)Dh1O Player: Crehl Game: DCSS 0.33 Server: clan Filename: 2025-06-07.12:00:45.ttyrec Time: (1749297645) Sat Jun 7 14:00:45 2025 )Dh2 [?1051l[?1052l[?1060l[?1061h)DhGV)0[?7h[?25l[?1c)Dh)Dh)Dh2yWelcome, Crehl. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Reaver)Dh_l)Dhz)DhWelcome, Crehl the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer)Dhq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter)Dhl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright )Dh%Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter)Dhvx - Air Elementalist h - Chaos Knightp - Reaver  y - Earth Elementalistz - Alchemist )DhaReavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell. + - Recommended background * - Random background # - Recommended character)Dh$ ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Reaver)DhςWelcome, Crehl the Mountain Dwarf Reaver. You have a choice of weapons.a - short sword(-2 apt)  b - mace (+2 apt)  c - hand axe (+2 apt)  d - spear (+0 apt)e - falchion(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - mace)Dh)Dh)DhCrehl the CudgellerMountain DwarfHealth: 17/17 ========================Magic: 3/3========================AC: 3Str: 14EV: 10Int: 13SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 maceCast: Kiss of Death)Dhth#+####.##P~.♣##P~@.+#P~.♣#)Dhn###.##+#)Dhp#)Dh%Welcome, Crehl the Mountain Dwarf Reaver.The heart of this dungeon contains the legendary artefact, the Orb of Zot.)Dh))DhPress ? for a list of commands and other information.)Dh)Dh[ _Found a staircase leading out of the dungeon.)DhT 3)Dhh )Dh )Dh )Dh $ _)Dh #+####.P~.♣#<.+♣#1.0 (1##.#  #+ )Dh )Dh )Dh;3)Dh<)DhaDX)DhNK#+####.P~.♣#<.+.♣####@# 2 #+)DhM)Dh:yX.0'..##.###.#.#.#>3.0 (1 _You open the door. _Found a stone staircase leading down.)Dh( #+####.P~.♣##P~<.+#P~.♣####.#  #.$..#..#.##.##.)Dh+)DhO,&4)Dh3/)Dh1n _Found 11 gold pieces. _There is an open door here.)Dh D#+####.# #P~.♣# #P~<.+)Dh  #P~.♣# ###.###.#'#)Dh #.$@.#.#.## #. #. # #.# #.# #># #.# #.#)Dh )Dh -5 _)Dhf )Dh )DhQ #+# ###.# #P~.♣# #P~<.+ #P~.♣# ###.# ##.#'# #.@..# #..#.## #.##.# #. )Dh6#.#. #.##. #>#. #.### #.#)Dh)Dh&6)Dh)DhA7.0 (2)Dh/)Dhx2 _You now have 11 gold pieces.)Dhd3)Dh])DhO)Dh)Dhu###.#P~.♣# #P~<.+ #P~.♣# ###.# ##.#'#....# #..#.## #@##.#9 #.##.# ..##.# #.###># .. #.# ##. #.# #. #.)Dh )Dh5)Dhc )Dh )Dh )Dhr a..0)DhS )DhQ P~.♣#<.+.♣###.# ##.#'###....#..#.#.##.# 10.0 (1.0)#........##.###>.#..)Dh)Dh)Dhe #P~<.+ #P~.♣# ###..#'#...# #..#.## #.##.#####.##.##...@.##.#1.....##.###>## ..# #.# ##.# #.# #.# #.# ..# .#.)Dh")Dh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   2.5  +1   i + Spellcasting 1.7   2.8  -2          )Dh4 b + Maces & Flails 3.6   2.8  +2   j + Conjurations 2.6   3.6  -1   c - Axes   2.1   0.7  +2   k - Necromancy   0.0   0.8  +1   d - Staves   1.9   0.8  +1       e - Unarmed Combat   0.0   1.0   0          )Dh             f - Armour   0.0   0.8  +1      g + Dodging1.3   3.4  -3       h - Stealth   0.0   1.4  -2      )Dh                                                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost)Dh7|targets)Dhj  g * Dodging   1.3)DhQ p g - Dodging   1.3)Dh~ #P~<.+Crehl the Cudgeller#P~.♣#Mountain Dwarf###.#Health: 17/17 ========================##.#'#Magic: 3/3========================##....#AC: 3Str: 14#..#.##EV: 10Int: 13#.##.#SH: 0Dex: 8#####.##.#XL:  1 Next:  0% Place: Dungeon:1#...@.##.#Noise: ---------  Time: 11.0 (0.0).....##.###>#a) +0 mace..# ..# #.#Cast: Kiss of Death##.# #.##.##.#..#[37)Dhʸ tm.#. _Found a staircase leading out of the dungeon. _You open the door. _Found a stone staircase leading down. _Found 11 gold pieces. _There is an open door here. _You now have 11 gold pieces.)Dh(t )DhVz )DhH W ###.# ##.#'# ##....# #..#.### #.##.##. #####.##.###.##.....##.#.....##.###># ..#@....# #.# #....###.# #.# #.....##..#.. ....... ..#g....## .#.g   hobgoblin (asleep)....# . ..#. .)Dh) +5.0 (4)Dh؊ ug.g)DhNj +6.0 (5)Dh )Dh \ _A hobgoblin comes into view.)DhD.#'##b...##. #..#.###^ #.##. #. #####.##.##.##.....##.# #.....##.###># #..#.....# #.##..@.###.# #.##. #.#  #..#..# #.#..g...... ..##.....##. .#. ## . . .#. .b   bat (asleep)..#)DhI)DhK)DhtNe  A bat comes into view.)DhP)DhjY.§.g)Dh[+7.0 (1)DhQb)Dhfb _The teleport trap disappears. The bat disappears! The bat moves out of view.*Dh #....# #.# #..#.## #§# #.##. #.######.##.##.##.....##.#. #.....##.###>#... #..#.....# #.##....#....###.# #.##. #.#  #..#..# #.#...g.....# ..###.....##....#.. ###. . .#. ..# ...# .#.#..g...8*DhX #. ##....# #.# #..#.## #.# #.##.# #.######.##.#. ##.##.....##.##.## #.....##.###>#.. #..#.....# #.# #....#....###.# #.# #..@..## #.# #.g#..# #.# .........# ..# ##.....##....#. ......# ###......#. ..##...# .  #[3*DhrG7m.#.*Dh5C=9Kiss of Death*DhJ*DhO _The hobgoblin misses you.*DhZ5  You hit the hobgoblin.†*DhBa1620.3 (1.3Kiss of Death _You kill the hobgoblin!*Dh3*Dh*Dh*Dh #. ##....# #.# #..#.## #.# #.##.#. #.######.##.#. ##.##.....##.#.#.### #.....##.###>#r.....##..#.....# #.# #....#....###.# #.# #.@...## #.# #.†#..# #.#*Dh .........# ..# ##.....#....#. ......## ###.. .....#.. ..r   rat (asleep).###...## .  #.#.*Dh2p 0.0  A rat comes into view.