^%h Player: Celsitudo Game: DCSS 0.33 Server: clan Filename: 2025-05-15.11:17:50.ttyrec Time: (1747307870) Thu May 15 13:17:50 2025 `%h~[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, Celsitudo. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Berserkerd%hd%hȰd%hhWelcome, Celsitudo the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistd%h׵z - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur Berserkere%hT e%h~z e%h Celsitudo the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Darte%h+ h##..#.#.#####....##.@.##...######e%hN e%h Welcome, Celsitudo the Deep Elf Conjurer.Will you be the one to retrieve the astounding Orb of Zot from the depths?e%h e%h Press ? for a list of commands and other information.e%h e%h [ _Found a staircase leading out of the dungeon.g%h4  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   f + Spellcasting 3.0   2.4  +3           b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 4.3   4.2  +1                   c - Armour   0.0   1.4  -2      d + Dodging2.g%h4   2.1  +2      e + Stealth2.4   1.8  +3                                                                    %h\9;49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj%h'8 d * Dodging   2.4j%hQ g * Conjurations   4.3j%h f * Spellcasting   3.0q%ho d - Dodging   2.4q%h= d + Dodging 2.4t%ht%ht%hCelsitudo the ConjurerDeep Elf#Health: 10/10 ========================#.Magic: 6/6========================.AC: 2Str: 4#.EV: 11Int: 22#.####SH: 0Dex: 13#....#XL:  1 Next:  0% Place: Dungeon:1t%hr#.@.#Noise: ---------  Time: 0.0 (0.0)#...#-) Nothing wielded#####Cast: Magic DartWelcome, Celsitudo the Deep Elf Conjurer.Will you be the one to retrieve the astounding Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.t%ht%ht%ht%h4-t%h 3t%h{ t%h t%h t%h2 | _t%hЌ t%h t%hl ,t%hj t%hd t%h K... #.######. #..?....#.............#.#...#.####.#....#Magic Dart##.<.##...######K   kobold (asleep)t%h +3.0 (3t%h +4.0 (4t%h$ t%h m _A kobold comes into view. It is wielding a +0 dagger.v%hۊ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w%h\ S  Celsitudo the Conjurer K. ..  Deep Elf w%h #*######.  Health: 10/10 ======================== #*.?....  Magic: 5/6====================----w%h P #*.....  AC: 2Str: 4 #.*... EV: 11Int: 22 #.*..# SH: 0Dex: 13 #.*..##.#  XL:  1 Next:  0% Place: Dungeon:1 #.@....#  Noise: ---------  Time: 4.0 (0.0) #.####.#  -) Nothing wielded #....#  Cast: Magic Dart ##.<.#  #...#  #####  K   kobold (asleep)w%h  _A kobold comes into view. It is wielding a +0 dagger.Casting: Magic Dart (safe; 1% risk of failure)  w%hI VConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)w%hX Celsitudo the ConjurerK...Deep Elf#.######.w%h=Y Health: 10/10 ========================#..?....Magic: 5/6====================----#......AC: 2w%hY Str: 4#.....EV: 11Int: 22#....#SH: 0w%h_Z Dex: 13#....##.#XL:  1 Next:  0% Place: Dungeon:1#.@....#Noise: ---------  Time: 4.0 (0.0)w%h?] @#.####.#-) Nothing wielded#....#Cast: Magic Dart##.<.##...######K   kobold (asleep)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.w%he Z5.0 (1Contam w%h\l w%h.p s  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  You miscast Magic Dart.are very lightly cw%hp Kontaminated with residual magic. _Nothing appears to happen.y%hH-  Celsitudo the Conjurer K. ..  Deep Elf #*######.  Health: 10/10 ======================== #*.?....  Magic: 4/6================-------- #*.....  AC: 2Str: 4y%h4Ii #.*... EV: 11Int: 22 #.*..#y%hI SH: 0Dex: 13 #.*..##.#  XL:  1 Next:  0% Place: Dungeon:1 y%hJ]#.@....#  Noise: ---------  Time: 5.0 (0.0) #.####.#  -) Nothing wielded #....#  Cast: Magic Dart y%hL##.<.#  Contam  #...#  #####  K   kobold (asleep)You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)y%h   Celsitudo the Conjurer K. ..  Deep Elf #.######.  Health: 10/10 ======================== #..?....  Magic: 4/6================-------- #......  AC: 2Str: 4 y%h #..... EV: 11Int: 22 #....# SH: 0Dex: 13 #....##.#  XL:  1 Next:  0% Place: Dungeon:1 #.@....#  Noise: ---------  Time: 5.0 (0.0) #.####.#  -) Nothing wielded #....#  Cast: Magic Dart ##.<.#  Contam  #...#  #####  K   kobold (asleep)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!y%h  ). ..  #*  #*  #*.....  #.*... #.*..# #.*  y%h r    #....#  ##.<.#  #...# ##### y%hXF C......y%h7] y8=6.0 (1Magic Dart _y%h` y%hb z%h 5====-...< 11.0 (5.0) _You start resting.-z%hξ K _Your magical contamination has completely faded away.{%h 3{%h {%h ===={%h {%h~ _ _You start resting.{%h +3.0 (2{%hI 6====4.0 (3 _Magic restored.|%hô====. .. ..### ##.). ...######...#.#......#.......##....##.##....##.###......##.####.##....# ###.<.#9.0 (520.0 (6 _c - a scroll labelled KAOPTICLOATE~%hTI~%h~%h`X~%h,~%h%~%hB~%h<~%h~%hR~%h~%h~%h ~%h!~%h"~%h%~%hs4B  Things that are here:  ~%h5<a +0 dagger; a kobold corpse~%h9~%h: _~%h<~%hFB~%hH~%h,K~%hN~%htN~%hOP~%hS~%h[B~%h _~%hz`,~%hiX~%hj~%h(n~%hvr,~%ht~%hy,~%hz~%h[A _You now have 15 gold pieces.~%h 3~%h~%h~%h~%hW~%hw~%h|~%hB~%h&~%hS,~%h~%h~%h #.##.#......#.##.#.....#.##.#....~%h #.##....# #.##....# # #.......#####.##### ##.......).........~%hL #.##...##.######.. #@##...##.......#37.0 (17.0).....)..##...##.......###########...##.......#~%hЮ ######....##.# #....##.# ##......#~%h:P #.####.# ~%h#....# # ##.<.#~%h~%h5,8.0 (18~%h&~%h$% _Found a dagger.~%h1~%h9X~%h#>>  You see here a +0 dagger.~%h)@5 _~%hA%h%h,%h%h %h ,%h%h%h,%h%h%h,%h%h0n%h}D ....#.##.#..... ...#.##.#....# ...#.##....#.. #..#.##....#..( #..#.......###.... #..##.......).....w #..##.##...##......#####..##.##...##......$@.....)..##...##.##################...##. ######.Magic Dart #. ## # w   dart slug (asleep) # # %hS 47.0 (9.0)  A dart slug comes into view.8.0 (10.0)%h; _Found 4 stones.%hu ....#.##.#..... Celsitudo the Conjurer ...#.##.#....  Deep Elf # ...#.##....#  Health: 10/10 ======================== .. #..#.##....#  Magic: 5/6====================---- ..( #..#.......### AC: 2Str: 4 .... #..##.......). EV: 11Int: 22 ....w #..##.##...##. SH: 0Dex: 13 .....*#####..##.##...##. XL:  1 Next:  8% Place: Dungeon:1 ......*@.....)..##...##. Noise: ---------  Time: 48.0 (0.0) ##################...##. -) Nothing wielded ######. Cast: %hZ|Magic Dart #. ## # w   dart slug (asleep) # #A dart slug comes into view. _Found 4 stones.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)%hn....#.##.#..... Celsitudo the Conjurer...#.##.#.... Deep Elf#...#.##....#Health: 10/10 ========================%h4c..#..#.##....#Magic: 5/6====================----..(#..#.......### AC: 2Str: 4%hP....#..##.......). EV: 11Int: 22....w #..##.##...##. SH: 0Dex: 13.....*#####..##.##...##. XL:  1 Next:  8% Place: Dungeon:1......*@.....)..##...##. Noise: ---------  Time: 48.0 (0.0)##################...##. -) Nothing wielded######. Cast: Magic Dart#.### w   dart slug##%h̓Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.%h%h'd.w$%h-:=9.0 (1 _%h6%hH9%h%hK%h%hF _Unknown command.%h  ....#.##.#..... Celsitudo the Conjurer ...#.##.#....  Deep Elf # ...#.##....#  Health: 10/10 ========================%h  .. #..#.##....#  Magic: 4/6================-------- ..( #..#.......### AC: 2Str: 4 .... #..##.......). EV: 11Int: 22 ..... #..##.##...##. SH: 0Dex: 13 .....w#####..##.##...##. XL:  1 Next:  8% Place: Dungeon:1 ......*@.....)..##...##. Noise: =--------  Time: 49.0 (0.0) ##################...##. -) Nothing wielded ######. Cast: Magic Dart #. ## # w   dart slug # # _The dart slug is moderately wounded. _Unknown command.%hw |Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)%hr ....#.##.#..... Celsitudo the Conjurer...#.##.#.... Deep Elf#...#.##....#Health: 10/10 ========================..#..#.##....#Magic: 4/6================--------..(#..#.......### AC: 2Str: 4....#..##.......). EV: 11Int: 22..... #..##.##...##. SH: 0Dex: 13.....w#####..##.##...##. XL:  1 Next:  8% Place: Dungeon:1......*@.....)..##...##. Noise: =--------  Time: 49.0 (0.0)##################...##. -) Nothing wielded######. Cast: Magic Dart#.### w   dart slug##Aiming: %hx Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.%h; %h K.w%h 350.0 (1 _%hB %h %h%h%h!%h#F _Unknown command.%hi+%hx ....#.##.#..... Celsitudo the Conjurer ...#.##.#....  Deep Elf # ...#.##....#  Health: 10/10 ======================== .. #..#.##....#  Magic: 3/6============------------ ..( #..#.......### AC: 2Str: 4 .... #..##.......). EV: 11Int: 22 ..... #..##.##...##. SH: 0Dex: 13 ......#####..##.##...##. XL:  1 Next:  8% Place: Dungeon:1 ......w@.....)..##...##. Noise: =--------  Time: 50.0 (0.0) ##################...##. -) Nothing wielded ######. Cast: Magic Dart #.[13%hw;31H ## # w   dart slug # # _The dart slug is heavily wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)%hm ....#.##.#..... Celsitudo the Conjurer ...#.##.#....  Deep Elf # ...#.##....#  Health: 10/10 ======================== .. #..#.##....#  Magic: 3/6============------------ ..( #..#.......### AC: 2Str: 4 .... #..##.......). EV: 11Int: 22 ..... #..##.##...##. SH: 0Dex: 13 ......#####..##.##...##. XL:  1 Next:  8% Place: Dungeon:1 %hlp......w@.....)..##...##. Noise: =--------  Time: 50.0 (0.0) ##################...##. -) Nothing wielded ######. Cast: Magic Dart #. ## # w   dart slug # #Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!%h6so    # %hs  ..   ..(  .... ) %hnt.....  . $.%ht  # %h8u %h, %h8 r411.0 (1Magic Dart _%hB %hJQ %hU %h[ %h^ F _Unknown command.%hAS 3%hT %hz[ B%h[ f4====%h^ %h0a ,%hDc %he ,%hig %hi ,%htk %h]n %hn <====%hp %hr f5====%ht %hw ,%h#| %h_ %h %h %hp %h %h %hJ %h <====%h@ %h E .##.%h .....)..- _You start resting.%h %h@ )62.0 (11.0)%ho %h] t6====-3.0 (12%h( % _Magic restored.%h1 c ....#.##.# ...#.##.#....###+## ...#.##....#..... #..#.##....#.(... #..#%h .... #..##.)$...... #..##.##...##.#####..##.##...##..)..##...###...## ######%h@ ` # %ha%h14.0)%h%h": _Found 13 gold pieces.%hw%+5.0 (2%hx+%h-> _You now have 28 gold pieces (gained 13).%h f3%hCg%hi%hk%hkl%h:u====%hpv,%hw%hz%h1|,%hl}%hB%he,%hX%h%h,%h %h%hő,%hӒ%h3,%hS%hkM _You now have 41 gold pieces (gained 13).%hE%h%h%h̞%hU,%h5%h%hq%h%hl%h%h,%h%h%hӮ,%h֯%hz%h%h%hS,%hGM _You open the door.%hU..........  .........  ......... #.#  .......r. ....... %h:O#........ #.##.#. #..........#.##.#.####### #..........#.##.#.#.....######@##.......#.##...%h<#...............# #..#.##...#..........(....# #..#......Magic Dart#...............# #..##.....#...............# #..##.##..#..............#####..##.##.. r   rat (asleep)#.....................)..##..%hZ###########################..###%h084.0 (19.0)%h>,5.0 (20%h%h _A rat comes into view. _There is an open door here.%h"2  Celsitudo the Conjurer ..........  Deep Elf .........  Health: 10/10 ======================== ......... #.#  Magic: 5/6====================---- .......r. ....... AC: 2Str: 4 #....**.. #.##.#. EV: 11Int: 22 #...*......#.##.#. SH: 0Dex: 13  ####### #.**.......#.##.#. XL:  1 Next: 41% Place: Dungeon:1  #.....######@##.......#.##... Noise: ---------  Time: 85.0 (0.0)  #...............# #..#.##... -) Not%h-46hing wielded  #..........(....# #..#...... Cast: Magic Dart  #...............# #..##.....  #...............# #..##.##..  #..............#####..##.##.. r   rat (asleep)  #.....................)..##..  ###########################.. ### _A rat comes into view. _There is an open door here.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)%h%  Celsitudo the Conjurer ..........  Deep Elf .........  Health: 10/10 ======================== ......... #.#  Magic: 5/6====================---- .......r. ....... AC: 2Str: 4 #........ #.##.#. EV: 11Int: 22 #..........#.##.#. SH: 0Dex: 13  ####### #..........#.##.#. XL:  1 Next: 41% Place: Dungeon:1  #.....######@##.......#.##... Noise: ---------  Time: 85.0 (0.0)  #...............# #..#.##... -) Nothing wielded  #..........(....[%h.(33m# #..#...... Cast: Magic Dart  #...............# #..##.....  #...............# #..##.##..  #..............#####..##.##.. r   rat (asleep)  #.....................)..##..  ###########################.. ###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!      #.#  ..  #....**..  #...*   #.**              )     ### %hg@......%hz50=6.0 (1Magic Dart _%h%h >%hdK%hQ%hTF _Unknown command.%hc -.................. _You start resting.%h"+9.0 (3%he6====-90.0 (4%h]%hR% _Magic restored.%h]i %hUj %hil %hr %h JM#..J.....g.# #.# ....... %h A###### #@.......#.######'##................####..#.##Magic Dart#..........(....# #..#..........#...J   endoplasm (asleep)..g   hobgoblin (asleep).############%h &0%h A.JJ%h +1.0 (1%hn %hI l _An endoplasm and a hobgoblin come into view.%h{#........g..J.#.. #.#.......##.##.#..#######.....######@##.................####......(....# #..#..............##....###...####.........).######################## ###%h&.J%h؄&2%h%hΏQ _There is an open door here.%ht +%h\  #........g  Celsitudo the Conjurer ..........  Deep Elf #.J.......  Health: 10/10 ======================== .*....... #.#  Magic: 5/6====================---- .*....... ....... AC: 2Str: 4 #*....... #.##.#. EV: 11Int: 22 #*.........#.##.#. SH: 0Dex: 13  ####### #*.........#.##.#. XL:  1 Next: 50% Place: Dungeon:1  #.....######@##.......#.##... Noise: ---------  Time: 92.0 (0.0)  #...............####..#.##... -) Nothing wielded [%h 11d #..........(....# #..#...... Cast: Magic Dart  #...............# #..##.....  #...............# #..##.##..  #..............#####..##.##.. J   endoplasm  #.....................)..##..  ###########################.. ### _An endoplasm and a hobgoblin come into view. _There is an open door here.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)%hmJ#........gCelsitudo the Conjurer..........Deep Elf#.J.......Health: 10/10 ========================.*....... #.#Magic: 5/6====================----.*....... ....... AC: 2Str: 4#*....... #.##.#. EV: 11Int: 22#*.........#.##.#. SH: 0Dex: 13####### #*.........#.##.#. XL:  1 Next: 50% Place: Dungeon:1#.....######@##.......#.##... Noise: ---------  Time: 92.0 (0.0)#...............####..#.##... -) Nothing wielded#..........(....# #..#...... Cast: M%hOagic Dart#...............# #..##.....#...............# #..##.##..#..............#####..##.##.. J   endoplasm#.....................)..##..###########################..###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.%h.J....=3.0 (1 _%h _Unknown command.%h #........g  Celsitudo the Conjurer ..........  Deep Elf #.........  Health: 10/10 ======================== .J....... #.#  Magic: 4/6================-------- .*....... ....... AC: 2Str: 4 #*....... #.##.#. EV: 11Int: 22 #*.........#.##.#. SH: 0Dex: 13  ####### #*.........#.##.#. XL:  1 Next: 50% Place: Dungeon:1  #.....######@##.......#.##... Noise: =--------  Time: 93.0 (0.0)  #...............####..#.##... -) %h Nothing wielded  #..........(....# #..#...... Cast: Magic Dart  #...............# #..##.....  #...............# #..##.##..  #..............#####..##.##.. J   endoplasm  #.....................)..##..  ###########################.. ### _The endoplasm is almost dead. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)%h+%h %hc#........g  Celsitudo the Conjurer%h %ho0..........  Deep Elf #.........  Health: 10/10 ======================== .J....... #.#  Magic: 4/6================-------- ......... ....... AC: 2Str: 4 #........ #.##.#. EV: 11Int: 22 #..........#.##.#. SH: 0Dex: 13  ####### #..........#.##.#. XL:  1 Next: 50% Place: Dungeon:1 %h #.....######@##.......#.##... Noise: =--------  Time: 93.0 (0.0)  #...............####..#.##... -) Nothing wielded  #..........(....# #..#...... Cast: Magic Dart  #...............# #..##.....  #...............# #..##.##..  #..............#####..##.##.. J   endoplasm  #.....................)..##..  ###########################.. ###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  %hk!You kill the endoplasm!%hA%h%h< %h%h9 %h %h    .. #.# %h .*  #*  #*   #* %h           %h )     ### %h%h.%ha.%h3.%h.%hΒ .%hI%hZ66%h4.0 (1%h=>Magic Dart _%h%h%hk%hR %h %h %h\  %h %hq "_Unknown command.%h %hS%h %hܖ%h%hB 3%h J B%hK %hS 5====%hV ,%hX %hZ ,%h[ %hK^ %hA %h %h ==== - _You start resting.%h 0101.0 (7.0)%h d6====-2.0 (8%h %h* % _Magic restored.%h#M#g.# #.# ....... ###### #@.......#%hX.######'##................####..#.###..........(....# #..#..........#...g   hobgoblin (asleep)...############%h̸%h߻=3.0 (1Magic Dart%h%h%h  Celsitudo the Conjurer #........g  Deep Elf ........*.  Health: 10/10 ======================== #......*..  Magic: 5/6====================---- .....*... #.#  AC: 2Str: 4 ....*.... ....... EV: 11Int: 22 #..*..... #.##.#. SH: 0Dex: 13 #.*........#.##.#. XL:  1 Next: 66% Place: Dungeon:1  ####### #@.........#.##.#. Noise: ---------  Time: 103.0 (0.0)  #.....######[%h]>m'##.......#.##... -) Nothing wielded  #...............####..#.##... Cast: Magic Dart  #..........(....# #..#......  #...............# #..##.....  #...............# #..##.##.. g   hobgoblin (asleep)  #..............#####..##.##..  #.....................)..##..  ###########################.. _You start resting. _Magic restored.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)%h^Celsitudo the Conjurer#........gDeep Elf........*.Health: 10/10 ========================#......*..Magic: 5/6====================----.....*... #.#AC: 2Str: 4....*.... ....... EV: 11Int: 22#..*..... #.##.#. SH: 0Dex: 13#.*........#.##.#. XL:  1 Next: 66% Place: Dungeon:1####### #@.........#.##.#. Noise: ---------  Time: 103.0 (0.0)#.....######'##.......#.##... -) Nothing wielded#...............####..#.##... Cast: [%hCMmMagic Dart#..........(....# #..#......#...............# #..##.....#...............# #..##.##.. g   hobgoblin#..............#####..##.##..#.....................)..##..###########################..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.  The hobgoblin shouts!%h%h/.g.....==4.0 (1 _%h2%h4%h%h3%h$ %h8_Unknown command.%hT   Celsitudo the Conjurer #.........  Deep Elf ........g.  Health: 10/10 ======================== #......*..  Magic: 4/6================-------- .....*... #.#  AC: 2Str: 4 ....*.... ....... EV: 11Int: 22 #..*..... #.##.#. SH: 0Dex: 13 #.*........#.##.#. XL:  1 Next: 66% Place: Dungeon:1  ####### #@.........#.##.#. Noise: ==-------  Time: 104.0 (0.0)  #.....######%h %h2? %h? %hA %hB %hBC %hC %hD %hF ,%hG %hI %hsQ  #........ #........ #........ #......... #...%hS f  #......... #.#########.........  #...@............... 36.0 (13 ......########.........  ..... #######.....†...  ..>. ......... ..# ########........ . #....... %hAT ####### #....... #.....######'##.... #...............####%hvW %hY ,7.0 (14%h\ %h_ ; _Found a stone staircase leading down.%h֜3%h%hǠ%h%h%h,%h%h%hq,%h%hJ%h%hDX%h%hZn%h%h<B%h%h%h%h%hJ%hX%hE%hn%h3%h>%hm%h%h %h %h %h3%hfB%h\%h!%hE%h%h "%h"%h#%h &%h'%h}(%h)%h^+%h-%h/B%h1%h2%h3%h]5%h7%h7%h8%h:%h=%h?%h@%hB%hD%hD%hE%hF%hdH%h I%hI%hqK%hL%hM%h|N%hP%hQ%h(R%hS%h~T%hU%hvV%hIW%hNY%hZ%h/[%h\%h"^ %h^%hP__You open the door.%h`%h~a%ha%hb%hl %h7 %hThere is an open door here.%h%h %hL_%hY%ht%h%h%h%h %h %hThere is an open door here.%h%h %hݝ_%hܞ%ht%h%h%h%hG%hڦ%h%h~%h%h%h<%hK%hA%h°%hq%hm%h^%h,%h1%h%h},%h%h]%h%h%h%h~%h&,%he%h%hF,%h%h%h,%h%hB@  There is an open door here.%h4%hq5 _%h%h,%h%hM%hf,%h%h\%hy%h%he%hr%h%h %h%h%h%h#%h%h}%h%h%h%h%h,%h%h%%h/,%h7%h4%h}B%hF,%h%h+%hD,%h%h;%h%h*%h%h%h %h %h!%h!%h#%h#%h#%h$%h%%h_&%h&%h'%h(%h)),%he*%h}+%h,,%h-%h.%h/,%h0%h2%h2,%h3%h4%hl5,%h6%h7%h 8,%hL9%h^:%h:,%h<%h<%hj=,%h>%h?%h@,%hQA%h:B%hB,%hC%hE%hE,%hF%hG%hmH,%hI%h,K%hK%h&L%hM%hN%hdO%hO%hQ%hPR%hT,%hT%hsU%hU%hV%hpW%hX%h-Y%hY%h[%h2\%h\%h5]%hPc _You open the door.You open the door. _There is an open door here. _You open the door.  There is an open door here.%hd%he _%he%h g%h4h%hh%h&i%hj%hk%hk%h`l%hm%hn%hn%h^o%hOp%hSq%hq%hr%h s%h t%hrt%ht%hu%hv%h3w%hw%hx%hy%hz%hz%h|%hz|%h|%hV~?There is an open door here. _%h~eYou open the door. _There is an open door here. _You now have 50 gold pieces (gained 9).%h%h%hZ%hL%h-%h%h%h%h%h %h%hV%hK%h%h8%h%h%h`%hĊ%h%h%h%hd%h%h%hy%h܏%hƐ%hӑ%h7%h%hl%h|%h<,%h=%h8%h,%h%h%hš,%h%hŜ%h,%h^%h:%h,%hĠ%h%h#%hע%h|%h9%h%h"%h%hܧB%hp%h,%h%h{%hV,%h%h<%h,%h%h)%h ,%h%h%h,%hi%hͿ%h,%h>%h%hu,%h%h%h@%h%h%hn%h9,%h%h(%h9,%h%h %h8,%h%h8%hU,%h%hH%hP,%h%hI%hu,%h%hm%h,%h%h%h_,%h%hx%h%  There is an open door here. _%hF?&%hEX%h3F%hG,%hI%hK%hM,%hdN%hR%hS%hT%hBU%hW%h(Y,%hY%h]%h_,%h:gn%hi%hj%hk%hl%hn%ho,%hp%h`s%hu,%hu%hhx%hy,%h/z%h|%hI~,%h~%h%h,%hw%h%h,%h%h%h %hj%hܐ%hy%hД,%h%h%h%hQ%h%h:%ho,%h"%hb%h,%h~%h@  There is an open door here.%h%hX _%h%h%h ,%h%h%h),%h%h%h),%h%hrn%hb,%hֻ%hϽ%h%h,%h%h%h%h"%h%hP%hQ%h%h1%h%h%h%h%h%h;%h,%h)%h%hf%h%hs%h,%h%h%h ,%h2%h4B%hS%hI%h1,%hz%hRR  There is a stone staircase leading down here.%h5 _%h%h %h ,%h; %h %hQ %h %h %h %h" %h ,%h %h %h %h ,%h %hQ %h %ht %hL %h %h4 %h %h %hX %h %h %h! %hc# %h# %h$ %hZ& %h( %h( %hD) %h]- %hO/ ,%ha0 %hW2 %h64 ,%h$5 %h>7 %h8 %hq9 %h: %hp= %hR? ,%h@ %hB %heD ,%hE %hG %hiI ,%hJ %hL %h=N %hN %hO %h-R %hS ,%hT %hV %h+X ,%hY %hi T############ #..........##..........##..........##..........##.........@##....# #######..........# .................+ #######..........# #######.....÷....##.# .............................# ########.........##.##.#......#..........#.##.#.....%hm 2341.0 (204.0)%h@s ,25%hw %hx a _d - a scroll labelled GOKHAN TUHO%h I%h%h^X%h%h%h%h%h,%h%h%7 _You open the door.%h3%h%h%h,%h%h(@  There is an open door here.%h,#############..........##..........##..........# ###..........# .%%h#....# =##...# .# #####..........##.#.#### ...............'@.......7.0 (%h*5.0) #####....##.#.####.....÷....##.# .....................#%hc.........##.##.#...... #..........#.##.#..... # #..........#.##.#....'##.......#.##....# ..........####..#.##....# #%h%h+8.0 (6%h%h0 _Found a rimehorn talisman.%hx_%hB%hB%hX%h ,%hC,%h%h>############ #..........# ##..........# .##..........####.###  #..........##.%...#  #..........##@# %hA #..........##.# # ..........##.#.#####.....'..............##.#.##### ####.....÷....##.#..# ..........................#.........##.##.#......  #..........#.##.#.....%h.,52.0 (4%h+3.0 (5%hF%hi' _e - a ring of ice%hϏ%h%h F  You see here a rimehorn talisman.%hЛ%hĜ _%h%h+%h,%h%h%h4,%hp%h%ha,%h`%h%h%hI%h%hȻ%hI,%hP%h%hF,%h%h<%h%h]%h%h%h%h%h{%h%hE%h%h2%h%h%hl%h%h^%h%hU%h%h]%h%hi%h%h%h,%h%h/%h,%h%h%h6,%h$%h%hj,%h%h)%h%hH%hW.......##.%...# .......##.#.### .......##.#.# .......##.#.######. .......'........... .......##.#.####### ..÷....##.#..####### . ...................#.... .......##.##.#..@......K ........#.##.#.......... ........#.##.#......##..Magic Dart %h%X##.##....###...# ..####..#.##....# ##.# ..# #..#.......#####.######K   kobold (missile, asleep)# #..##.......).. ..# #..##.##...##.######... .#####..##.##...##.......#%hP#L K74.0 (21.0)K)  A kobold comes into view. It is wielding a +0 dagger.The kobold shouts!(((((((%h@......==5.0 (22 %hx__The kobold throws a stone. The stone barely misses you.%hk .......##.%...# Celsitudo the Conjurer .......##.#.### Deep Elf .......##.#.# Health: 10/10 ======================== .......##.#.######. Magic: 5/6====================---- .......'........... AC: 2Str: 4 .......##.#.####### EV: 11Int: 22 ..÷....##.#..####### .  SH: 0Dex: 13 ...................#....  XL:  1 Next: 83% Place: Dungeon:1 .......##.##.#..@******K  Noise: ==-------  Time: 375.0 (0.0) ........#.##.#..........  -) Nothing wielded ........#.##.#......%hn [40m##..  Cast: Magic Dart #.......#.##....###...# ..####..#.##....# ##.# ..# #..#.......#####.######  K   kobold (missile) ..# #..##.......).......... ..# #..##.##...##.######... .#####..##.##...##.......# The kobold shouts! _The kobold throws a stone. The stone barely misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)%hg *.......##.%...# Celsitudo the Conjurer .......##.#.### Deep Elf .......##.#.#%h)i  Health: 10/10 ======================== .......##.#.######. Magic: 5/6====================---- .......'........... AC: 2Str: 4 .......##.#.####### EV: 11Int: 22 ..÷....##.#..####### .  SH: 0Dex: 13 %hl ...................#....  XL:  1 Next: 83% Place: Dungeon:1 .......##.##.#..@......K  Noise: ==-------  Time: 375.0 (0.0) ........#.##.#..........  -) Nothing wielded ........#.##.#......##..  Cast: Magic Dart #.......#.##....###...# ..####..#.##....# ##.# ..# #..#.......#####.######  K   kobold (missile) ..# #..##.......).......... ..# #..##.##...##.######... .#####..##.##...##.......# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (100% to hit)  The magic dart hits the kobold.  You kill %hl !the kobold!%hs .%...#.#.###.#.%hvt .÷ .  ******)  %hEu ^    )%hu ? %h +......%h' z91-6.0 (1Magic Dart _%h+ %hQ] %hb 8-%hg %h,j F _Unknown command.%h3%hع%h%h: _%h,%h%h,%h%hcd6====%h|%h%h##.#.### ##.#.# ##.#.######. .'........... ..##.#.####### .J.÷....##.#..####### ....................#....K##.##.#.........).##.#....-#.##.#......###.##....###...# Magic Dart %hKb.####..#.##....# ##.## #..#.......#####.###### .# #..##.......).......... J   endoplasm (wandering)# #..##.##...##.######... K   kobold (wandering) #####..##.##...##.......#%hh......).%h,80.0 (4%hG%h  .K.K   kobold  An endoplasm and a kobold come into view.%hE-1.0 (5%hq%h6 _The endoplasm moves out of view.%h......##.#.### Celsitudo the Conjurer ......##.#.# Deep Elf ......##.#.######. .  Health: 10/10 ======================== ......'........... ..  Magic: 5/6====================---- ......##.#.####### ...  AC: 2Str: 4 .÷....##.#..####### ....  EV: 11Int: 22 ..................#.**K.  SH: 0Dex: 13 ......##.##.#....***..).  XL:  1 Next: 91% Place: Dungeon:1 .......#.##.#...@.......  Noise: ---------  Ti%hme: 381.0 (0.0) .......#.##.#......##...  -) Nothing wielded .......#.##....###...#  Cast: Magic Dart .####..#.##....# ##.# .# #..#.......#####.###### .# #..##.......)..........  K   kobold (wandering) .# #..##.##...##.######... #####..##.##...##.......# .......)..##...##.......# _The endoplasm moves out of view.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)%hv......##.#.###Celsitudo the Conjurer ......##.#.#Deep Elf ......##.#.######. .Health: 10/10 ======================== ......'........... ..Magic: 5/6====================---- ......##.#.####### ...AC: 2Str: 4 .÷....##.#..####### ....EV: 11Int: 22 ..................#.**K.SH: 0Dex: 13 ......##.##.#....***..).XL:  1 Next: 91% Place: Dungeon:1 .......#.##.#...@.......Noise: ---------  Time: 381.0 (0.0) .......#.##.#......##...-) Nothing wielded .......#.##....###...#[11;%ht o38HCast: Magic Dart .####..#.##....# ##.# .# #..#.......#####.###### .# #..##.......)..........K   kobold .# #..##.##...##.######... #####..##.##...##.......# .......)..##...##.......#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the kobold.  The kobold is heavily wounded.%h}Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the kobold.  The kobold is heavily wounded.  The kobold shouts!%h%h J.......KJ   endoplasm (wandering)K   kobold%h;==2.0 (1 _%h%h%hn %h %h>%h%F _Unknown command.%he ......##.#.### Celsitudo the Conjurer ......##.#.# Deep Elf %hSf ......##.#.######. .  Health: 10/10 ======================== ......'........... ..  Magic: 4/6================-------- ......##.#.####### .J.  AC: 2Str: 4 .÷....##.#..####### ....  EV: 11Int: 22 ..................#.....  SH: 0Dex: 13 %hf (......##.##.#......**K).  XL:  1 Next: 91% Place: Dungeon:1 .......#.##.#...@**.....  Noise: ==-------  Time: 382.0 (0.0) .......#.##.#......##...  -) Nothing wielded .......#.##....###...#  Cast: Magic Dart %h1g *.####..#.##....# ##.# .# #..#.......#####.###### .# #..##.......)..........  J   endoplasm (wandering) .# #..##.##...##.######...  K   kobold #####..##.##...##.......# .......)..##...##.......# _The kobold shouts! %hg _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)%hv ......##.#.### Celsitudo the Conjurer ......##.#.# Deep Elf ......##.#.######. .  Health: 10/10 ======================== ......'........... ..  Magic: 4/6================-------- %hx ......##.#.####### .J.  AC: 2Str: 4 .÷....##.#..####### ....  EV: 11Int: 22 ..................#.....  SH: 0Dex: 13 ......##.##.#........K).  XL:  1 Next: 91% Place: Dungeon:1 .......#.##.#...@.......  Noise: ==-------  Time: 382.0 (0.0) .......#.##.#......##...  -) Nothing wielded .......#.##....###...#  Cast: Magic Dart .####..#.##....# ##.# .# #..#.......#####.###### .# #..##.......).......... [3%hy 7m J   endoplasm (wandering) .# #..##.##...##.######...  K   kobold #####..##.##...##.......# .......)..##...##.......# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!%h  .  ..  .J. ÷ ....  **)). **.....      )  %h H)%hPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold.  %h%You kill the kobold!  The endoplasm quivers.%hS.J....J%h\ %h0g......##.#.###Celsitudo the Conjurer ......##.#.#Deep Elf ......##.#.######. .Health: 10/10 ======================== ......'........... ..Magic: 4/6================-------- ......##.#.####### ...AC: 2Str: 4 .÷....##.#..####### .J..EV: 11Int: 22 ..................#.....SH: 0%ho2Dex: 13 ......##.##.#........)).XL:  1 Next: 100% Place: Dungeon:1 .......#.##.#...@.......Noise: =--------  Time: 383.0 (1.0) .......#.##.#......##...-) Nothing wielded .......#.##....###...#Cast: Magic Dart .####..#.##....# ##.# .# #..#.......#####.###### .# #..##.......)..........J   endoplasm .# #..##.##...##.######... #####..##.##...##.......# .......)..##...##.......#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! _The endoplasm quivers.[39;4%hA49m -You have reached level 2!%hB/  --more--%h0el5/155/8-2 0% %hqJ _%h %h %hh \ _Unknown command.%h.##.%...#.##.#.###.##.#.# .##.#.######. ..'........... .. .......##.#.####### ...÷....##.#..####### .J...............#.....#.##.#))..#.##.#............#.##.#......##... #.......#.##....###...# ..####..#.##....# ##.#.# #..#.......#####.######.# #..##.......).......... ..# #..##.##...##.######... .#####..##.##...##.#-4Magic Dart _%h%h.##.%...#.##.#.###.##.#.#.##.#.######. ..'.... ...##.#.# ...%h.÷....##.#..# .J...#......##.##.#.))..#.##.#..#.##.#......##... ##.#.##....###...#.####..#.##....# ##.#.# #..#.......#####.######.# #..##.......)%h..# #..##.##...##.######... ..#####..##.##...##.#%h%h@-5%hl%hj%h .##.%...#.##.#.###.##.#.#.##.#.######. ..'..... ...##.#.####### ....÷....##.#..# .J..%h .#......##.##.#.))..#.##.#..#.##.#......##... '##.#.##....###...#.####..#.##....# ##.#.# #..#.......#####.######.# #..##.......)..# #..##.##...##.######... ...#####..##.##...##.#%h %h ZJJ   endoplasm%h j6===6Magic Dart%hS %h %h$%h'.........##.%...#%hN Celsitudo the Conjurer %hC.........##.#.###%h; Deep Elf %hzW.........##.#.#%hg} Health: 15/15 ======================== %hT.........##.#.######. .  Magic: 5/8%h~M===============--------- %h[.........'........... ..  AC: 2%h+Str: 4 %hA.........##.#.####### ...  EV: 11%h,Int: 22 %h....÷....##.#..####### .J..  SH: 0%h,Dex: 13 %hQ.....................#J....  XL:  2 Next:  0% Place: Dungeon:1 %h# .........##.##.#@*****..)).  Noise: ---------  Time: 386.0 (0.0) %h..........#.##.#...........  -) Nothing wielded %h..........#.##.#......##...  Cast: Magic Dart '##.......#.##....###...# ....####..#.##....# ##.# ....# #..#.......#####.######  J   endoplasm ....# #..##.......).......... ....# #..##.##...##.######... ...#####..##.##...##.......# _You have reached level 2! _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (100% to hit)%h3.........##.%...#Celsitudo the Conjurer .........##.#.###Deep Elf %h.........##.#.#Health: 15/15 ======================== .........##.#.######. .Magic: 5/8===============--------- .........'........... ..AC: 2Str: 4 .........##.#.####### ...EV: 11%hFInt: 22 ....÷....##.#..####### .J..SH: 0Dex: 13 .....................#J....XL:  2 Next:  0% Place: Dungeon:1 .........##.##.#@*****..)).%hNoise: ---------  Time: 386.0 (0.0) ..........#.##.#...........-) Nothing wielded ..........#.##.#......##...Cast: Magic Dart '##.......#.##....###...# ....####..#.##....# ##.# %h-....# #..#.......#####.######J   endoplasm ....# #..##.......).......... ....# #..##.##...##.######... ...#####..##.##...##.......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action%hShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.%h?k %h t 2.....J%hu :=7.0 (1 _%hN} %ht %h?  _Unknown command.%h^I.........##.%...# Celsitudo the Conjurer .........##.#.### Deep Elf .........##.#.# Health: 15/15 ======================== .........##.#.######. .  Magic: 4/8============------------ .........'........... ..  AC: 2Str: 4 .........##.#.####### ...  EV: 11Int: 22 ....÷....##.#..####### .J..  SH: 0%huDex: 13 .....................#.....  XL:  2 Next:  0% Place: Dungeon:1 .........##.##.#@****J..)).  Noise: =--------  Time: 387.0 (0.0) ..........#.##.#...........  -) Nothing wielded ..........#.##.#......##...  Cast: Magic Dart '##.......#.##....###...# ....####..#.##....# ##.# ....# #..#.......#####.######  J   endoplasm ....# #..##.......).......... ....# #..##.##...##.######... ...#####..##.##...##.......# _The endoplasm is heavily wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% t%hW o hit)%hR.........##.%...#Celsitudo the Conjurer .........##.#.###Deep Elf .........##.#.#Health: 15/15 ======================== .........##.#.######. .Magic: 4/8============------------ .........'........... ..AC: 2Str: 4 .........##.#.####### ...EV: 11Int: 22 ....÷....##.#..####### .J..SH: 0Dex: 13 .....................#.....XL:  2 Next:  0% Place: Dungeon:1 .........##.##.#@****J..)).Noise: =--------  Time: 387.0 (0.0) ..........#.##.#...........-) Nothing wielded [%hD11d..........#.##.#......##...Cast: Magic Dart '##.......#.##....###...# ....####..#.##....# ##.# ....# #..#.......#####.