y h Player: Bnni Game: DCSS trunk Server: clan Filename: 2025-04-24.07:17:13.ttyrec Time: (1745479033) Thu Apr 24 09:17:13 2025 { h [ [?1051l[?1052l[?1060l[?1061h{ hc^V)0[?7h[?25l[?1c{ hs{ h}z{ hƉWelcome, Bnni. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Enchanter hkUTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. h: >- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard.  hU- The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are:  h7General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - Dodging Coj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy h  h+|WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 h [Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 h 0Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 h6 Felid - +3 +4 -- 0 +1 -- -30% +1 -1 +6 Formicid++3 +3 0+2 +1 0 +0% 0 +1 Gargoyle +1 -2 +2 +1 -31 -1-2 0 Gnoll +8 +8 +8 +8 +7+9 +8 +8 + 0 +3 Kobold 2 +2 +4 -2+2 +1 -2+ Merfolk -3 +3 +2+2 0 + 0 Minotaur +2 +1 -1 +2 -3 0 -1 0-1 Mummy -2 -2 -1 -2 ---1 -2 -2 +5 Naga -1 -2 +5 -1 02 0 +5 Octopode  0 +4 0 - 0 Oni -1-2 -12 -2 0 +3 0 +4 Poltergeist +1 +5 -1 ---1 -1 +2 - 0 +4 Revenant -1+2 -1 ---1+1 Spriggan -3 +3 +5 -3 + 0 +3 0 -30% +17 Tengu +1 +1 +1 0 -2-1 01 0 +3 Troll2 -2 -5 -1 -1-1 -3 -1 +30% -3 Vine Stalker-2 -2-1 -1 0 -1 -1 -30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human 0 0 0 0 0 0 0 0 0 h3 O  Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 h˔}White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6  hBlack -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 h:Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 h|+MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 hdMHP - hit pointsRng - Ranged WeaponsAir - Air Magic hr Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 he Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 hou Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0 hTv $-1 +1 0 +0% 0 0 +3 hD MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- h dMHP - hit pointsRng - Ranged WeaponsAir - Air Magic h h;Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 h Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 h, W  Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 hbExp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0 hc$-1 +1 0 +0% 0 0 +3 h7Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - Stealth hM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting hlPla - PolearmsNec - NecromancyStv - StavesFrg - Forgecraft Inv - Invocations h wUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades hlzFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged Weapons hHAir - Air Magic MP - magic pointsEar - Earth Magic hћ Welcome, Bnni. Please select your species. Simple Intermediate Advanced a - Mountain Dwarfj - Human s - Coglin b - Minotaur k - Kobold t - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoyle m - Demonspawn v - Demigod e - Draconian n - Djinniw - Formicid f - Troll o - Spriggan x - Naga g - Deep Elf h3p - Tengu y - Octopode h - Armataur q - Oniz - Felid i - Gnoll r - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character  ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Enchanter h h1 hlQWelcome, Bnni the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-mage ht - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanter  w - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Poltergeist Enchanter h  h) h9wBnni the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2 h@:Str: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0) hX;p-) ClawsCast: Freeze h.. #...#... #...#... #...###.###...####.........## h7......≈≈≈≈.%#.....≈.≈≈≈≈.#.....≈≈@>≈≈.#.....≈≈≈≈≈≈.#####..≈≈≈≈..# h##......###.#######.....# h  hWelcome, Bnni the Revenant Ice Elementalist.It is said that the Orb of Zot exists deep within this dungeon. h hPress ? for a list of commands and other information. hb hz _Found an inkwell talisman. Found two stairs. hjB Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce12% 3  b - Ozocubu's ArmourIce12% 3  c - Summon Ice BeastIce/Summoning 28% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit he Bnni the Chiller.. #...#Revenant... #...#Health: 14/14 ========================... #...#Magic: 3/3========================##.###...##AC: 2Str: 11##.........##EV: 11Int: 14......≈≈≈≈.%#SH: 0Dex: 9.....≈.≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1.....≈≈@>≈≈.#Noise: ---------  Time: 0.0 (0.0).....≈≈≈≈≈≈.#-) Claws####..≈≈≈≈..#Cast: Freeze##......###.#######.....#Welcome, Bnni the Revenant Ice Elementalist.It is said that the Orb of Zot exists h- deep within this dungeon.Press ? for a list of commands and other information. _Found an inkwell talisman. Found two stairs.Okay, then. _ hj Your spells (describe)TypeFailure Level  a - FreezeIce4% 1 Select a spell to describe[!]/[I] toggle spell headers hA Bnni the Chiller.. #...#Revenant... #...#Health: 14/14 ========================... #...#Magic: 3/3========================##.###...##AC: 2Str: 11##.........##EV: 11Int: 14......≈≈≈≈.%#SH: 0Dex: 9.....≈.≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1.....≈≈@>≈≈.#Noise: ---------  Time: 0.0 (0.0).....≈≈≈≈≈≈.#-) Claws####..≈≈≈≈..#Cast: Freeze##......###.#######.....#Welcome, Bnni the Revenant Ice Elementalist.It is said that the Orb of Zot exists hD deep within this dungeon.Press ? for a list of commands and other information. _Found an inkwell talisman. Found two stairs. _Okay, then. h h\ iBnni the Chiller.. #...#Revenant... #...#Health: 14/14 ========================... #...#Magic: 3/3========================##.###...##AC: 2Str: 11##.........##EV: 11Int: 14......≈≈≈≈.%#SH: 0Dex: 9.....≈.≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1.....≈≈@>≈≈.#Noise: ---------  Time: 0.0 (0.0).....≈≈≈≈≈≈.#-) Claws####..≈≈≈≈..#Cast: Freeze##......###.#######. h ....#Welcome, Bnni the Revenant Ice Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found an inkwell talisman. Found two stairs. _Okay, then. h  h  h)  h| D _You are not religious. h"5 Bnni the Chiller.. #...#Revenant... #...#Health: 14/14 ========================... #...#Magic: 3/3========================##.###...##AC: 2Str: 11##.........##EV: 11Int: 14......≈≈≈≈.%#SH: 0Dex: 9.....≈.≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1.....≈≈@>≈≈.#Noise: ---------  Time: 0.0 (0.0).....≈≈≈≈≈≈.#-) Claws####..≈≈≈≈..#Cast: Freeze##......###.#######.....#Welcome, Bnni the Revenant Ice Elementalist.It is said that the Orb of Zot exists deep wit h7 hin this dungeon.Press ? for a list of commands and other information. _Found an inkwell talisman. Found two stairs. _Okay, then. _You are not religious. h:  h; L _You are not religious. h hInnate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+)c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment.f - You perform a melee attack whenever you cast damage-dealing spells. hpg - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL.  h Low MP (level 2/3) You have a low magical capacity. Each level of this mutation provides -10% MP. hs GInnate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment.f - You perform a melee attack whenever you cast damage-dealing spells.g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL.  hvClaws (level 1/3) You have sharp nails, increasing the strength of your main-hand unarmed attacks if you aren't wearing gloves. If your off-hand is free, the strength of your off-hand punch attacks is also increased. Each level of this mutation makes yournails sharper, longer, and stronger. The third level of this mutation prevents you from wearing gloves.  Category: [Anatomy, Hands] hL sInnate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)  d - You are immune to negative energy. (rN+++)  e - You are immune to unholy pain and torment.f - You perform a melee attack whenever you cast damage-dealing spells.g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL.  hk hSpellclaws You instinctually channel destructive magic through your claws. When casting a damage-dealing spell, you also perform a melee attack against the most healthy enemy in your attack range. This attack does reduced damage if your attack speed is slower than your castingspeed. h<Innate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)  e - You are immune to unholy pain and torment.  f - You perform a melee attack whenever you cast damage-dealing spells. hDg - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL.  h\Mnemnophage You devour the memories and even the very existence of those you kill, subsumingthem in the unholy fire that wreathes your body. Once you have accumulated enough memories, you may choose to burn them all away as fuel to greatly enhance your spellcasting for a short period of time. At your current experience level, you can hold enough memories to cast a maximumof 3 spells in a row this way. h Innate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)  d - You are immune to negative energy. (rN+++)  e - You are immune to unholy pain and torment.  f - You perform a melee attack whenever you cast damage-dealing spells.  g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL.  h$Mnemnophage You devour the memories and even the very existence of those you kill, subsumingthem in the unholy fire that wreathes your body. Once you have accumulated enough memories, you may choose to burn them all away as fuel to greatly enhance your spellcasting for a short period of time. At your current experience level, you can hold enough memories to cast a maximumof 3 spells in a row this way. hInnate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)  d - You are immune to negative energy. (rN+++)  e - You are immune to unholy pain and torment.  f - You perform a melee attack whenever you cast damage-dealing spells.  g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL.  hJ hQ h&[Bnni the Chiller.. #...#Revenant... #...#Health: 14/14 ========================... #...#Magic: 3/3========================##.###...##AC: 2Str: 11##.........##EV: 11Int: 14......≈≈≈≈.%#SH: 0Dex: 9.....≈.≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1 hM].....≈≈@>≈≈.#Noise: ---------  Time: 0.0 (0.0).....≈≈≈≈≈≈.#-) Claws####..≈≈≈≈..#Cast: Freeze##......###.#######.....#It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found an inkwell talisman. Found two stairs. _Okay, then. _You are not religious. _You are not religious. hJd hLe hYk hLn h. hBBnni the Chiller (Revenant Ice Elementalist) Turns: 0, Time: 00:00:36 Health: 14/14AC:  2 Str: 11 XL: 1 Next: 0% Magic: 3/3EV: 11 Int: 14 God: Gold: 0SH:  0 Dex:  9 Spells: 3/4 levels left rFire . . .- Claws rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++(no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws h  h Bnni the Chiller.. #...#Revenant... #...#Health: 14/14 ========================... #...#Magic: 3/3========================##.###...##AC: 2Str: 11##.........##EV: 11Int: 14......≈≈≈≈.%#SH: 0Dex: 9.....≈.≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1.....≈≈@>≈≈.#Noise: ---------  Time: 0.0 (0.0).....≈≈≈≈≈≈.#-) Claws####..≈≈≈≈..#Cast: Freeze h@ ##......###.#######.....