*Dhi<  The rat squeaks loudly.*Dhn .KK   kobold (wandering)  A kobold comes into view. It is wielding a +0 short sword.*Dh I=1.3 (1*Dh|!0 _The rat moves out of view.*Dh-  ##.#'# #. ##....# #.# #..#.## #.# #.##.#. #.######.##.# .. ##.##.....##.##.#.### #.....##.###>##.K....##..#.....# #.##...@#....###.# #.##..###.....## #.# #.†#..# #.# .........# ..# ##.....##..#.*Dh  ......## ###... .....#.....###...##.#.#.*Dh2 *DhT rb..Krb   batK   koboldr   rat--2*DhH #. ##....# #.# #..#.## #.# #.##.# b.#.######.##.# .. ##.##.....##.# #.#.### #.....##.###># #..K...##..#.....# #.#  #....#....###.# #.# #.r###.@...## #.#  #.†#..# #.# .........# ..# ##.....##....#.......## ###......#.. *Dh)  .. K   kobold.###...##  #.# ..Kr.r   rat--3*DhM[ ##.#'# #.# ##....# #.# #..#.# #.# #.##.# .. .######.##.# .. ##.##.....##.# #.#.### #.....##.###># #...K..##..#.....# #.#  #r...##.# #.##..###.....## #.#  #.†#..# #.# .........# ..###.....##....#..## ###.......#.. ...###...*Dh5^##.#.#.4*Dh#.# #.# #'# #.# ##....# #.# #..#.# #.# #.##.# .. .######.##.# .. ##.##.....##.# #.#.### #.....##.###># #...K..##.@#.....# #.#  #r...#....###.# #.#*Dh#..###.....## #.#  #.†#..# #.#.........# ..###.....##....#..## ###.......#.. ...###...##.*Dh*Dh&5*Dh{*Dh>*Dh {#P~.♣#. #.# #.# #'# #.# ##....# #.# #..#.# #.# #.##.# .. *DhҬ .######.##.# .. ##.##.....##.# #.#.### #..@..##.###># #...K..##..#.....# #.#  #r...#....###.# #.##..###.....## #.# #.†#..# #.#.........# ##.....##....#..## ###.......#.. ..*Dh *Dh grr   rat*Dh &6*Dh *Dh *Dhb#P~.♣# #. ###.# #.# ##.#'# #.# ##....# #.# #..#.## #.# #.##.# .. #.######.##.# .. ##.##.....##.# #.#.### #...@.##.###># #...K..##..#.....# #.# *Dh'e<#r...#....###.# #.# #..###r....## #.##.†#...........# ..# ##.....##.... *DhiKrK   koboldr   rat*Dhi&7*Dhm*Dhp*Dh#P~<.+  #P~.♣#. #.# #.# #'# #.# ##....# #.# #..#.# #.# #.##.# .. #.######.##.# .. ##.##@....##.# #.#.### #.....##.###># #...K..##..#.....# #.#  #r...#....###.# #.##..###Kr...# #.# #.†#..# #.# .........# ..# ###....#..## ###...*Dhx.K8*Dhع*Dh]*DhY}I#P~<.+ #P~.♣# #. ###.# #.# ##.#'# #.# ##....# #.# #..#.## #.# #.##.# .. #.######.##.# .. ##.##.@...##.# #.#.### #.....##.###># #...K..##..#.....# #.# #r...#....####..###.Kr#.†#..# #.# r   rat........##.....##*Dh}+ *Dh,*DhW*Dh*DhHK..rb   bbK   koboldr   rat9*Dh*#P~<.+ #P~.♣# #. ###.# #.# ##.#'# #.# ##....# #.# #..#.## #.# #.##.#  .. #.######.##.# .. ##.##..@..##.#  #.#.### #.....##.###>#  #...K..##..#.....# #.# #r...#K...###.# #.##..###...r.## #.##.†#..# #.# r   r.....b...# ..###.....##....#[39*Dhm;49m. .Kb.b   bK   kobold30*Dh,*Dh#P~<.+ #P~.♣# #. ###.# #.# ##.#'# #.# ##....# #.# #..#.## #.# #.##.# .. #.######.##.#  .. ##.##...@.##.# #.#.### #.....##.###># #...K..##..#.....# #.# #r...#.Kb.###  #..###.....## #.##.†#..# #.#.....b...# ..###.....##....#. 1*Dh*DhW#P~.♣# #P~<.+  #P~.♣#. #.# #.# #'# #.# ##....# #.# #..#.# #.# #.##.# . .######@##.# .. ##.##.....##.# .#.### #.....##.###># *DhY...K..##..#.....# #.#  #r...#.Kb.###.# #.# #..###.....## #.# #.†#..# #.#.....b...# ..###....#.*Dhibb   bat2Kiss of Death*Dh^1 NM##.# .♣#<.+ #P~.♣# ###.# ##.#'##.....#.## #.# *Dh2  #.######.. ##.##....b##. .#.### #.....##.###>#.#b   bat..*Dh3 *Dh5 *Dhu8 *Dh,= ..*Dh> e=3Kiss of Death*DhC *DhG P _The bat barely misses you.*Dh93*Dh@:*Dhm;*Dh;*Dh_<*DhHAbKiss of Deathrb   batr   rat*DhwG&0*Dh'H+4.3 (1*DhL _You start waiting. The bat barely misses you.*Dh.r.r   r5.5 (1.2Kiss of Death _You barely miss the bat. The bat barely misses you. *Dhz *Dh:r. *Dh4-60 *DhE *DhN *DhPr. *DhkU-7Kiss of Death *Dh *Dh# *Dhy5  You hit the rat. *DhբF† *Dhu25=8.8 (1.3Kiss of Death *Dhu *DhG _You kill the rat! *Dhx P~.♣#<.+.♣##.##.# # ##.#'###....#..#.###.# .#### .. ##.##.Kb..#.### #.....##.###>.#b   batK   kobold..##.....##....#..Kb90 _The bat hits you but does no damage. _You see here a rat corpse. *DhY (M##.# .♣#<.+ #P~.♣# ###.# ##.#'##.....#.## #.#  #.######†. ##.##..K..##. .#.### #.....##b###>#.#b   bat.. *Dh0  *Dh  *Dh)  *Dh .Kb.K   kobold *Dhm 6-40 _ *Dhn  *Dh P~.♣#<.+.♣##.##.# # ##.#'###....#..#.###.# .#### .. ##.##...Kb#.### #.....##.###>.#b   batK   kobold..##.....##....#.  The bat hits you but does no damage..b3------=1Kiss of Death _The kobold hits you with a +0 short sword. _You see here a rat corpse. *Dh   You barely miss the kobold. The bat hits you but does no damage.b.3.0 (1.2 _The kobold closely misses you. The kobold barely misses you. *Dh 9  You sock the kobold! *Dhk *Dh0 )b.  You kill the kobold! *DhBP------334.2 *DhZK *DhYO _The bat closely misses you. The bat barely misses you. *Dh4+.b5.4Kiss of Death  *Dh4v_You hit the bat but do no damage. The bat hits you but does no damage. *Dh k <.+.♣##.##.# # ##.#'##......#.###.# .#####†. ##.##...)#.### #.....##b###>..K..##..#.....# #.#b   bat.#......## ###... *Dh (.b *Dh Z4=60 *Dh  *Dh Q _The bat closely misses you. *Dhw #P~.♣##. ###. #.#.#'# #.#...# #.# #..#.## #.# #.##. .. #.######†##.#  ..#.##...).##.# #.#.### #.....##@###># #...K..##..#....b# #.#  #r...#....###.# #.##..###.....## #.# #.†#..# #.#.....b...# ..###.....##....#. . ###...