dh}\Dh,\Dhz\DhR\Dh* _You swap places.\Dh\DhK$n\Dh&\Dh',\Dh(\Dh)\DhMB#.##...####.# #.##...# #.##.<.##.## #.# .# #.#.# #.# .# #...# ###.# #.###.### #...#.#######....## #.###.>.....#.###.## #.#75#..;# ##.####.# #...# ##.....# #..J## ##.###### ####.###.## #..#...# #.#..#.#J \Dh&KZ  jelly (fellow slime) (wandering) #.##...# #.###.## #.# #.#J.6.6 (37 _Found a stone staircase leading down.\DhsI\Dht\Dh{n\Dh\DhR  There is a stone staircase leading down here.\Dh9\Dh _\DhE\Dhd,\Dhү\DhڷX\DhJ\Dh+,\Dh\Dh \Dh,\Dh\Dh\Dh,\Dh\Dh5\Dh@\Dh\Dh,\Dh\DhV\Dh\Dh\Dh,\Dht\Dh\Dhn\Dh\Dh\Dh0\Dh\Dh\Dh\Dh\DhH\Dh\Dh,\Dh}\Dh\Dh,\Dht\DhkG _You hear a distant slurping noise.\Dh3\Dh*\Dh\DhI\Dh\Dh\Dh\Dh\Dh\Dh\Dh'\Dh ,\Dh \Dh \Dh X\Dh9 B\Dh \Dh ,\Dh \Dh \Dh ,\Dh9 \DhF \DhH ,\Dh \Dh( \Dh ,\Dh \Dh& \Dh ,\Dht \Dhl \Dh! ,\Dh" \Dh$ \Dh& \Dh& \Dh' \DhH( \Dh* \Dh+ ,\Dhp3   There is a shaft here.\Dh]4 5 _\Dh4 \Dh%6 \Dh8 ,\Dh8 \Dh9 \Dh; \DhS< \Dh< \Dh> \Dh@ ,\DhA \Dh5B \DhD ,\DhE \Dh I \DhJ ,\DhK M _You now have 86 gold pieces (gained 12).\DhP X. ...# #.# #..#  #.# #..#  #.# #..# ######.# #..# ...##.# #..# \Dh{Q  #.##.# #..# >#####....# ####..####321.6 (45.......;##.# #...........#####.##^####.###.#### #.##.#.....##..... #.##...###.########.####.# #.# ##.# #.###.# #\DhR #.# #.....# ##. #.#####..### #.# #........# #.# \Dh^ 2.6 (46 _Found an escape hatch in the floor.\Dh% 5vv\Dh& 8=3.6 (1.0)\Dh5+ \Dh- / _You conjure some foxfire!]Dhu3]Dh^v]Dhx]Dhx]Dhy]Dh{]Dhf{]Dh|]Dhނ _Your foxfire dissipates!]Dh_]Dh]Dh ]Dhx]Dhu]Dh,]Dhe]Dh.]Dhl,]Dh]Dh"]DhJ,]Dhݘ]Dh]Dh ,]Dh]Dhڟ]Dh١]Dhͣ,]Dh]Dh@]Dh,]Dh]Dh5]Dh]Dh,]Dh]Dhݳ,]Dh]Dhڵ]Dh,]Dh[]DhY]Dh,]Dhu]Dh]Dh]Dh,]Dh]Dh]Dh]Dh]Dh,]Dh]Dhx]Dh]Dh]Dh]Dh]Dh]Dh]Dh]Dh]Dh]Dh>]Dh]DhW]Dh]Dhr]Dh]Dhi]Dh]Dh]Dh]Dh]Dh]Dh]Dh]Dhk]Dh]Dh]Dh]Dh]Dh]Dh]Dh]DhN]Dh]Dh]Dhr]Dh]Dh]Dhk]Dh]Dh0]Dh]Dh]Dh]Dh]Dh]Dhd]Dh]Dh]Dh]Dh]Dh]Dh]Dhw]Dh]Dhs ]Dh ]DhI ]Dh ]Dh ]Dhy]Dh"]Dht]Dh]Dh)]Dh ]Dh]Dh]Dh]Dh%]Dh]Dh]Dhe]Dh]DhB]Dh]Dh!!,]Dh!]Dh%#]Dh9$]Dh%,]Dh%]Dh(]Dht)]Dh)]Dh=*]Dh+]Dh-,]Dhn.]Dh/]Dh1,]Dh02]Dh3]Dh5,]DhY6]Dh7]Dh9,]Dhc:]Dh<]Dh@#. ### #S #.. #. #.#  #. #.# .# ]DhA#. #.# #. #..##. #.# #. #..# #.##.###.##..#.### - ]DhkA#.;...##..........  ####..###........ #..##.....#.# #.........#.#J.]DhAm ##.##.....#.#.. #.###.#........ S   ball python (constriction, asleep) #.# #.#........ #.# #.#........]DhC] #.# #..........]DhG/59.6 (36.0)]DhHF-60.6 (37]Dh,K]DhM^ _A ball python comes into view.]Dh) #. ###  #S #..  #. #.#  #. #.# .#  #. #.# #.   #. #.# #.   #.##.##  #.;...#  ####..# #..# #..... ##.##.....#. #.###.#....... #.# . #.#  #.# ]Dh #. ###  #S #..  #. #.#  #. #.# .#  #. #.# #.   #. #.# #.   #.##.##  #.;...#  ####..# #..# #..... ##.##.....#. #.###.#....... #.# . #.#  #.# ]Dhkb _A ball python is nearby!]DhE ^vv, al…)]DhG 8=1.6 (1.0)]Dh,L ]DhaU / _You conjure some foxfire!^Dh^DhvB^Dh ,^Dh^Dh^DhU`  You conjure some foxfire! The foxfire hits the ball python.^Dh†vv§§§§^Dh,7^Dh6A.v§§§§;v^Dh7^Dh2^Dh2^DhY§§§§ _You kill the ball python!^Dhum#. ### #† #.. #. #.# #v #.# .# #§ #.# #. #..#.# #§ #.# #. #..#.# #§##.###.##..#.### ##§.;..##. ####..###.##..##.....#.#.#.........#.#J.###.##.....#.#..##.###.#........#.# #.#..#.# #.#.#.# #....-3 _Your foxfire dissipates!^DhGvv=4 _You conjure some foxfire!^Dh #. ### #† #.. #. #.# #. #.# .# #. #.# #. #..#.# #. #.# #. #..#.# #.##v###.##..#.###  #.;...##. ####v.###. #..##.....#.# #.........#.#J. ##.##.....#.#.. #.###.# #.# #.# #.# #.# #.# #§v.§§§§^Dh;[33m§§v-5§§§^DhM   You conjure some foxfire!v##.v;v......§§=6§ _Your foxfire dissipates.^DhH 2 _Your foxfire dissipates!^Dh  _Your foxfire dissipates.^Dhf 3^Dh5 ^Dh   You see here a ball python corpse. _^Dhg X^Dh  ^Dh ^Dh3  # ########...# -#...;......# #.######...# #†##.. g #.##.##.##.# .##.##.# #. #..#.# g   goblin (wandering)#.##.# #. #..#.##.##.###.##..#.### ###.....##... 77.6 (11.0)g.g-8.6 (12 _A goblin comes into view. It is wielding a +0 club._Dh #  ########...#  #...;......#  #.######..g#  #†##.. .  #.##.# #.##.# .#  #.##.# #.   #.##.# #. _DhT  #.  #.. _Dh,&. #  ########...#  #...;......#  #.######..g#  #†##.. .  #. #.##.#  #.##.# #.   #.##.# #.  #.  #.. _Dh\)3_Dhi-_Dh1] _A goblin is nearby!_DhH_Dhv;vg.(ally target)_Dh8=9.0)_Dh_Dh / _You conjure some foxfire!_Dh:_Dh*## #...# #..v.;.....# #.######.g.# #†##.. ..#.##.# .#._Dh^#.##.# #. #..#.# #.#.##.###.##..#.### ##.....##. ._Dh_Dh_Dhx§vg.-80_Dh8§_DhcN _Your foxfire dissipates!_Dh˩ _DhD z.v;vg._Dh -=1_Dhγ _Dh / _You conjure some foxfire!_Dh _Dhi ### #...# #...v.;g...# #.######...# #†##.. ..#.##.# ##.##.##.# .#_DhI #.##.# #. #..#.# #.##.###.##..#.### ##.....##. ._Dh _Dhy$ §vYour foxfire dissipates!_Dh% %2_Dh7 § _The goblin misses you._Dh _Dh Atrox the MagicianDjinni of Jiyva Jyusag **....Health: 31/31 ========================AC: 0Str: 7EV: 18Int: 19SH: 0_Dh2 8Dex: 13###XL:  4 Next: 22% Place: Dungeon:3########...#Noise: =--------  Time: 2382.6 (0.0)#...§v;g...#-) Magic Parchment#.######...#Cast: Foxfire#†##.. .....Scroll Fly #.##.# ##.##.##.#.##.##.# #. #..#.#g   goblin (ally target)#.##.# #. #..#.##.##.###.##..#.### ####_Dh v#.....##.......... ... _A goblin is nearby! _You conjure some foxfire! _Your foxfire dissipates! _You conjure some foxfire!  Your foxfire dissipates! _The goblin misses you._Dh 3_Dhn _Dhc _There is not enough space to conjure foxfire!`Dh`y .  You flutter at the goblin but do no damage.`Dhjb*3.6 (1`Dhxm _The goblin completely misses you.`DhAtrox the MagicianDjinni of Jiyva Jyusag **....Health: 31/31 ========================AC: 0Str: 7EV: 18Int: 19SH: 0Dex: 13###XL:  4 Next: 22% Place: Dungeon:3########...#Noise: =--------  Time: 2383.6 (0.0)#....v;g...#-) Magic Parchment#.######...#Cast: Foxfire#†##.. .....Scroll Fly #.##.# ##.##.##.#.##.##.# #. #..#.#g   goblin (ally target)#.##.# #. #..#.##.##.###.##..#.### #####.....##.......... ... _You conjure some foxfire!  Your foxfire dissipates! _The goblin misses you. _There i`Dhs not enough space to conjure foxfire!  You flutter at the goblin but do no damage. _The goblin completely misses you.`Dh`Dhc _There is not enough space to conjure foxfire!`Dh`DhT*4.6 (1`Dh`Dh _You closely miss the goblin. The goblin closely misses you.`DhO`DhX}Atrox the MagicianDjinni of Jiyva Jyusag **....Health: 31/31 ========================AC: 0Str: 7EV: 18`Dh ZYInt: 19SH: 0Dex: 13###XL:  4 Next: 22% Place: Dungeon:3########...#`Dh[BNoise: =--------  Time: 2384.6 (0.0)#....v;g...#-) Magic Parchment#.######...#Cast: Foxfire#†##.. .....Scroll Fly `Dh\#.##.# ##.##.##.#.##.##.# #. #..#.#g   goblin (ally target)#.##.# #. #..#.#`Dh_M#.##.###.##..#.### #####.....##.......... ... _The goblin misses you. _There is not enough space to conjure foxfire!  You flutter at the goblin but do no damage. _The goblin completely misses you. _There is not enough space to conjure foxfire! _You closely miss the goblin. The goblin closely misses you.`Dhb3`Dhf`Dh,ic _There is not enough space to conjure foxfire!`DhOt`DhyAtrox the MagicianDjinni of Jiyva Jyusag **....Health: 31/31 ========================AC: 0Str: 7EV: 18Int: 19SH: 0Dex: 13###XL:  4 Next: 22% Place: Dungeon:3########...#`Dhbz Noise: =--------  Time: 2384.6 (0.0)#....v;g...#-) Magic Parchment#.######...#Cast: Foxfire#†##.. .....`Dh {Scroll Fly #.##.# ##.##.##.#.##.##.# #. #..#.#g   goblin (ally target)`Dh{#.##.# #. #..#.##.##.###.##..#.### #####.....##.......... ... _There is not enough space to conjure foxfire!  `Dh8}}You flutter at the goblin but do no damage. _The goblin completely misses you. _There is not enough space to conjure foxfire! _You closely miss the goblin. The goblin closely misses you. _There is not enough space to conjure foxfire!`Dhe`Dhx`Dh`Dhӑc _There is not enough space to conjure foxfire!`Dh8 q  You flutter at the goblin.  `Dh: KThe goblin is moderately wounded.`Dh; [28---5.6 (1`Dh'D `DhH  `DhH 3_The goblin hits you with a +0 club.`Dh5  You flutter at the goblin but do no damage.The goblin is moderately wounded.`DhҞ q .Your foxfire dissipates.`Dhנ _9=--6`Dh `Dhv S _The goblin barely misses you.aDh  You flutter at the goblin but do no damage.The goblin is moderately wounded.30==7aDhj _The goblin closely misses you.aDhvMJ  You flutter at the goblin.  The goblin is severely wounded.=8 _The goblin hits you with a +0 club.aDhIE Zv(ally target)aDhE U28--9aDhL aDhN S _You conjure some foxfire! The goblin hits you with a +0 club.aDh7 aDh Atrox the MagicianDjinni of Jiyva Jyusag **....Health: 28/31 =====================---AC: 0Str: 7EV: 18Int: 19aDh /SH: 0Dex: 13###XL:  4 Next: 22% Place: Dungeon:3########...#Noise: =--------  Time: 2389.6 (0.0)#....v;g...#aDh 1-) Magic Parchment#.######...#Cast: Foxfire#†##.. .....Scroll Fly #.##.# ##.##.##.#.##.##.# #. #..#.#aDh g   goblin (ally target)#.##.# #. #..#.##.##.###.##..#.### #####.....##.......... ...The goblin is moderately wounded. _The goblin closely misses you.You flutter at the goblin.  The goblin is severely wounded. _The goblin hits you with a +0 club. _You conjure some foxfire! The goblin hits you with a +0 club.aDhB aDh aDh aDhr c _There is not enough space to conjure foxfire!bDh  You flutter at the goblin but do no damage.The goblin is severely wounded.bDhY9=90.6 (1bDh)bDhgL _The goblin misses you.bDh9TbDh#\$Atrox the MagicianDjinni of Jiyva Jyusag **....Health: 29/31 ======================--AC: 0Str: 7EV: 18Int: 19SH: 0Dex: 13###bDh]XL:  4 Next: 22% Place: Dungeon:3########...#Noise: =--------  Time: 2390.6 (0.0)#....v;g...#-) Magic Parchment#.######...#Cast: Foxfire#†##.. .....Scroll Fly #.##.# ##.##.##.#.##.##.# #. #..#.#g   goblin (ally target)#.##.# #. #..#.##.##.###.##..#.### #####.....##.......... ... _The goblin hits you with a +0 club. _You conjure some foxfire! The goblin hits you with a +0 club. _There is not enough space to conjure foxfire!  You flutter at the goblin but do no damage.The goblin is severely wounded. _The goblin misses you.bDh ebDhebDhlbDhmoc _There is not enough space to conjure foxfire!bDhw  You flutter at the goblin.  The goblin is severely wounded.bDh_Y30=1.6 (1bDhMbDhL _The goblin misses you.cDh  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.cDh <  Flames lash the goblin.cDh e*cDhc cDhd ,cDhe cDh4m §§§§;)vcDh܎  2-4====2 _You kill the goblin!Your Fighting skill increases to level 1!cDh R§§§cDh h _Your Stealth skill increases to level 2!dDh~#### #...# #.§§§§.;...# #v######...# #†##.. ..#.##.# ####.#. dDhZ#.##.# #. #..#.# #.##.# #. #..#.# #.##.###.##..#.### ##.....##. ...#dDhdDhdDhdDh}dDhdDhm....v§dDhz2==----3 _dDh;§dDhM _You see here a +0 club.dDh"##### #...# #.....v);..# #§######...# #†##.. ........ dDha$B#.##.#######.#.# #.##.# #. #..#.##.##.# #. #..#.##.##.###.##..#.### ######.....##. ...#dDh(>dDh^F<§.dDhrGB----4dDhMdDhPN _Your foxfire dissipates.eDheDhZeDh6eDh'eDheDh"neDheDheDhHeDh:==eDheDheDhoeDheDheDhMeDh,eDh̴eDhyeDh,eDheDheDh,eDh~eDhĿeDh,eDheDh!eDh,eDheDheDh ,eDheDheDhu##############...# .##......)...# #.###.######...#####...####eDh#†##...........;......S#.##.#######.#.#...#####.##.# #.....#.##.##  #.##.#.#.# .# ##.##.# #. #..#.# . ##.##.###.##..#.########## S   adder (asleep)  #.....##.......... ...######..###........#####.##########§.#.#.....##eDhJ/400.0)eDh+5.6 (11eDheDhY _An adder comes into view.eDh0 ##### #   .#  )...# #.##  ...#####...####  #†##...........;......S  ####.#.#...####   #.##.##   #.# .#   #. #..#.# .  #.#########  ..... ...#  ..  eDhv ##### #   .#  )...# #.##  ...#####...####  #†##...........;......S  ####.#.#...####   #.##.##   #.# .#   #. #..#.# .  #.#########  ..... ...#  ..   _An adder is nearby!eDha   You conjure some foxfire!v...S..vSlly target)=6.6 (1.0) _The adder hisses angrily.eDh §§vv§§§You conjure some foxfire! The foxfire hits the adder.fDh\=XfDh C §Sv The adder is lightly wounded.  The foxfire hits the adder.fDhvv;§§§S.§§§7§§§§§ _The adder is heavily wounded.fDh` §§§v§§§ You conjure some foxfire! The foxfire hits the adder.fDh,fDh§..S.v#v..fDh%8fDh8fDhi^ _The adder is severely wounded.fDh~ §v§ You conjure some foxfire! The foxfire hits the adder.fDhPfDh[SfDh_fDh`vfDha+vS.fDh3c§fDh6dfDhJffDhVg9fDhofDhp§fDhrfDhv fDh xfDhry5_The adder is almost dead.fDhuzfDhU  fDhU  fDhV 5You conjure some foxfire! The foxfire hits the adder.fDhZ fDh[ .fDh2\ §fDh\ fDhd] fDh] fDh^ fDh_ fDh fDh §fDh jv§§§;§§fDhf 5§#vvfDh1 §fDh vfDh fDh fDh 42fDhz 10fDhM fDh  i§§§;§§fDh §fDhf fDhg!  fDhR" fDh # %_You kill the adder!fDh# gDh%gDhgDhgDh7gDhrgDhQXgDhܷgDhgDh&,gDh gDh` _Your foxfire dissipates. x3gDh3gDhzgDhgDh,gDhFgDhegDh,gDhgDhgDhgDhgDhPgDh&gDhgDhagDhgDhgDhgDhgDhZgDhgDhgDh5gDhgDhwgDhgDh'gDhgDhgDh?,gDhgDhgDh,gDhgDhgDh,gDhgDhgDhbgDhgDh%gDhgDhY,gDhgDhgDh,gDhgDh.gDh,gDhJgDhgDhQ,gDhgDhgDh,gDh_gDhTgDhgDhYgDhgDhgDh gDh gDh gDhx gDh! gDh~ gDh gDhgDhgDhgDh\gDh-gDhgDhSgDhgDhgDhgDh(gDhgDhgDhHgDhgDhgDhgDhgDhgDh gDh gDh\!gDhg#gDh$gDh/%gDh%gDh'$ gDh~'_You swap places.gDh(gDh)gDh*gDh*gDh+gDh4-gDh-gDhg.gDh.gDh0gDh1gDh2gDho2gDhK3gDh4gDh/5gDh5gDhT6gDh7gDh68gDh8gDht9gDh:gDh;,gDh~<gDh>gDh?BgDhpAgDhAgDhNBgDhYCgDhDgDhXEgDhEgDhFgDhHgDhHgDhIgDh'JgDhKgDhLgDhLgDh*MgDhNgDhOgDhOgDhPgDhR,gDh{RgDh;SgDhTgDhCU,gDh=WgDhXgDhaYgDhYgDhZgDh[gDhu\gDh\gDh]gDh^gDh_gDh_gDh`gDhbgDhc,gDhdgDhegDhgDhLgDhŘngDhc,gDh?gDhWgDhgDh֝gDhEgDhgDhgDh ,gDhgDhgDh,gDh gDhgDhrgDhgDhBgDhG _You hear a distant slurping noise.gDhŭIgDhNgDh,gDhgDhFG _You hear a distant slurping noise.gDhgDhgDhsgDh,gDhgDhgDhmgDh%gDhgDhygDh gDh8gDhgDhygDh,gDhgDhgDhdgDh,gDhgDhYgDhgDh/,gDhEgDhgDh,gDhgDh5 _You swap places.gDh}gDhgDhqgDhygDhgDh(,gDhAgDhgDhB,gDhAgDhgDh,gDhFgDhgDh,gDhgDhugDh+ ,gDh gDh3 gDhe,gDhgDhgDh,gDh+gDhgDh,gDh|gDhX!gDhw%XgDh(gDh}(gDh)gDh&-gDh`/gDh/gDh0gDhI2gDh5gDh5gDh7gDh8gDh;,gDh,=gDh%?gDhyBBgDh GXgDhfMXgDhSngDhUgDhR\gDh\gDh_gDha,gDh8bgDhncgDhe,gDhfgDhggDhi,gDhMjgDhlgDh1n,gDhogDhXpgDh rgDhlrgDhrgDhDtgDh:v,gDhvgDhCxgDhNzgDhzgDh{gDh|gDh,gDhgDh%gDh,gDhgDhgDhf,gDhgDhgDh,gDhEgDhgDh,gDhgDhgDh,gDh*gDh=gDhp,gDhgDh\gDh,gDhgDh̝gDh,gDh7gDhigDhA,gDhgDhhgDhgDh;gDhgDhZgDhgDhgDhgDhgDhI,gDhɮgDhG _You hear a distant slurping noise.gDhQ3gDhӲgDhgDh,gDhgDhgDh?,gDhgDhYou swap places.hear a distant slurping noise.swap places.hear a distant slurping noise. You hear a squelching noise.gDh$3gDhgDhgDh,gDhgDh)gDh,gDhvgDhgDh,gDhJgDh-gDhG,gDhgDh1gDhgDhdgDhgDhgDhfgDhgDhEgDhgDh,gDhgDh%gDh,gDhgDhgDh,gDhgDhgDh,gDh.gDhgDhgDh<gDhgDhOB*-gDh .### #.##........# #. .# #.##.######.# #. .# #.#g# #.#######. #######.#.# #.>.....#. ........# .# ######...# #gDh.# <# #...# #.# .# #...# #.#########.# ####.53323.0) #.........;.# #. ## #.#########.# #. .# #.# #.# #. .# #.# #.##. .# #.# #..#. .# #.# #.# #. g   hobgoblin (asleep) .# #.# .# #. .####.#.. # #. ......... ##########.Jiyva will now mutate your body as you gain piety.gDh  You can now call acidic ooze from nearby walls.A hobgoblin comes into view.gDh .g<ggDhmE-44gDhgDh*9 _Found a stone staircase leading up.gDhNq #.#   #.# #.#  #.# .#  g# #.> ........# .# .# <#  #.# .#  #.#########.#  #.........;.#  #.#########.#  #.# #.#  #.# #.#  #.# #..  #.# #.#  #.# .#  #  gDh'd #.#   #.# #.#  #.# .#  g# #.> gDhgj........# .# .# <#  #.# .#  #.#########.#  #.........;.#  #.#########.#  #.# #.#  #.# #.#  #.# #..  #.# #.#  #.# .#  #  gDhngDhTogDhovgDhMz` _A hobgoblin is nearby!gDh'Y gDhA] .gvv(ally target)gDhL^ 8=5.0)gDhe gDhAi / _You conjure some foxfire!hDh,,hDhҋ,hDh vv§§ You conjure some foxfire! The foxfire hits the hobgoblin.hDh,hDh,G  The hobgoblin is moderately wounded.The foxfire hits the hobgoblin..§hDhyhDha.<§§hDhkcv;§vhDh56§ _You kill the hobgoblin!hDhhDhߑ# #.# #.######.# #.# # #.# #.# #.#######. ######.# #.# #.>.....#.# .......# #.# ######...## ######.# hDhcG#<# #...#  #.# #§# #...##.#########§# #####........v.§#  #. # #.#########;# #.# # #.# #.#.#.# # #.# #.##.# # #.# ..# #..#.# # #.# #####.# # #.# .# #.# ####.#.. # #.# ........ ##########.# ####.### ...........hDhhDhOhDh4hDhhDhhDh}v§..§§.hDh--7hDhԥO§§§hDhN _Your foxfire dissipates!hDh1hDhhDhhDh hDh8 hDh8 You conjure some foxfire!hDh(§<§§..vv=8hDh1,8§hDh- hDh;.H_Your foxfire dissipates.hDh hDh hDh[ ...vv§hDh %9hDh hDh$ / _You conjure some foxfire!hDh hDh hDh hDh. hDh hDh/ hDh hDh. hDh hDhN BhDh hDh hDh  _Your foxfire dissipates!hDh hDh hDhO 3hDh hDhT hDh hDhhDh BhDh3 _Your foxfire dissipates. _Jiyva gurgles merrily.hDhDhDhLFhDhYH,hDhMnhDh&TnhDhU,hDhVhDh0WhDhZ,hDhZhDhdhDhehDhh,hDh5ihDhhjhDhl,hDhFmhDhohDh8s,hDhshDhthDhx,hDhxhDhyhDh|,hDh }hDhs~hDh,hDhphDhhDh,hDhچhDh?hDh,hDh+hDhUhDhE,hDhhDhhDho,hDhhDhhDh,hDhhDh+hDh,hDh,hDh,hDhhDhhDhצ,hDhOhDh\hDhƪ,hDh=hDh~hDh8,hDhhDhhDh,hDhhDhG _You hear a distant slurping noise.hDhѹ3hDhEhDhd _Jiyva says: Divide and consume!hDh3hDhghDhhDh,hDhhDhG _You hear a distant slurping noise.hDhi3hDhhDhhDh4,hDhhDhhDh%+ ##..#.####.#  #..### #.#  #.#####..# #.#  #........# #.#  ##.#####.#######.#  ######. #.........#  #..<.... #########.# #######.####...############.# -83.6 (44.0) hDh]...........##...;.........#.#### #######.##.##############.#......#.##.########### #.#.#### ######...#.#.........# #.#.##...........#######.# #.#.# ## ##.###...#.### #.# #.#.# #...# ##.##.##.# #.#.# #. ##.####.##.##.# #.#.###. ...........# ###.####.#.....#hDhhDhE-4.6 (45hDhhDhp9 _Found a stone staircase leading up.iDh\3iDh\iDh__iDhzniDh{,iDh.}iDhƀ,iDhiDh߃iDhiDh3iDhiDhciDh,iDh*iDhٕiDh,iDhfiDh+iDh,iDheiDh%iDh,iDhoiDhiDhު,iDhViDhiDh,iDh iDhiDh,iDhiDhiDhP,iDhμiDhyiDhiDhiDh&,iDhiDhiDhiDhiDhiDhiDh'iDhiDhiDhiDhd,iDhziDh8iDhiDhiDh,iDhiDhiDhuiDhjiDhF,iDhiDhiDhdiDh iDh,iDhiDh7iDhiDhiDh,iDhiDh' iDh8,iDhAiDh5 _You swap places.iDhZiDh3iDhiDhiDhMiDhD,iDhiDh!iDhW"iDh%,iDh%iDh'iDh(iDh@+,iDhM,iDhb.iDh=1,iDh1iDh3iDhh6,iDh6iDh8iDhr;,iDhd<iDh>iDh@,iDh(AiDhBiDhE,iDhFiDhGiDhyJ,iDhJiDh MiDhHPBiDhRiDhV,iDhWiDhYiDh^,iDh_iDhaiDh[f,iDhl,iDhlniDhniDhEoiDht;  There is a shaft here.iDhwiDh x _iDhz,iDhiDhiDhiDhiDh,iDhiDhdiDhxniDhniDhXiDhiDhBiDh iDh[BiDhbiDhiDh,iDh,iDhiDhiDhXiDhiDhBiDht,iDh|iDh,iDhiDh5 _You swap places.iDhiDhiDh3iDhiDhiDh4iDhiDhl,iDh!iDhiDhiDh,iDhaiDhiDhiDhiDh?iDhiDhiDh,iDhSiDhiDhU,iDhiDh ##.# #..# ##### ...# ####..#######...# ##.# #...............### ##^####.###.#####.....J.#### ##.#.....##................# ##...###.#######........##.# ####.# #.# #.##...####.#  #.###.# ##.##...# #.# 637.6 (53 iDh0# #.....# ##.;.##.## #.# ..### #.###.#.# #.# .......# #.# #...# ###.# # #.###.### #...# #.#######....## #.### #.>.....#.###.## #.# ######...## ##.####.# #...# ##.....# # #...## ##.######  There is an escape hatch in the ceiling here.iDhiDh!E _Done exploring.jDh"kjDh ljDhljDh ...# #....^####.###..#.....##.........0.0) jDhjDhO[ _Done exploring.jDh ARead which item? Scrolls  b - 2 scrolls of teleportation  g - a scroll of identify [!] read|quaff|evoke[?] describe selectedkDh*kDh2kDh:##.# #..# #####Atrox the Magician ...# ####..#######...#Djinni of Jiyva Jyusag ***... ##.# #...............###kDh>Health: 32/32 ======================== ##^####.###.#####.....J.####AC: 0Str: 7 ##.#.....##................#EV: 18Int: 19 ##...###.#######........##.#SH: 0Dex: 13 ####.# #.# #.##...####.#XL:  4 Next: 45% Place: Dungeon:3 # #.###.# ##.##...# #.#Noise: ---------  Time: 2637.6 (0.0) # #.....# ##.;.##.## #.#-) Magic Parchment #####..### #.###.#.# #.#Cast: Foxfire .......# #.# #...# ###.#Scroll Fly ######.# DhY@B34m#.###.### #...# # #.#######....## #.### # #.>.....#.###.## #.# # ######...## ##.####.# ##...# ##.....# ##...## ##.###### _You swap places. kDhtA_There is a shaft here. _You swap places.  There is an escape hatch in the ceiling here. _Done exploring. _Done exploring.kDhHP  Okay, then.kDhJkDhPkDh!T. _lDh!.##.# #..# #####.# ####..#######...# .##.# #......### .##^####.###.#####.....J.#### .##.#.....##.........# .##...###.#######........##.# .####.# #.# #.##...####.# .# #.###.# ##.##...# #.# .# #.....# ##;<.##.## #.# .#####..### #.###.#.# #.#.# #.# #...# ###.# .######.# #.###.### #...# .# #.#....## #.### .# #.>.....#.###.## #.# .# ######...## ##.####.# <# #..Dh'';49m.# ##.....# v# #...## ##.######8.6 (1 _lDhWhere to? (Tab - D:3, ? - help)  D - Dungeon mDhL.##.# #..# #####Atrox the Magician ....# ####..#######...#Djinni of Jiyva Jyusag ***... .##.# #...............###Health: 32/32 ======================== .##^####.###.#####.....J.####AC: 0Str: 7 .##.#.....##................#EV: 18Int: 19 .##...###.#######........##.#SH: 0Dex: 13 .####.# #.# #.##...####.#XL:  4 Next: 45% Place: Dungeon:3 mDhMb.# #.###.# ##.##...# #.#Noise: ---------  Time: 2638.6 (0.0) .# #.....# ##;<.##.## #.#-) Magic Parchment .#####..### #.###.#.# #.#Cast: Foxfire ........# #.# #...# ###.#Scroll Fly .######.# #.###.### #...# .# #.#######....## #.### .# #.>.....#.###.## #.# .# ######...## ##.####.# <##...# ##.....# v##...## ##.###### _There is a shaft here. mDhrP_You swap places.  There is an escape hatch in the ceiling here. _Done exploring. _Done exploring. _Okay, then.mDh-TmDhW,mDhN\BmDh\mDh#]mDhL^mDha,mDhamDh!cmDhe,mDhfmDhMgmDhj,mDhOkmDh.lmDho,mDhomDhqmDhs,mDhTtmDhkumDhx,mDhymDhymDh},mDh}mDh~mDh,mDhmDh mDh~BmDhmDh!mDhmDhmDh Y  There is a stone staircase leading down here.mDhmDhsP _mDhP%4mDhmDh #.#  #.#  #.#  #.# mDhE #.#  # #.#  #.#.# 51.6 (13.0) #..;#  #####  mDh mDhS-2.4 (13.8mDhVmDhFY{ _You fly downwards. _There is a stone staircase leading up here.nDhE _nDh^QnnDhNRnDh|SnDhV nDhVnDhW#_You hear a distant slurping noise.nDhYnDhZnDh[nDh\nDh^nDh8bnDh۩ _You hear a distant slurping noise.nDhnDhhnDhnDhnDhnDhݾ,nDhnDhvnDhk nDhO!nDh ...+nDh. ...##.#nDhp #....#.#nDhE #......nDh8 .....#nDhIT.#######....#nDh4............#nDh'71.4 (19.0nDhE #;....#nDha#####.....# ##.......#.####.#........#.......^.##########........................#######.#.####..#.....#.##.###.#..Jiyva alters your body.Thin, slimy tendrils emerge from your body.nDhnDh3/35nDh--nDh5nDh27nDhe167nDh2.4 (20nDhnDh nDh nDhk_You feel clever. x2; You feel robust.nDhnDh3nDhXnDh5== _HP restored.nDh3nDhټnDh]nDh,nDhnDhunDh,nDh nDhnDhnDh(:==nDhnDhnDh nDhnDhUnDhnDhAnDhnDhKnDhnDhJ _You hear a distant slurping noise. x2nDh`3nDhnDhnDhb,nDhnDhnDh5nDhnDhnDh)nDhnDhFnDhnDhnDhfnDhnDh5nDhinDh3,nDhnDhF _You reach down and open the door.nDh3nDhnDh@  There is an open door here.nDh~nDh _nDhNnDh nDh ,nDh nDh nDh,nDh2nDhnDhnDhKnDhnDhnDhfnDhnDh6nDhanDh,nDhnDhnDht ,nDh!nDh#G _You hear a distant slurping noise.nDh~%3nDh#&nDh'nDh),nDh*nDh+nDhw-nDhh4nDh4nDh!6nDh68,nDh8nDh;G _You hear a distant slurping noise.nDh=3nDh>nDhx@nDhXB,nDhCnDhDnDhF,nDhLGnDhHnDh&K,nDhKnDhPMnDh(O,nDhOnDhQnDhS,nDhPTnDhUnDhWnDh^XnDhYnDhZ$ nDhI[#_You hear a distant slurping noise.nDh\nDhK]nDh]nDh^nDh`nDh7anDhanDhocnDhhu######### .......## nDhgi........ ...... B...#  ...  #+#'# #..#.#;# #..#...# nDhi:#..#...# . #..#.....######..#...............#.# B   giant cockroach (asleep)nDhEjR............#.#............#.#########..#.#.#nDho 708.4 (36  You reach down and open the door.  A giant cockroach comes into view.nDhIp+9.4 (37nDh]snDh[u8 _You hear a distant slurping noise.nDh"  ######### .......##  ........  ...... B...# ... #+#'# #..#.#;# #..#...# #..#...#  . #..#...#  #...#  ..#.#  ...#.#  .....#.#  ..#.#.#oDh  ######### .......##  ........  ...... B...# ... #+#'# #..#.#;# #..#...# #..#...#  . #..#...#  #...#  ..#.#  ...#.#  .....#.#  ..#. _A giant cockroach is nearby!oDh########## ...###....................B...####............# #+#.#.#... #..#... #..#..######..#......................10.4 (1.0) _ _There is an open door here.oDhMvv, ally target)=1 _You conjure some foxfire!oDh2########## #####......... B...###.......;v...###..#+#'#.#.##v# #. #..#. #..#######..#...  The foxfire hits the giant cockroach!†v§v;§§§oDhhnv.§.§§.§;§§§oDhy8-2§;§ _You kill the giant cockroach!oDh\C  You conjure some foxfire!§.§§§.†v....;.v.=3§§ _Your foxfire dissipates.oDh   You conjure some foxfire!v§§......†§v;v4§§§ _You hear a distant slurping noise.oDhw^^ _Your foxfire dissipates!oDhwoDh{oDh|oDh~oDh oDhkoDhR9_Your foxfire dissipates.oDhoDhoDhoDh oDhoDhoDhoDhoDh̚oDhoDhoDhoDh`oDhoDh oDh,oDhʯoDhoDhoDhoDh@oDhuoDhzoDh3oDhoDhoDhoDhmoDhqoDhoDhoDhoDh4oDh;.....†...####oDh............###..#+#'#.#.#oDhzS#..#§#§#.#.# oDhV#..#.v§#.#.# oDh_#..#..§#.#.# #oDh}#..#..v#.#.# #.# oDhZ.######..#...#.#.#...oDhP- ...........#.#.#;| oDhQP...........#.#.......... oDh...........#.###.....##. #######..#.#.# oDhR......##...##..#.#.# ##oDhN #####oDh#...##..#.#.#oDh oDh2##...##..#.#.#oDh oDh}5.....'...#.# oDh;##...##.#oDh$#.#oDh=oDhR.....†...#### oDh.oDhBb.....#..oDhg##..#+#'#.#.#.#oDh^#..#§#§#.#.#.#oDhf]#..#.v§#.#.#.#oDh#..#..§#.#.#.# # oDh#..#..v#.#.#.#.# oDh{######..#...#.#.#...# oDh/r#.#.#.;...# oDh6#.#.oDh]#.###.....##. oDh< oDh.#...##..#.#.#.oDh  oDhL?#...##..#.#.#.oDh?...##..#.#.# oDh oDhJ oDhoDhS'20.0)oDhoDhB-oDh$5.4 (11oDh oDh3 oDh oDh)_You hear a distant slurping noise. oDhCe_You see here a staff of cold.pDhIpDhpDh"pDh$ _pDh,pDh........... .....†...###### ............#.. ##..#+#'#.#.#.###..#§#§#.#.#.#..#..#.v§#.#.#.#.# #..#..§#.#.#.#.#  #..#..v#.#.#.#.# ####..## #.#.#.|...# #.#........... ........#.###.....##..# ####..#.#.#r......# .# ..##..#.#.#.####### #r   quokka (asleep) ..##..#.#.#.##..#.#.# ..'...#.#pDh06.4 (1.0)pDh#pDhr.rpDhu*7.4 (2pDho _A quokka comes into view.pDhl   .....†###  #..  #.###  #.#..  #.#.#  #.#.#  #.#.#pDh2 #.;.##.|...##........... ###r....##..# .......# .# #.####### # #.#pDh9 `   .....†###  #..  #.###  #.#..  #.#.#  #.#.#  #.#.##.;.#pDhW< #.|...##........... ###r....##.........# .##.####### # #.#pDhE> pDh> pDhbB pDhND ] _A quokka is nearby!qDhqDhvvr.(ally target)qDh2=8.4 (1qDhqDh/ _You conjure some foxfire!qDh,qDh  You conjure some foxfire! The foxfire hits the quokka!§§;vv.qDhZIqDh`v§§;§|.vv.qDhlqDh951qDh9qDhqDhr§qDh9§qDhqDh qDhؐqDh>&_You kill the quokka!qDhqDh F§§..;vvv§v§.§§§§30§§.§§§§ _You conjure some foxfire!rDh+rDh}m .....†...###### ............#.. ##..#+#'#.#.#.### #..#§#§#.#.#.#§.rDhw #..#.v§#.#.#.#§# #..#..§#.#.#.#v# #..#..v#.#.#.#.# #####..#...#.#.#..v# .........#.#.#.|;v§#.#.#.v§.§§.....#.#.###.§§..##..# #####..#.#.#.......# .# ...##..#.#.#.####### #.##..#.#.#..##..#.#.#.'...#.#.##.##.#rDhrDhNrDhrDh"rDhШrDhlrDh;rDhrDh]  Your foxfire dissipates!rDh",rDhOrDhxrDhrDhXrDhh,rDhVrDhn6.§§§§§;..§§v§..v..rDh--1rDhY§§§§§§v§rDhQ _Your foxfire dissipates. x2rDh9 .....†...###### ..#.. ##..#+#'#.#.#.### #..#§#§#.#.#.#§. #..#.v§#.#.#.#§# #..#..§#.#.#.#.# #..#..v#.#.#.#§##..#...#.#.#§§§#.#.#.#.;...#.#.#§§v§.#.#.###v....##..##..#.#.#.......# .# #...##..#.#.#.# # rDh<#...##..#.#.#. #...##..#.#.# ....'...#.# #...##.##.#rDh >rDhKYrDhZrDh\]  Your foxfire dissipates.rDhe....v..§..§rDhf?-2rDhmrDhIp _You hear a distant slurping noise. _You see here a staff of cold.sDhl)X  i - a staff of coldsDhA5§..3§ _Your foxfire dissipates.sDh sDh sDh= sDh sDh XsDhB sDh sDh% sDhsDh,sDhsDhsDhsDhbsDhsDhr sDh,sDhsDhsDh`,sDhsDhBsDh,sDhCsDh#sDhU$,sDhw&,sDh(,sDh5*sDh+sDh-,sDh}.sDh0sDh56 ....#.#.#.....#... ....#.#...........# ....#.###.....##..# ..#.#.#.......##..# ..#.#.#.########..# ..#.#.#. #..# ..#.#.# #..# .# ..#.# #######..#..g#.##.# .......;......###.# ....sDh6 # ..............# ... ........###. ..............#  .# ..............#g   hobgoblin (asleep) sDh}6 # ..............#  # ..>...........###.#sDh; 452.0)  A hobgoblin comes into view.Found a stone staircase leading down.sDh?k.ggsDh^@5===6.4 (13sDhCsDhE+ _The hobgoblin shouts!tDh9Y........##..##..##..# #..# #..# .#  #######..#...#.  .......;...g..#  ...............  ..............# tDh: ..............#  ..............#  .# ..............#  # ..............#  # ..>...........# tDhatDh@........##..##..##..# #..# #..# .#  #######..#...#. tDh .......;...g..#  ...............  ..............#  ..............# ..............#  .# ..............# tDh # ..............#  # ..>...........#tDhtDhtDhtDh*J _A hobgoblin is nearby!tDhtDhtDhuvg.v(ally target)--7.0)tDh/ _You conjure some foxfire!tDh tDhZ T v§ tDh OYou conjure some foxfire! The foxfire hits the hobgoblin.tDh; tDh*= tDhD § The hobgoblin is severely wounded.The foxfire hits the hobgoblin.tDh tDhd tDhu  §v;vg.§JJ   jelly (fellow slime) (wandering)The hobgoblin is almost dead.tDh( @--8tDh T§§tDhK U _Jiyva says: Divide and consume!tDh^  You conjure some foxfire! The foxfire hits the hobgoblin.tDhY§.§tDh[J   jelly (fellow slime) (wandering)uDh(@uDh@AuDh%BuDh CuDhHv§§§;..§....v..Jv.uDh-49uDhZ§§§uDhM _You kill the hobgoblin!uDh!uDh/uDh}uDhcuDh^uDh>uDhcuDhTuDhBuDhuDhHuDhz,uDhc uDhKv§v.....;§§.....v§...J§§....§§§§....§§v.§v§uDh "50§§§§§§....§§§§....§§§ _You conjure some foxfire!uDhp3uDhruDhwuDhTzuDh]{uDhƖ,uDh uDhLuDh$uDh#uDhڛuDhuDhuDh,uDhҟuDhuDhsBuDh#,uDhuDhļuDhuDh׿uDh _Your foxfire dissipates. x3uDh1uDhuDh0uDhBuDhv#.#.#.....#...# #.#...........##.###.....##..# #.#.#.......##..# ########..# #.#.#. #..#.# # #.#.# #..#.#.# #.# #######§.#...#O.- #.# .§.......;v§..# #.# .......§.§§§.J.# ..........§§..## §.......§..§..#uDhs. ....§§..§..v..#  .# .....§§.......# O   ogre (wandering)# .......§# J   jelly (fellow slime) (wandering)# .. #.#uDh;1uDhi.O.v.......J....§.......Oally target).uDhnD-2.4 (2uDhUM§§uDhH _An ogre comes into view. It is wielding a +0 giant spiked club.uDh]F ...#.##..#.##..#.##..#.# #..#.# #  #..#.#.#  #######..#...#O..  .§.......;.v..#  ..............J..  ...........§..### . §..........§..#  ...........v..#  .# ..............#  # ..............# uDhF J # ..>...........# uDhy ...#.##..#.##..#.##..#.# #..#.# #  #..#.#.#  #######..#...#O.. uDhi R .§.......;.v..#  ..............J..  ...........§..###  §..........§..# ...........v..#  .# ..............# uDh - # ..............#  # ..>...........#uDh/ C§§uDh uDh 9§uDh \ _An ogre is nearby!vDh T>  You conjure some foxfire!vDhTvDhiivDhjvDh]kvDhqp2§#.v;...Ov...J...§vDhq2=3.4 (1vDhu;§vDhwQ _Your foxfire dissipates. x2vDh>,vDhi,vDh,vDh §;.vv§§§ You conjure some foxfire! The foxfire hits the ogre!vDhqLvDhMvDhS §O.§The ogre is moderately wounded.The foxfire hits the ogre.vDhvDhvDh,v#...§;v§O.§§...J.vDhS%4vDh§;v§§vDh_ _The ogre is moderately wounded.vDh ,vDh vDh §§;§vv§ You conjure some foxfire! The foxfire hits the ogre.vDh1vDh3,vDh7vDh8vDhB| Ov§The ogre is severely wounded.vDhF0The foxfire hits the ogre.vDhvDhvDh5E§#v.;§[40mO.v....J5vDhU§§vDhU] _The ogre is severely wounded.wDh wDhY  You conjure some foxfire! The foxfire hits the ogre!wDhj§§)§vJ   jelly (fellow slime) (wandering)wDh,wDh$wDh,wDhwDh!.#.v;v§§§§vJ.wDh~wDhn}..#.#.#.....#...#Atrox the Magician ..#.#...........#.#Djinni of Jiyva Jyusag ***... ..#.###.....##..#.#Health: 35/35 ======================== #.#.#.......##..#.#AC: 0Str: 5 #.#.#.########..#.#EV: 18Int: 27 #.#.#.wDh#..#.# #SH: 0Dex: 11 #.#.##..#.#.#XL:  4 Next: 224% Place: Dungeon:4 #.# #######..#...#...Noise: =--------  Time: 2756.4 (1.0) #.# .§......v;v§..#wDhj-) Magic Parchment #.# ........§§§......Cast: Foxfire ..# ..........vJ..###Scroll Fly .§.............# #. ..............#.# ..............#J   jelly (fellow slime) (wandering)wDho# ..............## ..>...........# #.#The foxfire hits the ogre. _The ogre is severely wounded.You conjure some foxfire! The foxfire hits the ogre! _You kill the ogre!Your Staves skill increases to level 1!Your Evocations skill increases to level 1!You conjure some foxfire! The foxfire hits the ogre! _You kill the ogre!  Your Staves skill increases to level 1!  Your Evocations skill increases to level 1!hapeshifting skill increases to level 1! have reached level 5!wDh/  --more--xDh 40/40566%  The power to cast Mercury Arrow wells up from within.xDh;§xDhOL _Spell assigned to 'g'.yDhJ yDh2K yDhL yDh%O yDhO yDh+Q ,yDh yDh yDh ,yDh ByDh XyDh yDh? yDh  _Your foxfire dissipates.yDh yDhu yDh yDh yDh yDh yDhd yDh# yDhW yDh yDh yDh 3yDh8 yDh ` _Your foxfire dissipates. x2yDh yDh yDh5 yDh yDh ? _You hear a slurping noise.yDh yDh yDh yDh yDh yDh yDh yDh yDh$ yDh yDh" yDh yDhu yDhA yDh> yDh ,yDh yDh' yDhV yDh ,yDhv yDh yDhE ,yDhJ yDhA yDh ,yDh yDh yDhr yDh yDh yDhc ,yDh- yDh/ ,yDhK0 yDh0 yDh3 ,yDh3 yDh4 yDhS7 ,yDh7 yDh9 yDh< ,yDh*= yDh>> yDh@ ,yDh@ yDhoA yDhgC ,yDhC yDhE yDhF yDhnG yDhG yDhH yDh[J yDhJ yDhK yDh%L yDhM yDhN yDhN yDhO yDhBQ yDhQ yDhMR yDhR yDh3U yDhU ,yDhV yDhX yDhY ,yDhZ yDh\ yDh] yDh^ yDh^ yDh_ yDhu` yDha yDhQc yDhc yDh}d yDhe yDhg yDhCh yDhh yDhPi yDhj yDhl yDhkn ,yDh!o yDhpp yDhq yDhs ,yDhs yDhu yDhu yDhw ,yDhAx yDhy yDh .....#.#.#.#.#  .##..#.#.#.#.#  .##..#.#.#.#.#  #####..#.#.#.#.#   #..#.#.#.#.#   #..#.#.#.#.##:#  #####..#...#....#.#  .........J..#####.#  -yDhX `87.4 (31.0) ................;.#  ............#######  ..........# ............#  ............#  ............#  >...........#   .......    yDh/ i.yDhdž E-8.4 (32yDh yDh O _Found a book of the Moon.zDh@zDhAzDhYBzDhEzDhAJzDhJzDhP,zDhn,zDhozDhqzDhs,zDhbtzDhsxe  You see here a book of the Moon.zDh@{zDh{ _zDh|zDh%~zDhzDh:zDhzDhzDh4zDhDžzDhֆzDhzDhzDhzDhzDhzDhðzDhɱzDhzDhzDhzDhzDhMzDhzDh!zDhzDhzDhezDhSzDhAzDhAzDh>zDh$zDh zDhQ zDh zDhr zDh zDh #zDh . #  ###.#.## #.#  #...... #...####  #.#...# #.<....#  99.4 (11 #.#...# ####;#  #.#...# #..#.#  #...# #.# #.##.# #...#.#.#.#.##.# #.#.#.#.##.# ##..#.#.#.#.##.#zDh zDho8..##..#.#.#.#.##.#zDh  zDh8####..#.#.#.#.##.#zDh< zDh+#..#.#.#.#.##.#zDhk zDhzDhzDhxzDh&800.4 (12zDhzDh zDhzDh+_Found a stone staircase leading up.zDh: zDh nzDh ,zDh zDh zDh ,zDhJ zDh5$ zDh( ,zDhX) zDh0/ ,zDh/ zDh1 M _You now have 99 gold pieces (gained 13).zDh3 3zDho4 zDh5 zDh08 ,zDh8 zDh9 zDh~; ,zDh< zDh\= zDhr? ,zDh? zDhTA zDhQC ,zDhC zDhE zDhF zDhPG zDhG zDh^I zDhrJ zDhL ,zDhM zDh#P ,zDhP zDhV nzDhW zDhW zDhW zDhY zDhZ ,zDhU[ zDh\ zDhQ^ ,zDh^ zDh_ zDh{a ,zDhc ,zDhe ,zDhf zDhKg zDhh ,zDh>i zDhj zDhl ,zDhm zDh,o zDh q ,zDh|q zDhr zDht ,zDhbu zDh9v zDhyx ,zDhx zDhz zDh{ ,zDh| zDhe} zDh3 ,zDh zDh zDh ,zDhC zDhc zDhɈ czDh>  ########s  #........      zDh 9  #.# #.#  s   scorpion (asleep)zDh$  #.# #.###### #......#.#zDhr ,28.4 (28zDh +9.4 (29zDhg zDhU [ _A scorpion comes into view.{DhG ########s  #........  #;# #.# #.# #.# #.# #.# #.# #.######  #......#.# {Dh{Dh ########s  #........  #;# #.# #.#{Dh&I #.# #.# #.# #.# #.#{Dh.f #......{Dh{Dh= _A scorpion is nearby!{Dhӂ{Dh.v.....svslly target){Dh9=30.4 (1.0){Dhؕ{Dh(/ _You conjure some foxfire!{Dh {Dh gv...s.{Dh| %1{Dh {Dh% / _You conjure some foxfire!|Dh|Dh8########.##v;...s..##.######.##v# #.##.#|Dh#.# #.##.##.######|Dh|DhG|Dhi|Dh@|Dhl5s..|Dhv|Dh§|Dhh|Dh)|Dh-|Dh2|Dh|DhQ |Dh|Dh*_Your foxfire dissipates!|Dh8|Dhk|Dh svYou conjure some foxfire! The foxfire hits the scorpion.|DhZs..|Dh-=3|Dh|DhA6 _The scorpion is lightly wounded.|Dh}z|Dh|Dhs########.# #v.s.....# #;######.# #.#  #.# #.# #.#|DhQ #.# #.# #.###### #......#.#|Dh# |Dh^§v Your foxfire dissipates!The foxfire hits the scorpion!|DhH4|Dh=q§.|Dh9?--4|DhD8§|Dh|Ha _The scorpion is severely wounded.|Dh@u ,|Dh| : sv|Dh} v(ally target)You conjure some foxfire! The foxfire hits the scorpion.|DhL |Dh9 .s.v|DhH -=5|Dh |Dh a _The scorpion is severely wounded.}Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~Dh * combustible, ally target)Flames lash the scorpion.  The scorpion is almost dead.~DhU~s====6~Dh~Dh@ _The scorpion's fire resistance burns away.~DhO  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~DhG _  Flames lash the scorpion. The scorpion is burned terribly!~Dhv C*~Dh ~Dh ,~Dh ~Dh †§§§§v~Dh| ~Dh k  Atrox the Magician  Djinni of Jiyva Jyusag ***...  Health: 39/40 =======================-AC: 0Str: 5EV: 18Int: 27SH: 0Dex: 11########.#XL:  5 Next: 130% Place: Dungeon:4~Dh !#.†......#Noise: ====-----  Time: 2837.4 (1.0)#;######.#-) Magic Parchment#§#Cast: Foxfire#§#Scroll Fly #§##§##v##.##.#######......#.#The scorpion is almost dead. _The scorpion's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the scorpion. The scorpion is burned terribly! _You kill the scorpion!~Dh  asting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the scorpion. The scorpion is burned terribly! _You kill the scorpion!Your Dodging skill increases to level 3!You have reached level 6!~Dh /  --more--Dh a45/46-65% Dh U§§§Dhb 4 _DhG6= _ _Your foxfire dissipates.You see here a scorpion corpse.DhF4 _=DhXDhW   ##  ########.#  ----#.†....;.#  #.######.# #.# .# #.# .# #.# .# #§# g#  g   goblin (asleep)#.# .# #.# .#  #§###### Dh[* Dh3DhM$43.4 (6DhDhL----Dh#4.4 (7DhoDh DhDhqQ_A goblin comes into view. It is wielding a +0 dagger.Dh Dhh ##  ########.#  #.†....;.#  #.######.#  #.# .#  #.# .#  #.# .#  #§# g#  #.# .#  #.# .#  Dh*{ ##  ########.#  #.†....;.#  #.######.#  #.# .#  #.# .#  #.# .#  #§# g#  #.# .#  #.# .#  Dh,Dhw0] _A goblin is nearby!Dhʬ >  You conjure some foxfire!DhI vvg.glly target)DhC 4===5.4 (1Dh DhZ ( _The goblin shouts!Dhk,Dh,Dh1[  You conjure some foxfire! The foxfire hits the goblin!Dh.3§§vv)Dh}Dh;DhDhzvv;§§§§vDhu66--6Dh.C§§DhDJ _You kill the goblin!DhDh8DhDh,DhDhDhnv§§;vv..§v§DhW3§Dh)@--7Dh&b§§§Dh\/ _You conjure some foxfire!DhLDhEDh5DhhDh̷Dhz]  Your foxfire dissipates!DhWDh;DhDhDhDhcDhDhiDhDhDh3Dhs _Your foxfire dissipates.DhDhDheDhDhDhDhCDh{3DhDhDhDhDhDh}Dh<,DhDhDh Dh ,Dhl Dh ] _Your foxfire dissipates.Dh 3Dh" Dh} >  You see here a +0 dagger.Dh DhT  _Dh Dhg Dhr ,Dh5 Dh Dh6! ,Dh"" Dh# Dh% ,DhT& Dh( Dh]* ,Dh+ Dh, Dh?/ ,Dh/ Dh1 Dh3 ,Dhr4 Dh56 Dh8 ,Dhx9 Dh: Dhv< ,Dh< Dh8> Dh@ ,DhA DhyB DhD ,DhD DhE DhO ,DhO Dh|P DhR ,DheS Dh2T Dh3V ,DhV DhW DhlY ,Dhg DhIj Dhl ,Dhl Dhn Dh{ Dh`} Dh Dh Dh5 Dh̓ Dhև Dhk Dh Dh, Dh Dh6 Dh˓ Dh Dh DhA Dh՚ Dhz Dh DhA Dhס Dh Dhm ,Dh Dh Dha ,Dh Dh Dhٮ ,DhQ Dh DhF Dh Dh+ Dh Dh Dh Dho Dh DhӾ  #§#  #.#  #.#  #§######......DhM ################..§.......################...........................-..w......;.....................†...################.............#..Dh #.##..#+#'#.#.#.###.#.## #.#..#§#.#.#.#.#...... #.#..#...#.#.#.#.#...# #. w   dart slug (wandering)#..#..§#.#.#.#.#...# #.  .Dhz #..#..v#.#.#.#.#...# #.  ..######..#...#.#.#...#...# #.#.83.4 (36.0)Dh Z.wwDhI E-4.4 (37Dh Dh \ _A dart slug comes into view.Dhs vv(ally target)  You conjure some foxfire! `````The dart slug launches a dart at you.Dh:.....2---=5.4 (1.0)Dh)@DhB- _The slug dart hits you.Dh*\ v§§§§You conjure some foxfire!Dhzvv.§§§§DhA---6DhV§§Dh(H _The foxfire hits the dart slug but does no damage.Dh % v§§v§§.wv§§.;§§§§ You conjure some foxfire! The foxfire hits the dart slug.DhN 3DhQ Lv§§§§§DhS .w.§vv;§..vDhU 3DhE] 7=7Dhq^ K§§§§§Dh_ §Dh` Dhe  Dhf Dhg =_The dart slug is heavily wounded.Dhh Dh §§§§v§ You conjure some foxfire! The foxfire hits the dart slug.Dh)  The dart slug is severely wounded.The foxfire hits the dart slug..v§§§§†vv§§§Dh§v...vvv§..§;.§Dh>=78§§ _You kill the dart slug!Dh=cf Dh#d DhdYou conjure some foxfire!DhfDhLtDhyDhz§DhI{d..§.§§Dh|.§§.;v§Dh|@§.vDhX}§Dh}Dh>Dh9DhADhA§.