#It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found an inkwell talisman. Found two stairs. _Okay, then. _You are not religious. _You are not religious. hX  h  h hT.  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.3   4.2  +1                   c - Armour   0.0   1.2  -1      d + Dodging1.7[34 h3m   2.4  -1      e + Stealth2.1   2.1  +2                                                                     h>          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hp oMaces & Flails1.2  -1   p - Conjurations   0.0   1.2  -c - Axes0.0   1.2  -1   q - Hexes0.0   1.4  -2  d - Polearms0.0   1.2  -1   r - Summonings hls 0.0   1.2  -1  e - Stavess - Necromancy0.0   1.0   0   f - Unarmed Combat   0.0   0.8  +1   t - Forgecraft0.0   1.4  -2   g - Throwing   0.0   1.2  -1   u - Translocations   0.0   1.2  -1  v - Alchemy0.0   1.2  -1  h - Short Blades   0.0   1.2  -1   w - Fire Magic0.0   1.4  -2  i - Long Blades0.0   1.2  -1   x + Ice Magic 4.3   4.2  +1 hw [40m  j - Ranged Weapons   0.0   1.7  -3   y - Air Magic0.0   1.4  -2  z - Earth Magic0.0   0.8  +1  k - Armour0.0   1.2  -1   l + Dodging 1.7   2.4  -1   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.2  -1   1 - Evocations0.0   1.2  -1   n + Stealth 2.1   2.1  +2  useful|allV h.V h33V h6Bnni the Chiller.. #...#Revenant... #...#Health: 14/14 ========================... #...#Magic: 3/3========================##.###...##AC: 2Str: 11##.........##EV: 11Int: 14......≈≈≈≈.%#SH: 0Dex: 9.....≈.≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1V h_9.....≈≈@>≈≈.#Noise: ---------  Time: 0.0 (0.0).....≈≈≈≈≈≈.#-) Claws####..≈≈≈≈..#Cast: Freeze##......###.#######.....#It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found an inkwell talisman. Found two stairs. _Okay, then. _You are not religious. _You are not religious.V hl<4V h?V hBV h,V h6Bnni the Chiller.. #...#Revenant... #...#Health: 14/14 ========================... #...#Magic: 3/3========================##.###...##AC: 2Str: 11##.........##V h9WEV: 11Int: 14......≈≈≈≈.%#SH: 0Dex: 9.....≈.≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1.....≈≈@>≈≈.#Noise: ---------  Time: 0.0 (0.0).....≈≈≈≈≈≈.#-) Claws####..≈≈≈≈..#Cast: Freeze##......###.#######.....#It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found an inkwell talisman. Found two stairs. _Okay, then. _You are not religious. _You are not religious.V hM?V h@V hEV hqIL _You are not religious.V h/hBnni the Chiller.. #...#Revenant... #...#Health: 14/14 ========================... #...#Magic: 3/3========================##.###...##AC: 2Str: 11##.........##EV: 11Int: 14......≈≈≈≈.%#SH: 0Dex: 9.....≈.≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1.....≈≈@>≈≈.#Noise: ---------  Time: 0.0 (0.0).....≈≈≈≈≈≈.#-) Claws####..≈≈≈≈..#Cast: Freeze##......###.#######.....#Press ? for a list of commands and other infoV hxirmation. _Found an inkwell talisman. Found two stairs. _Okay, then. _You are not religious. _You are not religious. _You are not religious.V hkb _You are not religious.W h$ W h sInnate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+)c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment.f - You perform a melee attack whenever you cast damage-dealing spells.g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL. X h hSpellclaws You instinctually channel destructive magic through your claws. When casting a damage-dealing spell, you also perform a melee attack against the most healthy enemy in your attack range. This attack does reduced damage if your attack speed is slower than your castingspeed. h[Innate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)  e - You are immune to unholy pain and torment.  f - You perform a melee attack whenever you cast damage-dealing spells.g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL.  hZ  h^'Bnni the Chiller.. #...#Revenant... #...#Health: 14/14 ========================... #...#Magic: 3/3======================== h_-##.###...##AC: 2Str: 11##.........##EV: 11Int: 14......≈≈≈≈.%#SH: 0Dex: 9.....≈.≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1.....≈≈@>≈≈.#Noise: ---------  Time: 0.0 (0.0).....≈≈≈≈≈≈.#-) Claws hzb####..≈≈≈≈..#Cast: Freeze##......###.#######.....# _Found an inkwell talisman. Found two stairs. _Okay, then. _You are not religious. _You are not religious. _You are not religious. _You are not religious. h h# h6 h5 hI hK+1.0 (1 hQ hV+ _You swing at nothing. hQ;Wield which item (- for none)?  - - Claws (current attack)[?] describe selected [!] equip|wield|wear[tab] equip|unequip h|  h Bnni the Chiller.. #...#Revenant... #...#Health: 14/14 ========================... #...#Magic: 3/3========================##.###...##AC: 2Str: 11##.........##EV: 11Int: 14......≈≈≈≈.%#SH: 0Dex: 9.....≈.≈≈≈≈.#XL:  1 Next:  0% Place: Dungeon:1.....≈≈@>≈≈.#Noise: ---------  Time: 1.0 (0.0).....≈≈≈≈≈≈.#-) Claws####..≈≈≈≈..#Cast: Freeze##......###.#######.....# _Okay, then. _You are not religious. _ h $You are not religious. _You are not religious. _You are not religious. _You swing at nothing.  Okay, then. h  h . _ h3 h h h h$ _ h h% h# h, h- h hf, h hd hG, h} h h, h h: h', h] h% h , h* hI h 4 h|, h , h" h/ hy, h4 h h*, h! h h1 ##.J# ....# ###....### #......... #........#######........#.........#..@..........#####..........# ........#........#######........##....# .#J   endoplasm (asleep)..............# ...#..###.........##...#.. #.........##...#7.0 (16.0)8.0 (17 _An endoplasm comes into view. h Your spells (describe)TypeFailure Level  a - FreezeIce4% 1 Select a spell to describe[!]/[I] toggle spell headers hԓ h h}Bnni the Chiller##.J#Revenant....#Health: 14/14 ========================###....###Magic: 3/3========================#.........AC: 2Str: 11 h#........#EV: 11Int: 14######........#SH: 0Dex: 9..............#XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 18.0 (0.0)........#####..-) Claws........#Cast: Freeze........#........#######........##....# .#J   endoplasm (asleep)..............# ...#..###.........##...#.. #.........##...# _You are not religious.  hY_You are not religious. _You are not religious. _You swing at nothing. _Okay, then. _An endoplasm comes into view. h/ h] h h h8 .## ###.J#  #....# ###....####.. #.# ####### .# ........#####....# .. h:k#.####### .##....# .#..............# ...#..###...... h? h5@+9.0 (1 hC h F hOq##  .## ###.J#  #....# ###....####... #.# ####### .# .......#####....# ....# ....####### ...##....# .#......# ...#20 h^###  ..## ###.J#  #....# .###....####.... #.# ####### .# . hް.........#####...# .....# .....########...##....# .# hR ha?.JJ h &1 h hL^ _The endoplasm quivers. h###  ..###..#  #...J# ..##....###.... ..########.........#####......# . hſc.# ...######.. h h *.J h42Freeze h h h$  You scratch the endoplasm.  The endoplasm is severely wounded. h .=3 h  h O _The endoplasm misses you. hU  Bnni the Chiller  Revenant  Health: 14/14 ======================== ### Magic: 2/3================-------- ..## AC: 2Str: 11 ###..# EV: 11 hInt: 14 #....# ..  SH: 0Dex: 9 ###..J.###...  XL:  1 Next:  0% Place: Dungeon:1 #....@.......  Noise: =--------  Time: 23.0 (0.0) #........#..#  -) Claws ######........#  Cast: Freeze ..............#  .................  ........#####.....  J   endoplasm ........# .....  ........# .....  ........########.. The endoplasm is severely wounded. _The endoplasm misses you.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit) h R  Bnni the Chiller  Revenant  Health: 14/14 ======================== ### Magic: 2/3================-------- ..## AC: 2Str: 11 ###..# EV: 11Int: 14 h #....# ..  SH: 0Dex: 9 ###..J.###...  XL:  1 Next:  0% Place: Dungeon:1 #....@.......  Noise: =--------  Time: 23.0 (0.0) #........#..#  -) Claws ######........#  Cast: Freeze ..............#  .................  ........#####.....  J   endoplasm ........# .....  ........# .....  ........########.. Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm.  You kill the endoplasm! hV)x ### ..## ###..# #....# ..  hu* ###....###...  #....@.......  #........#..#  ######........#  h,..............# ................ ........#####.... ........# ..... ........# .....  h\n164.0 (1Freeze _ h:a hkc h`  h  h  h F _Unknown command. hI h h _ h3======== hD _Magic restored.========..#... ####. .... . ....#..##### .......@...## -......####..#  ..... #....# .. ##g. ###....###... #. #............ # #........#..#g   goblin (asleep) ######........# # ..............# .................417.0)g.g-2.0 (18 _A goblin comes into view. It is wielding a +0 dagger. hn  ..# #.# ..+ ####.#. ....#.. #..#.#..#####....##.####..#.g.. #....# ..#...###....###... #...#..... #####.#..#  ######.# #  .#  .g...3.0) h\ ..# #.# ..+. ####.#.. ....#.# #..#.#..#####.##.g.####..#.##....# ..#...###....###...  #...#. h^' #####.#..#  ######.# #  .#  . hdt h3u<=4Freeze hyy h|S _The goblin barely misses you. hqt  You closely miss the goblin. Your off-hand claw misses the goblin. hv&5 h{ hwS _The goblin barely misses you. hVg h|Bnni the Chiller..#Revenant#.#Health: 14/14 ========================..+Magic: 3/3========================. ####.#AC: 2Str: 11... ....#EV: 11Int: 14....# #..#SH: 0Dex: 9......#..#####XL:  1 Next: 16% Place: Dungeon:1.......@.....##Noise: =--------  Time: 45.0 (0.0)......g.####..#-) Claws........##....# ..Cast: Freeze####...###....###...#...#............#####........#..#g   goblin######........# #..............#................. _Unknown command. [19 h0~d_Magic restored. _A goblin comes into view. It is wielding a +0 dagger. _The goblin barely misses you.You closely miss the goblin. Your off-hand claw misses the goblin. _The goblin barely misses you. hҁL _You are not religious. hΙBnni the Chiller..#Revenant#.#Health: 14/14 ========================..+Magic: 3/3========================. ####.#AC: 2Str: 11... ....#EV: 11Int: 14....# #..#SH: 0Dex: 9......#..#####XL:  1 Next: 16% Place: Dungeon:1.......@.....##Noise: =--------  Time: 45.0 (0.0)......g.####..#-) Claws........##....# ..Cast: Freeze####...###....###...#...#............#####........#..#g   goblin######........# #..............#................. _Magic restored. _[0;1 h0;1mA goblin comes into view. It is wielding a +0 dagger. _The goblin barely misses you.You closely miss the goblin. Your off-hand claw misses the goblin. _The goblin barely misses you. _You are not religious. _You are not religious. h0wInnate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+)c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment.f - You perform a melee attack whenever you cast damage-dealing spells.g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL.  h  h  h Bnni the Chiller..#Revenant#.#Health: 14/14 ========================..+Magic: 3/3========================. ####.#AC: 2Str: 11... ....#EV: 11Int: 14....# #..#SH: 0Dex: 9......#..#####XL:  1 Next: 16% Place: Dungeon:1.......@.....##Noise: =--------  Time: 45.0 (0.0)......g.####..#-) Claws........##....# ..Cast: Freeze####...###....###... h #...#............#####........#..#g   goblin######........# #..............#................. _A goblin comes into view. It is wielding a +0 dagger. _The goblin barely misses you.You closely miss the goblin. Your off-hand claw misses the goblin. _The goblin barely misses you. _You are not religious. _You are not religious. h  h  hη  hM  h  h  h  h F _Unknown command. h  Bnni the Chiller ..