######J   endoplasm ....# #..##.......).......... ....# #..##.##...##.######... ...#####..##.##...##.......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.%h %h'*...J.%hv*28.0 (1 _%h4%hA8%hgJ%hnF _Unknown command.%h u.........##.%...# Celsitudo the Conjurer .........##.#.### Deep Elf .........##.#.# Health: 15/15 ======================== .........##.#.######. .  Magic: 3/8=========--------------- .........'........... ..  AC: 2Str: 4 .........##.#.####### ...  EV: 11Int: 22 ....÷....##.#..####### .J..  SH: 0Dex: 13 %h4 .....................#.....  XL:  2 Next:  0% Place: Dungeon:1 .........##.##.#@***J...)).  Noise: =--------  Time: 388.0 (0.0) ..........#.##.#...........  -) Nothing wielded ..........#.##.#......##...  Cast: Magic Dart '##.......#.##....###...# ....####..#.##....# ##.# ....# #..#.......#####.######  J   endoplasm ....# #..##.......).......... ....# #..##.##...##.######... ...#####..##.##...##.......# _The endoplasm is severely wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)%h/ w.........##.%...# Celsitudo the Conjurer .........##.#.### Deep Elf .........##.#.# Health: 15/15 ======================== .........##.#.######. .  Magic: 3/8=========--------------- .........'........... ..  AC: 2Str: 4 .........##.#.####### ...  EV: 11Int: 22 ....÷....##.#..####### .J..  SH: 0Dex: 13 .....................#.....  XL:  2 Next:  0% Place: Dungeon:1 %h .........##.##.#@...J...)).  Noise: =--------  Time: 388.0 (0.0) ..........#.##.#...........  -) Nothing wielded ..........#.##.#......##...  Cast: Magic Dart '##.......#.##....###...# ....####..#.##....# ##.# ....# #..#.......#####.######  J   endoplasm ....# #..##.......).......... ....# #..##.##...##.######... ...#####..##.##...##.......# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!%h %...# .  ..  ... ÷ .J..  ***....)).  %he    ) %hf )....%hp q69.0 (1Magic Dart _%h0 %h߻ %h %h %h %h F _Unknown command.%h) 3%hc+ %h&5 B%h{6 %h27 N4===%hh8 %hP; ,%h< %hh@ ,%hhB %hUE ,%hF %hI 5======%h\K %hM ,%hO %h^ ===%hg {6===%hh %h(j %hm %h,o %h2q %h]v %h3w %hz %h!~ %h %h 7%h I======%h ,%hI %hĈ %h %hЋ %he %h, %h %h% %h %h %h ===%hz %h %h  %hc b- _You start resting.%hɻ 14089.0)%hi d8===-9.0 (20%h %h % _Magic restored.%h [%hu##.#.# ##.#.######. .....'........... .....##.#.####### [..... ÷....##.#..#######...... ........#...... .##.##.#........)).. #.##.#..... #.##.#....@.##... 12.0 (3.0)#.##....###...# ####..#.##....# ##.# # #..#.......#####.###### # #..##.......).......... # #..##.##...##.######... ####..##.##...##.......#..)..##...##.......# #########%h_===3.0 (4%h,9 _Found a robe.%h%h%h%hh%h-B%h%hB%h?%h,%h%h%h,%h%h%h,%h%h%hR,%h|%h-%h7,%h %hX%h,%hl%h%h,%h%h%hA,%h%h # #. #.....# .######.##.....### ............ ########[......# %hb i..#######.......# ## #.#........))...# #.#.............######## %h #.#......##....#@....... #....###...#####.#######....# ###.# #.. .....#####.######## %hB0%hT023.0 (10.0)%h,4.0 (11%h%h*c _f - a scroll labelled YTHO YZUD NEU%ht)%h%h %ho%h X%h+!    ### %h" ..#  #.#  #.# %h"# #.# ...### #.# ..... #.#  ....# #@#  %h$....# #.#  ....# #.# )...# #.# #.#  ########.# #.# ...#.........# #.#  ##.#######.# #.#    #.......#.# #.#  ########.#.# #.#  You pick up a book of Flames and begin reading...%h'-51.0 (27%h*,2.0 (28%h,%h.b _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library.%h 3%hf %hD %h# %h$ ,%h;% %h& %h' %h( ,%h) %hR+ %hN, ,%h- %h. %h/ ,%h0 %h2 %h2 ,%hk6 X%h7 %h.9 ,%h*: %h?; %h< ,%h= %h> %h@ B%hCA %hnB ,%h\C %hND %h[E ,%hDF %h9G %hbH ,%h4I %h-J %hKK ,%h2L %hgM %hRN ,%h&O %hP %hV ######### ........#  #.######.#  #.# #.#  #. #.....# #.# #.# ##.##.....####.# 68.0 (16...............># #.# ####[......##.##.##.# #.# ####.......## #.# # #.##.......# ..# #.#%hsY ...))...# ####.# #.# ...........########.# #.# ....##....#.........# #.#...#####.#######.# #.#%hN[ %h] ,9.0 (17%ha %h1c ; _Found a stone staircase leading down.%h Inventory: 6/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)e - a ring of ice Scrolls (go to first with ?)  c - a scroll labelled KAOPTICLOATE  d - a scroll labelled GOKHAN TUHO  f - a scroll labelled YTHO YZUD NEU Potions (go to first with !)  b - a potion of magic%hdx %h %hj Celsitudo the ConjurerDeep ElfHealth: 15/15 ========================##########Magic: 8/8========================#........#AC: 2Str: 4#.######.#EV: 11Int: 22#.# #.#SH: 0Dex: 13  #. #.....# #.# #.#XL:  2 Next:  6% Place: Dungeon:1 ##.##.....### #@# #.#Noise: ---------  Time: 469.0 (0.0) %h ...................># #.#-) Nothing wielded ####[......##.##.##.# #.#Cast: Magic Dart ####.......## #.# # #.# ...#.......# ..# #.# ......))...# ####.# #.# ...........########.# #.# ....##....#.........# #.# ###...#####.#######.# #.# _Magic restored. _Found a robe. _f - a scroll labelled YTHO YZUD NEUYou pick up a book of Flames and begin reading... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library. _Found a stone staircase leading down.%h %h %h %h# %h[3 %hN5 %hQ8 %h : F _Unknown command.%hB\%hz^ Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2  b - Inner FlameHexes/Fire34% 3  c - Flame WaveConjuration/Fire 43% 4  d - Fulminant PrismConjuration/Alchemy 43% 4 %h\_F e - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4  f - Sticky FlameFire/Alchemy75% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h%h%hCelsitudo the ConjurerDeep ElfHealth: 15/15 ========================##########Magic: 8/8========================#........#AC: 2Str: 4#.######.#EV: 11Int: 22#.# #.#SH: 0Dex: 13  #. #.....# #.# #.#XL:  2 Next:  6% Place: Dungeon:1 ##.##.....### #@# #.#Noise: ---------  Time: 469.0 (0.0) ...................># #.#-) Nothing wielded ####[......##.##.##.# #.#%hCast: Magic Dart ####.......## #.# # #.# ...#.......# ..# #.# ......))...# ####.# #.# ...........########.# #.# ....##....#.........# #.# ###...#####.#######.# #.# _Found a robe. _f - a scroll labelled YTHO YZUD NEUYou pick up a book of Flames and begin reading... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library. _Found a stone staircase leading down. _Unknown command.%hW%hRMemorise Searing Ray, consuming 2 spell levels and leaving 4? Y - Yes  N - No%h %h Celsitudo the ConjurerDeep ElfHealth: 15/15 ========================##########Magic: 8/8========================#........#AC: 2Str: 4#.######.#EV: 11Int: 22#.# #.#SH: 0Dex: 13  #. #.....# #.# #.#XL:  2 Next:  6% Place: Dungeon:1 ##.##.....### #@# #.#Noise: ---------  Time: 469.0 (0.0) ...................># #.#-) Nothing wielded ####[......##.##.##.# #.#Cast: Magic Dart ####.......## #[40%hv cm.# # #.# ...#.......# ..# #.# ......))...# ####.# #.# ...........########.# #.# ....##....#.........# #.# ###...#####.#######.# #.# _Found a robe. _f - a scroll labelled YTHO YZUD NEUYou pick up a book of Flames and begin reading... _You add the spells Inner Flame, Sticky Flame and Flame Wave to your library. _Found a stone staircase leading down. _Unknown command.%h# 370.0 (1 _%h*/ %h3 %h; +1.0 (2%hm< %h}A %hB +2.0 (3%hF %hOI _You start memorising the spell. You continue memorising. x2%hhK %hO %hR c _You finish memorising. Spell assigned to 'b'.%hv* %h@+ 3%h`- %h. %hE/ $ _%h4 %h5 ,%h6 %h8 %h: B%h< R  There is a stone staircase leading down here.%hL> %h> 5 _%h<@ %hbA %hA ,%hC %hD ,%hE %hF %h;H ,%hH %hI %hhK ,%hL %hN %h,P ,%hP %h;R %hS ,%hDT %hU %hV ,%hW %h6Y %h![ ,%h7\ %h ^ %hh` %h` %ha %he %hg ,%hh %hj %hl ,%hxn %hFp %h`r ,%hbs %h!x %hz ,%h={ %hd} %h_ ,%h %hB %h %h %hz %h %hn ,%h? %h %h5 ,%h %hr %hΙ ,%ht %h֝ %hI #.##.# ## #.# .# #.# ######## .# #.# . § #.......######### .####.###.≈§≈ #.......##....... .##.%...#b.≈≈§ #........#.###### .##.#.####...$.##.......##.#### # %hy .##.#.# #. #.@...###.##.##.# # .##.#.######.##.....###.##.##.# # .'...........................># #Magic Dart .##.#.########[......##.##.##.# # .##.#..#######.......###.##.# #.......#.......##^...##.# # b   bat (asleep) .##.##.#........))...########.# ##.##.#.............########.# # ..#.##.#......##....#.........# #%h h§≈§95.0 (23.0)%h ,6.0 (24%hͷ %hk V _A bat comes into view.%h #.# Celsitudo the Conjurer  #.# Deep Elf ## #.# Health: 15/15 ======================== .# #.# #########  Magic: 7/8=====================--- .# #.# .§§ #.......######### AC: 2Str: 4 .####.###.≈≈§ #.......##....... EV: 11Int: 22 .##.%...#b**≈§ #........#.###### SH: 0Dex: 13 .##.#.####..***##.......##.#### # XL:  2 Next:  6% Place: Dungeon:1 .##.#.# #. #*@...###.##.##.# # Noise: ---------  Time: 496.0 (0.0) .##.#.######.##.....###.##.##.# # -) %hoNothing wielded .'...........................># # Cast: Magic Dart .##.#.########[......##.##.##.# # .##.#..#######.......##.##.##.# # .............#.......##^...##.# # b   bat (asleep) .##.##.#........))...########.# # ..#.##.#.............########.# # ..#.##.#......##....#.........# # _There is a stone staircase leading down here. _A bat comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)%hl #.# Celsitudo the Conjurer  #.# Deep Elf ## #.# Health: 15/15 ======================== .# #.# #########  Magic: 7/8=====================--- .# #.# .§§ #.......######### AC: 2Str: 4 .####.###.≈≈§ #.......##....... EV: 11Int: 22 .##.%...#b.≈≈§ #........#.###### SH: 0Dex: 13 .##.#.####...$.##.......##.#### # XL:  2 Next:  6% Place: Dungeon:1 .##.#.# #. #.@...###.##.##.# # Noise: ---------  Time: 496.0 (0.0) .##.#.######.##.....###.##.##.# # -) %hKmd[40mNothing wielded .'...........................># # Cast: Magic Dart .##.#.########[......##.##.##.# # .##.#..#######.......##.##.##.# # .............#.......##^...##.# # b   bat (asleep) .##.##.#........))...########.# # ..#.##.#.............########.# # ..#.##.#......##....#.........# #Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!%h& #.#  #.# #.# #.#   #.# .§§  %...#†**≈§ ***  #. #*. .##.##.# .....># .##.# .##.# ^...##.#  #  #  # %h;{..≈≈.≈§≈#...§§.%hVKz10=7.0 (1Magic Dart _%hT%hzV%hCh%hp%hz%hP}F _Unknown command.%h( e .≈§≈.......###.-.##.......>... _You start resting.%h. 2..≈.≈≈.≈§≈.≈#...$.9.0 (2%h7 %h8 8%ha9 ===%h: -%h: &500.0 (3%hD %hF  %hG %h^H _Magic restored.%hW" #.# #.# #⌠..∩..# #.# #..≈≈≈..# #.# #.≈≈≈≈≈ ######### ..# #.# #.≈≈≈≈≈ #....... ..####.###.≈§≈≈≈ #.......## ..##.%...#†.≈≈≈. #..#. ..##.#.####...$.##.##.#### .##.#.# #. #@....###.##.##.# 0.##.#.######.##.....###.##.##.# .'...># .##.#.########[......##.##.##.#.##.#..#######.##.##.##.#.#%h)[22G.##^...##.#.##.##.#........))...##.#.#.##.#......##.#.#.##.#......##....#.##.≈§§§§≈§1.0 (1 _Found Uceh Umi's Antique Armour Shop.%h _%h! ,%hP) ,%h(- ,%h/ %hF2 Q===%h3 %h6 L _You now have 59 gold pieces (gained 9).%h8 3%h9 %h; %h= ,%h> %h@ %h8C ,%hRD %hE %hF ,%hiG %hH %hJ ,%hJ %h.L %hM %hN ,%hEO %hjP %hP %hcQ %hU %hD\ Welcome to Uceh Umi's Antique Armour Shop! What would you like to do?  a -  324 gold the Charlatan's Orb {orb Charlatan}b -  162 gold a chain mail  c - 1485 gold spiked fire dragon scales%h\ d -  54 gold a leather armour  e -  256 gold a pair of faintly humming glovesf -  121 gold a pair of gloves  g -  108 gold a ring mail  h -  108 gold a scale mail  i -  108 gold a scale mail %hY] \You have 59 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list%hT %hX %h` Celsitudo the ConjurerDeep Elf###Health: 15/15 ========================#.#Magic: 8/8========================#.#%hb AC: 2Str: 4#.#EV: 11Int: 22#.#SH: 0Dex: 13#.# #########XL:  2 Next: 10% Place: Dungeon:1#.# #§.§@§.⌠#Noise: ---------  Time: 511.0 (10.0) ###### #.# #..≈§§..#-) Nothing wielded .....# #.# #.§§§§§.#########Cast: Magic Dart %hc .....# #.# #.§≈§§§.#.......##### .....####.###.≈≈§≈≈.#.......##... .....##.%...#§.§§≈..#........#.##  .....##.#.####..§..##.......##.##  .....##.#.# ###.##.....###.##.##  .....##.#.######.##.....###.##.##  _Unknown command. _You start resting. %he _Magic restored. _Found Uceh Umi's Antique Armour Shop. _You now have 59 gold pieces (gained 9).  There is an entrance to Uceh Umi's Antique Armour Shop here.%hZj %hn %hq . _%h3%h%h%h%h,: _%h%hZ,%hz%h%ha,%h/%h%h%hD%h %h|%h,%h%hmX%h%hI_You start resting.Magic restored. _Found Uceh Umi's Antique Armour Shop. _You now have 59 gold pieces (gained 9).  You see here a +0 dagger. _%h[~%h?B%hw%h|X%h%h[,%hƗ%hh%ha.#........))...########.# #.# .#.............########.# #.# .#......##....#.........# #.# ....###...#####.#######.# #.# ....# ###.# #.......#.# #.# ....#####.###########.#.# #.# .....)...........# #.#.###.# #...##.######....# #.......# #...##.......##.@# ###.#####36.0 (25...##.......#......[.#.# #...##.......#........#.# ######....##.#........## #....##.#........#.# ##......#........#.# %hjR#.####.#........#.# #....# #........# ##.<.#%hȰB7.0 (26%h%h2 _Found a robe.%h,8.0 (27%h%hb _g - a scroll labelled PYIS SAEBEOG%h%hܨB%h~%hӫ,%hѭ%h%h,%hĶ%h%h,%hʾ%h %h9....)...........# #.#.## #...##.######....# #...... #...##.......##..######.#### #...##.......#......[.#.# #...##.......#........#.# ######....##.#........#.#  #....##.#........#.#  ##......#........#.#  #.####.#..@.....#.# 43.0 (5%h+.0) #....# . ##.<.#   #...#  #####  ###.#### ..# ... #.. >. %h%h+4.0 (6%h%hT; _Found a stone staircase leading down.%h\%h],%h;_%ha%hc,%hd%hf%hlh,%hRi%hUk%hl%hwm%h.n%ho%hp%hq%hIr%ht%hu%hv,%hx%hiy%h4z,%h}|%hF~,%h~%hۀ%hv,%h%h3%h%hr,%hއ%h%h&,%h+%hf%h,%h*%h_%h,%h %hJ%hۑ,%h%h.%h˕,%h%h:%hXB%h%h,%h%h%h0,%hƟ%h%h,%h %h%h,%h%h #....##.#........#.# ##......#..# #.####.#........#.# #....# #........#.# ##.<.# #........#.# #...# #........#.# ##### #........#.# #############.####.#.# )......@......####...#65.0 (2%h٭1.0) #############......>.# #.######## #.# #.# #.# #.. #..#..%h*%hL,6.0 (22%h%hs* _Found a short sword.%h!%hj X%h%hd%hw,%h%hK%h,%h%h%h<,%h&%h %hG #....##.#...... #.[. ##......#... #.####.#......#... #....# #......#... ##.<.# #......#... #...# #......#... ##### #...... #...#######.### #........###72.0 (6.0) #.$.#######....###. #.### #. #.# #. #.# .. #.# .. #.. .. #.. #..3.0 (7%hkPj _Found a cloak. _You see here a +0 short sword.%hu #....##.# #.[.# ##......# #...# #.####.# #...# #....# # #...# ##.<.# #%h #...# #...# # #...# ##### # #...#. #..@)....... #.$.# ###.# #. #.# #.# #.# #.# ... #.# ... #.. ...%h] #..  #..%h%h24.0 (1 _%h%h%h#.[.# ##......# #...# #.####.# #...# #....# # #...# ##.<.# # #...# #...# #%h} #...# ##### # #...#############.# #...)............. #.@.#############.. ###.# #.# #.# #. #.# #.# ... #.# ... #..  .... #..  ... #..  #.. %h%hR&5%h%h%h+6.0 (2%h(%h*> _You now have 71 gold pieces (gained 12).%hi M #....##[.# ##.....####....##.<... ##### #....#############).............#...#############..####.##.#...%ho %hr +7.0 (1%hu %hv %hM######### #....##[.# ##.....####....##.<... ##### #....#############).............#...#############..###.##.#...%h!%h$&8%h(%h:)%h######....##.#.##### #....##.#.#.[.# ##......#.#...# #.####.#.#...# #....# #.#...# ##.<.# #.#...# #...# #.#...# ##### #.#..@##.##...).##...#.###.# #.###.# #.#... #.#... #...... #..9%h##### #....##.#.#.[.# ##......#.#...# #.####.#.#...# #....# #.#...# ##.<.# #.#...# #...# #.#...# ##### #.#...#############.####...@.............##...#############....###.# #.### #.# #.##.#...... %h8i#......%h%h'80%h%hT _You see here a +0 short sword.%h5 %hE &1%h %hu * _h - a +0 short sword%h_`{Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))h - a +0 short sword[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h%h%%h.##### #....##.#...... Celsitudo the Conjurer#.[.# ##......#...... Deep Elf#...# #.####.#...... Health: 15/15 ========================#...# #....# #...... Magic: 8/8========================#...# ##.<.# #...... AC: 2Str: 4#...# #...# #...... EV: 11Int: 22#...# ##### #...... SH: 0Dex: 13#...#############.### XL:  2 Next: 10% Place: Dungeon:1#...@.............### Noise: [%h40m---------  Time: 581.0 (0.0)#...#############.... -) Nothing wielded###.##.### Cast: Magic Dart#.##.##.##.#...#.#...#......#.....#.. _Found a short sword. _Found a cloak. _You see here a +0 short sword. _You now have 71 gold pieces (gained 12). _You see here a +0 short sword. _h - a +0 short sword5 (0.5h) +0 short sword _h - a +0 short sword (weapon)%h0p ######....##.# ##### #....##.# #.[.# ##......# #...# #.####.# #...# #....# # #...# ##.<.# # #...# #...# # #...# ##### #..... #..@#############. #.................## #...#############...###.# #.## #.# #.# #.# #.# ... #.# ... #...... #..2.5 (1.0%hr%hI################...##.......# ######....##.# ##### #....##.# #.[.# ##......# #...# #.####.# #...# #....# # #...# ##.<.# # #...# #...# # #.@.# ##### #.... #...#############. #.................# #...#############..###.# #.# #.# #.#  #.# #.#  ... #.#   #%h.. 3%h............)..##...##.# #################...##.......# ######....##.# ##### #....##.# #.[.# ##......# #...# #.####.# #...# #....# # #...# ##.<.# # #@..# #...# # #...# ##### #...%h #...#############. #............... #...#############.###.# #. #.# #. #.# #. ... #%h%h"&4%hP(%h)%hM#####..### ............).. #################..... ######### #....##[.# ##.....####....##.<... ##### #..#...#############..# .#%h`%h&5%hR"%h$%h M.# ######..#####..### ............).. #################..... ######### #....##[.# ##.....####....##.<...#...# ##### #....#678 M......)........# ######..#####..### ............).. #################..... ######### #....##[.# ##.....####....##.<#...# #...# #...###.#7%hJ%h(....# #..#.......#####.######### #..##.......)...........# #..##.##...##.######....######..##.##...##.##..# ...........)..##...##.#. ################...##.......#.######....##.#.##### #....##.#.#.@.# ##......#.#...# #.####.#.#...# #....# #.#...# ##.<.# #.#...# #...# #.#...# ##### #...#...#############.##.................##...#############.%h%hS&8%h%hN _You see here a +0 cloak.%h^ %hc &9%h8g %hEi $ _i - a +0 cloak%hp %h Wear which item? Armour (go to first with [)  a - a +0 robe (worn)%h+ yi - a +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h#i %hr %hw} (....# #..#.......#####.######## Celsitudo the Conjurer %h .....# #..##.......)...........# Deep Elf .....# #..##.##...##.######....# Health: 15/15 ======================== ....#####..##.##...##.......##..# Magic: 8/8======================== ...........)..##...##.......#.... AC: 2Str: 4 ################...##.......#.... EV: 11Int: 22######....##.#.... SH: 0Dex: 13##### #....##.#.... XL:  2 Next: 10% Place: Dungeon:1#.@.# ##......#.... Noise: ---------  Time: 589.5 (0.0)%h: #...# #.####.#.... h) +0 short sword#...# #....# #.... Cast: Magic Dart#...# ##.<.# #....#...# #...# #....#...# ##### #.... #...#############.# #.................# #...#############..  _You now have 71 gold pieces (gained 12). _You see here a +0 short sword. _h - a +0 short sword _h - a +0 short sword (weapon) _You see here a +0 cloak. _i - a +0 cloak%h %hQ %h %h] %hp ,90.5 (1%h %h %h +1.5 (2%h5 %h %h +2.5 (3%h ,%h +3.5 (4%hk %h %h +4.5 (5%h %h 3 _You start putting on your armour. You continue putting on your +0 cloak. x5%hp %h %h Z _You finish putting on your +0 cloak.%h'I%h%h%h$ _%h̳X%hl%h%hSB%h;%hK%h%h%h%h%hX,%h%hX%hB%h-%ht ,%h %hX %ho %h ,%he%h%h6,%hX%h\,%hc,%hD%hg% #...# ##### #..... #...#############.# #.................# #...#############... ###.# #.## #.# #.# #####.#### #.# #........# #.# #....@...# #.. 606.5 (12.0)#........# #.. #........# #.. #........# # ##........# ##........+ ##........# # ### #.....>..# #[39;4%hL&?9m #.#%h)%h.,7.5 (13%h=O _Found an escape hatch in the floor.%h3%h%hX%hX%hm%h%h%hH%h%h,%hv%h%hly _You open the door.%h%hX%h%h)%hx%h %h%h @  There is an open door here.%hn%h5 _%h%h\%h,%h6%h%h,%h%h%h@,%h0%h4%h,%h%h%h,%ho%h^%h,%hn%h9%h,%h%h= ,%h %h %h %h ,%h%he&%h',%h)%h+%h-%h.%h/%hN1%h#2%h>%h[B%hb%h+d,%hd%hLf%hg%hHh,%hjj%hk%hk%hl%hl%hn,%ho%ho%hp%hzq%hq%hs%hvt%ht%htu%hBz%hy{,%h{%h}%h}~,%h,%hq%h%ho%h%h!%h,%h%hކ%h^,%h%h,%h%h%h%h ,%h0%h$%h,%hǐ%h%h:,%h`%ha%h,%h%h%h,%h|%ho%h%hn%h%h%h%h%hȞ%h%h8,%hU%h/%h,%ḥ%h%h%,%hk%hW%hc%h%h֩%h,%hܫ%h%h,%h`%h %hHP There is an open door here.%h %h_%hx%hZ%h&%hd%hM,%h%h>X%h X%h %hG,%h%hh%hK %he~%hZiX%hh%h %hd%h,%h%h%h%h'#.##.#.............########.# #.# #.##.#......##....#.........# #. #.##....###...#####.#######.# #. %h$#.##....# ###.# #.......#.# #.# #.......#####.###########.#.# #. ##.......)...........# #.#.###.# ##.##...##.######....# #.......# ##.##...##.......##..######.##### )..##...##......@#......[.#.# 99.5 (92 %hp#####...##.......#........#.# ######....##.#........#.# ##### #....##.#........#.#  #...# ##......#........#.#  #...# #.####.#........#.#  #...# #....#.#........#.#  #...# ##.<.###........#.#  #...# #...# #........#.#%h'%h[ _Done exploring.%hsI%hZ...##..0.0)........%hM%h%hdE _Done exploring.%hҴ%h'*Level 1 of the Dungeon<>>>>∩(Press ? for help) #.........########.....÷....##.#..#######.......##.##.##.# #.#  #.....>.................................#.......##^...##.# #.#  #.....#############.........##.##.#........))...########.# #.#  #.....#%h#..........#.##.#.............########.# #.#  #.....######## #..........#.##.#......##....#.........# #.#  #.....##.....######'##.......#.##....###...#####.#######.# #.#  #.######...............####..#.##....# ###.# #.......#.# #.#  #.# #..........(....# #..#.......#####.###########.#.# #.#  #.# #...............# #..##.......)...........# #.#.###.#  %h"U#.# #...............# #..##.##...##.######....# #.......#  #.# #..............#####..##.##...##.......##..######.#####   ######.# #.....................)..##...##......@#......[.#.#   #....#.# ###########################...##.......#........#.#   #.##.#.# ##############....##.#........#.#   #.##.#.###......###### #....##.#........#.#   #.##.....'......##...# ##......#........#.#   ##.####.###......##...# #.####.#........#.#   #.......# #......##...# #....#.#........#.#   ######### #......##...# ##.<.###........#.#  #......##...# #...# #........#.#  #......##...# ##### #........#.#  #......##...#############.####.#.#  #......##.................####...#%h######## #..........#.##.#......##....#........##.....######'###.##....###...#####.###########...............####..#.##....# ###.# #.......# #..........(....# #..#.......#####.#####.%h# #...............# #..##.......)...........# #.#.### ..........# #..##.##...##.######....# #...... ##.##...##.......##..######.#########...........)..##...##......@#......[#.##....##########################...###........#.##.##.#.# ##############....##.#........#.##.##.#.###......###### #....##.#........#.%h' #.##.....'......##...# ##.......##.####.###......##...# #.#####.......# #......#...# #....######### ...# ##.<.## # #...#   #####  ############.#### ..............####..############>#############.# #.############.# #.......# #.# #.##.....# #.......######.#### #.#%h*%hH#.##.#.............########.# #.# Celsitudo the Conjurer #.##.#......##....#.........# #.# Deep Elf #.##....###...#####.#######.# #.# Health: 15/15 ======================== #.##....# ###.# #.......#.# #.# Magic: 8/8======================== #.......#####.###########.#.# #.# AC: 3Str: 4 ##.......)...........# #.#.###.# EV: 11Int: 22 ##.##...##.######....# #.......# SH: 0Dex: 13 ##.##...##.......##..######.##### XL:  2 Next: 10% Place: Dungeon:1 )..##...##......@#......[.#.#Noise: ---------  Time: 699.5 (0.0) [%h10d#####...##.......#........#.#h) +0 short sword######....##.#........#.#Cast: Magic Dart##### #....##.#........#.##...# ##......#........#.##...# #.####.#........#.##...# #....#.#........#.##...# ##.<.###........#.##...# #...# #........#.# _Found an escape hatch in the floor. _You open the door. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _%hn%h%h3%h .....#..#.###.#........#.#...#.#........#.##.<.###........#.#  #...# #........#.#  ##### #........#.#########.####.#.# ...........####...# ########.# 716.5 (17.0) #.########  #.# # #.# # #.######### # #.........# # ####.........# # #..#.........# # #..#.........# _You open the door. _There is %h an open door here. _Done exploring. __There is a stone staircase leading down here.%h %hГ %h %h %h 87.0) _%hi %h0 / ##  ..  #.  #.  ##.##  ...##...##.####2 #...... #.##...##.#### ##.## #. #. %hM x.. .. ### %h %h C8.2 (1.7%h } _You climb downwards. _There is a stone staircase leading up here.%h]%h.a%hd%hzj%hq390 _%hNs%h/9#......#........#.# #.####.#........#.# #....#.#........#.# ##.<.###........#.##...# #........#.###### #........#.# ##########.####.#.# ...........####...# 1 ##########.# #.######## #.# ##.# ##.######### ##.........# # ####.........# # #..#.........# %h/o# #..#.........#%h#4%h{.20.7 (2.5%h~%h} _You climb upwards. _There is a stone staircase leading down here.%hbL Level 1 of the Dungeon<>>>>∩(Press ? for help)  #....#.# ###########################...##.......#........#.#   #.##.#.# ##############....##.#........#.#   #.##.#.###......###### #....##.#........#.#   #.##.....'......##...# ##......#........#.#   ##.####.###......##...# #.####.#........#.#   #.......# #......##...# #....#.#........#.#   ######### #......##...# ##.<.###........#.#  #......##...# #...# #........#.#  #......##...# ##### #........#.#  #......##...#############.####.#.#  #......##.................####...#  #......##...#############......@.#  #.##############.##.########  #####.# #.......##.##.#  #.....# #.......######.#####.#  #.....#%hO [40m #.......##........##.#########  #.....# #.......##........##.........#  #.....# #.......##........# ####.........#  #.....# #.......##........# #..#.........#  #.....# #.##'#####........# #..#.........#  #.....# #.##.########........#######..#.........#  #.....# #.##.......##........'........#.#########  #.....# #.########.##........#######.##.#%hF  #....##.# #..........##.#.####..§§.##.......##.#### #.# #....##.# #..........##.#.# ###.##.....###.##.##.# #.# #....##.#########..........##.#.######.##.....###.##.##.# #.# #....##....................'.............># #.# ##........########..........##.#.########[......##.##.##.# #.# #.........########.....÷....##.#..#######.......##.##.##.# #.# #.....>.................................#.......##^...##.# #.##.....#############.........##.##.#........))...########.# #.##.....# #..........#.##.#.............########.# #.##.....######## #..........#.##.#......##....#.........# #.##.....##.....######'##.......#.##....###...#####.#######.# #.##.######...............####..#.##....# ###.# #.#.# #.##.# #..........(....# #..#.......#####.###########.#.#%hJ Z[40m #.#.# #........# #..##.......)...........# #.#.###.## #........# #..##.##...##.######....# #.......## #.......#####..##.##...##.......##.##.###########.# #..............)..##...##.......#......[.#.##....#.# ###########################...##.......#..#.##.##.#.# ########  ######....##.#..#.##.##.#.###......#  ##### #....##.#..#.##.##.....'......#  #...# ##......#..#.###.####.###......#  #...# #.####.#........#.##.......# #......#  #...# #....#.#........#.#%h^ %h 8#......#........#.#Celsitudo the Conjurer #.####.#........#.#Deep Elf #....#.#........#.#Health: 15/15 ======================== ##.<.###........#.#Magic: 8/8========================#...# #........#.#AC: 3Str: 4  ##### #........#.#EV: 11%he Int: 22 ##########.####.#.#SH: 0Dex: 13 ...........####...#XL:  2 Next: 10% Place: Dungeon:1 ##########......@.#Noise: ---------  Time: 720.7 (0.0)#.########h) +0 short sword#.#Cast: Magic Dart ##.# ##.######### ##.........# # ####.........# # #..#.........# # #..#.........# _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.%hf %h %h $ _%h n%h: %h| ,%h %h %h) X%h ,%h %h@ %h ,%h %h %hm ,%ha %hX %h %hB %h %h %h" %h %hQ %h  %hl %h %h %h %hf %h %h{ %h %hp %h %h %h; %h %hb ,%h< %h %h, %h %hs %h %hg %hR %hA! %h" ,%hd# %h& %h' ,%hw( %h#* %h9+ %h+ %hS, %h- %h/ %h/ %hM0 %h1 %h2 %h23 %h3 %h4 %h5 ,%h~6 %h7 %h#B J%hDI ≈..# ≈≈.#########  ≈≈§#.......########### ≈≈§#.......##........#%hI  ≈.§#........#.######.# §.##.......##.#### #.# ......##.# #.# ##.....###.##.##.# #.# ..........# #.#%hfJ  45.7 (25.0) #[......##.##.##.# #.# #.......##.##.##.# #.# #.......##^...##.# #.# %hJ ,...))...########.# #.# ........########.# #.#   .##....#.........# #.#   ...#####.#######.# #.#   #%h}K #.# #.......#.# #.#  %hM %hP %h@R _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _%h*S [There is a stone staircase leading down here. _%h%h%h %h$%h*86.7 (1.0) _%h+%h6 #   ##.##.######## 2 .[.....#  ##.##.##.......  .. .##..#.  ..# .# ## #. .. # .# .# .. %h-7.5 (1.8%h%h< _You climb upwards. _There is a stone staircase leading down here.down here.downwards.  Found a glowing orb%h V. _up%h80 _%h%h׼≈..#%hĽ %h≈≈.#########%h_ %h"≈≈§#.......###########%hF %h"≈≈§#.......##........#%h %h3 ≈.§#........#.######.#%h %hH§.##.......##.#### #.#%hr %hg##.....###.##.##.# #.#%h* ##.....###.##.##.# #.# %h 1 ...........# #.#  #[......##.##.##.# #.#  #.......##.##.##.# #.#  #.......##^...##.# #.# %hV ...))...########.# #.# ........########.# #.#   .##....#.........# #.#   ...#####.#######.# #.#   %h##.# #.......#.# #.#  %hl,%h5%h6'50.0 (2.5%h@%hI %hJ %h4K_You climb upwards. %hKU_There is a stone staircase leading down here.%h%hLevel 1 of the Dungeon<>>>>∩(Press ? for help) #.#  #.# #########  #.# #⌠..∩..⌠#  ############ #.# #..§§≈..#  #..........# #.# #.§§§≈≈.#########  %h##########..........# #.# #.≈≈≈≈≈§#.......###########  #.......##..........####.###.≈§≈≈≈§#.......##........#  #....##.##..........##.%...#†.≈≈≈.§#........#.######.#  #....##.##..........##.#.####..§§.##.......##.#### #.#  #....##.##..........##.#.# ###.##.....###.##.##.# #.#  #....##.#########..........##.#.######.##.....###.##.##.# #.#  #....##....................'...........................@# #.#  ##........########..........##.#.########[......##.##.##.# #.#  #.........########.....÷....##.#..#######.......##.##.##.# #.#  #.....>.................................#.......##^...##.# #.# %h@ #.....#############.........##.##.#........))...########.# #.#  #.....##..........#.##.#.............########.# #.#  #.....######## #..........#.##.#......##....#.........# #.#  #.....##.....######'##.......#.##....###...#####.#######.# #.#  #.######...............####..#.##....# ###.# #.......#.# #.#  #.# #..........(....# #..#.......#####.###########.#.# #.#  #.# #...............# #..##.......)...........# #.#.###.#  #.# #...............# #..##.##...##.######....# #.......#%hy* K #.###### #.#.##.#......##....#........#.....######'##.#.##....###...#####.######.########..#.##....# ###.# ##..# #..........(....# #..#.......#####.###########.# #...............# #..##.......)..%h. ..# #.#.### ## #..##.##...##.######....# #......# #..............#####..##.##...##.......##..#########.# #...........)..##...###......[.#.##....#.# ####################...##.......#.#.##.##.#.# ##############....##.#........#.##.##.#.###......###### #....##.#.#.##.##.....'......##...# ##......#........#.###.####.###......##...# #.####.#........#.##.......# #......##...# #....#.#........#.#   ######### #......##...# ##.<.###........#.#  #......##...# #...# #........#.#  #......##...# ##### #........#.#  #......##...#############.####.#.#  #......##.................####...#  #......##...######%h/ 9#######......>.#  #.##############.##.########  #####.# #.......##.##.#  #.....# #.......######.#####.#%ho{  #....##....................'...........................@# #.#  ##........########..........##.#.########[......##.##.##.# #.#  #.........########.....÷....##.#..#######.......##.##.##.# #.#  #.....>.................................#.......##^...##.# #.#  #.....#############.........##.##.#........))...########.# #.#  #.....##..........#.##.#.............########.# #.#%hR" %h; ≈..#  Celsitudo the Conjurer ≈≈.#########  Deep Elf ≈≈§#.......###########  Health: 15/15 ======================== ≈≈§#.......##........#  Magic: 8/8======================== ≈.§#........#.######.#  AC: 3Str: 4 §.##.......##.#### #.#  EV: 11Int: 22 ##.....###.##.##.# #.#  SH: 0Dex: 13 ##.....###.##.##.# #.#  XL:  2 Next: 10% Place: Dungeon:1 ................@# #.#  Noise: ---------  Time: 750.0 (0.0) #[......##.##.##.# #.#  h) +%h> 0 short sword #.......##.##.##.# #.#  Cast: Magic Dart #.......##^...##.# #.# ...))...########.# #.# ........########.# #.#   .##....#.........# #.#   ...#####.#######.# #.#   ##.# #.......#.# #.#   _There is a stone staircase leading down here. _You climb downwards.  Found a glowing orb. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.%hF %hZH %hI $ _%hN X%hP %h7S %hT ,%hU %hZ %hK[ ,%h\ %h} `%h X%h %h ,%h %ho %h# ,%h\ %h$ %h ,%hc %h  Things that are here:  5 stones; a +0 dagger; a kobold skeleton%h 5 _%h %hǮ >  You see here a +0 dagger.%hM %hw  _%hܳ %h %hm B%h %h %h: %h %hc %h ,%h %h7 %h ,%h %h$ %he ,%h %h %hh ,%h %h %h ,%h %hR%hJ,%hl,%hv,%h ,%h%h!%h#,%hx),%h*,%hq0B%h1%h2%ho4%hq6,%h`8%h:%hI%h2M,%hRX%hS,%hT%hvYX%h................8050.0)   #.....#############....   #.....# #....   #.....######## #....   #.....##.....######'##.   #.######...............   #.# #..........(....   #.# #...............   #.# #...............%h%hה%hc _There is a stone staircase leading down here.%hn1.0 (1.0) _%h0[ #   %hf##.##.########  .[.....<.....#  ##.##.##.......  #.... .##..#.  #..# .# ##  #..# ..  #..# .# %h`2 #.@# .#  ...............  .#####..####.#.  #... #.## #. #. #. %h%h%h>48 (1.8 _You climb downwards. _There is a stone staircase leading up here.%hj ^ _ S..  #.## ####### .[.....<.....# #.##.##......... .##..#.##. #..# .# #.<# .#Magic Dart................#####..####.#.S   adder (asleep)#.%h%20%h{03.8 (2 _An adder comes into view.%h6  Celsitudo the Conjurer S.. Deep Elf #*## Health: 15/15 ======================== ##*##.########  Magic: 7/8=====================--- .[*....<.....#  AC: 3Str: 4 ##*##.##.......  EV: 11Int: 22 #.*.. .##..