.Dhΰ  Player: BloodyScout Game: DCSS 0.33 Server: clan Filename: 2025-06-07.10:27:58.ttyrec Time: (1749292078) Sat Jun 7 12:27:58 2025 0Dh [?1051l[?1052l[?1060l[?1061h0DhrV)0[?7h[?25l[?1c0Dh 0DhI0DhVWelcome, BloodyScout. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Shapeshifter2Dh 2Dh 2Dh $2Dh2 Welcome, BloodyScout the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer 2Dh c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper2Dh] _v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist2Dh kz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes2Dha ]Space - Change species ? - Help Tab - Djinni ShapeshifterCDhCDhvCDhWelcome, BloodyScout the Djinni Warper. You have a choice of weapons.  a - short sword(-1 apt)b - mace(-2 apt)  c - hand axe(-2 apt)  d - spear(-2 apt)  e - falchion (-1 apt)CDhf - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpCDh2DDhEDh!EDhTBloodyScout the MagicianDjinniHealth: 18/18 ========================AC: 3Str: 10EV: 10Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedThrow: 4 darts (disjunct) Fly EDhzY## ######ß+ß######.........####...........##............+#.......@.....ß+#............####...........###.........#####ß#ß+ß######+###EDh ^EDh_Welcome, BloodyScout the Djinni Warper.Everyone else who sought the Orb of Zot has failed. Will you be different?EDhbEDhPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Blink, Lesser Beckoning, _Teleport Other, Maxwell's Portable Piledriver, Vhi's Electric Charge.FDh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g + Spellcasting 2.8   0.4  +11         b + Unarmed Combat 2.0   3.0   0   h - Conjurations 2.8   0.4  +11 c + Throwing0.7   1.4  -2   i - Hexes2.8   0.4  +11     j - Summonings2.8   0.4  +11     FDh[42Gk - Necromancy2.8   0.4  +11 d + Armour1.0   2.0   0   l - Forgecraft2.8   0.4  +11 e + Dodging2.1   2.5  +1   m + Translocations 2.8   0.4  +11  f - Stealth   0.0   1.2  -1   n - Alchemy2.8   0.4  +11     o - Fire Magic2.8   0.4  +11     p - Ice Magic2.8   0.4  +11     q - AiFDhtr Magic2.8   0.4  +11     r - Earth Magic2.8   0.4  +11                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsGDh a * Fighting   2.0HDh|^ b * Unarmed Combat   2.0IDhob g * Spellcasting   2.8 h * Conjurations   2.8 i * Hexes   2.8 j * Summonings   2.8 k * Necromancy   2.8 l * Forgecraft   2.8 m * Translocations   2.8IDho n * Alchemy   2.8 o * Fire Magic   2.8 p * Ice Magic   2.8 q * Air Magic   2.8 r * Earth Magic   2.8IDhy 5 g - Spellcasting   2.8 h - Conjurations   2.8 i - Hexes   2.8 j - Summonings   2.8 k - Necromancy   2.8 l - Forgecraft   2.8 m - Translocations   2.8 n - Alchemy   2.8 o - Fire Magic   2.8 p - Ice Magic   2.8 q - Air Magic   2.8 r - Earth Magic   2.8JDh c * Throwing   0.7JDh o c - Throwing   0.7KDh d * Armour   1.0KDho d - Armour   1.0KDh= e * Dodging   2.1KDh o e - Dodging   2.1LDh*LDhLDheBloodyScout the MagicianDjinniHealth: 18/18 ========================## ##AC: 3Str: 10####ß+ß####EV: 10Int: 14##.........##SH: 0Dex: 12##...........#XL:  1 Next:  0% Place: Dungeon:1#............+#Noise: ---------  Time: 0.0 (0.0).......@.....ß+-) Nothing wielded#............##Throw: 4 darts (disjunct) ##...........#Fly ##.........#####ß#ß+ß######+###LDhWelcome, BloodyScout the Djinni Warper.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Blink, Lesser Beckoning, _Teleport Other, Maxwell's Portable Piledriver, Vhi's Electric Charge.LDhLDhsLDh LDhmLDh LDhw LDh LDh LDh LDhP f _LDh! LDh) LDh LDhW ,LDh LDh  ## ##  ####ß+ß####  #### ##...... ............+#.......<.....ß+#............####........LDhn ...###.........#####ß#ß+ß######+###LDh ##§≈§§§§§g...''3.0 (3g   hobgoblin (missile, asleep)LDhs  As you open the large door, it creaks loudly!  A hobgoblin comes into view.LDh :  The hobgoblin shouts!LDh §g.ggg 2 hobgoblins (missiles)LDhk K======4.0 (4LDh LDh \ _A hobgoblin comes into view.MDh@b #### ≈§≈§§§§§§§§§MDhJd C g.g  ##'##  ####ß@ß####  ##.........####...........# #......+#.<.....ß+.###..##.........#####ß#ß+ß###MDhn MDh"v _(((((((MDh MDh ##≈..§§..gMDhN@.....MDha=-----5.0 (1MDh^MDh _The hobgoblin throws a stone. The stone misses you. _There is a large open door here.NDh:NDh#§≈≈§§§≈.§g§NDhC-----6NDh=NDh _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.NDhE ####+##≈≈≈..g.  You hit the hobgoblin.NDhRG *9 (0.9NDhN NDh1R d _The hobgoblin is moderately wounded.ODh-}  You hit the hobgoblin. _The hobgoblin is moderately wounded.  You hit the hobgoblin.  The hobgoblin is severely wounded.  You barely miss the hobgoblin.  The hobgoblin is severely wounded.6---7.9 (1.0 _The hobgoblin hits you.ODhWkx §You closely miss the hobgoblin.The hobgoblin is severely wounded.7=--8 _The hobgoblin closely misses you.ODh;  You hit the hobgoblin.ODhODh≈§§.   hobgoblin (missile)ODh%J=229ODh)(ODh)M _You kill the hobgoblin!ODh) $ ≈...§§ You closely miss the hobgoblin. You punch the hobgoblin.  The hobgoblin is heavily wounded.ODh `3-----10.8 (0.9)ODh ODh - _The hobgoblin hits you.ODhQ ≈ You hit the hobgoblin.  The hobgoblin is severely wounded.1.7ODhODhZ _The hobgoblin completely misses you.PDhl ..  You closely miss the hobgoblin.The hobgoblin is severely wounded.PDhmo11--------2.6PDhtPDhw- _The hobgoblin hits you.PDh:;  You hit the hobgoblin.PDhaDU§(PDhf2==-443.5 _You kill the hobgoblin!PDh YM####+#######≈≈≈≈§≈≈####≈≈≈.....≈≈≈##...........# ##@##  ####ß'ß####  ##..##PDh `##...........###.........##PDhR PDhI 4-4.5 (1.0PDh1 PDh*  There is a large open door here.  