# Revenant #.# Health: 14/14 ======================== ..+ Magic: 2/3================-------- . ####.# AC: 2Str: 11 ... ....# EV: 11Int: 14 ....# #..# SH: 0Dex: 9 ......#..#####  XL:  1 Next: 16% Place: Dungeon:1 .......@.....##  Noise: =--------  Time: 45.0 (0.0) ......g.####..#  -) Claws ........##....# ..  Cast: Freeze ####...###....###...  #...#............  #####........#..#  g   goblin ######........# hx#  ..............#  ................. _You are not religious. _Unknown command.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit) hI  Bnni the Chiller ..# Revenant #.# Health: 14/14 ======================== ..+ Magic: 2/3================-------- . ####.# AC: 2Str: 11 ... ....# EV: 11Int: 14 ....# #..# SH: 0Dex: 9 ......#..#####  XL:  1 Next: 16% Place: Dungeon:1 .......@.....##  Noise: =--------  Time: 45.0 (0.0) ......g.####..#  -) Claws ........##....# ..  Cast: Freeze ####...###....###...  #...#............  #####........#..#  g   goblin ######........# #  .. h:w............#  ................. Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin.  The goblin is moderately wounded.You scratch the goblin.  You kill the goblin! hn ..# #.# ..+ . ####.# ... ....# ....# #..# ......#..#####  .......@.....##  ......).####..#  ........# ..  ####...## #... ####     h  h0n256.0 (1Freeze _ h(  h}  h}  h  h  h8 B h" , h  hО , h  h , h  h˨ , h  hr , hi  h j3======== h]  hg  h , h5  h  hY , hC  h  h , h  h  h   .....  ..... ..#   hz S...... #.#  ..... ..+  ...######.#  .........#   ###....###..#   h  #..#..#####-   #...............##  ..).####..#   hK ...#........##....# ..  l. #####...###....###...  . #...#............ l   frilled lizard (asleep)  h   #####........#..#   ######........# #   .# hU 604.0)  A frilled lizard comes into view. h ul.l h i========-1.0 (15 h  h 8 _The frilled lizard hisses angrily. ht .....  #...... ..#  #...... #.#  #...... ..+   h_ ......######.#   .............#   ###....###..#   #........#..#####   #....@..........##  #..).####..#  #.l.#........##....# .   hi=#.. #####...###....###  #. #...#........    ######  #####..#  ......#  .... h h G.l h 12.0) h4) h, h #...... ..#  #......# #.#  #......+ ..+  ......######.#  h .............#  ###....###..#  #........#..##### ###........## #.).####..# h  #..l#........##....#  #.. #####...###....###  #. #...#........  hE  ###### #####.#   ......#  h ...  ##### hT h:l. h&3 h h hmD R  #...... ..#  #......# #.#  #......+ ..+  hD O ......######.#  .............#  ###....###..#  # hF .#..#####  ###.##  #...l@.....).####..#  #...#.##....#  #.. #####...###....###  #. #...# # #####.#  ######.#   .#   hxG \  .##### hO  hO <=4Freeze hT  haV F _The frilled lizard bites you but does no damage. h{ #...... ..#  Bnni the Chiller #......# #.#  Revenant #......+ ..+  Health: 14/14 ======================== ......######.#  Magic: 2/3================-------- .............#  AC: 2Str: 11 ###....###..#  EV: 11Int: 14 #........#..#####  SH: 0Dex: 9 ###...............##  XL:  1 Next: 25% Place: Dungeon:1 #...l@.....).####..#  Noise: =--------  Time: 64.0 (0.0) #...#........##....#  -) Claws #.. #####...###....### Cast: Freeze #. #...#......... # #####........# ######........# l   frilled lizard[ h15;18H ..............# ............... ........#####.. _The frilled lizard hisses angrily. _The frilled lizard bites you but does no damage.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (100% to hit) h  #...... ..#  Bnni the Chiller #......# #.#  Revenant #......+ ..+  Health: 14/14 ======================== h......######.#  Magic: 2/3================-------- .............#  AC: 2Str: 11 ###....###..#  EV: 11Int: 14 h #........#..#####  SH: 0Dex: 9 ###...............##  XL:  1 Next: 25% Place: Dungeon:1 hn1#...l@.....).####..#  Noise: =--------  Time: 64.0 (0.0) #...#........##....#  -) Claws #.. #####...###....### Cast: Freeze #. #...#......... h* # #####........# ######........# l   frilled lizard ..............# ............... hZ ........#####..Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (100% to hit)  h}aYou freeze the frilled lizard.  You kill the frilled lizard! h  ..#  #......# #.#  #......+ ..+  ......######.#  hs .............#  ###....###..#  #........#.  ###..........  h;U #...†@.....).  #...#........  #.. #####...# h #. #...# # #####     hPn335.0 (1Freeze _ h V hX hQ hR hX hZF _Unknown command. hm@ - #...... ..#Bnni the Chiller  #......# #.#Revenant  h A y #......+ ..+Health: 14/14 ========================  ......######.#Magic: 2/3================--------  .............#AC: 2Str: 11  ###....###..# hA EV: 11Int: 14  #........#..#####SH: 0Dex: 9  ###...............##XL:  1 Next: 33% Place: Dungeon:1   hA }#...†@.....).####..#Noise: =--------  Time: 65.0 (0.0)  #...#........##....#-) Claws  #.. #####...###....### Cast: Freeze  h\B & #.#...#.........  ######........#  ######........#   ..............# hB Y   ...............   ........#####.. Aim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!  h8C _Unknown command.Press: ? - help, v - describe, . - travelThe floor. h֨+@. hH^9.. h9.. h(9.. hYr 9.. h i .)  You freeze the frilled lizard. _You kill the frilled lizard! _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 dagger.  The floor. hTA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0  At 100% training you would reach 10.0 in about 7.3 XLs. Damage rating: 3 (Base 4 x 97% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________  h“He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)o to location. h = K #...... ..#Bnni the Chiller  #......# #.#Revenant  #......+ ..+Health: 14/14 ========================  ......######.#Magic: 2/3================--------  .............#AC: 2Str: 11  ###....###..#EV: 11Int: 14  #........#..#####SH: 0Dex: 9  ###...............##XL:  1 Next: 33% Place: Dungeon:1  #...†@.....).####..# h= Noise: =--------  Time: 65.0 (0.0)  #...#........##....#-) Claws  #.. #####...###....### Cast: Freeze  #.#...#.........  ######........#  ######........#   ..............#   ...............   ........#####..  hA You freeze the frilled lizard. _You kill the frilled lizard! _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 dagger.  The floor. h6  #...... ..#Bnni the Chiller  #......# #.#Revenant  #......+ ..+Health: 14/14 ========================  ......######.#Magic: 2/3================--------  .............# h AC: 2Str: 11  ###....###..#EV: 11Int: 14  #........#..#####SH: 0Dex: 9  ###...............##XL:  1 Next: 33% Place: Dungeon:1  #...†@.....).####..#Noise: =--------  Time: 65.0 (0.0)  #...#........##....#-) Claws  #.. #####...###....### Cast: Freeze  #.#...#.........  ######........#  ######........#   ..............#    h ...............   ........#####.. You freeze the frilled lizard. _You kill the frilled lizard! _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 dagger.  The floor. h  hܧ  h:  h$ $ _ h  h  h@  h  h , h  hI  h , h  h E #...... ..#  #......# #.#  #......+ ..+  ......######.#  .............#  ###....###..#  hb #........#..#####  ###......##  #...†......@.####..# -71.0 (6 #...#........##....# ..  #.. #####...###....###...  #. #...#... # #####........#..# ######........# # ......# ...... ........#####..... h 8- h  hX O _You see here a +0 dagger. h d  Your movement speed is average. Your attack delay is about 1.0. h  h3  hd  Your damage rating with unarmed combat is about 5 (Base [5 + 0 (UC)] x 102% _(Str) x 100% (Fight)). ho#...... ..#Bnni the Chiller#......# #.#Revenant#......+ ..+Health: 14/14 ========================......######.#Magic: 2/3================--------.............#AC: 2Str: 11###....###..#EV: 11Int: 14#........#..#####SH: 0Dex: 9###...............## h4XL:  1 Next: 33% Place: Dungeon:1#...†......@.####..#Noise: ---------  Time: 71.0 (0.0)#...#........##....# ..-) Claws#.. #####...###....###...Cast: Freeze#.#...#............######........#..#######........# #..............#.........................#####.....Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with unarmed combat is about 5 (Base [5 + 0 (UC)] x 102% _(Str) x 100% (Fight)).  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 dagger.  The floor. hA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 7.3 XLs. Damage rating: 3 (Base 4 x 97% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)et. h( h#...... ..#Bnni the Chiller#......# #.#Revenant#......+ ..+Health: 14/14 ========================......######.#Magic: 2/3================-------- h.............#AC: 2Str: 11###....###..#EV: 11Int: 14#........#..#####SH: 0Dex: 9###...............##XL:  1 Next: 33% Place: Dungeon:1#...†......@.####..#Noise: ---------  Time: 71.0 (0.0)#...#........##....# ..-) Claws#.. #####...###....###... hCast: Freeze#.#...#............######........#..#######........# #..............#.........................#####.....Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with unarmed combat is about 5 (Base [5 + 0 (UC)] x 102% _(Str) x 100% (Fight)).  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 dagger.  The floor. h#...... ..#Bnni the Chiller#......# #.#Revenant#......+ ..+Health: 14/14 ========================......######.#Magic: 2/3================--------.............#AC: 2Str: 11###....###..#EV: 11Int: 14#........#..#####SH: 0Dex: 9###...............##XL:  1 Next: 33% Place: Dungeon:1#...†......@.####..#Noise: ---------  Time: 71.0 (0.0)#...#........##....# ..-) Claws#.. #####...###....###... h(Cast: Freeze#.#...#............######........#..#######........# #..............#.........................#####.....Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with unarmed combat is about 5 (Base [5 + 0 (UC)] x 102% _(Str) x 100% (Fight)).  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 dagger.  The floor. _ ho3 hp hs h, _ h] hj3======== h h h, hi h h, h5 h h .>+ ..... ..# #...... ..# #......# #.# #......+ ..+ ......######.# ....# ##....###.@# 9.0 (8 h۟.....#..##### ###...............## #...†......).####..##...#........##....# ..#.. #####...####...#.#...#..#######..#######........# # h h5,80.0 (9 h- h̬; _Found a stone staircase leading down. hQ-========..J.# . ..>+ ..... . ##......#......++......######.............#  ###....###..# #........#..########...............##...).###J   endoplasm (asleep)....####...1.0 (12.0 (2 hys _An endoplasm comes into view. h  h  h  h a _An endoplasm is nearby! hS##........J.....# ...>+ ..... . .######.##+.....@+.######..............##....##  h#..#######...............#†......).####..#.#........ . #####...###....### h hJ23.0 (1 _ h  h1 h  ######.##....∩.....J........# .......>+ ........... #....######@##+......+######...........##....### #..##### ##.........#†......).####..#.#........ h    h<4 h h h= ######.##....∩.....J.#  h1>+ ........ #....######.##+......+###### h...........##....###..#  #..#######.. h~.......#†).####..# hz h&5 hw hV h  ######.##....∩.....J.# >+ .........##....######.##+......+######...........##....## #..#######.........# h" <6 hh(  he+  h L ######.##....∩.....J.# + ...##....######.##+......