S%h  Player: BabyfaceFinlayson Game: DCSS 0.33 Server: clan Filename: 2025-05-15.05:53:23.ttyrec Time: (1747288403) Thu May 15 07:53:23 2025 U%h [?1051l[?1052l[?1060l[?1061hU%h/R)0[?7h[?25l[?1cU%hzU%hmU%hU%h,Welcome, BabyfaceFinlayson. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf BerserkerX%hq X%h0 X%h\ aWelcome, BabyfaceFinlayson the Oni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - ShapeshifterX%h1 7r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - EnchanterX%hÏ Ux - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf BerserkerZ%hh Z%hm Z%h BabyfaceFinlayson the Firebug OniHealth: 16/16 ========================Magic: 3/3========================AC: 3Str: 11EV: 8Int: 16SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedZ%h$ 2Cast: FoxfireZ%h ######... #######....#..##.≈≈.....~.......~≈≈.~.....~~.~~.~≈~~.~.#.~~≈~~~.~~~≈≈..~~≈~~~...~≈≈~~..~≈≈≈≈.@..≈≈≈≈..~~~≈~..~~≈≈~..~~..~≈~.~~~~...Z%h; ...!~≈≈~.≈.~.~~.##.~~~~≈.≈..~~#..........[~.#.#.###.###....#### #.. #≈##Z%h Z%h Welcome, BabyfaceFinlayson the Oni Fire Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Z%hh Z%hG{ Z%h{ Press ? for a list of commands and other information.  Z%hz| RFound a clear potion and a robe.Z%hȂ Z%h҆  Z%h U_Found a staircase leading out of the dungeon.}%hY}%h}%hp}%h"> _Unknown command.%h[3%ho^%h%t| _%h{iWater %h~A _You enter the shallow water.%h<$..... #######.... ..#..##.≈≈.....~.###......~≈≈.~.....~~.~~.~≈~~.~.##..~~≈~~~.~~~≈≈..#..~~≈~~~...~≈≈~~. ##.~≈≈≈≈.<..≈≈≈≈.##:.~~~≈~..~~≈≈~..#..~~..@≈~.~~~~...#.~...!~≈≈~.≈.~.~~%hIOr...##.~~~~≈.≈..~~##. #..........[~. . #.#.###.###.... #### #.. #≈##r   rat (asleep) ### ## 2.0 (2.rr3.0 (3 _A rat comes into view.%hq'4%h=%hXZ _A rat is nearby! %h  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h  %hu %hvr...v.(ally target) %h j2--------=4.0 (1 %hi %hx/ _You conjure some foxfire! %h %h %h %hG %hj %h %h §v§§v§§§ The foxfire hits the rat. %ht %hv %h0  The rat is heavily wounded.The foxfire hits the rat. %h͒N§§ %h %h§§§§§.§§§ %hUN2/4------------1-5 %hU§§§§§ %hZG _You kill the rat! %hV  %h  %h9 %h n %h %hN, %h! %hW$ %h%;---- %hT' %h+ %h, %h|. %h2, %h5 %h8, %h: %h?, %hpA %hE, %hYG %hJ %hHKS3====== %hM %hR, %hS %hQX, %hZ %h^ %h4_ %ha %h^fU====== %hh %hl %hn %ho %hr %hLs %hUu %hy, %h | %h~, %h %h5 %h %hχ %hË, %h %hˏg4====== %h %h<4 _Magic restored. %hr ..#..##.≈≈.....~.###......~≈≈.~....#...~~.~~.~≈~~.~.# .#..~~≈~~~.~~~≈≈.. #..~≈≈~~. ##.~≈≈≈≈.<..≈≈≈≈.:.~~~≈~..~~≈≈~.. #..~~..~≈~.~~~~... #.†...@~≈≈~.≈.~.~~-...##.~~~~≈.≈..~~###. #..........[~. . #.#.###.###.... ##### #..g #≈## #### g %hέ   goblin (asleep) 26.0 (21.0)7.0 (22 %hM %h2! _A goblin comes into view. It is wielding a +0 club. _You see here a clear potion. %h|  %h`}Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h  %h fvvg.glly target) %h l3------=8.0 (1.0) %h  %h:# / _You conjure some foxfire!%h%h%h%hH%h %hկ%h%h%ht%h%h{%hH} §§§§~§§§§vgv%hD The foxfire hits the goblin.%hA%hI§§§§~§§§§vg.%huJ.-9%h}P§§§§§%hT_ _The goblin is severely wounded.%h A  The foxfire hits the goblin.%h' §§§~§§§§)%h %h ..~.~~....%hz W2-30%h %h J _You kill the goblin!%hO 3%h T %hh^ B%h_ R------%hc %hhi ,%hm %hr ,%hu %h { ,%h~ %h ,%h %h ,%h %h f4======%h %h 8~%h; V8.0 (89.0 (9%h؛ %h R _c - a clear potion%hz 3%h} %h`  ..... #######.... ..#..##.≈≈.....~. ###......~≈≈.~....##...~~.~~.~≈~~.~.# .#..~~≈~~~.~~~≈≈..#..~~≈~~~...~≈≈~~. ##.~≈≈≈≈.<..≈≈≈≈. ##:.~~~≈~..~~≈≈~.. #..~~@.~≈~.~~~~... #.†....~≈≈~.≈.~.~~ #....##.~~~~≈.≈..~~###..#..........[~.#..#.#.###)##[40%h ym#....b.####### #... #≈##b   bat (asleep)####### ##%h &0%h %hs %h Ab.b%h ,40.0 (1%h l _A bat comes into view.%hB  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h%hvbv.(ally target)%h?a3------=1%h-%hG c _You conjure some foxfire! The bat misses you.%h6h  The foxfire hits the bat.%hN%h  The bat is severely wounded.The foxfire hits the bat.%hE..%h9 V~..%hL .32%hQ %hU  %hV A_You kill the bat!%hp3%hr%hp{n%h0}%hR------%hr%h,%hB%h,%h"%ht,%hB%h%h,%h%hef4======%h%hN%hiWater %h _You enter the shallow water.%h  ## #### ......#######.... ..#..##.≈≈.....~. ###......~≈≈.~.... ###...~~.~~.~≈~~.~.# ..#..~~≈~~~.~~~≈≈.. #..~~≈~~~...~≈≈~~. ##.~≈≈≈≈.<..≈≈≈≈. ##@.~~~≈~..~~≈≈~..- #..~~..~≈~.~~~~... #.†....~≈≈~.≈.~.~~ #....##.~~~~≈.≈..~~ ###..#..........[~. #..#.#.###)###....[1%hV25;10H ..####### #... #≈######### ##You pick up a book of Spatial Translocations and begin reading...%h542.0)======-5.0 (13%h%he _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.%h %h 9 Spells (Memorise)TypeFailure Level  a - ScorchFire10% 2  b - Momentum StrikeConjuration/Translocation 26% 2  c - BlinkTranslocation 30% 2  d - Lesser BeckoningTranslocation 30% 2  e - Inner FlameHexes/Fire%h 34% 3  f - Volatile Blastmotes Fire/Translocation 34% 3  g - Flame WaveConjuration/Fire 67% 4 4 spell levels left %h~ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(%hDescribMemorise|Describe+%hX Momentum Strike Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly around, slither, etc. Only motile creatures can cast this spell. Level: 2 Schools: Conjuration/Translocation Fail: 26% Power: 6%Damage: 3d8 (max 3d10) Accuracy: +++Range: 4Noise: Quiet +%h$Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 10 irresistible damage. You aren't experienced enough to cast this spell.>%hu+) Spells (Describe)TypeFailure Level  a - ScorchFire10%2  b - Momentum StrikeConjuration/Translocation 26% 2  c - BlinkTranslocation 30% 2  d - Lesser BeckoningTranslocation 30% 2  e - Inner FlameHexes/Fire34% 3  f - Volatile Blastmotes Fire/Translocation 34% 3  g - Flame Wave>%hQ,Conjuration/Fire 67% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitA%hh Blink Randomly translocates the caster a short distance. After translocating in this way, the spell cannot be cast again for a short period of time depending on spell power. Level: 2 School: Translocation Fail: 30% Power: 4% Range: N/A Noise: Quiet A%hMiscasting this spell causes magic contamination and also anchors you in place. You aren't experienced enough to cast this spell.Z%hN% Spells (Describe)TypeFailure Level  a - ScorchFire10%2  b - Momentum StrikeConjuration/Translocation 26% 2  c - BlinkTranslocation 30% 2  d - Lesser BeckoningTranslocation 30% 2  e - Inner FlameHexes/Fire34% 3  f - Volatile Blastmotes Fire/Translocation 34% 3  g - Flame WaveConjuration/Fire 67% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\%h Lesser Beckoning Beckons the target forward, attempting to place them adjacent to the caster. Level: 2 School: Translocation Fail: 30% Power: 4% Range: 3/5 Noise: Quiet Miscasting this spell causes magic contamination and also anchors you in place. You aren't experienced enough to cast this spell.`%h~ Spells (Describe)TypeFailure Level  a - ScorchFire10%2  b - Momentum StrikeConjuration/Translocation 26% 2  c - BlinkTranslocation 30% 2  d - Lesser BeckoningTranslocation 30% 2  e - Inner FlameHexes/Fire34% 3  f - Volatile Blastmotes Fire/Translocation 34% 3  g - Flame Wave`%hConjuration/Fire 67% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`%h" `%h/ `%h4 2###### BabyfaceFinlayson the Firebug ......#######.... Oni`%h]5 ..#..##.≈≈.....~. Health: 16/16 ========================###......~≈≈.~.... Magic: 4/4========================###...~~.~~.~≈~~.~.# AC: 3`%h8 Str: 11..#..~~≈~~~.~~~≈≈.. EV: 8Int: 16#..~~≈~~~...~≈≈~~. SH: 0Dex: 9##.~≈≈≈≈.<..≈≈≈≈. XL:  1 Next: 30% Place: Dungeon:1`%h9 ###@.~~~≈~..~~≈≈~.. Noise: ---------  Time: 55.0 (0.0)#..~~..~≈~.~~~~... -) Nothing wielded#.†....~≈≈~.≈.~.~~ Cast: Foxfire#....##.~~~~≈.≈..~~`%h: ###..#..........[~.#..#.#.###)###......####### #... #≈######### ##The bat is severely wounded.The foxfire hits the bat. `%h; _You kill the bat! _You enter the shallow water.  You pick up a book of Spatial Translocations and begin reading... _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.`%hC O Okay, then.`%h{D `%hJ `%h$O . _a%ha 3a%h a%h)# a%h% a%h, | _a%hA- a%h=/ a%hQ1 ,a%h2 a%h5 a%h7 ,a%h9 a%h; a%hB f..#..~~≈~~~.~~~≈≈..#..~~≈~~~...~≈≈~~. ##.~≈≈≈≈.<..≈≈≈≈. ##..~~~≈~..~~≈≈~.. #..~~..~≈~.~~~~... ##.†....~≈≈~.≈.~.~~...##.~~~~≈.≈..~~###..#..........[~.a%hD  #@.#.#.###)###....#b..####### #... #≈###### #### ##  b   bat (asleep) a%h"H s 9.0 (4  A bat comes into view.a%h"I a%hO N!.bba%hPP 4=60.0 (5a%hU a%hW _Found a metallic yellow potion. The bat closely misses you.d%h  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e%hg  You miscast Foxfire.  You are very lightly contaminated with residual magic.3------1.0 (1Contam  _Nothing appears to happen. The bat hits you but does no damage.f%hu..#..~~≈~~~.~~~≈≈.. #..~~≈~~~...~≈≈~~. ##.~≈≈≈≈.<..≈≈≈≈. ##..~~~≈~..~~≈≈~.. #..~~..~≈~.~~~~... ##.†....~≈≈~.≈.~.~~ #....##.~~~~≈.≈..~~ ###..#.[~. #.@#.#.###)###.... #!.b####### #... #≈## #### #### ## f%hf%hf%h<2f%hf%hP _The bat barely misses you.g%h   Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g%h g%h e b.  You miscast Foxfire. Nothing appears to happen.g%h. q2------------3g%h g%hĸ = _The bat hits you but does no damage. x2i%hc  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hj%hj%h$A bvj%hc%  bat (ally target)  You conjure some foxfire! The bat hits you but does no damage.  The foxfire hits the bat.j%hobv.j%hYg1------------4j%hMj%hD\ _The bat is severely wounded.k%h̏    #..~~≈~~~  ##.~≈≈≈≈.<  ##..~~~  #..~~.  ##.†..  #....#  ###bv#[~.  #.@#)  #!..####### #... #≈##  #### #### ## k%h# !   #..~~≈~~~  ##.~≈≈≈≈.<  ##..~~~  #..~~.  ##.†..  #....#  ###bv#[~.  k%hw% #.@#)  #!..####### #... #≈##  #### #### ##   k%h- k%h. k%h6 k%h< Z _A bat is nearby!l%hU    #..~~≈~~~  ##.~≈≈≈≈.<  ##..~~~  #..~~.  ##.†..  #....#  ###bv#[~.  #.@#)  #!..####### #... #≈##  #### #### ## l%h    #..~~≈~~~  ##.~≈≈≈≈.<  ##..~~~  #..~~.  ##.†..  #....#  ###bv#[~.  #.@#)  #!..####### #... #≈##  #### #### ##   l%h= l%h> l%h l%hX Z _A bat is nearby!m%h   #..~~≈~~~  ##.~≈≈≈≈.<  ##..~~~  #..~~.  ##.†..  #....#  ###bv#[~.  #.@#)  #!..####### #... #≈##  #### #### ## m%hf    #..~~≈~~~  ##.~≈≈≈≈.<  ##..~~~  #..~~.m%hV   ##.†..  #....#  ###bv#[~.  #.@#)  m%h r#!..####### #... #≈##  #### #### ##   m%h m%hM m%h m%h m%h$ Z _A bat is nearby!r%hK ..#..~~≈~~~.~~~≈≈.. #..~~≈~~~...~≈≈~~. ##.~≈≈≈≈.<..≈≈≈≈. ##..~~~≈~..~~≈≈~.. #..~~..~≈~.~~~~... ##.†....~≈≈~.≈.~.~~ #....##.~~~~≈.≈..~~ ###bv#.[~.r%hp #@.#.#.###)###.... #!..####### #... #≈## #### #### ##r%h'>  The foxfire hits the bat.r%hGA. r%huD=..r%hiM------45r%hnr%herG _You kill the bat!s%h"s%hs%h=s%hϡs%hDs%hܦs%hs%hs%h2======s%hs%hbs%hd,s%hs%hs%h; s%hs%h _Your magical contamination has completely faded away.======s%h9s%hs%h5s%hs%h,s%hs%hOs%h,s%h7s%h,s%hs%hBs%h@s%hh3======s%hs%h"s%hD,s%hs%h8Xs%haj======s%hGBs%h!Bs%hI,s%h!Xs%hs%h s%hm",s%h"s%hb#s%h%s%h%P4======s%h,&s%h's%h(s%h^)s%h*s%h+s%hd-Bs%h/Bs%hz6 #..~~≈~~~...~≈≈ ##.~≈≈≈≈.<..≈≈ ##..~~~≈~..~~≈≈ #..~~..~≈~.~~~~ ##.†....~≈≈~.≈.~ #....##.~~~~≈.≈. ###..#.......... ####..#.#.###)###..####### #... #- ##### #### s%h9096.0 (31.0)s%h:g======-7.0 (32s%hOCr _d - a metallic yellow potions%hj s%hk ,s%hJp s%hsz s%h_{ s%h} s%hУ s%h s%hڧ s%hn s%h4 s%h ,s%h ,s%h s%h s%h̾ s%hG s%h s%h s%h s%h s%h) s%h s%hq ,s%h{ s%he s%h7 ,s%h s%ho s%h s%h s%h s%h s%h ,s%h s%h s%h4 ,s%h s%h= s%hD ,s%ht s%hk s%h 8......#######....#..##.≈≈.....###......~≈≈.~..###...~~.~~.~≈~~.#..#..~~≈~~~.~~~≈≈.##..~~≈~~~...~≈≈~... ##.##.~≈≈≈≈.<..≈≈≈..)..##.##..~~~≈~..~~≈≈~.......@#..~~..~≈~.~~~~.110.0 (13.0)s%h% .......##.†....~≈≈~.≈.~......#.#....##.~~~~≈.≈.......#.###..#..........[#### ####..#.#.###)###..#...####### #... #≈######### #s%h s%h ,1.0 (14s%h 9 _Found a mace.t%h3t%hĆt%ht%hPXt%ht,t%ht%hߛt%hP,t%h9t%ht%h,t%ht%h0t%h,t%ht%ht%h ,t%ht%ht%hڿ,t%h]t%ht%h,t%ht%h>t%h t%h}t%hRt%h,t%h2t%h? _You now have 1 gold piece.t%h3t%ht%h3Xt%h,t%ht%h _You now have 10 gold pieces (gained 9).t%hXt%ht%h#...)..##.##..~~~≈#####.........#..~~..~####............##.†....~#.............#.#....###.............#.###..#...#........#########..#.#.##........# #...###############.# #####  #@# #.# ... ..... ...............#K   kobold (missile, asleep)..........#....K....##t%h 27.0 (16K)KA kobold comes into view. It is wielding a +0 whip.The kobold shouts!t%h\c(((((((t%hc@......t%hk5==8.0 (17t%h_t%hn _The kobold throws a stone. The stone closely misses you.u%h  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u%h u%h vv, ally target)K.u%h l3-------9.0)u%h u%h= / _You conjure some foxfire!w%hw%hbw%hw%hw%hS [ §§§§vw%h+D The foxfire hits the kobold.w%h|,w%h@§§§§.K.--30w%h`s§§§§w%h_ _The kobold is severely wounded.x%h#####.........#..~~..~####............##.†...............#.#....##.......##..#.......#########..#.#.#...# #...#############v####  #.# #..§..##...§...##....§....##.....K...##..........### x%h,x%h§v...K.x%h@-1x%hx%h x%h. ####....##.†.......#.#....##.##..#......#########..#.#.# #...#############§####  #v# ####.##x%h \#...@.##.......##.....K...#...### ##x%h x%h x%h x%h A  The foxfire hits the kobold.x%h j§§§v)x%ht x%h l.§§§.x%hX 52§§§ _You kill the kobold!x%ho  ...#.#....##.##..#...#########..#.#.# #...#################  x%hr #§# ####§####....§###....@..##.....)...#..........x%hc q...------3x%h, x%h y%hR y%h S y%hT y%h?W y%hb b   bat (wandering)by%hk &0y%hp A4.0 (1y%hs V _A bat comes into view.z%h%O  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{%hJ{%h{%h{%hmvvbbally target).{%hi2------=5{%h{%h"/ _You conjure some foxfire!|%h &#.#.###..#....#........#########..#.#.###........# #...####### ########.# #####  #.# ####.###...v##...v..#.....)#.........# #...#.....b...#####.........#### #..#$ §§§§vvb. Found 4 gold pieces. The foxfire hits the bat.|%h,|%hݵ  The bat is severely wounded.The foxfire hits the bat.|%hM§..|%h9 |%h? §§§§§....|%hc .66|%hdj §§§§|%hGp G _You kill the bat!}%hP| 3}%h~ }%h n}%h }%h R------}%hM }%h h3======}%hґ }%h ,}%h{ }%hC ,}%h }%h ,}%hڟ }%h] T======}%h }%h ,}%h3 }%h% ,}%hJ }%h. ,}%h }%hɮ ,}%h }%h ,}%h8 }%h }%hh }%hu }%ha }%h P4======}%h }%h }%h ,}%hZ }%hf }%hb ,}%h }%h }%h ,}%h }%h }%h T======}%h= }%h }%h ,}%h }%h }%h, ,}%h }%h[ }%h ,}%h& }%h ,}%h }%h L _You now have 14 gold pieces (gained 4).}%h- 3}%h }%hw }%h ,}%h }%h0 }%h ,}%h }%hn }%h9 ,}%h }%hO }%h ,}%hn }%hJ }%h ,}%hS }%h: }%h ,}%h }%h7 }%h ,}%h }%h }%hx ,}%h }%hE }%he ,}%hw }%h }%h }%ha }%h( }%ho }%hH #........# #...####### #... #########.# ##### ####  #.#####.## ## ##.....## ..###.......## ....#.....)...# ####.....#.........###........#............@.......-70.0 (34.0)#.........####.......#.........# .......##.......## .......}%hW +#.........# >......#.........# #......#.........# #.....#.........# ######.........#}%h# \-1.0 (35}%h' }%hs) ; _Found a stone staircase leading down.~%h!~%h*"~%h+#~%hl*n~%h7/X~%h*1,~%hX2~%h:4~%h5,~%h.7~%h9~%h;,~%h<~%h?~%h?A,~%hC~%hF~%hH,~%hJ~%h7L~%hR ##.## #.## ..# ....## ###..###.# .....## #........### ..)...# ####.......... ......###............ .................... ......####......... ......# #...... .....## #......(8.0 (7.0) ~%hS......# #>...... ......# ##.......!...$# ......# ##..........## ......# ############ ......# .....## ....## #####~%hZ~%hq[+9.0 (8~%h,b~%hf* _Found 5 large rocks.%h3%h]%h%hX%hD,%h%h..#........### )...# ####..........#####................ ####.....## #......## #...(# # #>.# # ##.%hK$## # ##.## # ############ ##### ### %hZ,81.0 (2%h+2.0 (3%h%hY _e - a viscous ruby potion%h3%h%h%h[%h%h%,%h,%hk%hX%h%h%h?%h%hs%h%hl%hcL _You now have 20 gold pieces (gained 6).%h%hU%h%h6%h%h %h%h @  You see here 5 large rocks.%hX%hJ _%h%h[%h%hY%hT%h%hm! ..# .#  #.## #..# ..[.  ###..###.# ....  #### .... %h"g###..........## ..# ..........## ..# ......# #.# #........##..# #...............@.# 91.0 (9 #.............(#### #>.............# ##..%h#..........##  ##..........##  ############ %hX(%h).2.0 (10.0) %h,%hy/H _Found a ring mail.%hs3%hXv%h'{%hڅ..# .# #.## #..# .>..[.  ###..###.# ......  #..### ..... ....## ...# ...## ..# ..###.# .%hކ%##..# ...@# 0.0) .(#### >...# .....## ##....##  #####%hW3.0 (1%h9 _Found an escape hatch in the floor.%h_%hM### ## #### ##..# .....r%h #.## #..#>..[..##..###.# ..  ### .. ##...## ...#....## ..#.....###%h .....##@.#....## ..(#### >.............#....r   rat (asleep)#%hM(&0%h1+4.0 (1%h3%h7@ _A rat comes into view.%hZ8%h.####### #... #≈ ## ## #######...# .#...........r #.## #..# .....>..[... ###..###.# .....### ....... ### ..## #.###@# ....##..# ....... ....(#### .# .. #.......... ############5%h%h%h.#.#.###)###.... ##### #... #≈#### %h:# ## #######.b..# .#...........r  #.## #..#......>..[....#..###.##..... .###.........##....## #.###.#%h##..# ......(#### b   b .r   rat (asleep) .......... ###########%h7%h%h%h>.bb%h&6%h%hV _A bat comes into view.%h   Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h}%hy~%hX%hކ.vbv(ally target)%ḧa3------=7%h\%h7/ _You conjure some foxfire!%h %h v§ r  The rat squeaks loudly.  The foxfire hits the bat.%h %hP %hQ7  The bat is severely wounded.The bat barely misses you. The foxfire hits the bat.%he< v.§r   rat%h %hڼ %h .r..§§%h 77==8%h %h G _You kill the bat!%h  Casting: Foxfire (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hT%h=.rvv..(ally target)%hz2--------------9%hZ%h/ _You conjure some foxfire!%h# %h̭ %hD %h %h %hM >  The foxfire hits the rat.%h cv§v.§§§§%h"[ %h \ %h\ %hc §[v§.§§§§§%h Z8---200%h §§.§§§§%h G _You kill the rat!%hͽu%h%hK%h<%h%h%h%h %h%hy#_Your foxfire dissipates.%h%h%h%h%h7%h%hh------%h%hb%h %h %h8%h%h%h3%h<%h%hk%h%ht%h3%hI ======%h %h"%h<$%h$%h>&%hd(%hC)%h*%h"-%h-%h&/%hz1%h%2%h2!======%h2%h]4%hz6%h7%h8%h;%h A%hAV.[..S%hA ...%h; ..%h ..%h#-%hqS   ball python (constriction, wandering)%h7%h8U122.0)3.0 (13%h=%hP@^ _A ball python comes into view.%hM#..#..........[~ ..#.#.###)###.... ##..J###### #... #≈#### # ## #######..# .......  #.## #..>..[..S. ##..###.##.....###......###....@.#####..####.## ............##..#.J   endoplasm (wandering)...%hwl  An endoplasm comes into view.%h%h%hP.J.SS)%hm14.0)%h^%h5 _The ball python hisses angrily.%hޢB...##.~~~~≈.≈..~~ #..#..........[~. # ..#.#.###)###.... ##..###### #... #≈####...J # ## #######..# ....  #.## #..>..[ ##..###.##.....###...S..###......#.....####..## ...#.## .##......##(####. .##%he.JS.5%h%h%h"E  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h >  You conjure some foxfire!%h) %h6& .JvS.vJ, ally target)%h' i2------=6%h^3 %h8 ^ _The endoplasm quivers.%h2p  The foxfire hits the ball python.%h'% %hF  The ball python is moderately wounded.The foxfire hits the ball python.%hM W†.%h %h %h %hx J.%h2 .%h .%h U------9-7%hP %h O _You kill the ball python!%h  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h1%htJ.vv(ally target)%hx.=8%h%h / _You conjure some foxfire!%h%hD%h%h vv§§§ The foxfire hits the endoplasm.%h|%h   The endoplasm is heavily wounded.The foxfire hits the endoplasm.%hJ..%hP..[§§§...##.~~~~≈.≈..~~BabyfaceFinlayson the Firebug #..#..........[~. #..Oni ..#.#.###)###.... ##...Health: 16/16 ======================== ####### #... #≈####.....Magic: 2/4============------------ # ## #######........AC: 3Str: 11  ..# .#..............EV: 8Int: 16  #.## #..#......>..[....SH: 0Dex: 9 ##..###.##.......§§.....XL:  1 Next: 110% Place: Dungeon:1 ........###.....@§†....#Noise:%hQ ---------  Time: 219.0 (1.0) ..........##......#.....-) Nothing wielded ...........####..## ...Cast: Foxfire ............###.## . ............##..# ...............## ...........(#### ............# ...........##Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the endoplasm.  The endoplasm is heavily wounded.The foxfire hits the endoplasm. - _You kill the endoplasm!You have reached level 2!  --more--%hz m24/245---2 4% %hW§§§%h4 _%hG83%h <%h@%hA$ _%hNIB%hL%hOQ,%hT%h^ZO---%h]%hb,%hre%hh,%hi%h&l,%hw%hnz,%h{%h}%hF~%h%h%hfQ3=====%hc%hB%h,%hЌ%h ,%hݐ%h۔S=====%h%h^,%hC%h,%h%h,%hL%h;%h%h%h,%hG%h%h%hg%h:g4=====%h%h,%h%h,%h%hF,%h%h-%h======%h)%hZ%h%h%hk%h%h%h,%h%h,%h B%hk%h,%h=%he5=====%h%h%h,%hr%h%h,%h %hg  You see here a ball python corpse.%h%hB _%hb%h%hS=====%h%h%h@,%h%h %h,%h%hW%h=%h%h%ht%h` ,%h#%h'%h),%h+%h-%h0,%h]3%h4%h@=#.................... ##.......†....##..... ##......#......#.... # %h@g..####..###......# .# ...###.## #......# ...##..# ###...### [ ......## #..#..#.... %hA..(#### #.#....## #..#.@...# 61.0 (42.0)## .## #..##..... ## ##...^.?...! %hzB_############ %h7K%h$L,2.0 (43%hVc _Found a leather armour.%hʷ%h˸%h%hH%hZX%h,%h!%h%h<,%hJ%h###..#### #..## .###.## #......# #.....# ###...###.[......## #..#..#..... (#### ##.#....#.....## #..#.....##...# %hm## #.............# # #..##.........# ##...^.@...!..# ############## %hX15.0 (3.0)%h+6.0 (4%h%h` _f - a scroll labelled WASHOR PUC%ha%h/%h%h%hp %h %hQn%h}B%hL%h0%h%h(%h%h%..###......# #..##   #......# #.....#   ###...###.[....#  ## #..#..#......#  # ##.#....#.....#   #..#.....##...#   #.............#   #..##.........#  ##...^.....@..#  ####             %hu)'70%h*+1.0 (5%h.%h*2R _g - 2 cyan potions%h %hX%h`%h%h 7.>..[.......#.#  .......... [ ....†....##.....  .....#......#....# #..###......# .#..### ##.## #......###.....# #..# ###...###.[....# ..## #..#..#......# %h/m### ##.#....#@....# 4.0 (3 #..#.....##...# #.............# #..##.........###...^........############### %hZ%h+5.0 (4%h%hH _Found a ring mail.%h %h %hx %h ,%h6 %h7 f  You see here a +0 leather armour.%h 5 _%hj %h %h ,%hS %h %hQ ,%h %h5 %h %h %h` %h ,%h%h%h<,%h8%hH %h* ,%h %hp%h,%h%h%h,%h-%h%h,%hR%h"%h#,%h$%h&%hp(,%h*%h+%h-,%h.%h0%h=1,%h1%h4%hQ5%h5,%h7%h>| # #### ... #######....# ..# P #.≈≈.....~... ... ~. ..~≈≈.~....#.. #.. P.. ~~.~≈~~.~.# #.##.###.... ~~~.~~~≈≈.. ##........w. ~~...~≈≈~~. #..... %h?≈≈.<..≈≈≈≈. #@# ≈~..~~≈≈~.. #.# ~≈~.~~~~... #.## ~≈≈~.≈.~.~~ #..# ~~~~≈.≈..~~ #..## ........[~. ##...## w   dart slug (asleep) %h@R###)###.... ###.....# # #... #≈####.......########..........####%hE093.0 (18.0)%hpF,4.0 (19%hJ%hM\ _A dart slug comes into view.%h%, # #### .....# ..# P ... ... ~. #.. #.. P..  #.##.###....  ##........w.  #........... < #@# #.# #.## #..# #..## [~. ##...## ) ###.....# # #... .....#  .#### %h  #### .....# ..# P ... ... ~. #.. #.. P..  #.##.###....  ##........w.  #........... < #@# #.# #.## #.. #..[~. ##...## ) ###.... #... .....  .%hy %h %h %h ` _A dart slug is nearby!%hj ...#.~ #### ...P ######....# ..#~ P #.≈≈.....~... ... ~ ..~≈≈.~....#.. #.. P.~≈~~.~.# #.##.###...~.~~~≈≈.. ##w ~~...~≈≈~~. #...@.......%hdkQ≈.<..≈≈≈≈. ##.#.###>... ≈~..~~≈≈~.. # #.# .~.~~~~... #.#≈≈~.≈.~.# ~~~~≈.≈..~~ #..## ........[~. ##...# #%hk##)###.... ###..... # #... #≈####.#%haq%hq15.0)%hu%hw; _Found a stone staircase leading down.%h  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hśQvv, ally target)%hD`4-----=6%hk%h/ _You conjure some foxfire!%h4 %h5 %h7 %h8 %ho: %hM; %h= %h> %hWK §§§§vvw    The foxfire hits the dart slug.%h §§§§§vw-7§§§§ _The dart slug is moderately wounded.%h §§§§§ The foxfire hits the dart slug.%h,%hs6......%hZ@-8%hԦ%hcb _The dart slug is severely wounded.%hw  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h vv (ally target)  You conjure some foxfire!%ht ```````The dart slug launches a dart at you.%hK S....@..%hј q3----------=9%h* %h O _The slug dart misses you.%h+x §§§§§v..§§§vw§ The foxfire hits the dart slug.%hI A§§§§§...§§§vw§-300§§§§§§ _The dart slug is severely wounded.%hY '  The foxfire hits the dart slug.§§§§§§§v†§%h T..........%hu ^ 16-1 %h @_You kill the dart slug!%h %hq k _Your Fire Magic skill increases to level 3!%h _-----%h4=====%h%h%h%h%h0%h2%h%h%h =====%hj%hk%h%h%h%h%hž%h%h%h%h%h%hD%hv%hR%h%h0%hA%h%h#%h%h%hP5%h=====%h>%ho%h%h%hx%h1%h_%h%hw%h%h<%h?%h%h%h%h#%h%ha =====%h%hY%h%h>%hV%hF%h%h|%h*%h %h%h%h%h|%h%hY %h %h" %h%h%h\%hW%h%h%h2%h*%hL%h%hy%h%hc!%h+,%h,%h2%hq9%h<%hQ>%hU%hRW%hX%hTY%hX[%h,]%h]%h_%hPa%hwc%h5d%he%h'j%hl%hwm%h'o%hq%hct%h'u%hv%hz%hl~%h<%h%hA%h%h%hی%h%h~%h%hz%h%h%h%h%h#%h2%h%hZ%h%h%hx%hH%hz%h B%h%hS,%hp%hdX%h%h,%hy%hJ %h ,%h %h%h[%h%h%h%h%h$%h%h%hB%h%h%h%h1 SWater %h!%h#A _You enter the shallow water.%h%%h&&%h'%h(%h%*%h*%hg+%h,%h-%h..%h.%h/%hO1%h1%hb2%h3%h5,%hn6%h8%ha:,%h;%h<%h]>,%h?%h_B%hC,%h E%hF%hH,%h_I%hK%h M,%hHN%hO%hUQ,%hHR%hT%h,Z\ ## ### # ##.##### #####.# %hZ#r.#......#######....## #.....#..##.≈≈.....~...  #. ###@.....~≈≈.~....#.  #.# ###...~~.~~.~≈~~.~.###  #.# ##..#..~~≈~~~.~~~≈≈...#  ##.#####.##..~~%h[≈~~~...~≈≈~~..#  #......###.##.~≈≈≈≈.<..≈≈≈≈.##  #...)..##.##..~~~≈~..~~≈≈~...# r   rat (asleep) ####.........#..~~..~≈~.~~~~....≈ ............##.÷....~≈≈~.≈.~.~~~~ ..........#.#....##.~~~~≈.≈..~~~~%h_x 61.0 (60.0)  A rat comes into view.%ha<  The rat squeaks loudly.%hf.grg   goblinr   rat%hg6===2.0 (61%hEk%hpu _A goblin comes into view. It is wielding a +0 dagger.%h„  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hgT %hZ .g..#vv(ally target)%h[ l4-------3.0 (1.0)%h` %hlc / _You conjure some foxfire!%h] ###### ##.##### #####.#..#......#######....#%hXD#.rg..#v.##.≈≈.....~...#. ###.v....~≈≈.~....## ###..@~~.~~.~≈~~.~.#####..#..~~≈~~~.~~~≈≈...##.#####.##..~~≈~~~...~≈≈~~.%hҡ......###.##.~≈≈≈≈.<..≈≈≈≈.#)..##.##..~~~≈~..~~≈≈~....%hJf~.....~~~~%hO .#.#....##.~~~~≈.≈.  ..........#.###..#..........[~... %h2%hݥ%hʦ%h%h%hc%h%h)%h%hv..§§§§%hŹP---4%hp§§§%h%h§§...g#...§vvg   goblin-5§§%h%h1%hJ%hoa%ha%hXg...#.§g..§§%hi&6%hll9§%hoQ _Your foxfire dissipates. x2%h  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ht   You miscast Foxfire.  You are very lightly contaminated with residual magic.r#...~r   rat3----------=7Contam  %ha; h_Nothing appears to happen. The goblin barely misses you.%hHa  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hJEC  You miscast Foxfire. Nothing appears to happen.2--2----------8 _The goblin hits you with a +0 dagger.%h9  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hX vv(ally target)You conjure some foxfire! The goblin hits you with a +0 dagger.%h0----1----------9%hx%hf _The rat twitches its whiskers.%h(I ##### ##.##### #####. #..#......#######... #.rg.r#..##.≈≈.....~..#. ###g.....~≈≈.~....# #.# ###.v.~~.~~.~≈~~.~.## #.# ##..#@v~~≈~~~.~~~≈≈...#.#####.##....~≈≈~~.. #......###.##.~≈≈≈≈.<..≈≈≈≈ #...)..##.##..~~~≈~..~~≈≈~... #####.........#..~~..~≈~.~~~~.... #...#.÷....~≈≈~.≈.~.~~~#.#....##.~~~~≈.≈..~~~.#.###..#..........[~..#######.###[30%hM m)###..  The foxfire hits the goblin.)%h .rv.§§§§r   rat (ally target)%h- 20-70§§§§ %h %h <_You kill the goblin!%heN>  The foxfire hits the rat.%hT§§§§%h%hej)..~~.%h t-----5-1%hT%hKG _You kill the rat!%h ###### ##.##### ######..#......#######....## #.rg..#..##.≈≈.....~...#. ###).....~≈≈.~....#.#.# ###..@~~.~~.~≈~~.~.###.# ##..~~~≈≈...###.#####.##..~~≈~~~...~≈≈~~.#......###.##.~≈≈≈≈.<..≈≈≈≈.##  #...)..##.##..~~~≈~..~~≈≈~...# ####..~~..~≈~.~~~~....≈.##.÷....~≈≈~.≈.~.~#.#....##.~~~~≈.≈..~~~~....#..........[~%hk%h:%h&2%h%h%hbM ##### ##.##### #####.#..#......#######....## #.....#..##.≈≈.....~.. ###@.....~≈≈.~....#.%h ###...~~.~~.~≈~~.~.###.# ##..#..~~≈~~~.~~~≈≈...# Cast: Foxfire##Contam #### ...#.#....##.~~~~%h%h_1=-3%h%h O _You see here a +0 dagger.%hz2=====4%h% _h - a +0 dagger%h%h%Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))h - a +0 dagger%h=F[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h{ %h%h BabyfaceFinlayson the Firebug OniHealth: 21/24 =====================---Magic: 2/5=========---------------##### AC: 3Str: 11# ##.##### #####.# EV: 8Int: 16#..#......#######....## SH: 0Dex: 9%h7#.....#..##.≈≈.....~... XL:  2 Next: 25% Place: Dungeon:1#.###@.....~≈≈.~....#. Noise: ---------  Time: 374.0 (0.0)#.# ###...~~.~~.~≈~~.~.### -) Nothing wielded#.# ##..#..~~≈~~~.~~~≈≈...# Cast: Foxfire##.#####.##..~~≈~~~...~≈≈~~..# Contam %h#......###.##.~≈≈≈≈.<..≈≈≈≈.###...)..##.##..~~~≈~..~~≈≈~...#  ####.........#..~~..~≈~.~~~~....≈  ............##.÷....~≈≈~.≈.~.~~~~  ..........#.#....##.~~~~≈.≈..~~~~ The foxfire hits the goblin. _You kill the goblin!The foxfire hits the rat. _You kill the rat! _You see here a +0 dagger. _h - a +0 dagger%hqK%hLx5 (0.5h) +0 dagger%hO%hR. _h - a +0 dagger (weapon)%h= %h> %h<@ %hA %h?L 2=%hb %hKd Z _Your magical contamination has completely faded away.%h8e h3==%hf %hj %hj %hk %hNm %hm %hn %h@p %hp %hgq %hs %hs m=3=====%ht %hv %hw K4=%hpx %h{ 1 _HP restored.%h | %h| %h~ %h %h? %h= %h ======%hƃ %hÅ %h؆ 9=%h %h %h %h %h %h( %h %h %ht %h> %h< %h %h %h %h %hԘ %h %h Q4=====%hd %h4 B%h %hK %h %hݤ %hE %h %hۧ %h ======%h %hp ,%h %hR %h %h} %hh %hӷ %hf %h %h %h %hþ %h( %h %h %hs %h? %hL %h O5=====%h %h %h %h/ %h %h %h %hY %h` %hG %h %hH %h? %h %h %h ======%h9 %h %h$ %h %h %h %h %ha %h %hu %hw %h %h %h %h %h %h %h %h %h %h %hu %hX %h %h| %h %h %h~ %h~ %h %h %h8 %h" %h %h %h %h %h %h %h %h %h| %hA %h %h %hY %hV" %h" %h# %h% %hW( %h( %h) %h+ %h- %hi. %hT/ %h1 %h3 %h'4 %hM5 %h7 %h: %ht: %hp; %h= %h? %hA@ %h!A %hPC %hE %hmF %hF %hFI %hJ ,%hYK %hL %hQN ,%hEO %hP %hR %htR %hS %h U %h] ?. #..J..###...#........... %hP^ ? #.... ... #.# ######  #@# ##.##.#####  #.# #..#...... #.# #.....#..##. #.# ######...... #.# ###...~~.~~ #.# ##..#..~~≈~~ J   endoplasm (asleep) %h%_ ##.#####.##..~~≈~~~ #......###.##.~≈≈≈≈ #...)..##.##..~~~≈~%h>i 431.5 (57.0)  An endoplasm comes into view.%hi ,2.5 (58%ho %h#s e _Found a scroll labelled XUITAT ROANO.%h  ?. #..J  ..###...  #......  #.....  #.... ... #.#   #@#   #.# #.. #.# #..... #.# . #.# ###.. #.# ##..#. ##.#%h M. #......###. #...)..##.%hЫ  ?. #..J  ..###...  #......  #.....  #.... ... #.#   #@#   #.# #.. #.# #..... #.# . #.# ###.. #.# ##..#. ##.#. #......###. #...)..##.%h J%h a _An endoplasm is nearby!%h... ....?. #..J...###.......#...###.....S...#.......#  ###### .# ##.##.##### .#......##.# #.....#..##.# ######.......# ###...~~. #.# ##..#..~~≈S   ball python (constriction, asleep)#.#####.##..~~≈~~~...###.##.~≈≈≈≈%h  A ball python comes into view.The ball python hisses angrily.%h%h .J.SJS)=3.5 (1.0)%h^ _The endoplasm quivers.%h[ . ###... .?. #....###..J.. ##%h^ n.....#.@..S..# ##.########### #.##.##### #......##.....#..########...... ###...~~. #.# ##..#..~~≈#.#####.##..~~≈~~~%h|a %hc %he %hp %hq FJ.S..%hs .-4%hv~ %hM %h]d  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h=.Jvv, ally target)%h3-4-----=5%h %h2J _You conjure some foxfire! The ball python bites you.%h z.. .. ###.... .?. #..###.....J..# ##.@.......v.S....## ##v########### #.##.###%h ###......##.....#..########...... ###...~~. #.# ##..#..~~≈%hL %h2 F  The foxfire hits the ball python.%h S§v†%h' %h4( %h) %h0 v§§.(ally target)  You kill the ball python!The foxfire hits the endoplasm.%h %hή %hҸ .J§§§.%h .96%h [§§§%h 7 _The endoplasm is lightly wounded.%h?b  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hv.J.v(ally target)%h5i3----------7%h%h/ _You conjure some foxfire!Շ%h@ n  The foxfire hits the endoplasm.Շ%h Շ%hM  The endoplasm is almost dead.The foxfire hits the endoplasm.Շ%h a..Շ%hma Շ%hj 4...Շ%hی /378Շ%hn Շ%h M _You kill the endoplasm!ׇ%hl Spells (Memorise)TypeFailure Level  a - ScorchFire9% 2b - Momentum StrikeConjuration/Translocation 24% 2  c - BlinkTranslocation28% 2  d - Lesser BeckoningTranslocation28% 2  e - Inner FlameHexes/Fire30% 3  f - Volatile Blastmotes Fire/Translocation 30% 3  g - Flame WaveConjuration/Fire 63% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit؇%hXBabyfaceFinlayson the Firebug ......Oni..... ###Health: 23/24 =======================-.... ....Magic: 3/5==============----------.?. #....AC: 3Str: 11..###.....؇%hEV: 8Int: 16#.......#SH: 0Dex: 9#.......##XL:  2 Next: 37% Place: Dungeon:1#.@.......Noise: =--------  Time: 438.5 (0.0)؇%hú5#..†....##h) +0 dagger##.###########Cast: Foxfire#.# ##.##.######.# #..#......###.# #.....#..##.؇%h #.# ######...... #.# ###...~~.~~ #.# ##..#..~~≈~~ Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the endoplasm.  The endoplasm is almost dead.The foxfire hits the endoplasm. _You kill the endoplasm!؇%hMemorise Scorch, consuming 2 spell levels and leaving 3? Y - Yes  N - No؇%h} ؇%h| BabyfaceFinlayson the Firebug ......Oni..... ###Health: 23/24 =======================-.... ....Magic: 3/5==============----------.?. #....AC: 3Str: 11..###.....EV: 8Int: 16#.......#SH: 0Dex: 9#.......##XL:  2 Next: 37% Place: Dungeon:1#.@.......Noise: =--------  Time: 438.5 (0.0)#..†....##h) +0 dagger##.###########Cast: Foxfire#.# ##.##.######.# #..#......###.# #.....#..##. #.[؇%hI 40m# ######...... #.# ###...~~.~~ #.# ##..#..~~≈~~ Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the endoplasm.  The endoplasm is almost dead.The foxfire hits the endoplasm. _You kill the endoplasm!4=-9.5 (1-40.5 (21.5 (3 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.ه%h _=ه%h{4==========ه%hF,ه%h,ه%h@5=====ه%h,ه%h-ه%hЮه%h,ه%hyه%hه%hه%hه%hPه%hه%h======ه%h ه%h.ه%h7 ##### ....#  ....###########..ه%h#.........#.....####.........#......@.# #....#........###.....ه%h########.......#  #.......## #......... #..†....## ه%hB ##.###########  #.# ##.##.#### #.# #..#......ه%h*061.5 (20.0)ه%h,2.5 (21ه%h$ه%hIb _i - a scroll labelled XUITAT ROANOه%h###### #....#  #....###############.... #...##### #.........@......r #........####..... #........###...... ########.......# .#.......###......... r   rat (asleep)#..†....####.############.# ##.##.#####4.0)5.5 (3 ه%hP_A rat comes into view.ۇ%h  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ۇ%h >  You conjure some foxfire!ۇ%h vvr.rlly target)4-----==6.5 (1ۇ%h C _The rat squeaks loudly.݇%h݇%h>  The foxfire hits the rat.݇%ht§§§§§§†vv݇%h݇%h@݇%hN!§§§§§§v.§݇%h9F841--7݇%hKt§§§§§݇%hPG _You kill the rat!އ%h5އ%hJއ%hP _Your foxfire dissipates.އ%hQއ%hRއ%hZUއ%h j-----އ%hxrއ%hC5==========#######....##....##### .  #########......... ..  #................ ..b#............#######..............†.......  #........####..........  #........###...@..### --########.......##.#  #.......## ..  #......... ...#..†....## #..##.########### #b   bat (wandering)#.#[37އ%hq:m ##.##.##### ###.# #..#......#######.#.# #.....#..##.≈≈....803.0) .A bat comes into view.1.5 (14 _The bat moves out of view.߇%h]߇%hg߇%h߇%h####### #....# #..#....##### .. #......... .. #...... ..b ߇%h$`#.######. #.......†. #.####.. #.###....@.### ߇%h{$2.0) #.##.# #.......##... ߇%h$#..............#..†....######.##.########### #b   bat (wandering)#.# ##.##.##### ###߇%h7%#.# #..#......#..#.# #.....#..##.≈≈.....߇%h&߇%h)߇%h,Z _A bat is nearby!%h  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h%ha%h.v..bvbally target)%h`4-----=3%h%h/ _You conjure some foxfire!%hn%hȓ>  The foxfire hits the bat.%hu_§vv.§@.%h>)%h%h%h%h %h!s§§§§v§@.%hGE.54%hJU§§%hNG _You kill the bat!%h%h%h%hA'X%h0%h2%h5,%hD$ %hJ_Your foxfire dissipates.%hO%hgT`-----%hmU%hV%hY%hZ%h\%h^%h_%ha%hd%he%h3t5=====%hOu%hZ=====%hB%h%h,X%h###......... ..... ........... ....... .......######......) .........†......... ...####............ ...###......###.#.# ###.###.#.#  #%h##...#.#.###  #.......@.......-995.0)  #..†....######...###...  ##.############### ### .#.# ##.##.##### #####.##.# #..#......#######....####.# #.....#..##.≈≈.....~...###.# ######......~≈≈.~....#..#.# ###...~~.~~.~≈~~.~.###.##.# ##..#..~~≈~~~.~~~≈≈...##%hȞ%hLH-500.5 (16%h%h# _Found a club.%hr 3%h*u %hz %hs X%h %h %h %hp %h2 < ######  #....# ##...##....  #....########.......... ##.......................................######......)....b ..†...........(... ..####..............r ..###......###.#@# #.......##.###.#.# %hĜ T#.......##...#.#.###... #....................... #..†....######...###...# ##.############### .# ### .. b   bat (asleep)#.# ##.##.##### #####.# . r   rat (asleep)#.# #..#......#######....### .  #.# #.....#..##.≈≈.....~%h2 2.5 (2.0)  A rat and a bat come into view.Found 2 boomerangs.%h, %h %h3 %h9 .br.br%hϯ 5===3.5 (3%h´ %h A _The rat squeaks loudly. You hear a bark! x2%h :####%hF 8 ##### ### ##...##  #....######## ##.......%hD .######)........†.b%hC #..........@..r.... ..###......###.#.###....###.#.# .##...#.#.###%h ........................ #..†.......###...# %h -##.############### .# ### .#.##.##### #####.# #......#######....### %h %hP %h= %h %h ^(br.%hn 5---4.5 (1%h %h %hh #### ##### ### ##...##  #....######## %h1 ##.......######)........†...(#...........br. %h ..###......###.#.###...###.#.# ##.##...#.#.###........................ #%hc j..†.......###...# ##.############### .# ### .#.##.##### #####.# %h %h %h7 %hY' Br..b%h( P=--5%h0 %h4 P _The bat barely misses you.%hS  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h/bv.v.(ally target)3-4-----6 _You conjure some foxfire! The bat hits you. The rat closely misses you.%hph  The foxfire hits the bat.%h %h8  The bat is heavily wounded.The foxfire hits the rat.%h@L..%h  You kill the rat!.@b...%h507 _The bat closely misses you.%h  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hPa3%hHb.%hcvv%h]db%h0e(ally target)%he%hg%hh3%hfi%----------%hAj8%hs%hv %hw%hwF_You conjure some foxfire! The bat hits you but does no damage.%h #### ##### ### ##...##  #....######## ##.......######)........†.....(#.........vv... ..###......###.#b###...#.###.#.# ##.##...#.#.###... ..................... #..†....######...###...# ##.##########.# ### .%hL  The foxfire hits the bat..%hlT Qv.§§§§§.%h~ - 4-9 _You kill the bat!§§§§ _Your Conjurations skill increases to level 1!%hj%hj%h n%hX%h,%hxa4=%h] _Your foxfire dissipates.%h%hy%h&%h4-----%hޠ%h,%hU%h%h2=%h%h,%h%hν;4%h;,=====%h\%h^,%h!%h,%h%h%hwh-......h   jackal (wandering)%h%h,18.5 (9%h.9.5 (10.0) %h%hY _A jackal comes into view.%ha -   ##### ###.   ##...##....  #####.......... ............... ..............h #....@.)..... †...........(... ............... ..###.#.###.... #.###.#.# ##. #.#.###... ..... †#...#  .# ### %h    ##### ###.   ##...##....  #####.......... ............... ..............h #....@.)..... †...........(... ............... %hś ..###.#.###....#.###.#.# ##.#.#.###... .....†#...# .# ### %hУ %h %h[ %hű ] _A jackal is nearby!%h  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h{*>  You conjure some foxfire!%hO,%h;v.hvhally target)%h_<o3-----==20.0)%hD%h I' _The jackal barks!%hr%hBs%hs%hHt%hu%hwB%hw%h$x%h}I§§§§vhv§%h%hI%h .hh 2 jackals (1 ally target)  The foxfire hits the jackal but does no damage.  %hnfA jackal comes into view.The foxfire hits the jackal.%h%h3§§§§§h.§h%h/--1%h§§§§§§ _The jackal is lightly wounded.%hI\  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hX %hc %hf >  You conjure some foxfire!%h %h Pg..v)h..vh..(1 ally target)g   hobgoblin%h 2----------=-2%h %h \ _A hobgoblin comes into view.%h,%hi §v§vThe foxfire hits the jackal but does no damage.%h  )  The jackal is lightly wounded.  The foxfire hits the jackal.%h X%h# .g§h.§..h.%h# .-3%h ) C§§%hu, ^ _The jackal is heavily wounded.%h_  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h{ Gg.h)v.v.h((1 ally target)%h m1----------=4%h %h\ / _You conjure some foxfire!%hs A  The foxfire hits the jackal.%h% %h %hP>  The jackal is severely wounded.The foxfire hits the jackal.%hE †§v.   jackal%hE ,%h %h Y  You kill the jackal!%h %h %hr .h).g§....(.hh 2 jackals (1 wandering)%h /625%hM <§%h Y _A jackal comes into view.%h  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h&64%h:§%h#e _You don't have enough magic to cast this spell.%h  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hs>  You conjure some foxfire!%hD6  The jackal barks!%hvg.hv.h%h*ally target)%h'l0---------=6%h1Foxfire%h %h'> _The jackal bites you but does no damage.%h.A  The foxfire hits the jackal.%hi%h%h2  The jackal is heavily wounded.The foxfire hits the jackal.%h%.†§v   jackal%h_X%hg.gh..§.%h1====70-7Foxfire%hJ _You kill the jackal!%hF  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,%hR gv§(ally target)  You conjure some foxfire!%h#,%h(]vgh..%h()0-----8Foxfire%hY+%h0%he6H _The foxfire hits the hobgoblin but does no damage.%hw(  You barely miss the hobgoblin. The foxfire hits the jackal.%h %hw %hq Hh)%hD &9%h( %h 4 _The jackal is lightly wounded.%h$You barely miss the hobgoblin. The foxfire hits the jackal. _The jackal is lightly wounded.  You hit the hobgoblin but do no damage.  You headbutt the hobgoblin, but do no damage.  The jackal bites you but does no damage.  The hobgoblin hits you.%h%V2--30%h+%h..> _The jackal bites you but does no damage.%hYC  You closely miss the hobgoblin.The jackal bites you but does no damage.%h+F a0----1%hP %ha - _The hobgoblin hits you.%h2J  You hit the hobgoblin.  The hobgoblin is moderately wounded.The jackal bites you but does no damage.%hKw16----------2%hU%hZC _The hobgoblin hits you. The jackal bites you.%h3  You hit the hobgoblin.  The hobgoblin is heavily wounded.%hj5-----3%h6%hm _The jackal bites you. The hobgoblin closely misses you.%h  You barely miss the hobgoblin.The hobgoblin is heavily wounded.%h5h3---4%hŬ%hFm _The jackal bites you. The hobgoblin closely misses you.%hO The hobgoblin is heavily wounded. _The jackal bites you. The hobgoblin closely misses you.  You hit the hobgoblin. Your headbutt misses the hobgoblin.%hThe hobgoblin is almost dead.  The jackal bites you but does no damage.  The hobgoblin hits you but does no damage.%hg4=-5%hL%h> _The jackal bites you but does no damage.%h S   You hit the hobgoblin but do no damage.The hobgoblin is almost dead.The jackal barely misses you.6%hY %h=] @ _The hobgoblin hits you but does no damage.%h  You barely miss the hobgoblin.The hobgoblin is almost dead.%h ]2--7%h _The jackal bites you. The hobgoblin hits you. The jackal barely misses you.%h;  You hit the hobgoblin.%h †  You kill the hobgoblin!%hl1====98Foxfire%h%hS _The jackal barely misses you.%h(# ###### ##### ###. #....# ##...##. #....#%hް ..h.######.....@).†.(.%hY####. .###......###.#.###. .##.###.#.# ###. .%hMR##...#.#.###... # ..... ..†....######...#.#%h .# ### .%hV%hA--9%h*%h _The jackal bites you.  Things that are here: _a hobgoblin corpse; a jackal corpse%h## ##### ###. ....# ##...##. ....#. .h.######.....†@.†.(. ####. ###......###.#.###.##.###.#.# ###.##...#.#.###... #..†....######... .# .# ### ...#%h%h^0--40%h%h| _The jackal bites you. The jackal completely misses you. _You see here a +0 club.%hm  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  vv(ally target)  You conjure some foxfire!0----1Foxfire%h %h: > _The jackal bites you but does no damage.%h5,%h< vv§ You closely miss the jackal. The foxfire hits the jackal.%hw,%h  The jackal is moderately wounded.The foxfire hits the jackal.%h^.v§%h-i%hnd..§§%h/872%h§§ _You kill the jackal!%h^3%h_%hbt1=-%hu----%h.K2==1====3======4%h==%hf%h),%h%hO=%h6%h^5=2=====%hH%h ,%h%hӳ,%h%h\,%h>%h^6==%h6=====%h%h,%hV%h/,%h%h,%h%ht7==%h%h,%hQ%h,%h<%hHB%hk18==%hOJ3=====%h%h,%h%h,%h%hF,%h%h99%he=======%hW%h1,%h  20==4======1=%hB%hF)=====2==%h%h,%hT %h",%h#%h)&,%h'%h)~3==%h+%h.e5=====%h30%h73,%h4%h7,%h8%h:%h;h4==%hV<%hz?%huA%hA======%hC%hPE%hH%hM%hO%hR%hV,%hzX%hZ%h\O=%h^%hAa%hh################.....#  ##...##........# #######..............# ........# # %h|h#####.....†).........###†...........(..@...?-601.5 (59.0)...........> ....###.#.####%hhFoxfire .##.###.#.# ####.....###...#.#.###...######...........######...###...# %hKi6########### ..# ### ...#.~P♣ ##.##.##### #####.# ...PPP~%h. ,%h0 %h@8  f - 2 scrolls labelled WASHOR PUC (gained 1)%h: %hlB > _You see here a +0 dagger.%hD 3%hF %hG %hI ,%hJ %hL %hP ,%hQ %hS %hV ,%hX %h[ %hz .............# .............# ..†).........####### # .....(......)##.# ...............>......# #.###........#.....## #.# ####.....#.....# .######.....### .....@....# ###...######.....#.~~~ ### #...# ####...#.~P♣ ### #####.##....PPP~ ..#######....###...#~PP~ P .##.≈≈.....~...##...P~~P~. ....~≈≈.~....#..##...PPP.. ~.~~.~≈~~.~.###.##.###.. ~≈~~~.~~~≈≈...##..........12.5 (1[%hD~ y40m3.5 (11 _j - a dark potion%h3%h[%h)%h<X%h,%h%h%h,%h%h%h,%h%h%h,%h%h%hA,%h%h%h,%h%ho%h,%h%h%h, ,%h %hV%h|SWater %hq%hA _You enter the shallow water.%h^#4%h_&%hS*%h07%h3%h:0%h=%hBM _You now have 38 gold pieces (gained 18).%hoF3%hI%hS)##.##.P~≈♣~♣P~#>......##P~~~♣≈♣~~P..#.....##..PP~♣♣P♣≈~~P#.....###..P♣PPPP~~♣ #####.....###..♣~P~PPP♣♣P ............#~P~~..PPP~~P #####.....#.~~~~~..#.~.~~ %hS9 ####...#.~P♣~P.....P~P ####.##....PPP~P@......~♣..###...#~PP~~P.....P~~ ..~...##...P~~P~......~P~ ....#..##...PPP........P~ .~.###.##.###........$..# ≈≈...##.................. ≈~~..#.............###### ≈≈≈.###.#.###>.... ≈~...####.# .%hZ427.5 (14%h[%8.5 (15%h/a%hTc` _k - a scroll labelled YTOMNEONAU%hy3%h%h0%h%hJ%h%h%h,%h%h%h|#.....###..P♣PPPP~~♣PP  ##.....###..♣~P~PPP♣♣P~#  .....#~P~~..PPP~~P..  ##.....#.~~~~~..#.~.~~.b %h...#.~P♣~P.....P~P~.  #.##....PPP~P.......~♣~.  .###...#~PP~~P.....P~~P.  ...##...P~~P~......~P~..  .#..##...PPP....@...P~P.  ###.##.###........$..##.  %hX ,##..............  #.............########  .###.#.###>.....#  ..####.# #......#   b   bat (asleep) ..≈.##.##########  ~~~≈.#..#  ~~~.##..##  %h 230.5 (2.0)%hS+1.5 (3%hR+l _A bat comes into view.%hd  #..♣~P~PPP♣♣P~# #~P~~..PPP~~P.. ~~~~~..#.~.~~.b ~P♣~P.....P~P~. PP~P.......~♣~. %hd PP~~P.....P~~P. ~~P~......~P~.. PPP....@...P~P. #........$..##. ............... .......######## #>.....# #......#%h3e B#########%hA n #..♣~P~PPP♣♣P~# #~P~~..PPP~~P.. %hb X~~~~~..#.~.~~.b ~P♣~P.....P~P~. %h PP~P.......~♣~. PP~~P.....P~~P. %h ~~P~......~P~.. PPP....@...P~P. #........$..##. ............... %h \.......######## #>.....# #......#########%h  %h %h %h% Z _A bat is nearby!%h'  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hA%h>%h%h .bv.vblly target)%h e4-----=2.5 (1%h:%h/ _You conjure some foxfire!%h %h %h %hz %h %hP  The foxfire hits the bat.v§P†~§§§.v%h_%h7§%h;P§§Pv~%h2X§§§.~%h%hP%h91%h-%h. 3%h*%h§%h.§§%hʾ §§%h\%h %h%hE#_You kill the bat!%h%he%hq %hs^_Your foxfire dissipates.%h|w,%hI}%h\~%h~-----%hj%h%h%hE%h%hW%h %hM%hœ%ht%h%h%ha%hȞ%hB%h%h%h%ha%h5%h_=====%hث%h=%hβ%hŵ%hw%hȸ%hֻ%h!%hҿ%h%hH%h%h%hQ %hZ%h(_You now have 43 gold pieces (gained 5).%h*%h%h =====%h%h%h4%h%h%h%h%h6%h%h"Water %h%h%h %h%h'_You enter the shallow water.%h1%h%h%h%h%h%hl%hd%hm%h0%h%h%h%hf%h %h. %hK%h%h%h/%hQ%hL%h%h@ %hp"%h'%h*%h+%h-%h1%h 6%h6%hO7"Water %h7%ht:%h> %hR?%h?_You enter the shallow water.%hB%hC%hD%hF%hJ%h Q%hQ%h^R%hU%hoY%h(]%h]%hY^%hHa%h\e%hj%hj%hm%hq%hu%hv%hlz%h=%h %h%h%h%hq,%h%h6%h-SWater %h %hA _You enter the shallow water.%h4%hp%h4%h %h!%h&%hȻ%h0%h%h%hr,%h:%h%h,%h?%h%h%h%h%hb%h%h8%h?%h%h %hl%h,%h%h,%h%h/%h,%h%h/%hSWater %hO%hA _You enter the shallow water.%h4%h%h%h,%h%h%h7%h %h %h0%h'%h%h0%h%h%h%hC%h%hd%h%hg%h%hc%h_%h=!%h!%h"%h%%h',%h)%h*%h3,,%h7-%h/%h1,%h3%hz5%hN7,%h8%h:%hj<%h<%h=%h@%hfD,%hE%hG%h]I,%hJ%hbL%hM,%hN%hYP%hR%hR%hS%h=U%hV%h1W%h&X%hY%hn[%h[%h\%hj^%h`%hb`%h{a%hj%hl,%hm%hdq%hs,%hQu%hSx%hy,%h{%hp~%hY%hq%h%h%hZ,%h%h,%hL,%h%h%h ,%h%h%hv,%h6%hp%hJ,%hթ%h%h,%hֱ%h%h0,%h6%hս%hd,%hf%h%h{,%hW%h%h,%h%h%hP,%h%h%h,%h%h%h,%hu%he%hi,%h%h^%h,%h%h%h,%h%h ~~.~≈~~.~.###.##.###...........## ~~~.~~~≈≈...##................... ~~...~≈≈~~..#.............####### ≈≈.<..≈≈≈≈.###.#.###>.....# ≈~..~~≈≈~...####.# #......# ~≈~.~~~~....≈.##.########## ~≈≈~.≈.~.~~~~≈.#..#  ~~~~≈.≈..~~~~.##..##  .......[~....##@..##  -)###.....###.....#  # #...##≈#####   ########..........####  .#...................# #..#......>..[.......#.#### r   rat (wandering) #.##...................[39;%h.v49m..[# ..###.......÷.r..##.....#.# ....##......#......#....#.#715.5 (82.0)rr.6.5 (83 _A rat comes into view.%h˔  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h@ vvr(ally target).%h k4-----=7.5 (1.0)%hr %h / _You conjure some foxfire!%h > ,%h ? %h? %hx@ ,%h@ %hY  The foxfire hits the rat.§§§§§§§vv.%h %h %h §§§§§§§.§v%h. T-----5-8%h §§§§§§§%h G _You kill the rat!%hh %h3 %h %h %hy %h" %h!& %h)6 %hy8 %hOZ  _Your foxfire dissipates.5=====%h` %ha ,%hb %he %hh ,%hi %h$l %hn ,%h p %hPr %hDt S=====%hu %hWx %h5z ,%h{ %hV %h΂ ,%h %h" %h1 ,%h %h %hk ,%h %h %h ,%h %h %h %h~ %hN %hA %h %h5 %h %h %h %h %hc %h %h ,%hR %hީ %hX %h %h %h! %h %h %h %hM %h %h0 %h %h¶ %hb %h߸ %h %h %h ,%h %h %h ,%h %h? %h} %h %h %h %h ,%h7 %hK %h ,%hW %ht %hG %h %h %h %h ,%h %ho %h ,%h %h %h %h! %h %h8 %h1 %h %h %h:  #...)..##.##..~~~≈~..~~≈≈~... ####.........#..~~..~≈~.~~~~....≈ ............##.÷....~≈≈~.≈.~.~~~~ ..........#.#....##.~~~~≈.≈..~~~~ ..........#.###..#....[~... .....#########..#.#.###)###.....# .....# #...####### #...##≈#### ####.# ######## #########...  #.# #..@# ##.#.........-54.5 (36.0)#.## ###.## #..#......>.. #.....## ###..###.##......... %h .......## #........###.......÷ ....)...# ####..........##......# ........###..............####..## .................###.##......####..............##..#....# #...........##%h %hS %h E _Done exploring. %h %h۵Read which item? Scrolls  f - 2 scrolls labelled WASHOR PUC  i - a scroll labelled XUITAT ROANO  k - a scroll labelled YTOMNEONAU [!] read|quaff[?] describe selected %hw #...)..##.##..~~~≈~..~~≈≈~...# BabyfaceFinlayson the Firebug ####.........#..~~..~≈~.~~~~....≈ Oni ............##.÷....~≈≈~.≈.~.~~~~ Health: 24/24 ======================== ..........#.#....##.~~~~≈.≈..~~~~ Magic: 5/5======================== ..........#.###..#..........[~... AC: 3Str: 11 .....#########..#.#.###)###.....# EV: 8Int: 16 .....# #...####### #...##≈#### SH: 0Dex: 9 ####.# ######## #########... XL:  2 Next: 95% Place: Dungeon:1#.##..@# ##.#......... Noise: ---------  Time: 754.5 (0.0) ####.#####.## #..#......>.. h) [0; %hT10;1m+0 dagger #.....## ###..###.##......... Cast: Foxfire .......## #........###.......÷ ....)...# ####..........##......# ........###..............####..## ..........................###.## ........####..............##..# ........# #.................##Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the rat. _You kill the rat! _Your foxfire dissipates. _Done exploring. #...)..##.##..~~~≈~..~~≈≈~...# BabyfaceFinlayson the Firebug ####.........#..~~..~≈~.~~~~....≈ Oni ............##.÷....~≈≈~.≈.~.~~~~ Health: 24/24 ======================== ..........#.#....##.~~~~≈.≈..~~~~ Magic: 5/5======================== ..........#.###..#.......... %ha[~... AC: 3Str: 11 .....#########..#.#.###)###.....# EV: 8Int: 16 .....# #...####### #...##≈#### SH: 0Dex: 9 ####.# ######## #########... XL:  2 Next: 95% Place: Dungeon:1  #.# #..@# ##.#......... Noise: ---------  Time: 754.5 (0.0) ####.## ###.## #..#......>.. h) +0 dagger #.....## ###..###.##......... Cast: Foxfire .......## #........###.......÷ ....)...# ####..........##......# ........###..............####..##  ..........................###.##   ........####..............##..#   ........# #.................##  The foxfire hits the rat. _You kill the rat! _Your foxfire dissipates. _Done exploring.  Blink to where?Press: ? - help, Dir - move target[ %h40m %h;@*%h>`####.........#..~~..~≈~.~~~~....≈ BabyfaceFinlayson the Firebug ............##.÷....~≈≈~.≈.~.~~~~ Oni ..........#.#....##.~~~~≈.≈..~~~~ Health: 24/24 ======================== ..........#.###..#..........[~... Magic: 5/5======================== .....#########..#.#.###)###.....# AC: 3Str: 11 .....# #...####### #...##≈#### EV: 8Int: 16 ####.# ######## #########... SH: 0Dex: 9#.##..§# ##.#......... XL:  2 Next: 95% Place: Dungeon:1 ####.#####@## #..#......>.. Noise: ---------  Time: 754.5 (0.0) #.....## ###..###%hb>.##......... h) +0 dagger .......## #........###.......÷ Cast: Foxfire ....)...# ####..........##......# ........###..............####..## ..........................###.## ........####..............##..# ........# #.................## .......## #.............(####The foxfire hits the rat. _You kill the rat! _Your foxfire dissipates. _Done exploring.  Blink to where?Press: ? - help, Dir - move target%hjW _You kill the rat! _Your foxfire dissipates. _Done exploring.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled WASHOR PUC, it crumbles to dust.%hk$5.5 (1%h?p%hr2 _It was a scroll of blinking.%h?%hERead which item? Scrolls  f - a scroll of blinking  i - a scroll labelled XUITAT ROANO  k - a scroll labelled YTOMNEONAU [!] read|quaff[?] describe selected%hiF %hO %hZ ####.........#..~~..~≈~.~~~~....≈ BabyfaceFinlayson the Firebug ............##.÷....~≈≈~.≈.~.~~~~ Oni ..........#.#....##.~~~~≈.≈..~~~~ Health: 24/24 ======================== ..........#.###..#..........[~... Magic: 5/5======================== .....#########..#.#.###)###.....# AC: 3Str: 11 .....# #...####### #...##≈#### EV: 8%h[ AInt: 16 ####.# ######## #########... SH: 0Dex: 9#.##..§# ##.#......... XL:  2 Next: 95% Place: Dungeon:1 ####.#####@## #..#......>.. Noise: ---------  Time: 755.5 (0.0) #.....## ###..###.##......... h) +0 dagger .......## #........###.......÷ Cast: Foxfire ....)...# ####..........##......# ........###..............####..## ..........................###.## ........####..............##..# %h] ........# #.................## .......## #.............(#### _Your foxfire dissipates. _Done exploring.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled WASHOR PUC, it crumbles to dust. _It was a scroll of blinking.%he_  As you read the scroll labelled XUITAT ROANO, it crumbles to dust.  It is a scroll of enchant armour.%hk /  --more--%h< %hh> Enchant which item? Armour  a - a +0 robe (worn)[?] describe selected%h7%hVE%hkn####.........#..~~..~≈~.~~~~....≈ BabyfaceFinlayson the Firebug ............##.÷....~≈≈~.≈.~.~~~~ Oni ..........#.#....##.~~~~≈.≈..~~~~ Health: 24/24 ======================== ..........#.###..#..........[~... Magic: 5/5======================== .....#########..#.#.###)###.....# AC: 3Str: 11 .....# #...####### #...##≈#### EV: 8Int: 16 ####.# ######## #########... SH: 0Dex: 9#.##..§# ##.#......... XL:  2 Next: 95% Place: Dungeon:1 ####.#####@## #..#......>.. Noise: ---------  Time: 755.5 (0.0) #.....## ###..###%h.##......... h) +0 dagger .......## #........###.......÷ Cast: Foxfire ....)...# ####..........##......# ........###..............####..## ..........................###.## ........####..............##..# ........# #.................## .......## #.............(####Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled WASHOR PUC, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled XUITAT ROANO, it crumbles to dust.  It is a scroll of enchant armour.46.5 (1 _Your +0 robe glows green for a moment.%hM%h&Read which item? Scrolls  f - a scroll of blinking  k - a scroll labelled YTOMNEONAU %h[!] read|quaff[?] describe selected%h?%hF%hM0####.........#..~~..~≈~.~~~~....≈ BabyfaceFinlayson the Firebug ............##.÷....~≈≈~.≈.~.~~~~ Oni ..........#.#....##.~~~~≈.≈..~~~~ Health: 24/24 ======================== ..........#.###..#..........[~... Magic: 5/5======================== .....#########..#.#.###)###.....# AC: 4Str: 11 .....# #...####### #...##≈#### EV: 8Int: 16 %h,O####.# ######## #########... SH: 0Dex: 9#.##..§# ##.#......... XL:  2 Next: 95% Place: Dungeon:1 ####.#####@## #..#......>.. Noise: ---------  Time: 756.5 (0.0) #.....## ###..###.##......... h) +0 dagger .......## #........###.......÷ Cast: Foxfire ....)...# ####..........##......# ........###..............####..## ..........................###.## ........####..............##..# ........# #.................## .......## #.............(####%h/RPress: ? - help, Dir - move targetAs you read the scroll labelled WASHOR PUC, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled XUITAT ROANO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled YTOMNEONAU, it crumbles to dust.  It is a scroll of brand weapon.%hZ/  --more--%h%hd Brand which weapon? Hand Weapons  h - a +0 dagger (weapon)[?] describe selected%hN%hQT%h(P####.........#..~~..~≈~.~~~~....≈ BabyfaceFinlayson the Firebug ............##.÷....~≈≈~.≈.~.~~~~ Oni ..........#.#....##.~~~~≈.≈..~~~~ Health: 24/24 ======================== ..........#.###..#..........[~... Magic: 5/5======================== .....#########..#.#.###)###.....# AC: 4Str: 11 %h).....# #...####### #...##≈#### EV: 8Int: 16 ####.# ######## #########... SH: 0Dex: 9#.##..§# ##.#......... XL:  2 Next: 95% Place: Dungeon:1 ####.#####@## #..#......>.. Noise: ---------  Time: 756.5 (0.0) #.....## ###..###.##......... h) +0 dagger %h].......## #........###.......÷ Cast: Foxfire ....)...# ####..........##......# ........###..............####..## ..........................###.## ........####..............##..# ........# #.................## .......## #.............(#### _It was a scroll of blinking.  As you read the scroll labelled XUITAT ROANO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled YTOMNEONAU, it crumbles to dust.  It is a scroll of brand weapon.%hz [)   ########  #.# #..§# . ###@## #..>. ###..###.. #...........÷)...# ####..........##......###..............####..##..................###.##  ###..............##..# %h7 .# #.................##   .......## #.............(####  Your +0 dagger erupts in a glittering mayhem of colour.%h= [)   ########  #.# #..§# . ###@## #..>. ###..###.. #...........÷)...# ####......................####...............###.%h@ #..............##. #................ (%hUH .7.5 (1(chaos)%hM %hP 7 _h - a +0 dagger of chaos (weapon)%h%hLevel 1 of the Dungeon<>>>>(Press ? for help)##.#####.##..~~≈~~~...~≈≈~~..#.............#########%h#......###.##.~≈≈≈≈.<..≈≈≈≈.###.#.###>.....##...)..##.##..~~~≈~..~~≈≈~...####.# #......######.........#..~~..~≈~.~~~~....≈.##.##############............##.÷....~≈≈~.≈.~.~~~~≈.#..##.............#.#....##.~~~~≈.≈..~~~~.##..###.............#.###..#..........[~....##...###........#########..#.#.###)###.....###.....##........# #...####### #...##≈####.......#########.# ######## #########..........####%hAD#.##...# ##.#...................#####.#####@## #..#......>..[.......#.######.....## ###..###.##.....................[###.......## #........###.......÷....##.....#.##.....)...# ####..........##......#......#....#.##.........###..............####..###......#..#..####...........................###.## #......###.....#%h*#.........####..............##..# ###...###.[....##.........# #.................## #..#..#......###.......## #.............(#### ##.#....#.....##.........# #>.............##..#.....##...##.........# ##............###.............##.........# ##..........###..##.........#%h ......###.##.~≈≈≈≈.<..≈≈≈≈.###.#.###> %h, q)..##.##..~~~≈~..~~≈≈~...####.# #.#####.........#..~~..~≈~.~~~~....≈.##.#############....##.÷....~≈≈~.≈.~.~~~~≈.#..# ...#.#....##.~~~~≈.≈..~~~~.##..####..#..........[~....##...###########..#.#.###)###.....###..... #...####### #...##≈####...############## #########.....###%h   #...# ##.#.............####.####@## #..>..[#.######.....##..###.#........[%h ##.......## #........###.......÷....##.....#......)...# ####..........###......#....###......####..###......#..#..###......###.## ##.....####..##..# ###...###.[ ....## #..#..#..##%h (#### ##.#....#..# #>.# #..####........ #### ## ############ #...^%h%h####.........#..~~..~≈~.~~~~....≈ BabyfaceFinlayson the Firebug ............##.÷....~≈≈~.≈.~.~~~~ Oni ..........#.#....##.~~~~≈.≈..~~~~ Health: 24/24 ======================== ..........#.###..#..........[~... Magic: 5/5======================== .....#########..#.#.###)###.....# AC: 4Str: 11 .....# #...####### #...##≈#### EV: 8%h&Int: 16 ####.# ######## #########... SH: 0Dex: 9#.#%hcV#...# ##.#......... XL:  2 Next: 95% Place: Dungeon:1 ####.#####@## #..#......>.. Noise: ---------  Time: 757.5 (0.0) #.....## ###..###.##......... h) +0 dagger (chaos) %h.......## #........###.......÷ Cast: Foxfire ....)...# ####..........##......# ........###..............####..## %h..........................###.## ........####..............##..# ........# #.................## .......## #.............(####It is a scroll of enchant armour. %hf_Your +0 robe glows green for a moment.  As you read the scroll labelled YTOMNEONAU, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 dagger erupts in a glittering mayhem of colour. _h - a +0 dagger of chaos (weapon)%h@%h %hn%h ,%h%hv,%h%h%h,%h %h& %h ,%h %h[%hI%h%hG%h%hO,%h'%hp%h,%hb%h%h,%hY%hy  ##.....## ###..###.##.....  #### #........###....  #.....)...# ####..........##...  #..###..............####  #...........................##  #.........####..............##.  #.........# #..............%h ##.......## #.............(###  #.........# #@.......# 66.5 (9  #.........# ##............## %h:! #.........# ##..........##  #.........# ############  #.........#  ####  ##.....#%h!_#  ####### %hn"%h&%h+a _Your +0 robe glows green for a moment.  As you read the scroll labelled YTOMNEONAU, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 dagger erupts in a glittering mayhem of colour. _h - a +0 dagger of chaos (weapon) _There is a stone staircase leading down here.%hN%h%hY%h%hGH7.5 (1 _%h?  #  .#  .#  ####.#  ###....#  #......# 2 #.@..#  .............#  %hy@ .)........#....  ..........#  ........... .........###w   dart slug (asleep) .r.......wr   quokka (asleep) ..........%hA %hI jww%h -8.3 (1.8%h %h _You climb downwards.  Found a hand axe. _There is a stone staircase leading up here.%h2:.#.# .#####.## ###....####.#......#g.....#.<..#..#.......@......#)#......# ###...####r%h:T.w ...#?...#+#..g   goblin (asleep)%h`L  A goblin comes into view. It is wielding a +0 dagger.Found a scroll labelled OPNIEC DIUHERE.%h;O%h^.g.r.rg%h_5==90%hf%hi( _The goblin shouts!%h&#.## .#. ####.##.###....#.###.#......#.......#.<..#..#g............#..)#......# ###.... r####..w...#.?...#+#.. ......# ##.%h,%h>I.g.r%hJ......w.%h0--70%h%h%h  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hQ B%hW .g..vvr....w.%hoX (ally target)%hX 4-----=-1%h]_ %h b / _You conjure some foxfire!%h k  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  v§v(ally target) You conjure some foxfire! The foxfire hits the quokka.%h ^  The quokka is heavily wounded.The foxfire hits the quokka.§.g   goblin%h? %hA %hQ 5...§§%h_R g.@v..v%hV %hf =#%hg jBabyfaceFinlayson the Firebug .#%hh 8Oni#%h$o ).#%ho Health: 24/24 ========================. ####.#%hp uMagic: 3/5==============----------%hr #.###....#AC: 4Str: 11.###.#......#EV: 8Int: 16.......#.<..#..#SH: 0Dex: 9.......§§......#XL:  2 Next: 104% Place: Dungeon:2...).g.@v...#....Noise: =--------  Time: 772.3 (1.0)........v...# ###h) +0 dagger (chaos).........w.....Cast: Foxfire...........####.........................#.%hfs w   dart slug (ally target)....?...#+#.. .%h t g   goblin........# ##. %ht _You conjure some foxfire!  Casting: Foxfire (safe; 8% risk of failure)  %hnu MConfirm with . or Enter, or press ? or * to list all spells.%hv SYou conjure some foxfire! The foxfire hits the quokka.  %hv kThe quokka is heavily wounded.The foxfire hits the quokka.%hMx  %hx %hvy P_You kill the quokka!You have reached level 3!%hz %h /  --more--%h}  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? "%h>31/314/7------283 2% "%hm'"%h]* _You feel clever. x2; You feel stronger.$%h$%h §§§vThe foxfire hits the dart slug.%%h[%%h §.The dart slug is lightly wounded.  The foxfire hits the dart slug.%%hW%%h §§§..  The dart slug is lightly wounded.%%h ```§§`§`The dart slug launches a dart at you.%%hi}%%hFb......g@.%%hL.-3%%h%%h2O _The slug dart misses you.&%hm7  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&%h,&%h0  §wv (ally target)&%h m(ally target)You conjure some foxfire! The foxfire hits the dart slug.&%hɍ&%h .v.w.&%hU  The dart slug is heavily wounded.&%h2x0-3----&%h՟'=4&%h&%h; _The goblin hits you with a +0 dagger.(%h~  You hit the goblin but do no damage. The goblin is poisoned.  The foxfire hits the goblin.(%h C)(%h" (%h~ '.(%hk% J---45(%h, (%h0 J _You kill the goblin!)%h,<  You hit the dart slug. You burn the dart slug.1=6)%h1@*%hcb _The dart slug is severely wounded.*%h%S  You hit the dart slug.  The dart slug is almost dead.*%hZt  The dart slug launches a dart at you.*%h*%h)W28---7*%h*%h - _The slug dart hits you.+%h  Casting: Foxfire (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%h vv(ally target)  You conjure some foxfire!+%h ````The dart slug launches a dart at you.+%h1U...@+%hF2^2----8+%hw:+%hG=O _The slug dart misses you.-%h)- # .### .# . ####.# #.###....#-%hl/###.#......# #.<..#..#....@........#)..v.....#....v.w...# ###.....####>..........#?...#+#.. .........# ##.-%h0-%h2-%hDj  Found a stone staircase leading down. The foxfire hits the dart slug.-%hH]§v§v†-%hr,-%h*-%h-%h-%h8}v§§§.§-%hB$ ----12-9 _You kill the dart slug!-%hS*N§§§-%h-m _Your Spellcasting skill increases to level 3!.%h \ #.###.# .. ####.. #.###.....###.#..........#.<..#..#......).v@§....#.......§.§...# ###......... ..........# ##..%h" .%hm .%h§§§§§@...†.%h59=--3====-80.%h=§§.%h _Your foxfire dissipates.Things that are here: _a +0 dagger; a goblin corpse/%h .###. .. ####. #.###....###.#...§§§...#.<..#..#...§........).§).....#..../%hFn...@.†...# ###....... ####.#######..#/%hY....../%h-1 _/%h/%h/%hK} 3/%hȀ /%hݒ n/%h# /%h 30======/%h /%h! ,/%h /%h /%hG /%h /%h/ /%h /%h /%h/ ~1==/%h /%hG 1 _HP restored./%h /%h /%hb e4===/%h /%h /%hf /%hD /%h /%h 9=/%h /%hH ,/%h* /%h| Q===/%hc /%ho ,/%h? /%h_ /%h /%h /%h ,/%h /%h% /%h /%hC /%hM /%h /%h& /%h /%hL P5====/%hV /%h /%h /%hf /%h= ,/%h# /%h" ,/%h$ /%hQ' R====/%h) /%h+ ,/%h;- /%h-0 ,/%h1 /%h4 ,/%h6 /%h8 /%hT9 /%h; /%hH= /%h= /%hd? /%hB /%hB M6===/%h&E /%hH ,/%hJ /%hM ,/%hO /%hOR ,/%hT /%hV /%h(W ;===/%hX /%h[ ,/%hO] /%h` ,/%hb /%hWf ,/%hIh /%hj ,/%hBl /%hn ,/%hXp /%h]s /%hs N7====/%hhu /%hy 4 _Magic restored./%h$| 3/%h~ /%h /%h ,/%hb /%hƈ /%hl /%h /%h /%hY /%h" h====/%h X/%h #........#.<..#..##................##....)..).....#.... #.........†...# ###/%h n #................ #............#### #>...... #.............#.  #..#+#.... ## ##. ########..#  ### /%h- 1825.3 (44.0)/%h ,6.3 (45/%h z _i - a scroll labelled OPNIEC DIUHERE0%h230%h40%h70%hQ:0%h:0%h?,0%h@0%h@0%hA0%h............@......w #.............#.#.#### #.........#'#.......#.........#.###.#.##0%h?x########..#.# .#.#####.# .# .w   dart slug (asleep)#.# .# #... .#...0%h'~!w0%h~_34.3 (8.0)w0%h~+5.3 (90%h0%h\ _A dart slug comes into view.2%h) .... #.###....# ....###.#......# #..#.<..#..# #.........# #....)..).....#.... #.†...#####2%h,o #...... #.# #>..w #.....#.#.#### #.........#'#....... #.........#.###.#.## ##..#.# .#.# ####.# .# . #.# .# # ... .#  ...2%h.2%h8w.w   dart slug2%h9+6.3 (12%hA2%hD2%h .... #.###....# ....###.#......# #.#.<..#..# #.....# #....)..).....#.... #.†...##### #..... #.# #>.w. #.#.#.#### #2%hZ.#'#....... #..#.###.#.## ##..#.# .#.# ####.# .# . #.# .# # ... .#  ...2%h2%hw.w   dart slug2%h/&72%h2%h2%hq  .... #.###....# ....###.#......#.. #.#.<..#..# #...# #....)..).....#.... #.†...##### #.... #.# #>.w.. #.#.#.#### #.#'#....... #..#.###.#.## #..#.# .#.# ####.# .# . #.2%h} # .# # ... .#  ...2%h 2%hA w.w   dart slug2%h &82%h? 2%h 2%h  .... #.###....# ....###.#......#.. #.#.<..#..# #...#2%h  #....)..).....#.... #.†...##### #... #.# #>.w... #.#.#.#### #.#'#....... #.#.###.#.## #..#.# .#.# ####.# .# . #.# .# # ... .#  ...2%hx 2%hp &92%hL 2%h" 3%hZQ  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3%hz 3%h vw.vw   dart slug3%hR `6----=403%h 3%h / _You conjure some foxfire!4%h~ 4%hԟ Read which item? Scrolls  f - a scroll of blinking 4%h  i - a scroll labelled OPNIEC DIUHERE [!] read|quaff[?] describe selected6%h6%h6%h<#.... #.###....#BabyfaceFinlayson the Firebug ....###.#......#..Oni#........#.<..#..#Health: 31/31 ========================#................#Magic: 6/7====================----6%hB#....)..).....#....AC: 4Str: 12#.........†...#####EV: 8Int: 18#................SH: 0Dex: 9#............#########XL:  3 Next: 12% Place: Dungeon:2#>.......v@......w....Noise: =--------  Time: 840.3 (0.0)#........v....#.#.####h) +0 dagger (chaos)#.........#'#.......Cast: Foxfire#.........#.###.#.##########..#.# .#.#####.# .# .[406%hmw   dart slug#.# .# #... .#... _You open the door. _There is an open door here. _A dart slug comes into view.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!6%h_i  As you read the scroll labelled OPNIEC DIUHERE, it crumbles to dust.6%h6%h@6%hp6%hu 6%hB6%hD6%hF6%hi 6%hk 6%hm,§§§6%hn4§§§6%hVpv6%hq^You feel strangely unstable. It was a scroll of teleportation.6%hz 6%h6{ 6%h{O§§§@``````6%hA|)§§6%h|/The dart slug launches a dart at you.6%h"}6%h6%h16%h6%hM§@......6%hU§§§§v6%h]§6%hv6%h+(ally target)6%h@6%h$1.3 (16%h!Tele 6%hL6%h"6%hY#§6%h$8§§§§6%h$§6%hg%6%h) 6%h +6%h+2_The slug dart hits you but does no damage.:%h:%h:%h :%h :%h ,:%h,:%h):%hG:%h\\:%h\§......@§§§§:%h^F§......§:%h2_f§..§§:%hr`':%hGb'-2:%hj:%h4l§:%hl6§§§§:%h(m§:%hm §:%hn§:%hn §§:%hp:%ht :%hvK_Your foxfire dissipates. x2:%h%{ ......w......-3;%h  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;%h3 Wvv(ally target);%hs  ####...  #.....  #....#  ;%hi )....#  #....#  #...##### #........  #@...#  #....#  ####.#  P.  .P$ ;%h  E.. .  You conjure some foxfire!;%h O  Your surroundings suddenly seem different.;%h"" ;%h# ^5---4;%h( ;%h/ 6 _Found a spear and 9 gold pieces.<%hB{ 3<%h%| <%h <%h ,<%h <%h <%hn 9---<%h" <%h: c6===<%h <%h ,<%h <%hN ,<%h <%h ,<%h <%h\ <%hΣ ;===<%h <%h ,<%h$ <%hh ,<%h <%h! ,<%h <%hf ,<%h <%h ,<%hK <%hѼ d7====<%h <%h <%h ,<%h <%h <%h ,<%h <%h <%h| ,<%h| <%h <%h #.....##....# )....# #....# #...######........#....# #....# ####@# <%h, .P..r.P..#.P$..P#.#......<%h T#.. ....P#.# #++##r   rat (asleep)#.....<%h8  628.0)  A rat comes into view.r.r=======3.3 (19 _The rat squeaks loudly.>%h  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?%ho9  Flames lash the rat.?%hD*?%hi;†?%h5-------4====4.0)?%h?%hKG _You kill the rat!@%hD  You hit the plant but do no damage. The plant begins to die.  