Things that are here: _13 stones; a hobgoblin corpse; a hobgoblin corpseQDhS3QDhQDhQDhC$ _QDhKXQDhQDhl13===QDhQDhK,QDh|QDh,QDhQDh#,QDhSQDhO=QDh>QDhna4=QDh}QDh,QDhQDh,QDh\QDhs,QDhQDh5===QDhQDh,QDhQDh^,QDhQDh,QDhQDh6===QDhLQDh,QDhQDh,QDhQDh%,QDhIQDhYQDh9=QDhsQDh1a7=QDhQDh,QDhQDh,QDhQDh,QDhGQDh8===QDh\ QDh: 1 _HP restored.QDhZ3QDhQDhQDh,QDhQDhLava QDhmP==QDh QDh,!F _You reach down and open the door.QDhv#>QDh])V  There is an open door here.QDh)QDh* _QDh+QDhl-QDh1/,QDh$0QDh1QDh3,QDh4QDh7,QDh%9QDh;@ _You now have 7 gold pieces.QDh=3QDh>QDh@QDhB,QDh1DQDhEQDhG,QDhHQDhM ############# ####...........#-#..@#####'#####.#..#####≈≈≈§§§≈####. #≈≈≈.....≈≈≈# #...........# ######(QDhfN###### ####ß'ß#### ##.........## ##...........# #............+#QDhASZ51.5 (37.0)2.5 (38QDhVQDhXV _d - a murky red potionRDh!RDh3"RDh"RDh%BRDhU&RDh'L _You now have 16 gold pieces (gained 9).RDh>*IRDh+RDhV,RDh,RDh-RDh1###...#####'#####..#####≈≈≈§§§≈##.### #≈≈≈.....≈#.## #.........#.# ######(#####.# ####ß'ß###.## ##........ #.# ##......... #@# #.......... #.+ .......<... RDh2#.# #..........#.# ##.........#.# ##........##. ß#ß+ß# . ###+### . RDh564.5 (12'..........#.....#...#####RDhS:RDh:L======5.5 (13RDh=RDh @= _As you open the door, it creaks loudly!RDhz`_RDhhbBRDhrQ  There is an open door here. _RDhtXRDhwBRDhNy@  There is an open door here.RDh{5 _RDh|,RDh?~,RDh~RDhRDh`RDh9RDh,RDhRDh6RDh,RDh RDhRDhjRDhRDh,RDhݜRDhORDhRDhRDhݟRDhLRDhRDhRDhIRDhRDh(RDh-RDhRDhRDhRDhRDhRDhiRDh٪RDh٫RDhMRDhRDh+RDh&RDhRDhRDhRDhRDhzRDhRDhJRDh%F _You reach down and open the door.RDh,3RDhRDhO@  There is an open door here.RDh|RDh3RDhCLava _RDhiRDh #.'...........<.....ß+  #.#....#............##  #.#....##...........#  #.##...###.........##  ##.##### ###ß#ß+ß### #.# ######+###### #.## #.K.........# ##.### #≈≈≈.....≈§≈# ------RDhrb92.5 (27##..#####≈≈≈≈@≈§# ###...#####'#####.. ####...........# #############  K   kobold RDh<------RDhRDh] _A kobold is nearby!SDh  #.#....#............+# #.'....<.....ß+ #.#.....##SDh~  #.#......# #.##...###.........###.##### ###ß#ß+ß###SDh  #.# ######+###### #.## #.K.........#SDh .### #≈≈≈..@..≈§≈#..#####≈≈≈≈≈≈§######...#####'#####..####...........##############SDh SDh F.KSDh B3.5 (1.0) _SDhm( TDhV3M #.#....#.+# #.'.<.....ß+ #.#....#.## #.#....##.# #.##...###.##TDh65 ##.##### ###ß#ß+ß### #.# ######+###### #.## #..K.# ##.### #≈≈≈.@...≈§≈# ##..#####≈≈≈≈≈≈§### ###...#####'#####.. ####...........# #############TDh:TDhE.K@...≈≈§≈≈TDh4G%4TDhPTDhUTDhW>##§.§#≈§§K@§§.≈≈≈####§≈≈§§≈≈###§####=5.4 (0.9TDh(TDh TDhTDh:l_You closely miss the kobold. The kobold hits you but does no damage.TDh W≈§#TDh l11----------6.4 (1.0TDh TDh ~ _You hit the kobold but do no damage. The kobold hits you with a +0 mace!TDh §..§.§§≈§K@.§.≈≈≈###§≈§§≈§≈###'####TDh 8/18 --------------7.3 (0.9TDh TDhu ~ _You hit the kobold but do no damage. The kobold hits you with a +0 mace.UDhlX+##.......#≈≈≈K@..###≈≈≈≈§≈§8.2UDh.]UDha} _You completely miss the kobold. The kobold hits you but does no damage.UDhH%.UDhs\7-----9.2 (1.0UDhvUDhyu _You barely miss the kobold. The kobold hits you with a +0 mace.UDhdk    <  UDhz         #.# ######+######  #.## #...........# UDh  #≈≈≈K@...≈≈≈#  ###≈≈≈≈§≈≈###  UDhM####'#####..  ......#  ####### UDhD  UDhܩyYou hit the kobold.  The kobold is severely wounded.UDh~   <    UDh       #.# ######+######  #.## #...........#   #≈≈≈K@...≈≈≈#  UDhb###≈≈≈≈§≈≈###  ####'#####..  .. ### UDh}H  The kobold hits you with a +0 mace.UDh_4-----100.2 (1.0)UDhBUDh>V _* * * LOW HITPOINT WARNING * * *UDh 8  You hit the kobold.UDh C§) UDh3> R----551.1 (0.9UDh>B UDhGD J _You kill the kobold!VDh 5=VDhVDh}6===VDhXVDh) ,VDhe"VDh%,VDh(VDh+}7===VDh.VDh3BVDh6,VDh7VDhp:,VDh;VDh>O=VDh?VDhAi8=VDh_CVDhTE,VDhIFVDhlH,VDhuIVDhK,VDhzLVDh}N_9===VDh2OVDhOVDhQ,VDhWXVDhW,VDhNXVDhvZ:==VDhZVDhf[VDhS]VDh]^10/18=VDhU^VDh#a,VDhcVDh]e,VDhfVDhAh,VDhbiVDhk91VDh}k;==VDh lVDhn,VDhioVDhq,VDhrVDh{t,VDhuVDhrw92VDhw<===VDhaxVDh|z,VDhB{VDhk},VDhw~VDh-VDhVDh5VDhтVDh7:==VDhVDh"VDhN13=VDhVDh=VDhVDhFVDhVDhWVDhVDh,VDhVDhn;4VDhԒE==VDhrVDhz,VDh;VDh,,VDhVDhVDhVDhVDhR95VDhF===VDhğVDhVDhVDhVDh,VDhBVDhD,VDhVDh9:==VDhVDh?VDhVDhD6=VDhVDh,VDh VDh-,VDhVDh',VDhVDhG97VDhE==VDhVDh޾,VDhVDh,VDhVDh,VDhYVDhVDh5i8===VDhVDh&VDh.RLava VDh VDhVDh  There is an open door here.VDh\VDh _VDhVDhLVDhVDh:==VDh_VDhVDhVDh1VDhVDhCVDhVDh@VDhMVDhPVDhVDhVDhYVDh`VDh',VDhVDhNVDhVDh'VDhVDhzVDhVDhEVDhVDhVDhVDhxVDhVDhVDhVVDhVDh+VDhVDhiVDhVDhVDhVDhVDh*VDhVDhVDhVDh}VDhVDhVDh VDh ,VDh VDh% VDh VDh VDhVDhzVDh VDhVDhVDh VDhrVDhVDhVDh,VDhVDhVDhBVDheb ≈≈§§§≈### .....≈≈≈# # ........# . ##(###### .## VDh4#ß'ß#### #.# .......## #.# ........# #.# ........+# #.### - ..<.....ß+ +.@.# ........## #.#..# VDhm Q........# #.##.... .......## ##.# .....r ß#ß+ß### #.## ....# ##+###### #.# #.#..r   quokka (asleep) ........# ##.# .# . VDh!)....≈≈≈# ###.## . ≈≈≈≈≈≈#####..##VDh #/81.1 (80.0)VDhm(r.rVDh)E-2.1 (81VDh,VDh.Y _A quokka comes into view.WDh!{....≈≈≈# #..# . #(###### .## ß'ß#### #.# ......#.#  #.# +# #.###<.....ß+ +...WDh .....## #.## #.##.....### ##.# ....r.. #ß+ß### #.## .....# #+####.# ##.#... .......# ##.# .# ≈≈≈# ###.## . ≈≈≈≈≈#####..## ## #'#####...###WDh։Cr.WDh03.1 (1.0)WDh{WDhWDhb 9..# . (###### .## 'ß#### #.# .....#.# WDh8  #.# +# #.### <.....ß+ +........## #.#..###.## #.##@....### ##.##...r...# ß+ß### #.###.....#.# +####.# ###.#... WDh ......# ##.# .# ≈≈≈# ###.## .. ≈≈≈≈#####..## ## '#####...### ......####WDh$ WDh Er.WDh' %4WDh WDhV XDhF3XDhS]e# . ###### .## ß#### #.# ## #.# # #.# +# #.### .....ß+ +...## ## #.#..###.# # #.##.@r..# ## ##.##.# +ß### #.###.....#.# ###### #.# ###.#....# ##.# .#....)≈≈≈# ###.## .. ..#####..## ### .. #####...