hY: Player: BreadTh Game: DCSS trunk Server: clan Filename: 2025-09-03.07:37:00.ttyrec Time: (1756885021) Wed Sep 3 09:37:01 2025 h/ [?1051l[?1052l[?1060l[?1061hh~V)0[?7h[?25l[?1ch hWelcome, BreadTh. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humanh0us - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Troll p - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Trolls are monstrous creatures with powerful claws. They regenerate health rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Troll Berserker[h G g - Trollz - Felid Felidany-lived sentient cats. They cannot use armour or weapons. \h'q - Oni z - Felid Large, robust, and extremely fond of drinking, Oni make capable brawlers and spellcasters and gain extra benefits from healing potions.\h#p - Tenguq - Oni Tengu are bird-people who love to fight, both with weapons and spells. They are fragile but agile, and eventually learn to fly.]hKBo - Spriggan p - Tengu Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters.]hr 'n - Djinni o - Spriggan Djinn are ever-burning spirits. They learn spells automatically as they grow,cast by drawing down their own fires.]hq m - Demonspawn n - Djinni emonspawn are half human, half demon. They acquire strong demonic mutations as they grow.]h l - Revenant m - Demonspawn Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims.^hMk - Kobold l - Revenant Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills.^h gk - Koboldt - Vine Stalker Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite._h'@_h@9k - Kobold  t - Vine Stalker Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills.chyk - Kobold l - Revenant Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims.ch Mk - Kobold l - Revenant Kobolds are attuned to the shadows and can only see or be seen at a close range.They are small and a little fragile, and are talented in most skills.chcgk - Koboldt - Vine Stalker Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite.rhErhF&rh 0Welcome, BreadTh the Vine Stalker. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Troll BerserkerthS f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities.th t f - Berserker g - Cinder Acolyte Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.wh  f - Berserker n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.wh En - Hexslinger w - Ice Elementalist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement.h v - Fire Elementalist w - Ice Elementalist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction.h"u - Forgewrightv - Fire Elementalistorgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.hAt - Necromanceru - Forgewright Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.h~ `s - Summonert - Necromancer Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their libraryh ".hPr - Conjurers - Summoner Conjurers begin with the Magic Dart spell, and can learn other non-elementalreliably blast their foes.h0q - Hedge Wizard r - Conjurer hJ1Hedge Wizards are magic generalists, good at using a wide variety of tools to frustrate their foes and gain an edge in the battlefield.hx \q - Hedge Wizardr - Conjurer Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes.h; 7r - Conjurers - Summoner Summoners are able to cast Summon Small Mammal from the start, and begin withsummon stronger and more exotic allies in their library.hPr - Conjurers - Summoner Conjurers begin with the Magic Dart spell, and can learn other non-elementalreliably blast their foes.h7r - Conjurers - Summoner Summoners are able to cast Summon Small Mammal from the start, and begin withsummon stronger and more exotic allies in their library.hM Qs - Summonert - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.hr@&t - Necromanceru - Forgewright Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside.hpu - Forgewrightv - Fire Elementalist ire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction.h v - Fire Elementalistw - Ice Elementalist h Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement.hD-w - Ice Elementalistx - Air Elementalist Airhave learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies.ho - Enchanter  x - Air Elementalist Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility.hSh}h*BreadTh the SneakVine StalkerHealth: 9/9========================Magic: 4/4========================AC: 2Str: 10EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerh=Nothing quiveredh##+####...####.....###.......#+...@...+#.......###.....####...####+##hsh=Welcome, BreadTh the Vine Stalker Enchanter.It is said that the Orb of Zot exists deep within this dungeon.hhT Press ? for a list of commands and other information.hW hY [ _Found a staircase leading out of the dungeon.hE  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.2  -1   h + Spellcasting 2.1   3.0   0           b - Unarmed Combat   0.0   1.0   0   i + Hexes3.0   4.0   0          c + Short Blades 0.8   1.2  -1       d - Long Blades   0.3   1.2  -1  h             e - Armour   0.0   1.4  -2      f + Dodging1.5   2.8  -2      g + Stealth3.6   2.4  +3                                          h[m                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshm ]++ d + Long Blades   0.3+In automatic mode, skills are trained as you use them. auto|manualh) c * Short Blades   0.8hY c - Short Blades   0.8hVh9*hش o d - Long Blades   0.3hG f * Dodging   1.5ht p f - Dodging   1.5hU > f + Dodging 1.5h  f * Dodging   1.5he p f - Dodging   1.5hu > f + Dodging 1.5h<TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh=[?25h[?0c0 h  " h [?25l[?1ch( Q2.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetshB a-z] setselected targethN=[?25h[?0c0 h'z [?25l[?1chÀ 5.0  +3 =] set aall targetsh[9a-z] setselected targethx<[?25h[?0c0 h [?25l[?1ch? 3.0 =] set aall targetshCX i * Hexes   3.0hp i - Hexes   3.0h&a-z] setselected targeth BreadTh the SneakVine StalkerHealth: 9/9========================Magic: 4/4========================##+##AC: 2Str: 10##...##EV: 11Int: 15##.....##SH: 0Dex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 0.0 (0.0)#.......#a) +1 dagger##.....##Nothing quivered##...####+##Welcome, BreadTh the Vine Stalker Enchanter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.h˿ QhQ_[?25h[?0c  Number of times to repeat, then command key: h [?25l[?1ch-hC h k _You must enter the number of times for the command to repeat.h(Eh Fh\JhNMF _Unknown command.he SHIFThS hhfhF _Unknown command.hT hZ v  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -1   h + Spellcasting 2.1  29%   0           b + Unarmed Combat   0.0     0   i - Hexes   3.0     0      h\      c - Short Blades   0.8    -1       d - Long Blades   0.3    -1               e + Armour   0.0    -2      f + Dodging1.5  17%  -2      g + Stealth3.6  54%  +3                 a m                                             The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh:k [37mh BreadTh the SneakVine StalkerHealth: 9/9========================Magic: 4/4========================##+##AC: 2Str: 10##...##EV: 11Int: 15##.....##SH: 0Dex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 0.0 (0.0)#.......#a) +1 dagger##.....##Nothing quivered##...####+##Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  Number of times to repeat, then command key: _You must enter the number of times for the command to repeat. _Unknown command. _Unknown command.h.>Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon)[?] describe selected [!] equip|wield|wear[tab] equip|unequip h< BreadTh the SneakVine StalkerHealth: 9/9========================Magic: 4/4========================##+##AC: 2Str: 10##...##EV: 11Int: 15##.....##SH: 0Dex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 0.0 (0.0)#.......#a) +1 dagger##.....##Nothing quivered##...####+##Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  Number of times to repeat, then command key: _You must enter the number of times for the command to repeat. _Unknown command. _Unknown command.  Okay, then. _h0^Drop what? (Left/Right to switch category) 2/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger (weapon) Armour (select all with [)  b - a +0 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hl 1 item+[Enter] accept (1 chosen)h h BreadTh the SneakVine StalkerHealth: 9/9h -========================Magic: 4/4========================##+##AC: 2Str: 10h ##...##EV: 11Int: 15##.....##SH: 0Dex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 0.0 (0.0)#.......#a) +1 dagger##.....##Nothing quivered##...####+## _Found a staircase leading out of the dungeon.  Number of times to repeat, then command key: _You must enter the number of times for the command to repeat. _Unknown command. _Unknown command. _Okay, then.h h5 (0.5-) Nothing wieldedhi h6 t _You unwield your +1 dagger.h hN +1.5 (1h h# + _You drop a +1 dagger.h= h$Wield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons h%~ a - a +1 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip hhϼhBreadTh the SneakVine StalkerHealth: 9/9========================Magic: 4/4========================##+##AC: 2Str: 10##...##EV: 11Int: 15##.....##SH: 0hDex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 1.5 (0.0)#.......#-) Nothing wielded##.....##Nothing quivered##...####+## _You must enter the number of times for the command to repeat. _Unknown command. _Unknown command. _Okay, then. _You unwield your +1 dagger. _You drop a +1 dagger.hn  Okay, then.hKh. _h`hF  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -1   h + Spellcasting 2.1  29%   0  h         b + Unarmed Combat   0.0     0   i - Hexes   3.0     0           c - Short Blades   0.8    -1       d - Long Blades   0.3    -1               e + Armour   0.0    -2      f + Dodging1.5  17%  -2  tX    g + Stealth3.6  54%  +3                                                          h0    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh)h/hn8XBreadTh the SneakVine StalkerHealth: 9/9========================Magic: 4/4========================##+##AC: 2Str: 10##...##EV: 11Int: 15##.....##SH: 0Dex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 1.5 (0.0)#.......#-) Nothing wielded##.....##Nothing quivered##...####+## _Unknown command. _Unknown command. _Okay, then. _You unwield your +1 dagger. _You drop a +1 dagger. _Okay, then.hI=hy>hhBhDhhJWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons  a - a +1 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip hxh.{h?BreadTh the SneakVine StalkerHealth: 9/9========================Magic: 4/4========================##+##AC: 2Str: 10##...##EV: 11Int: 15##.....##SH: 0Dex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 1.5 (0.0)#.......#-) Nothing wielded##.....##Nothing quivered##...####+## _Unknown command. _Unknown command. _Okay, then. _You unwield your +1 dagger. _You drop a +1 dagger. _Okay, then.  Okay, then.hh. _h  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice19% 2  b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3  d - GloomHexes/Necromancy 34% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith h h EBreadTh the SneakVine StalkerHealth: 9/9========================Magic: 4/4========================h \##+##AC: 2Str: 10##...##EV: 11Int: 15##.....##SH: 0Dex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1h +...@...+Noise: ---------  Time: 1.5 (0.0)#.......#-) Nothing wielded##.....##Nothing quivered##...####+## _Unknown command. _Okay, then. h& _You unwield your +1 dagger. _You drop a +1 dagger. _Okay, then. _Okay, then.hs P  Okay, then.h@ hI hp . _hUhNWJWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons  a - a +1 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip hhxhBreadTh the SneakVine StalkerHealth: 9/9========================Magic: 4/4========================##+##AC: 2Str: 10##...##EV: 11Int: 15##.....##SH: 0Dex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 1.5 (0.0)#.......#-) Nothing wielded##.....##Nothing quiveredh`##...####+## _Okay, then. _You unwield your +1 dagger. _You drop a +1 dagger. _Okay, then. _Okay, then. _Okay, then.hP  Okay, then.hhh". _hE hjK   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -1   h + Spellcasting 2.1  29%   0  hN          b + Unarmed Combat   0.0     0   i - Hexes   3.0     0           c - Short Blades   0.8    -1       d - Long Blades   0.3    -1               e + Armour   0.0    -2      f + Dodging1.5  17%  -2  O UX    g + Stealth3.6  54%  +3                                              hR O                The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh(argetarget-- 3.0-- -- -- -- -- 2.0 5.0 a-z] set[-] clear selected targettrainingtargetshw <[?25h[?0c0 hSk [?25l[?1ch9u 10.0 current training targets, if any.=] set aall targetsh-p-- --  --  --  hKw  b * Unarmed Combat   0.0h BreadTh the SneakVine StalkerHealth: 9/9h ========================Magic: 4/4========================##+##AC: 2Str: 10##...##EV: 11Int: 15##.....##SH: 0Dex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 1.5 (0.0)#.......#-) Nothing wielded##.....##Nothing quivered##...####+## _You unwield your +1 dagger. _You drop a +1 dagger. _Okay, then. _Okay, then. _Okay, then. _Okay, then.hġ h h= h hǪ hөh  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -1   h + Spellcasting 2.1  19%   0          hp b * Unarmed Combat   0.0  31%   0   i - Hexes   3.0     0           c - Short Blades   0.8    -1      h> d - Long Blades   0.3    -1              h w e + Armour   0.0    -2      f + Dodging1.5  13%  -2      g + Stealthh3.6  37%  +3                                                          hҶ    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh@argetarget-- --  --  -- -- -- -- --  --  a-z] set[-] clear selected targettrainingtargetshp6<[?25h[?0c0 h [?25l[?1ch713.0   0  current training targets, if any.=] set aall targetshA  a * Fighting   0.0ho a - Fighting   0.0hS 7+h, a * Fighting   0.0ho a - Fighting   0.0h~ 7+h a * Fighting   0.0ho a - Fighting   0.0hP 7+h- b - Unarmed Combat   0.0  13.0  i + Hexes 3.0  c + Short Blades 0.8-In manual mode, experience is spread evenly across all activated skills. auto|manualh= a + Fighting 0.0h= b + Unarmed Combat 0.0h* a-z] setselected targeth<[?25h[?0c0 hBn[?25l[?1c10.0  -1 13.0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsh;a-z] setselected targeth2B=[?25h[?0c0 h@ " h6 [?25l[?1chC 5.0  +3 =] set aall targetsh f * Dodging   1.5hGp f - Dodging   1.5h a-z] setselected targeth۞<[?25h[?0c0 h [?25l[?1chk3.0 =] set aall targetsh.d  h * Spellcasting   2.1h[>p h - Spellcasting   2.1h> h + Spellcasting 2.1h)% i * Hexes   3.0hAAp i - Hexes   3.0hhghBreadTh the SneakVine StalkerHealth: 9/9========================Magic: 4/4========================##+##AC: 2Str: 10##...##EV: 11Int: 15##.....##SH: 0h6Dex: 14#.......#XL:  1 Next:  0% Place: Dungeon:1+...@...+Noise: ---------  Time: 1.5 (0.0)#.......#-) Nothing wielded##.....##Nothing quivered##...####+## _You unwield your +1 dagger. _You drop a +1 dagger. _Okay, then. _Okay, then. _Okay, then. _Okay, then.h}hRhDhh}  _h* h hP h h h& ,hz h drop a _Okay, then. _You open the door.h   There is an open door here.hǟ h}  _hӡ h h h̦ hU h h ,h h- h= h h/ h h ,h hP h ,h/ h h˹ hU hߺ h, h h h h hp ,h h( h. ,h/ h h h8 h h h h h h h h h0 h h' h h= hb h hc h h h ha h h 7 _You open the door.h h^ h hW @  There is an open door here.h 5 _h h h h ,h h h, h ha h h h h h hZ h ho hY h ,hd hf h h h= h' h h@ hW hR h hk h  h h h  h h h* h hA h1 h hX h h h h h9 h h ,h ,h h| h h h ,h hk h h h% h, BhG! h( ### #.. #.############### #.#.............#h)  ##.#.###########.#  ...#'##### #.#  ###......# #.#  hL+ W.........# #.#  .........# #@#  .........# #.#  ........... #.#  #........... #.#  #........... #.#  .#......... #.#  h   jackal (asleep) .#......... #.# .#......... #h# .#.........h+ % h6 \41.5 (40.0)2.5 (41h*@  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A jackal comes into view.h..###############............. ##.#.###########. ...#'##### #. ###....... ................ #... #. .# h 2 jackals (asleep)h 3.5 (1.0) _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A jackal comes into view.h$g###############............. ##.#.########### ...#'##### ###...... ..... #hYh. .# h #. # .###### hqhr&4hyh|h.Z"............. ##.#.########### ...#'##### ###...... ..... #. .# h #. # .###### .hh1 asleep)5h_h[##.#.########### ...#'##### ###...... ..... #. .#h] hh #. # .###### . ##6h:h1 ...#'##### ###...... ..... #. .# hh #. # .###### . ##h h &7h hU h #b###...... ..... #. .# hh #. # .###### . ##h,<8ht3hK6h>hh _There is an open door here. _A jackal comes into view. _A jackal comes into view.  The helpless jackal fails to defend itself.  You hit the jackal.  The jackal is moderately wounded.h^8---=9hh+ _The jackal bites you.h  You hit the jackal.  The jackal is heavily wounded.h W9===50h h _The jackal barely misses you. The jackal misses you.hr)s  You hit the jackal but do no damage. You bite the jackal. You drain its power.  The jackal is severely wounded.1 _The jackal barely misses you.hw  You hit the jackal.  The jackal is almost dead.h͔&2hnhfL _The jackal misses you.hB /  You closely miss the jackal. Your bite misses the jackal.The jackal is severely wounded.8---3hI h}N i _The jackal barely misses you. The jackal bites you.hf^  You closely miss the jackal.The jackal is severely wounded.h^#9hZ_3===4hehLkS _The jackal barely misses you.h  You hit the jackal but do no damage.The jackal is severely wounded.hiV8---5h=hi _The jackal bites you. The jackal barely misses you.h~  You hit the jackal.  The jackal is almost dead.h" 79===h R3------6h# h + _The jackal bites you.h,N  You barely miss the jackal. You bite the jackal..   jackalh/yk===------27h|hJ _You kill the jackal!h~(  You hit the jackal but do no damage. You bite the jackal. You drain its power.  You feel invigorated.  The jackal is severely wounded.hJ*8---4======8hp1h5i _The jackal barely misses you. The jackal bites you.hd H  You hit the jackal but do no damage.The jackal is severely wounded.7------9 _The jackal bites you.hxu  You hit the jackal but do no damage. You bite the jackal.†h h:8===h======460 _You kill the jackal!hˣ hnhI_Your Short Blades skill increases to level 1!hh5 9 ..... #. .# .   9======-1 _  Things that are here: _a jackal corpse; a jackal corpseh   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.1   1.2  -1   h + Spellcasting 2.2   3.0   0          b + Unarmed Combat 0.1   1.0   0   i - Hexes   3.0   4.0   0          c + Short Blades 1.0   2.4  -1       d - Long Blades   0.3   1.2  -1  ha [20X             e - Armour   0.0   1.4  -2       f - Dodging   1.5   2.8  -2      g + Stealth3.6   2.4  +3                                          h                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh(X c * Short Blades   1.0h`o c - Short Blades   1.0h> f + Dodging 1.5h  f * Dodging   1.5he* p f - Dodging   1.5h{ d + Long Blades   0.3h;9*ho d - Long Blades   0.3hZEhLhfT`.........# #.#  BreadTh the Sneak .........# #.#  Vine Stalker .........# #.#  Health: 9/9======================== ........... #.#  Magic: 4/4======================== hVF#........... #.#  AC: 2Str: 10 #........... #.#  EV: 11Int: 15 .#......... #.#  SH: 0Dex: 14 .#......... #.#  XL:  1 Next: 40% Place: Dungeon:1 .#......... #@#  Noise: ---------  Time: 61.5 (0.0) .#......... #.#  -) Nothing wielded .#........ #.#  Nothing quivered hX# .######..# ###          _The jackal bites you.  