You headbutt the plant.=---5 _The plant is lightly damaged.@%h  You hit the plant.---6@%h 3 _The plant is lightly damaged.@%hAu  You hit the plant. You headbutt the plant.7@%h@%hM3 _The plant is lightly damaged.A%h/Q}  You hit the plant.-------8A%h3[A%hK^ A%h^A%hA_%_The plant is lightly damaged.A%h  You hit the plant but do no damage.The plant is lightly damaged.A%h.A%h9A%hl9A%hA%h^ A%hA%hE2_A nearby plant withers and dies.A%hA%h ##....# )....# #....# #...######........ .#....######.##....#......#####.#....P.# #.@.†..P.##.#.P$..P##.#......##.......P#.###++###.....##-70A%he1 )....# #....# #...##### ##........ ..#....######.# #....#......# ####.#....P.#  #...†..P.# #.#@P$..P# #.#......# #.......P..#.###++###.. ....### -1A%h"6 A%h*8 B%h5 B%h y6===B%h ,B%h B%h ,B%h B%hZ ,B%hV B%h. B%h ;===B%h B%h ,B%h? B%h ,B%h B%hs ,B%hJ B%hE ,B%ha B%h% ,B%h_ B%h d7====B%h B%h B%hq ,B%h| B%h( B%h ,B%h B%h ,B%h B%h@ L _You now have 52 gold pieces (gained 9).B%h R====B%h[ B%h B%h ,B%h B%hD B%h ,B%h B%h[ B%h B%h  B%h B%h! B%h# ,B%hp$ B%h& B%h#( ,B%h) B%hR B%hT ,B%hV B%hW B%hYY ,B%hY B%hF[ B%h\ ,B%h] B%h2^ B%hz_ B%h_ B%h|` B%hb B%hc ,B%h/d B%he B%hf ,B%h0g B%hvh B%hi B%hސ B%hT B%h[ B%h B%h B%h} B%hT B%h B%h B%hT B%h B%hڡ S ### ### ### .. ...# ..# .. .... #.#... ..... ....###.#.... #.#. #............##.. #..........[....# #....).. #@# #.......901.3 (30.0)####... #.# #.......B%h #..... #.# #.......##....# #.# #>......)....# #.# #.......#....# #.##....... #...##########.##....... #..............######### #....######.#..## B%h B%h ,2.3 (31B%h@ B%h2 M _Found a pair of gloves.C%h, 3C%ht. C%h2 C%hM@ M # ### #### ###.. .. .. .# ..# ....#.... .. ........#....###.#. #.#.....#..##.......#.C%h D 4...[...)0.0) ..(..####...$.. #.#..... . #.##......... ......#C%h S A3.3 (1C%hT C%hY % _Found 2 stones.D%hw3D%hD%h6D%hXD%h,D%hD%hD%hn,D%hٯD%h=D%hZ,D%hD%h#D%hD,D%hD%hD%hq,D%hD%h<D%hc,D%hFD%h,D%hD%h L _You now have 59 gold pieces (gained 7).D%h3D%h]D%hD%h,D%h]D%hRD%hq,D%hD%hD%h,D%h=D%hD%h,D%hD%hD%h,D%hxD%h D%h.S ##.# .#  .≈ ≈≈≈≈  .#.....  . .#....  ....~.. # #  ######.#...####.###..  +....@.#......#.....# ####................# D%h#.......##.#  ##.......##.......# #......[.... #.....(..##.# S   ball python (constriction, asleep) ####........##.# #...........##.# ##....#########.#D%h\174.0)8.3 (15D%ht _A ball python comes into view.F%hw F%hU 19.0)F%h( F%h F%h> F%hV@ '20F%h&K F%hsO G%hG%hk.SS)G%h&1G%hG%h5 _The ball python hisses angrily.G%h/.S2G%hG%hțp.S3G%h/G%h H%h-  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%hI*v  You miscast Scorch.  You are very lightly contaminated with residual magic..5-------4Contam  _Nothing appears to happen.I%h=I%hI%hzS.5........[.......(.S   ball python (constriction)...I%hI%hI%h b _A ball python is nearby!J%h  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J%h  J%h  J%hT Flames lash the ball python.J%hJ%hA*J%h!J%hH!&.K%h 3--------------6====6K%hK%h'O _You kill the ball python!K%hz JK%h nK%h K%h{ ,K%h K%h >-------K%hh K%hǍ K%hA K%h B----B   giant cockroach (wandering)K%hg 30.3 (4A giant cockroach comes into view.K%h) P----1.3 (5K%h K%hȨ K _Your magical contamination has completely faded away.M%h  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M%h|E  Flames lash the giant cockroach.M%hUC*M%h_:†M%h1-------20====2.3 (1M%h֎M%h,S _You kill the giant cockroach!N%hA`3N%hh2===----N%h+vXN%h===N%hħH3====N%h,N%hªN%hR====N%hN%h;,N%hN%h³,N%hN%h,N%hN%h,N%hbN%h%,N%htN%hbe4===N%h N%h&,N%hSN%h,N%hwN%hT,N%hN%hQ===N%hGN%h,N%hN%h,N%hSN%h,N%hN%h},N%hN%h*,N%hN%hf5====N%hN%h,N%hN%h,N%hN%h,N%hN%hR====N%hN%h,N%hN%hN%h,N%hN%h,N%hN%h[,N%hN%h,N%hN%hc6===N%hc N%h ,N%h5N%h,N%hQN%h,N%hN%hQ===N%hN%h,N%hN%h-,N%hN%h!,N%h#N%h$,N%h3&N%h(,N%h_)N%h+d7====N%h\-N%hU0N%h;7... ... ## #.# ..#### #.≈ ≈≈≈≈≈## #.#.#.....#..>.#.#†#.....# ..........~.... # # ######@#...####.###.. ----83.3 (51.0)+......#......#.....#.####................#..#.......##.#.....# ###.##.......# #N%h8q#......[....# #  #.....(..##.# # ######.# # ...........##.# # N%h<N%hm=I----4.3 (52N%hAN%hD9 _Found an escape hatch in the floor.N%h` 3N%h N%hp N%h- BN%h N%h, ,N%h N%hp N%hj R====N%hթ N%h N%h ,N%h N%h` N%h ,N%h N%h N%h ,N%h N%h8 N%hA ,N%h N%h\ N%hC ,N%h N%h& N%hn ,N%h N%h N%h ,N%h N%h N%h\ ,N%h N%h{ N%hJ N%h N%h N%h N%h ,N%hq N%h N%h N%hE N%h N%h N%h N%hu N%h N%h N%h ,N%h N%hY N%h ,N%h{ N%hk N%h ,N%hI N%hO N%h ,N%h? N%h N%hB ; #+####.#.#._.#P#. .....#.^........ .....#!......... .....# .......# .....## ......# #.#...#### #....# #.≈≈≈≈≈≈≈# #....# N%h #.#.....# #@...# # 1003.3 (19.0) #†#.....#### #....# .# ....~......# ###....#### .# N%h1 }#.#...####.###.......... ####.# ..#......#.....#....###.###....# ...............#....###.#......#. ......##.#.....###........#.<..#. ......##.......# #............... N%h ....[....##...## #....)..).....#.N%h 8_N%h ,4.3 (20N%h 8_N%h^# < _Found a faded altar of an unknown god.O%h%O%h,O%hBO%h:,O%h4O%hO%hO%h] ##  ##.  .. # ##  .#.#. P O%h # #.#.#####P#  #+#### #.#.#.#._.#P#.  #.....# #.^..^........ ##.....# #...@......... .......# ##.##.......#  ......## #.........##  #.#...#### #####....## # #.≈≈≈≈≈≈≈# #.... #.#.#.....# #....# #.#†#.....#### #....# ~......# ###....#### ###.#...####.###.......... ###O%hvK_9.3 (5.0)O%h,10.3 (6O%h8_O%hX _i - 2 fizzy blue potionsR%h0H^## ##. .. # ## .#.#. P # #.#.#####P#  #+#### #.#.#.#._.#P#. #.....# #.^..^. R%hIP.....# #. # ##.##.......# ......## #.........##  #.#...#### #####....##  #.≈# #.R%hRC...# .#.#.....# #....# # .#†#.....#### #....# .#~......# ###....#### .#.#...####.###. ####.#R%hTR%h2U+1.3 (1R%h\R%h_R%h%## ##.....# ## .#.#. P # #.#.#####P# #+#### #.#.#.#._.#P#. .....# #.^..^. .....# #.R%h0&C # ##.##.### #...## #.#...#### ##R%h&G #.≈# #....# #.#.....# #....# # R%hb'#†#.....#### #....# .#R%hy("~......# ###....#### .#.#...####.###. ####.#R%h1R%h2&2R%hL:R%h<R%h{ ## ##.. ...# ## .#.#. P # #.#.#####P# +#### #.#.#.#._.#P#.## #.^..^.# #.R%h }# ##.##.### #..## .#...#### # R%h R%hȞ &3R%h R%h S%h:u ##.. ...# ##  .#.#. P  # #.#.#####P# S%h;#### #.#.#.#._.#P#.## #.^..^# #........# ##.####..## #..... S%h=#...#### #####....# ≈≈≈≈≈≈≈#....# #.....# #....# # #.....#### #....# .~......# ###....#### .#S%hct_4S%h^8 yM ## ##.. ...# ##  .#.#. P # #.#.#####P# ###.#.#.#.@.#P#.#.^..^........ ...# ##.##.......######....#5S%hE  You pick up Plato's Elucidation of Attacks and begin reading...  You add the spell Shock to your library.6.3 (2S%hG D _There is a faded altar of an unknown god here.V%h41V%h2V%h7V%h=N _There are no items here.`%h`%h~ Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 13% 1b - Momentum StrikeConjuration/Translocation 19%2  c - BlinkTranslocation24% 2  d - Lesser BeckoningTranslocation24% 2  e - Inner FlameHexes/Fire26% 3  f - Volatile BlastmotesFire/Translocation26% 3  g - Flame Wave`%hConjuration/Fire 54% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitc%h~uc%hC{c%hzBabyfaceFinlayson the Firebug OniHealth: 31/31 ========================##Magic: 7/7========================##..AC: 4Str: 12...# ##EV: 8Int: 18.#.#. PSH: 0Dex: 9# #.#.#####P#XL:  3 Next: 20% Place: Dungeon:2 #### #.#.#.#.@.#P#.#.c%hNNoise: ---------  Time: 1016.3 (0.0) ...# #.^..^..........h) +0 dagger (chaos) ...# #...............Cast: Foxfire ...# ##.##.......#### ...## #.........## #...#### #####....## ≈≈≈≈≈≈≈# #....# #.....##....## #.....#### #....#.# _Found a faded altar of an unknown god. _i - 2 fizzy blue potionsYou pick up Plato's Elucidation of Attacks and begin reading...  You add the spell Shock to your library. _There is a faded altar of an unknown god here. _There are no items here.c%hP  Okay, then.c%hBc%h•D _d%hd%h Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 13% 1b - Momentum StrikeConjuration/Translocation 19%2  c - BlinkTranslocation24% 2  d - Lesser BeckoningTranslocation24% 2  e - Inner FlameHexes/Fire26% 3  f - Volatile BlastmotesFire/Translocation26% 3  g - Flame Waved%hConjuration/Fire 54% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith%hJ. DescribMemorise|Describei%hpw F Shock Throws a bouncing bolt of electricity. It bypasses half of defenders' armour. Level: 1 Schools: Conjuration/Air Fail: 13%  Power: 20%  Damage: 1d4 (max 1d9) Accuracy: +++Range: 7Noise: Almost silent i%h7x Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.s%h:" Spells (Describe)TypeFailure Level  a - ShockConjuration/Air 13% 1  b - Momentum StrikeConjuration/Translocation 19% 2  c - BlinkTranslocation24% 2  d - Lesser BeckoningTranslocation 24% 2  e - Inner FlameHexes/Fires%h526% 3  f - Volatile BlastmotesFire/Translocation26% 3  g - Flame WaveConjuration/Fire 54% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exity%hWHide) Describe|Hidez%hShow Hide|Showz%h Memorise)a - ShockConjuration/Air13%1  b - Momentum StrikeConjuration/Translocation 19%2  c - BlinkTranslocationz%h 24% 2  d - Lesser BeckoningTranslocation24% 2  e - Inner FlameHexes/Fire26% 3  f - Volatile BlastmotesFire/Translocation26% 3  g - Flame WaveConjuration/Fire 54% 4Memorisez%h Show}%h%}%h)}%hc-BabyfaceFinlayson the Firebug OniHealth: 31/31 ========================##Magic: 7/7========================##..AC: 4Str: 12...# ##EV: 8Int: 18.#.#. PSH: 0Dex: 9# #.#.#####P#XL:  3 Next: 20% Place: Dungeon:2 }%h-S#### #.#.#.#.@.#P#.#.Noise: ---------  Time: 1016.3 (0.0) ...# #.^..^..........h) +0 dagger (chaos) ...# #...............Cast: Foxfire }%h#.?...# ##.##.......#### ...## #.........## #...#### #####....## ≈≈≈≈≈≈≈# #....# #.....##....## }%h0#.....#### #....#.# _i - 2 fizzy blue potionsYou pick up Plato's Elucidation of Attacks and begin reading...  You add the spell Shock to your library. _There is a faded altar of an unknown god here. _There are no items here. _Okay, then.}%hV6}%h7Memorise Inner Flame, consuming 3 spell levels and leaving 2? Y - Yes  N - No~%h~%hBabyfaceFinlayson the Firebug OniHealth: 31/31 ========================##Magic: 7/7========================##..AC: 4Str: 12...# ##EV: 8Int: 18.#.#. PSH: 0Dex: 9# #.#.#####P#XL:  3 Next: 20% Place: Dungeon:2 #### #.#.#.#.@.#P#.#.Noise: ---------  Time: 1016.3 (0.0) ~%h&8...# #.^..^..........h) +0 dagger (chaos) ...# #...............Cast: Foxfire ...# ##.##.......#### ...## #.........## #...#### #####....## ≈≈≈≈≈≈≈# #....# #.....##....## #.....#### #....#.# _i - 2 fizzy blue potionsYou pick up Plato's Elucidation of Attacks and begin reading...  You add the spell Shock to your library. _There is a faded altar of an unknown god here. _There are no items here. _Okay, then.~%h+7.3 (1~%hK~%hu _This spell is quite dangerous to cast!~%h+8.3 (2~%h ~%ho2A9.3 (3~%h 3~%hs7~%h8,20.3 (4~%h:~%h< _You start memorising the spell. You continue memorising. x3~%h?~%h]Cc _You finish memorising. Spell assigned to 'c'.%hm _You start memorising the spell. You continue memorising. x3You finish memorising. Spell assigned to 'c'.  This altar belongs to (a) the Shining One, (b) Xom or (c) Ignis, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.%h'!%h#gIgnis, the Dying Flame Ignis the Dying Flame offers followers power over fire in many forms. All of Ignis' power is offered unconditionally to any who would deign to worship, but once used, it can never be replenished. Ignis' other worshippers deserted long %h%/ago; the divine fire burns low, and soon it will go out. Favour - Ignis is neutral towards you. Granted powers:(Cost)You are resistant to fire. You can armour yourself in flame.(Piety--)You can call a swarm of foxfires against your foes.(Piety---)You can rocket upward and away, once. [!]: Overview|Powers|Wrath%hE %hP &BabyfaceFinlayson the Firebug OniHealth: 31/31 ========================##Magic: 7/7%h[T ========================##..AC: 4Str: 12...# ##EV: 8Int: 18.#.#. PSH: 0Dex: 9# #.#.#####P#XL:  3 Next: 20% Place: Dungeon:2 #### #.#.#.#.@.#P#.#.Noise: ---------  Time: 1020.3 (0.0) ...# #.^..^..........h) +0 dagger (chaos) ...# #...............Cast: Foxfire ...# ##.##.......#### %hW ...## #.........## #...#### #####....## ≈≈≈≈≈≈≈# #....# #.....##....## #.....#### #....#.# _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  This altar belongs to (a) the Shining One, (b) Xom or (c) Ignis, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.%heP  Okay, then.%h>%h%hg. _%hޛ _%h### ## ##.###.. .# ..#....# ## ##.#....#.#. .#P#. .# #.#.#####P#P# ...  #.#.#.#._.#P#@#.....  #.^..^.......  #.....  ##.##.......####.....  #.........## .....## #####....## ###bb   bat (asleep)# #....# .# #....# %h4.3 (45.3 (5_ _A bat comes into view.%h  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h~ vv, ally target)6----=6.3 (1 _You conjure some foxfire!%hf§§§§§§§§§v§v-7_§§§§§%h :  The foxfire hits the bat.§§§§§§§vv.%hԏ B%h  %hƚ  %hz You kill the bat!%h& %h %h _%hh -.....%h( ....§%h ).§%hҦ '§§%h §%h$ %hB %hD 2%hE -%hF 8%h/S %hT §%hU %h\  %h\ %hc] *_Your foxfire dissipates.%h] %hdA ----%h U 7====%hU (.#%hV ##%hV s## ##.# .%hW ##..%hW .# ..#.###.#%h6X ...# ## ##.#.........%hX #.#. .#P#........%heY 6# #.#.#####P#P#.......#.#.#.#._.#P#.#.......%hZ |#.^..^........@.......#.............w##.######............## .... %hj_ ## #####....## ###.# ≈# #....# #w   dart slug (asleep) # #....# # #### #....# .#..# ###....#### %h_ %h` 35.3 (7  %ha 0A dart slug comes into view.%ha %hˆ%h?ˆ%h8Aˆ%hAˆ%hBˆ%hDˆ%hEˆ%hOLˆ%h/Mˆ%hNˆ%hPˆ%hRˆ%hTˆ%hWˆ%hrYˆ%h;Zˆ%h<[ˆ%h\ˆ%h_ˆ%h`ˆ%haˆ%h6fˆ%hhˆ%hiˆ%hjˆ%hlˆ%hvˆ%hwˆ%hxˆ%hIzˆ%hI|ˆ%h}ˆ%h#~ˆ%hnˆ%hˆ%hׂˆ%hˆ%hˆ%hˆ%h|ˆ%hˆ%h4ˆ%hˆ%hˆ%hmˆ%hˆ%hђˆ%hˆ%h”ˆ%hˆ%hˆ%hUˆ%hbˆ%h7ˆ%h?ˆ%hˆ%hĠˆ%hˆ%hpˆ%hˆ%hˆ%hKˆ%hˆ%hˆ%hgˆ%hˆ%hˆ%hƬˆ%hˆ%hˆ%hˆ%hˆ%htˆ%hȳˆ%hˆ%hµˆ%hˆ%hˆ%hˆ%h+ˆ%h ˆ%hcˆ%hˆ%hˆ%hˆ%h2ˆ%hˆ%hMˆ%h"ˆ%htˆ%hˆ%hˆ%hˆ%h)ˆ%hˆ%hpˆ%hLˆ%hˆ%hDˆ%hˆ%hˆ%hˆ%h9ˆ%hˆ%hˆ%hpˆ%hˆ%h# #.#  ˆ%h(u.....#.. #.#  ˆ%h#.<..#..# #.#  ˆ%h:r....# #.#  ˆ%hp#.... #.#  ˆ%hH=.†...##### ˆ%hL#.#  ˆ%hM'........ ˆ%hL#.#  ˆ%hR..v.#########ˆ%hA.#  ˆ%hYw.......w.w......@....#  ˆ%h- ˆ%hY'.v...#.#.##ˆ%h,  ˆ%h]*.#'#....... ˆ%h ˆ%h^*.#.###.#.## ˆ%h .ˆ%h`1#.# .#.#ˆ%h ˆ%haR##.# .# .ˆ%h ˆ%hbbw   dart slug (wandering) ˆ%h] #.# .# #ˆ%h! ˆ%hT ... .# ˆ%h  ˆ%h4 ... ˆ%h ˆ%hˆ%hy223.3 (6ˆ%h 9.0)ˆ%hˆ%h.ˆ%hˆ%hˆ%hˆ%hˆ%hˆ%hˆ%hr-ˆ%h%4.3 (70ˆ%hˆ%hˆ%h #....# #.# .#.. #.# .#.<..#..# #.# .# #.# ).....#.... #.# .†...##### #.# . #.# .v.#.# .w....# .v...#.#w# .#'#. .#.###.#.## .#.# .#.# #.# .# . w   dart slug (wandering)  #.# .# #   ... .#   ... 0.0).5.3 (1È%hzÈ%hE.###.###....# #.# ###.#......#.. #.# ......#.<..#..# #.# ......# #.# ...)..).....#.... #.# ......†...##### #.# ...... #.# ........######.# ...........# ......v...#.#.###### ......#'#....... ......#.###.#w## ######..#.# #.#.#  ####.# #.#..   w   dart slug (wandering) #.# .## #  [È%h!1K ... .#   ...  30.3 (5È%hT".È%h"È%hZ#È%h#È%h_$È%h$È%h%È%hD&$1.3 (6È%h)È%h+È%hT.###.#......#.. #.# .......#.<..#..# #.# .........# #.# )..).....#.... #.# ......†...##### #.# ........  #.# ...################.# >..................# v...#.#@############# .#'#.....w...# .#.###.#.###.# #######..#.# #.#.# ####.# #.#.. #.# .#### w   dart slug (wandering) ... .# ... ...È%h\[9;70H0ww2.3 (1ň%h{`.  Things that are here: _a +0 dagger; a goblin corpseCasting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ň%hD * (combustible)  Flames lash the dart slug.  The dart slug is moderately wounded.ň%hd} z wThe dart slug's fire resistance burns away.ň%h~ y5-------====3ň%hI ň%h? V _The dart slug barely misses you.ƈ%hӀ  You hit the dart slug but do no damage.The dart slug is moderately wounded.ƈ%h t  The dart slug launches a dart at you.ƈ%h ƈ%h 29--=---4ƈ%hg ƈ%h$ - _The slug dart hits you.Lj%hõ  You hit the dart slug. You headbutt the dart slug.  The dart slug is almost dead.Lj%hpB---5Lj%hLj%hW _The dart slug closely misses you.Lj%h    You hit the dart slug but do no damage.The dart slug is almost dead.30=-6Lj%h Lj%hQ I _The dart slug is no longer more vulnerable to fire.Ȉ%hS  You hit the dart slug. You burn the dart slug.Ȉ%hSȈ%h- .w You kill the dart slug!Ȉ%hO-------417Ȉ%hȈ%h\ _A dart slug comes into view.Ɉ%h  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ɉ%ht vv(ally target)  Ɉ%hrYou conjure some foxfire!Ɉ%hv&z ``The dart slug launches a dart at you.Ɉ%h'Ɉ%hg..26---4----8Ɉ%hhɈ%h- _The slug dart hits you.ʈ%h[X.###.###....#  #.####.#......#.. #.# ##.<..#..# #.# #................# #.# #....)..).....#.... #.# #†...##### #.# #....... #.# #################.# #>.......@.v...........# #.....#.#.############# #.#'#.....v...# #.........#.###.#.###.# ########..#.# #w#.#####.# #.#.. #.# #.#### ... ..#  ...ʈ%hZ,ʈ%h\ʈ%h]ʈ%h^,ʈ%h`ʈ%ha,ʈ%hbʈ%h.l§§§v§§ʈ%ho.-9ʈ%h/vV§§ʈ%hyˈ%h"§§§-ˈ%h$D§§ˈ%hG&ˈ%hE.###.###....# #.#.###.#......#.. #.# ##.#.<..#..# #.#  #.# #.# ˈ%hna #....)..).....#.... #.#  #..†...##### #.#  #........ #.#  #.#.#  #>.§.#  #.#.#§#  #ˈ%h.#'#...vv§...#  #.#.###.#§###.#  #..#.# #w#.# ####.# #.#.. #.# #.#### ... ..#  ...ˈ%hˈ%h$ §v§v#§ ˈ%h%I(ally target)  The foxfire hits the dart slug.̈%hu:...v.w#..7---40̈%h:d _The dart slug is moderately wounded.̈%he4  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.͈%hY?  Flames lash the dart slug.͈%hD*͈%he'.͈%hb2-----------7====1 _You kill the dart slug!Έ%h3====---8=====9==Έ%hr530==4===Έ%h7Έ%hW8Έ%h9Έ%h;Έ%hb<Έ%h<1Έ%ho=/==Έ%h====Έ%hl>Έ%he@Έ%hUBΈ%hCΈ%hsDΈ%hjFΈ%hGΈ%hHΈ%hcJΈ%hKΈ%h]LΈ%hvNΈ%hGOΈ%hO=Έ%hGPΈ%hQΈ%hSΈ%hHTΈ%hUΈ%hXΈ%hYΈ%hVZ5Έ%hZ====Έ%h\[Έ%h\Έ%hbΈ%hcΈ%hdΈ%hfΈ%hYgΈ%hhΈ%h|jΈ%h+kΈ%h8Έ%hIΈ%hK====Έ%hΘΈ%h~Έ%hɚΈ%hÜΈ%hΈ%hΞΈ%hՠΈ%hΈ%hϢΈ%hΈ%hTΈ%hΈ%hΈ%hTΈ%hΈ%hެΈ%hΈ%h"6Έ%h===Έ%hΈ%hjΈ%hLΈ%hΈ%hQΈ%h"Έ%hѶΈ%hΈ%hΈ%hBΈ%hZΈ%h޾===Έ%hZΈ%hΈ%h~Έ%h.Έ%hΈ%h2Έ%hΈ%hZΈ%hhΈ%hΈ%h[Έ%hcΈ%hΈ%hVΈ%h7Έ%hΈ%h*Έ%hΈ%hΈ%hY7Έ%h====Έ%hXΈ%hΈ%hΈ%hiΈ%hΈ%h\Έ%hΈ%hrΈ%h!Έ%hΈ%hkΈ%hΈ%hΈ%hΈ%hΈ%h~Έ%h>Έ%h====Έ%h?Έ%h Έ%hrΈ%hΈ%hΈ%haΈ%hΈ%hΈ%hΈ%hΈ%h#Έ%hΈ%hBΈ%h,Έ%hΈ%hΈ%hΈ%hΈ%hqΈ%hdΈ%hΈ%hU Έ%h Έ%hP Έ%h Έ%h Έ%hΈ%hΈ%hΈ%hΈ%hrΈ%h<Έ%h7 #................ Έ%hV #............############### Έ%h"D #>Έ%hm....................Έ%h4>#.#.############Έ%ha.....#'#.........# Έ%hJo..#.###.#.###.# Έ%h#######..#.# #.#.###.## Έ%h Έ%h####.# #.#......# Έ%h Έ%h z#.# #@######## Έ%h ----Έ%h2!93.3 (5Έ%h! 2.0)Έ%hE" Έ%h"U.<......#Έ%hd# Έ%h#6........# Έ%h% Έ%h% .......Έ%h/& Έ%h;' Έ%h'.........Έ%hW(> ..$....##Έ%hj;N.............. Έ%hEΈ%h%GΈ%hG----Έ%hH%4.3 (53Έ%hMΈ%h>Q Έ%h}RΈ%hxS-_Found an escape hatch in the ceiling.Έ%hrΈ%hwBΈ%h|Έ%h~Έ%hΈ%h,Έ%hΈ%hf,Έ%huΈ%hL _You now have 80 gold pieces (gained 2).Έ%h,Έ%hΈ%hMΈ%hLΈ%h ,Έ%hZΈ%h9Έ%hΈ%h0Έ%hΈ%hޚΈ%hΈ%hΈ%h;Έ%hΈ%hΈ%h Έ%hΈ%haΈ%hޥΈ%h]Έ%hΈ%hΈ%h>Έ%hΈ%hΈ%hڭΈ%hRΈ%hЯΈ%hΈ%h-Έ%hڳ,Έ%hΈ%hjΈ%hΈ%hgΈ%hΈ%h,Έ%hļΈ%h1w _d - 2 metallic yellow potions (gained 1)Έ%hs3Έ%hΈ%hVΈ%hu,Έ%hΈ%hΈ%hT,Έ%hΈ%hΈ%hΈ%hΈ%hΈ%hΈ%hΈ%hΈ%h0Έ%hΈ%hΈ%htΈ%hΈ%h,Έ%h(Έ%hΈ%hIΈ%h,Έ%hΈ%hΈ%hnΈ%h,Έ%hΈ%h:Έ%hΈ%h]Έ%hlΈ%hBΈ%hΈ%h^,Έ%hΈ%h Έ%hv,Έ%hΈ%hΈ%hΈ%hΈ%hΈ%hΈ%hM,Έ%hΈ%hΈ%hΈ%h\,Έ%hqΈ%hoΈ%h ,Έ%hHΈ%hΈ%hΈ%hΈ%hΈ%hΈ%hΈ%h,Έ%hΈ%hlΈ%h,Έ%hΈ%hΈ%h,Έ%hΈ%hqΈ%h,Έ%h Έ%hΈ%h,Έ%hΈ%h Έ%h6 Έ%h6 Έ%h Έ%h Έ%h Έ%hw Έ%hΈ%hbΈ%hΈ%hMΈ%hΈ%hBΈ%h#,Έ%hΈ%hΈ%hXΈ%hΈ%haΈ%h<Έ%h,Έ%hΈ%hLΈ%hΈ%hHΈ%hΈ%hΈ%h,Έ%hwΈ%haΈ%h,Έ%h Έ%h!Έ%hM",Έ%h#Έ%h$Έ%h!%,Έ%h6&Έ%h'Έ%h',Έ%h(Έ%h)Έ%h*,Έ%h,Έ%h,Έ%hr-,Έ%h.Έ%h/Έ%h0,Έ%h1Έ%h1Έ%h{2,Έ%h~3Έ%hl4Έ%h4,Έ%h5Έ%h6Έ%hX7,Έ%h9,Έ%h}:,Έ%h#;Έ%h<Έ%h<,Έ%h=Έ%h>Έ%h?,Έ%h4@Έ%hlAΈ%hA,ψ%hψ%hψ%h=ψ%hψ%hψ%hψ%hbψ%hψ%hψ%h]ψ%hψ%hE ψ%h ψ%h ψ%h~ ,ψ%h ψ%h ψ%h^ψ%hψ%hψ%hψ%hψ%hψ%hCψ%hwψ%hψ%h\ψ%hψ%h,ψ%h}ψ%hψ%h,ψ%h?ψ%hEψ%hψ%hv,ψ%h:ψ%hψ%hZ ,ψ%h!ψ%ht"ψ%h",ψ%h$ψ%h$ψ%hKILψ%hJBψ%hL,ψ%hDNψ%hNψ%h-Oψ%hPψ%h%Qψ%hRψ%hLS,ψ%hOY #.###++##P..# .. #.. ...# .. ... ....# .. ### .... .. ############ #######........... #.....#.##........ #.###.#.###.#####. #@#...............387.3 (9 ψ%hk[#.#.#.#.##.######. #$#.#.#.##.# #. #.#.#.#.##.# #. #.#.#.#.##.# #. #.#.#.#.##.# #. #.#...#.##.# #. #<#####.##.# .#.##.#8.3 (94 _Found a stone staircase leading up.ψ%h̞Iψ%hP,ψ%hψ%hb\ _You now have 90 gold pieces (gained 10).ψ%hݲ,ψ%hӴ,ψ%hψ%h,ψ%hψ%hBψ%h[Xψ%h  There is a stone staircase leading up here. _ψ%h ψ%hXψ%hJψ%hψ%hψ%hψ%h<ψ%h,ψ%h<ψ%h`ψ%h,ψ%hcψ%hψ%hO,ψ%hψ%hψ%h,ψ%h(ψ%hJψ%h,ψ%hrψ%h:ψ%h,ψ%hψ%hgψ%h,ψ%hGψ%h[ψ%h,ψ%h;ψ%hψ%h",ψ%hoψ%hψ%h,ψ%hψ%hψ%h,ψ%hψ%hψ%hKψ%hψ%hYψ%hzψ%h,ψ%h ψ%h%ψ%hBψ%hψ%hX,ψ%h^ψ%htψ%hI Bψ%hS ψ%h Bψ%h ψ%hW ,ψ%h_ ψ%h ψ%h? ,ψ%h ,ψ%hb ,ψ%hY ψ%h ψ%h4 ,ψ%h ,ψ%h ψ%hs ,ψ%hi ψ%h Bψ%h ψ%hu ,ψ%h ψ%h ψ%h" Bψ%h# ψ%h ,ψ%h ψ%h ψ%h Bψ%h ψ%h< ,ψ%h+! ψ%h" ψ%h" ,ψ%h$ ,ψ%h3' Bψ%h1( ψ%h( ,ψ%h* ψ%h + ,ψ%h+ ψ%h, ψ%h . ,ψ%h / ψ%hH0 ψ%hK1 ψ%h2 Bψ%h3 ψ%h~4 ,ψ%h5 ψ%h6 ,ψ%h;7 ψ%hY8 ψ%h9 ψ%hK: ,ψ%h< Bψ%h< ψ%h= ψ%hz? ψ%h? ,ψ%hA ψ%hB ψ%hC ,ψ%h D ψ%hoE ,ψ%hF ψ%hF ψ%hH ,ψ%hI ,ψ%hJ ,ψ%htK ψ%hL ψ%hON ψ%hO ψ%hgP ,ψ%hQ Bψ%hS ψ%hdU ,ψ%hMW ,ψ%h3X ,ψ%hX ψ%h"Z ψ%h<[ ,ψ%h[ ψ%h^ ψ%h&` ,ψ%ha ψ%hb ψ%hd ,ψ%he ψ%hng ψ%hgi ,ψ%hsj ψ%hl ψ%h?o ,ψ%hep ψ%hEr ψ%hAt ,ψ%hu ψ%hw ψ%hy ψ%hKz ψ%h:} ψ%h ψ%h Bψ%h ψ%ha ψ%h ψ%h ψ%h: ψ%h ψ%hi ψ%h ψ%h ψ%h ψ%h ψ%h= ψ%h ψ%hm y.#..# #...<......# .#..# #..........# P#..# #..........##### ψ%h .#..# #########............. P...# h................. #P..# ..................#  ...# ..................### #....# ....................# #.... .......@.......#.##.######################......... ######..............##.......#.## .....#.##...........##.......#.## .###.#.###.#####.#..##.#####.#.## ψ%h 8.#...............#.....# #.#.## h   Natasha (asleep) .#.#.#.##.######.#..########.#.# .#.#.#.##.# #.#...........#.# .#.#.#.##.# #.#.###########.#ψ%hc 457.3 (69  Natasha, Servant of Life and Death comes into view.ψ%h o.hhψ%h ,8.3 (70ψ%h ψ%h1 - _Natasha hisses angrily.ψ%h  #...<  #..........#  #...... #########...... .h............. ..................#  ...# ...............  ....# ...............  .... .......@....... ##################.....##...#..##. ....#.....# .#.#.#.##..#.. ψ%h [.#.#.#.##.# #.#... .#.#.#.##.# #. ψ%h;  #...<  #..........#  #...... #########...... .h............. ..................#  ...# ...............  ....# ...............  .... .......@.......ψ%hI  ##################.....##...#..##. ....#.....# .#.#.#.##..#.. .#.#.#.##.# #.#... .#.#.#.##.# #.ψ%h ψ%hؔ ψ%h ψ%h \ _Natasha is nearby!ш%h8  Casting: Scorch (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ш%h9ш%hш%h^ .hvv(ally target)ш%h i6----=9.3 (1.0) ш%h ш%hR / _You conjure some foxfire!҈%h#Q ,҈%hR ҈%h T ҈%h:W B҈%hj v§v.§§.§§§§ The foxfire hits Natasha.҈%h ҈%h ҈%h ҈%h vh.Natasha is moderately wounded.The foxfire hits Natasha.҈%hcu ҈%h8~ !.h§..§§.§§§§҈%hN /-60҈%ht v§§§§§҈%h. [ _Natasha is heavily wounded.ӈ%h)  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ԉ%h6Ԉ%h#..h.....vv(ally target)Ԉ%h%l5-------=1Ԉ%h-Ԉ%h1/ _You conjure some foxfire!Ԉ%h^ Ԉ%h_ Ԉ%hwg vv§§ The foxfire hits Natasha.Ԉ%h ,Ԉ%h v.§Natasha is severely wounded.The foxfire hits Natasha but does no damage.Ԉ%ht Ԉ%h4v Ԉ%hd~ ..h§§§Ԉ%hV .-2Ԉ%h' 9§Ԉ%h \ _Natasha is severely wounded.Ո%hT  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ո%h; r  Flames lash Natasha.  You kill Natasha!Ո%hB ]*§Ո%hB†...Ո%hՈ%h#/.#..##...<......#BabyfaceFinlayson the Firebug .#..##..........#Oni P#..#Ո%h%%#..........##### Health: 31/31 ======================== .#..# #########............... Magic: 3/7==========-------------- P...# ..................###### AC: 4Str: 12 #P..# ..................#EV: 8Int: 18  ...# .....†............### # SH: 0Dex: 9  Ո%h(....# ....................# # XL:  3 Next: 118% Place: Dungeon:2.... .......@.......#.##.#### Noise: ====-----  Time: 1463.3 (1.0)##################.......... h) +0 dagger (chaos) ######..............##.......#.## Cast: Foxfire .....#.##...........##.......#.## .###.#.###.#####.#..##.#####.#.## .#...............#.....# #.#.## .#.#.#.##.######.#..########.#.# .#.#.#.##.# #.#...........#.# .#.#.#.##.# #.#.###########.#The foxfire hits Natasha but does no damage. _Natasha is severely wounded.Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Natasha.  [3Ո%hy).1mYou kill Natasha!Ո%h&+ _Natasha yowls pathetically as she dies!You have reached level 4!Ո%h5/  --more--ֈ%h}9/399---------40% ֈ%hMֈ%h4 _׈%h _--4==׈%h.׈%h,׈%h ׈%h"P==׈%h#׈%hc&,׈%h'׈%hr*,׈%h+׈%h-,׈%h.׈%h0׈%h]1׈%h1׈%h3׈%h*4O5===׈%h4׈%hq6׈%h6׈%hy7׈%h:׈%hx?r......----.....##...#..##. .׈%h?...#....r   rat (wandering) .#.#.#.##..#.. .#.#.#.##..#... ׈%hV@..#.#.#.##..؈%h0785.0)؈%hEI----9.3 (16؈%hO؈%h$ V _A rat comes into view.؈%h  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.و%hو%h......vvrrally target)و%hٰq4---=80.0) و%hWو%h/ _You conjure some foxfire!و%h و%hn و%hp و%ht و%hx و%h~ و%hy و%h و%h و%h# و%h v§§§§vr§§§§ The foxfire hits the rat.و%hM و%h6j  The rat is severely wounded.The foxfire hits the rat.و%hFp P.†و%hD و%h5 .§§§§.†§§§§و%hR---2-1و%h+$w§§§§§و%hu'G _You kill the rat!ڈ%h 3ڈ%h ڈ%hw ڈ%h ,ڈ%h ڈ%h ,ڈ%h! ڈ%h e5===ڈ%h/ ڈ%h ,ڈ%h@ ڈ%h ,ڈ%h' ڈ%h[ ,ڈ%h ڈ%h Q===ڈ%h ڈ%h$ ,ڈ%hg ڈ%h ڈ%hX ڈ%h ڈ%h ڈ%hc ڈ%h ڈ%h] ,ڈ%h ڈ%h ڈ%hK O6===ڈ%h ڈ%h5 ڈ%h ڈ%hW ڈ%h5 ڈ%h" ;===ڈ%hv# ڈ%h.) ڈ%h) ,ڈ%hq* ڈ%h+ ڈ%h:, ڈ%h, ڈ%h- ڈ%ha. N7==ڈ%h. ڈ%h0 ڈ%h0 ڈ%h 1 ڈ%h2 ڈ%hh3 ڈ%h3 ڈ%h4 ڈ%h5 ڈ%h5 ڈ%h7 ڈ%h7 :==ڈ%h)8 ڈ%h]9 ڈ%h9 ڈ%h`: ڈ%hv; ڈ%h; ڈ%h{< ڈ%h= ڈ%h> ڈ%h> ڈ%h? ڈ%h8@ ڈ%h@ ڈ%hvB c8===ڈ%hPC ڈ%hD ڈ%h;E ڈ%hE ڈ%hG ڈ%hG ڈ%hH ڈ%hQI ڈ%hI ڈ%hgJ ڈ%hK ڈ%h7L ;===ڈ%hL ڈ%hN ڈ%hN ڈ%h'O ڈ%hQ ,ڈ%hQ ڈ%hOS ڈ%hS ڈ%hcT ڈ%hU ڈ%h,V ڈ%hV ڈ%hX ڈ%hX M9===ڈ%h,Y ڈ%h0[ ڈ%h|\ ڈ%h] ڈ%h] ڈ%h^ ڈ%h` ڈ%h` ڈ%ha ڈ%h_b ڈ%hc ڈ%hd ڈ%hd ڈ%h]e ڈ%hyf ڈ%hg ;===ڈ%hg ڈ%hph ڈ%hi ڈ%hj ڈ%hj ڈ%hOm _  You see here a rat corpse.ڈ%hn ڈ%hGo  _ڈ%ho ڈ%hq ڈ%hrr ,ڈ%hr ڈ%ht ڈ%hu ڈ%hDv ڈ%hv ڈ%hw ڈ%hx ڈ%hJy ڈ%hy ڈ%hz ڈ%h$} ,ڈ%h} ڈ%h6 ڈ%hɀ ,ڈ%h ڈ%h% ڈ%hB ,ڈ%h ڈ%h ڈ%h ,ڈ%h ڈ%hw ڈ%h׌ ,ڈ%hq ڈ%hd ڈ%hĐ ,ڈ%h ڈ%h ڈ%h7 ڈ%h ڈ%h$ ڈ%ha ڈ%h ڈ%h ڈ%h ڈ%h֙ ڈ%hB ڈ%h ڈ%h0 ڈ%hW ڈ%h ڈ%h* ڈ%h, ڈ%hݡ ڈ%h# ڈ%h ڈ%h ڈ%h> ڈ%ht ڈ%h ڈ%hf ڈ%h ڈ%h5 ڈ%h ڈ%h% ڈ%hT ڈ%h ,ڈ%h| ڈ%hկ ڈ%hް ڈ%he ڈ%hӱ ڈ%h ڈ%h ڈ%h, ڈ%h ڈ%h> ڈ%hR ڈ%h׶ ڈ%hC ڈ%h~ ڈ%h ڈ%hl Bڈ%hs ڈ%h ڈ%he ڈ%h/ ڈ%h ,ڈ%ho ڈ%hD ڈ%hH ڈ%h ,ڈ%h ڈ%h ڈ%hT ,ڈ%hX ڈ%hR ڈ%h ,ڈ%h ڈ%h ڈ%hG ,ڈ%h ڈ%h ڈ%h ,ڈ%h8 ڈ%h ڈ%h> ,ڈ%h0 ڈ%h ڈ%h ,ڈ%h ڈ%h ڈ%h ,ڈ%h ڈ%h ڈ%h~ ,ڈ%hj ڈ%hV ڈ%h ,ڈ%h ڈ%h ڈ%h ,ڈ%h" ڈ%h ڈ%h@ ,ڈ%h> ڈ%h+ ڈ%h ,ڈ%h ڈ%h ڈ%h ,ڈ%h ڈ%h ڈ%hX ,ڈ%h: ڈ%h% ڈ%h ,ڈ%h ڈ%h} ڈ%h ڈ%hw ڈ%h Xڈ%h ڈ%h ڈ%ho ,ڈ%hp ڈ%hc ڈ%h ,ڈ%h ڈ%h ڈ%h ,ڈ%hs ڈ%h ,ڈ%hB ڈ%h ڈ%h ڈ%h ,ڈ%h ڈ%h ڈ%h ڈ%h[ ڈ%h ڈ%h ,ڈ%h: ڈ%h ڈ%h ڈ%h ,ڈ%h ڈ%h ڈ%h ,ڈ%h{ ڈ%hv ڈ%h ,ڈ%h% ڈ%h ڈ%h# Bڈ%h ڈ%h] ,ڈ%hB ڈ%h. ڈ%h ,ڈ%h ڈ%h ڈ%h, ,ڈ%h3 ڈ%h ,ڈ%h ڈ%h1 ڈ%h, ڈ%h ,ڈ%h! ڈ%h" ڈ%h1# ,ڈ%hM$ ڈ%hA% ڈ%h% ,ڈ%h& ڈ%h' ڈ%ho( ,ڈ%h\) ڈ%hT* ڈ%h* ,ڈ%h+ ڈ%h- ڈ%h. ,ڈ%h. ڈ%h/ ڈ%h~0 ,ڈ%hj1 ڈ%hZ2 ڈ%h2 ,ڈ%h#4 ڈ%h9 T .......... ########.# #. ########.# ......... .........# .#######. ########### #. #.@.......# #.- #.ڈ%h: .# #.# #.#.......# #. #r#.####### #. #.#.# #. #.#.# #.# r   rat (asleep) #.#.# #.# #.#.# #.# #.##.#ڈ%h\? 259514.0)ڈ%hN@ ,65ڈ%hB ڈ%hD V _A rat comes into view.ۈ%h   Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.܈%h٨ ܈%h ܈%h;Flames lash the rat.܈%h@܈%h*܈%h|܈%h܈%h܈%h, ܈%h܈%h܈%h†܈%h'܈%hj܈%ho7܈%h_------܈%hT3܈%hA====܈%h;7܈%h/ .0) ܈%h܈%h ܈%h܈%hM#_You kill the rat!܈%h܈%h ܈%h , ------8======܈%h/ ܈%h/ ܈%h1 ܈%h3 ܈%h4 ܈%h5 ܈%h&7 ܈%h7 ܈%h9 9܈%h: ===܈%h: ܈%h; ܈%h@ ܈%hFB ܈%hE ܈%h*F ܈%hN` ܈%hm ܈%hn  ܈%hs v You see here a rat corpse.܈%hv g=== _܈%hx ܈%hPz ܈%he| ܈%hx} ܈%h~ ܈%h ܈%h% ܈%h ܈%h7 ܈%hE ܈%h ܈%h ܈%h> ,܈%hɌ ܈%hɍ ܈%h ܈%h ܈%h ܈%hU ܈%ho ܈%h ܈%he ܈%h ܈%h ܈%hQ ܈%h ܈%hL ܈%hp ܈%h ܈%h\ ܈%h ܈%h ܈%h2 ܈%h ܈%hx ܈%hH ܈%h ,܈%hë ܈%h ܈%hS ܈%h¯ ܈%hDZ ܈%h ܈%h ܈%hR ܈%hn ܈%h} ܈%h ܈%h ܈%h5 ܈%hQ ܈%hg ܈%h ܈%hA ܈%h ܈%ht ܈%hK ܈%h ܈%h ܈%h7 0  .## #># ###  #.# #.........#  #.# #..#  ܈%h #.# #.#.#  #.# #†#.#######  #.# #.#.#  ܈%h H #.# #.#.#   #@# #.#.# ----634.3 (37.0)  #.# #.#.# ܈%h= l  #.# #.#.#######  #.#####.#.........  #.......#.#######܈%h .  #.#####.#.#  ### ##### ܈%h 0 ܈%h, ܈%h ܈%h ----5.3 (38 _Found a stone staircase leading down.݈%h݈%h0݈%hB݈%h݈%h(,݈%h݈%h݈%h݈%h,݈%h݈%h݈%h},݈%h] R  There is a stone staircase leading down here.݈%h ݈%h 5 _݈%h ݈%h,݈%h;݈%h݈%hV݈%h,݈%h݈%h݈%h ,݈%hr݈%h݈%h,݈%hn݈%h݈%h#,݈%hD݈%h?݈%h݈%hP݈%h݈%h݈%h| ,݈%h!݈%h"݈%hb#,݈%h$݈%h%݈%hF&,݈%h(݈%h(݈%h)݈%h)݈%h*݈%h+݈%hj,݈%h,݈%h-݈%h.݈%h\/݈%h/݈%hC1݈%hh2݈%h2݈%ht3݈%h4݈%h5݈%h\6݈%h6݈%ho8݈%h9݈%h:݈%h:݈%h;݈%h<݈%hM=݈%h=݈%h>݈%h@݈%h@݈%hA݈%hB݈%hHQ #...†..P #......# #.#.P... #......# #.#..... ^.....# #....... .....# #.###++# ݈%hI#..)...### ###....... #.. ..... .......... #.# #..############... #.# #@................60.3 (25 #.# #......########.##݈%hK #.# #......# #. #.# #.....#########.##  #.########.# #...............  #..........###.....#.........##   ######...............#######.##  #>############### #.##  #.# #.........# #.## ݈%hNN݈%hN,1.3 (26݈%hR݈%hS* _Found a short sword.ވ%hK}ވ%h}ވ%h~ވ%h!ވ%hłވ%hWވ%hވ%h{ވ%hݥXވ%hNBވ%hC  You see here a +0 short sword.ވ%h<ވ%h _ވ%hɲ,ވ%hވ%h ވ%hވ%hވ%h ވ%hXވ%hpވ%hTBވ%hNnވ%hވ%hވ%hLވ%hވ%htވ%hވ%hވ%ho,ވ%hވ%hވ%h,ވ%hpވ%hވ%hw,ވ%hވ%hވ%hވ%hވ%hވ%hވ%hވ%hAވ%hވ%h]ވ%h,ވ%h6ވ%hdވ%hވ%h ވ%h} ވ%h ވ%h ވ%h ވ%h ވ%hވ%hG ######## #...  J#......# #  .#......# # ވ%h .#......# ####  .#......#   .#......# #  .#......# # ވ%h #########.#^.....# #  #.......@.#......# #  ##.########..)...######  #.# #..............ވ%h  #.# #.###..######  #.# #.# #...  #.# #.# #......##J   endoplasm (asleep)  #.# #.# #......#  #.# #.# #.....#####  #.########.# #..........ވ%h%!-98.3 (37ވ%hY',9.3 (38ވ%ht,ވ%h#/] _An endoplasm comes into view.߈%h>  #...# #.######## #. #J#......# #. #.#......# #.... ߈%h?$#.#......# ####. #.#......# #. #.#......# #. #.#......# #. #########@#^.....# #. #.........#......# #.߈%h@ ##.########..)...######## #.# #............... #.# #.###..######### #.# #.# #..... #.# #.# #......##### #.# #.# #.߈%hD# #.# #.# #.....######߈%hL߈%hwN\.JJ߈%hO2700.3 (1.0) ߈%hU߈%hX^ _The endoplasm quivers.߈%hi W##..... #######.J...### #@#.########.#^.........#......# ##.########..)...########..............##..#########.....####.#߈%h ߈%h &.J߈%hj &1߈%h ߈%h %hߩ{.)####..... #######....J### #.#.########.#^.........#......# ##.########..)...########..............##..#########%h ......####%h%h&.J%h1&2%h%h%hh  You hit the endoplasm but do no damage. Your headbutt misses the endoplasm.The endoplasm freezes you.%h:j]7--=3%hpn%hp% _You are frozen.%h^  You hit the endoplasm. You freeze the endoplasm.  The endoplasm is moderately wounded.%h_&4%he%hiW _The endoplasm closely misses you.%hf The endoplasm is moderately wounded. _The endoplasm closely misses you.  You barely miss the endoplasm.The endoplasm is moderately wounded.  The endoplasm jiggles.  The endoplasm freezes you.%h 6--5 _You are frozen.%hn (very poisoned)You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is heavily wounded.The endoplasm freezes you.2---6 _You are frozen.%hThe endoplasm is heavily wounded.  The endoplasm freezes you. _You are frozen.  You hit the endoplasm but do no damage.The endoplasm looks as sick as possible!  The endoplasm is heavily wounded..%h..57%h'%h~M _You kill the endoplasm!%hdf3=--4=%hm,%h6|5=%h,%h6==%h%h%hގ%h͐%h%h%h%hM%h%h%h%h7%h =%h%h"%hܟ%h%hơ%hi%h)%hR%h0%h%h%hߪ%h%h[8%h=%h%h%he%h'%h,%h״%h%h÷%h{%h%h[%hY%h9%h/==%h"%hT%h%h%hI%h{%h1%h%h%h%h%h%h:%hj%h%h6%h%h=%h %h%h%h%h=, #%h8 .... #%hf9 .... ####.%h' ..... %h ..... #%h&? ...... .)%ha##...<.. ##...%hO7....... #...#%h5####### #...%ho-%h37.3 (3%h 0.0)%h.%h#...%h;R #.#.%h #...%h_< #.%h###%hs #.#......# %h"- #.#%h9# #%hT #.#......# #.%ht#########.#^.....# #%hB#.........#......# #.%h %h%h%h2-%h%8.3 (31%h%h %h%h6+_Found a stone staircase leading up.%hK-%h: %h= %h  %h +..>.#.#%hm  %h A#....... ......%h  %h b#....). ######%h _ #..... +. #.... #### #.(. # .. ## ####### #... ......# #45.3 (7.0)%h %h ....... #### ....... #.. ....... ##....## %h ....... .)....# ###...<.... ##....#  #.........# #...### #.######### #.....%h(  #.#......# #....##%h + %h, $6.3 (8%hqI %hX + _Found a quarterstaff.%h3%hu%h7%hX%h$,%h %hP%h,%h%h<1%h%h!a _m - a throwing net%hZ#4%hw$%h&%h@(,%hs)%h8+%h,,%h.%h0%h82,%h3%h5%h6,%h68%h:,%hr<%h@N _You now have 101 gold pieces (gained 11).%hzB4%hC%h.G%hH,%h J%hL%htb%hc%hd%hxf,%hyg%hh%hj,%hYk%h'm%hQn,%hNo%hp%hRr,%hGs%h>u%hpw,%hw%hQy%h{,%h|%h%h,%h%hȂ%h,%h&%h%h0%hȆ,%hE%h %h%h%hh%h,%hg%hY%h%h%hz%h%h>,%h%hD%h,%h%he%h%h%hI%hp%h:,%h%h1%h,%hZ%hq%h,%hE%h¨%h1,%h*%hL%hծ,%h%h%h. ..##.#  #.##.#  #.##.#  #.##.# #+####  ####.##.# #.....#  #.......###.....#  #...............#  %h%#.......##......## #.#.#...#80.3 (34.0) #.#.)...##.#.≈≈≈≈≈ #.##############.#.# %h#.########...>.#.#.#.... #....................~.. #....)......######.#...# #...........+......#.... #...........####.. %h#...........# #.......%hB1.3 (35%h%h% _Found a dagger.%hΝ%h5 #.##.#####.## #.##.#....... #.##.# #+####?......####.##.# #.....#.......#.......###.....#.....l.#...............#.......#.......##......#.......#.......##.#.#...#.#.).@.......##.#.≈≈≈≈ #.##############.#.#... #.########...>.#.#.# #....................~ #....)......######.#. #...........+......#... l   frilled lizard (asleep) #..####....... #...# # #...........# ##. 2.3 (1.0)  A frilled lizard comes into view.3.3 (2 [1%hb8d_Found a scroll labelled HIATSE IXIESS.%h=  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h0  Flames lash the frilled lizard.*%hu:†%h7------6====4.3 (1 _You kill the frilled lizard!%h :------8===%hU B%ho Q===%h %h ,%h% %h^ ,%h* %h %h< %h %h  ,%h %h c9===%hg %h %hT ,%h %h/ %hA ,%h %h %h ,%hl %h# }===%h$ %h' ,%h) %ha+ %hL- ,%h. %h 1 %h3 ,%h4 %ho;      %h; #### ####..  #.. ..##.#  #.# #.##.#  %h_< ' ########.### #.##.#   #..........# #.##.#   #...@......####.##.# ---- %h< 4 #..........#.......##  #........†.#......  #..........###  #..........#.......##%hI?   ######.#.).........##  #.##############  #.########...>.#  #........%hsA 1808.3 (24.0)%hA I----9.3 (25%hTE %hG c _n - a scroll labelled HIATSE IXIESS%h) %h %h %hȣ %hY %h %h %h %h! %h %h %hJ %h %h̼ %h½ %h߾ %h' %h %hk %h %h %h %h; %h %h %h %h ,%h %hK %h ,%h %hI %h ,%h %h %h ,%h %ho %hI ,%h %h" %h ,%h %hT %h %h %hy %hj %h %hy %h %h ,%hA %h %h ,%ht %h %h ,%h%h%h%h%hf%h%h %h> %h %hQ %h%h%hq,%h%hi%h%hp%h(%h%hv%h%h%hC%h%hz!%h#,%h$%hz'7 _You open the door.%h(3%h)%hd,@  There is an open door here.%hA.%h'/ _%ho0%h1%hp3%h(4,%h5%h/7%h7,%h9%h(;%h;,%hB%h?D,%hE%hG%hI,%hI%h  You conjure some foxfire!%h.hvvhally target)%hh8---=9.3 (1.0) %h:%hw- _Natasha hisses angrily.%ha%h,%h%hzB%hu §v§§§v§§§ The foxfire hits Natasha.%h2%h;I §.§§§v§§§Natasha is moderately wounded.%hS §****§§Natasha casts a spell at you.%h% §§The magic dart hits you! The foxfire hits Natasha.%h[%ha.§§§.§%hNbY2-----70%hg^§§§§§%hXi[ _Natasha is heavily wounded.%hw  Casting: Foxfire (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hO vv§§§§(ally target)You conjure some foxfire!%hZ §****§Natasha stares at you and mumbles some strange words.%h B.......%h 26--------7------1%h %h . _The magic dart hits you!%h%,%h,%h,%h^ vv§§§ The foxfire hits Natasha.%hQ,%hs3The foxfire hits Natasha.  Natasha is almost dead.  Natasha casts a spell.  The foxfire hits Natasha.  You kill Natasha!  %hVtcNatasha growls in agony!%h~}O§§v.%h7%h+§§..§§§%h! ------959-2 _The cerulean imp disappears in a puff of smoke!%h'd§§§§%hA*h _Your Dodging skill increases to level 2!%h  _78===%hO 28=%h ,%h %h %h %h %hW ===%h %h< %h %h %h %h %h %h3 9%h =%hS %h %h %hM %h %h %hT %h %h %h %hK 30%h =%hq 9%h ===%h %h %h %h %h %h %h %h %h %h %hX %h? %h %h 1%hE /==%h ===%hc %h %h %hc %h %h %hb %h%h%h%h%h%h%hL2%h=%hl %h %h %hh %h%h%h%h%h%h%h%h%h%h73%h=%hU%h%h%h$%h&%h'(%h(%hX*%h[,%h!-%hM/%h1%h2%hT34%h3=%h4%h5%h7%h8%h):%h&<%h<%hd>%h#A%hA%hC%hE%hF%hG5%h*H=%hH%he%hh%hti%h:k%hm%hn%hlp%hr%hs%h&u%hdw%hYx%h y6%hy/==%h`z%h{%h~%hE%h%h%ho%hՄ%h׆%h%hH7%h߈=%hq%hڊ%h%h΍%h7%h,%h%hY%hV%h%h%h%hT%h8%h=%h%h%h%hg%hϡ%hţ%h%h%h %hѨ%h9%h`%hO%h9%h/==%h%h%h%h%hý%hL%h\%h%hq%h>%h~%h%h%hq%hr%h%h%hS=%h%h%h`%h%h%h%h%h%h\%hS%h%h%hY%h(%h%h%ho%h>%h%h%hV%h%hS%h!%h\"%h#%h&%hA)%h)%h]+%h .%h0%h0%hn1%h3%h5%h6%h6%hT9%hJ;%h;%h<%h.?%h!B%hg%h %h%h%hw%h2%h%h] %h %hn %h\ %h~ %h %h %hp%h%h=%h%h%h%h %h%h:%hy%h%h%h%h%h%h%hK"%h $%h$%h%%h6'%h),%h)%h+%h,%h5-%h-%h.%h0,%h81%h2%h4%h4%h=5%h6%h<8%h8%h@9%h:%h;%h^<%h<%h>%h?%h"@%h@%hA%hNC%hC%hTD%hF%hjG%hG%hvH%hVI%hJ%h;K%hK%hL%h+S # ##########  #. .........####  #. ............# #### ### ##). ##...##.# #.. ..# ##...#.....#...#.###. #.# ...#.#####.#.......... #.# .#.#@..P.#P#.........-954.3 (82.0) %h Vb#.# # #.#.#####P#P#........ #'#### #.#.#.#._.#P#.#.......# .....# #.^..^...........†..... .....# #............ .....# ##.##.......####.......  .....## #.........## #.......  #.#...#### #####....## #####.#.  #.≈≈≈≈≈≈≈# #....# #.#. %hX6_%hZY,5.3 (83%h\%hK^' _Found a hand axe.%h 3%h %hE %h X%h ,%h %h %hY ,%h %hi %h ,%h %h %h& ,%h %h %h ,%h %h %h ,%h %h+ %h ,%h n%h  X%h %h ,%hZ %h n%h! ,%h" %h$ %h& %h_' %h ( %h) %h+ %h+ %h1, %h/ %h.1 ,%h2 %h3 %h:5 %h5 %h6 %h-8 %h9 %h9 %h/: %h; %h< %hw= %h> %h? %hbA %hA %hB %hC %hF ,%hF %hYH %hI %hYJ %hJ %hL %hiM %hM %hN %hO %hP %h......# #.#  ......################.#  ............#  ..#.#.#############  #'#.........#%h ]  #.###.#.###.#  .#.# #.#.###.##  ####.# #.#......#  %hM X8.3 (53%h ; _Found a stone staircase leading down.%h;%hԡ3%hƴ%hB%h%hj,%h%%hX%h%hb,%h&%h%h%hr,%h%hb%h%h%h#R  There is a stone staircase leading down here.%h]K _%h%h%h%h(%hI%h%h%h %hZ%h%hX%hi %hC%h %h%h%h%h%h#%h%h %h"%hI#%h $%hg'%h>)%h)%h*%h .%h/%he0%h21%hi4%h86%h6%h7%hF;%h*=%h=%h?%h'B%hD%hD%hE%hH%hPK%hK%hL%hP%hQ%haR%h(S%hV%hX%hY%h$Z%h\%hy^%h^%h_%hb%hc%h)d%hd%hf%hi%hi%h;j%h_l%hn%hn%ho%hp%hq%hr%hs%hQt%hu%h:v%hv%hx%h%h%h,%h%hȋ%hV%hލ%hy%h%h4,%h%hD%h%hz%h%h%h%h.%hj%h%ho,%hϧ%h%h,%h%h߲%h,%hP%hƺ%h,%h%hE%h,%h%h%h%h2%h%h%h%h>%h%h%h,%h%h##########......# ##...#... ........##.####.# #...#.### .######.##.# #.# #..#.#... .### #.##.# #.# #.#.#.### ...# #.##.# ##'#### #.#.#.#._.####.##.# #.....# #.^..^...#.......###.....# #........ .†.#...............# ##.##....#.......##...@..## #.......51.3 (4#.......##.#.#...#### #####... .).........##.#.≈≈≈≈≈≈≈# #... #############.#.#.....## #... #######...>.#.#.#.....#### #..........~...[47%hm...# ###...)......######.#...####.###..... .........+......#......#.....#... .........####................#...%h[ _Done exploring.%hE Read which item? Scrolls  f - a scroll of blinking  l - a scroll of teleportation  n - a scroll labelled HIATSE IXIESS [!] read|quaff[?] describe selected%h7.##########......###...#... BabyfaceFinlayson the Firebug ........##.####.##...#.### Oni .######.##.# #.##..#.#... Health: 39/39 ======================== .### #.##.# #.##.#.#.### Magic: 9/9======================== ...# #.##.# ##'#### #.#.#.#._ AC: 4Str: 12 ...####.##.# #.....# #.^..^... EV: 9Int: 18 ...#.......###.....# #........ SH: 0Dex: 9 .†.#...............# ##.##.... XL:  4 Next: 59% Place: Dungeon:2 ...#.......##...[%hS730m@..## #....... Noise: ---------  Time: 2051.3 (0.0) ...#.......##.#.#...#### #####... h) +0 dagger (chaos) .).........##.#.≈≈≈≈≈≈≈# #... Cast: Foxfire #############.#.#.....## #... #######...>.#.#.#.....#### #... ..................~......# ###...  ..)......######.#...####.###.....  .........+......#......#.....#...  .........####................#...  _The cerulean imp disappears in a puff of smoke! _Your Dodging skill increases to level 2! _Found a hand axe. _Found a stone staircase leading down. _There is a stone staircase leading down here. [4%h:0m_Done exploring. _....................@...#.#.....#.....#....As you read the scroll labelled HIATSE IXIESS, it crumbles to dust.Silenced 2.3 (1Foxfire _A profound silence engulfs you. It was a scroll of silence.%hu %h; BLevel 2 of the Dungeon <<<<>>>>^_(Press ? for help)#...........#### #........#.....##..............# ############.#..#.############)..#####...##.# #........# #.#..#.############......###...#.....#...#.###.####.#.# #.#..#.##........##.####.##...#.#####.#.............#.# #.#..#.#%h #.######.##.# #.##..#.#...P.#P#.........####.###.#..#.#########.### #.##.# #.##.#.#.#####P#P#.................#..#.##..........# #.##.# ##'#### #.#.#.#._.#P#.#.......#.....#####..#.##..........####.##.# #.....# #.^..^.............................#.##..........#.......###.....# #.......................##########.#.##........†.#...............# ##.##.......####........####.#.##..........#.......##...@..## #.........## #........#.##.#.##..........#.......##.#.#...#### #####....## #####.#..#.########.#.#######.#.).........##.#.≈≈≈≈≈≈≈# #....##.#..#...)......#.##.##############.#.#.....## #....##.#..############.##.########...>.#.#.#.....#### #....##.#..######## #.##....................~......# ###....##### #.#..#......# #.##....)......######.#...####.###..........# #%h: ###.#..#.####.# #.##...........+......#......#.....#....###.###....#..#...##.# #.##...........####................#....###.#......#..###.##.# #.##...........# #.......##.#.....###........#.<..#..# #.##.# #.##...........# ##.......##.......# #................###.##.# #.##.#######.### #......[....##...## #....)..).....#......##.# #.#%hG [_@>%h L _>%h #.......#.# #.....(..##.##...# #.............#########.# #.##.........#####........##.###### #................>......# #.##.........##...........##.##............################.##.........##....#########.##>............................##..........)....##.##.............#.#.#############%h ###...<....###....##.##.........#'#.........##.........## #...##########.##.........#.###.#.###.#%h%h5##########......###...#... BabyfaceFinlayson the Firebug ........##.####.##...#.### Oni .######.##.# #.##..#.#... Health: 39/39 ======================== .### #.##.# #.##.#.#.### Magic: 9/9======================== %hf...# #.##.# ##'#### #.#.#.#._ AC: 4Str: 12 ...####.##.# #.....# #.^..^... EV: 9Int: 18 ...#.......###.....# #........ SH: 0Dex: 9 .†.#...............# ##.##.... XL:  4 Next: 59% Place: Dungeon:2 ...#.......##...@..## #....... Noise: Silenced  Time: 2052.3 (0.0) ...#.......##.#.#...#### #####... h) +0 dagger (chaos) .).........##.#.≈≈≈≈≈≈≈# #... Cast: Foxfire #############.#.#.....## #... %h#######...>.#.#.#.....#### #... ..................~......# ###...  ..)......######.#...####.###.....  .........+......#......#.....#...  .........####................#...  _Found a hand axe. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Done exploring.  As you read the scroll labelled HIATSE IXIESS, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.%h%3%h%hMX%h|X%h,%h,%hV,%hD%h%hE,%hI n%he X%h %h ,%h %h^ X%h %h ,%h %h! %h# ,%h$ %h& %h( ,%h) %h+ %h- %h- %hj. %hN0 %h1 %h@2 %h2 %h4 %h 5 %h5 %hK6 %h&7 %hC8 %h8 %hm9 %hA: %hx; %h+< %h< %hc? %h@ %hA %hB %h{Z %h[\ %hc B%hXf %h\i ,%h!k %hn %hMq ,%hSs %hz X%hv} %h%~ ,%h %hl %h %h %hH %h C......#.....#....###.###.#..........#....###.#......#.. ....##.#.....###........#.<..#..# ....##.......# #................[....##...## #....)..).....#... .(..##.##...# #.............####.##.###### #.........>...##.# #............##### %h? S######.# #@.........79.3 (27.0) #.# #.............#.# #.# #.........#'#...# #.........#.###.# .......# ########..#.# #.# ###.#..#####.# #.#...#..# ######.###.##P.#..# #...<......#P.#..# #..#%h %hє stone staircase leading down. _There is a stone staircase leading down here. _Done exploring.  As you read the scroll labelled HIATSE IXIESS, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _There is a stone staircase leading down here.%h%hBLevel 2 of the Dungeon <<<<>>>>^_(Press ? for help)#.########...>.#.#.#.....#### #....##.#..######## #.##....................~......# ###....##### #.#..#......# #.##....)......######.#...####.###..........# ####.#..#.####.# #.##...........+......#......#.....#....###.###....#..#...##.# #.##...........####................#....###.#......#..###.##.# #.##...........# #.......##.#.....###........#.<..#..# #.##.# #.##...........# ##.......##.......# #................###.##.# #.#%h#.#######.### #......[....##...## #....)..).....#......##.# #.##.......#.# #.....(..##.##...# #.............#########.# #.##.........#####........##.###### #................>......# #.##.........##...........##.##............################.##.........##....#########.##@............................##..........)....##.##.............#.#.################...<....###....##.##.........#'#.........##.........## #...##########.##.........#.###.#.###.##.######### #..............#########..#.# #.#.###.###.#......# #....######.#..#####.# #.#......##.#......# #....#......#..#######.###.#########.#......# ####.#....P.#..##...<......##.#......##...†..P.#..##..........##.#......##.#.P...P#..##..........############.#......##.#......#..# ##########....................##########.#^.....##...........# #..................##########.#%h_B>@%h %h #......#.....#....###.###....#..# BabyfaceFinlayson the Firebug .............#....###.#......#..# Oni ....##.#.....###........#.<..#..# Health: 39/39 ======================== %h ....##.......# #................# Magic: 9/9======================== ..[....##...## #....)..).....#... AC: 4Str: 12 .(..##.##...# #.............#### EV: 9Int: 18 ....##.###### #................> SH: 0Dex: 9 ....##.##............##### XL:  4 Next: 59% Place: Dungeon:2 ######.##@................ Noise: Silenced  Time: 2079.3 (0.0)#.##.............#.#. h) +0 dagger (chaos)#.##.........#'#..... Cast: Foxfire ######.##.........#.###.#. .......#########..#.#%h%  #.#. ###.#..#####.# #.#. ....#..#######.###.## ..P.#..##...<......# ..P.#..##..........# _Found a stone staircase leading down. _There is a stone staircase leading down here. _Done exploring.  As you read the scroll labelled HIATSE IXIESS, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _There is a stone staircase leading down here.%hI %h%h%h$ _%h ,%ht ,%h-%hd _Your hearing returns.%hp3%hM%h %hp,%hY%h!%h$,%hh%%h'%h),%hM+%h-%h/,%h1%h4%h6,%h7%h9%h-<,%h=%h0@%hDB,%h$D%hHF%h H%hH%hI%haK%hL%hfM%hN%hO%hZQ%hQ%hyR%hS%hU%hU%h V%hV%hEX%hX%hIY%hY%hZ%hu[%h[%h`w..##### #.#..#......# #.# ...# ####.#..#.####.# #.# ###.###....#..#...##.# #.# ###.#..###.##.# #.# ......#.<..#..# #.##.# #.# %haQ...............###.##.# #.# )..).....#......##.# #.# .........#########.# #.# ................# #.# --------- 95.3 (16.0) ............################.# >............................# %hbcFoxfire .............#.#.#############..#'#.........# .........#.###.#.###.# #######..#.# #. ####.# #.#%hbx  ######.###.########%he%h}gc _There is a stone staircase leading down here.%hXd.##### #.#..#......# #.#.# ####.#..#.####.# #.#.###.###....#..#...##.# #.#.###.#......#..###.##.# #.# #%h].#.<..#..# #.##.# #.# #..###.##.# #.# #....)..).....#......##.# #.# #.#.# #.# #...............@>......# #.# #..#.# #>..# #.#.#.# #.#'#.# #.#.###.#.###.# #..#.# #.#.###.## %h3n ####.# #.#......#  ######.###.#%hv%hlx86.0) _%h~%hˀ%hd.##### #.#..#......# #.#.# ####.#..#.####.# #.#.###.###....#..#...##.# #.#.###.#......#..###.##.# #.# ##.#.<..#..# #.##.# #.#  #........###.##.# #.#  #....)..).....#......##.# #.#  #.#.# #.#  #.>......# #.#  #.#.# %hf^ #>...#  #......#.#.#  #.#'#.#  #.#.###.#.###.#  #..#.# #.#.###.##  ####.# #.#......#  ######.###.#%h]vY7%hR{#....##### #.#..#......# #.#.# ####.#..#.####.# #.# #....###.###....#..#...##.# #.# #....###.#......#..###.##.# #.##.#.<..#..# #.##.# #.# # #......###.##.# #.# # #....)..).....#......##.# #.# #.#.# #.# #.>......# #.# #.#.# #>...# #......#.#.# #...#'#.# #...#.###.#.###.# #..#.# #.#.###.##  ####.# #.#......#  ######.###.#[9;%h~17H%h؅%h&8%h%h%h #....##### #.#..#......# #..# ####.#..#.####.# #. .#....###.###....#..#...##.# #. .#....###.#......#..###.##.# #. .###.#.<..#..# #.##.# #. .# #%h ....###.##.# #. ## #....)..).....#......##.# #. # #.#.# #. # #.>......# #. #.#. #>%h ... #....#.#. #.#'#.# #..#.###.#.###.#%h  #..#.# #.#.###.## ####.# #.#......#  ######.###.#%h %hn &9%h %h %h%H #....##### #.#..#......# # #.# ####.#..#.####.# # ..#....###.###....#..#...##.# # ..#....###.#......#..###.##.# # ..###.#.<..#..# #.##.# # ..# #...###.##.# # .## #....)..).....#......##.# # .# #.#.# # ## #.>......# # #.# #>.. #..#.#. #.#'#...# #.#.[%hK Y40m###.#.###.# #..#.# #.#.###.## ####.# #.#......#  ######.###.#100%hĐ ###....##### #.#..#......# #..# ####.#..#.####.# .#....###.###....#..#...##.# .#....###.#......#..###.##.# .###.#.<..#..# #.##.# .# #...###.##.# .## #....)..).....#......##.# .# #.#.# # #.>......#  #. #>.. #.#.#. #.#'#.........# [40%hm#.#.###.#.###.# #..#.# #.#.###.## ####.# #.#......#  ######.###.#1%htLevel 2 of the Dungeon <<<<>>>>^_(Press ? for help)######.#.).........##.#.≈≈≈≈≈≈≈# #....##.#..#...)......#.##.##############.#.#.....## #....##.#..############.##.########...>.#.#.#.....#### #....##.#..######## #.##....................~......# ###....##### #.#..#......# #.##....)......######.#...####.###..........# ####.#..#.####.# #.##...........+......#......#.....#....###.###....#..#...##.# #.##...........####................#....###.#......#..###.##.# #.##...........# #.......##.#.....###........#.<..#..# #.##.# #.##...........# ##.......##.......# #................###.##.# #.##.#######.### #......[....##...## #....)..).....#......##.# #.##.......#.# #.....(..##.##...# #..........%hC...#########.# #.##.........#####........##.###### #..........@.....>......# #.##.........##...........##.##............################.##.........##....#########.##>............................##..........)....##.##.............#.#.################...<....###....##.##.........#'#.........##.........## #...##########.##.........#.###.#.###.##.######### #..............#########..#.# #.#.###.###.#......# #....######.#..#####.# #.#......##.#......# #....#......#..#######.###.#########.#......# ####.#....P.#..##...<......##.#......##...†..P.#..##..........##.#......##.#.P...P#..##..........###########%hV@.....>%hs O>>%hs %h9u%hv#..........#.......##.#.#...#### #####....## #####.#..#.########.#.#%hw>%h,y$>%hTz%h #.######### #..............# ########..#.# #.#.###.## #.#......# #....######.#.. ####.# #.#......##.#......# #....#......#.. ######.###.###.#......# ####.#....P.#..# #...<......##.# #...†..P.#..# #..........##.#......# #.#.P...P#..# #..........############.# #.#......#..# ##########....................##########.#^.....# #.# #............##########.##.........# #.###++##P..# #..........# ##.########..)...########....## #.....†### #####.##.#...................####....................# #.....##.####..############......%h........†.#.##.####.###.##.## #............##############.........##.## #......########.########.......##.......#.##.#.#.##.## #......# #.##.....#.##.....###.##.###.##.## #.....#########.##.###.#.###.#####.#..##.#####.#.##.....##.########.# #...............##.#...............#.....# #.#.#########..........###.....#.........##.#.#.#.##.######.#..########.#.#######...............#######.##.#.#.#.##.# #.#...........#.##>############### #.##.#.#.#.##.# #.#.###########.##.# #.........# #.##.#.#.#.##.# #.#.............##.# #.#######.# #.##.#.#.#.##.# #.################.# #.#.......# #.##.#...#.##.# #.#%h%h\B ###....##### #.#..#......#BabyfaceFinlayson the Firebug ##..........# ####.#..#.####.#Oni ...#....###.###....#..#...##.#Health: 39/39 ======================== ...#....###.#......#..###.##.#Magic: 9/9======================== %hVF...###........#.<..#..# #.##.#AC: 4Str: 12 ...# #................###.##.#EV: 9Int: 18 ..## #....)..).....#......##.#SH: 0Dex: 9 ..# #.............#########.#XL:  4 Next: 59% Place: Dungeon:2 ### #..........@.....>......#Noise: ---------  Time: 2101.3 (0.0)#............############### h) +0 dagger (chaos)#>.......................... Cast: Foxfire#.............#.#.###########.........#'#.........##.........#[3%hGJ7m.###.#.###.#########..#.# #.#.###.######.# #.#......#######.###.######## _Done exploring.  As you read the scroll labelled HIATSE IXIESS, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _There is a stone staircase leading down here. _Your hearing returns. _There is a stone staircase leading down here.%hXH%hWV%h^B%hb%h iB%h~pX%hyx  As you read the scroll labelled HIATSE IXIESS, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _There is a stone staircase leading down here. _Your hearing returns. _There is a stone staircase leading down here.  n open door _%h %h %h,%hS%hؖ%h1,%hΘ%h%h=,%h%h %h,%ht%h%hA,%h%h.%h,%hc%hv%h$,%hγ%h%h,%h%h?%h,%hH%hο%h$,%h%h%h,%h%h%h:,%h%ha  You see here a rat skeleton.%h 5 _%h%h_%h,%h0%hX%he,%h%h5%h%h,%h+%h,%h>%h%h,%h%h%h,%h%h%h%hN%h%h%h%h%h%h)%h%h%h%h>%hv%h%h%h%h%h%%h%h%hN%h%hr%h%hp%h%h%h%h %h %h' %hO %hs %h%h%h%hC%h,%h5%h%h2,%h?%h4%h%h\%hY%h,%h%h"%h#,%h$%h&%h&,%h'%h)%h*,%h+%h-%h.%h|/%h0%h1%hK3%h3%h}4%h6%h_7%h7%h8%h9%h:%h;%h<%h<%h%>%h>%h@%h@%hnA%hB,%h$C%h4D%hD,%hE%hG%hhH%hI%h4J%hL%hL%h7M%hN%hP%hTQ%hQ%h1S%hT%hoU%h V%hW%hsX%hY%hY%hZ%h\%h\%hI]%h$dK  #.# #.###..#######  #.# #.# #.........  #.# #.# #......###  #.# #.# #......# %hwe #.# #.# #.....####  #.########.# #.........  #..........###.....#...  ######...............##  #@###############57.3 (56.0)  #.# #.........#   #.# #.#######.#   #.# #.#.......%hg;#  #.# #†#.#######  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#%hk%hmc _There is a stone staircase leading down here.%ht%hu.Level 2 of the Dungeon <<<<>>>>^_(Press ? for help)#.........#......##.###++##P..# #..................##.###.########..)...########...........## #.....÷............### #####.##.##..........................####....................# #.....##.#%h#.###..############..............÷............#.##.####.###.##.##.# #....................####################...............##.##.# #......########.########..............##.......#.##.#.#.##.##.# #......##.##.....#.##...........##.......#.##.###.##.##.# #.....#########.##.###.#.###.#####.#..##.#####.#.##.....##.########.# #...............##.#...............#.....# #.#.#########..........###.....#.........##.#.#.#.##.######.#..########.#.#######...............#######.##.#.#.#.##.# #.#...........#.##@############### #.##.#.#.#.##.# #.#.###########.##.# #.........# #.##.#.#.#.##.# #.#.............##.# #.#######.# #.##.#.#.#.##.# #.################.# #.#.......# #.##.#...#.##.# #.##.# #†#.####### #.##<#####.##.# #.##.# #.#.##.##.#####.##.######.##.# #.#.##.##.......##........##.# #.#.##.####################%h-#.# #.#.##.##.# #.#.#############.##.#####.#...............##.......#.###############%hZ  #..........#.......##.#.#...#### #####....## #####.#..#.########.#.# #.).........##.#.≈≈≈≈≈≈≈# #....# #.#..#...)......#.# #.##############.#.#.....## #....# #.#..############.# #.########...>.#.#.#.....#### #....# #.#..######## #.# #..............~......# ###....##### #.#..## #.# #....).......#...####.#### ####.###.# #.# #...........+......#......#.....#....###.##..#...##.# #.# #...........####................#....###.#......#..###.##.# #.# #...........# #.......##.#.....###........#.<..#..# #.##.# #.# #...........# ##.......##.......# #................###.##.# #.# #.#######.### #......[%hd [0;10m....##...## #....)..).....#......##.# #.# #.......#.# #.....(..##.##...# #.............#########.# #.# #..#####........##.###### #................>......# #.# #.........##...........##.# #............##########.# #.........##....#########.# #>............................# #..........)....# #.# #.............#.#.############# ###...<....###....# #.# #.........#'#.........# #.........## #...##########.# #.........#.###.#.###.# #.######### #..............# ####..#.# #.#.###.## #.#......# #....######.#..#####.# #.#......# #.#......#[39;49%hkh m #....#......#..#######.###.######## #.#......# ####.#....P.#..##...<......# #.#......# #...†..P.#..##..........#%h%h   #.##.###..####### BabyfaceFinlayson the Firebug   #.#%h/#.# #......... Oni  #.##.# #......### Health: 39/39 ========================  #.##.# #......#Magic: 9/9========================  #.##.# #.....#### AC: 4%h1QStr: 12  #.########.# #......... EV: 9Int: 18  #..........###.....#... SH: 0Dex: 9 %h ######...............## XL:  4 Next: 59% Place: Dungeon:2 #@############### Noise: ---------  Time: 2157.3 (0.0) #.# #.........# h) +0 dagger (chaos) #.# #.#######.# Cast: Foxfire #.# #.#.......# #.# #†#.####### #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# _There is a stone staircase leading down here. _Your hearing returns. _There is a stone staircase leading down here. _There is an open door here. _You see here a rat skeleton. _There is a stone staircase leading down here.%he%hoP _%hN%h,%h%h; %h %h%h.,%h%h)%h,%h%h%hW%h,%h.%h ,%h!%h$%h$%h9%,%hQ(%h(%hn),%hs,%h,%h-,%h1%h2,%h2%hW5%h5%hW8,%h9%h::%h:,%h=%h->%h>,%hA%hHB%hB,%hE%hF,%hG%hRJ%hxK,%hL%hN%hP,%hPQ%hS%h-U,%hU%hqX%hY,%hHZ%h\%h ^,%hG_%ha%hb,%hhc%he%hg,%hg%hj%hEk,%hk%h n%ho,%ho%hq%hzr%hs%hs%hLu%hv%hv%h)w%hx%hy%h{z%h{%h|%hY~%h~,%h%h%h%h(%h %h{%h%h%h%h{%h%h׌%h%h:,%h%h%hV,%h%h%h%h%hn%h%h,%h%h%h,%h%h%h2%h%h%h%h,%hP%h%h,%h"%h%h%h%h#%h%hM,%h+%h:%h%h6%h%h|%h%hs,%h .........# #.##.# ##'#### #. .........####.##.# #.....# #.^ .........#.......###.....# #.. .......†.#...............# ##. %hV.........#.......##......## #. .........#.......##.#.#...#### ## ####.#.).........##.#.≈≈≈≈≈≈≈#  #.##############.#.#.....##  #.########...@.#.#.#.....202.3 (45.0)  #....................~ %hT #....)......######.#...#  #...........+......#......#...  #...........####..............  #...........# #.......##.#...  %h #...........# ##.......##.....   #.#######.### #......[....##..   #.......#.# #.....(..##.##..%hE %hW%h%h a _Your hearing returns. _There is a stone staircase leading down here.n open door _You see here a rat skeleton. _There is a stone staircase leading down here. _n escape hatch in the floor%hLevel 2 of the Dungeon <<<<>>>>^_(Press ? for help)#........##.####.##...#.#####.#.............#.# #.#..#.##.######.##.# #.##..#.#...P.#P#.........####.###.#..#.#########.### #.##.# #.##.#.#.#####P#P#.................#..#.##..........# #.##.# ##'#### #.#.#.#._.#P#.#.......#.....#####..#.##..........####.##.# #.....# #.^..^.............................#.##..........#.......###.....# #.......................##########.#.##........†.#...............# ##.##.......####........####.#.##..........#.......##......## #.........## #........#.##.#.##..........#.......##.#.#...#### #####....## #####.#..#.########.#.#######.#.).........##.#.≈≈≈≈≈≈≈# #....##.#..#...)......#.##.##############.#.#.....## #....##.#..############.##.########...@.#.#.#.....#### #....##.#..######## %hg#.##....................~......# ###....##### #.#..#......# #.##....)......######.#...####.###..........# ####.#..#.####.# #.##...........+......#......#.....#....###.###....#..#...##.# #.##...........####................#....###.#......#..###.##.# #.##...........# #.......##.#.....###........#.<..#..# #.##.# #.##...........# ##.......##.......# #................###.##.# #.##.#######.### #......[....##...## #....)..).....#......##.# #.##.......#.# #.....(..##.##...# #.............#########.# #.##.........#####........##.###### #................>......# #.##.........##...........##.##............################.##.........##....#########.##>............................#%h #..........# #.##.# ##'#####.#.#._.#P#.##.....#####..........#.....#^..^............................#.......###.....#.............##########†.#...............#.##.......####..### #.......##.# #.........## ##.# #.#.#...#### #####....## #####.#..#.#####.#.)..##.#.≈≈≈≈≈≈≈# #....# #.#..#...)..... #.##############.#.#.....## #....# #.#..########### #.########...@...####  #  #.............~......# ######...# ...)......#########.###..........# ###.####.# ..........+......#.....##.###....#..#...##..####...........#......#..###.##. #.......##.#.....###..#.<..#..# #...# ##.......##.. #................####%h ######.### #......[....##...## #....)..)...#.# #.....(#...# .....#######.....#####.###### >.............##.....##.# ........###############.......##....#########.# #>........................)....# #.# #.#.###############...<....## #'#.........##.........## #...#.#.###.#.###.#%hE%hH$%hH.........# #.##.# ##'#### #.# BabyfaceFinlayson the Firebug %hI.........####.##.# #.....# #.^ Oni %hJJ.........#.......###.....# #.. Health: 39/39 ======================== %hJ.......†.#...............# ##. Magic: 9/9%hM======================== .........#.......##......## #. AC: 4Str: 12 .........#.......##.#.#...#### ## EV: 9Int: 18 ####.#.).........##.#.≈≈≈≈≈≈≈#SH: 0Dex: 9#.##############.#.#.....##XL:  4 Next: 59% Place: Dungeon:2#.########...@.#.#.#.....#### Noise: ---------  Time: 2202.3 (0.0)#....................~......# h) +0 dagger (chaos)#....)......######.#...####.## Cast: Foxfire#...........+......#......#...#...........####..............#...........# #.......##.#... #...........# ##.......##..... #.#######.### %h?N#......[....##.. #.......#.# #.....(..##.##..  _Your hearing returns. _There is a stone staircase leading down here. _There is an open door here. _You see here a rat skeleton. %hN4_There is a stone staircase leading down here. %hOS_There is an escape hatch in the floor here.%hP%h-Q%hmT%hG^%hn _%h%hSB%hB%h%h,%hI%h%h%h,%h,%hA%h%h%hL%h,%h2%h %h %h %h %h%h6%h%h%h%hh,%h8%h%h%hK%h%h%h%h%hE%h(%h,%h !%h"%hJ%,%h&%h(%h),%h*%h,%hK-,%h.%h0%hz2,%h3%h]5%hD7,%h8%h:%h <,%h=%h?%hA,%h3C%ho#......#.....#....###.###....#...........#....###.#......#..###.#.....###........#.<..#..###.......# #................#[....##...## #....)..).....#.. .(..##.##...# #.............## ....##.###### #................> ....##.# #........### ######.# #@................30.3 (28.0) #.# #.....#.#. #.# #.........#'#..... ######.# #.........#.###.# .......# ########..#.# #.# ###.#..#####.# [%hp40m#.#. ....#..# ######.###.## ..P.#..# #...<......# ..P.#..# #..........# _There is a stone staircase leading down here. %hLevel 2 of the Dungeon <<<<>>>>^_(Press ? for help)#.########...>.#.#.#.....#### #....##.#..######## #.##....................~......# ###....##### #.#..#......# #.##....)......######.#...####.###..........# ####.#..#.####.# #.##...........+......#......#.....#....###.###....#..#...##.# #.##...........####................#....###.#......#..###.##.# #.##...........# #.......##.#.....###........#.<..#..# #.##.# #.##...........# ##.......##.......# #................###.##.# #.##.#######.### #......[....##...## #....)..).....#......##.# #.##.......#.# #.....(..##.##...# #.............#########.# [ %h40m#.##.........#####........##.###### #................>......# #.##.........##...........##.##............################.##.........##....#########.##@............................##..........)....##.##.............#.#.################...<....###....##.##.........#'#.........##.........## #...##########.##.........#.###.#.###.##.######### #..............#########..#.# #.#.###.###.#......# #....######.#..#####.# #.#......##.#......# #....#......#..#######.###.#########.#......# ####.#....P.#..##...<......##.#......##...†..P.#..##..........##.#......##.#.P...P#..##..........############.#......##.#......#..# ##########....................##########.#^.....##...........# #..................##########.# %hRB>@ %ha , %hd #......#.....#....###.###....#..# BabyfaceFinlayson the Firebug  %h f .............#....###.#......#..# Oni ....##.#.....###........#.<..#..# Health: 39/39 ======================== ....##.......# #................# Magic: 9/9========================  %hh =..[....##...## #....)..).....#... AC: 4Str: 12 .(..##.##...# #.............#### EV: 9Int: 18 ....##.###### #................> SH: 0Dex: 9 ....##.##............##### XL:  4 Next: 59% Place: Dungeon:2  %hj ######.##@................ Noise: ---------  Time: 2230.3 (0.0)#.##.............#.#. h) +0 dagger (chaos)#.##.........#'#..... 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for help)#.######.##.# #.##..#.#...P.#P#.........####.###.#..#.#########.### #.##.# #.#%h #.#.#.#####P#P#.................#..#.##..........# #.##.# ##'#### #.#.#.#._.#P#.#.......#.....#####..#.##..........####.##.# #.....# #.^..^.............................#.##..........#.......###.....# #.......................##########.#.##........†.#...............# ##.##.......####........####.#.##..........#.......##......## #.........## #........#.##.#.#%h #..........#.......##.#.#...#### #####....## #####.#..#.########.#.#######.#.).........##.#.≈≈≈≈≈≈≈# #....##.#..#...)......#.##.##############.#.#.....## #....##.#..############.##.########...>.#.#.#.....#### #....##.#..######## #.##....................~......# ###....##### #.#..#@.....# #.##....)......######.#...####.###..........# ####.#..#.####.# #.#%h #...........+......#......#.....#....###.###....#..#...##.# #.##...........####................#....###.#......#..###.##.# #.##...........# #.......##.#.....###........#.<..#..# #.##.# #.##...........# ##.......##.......# #................###.##.# #.##.#######.### #......[....##...## #....)..).....#......##.# #.##.......#.# #.....(..##.##...# #.............#########.# #.##.........#####........##.###### #................>......# #.#%h +#.........##...........##.##............################.##.........##....#########.##>............................##..........)....##.##.............#.#.#############%hS#@%h+\_##%hA.#%h W_..%h^9%h;._.%h@%.%h@#.%hn&V_##%h~@.#%h #........##.####.##...#.#####.#.............#.# #.#..#.#.%h%.%h ###########......###...#.....#...#.###.####.#.# #.#..#.#._.%h ##########)..#####...##.# #........# #.#..#.##._%h< 7##%h7##%ha7.#%hρ%h%..%hE_%h%hp ..%h%ha%hb%..%hc_%hd%hh%h ..%hu%hT%h? ..........................#.#   BabyfaceFinlayson the Firebug ...............##########.#.#   Oni ...####........####.#.#   Health: 39/39 ======================== ..## #........#.##.#.#   Magic: 9/9======================== .## #####.#..#.########.#.#   AC: 4Str: 12 .#%hr#.#..#...)......#.#   EV: 9Int: 18 .##.#..############.#   SH: 0Dex: 9 .##.#..######## #.#   XL:  4 Next: 59% Place: Dungeon:2 .##### #.#..#@.....# #.#   Noise: ---------  Time: 2265.3 (0.0) .....# ####.#..#.####.# #.#   h) +0 dagger (chaos) .###.###....#..#...##.# #.#   Cast: Foxfire .###.#......#..###.##.# #.#  .......#.<..#..# #.##.# #.#  ...............###.##.# #.#    ..%h{.)..).....#......##.# #.#    ............#########.# #.#    ...............>......# #.#    _There is an open door here. _You see here a rat skeleton. _There is a stone staircase leading down here. _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _There is a stone staircase leading down here.%h$%h6&%h$',%hO/%h1,%h2%h3,%h4%hU6%h;7,%h8%h9%h:,%hu;%h<%h>,%h?%h@%hA%hB,%h#D%hBE%h F,%hH%h?J,%hL%hO%hP%hQ%h]R%hT%h'V%hV%heX%hY%h\,%hJ]%he%h1g%h$i%hj,%hj%hl%hfn,%hjo%hp%h_r,%hZs%hu%hv,%hw%hy%hF{,%h|%h~%h,%h%h %h,%h%h %hc%h%hՇ%hD%h:%h%hn%hA%hŏ,%ht%h ## ###########. ############# #........... #...........#### #........#.. #..............# ############.#.. #)..#####...##.# #... #.#.. ...#.....#...#.###.####.#.# #.#.. ..#.#####.#.............#.# #.#..%h.#...P.#P#....@....####.###.#..90.3 (25.0) #.#.#####P#P#.................#.. #.#.#._.#P#.#.......#.....#####.. ^..^............................................##########. .##.####........### #.......## #........#.# #. ####....## #####.#..#.########.  #....# #.#..#...)......%hy%h%h#%h   #  ##### #  #....#### #.#  #......# ######.# ##)..#####...##.# #........# #.# #...#.....#...#.###.####.#.# #.#.#.#####.#.#.# #.# ..#.#...P.#P#.####.###.# .#.#.#####P#P#....# .#.#.#._.#P#.#.......#.....##### .^..^....................## #.##.####........### # #.## #........#.# ##....## #####.#..#.# #....#[39%hR ;49m #.#..#...)_1.3 (1.0) %h %hk !%h   %ht N ##### #%h  #...#### #%h- .# #.....# ######.#  ##)..#####...##.# #........# #.# ##...#.....#...#.###.####.#.# #.# #...#.#####.#.#.# #.# #..#.#...P.#P#.####.###.# #.#.#.#####P#P#.# #.#.#.#._.#P#.#.#.....##### %hc ~#.^..^.. #...#.##.......####.###  #..## #.#.#  #####....## #####.#..#. #....# #.#..#...)%h %h %h 2%h%hN %h4  #### # #..#### #. #..............# #####. ##)..#####...##.# #........# #.  ##...#.....#...#.###.####.#.# #.  #...#.#####.#.#.# #.  #..#.#...P.#P#.####.###.  #.#.#.#####P#P#.  #.#.#.#._.#P#.#.#.....  #.^..^.  #...  ##.##.####.### #.## #.#.# # #####....## #####.#..#. # #....# #.#..#...)[39;%h5P49m3%h` ######## ############# # #...........#### #...... #..............# ############ ##)..#####...##.# #........# # ##...#.....#...#.###.####.#.# # #...#.#####.....#.# # #..#.#...P.####.### #.#.#.#####P#P#.......... #.#.#.#._.#P#.##.....### #.^..^........... #........########.##.......####.###  #.........## #........#.# # #####....## #####.#..#.#####_%hbl[9;17H4_%h R ####### ############# # #...........#### #...... #..............# ########## ##)..#####...##.# #........#  ##...#.....#.@.#.###.####.#.#  #...#.#####.....#.#  #..#.#...P.####.## #.#.#.#####P#P#......... #.#.#.#._.#P#.##.....## #.^..^................ #................#######.##.......####.###  #.........## #........#.#_5_%h  ###### ############# # #....#### #..... #..............# ########## ##)..#####.@.##.# #........# ##...#.....#...#.###.####.#.# #...#.#####.........#. #..#.#...P.####.# #.#.#.#####P#P#........ #.#.#.#._.#P#.##.....# #.^..^................ #................######.##.......####.###6%h %h %hR ##### ############# # ##### #.... #........@.....# ######## ##)..#####...##.# #........ ##...#.....#...#.###.####.#. #...#.#####.#.............#. #..#.#...P.#### #.#.#.#####P#P#.......  # #.#.#.#._.#P#.##  # #.^..^......  # #........#### _7%h- #### ############# # ##### #... #..............# ######## ##)..#####...##.# #...... ##...#.....#...#.###.####.# #...#.#####.#.............# #..#.#...P.#### #.#.#.#####P#P#. ## #.#.#.#._.#P#.## .# #.^..^....8%h%h_%h%hB0_%h}D _You see here a rat skeleton. _There is a stone staircase leading down here.%hhEn escape hatch in the floor stone staircase leading down here. _Done exploring.%h~Level 2 of the Dungeon <<<<>>>>^_(Press ? for help)################.#.###############...........#.###.......