#.  SH: 0Dex: 13%hn9 #.*# .# ##  XL:  2 Next: 10% Place: Dungeon:2 #.@# ..  Noise: ---------  Time: 803.8 (0.0) #..# .#  h) +0 short sword #.<# .#  Cast: Magic Dart ...............  .#####..####.#.  #... S   adder (asleep) #.## #. #. _There is a stone staircase leading up here. _An adder comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)%hCelsitudo the ConjurerS..Deep Elf#*##Health: 15/15 ========================##*##.########Magic: 7/8=====================---.[*....<.....#AC: 3Str: 4##*##.##.......EV: 11Int: 22%h#.*.. .##..#.SH: 0Dex: 13#.*# .# ##XL:  2 Next: 10% Place: Dungeon:2#.@# ..Noise: ---------  Time: 803.8 (0.0)#..# .#h) +0 short sword#.<# .#Cast: Magic Dart................#####..####.#.#...S   adder#.###.#.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder!  The adder is severely wounded.%h%h%hώ..S....%h:=4.8 (1 _%hk%h/%h %h: %hI %hIF _Unknown command.%hY  Celsitudo the Conjurer ... Deep Elf #.## Health: 15/15 ======================== ##S##.########  Magic: 6/8==================------ .[*....<.....#  AC: 3Str: 4 ##*##.##.......  EV: 11Int: 22 #.*.. .##..#.  SH: 0Dex: 13 #.*# .# ##  XL:  2 Next: 10% Place: Dungeon:2 #.@# ..  Noise: =--------  Time: 804.8 (0.0) %hlj#..# .#  h) +0 short sword #.<# .#  Cast: Magic Dart ...............  .#####..####.#.  #... S   adder #.## #. #. _The adder is severely wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)%h   Celsitudo the Conjurer ... Deep Elf #.## Health: 15/15 ======================== ##S##.########  Magic: 6/8==================------ .[.....<.....#  AC: 3Str: 4 %hP ##.##.##.......  EV: 11Int: 22 #.... .##..#.  SH: 0Dex: 13 #..# .# ##  XL:  2 Next: 10% Place: Dungeon:2 #.@# ..  Noise: =--------  Time: 804.8 (0.0) #..# .#  h) +0 short sword #.<# .#  Cast: Magic Dart ...............  .#####..####.#.  #... S   adder #.## #. #.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, [39%ht O;49m( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!%h  ... #.## ##.  .[*....< %hI  ##*  #.*..   #.*# .# ##  #.@# ..  #..# .#  %hԴ #.<# .#    #... #.## #. #.%h8 >.....%hW r515.8 (1Magic Dart _%h[ %h] %hk %hhm %hq %hs F _Unknown command.%h%h%hs%hh%hn%h%hqM7===%h%h,%h%h*%h%h%h%h%ho%h%h;===%h%h6 -.%htb< _You start resting.%h1,12.8 (7%hc8===-3.8 (8%h%h% _Magic restored.%hR!3%h=#%h&%hI(,%h3%hAB%hd#.#  #.#  ...  #.## # ####.##.######## #..[.....<.....##@##.##..............##..#..##.##.# ###..# # ..#..# .#%h#.<# .###...%h  .. #.# #.# #.##%h^ n ...  #.## #  ####.##.#########..@.....<.....##>##.##.##.......# #........##..#. #..##.##.# ## #..# # .. #..# .# %he#.<# .# ................#####..####.#.%h+6.8 (3%hI===7.8 (4%h"%hg, _Found a stone staircase leading down. _You see here an orb of light.%hP _  You see here an orb of light. _... ... ... #.# #### #.# .....##.#### #.......B.#  #@## # ####.##.######## #..[.....<.....# Magic Dart#>##.##.##.......#.#........##..#.#.#..##.##.# ##B   giant cockroach (asleep)#.#..# # .. #.#..# .# #.#.<# [%h]11;76H20.8 (31.8 (4%h %hOb _A giant cockroach comes into view.%hQ   Celsitudo the Conjurer ... Deep Elf ... Health: 15/15 ======================== ... Magic: 7/8=====================--- %hR e#.# AC: 3Str: 4 #### #.# EV: 11Int: 22 .....##.####  SH: 0Dex: 13 #......*B.#  XL:  2 Next: 51% Place: Dungeon:2 #@## #  Noise: ---------  Time: 821.8 (0.0) ####.##.########  h) +0 short sword #..[.....<.....#  Cast: Magic Dart #>##.##.##.......  #.#........##..#.  #.#..##.##.# ##  B   giant cockroach (asleep)%h%T $ #.#..# # ..  #.#..# .#  #.#.<# .# _You see here an orb of light. _A giant cockroach comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)%h:   Celsitudo the Conjurer ... Deep Elf ... Health: 15/15 ======================== ...%h>  Magic: 7/8=====================--- #.# AC: 3Str: 4 #### #.# EV: 11Int: 22 .....##.####  SH: 0Dex: 13 %h  #.......B.#  XL:  2 Next: 51% Place: Dungeon:2 #@## #  Noise: ---------  Time: 821.8 (0.0) ####.##.########  h) +0 short sword #..[.....<.....#  Cast: Magic Dart #>##.##.##.......  #.#........##..#.  #.#..##.##.# ##  B   giant cockroach (asleep) #.#..# # ..  #.#..# .#  #.#.<# .# Aiming: Magic Dart (safe; 1% risk of failure)  %hn Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach.  You kill the giant cockroach!%hV i ... ... ... %h c#.# #### #.#   *..# %h  #@## #    #..<%h   #>   %h g  #   %h? S #.#.<# %hN '..%hv y8=2.8 (1Magic Dart _%h %h,m %hs %hy %h} F _Unknown command.%hau 3%hv %hH %h -..[ _You start resting.%h +4.8 (2%hƝ c8===-5.8 (3%h8 %h) % _Magic restored.%h%h%hV%h%hM.)!.....#### #.# .....##.####.....@...#0#.####.##.# ###.##.#######%hÑ#..[.....<.....###.###..#%hr%hn+6.8 (1%h%h %h_Found a club.%h3%h%h%hB%h%h===######...####!..### ##.......##..#..)!....S ....... #...#  #.@.#  ##.## #### #.# Magic Dart.....##.#####.........##.####.##.# S   adder (asleep)#######.[.....<.....#>##.##.##....... 9.8 (3  An adder comes into view.%hS..S30.8 (4%h%h{ %h,)_The adder hisses angrily.%h)   Celsitudo the Conjurer ##### Deep Elf #...# Health: 15/15 ======================== ###!..### #  Magic: 7/8=====================--- #.......##..  AC: 3Str: 4 #..)!..S..  EV: 11Int: 22 .....*.  SH: 0Dex: 13 #..*# XL:  2 Next: 58% Place: Dungeon:2 #.@.# Noise: ---------  Time: 830.8 (0.0) #%h}4 #.## h) +0 short sword #### #.# Cast: Magic Dart .....##.####  #.........#  #.####.##.#  S   adder ####.##.########  #..[.....<.....#  #>##.##.##....... An adder comes into view. _The adder hisses angrily.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)%h9Celsitudo the Conjurer#####Deep Elf#...#Health: 15/15 ========================###!..### #Magic: 7/8=====================---#.......##..AC: 3Str: 4#..)!..S..EV: 11Int: 22.....*.SH: 0Dex: 13#..*#XL:  2 Next: 58% Place: Dungeon:2#.@.#Noise: ---------  Time: 830.8 (0.0)##.##h) +0 short sword#### #.#Cast: Magic Dart.....##.#####.........##.####.##.#S   adder[15;%h 13H####.##.#########..[.....<.....##>##.##.##.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is lightly wounded.%h9%h}C^.S.%hE:=1.8 (1 _%hK%hxO%h9%h=%h%hF _Unknown command.%hF  Celsitudo the Conjurer ##### Deep Elf #...# Health: 15/15 ======================== ###!..### #  Magic: 6/8==================------ #.......##..  AC: 3Str: 4 #..)!.....  EV: 11Int: 22 .....S.  SH: 0Dex: 13 #..*# XL:  2 Next: 58% Place: Dungeon:2 #.@.# Noise: =--------  Time: 831.8 (0.0) ##.[4%hI0m## h) +0 short sword #### #.# Cast: Magic Dart .....##.####  #.........#  #.####.##.#  S   adder ####.##.########  #..[.....<.....#  #>##.##.##....... _The adder is lightly wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)%hCelsitudo the Conjurer#####Deep Elf#...#Health: 15/15 ========================###!..### #Magic: 6/8==================------#.......##..AC: 3Str: 4#..)!.....EV: 11Int: 22.....S.SH: 0Dex: 13#..*#XL:  2 Next: 58% Place: Dungeon:2#.@.#Noise: =--------  Time: 831.8 (0.0)##.##h) +0 short sword#### #.#Cast: Magic Dart.....##.#####.........##.####.##.#S   adder[40%h'm####.##.#########..[.....<.....##>##.##.##.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is moderately wounded.%h.S2.8 (1 _%h  Celsitudo the Conjurer ##### Deep Elf #...# Health: 15/15 ======================== ###!..### #  Magic: 5/8===============--------- #.......##..  AC: 3Str: 4 #..)!.....  EV: 11Int: 22 .......  SH: 0Dex: 13 #..S# XL:  2 Next: 58% Place: Dungeon:2 #.@.# Noise: =--------  Time: 832.8 (0.0) ##.## %h h) +0 short sword #### #.# Cast: Magic Dart .....##.####  #.........#  #.####.##.#  S   adder ####.##.########  #..[.....<.....#  #>##.##.##....... The magic dart hits the adder. _The adder is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)%hCelsitudo the Conjurer#####Deep Elf#...#Health: 15/15 ========================###!..### #Magic: 5/8===============---------#.......##..AC: 3Str: 4#..)!.....EV: 11Int: 22.......SH: 0Dex: 13#..S#XL:  2 Next: 58% Place: Dungeon:2#.@.#Noise: =--------  Time: 832.8 (0.0)##.##h) +0 short sword#### #.#Cast: Magic Dart.....##.#####.........##.####.##.#S   adder####.[33%hm##.#########..[.....<.....##>##.##.##.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.%hr%h+3.8 (1%h%hK  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  %hThe adder is heavily wounded. _The adder bites you but does no damage. The adder barely misses you.%h4%h%h %hQF _Unknown command.%h  Celsitudo the Conjurer ##### Deep Elf #...# Health: 15/15 ======================== ###!..### #  Magic: 4/8============------------ #.......##..  AC: 3Str: 4 #..)!.....  EV: 11Int: 22 .......  SH: 0Dex: 13 #..S# XL:  2 Next: 58% Place: Dungeon:2 #.@.# Noise: =--------  Time: 833.8 (0.0) ##.##%h6 h) +0 short sword #### #.# Cast: Magic Dart .....##.####  #.........#  #.####.##.#  S   adder ####.##.########  #..[.....<.....#  #>##.##.##....... _The adder bites you but does no damage. The adder barely misses you. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)%h Celsitudo the Conjurer#####Deep Elf#...#%h8 Health: 15/15 ========================###!..### #Magic: 4/8============------------#.......##..AC: 3Str: 4#..)!.....EV: 11Int: 22.......SH: 0Dex: 13%hU #..S#XL:  2 Next: 58% Place: Dungeon:2#.@.#Noise: =--------  Time: 833.8 (0.0)##.##h) +0 short sword#### #.#Cast: Magic Dart.....##.#####.........##.####.##.#S   adder####.##.#########..[.....<.....##>##.##.##.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.%h 4.8 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded. _The adder closely misses you.%h %h %h %h F _Unknown command.%h  Celsitudo the Conjurer ##### Deep Elf #...# Health: 15/15 ======================== ###!..### #  Magic: 3/8=========--------------- #.......##..  AC: 3Str: 4%hO #..)!.....  EV: 11Int: 22 .......  SH: 0Dex: 13 #..S# XL:  2 Next: 58% Place: Dungeon:2 #.@.# Noise: =--------  Time: 834.8 (0.0) ##.## h) +0 short sword #### #.# Cast: Magic Dart .....##.####  #.........#  #.####.##.#  S   adder ####.##.########  #..[.....<.....#  #>##.##.##....... _The adder closely misses you. _Unknown command.Aiming: Magic Dart[%h36m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)%h  Celsitudo the Conjurer ##### Deep Elf #...# Health: 15/15 ======================== ###!..### #  Magic: 3/8=========--------------- #.......##..  AC: 3Str: 4 %h'#..)!.....  EV: 11Int: 22 .......  SH: 0Dex: 13 #..S# XL:  2 Next: 58% Place: Dungeon:2 #.@.# Noise: =--------  Time: 834.8 (0.0) ##.## h) +0 short sword #### #.# Cast: Magic Dart .....##.####  #.........#  #.####.##.#  S   adder ####.##.########  #..[.....<.....#  #>##.##.##....... Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - hel%hP np, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder! ##### #...#  #        #...# #.@.# ##.## #### #.#     < #>%h%&.%hݜ%h$Celsitudo the Conjurer#####Deep Elf#...#Health: 15/15 ========================###!..### #Magic: 4/8============------------#.......##..%hAC: 3Str: 4#..)!.....EV: 11Int: 22.......SH: 0Dex: 13#...#XL:  2 Next: 100% Place: Dungeon:2#.@.#Noise: =--------  Time: 835.8 (1.0)##.##h) +0 short sword#### #.#%hCast: Magic Dart.....##.#####.........##.####.##.#####.##.#########..[.....<.....##>##.##.##.......Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  %hXThe magic dart hits the adder. _You kill the adder!%hb]MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. _You kill the adder!  You have reached level 3!%h/  --more--%hL  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %h:9/195/10===43 0%  _You feel clever. x2%hj3%h/%hn%h%h%hh%h%hd6==%h%hk ,%h %hUB%hZ,%h%h!%hl7====%h%h,%h#X%h838=====%hW?%h@m9=====%hwA%hC,%hiE%hG,%hK%hM,%hxO%hQP==%hZT%h_ -.... _You start resting.%hd055.8 (20.0)%hgh10/10===-6.8 (21%hk%hm% _Magic restored.%hl %hV %h %hH %h" ,%h ,%h ,%h %hB %hV ,%h %hk b #####  #...# ###!..### ##.......##..#..)@.......#.......##..%h  #.#...#### #...###.###### #.##.#%h 19.8 (3.0)%hI J===60.8 (4%h %hC \ _j - 2 fizzy sapphire potions%h %h ,%h %h  #####  #...#  ###@..### # #.##.. #..)........ #.......##..#.#.%h ..###%h U #....#%h  #.##.#####. #.#.....##.####2.8 (23.8 (3 _k - 2 coppery potions%hlI%hE%hn,%h,%hͥ,%h3%h%h X%h},%h%h%h{,%h%hI%h~,%h%h%h6,%h%h%hB%h%hx,%h%ho%h&,%h%h%h,%h6%h}%h] ###...### #  #.......##.. #..)........## #.......##.... #.#...####K #.#...##. #.##.###.#####.##.#%hFf #.@.....##.####........##.........#######..##.####.##.#Magic Dart#...##.####.##.#####..##.#..[.....<.....##.#>##.##.##... K   kobold (asleep)..##.#.#........## #...##.#.#..##.##.# #.#..# # ..%hZ074.8 (11.0)%hi,5.8 (12%hk%h= u _A kobold comes into view. It is wielding a +0 dagger.%h ###...### #  Celsitudo the Conjurer #.......##..  Deep Elf #..)........  Health: 19/19 ======================== ## #.......##..  Magic: 9/10=====================--- .. #.#...###  AC: 3Str: 4 #K #.#...#  EV: 11Int: 24 %hP#* #.##.##  SH: 0Dex: 13 #*#####.##.#  XL:  3 Next:  0% Place: Dungeon:2 #.@.....##.####  Noise: ---------  Time: 875.8 (0.0) ........##.........#  h) +0 short sword ######..##.####.##.#  Cast: Magic Dart #...##.####.##.##### #...##.#..[.....<... #...##.#>##.##.##... K   kobold (asleep) #...##.#.#........## #...##.#.#..##.##.#  #.#..# # .. _k - 2 coppery potions _A kobold comes into view. It is wielding a +0 dagger.%hAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)%hL###...### # Celsitudo the Conjurer#.......##.. Deep Elf#..)........ Health: 19/19 ========================## #.......##.. Magic: 9/10=====================---.. #.#...###AC: 3Str: 4#K #.#...#EV: 11Int: 24%h##* #.##.##SH: 0Dex: 13#*#####.##.#XL:  3 Next:  0% Place: Dungeon:2#.@.....##.####Noise: ---------  Time: 875.8 (0.0)........##.........#h) +0 short sword######..##.####.##.#Cast: Magic Dart#...##.####.##.######...##.#..[.....<...#...##.#>##.##.##... K   kobold#...##.#.#........###...##.#.#..##.##.##.#..# # ..Aiming: Magic Dart (safe; 1% risk of failure)  %h2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.%hu^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  %h_Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.  The kobold shouts!%heR.K.%hYiQ====6.8 (1 _%hn%hq%h%h-#%hR)%h+F _Unknown command.%h D  ###...### #  Celsitudo the Conjurer #.......##..  Deep Elf #..)........  Health: 19/19 ======================== ## #.......##..  Magic: 8/10===================----- .. #.#...###  AC: 3Str: 4 #. #.#...#  EV: 11Int: 24 #K #.##.##  SH: 0Dex: 13 #*#####.##.#  XL:  3 Next:  0% Place: Dungeon:2 #.@.....##.####  Noise: ====-----  Time: 876.8 (0.0) ........##.........#  h) +0 short sword ######..##.####[34%hFG m.##.#  Cast: Magic Dart #...##.####.##.##### #...##.#..[.....<... #...##.#>##.##.##... K   kobold #...##.#.#........## #...##.#.#..##.##.#  #.#..# # .. _The kobold shouts! _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)%h 6###...### # Celsitudo the Conjurer#.......##.. Deep Elf%h[ #..)........ Health: 19/19 ========================## #.......##.. Magic: 8/10===================-----.. #.#...###AC: 3Str: 4#. #.#...#EV: 11Int: 24#K #.##.##SH: 0Dex: 13#*#####.##.#%h XL:  3 Next:  0% Place: Dungeon:2#.@.....##.####Noise: ====-----  Time: 876.8 (0.0)........##.........#h) +0 short sword######..##.####.##.#Cast: Magic Dart#...##.####.##.######...##.#..[.....<...#...##.#>##.##.##... K   kobold#...##.#.#........###...##.#.#..##.##.##.#..# # ..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold but does no damage.  %h HThe kobold is heavily wounded.%hjr%hJ{L.K%h~g=---7.8 (1 _%h%hB%h%h:---%h`%hF _Unknown command.%h ###...### #  Celsitudo the Conjurer #.......##..  Deep Elf #..)........  Health: 19/19 ======================== ## #.......##..  Magic: 7/10================-------- .. #.#...###  AC: 3Str: 4 #. #.#...#  EV: 11Int: 24 #. #.##.##  SH: 0Dex: 13 #K#####.##.#  XL:  3 Next:  0% Place: Dungeon:2 #.@.....##.####  Noise: =--------  Time: 877.8 (0.0) ........##.........#  h) +0 short sword ######..##.####.##.# %h.  Cast: Magic Dart #...##.####.##.##### #...##.#..[.....<... #...##.#>##.##.##... K   kobold #...##.#.#........## #...##.#.#..##.##.#  #.#..# # .. _The kobold is heavily wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)%h2o ###...### # Celsitudo the Conjurer#.......##.. Deep Elf#..)........ Health: 19/19 ========================## #.......##.. Magic: 7/10================--------.. #.#...###AC: 3Str: 4#. #.#...#EV: 11Int: 24#. #.##.##SH: 0Dex: 13#K#####.##.#XL:  3 Next:  0% Place: Dungeon:2#.@.....##.####Noise: =--------  Time: 877.8 (0.0)........##.........#h) +0 short sword######..##.####.##.#Cast: Magic Dart#[%hr 40m...##.####.##.######...##.#..[.....<...#...##.#>##.##.##... K   kobold#...##.#.#........###...##.#.#..##.##.##.#..# # ..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.%h %h +8.8 (1%h3 %h a  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (heavily wounded, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded. _The kobold closely misses you.%hG %h %hޏ %h7 F _Unknown command.%h ###...### #  Celsitudo the Conjurer #.......##..  Deep Elf #..)........  Health: 19/19 ======================== ## #.......##..  Magic: 6/10==============---------- .. #.#...###  AC: 3Str: 4 #. #.#...#  EV: 11Int: 24 #. #.##.##  SH: 0Dex: 13 #K#####.##.#  XL:  3 Next:  0% Place: Dungeon:2 #.@.....##.####  Noise: =--------  Time: 878.8 (0.0) ........##.........#  h) +0 short sword ######..##.####.##.# %hJ  Cast: Magic Dart #...##.####.##.##### #...##.#..[.....<... #...##.#>##.##.##... K   kobold #...##.#.#........## #...##.#.#..##.##.#  #.#..# # .. _The kobold closely misses you. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)%h ###...### #  Celsitudo the Conjurer #.......##..  Deep Elf #..)........  Health: 19/19 ======================== ## #.......##..  Magic: 6/10==============---------- .. #.#...###  AC: 3Str: 4 #. #.#...#  EV: 11Int: 24 #. #.##.##  SH: 0Dex: 13 #K#####.##.#  XL:  3 Next:  0% Place: Dungeon:2 %h*#.@.....##.####  Noise: =--------  Time: 878.8 (0.0) ........##.........#  h) +0 short sword ######..##.####.##.#  Cast: Magic Dart #...##.####.##.##### #...##.#..[.....<... #...##.#>##.##.##... K   kobold #...##.#.#........## #...##.#.#..##.##.#  #.#..# # .. Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold!  You kill the kobold!%h< ###...### #  #..  #..)  ## #.  .. #.  #. #.#...#  %h#. #.##.##  #)        [.....< >%h?_   # %h@p%h7==19.8 (1Magic Dart _%h%h%h%hxF _Unknown command.%h.3%h%h%h&X%hP%hٴ,%hr%h8=====%h%h9,%h%h,%h%h,%h4%h9=====%h%h,%hk%h^,%hv%h ,%h%hvJ ....%hf}........- _You start resting.%h090.8 (11.0)%h/10/10=====-1.8 (12%h%h% _Magic restored.%h`%h Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire%hD30% 3  b - Flame WaveConjuration/Fire 36% 4  c - Fulminant PrismConjuration/Alchemy 36% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4 %hI e - Sticky FlameFire/Alchemy69% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h %h ###...### # Celsitudo the Conjurer#.......##.. Deep Elf#..)........ Health: 19/19 ========================## #.......##.. Magic: 10/10 ========================.. #.#...###AC: 3Str: 4#. #.#...#EV: 11Int: 24#. #.##.##SH: 0Dex: 13#)#####.##.#XL:  3 Next:  1% Place: Dungeon:2#.@.....##.####Noise: ---------  Time: 891.8 (0.0)........##.........#h) +0 short sword######..##.####.##.#Cast: Magic Dart#...##.####.##.######...##.#..[.....<[3%h 4m...#...##.#>##.##.##...#...##.#.#........###...##.#.#..##.##.##.#..# # ..Aim: a kobold, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the kobold! _You kill the kobold! _Unknown command. _You start resting. _Magic restored.%h P  Okay, then.%h %h %h& . _%h %h %h %h F _Unknown command.%hw _%hy%hz%h{%h}%hB%h%hR,%h%h%hڏ,%h%h~  Things that are here:  a +0 dagger; a kobold corpse%hA%h  _%h,%h%hkB%hW,%hY%hW%h%h1%h%h%hW%hX%h ,%h%hG%h%h[%hn%h%h%h%h%h%h%hI%h%h%h` %h %h %h%hq%h%h%hY%h:%hE%h%h%h%h%h%hf%hG %hL!%h4#%h$%h%%h&%hr(%hP*%hA+%hF,%h-%ho/%hP0%hT1%h2%h4%hm5%hq6%h 8%h:%hu;%h<%hG>%h @%h@%hB%hC%hE%hF%hG%hI%h\L%hVM%hpN%hZP%hmR%hjS%hT%hgV%hX%hY%h[%h\%h^%h_%h`%hb%hd%he%hf%hah%hj%hk%hl%h.n%h p%hp%hq%hs%hdu%hFv%hlw%hx%hz%h{%h|%h~%h%h%h,%h%hd%h%hR%h%h%h%h%h%hOX%h,%h%h,%h%hI%h˝,%hg%h%hv,%h%h%h4%hУ,%h%h%h٦%ht%h%h%h(,%h%%h%h,%h%hƮ%ha,%hU%h%hv,%h@%h%h,%h%h%h,%hݸ%h%h,%h%h˼%h,%hm%h^%h,%h%h%h],%hJ%hg%h,%h%h,%h]%h+%hB%hD%h#,%hS%h-%h%h:  #   ############%h  #...........#  #.#########.#  #.# #..  #.# ### ######.#  .....#   #.#######   #. Magic Dart  #%h  #  #.g   hobgoblin (asleep)  #  #g %h 953.8 (62.0)  A hobgoblin comes into view.Found a stone staircase leading down.%hgg>%h5==4.8 (63%h%h + _The hobgoblin shouts!%h"< # Celsitudo the Conjurer  Deep Elf ############# Health: 19/19 ======================== #...........# Magic: 9/10=====================--- #.#########.# AC: 3Str: 4 #.# #.. EV: 11Int: 24 #.# ### SH: 0Dex: 13 #######.#  XL:  3 Next:  1% Place: Dungeon:2 #.@.....#  Noise: ==-------  Time: 954.8 (0.0) #*#######  h) +0 short sword #* Cast: Magic Dart #* #* #*[3%h~="4m g   hobgoblin #g #>Found a stone staircase leading down. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)%h/ # Celsitudo the Conjurer  Deep Elf ############# Health: 19/19 ========================%h#0 #...........# Magic: 9/10=====================--- #.#########.# AC: 3Str: 4 #.# #.. EV: 11Int: 24 #.# ### SH: 0Dex: 13 #######.#  XL:  3 Next:  1% Place: Dungeon:2 #.@.....#  Noise: ==-------  Time: 954.8 (0.0) #.#######  h) +0 short sword%h0  #. Cast: Magic Dart #. #. #. g   hobgoblin #g%h1a #>Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!%hS6#...........#..#.# #..#.#    %h9  #*  #* #* #* #* #† %hC.....%hy5-5.8 (1Magic Dart _%h%h%hN-%h%h(F _Unknown command.%h3%h%h{%h% .......................- _You start resting.7.8 (2%h[g10/10===-8.8 (3%h; _Magic restored.%hX 3%h %hC %h %h B%h %h Q===%hn ,%h %h e  You see here a hobgoblin corpse.%hL %h  _%h %hn R  There is a stone staircase leading down here.%h> %h_ 5 _%hz %hN ,%h4 %h ,%h ,%h B%h %h ,%h %h o _k - 3 coppery potions (gained 1)%h4  #.#  #.# #†# #># #.# #.#   #.#    #.#   #@#   #.#   #.#Magic Dart  #..  ##.  .#b   bat (asleep)  .#  b# %h 071.8 (13.0)%h ,2.8 (14%hM l _A bat comes into view.%h #.# Celsitudo the Conjurer #.#%h Deep Elf #†# Health: 19/19 ======================== #># Magic: 9/10=====================--- #.# AC: 3Str: 4 #.# EV: 11Int: 24 #.# SH: 0%hDex: 13 #.# XL:  3 Next:  5% Place: Dungeon:2 #@# Noise: ---------  Time: 972.8 (0.0) #*# h) +0 short sword #*#%h@, Cast: Magic Dart #*. ##* *# b   bat (asleep) *# b#%hX _k - 3 coppery potions (gained 1) _A bat comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)%hy #.#Celsitudo the Conjurer #.#Deep Elf #†#Health: 19/19 ======================== #>#Magic: 9/10=====================--- #.#AC: 3Str: 4 #.#EV: 11Int: 24 #.#SH: 0Dex: 13 #.#XL:  3 Next:  5% Place: Dungeon:2 #@#Noise: ---------  Time: 972.8 (0.0) #*#h) +0 short sword #*#Cast: Magic Dart #*. ##* *#b   bat *# b#%h0Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.%hCg ...b...=3.8 (1 _%h;j %hm %h %h- %h %hb F _Unknown command.%ht #.# Celsitudo the Conjurer #.# Deep Elf #†#%h: Health: 19/19 ======================== #># Magic: 8/10===================----- #.# AC: 3Str: 4 #.# EV: 11Int: 24 #.#%heS SH: 0Dex: 13 #.# XL:  3 Next:  5% Place: Dungeon:2 #@# Noise: =--------  Time: 973.8 (0.0)%h~ #*# h) +0 short sword #*# Cast: Magic Dart #.* %h=##b .# b   bat .# .#%h` _The bat is heavily wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)%h #.# Celsitudo the Conjurer #.# Deep Elf #†# Health: 19/19 ======================== #># Magic: 8/10===================----- #.# AC: 3Str: 4 #.# EV: 11Int: 24 #.# SH: 0Dex: 13 #.# XL:  3 Next:  5% Place: Dungeon:2 #@# Noise: =--------  Time: 973.8 (0.0) #.# h) +0 short sword #.# Cas%hUt: Magic Dart #.. ##b .# b   bat .# .#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat! #.# #.# #†# #># #.# #.# #.# #.# #@# #*# #*# #.* ##†%h&_[K   %h+4...%hIK74.8 (1Magic Dart _%h[ _Unknown command.%hgR3%hS%hT,%hY9==%h\,%h]%h}h ..†>....- _You start resting.80.8 (610/10=====-1.8 (7 _Magic restored.%h %h ===%h %hS B%h %h _  You see here a bat corpse.%h?! %h! 5 _%h=# %h`$ ,%h% %h% %h6' ,%h' %h( %h2* ,%h* %h<, %h=- %hl. ,%h?/ %hA0 %h0 ,%h2 %h3 %h3 ,%h4 %h5 %h6 ,%h}7 %h8 %h!9 ,%h: %hX; %h!< %h< %h= %h ? %h? ,%h@ %hA %huG %h-H %hH %hJ ,%hgK %hL %hyN ,%h0O %hlP %hR ,%hR %hS %hyU %h0V ,%hX %ha  #.# #. #.# ..g.. ##.##%hb Z #.# .._....##...##. #.# #... .#.....<... #.# ... ..#.##...##. #.# ..#..# ##.## #.# ....# #. %hCc P#.######..##### #. #......@....... .. ########.##.$.. .. ... # ###Magic Dart ####  %hc g   hobgoblin (wandering) %hl 1002.8 (21.0)  A hobgoblin comes into view.Found a broken altar of Ashenzari.%hq j.gg%hv 5==3.8 (22%hz %h8} + _The hobgoblin shouts!%h  #.##.  Celsitudo the Conjurer #.# ..... ##.##  Deep Elf #.# ..g....##...##. Health: 19/19 ======================== #.# #.*. .#.....<... Magic: 9/10=====================--- #.# ..* ..#.##...##. AC: 3Str: 4 #.# .*#..# ##.##  EV: 11Int: 24 #.# *...# #.  SH: 0Dex: 13 #.######*.##### #.  XL:  3 Next:  7% Place: Dungeon:2 #......@....... ..  Noise: [39;4%h 9m==-------  Time: 1003.8 (0.0) ########.##.$.. ..  h) +0 short sword ... # ###  Cast: Magic Dart ####   g   hobgoblinFound a broken altar of Ashenzari. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)%h? +%hM #.##.Celsitudo the Conjurer#.#..... ##.##Deep Elf#.#..g....##...##. Health: 19/19 ========================#.# #.*. .#.....<... Magic: 9/10=====================---#.# ..* ..#.##...##. AC: 3Str: 4#.# .*#..# ##.##EV: 11Int: 24#.# *...# #.SH: 0Dex: 13#.######*.##### #.XL:  3 Next:  7% Place: Dungeon:2#......@....... ..Noise: ==-------[3%hQ 3m  Time: 1003.8 (0.0)########.##.$.. ..h) +0 short sword... # ###Cast: Magic Dart####g   hobgoblinFound a broken altar of Ashenzari. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)%h  _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin but does no damage._.g....%hM I-4.8 (1 _%h^ %h %hl %ha 1-%hb %h F _Unknown command.%h #.##.  Celsitudo the Conjurer #.# ..... ##.##  Deep Elf #.# .._....##...##. Health: 19/19 ======================== #.# #..g .#.....<... Magic: 8/10===================----- #.# ..* ..#.##...##. AC: 3Str: 4 #.# .*#..# ##.##  EV: 11Int: 24 #.# .*..# #.  SH: 0Dex: 13 #.######*.##### #.  XL:  3 Next:  7% Place: Dungeon:2 #......@....... ..  Noise: [39;4%h>9m=--------  Time: 1004.8 (0.0) ########.##.$.. ..  h) +0 short sword ... # ###  Cast: Magic Dart ####   g   hobgoblin _The magic dart hits the hobgoblin but does no damage. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)%hi #.##.  Celsitudo the Conjurer #.# ..... ##.##  Deep Elf #.# .._....##...##. Health: 19/19 ======================== #.# #..g .#.....<... Magic: 8/10===================----- #.# ... ..#.##...##. AC: 3Str: 4 #.# ..#..# ##.##  EV: 11Int: 24 #.# ....# #.  SH: 0Dex: 13 #.######..##### #.  XL:  3 Next:  7% Place: Dungeon:2 #......@....... ..  Noise: =--------  Time: 1004.8 (0.0)%h3[40m ########.##.$.. ..  h) +0 short sword ... # ###  Cast: Magic Dart ####   g   hobgoblinAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin!  You kill the hobgoblin! #.##.  #.# ..... ##.##  #.#  #.# #..† < #.# ..*  #.# .*#..# ##.##  #.#%h-[37m .*..# #.  * #.   ..   ..  ... # ###  #### %h}:....%h105.8 (1Magic Dart _%h  _Unknown command.%h{I%hS9==%hW,%h %h%h ,%h ,%hb %hW ..............- _You start resting.%h,10.8 (5%h 10/10=====-1.8 (6%h#%h&% _Magic restored.%h 3%h %hP %h% b#.# #. %hi #.# .....## ##.## #.# .._....##...##.##.# ##..†..#.....<.#.# #......#.##...##.##.# #..#..# ##.## #.# #....# #. #.######..##. #.......%h 5w .. #.##.$... .. #... .## ### Magic Dart#####w   dart slug (asleep)%hQ02.8 (1%hh(r _A dart slug comes into view.%h  #.##.  Celsitudo the Conjurer #.# .....## ##.##  Deep Elf #.# .._....##...##.# Health: 19/19 ======================== #.# ##..†..#.....<.... Magic: 9/10=====================--- #.# #......#.##...##.# AC: 3Str: 4 #.# #..#..# ##.##  EV: 11Int: 24 #.# #....# #.  SH: 0Dex: 13 #.######..###### #.  XL:  3 Next: 10% Place: Dungeon:2 #.......@******w ..  Noise: ---------  Time: 1012.8 (0.0)%hƌ  ########.##.$... ..  h) +0 short sword #... .## ###  Cast: Magic Dart #####   w   dart slug (asleep) _Magic restored. _A dart slug comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)%h #.##.Celsitudo the Conjurer#.#.....## ##.##%h Deep Elf#.#.._....##...##.# Health: 19/19 ========================#.# ##..†..#.....<.... Magic: 9/10=====================---#.# #......#.##...##.# AC: 3Str: 4#.# #..#..# ##.##EV: 11%h VInt: 24#.# #....# #.SH: 0Dex: 13#.######..###### #.XL:  3 Next: 10% Place: Dungeon:2#.......@******w ..Noise: ---------  Time: 1012.8 (0.0)########.##.$... ..h) +0 short sword#... .## ###Cast: Magic Dart#####w   dart slug  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.%h/ ......w=3.8 (1 _%hP %hQ %hZ %h] F _Unknown command.%h[P #.##.  Celsitudo the Conjurer #.# .....## ##.##  Deep Elf #.# .._....##...##.# Health: 19/19 ======================== #.# ##..†..#.....<.... Magic: 8/10===================----- #.# #......#.##...##.# AC: 3Str: 4 #.# #..#..# ##.##  EV: 11Int: 24 #.# #....# #.  SH: 0Dex: 13 %hR2#.######..###### #.  XL:  3 Next: 10% Place: Dungeon:2 #.......@******w ..  Noise: =--------  Time: 1013.8 (0.0) ########.##.$... ..  h) +0 short sword #... .## ###  Cast: Magic Dart #####   w   dart slug _The dart slug is moderately wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)%hN#.##.Celsitudo the Conjurer#.#.....## ##.##Deep Elf#.#.._....##...##.# Health: 19/19 ========================#.# ##..†..#.....<.... Magic: 8/10===================-----#.# #......#.##...##.# AC: 3Str: 4#.# #..#..# ##.##EV: 11Int: 24#.# #....# #.SH: 0%hPDex: 13#.######..###### #.XL:  3 Next: 10% Place: Dungeon:2#.......@******w ..Noise: =--------  Time: 1013.8 (0.0)########.##.$... ..h) +0 short sword#... .## ###Cast: Magic Dart#####w   dart slug  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.%h+......%h&S``````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you.%h......6----4.8 (1 _The slug dart hits you.%hQF _Unknown command.%hH  #.##.  Celsitudo the Conjurer #.# .....## ##.##  Deep Elf #.# .._....##...##.# Health: 16/19 ====================---- #.# ##..†..#.....<.... Magic: 7/10================-------- #.# #......#.##...##.# AC: 3Str: 4 #.# #..#..# ##.##  EV: 11Int: 24 #.# #....# #.  SH: 0Dex: 13 #.######..###### #.  XL:  3 Next: 10% Place: Dungeon:2 %hJ #.......@******w ..  Noise: =--------  Time: 1014.8 (0.0) ########.##.$... ..  h) +0 short sword #... .## ###  Cast: Magic Dart #####   w   dart slug _The slug dart hits you. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)%h#.##.Celsitudo the Conjurer#.#.....## ##.##Deep Elf#.#.._....##...##.# Health: 16/19 ====================----#.# ##..†..#.....<.... Magic: 7/10================--------#.# #......#.##...##.# AC: 3Str: 4#.# #..#..# ##.##EV: 11Int: 24%hl#.# #....# #.SH: 0Dex: 13#.######..###### #.XL:  3 Next: 10% Place: Dungeon:2#.......@******w ..Noise: =--------  Time: 1014.8 (0.0)########.##.$... ..h) +0 short sword#... .## ###Cast: Magic Dart#####w   dart slug  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.%hY.....w.5.8 (1 _%h%h %h2%h%h%hE  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is almost dead. _Unknown command.%h  #.##.  Celsitudo the Conjurer #.# .....## ##.##  Deep Elf #.# .._....##...##.# Health: 16/19 ====================---- #.# ##..†..#.....<.... Magic: 6/10==============---------- #.# #......#.##...##.# AC: 3Str: 4 #.# #..#..# ##.##  EV: 11Int: 24 #.# #....# #.  SH: 0Dex: 13 #.######..###### #.  XL:  3 Next: 10% Place: Dungeon:2 #.......@*****w. ..  Noise: =--------  Time:%hT  1015.8 (0.0) ########.##.$... ..  h) +0 short sword #... .## ###  Cast: Magic Dart #####   w   dart slug _The dart slug is almost dead. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)%h? V #.##.  Celsitudo the Conjurer #.# .....## ##.##  Deep Elf #.# .._....##...##.# Health: 16/19 ====================---- #.# ##..†..#.....<.... Magic: 6/10==============---------- %h #.# #......#.##...##.# AC: 3Str: 4 #.# #..#..# ##.##  EV: 11Int: 24 #.# #....# #.  SH: 0Dex: 13 #.######..###### #.  XL:  3 Next: 10% Place: Dungeon:2 #.......@.....w. ..  Noise: =--------  Time: 1015.8 (0.0) ########.##.$... ..  h) +0 short sword #... .## ###  Cast: Magic Dart #####   w   dart slugAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, [%h 0;10;1mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!%hú  #.##.  #.#  ##.##  #.#  #.# < #.#  #.#  ##.##  %h _#.#  #.   #.  *****†. ..   ..  #... .## ###  ##### %hFC *.....%hTg 7==76.8 (1Magic Dart _%hcl %hy %h J%h F _Unknown command.%h 7=%h %h ,%h ;8%hc H=====%h %h+ ~8==%h %h ,%h: %h ,%h %h, ;===%h %h %h& p .- _You start resting.%h4 ,24.8 (8%h= 9===9==-5.8 (9%hB %hiF " _HP restored.%h%h3%hk%hh,%h%hY_ _You start resting.%h+8.8 (3%h==10/10=====9.8 (4%h%hW% _Magic restored.%hg #.# #. #.# #.....## ##.## #.# #.._....##...##.##.# ##..†..#.....<.#.# #......#.##...##.##.# #..#..# ##.## #.# #....# #. #.######..######. #. #..@....†.. .. 0#.##.$.... .. #... <.##.### ##### .#..#.30.8 (1%hH7 ; _Found an escape hatch in the ceiling.%hL%h!%h2Q===%h%h* _You now have 85 gold pieces (gained 14).%h*%h?,%h%h%hH,%h%hC,%h%h%hc%h,%h%h%hr,%h%h%h,%h#%hG%ht,%h~%h8%h ,%h'%hM%h*,%h2%hh%hOX%hi,%h,%h  ## .. #. #. #######.#  #.....## ##.###.!..>...  %h#.._....##...##@####.# 55.8 (25.0) ##..†..#.....<.......# #......#.##...##.####.# #..#..##.###.###.# #....# #..##.# #.# #..######.##.# #.# .......†.....###.# #.##.............# #....<.##.########%h%hn,6.8 (26%h%h ; _Found a stone staircase leading down.%h## .. #.  #. #######.## #.....## ##.###.@..>......_....##...##.####.#.#†..#.....