#.. ..b.7Kiss of Death _The bat closely misses you. *Dh*8.7 (1.3 _You miss the bat. The bat hits you but does no damage. x2 *Dh< s  You miss the bat. The bat hits you but does no damage..b9.9 (1.2Kiss of Death _The bat closely misses you.*DhzR! #.##.# # ##.#'##......#.###.# ..#####†  .. ##.##...).# #.#.### #.....##.###>..K..##..#....@# #.  #r...#....###b  #..###.....## #.# b   bat#...  .###...##*DhTJ.*DhlY*DhQZ^=500Kiss of Death*DhO^*Dhx`' _The bat hits you.*Dh7  You thump the bat!*Dh'2.*Dh=Xm412.1 (1.2Kiss of Death*Dh$_*DhbG _You kill the bat!*DhOn M #P~.♣# ###. ##.#'#.....#.## #.# #. .. #.######†# *Dho  .. ##.##...).##.#.### #.....##@###> #...K..##..#....  #r...#....###.# #.##..###.....## #.##...*Dh v *Dhw 4-30*Dh{ *Dh} *Dh6 M<.+ #P~.♣# ###.*Dh  ##.#'#.....#.## #.# #. .. #.######†  .. ##.##...@.##.#.### #.....##.###> #...K..##..#....#r...#....###.# #.#.....*Dh*Dh@-4*Dh!%  Things that are here: _a +0 short sword; a kobold corpse*Dhh*Dh;j*Dhj*Dhn*Dh7r*Dh ~x5==*Dh6*Dh,*Dh*Dh<*Dh==*Dhۗ,*Dh*Dh#6*Dh؟(=*Dh*DhzB*Dh*Dh t *Dh*Dh%_You start resting.*Dha*Dh*Dh|%63.1 (9*Dh*DhC7*Dh0===*Dh4.1 (1*Dh 0.0)*Dh*Dh *Dhf*Dh_HP restored.*Dh-3*DhU*Dh*DhI*Dh*Dh>,*Dh]*Dh*Dh'#.# ##....# #.# #..#.## # #.##.# ..#####†##.#  .. ##.##...).##.# #.#.### #.....##.###># #...K..##..#.....#  #r...#....###.#  #..###.....## #@#  #.†#..# #.#  .....b...# ..# *Dh)#.....##....#.  ......## ###........#.. #....g   goblin (asleep)  .###...## #. .. #.#. #. g.. *Dh?- 7.1 (3.0)  A goblin comes into view. It is wielding a +0 club.*Dh<3Bgg.*Dh3Q====8.1 (4*DheB> _The goblin shouts!*Dh ..#.###.# ..#####†  .. ##.##...). #.#.### #.....##.###>..K..##..#.....# #.  #r...#....###.  #..###.....## #.#  *Dh: #.†#..# .....b...##.##.....##....#.......## ###.........#.. *Dh ...  .###...## g...  #.#. ..... .. *Dhӆ ......*Dh* *Dh ,....*Dh 4--9.1 (1*DhB *DhTr*Dhr9--*Dhry*Dh|H _No target in view!*Dh ##.# ..#####†  .. ##.##...). #.#.### #.....##.###>*Dh ..K..##..#.....# #.  #r...#....####..###.....## #.#  #.†#..# #.....b...##.##.....##....#.............######....?.).......#.. .......  .###...## .......  #.#. ....... .. .......##...*Dh1 *Dh *Dh) gJ   endoplasm (wandering)Jg   goblin  *Dh Found a scroll labelled NUFFEPSUBB and a club.70*Dh s _An endoplasm comes into view.*Dh4*Dh@m  The endoplasm quivers.*Dh.*Dh@g.JJ.. rr   rat (wandering)1Kiss of Death*Dh*DhV _A rat comes into view.*Dh &  *Dh bYou hit the goblin.  The goblin is heavily wounded.*Dh *Dh~ J. r .r*Dh, T6--=*Dh 2.3 (1.2*Dh *DhB 9 _The goblin hits you with a +0 club.*DhW!8  You hit the goblin.*Dh^#*Dh$*Dh0). rr   rat.*Dh8/18==503.5Kiss of Death*Dhh&` _You kill the goblin!*DhQ ,*Dh Jr.J   endoplasmr   rat-40*Dhy *Dh *Dh}[*Dh^*Dh6b?J..*Dhk-5Kiss of Death*Dh֊*Dh   You hit the endoplasm. rr   rat  The endoplasm is lightly wounded.  The endoplasm freezes you.7--=6.7 (1.2*Dh; _You are frozen.*Dh$   You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm is heavily wounded.The rat twitches its whiskers.  The endoplasm freezes you.are frozen.  The endoplasm freezes you.*Dh ' 8 *Dh<, p11----------8.0 (1.3*Dh98  *Dh8 *Dhv9 _You are frozen.*Dhc  You barely miss the endoplasm.*Dh .  The endoplasm is heavily wounded.*Dh-9.2 (1.2*DhU*DhV _The endoplasm barely misses you.*Dh;  You hit the endoplasm.*Dh r r   rat  The endoplasm is severely wounded.The endoplasm freezes you.*Dh[q0---------80.4*DhE*Dh% _You are frozen.*Dhr   You barely miss the endoplasm. .  The endoplasm is severely wounded.1=1.6 _The endoplasm barely misses you.*Dh0j;  You hit the endoplasm.*Dhk*Dh}krr   rat*Dh3M=662.8*Dhš*DhM _You kill the endoplasm!*Dhr6  You sock the rat!*DhD)*Dhch754.0Kiss of Death*Dh*DhG _You kill the rat!*Dh'  _No target in view!*Dh,q_.#.######†##.# ##.##...).##.# .#.### #.....##.###># ...K..##..#.....# #.#  #r...#....###.# #.# #..###.....## #.#  #.†#..# ##.# .....b...##..###.######.....##....#@......#......######....?.)  .....#.. #........ .###...## #...  *Dht #.#. #... ....##.....#...##..########*Dh{*Dh};-50 _*Dho*Dhe  Things that are here: _a +0 club; a goblin corpse*DhO?##.##...).##.# #.### #.....##.###># .K..##..#.....# #.#  #r...#....###.# #.# ..###.....## #.# #  #.†#..# ##.# .#.....b...##..###.####*DhWP##.....##....#)......  ......######...@?.) .....#.. #........ ###...## #.  #.#. #. ...####.....#...##..#########..*DhU*DhVv2==-6 _*DhI[*Dh-]*Dhȓ  ##.##...).##.# .### #.....##.###># K..##..#.....# #.# #r...#....###.# #.# ###.....## #.# .# #.†#..# ##.# .#  .....b...##..###.#### ##.....##....#)......## ......######....@.)...# #.. #.#...## #.##.#. #.*Dh v#.# *Dh *Dh &7*Dh *DhH *Dh +8.0 (2*DhL *Dh ` _c - a scroll labelled NUFFEPSUBB*DhQp3*Dhq*Dhx==13=*Dh4==*DhT*Dh%{5*DhF===*DhX*Dh==*Dh K6=*Dh(*Dhj,*Dh*Dh*Dh*Dh#*Dh,*Dh*Dh/97*DhE==*Dhw*Dh*Dh*Dhw*Dh,*Dh@*DhP*Dh*Dh*DhO=*Dhd*Dh_ _You start resting.*Dhn1112.0 (24.0)*Dh+q8==3.0 (25*Dh-" _HP restored.*DhK.######†##.#  ##.##...).##.# ### #.....##.###># K..##..#.....# #.# r...##.# #.# *Dh###.....## #.# #.#  #.†#..# ##.# #.# .....b...##..###.#### #....#)..@...## .######......)...# ...#.. #.# #...## #.#.##.........###.....#...#..#########..*Dh!*Dhl#14.0 (1.0)*Dh0*Dh03*Dh2 _*Dh X*DhZ X*DhR *Dh 3==*DhH *Dh *Dh ,*Dhv *Dh *Dh+ ,*Dh! *Dh'  ###.# #.# ##.#'# *Dhk( [#.# ##....# #.# #..#.## #.# #.# *Dh( {#.######†# ##.##...).# ### #.....##.###># K..##..#.....# #@# 9.0 (5 *Dh+ r...#....###.# #.# ###.....## #.# #.#  #.†#..# ##.# #.# .....b...##..###.#### #.....##....#)......## .....######......)...# ...#.. #...........# #...##.........#*Dh/ *DhB0 *Dh` I*Dhg *Dh-j ,*Dh