+######...........##....## #..##### h  hp &7 h   h c _There is a stone staircase leading down here. h- ######.##....∩.....J# >+ ...##....######.##+......+######...........##....###..# h h>8Freeze _ h h) hp7 JJ    The helpless endoplasm fails to defend itself.  You scratch the endoplasm.  The endoplasm is moderately wounded.=9 hq hitZ _The endoplasm completely misses you. he  Bnni the Chiller  Revenant  Health: 14/14 ========================  Magic: 2/3================--------  AC: 2Str: 11 ####### EV: 11Int: 14 .##.....# SH: 0Dex: 9 ∩.....J.# XL:  1 Next: 33% Place: Dungeon:1 .......@# Noise: =--------  Time: 89.0 (0.0) .......>+ -) Claws  .............# hijb Cast: Freeze  #......##.....#  #......######.#  #......+......+ J   endoplasm  ......######.#  .............# ###....###..#The endoplasm is moderately wounded. _The endoplasm completely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit) h9  Bnni the Chiller h7  Revenant  Health: 14/14 ========================  Magic: 2/3================--------  AC: 2Str: 11 ####### EV: 11Int: 14 .##.....# SH: 0Dex: 9 hh ∩.....J.# XL:  1 Next: 33% Place: Dungeon:1 .......@# Noise: =--------  Time: 89.0 (0.0) .......>+ -) Claws  .............# Cast: Freeze  #......##.....#  #......######.#  #......+......+ J   endoplasm  ......######.#  .............# ###....###..#Shift-Dir - straight line h3EAim: an endoplasm (moderately wounded, 100% to hit)  You freeze the endoplasm.  The endoplasm is severely wounded.You scratch the endoplasm.  You kill the endoplasm! hH h: ####### .##.....# ∩.......# .......@# .......>+  .............#  .##.....#  #####.#  ..+  #.#   h?E..#  hgo4190.0 (1Freeze _ h* h  hc _Unknown command. h3 h hb h\$ _ h= h$, h h| h6 h7 h: h:T3======== h; h? h@ hA hB hUE7 _You open the door. h\G hG hH hKR  There is a stone staircase leading down here. hZM h#N _ hAO h:T@  There is an open door here. hV hVG======== _ hX h[[ h\ h] h:^ h>a hlX h3p hp hs hu hx h5y h{ h4~ hS hY h/ h~ hm h h h} h h7 h h$.......>'............ ...........#............ ....##.....#............ ....######.#............ ....+......+............ ....######.#............ ...........#####...#....  h##....###..# #...# #.. ........#..#####@..#- ...............##....+ .†......).####..###### .#........##....# ..#####...###....###... #...#............ #####........#..#######........# #..............# hա1112.0 (22.0) hF-3.0 (23 h hNT _c - an orange potion hf[3 hi\ h` h>| h< h, h' h h, hk hf hZ hɒ h“ h• h h h h h h+ h  hà h h h h ###### ###### # ##....#  h.....# #.....# ##########.@...####>'......................#............##.###....#.................. ####.#.................. .....+.................. ####.#.................. .....#####...#.......... ###..# #...###........ h222.0 (9.0) hG/3.0 (10.0) h  hZ _d - a lumpy emerald potion h3 h h h h h c###....# ##.....# ##########.....##### '................... #............##.####..................# #..................# +..................# #...............@..# #####...#...# # #...###........# #####...# #........# ....##....+......!.# ###..######........# r   quokka (asleep)....# .........## #......r...# . h..8.0 (5.0)9.0 (6 _A quokka comes into view. h.# #.....# .##########.....##### >'................... .#..##.#### .# hl........# .#.......# .+......# .#.....# .#####...#.# .# #...###.#  hR.#####...# #.# .....##....+!.# ####..######........#....# . h##....###r... .............##..# h h:Zrr. h,30.0 (1 h h h:a)############ >'................... .###.####......+#####...# #...#######...# ....##....+! ####..######.....# .....r...###..........# ......... hc#..####...#  hhDr. hAi&1 h0m hn h 1>'................... .###.####......+#####...# #...#######...# ....##....+....r.! ####..######...........# ...###.# .........#..####...##.# #  h 2 hr3p0-------=2Freeze hb8 h:+ _The quokka bites you. h |>'...................  Bnni the Chiller .#............##.####  Revenant .#..................#  Health: 10/14 =================------- .#..................#  Magic: 2/3================-------- .+..................#  AC: 2Str: 11 .#..................#  EV: 11Int: 14 .#####...#..........#  SH: 0Dex: 9 .# #...###........#  XL:  1 Next: 41% Place: Dungeon:1 .#####...# #....@...#  Noise: =--------  Time: 132.0 (0.0) .....##....+....r.!.#  -) Claws ####..######........#  Cast: Freeze  hG ##....# ..........## ##....###..........# ...................#  r   quokka ........#..####...## ........##.# #...# ........# _A quokka comes into view. _The quokka bites you.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit) h? >'...................Bnni the Chiller .#............##.####Revenant .#..................#Health: 10/14 =================------- .#..................#Magic: 2/3================-------- .+..................#AC: 2Str: 11 .#..................#EV: 11Int: 14 .#####...#..........#SH: 0Dex: 9 .# #...###........#XL:  1 Next: 41% Place: Dungeon:1 .#####...# #....@...#Noise: =--------  Time: 132.0 (0.0) .....##....+....r.!.#-) Claws ####..######........#Cast: Freeze ##....# ..........## ##....###.......... hC %# ...................#r   quokka ........#..####...## ........##.# #...# ........#Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.  The quokka is moderately wounded.You closely miss the quokka.The quokka is moderately wounded.3.0 (1 hxH  hK   Aim: a quokka (100% to hit)  You freeze the quokka.  The quokka is moderately wounded.You closely miss the quokka.  The quokka is moderately wounded. _The quokka barely misses you. hax h y h hcF _Unknown command. h _Unknown command.>'...................  Bnni the Chiller .#............##.####  Revenant .#..................#  Health: 10/14 =================------- .#..................#  Magic: 1/3========---------------- .+..................#  AC: 2Str: 11 .#..................#  EV: 11Int: 14 .#####...#..........#  SH: 0Dex: 9 .# #...###........#  XL:  1 Next: 41% Place: Dungeon:1 .#####...# #....@...#  Noise: =--------  Time: 133.0 (0.0) .....##....+....r.!.#  -) Claws ####..######........#  Cast: [ h7mFreeze ##....# ..........## ##....###..........# ...................#  r   quokka ........#..####...## ........##.# #...# ........# _Unknown command. _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit) hP+>'...................Bnni the Chiller .#............##.####Revenant  hR.#..................#Health: 10/14 =================------- .#..................#Magic: 1/3========---------------- .+..................#AC: 2Str: 11 .#..................#EV: 11Int: 14 .#####...#..........#SH: 0Dex: 9 .# #...###........#XL:  1 Next: 41% Place: Dungeon:1  h1U .#####...# #....@...#Noise: =--------  Time: 133.0 (0.0) .....##....+....r.!.#-) Claws ####..######........#Cast: Freeze ##....# ..........## ##....###..........# ...................#r   quokka ........#..####...## ........##.# #...# ........#Press: ? - help, Q - select actionShift-Dir - straight line h=VAim: a quokka (moderately wounded, 100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.  Nothing appears to happen. hWZ4.0 (1Contam  h] haC  Shift-Dir - straight line  Aim: a quokka (moderately wounded, 100% to hit)  You miscast Freeze.are very lightly contaminated with residual magic.  Nothing appears to happen.  hrbE_The quokka barely misses you. hh  hͩ  hR  hr F _Unknown command. h_$ hhs>'...................  Bnni the Chiller  hhn.#............##.####  Revenant  hti.#..................#  Health: 10/14 =================-------  h ju.#..................#  Magic: 0/3 hj1------------------------  hkh.+..................#  AC: 2 hlkStr: 11 .#..................#  EV: 11Int: 14 .#####...#..........#  SH: 0Dex: 9 .# #...###........#  XL:  1 Next: 41% Place: Dungeon:1 .#####...# #....@...#  Noise: =--------  Time: 134.0 (0.0)  hx.....##....+....r.!.#  -) Claws ####..######........#  Cast: Freeze ##....# ..........##  Contam ##....###..........# ...................#  r   quokka ........#..####...## ........##.# #...# ........# _The quokka barely misses you. _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit) h$ h >'...................Bnni the Chiller .#............##.####Revenant .#..................#Health: 10/14 =================------- .#..................#Magic: 0/3------------------------ .+..................#AC: 2Str: 11 .#..................#EV: 11Int: 14 .#####...#..........# hSH: 0Dex: 9 .# #...###........#XL:  1 Next: 41% Place: Dungeon:1 .#####...# #....@...#Noise: =--------  Time: 134.0 (0.0) .....##....+....r.!.#-) Claws ####..######........#Cast: Freeze  h1##....# ..........##Contam ##....###..........# ...................#r   quokka ........#..####...## ........##.# #...#  h........#Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka.  The quokka is heavily wounded. hYou closely miss the quokka.The quokka is heavily wounded.5.0 (1Freeze h h  hM hAim: a quokka (moderately wounded, 100% to hit)  h#You freeze the quokka.  hRThe quokka is heavily wounded.  hYou closely miss the quokka. _The quokka barely misses you. h% _Unknown command. hR   You barely miss the quokka.The quokka is heavily wounded.9/14 --6 _The quokka closely misses you. The quokka bites you. h>  You scratch the quokka but do no damage.The quokka is heavily wounded. h?[10/14==7 hf hn T _The quokka closely misses you. h   You closely miss the quokka.The quokka is heavily wounded. h6&8 hY h L _The quokka misses you. h-S  You closely miss the quokka. hnThe quokka is heavily wounded.9 hm hS _The quokka barely misses you. h$#  You barely miss the quokka.The quokka is heavily wounded.The quokka barely misses you. h<$ /40 hy,  h0 K _Your magical contamination has completely faded away. h <  You scratch the quokka. h 2. h }1===581 h  h J _You kill the quokka! h\ .###.####......+#####...# #...#######...# ....##....+! ####..###### h_.....# ...#...... ........... h g hg.-2 hXo hFr h*RT#.##.#### #. hR# #.# +.# #. h>S# #####...#.# # #...###. h3T# #####...# #.#  hTQ##....+.....@!.# ..######.# ....# .##  hFU....###.##.## hU4   h-Z hZ@-3 h^ hh` ha.##.#### .# .# .#  h.# ...#.#  #...###.#  h...# #.# ##....+..# ..######. hq# ....# .## ....###..# h#..##.# #...## .....  h h$&4 hO h%=1========5.0 (2 _e - a metallic blue potion h,3 hK. hq2==========3======4== _HP restored.2================== h9 hj3======== h h h+, h h hw h˓ h h hP, h` h h+V======== h; h h, h͡ h h., h  h_ h h> h h> h, h h hv###..######........# #....# ..........## #....###..........#.........##..####...## .......##.####...#### .......# #.........# ..........#.........######......#78.0 (33.0)  ht.# ....##### . ########...###....# ...###.# ...# ##..##...# #.#.##...# #>. ###....##...# hS h,9.0 (34 h hZ; _Found a stone staircase leading down. hK^  h_  h`  hb , hqc  he  hg , hg  hk R  There is a stone staircase leading down here. hl  hOm  _ hn  ho  hq , hEr  h!t  hv B h&y  hz B h1}  h , hx  hU  h B h-  h8 , h  h[  h.  h  h  h  hĕ , hW  h@  h9 , h  hE #...#....###.....# ..# ...###..##......# ..# ...# ##.##......###...# #.#.......###...# #>..##...####...# #.####...# ###...## #+# #...####### #..........≈≈≈≈.%# #@........≈.≈≈≈≈.# ###.......≈≈<>≈≈.# ?......≈≈≈≈≈≈.# ...... #..≈≈≈≈..# .##... ##......## ...  #.###### ##  #.. h9 [39;49m  ..98.0 (199.0 (20 _f - a scroll labelled JOR FYEVUICK h8lu hT{ hd ...