<.......# ......#.##...##.####.# ..#..##.###.###.# ....# #..##.# #.#######.##.# #.# ......†.....###.# .##.............#7.8 (1.0)8.8 (2%hu9o _l - 2 fuming grey potions%h  There is a stone staircase leading down here. _#.##.####.#..#.##. #.# ##. #######.###.# # ##.###....>......# .##...##.####.#.###### .....<.......###@... .##...##.####.#.###..## .###.###.# #K# #Magic Dart##.# #.# #r #.##.# #.# #.###%h.# K   kobold (missile, asleep).......# r   rat (asleep) #.######## #.#######%hVW66.8 (87.8 (9%hx _A rat and a kobold come into view.%hga #.# Celsitudo the Conjurer #.# Deep Elf  ## #.# Health: 19/19 ========================  .. #.# Magic: 9/10=====================---  #. #.# #  AC: 3Str: 4  #. #######.###.#  EV: 11Int: 24 # ##.###....>......#  SH: 0Dex: 13 .##...##.####.#.########  XL:  3 Next: 17% Place: Dungeon:2 .....<.......###@.......  Noise: ---------  Time: 1067.8 (0.0) .##...##.####.#*###..###  h) +0 short sword .###.###.# #K#[4%hb0m #  Cast: Magic Dart ..##.# #.# #r #.##.# #.# # .....###.# K   kobold (missile, asleep) .........# r   rat (asleep) #.######## #.####### _A rat and a kobold come into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)%h#.#Celsitudo the Conjurer#.#Deep Elf###.#Health: 19/19 ========================..#.#Magic: 9/10=====================---#.#.# #AC: 3Str: 4%h@#. #######.###.#EV: 11Int: 24 # ##.###....>......#SH: 0Dex: 13 .##...##.####.#.########XL:  3 Next: 17% Place: Dungeon:2 .....<.......###@.......Noise: ---------  Time: 1067.8 (0.0) .##...##.####.#*###..###h) +0 short sword .###.###.# #K# #Cast: Magic Dart ..##.# #.# #r #.##.# #.# # .....###.#K   kobold (missile) .........#r   rat (asleep) #.######## #.#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The magic dart hit%h¤]s the kobold.  The kobold is severely wounded.%hA' %h( *Shift-Dir - straight lin%h) !e  %h* uAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  %h+ hit)  %h). The magic dart hits the kobold.  The kobold is severely wounded.The kobold shouts!%h5 %h6 K%h7 r%hW8 .%h!9 r%h; 9wandering)%hZ< ====%h$> +8.8 (1 _%hC %hF %hU %h{ : %h @_Unknown command.%h : %h #.# Celsitudo the Conjurer #.# Deep Elf  ## #.# Health: 19/19 ========================  .. #.# Magic: 8/10===================-----  #. #.# #  AC: 3Str: 4  #. #######.###.#  EV: 11Int: 24 # ##.###....>......#  SH: 0Dex: 13 .##...##.####.#.########  XL:  3 Next: 17% Place: Dungeon:2 .....<.......###@.......  Noise: ====-----  Time: 1068.8 (0.0) .##...##.####.#K###..###  h) +0 short sword .###.###.# #r# # [39;%h L49m Cast: Magic Dart ..##.# #.# #. #.##.# #.# # .....###.# K   kobold (missile) .........# r   rat (wandering) #.######## #.####### _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, 100% to hit)%h #.# Celsitudo the Conjurer #.# Deep Elf  ## #.# Health: 19/19 ========================  .. #.# Magic: 8/10===================-----  #. #.# #  AC: 3Str: 4  #. #######.###.#  EV: 11Int: 24 # ##.###....>......#  SH: 0Dex: 13 .##...##.####.#.########  XL:  3 Next: 17% Place: Dungeon:2 .....<.......###@.......  Noise: ====-----  Time: 1068.8 (0.0) .##...##.####.#K###..###  h) +0 short sword .###.###.# #r# #[%hd34m  Cast: Magic Dart ..##.# #.# #. #.##.# #.# # .....###.# K   kobold (missile) .........# r   rat (wandering) #.######## #.#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! #.# #.#  ## #.#  .. #.#  #. #.# #  #.   ...> . < )  #r# #  #.# %hl #.# r   rat (wandering)%hcShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (severelywounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold!  The rat squeaks loudly.%h5k|r.r%hYW99.8 (1 _%ht _Unknown command.%hU #.# Celsitudo the Conjurer #.# Deep Elf  ## #.# Health: 19/19 ======================== %hfO .. #.# Magic: 7/10================--------  #. #.# #  AC: 3Str: 4  #. #######.###.#  EV: 11Int: 24 # ##.###....>......#  SH: 0Dex: 13 .##...##.####.#.########  XL:  3 Next: 19% Place: Dungeon:2 .....<.......###@.......  Noise: ====-----  Time: 1069.8 (0.0) .##...##.####.#r###..###  h) +0 short sword .###.###.# #.# #  Cast: Magic Dart ..##.# #.# #. #.##.# #.# # %h".....###.# r   rat .........# #.######## #.####### _The rat squeaks loudly. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)%hk #.# Celsitudo the Conjurer #.# Deep Elf  ## #.# Health: 19/19 ========================  .. #.# Magic: 7/10================--------  #. #.# #  AC: 3Str: 4  #. #######.###.#  EV: 11Int: 24 # ##.###....>......#  SH: 0Dex: 13 .##...##.####.#.########  XL:  3 Next: 19% Place: Dungeon:2 .....<.......###@.......  Noise: ====-----  Time: 1069.8 (0.0) .##...##.####.#r###..###  h) +0 short sword .###.###.# #.# %h% [33m#  Cast: Magic Dart ..##.# #.# #. #.##.# #.# # .....###.# r   rat .........# #.######## #.#######Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat!  You kill the rat! #.# #.#  ## #.#  .. #.#  #. #.# #  #.   ...> . < )  #.# #  #.#  #.# %h%h21=---70.8 (1Magic Dart _%hNf---%hjF _Unknown command. %h#8===9===== ....>....#.-  %h5;_You start resting. %h~?+8.8 (8 %hB10/10=====-9.8 (9 %h3H %h:I% _Magic restored. %h'  #.### #.# .. #.# #. #.# # #. #######.###.# ## ##.###....>......# ..##...##.####.#.######## #.....<.......###........ #.##...##.####.#@###..### #.###.###.# #.## # #..##.# #.# #. ##.##.# #.# #. †.....###.# ##.....# ##.######## ##. ..........80.8 (1  Things that are here: _a +0 short sword; 4 stones %hAY 3 %h[  %hb  %hd  %h4f $ _ %ho n %hj === %h B %h  %h  %hk , %hМ  %h' , %hɟ  %hs  %h , %h  %h> , %hk  %hͨ  %h, B %h  %h c...##.####.#.######## ..<.......###........ ...##.####.#)###..### #.###.# ##.## #..# #.# #.# #.####..# .# #.# #.......# #.# #######.# ......# ###.# ###### #.@.# ##### # ...... Magic Dart####   #$ #SS   ball python (constriction, asleep) #. #.  %hZ 944.0)  A ball python comes into view. %h ,5.8 (15 %h  %h + _Found 11 gold pieces. %hS1...##.####.#.########  Celsitudo the Conjurer ..<.......###........  Deep Elf ...##.####.#)###..###  Health: 19/19 ======================== #.###.# ##.## #..# Magic: 9/10=====================--- #.# #.# #.####..# AC: 3Str: 4 #.# #.# #.......# EV: 11Int: 24 ..###.# #######.# SH: 0Dex: 13 ......# ###.# XL:  3 Next: 21% Place: Dungeon:2 ####### #.@.# Noise: ---------  Time: 1095.8 (0.0) ###### #*### h) +0 short sword ...... #[0;1 %h20;1m* Cast: Magic Dart ###### #* #* #S S   ball python (constriction, asleep) #. #.A ball python comes into view. _Found 11 gold pieces.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit) %hc...##.####.#.########  Celsitudo the Conjurer ..<.......###........  Deep Elf ...##.####.#)###..###  Health: 19/19 ======================== #.###.# ##.## #..# Magic: 9/10=====================--- #.# #.# #.####..# AC: 3Str: 4 #.# #.# #.......# EV: 11Int: 24  %h..###.# #######.# SH: 0Dex: 13 ......# ###.# XL:  3 Next: 21% Place: Dungeon:2 ####### #.@.# Noise: ---------  Time: 1095.8 (0.0) ###### #.### h) +0 short sword ...... #. Cast: Magic Dart ###### #. #$ #S S   ball python (constriction, asleep) #. #.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python![40 %hm %h+ < .#)  ##.## #..# #.# #. #.# #.......#  %h ###.# #.@.# #*### #* #* #* #† #. #.  %he f...$ %h y3=6.8 (1Magic Dart _ %h  %hČ  %h~r3 %hs %hu~X %hق %h %hԏ~ .............-  %hU;_You start resting. %h48.8 (210/10===-9.8 (3 %hѢ %h% _Magic restored. %h7I %h 9 %h: %h#A %h2C %hVD %hjE, %hF %hG %hHQ=== %hNn %hm _You now have 96 gold pieces (gained 11).  You see here a ball python corpse. _ %hx %h{, %hW|B %h %hX %hߋ %hu, %h> %h` %hD %h, %h %h %h] %h]X %h:B %h %h %h! %h %hl, %h5 %h %h. %h., %h %h %hi, %hB %h %hb %hG, %h %h %h, %h %h %h %hc, %h %h2 %hX, %h %hV %h, %h, %h, %h %h %h %h %hc %htB %h %h, %h , %h " %h#, %h"$ %h-%, %h=& %hK' %h](B %h) %h*, %h+ %h, %hF.B %hL/ %hP0, %hq1 %hc2 %h^3B %ha4 %h5, %h6 %h7 %h9, %h , %h  %h , %h] %h;, %hN %h %h######## #...# #.# .####### #.########.######..... #.##............. .####### #.##.#####.#####. .##.##.# #.# #. .# %hd#†##.# #.# #.##.##.#####.# #.# .#######.##.#.....# #. .. .......@......##### #. .........##.####. ###########.##. #.##. #.###########. #............. ##############  %hm# 158.8 (59.0)  A malevolent force fills the Dungeon... %hM3/  --more-- %h  You fall into a shaft and drop 2 floors!  --more--%hZ-Generating dungeon...o\\/o/ building the Dungeon \o\%h< /o/%h1 %h| \Celsitudo the Conjurer#.Deep Elf#.######## #Health: 19/19 ========================.........#.#Magic: 10/10 ========================.........#.AC: 3Str: 4..........EV: 11Int: 24......[..#SH: 0Dex: 13.........#XL:  3 Next: 23% Place: Dungeon:4.......@.#Noise: ---------  Time: 1158.8 (59.0)###.####.#h) +0 short sword.#Cast: Magic Dart.### _You start resting. %hܭ ,_Magic restored. _You now have 96 gold pieces (gained 11). _You see here a ball python corpse.  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!%hx %h[ .9.6 (59.8%h %h v _The shaft crumbles and collapses. _Found a leather armour.%hs_%hz: _%h,%hB%h9%hm,%h%ht%hX%h,%hD%h%h%h%h%h%h ,%h %h %hu,%hH%h%h n%hB%hK ,%h!%h"%h%,%hh&%h5'%hs),%hD*%h+%h(.,%h.%h/%h2,%h2%h3%h\6,%h&7%h7%h7:,%h;%h<%hM?,%h@%h@%hC,%hlD%h`E%hG,%h6I%hJ%hT(###################.........@.......#.....####....#$..#...### #....#Magic Dart#..## #....#%hU#..# w...###.## #...#w   dart slug (asleep)#.##...# #######.##..## ......#.###.###%hb/79.6 (20.0%he-80.6 (21%hi%hm\ _A dart slug comes into view.%h&  Celsitudo the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 9/10=====================---  AC: 3Str: 4  EV: 11Int: 24  SH: 0Dex: 13 ##################  XL:  3 Next: 23% Place: Dungeon:4 #.........@.......  Noise: ---------  Time: 1180.6 (0.0) #.....####*...#$..  h) +0 short sword #...### #*...#  Cast: Magic Dart #..## #*...#  #..# w[39%hJ-;49m...##  #.## #...#  w   dart slug (asleep) #.# #...# #######.# #..## ......#.###.### _Found a leather armour. _A dart slug comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)%hCelsitudo the ConjurerDeep ElfHealth: 19/19 ========================Magic: 9/10=====================---AC: 3%h)Str: 4EV: 11Int: 24SH: 0Dex: 13##################XL:  3 Next: 23% Place: Dungeon:4#.........@.......Noise: ---------  Time: 1180.6 (0.0)#.....####*...#$..h) +0 short sword#...### #*...#Cast: Magic Dart#..## #*...##..# w...###.## #...#w   dart slug#.##...# %h#######.##..## ......#.###.###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.%hg,%hБ...wBB   bombardier beetle (wandering)w   dart slug%hO3=1.6 (1%hoF  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded. _A bombardier beetle comes into view.%h, _Unknown command.%hs & ##### #......... #.....####....#$.. #...### #....# #..## #w...# #..# B...## #.## #...#w   dart slug #.# #...##.# #..##.#.###.###%hރ sw.-2 _%h %h %h ##### #. #.....####....#$.. #...### #w...# #..## #....# #..# B...## #.## #...# . #.# #...# .#.# #..## .#.###.###%h&V-3%h40QMagic Dart%hb ##### #. #.....####....#$.. #...### #w...# #..## #....# #..# B...##  #.## #...# #. #.# #...# #.#.# #..## .#.###.###w.w   dart slug%h)84Magic Dart%h*%hg%h ##### #. #.....####w...#$.. #...### #....# #..## #....# #..# B...## #.## #...#  #. #.# #...#  #.#.# #..##  .#.###.### ````The dart slug launches a dart at you.%hRb ;@...%hf b10/10====5%hm %hq O _The slug dart misses you.%hMH*  Celsitudo the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 9/10=====================--- %hoL AC: 3Str: 4  EV: 11Int: 24  SH: 0Dex: 13 ##################  XL:  3 Next: 23% Place: Dungeon:4 #.....@***........  Noise: =--------  Time: 1185.6 (0.0) #.....####w...#$..  h) +0 short sword #...### #....#  Cast: Magic Dart #..## #....#  #..# B...##  #.## #...#  w   dart slug  #. #.# #...#  #.########.# #..##  .........#.###.###The dart slug launches a dart at you. _The slug dart misses you.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, [%hP@39;49mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)%hgCelsitudo the ConjurerDeep ElfHealth: 19/19 ========================Magic: 9/10=====================---AC: 3Str: 4EV: 11Int: 24SH: 0Dex: 13##################XL:  3 Next: 23% Place: Dungeon:4#.....@***........Noise: =--------  Time: 1185.6 (0.0)#.....####w...#$..h) +0 short sword#...### #....#Cast: Magic Dart#..## #....##..# B...###.## #...#w   dart slug  #.#.##...##.########.##..##.........#.###.###Aiming: Magic Dart (safe; 1% risk of failure)  Pres%h:ls: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.%h(...%h926.6 (1 _%h%h%hʔ%hL4%h՟;  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is severely wounded. _Unknown command.%hbP   Celsitudo the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 8/10===================-----  AC: 3Str: 4%hR D  EV: 11Int: 24  SH: 0Dex: 13 ##################  XL:  3 Next: 23% Place: Dungeon:4 #.....@***........  Noise: =--------  Time: 1186.6 (0.0) #.....####w...#$..  h) +0 short sword #...### #....#  Cast: Magic Dart #..## #....#  #..# B...##  #.## #...#  w   dart slug  #. #.# #...#  #.########.# #..## %h W  .........#.###.### _The dart slug is severely wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)%hy =Celsitudo the ConjurerDeep ElfHealth: 19/19 ========================Magic: 8/10===================-----AC: 3Str: 4EV: 11Int: 24SH: 0%hsz Dex: 13##################XL:  3 Next: 23% Place: Dungeon:4#.....@***........Noise: =--------  Time: 1186.6 (0.0)#.....####w...#$..h) +0 short sword#...### #....#Cast: Magic Dart#..## #....##..# B...###.## #...#w   dart slug  #.#.##...##.########.##..##.........#.###.###Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%h| Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.%h %h< N..w.%h( 27.6 (1 _%hr %h %hD4%h%hD 9  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug. _The dart slug is severely wounded. _Unknown command.%h a # #.w. #.....####....#$.. #...### #....# #..## #....# #..# B...##%h  #.## #...# #. #.# #...#  #.#.# #..##  .#.###.###%ht 4w.%hg 5-8 _%h% %h+   Celsitudo the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 7/10================--------  AC: 3Str: 4  EV: 11Int: 24  SH: 0Dex: 13 ##################  XL:  3 Next: 23% Place: Dungeon:4 #....@**w.........  Noise: ---------  Time: 1188.6 (0.0) #.....####....#$..  h) +0 short sword #...### #....#  Cast: Magic Dart #..## #....#  #..# B...##  #.## #...#  %h Y w   dart slug  #. #.# #...#  #.########.# #..##  .........#.###.### _The dart slug is severely wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)%hSt  Celsitudo the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 7/10================--------  AC: 3Str: 4  EV: 11Int: 24  SH: 0Dex: 13 ##################  XL:  3 Next: 23% Place: Dungeon:4 #....@..w.........  Noise: ---------  Time: 1188.6 (0.0) #.....####....#$..  h) +0 short sword #...### #....#  Cast: Magic Dart #..## #....#  #..# B...##  #.## #...#  w%hۈ   dart slug  #. #.# #...#  #.########.# #..##  .........#.###.### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!   **†  $..     #..##  #..#  #.##   #. #.#      %h..JJ   jelly (wandering)8===8=9.6 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug! _A jelly comes into view.%h|%hz _Unknown command.%h-w################## #.......†......... #...@.####..J.#$.. #...### #....#  #..## #....# #..# B...## #.## #...#. #. #...# #.########.# #..## .........#.###.### .#........%h4%h5m-90Magic Dart _%h9%h;%h################## #.......†......... #.....####..J.#$.. #..@### #....#  #..## #....# #..# B...## #.## #...#. #. #...# #.########.# #..## .........#.###.### .#........ ..-1%hA %h %hj3%hl%h}9=====%h%h&B%hc_ _You start resting.%hL+6.6 (5%hW}10/10=====7.6 (6%hQ%h=% _Magic restored.%h3%h%h*%h%h===  You see here a dart slug corpse. _%h<################### #.......†..@....... #.....####....#$..# #...### #....# # Magic Dart#..## #....# #..# ....## #.## B#...# B   bombardier beetle (wandering) #.# .#...# ######.# . #..## .....#.###.###%h-204.6 (7%h+5.6 (8%h2%h%hD  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hr  Celsitudo the Conjurer  Deep Elf %hȩ Health: 19/19 ========================  Magic: 8/10===================-----  AC: 3Str: 4  EV: 11Int: 24  SH: 0Dex: 13 ###################  XL:  3 Next: 28% Place: Dungeon:4 #.......†..@.......  Noise: ---------  Time: 1205.6 (0.0) %hx-#.....####....#$..#  h) +0 short sword #...### #....# #  Cast: Magic Dart #..## #....#  #..# ....##  #.## B#...# B   bombardier beetle (wandering) #.# .#...# ######.# . #..## .....#.###.### _You see here a dart slug corpse.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h %hCelsitudo the ConjurerDeep ElfHealth: 19/19 ========================Magic: 10/10 ========================AC: 3Str: 4EV: 11Int: 24SH: 0Dex: 13###################%hNrXL:  3 Next: 28% Place: Dungeon:4#.......†..@.......Noise: ---------  Time: 1205.6 (0.0)#.....####....#$..#h) +0 short sword#...### #....# #Cast: Magic Dart#..## #....##..# ....###.## B#...#B   bombardier beetle (wandering)#.# .#...# %h@######.# . #..## .....#.###.### _You see here a dart slug corpse.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.%h%h%h%h . _%h  Celsitudo the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 9/10=====================---  AC: 3Str: 4  EV: 11Int: 24  SH: 0Dex: 13%h  ###################  XL:  3 Next: 28% Place: Dungeon:4 #.......†..@.......  Noise: ---------  Time: 1205.6 (0.0) #.....####.*..#$..#  h) +0 short sword #...### #*...# #  Cast: Magic Dart #..## #*...#  #..# *...##  #.## B#...# B   bombardier beetle (wandering) #.# .#...# ######.# . #..## .....#.###.###Press: ? - help, Shift-Dir - straight line _Okay, then.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [0;10;1%hwm) - cycleShift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit)%hCelsitudo the ConjurerDeep ElfHealth: 19/19 ========================Magic: 9/10=====================---AC: 3Str: 4EV: 11Int: 24SH: 0Dex: 13###################XL:  3 Next: 28% Place: Dungeon:4#.......†..@.......Noise: ---------  Time: 1205.6 (0.0)#.....####.*..#$..#h) +0 short sword#...### #*...# #Cast: Magic Dart#..## #*...##..# *...###.## B#...#B   bombardier beetle#.# .#...# ######.# . #..## .....#.###.###[36%hTmAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is moderately wounded.%h[%hD]%hu....oo   orc wizard (wandering)=6.6 (1%hu  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bombardier beetle (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is moderately wounded. _An orc wizard comes into view. It is wielding a +0 dagger.%h ###### #.......†.. #.....####....#$..# #...### #....# #  #..## #....#  #..# ....## #.## o#...# #.# .#...##.# . #..## ......#.###.###o.o   orc wizard (wandering)%h.-7%h%h%hE ###### #.†. #.....####....#$..# #...### #....# # #..## #....# #..# o...## #.## .#...# #.# .#...##.# . #..## .#.###.###%huo.o   orc wizard (wandering)%h@-8%h%hW"%hUw  ###### #.. #.....####....#$..# #...### #....# # #..## #o...# #..# ....## #.## .#...# .%hx  #.# .#...# .#.# . #..## .#.###.###%hT~ %h 10/10===9Magic Dart%hІ %h* v _You see here a dart slug corpse.%h  ###### #†. #.....####....#$..# #...### #....# # #..## #o...# #..# ....##  #.## .#...# #. #.# .#...# #.#.# . #..## .#.###.###%h@ %h  oo   orc wizard (wandering)%h C10Magic Dart _%h %h %h% ###### #.†. #.....####o...#$..# #...### #....# # #..## #o...# #..# ....## #.## .#...#  #. #.# .#...#  #.#.# . #..##  .#.###.###%h;o.%h &1%h%h%h{ p  Celsitudo the Conjurer  Deep Elf  Health: 19/19 ========================  Magic: 9/10=====================---  AC: 3Str: 4  EV: 11Int: 24  SH: 0Dex: 13 ###################  XL:  3 Next: 28% Place: Dungeon:4 #.....@**o.........  Noise: ---------  Time: 1211.6 (0.0) #.....####....#$..#  h) +0 short sword %h6 #...### #....# #  Cast: Magic Dart #..## #o...#  #..# ....##  #.## .#...#  o   orc wizard (wandering)  #. #.# .#...#  #.########.# . #..##  .........#.###.### _You see here a dart slug corpse.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)%hBICelsitudo the ConjurerDeep ElfHealth: 19/19 ========================Magic: 9/10=====================---AC: 3Str: 4EV: 11Int: 24SH: 0Dex: 13###################XL:  3 Next: 28% Place: Dungeon:4#.....@**o.........Noise: ---------  Time: 1211.6 (0.0)#.....####....#$..#h) +0 short sword#...### #....# #Cast: Magic Dart#..## #o...##..# ....###.## .#...#o   orc wizard#.%h s#.# .#...##.########.# . #..##.........#.###.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc wizard.  The orc wizard is lightly wounded.%hץx.†oShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 100% to hit)  The magic dart hits the orc wizard.orc wizard is lightly wounded.shouts!%hK:* %hK}  The orc wizard gestures at you while chanting. %hT7@====2.6 (1Magic DartConf  _You are confused.!%h!%h3o.!%hE----3!%h!%h!%h !%h !%h 9o†BB   bombardier beetleo   orc wizard!%h; C----4!%h !%h "%h-A  You bump into the rock wall."%h48*"%h   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!"%hKS{10/10=======5 _Deactivating autopickup; reactivate with Ctrl-A."%hm B  You bump into the stone wall."%h<  **o   orc wizard (invisible, burning)The bombardier beetle sprays incendiary fluid at you."%hMi o†.  The burning spray hits something.===-6"%hJq"%hqtA _The orc wizard hits you but does no damage.#%h8U  You bump into the rock wall. The orc wizard burns!8-----7 _The orc wizard hits you with a +0 dagger.$%hxC  You closely miss the orc wizard.The orc wizard is heavily wounded.$%hZ B. The orc wizard burns!$%hCn  The orc wizard points at you and mumbles some strange words.The puff of flame hits you!$%h (6/19 -----------------=-8 _Ouch! That really hurt!%%hDThe puff of flame hits you! _Ouch! That really hurt!  You bump into the stone wall.  You feel less confused.orc wizard burns!  The orc wizard dies!%%h )  Reactivating autopickup.%%h *****The bombardier beetle sprays incendiary fluid at you.%%hV`..@)†%%hնj===359Magic Dart%%h%%hS _The burning spray misses you.&%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&%h   Celsitudo the Conjurer  Deep Elf  Health: 6/19=======-----------------  Magic: 8/10&%h^ ===================-----  AC: 3&%h Str: 4  EV: 11Int: 24  SH: 0Dex: 13 ###################  XL:  3 Next: 35% Place: Dungeon:4 #.....@**B.........  Noise: ==-------  Time: 1219.6 (0.0) #.....####....#$..#  h) +0 short sword #...### #....# #  Cast: Magic Dart #..## #o...#  #..# ....##  #.## .#...#  B   bombardier beetle  #. #.# .#...#  #.########.# . #..##  .........#.###.### _The burning spray misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [&%h u39;49ma bombardier beetle (moderately wounded, 87% to hit)&%hwGCelsitudo the ConjurerDeep ElfHealth: 6/19=======-----------------&%hHMagic: 8/10===================-----AC: 3Str: 4EV: 11Int: 24SH: 0Dex: 13###################XL:  3 Next: 35% Place: Dungeon:4#.....@****........Noise: ==-------  Time: 1219.6 (0.0)#.....####....#$..#h) +0 short sword#...### #....# #Cast: Magic Dart#..## #o...##..# ....###.## .#...#&%hL#B   bombardier beetle#.#.# .#...##.########.# . #..##.........#.###.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!&%h)†B.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 87% to hit)  &%h$.You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  The bombardier beetle is severely wounded.20.6 (1Ray &%hR&%h7f _(Press . to maintain the ray.)'%hRP  The searing ray hits the bombardier beetle.'%hWP****'%h])††.'%h#'%h,oCelsitudo the ConjurerDeep ElfHealth: 7/19========----------------Magic: 7/10================--------AC: 3Str: 4EV: 12Int: 24SH: 0Dex: 13###################XL:  3 Next: 116% Place: Dungeon:4#.....@)††.........Noise: ---------  Time: 1221.6 (1.0)'%hX_#.....####....#$..#h) +0 short sword#...### #....# #Cast: Magic Dart#..## #o...#Ray+ #..# ....###.## .#...##.#.# .#...##.########.# . #..##.........#.###.### _(Press . to maintain the ray.)  The searing ray hits the bombardier beetle. _You kill the bombardier beetle!Your Dodging skill increases to level 3!Your Stealth skill increases to level 3!Your Spellcasting skill increases to level 4!--You kill the bombardier beetle!Your Dodging skill increases to level 3!  Your Stealth skill increases to level 3!Spellcasting skill increases to level 4!Conjurations skill increases to level 5! have reached'%h/  --more--(%h1I8/24=8/12---54 9% Magic Dart(%hP(%h.SP _You feel clever.)%h h)%h$09=2.6 (1 )%h%Ji_You start resting. You stop channelling your searing ray.)%h)%h3)%h)%h-N9==)%hX)%h)%hw,)%h)%h10/24==)%h)%h)%hp10/12====)%h)%h)%hd)%h)%h)%h)%ho)%hN)%h^1==)%h)%h)%hj1====)%h)%h)%hh)%h@)%h)%h)%h)%h")%h^2==)%h)%hy_ _You start resting.)%h|0342.0))%hy2====5.6 (13)%h)%h% _Magic restored.*%h3*%h*%h$n*%h}%*%h+(*%hT)9=*%h%**%h-3===*%h.*%hO2,*%h3*%hM6*%h7,*%hM:,*%h;*%h9@4==*%hC*%hE,*%h!JB*%hM,*%hN*%h'R95*%hwSQ==*%hDV,*%hdW*%hZ,*%h![*%h`_B*%hc*%hcdW6==*%h:e*%hi,*%h q,*%hR7==18===9=20==*%h-1==2==3==*%hB*%h!_ _You start resting.*%hb83.6 (484==4.6 (49*%h" _HP restored.*%h I*%hf *%h B*%h X  Things that are here:  a +0 dagger; a +0 robe*%h *%h`  _*%h *%h e  You see here a dart slug corpse.*%h *%h  _*%h *%h] m  You see here a bombardier beetle corpse.*%hf *%hW @= _*%h& *%h *%h ,*%h *%h *%h ,*%h *%h *%h ,*%h_ *%h *%h( ######### #......)††....@....... 91.6 (7*%h) .0)#.....####....#$..##.. #...### #....#...# #..## #....##..##..# .....## ....#.## ..#...# #....  #.# ...#...# ##[.. ###.# .. #..## ##. *%h!5 *%h>9 +2.6 (8*%h= *%h @ ( _Found a ring mail.+%hʥ I+%h +%h B+%h +%hc +%he +%h~ +%h 1  ########################......)††............  #.....####....#@..##.. 4.6 (2  #...### #....#...#  #..## #....##..# Magic Dart  #..# .....## ....  #.## ..#...# #  #.# ...#...# ##[..#J   jelly (wandering) ##.# .. #..## ##J# .#.###.### .##........ +%h H_You now have 106 gold pieces (gained 10).+%h +%h \ _A jelly is nearby!,%hP  Celsitudo the Conjurer  Deep Elf  Health: 24/24 ======================== ,%hyR Magic: 11/12 ======================--  AC: 3Str: 4  EV: 12Int: 25  #######################  SH: 0Dex: 13  #......)††............#  XL:  4 Next:  9% Place: Dungeon:4  #.....####....#@..##..  Noise: ---------  Time: 1294.6 (0.0)  #...### #....#.*.#  h) +0 short sword  #..## #....##.*#  Cast: Magic Dart  #..# .....## ..*.  #.## ..#...# #..*.  #.# ...#...# ##[*.#  J   [,%hTK33mjelly (wandering) ##.# .. #..## ##J# .#.###.### .# .#........ _You now have 106 gold pieces (gained 10). _A jelly is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 100% to hit),%h Celsitudo the ConjurerDeep ElfHealth: 24/24 ========================Magic: 11/12 ======================--AC: 3Str: 4EV: 12Int: 25  #######################SH: 0Dex: 13  #......)††............#XL:  4 Next:  9% Place: Dungeon:4  #.....####....#@..##..Noise: ---------  Time: 1294.6 (0.0)  #...### #....#.*.#h) +0 short sword#..## #....##.*#Cast: Magic Dart  #..# .....## ..*.  #.## ..#...# #..*.  #.# ...#...# ##[*.#J  [39;49,%h tm jelly ##.# .. #..## ##J# .#.###.###.# .#........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jelly!  The jelly is heavily wounded.,%h> 5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the jelly!  The jelly is heavily wounded.  The jelly quivers.,%h o....J.,%h4 P=5.6 (1 _,%h9 ,%h  _Unknown command.-%h &  Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 10/12 ====================-----%hL  AC: 3Str: 4  EV: 12Int: 25  #######################  SH: 0Dex: 13  #......)††............#  XL:  4 Next:  9% Place: Dungeon:4  #.....####....#@..##..  Noise: =--------  Time: 1295.6 (0.0)  #...### #....#.*.#  h) +0 short sword  #..## #....##.*#  Cast: Magic Dart  #..# .....## ..*.  #.## ..#...# #..*.  #.# ...#...# ##[J.#  J   jelly ##.# .. #..## ##.[4-%hX0m# .#.###.### .# .#........ _The jelly quivers. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)-%hCelsitudo the ConjurerDeep ElfHealth: 24/24 ========================Magic: 10/12 ====================----AC: 3Str: 4EV: 12Int: 25  #######################SH: 0Dex: 13  #......)††............#XL:  4 Next:  9% Place: Dungeon:4  -%h#.....####....#@..##..Noise: =--------  Time: 1295.6 (0.0)  #...### #....#.*.#h) +0 short sword#..## #....##.*#Cast: Magic Dart  #..# .....## ..*.  #.## ..#...# #..*.  #.# ...#...# ##[J.#J   jelly ##.# .. #..## ##.# .#.###.###.# .#........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  The magic dart hits the jelly.  The jelly is severely wounded.-%h*-%h15i...J.-%h 926.6 (1 _-%h:A-%h8D-%hV-%hWX-%h^-%haF _Unknown command.-%h   Celsitudo the Conjurer -%h@  Deep Elf  Health: 24/24 ========================  Magic: 9/12==================------  AC: 3Str: 4  EV: 12Int: 25  #######################  SH: 0Dex: 13  #......)††............#  XL:  4 Next:  9% Place: Dungeon:4  #.....####....#@..##..  Noise: =--------  Time: 1296.6 (0.0) -%h  #...### #....#.*.#  h) +0 short sword  #..## #....##.*#  Cast: Magic Dart  #..# .....## ..*.  #.## ..#...# #..J.  #.# ...#...# ##[..#  J   jelly ##.# .. #..## ##.# .#.###.### .# .#........ _The jelly is severely wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)-%h+-%hCelsitudo the ConjurerDeep ElfHealth: 24/24 ========================Magic: 9/12==================------AC: 3Str: 4EV: 12Int: 25  #######################SH: 0Dex: 13  #......)††............#XL:  4 Next:  9% Place: Dungeon:4  #.....####....#@..##..-%hNoise: =--------  Time: 1296.6 (0.0)  #...### #....#.*.#h) +0 short sword#..## #....##.*#Cast: Magic Dart  #..# .....## ..*.  #.## ..#...# #..J.  #.# ...#...# ##[..#J   jelly ##.# .. #..## ##.# .#.###.###.# .#........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)  The magic dart hits the jelly.  The jelly is almost dead..%h ..J.7.6 (1 _.%h  _Unknown command..%h  Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 8/12================--------  AC: 3Str: 4  EV: 12Int: 25  #######################  SH: 0Dex: 13  #......)††............#  XL:  4 Next:  9% Place: Dungeon:4  #.....####....#@..##..  Noise: =--------  Time: 1297.6 (0.0)  #...### #....#.*.#  h) +0 short sword  #..## #....##.*#  Cast: Magic Dart  #..# .....## ..J.%h[m.  #.## ..#...# #....  #.# ...#...# ##[..#  J   jelly ##.# .. #..## ##.# .#.###.### .# .#........ _The jelly is almost dead. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (almost dead, 100% to hit).%hS +.%hzT  .%hgU P Celsitudo the Conjurer.%hPV  .%hWX = Deep Elf.%h=Y  .%h&Z  Health: 24/24 ========================.%h [  .%ho\ K Magic: 8/12.%h] E================--------.%h_  .%h` G AC: 3.%hc Str: 4  EV: 12Int: 25  #######################  SH: 0Dex: 13  #......)††............#  XL:  4 Next:  9% Place: Dungeon:4  #.....####....#@..##..  Noise: =--------  Time: 1297.6 (0.0)  #...### #....#...#  h) +0 short sword  #..## #....##..#  Cast: Magic Dart  #..# .....## ..J.  #.## ..#...# #....  #.# ...#...# ##[..#  J   jelly ##.# .. #..## ##.# .#.###.### .# .#.........%hi <Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (almost dead, 100% to hit)  The magic dart hits the jelly.  You kill the jelly!.%h{     )     *.#  #..## *#  #..#  ...  #.##    #.#   .. #..##  .%h  3....%h ( 9==518.6 (1Magic Dart .%hC) _.%h/ .%hj2 .%hC .%h|G .%hM .%hP F _Unknown command./%h  _/%hݵn/%h·/%h/%h10/12====/%h /%h,/%h/%hv91/%hkG====/%hW/%h /%h/%h/%h,/%h/%h,/%h/%h/%hj2====/%h/%h3 /%h._Magic restored./%h*/%hrY== #################### ....)††............# ...####....#...##..# .### #....#...# )# ## #....##..###.# # .....###......# # ..#...# ##..@..# -3135.0)  ...#...# ###[..# .. #..## ###.# ##.### .# ...... # ...... .....#.#### ###/%hP_F-4.6 (16/%hx9 _Found a club.0%hXC0%hOB0%hdn0%hϟ  You see here a +0 club. _  You see here a +0 club. _0%hFX0%hT[ ################## ..)††............# ####....#...##..# ## #....#...###)#  #....##..###.#  .....###......#  ..#...# ##.....#  ...#...# ###[.@#  .. #..## ###.# .### ..# Magic Dart .... ...# .....# .....#K   kobold (missile, asleep) #### #.###.# # .K #.# 0%hV 23.6 (9.0)  A kobold comes into view. It is wielding a +4 whip.  The kobold shouts! You hear a shout!0%h  S   adder (wandering)Kg   goblinSgK   kobold (missile)An adder comes into view.0%h6==4.6 (10.0) 0%h'0%hmu _A goblin comes into view. It is wielding a +0 dagger.0%h   Celsitudo the Conjurer ################## Deep Elf 0%h ..)††............# Health: 24/24 ======================== .####....#...##..# Magic: 11/12 ======================-- ## #....#...###)# AC: 3Str: 4  #....##..###.# EV: 12Int: 25  .....###......# SH: 0Dex: 13  ..#...# ##.....# XL:  4 Next: 51% Place: Dungeon:4  ...#...# ###[.@# Noise: ==-------  Time: 1324.6 (0.0)  .. #..## ###*# h) +0 short sword 0%h .### *.# Cast: Magic Dart .... *..# .... .*... ...# .*...# S   adder (wandering) #### #K###.# g   goblin # Sg #.# K   kobold (missile)An adder comes into view. _A goblin comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +4 whip and quivering stones (100% to hit)1%hM  Celsitudo the Conjurer ################## Deep Elf ..)††............# Health: 24/24 ======================== .####....#...##..# Magic: 11/12 ======================-- ## #....#...###)# AC: 3Str: 4  #....##..###.# EV: 12Int: 25  .....###......# SH: 0Dex: 13  ..#...# ##.....# XL:  4 Next: 51% Place: Dungeon:4  ...#...# ###[.@# Noise: ==-------  Time: 1324.6 (0.0)  .. 1%hP#..## ###.# h) +0 short sword .### ..# Cast: Magic Dart .... ...# .... ..... ...# .....# S   adder (wandering) #### #K###.# g   goblin # Sg #.# K   kobold (missile)Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +4 whip and quivering stones (100% to hit)  The magic dart hits the kobold.  You kill the kobold!)††             .. #..##[41%hSl0m ###*# *.# * .* .*...# #)###.# Sg  1%hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +4 whip and quivering stones (100% to hit)  The magic dart hits the kobold.  You kill the kobold!  