#.†#..# ##.# #.# .....b...##..###.#### ##.....##....#)......## ......######......)...##  .....#.. #...# .###...## #....# #.#. #.###.....# #.*Dh?....## ###..@..#...## #..######## #..# #$.........###.....#...S........*DhA*Dh SS   ball python (constriction).*Dh\ 14.0)*Dh**Dh*Dh #.†#..# ##.# #.# .....b...##..###.####  ##.....##....#)......##  *Dh<......######......)...## .....#.. #.# ###...## #.# #.#. #.###.# #.## ###...@.#...## #..######## #..# #$.........###..S..*Dh#............*Dh*Dh&5*Dh*Dhp*Dhm *Dhr B*Dhnw SS   ball python (constriction)*Dhx m 7.0 (2 _You start waiting.*DhZ~ *Dh b _A ball python is nearby!*Dh+S.8.0 (1Kiss of Death _*Dh  You sock the ball python!†*Dhzu83=9.3 (1.3Kiss of Death*Dh*DhbO _You kill the ball python!*DhH>D #.†#..# ##.# #.# .....b...##..###.#### ##.....##....#)......## ......######......)...##  .....#.. #.# .###...## #.# #.#. #.###.# #.## ###..@..#...## #..######## #..# #$... ...... ###..... #..... .......*DhD*DhE5-400*DhGJ*DhXMx _You see here a ball python corpse.*Dh _.....b...##..###.######.....##....#)......## .####......)...###.. #...........####...## #.#  #.#. #.###.# #...# ###..†..#... #.@######-1 #..# $..........###...... #....... .........##########*DhxB##.....##....#)......## .####......)...###.. #...........####...## #.# #.#. #.###.# #.......## ###..†..#.. #..###### #@.# 2$.......#..........####........# #........# ..#.########## *Dhi  .####......)...###.. #...........####...## #.# #.#. #.###.# #..............## ###..†..# #..#######..##### ......##......###.###.# #.# .#.########## 34.3 (2 _You now have 13 gold pieces (gained 2).*DhI*Dh*Dh*Dh*Dh*DhK*Dh*Dh*Dh#*Dh*Dh*DhZ*Dh*Dh*Dh*Dh*Dhg B*Dh *Dh- ,*Dh *Dh*Dh*Dh,*Dh),*Dh<B*Dh*Dh*Dh|*Dh*Dh*Dhh!,*Dh!*Dh,#*Dhz$*Dh$*Dhd%*Dh&*Dh'*Dh.(,*DhY)*Dh**Dh3+*Dh+*Dh,*Dhc3 ##.....##....#)..... ......######......). .....#.. #........ .###...## #........ #.#.###.###........#. ..#............#. #.#####..†..#..*Dh4 .##.##.###..# #..######>......@.##.# ##..#####60.3 (16.0)###.##.#....###........# #.###.............#.. ##.###........#..# #.###........#### #............###..###########..##..#*Dh;B1.3 (17*Dh<*Dh>; _Found a stone staircase leading down.*Dh$3*Dh$*DhS&*Dh,*Dh.*Dh4* ##.....##....#) ......######..... .....#.. # .###...## ### #.#.###.###g. #.# ..##w #.# #.#####..†..#..##.##.###..# #.. #>..##.# ##..#### ####.##.#....###.# #.###..... ..# ##.###*Dh7. ..## #.###. ### #. w   dart slug (asleep) ##..g   hobgoblin (asleep)  #..#  #..#*Dh=13.3 (2.0)*Dht .gwwg  A hobgoblin and a dart slug come into view.*Dh  ``The dart slug launches a dart at you.*Dh..6---=4.3 (3 _The slug dart hits you. *DhT.....b...##..###.###.....#).....######......)....#.. #. .###...## #.## #.#.###.###.g #.# ..#........... #w #.# #.#####..†..#....##.##@###..# #..##>........##.# ##..#########.##.#....#### #.###........# ##.###. *DhlW/..## #.###### #............##..#########  *Dh] *Dh^3-5.3 (1 *DhLf *Dhh *DhQM #.†#..# ##.#  .....b...##..###.###.....##....#).... ......#####) .....#.. .###...## ## .###.###.g ..#.......... #w #@# #.#####..†..#....##.##.###..# #>........##.# ##..#########.##.#....###........#.....## # -6 *Dhf 3 *Dh --- *Dhs ww   dart slug *Dh*   #.†#..# ##.#  ..... ##...) .....) .....#..  .###...##  ## #.# .g #.#  #w #@# † *Dh ,8.3 (2 #.###..#  #>....w...##.#  ####.##.#. # #.### ..#  ..##  ###  _You start resting. *Dh9  #.†#..# ##.#  ..... ##...) .....) .....#..  .###...##  ## #.# .g #.#  #w #@# † #.###..#  #>....w...##.#  ####.##.#. # #.### ..#  ..##  ###  _A dart slug is nearby!!*Dh.....b...##..####.....##....#)..........######......).....#.. ..###...#### #.#.###.## .g ..#.... #w#.#####..†..#...##.##@###..# #..#####!*Dh #>....w...##.# #####.##.#....###........ # #.###..... ..# ##.###..## #.#### #.... ##..######### #..#!*Dhh!*Dh0!lgg   hobgoblin!*Dh $x7=9.3 (1Kiss of Death _!*Dh++!*Dhq-!*Dh(  You hit the dart slug.  The dart slug is severely wounded.!*Dh, t  The dart slug launches a dart at you.!*Dh߮ !*Dh r12------=70.5 (1.2!*DhI C _The slug dart hits you."*Dh   You hit the dart slug but do no damage.The dart slug is severely wounded."*Dh (1.7"*Dh"*DhaW _The dart slug closely misses you."*Dh   You hit the dart slug.  The dart slug is severely wounded.  The dart slug launches a dart at you."*Dh "*Dh p0---------2.9"*Dh "*Dh - _The slug dart hits you.#*Dh:  You hit the dart slug.  The dart slug is almost dead.#*Dh(4.1#*Dho#*DhzO _The dart slug misses you.#*Dh) ;  You hit the dart slug.#*Dh #*Dh .gg   hobgoblin#*Dh #*Dh! .....b...##..###.# Crehl the Cudgeller##.....##....#).... Mountain Dwarf......######......) Health: 10/18 =============-----------.....#.. #....... Magic: 3/3========================.###...## #....... AC: 3Str: 14## #.#.###.###....... EV: 10Int: 13.g #.# ..#........... SH: 0Dex: 8#*Dhc #w #.# #.#####..†..#. XL:  1 Next: 116% Place: Dungeon:1...##.##@###..# #..##### Noise: =--------  Time: 175.3 (1.2)#>....g...