###..##......# # ...# ##.##......# ##...# #.#.......# ##...# #>..##...## ##...# #.####...# ##...## #+# #...#######.....## #.........≈≈≈≈.%# #.. h܃# ≈.≈≈≈≈.# ###201.0) ≈≈<>≈≈.# .......?......# ≈≈≈≈≈≈.# .......... h>≈≈≈≈..# #%......##...# ......## #........ ...# .###### ......... ### .. ......... . ..........  hh,# h}9% h+2.0 (3 h h%3% hN _Found a scarab talisman. h  ## ##...# #.#..>..##...#.## # #+# #...####### ......## #.........≈≈≈≈.%# . #. ≈.≈≈≈≈.# ....###.≈<>≈≈.# .......≈≈.. .≈≈≈≈..# #%##...#.#.$.........#%3.0 (1 h  hQ3_Found 7 gold pieces. h hc $4.0 (2 h)% _g - a scroll labelled WAJEOVVE XOHORPH h b3.# ...# ##.##......# .##...# #.#.......# .##...# #>..##...## .##...# #.####...##...## #+# #...#.##. #...# ..≈≈≈≈.%#... #...# .≈.≈≈≈≈.#.....### hb.# .≈≈<>≈≈.#.# .≈≈≈≈≈≈.#. ..≈≈≈≈..#.#%......##...#. #......## #. ...# #.###### hc.. ### #...#. hd.# .#.$.# hm:% ho+5.0 (1 hv8% h!z h hx h h h h ###.###...####+# #...####### ##.........##..$###.........# ......≈≈≈≈.%#.....#.........# .....≈.≈≈≈≈.#.....###.......# .....≈≈<>≈≈.#...............#≈≈≈≈≈≈.#................ ####..≈≈≈≈..#.#%......##...#.  ##......##.#......#  #.##########  #.. ##  .. #...........#  ..# ...$.........# ###....# ##.####S   ball python (constriction, asleep) #^.# #....S..# h"8.0 (39.0 (4 _A ball python comes into view. h  h  hΥ:% hѩF _Unknown command. h4 h8% hF _Unknown command. h" g  #..$###.........# #.....#.........# #.....###.......# <>≈≈.#...............# ............... #%......##...#.  #.#............#  #...@.......####  #.. #...........#  .. #...........#  ..# ...$.........#  ###...........#  ##.......####  #.....^.#  #....S..#  h T  #..$###.........# #.....#.........# #.....###.......# <>≈≈.#...............# ............... #%......##...#.  #.#............#  #...@.......####  #.. #...........#  .. #...........#  ..# ...$......... ###........... ##.......####  #.....^.#  h #....S..#  ha/  _A ball python is nearby! h.........##..$###.........# .....≈≈≈≈.%#.....#.........# ≈#.....###.# ≈≈<>≈≈.#.........# ≈≈≈≈≈≈.#......... ### h..#.#%......##...#.  ##......##.#............# .#######...........#### #.. #.# .. #.# ..# ....$#  ###...# ####.....^.# #....S.##.......# h6% hi310.0 (1 _ h:% h h8 b.....≈≈≈≈.%#.....≈.≈≈≈≈.##≈<>≈≈.#........≈≈≈≈.#...... ###..≈≈≈≈..#.#%##...#  ##......##.#......#  #.#######.. h ###.  .. ..# ....$ ###.. ##### ^#S..#####.# h  h tS.S) hz &1 hɷ :% h_ 5 _The ball python hisses angrily. h ≈.≈≈≈≈.##≈<>≈≈.#............≈≈≈≈.#....... ###..≈≈≈≈..#.#%##...#  ##......##.#......#  #.#######..###.  h  .. ##..# ....$ ###.. ##### #....S^#..#####.# .# h#  h  hJ :S. h( 42Freeze h, 8% he  h}2A  You scratch the ball python. hg<b%† h9Qg66=3Freeze hY h\O _You kill the ball python! h h h hH _No target in view! hx  _§......≈.≈≈≈≈.#.....###.......# §......≈≈<>≈≈.#.........# §......≈≈≈≈≈≈.#................ §.####..≈≈≈≈..#.#%......##...#. .# ##......##.#...# . #.#######...#### #.. #...# .. .#####...# ..# (......@.........#-5.0 (2###....†......# ##.......####  #.....^.#  #.......#  #.......#  ###### h- [39;49m.##  .#%-6.0 (3 % _Found 5 poisoned darts.7.0 (4% _You now have 7 gold pieces. h§......≈.≈≈≈≈.#.....###.#§......≈≈<>≈≈.#..# ≈§......≈≈≈≈≈≈.#.. ≈§.####..≈≈≈≈..#.#%......##...#. ..# ##......##.#.# #. #.#######.#### #.. #.# ....#####.# ..#.(....# hJ.######....†......# ##.#### #.....^.# #.# #.# ######.##  .# hh9% hG+8.0 (1 hݳ h hX>§......≈.≈≈≈≈.#.....###.#§......≈≈<>≈≈.#....#≈§......≈≈≈≈≈≈.#.... §≈§.####..≈≈≈≈..#.#%......##...#..# ##......##.#.# §#. #.#######.#### #.. #.# ....#####.# hR? ..#.(.#.######....†......# ##.#### #.....^.# #..# #..# ######.## .# hI9% hJ&9 hQ:% hS h* §§§......≈.≈≈≈≈.#.....###.  §§§......≈≈<>≈≈.#.......  ≈≈§......≈≈≈≈≈≈.#.....  hd? §≈§.####..≈≈≈≈..#.#%......##...#  ...# ##......##.#..#  §#. #.#...#### #.. #..# ....#####.# ..#.(.#.######....†......# ##.#### hc #.....^.# #....# #.....# ######.##  .# h h:'20 hT:% h hg §§§......≈.≈≈≈≈.#.....### §§§......≈≈<>≈≈.# ≈≈§......≈≈≈≈≈≈.#..... §≈§.####..≈≈≈≈..#.#%......##... ...# ##......##.#.... §#. #.#.....#.. #...##....#####.# ..#.(.#.######....†......## ##.......#### #....^.# #.......# #.......# ######.##  .#1% h  §§§......≈.≈≈≈≈.#.....### §§§......≈≈<>≈≈.# ≈≈§......≈≈≈≈≈≈.# §≈§.####..≈≈≈≈..#.#%......## ...# ##......##.# §#. #.#..... ##.. #....# #....#####.# ..#.(.# hh .######....†......### ##.......#### #.....^.#  #.#  #.#  ######.##  .# h` 9% hS! &2 h' 8% h)  hP  §§§......≈.≈≈≈≈.#.....### §§§......≈≈<>≈≈.# ≈≈§......≈≈≈≈≈≈.# §≈§.####..≈≈≈≈..#.#%......## ...# ##......##.# §#. #.#######. ##..# #....# #....#####.# ..#.(.##.....######....†......### ##.......####  #.....^.#  #.#  #.#  ######.##  .#%3% h §§§......≈.≈≈≈≈.#.....### §§§......≈≈<>≈≈.# ≈≈§......≈≈≈≈≈≈.# §≈§.####..≈≈≈≈..#.#%......## h ...# ##......##.# §#. #.#######. ##..## #. #....#####. ..#.. #.....######....†...... ###### ##.  #.....^.#  #.#  h #.#  ######.##  .# h%7% h&&4 h>:% hs T _You see here 5 poisoned darts. hZ_%5 h=:% hK* _h - 5 poisoned darts h3 h hn h hx h h, h h h., h h h~ h, h  hD h h% h% h h', h^ h h9, hE h h h| ha h hf, h h hX h h, h- ho4n h5 h.6 h6 hP<e ....######....##   .....########.###   #.#§.§....##   #..§§§≈≈..≈≈   #..≈§§≈≈§≈.≈   #..≈§≈≈≈≈≈≈<   #..≈§≈§≈≈≈≈≈   #...≈≈≈≈..####..≈≈   hs> #@.......## ##   ##.....#.# #.##   #######.## ##..  ..####....  #......#..   ####.....#   #######     h@x.≈.≈≈§§§§§47.0 (22.0) hA,8.0 (23 h.D hE6 _h - 10 poisoned darts (gained 5) h@n Level 1 of the Dungeon<>>>∩(Press ? for help)  ..............# ...# ##.##......#  ..###.........##...# #.#.......#  .. #.........##...# #>..##...##  ....######....##...# #.####...#  .....########.###...####+#  #...#######  #.#§.§....##.........##..$###.........# #..§§§≈≈........≈≈≈≈.%#.....#.........# #..≈§§≈≈§......≈.≈≈≈≈.#.....###.......# #..≈§§§§§......≈≈<>≈≈.#...............#  #..≈§≈§≈≈......≈≈≈≈≈≈.#................  #...≈≈≈§..####..≈≈≈≈..#.#%......##...#.  #@.......## ##......##.#............#  ##.....#.# #.#######...........#### #######.## ##..## #...........# # h:v ..####....#####...........# ##......#..................# ####.....######....†......# ####### ##.......#### #.....^.# #.......# #.......# ######.##  .# h(65@. hK5.. hZ%.. hSwZ%.. hZ%.. hvf Z%.. h( Z%.. h^ F%.# h Z%## h-S 5#  h, ^%   hD \% # hG, Z%## h P%#. h 5.. hdZ%.. hP%.. h5.. h΋Z%.. hE Z%.# hrZ%## h?P%#. hZ%.# h D%# h%C A scarab talisman.  h5A small golden cameo of a beetle. Transforms the user into a sun scarab, a fieryinsect that carries around a mote of searing heat and light outside itself, likea tiny sun. This solar ember burns adjacent enemies whenever the scarab attacks, and can be healed by swapping with it. In addition, the scarab's own mandibles can reduce enemies' fire resistance and Fire spells are easier for the user to cast.  hStash search prefixes: {talisman} Menu/colouring prefixes: unidentified useless_item talisman (g)o to location. h7>-Level 1 of the Dungeon<>>>∩(Press ? for help)  ..............# ...# ##.##......#   ..###.........##...# #.#.......#   .. #.........##...# #>..##...##  ....######....##...# #.####...#  h@ .....########.###...####+#  #...#######   #.#§.§....##.........##..$###.........#  #..§§§≈≈........≈≈≈≈.%#.....#.........#  #..≈§§≈≈§......≈.≈≈≈≈.#.....###.......# #..≈§§§§§......≈≈<>≈≈.#...............#   #..≈§≈§≈≈......≈≈≈≈≈≈.#................   #...≈≈≈§..####..≈≈≈≈..#.#%......##...#.  #@.......## ##......##.#............#   ##.....#.# #.#######...........#### #######.## ##..## #...........# #..####....#####...........# ##......#..................#  hCf####.....######....†......# ####### ##.......#### #.....^.# #.......# #.......# ######.##  .# h;  h  ....######....##. Bnni the Chiller  .....########.###. Revenant  #.#§.§....##...... Health: 14/14 ========================  #..§§§≈≈........≈≈ Magic: 3/3========================   h #..≈§§≈≈§......≈.≈ AC: 2Str: 11  #..≈§§§§§......≈≈< EV: 11Int: 14  #..≈§≈§≈≈......≈≈≈ SH: 0Dex: 9  #...≈≈≈§..####..≈≈ XL:  1 Next: 66% Place: Dungeon:1  #@.......## ##... Noise: ---------  Time: 248.0 (0.0)  ##.....#.# #.## -) Claws  #######.## ##..# Cast: Freeze  #..####....  ##......#..  ####.....#  #######   _No target in view! _Found 5 poisoned darts. _You now have 7 gold pieces. _You see here 5 poisoned darts. _h - 5 poisoned darts _h - 10 poisoned darts (gained 5) hi  h  hj  h Q _Found 5 poisoned darts. _You now have 7 gold pieces. _You see here 5 poisoned darts. _h - 5 poisoned darts10 poisoned darts (gained 5) _Unknown command. hW3 hY h^ ha h,b$ _ h3r hs hu, hv h[y h....######r.#.........##....# .................# .....###..##.......#...##.#.....######....##......########.###.#.......##........≈≈§≈§.......≈≈..≈≈≈≈≈§......≈.≈#..≈≈≈§≈§......≈≈< h#..§≈§≈§≈......≈≈≈#...§§§≈..####..≈≈#........## ##... r   quokka (asleep)##.....#.# #.#######.## ##..##..####.... hχ≈≈.52.0 (4≈≈≈≈≈≈≈≈ h+3.0 (5 h hY _A quokka comes into view. hL  r.#....  ......  .....### ...... #.....# .....#### #.#...... #@..≈≈≈≈. #..≈≈≈≈≈ #..≈≈≈≈≈< #..≈≈≈≈≈≈ #...≈≈§≈. #........##  ##.....#.#  #######.##  h S r.#....  ......  .....### ...... #.....# .....#### #.#...... #@..≈≈≈≈. #..≈≈≈≈≈ #..≈≈≈≈≈ h t< #..≈≈≈≈≈≈ #...≈≈§≈. #........##  ##.....#.# #######.##  h  h  h  hU ] _A quokka is nearby! hXK ...#.........######.r.###......... .....###......#.....#.....######....#.....########.####.......##...... hZ...≈≈≈≈..≈..≈.§<..≈≈≈≈≈≈......≈...≈≈§≈..####..≈≈........## ##...##.....#.# #.########.## ##..# h2df§≈§≈ hnf24.0 (1 _ hm hKo heci  .#   ###.....# .. #.............######## r.#.........##....#  ....#  ###.##  ......#.........##  #.....######....## ....########.###  hd#.#.......##.....  #...≈≈≈.  #..≈≈≈≈§≈......≈.  #..≈≈≈≈§≈......  #..≈≈≈≈≈≈....  #...≈≈§≈..####..≈  #........## ##.. .....#.# # h"n:≈ ho&5 hu hbw hrv#### .##...# ...#.............#########.r.#.........##.......... #.....###................########.#####.#.......##......≈≈≈≈..≈≈≈≈≈.≈≈§ hs≈≈≈≈≈≈......≈≈≈§≈..####..≈........## ##.. h{:≈ hW&6 h| h hY   .....  ## .#####  #...#   ###...# ..  #.............####### #.r.#.........##....# ............  h C #.....###. #.@.....#......... ###.....######....  #.....########.## #.#.......##....  #....  #..≈≈≈≈≈≈......  #..≈≈≈≈§≈......  #..≈≈≈≈≈≈....  #...≈≈≈≈..## h:" 9§ h" &7 h&  h('  h )    .....  ###...#####  #..#   ###....# .  #... h 6.##### #.r.###.... #...........  #@....###.  #.......#......... ###.....######....  #.....########.# #.#.......##  #...§ hF ^.  #..≈≈≈≈≈≈......  #..≈≈≈≈§≈......  #≈≈.... h 9§ h &8 h{  h  h######. ..............##....#### #.....##.... .....####r.####..@.......####.......###.... hBJ.....########.###.#.......##...§≈≈≈...≈≈§≈≈§ h@# h=%49Freeze hA( h+ hZ( rr    The helpless quokka fails to defend itself.  You scratch the quokka.  The quokka is almost dead. h/=60 h hS _The quokka barely misses you. h  ≈You closely miss the quokka.The quokka is almost dead. hnx8/14 -----------1 h h͝. _The quokka bites you. x2 h <  You scratch the quokka. h y† hu _832Freeze h  h J _You kill the quokka! h  _No target in view! hwD3 hE hH h I$ _ hge9==---------==10/14==1=== hg hGh, h$i hHk, h.n, hOo, hqO= hr hub2== hjw hEz, h`{ hf~, h h@, h h3==== hq h), h h, h^ h, h h hԍ:== h hڏ hL4== hK h hB h, h h? h, h h8 h h h hOP== h  hy h, hϨ h0 hHB h h h  h h h h he h? h h h hX h h, hF h hP, h+ h , h h h h, h hi h, hj hG  h , h  h h, h h ho, h7 h8 h h h hD h, h  h$ hf& h' h' h) h+ hn, h- h. h~0 h+1 h1 h3 hK5 h/6 h6 h*8 h9 h: ht; hb  There is a stone staircase leading down here. _ _You open the door.  