You hit the jackal but do no damage. You bite the jackal. _You kill the jackal! _Your Short Blades skill increases to level 1!Things that are here: _a jackal corpse; a jackal corpseh]hp^h&chukh_ _hd_.. #... #. .# .# †. 2.5 (1 # .###### #.... hei#[####hlh;m+3.5 (2hqhgu( _Found a ring mail.hLhqMhNhQhYh1^hxa,hchfhi,h lhmho,h4qh{shhuhuhvh4yh8{,h|h ....# #.# #....#. #.# .##....#.#####.# h...#..............##.# #...#.............##.# ##..#.............##.# #..#............##.# hX.#..#............##.# .+..#..........@.##†# ..#..#............##.# ḧ́4.##..#............##.# ##..# .#########.....# ##[##### #.# #.#h. #.# #.#  hOYou pick up a parchment of Construct Spike Launcher and begin reading... hW,70.5 (7h+1.5 (8hhQ _You add the spell Construct Spike Launcher to your library.hhhhZhXh ,hۺhhhhmh##.....##..........#.#####.#  #...#..............##.# ha #...##'##...#.............##.#  #. ##...##..#.............##.#  ##.....##..#............##.#  #.......#..#............##.#  +...<...+..#............##†#  #.......#..#............##.#  ##.....##..#.@..........##.#  ##...##..#..#########.....#  ##+## #.. #[#####  #... #.# #.... #.#...... #.# g   goblin (asleep)....... #.#.g..... #. ..h 80.5 (9  A goblin comes into view. It is wielding a +0 club.hbgg.h'8==1.5 (10.0)hkh( _The goblin shouts!h  #.........#......##.###'##...#.##.# #. ##...##..#.##.# ..##..#.....##.# ..#..#......##.# +...<...+..#............##†# #.......#..#............##.# ###..#.....##.# ###########.....# ##+## #..# #[##### #...# #.# .# #.#......# #.#g.....# #.#.......# #... .. hZ g.--2.0)h(:##'##...#.##.# #. ##...##..#..##.# ..##..#.##.# ..#..#.##.# +...<...+..#.##†# #.......#..#............##.# ##.....##..#............##.# ##...##..#..#########.....# ##+## #@.# #[##### #...#h:2 #.# .# #.#.g....# #.#......# #.#h:..# #... ..h_;T######.###h=hE-g.hHFA--3hzNhPh1hhhh  #. ##...##..#.##. ..##..#..##. ..#..#..##. +...<...+..#.##†hk J #.......#..#............##. ##.....##..#.....##. ##...##..#..#########..... ##+##...#..# #[### #@..# #.# g...# #.#......# #.#..# #.#...# #... ..#######.#### #.#hi h .=4h h S _The goblin barely misses you.h! h# Drop what? (Left/Right to switch category) 1/52 gear slots (_ for help) Armour (select all with [)  b - a +0 robe (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ha 1 item+[Enter] accept (1 chosen)h6hp #. ##...##..#.............##. BreadTh the Sneak##.....##..#............##. Vine Stalkerh1#.......#..#............##. Health: 9/9========================+...<...+..#............##† Magic: 4/4========================#.......#..#............##. AC: 2h|kStr: 10##.....##..#............##. EV: 11Int: 15##...##..#..#########..... SH: 0Dex: 14##+##...#..#hb#[#### XL:  1 Next: 40% Place: Dungeon:1#@..##.#Noise: =--------  Time: 84.5 (0.0)#g...##.#-) Nothing wielded......##.#Nothing quivered........##.#..........##..............g   goblinh#######.#####.#You pick up a parchment of Construct Spike Launcher and begin reading... _You add the spell Construct Spike Launcher to your library.  A goblin comes into view. It is wielding a +0 club. _The goblin shouts! h_The goblin barely misses you.Okay, then. _h&  You hit the goblin.  The goblin is moderately wounded.h' h6--------5.5 (1h 0 h0 9 _The goblin hits you with a +0 club.h  You barely miss the goblin.The goblin is moderately wounded.hg7==------6hIh= _The goblin hits you but does no damage.h  You closely miss the goblin.The goblin is moderately wounded.htv8=====7hhL _The goblin misses you.hr 8  You hit the goblin.h D)h  }9======58h h J _You kill the goblin!h  ..##..#.## ..#..#..## +...<...+..#..## #.......#..#......## ###..#.## ###..#########... ##+##...#..# #[### .....# #.# .# #.##......# #.#...# #.#...# #.... ..########.##### #.# .#-9h֒  Things that are here: _a +0 club; a goblin corpsehh.hhhhP _hhhh:hh:;===hhhh hQhhh~hhhh'hh3Xhh,h3hHhh_hhhhhhh$hb%h%h'hQ(h(h*A _You now have 13 gold pieces.h!,h,h -h.hO/,h/h1h2h}3h3h4h5hC6h8,h8h`9h9h:h;hZ<h<h=h>h,?h?h@hAhBhBhMChkDhDh~EhdFhGhHhHhIhJh|KhLhLhNhNhNhJPhQhQhwRhShThIUhUhVh!XhXhYh]hW^,h_h`h b,hbhdh eheh fhghehhhhLihlhWmhmhnhsphprhrhshuhyBhzh|h|h|}hhhuhЃhDžh,hhh,hhhhhΗhhhchh^hh_hҥhuhhШh[hhhhhhhhh hh!hhhh #.# #..#  #.# #..########.  #.# #...........  #.##########...########  #.........##...#  #########.##...#  .............#   ##...##.##.#.#   #.. ####@#.#   -+. +r....#.#   # #######.#    .#        r   rat (asleep)      138.5 (49.0)  A rat comes into view.X9;49mh.rr===9.5 (50hh- _The rat squeaks loudly.h #.# #..########.  #.# #...........  #.##########...########  #.........##...#  #########.##...#  .............#  ##...##.##.#.#  #.. #####.#.#  +. +.r.@.#.#  # #######.#  .#      hthZh".rh$h:h ---hE40.5 (1h.0)h^hh/! 8  You barely miss the rat. You bite the rat. You drain its power.  The rat is moderately wounded.=--1hW# h&% Q _The rat closely misses you.h  You hit the rat but do no damage. You bite the rat, but do no damage.The rat is moderately wounded.hN&2hhGP _The rat barely misses you.h5  You hit the rat.hWg†hb.63h9!h8#G _You kill the rat!h / #.#h$ ) #..h "#. hǻ ^ #.# #.... hR #.#...#  #.##...#  #.##...#  ....# h  ##...##.##.#.#  #.. #####.#.#  +. +..@..#.#  # #.#  .# h -4 _You see here a rat corpse.h2 _ _You open the door.  There is an open door here. _h #.# #........... #.##########...######## #.........##...#  #########.##...# .............# ##...##.##.#.# #...#####.#.# +...'..†..#.# #..@#######.#-9.5 (5 #.......(# .#####.###.#.#.#.#.###50.5 (6 _Found 5 javelins.h8U#.##########...######## #.........##...# #########.##...#  .............# ##...##.##.#.# #...#####.#.# +...'..†..#.# #...#######.# #...@...(# .# ####.###.#  #.# #.##.#..#### 1.5 (1hk h Bh 3#.###...######## #...##...# #########.##...# .............# ##...##.##.#.# #...#####.#.# +...'..†..#.# #...#######.# #......@(# .# 4.5 (3####.###.# #.# .##.# ..#.# ###..####h hx#.#...#  #.##...#  #.##...#  .#  ##...##.##.#.#  #...#####.#.#  +...'..†..#.#  #...#######.#  #.......@# .#  ####.###.#  #.# #.#  #.# #..  #.# ####  ..#   ###       5.5 (1h|N _You see here 5 javelins.h# 6Throw: 5 javelins _a - 5 javelinsh.h3hhhh,hhhh,hhhhhnh?h/h!hkh6h~,hh,hhhaBh+hhhRhhhhNhhhh~hIhnhhhhhhhhhhhFh<hhghhhuh hhh_hhhhfhhhhkhhhthhh5h%hhVhhhhhhh,h h h h9 h h hxhhhhhhhhh#hhhdhhhhJhhhhhhh'hhhH h h!hc"h"h#h$hk%h&h&h(,hL)h*h00 #.........##...# #....K. #########.##...# #...... .............# ....... ##...##.##.#.# .......## #...#####.#.# ......... +...'..†..#.# ........# #...#######.# #......# #........##.# # ####.###.##.# ######.#.# #.##.#h3 #.#.# #....# ####.#######.# ###### #............# #.############ K   kobold (asleep) #.##.##.#h"7091.5 (35.0)h7,2.5 (36hE;h=s _A kobold comes into view. It is wielding a +0 club. h #.##########... #......##.........##... #....K.##########.##...##......+ ..............# ##...##.##.#.#####...#####.#.... +...'..†..#....# #...#######. #....@.# #........##. #......# ####.###.##.######.# #.# #.##. #.# #.# #.... ####.#######.# ##### #............# #.############  #.#  #.# hG3.5 (1.0) h h h q #.# # ..#######.########## #......##.........## #....K.##########.#####......+ ............# ##...##.##.######...#####.#....+...'..†..#....# #...###########......# #........## #......# ####.###.########.# #.# #.## h d #.# #.# #... ####.#######.# #### #............# #.############  #.#4 hqm### #.# ..#######.########..##........ #....K.##########.##### h1s,+ ............ ##...##.#####...#####...+...'..†......###...########.............# ####.########## #.# #.# #...###.#######.# ####...........########### h} h;&5 h h h#### #.# ...#######.########..##........ h #....K.##########.#####+ ............ ##...##.#####...#####...+...'..†......###...########.............# ####.########## #.# #.# #...###.#######.# ####........... h h&6 h0 h h #### #.# ...#######.########..##........ #....K.##########.#####+ ............ .#####...##### h -...+...'..†......###...########.............# ####.########## #.# #.# #...###.#######.# #### h%  hf &7 h?  h  h&.##########.############# #.# ....#######.########..##........ #....K.##########.#####+ ............ .#####...#####...+...'..†......###...########.............# ####.########## #.# #.# #... h2 h3&8 hWB hQ.# KK  The helpless kobold fails to defend itself.  You hit the kobold.  The kobold is moderately wounded. h5.=9 h< h@T _The kobold closely misses you. hش  You closely miss the kobold. You bite the kobold, but do no damage.The kobold is moderately wounded. hd 200 _The kobold misses you. h  You closely miss the kobold.The kobold is moderately wounded. h( 8---3------1 hv  h@ 9 _The kobold hits you with a +0 club. hdx  You barely miss the kobold. Your bite misses the kobold.The kobold is moderately wounded. hyV9===2 hx} h= _The kobold hits you but does no damage. he  You closely miss the kobold.The kobold is moderately wounded.8---2------------3 _The kobold hits you with a +0 club. h  You closely miss the kobold. Your bite misses the kobold.The kobold is moderately wounded. h l9===4 hZ  h S _The kobold barely misses you. hd  You closely miss the kobold.The kobold is moderately wounded. hV&5 h( hL _The kobold misses you. hIW  You hit the kobold but do no damage. Your bite misses the kobold.The kobold is moderately wounded. hX 6--------1------------6 h|^  ha 9 _The kobold hits you with a +0 club.h]v  You closely miss the kobold. You bite the kobold.hbi)h |7==------------77hWhJ _You kill the kobold!h)M......................##########.############# #.# ....#######.########..##........ ##########.#####+ ............ .h*z.........#####...#####.#######.#hh~8=====-8hhM _You see here a +0 club.hUhgZ You closely miss the kobold. You bite the kobold, but do no damage.The kobold is moderately wounded. _The kobold misses you.You closely miss the kobold.The kobold is moderately wounded. _The kobold hits you with a +0 club.  You barely miss the kobold. Your bite misses the kobold.The kobold is moderately wounded. _The kobold hits you but does no damage.  You closely miss the kobold.The kobold is moderately wounded. _The kobold hits you with a +0 club.  You closely miss the kobold. Your bite misses the kobold.The kobold is moderately wounded. _The kobold barely misses you.You closely miss the kobold.The kobold is moderately wounded. _The kobold misses you.h[You hit the kobold but do no damage. Your bite misses the kobold.The kobold is moderately wounded. _The kobold hits you with a +0 club.  You closely miss the kobold. You bite the kobold. _You kill the kobold!You see here a +0 club.hS You see here 5 javelins. _a - 5 javelins _A kobold comes into view. It is wielding a +0 club.The helpless kobold fails to defend itself.  You hit the kobold.  The kobold is moderately wounded. _The kobold closely misses you.  You closely miss the kobold. You bite the kobold, but do no damage.  The kobold is moderately wounded. _The kobold misses you.  You closely miss the kobold.  The kobold is moderately wounded. h _The kobold hits you with a +0 club.  You barely miss the kobold. Your bite misses the kobold.  The kobold is moderately wounded. _The kobold hits you but does no damage.  You closely miss the kobold.  The kobold is moderately wounded. _The kobold hits you with a +0 club.  You closely miss the kobold. Your bite misses the kobold.  The kobold is moderately wounded. _The kobold barely misses you.  You closely miss the kobold.The kobold is moderately wounded.h h h ........................ BreadTh the Sneak.##########.##########.. Vine Stalker#.##.. Health: 8/9=====================---#.##.. Magic: 1/4======------------------#.##.. AC: 2Str: 10#####.##.. EV: 11Int: 15....#######.##########.. SH: 0Dex: 14#......##.........##.. XL:  1 Next: 70% Place: Dungeon:1#....@.##########.##.. Noise: ---------  Time: 208.5 (0.0)###......+ ............ -) Nothing wielded.........# ##...##.##.# Throw: 5 javelins.........#####...#####.#.............+...'..†..#.........h5 .####...####### ####......# #........## #......# ####.###.## ######.# #.# #.## You hit the kobold but do no damage. Your bite misses the kobold.The kobold is moderately wounded. _The kobold hits you with a +0 club.  You closely miss the kobold. You bite the kobold. _You kill the kobold! _You see here a +0 club.ht 4h@ h hY##########......................##########.############# #.# ....#######.########........ #....).##########.#####+ ............ h6[.#####...#####...+...'..†......####...########.............# ####.##h`hab9===9.5 (1 _hfhhh G ..........##########.########## #.# ####....#######.######### #......##.........###########......+ .............# ##...##.##.###......#######.# #.# #.## h h; '10hp h- a  The kobold is moderately wounded. _The kobold hits you with a +0 club.  You closely miss the kobold. You bite the kobold. _You kill the kobold! _You see here a +0 club. _h^9 ho= Innate Abilities, Weirdness & Mutationsa - You have extremely sharp teeth.b - Your natural rate of healing is unusually fast.c - When hurt, damage is shared between your health and your magic reserves.d - Your bite disrupts and absorbs the magic of your enemies.e - Potions cannot restore your health.f - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. !hI$ Magic shield When you are harmed, some damage is redirected to deplete your magic reserves instead.#hW Innate Abilities, Weirdness & Mutationsa - You have extremely sharp teeth.  b - Your natural rate of healing is unusually fast.  c - When hurt, damage is shared between your health and your magic reserves.d - Your bite disrupts and absorbs the magic of your enemies.e - Potions cannot restore your health.f - [You will have razor-sharp teeth.] XL 8 #hRX @[]: Gained at a future XL. (h Antimagic bite You have a thirst for magic, allowing you to bite foes when launching melee attacks. This restores your magical reserves and also disrupts magical foes, sometimes leaving them unable to act. (hwTrigger chance: 52% Base damage: 5Category: [Anatomy]1h Innate Abilities, Weirdness & Mutationsa - You have extremely sharp teeth.  b - Your natural rate of healing is unusually fast.  c - When hurt, damage is shared between your health and your magic reserves.  d - Your bite disrupts and absorbs the magic of your enemies.e - Potions cannot restore your health.  f - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. 2hx <Antimagic bite 2h9y You have a thirst for magic, allowing you to bite foes when launching melee attacks. This restores your magical reserves and also disrupts magical foes, sometimes leaving them unable to act. 2hy =Trigger chance: 52% Base damage: 52h+z :Category: [Anatomy]5hInnate Abilities, Weirdness & Mutationsa - You have extremely sharp teeth.  b - Your natural rate of healing is unusually fast.  c - When hurt, damage is shared between your health and your magic reserves.  d - Your bite disrupts and absorbs the magic of your enemies.e - Potions cannot restore your health.  f - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. 8h}/No potion heal (level 2/2) Your system is resistant to potable panaceas, reducing the effectiveness of all kinds of healing potions. The second level of this mutation completely blocks potion-based healing. (Aid from the god Gozag is unaffected.):h Innate Abilities, Weirdness & Mutationsa - You have extremely sharp teeth.  b - Your natural rate of healing is unusually fast.  c - When hurt, damage is shared between your health and your magic reserves. :hb ^ d - Your bite disrupts and absorbs the magic of your enemies.  e - Potions cannot restore your health.f - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. :h֟ :h :h l........................ BreadTh the Sneak.##########.##########.. Vine Stalker#.##.. Health: 9/9:h ========================#.##.. Magic: 1/4======------------------#.##.. AC: 2Str: 10#####.##.. EV: 11Int: 15....#######.##########.. SH: 0Dex: 14#......##.........##.. XL:  1 Next: 70% Place: Dungeon:1:h R#....@.##########.##.. Noise: ---------  Time: 210.5 (0.0)###......+ ............ -) Nothing wielded.........# ##...##.##.# Throw: 5 javelins.........#####...#####.#.............+...'..†..#..........####...####### ####......# #........## #......# ####.###.## ######.# #.# #.## The kobold is moderately wounded. _The kobold hits you with a +0 club.  You closely miss the kobold. You bite the kobold. _You kill the kobold! _You see here a +0 club. _You see here a +0 club.:h: 4:h :h ;hW ;h ;h̘ ;h ;h2 _2======;h, ;hw ;h ;h ;h ;h ;h ;hE ;hԶ ;h ;h\ ;h >======;h ;h ;hq ;hc ;h ;h ;hH ;h ;hh ;h ;h ;h^ ;h ;h ,;hX ;h< ,;h ;h ;hO R3======;hh ;hV ;h, ;hj ;h ;h ;ha ;h ;h ;hw ;h ;h% >======;h ;hX ,;h ;h ;hD ;h ;h~ ,;h ;h ,;h ;h ;h ;h ;h ;h` ;h ;hY 94;h -======;hK ;h 4 _Magic restored.;h 3;h ;h# ;h ,;hW ;h 7 _You open the door.;h 3;hR ;h! <  You see here a +0 club.;h# ;hZ$ E====== _;h% ;h' ;hj) ,;h* ;h!- ;h/ ;h0 ;h1 ;hm3 ;h5 ,;h6 ;hX8 ;hW: ,;h < ;h? ;h9A ,;h'C ;hzE ;hNG ,;hH ;hK ;hZM ,;hO ;hQ ;hS ,;hU ;hW ;hX ,;hY ;h+[ ;h\ ,;h^ ;h` ;hEe u #.#  #.# #.#######.# #.......#######.###########......##... #....).###########......'.....................###...;he ........###48.5 (38.0).........+>.........####..;hTg #########......# #.. #......# ## ######.#  #.#  # #..........;hj ;hk ,9.5 (39;hn ;hKp ; _Found a stone staircase leading down....@.....############# ..... #......# . ######.#. #.#w ####.### w   dart slug (asleep)....... g   goblin (asleep) ...........##..#########......#... #......#....######.#...... #.# .w.... ####.##....... #...... #.#####=h{`=ha=hjp.gww.=hk+3.5 (1=hs=hx=h ##r#.# #.####### #$# #.......####### . #######...... #g #....).## ##.##########......'. #. ### #... #.>...........#=h .......#########......#.# #......#.....#######.#w...# #..# ####.# r   rat (asleep)....... #.....=h=h(.g.=h&4=h=hV _A rat comes into view.>hS # .. #r ...##. #.####### $#. #.......####>h .. #######...... #. #....).# ##g##########......' #. ## #..>hy #.>........... .......#########...... ........# #......>h6J ........#######. ....w...# #..# ####>h?w.>h:3------>ho'=5>hW>h9 _The goblin hits you with a +0 club.>h   You barely miss the goblin. You bite the goblin. You drain its power.  You feel invigorated.  The goblin is severely wounded.>h `````The dart slug launches a dart at you.>h v..>..>h 7------4======6.4 (0.9>h >h# - _The slug dart hits you.?hƈ  You hit the goblin but do no damage.The goblin is severely wounded..rr8===---7.4 (1.0 _The goblin misses you.?h` v  You closely miss the goblin. You bite the goblin.?h ?h ?h t.)w.?h 9============88?h ?h0 J _You kill the goblin!@h=.######## #.. # ..###. .... .##.$ #.####### $#.. #.......#### ..# #######...... #.# #....). ##@##########......@h}> #.... # #. #.>.......... .......######### ....w...#@hA #.... ........####### .# #@hR:  Found 16 gold pieces.@hZ `````The dart slug launches a dart at you.@h\.....6--------3------9 _The slug dart hits you. _You see here a +0 club.@hC& #..# ..## #. .... .##.$ #.####### $#.. #.......#### ..# #######..... #.# #....)#)##########.... #@..........@h'  #.. # #.>.......#########..w...# # ........# ##### ........# .###@h+ @hd5 :w.@hS7 w8=====----60 _@hnA @hB Aht(# ..##. .... .##.$ #.####### $#.. #.......#### ..# #######.....#.# #....)##)##########..................>...w...#########Ah*........# .####..###  ..Ah'1rr   ratAh19========-1Ah6Ah/9Ah5. .... .##.$ #.####### $#.. #.......#### ..# #######.....Ah5=#r# #....)##)##########..................>...w...#########........# ..####..Ah`6 ...####.... #.#Ah9AhIJ.rAhvO ````The dart slug launches a dart at you.AhY..@.Ah&2AhAhO _The slug dart misses you.Bhc .##.$ #.####### $#.. #.......#### ..# #######.....#.# #....)##r##########..................