§Dh§DhB §DhDh DhDh&C_Your foxfire dissipates. x2DhogDhDhDh$DhuDh`5= DhDhW#_Your foxfire dissipates.DhDhƺDhuDh$Dh-Dh DhDhjDhDhwDhDh%DhDhDh6Dh/==DhDh DhL DhDhR_Your foxfire dissipates. x2Dh DhDhDhDhDh{DhDh DhSDh#_Your foxfire dissipates.DhiDhDhDh*DhJ Dh Dh Dh DhDhDh9DhDh=DhXDhzDhDh|DhADhcDh Dh0  Dh @You see here a dart slug corpse.Dh#Dh$ Dh$_Dh%Dh)(Dh*Dhh2Dh3DhZ5Dh7Dhz8Dh9Dh<Dh@DhADh_BDh>EDhHDhHDh]JDhLDhODhxPDhQDh=TDhVDhWDhXDh [Dh]Dh^Dh$`Dh;bDheDheDh:gDhBiDhkDhlDhmDhoDhqDhrDhsDhVuDh\wDh!xDh6yDhzDh+DhˀZ#..........†...########Dha0#.................#..Dh2########..#+#'#.#.#.###Dh,#..#§#.#.#.#.#..DhD+#..#...#.#.#.#.#Dhك DhtH#..#...#.#.#.#.#Dh . #..#...#.#.#.#.#Dh >..######..#...#.#.#...#Dh=-Dh҆908Dhf 9.0)Dh_ .......;.....#.#.#.....#DhK .............#.#........Dh=K .............#.###.....#Dh؉ #########..#.#.#.......#Dhd #...##..#.#.#.####### #...##..#.#.#. .#######...##..#.#.#  ...........'...#.# ###### .#######...##.##.# .§...DhDhDh@-DhΒ$9.4 (20DhDhL DhDhy+_Found an escape hatch in the floor.Dh Dhŏ Dhi Dhj nDhh ,DhL Dh Dh ,Dh Dh Dh ,Dh Dhd Dh ,Dh) Dh Dh ,DhM Dh۰ Dh Dh[ Dhг Dh DhR ,Dh˷ Dh2 Dh ,Dh# Dh Dhο ,Dhr Dh Dh q #......... #....# #.........>###....# #................# ########.....# #..#.....# #..Dh  #.....######### #.. #.............# #..22.4 (13 #>..######.. #....#.............####................... #.........Dh 3. ###############.. #...##.. #...##.. .#######...##.. ...........'Dh2 Dh Dhf +3.4 (14Dh& Dh ; _Found a stone staircase leading down.DhP3Dh?RDhUDh\BDhhnDhm#....# #>###....# # .......# ####### #.....#  #.....#  #.....#########  #.............#  #..........>..##### #.;..#..................####............. #........ ##############...B.. #...#....... #...# B   bombardier beetle (asleep).##.##. .#######...##. #. ...........' .#######...#Dhv05.4 (2.0)Dh@w*6.4 (3Dh^{Dh}d _A bombardier beetle comes into view.Dh   >###....#  .......#  #.....#  #.....#  #.....#########  Dh#.............#  #..........> #.;..# .......#### .......  .......  ....B..  .......  DhJ.##.##.  #. #. Dhs? !   >###....#  .......#  #.....#  #.....#  #.....#########  #.............#  #..........> DhC #.;..# .......#### .......  .......  ....B..  .......  .##.##.  #. #. DhG DhH DhO DhR h _A bombardier beetle is nearby!DhU ^vv, ally target)Dh6W 2=7.4 (1Dh^ Dhb / _You conjure some foxfire!Dh'DhIvv§v8§ _You conjure some foxfire!DhF$ v§§§;§vvvB  You conjure some foxfire! The foxfire hits the bombardier beetle!DhfR §§§vB.The bombardier beetle is heavily wounded.The foxfire hits the bombardier beetle but does no damage.DhuW§§v§;§vvvB.9DhXf§§§Dh[i _The bombardier beetle is heavily wounded.DhN ,DhS v§vYou conjure some foxfire! The foxfire hits the bombardier beetle.Dh ,Dht  v§§§ The bombardier beetle is heavily wounded.The foxfire hits the bombardier beetle.DhY ,Dh[ Dht  The bombardier beetle is almost dead.The foxfire hits the bombardier beetle.Dhz §§v§v..Dh ,Dh Dh Dh v.§.;v.§..vDh_! 77/473630DhE& V§§Dh) U _You kill the bombardier beetle!Dh^QDhRDh TDhUDhUDhVDh7XDhXDhYDhyZDh[Dh]Dh~x>  You conjure some foxfire!DhJyDhSlv§§v..§§;§§§v§§.§v§§§Dh%1Dh§§§;§§§§§DhN _Your foxfire dissipates.Dh3Dh.Dh$DhÕDhDhDh<Dh˘DhRDhoDhDhDhDhDh%DhDhNDhDhDhDh DhDh _Your foxfire dissipates.Dh.Dh8DhEDhUDh)DhDh!DhDh#Dh 3Dh2Dh] _Your foxfire dissipates.DhRDh3DhLDh] _Your foxfire dissipates.DhZ_Dh~.#  #.....#########  #...§.........# . #..........>..####..##+##....#....................####....................# #....................# ########-.......;# #.........# ###.##.......#######.. #. #................. #. ......h.#######... ........# #... h   hound (asleep) ........#######... ............#... 5.4 (4  A hound comes into view.h.h[Dh39;49m===6.4 (5 _The hound barks!Dh.   #...  #..  . #..> ..##+##.. ........#Dh2_ ........#  ........#  .......;#  ..............#  ..##.##.......# .. #. #...h.... #. ........# ........#  ........# ..........Dh (   #...  #..  . #..> ..##+##.. ........# ........#  ........#  Dh@ .......;#  ..............#  ..##.##.......# .. #. #...h.... #. ........# ........#  ........# ..........Dh DhI Dh Dh \ _A hound is nearby!DhC Dh#O vvh.(ally target)DhOQ 3--7.4 (1DhX Dh] / _You conjure some foxfire!DhDhDhl §v§vYou conjure some foxfire!Dh}DhX~Dh §vvv§h..  The foxfire hits the hound but does no damage.Dh@--8Dh^K§§DhgS _The hound closely misses you.Dh(,DhDh §§vvv You conjure some foxfire! The foxfire hits the hound.Dh.,Dh/Dh7 §§The hound is moderately wounded.The foxfire hits the hound but does no damage.Dh §§§The hound is moderately wounded.The hound bites you. The foxfire hits the hound.DhWjv§§§v.5--9§§ _The hound is heavily wounded.DhvDh7} §§v§ You conjure some foxfire! The foxfire hits the hound.Dh Dh Dh  The hound is almost dead.The foxfire hits the hound.Dhp! u§§v.Dh DhT §v.v..Dh J--5240Dh 8§Dht I _You kill the hound!DhDhDh DhDhDhDh!DhDh?DhڰDhmDhDhԹ7==DhfDhDhDhDhDhqDhDhDhDhDhKDhmDhDhDhQDhDhDhDh` _Your foxfire dissipates. x2Dh!3DhDhaDh Dh :==Dh Dh DhY,DhMDhDh,DhXDhDh,DhDhDh,Dh*DhtDh!,Dh^"Dhz$Dh&,Dh&Dh)F _You reach down and open the door.Dh ,3Dh,Dh`.Dh0,Dh41Dh2Dhh4,Dh4Dh6Dh8DhL9,Dh:Dh<,Dh]=DhV>Dh>@Dh@DhgADhBDhKDDhD,Dh_FDhH,DhIDhKDh^M,DhMDh5PDhSR,DhRDhITDh VDhVDh&WDhXDhZDh.[Dh[Dhk\Dh9^Dh^,DhM`Dhe#..........# #..#..........#..#.......... ####.#######.. #..'....#####.##........######...........#+#.######.###.#######.# #.......- #.#;..............#Dhh#.#####.#.#####r###########.......#.# .....##........# #######+........# #..#........# #.###. r   quokka (asleep)#........+ #........# #.#.#........# #.#.Dhk/64.4 (24.0)DhLlE-5.4 (25DhoDhpY _A quokka comes into view.Dh9 #....  DhUQ#.... #.... ####. #..'. .Dhd #....... #.###.#######.#  #.#;....... Dh y.#.#####r# .#.#  ...#  DhQ..#  ...#  ...+ DhV #........#   DhO #....  #.... #.... ####. #..'. . #....... #.###.#######.#  #.#;....... .#.#####r# .#.#  ...#  ..#  ...#  ...+  #........#   Dhs _A quokka is nearby!Dhfevv, ally target)Dh>8=6.4 (1.0)DhDhj/ _You conjure some foxfire!Dh DhХ #..........# #.. Atrox the Magician#..........#######.. Djinni of Jiyva Jyusag ***...#................... Health: 47/47 ========================####.......#######.. AC: 0Str: 5DhE #..'................ EV: 18Int: 27#####.##........#####... SH: 0Dex: 11#...........#+#.#####... XL:  6 Next: 52% Place: Dungeon:4#.###.#######.# #....... Noise: =--------  Time: 2966.4 (0.0)#.#;v.............#. -) Magic Parchment#.#####.#v#####r########## Cast: Foxfire#.......#.#........ Scroll Fly ##........########.+........##.....#........##.###. r   quokka (asleep, ally target)#........+#...#........##.#.#........##.#. _You kill the hound! [19DhT %d_Your foxfire dissipates. x2 _You reach down and open the door. _A quokka comes into view. _A quokka is nearby! _You conjure some foxfire!Dh Dh Dh5 Dh c _There is not enough space to conjure foxfire!Dh=Dh .#####........###.#######..'........#####.##.#####...........#+####.#######.# #.... #.#.v.............#Dh#.#####.#;#####r##########......#.# ........#........####### +....... #....#......###.. .. .......# #........##.#. Dh,DhDhDhF§§DhP2-7.4 (1DhI:§Dh N _Your foxfire dissipates!DhdDheDh/fDh#hDh)luv...§vvDhl-=8DhppDhr/ _You conjure some foxfire!Dh`DhDh) Dh DhIYou conjure some foxfire!DhhDhDh~DhDhhDh`Bv...§Dhl§DhU§Dh, §Dh§Dh§DhvDhsDhDh9DhDh§Dh§Dh`§DhDh Dh&Dh*_Your foxfire dissipates.Dh DhT/a .......##########..'.......#####.#######...........#+####.#######.# #.... #.#vv...§.........##.#####.#.#####r##########......#;# ........#......§.####### +......§ #......................##........##.#. Dh5Dh5§DhB6vDh6.DhX7.Dh7.Dhl8.Dh8*§§Dh9§§Dh:DhP;Dh;-DhY< 70Dh@DhA§§DhA§Dh3DDhsE DhFDhF*_Your foxfire dissipates.DhGDh'E.vv....=1 _You conjure some foxfire!DhƩ Dht 2You conjure some foxfire!  _Your foxfire dissipates. _You conjure some foxfire! _Your foxfire dissipates!Dh/ Dh߻ Dhg Dh Dh Dh{ Dh Dh4 Dh Dh DhQ Dh Dh Dh  Dh< Dh <_Your foxfire dissipates. x3Dh Dh Dh Dh Dh Dh` Dh Dh Dh  Dh1 Dh "_You reach down and open the door.Dh| Dh #....DhM #+#.#####Dh q#.###.#######.# #.....Dh5 [#.#.....§Dh #Dh  t#.#####.#.#####r##########Dhz q#.......#.# .....Dh i##........# #######DhS +........# # #....Dh  #........###.S.# #.###.Dh) -Dh h #.......;'...... #Dh  Dhi A..####### #.Dh #Dh? - #.#Dh , #.Dh #Dh #Dh  Dhn $Dh S   ball python (constriction, asleep)DhG  Dh Dh Dht .Dh ..#.DhC !Dh 2 ##Dh Dh- #5.4 (4Dh Dhj -Dh #6.4 (5Dhh Dh  Dh7 Dh :_A ball python comes into view.Dh DhR$ #.###.###  #.#.. #.#####.#.# #.......#.#  ##........#  +........# #  #........###.S.#  #.......;'......  #........#######  #........#  #........#  #........#  ......$.#  ........#  .........  Dh #.###.###  #.#.. #.#####.#.# #.......#.#  ##........#  +........# #  #........###.S.#  #.......;'......  #........#######  #........#  #........#  #........#  ......$.#  ........#  .........   _A ball python is nearby!Dhvv, al…)=7.4 (1Dh> Dh%Dh!_You conjure some foxfire!DhQ l  You conjure some foxfire! The foxfire hits the ball python.v†§§v§Dh !v.###§v§§§v§Dh ,8Dh §§§§§ Dh Dhn +_You kill the ball python!Dh DhF  #.#+#.##### #.###.#######.# # #.#.....§.# #.#####.#.#####r #.#.#  ##..# # +..# # # #......v.###§v.# #.### #.§§§.... # #......v§# #.# #.# #.# #.# #.# #.# #.##......$.# #.##.#DhQ [m #.##. ..# §v###.§vv..§§.-9§v###.§§Dh:  You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Dh; Dh= Dh?> Dh? Dh@ DhA DhH DhHI m.§###.†DhI v..§;.v§§.DhWJ B§§..Dh|K DhK -DhqL 80DhL Contam DhWM DhQ DhJR §DhR 2§§DhAS §DhS Dh\V  DhW DhW *_Your foxfire dissipates.DhW Dh  You conjure some foxfire!Dh Dh9§......Dh"x§..v;.'..Dh ...vDhDh` Dh =Dh:!1Dh@&Dh&§DhD'§Dh'DhS1 Dh1Dhc2C_Your foxfire dissipates. x2Dh _Your foxfire dissipates!Dh Dh3DhDh] _Your foxfire dissipates.Dh;3DhFDhDh,DhDhDhDhm(Dh(Dh"w _Your magical contamination has completely faded away.Dh#Dh%N _You now have 118 gold pieces (gained 19).Dh'3Dh(Dh*Dh+,Dh,Dh-Dh/,Dhj0Dh1Dh3Dh3Dhg4Dh5Dh7Dh7DhG8Dh9Dh;,Dh;Dh<Dh[>,Dh>Dh?DhA,Dh/BDh&CDh~DDhDDh2EDhGDhNI,DhIDhBKDh$MDh DhDhFDhy,DhYDh'Dh,DhDh~Dh_,DhDhWDh,DhDhDh,DhDh@Dh,DhDhؼDh,DhtDhDh8,DhDhDh,DhsDhDh,DhDh,Dh,DhDh@  There is an open door here.DhDha _DhDh^Dh4#....#+#.#####.....##.###.#######.#.#.......#.##.#.....§.........#....#.#####.#.#####r####...Dh#.......#.# ##.......##........# ...# #######.#.+........# ...# #.....#.##........###.†.#####.###.#..Dhp-#........'.;....... #...#.##........#### #.#.#........# Dh-#.#.#........# #.#.#........# #.#.Dhz#........# #.#.r   quokka (asleep)#........#############.#.#.#Dh#......................#..<#........###################Dh13010.4 (29.0)Dh?E-1.4 (30DhDhPDhD5 #.Dh0 .  ###  Dhf ##...  ##........# ...#  +........# ...#  #........###.†.####DhE[ #........'.;.......  #........##########  Dh\#........#  #........#  ..# Dh9 ..#  . Dh5A........<Dh^  #. .  ###   ##...  ##........# ...#  +........# ...#  #........###.†.#### #........'.;.......  #........##########  #........#  #........#  ..#  ..#  . ........< _A quokka is nearby!Dh`.rvvrlly target)=2.4 (1.0) _You conjure some foxfire!DhT#.#+#.#####.....# #.###.#.#.#.#.##.#.....§...#.#.#####.#.#####.####.#.#.# ###....##........# #..r# #.#.#+........# #...# #.....#.# #.###v†.#####.###.#.. #..'v.#...#.##..##.#.#.# #........# #.#.#.# #........#..#..# #.#.#.# #.#........  Dhv§§v The foxfire hits the quokka.DhI,DhuKDhT Dh[U!Dh&V§DhV9The quokka is heavily wounded.DhWEThe foxfire hits the quokka but does no damage.DhDhDh4Dh.r§§§-3DhfDhT§Dh §§DhDh@ Dh!Dh:_The quokka is heavily wounded.DhDh DhZ You conjure some foxfire! vr§(ally target)The quokka twitches its whiskers.The foxfire hits the quokka but does no damage.Dhb/U.r..;v=4 _The quokka is heavily wounded.Dhb  You conjure some foxfire! The foxfire hits the quokka!Dh'†DhQ!Dhvlvv;.Dh?35 _You kill the quokka!Dh[  _Your foxfire dissipates!You see here a ball python corpse.Dh(s  _Dh9{ Dh| ,Dh} Dh ] _Your foxfire dissipates.Dh8 3Dh, Dhކ Dh ,Dh Dh Dh8 ,Dhٍ Dh Dh DhT Dh Dh DhM Dh Dh DhX Dhۗ Dh- Dh Dh Dh Dhk Dhқ Dh Dh ,Dh Dh Dh DhK Dh Dhѣ Dh Dh Dh} Dh Dhw Dh̩ Dh Dhn DhX Dh˭ Dh ,Dh` Dhı Dh; DhG Dh DhE Dh DhҶ DhU Dh Dh Dh Dh Dh DhY Dh Dh" ,Dh Dh DhY ,Dh Dhm Dh ,Dh Dh Dhk Dh Dha Dh Dh DhI Dh Dhu Dh Dh Dhh ,Dhe Dh Dh ,Dhk Dh DhZ ,Dh Dh Dh ,Dh Dh} Dh Dh Dh: Dh Dh ,Dh> Dh# Dh ,Dh DhZ Dh Dh/ Dh Dh Dh7 Dh Dh Dh Dh& Dh Dh Dh DhD Dh Dh Dh Dh Dh Dh; Dh6 Dh Dh Dh2 Dh Dhw Dh Dh! Dh3 Dh Dh DhD Dh8 Dh Dhy ,Dh~ Dh Dh Dhk Dh[ Dh Dh Dh Dh Dhr ,DhV Dh DhQ ,Dh Dh Dh ,Dh DhS! Dh" DhL$ ,Dh,% Dh ' Dho' Dh' Dh4) Dh* Dh+ Dh+ Dh?- Dh/ Dhm/ Dh0 Dh2 Dh4 Dh5 ,Dh:7 Dh8 ,Dh9 Dh.; Dh< ,Dh= DhB  .....###################.# ###.# ###### #........#  #.########  #.#DhB  #.# #.# #.#  DhBC ##.# - #;..  DhC d.   DhC       Dh5D E Dh4G /67.4 (52.0)DhG E-8.4 (53DhI DhK c _j - a scroll labelled LUAVVI EDAOMIDh3DhDhdDhGDhDh,DhFDhDh,Dh|Dh:Dh,DhNDh4Dh,DhDDh1Dh,DhDhEDh,Dh.Dh7 Dh ,Dh9 Dh Dh,DhDh Dh,DhDhDhDh*,Dh DhDhu,Dh DhDh,DhMDh,DhDh[ Dh!Dhl",DhS#Dh$DhX%,DhI&Dh'DhB(,Dh)Dh;+Dh+,DhJ-Dh.Dh{/,Dh0Dh1Dh2,Dh3Dh85Dh5,Dh7Dho9,Dh+:Dh;Dh_=,Dh>Dh?DhA,DhBDhDDhF,DhGDh`IDh&K,DhKDhvMDhTO,DhPDhQDhS,DhTDh)VDhXDh!_Dh_DhdaDhbc,DhddDh fDhh,DhjDhlDho,DhpDhrDh|tDhuDhw,Dh8yDh{Dh|Dh~DhGDhDhDhzDhJDh1DhΈDhFDhDhDhҍDhDhMDhDhsDhϔDhgDhڗDh^DhEDhDhDhDhDh7Dhn,DhΨDh d _Jiyva says: Divide and consume!DhqDh DhYDha3DhгDhDhDh^Dh,DhDhDhDhTDh,DhDhkDhDhDh,DhDhqDhDhDh,DhDhXDhDhSDhB,Dh'DhDhDh Dh|,DhDh:*DhC #...##..#.#.#. #..#.#.#....##..#.#.#.# #..#.#.#. .......'...#.# #.##..#...#. ####...##.##.# #.#..............#Dhr#....#.##.# #.#............... ####.........# #.#............J.# ........#... #.#..............# ####....####. #.#..............#114.4 (46 ........# .# #;#......JJJ.....# Dh###.....# #.#.#......J.........# ###.....# #.#.###..>...........# ......#.####.#.###..............# ....#.......^..#.#..............# DhC######.........#.#..............# J   jelly (fellow slime) (wandering) .........................######## #####.#.####.............# #.....#.####.............#DhDhW.JDh+5.4 (47Dh5DhZ _You can now turn your foes to slime.DhDhQDh DhO,DhDhDhDhDh,DhDhDh{DhDh,DhDhiDhDhRDh,DhBDhDhDh,DhDhDhDh,DhDhDhwDh,DhDhDhDhy,DhuDhDhDhj .........#... #.#.............#....####.#.#.#...............# .#.#.#........J......# #.#.#... ####.....# #@#.###..> .......#.####.#.###........#.......^..#.#.....Dh.###.........#.#..............;.........#########.#.####.............#  #.....#.####.............# Dh@##.###.#..................##...#.#####.......#.#.#.#..............J.# @   Eustachio (wandering) Dhh #.#.#.#.###............#  #.#.#.#.# #............#  #.#.#.#.# #....#Dh 124.4 (9.0)DhD .5.4 (10.0)DhDh _Eustachio the Magnificent comes into view. He is wielding a +4 rapier of venom.Dh'U.@vv@ally target)JJ   jelly (fellow slime) (wandering)=6.0) _You conjure some foxfire!DhDh,Dh v§§§You conjure some foxfire! The foxfire hits Eustachio.DhDhыDhDh.^@§§v;v§J.Dh%7DhR§§Dh~3 _Eustachio is lightly wounded.Dh Dh §v§§§ You conjure some foxfire! The foxfire hits Eustachio!Dh~DhDh  Eustachio is moderately wounded.Eustachio gestures wildly while chanting.Dh§...§.vv@J.DhӜ%8DhDh`' _Eustachio blinks!Dh ,Dh ,Dh Dhw Dh Dh ,Dh Dh §§;§§§§§§v§vvvYou conjure some foxfire! The foxfire hits Eustachio.Dh Dh( §.Eustachio is moderately wounded.The foxfire hits Eustachio.Dh ,Dh §§.v Eustachio is heavily wounded.The foxfire hits Eustachio.Dh\ Dh .Eustachio is severely wounded.The foxfire hits Eustachio.Dh>.v#§v;§§§§§§§§.@....J.9Dh:C§§§§§§DhEF^ _Eustachio is severely wounded.DhyDhDhDhDhDhIE §#§§§§.§v§v§You conjure some foxfire!  The foxfire hits Eustachio but does no damage.DhRs §§§§§§§vEustachio is severely wounded.The foxfire hits Eustachio.DhW DhDhC §#.§§;..§v.v5§...Dh 55J.5   crimson imp (summoned)55 2 ufetubi (summoned)J   jelly (fellow slime) (wandering)Eustachio is severely wounded.Dhb!&30Dh]'Dh'U§§§Dh)i _Eustachio gestures wildly while chanting.DhD DhN §§§v, ally target), 1 ally target)  You conjure some foxfire!Dh Dh9 §§§. The foxfire hits the ufetubus but does no damage.  The foxfire hits Eustachio.Dhob DhSc Dhfd ,Dhz  Eustachio is almost dead.The foxfire hits the ufetubus! The ufetubus is burned terribly!  You kill the ufetubus!DhW O§§;§§§..v§.5.   ufetubus (summoned)DhDhDh Dh DhC...;..§v...5@..5.J.Dh%1Dh (9§Dh`,a _The ufetubus disappears in a puff of smoke!Dh"Q  You conjure some foxfire! The foxfire hits Eustachio.  You kill Eustachio!Dhg  The ufetubus disappears in a puff of smoke!§§)§J   jelly (fellow slime) (wandering)Dh,Dh%"vv.§.§§..J....Dh Dh.........#... #.#.............. Atrox the Magician #####....####.#.#.#.............. Djinni of Jiyva Jyusag ****.. .........# .#.#.#........J..... Health: 47/47 ======================== ####.....# #.#.#................ AC: 0Str: 5 ####.....# #.#.###..>........... EV: 18Int: 27 Dh.......#.####.#.###.............. SH: 0Dex: 11 .....#.......^..#.#.............. XL:  6 Next: 132% Place: Dungeon:4 #######........v#.#.............. Noise: =--------  Time: 3132.4 (1.0) ................;v........####### -) Magic Parchment ######.#.####...§.........#Cast: Foxfire  #.....#.####....)........#Scroll Fly ##.###.#.......§§.........# ...#...#.#####..§.........# ####.#.#.#........J.....J.#DhvJ   jelly (fellow slime) (wandering)#.#.#.#.###............##.#.#.#.# #............##.#.#.#.# #............#Your base Forgecraft skill increases to level 4!Your base Fire Magic skill increases to level 4!Your base Ice Magic skill increases to level 4!Your base Air Magic skill increases to level 4!Your base Earth Magic skill increases to level 4!Your base Alchemy skill increases to level 4!Ice MagicAirEarth Magic skill increases to level 4!lchemyEvocations skill increases to level 2! have reached level 7!Dh#/  --more--Dh 53/5376%  The power to cast Vampiric Draining wells up from within.Dh Dh L _Spell assigned to 'h'.Dh ####....####.#.#.#.# ........# .#.#.#........J.....# ###.....# #.#.#................#.....# #.#.###..>...# ......#.####.#.###......##.......^..#.#.....# Dh #####.v#.#...# ........v........######## #####.#.####...§;..# .....#.####....)# #.###.#.......§§..# ..#...#.#####.....# ###.#.#.#........J.#  #.#.#.#.###............# #.#.#.#.# #.....##.#.#.#.# #.....# Dh ,Dh, Dh Dh Dhv Dhh Dh Dh Dh Dh v§§#.#§§§§.Dh s§..vJ.Dh 4-3 _Dh:$ §§#.#§§Dh& Dh'Dh(;........# Dh)J Dh* ###Dh+8#.#.#....Dh],.Dh?-j.#.###..> Dh$.......#.####.#.###..vDh/#.......^..#.#.§. Dh/######Dh0y..§#.#§. Dh1......Dh2W.§§§.Dh]3####### Dh39#####.#.####......Dho4 Dh7....§###.#.......... ..#...#.#####...vJ ###.#.#.#.........  #### ##Dh9Dh:Dho;Dh|<Dh=Dh>Dh?Dh@Dh Dhk DhCDh7§Dh§DhL4.§Dhy.#.#..§Dh_8......vDh.Dho3§.DhJDh§§Dh§DhDhDhG-Dh4Dh!Dh"§Dh#1§§Dh#DhW DhX DhBY*_Your foxfire dissipates.DhY1Things that are here: DhZ[_a +4 rapier of venom; a +0 leather armourDh §§§§You can't equip that in your current form.Dhǂ Dh V§§Dh . _DhnN DhO DhsS Dhe Dht Dhu Dh%} ]  Your foxfire dissipates.Dh} Dh O _You hear a splatter.Dh Dhӈ 3Dh Dh Dh Dhu Dh Dhb DhC Dh1 Dh Dhf Dhj Dh _You hear a slurping noise.  There is a shaft here. _Dhݣ Dh_ Dh } ######...##.##.# #.#....... #....#.##.#>#.#.....###.........#.#.#....J....#....#.#.#..... ######....####.#.#.#..... ..........# #.#.#.#........J.... #####.....# #.#.#...................# #.#.###..>..........DhV k9.4 (5..#.####.#;###............. .....^..#.#............. ########.........#.#............. ...........................###### #######.#.####.............#....#.####....J........# ###.###.#............# ....#...#.#####............##....#  Found a stone staircase leading down.Dh SJ.Dh +40.4 (6Dhr Dh 0 _You hear a slurping noise.DhDh 3DhtDhDhL _You hear a distant slurping noise.Dh)3DhDhDhlDh2DhDhiDh.Dhw,DhSDhDhDhDh,DhrDhDhgDh,DhDhDhDh|,DhDhDhC Dh ,Dh Dh=Dh:Dh,Dh DhBDhDhp,DhDhDh!Dh@$,Dhf%Dhm'Dh3)Dh+,Dh,Dh.Dh0Dh92DhU4,Dhm5Dh7DhD9Dh:Dh/=,Dhr>DhI@DhBDhD,Dh$FDhHDhJDhL,DhMDhODhS,Dh]DhC_DhaDhbDhd,DheDhfDhjiDhjDhl,DhmDhnDhqDhqDhs,DhZtDhuDhZwDhxDhyDh`zDhzDh{Dh ...#.#.#.#.#...# #.####.# ...#.#.#.#.#...#<# #.#..#.# ...#.#.#...##.##.# #.#.#.....##.##.# .#.#..........#.##.# #.###.....##.#.##.# .#.#.......##..#.#.#.#.##.# .#.#.########..#.#.#.#.##.# 62.4 (22.0) DhɂB.#.#.# #..#;#.#.#.##.# #.#.# #..#.#.#.#.##:# .#.#.########..#..#.# #.#.#..............#####.# .#>#.#..........J... .#.#.#..............####### .#.#.#..............##.#.#..............# .#.#.#......DhDhDR.JDh+3.4 (23Dh Dh; _Found an escape hatch in the ceiling.Dh2Dh{3Dh4Dh8Dh~;Dhg>DhP?DhH §#..... #...###@# #.<...# #.## ...#.#.#.#<# #.#.. ...#.#.#...#....##...........#######. #..#.#.#.#.# #..#.#.#.#.##:.#.########..#...#....#......#####.@   Sigmund (polearm, asleep)>.....J.......#........#######.4.4 (1.0)5.4 (2 _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Dh1<& Dh=$vvDh#.#............J.......# .#.#.#..............####### .#.#.#..............# _You hear a slurping noise. _You hear a distant slurping noise. _Found an escape hatch in the ceiling. _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.You conjure some foxfire! _Jiyva gurgles merrily.Dh 3Dh  Dh Dh, U_There is not enough space to conjure foxfire!DheX ..#...#@# #.<.....# #.####<# #.#....#.#.#.# .#.#.#.........##.....##..#v...###### #..#..:....... .#.#.#..............#v§§§§§-7.4 (1§§DhN _Your foxfire dissipates!Dhv§<..v.vv=8§Dh DhDh!_You conjure some foxfire!Dh §# #.####<# #.#..DhfZ..#.#.#.# .#.#.#............#v##.....##..#...v########..#. .:#######..#...#....#.........##.......# .#.#.#..............#Dh) DhW Your foxfire dissipates!DhDhMDhDh*DhDhHDh\§§§vDh--9DhYDh3§DhN _Your foxfire dissipates.Dhq\...vDhr.=70DhtDhv/ _You conjure some foxfire!Dh Dht  <# #.#....#.#.#.# .#.#.#.........##.....##..########..#v #..#.:#######..#...#....#..#Dh Scroll Fly .......J.##..J   jelly (fellow slime) (wandering)............# .#.#................#Dh Dh Dh .vJ.-1 _Your foxfire dissipates!DhPp Dhp Dh0q Dh} >  You conjure some foxfire!Dh~ Dh §§§.vv.JDh -=2Dhx Z§§§Dhk N _Your foxfire dissipates.DhGDh P..#.#.#.# .#.#.#.........##.....##..#§..§###### #..#.#.#.#.#.##:#######..#;v.#....#.DhP..............####>...........................J######...............##..>DhgRDhSDhSBDhVDhMls...§§J§§v.-3§§§ _Your foxfire dissipates!Dh_,Dhc`DhaDh>  You conjure some foxfire!DhՑDhv.v......J§§§§Dh-=4Dhe§§§DhL _Your foxfire dissipates!  You conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates!  You conjure some foxfire! _Your foxfire dissipates.Dhv)#.#.#.........##.....##..####### #..#.#.##..#v#.#.#.##:#######..#...#....#.DhwD.........v;...####>...........J.######§..#§§§.....##..>.DhzDh {,Dhy|,Dh8}Dh}Dh~DhDhDhDhm§§§;.§vv§J.....DhS--5DhL§§Dh&Dh~Dh.......##.....##..##########..#.#.# #..#.#.#.#.#..#§#.#.#.##:#######..#.§.#....#..........§..§.####>.;v§........J..######...# Dh.##..>. ^..#JDhl..§...v§..-6Dh|Dh<I  You conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates!  You conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates!Dhy ##.....##..#..#.#.#########..#.#. #..#.#.##:#######..#..§#....#.Dh6{ ............v§####>........J..######...# .##..>. ^..#J ...#.Dh% Dhġ W.§.Dh+ %7Dhu Dh0 R _Your foxfire dissipates. _Your foxfire dissipates!  You conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates!Your foxfire dissipates.Dh DhV .vv.J.Dh -=8DhN Dh` / _You conjure some foxfire!Dh !..########.. #..#.#.#.##:#######..#...#....#...............####>vv.J............###### .##..>. ^..#J Dh| 8...#....#######Dh ,Dh3 Dh ,Dh5 Dh Dh? Dh DhL Dh> v§v§.J§§§Dh --9DhJ N§§Dh DhU,nDh-,Dh-Dh;>  You conjure some foxfire!Dh=Dh>DhEZ§§.§v.§§...J.§..vvDhF.=80DhK§§§§§DhMN _Your foxfire dissipates.DhӉ>  You conjure some foxfire!DhZDhŠDhZDhDh3Dh,DhߏDhDh0Dh+d........J.§.v§§v;§§v§§§Dhp%1Dh8|§§§§§DhN _Your foxfire dissipates.DhR Dh [§§.§vJ.§.v§..§;..§§§§.v§.§..§..§v§...vv2§§§§§§§.v§§ _You conjure some foxfire!  _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates. _You conjure some foxfire!Dh |  _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates. _You conjure some foxfire!  You start waiting.DhLBDhDhs,DhDhDhDhDh6!IDh*Dh+DhA-Dh.Dhc0Dh1Dh3Dh34Dhl5DhADhCDhDDhF,DhGDhrIDhTDhRWDhX,DhZDh%aDhdBDhiBDhDnBDh{DhDh|,DhDhDh7DhGXDhJDhDhמ,DhDhDhɣDh,DhDhKDh|Dh~,DhɭDhzDhDhj,DhDhRDhDhDhDhDhDhDhDh:,DhzDhDh,Dh#DhDh,DhDhuDh,Dh^DhDh+DhDhBDhDh/XDh}DhDhDhDh;DhDhDhDhQDhDhDhDh ,DhDhDh,DhtDh2DhK,DhDh%Dh,DhDh!Dh$,DhG%Dh 'DhY*,Dh+Dh=/Dh1,Dhw3Dh5Dh{9Dh9Dh?;DhU=Dh@,DhBDhDDhRHDh$IDhwJDhpLDhP,DhJRDhUDhjX,DhYDh[Dh_,Dh/aDhAcDhwf,Dhmi,Dhk,DhDmDhnDhq,DhrDhtDh w,Dh|xDhzDh|,Dh}DhlDh,DhPDhDh,DḧDhUDhՌ,DhDhDh,DhSDhDhp,DhDhgDh,DhDhDhʣ,Dh'DhDh,DhDh.Dh¯,DhDhƲDhDh Dh,DhB,DhDh4DhT,DhDhDh,DhDhDhK,DhDhDhW,DhDh'Dh,Dh5DhDh,Dh2DhBDh,DhXDhpDhDh,DhDhDhP,DhDhDhJ,DhDhDh,Dh Dh,DhDh } _Your foxfire dissipates. x6Dh Dh,DhDhQ,DhGDh,DhDh,Dh Dh",Dh;$DhM',Dhs(Dh+,Dh-Dh_0,Dhf1Dh4,Dh5Dh8,Dh9Dh<,Dh=DhDd _You hear a distant slurping noise.DhEDhaJ,DhKDhwO,DhPDhT,Dh&VDh6Z,Dhb[Dh^,DhE_Dhc,DhdDhh,DhiDhm,DhnDhr,DhsDhvw,DhxDhN|,Dhs}Dh,Dh4Dh,DhDhr,DhȋDhɏ,DhcDh6,DhnDhš,DhΛDh^ ..........281.4 (99.0)DhlG...................... DhȤ7_Jiyva gurgles merrily.Dh,-2.4 (10Dh_ 0.0)DhDh# _Done waiting.Dh CM##......##..#######..#.#.#.##. #..#.#.#.#.##:#######..#...#.....#####>......###### .#.#.#..............#...........#Dh Dh J-3.0)Dh܌ Dh Dh;M.........###..#.#.#......##..#.#.#######..#.#.##. #..#.#.#.#.##:Dh#######..#...#.....#####>......###### .#.#.#..............#...........#DhZDh5%4Dh&Dh*8 _You hear a distant slurping noise.DhM#.....#.........####......##..#.#.########..#.#.#.#.#..#.##. #..#.#.#.#.##:Dh #######..#...#.....#####>......###### .#.#.#..............#...........#DhDh%5DhDh7Dh M..#.#.##.....#.........##......########..#.#.##..#.#.#.#.##. #..#.#.#.#.##:#######..#;..#.....#####>...... .#.#.#..............#######...........#Dh X6Dhz M#<# #.#.. ...#.#.##.....#.........Dh ##......#######.#.#.##. #..#;#.#.#.##:#######..#...#....Dh ............##### .#>#.#....................#....#...Dh6 9..............#Dh ;7Dhӻ Dhƽ DhuM§# #.####Dhk<# #.#.. ...#.#.##.....#.........##......######. #..#.#.#.#.##:#######..#...#.... .#.#.#..............#####.#.........##Dh<..............#Dh%Dh%8DhSDh_8 _You hear a distant slurping noise.DhLM@# #.<...DhL.# #.####<# #.#.. ...#.#.#Dh^M=#.....#.........##......######DhM. #..#.#.#.#.##: .#.#.########..#...#....#.#DhNj........##.......#Dh`Dh%b%9DhpDhM§#..... #...###@# #.<....# #.####<# #.#.. ...#.#.##.....#.........Dh##......######. .#.#.##..#.#.#.#.##:#@   Sigmund (polearm, asleep)Dh>.......DhNDh%&90Dh9DhBX _You hear a distant slurping noise. You hear a series of splatters.DhG +#'##.#.## #.#.# §#......# #...###@# #.<....# #.####<# #.#.. ...#.#.##.....#Dh$ .........##......######. #..#.#.#.#.##:#######..#...#.....#####Dh j>........######Dh@ Dh %1DhZ Dh Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhJ  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation2%3  d - Inner FlameHexes/Fire2%3  e - Flame WaveConjuration/Fire 9% 4 f - ApportationTranslocation1%1  g - Mercury ArrowConjuration/Alchemy 1% 2  h - Vampiric DrainingNecromancy2% 3 Select a spell to cast[!]/[I] toggle spell headersDh + Dh 1 Dh7 C+#'#.#.#.###.#.## #.#.#Atrox the Magician §#.#.#.#.#.......# #...####Djinni of Jiyva Jyusag ****.. ...#.#.#.#.#...#@# #.<....#Health: 53/53 ======================== Dh9 ...#.#.#.#.#...#.# #.####.#AC: 0Str: 5 ...#.#.#.#.#...#<# #.#..#.#EV: 18Int: 27 ...#.#.#...#...#.#.#.#.##.#SH: 0Dex: 11 .#.#.#.....#...#.#.#.#.##.#XL:  7 Next: 16% Place: Dungeon:4 .#.#...........#.#.#.#.##.#Noise: ---------  Time: 3291.4 (0.0) .#.###.....##..#;#.#.#.##.#-) Magic Parchment .#.#.......##..#.#.#.#.##.#Cast: Foxfire .#.#.########..#.#.#.#.##.#Scroll Fly .#.#.##..#.#.#.#.##.# .#.#.##..#.#.#.#.##:# .#.#.########..#...#....#.#Dh: @   Sigmund (polearm, asleep) .#.#.#..............#####.# .#>#.#....................# .#.#.#..............####### _Done waiting. _You hear a distant slurping noise. _You hear a distant slurping noise. _You hear a distant slurping noise. You hear a series of splatters.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh< DhB +#'#.#.#.###.#.## #.#.#Atrox the Magician §#.#.#.#.#.......# #...####Djinni of Jiyva Jyusag ****.. ...#.#.#.#.#...#@# #.<....#Health: 53/53 ======================== ...#.#.#.#.#...#.# #.####.#DhC AC: 0Str: 5 ...#.#.#.#.#...#<# #.#..#.#EV: 18Int: 27 ...#.#.#...#...#.#.#.#.##.#SH: 0Dex: 11 .#.#.#.....#...#.#.#.#.##.#XL:  7 Next: 16% Place: Dungeon:4 .#.#...........#.#.#.#.##.#Noise: ---------  Time: 3291.4 (0.0) .#.###.....##..#;#.#.#.##.#-) Magic Parchment .#.#.......##..#.#.#.#.##.#Cast: Foxfire .#.#.########..#.#.#.#.##.#Scroll Fly .#.#.##..#.#.#.#.##.# .#.#.##..#.#.#.#.##:# .#.#.########..#...#....#.#@   Sigmund (polearm, asleep) DhD .#.#.#..............#####.# .#>#.#....................# .#.#.#..............####### _Done waiting. _You hear a distant slurping noise. _You hear a distant slurping noise. _You hear a distant slurping noise. You hear a series of splatters.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhQ  Okay, then.DhT . _Dh.......#.. +#'##.#.### #.#.# §#......# #...###@# #.<....# #.####<# #.#.. ...#.#.##.....#.........##......######. #..#.#.#.#.##:#######..#...#.....#####>......DhDh312.4 (1 _DhҺDhDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh'/ Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation2%3  d - Inner FlameHexes/Fire2%3  e - Flame WaveConjuration/Fire 9% 4 f - ApportationTranslocation1%1  g - Mercury ArrowConjuration/Alchemy 1% 2  h - Vampiric DrainingNecromancy2% 3 Select a spell to cast[!]/[I] toggle spell headersDhDh4Dh.......#..#.#.#Atrox the Magician +#'#.#.#.###.#.### #.#.#Djinni of Jiyva Jyusag ****.. §#.#.#.#.#.......# #...####Health: 53/53 ======================== ...#.#.#.#.#...#@# #.<....#AC: 0Str: 5 ...#.#.#.#.#...#.# #.####.#EV: 18Int: 27 ...#.#.#.#.#...#<# #.#..#.#SH: 0Dex: 11 ...#.#.#...#...#.#.#.#.##.#XL:  7 Next: 16% Place: Dungeon:4 .#.#.#.....#...#.#.#.#.##.#Noise: ---------  Time: 3292.4 (0.0) .#.#...........#;#.#.#.##.#-) Magic Parchment .#.###.....##..#.#.#.#.##.#Cast: Foxfire .#.#.......##..#.#.#.#.##.#Scroll Fly .#.#.########..#[Dh39;49m.#.#.#.##.# .#.#.##..#.#.#.#.##.# .#.#.##..#.#.#.#.##:#@   Sigmund (polearm, asleep) .#.#.########..#...#....#.# .#.#.#..............#####.# .#>#.#....................# _You hear a distant slurping noise. You hear a series of splatters.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells........#..#.#.#Atrox the Magician +#'#.#.#.###.#.### #.#.#Djinni of Jiyva Jyusag ****.. §#.#.#.#.#.......# #...####Health: 53/53 ======================== ...#.#.#.#.#...#@# #.<....#AC: 0Str: 5 ...#.#.#.#.#...#.# #.####.#EV:[37Dh m 18Int: 27 ...#.#.#.#.#...#<# #.#..#.#SH: 0Dex: 11 ...#.#.#...#...#.#.#.#.##.#XL:  7 Next: 16% Place: Dungeon:4 .#.#.#.....#...#.#.#.#.##.#Noise: ---------  Time: 3292.4 (0.0) .#.#...........#;#.#.#.##.#-) Magic Parchment .#.###.....##..#.#.#.#.##.#Cast: Foxfire .#.#.......##..#.#.#.#.##.#Scroll Fly .#.#.########..#.#.#.#.##.# .#.#.##..#.#.#.#.##.# .#.#.##..#.#.#.#.##:#@   Sigmund (polearm, asleep) .#.#.########..#...#....#.# .#.#.#..............#####.# .#>#.#....................# _You hear a distant slurping noise. You hear a series of splatters.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, Dh ~or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.Dh DhDh3. _DhDPZ†...############### .......#.. +#'##.#.### #.#.# §#......# #...###@# #.<....# #.####<# #.#.. ...#.#.##.....#.........DhQ##......######. #..#.#.#.#.##:#######..#...#.....#####Dh\Dh]13.4 (1 _DhbDh+dDh$24 _Okay, then.asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Dh  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation2%3  d - Inner FlameDhl Hexes/Fire2%3  e - Flame WaveConjuration/Fire9%4  Dh of - ApportationTranslocation1%1  g - Mercury ArrowConjuration/Alchemy1%Dh H2  h - Vampiric DrainingNecromancyDh 2% 3 Select a spell to cast[!]/[I] toggle spell headersDh.Dh4Dh:†...################.#.#Atrox the Magician .......#..#.#.#Djinni of Jiyva Jyusag ****.. +#'#.#.#.###.#.### #.#.#Health: 53/53 ======================== §#.#.#.#.#.......# #...####AC: 0Str: 5 ...#.#.#.#.#...#@# #.<....#EV: 18Int: 27 ...#.#.#.#.#...#.# #.####.#SH: 0Dh<Dex: 11 ...#.#.#.#.#...#<# #.#..#.#XL:  7 Next: 16% Place: Dungeon:4 ...#.#.#...#...#.#.#.#.##.#Noise: ---------  Time: 3293.4 (0.0) .#.#.#.....#...#;#.#.#.##.#-) Magic Parchment .#.#...........#.#.#.#.##.#Cast: Foxfire .#.###.....##..#.#.#.#.##.#Scroll Fly .#.#.......##..#.#.#.#.##.# .#.#.########..#.#.#.#.##.# .#.#.##..#.#.#.#.##.#@   Sigmund (polearm, asleep) .#.#.##..#.#.#.#.##:# Dh>j.#.#.########..#...#....#.# .#.#.#..............#####.# _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhBy†...################.#.#Atrox the Magician .......#..#.#.#Djinni of Jiyva Jyusag ****.. +#'#.#.#.###.#.### #.#.#Health: 53/53 ======================== §#.#.#.#.#.......# #...####AC: 0Str: 5 DhED...#.#.#.#.#...#@# #.<....#EV: 18Int: 27 ...#.#.#.#.#...#.# #.####.#SH: 0Dex: 11 ...#.#.#.#.#...#<# #.#..#.#XL:  7 Next: 16% Place: Dungeon:4 ...#.#.#...#...#.#.#.#.##.#Noise: ---------  Time: 3293.4 (0.0) .#.#.#.....#...#;#.#.#.##.#-) Magic Parchment .#.#...........#.#.#.#.##.#Cast: Foxfire .#.###.....##..#.#.#.#.##.#Scroll Fly .#.#.......##..#.#.#.#.##.# .#.#.########..#.#.#.#.##.# .#.#.##..#.#.#.#.##.#@   Sigmund (polearm, asleep) DhF.#.#.##..#.#.#.#.##:# .#.#.########..#...#....#.# .#.#.#..............#####.# _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh\6†...################.#.#  Atrox the Magician .......#.. #.#.#  Djinni of Jiyva Jyusag ****.. +#'#.#.#.###.#.### #.#.#  Health: 51/53 =======================- §#.#.#.#.#.....**# #...####  AC: 0Str: 5 ...#.#.#.#.#...#@# #.<....#  EV: 18Int: 27 ...#.#.#.#.#...#*# #.####.#  SH: 0Dex: 11 ...#.#.#.#.#...#*# #.#..#.#  XL:  7 Next: 16% Place: Dungeon:4 DhK^ ...#.#.#...#...#*#.#.#.##.#  Noise: ---------  Time: 3293.4 (0.0) .#.#.#.....#...#;#.#.#.##.#  -) Magic Parchment .#.#...........#.#.#.#.##.#  Cast: Foxfire .#.###.....##..#.#.#.#.##.#  Scroll Fly .#.#.......##..#.#.#.#.##.# .#.#.########..#.#.#.#.##.# .#.#.# #..#.#.#.#.##.#  @   Sigmund (polearm, asleep) .#.#.# #..#.#.#.#.##:# .#.#.########..#...#....#.# .#.#.#..............#####.# Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, chance to  weaken: 100%)Dhn,†...################.#.#Atrox the Magician .......#..#.#.#Djinni of Jiyva Jyusag ****.. Dhw-+#'#.#.#.###.#.### #.#.#Health: 51/53 =======================- §#.#.#.#.#.......# #...####AC: 0Str: 5 ...#.#.#.#.#...#@# #.<....#EV: 18Int: 27 ...#.#.#.#.#...#*# #.####.#Dhx.SH: 0Dex: 11 ...#.#.#.#.#...#*# #.#..#.#XL:  7 Next: 16% Place: Dungeon:4 ...#.#.#...#...#*#.#.#.##.#Noise: ---------  Time: 3293.4 (0.0) .#.#.#.....#...#;#.#.#.##.#-) Magic Parchment Dh6/.#.#...........#.#.#.#.##.#Cast: Foxfire .#.###.....##..#.#.#.#.##.#Scroll Fly .#.#.......##..#.#.#.#.##.# .#.#.########..#.#.#.#.##.# Dh/R.#.#.##..#.#.#.#.##.#@   Sigmund (polearm, weak) .#.#.##..#.#.#.#.##:# Dh.#.#.########..#...#....#.# .#.#.#..............#####.#Aiming: Mercury Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, chance to  weaken: 100%)  The glob of mercury hits Sigmund! Sigmund looks weaker.  Sigmund is moderately wounded..@<.3====4.4 (1  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, chance to  weaken: 100%)  The glob of mercury hits Sigmund! Sigmund looks weaker.  Sigmund is moderately wounded. _Sigmund shouts!Dh$  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh8Dh^< Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  DhP=Hc - Volatile BlastmotesFire/Translocation2%3  d - Inner FlameHexes/Fire2%3  e - Flame WaveConjuration/Fire9%4  f - ApportationDh<>Translocation1%1  g + Mercury ArrowConjuration/Alchemy 1% 2  h - Vampiric DrainingNecromancy2% 3 Select a spell to cast[!]/[I] toggle spell headersDhI†...################.#.#Atrox the Magician .......#..#.#.#Djinni of Jiyva Jyusag ****.. +#'#.#.#.###.#.### #.#.#Health: 53/53 ======================== §#.#.#.#.#.......# #...####AC: 0Str: 5 ...#.#.#.#.#...#.# #.<....#EV: 18Int: 27 ...#.#.#.#.#...#@# #.####.#SH: 0Dex: 11 ...#.#.#.#.#...#<# #.#..#.#XL:  7 Next: 16% Place: Dungeon:4 ...#.#.#...#...#.#.#.#.##.#Noise: ===------  Time: 3294.4 (0.0) .#.#.#.....#...#;#.#.#.##.#-) Magic Parchment .#.#...........#.#.#.#.##.#Cast: Foxfire .#.###.....##..#.#.#.#.##.#Scroll Fly .#.#.......##..#[3Dh[7m.#.#.#.##.# .#.#.########..#.#.#.#.##.# .#.#.##..#.#.#.#.##.#@   Sigmund (polearm, weak) .#.#.##..#.#.#.#.##:# .#.#.########..#...#....#.# .#.#.#..............#####.#weaken: 100%)  The glob of mercury hits Sigmund! Sigmund looks weaker.  Sigmund is moderately wounded. _Sigmund shouts!  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.†...################.#.#Atrox the Magician .......#..#.#.#Djinni of Jiyva Jyusag ****.. +#'#.#.#.###.#.### #.#.#Health: 53/53 ======================== §#.#.#.#.#.......# #...####AC: 0Str: 5 ...#.#.#.#.#...#.# #.<....#EV: 18Int: 27 ...#.#.#.#.#...#@# #.####.#SH: 0[4Dh0mDex: 11 ...#.#.#.#.#...#<# #.#..#.#XL:  7 Next: 16% Place: Dungeon:4 ...#.#.#...#...#.#.#.#.##.#Noise: ===------  Time: 3294.4 (0.0) .#.#.#.....#...#;#.#.#.##.#-) Magic Parchment .#.#...........#.#.#.#.##.#Cast: Foxfire .#.###.....##..#.#.#.#.##.#Scroll Fly .#.#.......##..#.#.#.#.##.# .#.#.########..#.#.#.#.##.# .#.#.##..#.#.#.#.##.#@   Sigmund (polearm, weak) .#.#.##..#.#.#.#.##:# .#.#.########..#...#....#.# .#.#.#..............#####.#weaken: 100%)  The glob of mercury hits Sigmund! Sigmund looks weaker.  Sigmund is moderately wounded. _Sigmund shouts!  Casting: Mercury Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh'[37m.@1--5.4 (1DhDhV DhDhQA_A cloud of volatile blastmotes flares up around you! Run!Dh! .......#.. +#'#.#.#.###.#.### §#........# #...#### ..#...#.# #.<....####@# #.#....#.#.#.# .#.#.#..§.......##.....##..###### :#######..#...#....#...............####>.....<@§3=---6§Dh+#'#.#.#.###.#.### §#........# #...#### ..#...#.# #.<....####<# #.#...@#.#.#.# .#.#.#..§..........#.##.....##..###### :#######..#...#....#...............####>......######§ *******Sigmund gestures at you while chanting.Dhx  The puff of flame misses you. The cloud of blastmotes explodes!  The concussive blast engulfs Sigmund!!###Dh)..;....Dh =63=======7 _You kill Sigmund!DhDh<g _Your Staves skill increases to level 2!Dh5M.......#.. +#'##.#.### #.#.# §#......# #...###<....# #.####Dh6 <# #.#.. ...#.#.#)#.....#.........##...... .#.#.########..#.#.#.#.##.#...Dh>DhDL-------8 _Dh>GDhHDh.M†...############### .......#.. +#'##.#.### #.#.# §#......# #...###<....# #.####<# #.#.. ...#.#.#)#.....#.........## .#.#.......##..#.#.#.#.##.#...-------9DhDh8 _You hear a distant slurping noise.Dh LM.................... †...############### .......#.. +#'##.#.### #.#.# §#......# #...###<....# #.####<# #.#.. ...#.#.##.....#Dh ......... .#.###.....##..#.#.#.#.##.