The adder hisses angrily.1%h.....SS.1%h}B2-5.6 (1 _1%h1%h/1%h1%h8-1%hU1%hF _Unknown command.1%hr  Celsitudo the Conjurer ################## Deep Elf ..)††............# Health: 24/24 ======================== 1%hv.####....#...##..# Magic: 10/12 ====================---- ## #....#...###)# AC: 3Str: 4  #....##..###.# EV: 12Int: 25  .....###......# SH: 0Dex: 13  ..#...# ##.....# XL:  4 Next: 52% Place: Dungeon:4  ...#...# ###[.@# Noise: =--------  Time: 1325.6 (0.0)  .. #..## ###*# h) +0 short sword .### *.# Cast: Magic Dart .... *..# .... [391%hxs;49m.*... ...# .*...# S   adder #### #S###.# g   goblin # .g #.# _The adder hisses angrily. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)1%h~lCelsitudo the Conjurer ##################Deep Elf ..)††............#Health: 24/24 ======================== 1%ho.####....#...##..#Magic: 10/12 ====================---- ## #....#...###)#AC: 3Str: 4#....##..###.#EV: 12Int: 25.....###......#SH: 0Dex: 13..#...# ##.....#XL:  4 Next: 52% Place: Dungeon:4  ...#...# ###[.@#Noise: =--------  Time: 1325.6 (0.0)  .. #..## ###*#h) +0 short sword .###*.#Cast: Magic Dart ....*..# .....*... ...#.*...#S   adder #####1%h{q[0;10;1mS###.#g   goblin #.g #.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  1%hrHThe adder is severely wounded.1%h1%h1%h1%h....S.gg   hobgoblin (wandering)g.1%hUg   goblin1%h+6.6 (11%h 1%h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder.  The adder is severely wounded. _A hobgoblin comes into view.1%hݲ1%h1%h71%hF _Unknown command.1%h   Celsitudo the Conjurer ################## Deep Elf ..)††............# Health: 24/24 ======================== .####....#...##..# Magic: 9/12==================------ ## #....#...###)# AC: 3Str: 4  #....##..###.# EV: 12Int: 25  .....###......# SH: 0Dex: 13  ..#...# ##.....# XL:  4 Next: 52% Place: Dungeon:4  ...#...# ###[.@# Noise: =--------  Time: 1326.6 (0.0) 1%h1 7 .. #..## ###*# h) +0 short sword .### *.# Cast: Magic Dart .... *..# .... *.... ...# S....# S   adder #### #g###.# g   hobgoblin (wandering) # g. #.# g   goblin _A hobgoblin comes into view. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)1%hJ Celsitudo the Conjurer ##################Deep Elf ..)††............#Health: 24/24 ======================== .####....#...##..#Magic: 9/12==================------ ## #....#...###)#AC: 3Str: 4#....##..###.#EV: 12Int: 25.....###......#SH: 0Dex: 13..#...# ##.....#XL:  4 Next: 52% Place: Dungeon:4  ...#...# ###[.@#Noise: =--------  Time: 1326.6 (0.0)  .. #..## ###*#h) +0 short sword .###*.#Cast: [39;491%h, $mMagic Dart ....*..# ....*.... ...#S....#S   adder #####g###.#g   hobgoblin (wandering) #g. #.#g   goblinAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.1%hzPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  1%h{The adder is almost dead.  The hobgoblin shouts!1%h91%h1%hݙ....gg   hobgobling1%h5|g   goblin.1%h :=7.6 (1 _1%hޥ1%hj1%h1%h1%h1%hPF _Unknown command.2%h[  Celsitudo the Conjurer ################## Deep Elf ..)††............# Health: 24/24 ======================== .####....#...##..# Magic: 8/12================-------- ## #....#...###)# AC: 3Str: 4  #....##..###.# EV: 12Int: 25  .....###......# SH: 0Dex: 13  ..#...# ##.....# XL:  4 Next: 52% Place: Dungeon:4  ...#...# ###[.@# Noise: ==-------  Time: 1327.6 (0.0) 2%hFM .. #..## ###*# h) +0 short sword .### *.# Cast: Magic Dart .... *..# .... *.... ...# g....# g   hobgoblin #### #g###.# g   goblin # .. #.# _The hobgoblin shouts! _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)2%h)  Celsitudo the Conjurer ################## Deep Elf ..)††............# Health: 24/24 ======================== .####....#...##..# Magic: 8/122%h================-------- ## #....#...###)# AC: 3Str: 4  #....##..###.# EV: 12Int: 25  .....###......# SH: 0Dex: 13  ..#...# ##.....# XL:  4 Next: 52% Place: Dungeon:4  ...#...# ###[.@# Noise: ==-------  Time: 1327.6 (0.0)  .. #..## ###.# h) +0 short sword .### ..# Cast: Magic Dart .... ...# .... ..... ...# g....# g   hobgoblin #### #g2%h"[40m###.# g   goblin # .. #.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  You kill the goblin!2%hQ.)††             .. #..## ###*# *.# *2%h. * )....#  ..  2%hw2%hy2%h&|2%hh....wgw   ribbon worm (wandering))J   endoplasmJ2%hxg   hobgoblin2%hУl9==3-8.6 (12%h22%hc  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  You kill the goblin! _A ribbon worm comes into view. An endoplasm comes into view.2%h- _Unknown command.2%h  Celsitudo the Conjurer ################## Deep Elf ..)††............# Health: 24/24 ======================== .####....#...##..#2%h Magic: 8/12================-------- ## #....#...###)# AC: 3Str: 4  #....##..###.# EV: 12Int: 25  .....###......# SH: 0Dex: 13  ..#...# ##.....# XL:  4 Next: 53% Place: Dungeon:4  ...#...# ###[.@# Noise: =--------  Time: 1328.6 (0.0)  .. #..## ###*# h) +0 short sword .### *.# Cast: Magic Dart .... *..# .... .*... ...# wg[39;2%h49m...# w   ribbon worm (wandering) #### #)###.# J   endoplasm # J. #.# g   hobgoblin _A ribbon worm comes into view. An endoplasm comes into view. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)2%h 0Celsitudo the Conjurer ##################Deep Elf ..)††............#Health: 24/24 ======================== .####....#...##..#Magic: 8/12================-------- ## #....#...###)#AC: 3Str: 4#....##..###.#EV: 12Int: 25.....###......#SH: 0Dex: 13..#...# ##.....#2%h XL:  4 Next: 53% Place: Dungeon:4  ...#...# ###[.@#Noise: =--------  Time: 1328.6 (0.0)  .. #..## ###*#h) +0 short sword .###*.#Cast: Magic Dart ....*..# .....*... ...#wg...#w   ribbon worm (wandering) #####)###.#J   endoplasm #J. #.#g   hobgoblinAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.2%hs 2%ht 2%hv 2%h$x 2%h #.S.g.).S   adderJ.2%h 29.6 (1 _2%hq 2%h& 2%ht( 2%hb8 \ _Unknown command.3%h7.  Celsitudo the Conjurer ################## Deep Elf ..)††............# Health: 24/24 ======================== .####....#...##..# Magic: 7/12==============---------- ## #....#...###)# AC: 3Str: 4  #....##..###.# EV: 12Int: 25  .....###......# SH: 0Dex: 13  ..#...# ##.....# XL:  4 Next: 53% Place: Dungeon:4  ...#...# ###[.@# Noise: =--------  Time: 1329.6 (0.0) 3%hHk .. #..## ###*# h) +0 short sword .### S.# Cast: Magic Dart .... ...# .... g.... ...# )....# S   adder #### #J###.# J   endoplasm # .. #.# g   hobgoblin _The hobgoblin is heavily wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)3%h/   Celsitudo the Conjurer ################## Deep Elf ..)††............# Health: 24/24 ======================== .####....#...##..# Magic: 7/12==============---------- ## #....#...###)# AC: 3Str: 4  #....##..###.# EV: 12Int: 25  .....###......# SH: 0Dex: 13  ..#...# ##.....# XL:  4 Next: 53% Place: Dungeon:4  ...#...# ###[.@# Noise: =--------  Time: 1329.6 (0.0)  .. #3%h..## ###.# h) +0 short sword .### S.# Cast: Magic Dart .... ...# .... g.... ...# )....# S   adder #### #J###.# J   endoplasm # .. #.# g   hobgoblinAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the adder.  You kill the adder!)††             .. 3%h;[34m#..## ###*# †.#   J   endoplasm g   hobgoblin # ..  3%h3%h3%hg..J)3%h6<6530.6 (1 _3%hq3%h3%h3%h3%h:3%h7F _Unknown command.4%h* #################.)††............ .####....#...##.. ###...###) #....##..###. .....###......  ##....#...# ###[..#  .. #..## ###.#### † ...#. ..... ... J...####)## #.. #.#4%h64%h-l-1Magic Dart _4%hM?4%hC8-4%hM4%hXQF _Unknown command.4%h M #################.)††.......... .####....#...##.. ##...###) #....##..### .....###.  ##....#...# ###[..#.. #..## ###.#.###.#4%h 4%h gg   hobgoblin4%hX s8==2Magic Dart _4%h 4%h 4%h i #################.)††.......... .###.. ##...###) #....##..### .....###.  ##....#...# ###[..#  .. #..## ###.#### g ...#. ..... ... J...g†34%h 4%hv5%hZ #################.)††.......... .####.. ##. #....##..###5%hl .....###.... ##....#...# ###[..#  .. #..## ###g#### † ...#. .....5%h`5%h:w   ribbon wormwg   hobgoblin5%h&45%h5%hBM _You see here a +0 club.5%h.  Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 7/12==============----------  AC: 3Str: 4 ################## EV: 12Int: 25 ..)††............# SH: 0Dex: 13 .####....#...##..# XL:  4 Next: 65% Place: Dungeon:4 ## #....#...###@# Noise: ---------  Time: 1334.6 (0.0)  #....##..###*# h) +0 short sword  .....###.....*# Cast: Magic Dart  ..#...# ##....*#  ...#...# ##5%h[m#[.*#  .. #..## ###g# w   ribbon worm .### w.# g   hobgoblin .... ...# .... ..... _Unknown command. _You see here a +0 club.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)5%hb4 Celsitudo the ConjurerDeep ElfHealth: 24/24 ========================Magic: 7/12==============----------AC: 3Str: 4 ##################EV: 12Int: 25 ..)††............#SH: 0Dex: 13 .####....#...##..#XL:  4 Next: 65% Place: Dungeon:4 ## #....#...###@#Noise: ---------  Time: 1334.6 (0.0)#....##..###*#h) +0 short sword.....###.....*#Cast: Magic Dart..#...# ##....*#...#...# ###[.*#.. #..## ###g#w   ribbon worm .###w.[35%h66 3m#g   hobgoblin .......# .........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.5%h y...g.5%hϷ :=5.6 (1 _5%h 5%h 5%h 5%h 5%h 5%h   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 100% to hit)  5%h The magic dart hits the hobgoblin. _The hobgoblin is almost dead. _Unknown command.5%h`   Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 6/12============------------  AC: 3Str: 4 ################## EV: 12Int: 25 ..)††............# SH: 0Dex: 13 .####....#...##..# XL:  4 Next: 65% Place: Dungeon:4 ## #....#...###@# Noise: =--------  Time: 1335.6 (0.0)  #....##..###*# h) +0 short sword  .....###.....*# Cast: Magic Dart 5%hT i ..#...# ##....*#  ...#...# ###[.g#  .. #..## ###.# w   ribbon worm .### w.# g   hobgoblin .... ...# .... ..... _The hobgoblin is almost dead. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)5%h9  Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 6/12============------------  AC: 3Str: 4 ################## EV: 12Int: 25 ..)††............# SH: 0Dex: 13 .####....#...##..# XL:  4 Next: 65% Place: Dungeon:4 ## #....#...###@# Noise: =--------  Time: 1335.6 (0.0)  #....##..###.# h) +0 short sword  .....###......# Cast: Magic Dart  ..#...# ##.....#  ...#...# ###[[39;5%h;49m.g#  .. #..## ###.# w   ribbon worm .### w.# g   hobgoblin .... ...# .... .....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!6%h%)††   *#  *#   *   ###[..  .. #..## ###.#   6%h26%hΑ6%h:....6%h wJJ   endoplasm6%h$V7==76%h6.6 (1 _6%hT6%h6%h6%hW6%h,6%hJF _Unknown command.6%h   Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 6/12============------------  AC: 3Str: 4 ################## EV: 12Int: 25 ..)††............# SH: 0Dex: 13 .####....#...##..# XL:  4 Next: 67% Place: Dungeon:4 ## #....#...###@# Noise: =--------  Time: 1336.6 (0.0)  #....##..###*# h) +0 short sword  .....###.....*# Cast: Magic Dart  ..#...# ##....*[336%h)m#  ...#...# ###[.*#  .. #..## ###w# w   ribbon worm .### J.# J   endoplasm .... ...# .... ..... _You kill the hobgoblin! _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (100% to hit)6%hCelsitudo the ConjurerDeep ElfHealth: 24/24 ========================Magic: 6/12============------------AC: 3Str: 4 ##################EV: 12Int: 25 ..)††............#SH: 0Dex: 13 .####....#...##..#XL:  4 Next: 67% Place: Dungeon:4 ## #....#...###@#Noise: =--------  Time: 1336.6 (0.0)#....##..###*#h) +0 short sword.....###.....*#Cast: Magic Dart..#...# ##....*#...#...# ###[.*#.. #..## ###w#w   ribbon worm [406%hm.###J.#J   endoplasm .......# .........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is lightly wounded.6%hY6%h\6%h6gN...w6%hhSJ†6%hi27.6 (1 _6%hLs6%hv6%h6%h6%hI6%hF _Unknown command.6%h   Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 5/12==========--------------  AC: 3Str: 4 ################## EV: 12Int: 25 ..)††............# SH: 0Dex: 13 .####....#...##..# XL:  4 Next: 67% Place: Dungeon:4 ## #....#...###@# Noise: =--------  Time: 1337.6 (0.0)  #....##..###*# h) +0 short sword  .....###.....*# Cast: Magic Dart  ..#...# ##....*[336%h m#  ...#...# ###[.w#  .. #..## ###J# w   ribbon worm .### †.# J   endoplasm .... ...# .... ..... _The ribbon worm is lightly wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)6%hr @Celsitudo the ConjurerDeep ElfHealth: 24/24 ========================Magic: 5/12==========--------------AC: 3Str: 4 ##################EV: 12Int: 25 ..)††............#SH: 0Dex: 13 .####....#...##..#XL:  4 Next: 67% Place: Dungeon:4 ## #....#...###@#6%h| Noise: =--------  Time: 1337.6 (0.0)#....##..###*#h) +0 short sword.....###.....*#Cast: Magic Dart..#...# ##....*#...#...# ###[.w#.. #..## ###J#w   ribbon worm .###†.#J   endoplasm .......# .........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 100% to hit)  The magic dart hits the ribbon worm!  The ribbon worm is heavily wounded.6%hW ..wJ.8.6 (1 _6%h 46%h_ 6%h F _Unknown command.7%h  Celsitudo the Conjurer  Deep Elf 7%h Health: 24/24 ========================  Magic: 4/12========----------------  AC: 3Str: 4 ################## EV: 12Int: 25 ..)††............# SH: 0Dex: 13 .####....#...##..#7%h XL:  4 Next: 67% Place: Dungeon:4 ## #....#...###@# Noise: =--------  Time: 1338.6 (0.0)  #....##..###*# h) +0 short sword  .....###.....*# Cast: Magic Dart  ..#...# ##....w#  ...#...# ###[.J#  .. #..## ###.# w   ribbon worm .### †.# J   endoplasm .... ...# .... ..... _The ribbon worm is heavily wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: 7%h\pa ribbon worm (heavily wounded, 100% to hit)7%hCelsitudo the ConjurerDeep ElfHealth: 24/24 ========================Magic: 4/12========----------------AC: 3Str: 4 ##################EV: 127%hInt: 25 ..)††............#SH: 0Dex: 13 .####....#...##..#XL:  4 Next: 67% Place: Dungeon:4 ## #....#...###@#Noise: =--------  Time: 1338.6 (0.0)#....##..###*#h) +0 short sword.....###.....*#Cast: Magic Dart..#...# ##....w#...#...# ###[.J#.. #..## ###.#w   ribbon worm .###†.#J   endoplasm .......# .........Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )[7%h%#40m - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded.7%hdm7%hr7%h}7%h.7%hLw7%h!&J.7%hà[ 9.6 (1 _7%ha7%h$7%h47%h 7%h F _Unknown command.7%hv  Celsitudo the Conjurer  Deep Elf7%hye  Health: 24/24 ========================  Magic: 3/12======------------------  AC: 3Str: 4 ################## EV: 12Int: 25 ..)††............# SH: 0Dex: 13 .####....#...##..# XL:  4 Next: 67% Place: Dungeon:4 ## #....#...###@# Noise: =--------  Time: 1339.6 (0.0)  #....##..###*# h) +0 short sword  .....###.....w#7%hg} Cast: Magic Dart  ..#...# ##....J#  ...#...# ###[..#  .. #..## ###.# w   ribbon worm .### †.# J   endoplasm .... ...# .... ..... _The ribbon worm is severely wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)7%h Celsitudo the ConjurerDeep ElfHealth: 24/24 ========================Magic: 3/12======------------------AC: 3Str: 4 ##################EV: 127%h} Int: 25 ..)††............#SH: 0Dex: 13 .####....#...##..#XL:  4 Next: 67% Place: Dungeon:4 ## #....#...###@#Noise: =--------  Time: 1339.6 (0.0)#....##..###*#h) +0 short sword.....###.....w#Cast: Magic Dart..#...# ##....J#...#...# ###[..#.. #..## ###.#w   ribbon worm .###†.#J   endoplasm .......# ....7%hw g.....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is almost dead.7%hk 7%h 5.J.7%h` g4==40.6 (1 _7%h 7%h 7%hM  _Unknown command.8%hv #################.)††.......... .####. ##...###) #....##..###. .....###....Jw ##....#...# ###[..#  .. #..## ###.#### † ...#w.J -1 _8%h7+8%h: 8%hV=} Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 3/12======------------------  AC: 3Str: 4  EV: 12Int: 25 ################## SH: 08%hJ@Dex: 13 ..)††............# XL:  4 Next: 67% Place: Dungeon:4 .####....#...##.@# Noise: ---------  Time: 1341.6 (0.0) ## #....#...###*# h) +0 short sword  #....##..###w# Cast: Magic Dart  .....###.....J#  ..#...# ##.....#  ...#...# ###[..# w   ribbon worm  .. #..## ###.# J   endoplasm .### †.# .... ...# _The ribbon worm is almost dead. 9%h!_Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)9%hv@Celsitudo the ConjurerDeep ElfHealth: 24/24 ========================Magic: 3/12======------------------AC: 3Str: 4EV: 12Int: 25 ##################SH: 0Dex: 13 ..)††............#XL:  4 Next: 67% Place: Dungeon:4 .####....#...##.@#Noise: ---------  Time: 1341.6 (0.0) ## #....#...###*#h) +0 short sword#....##..###w#Cast: Magic Dart.....###.....J#..#...# ##.....#...#...# ###[..#w   ribbon worm  .. #..## ###.#J   en9%hIdoplasm .###†.# .......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is almost dead.9%hwJ. =2.6 (1 _9%hR-9%haH  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is almost dead. _Unknown command.9%h   Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 2/129%h7 ====--------------------  AC: 3Str: 4  EV: 12Int: 25 ################## SH: 0Dex: 13 ..)††............# XL:  4 Next: 67% Place: Dungeon:4 .####....#...##.@# Noise: =--------  Time: 1342.6 (0.0) ## #....#...###w# h) +0 short sword  #....##..###J# Cast: Magic Dart  .....###......#  ..#...# ##.....#  ...#...# ###[..# w   ribbon worm  .. #..## ###.# J   endoplasm .### †.# .... 9%h x ...# _The ribbon worm is almost dead. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)9%hi   Celsitudo the Conjurer 9%h  Deep Elf  Health: 24/24 ========================  Magic: 2/12====--------------------  AC: 3Str: 4  EV: 12Int: 25 ################## SH: 0Dex: 13 ..)††............# XL:  4 Next: 67% Place: Dungeon:4 .####....#...##.@#9%hL  Noise: =--------  Time: 1342.6 (0.0) ## #....#...###w# h) +0 short sword  #....##..###J# Cast: Magic Dart  .....###......#  ..#...# ##.....#  ...#...# ###[..# w   ribbon worm  .. #..## ###.# J   endoplasm .### †.# .... ...#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  The magic dart hits the ribbon worm!  You kill the ribbon worm!9%h- P9%h )†† )#          J   endoplasm  .. #..##  9%h $ 9%h 9%h٧ .J.9%hѻ ;713.6 (1 _9%h 9%h 9%h 9%h3 9%h 9%h F _Unknown command.:%h  Celsitudo the Conjurer  Deep Elf  Health: 24/24 ======================== :%hq Magic: 1/12==----------------------  AC: 3Str: 4  EV: 12Int: 25 ################## SH: 0Dex: 13 ..)††............# XL:  4 Next: 71% Place: Dungeon:4 .####....#...##.@# Noise: =--------  Time: 1343.6 (0.0) ## #....#...###J# h) +0 short sword  #....##..###.# Cast: Magic Dart  .....###......#  ..#...# ##.....#  ...#...# ###[..# J   endoplasm  .. #..## ###.# .### †.# .... ...# _[31:%hmYou kill the ribbon worm! _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit):%hsCelsitudo the ConjurerDeep ElfHealth: 24/24 ========================Magic: 1/12==----------------------AC: 3Str: 4EV: 12Int: 25 ##################SH: 0Dex: 13 ..)††............#XL:  4 Next: 71% Place: Dungeon:4 .####....#...##.@#Noise: =--------  Time: 1343.6 (0.0) :%h(## #....#...###J#h) +0 short sword#....##..###.#Cast: Magic Dart.....###......#..#...# ##.....#...#...# ###[..#J   endoplasm.. #..## ###.# .###†.# .......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded.:%hd2==4.6 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is moderately wounded. _The endoplasm hits you but does no damage.:%h4 _Unknown command.:%h5W   Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 1/12==----------------------  AC: 3Str: 4  EV: 12Int: 25 ################## SH: 0Dex: 13 ..)††............# XL:  4 Next: 71% Place: Dungeon:4 .####....#...##.@# Noise: =--------  Time: 1344.6 (0.0) :%hZ ## #....#...###J# h) +0 short sword  #....##..###.# Cast: Magic Dart  .....###......#  ..#...# ##.....#  ...#...# ###[..# J   endoplasm  .. #..## ###.# .### †.# .... ...# _The endoplasm hits you but does no damage. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit):%ht aCelsitudo the Conjurer:%h{ ;Deep ElfHealth: 24/24 ========================Magic: 1/12==----------------------AC: 3Str: 4EV: 12Int: 25 ##################SH: 0Dex: 13 ..)††............#XL:  4 Next: 71% Place: Dungeon:4 :%h .####....#...##.@#Noise: =--------  Time: 1344.6 (0.0) ## #....#...###J#h) +0 short sword#....##..###.#Cast: Magic Dart.....###......#..#...# ##.....#...#...# ###[..#J   endoplasm.. #..## ###.# .###†.# .......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.:%hq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (moderately wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm freezes you.3-5.6 (1:%h4 :%h % _You are frozen.:%h :%hD :%h< \ _Unknown command.;%hB   Celsitudo the Conjurer  Deep Elf  Health: 23/24 =======================-  Magic: 0/12;%h ------------------------  AC: 3Str: 4  EV: 12Int: 25 ################## SH: 0Dex: 13 ..)††............# XL:  4 Next: 71% Place: Dungeon:4 .####....#...##.@# Noise: =--------  Time: 1345.6 (0.0) ## #....#...###J# h) +0 short sword  #....##..###.# Cast: Magic Dart  .....###......#  ..#...# ##.....#  ...#...# ###[..# J   endoplasm  .. #..## ###.# .### †.# .... ...# _You are frozen. _Unknown command.Aiming: Magic Dart[0;10;%hӍ m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit);%h   Celsitudo the Conjurer ;%h!  Deep Elf  Health: 23/24 =======================-  Magic: 0/12------------------------  AC: 3Str: 4  EV: 12Int: 25 ################## SH: 0Dex: 13 ..)††............# XL:  4 Next: 71% Place: Dungeon:4 .####....#...##.@# Noise: =--------  Time: 1345.6 (0.0) ## #....#...###J# h) +0 short sword  #....##..###.# Cast: Magic Dart  .....###......#  ..#...# ##.....#  ...#...# ###[..# J   endoplasm  .. #..## ###;%h&[40m.# .### †.# .... ...#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!;%h)†† )#            .. #..##   <%h[<%h36.6 (1Magic Dart _<%h?4<%hZ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin<%h8\!e  <%hp]Aim: an endoplasm (heavily wounded, 100% to hit)  <%h^+The magic dart hits the endoplasm. <%h`A_You kill the endoplasm! <%hk;_Unknown command.<%hx 3<%hz <%hR <%hЄ &0<%h 4=1==-7.6 (1<%h <%h U _You start resting. HP restored.=%hח=%h=%h˛=%hB=%h,=%h^=%h,=%h'=%hz=%h=2=====%hԽ=%h,=%h=%h,=%h=%hw,=%h=%h~3=====%h=%h=%hv4=====%h=%h"=%hiv5=====%hv=%h`,=%hB=%h,=%h=%h,=%h=%hv6=====%h3=%h,=%h=%ht,=%hU =%h =%h l7=====%h =%h,=%h=%h*,=%h =%h ,=%h=%hk8=====%hn=%h5!,=%h"=%h%,=%h&=%h),=%h1+=%h.l9=====%h/=%h0=%h 4,=%h&6=%hh9,=%h:=%h>,=%hA?=%h B10/12=====%hC=%hH,=%hJ=%h>O,=%hP=%hnU,=%h#...... #...$.@.....#8.6 (8.0) ......# #.....)....### ...#### ..####)###.# #### .. #.# . ... #.# . .... .# .. ....$ ## .##### =%h6=%h+9.6 (9=%hx=%h; _Found a stone staircase leading down.?%h63?%h/?%h?%h,?%h?%h  #....##..###.# ..# .#......## ..#...# ##.....# ..#...# ###[..# .# .. #..## ####.# .###.### ####..†.# ........ ###.......#.>#. ##...$.......#.####### #..####)###.# #### ..# #.# .. .# #.# ...# .# ...$######### ..  Things that are here:?%hv9  .....###..... .## ..#...# ##.....# . ###[.. #..## ####.###.### ####..†.#....... ###.......#.>###...$.......# # #.....)....####### #..####@###.# #### #...# #.# .. #..#....# ......$?%h##..##### ...  a +0 dagger; a goblin corpse?%h-400.6 (1?%h@21.6 (2 _?%h?%h   Things that are here: _a +4 whip; a stone; a kobold corpse@%hj UPick up what? 12/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 whip Missiles (select all with ()b - a stone Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]A%hR  a + a +4 whip[Enter] accept (1 chosen)A%h׿ ..# .....###......#Celsitudo the Conjurer .## ..#...# ##.....#Deep Elf .# ...#...# ###[..#Health: 24/24 ======================== .# .. #..## ####.#Magic: 12/12 ======================== .###.### ####..†.#AC: 3Str: 4 ........ ###.......#.>#EV: 12Int: 25 ........ ##...$.......#SH: 0Dex: 13 .......# #.....)....###XL:  4 Next: 73% Place: Dungeon:4 ....#### #..####@###.#Noise: ---------  Time: 1401.6 (0.0) %h 34m.#####...# #.#h) +0 short sword ..#....# #.#Cast: Magic Dart ..#....# .# ........$# .##..######..... _You see here an adder corpse. _Found a stone staircase leading down.  Things that are here: _a +0 dagger; a goblin corpseThings that are here: _a +4 whip; a stone; a kobold corpse2.6 (1 _m - a +4 whipC%hu C%h Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  h - a +0 short sword (weapon)  m - a +4 whip[?] describe selected C%h [!] equip|wield|wear|put on[tab] equip|unequip D%h*D%h2D%h< ..# .....###......#Celsitudo the Conjurer .## ..#...# ##.....#Deep Elf .# ...#...# ###[..#Health: 24/24 ======================== .# .. #..## ####.#Magic: 12/12 ======================== .###.### ####..†.#AC: 3Str: 4 ........ ###.......#.>#EV: 12Int: 25 ........ ##...$.......#SH: 0Dex: 13 D%hUH{.......# #.....)....###XL:  4 Next: 73% Place: Dungeon:4 ....#### #..####@###.#Noise: ---------  Time: 1402.6 (0.0) .#####...# #.#h) +0 short sword ..#....# #.#Cast: Magic Dart ..#....# .# ........$# .##..######..... _Found a stone staircase leading down.  Things that are here: _a +0 dagger; a goblin corpseThings that are here: _a +4 whip; a stone; a kobold corpse _m - a +4 whip  You unwield your +0 short sword.D%h5Kx3.6 (1m) +4 whip D%hPD%h^S, _m - a +4 whip (weapon)D%h;D%hWDrop what?13/52 slots (_ for help) Hand Weapons (select all with ))  m - a +4 whip (weapon)h - a +0 short sword Armour (select all with [)  a - a +0 robe (worn)  i - a +0 cloak (worn) Jewellery (select all with "=)D%he - a ring of ice Scrolls (select all with ?)  c - a scroll labelled KAOPTICLOATE  d - a scroll labelled GOKHAN TUHO  f - a scroll labelled YTHO YZUD NEU  g - a scroll labelled PYIS SAEBEOG Potions (select all with !)  b - a potion of magic  j - 2 fizzy sapphire potions  k - 3 coppery potions  l - 2 fuming grey potions [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]E%hL(1 turn)  m - a +4 whip (weapon)  h + a +0 short sword[Enter] accept (1 chosen)G%hG%h ..# .....###......#Celsitudo the Conjurer .## ..#...# ##.....#Deep Elf .# ...#...# ###[..#Health: 24/24 ======================== .# .. #..## ####.#Magic: 12/12 ======================== .###.### ####..†.#AC: 3Str: 4 ........ ###.......#.>#EV: 12Int: 25 ........ ##...$.......#SH: 0Dex: 13 G%h.......# #.....)....###XL:  4 Next: 73% Place: Dungeon:4 ....#### #..####@###.#Noise: ---------  Time: 1403.6 (0.0) .#####...# #.#m) +4 whip ..#....# #.#Cast: Magic Dart ..#....# .# ........$# .##..######..... _a +0 dagger; a goblin corpseG%hThings that are here: _a +4 whip; a stone; a kobold corpse _m - a +4 whipYou unwield your +0 short sword. _m - a +4 whip (weapon)G%h @q4.6 (1 _You drop a +0 short sword.H%hY  Adjust (i)tems, (s)pells, or (a)bilities? H%hPS H%hlX aAdjust which item? Hand Weapons (go to first with ))  m - a +4 whip (weapon) Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)e - a ring of ice Scrolls (go to first with ?)  c - a scroll labelled KAOPTICLOATE  d - a scroll labelled GOKHAN TUHO  f - a scroll labelled YTHO YZUD NEU  g - a scroll labelled PYIS SAEBEOG Potions (go to first with !)  b - a potion of magic  j - 2 fizzy sapphire potions  k - 3 coppery potions  l - 2 fuming grey potionsH%hȑ H%h r..# .....###......#Celsitudo the Conjurer .## ..#...# ##.....#Deep Elf .# ...#...# ###[..#Health: 24/24 ======================== .# .. #..## ####.#Magic: 12/12 ======================== .###.### ####..†.#AC: 3Str: 4 ........ ###.......#.>#EV: 12Int: 25 ........ ##...$.......#SH: 0Dex: 13 .......# #.....)....###H%h1 XL:  4 Next: 73% Place: Dungeon:4 ....#### #..####@###.#Noise: ---------  Time: 1404.6 (0.0) .#####...# #.#m) +4 whip ..#....# #.#Cast: Magic Dart ..#....# .# ........$# .##..######.....  You unwield your +0 short sword. _m - a +4 whip (weapon) _You drop a +0 short sword.  Adjust (i)tems, (s)pells, or (a)bilities? m - a +4 whip (weapon)  Adjust to which letter? (? for menu, Esc to quit)H%huR H%h<[ 9aH%hEd H%hg  _m - a +4 whip (weapon) _You drop a +0 short sword.(i)tems, (s)pells, or (a)bilities?   m - a +4 whip (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +4 whip (weapon); m - a +0 robe (worn)J%hU3J%hO,J%hJ%hyP _J%h ,J%hJ%h,J%h J%hM _You now have 111 gold pieces (gained 5).J%h:J%h@J%hJ%h.U  Things that are here:  a +0 dagger; a goblin corpse _  Things that are here:  a +0 short sword; a stone; a kobold corpseJ%h$ _J%hJ%h,J%h6,J%h,J%hZJ%hQ _You now have 118 gold pieces (gained 7).J%hj#.###.### ####..†.# #........ ###.......#.># ......... ##...........# #.......# #.....)....### #....#### #..####)###.# #.#### #. ##...# #.# #.. # #....# #.# #.. #...#....# .# #... #......@.# 110.0) #.## ....######  [...  .. J%h J%he,5.6 (11J%hJ%h+- _Found a leather armour.K%hFuK%hNnK%hVPK%hQK%hV,K%hzXK%hZK%h _,K%h`K%hohXK%hK%h*JK%hrK%hBK%h:K%hl,K%hK%hK%hg,K%hK%hK%hå,K%hK%hK%h,K%hK%hGK%hƲ,K%hK%h7K%h,K%hK%hȹK%hv,K%hkK%h K%h,K%hK%hK%hN,K%hNK%hZK%hO,K%hAK%hK%h#,K%hFK%hK%h,K%hK%h2K%h,K%hK%hK%h,K%hK%hK%hw,K%hK%hK%hU <.. ################.# )††............#.. ##....#...##..#.#  #....#...###)#.#  #....##..###.#.#  .....###......#.# ..#...# ##.....#@# 43.6 (28 ..#...# ###[..#.# . #..## ####.#.## ## ####..†.#..# .. ###.......#.># .. ##...........## .# ##.....)....### ## #..####)###.###..##...# #.#K%hK%h,4.6 (29K%hK%h 9 _Found a stone staircase leading up.L%h$3L%h),L%h<L%h4CL%hH,L%hPL%h&RL%h*TL%hVL%h[L%h]L%h_L%hcL%hgL%hEjL%hnL%h+qL%h......... ........ ......# .....# B...# <.. ################.####### )††.............. ###....#...##..#.#######  #....#...###)#.# Magic Dart  #....##..###.#.#  .....#####...# ##.....#.# B   giant cockroach (asleep) ..#...# ###[..#. . #..## ####.#.## ## ####..†.#..#8.6 (4.0)L%h-+9.6 (5L%hݖL%h~b _A giant cockroach comes into view.M%h  Celsitudo the Conjurer ......... Deep Elf ........ Health: 24/24 ======================== M%h͢......# Magic: 11/12 ======================-- .....# AC: 3Str: 4 B...# EV: 12Int: 25 *.. SH: 0Dex: 13 M%h################*#######  XL:  4 Next: 73% Place: Dungeon:4 )††............#@.......  Noise: ---------  Time: 1449.6 (0.0) ###....#...##..#.#######  a) +4 whip  #....#...###)#.# Cast: Magic Dart  #....##..###.#.#  .....###......#.# ..#...# ##.....#.# B   giant cockroach (asleep) ..#...# ###[..#.# M%h{. #..## ####.#.## ## ####..†.#..# _Found a stone staircase leading up. _A giant cockroach comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)M%h   Celsitudo the Conjurer ......... Deep Elf ........ Health: 24/24 ======================== ......# Magic: 11/12 ======================-- .....# AC: 3Str: 4 B...# EV: 12Int: 25 <.. SH: 0M%h Dex: 13 ################.#######  XL:  4 Next: 73% Place: Dungeon:4 )††............#@.......  Noise: ---------  Time: 1449.6 (0.0) ###....#...##..#.#######  a) +4 whip  #....#...###)#.# Cast: Magic Dart  #....##..###.#.#  .....###......#.# ..#...# ##.....#.# B   giant cockroach (asleep) ..#...# ###[..#.# . #..## ####.#.## ## ####..†.#..#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach!  You kill the giant cockroach!M%he     ....# *..* )†† M%h*`  )#.#      ###[ #..##  †M%hEb.<.M%he[5=50.6 (1Magic Dart M%hG_M%hRM%hFM%hM%hM%hM%hF _Unknown command.M%hR3M%hM%hM%hێ$ _M%hQXM%h2==M%hHM>#.<...#...#................####.# #....<....... ################@#######-3.6 (3 )††............#........ ##..#.########....#...###)#.#...#.#-4.6 (4 _Found an escape hatch in the ceiling. Found a stone staircase leading down.N%hGN%hV#...###....$.....g#..#>#.<.(..# .#.......#  ........@#  .........####.#  #....<.......# Magic Dart ###############.####### ††............#........ ##....#...##..#.#######g   hobgoblin (asleep)  #....#...###)#.#  #....##..###.#.#....###......#.#N%h`y 6.6 (2  A hobgoblin comes into view.N%h.fH==7.6 (3N%hlN%hVo2 _Found 6 atropa-tipped darts.P%hr ~  Celsitudo the Conjurer #..........##  Deep Elf #....$.....g  Health: 24/24 ======================== #.........*#  Magic: 11/12 ======================-- >#.<......*(  AC: 3Str: 4 ..........* EV: 12Int: 25 #.......* SH: 0Dex: 13 .#......*#P%hJ  XL:  4 Next: 75% Place: Dungeon:4 ........@# Noise: ---------  Time: 1457.6 (0.0) .........####.#  a) +4 whip #....<.......#  Cast: Magic Dart ###############.####### ††............#........ ##....#...##..#.#######  g   hobgoblin (asleep)  #....#...###)#.#  #....##..###.#.# .....###......#.#A hobgoblin comes into view. _Found 6 atropa-tipped darts.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)P%h+P%h P%hO Celsitudo the ConjurerP%h P%h-#..........##  Deep ElfP%h_ P%h#....$.....g  Health: 24/24 ========================P%hY #..........#  Magic: 11/12 ======================-- >#.<.......(  AC: 3Str: 4 ........... EV: 12Int: 25 #........ SH: 0Dex: 13 .#.......# XL:  4 Next: 75% Place: Dungeon:4 ........@# Noise: ---------  Time: 1457.6 (0.0) .........####.#  a) +4 whip #....<.......#  Cast: Magic Dart ###############.####### P%hU††............#........ P%h:##....#...##..#.#######  g   hobgoblin (asleep) P%hqF #....#...###)#.# P%hF #....##..###.#.# P%h.....###......#.#P%h<Aiming: Magic Dart (safe; 1% risk of failure)  P%hPress: ? - help, Q - select action, ( or ) - cycleP%h Shift-Dir - straight lineP%h CAim: a hobgoblin (asleep, 100% to hit)  P%hA)The magic dart hits the hobgoblin!  P%h>You kill the hobgoblin!P%h P%h P%hpP%h  †  *#  >*(  * * *# P%h     ††  )  Q%hQm.....7=8.6 (1Magic Dart _Q%h`Q%h@ _Unknown command.R%h&;R%h?3R%hCBR%hN -... _You start resting.R%hSa&9R%hjc2==-60.6 (2R%hO; _Magic restored.R%h3R%hQR%hIR%h,R%hPR%hBR%h R%hJR%h$XR%h&P==R%h(R%h+R%h5R%hM7R%h:R%hSFR%hN,R%hTR%hWR%hXR%hZR%hbM _You now have 127 gold pieces (gained 9).R%hFj3R%hx,R%h.}R%h,R%h΄R%h,R%h%R%hR%hG,R%hR%hΚR%h=,R%hR%hR%h,R%hʬ} _c - 2 scrolls labelled KAOPTICLOATE (gained 1)R%h3R%h/R%h R%hBR%hH  You see here 6 atropa-tipped darts.R%heR%hA5 _R%hCR%hR%h,R%he  You see here a hobgoblin corpse.R%ha _R%h  You see here a hobgoblin corpse.R%hR%h6 _R%hER%hR%hR%h,R%h#R%htR%h&,R%h!R%h              ################## .........