>.......w...###########.........# #...#####..#.####..#Bhb )r7------2------------=3Bh)1D _The dart slug bites you.Bhyy  You hit the dart slug. You punch the dart slug.  You bite the dart slug, but do no damage.Bh_.r Bhc8===---4BhOBha _The dart slug is heavily wounded.Ch1  You hit the dart slug. You bite the dart slug. You drain its power.  You feel invigorated.  The dart slug is almost dead.Ch?$  The dart slug launches a dart at you.The slug dart misses you. The slug dart hits the rat.ChF'S.`ChݺU.@9======4============5 _The rat dies!ChJ #. .... .##.$ #.####### $#.. #.......####..# #######..... #.# #....)#)##########.. #.>..................w...##########.......#..######. ###.#.........# `The dart slug launches a dart at you.Ch$3.6--------6Ch':Ch[>- _The slug dart hits you.DhZ .##.$ #.####### $#.. #.......#### ..# #######.....#.# #....)##)##########..................>.......w...###########.........#  #...#####..#.####..#7==-------7Dh >  You hit the dart slug but do no damage.The dart slug is almost dead. ````The dart slug launches a dart at you.Dhkf ;...@8======8 _The slug dart misses you.Eh9  You hit the dart slug.†.##.$ #.#######BreadTh the Sneak$#.. #.......#### Vine Stalker..# #######..... Health: 9/9========================#.##....) Magic: 4/4========================##)##########..... AC: 2Str: 10#................. EV: 11Int: 15#................. SH: 0Dex: 14#................. XL:  1 Next: 120% Place: Dungeon:1#@>............... Noise: =--------  Time: 269.4 (1.0).......†...####h034m#####.... -) Nothing wielded##.........##.... Throw: 5 javelins#.........#######.........##.........#### #.........##.. #.........##.# #.#  _The slug dart hits you.  You hit the dart slug but do no damage.The dart slug is almost dead.The dart slug launches a dart at you. _The slug dart misses you.You hit the dart slug. _You kill the dart slug!You have reached level 2!  --more--GhV14/14===6/62 8%  _Gh~ u _Ghk H GhX  Gh -You see here a +0 club.Gh  Gh[ _Gh Gh4 Gh4 Gh Gh_ Gh` Gh2 Gh9 Ghݤ Gh̦ Gh Gh Gh Gh7 Gh5 Gh Gh  Gh< GhҴ )_You now have 24 gold pieces (gained 11).Gh Gh Gh* Gh Gh Gh& Gh  Gh@ .........Gh h#. ## #........Gh X.# . ....Gh8 |.# ##. .########Gh :[##..Gh ### ##...###### Ghh .....##. .Gh<  Gh #....##.$.##.####### Gh #...#@.# #.......#####Ghi -Gh 7Gh 0.0)GhY y #.#...## #######..Gh .......#.# #....)Gh h....####)##########......GhF u.... #..................Gh .$ #..................Gh # #................Gh3  #.>................Gh c.......†...#########.....GhX Gh -Gh &80.4 (11Gh Gh  Gh< Gh _Found a helmet.Ih:O...##### ..#. ## #..# . ..........#..# ##. .######### .[##.. ### ##...#######.....##.#.......... #....##.@.##.####### #...#..###.......###### #.#...## #######......#.......#.# #....).#####)##########'.... #....#.$ #....###..... #.>............1.4 (1.0)IhDIhFIhG$2.4 (2IhQIh]V IhAWIhW0_You now have 40 gold pieces (gained 16).IhN+ #.....# ...#######. ### #...# .. .........#..# ##.# .######## ..[##..  ### ##...#######.....##.#.@........ #....##...##.#######  #...#..###.......#### #.#...## #######...... .......#.# #....). ....####)##########...... .... #.... .$ #...# #.IhOIhHP+3.4 (1IhkUIhnVJh, #..... ...###### #. ### # ...# ..  #..# ##.## . ..[##... ### ##...#. ....##.#. #....##...##.# #...#..###. #.#...## # .#.# #....) ....####)## .... #... .$ #... # #4Jh\Jh3 Jh {  #.... ...#### # ###. #### #...# ... .......####..# ##.#### .###### ......[##......  ### ##@..#######.....##.#.......... #....##...##.####### ##...#..###.......### #.#...## #######.... .......#.# # ....####)########## ..... #.. .$ #5Kh| .##+...# ...# #... Kh}...# ...### # ...# ####. ...#### # ....# ...... ......#####..#J##.#### .#####.......@##...... ####..##...#######.....##.#.......... ####....##...##.#######KhQ##...#..###.......## #.#...## #######J   endoplasm (asleep) .......#.# #... ....####)##########... ..... #Kh<6Kh` _An endoplasm comes into view. _You see here a +0 helmet.Kh[_Kh`&7KhfKhi% _c - a +0 helmetKhU9 Kh> l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + FightingKh&@ 0.4   1.2  -1   i + Spellcasting 2.3   3.0   0          b + Unarmed Combat 0.6   1.0   0   j - Hexes   3.0   4.0   0   c - Throwing   0.0   1.2  -1      Kh!A          d - Short Blades   1.0   2.4  -1      Kh(D  e - Long Blades   0.3   1.2  -1               f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2      h + Stealth3.8   2.4  +3                                hD ;49m                      KhE The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsMhMhMh.##+ BreadTh the Sneak...#.... Vine Stalker...##... Health: 14/14 ========================...#Mh ...### Magic: 6/6========================# ...#...... AC: 2Str: 10####. ...#### #..... EV: 11Int: 15....# ...... ...... SH: 0Dex: 14#####..#J##.#### .##### XL:  2 Next:  8% Place: Dungeon:1.......@##......Noise: ---------  Time: 287.4 (0.0)####..##...#######.-) Nothing wielded....##.#..........Throw: 5 javelins####....##...##.#########...#..###.......###.#...## #######... J   endoplasm (asleep).......#.##.......####)##########........ Mh:#............... _You now have 24 gold pieces (gained 11). _Found a helmet. _You now have 40 gold pieces (gained 16). _An endoplasm comes into view. _You see here a +0 helmet. _c - a +0 helmetMhMhaMhMhMhjJJ   _You see here a +0 helmet. _c - a +0 helmet  The helpless endoplasm fails to defend MhWkitself.  You hit the endoplasm.  The endoplasm is heavily wounded.  The endoplasm freezes you.Mhl1------5----8.4 (1MhtMhJw% _You are frozen.Mh_   You hit the endoplasm but do no damage. Your bite misses the endoplasm.The endoplasm is heavily wounded.The endoplasm freezes you.------=9 _You are frozen.Nhf Nh NhfYou hit the endoplasm but do no damage. You bite the endoplasm.Nhp.NhHNhNhNh NhNhNh]2Nh==Nhh----Nh12Nh 90NhNhV Nh;Nh )_You kill the endoplasm!NhNh6> A##...######## .##+##......# ..#......#  #..........# ...#### # .....# ..####. ....####. # ....##........ .......#####..#@##.#### .######........##...... ####..##...#######. ....##.#..........####....##...##.#########...#..###.......### #.#...## #######........#.# #.####)##########3====-1Oho  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.4   1.2  -1   i + Spellcasting 2.3   3.0   0          b + Unarmed Combat 0.6   1.0   0   j - Hexes   3.0   4.0   0   c - Throwing   0.0   1.2  -1               d - Short Blades   1.0   2.4  -1  hz;49m     e - Long Blades   0.3   1.2  -1               f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2      h + Stealth3.8   2.4  +3                             hY40m                         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsOhl Oh'(Oh0`##... BreadTh the Sneak########.##+# Vine Stalker#......#..... Health: 13/14 ======================--#......##.... Magic: 5/6====================----......#...#### AC: 2Str: 10Oh4# .....#....... EV: 11Int: 15####. ....####. #...... SH: 0Dex: 14....##........ ....... XL:  2 Next: 12% Place: Dungeon:1#####..#@##.#### .###### Noise: ---------  Time: 291.4 (0.0)........##......-) Nothing wielded####..##...#######.Throw: 5 javelins....##.#..........####....##...##.#########...#..###.......### #.#...## #######.... .......#.##.... ....####)##########.... You hit the endoplasm but do no damage. Your bite misses the endoplasm.The endoplasm is heavily wounded.The endoplasm freezes you. _You are frozen.  You hit the endoplasm but do no damage. You bite the endoplasm. _You kill the endoplasm!Oh:Oh};OhAOhWCPh|Ph}3Ph߄ 4== _HP restored.6====PhKPhPhPhˌPh PhѐPhWPhPh.PhPh|:==PhSPhPhAPh5====PhɛPhPh{Phk,PhPhҢPhܧPhPhHPhO,PhPh Ph1,PhPhPh<PhPhPh0PhPhPhʹPhNPhmPhPhnPh,PhtPhL _You now have 49 gold pieces (gained 9).Ph3PhPh#####..##...#######. ......##.#..........  ####....##...##.####.....##...#..###.#######.##.#...## ##.............#.#  .#......####)######### #......# #.... #...@..# #........... ####+### #........... #.>......... .......†...####### Ph ##.........# #.........# #.........# #.........# #.........#Ph 306.4 (15.0)'#.#...##........PhPhcM======7.4 (16PhgPh)= _As you open the door, it creaks loudly!QhIQh^(  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.4   1.2  -1   i + Spellcasting 2.3   3.0   0          b + Unarmed Combat 0.6   1.0   0   j - Hexes   3.0   4.0   0  Qhe c - Throwing   0.0   1.2  -1               d - Short Blades   1.0   2.4  -1       e - Long Blades   0.3   1.2  -1               f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2      h + Stealth3.8   2.4  hgm+3                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|hj4mbase level  [!] training|cost|targetsQh Qhn Qh[ R#####..##...#######. BreadTh the Sneak......##.#.......... Vine Stalker####....##...##.#### Health: 14/14 ========================QhR .....##...#..###..... Magic: 6/6========================#######.##.#...## ###### AC: 2Str: 10.............#.#EV: 11Int: 15.#......####)######### SH: 0Dex: 14#......# #........... XL:  2 Next: 12% Place: Dungeon:1#...@..# #........... Noise: ======---  Time: 307.4 (0.0)####'### #........... -) Nothing wielded#.# #.>......... Throw: 5 javelins.......hݛ H36m†...#########.........##.........##.........##.........##.........# _You are frozen.  You hit the endoplasm but do no damage. You bite the endoplasm. _You kill the endoplasm! _HP restored. _You now have 49 gold pieces (gained 9). _As you open the door, it creaks loudly!Qh> Qh Qh Qh RhRh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.4   1.2  -1   i + Spellcasting 2.3   3.0   0  Rhӵ        b + Unarmed Combat 0.6   1.0   0   j - Hexes   3.0   4.0   0   c - Throwing   0.0   1.2  -1               d - Short Blades   1.0   2.4  -1       e - Long Blades   0.3   1.2  -1          Rh     f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2      h + Stealth3.8   2.4  +3                                                  Rh[18;61H    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsRhPTargetTarget10.0 3.0 RhQI13.0 --  --  -- Rh]RB --  --  --  RhR5.0  a-z] set[-] clear selected targetRhSccost|targetsSh+<[?25h[?0c3.0 Th%[?25l[?1c3.0 =] set aall targetsUhUhUhޭ{#####..##...#######. BreadTh the Sneak......##.#.......... Vine Stalker####....##...##.#### Health: 14/14 ========================.....##...#..###..... Magic: 6/6========================#######.##.#...## ###### AC: 2Str: 10UhI.............#.#EV: 11Int: 15.#......####)######### SH: 0Dex: 14#......# #........... XL:  2 Next: 12% Place: Dungeon:1#...@..# #........... Noise: ======---  Time: 307.4 (0.0)####'### #........... -) Nothing wielded#.# #.>......... Throw: 5 javelins.......†...#########.........##.........##.........##.........##.........# _You are frozen.  You hit the endoplasm but do no damage. You bite the endoplasm. _You kill the endoplasm! _HP restored. _You now have 49 gold pieces (gained 9). _As you oUhpen the door, it creaks loudly!UhUhUhUhUhU Uh (  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.4   1.2  -1   i + Spellcasting 2.3   3.0   0          b + Unarmed Combat 0.6   1.0   0   j - Hexes   3.0   4.0   0  Uh  c - Throwing   0.0   1.2  -1               d - Short Blades   1.0   2.4  -1       e - Long Blades   0.3   1.2  -1               f - Armour   0.0   1.4  -2  Uh      g - Dodging   1.5   2.8  -2      h + Stealth3.8   2.4  +3                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [hf t33m?] Help[=] set a skill target  Uh }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsVhATargetTarget10.0 3.0 13.0 --  --  --  -- Vh --  --  5.0  a-z] setVh[-] clear selected targetcost|targetsVh1Y <[?25h[?0c3.0 Wh [?25l[?1cWh 19.0 current training targets, if any.=] set aall targetsYhba-z] setselected targetZh<[?25h[?0c19.0 [hb[?25l[?1c10.0 =] set aall targets[h[ [h7 [hC #####..##...#######. BreadTh the Sneak......##.#.......... Vine Stalker####....##...##.#### Health: 14/14 ========================.....##...#..###..... Magic: 6/6========================#######.##.#...## ###### AC: 2Str: 10.............#.#[h֭ EV: 11Int: 15.#......####)######### SH: 0Dex: 14#......# #........... XL:  2 Next: 12% Place: Dungeon:1#...@..# #........... Noise: ======---  Time: 307.4 (0.0)[hp ####'### #........... -) Nothing wielded#.# #.>......... Throw: 5 javelins.......†...#########.........##.........##.........##.........##.........# _You are frozen.  You hit the endoplasm but do no damage. You bite the endoplasm. _You kill the endoplasm! _HP restored. _You now have 49 gold pieces (gained 9). _As you open the door, it creaks loudly![hT [hش [h8 [h \hI\hLB\h  There is an open door here. _\hO.....##...#..###.....#######.##.#...## ######.............#.# .#......####)######### #......# #........... #......# #........... ####'### #........... ###.#####.> #..@.....†...#######------9.4 (2 #.##.........# #. #.........# # #.......# #................. ....[.. ------10.4 (3 _Found a leather armour.]h]h]h]h]hՐn]hܑ]h]h2X]h]hP]h']h]h]h2,]h]h]h,]h]h6]hK]hʱ]h]h]hq]h]h]h]h,]h]hM]h,]hG]h]h>,]h|]h]h]h"]h]hK]h]h)]h]h]hR]h]hz]h]h?]h]ho]h]hr]h]h]h]h]hr]h,]h]h-]h]h]h(]h,]h]h?]h]hA]h]h]hR]h ]hI]hz]h ]h]h]h]hO]h]h]h$]h]hB]hn]he #.##. #.......w#.##...... #........#.##...... #........#.# ....[. #........#.#  #........#.#  #........#.#  #........#.#  #.#.# ######..]h{#.# ................# #################  w   dart slug (asleep) ]h035.4 (25.0)]hI ,6.4 (26]h ]h\ _A dart slug comes into view.^h61#.##.#.#.##.#.w#.##.#.#.##......#.^h#.# ....[..#.#.# #.#.# #.#.# #.#.# ^h#v #........#.# ######........#.# ................##################^h^hn17.4 (1.0)^hg^h>#.##.#.#.##.#.#.##.#.w#.##.#.#.##......#.#.# ....[..#.^h>#.# #.#.# #.#.# #.#.#  #.#.# #######.^hE?|#................#^h?B#################^hM.ww8^h4^_h#.##.+.#.##.#.#.##.#.#.##.#..#.##.#......w.#.##........._h#.#.# ....[..#.#.# #.#.# #.#.# #.#.#  _h#######.#................# #################_hM _hK.w_h&9_hr_h_h '#........†...##.#.##.#+.#.##.##.#.##.#_h1 #.#.##.##.#.##.##........#.##.........##.....w..#.# ....[..#.#.# #.#.# #.#.#  ######_h #.# ................##################_h> _h '40_h' _h _h6_h5=1.3 (0.9_h_h _You hit the dart slug but do no damage. The dart slug barely misses you.`h|d  You hit the dart slug.  The dart slug is lightly wounded.`hL-2.3 (1.0`hg`h!V _The dart slug barely misses you.`h' e  You hit the dart slug.`h* &3`h1 `h6 d _The dart slug is moderately wounded.ah  You hit the dart slug.  The dart slug is heavily wounded.ahZ ``````ahYW`The dart slug launches a dart at you.ahhb@......ahh-4.2 (0.9ahmahoO _The slug dart misses you.ah m  You hit the dart slug.  ah GThe dart slug is almost dead.ah (5.1ah ah" V _The dart slug barely misses you.bh&  bhzYou hit the dart slug but do no damage. You bite the dart slug.  You drain its power.bhb-6.1 (1.0bhbh] _The dart slug is almost dead.bh<;  You hit the dart slug.bh|B1.bhehd,eh eh< ............... #..# .## ### #..#...... ehE#..# .......#..# #..# #.#.#.#..#. #..# #.....#..####'## #..#######.###..####.##ehz< #................#..... ##.#######........#.##.. #......@.+........#.##eh #..#........#.##. #..# #........#.##. ehL#..# #........#.##. #..# #........#.##. #..# #........#.# . eh#..# #........#.# #..#........#.# #...#.#eh,70eh,5.0 (11ehbeha _d - a scroll labelled INAVAL CUTTehEehEeh`Gehkeh&mehehaehؐehehehbeheheh#ehęehoeheheh{,ehehehYeheh eheheh^eheheheh,eh@eh)eho,ehehehBehfeh]eheh`eh_ehehjeh*eheh Behehh   #    >.  ... #   #.# ####.   ... ....    ##.### #####..    #....# ..    #..#.#.#### #####..#    #..@....... ......##94.0 (19  #..#.#.#### ####.    #..#.# .....##  ehw #######.##.###########.##   ................   ###..##.##.#####..#......#    #........#..#......#    #####.#.#.#..#......#    #..# #.....#..####'### eh}eh,5.0 (20ehFeh;; _Found a stone staircase leading down.fhQfhfhfhCfhfhfhu,fh+fhfhy #B#  fh6!#.####### #.#..... #.##..... >. #.#  ... # ... #.# # #  .##.###.##.#..#####. ... .....##.. .##.###.##.#..#####..#.# #....#.# ........## #..#.#.##..##. #........##.# fh,#..#.#.##########....## B   giant cockroach (asleep) #..#.#... .....##...#  #######.##.###########.##.#..  ............................#fh!3400.0 (5.0)fh"+1.0 (6fh('fh)b _A giant cockroach comes into view.gh8Cgh#Dgh\| _A giant cockroach is nearby!gh ^..B ##### # >.   .# ... #.# # # ..##.###@##.#..#####. ............... ....##...##.###.##.#..#####..#...#.# .. ........###.#.##########..##................##.#.##########....# #..#.#... .....##...########.##.###########.##.#..gh& gh 22.0 (1 _ghh gho gh>+#..B ##### #ghK) >.   .# ... #@# # # ..##.###.##.#..#####. ................ ....##...##.###.##.#..#####..#...#.# .. ........###.#.##########..##................##.#.##########....# #..#.#... .....##...#ghghjf.BBghc&3ghghhhA+#.. B##### # >.   .# ... #.# # # .##.###.##.#..#####. ............... ....##...##.###.##.#..#####..#.hha=..#.# .. ........###.#.##########..##................##.#.##########....#hhJhhRF.Bhh&4hh%hhhhb2 +#. .#####B # >.   .# ... #.# # # .##.###.##.#..#####. .hh)3 .............. ....##...##.###.##.#..#####..#...#.# .. ........###.#.##########..##................##.#.hhY< V  The giant cockroach bites you but does no damage.hh= _5----=5hhC hhF 4 _The giant cockroach bites you.ih ih_  ihr>You hit the giant cockroach but do no damage.ih/You bite the giant cockroach, but do no damage.ihiihih6ihih ihih!9_The giant cockroach bites you but does no damage.ih   You hit the giant cockroach but do no damage.7 _The giant cockroach barely misses you.ihi R  You closely miss the giant cockroach.You bite the giant cockroach, but do no damage.4--------8 _The giant cockroach bites you.jh  You closely miss the giant cockroach. Your bite misses the giant cockroach.jhU3--9jhjh4 _The giant cockroach bites you.jhV  You barely miss the giant cockroach. You bite the giant cockroach.  You drain its power. You feel invigorated.  The giant cockroach is moderately wounded.4==6========10jh jhmjhԧ_The giant cockroach closely misses you. The giant cockroach barely misses you.jhjhج H  You hit the giant cockroach.  The giant cockroach is severely wounded.1 _The giant cockroach bites you but does no damage.kh/  kh!  kh"6You closely miss the giant cockroach.kh#<The giant cockroach is severely wounded.kh$kh'kh8(2kh/kh 4 kh4kha51_The giant cockroach misses you.kh5khw}  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.kh~U3--3khbkh4 _The giant cockroach bites you.khu  You completely miss the giant cockroach.You bite the giant cockroach, but do no damage.The giant cockroach is severely wounded.khu x4==========4khx khz G _The giant cockroach bites you but does no damage.lhe  You barely miss the giant cockroach.The giant cockroach is severely wounded.lhW5----5lhlh| _The giant cockroach closely misses you. The giant cockroach bites you.lh0  You closely miss the giant cockroach. Your bite misses the giant cockroach.The giant cockroach is severely wounded.lhu&6lhlhh\ _The giant cockroach barely misses you.lh  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.lh +9 (0.9lh~$ lhc, \ _The giant cockroach barely misses you.mhNp _The giant cockroach barely misses you.  You hit the giant cockroach but do no damage.  The giant cockroach is severely wounded. _The giant cockroach barely misses you.  You hit the giant cockroach but do no damage.  The giant cockroach is severely wounded.==7.9 (1.0mhS mh8U0 You hit the giant cockroach but do nomh9V damage.mhWEThe giant cockroach is severely wounded. _The giant cockroach barely misses you.  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded. mhRe9_The giant cockroach bites you but does no damage.mh0 _The giant cockroach bites you but does no damage.  