##..DhL Dh '300Dhb DhW  Things that are here: _a +0 scythe; a +0 robe; the human corpse of SigmundDhZ3Dh\DhaDhkDhl$ _Dhqh  There is an escape hatch in the ceiling here.DhvDhvw _Dh yDhQ|Dh,Dh؆DhDh,DhDh[Dh,Dh̖Dh Dh,DhDhDh],Dh+DhDh۪,DhDhDh,DhDhDhB,DhDh'Dh,DhDhDhp,DhDhIDh,DhDh'Dh,DhDhDh Dh/vDh= _You hear a distant slurping noise.DhaADhA3DhUPDhTXDh` _You hear a distant slurping noise.Dh]f_DhgDhmjDhl,DhmDhp@  There is an open door here.DhHsDhuDh\v _DhvDh!yDhzDh|Dh~,DhDhDhHDhĆ,DhDhDht,DhiDh:DhDh3,Dh.DhDh\Dh#,DhDh֟DhLDhDh,DhDhDh Dh@Dh,DhDhbDhٴDh,DhrDh[DhNDh,DhjDhDh5Dh9Dh,DhHDhODhDh,,DhDhDhADh,Dh7DhDh=Dh,Dh\DhDh,DhDh(DhZDh,DhDh*Dh&Dh,DhDhuDhDh ,DhDhnDhDh6,DhDhDhDh/,DhDhDh Dhx ,DhDh.DhDh<,DhDh~Dha,DhEDhDh",Dh#Dh%Dh),Dh)Dh{+DhD1 #. ....... #.#....... ####### #.#...... #...... #.#....5 #...... .....# #...... ... #....# #...... Dh^2...>###....# #...... #....;...# ####### #.##.....#  #.....#  #.....######### #.............# .. #..........>..##### 5   Grinder (asleep) ..##+##....#............. ........####............. ........# #.............Dh9/56.4 (56.0)DhY:+7.4 (57Dh=Dh?X _Grinder comes into view.Dh# #. .......  #.#.......  #.#......  #.#....5  .....#  ... #....#  ...>###....#  #....;...#  Dh#.##.....#  #.....#  #.....#  #.............#  .. #..........>.. #....#.............DhG ..####....  Dh  #. .......  #.#.......  #.#......  #.#....5  .....#  ... #....#  ...>###....#  Dh #....;...#  #.##.....#  #.....#  #.....# #............ .. #..........>.. #....#............. ..####....  Dh Dh# Dh Dh \ _Grinder is nearby!Dho>  You conjure some foxfire!DhtvS5.vDhwav5lly target)DhDx:===8.4 (1.0)Dh ~Dh% _Grinder shouts!DhBDhDh.DhDh6 vDhsv§§§You conjure some foxfire! The foxfire hits Grinder!DhB DhLC DhJ  DhJ § Grinder is lightly wounded.  The foxfire hits Grinder.DhI Dh Dh Dh .5§vv§§§Dhn Dh '--9Dh DhG _§§§Dh ^ _Grinder is moderately wounded.Dh ,Dh vv§§§§You conjure some foxfire! The foxfire hits Grinder.Dh+ v§.§Grinder is moderately wounded.The foxfire hits Grinder.DhħDh.Dh J.§.§§vvJ   jelly (fellow slime) (wandering)Grinder is heavily wounded.Dhӹ §§Grinder gestures at you.Dh@Dh9Al§..§§.DhAA--60Dh-Dh;§§Dh - _You struggle to resist.Dhf,Dh,DhDhU §vv§§§§§§You conjure some foxfire! The foxfire hits Grinder.Dh+zDh §v.§§ Grinder is heavily wounded.The foxfire hits Grinder!DhDhDhDh^.J.Dh.5..v§§v;§§§DhC%1DhT§§Dh\ _Grinder is severely wounded.Dh Dh# vv§§§;§You conjure some foxfire! The foxfire hits Grinder.Dh Dh Dh 8 vDh §.§§§§§ Grinder is severely wounded.The foxfire hits Grinder!Dh1 Dh3 DhH .J.§.§§;v§DhII IvGrinder is almost dead.DhN §.§§§§Grinder gestures at you.Dh §...§;v..Dh %2Dh2g§ _You struggle to resist.Dh#DhU$Dh, §.v§;v§You conjure some foxfire!  The foxfire hits Grinder but does no damage.Dh,Dh  Grinder is almost dead.The foxfire hits Grinder.Dh.§§;§J   jelly (fellow slime) (wandering)DhLXDhGZDhnaJ...v.v;§§DhlDhq8Atrox the Magician#. .......Djinni of Jiyva Jyusag ****..#.#....... ####### Health: 53/53 ========================#.#...J.. #...... AC: 0Str: 5#.#..... #...... EV: 18Int: 27.....# #...... SH: 0Dex: 11DhEr... #....# #...... XL:  7 Next: 119% Place: Dungeon:4...>###.v..# #...... Noise: =--------  Time: 3363.4 (1.0)#...v;§..# ####### -) Magic Parchment#.##.§...#Cast: Foxfire#.....#Scroll Fly Dhr#.....##########.............#.. #..........>..##### J   jelly (fellow slime) (wandering)..##+##....#.....................####.....................# #.............Dh~tYou conjure some foxfire!  The foxfire hits Grinder but does no damage.  Grinder is almost dead.The foxfire hits Grinder. _You kill Grinder!Your Stealth skill increases to level 3!Grinder is almost dead.r. _You kill Grinder!  Your Stealth skill increases to level 3!  Your Shapeshifting skill increases to level 2! have reached level 8!Dh|/  --more--Dh5B60/6088 9% Dhh;C§§Dh>P _You feel clever.Dh'Dh`(DhZ*Dhs/Dh8Q _DhIYBDh ZDh_XDh`DhnDhpDhrDhCv,DhwDhez] _Your foxfire dissipates.Dh}DhDh~Dh9DhDhDhDhFDhDh\DhDhDhDhٔDhDhZDhКDhGDhDhDh.DhDh/DhG _You hear a distant slurping noise.DhDhDhVDhƪDhDhDhDhoDhG _You hear a distant slurping noise.Dh3DhϸDh:Dh,Dh,Dh ,DhDhDh,DhLDhDhr,DhDh]Dh,DhDhDh,DhHDhDh,Dh/DhDh,DhBDhDhZDh6DhDhDhDh Dh:DhDh6DhDhDhDhQDhDhbDhDhBDhDh] BDh%DhDh _You hear a series of splatters.Dh'uDhK4DhDh Dh,DhDhDh ,Dh^ Dh DhDh,DhDhDhDh,DhDh?DhDh,Dh Dh!Dh"DhL&Dh:,Dh,Dhx-Dh;2,Dh2Dh3Dh~5Dh9,Dh=:Dh;DhK=DhA,DhBDhCDhI  #...............###.#..  #.###............##.#..  #.#....................  #.#..............###.  #.#.............>###. DhKM #.#..#########.#.....  #.#......#####.#.##  ##.##.#.........#.##-  #.....#;#J..#####.##....  ##.####.# #.# #.##....  ### #.. ... #....  #... ..##+##....  #.... ........###  #..... ........# l   iguana (wandering)  #..............#  #..l.....### DhP0401.4 (38.0)DhjUpll.DhUE-2.4 (39DhYDh[Z _An iguana comes into view.Dh= ###............#...........#.....###.#...>###...#########.#..........###..##.##.#.............#.#J..#####.####;# #.#  ### #...<....  #........##+#Dh> "...........###....#l...........###....##.##DhF DhM Q<l.DhO 03.4 (1.0)Dh(T DhlX 9 _Found a stone staircase leading up.DhgDhovvl.(ally target)Dh)-=4DhK Dh' / _You conjure some foxfire!DhȮDh §vYou conjure some foxfire! The foxfire hits the iguana.Dh/Dh0Dh6DhAAQv§.<.Jl..J   jelly (fellow slime) (wandering)DhB%5DhI;§DhM^ _The iguana is heavily wounded.Dh §You conjure some foxfire!  The foxfire hits the iguana but does no damage.Dh81Dh2Dh3Dh\@lv.<.......JDhPA%6DhGDhqJ^ _The iguana is heavily wounded.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh<  Flames lash the iguana.Dh*J   jelly (fellow slime) (wandering)Dhx Dhx Dhy Dhy Dhf{ Dh.| Dh §§§.....§.....J§vDhж 12====7§§§ _You kill the iguana!DhDhvDhsDhDhDhDhDhDh`DhYDh1,DhDhDhDh  _Your foxfire dissipates.Dh Dh 3Dh# Dh Dh Dh ,Dh Dh! Dh$ Dh' ,Dh`( Dh* Dh*, Dht/ ,Dh0 Dh1 Dh.4 DhC7 ,Dh8 DhD: Dh< DhA ,Dh2B DhC DhE DhH ,Dh J DhpK DhM DhP ,DhQ DhS DhW ,DhDX DhY Dh] ,Dhm^ Dh_ Dhc ,Dhd Dhe Dhk BDhm DhUr BDhHt Dhu Dh~ nDh Dh DhM Dho nDh Dhr Dh Dh3 Dh ,DhЕ Dhv Dhԙ Dht ,DhE Dh Dh@ Dh ,Dhu Dh Dhr Dh Dh\ ,Dh Dh Dhj Dh Dh ,Dh Dh Dh Dh. Dh Dht ,Dh Dh G _You hear a distant slurping noise.Dh gDho ,Dh XDhT Dh DhO ,DhN Dh= Dh Dh4 Dh XDh DhH Dhq Dh Dh8 Dh ,Dh Dh Dh Dh9 Dh Dh DhV Dh  Dht Dhg DhY Dh! ,Dh" Dh# Dh\% Dh(' Dh) ,Dh* DhW, Dh. Dh1 ,Dh2 DhN4 Dh?6 Dh7 DhV: ,Dhg; Dh< Dhz> Dh@ Dh\C ,DhwD DhE DhG DhuI DhK ,DhL DhM DhO DhR ,DhS DhT Dh~V DhnY ,DhTZ Dh'\ Dh] Dh` ,Dha DhFc Dhe Dhg Dh2h Dhh Dhi Dhxk DhYn Dhn DhIo Dhw Dhz ,Dhz Dh} Dhx Dh ,Dhq Dh Dh0 Dhn ,Dhn Dh Dhh Dh2 Dh ,Dh Dhu Dh$ Dhܜ Dh ,Dh Dh Dh6 Dh_ ,Dh_ Dhת DhY Dhί ,DhӰ Dh= Dh9 DhŸ ,Dh Dh Dh Dh ,Dh DhQ Dh Dh ,Dh Dh Dh{ Dhe ,Dh Dh> Dh$ Dh ,DhX DhU Dh Dh ,Dh" Dh ,Dhu ,Dh Dh Dh Dh ,Dh Dh Dh DhJ Dh DhR DhL Dh Dh Dh Dh Dhi DhH DhL Dh Dh+ Dh  Dh Dh_$ Dh$ Dh% Dh' Dh!, Dh, Dhn- Dh1/ Dh3 Dh*4 Dh4 Dh6 Dh: Dh; Dh< DhT> DhB Dh%C DhC DhE DhI DhJ DhK DhXM DhNQ DhQ DhhR Dh U @  There is an open door here.DhY DhE[  _Dh\ Dh^ Dhb ,Dhc Dhe Dhj Dhgk Dh8l Dhr Dht ,Dht Dhu Dh z Dhz Dh7{ DhD| Dh Dh̀ DhP Dh Dh DhA DhÈ Dh Dh@ Dhގ Dh Dh Dh Dh Dh Dh Dh Dh Dh Dh Dh Dh Dh Dh$ Dh DhU Dh Dh Dh ,Dhw Dh̰ Dhb ,Dh> ,DhB ,Dh DhZ DhT ,Dh Dhe Dh~ Dh- ,Dh Dh Dh" Dh ,Dh Dh F _You reach down and open the door.Dh Dh 3Dh Dh @  There is an open door here.Dh Dh5 5 _Dh Dh~ Dh Dh ,DhU Dh Dh ,DhX DhJ Dh Dh@ ,Dh ' #.# #.# #..'.. #.# #.#####.## #.# #.#........ #.# #.#.###.###### #.# #.#.# #.# #.# #.#####.#.#### #.# #.......#.# ## #.####........# #----98.4 (91.0)Dh`  #;...'........# # ######........###† #........' #....J...# #....J...# #........#  #........# #........##........#### DhG :----Dh, Dh E _Done exploring.DhM7DhU83DhZ.'..........0.0)...'...DhG_3Dh_E _Done exploring.DhK Read which item? Scrolls  b - 2 scrolls of teleportationg - a scroll of identify  j - a scroll labelled LUAVVI EDAOMI [!] read|quaff|evoke[?] describe selectedDh; #.# #.# #..'.... Atrox the Magician #.# #.#####.##.... Djinni of Jiyva Jyusag ****.. #.# #.#........... Health: 60/60 ======================== #.# #.#.###.###### AC: 0Str: 5 #.# #.#.# #.#..... EV: 18Int: 28 #.# #.#####.#.#### SH: 0Dex: 11 #.# #.......#.# ## XL:  8 Next: 12% Place: Dungeon:4 #.####........# #. Noise: ---------  Time: 3498.4 (0.0) [40Dh3hm#;...'........# #. -) Magic Parchment ######........###† Cast: Foxfire #........'... Scroll Fly  #....J...#### #....J...# #........# #........# #........# #........####  _You hear a distant slurping noise. _There is an open door here. _You reach down and open the door. _There is an open door here. _Done exploring. _Done exploring.Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled LUAVVI EDAOMI[?] describe selectedDh? Dhl Dh{  #.# #.# #..'.... Atrox the Magician #.# #.#####.##.... Djinni of Jiyva Jyusag ****.. Dh #.# #.#........... Health: 60/60 ======================== #.# #.#.###.###### AC: 0Str: 5 #.# #.#.# #.#..... EV: 18Int: 28 #.# #.#####.#.#### SH: 0Dex: 11 #.# #.......#.# ## XL:  8 Next: 12% Place: Dungeon:4 #.####........# #. Noise: ---------  Time: 3498.4 (0.0) #;...'........# #. -) Magic Parchment ######........###† Cast: Foxfire #........'... Scroll Dh 'Fly  #....J...#### #....J...# #........# #........# #........# #........####  _You hear a distant slurping noise. _There is an open door here. _You reach down and open the door. _There is an open door here. _Done exploring. _Done exploring.Dh  ]  As you read the scroll of identify, it crumbles to dust.Dh *9.4 (1Dh Dh M _j - a scroll of amnesiaDh4!Where to? (Tab - D:4, ? - help)  D - Dungeon DhѲ Dh=  #.# #.# #..'.... Atrox the Magician #.# #.#####.##.... Djinni of Jiyva Jyusag ****.. #.# #.#........... Health: 60/60 ======================== #.# #.#.###.###### AC: 0Str: 5 Dh{ #.# #.#.# #.#..... EV: 18Int: 28 #.# #.#####.#.#### SH: 0Dex: 11 #.# #.......#.# ## XL:  8 Next: 12% Place: Dungeon:4 #.####........# #. Noise: ---------  Time: 3499.4 (0.0) #;...'........# #. -) Magic Parchment ######........###† Cast: Foxfire #........'... Scroll Fly  #....J...#### #....J...# #........# #........# #........# #........####  _You reach down and open the door. _There is an open door here. _Done exploring. _Done exploring. Dh | As you read the scroll of identify, it crumbles to dust. _j - a scroll of amnesiaDh DhV Dh Dha XDh ,Dh Dhj Dh ,Dh] Dh Dhj Dh Dh Dh Dh Dh Dh Dh Dh&DhDhSDhDhS Dh Dhz Dh Dh(DhDhKDhzDhDhxDhDhCDh!Dh5"Dh"Dh%Dh)Dh#*,Dh,Dh0,Dhh1Dh3Dh6Dh;9,Dh9Dh><Dh>DhuA,DhQBDhDDhNGDhI,DhJDhMDh[PDhR,DhSDhUDhwYDh[,Dh]Dh_DhobDhd,DhfDhgDhl,DhlDh oDh`s,DhsDhuDhlwDhD{,Dh|Dh}DheDh!,DhDhDh,DhDhtDh)Dh,DhDhDhDhBDhO  There is a stone staircase leading down here. _Dh_t5Dh*uDh7  You fly downwards.DhaDh܃Dh  _The ogre shouts!  Found a purple potion, a scroll labelled WUD ADITUUGG and 18 gold pieces.  There is a stone staircase leading up here.DhpGDhU ........$..#  #..s...!..?#  #..........#  ##..........#  #...........##  DhGYT......^...O..##  ..............# ====529.1 (29.7) .......;...#  ..........##  ##.......s#  ##.......# #.......# #........ O   ogre .......... ss 2 scorpions (1 wandering) #..........# Dh Z DhZDheDh?jd _There are monsters nearby!Dh(  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Dhc = Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire6%4  f - ApportationTranslocation1%Dh p1  g - Mercury ArrowConjuration/Alchemy1%2  h - Vampiric DrainingNecromancy1% 3 Select a spell to cast[!]/[I] toggle spell headersDhKb DhCkAtrox the Magician........$..#Djinni of Jiyva Jyusag ****..#..s...!..?#Health: 60/60 ========================#..........#AC: 0Str: 5##..........#EV: 18Int: 28#...........##SH: 0Dex: 11......^...O..##XL:  8 Next: 12% Place: Dungeon:5..............#DhnNoise: ====-----  Time: 3529.1 (0.0).......;...#-) Magic Parchment..........##Cast: Foxfire##.......s#Scroll Fly ##.......##.......##........O   ogre..........ss 2 scorpions (1 wandering)#..........# _The ogre shouts!  Found a purple potion, a scroll labelled WUD ADITUUGG and 18 gold pieces.  There is a stone staircase leading up here. _There are monsters nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhm| Atrox the Magician........$..#Djinni of Jiyva Jyusag ****..#..s...!..?#Health: 60/60 ========================#..........#AC: 0Str: 5##..........#EV: 18Int: 28#...........##SH: 0Dex: 11......^...O..##XL:  8 Next: 12% Place: Dungeon:5..............#Noise: ====-----  Time: 3529.1 (0.0).......;...#-) Magic Parchment..........##Cast: FoxfireDh~##.......s#Scroll Fly ##.......##.......##........O   ogre..........ss 2 scorpions (1 wandering)#..........# _The ogre shouts!  Found a purple potion, a scroll labelled WUD ADITUUGG and 18 gold pieces.  There is a stone staircase leading up here. _There are monsters nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh+Dh Dh+L Atrox the MagicianDh DhBi........$..#  Djinni of Jiyva Jyusag ****..Dhɳ Dh]#..s...!..?#  Health: 56/60 ======================--Dh Dhk^#..........#  AC: 0Dh,Str: 5Dhy Dh_##..........#  EV: 18Dh-Int: 28Dh Dhs#...*******.##  SH: 0Dh^-Dex: 11Dh Dhx....******O..##  XL:  8 Next: 12% Place: Dungeon:5Dh ....*******...#  Noise: ====-----  Time: 3529.1 (0.0) ....***;***#  -) Magic Parchment ....******##  Cast: Foxfire ##..*****s#  Scroll Fly  ##.******#  #.......#  Dh%#........  O   ogreDh DhC..........  ss 2 scorpions (1 wandering)Dhξ Dh#..........# Dh DhGThere is a stone staircase leading up here. DhM@_There are monsters nearby!DhCasting: Scorch (safe; 1% risk of failure)  DhMConfirm with . or Enter, or press ? or * to list all spells.DhNCasting: Flame Wave (dangerous; 6% risk of failure)  DhAPress: ? - help, Dir - look around, f - activateDhDh.^Atrox the Magician........$..#Djinni of Jiyva Jyusag ****..#..s...!..?#Health: 56/60 ======================--#..........#AC: 0Str: 5##..........#EV: 18Int: 28#...........##SH: 0Dex: 11......^...O..##XL:  8 Next: 12% Place: Dungeon:5......###.....#Noise: ====-----  Time: 3529.1 (0.0)......#;#..#-) Magic Parchment......###.##Cast: Foxfire##.......s#Scroll Fly ##.......##.......##........O   ogre[40DhaEm..........ss 2 scorpions (1 wandering)#..........#There is a stone staircase leading up here. _There are monsters nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateDh,Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  (Press . to intensify the flame waves.)  You hear a shout! x2  Something shouts, "Get thee gone, thou dankish hedge-born vulture!".s....O.;...s.sDh8===30.1 (1Wave DhhDh' _You hear a shout!Dha ############;############ A wave of flame ripples out! The flame wave engulfs the scorpion!  The scorpion is almost dead.The flame wave engulfs the ogre!Dhn  The ogre is heavily wounded.You hear a bark! You hear a shout!  The scorpion stings you.O.s.^..........;O....s......O 2 ogres (1 wandering)Dhfo3DhV|--=======1+ Dh DhDDhˁ[_An ogre comes into view. It is wielding a +0 giant spiked club.DhdDh{gb  A wave of flame ripples out! The flame wave engulfs the ogre!Dh{  You kill the ogre!The flame wave engulfs the scorpion!Dht########################;#####################DhO   ogre (   scorpionDh   You kill the scorpion!Your wave of flame reaches its maximum intensity and dissipates. .O..s.......^...........o......;)....................o   Blorkula the Orcula (wand, polearm)O   ogres   scorpionYou hear a shout! You hear a bark! You hear a shout!Dh" Dh#!Dhp$4Dh %--Dh%9Dh;&3Dh& 2Dhy'   DhB(Blorkula the Orcula comes into view. He is wielding a +2 trident of protection _and carrying a wand of iceblast.Dh3Dh: DhkDhmD_Your Dodging skill increases to level 4!DhmDhQ Dh Dh BDhG .Dh  ODh .Dh §Dh` *.oDh# zB   bombardier beetleDh Dh z6=-------3Dh!  Dh Dh F#....###.# #......#Dht } #....# #.#####......#Dh* { #....# #.#..........# Dhx p############....# #.#.......##### Dh" p#...............###.#.......# #.. Dh %#.###.....Dh^ I##.#.......# #.. Dh #.#......Dh Y...J.....##### #..Dh/ 4 Dh #.#......Dhc I###....# #.. Dh" &#.#........Dh J###....# #.. Dhi #.#..#########.#........# ### Dh }#.#......#####.#.##.....# Dh s#.##.#.........#.##.....# Dh\ {.....#.#...#####.##.....######### Dh  #.####J###.#####.##.............# J   jelly (fellow slime) (wandering) Dh ### #...<....##.##..........J..#Dhb #........##J##....#.........Dh ,#..............####......... Dh T_The teleport trap disappears. The scorpion disappears!Dh Dho =Dh -------Dh Dh Dh Dh Dh# Dh .Dh  Dh7 Dh Dhr Dh3s 8Dhs =Dh;t %4.6 (2.5Dh5x Dh7{  Dh{ DhQ| _You fly upwards. Dh| U_There is a stone staircase leading down here.Dh Dh DhT Dhj60==Dh'0.0DhJ   jelly (fellow slime) (wandering)JDhF=5.6 (1Dhm&k _You start resting. HP restored.Dh%3DhDh Dh&XDht,DhDhq Dhy(,Dh)Dh,Dhn/Dh1Dh6,Dh8Dhw<Dh?DhCDhDDhEDhHDhKDhQDhRDhRDhUDh3XDh~ZDh_Dh`DhaDhndDhfDhiDhmDhnDh oDhqDhtDhcvDhSy,DhhzDh|DhS~DhDh,DhUDhhDhوDh ,Dh"Dh-DhDhʕ,DhĖDhDhDhtDhF,DhZDhɢDhDh Dh:,DhDh4DhDh,DhٳDhصDhDh7Dh,Dh1DhHDhDhDh,DhDhDhDhDh,DhDhDhpDhDh,DhDhODhDhmDh5,DhXDh2DhDhDhl,DhDh DhDh,DhDh@DhRDh,DhDhYDh DhR ,Dhn Dh Dh2 Dh* W _You start waiting.Dh 3Dh Dh Dh Dh8 Dh ,Dh_ Dh7 Dh Dh\ Dh' ,DhD! Dh# Dh}% Dh0( Dh* ,Dh+ Dh_. Dh/ Dh)2 ,Dh;3 Dh5 Dh8 ,Dh9 Dh; Dh= Dh> DhA ,Dh-B DhID DhE Dh?G DhI ,DhK DhAM DhN DhSP DhR ,DhS DhU DhW DhX Dh[ ,Dh\ Dh^ Dh` Dh)c ,Dh*d Dh f Dh6h Dhi Dhml ,Dhm Dho Dhp Dht ,Dhu Dhx Dhgz Dh} ,Dh~ Dh DhW DhL ,Dh6 Dhy Dh DhH ,Dh: Dh( Dh Dh ,Dh) Dhۗ Dh DhC ,DhG Dh Dhj Dhʣ ,DhE Dh Dht Dh ,Dh Dhm Dhʱ DhӴ ,Dh Dh ,Dh1 Dh6 Dh¿ DhI ,Dh Dh DhF DhX ,Dh Dh Dh Dh ,Dh& Dh* Dh ,Dh Dh DhR ,Dhk DhU Dh ,Dh$ DhZ Dh Dh Dh# Dh Dh Dh Dhw DhO Dh Dh Dh Dh Dh> Dh ,Dh Dh Dh Dh Dh& Dh Dh Dh Dh ,Dhj Dh Dhd Dh; ,Dh! Dh,$ Dh@& Dh-+ ,Dh, Dh/ Dh0 DhA4 ,Dh$5 Dh7 Dh0; ,Dh< Dh> DhA ,DhnB DhD DhG Dh)M DhM DhP Dh S ,DhT DhGV DhY ,DhZ Dh.] Dh` ,Dha Dhc Dh%g Dhg Dhh Dhj Dhen ,Dhwo Dhr Dh\u ,Dhrv Dhx Dh| ,Dh| Dh Dhk ,Dh Dh2 DhJ ,Dh} DhT Dh ,Dh Dh Dh ,Dh Dhݛ Dh? ,DhW Dh Dh7 Dh¦ ,Dhܧ Dh+ Dh Dh ,Dh` Dhy Dh ,Dh Dh Dhȸ Dhf ,DhF DhG Dh Dhr ,Dh Dh Dh Dh ,Dh Dh Dh Dh{ ,Dh Dh Dh Dh ,Dh Dh Dh= ,DhS Dh Dh Dh ,Dh Dh DhZ Dhp ,Dh Dh Dh Dh ,DhJ Dh9 Dh ,Dh9 Dh Dh ,Dh Dh Dh Dhy ,Dh Dh Dh Dh ,Dh Dh Dh9 ,Dh Dh Dh} Dh ,Dho Dh! Dh'# Dh% ,Dh& Dh( Dh* Dh, ,Dh- Dh0 Dh_3 ,DhY4 Dh57 Dh9 ,DhU; Dh= Dh@@ ,Dh2A DhC DhF ,DhG Dh&N 634.6 (99.0)J. _You hear a distant slurping noise.DhS Dh!T /5.6 (100.0)DhW DhX # _Done waiting.DhA3Dh'EDh;GDhBLi.DhQF6.0)Dh$b 5.......$..# #.....B!..?#  #..........#  ##..........#  #....##  ....## 5 .o......#  )..#  ......s.O.##  ##........#  ##.......# #.......# #........o   Blorkula the Orcula (wand, polearm) ..........O   ogre #..........#s   scorpion B   bombardier beetle(…)You fly downwards.Dh*|@  Level annotation: Blorkula the orculaThe white imp shouts!  The scorpion completely misses you. The scorpion misses you.Dh~.5.....B.oDh!==8.1 (2.5 _The ogre closely misses you. _There is a stone staircase leading up here.DhyIDhY=  The scorpion stings you!Dh ******The white imp gestures at you.DhsDh\ ......o...;The puff of frost misses you.Dhe35----------=Dh[9.1 (1.0DhHDho #....###.# #......# #....# #.#####......# #....# #.#..........# ############....# #.#.......##### Dhr#...............###.#.......# #.. #.###.....##.#.......# #.. #.#......J.....##### #..4 #.#......s###....# #.. #.#.............;###....# #.. #.#..#########.#O....J..# ### #.#......#####.#.##.....# #.##.#.........#.##.....# Dhs.....#.#...#####.##..J..######### #.####J###.#####.##.............# O   ogre ### #...<....##.##..........J..# s   scorpionDhtw#........##.##....#......... JJ 2 jellies (fellow slime) (wandering) #..............####......... _The ogre hits you with a +0 giant spiked club!Dhv?----------Dhy|Dh#~DhDhDh@J.Dh17---40.6 (2.5 _You fly upwards. _There is a stone staircase leading down here.DhoH  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh * (combustible)Flames lash the scorpion.  The scorpion is moderately wounded.Dh O  The scorpion's fire resistance burns away.Dh Dh s.   jellyDh; 3-====1.6 (1.0Dh Dh\ o _The scorpion closely misses you. The scorpion stings you.Dhh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhs  Okay, then. _Dhl: #........# ######## #....###.# #......# #....# #.#####......# #....# #.#....  ############....# #.#.####  #...#.#.# #  #.#####.#.......# #  #.#.........##### #  #.#Dhns###....# #  #.#.............>###....# #.  #.#..#########.#O....J..# ##  #.#......#####.#.##.....# ##.##.#.........#.##.....#....#.#...#####.##.....#######.####J###.#####.##....### #...<....##.##....J.. ###.##....#DhGpDh~:O.Dh-5==---2Dh DhyV _The scorpion closely misses you.DhR@########## #........# ######## #....###.# #......# #....# #.######  #....# #.#...# DhT############....# #.#.##### #.....###.#.......# #. #.#####.#.......# #. #.#........##### #. #.#.s###..J.# #. #.#............O>###....# #.. #.#..#########.#.....J..# ### #.#......#####.#.##.....###.#.........#.##.....# .....#.#...#####.##.....######### #.####J###.#####.##...# J   jelly (fellow slime) (wandering) ### #...<....##.##..........J..#Dh2XDhR[Dh_Dh|JO.J.J 2 jellies (fellow slime) (wandering)Dh ~p1-----3DhDh. _The scorpion stings you.Dh# #........# # #....###.# #......# #....# #.#####......# #....# #.#.# ....# #.#.# .###.#.......# #. .###.##.#.# #. .#.DhTJ.##### #. .#.Os###...J# #. .#.>###....# #. .#..#.#.....J..# # .#......#####.#.# .##.#...#.##.....# #.#...#####.##.....#Dhܜ .####J###.#####.##.#  #...<....##.##.J..#DhDh&DhDhkJO;.....J..3=-4DhqDhN _The scorpion misses you.Dh# #........# # #....###.# #......# #....# #.#####......# #....# #.#.# ....# #.#.......####.#.......# #. ###.DhdM##.#J......# #. #.O.;....J##### #. #.s###....# #. #.>###....# #. #..#.#.....J..# # #......#####.#.##.....# ##.#..#.##.....# #.#...#####.##.....# ####J###.#####.##.#  #...<....##.##.J..#DhVDhlDhDh"...Js;......   jellyDh[4=-5DhMDhgH _The scorpion is no longer more vulnerable to fire.Dh>  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Dh 6 Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire5%4  f - ApportationTranslocationDh %1%1  g - Mercury ArrowConjuration/Alchemy1%2  h - Vampiric DrainingNecromancy1%3 Select a spell to cast[!]/[I] toggle spell headersDh Dh Dh ##########Atrox the Magician#........# ########Djinni of Jiyva Jyusag ****..#....###.# #......#Health: 34/60 =============-----------#....# #.#####......#AC: 0Str: 5#....# #.#..........#EV: 19Dh Int: 28 ##########....# #.#.......####### SH: 0Dex: 11 ..............###.#.......# #.... XL:  8 Next: 32% Place: Dungeon:4 ###............##.#...J...# #.... Noise: ---------  Time: 3645.6 (0.0) #.............Os;.....##### #.... -) Magic Parchment #..............###....# #.... Cast: Foxfire #.............>###....# #.... Scroll Fly #..#########.#.....J..# ##### #......#####.#.##.....# ##.#.........#.##.....Dh8 [33m#O   ogre ...#.#...#####.##.....#########s   scorpion ####J###.#####.##.............#J   jelly (fellow slime) (wandering) # #...<....##.##..........J..### _The scorpion closely misses you. _The scorpion stings you. _The scorpion misses you. _The scorpion is no longer more vulnerable to fire.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh> ##########Atrox the Magician#........# ########Djinni of Jiyva Jyusag ****..#....###.# #......#Health: 34/60 =============-----------#....# #.#####......#AC: 0Str: 5#....# #.#..........#EV: 19Dh2 Int: 28 ##########....# #.#.......####### SH: 0Dex: 11 ..............###.#.......# #.... XL:  8 Next: 32% Place: Dungeon:4 ###............##.#...J...# #.... Noise: ---------  Time: 3645.6 (0.0) #.............Os;.....##### #.... -) Magic Parchment #..............###....# #.... Cast: Foxfire #.............>###....# #.... Scroll Fly #..#########.#.....J..# ##### #......#####.#.##.....# ##.#.........#.##.....Dh [33m#O   ogre ...#.#...#####.##.....#########s   scorpion ####J###.#####.##.............#J   jelly (fellow slime) (wandering) # #...<....##.##..........J..### _The scorpion closely misses you. _The scorpion stings you. _The scorpion misses you. _The scorpion is no longer more vulnerable to fire.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh 1 ########## Atrox the Magician #........# ########  Djinni of Jiyva Jyusag ****.. Dh #....###.# #......#  Health: 30/60 ============------------ #....# #.#####......#  AC: 0Str: 5 #....# #.#..........#  EV: 19Int: 28 ##########....# #*#.......####### SH: 0Dex: 11 .............*###*#.......# #.... XL:  8 Next: 32% Place: Dungeon:4 Dh ###..........**##*#*..J...# #.... Noise: ---------  Time: 3645.6 (0.0) #............*Os;***..##### #.... -) Magic Parchment #............**###**..# #.... Cast: Foxfire #............*>###.*..# #.... Scroll Fly #..#########.#.....J..# ##### #......#####.#.##.....# ##.#.........#.##.....#  O   ogre ...#.#...#####.##.....#########  s   scorpion ####J###.#####.##.............#  J   jelly (fellow slime) (wandering) # #...<....##.##..........J..### _The scorpion misses you. _The scorpion is no longer more vulnerable to fire.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; [40Dh m5% risk of failure)  Press: ? - help, Dir - look around, f - activateDh##########Atrox the Magician#........# ########Djinni of Jiyva Jyusag ****..#....###.# #......#Health: 30/60 ============------------#....# #.#####......#AC: 0Str: 5#....# #.#..........#EV: 19DhInt: 28 ##########....# #.#.......####### SH: 0Dex: 11 ..............###.#.......# #.... XL:  8 Next: 32% Place: Dungeon:4 ###............####...J...# #.... Noise: ---------  Time: 3645.6 (0.0) #.............O#;#....##### #.... -) Magic Parchment #..............###....# #.... Cast: Foxfire #.............>###....# #.... Scroll Fly #..#########.#.....J..# ##### #......#####.#.##.....# ##.#.........#.##.....#ODhI[m   ogre ...#.#...#####.##.....#########s   scorpion ####J###.#####.##.............#J   jelly (fellow slime) (wandering) # #...<....##.##..........J..### _The scorpion is no longer more vulnerable to fire.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the scorpion!Dh4 4  Confirm with . or Enter, or press ? or * to list all spells.Flame Wave (dangerous; 5% risk of failure)  Dh6 NPress: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the scorpion!  The scorpion is almost dead.  (Press . to intensify the flame waves.)DhY8 DhH .JJ.#....s;.J 2 jellies (fellow slime) (wandering)DhiJ 29-======6.6 (1Wave DhO DhR . _The scorpion stings you.Dh g  A wave of flame ripples out! The flame wave engulfs the scorpion!!Dh$ 9 #Dh% t######;####### Dh)& JJ 2 jellies (fellow slime) (wandering)  You kill the scorpion!The flame wave engulfs the ogre!Dhi Dh ,Dh| o.J.#......##..O;...###.   jellyDh 30=41=======7+ Dh Dhz \ _The ogre is heavily wounded.Dh' \ ################;###########>###.# A wave of flame ripples out! The flame wave engulfs the ogre!DhJ  The ogre is almost dead.Your wave of flame reaches its maximum intensity and dissipates.Dh9..# #.J###...##.#...O;.....###...>###..Dh;L=8DhADhNR _The ogre closely misses you.DhH  Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh *(combustible)Flames lash the ogre.  The ogre is almost dead.Dh Dh .JO====---9Dh Dh < _The ogre's fire resistance burns away.Dh  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhV{ W  Flames lash the ogre. The ogre is burned terribly!Dh́ *J   jelly (fellow slime) (wandering)DhYV DhKX Dhif .##.#JJJ 2 jellies (fellow slime) (wandering)Dhߔ 29-53---50Dh Dh H _You kill the ogre!DhDhDhDhW  You start resting.Dh)Dh@31=DhDh)a2=Dh@DhDhDhDhCS4=DhDhDhDh@Dh^6==Dh`DhDh+DhEDhK7=DhdDh[DhDhi9=DhDhrDh Dhv _40==Dh Dh Dhw2=DhDhd44=DhDh 5==Dh!DhS&k7=Dhc'Dh>,a8=Dh,DhR250==Dh 3Dh$8k1=Dh8Dh=a3=Dhq>Dh\C~5==DhDDhEIk6=DhIDhZNa8=DhNDhSk9=DhTDhY .----. _You hear a slurping noise.Dh[/699.0)DhMaJJ   jelly (fellow slime) (wandering)Dhap60=----70.6 (20Dh,eDhf" _HP restored.Dh3DhDhrDhBDh?,DhصDh,DhDhDh9=DhDhXDh^,DhDhDh,DhiDhMDhDhDhDhBDhDhK,Dh2DhtDhs ,Dhb Dhn Dh,DhDh/Dh ,DhDh2Dh.,Dh Dhh9JDhHAXDhBDhD,DhcEDhHDhK,DhKDh2ODhQ,DhsRDhyUDhW,DhXDh[Dh^,Dhh_Dh7bDhe,Dh?fDhiDhk,DhlDhtoDh rDh yDhyDh|Dh,Dh(Dh1Dhu,DhDh4,DhˊDh,DhːDh",DhDh Dh,Dh=Dh`Dh,DhʥDhʧDh>,DhDhCDhI,DhKDh$Dh۹,DhQDh-Dh,Dh8Dh,DhfDh,DhuDhSDh3XDh',DhDhPDh,DhLDhwDh,DhDh=,DhDh ,DhtDh,DhDh, nDh ,Dh6 Dh Dh ,Dh DhH Dh ,Dh Dh Dh  ,Dh< Dhp Dh ,Dh DhK Dh" ,Dh:# Dh8& Dh[( ,Dh() Dh- ,Dh. Dh1 Dh$4 ,Dh4 Dhr8 Dh; ,Dh; Dh> Dh?A ,DhA DhD DhiG ,Dh#H DhiL ,Dh@M Dh0P DhQ DhS ,Dh#T DhTW DhY DhZ ,Dh[ Dh^ DhY` Dha ,Dh###....# # .#..#.#.....J..# .#......#####.#.##.....# .##.#..#.##.....#.#.#...#####.##.....# .####J###.#####.##.# ## #...<....##.##.J..Dh Dhޱ ;J.Dh 01.0)Dh Dh DhL #........# ######## #....###.# #......# #....# #.#####......# #....# #.#....# ############....# #.###### #...............###.#.# #.. #.###..##.#.......# # #.#.........##### # #.####....# # #.#J.....>###....# # DhrNP#.#..#########.#.....J..# ### #.#......#####.#.##.....# #.##.#.........#.##.....# .....#.#...#####.##.....######### #.####J###.#####.##.............# ### #...<....##.##J..# #........##.##....#.........DhRDh^;J.Dh(`%2DhfDhiDhI ###...... #.####.... ################ #...............## #..###.##.#.........#######....# DhJ......Cast: Foxfire.#.##.....Scroll Fly ..... .....#.#...#####.##.....######### #.####J###.###.......... ### #...<..........J #....#...............###Dh Dh9f.Dh%3DhkDhc _There is a stone staircase leading down here.DhDheDhDhѺDhaB4 _Dh  ........$..# #......!..?#  #5.........#  ##....B.....#  #....##  ....## 5 ......#  ..o....;)..#  ..........##  ##........#  ##.......# #.......# #........o   Blorkula the Orcula (wand, polearm) ..........B   bombardier beetle #..........#5   white imp  You fly downwards. .5...B..oLevel annotation: Blorkula DhY the orculaDh ***The white imp gestures at you.Dhq 0...Dh h49-----==6.1 (2.5Dh Dh _The puff of frost hits you! _There is a stone staircase leading up here.Dh"  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Dh l Your spells (cast)TypeFailure Level a - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%DhB 3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire4%4  f - ApportationDh YTranslocation1%1  g - Mercury ArrowConjuration/Alchemy1%Dh H2  h - Vampiric DrainingNecromancyDhK 1% 3 Select a spell to cast[!]/[I] toggle spell headersDhV Dhv Atrox the Magician........$..#Djinni of Jiyva Jyusag ****..#......!..?#Health: 49/60 ===================-----#..........#AC: 0Str: 5##.5........#EV: 19Int: 28#......B....##SH: 0Dex: 11.............##XL:  8 Next: 53% Place: Dungeon:5..............#Noise: ==-------  Time: 3776.1 (0.0)....o..;)..#-) Magic Parchment..........##Cast: Foxfire##........#Scroll Fly ##.......##.......##........o   Blorkula the Orcula (wand, polearm)..........B[3Dh 9;49m   bombardier beetle#..........#5   white imp  Level annotation: Blorkula the orculaThe white imp gestures at you. _The puff of frost hits you! _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Atrox the Magician........$..#Djinni of Jiyva Jyusag ****..#......!..?#Health: 49/60 ===================-----#..........#AC: 0Str: 5##.5........#EV: 19Int: 28#......B....##SH: 0Dex: 11.............##XL:  8 Next: 53% Place: Dungeon:5..............#Noise: ==-------  Time:Dh  3776.1 (0.0)....o..;)..#-) Magic Parchment..........##Cast: Foxfire##........#Scroll Fly ##.......##.......##........o   Blorkula the Orcula (wand, polearm)..........B   bombardier beetle#..........#5   white imp  Level annotation: Blorkula the orculaThe white imp gestures at you. _The puff of frost hits you! _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Atrox the Magician ........$..#  Djinni of Jiyva Jyusag ****.. #......!..?#  Health: 45/60 ==================------ #..........#  AC: 0Dh* Str: 5 ##.5........#  EV: 19Int: 28 #...***B***.##  SH: 0Dex: 11 ....*******..##  XL:  8 Next: 53% Place: Dungeon:5 ....*******...#  Noise: ==-------  Time: 3776.1 (0.0) ....o**;***#  -) Magic Parchment ....******##  Cast: Foxfire ##..******#  Scroll Fly  ##.******#  #.......#  #........  o   Blorkula the Orcula (wand, polearm) ..........  B   bombardier beetle #..........# Dh  5   white imp _The puff of frost hits you! _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateDhAtrox the Magician........$..#Djinni of Jiyva Jyusag ****..#......!..?#Health: 45/60 ==================------#..........#AC: 0Str: 5##.5........#EV: 19Int: 28#......B....##Dh*6SH: 0Dex: 11.............##XL:  8 Next: 53% Place: Dungeon:5......###.....#Noise: ==-------  Time: 3776.1 (0.0)....o.#;#..#Dh-) Magic Parchment......###.##Cast: Foxfire##........#Scroll Fly ##.......##.......##........o   Blorkula the Orcula (wand, polearm)..........B   bombardier beetle#..........#5   white imp _The puff of frost hits you! _There is a stone staircase leading up here.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateDh^`....;)...  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flame Wave (dangerous; 4% risk of failure)  Dh`Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  (Press . to intensify the flame waves.)Dhd *****The bombardier beetle sprays incendiary fluid at you.Dh ..;..  The burning spray misses you.Dh9 ******The white imp gestures at you.Dh2Dh-....o.;..Dh]6======7.1 (1Wave DhDhS _The puff of frost misses you.DhR ############;############A wave of flame ripples out!  The flame wave engulfs Blorkula the Orcula.Dh L  Blorkula the Orcula is lightly damaged.Dh Dh  .5.....B.......o.;)......Dh .....  You hear a shout!Dhy 38---=======8+ Dh Dh ] _Blorkula the Orcula hits you from afar with a +2 trident of protection!Dh~y' ########################;#####################   !  Blorkula the Orcula is moderately damaged.The flame wave engulfs the bombardier beetle.  The bombardier beetle is moderately wounded.  The flame wave engulfs the white imp. The white imp is burned terribly!DhThe bombardier beetle is moderately wounded.the white imp. The white imp is burned terribly!  The white imp is heavily wounded.  Your wave of flame reaches its maximum intensity and dissipates.  You hear a shout! You hear a bark!  Blorkula the Orcula says, "You need a new perspective."DhV&........5.B...........o.;)....................DhL---9DhDhU _Blorkula the Orcula misses you.DhH  Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh'$p  Atrox the Magician ........$..#  Djinni of Jiyva Jyusag ****.. #......!..?#  Health: 34/60 =============----------- #..........#  AC: 0Str: 5 ##..........#  EV: 19Int: 28 #...*******.##  SH: 0Dex: 11 ....*5*B***..##  XL:  8 Next: 53% Place: Dungeon:5 ....*******...#  Noise: =======--  Time: 3779.1 (0.0) ....*o*;***#  -) Magic Parchment ....******##  Cast: Foxfire Dh'6##..******#  Scroll Fly  ##.******#  #.......#  #........  o   Blorkula the Orcula (wand, polearm) ..........  B   bombardier beetle #..........#  5   white impBlorkula the Orcula says, "You need a new perspective." _Blorkula the Orcula misses you.Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateDh[+DhAtrox the Magician........$..#Djinni of Jiyva Jyusag ****..#......!..?#Health: 34/60 =============-----------#..........#AC: 0Str: 5##..........#EV: 19Int: 28#...........##SH: 0Dex: 11.....5.B.....##XL:  8 Next: 53% Place: Dungeon:5......###.....#Noise: =======--  Time: 3779.1 (0.0).....o#;#..#-) Magic ParchmentDh;......###.##Cast: Foxfire##........#Scroll Fly ##.......##.......##........o   Blorkula the Orcula (wand, polearm)..........B   bombardier beetle#..........#5   white imp  Blorkula the Orcula says, "You need a new perspective." _Blorkula the Orcula misses you.Casting: Flame Wave (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 4% risk of failure)  DhPPress: ? - help, Dir - look around, f - activateDhsmP ....;)Dhm...  A wave of flame ripples out!  (Press . to intensify the flame waves.)  You hear a bark!Dhu6 *Dh|****The bombardier beetle sprays incendiary fluid at you.Dh!  The burning spray misses you. .5.;...  Blorkula the Orcula hits you from afar with a +2 trident of protection!25---======-80.1 (1Wave Dh = _You hear a shout!Dh$c-Dh* Dh, Dh-OYou stop channelling waves of flame. The white imp barely misses you.Dh-Dht2 Dh 3 Dh{3Dh3 DhO42........$..# Dh4 Dh#52#......!..?# Dh5 Dh61#..........# Dh6 Dh62##..........# Dhs7 Dh72#...........## Dh\8 Dh8X.......B.....## Dh<9 Dh9`......###.....# Dh: Dh:k.....o###..# Dh[; Dh>a......###.## Dh> Dh2?4##........# Dh? DhX@3##.......# Dh@ DhA2#.......# DhBn #........  .......... DhjN #..........# Blorkula the Orcula zaps a wand. The mass of ice explodes!DhTB] ........$..#  #......!..?#  #..........#  ##..........#  #...........##  .......B.....##  ......###.....#  .....o###..#  ......###.##  ##........#  ##.......# #.......# #........  ..........  #..........#  DhF  DhDG The iceblast engulfs you!  DhG1* * * LOW HITPOINT WARNING * * *Dh#HZThe iceblast engulfs the white imp! The white imp partially resists.DhNDhrN!DhDhN ....;)...  The white imp dies!Dh΋16-------=======1Dhn{ #....###.# #......# #....# #.#####......# #.J..# #.#..........# ############....# #.#.......##### #...............###.#.......# #.. #.###.....##.#.......# #.. #.#......Dh|........##### #..4 #.#......###....# #.. #.#.............;###....# #.. #.#..#########.#........# ### #.#......#####.#.##.....# #.##.#.........#.##.....# .....#.#...#####.##.....######### #.####J###.#####.##.............# J   jelly (fellow slime) (wandering) ### #...<....##.##..........J..##........##.##....#.........#..............####......... _You hear a bark!Dhr}:----DhDhP.JDhpp9=-------2.6 (2.5DhDh-{ _You fly upwards. _There is a stone staircase leading down here.DhX  #....###.# #......# #....# #.#####......# #..J.# #.#.# Dh= @ #....# #.#.  #.###.#.# #  #.###.##.#.# #  #.#.......##### # Dhm  #.#.###....# #  #.#>###....# #  #.#..#.#.#  #.#......#####.#.##.....# ##.##.#..#.##..# #.....#.#...#####.##..... ##.####J###.#####.##.....  ### #...<....##.##..........J.. #.##.##....# #.####Dh Dh L.JDh 20==-------3.6 (1.0 _DhU Dh Dhz3Dh{Dh7Dh2=DhDhe_4=DhxDhu25==Dh/Dha7=DhКDhkDh&i8=DhaDhߦDh\u30==DhDh`Dh a1=Dh*DhDhi3=DhDhDht5==DhDh7Dha6=DhDhIDhci8=DhxDhDha9=Dh@DhDhj41=DhDh&Dh.43==DhODhDhm4=DhDhDhBa6=DhvDhDhDhVU7=DhDh Dh DhK9=DhDhDh50==DhDhDhDhU2=DhDh"Dh%a4=Dh'Dh*Dh-~5==Dh/Dh2Dh5k7=Dh7Dh%:DhK=a8=Dh>DhWD .60==J _You start resting.DhG0807.6 (24.0)DhLAJ.DhgMG=8.6 (25DhPDh9R" _HP restored.Dhn IDhYt Dhz BDh9 Dh܊ ,Dh Dhǖ ,Dhf DhR ,Dhɜ DhR Dh ,Dh Dh Dh ,Dh Dh, Dh ,Dh Dhٴ Dh{ ,Dh= Dhz Dh( ,Dh( Dh Dh ,Dh Dh Dh ,Dh Dh Dh ,Dh Dh Dh ,Dh Dh DhY ,Dh Dh Dhd ,Dho DhJ Dh ,Dh DhU Dh ,Dh Dh Dh ,Dh Dh ,Dh Dh Dh ,Dh DhE ,Dh Dh ,Dh Dh ,Dh Dh ,Dh Dh# ,Dhm$ Dh' Dh[2 Dh,5 Dh7 ,Dh9 Dh; Dh(> ,Dh;? DhA DhD ,DhE DhH DhK ,DhL DhO DhXQ ,DhVR DhBU Dh4W DhW DhaX Dh+[ DhO] ,DhR^ Dha Dhb Dh|d ,Dhe Dhh Dh~j Dh3l ,Dhl Dho Dhr ,Dhs Dhqv Dhy ,Dh-z Dh } Dhb ,Dho DhU Dhʅ ,Dh Dh Dh ,Dh) Dh. Dhg ,Dh Dh DhӘ ,Dh Dhr Dh ,Dh Dhܢ DhT ,Dh Dhe Dh Dh> ,Dh_ Dh Dh ,Dh! DhL Dh ,Dh Dh Dh; ,Dh9 Dh Dh ,Dh# Dh ,Dh Dh ,Dh Dh ,Dh Dh ,Dh Dh ,Dh DhV ,Dh# Dh Dh ,Dh Dh Dh ,Dh_ DhD Dh ,Dh Dh% ,Dh( Dh Dh# ,Dhd$ Dhf' Dh) ,Dh* Dhk- Dh/ ,Dh 1 Dh|5 ,DhO6 Dh: ,DhY; Dh? ,Dh{@ DhD ,DhE DhI ,DhJ DhN ,DhO Dh_S ,DhT Dh+X ,DhX Dh] ,Dh_ Dhd BDhh ,Dhj Dh r BDht ,Dh}u Dhy ,Dhz Dh~ ,Dh Dh+ ,Dh1 Dh ,Dh( Dh ,Dh\ Dh ,Dhj Dh Dh ,Dh Dh ,Dh˨ Dh# Dh Dh Dhж Dh? Dh Dh BDh- ,Dh Dh ,Dh Dh ,Dh DhE BDh ^ 907.6 (99. _You start waiting.8.6 (100.0) _Done waiting.Dhҿl#....