There is an open door here. hd5 _ h~e hkB hp h,s, het hwL _You now have 15 gold pieces (gained 8). hy3 h?{ h}@  There is an open door here. h h _ h$ hĂ hT, h h h@, hG h hI, h  h hw, h7 hu h h, hj hƙ h, h h h$ h h h h h  hף hΦ h..........# ..........# .... ..####...## ....  hk#.####...#### .l... #.#.........# ....# ..#.........# ...... ............# ###...... .........#######.. .........# ###..@#- #...#....###.....# #...###..##......# #...# ##.##...... #...# #.#.......# #...# #>..##...##l   frilled lizard (asleep) #...# #.####...# #...####'## #...####### .....##...###.........#332.0 (70.0) hF-3.0 (71 h' ha _A frilled lizard comes into view. hj, ## ..........# ......l .####...## .... .####...#### ..l....#.# .....#### . ...# ###.......#######.@....... ........# ###...#...#### ...#....###.....#...# ...###..##......#..... ...# ##.##......#......# ...# #.#.......#.......l 2 frilled lizards (asleep) ...# #>..##...##...##.. ...# #.####...# #### ..####'## #...####### h]2 p  A frilled lizard comes into view. h"4  h: .l.lll h@< 9=4.0 (1.0) hA  hD ; _The frilled lizard hisses angrily. x2 hP# ## #......### #.........# #........ ####...## #......l ####...#### #......... #.# ..l...### ## #.#..# ###########..............# ###...#...####.#....##...####..##......#.....# ##.#.#......# # #.#.......#.......# #>..##...##.....# #.####...# #### .. hl..l-5Freeze h; h hg?#........# Bnni the Chiller ........## #......##.  Revenant ........# #.........  Health: 14/14 ======================== ........# #.........  Magic: 2/3================-------- ####...## #.....l...  AC: 2Str: 11 ####...#### #.........  EV: 11Int: 14 #.........# ......###  SH: 0Dex: 9 #.........# #l......#  XL:  1 Next: 83% Place: Dungeon:1 ..........# ###@......#  Noise: ---------  Time: 335.0 (0.0) .......#######..........  -) Claws .......# ###...#...####.  Cast: Freeze ..#....###.....#...#  hBF..###..##......#..... ..# ##.##......#......#  ll 2 frilled lizards ..# #.#.......#....... ..# #>..##...##...##.. ..# #.####...# #### .. A frilled lizard comes into view. _The frilled lizard hisses angrily. x2  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit) h0M#........# Bnni the Chiller ........## #......##.  Revenant ........# #.........  Health: 14/14 ======================== ........# #.........  Magic: 2/3================-------- ####...## #.....l...  AC: 2Str: 11 ####...#### #.........  EV: 11Int: 14 #.........# ......###  SH: 0Dex: 9 #.........# #l......#  XL:  1 Next: 83% Place: Dungeon:1  h4Z..........# ###@......#  Noise: ---------  Time: 335.0 (0.0) .......#######..........  -) Claws .......# ###...#...####.  Cast: Freeze ..#....###.....#...# ..###..##......#..... ..# ##.##......#......#  ll 2 frilled lizards ..# #.#.......#....... ..# #>..##...##...##.. ..# #.####...# #### .. Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.  You kill the frilled lizard! h5 h,> #......##.  #.........  #.........  #.........  #....l....  ......###  #†......#  ###@......# #..........  ###...#...####. #.....#...# he?......#.... ##.##......#......#l   frilled lizard #.#.......#...... #>..##...##...##..  ####  hEcv91=6.0 (1Freeze _ h[g h{ih _Your Dodging skill increases to level 2! hZ  hx[  h?`  hi F _Unknown command. h3k.#  #. .### #......##.## #. .......# #....## #......##...#### #....l..... .# #......### # #†# ..# #### #######..............# ###...#...####..#....##...# .###..##......#..... # ##.##......#......## #.#.......#.......# #>..##...##...##.. hh.l-7Freeze _ h h-L........# Bnni the Chiller ........# #....... .#  Revenant .......## #......##.#  Health: 14/14 ======================== .......# #..........  Magic: 1/3========---------------- .......# #..........  AC: 2Str: 11 ###...## #..........  EV: 11Int: 14 ###...#### #..........  SH: 0Dex: 9 .........# #...l..###  XL:  1 Next: 91% Place: Dungeon:1  hߩ.........# #†@.....#  Noise: ---------  Time: 337.0 (0.0) .........# ###.......#  -) Claws ......#######...........  Cast: Freeze ......# ###...#...####.. .#....###.....#...# . .###..##......#.....  l   frilled lizard .# ##.##......#......# .# #.#.......#....... .# #>..##...##...##.. _Your Dodging skill increases to level 2! _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit) hL........# Bnni the Chiller ........# #....... .#  Revenant .......## #......##.#  Health: 14/14 ======================== .......# #..........  Magic: 1/3========---------------- .......# #..........  AC: 2Str: 11 ###...## #..........  EV: 11Int: 14 ###...#### #..........  SH: 0Dex: 9  ho.........# #...l..###  XL:  1 Next: 91% Place: Dungeon:1 .........# #†@.....#  Noise: ---------  Time: 337.0 (0.0) .........# ###.......#  -) Claws ......#######...........  Cast: Freeze ......# ###...#...####.. .#....###.....#...# . .###..##......#.....  l   frilled lizard .# ##.##......#......# .# #.#.......#....... .# #>..##...##...##.. Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.  You kill the frilled lizard! h" #....... .#  #......##.#  #..........  #..........  #..........  #..........  #......###  #†@.....#  ###.......# ...........  ###...#...####.. hH#.....#...# ......#.... .....#.... #.#.......#..... #> h$ h+........#Bnni the Chiller ........# #....... .#Revenant .......## #......##.#Health: 14/14 ======================== .......# #..........Magic: 1/3========---------------- .......# #..........AC: 2Str: 11 ###...## #..........EV: 11Int: 14 ###...#### #..........SH: 0Dex: 9 .........# #......###XL:  1 Next: 100% Place: Dungeon:1 .........# #†@.....#Noise: =--------  Time: 338.0 (1.0) .........# ###.......#-) Claws ......#######...........Cast: Freeze ......#  h4I[34m###...#...####.. .#....###.....#...# . .###..##......#..... .# ##.##......#......# .# #.#.......#....... .# #>..##...##...##..Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!  You have reached level 2!  --more-- h20/201/5----2 0%  hUJ _ h+  h,  h~,  h<0  h0 $ _ h9 ---- h :  h~= , h-?  h8@ , h@  h3C , hC  hE  h-F W2===== hF  h_H , hDI  hK  h~K  hK  hM , hO  hP S===== h\Q  hAS  hS  hXT  hIV , h^W  hlY , hZ  h\  h(]  h]  h_ , h`  h c  hc  hd  h>f , hg  hi g3===== hj  hl , hm  ho  hJp  hp  h s  hs  ht  hMv S===== hZw  hy , hz  h  h3 , h)  h , h  hi , h  h g4===== h͋  hs  h  h`  h  hQ  hP  h  h,  h  hP  hڕ ====== hk  h,  h  h2  h  hP  hЛ  h|  h  hk  h7  hߠ  hM , hͣ  hQ  h  h`  h  hȨ  h[ O5===== h  hʫ  h#  h  h  hR  h=  h  h.  h  ha  h  hh  hn j  You see here a frilled lizard corpse. h  h D===== _ hk  h # #.......... ##...## #... ##...#### #.... .# #......### .# ##†......# ........# ###.......### .....#######............# ###...#...####... #....###.....#..@# .-86.0 (48.0) ###..##......#......# # ##.##......## # #.#.......#.......> # #>..##...##...##...# # #.####...###### ...# ####'## #...# hP W###### ...+#...###.........# ...#%#.....#.........#-7.0 (49 _Found an escape hatch in the floor. hrEB Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce11% 3  b - Ozocubu's ArmourIce11% 3  c - Summon Ice BeastIce/Summoning 28% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h{E ......# #..........Bnni the Chiller ##...## #..........Revenant ##...#### #..........Health: 20/20 ======================== ........# #......###Magic: 5/5======================== ........# ##†......#AC: 2Str: 11 ........# ###.......###EV: 11Int: 14 .....#######............SH: 0Dex: 9 .....# ###...#...####...XL:  2 Next:  0% Place: Dungeon:1 #....###.....#..@# .Noise: ---------  Time: 387.0 (0.0) ###..##......#......#-) Claws  hGF [34m# ##.##......#......#Cast: Freeze # #.#.......#.......> # #>..##...##...##...# # #.####...###### ...# ####'## #...####### ...+ .##...###.........# ...# .%#.....#.........#Aim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard! _You have reached level 2! _You see here a frilled lizard corpse. _Found an escape hatch in the floor.  Okay, then. hH . _ hD _# ##†......# ....# ###.......### .#######............ # ###...#...####... ###.....#...#### . ##......#......# ##......#......### #.......#.......># >..##...##...##.@.# .####...#######...# '## #...#######....+ ..###..#....# ....#.........#...[40 hm# ....###.......#....# S   ball python (constriction, asleep) ..............#........................S #%.#...#.91.0 (4%2.0 (5 _A ball python comes into view. hk  ##† ###. ...  #... #...#### .#......##......####.......># >#.@.##...# #....+ #....# #....# #....# #..... ......S #% h>R ##† ###. ...  #... #...#### .#......##......####.......># >#.@.##...# #....+ #....##....##....# #..... hP......% h hG h8% h b _A ball python is nearby! hE###.## .#######............ ###...#...######..#### . .....# #......###.#.......> >..##...##...##... .##### '## .+  hG@..###.........#....#..###..........S #%##...#........# hoP h R23.0 (1 _ hX ho[ h#######..... # ###...#...####... ###.....#...#### . ##......#......# ##......#......### #.......#.......># .##...##...##...# ####...#######...# ## #...#######..@.+ .###.........#....# .#.#....# ###...#...........S %##...#.. ......# .#### h h&4 h9 % h h, ###...#...#### ###.....#...#### . .......# ......###......> ..##...##...##... ###### .+ .###.........#..@.#..###... h0.......S %##...#.. .....#######....... h0 h&5 hz9 % h h[ #.....#...#### . ......#......# ......#......### .......#.># .##...##...##...# ###...#######...# #...#######....+ #.........#....# .#.#...@# ####....# ...#.....  h D.......S##...#.. .....#.######## ..# hk  h &6 h&  h )  h....# ....### .....>##...##...##... ######...## .+##.........#....# ..###...................S.....##...#...............#######... ...#+######.7 h h......#......### ......#.># .### ##...##...##...# ###.... ##...#######...##......g  #...#######....+?......#.........#....#....... .#.#....#.......####....#..........#....@......#........S.....###...#.....#....#. h/########## ..g   hobgoblin (asleep)# ..#+######.#S   ball python (constriction, asleep)# ... .# † h%  A hobgoblin comes into view.Found a scroll labelled KATULLACEA.  The ball python hisses angrily. The hobgoblin shouts! hg.SgS) hX>===8Freeze h@ hs _The ball python barely misses you. The ball python closely misses you. hu  You scratch the ball python..g. hg3--9Freeze h hO _You kill the ball python! h& o#......# #......### .# .....#.......># .####...##...##...##### #...#...##.......# h& ...#######....+?...g..+ #.#....#.# #...#....#.# ####....#.##......# ## hU' ..#...######## # ..........# ..#+######.# .# ....# h7)  hW/ L.g hp7 R---400 h?  hA  hr#...#### .#......# .# #......### .# ....#.......># .##### ...##...##...#####...... ...#...##.......# ...#######....+?......+ .#....#...g...# ...#....#.# ###....# hT  #...#.......##...#..#....# ######### ..........# ..#+######.# h.g-1Freeze hO hip  You scratch the hobgoblin but do no damage. hj.=2 h8s hjuO _The hobgoblin misses you. h%....#...#### . Bnni the Chiller ....#......# .#  Revenant ....#......### .#  Health: 20/20 ======================== ....#.......># .