@...#### #........#.....##..............# ############.#..#.############)..#####...##.# #........# #.#..#.############......###...#.....#...#.###.####.#.# #.#..#.##........##.####.##...#.#####.#.............#.# #.#..#.##.######.##.# #.##..#.#...P.#P#.........####.###.#..#.#########.### #.##.# #.##.#.#.#####P#P#.................#..#.##..........# #.##.# ##'#### #.#.#.#._.#P#.#.......#.....#####..#.##..........####.##.# #.....# #.^..^.............................#.##..........#.......###.....# #.......................##########.#.##........†.#...............# ##.##.......####........####.#.##..........#.......##......## #.........## #........#.##.#.##..........#.......##.#.#...#### #####....## #####%h.#..#.########.#.#######.#.).........##.#.≈≈≈≈≈≈≈# #....##.#..#...)......#.##.##############.#.#.....## #....##.#..############.##.########...>.#.#.#.....#### #....##.#..######## #.##....................~......# ###....##### #.#..#......# #.##....)......######.#...####.###..........# ####.#..#.####.# #.##...........+......#......#.....#....###.###....#..#...##.# #.##...........####................#....###.#......#..###.##.# #.#%hT#.######.##.# #.##..#.#...P.#P#.........####.###.#..#.########.### #.##.# #.##.#.#.#####P#P#.................#.#..........# #.##.# ##'#### #.#.#.#._.#P#.#.......#.....#####..#.##..........####.##.# #.....# #.^..^.....................#.##..........#.......###.....# #.........###.#.##........†.#...............# ##.##.......####........### ##..........#.......##......## #....# #........#.# ##..........#.......##.#.#...#### #####....## #####.#..#.##############.#.).........##.#.≈≈≈≈≈≈≈# #....# #.#..#...).... #.##############.#.#.....## #....# #.#..########### #.########...>.#.#.#.....#### #....# #.#..########  #....................~......# ###....##### #.#..##%hXh[40m  #....)......######.#...####.#### ####.#..#.####.#  #...........+#......#.....#....###.###....#..#...##.#  #...........##..........#....###.#......#..###.##.#  #...........# #.......##.#.....###........#.<..#..# #.##.#  #....# ##.......##.......# #................###.##.# .### #......[....##...## #....)..).....#......##.# ......#.# #.....(..##.##...# #.............###.#####..##.###### #................>.....##...........##.# #......#################....#########.# #>...........................)....# #.# #.......#.############%h%h  BabyfaceFinlayson the Firebug   Oni  Health: 39/39 ========================Magic: 9/9%h[========================AC: 4Str: 12EV: 9Int: 18#### SH: 0Dex: 9##############... XL:  4 Next: 59% Place: Dungeon:2#.......@...#### #... Noise: ---------  Time: 2298.3 (0.0)#..............# ######## h) +0 dagger (chaos)##)..#####...##.# #....... Cast: Foxfire##...#.....#...#.###.####.##...#.#####.#.............##..#.#...P.#P#.........#### #.#.#.#####P#P#............  ## #.#.#.#._.#P#.#.......#....  .# #.^..^......%h...............  _You see here a rat skeleton. _There is a stone staircase leading down here. _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring.%h%h%hP _%h,%hF%hP%h,%h%h%h,%h%h>%h,%hr%h %h,%hr%h%hu,%h%hK%h,%h%h&%h,%h{%h%hN,%h%h%h*%h%hh%hF%hG%h%h%h%h%h%h&%hE%ht%h,%h%h%h.%h%hE%h%h7%h%hc%h%h%h%%h%h %h %hg %h %h%h1%h%hl%h%h%hZ%h%h%h0%h%h}%h%hJ%h%hJ%h !%h!%hI"%h#%h1%%h%%hn&%h'%h)%h)%hZ*%h9+%h3,%h,,%h-%h.%hx/,%h4..##### #.#..#......# #.# ......# ####.#..#.####.# #.# ..###.###....#..#...##.# #.# ..###.#......#..###.##.# #.# ........#.<..#..# #.##.# #.# ................###.##.# #.# %ho5{....)..).....#......##.# #.# .............#.# #.# ................@......# #.# 325.3 (27.0) ............################.# >............................# .............#.#.############# .........#'# %h6A.........#.###.#.###.# #######..#.# #.#.###.## ####.# #.#......#  ######.###.########%hD8%h9%h;c _There is a stone staircase leading down here.%h %hx FLevel 2 of the Dungeon <<<<>>>>^_(Press ? for help)######.#.).........##.#.≈≈≈≈≈≈≈# #....##.#..#...)......#.##.##############.#.#.....## #....##.#..############.##.########...>.#.#.#.....#### #....##.#..######## #.#%h #....................~......# ###....##### #.#..#......# #.##....)......######.#...####.###..........# ####.#..#.####.# #.##...........+......#......#.....#....###.###....#..#...##.# #.##...........####................#....###.#......#..###.##.# #.##...........# #.......##.#.....###........#.<..#..# #.##.# #.##...........# ##.......##.......# #................###.##.# #.##.#######.### #......[....##...## #....)..).....#......##.# #.#%h #.......#.# #.....(..##.##...# #.............#########.# #.##.........#####........##.###### #................@......# #.##.........##...........##.##............################.##.........##....#########.##>............................##..........)....##.##.............#.#.################...<....###....##.#%h M#.........#'#.........##.........## #...##########.##.........#.###.#.###.##.######### #..............#########..#.# #.#.###.###.#......# #....######.#..#####.# #.#......##.#......# #....#......#..#######.###.#########.#......# ####.#....P.#..##...<......#%h #.#......##...†..P.#..##..........##.#......##.#.P...P#..##..........###########%h3@>%ĥ #..........#.......##.#.#...#### #####....## #####.#..#.########.#.#%ho M>>%hn^ #.######### #..............# ########..#.# #.#.###.## #.#......# #....######.#.. ####.# #.#......##.#......# #....#......#.. ######.###.###.#......# ####.#....P.#..# #...<......##.# #...†..P.#..# #..........##.#......# #.#.P...P#..# #..........############.# #.#......#..# ##########....................##########.#^.....# #.# #..................##########.##.........# #.###++##P..# #..........# ##.########..)...########....## #.....÷..### #####.##.#...................####....................# #.....##.####..####%h#`########..............÷.#.##.####.###.##.## #............##############.........##.## #......########.########.......##.......#.##.#.#.##.## #......# #.##.....#.##.....###.##.###.##.## #.....#########.##.###.#.###.#####.#..##.#####.#.##.....##.########.# #...............##.#...............#.....# #.#.#########..........###.....#.........##.#.#.#.##.######.#..########.#.#######...............#######.##.#.#.#.##.# #.#...........#.##>############### #.##.#.#.#.##.# #.#.###########.##.# #.........# #.##.#.#.#.##.# #.#.............##.# #.#######.# #.##.#.#.#.##.# #.################.# #.#.......# #.##.#...#.##.# #.#%h- %h$5#..##### #.#..#......# #.#BabyfaceFinlayson the Firebug ......# ####.#..#.####.# #.#Oni ..###.###....#..#...##.# #.#Health: 39/39 ======================== ..###.#......#..###.##.# #.#Magic: 9/9======================== %h8........#.<..#..# #.##.# #.#AC: 4Str: 12 ................###.##.# #.#EV: 9Int: 18 ....)..).....#......##.# #.#SH: 0Dex: 9 .............#########.# #.#XL:  4 Next: 59% Place: Dungeon:2 ................@......# #.#Noise: ---------  Time: 2325.3 (0.0) ............################.#h) +0 dagger (chaos) >............................#Cast: Foxfire .............#.#.############# .........#'#.........# .........#.###.#.###.# #######..#.# #.#.###.######.# #.#......#######.###.######## _There is a stone staircase leading down here. _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring. _There is%h;_ a stone staircase leading down here.%hB%h1D%hD: _%hI%hhK,%h-L%hLP%hQ,%hR%htV%hSX,%hlY%hP^%h%`,%ha%he%hg,%hi%hm%hLo,%hp%hu%hw,%hdy%h}n escape hatch in the floor stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here.  n open door%h%h+ _%hڀ%h%h,%h%h%h,%hY%h%hV,%h%hԒ%h2,%hߔ%hg%h.,%h%hݝ%h{,%hD%h%%hӤ,%h%h%h,%h%h`%h,%hj%h %hO,%h%hr%h<,%h%hI%h,%h4%hm%hy,%h+%hk%h;%h,%h%h%h,%h6a  You see here a rat skeleton.%h%h _%hu%h\%h&,%h%h%h,%h%h %h,%h%h%h%h>,%h|%hj%h%h%h!%h%hC%hq%h%hU%h%h%h%h+%h%hy%h%h%h%h8%hX%h%h,%hu%h%h%h-%h>%h%hP%h%h%hZ%h%h%h%h%h%h%h%h%hl ,%h %h %hj ,%h %h%h5,%h?%hj%h,%h%h,%h,%h%h%hB,%hR%hB%h%h%h%h@%h< %h!%hD"%h"%h#%h%%h&%hH'%hO(%h)%hV*%h+%h+%h,%h-,%h.%h/%h0,%h1%h2%h3,%h4%h5%h6,%h7%h8%h[9,%h1:%h`;%h<,%h<%h=%h>,%hn?%hp@%hA,%hA%hB%hC,%hD%heF%hG,%hK  #.# #.###..#######  #.# #.# #.........  #.# #.# #......###  #.# #.# #......#  #.# #.# #.....####  #.########.# #.........  #..........###.....#... %h5M4 ######...............##  #@###############860.0)  #.# #.........#  #.# #.#######.#  #.# #.#.......#  #.# #†#.#######  #.# #.#.#  #.# .#.#  #.# #.#.#  #.# .#.#%hEP,%h6Rc _There is a stone staircase leading down here. %h~ %h,#Level 2 of the Dungeon <<<<>>>>^_(Press ? for help)#.........#......##.###++##P..# #..................##.###.########..)...########...........## #.....÷............### #####.##.##..........................####....................# #.....##.##.###..############..............÷............#.##.####.###.##.# %h%#.# #....................####################...............##.##.# #......########.########..............##.......#.##.#.#.##.##.# #......##.##.....#.##...........##.......#.##.###.##.##.# #.....#########.##.###.#.###.#####.#..##.#####.#.##.....##.########.# #...............##.#...............#.....# #.#.#########..........###.....#.........##.#.#.#.##.######.#..########.#.#######...............#######.##.#.#.#.##.# #.#...........#.##@############### #.##.#.#.#.##.# #.#.###########.##.# #.........# #.##.#.#.#.##.# #.#.............##.# #.#######.# #.##.#.#.#.##.# #.################.# #.#.......# #.##.#...#.##.# #.##.# #†#.####### #.##<#####.##.# #.##.# #.#.##.##.#####.##.######.##.# #.#.##.##.......##........##.# #.#.##.#####################.# #.#.##.##.# #.#.############# %h+`.##.#####.#...............##.......#.###############!%h;@."%hA;.."%hˎ;.."%h;.."%h{;.."%h;.."%hi;.."%hq ;.."%h`0 | ..#.#####.#.#"%hǽ ..### ######%h;..#%h ;..$%h9$%h?  #.##.###..####### BabyfaceFinlayson the Firebug   #.##.# #......... Oni  #.##.# #......### Health: 39/39 ========================  #.##.# #......#Magic: 9/9========================  #.##.# #.....#### AC: 4$%huStr: 12  #.########.# #......... EV: 9Int: 18  #..........###.....#... SH: 0Dex: 9  ######...............## XL:  4 Next: 59% Place: Dungeon:2 #@############### Noise: ---------  Time: 2385.3 (0.0) #.# #.........# h) +0 dagger (chaos) #.# #.#######.# Cast: Foxfire #.# #.#.......# #.# #†#.####### #.# #.#.# #.# #.#.# #.#[$%h>37m #.#.# #.# #.#.# _There is a stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here. _There is an open door here. _You see here a rat skeleton. _There is a stone staircase leading down here.$%h5 _ #.# #†#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.######## #.#####.#...... #.......#.######.#.# [9$%h7;64H97.3 (12.0)## #####         %%h %%h; Level 2 of the Dungeon <<<<>>>>^_(Press ? for help)#.##..........................####....................# #.....##.##.###..############..............÷............#.##.####.###.##.##.# #....................####################...............##.##.# #......########.########..............##.......#.##.#.#.##.##.# #......##.##.....#.##...........##.......#.##.###.##.##.# #.....#########.##.###.#.###.#####.#..##.#####.#.##.....##.########.# #...............##.#...............#.....# #.#.#########..........###.....#.........##.#.#.#.##.######.#..########.#.#%%h A######...............#######.##.#.#.#.##.# #.#...........#.##>############### #.##.#.#.#.##.# #.#.###########.##.# #.........# #.##.#.#.#.##.# #.#.............##.# #.#######.# #.##.#.#.#.##.# #.################.# #.#.......# #.##.#...#.##.# #.##.# #†#.####### #.##<#####.##.# #.##.# #.#.##.##.#####.##.######.#%%h P#.# #.#.##.##.......##........##.# #.#.##.#####################.# #.#.##.##.# #.#.#############.##.#####.#...............##.......#.################@#####.#.#### #####&%hP5@#&%h 5##&%hb 5##&%h 5##&%hBj 5##&%h| 5#.&%ho6.#&%h7&%hڴ5#.&%h45.#'%hAS# '%h\'%hw9  '%hK;  '%h=  '%hM?  '%hۙA  '%hC  '%h*C  '%h4C  '%h0qI  '%hOI  '%h `I  '%hI  '%h GI  '%hI  '%h+3  '%h,'%hI  '%h"'%h.A  '%hbI  '%h I  '%hy I  '%h I  '%he I  '%h '%h '%h 9  '%hz^ '%h` A  '%h4 I  '%hA I  '%h˹ I  (%h:  (%h :  (%h& :  (%h:  )%hO 7# *%hA.#*%hh"*%h( #.# #†#.####### BabyfaceFinlayson the Firebug  #.# #.#.#Oni *%h*S#.# #.#.#Health: 39/39 ======================== #.# #.#.#Magic: 9/9======================== #.# #.#.#AC: 4Str: 12 #.# #.#.######## EV: 9Int: 18 #.#####.#......... SH: 0Dex: 9 #.......#.######## XL:  4 Next: 59% Place: Dungeon:2 #@#####.#.#Noise: ---------  Time: 2397.3 (0.0) ### #####h) +0 dagger (chaos) Cast: Foxfire    *%hy+     _There is a stone staircase leading down here. _Done exploring. _There is a stone staircase leading down here. _There is an open door here. _You see here a rat skeleton. _There is a stone staircase leading down here.*%h&,,*%h6*%h7*%h8*%h=*%h>*%h?*%hB*%hpC*%hH*%hDJ,*%hJ*%hO*%h!Q*%hQ,*%h W*%h+X*%hX,*%h^*%hA_*%h_,*%hve*%hnf*%hg,*%h2l*%hm,*%hmn*%hs*%hZt*%hu,*%hz*%hz*%h{,*%h*%ha,*%h*%hÇ*%h,*%h*%h;Done exploring. _There is a stone staircase leading down here.n open door _You see here a rat skeleton. _There is a stone staircase leading down here.  *%hϑ*%hv _*%hS*%hh*%h,*%hM*%he*%ho,*%h*%h}*%h*%hW,*%h*%h*%h*%hW*%h)*%he*%h*%h*%hk*%h*%h^*%h<*%hQ*%h,*%h4*%h5*%hg*%h *%h*%h(*%h*%h*%h*%h*%h*%hc*%h *%h*%h*%h*%h*%h*%h*%h*%hU*%h*%h*%hk*%hM*%h1*%h*%h0,*%h*%hZ*%h,*%h*%h=,*%h*%hN*%h2*%h,*%h*%hu*%h,*%h)*%hW,*%h *%h$ *%h ,*%hH*%h#X*%h*%hd,*%h *%h*%h,*%hx*%h#*%h$,*%h%*%h(*%hh/# ####.#....P.#..# # # #...†..P.#..# # # #.#.P...P#..# # # #.#......#..# ########## *%h0# #...........# #......... # #.###++##P..# #......... ########...........## #.....÷ ....................####......... ############....@......h..÷...... ..................############### ....########.########............ ....# #.##.....#.##......... ...#########.##.###.#.###.#####.# .............##.#...............# h   Natasha (wandering) ...#.........##.#.#.#.##.######.# .....#######.##.#.#.#.##.# #.# ###### #.##.#.#.#.##.# #.#*%h31434.3 (37.0)*%hv8[ .*%h9Natasha, Servant of Life and Death comes into view.5.3 (38*%hk>*%h@0 _Natasha moves out of view.-%ht ####.#....P.#..# #. #...†..P.#..# #. #.#.P...P#..# #. #.#......#..# #. #.....# #. #.###++##P..# #..## #.....÷.####.#.....h.÷...............#.#.########. ...# #.##.....#.##. ..#.##.###.#.###.#####.#.##.#.#. h   Natasha (wandering)#.##.#.#.#.##.######.#.#.##.#.#.#.##.# #.#. #.##.#.#.#.##.# #.#..6.3 (1.0)-%h'x$ .%h(I# ####.#....P.#..# # # #...†..P.#..# # # #.#.P...P#..# # # #.#......#..# # # #.....# # # #.###++##P..# ##.## #.....÷.######.÷..#.########.# #.##.....#.##.#.##.###.#.###.#####.#.##.#.#.#.##.#.#.#.##.######.#.#.##.#.#.#.##.# #.## #.##.#.#.#.##.# #.#.%hi&7.%h.%h<.# ####.#....P.#..# .# #...†..P.#..# .%h3.# #.#.P...P#..# .# #.#......#..# .# #.....# # .# #.###++##P..# # .#.## #.....÷.#### .##.÷.%h..#.########.# #.##.....#.##.#.##.###.#.###.#####..##.#..#.##.#.#.#.##.######..#.##.#.#.#.##.# #.# #.##.#.#.#.##.# #..%hY8.%h3 ).# ####.#....P.#..# ..# #...†..P.#..#.# #.#.P...P#..#.%h;5 .# #.#......#..# .# #....# # ..# #.###++##P..# # ..#.## #.....÷.#### ..##.÷...%h6 #.########.# #.##.....#.##.#.##.###.#.###.#####.##.#.#.##.#.#.#.##.######.#.##.#.#.#.##.# ## #.##.#.#.#.##.# #.%h7@ .%hXA &9.%h,H .%hJ .%hM....####.#....P.#...†..P.#.P...P# #.##########......... #.###++##P..# .########## ÷............####...############........÷..................############# ......########.########........... ..40/%hxM#####.....#..#####.#...#..†..P.#..#P...P#..# ##.########......... #.###++##P..# .########## ÷............####...############/%h2y........÷.... ....................##############../%h|/%h~}&1/%h/%h`/%hV.# #....######.#..#.# #....#......#..#.# ####.#....P.#..#.# #...†..P.#..#.# #.#.P...P#..#.# #.#......#..# .# #...# #.# #.###++##P..# #.##.## #.....÷.#### #..#.÷ #... #......########.######## #......# #.##.....#.## #.....##.##.###.#.###. #...##.# #.....#.##.#.#.#.##.2/%hVc..#......#.#....P.#..÷..P.##.P...P##...........''/%hKjR  As you open the large door, it creaks loudly!/%hkG======3/%ho/%hq- _You hear an angry hiss.1%h .....###P #...÷..P.##.P...P#..##......#..# #######..........# #......#.###''##P.#######...........##1%h÷.........###. #..############......÷.Cast: Foxfire#.. ........#######.##.#.#.#.##.#1%h61%hDG------41%hL1%h, 1%ht ###P #...÷..P.#..##.P...P#..##......#..# ########................#.###''##P#######...........##÷.........###1%hע. #..############......÷............###############Cast: Foxfire##. ######### #.##.#.#.#.##.#1%h|1%h1%h1hh   Natasha1%hE------51%h1%h2%h   Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2%hI w  You miscast Foxfire.  You are very lightly contaminated with residual magic.2%hA 9h.2%h 8---6Contam 2%h 2%h_ 0 _Nothing appears to happen.3%h   Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3%h23%hAv@...h.v(ally target)3%hCk7------=73%hL3%hO/ _You conjure some foxfire!4%h  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%h-45%h15%h:4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6%h&,....####.#....P.#..#..÷..P.#..##.P...P#..# #.#......#.#######......... #.###''##P..# .########## ÷ ................@......####...############v....h........÷...........v.....###################.########....# #.##.....#.##......#########.##.###.#.###.####............. #.....#........##### ........###### §§§§hv§§§§vNatasha mewls in sadness.6%h .The foxfire hits Natasha but does no damage.  The foxfire hits Natasha.6%h?§§§§h.§§§§.-8§§§ _Natasha is lightly wounded.7%h{  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7%hvtvvh.........(ally target)6-----=9 _You conjure some foxfire!8%hA'  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8%h  * combustible, ally target)Flames lash Natasha.  Natasha is heavily wounded.8%h ~  Natasha's fire resistance burns away.  The foxfire hits Natasha but does no damage.8%h y  §§vNatasha is heavily wounded.The foxfire hits Natasha.8%hW }  Natasha is heavily wounded.Natasha howls an incantation.§§h.)4--------====50§§ _You feel disoriented.9%h|&  Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9%hw  Flames lash Natasha. Natasha is burned terribly!  You kill Natasha!*9%hQ ..†...# #....#......#..#BabyfaceFinlayson the Firebug ...# ####.#....P.#..#Oni ...##...÷..P.#..#Health: 40/40 ======================== ...##.#.P...P#..#Magic: 2/9=====------------------- ...##.#......#..# ####### AC: 4Str: 12 ...##...........# #...... EV: 9Int: 18 ...##.###''##P..# #...... SH: 0Dex: 9 ...########...........## #.....÷ XL:  4 Next: 101% Place: Dungeon:2 .........[9%h T Qm.......@†.....####...... Noise: ====-----  Time: 2451.3 (1.0) #..############..............÷... h) +0 dagger (chaos) #....................############ Cast: Foxfire #......########.########......... Contam #......##.##.....#.##...... #.....#########.##.###.#.###.#### #...............##.#............. #.....#.........##.#.#.#.##.##### ........#######.##.#.#.#.##.#Natasha howls an incantation. _You feel disoriented.Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Natasha. Natasha is burned terribly!  You kill Natasha! _You feel Natasha's spirit has finally been put to rest.You have reached level 5!  --more--:%h. z6/4610------5 0% :%h5 J _<%hy<%h$<%h<Level 2 of the Dungeon <<<<>>>>^_(Press ? for help)#.........## #...##########.##.........#.###.#.###.##.######### #..............#########..#.# #.#.###.##<%hA#.#......# #....######.#..#####.# #.#......##.#......# #....#......#..#######.###.#########.#......# ####.#....P.#..##...<......##.#......##...÷..P.#..##..........##.#......##.#.P...P#..##..........############.#......##.#......#..# ##########....................#<%h5#########.#^.....##...........# #..................##########.##.........#......##.###''##P..# #..................##.###.########..)...########...........## #.....÷............### #####.##.##...................@†.....####....................# #.....##.##.###..############..............÷............#.##.####.###.#<%h<#.##.# #....................####################...............##.##.# #......########.########..............##.......#.##.#.#.##.##.# #......##.##.....#.##...........##.......#.##.###.##.##.# #.....#########.##.###.#.###.#####.#..##.#####.#.##.....##.########.# #...............##.#...............#.....# #.#.########<%h#..........###.....#.........##.#.#.#.##.######.#..########.#.#######...............#######.##.#.#.#.##.# #.#...........#.##>############### #.##.#.#.#.##.# #.#.###########.##.# #.........# #.##.#.#.#.##.# #.#.............##.# #.#######.# #.##.#.#.#.##.# #.###############<%h ######### #.............#######..#.# ##......# ######.# ###..........<%h ####.##########P...<......# #...÷.#.P...P###########.....#########..........#########.#^...........##########.........#.###''##P #.########..)...########...........##<%h s÷## #### #.# #...................@†.....###...# #....###..############..............÷#.##.####.### #..............####################..............########.########..............##.#.##.#.# #.##.....#.###<%h #########.##.###.#.###.#####.#..##.#####...######..........##.#...............#.....# #####.........####.#.##.######.#..########.#.######...............####### #.#.......... #>############### ##########.# #....................####################.......#=%h==%hbZ...# #....#......#..#BabyfaceFinlayson the Firebug ...# ####.#....P.#..#Oni ...##...÷..P.#..#=%hZ(Health: 46/46 ======================== ...##.#.P...P#..#Magic: 2/10====-------------------- ...##.#......#..# ####### AC: 4Str: 12 ...##...........# #...... EV: 9=%h{[Int: 18 ...##.###''##P..# #...... SH: 0Dex: 9 ...########...........## #.....÷ XL:  5 Next:  0% Place: Dungeon:2 ................@†.....####...... Noise: ====-----  Time: 2451.3 (0.0) =%h\Z#..############..............÷... h) +0 dagger (chaos) #....................############ Cast: Foxfire #......########.########......... Contam #......##.##.....#.##...... #.....#########.##.###.#.###.#### #...............##.#............. #.....#.........##.#.#.#.##.##### ........#######.##.#.#.#.##.#=%hp^1Casting: Scorch (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Natasha. Natasha is burned terribly!  You kill Natasha! _You feel Natasha's spirit has finally been put to rest. _You have reached level 5!=%he=%hoJonfirm with . or Enter, or press ? or * to list all spells.Flames lash Natasha. Natasha is burned terribly!  You kill Natasha! _You feel Natasha's spirit has finally been put to rest. _You have reached level 5! _Your magical contamination has completely faded away.=%hv3====%hw,=%hZx=%hz=%h {,=%h{=%h\}=%hG~,=%h~=%h=%h=%h;====%h=%h=%h,=%h=%hf=%h,=%hS=%h=%h_,=%hH=%h=%h=%hT4===%hK=%h=%h,=%h'=%h֖=%h[,=%hi=%h=%h,=%ha=%hy=%h=%h:===%h=%hǠ=%hС,=%h=%h}=%hT,=%h=%hP=%h8,=%h=%hݨ=%hө=%hGU5====%h֪=%h=%h,=%hD=%h+=%h=%h~=%h=%h=%h=%h=%hz=%h%=%h =%hu;====%h=%hŹ  #.# #.###..#######  #.# #.# #.........  #.# #.# #......### =%hN #.# #.# #......#  #.# #.....  #.########.# #...  #..........###.....#  ######...............##=%hк  #@############### ----74.3 (23.0)  #.# #.........#   #.# #.#=%hY(.#   #.# #.#   #.# #†#.#######  #.# #=%h޻  #.# #.#.#  #.# #  #.# #.#=%h;----=%hG=%h*c _There is a stone staircase leading down here.=%h 4=%hj =%hX =%h7?%h59,?%h:?%h<?%h?,?%hB?%hD?%hF,?%h^H?%hJ?%hM,?%hN?%hQ,?%h)S?%h#Vx _l - 3 scrolls of teleportation (gained 1)?%h!X3?%hY?%h[?%h],?%hH_?%hFa?%h*c,?%hd?%hf?%hh,?%h8j?%hl?%hn,?%hEp?%hgr?%ht,?%h,v?%h|K ..  ..  #. .# #. ... #. #..#?%hw #.####..#### #..........###.####@..(.....##.....!...........+#######.........# #.........# #.....<...# #.........# #.........# #.........#####.######?%hӁ1527.0 (51.0)?%hL,8.0 (52?%h?%hob _n - a scroll labelled DUUDIE JOEMU?%hw3?%hyz?%hT~?%h?%hKB?%h,?%h?%hя,?%h _g - 3 cyan potions (gained 1)?%hI?%h?%h̘?%h?%h,?%hƟ?%h?%h],?%h)?%h?%h?%h?%h?%h?%hl,?%hR?%hŬ?%h,?%h?%h8?%h<?%h?%h?%h?%h?%h?%h?%hܷ?%h:?%h?%h?%h?%h,?%h?%hT?%h.. ### .. ..# #. ?%h (#.# #. . #.# #. #... ######## #.# #.####.....#......###.# #............###...##.####...(..w......@................?%hTr?...##....#######.........#......## #....... ####.### #.....<.# #......# #...... w   ribbon worm (asleep)# #......# ####.## #.#?%hD-41.0 (13?%h,2.0 (14?%h?%h^ _A ribbon worm comes into view.?%h( ..  ### ..  ..# #.  #.# #.  #.# #.  . ######## #.#  ...#......###.#  .....###...##.####...( w......@.......... .?...##....#### ...#......##  . ####.### < #.#  #.#  #.#  #.#   #.# ?%hZ  ..  ### ..  ..# #.  #.# #.  #.# #.  . ######## #.#  ...#......###.#  .....###...##.####...( w......@.......... .?...##....#### ...#......##  . ####.### < #.#  #.#  #.#  #.#   #.#?%h b _A ribbon worm is nearby!@%h{  .. ### .. ..# #. #.# #. . #.# #. #.. ######## #.# #.####.#......###.# #.###...##.####...(.w.........?...##....#.#......## #.. ####.### #...... #.# # #.#@%h [ # #.# # #.# ####.  #.#@%h @%h 83.0) _@%h3 @%h @%hb s .. ### .. ..# #.#+ #.# #... #.# #. #. ######## #.# #.####.#......###.# #.###...##.####...(.w.?...##....#.#......## #@%hze . ####.### #.. #.# ##+ #.# # #.# # #.# ####. #.@%hi @%hi &4@%hm @%h^o A%hG  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A%hJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)B%hDv .. ### .. ..# #.#+# #.# #.#...# #.# #. .######### #.# #..#......###.# #.###...##.####....wB%hFn.?...##....#.#......## #.#####.### ##...# #.# ##+# #.# # #.# # #.# #### #B%hTB%hV-5 _B%hpaB%h]dB%hj  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B%h1 B%hi2 B%h9 B%h>  B%h?  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C%h5r _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. C%hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C%h` C%hUa C%h{h C%hl   Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.D%h}  .. ### .. ..# #. ##+# #.# #.#...# #.# #.#.....######### #.# #..#......###.# #.###...##.####.w.?...##....#.#......## ##.....#####.### ##...# #.# # ##+# #.# # #.# # #.# D%h% .ww6 _E%hn  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E%hw * (combustible)  E%hsFlames lash the ribbon worm.  The ribbon worm is moderately wounded.E%h>w8/10 -----====7E%h^E%h C _The ribbon worm's fire resistance burns away.E%hP  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E%he  Flames lash the ribbon worm. The ribbon worm is burned terribly!E%h.C*E%h <†E%h Magician6----------28E%h E%hk O _You kill the ribbon worm!F%h -----F%h/ F%h3 d7==F%h, F%h F%h F%h F%h F%h F%h9 F%h F%hC F%h+ F%h F%hV ==F%h F%h6 F%he F%h F%hT F%hD F%h F%h5 F%hT F%h F%hF F%h/ F%h F%hW 8F%h ===F%h@ F%h F%h F%h' F%hr F%h[ F%h' F%h F%h F%h F%h F%h F%h F%h# ===F%h F%h F%h F%h F%hV F%hp F%h F%ha F%hh F%h F%hT F%h: F%h F%hi 9F%h ==F%hS F%h F%h F%hY F%h F%h F%hP F%h F%h F%hB F%h F%h F%h4 F%h ==F%h" F%hj! F%h# F%h^$ F%h% F%h' F%hD( F%h) F%h+ F%h,, F%hu- F%ht/ F%h0 F%h1 F%h)4 F%h4 F%hW5 10/10F%h5 ===F%hF6 F%h7 F%h9 F%h; F%hB< F%h= F%h? F%hA F%h?B F%hC F%h/I F%hI ?### ..F%h/J O ..# #.F%hJ 5##+#F%h$K O #.# #.F%hK M ##...##F%hL O #.# #.F%hL  ##.....######### #.# #.F%hN d#.......#......###.# #.#....###...##.####+†..............#......@...##....#######----##.......#......## # ##.....#####.### # ##...## #. # ##+# #.# # #.# # #.# # F%hHR F%hR 82.0 (3F%h;S 4.0)F%hT F%hT ----F%h U %3.0 (35F%hX F%hZ  F%h[ F%h[ D_o - a scroll labelled LAERGHIT RINUUDUCOF%h\ G%hKg G%hk Read which item? Scrolls  f - a scroll of blinking  l - 3 scrolls of teleportation  n - a scroll labelled DUUDIE JOEMU G%hl  o - a scroll labelled LAERGHIT RINUUDUCO [!] read|quaff[?] describe selectedH%hOH%hVH%h_ ### .. BabyfaceFinlayson the Magician ..# #. Oni##+##.# #. Health: 46/46 ========================##...###.# #. Magic: 10/10 ========================##.....######### #.# #. AC: 4Str: 12H%haS##.......#......###.# #. EV: 9Int: 18#..........###...##.#### SH: 0Dex: 9+......†................ XL:  5 Next:  2% Place: Dungeon:3#......@...##....####### Noise: ---------  Time: 2583.0 (0.0)##.......#......## # h) +0 dagger (chaos)##.....#####.#### Cast: Foxfire##...## #.####+# #.###.###.## _The ribbon worm's fire resistance burns away.  Casting: Scorch (safe; 4% risk of failure)  H%hpd<Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly! _You kill the ribbon worm! _o - a scroll labelled LAERGHIT RINUUDUCOH%hpe  As you read the scroll labelled DUUDIE JOEMU, it crumbles to dust.  It is a scroll of amnesia.H%ho/  --more--J%hJ%h  Your spells (forget)TypeFailure Level  a - FoxfireConjuration/Fire 4% 1 b - ScorchFireJ%h Q4%2  c - Inner FlameHexes/Fire22%J%hc 3 Select a spell to forget[!] toggle spell headersJ%ha J%hi J%hwr ### .. BabyfaceFinlayson the Magician ..# #. Oni##+##.# #. Health: 46/46 ========================##...###.# #. Magic: 10/10 ========================##.....######### #.# #. AC: 4Str: 12J%hAs ##.......#......###.# #. EV: 9Int: 18#..........###...##.#### SH: 0Dex: 9J%h(v g+......†................ XL:  5 Next:  2% Place: Dungeon:3#......@...##....####### Noise: ---------  Time: 2583.0 (0.0)##.......#......## # h) +0 dagger (chaos)##.....#####.#### Cast: Foxfire##...## #.####+# #.###.###.##Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly! _You kill the ribbon worm! _o - a scroll labelled LAERGHIT RINUUDUCOAs you read the scroll labelled DUUDIE JOEMU, it crumbles to dust.  It is a scroll of amnesia.J%h~ ### .. BabyfaceFinlayson the Magician ..# #. Oni##+##.# #. Health: 46/46 ========================J%h ##...###.# #. Magic: 10/10 ========================##.....######### #.# #. AC: 4Str: 12##.......#......###.# #. EV: 9J%hI Int: 18#..........###...##.#### SH: 0Dex: 9+......†................ XL:  5 Next:  2% Place: Dungeon:3J%h #......@...##....####### Noise: ---------  Time: 2583.0 (0.0)##.......#......## # h) +0 dagger (chaos)##.....#####.#### Cast: FoxfireJ%hv ##...## #.####+# #.###.###.##Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly! _You kill the ribbon worm! _o - a scroll labelled LAERGHIT RINUUDUCOAs you read the scroll labelled DUUDIE JOEMU, it crumbles to dust.  It is a scroll of amnesia.J%hl J%h Really abort (and waste the scroll)? Y - Yes  J%hk N - NoL%hãL%h### .. BabyfaceFinlayson the Magician ..# #. Oni##+##.# #. Health: 46/46 ========================##...###.# #. Magic: 10/10 ========================##.....######### #.# #. AC: 4Str: 12##.......#......###.# #. EV: 9Int: 18L%hϮs#..........###...##.#### SH: 0Dex: 9+......†................ XL:  5 Next:  2% Place: Dungeon:3#......@...##....####### Noise: ---------  Time: 2583.0 (0.0)##.......#......## # h) +0 dagger (chaos)##.....#####.#### Cast: Foxfire##...## #.####+# #.###.###.##Flames lash the ribbon worm. The ribbon worm is burned terribly! _You kill the ribbon worm! _o - a scroll labelled LAERGHIT RINUUDUCOL%hAs you read the scroll labelled DUUDIE JOEMU, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.4.0 (1 _L%h[L%hM%hOM%hSRead which item? Scrolls  f - a scroll of blinking  l - 3 scrolls of teleportation  o - a scroll labelled LAERGHIT RINUUDUCO [!] read|quaff[?] describe selectedN%hG N%hJ### .. BabyfaceFinlayson the Magician ..# #. Oni##+##.# #. Health: 46/46 ========================N%hEK##...###.# #. Magic: 10/10 ========================##.....######### #.# #. AC: 4Str: 12##.......#......###.# #. EV: 9Int: 18#..........###...##.#### SH: 0Dex: 9+......†................ XL:  5 Next:  2% Place: Dungeon:3N%hM7#......@...##....####### Noise: ---------  Time: 2584.0 (0.0)##.......#......## # h) +0 dagger (chaos)##.....#####.#### Cast: Foxfire##...## #.####+# #.###.###.##Flames lash the ribbon worm. The ribbon worm is burned terribly! _You kill the ribbon worm! _o - a scroll labelled LAERGHIT RINUUDUCOAs you read the scroll labelled DUUDIE JOEMU, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.N%hT  As you read the scroll labelled LAERGHIT RINUUDUCO, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.N%hU+5.0 (1N%hXN%h[4 _It was a scroll of immolation.O%h O%hP O%h O%h O%h O%hS O%h0 O%h ,O%h9 O%h O%hb ,O%h O%h 7 _You open the door.O%h 3O%h O%h @  There is an open door here.O%hS O%h  _O%hK O%h O%hA ,O%h O%h] O%h ,O%h' O%hF O%h O%h= O%h O%h O%h O%h O%h O%hx O%h O%h O%h O%h O%h O%h$ O%h O%h: O%h; O%h O%h6 O%h= O%hv O%h O%h O%h  O%hX ,O%h O%h O%h' ,O%h O%h O%he O%h ,O%h! O%h=" ,O%h# O%h# O%h$ O%hx% ,O%h' O%h9( O%h( ,O%h) O%h* O%hi+ ,O%hW, O%ho- O%h- ,O%h. O%h/ O%hv0 O%h0 O%h1 O%h<3 ,O%h3 O%h4 O%h6 O%h6 O%h6 O%h7 O%h8 O%hd9 O%h9 O%h: O%h0< O%h< O%h= O%h%> O%h}? O%h? O%h^@ O%hA O%hEC ,O%hC O%hD O%hKF O%hF O%h-G O%h*H O%hI O%hI O%hrJ O%h_K O%hL O%h1M O%hM O%hN O%hP O%hP O%hQ O%hR O%hS O%h O%h O%hO O%h O%h߂ O%hQ ,O%h O%h O%hW ,O%h O%h܆ O%hN ,O%h O%h O%hj ,O%h$ O%h O%h ,O%h> O%h6 O%h ,O%h O%h O%h= ,O%h O%h O%h ,O%h O%h O%h| ,O%hc O%hr O%h ,O%h O%h O%hx ,O%hU O%hJ O%h ,O%h O%h  ##...## #  ####'## #   ..#.# #   .### #.# #   ..# #####.#### #  O%hp ### ### #g# #........# #  #.# #.# #.###.#......#  #.# #.###..........#.# #  #.# #...@.###.##..##.  #.# #####.# #............  O%hx #.#######.# ############  #.........#  ###########    g   goblin (wandering)O%h| 1648.0 (63.0)O%h L.gO%h ,9.0 (64O%h O%hñ u _A goblin comes into view. It is wielding a +0 dagger.P%hMe ##...##  ## ##'##  .. #.#  .### #.#  ..# #####.####  ### ### #.# #........#  P%hh#.# #.# #g###.#......#  #.# #.###..........#.#  #.# #...@.#.##. #.# #####.# ....... .#  #.........# ##P%hL##...##  ## ##'##  .. #.#  .### #.# ..# #####.####  ### ### #.# #........# P%h` #.# #.# #g###.#......#  #.# #.###..........#.#  #.# #...@.#.##. #.# #####.# ....... .#  #.........# ##P%hh P%hb P%hP%h)] _A goblin is nearby!Q%hi  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%h <  Flames lash the goblin.Q%hՎ e*Q%ha 8)Q%hUv 8/10 -----3====50.0 (1Q%hv .0) Q%htz Q%h} J _You kill the goblin!R%hJ IR%hK R%hK R%hyX C-----R%h}Z ,R%h[ R%ha] R%h] L9==R%h^ R%h` ,R%hla R%h!c ,R%h*d R%hf ,R%hg R%hNj f==R%h[k ,R%h-l R%hm ,R%ho BR%hp R%hq R%h[r Q10/10===R%hr R%ht R%h R%hƊ R%h' R%h R%h R%hƕ R%hϙ R%hʝ  R%h]  R%h Things that are here:  R%hΠ &a +0 dagger; a goblin corpseR%hE R%h R%h5  R%hƱ #..........##.  R%hN  R%h޲ $ ##.......#....  R%hg  R%h H# ##.....#####.  R%h  R%hK H.. ##...## #.  R%h  R%h f.## ##'## #.  R%h9  R%h˷ I ... #.# #.  R%hT  R%h #.### #.# #.  R%hs  R%h #S..# #####.#### #.  R%h  ### ### #@# #........# #.R%h ---- #.# #.# #)###.#......# #.   #.# #.###..........#.# #.   #.# #.....###.##..##.####.   #.# #####.# #.............   #.#######.# ############## S   ball python (constriction, wandering)   #.........# ###########R%h 67R%h 7.0)R%h R%hV *.SR%h R%h R%hX ----R%h %8.0 (18R%h R%h~  R%h R%h :_A ball python comes into view.R%h S%hRC  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S%hb S%hB Flames lash the ball python.S%h*S%h!T%h$†8/10 -----====9.0)  _You kill the ball python!T%hB 3T%h:D T%hM T%hN ,T%hP T%hR Q-----T%h,T T%hWV ,T%hW T%hY ,T%h[ T%h] ,T%h_ T%ha T%ha L9==T%hb T%hd T%he T%hof T%hoh T%hi T%hj T%h.m ,T%hn T%hp :==T%hKq T%hnr T%ht ,T%h%v T%h+x ,T%hz T%ho{ T%h{ T%hb| T%h} T%h ~ Q10/10===T%h~ T%hڀ T%h T%hV T%h T%h0 T%h T%h܅ T%h T%hˉ g  You see here a ball python corpse.T%hI T%h  _T%ht T%h T%h,   #..#   +† T%h   .....#   ....#.  ## T%h .....####  #.. #...##  #...## ##'## T%hA  #._....# #.#   #@### #.# ----889.0)T%h   #.†.# #####.####   ### #####.# #........#   #.# #.# #)###.#......#  #.# #.###..T%h #.#  #.# #.....###.##..##.   #.# #####.# #...........   #.#######.# ############  T%hU )#.........#T%hϗ T%h+ g===----9.0 (20T%h T%hҝ 9 _Found a blossoming altar of Fedhas.U%h IU%h; U%h% U%h nU%h U%h# U%h U%h U%h U%hb U%hy ,U%h^ U%hu( XU%h* U%h/- BU%h. U%h0 ,U%h0 U%h~2 U%h]3 U%h3 U%h34 U%h5 U%hZ7 ,U%h7 U%h: g  You see here a ball python corpse.U%h?< U%hA  _U%hB U%hQD U%hGG BU%hJ ~  Things that are here:  a +0 dagger; a goblin corpseU%hQL U%hL  _U%hgM U%hO U%hEP ,U%hP U%hR U%hS U%h T U%hT U%h(W U%hW U%h~X U%hY U%hZ U%hS\ U%h\ U%hl] U%h_ U%hb ,U%hc U%he U%hIg ,U%hVh U%hi U%hj ,U%hk U%hl U%hVn ,U%hn U%h9p U%hq U%hr U%hr U%ht U%hMu U%hu U%h2v U%h"| u  There is an open door here. _U%h'} U%h~ U%h ,U%ht U%hP U%hs ,U%h U%h ,U%hX U%h] 7 _You open the door.U%h~ U%h U%h\ U%ha U%h U%h ,U%h @  There is an open door here.U%h U%hp  _U%hޘ U%h= U%hp ,U%hޛ U%h{ U%h         ##+##  # U%h! $##...##  #.#### ##.....######   #..... ##.......#....  U%h !  ##...####..........###   #....@..'......†......   ##...####..........##.    ##.. ##.......#....   ######.r ##.....#####.   #...⌠### ##...## #.   #...#### ##'## #. r   quokka (asleep)   #._....# #.# #   #...##.### #.# #.   #...⌠#.†.# #####.#### #.U%hF .720.0 (31U%h ,1.0 (32U%h U%h¯ Y _A quokka comes into view.V%h-! ##+##  #   #.####  #..... ##... ##...####.... #....@..'......† ##...####.... ##.. ##... ######.r ##. #...⌠### ##...##  #...#### ##'##  #._....# #.#  .### #.#  †.# #####.#### V%h%##+##  #   #.####  #..... ##... ##...####.... #....@..'......† ##...####.... ##.. ##... ######.r ##.V%hZ& #...⌠### ##...##  #...#### ##'##  #._....# #.#  .### #.#  †.# #####.#### V%h)4V%h^-V%hX/] _A quokka is nearby!W%hpe  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W%h *r  combustible)Flames lash the quokka.  The quokka is heavily wounded.W%hW%hJr.W%h"8/10 -----====2.0 (1.0) W%hW%h> _The quokka's fire resistance burns away.W%h M ##+##  #   #.####  #..... ##... ##...####.... #....@..'......† ##...####.... ##.r ##... W%h ######.. ##. #...⌠### ##...##  #...#### ##'##  #._....# #.#  .### #.#  †.# #####.#### W%h L##+##  #   #.####  #..... ##... ##...####.... #....@..'......†W%h K ##...####.... ##.r ##... ######.. ##. #...⌠### ##...##  #...#### ##'##  #._....# #.#  .### #.#  †.# #####.#### W%h/ W%h W%hޯ W%h ] _A quokka is nearby!X%h  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X%hX%hOvvr., ally target)X%h>7--------=---3X%hX%h/ _You conjure some foxfire!Y%ho( M     ##+##   # ##...##   #.##### ##.....   #.....# ##.......#   ##..v####.  Y%h* ^ #...@.v.'......†  ##..r####.##   ##..# ##.......#   ######..# ##.....#####   #...⌠#### ##...## #   #...#### ##'## #   #._....# #.# #   #...##.### #.# #   #...⌠#.†.# #####.#### #Y%hq- Y%hZ. Y%hJ `  The foxfire hits the quokka. The quokka is burned terribly!Y%hN §v@v§†Y%h Y%h5 Y%h Y%h% Y%h Y%h §.@v§§§Y%h X5---4Y%h \§§§Y%hE J _You kill the quokka!Y%h~     # ##+##  #. ##...##  #.##### ##.....  #.....# ##.# Y%h  ##..§####.  #..@.v§.'......†  ##..§####.  ##.§# ##.#  ######..# ##.....  #...⌠#### ##...##  #...#### ##'##  #._....# #.#  #...##.### #.#  #...⌠#.†.# #####.####Y%hr Y%h Y%h Y%h Y%h Y%h) §...†.Y%hߟ .-5Y%hƤ 9§Y%hV N _Your foxfire dissipates.Z%h ---8======9==Z%h ,Z%hY ==10/10======Z%h Z%h Z%h~ Z%h ,Z%h Z%h Z%h ,Z%h= Z%hq Z%h Z%h Z%h Z%h9 Z%h ,Z%h Z%hd Z%h ,Z%h Z%h Z%h, ,Z%he Z%h( Z%h ,Z%h% Z%h Z%h. ,Z%hi Z%h Z%hG Z        Z%h,    ######### #<......#  #@####### Z%h -63.0 (38.0)  #.#......  #####....# Z%h  # #........# #.#.###....# #.#.###.#### #.......# ###.#####  #.# ##+##Z%h Z%h ,4.0 (39Z%hN Z%h 9 _Found a stone staircase leading up.[%h{![%hS#,[%h$$[%h&[%h',[%h([%h+[%hB-,[%h.[%hP0[%h1,[%h2[%h4[%h6,[%hN7[%h%:[%h.;[%h;[%h?<[%h=[%hC  #########  #<......#  #.#####.########.###) #.#....@.......72.0 (8.0) [%hD@#####....####...###  # #........# .....  #.#.###....# .###  #.#.###.#### #  #.......# #   ###.##### .  #.# ##+###  #.# ##...## # [%hH[%hEI+3.0 (9[%hL[%hN% _Found a dagger.[%h 3[%h! [%h$ [%h&. X[%h61 B[%h2 [%h5 ,[%hT6 [%h: [%h.= ,[%h> [%h A [%h&C ,[%hD [%hG [%hI ,[%hjK [%hM [%hO ,[%h4Q [%hS [%hU ,[%hV [%hZ [%h\ ,[%h ^ [%h` [%hb ,[%hRd [%hf [%huh ,[%h+i [%hj [%hk [%h;l [%hl [%ho [%hBp ,[%hJq [%hr [%hs ,[%ht [%hv [%hx ,[%hx [%hy [%hz [%h{ [%h{ [%h| [%h} [%h~ [%h~ [%hz [%h [%h [%hq [%h [%h؃ [%h@ [%h [%h [%hs ,[%h! [%h [%h֊ [%h= [%h [%h، [%h [%hX [%hЎ [%hȏ [%h [%hI [%h‘ [%h [%h [%hu [%h [%hK [%h] ,[%hԘ [%h@ [%h [%h [%h8 [%hd [%h ,[%h [%h [%h^ ,[%hܨ [%hj [%h$ [%h [%h [%hܬ [%h̭ [%hH [%h [%hD [%h4 [%h [%h [%h [%h۲ [%hX ,[%h [%hٵ [%hӷ B[%hs [%h ,[%h [%h [%h [%h [%h [%h [%h [%h [%hl [%hv [%h [%hV [%h [%h# [%h [%h [%h [%h ,[%h3 [%h [%h ,[%hN [%h [%h [%h[ [%h [%hJ [%h [%h [%h [%h [%hP [%h ,[%h [%hu ,[%h [%h O #.##.# .#+ #.##..... #.##.# .# .... #.##.## .# ..[.. #.##..##.# ...>..#........##......'@...817.0 (44.0) ......##.#...### [%h S..... ##....#  .... ##..## ... ##. #+# ### #.# #.###.## #.# #.##...## #. ##.#.....###.# _You open the door.[%h& i _Found a robe. Found a stone staircase leading down.\%h³ 3\%h \%h \%h \%hK $ _\%h8 V  There is an open door here.\%h \%hU  _\%h= \%h \%hX ,\%h \%h` \%h ,\%h \%h: \%h ,\%h \%h+ \%h ,\%h \%hP \%h ,\%h2 \%h 7 _You open the door.\%h 3\%h< \%h @  There is an open door here.\%hz \%h  _\%h= \%h7 \%h ,\%h\%hZ\%hO\%h\%h{\%h\%h\%h\%h\%h \%h \%ht \%hq \%hW\%h\%h\%h\%h\%hO\%h\%hP\%h\%h6\%h\%h8\%h\%h,\%h\%h\%h$###### ## ####. ..# [. ...#.##.## .# \%hf%z#.......# .# #.....###.#### ##.......@....# 34.0 (17\%h#&#......###.##.# ##.....# ... ##.#### ###.#.# #.# #.# #.# .##'## #.##..##...## #.##.# .###.....###.##.#\%h&B# .#\%h *B5.0 (18\%h-\%h.K _Found a runed helmet.^%h 3^%h ^%h ^%h؝ ^%hq ^%hP ,^%h ^%h4 ^%h ^%h ^%h' ^%h ^%hv ,^%h ^%h x  Things that are here:  a +2 helmet; a +0 whip^%h8 5 _^%h ^%hw ^%h ,^%h ^%h{ ^%hj ^%hO ,^%h ^%h ,^%h ^%hi ^%hz ,^%h ^%h ^%hm ,^%h ^%h ^%hu ^%h ^%hy ^%h ^%hE ^%h ^%h ^%h0 ^%h ^%h ^%h ,^%h ^%h ^%h ^%hr ^%h ^%h< ^%hy ,^%h ^%h ^%h ,^%h ^%hl ^%h ^%ht ^%h ^%h ^%h~ ^%h ^%hn ^%h6 ^%h ^%h ^%h ^%h ^%h ^%h ^%h{ ^%h ^%h ,^%hX ^%h{ ^%h ,^%hx ^%h ^%h ^%h ^%h{ ^%h ^%hY ^%h ^%hF ^%h/ ^%hM > ##.#####.###.##.##.# #.# #.##.##.# #.###.##.###'## #.##..##.  ##...## #.##.###.# ##.....###.##.### #....[..##.##..## ......>..#........###### .........'......@......<^%h G62.0 (27 .........##.#...######## #.......####....# ##.....## ##..##  ##...## ##.##+# ### #.#.###.## #.##.##...## .###.#.....###.#^%h ^%h ,3.0 (28^%h ^%hr 9 _Found a stone staircase leading up._%hϭ3_%hT_%h_%h,_%h_%hԸ,_%h]_%h_%h,_%hk_%h_%h;,_%h_%h_%hz_%h_%hF_%h_%h_%h`_%h_%hNP  There is a stone staircase leading up here._%h_%h __%h_%h_%h#.###.##.# #.# #.##.# #.###.##.# #.##..##.# #.##.###.# ...##.###.# .#####..##.# ...## #........########....##. '.......<.. _%hv##.#...##########....##.##....# ......r  ##..## .#.#### ##.# ..... # #.# $# ###r   rat (asleep) _%hJ## #.# .. .## #.# .# _%hz 71.0 (8.0)  A rat comes into view._%h+2.0 (9_%h_%h*+ _Found 13 gold pieces.`%h:.###.##.# `%hH.# #.##.# #.# .###.##.# #.# .##..##.# #.# .##.###.# #.. .##.###.# #.### .##..##.# #...## .#....##.# .......<..+.#...#....##.#....# .......r#`%hD##..## ##.#.###.# ......  #.# #$#.###  #.# ... # ## #.# ..# `%hx`%h`+3.0 (1`%hw`%h`%hb; F# #.##.# #.# ###.##.# #.# ##..##.# #.# ##.###.# #.. ##.###.# #.### ##..##.# #.........########....##.#....<.........+ `%h?< [#...##########.@..##.# ...# #..........r# ## #.###.#.##### # .......# .#$#.####.# #.....# `%hMH #.# # ..####.# ...##.#r.r4`%hO a%h#.##.# #.# ..##.# #.# .###.# #.. .###.# #.###a%ha..##.# #...## # ......########....##.#....<.........+ #...##########....##.# ...# #......@..r.# ## #.###.#.##### # ....... .# #.#$#.####.# #.....#  a%ht[#.# #...### #.# .....# ##...#a%h-a%h3r.a%h[&5a%h;a%h-a%h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a%hfv9  Flames lash the rat.a%hyC*b%h :†b%h{8/10 -----====6b%h %b%h(G _You kill the rat!b%hh 3b%h b%h$ b%h ,b%hV b%ho b%h( ;-----b%h b%hW ,b%h b%h ,b%hi b%h b9==b%h b%h ,b%h< b%ho ,b%h b%h& ,b%h b%h b%h :==b%h b%h  ,b%h2 b%h ,b%h b%ho ,b%hj b%h b%h b%h b%h b%h?! Q10/10===b%h" b%h&$ b%hm% ,b%h' b%h( b%h) ,b%h* b%h, b%h=- b%h- b%h@. b%h2  You now have 130 gold pieces (gained 13).===b%hs4 b%ha7 C _You see here 4 poisoned darts.b%h8 3b%h6: b%h< b%h= ,b%h> b%h@ b%hrB b%h H b%hH b%hJ b%h5L ,b%h>M b%hO b%hQ ,b%hR b%hT b%hdV ,b%hW b%hY b%h] ,b%hr^ b%h'` b%hb ,b%hb b%hd b%he ,b%hg b%hm s ...##########....##.# ....# #........†..#.## #.###.#.##### ##.# #.#.........#  #.# #.#.#(#.###.#  #.# #.#.....# b%ho  #.# #.#...### ##.# #.....####. ##.# ###....@..# ---- ...# ##.###.## ##.# ## #  #.. ####  You pick up a book of Cantrips and begin reading...b%hs 1905.0 (29.0)b%hVt I----6.0 (30b%hw b%hy  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.c%hHf3c%hic%hRmc%hwnc%hxc%hzc%hc%h{,c%hȃc%hc%h,c%h;c%hlc%h,c%hDc%hАc%hy9 #.#.....# .# # #.#...### #.#  #.....####..# [c%h ###.......# .. # ##.###.## ##. # ##.## #.. c%hR_#.....###.#  ######.#.#  ##@# 11.0 (5c%h֗].0) ###  c%hc%h{+2.0 (6c%hc%hF _Found a buckler.e%h3e%he%he%hXe%h #.#.........#  #.#.#(#.###.#  #. .#  #.#...### ##  #.....####..# [##  ###.......# ...###.###.## ##...S.#.##.## ##.......#.....#######.#.##.#####e%hS   ball python (constriction, asleep)e%h9+3.0 (1e%h+4.0 (2e%he%h^ _A ball python comes into view.e%haFN   #.#.#(  e%hAG] .#   #.# #   [##  e%hHZ ...#   ##...S.  e%hHM ##.......  #@# e%hI2#.## ##.## e%h?J+###e%hJ*f%h   #.#.#(   .#   #.# #   [##   ...#   ##...S.   ##.......  #@# #.## ##.## ###  f%hb _A ball python is nearby!f%hB#.###.#.##### #.#.........# #.#.#(#.###.# #.#.....# .# #.#...#####.# # #.....####..# [## ###.......#.# ...##f%hC ##.###.###.##...S.##.##.## ##@.......#.....###.####.#########.#.##.###f%hGf%hVKwS.S)f%hK+5.0 (1f%hOf%hrQ5 _The ball python hisses angrily.f%hp<#.###.#.##### #.#.# #.#.#(#.###.# #.#.....# .# ##.#...#####.# .# f%h=#.....####..# #[## ###.#.# #...## ##.###.###.##..S..##.##.## ##.#.....###.####.###.f%h=######.#.## ##.#####f%h>f%h<@f%hHH.Sf%h1I&6f%h9Of%h+Qf%hI  You hit the ball python.  The ball python is moderately wounded.f%hJ.=7f%heQf%hTX _The ball python barely misses you.g%hw4W  You hit the ball python. You burn the ball python.g%h>/. g%h:].68g%h%ag%hcO _You kill the ball python!g%h`#.###.#.#####  #.#.#  #.#.#(#.###.# ##.#.....# .# .#  g%hT#.#...#####.# .#  #.....####..# #[##  ###.#.# ##...## ##.###.###.##.....##.##.## ##.#g%h8##.....###.####.###.######.#.## ###.#####g%h'g%h.-9g%h\g%h g%hJ#.###.#.##### #.#.# #.#.#(#.###.# +# #.#.....# .# .# #.#...#####.# .# #.....####..# ##[## ###.g%hn#.# ##...## ##.###.###.##.....### #.##.## ##.# #.....###.####.###.######.#.## .# ##.## .#### .#g%hg.#.#.#g%hg%h|A-20g%hg%hh%hh%hU Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 11% 1b - ApportationTranslocation16%1  c - Kinetic GrapnelForgecraft16%1  d - Poisonous VapoursAlchemy/Air16%1  e - Summon Small MammalSummoning16%1  h%hWf - Momentum StrikeConjuration/Translocation 16%2  g - Volatile BlastmotesFire/Translocation21% 3  h - BlinkTranslocation22%2  i - Lesser BeckoningTranslocation22%2  j - Flame WaveConjuration/Fireh%h]45% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitr%h#.###.#.#####BabyfaceFinlayson the Magician #.#.........#Oni #.#.#(#.###.# +#Health: 46/46 ======================== #.#.....# .# .#Magic: 10/10 ======================== #.#...#####.# .#AC: 4Str: 12 #.....####..# ##[##EV: 9Int: 18 ###.......#.# ##...##SH: 0Dex: 9##.###.###.##.....###XL:  5 Next:  6% Place: Dungeon:3#.##.## ##...@.....#Noise: ---------  Time: 2920.0 (0.0)#.....###.####.###...h) +0 dagger (chaos)######.#.## .#Cast: Foxfire##.## .#### .#r%hJ[14d.#.#.# _The ball python hisses angrily.  You hit the ball python.  The ball python is moderately wounded. _The ball python barely misses you.You hit the ball python. You burn the ball python. _You kill the ball python!  Okay, then. _s%hA  Spells (Memorise)TypeFailure Level  a - ShockConjuration/Air 11% 1b - ApportationTranslocation16%1  c - Kinetic GrapnelForgecraft16%1  d - Poisonous VapoursAlchemy/Air16%1  e - Summon Small MammalSummoning16%1  f - Momentum StrikeConjuration/Translocation 16%2  g - Volatile BlastmotesFire/Translocation21% 3  h - BlinkTranslocation22%2  i - Lesser BeckoningTranslocation22%2  j - Flame WaveConjuration/Fire45% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitu%h< #.###.#.#####BabyfaceFinlayson the Magician #.#.........#Oni #.#.#(#.###.# +#Health: 46/46 ======================== #.#.....# .# .#Magic: 10/10 ======================== #.#...#####.# .#AC: 4Str: 12 #.....####..# ##[##EV: 9Int: 18 ###.......#.# ##...##SH: 0Dex: 9##.###.###.##.....###XL:  5 Next:  6% Place: Dungeon:3#.##.## ##...@.....#Noise: ---------  Time: 2920.0 (0.0)#.....###.####.###...h) +0 dagger (chaos)######.#.## .#Cast: Foxfire##.## .#### .#u%hh [14d.#.#.#You hit the ball python.  The ball python is moderately wounded. _The ball python barely misses you.You hit the ball python. You burn the ball python. _You kill the ball python! _Okay, then.  Okay, then. _v%h٘  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.4   1%  +3   h + Spellcasting 3.8  41%  +1           b + Unarmed Combat   0.0    -1   i + Conjurations 1.6   5%  -1   c + Throwing   0.0     0   j + Hexes   0.0    -1      k + Fire Magic3.7  34%  -1  d + Short Blades 0.v%h0   3%  -1               e + Armour   0.0    -1      f + Dodging2.0   5%  -1      g + Stealth1.7  11%  -2                                   %h-m                           The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all[39;49m skills [!] training|cost|targets{%h{%h5{%h#.###.#.#####BabyfaceFinlayson the Magician #.#.........#Oni #.#.#(#.###.# +#Health: 46/46 ======================== #.#.....# .# .#Magic: 10/10 ======================== #.#...#####.# .#AC: 4Str: 12 #.....####..# ##[##EV: 9Int: 18 {%h1###.......#.# ##...##SH: 0Dex: 9##.###.###.##.....###XL:  5 Next:  6% Place: Dungeon:3#.##.## ##...@.....#Noise: ---------  Time: 2920.0 (0.0)#.....###.####.###...h) +0 dagger (chaos)######.#.## .#Cast: Foxfire##.## .#### .#.#.#.#The ball python is moderately wounded. _The ball python barely misses you.You hit the ball python. You burn the ball python. _You kill the ball python! _Okay, then. _Okay, then.{%hh{%hu{%h{%h{%h$ 3{%hM {%hh {%hU {%hC $ _{%h X{%hh {%ht {%h{ ,{%h {%hJ {%hv ,{%h {%h {%h {%h7 {%h {%h {%h ,{%h* {%hz {%hP ,{%h {%h {%h ,{%hE {%hh {%hI,{%hS{%h{%h{%hm{%h{%h{%h{%h0,{%h ,{%h ,{%hr {%hM {%h ,{%h {%hv {%h ,{%h{%h{%h{%h{%h!{%ha,{%h{%h,{%hJ{%h{%h?{%h}{%h{%h{%h{%h{%h{%h6{%h{%h{%h!,{%h"{%h#{%h{${%h${%hU&{%hb(,{%h({%h^* {%h*r_l - 4 scrolls of teleportation (gained 1){%h+{%h,3{%h=-{%h..{%h.,{%h/{%h1{%h2,{%hM3{%h`4{%h4{%hV5{%h.6{%hC7{%h7{%h68{%h8{%h:{%hr:{%h:{%h<{%h%={%h={%h>{%h8?{%hf@{%h@{%hZA{%hYB{%h{C{%hC{%hvD{%hME{%h`F{%hF{%hVG{%hH{%hI{%hI{%hJ{%hK{%h$L{%hL{%hM{%hM{%hO{%hO,{%hQ{%hR{%hR,{%hS{%hT{%h.U,{%h6V{%h#W{%hW,{%hX{%h_         ### ### #  )....#.  #.#.#.#   {%h`x#.....#   #@#  58.0 (38.0) #.#   #.#   ###.#####  #.......# #.#.###.#  #.#.###.##  ##.#......#   .####........#  {%hdB9.0 (39{%hf{%hh' _Found a partisan.|%hm}|%hB|%h|%h|%h|%h7|%h,|%h|%h|%h,|%h|%h^|%h(,|%h|%h<|%hW ####### #.@...# ###.###.# |%hz)....#.# ###.#.#.#   #.....#   ###.###  |%h #.#   #.#   ###.#### |%h267.0 (8.0)|%h1+8.0 (9|%h/|%hL; _n - 2 scrolls of immolation|%h~%h5  #######  #.....# ###@###.# #..)....#.# #.###.#.#.#  #.....#  ###.###  #.#   #.# ###.#####  #.......# ~%hW9.0 (1~%hH%hXn  #######  #.....# #####.###.# #..)@...#.#  #.###.#.#.# %hZ #.....#  ###.###  #.#   #.# ###.#####  #.......#  #.#.###.# %hgZ70%hU  #######  #.....#  #####.###.#  #..@....#.#  #.###.#.#.# .> #.....# ..# ###.###..%h&  #.#. #.# ###.##### #.# #.#.###.#%h <1%h %h ~ _Found a stone staircase leading down. _You see here a +0 partisan.%h 3%h %h %h: %h : _%h$ n%h3 ,%hW %h}# %h% ,%h' %h) %hG, ,%h- %h8  There is a stone staircase leading down here. _%h9 ,%h: %h< %hZ= ,%h> %h*@ %hAA %hA %hCB %hC %hD %hbE %hE %hG %hXM  # #### #######  #. ...# #.....# #.# #.## #####.###.#...#..###..)....#.##.#...##.###.#.#.##......>.# #.....####...#### ###.### #..## #.##.# #@.# #.#80.0)%hmN #.# #>.....# ###.######.# ######+# #.......##.. #.#.###.##.###  #.#.###.##...## # #.#......  #####....##.# ###........  ..<.........+ +..........  #####....##.# ###........ %hS %hS ,2.0 (11%hV %h~X ; _Found a stone staircase leading down.%h7%hǘ%hO%hP%h,%hԣn%h]X%h^ #. ...#.....# #.# #.## #####.###.# ...#..###..)....#.# #.#...##.###.#.#.# #......>.# #.....# ###...#### ###.###  #..## #.# #.# #.###..# #.# %hf#.# #>....@# ###.#####5.0 (3.0)#.# ######'# #.......# #.. .(. #.#.###.# #.###..... #.#.###.##...## # ....... #.#..... ####....##.#.....!...###........# .<.........+.........+...# ####....##.#.........#### ........†..#  #.# _You open the door.%h̶E _Found 7 stones.%hzu 3%hx %h{ %h~ %hf $ _%h V  There is an open door here.%h %hC  _%h %h ;  You see here 7 stones.%h" %hב  _%hV %h %hB ,%hٙ %h %h` ,%hΟ %hX ,%h %h m _c - 2 clear potions (gained 1)%h 3%h7 %hS %hd ,%h %hK %h ,%h %h %h' ,%h %hʿ %h %hb %h %h2 %h %h$ %h %h` 7 _You open the door.%h 3%h %h @  There is an open door here.%h %h  _%hI %h/ %h ,%h %h` %h{ ,%h, %h %h %h/ %h %h %h ,%h %h. %h %h ,%h %h %h; ,%h %hQ %h ,%h' %hb ,%h %h6 %hP %h ,%h %h$ %h ,%h %h %hr ,%h %hg %h ,%hM %h  ,%h %h %h %h` ,%h} %h %h ,%hQ %hU %h ,%hH %hN %h ,%h %h %h ,%h %hf %h ,%h %h %h1 ,%h+ %h %h ,%h %hZ %h ,%h %ht %h ,%h %h %h! ,%h&" %h># ,%h# %h$ %h% %h& ,%h' %h( %h( ,%hX) %h=* %h* ,%hu- %h. ,%h. %hh0 %h1 ,%h1 %h2 %he3 ,%h3 %h4 %h5 %h6 ,%h7 %h7 %hN8 ,%h9 %h: %h: ,%h; %hf< %h< ,%h= %h> %h`? ,%hS@ %h?A %hA %hB %hF %hF ,%h=G %hI %hI ,%h2J %hK %h~L ,%hM %hN %hMO ,%hO %h}Q %hR ,%hS %hT %hT %h_U ,%hV %hW %hX ,%hRY %hDZ %hZ ,%h[ %h\ %ha] ,%h^ %h{_ %h` ,%ha %hb %hUc %hc %hd %he %h`f %hf %hHh %hi %hj %hj %h-l %hm %h n %hn %hVp %h!r %hr %h s %ht %h1v %hv %h5w %hx %hUz %hz %h\{ %h| %hd~ %h~ %hh %ht %h %h %h %h %h1 %h %h# %h %h %hj %h %h %h %hg %h %hǒ %h$ ,%hR %h %hX ,%h %h %h ,%hj %h %h ,%h %h %hj ,%h %h %h@ %h %hQ %hF %h ,%h3 %h %h ,%h %h@ %h9 %h %h, %h %h˺ %h= %h %h %h %h %h %h: %h %h %h %h %h6 W.#.....# #.# #.# #.# .#...#####.# #.# #.# .....####..# ##[## #.# ##.......#.### #.###.###.###.##.....### #.##.##.## ##.........########.##.....###.####.###..........#######.#.## #.# ############ ##.## #  %h ### #.  #.# #.# #.# ..#r   quokka (asleep) #.# r.. %h 23070.0 (85.0)%hb %h rrr.%h ,1.0 (86%h %h Y _A quokka comes into view.%hMK#####. ....# ##[## ##.......#.####...##  ##.###.###.##.....### #.##.## ##.........#######....###.####.###.........%hM#####.#.## #.# ########### ##.## #.#  ###   .r#....#%hqRDr.%h'S02.0 (1.0) %h7Y%hL...# ##[## ##.......#.####...##  ##.###.###.##.....###%hN #.##.## ##.........#######....###.####.###.........#####.#.## #.# ########### ##.##   ###  r..#...#.%hQ%hR[jr.3%h~_%ha%hǻ  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h$ * (combustible)Flames lash the quokka.  The quokka is almost dead.%h %hLrThe quokka's fire resistance burns away.  You hear an angry hiss.4--8/10 -----====4%h%h+ _The quokka bites you.%h2%h3%h6%h7%h?  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h 4%h' %h7 P _You don't know that spell.%hX 4%h %h %hF  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h[  Flames lash the quokka. The quokka is burned terribly!%h3D*%hE†%hq6----------75%h%hiJ _You kill the quokka!%h5  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h%h%h%h %h֊%h~B_You don't know that spell.%h|S _5=-----ll   frilled lizard (wandering)8.0 (3---------9.0 (4 _A frilled lizard comes into view.%h"O##.......#.####...##  ##.###.###.##.....### #.##.## ##.........#######....###.####.###.........#####.#.## #.# ########### ##.##   ###  ..##l..#....l.80.0 (1 _You see here a quokka corpse.%h%  ##.###.###.##.....### #.##.## ##.........#######....###.####.###.........#####.#.## #.# ########### ##.##   ###  †...$...#######l ...#...#.# .l.6==7==1 _Found 9 gold pieces.%hw =2 _You closely miss the frilled lizard. The frilled lizard closely misses you.%h%>  You hit the frilled lizard but do no damage.Lightning courses through the frilled lizard!%h!G2.%hgK==83%hj%h^lR _You kill the frilled lizard!%hhV #.##.## ##.........#######....###.####.###.........#####.#.## #.# ########### %ht !##.##   ###  †#######....$...#######%h`! ....#....$...#..# .....#%hF".# ...# # .#. .....%hb*%hQ+.-4%h*2%h5+ _Found 14 gold pieces.%hP3%hWQ%hR%hC]=8===%hc^,%h`B%hcX%hfg===%hin%hklB%hq9==%hu%h{X%h{%h},%h?~%hP==%h%h\,%h%hf,%h#%hi%hۆ%h%hk%h܉Q10/10===%h%h,%h....###.####.###.........#####.#.## #.# ########### ##.## %h[:  ###  †#######....$....#######-106.0 (2%hϔ2.0) #......##.#..........$...#.####..# .....#...# ....# .##. ......%h@[# ###.## #.#%h4%h,7.0 (23%h%hzl _Found the +3 pair of seven-league boots {Rampage+∞}.%hD===%hP _You now have 144 gold pieces (gained 14).%hQ%hS%hU,%h.W%hY%hD]%h]%h_%hx`%ha,%hb%hc%he%he,%hPg%hFh%hh%hi%hk%himB%hm%hWn%h/o%hp$ %hLq)_You now have 153 gold pieces (gained 9).%hDr%hr%h.s%hvX%hw%hx,%hy%hz%h{B%hW}%h~%hO%h%h%h[%h%hɄ%h%h~ ##.## #.#  ### #.#  #.# #†#########.#.........# #.#######.#### #.# #......## #@# ###.#........ #.# #......#.#### ......#......#%he K.....##....#.#.. ...###. .......#### .. ....#[#..###.####K   kobold (asleep)  ..# #. .....###..# .#  #.# #. ###.......## +#  #.##. #..#%hp-25.0 (18%h!K.K%hǙ,6.0 (19%h7%h6s _A kobold comes into view. It is wielding a +0 whip.%hp/  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hf  Flames lash the kobold.*%hQ< ')%hK[ [8/10 -----9%h[ H====7.0) %hka ;[%hwd J _You kill the kobold!%h %h% -----%h8 %h B%hK %hV ,%h b9==%h %h ,%hr %hj ,%h %hڰ ,%hl %hy %h :==%h %h ,%hz %hF %hӹ %h %h %h %hJ %h# %h %h %h %hk Q10/10===%hN %h %h %h %h %h %h %h< %h! %h] %h ,%hv %hx <  You see here a +0 whip.%hQ %h B=== _%h= %h %h ,%h+ %h4 %h+ ,%h %h %h X%h ,%h[ %h %hD ,%h0 %h %h ,%h %h7 %h %h %h %h %h %h0 ,%hU %h> %h ,%h %h %hk ,%hs %h^ %h ,%h %h %hi ,%h\ %hB ,%h %hX %h %h B%h %hn ,%h %h %h. ,%h %h %h %h %hj! %h" %h># %h# %hm% %h' %h' %hs( %hn+ %hf- ,%hW/ %h2 %h 4 ,%h5 %h8 %h: ,%h?< %h> %h@ ,%hyB %hD %hF ,%hH %h K %hN ,%hP %hS %h^U ,%hV %hX %hZ ,%h[ %h] %h _ %h_ %h^` %ha %hc %h d %hd %hg %hi %hj %h,%hF?%hA%hA%h>B%hv%h%h!%h%h%hm%h%hx%h%h ?..##....#.# #.........# .#  #..###.#### .#  #..# .# ##.  ..####+## #..  #####...## #.#  # ##.....## #.#  ###.%h:## ##.##  ##...).....####.@.##  .'.........'.......#  .........####...##  ###.......## ##.##  # ##.....## #.#  %h;# ##...## #..    # ##+## ####    #   #  %h098.0 (17.0)%h,9.0 (18%h%h b _p - a scroll labelled AWKUQA JATTI%hPoI%hq%hw%hw,%hux%hy%h\z,%hz%h{%h|%h+},%h~%h'%h,%hގ%hk%h',%hA%h!%h,%h%h%h,%h%h%h%h%h4%h%h%hl,%h%h<%h%hw%h%hݬ%h%h%h%h%h%h%hq%hq%h,%hZ%hC%hƻ,%h%h2%h,%h%h%hl,%h%hA7 _You open the door.%h3%h%h@  There is an open door here.%h5 _%h%hg%h,%hf%hB%hX%h %h,%h%h%ha,%h%hE%h,%h[%h%h%h_%h%h%h),%h7%h%h,%h%h%h,%h%h7 _You open the door.%h.3%h %h@  There is an open door here.%h.5 _%ha%h %h ,%h %h %h.........'.........'.......# #.........####...## .......###.......## ##.## ...<...# ##.....## #.# #.........# ##...## #.. .........# ##'###### .......... %hM#.###### #.#   #.# #@#   #.# #....B....#  #.# #.....###.#  #.# ......##  #.. ........ ##...###.. B   giant cockroach (asleep) ###. ## #. %h.239.0 (40%hw-40.0 (41%hb%hRb _A giant cockroach comes into view.%he  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD.E  Flames lash the giant cockroach.%h3D*%h '.%h. 8/10 -----10====1.0 (1.0) %h(6 i _You kill the giant cockroach!%hE%h_Q-----%hT%hu,%h%hl,%h%hb9==%h1%h,%h+%h,%h"%hL%h,%h-%hԲ:==%h%h%h6%h%h%h,%h%h%h%h%hs%h"Q10/10===%h%h%h־%h`%h%h%h%h,%h%h,%hd%hV%h<%hQ===%hC%h%%h,%h&%h,%hf%h%h%h;,%ha%h[%h,%hJ%h%hz%h^%hQ%hs,%h%h%h,%h%hn%h{%hR,%h%h,%hL%h"%h,%h%hP%hz,%hQ%h%h%hf,%h%h8,%h%h+%hB%hl%h,%h%hU%h$%h,%h %h B%hx %h%h%hL%hy%hN,%h %h%hl,%hx%h%h %h,%hX$n%h1%,%h%%h&%hP(,%hC)%h+%h],%h-%h-%h/%h0,%h0%hV2%hh3,%hZ4%h5%h6,%h7%h8%h~:,%hK;%hxd(%ht%hxB%hy%h{%h.}B%hB%h,,%h%h%h߇,%h],%h!,%h]%h%h,%h%h%hB%h%h%hܞ,%hݢ,%hsB%hٮ  There is an open door here. _%h%h6%hj%h'%h,%h=%hX%h%h,%h$%h%hc,%h%h{%h,,%hR%h%h,%h%h4%h,%h[%hw%h,%h*%h@  There is an open door here.%h5 _%h!%h%h,%h%%h%h\,%h%h%h,%hc%hp%hJ,%h %h%h,%h %h %h %h%hX%h6%hX%h%h= ,%h."%h#%h}-%hm/,%hE0%h0%h<1%h)2%h 3%h3%h4%h4%hr5%h5,%h7%h7%hE8,%hY9%h6:,%h;%h<%h<%hU=,%hx>%hI?%h?,%hA%h>B%hB,%hC%hD%h,E,%hF%hH,%hI%hK%h3L,%h/M%hoN%hO%h$P%hP%hqS%hT,%hYU%hV%hX,%hX%hkZ%hw[,%h\%h]%h^%h9_%h[`%ha%hb%h c%h'd%hee%h%ht%h%hυ,%h9n%h,%h,%h%h,%h%h%hl,%hW%h%h2,%h%h%hǛ%hE%hM%hT%h%h,%h%h,%hO%h!%ho,%hI,%h}%h%h%h%hB%h%hG%hű%hβ%h%hɴ%hE%h%h'%hʸ,%hֹ%h`%h,%h%he%h,%ht%h%hM,%h%h%h,%hM%h:%h,%h^%h%h,%hi%hE%hl,%h%h,%h,%h%h,%h{%h]%hl,%h%hB%h%h%h~,%h%h"%h,%h%hB%hM,%h%h%h,%hJ%h,%hx,%h%hB%h%h/,%h%h%hv%h,%h%h%h*%h%,%hX%hE%h%h,%hw%h%h,%hZ%hf%hN,%h%h%h,%h%h$%h %h %h %h %h B%hR %h%hh%h,%hv%h`,%h%h%h%h %h %h!%h"%h#%h#%h$%h%,%h&%h*(%h()%h)%h6*%h5+%h,%h,%h,-%h-%h.%h|/,%h0%h1%h2,%hV3%hS4%h!5,%h7%hT8,%h8%h:%h:,%h;%hI<%h<,%hX=%hu>%hK?,%h@%h)A%hA,%h^B%hC%hOD%hD%hmE%h F%hF%hQG,%hiH%h3I%hI,%hJ%hK%hL,%h$M%hM%hhN,%hO%hP%h Q,%hSR%hbTB%hT%hU,%hV%hV%hW%hb,%hb%he%h4n%ho,%hq%hs%h0v,%hw%h,X%hх,%h%hˈ%h%hB%h0%h,%h1%h]%ha,%hX%h@  There is an open door here.%h%h0 _%hۨn%h%h ,%hȬ%h%hɯ%h,%h%h,%h%hy%hʿ,%h%h%h,%h%h%hh,%h)%h%h,%h%hy%h,%h%hH7 _You open the door.%h3%h%hF@  There is an open door here.%h%h _%h%h5%h,%h:%h %h%hS%h%h%h^%h%hf%h%h%hj%h%hK%h%h,%h%h%hD%h%h%h%hy,%h!%hS%h%hZ%h%h%hp%h%h. %hH %h %hN %h %h %hP %h %h. %h^ %h %he %h %h %hk %hS %hZ %h5 %h %h< %h %h %hI %h %h %h] %h %h` %h %h %h5 %h %h %h %h6 %h %h! %h" %h# ,%h# %h$ %h% ,%h& %ho' %h' ,%h+) %h * %h* ,%h+ %h, %h- ,%h- %h^/ ,%h/ %h0 %h1 %h$2 ,%h2 %h3 ,%h4 %h\5 %h36 %h6 ,%h7 %ht8 %h8 ,%h9 %h: %hD; ,%h&< %h= %h2> ,%h> %h? %hQ@ ,%h R !   #.###.##.###..#  #........# #..#  #####.#### #..# #.######..# #.........# #########.#  #.# %hR  ##########.. ......##.#----491.0 (250.0) %h'S  #.#####.########.#  #.# #.#.........  #.#####....####...  #.#........# #....  #.#.###....# ##... %hT   #.#.###.#### ##.#   #.......##.#  ###.######.# There is a stone staircase leading up here.----%hW %hX E _Done exploring.%h*%hXLevel 3 of the Dungeon <<<>>>_(Press ? for help)#.###.........##.# ###.......#.####...###.##.# #######.............###.###.###.##.....####.##.# #................#####.##.## ##.........########.##.###.##.###..#.....###.....###.####.###..........##........# #..##...########.#.## #.# #################.#### #..###.####.## #.##.######..# ###### #.##.........##.##########.##†##.##################.###########.........### ##########.........##@......##.#######.#.## #.......##.#######.#####.#####.########.###).....#.# #.#####.##.#[40%hm #......##########.# #.#............###.#.## #.# #.##.# ###.#............##.#####....####...######.#.# #.# ###.##.###......#.#######.##.#........# #...........#.# #.###....).....#......# #.##.#.###....# ##...########.# #.............##....#.# #.##.#.###.#### ##.###.# #..##.#...###.........# #.##.......##.##.######.........#[#..###.#### #.####.######.##.....###.##.....###..# #.###.##.###+#######.# #.####.......####'###..##.###...###.# #.# #..########...## #.###.##### ##.....######### #.# #.####..#### ##.....## #.#%hx #.###.###.# ##...## #.##.###.# #.......# ##.(#.#.###.##.........# ##.....###.##.###.# #.#####.# #.#.###.#######..######....[..##.##..##.# #...###.#### #.#......##...####......>..#........########.#.........#%h{ ##..#.......+.........'.............<.........'.........+..........#...####.........##.#...##########....##.#.........###........##..## ##.......####....# #........†..##.......## #........##.## ##.....## ##..## #.###.#.#######.....## ######.####.# ##...## ##.# #.#.........# ##...###.###.###'##### #.# #.#.#(#.###.# #+###.# ##..# ###.## #.# #.#.....# #.# ##.# #.#.# ...## #.# #.#...#####.# #.# #.# ##.## ##.#.....###.# #.....####..# ##[## %h~ [40m#.# #.# ##.........##.# ###.......#.####...## #.# #.# #######.............# ##.###.###.##.....### #.# #.# #................#### #.##.## ##...########.# #.###.##.###..#.....## #.....###.####.###..........# #........# #..##...## ######.#.## #.# ############ #####.#### #..###.####.## #.######..# ###### #.# #.........# .# #########.# #†# #.###########.#[37%h m%h-%h #.###.##.###..# BabyfaceFinlayson the Magician  #........# #..# Oni #####.#### #..# Health: 46/46 ======================== %hd#.######..# Magic: 10/10 ======================== #.........# AC: 4Str: 12 #########.# EV: 9Int: 18 #.# SH: 0%h+Dex: 9 ##########.. XL:  5 Next: 10% Place: Dungeon:3 #@......##.# Noise: ---------  Time: 3491.0 (0.0)%hG #.#####.########.# h) +0 dagger (chaos) #.# #.#......... Cast: Foxfire #.#####....####...%hv #.#........# #.... #.#.###....# ##...  #.#.###.#### ##.#  #.......##.#  ###.######.#  _There is an open door here. _There is an open door here. _You open the door. _There is an open door here.  There is a stone staircase leading up here. _Done exploring.%h%hM%h%h%h"$ _%h n%hN%h,%h\%h%hf,%h%hs!%h",%h"%h(%%h%,%h&%h )%h),%h*%h,%hf-%h2,%hC5%h6,%h7%hR9%h:,%h:%h<%h=,%h>%hP@%h@,%hA%hAD%h F,%h'G%h=J%hQ%h  There is an open door here. _%hJ%h #.# ##.....##........# ####.#### ##.#####.###.##.# ........# #.# #.# #.##.# ###..##.# #.# #.###.##.# # #.###.# ##'## #.##..##.# ###.###.# ##...## #.##.###.# ........# ##.....###.##.###.# ###..######....[..##.##..##.#  ##...####......@..#........####529.0 (38.0)  #.......+.........'.............  ##...####.........##.#...#######  #..## ##.......####....# #.  #.#%hA# ##.....## ##..## #  #.# ##...## ##.# #  ##.# ##'##### #.# #. ##..# #.###.## #.# #. #.#.# #.##...## #.# #. _There is a stone staircase leading down here.%h %h %h %hR %h 930.0 (1.0) _%h. %hw l%h  ##.###### 4 .# ######### %h *%h# %hp %h9+ +8 (1.8%h{. %h91 } _You climb downwards. _There is a stone staircase leading up here.%h# I%h %h %h f _%hܚ ,%h %h] %h< ,%h1 %h %h ,%hy %hĪ %h ,%h %h %h> %h ,%h4 %hѲ ,%h %hҴ %ho ,%hB %h %h %h ,%h %hO %h% ,%hP %h %h ,%h %h; %h3 ,%h3 %h' %h ,%h %h %h, ,%h %h %h ,%h %h %hP ,%hP %h< %h ,%h %h %h ,%h %h %hD ,%h %h ` #.........<#  #.##########  #.......# #######.##.##.##.# #. #%hh 51.8 (21.0).(.....................#######...!.#########%h= B2.8 (22%h %h - _Found 3 poisoned darts.%hb3%hY%h%hX%hB #.......#  #######.#  #.###### #.#..... #.#...... #.#......##.#######).(....................@.#######3.8 (1.0)%h!...!.#### ###### %hC%h+4.8 (2%hP%h"' _Found a partisan.%hm=3%hwE,%hLX%hP,%hU%h&X%h\,%hn^%hYc,%h _j - 2 dark potions (gained 1) _c - 3 clear potions (gained 1)%h3%h#,%hB%h%hٝX%h(,%h%hס%h,%hۤ%h%h%h%h>%h %h,%h(%h%h>,%h%h<%h}%h%h׸%h˺%h,%hȽ%hؿ%h%hr%h%h%h %h%hD%hu%hX%h\%h%h%hQ #+##...####.......#### ###.# #########. #.## #.####..#### #..........# #####...##.#  +....#.#  #@.....#  #...##..# ##+## ..#%hF*.....%h0784.0)%h,9.8 (25%h%hT _q - a silvery potion%hB3%hC%hxG%hP _You open the door.%hQ3%hT%h2V,%h W%h\@  There is an open door here.%h_%h` _%haa%h d%he,%h f%hej%hl,%hm%h&t _You open the door.%ht@  There is an open door here.%hBv%hv _%hw%hx%hz,%hz%h{%h6}%h}%hv~%h>%h,%h%h%h'%h݄%hf%h%h%h,%h %h~%h ,%h@%hy%h/,%hÐ%h%h%h+%h%h=%h,%h%h#..........# #.#####...##.# ......'....#.# #######......## #...##..# ##'###..### #.# #....#### #.# #.......# #.# ####.@#.# 96.8 (17#.# ##...# #.#%h..# #.#....#+#....................>.....%h%h2,7.8 (18%h\%h>; _Found a stone staircase leading down.%h5 3%h6 %h9 %h; %haH %hJ %hL %hM %hN %h:P %hX B%hZ ######  #...##..#  ##'###..##  #.# #....#####.# #.......##.# #.#.# ##...# %h[ #.# ##..#+#######.# #..@......##+# #.......... #.......... #.......... #.>........##..#..#....%h_ b####...'601.8 (4.0)%h)e %hgh g   hobgoblingAs you open the door, it creaks loudly! You hear a shout!%h'i L======2.8 (5%hhp r _A hobgoblin comes into view.%h[R  ..#  ..###  #.# #....####  #.# #.......#  #.# ####..#.#####  #.# ##...#...  #.# ##..#'######  #.# #..@......#  #+# #..........  #..........  #..........  #.>........  ##.........  #.........  #.....g... %h|k  ..#  ..###  #.# #....####  #.# #.......#  #.# ####..#.##### %h@ #.# ##...#...  #.# ##..#'######  #.# #..@......#  #+# #..........  #..........  #.......... #.>........ ##.........  #......... #.....g... %h4%h%hY` _A hobgoblin is nearby!%h  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hp%h5vv(ally target)g.%h9/10 ---=-----3.8 (1%h%h?/ _You conjure some foxfire!%h......## #...##..# ##'###..### #.# #....#### #.# #.......# #.# ####..#.##### #.# ##...#... #.# ##.v#'###### #.# #...# #+# #..v.#.#.#.>.##.#....g.#.%h,%h,%h%hT%h4%h%h §§§§§.§§..v§v%h'G The foxfire hits the hobgoblin.%h4,%h5%h;1§§§§§.§§..§§vg.%h\<S------4%hA§.§§§%hF] _The hobgoblin is almost dead.%h......##  #...##..#  ##'###..### #.# #....#### #.# #.......# #.# ####..#.##### #.# ##...#... #.# ##.§#'###### #.# #..§.@....# #+# #..§§.#..§.§.#..§..§.#.>.§v.##...g.#.#.%hD  The foxfire hits the hobgoblin.%h §§§§§§†%h~ %h| S.............%h V1-5%h %h M _You kill the hobgoblin!%h %h' %h %h ,%h e---%hu Y10/10===%h } _Magic restored.%h @  There is an open door here.%hD %h  _%h %hV %h ,%h$ %h; %h: Q===%h %h %hH %h %hT %h3 %h %hT %h %h %hk %h %hw %h %h% %h %h0 %h %h= %h %hJ %h? %hq %h! %h %h %h$ o# ..# #......[..... #.# ........... #.# ......... ..## ......J %h% #..# ..... #..### ... #....#### ###'# #.......# ##..@# ####..#.#####..### ##...#.....## %h% o##..#'#######.........##............ J   endoplasm (asleep)#............%h.& #............#.>..........%h) 216.0)  You open the door.  An endoplasm comes into view.%h. .  The endoplasm quivers.%hT/ ,2.8 (17%h}2 %h4 _The endoplasm moves out of view. _Found a leather armour.%hL3%hO%hT%hZM ##....... .#[......#.... #.# #...... ..##............. #........J....### #.............#### ###.......# ##... ####..#.#####..#####...#.....##'####.J   endoplasm%h ],0.0)%hbc-.J%he23.8 (1 _%hog _There is an open door here.%h~} #..B$ ##. .[ #.# ..##%h~ .### #.....@.J.....#### ######'###...........# ##.... ####..#.#####..#####...#.....###..#'###### B   giant cockroach (asleep)%h|%hq  A giant cockroach comes into view.%h'J.%hŌ&4%h%h$+ _Found 11 gold pieces.%h ##########.........##..# #..B$ ## #.. .# #......[ .# #.# #. .## #. ..# #.......# ..### #......J......# ....#### ######'###....# .......# ##...# ...# ###..#.#####..### ..###...#.....## ####..#'###### #.#   The endoplasm freezes you.2---5%h  %h %hh _You are frozen.