##.# ##..##### a) +0 mace####.##.#....###........ Cast: Kiss of Death# #.###...............# ##.###..........## #.###........ g   hobgoblin### #............##..##########..# _The slug dart hits you.  You hit the dart slug.  The dart slug is almost dead. _The dart slug misses you.You hit the dart slug. _You kill the dart slug!#*Dhy k  The dart slug is almost dead. _The dart slug misses you.  You hit the dart slug. _You kill the dart slug!Your Spellcasting skill increases to level 2!You have reached level 2!#*Dh /  --more--$*Dh X4/255/52 6% $*Dhґ $*Dh> 4 _%*Dhe;  You hit the hobgoblin.%*DhF†%*DhH5h136.5Kiss of Death%*Dh9%*DhM;M _You kill the hobgoblin!%*Dhi 3%*Dhj %*Dh 5=%*Dh %*DhK ,%*DhR %*Dhƞ %*DhW ^6==%*Dh %*Dh ,%*Dh %*DhE %*Dh" %*Dh %*DhΨ ,%*Dh %*Dh 97%*Dh ;==%*Dh+ %*Dh} %*Dhf ,%*Dh> ,%*Dh %*Dh %*Dhf %*Dh %*Dhs %*Dh k18==%*Dh¸ %*Dh\ %*Dh %*Dh %*Dhl B%*Dh %*Dh %*Dh %*Dh %*Dh 9=%*Dh% %*Dh w9=%*Dhl %*Dh %*Dhr %*Dh+ ,%*Dh %*Dh ,%*Dhr %*Dh %*Dh i20==%*Dh %*Dh} %*DhE %*Dh %*Dh 1==%*Dh` %*Dh[ %*Dh %*Dh? %*DhI %*Dh %*Dh- %*Dh= %*Dh %*DhS %*Dh ~2==%*Dh %*Dh ,%*Dhn %*Dh ,%*DhV %*Dh ,%*DhP %*Dh %*Dh! h3==%*Dh %*Dh %*Dh %*Dh %*Dh %*Dh6 %*Dh %*Dh %*Dh= %*Dh %*Dh %*DhB h4==%*Dh %*Dh %*DhR %*Dh %*Dh %*DhI %*Dh %*Dh %*Dh3 %*Dh %*Dh %*Dh1 9=%*Dh %*Dh- h - _You start resting.%*Dhy 1218.5 (42.0)%*Dh, l5=-9.5 (43%*Dh %*Dh " _HP restored.&*DhI w##.....##....#)... ..####......#.. #......###...## ### #.#.###.### .. #.# ..#... #. #.# #.#####..†..#...##.##.###..# #..#### #>....@...##.# ##.. ####.##.#....###....... # #.###....&*DhJ  ..# ##.###..## #.###### #... ##..######## #..#  #..#&*Dh&*Dh_220.5 (1.0)&*DhX&*Dh   Things that are here: _a hobgoblin corpse; a dart slug corpse&*Dh &*Dhj &*Dh &*Dh| &*DhV &*Dh | _&*Dh &*DhD &*Dh%# &*Dh-$ 9=&*Dh`% &*Dh( &*Dh* &*Dh+ &*Dh, &*Dh. &*DhD0 &*Dh0 &*Dh1 &*Dh13 &*Dh5 &*Dh5 &*Dh]6 &*Dh(8 &*Dh: &*Dh; &*DhC< &*Dh> &*DhE A .....b...## ##.....## ... ......###### #.......#.. # &*DhrG ..###...## ## ###. #.#.###.###..#.# ...###.# ..#.....#.....###..##.# #.#####. #..@##.##.###..# #...b...#>....†...##.# ##...## ####.##.#....###. #..#.# ##...# ##.### &*Dh J Z#..## #.###b   bat (asleep)#### #...... ##..### #..#&*DhL +7.5 (7&*DhM &*DhN &*DhzS `b.b&*DhY A8.5 (8&*Dh] V _A bat comes into view.'*Dh  .....b...## ##.....## ... ......###### #.#.. # ..###...## #. # #####. #.#.###.###.#.#. ...###.# ..# #.....###..##.# #.##### #b@.##.##.###..# #.#>....†...##.# ##.##.####.##.#....###.. #. #..#.###. #. ##...# ##.##### #..## #.### #### # ##..  #..#4-=9.5 (1Kiss of Death['*Dh @76G _The bat hits you.'*Dhcb.'*Dh$30.7 (1.2 _You barely miss the bat. The bat barely misses you.(*Dh$ ...      . # #####.  ...#.#.   #....b###  #.@.#  .......#>....†.  ....##.####.##. ... #. #..# . #.   ## #..##  ####   #..# (*DhҶ; ...      . # #####.  ...#.#.   #....b###  #.@.#  .......#>....†.  ....##.####.##. ... #. #..# . #.   ## #..##  (*Dhj####   #..#(*DhW(*Dh۾(*Dh(*Dh`Z _A bat is nearby!(*DhQ (*DhX @  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   2.5  +1   i + Spellcasting 2.0   4.2  -2      (*DhZ     b + Maces & Flails 3.8   2.8  +2   j + Conjurations 2.8   3.6  -1   c - Axes   2.2   0.7  +2   k - Necromancy   0.0   0.8  +1   d - Staves   2.0   0.8  +1       e - Unarmed Combat   0.0   1.0   0                  (*Dh_      f - Armour   0.0   0.8  +1       g - Dodging   1.3   3.4  -3       h - Stealth   0.0   1.4  -2                                                  [2(*Dh{ "0X    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)*Dh)*Dh8)*DhE.....b...## Crehl the Cudgeller##.....##... Mountain Dwarf... ......###### Health: 24/25 =======================-#.......#.. # Magic: 5/5========================..###...## # AC: 3Str: 14. # #####. #.#.###.### EV: 10Int: 13...#.#. ...###.# ..#.... SH: 0Dex: 8)*Dh_#....b###..##.# #.##### XL:  2 Next: 13% Place: Dungeon:1#.@.##.##.###..# # Noise: =--------  Time: 230.7 (0.0).......#>....†...##.# ## a) +0 mace....##.####.##.#....###. Cast: Kiss of Death... #. #..#.###....... #. ##...# ##.###.## #..## #.###. b   bat#### #.....##..###..#Things that are here: _a hobgoblin corpse; a dart slug corpse _A bat comes into view. _The bat hits you. _You barely miss the bat. The bat barely misses you. _A bat is nearby!)*DhK)*Dh)*Dh)*Dhږ)*Dh j  You thump the bat!†)*DhN 5=71.9 (1.2Kiss of Death _You kill the bat!**Dh( Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 22% 2  b - HailstormConjuration/Ice 41% 3  c - Rending BladeConjuration/Forgecraft 82% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,*Dh:,*DhB,*DhO.....b...## Crehl the Cudgeller##.....##... Mountain Dwarf... ......###### Health: 25/25 ========================#.......#.. # Magic: 5/5========================..###...## # AC: 3Str: 14. # #####. #.#.###.### EV: 10Int: 13...#.#. ...###.# ..#.... SH: 0Dex: 8#....†###..##.# #.##### XL:  2 Next: 17% Place: Dungeon:1#.@.##.##.###..# # Noise: =--------  Time: 231.9 (0.0).......#>....†...##.# ## ,*Dh[Aa) +0 mace....##.####.##.#....###. Cast: Kiss of Death... #. #..#.###....... #. ##...# ##.###.## #..## #.###.#### #.....##..###..