### ... XDh6iXDh[jC=5XDhle _Found a hand axe. The quokka barely misses you.XDhv  You barely miss the quokka. The quokka bites you.XDh&[7--6.0 (0.9XDhXDhT _The quokka closely misses you.XDhR4 XDh5 %9XDh@= XDh@ _You closely miss the quokka. The quokka closely misses you.XDhXDh[8==7.9 (1.0XDhXDhB _You miss the quokka. The quokka barely misses you.YDhgYDh;T7--8YDhEYDhk _You completely miss the quokka. The quokka bites you.YDhYDhfYDhP9YDhYDh] YDh YDhd_You barely miss the quokka. The quokka misses you.YDhCYDh 6---90 _You miss the quokka. The quokka bites you.ZDh@7=1.8 (0.9 _You barely miss the quokka. The quokka closely misses you.ZDhJYZDhZ]4----2.8 (1.0ZDh(aZDhd _You barely miss the quokka. The quokka barely misses you. The quokka bites you.ZDhlZDhl,3.7 (0.9ZDh"ZDhC _You closely miss the quokka. The quokka barely misses you.ZDhd ZDhf ,4.7 (1.0ZDhm ZDhp _You hit the quokka but do no damage. The quokka barely misses you.[Dh[DhD[Dhj;5.6 (0.9[Dhw [Dh>[Dhp_You completely miss the quokka. The quokka closely misses you.[DhS[Dhf|  You hit the quokka.†[Dhp5==--776.6 (1.0[Dh[DhJ _You kill the quokka![Dhǟ 3[Dh$ [Dh1 X[DhJ [Dh [Dh ,[Dh( [Dh 6===[Dh [Dhg ,[Dh [Dh ,[Dh5 [Dhc ,[Dh [Dh ~7==[Dh [Dh ,[Dh [Dh ,[Dh [Dh ,[Dh [Dh [Dhx 9=[Dh- [Dh [Dh L8==[Dh [Dh [Dh # .  .## #### #.# ## #.# # #.# +# #.### ß+ +...## ### #.#..###.# -# #.##..@..# ## ##.##.# ß### #.###.....#.# [DhW  #.# ###.#.....# ##.# #.#....).≈≈≈# ###.## ........JJ   endoplasm (asleep)#####..## ####.....### .. [Dhr 2093.0)  An endoplasm comes into view.[Dh <J.J[Dh F-10.6 (14[Dh [DhJ _The endoplasm quivers. _You see here a quokka corpse.]Dh2#### .## #.# .. ..#.# .# #.# .#+# #.### .#ß+ +...## .### #.#..###.# # #.##..†..#^### ##.##...@...# ### #.###.....#.# ##.# ###.#..... ...# ##.# #.#....). ≈≈≈# ###.## .......J. ≈#####..## .####..... ###...### # . ...#### . ####J.1.0) _]Dh h]Dhm0 ` #.# .. .]Dh0 #.# #.# ... #.# #.# ..+# #.### #.# ..ß+ +...## #.# .## #.#..###.#.#]Dh`1 4# #.##..†..#^### ##.##.......# ## #.###....@#.# #.# ###.#........ ]Dh1 ..# ##.# #.#...J)... ≈≈# ###.## ........... #####..## .#### ##...### # . ..#### . ]Dh>2 @### . ]Dhw4 ]Dh/@ QJ.2]Dh`A ]DhC ^Dh*$^Dh%g#.# #.# ...^Dh% #.# #.###.. ^DhN&+# #.### #.#... ^Dh&ß+ +...## #.#.. ^Dh'## #.#..###.#.# ^Dhg(c# #.##..†..#^# ## ##.##.......# ^Dhc)?# #.###.....#.####+##.# ###.#.@J...... .# ##.# #.#....) ≈# ###.## ......... ^Dh|*####..## .####...### # #. .#### #. ^Dhp4## #. #.^Dh'6^Dh6==^Dh[7=^Dh73^Dh>^DhA ^DhB^DhC2_The endoplasm barely misses you.^DhC^Dh   You barely miss the endoplasm.4^Dh@ _The endoplasm hits you but does no damage._Dh:  You hit the endoplasm.  The endoplasm is lightly wounded.6---5 _The endoplasm hits you._Dhkm  You hit the endoplasm.  _DhWThe endoplasm is almost dead.The endoplasm freezes you.10-----------6_Dh8_DhPC _You are frozen. The cold chills you terribly!_Dh;  You hit the endoplasm._Dh71._Dhs_Dh.## #.# #.# ...BloodyScout the Magician .# #.# #.###.._DhDjinni .+# #.### #.#...Health: 11/18 ==============---------- .ß+ +...## #.#..AC: 3Str: 10 .## #.#..###.#.#EV: 10Int: 14 .# #.##..†..#^#SH: 0Dex: 12 ## ##.##.......#XL:  1 Next: 100% Place: Dungeon:1 _Dhּ# #.###.....#.####+#Noise: =--------  Time: 217.6 (1.0) ## #.# ###.#.@.......-) Nothing wielded .# ##.# #.#....)....Throw: 4 darts (disjunct) ≈# ###.## ............_DhcnFly ####..## .####........ #...### # #........ .#####........ ##_Dh#........#........ _The endoplasm hits you.  You hit the endoplasm.  The endoplasm is almost dead._DhlThe endoplasm freezes you. _You are frozen. The cold chills you terribly!  You hit the endoplasm._Dh'x _You kill the endoplasm!You have reached level 2!_Dh_Dh/  --more--`Dh4/23=2 0% `Dh!`Dhx$4 _`Dh; `Dh< `Dh? `DhC `DhAM | _`Dh`P ,`DhR `DhU i5=`Dh\X `Dh[ ,`Dh] `Dh` ,`Dhc `Dh/f ,`Dh>h `Dhk O=`Dhm `Dhq `Dhq S6=`Dhs `Dhu ,`Dhv `Dhx ,`Dhy `Dh;| ,`Dhs} `Dh! 17==`Dh `DhR ,`Dh `Dh ,`Dh `Dh ,`Dh= `Dh O=`Dh `Dhg 98`Dhɏ (=`Dh `Dh ,`DhO `DhN ,`Dh `Dh ,`Dh `Dh ~9==`Dh `Dhɠ ,`DhZ `Dh< ,`DhX `Dh ,`DhJ `Dh 20==`Dh `Dh ,`Dh `Dh ,`Dh `Dh `Dh `Dh `Dhö `Dh' 9=`Dhb `Dhm 1=`Dh( `Dht ,`Dh X`Dh= `Dh h2==`Dh `Dh `Dh `Dh `Dhy ,`Dh `Dh4 ,`Dh `Dh `Dh 3===`Dhw `Dh; ,`Dh% `Dh `Dh ,`Dh `Dh8 `Dh" ,`Dh* `DhQ `Dh P==`Dh| `Dh ,`Dh `Dh$ `Dh B`Dh] `Dh ,`Dh" `Dh^ `Dh) ,`Dh `Dh` `Dh  .......## ##.##.......# ß#ß+ß### #.###.....#.####+# ##+###### #.# ###.#......... ........# ##.#####.#....).... )....≈≈≈# ###.##............... ≈≈≈≈≈≈#####..###...####........'#####...### #.### #........ `Dh ........#### #.# #........-####### #@# #........ #.# #........ ... ....... `DhU ?.....  ......... K   kobold (missile, asleep) #.........K#...`Dh `Dh 65.6 (48.0)  A kobold comes into view. It is wielding a +0 whip.`DhL aKK).`Dh 4==6.6 (49`DhG `Dh ( _The kobold shouts!aDhbß#ß+ß### #.##.####+# ##+###### ###.#......... ........# ##.#####.#....) )....≈≈≈# ###.##........... ≈≈≈≈≈≈#####..###...#### ##'#####...### #.### ........#### #.# aDhdc{######### #.#.......#  #.......# ................K$###aDhe\......####.aDhgaDh n>K.aDhyn9--7.6 (1.0)aDh taDhv+ _Found 17 gold pieces.aDhD #+####.# ###.#......... .......# ##.#####.#....).... ≈≈≈# ###.##............... ≈≈≈≈≈#####..###...#### #'#####...### #.### #. aDh} .......#### #.# #. ######## #.# #.  #####.### #. #.....@.# . #.# ....K...$.###... #.#####aDh ? #.aDh aDh 6(aDhT$.aDhUN=-8aDh\aDhaW _The kobold throws a stone. The stone hits you but does no damage.bDhV......# ##.#####.#....).... ≈≈≈# ###.##............... ≈≈≈≈#####..###...#### '#####...### #.### #. ......#### #.# #. ####### #.# #.bDhY  #####.### #. #.......# . #.# ....K........$....###.... #.##### #.###########bDhmhbDhi%9bDh|rbDhwS _The kobold barely misses you.bDhp  bDh  You hit the kobold.  