%hQ  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h * (combustible)Flames lash the endoplasm.  The endoplasm is heavily wounded.%hƩU .BKJBK   koboldThe endoplasm's fire resistance burns away.  A kobold comes into view. It is wielding a +0 short sword.8/10 -----====6%hֱ %h%h\2_The endoplasm hits you but does no damage.%h B  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%he l  Flames lash the endoplasm. The endoplasm is burned terribly!*B   giant cockroachK   kobold%h .BK..%hV q6----------27%h %h9 M _You kill the endoplasm!%hv`  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h4%h%hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h4%hҧ%hn _Sorry, you're not good enough to have a special ability.%h[  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h{ .K.Bvv(ally target)(ally target)5-------=---8 _You conjure some foxfire!%h7%h8%h;%hC v§.v§§ The foxfire hits the giant cockroach.%hn%hW  The giant cockroach is severely wounded.The foxfire hits the kobold.).......vB...§§%hh<........B...§§.§§§%h W}3=----3----%hW9%h_§§.§§%hkJ _You kill the kobold!%h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h_? Flames lash the giant cockroach.%h%h|*...§§.§%hHV†.........%h3#3%h4{-----4====30%hi _You kill the giant cockroach!%hw3%hR %hB%hk4=%h>%h<m4==---%h}%h~#,%h%%h[)%h J%hL%hhP%hoQ%h R5%hR=%hjS%hU%hX%h"Z%hZ==%hs[%h]%h`%ha%hzc%hvf%h_g%hj%hn%ho%hp6%hq/==%h_r%ht%hy %hz%hl{ _HP restored.%h|%hM}5%h~===%h~%h\%hۄ%h%h%h%h%h%h%h %h=%h%hݚ%h %h%h===%h%h%h%hԥ%hl%h+%h%h%h%h %h\%h%h%h%h2%h %h6%hG==%h%h%h%h~%hm%h%h%h%hQ%h%h%h%hY%hI==%h.%h%h%h%h%hp%hW%h$%h%h%h[%h7%h==%h2%h!%h%h%h[%h1%h%h%h_%h*%h%h%h%h5==%h%h %h' %h %h%hs%h?%hp%h%h%h%h%h}%h8%h===%hP %h*"%h3%%h&%h'%h*%hT+%h6-%h/%h0%h2%h6%h6%h7===%h!8%hB:%h=%h=%h?%hB%hC%hE%h%H%hH%hJ%hqM%h@......%hf 6=9/10 ----8.8 (1.0) %hxk %hn R _The stone barely misses you.%h %h- B%h- %h( ,%h^ %hZ %h %h %h N§§§§v§Kv§%hG ,%hW §§§§§vK.§%hX O--9%hta §§§§%h/e E _The foxfire hits the kobold but does no damage.%hB§§§§§%hV)%hM%hO.%hP .....%h Q .%h*R)%h2S%hU%hV-%hW 90%hb%hh %hj%h,k7_The foxfire hits the kobold but does no damage.%h  You conjure some foxfire! The kobold throws a stone. _The stone barely misses you. _The foxfire hits the kobold but does no damage. _The foxfire hits the kobold but does no damage.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h3oZK.vv, ally target)8-----=1 _You conjure some foxfire!%h-,%h/X%hN1,%h7 §@.§§v§§§v The foxfire hits the kobold.%h:%h,%h%h§@.§vK.§§§§%hJ=-2%hYZ§§§§%ha _The kobold is moderately wounded.%h5F §@.§§§§§The foxfire hits the kobold but does no damage.%h%h%h .@..K.....)-3%h%ha _The kobold is moderately wounded.%h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h<  Flames lash the kobold.%hSC*%hZ8)%h6-------5====4 _You kill the kobold!%h3%hs%h}7==---%h_,%h%h߿,%h"%h%h$%h%h8P==%h%h ,%h%h7,%h%hJ,%h%h,%hL%he8===%h%h ,%h%hJ,%hF%h,%hA%hQ===%h%h,%h%h,%hr%h,%h%hb9==%h%hx ,%h%h,%h%h,%h%h5P==%hg%h,%h %h/#,%h$%h',%h*%h-g10/10===%h/%h!2%h4,%h66%h`8%h:,%hx<%hT?,%h@%hDN _You now have 171 gold pieces (gained 11).%h9GQ===%hI%hxK%hM,%hcO%hR%hT,%hV%hX%h[,%h]%hsa%h}c,%hd%hf%hh,%h@j%him%hn,%h:p%hq%hs,%hru%hn%hX%h^;###### %hD3..# %hߩ %hd#.# ###. %hV^#.# .... %h\.# ..# %hˬ|#.# ###.## %hG\#.# ....# %hW#.#############..##### ...........>----731.8 (37.0) ..#############..######. %h49### #....##  ############.#........ #.........##..##.#####. #................#................## #......[...)..)..... #................##%h8I----2.8 (38%hQ _Found a stone staircase leading down.%h6%h>X%h?%h%h%ha %h+ %h %h> %h%h%hm%hR%h%hw,%hD%h@,%h%h,%h,%h%h#!,%h!%h6%%hU%hZ%h[%h\,%h]%he%h9t`%hPJ%h #.#....##  #.####.##  #.......#  #########..######## .................># #########..######.#  #....######.# #######.#.........#  ##..##.#####@.#  68.8 (36.........#<.....#  ...........######.# .[...)..)..... .#  ..### ##  †.#    %hM...#    ..####    .#   9.8 (37%h%hɰ9 _Found a stone staircase leading up.%hTT%hU%hV%hZ%h@e%hj%hk,%hm%hjp%hs,%ht%h:x%h {,%h|%h%h,%h%h"%h,%h%h%h7,%h %h%h;,%h%h`%h,%h%hx%h,%h %h%h,%h%h%h<,%hϭ%hۯ%h,%h %h%h|,%hD%h%h,%h%h%hh,%h%h%h,%h%hS%h,%hs%h%h,%hJ%h%h,%h %h  %h: ,%h %h@ %hG ,%h %h k  You see here a giant cockroach corpse.%h, 5 _%hg %h %hd ,%h! X%h" %h % %h& %h' %h' %h* @  There is an open door here.%h, %h1-  _%h- %h/ %h1 %h7 %hw8 %h9 %h~: ,%h; %hs< %h= %h> ,%h@ %h@ %hmA ,%hB %hC %hRD ,%hE %hF %hG %h.H %hI @  There is an open door here.%h8K %hK  _%hiL %hN %hUQ ,%hR %hT %hV ,%hW %hY %h\ ,%hd] %h_ %hua %h*b %hb %hd %hg ,%hh %h/l %hmt s#..### #.............# #....#### ######'###....# #.......# ##...# #....# ..#.#####..### #....#  ##...#.....## ######  ##..#'######  #.........#########  %hv #...........  #..........@.......  #..............$..K  #.>................  ##...†.......!..... #................) #................. K   kobold (missile, asleep) #..........####### ........# %h' 809.8 (40  A kobold comes into view. It is wielding a +0 short sword.10.8 (41%h %h % _Found a dagger.%ho C..### #.......# ....#### ######'###....# .# ##...# #....# %hQs !..#.#####..### #....# ##...#.....## ###### ##..#'###### #.........##...........#.#.$..K.#.>.##...†.!.#.).#.#.#.#%h;} %h~ 01.8 (1.0) %h %h %h(S.#### ######'###....# ..# ##...# #....# ##..#.#####..### #....#  ##...#.....## ###### #'###### .........############...........#.#.$..K#.>....##...†!.........)#..#.######### # %h%h&2%h%h%h  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hFhvv, ally target)%hib9/10 ---=3%h-%hM/ _You conjure some foxfire!%hE%he%hN%h9%h!%h %h%hߝ%h §§§§§vv§K  The foxfire hits the kobold.%h( %h) %h+ p  The kobold is moderately wounded.%he4 §§§§§§vK§g   goblin (wandering)K   kobold (missile, ally target)g%h\5 .-4%h;< k§§§§%hA s _A goblin comes into view. It is wielding a +0 club.%hlA  The foxfire hits the kobold.%h§§§§v)%he},%hx....$....%hV6-5%h%hJ _You kill the kobold!%hvL3%hP%hh]B%h^O---%h.d%hg,%hi%hEl,%h,n%hq,%hs%hhwg10/10===%hy%h}%hB,%hy%h%h[,%hN%hٍ,%h%hbM _You now have 176 gold pieces (gained 5).%hQ===%ht%h%h ,%h%hz##..#.#####..###  ##...#.....## #####  ##..#'######  #.........############# #.....................#............#.....)...#>..##...†.......# #.%h;)...# #......###..........%h\26.8 (11.0)7.8 (12%h%huQ _r - a ruby potion%h3%h%h%hX%h ##..#'######  #.........############# #.....................# #..............# #)...# #.>..# ##...÷................#%h #..g)...# #....# ############ #  ##...... #......# #......#g   goblin (wandering)...#...#%hg18.0)%hjg.9.8 (2%h%h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h>  You conjure some foxfire!%h!÷gvvgally target)%hi9/10 ---==30.8 (1%h%h( _The goblin shouts!%h %hz ,%h ,%hp %h vv§§§§ The foxfire hits the goblin.%hV ,%h^ §The goblin is moderately wounded.The foxfire hits the goblin.%hZ %ho %h .g§§§§§%h /--1%h w§§§§§%h ^ _The goblin is heavily wounded.%h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h] _§§§%h 9--%h c§§§§§%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h6  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hd%h.g...vv.(ally target)%hj8-----=2%h_ %h& / _You conjure some foxfire!%h& ,%h A  The foxfire hits the goblin.%h )v.v§§%ha %hlb %hc %hd %hf %hr v§§§..§§§%hz .-3%ht k§§§§%ha J _You kill the goblin!%hp %h %h߅ ,%hh %hA %h %h %hB %h %hM %h2 %hV  %hB %h #_Your foxfire dissipates.%h %h %hQ %h %h %h %h7 --%h %hI %h %h %hi 9%h ==%h %h& %h %h %h %h %hs %hn %hF %h %h %h %h %h ==%h %h %hp %hC %hG %h %h %h %h %h %h %h; %h! %h 10/10%hv ===%h %h %h %h %h %h %h" %h %h] %h %h %h %hf %h% %h %h~@ %hdA  %h.B ;#.................)...#%hB  #.>...................#%hC _ ##...÷..)%h8D ....#%hD  %hE #%h3F )...#%hF  %hG #%h-H =...........#%hH  %hI q#..........###########%h>L @ #..........#  ####......#  #.@....# - #......#  ........# ....#...##...#S   ball python (constriction, asleep)%hL ' #%hM ,...#%hFN ' #%hN N..S..#%hO %hBV %hV 48%hW 5.0)%hX %hdY ===%h Z %9.8 (16%h^ %ha  %hb %h[c :_A ball python comes into view.%hd %h:>.#...÷..) #.......)#......#...##########%hz..........#  ####.... #...#....#..## S.%hE%h150.0) %h%h%hU#...÷..) #................).........##########.  #### #####....# Sh   hound (asleep).%hdVS   ball python (constriction, asleep)h%hab%hc&1%h:m%h>qX _A hound comes into view.%h[b h #.......)........##########.  #### ####....# %hc S.h#########%hww %h <2%h %h9  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hbvv, al…)9/10 ---=3%h-E _You conjure some foxfire!%hL,%h#N%hSO%hmP%h[ §§§.§§vvh%hh\S  lly targetThe hound barks! The ball python hisses angrily.  The foxfire hits the ball python.%hs%h,%h[%h%hm  The ball python is severely wounded.The foxfire hits the ball python.%h§.h......#%h%hb§§§.§§§..h...%h֨R---7=4%h/j§§§%hO _You kill the ball python!%h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hy%hVv.....v..%hh.(ally target)8---%h5 5%hPE _You conjure some foxfire!%hl §§v§v The foxfire hits the hound.%h=  §hvThe hound is moderately wounded.The foxfire hits the hound.%h-%hu§§§§h%hT.%hO--6%h]§§§§%h5] _The hound is heavily wounded.‰%hї  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.‰%h? ‰%h@ ‰%hnD §§hv(ally target)You conjure some foxfire! The foxfire hits the hound.‰%h ‰%h N..hv.7-----=7 _The hound is heavily wounded.É%h6j  The foxfire hits the hound.É%hڅÉ%h .The hound is severely wounded.É%hP&8É%hÉ%hR _The hound barely misses you.É%h É%hR &9É%h# É%h; S _The hound closely misses you.ĉ%h  You barely miss the hound.The hound is severely wounded.ĉ%h '60ĉ%h  _The hound bites you but does no damage. The hound barely misses you.ĉ%h  You barely miss the hound.The hound is severely wounded.ĉ%h4--8===1ĉ%hWĉ%h* _The hound bites you.ʼn%hH/  You barely miss the hound.The hound is severely wounded.ʼn%h0a0----2ʼn%h/8ʼn%h;- _The hound bites you. x2ʼn%h9c  You hit the hound. You burn the hound. You headbutt the hound.ʼn%hCH†ʼn%h8j Firebug 443 _You kill the hound!ʼn%h_qʼn%h,uk _Your Fire Magic skill increases to level 4!ʼn%h,E o ..##########  #### ####....##....# ʼn%hqJ ʼn%h_K 5-4 _ʼn%hO ʼn%hS r _You see here a hound corpse.Ɖ%ht3Ɖ%h#vƉ%hwƉ%h |=== _1=-Ɖ%h!~,Ɖ%hjƉ%h,Ɖ%h2=9==Ɖ%hMƉ%hZ,Ɖ%hHƉ%h,Ɖ%hƉ%h,Ɖ%hƉ%hƉ%hh3===Ɖ%hƉ%hBƉ%h,Ɖ%hƉ%h6,Ɖ%h#Ɖ%hƉ%h=4=10/10===Ɖ%hƉ%h~,Ɖ%hyƉ%h5=Ɖ%hƉ%h;===Ɖ%hbƉ%h,Ɖ%hۦƉ%hRƉ%hƉ%hFƉ%hƉ%hh6==Ɖ%hƉ%hKƉ%hް,Ɖ%hƉ%hƉ%h,Ɖ%hƉ%h Ɖ%h,Ɖ%hƉ%h˼Ɖ%hO=Ɖ%hƉ%hƉ%h,Ɖ%h)Ɖ%hƉ%hƉ%h3Ɖ%hƉ%hƉ%h\,Ɖ%hƉ%hƉ%h,Ɖ%hƉ%hƉ%h,Ɖ%hƉ%hƉ%h,Ɖ%hƉ%hƉ%hj,Ɖ%hƉ%hƉ%h ,Ɖ%h*Ɖ%h,Ɖ%h,Ɖ%h7Ɖ%hƉ%hƉ%hPƉ%hƉ%hƉ%h,Ɖ%hƉ%hƉ%h,Ɖ%hƉ%hƉ%h ,Ɖ%hp Ɖ%h Ɖ%h Ɖ%h Ɖ%hj Ɖ%hƉ%hƉ%hƉ%h`Ɖ%hƉ%hM,Ɖ%hƉ%hƉ%hƉ%hoƉ%hƉ%hƉ%hƉ%hMƉ%hƉ%hƉ%h,Ɖ%h'Ɖ%h,8Ɖ%h9,Ɖ%hG:Ɖ%hAƉ%hCƉ%hC,Ɖ%hDƉ%hF7 _You open the door.Ɖ%hH3Ɖ%hHƉ%h1K@  There is an open door here.Ɖ%hLƉ%hM _Ɖ%hMƉ%hUOƉ%hmQBƉ%hw##### #####.... ...#.>..... ....##.......#######..########................-928.8 (64.0)......#.....#............#### #.###+#+##...####. #........###.# ## ##.......# #.# #.......# #.## #.##'#.####..#### #.##.#......Ɖ%hy5[40m....# #.##.#####...##.# 9.8 (65 _Found a stone staircase leading down.Ɖ%hƉ%h8Ɖ%hƉ%hƉ%h^'Ɖ%h)Ɖ%h,,Ɖ%h\-Ɖ%hq0Ɖ%h2,Ɖ%h54Ɖ%hW6Ɖ%ha8,Ɖ%hS9Ɖ%h~<Ɖ%h>,Ɖ%h4@Ɖ%h>BƉ%hTD,Ɖ%hEƉ%h>GƉ%h$I,Ɖ%hIƉ%h@KƉ%hLƉ%h-MƉ%hMƉ%hJOƉ%hPƉ%hPƉ%h^QƉ%hbRƉ%hSƉ%hSƉ%hVTƉ%hUƉ%hW,Ɖ%hLXƉ%hYƉ%hK[Ɖ%h[Ɖ%h9\Ɖ%h]Ɖ%h_,Ɖ%hX`Ɖ%haƉ%hbƉ%hDcƉ%hcƉ%hdƉ%h fƉ%hwfƉ%hfƉ%hiBƉ%hk} _p - 2 scrolls labelled AWKUQA JATTI (gained 1)Ɖ%hl3Ɖ%hmƉ%hnƉ%ho,Ɖ%hoƉ%hpƉ%h|qƉ%hqƉ%h-rƉ%hsƉ%hsƉ%hgtƉ%htƉ%huƉ%hgvƉ%hvƉ%h(wƉ%hxƉ%hxƉ%hfyƉ%hyƉ%hzƉ%hm{Ɖ%h{Ɖ%h.|Ɖ%h|Ɖ%hj,Ɖ%hƉ%hƉ%hCBƉ%hƉ%h,Ɖ%h+Ɖ%hOƉ%h_Ɖ%hƉ%hƉ%hƉ%hىƉ%hDƉ%hƉ%hqƉ%hRƉ%hƉ%hƉ%hƉ%h͏Ɖ%hƉ%hƉ%hlƉ%hYƉ%hȒƉ%hƉ%hܓƉ%hɔƉ%hƉ%h~Ɖ%hKƉ%hW,Ɖ%hǗƉ%hƉ%hƉ%hƉ%h_Ɖ%h!Ɖ%hƉ%huƉ%hǜƉ%hƉ%h|Ɖ%hƉ%h?Ɖ%hƉ%hƉ%hGƉ%hƉ%hƉ%hjƉ%hУƉ%h Ɖ%hƉ%hХƉ%h6Ɖ%hƉ%hNƉ%h\Ɖ%hȨ,Ɖ%hƉ%h}Ɖ%h,Ɖ%hƉ%hƉ%hƉ%h Ɖ%hƉ%hƉ%hƉ%hձ,Ɖ%h5,Ɖ%hƉ%hlƉ%h-Ɖ%h,Ɖ%hƉ%heƉ%h,Ɖ%hշƉ%hƉ%hƉ%hnƉ%hƉ%hƉ%hhƉ%hƉ%hƉ%hC,Ɖ%hƉ%h Ɖ%hƉ%hƉ%hdƉ%hƉ%hƉ%hƉ%h8Ɖ%hƉ%hhƉ%hƉ%hƉ%h`Ɖ%hƉ%hƉ%hKƉ%hƉ%hƉ%hƉ%h`Ɖ%hƉ%hƉ%hƉ%h[Ɖ%hlƉ%hƉ%hƉ%h5Ɖ%h BƉ%hƉ%hb7 _You open the door.Ɖ%h3Ɖ%hƉ%h@  There is an open door here.Ɖ%hƉ%h` _Ɖ%hƉ%hƉ%h6,Ɖ%hƉ%hƉ%h,Ɖ%hƉ%hnƉ%h,Ɖ%hƉ%hƉ%h,Ɖ%h Ɖ%h!Ɖ%h#,Ɖ%h!$Ɖ%h9%Ɖ%h&,Ɖ%h'Ɖ%h)Ɖ%h+BƉ%h-Ɖ%h/Ɖ%h@Ɖ%hAlj%h#.#..#......#.....#.........#.####.####.#.###'#+##...####......# #.#........###.######### #.##.......# #.# ..##.......# #.##  ####.##'#.####..###.# #.##.#........#....#####.##.#####...## #...@...#......'....# ################ #...## ##'# #.# # #.# # #.# # #.# #.#lj%h/ -98.8 (69lj%h ,9.8 (70lj%h( lj%h`b _s - a scroll labelled ITE YZUSKINOlj%hG3lj%h|Hlj%h Jlj%h2Plj%hP,lj%h9Qlj%hVRlj%hSlj%hxSlj%hSlj%hTlj%hUlj%hUlj%hbVlj%h׉%h29--1==5Foxfire׉%h׉%h _You miss something. Your headbutt misses something. Something hits you.׉%hV-6׉%h׉%h] _You barely miss something. You headbutt something. Something hits you.׉%h  You hit something but do no damage. Your headbutt misses something.׉%h6&7׉%h׉%hf _Something hits you but does no damage.׉%h  ׉%h &8׉%h ׉%h _You hit something but do no damage. Something hits you but does no damage.؉%h h  You hit something but do no damage.؉%h,'  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!؉%hJ؉%h1------===9؉%hƷ؉%hh1 _The puff of flame hits you!؉%h[@  You closely miss something.؉%h]:*؉%h|1J  You hear some strange, mumbled words.؉%h68@؉%hڼ20=-----40FoxfireConf ؉%h؉%hQ _You are confused.؉%hx' ؉%h( ؉%h)>You completely miss something. Your headbutt misses something.؉%h+؉%h,18؉%h--؉%h.'-1؉%h6i _Something hits you.ى%h]c  You completely miss something. Your headbutt misses something.ى%h]47--ى%hr^'-2ى%hPeى%hhS _Something hits you.ډ%hrA  You bump into the rock wall.ډ%h{ )Reactivating autopickup.ډ%h:c8=97-3ډ%h!%ډ%hf(6 _You feel a bit more experienced.ۉ%h2==-4ۉ%h2 _You bump into the rock wall.܉%hO܉%h܉%hӚ܉%h ܉%hH_There are no items here.މ%hL####### .##########.##'#.#.##.# #.##.#......#######.##.......#.......################.#..........###...).......#.............#######....... މ%h..........މ%hމ%hl-5 _މ%h?$މ%hC/  There is an open door here. _Items here: ))))) [[[ ††.߉%hb ߉%hUg Pick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +0 dagger  d - a +0 short sword  e - a +0 whip Armour (select all with [)f - a +0 robe  g - a +0 robe ߉%hg c h - a +0 scale mail Carrion an orc corpse an orc corpse ߉%hFh [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%h%hC%h ######## #.##.......# BabyfaceFinlayson the Firebug  %hʓ'..##.......# Oni  ##########.##'#.## Health: 18/46 =========---------------  %hߔ#.##.# #.##.#... Magic: 2/11====--------------------  #....#####.##.#### AC: 4Str: 12  %h#.##.......#...... EV: 9%h^"Int: 18  #.################ SH: 0Dex: 9  #.#XL:  5 Next: 97% Place: Dungeon:4  #@#Noise: ---------  Time: 4045.8 (0.0)  ..........#h) +0 dagger (chaos)  ##...).......Cast: Foxfire  #.............Conf  #######.......  %h........  .......  .......  _You feel a bit more experienced. _You bump into the rock wall. _There are no items here.  There is an open door here. _Items here: ))))) [[[ ††.  Okay, then.%hʝ4%h%h. _%hJ~4%h%h1-Foxfire%h>6_You bump into the rock wall. _are no items  There is an open door here. _Items here: ))))) [[[ ††.  You start resting.%h I6.8 (1%hW _You feel less confused.%h%v3%hw%hy%h}|19%h~%h,%hӁ%hJ%h%h%hj20=%h@%hj3==%h9%hč%h!%h %hǐ91%h"(=%h%h>,%hU%h %he:==%h%h %he%h%hHi2=%h%h%h%h%h@j4==%h%hy,%hG%h%h>^3==%hʬ%h,%h%h%hI:==%hȲ%h3,%h%h %hfK4=%h%h,%h%h%hT%hr%hN5=5==%h%h.,%hi%h%hp%hf%h&,%hB%h%hZ^6===%h0%h*%h%h%h%h%h%h,,%h%hc%h7=6===%h*%h,%hY%h%h%h%hCa8=%h&%hq%h;===%hk%h9=%h'%hd7==%h %h,%hA%h,%h%hb30=%h%hJ ==%h %hI 91%h 0=%h %h ,%h %h ,%hL %h d8==%h %hw a2=%h| %h ,%h %h ,%h6 %h %hR :==%h! %h# %hO$ N33=%h& %h( ,%hU* %hM- ,%ho. %h^1 L9==%h1 %hV3 %h5 %hS6 P4=%h-8 %h: ,%h6= %h> %h8? %hZ@ %heC |5===%h~E %hIG %hG %hJ %hL ,%hM %hGP %hP %hR %hT %hT 6=10/11==%hV %hdX ,%hY %hD[ ,%h<] %h_ ,%h6a %hc {7===%hud %hf ,%hh %h j ,%hj %hl %hm U8=%hn %hp ,%h;q %hfw _ _You start resting.%hr{ 118.8 (72.0)1===9.8 (73%hr ; _Magic restored.%h{63%h7%hB?_%hND9=%hR%hT,%hV%hXQ===%hY%h![,%h]%h^l40=%h_%hK5=%h%hؘ,%h4%hz,%h%h',%h%he~6==%h%hǬ1 _HP restored.%hhI%hh%hߴ,%h$%hع%hѻ,%h%h%hO=%hN%h%hc%h5%hI%h%h%h #.##.......#......'....#. #.#################...... #.##...##.  #######)### ##'###  ..........#########+## #.# #.  ##...)...............# #.# #  #...................# #.# %h6 #######.............# #.# #......@..$...# #.#54.8 (35 #....< #.# #......# #+# #.+ #.......# #.......# #.......# ........# %h%h,5.8 (36%h%h9 _Found a stone staircase leading up.%hJ3%h8M%hP%h]%h_%hRb,%hc%hg,%hi%hrM _You now have 179 gold pieces (gained 3).%h v3%hw%hz%hQ{,%h{%hh}%h~,%h %h%hl%hʁ%h=%hP  There is a stone staircase leading up here.%h΅%h- _%h%h%h,%h%hM%h:,%h%h%h%hW%hǏ%hߑP  There is a stone staircase leading up here.%h%h_ _%h %h%hP,%h<%hڙ7 _You open the door.%h$%h%h%h@  There is an open door here.%h%h _%h%hԤ%h,%hH%h%h%h%hX%hn%h;%h%h%h%h,%hh%hӲ%h~%h%h_%h~%h,%h%h%h[%h%h.%h}@  There is an open door here.%h5 _%h%h%hN,%h%hr%h,%h.%h %hH,%h%h%h,%hY%h%h$%h%h%h%h,%h%hc%h,%h%h%h,%h%h%h),%h%h%h%h-%h%h:%h,%h%h%hz,%h%h%hi,%h{%h4%h,%h%hE %h ,%hE %h%h<,%h%h%hq,%h%h!%hp,%h%h%h%hu#%h#%h%%h',%h'%h/)%h*,%h+%h#,%h;-%h-%h .%h/%h&0%h0%h0%hr2%hM3%h3%h4%h_8There is a stone staircase leading up here. _You open the door. _There is an open door here. _You open the door.%h93%h&:%hA<You open the door. _There is an open door here. _You open the door.  There is an open door here.%h=5 _%h+>%h?%hG@%h@%hA%hE%hF,%hwG%hFI%hlJ,%hJ%hMYou open the door. _There is an open door here. _You open the door. _There is an open door here.  %h'O%hO _%hP%hNR%hT,%hU%hW%hX,%hY%h[%h\,%h]%h_%ha,%hEc%h2e%hf,%hh%h5j%hk%hkl%h]m%ho%hq,%hWs%hu%hv,%hw%hy%hz%hZ{%h|%h}%ho%h%h%h/%hЄ,%h%h%hd,%he%h5%h%h %h$%h%h,%h%h(%h%h&%h!%h̙%hM%h%h~%h*%h%h%h%hg%hΤ%h.%hͥ%hC%h_,%h̫%h?%h,%h/%h]%hI,%h%h%h,%hF%h%h,%h%h%h,%hx%h%h%h!%h%h%h%hp,%h%h%hB,%hj%hS,%h%h%h,%h %hk%hq%h%hB%hy%h%h1%h%h%h8  ##...........  #.....#>......  #####.#......#######  #....#............  #.#..#......#.....#  #.####.####.#.###'#  #......# #.#......  #################.##..... %h #.......@......h..##.....  ###.################.##'#  #.# #.##.# #.##.#  #.# #....#####.##.#  #.# #.##.......#...  #.# #.############# h   hound (asleep)  #.# #.# #..  #.#######)### #.#  #...........#########'#%h$240.8 (85 _There is an open door here. _You open the door. _There is an open door here.  A hound comes into view.%hyh.h%h5==1.8 (86%h%h& _The hound barks!%h  #.....##. #.....#>. #####.#......#.%h 7 #....#. #.#..#......#.....#. #.####.####.#.###'#+ #......# #.#. #%h ".##. #........@....h...##. ###.#.##'#.%h\ H #.# #.##.# #.##.#. #.# #....#####.##.# #.# #.##.#. #.# #.# #.# #.# #.. #.#%h )### #.# #...........#'#%h %h} %h' 7h..%h* 9--2.8 (1.0) %h1 %h4 %hp  #.....##. #.....#>. #####.#......#. #....#. #.#..#......#.....#. #.####.####.#.###'#+# #......# #.#. #.##. #.h.....##. ###.#.##'#.# #.# #.##.# #.##.#. #.# #....#####.##.# #.# #.##.#. #.# #.# #.# #.# #. #.#)### #.# #.#'#h.--3%h  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h* * (combustible)Flames lash the hound.  The hound is severely wounded.%h+  hThe hound's fire resistance burns away. The hound completely misses you.9/11 -----====4 _The hound misses you.%h  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hĥY  Flames lash the hound. The hound is burned terribly!%he*%h*.%h #.....##.............. BabyfaceFinlayson the Firebug  #.....#>.............. Oni  #####.#......#######.. Health: 46/46 ======================== %h #....#............... Magic: 7/11===============---------  #.#..#......#.....#.. AC: 4Str: 12  #.####.####.#.###'#+# EV: 9Int: 18  #......# #.#........ SH: 0Dex: 9 %hRB  #################.##....... XL:  5 Next: 124% Place: Dungeon:4   #.........@.......##....... Noise: ====-----  Time: 4245.8 (1.0)   ###.################.##'#.# h) +0 dagger (chaos)   #.# #.##.# #.##.#.. Cast: Foxfire   #.# #....#####.##.###   #.# #.##.......#.....   #.# #.###############    #.# #.##....    #.#######)###%h^%#.###    #...........#########'### The hound is severely wounded.The hound's fire resistance burns away. The hound completely misses you. _The hound misses you.Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound. The hound is burned terribly! _You kill the hound!You have reached level 6!%h+/  --more--%h/J54/542-----36% %hR%hVR _You feel stronger.%hz 3%h, %h %h$ _%h%h%hSM-%h%h,%h%h%hN8==%h#%h,%hq%h %h!%h}!%h"%h #%h6$%hg%%h%:==%h&%h'%h)(%h(%h*%h*%h7+%h-d9==%h{.%h/%h0%h<1%h3%h3%hZ4%h5%hg6%h7%h8%h)9:==%h*:%h;%h><%h<%h[>%h>%h?%hA%hA%hGB%hC%hlDP10/12==%h3%h@%hpW0.0) %hqE _Done exploring.%h@%hLevel 4 of the Dungeon<<<>>>(Press ? for help) ###########.# #.########.##.#####.#  #####...........# #.##.##.#.....#  #.....###############.###########.##.#....##  #.....##..............##.......##.##.####.##  #.....#>..............#%h+#.......##.##.......#  #####.#......#######..########.......##.#############..########  #....#........................).(...........................>#  #.#..#......#.....#....................#############..######.#  #.####.####.#.###'#+##...####.......#####....######.#  #......# #.#........###.# ######################.#.........#   #################.##.......# #.##.........##..##.#####..# %hP   #.........@.......##.......# #.###................#<.....#   ###.################.##'#.####..#####................######.#   #.# #.##.# #.##.#..........##......[...)..).........#   #.# #....#####.##.#####...##.##................########   #.# #.##.......#......'....#.##.....†..........#   #.# #.#################......###................#   #.# #.##.....#...##..##.............####   #.#######)####.###.##'###..### #.............#   #...........#########'###.##.# #....#### ######'###....#   ####...)...............##.##.# #.......# ##...# #....#  #...................##.##.# ####..#.#####..### #....#  #######.............##.##.# ##...#.....## ######%h\>@%h3 %hFk  #.....##.............. BabyfaceFinlayson the Firebug  #.....#>.............. Oni  #####.#......#######.. Health: 54/54 ========================  #....#............... Magic: 12/12 ========================  #.#..#......#.....#.. AC: 4Str: 13  #.####.####.#.###'#+# EV: 9Int: 18  #......# #.#........ SH: 0Dex: 9   #################.##....... XL:  6 Next: 12% Place: Dungeon:4   #.........@.......##....... Noise: ---------  Time: 4281.8 (0.0)   ###.################.##'#.# h) +0 dagger (chaos)   #.# [40%h!m m#.##.# #.##.#.. Cast: Foxfire   #.# #....#####.##.###   #.# #.##.......#.....   #.# #.###############    #.# #.##....    #.#######)####.###    #...........#########'### Flames lash the hound. The hound is burned terribly! _You kill the hound!You have reached level 6! _You feel stronger. _Done exploring. _Done exploring. _%hPs n%hot ,%hu %hv %hw %hIx %hx %hZz %h+{ %h{ %h{ %h} %h} %hT~ %h~ %h_ %h̀ ,%h< %h? %h %h %h߄ %h %h %h %hp %hy %h %h %hL %hb %h B%hI %hW %h %h, %h! %h# %h %h %h    #########   #.......#   #.#####.#   ###########.# #.#  #####...........# #.#  #.....###############.#  #.....##..............#  #.....#@........# 95.8 (1%h\ 4.0) #####.#......#######..# #....#............... #.#..#......#.....#.... #.####.####.#.###'#+## #......# #.#........ #################.##.......#  #.................##.......#  ###.################.##'#.%h %h %h c _There is a stone staircase leading down here.%hQ%hR%hX%h_%h+nN6.0) _%hM ##+## ##...##  ##.h...##  ##.......##  #.........# 5 +.....@...+  #.........#  ##...<...##  ##.B...## ##.. ##+##B   bombardier beetle (asleep) h   hound (asleep) %hS9<%h -7.6 (1.8%h%h _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.%h  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hݽ  BabyfaceFinlayson the Firebug   Oni  Health: 54/54 ======================== ##+## Magic: 9/12==================------ ##...## AC: 4Str: 13 %h4q##.h...##  EV: 9Int: 18 ##.......##  SH: 0Dex: 9 #.........#  XL:  6 Next: 12% Place: Dungeon:5 +.....@...+  Noise: ---------  Time: 4297.6 (0.0) #.........#  h) +0 dagger (chaos) ##...<...##  Cast: Foxfire ##.B...##  ##...## ##+## B   bombardier beetle (asleep)  h   hound (asleep) _There is a stone staircase leading up here.  Casting: Scorch (safe; 3% risk of failure)  %hoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, chance to affect: 62%)%hGBabyfaceFinlayson the Firebug OniHealth: 54/54 ========================##+##Magic: 9/12==================------##...##AC: 4Str: 13##.h...##EV: 9Int: 18##.......##SH: 0Dex: 9#.........#XL:  6 Next: 12% Place: Dungeon:5+.....@...+Noise: ---------  Time: 4297.6 (0.0)#.........#h) +0 dagger (chaos)##...<...##Cast: Foxfire##.*...####...####+##B   bombardier beetle (asleep)h   hound (asleep) _There is a stone staircase leading up here.  Casting: [40%hmScorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, chance to affect: 62%)%h]uaBinner flame)%h^  Casting: Scorch (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 17% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (asleep, chance to affect: 62%)  The bombardier beetle is filled with an inner flame.%h%h.%hh%h B%hB%h*h%hF R====8.6 (1%h B%h%h %h6 _The hound barks!%hJ  Casting: Inner Flame (dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK#.vhvB.B(ally target)8--=---9B _You conjure some foxfire! The hound bites you but does no damage.%h ##+## ##...## ##.....## ##.## #....vhv..# +.....<@..+ #.# ##...B...## ##+## B%h! BBThe foxfire hits the hound.%hX %h; .BB The hound is lightly wounded.  The foxfire hits the hound.%h%hs* .h.BBThe hound is heavily wounded.%h+D---300%h2BBB%h7= _The hound bites you but does no damage.%hr  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hQb *B  , combu…)Flames lash the bombardier beetle.  Flame seeps out of the bombardier beetle.  The bombardier beetle is heavily wounded.%h  The bombardier beetle's fire resistance burns away.  The hound bites you but does no damage.%hU  #########h   hound  The bombardier beetle is engulfed in blazing flames.%h; .§§§○§§§§The bombardier beetle explodes!%h\ 6------27=======1%hX` R§§§§%hb = _The hound bites you but does no damage.%hǧ  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hѨ %h *(combustible)Flames lash the hound.  The hound is heavily wounded.%h{h§°§§%h!3-4--------====---2%hC§§§°§§§%hR _The hound's fire resistance burns away. The hound bites you.%h1*%hҗMstrong, combustible)%h`~ h§<§§§§You hit the hound but do no damage. The hound seems to grow stronger.  Your headbutt misses the hound.The hound is heavily wounded.%h%p=------3%hx"s§§§%h%z _The hound barely misses you. The hound bites you but does no damage.%hQ  §§<§§ )You closely miss the hound. You headbutt the hound.  The hound is almost dead.The hound is no longer more vulnerable to fire.%hK B---4%hO §§<§§%h = _The hound bites you but does no damage.%h̩ §§§'#55   white imp (wandering)#.  You hit the hound but do no damage.You headbutt the hound, but do no damage.The hound is almost dead.§§§2-5==--5§§§ _The hound bites you. The hound closely misses you. A white imp opens the door.%hXThe hound is almost dead.. The hound closely misses you. A white imp opens the door.  The white imp shouts, "Return whence thou came, thou puking swag-bellied  lewdster!"  You hit the hound. You burn the hound.  The hound is almost dead.§§☼§§5.5=6§§§ _The hound barely misses you.%h  You barely miss the hound. You headbutt the hound.%hA†☼<§§§5'5   white imp%hzmMagician==41-7%h>§§§§%hI _You kill the hound!%h  %h(  %h+ Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h §§§§-§§§§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hj  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hv§§v○<§§§5.(ally target)4--8§§§ _You conjure some foxfire!%h% ##+ ## ## ##.......## #.....@v..# +.....<...+ #....§§v..#.○<§..##§§§5##...###'##  #.#. §§vv The foxfire hits the white imp. The white imp is burned terribly!%hG §The white imp is moderately wounded.The foxfire hits the white imp.§§§§§○<§5§☼§.3-9§§§§☼§ _The white imp is moderately wounded. _You see here a hound corpse.%h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hpf§§*%h9 §§§5§☼Flames lash the white imp but do no damage. §*§*The white imp gestures at you.%hM.<.§§.°§41-----2------====10§§§ _The puff of frost hits you!%hN  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h7!  Flames lash the white imp. The white imp is burned terribly!*%h ☼☼.<☼.☼○§%h)Q0--------51Foxfire☼☼☼☼ _You kill the white imp!%hL 2-----1==------○○Foxfire○○°§5   shadow imp (wandering)53.6 (2○○○○.☼----4.6 (3 _A shadow imp comes into view.%hy %hq °°°°.☼5.%h +5.6 (1%h %h4 %h.....○5'3=6%h %hH5○.%hC==7%h%hZ%hl %hs ]5.°%hu &8%h!{ %hi}  %h% %h,A5.. %hp^4=9 %h %h %h  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hz* %h\+ %h8/ %h2e _You don't have enough magic to cast this spell. %hg  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h   Casting: Scorch (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. %h5^ _You don't have enough magic to cast this spell.asting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hv5v.(ally target)=20  Casting: Scorch (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! %hv 2* %h S   %hjT ! %hU weak, ally target)  %hV 2You hit the shadow imp but do no damage. %hW  %h  The shadow imp looks weaker.  You headbutt the shadow imp, but do no damage.The foxfire hits the shadow imp. %h6p  §v.The shadow imp is moderately wounded.The foxfire hits the shadow imp. %h §.5.) %h -1.5 (0.9 %h< ;§ %h b _The shadow imp is heavily wounded. %h" §You hit the shadow imp but do no damage.The shadow imp is heavily wounded. %h%S§* %h3 §The shadow imp gestures at you. %h~ 8@ %h ]39--2.5 (1.0 %h^  %h 4 _Pain shoots through your body! %hj .  You hit the shadow imp but do no damage.The shadow imp is heavily wounded. %hm A--3 %hvo  %hr . _The shadow imp hits you.%h  You barely miss the shadow imp.The shadow imp is heavily wounded.%h&4%h%hA _The shadow imp hits you but does no damage.%hB 4*%h O5confused, weak)%hg ]  You hit the shadow imp. The shadow imp appears confused.%hn J5<%ho &5%ht %hIy b _The shadow imp is heavily wounded.%h8.*%hi6 fast, confused, weak)  You hit the shadow imp but do no damage.%h 5The shadow imp seems to speed up.  The shadow imp is heavily wounded.%h/406%hs%h _The shadow imp barely misses itself. The shadow imp closely misses you.%hh  You completely miss the shadow imp.%h"=5.%h&7%h%hBb _The shadow imp is heavily wounded.%h   You hit the shadow imp.  The shadow imp is severely wounded.The shadow imp barely misses you.%hfS2==8%huZ _The shadow imp hits itself but does no damage.%h;R  You catch the helpless shadow imp completely off-guard!  You hit the shadow imp.%h#S .-9%hjZ %h] ^ _The shadow imp is almost dead.%h|<  You hit the shadow imp.%hF1.%hhe1=8=30%hd _You kill the shadow imp!%h&3%h'%hc/==2=%h0%h2,%h3%hR6,%h]7%h9`3==%hy<%h=%h(>K3=%h>%hlA,%hlB%hD,%hE%hH%hHh4===%hrI%hK,%hL%hO,%hvP%hRa5=%hZS%hU94%hNV1==%hV%hPX%hX%hY%h[%h[%h9\%h]%h^U6=%hB_%h~`%ha:==%hza%hb%hc%hc%hd%h e%7%he%hf%hgT5==%hg%hh%h:i%hi%hj%h,k%hk%hl%hXmK8=%hm%hRoP==%ho%h\q%hq%hOr%hOs%hsU9=%hPt%hu%hu%hvv%huw%hwT6==%hpx%hy%hHz%hz%h{%hc|L50=%h|%h~,%h%hր%hL:==%hˁ%h%hrU1=%h%h%hy%h%h%hx%h%h%hjN7==%h%h%hK2=%h(%h,%h%hB%h%hh3===%h%hb%h۔%h[%h&B%hʘ%hN|4=8==%h%h1 _HP restored.%h*%h%hP,%h%h],%h%hz%hL===%hܨ%h`,%hک%h %hN9==%h!%hҭ%hH%h%hί%hB%h%h%h3%h%h%h3:==%h%h̵%hA%h%hϷ%hD%h%h%h4%h%hۻ%hUP10/12==%hB%hl,%h%h_%h%hL%hQ%h%h>%hL%h:==%h?%hc%h%hP%hd%h%hR%h%hL1==%hH%h%h%hB%h,%h,%h,%h3%hP==%h5%h,%h%h,%hj%h,%hk%h%hlb2==%h/4 _Magic restored.%h@%h%h3%h^%hy%h%h%h%h%h%h%h' ##+##  ##.@.## - ##.....## ##.......## #.....†...#+.....<...+#.........###...%h<...####.....####...##%h@.........#.##.##.#'408.5 (78.0)%h%h`========9.5 (79%h%hN= _As you open the door, it creaks loudly!%hn 3%ho %hr %hy   There is an open door here.%h z %hz  _%h{ %h} %h ,%h %ho %h %h %h %hՅ %hԇ ,%he %hm %ho %h %hf %h; %hC %h %h9 %hI %hJ %hő %h> %h %h ,%hD %hٖ %h %h %h= %hɚ %h %hÜ %hG %h^ %hy %h) %h %h %h΢ %hi ,%h %h %hϦ ,%h( %hB %hʫ B%h %h %h %h %h %h %h %hq %h %h. %h %ha %hF %hն %h< %h %h %h ,%h %h %h. %h %hH %hA %h %h' %h %h %h3 %h %h %hD %h %h( %h* %hK %h %hB %h %h2 %h %h' %hL %ho %h %he %hx %h %h %h %h< %hx %h %h[ %hp %h B%h+ %hj B%h %h$  #.##.## #.#  #.###.##.##.#  #........# ##'##  #####.#### ##...##  #.### ##.....##  #.#.## ##.......##  ##....####.....†...#  #........+.....<...+  .#@..####.........#------   #o.......## ##...<...##   #.###.##.# ##.....##   #. .# ##...##   #. .# ##'##   #. .# #.o   orc (asleep)   .# %h [40m#.   .#  40.5 (31------1.5 (32%h  _An orc comes into view. It is wielding a +0 hand axe. _You see here 19 gold pieces.%h  #.###.##. #.#  #........##'##  #####.####...##  #.###....##  #.#.##..# #....####.....†...  #........+.....<...  #####.#$..####.........  #o....@..## ##...<  #.###.##.# ##..  #. .# ##  #. .# ##'  #. .# #.  ## .# #. %h .#  %hU%hD82.5 (1.0) _%hT%h%hCv  #.###.##.# #.#  #........# ##'##%h w  #####.#### ##...##  #.### ##.....  #.#.## ##. %hw ##....####.....†  #........+.....<  #####.#$..####  #o%hSx.## ##...<...  #.###.##.# ##.....  #.# .# ##...##  #.%hx# .# ##'##  #.. .# #. %h{ ### .# #.   .#  %h~%h&3%h<%h%hP  #.###.##.# #.#  #........# ##'##  #####.#### ##...  #.### ##..... %hR #.#.## ##  ##....####.....†  #........+.....<%h[S  #####.#$..####  #o.## ##...<  #.###.##.# ##.....%h/UL  #.# .# ##...  #.# .# ##'## %h\V #.. .# #.  ### .# #. %hW\  .#  %h_`%ha&4%hi%hl%h   #.###.##.# #.#  #.# ##'  #####.#### ##...  #.### ##  #.#.## ##  ##....####.....† %hK"  #........+.....<  #####.#$..####  #o.## ##...<  #.###.##.# ##  # #.# .# ##...  #.# .# ##'  #.. .# #.  ### .# #.   .#  %h% %h) n.oo%hm* &5%h. %hO0 %hۘX  You hit the orc.  The orc is lightly wounded.%h.=6%h%hT _The orc completely misses you.%h: &  %hL You closely miss the orc. Your headbutt misses the orc.The orc is lightly wounded.%h W49---7%hR %hݴ : _The orc hits you with a +0 hand axe.%hE  You hit the orc. You burn the orc. You headbutt the orc.  %h*F AThe orc is almost dead.%hF &8%h]L %h/P P _The orc barely misses you.%h  You hit the orc but do no damage. Your headbutt misses the orc.The orc is almost dead.%hŸb3-----9%h%h': _The orc hits you with a +0 hand axe.%h$ 5  You hit the orc.%h C)%hnJ 4--3--5050 _You kill the orc!%h  #.###.##.# #.  #.# ##'  #####.#### ##  #.### ##  #.#.## ##  ##....####.....  #........+.....  #####.#$..####  #.@......## ##...<  #.###.##.# ##  #. #.# .# ##  #. #.# .# ##'  #. #.. .# #.  #. ### .# #.  #. .#  #. -1[39;%h;49m  Things that are here: _a +0 hand axe; an orc corpse,%hd _5=--6=,%h!3==,%h1;7,%h]==,%h8=,%h,%h,,%hc,%hҔ,,%h,%h599,%h2=,%hǘ,%hk,,%h,%hm,%hٜ,%hz,%hb50=,%h,%hI,%h,%h,%h,,%h,%hҧ,%h<U1=,%h,%h,,%h1,%hҬ,,%h},%h,%h,%h,%h,%hcK2=,%h%,%hb,%hȳ,%hV,%h,%h,%h,%hek3=,%h,%hڻ,,%h,%h,,%hǾ,%h],,%h,%ha4=,%h,%hS,%h,,%h,%h,%h,%h3,%h,%hJ,%h,%h,%h,%h,%h[,%h9=,%h,%h,%h,%h,%h,%h,%hv,%h,%hN _You now have 198 gold pieces (gained 19).,%hx3,%ht,%h,%hU,,%h,%h,%h,,%h,%hM,%hy,,%h(,%h8,%h ,%ht,%h,%h,%h,%h,%h,%h*,%h,%h,%h,%hP,%h,,%h,%h,%h,%hi,%h,%h,%h,%h-,%h,%h ,%h ,%h ,%hS ,%h! ,%h ,%h,,%h,%h,%hC,%h,%h,%hc,%h,%h.,%hF,%hO,%h,%h,%h,%h ,%h,%h,%h',%hb,%h,%h[,%h,%h ,%h ,%h!,%hq",%h#,%h$,%h$,%hh&,%h',%h(,%h(,%h),%h*,%hO+,%h+,%hx-,%h.,%h/,%h/,%h1,%h92,%h2,%h33,%h4,%hb6,%h6,%h\7,%h8,%h):,%h:,%h$;,%h=,%h?,,%h?,%hA,%h0C,,%hC,%hE,%hF,%hG,%hG,%hvI,%hCJ,%hJ,%h K,%h5L,%h'M,%hM,%hN,%hN,%hO,%h[P,%hP,%hQ,%hR,%hES,%hS,%hT,%hU,%h\V,%hV,%hW,%hX,%hY,%hY,%hZ,%h[,%h=\,%h\,%h9^,%hve# ##.....##  # ##...## # ##'## # #.# # #######.######## ,%he# #.......#......# # #..###....####.# ###..##.....# ##.#####o# .##..###....# #.@. - ,%hg.......#..#.# #..####### .##..#.#..#......# ###..#..........##  #.......######  #########  o   orc (asleep) ,%hk1526.5 (75.0),%hk,7.5 (76,%hn,%hOsq _An orc comes into view. It is wielding a +0 mace.-%hq ##.....##  ##...##  ##'##  #.#  #.########  #.......#......#  #..###....####.# ..##.....# ##.#####o# ##..###....# #.# ......#..#.# #..# ##..#.#..#......# ..#..........##  # -%h\8.5 (1.0) -%hz-%h ##.....## ##...## ##'## #.# #.######## #.#......# #..###....####.# ..##.....# ##.#####o# ..###....# #.# #..#.# #..# ..#.#..#......# ..#..## #.###### # .oo===9 _The orc shouts!-%h(##.....## ##...## ##'## #.# .# .#......# ..###....####.# ..##.....# ##.#####.# ..###....# #....@.o.# #..#.# #..# ..#.#..#......# ..#....## .###### o.---30.%h |O  You hit the orc.  The orc is moderately wounded.=--1 _The orc hits you but does no damage..%h_  You completely miss the orc.The orc is moderately wounded..%hT3-2.%h.%hB!6 _The orc hits you with a +0 mace..%hZ0  You hit the orc but do no damage.The orc is moderately wounded..%hk1 T4=3.%h(7 .%h: : _The orc hits you but does no damage..%hL  You hit the orc but do no damage.The orc is moderately wounded.The orc suddenly grunts..%hS &4.%h .%hx T _The orc completely misses you..%ha  You barely miss the orc.The orc is moderately wounded..%h -5.4 (0.9.%h.%h: _The orc hits you but does no damage./%h=0*/%haB(resistant)/%h G oYou hit the orc. The orc suddenly seems more resistant.  You headbutt the orc, but do no damage.The orc is heavily wounded./%hH-6.4 (1.0/%hM/%hYP: _The orc hits you but does no damage./%h24  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%hLJ8*0%h<%co=1----====7 _Flames lash the orc. The orc completely resists. The orc barely misses you.0%h6  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%ht J  Flames lash the orc. The orc resists.0%hx e*0%hL 8)0%hr s9/13 --------180%hbw 0%hz G _You kill the orc!1%h1%h,1%hf----1%hc1%h,1%hd1%h1%h(R10/13==1%h1%h1%hb1%h:==1%h1%h}B1%h,1%h1%h1%hTL1==1%h1%h',1%h1%h,1%hi1%h,1%h1%h1%h:==1%h 1%h 1%h2x2==1%h1%h1%h,1%h1%hH1%h1%h1%hI1%h1%h1%hW:==1%h1%h1%hx1%h1%h1%h~1%h1%h 1%h 1%h 1%h> 1%h L3==1%h 1%h1%h1%h1%h1%h  Things that are here:  a +0 mace; a +0 scale mail; an orc corpse1%h1%hp _1%h1%hc1%h,1%h&1%h>1%h51%h:==1%hG1%ha 1%h/!1%h!1%h0"1%hX#1%hm$1%h$1%hn%1%h|&1%h'1%h*(1%h(1%h)1%ht+1%hS,1%h,1%h/1%h4l......## ...†...# 5. ...<...+ .. ......#. ..<...## #.## #. #...## ##.## ##'## #...#  #.# #.#@# ---- 1%h<5##.######## #...# .#......# ##.## #....####.# #.## ##.#####.# #....# #.....)..#5   shadow imp (asleep) #..#.# #..####### #..#......# .........##1%h:075.4 (37.0)1%h;I----6.4 (381%h?1%hA] _A shadow imp comes into view.1%hq v†...# 5.<...+ .. #.<...## #. #. ##.## #...#  #.# #.#@# #...# ##.## #.# #.# #.....)..# 1%hW <###1%hܰ 2†...# 5.<...+ .. #.<...## #. #. ##.## #...#  #.# #.#@# #...#1%hC ` ##.## #. #. #.....)..# ##1%hx 1%hX 1%hS 1%hl a _A shadow imp is nearby!2%h4lF#......## ###.†...# 5.#<...+ .........# #.#<...## #.#..## #....##2%h0ma ##.###'## #.@.#  #.# #.#.# ###.######## #...# ....#......# ##.## ##....####.# #.#.# ##.#####.# ##....# #.....)..# .#..#.# #..####### .#..#......#2%hGw2%h!{\.552%h{9==7.4 (1.0) 2%h2%h7e _The shadow imp shouts, "Remove thy stench, thou mewling beetle-headed bloater!"2%h\ [#...## #.....##  ...###†...#.#<...+.5...... ...<...## #.....## #.# ##...####@####'##.  #.# #.# ###.######## #... ....#......# ##.###....####.# .#.##### ##......)..# #..#######2%hd 2%hcf F.52%hUg /--82%hm 2%h_o 2%hLe ##'## #...## #. #.....## . ...#.##†...##<...+........5 ...<...## #.....## #@# ##...####.####'###...#  #.# #.# ###.######## #... ....#......# ##.###....####.# .#.##### ##......)...5--93%h-   You closely miss the shadow imp. You headbutt the shadow imp.  The shadow imp is lightly wounded.2-=803%h!3%h#. _The shadow imp hits you.3%h^  You closely miss the shadow imp.The shadow imp is lightly wounded.3-13%h3%hA _The shadow imp hits you but does no damage.3%h  You hit the shadow imp. You burn the shadow imp.  Your headbutt misses the shadow imp.The shadow imp is heavily wounded.3%h;&23%h $ 3%h2I_The shadow imp barely misses you.3%hE # 55(blind, unable to see you)  You hit the shadow imp.  You headbutt the shadow imp, but do no damage.The shadow imp is heavily wounded.3%h .233%h 3%h . _The shadow imp hits you.3%hL%  You closely miss the shadow imp.The shadow imp is heavily wounded.3%hG& -4.3 (0.93%h* 3%h0. P _The shadow imp misses you.4%hL  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4%h * ,…)Flames lash the shadow imp.  The shadow imp is almost dead.4%h z 5The shadow imp's fire resistance burns away.4%hd 31----====5.3 (1.04%ho 4%hJ P _The shadow imp misses you.5%hu  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%hc  Flames lash the shadow imp. The shadow imp is burned terribly!5%h C*5%hX&.5%hB9/13 --------46 _You kill the shadow imp!6%h136%h6%hbK4=----6%h+6%h6%hh10/13==6%he=6%h6%h&,6%h,6%h16%h6%h:==6%h&6%h6%hg,6%hg6%h,6%h6%h6%hB6%h:6%hb1==6%h,6%h$6%h6%hZ,6%h,6%h&6%h(6%hP==6%h,6%h{6%h\ 6%h ,6%h 6%h} ,6%hv 6%h L2==6%h 6%hV6%h,6%h6%h,6%h6%hI,6%h06%hP==6%h3==6%h6%h,6%h$6%hA6%hB6%h] 6%hx!6%h!6%hz"6%h#6%h#6%h$:==6%h#%6%h6+n6%h-X6%hM6%hoN6%h Q6%hR,6%hR6%hS6%hT,6%haU6%hV6%hfW6%hW6%hoX6%h+Y6%hHZ,6%hZ6%h[6%h\6%hQ],6%h^6%h`,6%h_b,6%h6c6%hc,6%hd6%he6%hWf,6%hIg6%h-h6%hh,6%hi6%hsj6%hk,6%hk6%hl6%h}m,6%h~n6%ho6%h:p,6%h8r6%hs6%hs,6%ht6%hu6%h  Flames lash the scorpion.8%hC*8%hcN  You kill the scorpion! J.J   jellyYou feel sick.8%h 8/55-1----82====4 _A jelly comes into view. _Your Fighting skill increases to level 1!9%hc J9%hf F _Unknown command.:%h  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:%h   BabyfaceFinlayson the Magician  ##.## Oni ... Health: 48/55 ====================---- :%h ... Magic: 8/13==============---------- J.. AC: 4Str: 13 # #.# EV: 9:%ho aInt: 18 #.##.####...  SH: 0Dex: 9 #...........  XL:  6 Next: 82% Place: Dungeon:5 #@# Noise: ====-----  Time: 4654.3 (0.0):%h= _ #.# h) +0 dagger (chaos) #.# Cast: Foxfire #.# Pois  :%h .#.# #.######  J   jelly #......#  #########......#######  #....................# :%h _Unknown command.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:%h GAiming: Inner Flame (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (chance to affect: 73%);%h BabyfaceFinlayson the Magician ##.##Oni...Health: 48/55 ====================----...Magic: 8/13==============----------*..AC: 4Str: 13# #.#EV: 9Int: 18#.##.####...SH: 0Dex: 9#...........XL:  6 Next: 82% Place: Dungeon:5#@#;%h Noise: ====-----  Time: 4654.3 (0.0)#.#h) +0 dagger (chaos)#.#Cast: Foxfire#.#Pois #.##.######J   jelly#......#;%h #########......########....................# _Unknown command.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 14% risk of failure)  ;%h mPress: ? - help, Dir - move targetAim: a jelly (chance to affect: 73%);%h: G(inner flame);%h }  Casting: Scorch (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 14% risk of failure)  Press: ? - help, Dir - move target  Aim: a jelly (chance to affect: 73%)  The jelly is filled with an inner flame.;%h h.JJ;%h4 h7==--5.3 (1;%h( ?JJ;%h $ _You feel sick.<%h>   <%h_A :Casting: Inner Flame (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<%h  * e, combustible)Flames lash the jelly. Flame seeps out of the jelly.  The jelly is heavily wounded.<%hG [  The jelly's fire resistance burns away. You feel sick.<%h #####  The jelly is engulfed in blazing flames.<%h. 1§§§<%h2 9○.=%h`& =%h66---96=======6 _The jelly explodes!=%hTO§§=%hm _Your Spellcasting skill increases to level 5!>%hV4>%h9>%hw5- _You feel sick.  You feel sick.->%hj _You are no longer poisoned.>%h>%hK>%hSO--->%h:>%h˽6=7=>%h>%h,>%h>%h >%h >%h>%h>%h>%h>%h>%h(g7==>%hB>%h>%h ,>%h>%hl>%he>%h8>%hg>%h>%h>%hr8>%h==>%h ,>%h>%hJ>%hK>%h>%h>%h)9=>%hh>%hs==>%h>%h>%h>%h ,>%h>%h>%h750=9==>%hB>%h>%h1>%hT=>%h>%h$>%h>%h>%h==>%h,>%h>%h >%h!>%h#>%h$>%h=%2>%h%=>%h!',>%h(>%h)>%h*>%h,>%h->%h@."10/13>%h.==>%h{1,>%hI2>%h3>%h&4Z3=>%h5>%hI6>%h?7>%h8>%h`9>%hV:>%h;>%h<>%h ===>%h=>%h>>%h @>%h@>%hnA4>%hBH=>%hD>%hD>%hE>%h:G>%hG>%hH>%hJ>%hTK>%hK5>%hrL=>%hM1>%hN?==>%hO>%hgP>%hvQ>%hR>%hS>%hT>%h(V>%hV>%hW>%h[Y>%h/Z>%hZ=>%hL[==>%h[>%h\>%hN^>%h+_>%h5`>%ha>%hci>%hcj>%hk>%hl>%hm>%h'o>%ho>%hp2>%h q==>%hq>%hr>%ht>%ht>%hu>%hw>%hw>%hx>%h?z>%hz>%h{>%hW}>%h~>%h~==>%h;>%he>%hځ>%h>%h>%h>%h>%h>%h>%hȊx3==>%h3>%h>%h>%h>%hB>%h>%h>%h>%h>>%hĞ>%h>%h >%h`>%h>%h==>%hR>%h۩>%h!>%h>%h'>%h>%h>%h>%hڷ>%hY>%hK>%h>%h>%hI>%h>%h*>%h'>%h>%hp>%h8>%hr>%h>%h.>%hm>%h>%h>%h>%h>%hq>%h>%h>%hp>%h^>%h>%h'>%hk>%hN>%h>%h>%h$>%h>%h >%h>%hM>%h<>%h} >%h#>%hT_l - 5 scrolls of teleportation (gained 1)>%h2 >%h0 >%h >%h >%h>%h>%h>%h>%hZ>%h0>%h>%h>%h>%h>%hED>%hF>%hGB>%hMn>%hJOB>%hP>%hQ,>%heR>%hS>%hU,>%hW,>%h^   %..  #.#  #  ..#   #.  #.#.#  #.#  #------->%h^?740.3 (84.0)  #####..###  #........###  #.##.......+  >%h^q#...###  .#.#  ..#   ####.# >%hr_  #.######.# #+>%h4c>%hcL-------1.3 (85>%hf>%hLh >%hi"_Found an inkwell talisman.A%h M#%..##... #.# ###.####....@....######.#########..###  #........####........###...####.#A%hg F2.3 (1.0) A%h A%hM.## #. %..A%hY#.#.#.#... #.# #.###@###.#.........#####.#####  #####..###..##....###....#A%hA%hu&3A%huA%heB%hp<YM#.## .## #. %..#.#.##B%h*?#.#..#.. #@# #.###.###.##.........#  #####.#####.#..#.B%h\IB%hK&4B%hTB%hXB%h^$M #.## ....## #. %.. #B%h2.#.##.#.#.#........#.. ###.# ###.###  #.........###.###...B%hUB%h#&5B%hB%hB%hM. ## #.##. #.....##.#..# . %.. # #.#.##.#.##.#@..........###.### ###.#  #.###.###.#...6B%h*( M## ##. .. #.# #> #.##. #.....###.#..## #...%...## ##.#.#.#.#........#...###.###  ###.#...B%h. B%h/ &7B%h4 B%h6 ; _Found a stone staircase leading down.B%h :M ## ###. ... #.# #>####.##.# #.....##.#..## #...%@..## #.#.#.##.#.#.#.#........  #...###.#####..B%h B%hu &8B%h B%h C%hN    ### ###  #.. ...  #.# #>#  ###.##.#  #.....#  ###.#..##  #...@...## C%hO #.#.#.##.#.#.  #.#........  #...###.###  ###.#  #.###.###.#  #.........#  #####.#####   #####..###C%hYC%hY&9C%h^C%hcW _You see here an inkwell talisman.D%hXd 50 _t - an inkwell talismanE%hYCE%hDE%hDE%hEE%hFE%hHGE%hfLnE%hLE%hzME%hM,E%hOE%hPE%h,RBE%hRE%hJSE%hSE%hLTE%h6UE%hU,E%hVE%hWE%hX,E%hXE%hZ,E%hZE%h[E%h\,E%h]E%h ^E%h_,E%h_E%h`E%he!E%h/f ######### #........ #.###@##.# 60.0) ###.##.#.#  E%hf#.....# #..  ###.#..## #... #.......## .#..) #.#.#.##.#.#.# .. #.#.#........ . #.#...###.### E%h=gV#.###.# .#E%hjB1.3 (11E%hmE%h5p~ _Found a long sword. _There is a stone staircase leading down here.E%h|3E%hE%hE%hE%h$ _E%hXE%hE%h?E%h,E%h"E%hE%h,E%hE%hE%hE%h,E%h+E%hE%hs,E%h E%h E%hu ,E%hE%hE%h],E%hE%hE%h,E%hE%hE%hm,E%hE%h$` #........#  #.###>##.# ##.##.#.#.# ### .....###..###.##### .#..## ##.........# .....###..#..)..#.# .#.##.#.#.##...##.# .#........##...##.###### ...###.#####....@......# ##.# #.# #..###.####.# ##.###.# #..# .# .......# #... . ##.##### .... .# ##..### ..... ## ......###.!... #.......+..... ##....###E%h}+-73.3 (12E%hS,,4.3 (13E%h/E%hE2` _u - a scroll labelled JUVIUMMESUF%hF%hF%hF%h\F%hqF%hF%h F%hAF%hF%hF%hF%hnF%hF%h%F%h8F%hF%h F%h- F%hM F%hF%h]F%hAF%hXF%hF%hhF%h!F%h"F%h%F%hX)F%h$+F%h+F%h--F%h/F%h0F%hx1F%h2F%ht8F%h 9> #.#.#.##.#.#.##...##.#F%h9l #.#.#........##...##.###### F%h8:w #.#...###.#####...........# F%h: #.###.# #.# #..###.####.# F%hl; #.###.###.# #..## .# F%h< #.........# ##...##.# F%h>~ #####.##### ##.......#  #####..### ##.......##  #........###..#  #.##.......+.........+ ##....###.........# #..#.# ##.......## #....# ##....## ####.# ##...##  #.######.# #+## F%h>[ #........# #.# F%h\?( #####F%h?5###.# #.#F%h@F%h9DF%hD82.3 (8F%hE.0)F%hFF%hgG$3.3 (9F%hRJF%hL F%hkMF%hM-_v - a grey potionF%hNG%h=!3G%h!G%h\$G%h*G%h,G%h-,G%h#.G%h/G%h0,G%hr1G%h2G%h3G%h|4G%h 5G%h|6G%h7,G%h8G%h/:G%hx;G%h;G%h<G%hK>G%hh?G%h?G%hw@G%hdAG%hnBG%hCG%hCG%hDG%hF,G%hFG%hwH7 _You open the door.G%hIG%h$JG%hJG%hrKG%hLG%hMG%hMG%h'P@  There is an open door here.G%hMQ5 _G%hQG%hSG%hbTG%hgUG%hUG%hPWG%h \w.....##...##.###### #.#####...# #.# #.# #.# #..##.# ..# ##....##### ### ##.......# ..... ## ##.......## ...# .###.........####...###. ...+.........'.. 97.3 (14.0) G%hL^.###.........#### .# ##.......## #.....# .# ##.....## #....$ .# ##...## <.... .# ##+## .... .# #.# ..# .# #.# .## .# ##.##G%hB`G%huc,8.3 (15G%hfG%hh; _Found an escape hatch in the ceiling.H%h3H%hH%hxH%hҺH%hH%hH%h,H%hϿH%hH%hH%hH%hH%h&H%hH%hyH%h4H%hH%hqH%h-H%hH%hOH%hH%hsH%h-H%h,H%h~H%hRN _You now have 214 gold pieces (gained 16).H%h3H%hH%h H%h,H%h7H%h##.###### ..........# .###.####.# .###.# #.# #.# #.########## .....# #.......#.. ....## #...# #.#.# ....####...###.#.###.#)..'.........)809.3 (11....####.......#.###.#...## ##.....##.# ..## ##.....#..## #<....#.# +## #.....#.. ##...#### %h3m##.### #.#10.3 (12 _Found a whip.I%hI%hl#.###### # #.####.# #.# #.# #.# #.########## # #.......#.. ## #...# #.#.# # #####...###.#.###.#)..#'.............@..)...)2.3 (2.0)####.......#.###.#...### ##.....##.# # # ## ##.....#.# I%h+# #<....#.# #.....#.. ##...#### ##.## 3.3 (3 _Found a dagger.I%h-K3I%hNI%hRI%hq]B.###### # .# .####.# .# .# #.# .. .# #.# .### #.#.. .. ## #...# #.#.# .# ## ####...###.#.###.#)..#'.I%h|_P...@.)...)>0####.#.###.#...# ## ##.....##.# .# ##  ##.....#.# .# #<....#.# .##.....#.. ..##...#### #.##.## . I%hnA4.3 (1I%hoI%hr; _Found a stone staircase leading down.J%h#%3J%h&J%h*J%h14BJ%h>E###### # ..# ####.# ..# # #.# ... # #.##.## # #.#.. ... # #...# #.#.# #.# .## ####...###.#.###.#)..# '.)...)>. ####.#.###.#...# ##.....##.# #.# .##  ##.....#.# #.# ##<....#.# #.##.....#.. ...##...#### .#.##.## . . J%hUE # ..# .# ..#  #.# ...  #.###.###  #.#.. ....##  #...# #.#.# #.#..## ...###.#.###.#)..# ...@...)>.+.#.###.#...#  ##.....##.# #.#..## ##.....#.# #.#.###<....#.# #.#.##.....#.. ....###...#### .#..###.## . ..# J%h2K&5J%hL+6.3 (2J%hvOJ%hUp _You see here a +6 halberd.J%h 3J%h J%h J%h J%hr P _J%h n # #W..####..# .....##..# ####.# ..# J%h Y# #.# ... # #.###########.###  #.......#.......## # #...# #.#.# #@#..## #...###.#.###.#)..#### '................)...)>.+ ####.......#.###.#...#### J%hߧ # ##.....##.# #.#..###.....#.# #.#.##W   phantom (dormant) #<....#.# #.#.#.....#.. ....###...#### .#..#J%h V7.3 (18.3 (2J%h J%h Z _A phantom comes into view.L%hR  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L%h=# BabyfaceFinlayson the Magician # #W.. Oni ###### #..# Health: 55/55 ======================== .....# #..# Magic: 10/13 ==================------ ####.# ..# AC: 4Str: 13 # #.# ... EV: 9Int: 18 # #.###########.###  SH: 0Dex: 9 # #.......#.......##  XL:  6 Next: 96% Place: Dungeon:5 L%h?# #...# #.#.# #@#..##  Noise: ---------  Time: 4818.3 (0.0) ####...###.#.###.#)..####  h) +0 dagger (chaos) '................)...)>.+  Cast: Foxfire ####.......#.###.#...#### # ##.....##.# #.#..##  ##.....#.# #.#.##  W   phantom (dormant) #<....#.# #.#.#  #.....#.. ....#  ##...#### .#..# _A phantom comes into view.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (dormant, chance to affect: 49%)M%hpM#BabyfaceFinlayson the Magician ##*..Oni #######..#Health: 55/55 ======================== .....##..#Magic: 10/13 ==================------ ####.#..#AC: 4Str: 13 # #.#...EV: 9Int: 18 # #.###########.###SH: 0Dex: 9 M%hm# #.......#.......##XL:  6 Next: 96% Place: Dungeon:5 # #...# #.#.# #@#..##Noise: ---------  Time: 4818.3 (0.0) ####...###.#.###.#)..####h) +0 dagger (chaos) '................)...)>.+Cast: Foxfire ####.......#.###.#...#### # ##.....##.# #.#..####.....#.# #.#.##W   phantom (dormant)#<....#.# #.#.##.....#.. ....###...#### .#..# _A phantom comes into view.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (M%hdangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (dormant, chance to affect: 49%)M%hYWinner flame)M%h:9.M%hKgW==9.3 (1M%h.+R%hGCCast: Foxfire ####.......#.###.#...#### # ##.....##.# #.#..##R%hH##.....#.# #.#.###<....#.# #.#.##.....#.. ....###...#### .#..#The foxfire hits the phantom. Flame seeps out of the phantom.  The phantom is severely damaged.The foxfire hits the phantom. Flame seeps out of the phantom.  The phantom is almost destroyed.R%h}JThe phantom is engulfed in blazing flames. _The phantom explodes! R%hRKn The phantom is almost destroyed. R%hS The phantom is engulfed in blazing flames. _The phantom explodes!Your Fire Magic skill increases to level 5!You have reached level 7!  R%hU--more--R%h3VS%hM62/624-76% §§§ _T%hn? _9==T%hXT%hnT%hT%hT%h\3==T%hT%hb,T%hT%hA,T%hfT%hT%hR10/14==T%hMT%hN,T%hT%h T%hl T%h T%hM T%h T%hT%hYT%h:==T%hT%hT%hT%hT%hT%h T%hT%hT%hfK1=T%hT%h,T%h~ T%h",T%h`#T%h%,T%ha&T%h(O=T%h_)T%h$+T%h+T%hp,T%h.T%h.T%hr/T%h1T%h1L2==T%h2T%h64T%h4T%h5T%h97T%h7T%h8T%hD;,T%h<T%h~>P==T%h @T%hA,T%hCT%hD,T%hET%hiGT%hGL3==T%hIT%hL,T%hMT%hZOT%hOT%hPT%hRT%hST%hST%hUT%h7V:==T%hQWT%hqT4==T%h|T%h~,T%hRT%hMT%hA,T%h؆T%h@T%h*P==T%ȟT%htT%h,T%htT%h5T%h,T%hT%hT%h,T%hOT%hjT%hn,T%hT%hT%h,T%hT%h~T%hh,T%hT%h T%h6,T%hT%hT%h,T%h@T%h5T%h-,T%hT%hծT%h,T%hhT%h(T%h,T%hT%hxT%hZ,T%h T%hBT%hT%ha,T%hϼnT%hĽ,T%hT%hxT%hh,T%h T%h&T%h*,T%hT%hT%h,T%h{T%hT%hT%hT%hT%hT%h,T%hT%hT%hT%h/T%hT%hT%hT%hzT%h"T%hT%hT%hT%hT%hT%hT%hT%hT%hT%h6T%hT%hT%hT%hbT%hT%hT%hT%hFT%hBT%hT%h>T%h[,T%h[T%hT%h T%hT%hT%hC <T%h BT%h$,T%hT%hT%hT%hQT%hT%h~T%h{T%hT%hnT%h T%hT%hsT%hT%hT%hT%h ,T%h>T%h T%h ,T%h!T%h"T%h>#,T%h9$T%h\%T%h%,T%h&T%h'T%hH(T%h(T%hk)T%h[*T%h*T%hK+T%hK,T%h1   ########  T%h1A #......# #########  #.####.# #.......#  #.# #.# #.#####.#  ###.####.###.####  #T%h1e#..............@#  ------.....###.###.##.#  .......##.# #.##.#  ..........# #.##.#  .....###### #..5..  T%hw2#....# ####.#   5   white imp (asleep) ####.# #..  #+# .##   T%h4. T%hc71917.3 (94.0)T%h7K------8.3 (95T%hw:T%hS<\ _A white imp comes into view.U%h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U%h U%h U%h U%hy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U%hN1U%hI2U%h7U%h; U%h;8_Unknown command.V%h_  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W%hŝ  BabyfaceFinlayson the Magician   Oni  Health: 62/62 ========================  ######## Magic: 11/14 ==================------  #......# #########  AC: 4Str: 13  #.####.# #.......#  EV: 9Int: 18  #.# #.# #.#####.#  SH: 0Dex: 9  ###.####.###.#### XL:  7 Next: 16% Place: Dungeon:5 ##..............@# Noise: ---------  Time: 4918.3 (0.0) #.....###.###.##.# h) +0 dagger (chaos) .......##.# #.##.# Cast: Foxfire ..........# #.##.# .....###### #..5.. #....# ####.# 5   white imp (asleep) ####.# #..  #+# .## _Unknown command.CasW%h1ting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (asleep, chance to affect: 75%)W%h  BabyfaceFinlayson the Magician   OniW%hT~  Health: 62/62 ========================########  Magic: 11/14 ==================------#......# #########  AC: 4Str: 13#.####.# #.......#  EV: 9Int: 18#.# #.# #.#####.#W%hn  SH: 0Dex: 9  ###.####.###.####  XL:  7 Next: 16% Place: Dungeon:5 ##..............@#  Noise: ---------  Time: 4918.3 (0.0) #.....###.###.##.#  h) +0 dagger (chaos) W%hd.......##.# #.##.#  Cast: Foxfire ..........# #.##.# .....###### #..*.. #....#####.#W%hu\  5   white imp (asleep) ####.##.. #+#.##  _Unknown command.W%heCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (asleep, chance to affect: 75%)W%h5inner flame)  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.W%hAiming: Inner Flame (dangerous; 13% risk of failure)  Press: ? - help, Dir - move target  Aim: a white imp (asleep, chance to affect: 75%)  The white imp is filled with an inner flame.W%h΀5.5W%h5===9.3 (1W%h;5W%h+ _The white imp shouts!X%h-85X%h2t55X%h4n _Sorry, you're not good enough to have a special ability.Y%h55 _Unknown command.Y%h J  Casting: Inner Flame (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z%hV0 * e, combustible)  Flames lash the white imp. The white imp is burned terribly!  Flame seeps out of the white imp.  The white imp is heavily wounded.Z%hzP  The white imp's fire resistance burns away.Z%h7~ #####The white imp is engulfed in blazing flames.Z%hQc§○§§.Z%h9/15 ----8=======20Z%hZ%h=§§Z%heM _The white imp explodes![%h3[%h[%h[%h5[%h P----[%h [%h",[%h"[%h!$[%h'10/15==[%h.([%hQ*,[%h+[%h,,[%h-[%h/P==[%h0[%hY2,[%h2[%h4[%h4,[%h5[%h6M1=[%h67[%h8,[%hu9[%h;,[%h;[%hk<,[%h=[%h>[%h>9=[%h?[%hO@,[%h@[%hA[%hB,[%hC[%hDL2==[%hvE[%h\F[%h(G,[%hRH[%hH,[%h5J,[%h+Z&==3==[%hZb4==[%h[[%h\,[%hD][%h ^,[%hb==[%h8c[%hc[%hd[%he,[%h7f[%hfL5==[%h^g[%h9h[%hi[%hi,[%hlX[%hm[%hen[%hn,[%hp[%hq[%hq:==[%h"r[%hr[%hs[%hAt,[%hv[%hWw,[%h}[%h}[%h~[%hQ,[%hn[%hY[%h܁[%h[[%h[%hɃ[%hl,[%h˅[%h #.# #.# #.#####.# ##.####.###.#####.# ...............##.# ....###.###.##.##.# .....##.# #.##.##.#  ........# #.##.##.#  ...###### #.......#  ...# ####.#### .# #. -------72.3 (5[%h32.0)  #+# #.###.#  #. .#  #. <#  .# ##  .  [%h ..     [%h[%h6L-------3.3 (53[%h6[%h9 _Found a stone staircase leading up.[%h73[%hA9[%hs;[%h\F[%hG[%hI,[%hK[%h$OP  There is a stone staircase leading up here.[%hQ[%hS _[%h(T[%hV[%hX,[%h9Z[%h\[%h_,[%ha[%h^d[%hf,[%h.g[%hi[%hk,[%h0l[%h:n[%hp,[%hp[%hr[%hr[%hms,[%h\u[%hv,[%hv[%hw[%hx[%h+y,[%hEz[%h8{[%h{,[%h|[%h}[%hm~,[%h[%h[%h,,[%h4[%h[%h,[%hs[%h8[%h݅,[%h[%ho[%h,[%h[%h[%h\,[%h8[%h[%h,[%hڍ[%h,[%h[%he[%h?[%hӑ,[%h[%h[%hQ,[%h[[%hI[%h,[%h[%h٘[%h,[%h[%h`,[%h[%hF[%h,[%h[%h[%hK,[%hڥ[%h[%h[%h",[%h[%h[%hy,[%h\[%hA[%h,[%hG[%h[%h,[%h[%h,[%h([%h[%h[%hv,[%hU[%h4[%hǶ,[%h[%h[%h,[%h/[%h[%h{,[%h|[%h[%h,[%hS[%h8[%h,[%h[%h[%hd,[%h[%hn[%h,[%h[%h [%h[%h5[%hj[%h[%h[%h7[%h[%hu,[%h[%h[%h,[%hb[%h[%h[%hE[%h[%hn[%h[%h[%h"[%hW[%h[%h9[%h[%h] _n - 3 scrolls of immolation (gained 1)[%hI[%hi[%hq,[%h},[%hd ......#.#############  #.... #.#   #### #.#   #.#   #.#   [%hcj#.#   #.#   ###.#######  #..@......# 5026 ......#.#####.. ######...   ..... ##...## ##.## #.##># [%hPB7.3 (54[%h[%h9 _Found an escape hatch in the floor.\%hT3\%h\%h|\%h\%hm\%h5\%h,\%h\%h!,\%h\%h\%h,\%hs\%h\%h\%hi,\%h\%h\%hj,\%hP  There is an escape hatch in the floor here.\%h3\%h\%h7 _You open the door.\%h6 ####.........# ......#.#####..##...###.....###...####.## #>#  #@#  #...#  #.....##.......# ####\%h#.........# ....+.........+Y   ice beast (asleep) #####$........###.Y.....##\%h?]35.3 (8.0)6.3 (9\%h \%h _An ice beast comes into view. _There is an open door here.]%h  ]%hLCasting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^%h?\vv, ally target)^%h b4--=7.3 (1^%h^%h/ _You conjure some foxfire!_%h;_%h<_%hA_%hDN _There are no items here._%h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`%h ####.........#  BabyfaceFinlayson the Magician  ......#.#####..  Oni ######...##  Health: 62/62 ======================== #.....#  Magic: 11/15 =================------- ##...##  AC: 4Str: 13 ##.## EV: 9Int: 18 #.# SH: 0Dex: 9 #># XL:  7 Next: 18% Place: Dungeon:5 #@# Noise: =--------  Time: 5037.3 (0.0) #.vv# h) +0 dagger (chaos) #.....#  Cast: Foxfire #.......# #### #.........# .... +.........+  Y   ice beast (asleep, ally target) `%h#### #$........#  ##.Y.....##  _There are no items here.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (asleep, ally target, chance to affect: 67%)`%hӀ####.........#BabyfaceFinlayson the Magician ......#.#####..Oni######...##Health: 62/62 ========================#.....#Magic: 11/15 =================-------##...##AC: 4Str: 13##.##EV: 9Int: 18#.#SH: 0Dex: 9#>#XL:  7 Next: 18% Place: Dungeon:5#@#Noise: =--------  Time: 5037.3 (0.0)#.vv#h) +0 dagger (chaos)#.....#Cast: Foxfire`%h7q#.......# #####.........# ....+.........+Y   ice beast (asleep, ally target) #####$........###.*.....## _There are no items here.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 13% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (asleep, ally target, chance to affect: 67%)`%hX \Yinner flame, ally target)`%h} `%h ,`%h `%h `%h ,`%h `%h `%h `%h §§§§§§§§v§YYv `%h  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 13% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (asleep, ally target, chance to affect: 67%)  The ice beast is filled with an inner flame.`%h*g `%hn !§§§§§§§§.§YYv.`%hvo 3=8.3 (1`%ht y§§§§§Y`%hZw H _The foxfire hits the ice beast but does no damage.a%h §§§§§§§Ya%h a%h a%hO ........Y..)..a%h= /--9a%h VYYa%h H _The foxfire hits the ice beast but does no damage.b%hL J  Casting: Inner Flame (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b%hK b%hS vvY.Y, ally target)b%h U 0-=-40b%h[ DYYb%h,_ / _You conjure some foxfire!d%hke ......#.#####.. ######...##  #.....# ##...## #.## #.# #v# ##'##v.#...d%hf #.. ####...Y ... +.........+ ### #$#  ##.##d%hg d%hih d%hRi ,d%hj d%hr §§§vvYThe foxfire hits the ice beast. Flame seeps out of the ice beast.d%h d%h7 d%h z  The ice beast is lightly wounded.  The ice beast is engulfed in blazing flames.d%h §Y○Y  Flame seeps out of the ice beast.  The foxfire hits the ice beast but does no damage.d%h d%h §§§§.Y○Y)d%h .-1d%h( ~§§§YYd%ht d _The ice beast is moderately wounded.f%h  Casting: Foxfire (safe; 3% risk of failure)  f%h\Confirm with . or Enter, or press ? or * to list all spells.f%hL' f%h{ §§§*Y  e, combustible)Flames lash the ice beast. The ice beast melts!  Flame seeps out of the ice beast.  The ice beast is almost dead.f%hP  The ice beast's fire resistance burns away.f%h= §#########  The ice beast is engulfed in blazing flames.f%hG>'..§..○§°§§f%h 8/15 -----41=======2 _The ice beast explodes!Your Short Blades skill increases to level 1!§ _Your Stealth skill increases to level 2!g%hh ~9==-- _==10/15==g%hՉ ==1=g%h m=g%h ,g%ha g%h4 g%hן 2g%hr ==g%h g%h g%h g%hҥ g%hn g%h# g%h g%h g%hѬ g%h g%hȮ g%h| g%hS g%h ==g%h g%h g%h g%h} g%h g%h g%hY g%h g%h g%h g%hK 3g%h =g%h g%h) ng%h ,g%hM g%h g%hD g%h g%h g%hr =g%h ,g%h g%hu g%h g%hg g%h. g%h` g%h g%h g%h 4g%h! ==g%h g%h g%h g%h g%h g%h g%hv g%h g%h[ g%h g%hS g%h g%h g%hz ==g%h g%hB g%h g%h g%h" g%h g%h g%h g%h g%hc g%h 5g%h ==g%h1 g%hb g%hu g%hJ g%h g%hc g%h: g%h g%h g%h g%h= g%hE g%h g%h g%h g%h g%hc g%h ==g%h g%h g%h g%h g%h[ g%h g%h# g%h$ g%h& g%h+  g%h+ g%h, *_You now have 226 gold pieces (gained 12).g%h?4 g%h5  #.#  #># ##'## ##...## ##.....## g%h6 #g%hM7 q ##.......## g%h*9 ######## r..####.........# g%h9 ........ .?....'.........+ g%h: k######## #@........#g%hM; ------- g%h:@ #g%h@ T ##.......## g%hB #g%hF ^ ##.....##  ##..###  ##+## .#  r   quokka (asleep) .# ## #g%hV 92.3 (50.0)  You open the door.-------3.3 (51g%hX g%hC[ _A quokka comes into view. _Found a scroll labelled AWKUQA JATTI.i%hO#.## #.# #> ##' ##. ##. # ##.# .#########r..####..# ...........?.....+ .#########........# .##...##...## .#.# #...#### #. ##...## ..##. ##+## #.#.. ..### .##.rr4.3 (1.0) _i%hi%hQ _There is an open door here.i%h # ##.## # #.# # #># i%h # ##'## # ##...## # ##.....### ## ##.## ..#...####.#.?r..@'.+ #.#......#.# #.# #...##.##.## #.# #.# #.###.## i%h #.## # #.# ##...##.# #.# ##+## .#.# ..#.# ### #.##i%h i%ha P.ri%h! -5 _i%h i%hZ i%h]QV.# ##.## .# #.# .# #># .# ##'## .# ##...## .## ##.....## .### ##. ##.......##.#...####.#.?.r@.'.+ .#.#......#.# ##.# #...##.##.......## ##.# #.#. #.###....## ##.## # . #.# ##...## #...#.. #.# ##+## #.#.##. ..# #...### ### ##.##1-=6 i%h]_The quokka bites you.j%h ;  You closely miss the quokka.You headbutt the quokka, but do no damage.58--7.2 (0.9 _The quokka bites you.j%h .rr(wandering, blind, unable to s…)j%h>8.1j%hPZ _You hit the quokka but do no damage.j%h> #.# ##.## #.#.. #.# #.##. #># j%hK #.##. ##'## #.##. ##...## #.# ##. ##.....## ..###j%h  ##.. ##.......##.#...####.#.?.@..'.+ ..#.#....r.#.# .##.#j%h{  #...##.##.......###.# #.#. #.###.....##  ##.## #... #j%hL .# ##...##  #...##... #.# ##+##  #.#.# #... ..#  #...# ###. ### j%h C ##.##j%hW! j%hm) V.rj%h* 5-9.1 (1.0j%h5 k%h  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%hS9 <  Flames lash the quokka.k%hO> D*k%h:'.k%h79-3----====k%h8!100k%h-=k%h?J _You kill the quokka!l%hf V60=----4==l%h)n 1=l%hhu 2===l%h{ Xl%h} ,l%h l%hӁ ,l%h l%h l%h^ h=5==l%hL l%h l%h ,l%h l%h l%h ,l%h l%hy ,l%h l%h } _p - 3 scrolls labelled AWKUQA JATTI (gained 1)l%hŞ l%hJ :==l%h l%h# l%h ,l%h l%h l%h ,l%hp l%hd l%hy l%h l%h l%hί l%h ,l%h l%h l%hQ ,l%h l%h l%h l%h? l%h l%h@ l%h l%hW l%h: l%h l%h ,l%h l%h l%h l%h l%h Xl%h  l%h w_p - 4 scrolls labelled AWKUQA JATTI (gained 1)l%h l%h@ l%h l%h= l%h l%h l%h2 l%h l%h l%he ,l%h l%h l%h" ,l%h* l%h l%h ,l%h l%hf Bl%hX l%h^ l%h ,l%h% l%hc l%h ,l%h l%h l%hp ,l%h l%h l%hq ,l%h l%h l%h{ ,l%h l%h l%h ,l%h l%h l%h ,l%h l%h l%he ,l%h} l%h l%h> ,l%h` l%h l%h$ ,l%hG l%hT l%h ,l%h l%h ,l%h N _You now have 243 gold pieces (gained 17).l%h 3l%h5 l%h l%h^ ,l%h l%h@ l%h ,l%h l%h l%hQ l%h ,l%h l%h! l%hr" ,l%hR# l%h$ l%h%% ,l%h% l%h& l%h' ,l%ht( l%hu) l%h* ,l%hd+ l%h8, l%h, ,l%h- l%h. l%h/ ,l%h0 l%h1 l%hQ2 ,l%h3 l%h4 ,l%hp5 l%h(6 l%h"7 l%h7 ,l%h8 l%h9 l%h: ,l%h; l%h< l%hj= ,l%h> l%h? l%h^@ ,l%hA l%hC ,l%hC l%hD l%hE l%h8F ,l%hG l%hlI ,l%hJ l%hK l%h^M ,l%hcN l%hP l%hcQ l%h6R l%h1S l%hT l%hUU ,l%h#    ##'##    ##...##  l%hu 073.1 (73.0)l%hv I----4.1 (74l%hx l%h{z f _w - 3 scrolls labelled ADDEIR DIYRIPEIm%hY3m%h#m%hym%hk m%hs%m%h'm%h'm%hl(m%h(m%h"*m%hP+m%h+m%h`,m%hB.m%h.m%h^/m%h/m%h0m%h2m%h2m%hK3m%h4m%h6m%h78,m%h8m%h9m%hH:m%h:m%h;m%h<m%h[=m%h=m%h>m%hE#  .#  .###### .......######## .#####........#m%h0F ..## ########.# ...# #.# ..## ####.####  .## #......@#  83.1 (9.0) .# #.##.##.#  ># # #.##.#  '## #..>.#  ..## #....#  .## #....#  ....## .....#  .....# ##.#.#  .....+  m%hI94.1 (1m%hI 0.0) m%h~Km%h2M; _Found a stone staircase leading down.m%h> Im%h m%h^ m%h' m%h Bm%hN m%he h  There is a stone staircase leading down here.m%h  _m%h m%h$ m%h ,m%h m%h m%h m%h m%h m%h= m%h~ m%h m%h m%h0 m%h Bm%h m%h- m%hQ ,m%hr m%h m%h Xm%h Bm%h m%h Xm%hV m%h ,m%h ,m%h ,m%h1 Xm%h Bm%h `m%hz ,m%hp ,m%h m%h8 Xm%h ,m%h m%h m%h ,m%hf m%h5 m%hN ,m%h Xm%h ,m%h ,m%h m%ho m%hZ ,m%h( m%h m%h ,m%h m%h! m%h" ,m%h# m%hp$ m%hw% Bm%h' m%h7( ,m%h) m%h, Xm%h- m%h. ,m%ht/ m%h1 Xm%hP4 Bm%hR5 m%h6 Bm%h7 m%hH9 ,m%h; ,m%hD< Bm%hK= m%h(> m%h:? ,m%h@ m%h@ m%hA ,m%hB m%h7G m%h.H ,m%h/J m%hK m%hL ,m%hL m%hIO m%hZP Bm%h|R m%h{S ,m%hT m%hV m%htW ,m%h 4.#.. ....##+# #...### .#..##.# ###. ## . ..##.# #. ###.## #. # ######...## #. # #.........# #. #........##########. .####................... r......@..#.############ #####.....#.#  m%h> #######.#  #.# #.# #.#r   quokka (asleep)  ########### #.#  #.........# ###.#######  #.#######.#####.........######m%hO .267.1 (83m%h .rrm%h ,8.1 (84m%h m%h Y _A quokka comes into view.n%hJA $.#.. ....# #+# # ..#### .#..# #.# ### n%hB .## . ..# #.# # .# ##.## # .# ######...##n%hMD  # .# #.# # #.#n%hE #.####.....#.r....@...#.#.....#.# #.# #.#n%hcG  #.# #.# # #.# #.# ###n%h K b.# #.#.#####...n%hPL n%h(T T.rn%hV 09.1 (1.0) n%hL] n%h_ n%h S.#.. ....# #+# #.#### .#..# #.# #.## . ..# #.# #.# ##.## #.#n%h  ######...## #.# #.#  #. #.#### #..r.#. ######.....#.# #.#  #.#  #.# #.#  # #.#  #.# ###.# #.#.#####.n%h n%h n%h N..rn%h '70n%hj n%h o%h:  o%h/Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o%h2<  Flames lash the quokka.o%h%9e*o%h* D†o%h1 3----====1o%hn3 J _You kill the quokka!p%h3p%h0p%hXp%h ----4==p%h@==5==  You see here a quokka corpse. _p%h==p%hnp%hP p%hBp%h.p%hp!p%h"p%h%p%hx)p%h*p%h,p%hA.,p%h0p%h1p%h3,p%h5p%hR<np%h=,p%hq?p%hdH>  You see here a +0 dagger.p%h/Jp%hJ _p%hKp%hNR  There is a stone staircase leading down here.p%hPp%hQ _p%hRp%hTp%hV,p%hXp%hZ7 _You open the door.p%h\3p%hf^p%hb@  There is an open door here.p%hdp%hCe _p%h4fp%hsip%hj,p%h$lp%hop%hpq,p%harp%hup%hv,p%hwp%h{Bp%h0}p%h ~p%hw,p%hp%hRp%hr,p%hp%hp%h*Bp%hWp%h̎,p%hُp%hXp%hp%hHp%hݘp%hp%hp%h\p%h p%h՞p%h@  There is an open door here.p%hp%h _p%hp%hAp%h,p%h<p%hR  There is a stone staircase leading down here.p%hIp%hӱ _p%hp%hص>  You see here a +0 dagger.p%hp%h/ _p%hp%h-p%hݼ,p%hp%h@p%h,p%hJp%hp%h,p%hup%h_  You see here a +6 halberd.p%h5 _p%hp%hp%h`,p%hp%h4p%h,p%hp%hp%hg,p%hp%hyp%h,p%hap%hp%h,p%hp%hNp%hRp%hp%hkp%hp%hp%hp%h,p%hmp%hp%hp%hp%hUp%h,p%hCp%hp%h,p%hp%hp%h"p%hp%h9p%hep%hap%hp%hxp%hp%hp%h$p%hp%hp%hp%hUp%hp%hp%h p%hh p%h p%h p%h ,p%hTp%h1p%h0p%hp%hHp%h#p%h Bp%hp%ho,p%h4p%hp%h7,p%hp%hp%h~p%h,p%h.p%h,p%h{p%hB p%h !p%h!,p%h"p%h{#p%h$,p%h$p%h%p%hf&,p%h'p%h(,p%h,)p%h?*p%h-+p%h+,p%h,p%h-p%hs.,p%h%3p%h3p%h4,p%hp6p%h7,p%h7p%h9p%h]:p%h:,p%h<p%h=,p%h4>p%h?p%h@p%h=A,p%hBp%hCp%h?D,p%hEp%hvFp%hG,p%h[Hp%hPIp%hJ,p%hrKp%hLp%h+M,p%hNp%h~Op%h'P,p%h_Qp%hVRp%hR,p%h(Tp%h$Up%hU,p%hVp%h Xp%hX,p%hYp%hZp%h[,p%h|\p%ha]p%h^,p%h^p%h_p%hL`,p%hap%hap%hb,p%hTcp%h=dp%hd,p%hep%hfp%h$g,p%hgp%hhp%hi,p%hjp%hekp%h l,p%hlp%hmp%hZn,p%h5op%hqBp%hqp%hrrp%h s,p%hsp%hNuBp%hvp%hwp%hw,p%hxp%hkyp%hz,p%h{p%h{p%h}|,p%hp%h,p%h@p%h6p%h,p%hp%hJp%h,p%hp%hp%h?,p%hތp%hp%h,p%hp%hp%h,p%h@p%hp%h,p%h3p%hϗp%hp%h`,p%hݚp%hp%hO,p%hÝp%hp%h9,p%hp%h~p%h,p%hqp%hCp%hܤ,p%h"p%hp%h,p%hp%h٩p%h,p%hp%h٬p%h{,p%hЮp%hp%htp%hp%hp%h_p%h0,p%h p%h,p%hżp%hp%hdp%h,p%hp%h,p%hgp%hp%hp%hG,p%hp%hp%hx,p%hp%hp%hj,p%hp%hp%h,p%h p%hp%h,p%hRp%hp%hS,p%h0p%hip%h,p%hzp%hiBp%h~p%hp%h@,p%h=p%h@p%h,p%hp%hp%h,p%hp%h,p%hp%h?p%h!p%h,p%hp%hjp%h ,p%hp%hp%hR,p%h/p%hp%h,p%hp%hp%h0,p%h p%h/p%h,p%hp%hp%h,p%hgp%h?p%h,p%hp%hp%h&,p%hp%hp%h],p%h!p%h,p%hnp%hp%ht,p%hp%h!p%h ,p%h p%h p%h ,p%hp%h*p%hp%hp%h p%h6p%hC,p%hp%hp%hp%h/p%hp%hp%hp%h_p%hp%hp%hp%hp%h7p%h p%hX!p%h!p%h"p%h#p%h$p%hW%p%h&p%h*'p%hg(p%h(p%h)p%h*p%h+p%hB,p%h,p%h-p%h.p%hP/p%h/p%h0p%h1p%hC2p%h2p%h 6  Things that are here:  a +0 hand axe; an orc skeletonp%h75 _p%h{8p%h;p%h<,p%hd>p%hA  Things that are here:  a +0 hand axe; an orc skeletonp%hB5 _p%hDp%huFp%hG,p%hHp%hhJp%hK,p%hLp%hkNp%hsO,p%h^Pp%h$Rp%h;S,p%h'Tp%hUp%hW,p%hWp%hYp%hZ,p%h[p%hB]p%h^,p%h_p%hap%hap%hubp%h cp%hep%hf,p%hgp%h"ip%hi,p%hEjp%hkp%htl,p%hmp%hmp%hnp%h9o,p%hpp%h?qp%hq,p%h-sp%htp%ht,p%hvp%hvp%hew,p%hxp%hryp%hz,p%h4{p%h|p%h|,p%h}p%h~p%h[,p%hp%hp%h:p%hɂp%hÃp%hp%hH,p%h9r# #....# #.# #.#.# # ####.# #######.######## #...# #####.# #.......#......# ##.## .......# #..###....####.# #.# ######.###..##.....# ##.#####.#  #...##..###....# #.....)..##.........#..#.### #...##..#.#..## ######..#...@......## ----462.1 (191.0)#.......################ ----p%hep%h+E _Done exploring.q%hE q%h J Read which item? Scrolls  f - a scroll of blinking  l - 5 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia  p - 4 scrolls labelled AWKUQA JATTI  s - a scroll labelled ITE YZUSKINO  u - a scroll labelled JUVIUMMESU  w - 3 scrolls labelled ADDEIR DIYRIPEI q%hJ [!] read|quaff|evoke[?] describe selectedt%h{s# #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#..