###.# #......# DhQK#....# #.#####......# #....# #.#.# #....# #.#.# #.###.#.# #. #.###.##.#.# #. #.#.......##### #. #.#.DhG###....# #. #.#.###....# #. #.#..#.#.# # #.#......#####.#.##.....# .##.#..#.##.....# Dh!.....#.#...#####.##.....# #.####J###.#####.##.....# ### #...<....##.##..........J..##.##.##....#.#.####.DhDhJJ   jelly (fellow slime) (wandering)Dh|09.0)DhDhuc _There is a stone staircase leading down here.DhDhDhqDh/Dh@J.Dh$C10 _Dh} ........$..# #......!..?#  #..........#  ##..........#  #....##  ....## 5 ......#  )..#  ..........##  ##........#  ##.......# Dhd##.......# #........ .......... #..........#  You fly downwards.DhDhDh}iDh%j%2.1 (2.5DhrDhv Dh@w Dhw@_Level annotation: Blorkula the orcula Dhx[_There is a stone staircase leading up here.Dh _Dh s.....B...... ..$..# #......!..?# .# ## #Dh ## .## ......#.<)..###.....###.##.# B   bombardier beetle#..#..........#Dh '0.0Dh T.BDh 13.1 (1 _Dh Dh Dh  You conjure some foxfire!vv..###h(ally target)h   jackal=4DhY _A jackal comes into view.DhzDhE|Dh}DhDhxDhDh>,DhZDhDhDh)S vB§v§§Dh|6§.§o.....§§o   Blorkula the Orcula (wand, polearm)B   bombardier beetle (ally target)h   jackal (ally target)You conjure some foxfire! The foxfire hits the bombardier beetle.Dhi4BDh-9^.Bv§DhL:L§§§v§o.....§;v...h§..###.Dh?%5DhX§§v§§ _The bombardier beetle is lightly wounded.Dh! §§§ You conjure some foxfire! The foxfire hits the bombardier beetle!Dh Dh Dh ,Dh Dh@ Dh Dhv > v§Dh §§§§§§;§§§v Dhm The bombardier beetle is severely wounded.The foxfire hits the bombardier beetle.Dh4 Dh< §§§ Dh = rThe bombardier beetle is almost dead.The foxfire hits the jackal.Dh Dh Dh i  The jackal is almost dead.Dhn H.....§..o....v;§§§h.)vDh %6Dh ^§§§Dh _Blorkula the Orcula is briefly surrounded by a halo of blue light. Dh$@, DhA Dh!B Dhlc[  You conjure some foxfire! The foxfire hits the jackal! Dh}v§§;§§v†§ Dh Dh Dh_ Dh> Dh? v§ Dh?§§.o Dhw~§You kill the jackal!The foxfire hits the bombardier beetle but does no damage. Dh Dh.§§§v. Dhj.o...§;...v)§ Dh-47 DhS§§ Dh%e _The bombardier beetle is almost dead. DhL   You conjure some foxfire! The foxfire hits the bombardier beetle. Dh# . Dh v Dh § DhV 0§§ Dh §§ Dh 7v§.§ Dh ?§§)§ Dh  D, a…) Dh   Dh ! Dhj . Dh> § Dh § Dh۔ § Dh   Dh 0You kill the bombardier beetle! DhX ;The foxfire hits Blorkula the Orcula! Dh`  Dh  Dh-  Dh. . Dh/ . Dh0 . Dh1 .§ Dh2 V.§.v Dh3 W.o§.. Dh5 R§§)v Dh6  Dh>d   Dhe  Dhf 1/615 Dhg 8 Dhh 8  DhNj F_Blorkula the Orcula is moderately damaged. DhNk  DhEw  Dhx § Dhx § Dhuy § DhQz § Dhz  Dh~   Dh  Dhw E_Your Fighting skill increases to level 3! Dh  Dh §§§vo§§v§§§§You conjure some foxfire! The foxfire hits Blorkula the Orcula. Dh §.Blorkula the Orcula is moderately damaged.The foxfire hits Blorkula the Orcula but does no damage. Dh9.v§§.o§§;v..<§§9§§§§ _Blorkula the Orcula is moderately damaged. Dhզ y v§§v§;§§§You conjure some foxfire!  The foxfire hits Blorkula the Orcula but does no damage. Dh%  Dh}&  DhI2 S §§ Dh3 §§Blorkula the Orcula is moderately damaged.The foxfire hits Blorkula the Orcula. Dh  Dh §...v;§v). Dh< &20 Dh :§ Dh[ g _Blorkula the Orcula is heavily damaged. DhD, DhfS vv§;§§ You conjure some foxfire! The foxfire hits Blorkula the Orcula! Dh. Dh`| .Blorkula the Orcula is almost destroyed. DhNThe foxfire hits Blorkula the Orcula but does no damage. Dhe Dhf Dho..v.o§;v§ Dhp%1 Dh§§ _Blorkula the Orcula is almost destroyed. Dh Dh Dh  Dh)  Dhv§ Dh § Dhv DhdUYou conjure some foxfire! The foxfire hits Blorkula the Orcula. Dh&v DhZy Dh!  DhS  DhsCBlorkula the Orcula is almost destroyed. Dhw;The foxfire hits Blorkula the Orcula! Dh Dh. Dht.§ DhX'v§ Dh`bbbbb 5 vampire bats (wandering) Dh Dh  Dhv- Dh1;b.b Dh2)b§v Dh04pb.v;§ Dh81<§ Dh9b Dh<H4 wandering, 1 all…) Dh]@ DhcA2 Dh T DhT§ DhoU§ DhU§ DhyV Dh_  Dh_  DhB`eBlorkula the Orcula avoids the killing blow by scattering into a rainbow of  Dh`7_bats! DhAa Dh3. §3 ally target)You conjure some foxfire! The foxfire hits the vampire bat! Dh4  §.;§The vampire bat is heavily damaged.The foxfire hits the vampire bat. Dh3J T  The vampire bat is heavily damaged.  DhK  DhM 4... DhMN b.b. DhN ".bb;§ DheO 4vb§ DhO .. DhP 2 Dh*Q qThe vampire bat closely misses you. x2; The foxfire hits the vampire bat. DhD   The vampire bat is moderately damaged....b.b...bb;v.b)..13 Dh9  Dh \ _The vampire bat completely misses you. Dh5 v.bb.§§3You conjure some foxfire! The vampire bat bites you.  The vampire bat completely misses you. The foxfire hits the vampire bat! DhD+ Dh, Dh, Dh6 .vb2The vampire bat is almost destroyed.The foxfire hits the vampire bat. Dhź Dhѻ Dhq Dh  The vampire bat is severely damaged.The foxfire hits the vampire bat.  You destroy the vampire bat! Dhv.< 4 vampire bats Dhd, Dhe Dh!o\ ...b.§.b;§bbThat felt strangely unrewarding. The vampire bat closely misses you. x2 DhqV54---4 Dhu:§ Dh)x0 _The vampire bat bites you.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhh  Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire4%4  f - ApportationTranslocation1%1  g - Mercury ArrowConjuration/Alchemy1%2  h - Vampiric DrainingNecromancy1% 3 Select a spell to cast[!]/[I] toggle spell headersDh Atrox the Magician............Djinni of Jiyva Jyusag ****..........$..#Health: 54/61 =====================---#......!..?#AC: 0Str: 5#..........#EV: 19Int: 28##..........#SH: 0Dex: 11#...........##XL:  8 Next: 58% Place: Dungeon:5.......b.§...##Noise: =--------  Time: 3924.1 (0.0).......b;§..†.#-) Magic Parchment.......bb..###..Cast: Foxfire..........##Scroll Fly ##........###.......##Dhl .......#bbbb 4 vampire bats#..................#..........#The foxfire hits the vampire bat.  You destroy the vampire bat!That felt strangely unrewarding. The vampire bat closely misses you. x2 _The vampire bat bites you.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Atrox the Magician............Djinni of Jiyva Jyusag ****..........$..#Health: 54/61 =====================---#......!..?#AC: 0Str: 5#..........#EV: 19Int: 28##..........#SH: 0Dex: 11#...........##XL:  8 Next: 58% Place: Dungeon:5.......b.§...##Noise: =--------  Time:[Dh  37m 3924.1 (0.0).......b;§..†.#-) Magic Parchment.......bb..###..Cast: Foxfire..........##Scroll Fly ##........###.......##.......#bbbb 4 vampire bats#..................#..........#The foxfire hits the vampire bat.  You destroy the vampire bat!That felt strangely unrewarding. The vampire bat closely misses you. x2 _The vampire bat bites you.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Atrox the Magician ............  Djinni of Jiyva Jyusag ****.. ........$..#  Health: 50/61 ===================----- #......!..?#  AC: 0Str: 5 #..........# [39;49Dh m EV: 19Int: 28 ##...*******#  SH: 0Dex: 11 #....*******##  XL:  8 Next: 58% Place: Dungeon:5 .....**b****.##  Noise: =--------  Time: 3924.1 (0.0) .....**b;***†.#  -) Magic Parchment .....**bb**###..  Cast: Foxfire .....*****##  Scroll Fly  ##...*****# ##.......# #.......# bbbb 4 vampire bats #........ ..........  #..........# That felt strangely unrewarding. The vampire bat closely misses you. x2 _The vampire bat bites you.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all Dh7 7spells.Casting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateDh+Dhc DhK Atrox the MagicianDhw Dhi............  Djinni of Jiyva Jyusag ****..Dh Dh<........$..#  Health: 50/61 ===================-----Dh DhB_#......!..?#  AC: 0Dh,Str: 5DhH Dh_#..........#  EV: 19DhX-Int: 28Dh Dh`##..........#  SH: 0Dh-Dex: 11Dhf Dh#...........##  XL:  8 Next: 58% Place: Dungeon:5Dhz Dh2.......b.§...##  Noise: =--------  Time: 3924.1 (0.0)Dh .......b;§..†.#  -) Magic Parchment .......bb..###..  Cast: Foxfire ..........##  Scroll Fly  ##........# ##.......# #.......# bbbb 4 vampire bats #........ ..........  #..........# Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the vampire bat!  You destroy the vampire bat!Dh DhDheThat felt strangely unrewarding. The flame wave engulfs the vampire bat!  DhXThe vampire bat is severely damaged.  Dhy>1The flame wave engulfs the vampire bat!  DhA?VThe vampire bat is heavily damaged. Dh? DhGDhgH DhH DhpI............ Dh{J DhVKH........$..# DhK DhpL#......!..?# DhL DhM>#..........# DhqN DhP4##...DhP# DhQ DhQ*#....Dh)R## DhR DhS_.......###...## DhT DhT.......#;#..†.# DhAU DhU.......###.###.. Dhd .....  ##... ##.......# #.......# 2 #........ ......... Dh  That felt strangely unrewarding.  (Press . to intensify the flame waves.)  You hear a bark!Dhb....;.<).b49======DhX$5.1 (1Dhc(Wave Dh.DhpDh DhrDhS_The vampire bat bites you. The vampire bat completely misses you.DhDh  A wave of flame ripples out! The flame wave engulfs the vampire bat!  You destroy the vampire bat!Dh ############;###########   vampire batDh? Dh2@ DhK ............;...<b.......Dh1M 50=======6+ DhT Dhfi z _That felt strangely unrewarding. The vampire bat closely misses you.DhUG  A wave of flame ripples out! The flame wave engulfs the vampire bat!  You destroy Blorkula the Orcula!  A faint prismatic mist rises from Blorkula's broken form and then dissipates.You destroy the vampire bat!DhK########################;###################Dh* ........................;.....<)..Dh 9..........  That felt strangely unrewarding.Dh9 817  Your base Forgecraft skill increases to level 5!  Your base Fire Magic skill increases to level 5!  Your base Ice Magic skill increases to level 5!Your base Air Magic skill increases to level 5!  Your base Earth Magic skill increases to level 5!Dh JYour base Alchemy skill increases to level 5!Dh* Dh# k _Your Evocations skill increases to level 3!Dh{  ............$..##!..?....#.#..##†.<;..###.....## ## ##..........2=-------8 _  g - a wand of iceblast (13)3=-------9.1 (2 _Items here: )) [ ÷.Dh Pick up what? 10/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 giant club  b - a +2 trident of protection Armour (select all with [)c - a +0 robe Carrion an ogre skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]DhQDhSDh............Atrox the Magician........$..#Djinni of Jiyva Jyusag ****..#......!..?#Health: 53/61 ====================----#..........#AC: 0Str: 5##..........#EV: 19Int: 28#...........##SH: 0Dex: 11.............##XL:  8 Next: 81% Place: Dungeon:5............†.#Noise: ---------  Time: 3929.1 (0.0).......<;..###..-) Magic ParchmentDh@..........##Cast: Foxfire##........#Scroll Fly ##.......##.......##........#..........#..........#Your base Earth Magic skill increases to level 5!DhHYour base Alchemy skill increases to level 5! _Your Evocations skill increases to level 3!g - a wand of iceblast (13) _Items here: )) [ ÷.  Okay, then.DhFw _DhM......$..Dhn!..? # ### Dh,.#.;...†.# <)..###....#Dh##........###..........Dh"Dh$`5=30.1 (1 _Dh2Dh4DhB 6==8=60=DhQ 1==DhR (Dh!S DhS 5 Your base Alchemy skill increases to levelDh@T 5! DhU R_Your Evocations skill increases to level 3! DhU 8 g - a wand of iceblast (13) DhUV __Items here: )) [ ÷. DhV _HP restored.Dh[ Dh\ Dha] Dh` DhZd DhIi Dhj Dhu DhIz Dh Dh (Dh  Dhχ Q##...)....Dh< 6 ##.........Dh 5.####........#Dh .Dhu .#Dh[  .Dh؏ $Dh@ ' #Dh `!..?# Dh  #Dh y# 6.1 (6### #Dh8 -.....## .....##............†.#.......<)..###............## .#.......#Dh% Dh #7.1 (7Dh Dh  Dh* Dh _Found a spear.DhX+=Dh>5 ##  ###.##### ##...).... ##...####........#......#.$ ? # ### #...........##.............##..#........#Dh#9.1 (2DhDh$40.1 (3DhDhHS _k - a purple potionDhz=  _You now have 136 gold pieces (gained 18).### ###.###### ##...)....# ##.......... .####........# ...# ...........# #.........;# #....# ##....# #......##...†.#.......<)..###.....## .. 4.1 (45.1 (5 _l - a scroll labelled WUD ADITUUGGDh+DhDhDhDh,Dh[,Dh,DhDhDh,DheDhDh,DhDhE Dh: ,DhHDhDh,DhDhDhb,DhuDhDhk,DhjDhDh!,Dh/ ### ###.###### ##...)....#######...........;.# ####........#####..# ...........## #..# ..........## #..# ..........# ...# ..........# s..#s   scorpion (asleep) ..........# ... ..........## ... ...........##Dh=54.1 (95.1 (10.0) _A scorpion comes into view.DhU ### ###.######  ##...)....#####  .......;.#...#####..# ..## #..# .## #..# .# ...#  s..#  ...  ... Dhpo ### ###.######  ##...)....#####  .......;.#...#####..# ..## #..# .## #..#.# ...# s..#  ... ... _A scorpion is nearby!Dh\vv, ally target)DhE8=6.0)DhDh/ _You conjure some foxfire!DhgO §§§vvsYou conjure some foxfire! The foxfire hits the scorpion.Dh* §sv The scorpion is lightly wounded.  The foxfire hits the scorpion.DhDhv;§§§§s.Dh%7Dho§§§Dh` _The scorpion is heavily wounded.Dh\ Hvv..Dh %8Dhb Dh / _You conjure some foxfire!Dh_Atrox the MagicianDjinni of Jiyva Jyusag ****..Health: 61/61 ========================AC: 0Str: 5EV: 19Int: 28###SH: 0Dex: 11###.######XL:  8 Next: 81% Place: Dungeon:5##...)....#####Noise: =--------  Time: 3958.1 (0.0)##..........v;v#-) Magic Parchment ####........#####v.#Cast: Foxfire ...........## #..#Scroll Fly ..........###..# ..........#.s.# ..........#...#s   scorpion (ally target) ..........#... ..........##... ...........## Dhp[39;49m_You conjure some foxfire!  You conjure some foxfire! The foxfire hits the scorpion.  The scorpion is lightly wounded.  The foxfire hits the scorpion. _The scorpion is heavily wounded. _You conjure some foxfire!DhKc _There is not enough space to conjure foxfire!DhDhAtrox the MagicianDjinni of Jiyva Jyusag ****..Health: 61/61 ========================AC: 0Str: 5EV: 19Int: 28###SH: 0Dex: 11###.######XL:  8 Next: 81% Place: Dungeon:5##...)....#####Noise: =--------  Time: 3958.1 (0.0)##..........v;v#-) Magic Parchment ####........#####v.#Cast: Foxfire ...........## #..#Scroll Fly ..........###..# ..........#.s.# ..........#...#s   scorpion (ally target) ..........#... ..........##... ...........##[39Dh7;49mYou conjure some foxfire! The foxfire hits the scorpion.  The scorpion is lightly wounded.  The foxfire hits the scorpion. _The scorpion is heavily wounded. _You conjure some foxfire! _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!Dh.Dh1######.########...)....#######..........v.v ###........#####;. ..........## ##.## # .s# .# .....#Dh,2_..†.#Dh3Dh3DhA4Dh4Dh&5Dh5Dh<§§§v§v _The scorpion is heavily wounded. _You conjure some foxfire! _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!  Your foxfire dissipates!  The foxfire hits the scorpion.Dh˼BDh  The scorpion is severely wounded.The foxfire hits the scorpion.Dh8§v...Dh!Dh&P DhT Dh\ f§§§§§...Dhg :9-9.1 (1Dhl U§§Dhn L _You kill the scorpion!Dh .v..v.DhF .=60Dhљ Dh / _You conjure some foxfire!Dhi-DhVDh X###Dho##.#Dh& 3.1 (2  An orc comes into view. It is wielding a +0 club.Dh'*4.1 (3Dh0Dh9; _Found a stone staircase leading down.Dh  ###  )....#####...###..## ##..## ##..## #.;.# #....#  ##......  ##.......  ....).. †.# #...... .<) ......  .. ..>o## Dhl1N  ###  )....#####...###..## ##..## ##..## #.;.# #....#  ##......  ##....... ....)..†.# #...... <) ...... .. ..>o## _An orc is nearby!DhJ] Dhn^ vDhP_ vDh7` ', ally target)DhRa DhFc Dh:e =DhNh 5.1 (1Dht Dhz  Dh'} Dh} !_You conjure some foxfire!Dh §§;vv§§§.§§.§v§§v6§§§§ _You conjure some foxfire!Dh'fN §§.§§§oYou conjure some foxfire!  The foxfire hits the orc but does no damage.Dh  DhA!Dh§;§§§§§§.vvDh §§§§ v.The orc shouts!  The foxfire hits the orc.Dh?kv.;§§.v§....§.§.v.vo.=7DhDh§Dh§Dhc §Dh<Dh DhpDh:_The orc is moderately wounded.DhMDh Dh Dh§Dh@§.v§Dh §Dh§Dh8c You conjure some foxfire! The foxfire hits the orc.DhJ §v§.§v§§ vThe orc is severely wounded.The foxfire hits the orc.DhPc.  The orc is almost dead.The foxfire hits the orc.§;§§§§§§v)....Dh3Dh?§Dh4§;vDh4_.v§.Dh/§§DhGvDh3.§Dh2..Dh ..Dh DhM -Dh 8Dh! DhE T§§ Dh;P A_You kill the orc!Dhv $ Dhm U You conjure some foxfire!DhF ..vDhԂ @.;§Dh^ 5v§.Dh ..§Dhn §Dh .Dhw vDh §vDhr Dh Dh -Dh 9Dh Dh §Dh §Dh §Dh Dh{  Dh Dhs *_Your foxfire dissipates.Dh DhDhDhDhxDh<Dh/Dh4# Dh'Dh*<_Your foxfire dissipates. x2Dh-Dh0Dh/6Dhw=DhoADhGDhLDh3RDhwDh Dh<Dh.DhDhgDh DhͮDh?<_Your foxfire dissipates. x2DhkDhgDhӷDhhDh4DhDhiDhDhDhDhDhYDh.DhDhDhDhl  You see here a +0 falchion. _DhDh<,DhDhsDh0  ......## #####..### # ##..## .##### ##..## .....#### #...## ##........ Dh" #....####........g ##.............# ##..........#- # #....)..;$ # ##...)...##  #......##  #..>.### #...## #...# g   Ijyb (wand, asleep) #..$## #..# Dh+77.1 (8DhWD-8.1 (9Dh #Dh]*  Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of polymorph. Dhp^vv, ally target) Dh2=9.1 (1 Dh  Dhr$/ _You conjure some foxfire! Dh Dh9 Dh§v§§§v§§§v§§ Dh Vv;§ Dh&80 Dh§§§§§§§§ DhF/ _You conjure some foxfire! Dh / §§§§§§§§gYou conjure some foxfire!  The foxfire hits Ijyb but does no damage. Dh  Dh( 3 §.§§§§§§§§Ijyb shouts!  The foxfire hits Ijyb. Dh  Dh\  Dh  Dh  Dh  Dh  Dh  Dh/ , Dhϓ  Dhi  Dh  DhƟ ..§v.vg.§...§§v.§;$v Dh -=1 Dh F§§ Dh . _Ijyb is lightly wounded. Dh Dhc# §§v§§ You conjure some foxfire! The foxfire hits Ijyb. Dh, Dhע Dhգ, Dh DhįY §§§v§§v§v§§§Ijyb is moderately wounded.The foxfire hits Ijyb but does no damage. Dh4 Dh5 Dh6 Dh8, Dh: Dhn<!DhP !Dh !!Dhv§§gv!Dh[ §§§!Dh1§§!Dh6Ijyb is moderately wounded.!DhZ?The foxfire hits Ijyb but does no damage.!Dh .v§g..§§v.§.§v-2§§§ _Ijyb is moderately wounded.!Dh v.§v§.§§§.§v§§You conjure some foxfire! The foxfire hits Ijyb.!Dh9 §§v§§§Ijyb is moderately wounded.The foxfire hits Ijyb but does no damage.!Dh%3!Dh` U§§.v!Dh+ 4§...!Dh 4§vv§!Dh §!Dh 5.§!Dh6 !Dh!Dh-!Dh3!Dh!Dh§!Dh§!Dh[(§vv§!DhH§!Dh §!Dh!Dh# !Dh#!Dh$7_Ijyb is moderately wounded.!DhL%!Dh §vv§§§ You conjure some foxfire! The foxfire hits Ijyb.!Dh §vv§.§§§§§§ Ijyb is severely wounded.The foxfire hits Ijyb.!Dh @ §gv§§§Ijyb is almost dead.The foxfire hits Ijyb but does no damage.!Dh ,..§g..§.§v§§.v.4§§§§ _Ijyb is almost dead.!Dhl% t §v.v§§§§§You conjure some foxfire!  The foxfire hits Ijyb but does no damage.!Dh  §v§.§§Ijyb is almost dead.The foxfire hits Ijyb.!DhK §....§.v§§v5§.v§ _Ijyb is almost dead."Dhv §v§v§.§§§§You conjure some foxfire!  The foxfire hits Ijyb but does no damage."Dh| .Ijyb is almost dead.The foxfire hits Ijyb."Dh3"Dh @.g."Dh *§."Dh Gvv§."Dh# $"Dh/§"Dh-"Dhu"Dh|6"Dh"Dh§"Dh§"Dh §"Dh!"Dh+$ "Dh$"Dh>%0_Ijyb is almost dead."Dh%"Dhi,"Dhj,"Dh߆U  You conjure some foxfire! The foxfire hits Ijyb."Dh%v)v§§§§"DhW "Dh "Dh "Dh "DhN v§§§.§§vv."DhA .937"DhF a§§§§"DhAJ D _You kill Ijyb!#Dh3#Dh#Dh#Dhu#DhO#Dh#Dh#Dh#Dh#Dh#Dh#Dh#Dh8 #Dh: #Dh:"Your foxfire dissipates!#Dh:;#Dh<#Dh@#Dh.##  #...#  #...#  m - a wand of polymorph (11)  Things that are here:#Dh&#Dh$92.1 (5#Dh#Dh-#Dh#3.1 (6#Dh#Dha #Dh<#DhG_a +0 club; a +0 scale mail; the goblin corpse of Ijyb#Dh$DhR$DhH$Dh$Dh$DhVV,$Dhmn$DhwwB$Dhy$Dh}$Dh`~$Dh$Dh=$Dh$Dh݌$Dhn$Dh$Dh/$Dh$Dh$Dhԙ$Dhښ$Dh$Dh# $Dhҡ$Dhf*_You now have 161 gold pieces (gained 10).$Dh $Dh$Dhr$Dh+$Dh$Dh$Dh$Dh-$Dh $Dh$Dhں$Dhc$Dh1$Dh$Dhf$Dh{$Dh$Dh<$Dh$Dh $Dh$Dh$Dh`$DhK$Dh$Dh>$Dh$Dh$Dh\$Dh$Dh=$Dh$$Dhi$Dh$DhH$Dh0$Dh$Dh $Dh$Dh$Dh$Dh$Dh$Dhd$Dh$Dh$DhF,$DhW$DhC$Dh$Dh$Dh]$Dh$Dh$Dh$Dh-$Dh$Dh$Dh$Dh$Dh$Dh$Dh$Dh{$Dh $Dh} $Dhx $Dh$Dh$Dh$Dh$Dh+$Dh$Dh$Dh$Dh$Dh$Dh;$DhC$Dh$Dh$Dhc $Dh!$Dh$$Dhv%$Dhg&$Dh( $Dh`)$Dh)*_You now have 178 gold pieces (gained 17).$Dh+$Dh,$Dh-$Dh.$Dh/$DhC1$Dh6$Dhr7###.......#$Dh7 ##...#$Dh|8R#.......#.h$Dh9*#...##$Dh9 $Dh :2#..........$Dh:A##..## $Dh; $Dh;3#...........$Dh<A#...# $Dh< $Dh=;#..........#$Dh=B##..## $Dh$> $Dh> ........$Dh)?D##..## $Dh? $Dh@@'#.$Dh@I ##..## $DhHA $DhA##......# ##..## $DhPB $DhB#......;## ##..## $DhaC $DhC$DhgDX...####..##$DhD $DhlE $DhFS#######.......##$DhF $DhG $DhG<######### $Dh'H $DhH $Dh4Ifh   jackal (wandering) $DhI$Dh@J$DhJ $DhL$Dh\M4026.1 (3$DhM 3.0)$DhiK.h$DhDj+7.1 (34$DhHm$Dh8pY _A jackal comes into view.%DhvA  You conjure some foxfire!.hv.vhally target)==8.1 (1.0)%Dh}%Dh' _The jackal barks!%Dh\ .vh§§§§ You conjure some foxfire! The foxfire hits the jackal.%Dh.%Dh`3..h§§v§§v%Dh84--9%Dh7;§%Dh#:Z _The jackal is almost dead.%Dh_ %Dh, ,%Dh˱ %Dhn  §v§v§v§You conjure some foxfire!  The foxfire hits the jackal but does no damage.%Dh4 %DhX5 B%DhvF  The jackal is almost dead.The foxfire hits the jackal.%DhI {†§§§ %Dh %Dh %Dh .vv§.v§§%Dh @-30%Dhd `§§§%Dh J _You kill the jackal!%Dh%DhL%Dh~*%Dh,%Dh{.%Dh/%Dh1%Dh@3%Dh/9B%Dh;%Dh=%Dh3?&Dh&Dh/v§&Dh §&DhJv..§&Dh§§§&Dh§&Dh §v&Dht Bv§..v&Dh ?§§§..&Dh? &Dh 1&Dh&Dh§&Dh§&Dh§&Dh&Dhp &DhY&Dhp!_You conjure some foxfire!&Dhx  Your foxfire dissipates!&Dh{,&Dh:}&Dh~&Dh&Dh&Dhb&Dh҄&Dh &Dhx&Dh &Dh&Dh&Dh̜&Dhҡ&DhR&Dh&Dhm &Dh&Dh<_Your foxfire dissipates. x2&DhL&DhX&Dh&Dh-&Dh&Dh=&Dh|&Dh&Dh%&Dh&Dh &Dh&Dh<_Your foxfire dissipates. x2&Dh&Dh&Dh&Dh&Dh &Dh &Dh=You see here a jackal corpse.&Dh&Dh7 &Dh_&DhU&DhR&Dh&Dh.&DhU&Dh&Dh(&Dh&Dh)&Dh&Dh &Dh2 &Dh&DhY&Dh%&Dh&&Dh(&Dh1&Dh8&Dh 9##...&Dh9##........&Dh:o#...........## .jß ##.......&DhQ;j.............## .. #....)..&Dh;n............†.##.# ##...)..&Dh<.......<)..###...# #......&Dh=..........####...# #..>.##&Dh=m##........###....# #...##&Dhq>l##.......##....# ##...#&Dh?-&Dh?#.......#..;.# #...##&Dh@j#...........## ##..##&DhbAj#...........## #...#&DhA\#..........## &DhiB ##..##&DhC:.......†#&DhC ##..##&Dh;Df##......# ##..##&DhF\j   gnoll (wandering)##......# ##..###.......## ##..##.........####..##&DhH&Dh>I#9.1 (8&DhN&DhVO.&DhOj&DhsP j&DhP &DhQ&DhnR-&DhR$40.1 (9&DhuW&Dh[ &Dh~\&Dh]O_A gnoll comes into view. It is wielding a +0 flail.&Dh]&Dho.jvv(ally target)=1.1 (1 _You conjure some foxfire!'Dh0c v§v§§§§ You conjure some foxfire! The foxfire hits the gnoll!'Dho"  The gnoll is severely wounded.j.j.v§v§v;§§§j 2 gnolls (1 ally target)2§§§§§ _A gnoll comes into view. It is wielding a +0 club.'Dh?Y §§§§You conjure some foxfire! The foxfire hits the gnoll.'Dhc vv§§§§The gnoll is severely wounded.The foxfire hits the gnoll.'DhZk  The gnoll is almost dead.The foxfire hits the gnoll!'Dhr)§§§   gnoll'Dh,'Dh 'Dh .j..v§v§;...'Dh>/ -53'Dh : B§§'Dh,> I _You kill the gnoll!'Dh0  vj§v§§§§§§§§(ally target)  You conjure some foxfire! The foxfire hits the gnoll.'Dh8  .§§ The gnoll is lightly wounded.  The foxfire hits the gnoll.'Dh2 5.j§.§§§§§v§.;v'Dh3 'Dhq4 %4'Dh+@ §§§§§§'DhH ] _The gnoll is heavily wounded.'Dh'Dh,'Dh'Dh'Dh^'DhT'DhSZ  You conjure some foxfire! The foxfire hits the gnoll.'DhP%~)vv§§§§§§§'Dh%+§(Dhjv)§.....§.v;§v65§§§ _You kill the gnoll!(Dh(Dh$(Dh4(Dh(Dh$(Dh(Dhg(Dh(Dhl(DhH(Dh(Dh(Dh>  You conjure some foxfire!(Dh  A gnoll comes into view. It is wielding a +2 heavy flail.(Dh(Dhkj§.§§§§.§(DhLJv.§;.§v§§§vj   gnoll (ally target)(Dhe%6(Dh§§§.§§§(DhN _Your foxfire dissipates.(Dh (Dht (Dh (Dh (Dh v§§§§.§§v§(Dh ~§vv§You conjure some foxfire! The foxfire hits the gnoll.(Dh> (Dh (Dhs (Dh (Dh (Dh! (Dh (DhK (Dh (Dh> (DhJ (Dh (Dh (Dh .j))......§§v;v(Dh §.§.v§v§†v§(DhM %7(Dh §§§§§(Dh; 3 _The gnoll is lightly wounded.)Dh)Dh)Dhh>  You conjure some foxfire!)DhD,)Dh)Dh,)DhI)Dh)Dh,)Dh,)DhB)Dh)Dh)Dh]  Your foxfire dissipates.)Dh j.jvv§.§§.§v..§§§;§§.§v...§§§..§§§..§§§§j   gnoll sergeant (polearm)§j   gnoll (ally target)  A gnoll sergeant comes into view. It is wielding a +4 heavy trident.The foxfire hits the gnoll.)DhT)Dhal  The gnoll is heavily wounded.)Dhbi  )§§§§§ Your foxfire dissipates.The foxfire hits the gnoll.)Dh&)Dh',j.j.§.§§.§...§.§;§.vvv...§.§...§§...)Dh1§..§8)Dhg§.§§.§§§;§§§...§§)DhhY _The gnoll is almost dead.)Dh P>  You conjure some foxfire!)DhLQ,)Dh]R,)DhVS)Dh9T,)Dh:V)DhW)Dh2Y)DhZ)Dhlh .j)vjv.....§v...;v§§§...........J)DhhJ   jelly (fellow slime) (wandering)Your foxfire dissipates.)DhUi%9)Dh^p:§)Dh]r5 _You hear a series of splatters.)DhYB)Dh Z  You conjure some foxfire! The foxfire hits the gnoll!)Dht)§vv§§.v§§§§J   jelly (fellow slime) (wandering))DhF )DhH B)DhI )DhtJ )DhbK )DhlL )DhW R vvv§§§)DhX §§.§§§, ally target)You kill the gnoll!)Dh )Dh4 )Dh )Dh  j.j§j   gnoll (polearm)J   jelly (fellow slime) (wandering)The foxfire hits the gnoll sergeant but does no damage.  A gnoll comes into view. It is wielding a +0 spear.)Dho )Dh` §§§ The foxfire hits the gnoll sergeant but does no damage.  The foxfire hits the gnoll sergeant!)Dh ,)Dh j.j)§§§§§.§.§v;§v.)Dh o..J).)Dh4 .750)Dh7A §§§§.§§)DhF i _The gnoll sergeant is moderately wounded.)Dh ,)Dh; ,)Dh ,)Dh )Dh" )Dh= )Dh: )Dh )Dh % .j)vj§v§§§§§.§§§)Dh , ally target)You conjure some foxfire!  The foxfire hits the gnoll sergeant but does no damage.)Dh )DhF )DhQ .j)j.v§..§vv.§;.§J.)Dh %1)Dh̝ u§§§§)Dh i _The gnoll sergeant is moderately wounded.*Dh,*Dh  *Dh vv§§§You conjure some foxfire! The foxfire hits the gnoll sergeant.*Dhv,*Dh*Dh vv§§§The gnoll sergeant is moderately wounded.The foxfire hits the gnoll sergeant.*Dh;*Dh% .§§§The gnoll sergeant is moderately wounded.The foxfire hits the gnoll sergeant but does no damage.*Dh`X*Dhj *DhQ 0.j)j..§§v§§.;v..J2§§§ _The gnoll sergeant is moderately wounded.*Dh  You miscast Foxfire.  You are very lightly contaminated with residual magic.*Dh*Dh4 v§§v§§§§§Nothing appears to happen.  The foxfire hits the gnoll sergeant but does no damage.*Dh*Dhd §§§*DhV The gnoll sergeant is moderately wounded.The foxfire hits the gnoll sergeant.*Dh*Dh*Dh9*Dhv  The gnoll sergeant is severely wounded.*Dh2&g)j..§j.§..§§J.)*Dh'\-3Contam *Dh.@§§*Dh80 _You hear a slurping noise.*Dh) >  You conjure some foxfire!*Dh *Dh )j..vv..J., ally target)*Dh ]56--=4*DhN *Dh T _The gnoll sergeant hits you from afar with a +4 heavy trident.+Dhպc  You conjure some foxfire! The foxfire hits the gnoll sergeant.+DhD . The gnoll sergeant is severely wounded.The foxfire hits the gnoll sergeant!+Dh1  The gnoll sergeant is almost dead..j..vvJ.36----------==5 _The gnoll sergeant hits you from afar with a +4 heavy trident!!+Dh` ,+Dh| c  You conjure some foxfire! The foxfire hits the gnoll sergeant.+Dh d)vv§j   gnoll (polearm, ally target)J   jelly (fellow slime) (wandering)+Dh* +Dh  +Dh U .v§ +DhZ ^You kill the gnoll sergeant!The foxfire hits the gnoll.+Dh +Dh. l  The gnoll is heavily wounded.+Dh& ..v;§J....v§+Dh .+Dh9 +Dh߿ Z ##..........###........ Atrox the Magician#...........## ..ß ##....... Djinni of Jiyva Jyusag ****..+Dh .............## .. #....).. Health: 37/61 ==============----------............†.##)# ##...).. AC: 0Str: 5.......<)..###.))# #...... EV: 19+Dhx Int: 28..........####...# #..>.## SH: 0Dex: 11##........###.)j.# #...## XL:  8 Next: 106% Place: Dungeon:5+DhF ##.......##....# ##...#Noise: =--------  Time: 4056.1 (1.0)#.......#.v;§#+Dh #...##-) Magic Parchment#....J....v§## ##..##Cast: Foxfire#...........###...#+Dh# AScroll Fly Contam #..........####..##........###..####......# ##..##j   gnoll (polearm, ally target)##......# ##..##J   jelly (fellow slime) (wandering)#.......## ##..##.........####..##The gnoll sergeant is almost dead. _The gnoll sergeant hits you from afar with a +4 heavy trident!!  You conjure some foxfire! The foxfire hits the gnoll sergeant.  You kill the gnoll sergeant!The foxfire hits the gnoll.  The gnoll is heavily wounded. -- _The gnoll completely misses you.+Dh @You have reached level 9!+Dh /  --more---Dh  Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 20, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? .Dh" 41/67309 3%  You feel clever. x2  The power to cast Stone Arrow wells up from within..DhK§§.Dh L _Spell assigned to 'i'.0Dh40DhFB0Dh0Dh,$ v§.v§;§§§0Dh$] You conjure some foxfire! The foxfire hits the gnoll.0Dh0Dhƿ  The gnoll is almost dead.The foxfire hits the gnoll!0Dh))J   jelly (fellow slime) (wandering)0DhQO^  You kill the gnoll!v§v.§;......§.0Dh_-470Dhf0Dhh8 _You hear a distant slurping noise.0Dh7 0Dh8 0DhL< 0Dh,= 0Dhl> 0Dh@ 0DhC ,0DhD 0DhV §§§§vv;§.§v0DhW [2=80Dhc l§§§§0Dhe / _You conjure some foxfire!1DhN;1Dhl1Dh  Your foxfire dissipates.3=1DhZ _Your magical contamination has completely faded away.1DhB1Dh1Dh%1Dh=(951Dh(0=1Dh*1Dh.` _Your foxfire dissipates. x21Dhb/K7=1Dh11Dh6d48=1Dh81Dh<G _You hear a distant slurping noise.1Dh=X50=1Dhv?1DhEa1=1DhH1DhzM1DhMN3=1DhO1DhTa5=1DhV1DhZN _You hear a distant slurping noise.1Dh7[a6==1Dh^1Dh|eG _You hear a distant slurping noise.1Dh[h981Dhh2=1DhDk1Dhn1Dh[q1DhqK9=1Dh#t1Dhw1Dh]z1Dh<{V61=1Dhs}1Dhn? _You hear a slurping noise.1Dh(931Dh(=1Dh1Dh1Dh/941Dh2=1DhP1Dh? _You hear a slurping noise.1DhN961Dhƕ(=1Dh1Dh1Dh971DhE==1Dhɞ1DhH1Dhѣ1Dh,1Dh/1DhSYou hear a distant slurping noise.1Dh #..# #...## ###....# ß.<.#....######..# ....##........#..## ..ß ##.........1DhKG....## .. #....)..†.##)# ##...)..........<)..###..)# #......##..........####..J# #..>.###-1Dh+757.0)  ##........###..;.#...## ##.......##....##...# 1Dh#.......#....#...##..#....#...1Dhr##..........## J   jelly (fellow slime) (wandering)........# ##......# ##1Dhײ## 1DhJ1DhFJ.-6.1 (18 _Found a stone staircase leading up.1Dh%c ..###..## #..#...#.......#...## ....# >.ß.<.#....#### #...# ......##.. #...## ...ß ##...... .....##... #....). .......##)# ##...) .<)..###..J# #......0.0) ...## #..>.### ##..# #...###.##...##...# #.......#.##..##....#  #...#........# ##......#   Found a stone staircase leading down.  You hear a slurping noise.J1Dht.JJ 2 jellies (fellow slime) (wandering)7.1 (11Dh~. _The jelly splits in two!2DhA_2DhN2DhPm.## ##..## #.###2DhP.2Dh(Q##ß.>.ß##..## #.2DhQZ...#.......#...## ## 2Dhh ...#.>.ß.<.#....#### ##...#.......##. #..##ß...ß ##..............##... #....)...........##J# ##...)...##0<)..###......## ..##.J.>.### ##.##....# #...#####....## ##....#....## ...## #.###..##.## #...#..## ##..##.. ##..##  Found a stone staircase leading down.2Dh{.J=8.1 (12Dh0 _You hear a slurping noise.2Dh2Dha2DhG2Dhצ2Dh2Dh2DhT2Dh$2Dh2Dh2DhG _You hear a distant slurping noise.2Dh2DhѺ2Dh32Dh2Dh2Dh|2Dh2Dh92Dh2Dh45 _You swap places.2Dh2Dh2Dh$2Dh2Dh2Dh2Dh2Dh 2Dh2Dh2Dh32Dh2Dhl2DhT2Dh!2Dh2Dh2DhN2Dh42DhG _You hear a distant slurping noise.2Dhp2Dh#2Dh2Dh2DhV2Dh2Dh2Dh2Dh2Dh2Dh62Dh2Dh2Dh2Dh}2Dh2Dh2Dh)2Dh2Dh2Dh52Dh2Dhn2Dh?2Dh2DhN2Dh2DhW2Dh"2Dh2DhI2Dh,2Dh2DhP 2Dh 2DhN 2Dh 2Dhl2Dh*2Dh02Dhi2Dh2Dh/2Dh2DhE2Dhn2DhQ2Dh2Dh52Dhp2Dhz2Dh2Dh^2Dh2DhC!2Dh"2DhN(2Dh(2Dh*2Dh{+2Dh+2Dh:,2Dh-2Dh//2Dh/2Dh/2Dh02Dh]22Dh;32Dh32Dhu52Dh62Dh(72Dh72Dh82DhH:2Dh:2Dh;2Dh<2Dh=2DhW>2Dh>2Dh@2DhA2Dh>B3Dh-3Dh3Dh3Dh3Dh3Dh3Dh 3Dh/ 3Dh 3Dh? 3DhW3Dh3DhL3Dh3Dh3Dh3Dh3Dh3Dh3Dh3DhZ3DhJ3Dh23Dh3Dh 3Dh3Dhn!3Dh!3Dhr"3Dh<$3Dh%3Dh(3Dhz(3DhS)3Dh+3Dh,3Dh.3Dh _Jiyva gurgles merrily. ...........##ß.>. #..........#. #..........#.>.ß #### ##..........#. ....###...........##ß... #..................##J. #.?...............##. #....J.....<...###...123.1 (45.0) #....;........####...# #[43Dh-0m...###........###....# #.. ##.......##....## < #.......#....## ##...........## #...........##   jelly ##.........## ##...........# ##...###......#J.4.1 (46 _Found a stone staircase leading up.3Dhex 3Dhx 3Dhz 3Dh} 3Dh~ 3Dh B3DhC 3Dh( T .####........## ......## .....## #...## #..#.>...#### ##.#..>.....###ß.........##J5.1 (1.0) #.?......# #...J<...###..3Dh ( #......####.. #...###..###...#...# ##.......##....#<..# #.......#....##...# ##...........##...# #......##.# ##.....##3Dh 3Dh^ *6.1 (23Dh' 3Dh J _You swap places. Found an escape hatch in the floor.4DhC! .####. ......## .....##ß #...## #..#.>.#### ##.#.>.....###.##ß #.## #.. #...J......<...###4Dh #.....#### #...###.### #...## ##.## #<..# #.......#.... #...# ##... ...# #....4DhI.##  .# ##.##4Dh4Dh:J.4Dh*7.1 (14DhZ"4Dhd%4Dh(@J.4Dh|)*8.1 (24Dh,4Dhp.c _n - a scroll labelled YBUDOI REINLU4Dh7) 4Dh* 4Dh- 4Dh0 4Dh2 4Dh%? n4DhE ,4Dh2H 4DhTJ 4DhK 4DhM ,4Dh~N 4DhP 4DhX  ##...) ##..... .####...... ... ..... #....## #....4DhgY ]......##### ##...31.1 (3....>..;..###...[.#####.......... ###...... #..<...# #.J....## #...###........## #...## ### #<..## #. #...# ##...4DhhZ 4Dhi .J2.1 (4 _Found a leather armour.5Dh|35Dhz}5Dh5DhX5DhD,5Dhh5Dh5Dh&,5Dh85Dh5Dh,5Dh5Dh5Dhh,5Dh5Dh5Dh|,5Dh5Dh5Dh.,5Dh85Dh75DhF,5Dh 5DhҰ5Dh,5DhZ5Dh!5Dhj,5Dh5Dh 5Dhv,5Dh5Dh5DhD,5DhM5Dhc5Dh,5Dh5DhZ5Dht,5Dhy,5Dh5Dh5Dh5DhG _You hear a distant slurping noise.5Dh5Dh5Dh5Dh5Dh#### .#### ...#  ....###...  #.....<  #...#48.1 (16.0) #;.# #..#..##.## 5DhL##.# .####..# .....#####...# ..... ........## #.... .........#### #.... 5Dh5Dht+9.1 (175Dh5Dh%; _Found an escape hatch in the ceiling.5DhJ 5Dhհ 5DhM 5Dh 5Dh, X5Dh 5Dh 5Dh 5Dh 5Dh X5Dh ,5DhQ 5Dh8 5Dh\ ,5Dhj 5Dh 5Dh ,5Dh 5Dh 5Dh ,5Dh 5Dh 5Dh 5Dh@ 5Dh 5Dh) 5Dh ,5Dh ,5Dh ,5Dh 5Dh 5Dh ,5Dh 5Dh 5Dh ,5Dh 5Dh 5Dh8 ,5Dh 5Dh 5Dh+ 5Dh ,5Dh 5DhV ,5DhC 5Dh 5Dh ,5Dh ,5Dh ,5DhQ 5Dh 5Dh 5Dh ,5Dh  S........ #........  #.......  #......   ##....#   #....# # ##..;#  #....#  #....#  ##... #..## ##....#### ### S   adder (asleep)  #.......##### ...#  ######......###...# 5Dh1 | #####.....<5Dh ,67.1 (185Dh +8.1 (195Dh 5Dh" Y _An adder comes into view.6Dh1;+ S........  #........  #.......  #......  ##....#  #....#  ##...# ##..;# #....# #....# ##...# #...###  ##....####  #.......#####  ######..... #####.....<6Dhd S........  #........  #.......  #......  ##....#  #....#  ##...# ##..;# #....# #....# ##...# #...#6Dh}"B ##....####  #.......#####  ######..... #####.....< _An adder is nearby!6Dh Wvv, ally target)6DhL 8=9.0)6Dh 6Dh / _You conjure some foxfire!6Dh2 6Dh3 6Dh4 6Dh6 6Dh{7 6Dhm8 6Dh\9 6DhJ: 6Dh< 6Dh= 6DhDG v§v§§§v§§v§6DhH &706DhO p§§§v§6DhR / _You conjure some foxfire!7Dhh7Dh/ 7Dh 7Dhv7DhJ§7Dh§7Dh|§7Dh §v§7Dh§7Dhr§7Dh?S  7Dh!  7DhR5You conjure some foxfire! The foxfire hits the adder!7Dh7Dh7Dh7Dhg7Dh7Dht 7Dh]( 7DhR)!7Dh9*v7Dh5+§7Dh+v7Dh, v§7Dh- §§7Dh.0§§7Dh/§7Dh0 7Dh18The adder is heavily wounded.7Dh21The foxfire hits the adder.7Dh7Dh7Dh(7Dh7Dh7Dh7Dh7Dh 7Dh7  7Dh9The adder is severely wounded.7DhC1The foxfire hits the adder!7DhT7Dh.7Dhd §7Dh§7Dhh§7Dh7Dho7Dh7Dhg 7Dh7Dhv7Dh*7Dhl7Dh.7Dh.7Dhd.7DhKv7Dh5.7Dh!3§.7Dh ).§v7Dh).§7Dhˑv7Dh7Dh7Dh17Dh*7Dh§7Dh §7DhG7Dh 7Dh7Dh%_You kill the adder!7Dh&7Dhy7Dhr{7Dh}7Dh7Dh7Dh7Dh7Dh7DhK7Dh<7Dhގ7Dh 7Dh 7DhȧYou conjure some foxfire!7Dh7Dh7Dh/§§7Dh§7Dh7§..§7Dh.U§..§v7Dh§7Dh9,...§7Dh0v§7DhBv7Dh/§v7Dh§7Dh>7DhP7Dh27Dh7Dh§7Dh7§..§7Dh5§..§7Dh§7Dh§7Dh§7Dh7Dh 7Dhp7Dh*_Your foxfire dissipates.7Dhk7Dh 7Dh 7Dh ,7Dh 7Dh n7Dh 7Dh ]  Your foxfire dissipates!7Dh 7DhH  _Your foxfire dissipates.7Dh 7Dh 7Dh 7Dh 7Dh{! 7Dh" 7Dh+$ 7Dh% 37Dh& 7Dh( ] _Your foxfire dissipates.7Dh4 7Dh\6 37Dh27 7Dh8 ] _Your foxfire dissipates.7Dh: 37Dha< 7Dh`= 7Dhn? ,7Dh @ 7DhrA 7Dh C 7DhC 7DhD 7DhE 7DhG ,7DhH 7DhI 7DhUK 7DhL ,7DhM 7DhO 7DhQ 7DhR 7DhR 7DhS 7DhU 7DhV 7Dh'X 7DhX 7Dh0Y 7DhZ 7DhH\ 7Dh] 7Dh7^ 7Dh^ 7Dh` 7DhRb 7Dhc 7Dhd ,7Dhg 5 _You swap places.7Dhh 7DhXj 37Dhk 7Dhl 7Dh4n 7Dhjo 7Dho 7Dhp 7DhUr 7Dhs 7Dht 7Dh(u 7Dhu 7Dh%w 7DhEy 7Dhqz 7Dhz 7Dha{ 7Dh| 7Dhr~ 7Dh 7Dh! 7DhȀ 7Dh 7Dhm ,7Dh/ 7Dhi 7Dh ,7Dh 7DhF 7Dh 7DhG ,7DhЎ 7Dh ,7Dh 7Dh 7Dhy 7Dh˕ 7Dh3 7Dh 7Dh 7Dh 7Dhњ 7Dh9 7Dh 7Dh 7Dh 7Dh 7Dh 7Dh 7Dhy 7Dh 7DhF 7Dh 7Dhh 7DhϦ 7Dh5 7Dhc 7Dh0 7Dh 7Dh 7Dh- 7Dh 7Dh 7Dhh 7Dh 7Dh 7Dhֳ 7Dh 7Dhi 7Dh ,7Dh ,7Dhl 7Dh 7Dh 7Dh 7DhX 7Dh 7Dh+ 7Dh 7Dh< 7Dh 7DhH 7DhO 7Dh 7Dh 7Dht 7Dh 7Dhd 7Dh 7Dh 7Dh 7Dh 7Dhd 7Dh 7Dh ,7Dh 7Dh3 7Dh 7Dh ,7Dh 7Dh J _You hear a distant slurping noise. x27DhK 7Dhl 7Dh" X7Dh 7Dh1 7DhV 7Dh4 7Dh 7Dh? 7Dh 7Dh 7Dh ,7DhO 7Dhn 7Dh  7Dh 7Dh$ 7Dh& 7Dhj1 7Dhw6 X7Dh6 7Dhc7 7Dh7 7DhW9 7Dh ; 7Dh; 7Dh; 7Dh{= 7Dh!? 7Dh? 7Dh? 7DhA 7Dh5C 7DhiD 7DhE 7DhE 7Dh5G 7DhH 7Dh>J 7DhJ 7DhhK 7Dh>M 7DhN 7DhGP 7DhP 7DhLQ 7DhR 7DhT 7DhBV 7DhV 7Dh:W 7DhX 7DhZ 7Dh[ 7Dh\ 7Dh\ 7Dh^ 7Dhw_ 7Dh` 7Dha 7Dha 7Dh"c 7Dh:e 7Dhf ,7Dhg 7Dh#i 7Dhj 7Dh>l ,7Dhl 7Dhn 7Dho 7DhCp 7Dhp 7Dhq 7Dhls 7Dh t 7Dht 7Dhu 7Dhpw 7Dhw 7Dh5x 7Dh;y 7Dh { 7Dhn{ 7Dh{ 7Dh| 7Dh~ 7Dh: 7Dh 7Dh~ 7Dh 7Dhf 7Dhʂ 7Dh6 7Dh 7Dhe 7DhȆ 7Dh 7DhT 7Dh 7Dh$ 7Dh& 7Dh 7Dh 7Dhy 7Dhc 7Dhݏ 7Dh@ 7Dh 7Dhq 7Dh_ ,7Dhǔ 7Dh G _You hear a distant slurping noise.7DhB 37Dh 7Dh8 7Dhg ,7DhϜ 7Dh G _You hear a distant slurping noise.7DhJ 37Dhà 7DhΡ 7DhX ,7DhѤ 7DhF 7Dh ,7Dh2 7Dh 7Dh ,7Dh 7Dhv 7Dh ,7Dh 7Dh@ %  7Dh -There is an escape hatch in the ceiling here.7DhF 37Dhܴ 7Dhڶ G _You hear a distant slurping noise.7Dhĸ 37DhC 7Dhú 7DhX ,7DhǼ 7Dh 7Dh ,7Dh 7Dh^ 7Dh ,7Dhj 7Dh h7Dh 7Dhs 7Dh 7Dhu 7Dh X7Dh) 7Dh ,7Dh 7DhY 7Dh ,7Dh 7Dhn 7Dh ,7Dhf 7DhC 7DhJ ,7Dh 7Dh 7Dh ,7Dh 7Dh` 7Dhm ,7DhV 7Dh 7Dhx B7Dh% X7DhU& 7Dh( 7Dhr) 7Dh+ ,7Dh, 7Dh. 7Dh0 7Dh2 ,7Dh3 7DhJ5 7Dh6 7Dh8 ,7Dh: 7Dh< P  There is a stone staircase leading up here.7DhU> 7DhB@ 7Dh@  _7DhA 7Dh,C 7DhG B7DhH 7Dh`I 7Dh1N n7Dh8O 7DhP ,7DhrQ 7DhS 7DhS 7Dh|U 7DhU 7DhZV 7DhW 7DhX 7Dh\ ,7Dh\ 7Dh^ D _You hear a series of splatters.7Dh=` 7Dha 37Dhb 7Dhc 7Dh]f ,7Dhf 7DhZk 7Dhm 7Dho ,7Dho 7Dhq 7Dhs ,7Dht 7DhUv 7Dh|w 7Dhsy ,7Dhz 7Dh{ 7Dh| 7DhN ,7DhP 7Dh 7Dh_ 7Dhԟ 7Dh 7Dh 7Dh X7Dh 7Dh 7Dh 7Dh 7Dh^ ,7Dh 7Dh 7Dh ,7Dh 7Dh 7DhF ,7Dhl 7Dh 7Dh ,7Dh 7Dh? 7Dhv ,7Dh 7Dh P  There is an escape hatch in the floor here.7Dh 7Dh"  _7Dhl 7Dh9 7Dh ,7DhT 7Dh 7Dh ,7Dhd 7Dh D _You hear a series of splatters.7DhT 37Dh1 7Dh F  You see here a +0 leather armour.7Dh 7DhY  _7Dh 7Dh 7Dh4 ,7Dh 7Dh~ 7Dhd ,7Dhf7Dh7Dh\,7Dh7Dh7Dh ,7Dh 7Dh7Dh,7Dh/7DhO7Dh7Dh,7Dh7Dh7Dh7Dh5 ,7Dh!7DhD#7Dh%7Dhl',7Dh(7Dh*7Dhv-7Dh/,7Dh17Dh37Dh457Dh6,7Dhw77DhM97Dh:7Dh<7Dh<7Dh=7Dh?7DhA7DhU##...##...## Cast: Foxfire##.....###  Scroll Fly ##...## #####       _Something stings the jelly! The jelly hits something. _You swap places. _Done exploring.  As you read the scroll labelled WUD ADITUUGG, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.;Dh/  As you read the scroll labelled YBUDOI REINLU, it crumbles to dust.  A wave of despondency washes over your surroundings.;Dh0z80.1 (1Will/2 Fly ;Dh5;Dh97 _It was a scroll of vulnerability.=DhR=DhWhere to? (Tab - D:5, ? - help)  D - Dungeon =Dho1=Dh5Me #.## #...#  Atrox the Magician#..# #...#  Djinni of Jiyva Jyusag ****..##..# ##..#  Health: 67/67 ========================#...#####  AC: 0=DhNStr: 5#...## EV: 19Int: 30##...## SH: 0Dex: 11=DhO4#....## XL:  9 Next:  4% Place: Dungeon:5###...## ### Noise: ---------  Time: 4480.1 (0.0)##...######;#=Dh[P -) Magic Parchment##...##...## Cast: Foxfire##.....###  Scroll Will/2 Fly ##...## #####   =DhQ,   As you read the scroll labelled WUD ADITUUGG, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  =DhQAs you read the scroll labelled YBUDOI REINLU, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.=DhR3=Dh*`=DhgX=Dhi,=DhVj=Dhl=Dhp,=Dhp=Dhrs=Dhv,=DhJw=Dhz=Dh|,=Dh9}=Dh=Dh,=Dh=Dh>=Dh#,=Dh=Dh\=Dh,=Dh#=DhM=Dhj,=Dhڗ=Dh=Dh۝,=DhR=Dh=Dh,=Dh@=Dh=Dh,=DhU=Dh=Dh ,=Dh=DhP=Dh,=Dh=Dh=Dh}=Dh|X=DhS,=Dh=Dh =Dh =Dh@,=Dh7=Dh=Dh,=Dh=Dh=DhD,=Dh=Dh+=Dh/=Dhx,=Dh=Dh=Dh=Dh=Dhi=Dh =Dh{,=DhC=Dh=Dh=Dh=Dh,=Dh=Dh=Dh=Dh =Dh"=Dh#,=Dh$=Dh#'=Dh)=Dh<+=Dhu-=Dh,<=Dhi==DhG=Dh)H=DhiI=DhK=DhML,=DhTM=DhWO=Dh Q=Dh]R=DhiUB=DhV=DhaX=DhZ=Dh2\=Dh:],=Dha^=Dh_=Dha=Dhcc=Dhfd,=DhHe=Dhf=Dhh=Dhsj=Dh,k,=Dhk=Dh/m=DhIp,=Dhp=Dhdr=Dh u,=Dhu=Dhw=DhvX=DhK,=DhĀ=Dh9=Dh,=Dh=Dh=Dh/,=Dh=Dh =Dh^Fly =Dh9=Dh n _You feel your willpower return.