@.# #..........###.#  #..........†.#.#  Magic Dart  #..........#.#.#   .>#.<.......(#.#.#   .............#.#.#   W   phantom (dormant)..#..........#.#.# ..#.......####.#W#  ..........#  82.6 (22.0)3.6 (23 _R%hB J[0;10;1mA phantom comes into view.T%h4P        T%h8#  ..@..#  #..###.#  #..........†.#.#  #..........#.#.#  .>#.<.......(#.#.#  T%h.......#.#.#  ..#..........#.#.#   ..#.......####.#W#   ..# #.# T%h. T%h|T%hne4.6 (1.0)Magic DartT%hT%hT%h=D ) #  .#  #.###.#T%hH   #..†.#.#  #...#.#.# .>#.<.......(#.#.# .....#.#.# ..#..........#.#.# ..#.......####.#W# .# #.#T%hP T%hJV &5T%h$\ T%h^ V%h\3V%hV%h        ##  ....@.#  #..###.#  #....†.#.#  Magic Dart#..........#.#.#  .>#.<.......(#.#.#  .......#.#.#   W   phantom (dormant)..#..........#.#.#  ..#.......####.#W#  ..# #.#  V%hn67.6 (2W%hU  Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 11/12 ======================--  AC: 3Str: 4 W%hW EV: 12Int: 25  SH: 0Dex: 13  ################## XL:  4 Next: 77% Place: Dungeon:4  ...............@.# Noise: ---------  Time: 1487.6 (0.0)  #..........###*# a) +4 whip  #..........†.#*# Cast: Magic Dart  #..........#.#*#  .>#.<.......(#.#*#  .............#.#*# W   phantom (dormant)  ..#..........#.#*#  ..#.......####.#W#  ..........# #.# W%hb[M_You see here a hobgoblin corpse. _A phantom comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (dormant, 100% to hit)W%h  Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 11/12 ======================--  AC: 3Str: 4  EV: 12Int: 25  SH: 0Dex: 13  ##################  XL:  4 Next: 77% Place: Dungeon:4  ...............@.#  Noise: ---------  Time: 1487.6 (0.0)#..........###*#  a) +4 whip#..........†.#*#  Cast: Magic DartW%hօ#..........#.#*# .>#.<.......(#.#*# .............#.#*#  W   phantom..#..........#.#*# ..#.......####.#W# ..........# #.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (dormant, 100% to hit)  The magic dart hits the phantom.  The phantom is lightly damaged.W%h W%hq.....W.W%h^:=8.6 (1 _W%hW%h W%h/W%h1W%h4W%hC7F _Unknown command.X%hV   Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 10/12 ====================----  AC: 3Str: 4  EV: 12Int: 25  SH: 0Dex: 13  ################## XL:  4 Next: 77% Place: Dungeon:4  ...............@.# Noise: =--------  Time: 1488.6 (0.0)  #..........###*# a) +4 whip  #..........†.#*# Cast: Magic Dart  #..........#.#*#  .>#.<.......(#.#*# X%hY  .............#.#*# W   phantom  ..#..........#.#W#  ..#.......####.#.#  ..........# #.# _The phantom is lightly damaged. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 100% to hit)Y%h$  Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 10/12 ====================----  AC: 3Str: 4  EV: 12Int: 25  SH: 0Dex: 13  ##################  XL:  4 Next: 77% Place: Dungeon:4  ...............@.#  Noise: =--------  Time: 1488.6 (0.0)Y%h*#..........###*#  a) +4 whip#..........†.#*#  Cast: Magic Dart#..........#.#*# .>#.<.......(#.#*# .............#.#*#  W   phantom..#..........#.#W# ..#.......####.#.# ..........# #.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 100% to hit)  The magic dart hits the phantom!  The phantom is heavily damaged.Y%h_....W.9.6 (1 _Y%hCY%hGY%hYLY%hPF _Unknown command.Y%hˆ   Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 9/12==================------  AC: 3Str: 4  EV: 12Int: 25  SH: 0Dex: 13  ################## XL:  4 Next: 77% Place: Dungeon:4  ...............@.# Noise: =--------  Time: 1489.6 (0.0)  #..........###*# a) +4 whip  #..........†.#*# Cast: Magic Dart  #..........#.#*#  .>#.<.......(#.#*# Y%h [14d .............#.#W# W   phantom  ..#..........#.#.#  ..#.......####.#.#  ..........# #.# _The phantom is heavily damaged. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 100% to hit)Z%h@  Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 9/12==================------  AC: 3Str: 4  EV: 12Int: 25  SH: 0Dex: 13  ##################  XL:  4 Next: 77% Place: Dungeon:4  ...............@.#  Noise: =--------  Time: 1489.6 (0.0)#..........###*#  a) +4 whip#..........†.#*#  Cast: Magic Dart#..........#.#*# .>#.<.......Z%hU[37m(#.#*# .............#.#W#  W   phantom..#..........#.#.# ..#.......####.#.# ..........# #.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 100% to hit)  The magic dart hits the phantom.  The phantom is heavily damaged.Z%h Z%h c...W.Z%h390.6 (1 _Z%hZ%hZ%hlZ%hiqZ%hhwZ%h{B  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (heavily damaged, 100% to hit)  The magic dart hits the phantom. _The phantom is heavily damaged. _Unknown command.[%h;v  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[%h؆   Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 7/12==============----------  AC: 3Str: 4  EV: 12Int: 25  SH: 0Dex: 13  ################## XL:  4 Next: 77% Place: Dungeon:4  ...............@.# Noise: =--------  Time: 1490.6 (0.0)  #..........###*# a) +4 whip  #..........†.#*# Cast: Magic Dart  #..........#.#*#  .>#.<.......(#.#W#  .............#.#.# W[39;[%h^ 49m   phantom  ..#..........#.#.#  ..#.......####.#.#  ..........# #.# _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 73% to hit)[%hޙ   Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 7/12==============----------  AC: 3Str: 4  EV: 12Int: 25  SH: 0Dex: 13  ##################  XL:  4 Next: 77% Place: Dungeon:4  ...............@.#[%h   Noise: =--------  Time: 1490.6 (0.0)#..........###*#  a) +4 whip#..........†.#*#  Cast: Magic Dart#..........#.#*# .>#.<.......(#.#*# .............#.#.#  W   phantom..#..........#.#.# ..#.......####.#.# ..........# #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom![%hb Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (heavily damaged, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom!  The phantom is almost destroyed.[%hk% \..W.[%h) 8===1.6 (1Ray [%h 0 [%h4 f _(Press . to maintain the ray.)\%h'}  The searing ray hits the phantom!***\%h...  Celsitudo the Conjurer  Deep Elf  Health: 24/24 ========================  Magic: 7/13============------------  AC: 3Str: 4  EV: 12Int: 25  SH: 0Dex: 13  ##################  XL:  4 Next: 183% Place: Dungeon:4  ...............@.#  Noise: ---------  Time: 1492.6 (1.0)#..........###.#  a) +4 whip#..........†.#.#  Cast: Magic Dart#..........#.#.#  R\%hO_ay+ .>#.<.......(#.#.# .............#.#.#  ..#..........#.#.#  ..#.......####.#.#  ..........# #.#  Aim: a phantom (heavily damaged, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom!  The phantom is almost destroyed. _(Press . to maintain the ray.)  The searing ray hits the phantom! _You destroy the phantom! --  The phantom is almost destroyed. _(Press . to maintain the ray.)  The searing ray hits the phantom! _You destroy the phantom!Your Spellcasting skill increases to level 5!You have reached level 5!  --more--]%h8/287/14----545% Magic Dart]%hN]%hd4 _]%h;4]%hX]%h'..]%ho03.6 (1]%ho _You start resting. You stop channelling your searing ray.^%h3^%h^%h\B^%h/y8=^%hB^%hc,^%h ^%h^%hk9===^%h^%h^%h,^%h,^%h^%h,^%h^%h^%hI10/14====^%h^%h,^%h^%h^^%h1===^%h,^%h^%h,^%h^%h`!2===^%h}"^%h%,^%h&^%h),^%h*^%h-,^%h.^%hr13====^%h2^%h75,^%h^6^%h8,^%h9^%h?_ _You start resting.^%hI1515.6 (22.0)^%hJy4====6.6 (23^%hN^%hO% _Magic restored._%h3_%h(_%h~_%hhX_%hB_%h_%h],_%hd_%hk_%hP==_%h,_%h_%h,_%h[_%h #,_%hs$_%hl(_%h,,_%h]-_%hZ/_%hu2,_%h3_%h~5_%h_8,_%h9_%h;_%h>,_%h?_%h A_%hD,_%hHE_%hF_%hI,_%h3K_%hLL_%hO,_%hQ_%hR_%hT,_%h'V_%hX_%h[,_%h\_%h__%hb,_%hc_%h6e_%hh_%hCi,_%hk_%hn,_%hbp_%hq_%ht,_%hu_%h x_%h~X_%hE,_%h'_%hʄ_%h;_%h?_%hD_%hC_%h'_%h;,_%hk_%h,_%h_%h_%hΔ_%h,_%h_%hY_%h[,_%hf_%h{_%h,_%h_%h_%h',_%h._%h;a####################### ......................# ########..........###.# #..........†.#.#  #..........#.#.#  .>#@<.......(#.#.#  _%h.................#.#.#  w.....#..........#.#.# Magic Dart ..?...#.......####.#.# ..............# #.#.# ..............####.#.# w   dart slug (asleep) #####.#....<.......#.# #####################.#######.# .....)††............#.........#_%hQ{ 44.6 (28  A dart slug comes into view._%h־,5.6 (29_%h_%hf _Found a scroll labelled YTHO YZUD NEU.`%h   Celsitudo the Conjurer  Deep Elf  Health: 28/28 ======================== `%h #######################  Magic: 13/14 ======================-- ......................#  AC: 3Str: 4 ########..........###.#  EV: 12Int: 25 #..........†.#.#  SH: 0Dex: 13 #..........#.#.#  XL:  5 Next: 45% Place: Dungeon:4 .>#@<.......(#.#.#  Noise: ---------  Time: 1545.6 (0.0) ...****..........#.#.#  a) +4 whip w**...#..........#.#.#  Cast: Magic Dart ..?...#.......####.#.#  ..............# #.#.#  ..............#[34`%h m###.#.#  w   dart slug (asleep) #####.#....<.......#.# #####################.#######.# .....)††............#.........# A dart slug comes into view. _Found a scroll labelled YTHO YZUD NEU.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)`%hW Celsitudo the ConjurerDeep ElfHealth: 28/28 ========================#######################Magic: 13/14 ======================--......................#AC: 3Str: 4########..........###.#EV: 12Int: 25#..........†.#.#SH: 0Dex: 13#..........#.#.#XL:  5 Next: 45% Place: Dungeon:4.>#@<.......(#.#.#Noise: ---------  Time: 1545.6 (0.0)...****..........#.#.#a) +4 whipw**...#..........#.#.#Cast: Magic Dart..?...#.......####.#.#......[37`%hs rm........# #.#.#..............####.#.#w   dart slug#####.#....<.......#.# #####################.#######.# .....)††............#.........#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.`%h U....w..`%h :=6.6 (1 _`%hC `%h) `%h0 `%h7 `%h#; 0 _Unknown command.`%h< a%hK  Celsitudo the Conjurer  Deep Elf  Health: 28/28 ======================== #######################  Magic: 12/14 ====================---- ......................#  AC: 3Str: 4 ########..........###.#  EV: 12Int: 25 #..........†.#.#  SH: 0Dex: 13 #..........#.#.#  XL:  5 Next: 45% Place: Dungeon:4 .>#@<.......(#.#.#  Noise: =--------  Time: 1546.6 (0.0) ...****..........#.#.#  a) +4 whip w**...#..........#.#.#  a%h Cast: Magic Dart ..?...#.......####.#.#  ..............# #.#.#  ..............####.#.#  w   dart slug #####.#....<.......#.# #####################.#######.# .....)††............#.........# _The dart slug is severely wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)a%h  Celsitudo the Conjurer  Deep Elf  Health: 28/28 ======================== #######################  Magic: 12/14 ====================---- ......................#  AC: 3Str: 4 ########..........###.#  EV: 12Int: 25 #..........†.#.#  SH: 0Dex: 13 a%h#..........#.#.#  XL:  5 Next: 45% Place: Dungeon:4 .>#@<.......(#.#.#  Noise: =--------  Time: 1546.6 (0.0) .................#.#.#  a) +4 whip w.....#..........#.#.#  Cast: Magic Dart ..?...#.......####.#.#  ..............# #.#.#  ..............####.#.#  w   dart slug #####.#....<.......#.# #####################.#######.# .....)††............#.........# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (%hPmseverely wounded, 100% to hit)  The magic dart hits the dart slug!  You kill the dart slug!a%hL[   ......#  .#  †.#.#  .#  .>(#.#.#  ...****.#  †**a%hE.#      )††a%hv4......a%hڸq67.6 (1Magic Dart _a%ha%ha%h.a%ha%hBa%hKF _Unknown command.b%h93b%h;b%h(EXb%hFL3==b%hGb%hK,b%hLb%hQ,b%h|Rb%h.g .....................-b%hji.. _You start resting.b%hu,51.6 (4b%h{4====-2.6 (5b%hb%h)% _Magic restored.b%hR 3b%hFT b%hY b%hi ####################### ......................# ###########.# ######.#.†.#.#....[..#.#.#.#......>#.<(#.#.#.......@...#.#.#0†.....#.#.#.#...?...#####.#.#.......# #.#.#b%hk ....####.#.#######.#....<.......#.# ######################.#######.# ......)††............#.........#####....#...##..#.#########b%hs b%hܕ g3.6 (1 _Found a buckler.c%hc%h<c%h,c%hVc%hc%h@c%hc%hUc%h(c%hc%hc%hZ P==c%h c%h c%h,c%hc%h$,c%hc%h7~ _f - 2 scrolls labelled YTHO YZUD NEU (gained 1)c%h3c%h. c%h_"c%hP%,c%h{&c%h)c%h9+,c%h,c%h&.c%hw1,c%hv3c%hq5c%hx?c%h@c%hCBc%hF7 _You open the door.c%h#P #############. ...............) ########.....#############.#......#.#.....[..#..... #....@.........>#.<...652.0) ##.............. #...##.#..†.....#.....c%hQ #... #.#........#..... .... ..+................... ..#..............  ###. ###########.#....<  #######################  #......)††............# c%hVXc%hq\,6.6 (13c%h^ac%hdl _Found a long sword. _There is an open door here.d%h_ 3d%h d%hd d%h d%h $ _d%h Bd%hX d%h ,d%h d%h d%h Bd%hA d%h d%h d%h d%h d%h_ ,d%hw d%h d%h2 ,d%hI d%hZ d%h ,d%h d%h d%h-# c........#.#.....[#....'........####### #....#.#......#..PP.# #...##.#..†...###########...##.#.................+. .###..........#. #.###...########## #@################ #.##......)†† ...#.....####....#Magic Dart ....#...### #....#d%h& D .....#..## #....# P.....#..# .....## g   goblin (asleep) #####..#.## ..#...##. #g.#.# ...#...##.########.# .. #..##d%h. ,70d%h0 ,7.6 (11d%h7 d%h9 u _A goblin comes into view. It is wielding a +0 dagger.e%h ........#.#.....[ Celsitudo the Conjurer[40m #....'........ Deep Elf ####### #....#.#...... Health: 28/28 ======================== #..PP.# #...##.#..†... Magic: 13/14 ======================-- ###########...##.#...... AC: 3Str: 4 .................+...... EV: 12Int: 25 .###..........#...... SH: 0Dex: 13 #.###...########## XL:  5 Next: 46% Place: Dungeon:4 #@################ Noise: ---------  Time: 1577.6 (0.0) #*##......)††..... a) +4 whip .*.#.....####....# Cast: Magic Darte%hF ([1K ..*.#...### #....# ...*.#..## #....# P...*.#..# .....## g   goblin (asleep) #####*.#.## ..#...#  #. #g.#.# ...#...#  #.########.# .. #..## _There is an open door here. _A goblin comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)e%h ........#.#.....[ Celsitudo the Conjurer #....'........ Deep Elf ####### #....#.#...... Health: 28/28 ======================== e%h#..PP.# #...##.#..†... Magic: 13/14 ======================-- ###########...##.#...... AC: 3Str: 4 .................+...... EV: 12Int: 25 .###..........#...... SH: 0Dex: 13 #.###...########## XL:  5 Next: 46% Place: Dungeon:4 #@################ Noise: ---------  Time: 1577.6 (0.0) #.##......)††..... a) +4 whip ...#.....####....# Cast: Magic Dart ....#...### #....# .....#..## #....# P.....#..# .....## g   goblin (asleep) #####..#.## ..#...#  #. #g.%h&0m#.# ...#...#  #.########.# .. #..## Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin! [ #....' ####### #.... #..PP.# #...† . .. . #*)†† .* ..*  ...*  P...*.#..#  #####*.#.##  #. #).#.#   .. e%hbJ......e%hy7=8.6 (1Magic Dart _e%h?e%he%he%he%hhe%h F _Unknown command.f%hf%h;3f%hVf%h$ _f%huf%h"Bf%h**b4==f%h.f%h5f%hNDM  #....'........########.#..PP.# #...##.#..†###########.....................+ .###..........# #.###...#############......)††.....-81.6 (3.........#.....####....#..>.P....#...### .P.P...#. # #### .........#.###.### # f%hSf%hVE-2.6 (4f%h[f%h]A _Found a staircase to the Ecumenical Temple.k%h ####### #....#.# #..PP.# #...##.#..†###########...##.#....................+.) .###...#...# #.###...#########+#... #.#####......##.##......)††...........@..#.....####>.P....#...### #....P.#..## #.......P.....#..# .#.#####..#.## ..#... #. #).#..#...# #.########.# .. #..## .........#.###.###  .#........ #%h 7mk%hl k%h +3.6 (1k%hk%hz# _Found a whip.l%hKA # #....#.# #..PP.# #...##.#..†# ###########...##.#>..........+.) ..###..#.#. #.###...#+#...# #.##......##.##......)††#.#.....#####...>.P....#...### #l%h'M#..P.P.....#..## ##....P.....#..# .....#.#.#####..#.## ..#...# #. #).#.# ...#... #.########.# .. #.. .#.###.### .#. l%h^l%h6g&4l%hol%hlq; _Found a stone staircase leading down.l%hw A # #....#.##. #..PP.# #...##.#..†.#.#####...##.#.>......+.)...###.# ....#. #.###... #+#...###. #......##.##......)†† #.#.....####l%hw  #...>.P....#...### # #..P.P.....#..## # #....P.....#..#  #.#.#####..#.## ..# # #. #).#.# ...#.. #.########.# .. #.. .#.###.### .#.l%ht l%ha C==5l%h l%h/ l%hY  # #....#.##.#. #..PP.# #...##.#...#.###########...##.#(.>.......+ ...)...###.# ....#.# #.###... #+#...###. #......##.##......)†† #.#.....####l%h[  #...>.P....#...### # #..P.P.....#..## # #....P.....#..#  #.#.#####..#.## ..# #.#. #).#.# ...## #.########.# .. # ...#.###.###  .#.l%hc l%hj l%h7k 6l%hsq l%hs % _Found 6 stones.m%h #.#. #..PP.# #...##.# ..#.###########...##.# (.>..................+ ...)...###.# ....#.# #.###...##### #+#...###.##### #......##.##......)††m%h*  #..........#.....#### #...@.P....#...### # #..P.#..## # #....P.....#..# . #.#.#####..#.## ..# #.#. #).#..# # #.########.# .. # .........#.###.### ...#........ ..m%hm%h&7m%h$m%hi _There is a staircase to the Ecumenical Temple here.n%h48 _n%hi!  #########  ##_._._._## ##.........## ##_..≈≈.≈≈.._## #...≈≈≈.≈≈≈...# #_.≈≈.....≈≈._# #..≈≈.....≈≈..# Temple#_.....@....._# #..≈≈.....≈≈..# #_.≈≈.....≈≈._# #...≈≈≈.≈≈≈...###_..≈≈.≈≈.._####.........##n%hPj##_._._._###########  You climb downwards. Welcome to the Ecumenical Temple! Found eighteen altars.n%h kn%hn_._____n%h-9.3 (1.7n%h______n%h~ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.r%h/[ q# ##_._._._## ##.## ##_..≈≈.≈≈.._## #...≈≈≈.≈≈≈...# #_.≈≈.....≈≈._# #..≈≈.....≈≈..# r%h[ #_.....<@...._# #..≈≈.....≈≈..# #_.≈≈.....≈≈._# #r%hk\ ##_ ##_._ r%he _.______r%hz 4900 _r%hԀ ______r%h& r%h/X # ##_._._._## ##.## ##_..≈≈.≈≈.._## #...≈≈≈.≈≈≈...# #_.≈≈.....≈≈._# r%hX #..≈≈.....≈≈..# #_.....<.@..._# #..≈≈.....≈≈..# #_.≈≈.....≈≈._# #.##r%hsY ###_._ r%ha ____r%h p &1r%hu _._____r%hv r%hB/# ##_._._._## ##.## ##_..≈≈.≈≈.._## #...≈≈≈.≈≈≈...# #_.≈≈.....≈≈._# #..≈≈.....≈≈..# #_.....<..@.._# #..≈≈.....≈≈..# #_.≈≈.....≈≈._# #..##_### r%h9_____r%h?&2s%h_____s%hs%h V9## ##_._._._## ##.## ##_..≈≈.≈≈.._## #...≈≈≈.≈≈≈...# #_.≈≈.....≈≈._# #..≈≈.....≈≈..# #_.....<...@._# #..≈≈.....≈≈..# #_.≈≈.....≈≈._# #...##_.##.####s%hZ_._____s%hg&3s%hrmZ___s%huos%ht###########_._._._##.........##_..≈≈.≈≈.._#...≈≈≈.≈≈≈...# #_.≈≈.....≈≈._# s%h#..≈≈.....≈≈..# #_.....<....._# #..≈≈.....≈≈@.# #_.≈≈.....≈≈._# s%hW3#...≈≈≈.≈≈≈...# ##_..≈≈.≈≈.._##.........s%h##_._._._######### s%h5______4s%hl___s%hzs%hQ ##_._._._##.........s%hgR ##_..≈≈.≈≈.._#...≈≈≈.≈≈≈...# #_.≈≈.....≈≈._# #..≈≈.....≈≈..# s%hR #_.....<....._# #..≈≈.....≈≈..# #_.≈≈.....≈≈.@# s%hS #...≈≈≈.≈≈≈...# ##_..≈≈.≈≈.._## .........##_._._._##s%hV Z####### s%h[ X___s%he &5s%hj B_s%h;n _ _There is a radiant altar of Vehumet here.u%h_.____u%hbu%h! _._____u%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x%hN  You kneel at the altar of Vehumet.x%hR/  --more--x%h5Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionz%hFF z%hKK z%hR ##_._._._##Celsitudo the Conjurer##.........##Deep Elf##_..≈≈.≈≈.._##Health: 28/28 ========================#...≈≈≈.≈≈≈...#z%hT Magic: 14/14 ========================#_.≈≈.....≈≈._#AC: 3Str: 4#..≈≈.....≈≈..#EV: 12Int: 25#_.....<....._#SH: 0Dex: 13#..≈≈.....≈≈..#XL:  5 Next: 47% Place: Temple#_.≈≈.....≈≈.@#Noise: ---------  Time: 1595.3 (0.0)#...≈≈≈.≈≈≈...#a) +4 whip##_..≈≈.≈≈.._##Cast: Magic Dart##.........##z%hPX ##_._._._###########You climb downwards. Welcome to the Ecumenical Temple! Found eighteen altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _There is a radiant altar of Vehumet here. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You kneel at the altar of Vehumet.  Vehumet welcomes you!z%hh /  --more--{%h< ______  of Vehumet ......6.3 (1 _____|%h The Ecumenical Temple <__________________(Press ? for help)  #########  ##_._._._##  ##.........##  ##_..≈≈.≈≈.._##  #...≈≈≈.≈≈≈...#  #_.≈≈.....≈≈._#  #..≈≈.....≈≈..#  #_.....<....._#  #..≈≈.....≈≈..#  #_.≈≈.....≈≈.@#  #...≈≈≈.≈≈≈...#  ##_..≈≈.≈≈.._##  ##.........##  ##_._._._##  #########        |%h _.___<_@___}%h}%h ##_._._._##Celsitudo the Conjurer##.........##Deep Elf of Vehumet ......##_..≈≈.≈≈.._##Health: 28/28 ========================#...≈≈≈.≈≈≈...#Magic: 14/14 ========================#_.≈≈.....≈≈._#AC: 3Str: 4#..≈≈.....≈≈..#EV: 12Int: 25#_.....<....._#SH: 0Dex: 13#..≈≈.....≈≈..#XL:  5 Next: 47% Place: Temple#_.≈≈.....≈≈.@#Noise: ---------  Time: 1596.3 (0.0)#...≈}%h ≈.≈≈≈...#a) +4 whip##_..≈≈.≈≈.._##Cast: Magic Dart##.........####_._._._########### _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _There is a radiant altar of Vehumet here. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You kneel at the altar of Vehumet. _Vehumet welcomes you!}%hB}%h}%h^}%hV= ######### ##_._._._## ##.........## ##_..≈≈.≈≈.._## #...≈≈≈.≈≈≈...# #_.≈≈.....≈≈._# #..≈≈.....≈≈..# #_.....@....._#602.3 (6 #..≈≈.....≈≈..# #_.≈≈.....≈≈._# #...≈≈≈.≈≈≈...# ##_..≈≈.≈≈.._## ##.........####_._._._###########}%hA}%hEH___ _There is a staircase back to the Dungeon here.}%h"_.____}%h}%h,_.___}%hL_.______}%ho23.3 (1 _}%h&_.______}%h#.#. #..PP.# #...##.#...#.###########...##.#.(.>..................+. ...)...###..........#. ....#.# #.###...##### #+#...###.########### #......##.##......)†† #..........#.....####Dungeon:4 #...@.P....#...### # #..P.P.....#..## # #....P.....#..# .. #.#.#####..#.## ..# #.#. #).#[34}%h>m.# ...# # #.########.# .. # .........#.###.### .........#..........................}%hj}%hc-4.8 (2.5}%hl}%ho _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.~%h~%h#Level 4 of the Dungeon<<>>>>(Press ? for help) ........#.#.....[..#..........#.#.# #....'.........>#.<.......(#.#.#  ####### #....#.#...................#.#.#~%h$ #.#.  #..PP.# #...##.#..†.....#..........#.#.# ..#.###########...##.#........#.......####.#.# (.>..................+................# #.#.# ...)...###..........#................####.#.# ....#.# #.###...###########.#....<.......#.# #+#...###.########################.#######.##......##.##......)††............#.........##..........#.....####....#...##..#.##########...@.P....#...### #....#...###)#.##..P.P.....#..##  #....##..###.#.#~%h'#....P.....#..#  .....###......#.##.#.#####..#.##  ..#...# ##.....#.##.#.  #).#.#  ...#...# ###[..#.## #.########.#  .. #..## ####.#.## .........#.###.###  ####..†.#..# .........#........  ###.......#.># ..................  ##...........## ......[..#.......# ##.....)....### .........#....#### #..####)###.# .........#.#### ##..##...# #.#~%h@ #...).#  #########.....#############.#...†  ....[..#  #....'.........>#.<(    #........#.#.  #..PP.# #...##.#..†.....#...~%hhA ..#.###########...### (.>..................+................# # ...).........#................####. ....#.# #.###...###########.#....<# #+#...###.#######################.~%hB %...##.##......)††............#.........#......###...##..#.#########@.P.### #....#...###)~%hB .P.P.....#..##  #....##..###...P.....#..#  .....###.......#.##  ..#...# ##.....#.# #.#.  #).#.#  ...#...# ###[..#.# ~%hE # #.########.#  .. #..## ####.#.##.###.###  ####..†.#....  ###.......#.>#.........  ##...........##[..#.......# ##.....)....###%h( %hH #.#. #..PP.# #...##.#. Celsitudo the Conjurer..#.###########...##.#. Deep Elf of Vehumet ......(.>..................+. Health: 28/28 ========================...)...###..........#. Magic: 14/14 ========================%hzI ....#.# #.###...##### AC: 3Str: 4#+#...###.########### EV: 12Int: 25#......##.##......)†† SH: 0Dex: 13%h#.@.......(#.#.# 32.8 (28.0) ...#.#...................#.#.# ..##.#..†.....#..........#.#.# ..##.#........#.......####.#.# .....+................# #.#.# .....#................####.#.%h: # ..###########.#....<.......#.# ####################.#######.# ....)††............##%h\B %hI %hN c _There is an escape hatch in the ceiling here.%h `%h| 83.8 (1.0) _%h%h"# .#  ##. ##  .. ..  ##.#.#  #....# 3 #@.#  #  #.###....##  #.# # ...  ###  .# ## %h%h%h= -4.5 (1.7%h6C %hdF \ _A mysterious force pulls you upwards. The hatch slams shut behind you.%h٘%h%h3%hn##..#.#.#.##.........##.###....######.# ##...#..s #...####.# ##...#......###....##...#######@## #.#  #.. Magic Dart #.## #.# #.# s   scorpion (wandering)#.##..%hP46.5 (12.%h 0)%h%h%7.5 (13%h%h %ha%h7_A scorpion comes into view.%he%h ##..#.#.#.#  Celsitudo the Conjurer #.........#  Deep Elf of Vehumet ...... #.###....###  Health: 28/28 ======================== ###.# ##...#  Magic: 13/14 ======================-- ..s #...#  AC: 3Str: 4%h F ####*# ##...#  EV: 12Int: 25 .....*###....#  SH: 0Dex: 13 #*..#####  XL:  5 Next: 47% Place: Dungeon:3 ##@##%h Noise: ---------  Time: 1647.5 (0.0) #.# a) +4 whip #.. Cast: Magic Dart #.## #.# #.# s   scorpion (wandering) #.# %hUh#.. _A mysterious force pulls you upwards. The hatch slams shut behind you. _A scorpion comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  %hFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 100% to hit)%h`##..#.#.#.#Celsitudo the Conjurer#.........#Deep Elf of Vehumet ......#.###....###Health: 28/28 ========================###.# ##...#%h<Magic: 13/14 ======================--..s #...#AC: 3Str: 4####*# ##...#EV: 12Int: 25.....*###....#SH: 0Dex: 13#*..#####XL:  5 Next: 47% Place: Dungeon:3##@##Noise: ---------  Time: 1647.5 (0.0)#.#a) +4 whip#..Cast: Magic Dart#.###.##.#s   scorpion#.##..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )[36%h m - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the scorpion.  The scorpion is lightly wounded.%hV& %h) `.s..%h+ :=8.5 (1 _%h. %h/ %h %h %h %h F _Unknown command.%hߋ  %hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ##..#.#.#.#  Celsitudo the Conjurer #.........#  Deep Elf of Vehumet ......%h x #.###....###  Health: 28/28 ======================== ###.# ##...#  Magic: 11/14 ==================------ %h ... #...#  AC: 3Str: 4 ####s# ##...#  EV: 12Int: 25 .....*###....#  SH: 0Dex: 13 #*..#####  XL:  5 Next: 47% Place: Dungeon:3 ##@## Noise: =--------  Time: 1648.5 (0.0) #.# a) +4 whip #.. Cast: Magic Dart #.## #.# #.# s   scorpion #.# #.. _Unknown command.%h Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 81% to hit)%h `##..#.#.#.#Celsitudo the Conjurer#.........#Deep Elf of Vehumet ......#.###....###Health: 28/28 ========================###.# ##...#%h Magic: 11/14 ==================------.*. #...#AC: 3Str: 4####*# ##...#EV: 12Int: 25.....*###....#SH: 0Dex: 13#*..#####XL:  5 Next: 47% Place: Dungeon:3##@##Noise: =--------  Time: 1648.5 (0.0)#.#%h a) +4 whip#..Cast: Magic Dart#.###.##.#s   scorpion#.##..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.%h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, 81% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion.  The scorpion is moderately wounded.%hU) %h6 I...s%hq6 %h7 q=9.5 (1Ray %hP; %h= f _(Press . to maintain the ray.)%hz ****The searing ray hits the scorpion but does no damage.%h] 5 ...%h UsThe scorpion is moderately wounded.%h0-50+  _The scorpion completely misses you.%hco **** The searing ray hits the scorpion.%h{z ...sThe scorpion is severely wounded.-1++  _The scorpion barely misses you.%h}R ****The searing ray hits the scorpion but does no damage.%hf \ ...sbar but does no damage.  You finish channelling your searing ray.corpion stings you.  You are poisoned.3=======-----9/14 --2Pois  _The scorpion poisons you!%h< ##..#.#.#.#  Celsitudo the Conjurer #.........#  Deep Elf of Vehumet ...... #.###....###  Health: 23/28 ===================----- ###.# ##...#  Magic: 8/14%h<C=============----------- ... #...#  AC: 3Str: 4 ####.# ##...#  EV: 12Int: 25 %hY=......###....#  SH: 0Dex: 13 #s..#####  XL:  5 Next: 47% Place: Dungeon:3 ##@##%h= Noise: ==-------  Time: 1652.5 (0.0) #.# a) +4 whip #..%h> Cast: Magic Dart #.## Pois  #.# #.#%h? s   scorpion #.# #..You are poisoned. _The scorpion poisons you!  %hlDAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 100% to hit)%h##..#.#.#.#Celsitudo the Conjurer#.........#Deep Elf of Vehumet ......#.###....###Health: 23/28 ===================-----###.# ##...#Magic: 8/14=============-----------... #...#AC: 3Str: 4####.# ##...#EV: 12Int: 25......###....#SH: 0Dex: 13#s..#####XL:  5 Next: 47% Place: Dungeon:3##@##Noise: ==-------  Time: 1652.5 (0.0)#.#a) +4 whip#..Cast: Magic Dart#.##%hPois #.##.#s   scorpion#.##..  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 100% to hit)  The magic dart hits the scorpion.  The scorpion is almost dead.%hXPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (severely wounded, 100% to hit)  The magic dart hits the scorpion.  The scorpion is almost dead.  You feel very sick.%h=v13=====---------3.5 (1%h%h. _The scorpion stings you!%h%%h3G---------%h%hF _Unknown command.%h 6 ##..#.#.#.#  Celsitudo the Conjurer #.........#  Deep Elf of Vehumet ......%h  #.###....###  Health: 13/28 ===========------------- ###.# ##...#  Magic: 7/14============------------ ... #...#  AC: 3%ha Str: 4 ####.# ##...#  EV: 12Int: 25 ......###....#  SH: 0Dex: 13%h B #s..#####  XL:  5 Next: 47% Place: Dungeon:3 ##@## Noise: =--------  Time: 1653.5 (0.0) #.#%h  a) +4 whip #.. Cast: Magic Dart #.## Pois %h{ J #.# #.# s   scorpion %h #.# #.. _The scorpion stings you! _Unknown command.%h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)%h*  ##..#.#.#.#  Celsitudo the Conjurer #.........#  Deep Elf of Vehumet ...... #.###....###  Health: 13/28 ===========------------- ###.# ##...#  Magic: 7/14============------------ ... #...#  AC: 3Str: 4 ####.# ##...#  EV: 12Int: 25 ......###....#  SH: 0Dex: 13 %hN #s..#####  XL:  5 Next: 47% Place: Dungeon:3 ##@## Noise: =--------  Time: 1653.5 (0.0) #.# a) +4 whip #.. Cast: Magic Dart #.## Pois  #.# #.# s   scorpion #.# #..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 100% to hit)  The magic dart hits the scorpion.  You kill the scorpion!%hq j ##.  %h ]#....  #.###....###  ###.# ##...#  %h _... #...#       #.  ##@## #.# #.. #.## #.# #.# #.# #.. %h U.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (almost dead, 100% to hit)  The magic dart hits the scorpion.  You kill the scorpion!  Vehumet accepts your kill.%h 2-8=914.5 (1Magic Dart%h %h $ _You feel sick.%h %h 8-%h %he F _Unknown command.%h Drink which item? Potions  b - a potion of magic  j - 2 fizzy sapphire potions  k - 3 coppery potions  l - 2 fuming grey potions [!] read|quaff[?] describe selected%hW##..#.#.#.#Celsitudo the Conjurer#.........#Deep Elf of Vehumet ......#.###....###Health: 12/28 ==========--------------###.# ##...#Magic: 8/14=============-----------... #...#AC: 3Str: 4####.# ##...#EV: 12Int: 25......###....#SH: 0Dex: 13#...#####XL:  5 Next: 91% Place: Dungeon:3##@##Noise: =--------  Time: 1654.5 (0.0)#.#a) +4 whip#..Cast: Magic Dart#.##[0;10;1%hmPois #.##.##.##..  Aim: a scorpion (almost dead, 100% to hit)  The magic dart hits the scorpion.  You kill the scorpion!Vehumet accepts your kill. _You feel sick. _Unknown command.  Okay, then.%hD _%hD _Unknown command.%hPX J%hZ %h*a 11-0--Pois %hb 9/28 --%hd %he 8=--9==%hg N-%hCh %hnq ......7=.......-%h[v w 9.5 (5 _You start resting. You feel sick. x6%hy N-60.5 (6%h{ %h~ [ _You are no longer poisoned.%h'10/14====%hly8%hՎ%h9%h;1%hF===%h>%h ,%h%h_9=%h9%h2===%h@%hA,%h%%hGB%hQ10/28%hE==%h%h<%hİj3====%h%h=%hI 1= %hQ_You start resting.%h075.5 (15.0)%hy4====6.5 (16%hi%h}% _Magic restored.%ho2=%hO%hq12===%h%he,%h|%h,%h%h,%h/%h9t3==%h%h,%ht%h[,%h=4==%h,%h%h,%h%h,5=%hF%h%h) bMagic Dartb   bat (wandering) _You start resting.%hN/=92%h_3L.b%h4,3.5 (17%hh7%h9V _A bat comes into view.%h  ##..#.#.#.#  Celsitudo the Conjurer #.........#  Deep Elf of Vehumet ...... #.###....###  Health: 15/28 ============------------ ###.# ##..b#  Magic: 13/14 ======================-- ... #.*.#  AC: 3Str: 4 ####.# ##*..#  EV: 12Int: 25 ......###*...#  SH: 0Dex: 13 #..*#####  XL:  5 Next: 91% Place: Dungeon:3 ##@## Noise: ---------  Time:[%h39;49m 1693.5 (0.0) #.# a) +4 whip #.. Cast: Magic Dart #.## #.# #.# b   bat (wandering) #.# #.. _You start resting. _A bat comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)%hs ##..#.#.#.#  Celsitudo the Conjurer #.........#  Deep Elf of Vehumet ...... #.###....###  Health: 15/28 ============------------ ###.# ##..b#  Magic: 13/14 ======================-- ... #...#  AC: 3Str: 4 ####.# ##...#  EV: 12Int: 25 ......###....#  SH: 0Dex: 13 %h##...#####  XL:  5 Next: 91% Place: Dungeon:3 ##@## Noise: ---------  Time: 1693.5 (0.0) #.# a) +4 whip #.. Cast: Magic Dart #.## #.# #.# b   bat (wandering) #.# #..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  You kill the bat!%h[k       ###.# ##..†#  ... #.*.#   ##*..#  *...#  #..*#####  ##@## #.# #.. #.## #.# #.# #.# #.. %hC....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  You kill the bat!  Vehumet accepts your kill.%hإy2=4.5 (1Magic Dart _%hκ%h%h %h%h<%hxF _Unknown command.%h 6=- _You start resting.54==-6.5 (2 _Magic restored.%h3%h`%h,%h,%h%h%%hO=%h6%hTP==%h%h7=8==9==%hC<20%hE==%hm%h%h,%h%h1==%h%h%h6%h%h%hS%h%h@%h%h4%h%h U2=%h%h%hB%h%h %hi %h %hA %h %h %h2 %h %h %h%h-K3=%h%h/%h,%hR%h%h %h%h%h\%h%h|~4==%h%hj%h%h%hl%h%h%%h%h %hA!%h!h5==%h["%h#%h$%hh$%h%%h&%h&%h'%h)(%h(%h)%h1*h6==%h*%h,%hm,%h,%hT.%h.%hE/%h0%h 1%hr1%h 3%ht3h7==%h3%hg5%h5%h86%h7%h 8%hy8%h9%h5:%h:%hB_ _You start resting.%hG1745.5 (49.0)%hpJw8==6.5 (50%hSM%h}O" _HP restored.%hVr 3%hGs %hu %h %h4 B%h {=%h %h ,%hT %h` ,%hJ %hߜ  _f - 3 scrolls labelled YTHO YZUD NEU (gained 1)%h %hǟ %h2 ,%h %hԤ %h ,%h %hԩ %hB ,%h! %h %h %hN %h %h %h޲ %h ,%ho %h %hG %hj ,%h/ %h %h %h %hm %hm %hݽ %hf %h %h %h %h %h %h %h %h %hK %h %h: %h! %h %h4 %h %hY %hY ,%h %h %h  .>  .#  .#  .#  .#  #.# ##.#######.@.......67.5 (21##.#.#.#.####....#.#...##..#.#.#.###.........###.###....##########.## ##..†#........# #...########.## ##...#%h %h ,8.5 (22%hP %h+ ; _Found a stone staircase leading down.%h####.> #.# #.# #.# #.# #.# ###.#####.....<71.5 (3.0)##.#.#.#.###### #....#.#... ##..#.#.#.##.###.........# ###.###....### #######.# ........ #######.%h%h+2.5 (4%h %h9 _Found a stone staircase leading up.%hA -%hO %h%U %h] %hb^ 5#.# %h^ ###.##########.%htp D#............<.##.#.#.#.#######....#.#....###..#.#.