# _A bat comes into view. _The bat hits you. _You barely miss the bat. The bat barely misses you. _A bat is nearby!You thump the bat! _You kill the bat!,*Dh#^,*DhdbMemorise Momentum Strike, consuming 2 spell levels and leaving 2? Y - Yes  N - No-*Dh -*Dh/.....b...## Crehl the Cudgeller##.....##... Mountain Dwarf... ......###### Health: 25/25 ========================#.......#.. # Magic: 5/5========================..###...## # AC: 3Str: 14. # #####. #.#.###.### EV: 10Int: 13...#.#. ...###.# ..#.... SH: 0Dex: 8#....†###..##.# #.##### XL:  2 Next: 17% Place: Dungeon:1#.@.##.##.###..# # Noise: =--------  Time: 231.9 (0.0).......#>....†...##.# ## -*Dh)2ta) +0 mace....##.####.##.#....###. Cast: Kiss of Death... #. #..#.###....... #. ##...# ##.###.## #..## #.###.#### #.....##..###..# _A bat comes into view. _The bat hits you. _You barely miss the bat. The bat barely misses you. _A bat is nearby!You thump the bat! _You kill the bat!-2.9 (1-*Dh 3-*Dh8-*DhJA[-3.9 (2-*DhD-*DhF+4.9 (3-*DhI-*DhYL _You start memorising the spell. You continue memorising. x2-*Dh^M-*Dh Q-*DhSc _You finish memorising. Spell assigned to 'b'..*Dh 3.*Dhh .*DhX .*Dh b .....b... ##.....## ... ...... #.#.. # ..###...## .*Dhj . #.#####. #.#.###.#...#.#.[...###.# ..# #....†###..##.# #. #@..##.##.###..# 0.#>....†...##.# .##.####.##.#....###. #.# #..#.###.. #.. ##...# ##.###.. ### #..## #.### . #### #....  ##..#  #..# .*Dhǜ .*Dh A5.9 (1.*Dh - _Found a leather armour.0*Dh 0*Dh EInventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)  c - a scroll labelled NUFFEPSUBB1*Dh[1*Dh`1*Dhi.....b...# Crehl the Cudgeller##.....##.. Mountain Dwarf... ......##### Health: 25/25 ========================#.......#..Magic: 5/5========================# ..###...##AC: 3Str: 141*Dhj.. #.#####. #.#.###.## EV: 10Int: 13#...#.#.[...###.# ..#... SH: 0Dex: 8#....†###..##.# #.#### XL:  2 Next: 17% Place: Dungeon:1#@..##.##.###..#Noise: ---------  Time: 235.9 (0.0)........#>....†...##.# # a) +0 mace.....##.####.##.#....### Cast: Kiss of Death1*Dhm.... #.# #..#.###........ #.. ##...# ##.###.. ### #..## #.### .#### #.... ##..# #..#  _A bat is nearby!You thump the bat! _You kill the bat! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _Found a leather armour.1*Dhq1*Dhs1*Dh1*Dh1*DhB 1*Dh ,1*DhA ##.....##.#. ... .### .b #.......#.. 1*Dh .##. #. ..###...##....##.#####. #.#.###.###...#.#.[...###.# ..#.....#....†###..##.# #.###.......#...##.##.###..# 1*Dh .......@.#>....†...##.###.####.##.#....# #.# #..#.###.... #.. ##...# ##.## ###J #..## #. .. #### #... J   endoplasm (asleep)1*Dh A##. ##b   bat (asleep).# #.. #..1*Dh! +6.9 (11*Dh$ B1*Dh* z .b.b   bat1*Dh* p  A bat and an endoplasm come into view.1*Dhi+ +7.9 (21*Dh91 1*Dh3 6 _The endoplasm moves out of view.2*Dh .....b. #.# ##..... #.# ... ......#### # ... #.......#..##. #.# ..###...## ....##.#####.# #.#.#####...#b#.[...###.# ..#.#....†###..##.# #.###...##.##.###..#....#>....†...##...##.####.##.#....#l...... #.# #..#.###...!...... #.. ##...# ##...... ###. #..## #.#....... .. #### l   frilled lizard (asleep)####### #.#.#2*Dh@[37m #  A frilled lizard comes into view.Found a fizzy pink potion.  The frilled lizard hisses angrily..b.lJJ   endoplasmb   batl   frilled lizard=8.9 (1Kiss of Death2*Dh2*DhHP _The bat barely misses you.3*Dh!7  You thump the bat!3*Dh3*Dh3*Dh}3*DhA3*Dh†J..l.l   frilled lizard3*DhH!3*Dh["203*Dh#40.2 (1.33*Dh#!Kiss of Death3*Dh$3*Dh.3*DhS3 3*DhG43*Dh5#_You kill the bat!3*Dh53*Dhh}#.###.....###.# ... ......### # ... #.......#.. ..##. #.# ..###...## #....##.#####.# #.#.###.#.##...#.#.[...###.# ..#.....#....†###..##.# #.###......†.#...##.##.###..# ..@.#>....†...##.# .##J####.##.#....#...l... #.# #..#.###....!...... #.. ##...# ##.##....... ###. #..## #.#.......[43*Dh}S0m .. #### #...####### #. # .#. #.3*Dhl.3--10Kiss of Death3*Dh[3*DhNJ- _The endoplasm hits you.3*Dh5 3*Dh6 3*Dh9,You hit the endoplasm.3*DhUA3*DhAl3*DhrBD...##.3*DhCgl   frilled lizard3*DhC!3*Dh_j3*Dhj--3*Dh_k73*Dhl2.4 (1.23*DhEm!Kiss of Death3*Dh.n3*Dhu3*Dh{ 3*DhZ|3*Dh})_You kill the endoplasm!3*Dh ~4*Dhe #.# ##.....## #.# ... ...... # # ... #.#.. ..##. #.# ..###...##4*Dhpe #....##.#####.# #.#.###. .##...#.#.[...###.# ..# ....#....†###..##.# #. ......†.#...##.##.###..#4*Dh < .....l.@..#>....†...##.# .##.####.##.#.... ....... #.# #..#.### !...... #.. ##...# ##.4*Dh ....... ###. #..## #. ....... .. #### # ####### #. ## .# #4*Dhn? #4*Dhj4*Dhw#A.l4*Dh$B-30Kiss of Death4*Dh,4*Dhq54*Dh[   You hit the frilled lizard.  The frilled lizard is heavily wounded.4==4.6 (1.2 _The frilled lizard closely misses you.4*Dh.  You barely miss the frilled lizard.The frilled lizard is heavily wounded.5.8 _The frilled lizard bites you but does no damage.5*DhB@  You hit the frilled lizard.5*Dhg†5*Dh=317.0Kiss of Death5*Dh5*DhR _You kill the frilled lizard!5*Dh$ #.# ... .## #. ... #.......#..  ..##. #.# ..###...###....##.#####.# #.#.###..##...#.#.[...###.# ..#5*Dh+....#....†###..##.# #.#...†.#...##.##.###...†...#>....†...##..@##.####.##.#.....##.# #..#.###..!......##.. ##...# ##..####. #..## #..# .. #### #.######### #. ## .# # # #5*Dh 5*Dhb b5=-805*Dhl 5*Dh 5*Dh{ n## #. ... #.......#..#...##. #.# ..###...##..#....##.#####.# #.#.###..##...#.#.[...