#.###..#######SH: 0Dex: 9#...##..#.#..#......#XL:  7 Next: %hym41% Place: Dungeon:5######..#...@......##Noise: ---------  Time: 5462.1 (0.0)#.......#######h) +0 dagger (chaos)#########Cast: Foxfire         _You see here a +6 halberd.  Things that are here: _a +0 hand axe; an orc skeletonThings that are here: _a +0 hand axe; an orc skeleton _Done exploring.  As you read the scroll labelled AWKUQA JATTI, it crumbles to dust.  It is a scroll of identify.  --more--u%hmIdentify which item? (\ to view known items) Scrolls (select first with ?)  s - a scroll labelled ITE YZUSKINO  u - a scroll labelled JUVIUMMESU  w - 3 scrolls labelled ADDEIR DIYRIPEI Potions (select first with !)  c - 3 clear potions  d - 2 metallic yellow potions  e - a viscous ruby potion  g - 3 cyan potions  i - 2 fizzy blue potions  j - 2 dark potions  k - a sedimented grey potion  q - a silvery potion  r - a ruby potion  v - a grey potion[?] describe selectedv%hd # #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#..#.###..#######SH: 0Dex: 9#...##..#.#..#......#XL:  7 Next: %he m41% Place: Dungeon:5######..#...@......##Noise: ---------  Time: 5462.1 (0.0)#.......#######h) +0 dagger (chaos)#########Cast: Foxfire         _a +0 hand axe; an orc skeletonThings that are here: _a +0 hand axe; an orc skeleton _Done exploring.  As you read the scroll labelled AWKUQA JATTI, it crumbles to dust.  It is a scroll of identify.3.1 (1 _c - 3 potions of hastew%hRead which item? Scrolls  f - a scroll of blinking  l - 5 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia  p - 3 scrolls of identify  s - a scroll labelled ITE YZUSKINO  u - a scroll labelled JUVIUMMESU  w - 3 scrolls labelled ADDEIR DIYRIPEI [!] read|quaff|evoke[?] describe selectedz%hv z%h%# #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni z%h######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#..#.###..#######SH: 0Dex: 9#...##..#.#..#......#XL:  7 Next: 41% Place: Dungeon:5######..#...@......##Noise: ---------  Time: 5463.1 (0.0)#.......#######h) +0 dagger (chaos)#########Casz%htBt: Foxfire        Things that are here: _a +0 hand axe; an orc skeleton _Done exploring.  As you read the scroll labelled AWKUQA JATTI, it crumbles to dust.  It is a scroll of identify. _c - 3 potions of hastez%h1z%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  s - a scroll labelled ITE YZUSKINO  u - a scroll labelled JUVIUMMESU  w - 3 scrolls labelled ADDEIR DIYRIPEI Potions (select first with !)  d - 2 metallic yellow potions  e - a viscous ruby potion  g - 3 cyan potions  i - 2 fizzy blue potions  j - 2 dark potions  k - a sedimented grey potion z%h q - a silvery potion  r - a ruby potion  v - a grey potion[?] describe selected{%hiG {%hM {%haV # #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#..#.###..#######SH: 0Dex: 9{%hZ #...##..#.#..#......#XL:  7 Next: 41% Place: Dungeon:5######..#...@......##Noise: ---------  Time: 5463.1 (0.0)#.......#######h) +0 dagger (chaos)#########Cast: Foxfire        Things that are here: _a +0 hand axe; an orc skeleton _Done exploring.  As you read the scroll labelled AWKUQA JATTI, it crumbles to dust.  It is a scroll of identify. _c - 3 potions of haste{%hhp  As you read the scroll of identify, it crumbles to dust.4.1 (1{%hv {%hy 4 _d - 2 potions of enlightenment}%hRead which item? Scrolls  f - a scroll of blinking  l - 5 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia  p - 2 scrolls of identify  s - a scroll labelled ITE YZUSKINO  u - a scroll labelled JUVIUMMESU  w - 3 scrolls labelled ADDEIR DIYRIPEI [!] read|quaff|evoke[?] describe selected}%h# #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#..#.###..#######SH: 0Dex: 9#...##..#.#..#......#XL:  7 Next: [}%h*mm41% Place: Dungeon:5######..#...@......##Noise: ---------  Time: 5464.1 (0.0)#.......#######h) +0 dagger (chaos)#########Cast: Foxfire         _Done exploring.  As you read the scroll labelled AWKUQA JATTI, it crumbles to dust.  It is a scroll of identify. _c - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _d - 2 potions of enlightenmentIdentify which item? (\ to view known items) Scrolls (select first with ?)  s - a scroll labelled ITE YZUSKINO  u - a scroll labelled JUVIUMMESU  w - 3 scrolls labelled ADDEIR DIYRIPEI Potions (select first with !)  e - a viscous ruby potion  g - 3 cyan potions  i - 2 fizzy blue potions  j - 2 dark potions  k - a sedimented grey potion  q - a silvery potion  r - a ruby potion  v - a grey potion[?] describe selected~%h # #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#..#.###..#######SH: 0Dex: 9#...##..#.#..#......#XL:  7 Next: [~%h!m41% Place: Dungeon:5######..#...@......##Noise: ---------  Time: 5464.1 (0.0)#.......#######h) +0 dagger (chaos)#########Cast: Foxfire         _Done exploring.  As you read the scroll labelled AWKUQA JATTI, it crumbles to dust.  It is a scroll of identify. _c - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _d - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust.~%hp):5.1 (1~%h, ~%h-~%h/4I_g - 3 potions of curing%hURead which item? Scrolls  f - a scroll of blinking  l - 5 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia  p - a scroll of identify  s - a scroll labelled ITE YZUSKINO  u - a scroll labelled JUVIUMMESU  w - 3 scrolls labelled ADDEIR DIYRIPEI [!] read|quaff|evoke[?] describe selected%h}4# #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#..#.###..#######SH: 0Dex: 9#...##..#.#..#......#XL:  7 Next: [%h7jm41% Place: Dungeon:5######..#...@......##Noise: ---------  Time: 5465.1 (0.0)#.......#######h) +0 dagger (chaos)#########Cast: Foxfire        It is a scroll of identify. _c - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _d - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _g - 3 potions of curing%h<Identify which item? (\ to view known items) Scrolls (select first with ?)  s - a scroll labelled ITE YZUSKINO  u - a scroll labelled JUVIUMMESU  w - 3 scrolls labelled ADDEIR DIYRIPEI Potions (select first with !)  e - a viscous ruby potion  i - 2 fizzy blue potions  j - 2 dark potions  k - a sedimented grey potion  q - a silvery potion  r - a ruby potion  v - a grey potion[?] describe selected%h%h%h# #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#..#.###..#######SH: 0Dex: 9#...##..#.#..#......#XL:  7 Next: [%hZ37m41% Place: Dungeon:5######..#...@......##Noise: ---------  Time: 5465.1 (0.0)#.......#######h) +0 dagger (chaos)#########Cast: Foxfire        It is a scroll of identify. _c - 3 potions of hasteAs you read the scroll of identify, it crumbles to dust. _d - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _g - 3 potions of curing%hG]  As you read the scroll of identify, it crumbles to dust.%ht+6.1 (1%h1%h1P _e - a potion of attraction%h1/ %h4 Read which item? Scrolls  f - a scroll of blinking  l - 5 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia  s - a scroll labelled ITE YZUSKINO  u - a scroll labelled JUVIUMMESU %h5  w - 3 scrolls labelled ADDEIR DIYRIPEI [!] read|quaff|evoke[?] describe selected%h[%h_%hc# #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4%herStr: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#..#.###..#######SH: 0Dex: 9#...##..#.#..#......#XL:  7 Next: 41% Place: Dungeon:5######..#...@......##Noise: ---------  Time: 5466.1 (0.0)#.......#######h) +0 dagger (chaos)#########Cast: Foxfire        As you read the scroll of identify, it crumbles to dust. _d - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _g - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _e - a potion of attraction%hu #.#§§§§@§§§As you read the scroll labelled ITE YZUSKINO, it dissolves into smoke.%hPw+7.1 (1%h}%h- _It was a scroll of fog.%h`-%h796Read which item? Scrolls  f - a scroll of blinking  l - 5 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia  u - a scroll labelled JUVIUMMESU  w - 3 scrolls labelled ADDEIR DIYRIPEI [!] read|quaff|evoke%h"FG[?] describe selected%hw %hc %h # #....##.##.#.# BabyfaceFinlayson the Magician %hz l# ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== %h ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18%h "#.........#§.#.###..#######SH: 0Dex: 9#...##..#.#§§#......#XL:  7 Next: 41% Place: Dungeon:5%hP ######..#..§@§.....##Noise: ---------  Time: 5467.1 (0.0)#.....§§#######h) +0 dagger (chaos)#########Cast: Foxfire%h        %h  As you read the scroll of identify, it crumbles to dust. _g - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _e - a potion of attractionAs you read the scroll labelled ITE YZUSKINO, it dissolves into smoke. _It was a scroll of fog.%hh) > ##.###%hQ* ...#.#..........§As you read the scroll labelled JUVIUMMESU, it crumbles to dust.  You hear a loud clanging noise!%h7- M=========8.1 (1%h/ %h6  %h ? !_It was a scroll of noise.%he%hj9Read which item? Scrolls  f - a scroll of blinking  l - 5 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia %h3l w - 3 scrolls labelled ADDEIR DIYRIPEI [!] read|quaff|evoke[?] describe selected%h? %hPR $%hg # #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#§§#.###..#######SH: 0Dex: 9#...##..#.#§§#......#XL:  7 Next: 41% Place: Dungeon:5######..#..§@§.....##Noise: =========  [40%hj mTime: 5468.1 (0.0)#.....§§#######h) +0 dagger (chaos)#########Cast: Foxfire         _e - a potion of attractionAs you read the scroll labelled ITE YZUSKINO, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled JUVIUMMESU, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled ADDEIR DIYRIPEI, it crumbles to dust.  It is a scroll of enchant weapon.  %h (--more--%hEnchant which weapon? Hand Weapons  h - a +0 dagger of chaos (weapon)[?] describe selected%h] %h( %h A# #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4%h Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#§§#.###..#######SH: 0Dex: 9#...##..#.#§§#......#XL:  7 Next: 41% Place: Dungeon:5%ht J######..#..§@§.....##Noise: =========  Time: 5468.1 (0.0)#.....§§#######h) +0 dagger (chaos)#########Cast: Foxfire   %h-       _It was a scroll of fog.  As you read the scroll labelled JUVIUMMESU, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled ADDEIR DIYRIPEI, it crumbles to dust.  %hƝ !It is a scroll of enchant weapon.%h W#.#.§%hZ M---------9.1 (1%h 31%hK %h E _Your +0 dagger of chaos glows red for a moment.%h*Read which item? Scrolls  f - a scroll of blinking  l - 5 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia  w - 2 scrolls of enchant weapon [!] read|quaff|evoke[?] describe selected%h9 %h?# #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#§§#.###..#######SH: 0Dex: 9#...##..#.#§§#......#XL:  7 Next: 41% Place: Dungeon:5######..#.§§@§.....##Noise: ---------  [33%h jmTime: 5469.1 (0.0)#.....§§#######h) +1 dagger (chaos)#########Cast: Foxfire        As you read the scroll labelled JUVIUMMESU, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled ADDEIR DIYRIPEI, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 dagger of chaos glows red for a moment.Enchant which weapon? Hand Weapons  h - a +1 dagger of chaos (weapon)[?] describe selected%h %h %ho # #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#%h' :AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#§§#.###..#######SH: 0Dex: 9#...##..#.#§§#......#XL:  7 Next: 41% Place: Dungeon:5######..#.§§@§.....##Noise: ---------  Time: 5469.1 (0.0)#.....§§#######h) +1 dagger (chaos)#########Cast: Foxfire        As you read the scroll labelled JUVIUMMESU, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled ADDEIR DIYRIPEI, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 dagger of chaos glows red for a moment.%hR c  As you read the scroll of enchant weapon, it crumbles to dust.%h _70.1 (12%h3 %h E _Your +1 dagger of chaos glows red for a moment.%h %h; ^Read which item? Scrolls  f - a scroll of blinking  l - 5 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia  w - a scroll of enchant weapon %h [!] read|quaff|evoke[?] describe selected%h1%h;%hG# #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#%hFMagic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9Int: 18#.........#§§#.###..#######SH: 0Dex: 9#...##..#.#§§#......#XL:  7 Next: 41% Place: Dungeon:5######..#.§§@§.....##Noise: ---------  Time: 5470.1 (0.0)#.....§§#######h) +2 dagger (chaos)#########Cast: Foxfire         _It was a scroll of noise.  As you read the scroll labelled ADDEIR DIYRIPEI, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 dagger of chaos glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 dagger of chaos gl%hows red for a moment.%h%hEnchant which weapon? Hand Weapons  h - a +2 dagger of chaos (weapon)[?] describe selected%hF%hK%h$P# #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== %hQP.......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###....# #.....)..#EV: 9%hQInt: 18#.........#§§#.###..#######SH: 0Dex: 9#...##..#.#§§#......#XL:  7 Next: 41% Place: Dungeon:5%hR######..#.§§@§.....##Noise: ---------  Time: 5470.1 (0.0)#.....§§#######h) +2 dagger (chaos)#########Cast: Foxfire %hS        _It was a scroll of noise.  %hTAs you read the scroll labelled ADDEIR DIYRIPEI, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 dagger of chaos glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 dagger of chaos glows red for a moment.%h&e ###....#§§..#.#.#..As you read the scroll of enchant weapon, it crumbles to dust.1.1 (13%hLh%hjE _Your +2 dagger of chaos glows red for a moment.%h`3%h%h[...........#..§0.%h%h[ _Done exploring.%h]J 3%hK %h  _Done exploring.%h Level 5 of the Dungeon <<<<>>>>(Press ? for help)#.###.##.##.##.#####.##### #>##.##.##.##........# ##'###.##.# ##'###.##..>.######.#### ##...###.##.# ##...## #.##....##.### ##.....## ##.###.# ##.....## #.##....##.#.## ##.......## ##..#####..# ##.......## ##.......###....####.....†...####.....#########...####.........####...##.#.##........+.....<...+.......................'.........+...........######.#...####.........####...#.#########......#.........####....###.##.)......## ##...<...## ##.##.##...##.##.......## ##.#.###.##.###.##.# ##.....## ####.##.#.##.###.....## #.......##.# #.##.# ##...####.###....#.# ##...## ###.######.# [40%h/ m#.##.###'###...##....#.# ##+###.##.# #....##.##.#.##......# #.##.##.# ####.# #######.######## #...####.#### #.##.##.######.# #.......#......# ##.###.# ##.###.##........# #..###....####.# #.###.## ##...###.#########.###..##.....# ##.#####.##...#####.....##.##...##..###§§..# #.....)..##............##########.##.........#§.#.###..########...#####...#...........##...##..#.#.§#......###### ##....#################..#..§@§.....#########.....§§################%hb........# ##.......##.###........###...#####.######.....#.#######.........##.# ##.......# #.##.## #.# #####........# #.# ###.###.##.# #.# ####.##### #># ###........# ##'## #.#  #.# ##'## #.##..>#####.#### ##...## #.# #.# ##...## #.##... #.### ##.....## ##.# ##.# ##.....## #.## #.#.## #### ##..### ##..# #### ##...... ##....####.....†...####.....##########..####...##. #........+.....<...+.......................'.........+....####.#...####.........####...#.#########......#.........####....###.)%hIg[40m......## ##...<...## ##.##.# ##.##.......## ##.#.###.###.####.....## ####.# #.##.###.....## #.......#.##.# ##...## ##.#....#.# ##...## ###.##### #.##.# ##'## #...#....#.# ##+# # #.# #.#.##......# #.# .#  #######.######## #...####.#### #.# #.######.# #.......#......# ##.## #.# ##.## #........# #..###....####.# #.#.## ##...## #########.###..##.....# ##.#####.#...#####.....# #....##..###§§..# #.....)..##............##########.##.........#§.#.###..########...#####...#...........##...##..#.#.§#......###### ##....###########[%hq40m%hډ# #....##.##.#.# BabyfaceFinlayson the Magician # ####.# #######.######## #...# Oni ######.# #.......#......# ##.## Health: 62/62 ======================== .......# #..###....####.# #.#Magic: 15/15 ======================== ######.###..##.....# ##.#####.#AC: 4Str: 13#...##..###§§..# #.....)..#EV: 9Int: 18#.........#§.#.###..#######SH: 0Dex: 9#...##..#.#.§#......#XL:  7 Next: 41% Place: Dungeon:5######..#..§@§.....%h##Noise: ---------  Time: 5471.1 (0.0)#.....§§#######h) +3 dagger (chaos)#########Cast: Foxfire        As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 dagger of chaos glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 dagger of chaos glows red for a moment. _Done exploring. _Done exploring. _%hs%h>%h%h%h%hs%h%hw%hԧ%hy%h%h}%h%h8%h{%h[%hķ%h9%hW%h9%h%h%h%h%h<%hk%hR%h2%h%hp%hE%h&%h%h*%h2 %h/_Done exploring%hW . _%hDone exploring%h . %hs Things that are here: %h-V a +0 mace; a +0 scale mail; an orc skeleton%h%h%h %h_%h%h%hX%hQ%h%h_%h%h%h%hE@%hA%htB%hD%hBF%hG%hH%h}%hB%hM%hJ%hZ,%h8%h%hp%h%hw%hΚ%h,%h%hh%hѣ%hy,%hi%h]%hQ%h%hҰ%h%h,%h>%h%h%h%h%h%hx%h%hY%ho%ho%h%h%h%h2%h%h%h%h`%h%h%h%h%hp%h)%h%h%h%hB%h%hI %h5 ,%h%h2%h3%h%h%h%h%hx%h %h %h1There is an open door here.%h  %h'#4_%h]%%h'%hc(%h)%he+%h-%hv.%h0%h1%hs4%h5,%hc8%h:%h ;%h0> %h? %h?There is an open door here.%hA%hC5 _%h?I%hJm.........# ###.####### %h3Ke.#######.#####.........######## %hK.# #...........#.#####........# %hL# #.###.######...## ####### %hMw.# #.###.#####.....# %hN.###........###...## ####.### .........##.# ##.## #....... ####........# #.# #.##.##.####.##### #@# #.##.##.515.1 (44.0)#.# ##'## #.##..>.#.# ##...## #.##....%hR##.# ##.....## #.##....  ##..# ##.......## ##....... #####...####.........####...##.#. ...........'.........+........... #####......#.........####....###.  #...##.##.......## ##.#.###.%hCU%hX %hX%h ZS_There is an escape hatch in the floor here.%h %h %h %h) %h 86.1 (1.0) _%h- %h  ...............  ...............  ...............  ...............  ...............  ...............  ............... 6 .......@.......  .........<.....  ..............?  ............... ......... ....... ....########### .... %h 9<%h!+8 (1.7%h_'%h* _You slide downwards. The hatch slams shut behind you. _Found a scroll of enchant weapon. Found a stone staircase leading up.%h  _%hj X%h ,%hG %h %h; %h %h %h- %hK %hk %h %hc %hK %h %h %h %h %h %h? %hd' (................%hu( .......%h0) +# %h) .......%h* *# %ho+ .......%h8, )# %h7 Z.......##.. ........ ........# .........<# ..............@..# ........# .......# ............################...... %h9 %h: '23.8 (7.0%h< %h> $4.8 (8%hH %hW 4 _p - a scroll of enchant weapon%h}D )Read which item? Scrolls  f - a scroll of blinking  l - 5 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia  p - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected%h;%h~^ ................BabyfaceFinlayson the Magician .................#Oni.................# .Health: 62/62 ========================.................# ..Magic: 15/15 ========================.................##..AC: 4Str: 13....................EV: 9Int: 18.................#SH: 0Dex: 9.........<.......#XL:  7 Next: 41% Place: Dungeon:6..............@..#Noise: ---------  Time: 5524.8 (0.0).................#h) +3 dagger (chaos).................#Cast: Foxfire........................################...... _There is an open door here. _The%hjre is an open door here. _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you. _Found a scroll of enchant weapon. Found a stone staircase leading up. _p - a scroll of enchant weaponEnchant which weapon? Hand Weapons  h - a +3 dagger of chaos (weapon)[?] describe selected%h9%h%h6 ................BabyfaceFinlayson the Magician .................#Oni.................# .Health: 62/62 ========================.................# ..Magic: 15/15 ========================.................##..AC: 4Str: 13....................EV: 9Int: 18.................#SH: 0Dex: 9.........<.......#XL:  7 Next: 41% Place: Dungeon:6..............@..#Noise: ---------  Time: 5524.8 (0.0).................#h) +3 dagger (chaos).................#Cast: Foxfire........................################...... _There is an open door here. _There i%hY:s an open door here. _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you. _Found a scroll of enchant weapon. Found a stone staircase leading up. _p - a scroll of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust.5.8 (14 _Your +3 dagger of chaos glows red for a moment.%h%hCX%h| ........####..... .......#.......# .......#.......#Z .......#......... ......#... .......#.......# ......##......## ......... ...##.....##. ......<.......##.....# ......##.....# ..............##..... ..............######.#Z   hobgoblin zombie (dormant) ................. .# .################ # .%hm30.8 (51.8 (6%hc _A hobgoblin zombie comes into view.%h/H  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hQ kvv, ally target)%h׼ b4--=2.8 (1%hj %h) / _You conjure some foxfire!%h8m }.####..... #.# ##.#Z.#.Z....#.Z...#.# ##......#.v.##.v...##.#%hjo <.......##.....# .. ######.# Z 2 hobgoblin zombies (dormant, 1 ally … .# Z   kobold zombie (dormant) # ## %hz %h!| %h} ,%h~ %h %h! %h %h %h %h] %h 3 .§v.Z..§..v.Z§..§§..§§.@§§ZZ1 ally target)A hobgoblin zombie and a kobold zombie come into view.The foxfire hits the hobgoblin zombie.%h{ %h .§v.Z..§....Z§..§§..§§.@§§%h| .-3%h! e§§§§%h' k _The hobgoblin zombie is moderately damaged.%h   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hC §§v§§§..§§.@§§You conjure some foxfire! The foxfire hits the hobgoblin zombie.%h ,%h_ %h.§.....ZZ..........v@..v%h+i3----=4%h;§%hT!h _The hobgoblin zombie is heavily damaged.%hx%hz,%h@|%h}%h%hf, v.v§§.§§@.§§ZThe foxfire hits the hobgoblin zombie.%h) %hE %hW %hI ,%h   The hobgoblin zombie is severely damaged.The foxfire hits the hobgoblin zombie.%h-.vZZ.§..   hobgoblin zombie%h,..Z.Z.§..§§.§§@.§§%h5-5%h:V§§.§%hY§%hv§%h%h %h%h3_You destroy the hobgoblin zombie!%h%h_ ...### ###.....  ##......Z.Z.....#....§..# ....##.@§.§.###..§..§.............##..§..##.#<...........###### ................ . ################ ##.Z..Z........-6%h #.#  ...###. ###......  ##...Z..#..@..Z.# ....#####.......................#.##.#<.............##....###### ................ .7%h>   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h F  Flames lash the hobgoblin zombie.%hI _*kobold%h f  You destroy the hobgoblin zombie!%h| AZ..%h 2---2====8%h %h ' _You hear a shout!%h<  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h4%h %h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h$  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hJ %h %h >  You conjure some foxfire!%h  ...Zv@..Zvoo   orcZZ 2 kobold zombies (1 ally target)A kobold zombie comes into view.%hx 1---=---9%h %h# u _An orc comes into view. It is wielding a +0 hand axe.%h ,%h: v§@.v§The foxfire hits the kobold zombie.%hV! %h" ,%h< u  The kobold zombie is lightly damaged.  The foxfire hits the kobold zombie!%hB §§v.   kobold zombie%hP %h< %hb %h §.....Z.§@§..§o.%h- m------40%h& %hI T _You destroy the kobold zombie!%hU  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hɦ%hv.....Z..@.v..%hfno.(ally target)%h'^0-=1%h]%h / _You conjure some foxfire!%h%ht>8§§§§§v§§v§§§o.-2%heZt§§§§§§%h[i §§§§§§§§§ The foxfire hits the kobold zombie!%h %hy  The kobold zombie is severely damaged.The foxfire hits the kobold zombie.%h§§§§§..§§§§%h%ht%hws..............o.%h@-3%h%hqT _You destroy the kobold zombie!%h8  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hlrvv..o.(ally target)9/15 ---=4 _You conjure some foxfire!%h §§v§§v The foxfire hits the orc.%h . The orc is heavily wounded.The foxfire hits the orc.%h§§o§§..10/15==-5§§§§ _The orc is almost dead.%hn§§§§-%h[P§§§%hݮF _Unknown command.%hm15  You hit the orc.%h9v§)§§%h,%h-==%hu.=%h46.7 (0.9%hd5§%h6%h9 %h:%hw;#_You kill the orc!%h/<%hxN %h}Y %h!\ .......M-..M   mummy (wandering)%hDd s9.7 (3.0-50.7 (4%hh %hk X _A mummy comes into view.%hd #.#.# #.#.#  ....###  ####...... #.%hh _# ###.#..##..##...@....M.##...)...#...##### ...................##.....##.#<##.....# ..##.....# oo   orc (wandering)##.....#######.#%h}  An orc comes into view. It is wielding a +0 dagger.%h MoM.o%h 4==1.7 (1%h %h % _The orc shouts!%h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   BabyfaceFinlayson the Magician  #.#.#  Oni #.#.# .  Health: 62/62 ======================== ....###.  Magic: 7/15===========-------------  ........####......  AC: 4Str: 13 %h޽............#.......# ##  EV: 9Int: 18 ............#.......#..#  SH: 0Dex: 9 ............#..........#  XL:  7 Next: 42% Place: Dungeon:6 ............#...@....M.#  Noise: ==-------  Time: 5551.7 (0.0) ............#...)...#...  h) +4 dagger (chaos) ............##......###  Cast: Foxfire ....................... ............##.....##.# ....<.......##.....# o.  M   mummy ............##.....# .  o   orc ............##.....# %hAh............######.# _The orc shouts!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a mummy (chance to affect: 69%)%haBabyfaceFinlayson the Magician #.#.#Oni#.#.# .Health: 62/62 ========================....###.Magic: 7/15===========-------------........####......AC: 4Str: 13 ............#.......# ##EV: 9Int: 18 ............#.......#..#SH: 0%hDex: 9 ............#..........#XL:  7 Next: 42% Place: Dungeon:6 ............#...@....*.#Noise: ==-------  Time: 5551.7 (0.0) ............#...)...#...h) +4 dagger (chaos) ............##......###Cast: Foxfire ....................... ............##.....##.# ....<.......##.....# o.M   mummy ............##.....# .o   orc ............##.....# ............######.# _The orc shouts!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12%%h= risk of failure)  Press: ? - help, Dir - move targetAim: a mummy (chance to affect: 69%)%h%h{Z%h3]%h_e8M..%huf[8=2.7 (1%hm%hp  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 12% risk of failure)  Press: ? - help, Dir - move target  %hqsAim: a mummy (chance to affect: 69%) _The mummy struggles to resist.%hNJ  Casting: Inner Flame (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ho.Ê%h -2.6 (1.0Ê%hÊ%hT _The mummy hits you but does no damage.  Things that are here: _a +0 dagger; an orc corpseÊ%h   The orc priest shouts!  You hit the mummy but do no damage. You headbutt the mummy.  The mummy is almost destroyed.Ê%h9 o.oThe mummy is no longer more vulnerable to fire.47------==3Ê%h' Ê%h#) _The mummy hits you!Ê%h5 7  You hit the mummy.Ê%h Ê%h ...o.o   orc priestÊ%h >6--4.5 (0.9Ê%h* Ê%h] L _You destroy the mummy!Ċ%h#.#.# . ....###. .####...... #.# ## #.#..# #.# Ċ%h#.# #...)...#... ##.)@.o.### ##.....##.#.<......##.....# Ċ%hĊ%h0o.Ċ%hW---5.5 (1.0Ċ%h#Ċ%hh%Ċ%h0&  You hit the orc priest. You freeze the orc priest.  The orc priest is lightly wounded.Ċ%h (.=6Ċ%h1Ċ%h5W _The orc priest barely misses you.Ċ%h  You closely miss the orc priest. You headbutt the orc priest.  The orc priest is heavily wounded.Ċ%h, j------2==7Ċ%hϓ Ċ%h= = _The orc priest hits you with a +0 club.Ċ%h7  You completely miss the orc priest.The orc priest is heavily wounded.Ċ%h98 [5-8.4 (0.9Ċ%h< Ċ%hD = _The orc priest hits you with a +0 club.Ŋ%h~.*Ŋ%h?(fast)Ŋ%hAU41---r headbutt misses the orc priest.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh)Ŋ%h [/  --more--Ɗ%hN8oƊ%hUs 9.3Beogh _Ɗ%hwƊ%hƊ%h\  You hit the orc priest. You freeze the orc priest.  The orc priest is severely wounded.The orc priest hits you but does no damage.Ɗ%h^w2=-70.3 (1.0Ɗ%hicƊ%heW _The orc priest barely misses you.NJ%h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NJ%h @  Flames lash the orc priest.NJ%hX C*NJ%hX&)NJ%hC=0---53====1FoxfireNJ%h.NJ%h1N _You kill the orc priest!Ɋ%h*3Ɋ%hɊ%h)BɊ%he3Ɋ%hUa1=--Ɋ%hɊ%h,Ɋ%hԬɊ%h@,Ɋ%hgɊ%hx94Ɋ%hE0=Ɋ%hɊ%h9O=Ɋ%hɊ%h,Ɋ%hɊ%hn45=Ɋ%hɊ%h`2==Ɋ%hNɊ%h,Ɋ%hɊ%h;6Ɋ%htɊ%h},Ɋ%hɊ%hUP==Ɋ%hXɊ%h,Ɋ%hnɊ%h7= ----oFoxfireo   orc (wandering) _You start resting.876.0)----8.3 (17 _An orc comes into view. It is wielding a +0 falchion.ʊ%h4  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʊ%h >  You conjure some foxfire!ʊ%h[ vv...o.oally target)ʊ%h :===9.0) ʊ%h ʊ%hk 7 _The orc shouts! You hear a shout!ˊ%h ,ˊ%hB ˊ%h ,ˊ%h ˊ%h' M§§§v§§§vˊ%hY ,ˊ%h[ ˊ%ht\ ˊ%hb =§ovˊ%ha ˊ%h ˊ%h e §§§§§§§o.oo 2 orcs (1 polearm)The foxfire hits the orc but does no damage. x2ˊ%h: i8=---90ˊ%h §§§§ˊ%ht _An orc comes into view. It is wielding a +0 trident.͊%h%  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.͊%h ͊%hn .v..v..oo., 1 ally target)͊%hB }1--=--1͊%h(͊%hd/ _You conjure some foxfire!Ί%h- ,Ί%h Ί%h Ί%hG | §§v§§vThe foxfire hits the orc.Ί%hΊ%h[ .The orc is lightly wounded.  The foxfire hits the orc.Ί%hߜΊ%h;Ί%hΊ%h۠Ί%h_ §§oo§§...oo 3 orcs (1 polearm, 1 wandering)The orc is severely wounded.Ί%h^.-2Ί%hùe§§§Ί%h7s _An orc comes into view. It is wielding a +0 dagger.Њ%hl 8 ....###........####..... .....#.......# ##.#.#..#.#....#Њ%hn ..#.#....#...§...#.......##.).§oo###.......@§§......##.....##o#.<.......##.....# ...........##.....# .Њ%h&o 7.##.....#.######.#.... .# ################ ## Њ%hu Њ%h=v Њ%hXw Њ%hH ))...oo..o.Њ%hӅ V9-3Њ%hŐ Њ%hi Њ%hs l ....###. .####.......#.# ##.#.#..#.#.#.....#.#....#...)...#....##.).)..###Њ%h ;.oo..o...##.....##.#..<.......##.....# .......##.....# . .##.....#.######.# . .# .# ## .Њ%h Њ%h Њ%hf Њ%h2 oo..o.o)Њ%h /==4Њ%h? Њ%h % _The orc shouts!ъ%hk=  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ъ%h2Bъ%hFvo...o.vo, 1 ally target)ъ%h_0----5Foxfireъ%hNъ%h-/ _You conjure some foxfire!ӊ%h.  You closely miss the orc. Your headbutt misses the orc.The orc is severely wounded.The foxfire hits the orc.ӊ%hL w) 2 orcs (1 polearm)ӊ%hL ӊ%hM ӊ%hR §v., 1 ally target)You kill the orc!The foxfire hits the orc.ӊ%h ӊ%h j  The orc is heavily wounded.ӊ%h §..o..)ӊ%h1=4-6.2 (0.9Foxfireӊ%h! ӊ%h I _The orc misses you.Պ%hs  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Պ%h Պ%hC v§o.v, 1 ally target)Պ%hL 50=0-7.2 (1.0FoxfireՊ%h- ;§Պ%h j _You conjure some foxfire! The orc barely misses you.֊%h1L  ....###. .####............#.......# ##......#.......#..#......#..#.....#..#...#...)...#....##v§.)..###.).o......֊%hbN !.##v.o..##.#..<.......##.....# .......##.....# .......##.....#......######.#.. .# ..# ##.֊%hQ ,֊%hwX w §v§vThe foxfire hits the orc.֊%h ֊%h  The orc is severely wounded.The foxfire hits the orc!֊%h{ §))   orc֊%h| ֊%h} ֊%h; §)o.§.֊%h H--8֊%h U§§֊%hһ G _You kill the orc!؊%h N-؊%h ؊%h* ي%h ....###. .####...... .....#.......# ## .....#.......#..# .....#..# ....#..# ..#...)...#... ي%hD ##§).)..### )o. ##§.)..##.#. <.......##.....# .. ....##.....##.....######.#   ي%h ي%h6W.o..ي%h&9ي%hي%hڊ%hI 1==600 _You completely miss the orc. The orc hits you but does no damage.ڊ%hڊ%hf&1ڊ%hڊ%hs _You barely miss the orc. The orc hits you but does no damage.ڊ%hR  You hit the orc. You burn the orc.  The orc is severely wounded.2.1 (0.9 _The orc barely misses you.ڊ%h8  You barely miss the orc. You headbutt the orc.)ڊ%h[ 1=3.0Foxfire _You kill the orc!ۊ%h{E....###. .####...... #.# ## #.#..# #.# ....#.# ...#...)...#... ##.).)..### . ##..)..##.#. <.......##.....# ..  # ## 2=-4.0 (1.0 ۊ%h"ۊ%h]_Items here: )) [ †.ۊ%hU _ۊ%ho3==ۊ%hk ,ۊ%hBۊ%hHۊ%h:u42==ۊ%hEۊ%h ,ۊ%h!ۊ%hr,ۊ%h( ۊ%h#,ۊ%h%ۊ%h(~5===ۊ%ha*ۊ%h-,ۊ%h.ۊ%h1,ۊ%h4ۊ%h7k6=ۊ%h`:ۊ%h$>_3=ۊ%h@܊%h,܊%h܊%ha7=܊%h܊%hi ,܊%h ܊%hO=܊%h܊%ht,܊%hx܊%h-k8=܊%h܊%h j4==܊%h"܊%h%,܊%h*'܊%h*;9܊%h,܊%h/,܊%h1܊%he5P==܊%h7܊%h];b60=܊%hw=܊%hY@,܊%hAB܊%hEj5==܊%hG܊%hK,܊%hN܊%hQk1=܊%hS܊%hU,܊%hW܊%hZP==܊%h\܊%h_a2=܊%ha܊%hhd _HP restored.܊%hn6=܊%hh|=܊%hS=7==܊%h܊%hO,܊%h܊%h^,܊%h4܊%h,܊%h܊%hʤP==܊%h܊%hT,܊%h8܊%h,܊%h܊%h²c8=܊%hҴ܊%h,܊%hҹ܊%h,܊%h9܊%hB,܊%hI܊%hO=܊%h܊%h,܊%h܊%h,܊%hL܊%hId9==܊%h(܊%h,܊%h܊%h|,܊%ht܊%h,܊%h܊%hP==܊%h܊%hn,܊%hv܊%h,܊%hs܊%hC,܊%h%܊%hh10/15==܊%h.܊%h9,܊%h4܊%h,܊%h ܊%h ,܊%hy܊%hP==܊%h܊%h!,܊%h܊%h,܊%h܊%hc"c1=܊%hR$܊%hD',܊%h,)܊%h<,,܊%h1.܊%h01,܊%h 3܊%h5O=܊%h7܊%h:,܊%h<܊%hR@,܊%hB܊%h Fb2==܊%hH܊%hK,܊%hM܊%hP܊%hQ܊%h4S܊%hsW,܊%hY܊%ho\P==܊%hj^܊%h@a,܊%hc܊%he,܊%hg܊%hsj܊%h\kD3=܊%h m܊%hfp,܊%hur܊%h?u,܊%h'w܊%hy,܊%h{܊%h~O=܊%hd܊%h,܊%h4==܊%h6,܊%h2,܊%h!܊%hg,܊%h܊%hP==܊%h܊%h,܊%h܊%h,܊%h܊%h5== _Magic restored.܊%he   Things that are here:  a +0 trident; an orc corpse _==܊%h ܊%h܊%h܊%hd܊%hk܊%h܊%h]܊%h܊%hl܊%h܊%h!܊%h!܊%h"܊%hA%܊%h3(܊%h(܊%hA*܊%h{-܊%h0܊%h71܊%hU3܊%h6܊%hY:܊%h5;܊%h<܊%h>܊%huB,܊%haD܊%hF܊%hfI,܊%hL܊%hxP܊%hR,܊%hT܊%hV܊%hY܊%hZ܊%h\܊%h]܊%h_,܊%h`܊%hb܊%h i|.....#.......#..# .....#..........# #..........# #...)...#... # ##.).)..######.# )...........# ܊%h0j0##..)..##.#.#.## ##.....##...# ##.....####@# -##.....# #.# ######.# #.# # ... ############# ... ܊%hku#...# o   orc (wandering) #.... #o..#܊%hem271814.0)܊%hhrCo.܊%hs,95܊%haw܊%h| _An orc comes into view. It is wielding a +1 mace of holy wrath.݊%h....)...#... ##.).)..######....)..........##..)..##.#.#.#...##...# ..####..# ####........# ... ############# #...# #...#o....#.݊%h݊%h@o.݊%h120.0) ݊%h݊%h݊%hkUc)...#... ##.).)..######....)..........##..)..##.#.#.#݊%hX...##...# ## ####.......# #...# ############# #...# #..o..##.݊%h_@o.݊%h`&1݊%hMk݊%hVnފ%hL  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ފ%h!r9  Flames lash the orc.ފ%hyD*ފ%hS')ފ%h3----5====2 _You kill the orc!ߊ%h.3ߊ%hI0ߊ%h47nߊ%h8ߊ%h;,ߊ%h<ߊ%h>P----ߊ%h@ߊ%hC,ߊ%hMEߊ%hGb4==ߊ%hKIߊ%hK,ߊ%hMߊ%hIO,ߊ%hUQߊ%hpT,ߊ%h4Vߊ%hXP==ߊ%h_Zߊ%h\,ߊ%h;^ߊ%h`,ߊ%h&cߊ%hf,ߊ%hhߊ%hUmb5==ߊ%h8rߊ%hsߊ%hMv,ߊ%hwߊ%h} )...#... ##.).)..######....)..........##..)..##.#.#.#...##...# ## ####.# ##.##.......# #.@.#---- ############# #..)Cast: Foxfire#.....ߊ%h5<##.).)..######.# ..)...........# ##..)..##.#.#.## ##.....##...# ##.....####.# ##.....# #.# ######.# ##.#......# #...# ############ #..@#  #...# #.... #...###.... #...........375.0)----8.0 (16 _You see here a +1 mace of holy wrath.%h3%h%h} %h%hP _%h%hT:==%h%h %h&,%h(%h-%h1,%h4%hX8%hW=%hE##.).)..######.# ).....# ##..)..##.#.#.## ##.....##...# ####.....####.# :####.....# #.####..########.# ##.##.....## #...#.....# #..)#.@...##...#.....#.#...........h##...#####....##.... .#..##..... . ##h   black bear (wandering)#...... #..........###.....%hUL242.0 (4.0)%hL+3.0 (5%hS%h$U] _A black bear comes into view.%h  %hCasting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h y.##.).)..######.# BabyfaceFinlayson the Magician ....)...........# Oni .##..)..##.#.#.## Health: 62/62 ======================== .##.....##...# ## Magic: 12/15 ===================----- %h .##.....####.# :##  AC: 4Str: 13 .##.....# #.####..##  EV: 9Int: 18 .######.# ##.##.....#  SH: 0Dex: 9 %h ........# #...#.....#  XL:  7 Next: 55% Place: Dungeon:6 ######### #..)#.@...#  Noise: ---------  Time: 5743.0 (0.0) #...#.....#.  h) +4 dagger (chaos)%h  #...........h#  Cast: Foxfire #...#####....#  #.... .#..# %h  #..... . ##  h   black bear (wandering) #...... #  ........ ..###..... _A black bear comes into view.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (wandering, hasn't noticed you, chance to affect: 69%)%h.##.).)..######.#BabyfaceFinlayson the Magician ....)...........#Oni .##..)..##.#.#.##Health: 62/62 ======================== .##.....##...# ##Magic: 12/15 ===================----- .##.....####.# :##AC: 4Str: 13 .##.....# #.####..##EV: 9Int: 18 .######.# ##.##.....#SH: 0Dex: 9 ........# #...#.....#XL:  7 Next: 55% Place: Dungeon:6 ######### #..)#.@...#%h!Noise: ---------  Time: 5743.0 (0.0)#...#.....#.h) +4 dagger (chaos)#...........*#Cast: Foxfire#...#####....##.... .#..##..... . ##h   black bear (wandering)#...... #..........###..... _A black bear comes into view.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (wandering, hasn't noticed you, chance to affect: 69%)%h`Mhinner flame)  Casting: Scorch (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  %h Aim: a black bear (wandering, hasn't noticed you, chance to affect: 69%)  The black bear is filled with an inner flame.%hwQ%hZ:h.%hx[4==4.0 (1%hc8h%hg4 _The black bear growls angrily.%hJ  Casting: Inner Flame (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h.vvh.h, ally target)%h]1---5%hVhh%h / _You conjure some foxfire!%hz%h-{%hC|,%h/}%h) §§.§§§vvh%hYThe foxfire hits the black bear. Flame seeps out of the black bear.%h0%h7 .h The black bear is lightly wounded.  The foxfire hits the black bear. Flame seeps out of the black bear.%hs%h  The black bear is moderately wounded.The black bear is engulfed in blazing flames.%h. §§.§§§h○.h)%hSO--6%hi§§§§hh%h:8 _Flame seeps out of the black bear.%hG  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h U §§§* e, combustible)Flames lash the black bear. Flame seeps out of the black bear.  The black bear is almost dead.%h _ Q  The black bear's fire resistance burns away.%hh §§.##§#####  The black bear is engulfed in blazing flames.%hJ ......§..○°####§§#%h ' 9/16 ------77=======7 _The black bear explodes!Your Spellcasting skill increases to level 6!%h %h m _Your Conjurations skill increases to level 2!%h%h^%h%h%hn$ _%hB%h%hj10/16==--%ht%hH,%h%h%h%h%hd%h%h6!%h;%%h&%hv&==%h&%h(%h+%h,%h<.%h[1%h2%h21%h33=%h3%h95%h8%h8%h6:%h<%ht=%h>%hB%h6C%hD%hH%hI%hJ=%h3K%hM%hR%hR%h&T%hrV%h W%huX%h[%h[%h\2%h\==%h\%hO^%h`%hUa%hb%hme%hf%hh%hk%hr%hVs)%hs-------%h-tY.#.....%ht........@%hu ..%h{u@   Sigmund (polearm, wandering)%hu%hH{%h{65%h | 8.0)%h|%hX} -------%h}%6.0 (19%h%hj %h%hU\_Sigmund the Dreaded comes into view. He is wielding a +0 scythe.%h%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.##.).)..######.# BabyfaceFinlayson the Magician ....)...........# Oni .##..)..##.#.#.## Health: 62/62 ======================== .##.....##...# ## Magic: 9/16=============----------- .##.....####.# :##  AC: 4Str: 13 .##.....# #.####..##  EV: 9Int: 18 .######.# ##.##.....#  SH: 0Dex: 9 ........# #...#.....#  XL:  7 Next: 77% Place: Dungeon:6 ######### #..)#.@...#  Noise: ---------  Time: 5766.0 (0.0) #...#.....#.  h) +4 dagger (chaos) #..........@.#  Cast: Foxfire #...#####....#  #.... .#..#  #..... . ##  @   Sigmund (polearm, wandering)%h4 #...... #  ........ ..###.....Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  noticed you, chance to affect: 78%)%hP.##.).)..######.#BabyfaceFinlayson the Magician ....)...........#Oni .##..)..##.#.#.##Health: 62/62 ======================== .##.....##...# ##Magic: 9/16=============----------- .##.....####.# :##AC: 4Str: 13 .##.....# #.####..##EV: 9%hRInt: 18 .######.# ##.##.....#SH: 0Dex: 9 ........# #...#.....#XL:  7 Next: 77% Place: Dungeon:6 ######### #..)#.@...#Noise: ---------  Time: 5766.0 (0.0)#...#.....#.h) +4 dagger (chaos)#..........*.#Cast: Foxfire#...#####....##.... .#..##..... . ##@   Sigmund (polearm, wandering)#...... #..........###.....Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h[Aiming: Inner Flame (dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  noticed you, chance to affect: 78%)%hO$O@inner flame)%ht%hc@.@%h4==7.0 (1%h D@@%hAonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  noticed you, chance to affect: 78%) _Sigmund is filled with an inner flame.%hJ  Casting: Inner Flame (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hOvv@., ally t…)%hd8--8%hӡ8@%h٤/ _You conjure some foxfire!%hr%hTtB%h} §§§..v§v@ The foxfire hits Sigmund! Flame seeps out of Sigmund.%h%h, .@@Sigmund is moderately wounded.The foxfire hits Sigmund. Flame seeps out of Sigmund.%h%h~m  Sigmund is moderately wounded.%hZ§§§.@.§.○ )--9%hV§@%hX _Sigmund is engulfed in blazing flames. Flame seeps out of Sigmund.%hj  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h§§.*%h §#########Flames lash Sigmund.%h ,.§.§.§§§.§°%h %h ?.##.).)..######.#BabyfaceFinlayson the Magician ....)...........#Oni .##..)..##.#.#.##Health: 62/62 ======================== .##.....##...# ##Magic: 7/16%hX ==========-------------- .##.....####.# :##AC: 4Str: 13 .##.....# #.####..##EV: 9Int: 18 %h .######.# ##.##.....#SH: 0Dex: 9 ........# #...#.....#XL:  7 Next: 117% Place: Dungeon:6 %h ######### #..)#.@§.§#Noise: =======--  Time: 5770.0 (1.0)#...#..§§§#.h) +4 dagger (chaos)#.......§°...#Cast: Foxfire%h'! #...#####....##.... .#..##..... . ###...... #..........###.....Sigmund is moderately wounded. _Sigmund is engulfed in blazing flames. Flame seeps out of Sigmund.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Sigmund. _Sigmund explodes!%hA" # asting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash Sigmund. %h" _Sigmund explodes!Your Hexes skill increases to level 1!You have reached level 8!%h. /  --more--%hv70/707---8 8% %h§.§§§%h4 _%h3%hz%h%hu$ _%hB%h%hd,%h%hM-%h%hn%h%h%hF j8==%h^ %h,%h5%h,%h%h,%h%h!%h[":==%h)B%hn*%h6,%hJ:%hBDy9=%hv=10/17==%hՔ==1=%hΕ%hiO=%h%h%hI%h+%hɹ%h~%h%h%hEM2=%hm%hx,%h7%h%h:%h%h,%h%h=%hv%hN3==%hQ%h%h&%hI%h%h@%h%h==%hG%h,%h!%h]K4=%h%h2 %h ,%h+ %h[ ,%h %h ,%h %h 9=%hP %h %h ,%h- %hS ,%h %h 95%hO )==%h5 %h ,%h %ha# ,%h% %h!' ,%h( %h* :==%hJ- ,%h/ ,%h1 %hl3 ,%h4 %h$7 K6=%hu7 %h8 %h; ,%h= %hl@ ,%hA %hC ,%hfE %hG O=%h>I %hyK ,%hL %h$O b7==%hWQ %hS %hZ #...)...#... # ##.).)..######.# ..)...........# ##..)..##.#.#.## ##.....##...# .## %hoZ >##.....####.# .:## ##.....# #.####..## ######.# ##.##.....# .......# #...#..@..# -------836.0 (6%hZ M6.0) ######## #..)#.....# #...#...).#. #............##...#####....#%h[ #.... .#..##..... ..>###...... .###.%hf[ &.....%h"a =-------%hva %7.0 (67%h2f %h0h ; _Found a stone staircase leading down.%h֒ ).)..######.# ..)...........# #..)..##.#.#.## .....##...# ..## #.....####.# .:.....# #.####..###.# ##.##.....# ......# #...#.....# %hM ####### #..)#...@.#  #...#...).#.#............##...#####....##.... .#..##..... ..>###...... .###....#..###%h^ %hc 08.0 (1.0) %h %hг %hd%h)e ..).......... #..)..##.#.#.##...##...# ..####.# .:## #.####..######.# ##.##..... ......# #... ####### #..)#..... #...#...@.#.............######....#..%he#.#... /.....%hl%hm&9%hr%h;wi  Things that are here: _a +0 scythe; a +0 robe%h3%h%h%h %h$m== _%h',%hx*%h-%h52,%h{5%h8%h=,%h?%hC%hG,%hI%hV #.......#..# ........# .....# )...#... # #.).)..######.# ...)...........# ##..)..##.#.#.## .....##...#...## ##.....####.# #.@## ##.....# #.####..## %h-W######.# ##.##.....# .......# #...#.....# ######## #..)#.....# #...#...).#. #............# #...#####....# #.... .#..#You pick up a book of Movement and begin reading...%h;\,44.0 (5%h\+5.0 (6%h`%hbb _You add the spells Vhi's Electric Charge and Gell's Gavotte to your library.%h<3%h>%hB%hZE,%hLn%hU%h2W,%hsX%hF\B%hn%hq%hy,%hB%h>,%h%hX%h>,%h̽%h#%h,%h%h%h<%h%h%h%h ,%ht%h%h-,%h%hj%hB%hr` #...#...).#. #............# #...#####....# #.........#..# #..........>## ##'#.........### .............# ....###......# %h9.... #@.....# .... ###.#### .. .%hz .# .# %hM%h061.0 (16.0)%h ,2.0 (17%h%h4 _p - a wand of quicksilver (13)%h Y%h %h[ B%ht %h`%h%hD%h%he%h %h %h %ht%h %h%h%h%hJ%h%h%h%h"%h#%h,%hp-T.....#####.#### %hb.{.......#...# %h.i#...#.# %ht/#.##...#.# %h/#........# ## %h 1w##..#.#..##.# %h4....#...#....# #...........## .....#...#@...# ..##..#.#..##.# .....## #####...##...#..#......### #%h,9%h9&74.0 (12%h{;%h;%5.0 (13%h]F%hI %hoJ%hJ3_s - a fizzy dark potion%hK%h%hn%hA%h!%h%h,%hb%h%h,%h#%h~%h%hG%h%h %h%h%hK%hd%h%h%h%h%h#%hl%h%h?%h%h%h%hc%h%h%h%h%h%hh%h%hC%h%h%hN%hw%h%hB%h%h%h{%h%h.%h,%h%h%h6%h%h%hO%h%h>%h%h%hd%h%h%h%hw%h%h%h%h}%hg%h%hG,%h%hH,%h,%h %hM %h %h %h %h %h4 %h %hD%h%h%h%h %hW%h%h%h%h%hK%hI%h%hv%h%h=%h%h#%h%h%hz%h%h;%hX %h!%h$"%h"%h#%h,%%h%%h%%ha'%h(%h )%h)%h*%he,%h,%h"-%hK.%h/%h0%h0%h1%hK3%h3%h4%h@5%h6%h-7%h~7%h8%h@:%h:%h:%h<%h=%h=%hM>%hV?%h@%h@%hcA%hB%h8D%hD%hD%hF%hG%hH%hYH%hZI%hJ%hJ%h?K%hFL%hM%hM%hN%hO%hhP%hP%hQ%hR%h|S%hS%hT%hU%hEW,%hW%hX%hnZ,%hZ%h2\%h],%h]%h1_%h`%hd`%h`%ha%hc%hec%hc%hd%huf%hf%h g%hih%hi%hi%h8j%h&k%h`l%hl%hl%hn%h]o%ho%hp%hq%h\r%hr%hr%h-t%hv,%hw%hcx%hy,%hFz%h{%h},%h}%h~%h%hI%h%h%h:%h%h%hB%h%h%hψ,%hC%h%h%hx%h,%h%h%h,%h%h[%h%h%ht%h%h,%hd%h%h0%h%h%h%hJX%h%h%hT%hy%h֧%h!%h%h%h%h\%h«%h%h,%hw%h%h.%h%h%hf%h%h=%h%h%h%hW%h%h %h[%h%h%h_%h%h%h.%h%h%h,%hx%h%h%h4%h%h%h)%h%h%hz%h%h%h4%h%h%h#%ho%h%h%h,%hK%hx%h%h%hz%h%h|,%hz%h  ########.# #.############..# _/#........########.# ..#..######%h\6.....##.##.##..........#.#...######.#.#.#.#.# #...#.#. .# %h###.#'#.#.# #.962.0 (87 ######%hf   %h_   _You open the door.%h~f _Found a glowing golden altar of the Shining One.%hB 3%h %h` %h %h $ _%h8 V  There is an open door here.%h K _%h n%h\ ,%h' %h# %h ,%h %h %h ,%h} %hX %h ,%h %h  #.#.#..........  #.#......###.  #.#.#+#..#  #.#.#.#.##  #.#.#.#.###  #...#.#...##############..##.##...............########.#...#.##############.........#._@#........########.#...#..######.....##.##.##...%hp #.......#.#...#######.#.#.#.#.##...#.#. .####.#'#.#.##.....# #######%h 19.0 (7.0)%h ,70.0 (8%h %h 1 _u - a wand of polymorph (4)%h3%hI%h%hX%h%hB%h,%h %h %h,%h%h%%h,%h$%hJ%hN,%h%h@  There is an open door here.%hS%h _%h4%h%h,%hc%h$%h,%hT%h%h,%h"%h%hM,%hS%h%h,%h %h %h ,%h%h[%h,%h%h%hH,%h,%h%h.,%h%h%h ,%hI %hcBz _g - 4 potions of curing (gained 1)%hD%hzKn%hUL%hL%hO,%hO%hQ%hS%hT%hWT%hU%hV%h1W%hW%hX%hZ,%h[%h[%hr]%h]%hR^%hcn%hd%hHe%he%hCf%hh,%hh%hii%h;k%hk%hl%hl%hn%h0o%ho%hyp%hr%hr%h s%hs%hu%hv%hmv%h.w%hy%hy%hy%hz%h@|%h|%h }%h>~%hف,%h%h~%h9,%hJ%hv%hۍ,%h%h%h,%hf%hO%h,%h%h%h,%hJ%h͝%h,%h%ha,%h%h/x _l - 6 scrolls of teleportation (gained 1)%h3%h˩%h%h,%h%hK%h%h%h]%hɳ%hѵ,%h<%h%h,%h[%h%h~,%h%h)%h,%hD%h%h,%hC%h%h,%h%he%h,%h%hB%h,%h,%h,%h%h %hB%hn%h,%h%h@%h:,%h%h%h,%h%h%h,%h%h.%h{,%h%h4%h,%hI%h%he,%h%h%h,%hA%h[%hp X%h ,%hh %hY %h .....##.##.##.................#.#...#############.#.#.#.#.## #...#.#.#.## ###.#'#.#.## #.....#.#  #######.# # .#############.#  .......@.......# # O############### %h9 %#   O   ogre (asleep)%h 26043.0 (73.0)%h ,4.0 (74%h! %h(  _An ogre comes into view. It is wielding a +0 giant spiked club.%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ha- .....##.##.##........... BabyfaceFinlayson the Magician  #.......#.#...######### Oni %h#####.#.#.#.#.# # Health: 70/70 ======================== #...#.#.#.# # Magic: 14/17 ===================----- ###.#'#.#.# # AC: 4Str: 13 #.....#.# # EV: 9Int: 18 #######.# # SH: 0Dex: 9 %h.#############.# # XL:  8 Next:  8% Place: Dungeon:6 .......@.......# # Noise: ---------  Time: 6044.0 (0.0) O############### # h) +4 dagger (chaos)  Cast: Foxfire  O   ogre (asleep) _An ogre comes into view. It is wielding a +0 giant spiked club.%hDCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (asleep, chance to affect: 71%)%ha+%hD.....##.##.##........... BabyfaceFinlayson the Magician #.......#.#...######### Oni#####.#.#.#.#.## Health: 70/70 ========================#...#.#.#.## Magic: 14/17 ===================-----###.#'#.#.## AC: 4Str: 13#.....#.## EV: 9%h~Int: 18#######.## SH: 0Dex: 9.#############.## XL:  8 Next:  8% Place: Dungeon:6.......@.......## Noise: ---------  Time: 6044.0 (0.0)*###############%h # h) +4 dagger (chaos)Cast: Foxfire  O   ogre (asleep) _An ogre comes into view. It is wielding a +0 giant spiked club.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (asleep, chance to affect: 71%)%h}7Oinner flame) %h=~ Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant spiked club (asleep, chance to affect: 71%)  The ogre is filled with an inner flame.%h^%h O.O==5.0 (1%h%h{1O%h& _The ogre shouts!%h,DI  Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h/.O...v@vO, ally target)%hw\3--6%h-8O%hĖ/ _You conjure some foxfire!%h Ov§§§The foxfire hits the ogre. Flame seeps out of the ogre.%hҌ   The ogre is lightly wounded.○O§§§ --7O§§§ _The ogre is engulfed in blazing flames. Flame seeps out of the ogre.%h>  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h O§§O-§O _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hQ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h°.O.vO%hj2---=8%hUOO%h/ _You conjure some foxfire!%h/%h8 Ov§OThe foxfire hits the ogre. Flame seeps out of the ogre.%h9%h3l  The ogre is severely wounded.%h< ###The ogre is engulfed in blazing flames.%hA& .§○§§%hxJ 8--1=======9%h#P T§○§§%hSS H _The ogre explodes!%h3%h%h~%h%hu%h%h,%hԥX%h3=%hVW _You start resting.%h$3%h%hT,%h%h,%h|%hO=%h%h,%h%h%h>K4=%h%h,%hV%h,%h%h,%h%hVO=%hL%h,%h%h b5==%h%h,%h%h,%hc%h$,%h%hP==%h%h,%h|%h,%hg%h" a6=%h %hE ,%h %h ,%h %hw ,%hL %h O=%h %h  ,%h %h a7=%h %h ,%h %hK ,%h? %hV ,%hZ %h# O=%h$ %hU' ,%hI( %h, C .##............#....#.#..#.#.'#.#...#....)..@.......------- _Your foxfire dissipates.%h2 081.0 (32.0)%hL3 i8==-------2.0 (33%h5 %h7 % _Magic restored.%h3%h%h %h,%h%hU%h%h%h@!%hK#%h&%h'%h)%hz. %h:/ %h/$You see here a +0 giant spiked club.%hl3%h4%hV5== %h5_%h7%h9%hA=%h>%h@%h#B%hE%hF%hG%hI%h1M%h N%hO%hSR%hV%hW%hY%h[%h^%hQ_%hh`%hNb%hie%hf%h$g%hh%h/k%hk%hl%hn%h{p%hq%h6r%hs%hu%hxv%hx%hy%hN|%h~%h %h%hH%hƌ%h%hx%h%h%h%h%h%h$%h%hȡ%hG%h%h%hL%h^%h %h7%h%h%h%hDz%hQ%hr%hp%h%h%h%h%h%h_%h%h%h%hd%h%h?%hV%h3%h%hh%hd%h%h%h%h%h_%h%h%h]%h%h%h%h%h\%hd%h*%h%h%hH%h%h%hW%hh%h%h%hs%h{%hE%hK%h%h %h %h %h %h%h%h%hj%h%hX%h%h%h%hI%h=%h` %h#%h$%hz%%h,%h.%h|/%h0%h$2%h@4%h4%h5%h27%h@9%h9%h:%hi<%h>%hg?%hq@%hB%haD%h E%hE%heG%hfI%hJ%hJ%hN%hP%hQ%hR%hT%hV%hAW%h X%hY%h[%h*\%h]%h^%h`%hYa%hYb%hd%hf%h8g%hh%hi%hk%hll%hKm%ho%hp%hq%hr%hDt%hv%hv%hw%hy%hz%h{%h|%h~%hE%h%h%hr%hr%h%h%h%hh%h%h%h%h%h"%h %h%h%h%h%hL%h%h%h%h2%h%h%h%h2%h %h%h%h*%h%h«%h%hB%h%h%h%h %h%h%hy%hT%h%hl%h%h]%h%h%hS%h%h%h<%hq%h4%h%h%h%hm%h@%h%h1%hW%hL%h%h%h%h%hT%h%h%h%h%h%h%h %h %h %h .%h^ ..........y...........%h ^ #.....................%h[#..................<..%hG#.....................%hG#.....................%h=G#.....................%h_ #.....................%h7 %h#%hp.#######%h %huZ#..........%h %hR#.........%hR#.........%h<#.........%h %h#.#+####+# y   killer bee (wandering) %hp ############.#.# %ho #..........#.#.#  %h,x #....#####.#.#.#  %hUs - 2 fizzy dark potions (gained 1)%h%ho'153.0 (71%h  %hX %h .%hZ   %h1A killer bee comes into view.%hN%h8%h%4.0 (72%h%h %h(%h)_The killer bee moves out of view.%h3%h%h%h #y  #. #< # # ##..........####..%h.####### #... #.. #. #.........y   killer bee (wandering) #.#+####+# ############.#.# #..........#.#.#%h,0.0)%h..%hA5.0 (1%h%h$w..#..#.#.<.#.#.#.#.####...##. #.#.#.%hw#.#+####+###.#.# %h"%h&&6%h%h%hO <..#...#.#.<.#.#.#.#.####.##. #.#.%h #.#.#+####+#. %h͐ %hޑ &7%h %h  %ht  %hu  %h*w  %h,|  %hy , %h , %h , %hĠ  %hϣ  %ht , %h  %hM  %hM  %hڶ  %h  %h  %h , %h¿  %h(  %h  %h  %h  %h  %h  %h  %he  %hp  %hE ]    ##>...   #...........   %hY  #...........   ...............   .........   #.#......   #.#......   #@#......64.0 (7   #.................   ###...............   #...............   #...............   #...............    #...............   #...............   ####..........##  %hF  %h +5.0 (8 %h  %hN ; _Found a stone staircase leading down. %ho #.#.....#>..... .. #.....  %h#.......#..............###............... %h^........... %h %h3+6.0 (1 %h %h %h M....... #.#......#>.......  %h:...... ....... #.........#.........#  #.................... ........ %hR7 %h %hkvM#. #.##>   #.@.......##.#...........  #.#.................... .8 %h3 M ##. #.##>   ...##.#.  #.#.................. %h B ..... %h  %h &9 %h`  %h  %h; #. ##. #.. #.#. ##>. #.  #. . #. %hl #. ##.#. #.#. #.#.. #.... ###... #... #. %h@ %h'70 %h %h^ %h Sx#.##..#...#.#.##>.#. #. .#.#.##.#.#.#. %hS#.#.#...###.#.#. %hZ %h[&1 %h` %hb %htO##.##.#.#.#.##>.#. %h u#..#.#.##.#.#.#.#.#.#..###.#.#. %h~ %h&2 %h %h %h ##.##.#.#.#.##>.#..#.#.#.##.#. %hK <#.#.#.#.#..###.#.<#. %h  %h &3 %h  %h  %h  %hT 2##. %h 4##. %h #. %hM K#.#. %h G##>. %hz )#. %h  . %h (#. %h )#. %h*" )#. %h" M##.#. %hG$ #.#.#.#.#..###.#.<.#. %h&  %h41  %h@ <4 %h,D  %h<##.##.#..#.#.##>.#..#.#.#.##.#.#.#.#.#.#..###.#.<.#.5 %h %h` %hB %hk, %h %hGp  ? # # # ## #  #.# #> 8.0 (3. ........#.............y..........#........................##.#..................... y   killer bee (wandering)#.............. _A killer bee is nearby! %hT  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h  BabyfaceFinlayson the Magician  #.........?..  Oni #............  Health: 70/70 ======================== #............  Magic: 15/18 ====================---- ##............  AC: 4Str: 13 ##.............  EV: 9Int: 18 #..............  SH: 0Dex: 9 #.#............  XL:  8 Next: 18% Place: Dungeon:6 ##>.....@.......  Noise: ---------  Time: 6178.0 (0.0) #............... ... h) +4 dagger (chaos) #........................ Cast: Foxfire #.............y.......... #........................ ##.#..................... y   killer bee (wandering) #.#............... %hz ...... #.#..................... #....................... _A killer bee is nearby!Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (wandering, hasn't noticed you, chance to affect: 80%)%hBabyfaceFinlayson the Magician #.........?..Oni#............Health: 70/70 ========================#............Magic: 15/18 ====================----##............AC: 4Str: 13##.............EV: 9Int: 18#..............SH: 0Dex: 9#.#............XL:  8 Next: 18% Place: Dungeon:6##>.....@.......Noise: ---------  Time: 6178.0 (0.0)#.................. h) +4 dagger (chaos)#........................ Cast: Foxfire#.............*..........#...............%h I.........##.#..................... y   killer bee (wandering)#.#.....................#.#.....................#....................... _A killer bee is nearby!Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (wandering, hasn't noticed you, chance to affect: 80%)%h&yinner flame)  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (wandering, hasn't noticed you, chance to affect: 80%)  The killer bee is filled with an inner flame.%hfy.y==9.0 (1%h, %hM._The killer bee buzzes angrily.%hpI  Casting: Inner Flame (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h =  You conjure some foxfire!vvy...yy 2 killer bees (1 inner flame, 1 ally …)4---80y _A killer bee comes into view.%hg E.?  ###..... #.##>....v... ..y..... .y...y##.#.#%hZi ,%hi %hj %ho §§§v§vyyThe foxfire hits the killer bee. Flame seeps out of the killer bee.%h8 %h .The killer bee is moderately wounded.The foxfire hits the killer bee but does no damage.%h6 /  The killer bee is moderately wounded.The killer bee is engulfed in blazing flames. §§§y§.○..y.y)Flame seeps out of the killer bee.%h @-1%h §§§§y _The killer bee stings you but does no damage.%hmr  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZV §*§y, 1 combu…)Flames lash the killer bee. Flame seeps out of the killer bee.  The killer bee is severely wounded.%h!}  The killer bee's fire resistance burns away.  You hear an angry buzzing noise. §###§######y   killer bee%h{"The killer bee is engulfed in blazing flames.  The killer bee explodes!%h2%h3%hv7E  The fiery explosion engulfs you!%h}8%h2X~ .@§§y..○..§°...yy 2 killer beesA killer bee comes into view.%h{55------2----24=======2%hU9§%h6b _You hear a bark! You hear a shout! You hear an angry hiss. You hear a shout!%hUX  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hL *(1 combustible)Flames lash the killer bee.  The killer bee is moderately wounded.%hg  The killer bee's fire resistance burns away.%h%h(§§.°y.y.....%h)38-----------0-----====---3%h3;§%h89 _You are engulfed in blazing flames.%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h *Flames lash the killer bee. The killer bee is burned terribly!%h X  #............  #.........?..  #............  #............  ##............  ##.............  #..............  #.#....@§§.....  ##>......°*.y...  %h y#........§......  #............... #............... #............... ##.#............ #.#............The killer bee is severely wounded.%h  #............  #.........?..  #............  #............  ##............  ##.............  #..............  #.#....@§§.....  %hC ##>......°*.y...  #........§......  #............... #............... #............... ##.#............ #.#............%h H  You are engulfed in blazing flames.%h %h !y.y..18------------9/18 -------4%h4 §§§ _* * * LOW HITPOINT WARNING * * *%h= : #. #.?.. #. #. ##. ##. #. #.#...@§§§y.... ##>.y.....%h>  #.§......  # # # ##.# #.# #.#%h A %hAB %hB %hC %h E %hP ey§.y..§e   Dowan (wandering)yy 2 killer bees (1 combustible)%hQ E----5%hY %hb _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.%h%h=Read which item? Scrolls  f - a scroll of blinking  l - 6 scrolls of teleportation %h n - 3 scrolls of immolationo - a scroll of amnesia [!] read|quaff|evoke%hG[?] describe selected%hBabyfaceFinlayson the Magician #.....e......Oni#.........?..Health: 18/70 ======------------------#............Magic: 9/18============------------#............AC: 4Str: 13##............EV: 9Int: 18##.............SH: 0Dex: 9#.......y......XL:  8 Next: 24% Place: Dungeon:6#.#...@§§§.....Noise: ---------  Time: 6185.0 (0.0)##>.....y.......h) +4 dagger (chaos)#........§........ Cast: F%hoxfire#.......................#.......................#....................... e   Dowan (wandering)##.#.................... yy 2 killer bees (1 combustible)#.#....................#.#....................Confirm with . or Enter, or press ? or * to list all spells.Flames lash the killer bee. The killer bee is burned terribly!  The killer bee is severely wounded.You are engulfed in blazing flames. _* * * LOW HITPOINT WARNING * * * _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.  BabyfaceFinlayson the Magician  #.....e......  Oni #.........?..  Health: 18/70 ======------------------ #............  Magic: 9/18============------------ #%h............  AC: 4Str: 13 ##............  EV: 9Int: 18 ##.............  SH: 0Dex: 9 #.......y......  XL:  8 Next: 24% Place: Dungeon:6 #.#...@§§§.....  Noise: ---------  Time: 6185.0 (0.0) ##>.....y.......  h) +4 dagger (chaos) #........§...... .. Cast: Foxfire #....................... #....................... #....................... e   Dowan (wandering) ##.#.................... yy %hHR[40m2 killer bees (1 combustible) #.#.................... #.#....................The killer bee is severely wounded.You are engulfed in blazing flames. _* * * LOW HITPOINT WARNING * * * _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.Blink to where?Press: ? - help, Dir - move target%hvU 7*@%h -*.%h=-*.%hM@.*%hm3 -*.%hx #.....e......BabyfaceFinlayson the Magician  #.........?..Oni  #............Health: 18/70 ======------------------  #............Magic: 9/18============------------  ##............AC: 4%hStr: 13  ##.............EV: 9Int: 18  #.......y......SH: 0Dex: 9  #.#...§§§§.....XL:  8 Next: 24% Place: Dungeon:6  ##@.....y.......Noise: ---------  Time: 6185.0 (0.0)  #........§......h) +4 dagger (chaos)  #.................. Cast: Foxfire  #..................  #..................  %he##.#............... yy 2 killer bees (1 combustible)  #.#...............  #.#...............  #.................The killer bee is severely wounded.You are engulfed in blazing flames. _* * * LOW HITPOINT WARNING * * * _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.Blink to where?Press: ? - help, Dir - move target%h%h%hZ%h%h7.y§§.y..%h+6.0 (1%h9§%h  You are engulfed in blazing flames. _* * * LOW HITPOINT WARNING * * * _Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust. %hWV :§ %h W  %h^ T§§ %ha  %h,b  %hac  %hd  %h"g  %haq 8ey.§§§y....§e   Dowan (wandering %h r )yy 2 killer bees (1 combustible) %hy @97 %h|  %hs  %h 4 .. %h  #. #. .##  ..#  %hk  #.# #  #.#.## 7 #@S..#  $..... %hO +  #######....####  #.#.## %h e#.### #.#S   water moccasin (asleep) ..# %hE Y .##  %h  %h?  %h $8 (1.8 %h  %h   %h!  %h! _You climb downwards.  %h" Found 36 gold pieces.  %h" S_There is a stone staircase leading up here."%hSS  extremely poisoned)Found 36 gold pieces. _There is a stone staircase leading up here.  The helpless water moccasin fails to defend itself.  You puncture the water moccasin!  The water moccasin looks as sick as possible!  The water moccasin is moderately wounded.=8.7 (0.9"%h"%h6[ _The water moccasin barely misses you."%hE b  You hit the water moccasin.  The water moccasin is severely wounded.209.6 _The water moccasin bites you but does no damage."%h{@  You hit the water moccasin."%h͗C$"%hݜ1110/18"%hB=3690.6 (1.0"%h"%hR _You kill the water moccasin!#%hh.. #. #. #.## #%hi..# #.### #.#.## #<@..# $.+ ##%hnj'....#### #.####.#..##%hn7.###%hNr#%hr31=#%hs'-1#%hw#%h~N  You now have 265 gold pieces (gained 22).#%hLE-2.6 (2#%h#%h\[ _You see here a water moccasin corpse.$%h=2=$%hy1=$%h~ 3=4=2==5=$%hM'|==$%hi),$%h*$%hF+$%h,$%hq.$%hu/$%h0F6$%h2$%h\@3=7=$%hA,$%hB$%h&E$%hF$%hcH=$%h.e8=$%hHk4=9$%ho=$%hDq$%hqT30=$%hcr$%hsL5==$%hn $%hWo $%ho K3=$%hop $%hq $%h~r $%hs $%hTt $%ht $%hHu $%hv $%h=w $%hw $%hx $%hay 94$%hy $%h3{ $%h{ $%h:| $%hU} $%h} $%h]~ $%h $%h S5=$%h $%h $%hu $%h $%hG $%ḧ́ $%hP $%h $%h8 K6=$%h $%h $%h $%h $%hϊ $%hV $%h $%h $%h 7$%h' ,$%h $%h, i8=$%h $%hN ,$%hĬ $%h ,$%h $%hE a9=$%hİ $%h0 $%h $%h $%h $%h $%ha $%h $%h :50$%h $%h $%h $%h $%h $%h $%h $%h $%h} N51=$%h $%h $%he $%h۾ $%h $%hs $%h $%h 2=$%h ,$%h $%h, $%h $%h $%h $%h $%h $%h $%hw %3$%h $%h $%h $%h $%h ,$%h $%h& a4=$%h $%h ,$%hv $%h ,$%h $%h $%hA U5=$%h $%h $%h3 $%h $%h $%h $%hs $%h $%h %6$%ht $%h $%hq $%h $%h $%h $%h $%hR $%h $%h\ $%hu $%h K7=$%h $%h $%hv $%h $%h $%h $%h $%hq $%h U8=$%h $%h, $%h $%h# $%hS $%h $%h] $%ht $%h %9$%h{ $%h $%hU $%h $%h $%ht $%h $%h, $%h L60=$%hm$%h$%h0$%h#$%hO,$%h$%hU$%hU1=$%ht$%h$%h $%h $%h $%h $%h% $%h& $%h $%h0$%hG$%h%2$%hs$%h$%h,$%h$%h$%hm$%hr$%hK3=$%h`$%h,$%h$%h$%h5$%h$%h$%h#U4=$%h$%h$%h$%h$%h $%h0!$%h!$%h"$%h7#%5$%h#$%h$$%h2%$%h%$%h&$%h+'$%h'$%h($%h )$%h)$%hZ*$%h*K6=$%hY+$%hg,$%h,$%hX-$%h.$%h.$%h/$%h0$%h1U7=$%h2$%h3$%h{3$%h3$%h 5$%h5$%h6$%h6$%hi7%8$%h7$%h8$%he9$%h9$%h:$%h-;$%h;$%h<$%h=K9=$%h=$%h>$%h?$%h?$%h@$%h@$%hA$%hB$%hfCV70=$%hC$%hD$%heE$%hE$%hF$%ha _There is a stone staircase leading up here.9%h39%hE9%h9%h,9%h9%hH,9%h 9%h* ,9%h9%h],9%h9%h,9%h9%hx,9%hn9%h ,9%h "9%h$,9%h%9%hC(,9%h)9%h*9%hc+9%h+9%hW.,9%h/9%h09%hD19%h19%hR39%h39%hv49%h59%hk69%h69%h89%h 99%h99%hF;9%h;9%h<9%h>9%h>9%h ?9%h0@9%h@9%h A9%hoB9%hB9%h\C9%hD9%hE9%hE9%hF9%h,G9%hG9%hI9%hI9%hJ9%h8K9%hK9%hdL9%hM9%h5N9%hN9%hO9%hcP9%hP9%hR9%hkR9%hR9%hT9%h|T9%hT9%hDV9%hV9%h1W9%hhX9%hX9%hY9%hZ9%h[9%h[9%hQ]9%h]9%h-^9%hW_9%h_9%h4`9%ha9%hg9%hXh9%h,j,9%hj9%hl,9%hzm9%hWo,9%hp9%hq,9%hr9%h6t,9%ht9%hhv9%hv9%hNyB9%hy9%h{,9%h6|9%h}9%hP~9%h~9%h`,9%h 9%h,9%h9%h9%h9%hc9%h,9%h9%hԍ,9%h)9%hQ,9%ho9%h֔,9%h|9%hB9%hQ,9%hz9%h,9%h9%hԢ,9%h9%hB,9%h9%hԩ9%h|9%ht9%hx,9%hl9%h,9%hX9%hp,9%h9%h9%h9%h9%h,9%h!9%h,9%h!9%h#9%h9%h.9%h=9%h9%hz9%h,9%h9%h,9%h9%h,9%hm9%hd,9%h9%h,9%h9%hc9%h9%hx9%h9%h,9%hZ,9%h9%h9%h9%hKB9%h9%hp9%h9%h}9%h9%hs9%h9%hk9%h9%h 9%hd 9%h 9%h 9%h 9%h 9%h9%h9%h9%h(9%h9%h9%hl9%h9%hZ9%ht ÷460.6 (99.0) _You start waiting.9%hs-1.6 (100.0)9%h9%h# _Done waiting.<%hp u<%h| <%h <%h` <%h <%h <%h <%h- <%ht <%hO <%h <%h@ <%hF <%h <%hY <%h^ <%hA <%h <%hS <%hN <%h <%he ..<%h  <%h #.<%h1  <%h #.<%h^  <%h #.##<%h  <%h(! ..#<%h!  <%hW" #.###<%h"  <%h# #.#.##<%h!$ f..##########<÷..####<%h$ <....$.@...........+<%hR% 6.6 (5<%h'& .0)<%h& F.....#######....####<%h_' Y.#. #.#.##<%h7(  <%h( #.###<%hP)  <%h) #.#<%h^*  <%h* ..#<%hk+  <%h+ .##<%h,  <%h8- .<%h- <%hC3 <%hm4 <%hE5 $7.6 (6<%h8 <%h;  <%hg< <%h= +_Found a stone staircase leading up.>%h_k3>%hMl>%h]n>%h?v>%hx,>%hy>%hG|N _You now have 279 gold pieces (gained 14).>%h)~3>%h~>%h>%hR,>%h>%h>%h>,>%h>%h6>%h,>%h>%h>%h>%h>%hJ>%h>%hI>%h!>%h˔>%h֖>%h,>%hK>%hQP  There is a stone staircase leading up here.>%hԮ>%hk _>%h>%h>%hв,>%h>%h7>%h,>%hV>%hz>%h,>%h>%h>%hټ>%h,>%h>%hʿ>%hr>%h>%h>%hA>%h,>%h>%h>%h&>%h>%h>%h>%h,>%h>%hK>%h,>%h2>%hQ>%h,>%h6>%h~>%h0,>%h>%h>%hE,>%hc>%hs>%h,>%h >%h>%h,>%h>%h$>%h,>%h>%h<>%h,>%h>%h:,>%h>%h>%h>%h>%hc>%h>%h,>%hV>%h>%h,>%h}>%ha>%h,>%hA>%hh>%h,>%hs>%hb>%h,>%h[>%h{>%hB>%h>%h,>%h>%h!>%hJ,>%h>%h>%hn ,>%h' >%h >%hW ,>%h >%h`>%h,>%hP>%h>%hY,>%h[>%h>%h,>%h>%h>%hM,>%h>%h>%h,>%h>%h>%h!,>%h:">%h$>%h5%,>%h%>%h'>%h?(,>%h(>%h)>%h*>%hl+>%h+>%h,>%h.>%h.>%h.>%h/>%h1>%h1>%h1>%h3>%ht4>%h4,>%h_6>%h7>%h 8>%hs8>%h#9>%h}:>%h:>%hb;>%h<>%h=>%h>>%h>>%hy?>%h@>%hEA>%hA>%h=C>%haD>%hD>%hAE>%h F>%hDG>%hG>%h(H>%h+I>%hfJ>%h'K,>%hMM>%hlX>%ho             ##############.  >%hp* #<..........##.#   #.####@#.##.##.######526.6 (59.0)   #......#.##.##......###   #..###.#....##..###...#  #. #..........# #....  ..###.#....#...###.#.#  ......#.##...........#  ........##.#...#######  ###.#......##.##  #.#########.#>%ht>%hGu,7.6 (60>%hw>%h~9 _Found a stone staircase leading up.@%h @%h@%h7,@%h@%hm@%h,@%h@%h@%hY,@%h@%h@%h,@%h`@%h?@%h,@%h @%h& @%h,@%hI@%h@%h   #..###.#....#...###.#  #......#.##..........  #........##.#...#####  @%h8####.#......##.##  #.#########.#  #.##.#   #.# #+#  @%hR  #.#   #@# 41.6 (14  #!........ @%h\  #.....##.. #   ..$....+ +.   .....#.## #   ........#@%hv #...?.## # ##.>.## @%h@%hW,2.6 (15@%h@%h\!; _Found a stone staircase leading down.B%h@3B%hpCB%hHB%hf .....#.##................##.#...########.#......##.##  #.#########.# .# .+. ##.########!@............####...$....+ +.#.##Y   ice beast (wandering)##Y.  0.0)Y.3.6 (1B%hm] _An ice beast comes into view.D%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D%h #......#.##.......... BabyfaceFinlayson the Magician  D%hZ#........##.#...##### Oni ####.#......##.##  Health: 71/71 ========================D%h #.#########.#  Magic: 15/18 ====================---- D%h#.# #.#  AC: 4Str: 13 D%h(#.# #+#  EV: 9Int: 18 D%hn#.# SH: 0Dex: 9D%h ##.#######  XL:  8 Next: 36% Place: Dungeon:7 D%h/#!@.......  Noise: ---------  Time: 6543.6 (0.0) #.....##.. ## h) +4 dagger (chaos) ...$....+ +. Cast: Foxfire #......#.## ## #........#  #...?.####  Y   ice beast (wandering) ##.>Y## ##.. _An ice beast comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (wandering, hasn't noticed you, chance to affect: 73%)D%hZ #......#.##.......... BabyfaceFinlayson the Magician  #........##.#...##### Oni  ####.#......##.##Health: 71/71 ========================  #.#########.#Magic: 15/18 ====================----  #.##.#AC: 4Str: 13  #.##+#EV: 9Int: 18  #.#SH: 0Dex: 9  ##.#######XL:  8 Next: 36% Place: Dungeon:7  D%hr;#!@.......Noise: ---------  Time: 6543.6 (0.0)  #.....##..## h) +4 dagger (chaos)  ...$....++. Cast: Foxfire  #......#.####  #........#  D%h#@#...?.####Y   ice beast (wandering)  ##.>*##  ##..  _An ice beast comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (wandering, hasn't noticed you, chance to affect: 73%)D%htaYinner flame)D%h D%h\_YY.D%hV4==4.6 (1D%hDYYD%hL   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (wandering, hasn't noticed you, chance to affect: 73%) _The ice beast is filled with an inner flame.E%hI  Casting: Inner Flame (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F%h/F%hu8vvY?Y, ally target)F%h9]4---5F%hA9YF%h[F/ _You conjure some foxfire!G%hK  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G%hHN ;YG%hO 8-G%hW VYYG%h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)H%h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%hH%h,H%hH%hH%hɟ& H%hC§H%h%i§§§§vvYYou conjure some foxfire!H%h0}.YYH%hU9v§@v§§§§.Y.3---6§§§§YY _The foxfire hits the ice beast but does no damage. x2J%ho  #......#.##  #........##.#...  ####.#......##.##  #.##.#  #.# #.#  #.# #+#  #.#  ##v#  #@.v......  #§§...##..   ..§§....+ +  #....Y.#.##   #.#  #...?.####Y   ##.>.##  #... J%hp2J%hq§J%hpr §§J%hOsvJ%h4t1§vJ%h}2YJ%hJ%hJ%hJ%h&§§J%hYJ%hgYJ%h3J%hJ%h J%hJ%hΡ§J%h §§J%h..J%h|Y$J%h_.J%hYJ%h)J%hbJ%hYJ%hƪ-J%h4 7J%hJ%h;§J%h§§J%hYJ%hJ%h J%h6 J%h<_The foxfire hits the ice beast but does no damage. x2 J%hܹO_You see here a potion of enlightenment.J%h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J%h V§§YY-§§§Y _You don't know that spell.K%h|  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%h!q §*Y  e, combustible)Flames lash the ice beast. The ice beast melts!  Flame seeps out of the ice beast.  The ice beast is moderately wounded.K%hG"  The ice beast's fire resistance burns away. §§########  The ice beast is engulfed in blazing flames.K%hF...§§§○§§§§K%hO( 1----48=======8 _The ice beast explodes!Your Spellcasting skill increases to level 7!K%h§K%h §K%h-§§§K%hK%h K%hpK%h G_Your Fire Magic skill increases to level 6!K%hM%hTZ3M%h[M%hb2==-M%hcM%he,M%hfM%hh,M%hiM%h\kP==M%hWlM%hnM%hnnM%hMoM%h qM%hqM3=M%hTrM%hBt,M%hMuM%hvM%hSwM%hxM%hyM%h zM%hzM%hs|M%h|9=M%h}M%hM%h/M%hM%hM%hM%h+M%hօM%hPK4=M%h$M%h,M%hM%hM%hM%hzM%hoM%hM%hnM%h\M%hM%hR9=M%h;M%hĔM%h'M%hM%h~M%hL5==M%h M%hM%hM%hěM%hM%hӝM%hM%hNM%hM%hbM%hM%hd:==M%hBM%h!M%hM%hkM%h$M%hK6=M%hM%hvM%hլM%hM%h,M%hkM%hM%hXM%h%M%hM%h*9=M%hM%hM%hM%h͸M%hpM%hK7=M%hM%hM%h۽M%hϾM%h]M%hM%hwM%h"M%hsM%h?M%hM%h89=M%h!M%hM%hM%h&M%h M%h]M%hXM%h -------....$... _You start resting.M%h086.6 (38.0)M%hi8==-------7.6 (39M%h5M%h% _Magic restored.O%h3O%hXO%h,O%h _d - 3 potions of enlightenment (gained 1)O%hXO%h5== _You now have 293 gold pieces (gained 14).O%h3O%h0,O%hb,O%hM,O%h1BO%h/ #.# #+#  #.# ##.####### #......... ###.....##.. ###........+ +#......#.####........# #...@.#### ##.>.##  ##...   #.### #. #. #. #.94.6 (7.0)5.6 (8 _f - a scroll of fogP%h _P%h P%hF P%h P%h P%h P%h} P%h P%h ,P%h P%hB P%hZ ,P%h P%hT P%h( ,P%h P%hP P%h ,P%h( P%h P%hs P%h P%hP P%h P%h P%h> P%h P%h_ P%h. P%h P%h P%h P%he P%h P%hP P%h P%h P%h* P%hz P%h P%hA ##.........# #.##########.# #.#  #.#   #.#   #.#   #.##### #.@....#607.6 (12.0)P%h~  ######...[ #        P%h7" P%h" ,8.6 (13P%h% P%h' H _Found a ring mail.Q%h0IuQ%hJQ%hLQ%h+NQ%h*P,Q%hPQ%h1RQ%h%SQ%hSQ%hTQ%h@UQ%hZVQ%hVQ%hBWQ%hIXQ%hYQ%hYQ%hnZQ%hn\Q%hu]Q%h]Q%hk^Q%h_Q%h`Q%hKaQ%haQ%hbQ%hldQ%hdQ%hVeQ%h ma  You see here a +0 ring mail.Q%hnQ%ho _Q%hoQ%hIqQ%hrQ%h sQ%hssQ%htQ%huQ%hvQ%hvQ%hwQ%h2yQ%hyQ%hzQ%h'|Q%h\}Q%h}Q%h:~Q%hQ%hҀQ%h.Q%hQ%h܃Q%h"B#.#########Q%h#.