The kobold is severely wounded.bDhќ &70bDh bDh S _The kobold barely misses you.bDh֦ 8  You hit the kobold.bDh D)bDh S4/24 51.5 (0.9bDh J _You kill the kobold!cDhxg≈≈≈# ###.##............... ≈≈≈#####..###...####cDh:h& #####...### #.### #. .....#### #.# #. cDhh3###### #.# #.  #####.### #. cDh[i+#.......# ....... #.####.... ...........cDhi..$###....# #.cDhj####### #.############# cDhk cDhscDht4-2.5 (1.0cDhr{cDhق+  Things that are here: cDh;_a +0 whip; 2 stonescDh- _cDhBcDhHcDh cDh(& cDh&cDh*')_You now have 33 gold pieces (gained 17).cDhQ)cDh)cDh*cDh&.,cDh0cDhoBcDhqcDhrcDhctcDhwcDh} cDh}4 ###.##......cDh}! cDh}~K##..###...####.......... cDh~..### #.### #.......... cDh}### #.# #.........b cDh cDhw\#.# #.......... cDh`#####.### #.......... cDh_#.......# #.......... cDhY#.......####......cDh- cDh V..........)..... cDhY................... cDh###......cDh~######cDh#......cDhk!cDhޅ#####..cDhX!cDhцZ#..........# cDhQdb   bat (asleep)cDh###cDhj"cDh4cDh#8.5 (6cDhcDh#9.5 (7cDhcDh cDhcDh/2_A bat comes into view.cDhcDh2 D  #..........  #.### #..........  #.# #.........b  #.# #..........   #..........   #..........  .####.......... .).....@....... ............... ........#######  ........#  ........# #..........# ############cDh   #..........  #.### #..........  #.# #.........b  #.# #..........   #..........   #..........  .####.......... .).....@....... ............... ........#######  ........#  ........# #..........# ############ cDh cDh Z _A bat is nearby!dDh ##.#####.#....).... #.##........ #..###...####. .### #.### #.. ## #.# #.b #.# #.  #####.### #.  #.# #.  #####...)... .......... ##.#########.....#  #####.# #..........#############.bb80.5 (1 _dDh,E.# ###.#.........  ##.#####.#....)##.##........#.###...####.## #.### #.# # #.# #.# #.# #.....# #####.### #......b....# #.# #.# ######)# ......... #.######### #.....# #####....#..........#############dDh8/,dDh 7'.bdDh7-=1dDh>dDhA: _The bat hits you but does no damage.dDhԉ ##.#####.#....).......# #.##............# .###...####dDh # ## #.### #.#  #.# #.#  #.# #.# ####.### #.# .......# #......b....# .####.....# .)....# .# ######### .####.#  #...############# dDh dDh dDh dDhš %2dDhl dDh : _The bat hits you but does no damage.eDh15  You hit the bat.eDh+;1.eDh].103eDhceDhdgG _You kill the bat!eDh eDhܗ eDh eDh eDh XeDh ,eDhA eDh_ eDh ,eDhM eDh: eDhv ,eDh eDh eDh ,eDh$ eDh% eDh ,eDh eDh eDh eDh eDhH eDhX eDh eDhr eDh' eDh eDhn eDh eDh eDh eDhm ,eDh eDh2 F _You reach down and open the door.eDhR 3eDh eDhI @  There is an open door here.eDh eDhy  _eDh; eDh eDh ,eDhF eDh eDh ,eDhF eDh eDheDheDhk'eDh(eDhy5( _You now have 42 gold pieces (gained 9).eDhzU   S.#   #.# ..#   #.# ..#   ######.##..###   ........ ....#   #...... ...   .... # #...##.####  -  ..... #.#.##   ......#.#.#...###.#   #.....###   ###...#   #.....#  #.# #......###  Dhb,mS   ball python (constriction, asleep)#.###....###  #.#......#  # #.#......#  309.5 (26.0)  A ball python comes into view..SS)-10.5 (27 _The ball python hisses angrily.fDh #..#   #..#  #.##S.#   #.##..#  ######.##..###  .............#  #...........#  .... # #...##@#### fDhi ..... #.#.#.......#  ......#.#.#...###.# ......#.....### # ......###...#  ......#.....#  #.# #......### #.###....###  #.#......#  fDhfDhF.SfDh01.5 (1.0)fDhOfDh.fDh . #.##. #.##S.# ######.##..##.. #.......@...#fDh  #.#...##.### #.#.#.......##.#...###.#.....### ###...  ......#..... #......#####....###fDh fDhM fDh F.SfDh %2fDh fDh gDh8=  You hit the ball python.gDhPg†gDh 55=3gDhgDhO _You kill the ball python!gDh%1  You see here a ball python corpse. _.   #.##..#  #.##..# -5.5 (2######.##@.### .........†...#...........#  Fly .... #.#...##.#### #.#.#...### .# ....-gDh+I 3gDhJ gDh@N gDhZW M>...#. 0  ######.##..###.........†...##...........# .#..#.gDhX N #gDhe V6.5 (1gDhh ; _Found a stone staircase leading down.hDh3hDhDhDhhDhhDhehDh,hDhhDh\hDhSf# .##. .#.#####.### ......#.. ..>..#. .####.#....... .###r##..#  hDh'#..#  #.##..#  #.##..#  ######.##..##r   rat (asleep) .........†..  ......  #.#...##.#### hDhs 9.5 (3  A rat comes into view.hDh{r.rhDh~J====20.5 (4hDhhDh- _The rat squeaks loudly.hDh?   # .#  #. .#  .#####.#  ## ......##  .. ..>...  #. ...# #.##..# #.....r@..# #.###.##..# # #..#  #.##..#  #.##..#  ######.##..###  ..†...#  #...........#  .... #.#...##.#### hDhA hDhˤ _=---1.5 (1hDh hDh Q _The rat closely misses you.iDhX  You hit the rat.†20---2.4 (0.9 _You kill the rat!iDh\iDh\iDhw]iDhciDhgiDhgiDhLm iDhmr_Found a hand axe.  You see here a rat corpse.iDhpiDhp _iDhyriDhx #. .#  #. .#  #.#####.#iDh&z  ###)......##  ......>...  #......#  #####.##..# -4.4 (2.0 #....@†...#  #.###.##..#  #.##..#  #.##..#iDh`{ #.##..# ######.##..### .........†...# #...........# .... #.#...##.####iDh{7-iDh*iDhiDh(3iDh)iDh,iDhx9iDh:iDhf=iDh@,iDhBiDhGiDhJ,iDhSLiDhNS@  You see here a +0 hand axe.iDhsViDhWW _iDhXiDhb[iDh]iDh2^iDhO_iDh`iDha,iDhbiDheiDhaf,iDh...# ####......#.#####.##..##.....†...##.###.##..# #.##..#iDh$ #.##..# #.##..# ######.##..###iDhD######.....37.4 (13.0)......'#.....#....#...#..##iDhb======8.4 (14iDhiDhj= _As you open the door, it creaks loudly!iDhT5iDh16iDh7iDh(;iDh>iDh>jDh  There is an open door here. _jDhjDh,jDh jDh jDh@ jDh jDh* jDhYjDhM,jDhjDh4jDhojDhjDhHjDh[jDh,jDhjDhjDh+jDhjDhjDhjDhF'\###### #.....##### #.####### #...####### #.####....##...#.....####)...................'.......>------ ...##.@.#.....####..... #...#.....#####.##. .....#.....#.....†.. .......#.....#.###.##.......########## #.##...... #.##. r   rat (asleep)#####. #.##..r ######.##. ##### .........