You hit the giant cockroach but do no damage.  You punch the giant cockroach, but domh no damage.r bite misses the giant cockroach.  The giant cockroach waves its antennae.mh-3------8 _The giant cockroach bites you.mhJK  You closely miss the giant cockroach.The giant cockroach is heavily wounded.2----9 _The giant cockroach bites you. The giant cockroach barely misses you.mh   You hit the giant cockroach but do no damage.You bite the giant cockroach, but do no damage.The giant cockroach is heavily wounded.3==6====20 _The giant cockroach closely misses you.nh  You closely miss the giant cockroach.The giant cockroach is heavily wounded.nh4s4====1nhnh ] _The giant cockroach closely misses you.nh  You closely miss the giant cockroach. You bite the giant cockroach.  You drain its power.  The giant cockroach is severely wounded.nh=&2nh nhG _The giant cockroach bites you but does no damage.nh   You closely miss the giant cockroach. Your bite misses the giant cockroach.The giant cockroach is severely wounded.nh] &3nhy nh \ _The giant cockroach barely misses you.nh96  You closely miss the giant cockroach.The giant cockroach is heavily wounded.nh7E====4nh=nhB_ _The giant cockroach barely misses you. x2oh7U  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.==5 _The giant cockroach bites you but does no damage.oh,  You hit the giant cockroach.  The giant cockroach is almost dead.ohZ&6oh oh` G _The giant cockroach bites you but does no damage.oh  You barely miss the giant cockroach. Your bite misses the giant cockroach.The giant cockroach is almost dead.ohG &7oh oh U _The giant cockroach misses you.ph  You hit the giant cockroach but do no damage.You bite the giant cockroach.ph&i.ph(B/378phEphGS _You kill the giant cockroach!ph2M+#. ##### # >.   .# ... #.# ## ....phш+#.#phph .-9ph ph]ph ph phL ph[ ph ph( ph ,phH phI ph ,phO ph ph ph phQ ph  # #+#..## +∩+#.....#'## #.@.#ph I -34.9 (5#.#.#  #.#.###### ph #.#.#  # #.#.# #. >.#.#.# ..phD # ....#.# # # ....##.###.##.#..#####. ................. ....## _You open the door.ph T _Found Roajint's General Store.qh'M# #+##..## +∩+ #.....#@##..#. #.#.#qhm#####.###.#qhEqh'25.9 (1 _qhtqhQ _There is an open door here.qhu M #+### +@+ qhCv #.....#'###...##.#.#..#.#qhiy qhz -6 _qh} qh; k _There is an entrance to Roajint's General Store here.rh'rh`l&Welcome to Roajint's General Store! What would you like to do?  a -  400 gold a condenser vane  b -  400 gold a lightning rod (4/4)  c -  400 gold a lightning rod (4/4)  d -  400 gold a lightning rod (4/4)e -  162 gold a parchment of Lee's Rapid Deconstruction  f -  81 gold a parchment of Scorch  g -  30 gold a potion of curing (unknown)h -  40 gold a potion of might (unknown)  i -  55 gold a +0 rapier  j -  250 gold a ring of willpower (unknown) You have 49 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listh j $  You are short 201 gold pieces for the purchase.[Enter] buy shopping listh$ Og $ 3hiOg - 0hOg $ 3hK>Oh $ 7h;h?hFC`BreadTh the SneakVine StalkerHealth: 14/14 ========================Magic: 6/6========================AC: 2Str: 10EV: 11Int: 15SH: 0Dex: 14hDV# #+#XL:  2 Next: 37% Place: Dungeon:1#..## +@+Noise: ---------  Time: 436.9 (0.0)#.....#'##-) Nothing wielded#...#Throw: 5 javelins#.#.##.#.#######.#.##.... #.#.##.... >.#.#.#.... hE# ....#.# ## ... You bite the giant cockroach. _You kill the giant cockroach! _You open the door. _Found Roajint's General Store. _There is an open door here. _There is an entrance to Roajint's General Store here.h&HhHhGKhoMh _You can access your shopping list by pressing '$'.h1 h; _You open the door.  There is an open door here.h*> K _h? hA hB ,hD hHF hF hG hI h^R h&S h.#.#.#68.9 (32.0)  #.#....#.# #  #.##.###.##.#..###  ................ .  #.##.###.##.#..  #.#....#.# ..   §§#..#.#.#########  _§#........... h  #..#.#.#########§_h7 ,9.9 (33h N§§_h < _Found a faded altar of an unknown god.hȟhhShKhʮh`hA,hhhNhhhhh\hb hc There is a faded altar of an unknown god here.h he_hhhHhAhhhh Xh h hhhhh,hh|hhXhhhhNh h!h_$,h%h&h'hD)h*h+h,h=.h/h0h1h3h4h5h6h8h:h};h<hK>h?h@hAhCh-EhEh#GhIhgKh2LhGMhNh=PhQhRhShUhhVhWhYhZhg[h\h^h_h`hahDchdhehfh7hhihphqh[shth7vhIwhyhI{h~h1hހh.hhMhhhhhhϖhǗhhh|hmhhYhhh)hhhhhdhhh#hhhhhҶhhthh4hhܾhh hhhh,hhphXhh hhhNhhhhhhhnhFhhhhSh4# hg h....## h{"# h# ...##.. h #####h"h#.... h! ....#h"h2#...## h ###.##hKW #. ##. h- #...#hZ"h##.. hj ##'#.#h"h{#... h.+∩+.# ########### +... hq.#'### #........@+ #... h9[#...##.#.######### ##.. hB#.#.##.#..#h{##. h {#.#.##.#..# ######## .## h{#.#.##.#..# #......# ... h?y#.#.##.#..# #......# # hFy#.#.##.#..# ......# ... h..#.##.#..# # .....# hr###.##.#..#####. ....####. #....hhh0##h*..#hN+...#h,....#hn-.....#h$'.....+h516.9 (47h.....#h #####hh h! h !======h? %7.9 (48hS h  h_ h /_As you open the door, it creaks loudly!h>"Ih%Xh;  There is an open door here. _hjAXhVC,h_D,hL _You open the door.  There is an open door here.hNK _hOhPhgQhQhzShtThThtUh]h^^h`h`hQahahJehfhVghchh7kht .................. 0... ....#####....... ......##.....##... .....#.........#...... #######...#...##'##...#.... #.....#...#..##...##..#... h^uk#.....#..#..##.....##..#. #.....#..#..#.......#..#. ######.....#..#.@+...<...+..#.------32.9 (15 .....'.....'..#..#.......#..#.. ######.....##.#..##.....##..#... ########..#..##...##..#..#  ######## #..#...##+##...#..#  #......# #...#.........#...# hu #......# #....##.....##)...#  ......# #......#####......#  # .....# #.................#hza------3.9 (16h~h^+ _Found 2 flux baubles.h h hW h~ h Xh ,hϰ h hk 7 #.#####.#.#.. #.#'#B##################........... .0........#####.... ........##.....##.. h} C......#.........#..######...#...##'##...#. .#@.##...##..#. #.....#..#..##.....# ..#..#....... ######.....#..#..+...<...+..#.... .....'.....'..#..#.......#..#.... ######.....##.#..##.....##..#.... B   giant cockroach (asleep)...#...#..h 15.9 (2.0)h +6.9 (3h h b _A giant cockroach comes into view.h ..  B#### ....... .0........##### ........##..... ......#..... #...# #@.# #..## #..##..+...<#..##..# .#..   #..#..    h ..  B#### ....... .0........##### ........##..... ......#..... #...# #@.# #..## #..##..+...<#..#h#..# .#..   #..#..   h"4h)h,f _A giant cockroach is nearby!hT #.#..## #####.#.... #.......#'#..B##################..........0........#####..........##.....##. .......#.........#.#####h.##'##..#..##...##..#.#..##.....# .#.......# ######.....#..#..+...<...+ .....'.....'..#..#....... ######.....##.#..##.....##..#.... #########...############...##+##...#h"h27.9 (1 _hhChrS #.## #.#.### #.#####.#... #.......#'B##################..............hHt0........#####...##.....# .......@#...... #######...#...##'##...# #.....#...#..##hu4 #.....#..#..###..# #.....#..#..#.......#..# hZw#######.....#..#..+...<...+..# ......'.....'..#..#.......#..# #######.....##.#..##.....##..#... ########..#..##...##..#..##h|h"hi..BBh^&8hhܐh h F.Bh &9h[ hg h1<  You closely miss the giant cockroach. Your bite misses the giant cockroach.hX=/=40h@h5Z\ _The giant cockroach barely misses you.hhaU3--1hh z _You closely miss the giant cockroach. The giant cockroach bites you.h3f r  You hit the giant cockroach but do no damage.h4g \4==2.8 (0.9ho h)q \ _The giant cockroach barely misses you.h  You barely miss the giant cockroach. Your bite misses the giant cockroach.h\3--3.8 (1.0hh4 _The giant cockroach bites you.hW h` You closely miss the giant cockroach. Your bite misses the giant cockroach.The giant cockroach closely misses you.h]U4==4hhG _The giant cockroach bites you but does no damage.h' w  closely misses you. _The giant cockroach bites you but does no damage.  You hit the giant cockroach but do no damage.punch the giant cockroach, but do no damage.  You bite the giant cockroach. You drain its power. h( _ The giant cockroach is moderately wounded.h) 5h0 h93 ] _The giant cockroach closely misses you.h  You barely miss the giant cockroach.The giant cockroach is moderately wounded.h &6hۡ s _The giant cockroach closely misses you.h  You hit the giant cockroach.†hY==417 _You kill the giant cockroach!hJC #.. #.# #.##### #.#####.#. #.......###################......0........#####...##.....# .........#......h4L #######...#...##'##...# #.....#...#..## #.....#..#..###..# #.....#..#..#.......#..# ########.....#..#..+...<...+..# .......'.....'..#....#..# ########.....##..##..#..hqRhS.-8h-XhM[| _You see here a giant cockroach corpse.hRu _h}_########## #.#### #......###############...........-0........##### ...........†..##.....## g............#.........# #########...#...##'##. #.....#...#..##...#g   hobgoblin (asleep) #.....#..#..##.....##. #.....#..#..#.......#.  ####.....#..#..+...<...+.hj 51.8 (3  A hobgoblin comes into view..gg==2.8 (4hwmh q+ _The hobgoblin shouts!h| ###########.###............##############.................#####....†..##.....##g..#.........##########...#...##'##... #.....#...#..##...###..##.....##h1..#..#.......##########..#..+...<...+.........'.....'..#..#.......#h G.ghF4--3.8 (1hhR _You see here 2 flux baubles.hw h @g.h= A--4h[ hc ( _g - 2 flux baubleshqu############.##..........# #....##############...............#####g†..##.....##....#........############'##.. # #.....#...#..##...## # #.....#..#...## # #.....#..#....# # ###########.....#..#..+...<...+ # #.........'.....'..#..#.......# #.#.#########.....##.#..###.g5h0hY# #..# #..#####.g@.....†..##..... #.# ##...#...##'## ## #.....#...#..##...## .# #.....#..#..##..... .# #.....#..#..#. .# #.....#..#..+...<... ## #.'.....'..#..#. ##.#.#.....##.#..##.....hD=6hhO _The hobgoblin misses you.h  You hit the hobgoblin.  You bite the hobgoblin, but do no damage.The hobgoblin is moderately wounded.h &7h h= @ _The hobgoblin hits you but does no damage.h&M_The hobgoblin hits you but does no damage.  You hit the hobgoblin.  You bite the hobgoblin, but do no damage.The hobgoblin is heavily wounded.h2----5----8h&h8*- _The hobgoblin hits you.hC  You completely miss the hobgoblin.The hobgoblin is heavily wounded.1------4--------9 _The hobgoblin hits you.h=$  You barely miss the hobgoblin.The hobgoblin is heavily wounded.h/& ]9/14 -----hp' g3--------60h. h2 - _The hobgoblin hits you.h6A  You hit the hobgoblin.  The hobgoblin is almost dead.h C f10/14==-1hR l _The hobgoblin barely misses you.hS  You hit the hobgoblin..h=1===----502 _You kill the hobgoblin!h +# #..# #..#####..†..##..... ##.# .##...#...##'## .## #.....#...#..##... ..# #.....#..#..##..... #.# #.....#..#..# +.# #.....#..#..+...<# #.'.....'..#..# .##.#.#.....##.#..##.....h h8 z2===-3h h@ h ##############.............###########............#####.†..##..... ##..#.. .############...#...##'### #.....#...#..##... .##.#..#########..#..##...# hh)3====-4h+hh6hhj4====h4======hR====hxhhh(h;Bh,hhh7hhh&h,hIP5====h/ h hT h ,h\h,h:hhh}<====hh h h!hB#h#N6====h$h7====h8h9h:hG;h;h<h>hr>h ?h@hAhBhBh[DhEhFh0IhKhMhWShShUh/W,hWhQYhZhZhz[h\h]h$^h^h_h(ahahUbhYchXdhdhehLghqhhhhjihjhrhrhu,hzuhwhWy,h\zh{h|,hq}h~hh(hhPhhhhh@h]h†h<hMhBhhhhȌh/hhi7 _You open the door.hhhhŔ@  There is an open door here.hhl _h hkhn,hh>hhqhޜh֝hhh~hhhhihգhhh^h3hh}hhh©h#hhyhfhŬh(hFhhqhhݰhh"BhhOhhh{hٷh=h*h!hh  ###########........  #.........'........  ##.########.......  #.# #........  #.# ##+  #.# ######.# #  #.# #....#.#  #.# #.#........##  #@# #.#..#####.##  #.# #.#..# #...  #.# #.#..####'#  #.# #.#..##.+∩+.#  #.# #.#.....#'###  #.# #.#.####...## S   ball python (constriction, asleep)  #.\Y0m# #.#..#.#.##  .S> #.#..#.#.##  #.#..#.#.##hp 629.8 (65.0)  A ball python comes into view.h~30.8 (66 _Found a stone staircase leading down.h.........'#.########..... #.# ..#+######.# ######.# .# #....#.#####.# #.#.........##### #...h: ###'#.+∩+...#'######... #.#..#.#.S>###h'h*11.8 (1.0)hQ2h5h#.######## #.# #+############.# ....#.######........##### #...###'#.+∩+...#'######... #.#..#.#.S>### >2h_ h`  #.# #+############.# ....#.######........##### #...###'#.+∩+...#'######... #.#..#.#.S>h&c ### >...hhi hj h2k 3h;y hl<h}=!#+######hP>)######.# h#?....#.#####h?#........h@ #####hA- #...hB ###'#hC3.+∩+hD...#'##hE####...hF2 #.#..#.#hGG.S>hHa### >hP]...#######.##.##hRhYhYShZ.hZSh[)h[h\hw]==h] 4h fh{j hgkhl'_The ball python hisses angrily.h: E  You hit the ball python.h> †h h h hh hԯ h  hn h 4hT -h 5 hU ,_You kill the ball python!h h h  h ho D_Your Stealth skill increases to level 4!h h`'} ######.# ....#.######........##### #...###'#.+∩+...#'######....# #.#..#.#..>#####  #................ --6 _ _You see here a ball python corpse.h!# ....#.######........##### #...###'#h$.+∩+...#'##†####... #.#..#.##..>....##########  #.#####.##.###.## h+h#-!-h^`&7 _hdhfh  #........##### #...###'#.+∩+...#'##†####...##.####.#.#..#.##.@>....########h  #  #.# ###.#....#.## h hd &8h h5 hZhh hhdh,hER  There is a stone staircase leading down here.hh _hyhhh,hhhV,hhbhh ,hh)hhh,hJ,hh,hhMhU!Bh&Xh,Xh4/h/,h(0h.3hm4Bhd8Bh8h/;h>@XhABBhDh=GBhHhI,hJhLhMhMhOhePhwSBhUBhUh\X,hXhYh \,h],h_Bha,hLbhvc,hjnhelXhDoXh*phphAr,hvnhyXh~h]BhhBh,hXhsBh,hhBhh,h,hDBhBh,h,h,hthhs,hBhhBhǴBhr,hBhBhwhؼhV,hؽhnh!,hhEh4h ,ho,hhFhBhohh,h0hh(hhGhhVhhhBh&hh hhZh,hh.# #........'.....# #..#######.....# #..# ..# #..# #.....# #..# #.....# #..# #.....# #..# #.... #.# #.. #.... #@# #.... #.# #....#.# #....#.# ######....#.# ..........#.# ##########h#.##.#h}1703.8 (65.0)h ,4.8 (66hhc _e - a scroll labelled MUH OPISTIYMPh h!h!h"h+%Bh,h:-hb.,h.h/h1BhY2h3,h94h'5h6h6h6hp8hs9h9hV:h;h >BhAXh6hhhhhh*hhh ,h!h%#h$,h%h:ChChNEhEhFFhJ,hsKhLh1OhjTBhUhVhVh%WhxZh[,h?jhk,hwhX<hXhh$hhDhshhhNhoh2 h h` h hVhg,hihhphh hhhh8h!h*"h#h&L _You now have 56 gold pieces (gained 7).h(h9)h*ht-h\/h/h]1h3h6,h7h)=........#.##.........# ## ........#.##.........# # ........#.##.........# # ........#.##....[....# # ........#.##.........# # ........#.##.........# # h=........#.##.........# # ........#.##.........# # ........#.##....@....# # ........#.########+### # ..........#  ########### h5@hB-66.8 (62hdC,7.8 (63hFhoH` _h - a scroll labelled DIMYITUISKhA hB h+E hJ hN hm\ BhF^ ,hba hf hni hj hBm hs 7 _You open the door.hw hx h{ hN @  There is an open door here.hށ h  _h҃ h! h\ h h h hF hՊ hk h/ hI BhϚ h h! h< hj hݥ ,h1 h  There is an open door here. _h hK h۹ hB h[ h7 h h h+ h hs h hv h0 h h hQ h h h h$ hX h h5 h? h h h h hj h h? h h h' hX h h h h h h h ,h2 h h h h hd h hP h h ,hE h @  There is an open door here.h h  _h h h ,h& h  h  hv h> h<" hN# h# h$ h,& ht' h' h( hX* h, h42 h+3 h4 h$6 ,hN7 h8 hk: hM; h< h= h@ ,h0A hZF hH ,h{I hK hM ,hN hcP hQ ,hVR hT hT hsU hV hW hX hQY h.Z h2] h^ ,h_ hga hb ,hAd he hg hwg h;h hi h,k hk h6l hUm hnn hn h}o h/r h}s ,ht hv hpw ,hPx h"z hQ{ h{ hw| h h: ,h_ hɃ h ,h h h0 ,hY h֍ h ,h h h] ,h h h h ,h h h h> h hٟ hI h hP h h h hV h ,hƯ h hݳ ,h h7 h ,h hT h ,hʿ hW h ,h h h ,h? h h ,h hW h ,hu hb h h h hR Bh hg h h h hK h- h hH h h# ,h h Xh hI ,h\ h+ h ,h hu 7 _You open the door.hO 3h h You open the door. _There is an open door here. _You open the door.  There is an open door here.h h  _h h h ,h h h h h h h hW hJ h There is an open door here. _You open the door. _There is an open door here. _You open the door.h 3h h You open the door. _There is an open door here. _You open the door.  There is an open door here.h h7!  _h" h$ h% ,h& h( h) h * h* h, h. ,h$/ h0 h2 h3 h3 h5 h6 h)7 h7 hh9 h: h%; h; hN= h> h> h? h.A hmB hB hC hD hE h>F hF hG hH h%I hI h{J hMK hK h*L hL hM hON hN hP hP hyQ hQ hR hS hT h+U hU hV hW hW hX hiY hY hFZ h[ h[ hQ\ h\ hv] hS^ h^ h._ h_ h` h0a ha hb hc h,d hd hhe h1f hf hg hg hh hi hi hCj hk h~k hk hl hm hm hhn h*o hp hp hp hq hr hs hs hqt h>u hu hv hv hw hx hx h h]? h\@ hB hC ,hD hG hoH ,hI hK hM ,hXN hiP h R ,hR hW A  You see here a +0 ring mail.hY hY  _hZ h\ h^ ,h` hRb hc ,he h/g hh ,h3j hAl h*n hn ho h{q h@s hs ht hw hx ,hz hi| h~ ,h h h0 h he h؄ h- h h[ h hK h hm h hH h hj h h h- h֒ hΓ h hE h̕ hÖ h h h h h h h h hѝ h? h h h h h^ h9 h. h h h h hw h h5 hL h h- h h& h h h h h h h hO  ######### #........ ######### #.####### ...S....# ####.#  #@# #....#  #.# #.########## h #.# #.#.........### #.#####.#.######## .....##.......#'#####.# .....##################......#.# S   ball python (constriction, asleep) .............................#.# ............#####............#.# .......†..##.....##..........#.##h 955.8 (188.0)  A ball python comes into view.h h2 g..SS)h 4=69h' h 5 _The ball python hisses angrily.hq ######## #.......########## #.######......S@.# ####.#########.# #....#  #.# #.######### #.# #.#........ #######hxN #.#####.#.#######.# #.......#'#####.###################......#.#............#.#......#####............#.hNh817.0)h/he C _The ball python bites you but does no damage.h=  You hit the ball python.he.h.88hh&O _You kill the ball python!h   ## #..@..# ####.##.# #....# #.# #. #.# #.## #.#####.#..# #.......#'#####..########......#..#.h ..#####.#.h h .-9h h hY3hZh:\hbh-chchchfehgfhfh"ghghihbihihtkho #.###### B........# ####-######.# #... h7p#.# #. #  #.####### #.#####.#.......# #.......#' B   giant cockroach (asleep)......######..h`rj........#####..hu,64.8 (5h\v+5.8 (6hyh\{b _A giant cockroach comes into view.ha#.# #B.........# #.# # #.# #. ## #.# #.# .# #.#####.#.# #.#.h,#.#####h h +6.8 (1hhh #.# #B....#  #.# # #.# #.# #.# #. ..#h #.#####..# #..#.#####h?h@&7hyDhEh #.# #B.#  #.# # #.# ## #.# #.# #.#####.# #..#####8h  #.# #B.#  #.#  #.# # #.#.# #..# #..#####hë h0 `.BBh &9h h1 hR##.. #.# #.B.# #.# #.# ###### #.#.# #..# #..#####=70h h ] _The giant cockroach closely misses you.h"r  You hit the giant cockroach but do no damage.hT&1h,hFG _The giant cockroach bites you but does no damage.hgT   You hit the giant cockroach. Your bite misses the giant cockroach.The giant cockroach is moderately wounded.2 _The giant cockroach closely misses you.h  You closely miss the giant cockroach.The giant cockroach is moderately wounded.hF&3hhJ _The giant cockroach bites you but does no damage. x2h4  You barely miss the giant cockroach. You bite the giant cockroach.  You drain its power.  The giant cockroach is heavily wounded.h5&4h^8h:U _The giant cockroach misses you.h (  You barely miss the giant cockroach. Your bite misses the giant cockroach.The giant cockroach is heavily wounded.h* &5h}/ h2 U _The giant cockroach misses you.h  You hit the giant cockroach. Your bite misses the giant cockroach.The giant cockroach is severely wounded.6 _The giant cockroach barely misses you.h  You hit the giant cockroach.†hE667hE h3hE_You kill the giant cockroach!h |## ###. ... #.# #..# #.# #.# # #.#.# #..# #. #.#####-8h  _You see here a giant cockroach corpse.hM ##########.#........# #@################ #.†..............#################.##.# # #.#.# #.# .# #.h!]-9 _h%hd M #########.......@########.###############.†.............################.#h f h]g '80hk hm h ####.#.##.# #.†.. ######. #.# #..# #..# #.1hh&,h h h!h",h$h&hE',h)h$*h1+,h3,hW-,hK.hX/hz0,h~1h2h4,hV7Xh8h8h9h:hK;h!<h)=h>,h?h4@h AhAhS,hT,h[h\h,],h*chc,hdhn,hnqhrhwhxh-y,h~h,hhKh8h,hhhEh,hŖhqh.,hȞhhG,hhͧhhh%hhװ,hHXhXh  You see here a giant cockroach corpse. _h,h,hhBhhBhh*,hh#hhehh hBhxh^Bh h Bh Xhv nh nh ,h& Xh. XhY7 hA Xh J h U hm_ h{l h | h h }  There is an open door here. _h Xh Bhc h hܿ h h h} @  There is an open door here.h hP  _h Bh h h- hv hq h= h! h h( h h ht h h h h h h h hc h h4 h h h> hZ h> h h h h h h hN h h ,h h h h hx h hN ,h7 h5 h^ ,h nhk Bh! h" h# h$ h2% h& h( h) h) h+ h, h- h?. h/ h1 h2 hJ4 h6 h7 h.8 h8 h< Bh= hF? h"A hA hB h^E h3G hG hH hK hM ,hN hP hpR hS hS hVU hV hV ,hX h$Y hY hZ h@[ h8\ h] h] h~^ h_ h_ ,h#a h*b hb hDc hd he hwf hg hh hn h;o hp hq hfr hr hct h{u hv h w h9x hz hz h{ h_| hv} h} h~ h h h~ h h h„ hF hX hև hX h hg h\ hH h h h hc M........