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.###### # ) #......###########.#.... ######...[.....22.6 (14Q%hӍ #############...... #### Q%hǏQ%h},3.6 (15Q%hQ%he' _Found a falchion.R%h@R%hHR%hJR%hKR%h!MR%hPR%hRR%hSR%hTR%hVR%hXR%hYR%h[R%h]R%h`R%h`R%hbR%h eR%h gR%h~R%hR%h&R%hR%hR%hƅR%hnR%hR%hˋR%hR%hW@  You see here a +0 falchion.R%h~R%h R%h_R%hR%hDR%hR%hR%h R%hկR%hS_k - 2 sedimented grey potions (gained 1)R%hR%h4R%hR%hR%hB R%hо R%hRYou see here a +0 falchion.R%hR%h R%h_R%hR%hR%hVR%hR%hIR%hR%hR%h~R%hOR%hR%hR%h(R%hLR%hxR%hAR%hR%h-R%hR%hR%htR%hR%hKR%hR%hkR%hR%hTR%hR%hwR%hR%hR%hR%hAR%hcR%h!R%hR%hdR%hR%hR%hyR%h;R%hzR%hR%hR%hR%hR%hR%hR%heR%hIR%hR%h R%h R%h R%h[ R%h{R%h+R%h R%hR%hR%hR%hR%hl R%h R%hP+There is a stone staircase leading up here.R%hM R%hH! R%h!_R%h"R%h4$R%h%R%h'R%h(R%h]+R%h,R%h-R%hA/R%h0R%h2R%h2R%h{3R%h7R%h9R%h:R%h;R%h@C R%hCR%hWD_You open the door.R%h LR%hL$......##.##R%hM0#.# ..R%hN########.#R%hO1#.# #.R%hP #.#R%h~P3###.# #.R%hP5##+#R%heQ=#...# #.R%hQ4#...#R%hnR<#.### .R%hR\######.....# ##.#R%hkS# R%hSi...............# ##..#R%hTT# R%hTp.....##.........####...########## R%hZUh......+ .......@....<...........R%hU$55.6 (32 R%hV...#.## >......####......####### R%hW.....# ......# ##.#...# # R%hW..#### .....# ####.## # R%hAX.######.##...# #.# # R%hX........###+# #.# . R%hY6#########R%hAZg#.# . R%hZ.#R%h@[g#.# . R%h%]p##.#R%h`R%haR%hb%6.6 (33R%hdR%hg R%hh R%hi,_Found a stone staircase leading down. R%hiC_There is an open door here.S%hI .#......##.## #.# .. .#.# #.# #. .# #.# ###.# #. .# ##+# #...# #.# .# #...# #.### . .#.....# ##.# #.# ##..# #.##.####...#<+ .'@...<.#.## >......####......#.# ......# ##.#...# #. .#### .....# ####.## #. ######.##...# #.# #.###+# #S%hZ .# . #.# .# #. #.#S%hB S%h^ 87.6 (1.0) _S%h S%h; S%h #......##.## #.# .. #.# #.# #. # #.# ###.# #. S%h F# ##+# #...# #.# # #...# #.### ..# #.....# ##.# #.#.# ##..# #.###.####...#<÷+ .'.@..<.#.## >......####......#.# ......# ##.#...# #.# #### .....# ####.## #.#.##...# #.# #.####+# S%h #.# ..# #.# .# S%h S%h &8S%hS%hT%hQ......##.## #.# .. .# #.# #.  #.# ###.# #.  ##+# #...# #.##  #...# #.### ..# .....# ##.# #.#T%hC..# ##..# #.#.##.####...#<÷.+ .'..@.<. #.## >......####......#.# ......# ##.#...# #.#. .....# ####.## #.# T%hT%h&9T%hT%h. T%h4T%h/5##.## T%hQ#.# .. T%h*.# T%hq#.# #. T%hK)#.# T%h=}###.# #. T%h,*##+# T%hu#...# #.## T%h+#...# T%h#.### ..# T%hDR.....# ##.# #.#..# ##..# #.#.# .##.####...#T%h@?<÷.+ .'...@<. .## >......####......#. .# ......# ##.#...# #.#.#T%h`Q .....# ####.## #.#.##...# #.# T%hT%h 60T%hT%hT%hV ##.## #.# .. .# #.# #. #.# ###.# #. ##+# #...# #.## #...# #.### ..# .....# ##.# #.### # ##..# #.#.# ##.####...#<÷..# .+ .'....@. ## >......####......#....# # ......# ##.#...# #.#.# # .....# ####.##...# #.###+# #.# 1T%h t _There is a stone staircase leading up here.U%h 2 _U%h(o  U%hp U%hp  U%h^q  U%hr  U%hr d#. .# ....  U%hQs  U%hs d#. .# ....  U%ht  U%hHu d#. .#.....  U%hv  U%hv #.#!#.....  U%hw  U%h,x V+<........  U%h_y  U%hy D#.........  U%h}z  U%h.{ E##.........  U%h{ 6U%he|  U%h| #U%h} 0  #U%h~ I #....U%h~ ...  U%hA  ###.##.#######  #U%h f##. .. l..  U%h p... ... #.# U%h x  .#### .. #.#    l   iguana (asleep) .#..# . #.#   ....##.#   ....#  You climb upwards.U%h U%hH U%h U%hs <U%h U%h U%h &3.3 (1.7U%h U%h  U%hX U%h 3_Level annotation: DowanU%hw Found a potion of curing. Found a stone staircase leading up. U%h U_There is a stone staircase leading down here.W%ha  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W%hJb *l  combustible)  W%hc Flames lash the iguana.  The iguana hisses angrily.  The iguana is moderately wounded.W%hE6 W%h)A Al.W%h;B V6---====W%hB %40W%hJ W%hO > _The iguana's fire resistance burns away.X%hu  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X%h* *Flames lash the iguana. The iguana is burned terribly!X%hwX%h@l.X%hc4------5X%hX%h^ _The iguana is heavily wounded.X%h6>  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X%hlL f *Flames lash the iguana.X%h/' lThe iguana is heavily wounded.X%h( d2-----6X%h- X%h1 W _The iguana completely misses you.Y%h4q 6  You hit the iguana but do no damage.The iguana is heavily wounded.63---==--7.2 (0.9Y%hx Y%hk} + _The iguana bites you!Z%h;^  You hit the iguana. Lightning courses through the iguana!Z%haj.Z%h2:4/72---Z%h3<--51---Z%h4&8.2 (1.0Z%h9Z%h< Z%h=D_You kill the iguana!Z%h 3=5Z%h Z%h ,Z%hl Z%h ,Z%h^ Z%h g6==Z%hC Z%h! Z%h ,Z%hA Z%hd a4=Z%h Z%h k7=Z%heZ%hB,Z%hvZ%h ,Z%h Z%h m8=Z%hZ%h,Z%hZ%h,Z%hZ%hg9=5Z%h)==Z%hZ%h,Z%h$ Z%h:",Z%h#Z%h%Z%hX&V70=Z%h!(Z%h&*P==Z%h\+Z%ho.,Z%hD0Z%h(3Q16=Z%h3Z%hy4Z%h,7,Z%hP8Z%h;,Z%h<Z%h\@a2=Z%hMBZ%hF1 _HP restored.Z%h_F9=Z%hGZ%hDJ,Z%hoKZ%hNZ%hOK7=Z%hQZ%h3T9=Z%hTZ%hUZ%hXZ%h9_Z%hV`Z%hc,Z%hdZ%hig9=Z%hgZ%hhZ%h5k,Z%hWlZ%hob8==Z%hpZ%hs4 _Magic restored.Z%h|v3Z%hwZ%hyZ%h|,Z%h}Z%hZ%h,Z%hZ%hZ%h8Z%h3==Z%hZ%hN,Z%hZ%hq _g - 5 potions of curing (gained 1)Z%hW..# #..##.#  #.)...#  #.....#  #.#.#.....#  Z%h#.#.#.....#  #.#.#.....#  #.#.#.....#  +<..#  --705.2 (37.0) #...Z%h#   ##.........#   #..>.......#   #.............#   . ###.##.########  Z%h|#. ... ...  . .... .#.#  ### ... .#.# Z%hZ%h+F-6.2 (38Z%hZ%h$ _Found a spear.\%hd\%hu\%h~zP  There is a stone staircase leading up here.\%hu3\%h\%h?  ..#  #.#.#..##.#  #.#.#.)...#  #.#.#.....#  #.#.#.....# ### #.#.#.....# ##PPP #.#.#.....# #P...P#.#.#.....# #P.>..'@........# 10.2 (4.0)#P...P#...# ##PPP##...# ### #..>.......# .# #......# .# . ###.##.######## .###. \%h... ... ... ......#.# ..#### ... .#.# _You open the door. _Found a staircase to the Ecumenical Temple.^%h" ..#  #.#.#..##.#  #.#.#.)...#  #.#.#.....#  #.#.#.....#  #### #.#.#.....#  ##PPP##.#.#.....#  #P...P#.#.#.....# ^%hA #P.>..@<........#  #P...P#.#  ##PPP##.#  #####..>.# #.# #.....# #.# . ###.##.# .###. ... ... . ......#.# .#### ... .#.# ^%h'^%h*21.2 (1 _^%hB2^%h37Q _There is an open door here.^%hSn ..#  #.#.#..##.#  #.#.#.)...#  #.#.#.....#  #.#.#.....#  #### #.#.#.....#  ##PPP##.#.#.....#  #P...P#.#.#.....#  #P.>.@'<.#  #P...P#.# ^%hKo# ##PPP##..#  #####..>.# .#.# #.............# .#.# . ###.##.########.###. ... .... ......#.#.#### ... .#.#^%hy^%hz-2 _^%h^%h8^%h% ..# #.#.#..##.# #.#.#.)...# #.#.#.....# #.#.#.....# ######.#.#.....# ##PPP##.#.#.....# #P...P#.#.#.....# #P.>@.'<.# #P...P#.#^%h] ##PPP##...# #####..>......# #.#.# #.......# #.#.# . ###.##.######## ....###. ... ... #...... ......#.# .....#### ... .#.#^%h^%h&3^%h^%h6^%hB ..# #.#.#..##.# #.#.#.)...# #.#.#.....# #.#.#.....# ######.#.#.....# ##PPP##.#.#.....# #P...P#.#.#.....# #P.@..'<.# #P...P#.# ##PPP##.........# #####..>.......#  #.#.# #.#  #.#.# . ###.##.#  ....###. ... ... ##...... ......#.# ......#### ... .#.#^%h)!<4^%h%^%h*i _There is a staircase to the Ecumenical Temple here._%hF_%h G_%hYPa _You can't go up here!`%h`%h`%h`%hF _Unknown command.a%hza%hqa%hLa%hD a%hC5 _a%hM ♣≈≈≈≈≈..~~~~.~.....~~....~.~♣♣♣≈≈~~........._..♣....~...♣≈≈≈~.~_~......~..♣.....♣~a%hN♣♣≈≈≈~.~.....♣♣......._...♣♣≈~≈........♣.._........♣≈~..♣♣..._.♣♣.....♣♣~..♣♣≈≈..♣....~~.♣♣........~♣♣≈≈.♣♣.....~~~♣...._....♣Temple♣♣≈≈≈~♣♣..@§.~~~.......♣♣..♣≈≈≈..~.♣....~~.._....♣♣.~.♣♣≈≈~.._..♣♣♣.~......♣~..._.♣≈≈≈~......♣♣~~~♣♣♣~~....... ♣≈≈≈~~§....~~~~♣♣ ♣♣~~~~..~~a%hPc ♣♣≈≈≈~~~~~~~~♣♣♣ ♣♣♣~~~~≈~  ♣≈≈≈≈≈~~~~♣♣♣ ♣♣♣~~≈≈  ♣♣♣≈≈~♣♣♣♣♣ ♣♣♣≈≈  ♣♣♣♣♣ ♣♣♣ You climb downwards. Welcome to the Ecumenical Temple! Found three altars.a%h%Uk___a%h+9 (1.7a%hB__a%hV _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.d%hM~.~~~~~~..~~~~.._..~.~≈≈≈≈≈..~~~~.~.....~~....~.~♣♣♣≈≈~~........._..♣....~...≈≈≈~.~_~......~..♣.....♣~♣♣≈≈≈~.~.....♣♣......._d%hly♣♣≈~≈........♣.._...... ♣≈~..♣♣..._.♣♣.....♣♣~.. ♣♣≈≈..♣.♣♣........~ ♣♣≈≈.♣♣..@..~~~♣...._....♣d%h♣≈≈≈~♣♣..<§.~~~.......♣♣. ♣≈≈≈..~.♣....~~.._....♣♣.~♣♣≈≈~.._..♣♣♣.~......♣~..._.d%h]...§....~~~ ~~~♣d%h[__§d%hG,60d%hp__§d%hc _Found a glowing silver altar of Zin and a snail-covered altar of Cheibriados.e%hM~~..._.♣♣...~...~.~~~~~~..~~~~.._..~.~≈≈≈≈≈..~~~~.~.....~~....~.~♣♣♣≈≈~~........._..♣....~...≈≈≈~.~_~......~..♣.....♣~♣♣≈≈≈~.~.....♣♣......._♣♣≈~≈........♣.._...... ♣≈~..♣♣..._.♣♣.....♣♣~.. ♣♣≈≈..♣.♣♣........~e%hB ♣♣≈≈.♣♣.....~~~♣...._....♣♣≈≈≈~♣♣..<§.~~~.......♣♣.♣≈≈≈..~.♣....~~.._....♣♣.~.~.._.. §.~~~~~~~~♣~~e%h§_§__e%h&7e%h%_§_§_e%h e%h-M≈~..~~.......♣♣~...♣♣♣~~.e%h..§_.♣♣...~...~.~~~~~~..~~~~.._..~.~≈≈≈≈≈..~~~~.~...§.~~....~.~♣♣♣≈≈~~........._..♣....~...e%h/≈≈≈~.~_~......~..♣.....♣~♣♣≈≈≈~.~.....♣♣......._♣♣≈~≈........♣.._......e%hO2b ♣≈~..♣♣@.._.♣♣.....♣♣~.. ♣♣≈≈..♣....~~.♣♣........~ ♣♣≈≈.♣♣.§...~~~♣...._....♣♣♣≈≈≈~♣♣..<§.~~~.......♣♣..~_. ~....~~§.~~~~~~~~♣♣♣e%h<m___§e%h)=(.e%hZ>&8e%hB___§_e%hD5 _Found a stormy altar of Qazlal.e%hNPM♣≈≈.~....~.~..♣.......♣♣..≈~..~~...§...♣♣~...♣♣♣~~..§_.♣♣...~...~.~~~~~~..~~~~.._..~.~≈≈≈≈≈..~~~~.~...§.~~....~.~♣♣♣≈≈~~........._..♣....~...≈≈≈~.~_~......~§.♣.....♣~♣♣≈≈≈~.~.....♣♣......._♣♣≈~≈...@....♣.._...... ♣≈~..♣♣..._.♣♣.....♣♣~.. ♣♣≈≈..♣....~~.♣♣........~♣♣≈≈.♣♣.§...~~~♣...._....♣~.....~~~~♣♣__§§_9§_§_§_e%hM ♣♣♣.._..........._~.....~♣≈≈.~....~.~..♣.......♣♣..≈~..~~...§...♣♣~...♣♣♣~~..§_.♣♣...~...~.~~~~~~..~~~~.._..~.~≈≈≈≈≈..~~~~.~...§.~~....~.~e%h M♣♣♣≈≈~~........._..♣....~...≈≈≈~.~_~......~§.♣.....♣~♣♣≈≈≈~.~.@...♣♣......._♣♣≈~≈........♣.._...... ♣≈~..♣♣..._.♣♣.....♣♣~..♣♣≈≈..♣....~~.♣♣........~.♣♣.§_♣ ._......♣♣~~~♣♣♣e%h._.§._..._.§_§.§._e%h2'20e%h§___§.§_e%he%h M~.....~..~....~......... ♣♣♣.._..........._~.....~♣≈≈.~....~.~..♣.......♣♣..≈~..~~....§..♣♣~...♣♣♣~~..._.♣♣...~...~.~~~~~~..~~~~.._..~.~≈≈≈≈≈..~~~~.~.....~~....~.~e%h ♣♣♣≈≈~~........._..♣....~...≈≈≈~.~_~@.....~..♣.....♣~♣♣≈≈≈~.~.§...♣♣......._♣♣≈~≈........♣.._......♣≈~..♣♣..._.♣♣.....♣♣~...♣_ ~♣♣§..♣♣♣.~....e%h ___.__e%h &1e%h# U__e%h& 9 _Found a shadowy altar of Dithmenos.e%h#] 1M~~~~..........♣..♣♣~.....~..~....~......... ♣♣♣.._..........._~.....~♣≈≈.~....~.~..♣.......♣♣..≈~..~~....§..♣♣~...♣♣♣~~..._.♣♣...~...~.~~~~~~..~~~~.._..~.~e%h] ≈≈≈≈≈..~~~~.~.....~~....~.~♣♣♣≈≈~~....@...._..♣....~...≈≈≈~.~_~......~..♣.....♣~♣♣≈≈≈~.~.§...♣♣......._♣♣≈~≈........♣.._........e%h5^ k_§...~.♣....~~..e%hj §§_...§__e%hk &2e%hr t§§§_e%hu 9 _Found a hazy altar of Hepliaklqana.f%h]M♣~~~..♣♣♣.._...♣♣~~~~..........♣..♣♣~.....~..~....~......... ♣♣♣.._..........._~.....~♣≈≈.~....~.~..♣.......♣♣..≈~..~~....§..♣♣~...♣♣♣~~..._.♣♣...~...~.~~~~~§..~~~~.._..~.~≈≈≈≈≈..~~~@.~.....~~....~.~♣♣♣≈≈~~........§_..♣....~...≈≈≈~.~_~......~..♣.....♣~♣♣≈≈≈~.~.....♣♣......._....♣♣_~♣♣§.§..~~~.f%h.__3Water f%hj___f%h2 _You enter the shallow water.f%h;M ♣♣~....~♣♣♣♣._♣~~~..♣♣♣.._...♣♣~~~~..........♣..♣♣~.....~..~....~......... ♣♣♣.._..........._~.....~♣≈≈.~....~.~..♣.......♣♣..≈~..~~.......♣♣~...♣♣♣f%h~~..._.♣♣...~...~.~~~~@§..~~~~.._..~.~≈≈≈≈≈..~~~~.~.....~~....~.~♣♣♣≈≈~~........§_..♣....~...♣≈≈≈~.~_~......~..♣.....♣~ Water ♣ .♣♣.....~~~♣f%hd{__§_f%h!&4f%hR'r__§_f%h%*: _Found a basalt altar of Yredelemnul.f%h_M....♣♣.........♣... ♣♣~...♣♣♣.....~♣♣♣♣._♣~~~..♣♣♣.._...♣♣~~~~..........♣..♣♣~.....~..~....~.........f%hͬ ♣♣♣.._..........._~.....~♣≈≈.~....~.~..♣.......♣♣..≈~..~~.......♣♣~...♣♣♣~~..._.♣♣...~...~.~~~~~§..~~~~.._..~.~≈≈≈≈≈..~~~~.~.....~~....~.~♣♣♣≈≈~~........§_..♣....~... Water ♣≈≈..♣....~~.f%h_§~§....__f%h,&5f%h^_§_f%h6f%hOM.._..♣.....♣.......~~~~~....♣♣.........♣... ♣♣~...♣♣♣.....~♣♣♣♣._♣~~~..♣♣♣.._...♣♣~~~~..........♣..♣♣~.....~..~....~......... ♣♣♣.._..........._~.....~f%h.`♣≈≈.~....~.~..♣.......♣♣..≈~..~~..@§...♣♣~...♣♣♣~~..._.♣♣...~...~.~~~~~~..~~~~.._..~.~♣≈≈≈≈≈..~~~~.~.....~~....~.~ Water f%h_.♣≈~..♣♣..._.♣f%hڠc___f%h.6f%h#___§...._f%hzf%hՕ M♣♣..~.......♣.....~~~~~~~~~.._..♣.....♣.......~~~~~....♣♣.........♣... ♣♣~...♣♣♣.....~♣♣♣♣._♣~~~..♣♣♣.._...♣♣~~~~..........♣..♣♣~.....~..~....~......... ♣♣♣.._..........._~.....~♣≈≈.~....~@~..♣.......♣♣..≈~..~~...§...♣♣~...♣♣♣~~..._.♣♣...~...♣≈≈≈≈~.~~~~~~..~~~~.._..~.~~§ ♣≈~≈........♣..f%hB _§.§_§7f%h ]___f%h 6 _Found an opulent altar of Gozag.g%hW)M≈≈.....~≈≈~~~.~.~..♣♣..~.......♣.....~~~~~~~~~.._..♣.....♣.......~~~~~....♣♣.........♣... ♣♣~...♣♣♣.....~♣♣♣♣._♣~~~..♣♣♣.._...♣♣~~~~..........♣..♣♣~.....~..§....~......... ♣♣♣.._....@......_~.....~g%h*♣≈≈.~....~.~..♣.......♣♣..≈~..~~.......♣♣~...♣♣♣♣≈≈~~..~~~~~.._.♣♣...~....~~~_~.~...§.♣♣..g%h2v__....._g%h?4&8g%h:____._g%h<g%huM♣♣≈≈~≈~≈≈≈~≈≈~~..._≈≈........§...~≈≈~~~.~.~..♣♣..~.......♣.....~~~~~~~~~.._..♣.....♣.......~~~~~....♣♣.........♣...g%hx  ♣♣~...♣♣♣.....~♣♣♣♣._♣~~~..♣♣♣.._...♣♣~~~~..........♣..♣♣~.....~@.§....~......... ♣♣♣.._..........._~.....~♣≈≈.~....~.~..♣.......♣♣..♣≈≈≈~..~~.......♣♣~...♣♣♣.~~_~.~_~......~.g%h>m__~_g%h&[37m9g%h{U__g%hg%hHAM≈≈≈≈≈≈.~.♣♣~≈≈≈≈≈≈≈≈≈~≈~..♣♣≈≈~........≈~≈≈≈~≈≈~~..._≈≈........§...~≈≈~~~.~.~..♣♣..~.......♣.....~~~~~~~~~.._..♣.....♣.......~~~~~....♣♣.........♣...g%hI ♣♣~...♣♣♣.....~♣♣♣♣._♣~~~..♣♣♣.._...♣♣~~~~.....@....♣..♣♣~.....~..§....~......... ♣♣♣.._..........._~.....~♣♣≈≈.~....~.~..♣.......♣♣..~♣~.~~........._..g%h?V§_§_~_§_g%hW'30g%hl_e___g%h ag%hYC M~≈~♣♣♣♣≈≈≈≈♣♣≈≈≈≈≈≈.~.♣♣~≈≈≈≈≈≈≈≈≈~≈~..♣♣≈≈~........≈~≈§≈~≈≈~~..._≈≈........§...~≈≈~~~.~.~..♣♣..~..§.§..♣.....~~~~~~~~~.._..♣.....♣.......~~~~~g%hF ....♣♣.........♣... ♣♣~...♣♣♣.....~♣♣♣♣._♣~~~..♣♣♣@._...♣♣~~~~..........♣..♣♣~.....~..~....~.........♣♣♣.._..........._~.....~.~♣ _..~~~~.~....g%hN §_.§___g%hO &1g%hT y§§__g%hlV g%h M♣≈≈≈≈≈♣♣♣ ♣♣♣♣♣♣♣≈≈≈≈♣♣♣♣ ~≈~♣♣♣♣≈≈≈≈♣♣≈≈≈≈≈≈.~.♣♣~≈≈≈≈≈≈≈≈≈~≈~..g%hќ O♣♣≈≈~..≈~≈§≈~≈≈~~..._≈≈............~≈≈~~~.~.~..♣♣..~..§.§..♣.....~~~~~~~~~.._..♣.....♣.......~~~~~....♣♣.........♣... ♣♣~...♣♣♣@....~♣♣♣♣._♣~~~..♣♣♣.._...♣♣~~~~..........♣..♣♣♣♣♣~.....~..~....~..........._..~. ~.♣~~.~~~~§~..~~g%h §.≈~≈≈§.§_g%hԦ &2g%h §___g%hϮ i%h%3d♣♣≈≈≈≈≈♣♣♣ ♣≈≈≈≈♣♣♣♣ ♣≈≈≈≈≈~≈~♣♣♣♣≈♣♣≈≈≈≈≈≈.~.♣♣~≈~≈~.♣♣≈≈~......§.≈~≈≈≈~≈≈~~..._.♣≈≈....§.i%h 6~≈≈~~~.~.~..~♣♣..~....§..♣.....~♣.._..♣.....♣.~~~~~.♣♣....♣♣.♣._♣♣~...♣♣♣.@...~♣♣♣♣._.♣♣~~~..♣♣♣.._...♣♣♣♣.♣~~~~..........♣..♣♣.~♣♣♣~.....~§.~....~.≈♣♣♣.._.._~.....~.~♣♣≈≈.~....~.~..♣.♣♣..~≈♣≈≈≈~..~~.♣♣~...♣♣♣.~~≈♣≈≈~~..~~~~~.._.♣♣...~....~~≈♣≈≈≈≈~.~~~~§~..~~~~.._..~.~~≈i%h9.___§__i%h:&3i%h>|__§_i%h}?i%hI♣♣≈≈≈≈≈♣♣♣ ♣≈≈≈≈♣♣♣♣ ♣≈≈≈≈≈~≈~♣♣♣♣≈♣♣≈≈≈≈≈≈.~.♣♣~≈~≈~....♣♣♣≈≈~......§.≈~≈≈≈~≈§~~..._..~♣≈≈....§.......~≈≈~~~.~.~..~♣♣..~.......♣.....~i%hJ@♣.._..♣.....♣.~~~~~.♣♣....♣♣.♣._.♣♣~...♣♣♣..@..~♣♣♣♣._.♣♣~~~..♣♣♣.._...♣♣♣♣.~♣~~~~....♣..♣♣.~≈♣♣♣~.....~§.~....~.≈♣♣♣.._._~.....~.~~≈♣♣≈≈.~....~.~..♣.♣♣..~≈~♣≈≈≈~..~~.♣♣~...♣♣♣.~~≈♣♣≈≈~~..~~~~~.._.♣♣...~....~~≈♣♣≈≈≈≈~.~~~~§~..~~~~.._..~.~~≈♣i%hRU._._§__i%hV&4i%hg^_____i%h_i%hDg♣♣≈≈≈≈≈♣♣♣ ♣≈≈≈≈♣♣♣♣ ♣≈≈≈≈≈~≈~♣♣♣♣≈♣♣♣♣ ♣≈≈≈≈≈≈.~.♣♣~≈~≈~....♣♣♣≈≈~.≈~≈≈≈~≈§~~..._..~♣≈≈....~≈≈~~~.~.~..~♣♣..~.i%hG5♣.....~♣.._..♣.....♣.~~~~~.♣♣....♣♣.♣._.♣♣~...♣♣♣...@.~♣♣♣♣._.~♣♣~~~..♣♣♣.._...♣♣♣♣.~≈♣~~~~...♣..♣♣.~≈♣♣♣~.....~§.~....~.≈♣♣♣.._._~.....~.~~≈♣♣≈≈.~....~.~..♣.....§.♣♣..~≈~♣♣≈≈≈~..~~.♣♣~...♣♣♣.~~≈♣♣≈≈~~..~~~~~.._.♣♣...~....~~≈♣ i%hnHh♣≈≈≈≈~.~~~~§~..~~~~.._..~.~~≈♣i%htT§§≈_..♣§§_.§i%hU&5i%h*^_____i%h`i%hr ♣♣≈≈≈≈≈♣♣♣ ♣≈≈≈≈♣♣♣♣  ♣≈≈≈≈≈~≈~♣♣♣♣≈♣♣♣♣  ♣≈≈≈≈≈≈.~.♣♣~≈≈§≈≈≈≈≈≈~≈~....♣♣♣≈≈~..§.....≈~≈≈≈~≈≈~~..._..~~♣♣≈≈....~≈≈~~~.~.~..~~~≈i%h ♣♣..~.♣.....~♣.._..♣§....♣.~~~~~....~♣♣....♣♣.♣._..≈♣♣~...♣♣♣....@~♣♣♣♣._.~♣♣~~~..♣♣♣.§_...♣♣♣♣.~≈♣~~~~.♣..♣♣.~≈≈♣♣♣♣~.....~..~....~.........≈≈≈♣♣♣♣.._.._~.....~.~~≈≈♣♣♣≈≈.~....~.~..♣.....§.♣♣..~≈~♣  ♣≈≈≈~..~~.......♣♣~...♣♣♣.~~≈♣  i%h] ♣≈≈~~..~~~~~.._.♣♣.§.~....~~≈♣  ♣≈≈≈≈~.~~~~§~..~~~~.._..~.~~≈♣i%h5 §___._i%hҲ &6i%h __..♣§_i%h i%h♣♣≈≈≈≈≈♣♣♣ ♣≈≈≈≈♣♣♣♣ ♣≈≈≈≈≈~≈~♣♣♣♣≈♣♣♣♣ ♣≈≈≈≈≈≈.~.♣♣~≈≈§≈≈≈≈≈≈~≈~....♣♣♣ ♣♣≈≈~..§.....≈~≈≈≈~≈≈~~..._..~~♣♣≈≈.....~≈≈~~~.~.~..~~~≈♣♣..~.♣.....~≈♣.._..♣§....♣.~~~~~....~≈♣♣....♣♣.♣._..≈♣♣~...♣♣♣.....@♣♣♣♣._.~~≈♣♣~~~..♣♣♣.§_...♣♣♣♣.~≈≈♣♣~~~~.♣..♣♣.~≈≈♣♣♣♣~.....~..~....~..  ♣♣♣.._..._~... ♣♣≈≈.~....~.~..♣....... ♣≈≈≈~..~~.......♣♣~...♣ %h4m♣≈≈~~..~~~~~.._.♣♣. §_..♣§.§_§_7Water i%hR__..♣§.§_ _You enter the shallow water.j%h__..♣§.§___j%hj%h___§j%hTj%hif_§j%hq^§__j%htl%h?M ♣♣♣♣♣♣♣ ♣♣♣♣♣♣ ♣≈≈≈≈≈♣♣♣ ♣♣♣♣♣♣♣≈≈≈≈♣♣♣♣ ~≈~♣♣♣♣≈≈≈≈≈≈≈♣♣♣♣ ≈≈≈≈≈≈.~.♣♣~≈≈§≈≈≈≈≈≈~≈~....♣♣♣ l%h@&♣♣≈≈~..§.....≈~≈≈≈~§≈~~..._..~~♣♣≈≈............~≈≈~~~.~.~..~~~≈♣♣..~.......♣.....~~~~~~~~~~~~.._..♣§.§..♣.......~~~~~....~....♣♣...♣........_..≈ ♣♣~...♣♣♣.....~♣♣♣♣._.~~≈♣~~~..♣♣♣.§_...♣♣.~≈≈~~~~..........♣..♣♣~≈≈♣♣♣♣♣~.....~..~.§..~.........≈≈≈♣_~....~~~.._.♣♣.§.~.l%hK≈_..§.§_l%h M.8l%hS_..♣..§__l%hUm%hr o♣♣♣♣♣ ♣♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣♣≈≈≈≈♣♣♣♣ ≈≈≈≈≈~≈~♣♣♣♣≈≈≈≈♣♣♣♣ ≈≈≈≈≈≈.~.♣♣~≈≈≈≈≈≈≈≈≈~≈~....♣♣♣ ♣≈≈~..§.....≈~≈≈≈~§≈~~..._..~~♣♣♣ ♣≈≈...m%h ...~≈≈~~~.~.~..~~~≈≈♣ ♣♣..~.......♣.....~~~~~~~~~~~~~≈♣.._..♣..§..♣..@....~~~~~....~♣♣....♣♣.........♣...§...._..≈≈...♣♣♣.....~♣♣♣♣._..~ ♣♣~~~..♣♣♣.._...♣♣♣♣.... ♣~~~.....♣..♣♣~≈≈♣ ♣♣♣~.....~..~.§..~.........≈≈≈♣♣.._..........._~.....~.~~≈≈♣.~....~.~..♣.......♣♣..~≈~ ≈≈≈~..~~.......♣♣~...♣♣♣.~~≈♣m%h {__§_m%hw &9m%hE ____m%h ? _Found a sparkling altar of Nemelex Xobeh.m%h!  ♣♣♣♣♣♣ ≈≈≈≈≈♣♣♣ ♣♣♣♣♣♣♣≈≈≈≈♣♣♣♣ ~≈~♣♣♣♣≈♣♣♣♣ .~.♣♣~≈~≈~....♣♣♣ ≈≈~..§.....≈~≈≈≈~§≈~~..._..~~♣♣♣ ≈≈.m%h$ ~≈≈~~~.~.~..~~~≈≈♣..~.♣.....~≈≈♣ ♣.._..♣..§..♣.~~~~~....~≈≈♣ ♣♣....♣♣.♣...§...._..≈≈≈♣ ♣♣~...♣♣♣.....~♣♣♣♣._.~~≈♣~~~..♣♣♣.._...♣♣♣♣..... ~~~~.♣..♣♣.....~.....~..~.§..~........._...._~.....~ ≈≈.~....~.~..♣ m%h1 §≈_§_....._...m%h:2 '40m%hw: K_§m%h< n%h  ♣♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣♣≈≈≈≈♣♣♣♣ ~≈~♣♣♣♣≈♣♣♣♣ .~.♣♣~≈~≈~....♣♣♣ ~..§.....≈~≈≈≈§≈≈~~..._..~~♣♣♣ .§....~≈≈~~~.~.~..~~~≈≈♣♣ ..~.♣.....~≈≈♣ .._..♣..§..♣.~~~~§....~≈≈♣ ....♣♣.♣.n%h _..≈≈≈♣ ~...♣♣♣.....~♣♣♣♣._.~~≈♣♣ ~~~..♣♣♣.._...♣♣♣♣........♣..♣♣......~.....~..~....~.........≈≈≈♣.._..........._~.....~.~~≈≈♣.~....~.~..♣.♣♣..~≈~♣♣ n%h 1n%h3c_§__n%h541n%h29n%h9_n%h:_n%h;_n%h]<n%h? n%h?n%h7@._Found a hide-covered altar of Uskayaw.n%h'N ♣♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣♣≈≈≈≈♣♣♣♣ ~≈~♣♣♣♣≈♣♣♣♣ .~.♣♣~≈~≈~....♣♣♣ ~..§.....≈~≈≈≈§≈≈~~..._..~~♣♣♣ .§....~≈≈~~~.~.~..~~~≈≈♣♣ ~.♣.....~≈≈♣ _..♣..§..♣.~~~~§....~≈≈♣ ....♣♣.♣._..≈≈≈♣ ~...♣♣♣.....~♣♣♣♣._.~~≈♣♣ ..♣♣♣.._...♣♣♣♣....♣..♣♣..n%h ~≈≈♣♣ ~.....~..~....~....≈≈≈♣ .._..........._~.....~.~~≈≈♣ .~....~.~..♣.......♣♣..~≈~♣♣ n%h+§n%h?&§≈≈≈§n%hP_n%ha§n%hm_n%h§n%h_n%hn%hn%h<2n%hun%h _n%h§n%h6_n%hϩ_n%han%hn%hV ♣♣♣♣♣♣ ♣♣♣ ♣♣♣♣♣♣♣≈≈≈≈♣♣♣♣ ~≈~♣♣♣♣≈≈≈≈§≈♣♣♣♣ .~.♣♣~≈~≈~....♣♣♣ ..§.....≈§≈≈≈§≈≈~~..._..~~♣♣♣ §....~≈≈~~~.~.~..~~~≈≈♣♣ ~.♣.....~≈≈♣ _..♣..§..♣.~~~~§....~≈≈♣ ♣♣.♣._..≈≈≈♣ ...♣♣♣...§.~♣♣♣♣._.~~≈♣♣ ..♣♣♣.._...♣♣♣♣.~≈≈♣♣...♣..♣♣.~≈≈♣♣ .....~..~....~.._._~.....~.~~≈≈♣ ~....~.~..♣.....%h([m ~3 _§_ _Found a radiant altar of Vehumet.o%ho%h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.8   3%  +3   i + Spellcasting 7.2  43%  +1          o%hki b + Unarmed Combat   0.0    -1   j + Conjurations 2.3   5%  -1   c + Throwing   0.0     0   k + Hexes1.2   7%  -1       l + Translocations   0.0    -1  d + Short Blades 1.7   5%  -1   m + Fire Magic6.0  33%  -1   e + Long Blades   1.0    -1          o%h] n + Evocations   0.0    -2   f + Armour   0.0    -1   o + Shapeshifting   0.0    -1   g + Dodging   2.3    -1      h + Stealth2.2   4%  -2                                          o%h?            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetso%h32363 m * Fire Magic   6.0  49p%h 4657118 m - Fire Magic   6.0   5q%h 3435 75 m + Fire Magic 6.0  33%4s%hos%hs%hlBabyfaceFinlayson the Magician ♣♣♣♣♣♣♣♣♣Oni ≈≈♣♣♣ ♣♣♣♣♣♣♣≈≈≈≈♣♣♣♣Health: 72/72 ======================== ≈~≈~♣♣♣♣≈≈≈≈§≈≈≈≈≈≈≈≈♣♣♣♣s%hMagic: 18/18 ======================== ≈≈.~.♣♣~≈≈≈≈≈≈≈≈≈~≈~....♣♣♣AC: 4Str: 13 ..§.....≈§≈≈≈~≈≈~~..._..~~♣♣♣EV: 9Int: 18 ......§....~≈≈~~~.~.~..~~~≈≈♣♣SH: 0Dex: 9 ~.......♣.....~~~~~~~~~~~~~≈≈♣XL:  8 Next: 51% Place: Temple _..♣..§..♣......@~~~~§....~≈≈♣Noise: ---------  Time: 6743.9 (0.0) ...♣♣.........♣........_..≈≈≈♣s%hyHh) +4 dagger (chaos) ...♣♣♣...§.~♣♣♣♣._.......~~≈♣♣Cast: Foxfire ~..♣♣♣.._...♣♣♣♣........~≈≈♣♣ ~..........♣..♣♣.......~≈≈♣♣ .....~..~....~.........≈≈≈♣ ._..........._~.....~.~~≈≈♣ ~....~.~..♣.......♣♣..~≈~♣♣ ..~~.......♣♣~...♣♣♣.~~≈♣♣ _Found a basalt altar of Yredelemnul. _Found an opulent altar of Gozag. _You enter the shallow water. _Found a sparkling altar of Nemelex Xobeh. _Found a hide-covered altar of Uskayaw. _Found a radiant altar of Vehumet.s%h*_ ___s%hs%hK __s%hs%h# N♣♣♣♣♣♣♣♣ ≈♣♣♣ ♣♣♣♣♣♣♣≈≈≈≈♣♣♣♣ ~≈~♣♣♣♣≈≈≈≈§≈≈≈≈≈≈≈≈♣♣♣♣.~.♣♣~≈≈≈≈≈≈≈≈≈~≈~....♣♣♣ .§.....≈§≈≈≈~≈≈~~..._..~~♣♣♣s%h& U...§....~≈≈~~~.~.~..~~~≈≈.♣.....~~~~~~~~~~ ..♣..§..~~~~§....~≈≈♣ ..♣♣.........♣..@....._..≈≈≈♣ ♣♣♣...§.~♣♣♣♣._.~~≈♣♣ ♣♣♣.._...♣♣♣♣........~≈≈♣♣ ..........♣..♣♣.~≈≈♣♣ ....~..~....~...≈≈♣ _..........._~.....~.~~≈≈♣...~.~..♣.......♣♣..~≈~♣♣ .~~.......♣♣~...♣♣♣.§~≈♣♣~~~~~.._.♣♣.§.~....~~≈♣s%h/ }_~__s%ha0 +4.9 (1s%h.6 §__§_s%h>8 t%ht%hj♣ ♣♣♣♣♣♣♣≈≈≈≈♣♣♣♣t%h~♣♣♣♣≈≈≈≈§≈≈≈≈≈≈≈≈♣♣♣♣ .~.♣♣~≈≈≈≈≈≈≈≈≈~≈~....♣♣♣ §.....≈§≈≈≈~≈≈~~..._..~~♣♣♣ ....§....~≈≈~~~.~.~..~~~≈≈.♣.....~~~~~~~~~~ ♣..§..~~~~~....~≈≈♣ ♣♣.........♣........_..≈≈≈♣ ♣♣♣...§.~♣♣♣♣._.~~≈♣♣ ♣♣♣.._...♣♣♣♣........~≈≈♣♣ t%h6.......♣..♣♣.t%h@~≈≈♣♣ t%h:%~..~....~...t%h≈≈t%hW#♣t%hj......._~.....~.~~t%hw2≈≈♣ t%hr...~.~..♣.......♣♣..~≈~♣t%h,♣ t%h9~~.......♣♣~...♣♣♣.§~≈♣♣ t%h~~~~~.._.♣♣...~....~~≈♣ t%hhA~~~~§~..~~~~.._..~.~~≈♣t%ht%hyt%hk≈t%h§t%h §t%hu_t%h!§t%h~t%h_t%h't%ht%hY5t%h t%h§t%hN_t%h_t%h§t%h"_t%h t%hݘ~♣♣♣♣≈≈≈≈≈≈≈≈≈≈≈≈≈♣♣♣♣ ~.♣♣~≈≈≈≈≈§≈≈≈~≈~....♣♣♣....≈§≈≈≈~≈≈~~..._..~~♣♣♣ ...§....~≈≈~~~.~.~..~~~≈≈.♣.....~~~~~~~~~~ ♣..§..~~~~~....~≈≈♣ ♣♣.........♣....§..._..≈≈≈♣ ♣♣♣...§.~♣♣♣♣._.......~~≈♣♣ ♣♣♣.._...♣♣♣♣...@....~≈≈♣♣ .......♣..♣♣.~≈≈♣♣ ~..~....~...≈≈≈♣ ......._~.....~.~~≈≈♣~.~..♣.......♣♣..~≈~♣♣ ~.......♣♣§...♣♣♣.~~≈♣♣~~.._.♣♣...~....~~%hŧS0m≈♣§~..~~~~.._..~.~§≈♣♣.~.....~~....~.~≈♣§§...__6§§...__§ _Found a sacrificial altar of Ru.t%h .♣♣~≈≈≈≈≈§≈≈≈~≈~....♣♣♣ ....≈§≈≈≈~≈≈~~..._..~~♣♣♣§....~≈≈~~~.~.~..~~~≈≈.♣.....~~~~~~~~~~ §..~~~~~....~≈≈♣ .......♣....§..._..≈§≈♣ t%h §.~♣♣♣♣._.......~~≈♣♣ .._...♣♣♣♣........~≈≈♣♣ .......♣..♣♣.~≈≈♣♣ ~..~....~...≈≈≈♣ ......._~.~~≈≈♣ ~.~..♣.......♣♣..~≈~♣♣.....♣♣§...♣♣♣.~~≈♣♣~~.._.♣♣...~....~~≈♣§~..~~~~.._..~.~§≈♣♣.~.....~~....~.~≈♣ ......._..♣....~...~~♣t%h §§§§_7t%h __§§__t%h u%h.l ....≈§≈≈≈~≈≈~~..._..~~♣♣♣§....~≈≈~~~.~.~..~~~≈≈♣♣...♣.....~~~~~~~~~~~~~≈≈♣ ♣..§..♣.......~~~~~....~≈≈♣ ♣♣.........♣....§..._..≈§≈♣♣♣...§.~♣♣♣♣._....§..~~≈♣♣♣.._...♣♣♣♣........~≈ ........♣..♣♣~..~....~..≈≈≈♣........._~.....~.~~≈≈♣~.~..♣...§...♣♣..~≈~♣♣ ~.......♣♣§...♣♣♣.~~≈ ~~~~.._.♣♣...~....~~≈§~..~~~~.._..~.~§≈♣♣~~.~.....~~....~.~≈§♣ ........_..♣....~...~~♣♣ ~_~......~..♣.....♣~.~≈♣_._~_~_%hl ;17H8_§_v%h0§....~≈≈~~~.~.~..~~~≈≈♣♣...♣.....~~~~~~~~~~~~~≈≈♣ .♣..§..♣.......~~~~~....~≈≈♣ .♣♣.........♣........_..≈§≈♣ .♣♣♣...§.~♣♣♣♣._....§..~~≈♣♣ .♣♣♣.._...♣♣♣♣........~≈ .........♣..♣♣~..~....~..≈≈≈........._~...@.~.~~≈≈♣~.~..♣...§...♣♣..~≈~♣♣ ~~.......♣♣~...♣♣♣.~~≈ ~~~~~.._.♣♣...~....~~≈§~..~~~~.._..~.~~≈♣♣ .~~~~.~.....~~....~.~≈§♣ ........._..♣....~...~~♣♣ .~_~......~..♣.....♣~.~≈♣ ~.~...§.♣♣......._.....~♣♣§_§_§_9v%h4z§_§_v%hV...♣.....~~~~~~~~~~~~~≈≈♣♣..§..♣.......~~~~~....~≈≈♣ ..♣♣.........♣........_..≈§≈♣ ..♣♣♣...§.~♣♣♣♣._....§..~~≈♣♣ ..♣♣♣.._...♣♣♣♣........~≈ ..........♣..♣♣v%h1~..~....~..≈≈≈ _..........._~.....~.~~≈≈♣~.~..♣...§..@♣♣..~≈~♣♣ .~~.......♣♣~...♣♣♣.~~≈♣ .~~~~~.._.♣♣...~....~~≈♣ v%h}.~~~~§~..~~~~.._..~.~~≈♣♣ ..~~~~.~.....~~....~.~≈§♣ ~........._..♣....~...~~♣♣ ~.~_~......~..♣.....♣~.~≈♣ ≈~.~...§.♣♣......._.....~♣♣ ~v%h4S≈........♣.._..........~≈♣v%h_§_§. __§_v%h'50v%hR]§__v%hv%hyW _..♣..§..♣.......~~~~§....~≈≈♣.♣♣.........♣........_..≈§≈♣.♣♣♣....§~♣♣♣♣._.......~~≈♣♣ ~..♣♣♣.._...♣♣♣♣.≈ ~..........♣..♣♣~..~....~..≈≈≈ ._..........._~.....~.~~≈≈♣ ~....~.~..♣...§...♣♣..~≈~♣♣~~.......♣♣~..@♣♣♣.~~≈ ..~~~~~.._.♣♣...~....~~≈ ~.~~~~§~..~~~~.._..~.~~≈♣♣ ≈..~~~~.~.....§~...§~.~≈§♣ ~~........._..♣....~...~~♣♣ ≈~.~_~......~..♣.....♣~.~≈♣ ≈≈~.~...§.♣♣......._.....~♣♣≈........♣.._..........~≈♣ ≈~..♣♣..._.♣♣.....♣♣~.._..≈♣__§_ v%hvX ._._§~...§_1v%h?[ n_§§_v%h ] Z _Found a white marble altar of Elyvilon and an iron altar of Okawaru.w%hk".~.....~~~~~~~~~~~~~≈≈♣ ._..♣..§..♣.......~~~~§....~≈≈♣......♣.._..≈§≈♣.♣♣♣....§~♣♣♣♣._.......~~≈♣♣ ~~..♣♣♣.._...♣♣♣♣w%hn_..~≈≈♣♣ ~~..........♣..♣♣.......~≈≈♣♣ ~.....~..~........≈≈≈♣ .._..........._~.....~.~~≈≈♣ .~....~.~..♣....@..♣♣..~≈~♣♣ ~..~~.......♣♣~...♣♣♣.~~≈♣♣.~~~~~.._.♣♣...~....~~≈~.~~~~§~..~~~~.._..~.~~≈♣♣ ≈≈..~~~~.~.....§~...§~.~≈§~..._~...~~♣♣_~......~..♣.....♣~.~≈≈≈~.~.....♣♣......._.....~♣♣ ♣≈~≈........♣.._..........~≈♣w%h>{§§___..♣.§§w%hJ|&2w%h____..♣.§§w%hنw%h. .≈.§....~≈≈~~~.~.~..♣ ..~.......♣.....~~~~~~~~~~~~~≈≈♣_..♣..§..♣.......~~~~§....~≈≈♣ ♣.........♣.._..≈§≈♣ ♣~...♣♣♣....§~♣♣♣♣._.......~~≈♣♣~..♣♣♣.._...♣♣♣♣........~≈≈♣♣ ~~~..........♣..♣♣..§....~≈≈♣♣ w%h0/ ♣~.....~..~........≈≈≈♣ ♣.._..........._@.....~.~~≈≈♣ ≈.~....~.~..♣.......♣♣..~≈~♣♣ ≈~..~~.......♣♣~...♣♣♣.~~≈♣♣ ~~..~~~~~.._.♣♣...~....~~≈~.~~~~§§..~~~~.._..~.~~≈♣♣w%h/ ≈≈..~~~~.~.....§~...§~.~≈§~........._..♣.§..~...~~♣♣_~......~..♣.....♣~.~≈≈≈~.~♣.......§.....~♣♣w%h9 _~_.§__§._w%h< ^3Water w%hB ___§_§_w%hE 2 _You enter the shallow water.x%h♣..~.......♣.....~~~~~~~~~~~~~≈≈♣ ♣.._..♣.....♣.......~~~~~....~≈≈♣ ♣♣....♣♣.........♣........_..≈§≈♣♣~...♣♣♣.....~♣♣♣♣._.......~~≈♣♣~~..♣♣♣.._...♣♣♣♣.≈~..........♣..♣♣..§ ♣♣~..~....~.........≈≈≈♣.._..........._~.....~.~~≈≈♣ ≈≈.~....~.~..♣..@....♣♣..~≈~♣♣≈~..~~.......♣♣~...♣♣♣.~~≈~..~~~~~.._.♣♣...~....~~≈ ≈≈≈~.~~~~~§..~~~~.._..~.~~≈♣♣≈≈..~~~~.~.....§~....~.~≈§♣ ♣≈≈~~........._..♣.§..~...~~♣♣ x%h♣≈≈≈~.~_~......~..♣.....♣~.~≈♣ ♣♣≈≈≈~.~.....♣♣.......§.....~♣♣  ♣♣≈~≈........♣.._..........~≈♣x%h_____~_§x%h".4x%h_____x%h1x%h$ DM≈≈.......§....~≈≈~~~.~.~..~~~≈≈♣~.......♣.....~~~~~~~~~~~~.._..♣.....♣.......~~~~~....~≈....♣♣.........♣........_..≈§≈♣~....~♣♣♣♣._.~~≈♣♣ ♣~~~..♣♣♣.._...♣♣♣♣........~≈≈♣♣ ~~~~..........♣..♣♣..§....~≈≈♣♣~.....~..~....~.........≈ ♣♣.._...........@~.....~.~~≈≈.~....~.~..♣.......♣♣..~≈~♣♣≈~..~~.......♣♣~...♣♣♣.~~≈♣♣ ≈~~..~~~~~.._.♣♣...~....~~≈♣.~......_♣♣.......§.x%h __§.§.._§§_x%h &5x%h __§_..♣.§x%hD a _There is a hazy altar of Hepliaklqana here.y%ha..~.♣.....~~~~~~~~~~ .._..♣.....♣.......~~~~~....~≈≈♣ ..♣....♣........_..≈§≈♣ ~...♣~♣♣♣♣._..§....~~≈♣♣ ~~~..♣♣♣.._...♣♣♣♣........~≈≈♣♣ ~~~..........♣..♣♣.......~≈≈♣♣ ♣~.....~..~....~...≈≈≈♣ .._..........._y%hb?~.~~≈≈♣ ≈.~....~.~..♣...@...♣♣..~≈~♣♣ ~..~~.......♣♣~...♣♣♣.~~≈♣♣ ~~..~~~~§.._.♣♣...~....~~≈♣ ≈~.~~~~~§..~~~~.._..~§~~≈♣..~~~~.~.....~~....~.~≈§♣~~.........§..♣.§..~...~~♣ ≈≈≈~.~_~......~..♣.....♣~.~≈♣.....♣♣......._.....~♣~≈....._..........~≈♣y%h__§_§6 _y%hg__§y%hFz%hi0_..♣..~~~~~....~≈≈♣ ..♣....♣........_..≈§≈♣ ~...♣~♣♣♣♣._..§....~~≈♣♣ ~~..♣♣♣.._...♣♣♣♣........~≈≈♣♣ ..........♣..♣♣.~≈≈♣♣ .....~..~....~...≈≈≈♣ .._..........._~.~~≈≈♣ .~....~.~..♣.......♣♣..~≈~♣♣ ~..~~.......♣♣~.@.♣♣♣.~~≈♣♣ ~..~~~~§.._.♣♣...~....~~≈♣ z%h{1≈~.~~~~~§..~~~~.._..~§~~≈♣..~~~~.~.....~~....~.~≈§♣~~.........§..♣.§..~...~~♣.~_~......~..♣.....♣~.~≈♣.....♣♣......._.....~♣~≈........♣.._..§.......~≈♣≈~..♣♣..._.♣♣.....♣♣~.._..≈♣z%hp=§__.♣♣.§§§..♣.§.z%h>&7z%hoF§...___z%hHz%hTt..♣....♣....§..._..≈§≈♣ ♣~♣♣♣♣._..§....~~≈♣♣ ♣♣♣.._...♣♣♣♣........~≈≈♣♣ ..........♣..♣♣.......~≈≈♣♣ z%h.....~..~....~.........≈≈≈♣ ._..........._~.....~.~~≈≈♣ ~....~.~..♣.......♣♣..~≈~♣♣ .~~.......♣♣~...♣♣♣.~~≈♣♣ ..~~~~§.._.♣♣.§.@....~~≈♣ ~.~~~~.._.§~§~~≈♣..~~~~.~.....~~....~.~≈§♣ ~~.........§..♣.§..~...~~♣.~_~~..♣.....♣~.~≈♣.....♣♣......._.....~♣~≈........♣.._..........~≈♣ ≈~..♣♣..._.♣♣.....♣♣~.._..z%hs≈♣ ≈≈..♣....~~...~...~♣z%h _.__..♣..You enter the shallow water.z%h(^8Water z%hȺu___z%hC _Found an ancient bone altar of Kikubaaqudgha.{%hN♣~♣♣♣♣._.......~~≈♣♣ ♣♣♣.._...♣♣♣♣........~≈≈♣♣ ..........♣..♣♣.......~≈≈♣♣ ....~..~....~.........≈≈≈♣ _..........._~.....~.~~≈≈♣ ...~.~..♣.......♣♣..~≈~♣♣ {%hШ8.~~.......♣♣~...♣♣♣.~~≈♣♣ ~~~~§.._.♣♣.§.~....~~≈♣ ~~~~~.._@§~§~~≈♣ ..~~~~.~.....~~....~.~≈≈♣ ~........._..♣....~...~~♣ ~.~_~~.♣~.~≈♣ .....♣♣......._.....~♣ ~≈........♣.._..........~≈♣ ~..♣♣..._.♣♣.....♣♣~.._≈♣..♣....~~.♣♣........~...~♣ .♣♣.....~~~♣...._....♣...~♣{%h`_ __.♣♣..._{%hɲ.9{%h____{%h|%hx _...♣♣♣♣..~≈≈♣♣ ........♣..♣.~≈≈♣♣ ~..~....~...≈≈≈♣ _..........._~.....~.~~ ....~.~..♣.......♣♣..~≈~♣ .~~.......♣♣~...♣♣♣.~~≈♣♣ ~~§.._.♣♣...~....~~≈♣ ~§..~~~~.._.§~.~~≈♣♣ ..~~~~.~.....~~.@..~.~≈≈ ~........._..♣....~...~~♣♣~_~......~..♣.....♣~.~≈♣♣.....♣.♣....§....♣.. ~♣♣§.§..~~~.......♣♣....~≈≈♣_.♣♣§._§_60_.♣[3|%h2m♣§__ _Found a burning altar of Makhleb.|%h  ........♣..~≈≈♣♣ ~..~....~.........≈≈≈♣ _..........._~.....~.~~ ....~.~..♣.......♣♣..~≈~♣ .~~.......♣♣~...♣♣♣.~~≈♣♣ ~~§.._.♣♣§..~....~~≈♣ ~§..~~~~.._..~.~~≈♣♣ ..~~~~.~.....~~....~.~≈≈ ~........._..♣..@.~.§.~~♣♣~_~......~..♣.....♣~.~≈ ≈~.~.....♣♣......._.....~♣♣♣..♣_..........♣♣.... .~.♣....~~.._....♣♣.~...~~≈♣♣ _§___1|%h h___|%h |%hO ~..~....~..≈≈≈♣ _..........._~.....~.~~ ....~.~..♣.......♣♣..~≈~♣ .~~.......♣♣~...♣♣♣.~~≈♣♣ ~~§.._.♣♣§..~....~~≈♣ ~§..~~~~.._..~.~~≈♣♣ ..~~~~.~.....~~....~.~≈≈ ~........._..♣....~.§.~~♣♣~_~......~..♣.@...♣~.~≈ ≈~.~.....♣♣......._.....~♣♣ ~≈........♣.._.....≈....._....♣♣.~.. ._..♣♣♣.~......♣~..._..≈~≈≈≈♣ ___§~.._§_2|%h ___§_|%h }%h# _..........._~.....~.~~ ....~.~..♣.......♣♣..~≈~♣ .}%h4Z~~.......♣♣~...♣♣♣.~~≈♣♣ ~~§.._.♣♣§..~....~~≈♣ ~§..~~~~.._..~.~~≈♣♣ ..~~~~.~.....~~....~.~≈≈ }%hI~........._..♣...§~...~~♣♣~_~......~..♣.....♣~.~≈ }%hN≈~.~.....♣♣.....@._.....~♣♣ ~≈........♣.._.....≈ ~}%h%..♣♣..._.♣♣.....♣♣~.._...♣...._....~♣♣..}%hP~.._..}%h*......♣~. .....♣♣~~~♣♣♣~~.......~≈≈≈≈≈♣}%h __§_3}%h _.♣♣§__}%h}%h1 ....~.~..♣.......♣♣..~≈~♣ .~~.......♣♣~...♣♣♣.~~≈♣♣ ~~§.._.♣♣§..~....~~≈♣ ~§..~~~~.._..~.~~≈♣♣ ..~~~~.~.....~~....~.~≈≈ ~........._..♣...§~...~~♣♣~_~......~..♣.....♣~.~≈ ≈~.~.....♣♣......._.....~♣♣ ~≈........♣.._..@..≈ ~..♣♣..._.♣♣.....♣♣~.._.. ≈..♣....~~.♣♣........~...~...♣.♣...._~♣♣♣~~... .....~~~~♣♣ ♣♣~~~~..~~~≈≈≈≈♣♣}%hN8R__}%h9&4}%hO?{§___}%hA~%hg ~....~.~..♣.♣♣..~≈~♣♣ ..~~.......♣♣~...♣♣♣.~~≈♣♣ ..~~~~§.._.♣♣§..~....~~≈♣ ~.~~~~~§..~~~~.._..~.~~≈♣♣ ≈..~~~~.~.....~~....~.~≈≈♣ ~~._..♣...§~...~~♣♣ ≈~.~_~......~..♣.....♣~.~≈♣≈~.~.....♣♣._.....~♣♣ ≈~≈.♣.._.~≈♣ ≈~..♣♣..._.♣♣.....♣♣~.._..≈♣≈..♣....~~.♣♣........~...~♣ 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♣≈~..♣♣..._.♣♣.....♣♣~.._♣♣≈≈..♣.§..~~.♣♣........~.♣♣≈≈.♣♣....@~~~♣...._....♣♣♣≈≈≈~♣♣..<..~~~.......♣♣..≈≈≈..~.♣....~~.._....♣♣.~..~♣♣♣♣≈≈~♣♣♣♣♣♣♣♣≈≈≈♣ __§1_§%h[. ≈..~~~~.~.....~~....§.~≈≈♣♣≈≈~~........._..♣...§~...~~ ♣≈≈≈~.~_~......~..♣.....♣~.♣≈≈≈~.~.....♣♣..§...._..... ♣♣≈~≈........♣.._..... ♣≈~..♣♣..._.♣♣.....♣♣~.._♣♣≈≈..♣.§..~~.♣♣........~.♣♣≈≈.♣♣....§~~~♣...._....♣♣♣≈≈≈~♣♣..<.@~~~.......♣♣..≈≈≈..~.♣....~~.._....♣♣.~Cast: Foxfire.§♣♣♣♣♣♣♣♣♣♣ %h$__§_§2%h>_§%hk_§_%h%h  ♣♣≈≈~~........._..♣...§~...~~ ♣≈≈≈~.~_~......~..♣.....♣~.♣≈≈≈~.~.....♣♣..§...._..... ♣♣≈~≈........♣.._..... ♣≈~..♣♣..._.♣♣.....♣♣~.._%h ♣♣≈≈..♣.§..~~.♣♣........~.♣♣≈≈.♣♣....§~~~♣...._....♣♣♣≈≈≈~♣♣§.<..~~~.......♣♣..≈≈≈..~.♣...@~~.._....♣♣.~♣♣≈≈~.._..♣♣♣.~......♣~..._..≈§..Cast: Foxfire.~♣%h] _..§§§3___%h %h:t  ♣≈≈≈~.~_~......~..♣.....♣~.♣≈≈≈~.~.....♣♣..§...._..... ♣♣≈~≈........♣.._..... ♣≈~..♣♣..._.♣♣.....♣♣~.._♣♣≈≈..♣....~~.♣♣........~.♣♣≈≈.♣♣....§~~~♣...._....♣%h#♣♣≈≈≈~♣♣§.<..~~~.......♣♣..≈≈≈..~.♣....~~.._....♣♣.~♣♣≈≈~.._..♣♣♣@~......♣~..._..≈≈≈≈~.§....♣♣~~~♣♣♣~~.......~Cast: Foxfire~~♣♣%h2.%hd&4%hB_%h)%h ♣♣♣≈≈~~..._§~.. ~_~......~..♣.....♣~≈≈~.~♣..§...._♣≈~≈........♣.._........ ♣≈~..♣♣..._.♣♣.....♣♣~.._ ♣♣≈≈..♣....~~.♣♣........~ ♣♣≈≈.♣♣.....~~~♣...._....♣ ♣♣≈≈≈~♣♣§.<..~~~.......♣♣ ♣≈≈≈..~.♣..@.~~.._....♣♣.~.. ♣♣≈≈~.._..♣♣♣.~......♣~..._.. ♣≈≈≈~.§....♣♣~~~♣♣♣~~.......~ ♣≈≈≈~~.....~~~~♣♣ ♣♣~~~~..~~~♣≈≈≈~§~~~~~~♣♣♣ ♣♣♣~~~~≈~ ♣≈≈≈≈≈~~~~♣♣♣♣♣♣~~≉%hE ≈≈♣♣♣≈≈~♣♣♣♣♣♣♣♣≈≈≈♣♣♣♣♣♣♣♣♣%h _§_§.5%h n_§§§%h ♣≈≈≈≈≈..~~~~.~.....~~....§♣♣♣≈≈~~......§.._§~.. _~......~..♣.....♣~≈≈~.~♣..§...._♣≈~≈........♣.._........ ♣≈~..♣♣..._.♣♣.....♣♣~.%h ♣♣≈≈..♣§...~~.♣♣........~ ♣♣≈≈.♣♣.....~~~♣...._....♣ ♣♣≈≈≈~♣♣§.@..~~~.......♣♣ ♣≈≈≈..~§♣....~~.._....♣♣.~ ♣♣≈≈~.§_..♣♣♣.~......♣~..._.%hpf ♣≈≈≈~......♣♣~~~♣♣♣~~....... ♣≈≈≈~~.....~~~~♣♣ ♣♣~~~~..~~♣≈≈≈~~~~~~~~♣♣♣ ♣♣♣~~~~≈~  ♣≈≈≈≈≈~~~~♣♣♣♣♣♣~~ ♣♣♣≈≈~♣♣♣♣♣♣♣♣≈≈ ♣♣♣♣♣♣♣♣ %h _§_..%h &6%hS_§_%hd _There is a staircase back to the Dungeon here.%h X__%h %hm p__§%hT ..._§_§§%h 7 ____§%hY  %h  ..#  #.#.#..##.#  #.#.#.)...#  #.#.#.....#  #.#.#.....#  ######.#.#.....#  ##PPP##.#.#.....#  #P...P#.#.#.....# Dungeon:6 #P.@..'<........#  #P...P#.........#  ##PPP##.........#  #####..>.......#  #.#.# #.............#  #.#.# . ###.##.########  ....###. ... ... ##...... ......#.# ......#### ... .#.#  You climb upwards. Welcome back to the Dungeon!%hN %hҐ 9.4 (2.5 _Level annotation: Dowan _There is a staircase to the Ecumenical Temple here.%h0 ..# #.#.#..##.# #.#.#.)...# #.#.#.....# %h #.#.#.....# ######.#.#.....# ##PPP##.#.#.....# #P...P#.#.#.....# #P.>@.'<.# #P...P#.# ##PPP##.........# #####..>.......# %h %h_ %h# 590.4 (1.0 _%h %h %h  \..# #.#.#..##.# #.#.#.)...# #.#.#.....# #.#.#.....# ######.#.#.....# %hg ##PPP##.#.#.....# #P...P#.#.#.....# #P.>.@'<.# #P...P#.# ##PPP##...# #####..>.......# .#.# #.......# %h .#.# . ###.##.######## %h6 Y1%hg..#  #.#.#..##.#  #.#.#.)...#  #.#.#.....#  #.#.#.....#  ######.#.#.....#  ##PPP##.#.#.....#  #P...P#.#.#.....#  #P.>..@<.#  #P...P#.#  ##PPP##..#  #####..>.#  #.# %h8j#.............#  #.# . ###.##.########   ###. ... ...    ......#.#  %h #### ... .#.#   %h !%h!&2%h)%h-Q _There is an open door here.%hGZ..#  #.#.#..##.#  #.#.#.)...#  #.#.#.....#  #.#.#.....#  ######.#.#.....#  ##PPP##.#.#.....#  #P...P#.#.#.....#  #P.>..'@.#  #P...P#.#  %h)]##PPP##.#  #####..>.#  .# #.....#  .# . ###.##.#  .###. ... ...   ......#.#  #### ... .#.#  %hi%hlk-3 _%haq%h%ua _There is a stone staircase leading up here.%hé%h@%h@%h%h!C4 _%hB} ##########  #........# 5 #.###@##.# ###.##.#.#.# ### #.....###..###.##### ###.#..## ##.........# %h=#.......###..#..)..#.# #.#.#.##.#.#.##...##.#  #.#.#........##...##.##### #.#...###.#####........... #.###.# #.# #..###.####.%h%hw%hR-5.9 (2.5%h!%h#} _You climb upwards. _There is a stone staircase leading down here.%h{[?25h[?0c  %h|>Search for what [? for help]? %h [?25l[?1c%h%hE22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a glowing golden altar of the Shining Oneb - [Temple] a basalt altar of Yredelemnul  c - [Temple] a bloodstained altar of Trog  d - [D:3] a blossoming altar of Fedhas  e - [Temple] a broken altar of Ashenzari  f - [Temple] a burning altar of Makhleb  g - [Temple] a glowing silver altar of Zin  h - [Temple] a hazy altar of Hepliaklqana  i - [Temple] a hide-covered altar of Uskayaw  j - [Temple] a radiant altar of Vehumet  k - [Temple] a sacrificial altar of Ru  l - [Temple] a shadowy altar of Dithmenos  m - [Temple] a shimmering altar of Xom  n - [Temple] a snail-covered altar of Cheibriados  o - [Temple] a sparkling altar of Nemelex Xobeh  p - [Temple] a stormy altar of Qazlal  %h*q - [Temple] a white marble altar of Elyvilon  r - [Temple] an ancient bone altar of Kikubaaqudgha  s - [Temple] an iron altar of Okawaru  t - [Temple] an opulent altar of Gozag  u - [Temple] an ornate altar of the Wu Jian Council  v - [D:2] a faded altar of an unknown god%hx  a - [D:6] a glowing golden altar of the Shining One  u - [Temple] an ornate altar of the Wu Jian Council%hڢ  u - [Temple] an ornate altar of the Wu Jian Council  v - [D:2] a faded altar of an unknown god%hJ  c - [Temple] a bloodstained altar of Trog  v - [D:2] a faded altar of an unknown god%h{t  b - [Temple] a basalt altar of Yredelemnul  c - [Temple] a bloodstained altar of Trog%h Level 2 of the Dungeon <<<<>>>>^_(Press ? for help) ##### ###########.#.# ##############...........#.## #...........#### #........#.....# #..............# ############.#..#.## ######## ##)..#####...##.# #........# #.#..#.# ###########......# ##...#.....#...#.###.####.#.# #.#..#.# #........##.####.# #...#.#####.#.............#.# #.#..#.# %h #.######.##.# #.# #..#.#...P.#P#.........####.###.#..#.# ########.### #.##.# #.# #.#.#.#####P#P#.................#..#.# #..........# #.##.# ##'#### #.#.#.#._.#P#.#.......#.....#####..#.# #..........####.##.# #.....# #.^..^.............................#.# #..........#.......###.....# #.......................##########.#.# #........†.#...............# ##.##.......####........####.#.# #..........#.......##......## #.........## #........#.##.#.# #..........#.......##.#.#...#### #####....## #####.#..#.########.#.# ######.#.).........##.#.≈≈≈≈≈≈≈# #....##.#..#...)......#.# #.##############.#.#.....## #....# #.#..############.# #.########...>.#.#.#.....#### #....##.#..######## [%h 40m#.# #....................~......# ###....##### #.#..#......# #.# #....)......######.#...####.###..........# ####.#..#.####.# #.# #...........+......#......#.....#....###.###....#..#...##.# #.##...........####................#....###.#......#..###.##.# #.#%hl%h;m%hgoBabyfaceFinlayson the Magician OniHealth: 72/72 ========================Magic: 18/18 ========================AC: 4Str: 13EV: 9Int: 18SH: 0Dex: 9XL:  8 Next: 51% Place: Dungeon:5%hqTime: _There is a staircase to the Ecumenical Temple here. _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Search for what [? for help]? altar%h/y%hlz%hQ _%h,%hɈ%h܍%h ,%h/%hg%h,%h$%h%h~,%h:%hg%h,%h.%h@%h,%h,%h̰%h,%h)%h%h,%h%h%h,%h%h%hh,%hz%h%h,%h%h*%h%hr%h%h(B%h%h%h%h2%h%hb%h,%h%h%h%hX%h%hJ%h%h}%hj%h%h(%h'7 _You open the door.%hE4%h%h@  There is an open door here.%hC%h _%hJ%h%hh,%h%hq%hI%h%h%h%h&,%h%h %h ,%h7 %h- %h(B%h%h,%h)%h-%h}B%h=%h#,%h%h%haB%hS%h/ ,%h %h^#%h#,%hG$%hT&%hY',%h'%h/%hf0%hF1%h1%h1%h3%h4%h4%h>5%h6%h7%h>8%h8%hw:%hd;%h;%h<%hy=%h>%h>%h9?%h@%hA%hA%h[B%hC%hD%hE%hgE%hF%hG%h)H%hH%h-J%hfK%hK%hL%hN@  There is an open door here.%hO%hGP _%hP%hMR%hcS,%hS%hU%hV,%h?W%hX%hY%hZ%hZ%h[%h\%h@]%h]%h^%h `%h^`%h`%hb%h+c%hc%hc%heX  There is a stone staircase leading up here.%hFf%hWg%hg% _%hh%hC%haD4%hE%hF%hH%haI%h|J%hR %hS%hT_You climb upwards.  %hT-There is a stone staircase leading down here.%h@V%hXW %hW_%hX%hZ%hw\%h?]%hZ^%ho`%hb%hc%hd%he%hf%hg%hrh%hXj%hk%hl%hm%ho%hHq%h(r%hMs%hu%hv%h1w%hUx%h;z%h{%h|%h}%h %h %h3There is a stone staircase leading up here.%h%hQ%h< %h_%h%ho%hJp3%h9q%hq%hs%ht%hv%hQ %h%h_You climb upwards.  %h-There is a stone staircase leading down here.%h݃%h %hr_%hӆ%h%h%h%h %h%h%h%h%h%h %h%h%h%h%hA%h(%h%hb'You climb upwards%hѬ . _%h3There is a stone %h$staircase leading down here.%hup%hm  _%hϮYou climb upwards%h= . _%hThere is a stone %h"staircase leading down here. %hu %hذ n open door%hA %h%h۳ %hK_%h%h%hع%ho%hڻ%h%h¿%h]%h%h%h%h;%h%h%h%hs%h%h %hM %hThere is an open door here.%h%hc %h_%hV%h{%h^%h%h %h%h%h:%hz%h`%h)%h%h%h%h%hk%h%h%h%h.%h%h%hb%h%h=%h%h%hW%h%hl%h%h%h%h%h[%h%h %h  %hb  %h 3There is a stone staircase leading up here.%h %hm%h> %h_%h%h %h 2%h! %hv" %h$ %h4& %h ( %h4 %h<5 do%h6 wn here. _%h7 There is an open %h8 door here.%h79 n open door%h9 %h: stone stai%h; rcase leading up here. _%h<< You climb upwards%h= . %h= %h> do%hl? wn here.%hC %hE  %hE _%hH %h0N %hQ %hcR %hT %hX %h[ %hc` ,%hb %he ,%hh %hGl %ho ,%hq %heu %hw ,%hy %h} %h ,%ho %h %h% ,%h0 %h %h ,%hF %h %h. ,%hś %h %hԠ ,%h6 %h %h: ,%h5 %hx %h ,%h3 %h %h ,%h< %h %h %hN %hN %h %h ,%h %h %hY ,%h %h %h ,%h %hG %h ,%h %h) ##############.#...........#### #.#..............# ###### ###)..#####...##.# #..... ###...#.....#...#.###.#### ##...#.#####.#............ ##..#.#...P.#P#.........## ##.#.#.#####P#P#.......... %h #### #.#.#.#.@.#P#.#.......#.. Noise: --------- 6902.4 (106.5) ...# #.^..^................... h) +4 dagger (chaos) ...# #.......................# Cast: Foxfire %h ...# ##.##.......####........# ...## #.........## #........# #...#### #####....## #####.#..#  ≈≈≈≈≈≈≈# #....##.#..#%h@ :  #.....## #....##.#..#  #.....#### #....##.#..#%h E %h %h9 %h d _There is a faded altar of an unknown god here.%h U  Unknown command.%hK%h"%h% _Press < or > to pray at altars.%h!?F  Unknown command. _Press < or > to pray at altars.  This altar belongs to (a) the Shining One, (b) Xom or (c) Ignis, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.%h%hIgnis, the Dying Flame Ignis the Dying Flame offers followers power over fire in many forms. All of Ignis' power is offered unconditionally to any who would deign to worship, but once used, it can never be replenished. Ignis' other worshippers deserted long ago; the divine fire burns low, and soon it will go out. Favour - Ignis is neutral towards you. Granted powers:(Cost)You are resistant to fire. You can armour yourself in flame.(Piety--)You can call a swarm of foxfires against your foes.(Piety---)You can rocket upward and away, once. %h[!]: Overview|Powers|Wrath‹%hHȋ%h ̋%h̋%hz##############. BabyfaceFinlayson the Magician #...........#### #. Oni#..............# ###### Health: 72/72 ======================== ###)..#####...##.# #..... Magic: 18/18 ======================== ###...#.....#...#.###.#### AC: 4Str: 13 #̋%hf#...#.#####.#............ EV: 9Int: 18 ##..#.#...P.#P#.........## SH: 0Dex: 9 ##.#.#.#####P#P#.......... XL:  8 Next: 51% Place: Dungeon:2 #### #.#.#.#.@.#P#.#.......#.. Noise: ---------  Time: 6902.4 (0.0) ...# #.^..^................... h) +4 dagger (chaos) ...# #.......................# Cast: Foxfire ...# ##.##.......####........# ...## #.........## #........# #...#### #####....## #####.#..#  ≈≈≈≈≈≈≈# #....##.#..# [3̋%h4m #.....## #....##.#..#  #.....#### #....##.#..# Unknown command. _Press < or > to pray at altars.  This altar belongs to (a) the Shining One, (b) Xom or (c) Ignis, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.׋%hg ׋%h ׋%h ##############. BabyfaceFinlayson the Magician #...........#### #. Oni#..............# ###### Health: 72/72 ======================== ###)..#####...##.# #..... Magic: 18/18 ======================== #׋%h ##...#.....#...#.###.#### AC: 4Str: 13 ##...#.#####.#............ EV: 9Int: 18 ##..#.#...P.#P#.........## SH: 0Dex: 9 ##.#.#.#####P#P#.......... XL:  8 Next: 51% Place: Dungeon:2 #### #.#.#.#.@.#P#.#.......#.. Noise: ---------  Time: 6902.4 (0.0) ...# #.^..^................... h) +4 dagger (chaos) ...# #.......................# Cast: Foxfire ...# ##.##.......####........# ...## #.........## #........# ׋%h #...#### #####....## #####.#..#  ≈≈≈≈≈≈≈# #....##.#..#  #.....## #....##.#..#  #.....#### #....##.#..# Unknown command. _Press < or > to pray at altars.  This altar belongs to (a) the Shining One, (b) Xom or (c) Ignis, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.׋%h  Xom accepts your prayer!Xom welcomes you!׋%h   ׋%h! --more--׋%hC" ً%hIً%hC of Xom ..*...3.4 (1 _Xom is very intrigued!ۋ%h ۋ%h& Level 2 of the Dungeon <<<<>>>>^_(Press ? for help)################.#.###############...........#.###...........#### #........#.....#ۋ%hx( `#..............# ############.#..#.############)..#####...##.# #........# #.#..#.############......###...#.....#...#.###.####.#.# #.#..#.##........##.####.##...#.#####.#.............#.# #.#..#.##.######.##.# #.##..#.#...P.#P#.........####.###.#..#.#########.### #.##.# #.##.#.#.#####P#P#.................#..#.##..........# #.##.# ##'#### #.#.#.#.@.#P#.#.......#.....#####..#.#ۋ%hY* #..........####.##.# #.....# #.^..^.............................#.##..........#.......###.....# #.......................##########.#.##........†.#...............# ##.##.......####........####.#.##..........#.......##......## #.........## #........#.##.#.##..........#.......##.#.#...#### #####....## #####.#..#.########.#.#######.#.).........##.#.≈≈≈≈≈≈≈# #....##.#..#...)......#.##.##############.#.#.....## #....##.#..############.#ۋ%h, /#.########...>.#.#.#.....#### #....##.#..######## #.##....................~......# ###....##### #.#..#......# #.##....)......######.#...####.###..........# ####.#..#.####.# #.##...........+......#......#.....#....###.###....#..#...##.# #.##...........####................#....###.#......#..###.##.# #.#܋%h6 #..........# #.##.# ##'#### #.#.#.#.@.#P#.#.......#.....#####..#.#..........####.##.# #.....# #.^..^............................#..........#.......###.....# #.......................##########.#.##........†.#...............# ##.##.......####........### #.#.##..........#.......##......## #.........## #........#.# #.#.##..........#.......##.#.#...#### #####....## #####.#..#.##############.#.).........##.#.≈≈≈≈≈≈≈# #....# #.#..#...)....#.##############.#.#.....## #....# #.#..############.##..>.#.#.#.....#### #....# #.#..########  #....................~......# ###....##### #.#..## ܋%h; N #....)......######.#...####.###..........# ####.#..#.####.#  #...........+......#......#.....#....###.###....#..#...##.#  #...........####................#....###.##..###.##.#  #...........# #.##.#.....###........#.<..#..# #.##.#  #...........# .##.......# #........##.##.#  #.#######.### #......[....##...## #....)..).....#......##.#  #.......#.# #.....(..##.##...# #.............#########.# ........#####........##.###### #................>......# ........##...........##.# #............#######܋%hb [##....#########.# #>...........................)....# #.# #.............#.#.###############...<....###....# #.# #.........#'#.........##..## #...##########.# #.........#.###.#.###.#݋%h+ B>>ދ%h+L>>ߋ%h:ߋ%h*D##############. BabyfaceFinlayson the Magician #...........#### #. Oni of Xom ..*...#..............# ###### Health: 72/72 ======================== ###)..#####...##.# #..... Magic: 18/18 ======================== ###...#.....#...#.###.#### AC: 4Str: 13 ##...#.#####.#............ EV: 9ߋ%hFInt: 18 ##..#.#...P.#P#.........## SH: 0Dex: 9 ##.#.#.#####P#P#.......... XL:  8 Next: 51% Place: Dungeon:2 #### #.#.#.#.@.#P#.#.......#.. Noise: ---------  Time: 6903.4 (0.0) ...# #.^..^................... h) +4 dagger (chaos) ...# #.......................# Cast: Foxfire ...# ##.##.......####........# ...## #.........## #........# #...#### #####....## #####.#..#  ≈≈≈≈≈≈≈# #....##.#..#ߋ%hI  #.....## #....##.#..#  #.....#### #....##.#..# tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Xom accepts your prayer!Xom welcomes you! _Xom is very intrigued!ߋ%hiQߋ%hFWXߋ%hX,ߋ%h8Zߋ%h\ߋ%h#^,ߋ%h^ߋ%haߋ%h8c,ߋ%h>dߋ%hgߋ%hh,ߋ%hiߋ%hdlߋ%hm,ߋ%hnߋ%h'qߋ%h[r,ߋ%h*sߋ%hvߋ%hw,ߋ%hxߋ%h{ߋ%h&},ߋ%hK~ߋ%h߀ߋ%hC,ߋ%huߋ%hߋ%hxߋ%hߋ%hߋ%hʉߋ%hzߋ%hߋ%heߋ%hVߋ%hwߋ%hߋ%h\ߋ%hߋ%h,ߋ%hߋ%hvߋ%h,ߋ%hIߋ%hkߋ%h,ߋ%h:ߋ%hZߋ%h,ߋ%hBߋ%hȥߋ%hp,ߋ%hߋ%hyߋ%h,ߋ%hdߋ%hPߋ%hߋ%hߋ%hDZߋ%hbߋ%hߋ%h߶ߋ%hXߋ%hĹߋ%h,ߋ%hߋ%hߋ%h,ߋ%h$ߋ%h4ߋ%hߋ%h}ߋ%hߋ%hߋ%h&,ߋ%hzߋ%hߋ%h,ߋ%hߋ%h*ߋ%h(Bߋ%hߋ%hߋ%hߋ%h~ߋ%hߋ%hߋ%hFߋ%hߋ%h.........# #.##.# ##'#### #.# .........####.##.# #.....# #.^ .........#.### #.. .......†.#...............# ## .........#.......##......## #. .........#.......##.#.#...#### ## ####.#.).........##.#.≈≈≈≈≈≈≈#  #.##############.#.ߋ%h##  #.########...@.#.#.#.....#### 32.4 (29.0)  #....................~......#  #....)######.#...####.#  #...........+......#......#...  #...........####......  #...........# #........  #...........# ##.......##.....  #.#######.### #......[....##..  #.......#.# #.....(..##.##..ߋ%hߋ%h ߋ%h   Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  Xom accepts your prayer!welcomes you! _Xom is very intrigued! _There is an escape hatch in the floor here.ߋ%h1Z ߋ%h[ ߋ%hb ߋ%h;l ߋ%hu 83.4 (1.0) _ߋ%hv ߋ%hp#.###.###.# ##...## #.##.###.# #.# ##.....###.##.###.# #####..######....[..##.##..##.#  ##...####......>..#........###  #.......+.........'..........  ##...####.........##.#...###  #..## ##.......####....#  #.## ##.....## ##..## ߋ%hSr3 #.# ##.@.## ##.# #.# ##'##### #.# ##..# #.###.## #.# #.#.# #.##...## #.###.## ##.#.....###.## ##.........##.#ߋ%htY# #######......# #..........#######.##.###..##ߋ%hOyߋ%hߋ%hw&4.1 (1.7ߋ%h?ߋ%h ߋ%hߋ%h=_You slide downwards. The hatch slams shut behind you.%hR%h`Level 3 of the Dungeon <<<>>>_(Press ? for help)%ha#.........# #.# #.# #.##.##.# #.###..##.##.###..##.# #.# #.###.##.##.# #>.....# ###.#####%hkb#.# #.###.# ##'## #.##..##.##.###########'## #.......##.###.###.# ##...## #.##.###.##.......# ##.(.## #.#.###.##.........# ##.....###.##.###.#%h*cx#.#####.###.....## #.#.###.#######..######....[..##.##..##.##...###.##.......## #.#......###...####......>..#........########....##.#.........###........##.......+.........'.............<.........'.........+..........#%hc##...####.........##.#...##########....##.#.........###........##..## ##.......####....# #........÷..##.......## #........##.## ##.....## ##..## #.###.#.#######.....## ######.####.###.@.## ##.# #.#.........# ##...##%hd#.###.###'##### #.# #.#.#(#.###.# ##+###.###..##.###.## #.# #.#.....# #.# #.#%hgh#.##.#.##.##...## #.# #.#...#####.# #.##.###.####.#.....###.# #.....####..# ##[###.##.###.........##.# ###.......#.####...###.##.# #######.............###.###.###.##.....####.##.# #................#####.##.## ##.........########.##.###.##.###..#.....###.....###.####.###..........##........# #..##...########.#.## #.# #################.#### #..###.####.## #.##.######..# ###### #.#%h \>@%hg & %h #.# ##.....##........# ##...## #.###...#### ###.#########.#### ##.#####.###.##.# ##.## #.# #..###.#>%h (>%h#.###.###.# ##...## #.##.###.#BabyfaceFinlayson the Magician #.........# ##.....###.##.###.#Oni of Xom ..*... #####..######....[..##.##..##.#Health: 72/72 ========================##...####......>..#........### Magic: 18/18 ========================#.......+.........'........... AC: 4Str: 13##...####.........##.#...##### EV: 9Int: 18#..## ##.......####....#SH: 0Dex: 9#.## ##.....## ##..##XL:  8 Next: 51% Place: Dungeon:3#.###.@.## ##.#Noise: --------- %h' Time: 6934.1 (0.0)##.###'##### #.#h) +4 dagger (chaos)##..##.###.## #.#Cast: Foxfire#.#.##.##...## #.###.####.#.....###.##.###.........##.##.# #######.............##.# #................#####.###.##.###..#.....##convert or escape to cancel.Xom accepts your prayer!Xom welcomes you! _Xom is very intrigued! _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you.%h%hX%h,%h%hc%h,%h$%h%h ,%hS%hh%ho,%h%h Xom accepts your prayer!welcomes you! _Xom is very intr%h? igued!There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you.  There is an open door here.%h  _%h+%h%hD,%h%h%h,%h(%hR%h,%h %h"%h#,%ht$%h&%h(,%h)%h/+%hH,,%hF-%hU/%hk0,%h1%hc3%hj4%h4%h"5%h7%h9,%h9%hT<%h=,%h?>%h@%hA,%h B%hD%hE,%hGF%hH%hJ,%hOK%hMP  There is a stone staircase leading up here.%hbO5 _%hP%hR%hT,%hT%hCW%hX,%hZ%h[%h}],%h:^%hw`%ha,%hc%hd%hhf,%h'g%hi%hGk,%hcl%hFn%ho,%hq%hs%h\t,%hu%hx%hky,%hz%hr}@  There is an open door here.%h~5 _%hV%h%h,%h%h%h5,%h%h%h%h%h%h[%h,%hh%h@  There is an open door here.%h5 _%hn%h/%hB%h%h%hߞ%hi%h%h̡%h)%h%h=%hj%hƥ%hY%hs ##.###.## #.....# #.... # #.## ##.###.###.## #####.### # #.# #.......#..###..)....# # #.## ##.###.#.#...##.###.#. ## ##.###.## #.#......>.# # .# ##...## #.###...#### ###. .# ##.## #.# #..## #.# .# #.# #.###..# #.# %hI.# #.# #@.....# ###.#73.1 (39.0) .# #.###########'## #.... .# #.......# ##.(.## #.#.# .# #.#####.###.....## #.#.# %hr.# #...###.##.......## #.#.. .########....##.#...###....  ......<.........'.+......  #########....##.#...###....%h  #........÷..#..## #.... %h %hб%hCc _There is a stone staircase leading down here.%h0%h%h,%hhN4.1 (1.0) _%hX #.####.##   #.......#############..######## .....................># ###########..######.# # #....######.# ###########.#.........#  .......##..##.## 4..............#@.... ...............# ....[...)..).........# ..............########...†..........#..............# ............#### ............# ####'###....#%hR%h-S&5.6 (2.5%hGX%h/[ %h[ %h0\_You climb downwards. %h\S_There is a stone staircase leading up here.%h%h޲Level 4 of the Dungeon<<<>>>(Press ? for help) ###########.# #.########.##.#####.#  #####...........# #.#%hZ#.##.#.....#  #.....###############.###########.##.#....## %hgM #.....##..............##.......##.##.####.##  %h#.....#>..............##.......##.##.......#  #####.#......#######..########.......##.#############..########  %hٵ$#....#........................).(...........................>#  #.#..#......#.....#....................#############..######.#  #.####.####.#.###'#+##...####.......####%h0#....######.#  #......# #.#........###.# ######################.#.........#   #################.##.......# #.##.........##..##.#####..# %hB  #.................##.......# #.###................#@.....#   ###.################.##'#.####..#####................######.# %hY  #.# #.##.# #.##.#..........##......[...)..).........#   #.# #....#####.##.#####...##.#%h#................########   #.# #.##.......#......'....#.##.....†..........# %hc  #.# #.#################......###................#   #.# #.##.....#...##..#%hP#.............####   #.#######)####.###.##'###..### #.............#   #...........#########'###.##.# #....#### ######'###....#   ####...)...............##.##.# #.......# ##...# #....#  #...................##.##.# ####..#.#####..### #....#  #######.............##.##.# ##...#.....## ######%hn\>@%h:S :  %hT #.............##.##.# ##..#'######  #.............<...#.##.........#############  #.............#####+### #.....................#  %hT #.............'.......# #.....................#  #.............####....# #.................)...#  %hbU R#.............# #....# #.>...................#  ##.............# #....# ##...÷..).............#  %hV *#..............# #....# #................)...#  #..............# #....# #....................#%h4%h>##.####.##BabyfaceFinlayson the Magician ##.......#Oni of Xom ..*... #############..########Health: 72/72 ======================== .....................>#Magic: 18/18 ======================== #############..######.#AC: 4Str: 13 ##....######.#EV: 9Int: 18 ###########.#.........#SH: 0Dex: 9 ........##..##.#####..#XL:  8 Next: 51% Place: Dungeon:4 ...............#@.....#%hmNoise: ---------  Time: 6975.6 (0.0) ...............######.#h) +4 dagger (chaos) .....[...)..).........#Cast: Foxfire ...............######## ....†..........# ...............# ............#### ............# ####'###....# _There is a stone staircase leading up here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.%h3%hw!%h#%h$$ _%h~+,%h,,%h-%h0%hZ2,%ht3%h06%hQ7,%hQ8%h;%h=,%h@>%hA%hsB,%hC%hF%hH,%hHI%hL%h4N,%hO%hR%hT,%h$V%hOY%h[,%h\%h_%ha,%hu%h}X%h%h%h,%h%hک@  There is an open door here.%hV%h _%h%h!%h%h7%h%h!%h3%h%h%h%h,%h[%h %h6,%h<%h%h,%h%h`%h,%h%h@  There is an open door here.%h5 _%hQ%h%h%h%h%h%h,%h%hg%h,%h7%h%h6%h%h%hM.##.##.# #.......# ##...# #.... .##.##.# ####..#.#####..### #.... .##.##.# ##...#.....## ##### .##.##.# ##..#'###### .<...#.# #.........######### %h% .#####+### #.................. .'.......# #.................. .####....# #.................)# #....# #............7007.6 (32.0)# #....# ##...÷..).......... .%hF# #....# #................)# #....# #................. .# #....# #..........####### .# ###### #..........# ## #####......# #......# #####......#%h%h!c _There is a stone staircase leading down here.%h| %h~ %hk %h{ %h} 88.6 (1.0) _%h/ %ho Q..###.###.##.##.#  ....##.##.#  .......# #.##.##.#  ..###### #.......#  ..# ####.####  #.# ##...##  #+## #.###.#  ...## #.# #.#  5...## ##.###@#  .%ha ....## ##.#...###  ......####........#  ......+........##.#  ......####.....##.#  .....## ##....##.#    ....## #.#.###.#    ...## #.#.###.#    #+###.......#   %h %h %h .10.1 (2.5%h$ %hM _There is a stone staircase leading up here. _There is an open door here. _There is an open door here. _%h %h ~Level 5 of the Dungeon <<<<>>>>(Press ? for help)#.###>##.##########.# #.# #.#####.####.##.#.#.# ####......# ###.####.###.#####.##.....###..###.######.####.# ##...............##.####.#..## ##.........##.# #.# ##.....###.###.##.##.##.......###..#..)..#.#%ht #.####.####.......##.# #.##.##.##.#.#.##.#.#.##...##.##....................# #.##.##.##.#.#........##...##.#######..###.####.....###### #.......##.#...###.#####...........##..# #.# ##....#####.#####.###.# #.# #..###.####.##..###.# ####.###...###.###.###.# #..###.# #.##......# ##+###.###.##.........# ##...##.# #.###########.##### ##...###.# #.######.##### ##.......# #.......#.......## ##.....## ##.###@######..### ##.......## #...###.#.###.#..## ##.......## ##.#...####........###.........####...###.#.###.#)..####.........####........#%h #.##.......+.........'................)...)>.'.........+........##.##.###....###.........####.......#.###.#...####.........####.....##.##.# #..#.# ##.......## ##.....##.# #.#..## ##.......## ##....##.##.# #....# ##.....## ##.....#.# #.#.## ##.....## #.#.###.##.# ####.# ##...###<....#.###.#.###...## #.#.###.##.######.# ##'###.....#.......###+###.......##........# #.###...#####.#..##.####.#############.# #.###.## #....##.##.##.# ##.###.# ####.###.###.##%hO@>%h^o #.# ##...###.# #.# ######...## #.# #.#####.....######## #.# #.# #.........# #.# #......#...###.....# #.# #.# #........##########.# ######.##.## #.....###.# #.####...................# #.##.####.........# #....†.....#.############# %hq#.............##### #######.# ####.####..... #######.# #.# #######.# #.# # #.# #.# #.############ #.# #.###### #...# ###.####### %h,v#......# #.#######.#####...######## #########......####### #.# #...........#.# #.....# #.# #.###.######...## ########.##########.#####.#####.# #.# #.###.#####.....# #.##.........# ##.......# #.# #.###........###...## ####.####.###. ##.###### #.# #.........##.# ##.## .....#.# #.##.## #.# .# #####........# #.# #.#.###.##.# #.# # ####.##### #># ##.###.# ##'##.# #.# ##'##.##..>.#####.#### ##...###.# #.# ##...## #.##....##.###[39;4%hv9m ##.....## ##.# ##.# ##.....## #.##....#%h~ %hh A...###.###.##.##.#  BabyfaceFinlayson the Magician ....##.# #.##.##.#  Oni of Xom ..*... %h .......# #.##.##.#  Health: 72/72 ======================== ..###### #.......#  Magic: 18/18 ======================== ..#####.####  AC: 4Str: 13 #.###...##  EV: 9Int: 18 #+###.###.#  SH: 0%h Dex: 9 ...###.# #.#  XL:  8 Next: 51% Place: Dungeon:5 ....## ##.###@#  Noise: ---------  Time: 7010.1 (0.0) .....## ##.#...###   h) +4 dagger (chaos) ......####........#   Cast: Foxfire ......+........##.#  ......####.....##.#  .....## ##....##.#    ....## #.#.###.#    ...## #.#.###.#    #+###.......#    _There is a stone staircase leading up here. _There is an%h open door here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.%h %h. %h %h+ P _%h %h %hS %h %hB ,%h %h %h %hm %h %h %h' ,%h %h %hQ %h %h %h %h B%hK %h %h  %h %h %h] ,%h %ht %h %h_ %h %h 7 _You open the door.%hX 3%hR %h @  There is an open door here.%h- %hh  _%h@ %h %h! %h! %h6" %h~$ %h% %hQ& %h& %hY) %h* %h+ %h\, %h. %h30 %h0 %hK1 %h+4 7 _You open the door.%h5 %h6 %h6 %h: @  There is an open door here.%he; %h<  _%h< %h0? %h@ ,%hA %hC %hvE ,%hrF %hH %hJ ,%hK %hM %hhO ,%hwP %hwR %hT ,%h$U %hKW %hX %hgY %h{Z %h\ %h9^ ,%h6_ %h` %h>b ,%hc %hd %hf %hf %h\g %hi %hj %hyk %hl %h{m %hn %ho %hp %hvq %hs %hs %h&t %hu %hw %hw %h!x %hLz %h{ %h6| %h| %h~ %h %h %h8 %h %h| %h %h %hJ %hw ,%h %h %h %h %h %hĎ ,%h; %h %hr %hm %h %hL %h %h %h %h %h %h %h %h %h ......# ###.####### #######.#####.........######## # #...........#.#####........# # #.###.######...## ########.# # #.###.#####.....# #.# .###........###...## ####.### .........##.# ##.## #....... ####........# #. #.##.##.  ####.#####  #.##.##.540.0) #.# ##' #.##..>. %h U#.# ##...## #.##.... ##.# ##.....## #.##....  ##..# ##.......## ##....... #####...####.........####...##.#........'.........+........... #####......#.........####....###.  #...##.##.......## ##.#.###.%h %h̠ %h2 a _There is an escape hatch in the floor here.%hdLevel 5 of the Dungeon <<<<>>>>(Press ? for help)#.##.##.##.##.############ #.##.#######.........# ###.########......##.#######.#####.........#################......####### #.# #...........#.#####........##....................# #.# #.###.######...## ########.##########.#####........#####.# #.# #.###.#####.....##.##.........# ##.......# #.# #.###........###...## ####.#####.###.....# ##.###### #.# #.........##.# ##.###.......##.# #.##.## #.##.# #####........# #.##.##.##.##.###.##.##.##.#####.##### #@##.##.##.##........# ##'###.##.# ##%hj^'###.##..>.######.#### ##...###.##.# ##...## #.##....##.### ##.....## ##.###.# ##.....## #.##....##.#.## ##.......## ##..#####..# ##.......## ##.......###....####.....÷...####.....#########...####.........####...##.#.##........+.....<...+.......................'.........+...........######.#...####.........####...#.#########......#.........####....###.##.)......## ##...<...## ##.##.##...##.##.......## ##.#.###.##.###.##.# ##.....## ####.##.#.##.###.....## #.......##.# #.##.# ##...####.###....#.# ##...## ###.######.# #.##.###'###...##....#.# ##+###.#%h=@<%h?#####.##### ##.......# #.......#.......## ##.....## ##.###<######..### ##.......## #...###.#.###.#..## ##.......## ##.#...####........###.........####...###.#.###.#)..####.........####........##.##.......+.........'................)...)>.'.........'........##.##.###....###.........####.......#.###.#...####.........####.....##.#%h#.# #..#.# ##.......## ##.....##.# #.#..## ##.......## ##....##.##.# #....# ##.....## ##.....#.# #.#.## ##.....## .#.###.# #.#  ##...## #<....#.###.#.# ##...##.#.###.# #.######.# ##'## #.....#.......# ##'## ....... #... #.# ##...#####.#..# #.# ##.#### ########. ##.## #....#  #.# #.# ##.## #.# ####.# ##.## #.# #.# ##...## #.##.# ######...## .#%hg[37m #.#####.....######## #.##.# #......... .# #......#...###.....# #.##.# #........##########.# ######.##.## #.....###..####............ #.##.####.... #....÷.....#.############# #.............##### ######.....#.# ####.####.....########.# #.# #######  #.# #.#  #.# #.#   #.# #.#  ########### #.#%h<%ht.........# ###.#######BabyfaceFinlayson the Magician .#######.#####.........########Oni of Xom ..*... .# #...........#.#####........#Health: 72/72 ======================== .# #.###.######...## ########.#Magic: 18/18 ======================== .# #.###.#####.....##.#AC: 4Str: 13 .###........###...## ####.### EV: 9Int: 18 .........##.# ##.###....... SH: 0Dex: 9 ####........# #.##.##.##. XL:  8 Next: 51% Place: Dungeon:5####.##### #@##.##.##. Noise: ------%h3---  Time: 7050.1 (0.0)#.# ##'###.##..>. h) +4 dagger (chaos)#.# ##...## #.##.... Cast: Foxfire##.# ##.....## #.##....##..# ##.......## ##....... #####...####.........####...##.#.  ...........'.........+...........  #####......#.........####....###. #...##.##.......## ##.#.###.  _There is a stone staircase leading up here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _There is an escape hatch in the floor here. _%h%h%h,%h%hw,%h%hѰ%h,%hB%h%hĵ,%hh%h%h%h(%h%h%h%h9%h/,%h%h%h%h%h%hK%h%hY%h%h,%h %hi %hThere is an open door here.%h%h %hJ_%h,%h%h%hS,%h.%h%h%hT%h%h]%h,%h%h @  There is an open door here.%h %h _%h`%h%h,%h%h #..###.####.....###### #. #..# #.# ##....# ## #..###.# ####.#  %h#......# ##+## ##########.##### ##...## %h....#.......## ##.....## ###.#.###.#..## ##.......## ## .###.#.###.#)..####.........## ...........)...)@.'.........'...830.0) %h n.....#.###.#...####.........#### ....##.# #.#..## ##.......## ## .....#.# #.#.## ##.....## # <....#.###.#.# ##...## # .....#.......# ##'## # #...#####.#..# #.# #.## #....# #.  #.# ####.# ##.%hL%%h&c _There is a stone staircase leading down here.%h4%h!%h!+%h}381.1 (1.0) _%h@4%h3I  ####..........########........  ........ ..........  #..........  #.#+####+#. #########.#.# #.#.......#.#.# #.#6#####.#.#.# #@#%hJ# #.#.#.#######.. # #.#.#.......... ### #.#......###. #.#.#+#..# #.#.#.#.## #.#.#.#.### #...#.#...#################  #..##.##..................# You climb downwards.%hR4%h+9 (1.8%h\%hK _Level annotation: Dowan _There is a stone staircase leading up here.%h3v%hc7--=20%h%h/ _You conjure some foxfire!%h _Unknown command.%hA 3%hc %h %hK %hx f _%h %h+ ,%hE %hU %hw %h8 %hA ,%h %h %h` %h %hN--%h%hz _Your foxfire dissipates.%h%hwb8==%h%h4 _Magic restored.%h3%h%h-!%h$,%h$%hH&%h(,%hK)%h+7 _You open the door.%h .P==%h.%hG1@  There is an open door here.%h4%h`5 _%h5%h<7%hY:,%h%;%hN=%h'CA#................##.#..........................####.............................####..........#################..........# #..........#  #......... #..........##### #.#+####'#@....#- #######.#.# #.#.....#%hC&....#.#.# #.#.....###.#.#.# #<#........ # #.#.#.#######....### # #.#.#..............@   Edmund (asleep) # #.#......###........#.#.#+#..# ..@....#.#.#.#.##%hI 942.0)  Edmund the Younger comes into view. He is wielding a +2 flail of venom.%hMy@@.%huN5==5.9 (13%hQ%hVW$ _Edmund shouts!%ha<  .........  .........  ........# #..........# #..........# #..........# #..........#####  '#@....#  #.#.....#  #.#.....#  #<#........ # ##....### # ...... # .@.....   .......  %h  .........  .........  ........# #..........# #..........# #..........# #..........#####  %h'#@....#  #.#.....#  #.#.....#  #<#........ ##....### ......  .@.....   .......  %h%h%h%h[ _Edmund is nearby!%h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hx  #..........................##. BabyfaceFinlayson the Magician  #..........................### Oni of Xom ..*...  #............................. Health: 72/72 ======================== %hx  ####..........################ Magic: 15/18 ====================---- #..........# AC: 4Str: 13 #..........# EV: 9Int: 18%hy u #..........# SH: 0Dex: 9 #..........#####  XL:  8 Next: 51% Place: Dungeon:6 %hRz ##.#+####'#@....#  Noise: ==-------  Time: 7095.9 (0.0) #######.#.# #.#.....#  h) +4 dagger (chaos) ......#.#.# #.#.....#  Cast: Foxfire #####.#.#.# #<#........ # #.#.#.#######....### %h{ # #.#.#..............  @   Edmund # #.#......###..@.....  #.#.#+#..# .......  #.#.#.#.##Casting: Foxfire (safe; 1% risk of failure)  %h{ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +2 flail of venom and wearing a +0 leather armour  (chance to affect: 74%)%hB #..........................##. BabyfaceFinlayson the Magician #..........................### Oni of Xom ..*...%h#............................. Health: 72/72 ========================####..........################ Magic: 15/18 ====================----#..........#AC: 4Str: 13#..........#EV: 9Int: 18#..........#SH: 0Dex: 9#..........#####XL:  8 Next: 51% Place: Dungeon:6#.#+####'#@....#Noise: ==-------  Time: 7095.9 (0.0) #######.#.# #.#.....#h) +4 dagger (chaos) ......#.#.# #.#.....#Cast: Foxfire #####.#.#.# #<#........ # #.#.#.#######....### # #.#.#..............@   Edm%h8und # #.#......###..*.....#.#.#+#..# .......#.#.#.#.##Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +2 flail of venom and wearing a +0 leather armour  (chance to affect: 74%)%hP@(inner flame)%hJ@@.6.9 (1@@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: Edmund, wielding a +2 flail of venom and wearing a +0 leather armour  (chance to affect: 74%) _Edmund is filled with an inner flame.%h0I  Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h%hv%hv@.@, ally target)%h4%h'B---7%hd(@%h( @%hb)%h, %h,%h1-!_You conjure some foxfire!%h #....###....################ #.....................v######+####'#.v... #######.#.# #.#@. %h ....... #####<... ######@...###..................###%hr .  #+#..# .#.## ########%h %hR %h %h %h ,%h s §§§§vv@%h= [@The foxfire hits Edmund. Flame seeps out of Edmund.%hme,%hj?  Edmund is lightly wounded.%hs §@○ Edmund is engulfed in blazing flames. Flame seeps out of Edmund.  The foxfire hits Edmund but does no damage.%h%hg§§§§§@.○@)%h+O--8%hX§§@%h!] _Edmund is moderately wounded.%hS  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  §*@e, combustible)Flames lash Edmund. Flame seeps out of Edmund.  Edmund is heavily wounded.%h %h  Edmund's fire resistance burns away.  An orc comes into view. It is wielding a +0 falchion.%hi8o....@.○° o   orc (wandering)%h2----====9%h;@%hV _Edmund is engulfed in blazing flames. Flame seeps out of Edmund.%h-  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h|& *@Flames lash Edmund. Edmund is burned terribly! Flame seeps out of Edmund.%h+$   Edmund is almost dead.  The orc shouts! .o######o   orc  Edmund is engulfed in blazing flames.  Edmund explodes!%hq +.o#.@§○§°§#..%hr '.#%h {60----0/19------%h^ X65=======100%h R§§%h 6 _The fiery explosion engulfs you!%h  %hCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h.ovv.§(ally target)%h+40---------------=------1%hK§§%h}S _You conjure some foxfire! You are engulfed in blazing flames.%h #.##..#........y......#####..............................####..........##################........o.# #..........# #..........# #..........#####  #.#+####'#.@...# ######.#.# #.#§v...# .....#.#.# #.#v§...# ###.#.#.# #<#.§......  #.#.#.#######....###  #.#.#.............. y   killer bee (wandering)#.#......###........ o   orc (ally target)#.#.#+#..# ........#.#.#.#.## #######%h [m ..yvov§§§§§° The foxfire hits the orc.%h| %h .The orc is moderately wounded.The foxfire hits the orc.%h %h6 p..y.o%h §§§§§§)§§%h %hb T-------2%h4 §§§§§%h$ [ _The orc is heavily wounded.%ha#.##.#........##.......####......y...##.%h+cI...# #.o.# #.§.# #.§§##### #.#+####'#§.@..# .#.# #.#§§...# %h`es#.#.# #.#)§...# .#.#.# #<#.§  #.#.#........#.#......###........#.#.#+#..# # %hf%hh%h1q.....§§§%hq%h sj1--------3%hkxq§§§%hLz%h #.##. #.# #.. ####..........##..........# #........o.# #...# #.##### #.#+####'#...@.# .#.# #.#§§...# ##.#.# #.#)§...# ..#.#.# #<#.§...... .#.#.#.#######....### .#.#.#........ .#.#......###........ .#.#.#+#..# #........ §§.4§§%h`.%ha##. .######. .##.##.# #........o.# #....# #.##### #.#+####'#....@# %hb.#.# #.#§§...# ##.#.# #.#)§...# . #.#.#.# #<#.§...... . #.#.#.#######....### . #.#.#........ . %hdB#.#......###........ . #.#.#+#..# #........ %hSe%h f%h[m o%hm*y§§y   killer beeo   orc%hn&5%h/t%htd§§§%hv%h5  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hbC..........................