†jDh*z 46.4 (8.0)  A rat comes into view.jDhM+jDh21 b   bat (wandering)rr   ratb.  The rat squeaks loudly.jDh3W==----7.4 (9jDh7jDh~9V _A bat comes into view.jDh_G h##### #....##### #.###### #...####### #. ....##...#.....####)... ...............'... ...##...#.....####.... #@..#.....#####.###........#.....#.....†jDhH m#........#.....#.###.##.......########## #.####..... #.## #####r #.## b.######.## ###### ## ........ .....# #.jDhM jDheN jDhEO jDhuQ jDh Z wrbb.jDh] 3--8.4 (1jDhc jDhe kDh%^kDho#### #...##### #.##### #...####### #. ....##...#.....####).. ...............'... ...##...#.....##########...#.....#####.##....@...#.....#.....† #.#.....#.###.#..########## #.###....r# #. #####b# #. ...######. ####### ### ........ ......#  # '#####..... #.#...#kDh]kDhVbr..kDh@--9kDhvkDhkDhK kDhL kDhW <r.bkDhCX 5=50.3 (0.9kDh_ kDhc _You miss the bat. The bat barely misses you.lDhH5  You hit the rat.lDhKlDhNV  You kill the rat!lDhZbb†.lDh451.3 (1.0lDh&lDhQ _The bat closely misses you.lDhxf...########## #...#######....##...#.....####).............'.... ...##...#.....###########.#.....b.....†.###.#........########## ###  ##### ...##### ##########........ ...... lDh"h # '#####..... #.#...# §§§≈###. #.#.#..lDhEm,lDht%.blDhuu%2lDhJlDh0 _The bat hits you but does no damage. _You see here a rat corpse.mDh,mDh.b3 _You hit the bat but do no damage. The bat barely misses you.mDh vs########## #...#######....##...#.....####).............'.... ...##...#.....###########.#..........†###....†###.#.......@########## ###....b#  #####. ...##### #######mDhzw%###........ ......  # '#####..... #.#...# §§§≈###. #.#.#.. ...≈≈≈#.mDhy|mDh"3 JJ   endoplasm (wandering)b   batThe bat misses you. The bat barely misses you.mDh^%4mDhjmDh}] _An endoplasm comes into view.mDh$,mDhmDh5:J.mDhS3-5mDhwmDh` _You barely miss the bat. The bat hits you.nDh˾  The endoplasm quivers.You hit the bat but do no damage. The bat hits you but does no damage.nDhAJ.JnDhe2--6.2 (0.9nDhnDh' _The bat hits you.nDhnDhX  .b  You miss the bat. The bat hits you but does no damage. x2  The endoplasm freezes you.nDh h19----7.2 (1.0nDhnDh1C _You are frozen. The cold chills you terribly!oDhT  You hit the endoplasm.  The endoplasm is severely wounded.oDhZ9 oDhX[,8.1 (0.9oDhTe _The bat barely misses you. The endoplasm closely misses you.oDh_;  You hit the endoplasm.oDhaoDhv .b.b   bat  You kill the endoplasm!oDh{P---39.1 (1.0oDhZoDhk _The bat barely misses you. The bat closely misses you.oDh0  You hit the bat.  The bat is severely wounded.oDhh1&60oDh_5oDh`7: _The bat hits you but does no damage.pDh5  You hit the bat.pDhgj.pDh5401.0 (0.9pDhpDhG _You kill the bat!pDhb ### #...#######....##...#.....####).............'.... ...##...#.....####pDhc######...##.#........#.....†###....†...####.#pDh*d........########## ### pDhd\ ##### ...##### #######pDhe####......... ...... .. #..pDh4f\...... ......# .......#.....#pDhfD pDhqppDhqc20=-2.0 (1.0pDhypDh{pDhL pDhL pDhV" pDh% pDh-. pDh/ pDh2 pDh3 h1==pDh4 pDh8 pDh8 pDh9 pDh< pDh = pDh?> pDhVA pDhB pDh,C pDhE pDhH ~2==pDhK pDh.L pDhKM pDhP pDh3Q pDhR pDhS pDhT pDhT pDhNV pDh1W h3==pDhX pDhZ pDh[ pDh[ pDh] pDh^ pDh^ pDh a pDha pDh(b pDhc pDhd h4==pDhRe pDhg pDh|i pDhi pDhj pDhl pDhn pDh^o pDhp pDhr pDhs pDhVt pDh,u pDhw pDhz pDhz 9=pDh}{ pDh+} pDh pDh pDh pDh pDh pDhY pDh, pDh pDh pDh[ pDh pDhǍ pDhǏ pDh* pDh pDh pDhД pDhP pDh pDh pDh֙ pDh; pDh pDhǜ pDh4 pDh pDhM pDh֡ pDhˣ pDh6 pDh pDhk pDh BpDh˭ pDh pDhT pDh pDh pDh pDh pDhٶ pDh pDhɺ pDh2 pDh pDh pDh pDht pDhY pDh XpDh pDh pDh pDh pDhV pDhA pDh' pDh? pDh pDh pDh pDh pDhn pDhS pDh pDhg pDh pDhX pDh pDh pDh pDh pDh0 pDh pDh pDh pDh! pDh# pDhC$ pDh$ pDh& pDh( pDh#) pDh) pDh+ pDh- pDh. pDh. pDh0 pDh2 pDh3 pDh3 pDha5 pDh7 pDh7 pDh78 pDh: pDh4< pDh< pDh:= pDhi> pDh? pDh?@ pDh@ pDhA pDhD BpDhE pDhTG pDhG pDhYH pDhI pDhK pDhpL pDhL pDhfN pDhO pDhSP pDhQ pDhR pDh,T pDhT pDhQU pDhV pDhD[ XpDh] XpDh^ pDh^ pDh\_ pDh6` pDha pDhb pDhh pDhh pDh4j pDhj pDhj pDhk pDhl pDhl pDh@m pDhm pDhn pDhKo pDho pDhDp pDhJq pDhq pDhr pDhr pDhs pDhDt pDht pDhu pDhsv pDhv pDh0w pDhw pDhx pDhy pDhz pDhz pDh{ pDhW| pDh| pDh} pDh{~ pDh~ pDh> pDh3 pDh* pDh pDh pDhà pDh; pDh pDh pDhm pDhˊ ,pDh͋ pDh pDhb ,pDhQ pDh pDh ,pDha pDh pDh ,pDhј pDh, pDhU   There is a stone staircase leading down here.pDhO K _pDhY npDh ,pDh pDh pDh! ,pDh pDh pDh ,pDh pDhH pDh ,pDh pDh pDh9 ,pDh BpDh pDh[ pDh @  There is an open door here.pDh pDh  _pDh pDh pDh ,pDh7 pDh pDhQ ,pDh pDh pDh: pDh pDh! pDhE pDh pDh pDhY pDh pDh pDhX pDh pDh pDh pDh pDh pDh pDhR pDhm pDh pDh; pDh pDh pDh pDh_ pDh pDh# pDh  ## #. ##### #.#######...####### #.#...#.....####)-461.0 (99.0).......@...........'....%.......##...#.....####.##########...#.....#### #........#.....# ###....†...#.....#.### pDh/ ........##########.#  ###.....#.......##.# # #######.#..........# # ................#####pDhZ pDh /2.0 (100.0)pDh pDh - _Found a quill talisman.rDh3rDhkrDh7rDhrDhrDhrDh=,rDhrDhrDh,rDhYrDhrDh-,rDh%rDhhrDh,rDh|rDh rDh,rDh2rDh##### ###########...####........##...#..rDh................9.0 (7.0) #.##...#... ###########...#.. #........#... ###....†...# ........#### ###.....#...... #######.#...... ...............############# #########......rDh:rDhrDhT _You see here a quill talisman.sDhsDhå+70.0 (1sDh2sDh* _e - a quill talismansDhsDhhInventory: 5/52 slots Missiles (go to first with ()  c - 4 darts of disjunction (quivered) Armour (go to first with [)  a - a +0 leather armour (worn) Scrolls (go to first with ?)  b - a scroll of blinking Potions (go to first with !)  