#####  Magic: 4/5===================----- ...##...##...#####......  AC: 2Str: 11 ...#######...##.......#  EV: 11Int: 14 ...#######....+?......+  SH: 0Dex: 9 .........#....#.......#  XL:  2 Next:  3% Place: Dungeon:1 .........#....#.@g....#  Noise: =--------  Time: 402.0 (0.0) ##.......#....#.......#  -) Claws .........#...........##  Cast: Freeze .....................# ...##...#............# ........#............#  g [ h*30m  hobgoblin .....#######.........# .....# ............ .....# ..#+######.## You scratch the hobgoblin but do no damage. _The hobgoblin misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit) h2....#...#### .Bnni the Chiller ....#......#.#Revenant ....#......### .#Health: 20/20 ======================== ....#.......># .#####Magic: 4/5===================----- ...##...##...#####......AC: 2Str: 11 ...#######...##.......#EV: 11Int: 14 ...#######....+?......+SH: 0Dex: 9 .........#....#.......#XL:  2 Next:  3% Place: Dungeon:1 .........#....#.@g....#Noise: =--------  Time: 402.0 (0.0) ##.......#....#.......#-) Claws .........#...........##Cast: Freeze .....................# ...##...#............# ........#............#g hN   hobgoblin .....#######.........# .....# ............ .....# ..#+######.##Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is lightly wounded.  You closely miss the hobgoblin.The hobgoblin is lightly wounded.3.0 (1  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin.  The hobgoblin is lightly wounded.  You closely miss the hobgoblin.  The hobgoblin is lightly wounded. _The hobgoblin barely misses you. h  _Unknown command.! h _Unknown command.! h....#...#### . Bnni the Chiller ....#......# .#  Revenant ....#......### .#  Health: 20/20 ======================== ....#.......># .#####  Magic: 3/5==============---------- ...##...##...#####......  AC: 2Str: 11 ...#######...##.......#  EV: 11Int: 14 ...#######....+?......+  SH: 0Dex: 9 .........#....#.......#  XL:  2 Next:  3% Place: Dungeon:1 .........#....#.@g....#  Noise: =--------  Time: 403.0 (0.0) ##.......#....#.......#  -) Claws .........#...........##  Cast: Freeze .....................# ...##...#............# ........#............#  g [! h,30m  hobgoblin .....#######.........# .....# ............ .....# ..#+######.## _Unknown command. _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)! hd$! hMo....#...#### . Bnni the Chiller ....#......# .#  Revenant ....#......### .#  Health: 20/20 ======================== ....#.......># .#####  Magic: 3/5==============---------- ...##...##...#####......  AC: 2Str: 11 ...#######...##.......#  EV: 11Int: 14 ...#######....+?......+  SH: 0Dex: 9 .........#....#.......#  XL:  2 Next:  3% Place: Dungeon:1 .........#....#.@g....#  Noise: =--------  Time: 403.0 (0.0) ##.......#....#.......#  -) Claws .........#...........##  Cast: Freeze .....................# ...##...#............# ........#............#  g   hobgoblin [15! hr6d.....#######.........# .....# ............ .....# ..#+######.## Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  You freeze the hobgoblin!  You kill the hobgoblin! . .#  .# ># .##### ####...... #.......# +?......+ #.......# #.@†....# #.......# ........## ..........#............#............####.........# ........... ! ha! hy10! hp4.0 (1! hwFreeze ! hy_! h! hM! hE _Unknown command.! h3 u _! hI ! h ! h 4! h =====! h ! h- ! h ! h8 ! h ! h ! h ! h! ! hu ! h' ! h ! h ! h ! h =====! h ! h8 ! hh ! h ! h ! h ! h ! h ! h ! h ! h ! h* ! h ! h ! hH ! h ! h ! h ! h ! h ! hc ! h$ ! h 5! h; =====! h ! h ! h. ! hq ! h* ! h ! h ! h ! h ! h ! hY ! h '####............ ! h 0##...#...####... ! h V.#...#### . ! h .#! h% H# .# ! h [..#......### .# ! hh m..#.......># .##### ! h H#...##...##...#####...... ! h #...#######...##! h '.# ! h _#...#######....+@......+! h1 -! h .! hP I.#....#.......# ! h #! hm k.#....#..†....# ! h ###! hz #...! h~ ;.#.......#! h .......#....! h *.##! h0 ......! h .! hI ).#! h ##...#....! h\ .! h ).#! h f....#....#.#######.........! h ! h 26.0 (2! h 2.0)! h ! h -! h %7.0 (23! h= ! h  ! h- ! h <_i - a scroll labelled KATULLACEA! hQ " h>3" h@" hC" h|F" h\G======" hHW" hb" h`c" hc" h_d" h-jG.... ...####... #+# #### . #.#.# #.# " hj.### #.# ..># #.######## ...##...#####......... ####...##.......#### ####....+......@+ ....#....#.......# " h>k....#....#..†....# .......##............##............# " ho######'......34.0 (7.0)######" ht" hZuL======5.0 (8" hy" hA{= _As you open the door, it creaks loudly!" hL }" hm " hRp ," hTq " hr " ht " hru " hxv " hRx " hy " hz " h{ " hY} " h " h " h " hۂ " hk " h7 " h6 " h " hp " h& " h " h{ " h " h " h " h6 " h " hk " hT " h˕ " hn " h& " h " h " h " hќ " h " h? " hؠ " h " hz " h " h " hL " h7 " hè " h; " h " hܫ " hT " h " h " h " h " hr " h) " h " h " hT " h " h " hZ " hȼ " hx " hv " h " h " h " h " h " h " h " h " h " hY " h " h " hG " h " h " h| " h " h " h} " he " h " hw " h4 " h " hs " h " h " h " h " hZ " h " h " hd " h " h " h " h& " h " h~ " h " h> " h. " h " h " hH " h " h " h " h " h " h " h " h- " h " h " h " h " h " h> " h1 " h " hS " h " h " hV " h " h " h " hC " h " h!! " h " " ho# " h% " h% " h& " h( " h- " hB.  " h. j#.######.#  " hi/  #.# #.#  " h0 .# #.# #.#  ." h0 ##.# #.# #.#  " h21  #.# #.#  " h1  #.# #.#  " h^2 .. #.# #.#  " h3 ..... #.# #.#  " h3 .### #@# #.#  " h4 !------" h4 ?# .S" h95 j #.#  " h5 ### ..####### #.#  " hP6 %.." h6 O#.#  " hm7 ###... #+# #.#  " h8 I### . #.# #.#   S   ball python (constriction, asleep)" h8 # #.# #.#  " h: @### #.# #.#  ...># #.#############.#  " h>  " h~? " h? 80.0 (4" h@ 5.0)  " hA 2A ball python comes into view." hA " hE " hPF *.S" hF S" hXG )" hG " hH " hYI ------" hI %1.0 (46" hM " hO  " h'P " hP '_The ball python hisses angrily.# h\.... #.# #.# ..# #.# #.# ##.# #.# #.# ..... #.# #.# . #.# #.# . #.# #.# . . #.# #.# ### ....####.# #.# ...# b..S...@.# #.# .### ...####### #.# ....#.# ####... #+# #.# # . #.# #.# ...# ## h.# #.# b   bat (wandering).### #.# #.# S   ball python (constriction)..># #.#############.# ##...#####...............# # h$# h& # hn.....SrS   ball python (constriction)r   rat (wandering)A bat comes into view. A rat comes into view.# h12.0 (1.0)# hF _The bat moves out of view.# hF$ . #.# #.# .# #.# #.# .##.## h$  #.# #.# . #.# #.# . #.# #.# . # #.# #.# . ... #.# #.# .#### h~% =.####.# #.# .#.S@..# #.# .### br..# #.# . . #.# # hB& ?.####... #+# #.# .#### . #.# #.# .# #.# #.# b   bat (wandering).### #.## h&  #.# S   ball python (constriction).># #.#.# r   rat (wandering) .##...#####.# # h) # h* # hW/ R  The ball python bites you but does no damage.# h0 # hX7 r..S   ball python (constriction)r   rat (wandering# h7 -)# h8 v19-- 1 =3Freeze# he9 9Constr # h= # hz? z _The ball python grabs you. The ball python constricts you.# hK  You barely miss the ball python.The rat squeaks loudly.# hT b.rr# hW i8---==4# h  _The ball python bites you. The ball python constricts you.$ hc9..... #.# #.#  Bnni the Chiller ......# #.# #.#  Revenant ...##.# #.# #.#  Health: 18/20 =====================--- ....... #.# #.#  Magic: 4/5===================----- ....... #.# #.#  AC: 2Str: 11 ....... # #.# #.#  EV:  1 Int: 14 ....... ... #.# #.#  SH: 0Dex: 9 ...### .....####.# #.#  XL:  2 Next: 10% Place: Dungeon:1 $ hFd.....# ...r..S@..# #.#  Noise: ===------  Time: 484.0 (0.0) .....### ....####### #.#  -) Claws ........ .#.#  Cast: Freeze .####... #+# #.#  Constr .#### . #.# #.# ....# #.# #.#  S   ball python (constriction) ....### #.# #.#  r   rat .....># #.#############.# .##...#####...............# The rat squeaks loudly. _The ball python bites you. The ball python constricts you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)$ h!..... #.# #.#  Bnni the Chiller ......# #.# #.#  Revenant ...##.# #.# #.#  Health: 18/20 =====================--- ....... #.# #.#  Magic: 4/5===================----- ....... #.# #.#  AC: 2Str: 11 ....... # #.# #.#  EV:  1 Int: 14 ....... ... #.# #.#  SH: 0Dex: 9 ...### .....####.# #.#  XL:  2 Next: 10% Place: Dungeon:1 .....# ...r..S@..# #.#  Noise: ===------  Time: 484.0 (0.0) .....### ....####### #.#  -) Claws ........ .#.#  Cast: Freeze .####... #+# #.#  Constr .#### . #.# #.# ....# #.# $ h6 #.#  S   ball python (constriction) ....### #.# #.#  r   rat .....># #.#############.# .##...#####...............# Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python.  You kill the ball python! #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  # #.# #.#  ... #.# #.#  .....####.# #.#  ....r..@..# #.#  ....####### #.#  .$ h9d[14X#.#  #+# #.#  . #.# #.#  #.# #.# r   rat #.# #.#  >#   11 3--5.0 (1Freeze _$ h$ h9--$ hj$ h2F _Unknown command.$ h . #.# #.# .# #.# #.# .##.#$ h  #.# #.# . #.# #.# . #.# #.# . .##+ #.# #.# . ..... #.# #.# .###.####.# #.# .#.r.@...# #.# .###.....$ h # #.# .... #.# .####.... #+# #.# .#### . #.# #.# .# #.# #.# .### #.# #.# .># #.#.# .##...#####.# $ h $ h $.r$ hH $ h F-6Freeze _$ h $ h $ h ....... #.# #.#  Bnni the Chiller .......# #.# #.#  Revenant ....##.# #.# #.#  Health: 18/20 =====================--- ........ #.# #.#  Magic: 3/5==============---------- ........ #.# #.#  AC: 2Str: 11 ........ .##+ #.# #.#  EV: 11Int: 14 ........ ..... #.# #.#  SH: 0Dex: 9 ....### ......####.# #.#  XL:  2 Next: 13% Place: Dungeon:1 $ h n......# ......r@...# #.#  Noise: ---------  Time: 486.0 (0.0) ......###.....####### #.#  -) Claws ............ #.#  Cast: Freeze ..####.... #+# #.# ..#### . #.# #.# .....# #.# #.#  r   rat .....### #.# #.# ......># #.#############.# ..##...#####...............# _You kill the ball python! _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)$ h...... #.# #.#  Bnni the Chiller .......# #.# #.#  Revenant ....##.# #.# #.#  Health: 18/20 =====================--- ........ #.# #.#  Magic: 3/5==============---------- ........ #.# #.#  AC: 2Str: 11 ........ .##+ #.# #.#  EV: 11Int: 14 ........ ..... #.# #.#  SH: 0Dex: 9 ....### ......####.# #.#  XL:  2 Next: 13% Place: Dungeon:1 ......# ......r@...# #.#  Noise: ---------  Time: 486.0 (0.0) ......###.....####### #.#  -) Claws ............ #.#  Cast: Freeze ..####.... #+# #.# ..#### . #.# #.# .....# #.# #.#  r   rat $ h.....### #.# #.# ......># #.#############.# ..##...#####...............# Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.  You kill the rat! #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  .##+ #.# #.#  ..... #.# #.#  ......####.# #.#  ......†@...# #.# .....####### #.# ... #.# . #+# #.#  . #.# #.#  #.# #.#$ h6[m  #.# #.#  >#      7=7.0 (1Freeze _% h:% hG% h@\ _Unknown command.( h9= _( heO=( hY( hc20==( h1( h ,( h( hFg4=====( h( h,( h( hP==( hh( hT,( h( hS=====( h( h( h ( h ( h ,( h* ( h,( h( h7,( h( h,( hj( hQ,( h( hce5=====( h+( h( hC,( h( hW"_  You see here a rat corpse.( ha$( h$ _( h%( h&( hI(,( h(( h*( h,S=====( h-( hG/( h0,( h2( h84( h96,( h7( h8( h:,( h;( h=( h>,( h?( hA( hC,( hD( hF( h@I,( hzJ( h?K( h?M,( h N( hO( hQ,( hR( hS( hU,( hV( hX( h@]X#  #...... # .... #.##### # ##........ #.# #.# ( h^# #.........# #.# #.# # #......##.#### #.# #.#  #............# #.# #.#  #...b........# #.# #.#  #......##+#.# #.# ## #....@......# #.# -# #......#####......####.# # ##†......# #......†....# # ###.......###.....####### #####.................# ###...