##..... BabyfaceFinlayson the Magician ..........................######. Oni of Xom ..*... ................................. Health: 41/72 =============----------- ###..........#################### Magic: 7/19========----------------  #..........# AC: 4Str: 13  #........o.# EV: 9Int: 18  #..........# SH: 0Dex: 9  #.........o##### XL:  8 Next: 65% Place: Dungeon:6  #.#+####'#.y..@# Noise: ---------  Time: 7105.9 (0.0) %hcp###.#.# #.#§§...# ## h) +4 dagger (chaos) ..#.#.# #.#)§...# .. Cast: Foxfire #.#.#.# #<#.§...... .. #.#.#.#######....### .. #.#.#.............. .. y   killer bee #.#......###........ .. o   orc #.#.#+#..# #........ #.#.#.#.## ####### _The orc is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 81%)%h2i ..........................##..... BabyfaceFinlayson the Magician ..........................######. Oni of Xom ..*... ................................. Health: 41/72 =============----------- ###..........#################### Magic: 7/19========----------------#..........#AC: 4Str: 13#........o.#EV: 9Int: 18#..........#SH: 0Dex: 9#.........o#####XL:  8 Next: 65% Place: Dungeon:6#.#+####'#.*..@#Noise: ---------  Time: 7105.9 (0.0) ###.#.# #.#§§...### h) +4 dagger (chaos) ..#.#.# #.#)§...#.. Cast: Foxfire [%hi 34m#.#.#.# #<#.§........ #.#.#.#######....###.. #.#.#................ y   killer bee #.#......###.......... o   orc #.#.#+#..# #........ #.#.#.#.## ####### _The orc is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 81%)%h,<%hw%h4%h%h.o.y☼§%hj2===6.9 (1%h/9§%h  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  %hxAim: a killer bee (chance to affect: 81%) _The killer bee barely resists.%hI  Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hFu * (combustible)%hԾ8Flames lash the killer bee.  %hK9The killer bee is moderately wounded.%h%h5X  The killer bee's fire resistance burns away.%h.oy☼§6-====7%hһ %h8@_The killer bee stings you but does no damage. x2%hf  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hAN 9  Flames lash the orc.%hRS C*%h. )○§You kill the orc!The killer bee stings you.  You are poisoned.%h>B39==-4---8Pois %h\§§ _The killer bee poisons you! The killer bee misses you.%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hg' * Flames lash the killer bee. The killer bee is burned terribly!%h<y☼○☼§Confirm with . or Enter, or press ? or * to list all spells.Flames lash the killer bee. The killer bee is burned terribly!  The killer bee is almost dead.  You feel sick. The killer bee stings you.  You are more poisoned.  The killer bee poisons you!1====----2-----9Pois ☼§ _The killer bee stings you but does no damage.%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD  Flames lash the killer bee. The killer bee is burned terribly!*%h .°☼☼You kill the killer bee!%h)w29----0-----7110FoxfirePois ☼ _You feel very sick.%hPJ-75-%hG4-1=-%h%h@3-%h%h$%hy%C2-%h'%hC,,%hb.%h4%hu5M1=%hd7%h=0-----...Foxfire.%hDw 7.9 (7 _You start resting. You feel sick. x8%hD,-----%h E,8.9 (8%hI%hfK[ _You are no longer poisoned. %ho1=2=2== %h33= %h, %h %h_4= %h %hC, %h %hO= %h %h75 %hL2= %h %hB`4== %h %hH, %h %hx, %h %hM6 %h %hP== %h  %h , %h  %h77 %h/^=5= %h %h[, %h %h, %h$ %hN78 %h2= %h %h"O= %hm$ %h(, %hn) %hB,M9 %h- %h0S6= %h0 %h1 %h65, %h6 %h :j30= %h; %h>, %hTA %hCO= %h5E %hGK1= %hH %h;I %hNLi7= %hM %hP, %hQ %hUO2 %hOW %hY, %h[ %h]O= %hj_ %hb %hKcL3= %he %h\hT8== %hh %hi %hl, %hNn %hp, %hfr %h&uK4= %hu %hw %h zP== %h{ %h}, %hT %hŁ %h0S59= %hu %h, %h %hx, %h΋ %hi6= %hb %hO= %hu %h, %h] %hK7= %h %h %hg10/19= %hY %h, %hզ %hO8 %h) %hT, %h %hO= %h %hTi9= %h %hoc1= %h %h, %hv %hMb40= %h %h., %h %hO= %hr %h91 %hg %h %hd2== %h %h, %hY %h, %hu %h %hCS2= %h %h,P== %h %h, %h  %hK3= %h_F3= %h %h, %h %h, %hn %hO4 %h] %h}O= %h %h, %h4 %hS5= %h4  %hP  %h c4= %h %h[, %h %ha6= %h %h %h %h#! %h#O= %h$% %h'O7 %h) %hY+a5= %h, %h0, %h1 %hl3 %h9 8=SS   adder (wandering) _You start resting. %hO: %h1;12024.0) %h?U.S %h@,3.9 (85 %h.D %h"FY _An adder comes into view. %h'  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h " *S  combustible)  Flames lash the adder.  The adder hisses angrily.  The adder is almost dead. %h^ :.S3--====4.9 (1.0)  _The adder's fire resistance burns away. %h 9  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h;i`  Flames lash the adder. The adder is burned terribly! %hi* %hkj! %hF8) %hr1-----25 %hlw  %hVx %h%y%_You kill the adder! %hy %h9=2==- %hf50 %h" %h# %h9$== %h$ %hN& %h) %hE* %h+ %hy. %h^/ %h/1 %hq0= %h03 %h1= %h2 %h3 %h6 %hK7 %h : %h= %hf> %h(@ %hB %h|C %hD52 %hD= %h E %hF %hI %hJ %hK= %hK %h"M %hP %hQ %hS %hU %hV %hAW3 %hX %h[ %hm\ %h\4 %hz]= %h&^ %h_ %hgb %h?c %hd %h$g %h"i %hk %hnl %hl4 %hm= %h0n %ho %hu %hwy %hw ---- %hDxy   killer bee (wandering) %hx %h }  %h~ %h~  %h8   %h  %h6   %hȁ  %hY....#  %h  %h~....#####  %h  %h;#.y).@# %hۇf227.0) #.#.....#  #.#)....#  #<#........ ##....### ....... #........  #........   _You start resting. %h<      ....#  ....#####  #.y).@# #.#.....#  #.#)....#  #<#........ ##....### ....... #........  #...... ---- _A killer bee is nearby! %hj  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hi B *y  combustible)Flames lash the killer bee.  The killer bee buzzes angrily.  The killer bee is moderately wounded. %h .)y2--====3.0)  %h   %h|  %h 4_The killer bee's fire resistance burns away. %hm$  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h^  %h_ %h\`>Flames lash the killer bee. The killer bee is burned terribly! %hZd %hd* %hie! %h=@ %hG. %h0-----74 _You kill the killer bee! %h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h]  Okay, then. _%h5=1=--6=7=%hR+2==%hN.U8=%h.%h0%h2P==%h55%h8%h\9%h ;%h>%h?L93=%hJD%hG,%hI%hM,%hO%hS%hTL60=%hU%h%ZO=%hf\%h|^,%h_%hak1=%hc%hxec4=%hf%h,i,%hj%h'm;2%hn%h-q,%hr%htO=%h\v%hy93%hy(=%hz%h|95%hI}(=%hx~%hm,%h%hG94%h2=%hޅ%h$,%h%h>9=%h%hʍ%hJ;5%hʑ%hUL6==%h”%h%hĘ,%h%hٜ,%ha%hڠa6=%h%h%h% W----W   phantom (wandering) _You start resting.%h060.9 (36.0)%h0f==----1.9 (37%hS%hZ _A phantom comes into view.%hG  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hc ..........................##..... BabyfaceFinlayson the Magician ..........................######. Oni of Xom ..*... ................................. Health: 66/72 ======================-- ###..........#################### Magic: 13/19 ================--------  #..........# AC: 4Str: 13  #........o.# EV: 9Int: 18  #..........# SH: 0Dex: 9  #.......W..##### XL:  8 Next: 77% Place: Dungeon:6  #.#+####'#..).@# Noise: ---------  Time: 7261.9 (0.0) ###.#.# #.#.....# ## h) +4 dagger (chaos) ..#.#.# #.#)....# .. Cast: Foxfire #.#.#.# #<#........ .. #.#.#.#######....### .. #.#.#.............. .. W   phantom (wandering) %hHy [0;10m#.#......###........ .. #.#.#+#..# #........ #.#.#.#.## ####### _A phantom comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (wandering, hasn't noticed you, chance to affect: 59%)%h|..........................##..... BabyfaceFinlayson the Magician ..........................######. Oni of Xom ..*... ................................. Health: 66/72 ======================-- ###..........#################### Magic: 13/19 ================--------#..........#AC: 4Str: 13#........o.#EV: 9Int: 18#..........#SH: 0Dex: 9#.......*..#####XL:  8 Next: 77% Place: Dungeon:6#.#+####'#..).@#Noise: ---------  Time: 7261.9 (0.0) ###.#.# #.#.....### h) +4 dagger (chaos) ..#.#.# #.#)....#.. Cast: Foxfire #.#.#.# #<#........[%h12;32H.. #.#.#.#######....###.. #.#.#................ W   phantom (wandering) #.#......###.......... #.#.#+#..# #........ #.#.#.#.## ####### _A phantom comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (wandering, hasn't noticed you, chance to affect: 59%)%hXW%h2%h%hѹG.W%hC==2.9 (1%h %hI Casting: Scorch (safe; 1% risk of failure)%h2Lonfirm with . or Enter, or press ? or * to list all spells.%hAiming: Inner Flame (dangerous; 6% risk of failure)  %hPress: ? - help, Dir - move target  Aim: a phantom (wandering, hasn't noticed you, chance to affect: 59%) _The phantom resists with significant effort.%h8I  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h7 ..........................##..... BabyfaceFinlayson the Magician ..........................######. Oni of Xom ..*... ................................. Health: 66/72 ======================-- %h8 I###..........#################### Magic: 10/19 ============------------  #..........# AC: 4Str: 13  #........o.# EV: 9Int: 18  #..........# SH: 0%h9 `Dex: 9  #........W.##### XL:  8 Next: 77% Place: Dungeon:6  #.#+####'#..).@# Noise: ==-------  Time: 7262.9 (0.0) ###.#.# #.#.....# ## h) +4 dagger (chaos) %h: ..#.#.# #.#)....# .. Cast: Foxfire #.#.#.# #<#........ .. #.#.#.#######....### .. #.#.#.............. .. W   phantom #.#......###........ .. #.#.#+#..# #........ %h; #.#.#.#.## ####### _The phantom resists with significant effort.  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h< HAiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (chance to affect: 59%)%h5..........................##..... BabyfaceFinlayson the Magician ..........................######. Oni of Xom ..*... ................................. Health: 66/72 ======================-- ###..........#################### Magic: 10/19 ============------------#..........#AC: 4Str: 13#........o.#EV: 9Int: 18#..........#SH: 0Dex: 9#........*.#####XL:  8 Next: 77% Place: Dungeon:6#.#+####'#..).@#Noise: ==-------  Time: 7262.9 (0.0) ###.#.# #.#.....### h) +4 dagger (chaos) ..#.#.# #.#)....#.. Cast: Foxfire #.#.#.# #<#[4%hE9.0m.......... #.#.#.#######....###.. #.#.#................ W   phantom #.#......###.......... #.#.#+#..# #........ #.#.#.#.## ####### _The phantom resists with significant effort.  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (chance to affect: 59%)%hZW(inner flame)%h.WW71=3.9 (1%hW%h%h %h Casting: Inner Flame (dangerous; 6% risk of failure)%h6Lonfirm with . or Enter, or press ? or * to list all spells.%hAiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a phantom (chance to affect: 59%) _The phantom is filled with an inner flame.%hNI  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hA .W)vv, ally target)0--4%h'9W%h*/ _You conjure some foxfire!%h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hydH *W  combustible, al…)Flames lash the phantom. Flame seeps out of the phantom.  The phantom is moderately damaged.%h7 ,%hiA vv§The phantom's fire resistance burns away.  The foxfire hits the phantom but does no damage.%h ,%h §The phantom is moderately damaged.The foxfire hits the phantom but does no damage.%hO %hR q  The phantom is moderately damaged.%hY #######  The phantom is engulfed in blazing flames.%hZ  §§○§§§§§.§The phantom explodes!%h 8/19 ---86=======5%h §§○§§§§.§%h ' _You hear a shout!%hO j§°§.%hB §§§..8-------6%h! %§%h" J§§§%h$ %hA/p§.§%hO0F-------7%h <§§§§%h6 §§.§§§§%h6 &8%hI: ~§§§§§%h< %h|Gy§.§§§§%hHHg9=--9%hM§§.§§%h~P%h☼§.§§☼§%h)]9=70%h☼§.§§☼§%h%h 3%h? %h ,%h; 70=%h %hV %h %hq %h. 9=%h %hIJ ;1%h %hN %h Q10/19=%h %h %h %h( %h+ .§.☼.§ _You start resting.%hC ☼.○7.9 (7☼.☼%h/ Y2=8.9 (8%h <☼%h " _HP restored.%h%hѿ%h%h<%h%h%h%h9=%hB%hy%h %h%hP%h i=1=%h%h%h%h(%h%hA%h%h,%hs%hv%h>9=%hS%h%h%hZz2==%h%h,%h%h1 ,%hB%hG,%h.%h%h:==%h%h,%h%h$,%h%%h)%h*M3=%h+%h/%hh0%h1%h5%h6%h8%h;;%h=%hd?%hfB%hZC9=%hD%hG%hHH%hI%hL%hMM4=%h7O%hBR,%hS%hW,%hPZ%hl\,%hE]%hX`9=%ha%ha%h+e,%hf%h{ja5=%hJl%ho,%hq%h0u,%hv%hz,%h{%h~%h>2=%h%h3,%hȄ%h\b6==%h"%h,%h%hZ,%hˑ%hz,%h%h˘%h:==%h%hn,%h%hУ,%hS%h%hD7=%h%hu,%h%h,%h%h,%h%h%hT9=%h%h̼,%hK%h98%h(=%h%hl%h!%h%hZ%h%h%h%h%hT%h%h9=%h%h+%h%hn%h4 ..)... _You start resting.%h;1331.9 (53.0)%hj[9==2.9 (54%h!%hz% _Magic restored.%hD%h %h6%hu%h%hX%h,%h%hE%hÙ:==%h%hk,%h%h},%h %h,%h"%h,%h'%h,%h%hm,%h%h,%h%h,%h%h6,%h%ha,%h%hd,%h!%h,%hk%h,%h%hN,%h%h,%h'%hA,%h%h,%hc%h,%h%h?,%h%h\,%hA%h,%h%h,%hj%h,%h%h ,%hm%h,%hQ%h,%h%h ,%h %h ,%h3%hD,%hk%hW,%h%hT,%h%h*,%h%h,%hZ!%hs#,%h$%h&,%h'%h *,%h++%hZ-%h-%h.%h1,%hm2%h4,%h5%h7,%h8%ht;,%h<%h@,%h`A%h>C,%hD%hF,%h0H%hI,%h1K%hWM,%huN%hP,%hQ%hBT,%hU%hIW,%hX%h[,%h]\%hJ^,%h_%hb,%hc%hte,%hf%hh,%hBj%hNl,%hWm%h"p,%hrq%hs,%h6u%hlw,%hx%hz,%h{%h~,%h/%he,%h%h4%h%h-%hD,%h%hO,%h%hD,%hߘ%h,%h%h,%h%hѢ,%hH%h,%h%hΪ,%h %h,%h%h,%h%hb,%h&%h",%h%ho,%h%h,%hQ%h,%h%h,%h%h,%hn%h,%h%h(,%hl%h7,%h}%h,%h%hp,%hg%h,%h%h!,%hu%hS,%hc%hB%h%h)%h %h&,%h%h,%h%h ,%h# %h? ,%h%h,%h&%h`,%h%hoh 431.9 (99 _You start waiting.%h-2.9 (100.0)%h!%h## _Done waiting.%h/%h0%hU2%h7%hXAX%hED,%hF%h}I%h6M,%hXO%h[ #..  ####..........########### #..........# #....# #...# #..........#####%h]$ #.#+####'#..)..# ######.#.# #.#.....# .....#.#.# #.#)@...##.#.#.# #<#.........#  #.#.#.#######....#####  #.#.#..............  #.#......###.........  #.#.#+#..# #..........  #.#.#.#.## #.#########  #.#.#.#.####  #...#.#...##########%hd\ # ####..........# #..........# #..........# #....# #...##### #.#+####'#..)..#%hf,#.#.# #.#.....#.#.#.# #.#@....##.#.#.# #<#.# # #.#.#.#######....##### # #.#.#......... # #.#......###... #.#.#+#..# #....... #.#.#.#.## #.##### #.#.#.#.####.  #...#.#...#%hNk15.9 (3.0)%hk+6.9 (4%ho%hr  Things that are here: _a +2 flail of venom; a +0 leather armour %hI _ %hQX %hX %hE_ %h_ %hb %hMi %hl, %hn %hyq %hs, %ht %hv %hLx, %hz %h{ %h7~, %h7 %h %h$, %h? %hӆ %hl, %h %h %h, %h %h[ %h, %hɒ %hK %h, %h %hm %h, %h %ha %h, %h %hO %hġ %h> %h %h %h!, %hC %h %h, %ha %hy %h<, %h %hm %h, %h %hR, %h0 %h7N _You now have 303 gold pieces (gained 10). %hr3 %h %hZ......###### ###'#..)..# #.####+## #....#.#.....# #......!# ###'#....#.#)....###.#.......# .........#<#... %h#.......# .....###. ######....#####.......# ..... #. ......................# .....#### ..###.................# .......#.# #..........|@.....# #. #... .## #.#########.# #.##...  %h8.####...........####.## #...... ...################# # ..##..#.# #............# #.....#... #.################.# ..#.......  #................#.# #.....#...   %h#..#############.#.# #..##..#.#  #..............#.#.# #.........  %h.##### ##'#..)..# #.####+## # # #.#.....# #......!# ###'# # #.#)....###.#.# # #<#.........# %hh.# .....####....#####.# ..... #...# ......###..# .# #..# #..........@......# #. #  %hG#.## #.#########.......# #.## #.####.....####.## # #...######### # ..##..#. ##.# #.....# .#.#.# ..# .# %hl.#.# #.....# .#..#.#.# #..##..#. ##.#.#.# # %h057.9 (21.0) %h',8.9 (22 %h6 %hs _You see here a staff of fire.!%h3!%h!!%h)'!%h+!%h!4P _!%h6,!%h>9!%hi=!%hA,!%hC!%hG!%hEM,!%hN!%hP!%hR,!%hS!%hU!%hX,!%h Y!%hf\,!%hE]!%h_q _g - 6 potions of curing (gained 1)!%ha3!%hb!%hd7 _You open the door.!%hg3!%hh!%hj!%hl,!%hm!%ho@  There is an open door here.!%hq5 _!%hHr!%hs!%hu,!%hu!%h)z!%h|,!%h|!%hJ~!%h$,!%h!%hB@  There is an open door here.!%hs!%h _!%hˆ!%h!%hĊ,!%h!%h!%h,!%hq!%h!%hJ,!%h<!%h!%h,!%h!%hv!%h7,!%hB!%hڟ!%h,!%hŢ!%hQ!%h,!%h!%hh!%hݫ,!%h!%hn!%h,!%h!%h>!%h,!%h!%h+!%h*,!%h!%h2!%h,!%hh!%h)!%h,!%ho!%h!%h!%he!%h!%h!%hW,!%h!%h!%h,!%h!%h!%h,!%h!%h6!%hTB!%h!%h,!%h"!%hN!%h!%h!%h!%h!%hJ!%h!%hR!%h!%h,!%h!%h!%h,!%h^!%h!%hF,!%h!%h!%h!%h!%h!%h)!%h,!%h!%h!%h,!%hW!%h!%h,!%h!%h| @  There is an open door here.!%hW !%h  _!%h !%hG!%h2,!%h!%h!%h,!%ht!%h!%h,!%h!%h!%h,!%h!%h !%h #,!%h$!%h\(!%h*,!%h,!%h-!%h/,!%h0!%h2!%h3,!%h4!%hA6!%h8,!%h9!%hB:!%h3<,!%h=!%hv>!%h@,!%hA!%hHC!%hE,!%hzF!%h"H!%hI,!%hiJ!%h6L!%hM,!%hBN!%hO!%hQ,!%hR!%hS!%hT!%h_U,!%hV!%hY,!%h}Z!%he!%hPg,!%hg!%h2j!%hPl,!%hl!%h;o!%hp,!%hoq!%hs!%hv,!%hv!%hx!%hz,!%hz{!%h}!%hh,!%h<!%h!%h?,!%h!%h!%hg,!%h,!%hΌ,!%h]!%h!%h,!%h4!%h[!%h,!%hH!%h!%h̛,!%h!%hB!%h,!%h5!%hǢ!%h ,!%h!%hj!%h,!%hA!%h«!%h,!%h!%h"!%h,!%hг!%h@  There is an open door here.!%h5 _!%h|!%h!%h,!%hI!%h!%hU,!%h!%h!%hN,!%h!%h!%h,!%h!%h!%h,!%h'!%h!%h,!%h !%h !%h,!%h!%h!%h,!%hA!%h!%h,!%h|!%hu!%h,!%h!%h]!%h;,!%h !%h!%h,!%h!%hF!%h,!%h!%hh!%h,!%h!%h !%h ,!%h !%hk!%h"!%h!%h=!%h!%h,!%h!%h!%h!%h !%h!%h !%hv,!%h!%h !%h_",!%h#!%h$!%h%,!%h&!%h'!%h),!%h*+!%h,!%hB.,!%hw/!%hQ1!%h2,!%h4!%h5!%hH7,!%hG8!%h9!%h`;,!%h_<!%h=!%h?,!%hN@!%hA!%h C!%hC!%hD!%h^E!%hF!%hBG!%hG!%hJ!%hyL,!%hM!%hN!%hP,!%hQ!%h'R!%hS,!%hOT!%hV!%hY,!%hZ!%h[!%hd],!%h3^!%h `!%ha,!%hxb!%hd!%hf,!%hg!%hCi!%h2k,!%hal!%hus[  ##PPP##.........#  .#####..>.......#  #.#.# # #.#.............#  #.#.# #.## #.###.##.########  ....###....##.. !%hs ...... ...........#.# .#### ##.# ....#..# ##.# ..........# #...@....#.# ..........# #........#.# ...)...#... #.#####.##.# !%ht*).)..######.# #.##.# ..)# #.##.# #..)..##.#.#.### #.##.# #.....##...#...## #.##.# #.....####.###..###.##.# #.....# #.####..##.##.#  !%hvDYou pick up a Young Poisoner's Handbook and begin reading...!%h!z^574.9 (116.0)57!%h~!%hVc _You add the spells Mercury Arrow and Olgreb's Toxic Radiance to your library.#%h 3#%h #%hV #%h X#%hL ,#%h #%h* #%hr ,#%h #%hI #%h ,#%hp #%h #%h ,#%hQ! #%h~$ #%h( ,#%h* #%h, #%h8. ,#%h/ #%hK2 #%h3 ,#%hi4 #%h5 #%h7 ,#%h7 #%h#9 #%h: ,#%h; #%h> #%h@ ,#%hA #%hB #%h0D ,#%hD #%hH #%hYJ ,#%hK #%h@M #%hN ,#%hO #%hP #%hR ,#%h S #%hT #%hV ,#%hW #%hjY #%h7\ ,#%hN] #%h^ #%h` ,#%hb #%hkc #%hPe ,#%hf #%hh #%hj ,#%hk #%hm #%h$p ,#%hxq #%hTs #%hu ,#%hw #%hx #%hE{ #%h #%h #%h ^.........#  .........#  .........#  .........#  ..########### ...........# .?.. ...........##### .......@................#%hC  ...................#####. .........####.#......... .... .......... ............... .........####.#.####.... .... .........# #.#.# ##.###  .... .......... ....###....#  .... .........####...........  ..................#.......######. #%h 398.9 (23.0)#%h ,9.9 (24#%hŕ #%hѧ  #%h #%h! V_w - a scroll labelled WOWILI ATUCIOD$%h$%h*n$%hM$%hD$%hx$%h $%h.$%h$%h$%h+$%h$%hu$%hh$%hn$%h$%h$%hQx... ...................# # $%hV?.. .$%h.........###### $%h.... .$%hA.................# $%hu.... .$%h@...........###### $%h.... .$%hG4.####.#.........# $%h.... .$%hsA.................$%h+ .$%h5.####.#.####....# .$%hC-.. .$%h.####.#.# ##.$%hq- .$%h 7.......###....##$%h. .$%h8A####............$%h .....$%hf6#.......######.....$%h~#.......#..# #.....#..........# #.....#..........# #.. h   hound (wandering).....#...)...#... #.#..........h..##.).)..######.#$%h T..)...........# $%h $%hl604.9 (5$%h  .0)  $%h,A hound comes into view.$%h*$%h$%hU$%hh$%hx h$%h $%h.$%h$%h'==$%h5.9 (6$%h $%h $%h_$%h_The hound barks!'%hB  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'%hD '%hR Ch.'%hS \6----6.9 (1'%h9\ '%hp^ O _A cloud of volatile blastmotes flares up around you! Run!(%hLq . .# .?.. .... .....(%ht . ..... ..####.#.. .... ..####.#.####..... ..####.#.# ##.. §.###..... .####.#.######.#.#..# #.h#.# #.#.# #(%hu (.#...)...#... #..##.).)..######..).(%hx (%h|z (%h& U§h.(%hP /--7(%h '§(%h )%h4. .# ..?..........)%h< \...####.#.....####.#.####..####.#.# ##...§.###......####.h.#.######.#.#..# #.#.# #.#.# #)%h#).#...)...#... #.##.).)..######.))%h/\§h.)%hm1A--8)%h7;§)%h:*%hEf .########### .. .# ?.. ..##### ..... ..........##### .####.# ............ .####.#.####.... .####.#.# ##.### ..§.......###....# h..####...........#.######.#.#..# #.#.# #.#..........# #.#...)...#... #.##.).)..######*%hg*%hpjh.=9*%ht:§*%hw= _The hound bites you but does no damage.+%hxI  ########## .. .. ?.#####................#####+%hy####.#...........###......####.#.# ##.##h§.......###....# ###..........#####.......#...)...#... +%hA{+%h~_h.§+%hkl68------10+%h9§+%hO _The hound attacks as it pursues you! The hound bites you.,%hoQ  Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%ho * (combustible)Flames lash the hound.  The hound is heavily wounded.-%hM hThe hound's fire resistance burns away. The hound misses you.5--====1§ _The hound barely misses you..%h  ########## .. .......# ?........#####.%h..................#########.#.............####.#.####....h.####.#.# ##.##.%h§.......###....# ###..........#####.......#.%h.%hdh.§.%hE----2.%hh(§.%h.%h  ########## ..  ?......#####.......................#########.#.............h.####.#.####.....%h.####.#.# ##.##§.......###....# ###..........#####.%h.%hnh.§.%h9=-=---3.%h:§.%hS _The hound closely misses you..%h   ########## ..  ?#####...............#####..####.#h............###.#.####.....%hϣ ..####.#.# ##.##§.......###....# ###..........#####.%h@ dh.§.%h .-4.%h A§/%h<  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./%h * Flames lash the hound. The hound is burned terribly!/%h hThe hound is severely wounded./%h S6-3/%h ]----====5/%h (§/%h_ R _The hound bites you. The hound bites you but does no damage.0%h]  Casting: Scorch (safe; 1% risk of failure)  0%h1 \Confirm with . or Enter, or press ? or * to list all spells.1%hY  Flames lash the hound. The hound is burned terribly!1%h!w*§1%hXN.§1%h17-1-----9061%he(§1%hxI _You kill the hound!2%hLQ }§----72%h4U (§2%hV 2%h 2%hc2==-----82%h<2%h3%h3%h.893%h3%hp2§3%h3%h* 3%h '203%h (§3%h, 4%how8§4%hy&14%hG(§4%h߁4%h:§4%hq9===24%h4%he4%h 8§4%h &34%h (§4%h 5%h9b3=45%h670=5§5%h's:§5%h/t&65%h{:§5%h}5%h^§75%h 5%h"5%h 8§5%h `1=85%h <§5%h) 6%h: 4=2= _HP restored.==5=6%h? =6%hz@ 6%h1B ,6%hM 6==6%hO 6%hP ,6%h'Q 6%hS ,6%hS 6%hV P==6%hV 6%hX ,6%hY 6%h[ 6%hO\ K7=6%h\ 6%h^ ,6%h_ 6%hha 6%ha 6%hb 6%hd 6%hd 6%h7e 6%hf 6%hVg 9=6%hg 6%h|i 6%h2j 6%hj 6%hml 6%hm K8=6%h#n 6%ho 6%h5p 6%hp 6%hr 6%h4s 6%hs 6%h:u 6%hjw ,6%hdy O=6%hz 6%h3 B6%h b9==6%h̀ 6%h 4 _Magic restored.6%h 6%h 6%h[ 6%hA 6%h. ,6%h 6%h 6%ho 6%h 6%h 6%hD 6%hT 6%h P==6%h X6%h 6%h X6%hĿ B6%h~ 6%h ,6%h 6%h4 6%h ,6%h 6%h 6%h ,6%h0 6%h2 6%h ,6%h! 6%h 6%h ,6%h 6%h 6%h ,6%hU 6%h8 6%h ########################..............#..............#..............# ....5....# W.... #..5 #..?@................ #.............. #..6%h .....  ##................#  ##..................  #...............W   phantom (summoned)  #.#.y......# 5   iron imp (summoned)  ##>.y............... 5   crimson imp (summoned)  # ..........#6%h 074.9 (46.0)6%h ,5.9 (476%h 6%h X _"Time to have some fun!"8%hH  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8%h 8%h .WA cloud of volatile blastmotes flares up around you! Run!8%h j6----==6.9 (1.0) 8%h 8%hM X _The crimson imp barely misses you.:%h########################.......................5.#...5W.?§...@.............#..###...:%hr##.y##>.y......#....:%h:%h:%h .5#########The cloud of blastmotes explodes!  The concussive blast engulfs the crimson imp.:%h[Zk  The crimson imp completely resists. The concussive blast engulfs you!!:%hRi........................5#..........?5W.....@.####...##.y##>.y......:%hj&#:%hkk50--------=======7:%hu:%hz8 _You are knocked back by the blast.<%hQ  Casting: Volatile Blastmotes (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=%h * , combustible)Flames lash the phantom.  The phantom is moderately damaged.=%h=%h N  The phantom's fire resistance burns away.=%h=%hc.5§.W5=%h(1=-------4-------====---8=%hI=%hݸ- _The crimson imp blinks!=%h"  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=%h *Flames lash the phantom. The phantom is burned terribly!>%h.>%h [  The phantom is heavily damaged. .5.W5.  The crimson imp shouts, "Fly, thou rank hasty-witted gnoll-tail!"0-2--------9 _The phantom hits you.>%h~  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>%h$8*>%hw>%h>%huo  Flames lash the iron imp but do no damage.>%h/######################## ....# ....# ....# ....# .######.....  #.........?.....  #.........5§#..............W. ##......5#### #.... ........>%h####. .#.y...#### >.y. ...####. ...#....>%h N.§>%hQ 44---0-----80>%h>%hJ _The phantom hits you. The phantom blinks! You blink.@%h E  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@%h"F  Flames lash the phantom. The phantom is burned terribly!  You destroy the phantom!@%hXJ*5   iron imp (summoned)@%h@%h(§.55   crimson imp (summoned)@%h)A%h!5=-8/19 -----1A%h* _The phantom degenerates into a cloud of primal chaos!C%h2   C%hJ Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C%h:  ########################  BabyfaceFinlayson the Magician  .......................#  Oni of Xom ..*... .......................#  Health: 45/72 ===============--------- .......................#  Magic: 5/19C%h> ======------------------ .......................#  AC: 4Str: 13 .......................##### EV: 9Int: 18  #............................... SH: 0Dex: 9  #.........?..................... XL:  8 Next: 90% Place: Dungeon:6  #.........5....@................ Noise: ====-----  Time: 7681.9 (0.0)  #..........§...§................ h) +4 dagger (chaos) ##.......5..................####. Cast: Foxfire #................................ ............................####. .#.y........................####. 5   iron imp (summoned) >.y.............................. 5   crimson imp (summoned) ............................####. ............................#.... _The phantom degenerates into a cloud of primal chaos!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, C%h? ~or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an iron imp (summoned, chance to affect: 84%)D%hI] ########################BabyfaceFinlayson the Magician .......................#D%h^ =Oni of Xom ..*..........................#Health: 45/72 ===============---------.......................#Magic: 5/19======------------------.......................#AC: 4Str: 13.......................##### EV: 9Int: 18  #............................... SH: 0Dex: 9  #.........?..................... XL:  8 Next: 90% Place: Dungeon:6  #.........*....@................ Noise: ====-----  Time: 7681.9 (0.0)  D%hb #..........§...§................ h) +4 dagger (chaos) ##.......5..................####. Cast: Foxfire #................................ ............................####. .#.y........................####. 5   iron imp (summoned) >.y.............................. 5   crimson imp (summoned) ............................####. ............................#.... _The phantom degenerates into a cloud of primal chaos!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an iron imp (summoned, chance to affect: 84%)D%hl9Q5, inner flame)D%hD%h  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: an iron imp (summoned, chance to affect: 84%)  The iron imp is filled with an inner flame.D%he(5..5.§6===--2.9 (1D%hU55D%h- _The crimson imp blinks!E%h$HI  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F%h$`F%h*bF%hv.5..5v..5, ally…)5----35 _You conjure some foxfire!G%h# .# .# .# .# .# #. #.?.....v. #.5..5. #....v..####.# .####.# #.y.####.# .y.####.#.G%hG%hG%h$G%hn§5vv§§G%hzZG%h[G%hsc 5v§5The foxfire hits the iron imp. The iron imp completely resists.G%hq§.5..5§§§5)--4G%hM§§§5 _The foxfire hits the iron imp but does no damage.H%h:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%h e§*§5H%hH%hiH%h..5..5..5H%h63----====5H%h95H%h` _Flames lash the iron imp but do no damage.I%hl  I%hmCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I%h| U*5I%h ,I%h7 .5..55I%h `1-----6I%h 95I%hܝ P _Flames lash the iron imp. The iron imp completely resists.J%h1  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J%h5J%h?v.5.5@v, ally…)J%hA0---=---7J%hUC1FoxfireJ%hI:5J%hxL/ _You conjure some foxfire!L%h L.......................# .# .# .# .####### .......... .?.....v ...5.5 .......@. .L%h .####.# .......####.# .y####.#. y........ ..#####....#.L%h6L%h4v§L%hJ .5The foxfire hits the iron imp. The iron imp completely resists.L%hL%hL%hL%h#..5..§5)L%h%71=----8FoxfireL%h/85L%h2G _The foxfire hits the iron imp but does no damage.M%h} §5, pois…)You hit the iron imp but do no damage. The iron imp is poisoned.M%h5=9.8 (0.9M%hM%hv _Flame seeps out of the iron imp. The iron imp barely misses you.N%h# .# .# .# .# .N%h5% U#?...5..§......5.####.#.####.#.# y.####.#.# .# 5N%hD& ?####.#.#.N%hY) N%hR* N%hg7 `....5°5N%hb8 d2-90.8 (1.0N%hB 85N%hMG T _The iron imp attacks as it pursues you! The iron imp hits you.O%h!1  You closely miss the iron imp. Flame seeps out of the iron imp.  You headbutt the iron imp..553-1.7 (0.955 _The iron imp is lightly wounded.O%h@ JYou headbutt the iron imp. _The iron imp is lightly wounded.  You hit the iron imp but do no damage. Your headbutt misses the iron imp.The iron imp is lightly wounded.  Flame seeps out of the iron imp.  hits you but does no damage..55  =2.6O%hCE 15O%h\H  O%h%I O%hI _The crimson imp blinks!P%h+F*5P%hXlI5P%h  You hit the iron imp. Flame seeps out of the iron imp. The iron imp blinks!P%h°P%hYU.5..5P%hY.5P%h)-3.5P%h7P%h5P%hP%h  P%h;P%hd<?_The iron imp is moderately wounded.P%h<P%h3Really walk into that cloud of flame? Y - Yes  N - NoR%h!7 R%hqA R%hP Really walk into that cloud of flame? Y - Yes  N - No Uppercase [Y]es or [N]o only, please.S%hS%hZ .......................#BabyfaceFinlayson the Magician .......................#Oni of Xom ..*..........................#Health: 43/72 ==============----------.......................#Magic: 1/19=-----------------------.......................######## AC: 4Str: 13 S%h................................. EV: 9Int: 18 ........?........................ SH: 0Dex: 9 ................................. XL:  8 Next: 90% Place: Dungeon:6 ...............°@................ Noise: ---------  Time: 7693.5 (0.0) .........................####.#.. h) +4 dagger (chaos) ................................. Cast: Foxfire .........................####.#.# y...........5..5.........####.#.# ................................# 5   iron imp (summoned, inner flame, pois…).........................####.... 5   crimson imp (summoned) .........................#....... .........................#.......%hY40mFlame seeps out of the iron imp.  The iron imp hits you but does no damage. _The crimson imp blinks!  You hit the iron imp. Flame seeps out of the iron imp. The iron imp blinks! _The iron imp is moderately wounded.Okay, then.S%hV55S%hq. _U%h% ########################  ########.?.............°......U%h####.#........ ..... y5..5####.#5.......####U%hZ  The iron imp hits you but does no damage. _The crims  You hit the iron imp. Flame seeps out of the iron imp. The iron imp blinks! _The iron imp is moderately wounded. _Okay, then.Flame seeps out of the iron imp.U%hU%h.5..5...○5U%hRr42=4.5 (1U%hV55U%hv _The crimson imp picks up a beetle and eats it.U%hPb&########################  ########.?........####.#............ .5..55 y○####.#.......####U%hiU%hcs5...55°U%ht&5U%hj};5U%hMN _Flame seeps out of the iron imp. The crimson imp blinks!U%h4########################  ########.?.5.......####.#......... ..5 y°####.#.......#U%h7U%h7U%h5.55  )°.U%h&6U%h-D55U%hgW _Flame seeps out of the iron imp. The iron imp looks more healthy.U%hqn ########################  ########...?.5.........####.#55........ .° y####.#U%hp U%hs U%hw i.555..U%hx \5=7U%h}~ U%hD U%h########################  U%h$W########....?..5.........55####.#........ .U%hU%hU%h`y5.55.U%hB=8U%h;5U%hW%he W%hgi #Evoke which item? Wands  p - a wand of quicksilver (13)u - a wand of polymorph (4) Talismanst - an inkwell talisman W%hRj [!] read|quaff|evoke[?] describe selectedY%huY%hY%hBabyfaceFinlayson the Magician Oni of Xom ..*...Health: 45/72 ===============---------Magic: 2/19==----------------------########################AC: 4Str: 13.......................#EV: 9Int: 18.......................#SH: 0Dex: 9.......................#XL:  8 Next: 90% Place: Dungeon:6..............@........#Noise: ---------  Time: 7698.5 (0.0).......................######## h) +4 dagger (chaos) ............5.................... Cast: Foxfire ........?........................ ................................. ................5................ 5  %hs749m iron imp (summoned, inner flame) .........................####.#.. 5   crimson imp (summoned) ................................. .........................####.#.# _The iron imp is moderately wounded. _Okay, then.Flame seeps out of the iron imp. _The crimson imp picks up a beetle and eats it. _Flame seeps out of the iron imp. The crimson imp blinks! _Flame seeps out of the iron imp. The iron imp looks more healthy.Y%h[  BabyfaceFinlayson the Magician   Oni of Xom ..*...  Health: 45/72 ===============---------  Magic: 2/19==----------------------  ########################  AC: 4Str: 13 Y%h .......................#  EV: 9Y%h,Int: 18 Y%hN .......................#  SH: 0Dex: 9  .......................#  XL:  8 Next: 90% Place: Dungeon:6  ..............@........#  Noise: ---------  Time: 7698.5 (0.0)  ..............*........######## h) +4 dagger (chaos) ............5...*................ Cast: Foxfire ........?.......*................ ................*................ Y%h\p................5................ 5   iron imp (summoned, inner flame) .........................####.#.. 5   crimson imp (summoned) ................................. .........................####.#.# _The crimson imp picks up a beetle and eats it. _Flame seeps out of the iron imp. The crimson imp blinks! _Flame seeps out of the iron imp. The iron imp looks more healthy.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an iron imp (severely wounded, summoned, inner flame, 79% to hit)Y%hY  BabyfaceFinlayson the Magician   Oni of Xom ..*...  Health: 45/72 ===============---------  Magic: 2/19==----------------------  ########################  AC: 4Str: 13  .......................#  EV: 9Int: 18  .......................#  SH: 0Dex: 9  .......................#  XL:  8 Next: 90% Place: Dungeon:6  ..............@........#  Noise: ---------  Time: 7698.5 (0.0)  .......................######## h) +4 dagger (chaos) ............5.................... Cast: Foxfire ........?...............Y%hZ......... ................................. ................5................ 5   iron imp (summoned, inner flame) .........................####.#.. 5   crimson imp (summoned) ................................. .........................####.#.# _The crimson imp picks up a beetle and eats it. _Flame seeps out of the iron imp. The crimson imp blinks! _Flame seeps out of the iron imp. The iron imp looks more healthy.  Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an iron imp (severely wounded, summoned, inner flame, 79% to hit)            **?***5   crimson imp (summoned)**Y%hY%h#########Flame seeps out of the iron imp. The crimson imp blinks!Y%h|iron imp looks more healthy.  Aiming: Quicksilver Bolt  Press: ? - help, Shift-Dir - straight lineAim: an iron imp (severely wounded, summoned, inner flame, 79% to hit)  The bolt of dispelling energy hits the iron imp!Z%h~D  The iron imp explodes!5.........§..§§§§§§.======9.5 (1§§§ _The iron imp residue disappears in a puff of smoke.[%h"Evoke which item? Wands  p - a wand of quicksilver (12)u - a wand of polymorph (4) Talismanst - an inkwell talisman [!] read|quaff|evoke[?] describe selected\%hPY\%hc\%hpVBabyfaceFinlayson the Magician Oni of Xom ..*...Health: 45/72 ===============---------Magic: 2/19\%hs==----------------------########################AC: 4Str: 13.......................#EV: 9Int: 18.......................#SH: 0Dex: 9.......................#XL:  8 Next: 90% Place: Dungeon:6..............@........#Noise: ======---  Time: 7699.5 (0.0)...........5...........######## h) +4 dagger (chaos) \%hv................................. Cast: Foxfire ........?........................ ...............§................. ...............§§§............... 5   crimson imp (summoned) ...............§§§.......####.#.. ................................. .........................####.#.#Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: an iron imp (severely wounded, summoned, inner flame, 79% to hit)  The bolt of dispelling energy hits the iron imp!  The iron imp explodes! _The iron imp residue disappears in a puff of smoke.\%h  BabyfaceFinlayson the Magician   Oni of Xom ..*...  Health: 45/72 ===============---------  Magic: 2/19==----------------------  ########################  AC: 4\%h 6Str: 13  .......................#  EV: 9Int: 18  .......................#  SH: 0Dex: 9  .......................#  XL:  8 Next: 90% Place: Dungeon:6  .............*@........#  Noise: ======---  Time: 7699.5 (0.0)  ...........5*..........######## h) +4 dagger (chaos) ................................. Cast: Foxfire ........?........................ ...............§................. ...............§§§............... 5   crimson imp (summoned) \%h'...............§§§.......####.#.. ................................. .........................####.#.#The bolt of dispelling energy hits the iron imp!  The iron imp explodes! _The iron imp residue disappears in a puff of smoke.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a crimson imp (summoned, 57% to hit)\%hk   BabyfaceFinlayson the Magician   Oni of Xom ..*...  Health: 45/72 ===============---------  Magic: 2/19==----------------------  ########################  AC: 4Str: 13  .......................#  EV: 9Int: 18  .......................#  SH: 0Dex: 9  .......................#  XL:  8 Next: 90% Place: Dungeon:6  ..............@........#  Noise: ======---  Time: 7699.5 (0.0)  ...........5...........######## h) +4 dagger (chaos) ................................. Cast: Foxfire ........?[\%h 37m........................ ...............§................. ...............§§§............... 5   crimson imp (summoned) ...............§§§.......####.#.. ................................. .........................####.#.# _The iron imp residue disappears in a puff of smoke.Aiming: Quicksilver BoltPress: ? - help, Shift-Dir - straight lineAim: a crimson imp (summoned, 57% to hit)  The bolt of dispelling energy hits the crimson imp!!  You kill the crimson imp!          *  ****?**\%hU .§.....§§§§\%h:W d===---700.5 (1\%h] \%h`   Aiming: Quicksilver Bolt  Press: ? - help, Shift-Dir - straight lineAim: a crimson imp (summoned, 57% to hit)  The bolt of dispelling energy hits the crimson imp!!  You kill the crimson imp! _The crimson imp disappears in a puff of smoke!^%h"^%h^^%hE^%hl63=^%h^%he7^%he=^%h;,^%h4^%hG^%hx8=4==^%h^%h^%hh^%h;K9=^%h^%hP==^%h^%h,^%h^%hq505=^%h,^%h_^%h^%hxS1=^%h(^%hiO=^%hZ^%h&^%h^%h~^%h&^%h52=6=^%h^%h,^%h ^%h^%h%^%h^%h^%h%3^%h%^%h^%h.9=^%h^%h,^%h^%ha^%h^%h^%h!^%h^%ht4=7=^%h^%h ^%h( ^%h ^%h ^%h ^%hN ^%h^%hU5=^%h$^%h~^%h9=^%h^%h,^%h^%hm^%h"q68==^%h^%hu^%h^%h^%h^%h^%h:^%h^%h6 K7=^%h ^%h"^%ha#:==^%h#^%h%^%h)&^%hN'^%h(^%h)8=9=^%h5*^%h+^%ho,^%h-^%h.^%h7/^%h/^%h1^%h2%9^%h2^%hg4^%h 59=^%h5^%h7^%h08^%h8^%h::^%h:60=10/19=^%h;^%hB=^%h=^%ht>^%h?^%h@^%h'A^%hB^%hkCU1=^%hD^%hE^%hbF9=^%hF^%hH^%h]I^%hI^%hnK^%h L^%hL^%hMN^%hNS21=^%hO^%h(Q^%hQ^%h}R^%hOT^%hT^%hU^%hW^%h@XK3=^%hX^%hmZ^%h[9=^%h[^%hM]^%h]^%ho^^%h_^%h`4=2==^%hIa^%hc^%hDd^%hd^%hf^%h"g^%hg^%h:i^%hi%5^%hhj^%hk^%hyl:==^%hm^%hn^%hPp,^%huq^%h3r{6=3=^%hr^%ht^%h0u^%hu^%hnw^%hw^%hx^%h$z^%hzU7=^%hf{^%h|^%h}9=^%h$~^%h^%hc^%h^%hx^%h&S84=^%h̃^%h^%h^%h^%h^%h^%h<^%h^%hPK9=^%h^%h^%hC9=^%hَ^%hr^%h ^%h^%h)^%hғ^%hn^%h^%h70=5=^%hM^%hݘ^%he^%h^%h^%h^%h^%hT^%h%1^%h^%h^%h¡9=^%hW^%h9m------.........^%hA 80.5 (80.0)  You almost hear Xom's maniacal laughter.^%hH---1.5 (81^%h^%h 9 _The floor briefly shifts under you.`%h 3`%h `%h 2=6==`%hD ,`%h: `%hk ,`%hU `%h b===`%h `%h ,`%h `%h `%h K7=`%hu `%h ,`%h `%hb `%h `%h `%hv ,`%h `%h& `%h 9=`%h `%h> ,`%hX `%h- a8=`%h `%hD ,`%h_ `%h ,`%h `%h ,`%h `%hk `%h 9=`%h[ `%h. ,`%h `%h- ,`%hy `%h b9==`%ho `%h `%h ,`%h `%h `%h ,`%h `%hq `%h ,`%h `%ha `%h! `%hY" :==`%h# `%h% `%h( ,`%h) `%h+ `%h- ,`%h. `%hA1 `%h24 ,`%h~5 `%h7 `%h9 ,`%hC; `%hVA a########################................................................ ........................ ......... .......... #........... #................`%hA  #........ #. ##..  ##  #.....  #.#.y......  ##>.y  #`%hB &........`%h5G [809.5 (2810.5 (29`%hJ `%hL b _x - a scroll labelled YHIZUXZ XOMYb%h b%h_ 4Read which item? Scrolls  f - a scroll of fog  l - 6 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia b%hd D w - a scroll labelled WOWILI ATUCIOD  x - a scroll labelled YHIZUXZ XOMY [!] read|quaff|evoke[?] describe selectedd%h|d%h1d%hJBabyfaceFinlayson the Magician ######################## Oni of Xom ..*........................... Health: 72/72 ========================........................ Magic: 19/19 ========================........................ AC: 4Str: 13........................ EV: 9Int: 18........................ SH: 0Dex: 9#.......................... XL:  8 Next: 90% Place: Dungeon:6#.........@................ Noise: ---------  Time: 7810.5 (0.0)d%hI*#.......................... h) +4 dagger (chaos)#.......................... Cast: Foxfire##..........................##...........................#............................ #.#.y........................ ##>.y......................... #............................. The bolt of dispelling energy hits the crimson imp!!  You kill the crimson imp! _The crimson imp disappears in a puff of smoke!You almost hear Xom's maniacal laughter. _The floor briefly shifts under you. _x - a scroll labelled YHIZUXZ XOMYd%h  As you read the scroll labelled YHIZUXZ XOMY, it crumbles to dust.  A wave of despondency washes over your surroundings.d%h Z1.5 (1Will/2 d%hHd%hɢ7 _It was a scroll of vulnerability.e%hͽTRead which item? Scrolls  f - a scroll of fog  l - 6 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia  w - a scroll labelled WOWILI ATUCIOD [!] read|quaff|evoke[?] describe selectedg%h5g%h>=g%hAFBabyfaceFinlayson the Magician ######################## Oni of Xom ..*........................... Health: 72/72 ========================........................ Magic: 19/19 ========================........................ AC: 4Str: 13........................ EV: 9Int: 18........................ SH: 0g%hNGDex: 9#.......................... XL:  8 Next: 90% Place: Dungeon:6#.........@................ Noise: ---------  Time: 7811.5 (0.0)#.......................... h) +4 dagger (chaos)#.......................... Cast: Foxfire##.......................... Will/2 g%hTH2##...........................#............................ #.#.y........................ ##>.y......................... #............................. You almost hear Xom's maniacal laughter. g%hSI9_The floor briefly shifts under you. _x - a scroll labelled YHIZUXZ XOMYAs you read the scroll labelled YHIZUXZ XOMY, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.g%h[  As you read the scroll labelled WOWILI ATUCIOD, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.g%h\+2.5 (1g%hYag%h#c. _It was a scroll of fear.h%h h%h Read which item? Scrolls  f - a scroll of fog  l - 6 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia [!] read|quaff|evoke[?] describe selectedi%hi%hBabyfaceFinlayson the Magician ######################## Oni of Xom ..*........................... Health: 72/72 ========================........................ Magic: 19/19 ========================........................ AC: 4Str: 13........................ EV: 9Int: 18........................ SH: 0Dex: 9#.......................... XL:  8 Next: 90% Place: Dungeon:6#.........@................ Noise: ---------  Time: 7812.5 (0.0)#.......................... h) +4 dagger (chaos)#.......................... Cast: Foxfire##..........................%h0m Will/2 ##...........................#............................ #.#.y........................ ##>.y......................... #............................. As you read the scroll labelled YHIZUXZ XOMY, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled WOWILI ATUCIOD, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  Okay, then.i%h%D _i%h\ i%hD i%h i%h i%h i%hu % _i%h0 ,i%hX i%h i%h i%h i%hޢ i%h ,i%h i%h ,i%h i%h i%h ,i%h i%h i%hS ,i%h i%h i%h i%h. i%hk i%hF i%hq ,i%h i%h[ i%h) Xi%h# ,i%h i%h i%h ,i%ho i%he i%h ,i%h i%h i%hW ,i%h i%h i%h8 ,i%h^ i%h i%hA ,i%h i%h i%h ,i%h i%h i%h, ,i%h i%h;! i%h" ,i%h# i%h& i%h) ,i%h+ i%h/ i%h2 ,i%hg5 i%h8 i%hx; i%h < i%h= i%h@ i%hC ,i%h_E i%hI i%hvM ,i%hNO i%hQ i%hAT ,i%hV i%hX i%h[ ,i%h^ i%h` i%hc ,i%he i%hCh i%hj ,i%hl i%hWo i%hBr ,i%ht i%hw i%hz ,i%h8} i%h i%h ,i%h; i%h i%h ,i%h΋ i%h" i%hb ,i%h i%h i%h 7i%h i%h n _You feel your willpower return.i%h 3i%h3 i%h i%hX ,i%h i%h i%h֪ ,i%hƫ i%h& ....####.#.........##PPP##....... ....................#####..>..... ....####.#.####....#.#.. ....####.#.# ##.####.###.##.##### ...........###....##......... ....####..................#.# ....#.......######........#.# ....#.......#..#?#........#.# ....#..........#@#........#.# ....#..........#.#........#.# ....#...)...#....#.#####.##.# ....##.).)..######.# #.##.# i%h .......)...........# #.##.# ....##..)..##.#.#.### #.##.# ....##.....##...#...## #.##.# ....##.....####.###..###.##.# ....##.....# #.####..##.##.#i%h= 048.5 (36.0)i%hѹ ,9.5 (37i%hg i%h 4 _w - a scroll of enchant armourj%hȇ 3j%h j%h j%hǙ Bj%hj M..........######P...P####.###PPP##..................#####..>###....#.#...........####.#.# ##.####.###.##.#####.......###....##...###..........#####.............#.#........ ....#...)...#....#.#####.##.#.# j%hG $......j%h 250.5 (1.0)j%h +1.5 (2j%hm j%h X _x - a scroll of blinkingn%h.3n%hn%h1n%hXn%hn%hn%hZn%hn%h,n%hn%hn%h,n%hn%h=n%h ,n%h n%hn%hS,n%hWn%hn%hn%hn%hn%hn%h#",n%h$n%h_'n%h*,n%h+n%h[.n%h0,n%hJ2n%h[5n%h7,n%h:n%h<n%h>,n%h?n%hAn%h^C,n%hvDn%hrFn%hGn%hHn%hIn%hTJn%hKn%h*Ln%hLn%hNn%hFPn%hPn%hiQn%hRn%hWBn%hWYn%hN[,n%h+\n%h<^n%h_,n%h`n%hbn%hcn%hdn%hen%hfn%hhn%hhn%hbnnn%h2on%h qn%hqn%hrn%h{sn%hun%hun%hvn%hwn%h n%hBXn%hXn%h _You now have 311 gold pieces (gained 8).n%hgn%hn%hn%hn%hXn%hn%hYn%h.n%hyn%h,n%h(n%hRn%hn%h~n%hun%hn%hsn%hLn%hDn%hn%hB n%h n%hC n%h n%h= n%h n%h n%h n%h7 n%h n%h% n%h n%h n%h_ n%hT n%h n%h  n%h n%h n%hL n%h n%hh n%h;! n%hy# n%h% n%hz& n%hK' n%h( n%h* n%hR+ n%h, n%hk. n%hB0 n%h1 n%he2 n%h 4 n%h6 n%h6 n%h7 n%h8 n%h; n%h; n%h< n%h= n%h@ n%h@ n%hB n%hB n%hD n%htE ,n%hF n%hH n%hI ,n%hJ n%hPL n%hFM ,n%hPU n%hV n%hW ,n%hh[ n%h] n%h] n%h^ n%hb n%hc ,n%he n%hoi n%hk ,n%hm n%hp n%hr ,n%hs n%hw n%hy ,n%h>z n%h} n%h ,n%hހ n%h n%h= n%h ,n%hވ n%h9 ,n%h n%hč n%h ,n%h n%h" n%h# n%hǔ n%hR n%h n%h n%hB n%hΙ n%h n%hQ n%h n%h n%h n%h n%h n%hK n%h n%h n%h$ n%h n%h^ n%h n%hƫ n%hT n%h n%h n%h n%h, n%h n%h n%h n%h' n%h n%h n%h n%h/ n%hɺ n%h n%h n%h' n%h n%h n%h n%hC n%h n%h n%h n%h2 n%h n%h n%h n%h n%hx n%h n%ho n%h n%h n%h n%hs n%h n%h: n%h n%h7 n%h n%h n%h n%h ,n%h n%h n%h ,n%h n%h n%h ,n%h n%h> n%h ,n%h n%h! n%h ,n%h n%h n%h ,n%h n%h n%h ,n%h n%h n%ha ,n%h n%h n%h ,n%h n%h n%h ,n%h n%h n%hg ,n%ht n%h n%hv ,n%h@ n%h n%h= ,n%h n%h- n%h n%he n%hi n%h# n%h n%h ,n%h % #.# #.#.#.)...#.#   #.# #.#.#.....#.#   #.# #.#.#.....#.#  ##### ######.#.#.....#.#   ##PPP##.#.#.....#.#  ######P...P#.#.#.....#.#  n%h e.....#P.>..'<........#.#  #####P...P#.........#.#  .....##PPP##@........#.#  ......#####..>.......#.#  .####....#.#.............#.#  .# ##.####.###.##.########.#  .###....##.................#  ..............#.##########    ..######........#.#    ..#..#.#........#.#   ...#.#........#.#   n%h 958.5 (107.0)  Xom grants you a gift!n%h /  --more--o%h {  Something appears at your feet!  --more--p%hR  98 _ _You see here 6 stones.r%hYr%hY160.0) r%h`r%hLc" _y - 6 stonesu%h"" < #.# #.#.#.)...#.#  BabyfaceFinlayson the Magician  #.# #.#.#.....#.#  Oni of Xom ..*... #.# #.#.#.....#.#  Health: 72/72 ======================== ##### ######.#.#.....#.#  Magic: 18/19 ======================-- ....# ##PPP##.#.#.....#.#  AC: 4Str: 13 ....######P...P#.#.#.....#.#  EV: 9Int: 18 .........#P.>..'<........#.#  SH: 0Dex: 9 ....######P...P#**.......#.#  XL:  8 Next: 90% Place: Dungeon:6 .........##PPP##@*.......#.#  Noise: ---------  Time: 7960.5 (0.0) u%h\& ..........#####***.......#.#  h) +4 dagger (chaos) .####....#.#.............#.#  Cast: Foxfire .# ##.####.###.##.########.# .###....##.................# ................#.##########   ..######........#.#  ..#..#.#........#.#  .....#.#........#.#  _Something appears at your feet! _You see here 6 stones. _y - 6 stones  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatex%hJx%h2TU#.# #.#.#.)...#.#   BabyfaceFinlayson the Magician #.# #.#.#.....#.#   Oni of Xom ..*...#.# #.#.#.....#.#   Health: 72/72 ======================== x%hT##### ######.#.#.....#.#   Magic: 19/19 ======================== ....# ##PPP##.#.#.....#.#   AC: 4Str: 13 ....######P...P#.#.#.....#.#   EV: 9Int: 18 .........#P.>..'<........#.#   SH: 0Dex: 9 ....######P...P#.........#.#   XL:  8 Next: 90% Place: Dungeon:6 .........##PPP##@........#.#   Noise: ---------  Time: 7960.5 (0.0) x%h(X..........#####..>.......#.#   h) +4 dagger (chaos) .####....#.#.............#.#   Cast: Foxfire .# ##.####.###.##.########.#  .###....##.................#  ................#.##########    ..######........#.#   ..#..#.#........#.#   .....#.#........#.#   _Something appears at your feet! _You see here 6 stones. _y - 6 stones  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatex%hs _You see here 6 stones. _y - 6 stones  Casting: Foxfire (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Okay, then.x%hx%hx%h. _x%hl  _Unknown command.y%h  What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat!y%hes - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.z%h{%  z%h5IOkay, then.z%hz%h. _{%h5 n _  There is a stone staircase leading up here. {%h7 _=={%h {%h X{%h {%he {%hn {%h" {%hw# {%h% {%h' {%hS+ {%hb, {%h6 B{%h7 {%h; {%hp? {%hKB {%h)C {%hUE {%hH {%hJ {%hhK {%h>M {%hO {%hpR {%hMS {%hYU {%hTX {%hZ {%h[ {%hS] {%h~_ {%ha {%hb {%hd {%hf {%hi {%hi {%hxk {%h_n {%hp {%huq {%hr {%hCu {%hw {%h\x {%h{ {%h<| {%h~ {%h[ {%h {%h {%h {%hą {%h8 {%h։ {%h {%hԌ {%h8 {%h= {%hy {%h| {%h {%h~ {%h {%h {%h {%hܝ {%h {%h {%hX {%hi {%h {%h {%hO {%h {%hS {%h {%h? {%h {%hV {%h0 {%h {%h {%h {%h {%h {%h {%h {%h~ {%h {%h {%h {%h- {%h {%h/ {%h_ {%h2 {%h {%h {%h {%h {%hJ {%he {%h {%h= {%h {%h{%h{%h{%h{%h {%h{%h{%hr{%h*{%h4{%h{%hh{%h{%h!{%h!{%h${%h){%hA,{%h7-{%h.{%h4{%h87{%hQ8{%h:{%hm?{%hA{%h C{%hD{%hI{%hAL{%hl{%hl{%hs{%hw{%h&x{%hx{%hW{%hW,{%h{%h{%h,{%h{%h֗{%h3,{%hۙ{%h֜{%hT,{%h{%h{%h',{%hȤ{%h{%h,{%h){%h߫{%hb,{%h {%hӰ{%hC,{%h{%hi{%h,{%hY{%hɹ{%h,{%h{%h{%h,{%hA{%hh{%h,{%h\{%hW{%h:{%h,{%h`{%h,{%h{%hV{%h,{%hQ{%hc{%hP,{%hD{%h{%h,{%h{%h{%h{%hR{%h{%h{%h,{%hg{%hX{%h{%h ,{%h{%h{%h,{%h){%h{%h,{%h{%h/{%h6,{%h{%h{%hp {%h {%hQ {%h{%h,{%h{%h{%h,{%hp{%h{%hK{%h{%h{%h{%hU!{%h!{%h"{%h#{%hA%{%h%{%h&{%h'{%h({%h){%ht*{%h,{%hO:,{%h;{%hm<{%h<>,{%h>{%hN@|%h|%h|%h|%h|%h|%hC|%h|%h,|%hp|%h!|%h",|%hW#|%h$|%h&|%hi',|%h.*|%h+,|%h,|%h-|%h0,|%h0|%h-:n|%h<B|%hQ>|%h?|%h@|%hYA|%hB|%hYD|%h2E|%hE|%h[G|%hI,|%haJ|%hK|%hL|%h^M|%hM|%hN|%hnP|%hQ,|%h;R|%hS|%hYT,|%hU|%hV|%hhW,|%hX|%hZ|%hZ,|%h[|%h ]|%h],|%h^|%h_|%hc`,|%hbB|%heB|%hTl|%hƔ....#...#....# .##..#.#..##.# .........##### .####...########### # ##...#.........# ###..#..########.# .......#.# #######.###.# # #...@.# 8066.5 (106.0) # ####### ### _Done exploring.}%hUDrop what?25/52 slots (_ for help) Hand Weapons (select all with ))  h - a +4 dagger of chaos (weapon) Missiles (select all with ()  m - a throwing nety - 6 stones Armour (select all with [)  a - a +1 robe (worn) Wands (select all with /)p - a wand of quicksilver (11)  u - a wand of polymorph (4) Scrolls (select all with ?)  f - a scroll of fog  l - 6 scrolls of teleportation  n - 3 scrolls of immolationo - a scroll of amnesia  w - a scroll of enchant armour  x - a scroll of blinking Potions (select all with !)  b - a potion of magic  c - 3 potions of hasted - 3 potions of enlightenment [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top[39;49}%hY m]~%hn (1 turn)  h - a +4 dagger of chaos (weapon)  m + a throwing net[Enter] accept (1 chosen)%h2 turns)  m + a throwing net  y + 6 stones2%hT....#...#....#  BabyfaceFinlayson the Magician .##..#.#..##.#  Oni of Xom ..*... .........#####  Health: 72/72 ======================== .####...###########  Magic: 19/19 ======================== .# ##...#.........#  AC: 4Str: 13 .###..#..########.#  EV: 9Int: 18 ................#.#  SH: 0Dex: 9 #############.###.#  XL:  8 Next: 90% Place: Dungeon:6 ##...@.#  Noise: ---------  Time: 8066.5 (0.0) ########  h) [%h32m+4 dagger (chaos) #  Cast: Foxfire # #         r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then. _There is a stone staircase leading up here. _Done exploring.%h%h %h A7.5 (1%h{ = _You drop a throwing net.%hf +8.5 (2%h %h %h %h ( _You drop 6 stones.%h ................0%h q _Done exploring.%hA %hQ Level 6 of the Dungeon <<<>>>>_(Press ? for help)#....#####.#.#.# #<#.........#.......##.....###......##....# #.#.#.#######....#####.......##.....# #......##....# #.#.#........................##.....#####.#####.#### #.#......###.................##.......#...##.##.#.#+#..# #..........|......#####..#...#.##.##.#.#.#.## #.#########.......# #.##...#.##.##.#.#.#.####...........####.######........####%hU P#.##...#.#...#################.# #..##..#.#..##.##.##..##.##..................#.###.....#...#....##.#########.#...#.################.#.....#...........###...........#._.#................#.#####.....#...#....############.#...#..#############.#.# #..##..#.#..##.##.....##.##.##..............#.#.# #..........######.#.......#.#...###########.#.#.# #..####...############.#####.#.#.#.#.####.#.#.# #..# ##...#.........##.# #...#.#.#.##...#.#.# #..###..#..########.##.# ###.#'#.#.##.###.#.# #.................#.##.# #.....#.##.###.#.# #.#############.###.##.# #######.##.....#.# #.##...@.##.#############.##.###.#.#####.#########....)..........##.# ###.......##.################## #######.#######%h  #..........# #.#############.#......### #..........# #.# #.#...#####....# #..##### #.#.####.# #.#.........#..# #.#+####'#..)..# #.#.####'## #.#..........>#############.#.# #.# #.#.'#.........###........%hU  #.#)....###.#..............#...#### #<#.......##.....###.........# #.#.#.#######....#####.......##.....# #........# #.#.#......####.### #.#......###.................##.......#...# # #.#.#+#..# #|......###### .# #.#.#.#.## #........# #.##...#.# #.# #.#.#.#.####.####.######.#.# #######.#..#.#..##.# #.# #..##.##..................#.###.....# #.#########.#...#.################.#.....#...........## #...........#._.#................#.#####...#....# ###########.#...#..##########.##..#.#..##.# ....##.##.##..............#.........##### .......#.#...###########.#.#.# #..####...#########.#.#.#.###.#.#.# #..# ##...#.........# #...#.#.#....#.#.# #..###..#..########.#.# ###.#'#.#.##.###.#.#%h Q #.................#.#%h֊%h<....#...#....#  BabyfaceFinlayson the Magician .##..#.#..##.#  Oni of Xom ..*... .........#####  Health: 72/72 ======================== .####...###########  Magic: 19/19 ======================== .# ##...#.........#  AC: 4Str: 13 .###..#..########.#%hgj  EV: 9Int: 18 ................#.#  SH: 0Dex: 9 #############.###.#  XL:  8 Next: 90% Place: Dungeon:6 ##...@.#  Noise: ---------  Time: 8068.5 (0.0) %h########  h) +4 dagger (chaos) #  Cast: Foxfire # #          %hR_Okay, then. _There is a stone staircase leading up here. _Done exploring. _You drop a throwing net. _You drop 6 stones. _Done exploring.%h.%h%h: _%hgn%hB%h9%h%h%ho%h*,%h%h%h,%h%hb%h,%h%h,%h%hU%h,%h%h%hf,%h%hq%h(%h,%h%hu%h=,%h%h%hx%h%h%hA%h%h%h%h<,%h%h %h#%h,%h%h,%hn%h%h%h,%h%h2%h,%h %h%h.%h%h%hX%h %h !%hN"%h#%h$%hH%%h&%h(%hr)%h%*%h+%h/%h/%h1%h3%h5%h56%h7%h8%hH;,%h;%hvB# #.####..##.##.# ##.# ##.##.....#.##.# # #...#.....#.##.# ######..)#.....#.##.# ....#...#...[.#....# ####.#............###  #.#...#####...  #.#.........#.  #.#..........@## 95.5 (27.0)###'#.........### %hhC ..............# .....###......#.....# #......# #.....#####.#### #.......#...# ####..#...#.#  #.##...#.#%h"G%h4I _There is a stone staircase leading up here. _Done exploring. _You drop a throwing net.6 stones. _Done exploring. _There is a stone staircase leading down here.%h, %h %h %h@ %h 86.5 (1.0) _%hZ %h S          ##############.7  #@..........##.# %h  #.####.#.##.##.###  #......#.##.##....  #..###.#....##..##  #..# #..........#  #..###.#....#...##  #......#.##.......  #........##.#...##  ####.#......##.##%h %h %h7K -8.0 (2.5%h.N %h[P } _You climb downwards. _There is a stone staircase leading up here.%hL 3%h %h %hb %hy _%h %h ,%h %h %h ,%h %h %h ,%hE %h= %h %hf ,%h %hI %h4 ,%h %h\ %hE ,%h %h %h  ,%h %h %hd ,%h %h %h ,%h %hE! %h" ,%h# %h$ %h% ,%h& %h!( %h8) ,%h* %h+ %h, ,%h- %h. %h/ ,%h0 %h1 %h2 %hD3 %h"4 %h`5 %h6 ,%h\7 %hj8 %hV9 %h9 %h: %h:; %h; ,%he= %hM> %h? ,%h@ %h A %hA ,%hB %hC %hE B%hF %h?G ,%hH %hI %hJ ,%hK %hL %h`M ,%hN %hO %h:P ,%h\Q %heR %h S ,%hS %h&U %hU ,%hV %hW %hX %hLY %hZ %h[ %h[ ,%h\ %h] %hJ^ ,%hU_ %hI` %h` ,%ha %hb %h\c ,%hd %hue %h.f ,%h0g %hh %hJi ,%h7j %h?k %hk ,%hl %hm %hn ,%ho %hp %htq ,%hWr %hEs %ht ,%ht %hu %hsv ,%hw %hx %hly ,%h.z %h#{ %h{ ,%h| %hY} %h~ ,%h %h %hÀ ,%h %h %hW ,%h %h %h ,%h~ %h %h ,%h %h %hT ,%h %h=  ##... #.... (... %h ... .. # # #.##.# #.#..#.#  #+# #...@..# 147.0 (49.0)  #.# ####.###  #.######### #.#  ##.........# #.# ##...######.# #.# %hA #.....### #.# #.# ........###.####.# ###.###..........#  #.# #####.######%h B8.0 (50%h %h, % _Found 4 stones.%h=3%h&?%hB%hM%hIO%hR%hU,%hW%hZ%h[,%h\%hY_%h$a,%hpb%hEe%hg,%h^h%hk;  You see here 4 stones.%hm%hn _%ho%h{q%hr,%hs%hv%hw%hw%hy%hz%hE|%h}%h}%hC  ## ### #.....##+ #.#.#.#... #.....#..[. #.#.#.#..... ##.....#......####....##### ......'@..(........58.0 (1 ......####....#### ..... ##......#%h .... #.#.##.# ... #.#..#.# #+# #......# #.# ####.### #.######### #.# ##.........# #.# _You open the door.%hi _Found a scale mail.%h=W 3%hZ %h$^ %h` %ha $ _%hsi V  There is an open door here.%hk %hl  _%hm %hvr %hfu ,%hw %h| %h~ ,%h %h %h ,%h %h^ b  You see here a +0 scale mail.%h %h  _%hf %hU %hǖ ,%h %hؚ 7 _You open the door.%h 3%h %h @  There is an open door here.%h} %h  _%hģ %h# %h ,%h> %h %h ,%h« %h %h %h %hK %h %h; %hس %h %h۶ %h %h %hh %h %h %h" %hν %hC %h %h` %h) %h %h %hV %h %h@ h  ##  ### .  ##.##.#  ##...#.#  #.###......#  #...@......#  #######.####  #.# ## # #.# #.... ##'## #.#.# %h ##...## #....  ##...[.## #.#.#  #.......## ##....  #.........####....# You pick up a book of the Hunter and begin reading...%h 475.0 (17%h %6.0 (18%hk %h  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library.%ht%h%h%h%h1 ##%h ### .## ##.##.#F. ##...#.# #.###......# #..@.......# #.#### #.# ##  #.# # ##'## #.#. ##...## #F   sky beast (asleep) ##...[.## #.#.%hB #.......## ##... #...####....%h,0.0)%hS+7.0 (1%h\ _A sky beast comes into view.%h%h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hF   BabyfaceFinlayson the Magician   Oni of Xom ..*...  Health: 72/72 ======================== ##  Magic: 16/19 ====================---- ### .  AC: 4Str: 13 ## ##.##.#  EV: 9Int: 18 F. ##...#.#  SH: 0Dex: 9 #.###......#  XL:  8 Next: 90% Place: Dungeon:7 %hH c#..@.......#  Noise: ---------  Time: 8177.0 (0.0) #######.####  h) +4 dagger (chaos) #.# ##  Cast: Foxfire #.# #... ##'## #.#. ##...## #... F   sky beast (asleep) ##...[.## #.#. #.......## ##... #.........####.... _A sky beast comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (asleep, chance to affect: 78%)%h=BabyfaceFinlayson the Magician Oni of Xom ..*...Health: 72/72 ========================##Magic: 16/19 ====================----### .AC: 4Str: 13## ##.##.#EV: 9Int: 18*. ##...#.#SH: 0%h>Dex: 9#.###......#XL:  8 Next: 90% Place: Dungeon:7#..@.......#Noise: ---------  Time: 8177.0 (0.0)#######.####h) +4 dagger (chaos)#.### Cast: Foxfire#.##...##'###.#.##...## #... F   sky beast (asleep)##...[.## #.#.#.......## ##...#.........####.... _A sky beast comes into view.%h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (asleep, chance to affect: 78%)%h(aFinner flame)%h %h"T.FF==8.0 (1F  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (asleep, chance to affect: 78%) _The sky beast is filled with an inner flame.%hI I  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h-%h5 .Fv@v, ally target)5---9%h99F%h.>/ _You conjure some foxfire!%h$%h1"## ### . ## ##.##.# .. ##...#.# #F###......# %h#.v.@......# #.#### #.# ## ##.# #.##'## #.#.###...## #.F##...[.## #.#.##.## ##.#.####....#%hB FFYour foxfire dissipates!The foxfire hits the sky beast. Flame seeps out of the sky beast.%hu%hwz  The sky beast is lightly wounded.  The sky beast is engulfed in blazing flames.%h|○F )%h}P--80%h2UFF%hr7 _Flame seeps out of the sky beast.%h## ### . ## ##.##.# .. ##...#.# #○###......# #.F.# #.#### #.# ## ##.# #.##'## #.#.#.##...## #.##...[.## #.#.#.#.## ##.#.####....#%h%hZ°.F%h@-1%heUFF%h %h 6## ### . ## ##.##.# .. ##...#.# #°###......# #..F.# #.#### #.# ## ##.# #.....#%h1:##'## #.#.#.###...## #.....# F##...[.## #.#.#.##.......## ##.....##.####....#%hJ@q...FF%hA&2%hGMFF%hJ%h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h * e, combustible)Flames lash the sky beast. Flame seeps out of the sky beast.  The sky beast is severely wounded.%h3P  The sky beast's fire resistance burns away.%h} ####The sky beast is engulfed in blazing flames.%hs§§○§%hBabyfaceFinlayson the Magician Oni of Xom ..*...Health: 72/72 ========================##Magic: 14/19 =================-------### .AC: 4Str: 13## ##.##.#EV: 9Int: 18.. ##...#.#SH: 0%hDex: 9#.###§.....#XL:  8 Next: 101% Place: Dungeon:7#..§○§@....#Noise: =======--  Time: 8183.0 (1.0)#######.####h) +4 dagger (chaos)#.### ### Cast: Foxfire#.##.....###'###.#.#.###...## #.....# ##...[.## #.#.#.# #.......## ##.....# #.........####....### Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the sky beast. Flame seeps out of the sky beast.  The sky beast is severely wounded.The sky beast's fire resistance burns away.  The sky beast is engulfed in blazing flames.%h  _The sky beast explodes!You have reached level 9!%h/  --more--%hY  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %h }9/7920--69 1% %h  %h U _You feel stronger. x3%hk## ### . ## ##.##.# .. ##...#.# #.###§.....# #..§○§.@...# #.#### #.# %h## ### #####...## #.....# ##...[.## #.#.#.# #.......## ##.....# #.####....#%hS2°%hM-------4 _%h;§%h!%h ## ### . ## ##.##.# .. ##...#.# #.###§.....# #..§°§..@..# #.#### #.# ## ### #.#%h H##'###...## #.....# ##...[.## #.#.#.# #.......## ##.....# #.####....#%h j§.§%h F-------5%hE ;§%h %hJ 4### ### .. ## ##.##.# .. ##...#.# #.###§.....# #..§.§...@.# #.#### %h`M b#.# ## ### #.##'##...## #.....###...[.## #.#.#.##.......## ##.....##.####....#####%hS 8§%hU &6%h[ y§§.§%h] %hc3%h%hn -%hd5==%hd%h,%h%h,%h%h,%h %h P==%hW"%h$%hr%%h&%hc=S6=%h@9=%hkB%h\E%hXF%hG%h\Q7=%hR,%hT%hU,%hW%hY%hZ9=%h[%h]%he^%h>_%ha%haK8=%hc%he%he%h/g%hi%hi%hk%hm%hgn%h@o%hgq%hhr9=%hs%hkv%h(wK9=%hw%h6y%hy%hz%h{%hT|%h }%h}%h~%hR%h)%h9=%h@B%h%h`%h4M20==%h%h-4 _Magic restored.%h%h6%h%h%hэ%h,%hy%hx ######### ####..).....## ##.##@# 220.0 (34.0).. ##...#.# #.###......# #..........########.#### #.# %hu# ### #.# #.....# ##'## #.#.#.# ##...## #.....#%hzB1.0 (35%hW%h) _Found a long sword.%h,3%hu.%h2%ha4%h9==%h;%hEX%hQQB  You see here a +0 long sword.%hIT%h#U _%hV%hW%hWY,%hzZ%hs\%hQ^,%h*_%h`%h>b%hb%hc%he%h0g,%hh%h|i%hj%hk%hFl%hn%hAp,%hiq%hot%hu,%hv%hx%hz,%h{%h|%h~%h~%hd%h%hv%h%%h%hb%h%h,%hЊ%hC%hߌ%h%hP%hl%h%h%hϖ%h@,%h%hڛ%hb,%h\%h[%h%hA%h%h%h+%hȧ%hb%h%h%h,%h%h%h%h$%h%h%h#%h%hk%hA%h%h?%hغ%h5%h%h%h_%h-%h<#### #.# # ###.### #%h#.....# ###.#.#.# .## #.....# [.## #.#.#.# ## ...## ##.....# .. ....####....######.### %hU....'...(.......@......:47.0 (26 ....####....######.##.!. ...## ##......# # ..## #.#.##.# .## #.#..#.# %hG##......# #####.### ##########.# ........# .#%h%h^,8.0 (27%hs%hQ _Found a book of the Hunter.%hӱ3%h%h@%h]%hQX%h%hr%h%hj,%hv%h%hJ^ #.#  ###.###  #.....#  #.#.#.#  #.....#  #.#.#.# ##### %h# ##.....# #... ..# ####....######.###...### '...(....:.... ####....######.##.!..### # ##......# #.# [#..#  #.#.##.# #.# .# .#  #.#..#.# #.. .s #  #......# ... ..s   scorpion (asleep)  ####.### .###.## #.# . .# %h 51.0 (3.0)  A scorpion comes into view.%h 2.0 (4 _Found a chain mail.%h6  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h6  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h]  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h(%h #.# BabyfaceFinlayson the Magician  ###.### Oni of Xom ..*...  #.....# Health: 79/79 ========================  #.#.#.# Magic: 17/20 ====================----  #.....# AC: 4Str: 16  #.#.#.# ##### ##  EV: 9Int: 18 # ##.....# #... ..#  SH: 0Dex: 9 ####....######.###...###  XL:  9 Next:  1% Place: Dungeon:7 '...(...........@..:....  Noise: ---------  Time: 8252.0 (0.0) ####....######.##.!..###  h) +4 dagger (chaos) # ##......# #.# [#..#  Cast: Foxfire  #.#.##.# #.# .# .#  #.#..#.# #.. .s #  #......# ... .. s   scorpion (asleep)  ####.### .###.## [16%hd##### #.# . .# ....# #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, chance to affect: 78%)%h4#.#BabyfaceFinlayson the Magician ###.###Oni of Xom ..*...#.....#Health: 79/79 ========================#.#.#.#Magic: 17/20 ====================----#.....#AC: 4Str: 16#.#.#.# ##### ##EV: 9Int: 18 # ##.....# #... ..#SH: 0Dex: 9 ####....######.###...###XL:  9 Next:  1% Place: Dungeon:7 '...(...........@..:....Noise: ---------  Time: 8252.0 (0.0) ####....######.##.!..###h) +4 dagger (chaos) # ##......# #.# [#..#Cast: Foxfire#.#.##.# #.# .[%h!a33m# .##.#..#.# #.. .* ##......# ... ..s   scorpion (asleep)####.### .###.## ##### #.# . .# ....# #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, chance to affect: 78%)%hOOsinner flame)%hJ|%hts.s%h4==3.0 (1%hNss%h  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  %hPress: ? - help, Dir - move target  Aim: a scorpion (asleep, chance to affect: 78%) _The scorpion is filled with an inner flame.%hMI  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hvvs.s, ally target)%h\6--4%h|8s%hx/ _You conjure some foxfire!%h> %h@ #.# ###.### ..#.....# #..#.#.#.# ..#.....# ..#.#.#.# #####.###  ##.....# #... ...# ....######.###...# ...(.%h&C ..v.@.:....+....######.##v!..#  ##......# #.##s#..# #.#.##.# #.##.##.##.#..#.# #..... .##......# ...... .s####.### .###.## # #.# . #.# %h&I %hS §vs  The foxfire hits the scorpion. Flame seeps out of the scorpion.%h %h %h §vs  The scorpion is moderately wounded.%h UThe foxfire hits the scorpion! Flame seeps out of the scorpion.%hb %hf p  The scorpion is severely wounded.%hl ####  The scorpion is engulfed in blazing flames.%h§§§§○§%hr4=======5§§§ _The scorpion explodes!%h2 ?#.# ###.### #. .. #.....# .#.. #.#.#.# ... %h6 #.....# ... #.#.#.# #####.###  ##.....# #.......# ....######.###...#### (.§§.@:....+ ....######.##§§..####  ##......# #.##○#..# #.#.##.# #.##§##.##.#..#.# #..... .##......# ...... ..####.### .###.## [%h8 # #.# . #.# .# %hC N..°§%hE F-------6%hN V§§%hqS # _Found a robe.%h7 #.#  ###.### #. ..  %hY8 #.....# #.#..  #.#.#.# #...  #.....# ...  #.#.#.# #####.### ##.....# #.......# ....######.###...#### (.....+ %h; 0....######.##§§..#### ##......# #.##°#..#  #.#.##.# #.##§##.#  #.#..#.# #..... .#  #......# ...... ..  ####.### .###.###[# #.# . #.# .# %h@ S§[%huA F-------7%hG k§§§%hJ x _You see here a book of the Hunter.%hI#.# ###.### #. .. #.....# #.#.. #.#.#.# #... #.....# ... #.#.#.# #####.### .....# #.......# ....######.###...#### (.:@...+ ....######.##§§..#### ......# #.##[#..# #.#.##.# #.##§##.# #.#..#.# #.......# #......# ......... ####.### .###.###[# #.# . #.# .# %hwj§.7=8 _§%h#.# .### #. .. .....# #.#.. .#.#.# ##... .....# .... .#.#.# #####.### .....# #.......# ######.###...#### .:.@..+ ######.##§§..#### ......# #.##[#..# %h5!.#.##.# #.##.##.# .#..#.# #.......# ......# ..........### .###.###[#  #.# . #.# .#  #.#%h*;§%h+&9%h@3<§§%h\5%h%hQ%h%h~B%h,%h%hN%h2=%h%h,%hs%h%h~K8=%h%ho,%h%h ,%h%h@,%h#%h'O=%h%h,%h%h99%h-(=%h%h>",%h$%h*n%h,%hb/O=%h0%h2,%h4%h:y20==%h=%h?,%h A%h%he,%h%h%h%h6%h%hQ P==%h %ho _q - 2 silvery potions (gained 1)%hk3%h%h1%hH,%hJ%h%hI%hȲ%hV......##  .........# ##+#  .###.###[# #...  . #.# #.# #..#  #.###.# #..##  #.....# ##...####.  #####.# .........  #.######....###.  .......@.......99.0 (40.0)  #########.###### .# )# .# .# .# .# %hgD300.0 (41%h%h' _Found a hand axe.%hP %h %h %h %h %h %h %h ,%hy %hN %h ,%h %h %h ....## .....# ##+# .###[# #... .# #.# #..# .###.# #..## .....# ##...####.### ####.# #.........F. ####.######....###.# ....# ##.####### #.# #)##.##.# %h! 5F   sky beast (asleep)#.##.##..5.0 (5.0)%hG u.FF%h +6.0 (6%h %h \ _A sky beast comes into view.%hA  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hB%h * (combustible)Flames lash the sky beast.  The sky beast is moderately wounded.%hf%h'nM.F%ho%hot18---====7.0 (1%hiv%hyA _The sky beast's fire resistance burns away.%h&  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h< * Flames lash the sky beast. The sky beast is burned terribly!%h F The sky beast is severely wounded.The sky beast hits you.%h 1---6-----8%h^ %h L _The confined air twists around weakly and strikes you!%h*  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hٴ * Flames lash the sky beast. The sky beast is burned terribly!%hV FThe sky beast is almost dead.2---4-----9 _The sky beast hits you.%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZY a  Flames lash the sky beast. The sky beast is burned terribly!%hU_ C*%hc9 :†%h] n2-----1010%hWe %hg M _You kill the sky beast!%hRt3%h$v%hVx%hy,%h33=-3=%h~,%h %h:%hō}4==%h0%h,%h;4%hǔ>=%hg%hn;5%hL,%hP%h%hM%h%hP%h;g6==%h%hs%hN5==%hˢ%h%h]%h%hǥ%hU7=%hA%h4%h%h%hz%h>:==%h%hQ8%h%hK6=%h_%hO%h&%hѳ%h0a9=%h%%h$1 _HP restored.%h3%h=%h=7=%h,%h%h%h%hW%hV%h %h%h%h[9=%h%hG%h%h%hf%hQK8=%h%h%h%hC%h %h%hv%hc%h%h%h%hF9=%h%h%h%h[%h,%hK9=%h%h%hm%h%h%h%h1%h%h%he%h%h9=%h%h%h>%h%h%h|M20==%hP%h%h%h%he%h7e  You see here a sky beast corpse.%hE%h _%h%h%hd,%h%h%hxP==%h,%h%h%hu,%h{%hs%h7,%h%h%h,%h%h%h ,%h %h %h< ,%h %h %h,%h_%h7%h,%h%h%hR,%h%hg%hf,%h&7 _You open the door.