=Dh\3=Dhҕ=DhI=Dh,=Dh#=Dh=Dh,=Dhc=Dh=Dh,=DhU=Dh=Dh>,=Dh=Dh0=Dha,=Dh֯=DhP=Dhf,=Dh=Dhq=Dh,=Dh=Dh=DhX,=Dhb=Dh=Dh,=Dh=Dh=Dh ,=Dh=Dh=Dh,=Dh=Dh=Dh=Dh,=Dh,=Dh=Dh=Dh,=DhA=Dh=Dhs=Dh,=Dh=Dh=Dhr=Dh,=Dh =DhY  There is a stone staircase leading down here.=Dhb=Dh=Dh: _=Dh0=Dhc}6=Dhgh =Dh(i =Dhi=Dhj=Dhrk=Dh l =Dhm)=Dhm4 ###=Dh|n536.8 (56.7)=Dh6o =DhoI#;# =DhpU#.# =DhlqU#.# =Dhcs#.# #.##.##.##.# _You fly downwards.=Dh't=Dh#w=Dhs{ =Dh|[_There is a stone staircase leading up here.>Dh*  _>Dh2Q>DhYl #<# #.# #.# #.# #.##.##.# #.##.###?...l#.;...###..#........####.....#..#.##.....l   iguana (asleep)###.#+44.8 (8.0)>Dh>DhG#5.8 (9>Dh>Dh_ >Dh>Dh6_An iguana comes into view.>Dh?Dh4vv, ally target)=6.8 (1 _You conjure some foxfire!?Dh+{>  You conjure some foxfire!?Dh{?Dh|?Dh}?Dh~?Dh §§vl.§§l  The iguana hisses angrily.?Dh{>§§.l.v;.§v§7?DhF§§?DhE _The foxfire hits the iguana but does no damage.?Dh3 ,?Dh ?Dh ,?Dh ,?Dh ,?DhI C§###?...§;v.§v#v§v§?Dh %8?Dh\ V§§?Dh / _You conjure some foxfire!@Dh[@Dh@Dh@Dh ,@Dh.###§§vvv;v§v§#..§v..9§§ _You conjure some foxfire!@Dh@Dh #<# #.# #.# #.# #.# ###.# ..#.# .#.#.#.###§§vv.#v.;§.# @Dhg##v§#..§v.#....###......##.#..#.##.##.....#.# ###.##+#@Dh@Dh@Dh]  Your foxfire dissipates!@Dh@Dh@Dh@Dhh@DhU@Dh2@Dh@Dh @Dh @Dh ,@Dh @Dh @Dh§?l§§§§;.§.#....§§v§.§vl   iguana (ally target)@DhQ.-50@Dh]§§§§§§§§§@DhN _Your foxfire dissipates.@Dhu#<# #.# #.# #.# #.# ### ##.# .....#.# #.#§#.##.###?l§§.#§§.;.# ##§.#.#§§v.##§.§...##v#..#.#@Dh8#.##..... #.# ###.##+# .#@Dh -A malevolent force fills the Dungeon...@Dh/  --more--ADh Z  You are sucked into a shaft and drop 2 floors!ADh /  --more--BDhRBDh-Generating dungeon...o\\/o/ building the Dungeon \o\BDhd < /o/BDhR BDhL Atrox the MagicianDjinni of Jiyva Jyusag ****..Health: 67/67 ========================AC: 0Str: 5###EV: 19Int: 30#..SH: 0Dex: 11#.# #####XL:  9 Next:  4% Place: Dungeon:8##.#.....#Noise: ---------  Time: 4550.8 (0.0)#.;......#-) Magic Parchment#..#.#...#Cast: Foxfire#..# # #Scroll Fly #..#.....#..#...... .... _You conjure some foxfire! _You conjure some foxfire!  Your foxfire dissipates! _Your foxfire dissipates.A malevolent force fills the Dungeon...You are sucked into a shaft and drop 2 floors!BDh BDh=& ,1.6 (0.8BDhE) BDh&+ 7 _The shaft crumbles and collapses.CDh>CDhCDhA,CDh3x### #.. #.####### ##.#.....# 0#..# #..#.#...# #..#.# <# #..#.#.......#..#........###.. ....CDhn<@2.6 (1CDh_=9 _Found a stone staircase leading up.CDhI$### #.. #.####### ##.#.....# #...;....# #..#.#...# #..#.# .<# #..#.# .#...... ...#..#.. .OO   two-headed ogre (asleep)......### oo   orc (asleep).. ...3 _An orc and a two-headed ogre come into view.DDhR### #.. #.# ##.#.....# #.# #..#.#...# #..#.#..<# #..#.#.#.#............#..#.... #.O ......##### .ooo   orc priest (asleep).. .... ##o   orc (asleep)  An orc priest comes into view. It is wielding a +0 dagger.The two-headed ogre shouts in stereo! The orc shouts! The orc priest shouts!Oo.O.oooDhOS:m===4DDhwc= _You hear a shout!GDh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GDh  Okay, then. _HDh vvO.oo(ally target)ooo 2 orc wizards (1 wandering)  You conjure some foxfire!--5HDhƵHDh: _An orc wizard comes into view. It is wielding a +4 dagger.An orc wizard comes into view. It is wielding a +0 dagger and wearing a +0 robe_of fire resistance.IDhBT  You conjure some foxfire!IDhCIDhDIDh[EIDh+FIDhF,IDhHIIDhvJIDhpKIDhUT §§§§vOIDhVvo.o  The orc wizard shouts!  The foxfire hits the two-headed ogre!IDh . The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre!IDh\IDh^IDhZn{§§v;§v§IDh%o§O.o.o.IDhpN=-6IDhyt§§§§§IDh~j _The two-headed ogre is moderately wounded.JDhT##.  #.########.#§;..v.§...#.#v§.#..#.#..§#..#.#.#O# ..........o  .#..#.... #o. oo 2 orc wizards ......##### .o... ....##JDh §§v§§§v§The foxfire hits the two-headed ogre but does no damage.JDh_W,JDhXJDhcy §§§§§JDhdvThe two-headed ogre is moderately wounded.The foxfire hits the two-headed ogre.JDhyJDhJDhJDhJDhj U.§§.§..<o.o   orc priestJDh, _.o   orc wizardJDh .--7JDh=§§JDhj _The two-headed ogre is moderately wounded.KDh\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KDha Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire3%4  f - ApportationTranslocation1%1  g - Mercury ArrowConjuration/Alchemy1%2  h - Vampiric DrainingNecromancy1% 3 i - Stone ArrowConjuration/Earth1%3 Select a spell to cast[!]/[I] toggle spell headersMDh>Atrox the MagicianDjinni of Jiyva Jyusag ****..Health: 67/67 ========================AC: 0Str: 5EV: 19Int: 30###SH: 0Dex: 11#..XL:  9 Next:  4% Place: Dungeon:8#.#######Noise: ---------  Time: 4557.6 (0.0)##.#.;...#-) Magic Parchment#...§§...#Cast: Foxfire#..#.#§..#Scroll Fly #..#.#..<##..#.#.#O#.........o.O   two-headed ogre.#..#.... #o.Dh|A15;38Ho   orc priest......##### ...o   orc wizard.. ....##The foxfire hits the two-headed ogre but does no damage.  The two-headed ogre is moderately wounded.The foxfire hits the two-headed ogre. _The two-headed ogre is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Atrox the MagicianDjinni of Jiyva Jyusag ****..Health: 67/67 ========================AC: 0Str: 5EV: 19Int: 30###SH: 0Dex: 11#..XL:  9 Next:  4% Place: Dungeon:8#.#######Noise: ---------  Time: 4557.6 (0.0)##.#.;...#-) Magic Parchment#...§§...#Cast: Foxfire#MDhC[39;49m..#.#§..#Scroll Fly #..#.#..<##..#.#.#O#.........o.O   two-headed ogre.#..#.... #o.o   orc priest......##### ...o   orc wizard.. ....##The foxfire hits the two-headed ogre but does no damage.  The two-headed ogre is moderately wounded.The foxfire hits the two-headed ogre. _The two-headed ogre is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Atrox the Magician  Djinni of Jiyva Jyusag ****..  Health: DhE9m64/67 ======================--  AC: 0Str: 5  EV: 19Int: 30 ### SH: 0Dex: 11 #.. XL:  9 Next:  4% Place: Dungeon:8 #.#######  Noise: ---------  Time: 4557.6 (0.0) ##.#.;...#  -) Magic Parchment #...§§*..#  Cast: Foxfire #..#.#*..#  Scroll Fly  #..#.#.*<#  #..#.#.#O#  .........o.  O MDhG[30m  two-headed ogre .#..#.... #o.  o   orc priest ......##### ...  o   orc wizard .. .... ## Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, 89% to hit)NDh+NDhAtrox the MagicianDjinni of Jiyva Jyusag ****..Health: 64/67 ======================--AC: 0Str: 5EV: 19Int: 30###SH: 0Dex: 11#..XL:  9 Next:  4% Place: Dungeon:8#.#######Noise: ---------  Time: 4557.6 (0.0)##.#.;...#-) Magic Parchment#...§§`..#Cast: Foxfire#..#.#`..#Scroll Fly #..#.#.`<##..#.#.#O#.........o.O   two-headed ogre.#..#.... #o.o   NDh'!orc priest......##### ...o   orc wizard.. ....##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, 89% to hit)  The stone arrow hits the two-headed ogre!NDh§§.§.  Aiming: Stone Arrow (safe; 1% risk of failure)  NDhPress: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (moderately wounded, 89% to hit)  The stone arrow hits the two-headed ogre!  The two-headed ogre is severely wounded.NDhU§§NDh!n...O..6===8.6 (1 _The orc priest casts a cantrip, but nothing happens.NDhU  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NDh*   Atrox the Magician  Djinni of Jiyva Jyusag ****.. NDh+  Health: 63/67 ======================--  AC: 0Str: 5  EV: 19Int: 30 ### SH: 0NDh, Dex: 11 #.. XL:  9 Next:  4% Place: Dungeon:8 #.#######  Noise: ==-------  Time: 4558.6 (0.0) NDh@- S##.#.;...#  -) Magic Parchment #.....*..#  Cast: Foxfire #..#.#*..#  Scroll Fly  #..#.#.O<# NDh.  #..#.#.#.#  .........o.  O   two-headed ogre .#..#.... #..  o   orc priest NDh. ......##### ...  .. .... ## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineNDhm/ Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (severely wounded, 89% to hit)NDh   Atrox the Magician  Djinni of Jiyva Jyusag ****..  Health: 63/67 ======================-- NDh [ AC: 0Str: 5  EV: 19Int: 30 ### SH: 0Dex: 11 #.. XL:  9 Next:  4% Place: Dungeon:8 NDh #.#######  Noise: ==-------  Time: 4558.6 (0.0) ##.#.;...#  -) Magic Parchment #........#  Cast: Foxfire #..#.#...#  Scroll Fly  #..#.#.O<#  #..#.#.#.#  .........o.  O   two-headed ogre .#..#.... #..  o   orc priest ......##### ...  .. .... ## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (severely wounded, 89% to hit)  The stone arNDh row hits the two-headed ogre!!NDh | ###NDh  #..     #.....`..#  NDh^ #..#.#`..#  #) # .........o.o   orc priestNDh߼ _ .#..#.... #. ......##### .. .. .... NDh6<NDh B]..o.NDhm5/68479.6 (1  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (severely wounded, 89% to hitNDh)  The stone arrow hits the two-headed ogre!! _You kill the two-headed ogre!  Your Staves skill increases to level 3!Your Stealth skill increases to level 4!NDhNDhIn _Your Shapeshifting skill increases to level 3!PDh)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PDh   Atrox the Magician  Djinni of Jiyva Jyusag ****..  Health: 62/68 =====================---  AC: 0Str: 5  EV: 19Int: 30 ### SH: 0Dex: 11 #.. XL:  9 Next: 47% Place: Dungeon:8 #.#######  Noise: ==-------  Time: 4559.6 (0.0) ##.#.;...#  -) Magic Parchment #.....*..#  Cast: Foxfire #..#.#*..#  Scroll Fly  #..#.#.*PDh [37m<#  #..#.#.#o#  ...........  o   orc priest .#..#.... #..  ......##### ...  .. .... ## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (78%  to hit)QDh  Atrox the Magician  Djinni of Jiyva Jyusag ****..  Health: 62/68 =====================---  AC: 0Str: 5  EV: 19Int: 30 ### SH: 0Dex: 11 #.. XL:  9 Next: 47% Place: Dungeon:8 #.#######  Noise: ==-------  Time: 4559.6 (0.0) ##.#.;...#  -) Magic Parchment #........#  Cast: Foxfire #..#.#...#  Scroll Fly  #..#.#.)<#  #..QDhN#.#.#o#  ...........  o   orc priest .#..#.... #..  ......##### ...  .. .... ## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (78%  to hit)  The stone arrow hits the orc priest!! ### #..     #.....`..#  #..#.#`..#  #` #) .......... .#..#.... #. ......##### .. .. .... QDh7A..)oo   orc wizardQDh}na4=960.6 (1QDhrQDhby  QDhzAiming: Stone Arrow (safe; 1% risk of failure)  QDh{TPress: ? - help, Shift-Dir - straight line  QDhT}tAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (78%  QDhu~to hit)  QDh+The stone arrow hits the orc priest!! QDh\C_You kill the orc priest!QDh0  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QDh: QDhd QDh QDhS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RDh'}+####.. #.#########.#.....# #.....;..# #..#.#...# #..#.#.)<# #..#.#.#)#.........o..#..#.....#.......######... .... ## o.5=--1 _RDhiJ  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RDhO +RDh  RDh L Atrox the MagicianRDh  RDh R Djinni of Jiyva Jyusag ****..RDhJ  RDh  Health: 62/68 =====================---RDh  RDh G AC: 0RDh Str: 5 ### EV: 19Int: 30 #.. SH: 0Dex: 11 #.#######  XL:  9 Next: 49% Place: Dungeon:8 ##.#.....#  Noise: ---------  Time: 4561.6 (0.0) #.....;..#  -) Magic Parchment #..#.#.*.#  Cast: Foxfire RDh #..#.#.*<#  Scroll Fly  #..#.#.#o#  ...........  .#..#.....#..  o   orc wizard ......######...  .. .... ## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of fire  resistance (72% to hit)RDh +RDh  RDh L Atrox the MagicianRDhR  RDh R Djinni of Jiyva Jyusag ****..RDh  RDhI  Health: 62/68 =====================---RDh  RDh G AC: 0RDh -Str: 5RDh  RDh ###RDh, G EV: 19RDh .Int: 30RDh\  RDh #..RDh G SH: 0RDh" .Dex: 11RDh  RDh #.#######  XL:  9 Next: 49% Place: Dungeon:8RDht  RDh ##.#.....#  Noise: ---------  Time: 4561.6 (0.0)RDh  RDh^ #.....;..#  -) Magic ParchmentRDh ! #..#.#...#  Cast: Foxfire #..#.#.)<#  Scroll Fly  #..#.#.#o#  ...........  .#..#.....#..  o   orc wizard ......######...  .. .... ## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of fire  resistance (72% to hit)  The stone arrow hits the orc wizard!!RDh4 RDh RDh RDh/ RDhJ  ### #..   RDhb##  #.  #..#.#.`.#  `<#  )  ....#. #####.. .. .... ## RDht.)oo   orcRDh:j4=51==2.6 (1RDhRDh  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe of fire  resistance (72% to hit)  The stone arrow hits the orc wizard!! _You kill the orc wizard!SDh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SDhX  Atrox the Magician  Djinni of Jiyva Jyusag ****..  Health: 61/68 =====================---SDhL  AC: 0Str: 5 ### EV: 19Int: 30 #.. SH: 0Dex: 11 SDh#.#######  XL:  9 Next: 51% Place: Dungeon:8 ##.#.....#  Noise: ==-------  Time: 4562.6 (0.0) #.....;..#  -) Magic Parchment #..#.#.*.#  Cast: Foxfire #..#.#.*<#  Scroll Fly  #..#.#.#*#  .........o.  .#..#.....#..  o   orc ......######...  .. .... ##  _You kill the orc wizard!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  SDh[36mPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (78% to hit)SDht +SDhE  SDh L Atrox the MagicianSDh  SDhg R Djinni of Jiyva Jyusag ****..SDh  SDhȒ  Health: 61/68 =====================---SDhq  SDh G AC: 0SDhȔ -Str: 5SDhu  SDh ###SDhǖ G EV: 19SDhq .Int: 30SDh  SDhŘ #..SDh G SH: 0SDhC .Dex: 11SDh  SDh #.#######  XL:  9 Next: 51% Place: Dungeon:8SDhT  SDh ##.#.....#  Noise: ==-------  Time: 4562.6 (0.0)SDhj  #.....;..#  -) Magic Parchment #..#.#...#  Cast: Foxfire #..#.#.)<#  Scroll Fly  #..#.#.#)#  .........o.  .#..#.....#..  o   orc ......######...  .. .... ## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  SDh ;Press: ? - help, Shift-Dir - straight lineSDhؠ JAim: an orc, wielding a +0 flail (78% to hit)  SDhz The stone arrow hits the orc!!SDhM SDh SDh SDhT SDh SDh7  SDhЪ /###SDh?  SDh /#..SDht  SDh SDh  SDhm  SDhV ##SDhT * SDh M #.  #..#.#.`.#  `<# SDh 7 ` )SDh> 8 ....#. #####.. .. .... ## SDhL SDh Z .))oo   orc wizardSDh^ H3=3.6 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (78% to hit)  The stone arrow hits the orc!! _You kill the orc!TDh!l  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TDhP   Atrox the Magician  Djinni of Jiyva Jyusag ****.. TDhP % Health: 60/68 =====================---  AC: 0Str: 5 ### EV: 19Int: 30 #.. SH: 0Dex: 11 #.#######  XL:  9 Next: 51% Place: Dungeon:8 TDhEQ ##.#.....#  Noise: ==-------  Time: 4563.6 (0.0) #.....;..#  -) Magic Parchment #..#.#.*.#  Cast: Foxfire #..#.#.*<#  Scroll Fly TDhQ  #..#.#.#*#  .........o.  .#..#.....#..  o   orc wizard ......######...  TDh6R .. .... ##  _You kill the orc!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineTDhR iAim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (72% to hit)TDhG Atrox the MagicianDjinni of Jiyva Jyusag ****..Health: 60/68 =====================---AC: 0Str: 5###EV: 19Int: 30#..SH: 0Dex: 11#.#######XL:  9 Next: 51% Place: Dungeon:8##.#.....#Noise: ==-------  Time: 4563.6 (0.0)#.....;..#-) Magic Parchment#..#.#.`.#Cast: Foxfire#..#.#.`<#Scroll Fly #..#.#.#`#.........`..#..#.....#..o   orc wizard......######..... ....## _You kill the orc!Casting: DhK 40mStone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (72% to hit)TDhs TDh TDhj .TDh9 )TDhe oTDhZ 0)TDh} +14.6 (1TDh TDh TDh TDh Casting: Stone Arrow (safe; 1% risk of failure)  TDh MConfirm with . or Enter, or press ? or * to list all spells.TDh xAiming: Stone Arrow (safe; 1% risk of failure) TDhI < Press: ? - help, Shift-Dir - straight lineTDhn Aim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (72% to hit) _The stone arrow misses the orc wizard.UDh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UDh   Atrox the Magician  Djinni of Jiyva Jyusag ****..  Health: 58/68 ====================----  AC: 0Str: 5 ### EV: 19Int: 30 #.. SH: 0Dex: 11 #.#######  XL:  9 Next: 51% Place: Dungeon:8 ##.#.....#  Noise: ==-------  Time: 4564.6 (0.0) #.....;..#  -) Magic Parchment #..#.#.*.#  Cast: Foxfire #..#.#.*<#  Scroll Fly UDhf [34m #..#.#.#o#  .........).  .#..#.....#..  o   orc wizard ......######...  .. .... ##  _The stone arrow misses the orc wizard.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (72% to hit)UDhB @  Atrox the Magician  Djinni of Jiyva Jyusag ****..  Health: 58/68 ====================----  AC: 0Str: 5 ### EV: 19Int: 30 #.. SH: 0Dex: 11 #.#######  XL:  9 Next: 51% Place: Dungeon:8 ##.#.....#  Noise: ==-------  Time: 4564.6 (0.0) UDh #.....;..#  -) Magic Parchment #..#.#...#  Cast: Foxfire #..#.#.)<#  Scroll Fly  #..#.#.#o#  .........).  .#..#.....#..  o   orc wizard ......######...  .. .... ## Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +4 dagger and wearing a +0 robe (72% to hit)  The stone arrow hits the orc wizard! ### #..   ##  #.  #..#.#Dh 0m.`.#  `<#  )  ....#. #####.. .. .... ## UDh7N.)UDh\a60=35.6 (1UDh\`UDhbMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +4 dagger and wearing a +0 robe (72% to hit)  The stone arrow hits the orc wizard! _You kill the orc wizard!WDh[####.. #.#########.#.....# #........# #..#.#.;.# #..#.#.)<# #..#.#.#)# .........)..#..#.....#.......######... .... ## ..WDhWDhf1=--6WDh?WDh ####.. #.#########.#.....# #........# #..#.#...# #..#.#.);# #..#.#.#)# .........).WDho .#..#.....#.......######... .... ## .. WDh WDh f3=--7WDh WDh a _There is a stone staircase leading up here.XDhEXDhLFXDhMXDhVXDh`z4=8 _XDh0D  #.!.#  #...#  #...#  #...#  #...#  #...# 7 ######...#  .......;.#  .........#  .........#  .........#   ###+######  XDhF X          XDh-J XDhP Z6=9.3 (1.7XDhd XDh _You fly upwards.  Found a fizzy emerald potion. _There is a stone staircase leading down here.YDh s y7= _8= _HP restored.YDhy _YDh} YDh0~ YDh~ YDh YDh YDh ,YDhZ YDh YDh} 9=YDh]  _You hear a distant slurping noise.YDhϧ j#+# # #.. #.. #.. #...#...#######...#.......>.#YDhh 2.........#YDhl -78.3 (9.0YDh .9.3 (10.0)YDh! YDh Z _l - a fizzy emerald potionZDh)&U _You reach down and open the door.ZDh6  There is an open door here.ZDh7 ZDh7_ZDh8ZDhi:ZDh>ZDhl?ZDhn@ZDhAZDh%FZDhFZDhGZDhwIZDhPZDhQZDhRZDh$U ZDhUZDhpV!_Jiyva gurgles merrily.ZDhWZDh\ZDh]ZDhH^ZDhc_ZDhd ZDhd ZDhfe##########ZDhfb...<....#ZDhf/.......#ZDhGg.......#ZDhg".....ZDhh ... ZDh%i4#'#ZDhi87.3 (8ZDhYj.0)ZDhj)#'#ZDhkW#...#ZDhHl ZDhlW#...#ZDhm ZDh-n7#...#ZDhn ZDhro# ZDhp@_You reach down and open the door.ZDhr ZDhjsZDhtK_Found a stone staircase leading up.ZDhyM##########...<#..#........##........##........###;##..#...# .' .....8.3 (1 _You hear a distant slurping noise. _There is an open door here.[DhyM########<#.....;..#.....##'###... #...#. #...# ...9 _[DhB########< #..........##'###... #...#... #...#... #...##'##90[DhBv########< #.............##'###  .....#...# .#'#1 _You hear a distant slurping noise.[Dh&V a      ##########  #...<....#  #.#  #.#  #.#  #........# [DhW  .....##'### ⌠.....#...# ...#...# ⌠.....#...# ... #...# [Dhe [Dhf %2[Dhk [Dhn [DhP/        ##########  #.#  #.#  #.#  #.#  #........#  .....##'###  ⌠.....#...#  ......#...# [Dh1 :⌠.....#...# [DhA7 [Dh7 %3[Dh: [Dh< _You hear a distant slurping noise. _There is a stone staircase leading up here.\Dhd\Dhf\Dhn4 _\DhPZ#+# .######o# #### ß.......# #.... .o......#....# \Dhx]8..ß.o...#....# 6h..h.........# <....# .....# ).ß.##.. ....#ß.#####....#. ######h   black bear (asleep) h   hound (asleep) o   orc priest (asleep) o   orc wizard (asleep)(…)\Dh^\Dhi5  You fly upwards.\Dhsooo...h<hhwander\Dhting)hoowandering)\DhD6===5.1 (1.8\Dh\Dh9 _The hound barks! The orc priest shouts! The orc shouts!  Found a trident. Found a stone staircase leading up. _There is a stone staircase leading down here.]Dhq  You conjure some foxfire!]Dh%.o.o...o..v.h.hvh(ally target)oally target)====60]Dh]DhK _The black bear growls angrily. The orc wizard shouts!]DhW ,]Dh ]Dh v§§v§ You conjure some foxfire! The foxfire hits the black bear!]Dhj ]Dh5t . The black bear is moderately wounded.The foxfire hits the orc priest.]Dh" ]Dh. ]Dh ]Dh ]Dhx ,]Dh ......oov.hh.o]Dh  The orc priest is moderately wounded.The foxfire hits the orc wizard.]Dh8 ]Dh ]Dh ]DhG d......oo...§...§..hho§.v]Dh Z=---7]Dh9 U§§]Dh e _The orc wizard is moderately wounded.^Dh=s^DhNt^Dh| §v.§§You conjure some foxfire! The foxfire hits the black bear!^Dh^Dh^Dhm .o...§v§v§§The black bear is heavily wounded.^Dh§§v§^Dh ,^Dhe.h...h.§^DhvA---8^Dh;§^Dh i _The orc priest looks braver for a moment.`Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`Dh l  Atrox the Magician  Djinni of Jiyva Jyusag ****.. #+# Health: 65/68 ======================-- .######.# ####  AC: 0Str: 5 ß.......# #....  EV: 19Int: 30 .......o#....#  SH: 0Dex: 11 ..ß.....#....#  XL:  9 Next: 53% Place: Dungeon:6 ....o.h......#  Noise: =--------  Time: 4598.1 (0.0) `Dh <....ho;v....#  -) Magic Parchment .......v§....#  Cast: Foxfire ).ß....§...##..  Scroll Fly  ...........#  ß.#####....#  . ######  h   black bear  h   hound  o   orc priest  o   orc wizard (ally target)(…)_The orc priest looks braver for a moment.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 84% to hit)aDh^  Atrox the Magician  Djinni of Jiyva Jyusag ****.. #+# Health: 65/68 ======================--aDhW` .######.# ####  AC: 0Str: 5 ß.......# #....  EV: 19Int: 30 .......o#....#  SH: 0Dex: 11 ..ß.....#....#  XL:  9 Next: 53% Place: Dungeon:6 ....o.h......#  Noise: =--------  Time: 4598.1 (0.0) <....ho;v....#  -) Magic Parchment .......v§....#  Cast: Foxfire ).ß....§...##..  Scroll Fly  ...........#  ß.#####....#  . #aDhca_#####  h   black bear  h   hound  o   orc priest  o   orc wizard (ally target)(…)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (heavily wounded, 84% to hit)  The stone arrow hits the black bear!!aDhfG aDhg #+# .######.# ####  ß.. #....  ....#  ..aDhni.#  ....o........#  <...#  .......v§....#  ).ß....§...##..  ... ß.# . ######  o   orcaDh§§Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a black bear (heavily wounded, 84% to hit)  The stone arrow hits the black bear!!  aDhKqYou kill the black bear!foxfire hits the orc wizard but does no damage.aDhkaDh#laDh ......)).ß........##..............# ...lDhß.#####....# .... ###### .)lDhϮlDhZ--lDh$6.1 (20lDhlDh lDh^lDhs_Found a dagger.mDh)3mDh*mDh5mDh ?J #+# .######.# #####.>ß###......#0.0)........#.;..# ..ß.....#....# ......†).....# <.....)>......)......).ß##..............# ...ß.#####....# ..... ###### .)mDhG@7.1 (1mDhHmDhL9 _Found an escape hatch in the floor.mDhF 3mDh" mDh+ mDh:9 {=mDh; ,mDh@ mDh0H mDhqK ,mDhfN mDhP mDhR ,mDhcT mDhU mDhW ,mDhX mDh5Z mDh[ ,mDh_\ mDhd^ mDh_ mDh)` mDh` mDh}a mDhb mDhxc mDhc mDhf mDhh ,mDh+i mDhk P  There is an escape hatch in the floor here.mDhn mDhqn  _mDhn mDhq mDhs ,mDht mDhu mDh.x ,mDhx mDhlz mDhK| ,mDh| mDh#~ mDh ,mDh "######...#....##...# #...# .# #...# ...# #...# ##.;....... ##...###...##+# ##..### F ###.# ######.>## ....###......## ....#....##### F   sky beast (asleep) ....#....# ..†).....# ..)>.....#414.0)2.1 (15 _A sky beast comes into view.nDh #.##### .#...# .....# .##...# .##...# ..# #...# ...# #...#....###..##...###...#nDh #+# ##..### .F..# ######.>## ####......###....##### nDhF nDhIF.FnDh03.0)nDhk nDhoDhA#.##### #..#...# ......# ..# #...# ##.# #...##...# #...#....# #...#....###.##...###..F# #+# ##..### ...# ######.>## ..#+###......## .##....##### # oDhCoDhH9F.oDhI%4oDh{MoDhLOoDh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pDhzk  Atrox the Magician #.##### #.  Djinni of Jiyva Jyusag ****.. .#...# ...  Health: 65/68 ======================-- ....# ..#  AC: 0Str: 5 pDh{#...# ##.#  EV: 19Int: 30 #...##...#  SH: 0Dex: 11 #...#....#  XL:  9 Next: 66% Place: Dungeon:6 #...#....###  Noise: ---------  Time: 4644.1 (0.0) pDh;~##...;*......  -) Magic Parchment ##...###*F.###  Cast: Foxfire #+# ##..### .....  Scroll Fly #.# ######.>## ..#+ ..###......## .# ..#....##### #  F   sky beast ..#....# †).....# )>.....# _A sky beast comes into view.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (69% to hit)pDhK+Atrox the Magician#.##### #.Djinni of Jiyva Jyusag ****...#...# ...Health: 65/68 ======================--....# ..#AC: 0Str: 5#...# ##.#EV: 19Int: 30#...##...#SH: 0Dex: 11#...#....#XL:  9 Next: 66% Place: Dungeon:6#...#....###Noise: ---------  Time: 4644.1 (0.0)##...;`......pDh-) Magic Parchment##...###`F.###Cast: Foxfire #+###..### .....Scroll Fly #.# ######.>##..#+ ..###......##.# ..#....######F   sky beast ..#....# †).....# )>.....#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (69% to hit)  The stone arrow hits the sky beast!pDhpLpDhPO.F..pDhQa6===5.1 (1pDhIUpDh{Wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (69% to hit)  The stone arrow hits the sky beast! _The sky beast is heavily wounded.pDh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pDh|  Atrox the Magician #.##### #.  Djinni of Jiyva Jyusag ****.. .#...# ...  Health: 63/68 ======================-- ....# ..#  AC: 0Str: 5 #...# ##.#  EV: 19Int: 30 #...##...#  SH: 0Dex: 11 #...#....#  XL:  9 Next: 66% Place: Dungeon:6 #...#....###  Noise: ==-------  Time: 4645.1 (0.0) ##...;*F.....  -) Magic Parchment ##...###...###  Cast: Foxfire pDh#+# ##..### .....  Scroll Fly #.# ######.>## ..#+ ..###......## .# ..#....##### #  F   sky beast ..#....# †).....# )>.....# _The sky beast is heavily wounded.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 69% to hit)qDh"  Atrox the Magician #.##### #.  Djinni of Jiyva Jyusag ****.. qDh#.#...# ...  Health: 63/68 ======================-- ....# ..#  AC: 0Str: 5 #...# ##.#  EV: 19Int: 30 #...##...#  SH: 0Dex: 11 #...#....#  XL:  9 Next: 66% Place: Dungeon:6 #...#....###  Noise: ==-------  Time: 4645.1 (0.0) ##...;.F.....  -) Magic Parchment ##...###...###  Cast: Foxfire #+# ##..### .....  Scroll Fly qDh7%#.# ######.>## ..#+ ..###......## .# ..#....##### #  F   sky beast ..#....# †).....# )>.....#Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 69% to hit)  The stone arrow hits the sky beast!!qDh' #.##### #.  qDh (c.#...# ...  ....# ..#  #...# ##.#  #  #  ###  `......  qDh(8#####  ##..### .....  ######.>## ..#+..## .# # †) qDh^*;)>qDh#'..qDh5726.1 (1  Aim  Press: ? - help, Shift-Dir - straight line: a sky beast (heavily wounded, 69% to hit  The stone arrow hits the sky beast!! _You kill the sky beast!  Your Fighting skill increases to level 4!qDhqDhk _Your Evocations skill increases to level 4!rDh2 3rDh3 rDh7 rDhiB 6= _8==rDhD rDh4I ,rDhJ rDhM rDhOR ,rDhT rDhV rDhZ ,rDh[ rDh7_ rDh!a O=rDhb ,rDh:e ,rDhe rDh#g rDh|h ,rDhh rDhi rDhn : #  ># #.##### ##. .#...# ##... ....# #..# #...####.# --54.1 (8#...##..;# #...#....#  rDh}o #...#....#####  ##............# ##...###...###...# ##..### #.......... ######.>## #....#+## #.## #....# ...#####....#rDhKs rDhs E--5.1 (9rDh4v rDhx ; _Found a stone staircase leading down.sDhousDh)sDhמsDh*,sDhӢsDhdsDh,sDh[sDh@sDhsDhJsDh˭sDhsDh,sDhsDh sDh_.#. ß.  ##  ###  #####.###  .......>61.1 (6#.##### ###sDh,.#...# ##......# #..### #...####.###...##...#...#....# #...#....#####  ##............  ##...###...###...#sDh\sDh*2.1 (7sDh9_sDh7 _Found a burning altar of Makhleb.tDh%##... _...#... ß.. ##ß ### ######.### .......;>##.###########.##...# ##...# ....# #..### #...####.## #...##...# #...#....# #...#....##### ##............#tDh7_tDhM*3.1 (1tDhtDhtDhA  #ß...ß###.....## _....._#.....# ß...ß ##ß## #### ######;###tDh  b .........>##.###########.##...# ##...# ....# #..###tDh  #...####.## #...##...# #...#....# #...#....#####tDh 7_tDh %4tDh 9_tDh! < _Found a hide-covered altar of Uskayaw.uDhu #ß...ß###.....## _....._ #.....# ß...ß ##ß## #####.#######.###.......;..>##.###########.# .#...# ##...# ....# #..### #...####.##uDh  #...##... #...#....# #...#....######............#uDh* 7_uDh %5uDhҵ 7_uDh2 vDhV #ß...ß# ##.....## _....._ #.....# ß...ß ##ß## #####.#.###+.># #.#.#vDh .#...# ##...#  ....# #..###  #...####.##  #...##...#  #...#....#  #...#....#####  ##.#vDhDvDhE_vDhFvDhIvDhI6vDh0MvDhM_vDheNvDhPvDh #ß...ß# ##.....## _....._ #.....# ß...ß ##ß## #####.#.### +.># #.#.# .#...# ##...#  ....# #..###  #...####.##  #...##...#  #...#....#  #...#....#####  ##.#_7_vDh  #ß...ß# ##.....## _....._ #.....# ß...ß ##ß### #####.#.### +.># #.#.# .#...# ##...#  ....# #..###  #...####.##  #...##...#  #...#....#  #...#....#####  ##.#_8_....._vDhNZ ; #ß...ß# ##.....## _....._ #.....# ß...ß ##ß##.## #####.#.### +.># #.#.# .#...# ##...#  ....# #..###  #...####.##  #...##...#  #...#....#  #...#....#####  ##.#_9_vDh Z #ß...ß# ##.....## _....._ #.....# ß...ß ##ß##.### ######.....#.### +.># #.#.# .#...# ##...#  ....# #..###  #...####.##  #...##...#  #...#....#  #...#....#####  ##.#_....._70_wDhA #ß...ß#.... ##.....##... _....._..## #.....#... ß...ß# .. ##ß###..###. ##### #.....#.### +.># #.#.# .#...# ##...#  ....# #..###  #...####.##  #...##...#  #...#....#  #...#....#####  ##.#_....._1_....._wDhE #ß...ß. ##.....##. _....._### #.....# .... ß...ß # ..# ##ß#####.# ###....;#######.###......+..........>##.###.###########.##...# ##...# ....# #..### #...####.## #...##...# #...#....# #...#....#####_2_wDhM.# ..... .##ß...ß# ....##.....##...... .# _....._......###. #.....##....... ß...ß...ß#..###;# #####  #.....#######.##......+..........>#.###.###########.#...##_3_wDhC HM#.#  . #  .##ß...ß# . .##.....## .# _....._......###.# #.....#..# ß...ß#.....ß#..###.# #####  #.....#######.##......+..........>##.###.####_4_....._xDh,3.#.# # ..... .# ..... .##ß...ß# ...... #.##.....##...... .# _....._ ......###.# #.....##..# ß...ß #......### ##ß## #..###.# ##### ##.....#######.###......+..........>##.###.###########.#.#...# ##...#.. ....# #..##### #...####.#_....._5_....._xDhe .#.# ## ..... .# ..... .##ß...ß# ......####.##.....##....# _....._ ......###;# #.....##..# ß...ß #......### ##ß## #..###.# #####.....#######.###......+..........>##.###.###########.#.#...# ##...#.. ....# #..###_....._6_xDh# M#.# #.. .. .##ß...ß# ####.##.....##.......;# _....._......###.# #.....#.......# ß...ß#......### ##ß##..##.7_xDh .#.# ### ..... #.# ..... #.##ß...ß# ......####;##.....##....##_....._ ......###.# #.....##..# ß...ß#......### ##ß###..###.# #####.....#######.###......+..........>##.###.###########.#_....._8_zDh/ Evoke which item? Wands  f - a wand of paralysis (9)g - a wand of iceblast (13)  m - a wand of polymorph (11) Talismansd - an inkwell talisman (active) [!] read|quaff|evoke[?] describe selected|DhgY |Dhj_ |Dhi Atrox the MagicianDjinni of Jiyva Jyusag ****..Health: 68/68 ========================AC: 0Str: 5EV: 19Int: 30.#.# ###SH: 0Dex: 11..... #.#XL:  9 Next: 72% Place: Dungeon:6..... #.##ß...ß#Noise: ---------  Time: 4678.1 (0.0)......####;##.....##-) Magic Parchment..........##_....._Cast: Foxfire......###.# #.....#Scroll Fly #........# ß...ß#......### ##ß###..###.# #######.....#######.###......+..........>##.###.###########.# _You kill|Dhj  the sky beast!Your Fighting skill increases to level 4! _Your Evocations skill increases to level 4! _Found a stone staircase leading down. _Found a burning altar of Makhleb. _Found a hide-covered altar of Uskayaw.  Okay, then._ _~Dh$I~Dh'~Dh+~Dh+$ _~Dh4n~Dh5~Dhe9,~Dh9~Dh;~DhU=,~Dh.>~Dh@~DhB,~DhB~Dh0E~Dh/G,~Dh9H~DhLJ~Dh2L,~DhM~DhN~DhQ,~DhQ~DhAV:*~Dh[ # # ..## ### #.##. #.. ...#.##.# # .=#.# ... #.##.#.# ~Dh\^### ###....#.#### ###86.1 (8 .......;....# #.# .....# #.##ß...ß . ............####.##..... # ................##_..... # ............###.# #..... ########........# ß...ß  #......### ##ß##  #..###.# #####  ##.....#######.## ~Dhd _You may now expel jellies when seriously injured.~Dhd*7.1 (9~Dhi8_~Dhk\ _Found a tubular silver ring.Dho  ## # ... ## ### §#.# #. #.. §... #.##.# Dhp # .=#.# .... #.##.#.# #### ###...;#.#### ### #....# #.# #...# #.##ß ....####.## .#Dhhq .....##_ .#.............###.# #....#########........# ß... #......### ##ß #..###.# ##Dhs| Dh} *8.1 (1Dh :_Dh. Dhhg M ## # ... # ####.# #.. §... #.# # #.= Dhi .... #.##;#.# ### ###....#.#### ##....# #.# #.............# #.##ß.....#.....##_ ##.......Dhp 8_Dhq %9Dhv :_Dhx DhM ## # ... # ####.# #.. §... #.# # #. .... #.##.#.# ### ###....#.#### ## #.............# #.#.............. ...._...#########....._90Dhd_1.1 (2Dh:_Dh 8 _n - a ring of protection from fireDh(ePut on which piece of jewellery? Jewellery (go to first with "=)  n - a ring of protection from fire[?] describe selected [!] equip|wield|put on[tab] equip|unequip Dhr Dh$Dh(Atrox the MagicianDjinni of Jiyva Jyusag *****.Health: 68/68 ========================AC: 0Str: 5 ## #EV: 19Int: 30 ...## ###SH: 0Dex: 11 §#.##. #..XL:  9 Next: 72% Place: Dungeon:6 §...#.##.#Noise: ---------  Time: 4691.1 (0.0)# #.;#.#-) Magic Parchment ....#.##.#.#Cast: Foxfire #######....#.#### ###Scroll Fly #.............# #.# #Dh*.............# #.##ß... ...............####.##....  .#.................##_....  .#.............###.# #.... #########........# ß...  _Found a burning altar of Makhleb. _Found a hide-covered altar of Uskayaw. _Okay, then.You may now expel jellies when seriously injured. _Found a tubular silver ring. _n - a ring of protection from fireDh.9_Dh.*6 (0.5Dh0Dh2? _n - a ring of protection from fire (worn)DhDhDhDhDhv# #. ###### #§#.# #.<#..§... #.##.#0 # #;.#.#. #.##.#.## ###....#.#### ### .# ......Dh?.......# #.# .# .............# #.##ß. .............####.## #.# .................##_  .# .............###.# # #.# ßDh;_Dh*2.6 (1Dhds_ _Found a stone staircase leading up.Dh 0 Dh0 Dh1 Dhs3 DhW6 ,Dha< ,DhA ? ### # ....###### #§#.#.<#.. §§...#.##. # #..#.# ..DhhB #.##.3 ########..;.#.#### ### .# ..............# #.# .# ).............# #.##ß.. .Dh+C ................####.##... #.#..................##_.  .#..............###.#  .#########........# ßDh3DhrADhDhCDh-BDh.,Dh'DhpDh!,Dh#Dh'Dh +,DhI-Dh1Dh4,Dh5Dhg7Dh9,Dha;DhrBF  You see here a +0 leather armour.DhDDhvE _DhFDhHJDhxL,DhMDhAPDh|R,DhSDh VDh~X,DhYDh2\DhG`,Dh&bDhgDhDhBDhuDh,Dh=Dhl<####<##.##.##.# ## #.# ################. #.# #..........[...#. #.# ##.#.#.#.#.#.##... #.###;............###. DhZ8#.....#.#.#.#.#.#.# #. ##..#.............# #. #....######...#..###. #......# ###.#...... #.#..#.# #..)..... #.##..... .##..... #.#####.# . #..... #+# .# ......DhX0716.6 (18.0)Dh+7.6 (19DhDho. _o - a scroll of identifyDh3Dhm,Dh,DhW+..##################.#..........[...#.##.#.#.#.#.#.##..#.###.......###.....#.#.#.#.#.#.# #.#..#;............# #. #....######...#..##.Scroll Fly ..##....#.#l   iguana (wandering)l#( ..######.8.0)Dh.l9.6 (2 _Found 5 stones.Dh > #.# #.# #.# #.# ######## #.# #..........[ #.# ##.#.#.# #.###..... #.....#.#.#.#  ##..#;.......  #....######. #......#  #.#..#.# #..) #.##.....  #.#####.# .  #+# .#  l  #. Dh3% #.# #.# #.# #.# ######## #.# #..........[ #.# ##.#.#.# #.###..... #.....#.#.#.#  ##..#;.......  DhA#....######. #......#  #.#..#.# #..) #.##.....  #.#####.# .  #+# .#  l  #.DhdDhDhoDh^ _An iguana is nearby!Dh `  You conjure some foxfire!  The iguana hisses angrily.Dhd vvlally target)l(Dh 3=20.6 (1Dh Dh e _The iguana hisses menacingly.Dh   You conjure some foxfire!DhY Y §§§§vlDh Ue   Dowan.l   iguana (ally target)eDowan, Brother of Duvessa comes into view. He is wielding a +5 dagger of venom.Dh; 2The foxfire hits the iguana.Dh"]Dhfglv§v§§§DhhL..eDhOj%1DhqD§§§Dhfza _The iguana is moderately wounded.Dh2DhDhDh,Dh6Dh͔Dh_,DhDhi  You conjure some foxfire!  Dowan gestures wildly while chanting.Dhi §§§vv§lvDhM.e   Duvessa (distracted)ee   Dowanl   iguana (ally target)  Dowan blinks!  Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.Dh2The foxfire hits the iguana.Dh\=Dhk>,Dh6P v§§vvDhS..v..eThe iguana is heavily wounded.2DhE]:§Dhbf% _Duvessa shouts!DhD Dh \ §§§Dh mvYou conjure some foxfire!  The foxfire hits the iguana but does no damage.Dh| ,Dh Dhw Dhe Dh: Dh Dh0  The iguana is heavily wounded.The foxfire hits the iguana!Dh7 S§§§v§§§Dh28 J§#vv.Dh˻ XDh Dh  §v.§ve(ally target).(You kill the iguana!DhA DhQ #§vv§.v.§§§#.§..Dhu 54=3Dh{ §§§§§DhA B _The foxfire hits Duvessa but does no damage.Dh !Dh"Dh#Dh$Dh%Dh(Dhh*Dh_+Dh#-Dha/Dh0DhF;6 §Dh<~§vv§§.§§Dh<\§§§§eveDh=e   DowanYou conjure some foxfire! The foxfire hits Duvessa.DhDhDhkv§#v§v§.v§...§.§..eDhH--4Dh*m§v§§Dh1 _Duvessa is lightly wounded.Dhɿ ,Dhx Dh Dh ,Dh> ,Dh + §v§#§§v§§v§You conjure some foxfire!  The foxfire hits Duvessa but does no damage.DhL DhM DhN DhP DhQ DhR Dh4S DhT Dh ` v§§§§v#§v.vv§...§..#..e.Dha ?-5Dhj _§§§Dhn 1 _Duvessa is lightly wounded.DhNDhODhODhPDhPDhPDhQDhM]>  You conjure some foxfire!Dh]Dhc§§§#§§.v§§§§v  The foxfire hits Duvessa but does no damage. _Duvessa is lightly wounded.  You conjure some foxfire!  Your foxfire dissipates.  The foxfire hits Duvessa but does no damage.DhYDh6Dh(  Duvessa is lightly wounded.  A scorpion comes into view.§.§.vv#.#§#§§.§§v§.§#e..e.ss   scorpion6§§.§ _Your foxfire dissipates.Dh",DhDhDh §§v#.#§#§v.§.§§v§v§You conjure some foxfire! The foxfire hits Duvessa.Dhs Dhnt Dhu Dhu Dh@ §§#.#§Dh §§§§Duvessa is lightly wounded.  The foxfire hits Duvessa but does no damage.Dh Dh ,Dh 0 §§§.§§§ Duvessa is lightly wounded.  The foxfire hits Duvessa.Dh Dh Dhۑ DhY Dh m  Duvessa is moderately wounded.Dh5 Dh ' Dh §§§§eve.sDh (Duvessa says, "My weaknesses are his strengths!"The foxfire hits Duvessa but does no damage.Dh( Dh4 .§§#.#.#.§....v§..#.e.sDh6 %7Dh<@ A§§DhsC ^ _Duvessa is moderately wounded.DhDh §vYou conjure some foxfire!  The foxfire hits Duvessa but does no damage.DhNDhODhPDhyQDhYvv.§..e.s.DhZ%8Dha9§Dhd^ _Duvessa is moderately wounded.Dh ,Dh x _Duvessa is moderately wounded.  You conjure some foxfire!  The foxfire hits Duvessa but does no damage. _Duvessa is moderately wounded.You conjure some foxfire!  Dowan casts a spell.Dh Dh Z §vveDh ^vDowan blinks!  The foxfire hits Duvessa but does no damage.Dh`$ Dht% Dh, §.s.Duvessa is moderately wounded.The foxfire hits Duvessa but does no damage.Dh Dh §v.v.DhQ Ys.9Dh :§Dh ^ _Duvessa is moderately wounded.Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh §* combustible, ally target)Flames lash Duvessa.  Duvessa is severely wounded.Dh$Dh §§vDuvessa's fire resistance burns away.  The foxfire hits Duvessa but does no damage.DhrDhTy §.Duvessa is severely wounded.The foxfire hits Duvessa but does no damage.DhBBDh....ee.s.)Dh7E====30Dh Dh \ _Duvessa is severely wounded.Dhcp  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhs" * (combustible)Flames lash Dowan.  Dh[# FDowan is moderately wounded.Dh Dh& Dh re.s.Dh %1Dhz Dh x _Dowan's fire resistance burns away. Duvessa completely misses you.DhL Dh^ Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhhX * Flames lash Dowan. Dowan is burned terribly!Dh)DhI+DhK8 e.s.  Dowan is almost dead.Dh,:%2DhCDh~FT _Duvessa completely misses you.Dhy<  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhf  Flames lash Duvessa. Duvessa is burned terribly!  You kill Duvessa!Dowan screams, "No! Oh no!"Dhؑ*e   Dowan (fast, combustible)s   scorpionDh#`Dhr s.  