# #.############ ...[....# #.# ........# #.# ........# #.# ........##.# ........##.# ........# #.# #####'### #####.##.# #.@...#1087.8 (106.0)#.###### #.###.# #......# #. ### ######## .)##. h1 F## h h+ ,87h$ h % _Found a dagger.h d[....# #.# ......# #.#.# #.#.# #.#.# #.#.# #.# ######'### #####.# #.# #.....# #.###### #@###.# #......# #.# ### ######## .).  ##.## ### hbh"19.0)hhhy< Q . ######'##hO> #### #.# .....###### #.###.#.....# #@# ######### #.).#  ##.##hB hC '90h=H hI h# #.# # #.# # #.# # #.# #####'### #####.#  #.# #.....# #.###### #.###.# #......# ##.##### ######## #.)@#  h##.## #   hh&1hJhbhsa.# #.#.# #.#.# #.# ######'### #####.# #.# #.....# #.###### #.###.# #......# ##.##### ######## #.).#  ##@## #hzY2hST #.# #.# #.# #.# #.# #.# #.........# #.# #######'### #####.# #.# #.....# #.###### #.###.# #......# ##.############# #@).#.#####3h*\ Ihiy 0 _Done exploring.hLevel 1 of the Dungeon<>>>_∩(Press ? for help)#.# #................#............#########......# #........##.##.# ##.#######........#.##.........##......# ####.###.##.##.# #........'........#.##.........#######.# #.# #.##.##.# #..#######........#.##.........##.# #.# #....##.# #..# #........#.##.........#####.#######.# #######.# #..# #........#.##.........##............##.# #..# #........#.##.........##.#############.# #..# #........#.##....[....##.##.# #..# #........#.##.........##.##.# #..# #........#.##.........##.##.# #..# #........#.##.........##.##.# #..# #........#.##.........##.##.# #..# #........#.##.........#h?#.##.###..#######........#.########'### #####.##.#.....................##.##.....##.#.#..###################.###### #.###.##.#.#..##......# ##.######.#.#..########### #@).###.#.#....###.###.......#.#####..#......###.#.##.##############..#......# #..................#####...##.##. #..#####.#.#.#..#......# #..................#####...#####. #..# #.....#..####'### #......................+...'..†.. #..#.###..####.#####.>.................####...####### #..........########......# #........##.#.#######......# ####.###.##.#......'######.# #.# #.##.######. #.# #.# #....####.#######.# ######............############[ #..# .........  #..# ##.##.........# # #..# #........#.##.........# H #........#.##.........# #.#####........#.########'### #####.# #.#.....................##.# #.....# #.#.#..###################.###### #.###.# #.#.#..# #......# ##.##### #.#.#..########## #@).###.#.#....###.##h h #.........##.#BreadTh the Sneak #.........##.#Vine Stalker #.........##.#Health: 14/14 ======================== #.........##.#hm %Magic: 6/6======================== #######'### #####.#AC: 2Str: 10#.##.....#EV: 11Int: 15#.###### #.###.#h7 SH: 0Dex: 14#......# ##.#####XL:  2 Next: 66% Place: Dungeon:1######## #@).#Noise: ---------  Time: 1093.8 (0.0)##.##-) Nothing wielded###h Throw: 5 javelins   _You see here a giant cockroach corpse. _You see here a giant cockroach corpse. _There is an open door here. _There is an open door here. _Found a dagger. _Done exploring.h h1 h3 h4 $ _h: hr; h< ,h= hA hB ,hC hG hH hKI hI hMN hO hU hQV hxZ h[ ,h\ hE` ha ,hb hqf hg ,hi hl hm ,ho h;r h9s ,ht h|w hvx ,hy h | h| hd} h} hz h ,hB h hօ hL h h{ h ,hn h h ,h h h h h h h ,hX hҚ h) ,hX h h ,h* h h ,h h h| ,hŬ h h ,hd hߴ h] hö h h hj ,hѼ h h ,h hQ h ,h3 h hc ,h hZ hh ,h h[ hq h h h hy ,h hz h ,h h| h> ,h h h ,hl h hq ,h h #########....##...##.########### .#...#..###.......##### #########.##.#...## #######...... ......#.# #....)...#......####)##########...... ..#..#......# #.................. #.#..#......# #.................. ..#..####'### #.................. ###..####.#####.@................h G128.8 (35.0) ......#............#########..... ......#.##.........##..... ......#.##.........#hJ 0###### ......#.##.........## ......#.##.........##### ......#.##.........#h [#... ......#.##.........##.## ......#.##....[....# #.#h h2 h c _There is a stone staircase leading down here.h_ h h' h+ h1 89.8 (1.0) _hH3 hd{ ##+#######  #........# 2 #.....@..#  #  #....!.>  # ##. ########## h930.5 (1.7 _You climb downwards.  Found a metallic amethyst potion. Found a stone staircase leading down. _There is a stone staircase leading up here.h ##+####### #........# #.....<..# #.# #....!.>.# #........# ##... ########### hk h 310 _hư hG hle##+#######........<.>...#.... ############ h$m&2hvh|h|+3.5 (2hh^ _f - a metallic amethyst potionh7Q r##+# #.# #.....<..# #.# hR >#.....@>.# #.# ##.. h] h_ +4.5 (1h(f hNh hd##+# #.# #.....<..# #.# #.h .# #.# ##... ##h-h 5 _There is a stone staircase leading down here.h!##+########........# #.....<..# #........# #......>.# #.# #...$############# hwhN&6h h* _Found 9 gold pieces.hA##+########........# #.....<..# #........# #......>.# #..####.##...$############# hWEhF&7hHh!Jh##+####### #........# #.....<..# #........# #......>.# #.####.# ##.$# # 8 _You now have 65 gold pieces (gained 9).hohhhh h;hh h{h@hhhmh_ h1 hO h& hhn h he h h^ h hj h hj h hg ######  #.b..#   #@#   #.#  #.# #.# #.#h2 h)#.#h  b   bat (asleep)hK##+####### #.#h1  h K#........# #.#hm" h"_#.....<..# #.#hf# h#h41h153h@2 5.0)hb3h3%4.5 (16h6h\9 h :h:2_A bat comes into view.h ;hWC       ###### #.b@.# #.##.# .. #.# ## #.#  #.#  #.# hD8 #.#  ##+####### #.#  #........# #.# hGMh0N15.0)hShVh e  The helpless bat fails to defend itself.  You hit the bat.h i.h /706h h G _You kill the bat!h ######  #.@..#  #.##.#  ... #.#  ###. #.##. #.##. #.##. #.# ##+#. #.# #.# #.#7h` ###### #....# #@##.##........#.########..#.# #..#.# #..#.# #..#.###+#######..#.# #........#..#.# #<..# #.#hf h`h &8hl ho h###### #....#...#####.##.##.....@..#.# #######..#.# hv#..#.# #..#.# #..#.###+#######..#.# #........#..#.# #.....<..#..#.# #........# #.#hTh4&9hh7h51 h1 hV nhn ]##(#..#... #######.... #....#...#####.##.# #..@.....#.#61.5 (2 #######..#.# #..#.# #..#.# #..#.# ##+#######..#.# #........#..#.# #.....<..#..#.#  #........# #.#hv A2.5 (3hiw h~ ) _Found 3 boomerangs.hN#. #.##(#+#.# #.....# #.....# ###### ##.....# #....# #......#####.##.# #....#........#.#####S#....#######..#.#.......@#.# #..#.##..#.####.# #..#.## #.# #..#.###+#######..#.##..hz......#..#.# #.....<..#..#.#S   ball python (constriction, asleep) #........# #.# #......>.# #.# #........####.#h-8.5 (6.SS)9.5 (7 _A ball python comes into view.h6  #. #.# #(#+#.# #.....# #.....# ###### ##.....# #....# #......#####.##.## #....#........#.##.#....#######..#.#.S@.#.# #..#.##..#.####.# #..#.# # #.# #..#.#  ##+#..#.#  #.#..#.# #.....<..#..#.#  #.# #.#  #......>.# #.#  #.####.#  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.0-------  1  h . =70.5 (1Constr  _The ball python completely misses you. The ball python constricts you.hj  You closely miss the ball python. Your bite misses the ball python.h-------5----1h(hz _The ball python bites you. The ball python constricts you.hѲ=  You hit the ball python.hz1.h1=----11 52hh O _You kill the ball python!hA  #. #.##... #(#+#.##... #.....##... #.....# ######hA ;...##.....# #....#..#......#####.##.# #.#....#.#.##.#....#######..#.#.#.# #..#.#hrD #..#.####.# #..#.#... #. #.# #..#.## #. ##+#..#.##. #.#..#.##. #.....<..#..#.# #. #.# #.# #. #......>.# #.#  #.####.# hL hM #2hSN W===-3hoT heV h7 3====4==== _HP restored.hD XhNH ,h[I :==hJ hsM h_N hO h@S h6T hT 6hU ====h-V hW h.[  h[ hp\ _Magic restored.h^ h_ h` h]b hd he hf hg hDj hgl hSm hn hq hr hSt ht ====hu hv hx hz h{ h| h~ h hƁ h, h̅ hc hK h^ h΋ h h hȏ hΑ hV hU hq h h h h h h h h h h h h hɮ h hɲ h hi hɸ h h h] h hn ,h h5 h\ hq hM hG h hs h h ,hP h: h ,h h h ,h9 h h h_ h4 h hd h h h h] h  h h hb h  h h hn ,ho h h h h0! h<" h# h$ h<% h&' h( h_) h* h9. h5 2 #.#.[..K....# #...##(##.........# #...##..#........# #...##..#........+ ...##..#........##### ..#...#............. #.#... #..........#######.#... #............- ####+#..#.#####..#.### #...........#.#  #.#########.#.# # #.....#.# #.h 7  #...........#.# #. K   kobold (asleep) #.#########.#.# #. #.#########.#.# #.#...........#.# #.h= 209.5 (36.0)  A kobold comes into view. It is wielding a +0 dagger.hN> -10.5 (37hB h7H - _Found a leather armour.h6 #.  #.[..K....# ( #.........#  #........#  #........+  #........#####  #.............  #..........### #.....@............. ####+#..#.#####..#. #.....#.#  #.#########.#.#  #....#.#  #...#.#  #.#.#.#  #.#.#.#  #...........#.# hh #.  #.[..K....# ( #.........#  #........#  #........+  #........#####  #.............  #..........### #.....@............. hk####+#..#.#####..#. #.....#.#  #.#########.#.#  #....#.#  #...#.#  #.#.#.#  #.#.#.#  #...........#.# hth?vht~hs] _A kobold is nearby!h׿ #. #.......... #. #.[..K....# #...##(.# #...## #h.# #...## #.+ ...## ###### ..# #.... #.# ########.#.. #.....................####+#..#.#####..#.## #...........#.# #.#########.#.# #h #....#.# # #...........#.# # #.###.#.# # #.#########.#.# #h k1.5 (1.0) _h #####+###.## # #.......... # #.[..K....# #...##.# #...## #.# #...## #.+ ...## ###### ..# #.... #.# ########.# #....................####+#..#.#####..#.## #...........#.# #.#########.#.#  #...#.# #...........#.# #.#.#.#h8<2hkh  .#  ####+###.##..........: [..K#.# #+ ...####### .... #######.#....................####+#..#.#####..#.##..........#########..........3 _Found a parchment of Ignite Poison.h[F . .#  ####+###.##..........: [..K#.# #+ ...####### .... #######.#....................####+#..#.#####..#.##.........#########hZHhAPhP.hQKh7R KhRhtShUhU====hV4h_hid hT"_The kobold shouts!h} # . .#  ####+###.##...:. [...#....K# #+ ...####### .... #######.#....................####+#..#.#####..#.##.........#########hUq=---5h0h`S _The kobold barely misses you.hu hv B---6hB{ h _You completely miss the kobold. The kobold closely misses you.h h &7h  _You closely miss the kobold. The kobold barely misses you.hqx  You completely miss the kobold. Your bite misses the kobold.3--5----8 _The kobold hits you with a +0 dagger.hQ F  You closely miss the kobold. Your bite misses the kobold.4==9 _The kobold hits you but does no damage.hH  You closely miss the kobold. Your bite misses the kobold.2----4--------20 _The kobold hits you with a +0 dagger.h3==--1 _You closely miss the kobold. The kobold hits you but does no damage.h  You hit the kobold.  The kobold is severely wounded.hns4====2hh/S _The kobold barely misses you.hW  You closely miss the kobold.The kobold is severely wounded.h[ &3h h S _The kobold barely misses you.h hYx You hit the kobold but do no damage. You bite the kobold.h ")h !h9 h0:==----94.4 (0.9 _You kill the kobold!hBhCo _Your Unarmed Combat skill increases to level 1!hFM # . .#  ####+###.##..:. [...#.## #+ ...###........##### ..#.hjG+......hhhmhcn-hYo5.4 (1.0 _h%~hx+  Things that are here: hrd_a +0 dagger; a kobold corpseh #  .#  #####+###.##.##.#...:.# #.#.[# #...##(#....)....# #...##.##.# #...##.#.+ ...##.##### ..#.#..... #.#.. #.#######.#.. #..................... ####+#..#.#####..#.### -6 _h[ h,q#  .#  #####+###.##.# #. #...:.# #. #.[.......#### #...##(##....)....# #...##.##.# #...##.#.+ ...##.##### ..#.#..... #.#.#.#######.##.....................7hthq*Qh### .. .# #####+###.##.# #. #.......@..:.# #. 8#.[.#### #...##(#+#....)....# #...##.##.# #...##.#.+ ...##.#.##### ..#.#..... #.#.#..#.#.#.#.hh5====h (5#### #.. #.# ######+###.##.# #. ##.:.# #. #9#.[.#### #...##(#+##....)....# #...##.##.# #...##.#.+ ...##.#.##### ..#.#..... #.#....##..#.#....##.#.#hD*h.#.#.#####.###.. ..#.# .##.#####+###.##.# #. #.#....@.# #. #.#.[.......#### #...##(#+#.#....)....# #...##.....###........# #...##.....##........+ ...##.....##........##### ..#......##............. #.#....#..#..........#######.#....####..#.# 31.4 (2  You pick up a parchment of Ignite Poison and begin reading...2.4 (3 hu@_You add the spell Ignite Poison to your library.h]h l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingh'0.7   1.2  -1   i + Spellcasting 2.5   3.0   0          hrb + Unarmed Combat 1.0   2.0   0   j - Hexes   3.0   4.0   0   c - Throwing   0.0   1.2  -1           k - Shapeshifting   0.0   1.2  -1   d - Short Blades   1.0   2.4  -1       e - Long Blades   0.3   1.2  -1          h+h     f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2  h    h + Stealth4.0   3.0  +3          h.            h]            h                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  h`[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh!# hd, h86 BreadTh the Sneak.#Vine Stalker.#Health: 14/14 ========================.#Magic: 5/6====================----####.##AC: 2Str: 10#.. ..EV: 11h8 #Int: 15#.# .##.# SH: 0Dex: 14#####+###.##.##. #.# XL:  2 Next: 79% Place: Dungeon:2#..........@.##. #.# Noise: ---------  Time: 1232.4 (0.0)#.[.......#### #...##(#+#.# -) Nothing wielded#....)....# #...##.....# Throw: 5 javelins##........# #...##.....##........+...##.....##........##### ..#......##............. #.#....#..#..........#######.#....####.....................#.# _You kill the kobold! h: @_Your Unarmed Combat skill increases to level 1!Things that are here: _a +0 dagger; a kobold corpseYou pick up a parchment of Ignite Poison and begin reading... _You add the spell Ignite Poison to your library.h@ hA hH hK hAh Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice17% 2  b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3d - Construct Spike LauncherForgecraft32% 2  e - GloomHexes/Necromancy 34% 3  f - Ignite PoisonFire/Alchemyh\91% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiths& h/ h8 BreadTh the Sneak.#Vine Stalker.#hk; ?Health: 14/14 ========================.#Magic: 5/6====================----####.##AC: 2Str: 10#.. ..EV: 11Int: 15#.# .##.# SH: 0Dex: 14#####+###.##.#hq< #. #.# XL:  2 Next: 79% Place: Dungeon:2#..........@.##. #.# Noise: ---------  Time: 1232.4 (0.0)#.[.......#### #...##(#+#.# -) Nothing wieldedhg= #....)....# #...##.....# Throw: 5 javelins##........# #...##.....##........+...##.....#hv> @#........##### ..#......##............. #.#....#..#..........#######.#....####.....................#.# _You kill the kobold! hDB @_Your Unarmed Combat skill increases to level 1!Things that are here: _a +0 dagger; a kobold corpseYou pick up a parchment of Ignite Poison and begin reading... _You add the spell Ignite Poison to your library.h[H %  h2I +Okay, then.hJ h_P h  You see here a +0 dagger.hAh̶ _h:hh,hhhRhžh}hh: #######:._.. ......#.... ......###... . ........######## ..###.. ........'....... ..... . ........#########....... #####.#.....#.....#.#.##..)...@.......67.4 (11.0) h#####.#.##....#.#.#..... ......#.##....+.....#.#. #####.#.##....#.#.#.##.#.........#.#.#  ####.###########.# #  #............ ?#  #.##.#####..# .#.# ##.##.# #. #.#hh,8.4 (12hhF _Found a glowing golden altar of the Shining One.hIhehLhBh Bh hv,hhhhhxh%Bh&h)h%+h+h-h;'.......#########.......#.#...........#.....#  #.#.##..)............ ####.#.##....#.#.#......#.##....+.....#.#. ####.#.##....#.#.#.#  #.#.........#.#.# .###########.# # #............ #@# .##.#####..# #.#.# #.##.# #.#.#.# .....# #.#.#.# ..#### #...##(#+#.# ..# #...##.....# ..# #...##.....# ###### ..+ ...##.....# #....# ..##### ..#......#####.##.#h?274.4 (6.0)h@+5.4 (7hEhGK _k - a scroll labelled XUBAFR WALEhnHh> Qh}J Xh0M hO hP h*Y ,hz] Bh_ hb hi h1m ht h7 h~ hڑ h h : >.......#  .......#  ......#.# .  .....#.#.## ....#.#... ........# #.......###### ##@._....#87.4 (12.0) hY .....# ######........# .....### ..............#..#########..###..#.....'.....................#########.......# ####.#...........#.....#  #.#.##..)............ ####.#.##....#.#.#......h h ,8.4 (13h h _Found a stone staircase leading down.  You pick up a parchment of Alistair's Intoxication and begin reading...h ,9.4 (14h h P _You add the spell Alistair's Intoxication to your library.h~r Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice17% 2  b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3d - Construct Spike LauncherForgecraft32% 2  e - GloomHexes/Necromancy 34% 3  f - Ignite PoisonFire/Alchemy91% 4  g - Alistair's Intoxication Alchemy99% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithX, h2 BreadTh the Sneak>.......#Vine Stalker.......#Health: 14/14 ========================......#.# .Magic: 6/6========================.....#.#.##AC: 2Str: 10....#.#...EV: 11Int: 15........#SH: 0Dex: 14#.......#h-6XL:  2 Next: 79% Place: Dungeon:2 ########@._....#Noise: ---------  Time: 1289.4 (0.0) .....# ######........#-) Nothing wielded .....### ..............#Throw: 5 javelins .......#########..###..# .......'................ .......#########.......# ####.#...........#.....##.#.##..)............ ####.#.##....#.#.#...... _You see here a +0 dagger. _Found a glowing golden altar of the Shining One. _k - a scroll labelled XUBAFR WALE _Found a stone staircase leading down.  You pick up a parchment of Alistair's Intoxication and begin reading... _You add the spell Alistair's Intoxication to your library.h2=n  Okay, then.hAhSC. _h h h* h P _You don't know any spells.hhDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents hobtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.hkExperience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modeshh h BreadTh the Sneak>.......#Vine Stalker.......#Health: 14/14 ========================......#.# .Magic: 6/6========================.....#.#.##AC: 2ha Str: 10....#.#...EV: 11Int: 15........#SH: 0Dex: 14#.......#XL:  2 Next: 79% Place: Dungeon:2 ########@._....#Noise: ---------  Time: 1289.4 (0.0) .....# ######........#-) Nothing wielded .....### ..............#Throw: 5 javelins .......#########..###..# .......'................ .......#########.......# ####.#...........#.....##.#.##..)............ ####.#.##....#.#.#...... _k - a scroll labelled XUBAFR WALE _Found a stone staircase leading down.  You pick up a parchment of Alistair's Intoxication and begin reading... hE _You add the spell Alistair's Intoxication to your library. _Okay, then. _You don't know any spells.h h hQ h h2h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   1.2  -1   i + Spellcasting 2.5   3.0   0  hrF        b + Unarmed Combat 1.0   2.0   0   j - Hexes   3.0   4.0   0  h2] c - Throwing   0.0   1.2  -1           k - Shapeshifting   0.0   1.2  -1  hM d - Short Blades   1.0   2.4  -1       e - Long Blades   0.3   1.2  -1               f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2      h + Stealth4.0   3.0  +3                   {34m                           h0        The relative cost of raising each skill is in cyan.  h)Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h[!] training|cost|targetshFhhBreadTh the Sneak>.......#Vine Stalker.......#Health: 14/14 ========================......#.# .Magic: 6/6========================.....#.#.##AC: 2Str: 10....#.#...EV: 11Int: 15........#SH: 0Dex: 14#.......#XL:  2 Next: 79% Place: Dungeon:2 ########@._....#Noise: ---------  Time: 1289.4 (0.0) .....# ######........#-) Nothing wielded .....### ..............#Throw: 5 javelins .......#########..###..# .......'..............B49m.. .......#########.......# ####.#...........#.....##.#.##..)............ ####.#.##....#.#.#...... _k - a scroll labelled XUBAFR WALE _Found a stone staircase leading down.  You pick up a parchment of Alistair's Intoxication and begin reading... _You add the spell Alistair's Intoxication to your library. _Okay, then. _You don't know any spells.h&Jh&hU+h/ Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice17% 2  b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3d - Construct Spike LauncherForgecraft32% 2  e - GloomHexes/Necromancy 34% 3  f - Ignite PoisonFire/Alchemy91% 4  g - Alistair's Intoxication Alchemy99% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithb hiBreadTh the Sneak>.......