###.# ......#....†###..##.# #.5*Dh #.......†.#...##.##.###.#.†...#>....†...###..##.####.##.#..#.##.# #..#.####.!......##.. ##...# ###..####. #..## ##.# .. #### ########### #. # .# 5*Dh 5*Dh @-95*Dh 5*Dh 6*Dh#...##. #.# ..###...# ..#....##.#####.# #.#.##..##...#.#.[...###.# ........#....†###..##.# # #.......†.#...##.##.### #.†...#>....†...# #..##.####.##.#.. #.##.# #..#.### #.!...@..##.. ##...# # #..####. #..##  #.# .. ####  ########## #. .# 506*Dh6*Dh36*Dh6*Dh6*Dh4X6*Dh-e=6*Dh6*Dh,6*Dh&6*Dh6*Dh,6*Dh 6*Dh/( #...##. #.# ..## ..#....##.#####.#  ###..##...#.#.[...### .......#....†###..# #.......†.#...##.6*Dh?*% #.......†...#>....† #........##.####.## #........##.# #.. #.@......##.. ##.. #........####. #.. #........# .. ###  #### #.  .#6*Dh.+4.0 (46*Dh.+5.0 (56*Dh46*Dh>6W _d - a fizzy pink potion7*DhnL7*DhYM7*DhN,7*DhP7*DhfQ7*DhR,7*Dh.... #........##.####.##........##.# #..#........##.. ##. S   ball python (constriction, asleep)#........####. #.7*Dh$^#........# .. ############ #.7*Dh`{ 9.0 (4  A ball python comes into view.7*Dha7*Dhfm.SS)7*DhxgJ==60.0 (5Kiss of Death7*DhnK _The ball python hisses angrily.7*Dh  You hit the ball python.†7*Dh} 4-1.2 (1.2Kiss of Death7*Dh5 O _You kill the ball python!8*Dhx_8*Dh8*Dh&M8*DhW#..8*Dh 8*Dhc-### .8*Dh 8*Dhe 8*Dh/... #. 8*Dhk #8*Dh##.# .## #.# ... 8*DhQ......####..... #....8*DhŅ###..#...##.##.# ..##8*DhV.>...#....##.#####.# 8*Dhy#.####@.##...#.#.[...#8*Dh-8*Dh!0.08*Dhp........#....†###.8*Dh1L#..###.8*Dh†.#...##.#8*DhF.. #.......†...#>....8*Dh܊&..8*DhF . #........ 8*Dh8*DhC-8*Dhg$2.2 (18*Dh 8*Dh8 8*Dh,_Found a stone staircase leading down. 8*Dh=j_You see here a ball python corpse.8*DhKy 38*Dh&{ 8*Dh} 8*Dh~ : _8*Dh; n8*Dh 8*Dhˆ B8*Dh1 8*Dh ,8*Dhk ,8*Dh .. ..#........... .#.........#.# ........... #.. ..........  #......... #8*Dh  #...$..... ### #.......[.  ... #@# #.# -6.2 (4####.##.## #.# ... .........####..... #...8*Dhz C#####..#...##.##.# ..##..>...#....##.##.####†.##...#.#.[...##..........#....†###.8*Dh #..###.......†.#...#.. #†...#>...8*Dh 8*Dh4 +7.2 (58*Dh 8*Dh + _Found a plate armour.:*Dh#.# #... ..#... #.##.##..#...#.. ##.....#.. #...$.....### #..@....[..  ...##.########.# #####.##.## #.# ... .........####..... #....#####..#...##.##.# ..##..>...#....##.#####.# #.####†.##...#.#.[...###..........#....†###..##..###.†.#...##.#8.2 (1:*Dh ####.###### .# #.# .. ...#.# .. #.## #.#.##..# #...K#..# #r#..........# #..# #...#### #.......[... . ...##.########.# ######.##.## #.# ... .........####..... #.....#####..#...##.##.# ..####..>...#....##.#####.# #.####†.##...#.#.[...###..........#....†###..#970.:*Dh_2 (2 _You now have 21 gold pieces (gained 8).:*DhB ####.######..# #..........# .....#.# #.#.# #.#.###...:*Dhd v# #...K.# #r.# #..###.# ### #.[.....##.########.#######.##.## #.# ... ............####..... #....#####..#...##.##.# ..### #..>...#....##.#####.# #.#.####†.##...#.#.[...###.#..........#....†###..##.#..###.†.#...##.##.:*Dh :*Dh +1.2 (1:*Dh :*Dh :*Dhp3:*Dhr:*Dhu:*DhLX:*DhV,:*Dh:*Dh:*Dh,:*Dh:*Dh####.######. .# #...# .. ...#...# .. ##.#...# #.#.### #...# #...K..###...# #r...#:*DhY#...# #..###..#...## #.†### #.......@...# ......##.########.# ##...####.##.## #.# ... ......####..... #.......######..#...##.##.# ..###...##..>...#....##.#####.# #.#.##.####†.##...#.#.[...###.# #...#....†###..##.# ##..###.......†.#...###:*Dhkc 4.2 (3 _You see here a +0 plate armour.;*Dh1 5.2 (1 _e - a +0 plate armour;*Dh% Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)e - a +0 plate armour Scrolls (go to first with ?)  c - a scroll labelled NUFFEPSUBB Potions (go to first with !)  d - a fizzy pink potion<*Dh_ e - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 7.0 (3.0 -> 10.0). Your EV would decrease by 7.7 (10.4 -> 2.7). Your spell failure would worsen by up to 36% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.=*DhҺp Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 plate armour Scrolls (go to first with ?)  c - a scroll labelled NUFFEPSUBB Potions (go to first with !)  d - a fizzy pink potion >*Dh>*Dh >*Dh D####.######.Crehl the Cudgeller.# #..........# ..Mountain Dwarf...#..........# .. # Health: 25/25 ========================#.#..........# #.#.### # Magic: 5/5========================>*Dh"^#............# #...K..## AC: 3Str: 14#...........##r...# EV: 10Int: 13#..........# #..###.. SH: 0Dex: 8#..........###.† XL:  2 Next: 34% Place: Dungeon:1### #.......@...#..... Noise: ---------  Time: 275.2 (0.0)...##.########.###.... a) +0 mace>*Dh5####.##.## #.# ... ...... Cast: Kiss of Death.........####..... #.......#.#####..#...##.##.# ..###...##..>...#....##.#####.# #.#.# #.####†.##...#.#.[...###.# . #..........#....†###..##.# # #..###.......†.#...##.##.