Dowan seems to find hidden reserves of power!Dhh| , ally target)J   azure jelly (summoned)Dh`}fDowan casts a spell at you.The shard of ice hits you!Dh  JYou shudder from the blast and a jelly pops out!Dh9m44---------823DhCDhF. _The scorpion stings you.Dhn  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Dh Dhh,Flames lash Dowan. Dowan is burned terribly!DhDhY*Dhus   scorpionDh~oJ   azure jelly (summoned)Dh!DhDh Dh Dh.Dh-JDh)DhI((ally target)Dh!You kill Dowan!DhODh4Dh850Dh5-----------DhS66Dh64DhW=Dh @ Dh@Dh.A _The scorpion stings you.Dh<  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh * combustible, ally target)Dh Flames lash the scorpion.  The scorpion is heavily wounded.Dhj Dh( .JsThe scorpion's fire resistance burns away.Dh ?-5Dh Dh Y _The scorpion completely misses you.Dhc  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh#9*Dh5s Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the scorpion but do no damage.  Your azure jelly hits the scorpion but does no damage.  Your azure jelly misses the scorpion. Your azure jelly hits the scorpion.  Your azure jelly hits the scorpion but does no damage.6 Dh{S_The scorpion completely misses you.Dhٳ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh _  Flames lash the scorpion. The scorpion is burned terribly!Dh- *J   azure jelly (summoned)Dh9)Dh39-907 _You kill the scorpion!DhfDhgDh-kDhEsDhj41=DhDhN^3==DhbDhDhϏK5=DhDh™DhܚS6=DhMDha8=Dh-Dhd50=DhDhָ2==DhDhDhWU3=DhDha5=DhDh~7==DhDhgk9=DhDhb60=DhhDh%k2=DhDha4=DhqDh9~6==DhDhk7=DhDh- Dh a8=Dh Dh"t..----.DhN  #.# #.## #.# ############## #.# #..........[...# #.# ##.#.#.#.#.#.##. #.###..§..........### #.....#.#.#.#.#.#.# # ##..#.............# # #..;)######...#..###Dh #......# ###.#.... #.#..#.# #..) #.##..... .## #.#####.#.. . # #+# .# .  ( ..#### #. _Your azure jelly dissolves into a puddle of slime!Dh/547.0)DhfH----5.6 (18Dh6"Dh%  Things that are here: _a +5 dagger of venom; a +0 robe; the elf corpse of DowanDhh 3Dh Dh- Dh6 Dh $ _Dh ,DhR ,Dh Dh Dh Dh 9=Dh3# Dh& DhB0 #.# #..........[...#.###.# ##.#.#.#.#.#.##...#.#.###.............###.#.#.....#.#.#.#.#.#.# #.#.##..#.............# #.###..))######...#..###...#......# ###.#........#.#..#.######..).......#.##..;......##........#.#####.#.....#...#+# .# ......... .( ###..####### #.. #Dh2 . ##.S   adder (wandering).#SDh2 08.6 (3.0)Dh8 } .  An adder comes into view.Dh8 *9.6 (4Dh< Dh> 2 _The adder moves out of view.Dh[_DhdXDhw#.# ##.#.#.#.#.#.##...#.<#.###.............###.#.##.....#.#.#.#.#.#.# #.#.##..#.............# #.##..))######...#..###....#......# ###.#......#.#..#.######..)#.##.........##..#.#####;#.....#.#+# #.# ...... #.( ###..##########.. #.#. S#S   adder (wandering) .##60.6 (1.#1.6 (2Dh93Dh;DhP?DhD ##.............###.#.#....#.#.#.#.#.#.# #.#..#..#............# #..))######...#..###...#......# ###.#.....#.#..#.######..)##.........##.####.#.....+# #;# .....#Cast: FoxfireSScroll Fly #DhDEgS   adder (wandering)DhF%0DhkOeS.2.6 (1DhmPDhQDh  #....  ##..#.  #..))## #......#  #.#..#.######..) ... #.# #+# #;#  #.(#  ##.S. #.  ##.#  .#  .  # Dhl  #....  ##..#.  #..))## #......#  #.#..#.######..) ... #.# Dh8n '#+# #;#  #.(#  ##.S. #.  ##.# .# .  # Dhw DhTx Dh s _An adder is nearby!Dhp >  You conjure some foxfire!Dh Dh SvS  ally target)  The adder hisses angrily.  The foxfire hits the adder!DhLDh-Y~vS.==3DhmaDhfY _The adder is almost dead.Dh4vDh[6--4DhDhD _You conjure some foxfire! The adder bites you.DhQDhX[#.###.............###.#.# Atrox the Magician#.....#.#.#.#.#.#.# #.#.. Djinni of Jiyva Jyusag *****.##..#.............# #.##. Health: 66/68 =======================-#..))######...#..###.... AC: 0Str: 5#......# ###.#......... EV: 19Int: 30#.#..#.######..)........ SH: 0Dex: 11#.##.........##......... XL:  9 Next: 90% Place: Dungeon:6Dh\Z#.#####v#.....#......... Noise: =--------  Time: 4764.6 (0.0)#+# #;# .............. -) Magic Parchment#vS# ###..######## Cast: Foxfire##... #.Scroll Fly ##.#.#.. S   adder (ally target)## _An adder is nearby!You conjure some foxfire!  The adder hisses angrily.  The foxfire hits the adder! _The adder is almost dead. _You conjure some foxfire! The adder bites you.DhcDhdDhiDhlc _There is not enough space to conjure foxfire!Dh> Dh J....#.#.#.#.#.#.# #.#..#..#............# #..))######...#..###.......# ###.#.....#..#.######..)#.........##.###v#.....+# #.##..... #;S# ###..#########...# #.  ##.#  . .. ## Dh Dh@  Your foxfire dissipates!The foxfire hits the adder.Dh Y§v(Dh̙ Dhm ?§.Dh Dh 275.6 (1Dh §Dh4 Dh.  Dh Dh %_You kill the adder!Dh9 Dhi8=  You see here 5 stones.DhK _DhDhDhGDhcDhDhDh=Dh^DhDhDhDhDh[DhmDhNDhDhgDhDhDhDhDhADhDh:DhMDhDhDhDhDhDhDhDhDhDhbDhDh Dh}DhDhHDhWDh0DhDhFDhHDhDhsDhDhDhDh DhDhDh Dh Dhl"_You reach down and open the door.DhDh"DhDhtDh DhDhDhDhT Dh Dh3There is an open door here.DhDh Dh#_Dh"DhDhDhDhDh1DhDhDhDhDhDhDhB Dh1Dh*_You now have 188 gold pieces (gained 10).DhDh!DhDhtDhADh Dhv Dho Dh]DhDhDhDh"DhDhqDhcDhDhZDhDhDhDhDh?Dh Dhc!Dh"DhS#Dh$DhZ%Dh&Dh'DhF(Dh*Dh+Dhf,Dh'-Dhy.Dh/Dh0DhD1Dhu2Dh3Dh4DhQ5Dh7Dht8Dh?DhADhpD DhDDhYE"_You reach down and open the door.DhGDhTHDhIDhKDhRR DhR Dh;SThere is an open door here.DhVDhV DhiW_Dhd^DhaDhcDhodDhfDhjDhrDh$s DhsI#....##.'.......Dht Dht`#.#######........Dh>u DhuS#.#...........Dh.v DhvM#.#.####Dhw Dhwo#.#.# #.Dh%x Dhx#.#.# # ####+#####Dhz #.#'#.######.# ##########....ß.......###-h......;...........#.......#####.ß...ß.....#..............†).....##...<.....)>.....#.........).....#.ß.).ß........## h   howler monkey (asleep)#..............###.ß.#####....#. ######DhDh802.6 (3Dh 7.0)DhɃDh3-Dh„$3.6 (38DhVDh DhDh<_A howler monkey comes into view.DhWDh<;DhG DhGDhG .'..DhVH DhH#.#Dh'I.DhI DhJ#.#......DhJ DhK #.#.DhIn Dhn#.#.# Dhp Dhp#.#.# # DhWq Dhq0#.#'#.######.#  #######....ß...Dhrs h......;....... ...#####.ß...ß.Dhksy ..........†) ##...<.....)> #.........) #.ß.).ß. #.......Dh6zU  ##.ß.##  .  Dh.  .'.. #.#. #.#...... #.#. #.#.#  #.#.# #  #.#'#.######.#  #######....ß... h......;....... ...#####.ß...ß. ..........†) ##...<.....)> #.........) #.ß.).ß. #....... ##.ß.## .  Dh' ^_A howler monkey is nearby!Dh`E  You conjure some foxfire!Dh+dvDh ec.h....vDhehDhh:lly target)Dhbi==Dh%n4.6 (1.0)DhbvDh Dh=Dh _The howler monkey howls!Dh(Dh' Dh  Dh §§Dhvh§v§§Dh DhSYou conjure some foxfire! The foxfire hits the howler monkey.DhDhDhDh۳1§§Dhݴu.hv§§§;vDh vDhDhDh-Dhd5DhDh§DhG§§§Dh}Dh Dh;DhD_The howler monkey is moderately wounded.DhDh §§§§You conjure some foxfire!  The foxfire hits the howler monkey but does no damage.DhayDh|Dhm}vvDh~"....Dh~§DhB§DhDhADhҁ-Dh6Dh(Dh§DhvDhb DhDhD_The howler monkey is moderately wounded.Dh`Dh< v§.h..vv7§ _You conjure some foxfire!DhN* §vv§vvYou conjure some foxfire! The foxfire hits the howler monkey.Dh n .hvv;§§ The howler monkey is moderately wounded.The foxfire hits the howler monkey!DhQj §vh The howler monkey is severely wounded.The foxfire hits the howler monkey.Dh_.§v..hv;§§8§ DhXDh=_The howler monkey is almost dead.Dh~Dh Dh; Dh~B=You conjure some foxfire! The foxfire hits the howler monkey.DhEC6§§DhI?§Dh3"v§§.§..;vvDh-39DhL§§ _You kill the howler monkey!Dh_DhȳDhDh`DhDh:DhsDhDhDhDhtDh _Your foxfire dissipates!DhDh'DhDhDhF,DhUDhDh,Dh+DhDh0,DhDhDha #§#..... #§#.##### #v#.# # #.#.### ####+## #.#'#.######.# ##########....ß...............§§v...........#.......#####.ß...ß.....#-';....†)...#####...<.....)>O.### #.........) #.ß.).ß.. #....... ###.ß.#####... O   ogre (wandering) Dhv#.## #### ## Dh}U 14.6 (5  You reach down and open the door.Dh+AO.DhD-5.6 (6Dh>DhTx _An ogre comes into view. It is wielding a +0 giant club.Dh[>  You conjure some foxfire!Dhbv;v.OOally target)==6.6 (1Dhq& _The ogre shouts!DhΔDhX+Dhɛ#§#............ Atrox the Magician#§#.#####...... Djinni of Jiyva Jyusag *****.#v#.# #...... Health: 68/68 ========================#.#.### ####+## AC: 0Str: 5#.#'#.######.# EV: 19Int: 30##########....ß.......## SH: 0Dex: 11Dh;........§§v...........#. XL:  9 Next: 93% Place: Dungeon:6......#####.ß...ß.....#. Noise: ==-------  Time: 4816.6 (0.0)......v;v...........†).. -) Magic Parchment..O...#####...<.....)>.. Cast: Foxfire..### #.........)... Scroll Fly #.ß.).ß.......#.............DhD###.ß.#####... O   ogre (ally target)#.## ###### _You kill the howler monkey! _Your foxfire dissipates!You reach down and open the door. _An ogre comes into view. It is wielding a +0 giant club.You conjure some foxfire! _The ogre shouts!DhNDhDhDhc _There is not enough space to conjure foxfire!Dh Dh #§#............ Atrox the Magician#§#.#####...... Djinni of Jiyva Jyusag *****.#v#.# #...... Health: 68/68 ========================Dh #.#.### ####+## AC: 0Str: 5#.#'#.######.# EV: 19Int: 30##########....ß.......## SH: 0Dex: 11........§§v...........#. XL:  9 Next: 93% Place: Dungeon:6......#####.ß...ß.....#. Noise: ==-------  Time: 4816.6 (0.0)Dh +......v;v...........†).. -) Magic Parchment..O...#####...<.....)>.. Cast: Foxfire..### #.........)... Scroll Fly #.ß.).ß.......#.............###.ß.#####... O   ogre (ally target)#.## ###### _Your foxfire dissipates!Dh +You reach down and open the door. _An ogre comes into view. It is wielding a +0 giant club.You conjure some foxfire! _The ogre shouts! _There is not enough space to conjure foxfire!Dh DhW Dh Dh c _There is not enough space to conjure foxfire!Dhi Dhp $#§#.#§#.#####.#v#.# #.#.#.### ####+##.#'#.######.# ###########....ß.#Dhq ........§§v....#.......#####.ß...ß.....#.......v.;...†)...O...#####...<.....)>...### #.........).#.ß.).ß.#.###.ß.#####.#.## # DhPs Dht DhWu Dhz §v§§ Your foxfire dissipates!Dhn{ 0The foxfire hits the ogre!Dh Dh Dh §.O§§Dh 3--7.6 (1Dh =§§Dhq _ _The ogre is moderately wounded.Dh Dh O.'v;v...(ally target)Dhn N=-8DhDh/ _You conjure some foxfire!Dh*DhD1#§#.#§#.#####.#v#.# #.#.#.### ####+##.#'#.######.# ####Dh3....ß.###.........§§v...#.......#####.ß...ß.....#.....O.'v.;.†).......#####...<.....)>...### #...).Dh3,#.ß.).ß.##......####.ß.#####....##.## # Dh5Dh5Dh; v§§Your foxfire dissipates!The foxfire hits the ogre.DhDhDh..O§§-9§Dhf\ _The ogre is heavily wounded.Dhʅ'#§#.#§#.#####.#v#.# #.#.#.### ####+##.#'#.######.# ##....ß.###.........§§v..#.......#####.ß...ß.....#......O§§.†).......#####...<.....)>...### #..).#.ß.).ß.##.......###.ß.#####....# #.###DhՆDhy@.O...Dh@-20DhDhDhO#§#.##.#.#####.##.#.# #.##.#.### ####+##.#'#.######.# ###....ß.DhRF###..§§..#....#......#####.ß...ß.....#....#......O.†).....#......#####...<.....)>.....#..### #.)......##.ß.).ß.##.#.# .###.ß.#####....# . DhTDhB\B'ODha]%1Dh?dDh`fDh$ #§#.# #.#.#####.# #.#.# #.# #.#.### ####+###### Dhl Z#.#'#.######.# ####....ß.###..§..#....#......#####.ß...ß.....#....# ......'O.Dh- C†).....# ......#####...<.....)>.....# ..### #.)......# #.ß.).ß.##.Dh #.# .###.ß.#####....# . Dh! Dh B.ODh %2Dh Dh Dh _vv(ally target)Dh# -=3Dh Dh / _You conjure some foxfire!DhA9Dh;Dhx<,DhQ §vß§v§§DhF\ You conjure some foxfire! The foxfire hits the ogre!Dh, §vO The ogre is severely wounded.The foxfire hits the ogre.DhLDh*V§§ß§Dh*.O§§v.vDh+%4Dh$3§§ß§§Dh{X _The ogre is almost dead.DhEBDhMY  You conjure some foxfire! The foxfire hits the ogre.Dh§)v§v.§§Dh,DhDhbDh .vß.v§..§v§§Dh(You kill the ogre!Dh495  Your base Translocations skill increases to level 6!Your base Forgecraft skill increases to level 6!Your base Fire Magic skill increases to level 6!  Your base Ice Magic skill increases to level 6!Your base Air Magic skill increases to level 6!  Your base Earth Magic skill increases to level 6!Dh<n§§v§§Dh>m _Your base Alchemy skill increases to level 6!DhDhDh]DhDhDhDhDh7DhDh0Dh;Dh&DhǫDhլDh׭Dh`DhBDhDhDh,Dh] _Your foxfire dissipates.DhDhCDhDhDhaDh1DhJDhDhDhDh3DhDhS] _Your foxfire dissipates.DhCDh3DhIDh] _Your foxfire dissipates.Dh3DhDhDh!,Dh^#Dhb%Dh(,Dh\)Dh*Dh-,Dh.Dhs1b  You see here a +0 giant club.Dh53Dh>6Dh8G _You hear a distant slurping noise.Dh:3Dh$<Dh\=Dh@,Dh@DhB@  There is an open door here.Dh0F3Dh>GDhIG _You hear a distant slurping noise.DhL3DhODhPDh]S,DhTDhUDh.Y,DhpZDh\G _You hear a distant slurping noise.DhK_3DhX`DhaDhcDheDh{f,DhagDhiDh lDhmDhlo,DhpDhtYou hear a distant slurping noise.  There is an open door here. _You hear a distant slurping noise.  There is an open door here.DhvDh2xDhyDhLz _Dh{Dhd}Dh[DhuDhDhzDhDhzDhlDh0Dh",DhsDh DhDhDh;DhDhyDhDhxDhƛDh,DhRDhDhDhIBDhWDhD,DhDhDh,DhoDh&G _You hear a distant slurping noise.Dh7DhDhDh2Dh,DhADhG _You hear a distant slurping noise.Dh3DhܺDhXDh|,DhDhFDh4,DhDhx _You hear a distant slurping noise.  You now have 200 gold pieces (gained 12).Dhh3DhG _You hear a distant slurping noise.Dh3DhDhF _You reach down and open the door.Dh_Dh3DhdDhj _You hear a distant slurping noise.  There is an open door here.Dh_Dh _DhbDh,Dh,DhWDh'G _You hear a distant slurping noise.Dh3DhDhDh  _You hear a distant slurping noise.Dh Dh Dh0 Dh Dh Dh Dh Dh Dhu  Dh1 Dh *_Jiyva says: Divide and consume!Dh. uDhj; Dhb< BDh? DhF   ###.#  #..$....# #.#  #......f# #..  .......# #.#  DhG i......# #..   .<.!. #   ... #.   #'# #....#-   #;# #.####   #.# #§#...   #.# #.#.##   #.# #.#.#   #.# #.#.##  DhJ ! #.# #.#'#. f   sleepcap (wandering)  #.###########....ß  #.................  #####......#####.ß.. 68.6 (43.0)  You reach down and open the door.DhvQ f.  A sleepcap comes into view.DhR E-9.6 (44DhNU DhY _You hear a distant slurping noise. x2  Found a silvery potion and 4 gold pieces. _Found an escape hatch in the ceiling.Dh \ #..$...f#  Dh #.......#  .......#  ......#  .<.!.  ...  #'# Dh d #;#  #.#  #.#  Dh l#.# #.#.#  #.#  #.#  #.# #..Dh ( #####.Dh1 #..$...f#  #.......#  .......#  ......#  .<.!.  ...  #'#  #;#  #.#  #.#  #.#  #.#  #.#  #.# #.. #####. _A sleepcap is nearby!Dh} ##..#########$...f##.#.##.......##...<.!.#####.#............ #.....####.§#....##.#.Dh~.##.# #.#'#..###########....ß #...............Dh|Dh[870.6 (1.0) _DhDhfQ _There is an open door here.DhDh5 .fv.vfally target)Dh -=1Dh Dh / _You conjure some foxfire!Dh> Dh ,Dh ,Dho Dh vv§§§!§§.§You conjure some foxfire! The foxfire hits the sleepcap.Dh Dh . The sleepcap is lightly damaged.  The foxfire hits the sleepcap.Dh]DhZDh  ..f§§§!§§v§Dh#zvThe sleepcap is moderately damaged.2Dh)t§§v§Dh--8 _You hear a distant slurping noise.Dhz,Dh~6 §v§§§§§You conjure some foxfire!  The foxfire hits the sleepcap but does no damage.DhDhDh..f.§.v§v3Dh$§ _The sleepcap is moderately damaged.DhDh(,Dh Dh׳!DhvDh  §§vDh&3§§§Dhn6You conjure some foxfire!  Dh1The foxfire hits the sleepcap but does no damage.Dh3:Dh< Dh<!Dh=§.§The sleepcap is moderately damaged.The foxfire hits the sleepcap.DhE..§f.§v§4§§ _The sleepcap is heavily damaged.Dh §You conjure some foxfire! The foxfire hits the sleepcap.DhDhքDhDh,DhDh|DhDhq,Dh0DhDh?Dh',DhWDhDhnDh,DhϞDhDhaDh,DhDhDhDhQDhŬDhtDhDhkDh,DhDhBDhDh,Dh3DhDDhͽDh,DhqDhDh,DhDhDhU,DhDhDh,DhDhDh},DhDhDh,DhDhDh),DhDhDhR,DhDhaDh ,DhDhDh@,DhDhDhDhH,DhDhiDhDhDhDhDhDhGDh,DhDh DhDh,DhDhDhiDhw3DhAX ######################## ------86.6 (75 ................;....... .################..##### .#.<#.........# #### .#.##.######### #>## .#..#.# ...ß# .##.#.# ....# ....#.#### ### ....ß ....J....# #.# /...## .........# #.##ß...ß#------7.6 (76Dh JQ _Found a stone staircase leading down.Dh Dh Dh Dh Dh Dh BDh ,Dhr Dh Dh ,Dh DhT Dh& ,Dh Dh Dh ,DhB Dh Dh DhL Dhg Dh Dhu Dh Dh ,Dh DhE Dh ,Dhn Dh! DhW$ ,Dh% Dh1& Dhm) Dhc0 Dh0 Dh2 Dh5 ,Dh6 Dh7 Dh#; ,Dh< Dh(= Dhe@ ,DhA DhB Dh{E ,DhrF DhG DhJ DhL ,Dh8M DhxN Dh#P DhS ,DhT Dh>U DhfX ,Dh&Y Dh[ Dhb D#######..#######.# ....# ##### #.# ##### ##>## #.# ß...ß# #.# #.....# #.#Dhc a ###ß.....ß #.# #.##./...## #.#  #.##ß...ß# #.#  5006.6 (19 ###.##.....## #;#  ...##_....._ #.#  ##.# #.....# ...  ...# ß...ß ...#.  .### ##ß## #####.#  .# ##### #    .#######.###  Dh%f  ......>#    ##########.#   There is an open door here. _Found a stone staircase leading down.  Jiyva alters your body.  Ambient excess energy start collecting around you.  Acid begins to drip from your mouth.  Mutagenic power surges through your limbs.Dhj Dhj 4267.6 (20Dhm [_....._DhYo a _Pseudopods emerge from your body.Dh_7Dh<Innate Abilities, Weirdness & Mutationsa - You are a walking scroll.You have increased skill with all magical schools.Your melee attacks sometimes restore your MP.You are flying.You cannot cast spells above level 4.Your melee attacks are very weak.You are incapable of wielding weapons or throwing items.Your weapons and armour are melded.You are immune to sickness and miasma.You are immune to poison.b - (You are very heat resistant. (rF++))Dh>Rc - (You are vulnerable to cold. (rC-))d - You float through the air rather than walking.e - You learn spells naturally, not from books.f - Your magical power is your life essence.g - You have superior vitality. (+4 MHP)h - Your mind is very acute. (Int +8, Str/Dex -2)  i - You are robust. (+10% HP)  j - (You have acidic saliva.)k - (Armour fits poorly on your pseudopods.)l - (You are covered in slimy tendrils that may disarm your opponents.) (): Suppressed. DhRs Dhv{ Dh #######..#######.#  Atrox the Magician ....# ##### #.#  Djinni of Jiyva Jyusag *****. ##### ##>## #.#  Health: 74/74 ========================ß...ß# #.#  AC: 0Str: 5#.....# #.#Dh   EV: 26Int: 30###ß.....ß #.#  SH: 0Dex: 11#.##./...## #.#  XL: 10 Next:  0% Place: Dungeon:6#.##ß...ß# #.#  Noise: ---------  Time: 5007.6 (0.0) ###.##.....## #;#  -) Magic Parchment ...##_....._ #.#  Cast: Foxfire ##.# #.....# ...  Scroll Fly ...# ß...ß ...#. .### ##ß## #####.# .# ######   .#######.###   ..........># [Dh 40m  ##########.#   _Found a stone staircase leading down.  Jiyva alters your body.Ambient excess energy start collecting around you.Acid begins to drip from your mouth.Mutagenic power surges through your limbs. _Pseudopods emerge from your body.DhǏ 9_Dh Dh 8_Dh DhDhDhODhDhDhDh BDh+Dh[Dh,DhDhDhDh DhDh.DhDhDhDh DhDhDhDhDhDhDhDhMDhDhDh Dh Dh Dh6DhDhDhDhDhDhDh DhZDh;!Dh$Dh%Dh'Dh*Dhk.Dh/Dh1Dh+3Dhz5Dh9Dh:DhA<Dh?Dh2ADhEDDhEDhTFDh|H DhXIDhI_You swap places.DhKDhNODhPDhPDhQDhYDh[Dh^Dhc_Dhu`Dh@dDhiDhiDhjDheo DhpDh"q*_Jiyva says: Divide and consume!DhqDhwsDhuvDh4wDhwDh3yDh|DhRDhDhDhDh8DhDhDhDDh@DhDhDhQDhDhDhDh!DhDhDhDh DhDhTDhDhDhDh%DhDh`Dh[DhεDh1DhDhhDhDhDhDh;DhDhDhbDhADhgDh"Dh5DhDh DhDhuDh%DhmDh DhDhDhDh~Dh9DhDhDhDhDhDhDhDhDhZDhDh,Dh@ Dh&Dh-+,DhO,Dh4Dh):,Dh;DhADhdE,DhdFDh0JDhL,DhMDhQDhS,DhTDhXDhZ,Dhd[Dh^Dhia,DhkbDh{eDhh,DhIiDhlDho,DhpDhtDhv,DhqxDh|Dh,DhDhDh,Dh#DhpDhɌ,DhADh`Dh,DhDhDh5,DhDhDh,DhDhDh,DhzDhhDh,Dh/DhDh,DhDhijDh,DhDhDh,DhDh[Dh=Dh ################## ################...............................#;################ #.#.#.#.#.#.##...#.<#.........# # .............###.#.##.######### # .#.#.#.#.#.#.# #.#..#.#Dhqß .............# #.##.#.##.#####...#..###....#.#### ###ß. 5   white imp (wandering) ...# ###.#.........J....# #.##.#.######.......5........# #.##ß .........##..............####.##.Dh8/61.6 (54.0)Dh+2.6 (55DhDh|\ _A white imp comes into view.Dh_ ################## ################................. #..............#.################;-) Magic ParchmentCast: FoxfireScroll Fly .######...#..###....#.#### ###ß. ...# ###.#.........J....# #.## .#.######.......5....ß .........##........###.##. ###.#.........##_Dhi`Dhu5._3.6 (1.0)_Dh>  You conjure some foxfire!Dhvv5.5ally target)_Dh\V 7 ===4Dh}DhZ _The white imp shouts, "Decamp, thou unctious kobold-kissing beggar!"DhM################## ################................. #..............#v#################.#.#.#.#.##.v.#.<#.........# .............###;#.##.######## .#.#.#.#.#.#.# #.#..#.# ß ............##. .######...#..###5...#.#### ###ß ...# ###.#.........J....# #.## .#.######.....ß .........##.###.##. Dh###.#.....#..................##_  #.##.....###.# #Dh§v5._DhMB 0 ---5DhU§_DhDhEw,Dh~ §5vYou conjure some foxfire!Dh Dh\ f.5.Dh  v 7 =--6Dh Dh@ H _The foxfire hits the white imp but does no damage.Dh; Dh Atrox the MagicianDjinni of Jiyva Jyusag *****.Health: 74/74 ========================AC: 0Str: 5################## EV: 26Int: 30 Dhd ################................. SH:  7  Dex: 11 #..............#.################ XL: 10 Next:  0% Place: Dungeon:6 #.#.#.#.#.#.##.vv#.<#.........# # Noise: =--------  Time: 5066.6 (0.0) .............###;#.##.######### # -) Magic Parchment .#.#.#.#.#.#.# #5#..#.#ß Cast: Foxfire .............# #.##.#.##. Scroll Fly .######...#..###....#.#### ###ß. ...# ###.#.........J....# #.##. Dh K.#.######................# #.##ß 5   white imp (ally target) .........##..............####.##. ###.#.....#..................##_.#.##...................###.# #. _Jiyva says: Divide and consume! _A white imp comes into view.You conjure some foxfire! _The white imp shouts, "Decamp, thou unctious kobold-kissing beggar!"  You conjure some foxfire! _The foxfire hits the white imp but does no damage.Dh ;_Dh{ Dh[! 8_Dh$ c _There is not enough space to conjure foxfire!Dh5 Dh!Dh_DhE3You flutter at the white imp.Dh DhP!) 0 Dh! 7.6 (1Dh.(Dh(_Dh)Dh- Dh-DhO.)_The white imp is lightly wounded.Dh t  _You flutter at the white imp.  The white imp is moderately wounded.8 _The white imp completely misses you.Dh  You flutter at the white imp.  The white imp is severely wounded.Dhܩ J J   jelly (fellow slime) (wandering)_Dh/ U68--9Dhn Dh H _The white imp hits you. The white imp freezes you.Dh]R  You barely miss the white imp.The white imp is severely wounded.Dh] Dh_ `  Your foxfire dissipates. x2Dhe |...JDhMf V70--70Dhi Dh=k O _The white imp misses you.DhD _DhYou flutter at the white imp but do no damage.The white imp is severely wounded.Dh/ Dh****_The white imp gestures at you.Dh6[Dhd@...;Dhce].J_Dhf51=Dh|f1Dhvk8_Dhan Dh oM_The puff of frost misses you.Dh\?V  You closely miss the white imp.Dhs@LThe white imp is severely wounded.DhIe.J_DhJ]3=2DhQ8_DhUZ _The white imp completely misses you.Dh  You barely miss the white imp.The white imp is severely wounded.DhJ! e._Dh! S4=3Dh$ Dh|& Z _The white imp completely misses you.Dh Dh _ _The white imp completely misses you.You barely miss the white imp.  The white imp is severely wounded. _The white imp completely misses you.You closely miss the white imp.  The white imp is severely wounded.Dhr %4Dh4 8_Dh O _The white imp misses you.Dh  You flutter at the white imp but do no damage.The white imp is severely wounded.Dh#J   jelly (fellow slime) (wandering)J_Dh6V66---5DhDhH _The white imp hits you. The white imp freezes you.Dh  You barely miss the white imp.The white imp is severely wounded.DhDhnJJJ 2 jellies (fellow slime) (wandering)._Dh1_8=--6Dh%:_DhO _The white imp misses you.DhJ B  You flutter at the white imp.Dh Dhb Dhl L.J.JJ 2 jellies (fellow slime) (wandering).J_Dh f70=17DhL 8_Dh M _You kill the white imp!DhD-################## ################................. #..............#.#################.#.#.#.#.##...#.<#.........# .............###.#.##.######## .#.#.#.#.#.#.# #;#..#.# ß .............# #J###. .Dh.######...#..###....#.#### ###ß ...# ###.#.........J....# #.## .#.######.....ß .........##......J.......####.##. ###.#.....#..................##_  #.##.............###.# #.#####..#########........# ßDh0Dh4Q.JDh5[2=-8Dh99Dh:Dht   ################## ################................. #..............#.#################.#.#.#.#.##...#.<#.........# .............###.#.##.######## .#.#.#.#.#.#.# #J#..#.# ß ............##...#Cast: Foxfire.....Dhz;Scroll Fly .......... .........##.......J......####.##....._. S   water moccasin (wandering)..SJJ 2 jellies (fellow slime) (wandering)..#########...##...# ##...# #......### #Dh  You swap places.  A water moccasin comes into view.DhDh0 .J....SS.Dh!4==-9Dh%:_Dh(8 _The water moccasin hisses angrily.Dhm ####..#.#..#.< #.#  #J#..#.#  #;##.#.# #....#.####  ..........# Dh...........# ................J....S._  .............  ..#########...     Dh\-  ####..#.#..#.< #.#  #J#..#.#  #;##.#.# #....#.####  ..........# ...........# ................J....S._  .............  ..#########...     Dh6:_Dh+7Dh>8_DhBe _A water moccasin is nearby!Dha p ####..#.#..#.< #.#  #J#..#.#  #;##.#.# #....#.####  ..........# ...........# ................J....S._  .............  Dh3e S..#########...     DhU i ####..Dh 4#.#Dh @..#.<Dh  Dh 4#.#Dh  Dh i #J#..#.# Dh * #;##.#.# #....#.####  ..........# ...........# Dh ................J....S._  .............  ..#########...Dh *     Dh Dh _DhV! Dh" Dh9# Dh@( Dh( _Dhm) Dh-  Dh- Dh(. A_A water moccasin is nearby!Dh. Dh################## ################................. #..............#.#################.#.#.#.#.##...#.<#.........# .............###.#.##.######## .#.#.#.#.#.#.# #J#..#.# ß .............# #.##.##. .######...#..###;...#.#### ###ß ...# ###.#..............# #.## .#.######......ß .........##...###.##. ###.#.....#......J....S......##_  #.##...................###.# #.#####..#########........# ß#...# ##...# #### # ###.# ######.# .JSDh;[13;18H......J80 _Dh*%vvS..J= 7 =1DhDhz DhyDhm!_You conjure some foxfire!Dhbj §§§...v§§v_(ally target)You conjure some foxfire! The foxfire hits the water moccasin.Dh_DhDhDhDhDh*O S§Dh§vvv.§§§._DhYJ.  The water moccasin is lightly wounded.Dh%2DhQl§§_Dh'K _The jelly hits the water moccasin but does no damage.Dh §§ You conjure some foxfire! The foxfire hits the water moccasin.Dhn Dhv  §.§§§Dhw ~The water moccasin is moderately wounded.The foxfire hits the water moccasin!Dh DhS §§.§§Dh  The water moccasin is heavily wounded.The foxfire hits the water moccasin.Dhs Dh_ v  The water moccasin is severely wounded.Dhf Dhʓ .v......JJ.J DhT ~3 jellies (fellow slime) (wandering)The water moccasin completely misses you.Dh %3Dh 8_Dh e _The jelly completely misses the water moccasin.Dh&e ####..#.#..#.< #.#Dh0'  #.#..#.#  #J##.#.# #;S..#.####  ###.#....v.........# ................# ##.............Dh'W#............._  J......J.......  #..#########...Dh'R   ##...# #...  ###.# ###.#  Dh(Dh~ ####..#.#..#.< #.#  #.#..#.#  #J##.#.# #;S..#.####  ###.#....v.........# ................# ##.............#............._  J......J.......  #..#########...   ##...# #...  ###.# ###.#  Dh__ _A water moccasin is nearby!Dh i  You closely miss the water moccasin.Dh §v The water moccasin is severely wounded.The foxfire hits the water moccasin.Dh   The water moccasin is almost dead.DhW  The water moccasin completely misses you.The jelly hits the water moccasin.  The water moccasin is splashed with acid.Dh R†§.J_..JJJ 3 jellies (fellow slime) (wandering)JDh ? 0 44Dh ;[10;16H§DhX N _The water moccasin dies!Dht i#####... .Dhqw #.##. .#.#.#.#.#.##...#.<#.# ####.#.##.# # #.#.#.#.#.#.# #.#..#.# ß.# #J##.#.# #. ######...#..###.;..#.#### ###ß.# ###.#....§.# #.##./ #.######.# #.##ß.##.####.##..#.....#.....J.##_.#.##.Dhz 4###.# #.#..#####J.#.# ß.##...# ##...# #......### ####.# ###.# #..###.# #Dh{ Dh~ Dhk .._J.JDhӈ --5DhÐ Dh { _You see here a water moccasin corpse.Dh?IDheDh6iDhjDhkDhmDhs Dht_DhvDhzDh|DhDhDhDhwDhȅDh։ DheDhЊ_You hear a slurping noise.DhDh1DhՑDhDhsDh5Dh͘Dh/Dh/DhDhLDhŪDhhDhĬDhm DhDhS_You swap places.DhcDh|DhlDh߹DhDhDhKDhTDhkDhDhDh#DhDhDhDhDhDhDhMDhDhDhFDhDhDh+Dh DhDh~DhDhDhPDhDhpDhDhKDhDhDhODhDh7DhDhDh#DhDh1Dhs Dh~ Dh DhDhDhDhDh Dh3DhDhIDhpDhDhWDhDhDh Dh "Dhh%Dh&Dhc'Dh6(Dh)Dh%,Dh,Dh-Dh.Dh1Dh42Dh3Dh}:Dh=Dh?Dh@DhEBDhEDhSFDhRGDhIDh=MDhMDhNDh,QDhTDhUDhVDhXDh]\Dh]Dh5^Dha Dhib DhbThere is an open door here.DheDhf Dhg_Dh5hDh| Dh} Dh DhR DhK Dhc DhӋ Dhx DhP Dh E...# #..###Dhǘ  Dh\ 9######...####.## Dh Dh˚ m# #...##...# Dh DhL # #...#....# Dh Dh x# #...#....#####Dhs  Dh> # ##............###Dh  Dh # ##...###...###...###### Dh ##..### #..............## Dh~ ##.>## #....#;#######..# Dh5 ....## #....#..# #..# Dh ##### #....#...S #..# DhФ #...# ####....##.### #..# Dh ##...# #....J..# .# #..# Dhw 1##...# #.......# .# #..# S   water moccasin (asleep) DhR >##...###.......# J# #..# J   jelly (fellow slime) (wandering) Dhk ...............# '# #..# ...............##..#Dh Dh %73.6 (20Dh5 Dh JDh .Dh. Dhݻ $4.6 (21DhS Dhp  Dh Dh <_A water moccasin comes into view. Dh K_There is an open door here.Dh~Wvv, ally target)Dh_ 7 =5.6 (1.0)DhsDh/ _You conjure some foxfire!DhmDh5DhDhv§vvvJ.6 _You conjure some foxfire!Dh,DhDhC v§vv§§vSYou conjure some foxfire! The foxfire hits the water moccasin.  The water moccasin is lightly wounded.Dh Dh Dh Dh Dh Dh Dh" DhN- §§vvvvvS..J.Dh'/ -=7Dh5 :§Dht8 8 _The water moccasin hisses angrily.Dh Dh0 ####...####.##  ...# #.#....#######..........§.#####...###...###§..########..### #....vvvv......## ###.>## #....#'#######.. ....## S# #. ####....'..#....# ###Dh y#J###..#.....J..# .# #...#. ........'.....Dh~ ,Dh v§vYour foxfire dissipates!The foxfire hits the water moccasin but does no damage.DhZ ,Dh( Dh. §§The water moccasin is lightly wounded.  The foxfire hits the water moccasin but does no damage.DhDh DhW(_ §§DhD)y The water moccasin is lightly wounded.  The foxfire hits the water moccasin.DhDhx  The water moccasin is moderately wounded.Dh.§§§'J.Dh@ 0 -8DhP§§§Dh_ _The water moccasin completely misses you.Dh\ ...vv(ally target)You conjure some foxfire! The water moccasin bites you!Dh67--- 7 -9DhDhT _The water moccasin misses you.Dh Dh######...####.##Atrox the Magician # #...##...#Djinni of Jiyva Jyusag *****. # #...#....#Health: 67/74 =====================--- # #...#....#####AC: 0Str: 5 # ##..........§.###EV: 26Int: 30 # ##...###...###...######SH:  7  Dex: 11 # ##..### #.......v......##XL: 10 Next:  4% Place: Dungeon:6 ###.>## #....#v#######..#Noise: =--------  Time: 5179.6 (0.0) ....## #....#;S# #..#-) Magic Parchment ###### #....#Jv..'..#..#Cast: Foxfire ##...#[39;Dh}49m ####....##.###..#..#Scroll Fly ##...# #....J..# .# #..# ##...# #.......# .# #..# ##...###.......# .# #..#S   water moccasin (ally target) ...............# '# #..#J   jelly (fellow slime) (wandering) ...............# .. #..# ...............##..#The water moccasin is lightly wounded.  The foxfire hits the water moccasin.  The water moccasin is moderately wounded. _The water moccasin completely misses you.You conjure some foxfire! The water moccasin bites you! _The water moccasin misses you.Dh8Dh?DhDhIc _There is not enough space to conjure foxfire!DhW<  You barely miss the water moccasin.The water moccasin is moderately wounded.Dh#=:The foxfire hits the water moccasin!Dh . The water moccasin is heavily wounded.The foxfire hits the water moccasin.DhA DhQ '.The water moccasin is severely wounded.DhR Dh T l8= 0 80.6 (1DhZ Dhy^ \ _The water moccasin closely misses you.Dh6   You flutter at the water moccasin.  The water moccasin is severely wounded.70=1 Dh Dh N_The water moccasin closely misses you.DhR  Casting: Foxfire (safe; 1% risk of failure)  Dh \Confirm with . or Enter, or press ? or * to list all spells.DhPD  Flames lash the water moccasin.DhFW*J   jelly (fellow slime) (wandering)Dh .DhY8BJ.Dh\N1/75 7 Dh][8====2DhUbDheR _You kill the water moccasin!DhT IDhW ?  You hear a slurping noise.Dh 2= 0  _The jelly splits in two!Dh_ k4=Dh Dht Dh Dh a5=Dh Dh DhV DhP Dh ,DhDhDhDh Dh ,Dh Dhm DhDhDhuDhDhDhDh9=DhvDh@  There is an open door here.DhhDhDhG  _Dh Dh"Dh&,Dh'Dh(DhM*Dh9-,Dh-Dh.Dh^0Dh23,Dh3Dh 5DhS8,Dhi9Dh':Dh;Dhm>,Dh ?Dh@Dh%ADhuBDhE,DhmFDhMDhNDhODhR,Dh3SDhVDhWDhhXDh%\,Dh\Dh`DhaDhf,Dhq,DhvDh {Dh4~DhzDhXDhgDh,DhADhrDh^@  There is an open door here.DhlDhԩ _DhLDhDh.DhDh,DhKDhDh\DhDh?,DhȼDh\Dh5DhZ,DhDh@  There is an open door here.Dh5 _DhDhDh,DhDhDhb,DhDh DhMDh,DhDhDhDhDhDhsDhDhDh DhDhDh?DhoDhDhDhDhDhx$Dh%Dh&DhG*Dh'0Dh1Dh2Dh6Dh<Dh=Dhe>DhDhDhDhDhDhr Dh) DhDh; Dh DhX+There is an escape hatch in the floor here.DhDh Dh_DhwDh DhDh Dh!Dh*$Dhk8Dh:DhU;Dh;Dh8>Dh@DheCDhCDhbDDhFDhHDh?KDhKDh7LDhNDhPDhASDhSDhXTDhVDhXDhM[Dh[Dh\Dh^Dh`DhGDh@,DhDh,DhDhVDhDhDh,DhDhɧDhXDhDh,Dh'DhDhDh`Dh2,Dh`Dh>DhDhODhY,DhcDhDhDhmDh ,DhDhDh#Dhp,DhgDhDhDh,DhDhDhDh,DhDhQDh@Dhx,Dh/DhvDhDhGDh,Dh]Dh[5 _You swap places.DhDhDh3DhDh@  There is an open door here.Dh%DhDh4Dh _DhDhDhM,DhTDhDhDh ,Dh Dh0 Dh Dh|,DhDhDhDhj,DhVDhDhpDhWDh ,Dh31DhU:@  There is an open door here.Dh0ZDh'iw _DhkjDhmDhnDh`oDh6qDhtDha Dh Dh1Dh #....................... #####......#####.ß...ß.... #...'.J....'.............. #.###......#####...<...... #.#....##### #........J. #.#..#'#########.ß...ß.... #.###..........#.......... #..............###.ß.#####----252.6 (70.0) #####....;.....# ##.## # #.......J..# ### #..........#  #..........# #..........# #..........#  #......∩...# ############ ----Dh Dhg!E _Done exploring.Dh3DhDh]^0.0) DhE _Done exploring.Dh`+Read which item? Scrolls  b - 2 scrolls of teleportation  j - a scroll of amnesiao - a scroll of identify  q - a scroll labelled WUKOILAABLA [!] read|quaff|evoke[?] describe selectedDh+DhܭDh+Dh#....................... Atrox the Magician#####......#####.ß...ß.... Djinni of Jiyva Jyusag *****.#...'.J....'.............. Health: 75/75 ========================Dh#.###......#####...<...... AC: 0Str: 5#.#....##### #........J. EV: 26Int: 30#.#..#'#########.ß...ß.... SH: 0Dex: 11#.###..........#.......... XL: 10 Next:  8% Place: Dungeon:6#..............###.ß.##### Noise: ---------  Time: 5252.6 (0.0)#####....;.....# ##.## # -) Magic ParchmentDh#.......J..# ###Cast: Foxfire#..........#Scroll Fly #..........##..........##..........#J   jelly (fellow slime) (wandering)#......∩...############# _There is an escape hatch in the floor here. _You swap places. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.Dh{$DhdMIdentify which item? (\ to view known items) DhiScrolls (select first with ?) DhyY q - a scroll labelled WUKOILAABLA Potions (select first with !)  k - a purple potion  l - a fizzy emerald potion  p - a silvery potion[?] describe selectedDh~5#....................... Atrox the Magician#####......#####.ß...ß.... Djinni of Jiyva Jyusag *****.#...'.J....'.............. Health: 75/75 ========================#.###......#####...<...... AC: 0Str: 5#.#....##### #........J. EV: 26Int: 30#.#..#'#########.ß...ß.... SH: 0Dex: 11#.###..........#.......... XL: 10 Next:  8% Place: Dungeon:6#..............###.ß.##### Noise: ---------  Time: 5252.6 (0.0)#####....;.....# ##.## # -) Magic Parchment#.......J..#[3Dh8L7m ###Cast: Foxfire#..........#Scroll Fly #..........##..........##..........#J   jelly (fellow slime) (wandering)#......∩...############# _There is an escape hatch in the floor here. _You swap places. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.Dh:]  As you read the scroll of identify, it crumbles to dust.DhjEW.JDhF*3.6 (1DhLDhOU _k - a potion of hasteDhcz Dh| Read which item? Scrolls  b - 2 scrolls of teleportation  j - a scroll of amnesia Dh}  q - a scroll labelled WUKOILAABLA [!] read|quaff|evoke[?] describe selectedDh5IDhPDhY#....................... Atrox the Magician#####......#####.ß...ß.... Djinni of Jiyva Jyusag *****.#...'.J....'.............. Health: 75/75 ========================#.###......#####...<...... AC: 0Dh qStr: 5#.#....##### #........J. EV: 26Int: 30#.#..#'#########.ß...ß.... SH: 0Dex: 11#.###..........#.......... XL: 10 Next:  8% Place: Dungeon:6#..............###.ß.##### Noise: ---------  Time: 5253.6 (0.0)#####....;.....# ##.## # -) Magic Parchment#..........# ###Cast: Foxfire#........J.#Scroll Fly #..........##..........##..........#J   jelly (fellow slime) (wandering)#......∩...############# _There is an open door here. _There is an open door here. _[39;4Dhq9mDone exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _k - a potion of haste  As you read the scroll labelled WUKOILAABLA, it crumbles to dust.  Your body is wracked with pain!  Jiyva protects your slime from harm.DhvW.JDhJwl40------------4.6 (1DhzDh7|1 _It was a scroll of torment.DhaWhere to? (Tab - D:6, ? - help)  D - Dungeon DhB#....................... Atrox the Magician#####......#####.ß...ß.... Djinni of Jiyva Jyusag *****.#...'.J....'.............. Health: 40/75 ============------------#.###......#####...<...... AC: 0Str: 5#.#....##### #........J. EV: 26Int: 30#.#..#'#########.ß...ß.... SH: 0Dex: 11#.###..........#.......... XL: 10 Next:  8% Place: Dungeon:6#..............###.ß.##### Noise: ---------  Time: 5254.6 (0.0)#####....;.....# ##.## # -) Magic Parchment#..........# ###[10Dh2;38HCast: Foxfire#..........#Scroll Fly #.........J##..........##..........#J   jelly (fellow slime) (wandering)#......∩...#############As you read the scroll of identify, it crumbles to dust. _k - a potion of hasteAs you read the scroll labelled WUKOILAABLA, it crumbles to dust.  Your body is wracked with pain!  Jiyva protects your slime from harm. _It was a scroll of torment.Dh\DhDh/Dh2Dh]=DhDhDhcDhDhDhDh$4Dh%==Dh(Dh]Dh-Dh,DhDh6Dh=Dh{DhDh1 Dh Dh9There is an open door here.Dh: Dh[ Dh 7Dhc = Dh _Dh DhDhDhDhDh9Dh=DhDh'DhDh$Dh'Dh'Dhe(51Dh(=Dha)Dh*Dh6-Dh2Dh:4Dhd5Dh53Dh6=Dh7Dh#8Dh:Dh?DhWADhBDhB55DhC=DhCDhDDhHDh6NDhNDh~O6DhP=DhQDh%RDh[ Dh[ Dh<\There is an open door here.DhaDhbDhb8Dhc= Dhc_DhidDhfDhjDhkDh6l60Dhl/==Dh/mDhnDhCpDhtDhuDhv2Dhv=DhwDhwDh"zDh~DhDh3Dh=Dh DhDh1DhDhDh15Dh=Dh'Dh5DhDhDhfDh7Dhe=DhەDhDhDhDhjDh9Dhl/==DhDh DhKDhcDh&Dh70Dh(=DhDhDh Dh# Dh+There is a stone staircase leading up here.DhDhDhDhG2Dh= Dh[_DhDh Dh/DhkDhDhDh4Dh=DhDhTDhDhbDhDhDhW5DhU>=DhDhDhDhiDhRDhDh"Dh&Dh'Dh3)Dh+Dh@2DhS7Dh8Dh:Dh?DhEMDhODhPDhiQ=DhQDhQSDhU DhmV DhV4There is a stone staircase leading down here.DhaXDh]Dh_Dh` Dh"a_Dh{bDh 4Dhx57Dh6Dh7Dhj?DhADhBDhJ DhK Dh~L Dh9M DhM DhN DhqO Dh*P DhP DhQ DhbR Dh!S DhS DhT DhuU Dh/V DhV DhWF##########  DhaX81.1 (26.DhMY 5)DhZK ##  Dhu[ ##   ##   ##   ##  .....##'###  ⌠.....#...#   Dh\......#...#   ⌠.....#...#   _You fly downwards.Dh\Dh`Dh`da _There is a stone staircase leading up here.Dh(_DhDh$ _Dh,DhK,DhγDhUG _You hear a distant slurping noise.Dh3DhDhDh   ########## #...<....# #........# #........#  #........# 4.1 (3.0) #;.......#  #.....##'### ⌠.⌠.....#...# #.._Dh I#...# #.⌠.⌠.....#...# ##+.#.....#...#  ........##'## ...#...#  #...# DhN  Found a sparkling altar of Nemelex Xobeh.DhG*5.1 (4DhDh 8 _You hear a distant slurping noise.Dh9Dh:Dh;Dh4=DhIXDh+KDhKDhuLDhmNDhS,DhUDhWVDhY,DhZDhb  There is a fountain of sparkling water here.  The fountain pulses a strange orange on yellow plaid, and you decide not todrink from it.DhgDhh _DhiDhkDhn,DhoDh`rQ  There is a fountain of sparkling water here.Dhx3DhyDh{G _You hear a distant slurping noise.DhI3DhDhODhއ,DhԈDhSG _You hear a distant slurping noise.Dh3DhDh;Dh*,DhDh8Dh,DhDhDh,DhDhaDh,DhDhDhDh.DhսDhDhq,DhDha#.........#..........#.........#######.......#........#.#.....##'#Dh{v#......#.⌠.⌠.....#...#......#.._......#...#......#.⌠.⌠.....#...#...;..##+.#.....#...###+###..........##'# #..........#... #..........#... #..........#... #........ #...Dh! +........ #... #........ #...#........ #...Dhip301.1 (16.0)'......................Dh..............DhDh FF   bullfrogDh #........ #...  