#.##.###.........##.###.###....####.# ###.## ##..†# #@# ....# #...# #.# ###.## ##...# #.# Magic Dart .....###....# #.# #####...##### #.###.## #.. @   Terence (asleep) #.#########.. #...........@ #.#########.%h^s +9.5 (7%ht %80.5 (8%hw %h{  %hi| %h| [_Terence the Veteran comes into view. He is wielding a +0 flail.%hg} %hV #.# Celsitudo the Conjurer ###.##########.  Deep Elf of Vehumet ...... #............<.  Health: 28/28 ======================== ##.#.#.#.######  Magic: 13/14 ======================-- #....#.#....# AC: 3Str: 4  ##..#.#.#.##.# EV: 12Int: 25  ##.........##.# SH: 0Dex: 13  ##.###....####.# XL:  5 Next: 92% Place: Dungeon:3 ###.## ##..†# #@# Noise: ---------  Time: 1780.5 (0.0) ....# #...# #*# a) +4 whip ###.## ##...# #*# Cast: [%hLW 39;49mMagic Dart .....###....# #*# #####...##### #*#  ##.## #.* @   Terence (asleep) #.#########.* #...........@ #.#########. _Terence the Veteran comes into view. He is wielding a +0 flail.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 scale mail (asleep, 100% to  hit)%h3 I#.#Celsitudo the Conjurer###.##########.Deep Elf of Vehumet ......#............<.Health: 28/28 ========================##.#.#.#.######Magic: 13/14 ======================--%h #....#.#....#AC: 3Str: 4##..#.#.#.##.#EV: 12Int: 25##.........##.#SH: 0Dex: 13##.###....####.#XL:  5 Next: 92% Place: Dungeon:3 ###.## ##..†# #@#Noise: ---------  Time: 1780.5 (0.0) ....# #...# #*#a) +4 whip ###.## ##...# #*#%hш Cast: Magic Dart .....###....# #*# #####...##### #*###.###.*@   Terence#.#########.*%hA #...........@#.#########.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 scale mail (asleep, 100% to  hit)  The magic dart hits Terence.  Terence is lightly wounded.%hn 'Shift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (asleep, 100% to  hit)  The magic dart hits Terence.erence is lightly wounded.shouts!%h A.....%h ;@..%h ;==1.5 (1 _%h %h %h %h %h1 %h F _Unknown command.%h #.# Celsitudo the Conjurer ###.##########.  Deep Elf of Vehumet ...... #............<.  Health: 28/28 ======================== ##.#.#.#.######  Magic: 12/14 ====================---- #....#.#....# AC: 3Str: 4  ##..#.#.#.##.# EV: 12Int: 25  ##.........##.# SH: 0Dex: 13  ##.###....####.# XL:  5 Next: 92% Place: Dungeon:3 ###.## ##..†# #@# Noise: ==-------  Time: 1781.5 (0.0) ....# #...# #*# a) +4 whip ###.## ##...# #*# %hXCast: Magic Dart .....###....# #*# #####...##### #*#  ##.## #*. @   Terence #.#########@. #............ #.#########. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded,100% to hit)%h|-#.#Celsitudo the Conjurer###.##########.Deep Elf of Vehumet ......#............<.Health: 28/28 ========================##.#.#.#.######Magic: 12/14 ====================----#....#.#....#AC: 3%h9,Str: 4%h:=##..#.#.#.##.#%h;#EV: 12%hz=Int: 25##.........##.#SH: 0Dex: 13##.###....####.#XL:  5 Next: 92% Place: Dungeon:3 ###.## ##..†# #@#Noise: ==-------  Time: 1781.5 (0.0) %h Gp....# #...# #*#a) +4 whip ###.## ##...# #*#Cast: Magic Dart .....###....# #*# #####...##### #*###.###*.@   Terence#.#########@.#............#.#########.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded,100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded.%hq....@.-2.5 (1 _%h{- _Unknown command.%hi, #.# Celsitudo the Conjurer ###.##########.  Deep Elf of Vehumet ...... %h(#............<.  Health: 28/28 ======================== ##.#.#.#.######  Magic: 11/14 ==================------ #....#.#....# AC: 3Str: 4 %hw ##..#.#.#.##.# EV: 12Int: 25  ##.........##.# SH: 0Dex: 13  ##.###....####.# XL:  5 Next: 92% Place: Dungeon:3 %h###.## ##..†# #@# Noise: =--------  Time: 1782.5 (0.0) ....# #...# #*# a) +4 whip ###.## ##...# #*#%h Cast: Magic Dart .....###....# #*# #####...##### #*#  ##.## #@. @   Terence %hn#.#########.. #............ #.#########. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded,100% to hit)%h( *#.#Celsitudo the Conjurer###.##########.Deep Elf of Vehumet ......#............<.Health: 28/28 ========================##.#.#.#.######Magic: 11/14 ==================------#....#.#....#AC: 3Str: 4##..#.#.#.##.#EV: 12%h3) Int: 25##.........##.#SH: 0Dex: 13##.###....####.#XL:  5 Next: 92% Place: Dungeon:3 ###.## ##..†# #@#%h) cNoise: =--------  Time: 1782.5 (0.0) ....# #...# #*#a) +4 whip ###.## ##...# #*#Cast: Magic Dart .....###....# #*# %h* #####...##### #*###.###@.@   Terence#.#########..#............%hi+ #.#########.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded,100% to hit)  The magic dart hits Terence but does no damage.  Terence is lightly wounded.%h %h ...@.3.5 (1 _%h@ %h %h#   Shift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded,100% to hit)  The magic dart hits Terence but does no damage. _Terence is lightly wounded. _Unknown command.%h!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h^ #.# Celsitudo the Conjurer ###.##########.  Deep Elf of Vehumet ...... #............<.  Health: 28/28 ======================== ##.#.#.#.######  Magic: 9/14===============--------- #....#.#....# AC: 3Str: 4  ##..#.#.#.##.# EV: 12Int: 25  ##.........##.# SH: 0Dex: 13  ##.###....####.# XL:  5 Next: 92% Place: Dungeon:3 ###.## ##..†# #@# Noise: =--------  Time: 1783.5 (0.0) ....# #...# #*# a) +4 whip ###.## ##...# #*# Cast: %h[39;49mMagic Dart .....###....# #*# #####...##### #@#  ##.## #.. @   Terence #.#########.. #............ #.#########.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded,83% to hit)%hY, #.#Celsitudo the Conjurer###.##########.Deep Elf of Vehumet ......#............<.Health: 28/28 ========================##.#.#.#.######Magic: 9/14===============---------#....#.#....#AC: 3Str: 4##..#.#.#.##.#EV: 12Int: 25##.........##.#SH: 0Dex: 13##.###....####.#XL:  5 Next: 92% Place: Dungeon:3 ###.## ##..†# #@#Noise: =--------  Time: 1783.5 (0.0) ....# #...# #*#a) +4 whip ###.## ##...# #*#Cast: Magic Dart .....###....# #*# #####...##### #%h. +*###.###..@   Terence#.#########..#............#.#########.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded,83% to hit)  You focus your ray upon Terence. The searing ray hits Terence!%h tAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded,83% to hit)  %he You focus your ray upon Terence. The searing ray hits Terence!  Terence is severely wounded.%h f..@.%h 10/14===4.5 (1Ray %h %hR f _(Press . to maintain the ray.)%h' ****The searing ray hits Terence.%h..@..9/14 ----5+  _Terence is severely wounded.%hk{  The searing ray hits Terence!  You kill Terence!%hepc****%h\.)..%h"%hp#.#Celsitudo the Conjurer###.##########.%hDeep Elf of Vehumet ......#............<.Health: 28/28 ========================##.#.#.#.######Magic: 8/15============------------%hb#....#.#....#AC: 3Str: 4##..#.#.#.##.#EV: 12Int: 25%hJ##.........##.#SH: 0Dex: 13##.###....####.#XL:  5 Next: 111% Place: Dungeon:3 %hK###.## ##..†# #@#Noise: =--------  Time: 1786.5 (1.0) ....# #...# #.#a) +4 whip %h8###.## ##...# #)#Cast: Magic Dart .....###....# #.#Ray++ %hT#####...##### #.###.###..#.#########..#............%hj#.#########. _(Press . to maintain the ray.)  The searing ray hits Terence. _Terence is severely wounded.The searing ray hits Terence!  You kill Terence! _Vehumet accepts your kill. _Terence is severely wounded.  The searing ray hits Terence!  You kill Terence! %h_Vehumet accepts your kill.Your Stealth skill increases to level 4!You have reached level 6!%hj/  --more--%hf{32/328/16---6 5% Magic Dart%h %h-4 _%hk ........09=-7.5 (1 _You start resting. You stop channelling your searing ray.%hc 3%he %h4q %hr ,%h't %hv %hw o10/16===%h`x %h6{ ,%hB~ %h} ,%h %h 1===%h %h ,%h %hR ,%h %hw 2===%h* %h %h %h3 %hΟ ,%h %hX ,%h %hФ 3===%hm %h ,%h %h] ,%h; %h 4===%h %h` ,%h %hű ,%hx %h %h i5===%h- %h %h %h %h& %h %h %h߻ ,%h~ %h - _You start resting.%hJ 1810.5 (23.0)%h3 x6===1.5 (24%h %h % _Magic restored.%h[3%h%h%h+X%h,%h%h]  Things that are here:  a +0 flail; a +0 scale mail%h%h: _%h%h%h}P==%h%h}%h,%h%h%hO,%h%h%h,%ho%h%hw,%h%h%hy,%h>%h%hG,%h%h %hP ,%h %h %h %h %h %hF%h^%h%h\%h7%hU%h%hA%h%h%h,%h%h%h,%h%h%hc,%hc%h%h,%h%h4!%h!,%hT#%h^$%h$,%h%%hQ'%h-(,%h(%h)%ht*,%h[+%hJ,%h,,%h-%h/,%h_0%h11%hT2%h2,%h3%h4%ho5,%h6%h7%hL8,%hz9%h:%h;,%h<%h"=%h=,%h>%h?%ha@,%h[A%hB%hC,%hD%h&E%hE,%hF%hG%hH,%hI%hJ%hDK,%hML%hM%hN,%hN%hO%huP,%hQ%hR%hS,%h T%hU%hU,%hV%hX%hX%hY%hY%hZ%h[,%h]B%h'`X%hcn%hhi%h=p%hx%h}n%h},%h~%h~%h%h,%h%h%h9,%hm%h%hC%h%h%h?%h%h@%hG%h  #b#.#  #.#.#  ###.#.# #.....# ##.....# ####......# ..........#%hQ #..@..# ###.### #.Magic Dart #. #. #.#b   bat (asleep) ###. #.# ..<. #######.# ### #.......#%h)-68.5 (57%h,9.5 (58%h%hŞV _A bat comes into view.%hf  Celsitudo the Conjurer #b#.#  Deep Elf of Vehumet ...... #*#.#  Health: 32/32 ======================== ###*#.#  Magic: 15/16 ======================-- #..*..#  AC: 3Str: 4 %h##..*..#  EV: 12Int: 25 ####...*..#  SH: 0Dex: 13 .......*..#  XL:  6 Next:  5% Place: Dungeon:3 #..@..#  Noise: ---------  Time: 1869.5 (0.0) %h###.###  a) +4 whip #.# Cast: Magic Dart #.# #.# %hmz#.# b   bat (asleep) ###. #.# ..<. #######.# ### #.......# _a +0 flail; a +0 scale mail _A bat comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)%hY  Celsitudo the Conjurer #b#.#  Deep Elf of Vehumet ...... #.#.#  Health: 32/32 ======================== ###.#.#  Magic: 15/16 ======================-- #.....#  AC: 3Str: 4 ##.....#  EV: 12Int: 25 ####......#  SH: 0Dex: 13 ..........#  XL:  6 Next:  5% Place: Dungeon:3 #..@..#  Noise: ---------  Time: 1869.5 (0.0) ###.### %hb  a) +4 whip #.# Cast: Magic Dart #.# #.# #.# b   bat (asleep) ###. #.# ..<. #######.# ### #.......#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat! #.#.#  #*#.#  ###*#.#  #..*..#  ##..*..#  *..#  %h{wb*..#      #.# #.# #.# #.# <.  #.......%ho.......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  %h5You kill the bat!  Vehumet accepts your kill.%hz6=70.5 (1Magic Dart _%h&#%h[3%h8%h>%hAF _Unknown command.%hea 3%hb %hJe %h(f $ _%hn 6==%hp ,%hq %hs %hv ,%h_w %hy %hi  .# #.#.# #.#.# ###.#.# #.....# ##.....########......#%......@.....#-4.5 (4########.....# ###.### %h L #.# #.# #.# #.# ######. #.# .....<. #######.#%h %h[ E-5.5 (5%h %h + _Found a maw talisman.%hK  Celsitudo the Conjurer .#  Deep Elf of Vehumet ...... #.#.#  Health: 32/32 ======================== #.#.#  Magic: 15/16 ======================-- ###.#.#  AC: 3Str: 4 #.....#  EV: 12Int: 25 ##.....#  SH: 0Dex: 13 #######......#  XL:  6 Next:  6% Place: Dungeon:3 %......@.....#  Noise: ---------  Time: 1875.5 (0.0) ########.....#  a) +4 whip[11;16%hH ###.###  Cast: Magic Dart #.#  #.#  #.#   #.#   ######. #.#   .....<. #######.#   _Unknown command. _Found a maw talisman.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%hq%hrThat beam is likely to hit you. Continue anyway? Y - Yes  N - No%h%hA%h Celsitudo the Conjurer.#Deep Elf of Vehumet ......#.#.#Health: 32/32 ========================#.#.#Magic: 16/16 ========================###.#.#AC: 3Str: 4#.....#EV: 12Int: 25##.....#SH: 0Dex: 13#######......#%hXL:  6 Next:  6% Place: Dungeon:3%......@.....#Noise: ---------  Time: 1875.5 (0.0)########.....#a) +4 whip###.###Cast: Magic Dart#.##.##.##.# ######.%h*#.# .....<. #######.# _Unknown command. _Found a maw talisman.  Aiming: Magic Dart (safe; 1% risk of failure)  %h]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.%h8%%hU %h#8%%h&. _%hh\3%%h.a%ht~% _Unknown command.%hw3%%h-z _Unknown command.%hx 3%hy %h| %hp %h $ _%h n%hڈ %hN ,%h %h %h P==%hΑ %h %hN ,%h %hӘ %h ,%h %h] %hܟ %h %h͡ %h %h֥ %h¦ ,%h %h %hi ,%h& %hM ..# ... .. .r #r #.  #.#####  #.@...#  #####.#.# #.#.#Magic Dart###.#.##.....###.....#r   quokka (asleep)#######......#%hֶ r   rat (asleep) %............# ########.....#%hT ,84.5 (9%h -5.5 (10.0) %h; %hR b _A quokka and a rat come into view.%hi  Celsitudo the Conjurer ..# Deep Elf of Vehumet ...... ... Health: 32/32 ======================== .. Magic: 15/16 ======================-- %h=.r AC: 3Str: 4 #r EV: 12Int: 25 #* SH: 0%hADex: 13 #*#####  XL:  6 Next:  6% Place: Dungeon:3 #.@...#  Noise: ---------  Time: 1885.5 (0.0) #####.#.#  a) +4 whip #.#.#  Cast: Magic Dart ###.#.#  #.....#  ##.....#  r   quokka (asleep) #######......#  r   rat (asleep) %............#  ########.....# _Unknown command. _A quokka and a rat come into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)%hU   Celsitudo the Conjurer ..# Deep Elf of Vehumet ...... ... Health: 32/32 ======================== .. Magic: 15/16 ======================-- .r AC: 3Str: 4 #r EV: 12%hrInt: 25 #. SH: 0Dex: 13 #.#####  XL:  6 Next:  6% Place: Dungeon:3 #.@...#  Noise: ---------  Time: 1885.5 (0.0) #####.#.#  a) +4 whip #.#.#  Cast: Magic Dart ###.#.#  #.....#  ##.....#  r   quokka (asleep) #######......#  r   rat (asleep) %............#  ########.....# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!%hj ..# ... .. .r #. #* #*#####      #.#.#  ###. #... ##.....#  . . %hdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!  Vehumet accepts your kill.%h4k.r..rwandering)%h:=6.5 (1 _%h9%%hS%h%h%h@9%%hTF _Unknown command.%h   Celsitudo the Conjurer ..# Deep Elf of Vehumet ...... ... Health: 32/32 ======================== .. Magic: 14/16 =====================--- .. AC: 3Str: 4 #r EV: 12Int: 25 #* SH: 0Dex: 13 #*#####  XL:  6 Next:  6% Place: Dungeon:3 #.@...#  Noise: =--------  Time: 1886.5 (0.0) #####.#.#  a) +4 whip #.#.#  Cast: Magic Dart%hl [12;16H ###.#.#  #.....#  ##.....#  r   quokka (wandering) #######......#  %............#  ########.....# _Vehumet accepts your kill. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)%hw Celsitudo the Conjurer..#Deep Elf of Vehumet .........Health: 32/32 ========================..Magic: 14/16 =====================---..AC: 3Str: 4#rEV: 12Int: 25#*SH: 0Dex: 13#*#####XL:  6 Next:  6% Place: Dungeon:3#.@...#Noise: =--------  Time: 1886.5 (0.0)#####.#.#a) +4 whip#.#.#Cast: Magic Dart###.#.##.....###.....#r   quokka#######......#%............#########.....# _Vehumet accepts your kill. _Unknown command.Aiming: Magic Dart [%hy a40m(safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)%h\ _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka but does no damage..r.%7.5 (1 _%%hE%h%hW%hǾF _Unknown command.%h  Celsitudo the Conjurer ..# Deep Elf of Vehumet ...... ... Health: 32/32 ======================== %hi).. Magic: 13/16 ===================----- .. AC: 3Str: 4 #. EV: 12Int: 25 #r SH: 0Dex: 13 #*#####  XL:  6 Next:  6% Place: Dungeon:3 #.@...#  Noise: =--------  Time: 1887.5 (0.0) #####.#.#  a) +4 whip #.#.#  Cast: Magic Dart ###.#.#  %h=#.....#  ##.....#  r   quokka #######......#  %............#  ########.....# _The magic dart hits the quokka but does no damage. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)%h  Celsitudo the Conjurer ..# Deep Elf of Vehumet ...... ... Health: 32/32 ======================== .. Magic: 13/16 ===================----- .. AC: 3Str: 4 #. EV: 12Int: 25 #r SH: 0Dex: 13 %h&_#.#####  XL:  6 Next:  6% Place: Dungeon:3 #.@...#  Noise: =--------  Time: 1887.5 (0.0) #####.#.#  a) +4 whip #.#.#  Cast: Magic Dart ###.#.#  #.....#  ##.....#  r   quokka #######......#  %............#  ########.....# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  You kill the quokka!%hjO ..# ... .. .. #. #. #*#####      #.#.#  ###. #... ##.. . . %h ..%Vehumet accepts your kill.%h`%hJ4%hJ==%h7%ha8.5 (1%hQMagic Dart %h_%h%h:%hH4%hX%h %h8_Unknown command.%h]3%h^%hi%hk,%hl%ho5===%hfq%hCt,%h@v%hHy,%hz%h1w ...-....... %h`Q_You start resting.%h,94.5 (6%hB6===-5.5 (7%h9%%hę% _Magic restored.%h _%h %h %h> n%h! %h %h B%h .. [...#.## ##...#... ....:..#...#......#.......#  #@# 8.5 (3 #.# #.##### #.....######.#.# #.#.# ###.#.# #.....# ##.....#==9.5 (4 _Found acid dragon scales.%hP3%h%hz%hRX%hE. ... ....# .. [...##.#####....#...#......#:..#...##.......#.#.....#900.5 (1...#[...#.## # #.# #.######.....######.#.# #.#.# ###.#.#1.5 (2 _Found a leather armour.%hh_3%hb%hg%hsX%hx,%hE{%h}%h,%hT%h 5  #.##  ##...  ...# .. #..# ....# ... [...# #.#####.... #...#........#...#......#.##......# #...#[... ##.## ###%h #.# #.#####....#####.#.#You pick up a book of Winter and begin reading...%hn+4.5 (3%h@+5.5 (4%h]%h~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.%h^0 %h0 %h2 %h6 %h> M  #.## #####... .. ...#.. .. %he? #..#< .... [...######..#......0...#...# .......#.####......##%h? .%hC %hH +6.5 (1%hJ %hL ; _Found an escape hatch in the ceiling.%hh3%hqk%hp%h|yX%h## . ##.######.# ####........ >....#... .. #####..#<# ....##......@.# [...#7%hɇ######.#####....#...#...... #...#...##.......#.####......##...#[...##.## #.#%h%h_+8.5 (2%hr%hԡ; _Found a stone staircase leading down.%h 3%hz %hR %h ##  #. # %h]  #.######.#######...........  >....#.....).. #####..#@# ....# 0#........# [...#######.#####.... #...#......#...#...##.......####......##...#[...##.## ###%h A9.5 (1%he  _Found a flail. _There is an escape hatch in the ceiling here.%h 3%hX %h?! %h$ %h+ P _%h, ,%hE/ %h3 %h6 ,%h8 %h< %hm? ,%hsA %hD %h=I ,%h3K %hAN %h:P ,%hhQ %hT %hU ,%hW %hY %hZ ,%h \ %h^ %hl` ,%ha %hc %h8f ,%h~g %h m H  You see here +0 acid dragon scales.%ho %ho  _%hCq %hAs %hCu ,%h6w %hcy %h{ ,%h} %hq %h{ ,%h %h %hw ,%h %h %h' ,%hV %hӔ F  You see here a +0 leather armour.%h 5 _%h/ %h %h ,%h %h} %h՟ %hK %hܠ %hI %hԣ %hK %hܤ %hK %h %h %h6 %h %h0 ,%hʮ %hO %h ###..#<#......# .......#..[...# ####.#####....# #...#......# #...#...#..#  #.......#.##  ###......######  #...#[......#  %h ##.########@#  31.5 (22.0)#.# #....#  #.#####<####  #.....#  #####.#.#  %h g#.#.#   ###.#.#   #.....#   ##.....#  %h E %h %hn ,2.5 (23%h %h 9 _Found a stone staircase leading up.%hؕ3%hԗ%h}%h%hbB%h,%h8%hĤ%h,%hק%h%hr,%h%hZP  There is a stone staircase leading up here.%h%h@ _%h%h%hy%hy%h%h,%h%h%hK,%h%hM%h$ #.#####<####  #.....#.#  #####.#.#  #.#.#  ###.#.#  #.....#  ##.....#  ########......#  l%.....@......#  #########.....#  ###.### Magic Dart #.# #.# #.# l   frilled lizard (asleep) #.# #######. #.# ......<. #######.#%45.5 (16.5 (14 _[%h-P0;10;1mA frilled lizard comes into view.%h #.#####<####  Celsitudo the Conjurer #.....#.#  Deep Elf of Vehumet ...... #####.#.#  Health: 32/32 ======================== #.#.#  Magic: 15/16 ======================-- ###.#.#  AC: 3Str: 4 #.....#  EV: 12Int: 25 ##.....#  SH: 0Dex: 13 ########......#  XL:  6 Next:  7% Place: Dungeon:3 l******@......#  Noise: ---------  Time: 1946.5 (0.0) #########.....# [39;%h49m a) +4 whip ###.###  Cast: Magic Dart #.#  #.#  #.#  l   frilled lizard (asleep) #.# #######. #.# ......<. #######.# _There is a stone staircase leading up here. _A frilled lizard comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)%hGY #.#####<####  Celsitudo the Conjurer #.....#.#  Deep Elf of Vehumet ...... #####.#.#  Health: 32/32 ========================%hYZ #.#.#  Magic: 15/16 ======================-- ###.#.#  AC: 3Str: 4 #.....#  EV: 12Int: 25 %h\##.....#  SH: 0Dex: 13 ########......#  XL:  6 Next:  7% Place: Dungeon:3 l%.....@......#  Noise: ---------  Time: 1946.5 (0.0) #########.....#  a) +4 whip ###.###  Cast: Magic Dart #.#  #.#  #.#  l   frilled lizard (asleep) #.# #######. #.# ......<. #######.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!%h g <####  .#  .#  #.#.#          .******      #.# #.# #.# #.# <. %ha.%.....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!  Vehumet accepts your kill.%hq=7.5 (1Magic Dart _%h %h"%hD%h/I%hM8%%h-QF _Unknown command.%hׁ 3%hڄ %h؇ : _%hj 6==%h %hc ,%h! %h %h֙ %h %h %h %h` ,%ha %hЫ ==%hm %h %h %h %hG ,%h %h A  You see here a maw talisman.%hL  #.#####<####. #.....#.##b #####.#.##. #.#.###. ###.#.##.. #.....##.. ##.....# #..########......#### #..@%............#-#.> #.##########.....##.## ###.###%h |Magic Dart#.# #.#  #.# #.##.# #.#b   bat (asleep)  #.# #.# ###.##########. #.# #............<. #######.#%h ,55.5 (8%h= %h %hC .b%b%h E-6.5 (9%h3 %h V _A bat comes into view.%h/ #.#####<### Celsitudo the Conjurer #. #.....#.#  Deep Elf of Vehumet ...... #. #####.#.#  Health: 32/32 ======================== #. #.#.#  Magic: 15/16 ======================-- ##. ###.#.#  AC: 3Str: 4 #.b #.....#  EV: 12Int: 25 #.* ##.....#  SH: 0Dex: 13 #.*########......#  XL:  6 Next:  7% Place: Dungeon:3  ### #..@%............#  Noise: ---------  Time: 1956.5 (0.0)  #.> #.##########.....#  a) %h1+4 whip  #.# # ###.###  Cast: Magic Dart  #.##.#  #.##.#  #.##.#  b   bat  #.##.# ###.##########. #.# #............<. #######.# You see here a maw talisman. _A bat comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)%hx #.#####<### Celsitudo the Conjurer #. #.....#.#  Deep Elf of Vehumet ...... #. #####.#.#  Health: 32/32 ======================== #. #.#.#  Magic: 15/16 ======================-- ##. ###.#.#  AC: 3Str: 4 #.b #.....#  EV: 12Int: 25 %hE#.. ##.....#  SH: 0Dex: 13 #..########......#  XL:  6 Next:  7% Place: Dungeon:3  ### #..@%............#  Noise: ---------  Time: 1956.5 (0.0)  #.> #.##########.....#  a) +4 whip  #.# # ###.###  Cast: Magic Dart  #.##.#  #.##.#  #.##.#  b   bat  #.##.# ###.##########. #.# #............<. #######.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  You kill the bat!%h- < #.   #.   #. #.#.#  ##.   #..   #.*  %h #.*  ###   #.>   #.# #   #.#  #.#  #.#  #.# <. %h8t ?...%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat.  You kill the bat!  Vehumet accepts your kill.%h q=7.5 (1Magic Dart _%h 8%%h %h .%%h %h 8%%h F _Unknown command.%hd%hd%he%hg%ho| _%hq%hrL6==%hr%hu%hw%hw%hx%hf{%h}%h}%h%hK==%hs%h %hn%h%h%h%h%h%h%h{%h%h%h%h%h%h%h%hI%h%h%h%h%h%h%h8%h,%h%h%h%h%h8%hS%h%h^%h%h%h%h%hD%hE%hk%h%h%h %h %hU%h%h%h%hy%h4%h%hY%h,%h_P  There is a stone staircase leading up here.%h%h _%hA%h %h"%hw#,%hH%%h&'%h'%h(%h)%hP,%h-,%h.%h 1%h1%hp2%h3%h5%hp6%h/7%hx8%hp;%h?B%h?,%h@%hB%h,D,%hE%hF%hH%hI%hJ%h`K%hM%hM%hIN%hoO%hP%hjQ%hQ%hS%hT%hbY%hZ%h[%h],%h^%h*`%h6b,%hb%hd%he%h{f%hg%h4h%hi%hj%h1k%hbnR  There is a stone staircase leading down here.%hp%h+q _%hq%hIs%ht,%hu%hu%hw,%h#x%hy%h{,%h{%hc|%h}%h/~,%h%h%hB%h_%h%hs%h%h%h%h4%h%h,%hH%h)%h%h%h%h%hw%h%h%h%h%h%h!%h}%h%h@%hћ%h%h]B%h%h͡%hb%h%h%hѬ #...#..... #...#...#.##  #.......#.#.. ### ###......##.. #.# #...#[..##.. #.# ##.########...####.# #.# #...>....##.# #.##### #@##.# #.....#-2017.5 (60.0) #.##.# #####.# #.##.# #.# %hڭ#.##.# ###.# #.#..# #.... #.#..# ##....  #.#..########.....  ##.#...%...........  #.>........#.###.... %hܱ9%%h1F-8.5 (61%h%hx; _Found a stone staircase leading down.%h %h I%h %h %h n%h %hb %h B%h %h %ha %h R##########).....# #.######.# .. ####... #+ >....#.....) .# #####..#<#.... #. #........#..[. #.## ######.#####..##@# #...#....27.5 (9.0)##.## #...#..##...# #......#....# ### ###......#....# #.# #...#[##..## #.# ##.#####.###...####.# #.#  .....>....##.# #.#### #########.##.# #.%h E8.5 (10.0)%h %h2 E _Found a hammer. Found a runed translucent door.%h L%hL%h]N%hS%h^B%ha%hd,%hf%hOh%hIk,%hl%h=o%ht%hKv,%hw%hz7 _Crazy Yiuf shouts!%hq}%h3%h%h%hw%h,%hÈ%h%h1,%h%h2%h#,%hő%h%hb,%h%hE,%h՗,%h;%h%h,%h՛%hD,%hT%h%h ,%h%hҢ%hң%h|,%h%hȦ%hU,%hI%hm%h(,%hR%h}##.# #...... #.## ######. ##.# #. ##.## # ##...# #. #....# ### ###.##### #....# #.# #.).....## #.# ###@###...####.# %h44.5 (16#......>....##.#  #.#########.##.#  #. #.##.# # #.##.# #.##.#  #.#..#  #.#..#  #.#..#####%hO%h,5.5 (17%h%h׽) _Found a long sword.%htv%hv|%h}%ho%h,%h%hE%h,%hԅ%h %hш,%hU%h6%h,%h%h%h%h%h%h#n%h#%h%h%hU%h%hg%hߞ%h!%h%h%h%h%h%h%h%h8%h%h-%h%h1%hF.)....## ##%h޶#######.###. #......> #.####### #.#  #.#  #.# %h#..############.# .......@.........# S#################  ########Magic Dart #.>..... #.###### #.# S   adder (asleep)%h* #.# #.# #.#%h_x 63.5 (18  An adder comes into view.%h%hBS.S4.5 (19%hP%hN _The adder hisses angrily. _You see here a scroll labelled HEZOMOYSAH.%h  #.)....## ##. Celsitudo the Conjurer #######.###.. Deep Elf of Vehumet ...... #......>. Health: 32/32 ======================== #.####### Magic: 15/16 ======================-- #.#  AC: 3Str: 4%h̿7 #.#  EV: 12Int: 25 #.#  SH: 0Dex: 13 ##..############.#  XL:  6 Next:  7% Place: Dungeon:3 ..S****@.........#  Noise: ---------  Time: 2064.5 (0.0) .#################  a) +4 whip ######## Cast: Magic Dart%hV #.>..... #.###### #.#  S   adder #.#  #.#  #.# _The adder hisses angrily. _You see here a scroll labelled HEZOMOYSAH.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)%h#.)....## ##. Celsitudo the Conjurer#######.###.. Deep Elf of Vehumet ......#......>. Health: 32/32 ========================#.####### Magic: 15/16 ======================--#.#AC: 3Str: 4#.#EV: 12Int: 25#.#SH: 0Dex: 13##..############.#XL:  6 Next:  7% Place: Dungeon:3..S****@.........#Noise: ---------  Time: 2064.5 (0.0).#################a) +4 whip######## Cast: Magic Dart#.>.....#.#######.#S   adder#.##.##.#%h[18;2HAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.%h+.S...=5.5 (1 _%h5%h8%hN%hU%hX%hb%he %hf%h=g"_Unknown command.%hg%hVE  #.)....## ##. Celsitudo the Conjurer #######.###.. Deep Elf of Vehumet ...... #......>. Health: 32/32 ======================== #.####### Magic: 14/16 =====================--- #.#  AC: 3Str: 4 #.#  EV: 12Int: 25 #.#  SH: 0Dex: 13 ##..############.#  XL:  6 Next:  7% Place: Dungeon:3 ...S***@.........#  Noise: =--------  Time: 2065.5 (0.0) .#################  a) +4 whip ######## Cast: Magic Dart #.>..... #.###### #.#  S   adder%hWF  #.#  #.#  #.# _The adder is heavily wounded. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)%h #.)....## ##. Celsitudo the Conjurer#######.###.. Deep Elf of Vehumet ......#......>. Health: 32/32 ========================#.####### Magic: 14/16 =====================---#.#AC: 3Str: 4#.#%h EV: 12Int: 25#.#SH: 0Dex: 13##..############.#XL:  6 Next:  7% Place: Dungeon:3...S***@.........#Noise: =--------  Time: 2065.5 (0.0).#################a) +4 whip######## Cast: Magic Dart#.>.....#.#######.#S   adder#.##.##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.%h*%h~S.S..%hχ26.5 (1 _%h%hL%h %h%hU%hWF _Unknown command.%hÉ #.)....## ##. Celsitudo the Conjurer #######.###.. Deep Elf of Vehumet ...... #......>. Health: 32/32 ======================== #.####### Magic: 13/16 ===================----- #.#  AC: 3Str: 4 #.#  EV: 12Int: 25 #.#  SH: 0Dex: 13 ##..############.#  XL:  6 Next:  7% Place: Dungeon:3 ....S**@.........#  Noise: =--------  Time: 2066.5 (0.0) .#################  a) +4 whip ######## Cast: Magic Dart #.>..... #.###### #.#  S   adder #.# %h #.#  #.# _The adder is almost dead. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)%h>#.)....## ##. Celsitudo the Conjurer#######.###.. Deep Elf of Vehumet ......#......>. Health: 32/32 ========================#.####### Magic: 13/16 ===================-----#.#AC: 3Str: 4%h?#.#EV: 12Int: 25#.#SH: 0Dex: 13##..############.#XL:  6 Next:  7% Place: Dungeon:3....S**@.........#Noise: =--------  Time: 2066.5 (0.0).#################a) +4 whip######## Cast: Magic Dart#.>.....%hB#.#######.#S   adder#.##.##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.%h,%h8R..S%ha4==7.5 (1 _%h[%hK%hw%h-%h%h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder. %h_The adder is almost dead. _Unknown command.%h. #.)....## ##. Celsitudo the Conjurer #######.###.. Deep Elf of Vehumet ...... #......>. Health: 32/32 ======================== #.####### Magic: 13/16 ===================----- #.#  AC: 3Str: 4 #.#  EV: 12Int: 25 #.#  SH: 0Dex: 13 ##..############.#  XL:  6 Next:  7% Place: Dungeon:3 ......S@.........#  Noise: =--------  Time: 2067.5 (0.0) .#################  a) +4 whip ######## Cast: Magic Dart #.>..... #.###### #.#  S   adder %h#.#  #.#  #.# _The adder is almost dead. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)%h.~ #.)....## ##. Celsitudo the Conjurer #######.###.. Deep Elf of Vehumet ...... #......>. Health: 32/32 ======================== #.####### Magic: 13/16 ===================----- #.#  AC: 3Str: 4 #.#  EV: 12Int: 25 #.#  SH: 0Dex: 13 %hO##..############.#  XL:  6 Next:  7% Place: Dungeon:3 ......S@.........#  Noise: =--------  Time: 2067.5 (0.0) .#################  a) +4 whip ######## Cast: Magic Dart #.>..... #.###### #.#  S   adder #.#  #.#  #.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  The magic dart hits the adder!  You kill the adder!%hA #.)....##  . #......> #. #.#  #.#  #.#  %hv.#  ...#    #.> #.# #.# #.# #.#%hM.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder!  You kill the adder!  Vehumet accepts your kill.%h(r118.5 (1Magic Dart _%h4%hn%hq%h?v%hyF _Unknown command.%hC]3%hM^%hf4==%h h,%hh%hq%h u5===%h7w,%hx%h{,%h^}%h ..................- _You start resting.%h,76.5 (8%h6===-7.5 (9%h%h% _Magic restored.%hj 3%h %h %hQ08.5 (1%hd%h ` _h - a scroll labelled HEZOMOYSAH%h%h@3%h& %hc!%h!,%h&n%hS'P==%h'%h(%h1*,%h*%h2,%h -%h-,%h.%h/,%h0%h1%h2,%h3%h4%h5,%h@6%hP7%h8,%h;9%hE:%h;,%h<%hk=%h>,%hc?%hs@%hA%h!,%h%h,%hE%h7 _You open the door.%hc%h%h %h %h ,%h%h_@  There is an open door here.%hA  You enter the shallow water.%h5@Water %h%hN _Moving in this stuff is going to be slow.%h%h%h%hR%h!< ...........  .###########  ###.#  ##...#  %h+$#....#  ##'###  #♣~~#   #♣~♣♣~#   ♣@♣# P#   ♣~%~♣ ♣#  #♣~♣~♣ Magic Dart  ~♣#♣~#  ♣ S+  # S   ball python (constriction, asleep)   #   ##  ######.%h*096.1 (17.6)%h,.7.7 (19.2%h/%h1^ _A ball python comes into view.%h  #............ Celsitudo the Conjurer #.########### Deep Elf of Vehumet ...... ###.#  Health: 32/32 ======================== ##...#  Magic: 15/16 ======================-- #....#  AC: 3Str: 4 ##'###  EV: 12Int: 25 #♣~~#  SH: 0Dex: 13 #♣~♣♣~#  XL:  6 Next: 11% Place: Dungeon:3 ♣@♣# P#  Noise: ---------  Time: 2097.7 (0.0) ♣~%*♣ ♣#  a) +4 whip [%h 5m#♣~♣*♣  Cast: Magic Dart ~♣#♣*#  Water  ♣ S+  #  S   ball python (constriction, asleep) # ## #######. _Moving in this stuff is going to be slow. _A ball python comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)%hl% #............ Celsitudo the Conjurer #.########### Deep Elf of Vehumet ...... ###.#  Health: 32/32 ======================== ##...#  Magic: 15/16 ======================-- #....#  AC: 3Str: 4 %h(##'###  EV: 12Int: 25 #♣~~#  SH: 0Dex: 13 #♣~♣♣~#  XL:  6 Next: 11% Place: Dungeon:3 ♣@♣# P#  Noise: ---------  Time: 2097.7 (0.0) ♣~%~♣ ♣#  a) +4 whip #♣~♣~♣  Cast: Magic Dart ~♣#♣~#  Water  ♣ S+  #  S   ball python (constriction, asleep) # ## #######.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q -%h*J select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!  You kill the ball python!%hk,=#........###.#    #♣~~#    ♣@♣# P# %h-M ♣~%*♣ ♣#  #♣~♣*♣  ~♣#♣*#  ♣ †#    %hӴ3~~~†Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  %hAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!  You kill the ball python!  Vehumet accepts your kill.%hSq=8.7 (1Magic Dart _%h%hm%hZ %h %h %h( %h; 6==%hk %h %hi ,%hx %hq$  You now have 135 gold pieces (gained 8).%h& E _You see here a serpent talisman.%h) 4%h* %hI, %h!. Q==%h/ %h1 %h3 ,%h 5 %h9 %he< ,%h> %hLB 7 _You open the door.%h?E 4%hF %hI g  You see here a ball python corpse.%h2L %hL 0 _%hM %hQ @  There is an open door here.%h&S %hS  _%hV %hX ,%hZ %hN\ ~ _f - 4 scrolls labelled YTHO YZUD NEU (gained 1)%h^ 3%h_ %ha %h\c ,%hKd %h@f %hg %hth %h8j %hm B%hSn %hFo %hq %hq %h\r %h} ] ♣~♣~♣# P## ♣~%~♣#♣# ###. #♣~♣~♣### #... ♣~♣#♣~#.## ##.#. %h~ P~♣ ♣†'..# #.... #+# ♣~~##..# ##..#. #####..# ##..... #......# ##.###.. #...##@# #######.## ##.- #................# #. .....############.## ##. #### .........###.. #########...## ##.## #.## #.... #.###%h 1119.3 (20.6)%h G-20.3 (21%h݈ %h \ _n - 2 fuming emerald potions%h/%h^0%hO1%hj4%hB=%hh>%h?,%h?%hA%hiB%h C,%heD%hE,%hF%h|H%hJ,%hJ%h=L%hM,%hN%hP%hQ%hdR%hS%h[%hqB%hu%hRzX%h`%hB%h%h,%hޔ%h%hB%hC%h,%h%hѤ%h,%hz%hD%h,%h%h%h7  You open the door.%h  The ball python hisses angrily.  The ball python bites the plant. The plant begins to die.%hk _The ball python grabs the plant. The ball python constricts the plant.%hy3%h _The ball python bites the plant. The ball python constricts the plant.  There is an open door here.%hr  You enter the shallow water.  Moving in this stuff is going to be slow.%h@Water %h%h k _The ball python bites the plant. The ball python constricts the plant.%hwK  Something loses its grip on the plant.%h%h%he  A nearby plant withers and dies.%h%h~%h _The ball python misses you. The ball python closely misses you.%hu%hc ##...#  #....#  ##'###   + #♣~~#   #. #~ #♣~♣♣~#   #.# ♣~♣~♣# P#  #.#♣ ♣~%~♣#♣#  #.#~ #♣~♣~♣###  #S♣♣@♣#♣~#.## =44.9 (24  #.##~S♣# ♣†'..#   #.##'##♣~~##..# Magic Dart   #.....######..#  #....###......#  #.#### #...##.######### S  %h ball python (constriction)  #.######...............  #..........############  ##########............. _A ball python is nearby!%h ##...#  Celsitudo the Conjurer #....#  Deep Elf of Vehumet ...... ##'###  Health: 32/32 ========================%ho + #♣~~#  Magic: 15/16 ======================-- #. #~ #♣~♣♣~#  AC: 3Str: 4 #.# ♣~♣~♣# P#  EV: 12Int: 25%h #.#♣ ♣~%~♣#♣#  SH: 0Dex: 13 #.#~ #♣~♣~♣###  XL:  6 Next: 11% Place: Dungeon:3 #.#S♣♣@♣#♣~#.##  Noise: =--------  Time: 2144.9 (0.0) %h#.##~S♣# ♣†'..#  a) +4 whip #.##'##♣~~##..#  Cast: Magic Dart #.....######..#  Water  #....###......# # #.#### #...##.######### S   ball python (constriction) #.######............... #..........############ ##########............. _The ball python misses you. The ball python closely misses you. _A ball python is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)%h7 ##...#  Celsitudo the Conjurer #....#  Deep Elf of Vehumet ...... ##'###  Health: 32/32 ======================== + #♣~~#  Magic: 15/16 ======================-- #. #~ #♣~♣♣~#  AC: 3Str: 4 #.# ♣~♣~♣# P#  EV: 12Int: 25 #.#♣ ♣~%~♣#♣#  SH: 0Dex: 13 #.#~ #♣~♣~♣###  XL:  6 Next: 11% Place: Dungeon:3 #.#S♣♣@♣#♣~#.