%h<%h%h%h%h%h,%h @  There is an open door here.%h!5 _%h"%h$%h + ##...  .... ##Y..## ####.### ##.....##......# ##.......##..####^........#:....+.........+ .##....####.........# .##[#..# #......##.##.# #...@.# ---- .......## ##...## %h ,........# ##'####### ###.###[# #........##.# #.# #..#####.##.###.# #..## #.#Y   ice beast (asleep)#.....# ##...####.#####.######.# #...............# #######.######....###.#######%h3069.0 (59.0)%h3J----70.0 (60%h:%h=] _An ice beast comes into view.%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h0 ##... BabyfaceFinlayson the Magician  .... ##Y..## Oni of Xom ..*... ####.### ##.....##  Health: 79/79 ======================== .......# ##.......##  Magic: 17/20 ====================---- .###...####^........#  AC: 4Str: 16 .....:....+.........+  EV: 9Int: 18 .##....####.........#  SH: 0Dex: 9 .##[#..# #.......#  XL:  9 Next: 10% Place: Dungeon:7 .##.##.# #...@.# Noise: ---------  Time: 8370.0 (0.0) .......## ##...## h) +4 dagger (chaos) ........# ##'#######  Cast: Foxfire ###.###[# #........# %h# #.# #.# #..#####.#  #.###.# #..## #.#  Y   ice beast (asleep)  #.....# ##...####.#####.#  #####.# #...............# #######.######....###.####### _An ice beast comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (asleep, chance to affect: 78%)%h ##...BabyfaceFinlayson the Magician ....##*..##Oni of Xom ..*... ####.### ##.....##Health: 79/79 ======================== .......# ##.......##Magic: 17/20 ====================---- .###...####^........#AC: 4Str: 16 .....:....+.........+EV: 9Int: 18 .##....####.........#SH: 0Dex: 9 .##[#..# #.......#XL:  9 Next: 10% Place: Dungeon:7 .##.##.# #...@.#Noise: ---------  Time: 8370.0 (0.0) .......## ##...##h) +4 dagger (chaos) ........# ##'#######Cast: Foxfire ###.###[#%h #........##.# #.# #..#####.##.###.# #..## #.#Y   ice beast (asleep)#.....# ##...####.#####.######.# #...............# #######.######....###.####### _An ice beast comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (asleep, chance to affect: 78%)%hcdOYinner flame)%h%hh_.YY%hI4==1.0 (1%h4UYY%h  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (asleep, chance to affect: 78%) _The ice beast is filled with an inner flame.%hHI  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h6%h.YvvY, ally target)%h\6--2%h1;Y%h/ _You conjure some foxfire!%h9 %h(; ,%h3< ,%h$= %hJE Yvv§§§§YThe foxfire hits the ice beast. The ice beast melts!  Flame seeps out of the ice beast.%h   The ice beast is lightly wounded.  The ice beast is engulfed in blazing flames.%h ○Y§Y  Flame seeps out of the ice beast.  The foxfire hits the ice beast but does no damage.%hI %hN S○.Y%hmO §§§§§Y)--%h8P 3%hU yY§§§§Y%h] b _The ice beast is severely wounded.%h$  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h~ %h °..Y.v..%hb vY, ally target)5--=4%h %hɊ 1Y%h% / _You conjure some foxfire!%he %h ,%h= | Yv§v§§%h WThe foxfire hits the ice beast. Flame seeps out of the ice beast.%hf ,%hsm Y§YThe ice beast is severely wounded.The foxfire hits the ice beast. Flame seeps out of the ice beast.%hk %h q  The ice beast is severely wounded.%h #########  The ice beast is engulfed in blazing flames.%hh.§§§§○§§§§§§§§%h Thaumaturge1--5=======5 _The ice beast explodes!Your Spellcasting skill increases to level 8!Your Hexes skill increases to level 2!%hH§○§%hC§%h[0§§%hI§§ %hT%hr]_Your Fire Magic skill increases to level 7!%hJ6= _=%hI7=%h%h ,%h8#%hP$%h%%h+(%hU)%h +H=%ho-%h.%hC0%h2%hpF8==%h@M9=%hMP,%hc+=%hcs>20=%hduO=%h/w%hx%hYy%hQ{%hC|%h}1%h~?==%h%h%h%hۅ%h%hF%hV%h%h%hC%h)%h[%hݕ%h%h%h]==%h%h%h %h%hĠ_You open the door.%h%h%h%hf%h %h %hThere is an open door here.%hc%hï %h_%hb%h%h%h%hp%h%hn%h%h-%h%h%h% %h` %h% %h.#%h %hr %h55#.##%h %h %h7##+# ... %hW %h' ##...## >.# %h %h] ##.....## ..###%h %hT} ##.......## ##....#%hb %h/q###^........####..?..#%h .%h[.+.........'...@...#%h -------413.0 (38.0) ###.........####....#  #.......## ##.#.#   ##.....## .....  # ##...## ##.### # ##'####### .#    # #........# #    # #..#####.#   # #..## #.#  %hb-------4.0 (39%h:; _Found a stone staircase leading down.%hɝ%h,%h%hH _o - 2 scrolls of amnesia (gained 1)%hb3%h8%h0%h۫,%hլ%h%hM,%h'%h%h%h,%hd%h%hO,%h%hN%h,%he%h%h,%h%h%h,%h%h%h,%h%h%h,%h%h%hV,%h%h%hs,%he%h@%h,%h%h%hz,%h%h)  #######  %hf .....#   #.#.####  #.......  ###@###.# 31.0 (17 ....)...# #.#  .######## #.# .#.# .  ##.#######  ##+# #........#  ##...## #>.#####.# # ##.....## #..### .# ##.......## ##....# 2.0 (18 _Found a war axe.%h,%hv%hҮ,%h%hZ?  You see here a +0 war axe.%h|%h _%h˾%h%h,%h%h%h%h%h%h%h\%h8%h%h%h%h%hW%h>%h%h%h%h%h%h%h ,%ha%h%h}%h %h9#%hR%%hR&%h(%h6+%hh-%hj.%h0%h 2%h3%h4%he6%h8%h9%h:%h;%h7=%h>%h?%h@%hC%h5GX%hH%hI%hJ%hLL%hM%hN%hO%hpQ%hS%hS%hU%hV%haX%hEY%hjZ%h\%h]%h^%h_%hb%hRd%hRe%h{f%h5h%hi%hj%hk%hhn%hp%hp%hr%hat%hu%hv%hx%h8|%h}%h~%h%h%h}%hq%h%hӇ%h%h%h%h9%h?%hB%h%h<%hM%h3%hә%hP%hj%hP%h%h%h%hզ%h%h9%hi%hP%h%h%h%hݶ%h%h%%hW%h=%h-%h%h>%h%%h%h+%h]%hC%h%h%h%hy%hf%h %hP%h_You open the door.%h%h|%h3%h%h %hk %h#There is an open door here.%hw%h %hm_%h'%h9%h%h%h%h %h %hThere is an open door here.%h%hf _%h%h%h %h %h %heO  You see here a +0 chain mail. _%hFX%h%hF%h#,%h%h%h)%hύ%h%hq%h%h%hq%hї%h2,%h%h%h9,%h%h%hp,%hx%h%h,%h%h-%h,%hC%h%he,%h%h%hy,%hG%h]%hp%h%h%h%h,%h%h%h%hS%h:%h@%h%h%h%h%h,%h%h4%he%h%h%h%h%h%h %h %h%h%h;  You see here 4 stones.%h%h _%h%hD%hb%h5%h!%h1#%h/%%h&%h '%hG)%h+%h,%h-%h0@  There is an open door here.%h2%h3 _%h#5%hm7%h9%h:%h;%h?%hA,%hD,%hG,%hH%hL%h9O%hP%hQ%hS%hV%h(W%hX%hZ%h ]%h^%h|fn%hg%hZj%h%h,%h %h %h> %h ,%h%h,%hD%h%h:%h,%h:%h%h,%hY%hq%h%h%hd!%h",%h#%hK'@  There is an open door here.%h- #........##.#  ##.#..##.# #. #..  #.#.###.# ##'## # %hl0 #.......# ##...## #  ###.##### ##...[.## #.# #.##.## ##.......## ##... #.#...####.........####.... ##........'.........'...(...  ##.#.#..####@........####....  ##.###.#.# ##.......## ##...  #.## ##..# ##.....## #.#.  ##.###.#.# ##...## #.#  ##.#.#.## ##+## # ##...## #.# #### ##.## #.######### #%h1[16;7H #.# ##.........# # #.# ##...######.# %h3-624.0 (3%h7    %h=8  ######   #....#   #.##.# #  ###.##.## ####  #..@....##### ##.## %h8l #.#.#.......# ##...#  #.#....[###.###....  #.###.#.###........  #........########.##  #........#.#  %h: ##.#..##.# #.#   #.#.###.# ##'#  #.......# ##..."Let's go for a ride!"%hv?%h)@W  Your surroundings suddenly seem different.%hLJ/  --more--%h; %h  #.###.#.###.......... #........########.### #........##.# ##.#..##.##.# #.#.###.# ##'## #.......# ##...## ###.##### ##...[.  #.##.## ##....... %h&  #@#...####........  ##........'........ ##.#.#..####... ##.###.#.# ## #.## ##..# ##..... ##.###.#.# ##...## .#.## ##+# #...## .#   ##.## #.##%h %h V  Your surroundings suddenly seem different.%h /  --more--%h%h #.## ####.....###  .#####.......... .......####.###... %hg...####### #.# #### ##### #.#   #.####  #....... ##############.###### #<..@.......##.#  #.####.#.##.##.###### #......#.##.### ..###.#....##..### ..# #..........# #.. #..###.#....#...###.# %h#......#.##.......... #........##.#...##### ####.#......##.##%hZ%hV  Your surroundings suddenly seem different.%h/  --more--%hE %hG 7 5.0 (35 _%hP %h~_3%h`%hd%hl%hqn%hp,%hdq%hqs%ht%hu,%hw%hUy%h|z,%hJ|%h)~%h9,%h%h%h,%ho%h%h,%h%h%h,%h%h%h,%hX%hE%h,%h%h%h–,%h _You open the door.  There is an open door here. _%hX%hT%hI,%h*%h<. _You open the door.  There is an open door here.%h5 _%h%h ###.....##.........####...#####  ##........+.........'....<......  #......#.##..>......####......##  #........##........## ##.#...#  #.....#####.#.....## ####.##  ##.>.######.##...## #.#  ##.........###'## #.#  #.######### #.# #.# %h #.# #@# #.#52.0 (27  #.# #.# #.#  #.# ... #.#  #.# ....( #########.#  #.# ##...#####.#  #.###### ##.## #.####)##.#  #......###########.#  ######...[...##.#### #############......#%hB3.0 (28%h%h% _Found 4 stones.%h 3%h6 %h %h X%h ,%h) %hU %h ,%ha %h %h ,%h %h %h ,%h %h7 %h %h_ %h: %h %h ,%he %h$ %h m  There is an open door here. _  There is an open door here.%h 5 _%h) %h %h B%h %h %h %h! ,%h# P  There is a stone staircase leading up here.%h$ %hP%  _%h& %h& %h' %h( ,%h) %h* %h+ ,%h#- %h. %h. ,%h0 %h0 %h1 ,%h2 %h3 %hv4 ,%hf5 %h{6 %h>7 ,%h+8 %h9 %h9 ,%h: %h{< %h== ,%h#> %h? %h? ,%h@ %hA %hB ,%hZ   There is a stone staircase leading up here. _%h] B%h_ X%ha %hYg %hNh B%hyi %hk %hk ,%hl %h|m %hBn ,%ho %ho %hp ,%hq %hr %hv %huw %h0x %h]y ,%hVz %h{ %h{ %h| ,%h} %h~ %hK ,%h, %h }##.####.# #.#######.######.... ........# #............... ##.###### #################.####.# ##.##)# ...##.# #### ######### #.#  %h #..[..... #.# # ######.# #.# 702.0 (49 ### ........# #.. ..####### ####..######.# ........# #.....# .. #.#####.# #.###.#.# ..# #.# #. #....# ### #.# #.###.######. #.# #............#.# ###.#.######.%h %h ,3.0 (50%h %hl M _Found a leather armour.%h3%hE%h %hD%h%h%h,%h%h%h,%h#%h%h6,%h %h!%h"%h#,%h%%hH&%h ',%h((%h^)%h!*,%hM+%h,%hN-%h-%h.%h/%h0%h]1%hC2%he3%h4,%h5%hR7%h88,%h9%h:%h;,%h>%hH@,%h*A%hC%hF,%h\H%hL%hN,%hP%hQ%hT,%hU%hX%hZ,%h\%h^%h#`%hRb,%hc%he%hf%hg%hhh%h>o%h&q%hr%hs,%ht%hu,%hv%hnx%hy,%hz%h{%h|%h}%h~%hǀ%hw%hA,%hƄ%h%h%h%h8B%hf%h.%hm%h8%h%h%h,%hϓ%h˔%h %h%h%h%h[,%h-%h %h,%hܜ%hŝ%h%hn,%hԠ%hš%h,%h%hd%h@,%h(%h%%h,%h%hީ,%h%hp%h4%h,%hV%hb,%h,%h,%h%hP%hw,%h,%h¶%h,%hJ%h%h9%h,%h%h%hk,%h)%h%h,%h%hT%h+,%h%h%h,%h^%h%hB%h+,%h%h%h%h,%h%hz%hL,%h%h%h,%h%hC%h,%h%hr%hC,%h,%h1%h,%h%h%ha,%h-%h%h,%h%hm%hB,%h%h%h,%h{%h,%h%hx%hs ###.#   #.#.##  *. ###....##   +.......#  ###....##  #.#.##  #.######  #......#  %h ######@#   #.#   #.#   #.#   #.#   #.#    ..#    ###      %h-68.0 (65%h,9.0 (66%h%h~_ _You are now a plaything of Xom.%hTF3%hDH%hI%hJ%hOB%hi%h #.  #......#  ######.#  #.#  ####.#  .o#.#  #.#.# #.####.#.# #......@.# #..###.### #.  #.  #.  ..  o   orc (asleep)##     75.0 (6.0)  An orc comes into view. It is wielding a +0 mace..oo====6.0 (7%h% _The orc shouts!%hB  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h9  Flames lash the orc.%h#e*%h(8)%h{\19---7.0 (1%hg] _You kill the orc!%h %h3%h%h5%h %hO---%h%h%hL20=%h*%h\%h,%h%h %h!%h#%h#,%h0%%h9&O=%h7)x1==%ho/n%hu1,%h<2%hf3%h4%hY5,%h8z  Things that are here:  a +0 mace; an orc corpse%h:%h:A== _%h;%h/=%h\>%h"?,%hBz  Things that are here:  a +0 mace; an orc corpse%h4D%hD _%hE%hgF%hG,%h{H%hI%hJ%hK,%hwM%h`N%h)O,%hP%hyR,%hHS%h~T%hU%hV,%hW%hX%h]%h]%h^%h`,%hra%h]b%hc,%h\d%h$f%hf%hg,%hh%hi%hj,%hxm%hOn,%ho%hq%h>r,%hr%htt%h]u%h1v%hv%hw%hxB%hvy%hhz%he{,%h%hsB%hB%h%h%h,%h%h%hǢ%h%h%h|  #.#.###.#.## ####<÷..####.........###....## ...........+...!.)...+.......# ####....####.........###....## #.#.## ....... #.#.## #.###... #.###### #.#%h ... #......# ..# #'# ######.# .## #@#  #.# ----822.0 (45.0). #.# ########.# ##.## #......#.# ##...## #.####)#.########.....# #.####.#.#...........## #........########.#.## #..###.### %hg#.#######..# #.# #..........# #.# _You open the door.%hC _Found a mace.%h*I%h%hHQ _  There is an open door here. _%h*,%h _v - 2 grey potions (gained 1)%hw,%h%h%hB%ht# #............###.## #.#...# # ###.#.######.# #.# #.#.### # #.#... ..# #.# #.# # #.##### #####+## #.#.#### # #..# ##...## #....... ##.### ##.....#####.#### #.#.## ##.......## #.#.## ########<÷..####.........###....# ...............+@....)...+.......%h+O---- .#######....####.........###....# .# #.#.## ##.......## #.#.## ## #.### ##.....## #.#### #.# ##...## #..... ## ##'## ######  #.## #.# #  #. #.# ########  # ##.## #......# %h;#..###......'32.0 (10...###%h'%h(M======3.0 (11%hq+%h-= _As you open the door, it creaks loudly!%h _%h ,%h l  There is an open door here.%hL 5 _%h %h ,%hq %h %h ,%he %h %h %h %h  ,%h %h %h ,%h %h~ %h4 ,%h %h %h %hP ,%h^ %hM %h ,%h %h  %h ,%h %h& %h ,%h! %h" ,%h# %h$ %h% %hC& ,%h+' %h'( %h( ,%h) %hq* %h)+ ,%h, %hi- %h. ,%h~/ %hR0 %h 1 ,%h 2 %h2 %h3 ,%h4 %h5 %hL6 ,%h*7 %h8 %h8 ,%h9 %h: %h; ,%h< %h? B%hL@ %hrA ,%hVB %hH %h.K %hL ,%hL %h6N %hcO B%hP %hQ ,%hR %hS %hT %h]U ,%hV %hW ,%hX %hY %hZ %h[ ,%h\ %h] %h^ ,%h_ %h` %ha ,%hb %hc %hd ,%he %hf %hVg ,%hKh %hNi %h>j ,%h&k %h,l %hl ,%h n %hn %ho ,%hq %hVr %hs ,%ht %hu ,%hWv %h`w %hsx %h6y ,%h{ P  There is a stone staircase leading up here.%h| %h}  _%hu~ %h= %h %h ,%hɁ %h %h ,%h_ %h` %h* ,%h %h %hӈ ,%h. %hL %h ,%h %ht %h6 ,%h, %hH %h ,%ht %hj %h- ,%h %h ,%hǞ %h %h %hǢ %h| %h+ %h %hĦ %h %h& %h %h %h %h %hZ %h %hձ %ho %hԴ %h %hM %hȷ %hL %h %hƺ %h %h ,%h %h B%h_ %h %h> ,%h< %h %h ,%h %h %h %hL %h %h %h ,%h %h: %hi %hR %h< %h %h ,%h %hf %hv ,%h0 %h %h %h %h? %h* %h ,%h %hO @  You see here a +0 hand axe.%h %h{  _%h3 %h< %h ,%h" %h %h ,%h %h] %hg ,%hk %h %h %h %hd %hN %hz %h1 %h %h %h^ ,%hi %h %hq %h< %h %h %h[ %h& %h %h %h| ,%hq %h@ %hb %hD ,%h< %h8 %h ,%h %h ,%h %h %h %h! ,%h" %h$ %h$ ,%h& %h(' %h ( ,%h( %h:* %h+ ,%h+ %h, %h- ,%h. %h/ %h|0 ,%hz1 %h03 %h4 %h4 %h5 %h6 ,%h7 %h: %hA; B%h< %h< %h= ,%h? %hZK +## #.#  ..## #>.#####.#  ...## #..### .#  ....## ##....# .#  .....####.....# .#  .....'.......## .#  .....####....# 5#  ....## ##.#.####.#  ## #......@.#  ------.## ###.######  '####### #.#  .......# #.#  .#####.# #.#  .## #.# #.#   5 %hM   white imp (asleep) ..####.#####.#  .............#  ...###.####### 926.0 (93------7.0 (94%hQ %h}S \ _A white imp comes into view.Ì%hO  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ì%h?h Ì%hVi[ Flames lash the white imp. The white imp is burned terribly!Ì%h6l"*Ì%hmCÌ%h]B&.Ì%hk19---8====8.0 (1.0) Ì%hpÌ%htM _You kill the white imp!Č%hČ%hv3Č%h ,Č%hČ%h0 ---Č%h`!Č%h"Č%h$%Č%hT&Č%h7'20Č%h(>=Č%hh*Č%hk-BČ%h.Č%h0Č%h1Č%h3,Č%hA5Č%h^6Č%h8^=Č%h9Č%h;,Č%h'=Č%h@q1==Č%hBČ%hCČ%hOČ%hbD## #.Č%huc#  .## #>.#####.#  ## #..### #.#  ## ##....# #.#  ####.....# #.#  '.Č%h*dq## #.#  ####....# #.#  ## ##.#.####.#  ## #.......@#  ----402.0)Č%hdC## ###.######  # #.#  # #.#  Č%heS#####.# #.#  ## #.# #.#  .####.#####.#  .........#  Č%hofR###.#  Č%hh;----Č%hjČ%hmE _Done exploring.Č%h3Č%hČ%h3.0.0) Č%hq _Done exploring.ƌ%h{Qƌ%h_hLevel 7 of the Dungeon<<<>>>(Press ? for help)#........########.#####.# #.......# ###.######## #.##........##.####.### #.##....##.##.###.#..##.##.##.....# #.##.#..#ƌ%hwb#.###.####### #.#.###.# ##'###.#.#.# #.##....# ##+###........# #.......# ##...## #.....# #.......# ##...## #>.#####.# ###.##### ##...[.## #.#.#.# #####.### ##.....## #..### #.# #.##.## ##.......## ##.....# #.......# ##.......## ##....# #.# #.#...####.........####....######.###...####^........####.....# #.# ##........'.........'...(..............:....'.........'.......## #.# ##.#.#..####.........####....######.##....####.........####....# #.# ##.###.#.# ##.......## ##......# #.##[#..# ##.......## ##.#.####.# [13ƌ%he;6H#.## ##..# ##.....## #.#.##.# #.##.##.# ##.....## #.......@# ##.###.#.# ##...## #.#..#.###.......## ##...## ###.###### ##.#.#.## ##+###......##.........# ##'####### #.###...###.#####.####.###.###[# #........# #.###.###.######### #.# #.# #.# #.# #..#####.# #.##.###.........# #.# #.# #.###.# #..## #.# #.##.###...######.# #.# #.# #.....# ##...####.#####.###.## ####.....### #.# #.# #.# #####.# #...............##...#####..........###.####.# #.#######.######....###.########.........####.###..........#[40ƌ%hg9m #.......................##...####### #.# #####.###### #################.#############.# #.##.#ƌ%hZ\>@ƌ%hX ƌ%hW ###........#   BabyfaceFinlayson the Thaumaturge .## #>.#####.#   Oni of Xom .*.... ..## #..### #.#   Health: 79/79 ======================== ...## ##....# #.#   Magic: 21/21 ======================== ....####.....# #.#   AC: 4Str: 16 ....'.......## #.#   EV: 9Int: 18 ....####....# #.#   SH: 0Dex: 9 ...## ##.#.####.#  ƌ%hP k  XL:  9 Next: 18% Place: Dungeon:7 ..## #.......@#   Noise: ---------  Time: 8940.0 (0.0) .## ###.######   h) +4 dagger (chaos) ####### #.#  Cast: Foxfire ......# #.# #####.# #.# ## #.# #.#   .####.#####.#   ............#   ..###.#######  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the white imp. The white imp is burned terribly! _You kill the white imp! _Done exploring. _Done exploring.ƌ%hM  _ƌ%h ƌ%hb ƌ%h ƌ%h ƌ%h ,ƌ%hU ƌ%hF ƌ%h ƌ%h ƌ%hҩ ƌ%hΪ ƌ%h ƌ%h ƌ%h ƌ%h ƌ%hձ ƌ%h ƌ%h; ƌ%h. ƌ%hθ ƌ%h̺ ƌ%h ƌ%h ƌ%h4 ƌ%hF ƌ%hV ƌ%hf ƌ%h ƌ%hC ƌ%h+ X ##...###.#.##### ƌ%h c####....###.......# ƌ%h `.......####.###.# ƌ%h ####......)...# #.# ƌ%h ###.######## #.# ƌ%h_  ƌ%h8 ~#.# #.# ƌ%h  ƌ%h #.# ##.####### ƌ%hk + ##+## #........#  ##...## #@.#####.# 51.0 (11.0) ƌ%h % ##.....## #..### #.#  ##.......## ##....# #.# ##^........####.....# #.# ƌ%h .'.........'.......## #.# .........####....# #.#  ##.......## ##.#.####.#  ##.....## #........#  ##...## ###.###### ƌ%h6 ƌ%h  ƌ%hx ƌ%hE U_There is a stone staircase leading down here.nj%hvnj%hnj%hnj%hLnj%h82.0 (1.0) _nj%h'nj%hjDE nj%h'K###   ..#   #.# #.#8 #@# ### nj%h+7 (1.7nj%hnj%h^} _You climb downwards. _There is a stone staircase leading up here.Ȍ%h?3Ȍ%hAȌ%h DȌ%hEȌ%hG: _Ȍ%hRȌ%hT,Ȍ%hVȌ%hfY,Ȍ%hZȌ%h[Ȍ%h\,Ȍ%h]Ȍ%h^Ȍ%h`,Ȍ%haȌ%h'cȌ%hXdȌ%hce,Ȍ%hfȌ%h?h,Ȍ%h2iȌ%hjȌ%hkȌ%hl,Ȍ%hlȌ%hn,Ȍ%hoȌ%hpȌ%hqȌ%hs,Ȍ%hsȌ%htȌ%h*v,Ȍ%hwȌ%hx,Ȍ%hxȌ%hyȌ%h~n##########.......#.#####.##.# #.#.# #<#.# ###65.7 (13.0).............>.############..#Ȍ%hVB6.7 (14Ȍ%h=Ȍ%h/ Ȍ%hY5_Found a stone staircase leading down.Ȍ%h##########.......# Ȍ%h#.#####.# #.# #.# #.# #<# #.# ### #######.#######.#.#...........@.>....#70.7 (4.0)############..#... ..# ...#..#..#...>#.Ȍ%h@A1.7 (5Ȍ%h= Ȍ%h&Ȍ%h+_Found an escape hatch in the floor.Ɍ%h I r  There is a stone staircase leading down here. _Ɍ%hU Ɍ%hX Ɍ%hZ ,Ɍ%hGb ,Ɍ%hAd ,Ɍ%hf Ɍ%hj Ɍ%hbk Ɍ%h-m Ɍ%ho Ɍ%hq Ɍ%hr Ɍ%hVu ,Ɍ%hw Ɍ%hx Ɍ%hy Ɍ%h{ Ɍ%h~ Ɍ%h! Ɍ%h Ɍ%hƂ Ɍ%h Ɍ%h Ɍ%h Ɍ%h Ɍ%h' Ɍ%hV Ɍ%h Ɍ%h` Ɍ%h Ɍ%h Ɍ%h Ɍ%h Ɍ%h˗ Ɍ%hΘ Ɍ%h= ,Ɍ%hs Ɍ%h Ɍ%h< Ɍ%h. Ɍ%hj Ɍ%hx Ɍ%h˦ Ɍ%h Ɍ%h Ɍ%h) BɌ%h{ Ɍ%h Ɍ%hҲ Ɍ%h Ɍ%hζ Ɍ%hڷ Ɍ%h Ɍ%h_ Ɍ%h Ɍ%h% Ɍ%hs Ɍ%hL Ɍ%hH Ɍ%hU Ɍ%h Ɍ%hd Ɍ%h Ɍ%h Ɍ%hb Ɍ%h Ɍ%h# Ɍ%h1 Ɍ%hz Ɍ%h Ɍ%hJ Ɍ%hH 6#..####.#Ɍ%hj c#..# #.Ɍ%hN n#..# #.#Ɍ%h' c..# #.#Ɍ%h T.. #.#########Ɍ%h t.>#.###..........Ɍ%h ##.##....##.......#Ɍ%h \ .......#.##.#####.#Ɍ%h  #####.@..#.#  Ɍ%h #.#..#.# #.#....# #.......##.####.###. #.#h   black bear (asleep)#h .###Ɍ%h 97.7 (2Ɍ%h 6.0)Ɍ%ht Ɍ%hU %8.7 (27Ɍ%h% Ɍ%h>  Ɍ%h Ɍ%h 9_A black bear comes into view.Ɍ%h ˌ%hU  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ˌ%hB  #..####.#  BabyfaceFinlayson the Thaumaturge  #..# #.#  Oni of Xom .*.... #..# #.#  Health: 79/79 ======================== #..# #.#  Magic: 18/21 ====================---- #... #.#########  AC: 4Str: 16 .>#.###..........  EV: 9Int: 18 ##.##....##.......#  SH: 0Dex: 9 .......#.##.#####.#  XL:  9 Next: 18% Place: Dungeon:8 #####.@..#.#  Noise: ---------  Time: 8998.7 (0.0) #.#..#.#  h) +4 dagger (chaos) #.#....#  Cast: Foxfireˌ%h~F  #.......#  #.####.##  #. #.#  h   black bear (asleep) #h .#  ## _A black bear comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (asleep, chance to affect: 78%)̌%ho#..####.#BabyfaceFinlayson the Thaumaturge #..# #.#̌%h~jOni of Xom .*....#..# #.#Health: 79/79 ========================#..# #.#Magic: 18/21 ====================----#... #.#########AC: 4Str: 16.>#.###..........EV: 9Int: 18̌%hO##.##....##.......#SH: 0Dex: 9.......#.##.#####.#XL:  9 Next: 18% Place: Dungeon:8#####.@..#.#Noise: ---------  Time: 8998.7 (0.0)#.#..#.#h) +4 dagger (chaos)̌%h#.#....#Cast: Foxfire#.......##.####.###. #.#h   black bear (asleep)#* .### _A black bear comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (asleep, chance to affect: 78%)̌%hdOhinner flame)̌%hfhh.==9.7 (1h  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (asleep, chance to affect: 78%) _The black bear is filled with an inner flame.͌%h1I  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.͌%h~Yvvh.h, ally target)7--9000h _You conjure some foxfire!ό%h ###########..#....# #..####.# #..# #.# #..# #.# #..# #.# #... #.#########  .>#.###.... ##.##....##.......# ......v#@##.#####.######..v.#.# #.#..#.# #.#....##.......##h####.###. #.##. .###§§§v§[ό%h 9;17H--1§§Ԍ%hLcM............>....# ###########..#...####...# #.# #... #.#########Ԍ%h e5 .>#.###..........##.##...@##............§#.##.#####.######.§§.##§#..#.##.#Ԍ%hBgԌ%hh,Ԍ%hdkԌ%hlԌ%h9t....h§h   black bear (inner flame)Ԍ%hu@-2Ԍ%h{Th§Ԍ%hՌ%hr.>....###..#....# #..####.# #..# #.# #..# #.# #..# #.# #... #.# .>#.###. ##.##..@.##.# .#.##.#####.#.#####....#.# #.#..#.#Ռ%h[k #h#....# #.§.....#h #§####.## #. #.#  #. .#Ռ%h؟h.h.3hhՌ%hM $ .>....##  #..#....# #..####.# #..# #.# #..# #.# #..# #.# #... #.## .>#.###.Ռ%hO V ##.##.@..##.#.#.##.#####.#.#####....#.# #h#..#.# #.#..# #.......#h #.####.## #.# #.#  #. .#Ռ%hS Ռ%h<[ eh.hՌ%h0_ T8=4Ռ%hb 8hՌ%hnf ֌%hJj  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.֌%h8r N *h  e, combustible)Flames lash the black bear. Flame seeps out of the black bear.  The black bear is moderately wounded.֌%hmH Q  The black bear's fire resistance burns away.֌%hM #####  The black bear is engulfed in blazing flames.֌%hH .§§○§.  The black bear explodes!֌%h36--23=======5֌%h/<§֌%h>6 _You hear an angry buzzing noise.،%h  #######.#######.#.####### .............>....##############..#....#،%h #..####.# #..# #.# #..# #.# #..## #.#  #...# #.######### .>#@###... ##.##....##.......# ......§§#.##.#####.#..#####○§.#.# #.##.# #.# #.......# #.####.## #.##.#،%h>§°-------6§§،%hmn--7=،%hve=،%h8=،%h،%h^،%h،%h׊،%h(n،%he=،%h˫9=،%hB،%h،%h،%h،%h،%h/،%h،%h،%hƼ=،%h،%hؾ،%h،%h،%h>،%h%،%h0،%h 20،%h=،%h،%h،%hy،%h،%h،%hW،%hZ،%h،%h،%hi،%hL!-------،%hy،%h(..،%ha ..،%hCyy   killer bee (wandering)،%h،%h،%h30.7 (2،%h 4.0)،%hN،%hV2y.،%h،%hf%1.7 (25،%h،%h ،%h،%ht9_A killer bee comes into view.،%h@ٌ%h   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ڌ%h *ycombustible)Flames lash the killer bee.  The killer bee buzzes angrily.  The killer bee is lightly wounded.ڌ%hjhQ  The killer bee's fire resistance burns away.ڌ%hiڌ%hqA y.yy 2 killer bees (1 wandering, 1 combust…)You hear an angry buzzing noise. x2  A killer bee comes into view.ڌ%htu18--====2.7 (1.0) ڌ%hwڌ%hzC _The killer bee stings you but does no damage.ڌ%h0  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ڌ%h! *ycombustible)Flames lash the killer bee.  The killer bee buzzes angrily.  The killer bee is heavily wounded.ڌ%hK ڌ%h Q  The killer bee's fire resistance burns away.ڌ%h .y5--6----3ڌ%hA  _The killer bee barely misses you. The killer bee stings you.ی%hE  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ی%hpc  Flames lash the killer bee. The killer bee is burned terribly!ی%h*   killer beeی%h$ی%h  You kill the killer bee!A killer bee comes into view.ی%hی%hHy.y†y 2 killer bees (1 combustible)ی%hh5---64ی%hی%hNW _The killer bee barely misses you.ی%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ی%h *Flames lash the killer bee.  The killer bee is heavily wounded.ی%hQ  The killer bee's fire resistance burns away.ی%h1W y.1 combustible)The killer bee is no longer more vulnerable to fire.  The killer bee barely misses you. The killer bee stings you. x2  You are poisoned.ی%h66==----3----5ی%hQ7Pois ی%hی%h1 _The killer bee poisons you!ی%h   ی%h' Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ی%h *Flames lash the killer bee. The killer bee is burned terribly!ی%hF! yThe killer bee is almost dead.You feel sick. The killer bee stings you. The killer bee closely misses you.The killer bee completely misses you.ی%h՟3==---1-----6ی%hی%hnC _The killer bee stings you but does no damage.܌%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.܌%h_@  Flames lash the killer bee.܌%h*   killer bee (܌%h   You kill the killer bee!You feel sick.  You hear an angry buzzing noise.܌%hq†y.yy 2 killer bees (1 combustible)You feel sick.  You hear an angry buzzing noise.  The killer bee stings you.  A killer bee comes into view.The killer bee stings you.  You are more poisoned.܌%h54====----9/21 ----97܌%h|܌%hH1 _The killer bee poisons you!܌%ht4  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.܌%hDT  ܌%hV "܌%hX *܌%hL[ ܌%h^ Flames lash the killer bee.  The killer bee is moderately wounded.܌%h(7 g  The killer bee's fire resistance burns away.܌%ht9 ܌%h1C yy..  You feel very sick.܌%h`E 1----7----8܌%h\L ܌%hQQ X _The killer bee closely misses you.݌%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.݌%h@c  Flames lash the killer bee. The killer bee is burned terribly!݌%h(*   killer bee݌%h†Confirm with . or Enter, or press ? or * to list all spells.Flames lash the killer bee. The killer bee is burned terribly!  You kill the killer bee!  The killer bee stings you.  You are more poisoned.݌%ht 39====-----6----319Pois ݌%h݌%hrL _The killer bee poisons you! The killer bee stings you.݌%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.݌%h * Flames lash the killer bee. The killer bee is burned terribly!݌%h yThe killer bee is severely wounded.You feel very sick.The killer bee stings you but does no damage.݌%h. 29===-------4----40݌%h ݌%hU 0 _The killer bee stings you.ތ%h#i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ތ%h!c  Flames lash the killer bee. The killer bee is burned terribly!ތ%hD*ތ%hug .You kill the killer bee!ތ%h6----2----41Pois ތ%hތ%hGS _You feel very sick.ߌ%h 4-53-ߌ%h ߌ%h; `2-ߌ%h h13=-ߌ%hΐ ߌ%ho 80ߌ%h ,ߌ%hS ߌ%h ~19=-ߌ%hQ N-ߌ%h ߌ%h i8=----ߌ%h w 8.7 (7 _You start resting. You feel sick. x8ߌ%h0 l=----9.7 (8ߌ%h ߌ%h [ _You are no longer poisoned.%hAC%hD3%h1u94=20==%hL?1=5=2=36=%hV4==%h%h%h %h*%h}%h%h\5%hzu=7==%h%h%h^6%hT,%h%hI%h_==%h%h{%h%hu %h9 7%hI^=8=%h,%h[%hX%h !%hu#%h$%h)'%hE(%h)8%h)=%h -B%h@.%hO/=%hl2B%h4%hp5%h7%h8%h:b9=%h=%h^?F9%hmA%h|B%hQE,%hHB%hI%hJ30%hK=%hfL=%hOB%hP%hQ610/21%hsS>=%hU%hV%hX%hYZ%hn[%h\b1=%hL_%hM`%ha%h,d%hIe%hfH=%hh%hi%hCkF2%hm%hn%ho11%hrT=%hs%hu%hBw%hWx%h*y33%hzF=%h|%h~%h,%h%h=%hB%h%hD4=%h̊,%h#%h2%h=%h,%h%h%hp%hԛ%h%hH5%h%h%h%hC%hW%h*=%hB%h%h6%hB%hı%h3%h`>=%h%h %h%h%hؽ%hѿb7=%h%h%h%hK%h%h=%hB%h`%hV8%h>=%h%h%h]4==%hK%h%h<,%hV%h49%h,%h%hzB%hf==%h%hi40%hY=%hB%h-%hP\5=%h,%h%hX1=%h!e=%h6e2%h%ha6=%h/!B%h0%3=%h(e=%h,%hYa4=%h\w7=%h_X%hgc{5%hg=%hk68=%hm%hp7=%hrB%hNv{=%hx8=9=%h |B%h9%h=%h50=20=%hGX%hB%h1=555kk   swamp drake (summoned)55 2 iron imps (summoned)5   ufetubus (summoned)%h: 147.7 (98.0) _You start resting.8.7 (99 _"Fight to survive, mortal."%ho   ..>  #..  #5.  #5.# #.#  #5.# #.#  #..## #.#  #..k#   %hmC.>#@#  ##.##†...#  .......†#.#  ..#####....#.#  #.#..#.#  #.#....#  #.......#  #.####.##  #.# #.# %h]?   ..>  #..  #5.  #5.# #.#  #5.# #.#  #..## #.#  #..k#   .>#@#%h^_  ##.##†...#  .......†#.#  ..#####....# #.#..# #.#....#  #.......#  #.####.##  #.# %hb%hf4%hid _There are monsters nearby!%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Flames lash the ufetubus. The ufetubus is burned terribly!  You kill the ufetubus!%hC*%hlz §  The ufetubus disappears in a puff of smoke!%hp49-18--====9.7 (1.0) %hw%h{0 _The swamp drake bites you.%h2%h\4%h<%h?F _Unknown command.%h֙  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h *, combustible)Flames lash the swamp drake.  The swamp drake is lightly wounded.%h  kThe swamp drake's fire resistance burns away.  ............... ....................................................................$..................... ..<....@....... .#............# .............## ##.#.###.##.### #. $. %h # #.# .. .##  Xom twists space around you.%h  O  Your surroundings suddenly seem different.%hS 6----Found 36 gold pieces. Found an escape hatch in the ceiling.%h /  --more--%h %h# # !#####.................#$...... ##.....%h% #..<....§....... #.#............##.............#####.#.###.##.###.#.# $. ## #.#%hT  Your surroundings seem slightly different.  Found a potion of curing.%h-/  --more--%hi%hp##.........$......##...............#..<....§.......#.#............# #.............## ###.#.###.##.## %hs#.#.# $.# #  #.####.#.#  ##  ######.###  #.#  ..# ### %h'x%hkzV  Your surroundings suddenly seem different.%h/  --more--%h%h1 .......†#. ##...# ..#####... #....## #.#. ##.....## #.#. ##.......# #... ###........##.##%ha #..........#.#. #.#..........>.... #....###...........#...........##..##......##...#......# .........#.∩)....)..# .........#..........# .........#####......# .................%h#  Your surroundings suddenly seem different.  Found a mace and a glowing war axe. Found Bomoalate's Magic Scroll Shoppe.%hQ  Found a stone staircase leading down.%h0 /  --more--%hu%%h'g ----50 _%h0%h3%h) 3%h %h :50%h =7=-%h %h ,%h %h %h K1=%hh %hs O=%h %hԣ ,%ht %h' 28=%hٱ ,%h %h޷ ,%h [3==4=9=5=%h %h 6=20=%h %h B%h{ %h> X57=%hc %h O=%h %h ,%h %h h81==%h %h Q _Magic restored.%hw %hQ ,%h7 %h ;9%h %h P==%h %h ,%h %h+ ,%h %hB b60=%h %h ,%h/! %hr# ,%h$ %h( k1=%h) %h+ ,%hN- %h0 ,%h1 %h6 ;2%h 8 %h; ,%hR= %h6@ ,%hA %hHD a3=%hUF %hH ,%hI %hL ,%hcN %h9Q k4=%hR %hT ,%hEV %hX ,%hY %ha] ;5%h _ %ha %h`h %hi %hNl ,%h>n %h*q a6=%hr %hu ,%h3w %hz ,%h{ %h~ %h U7=%h %hK ,%hR %h ,%hɉ %hs ;8%h %hE ,%hb %h ,%h %h ;9%h %h! ,%h %hp ,%h %h b70=%h %hŬ ,%h %ho ,%h %h k1=%h %h ,%h %h1 ,%h %h ;2%h3 %h ,%h& %h ,%h9 %h a3=%h %h ,%h; %h_ ,%h %hq %h U4=%h %h ,%hp %h ,%h %hZ ;5%h %h %hU %h- %h %h %h %h %h K6=%h %h ,%h %h ,%h %h k7=%h %h0 ,%h %h? ,%h %hH ;8%h %h ,%h %h ,%hP %h0 a9=%h %h 1 _HP restored.%h 3%hG %h" %h% ,%hE' %h) %h, ,%h*- %h/ %h2 O=%hg3 %h)6 %h< '###........# # #.###..........#.#. #.............>.... #..............# #..............#  .............#  ..#..##......#  #...#......# ..........#.∩)@...)..# ----243.7 (9%h= @3.0)..........#...#!.........#####......#.....................#.....................#  ..............#  ..............#  ........%hm> ..(.#  ##..$......%hC B4.7 (94%h I %hK % _Found 6 stones.%h3[3%h(`%hHl@.....%hvp ###.# # .###.#.#. .>.... .#  ..# ..# ..#..##......#%hx #...#......# .#.∩@....)..# .#.# !.#####......# .......# .......# .......# .......# .....(.#  ##%h{L.$......%hSW0.0)5.7 (1%h%hےp _You see here a +4 war axe.%hG3%h}K%hO%hT%hU$ _%h]%hT_%h`Welcome to Bomoalate's Magic Scroll Shoppe! What would you like to do?  a -  114 gold a scroll of blinking  b -  114 gold a scroll of blinking  c -  144 gold 3 scrolls of fogd -  24 gold a scroll of identify  e -  24 gold a scroll of identify  f -  48 gold a scroll of immolation  g -  48 gold a scroll of immolation  h -  108 gold 3 scrolls of teleportation  i -  36 gold a scroll of teleportation You have 311 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list%h9 %h@ %hK ,###........# #BabyfaceFinlayson the Thaumaturge ..###..........#.#.Oni of Xom .*..................>....Health: 79/79 ========================...............#Magic: 21/21 ========================..............#AC: 4Str: 16.............#EV: 9Int: 18..#..##......#SH: 0Dex: 9#...#......#XL:  9 Next: 34% Place: Dungeon:8..........#.@)....)..#%h!P 2Noise: ---------  Time: 9246.7 (1.0)..........#..........#h) +4 dagger (chaos)!.........#####......#Cast: Foxfire.....................#.....................#.....................#.....................#...................(.###.........$...... _Found a stone staircase leading down. _Magic restored. _HP restored. _Found 6 stones. _You see here a +4 war axe.  There is an entrance to Bomoalate's Magic Scroll Shoppe here.%hX %h[ . _%h3%h%h^,%hB%h%h,%hG%h ,%h%hU,%h$B%hW%hj,%h%h,%hp%h,%h9 %h",%h$%h&,%h(%h+,%h|,%h /,%h0%hZ3,%h4%h7,%hH:%h<,%hx=%h,@,%hA%haD,%hF%hH,%hJ%hL,%hM%hhP,%hR%hT,%hV%hWY,%h[%hJ],%h^%hKa,%hb%hd,%hf%h i,%hj%hl,%h3n%hp,%hs%hUv,%hw%hXz,%hs{%h6~,%hP%h,%h%h҅,%h=%h,%h%h,%hV%hّ,%h%h^,%h%hӚ,%hX%hg,%h%h,%h%h ,%h%h[,%hG%h;,%h%h,%h%hν,%ha%h,%h%h,%h%h,%h%h,%h]%h%hy%h[%h,%h%h,%h%hJ,%h%hl,%h%h-,%h%h,%h%h,%h%h@,%h%hF,%h%h,%h%h#,%h%h ,%hQ %h ,%h%h,%h%h7,%h%h,%hC%h ,%h"%hc%%h>&%h'%h),%h+%h1,%h2%hr7,%hs9%hC=,%hl?%hbC%hvD%hE%hNB%h-Q,%hS%hW,%hZ%h],%hT`%hd,%hf%hj,%hqm%h(y%hz,%h4|%h~,%h;%h,%h%h,%h׉%ha,%h %h,%hP%h,%hN%h_,%h5%ht,%h %h,%h~%h ,%hl%h,%hH%h,%h%h,%h%h,%h%h,%h%hb4)345.7 (99.0) _Magic restored. _HP restored. _Found 6 stones. _You see here a +4 war axe. _You start waiting.%hB-6.7 (100.0)%h%hR# _Done waiting.%h3%h%h%hB%h%h,%h!%hD%%h*,%h-%h1%hA6,%h8%hC<%h"@,%hB%h:E%h1H,%hI%h L%hS.....#..##......# ......#...#......# ..........#.∩)....)..# ..........#..........#!.........#####......#.....................#...............#...............# ...........@.........# ..........%hT(.# ##.........$..# ##................# #..<............## #.#............## #.............## ###.#.###.##.## #.#.# $.# #%h>[252.7 (6.0)%h`0  #5.####. #5.# #. #§.# #. #..## #. #..k# #. .>#.###. ### ##.##†...# #.)## .......†#.# ##..@# ..#####.... #....## #.#.. %hHb##.....## #.#.. ### #.... #### # #.###..###.#.#. #.#....>.... #................## ##..............#  "Whee!"%hf  Your surroundings suddenly seem different.  Found a spear.%h"s/  --more--%h%h ### #.)## ##.#.# #..%h4##..## ##.. ##....## ##....#......### ###..... #..@......###... #................. #......[.......... #....?.......... #................... ......#..##...  ##...........#...#...  #...........#.∩)....  %hu..........#....... %h{O  Your surroundings suddenly seem different.%h  Found a robe and a scroll of teleportation.%hU/  --more--%h^%h&cJ!.........#####......##......................#......................##......................##...........§.........#...................(.###.........$........####..........## ......## ### .......## ###.#.###.##.## #.#.# $.# # #.#.####.#.# #.#........#%he #.######.### #.#%hg%hhV  Your surroundings suddenly seem different.%hv/  --more--%h1%h; ### #.# #.# #.##.###.####### #..K  #@# %h=0 #.#  ...  (..####. # K   kobold (asleep)# # #%hG  Your surroundings suddenly seem different.  A kobold comes into view. It is wielding a +0 dagger.%hHC  Found 6 poisoned darts.%h[/  --more--%hK %hQ /.[...............#### .................# ................. ......#..##..... ......#...#..... ......#.∩)....). ......#..........# ......#####......# ................ ................ .................# .......§....... ...............(.# %hT s.......$........## ...............## .<............## #............##%hW %hX V  Your surroundings suddenly seem different.%hc /  --more--%h ##.#...#......# #.#.∩)....)..# .#..........# !...#####......# #................# #......................# #................# #...........§.........# .............(.# ##..$........## ##..........## #..§............## #.#............## #.............## ###.#.###.##.## #.#.#%hz $.#.# #.#.####.#.#%hl  Your surroundings suddenly seem different.%h/  --more--%h+x #.............. #......[............. #....?............... ###.................... ..#..##.... ##...#...#.... #....#.∩)....) #.....#........ #.!#####.... #...... #...... #........ ##§....... §..........  ####.........$.......  ##................  #..§............#   Your surroundings seem slightly different.  --more--%h<%h~W3.7 (7%h93 _The kobold moves out of view.%h   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hݠ;vv%h΢b0--=4.7 (1%h%h@/ _You conjure some foxfire!%hq # #......[ #....? ### ..#..## ##.#...# #%h:c.#.∩).... #...vv......#... #.!.##### #. #. #. ##.§ .§ ####.$ ## #..§.%h,B%h%h^%h,%hH%h%hv§§§§§§§§§§v.%h6.-5%h§§§§§§§§§%h%h %h  # #......[ #....? ### ..#..## ##.v.#...# #.§..#.∩) #...§§§§§...# #.@.§.##### #...§ #..§ #.§ ##v.§  ####.$ ## #..§%h  %h %h %h %hU %h k..........§%h |§§§§-6%h(# X§§%h?* v ..... _Your foxfire dissipates.%h6+ +7.7 (2%hY/ %h1  %hX2 T_g - 7 potions of curing (gained 1)%h%hm%h%hd--%h0L1==%h%h%h4 _Magic restored.%hY3%hT%h%h,%h%h%%h,%h %h %h`P==%h%h<%hz,%h%h%h ,%hv"%h%,%h>'%h+x _l - 7 scrolls of teleportation (gained 1)%h/3%h:3%h7%h<,%h`>%hB%hF%hvG%hI%hM%hyQ%hIR%hMT%hZB%h[%hn^%h`,%hb%hd%hg,%hh%hj%h}m,%h;o%hq%hs,%hu%hw%h{,%h|%h*%h%hu%h%h%h·,%hr%hf,%hӍ%hN _You now have 333 gold pieces (gained 22).%hM3%h%h˖%h,%h%hC%h%hs%h4%hǠ%h%h^%h%h%hA%h%hƨ%h%h6,%h;%h4,%h:%h%N _You now have 347 gold pieces (gained 14).%h_3%hg%h%h,%h%h,%h,%h%h%hw,%hk%h\%h1,%h$%h%hW,%h7%h%h%h,%h%h,%h%hy%h,%h,%h,%h%h%h,%h%h%h%h%h%h%h,%h%h %h,%h%h%h],%h)%h5%h,%h%h%hb%h*,%h%h B%hH %h%h,%h3%h%h,%h%h#...........#.∩)....)#...........##...........######...#.......#.........#####......yy.y....####...... ##.%hq. #..<......# #.#......## #.......## ###.#.###.##.## yyy 3 killer bees (asleep) #.#.# #..#.# #.#.####.#.#.#........#%h'1406.7 (49.0)%h),7.7 (50%hf-%h0] _3 killer bees come into view. %hK  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h ) #...........#.∩)....) BabyfaceFinlayson the Thaumaturge  #...........#........ Oni of Xom .*.... #...........#####.... Health: 79/79 ======================== #.................... Magic: 18/21 ====================---- #.................... AC: 4Str: 16 #.................... EV: 9Int: 18 #####................... SH: 0 %hOxDex: 9 yy.y.................... XL:  9 Next: 34% Place: Dungeon:8 ####@................ Noise: ---------  Time: 9407.7 (0.0) ##................ h) +4 dagger (chaos) #..<............# Cast: Foxfire #.#............## #.............##  ###.#.###.##.##  yyy 3 killer bees (asleep) #.#.# #..#.#  #.#.####.#.#  #.#........# _3 killer bees come into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (asleep, chance to affect: 85%) %h< #...........#.∩)....) BabyfaceFinlayson the Thaumaturge #...........#........ Oni of Xom .*....#...........#####.... Health: 79/79 ========================#.................... Magic: 18/21 ====================----#.................... AC: 4Str: 16#.................... EV: 9 %h> XInt: 18#####................... SH: 0Dex: 9yy.*.................... XL:  9 Next: 34% Place: Dungeon:8####@................ Noise: ---------  Time: 9407.7 (0.0)##................ h) +4 dagger (chaos)#..<............# Cast: Foxfire#.#............###.............#####.#.###.##.##yyy 3 killer bees (asleep)#.#.# #..#.##.#.####.#.##.#........#  %hB p_3 killer bees come into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (asleep, chance to affect: 85%) %hN y1 inner flame, 2 asle…) Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (asleep, chance to affect: 85%)  The killer bee is filled with an inner flame. %h B %h"  %hխ yy...yyywandering, 1 inner  %h 5===8.7 (1 %h Myy %h- 7 _The killer bee buzzes angrily. x2%h'$  %h%9Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h *Flames lash the killer bee. Flame seeps out of the killer bee.  The killer bee is severely wounded.%hY_  The killer bee's fire resistance burns away.  The killer bee buzzes angrily. You hear an angry buzzing noise.%hf #####yy 2 killer beesThe killer bee is engulfed in blazing flames.%h%h%h,%hy§§..yy§○§%hL6--7=======9%hf§○§%hz N _The killer bee explodes!%h́  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hM #...........#.∩)....) BabyfaceFinlayson the Thaumaturge  #...........#........ Oni of Xom .*.... #...........#####.... Health: 79/79 ======================== #.................... Magic: 13/21 ==============---------- %hъ#.................... AC: 4Str: 16 #.................... EV: 9Int: 18 #####§§................. SH: 0Dex: 9 ..yy§○§................. XL:  9 Next: 37% Place: Dungeon:8 ####@................ Noise: =======--  Time: 9409.7 (0.0) ##................ h) +4 dagger (chaos) #..<............# Cast: Foxfire #.#............## #.............##  ###.#.###.##.##  yy 2 killer bees #.#.# #..#.#  #.#.####.#.#  #.#........# _The killer bee explodes!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 85%)%h #...........#.∩)....) BabyfaceFinlayson the Thaumaturge #...........#........ Oni of Xom .*....#...........#####.... Health: 79/79 ========================#.................... Magic: 13/21 ==============----------#.................... AC: 4Str: 16#.................... EV: 9Int: 18#####§§................. SH: 0Dex: 9..y*§○§................. XL:  9 Next: 37% Place: Dungeon:8####@................ Noise: =======%h  --  Time: 9409.7 (0.0)##................ h) +4 dagger (chaos)#..<............# Cast: Foxfire#.#............###.............#####.#.###.##.##yy 2 killer bees#.#.# #..#.##.#.####.#.##.#........# _The killer bee explodes!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 85%)%hB Ry(1 inner flame)%h'U %hZ   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (chance to affect: 85%)  The killer bee is filled with an inner flame.%he yyy§°y 3 killer bees (1 wandering, 1 inner …)%hqg Z==-----10.7 (1%hp j§§§%ht ] _A killer bee comes into view.%hXI  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  You conjure some foxfire! §yyyy§.vvyy 4 killer bees (1 inner flame, 1 allThe killer bee buzzes angrily.2------1%hm§§§y _A killer bee comes into view.%h X%hF yv§v§§yThe foxfire hits the killer bee. Flame seeps out of the killer bee.%h| %h.~ ,%hI  The killer bee is moderately wounded.The killer bee is engulfed in blazing flames.%h߂ %h vy§§yFlame seeps out of the killer bee.  The foxfire hits the killer bee but does no damage.%h %h §○y§§§§y)%h! _3=--2%hn2 §§y§§§§y _The killer bee is heavily wounded.%h/&  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h@+ *§§§y, 1 com…)Flames lash the killer bee. Flame seeps out of the killer bee.  The killer bee is severely wounded.%h]Q  The killer bee's fire resistance burns away.%h` ####yyy 3 killer beesThe killer bee is engulfed in blazing flames.%hJ§§°§.§..%h1--9=======3%hIK§§%hN _The killer bee explodes!%h  %hȆCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  #...........#.∩)....) BabyfaceFinlayson the Thaumaturge  #...........#........ Oni of Xom .*.... #...........#####.... Health: 79/79 ======================== #.................... Magic: 8/21=========--------------- #.................... AC: 4Str: 16 #.................... EV: 9Int: 18 #####§§................. SH: 0Dex: 9 yyy°§.§................. XL:  9 Next: 39% Place: Dungeon:8 ####@................ Noise: =======--  Time: 9413.7 (0.0) ##................ h) +4 dagger (chaos) #..<............# Cast: Foxfire #.#............## #.............##  ###.#.###.##.##  yyy 3 killer bees #.#.# #..#.# [16;%hA 18H #.#.####.#.#  #.#........# _The killer bee explodes!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)%hoS#...........#.∩)....) BabyfaceFinlayson the Thaumaturge #...........#........ Oni of Xom .*....#...........#####.... Health: 79/79 ========================#.................... Magic: 8/21=========---------------%hU#.................... AC: 4Str: 16#.................... EV: 9Int: 18#####§§................. SH: 0Dex: 9yy*°§.§................. XL:  9 Next: 39% Place: Dungeon:8####@................ Noise: =======--  Time: 9413.7 (0.0)##................ h) +4 dagger (chaos)#..<............# Cast: Foxfire#.#............###.............#####.#.###.##.##yyy 3 killer bees%hXh#.#.# #..#.##.#.####.#.##.#........# _The killer bee explodes!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)%hh)%h§y.☼.§==-----4.7 (1  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (chance to affect: 86%) _The killer bee barely resists.%h *I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #...........#.∩)....) BabyfaceFinlayson the Thaumaturge  #...........#........ Oni of Xom .*.... #...........#####.... Health: 79/79 ======================== #.................... Magic: 5/21=====------------------- #.................... AC: 4Str: 16 #.................... EV: 9Int: 18 #####§§................. SH: 0Dex: 9 yyy.☼.§................. XL:  9 Next: 39% Place: Dungeon:8 ####@................ Noise: ==-------  Time: 9414.7 (0.0) ##................ h) +4 dagger (chaos) %hU<#..<............# Cast: Foxfire #.#............## #.............##  ###.#.###.##.##  yyy 3 killer bees #.#.# #..#.#  #.#.####.#.#  #.#........# _The killer bee barely resists.  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)%h;#...........#.∩)....) BabyfaceFinlayson the Thaumaturge #...........#........ Oni of Xom .*....#...........#####.... Health: 79/79 ========================#.................... Magic: 5/21=====-------------------#.................... AC: 4Str: 16#.................... EV: 9Int: 18%h+#####§§................. SH: 0Dex: 9yy*.☼.§................. XL:  9 Next: 39% Place: Dungeon:8####@................ Noise: ==-------  Time: 9414.7 (0.0)##................ h) +4 dagger (chaos)#..<............# Cast: Foxfire#.#............###.............#####.#.###.##.##yyy 3 killer bees#.#.# #..#.##.#.####.#.##.#........# _The killer bee barely resists.  Casting: Inner Flame[4%h[$0m (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)%hx%hj%hl,%hw§.yyy☼.☼%h'|+5.7 (1%h,a§§☼%hMCasting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (chance to affect: 86%) _The killer bee barely resists.%hW3  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hY%h0  #...........#.∩)....) BabyfaceFinlayson the Thaumaturge  #...........#........ Oni of Xom .*.... #...........#####.... Health: 79/79 ========================%h'3 Z #.................... Magic: 2/21==---------------------- #.................... AC: 4Str: 16 #.................... EV: 9Int: 18 #####§§................. SH: 0Dex: 9 .yyy☼.☼................. XL:  9 Next: 39% Place: Dungeon:8 ####@................ Noise: ==-------  Time: 9415.7 (0.0) ##................ h) +4 dagger (chaos) #..<............# Cast: Foxfire #.#............## #.............##  ###.#.###.##.##  yyy 3 killer bees #.#.# #..#.#  #.#.####.#.#  %h4 #.#........# _The killer bee barely resists.  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)%hr2 ;#...........#.∩)....) BabyfaceFinlayson the Thaumaturge #...........#........ Oni of Xom .*....#...........#####.... Health: 79/79 ========================#.................... Magic: 2/21==----------------------#.................... AC: 4Str: 16#.................... EV: 9Int: 18%h6 #####§§................. SH: 0Dex: 9.yy*☼.☼................. XL:  9 Next: 39% Place: Dungeon:8####@................ Noise: ==-------  Time: 9415.7 (0.0)##................ h) +4 dagger (chaos)#..<............# Cast: Foxfire#.#............###.............#####.#.###.##.##yyy 3 killer bees#.#.# #..#.##.#.####.#.##.#........# _The killer bee barely resists.  Casting: Inner Flame[40%hn; #m (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)%h# %hey☼§y○%ho+6.7 (1%h6<☼%hICasting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (chance to affect: 86%) _The killer bee barely resists.%h\ I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h3;§%hv%h;§%h$e _You don't have enough magic to cast this spell.%h(S§%h\#<☼%h &F _Unknown command.%h I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h☼§☼%hŸe _You don't have enough magic to cast this spell.%h ;i§%h=F _Unknown command.%hDrink which item? Potions  b - a potion of magic  c - 3 potions of hasted - 3 potions of enlightenment  e - a potion of attraction  g - 7 potions of curing  i - 2 fizzy blue potions  j - 2 dark potions  k - 2 sedimented grey potions  q - 2 silvery potions  r - a ruby potion  s - 2 fizzy dark potions  v - 2 grey potions [!] read|quaff|evoke[?] describe selected %hE %h %hҡ#...........#.∩)....) BabyfaceFinlayson the Thaumaturge #...........#........ Oni of Xom .*.... %h #...........#####.... Health: 79/79 ========================#.................... Magic: 2/21==----------------------#.................... AC: 4Str: 16#.................... EV: 9Int: 18#####☼§................. SH: 0Dex: 9.yyy○.☼................. XL:  9 Next: 39% Place: Dungeon:8####@................ Noise: ==-------  Time: 9416.7 (0.0)##................ h) +4 dagger (chaos)#..<............# Cast:  %hYFoxfire#.#............###.............#####.#.###.##.##yyy 3 killer bees#.#.# #..#.##.#.####.#.##.#........# _You don't have enough magic to cast this spell. _Unknown command.Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command. %he %h ☼§yyyy○.○ %h.)y 4 killer bees (1 wandering)You savour every drop. Magic courses through your body.21/21======================--7.7 (1 %h`;§ %h] _A killer bee comes into view.!%h*I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!%hI] #...........#.∩)....) BabyfaceFinlayson the Thaumaturge  #...........#........ Oni of Xom .*.... #...........#####.... Health: 79/79 ======================== #.................... Magic: 18/21 ====================---- #.................... AC: 4Str: 16 #.................... EV: 9Int: 18 #####☼§................. SH: 0Dex: 9 yyyy○.○................. XL:  9 Next: 39% Place: Dungeon:8 !%hM####@................ Noise: ---------  Time: 9417.7 (0.0) ##................ h) +4 dagger (chaos) #..<............# Cast: Foxfire #.#............## #.............##  ###.#.###.##.##  yyyy 4 killer bees (1 wandering) #.#.# #..#.#  #.#.####.#.#  #.#........# _A killer bee comes into view.Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)!%h@#...........#.∩)....) BabyfaceFinlayson the Thaumaturge #...........#........ Oni of Xom .*....#...........#####.... Health: 79/79 ========================#.................... Magic: 18/21 ====================----#.................... AC: 4Str: 16#.................... EV: 9Int: 18#####☼§................. SH: 0Dex: 9yyy*○.○................. XL:  9 Next: 39% Place: Dungeon:8####@................ Noise: --!%h6Dt-------  Time: 9417.7 (0.0)##................ h) +4 dagger (chaos)#..<............# Cast: Foxfire#.#............###.............#####.#.###.##.##yyyy 4 killer bees (1 wandering)#.#.# #..#.##.#.####.#.##.#........# _A killer bee comes into view.Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (chance to affect: 86%)!%h" Zy, 1 inner…)!%h ○yyyy°.○yinner flame)  Casting: Inner Flame (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  !%h־ Press: ? - help, Dir - move target  Aim: a killer bee (chance to affect: 86%)  The killer bee is filled with an inner flame.==8.7 (1!%h" B§y!%h 4 _The killer bee buzzes angrily."%h I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."%hfa ○§y..vvy, 1 all…)"%hc .-9"%hl ;y"%hq / _You conjure some foxfire!$%h:  ###...........#... #...........#.∩) #...........# #...........#### #............$%h< #............. #............. ########○§..........#..yy@y..v..........#.########yv........ ##........... #..<........ #.#......... #........... y ###.#.###.## #.#.# #..# #.#.####.#"This might be better!"$%hD yYou swap places with the killer bee. The foxfire hits the killer bee.$%h$%h} y.yThe killer bee is lightly wounded.  The foxfire hits the killer bee!$%hFU,$%hd°§y...y..y)The foxfire hits the killer bee!  The killer bee is heavily wounded.The killer bee stings you.  The killer bee stings you but does no damage.stings you!  You are poisoned.66==----=20Pois §yy _The killer bee poisons you! The killer bee stings you.)%h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)%hM *@y, 1 com…)Flames lash the killer bee.  The killer bee is severely wounded.)%h[Q  The killer bee's fire resistance burns away.)%h7"y  You feel sick. The killer bee completely misses you.)%h C .☼y@y.y..yThe killer bee barely misses you. The killer bee stings you!  You are more poisoned.The killer bee poisons you!)%hE58====-------6--====1)%hMS☼yy)%hXRC _The killer bee stings you but does no damage.)%h>  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)%h"^ T *y)%h ` l2Flames lash the killer bee.  The killer bee is lightly wounded.)%h;  )%h4=  The killer bee's fire resistance burns away.  You feel very sick.)%hO r yy@yy.)%hP yThe killer bee barely misses you. The killer bee stings you.)%hR 51===-----4----2)%h[ 2y)%hZ_ _The killer bee misses you. The killer bee closely misses you.,%h1  Casting: Scorch (safe; 1% risk of failure)  ,%h\Confirm with . or Enter, or press ? or * to list all spells.,%h...............#..#####...........#...#..#...........#.∩)#...........#......#...........######................#.......... #..........########@☼.....,%h(#..yy.yy...............#.########.............##............#..<.........#.#..........yy#.............###.#.###.##.##.#.# #..#.#,%h/  You blink.,%hk,,%h,%h{b  You feel very sick.,%h○.y.yyy,%h148---2-----==--3-Blink Pois ,%h,%hC _The killer bee stings you but does no damage..%hp  Casting: Blink (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..%h .%hԘ ...............#..##.. BabyfaceFinlayson the Thaumaturge ###...........#...#.. Oni of Xom .*....#...........#.∩)... Health: 48/79 ==============----------#...........#...... Magic: 12/21 =============-----------#...........#####.. AC: 4Str: 16.%h #.................. EV: 9Int: 18#.................. SH: 0Dex: 9#.................. XL:  9 Next: 39% Place: Dungeon:8########@○............... Noise: ==-------  Time: 9423.7 (0.0)#...y.yyy................ h) +4 dagger (chaos)#.########............... Cast: Foxfire##.............. -Blink Pois #..<...........#.#............ yyyy 4 killer bees (1 inner flame, 2 com…)#.........[4.%hc 0m....####.#.###.##.###.#.# #..#.#Confirm with . or Enter, or press ? or * to list all spells.You blink.  You feel very sick. _The killer bee stings you but does no damage.  Casting: Blink (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..%h ;y.%h> .%h 8y.%h Z _You are still too unstable to blink.2%h Drink which item? Potions  c - 3 potions of hasted - 3 potions of enlightenment  e - a potion of attraction  g - 7 potions of curing  i - 2 fizzy blue potions  j - 2 dark potions  k - 2 sedimented grey potions  q - 2 silvery potions  r - a ruby potion  s - 2 fizzy dark potions  v - 2 grey potions [!] read|quaff|evoke[?] describe selected5%h 5%h ...............#..##.. BabyfaceFinlayson the Thaumaturge ###...........#...#.. Oni of Xom .*....5%h8 #...........#.∩)... Health: 48/79 ==============----------#...........#...... Magic: 12/21 =============-----------#...........#####.. AC: 4Str: 16#.................. EV: 9Int: 18#.................. SH: 0Dex: 9#.................. XL:  9 Next: 39% Place: Dungeon:8########@○............... Noise: ==-------  Time: 9423.7 (0.0)#...y.yyy................ h) +4 dagger (chaos)#.[35%hN 3m########............... Cast: Foxfire##.............. -Blink Pois #..<...........#.#............ yyyy 4 killer bees (1 inner flame, 2 com…)#.............####.#.###.##.###.#.# #..#.#You blink.  You feel very sick. _The killer bee stings you but does no damage.  Casting: Blink (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You are still too unstable to blink.5%h  _You are still too unstable to blink.  You take a swig of the potion and twirl your +4 dagger of chaos.  You closely miss the killer bee. x2  The killer bee is heavily wounded.  You savour every drop. You feel better.  The killer bee stings you but does no damage.5%h ○.yyyThe killer bee closely misses you.5%h 71=========-4.7 (15%hB Eyy 5%h @_The killer bee stings you but does no damage. x27%h  Casting: Blink (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7%hvc  Flames lash the killer bee. The killer bee is burned terribly!7%hZ|* 3 killer bees (1 inner flame, 1 comb8%hu ]  You kill the killer bee!8%h °.yyy)The killer bee is no longer more vulnerable to fire.  8%h\The killer bee barely misses you. The killer bee stings you.  The killer bee barely misses you.8%h:767======-1-42====58%h>Ayy8%hNAC _The killer bee stings you but does no damage.8%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8%hS @  Flames lash the killer bee.8%hW *yy 28%hc4 ..yConfirm with . or Enter, or press ? or * to list all spells.Flames lash the killer bee.  You kill the killer bee!  The killer bee stings you. x2  You are poisoned.  The killer bee poisons you! The killer bee completely misses you.8%hY6 8%h9^ 5===----9/21 ---56Pois 8%hdd 8%hg 0 _The killer bee stings you.9%h-  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9%hǘ  *, 1 combu…)Flames lash the killer bee. Flame seeps out of the killer bee.  The killer bee is severely wounded.9%hEo  The killer bee's fire resistance burns away.  You feel very sick.9%h^  The killer bee is engulfed in blazing flames.  The killer bee explodes!The fiery explosion engulfs the killer bee!!9%h%   ... ###......... #...........#.∩) #.......... #........... #............ #............. #............. ##........... #.....###........... #.########.......... ##......... #..<...... #.#....... #.........  ###.#.###.  #.#.# #..#.#  You kill the killer bee!9%he 1 ... ###......... #...........#.∩) #.......... #........... #............ #............. #............. ##........... 9%h=h #.....###........... #.########.......... ##......... #..<...... #.#....... #......... ###.#.###. #.#.# #.9%hk F  The fiery explosion engulfs you!!:%h`l@§○.:%h22==--------------7----50=======7:%h :%h,:%hH_* * * LOW HITPOINT WARNING * * *;%h:M####............................####...........#...#...#.∩)..#....#####.. #..#######§......§○....#.########...##................ .. .. .#.###. .°1------------------8 _You feel sick.=%hM ####.........###..#∩)....##### #..#######§.....°..#.########................... .  You feel ready to blink again.19--------9Pois § _You feel sick.>%h?(M[ ####.........###..#∩)....>%hC ##### #..#######§#.........................#...>%hI6§>%htKA-30>%h#R<§>%hU$ _You feel sick.>%ha  #......[ # #### ....#..## ###>%hc 1.#...# #.#.∩) #.# #.##### # # # ########§ #....... #.########>%hSe  ## #..< #.#>%hzn >%ho t88=-1>%hnw <§>%h{ $ _You feel sick.?%h$*?%h,?%h 4?%h6?%hu J?%h 7?%h_ ^6-§?%h w 3.7 (2 _You start resting. You feel sick. x3?%h M-4.7 (3?%h :§?%hۜ [ _You are no longer poisoned.@%h.03@%hK2@%h==7=@%h@@%hBS9=A%hFA%h,A%hA%hi8=A%hA%h& ,A%hR A%hLO=A%h~A%hA%hM9A%h10/21=A%h6,A%hA%hA%h`20=A%h,A%hA%h?!A%h%"9=A%h#A%h%$i1=A%h%A%h'd11=A%h(A%h)A%h*,A%h4,A%h9-72A%h.A%h/,A%h0A%h62A%h.32=A%h'4A%hO5A%hI673A%hL7A%h;y2=A%h>4=A%h?A%h@,A%hAA%hCA%hgD9=A%h]EA%hFi5=A%hqGA%hQ3=W5..W5WW 2 phantoms (summoned)5   iron imp (summoned)5   ufetubus (summoned)A%h>Xj 60.7 (26.0) _You start resting.A%h#Y,1.7 (27A%ha]A%hi_a _You hear Xom's maniacal laughter.H%hDJ  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%h+H%hW H%hxq#......[.......... BabyfaceFinlayson the Thaumaturge H%h H%hc#................. Oni of Xom .*.... ####................. Health: 25/79 =======----------------- ...............#..##. Magic: 10/21 ===========------------- ###...........#...#. AC: 4Str: 16 #..W........#.∩).. EV: 9Int: 18 #...........#..... SH: 0Dex: 9 #...........#####. XL:  9 Next: 50% Place: Dungeon:8 #@.5.............. Noise: ---------  Time: 9461.7 (0.0) #................. h) +4 dagger (chaos) H%hG#................. Cast: Foxfire ########..W............. #....................... #.########5............. WW 2 phantoms (summoned) ##............. 5   iron imp (summoned) #..<.......... 5   ufetubus (summoned) #.#........... _You hear Xom's maniacal laughter.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an iron imp (summoned, chance to affect: 86%)I%hc> u5W phantom (summoned, chance to affect: 66%)K%h#......[.......... BabyfaceFinlayson the Thaumaturge #................. Oni of Xom .*....####................. Health: 25/79 =======-----------------...............#..##. Magic: 10/21 ===========-------------###...........#...#. AC: 4Str: 16#..W........#.∩).. EV: 9Int: 18#...........#..... SH: 0Dex: 9#...........#####. XL:  9 Next: 50% Place: Dungeon:8#@.5.............. Noise: ---------  Time: 9461.7 (0.0)#................. h) +4 dagger (chaos)#%h/49m................. Cast: Foxfire########..*.............#.......................#.########5............. WW 2 phantoms (summoned)##............. 5   iron imp (summoned)#..<.......... 5   ufetubus (summoned)#.#........... _You hear Xom's maniacal laughter.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (summoned, chance to affect: 66%)K%hM]W, 1 inner flame)K%hq.WW.5.==2.7 (1 _The phantom is filled with an inner flame.L%h% I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L%hj L%h >  You conjure some foxfire!L%h L%h$ 5vW5.W, ally target)  The iron imp sputters.L%h L%h BL%h[ .W5.vW5...L%h 69/21 --3L%hA L%h U _The foxfire hits the iron imp. The iron imp completely resists.O%h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O%h#..## ####....## ## ##......### ### #.###......#.......#......[....#...#####...............@.#..#######....#...##....#.∩) #....# #W..##### #.5...O%hW#vW....#.5.......########.......O%h! WWYou blink. The foxfire hits the phantom. Flame seeps out of the phantom.O%hgAO%h/C,O%hEv  The phantom is lightly damaged.  The phantom is engulfed in blazing flames.O%hOW.§5WW.○5).O%hS7---=4-Blink O%hoWSWWO%h_[5 _Flame seeps out of the phantom.Q%hy  Casting: Blink (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%hN ?*WQ%h Q%hd ,Q%h' ,Q%h< W.W55...°.5-----====5WQ%hB _ _Flames lash the phantom but do no damage.R%hOR  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%hĂ *, …)Flames lash the phantom.  The phantom is lightly damaged.R%h+Y BR%hz[ R%hyf W.W55...W.R%hh 7=4----6R%h r SWWR%hw ? _The phantom's fire resistance burns away.T%h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T%hnT%hp,T%h.yvv5W.5.WT%h{3--=---7T%ḧ́;WT%h'n _You conjure some foxfire! The phantom barely misses you.U%hO ##.#   ##..## ## ##....## ###### ######.[ #....#####..@v...........v..######..W5..#W∩)5....#####W #.U%hX WWThe foxfire hits the phantom! The phantom is burned terribly!U%hU%hU%hE §.vU%hWThe phantom is heavily damaged.The foxfire hits the ufetubus.U%hoU%huE  The ufetubus is lightly wounded.U%hwwU%hxU%haz  The iron imp summons a swarm of flies.The phantom attacks as it pursues you!U%hS§W5U%h)W.5..W---8U%h'S§WU%hh> _The phantom hits you but does no damage.U%hu ## ##.#   ##..## ## ##....## ###### ######.[ #..@.U%h#####...§...........W5######..W..#5∩)....W#####U%hU%h'  The phantom is no longer more vulnerable to fire.  The ufetubus attacks as it pursues you! The ufetubus closely misses you.U%hu  The ufetubus hits you but does no damage.  The ufetubus slips past you! The ufetubus completely misses you.U%h5.W5..WW)U%hH5-9U%hĿU%h, _The ufetubus hits you.U%h:  You hit the ufetubus.U%h&  U%hThe ufetubus is moderately wounded.The ufetubus hits you but does no damage.U%h,WW.5.WW 70.6 (0.9W _The ufetubus barely misses you.V%h  ##  ##.#  ##..##  ##....##  ##......###  #.........# #.......... #..5...[... #..@....... V%h#####.WW....... .......5....... #####.......... #...........#.∩) #.......... #.......... #..........You barely miss the ufetubus.The ufetubus is moderately wounded.V%hX ##  ##.#  ##..##  ##....##  ##......###  #.........# V%h^Z#.......... #..5...[... #..@....... #####.WW....... .......5....... #####.......... #...........#.∩) #..........W #.......... #..........V%hEbG  ##  ##.#  ##..##  ##....##  ##......###  #.........# #..........V%hd #..5...[... #..@....... #####.WW....... .......5....... #####.......... #...........#.∩) #..........W #.......... #..........The ufetubus completely misses you. The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *V%h= ##  ##.#  ##..##  ##....##  ##......###  #.........# #.......... #..5...[... #..@....... #####.WW....... .......5....... #####.......... #...........#.∩) #.......... #.......... #..........  The phantom hits you.  * * * LOW HITPOINT WARNING * * *V%hB.# # ##..## ## ##....## ## ##......### ### #......... #... #..5...[ #.....#####@W§......W..5#..#########...#...# #..#.∩) #..#. #V%h D ..#####. WW #..... # #V%hKV§WV%hL]1---1.5V%hbRQWWV%hUs _The phantom blinks! You blink. The phantom barely misses you.X%he\X%hScaDrink which item? Potions  c - 3 potions of hasted - 3 potions of enlightenment  e - a potion of attraction  g - 6 potions of curing  i - 2 fizzy blue potions X%he j - 2 dark potions  k - 2 sedimented grey potions  q - 2 silvery potions  r - a ruby potion  s - 2 fizzy dark potions  v - 2 grey potions [!] read|quaff|evoke[?] describe selectedZ%h. Z%h Z%h C##.##. BabyfaceFinlayson the Thaumaturge ##..####. Oni of Xom .*....##....## ##.. Health: 21/79 ======------------------##......### ###... Magic: 3/21===---------------------Z%h" #.........###..... AC: 4Str: 16#................. EV: 9Int: 18#..5...[.......... SH: 0Dex: 9#..§.............. XL:  9 Next: 50% Place: Dungeon:8#####@W§.............. Noise: =--------  Time: 9471.5 (0.0)......W..5........#..##. h) +4 dagger (chaos)#######...........#...#. Cast: Foxfire#...........#.∩).. -Blink #...........#.....#...........#####. WW 2 phantoms (summoned, 1 inner flame)#................. %h m5   iron imp (summoned)#................. 5   ufetubus (summoned)#.................The ufetubus is moderately wounded.The ufetubus completely misses you. The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *The phantom hits you.  * * * LOW HITPOINT WARNING * * * _The phantom blinks! You blink. The phantom barely misses you.Z%hf S W*WYou take a swig of the potion and twirl your +4 dagger of chaos.  You hit the phantom. Flame seeps out of the phantom.  The phantom is severely damaged.Z%h RW, …)Z%hX7   You hit the phantom but do no damage. The phantom seems to slow down.  Your headbutt misses the phantom.The phantom is heavily damaged.Z%h8 Z%h; Your headbutt misses the phantom.  The phantom is heavily damaged.  You savour every drop. You feel better.  The ufetubus hits you but does no damage.  The ufetubus barely misses you.  The phantom hits you but does no damage.Z%hA  ##.#  ##..##  ##....##  ##......###  #........Z%hB  #........ #......[. ####..... ########..... ......*###..... #######........ #...........#.∩) #........ #........W   phantom (summoned, slow)Z%hC  #........ #........The phantom is engulfed in blazing flames.  The phantom explodes!Z%h  ##.#  ##..##  ##....##  ##......###  #........ #........ Z%h( #......[. ####..... ########..... ......*###..... #######........ #...........#.∩) #........ #........ #........ #........Z%h% FThe phantom explodes!fiery explosion engulfs you!!  * * * LOW HITPOINT WARNING * * *fiery explosion engulfs the ufetubus!!!ufetubus is burned terribly!  You kill the ufetubus!Z%h0   The ufetubus disappears in a puff of smoke!The fiery explosion engulfs the iron imp.[%hG .§§.@○§W§5§The iron imp completely resists.[%hSJ6/79 -----=======2.5 (1[%h?V§§ _The phantom residue disappears in a puff of smoke.c%hDrink which item? Potions  c - 3 potions of hasted - 3 potions of enlightenment  e - a potion of attraction  g - 5 potions of curing  i - 2 fizzy blue potions  j - 2 dark potions  k - 2 sedimented grey potions  q - 2 silvery potions  r - a ruby potion  s - 2 fizzy dark potions  v - 2 grey potions [!] read|quaff|evoke[?] describe selectedc%hc%hF(##.##. BabyfaceFinlayson the Thaumaturge ##..####. Oni of Xom .*....##....## ##.. Health: 6/79=-----------------------##......### ###... Magic: 3/21===---------------------#.........###..... AC: 4Str: 16#................. EV: 9Int: 18#......[.......... SH: 0Dex: 9#§§............... XL:  9 Next: 50% Place: Dungeon:8#####@○§.............. Noise: =======--  Time: 9472.5 (0.0)......W§5§........#..##.%h.39;49m h) +4 dagger (chaos)#######...........#...#. Cast: Foxfire#...........#.∩).. -Blink #...........#.....#...........#####. W   phantom (summoned, slow)#................. 5   iron imp (summoned)#.................#.................The ufetubus is burned terribly!  You kill the ufetubus!The ufetubus disappears in a puff of smoke!The fiery explosion engulfs the iron imp.  The iron imp completely resists. _The phantom residue disappears in a puff of smoke. ##.#  ##..##  ##....##  ##......###  #........ #........ #......[. #§§...... #####@○§..... ......W§5§..... #######........ #...........#.∩) #........ #........ #........c%h\1 [34m #........You take a swig of the potion and twirl your +4 dagger of chaos.  You hit the iron imp. The iron imp convulses.  Your headbutt misses the iron imp.iron imp is lightly wounded.  You miss the phantom. Your headbutt misses the phantom.  The phantom is heavily damaged.c%h ! ##.#  ##..##  ##....##  c%h ##......###  #........ #........ #......[. #§§...... #####@○§..... ......W§5§..... #######........ #...........#.∩) #........ #........ #........ #........c%hU } §§°.§You savour every drop. You feel better. You are engulfed in blazing flames.  * * * LOW HITPOINT WARNING * * *You feel ready to blink again.c%h 12/79==4==------3.5 (1c%hT! <§c%h5$ ? _The iron imp hits you but does no damage.f%h&Z ## #f%h̨*# f%h'.f%h## ## #### ####.####..#......[ #§@. #####§°.............W§5§#..##.#######.#...##.#.∩)#.#.....#.#####f%hX#.#. f%h§§§You are engulfed in blazing flames.  You die...f%hU@W-5---------f%hYT/  --more--g%h Inventory: 22/52 slots Hand Weapons (go to first with ))  h - a +4 dagger of chaos (weapon) Armour (go to first with [)  a - a +1 robe (worn) Wands (go to first with /)p - a wand of quicksilver (11)  u - a wand of polymorph (4) Scrolls (go to first with ?)  f - a scroll of fog  l - 7 scrolls of teleportation  n - 3 scrolls of immolationo - 2 scrolls of amnesia  w - a scroll of enchant armour  x - a scroll of blinking Potions (go to first with !)  c - 3 potions of hasted - 3 potions of enlightenment  e - a potion of attraction  g - 4 potions of curing  i - 2 potions of mutation {unknown}j - 2 potions of brilliance {unknown}  k - 2 potions of lignification {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u%h u%h,u%h u%h#XGoodbye, BabyfaceFinlayson.2461 BabyfaceFinlayson the Thaumaturge (level 9, -5/79 HPs)Began as an Oni Fire Elementalist on May 15, 2025.Was a Plaything of Xom.Engulfed by a cloud of flame (17 damage)... on level 8 of the Dungeon.The game lasted 00:27:09 (9475 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orbu%h5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb  13.17491541 kuniqs TeFE-27 escaped with the Orbu%h_ u%h% u%h( ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l