#Vine Stalker.......#Health: 14/14 ========================......#.# .Magic: 6/6========================.....#.#.##AC: 2Str: 10....#.#...EV: 11Int: 15........#SH: 0Dex: 14#.......#XL:  2 Next: 79% Place: Dungeon:2 ########@._....#Noise: ---------  Time: 1289.4 (0.0) .....# ######........#-) Nothing wielded .....### ..............#Throw: 5 javelins .......#########..###..# .......'..............j49m.. .......#########.......# ####.#...........#.....##.#.##..)............ ####.#.##....#.#.#...... _k - a scroll labelled XUBAFR WALE _Found a stone staircase leading down.  You pick up a parchment of Alistair's Intoxication and begin reading... _You add the spell Alistair's Intoxication to your library. _Okay, then. _You don't know any spells.hun  Okay, then.hFyh`{. _h h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   1.2  -1   i + Spellcasting 2.5   3.0   0          h b + Unarmed Combat 1.0   2.0   0   j - Hexes   3.0   4.0   0   c - Throwing   0.0   1.2  -1           k - Shapeshifting   0.0   1.2  -1  h 4 d - Short Blades   1.0   2.4  -1       e - Long Blades   0.3   1.2  -1              h  f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2      h + Stealthh !4.0   3.0  +3                  h                                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshʻTargetTarget10.0 10.013.0 -- hh[ --  --  --  --  -- hݼ --  5.0  a-z] sethP[-] clear selected targetcost|targetsh<[?25h[?0c10.0 hk%( h*[?25l[?1c3.0 current training targets, if any.=] set aall targetsh'BreadTh the Sneak>.......#Vine Stalker.......#Health: 14/14 ========================......#.# .Magic: 6/6========================.....#.#.##AC: 2Str: 10....#.#...EV: 11Int: 15........#SH: 0Dex: 14#.......#XL:  2 Next: 79% Place: Dungeon:2 ########@._....#Noise: ---------  Time: 1289.4 (0.0) .....# ######........#-) Nothing wielded .....### ..............#Throw: 5 javelins .......#########..###..# .......'...........h-Z..... .......#########.......# ####.#...........#.....##.#.##..)............ ####.#.##....#.#.#...... _Found a stone staircase leading down.  You pick up a parchment of Alistair's Intoxication and begin reading... _You add the spell Alistair's Intoxication to your library. _Okay, then. _You don't know any spells. _Okay, then.h}hM...>... .....# . .........#.#.##.........#.#......r... #@.. ###### ##.._ ######.. .....### ..............#####..r   quokka (asleep)...........h٢J90.4 (1hmhY _A quokka comes into view.hV#)#..#>.#.# !.#.# ..#.#.##.#.#.......r...# .#######.......# ####### ##.._....#.# ######..#### ..............#.#########..###..#.'................ ........#########.......# #####.#.....#.....#h-<1h"l _Found a metallic amethyst potion and a whip.h=#.)##.##..>.##.##!.#.# .#.#.#.###.#.#...#....r.##.#.## ##.._....#.# ######....#.### .....#.#..###..#.'..........#.......# ######.#.#.....#h@<2h EhsFhg 6 ##.)# #.# #..>.# #.# #!.#.# . #.#.#.## #.#.#... #....r.# #.#.## ##.._....#.# ######.......#.### .....#.#..###..# .'. .#.# #.#.#.....#hp h9q 3hy h| h: rrThe helpless quokka fails to defend itself.  You hit the quokka but do no damage. Your bite misses the quokka.h01------4--------=4 _The quokka bites you.h|h}D2==----h~5hh _You miss the quokka. The quokka closely misses you.h8 M  You hit the quokka. You bite the quokka.h? O†hd 3====--------87hd 6hrj h%m J _You kill the quokka!hYR ##.)# #.# #..>.# #.# #!.#.# . #.#.#.## #.#.#... #.....# #.#.#  # ##.._....#  .# ######........#  .### .#  .#..###..#  .'.  .#.#  #.#.#.....#4====-7 _You see here a quokka corpse.h=l _hIz f _hv| h5 h h˂ hޅ h :==h hE ,h h h h h f5====hs h ,h8 h h h h6 ,hߦ h h 5====h hì h; hx h h h h h h hD ,h߹ h hm h h h~ N6====h h h/  w... ##)# #...# #..>.# #h .#  #!.#.# . #.#.#.## ##.#...- #....†...# #.#######.......# ######### # ##.._....# .# ######.# ### ..............#w   ribbon worm (asleep)  .#########..###..# .'......... ..........#########.......#h 13147.0)h1 ,5.4 (18h" h ^ _A ribbon worm comes into view.hr  .w... ##.)# #.# #..>.# #.# #!.#.# . #.#.#.## #.#.#... #....†.# #.#.# # #. ##.._....# .## ######.# .### .#  .#..###..#  .'.  .#.#6.0)hX .w... ##.)# #.# #..>.# #.# #!.#.# . #.#.#.## #.#.#... #....†.# #.#.#  # #. ##.._....# .# #.######.# .###..# .###..###..#  .'.  .#.#7h  .......w... ##.)# #.# #..>.# #.# #!.#.# . #.#.#.## #.#.#... #....†.# #.#h .# # #.# ##.._....# .# #.######.# .###...# .#########..###..#  .'.  .#.#h h E====8h h3 h/h5h~hh #######  .w...#).>. ! . ##......#.#......†... #.#######...######### #.# ##.._ #.#########.............#########..###..#'.........hh5.ww9hh?Z  #######  ...........#.....w..).>.  . ##......#.#......†... #.#######...######### #.# ##.._ #.#########.............#########..###..#hKa =20hsf hi _You see here a metallic amethyst potion.hhV.whW&1hsh>j _f - 2 metallic amethyst potions (gained 1)h! d######### ..h . #...)# #.....w....# #..># #.h} ;# #.#.# . #.#.#.## #..........#.#...h #....†.... #.#######.......# h f######### #.# ##.._....#.# #.######.###.............hw #..#hI hR V.whP &2h h hv ##. ##.)# #.# #..>.w.....# #.# #.#.# . #.#.#.## #.#....†.....#.#.# # #.# ##.. h Q.wh &3h~ h* hh  You hit the ribbon worm. You bite the ribbon worm. You drain its power.  The ribbon worm is moderately wounded.hi.=4hGshRvY _The ribbon worm closely misses you.h|  You barely miss the ribbon worm. Your bite misses the ribbon worm.hJ~ &5h h f _The ribbon worm is moderately wounded.h  (catching breath)  You barely miss the ribbon worm.You bite the ribbon worm, but do no damage.The ribbon worm is moderately wounded.hM  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h\h]  5  65 javelinsHeld h]ahb. _You are caught in a web!h.......#hnXL:  2 Next: 104% Place: Dungeon:2#..@†......#Noise: =--------  Time: 1340.1 (1.0)#..........#.# .-) Nothing wielded#..........#.#.##hCThrow: 5 javelins#..........#.#...#....†..........##.#######.......########## #.# ##.._....#h1........# #.######........#........###...............# _The ribbon worm closely misses you.You hit the ribbon worm but do no damage.You punch the ribbon worm, but do no damage.hYou bite the ribbon worm. You drain its power. You feel invigorated. _The ribbon worm is almost dead.You hit the ribbon worm.h _You kill the ribbon worm!You have reached level 3!h/  --more--h$  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h }6/17==7/763 2% h h R _You feel agile. x2hhnInventory: 3/52 gear slots Missiles (go to first with ()  a - 5 javelins (quivered) Armour (go to first with [)  b - a +0 robe (worn)c - a +0 helmet Scrolls (go to first with ?) h c - a scroll labelled FUFUMP KEERCH  d - a scroll labelled INAVAL CUTT  e - 2 scrolls labelled MUH OPISTIYMP  h - a scroll labelled DIMYITUISK  j - a scroll labelled DIVOSCHADUSCH  k - a scroll labelled XUBAFR WALE Potions (go to first with !)i - 2 potions of invisibility  f - 2 metallic amethyst potions Baublesh{(g - 2 flux baublesh۳ hBreadTh the SneakVine StalkerHealth: 16/17 ======================--###########Magic: 7/7========================...........AC: 2Str: 10##........)#EV: 11Int: 15#..........#SH: 0Dex: 16#..>.......#hZXL:  3 Next:  2% Place: Dungeon:2#..@†......#Noise: =--------  Time: 1340.1 (0.0)#..........#.# .-) Nothing wielded#..........#.#.##Throw: 5 javelins#..........#.#...#....†..........##.#######.......########## #.# ##.._....#........# #.######........#........###...............#You hit the ribbon worm. _You kill the ribbon worm!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2hhhChh hhhx7==h1 _HP restored.hhhShhhhh^hh;hh!hDh:==hZhhhihhh6hh>hhhZhhhhhh;h3hh-h_h h h h h hj h h~h~hhzhKh%hh hhhVhhhh9hhhv,hhhh/hh[ h!h"h"hs#h}$h$h{%hZ&h'hE(h(h)h*ht+h+h,h-hX.h.h/h0h31h1h2h3h(4h4h5h6hu7h8hT9h:h=;h;h<h=h^>h>h?h;AhAh8BhCChDhtK#########.###### #.......#.##...# #.###### #.##...# #.# # #.##...# #.# # #.##...# #.# # #.##...# #.# # #.##...####.# # #@..........# #-........########### #g.#####'## ... ######### # .... ..h,L.# #...... ........### g   goblin (wandering) ....... ..........# ......... ...' ...#hGP069.1 (29.0)hPG-70.1 (30hThXs _A goblin comes into view. It is wielding a +0 whip.ht'#.###### #...... #.##...# #.##### #.##...# #.#  #.##...# #.#  #.##...# #.#  #.##...# #.#  #.##...####.# ##.#####...........# #......@.########### g.#####'# hu.... ######### ....... ........#..........#........................ .###.... #######.#.huvhyi.hz11.1 (1.0)h}h~h˰ M #.###### # #.##...# #. #.##...# #.# #.##...# #.# #.##...# #.# #.##...# #.# #.##...####.# ##.#####.# #.##.#####'#hӱ . .... #....... ........#........#....... ...... .###.. #.#hD h &2h h hxDM #.###### # #.##...# #. #.##...# #.# #.##...# #.# #.##...# #.# #.##...# #.# #.##...####.# ##.#####.# #.##.#####'#.. .... ........ ................h. .. .### #.hh/&3hhhHL M #.###### # #.##...# #. #.##...# #.# #.##...# #.# #.##...# #.### #.##...# #.#.. #.##...####.# ##.#####.# #.##.#####'#.# .... hM .......... ........ .### #hT <4h*Z hR\ h/ X #.###### # #.##...# #. #.##...# #.# #.##...# #.#h.  #.##...# #.# #### #.##...# #.# ... #.##...####.# ##.#####.# #.##.#####'#.#. .... . #. . b.. #. .. #. b   bat (asleep). ..hn## .### h:hh,hgb.g   goblin (wandering)b   bath&5hhV _A bat comes into view.hߦ #.##...# # #.##...# #. #.##...# #. #.##...# #.##### #.##...# #. ...# #.##...####.#.# ##.#####................#........#########.......@#####'# #g........ #####b #........... .....[... #........... #........ ......... ##......### ......# ##### hhFh> bg.gFound a robe. The bat misses you.h].=6h|h]( _The goblin shouts!h  You closely miss the goblin. You bite the goblin. You drain its power.  The goblin is severely wounded.hS h Vb. h 4-----6----====7.0 (0.9h h u _The bat closely misses you. The goblin hits you with a +0 whip.hq hrH You hit the goblin.h hS You kill the goblin!h#=.b)h%sb   bathFA5==-------4=---hA&8.0 (1.0hGhJQ _The bat closely misses you.hw P##### ...###.## ##.#####...............#..b.....##########...#####'# ......#@........ #####..... #... .....[... .... .. .. #####  ###########h h h *.bh 6===---9h h& _The bat hits you.  Things that are here: _a +0 whip; a +0 sling; a goblin corpseh  You hit the bat. Your bite misses the bat.The bat is severely wounded.hT.b hw7===9 (0.9hOhњ= _The bat hits you but does no damage. x2hL 5  You hit the bat.hV k†hp S==680.9 (1.0hHy ht} G _You kill the bat!hw_hh9Xh[hh#h8,hh,h3hd7====hh_h,hhh%,hhh+hhh1hR====hhh.,hhh,hhh ,hh%<  You see here a +0 robe.hhx _hhnhhh L _You now have 74 gold pieces (gained 9).h 3hhhM,hhh^hhhhShhh!h",h\$h&h',h*h6,h?-h-h.hc0h1h=2h2h 4h5h5h6h}7hS8h8h9h:hv<Bh>h?hN@,hAhQhRhRh}S,hUh[ #.####........... #.# #.#.#......#) #.# #.#........ h@^4 #.# #.#..[.....  #.# #.##.......  #.# #.  #.# ####.......  #.# #.......#  #@# #.........-415.9 (35.0)  #.# #....  #.# #  #.#  #.#  .# #.# #<# h"chcF-6.9 (36h4ghgi9 _Found a stone staircase leading up.hF .# #.#.##).........#....[.....#......# #.....# ######.#  ... #.#h?LhpM17.9 (1.0)hRhThhohhhhhh0Bhh3hhhV h. h h hMhBhhh=P  There is a stone staircase leading up here.hh _h hhhn,h[ h6"h"h#ha%h+'h'h_(h)ho+h,h,hE.hr0h0h1h2h}4hH5h5h7h8hs9h::h/<h@>,h>huBBhmChDh=FhFhmGhHhJhGKhKhyMhNhOh\PhQhLShShThHVh+XhXhIYh[hm\h]h]h_ha,hbhYdhkehehUfhghihih>jhnkhylhlhfmhqnhohphph*rhrh@shshuh-vhvh#whxhg~3 #.# #... #.# .....# ##. h~#.# ....# #. #.# )...# #. #.# h... # #.# ... #.. h]#.#  #.. #.#  ###hq #.#########@#### 46.9 (29.0) #..............#  #####..........# #..........# #..........# ############ hph˅,7.9 (30hhNg _Found a spear. _There is an open door here.hbM.[.# ######'#..# ...#.# .....)...#.....#........# #@# h՚###.#########'####..............######..........##...##..##hh88.9 (1.0) _h5h*h,U3hBWh[h3aM. ..b [#######'#....#ha"...........).........#.........#.. #.# ###haA#########'####..............#............b   bat (asleep)hUbW........####hYh&0hihihr.bb9.9 (1h{l _A bat comes into view.hR ###. ... [#######'#..#..b).......@.########.##.. #.# ############'###....#####........................############.b=50 _The bat misses you.hwx  You hit the bat.  The bat is moderately wounded.htyh~9 hq&1h|hZP _The bat barely misses you.h6  You hit the bat.  The bat is severely wounded.h8hrb.. 2 _The bat hits you but does no damage.h)< ###. ... [#######'#.#.b.........h)c#######.##.. #. ############'###....####...............h~+h73)bh8U6--3h>h0Bb _The bat hits you. The bat barely misses you.h,W k....####...[#######'##..........# ).b.#######.# #.# ##########'###.............hW k#### .....##########h!Y hY hZ h_ b.7==-4hd h~f hJS<  ###. ... [#######'#.#...).b.........#######.##.. #. ############'###....####hj...............hh!b.h.=5hhU I _The bat misses you.hiI.<..... ###. ... [#######'#.#..)b.........#######.##.. #. ############'###h,....####hihhUh&6hhI _The bat misses you.h"p _The bat hits you but does no damage. _The bat hits you. The bat barely misses you.The bat misses you. _The bat  You barely miss the bat.  The bat is severely wounded.h#hs6----7 _The bat hits you.h 5  You hit the bat.h3†h^@h==----88hGhJG _You kill the bat!h  #.# #<# ...... #.# ....  #.# .... # #.#hV 6 ... #.[ #.##'## # #.#.# ## #.#.# # #.#......)@..# # #.#.# # #.#.# # #.##.## # #.#h  #.#  #.##'#### #......# #####..........#  #.#h h. .-9h hm p _You see here a bat corpse.h _hBhh,hfh,hh,hhh$hh,hh1hN7====hhZh,hnhzh$#.# #.# #.g.......!.#.# #.......... #<# ......... #.# .......#####.# ..... #.#.# ... #.[#.#########'## #..#.#..@.# ##.-#.#...# #.#.#......)†..# #.#.#..........# #.#.#.........h#..#.#########.## #.. g   hobgoblin (asleep)#.# #.# ####.#########'#####....hz 68.9 (9  A hobgoblin comes into view.h%/9.9 (10.0)hjhU _Found 2 blue potions.h #######..:..g!...# #...<# #...$. #..........####........#. #........#[########@##..#..)†..........########.##.. #. ############'###70.0) h _Found 12 gold pieces and a parchment of Ensorcelled Hibernation. _There is an open door here.h$V#.......... ...#######..:g!..<$. ....###. #....@...#[########'####..........##............)†.............########.##.. #.# ###====1 _h'h)h  #.# #. #.# #.......... #.# ..... #.# ########..:.. #.# #.g!.. #.# #... #<# #$.  #.# #..... ### #.# #.# #. #.# #........# #.[ #.#########'####  #.#..........## #.#..........# # #.#......)†..# # #.#..........# # #.#........[3h 7m..# # #.#########.## #.h h &2h$ h hY  #.# #......#   #.# #..........   #.# #..........   #.# .....   #.# ########..:..   #.# #.g!..   #.# #...   #<# #$.   #.# #..... ##   #.# #.## #.   #.# #........# #   #.#########'####   #.#...##   #.#..........# #   #.#)†.[37hCm.# #   #.#...# #   #.#..........# #.gg====3 _The hobgoblin shouts!h~?  #.# ## ......#   #.# #......#   #.# #....   #.# #..........   #.# .....  hW  #.# ########..:..   #.# #..!..   #.# #..g...   #<# #$. h  #.# #..... #   #.# #.## #   #.# #........# #   #.#########'####   #.#...#  h}  #.#..........#  #.#)†..#  #.#.#hha[=---4hh^V _The hobgoblin barely misses you.h], ##### .....##....... ...#######..:.!.g.<$ ....# #........########'####..##...)†hL 5---5----------5 _The hobgoblin hits you.h  You barely miss the hobgoblin. You bite the hobgoblin. You drain its power.  You feel invigorated.  hNThe hobgoblin is moderately wounded.h6=--6===----6hhrW _The hobgoblin closely misses you.hL  You hit the hobgoblin.  The hobgoblin is heavily wounded.h"r7===7h2h6 h6ho7+_The hobgoblin misses you.h8hQ\  You hit the hobgoblin.†hA =====128.8 (0.9 _You kill the hobgoblin!h #.# ####.##......#   #.# #.# ......#  #.# #.#  #.# #.  #.# #.  #.# .....  #.# #..:..  #.# #.!..  #.# #..@.  #<# #.$.  #.# #. #   #.# #.## #.   #.# #.# #.   #.#########'#### #.    #.#...# ##   hOJ[39;49m #.#...# #    #.#......)†..# # -9.8 (1.0 _You see here a hobgoblin corpse.he _7====hoXhrhvhwh{x====hxhzhh%hU #.# #........h~..h.. h #.# ####.......##......###.... hJ #.# #.......##......# ##  #.# #...............#  #.# #............. ###  #.# #............. ...  #.# ......... ###  #.# ########..:.....  #.# #.......@.!..... -80.0)  #.# #..†..  #<# #..........$....  #.# #....... #####+#  #.# #........##..... #.....  #.# #........# ..... #.[...  #.#########'#### .... #....).  #.#......hϩO....# >... ##.....  #.#..........# #.....90.8 (11h=h h9h-_Found a stone staircase leading down.h< #.# #.#.# ####.##......###.#.# #.##......# ##.# #..#  #.# #...##.# #.....#.# ..##.# #..:.  #.# #........@!.  #.# #..†.  #<# #.$.  #.# #.#####+##.# #.##.#.#.# #.# .#.[.#.#'#### ...... #....).#.#....# .>.... ##.#.#.# #.1.8 (1.0)h*8#.# #. #.# ####.##......###. #.# #.##......# # #.# #.# #.# #.# #.# #... #.# ..# #.# #..:. #.# #..# #.# #..†.# #<# #.$.# #.# #.#####+# #.# #.##.#. #.# #.# .#.[. #.#'#### .#....). #.#....# .>.....##. #.#.# #.23.8 (2hSR _l - 2 blue potionsh M###........#######......####### ######....... ........############ ..†. #<# #..........$......#...# .>.....h 4.8 (1 _You see here a parchment of Ensorcelled Hibernation.hv  You pick up a parchment of Ensorcelled Hibernation and begin reading...5h{hP~= _Unfortunately, you learned nothing new.hLL.# #..... .# ######......### .# #.##......# ##### .# #........# .# #.# ###### .# #....... .# .# ###### .# ######### .# #........### .# #..†##. <# #....$'#. .# #.......#####+###. .# #.##hS#......... .# #.##.#.[ .#########'#####.#....) .#..........# #.>.....##..... .#.# #.hoh&6huh ######## ## #####.. ######. ...... ...# ############## .......h##†. <.$' ..#####+##.#:......# .#......)†..##........ h'h]/&7h5:h<3 _Found a parchment of Anguish.h3Az   #####.. ######.. ...... ...# ############## .......##†. <.' ..#####+####hjB.........##.......# .#..........##........ h!PhQ&8h\hjA9.8 (2hr|hԀ hfh0_You now have 86 gold pieces (gained 12). hQ8 .. .######... ...... ....# ############## .......##†. <.' .#####+####..........#['#.#.......# .#..........##........ 500.8 (1 h  ############## #........# ###..†..... #. <# #.........'#.........####+###.......##......... ......##.#.[......########'#####....)...3.8 (3..........# #.>#..........# #:#.######### .#########.###........  .##.#####+#..#  .#########'#####...  h  h{ h1 ######## ........##†....... <.......' .#####+## h'##..........[########'### h...)..........# #@>#....4.8 (1 h|:.)†. ..............##.## hE  h+ hU( h+ h .......##†....... <.' .#####+####........[########'###...)..........# #.>#.....)†... ####..........##...  h@ h5 h  hE  hj h7You pick up a parchment of Anguish and begin reading... hM h!$6.8 (2 h( h*  h4+ h+2_You add the spell Anguish to your library. h   There is a stone staircase leading down here. h 5 _ h  h"  h"  h@$  h%  hb( , h)  hN,  h.  h.  hW0  hS2  h9 B h ;  h<  hj=  h>  h2A  h,C  hC  hRE  hQJ X h?L  hN , hP , h0S B hX  hY  h=Z  h [  h]  h^ , h_  h!b  hFi X hi  h+j  hVk  hm  hKp , hoq  hr  ht , hu  hx  h,z , hz  hY|  h} , ha~  hm  h , ht n h&  hʎ , h , hW , h  h  h  hk  hy  h @  There is an open door here. hž  hs  _ h`  h  hƧ  h  h  hO  h  hD  hE  hî  h  hL  hγ  h-  h  h  h8  h  hp  h?  h , h  h  h , h  hk  h , hg n hO  h B h  h  h  h  hp  h , h  h  h  hq  h  hO  h  h  h  h  hL  h  h!  h X h;  h , hZ  h  hw , h  h  ho  h  hj  h  h  h]  h  h  h%  h6  h  h  h  h X h-  h  h  h  h  h   ######### ###### ..<.....#.###### # ######## #@#.##...# #.####59.8 (53.0) h 9#.##......# #.#.##...# #.# #.##.####.####.#.##...# #.# #.##.# #......#.##...# #.#.##.###########.##...# #.#............# #.##...####.#.##.#####.#####...........##........###########...