#...####....##+##( hwab   bat (wandering) #.....#...####....##.##......#....##.#....#......#######.#519.0 (32.0)( h8b( hfZ...bb( hgG-20.0 (33( hl( hl) h5M.# ###### .# #### #..... .# . .... #.#### .# ##. #.# #.# .# #.........# #.# #.# ## ###.#### #.# #.# # #............# #.# #.# # #b.....# #.# #.# # #..##+#.# #.# ### #.................# #.# ..# #......#####......####.# ..# ##†......# #......†....# ..# ###.......###.....##########.................#  ###...#...####....##+## ##.....#...####....##.# #......#......#...) hm.##.#..b=1.0 (1.0)Freeze _The bat closely misses you.) h.####### Bnni the Chiller .# #### #..... Revenant .# . .... #.#### Health: 20/20 ======================== .# ##........ #.# #.#  Magic: 4/5===================----- .# #.........# #.# #.#  AC: 2Str: 11 ## #......##.#### #.# #.#  EV: 11Int: 14 # #............# #.# #.#  SH: 0Dex: 9 # #............# #.# #.#  XL:  2 Next: 17% Place: Dungeon:1 # #........b@..##+#.# #.#  Noise: =--------  Time: 521.0 (0.0) ### #.................# #.#  -) Claws ..# #......#####......####.#  Cast: Freeze ..# ##†......# #......†....# ..# ###.......###.....####### ######.................#  b   [) h34mbat  ###...#...####....##+## ##.....#...####....##.# #......#......#....##.# _You see here a rat corpse. _The bat closely misses you.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)) hbQ .####### Bnni the Chiller ) hAR .# #### #..... Revenant .# . .... #.#### Health: 20/20 ======================== .# ##........ #.# #.#  Magic: 4/5===================----- .# #.........# #.# #.#  AC: 2Str: 11 ## #......##.#### #.# #.#  EV: 11) hS Int: 14 # #............# #.# #.#  SH: 0Dex: 9 # #............# #.# #.#  XL:  2 Next: 17% Place: Dungeon:1 # #........b@..##+#.# #.#  Noise: =--------  Time: 521.0 (0.0) ) hi ### #.................# #.#  -) Claws ..# #......#####......####.#  Cast: Freeze ..# ##†......# #......†....# ..# ###.......###.....####### ######.................#  b   bat  ###...#...####....##+## ##.....#...####....##.# #......#......#....##.# Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.  The bat is severely wounded.You closely miss the bat.The bat is severely wounded. ####  . ....  ##........ #.# #.#  #.........# #.# #.#  #......##.#### #.# #.#  #............# #.# #.#  #............# #.# #.#  #........b@..) hj [33m##+#.# #.#  #.................# #.#  #......#####......  ##†......# #......† ###......#....#   #+##2.0 (1  Aim: a bat (100% to hit)  You freeze the bat.  The bat is severely wounded.You closely miss the bat.  The bat is severely wounded. _The bat closely misses you.) h"  _Unknown command.* h.####### Bnni the Chiller .# #### #..... Revenant .# . .... #.#### Health: 20/20 ======================== .# ##........ #.# #.#  Magic: 3/5==============---------- .# #.........# #.# #.#  AC: 2* hStr: 11 ## #......##.#### #.# #.#  EV: 11Int: 14 # #............# #.# #.#  SH: 0Dex: 9 # #............# #.# #.#  XL:  2 Next: 17% Place: Dungeon:1 # #........b@..##+#.# #.#  Noise: =--------  Time: 522.0 (0.0) ### #.................# #.#  -) Claws ..# #......#####......####.#  Cast: Freeze ..# ##†......# #......†....# ..# ###.......###.....####### ######.................#  b   bat  ###...#...####....##+## ##.....#...####....##.# #......#......#....##.# * hl6_The bat closely misses you. _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)* h.####### Bnni the Chiller .# #### #..... Revenant .# . .... #.#### Health: 20/20 ======================== .# ##........ #.# #.#  Magic: 3/5==============---------- .# #.........# #.# #.#  AC: 2Str: 11 ## #......##.#### #.# #.#  EV: 11Int: 14 # #............# #.# #.#  SH: 0Dex: 9 # #............# #.# #.#  XL:  2 Next: 17% Place: Dungeon:1 # #........b@..##+#.# #.#  Noise: =--------  Time: 522.0 (0.0) ### #.................# #.#  -) Claws ..# #......#####......####.#  Cast: Freeze ..# ##†......# #......†....# ..# ###.......###.....####### ######.................#  b   * hbat  ###...#...####....##+## ##.....#...####....##.# #......#......#....##.# Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat.  You kill the bat!* h+ ####  . ....  ##........ #.# #.#  #.........# #.# #.#  #......##.#### #.# #.#  #............# #.# #.#  #............# #.# #.# * hJ #........†@..##+#.# #.#  #.................# #.#  #......#####......  ##†......# #......† ###......#....#  #+##* h+n203.0 (1Freeze _* h* h* hK* h* h* h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (severely wounded, 100% to hit)  You freeze the bat. * hv_You kill the bat! _Unknown command.* hd * h* 3* hf * h% $ _* h * h> * hC * h; ,* h, 4=====* hPE M=====* hJ 5=====* hN ,* hQ X* hIZ .# .#..  .# ..  # ..# . r##### #.... ..# .. ..... #.### ..# ##........# #.# #.# ..# #.........# #.# #.# .## ###.#### #.# #.# .# #.@...# #.# #.#- .# #....# #.# #.# ## #........†...##+#.# #.# #### #.................# #.#.# #......#####......####.# ...# ##÷......# #......* hEb ....#r   quokka (asleep) ...# ###.......###.....############.................# # ###...#...####....##+##44.0 (21.0)* he F-5.0 (22* hg * hi Y _A quokka comes into view.+ h+ h]@.# + h/ ... + hX .... ####...r#####... ......... #.####..........# #+ h .....##@####. .....#  †...##+# + haA###...........# ......#####......#### ##÷......# #......†.... ...# ###.......###.....####### #######.................+ h+ h6.0 (1+ h4$.0)+ h+ h?q .#.#.##+.##....#.... .# #.... ....) ####.# #...r#####... #....# #... #.##.# ##.# #.# #.# ...# #.......@.# #.# #.# ..## ###.#### #.# #.# ..# #............# #.# #.# ..# #............# #.# #.# .## #........†...##+#.# #.# .#### #...........# #.#.# #......#####...+ hbr E...####.#.# ##÷......# #......†....# ....# ######.....#######+ h#u + hJv =====+ h}| 7+ h + h  + h + h6 _Found a spear.+ hO ####.# .# .#. ##+.### ....# . .... .# #.... ....) ###.# #...r#####...# #...# #.....# #.#.# ##.# #.# #.#..# #.........# #.# #.#.## #......##.#### #.# #.#.# #............# #.# #.# ...# #............# #.# #.# ..## #........†...##+#.# #.##### #.+ hE ..........# #.#.# #......#####......####.#.# ##÷......# #......†....#8+ hwO , h..... #.#### #..# #.# .#.  ##+.#### ....# ....... .... .# #.... ....) ##.# #...r#####...# #..# #.....# #..# ##.#... #.# #...# #.........# #.# #..## #......##.#### #.# #..# #............# #.# #...# #............# #.# #..## #........†...##+#.#[4, h[0m #.#### #...........# #..# #......#####......####.9Freeze, h#,...... Bnni the Chiller #.#### #. Revenant .....# #.# Health: 20/20 ======================== .....# .... ##+  Magic: 4/5===================----- .....# ....### ...  AC: 2Str: 11 .....# ....... ....  EV: 11Int: 14 .....# #.... ....) ## SH: 0Dex: 9 , ha.....# #...r#####...# #. XL:  2 Next: 20% Place: Dungeon:1 .....# #....@.......# #. Noise: ---------  Time: 549.0 (0.0) .....# ##........#... #.# #. -) Claws .....# #.........# #.# #. Cast: Freeze ....## #......##.#### #.# #. ....# #............# #.# #. ....# #............# #.# #. r   quokka (asleep) ...## #........†...##+#.# #. ...#### #.................# #. ......# #......#####......####. _A quokka comes into view. _Found a spear.  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit), hj......Bnni the Chiller #.#### #.Revenant .....# #.#Health: 20/20 ======================== .....# ....##+Magic: 4/5===================----- .....# ....###...AC: 2Str: 11 .....# ...........EV: 11Int: 14 .....# #.... ....) ## SH: 0Dex: 9 , hm.....# #...r#####...##. XL:  2 Next: 20% Place: Dungeon:1 .....# #....@.......##. Noise: ---------  Time: 549.0 (0.0) .....# ##........#... #.# #. -) Claws .....# #.........# #.# #. Cast: Freeze ....## #......##.#### #.# #. ....# #............# #.# #. ....# #............# #.# #. r   quokka ...## #........†...##+#.#[39;4, hp9m #. ...#### #.................# #. ......# #......#####......####.Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  You freeze the quokka.  The quokka is moderately wounded.You closely miss the quokka.The quokka is moderately wounded.17----=50.0 (1, hyu, hxl  Aim: a quokka (asleep, 100% to hit)  You freeze the quokka.  The quokka is moderately wounded.You closely miss the quokka.  The quokka is moderately wounded. _The quokka bites you., h&h  _Unknown command.- hB$- hvC......- hDH Bnni the Chiller - hD)#.#### #.- huE; Revenant - h F*.....# #.#- hF Health: 17/20 ====================---- - hNGk.....# .... ##+  Magic: 3/5- hGM==============---------- - hHh.....# ....### ...  AC: 2- hJStr: 11 .....# ....... ....  EV: 11Int: 14 .....# #.... ....) ## SH: 0Dex: 9 .....# #...r#####...# #. XL:  2 Next: 20% Place: Dungeon:1 .....# #....@.......# #. Noise: =--------  Time: 550.0 (0.0) .....# ##........#... #.# #. -) Claws .....# #.........# #.# #. Cast: Freeze ....## #......##.#### #.# #. ....# #............# #.# #. ....# #............# #.# #. r   quokka ...## #........†...##+#.# #. ...#### #.................# #. ......# #......#####......####. _The quokka bites you. _Unknown command.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line- hKvAim: a quokka (moderately wounded, 100% to hit)- h...... Bnni the Chiller #.#### #. Revenant .....# #.# Health: 17/20 ====================---- .....# .... ##+  Magic: 3/5==============---------- .....# ....### ...  AC: 2Str: 11 .....# ....... ....  EV: 11Int: 14 .....# #.... ....) ## SH: 0Dex: 9 .....# #...r#####...# #. XL:  2 Next: 20% Place: Dungeon:1 .....# #....@.......# #. Noise: =--------  Time: 550.0 (0.0) .....# ##........#... #.# #. -) Claws .....# #.........# #.# #. Cast: Freeze ....## #......##.#### #.# #. ....# #............# #.# #. ....# #............# #.# #. r[39- h;49m   quokka ...## #........†...##+#.# #. ...#### #.................# #. ......# #......#####......####.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka.  You kill the quokka! #. #.# .... ##+  ....### ...  ....... ....  #.... ....)  #....#####...#  #....@.......#  ##........#... #.#  #.........# #.#  #......##.#### #.#  #............#- hL[37m #.#  #............# #.#   #........†...##+#.#   #.................#    71.0 (1Freeze _- h%- h-&- hf.- h3  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin- hY49e  Aim: a quokka (moderately wounded, 100% to hit)  You freeze the quokka. _You kill the quokka! _Unknown command.T h%T h T hT hgF _Unknown command.T h [?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) W hg [?25l[?1cW hs!quitW h_:  --more--X hX hInventory: 9/52 slots Missiles (go to first with ()h - 10 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?) X hj; f - a scroll of teleportation {unknown}g - a scroll of revelation {unknown}  i - a scroll of identify {unknown} Potions (go to first with !)  b - a potion of magic X h! c - a potion of curing {unknown}  d - a potion of attraction {unknown}e - a potion of ambrosia {unknown}X h X h,X hK&X h(Goodbye, Bnni.14 Bnni the Chiller (level 2, 17/20 HPs)Began as a Revenant Ice Elementalist on Apr 24, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:04:09 (551 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the OrbX ha)9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb  14.59156768 CurlyBrace BaIE-27 escaped with the Orb  15.56219055 RiderzOfBr DEAl-27 escaped with the OrbY h^OY hUY hW? [?25h[?0c [?1051l[?1052l[?1060l[?1061l