d - a murky red potion Talismans (go to first with %)e - a quill talismantDhE1 e - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.wDhmwDhrwDhuBloodyScout the MagicianDjinniHealth: 24/24 ========================AC: 3wDhvStr: 10#####EV: 10Int: 14###########...#### SH: 0Dex: 12#######........##...#... XL:  2 Next: 40% Place: Dungeon:1wDhjvK........................ Noise: ---------  Time: 470.0 (0.0)#@.......##...#... -) Nothing wielded###########...#... Throw: 4 darts (disjunct) #........#... Fly wDhv###....†...#...........##########.....#...... #######.#...... ............... ############# #########......  _You kill the bat! _There is a stone staircase leading down here. wDhBw_There is an open door here. _Found a quill talisman. _You see here a quill talisman. _e - a quill talismanwDhM{@1.0 (1wDh~wDhwDhʆ@2.0 (2wDhˉ@3.0 (3wDhwDh0wDhƐ*4.0 (4wDhwDh9 _You begin transforming. You continue transforming. x3wDhUQuill Fly wDh wDh[ _Sharp quills grow all over your body.xDhxDhsxDhxDhxDhxDh$ _xDhnxDh8xDhK,xDhxDhxDh.xDhxDhxDhxDh,xDh(xDhxDh ###########g.##########........##.......xDh..........####........############xDhC #.... ###....†.. xDh........## g   hobgoblin (asleep) ###.....#. xDh(n#######.#. ....xDh y 9.0 (5  A hobgoblin comes into view.xDhgR  The hobgoblin shouts! You hear a loud squeak.xDh".gww   dart slugg   hobgoblinxDh"$4==80.0 (6xDh(xDh*\ _A dart slug comes into view.xDhb  #r.g#.##.w......#.## # # ###....† . ###.....# xDh#.# r   rat (wandering) xDh{ A rat comes into view.xDh+ `````The dart slug launches a dart at you.yDh[yDh ^yDhWn.r..g...2---1.0 (1yDh- _The slug dart hits you.yDhM . #.r.#.##.w.g.#.##. # # ###....† yDh. ###..... #. yDh:yDhyDhJ#h.r.gyDhT$3=---2yDh+yDh~.yDh . .. .#..wr.g.#... . # ###....  ### # yDh yDh:# yDh) V..rwyDh+ \1--=3yDh{0 yDh4 - _The hobgoblin hits you.yDhU;  You hit the hobgoblin.yDhEz w. 9 (0.9 _The hobgoblin is heavily wounded.zDhI  You barely miss the hobgoblin.The hobgoblin is heavily wounded.zDh{ JJ   endoplasm (wandering)g   hobgoblinr   ratThe hobgoblin closely misses you.zDh'4.8zDhzDh] _An endoplasm comes into view.zDh  The endoplasm quivers.You hit the hobgoblin.zDhzDh zDh zDh.wrJ.Jr   ratzDh<e--55.8 (1.0zDh;CM _You kill the hobgoblin!zDhq zDhx{ '.JzDh| S2=6zDh zDh܇ u _You closely miss the rat. The rat bites you but does no damage.zDhozDhWxL.J7zDh~zDh _You barely miss the rat. The rat barely misses you.{Dh)a {Dh,b {DhbYou hit the rat.{DhZe{Dhaf{Dhk{Dh|l*.w{Dh m .J{Dhm {Dh{Dhԇ={DhR5{DhɈ8{Dh{Dh {Dh{Dh#_You kill the rat!{Dh{Dh   You hit the dart slug. J. The dart slug is lightly wounded.1-9.7 (0.9 _The dart slug is struck by your quills. The dart slug bites you.{DhzV  {DhW  {DhX You hit the dart slug.{DhZ {Dh[ 2{Dh\ ={Dh] !90.6{Dhd {Dhqi  {Dhaj {Dhj =_The dart slug is heavily wounded.{Dhwk {Dh {Dh"{Dh {Dh3You hit the dart slug.  {Dh1The dart slug is almost dead.{Dh{Dh 1.5{Dh{Dh  {Dh {Dh; 3_The dart slug bites you but does no damage.|Dh |Dh You hit the dart slug..JJ   endoplasm|Dh%=72.5 (1.0 _You kill the dart slug!|DhQ  You hit the endoplasm but do no damage.The endoplasm freezes you.19---3 _You are frozen. The cold chills you terribly!|Dh T  You hit the endoplasm.  The endoplasm is heavily wounded.4.4 (0.9 _The endoplasm completely misses you.}DhF  You hit the endoplasm.  The endoplasm is almost dead.20=--5.4 (1.0 _The endoplasm barely misses you.}Dh2  You hit the endoplasm.†}Dhr=86.3 (0.9 _You kill the endoplasm!}Dhq _}Dh n}Dhթ }Dh 1=-KK   kobold (wandering)}DhӺ ,8.3 (2.0}DhZ D-9.3 (3}Dh }Dh/ z _A kobold comes into view. It is wielding a +0 short sword.~DhŠq###..... .#.~Dh.$.K......#.>.... ... #... ###..~DhM . ###  ~Dh~Dh.KK500.3 (1~Dh~Dh _Found a stone staircase leading down.  Things that are here: _a rat corpse; a hobgoblin corpse~Dh####..... .#.K...@†.#.>..... ... #.... ###..... ..##.# ###.). #.  ~Dh~DhA.K~Dh%1~Dh(~Dh$ _Found a sling.~Dh ~##.#.# .#.K.@.†.#.>.....# .. #.. ###..# .##.#.# ###.). #. .#  ~Dhe ~Dh) :.K~Dh A=2~Dh ~Dh$ DhA?q2==3DhtJ _You barely miss the kobold. The kobold misses you.Dh9q8  You hit the kobold.Dhe)DhFQ=904.2 (0.9DhDhǫJ _You kill the kobold!Dh# #.#.# .#.@..†.#.>.....# . #.# ###.# .##.#.# ###Dh .). #.#.#  Dh Dh? 4-5.2 (1.0Dh Dh T _You see here a +0 short sword.Dh}C3DhEDhGDhNH$ _DhM3=DhaP,DhQDhV,DhFYDh^,Dh`Dhe~4==DhiDhsoDhs,DhvDh2{Dh,Dh΂DhDhH,Dh|DhXDhlDh9=DhDh'Dh,DhDhDh ,DhuDhDh,Dh-DhDh,DhZDh,DhgDhDh,DhkDhwDh,DhDhDh,DhSDhDhDhDh4DhDh[DhDhDh:DhDhIDhDhx Dh Dh Dh4 Dh DhDhqDhDhDh,Dh7DhDh,DhiDhDh2DhDhDh*Dh^DhDhPDh!Dh#,Dh$Dh%DhM',Dh'Dh&)Dh*,Dh+Dh+Dh,DhT-Dh-Dh.Dh/Dh/DhY0Dh01Dh2Dh=3,Dh4Dh5Dho5Dh5Dh^7Dhm8Dh8Dhj9Dhl:Dh;Dh;Dhb<DhA=Dhp>Dh>DhJ?Dh'@DhAADhADhvBDhCDh"DDhDDh EDhEDhHXDhIDhSJDhJDhLDhRDhxZ#.#.'...........<...#.#.#....#..........#.#.#....##.........#.#.##...###........ #.##.##### ###ß#ß+ß# #.##.# ######+### #.##.## #..§...... #..##.### #§≈§)....≈-53.2 (48.0) ##.@##..#####≈≈≈≈≈≈≈ ##..###...#####'### ....#####......... ......# ######### .[....... ...# #####......# #......# DhZ Dh^Dh_+4.2 (49DhbDhd# _Found a robe.Dh .#.#....#..##.#.##...####.##.##### ###ß#ß+ß#.##.# ######+##.##.## #..§........##.### #§≈§)....≈##..##..#####≈≈≈≈≈≈0.0) ##@.###...#####'####.........#####.........#....Quill Fly #...#..###....)..Dh@5.2 (1Dh DhDh_Found a club.Dhm _Dhn BDh. DhBDh^XDhuDhDhsDhDhDh,DhDh "Dh$,Dh%Dh(Dh*,Dh@,Dha.Dh0,Dh2Dh&4DhT6,Dh8DhO:DhV<,Dh>Dh@DhA,DhrCDh:FDhH,Dh&JDhLDhN,DhPDhRDhV,DhVDhYDh[,Dh]Dhn_Dhsa,DhbDh eDhg,DhhDhtm #######......# #### ##......#####.... #....).......... #............... ###.#............... #.Dhm#............... ###............... #............... #.......@....... #######......... Dh(n ####.#####  .# .Dhpno# .# Dhr/727.0)Dhr+3.2 (18DhvDh x] _f - a metallic emerald potionDh[QDh~bDhh^ #......