#####'##### hB  h -60.8 (54 h7  h% 9 _Found a stone staircase leading up. h h{ h h h h h1 h* h h h h hb h h hG  h  h P  There is a stone staircase leading up here. h h1 _ h h h h@ h h h[ h h( h h hG h h  h", hu# h0% h& h& h, h9- h- h~. h~/ h/ h0 h1 h2 h2 he3 h4 h5 h6 h6 h8 hQ9 h9 h: h; h= h= h> h@ hhA hA hB hD hE, hG hH hnJB hL h[M hM h/N h,O h4P hP hQ hQ hR hS hT hT hU h2V hV h{W h|X hX hCY hZ hZ hX[ h[ hQ] hZ^ h_, h5` ha hya ha h,c hc h\d hd he hmf hf hCg h7h hi h{i hi hj hk hl hvl hRm hn hn h'o hp hp hTq hq hs h-t hDz hz h{ h| h }, ht~ h}, h hE h h hc hՍ h9, hҏ hf h, h h` hk, hH hP h, hT h hģ, hk hn hv, h0 h h, h hݰ h, h hV h, h h hL, h] h" h, h h h, h h% hq, h: hd h0 h h h h`, h h@  There is an open door here. he h _ h: h h h h9 hs h!, h| h h& h} h h. h, hJ h h, h h h, h h h, h h]  hm, h5 h) h, h hz hd, h hF h , h" h % hn', h<) h+ hj-, h. h1 h2, h4 ht6 h8, h9 h; h= h= hO? h&A hC, hD hG@  There is an open door here. hH hI _ hqJ h&L hM, hN hP hQ h+R hR hhU h\....##......# ##########.#....... ............##.#.##..). ............############.#.##.... .........................#.##.... ............############.#.##.... ##..........##.#....... ............# ####.## ............####### #....... ............'...@.# #.##.#####.. . hI]...........#####'###.##.# ..##.......#............# ..##.......#.[.......#### #...# #####.......#....).g..# #...# .# #.>.....##........# #...# g   goblin (wandering) #.......##........'. ...# .# #.......##........##### hJ_ ..# .# ###............. #.# h_.636.8 (76 hd@g. hee,7.8 (77 h>j hm  A goblin comes into view. It is wielding a +0 club and wearing an amulet of _wildshape.h|##......# #.#..# #.#.##..).......#.#.##....#.#.##....+....#.#.##....# #....# #.#...# ####.#.# #. '....@# #.##.#####..# #####'###.##.# ###.#............# ###.#.[....g..#### #...#.#....)....# #...# # #.>.....##........# #...# # #.##........'. ...# # #.##........##### ..#. # #.##. #.#..g8.8 (1.0)h-Qh^.. #.#.##..)##########..#............+############# # #.#........ .####.#########..####### #............ '.....# #.##.#####..#..#####@## ###.......#............#.[.......#### #...# ##h`#....).g..#  #.>.....##........#.'. ##### ..#...... ##############hchYi`g.ghjE====9hgzhk _The goblin shouts! _There is an open door here.hGhK(g.hMM----40 _hUhVWh  You closely miss the goblin. Your bite misses the goblin.h^ Q=---1h h L _The goblin misses you.hq2 _You hit the goblin but do no damage. The goblin closely misses you.hK 3.7 (0.9 _You hit the goblin but do no damage. The goblin barely misses you.he4.7 (1.0 _You closely miss the goblin. The goblin hits you but does no damage.h4d  You hit the goblin. Your bite misses the goblin.The goblin is moderately wounded.5 _The goblin misses you.h  You closely miss the goblin. You bite the goblin.)h 46 _You kill the goblin!hk ##########..#............+############# # #.#........ .####.############### #............ ..'.....# #.##.#####..#h`..#####'###.##.# ####....@.......[.......#### #...# ##...)....# #.......... ##.................... hh.-7h#h̴\  d - an amulet of wildshape  Things that are here:h?E-8.7 (2hfh[ _a +0 club; a +0 robe; a goblin corpsehh64Wear which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)c - a +0 helmet hFloor Items ([,] to select) Armoura +0 robe[?] describe selected h[!] equip|wield|wear|put on[tab] equip|unequip h;t...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 2Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1648.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......hwF#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _The goblin misses you.You closely miss the goblin. You bite the goblin. _You kill the goblin!d - an amulet of wildshape  Things that are here: _a +0 club; a +0 robe; a goblin corpse  Okay, then. hy_hXzhE Drop what? (Left/Right to switch category) 4/52 gear slots (_ for help) Missiles (select all with ()  a - 5 javelins (quivered) Armour (select all with [)  b - a +0 robe (worn)c - a +0 helmet Jewellery (select all with "=)d - an amulet of wildshape [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hH 1 item  a - 5 javelins (quivered)  c + a +0 helmet[Enter] accept (1 chosen)h...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 2Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1648.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......[33hm#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _You kill the goblin!d - an amulet of wildshape  Things that are here: _a +0 club; a +0 robe; a goblin corpse _Okay, then.Okay, then. _h=Wear which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)c - a +0 helmet Floor Items ([,] to select) Armoura +0 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h ...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 2Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1648.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......h]#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _You kill the goblin!d - an amulet of wildshape  Things that are here: _a +0 club; a +0 robe; a goblin corpse _Okay, then. _Okay, then. _h h $9.7 (1hhhht%50.7 (2h"h1h3h%4$1.7 (3hK8h<h=h^>$2.7 (4hChHhnK+3.7 (5hNh!P hP!hQ3  hQ d - an amulet of wildshape h~R Things that are here: hR6_a +0 club; a +0 robe; a goblin corpse hoS_hS2_Okay, then. h^T_You start putting on your armour. You continue putting on your +0 helmet. x5hPUhUhYh\ h\h]M_You finish putting on your +0 helmet.h`!bPut on which piece of jewellery? Jewellery (go to first with "=)  d - an amulet of wildshape[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h#...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1653.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......hU$#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##.................... Things that are here: _a +0 club; a +0 robe; a goblin corpse _Okay, then. _Okay, then. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.  Okay, then. _#h# _Sorry, you're not good enough to have a special ability.#h #h= #h. #h F _Unknown command.$h$h: Innate Abilities, Weirdness & Mutationsa - You have extremely sharp teeth.b - Your natural rate of healing is unusually fast.c - When hurt, damage is shared between your health and your magic reserves.d - Your bite disrupts and absorbs the magic of your enemies.e - Potions cannot restore your health.f - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. %h %hQ ...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1653.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#%h [m....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _Okay, then. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Okay, then. _Sorry, you're not good enough to have a special ability. _Unknown command.'hr'hu$'huWear which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn) Floor Items ([,] to select) Armoura +0 robe[?] describe selected 'hw[!] equip|wield|wear|put on[tab] equip|unequip (h&(h(h ...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker (h5...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 (h ..##.......#....@.......## Noise: ---------  Time: 1653.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.(h U  ##....................  _Okay, then. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Okay, then. _Sorry, you're not good enough to have a special ability. _Unknown command.(hP  Okay, then.(h(h(h[. _(hR IWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 club[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip )h( )h1 )h= ...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11)h? #Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1653.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#....)....# #...## Throw: 5 javelins )h@ f# #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Okay, then. _Sorry, you're not good enough to have a special ability. _Unknown command. _Okay, then.)h{I P  Okay, then.)haJ )hQ )hS . _*hsC *hG  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice*hjH 17% 2b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3  d - Construct Spike LauncherForgecraft32% 2  e - GloomHexes/Necromancy34% 3  f - AnguishHexes/Necromancy 75% 4  g - Ignite PoisonFire/Alchemy91% 4  h - Alistair's Intoxication Alchemy99% 5 *heI 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-ho-h-hu...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1653.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#-h[m....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _You finish putting on your +0 helmet. _Okay, then. _Sorry, you're not good enough to have a special ability. _Unknown command. _Okay, then. _Okay, then.-hP  Okay, then.-hY-hD _.h>.hB Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice17% 2b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3  d - Construct Spike LauncherForgecraft32% 2  e - GloomHexes/Necromancy34% 3  f - AnguishHexes/Necromancy 75% 4  g - Ignite Poison.h:F"Fire/Alchemy91% 4  h - Alistair's Intoxication Alchemy99% 5 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1hT1h[_1hzk...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 1hm..##.......#....@.......## Noise: ---------  Time: 1653.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _Okay, then. _Sorry, you're not good enough to have a special ability. _Unknown command. _Okay, then. _Okay, then. _Okay, then.1h>xP  Okay, then.1hz1h1h:. _3he)3h+, Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice17% 2b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3  d - Construct Spike LauncherForgecraft32% 2  e - GloomHexes/Necromancy34% 3  f - AnguishHexes/Necromancy 75% 4  g - Ignite PoisonFire/Alchemy91% 4  h - Alistair's Intoxication Alchemy99% 5 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3hhF3h;M3hV...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 3hZ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1653.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########3hZ..........#######.#.  ##....................  _Sorry, you're not good enough to have a special ability. _Unknown command. _Okay, then. _Okay, then. _Okay, then. _Okay, then.3hB_P  Okay, then.3h`3he3hdg. _4hХ 4h cInnate Abilities, Weirdness & Mutationsa - You have extremely sharp teeth.b - Your natural rate of healing is unusually fast.c - When hurt, damage is shared between your health and your magic reserves.d - Your bite disrupts and absorbs the magic of your enemies.e - Potions cannot restore your health.4hҫ f - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. 7hF7hK7hQA...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.#7hS# XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1653.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _Unknown command. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.Vm7hX7hZY7h&^7h_9hV9hY*Wear which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn) Floor Items ([,] to select) Armoura +0 robe[?] describe selected 9h[[!] equip|wield|wear|put on[tab] equip|unequip :hc...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 :h؉_..##.......#....@.......## Noise: ---------  Time: 1653.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _Unknown command. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.:hLOkay, then.  :h:h:h. _:h Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ:h ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes;h7V;he;hq$;ht...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1653.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#....);hw-....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.;h;h;h;h;h? ;h) ^Put on which piece of jewellery? Jewellery (go to first with "=)  d - an amulet of wildshape[?] describe selected ;h [!] equip|wield|wear|put on[tab] equip|unequip =hώ2 d - an amulet of wildshape. An amulet which improves its wearer's skill with Shapeshifting. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {Wildshape} {jewellery} Menu/colouring prefixes: identified jewelleryGhVPut on which piece of jewellery? Jewellery (go to first with "=)  d - an amulet of wildshape [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Hh@KHh5RHh...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1653.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#Hh2[m....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _ _ You start putting on your amulet.4.7 (15.7 (2HhHh}HhHh?$6.7 (3HhHh/HhHhl$7.7 (4HhWHhHhHh$8.7 (5Hh.HhHh$Hht...........############.#.##....# BreadTh the Sneak Hh@r........................#.##....+ Vine Stalker Hh...........############.#.##....# Health: 17/17 ======================== Hhd%#..........#HhU#.#........ Magic: 7/7Hh 1======================== Hh #...........#Hh U####.######### AC: 3Hh5 ,Str: 10 Hh ...........####### #............ EV: 11HhX ,Int: 15 Hh ...........'.....# #.##.#####..# SH: 0Hh ,Dex: 16 Hh...........#####'###.##.#Hh# XL:  3 Next: 14% Place: Dungeon:2 HhKr..##.......#....@.......#Hh# Noise: ---------  Time: 1658.7 (5.0) Hh..##.......#.[.......#### #...## -) Nothing wielded ####.......#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _Okay, then. _Okay, then. _Okay, then.You start putting on your amulet. Hh[r_You continue putting on your amulet of wildshape. x5  Hh/You finish putting on your amulet of wildshape.Hhv Hh Hh@_Okay, then. _Hh-5Okay, then.  HhJYou start putting on your amulet. HhN\_You continue putting on your amulet of wildshape. x5  Hh6You finish putting on your amulet of wildshape.  HhiYou feel a wild power.Hh5Hhc Hh&HhK( Hh(Hht)I_d - an amulet of wildshape (worn)IhoInnate Abilities, Weirdness & Mutationsa - You have extremely sharp teeth.b - Your natural rate of healing is unusually fast.c - When hurt, damage is shared between your health and your magic reserves.d - Your bite disrupts and absorbs the magic of your enemies.e - Potions cannot restore your health.f - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. JhJh:JhA...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.#Jh# XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1658.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _Okay, then.You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You Jh:finish putting on your amulet of wildshape.  You feel a wild power. _d - an amulet of wildshape (worn)JhJhJhJh$KhtwInnate Abilities, Weirdness & Mutationsa - You have extremely sharp teeth.b - Your natural rate of healing is unusually fast.c - When hurt, damage is shared between your health and your magic reserves.d - Your bite disrupts and absorbs the magic of your enemies.e - Potions cannot restore your health.f - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. NhFangs (level 2/3) You have sharp teeth, allowing you to bite foes when launching melee attacks. Each level of this mutation makes your teeth sharper, longer, and stronger. Trigger chance: 55% NhhWBase damage: 6Category: [Anatomy]Ph 9 Innate Abilities, Weirdness & Mutationsa - You have extremely sharp teeth.  b - Your natural rate of healing is unusually fast.  c - When hurt, damage is shared between your health and your magic reserves.d - Your bite disrupts and absorbs the magic of your enemies.  e - Potions cannot restore your health.  f - [You will have razor-sharp teeth.] XL 8 Ph]: @[]: Gained at a future XL. QhQhQh ...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 Qhn...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1658.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##h"39;49m............. #.#.  # ##########..........#######.#.  ##....................  _Okay, then.You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. _d - an amulet of wildshape (worn)QhM*Qh\+Qh4QhFQh; Qh z Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice17% 2b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3  d - Construct Spike LauncherForgecraft32% 2  e - GloomHexes/Necromancy34% 3  f - AnguishQh }Hexes/Necromancy 75% 4  g - Ignite PoisonFire/Alchemy91% 4  h - Alistair's Intoxication Alchemy99% 5 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRhx] Rhc Rhi ...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Rhj Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1658.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## Rhk 8# #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _Okay, then.You start putting on your amulet. _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. _d - an amulet of wildshape (worn)Rh{q P  Okay, then.Rh r Rh*w Rhx . _ShSh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.9   1.2  -1   i + Spellcasting 2.6   3.0   0  Shg        b + Unarmed Combat 1.1   2.0   0   j - Hexes   3.0   4.0   0   c - Throwing   0.0   1.2  -1           k - Shapeshifting   5.0   1.2  -1   d - Short Blades   1.0   2.4  -1      Shq e - Long Blades   0.3   1.2  -1               f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2      h + Stealth4.1   3.0  +3                          ShX                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsXhYXhaXhZl...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== Xh$m##..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3XhoStr: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1658.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded Xhup+####.......#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## XhCqz# #.......##........##### ..#.  # #.......##............. #.#.  Xhr # ##########..........#######.#.  ##.................... You start putting on your amulet. Xh+sB_You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. _d - an amulet of wildshape (worn) _Okay, then.Xh;zXhzXhXhZh1X[?25h[?0c  Search for what [? for help]? \hX7 [?25l[?1c\hhC\hoLO1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] d - an amulet of wildshape (worn)^hz...........############.#.##....# BreadTh the Sneak ........................#.##....+ Vine Stalker ...........############.#.##....# Health: 17/17 ======================== #..........##.#........ Magic: 7/7======================== ...........#####.######### AC: 3Str: 10 ...........####### #............ EV: 11Int: 15 ...........'.....# #.##.#####..# SH: 0Dex: 16 ...........#####'###.##.## XL:  3 Next: 14% Place: Dungeon:2 ..##.......#....@.......## Noise: ---------  Time: 1658.7 (0.0) ..##.......#.[.......#### #...## -) Nothing wielded ####.......^hW#....)....# #...## Throw: 5 javelins # #.>.....##........# #...## # #.......##........'. ...## # #.......##........##### ..#.  # #.......##............. #.#.  # ##########..........#######.#.  ##....................  _You continue putting on your amulet of wildshape. x5  You finish putting on your amulet of wildshape.  You feel a wild power. _d - an amulet of wildshape (worn) _Okay, then.Search for what [? for help]? shape _ahón[?25h[?0c  Search for what [Enter for "shape", or ? for help]? dh [?25l[?1cdh4>shapeshiftdh dhX _Can't find anything matching that.ehU, IehaD eh H ehLP  ehQ _ehT ehX eh\ eh ^ eha ehc ehQf eh/g eh.i ehk ehn eh|o ehr ehv ehUx eh6y ehz ehP  eh4  ehπ There is an open door here.ehu ehȄ  ehn _ehk eh eh eh ehޏ eh] eh ehe ehS eh eh eh eh eh eh eh eh eh eh\ eh eh ehU eh ehI eh+ eh ehǩ eh eh eh eh? eh eh eh eh eh[ ehN eh; eh eh eh8 eh eh eh eh/ eh1 eh eh eh8 eh eh eh eh3 eh ehb eh( eh eh\ eh eh eh ehB eh eh eh eh ehY eh ehe eh" eh eh eh eh eh_ eh% eh` eh eh ehe eh eh^ eh eh eh ehU eh eh eh eh eh eh eh eh! eh# eh& eh( eh0 ehX5 eh7 ehH eh6L ehO ehP ehQ ehS ehVU ehV[ ehW\ eh] eh%_ eh_ eh` ehIb ehc ehPd eh;e ehf ehh ehh ehi eh:k eh}l ehr ehs eht ehMv ehw ehw ehFy eh2{ eh| eh#} eh  ehz ehc ehr eh eh eh eh ehΉ eh` ehJ ehR eh# eh eh eh ehO eh eh eh ehX eh eh eh eh eh4 ehJ ehu eh eh eh˪ ehϫ eh eh ehݰ ehڱ ehǴ eh eh& ehe eh eh eh eh׾ ehF eh ehX ehA ehE eh ehF eh ehX ehD Beh eh= ,eh eh eh eh ehh ehT eh eh Beh eh` eh eh eh, ehz eh eh eh eh eh3 eh eh ,eh ehf eh@ ehO Beh eh ,eh eh ehR eh eh ehC eh ehd ehu ,ehe eh  eh eh eh eh} eh ehW eh eh< eh ,eh  Beh eh " eh" eh$ ehx% eh>' ,eh ( eh) eh* eh?