As you open the door, it creaks loudly! You hear a croak.DhL======2.1 (17DhDh[ _A bullfrog comes into view.DhDh.Fv;v(ally target)Dh 7 =-----3.0)DhDh/ _You conjure some foxfire!Dhr3 Dhw4 Dhj5 Dh56 Dh_> .Fv§§§You conjure some foxfire! The foxfire hits the bullfrog.Dh DhV Dh ...F§§.vv§Dh C-----4Dh 8§Dh 6 _The bullfrog is lightly wounded.Dh,Dh,Dh, v§.v§§.v§§ You conjure some foxfire! The foxfire hits the bullfrog.DhYDhhZDhb § The bullfrog is moderately wounded.The foxfire hits the bullfrog.Dh;Dh .§§ The bullfrog is severely wounded.The foxfire hits the bullfrog.DhД....F§.v§§v;§5§§ _The bullfrog is almost dead.Dhy]  You conjure some foxfire! The foxfire hits the bullfrog.Dh~G†§§Dh_§DhBDhDhDh_!Dh(v§§§.§..§;vvDhA.106DhE:§DhGL _You kill the bullfrog!DhL 3Dh DhDhDhRDhDhmDhE,DhDhDhCDhCDh>Dh8,Dhn9Dh<DhB 0  _Your foxfire dissipates.Dh IY... # .§. # .§############# #......§.#.#.....##' #.....§#.⌠.⌠.....#.. #..†.§.#.._......# #...§..#.⌠.⌠.....# #....§.##+.#.....#- ###;###..........##'....Y...§.#..........#...........§#..........#.........§#..........#..v# #Dh L0...+. #Y   ice beast (distracted)...#. #..##.##...#. #.. ######..DhtL%7DhMDhwMDhNDhR,Dh8X §§§§§vY§.§§DhX§§Yally target)An ice beast comes into view.The foxfire hits the ice beast.DhDhp=........Y§..§..§.§DhsD-8.1 (2Dh;§Dh z _The ice beast is lightly wounded. _There is an open door here.Dhrs u vv....Dhs W(ally target)You conjure some foxfire!Dht Y 7 =9.1 (1Dh,{ Dh~ 8 _You hear a distant slurping noise.DhS0<... #.#############.#........#.#.....##'##......#.⌠.⌠.....#...#..†...#.._......#.#......#.⌠.⌠.....#.#..vv..##+.#.....#.######'###..........##'#.....Y..;.#.#.............#.Dh[4#..#.#..#. #..+. #..#. #...##.##...#. #. #. #...# ######........>Dh 5Dhe= §§v The foxfire hits the ice beast! The ice beast melts!Dh9§§.Y 0 -10§Dha _The ice beast is heavily wounded.Dh,Dh §vY(ally target)You conjure some foxfire! The foxfire hits the ice beast.Dhإ.'.YvDh' 7 Dhq<=1Dhm DhADh~=_The ice beast is heavily wounded.Dh(DhVkvvv§2Dhrj§ _You conjure some foxfire!Dh* s  You conjure some foxfire! The foxfire hits the ice beast. The ice beast melts!Dh  % §v§ The ice beast is heavily wounded.The foxfire hits the ice beast. The ice beast melts!Dh`  .v§The ice beast is almost dead.The foxfire hits the ice beast. The ice beast melts!Dh Dh Dh h Jv§Dh ..vJ   jelly (fellow slime) (wandering)The ice beast is almost dead.Dh, %3Dh)" Dhu& V _The ice beast barely misses you.DhhDhu Dh8vm You conjure some foxfire! The foxfire hits the ice beast! The ice beast melts!Dh6yDhy.;§§vJ   jelly (fellow slime) (wandering)Dh3Dh+DhDhDh2Dh$\  You kill the ice beast!DhDhK.J'§;v§§v§z...v..§z   wight (distracted, ally target)J   jelly (fellow slime) (wandering)Dh7 Dh 8734 _A wight comes into view. It is wielding a +0 battleaxe.Dh<DhN=§§§v§§Dh Bg _Your Staves skill increases to level 4!Dh ...  ..### #J.. #... #..†_ #... #... ######'### .......§;v# ......§§v§# .z...v..§.# ..........#  ..........+  ..........#  ..##.##...#  #. #...#  >Dh B ...  ..### #J.. #... #..†_ #... #... ######'### Dh" $.......§;v# ......§§v§# .z...v..§.# ..........#  ..........+  ..........#  ..##.##...#  #. #...#  >Dh N§v§Dh Dh< r§§§§Dh \ _A wight is nearby!DhIODhPDhTQDhQDh3RDhRDhSDhSDhTDhY\2 §;§§§§v§§vv§§zYou conjure some foxfire!Dh,Dhr,DhNDhDh;.Jv;§zv...v§...§§v§§.Dh%5DhK§§§ _The foxfire hits the wight but does no damage.Dh&,Dh+ v§;§v§§§You conjure some foxfire! The foxfire hits the wight.DhDh_BDhDhrDhݭDh v§§vv§§§§§§ The wight is lightly damaged.  The foxfire hits the wight.Dh_<DhY=,Dh Bo  The wight is moderately damaged.DhCDhJ §vz§v§§§§You hear a distant slurping noise. x2  The foxfire hits the wight.DhDhcDh* .J.v§§§§The wight is moderately damaged.The foxfire hits the wight.DhJWDhcu.J§§§§;v.z§§§§.v.....Dhe%6Dhm§§§§§§§Dhr] _The wight is heavily damaged.DhDh,DhVDhDhDh1DhDhuDh  You conjure some foxfire!  A wight comes into view. It is wielding a +0 battleaxe.DhDhDh .J...v;§DhSv..v§§v§§§§§§zz 2 wights (1 ally target)Dh_%7Dh§§§§§§§Dh!0 _You hear a slurping noise.Dh& Dh Dh x v§;§v§Dh §§§§You conjure some foxfire! The foxfire hits the wight.Dh. Dh ~ §§.§§Dhۛ §§The wight is severely damaged.The foxfire hits the wight but does no damage.Dh Dh Dh " ,Dh-# DhX<  The wight is severely damaged.The foxfire hits the wight.Dh*D v§§§;§)v§§§§§§§DhsE §§   wightDh Dh Dh ,Dh Dh .J§§§§;.Dh §.§§§vvv........z.(ally target)DhM -58Dh§§§§.§§§Dh L _You destroy the wight!Dh"Dh#DhC, §§§§.§§§§Dh,§....vv You conjure some foxfire! The foxfire hits the wight.Dh%XDh"Dh°Dh>DhDhgDhDh)> J.Dh§§§§§§§§§§§.z.v.§Dhe..v.§The wight is moderately damaged.The foxfire hits the wight.DhPDh_J.....;v)...v§§§...§§§.z.v.§....§Dhua%9Dh6ha§§§§§DhhDhx] _The wight is heavily damaged.Dh( §§§§§§..v§§vv§.§ You conjure some foxfire! The foxfire hits the wight.Dhz §§..§§v§§The wight is almost destroyed.The foxfire hits the wight but does no damage.DhBO  The wight is almost destroyed..Jv§§§v...zv.........zz 2 wights (1 ally target)20§§ DhzYs_A wight comes into view. It is wielding a +4 great sword.Dh a  You conjure some foxfire! The foxfire hits the wight.DhB §)   wightDhٔ Dh .§§.;..v§v§.§§v§§zv.(ally target)Dh -71Dh y§§§.§§Dh Dh' L _You destroy the wight!DhEe §§§§§§.v§v You conjure some foxfire! The foxfire hits the wight.Dh@~ §§§§.v§.§§The wight is moderately damaged.The foxfire hits the wight but does no damage.Dh/ §§v§§§z§§.vThe wight is moderately damaged.The foxfire hits the wight but does no damage.Dh0'.v§v§)§..§zv...2§v§§ _The wight is moderately damaged.Dh §v§§§v§You conjure some foxfire! The foxfire hits the wight.Dha,DhbDh^cDhdDhdDhn §§§§§.§v§§DhrovThe wight is heavily damaged.The foxfire hits the wight but does no damage.DhDhDhDhDhDhAEJ.v§§v§.z..§..v§§§Dh!J   jelly (fellow slime) (wandering)3Dh|§§v§§Dhl3§§Dh| ] _The wight is heavily damaged.Dh~y  §v§§§§ You conjure some foxfire! The foxfire hits the wight.Dh  §§v§§§v§§.§§ The wight is severely damaged.The foxfire hits the wight.Dh  Dh  Dh 9The wight is almost destroyed.DhO 1The foxfire hits the wight.Dh̤ Dh [.§§§Dh )Dh 2§§Dh# §Dh? J   jelly (fellow slime) (wandering)Dh? !Dh/DhA4Dhw?DhD@.Dh@JDhAS§.;vDh)BX..§.vDhBL.§.Dh_C ...DhC .DhZDh[9Dh+\4Dh[dDhJe§Dhf §Dhf §DhgDhik DhlDhl(_You destroy the wight!Dh;mDh'Jv;§.v§...v§v5DhR@§§Dh/ _You conjure some foxfire!DhUDhZYBDhZDh\Dh^Dh`DhbDhfDhZjDhplDhdnDhoDh`rDh~wDh+x) 0 Dh#zDh|DhDhUDhTDh4DhjDhpDhDhDhDh~DhwDhfDhNDhDhMDhxDh3DhնDhr DhDh<_Your foxfire dissipates. x2DhDhDhDh Dh  DhBYour foxfire dissipates. x2  Dh!You hear a slurping noise.  DhThe jelly splits in two!DhBDhDhSDhF DhDhq!_Jiyva gurgles merrily.DhDhDh"DhDhSDhDh DhNDh_You swap places.DhDhDhcDhDhTDh\DhDhDh1Dh#DhDhnDh Dh7  Dh Dh; _You hear a slurping noise.Dh3DhDhdDhDh5DhDhDh:Dh!Dh! Dh"#......##+.#Dh"@#############'#Dh#s.......J........#.......Dh#\................#....Dh&.........J.....#.............#....##............+.... #.............#.......- ##...;##.##...#.... #....##.##...# ## #......  #......J  .J....  ...... z   wight (wandering) ..########### ## JJJ 3 jellies (fellow slime) (wandering)z. Dh%)Dh)$32.1 (7Dh+Dh ,Dh,Dh1 Dh22 Dh22J...DhF3.Dh3JDhS4.Dh4JDha5TJJJ 3 jellies (fellow slime) (wandering)Dh5!Dhw6.  Dh6LA wight comes into view. It is wielding a +0 long sword.Dh{7Dhz8Dh8-Dh9#3.1 (8Dh=DhA DhBDhB$_The wight moves out of view.Dh #############'###.... ......J.........# .........# ......# #.......J....##............+ #.............# ##....##.##...# #..;.##.##...# # #.............. . #.............. ...... J..... ...############ # z   wight (wandering).  JJJ 3 jellies (fellow slime) (wandering)z0J..Jz.4.1 (1Dh Dh!J.J.vv.Jzz. 7 =5Dh9/ _You conjure some foxfire!Dhe- §§.§§...§§....v§z§v(ally target)You conjure some foxfire! The foxfire hits the wight.Dh:2f.JJ.vv§§.§§..v§§....§§z§.J.6§§.§§§ _The wight is lightly damaged.Dhp Dhu O J.§§§§Dhu (v§§§§§.§v§...§v.....§ Dhv s(ally target)You conjure some foxfire! The foxfire hits the wight!Dh Dh l  The wight is heavily damaged.Dh Dh Dh Dh# J..§§v§.Dh$ i§v§.v§.§..§.......J§........ 2Dh& %7Dh* §§§§.§§Dh- N _Your foxfire dissipates.Dh,Dh,Dh# §§§v§§§§§.§vvDh9§You conjure some foxfire!  The foxfire hits the wight but does no damage.DhkFDhGDhGDhHDhN' Dh[OJ§§§§DhOHv.§.§vDhPiThe wight is heavily damaged.The foxfire hits the wight.DhDhDhoDhDhMDh Dhr!Dh.Dh|1§§Dh§§§.§.....Jzv..§   jellyThe wight is heavily damaged.The foxfire hits the wight but does no damage.DhDhQDh#.vv§..;§.§.§........JDh_Iz....Dh%8Dh§§ _The wight is heavily damaged.Dh9 §§§§§;§§§vv You conjure some foxfire! The foxfire hits the wight.Dh_,S §Jz§..vThe wight is severely damaged.The foxfire hits the wight but does no damage.Dhn§§.§§;.§.vv.....Jz§...9§§§Dh( Dh+Dh:_The wight is severely damaged.DhDhE<  .............. .............. ............. #.......... ##........ #....... ##.§§.# #§§;.#  #§.vv.....J....  #z§............  ............  ..............  ...############  ... ..Dhe  .............. .............. ............. #.......... ##........ #....... ##.§§.# #§§;.#  #§.vv.....J....  #z§............  ............  ..............  ...############  ... .. §§§§§§ _A wight is nearby!Dh. §§.§§v§vYou conjure some foxfire! The foxfire hits the wight.Dh" §§§§§The wight is severely damaged.The foxfire hits the wight but does no damage.Dhvv..v.z§§........§.40Dh§Dh/§ DhDh :_The wight is severely damaged.Dh\!Dh §v§§§ You conjure some foxfire! The foxfire hits the wight.Dh@DhD  The wight is almost destroyed.The foxfire hits the wight.DhZU.)§§§DhDh§v..;v...Dh.211Dh 8§DhqL _You destroy the wight!Dh=Dh9G?v§..v§.§.§v§;§vDhfJ%2DhN§§§;§DhR/ _You conjure some foxfire!DhDh5DhzDhDhDhDhDh7DhDhTDhDhDh DhDhDhDhDhx,DhDhDhUDhDhP\ 0 Dhd\  Things that are here:  a +0 long sword; a +0 robeDhDhVDhlDh Dh`7 nDh\9 Dh? DhI DhK 3DhL Dh~O ` _Your foxfire dissipates. x3DhI[ Dhq^ 3Dh_ Dha ] _Your foxfire dissipates.Dh9f 3Dhg Dh4j Dh'l Dh@o Dhu  .......§§......# #............####+#####............+.......#......J......#.......##....##.##...#....... #....##.##...# #..... #.)............ #.....##.............. -#.....;........... Dhv b#........ #......############ #......#.####... Dhv  z   wight (polearm, wandering) #'##J   jelly (fellow slime) (wandering) .zDhm| *6.1 (4DhO} D-7.1 (5Dh Dhۅ u _A wight comes into view. It is wielding a +3 trident.Dh   ###+###. ........J .......##....# ....... #....##  #..... #.)....  #.....##......  #.....;...........  #...................  #......############  #...... #...... ####... #'## .zDh)Dh?  ###+###. ........J .......##....# ....... #....##  #..... #.)....  #.....##......  #.....;...........  #...................  #......############  #...... #...... ####... #'## .z Dhg Dh] Dh 8_A wight is nearby!Dh DhJ.vvz)z. 7 =8.1 (1 _You conjure some foxfire!Dhv§§v§§§§v;§§v§z, ally target)'##Dhq%9Dh§§§§§§§Dh1/ _You conjure some foxfire!Dhx Dhx DhNy ,Dhy DhKz Dhz Dhe{ Dh{ DhS| Dh| ,Dhd} Dh [ §v§§§§§..v§§§.§§§vv You conjure some foxfire! The foxfire hits the wight.DhJ ,DhY Dh Dh Dh) v§§§§§§§§§zvDh  The wight is moderately damaged.The foxfire hits the wight but does no damage.DhY Dhܢ DhУ Dh: B  The wight is lightly damaged.Dha }§§..§Dhl !)..vJ....§§;.....§§v§v§§§z.J   jelly (fellow slime) (wandering)Dh &50Dh2 §§§§§§Dh N _Your foxfire dissipates.DhLj  You conjure some foxfire!Dh §§§§Dh§§§§v Your foxfire dissipates.The foxfire hits the wight.DhFDhJDhW...J.v....§v...Dh~Y%1Dhc9§Dhl` _The wight is moderately damaged.DhCDh,DhE,DhDh Dh§§v§§§vvYou conjure some foxfire!  The foxfire hits the wight but does no damage.Dh2SDhTDhlU,Dh"_ Dh `§§§§v The wight is moderately damaged.The foxfire hits the wight!DhDhDhDhDhh J.J.§z. J 2 jellies (fellow slime) (wandering)The wight is severely damaged.The foxfire hits the wight.DhmDhtPJ.J.§§v§v§§§§.z.Dhu%2Dh§§§§ _The wight is almost destroyed.DhLq,DhrDh߉Z  You conjure some foxfire! The foxfire hits the wight.Dh^5§§§§§§vv§)JJ 2 jellies (fellow slime) (wandering)Dh Dh Dh Dh [  You destroy the wight!Dh\ ,Dhe' u...v##.JJ.§.§.vv§..§DhN -33DhR N§§DhWT 0 _You hear a slurping noise.Dh 3DhSDhW,DhZDh5\Dh^]DhW^DhR_Dh?`Dh9aDhbbDhEcDhHdDh\eDhgDh hDh)jDhkDhlDh{Dh|DhDhDhC) 0 Dh"DhD DhDhp#_Your foxfire dissipates.DhDhcDh{DhDhDh-Dh'DhDhלDhDhDh׮Dh5DhDhDh<DhkDh;%####+#####....DhҺ ..+DhX0........#Dh..#Dhu ........##....##§##...#Dh  .......##....##.##...#Dh #.....##...........Dh1 #.....##J............Dhƾe ##......JDhx DhR #.........Dh Dh -Dh #...v;.############DhB #...§§.# Dh #...§§§§. Dh` ####DhE...##..Dhv Dh R#'### ...Dh DhDh ..Dh,) ...Dh .DhD ...Dh  Dh Dh.........#.Dh#Dho.Dh2#....##§##Dh) .Dh-...##.Dh' #Dh54.............Dh'#JDhS#DhI.J....Dho  Dh;............Dh.Dh}v..############ Dht§;.# Dh=I§§§§.....DhT###...##....DhWI #'### Dh ...Dh.. .Dh.Dh .Dh2..Dh .DhW. Dh#_Your foxfire dissipates.DhhDh Dh#5.1 (2DhDhDhDhkJDh.Dh.DhJDh.Dh6.DhO....-6.1 (3DhDh Dh Dh**_Your foxfire dissipates.Dh1Things that are here: DhMI_a +3 trident; a +0 robeDh.##....##§##...#.##....##.##...# #.....##.J............#.....##.....##................. #......J....#......############ #....).##..Y.# #.......####...## #'### .... ...... !.....  Y   ice beast (wandering)...... J   jelly (fellow slime) (wandering)####Dhu 0  An ice beast comes into view.DhDh/j.JY.Dh*7.1 (1DhDh?] _Found a bubbling ruby potion.Dh Dho Dh .Jv##..YvYDhv T 7 =8Dh Dh / _You conjure some foxfire!Dh .##....##§##...# .......##....##.##...# #.....##.. #.....##. ##......J.Dh #.. #......###### #....Jv##....# #.Y.... ####..v##..... #'### .... ... ... .... . !..... ......J 2 jellies (fellow slime) (wandering) #####.Dhp,DhDh,Dh DhDh DhDh"Dh#Dh$Dh$%Dh|/~v§v§...§.J§§J.§§.Y.Dh/1§Dhv0@ 0 -9Dh7b§§§§Dh;S _You hear a slurping noise. You hear a distant slurping noise.DhDhDhDhDhg,Dh)DhDhDh>  You conjure some foxfire!DhDhDh1§§§§§.§....Dh).J..Y.vv(ally target)DhU 7 =60Dh §§§§ _Your foxfire dissipates. x2Dh*D §§§§You conjure some foxfire!  The foxfire hits the ice beast but does no damage.DhDhDhP( §§§§v§. The ice beast is heavily wounded.The foxfire hits the ice beast. The ice beast melts!DhQBDhSDhf........J.Jv;Y.v§.1 _The ice beast is severely wounded.Dh^ Dhg J.J.§.v§v§(ally target)Dhhh %2Dhm :§Dho Q _You conjure some foxfire! You block the ice beast's attack.Dh; §§ You conjure some foxfire! The foxfire hits the ice beast. The ice beast melts!Dh>{ Dh~  Dhx8The ice beast is almost dead.Dh"JThe foxfire hits the ice beast! The ice beast melts!DhDh.Dhb .Dh/§Dh/]JJ 2 jellies (fellow slime) (wandering)Dh!DhDhk XDhb/IvJ.§.J.vvv.§..;...'Dh|53§ _You kill the ice beast!DhI  You conjure some foxfire!DhDhd§Dh§vDh@§.§DhA§.J§Dh^.§v;§Dh9vvDhƩDhDh}4Dh Dh=§.§Dh4§Dh3?§ DhܴC_Your foxfire dissipates. x2Dh Dh Dh Dh DhC ) 0 Dh Dh  Dh Dh5 #_Your foxfire dissipates.Dh Dho Dhz Dh Dh Dh Dh Dh Dh DhQ Dh' Dh]  Dh  Dhx "Your foxfire dissipates.Dh Dh Dh  Dh  Dh "You hear a distant slurping noise.Dh Dhw Dh Dh Dh  Dhl Dh *_Your foxfire dissipates.Dh| 1There is an open door here.Dh' DhQ) Dh- DhK/ Dh 0 Dh0 Dhx2 Dh*5  Dh5 DhN6 #_Your foxfire dissipates.Dh6 DhD9 Dh'< Dh,> Dh> Dhh? Dh@ DhC Dh[E DhG DhI DhAJ DhGL Dh?N DhP Dh)S DhU DhU DhBW DhiY Dh0] Dhl_ Dh(` Dha Dhc Dh$g Dhh Dhi Dhk Dh\p Dhp  Dhkq !#...............Dhq  Dhsr #......########Dhr  Dh}s 7#......##....# Dhs  Dht 6#......Dhu Dhu  Dhv I####J..##.....Dhv =#########'####Dhw Y..................Dhw X...........##....Dh(x -Dhx f+....;J......#Dh{ ...............#########...##.. ##### .. . J   jelly DhT Dhۀ $72.1 (8Dhԁ DhV -Dh؂ #3.1 (9Dh Dh  Dh Dh 6_o - a bubbling ruby potionDh Dh _You hear a distant slurping noise.DhDhŮDhuDhDh/Dh Dh Dh #Dhs2 #......DhL7 #......##...Dh, #..Dh ..Dh7 ####J..##...Dh Dh'####'####...DhJS #........JDh ..Dh] #............##...Dh1d +;...........#Dh. ##Dha....DhP #########...##..Dh Dh9##### .. DhgDh@t . _You hear a distant slurping noise.DhLDh++###DhT...>.Dh9 ......Dh 7.1 (4Dhr......'Dh######Dh,DhK======8.1 (5Dhh Dh Dhi{_As you open the door, it creaks loudly! _Found a stone staircase leading down.DhY Dh 3Dh DhZ Dh z _  There is an open door here.Dh+ Dh  _Dh Dh Dh ,Dh Dh Dh Dh Dh0 Dh3! R  There is a stone staircase leading down here.Dh' Dh'  _Dh( Dh* Dh. ,DhQ/ Dh1 Dh]8  #...§o#####J ##........... #..o...... #....... #.. .o... #.. ... ####J######'###############'#------.;.>..#........J..............#...............'...........##############........#########.### o   orc warrior (asleep)Dh8 oo 2 orcs (1 wandering, 1 asleep)J   jelly (fellow slime) (wandering)Dh< U 84.1 (6  You reach down and open the door.Dhs= Dh{> DhD  .#####.o.oo   orc (  An orc warrior and 2 orcs come into view.DhSE I------5.1 (7DhI DhyO 0 _The orc moves out of view.DhsT  You conjure some foxfire!Dhmt4  The orc shouts!Dh}mJ...oovv(ally target)oJ   jelly (fellow slime) (wandering)Dh~Z 7 ==6.1 (1DhDhz _The orc warrior suddenly cheers, as Orcs often do.Dh Dh Dhگ Dh ,Dh DhӲ ,Dh DhF Dhk DhȺ Dh Dh Dh d.J.o.oovvv;§v§o 2 orcsDh --7Dh 9§Dh= / _You conjure some foxfire!Dh* vvvv§§§§You conjure some foxfire! The foxfire hits the orc warrior.Dh(BDh)Dh2 §§ The orc warrior is lightly wounded.  The foxfire hits the orc warrior!DhyDhR J.....oovv§   orcThe orc warrior is heavily wounded.The foxfire hits the orc warrior but does no damage.Dh@J.....oo§v§..;v§§v-8§ _The orc warrior is heavily wounded.Dh- v§§§vv You conjure some foxfire! The foxfire hits the orc warrior.Dh"Dh $Dh3%Dh-&,Dh'DhV(Dh*Dhf-DhP/Dhy2Dh3Dh`@k J.o.v.oo§§.;v§§ o 2 orcsThe orc warrior is severely wounded.The foxfire hits the orc warrior.Dh,DhJ.o...oo§'Dh§v;§..vvDh<%9Dh Dh_ _The orc warrior is almost dead.Dh$DhJ....o.o.vvv;vv.§   orc90DhDhת/ _You conjure some foxfire!Dhm Dh  You conjure some foxfire! The foxfire hits the orc warrior. )v§.§###DhcDh~dDhdDhneDhfDh6gDhgDhpF vv§vDhp§§.§(ally target)You kill the orc warrior!DhnDhDhDh\Dhr  The foxfire hits the orc but does no damage.  The foxfire hits the orc!DhYK.J.)voDhG§;v§Dhh )§You kill the orc!DhDhe.J.o§§.;v§§vv§Dh-81Dh$§§§§vv§Dh;B _The foxfire hits the orc but does no damage.Dh4 .Jvov;v§§v§§  orc (ally target)You conjure some foxfire! The foxfire hits the orc.Dh DhU .§§The orc is heavily wounded.The foxfire hits the orc but does no damage.DhTDh>).J.o..;v§.vv§.Dh%2DhA;§DhA[ _The orc is heavily wounded.Dh,DhDh v.;§vv§ You conjure some foxfire! The foxfire hits the orc.Dh`BDh §§ The orc is severely wounded.The foxfire hits the orc.DhF Dh$ f  The orc is almost dead.Dh|& DhW0 .J.v;§>§.vDh2 %3Dh8 ;§Dh: N _Your foxfire dissipates.Dh  .#####.  .......  .......  .......  .J...  )).  ######o###### ......v;§>..# ......§.v...# ............'.. ##############.DhcYV .#####.  .......  .......  .......  .J...  )).  ######o###### ......v;§>..# ......§.v...# ............'.. ##############. §§ _An orc is nearby!DhK_ .#####.  .......  .......  .......  .J...  )).  ######o###### ......v;§>..# ......§.v...# ............'.. ##############.Dh29 .#####.  .......  .......  .......  .J...  )).  ######o###### ......v;§>..# ......§.v...# ............'.. ##############. § _An orc is nearby!Dh .#####.  .......  .......  .......  .J...  )).  ######o###### ......v;§>..# ......§.v...# ............'.. ##############.Dh V .#####.  .......  .......  .......  .J...  )).  ######o###### ......v;§>..# ......§.v...# ............'.. ##############. §§ _An orc is nearby!Dh  Dh  Dh 3You conjure some foxfire! The foxfire hits the orc!Dhx Dh )Dh J   jelly (fellow slime) (wandering) DhD !Dhן Dh Dh Dhw Dh״ Dhѵ .Dh JDh ?.;vDh vv§Dh §Dh Dhv Dh 4Dh\ Dh §Dhu §Dh Dh  Dh Dh #_You kill the orc!Dh Dh DhF 0 DhD$ Dhn+#_You hear a distant slurping noise.Dh5Y #...## #... ######... ##..# #..# #........v# #.h.....§v+ #.......J.§§.# ####J-#######;###############'§.§§>..#J§§.§§.#.............v'.##############.......#########. h   black bear (wandering)## J   jelly (fellow slime) (wandering)5DhN@  A black bear comes into view.Dh@DhADhBDhHDDhDDhEDhEDhIL=§§§h.v..§§.......§.J).DhL....>v.....§§§§hDhL>ally target)DhMD-6.1 (2DhR\§§§§§DhS0§§Dh]W[ _You hear a distant slurping noise.  A black bear comes into view. _Your foxfire dissipates.  There is an open door here.  Things that are here: _a +0 whip; a +0 chain mail; an orc corpseDhcYDhݕ T  You conjure some foxfire!Dh_ Dh Dh Dh# ...Dh C.h§....DhK 4J..Dh .vDh av..>§Dh .Dh .'.Dh% Dh Dh Dht ' 7 Dh =Dh 7.1 (1Dh DhC §Dhî Dhı  Dh_ Dh C_Your foxfire dissipates. x2Dh^R .§h..vJ§..>§v(ally target)You conjure some foxfire! The foxfire hits the black bear.Dh....§Jvv§..>.§v8 _The black bear is lightly wounded.DhOR# §v§§§J§v§§§§§v (ally target)You conjure some foxfire! The foxfire hits the black bear.  The black bear is moderately wounded.§..§vh.J§vv.§§§§v§9§§§§§ _You hear a slurping noise.Dh' BDh Dh Dh Dh Dh   You conjure some foxfire! §v§§§§§§.§v§§§v....§§Your foxfire dissipates.The foxfire hits the black bear.DhaQ X.....hJvvv§§§§....v§§..§.§.Dh-W '400Dhc $§§§§§..§.§ _The black bear is moderately wounded.DhSBDhSDhTDh,UDh\ v§§§§§§§§vv..§.§ (ally target)You conjure some foxfire! The foxfire hits the black bear!DhPXDh  The black bear is severely wounded.You block the black bear's attack. The black bear misses you.Dh,DhDhdBJ.§vvv§...§§.v..... Dh1§§§§Dh;[ _The black bear completely misses you.Dh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhO ^ *.§§§ combustible, ally target)Flames lash the black bear.  The black bear is almost dead.Dh+ Q  The black bear's fire resistance burns away.Dh:, Dh, Dh- Dh< & Dh= h...§...§hDhc= xberserk, combustible, all…)Your foxfire dissipates.Dh> D====2DhC .§§DhcD DhG _The jelly barely misses the black bear. The black bear goes berserk!Dh5p  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhpDhbc  Flames lash the black bear. The black bear is burned terribly!Dh@h*§§J   jelly (fellow slime) (wandering)Dh<,Dh=DhI?,DhA,Dh[]  You kill the black bear!Dhd.J§§.§§.DhD.313DhC§§§DhRDhN _Your foxfire dissipates.DhDhDhMDh$Dh\Dh7DhDhDhIDhDh'  Your foxfire dissipates. 0  _You hear a slurping noise.Dh)Dh+DhZ7Dh8Dh;Dh-=Dh=DhA] _Your foxfire dissipates.Dh>CDh,FDhFDhGDhM; ....DhN  #.... #... .## #... §Dh[O..#####... #.# ###. #..# ..... #..DhO ..#...... #.....----6.1 (3........;'...... #......DhP..#_..##. ###########J###############'#........§§>..#..J........§....#...............'..........Dh?S.##############..........#########..### _You reach down and open the door. _Found a blossoming altar of Fedhas.Dh_DhDhBDhCx _You hear a slurping noise.  There is an open door here.DhWDh _Dh;Dh,DhDh,DhDhG _You hear a distant slurping noise.DhDh'3Dh=Dh F _You reach down and open the door.Dh Dh Dh3DhDh@  There is an open door here.Dh_Dh_DhDh$ _DhDhDhgDhDh= Dh",Dh"Dh$DhX&Dh'Dh)Dh*Dh+Dhy,Dh-Dh/Dh0DhP2Dh_4Dh4Dh5DhF8Dh9Dh:Dh=,Dh>Dhy@DhBDhCDhcF,DhsGDhmIG _You hear a distant slurping noise.DhKDh#MDhOO3DhUPDhMRG _You hear a distant slurping noise.DhTDhV3DhWDhTYDh[Dh],Dh^Dh`Dh7bDh-d,Dh-eDh{fDhZhDhOj,DhjDhmDhoDhSr,DhrDh%uDhwDhsy,DhzDh|You hear a distant slurping noise.reach down and open the door. _There is an open door here. _You hear a distant slurping noise.reach down and open the door.DhN~DhDhȁ3DhqDhj@  There is an open door here.Dh| ####+##  .......  .. .......  ... ......<  ... .......  ##.####..  #. ----25.1 (19.0) ####+## ###### #'....# ..... #......#....# ...... #......#....# ...Dh #.J....#....# # ##......########+##### #.......#.....J.....##.......#...........#.J.....#...........##..Dh-DhDh.JJ 2 jellies (fellow slime) (wandering)J.Dh+6.1 (20DhDh9 _Found a stone staircase leading up.Dh\####+##.. .... <... #.####....... .###+### ######.'....#.#....# ..#....# ... #......#....#    jelly##.J....########+######.......J.J......DhDhDhJJ 2 jellies (fellow slime) (wandering).J.Dh07.1 (1.0)DhDhqDhxH#####+### #... +..... #......<... #.##.#####........ #......###+#### ########......'....# .DhI#......#....# ..#......#....# ....   jelly#..J...#....# #.##......########+#####J#.....J.....#..Dh:LDh/NDhWJJ 2 jellies (fellow slime) (wandering).J.DhX%8DhI^Dhh`Dh4#####+#### #... +..... #......<... #.##.#####............... #......###+##### #########......'....# .#......#....# ..   jelly#...J..#....# ..........#....# #.##J.....########+####DhJ 2 jellies (fellow slime) (wandering).JJ.9Dh1DhDh[ " Dh] A.#####+#####. #... +...<... #..;...<... #.##.#####................#......###+################......'....# .   jellyDh _ ?#......#....# ..#....J.#....# .......§J.....#....# #.Dhd Dhl <. Dhn &30Dhht Dhw 9 _Found a stone staircase leading up.Dh.#####+#.#.... +.<.... #...;..<.Dh/... #.##.####.#.....#......###+##......'....# .#......#....# .#......#....# .§DhrR#J.....#....# #.DhJDh%1DhƴDhDhw.#####+#.#.... +.<.Dh#... #....;.<.#... #.Dh###.####.##.....#Dh#......###+##......'....# .Dh#......#....# .#......#....# .§§.#J.....#....# #.DhBDhDh%2DhDhDhf... #####+#... #...#.. +.<.#.... #.....;<.#.... #.#.##.####.#.#.#.#......###+##......'....# .#......#....# .#......#....# .§§.#J.....#....# #.Dh1Dh̥%3DhDhG ... #####+#. ... #...#.. +.<...##.... #.......##.... #.##.##.####.##.#.Dh9 ##.#......###+##......'....# .#......#....# .#......#....# .§§.#J.....#....# #.Dhr Dh\ %4Dh Dh a _There is a stone staircase leading up here.Dh? Dh Dh Dh+ ..JJ   jelly (fellow slime) (wandering)..#..Dh. ?  You hear a slurping noise.Dh7 BJ.Dh< ;5Dh' { ########################## Dh' .........................# ###############..#######.# 6 .<#.........# ##### #.# Dh8( {.##.######### ##;## #.# ..#.# #ß...ß# #.# #.#.# #.....# #.# .J#.#### ###ß.....ß####.# .......# #.##./...##..#.# Dh( .......# #.##ß...ß###.#.# .......####.##.....###.#.# .....##_....._ #.#.### .......###.# #.....###.....# Dh() _The jelly eats the door!Dh) Dh=5 `_....._Dh$ ,6.6 (2.5Dh5 8_Dh { _You fly upwards. _There is a stone staircase leading down here.DhZ  ########################## ......................... ###############..####### .<#.........# ##### ##.############>###.#.# #ß.;.ß# #.....Scroll Fly ##.....## ###........# ß...ß #....#.#Dhm! :_Dhi# 37.6 (1.0 _Dh*) Dhp+ Dh  ########################## ......................... ###############..####### Dh .<#.........# ##### ##.############>###.#.# #ß...ß #..;..Cast: FoxfireDh Scroll Fly _#ß...ß#Dh7 #......### ##ß## ######.#Dh/ DhS1 %8Dh? Dh* ########################## ......................... ###############..####### .<#.........# ##### ##.############>###.#.# #ß...ß ###.....## .J#.#### ###ß..;..ß### .......# #.##./...##..##ß...ß###_###ß####..###.# ##### #......#_9_Dh/########################### ..........................# ################..#######.# #.<#.........# ##### #.# #.##.############>### #.# #..#.# #ß...ß# #.# ##.#.##.....## #.# J.J#.#### ###ß.....ß####.# ........# #.##.;...##..#.#.# #.##ß...ß###.#.#.####.##.....###.#.#.....##_....._##.#.######.###.....###.....# ####........# #ß...ß#.#  #### ###ß#########.# #..###.# ##### #......# #####.....#######.###########40Dh1Dh4*1.6 (2Dh2:_....._ _f - a wand of paralysis (18) (gained 9 charges)Dh&  .......................... ################..####### #Dh( :.<#.........# ##### ##.############>###.#.# #ß...ß ####.....## J.J#.#### ###ß.....ß### ........# #.##.....##..ß;..ß######.##.....DhD) ....##_....._##.#.#####.## ........+..........>#Dh 3 ]_....._DhW4 *2.6 (1Dh}8 :_Dh: DhU################..#######.# .#.<#.........# ##### #.# Dhڢ.#.##.############>### #.# .#..#.# #ß...ß# #.# .##.#.###.....## #.# .J.J#.#### ###ß.....ß####.# .........# #.##.....##..#.#.# #.##ß...ß###.#.#.####.##;....###.#.#.....##_....._##.#.###Dhɥ###.###.....###.....# #####........# #ß...ß#.#  #### ###ß#########.# #..###.# ##### #......# ######.....#######.########### .........+..........># ####.###.###########.#Dhʹ4_Dhk%3Dh:_Dh3Dhzo.#.<#.........# ##### #.# #.#.##.############>### #.# #.#..#.# #ß...ß# #.# Dhq8#.##.#.###.....## #.# #.J.J#.#### ###ß.....ß####.# ..........# #.##.....##..#.#.# #.##ß...ß###.#.#.####.##.....###.#.#....._##.#.######.###.....###.....# ######........# #ß...ß#.# #DhDr### ###ß#########.# #..###.# ##### #......# #######.....#######.########### ..........+..........># #####.###.###########.# ..........#...# ##...#DhNDh%4Dh<Dh(_ _There is a burning altar of Makhleb here.Dh [  You hover solemnly before the altar of Makhleb.Dhb /  --more--Dh.Makhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(7 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)[!]: Overview|Powers|Wrath [J/Enter]: join religionDhS Are you sure you want to abandon Jiyva?Dh Dh2 Dh ..#.<#.........# ##### #.#Atrox the Magician #.#.##.############>### #.#Djinni of Jiyva Jyusag *****. #.#..#.##ß...ß# #.#Health: 75/75 ======================== #.##.#.###.....## #.#AC: 0Str: 5 #.J.J#.#### ###ß.....ß####.#EV: 27Int: 30 ..........# #.##.....##..#.#SH: 0Dex: 11 Dh G..........# #.##ß...ß###.#.#XL: 10 Next: 31% Place: Dungeon:6 ..........####.##.....###.#.#Noise: ---------  Time: 5444.6 (0.0) ..............##;....._##.#.###-) Magic Parchment ..........###.###.....###.....#Cast: Foxfire ######........# #ß...ß##....#.#Scroll Fly #......### ###ß#########.##..###.# ##### #......# #######.....#######.########### ..........+..........># #####.###.###########.# ..........#...# ##...# DhI 6_The jelly eats the door! _You fly upwards. _There is a stone staircase leading down here. _f - a wand of paralysis (18) (gained 9 charges) _There is a burning altar of Makhleb here.  You hover solemnly before the altar of Makhleb.DhE 8_Dh Dh Dhy . _DhMXWhere to? (Tab - D:7, ? - help)  D - Dungeon Dh)q,Dh{r..#.<#.........# ##### #.#Dh]s0Atrox the Magician Dh2t#.#.##.############>### #.#Dhu6Djinni of Jiyva Jyusag *****. Dhu!#.#..#.#Dhv`#ß...ß# #.#DhwcHealth: 75/75 ======================== Dhx#.##.#.#DhyU##.....## #.#DhTz-AC: 0Dh'{+Str: 5 Dh{#.J.J#.#### ###ß.....ß####.#Dh|-EV: 27Dh},Int: 30 Dh~x..........# #.##.....##..#.#Dhm-SH: 0Dh@,Dex: 11 Dh..........# #.##ß...ß###.#.#DhفXL: 10 Next: 31% Place: Dungeon:6 Dh..........####.##.....###.#.#Noise: ---------  Time: 5444.6 (0.0) ..............##;....._##.#.###-) Magic Parchment ..........###.###.....###.....#Cast: Foxfire ######........# #ß...ß##....#.#Scroll Fly #......### ###ß#########.##..###.# ##### #......# #######.....#######.########### ..........+..........># #####.###.###########.# ..........#...# ##...# _The jelly eats the door! _You fly upwards. _There is a stone staircase leading down here. Dh6_f - a wand of paralysis (18) (gained 9 charges) DhP_There is a burning altar of Makhleb here. DhW_You hover solemnly before the altar of Makhleb.DhjDhGDhGDh $DhDHave to go through D:7. Continue? Dh"Y - Yes Dh N - NoDhDhE Dh+ ..#.<#.........# ##### #.#Atrox the Magician #.#.##.############>### #.#Djinni of Jiyva Jyusag *****. #.#..#.##ß...ß# #.#Health: 75/75 ======================== #.##.#.#Dh- E##.....## #.#AC: 0Str: 5 #.J.J#.#### ###ß.....ß####.#EV: 27Int: 30 ..........# #.##.....##..#.#SH: 0Dex: 11 ..........# #.##ß...ß###.#.#XL: 10 Next: 31% Place: Dungeon:6 ..........####.##.....###.#.#Noise: ---------  Time: 5444.6 (0.0) Dh/ D..............##;....._##.#.###-) Magic Parchment ..........###.###.....###.....#Cast: Foxfire ######........# #ß...ß##....#.#Scroll Fly #......### ###ß#########.##..###.# ##### #......# #######.....#######.########### ..........+..........># #####.###.###########.# ..........#...# ##...# _You fly upwards. _There is a stone staircase leading down here. _f - a wand of paralysis (18) (gained 9 charges) _There is a burning altar of Makhleb here. Dh2 _You hover solemnly before the altar of Makhleb.  Okay, then.Dhb: D _DhZM3Dh*ODhQDh[DhcP _Dh=i,DhjDhmDhwq,Dh%rDhsDhw,DhyxDhyDh~,Dh(DhMDh,Dh)DhjDh@,DhڊDh######################### ...............# ###############..#######.# <#..# ##### #.# 51.6 (7##.############;### #.# Dh #.# #ß...ß# #.# .#.# ##.....## #.# .J#.#### ###ß.....ß####.# .......# #.##.....##..#.# .......# #.##ß...ß###.#.#####.##.....###.#.# ...........##_....._##.#.######.###.....###.....#DhDhd8_DhQt_There is a stone staircase leading down here. _f - a wand of paralysis (18) (gained 9 charges)There is a burning altar of Makhleb here. _You hover solemnly before the altar of Makhleb. _There is a stone staircase leading down here.Dhp Dhq DhTu ^_....._Dh~ Dh6 G2.6 (1 _Dheg  ... #####+########. ... #.............. ..##7  .. +.........<...# #..  ... #......;......# #..  ... #.............# #..  ##.####.....J.......# #.. Dhh  #...................# #..  #......###.###################  #......'....# ............. J   jelly (fellow slime) (wandering)  #......#....# .............  ##....# .......§§...  #J.....#....# #.........DhAi DhZm Dho Dhv Y.JDh ,4.1 (2.5Dhc Dh { _You fly downwards. _There is a stone staircase leading up here.Dh 3Dh Dh Dh Dh DhP $ _Dh ,Dh Dh ,Dh@ Dhq @ ... #####+########. . #...  .. +.........<...# # ... #Dh <......# # ... #..# # ##.####.............#  #...................# # #......###.#################  #......'....# .....  #......#....# .. Dh ####..###+###.......#...............'60Dh Dh K======7.1 (3Dh DhH = _As you open the door, it creaks loudly!DhJDhJDh`LDhPDhv_BDhx`@  There is an open door here.DhfDhg _DhhDhkDhs,DhtDhvDh z,DhzDhv|Dh,DhcDh\Dh`z ......T ....... ....... ....... ....... .......  ###....... ------ #.;###+##  #.......#   #.......+   Dhʊ#.......# #.......# . #####'########. . T   troll (asleep) #.............. .. +.........<...# ... #......<......#DhN+62.1 (5DhؐI------3.1 (6DhDhDX _A troll comes into view.Dhܱ#..#......T#.#.#.#. #.###;.......#..###+#####.......# #.......+#.......##.......# .#####'########. .. Dh#.............. ... +...<...#Dh3Dht.TTDh*4.1 (1DhDh Dh>  You conjure some foxfire!Dh.Tvv(ally target)DhҷT 7 =5DhN _You hear a distant slurping noise.Dhi ,Dhi Dhi Dhn vv§§You conjure some foxfire! The foxfire hits the troll.Dh ,Dh §The troll is lightly wounded.  The foxfire hits the troll.Dhp Dhtr Dh| .T§§§vvDhs~ %6Dh :§DhӅ 3 _The troll is lightly wounded.DhQ ,Dh §v§§§You conjure some foxfire! The foxfire hits the troll.Dh7Dh:Dh@.T.vv§§Dh_A%7Dh.Jm§ _The troll is lightly wounded.DhNDhR v§§ You conjure some foxfire! The foxfire hits the troll.DhDh2.§ _ You conjure some foxfire! The foxfire hits the troll.  The troll is moderately wounded. Dh,DheDhJ..DhsF§T.DhFvDh:DhaDh28DhDh§DhDh Dh Dh9_The troll is heavily wounded.Dh͟Dh u §You conjure some foxfire! The foxfire hits the troll.Dh v.  The troll is heavily wounded.The troll closely misses you. You block the troll's attack.  The troll completely misses you.9 _You hear a distant slurping noise.Dhv Z  You conjure some foxfire! The foxfire hits the troll.Dh Dh .vThe troll is heavily wounded.DhJ`64----=70Dh+Dh!k _The troll bites you! The troll closely misses you. x2 Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Dhc * combustible, ally target)Flames lash the troll.  The troll is almost dead. DhW  The troll's fire resistance burns away. The foxfire hits the troll!  The troll is burned terribly! Dh) Dh*p Dhp Dh^q Dhq Dhy†.§§§ Dh3----9====1 Dh;§ DhI _You kill the troll! Dh;83 Dh: Dh< DhR=85 0  DhD7= DhF9== DhaJl71= DhJ DhN DhROK2= Dh[4=5= Dh^1 _HP restored. Dhib3 Dhrc Dhe DhjB Dh=na  You see here a troll corpse. DhWr Dhr _ Dhs DhFu Dh?yO= DhX Dh Dh DhX, Dh Dh5B Dh Dh Dh< Dh Dh Dh Dh Dh] DhG Dh Dh###########.....#.........O#.........#......... Dhq#.........#.........#.........#.†.........----###.........#..###+######.......#.......# .......#.......+ .......#.......# .......#.......# ........ Dhc O   ogre (asleep)#####'########........#.....................########+.........<...# #........ Dh*/876.0) DhH----8.1 (17 Dh Dh7x _An ogre comes into view. It is wielding a +0 giant club. Dht   #................O  #.................  #.................  Dh[#.................  #.................  #.................  #.†...............  ###.........;.......  #..###+######.......   .......   .......   .......   ........  ........  .......  <...#  Dh0   #................O  #.................  #.................  DhI#.................  #.................  #.................  #.†...............  ###.........;.......  DhĚ( #..###+######.......   .......   .......   .......   ........   Dher.......  .......  <...#  Dh Dh& Dh DhC\ _An ogre is nearby! Dh `vv, ally target) Dhc _ 7 =9.0) Dh  Dh / _You conjure some foxfire! DhWv§§§§vv§90 Dh Dh§ Dhu§ Dh§ Dh Dh3   Dh  DhN !_You conjure some foxfire! Dh)" §§§§OYou conjure some foxfire! The foxfire hits the ogre.  The ogre is lightly wounded. Dh UJ Dhrf3 Dh*k~.Ovv§§v§§.§§.§§v§v Dhk= Dhdl1 Dhr Dhs1§§ Dht0§§ Dh8u§ Dhsv§ DhLw Dhy  Dhz Dh6{_The ogre shouts! DhoJ  §§§v§§You conjure some foxfire! The foxfire hits the ogre. Dh X Dh  Dh & v§.v§§§§§§v§v§ The ogre is lightly wounded.  The foxfire hits the ogre. Dhm  .§§v§§§§§§§§The ogre is moderately wounded.The foxfire hits the ogre. Dh  vO.§§§§v§§§§§§The ogre is heavily wounded.The foxfire hits the ogre but does no damage. Dh2q , DhMy ..§O...v§..§..§vv§§.;§§-2 Dh| §§§§§§ Dh> \ _The ogre is heavily wounded. Dh Dh §§§§v§§§ Dhfd You conjure some foxfire! The foxfire hits the ogre. Dh, Dh{, Dh, Dh!, DhI# v§§.v§§.§§.§§§§§ Dh  The ogre is severely wounded.The foxfire hits the ogre. Dh! Dh# Dhg, §v§...§..§..§§.. Dh!-:vv Dh-?-3 Dh9§§§§ _The ogre is almost dead. Dh , Dh' §§§§§§.v Dh]§v§You conjure some foxfire! The foxfire hits the ogre. Dh1 DhR2 Dh2, Dh3, Dh-4 DhEA DhA DhFM §.vO DhGt§.§.v§.§.§§§.§§§The ogre is almost dead.The foxfire hits the ogre. Dh  The ogre is almost dead.The foxfire hits the ogre!§..§.)§§§ Dhe DhiV......§....§.§v.v§§§§§ Dh9.424 Dh§§.§§§§ DhtH _You kill the ogre! Dhv, Dhw Dhx Dhy Dhz Dh| DhV} Dh Dh6 Dh.vv§§§§.§§...§v§..v..5§§§§§v§ _You conjure some foxfire!Dh3A3DhBDhnEDhrGDhMDh$NDhNDh|[]  Your foxfire dissipates!DhqV  Your foxfire dissipates.You hear a distant slurping noise. 0  _Your foxfire dissipates.DhDhABDhDhO] _Your foxfire dissipates.DhDhfDh+Dh4Dh,Dh DhDDhDhDhHDhDh ,Dh DhDhDhEDhDhEDhDhYDhDh Dh$,Dh%Dh<(Dh3,Dh,Dh/Dh0Dh^4Dh4Dh5Dh 8DhA<Dh<Dh=Dh0BDhGDhGDhZHDhKDhNDhODhODhQDhTDhWUDh!VDhWDh[Dhr\Dh]DhBdXDheDh|h,DhiDhjDhm,DhoDhpDh3t,DhuDh!wF _You reach down and open the door.Dhz3Dh{Dh}@  There is an open door here.Dh(Dh _DhDhƃDhӆ,DhDhF _You reach down and open the door.Dhe3DhDhDh,DhDhHDh,DhDh\Dhx,Dh}Dh@  There is an open door here.DhǥDhC _Dh(DhDh,DhsDh DhH,DhDhQDh˶,Dh<DhظDh<,DhDhѾYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.Dh@3DhDh6You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.DhS5 _DhQDhDh,DhDh[Dh4,DhqDhDh),DhDhSDhz,Dh)DhDhDhDhDh>Dh0,Dh:DhDhDhDh_Dhl DhDhDhDhmDhDhDhDhDh,$Dh$Dh&Dh(Dh-Dh|.Dh/Dh[1Dh6,DhI7Dh8Dhe=,Dh>DhiADhME,Dh.FDhGDhFK,DhULDhMDhQ,Dh'RDhSDhW,DhWDhYDhy],DhR^Dh_Dh&cDhwl,DhlDhp,DhGqDh2sDhXv,DhvDh;xDhl{,Dh{DhO}Dhā,DhADh'There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You hear a distant slurping noise.Dh3DhzDhDhLDh,DhDh%DhDhQ,DhDhDhĚDhH,DhVDhhDh:Dhң,DhDh&DhDh`,Dh:DhDh(Dh,DhDZDh2DhLDh,DhDhDhDht,DhDhDhDh,DhDhyDhEDh-,DhDhIDhsDhK,DhtDhDhDh,DhDhDhDh,DhDhEDhDh$,DhDh{DhSDh,DhWDhDhXDhDh Dh ,DhDhCDh.Dh,DhDhDhw$Dh-XDh2/Dh8?BDhd@d _Jiyva says: Divide and consume!DhTM#...............