#####.... ......#....)............# ...#..........# ####....#...#....> ######........$.# #...Dhv.###...........#6.2 (3.0)#######....# ####.########.# #.##.##.##.##.##.#DhxDhAy*7.2 (4Dh}Dh; _Found a stone staircase leading down.Dh:_DhXDhu ..........###### # ####......# #####g### ##......##### .....#....)# .....#..##.###......#..... #......#..># #####..#..DhF8......$.# #..#............@....# ####.................# #######...........#####.######## #.# g   goblin (asleep)#.##.# Dh|*8.2 (1Dh*9.2 (2DhDhs _A goblin comes into view. It is wielding a +0 club.Dh[......#####.## .........###### .# #. Dh7=###......# #####g### ##......##### .#....)# ....#.##.###.#...# #.....#..># #####.#.Dh$.# #...#......# #####.................# #######...........#####.########Dh#.# #.# DhDhP_.ggDhv4==80.2 (1DhDh( _The goblin shouts!Dhg ?.....################ #.# [...... .# #####.### ........###### .# #.# ##......# #####.### ###......#####....g.. ..)#....)# ....#.##.###.#...# #.....#.Dhuh q.># #####.#.$.##....#.# ######.......  #######...........#####.#########.##.# Dh4k Dhu *.gDhv .--1Dh[ DhN#####...........#### #.# .....################ #.# ...... ..# #####.### .......###### #.# #.# #......# #####.### ### #......#####....... .) #....)g.# .... #.##.###. #...# #..... #..>### #####. #.$.##..... #.# ###### #........ #######...........# ####.#########.# Dhf.g--2DhDhDh+p  You hit the goblin. Your off-hand punch misses the goblin.The goblin is severely wounded.The goblin is struck by your quills.Dh[w C)Dh <5=3.1 (0.9Dhj Dh6 J _You kill the goblin!Dh3Dh1Dh+Dh!XDh!,DhâDh,Dh'DhL _You now have 45 gold pieces (gained 3).DhgDh ,DhDhDh]DhDhDhDhz,Dh<Dh*Dhc,DhDh2Dh,DhnDh3Dh,DhDhzDhDh*DhIDhDh,DhcDhDhs,DhDh|Dh,DhDh1 DhT ,DhoDhDh,DhDhDh,DhSDhDhK,Dh DhT#Dh%,Dh]'Dh)Dh+Dh,Dh-Dh/Dh1,Dh'3Dh5Dh7,Dh9Dh:Dhl=,Dh>Dh@DhB,Dh_CDhDDhtEDhEDh=FDh^GDhdHDhHDh-IDhJDhKDh L,DhMDh NDhrNDhNDhODhPDhQDhQDhSDhT,DhUDhPVDh!W,DhWDhXDhYDhYDhJZDh[Dh ],Dho]Dh^Dh_Dhl_Dh_Dhn`DhKaDhaDh(bDhcDhcDhWdDhdDhceDh8fDhfDhgDhgDhhDhiDhfiDh+jDhk,Dh lDhlDhmDh)nDhnDhoDhrpDhpDhNqDh>rDhDsDhsDh tDhuDhuDh^vDhvDhaxDh yDhpyDhyDhzDh{Dh&|Dh|Dhy}Dhm~Dh~Dh8DhDh&DhDhDhDhŃDh)DhDhQDhJDhDhDhLJDhDh Dh{DhDhDhDhODhDh͍DhCDhDh(DhDhDhDhDh͒Dh1DhDhxDhXDhDh"DhDhDhDhpDhDh]Dhƚ,DhDhɜDh],DhADh;DhDh"Dh/Dh,DhDhHDhK,DhׯDh=DhB,DhDhDh!,DhDhDh,DhLDhDh\,DhDhDh,Dh^DhDh,DhEDhyDhr,DhDh$Dh,Dh_DhiDhm,DhDhDh7,DhDhoDhF,DhDhDhN,DhDhsDhBDhDh,DhDhmDh;,DhDhCDhBDhA Dh> ,Dh Dh<Dh,DhnDhDh,Dh`DhDh,DhwDhDh,DhZ Dh#Dh$,Dh$Dh{(Dh),Dh*Dh.Dh/,Dh0Dh4Dh6,Dhx8Dhv<Dh>,Dh8@DhDDh'F,DhGDh!KDhvM,DhRDhRDhPU,DhiVDhYDhQ[,Dh\Dh_Dhma,DhbDhfDhg,DhhDhkDhm,DhnDhqDh ~DhBDhDhG,DhfDhDh],DhDhÌDhl,Dh Dh]DhG,Dh[DhzDh,Dh2DhDh,DhoDhYDhSDhʢDhңDhnDhDhDhDhDhŪDh-DhDh8DhDhDhDhްDhDhbDh,Dh,DhDhlDh%,DhDh̽Dh Dh@DhDhDhR,Dh DhDhO,DhDhDhDhDhrDhDh,DhmDhDh,DhSDhDh,DhDhoDhcz ≈≈≈§§§≈### #........#.#. ≈.....≈≈≈# # #........#.#.# . #........#... ###(###### .## #........###. ##ß'ß#### ## #.# #........#... ..###.. #.# ###.###..... .........##..≈ #.# #.###....## .Dh++#...§#.### #.## - ...<.....ß+..g≈'@..## #.## .##..§§#.#..###.#.#....# .##g§≈ #.##..÷..#^#....# .## § ##.##.......#....#ß#ß+ß### #.###.....#.####'##+###### #.# ###.#.......... gg 2 goblins (missiles, asleep) Dh#§........# ##.#####.#....)..... §)....≈≈≈# ###.##................ ≈≈≈≈≈≈≈#####..###...####.........Dh# Dh!Dh  703.1 (120Dhp! .0)Dh! gDhV" gDh%# ggDh^$)Dh$>You reach down and open the door.  DhU%42 goblins come into view.Dh%+The goblin shouts! x2Dh/DhF2((Dh|≈' ((((The goblin throws a stone. The stone hits you. The goblin throws a stone.Dh~k≈'.§2--====41DhuDhz) _The stone hits you.Dh}"#≈≈≈§§§≈### #.#.#≈.....≈≈≈# # #.#.#.# . #Dh#.##(###### .## #.####ß'ß#### ### #.# #Dh.#.###..§##.# ###.###.##..≈≈#.# #.###.....+#...§#.### #.#......#.<.....ß+..g≈@...## #.#......#Dhj.##..§§#.#..###.#.#....#.##g§≈§#.##..÷..#^#....#.### §≈##.##......#....# ##ß#ß+ß### # #.###.....#.####'DhL#+###### #.# ###.# .§.# ##.#####.#....) ≈§)....≈≈≈# ###.##... #Dh1≈#####..###...####Dh%Dh2(((((Dh[>≈@...Dhc (((((The goblin throws a stone. The stone misses you. The goblin throws a stone.Dh.≈@..≈.§≈Dh..≈#####=---5.1 (1.0)DhDhnv _The stone closely misses you. _There is an open door here.Dh\ #≈≈≈§§§≈### #.#.≈.....≈≈≈# # #.#..# . #.##(###### .## #.#ß'ß#### #### #.# #.# #.###..§##.# ###.###.##..≈≈#.# #.###.....+#...§#.### #.#.......<.....ß+..g@'...## #.#.......##...≈#.#..###.#.#.....##g.§≈#.##..÷..#^#.... #.###..≈##.##.......#....#ß#ß+ß### #####.###.....#.####'#+###### #.# ###.# ..§.# ##.#####.#....) §≈§)....≈≈≈# ###.## ##≈#####..###...####Dh Dh ≈Dh §Dh §≈Dh gDh ..≈Dh DhC Dh ---Dh$ 6Dh Lava Dh Dh Dh  Dh Dh U_The goblin is struck by your quills. The goblin closely misses you.Dh^ DhF  You hit the goblin but do no damage.The goblin is heavily wounded.≈..g3=-7 _The goblin barely misses you.Dh   You hit the goblin. ##§§§@§§   goblin (missile)You kill the goblin!##≈≈≈§§§≈####........#. BloodyScout the Magician ≈≈≈.....≈≈≈# # #........#. Djinni ...........# . #........#. Health: 23/24 =======================- #####(###### .## #........## AC: 3Str: 10 ####ß'ß#### #### #.# #........#. EV: 10Int: 14 #.........###..≈##.# ###.###.... SH: 0Dex: 12 ...........##..≈§#.# #.###.... XL:  2 Next: 100% Place: Dungeon:1 ...........+#...Dhx§#.### #.#...... Noise: =--------  Time: 708.0 (0.9) .....<.....ß+..§@§...## #.#...... -) Nothing wielded ...........##..g§#.#..###.#.#.... Throw: 4 darts (disjunct) ...........##..≈≈#.##..÷..#^#.... Quill Fly Lava #.........###..≈##.##.......#.... ###ß#ß+ß### #####.###.....#.####' #####+###### #.# ###.#........ g   goblin (missile) ..§........# ##.#####.#....)... §≈§)....