##  Noise: =--------  Time: 2144.9 (0.0) #.##~S♣# ♣†'..#  a) +4 whip #.##'#[34%h$m#♣~~##..#  Cast: Magic Dart #.....######..#  Water  #....###......# # #.#### #...##.######### S   ball python (constriction) #.######............... #..........############ ##########.............Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!    + #♣~~#  #. #~   #.#  P#  #.#♣   #.#~     #.##~†♣#          .[3%hu@4m ....  #..........   %hA#†Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!  Vehumet accepts your kill.%hGv5.9 (1Magic Dart _%hf _Unknown command.%h _%h6==%h%hS3 #.#  ##...#  #....#  # ##'###  +S #♣~~#  #. #~♣#♣~♣♣~#  #.# ♣~♣~♣# P#  #.#♣ ♣~%~♣#♣#  #.#~ #♣@♣~♣### - #.#S♣♣~♣#♣~#.##  #.##~†♣# ♣†'..# Magic Dart #.##'##♣~~##..#  #..###..#  #....###......# S   adder (asleep) #.#### #...##.#########. #.######................ #..........############.%h=+8.9 (3%hT@H-50.5 (4.6%h%hY _An adder comes into view.%hR] ###.#  Celsitudo the Conjurer ##...#  Deep Elf of Vehumet ...... #....#  Health: 32/32 ======================== # ##'###  Magic: 15/16 ======================-- +S #♣~~#  AC: 3Str: 4%hS #. #*♣#♣~♣♣~#  EV: 12Int: 25 #.# ♣*♣~♣# P#  SH: 0Dex: 13 #.#♣ ♣*%~♣#♣#  XL:  6 Next: 11% Place: Dungeon:3 #.#~ #♣@♣~♣###  Noise: ---------  Time: 2150.5 (0.0) #.#S♣♣~♣#♣~#.##  a) +4 whip%h}UZ #.##~†♣# ♣†'..#  Cast: Magic Dart #.##'##♣~~##..#  Water  #.....######..# # #....###......# ## S   adder (asleep) #.#### #...##.#########. #.######................ #..........############. _Unknown command. _An adder comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)%hc $%h||  ###.#Celsitudo the Conjurer  ##...#Deep Elf of Vehumet ......  #....#Health: 32/32 ========================  # ##'###Magic: 15/16 ======================--  +S #♣~~#AC: 3Str: 4  #. #*♣#♣~♣♣~#EV: 12Int: 25  #.# ♣*♣~♣# P#SH: 0Dex: 13  #.#♣ ♣*%~♣#♣#XL:  6 Next: 11% Place: Dungeon:3  #.#~ #♣@♣~♣###Noise: ---------  Time: 2150.5 (0.0)  #.#S♣♣~♣#♣~#.##a) +4 whip  #.##~†♣# ♣†'..#%hր [33mCast: Magic Dart  #.##'##♣~~##..#Water  #.....######..##  #....###......### S   adder  #.#### #...##.#########.  #.######................  #..........############.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.%h{ %h Press: ? - help, Q - select action, ( or ) - cycle%h` Shift-Dir - straight lin%h !e  %h JAim: an adder (asleep, 100% to hit)  %hx (The magic dart hits the adder.  %h QThe adder is heavily wounded.  %h8 2The adder hisses angrily.%hW %h1 ~%h ~%h S%h ~%hz %h %h 3=1.5 (1 _%hb& %hs* %ha 4%hv %h F _Unknown command.%h/ ###.#  Celsitudo the Conjurer ##...#  Deep Elf of Vehumet ...... #....#  Health: 32/32 ========================%h # ##'###  Magic: 14/16 =====================--- +~ #♣~~#  AC: 3Str: 4 #. #~♣#♣~♣♣~#  EV: 12Int: 25 #.# ♣S♣~♣# P#  SH: 0Dex: 13 %h~ #.#♣ ♣*%~♣#♣#  XL:  6 Next: 11% Place: Dungeon:3 #.#~ #♣@♣~♣###  Noise: =--------  Time: 2151.5 (0.0) #.#S♣♣~♣#♣~#.##  a) +4 whip #.##~†♣# ♣†'..#  Cast: Magic Dart #.##'##♣~~##..#  Water %h #.....######..# # #....###......# ## S   adder #.#### #...##.#########. #.######................ #..........############. _The adder hisses angri%hly. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)%hz  ###.#Celsitudo the Conjurer  ##...#Deep Elf of Vehumet ......  #....#Health: 32/32 ========================  # ##'###Magic: 14/16 =====================---  +~ #♣~~#AC: 3Str: 4  #. #~♣#♣~♣♣~#EV: 12Int: 25  #.# ♣S♣~♣# P#SH: 0Dex: 13  #.#♣ ♣*%~♣#♣#XL:  6 Next: 11% Place: Dungeon:3  #.#~ #♣@♣~♣###Noise: =--------  Time: 2151.5 (0.0)  #.#S♣♣~♣#♣~#.##a) +4 whip  #.##~†♣#%h|! ♣†'..#Cast: Magic Dart  #.##'##♣~~##..#Water  #.....######..##  #....###......### S   adder  #.#### #...##.#########.  #.######................  #..........############.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.%h\%hQ~S%h+2.5 (1%h%h]MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded. _The adder misses you.%h5%h%hg%hxF _Unknown command.%hh : %hg '###.#  Celsitudo the Conjurer ##...#  Deep Elf of Vehumet ...... #....#  Health: 32/32 ======================== # ##'###  Magic: 13/16 ===================----- +~ #♣~~#  AC: 3Str: 4 #. #~♣#♣~♣♣~#  EV: 12Int: 25 %há #.# ♣~♣~♣# P#  SH: 0Dex: 13 #.#♣ ♣S%~♣#♣#  XL:  6 Next: 11% Place: Dungeon:3 #.#~ #♣@♣~♣###  Noise: =--------  Time: 2152.5 (0.0) #.#S♣♣~♣#♣~#.##  a) +4 whip #.##~†♣# ♣†'..#  Cast: Magic Dart #.##'##♣~~##..#  Water  #.....######..# # #....###......# ## S   adder #.#### #...##.#########. #.######................ #..........############. _The adder misses you. %hq _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)%hf[ ###.#Celsitudo the Conjurer  ##...#Deep Elf of Vehumet ......  #....#Health: 32/32 ========================  # ##'###Magic: 13/16 ===================-----  +~ #♣~~#AC: 3Str: 4  #. #~♣#♣~♣♣~#EV: 12Int: 25  #.# ♣~♣~♣# P#SH: 0Dex: 13  #.#♣ ♣S%~♣#♣#%hh}XL:  6 Next: 11% Place: Dungeon:3  #.#~ #♣@♣~♣###Noise: =--------  Time: 2152.5 (0.0)  #.#S♣♣~♣#♣~#.##a) +4 whip  #.##~†♣# ♣†'..#Cast: Magic Dart  #.##'##♣~~##..#Water  %hh#.....######..##  #....###......### S   adder  #.#### #...##.#########.  #.######................  #..........############.%hiOAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded.%hg4==3.5 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.  The adder is severely wounded. _The adder closely misses you.%h#&%h&%hb+%hz-F _Unknown command.%h  ###.#  Celsitudo the Conjurer ##...#  Deep Elf of Vehumet ...... #....#  Health: 32/32 ========================%h  # ##'###  Magic: 13/16 ===================----- +~ #♣~~#  AC: 3Str: 4 #. #~♣#♣~♣♣~#  EV: 12Int: 25 #.# ♣~♣~♣# P#  SH: 0Dex: 13 %hb r#.#♣ ♣S%~♣#♣#  XL:  6 Next: 11% Place: Dungeon:3 #.#~ #♣@♣~♣###  Noise: =--------  Time: 2153.5 (0.0) #.#S♣♣~♣#♣~#.##  a) +4 whip #.##~†♣# ♣†'..#  Cast: Magic Dart %h E#.##'##♣~~##..#  Water  #.....######..# # #....###......# ## S   adder #.#### #...##.#########. #.######................ %hx ]#..........############. _The adder closely misses you. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)%h  ###.#Celsitudo the Conjurer  ##...#Deep Elf of Vehumet ......  #....#Health: 32/32 ========================  # ##'###Magic: 13/16 ===================-----  +~ #♣~~#AC: 3Str: 4  #. #~♣#♣~♣♣~#EV: 12Int: 25  #.# ♣~♣~♣# P#SH: 0Dex: 13  #.#♣ ♣S%~♣#♣#XL:  6 Next: 11% Place: Dungeon:3  #.#~ #♣@♣~♣###Noise: =--------  Time: 2153.5 (0.0)  #.#S♣♣~♣#♣~#.##a) +4 whip  #.##~†♣# ♣†'%h_ ..#Cast: Magic Dart  #.##'##♣~~##..#Water  #.....######..##  #....###......### S   adder  #.#### #...##.#########.  #.######................  #..........############.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.%hz %h{ \29---4.5 (1%h %hb C  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder.  The adder is almost dead. _The adder bites you. The adder bites you but does no damage.%h %hx 4%h] F _Unknown command.%h[ ###.#  Celsitudo the Conjurer ##...#  Deep Elf of Vehumet ...... #....#  Health: 29/32 =====================--- # ##'###  Magic: 12/16 ==================------ +~ #♣~~#  AC: 3Str: 4 #. #~♣#♣~♣♣~#  EV: 12Int: 25 #.# ♣~♣~♣# P#  SH: 0Dex: 13 #.#♣ ♣S%~♣#♣#  XL:  6 Next: 11% Place: Dungeon:3 #.#~ #♣@♣~♣###  Noise: =--------  Time: 2154.5 (0.0) #.#S♣♣~♣#♣~#.##  a) [%hY32m+4 whip #.##~†♣# ♣†'..#  Cast: Magic Dart #.##'##♣~~##..#  Water  #.....######..# # #....###......# ## S   adder #.#### #...##.#########. #.######................ #..........############. _The adder bites you. The adder bites you but does no damage. _Unknown command.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 100% to hit)%hE ###.#  Celsitudo the Conjurer ##...#  Deep Elf of Vehumet ...... #....#  Health: 29/32 =====================--- # ##'###  Magic: 12/16 ==================------ +~ #♣~~#  AC: 3Str: 4 #. #~♣#♣~♣♣~#  EV: 12Int: 25 #.# ♣~♣~♣# P#  SH: 0Dex: 13%hw #.#♣ ♣S%~♣#♣#  XL:  6 Next: 11% Place: Dungeon:3 #.#~ #♣@♣~♣###  Noise: =--------  Time: 2154.5 (0.0) #.#S♣♣~♣#♣~#.##  a) +4 whip #.##~†♣# ♣†'..#  Cast: Magic Dart #.##'##♣~~##..#  Water  #.....######..# # %hY#....###......# ## S   adder #.#### #...##.#########. #.######................ #..........############.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%h'Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!###.#    #   +~ #♣~~#  #.   #.#  P#  #.#♣ ♣†  #.#~                     %hrA†Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 100% to hit)  The magic dart hits the adder.  You kill the adder!  Vehumet accepts your kill.%hq55.5 (1Magic Dart _%h%h}%h%h%h%hF _Unknown command.%h4%h%h130=3=%hP%h%h%hh,%h%h?1==4===%h(%h,%h%h4,%h%h%h]j5===%h%h -~ _You start resting.%h,63.5 (8%h2==-4.5 (9%h%h" _HP restored.%hd _You start resting.5.5 (16===6.5 (2 _Magic restored.%h_4%h%h %hH  You see here an adder corpse.%hi%hA= _%h}%h%h %h %h %h%h%hy;==%hT%h7 _You open the door.%h(4%h%h%hP"7%h$%ht(@  There is an open door here.%h,%h, _%h-%h{0%h3,%h4%hp7%h:,%hj<%h?@  There is an open door here.%hk  You enter the shallow water.Water %h%h %h'H_Moving in this stuff is going to be slow.%h8*%h*%h+%hK1X%h5,%h5!%h6%hx9@  There is an open door here.%h <5 _%h$>,%h@,%h@%hNB%hC,%hD%hF%hqH,%h8I%hVJ%hK,%h6L%hM%hOO%h(P,%hrQ%hOS%hoT,%hW%hVX,%hX%hY%hC[%h[,%h\%h(^%h^,%h_%h,a,%hc,%hgX%hx   .....  ....   ....   #..#   ##..###   ....S # #.#  #..# . #.#  #@.# .##.##  ##..# ....  #...# #..#Magic Dart  #.#.# #..#  #.#.# #..#  #.#.# ###..##S   ball python (constriction, asleep)  #.#.# #........[%h-K  #.#.# #.#######  #.#.# ###.#96.3 (29.8)7.3 (30 _A ball python comes into view.%h/   Celsitudo the Conjurer .....  Deep Elf of Vehumet ...... .... Health: 32/32 ======================== .... Magic: 15/16 ======================-- %h0 #..# AC: 3Str: 4 ##..###  EV: 12Int: 25 ...*S # #.#  SH: 0Dex: 13 #.*# . #.#  XL:  6 Next: 15% Place: Dungeon:3 %h4 4#@.# .##.##  Noise: ---------  Time: 2197.3 (0.0) ##..# ....  a) +4 whip #...# #..#  Cast: Magic Dart #.#.# #..#  #.#.# #..#  #.#.# ###..#### S   ball python (constriction, asleep) #.#.# #........ #.#.# #.####### #.#.# ###.# _There is an open door here. _A ball python comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)%hY)i  Celsitudo the Conjurer .....  Deep Elf of Vehumet ...... ....%h+V Health: 32/32 ======================== .... Magic: 15/16 ======================-- #..# AC: 3Str: 4 ##..###  EV: 12Int: 25 ....S # #.#  SH: 0Dex: 13 #..# . #.#  XL:  6 Next: 15% Place: Dungeon:3 #@.# .##.##  Noise: ---------  Time: 2197.3 (0.0) ##..# ....  a) +4 whip %h?.o#...# #..#  Cast: Magic Dart #.#.# #..#  #.#.# #..#  #.#.# ###..#### S   ball python (constriction, asleep) #.#.# #........ #.#.# #.####### #.#.# ###.# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!  You kill the ball python!%h4v .....  .... ....%h'55 #..#   ...*† # #.#  #.*# . #.#  #@.# %h5+  ##..# ....  #...# #..# %hl7 #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.# %h..  Press: ? - help, Q - select action, ( or ) - cycle%h=Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python!  You kill the ball python!  Vehumet accepts your kill.%hq=8.3 (1Magic Dart _%h%h%h$ %h%ho%hF _Unknown command.%h13%h2%h4%h4$ _%h.:6==%h;%h:=,%h=%h?%hG#....#.j......#......#..... .... # #..# #.##..### #...@..†# # #.# -%hAI####..#.# . #.# #.##.##Magic Dart ##..#.... #...##..##.j   gnoll (polearm, missile, asleep)#..#.#.#%hQ-202.3 (4%hTE-3.3 (5%h9Y%h_  A gnoll comes into view. It is wielding a +0 halberd and quivering 2 throwing _nets.%hD^  Celsitudo the Conjurer #....#.j  Deep Elf of Vehumet ...... .....*#  Health: 32/32 ======================== %hT.....*#  Magic: 15/16 ======================-- ...*.  AC: 3Str: 4 ...* EV: 12Int: 25 # #.*# SH: 0Dex: 13 #.##.*###  XL:  6 Next: 15% Place: Dungeon:3 #...@..†# # #.#  Noise: ---------  Time: 2203.3 (0.0) ####..#.# . #.#  a) +4 whip #..# .##.##  Cast: Magic Dart ##..# ....  #...# #..# %h*F[14;14H #.#.# #..#  j   gnoll (polearm, missile, asleep) #.#.# #..#  #.#.# ###..#### #.#.# #........ _nets.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and quivering 2 throwing nets (asleep, 100%to hit)%h2 Celsitudo the Conjurer #....#.jDeep Elf of Vehumet ...... .....*#Health: 32/32 ======================== %h6.....*#Magic: 15/16 ======================-- ...*.AC: 3Str: 4 ...*EV: 12Int: 25 # #.*#SH: 0Dex: 13 #.##.*###XL:  6 Next: 15% Place: Dungeon:3 #...@..†# # #.#Noise: ---------  Time: 2203.3 (0.0) ####..#.# . #.#a) +4 whip #..#.##.##Cast: Magic Dart ##..#.... #...##..# #.#.##..#j[37%h6^m   gnoll (polearm, missile) #.#.##..# #.#.# ###..#### #.#.# #........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and quivering 2 throwing nets (asleep, 100%to hit)  The magic dart hits the gnoll.  The gnoll is lightly wounded.%h,Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd and quivering 2 throwing nets (asleep, 100%to hit)  The magic dart hits the gnoll.gnoll is lightly wounded.shouts!%hhw.j.....%h4==4.3 (1%h@ _You hear a shout! x3%hf%hj%hq%hsF _Unknown command.%h^ V #....#.. %h_ #.....j#  ......#  ......  ....  # #..#  #.##..###%hj` W #......†# # #.# ####.@#.# . #.#   #..# .##.# ##..# %h,a ...  #...# #..# #.# %ha >#.#.# #..#  #.#.# ###..##### %hb #.#.# #......... #.#.# #.########%h^n %hŀ ((((((The gnoll throws a throwing net. The throwing net hits you.%h E......%h w 6 -5Held %h %h _You become entangled in the net! _You see here a throwing net.%h=%hh.%h6==--6Magic Dart%h%h3 _You struggle against the net.%hj %hw jj   gnoll (polearm, missile)%h U-7Magic Dart%h %hc  %h +_You tear a large gash into the net.%h %h] ((((You rip the net and break free! The gnoll throws a throwing net.%haM j....j   gnoll (polearm)%hP .=8%hDex: 13 #....*.†# # #.#  XL:  6 Next: 15% Place: Dungeon:3 ####.@#.# . #.#  Noise: ---------  Time: 2210.3 (0.0) #..# .##.##  a) +4 whip ##..# ....  Cast: Magic Dart #...# #..#  Held  #.#.# #..#  #.#.# #..#  j   gnoll (polearm)%hT  #.#.# ###..##### #.#.# #......... #.#.# #.######## _You struggle against the net.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  %hbZ Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (lightly wounded, 83% to hit)%h #....#..Celsitudo the Conjurer #......#Deep Elf of Vehumet ...... ......#Health: 32/32 ======================== ......%hVMagic: 14/16 =====================--- ..*.AC: 3Str: 4 # #.*#EV:  6 Int: 25 #.##.*###SH: 0Dex: 13 #....*.†# # #.#XL:  6 Next: 15% Place: Dungeon:3 ####.@#.# . #.#Noise: ---------  Time: 2210.3 (0.0) #..#.##.##a) +4 whip ##..#....Cast: Magic Dart #...##..#Held  #.#.##..# #.#.#[%h26G#..#j   gnoll (polearm) #.#.# ###..##### #.#.# #......... #.#.# #.######## _You struggle against the net.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (lightly wounded, 83% to hit)%h@T  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (lightly wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray misses the gnoll. j..j.j 2 gnolls (1 polearm, 1 wandering)  (Press . to maintain the ray.)==1.3 (1Ray %h %ha%he_A gnoll comes into view. It is wielding a +0 flail.%h5N****%h  The searing ray misses the gnoll. j..j.j)  The gnoll hits you from afar with a +0 halberd.27----3---2+  _A gnoll comes into view. It is wielding a +0 whip.%hT ****The searing ray hits the gnoll.%hX   The gnoll is heavily wounded.You hear a shout!.j..j.18-------------=3++ %h %hn E _The gnoll hits you from afar with a +0 halberd!%h ****The searing ray hits the gnoll.%hx  The gnoll is almost dead.You finish channelling your searing ray..j.j.j 3 gnolls (1 polearm)10-------------2-4 _The gnoll hits you from afar with a +0 halberd!%h*  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #....#..  Celsitudo the Conjurer #......#  Deep Elf of Vehumet ...... ......#  Health: 10/32 =======----------------- ....j.%h3 Magic: 10/16 ===============--------- ...j AC: 3Str: 4 # #..# EV:  6 Int: 25 #.##.j###  SH: 0Dex: 13 #....*.†# # #.#  XL:  6 Next: 15% Place: Dungeon:3 ####.@#.# . #.#  Noise: ==-------  Time: 2214.3 (0.0) #..# .##.##  a) +4 whip ##..# ....  Cast: Magic Dart #...# #..#  Held %h #.#.# #..#  #.#.# #..#  jjj 3 gnolls (1 polearm) #.#.# ###..##### #.#.# #......... #.#.# #.######## _The gnoll hits you from afar with a +0 halberd!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 83% to hit)%hٖ #....#..  Celsitudo the Conjurer #......#  Deep Elf of Vehumet ...... ......#  Health: 10/32 =======----------------- %hҗb....j. Magic: 10/16 ===============--------- ...j AC: 3Str: 4 # #..# EV:  6 Int: 25 #.##.j###  SH: 0Dex: 13 #......†# # #.#  XL:  6 Next: 15% Place: Dungeon:3%hf ####.@#.# . #.#  Noise: ==-------  Time: 2214.3 (0.0) #..# .##.##  a) +4 whip ##..# ....  Cast: Magic Dart #...# #..#  Held  #.#.# #..# %h5 #.#.# #..#  jjj 3 gnolls (1 polearm) #.#.# ###..##### #.#.# #......... #.#.# #.########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  %h;Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  You kill the gnoll!%h   #......# %hn ......#  ....j. ..*j # #.*# #.##.*###  #....*.†# # #.#   . #.# %hn #..#   ##..# ....  #...# #..#  #.#.#  #.#.# #..#  2 gnolls%h, #.#.#  #.#.#  #.#.# %h&Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (almost dead, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  %h8'You kill the gnoll!  Vehumet accepts your kill.%h!(%h(%h68& %h;9g.j.j).%h:g   hobgoblin(Press . to maintain the ray.)%hSq95.3 (1Ray %hb%hm\ _A hobgoblin comes into view.%hDb  ****The searing ray hits the gnoll!  The gnoll is severely wounded.The searing ray hits the gnoll!%h %h% ,%h ..j.j.%hR 1=9/16 ----6+ %hm %h ] _The gnoll is heavily wounded.%h]  The searing ray hits the gnoll!  You kill the gnoll!%hz****   gnoll%h:*%h+%h83g...j.g   hobgoblin%h] --23=-7++ _Vehumet accepts your kill.%h!%hx&m _Your Conjurations skill increases to level 6!%h! T ***%h P*The searing ray hits the gnoll but does no damage.%h7 l  The gnoll is heavily wounded.%h9 %hD .g.)j%h2G g8-8%hO %hoS > _You finish channelling your searing ray.%h"  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h V #....#..  Celsitudo the Conjurer #......#  Deep Elf of Vehumet ...... ......#  Health: 11/32 ========---------------- ...... Magic: 6/16%h- r=========--------------- ..g. AC: 3Str: 4 # #..# EV:  6 Int: 25 #.##.)###  SH: 0Dex: 13 #....j.†# # #.#  XL:  6 Next: 23% Place: Dungeon:3 ####.@#.# . #.#  Noise: =--------  Time: 2218.3 (0.0) #..# .##.##  a) +4 whip ##..# ....  Cast: Magic Dart %h= #...# #..#  Held  #.#.# #..#  #.#.# #..#  j   gnoll #.#.# ###..##### g   hobgoblin #.#.# #......... #.#.# #.######## _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 83% to hit)%h  #....#..  Celsitudo the Conjurer #......#  Deep Elf of Vehumet ...... ......#  Health: 11/32 ========---------------- ...... Magic: 6/16=========--------------- %hf ..g. AC: 3Str: 4 # #..# EV:  6 Int: 25 #.##.)###  SH: 0Dex: 13 %h #....j.†# # #.#  XL:  6 Next: 23% Place: Dungeon:3 ####.@#.# . #.#  Noise: =--------  Time: 2218.3 (0.0) #..# .##.##  a) +4 whip ##..# ....  Cast: Magic Dart #...# #..#  Held  #.#.# #..#  #.#.# #..#  j   gnoll #.#.# ###..##### g   hobgoblin #.#.# #......... #.#.# #.########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!%h Aim: a gnoll, wielding a +0 whip (heavily wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.  The searing ray hits the hobgoblin.hobgoblin!%h    #......#  ......#  ...... ..*. # #.*# #.##.*###  #....*.†# # #.#   . #.#  #..#   ##..# ....  #...# #..#  #.#.#  #.#.#  #.#.#  #.#.# %h  #.#.#  %h $.))  Vehumet accepts your kill.%hd 8=9.3 (1Magic DartRay %h6 %hȮ f _(Press . to maintain the ray.)%hN****%h{%h %o$.))o   orc (wandering)%hg2=--20Magic Dart+ %hN%hu _An orc comes into view. It is wielding a +0 hand axe.%h %ha .--1Magic Dart%he %hF Z _You struggle against the net. You stop channelling your searing ray.%h 12 2 _You shred the net and break free!%h  ..# ............  ..$. # #..#.##.)###%h"#....).†# # #.#####..#.# . #.@# .##.### .... #.#..#.#.# #.#.# ###.#%h&%h*Z7=3%h.%h0%h!  ......  ..$. # #..##.##.)####....).†# # #.####..#.# . #..# .##.### .... #.#..##.#.#.# #.#.# ##...#%h3=4%h_`   ..$. # #..#.##.)###...).†# # #.####..#.# . #..# .##.###%h` .... #.#..##.#.%huas#.# ##.######....#%hk%ho&5%h+v%hw%h   ..$. # #..#.##.)###...).†# # #.####..#.# . #..# .##.### .... .#..#%h #.##.####..######## #..#♣~~♣##'###%h %hӈ &6%h %h> %h< # #..#.##.)###...).†# # #.####..#.# . #..# .##.### .... #.#..##.####..#####%hK=I......... #..'~♣♣#♣~~#%ha8===7%hbd%h?/ x .##.)###...).†# # #.####..#.# . #..# .##.#### .... .#..#####..#####.........%h/ K######## #..#~♣#♣~♣♣~#%h(9 %hH= [14=8%hmD %hzF %h83%h@:%h=,%hF9===%hsG,%hI%hK95%hK;==%h_M%hZP10/16===%hR%hT,%hV%hX,%h Z%h=]t6==%h7_%hc1===%h~f,%hg%hlB%hdn%ho7=2===%hp%hkr,%hx3===%hy%hzi8=%h{%hg},%h-~%hC,%h%hs4===%h%h(t9==%hц%h,%h=%h(%hi5===%h%h%h1%h%hĒ%h6_20==%hГ%h_ _You start resting.%h1052.3 (24.0)%h+x6===3.3 (25%h%hʪ% _Magic restored.%hk3%hm%hw%hza1=%h|%h%hJ:==%h%hӅ,%h%h,%h%h%h\S2=%h%h-,%h%hp,%hW%h>%hץ%h%h3%h۩%hD23%h/==%h%h4%h%h%h֯%hұ%hk%h%h%ha,%hv%h%h4%h/==%hY%hp%h%h#%h%h%hN%he%hB%h%h%h%h%h5%ha=%hr%h9%h%h%h%h%h%h%h%h%h %hL%h%h6%hY=%h%h%h,%h%he,%h%h,%h%hQ %h h7==%h %h ,%h %hK %h %hQ %h ,%hG %h %h h8==%h %hy ,%h %h8 ,%h %h ,%hn %h %h U9=%h %h" ,%h" %h$ ,%h% %hW- 30=%h. ,%h/ %h1 %h92 %h 3 %h6 ,%h:7 %h: %h: a1==%h; %hD> %h> %h? %hrB %hB %hE %hE ,%hF %hxM _ _You start resting.%hT -99.3 (46%hZ 2==300.3 (47%h=] " _HP restored.%h3M #..# ##.)### ....).†# # ####..#.# . #.#  #.##.###..... #..# ##..#####........ #.#.# #.########1.3 (1.0)%h5%h6~M ..$. #..# ##.)### ....).†# # ####..#.# . #.#  .##.####....#.. #..# ##..##### #.#.# #.........%ha%h&2%h=%h%h)M...... ..$. #..# ##.)### ....).†# # ####..#.# . #.#  .##.###....#..%hg* #.# #..#  #.#.# ###..########%h2%h4&3%h:%hv<%h~ M#...... ..$. #..# ##.)### ....).†# # ####..#.# . #.#  .##.####...... #.#.##..###.#%h %h %hP B=4%h" %hv %h M#......#...... ..$.# #..# #.##.)### ....).†# # ####..#.# . #.#  .##.####..... #.#.##..#%h5 [.##.#%h %h &5%hX %h"OM#..#............#...... ..$. #..# %h##.##.)### #....).†# # ####.@#.# . #.#  .##.####.... #...##..#. #.# %h*%h-&6%hl2%hD4%h!eM #..##.............#...... ..$.# #..# ##.)### #....@.†# # ####..#.# . #.#  #..# # .##.## ##..#....#.#.#%h_)%h82&7%h|7%h=;M _You see here a +0 whip.%hͽ zM#.##... #....#..####.......#....... #..$.# #..# #.##.@### ....).†# # ####..#. #.#  #..#.# .##.##.####.#.#%h -8 _%hm %hx  Things that are here: _a +0 flail; a +0 halberd; a gnoll corpse%h`M #...#.##... #....#..####.......# #..$..# #.@# #.##.)### #....).†# #  ####..#.# . #.##.#.#%hCJ9 _%hV M ##.. #...#.##... #....#..##..... #..@..# ##..#####.)###  #....).†# # #.####..#..#.##.#.#10  You now have 140 gold pieces (gained 5).  Things that are here:1.3 (2 %h R_a +0 ring mail; a hobgoblin corpse%h03%h3%h<%h>%h!OH   #.#.. ..  #.#.# ##g.  #.#.# #....  #.#.##.....  #....#...  ##......#  #.# #...@...#%h]P  #.#..[..#  # ##..###Magic Dart  #.##.)##  #....).†# # #.# ####..#.# . #.g   Ijyb (wand, wandering)  #..#.# .##.##  ##..# . ....  #...# ## #..#%hn^Q02.3 (1%h`%hh  Ijyb the Inquisitive comes into view. She is wielding a +0 dagger, wearing a +4_ring mail of poison resistance and carrying a wand of flame.%hP  Celsitudo the Conjurer #.#.. ..  Deep Elf of Vehumet ...... #.#.# ##g.  Health: 32/32 ======================== #.#.# #.*..  Magic: 15/16 ======================-- #.#.##.*...  AC: 3Str: 4 #....#*..  EV: 12Int: 25 ##....*.#  SH: 0Dex: 13 #....*..#  XL:  6 Next: 28% %hURPlace: Dungeon:3 #...@...#  Noise: ---------  Time: 2312.3 (0.0) #.#..[..#  a) +4 whip # ##..###  Cast: Magic Dart #.##.)###  #....).†# # #.#  ####..#.# . #.#  g   Ijyb (wand, wandering) #..#.# .##.##  ##..# . ....  #...# ## #..# _ring mail of poison resistance and carrying a wand of flame.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +4 ring mail of poison resistance  and carrying a wand %hS<of flame (wandering, hasn't noticed you, 100% to hit)%hm\ Celsitudo the Conjurer #.#.. ..Deep Elf of Vehumet ...... #.#.# ##g.Health: 32/32 ======================== #.#.# #.*..Magic: 15/16 ======================-- #.#.##.*...AC: 3%hoStr: 4 #....#*..EV: 12Int: 25 ##....*.#SH: 0Dex: 13 #....*..#XL:  6 Next: 28% Place: Dungeon:3 #...@...#Noise: ---------  Time: 2312.3 (0.0) #.#..[..#a) +4 whip # ##..###Cast: Magic Dart #.##.)### #....).†# # #.# ####..#.# . #.#%hqg   Ijyb (wand) #..#.# .##.## ##..# . .... #...# ## #..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +4 ring mail of poison resistance  and carrying a wand of flame (wandering, hasn't noticed you, 100% to hit)  The magic dart hits Ijyb but does no damage.  Ijyb shouts!%hg.....  Aim: Ijyb, wielding a +0 dagger, wearing a +4 ring mail of poison resistance  and carrying a wand of flame (wandering, hasn't noticed you, 100% to hit)  The magic dart hits Ijyb but does no damage.  Ijyb shouts!  You hear a shout!  Ijyb screams, "Me wand stronger than you!"%hc*******%hu.....@.==3.3 (1%h%he _Ijyb zaps a wand. The puff of flame misses you.%h"%h%h%hSF _Unknown command.%h^~ #.#.. .. #.#.# ##g. %h~ #.#.# #....  #.#.##.....  #....#...  ##......#  #.......#  #.%h#  #.#..@..#  # ##..###  #.##.)###  #....).† # #.# ####..#.# . #.#  #..#.# .##.# ##..# . .... #...# ## #..# #.#.# %h%hbW******%hGL......28---4%hS _Ijyb zaps a wand. The puff of flame hits you.  Things that are here: _a +0 ring mail; a hobgoblin corpse%h " %hX J#.#.. ..  #.#.# ##g.  #.#.# #....  #.#.##.....  #....#...  ##......#  #.#  #.#  #.#..[@.#  # ##..###  #.##.)###  #....). ####..# #..#.# .##.##  ##..# #...# %h X*******%hEIf......@%hN&5%h%T%hVe _Ijyb zaps a wand. The puff of flame misses you.%hj #.#.. ..  #.#.# ##g.  #.#.###....  #.#.##.....  #....#...  ##......#  #.#  #.#  #.#..[.@#  # ##..###  #.##.)###  #.... ####.. %hk#..#.# .##.## ##.. #... %h u%h{9---6==--6Magic Dart%h%h%hS /M #.#.. .#.#.# ##g.#.###.g#.##..... #....#...##.....#.#..[.. ##..###  #.##.)###.#.g   Ijyb (wand)#%hM q.--7%hu %hv%hgg   Ijyb (wand)%h?88Magic Dart%h%h%hM  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Celsitudo the Conjurer #.#.. ..  Deep Elf of Vehumet ...... #.#.# ##g.  Health: 29/32 =====================--- #.#.###....  Magic: 14/16 =====================--- #.#.##.....  AC: 3Str: 4 #....#.g. EV: 12Int: 25 ##.....*# SH: 0Dex: 13 #......*# XL:  6 Next: 28% Place: Dungeon:3 #......@# Noise: ---------  Time: 2318.3 (0.0) #.#..[..# a) +4 whip # ##[39;4%h^\9m..### Cast: Magic Dart #.##.)### #....).†# # #.#  ####..#.# . #.#  g   Ijyb (wand) #..#.# .##.##  ##..# . ....  #...# ## #..# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +4 ring mail of poison resistance  and carrying a wand of flame (78% to hit)%hj.  Celsitudo the Conjurer  #.#.. ..Deep Elf of Vehumet ......  #.#.# ##g.Health: 29/32 =====================---  #.#.###....Magic: 14/16 =====================---  #.#.##.*...AC: 3Str: 4  #....#.*.EV: 12Int: 25  ##.....*#SH: 0Dex: 13  #......*#XL:  6 Next: 28% Place: Dungeon:3  #......@#Noise: ---------  Time: 2318.3 (0.0)  #.#..[..#a) +4 whip  #[3%h0 17m ##..###Cast: Magic Dart  #.##.)###  #....).†# # #.#  ####..#.# . #.#g   Ijyb (wand)  #..#.# .##.##  ##..# . ....  #...# ## #..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +4 ring mail of poison resistance  and carrying a wand of flame (78% to hit)  You focus your ray upon Ijyb.%h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +0 dagger, wearing a +4 ring mail of poison resistance  and carrying a wand of flame (78% to hit)  You focus your ray upon Ijyb.  The searing ray hits Ijyb but does no damage.%h Y..g.%h r==9.3 (1Ray %h %hx f _(Press . to maintain the ray.)%h0, N****%h- %hF R...g%h 30=3---20+ %h %h C _The searing ray hits Ijyb but does no damage.%h%LN****%h ...gThe searing ray misses Ijyb.  Ijyb screams, "It's all mine!"%h26------1++ %hd%h5 _Ijyb hits you with a +0 dagger.%hTO N****%h ...gThe searing ray hits Ijyb but does no damage.  You finish channelling your searing ray.%h i22------2%h A-=2%h %hM 5 _Ijyb hits you with a +0 dagger.%hl>  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hb  Celsitudo the Conjurer #.#.. ..  Deep Elf of Vehumet ...... #.#.# ##g.  Health: 22/32 ================-------- #.#.###....  Magic: 10/16 ===============--------- #.#.##.....  AC: 3Str: 4 #....#... EV: 12Int: 25 ##......# SH: 0Dex: 13 #......g# XL:  6 Next: 28% Place: Dungeon:3 #......@# Noise: ==-------  Time: 2322.3 (0.0) #.#..[..# a) +4 whip # ##..%h3lO### Cast: Magic Dart #.##.)### #....).†# # #.#  ####..#.# . #.#  g   Ijyb (wand) #..#.# .##.##  ##..# . ....  #...# ## #..# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +4 ring mail of poison resistance  and carrying a wand of flame (78% to hit)%hj!  Celsitudo the Conjurer  #.#.. ..Deep Elf of Vehumet ...... %h!"  #.#.# ##g.Health: 22/32 ================--------  #.#.###....Magic: 10/16 ===============---------  #.#.##*....AC: 3Str: 4  %h$ #....#*..EV: 12Int: 25  ##.....*#SH: 0Dex: 13  #......*#XL:  6 Next: 28% Place: Dungeon:3  #......@#Noise: ==-------  Time: 2322.3 (0.0)  #.#..[..#a) +4 whip  # ##..###Cast: Magic Dart  #.##.)###  #....).†# # #.#  ####..#.# . #.#g   Ijyb (wand)  #..#.# .##.##  ##..# . ....  #...# ## #..#Confirm with . or Enter, or press ? or * to list all spells.[19;%ho% 2HAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +4 ring mail of poison resistance  and carrying a wand of flame (78% to hit)  You focus your ray upon Ijyb. The searing ray hits Ijyb.%h ...gPress: ? - help, Shift-Dir - straight line: Ijyb, wielding a +0 dagger, wearing a +4 ring mail of poison resistance  and carrying a wand of flame (78% to hit)  You focus your ray upon Ijyb. The searing ray hits Ijyb.  Ijyb is moderately wounded.  (Press . to maintain the ray.)%hk 0-3.3 (1Ray  _Ijyb hits you with a +0 dagger.%h# ****The searing ray hits Ijyb but does no damage.%h ...gIjyb is moderately wounded.%h!1-4+ %h7\ _Ijyb misses you.%h ****The searing ray hits Ijyb.%hS ...gIjyb is moderately wounded.%h [%hI%h 16---9/16 --5++ %ht%hHC _Ijyb zaps a wand. The puff of flame hits you.%hH ****The searing ray hits Ijyb.%hH   Ijyb is heavily wounded.You finish channelling your searing ray. .J..gJ   endoplasm (wandering)Ijyb barely misses you.8---6 _An endoplasm comes into view.%h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%he   Celsitudo the Conjurer #.#.. ..  Deep Elf of Vehumet ...... #.#.# ##g.  Health: 16/32 ============------------ #.#.###....  Magic: 6/16=========--------------- #.#.##.J...  AC: 3Str: 4 #....#... EV: 12Int: 25 ##......# SH: 0Dex: 13 #......g# XL:  6 Next: 28% Place: Dungeon:3 #......@# Noise: ==-------  Time: 2326.3 (0.0) #.#..[..# a) +4 whip # #%hi '[40m#..### Cast: Magic Dart #.##.)### #....).†# # #.#  ####..#.# . #.#  g   Ijyb (wand) #..#.# .##.##  J   endoplasm (wandering) ##..# . ....  #...# ## #..# Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +4 ring mail of poison resistance  and carrying a wand of flame (heavily wounded, 78% to hit)%h; Celsitudo the Conjurer  #.#.. ..Deep Elf of Vehumet ......  #.#.# ##g.Health: 16/32 ============------------  #.#.###....Magic: 6/16=========---------------  #.#.##*J...AC: 3Str: 4  #....#*..EV: 12Int: 25  ##.....*#SH: 0Dex: 13  #......*#XL:  6 Next: 28% Place: Dungeon:3  #......@#Noise: ==-------  Time: 2326.3 (0.0)  #.#..[..#a) +4 whip %h[0;10m # ##..###Cast: Magic Dart  #.##.)###  #....).†# # #.#  ####..#.# . #.#g   Ijyb (wand)  #..#.# .##.##J   endoplasm (wandering)  ##..# . ....  #...# ## #..#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +4 ring mail of poison resistance  and carrying a wand of flame (heavily wounded, 78% to hit)  You focus your ray upon Ijyb.  The searing ray hits Ijyb but does no damage.%hYou focus your ray upon Ijyb.  The searing ray hits Ijyb but does no damage.  Ijyb is heavily wounded.  (Press . to maintain the ray.)  The endoplasm quivers.  Ijyb screams, "Time for continue experiment!"...J.gJ7.3 (1Ray %hM"%hR$M _Ijyb barely misses you.%h **** The searing ray hits Ijyb!%h ...gIjyb is severely wounded.%h #.#.. ..  #.#.# ##g.  #.#.###....  #.#.##.....  #....#.J. ##......# #......g# #......@# #.#..[..# # ##..### #.##.)### #....).†# # #.#  ####..#.# . #.#  #..#.#   ##..# . ....  #...# ## #..# %h& #.#.. ..  #.#.# ##g.  #.#.###....  #.#.##.....  #....#.J. ##......#%h #......g# #......@# #.#..[..# # ##..### #.##.)### #....).†# #  ####..#.# . #.#  #..#.#   ##..# .  #...# ## %hrR  Ijyb zaps a wand. The puff of flame hits you!%hf%hp-.J%h*r7/32 -------8+ %h x%h׆V _* * * LOW HITPOINT WARNING * * *%hg ****The searing ray hits Ijyb.  Ijyb is severely wounded.%h}b m..Jg.  The searing ray misses the endoplasm. Ijyb zaps a wand.  The puff of flame hits you!  You die...  Ijyb screams, "Time for next experiment!"%h -5/32 ------------5--%h0* /  --more--%h%hInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +4 whip (weapon) %h Armour (go to first with [)  i - a +0 cloak (worn)  m - a +0 robe (worn) Jewellery (go to first with "=)e - a ring of ice Scrolls (go to first with ?)  c - 2 scrolls of vulnerability {unknown}  d - a scroll of immolation {unknown}%hf - 4 scrolls of identify {unknown}  g - a scroll of teleportation {unknown}  h - a scroll of fear {unknown} Potions (go to first with !) %h) b - a potion of magic  j - 2 potions of moonshine {unknown}  k - 3 potions of curing {unknown}  l - 2 potions of lignification {unknown}  n - 2 potions of heal wounds {unknown}%hѯ 8%h[ %Goodbye, Celsitudo.335 Celsitudo the Conjurer (level 6, -5/32 HPs)Began as a Deep Elf Conjurer on May 15, 2025.Was an Initiate of Vehumet.Killed from afar by Ijyb (12 damage)... with a puff of flame... on level 3 of the Dungeon.The game lasted 00:06:22 (2319 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb%h&[%h`%hc? [?25h[?0c [?1051l[?1052l[?1060l[?1061l