§....#..#............#.............'..#............#.##############.#..................###############..... #... DhoNl#.. #..-574.1 (79.0) #;. ........ ........ .......J ........ ........ JJ 2 jellies (fellow slime) (wandering) (....... ............J[ DhPQDhRDh9X.J.JDhXE-5.1 (80Dh\Dh^9 _Found 6 boomerangs and a ring mail.Dh_Dh _You hear a distant slurping noise. You hear a slurping noise.Dhj_DhDh",Dha#Dh]%Dh)Dh+,DhC,Dh-Dh22,Dhh3Dh"5Dh9,Dh ;Dh<DhA,DhBDhFDhJ,DhKDhMDhQDhT,DhUDhsWDhZDh],Dhk^Dh3`DhcDh$f,Dh5hDh4jDhmDhoDhpDh_s,DhuDh2~XDh,Dh-DhDh:DhxDhDhDhdDhDhDh #....#.....'..#....#.##############.#......J...... #################...  #...#...#...  #############...>89.1 (14  #..............##.......##.......J.##.............##.......##.....(...J#J 3 jellies (fellow slime) (wandering)#........DhX[########################DhkDhbDhDh.JJ.J.Dh,90.1 (15DhDh; _Found a stone staircase leading down.Dh!3DhDhDhDhDhDh"BDhDhDhzDhDhzDhDh7DhjDhDh",Dh $Dhn&Dh*DhV,Dhy0Dh/1Dh.2DhJ:] _You hear a distant slurping noise.Dh->Dh>Dh?DhnADh5EDh$GDhIDhIDhJDhvLDhPDhl  There is a stone staircase leading down here. _DhqDh>sDhDhkDh DhDhDh̉,DhDhDh/Dh,DhDhܔDh,DhٛDhDh),DhDhDhDh)DhZDhDh0,DhDhDhDh,DhDhDhDh,DhFDhCDhDh[,Dh>DhDhqDhDh,DhDhDh Dhz Dh ,DhDhDhSDhDh,DhDh'DhDhODh ,Dh!Dh"Dh&Dh',Dh(Dh*Dh.Dh/,Dh0Dhk2Dh[5DhE7,DhV8Dh9Dh=,DhO>Dh?DhPC,DhCDhaEDhH,Dh4IDhJDhM,Dh{NDhODhQDhnT,DhV,DhXDhYDh[,Dh\Dh^Dh7`Dhb,DhcDhf@  There is an open door here.DhhDhjDhk _DhlDhmDhsBDhwtDhv@  There is an open door here.DhzDhE{ _Dh{Dh@}DhH,DhDh,Dh,DhDhDhDhDh,Dh“DhDhӗDh,DhDhb@  There is an open door here.DhDhbDhݣ _DhǤDhDhDhN,DhZDh0DhDh _You hear a distant slurping noise.DhDh4BDhCDhNnDhP,DhQDhSV,Dh@Y,DhkZDh[Dhm]Dha,Dh:cDheDhjgDh_k,DhlDh.nDhrDhsDhsDhbuDhy,DhZzDhS|Dh΁ ....#......##....##..... ....#............. ....####...##........... #'####........... ..................J..... ...........##....####### ...........##....# DhU.................# 664.1 (74 ########...##...;# .......######.... .......# #. .......# ###+..≈≈≈≈≈≈≈ .......# ..≈. Dh .......# ...≈.§§≈.≈. ######## ...≈.≈...≈. ....≈.§._.≈.Dhg≈._DhM+5.1 (75Dh:_DhՐ7 _Found a radiant altar of Vehumet.DhrDhsDh!uDhvDhxDh3~,DhA,DhBDhՎDhDh5Dh*DhΘDh6DhDhݟDhDhDhDhDhDhܯ,DhZDhDh͸DhcDhLDh9Dh,DhDhDh&DhDh|Dh............ #..... '####....J...... ..........J..... ##....#################....#..............#..............##....#........Dhz...........;.......  #.........  ###+..≈≈≈≈≈≈≈≈  ....≈.......≈.######  #....≈.≈≈§.≈.≈.#  #....≈.≈...≈.≈.#  #....≈.≈._.§.≈.##....≈.≈..§§§≈.#Dh74.1 (9.0)§.§.≈._.Dh.5.1 (10.0)Dh:_DhQ _q - a grey potionDhT 3Dh= Dh_ DhQ XDh Dh Dh Dh8 Dh&& Dh& Dhe( Dh , Dh73 S #.... .. #....J...... ...J..... .... #....####...y #....#..... #....# #....#....# ...........Dh3 |# ....# ##+..≈≈≈≈≈≈≈≈.......# ....≈.......≈.# ....≈.≈≈≈.≈.≈.# ....≈.≈...≈.≈.# Dh5 sy   killer bee (asleep) ....≈.≈._.≈.≈.# ....≈.≈§..§.≈.#Dh< 08.1 (3.0)Dh< *9.1 (4Dh_@ 9_DhB ] _A killer bee comes into view.Dhn ..  ...  .... ###########...y .............. ...........# ...........# .......;...# ...........# .......# ...≈.####### .≈.≈.#.≈.≈.#_.≈.≈.#.§.≈.#Dh ..  ...  .... ###########...y .............. ...........# ...........# .......;...# ...........# .......# ...≈.#######.≈.≈..≈.≈.#_.≈..§. Dh9_DhDhT9_Dha _A killer bee is nearby!Dhvv, ally target)_§§§DhZ 7 =80.1 (1Dh h_ _You conjure some foxfire!DhV ,Dhp vv§§§§§§§v.§§§v_1§§§§§§§_ _You conjure some foxfire!Dh,DhDh@Dh] §vv§§§§§v§§v§§y_You conjure some foxfire! The foxfire hits the killer bee.  The killer bee is lightly wounded.DhDhHDhj,DhDDhDh/0 §§§§v§§v§§ _The killer bee buzzes angrily.  The foxfire hits the killer bee.DhDhDh& Dh Dh#Dh $Dh$Dhg%Dh-A yv.v§§§§§§§§§§§The killer bee is moderately wounded.The foxfire hits the killer bee.Dh.Dhl§y..v......§§.§v§v§.§.Dh-=2DhT§§Dhb _The killer bee is heavily wounded.Dh,DhDh v§§§vv§§ You conjure some foxfire! The foxfire hits the killer bee!DhQqDhċ  The killer bee is almost dead.A killer bee comes into view.The foxfire hits the killer bee!y§§vv§§§§§§§ _Dhd ,Dh,Dhn.y.v§§DhZ§..§.§.v§v(ally target)≈DhC54-3DhL§§§§_DhPN _You kill the killer bee!Dh^ DhD  §§v§§_You conjure some foxfire! The foxfire hits the killer bee.Dh8  ..y.vv§§§§§§ _The killer bee is lightly wounded.  The foxfire hits the killer bee.Dh Dh ..y.v..v.v..§§.§§§_-4Dh 9§Dh e _The killer bee is moderately wounded.Dh  §§.§ _You conjure some foxfire! The foxfire hits the killer bee!DhDh,Dh,DhDh vv§§§§.§§§_The killer bee is severely wounded.The foxfire hits the killer bee but does no damage.Dh$Dhe%Dh2&Dh&Dh. v§yThe killer bee is severely wounded.The foxfire hits the killer bee but does no damage.Dhy,DhP .§y.y§§§§v§..v.y 2 killer bees (1 distracted, 1 ally t…)_§The killer bee is severely wounded.5§§§_  The killer bee is severely wounded.  The foxfire hits the killer bee but does no damage.  The killer bee is severely wounded.  The foxfire hits the killer bee but does no damage.  The killer bee is severely wounded. _A killer bee comes into view.Dh2^ Dh Dh:You conjure some foxfire! The foxfire hits the killer bee.DhDh]'v†DhG§§§Dhr:§§§DhvDhu §§DhN   killer beeDh7[Dhh\Dh]Dh`^Dhi §†y.§§§vDhAj§§§.§§ (ally target)  You kill the killer bee!The foxfire hits the killer bee!DhDh4Dh9 .y......v§..§Dhv§§§.._.§Dh/j.  The killer bee is heavily wounded.Dh(-66Dh.§..§§_Dh\1L _Jiyva gurgles merrily.DhZ v.v§§.§§§§(ally target)_You conjure some foxfire! The foxfire hits the killer bee.DhDhDhfDhe  The killer bee is heavily wounded.The foxfire hits the killer bee!Dhv†§†.§§_Dh}Dh؄..§†.§..§.§.vv_Dh+77§..§§_Dh#N _You kill the killer bee!DhA XDhB DhC DhD Dh9G DhIH Dh&^ §.v§v....v§§v§§§8§§_ _You conjure some foxfire!Dh?3DhDh#DhwDhDhվDh DhDhFDhDh+DhDhBDhBDhkDh$DhDhsDh,Dh 0  _Your foxfire dissipates.DhDhDhEDhDhDhDh\DhDhDhm Dh"Dh3DhDh" _Your foxfire dissipates. x3  You see here a killer bee corpse.Dht'5 _Dh(Dh+f  You see here a killer bee corpse.Dh`2Dh2 _Dh4Dh6DhC,DhlDDhOFDhL,DhMDhQDhvV,DhWDhXDhgdXDhl,DhoDhvpDhy,DhyDh?{Dh,DhDhBDh,DhxDh}DhoDhĕDhcDhhF _You reach down and open the door.DhDhDh3Dh͢Dh.@  There is an open door here.Dh-DhGDh _DhDhDhDhm,DhDh3DhKDhh,DhSDhDhDh_DhDhDh;DhP DhDhDh!DhwDhDhDhdDhDhJ-BDh/Dh5,Dh6DhS7Dhz<Dh=Dh=Dh>DhC,DhDDhFDhJ,DhKDh1MDhR,DhSDhvUDhWDh\Dh8]Dh]Dh_DhWaDhYfDhfDh`gDhiiDhEkDh}oDhoDhpDhtDh9yDhyDhjzDh&|DhDh0DhDhhDhXDh ,Dh!DhDh!DhDh,DhޛDhDh DhDhDhDhJDh#,Dh/DhDhDh,DhDh!DhDh,Dh'DhzDhHDhDhDhNDh DhDhk#_You hear a distant slurping noise.DhDhDhDhDhDh Dh%Dh#_You hear a distant slurping noise.DhDhDhDh6Dh[DhDhDhDh[DhDh Dh DhjDhDhHDhDhDhDhyDhDhDhg!Dh9&Dh&Dh)(Dho*Dh5-Dh1Dh2Dh4DhY6Dh8Dh>Dh>Dh@DhrBDhDDhoIDh&JDhtKDhMDhODhTDhxUDhVDhXDh`\Dh_Dhb`DhaDhcDhjDhYkDhlDhwo DhpDh~p#_You hear a distant slurping noise.DhstDhwDhxDh!yDhzDh|DhsDhBDhDhHDhDhDhDhDhDhDh}DhDhDh@Water DhDh&DhŤDhaDhܬDhDh DhDh^DhDhùDh~DhLava DhqDhDhjDhDhDhDhDhDh{Dh Dh  DhYou hear a slurping noise.DhDh~Dh DhqDh Dh"Dh_The jelly eats the door!DhDhDh'Water DhDhDhDhDh Dh DhDh DhODh6DhLava DhADh~Dh(Dho,Dh[1Dh02Dh3Dh9Dhm=DhADh?BDhB Dh+DDhIDhMDhQDh|RDhRWater DhlSDhTDhTZDh]DhaDhbDhc Dh_dDh$jDhPmDhAqDhrDhuDh{DhE~Dh>DhDhwDhDhbDh}Dh9DhRDhDhϜDhDhSDhDhDhKDh8DhgDhDhԾDh%DhDhDhDhbDh*Dh DhDhDh9Dh]DhDhDhDhDhDhBDhDhDhDhDhDh Dh_DhDh4DhDhDhDh|Dhb DhDhDhDh DhDh%Dh+Dhu0DhL1Dh1Dh8Dh=DhUB,Dh,EDhH#'####....#................ ......#.........#......########## ......#.........#......##....##..'.........#................ ......#_..##....####...##........###'###############'####........DhH..>..#............... ..........#............##....####-768.1 (80.0) .'.....;......##....#... Dh]I"############.................#... ...........#########...##....#..................######...J...................# #........................# ###...≈≈≈≈DhI ...............# #....≈.... .>.............# #....≈.≈≈≈  J....############### #....≈.≈.. DhJDh~J7-Dh{MDhNT _Key pressed, stopping explore.DhvgIDhkDhpDhq$ _DhUu,Dh.z,DhzDh}Dh,DhLDhXDh,DhDhҍDhT,DhDhDho,DhDhP@  There is an open door here.DhGDhƣ _Dh'DhDh,Dhݲz _Jiyva says: Divide and consume!DhIDhٿR  There is a stone staircase leading down here.DhKw _DhnDhU  There is an open door here.DhK _DhDhDDhDhDhDhDh+DhX,Dh~DhDhDh,Dh+DhDhu%,Dh&Dh(5 _You swap places.Dh(+Dh0DhN1Dhs2Dh14Dh:,Dh+<Dh=Dh?DhE,DhEDh|GDhxIDhN,DhODhQDhSDhX,DhYDh[DhL^Dh8c,DhdDheDhgDhhDhRXDh͠,DhODh DhDh,Dh٫DhDhsDhbDh,Dh[Dh,Dh@Dh,Dh Dh,DhDhDhBDhZDh7DhDh,DhDh5 _You swap places.DhDhbDh3Dh$DhDhDhhDhDh,DhDhDhDhDh Dh ,DhE Dh] DhDh,DhDhDhDh ,Dh&"Dh#Dh')Dh+,Dh,Dh.Dh+3Dh5,Dh{6Dhm85 _You swap places.DhZ=Dh?3Dhm@Dh`BDhGDhI,DhJDhLDh=QDh;S,DhPTDhUDhZDh\,Dhq]Dh|_DhdDhrf,DhEgDhhDhmDhp,Dh"qDhrrDhwDhy,DhzDhv|Dh[DhqDhуDhEDhDhi,DhDhBDh,DhDhDh,DhbDh5Dh@RLava DhDhDh4>DhDh Dh,Dh:DhմDhy,DhDh$    #######   #ß...ß#   #.....#   #..>..#   ..... Dh ...  #'#824.1 (56  ##;##  ##§.≈##   ##§§§§≈#   #§§§§§§#  #≈§§§.##  ##≈§..##Dh.  #≈≈..  ####....#  #.....### _You reach down and open the door. _Found a staircase to the Ecumenical Temple.DhDhÍDhTDhݐDhDh$ _DhyV  There is an open door here.DhDh׳ _DhDhU  #####ß...ß#.....##..>..##.....#6.1 (2.0)#ß.;.ß####'### ##.##  ##§§§## ##§.≈§§#...§#§≈§§§##Dh@≈§...Dh8DhDh9E _Done exploring.Dh-Dh.Dh0Dh]60'.Dhg3DhhE _Done exploring.DhB DhdF Read which item? Scrolls  b - 2 scrolls of teleportation DhLG  j - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedDh? Dhq DhN  Atrox the Magician Djinni of Jiyva Jyusag *****. Health: 75/75 ======================== #######AC: 0Str: 5 #ß...ß#EV: 27Int: 30Dh @ #.....#SH: 0Dex: 11 #..>..#XL: 10 Next: 47% Place: Dungeon:7 #.....#Noise: ---------  Time: 5826.1 (0.0) #ß.;.ß#-) Magic Parchment ###'###Cast: Foxfire ##.##Scroll Fly  ##§§§## ##§.≈§§# #§§...§# #§≈§§§## ##≈§..## #≈≈...# _You swap places. _You reach down and open the door. _Found a staircase to the Ecumenical Temple. _There is an open door here. _Done exploring. _Done exploring.Dh P  Okay, then.Dh Dh} DhU . _DhRDhWhere to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple Dhf Dh  Atrox the Magician Djinni of Jiyva Jyusag *****. Health: 75/75 ======================== #######AC: 0Str: 5 #ß...ß#EV: 27Int: 30 #.....#SH: 0Dex: 11 #..>..#Dhy qXL: 10 Next: 47% Place: Dungeon:7 #.....#Noise: ---------  Time: 5826.1 (0.0) #ß.;.ß#-) Magic Parchment ###'###Cast: Foxfire ##.##Scroll Fly  ##§§§## ##§.≈§§# #§§...§# #§≈§§§## ##≈§..## #≈≈...# _You reach down and open the door. _Found a staircase to the Ecumenical Temple. _There is an open door here. _Done exploring. _Done exploring. _Okay, then.Dh 3Dhk Dh$ P _Dh @  There is an open door here.Dh 5 _Dh Dh Dh{ ,Dh Dh Dh ,DhA Dh1 Dh ,Dh Dh~ Dh RLava Dh< Dh$ DhF* ,Dh* DhC1 Dh6 ,Dh?7 Dh6= DhB >Dh`C DhI DhO ,DhP DhgV Dh_ ,Dh_ Dhe D _You hear a series of splatters.Dhl 3Dhl DhKr Dhx ,Dh%y Dh~ Dh" ,Dh Dh Dh/ ,Dh Dh8 Dh ,DhN Dh Dh DhG Dho ,Dh Dh Dh/ Dh DhO ,Dh~ Dh Dh DhY Dh ,Dh Dh Dhh Dhh ,Dh Dha Dh# Dh Dh ,Dh Dh& Dh Dh ,DhA Dh Dh Dh ,Dh Dh] DhDhXDh^,DhdDh! Dh>,DhDhDhsDh,Dh Dh|DhS!Dhb%,DhJ&Dh(Dh+DhA-Dh1,Dh2DhI5Dh7Dh9Dh<,Dh=DhP@5 _You swap places.DhCDh EDhGDhkI3DhJDhLDhODhQDhU,Dh"VDhEXDh[Dh.]Dh^DhaDhgc,DhdDhfDhRiDh nDho,DhpDhrDh1uDhzDh{Dh},Dh~DhDhDh,DhDh5Dhґ,DhؒDh?Dh,DhdDh Dh:,DhDhDh;,DhDhDhߴ,DhDhDhW,Dh!Dh{Dh.,Dh DhDDh,DhDhy@  There is an open door here.DhDh7 _DhDhDh],DhDhDh7,DhDhyY  There is a stone staircase leading down here.DhDhmDh$ _DhZDhc8  ###.# #... # #.####### ###. .#  ##.#.....# #.. #.#  #........# #.$...  #..#.#...# #.#.###.#  #..#.#.)<# #......:#73.8 (47.7)  #..#.#.#)# #;#  .........).......>..  .#..#.....#..#####.##  ......######...  .. .... ..## .. ### _You fly downwards.  Found a Young Poisoner's Handbook and 7 golDhd pieces.  Found a stone staircase leading down. _There is a stone staircase leading up here.Dh: Dh Dhr Dh Dh Dh : _Dh} Dhb Dh DhB Dh Dh Dh Dh Dh7 Dh Dhh Dh M _You now have 211 gold pieces (gained 7).Dh$ Dh Dh Dh` Dh Dho Dh Dh Dh ,Dh Dh; P  There is a stone staircase leading up here.Dh& Dh*  _Dh Dh" Dh& DhF' Dh) Dh- Dh0 Dhj1 Dhl3 Dh/7 DhB; ,Dh= DhJ  ###.# #.. ... .# # #.#######.###.#.# ##.#.....#.#...#.####DhK  #........#.#......... #..#.#...#.#.#.###.## #..#.#.)<#.#......:# #..#.#.#[#.#<#######DhL  .........;.......>.. .#..#.....#..#####.## ......######.....  .. .... ...####.# .. #####  DhMM Things that are here:DhT  .# ### .# DhAU  #.. ... .# # #.#######.###.#.#  ##.#.....#.#...#.#### #........#.#.........DhV  #..#.#...#.#.#.###.## #..#.#.)<#.#......:# #..#.#.#;#.#<####### .........).......>.. .#..#.....#..#####.## ......######....... .... ...####.#.. #####a +0 flail; an orc skeletonDhV_ .84.8 (11.0Dhm 25.8 (12 _Dhn Dhl _Items here: ))) [[[.DhkIDhnDhe{V _ Dh Things that are here:  a +0 flail; an orc skeleton _DhŃDh<DhUDh:DhDhDh"DhDhDhrDh̜DhDhDh8DhSDhDhDhxDh.##.#.....#.#...#.#### #........#.#......... #..#.#...#.#.#.###.## #..#.#.)<#.#......:#Dh) #..#.#.#[#.#<####### .........).......>.. .#..#.....#..#####.##......######......# 91.8 (6.0)..)......;....####.#  Dh#######  ..... .... .....#DhDh@*2.8 (7DhCDh) _Found a long sword.Dh Dh%F ##.#.....#.#...#.#### #..#.#.. #..#.#...###.## #..#.#.)<#.#......:####..#.#.#[#.#<#######. ..........).......>....#..#.....#..#####.## .......######......# ..)....####.#..#######..............#........ ....c   centaur (asleep)###### ##.c.####Dh,M3.8 (14.8 (2DhZ0Dhq6 Dhq7Dhf_L_A centaur comes into view.Dh # #..#.#.)<:#  ###.[#.#<  . ....)>..  ...#..#  .......######......#  ..)....;......####.#  ........#######  ......... .......... .......#...  ....... ....  ####### ##.c.  #### Dh # #..#.#.)<:#  ###.[#.#<  . ....)>..  ...#..#  .......######......#  ..)....;......####.#  ........#######  ......... ..........Dh .......#... ....... ....  ####### ##.c. #### Dh÷Dh׸DhDh^ _A centaur is nearby!Dhj^vv, ally target)DhpY 7 =5.8 (1Dh&E _You conjure some foxfire!Dh1I  §§§§vc  You conjure some foxfire! The foxfire hits the centaur!  The centaur is heavily wounded.Dhf v§v§§§.c=6Dh §Dh  Dh= Dh _The centaur shouts!DhB §;§§§§§§§vv§c vYou conjure some foxfire! The foxfire hits the centaur.Dh_v§;§§v§§.§.DhTf§vvc.-7DhYl\§§v§§§Dhl)§Dhp` _The centaur is severely wounded.Dh@ §§§§ You conjure some foxfire! The foxfire hits the centaur.Dh{H Dh  DhL6The centaur is almost dead.Dh3The foxfire hits the centaur.DhڸDhع§Dhv§Dhd3§§§Dh&/§vDh§Dh$§.Dhp#).DhFDhHDh{KDhMDhODh$RDh5TDhWDhsZDhEfDhg§DhgG§v;vDhhK.§.Dhti.§Dh8j).§Dh k4.vvDhk5.§Dh|lDh\Dh750Dh-Dhř8DhIDh§DhJ§Dh§Dhڨ§DhDh DhDh̯'_You kill the centaur!DhDhDhֶDhDh>DhCDh!DhDhDhDhDhDhDhDhyDhr>  You conjure some foxfire!Dh ,DhDh..§;§v§§vv§.§§.§§#.v§)Dh%9Dh3§;§v§§§.§§#.v§DhQ _Your foxfire dissipates. x2DhLkDhkDhpDhxDh[zDh{Dh.|Dh|DhQ~Dh~Dhg,Dh|Dh"Dh5DhΑ .........#..#.##.###.##..#.#.)<#.#......:# ####..#.#.#[#.#<######............).......>....#..#.....#..#####.## 0 ....######......# Dh!q)...§.v§§...####...§§;####### .§§§.v.# .§§§§.#§#.§§..... ..v....####### ##o....o   orc (wandering) #####  Your foxfire dissipates!Dh%0Dh'u §v§§§§§§§§#.§§ally target)An orc comes into view. It is wielding a +0 club.The foxfire hits the orc.DhADh@  The orc is lightly wounded.Dh...v..§.§..§.§..#.§.§Dh14-900.8 (1Dh8§§..§§§Dh=N _Your foxfire dissipates.DhQ  #. #..#.#.)<:#  ####..#.#.#[#.#<  ......)>..  ...#..#  .......######......#  ..)......v....####.#  ......§;#  .......§..§.#  ........§.§.#  .......#.§.....  ....... ..§....  ####### ##o....  Dhߓ>##### Dh)Dh* #. #..#.#.)<:#  ####..#.#.#[#.#<  ......)Dh+>..  ...#..#  .......######......#  ..)......v....####.#  ......§;#  .......§..§.#  Dh,........§.§.#  .......#.§..... ....... ..§.... ####### ##o....  ##### Dh=?Dh?`§§.§Dh@7-DhIDh9J§..§§§§DhDL[ _An orc is nearby!Dh6J #. #..#.#.)<:#  ####..#.#.#[#.#<  ......)>..  ...#..#  .......######......#  ..)......v....####.#  ......§;#  .......§..§.#  ........§.§.#  .......#.§.....  ....... ..§....  ####### ##o....  ##### Dhf  #. #..#.#.)<:#  ####..#.#.#[#.#<  ......)>..  ...#..#  .......######......#  Dh ..)......v....####.#  ......§;#  .......§..§.#  ........§.§.#  .......#.§..... ....... ..§.... ####### ##o....  ##### Dh h§§§§Dh Dh §§..§§.§§Dh [ _An orc is nearby!DhN ,DhO DhP DhY v§v§v........o.(ally target)DhZ T 7 =1Dhb Q§v§Dhd / _You conjure some foxfire!Dh,DhDhT  You conjure some foxfire!Dh~  Your foxfire dissipates.The foxfire hits the orc.Dh§§§§§§v)DhuDhwDh5vv§v..§§§.Dh2§ _You kill the orc!DhGDhIDhJDhKDhLDhMDhODhPDhQDhRDhUDhVDhSXDhf§v§§§v§v.§§§§vv.Dh*h%3Dhp§§§§v.§§§§Dh t/ _You conjure some foxfire!DhwYDhlZDh]Dh:gDh.hDhhDhEiDhjDh}kDh[lDhlmDhnDhoDhpDh2rDhsDhtDhuDhvDh#xDhyDhzDh{DhM}Dh\ 0 Dh DhDh6DhqDh\DhhDhDhDh˯DhƱDhDh~DhDht,DhDh` _Your foxfire dissipates. x4DhjDh)####§.#.#.#[#.#<####### ............).......>.. ...#..#.....#..#####.## .§§§...######§v....# ..).§....§§§§.####.# ..§.....####### ...§........# ....§.......#... -....§..#;..............#..).....##########o....# ######  Dho   orc (wandering) DhK.......5.8 (2DhtD-6.8 (3DhDhx _An orc comes into view. It is wielding a +0 short sword.DhA] & [#.#<  ......)>..  ...#..#  .......#  ..).....  ........#######  ............#  ............#...  DhK^ #;.......  #..).....  ###o....#  ###### Dh [#.#<  ......)>..  ...#..#  .......#  ..).....  ........#######  ............#  ............#...  #;.......  #..).....  ###o....#  ######   _An orc is nearby!Dh  ovo  ally target)You conjure some foxfire! The foxfire hits the orc.DhurDhgPvo.DhY 7 =7.8 (1Dh<Dh\ _The orc is severely wounded.Dh ,Dh1 X  You conjure some foxfire! The foxfire hits the orc.Dh e§§v) Dh Dh §§v.vDh< %8DhC 8§DhG G _You kill the orc! Dh_ Dh! Dh Dh! Dh" Dh# Dhh$ Dh% Dh% Dhu& Dh$' Dh' Dh}( Dh* Dhb+0 0  Dh3  Things that are here:  a +0 short sword; an orc corpse Dh:............).......>.. ...#..#.....#..#####.## .......######§v....# ..)......§§§§.####.# ........########## ...§.# ..............§v#.........§..#.§§...v-.......#§);§§§##########.....### .###### ......o..o   orc wizard (wandering)........... DhIg9  An orc wizard comes into view. It is wielding a +0 dagger...§.....§§§.§;...§§vo.oally target)-10.8 (2§§§§ _Your foxfire dissipates.Things that are here: _a +0 club; a +0 leather armour; a +0 orcbow Dhpg )>..  ...#..#  ....... DhMrz  ..).....  ........##########  ............# ....  DhsX ...........§#.....  #......§§§.   Dht|#.§;.......  ###§....###  §######  Dh0vev. .o. .... ..... Dh\w9 ...... Dh )>..  ...#..#  .......  ..).....  ........##########  ............# ....  ...........§#.....   Dh=p#......§§§.  #.§;.......  ###§....###  §######  v. .o. .... ..... ......  Dh§§§§§§ DhF Dh#w§§§§§ Dh&'b _An orc wizard is nearby! DhT>  You conjure some foxfire! Dh Dh.v......v..§o. DhTY 7 =1.8 (1 Dh;§ DhN _Your foxfire dissipates. Dh\` , DhQc  Dhn §v§vvo.. Dhp %2 Dhz J§§ Dh~ / _You conjure some foxfire!!Dhð!Dh^ §§v !DhvPYou conjure some foxfire! The foxfire hits the orc wizard.!DhX!DhY!DhZ!Dhit §§vvThe orc wizard is heavily wounded.The foxfire hits the orc wizard.!Dh!Dh!Dh7 §§The orc wizard is heavily wounded.The foxfire hits the orc wizard.!Dh!Dhg!Dh#!Dhlj!Dh§o§v  The orc wizard is heavily wounded. !DhN!Dh&vv§§;.o§.!Dh'%3!Dh/L§§!Dh(4  The foxfire hits the orc wizard.  The orc wizard is heavily wounded.The foxfire hits the orc wizard.  The orc wizard is heavily wounded.The foxfire hits the orc wizard. _The orc wizard is severely wounded.!Dh0,!Dh_  You conjure some foxfire! The foxfire hits the orc wizard.!Dh §v§§;v)!Dha!Dhb!Dhc!Dhc!DhKjv§§§§vv;..!Dh-14!Dhe§§§§!DhN _You kill the orc wizard!!Dh I!Dh# !Dh !Dh` !Dh !Dh !Dh !Dh !Dh !Dh !Dh !Dh !Dh !Dh !Dhm !Dh !Dh !DhV !Dh 0 0 !Dh !Dh  Things that are here:  a +0 dagger; a +0 robe; an orc corpse!Dh  ######§v....#  ..)...v..§§§§.####.#  ......§§##########  .......§v§..#..... !DhL  ........§...#..... ....§..#...§v..... .......#.§§....... ##########)§...###- #......;######  #.......# !Dh o.......# #.......##.......##.......#o   orc (asleep)#.......##!Dh{ @.#!DhL %5!Dh !Dh !Dh !Dh  An orc comes into view. It is wielding a +0 flail.!Dh §§§.§!Dh` 6).!Dh D-6.8 (2!Dh [§§§!Dh N _Your foxfire dissipates."DhX4....vv, ally target) 7 =7.8 (1 _You conjure some foxfire!"Dhx,"Dh"Dhѧ"Dhm"Dh"Dh&"Dh,"Dhdv§§vv§v§§§§"Dh=%8"DhPx§§§§§"Dh/ _You conjure some foxfire!"Dh "Dh ,"DhҴ "Dh "Dh §§vv§§§v§§§v§o"Dh fYou conjure some foxfire! The foxfire hits the orc."DhD "DhE ,"DhF "Dh7L < §§v§§§ov...§§..v§§§§ The orc is lightly wounded.  The foxfire hits the orc."Dh "DhS  The orc is severely wounded.The foxfire hits the orc."Dh )....§§§"Dhh"Dhq§§.vv§§§§....§v..§...."Dh%9"Dhn0§§§"Dhi§"Dh\G _You kill the orc!#DhL#Dh>#Dh#Dh#Dh7#Dh;  You conjure some foxfire!..§§§v§§...vv§v§§§§20#DhP§§§§§§§#DhN _Your foxfire dissipates.#Dhg#Dh{#Dhp#Dh#Dh#DhF 0 #Dh& #Dh#Dh#_Your foxfire dissipates.#Dh#Dh#Dh#Dh,#Dh?#Dhq#DhO#Dh#Dht#Dh#Dh`#Dh=#Dh#Dh#Dh #Dh^#Dh<_Your foxfire dissipates. x2#Dh#Dh#Dh?#DhB#Dh#Dh #Dh #Dh #Dh#Dh#Dhg#Dh@#DhT#DhY#Dh#Dh#Dh*#Dh$#Dh$W##########)§...### #Dh1%n #.......###### #Dh%l #)......# #DhX&B ........# #Dh&b #.......# #Dh'b #.......# #Dh$(b #.......# #Dh(c #.......# #Dh?)-#Dh) 6.8 (6#Dho*:.;# #Dh--p####.....>.##Dh-m ######.#...#DhR. #Dh.# #Dhp/#Dh/#Dh0#Dh03 #Dh6#Dh48#Dh8-#DhN9#7.8 (7#Dh>#DhF #DhnG#DhG-_Found a stone staircase leading down.#Dh #Dhδ .......###### #)......# ........# #.......# .#.......# #.#.......# ..#.......# .##.......###.#9.8 (2#####....;>.# ######.#..... .# ###.#.#..[...#Dh #Dh #Dh $30.8 (3#Dh #DhH  #Dh #Dh _Found a robe.$Dh$Dh>vv$Dhoh 7 =1.8 (1$Dh $DhG$Dh`!_You conjure some foxfire!$Dhkp ) 0  _Your foxfire dissipates!There is a stone staircase leading down here.$Dhu $Dh w  $Dhw _$Dhy $Dh ~ $Dh $Dh& $Dh $DhG $DhՐ  $Dhw $Dh #_Your foxfire dissipates.$Dh $Dho $Dh8 $DhÕ $Dh $Dh $Dhܜ $Dh $Dh $Dh $Dh $Dh $DhG $Dh $Dh $Dhɫ $Dhr $Dh $DhH $Dh $Dh $Dh $Dh $DhW $Dh $Dh $Dh $Dhq $Dh $Dh $Dh9 $Dh $Dh $Dh] $Dh% $Dh% $Dh  $Dh, $Dh *_You now have 227 gold pieces (gained 16).$Dh] $Dh% $Dh $Dh $Dhr $Dh= $Dh $Dh $Dh $Dh $Dhd $Dht $Dh $Dh $Dh $Dh $Dhf $Dh+ $Dh $Dh $Dh $Dh $Dhh $Dhv $Dh $Dh $DhJ $DhC $Dhs $Dh $Dh $Dh $Dh $Dhi $Dh/ $DhC $Dh $Dh $Dht $Dh $Dhf $Dh $Dh $Dh $Dh $Dh( $Dh $Dh $Dhl $Dh: $Dh $Dhn $Dh $DhV $Dh! $Dhu" $Dh/)  $Dh) $DhX* "_You reach down and open the door.$DhV, $Dh- $Dh- $Dh. $Dh1  $DhG2  $Dh2 There is an open door here.$Dh4 $Dh36  $Dh6 _$Dh8 $Dh9 $Dh; $Dh< $Dh= $Dh? $DhA $DhB $DhC $DhE $DhG $Dh_H $Dh'J $DhO $DhfQ $Dh/R $Dh_S $Dh;U $DhV $DhW $DhX $DhZ $Dh}\ $DhE] $Dhp^ $Dh#` $Dha $Dhb $Dhc $Dhe $Dhg $DhXh $Dhi $DhOm $Dhn $Dho $Dhp $Dhr $Dht $Dhgu $Dhv $Dh(x $Dhy $Dhz $Dh{ $Dhs} $Dh $Dh $Dh $Dhq $Dh $Dh $Dh $Dh $Dh $Dhu $Dh $DhS $Dh $DhÒ $Dhh $Dh $DhЗ $Dh $Dh $Dh $Dh\ $Dh& $Dh] $Dh( $Dh} $DhO $Dh $Dh $Dhĩ $Dh $Dh $Dh԰ $Dh8 $Dh $Dhֵ $Dh $Dho $Dh: $Dhy $Dh $Dh| $DhM $Dh( $Dh $Dh $Dh` $Dh> $Dh $Dh $Dh $Dhc $DhH $Dh $Dh $DhB $Dh $Dh* $Dh $Dh $DhS $Dh $Dh $Dh $Dh $Dh $Dh $Dh $Dh= $Dh $Dhp $Dh $Dhh $Dh $Dh $Dh $Dh. $Dh $Dh_ $DhJ $Dh $Dh) $Dh  $Dh $Dhm $Dh $Dh $Dh $Dh $Dh $Dh $Dh $Dh? $Dh $Dhp $Dhk $Dh $Dh& $Dh $Dh $DhZ $Dh $Dh $Dhj $Dh $DhA $Dh $Dh $Dh_ $Dh $Dh! $Dh" $Dh$ $Dh% $Dh?' $Dh' $DhD) $Dh* $Dh0 $DhH1 $Dh3 $Dh4 $Dh5 $Dh 6 $Dh7 $Dhi9 $Dh9 $Dhp: $DhG; $Dh< $Dh= $Dh= $Dh> $Dh8@ $Dh@ $Dh;A $DhMB $DhnC $DhC $DhtD $DhE $DhF $DhHG $DhG $DhH $DhJ $DhJ $DhK $Dh)L $DhWM $DhM $DhmN $DhT $Dh*V $DhV $Dh>W $DhY $Dh[[ ,$Dh\ $Dh_ $Dhf` ,$Dh` $Dhb $DhCc $Dhc ,$Dh&f $Dhi ,$Dhj $Dh2m d _Jiyva says: Divide and consume!$Dh&p 3$Dhp $Dhs $Dhu ,$Dh{w $DhRy $Dh| ,$Dh~ $Dh $DhӃ ,$Dh? $Dḣ G _You hear a distant slurping noise.$DhP 3$Dh $Dhg $Dhk ,$DhD $Dho $Dh1 ,$Dh` $Dh $Dh. ,$Dhߢ $Dhӥ P  There is a stone staircase leading up here.$Dh $DhA  _$DhȪ $DhŬ $Dh ,$Dh $Dh $Dh ,$DhI $Dh0 $Dh ,$Dh $Dh} $Dh, ,$Dh $Dh $Dh $Dh $Dh $Dh- $Dhy $Dh5  #..############## #..#............# #..#.##########.# #..#..#....# #.# #..##.#.##.# #.#########..##.#.##.####.#D.......##.#.##......#-.#######;###.#.##.########.#.....#.#...#.#########........#.#............##..#.#...#.#.#.###.####.##..#.#.)<#.#......:# #.#####§.#.#.#[#.#<##########.#D   acid dragon (asleep)............)[$Dhk 37m.......>......#...#..#.....#..#####.#######.......######......#.#$Dh. 6027.8 (96.0)  An acid dragon comes into view.$Dhe o.DD$Dh 4==8.8 (97$Dh!$DhK, _The acid dragon roars!%DhA #..#  #..#............#  #..#..#  #..#..#....# #.#  #..##.#.##.# #.#  #########..##.#.##.####.#  #...D......##.#.##......#  %DhA#;###.#.  #.#...#.  #.#............#  #.#.#..#  %DhB)<#.#......:# #.#  [#.#<.#  ).......>......#  #..#####.  %DhB'.# %Dhp #..#  #..#............#  #..#..#  %Dhi(#..#..#....# #.#  #..##.#.##.# #.#  #########..##.#.##.####.#  #...D......##.#.##......#  #;###.#.  #.#...#.  #.#............#  #.#.#.. %Dh)<#.#......:# #.  [#.#<.#  ).......>......  #..#####.  .%Dh%Dh%Dh;%Dhc _An acid dragon is nearby!%DhU%Dh2.D....vv(ally target)%Dh_ 7 -9.8 (1.0)%Dh%Dh/ _You conjure some foxfire!%Dh %DhM %Dh v.D.vv§%Dh @-30%Dh :§%Dhx / _You conjure some foxfire!&Dh §vvv§ You conjure some foxfire! The foxfire hits the acid dragon!&Dh&Dh&Dh&Dh §§The acid dragon is moderately wounded.The foxfire hits the acid dragon.&Dh  vD§The acid dragon is moderately wounded.The foxfire hits the acid dragon.&Dh&Dh§.D§§v&Dh$%1&Dh&B§§§&Dh6)c _The acid dragon is heavily wounded.&Dh&DhIvvv§&Dh%2&Dh{&Dhp/ _You conjure some foxfire!&Dh §You conjure some foxfire!  The foxfire hits the acid dragon but does no damage.&Dh &Dhy &Dh j §vv§&Dht uThe acid dragon is heavily wounded.The foxfire hits the acid dragon.&Dh &Dhk &DhX k §§ &Dhz uThe acid dragon is heavily wounded.The foxfire hits the acid dragon.&Dh* &Dh= §.§v&Dh? qcatching breath, ally ta…)The acid dragon is severely wounded.&DhTH *§The acid dragon spits acid at you.&Dh @§.&Dh y60-----======3&Dh :§&Dh > _The splash of acid hits you! You resist.&Dh>  You conjure some foxfire!&Dh&Dh&Dh&DhZ vvD§§&Dh.Your foxfire dissipates.The foxfire hits the acid dragon but does no damage.&Dh+&Dh6 &Dh6.D§The acid dragon is severely wounded.The foxfire hits the acid dragon but does no damage.'Dh..Dv§.1-----=-----4§ _The acid dragon is severely wounded.'Dh*: §'DhjYou conjure some foxfire!  The foxfire hits the acid dragon but does no damage.'DhB'DhC3.v'DhD v'DhE'DhG'DhdH-----'DhOI5'DhV'DhZ 'DhL['Dh[@_The acid dragon is severely wounded.'Dh\(Dh{.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)DhKA  Flames lash the acid dragon.)DhC*)Dh/)Dh)DhL)Dh)Dh)Dh)Dhv§§§§§§v)Dh)b5====6)Dhm§§§§)Dh;O _You kill the acid dragon!*Dh<3*Dhh@*DhB*DhwC*Dh6D*DhD*DhE*DhF*DhH*Dh_I*DhJ*Dhe*Dhdy*DhS3= 0  _Your foxfire dissipates.*Dh*Dh7*DhĐ*Dh4*DhU5=*Dh*Dh ] _Your foxfire dissipates.*DhK6=*Dh*DhYk8=*Dh$*Dh *DhE70=*Dh3*Dh 92*DhE==*Dh4*Dh*Dh"N3=*Dhx*DhM*DhD5=*Dh**Dh1 _HP restored.*Dh;*Dh*Dh*Dh*Dh,*DhS*Dh1*Dhe,*Dh{*Dh*Dh,*Dh2=*Dh*Dh *Dh,*Dh=*Dh*Dh*Dhe*Dh*Dh*Dhu,*Dh*DhU*Dh*DhW*Dh*Dh*Dh,*DhU*Dh*Dht,*Dh*Dh*DhJ,*Dh*Dh*Dh,*Dh *Dh*Dh ,*Dh~*Dhc*Dh,*Dh]*Dh>*Dh|*Dhh,*Dh*Dh*DhA*Dh*Dh`*Dh,*DhC*Dh-*Dh> *Dh *Dh *Dh *Dh.,*Dh*Dh*Dh,*DhI*Dh$*Dh`,*Dh*Dh*Dh ,*Dh!*Dh#*Dh%,*Dh/'*Dh#)*Dhw+,*Dh,*Dh.*Dh1,*Dh=3*Dh5*Dh 8,*Dh9*Dh;*Dh2>,*Dh?*DhA*Dh,D,*DhE*DhG*DhJ,*DhM*DhN*DhmQ,*DhR*DhU*Dh\i#..##.#.# ##..##.#.# #....##.#.# #.#######.###.#.#*Dh]#.#.....#.#...#.#........#.#...... #..#.#...#.#.#.### #..#.#.)<#.#......---- *Dh]####;.#.#.#[#.#<##### ..z............).......> z.....#..#.....#..#####. ##........######......#. #...)......§§§..####.#. *DhM`#.........##.#' zz 2 wights (polearms, dormant) #..........§..#........ #.............#........ ....§..#.............*Dhb/74.8 (38.0)*Dhhw.zz 1 dormant)*DhiH----5.8 (39*Dhn*DhrX _2 wights come into view.*Dh3 ' #.*Dh R ###. #......... #.#######. ##.#.*Dh : #... #..# #..#.#.)< *DhC ####;.#.#.#[#.#< ...z...........)> z.....#..#.....*Dh} P ##........##### #...)..... #.........# *Dh M#.......... #...........*Dh Z #. *DhI ###. #......... #.#######. *Dh ##.#. #... #..# *Dhf x#..#.#.)< ####;.#.#.#[#.#< ...z...........)>*Dh  z.....#..#..... ##........##### #...)..... #.........# #.......... *DhU ?#...........*Dh: *Dhһ *Dh *DhZ d _There are monsters nearby!+Dhs+Dhi+Dhvv.z.zzally target)+Dh_ 7 =6.8 (1.0)+Dh8+Dh/ _You conjure some foxfire!+Dh#########..##.#.##..........##.#.##.#######.###.#.###.#.....#.#...#.##........#.#.......#..#.#...#.#.#.####.v#.#.)<#.#......:######.v#.#.#[#.#<######....z...;......).......>.+Dh .z....#..#.....#..#####.###........######......#.#...)......§§§..####.#.##.........##########.#'##.§..#.........#......#.#.#.............#.§).§+DhI+Dh2+Dh+Dh+Dh+Dh §§§vv§The foxfire hits the wight.+Dh\,+Dh7]+Dhn^+Dhc vz§The wight is lightly damaged.  The foxfire hits the wight.+Dh[+Dh7+Dh§§§.z§§.z)+Dh@ 0 -7+Dhy^§§§§+DhM` _The wight is moderately damaged.+DhD? ....v.z..#.v, 1 ally target) 7 =8 _You conjure some foxfire!+Dh +Dh ,+Dh v§§v§You conjure some foxfire! The foxfire hits the wight.+DhI" +DhI% +Dh/ .v§The wight is moderately damaged.The foxfire hits the wight but does no damage.+Dhó +Dh- +Dh +Dh +DhL v+Dh Sz.z§+Dh U...#v§+Dh 2§§+Dh; +Dh +DhM 9+Dh0 +DhX §+Dh §+Dh +Dh  +Dh# +Dh <_The wight is moderately damaged.+DhO ,Dh~ §§You conjure some foxfire! The foxfire hits the wight.,DhLE ,DhqF!,Dh?G.,DhH§,Dh3I'§§,DhJ;The wight is moderately damaged.,DhJDThe foxfire hits the wight but does no damage.,Dh9,Dh,Dh ,Dh ,Dh.v,Dhqb.zz.;v,Dh@ ..,DhH ..  ,Dh4The wight is moderately damaged.,Dh,Dh~,DhE80,Dh,Dh ,Dh,Dh%_You block the wight's attack.,Dh#2 ,Dh_$ ,Dh%§,Dh%v;§,Dh:&v,Dh&KYou conjure some foxfire! The foxfire hits the wight.,Dhͱ §The wight is moderately damaged.The foxfire hits the wight.,Dh=I v§.;§v§The wight is heavily damaged.1§§§ ,DhJ,DhK%_You block the wight's attack.,Dh §§You conjure some foxfire!  The foxfire hits the wight but does no damage.,Dhb  .§§§The wight is heavily damaged.The foxfire hits the wight but does no damage.,DhB  ..v;v..  The wight is heavily damaged.2  You conjure some foxfire!  The foxfire hits the wight but does no damage.  The wight is heavily damaged.  The foxfire hits the wight but does no damage.  The wight is heavily damaged. _You block the wight's attack.,Dhј t  You conjure some foxfire!  The foxfire hits the wight but does no damage.,Dh) ,DhUH $ v.vThe wight is heavily damaged.3 _You block the wight's attack.-Dh-Dh,-Dhϊ-Dhmv§§vv§You conjure some foxfire!  The foxfire hits the wight but does no damage.  The wight is heavily damaged. _You block the wight's attack.  You conjure some foxfire!  The foxfire hits the wight but does no damage.-Dh,-Dh2-Dh-Dhl  The wight is heavily damaged.-Dh:+.§v;§vvv§-Dh,%4-DhC§§ _You block the wight's attack.-Dh(x §§vYou conjure some foxfire! The foxfire hits the wight!-Dh -Dh&  -Dh&9The wight is almost destroyed.-DhE'1The foxfire hits the wight.-Dh --Dh@.=).;§-Dh.[   wight (polearm-Dh_/ )-Dh/-Dh  §v.;§v#§§§, ally target)You destroy the wight!The foxfire hits the wight.-Dh2-Dh>' -Dh?§. The wight is lightly damaged.  The foxfire hits the wight.-Dh^-Dh-Dhv.z.;v.#§...)-Dh 75 _The wight is heavily damaged.-DhZ§ _Your Shapeshifting skill increases to level 4!-Dh; X-Dh E §v§-Dhk v§, ally target)You conjure some foxfire! The foxfire hits the wight.-DhJ -Dh L -Dh:M -DhQ l  The wight is heavily damaged.-Dha !v-Dhb v§v;§.§-Dh*d %6-Dhxn B§§-Dhfr S _The wight closely misses you.-Dh §§ You conjure some foxfire! The foxfire hits the wight.-DhR-Dhi-Dh §v.The wight is almost destroyed.The foxfire hits the wight but does no damage.-Dh-DhF-Dh  The wight is almost destroyed.The foxfire hits the wight.-Dhʺ.§)v§.Dh0....;.vv.Dh/C97.Dh2L _You destroy the wight!.DhU.DhV.Dh9X.DhY.DhZ.Dh[.Dh\.Dh].Dhx_.Dh{`.Dhv§v;§§§v§§§v8§v;§§§§ _You conjure some foxfire!.Dhy .Dh  #..##.#. #...##.#. #.#######.###.#. ##.#.....#.#...#. #........#.# #..#.#...#.#.#.### #..#.#.)<#.#......#.v#.#.#[#.#< ......§;.§.....).> ......#§§#.....#..#####. ##.....v§.######......#. #...).§§...§§§..####.#. #.....v...###.#' #..§..# #...# #.#.Dh 1... .#.§).§.Dhs .Dh .DhU .Dhκ .Dh ]  Your foxfire dissipates!.Dh .DhV u§);..§§§v§..#..§.§..§§...Dh c§§§.Dh @ 0 -9.Dh §§§§.§§.Dh O§§.Dh Q _Your foxfire dissipates. x2/Dh #..##.#. #...##.#. #.#######.###.#. ##.#.....#.#...#. #........#.# #..#.#...#.#.#. #..#.#.)<#.##.§#.#.#[#.#<.;...§§§v.).z...§..#..#.....#..######..§.§...######......# #...§§.....§§§..####.# #....§§...###.# #......§......#z   wight (dormant) #.....[3/Dh 9;49m........# #........#... .#.§).§.#§z...§......)..z-90§§ _A wight comes into view. It is wielding a +0 scimitar. _Items here: )) [[.0DhGeav.#..z...v.(ally target) 7 =10DhwE _You conjure some foxfire!0Dh_,0Dhn`0Dhagm v§§§You conjure some foxfire!0DhZ0Dh0Dh#.z§§§;vv2§§0DhD _The foxfire hits the wight but does no damage.0Dh6),0Dh4 v§§ You conjure some foxfire! The foxfire hits the wight!0Dhg0Dh0Dh.z.v§#v0Dh%30DhU0Dh^] _The wight is heavily damaged.0Dh ,0Dh v§§#§You conjure some foxfire! The foxfire hits the wight.0Dh 0Dh ,0Dh 0Dh 0Dh 0Dh .z§v#§0Dh` %40Dhs D§§0Dh6 ] _The wight is heavily damaged.1Dhs 1Dhj§ You conjure some foxfire! The foxfire hits the wight.1Dh;1Dh@1Dh8B1DhN1DhmPvz1DhQ.1DhRRThe wight is heavily damaged.1Dh T. 1DhSU9 The wight is almost destroyed. 1DhV#1Dh1Dh1Dh(.z1Dh+?.#v1Dh1Dh1Dh751Dh1Dh 1Dh(1Dh:_The wight is almost destroyed.1Dh1Dhe1Dhg1Dhi1Dho1Dhq1Dhw|1Dh}Cv#§1Dhf~1Dh1Dhe61Dh1Dh֐§1Dh1Dh 1Dh1Dhh!_You conjure some foxfire!1DhH D  You conjure some foxfire! 1DhI !1DhJ .1DhL §1DhM 1Your foxfire dissipates.1DhN DThe foxfire hits the wight but does no damage.1Dh+ 1Dh  1Dh 1DhA .1Dh, (.#v1Dh (The wight is almost destroyed.1Dh 1Dhp 1Dhd 71Dht 1Dh  1Dh 1Dh 2_The wight completely misses you.1Dh 2DhpCT  You conjure some foxfire!2DhKD vv#§Your foxfire dissipates.2Dh^J%82DhOI _You block the wight's attack.3Dh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3Dh@  Flames lash the wight.*3Dhq  You destroy the wight!3Dh3Dh3Dh3Dh3Dhx!3Dh$3Dh+ 3Dh- 3Dh+.You hear a shout!3Dh 03Dh<13Dhk=3Dh>§3Dh=?§§3Dh?f....v§;§§3Dh@U§§#.v3Dh)A~f   Maurice (wand, ally target)3DhA3Dh^B3DhB 3Dhi 3Dhj!3DhKk 613Dhl====3Dhl9  3DhmjMaurice the Thief comes into view. He is wielding a +0 short sword and carrying3DhnF_a wand of paralysis.3Dhjo3Dhry3DhHz§3Dh{§§3Dh{[§;§§3Dh| §3Dh}3Dhͅ 3Dh3DheD_Your Dodging skill increases to level 6!3Dh5Dh Q v§v§§§vv;§§§§#.§§You conjure some foxfire!§§*v§§§vv;§§§§#.§§5Dh8 : §§§§vv;§§§#.§§5Dh Maurice gestures wildly while chanting.Maurice flickers and vanishes!5Dhh §§§§§vv;§§5Dhi §§§Deactivating autopickup; reactivate with Ctrl-A.5Dh 5Dh 5Dh[ (..{.§§v§v;....#.§5DhQ 2§5Dh \=---1005Dh| §v§§§5Dh D _The foxfire hits something but does no damage.6Dh\  You conjure some foxfire!  Your foxfire dissipates. ..v§§§§z§§z   wight .......#.§).§.......  A wight comes into view. It is wielding a +0 great sword.6Dhm......§;vzv..---1§ _The foxfire hits something.6Dh9 0  You conjure some foxfire!z.....v.z....v#§z 2 wights (1 polearm)26DhW@ ;§6Dh#N _A wight comes into view. It is wielding a +2 halberd of freezing.7DhWE7Dh7K^v§§§v§§§#§7Dh7Dh .You conjure some foxfire! The foxfire hits something!7DhY7DhZ7DhGi .z..§§§.§§§#vThe foxfire hits something.7Dhr §§§§§§You hear a zap.7Dh7Dhv§§§.z.§§§7Dha%37Dhv§§§§7Dhn _Something tries to affect you, but you resist.7Dh!$.z...v.z..v#§, 1 ally target)4 _You conjure some foxfire!7DhN ,7DhpO ,7DhX cv§§v§§#§7Dh< 7Dh E.§7Dhg 7Dhh 7Dhji 7Dh/s z§§..§§#v)7Dhs %57Dh<{ O§§7Dh N _You conjure some foxfire! The foxfire hits something. x28Dh)B8Dhԕ8Dh,8Dhٟ§.z.zv.v, 1 ally target)8Dhˠ%68Dh8Dh/ _You conjure some foxfire!8Dhz>  You conjure some foxfire!8Dh8Dh: §§§Your foxfire dissipates. x28Dh`8Dhe §)The foxfire hits something.8Dhv.z.z;..#.7 _The foxfire hits something but does no damage.8Dhw x vvYou conjure some foxfire!8Dhm :*8Dh  #.. #.### ##.#. 8Dh #... #..# #..#.#.)< ########v.#.#.#[#.#< ....z.z*v.......) .......#v.#.... ###....§...#### #...)§..... #....§....## #...........8Dh`  #............ #........#... )You hear a zap.8Dh 8Dh .zz;You suddenly lose the ability to move!8DhW 0-- 5  0 The wight hits you with a +0 great sword.8Dh[. /  --more--9Dh 8Para Scroll Fly _ 9DhI"9DhXJJ   acid blob (summoned)The wight hits you with a +0 great sword!!  You shudder from the blow and a jelly pops out! 9Dh 9Dh׶You hear a zap.9Dhw: 9Dh< 9DhM=BSomething tries to affect you, but you resist.9Dh{>:Dh:Dhi§:Dh:Dh :Dh :Dh:54:Dhq"-------:Dh) 0  :Dh-The wight barely misses you.:Dh/:Dh(  :Dh)--more--:Dh7*:Dh ==9.8 (2 _{Something tries to affect you, but you resist. _The wight barely misses you.The wight hits you with a +0 great sword!!  You shudder from the blow and a jelly pops out!  Something hits you. Something steals your staff of death! Something bites you!:Dh:(J.:DhDJ:DhWcJ   void ooze (summoned):DhO:Dh :Dh :Dh23:Dh ---------------:DhuSomething drains your magic. The wight barely misses you.:Dh8)  :Dhr*--more--:Dh+<Dh6 10.8 (3 _<Dh*i...####.#......#..#########v.#.#.#.....zz;v............{#J.#....###..J.§...#####...)§.....#....§....###...........#............#........#...<Dhz...####.#......#..#########v.#.#.#.....zz;v............{#J.#....###..J.§...#####...)§.....#....§....##<Dh{#...........#............#........#...<Dhڄ ...####.#......#..#########v.#.#.#.....zz;v............{#J.#....###..J.§...#####...)§.....<Dh#....§....###...........#............#........#...Something hits you.* * * LOW HITPOINT WARNING * * *<Dh^q...####.#......#..#########v.#.#.#.....zz;v............{#J.#....###..J.§...#####...)§.....#....§....###...........#............<Dh_Q#........#...<DhOSomething steals your inkwell talisman! Something bites you.* * * LOW HITPOINT WARNING * * *drains your magic.  The wight hits you from afar with a +2 halberd of freezing!  You die...  Jiyva sends a jelly to digest your equipment.<Dh|0/75 -----------------<Dh-/  --more--<Dh<DhcgInventory: 15/52 slots Armour (go to first with [)  a - a +0 robe (melded)  c - a +0 cloak (melded) Magical Staves (go to first with |)  i - a staff of cold Jewellery (go to first with "=)  n - a ring of protection from fire (worn) Wands (go to first with /)f - a wand of paralysis (18)  g - a wand of iceblast (13)  m - a wand of polymorph (11) Scrolls (go to first with ?)  b - 2 scrolls of teleportation  j - a scroll of amnesia Potions (go to first with !)h - a potion of might  k - a potion of haste  l - a potion of moonshine {unknown}  o - a potion of resistance {unknown}  p - a potion of lignification {unknown}  q - a potion of attraction {unknown}>DhRd >Dhae,>DhFr>DhvGoodbye, Atrox.4391 Atrox the Magician (level 10, 0/75 HPs)Began as a Djinni Fire Elementalist on June 7, 2025.Was a High Priest of Jiyva.Slain by a wight... wielding a +2 halberd of freezing(16 damage)... while paralysed by Maurice... on level 8 of the Dungeon.The game lasted 00:10:41 (6110 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb>Dh| >DhZ >Dh ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l