≈≈≈# ###.##.............. ##≈≈≈≈≈≈≈#####..###...####....... _The goblin is struck by your quills. The goblin closely misses you.You hit the goblin but do no damage.The goblin is heavily wounded. _The goblin barely misses you.DhFG[39;49mYou hit the goblin.  You kill the goblin! _The goblin is struck by your quills. The goblin hits you but does no damage.  You have reached level 3!  --more--Dhy  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Dh+ 8/2923 0%  You feel stronger. x2  The power to cast Summon Small Mammal wells up from within. _Spell assigned to 'f'.Dh x §(≈ You hit the goblin.  The goblin is severely wounded.9.0 (1.0 _The goblin barely misses you.Dh(  You hit the goblin.§##§≈.(@'(Dh210 _You kill the goblin!Dh≈≈≈.....≈≈≈# # #.# #...........# . #.# ######(###### .## #.#  ####ß'ß#### #### #.# #..........###..§##.# ###.###....##..≈§#.# #.###.+#..§≈#.### #.#.<.....ß+..(≈'...## #.#.......##..@≈#.#..###.#.# #.##..≈≈#.##..÷..#^# ####..≈##.##.......#  ###ß#ß+ß### #####.###.....#.#######+###### #.# ###.#....... #..§........# ##.#####.#....) #§≈§)....≈≈≈# ###.##.......... ###≈≈≈≈≈≈≈#####..###...#### .#####'#####...### #.### [3Dh4m#§-1DhDh&  Things that are here: _6 stones; a goblin corpseDhl P9= _Lava   There is an open door here. _Dh%=Dh[%Dh&,Dh)(DhM+Dh,,Dh-DhC1Dh"3,Dh35Dh7Dh :Dh:Dh<Dh_?DhIADhADhBCDhLFDh=HDhHDh:JDh-MDh%ODhODh$QDhTDhUDhVDhXDh}[Dh]Dhh^Dh_DhbDhPeDhfDhiDhkDhmDhnDhoDhrDhtDheuDhvDhzDh'|Dh|Dhv~DhDhDhDhׄDhɈ Dh^ Dh߉?You see here a quokka skeleton.DhԋDh Dhm_DhDhDhDhDhDh˙DhDh^DhDhDhΡDhDhDhlDhDhͩDhgDhDhdDh%Dh8Dh\DhDhUDhrDhDhADh5DhJDhJDh DhDhDhDhDh]DhyDhDhDhDDhbDhJDh:DhDhDhxDhfDh'DhrDhMDhTDhDhODh_DhDhFDhrDhCDhZDhDh>Dh(DhUDhDhDhDh,Dh4Dh%Dh,Dh DhO DhO ..†.....................'.. .##########........##...#.....## .######## ###########...#.....## ......... #........#.....#.. Dhg..####### ###....÷...#.....#.# DhkF..# ........##########.# DhF#.# ###.....#.......##.# Dh#.## (##########.#..........#Dhy-Dh57.0 (4Dhw 6.0)Dho# .......@............#### #DhW#####################........ Dh2 ..Dh<#### #.Dh6.# Dho####'#####...### #........#. #DhPy≈≈≈§§§≈#####..## #........#.# Dh)≈≈.....≈≈≈# ###.## #........#.# Dhz..........# ##.# #.Dh?#Dh#(###### #.## #........### DhX###ß'ß#### ######.# #........#DhDh Dh!Dhg"$8.0 (47DhB&Dh( DhD)Dh:_Found 4 stones.DhR3DhvSDhVDh[nDh\Dh\Dh ^Dh_,Dh`Dh bDhdc,Dh'dDheDh?gDhgDhiDhkDhlDhHmDhVnDhpDhqDhGrDh sDhtDhwDh}wDhyDh |;  You see here 4 stones.Dh}Dh~ _DhDh,DhCDh M _You now have 55 gold pieces (gained 10).Dh3Dh#DhċDh֍,DhDh,DhʑDhL _You now have 59 gold pieces (gained 4).Dh.3DhRDhUS...###### ....# ###########...## .....##########........##...#....)..†...................##########........##...#.......####################...#.... ..............# #........#.... ......#######....÷...#.......#######.#.@........#### .##.#.##........####.....# .##.#.##.####(##########.#..... Dh .##....#.................. ##########################....... ###...........#### #.......#####'#####...### #.....#≈≈≈§§§≈#####..## #....... # #≈≈≈.....≈≈≈# ###.## #.....Dhˡ,72.0 (14Dh8+3.0 (15DhZDhX _g - 2 lumpy blue potionsDh[ 3Dh: Dh5 Dh XDh ,Dh DhH Dhm ,Dh Dh Dh ,Dhع Dhv Dhw ,Dh Dh Dh ,Dh Dhw Dh ,Dh@ Dh Dh ,Dh Dh Dh ,Dh Dh Dh ,Dh DhN Dhr ,Dh Dh Dh ,Dh Dh Dhv ,Dh Dh Dh ,Dh Dh Dh[ Dh Dh Dh Dh~ Dh Dh DhDh}DhDhDhDh,Dh DhN ##############  #............# 91.0 (18 #......@.....#  #............########## #..........)..÷.. #............########## #......>.....########### Dh#.....................#  #.............#######.## #.............#######.# #........##.#.##........Dh!Dh8#E _Done exploring.Dhi3DhaDh}0.0).................DhrDhDhE _Done exploring.DhfK 3DhM DhY Dh ] Dh2d P _Dh9h ,Dhj DhMp ###############............##............# #####............##########...3.0 (2#..Dhp F)..÷...........#..####..#......>.....##############..Dh5q .......##.......#.#..Dhq m#######.#...#..##.#.##.......#......).##.#.##.####(####Dhr /#..##....#..Dhr Dhw Dhy Dh_  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   2.7   3.0   0   g - Spellcasting   2.8   0.4  +11          b * Unarmed Combat   2.7   3.0   0   h - Conjurations   2.8   0.4  +11  c - Throwing   0.7   1.4  -2   i - Hexes   2.8   0.4  +11      j - Summonings   2.8   0.4[40Dham  +11      k - Necromancy   2.8   0.4  +11  d - Armour   1.0   2.0   0   l - Forgecraft   2.8   0.4  +11  e - Dodging   2.1   2.5  +1   m - Translocations   2.8   0.4  +11  f - Stealth   0.0   1.2  -1   n - Alchemy   2.8   0.4  +11      o - Fire Magic   2.8   0.4  +11      p - Ice Magic   2.8 [39;4Dhd9m  0.4  +11      q - Air Magic   2.8   0.4  +11      r - Earth Magic   2.8   0.4  +11              s - Shapeshifting   0.0   1.4  -2                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manualDhgm[m mode [*] useful|all skills [!] training|cost|targetsDhDhDhVBloodyScout the MagicianDjinniHealth: 29/29 ========================AC: 3Str: 12##############EV: 10Int: 14#............#SH: 0Dex: 12#............##### XL:  3 Next:  2% Place: Dungeon:1Dh#............##########... Noise: ---------  Time: 793.0 (0.0)#........@.)..÷........... -) Nothing wielded#............##########... Throw: 4 darts (disjunct) #......>.....############# Quill Fly #.....................##.............#######.#####.............#######.#... #........##.#.##........## #......).##.#.##.####(####Dh #........##....#..........  _You see here 4 stones. _You now have 55 gold pieces (gained 10). _You now have 59 gold pieces (gained 4). _g - 2 lumpy blue potions _Done exploring. _Done exploring.DhDhkDhDh^DhD=Dhl_Dha# [?25h[?0cDh*b Dhb [?1051l[?1052l[?1060l[?1061l