+ eh+ eh|- eh6 eh7 ,eht8 eh:> eh> ehd? eh? ehK@ ehA ehB ehC eh~C ehUD ehPE ehE eh?F ehG ehG ehSH ehH ehI ehUJ ehJ eh?K ehK ehL eh:M ehM ehN ehO ehP ehuP eh{Y ehY ehrZ ehZ eh] ehI^ eh^ eh<_ ehb ehb eh c ehc ehf ehg ehg ehh eh|j ehj ehpk ehk eh+n ehn ehso eho ehq eh$s ,eh"t ehhv eh&w ehw ehx ehz ehz ehP{ eh{ eh} eh\~ eh~ ehM ehh eh ehm eh eh eh ,ehP eh, eh eh; eh eh eh ehe eh ehw ehi eh ehO ehQ ehA eh eh] ehO eh+ eh ehI eh eh Behb ehS eh6 eh eh- eh9 ehS eh ehH ehڥ eh/ eh eh eh eh8 eh ehn eh eh_ eh eh nehQ eh eh eh eh$ ehQ ehɻ eh} eh eh eh eh ehF ehd eh eh eh eh ehu eh ehh eh} eh eh eh ehw eh eh eh ehR ,eh eh eh& eh eh* eh eh ,eh eh eh eh\ eh eh0 eh{ eh( ,ehD eh eh eh eh eh eh} eh ehZ eh ###........#.#. #########..###..#.. '.......... # ...#########.......# #.# #..#.....#...# #.##..)................ eh: >#.##....#.#.#.......... #.##....+.....#.#.....  #.##....#.#.#.#@######  #..#.#.#.......r .###########.#.######### ...........#.#....# .#####..##.#.#.#### .#......##.#.#.#r   quokka (asleep) .#.##...##.#.#.##.##...##(#+#.#  #.##...##.....#eh 2785.7 (127.0)eh= ,68eh ehI Y _A quokka comes into view.fh^4 J.#########..###..#.. '................. ##########.......# #.# #...........#.....#...# #.##..).......... #.##....#.#.#.......... fh6 F#.##....+.....#.#..... #.##....#.#.#.#.######## #.........#.#.#.@.....r. ###########.#.##########.........#.#....# #####..##.#.#.#### #......##.#.#.# #.##...##.#.#.# #.##...##(#+#.#.##...##.....# #.##...##.....# ######fh> fh? 17.0)fhxG fhQI gh2#..###..#.. '......... # #.......# #.# .#.....#...# .##..).... .##....#.#.#.... gh63.##....+.....#.#..... .##....#.#.#.#.# .#.#.#.r..#.##.#....# .##...##.#.#.# gh3gh6gh 7gh<r..rgh<&8gh_AghBghe#..###..#.. '. # #.# #.# #.....#...# ##..). ##....#.#.#. ##....+.....#.#..... ##....#.#.#.#.##.#.#...@.r..#.##.#....# ##...##.#.#.# gh9gh:r.gh&9ghnghGgh9  You hit the quokka. Your bite misses the quokka.The quokka is moderately wounded.gh _5---=90gh ghw + _The quokka bites you.hhDY  You barely miss the quokka. You bite the quokka. You drain its power.  The quokka is severely wounded.hh2[z---6----1.6 (0.9hhSbhhe+ _The quokka bites you.hhcX  You hit the quokka.  The quokka is almost dead.6=2.5 _The quokka bites you but does no damage.hh7  You miss the quokka.The quokka is almost dead.hh9 y7===3.5 (1.0hhaA hhC S _The quokka barely misses you.ihB  You hit the quokka but do no damage.The quokka is almost dead.ihC&4ihwKihNV _The quokka barely misses you. x2ihQ2u  You barely miss the quokka. You bite the quokka.ih91.ih6T 8/18==----85.4 (0.9 _You kill the quokka!ihXihZi _Your Fighting skill increases to level 1!jhd..###..#.. . # .# #.# #.....#...# ..). ....#.#.#. ....+.....#.#..... ....#.#.#.#.#jhw#.#.#..#.##.#....# -6.4 (1.0 _jh~jhjhjh9jh~jhJjhjhdjhd7====jhjh4 _Magic restored.jhvjhjhjh: jhp jh jh jhTjhkjh jhjhjh&jh<====jhjhjh<jhjhvjhjh,jhYjhjhjhjh/ jh!jh"jh#jh;$jh%jh&jh'jh#(jhS)jh*jhM+jh+jh-jh.jh-/,jh0jh0jh_1jh1jh2jhW3jh3jh?4jh4jh5jh6jh6jhE7jh 8jh8jh8jh :jh>..# # # ..#.#. #.. .... # ..# #.# ..#...# ....... #######   #  - #jh?..... .g..###.#  ################.##  ..................#  ###################  .#   g   hobgoblin (asleep) ##   jhB@m   jhA1816.4 (20.0)jhDf.ggjhE,7.4 (21jhGjhI\ _A hobgoblin comes into view.kh+.# .# # .#.#. #..#.. . #kh .# #.# .#...# . # . #...@.# .#..... ...g.###.# .#######.## ................# ##### .# #   khkh.;g.kh718.4 (1.0)kh.khkh .# .# # .#.#. #..#.. kha h. # .# #.# .#...# . # . #g.@..# #.#......###.# #.######.## #...# #### .# # khR a# # khB kh :.gkh &9kh kh lhF  You hit the hobgoblin. You bite the hobgoblin. You drain its power.  The hobgoblin is severely wounded.lh46=20.3 (0.9lhm _The hobgoblin closely misses you.lhA  You hit the hobgoblin but do no damage. You bite the hobgoblin.lhi.lh6221.3 (1.0lhlh=M _You kill the hobgoblin!lh. _....# .# # .#.#. #..#.. . # .# #.# .#...# . # . #.@...# .#.#......###.# .#.#####.## .#.# .# .# .#### .# .# lh .-2lhJ lh! mh6PmhPmhQmhTmhf_X......# # .#.#. ###..#. ........ # # #.#mhOa #.....#...# ......[## ####### #......#.....# #.#...........@###.# -0 #.#.################.## #.#...................# #.##################### #....# #.#### #.# mhbm #.# #.# mh4imhQuA3.3 (1mhx) _Found a scale mail.mh].# # .#.#. #. .###..#.. #. . # #. .# #.# #. .#.....#...# #. mhX.[##.####### .#.#.....# .#.#.###.# .#.#.###.## .#.#.# .#.# .#....# .#.#### .#.# .#.# +#.#mh mhmhv&4mhmhRnh#j nh5k nhl nh7q nh| nh~ nh҂ nh[ ,nh@ nh nhӓ  ##.._....##.# ##........# # .. #.# ........#.#.#. #.# ###..###..#.. #. #.# ..... #. #.# ###.......#.#.#. #.# #.....#...#g #.# .nhl [##.####### #.#.#...#.....# +.....#.#............###.# #.#.#.#.################.## .#.#.#...................# ###.#.##################### .#.#....# g   goblin (asleep) #.#.#.####   #.#.#.#   #.#.#.#  nhǚ +7.3 (3nh} +8.3 (4nh4 nh` u _A goblin comes into view. It is wielding a +0 dagger.oh< ##.._....# #.# #.# # ...#.# ..#.#.#.##.# #..###..#.. #.##.# ....# #.##.# #.#.#.#.##.# .#.....#...#g##.# .[##.####### .#.#.#...#.....# .+.....#.#...###.# .#.#.#.#.###.## .#.#.#.# #.#.# .#.#....# #.#.#.#### #.#.#.# #.#.#.# 9.3 (1oh ####...  ##.._ # ###..# # ... ...........#.#. ####..###..#.. .......# ####.......#.#.#.#.....#...#g##.# .....##.###### .#.#.#....#.... .+.....#.#............###.# #################.# ...#.#.#................... ####.#.##################### ...#.#....###30ohh S _You see here a +0 scale mail.phk  The helpless goblin fails to defend itself.  You hit the goblin.phe)ph,51 _You kill the goblin!ph>vM†... ####......  ##.._ # ### # ... ...........#.#. ####..###..#.. ......# ####.......#.#.#.#.....#...#@##.# .....[##.###### .#.#.#......#.... .+.....#.#............###.#  ###ph&JphJ&2phQphSO _You see here a +0 dagger.phE ph ph: phf ph* phg P _ph# Xph ph ph ph ph ,phW ph phj ,pho ph5 ph( ph ph phѼ ph ph" ph6 pho ph ,ph@ ph ph ,ph{ ph ph ph3 ph phk phg ,phM ph ph ph ph ph ph ph# ph ph phn ph  ph ph phY ph phB ph! ph{" ph" phs# ph$ ph6% ph% ph,& phn' ph( ph~( ph( ph) phM* ph* phC+ ph, ph^- ph- phW. ph / ph0 ,ph91 ph 2 ph2 phi3 ph3 ph4 ph7 Bph7 ph%8 ph8 ph9 ph:; ph h mph ph phr ph. ph ph ,ph phb ph ,ph ph? ph ,ph ph phi ,ph phN ph ,ph? ph phz ,ph ph ph! ph( ph) ph+ phU- ,ph/ ph0 ph^2 ,ph3 ph5 ph6 ph7 ph7 ph; phT> ph> phPA ph G phI phJ phL phO phlQ phR phS phtV phX phpY phZ phj\ ph] ph}^ phj_ pha ph#b phb phyc phme phf phg ph.#..#.# ..#.# #........####.#phx ph E _Done exploring.qhNqhOqhGPqh|r............0.0)qh,qhE _Done exploring.rh4rhCrhrh 4rh="rh$E _Done exploring.rh;8 rhF Level 2 of the Dungeon <<<>>>_rh,G (Press ? for help)#.# #..†..............####### #..............#.#....##<# #.................'.....# #.##.#####..##.#.#.#####.# #.................#####'###.##.#......##.#.#.#rh{H j#.# #........##.......#....).......#.##...##.#.#.##.# #........##.......#.[.......####.##...##(#+#.##.#########'#####.......#....)....# #.##...##.....#sh3O#.#..........# #.>.....##........####.##...##.....# #######.#..........# #.......##........'.....#...##.....# #....##.#......)†..# #.......##........#######...#......#####.##.##.#..........# #.......##................#.#....#........#.##.#..........# ##########..........#######.#....#######..#.##.#########.###.....................#.# #@.#.##.##.#####+#..#.#####..#.####.# #..#.##.#########'#####.#...........#.# #.# #..#.##..............##.#.#########.#.# ##+#######..#.######..........##.#...........#.# #........#..#.##..........##.#...........#.# #.....<..#..#.##..........##.#.#########.#.# #........#..#.##############.#.#########.#.# #......>.#..#.##.#...........#.# #........####.##.#############.# ##............##...............# #######################.#.#####shO@>th #...##.#.#.#BreadTh the Sneak #...##(#+#.#Vine Stalker #...##.....#Health: 18/18 ======================== #...##.....# ######Magic: 7/7======================== #...##.....# #....#AC: 3Str: 10 #...#......#####.##.#EV: 11Int: 15 ..#.#....#........#.#SH: 0Dex: 16 ###.#....#######..#.#XL:  3 Next: 25% Place: Dungeon:2 .......#.# #@.#.#Noise: ---------  Time: 1917.3 (0.0) ..#.####.# #..#.#-) Nothing wielded ..#.# #.# #..#.#Throw: 5 javelins #.#.# ##+#######..#th .# ..#.# #........#..#.# ..#.# #.....<..#..#.# #.#.# #........#..#.# #.#.# #......>.#..#.# ..#.# #........####.#You hit the goblin. _You kill the goblin! _You see here a +0 dagger. _Done exploring. _Done exploring. _Done exploring.thǖ th thp $ _th thȟ thn th th¢ th) ,th+ thb th6 th thܪ th th th th> thS th th thb th* th th thK th thȽ th_ th< th thE ,th% th th th& th th th th* th th th th- th th th8 th th# th 7 _You open the door.th 3th th @  There is an open door here.th th  _th th th? th th< th? th thj th th th thh th th th th] th th A#####.#....#######..#.# ..........#.# #..#.# ###..#.####.# #..#.# .....#.# #.# #..#.# ####.#.# ##'#######..#.# .....#.# #........#..#.#...#.# #.....<..#..#.##.#.# #........#..#.# ####.#.# #......@.#..#.#320.0)th ...#.# #........####.# ######.# ##............# .......# ############## .#.######.# .#.# .#.##.#th" th th c _There is a stone staircase leading down here.uh|JuhuhVN8.3 (1.0) _uhE  ..$# ###...# .....#  .....#  ....w  ...#  #######...# 3 #.....@..>#  #..#  ...... ..............# ........####[.#uhuH  ..!....S. ..S   adder (asleep) .......## .w   dart slug (asleep) ....... uhN uhm -9.1 (1.8uh uh C _There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found a leather armour, a pink potion and 11 gold pieces.  Found a stone staircase leading down. _upvh` ..$####...#.....# w vhWa # #######.....<..>.......vha #####[!....S. .......##  vh)i vhs S.Svh5 K=400vh / _The adder hisses angrily.wh_###........# #w # #######.....<..>#....#♣........#S####[!...... .......## . :S.-1 _Found a parchment of Grave Claw.wh y  You closely miss the adder. Your off-hand punch misses the adder.=2 _Your bite misses the adder. The adder closely misses you.whwh&3wh3 _You barely miss the adder. The adder closely misses you. x2xhF4 _You miss the adder. The adder bites you but does no damage.xh xh U7--5xh xh n _You hit the adder but do no damage. The adder bites you.yh  You barely miss the adder. Your bite misses the adder. The adder bites you.--6yhyhL!= _The adder bites you but does no damage.yhtyh^6-6----7.0 (0.9yhyhf _You closely miss the adder. The adder bites you.yh yh5 7=5-------9yh yhA f _You closely miss the adder. The adder bites you.zh<u=8.9 (1.0zhCe _You barely miss the adder. The adder bites you.zh 6  You hit the adder.  The adder is lightly wounded.4----4-------9 _The adder bites you. x2zh  zhA  zh IYou hit the adder. You bite the adder, but do no damage.zh 3The adder is lightly wounded.zhc i5==--50.8 (0.9zh( zh  zh zh /_The adder closely misses you.zhW {h^f  You barely miss the adder.The adder is lightly wounded.6===1.8 (1.0 _The adder closely misses you.{hQ _The adder closely misses you.  You barely miss the adder.  The adder is lightly wounded. _The adder closely misses you.You barely miss the adder.  The adder is lightly wounded.{hű4---3-------2{h{h7  You barely miss the adder.  The adder is lightly wounded. _The adder closely misses you.  You barely miss the adder.  The adder is lightly wounded. _bites you.{h0  You barely miss the adder.The adder is lightly wounded.{hc a3----3{h {h g _The adder barely misses you. The adder bites you.|h!o8  You hit the adder.  The adder is moderately wounded.12--4.7 (0.9|h* _The adder bites you.|h _The adder bites you.  You barely miss the adder. You bite the adder. You drain its power.feel invigorated.  You are poisoned.|h0=----5=======5.7 (1.0Pois |h$|h, _The adder poisons you!|h B  You closely miss the adder. You bite the adder. You drain its power.  You feel invigorated.  The adder is heavily wounded.9/18 ----7==============6 _You feel sick. The adder completely misses you.}hKThe adder is heavily wounded.You feel sick. The adder completely misses you.miss the adder. Your bite misses the adder.  The adder is heavily wounded.You feel sick. The adder bites you.  You are more poisoned.7=----5-------7 _The adder poisons you! The adder bites you.}h c  You barely miss the adder.The adder is heavily wounded.6----8 _You feel sick. The adder barely misses you.~hrG    .....#  .....#  ....w  ~h]H"...#  #######...#  #.....<..>#  ##.........#♣..  .......@.......  ~hL4.......S......#  ........####[.#  ..!...... ..  .......## .  .......  ....... ..:....You hit the adder.  The adder is almost dead.~h%   .....#  .....#  ....w  ...#  #######...#  ~h&#.....<..>#  ##.........#♣..  .......@.......  .......S......#  ........####[.#  ..!...... .. ~h' .......##  ....... ....... ..:.... ~h( ~h9H  You feel sick. The adder bites you.~h;5---4-----------9~hE~hJV _* * * LOW HITPOINT WARNING * * *~h  ~hx !~h/  ~h ~h  ~hR  ~h  +.....# ~h  ~h +.....# ~hy  ~h> +....w ~h  ~h +...# ~h j #######...#  #.....<..>#  ##.........#♣..  .......@.......  .......S......#  ........####[.#  ..!...... ..  .......## .  ....... ....... ..:....   You barely miss the adder. You bite the adder, but do no damage.The adder is almost dead.~h< 5   .....#  .....#  ....w  ...#  #######...#  #.....<..>#  ~h_ $##.........#♣..  .......@.......  .......S......#  ........####[.#  ..!...... ..  .......## ~h@ = ....... ....... ~hA..:....  ~hu ~h&You feel sick. The adder bites you. x2~hR~h3~h ----~h 2~h .-----------~h* 60~h~h ~h_~h2_* * * LOW HITPOINT WARNING * * *~h}hS  You hit the adder but do no damage.The adder is almost dead.--1 _You feel sick. The adder bites you but does no damage.hL   You miss the adder.The adder is severely wounded.2 _You feel sick. The adder bites you but does no damage.hI  You closely miss the adder. Your bite misses the adder.The adder is severely wounded.3hw _You feel sick. The adder barely misses you.hThe adder is severely wounded. _You feel sick. The adder barely misses you.  You hit the adder but do no damage. Your bite misses the adder.The adder is severely wounded.  You feel sick.  You are no longer poisoned.-------4hCh _The adder barely misses you. The adder closely misses you.h2g  You barely miss the adder. You bite the adder. You drain its power.  You feel invigorated.  The adder is almost dead.4=3====5.6 (0.9hUmi _The adder closely misses you.h;  You barely miss the adder. Your bite misses the adder.The adder is almost dead.hv5==6.6 (1.0hh0K _The adder misses you.hb7  You hit the adder.h2.h6===4/8======527hhfI _You kill the adder!h g###...# ......# #.....# #....w #...# #h a...# #.....<..># ##.#♣..#.#.#.####[.# ..!...... ...## .....h 7===-8hX hz' ..$# ####...#......# #.....#hK1#....w #...# #######...# .....<..># ###♣..# . ......#h........####[.#..!...... ...........## $.... .$.h....... ..#..:....hPh.y8==-9hh+ _Found 19 gold pieces.hv7 ## ..$# .####.........# #.....##....w h8 #...# #######...# .....<..@# ###♣..# ....# .h9 ;.....##........####[.#..!...... .....hp: ## #$.... ..$h8; W....... ..#hE hF i9===70hR hcW c _There is a stone staircase leading down here.hM ...### ..$#.####...#......#h.#.w###### <..># ###♣...............#hD....#......hoG..$.hh11/18======1 _hhh M### ...## ..$##.####...#.......#.##.:@.w.....h l######... #.....<..># ##.........#♣..#@   Sigmund (polearm, asleep)w   dart slug (asleep).....## #h$  Sigmund the Dreaded comes into view. He is wielding a +2 scythe of pain.hg' i2====2h. h2 5 _Found a parchment of Irradiate.h9 #####  #...# ## #..$# ##.####...#.........# .#.....##.:@#...@w...... h #...####....#######...# ......<..>####♣..#.....# .h .....#........####[.#..!...... ....h h u13===3hc h h8 wwThe helpless dart slug fails to defend itself.  You hit the dart slug.h4==4 _The dart slug is lightly wounded.hx#####  #...# ## #..$# ##.####...# h.........# . #....@##.:@. #....w... #...####....#######...# .........<..># ...hwR##.#♣..# #.w   dart slug.......#......#........####[.#hh%  hOThe dart slug launches a dart at you.hRhSo5===3hTC---=5hCZh]- _The slug dart hits you.h׎  You hit the dart slug. You bite the dart slug. You drain its power.  You feel invigorated.  The dart slug is severely wounded.h_t  The dart slug launches a dart at you.h#h#4h[j--4===6hh!- _The slug dart hits you.hgC S  You hit the dart slug. You bite the dart slug.hO F†h2d 5==5======607hj hn M _You kill the dart slug!hV ##### #...# ## #..$# ##.####...# .# . #...@.##.:@. #....†. #...####..... #######...# .... #.....<..># ... ##.........#♣..# #. .......# ......##  .####[.#hҊ6===-8h_h> ##### #...# ## #..$##.####...#b.# . #..@..##.:@. #....†. #...####..... #######...# ... #.....<..># ... ##.........#♣..# #.b   bat (asleep) ...............# ........##  .####[.#...bb7==-9 _A bat comes into view.mhXA##### #...### #..$####.####...# ...b.... #.....##.:@. #.@..†....... #...####.....#######...# .... #.....<..># hz...#.........#♣..# #. ......#  .## ####[. ..!...... ....hh8h*.bhK==80hvhY' _The bat hits you.h+:##### #...### #..$####.####...#h\, ........ #b....##.:@. #....†....... #@..####.....hF9#######...# .... #.....<..># ...#.........#♣..# #. ......# ...## ####[. ..!...... .... .......## #$....b8=====-1hHhOh|8### #... ## #..$###.####...# ..........# b...##.:@. .†... #...####.######...# . #.....<..># ..##.........#♣..# #.................##......####[.#!...... ....b.7--=2 h?\_The bat barely misses you. The bat hits you.h^3#####...## #..$###.####........b....# . #.....##.:@†.......####.#######...# .....<..># ##.........#♣..# #...............#....#.....####[.#!...... .........## #$....b8==-3h #####...## #..$###.####.............# . ##.:@b...†..........####.#######@..# #.....<..># ##.........#♣..# #...................#.......####[.# .!...... ..........## #$... ..$h; &.bh_ ]7--=4hz hV L _The bat hits you. The bat hits you but does no damage.h7Qp  You closely miss the bat. You bite the bat.h\3†h8==25 _You kill the bat!hE; ...##$###.####...#..........# . #hF#.:@†.......†..###########...# #.....<@.># #....#♣..# #......# #................#hRhT`6===-6h]h_hJ #...# ## #..$# ###.####...# ..........# . #.....##.:@. #....†. #†..####..... #...# .... #.....@..># ... ##.#♣..# #. ..# .## .####[.# ..!...... .... .## #$.. . ..$.  . ..#hbV-7h^hRa _There is a stone staircase leading up here.hph>qhthǁXhƂ:==hЅhah;===hhUhhh,hhß,hshh{hh c7===hhݲ,hh(,hh,hhQ===hh,hh,hLhzhhh,h=h_ _You start resting.hs220036.0)h\8===4.6 (17h; _Magic restored.h [?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) hD [?25l[?1ch !quith :  --more--hh PInventory: 4/52 gear slots Missiles (go to first with ()  a - 5 javelins (quivered) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 helmet (worn) Jewellery (go to first with "=)  d - an amulet of wildshape (worn) hScrolls (go to first with ?)  e - 2 scrolls of teleportation {unknown}  j - a scroll of blinking {unknown}  k - a scroll of fog {unknown}  c - a scroll of vulnerability {unknown}  d - a scroll of poison {unknown}  h - a scroll of torment {unknown} Potions (go to first with !)i - 2 potions of invisibility  f - 2 potions of mutation {unknown}  l - 2 potions of heal wounds {unknown} Baublesg - 2 flux baublesh.1  hJx5hqGoodbye, BreadTh.44 BreadTh the Sneak (level 3, 18/18 HPs)Began as a Vine Stalker Enchanter on Sept 3, 2025.Quit the game on level 3 of the Dungeon.The game lasted 00:08:53 (2010 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb  14.59156768 CurlyBrace BaIE-27 escaped with the Orb  15.56219055 RiderzOfBr DEAl-27 escaped with the Orbhh C [?25h[?0c [?1051l[?1052l[?1060l[?1061l