###  _Found a stone staircase leading down. _You see here a ball python corpse. _Found a plate armour. _You now have 21 gold pieces (gained 8). _You see here a +0 plate armour. _e - a +0 plate armour>*Dh G>*Dh 3>*Dh >*Dhe >*Dh? >*DhN >*Dhn ,>*Dh. >*Dh >*Dh ,>*Dh; >*Dh< >*Dh ,>*Dh >*Dhe >*Dh >*Dh >*Dhj >*Dhu >*Dh, ,>*Dh/ >*Dh >*Dh/ ,>*Dh >*Dh >*Dh3 ,>*Dhe >*Dh >*Dh ,>*Dh >*DhS >*Dh ,>*Dh >*Dh >*Dh >*Dh >*Dh >*Dh> >*Dh >*Dh >*Dh >*Dh >*Dh >*Dh >*DhQ >*Dh >*DhR >*DhI >*DhC >*Dh >*DhF >*Dh >*Dh >*Dh >*Dh >*Dh >*Dh >*Dh! >*Dh" >*Dh" >*Dh# >*DhZ$ >*Dh$ >*Dh% >*Dh~& >*Dh' >*Dh~' >*Dh( >*Dh) >*Dhp* >*Dh* >*Dh, >*Dh- >*DhA. >*Dh. >*Dh1 >*Dh`2 ,>*Dh2 >*Dh4 >*DhX5 ,>*Dh5 >*Dh6 >*Dh7 ,>*DhR8 >*DhN9 >*Dh5: >*Dh: >*Dh9; >*Dh; >*Dh< >*DhM= >*Dh= >*Dh)A B>*DhA >*DhB >*DhC >*DhD >*Dh^F ,>*DhH B>*DhI >*DhI >*DhS >*DhHT ,>*DhT >*DhV >*DhW ,>*DhvX >*DhY >*DhZ ,>*Dh\[ >*Dh^ >*Dhp} <>*DhT~ >*DhɅ B>*Dh} >*DhK >*Dh҉ ,>*Dh >*Dhe >*Dh] ,>*Dh| >*Dh5 >*Dhْ >*DhV >*Dh4 >*Dhʕ >*DhL >*Dhȗ >*Dh >*Dh) >*Dh >*Dh >*Dh͜ >*DhL >*Dh >*Dh >*Dh >*Dh >*Dh >*Dh >*Dh >*Dh@ >*Dh_ >*Dhۦ >*DhS >*Dh >*Dhҩ >*Dh; >*Dh >*Dh >*Dhy >*Dh >*Dh >*DhѰ >*Dh% ,>*Dh; >*Dh >*DhF ,>*Dh >*Dh+ >*Dh ,>*Dh >*Dh. >*Dh  #....[.....  #...........  #...........  ###...........  ...... #+# ... #..........###.# ..# #..........#P~.♣# >*Dh  #.# #..@......##P~<.+ 332.2 (57.0) #.# #.........##P~.♣# ### #.# ###.##########.# ..# #.# #.# ##.#'# ..## #.# #.# ##....# ...####.## #.# #..#.## #.....#..# #.# #.##.# .#..#....## #.######÷##.# .#..###...# ##.##...)>*Dh >*Dh ,3.2 (58>*DhQ >*Dh - _Found a leather armour.?*Dh?*DhX?*Dh ?*Dh ?*Dh,?*Dh=?*Dh*?*Dh,?*DhX?*Dha?*Dh/,?*Dh?*DhFX?*Dh?*Dh?*Dh?*DhA?*Dh ?*DhV?*Dh?*Dh?*Dhf?*Dh?*Dhm?*Dh?*Dh?*DhD ########## #....[.....?*Dhʴ #...........#. #........... #J# #######........... #w..#................. ?*DhP#...@#####..........# .......## #..........# ######.# #.........## #.# #......?*Dhҵ...## #### #.# ###.######## #..# #.# #.# ## w   dart slug (asleep) ?*DhV; ...###..## #.# #.# ##. J   endoplasm (asleep)  #.......####.## #.# #.. ##.######.....#..# #.# #.#?*Dh 42.2 (9.0)  An endoplasm and a dart slug come into view.?*Dh{..JwwJ?*Dh/3.2 (10.0)?*Dh?*Dh^ _The endoplasm quivers.@*DhE ########## #....[.....  #. #. #... #.# #######.. #.J.#.@.......  #w...#####...#.......## #....P######.# #.##P #.# #.........##P#### #.# ###.####### #..# #.# #.#   ...###..## #.# #.# #  #.......####.## #.# #...JJ   endoplasm4.0)A*Dh# #....[..... #. #. #.... #.# #. #...#. ##.J..#####.#.## #....#P~######.# #.##P~#.# #.##P~#### #.# ###.##..# #.# #.# ##.# ...###..## #.# #.# ##.#.####.## #.# #..#.wJw   dart slugJ   endoplasm5A*Dh(A*DhQ9iJ.J.6A*Dhd9 .J.w7Kiss of DeathB*Dh>  You hit the endoplasm.  The endoplasm is moderately wounded.B*Dhiw. B*Dhj5=8.4 (1.2B*DhB*DhG@ _The endoplasm hits you but does no damage.B*Dh  You completely miss the endoplasm.The endoplasm is moderately wounded.The endoplasm freezes you.B*Dh Y1----9.6B*Dh"; _You are frozen.B*DhR%  You hit the endoplasm.  The endoplasm is almost dead.B*Dh_& .50.9 (1.3B*Dh%- B*Dh0 Z _The endoplasm completely misses you.C*Dh;  You hit the endoplasm.C*DhBp .  You kill the endoplasm!C*Dh] `The dart slug launches a dart at you.C*Dhm+&.C*DhOC*Dh,V18-------412.1 (1.2Kiss of DeathC*Dh]Y C*Dh$ZC*DhZ_The slug dart hits you.C*Dh  # #....[..... #. #. #.... #.# #. #...#w.  #....#####. .## #....#P ######.# #.##P #.# #.##P #### #.# ###. #..# #.# #.# ##.  ...###..## #.# #.# ## #.####.## #.# #..#30Kiss of Death _The dart slug completely misses you.D*Dho  You hit the dart slug.  The dart slug is heavily wounded.D*Dht  The dart slug launches a dart at you.D*DhKYD*DhZr16-----4.3 (1.2D*DhaD*Dhid- _The slug dart hits you.D*Dhy  You hit the dart slug.  The dart slug is severely wounded.D*Dh{(5.5D*DhT}D*Dh~V _The dart slug barely misses you.D*DhDz  You hit the dart slug.  The dart slug is almost dead.  The dart slug launches a dart at you.D*Dh1 D*Dh2 m2------6.7D*Dh6 D*Dh8 - _The slug dart hits you.E*Dh1X;  You hit the dart slug.E*Dh]i.E*Dh%----57.9Kiss of Death _You kill the dart slug!E*Dh 3E*Dh E*Dhc nE*Dh /3=E*DhI E*Dh E*Dh 94E*Dh] Q==E*Dh} ,E*Dh E*Dh ,E*Dh E*Dhn ,E*Dh E*Dhi t5==E*Dh E*Dh ,E*Dhx E*Dh BE*Dh ,E*Dh E*Dh t6==E*DhG E*DhZ ,E*Dh E*Dh ,E*Dh| E*Dh =7=E*Dh E*DhW ,E*Dh) E*Dh 18==E*Dh E*Dhz ,E*Dhf E*Dh ,E*Dh ,E*Dh E*DhH E*Dh 9==E*Dhd E*Dh E*Dh ,E*Dhl E*Dh ,E*Dh E*Dhz i20==E*Dh E*Dh E*Dh4 ,E*Dh/ E*Dh ,E*Dh E*Dh3 ,E*Dh E*Dh h1==E*Dh( E*Dh E*Dhd ,E*Dh] E*Dh ,E*Dh E*Dhp! ,E*Dhu" E*Dh# h2==E*Dh# E*Dh$ E*DhF% E*Dh% E*Dh& E*Dhz' E*Dh' E*Dh* BE*Dh+ O=E*Dh, E*Dh- E*Dh. K3=E*DhK/ E*Dh-1 E*Dh1 E*Dhw2 E*Dh3 E*Dh 4 E*Dh4 E*Dh5 E*Dh[6 E*Dh6 E*Dh8 94E*Dh&9 E==E*Dh9 E*Dh: E*Dh; E*Dhf< E*Dh= E*DhA E*DhB E*DhD E*DhD E*Dh!J ~ - _You start resting.E*DhL 1409.9 (52.0)E*DhM 5==-10.9 (53E*DhP E*DhQR " _HP restored.F*Dh 3F*DhF*DhF*Dh,F*DhF*DhF*DhQ,F*DhF*DheO=F*DhF*DhF*Dh ,F*DhF*DhOF*Dh,F*Dh4F*DhMF*DhBF*DhF*DhF*Dh F*DhF*DhF*DhF*DhlF*DhF*Dh(F*DhNF*DhF*DhOF*Dh9F*DhOF*DhF*DhPF*DhF*DhF*DhUF*DhF*DhF*DhF*DhAF*DhF*DhF*DhF*DhqF*DhF*Dh6F*Dhe ,F*DhG F*Dh F*Dh ,F*Dhy F*DhF*Dh|F*DhF*DheF*Dh.F*DhF*DhF*DhF*DhF*Dh,F*DhuF*DhfF*DhUF*DhF*Dh>F*DhF*DhF*DhZF*DhF*DhF*DhF*Dh*F*DhF*DhMF*Dh F*Dh!F*Dh!F*Dh^#F*DhW%,F*Dh?&F*Dh'F*Dh),F*Dh *F*Dh+F*Dh-,F*Dh.F*DhN/F*Dh0,F*Dh1F*Dh13F*Dh44F*Dh4F*Dh5F*Dh6F*Dh7F*Dh,8F*Dh8F*Dh9F*DhM<,F*DhKF*DhM,F*DhpNF*DhP{ _c - 2 scrolls labelled NUFFEPSUBB (gained 1)F*DhQ3F*DhcRF*DhiXF*Dh5YF*Dh ZF*DhZF*DhZF*Dh\F*DhpF*DhXF*DhY,F*DhF*DhF*DhF*Dhm,F*DhF*DhF*Dh,F*DheF*DhF*DhF*Dh.F*Dh͗F*DhF*DhF*Dh|F*Dh"F*Dh˝F*DhqF*DhF*DhF*DhʢF*DhF*DhoF*DhF*DheF*DhF*DhF*DhF*DhF*DhBF*DhF*DhF*Dh F*DhF*Dhֵf #....... #....... #.......F*DhF  #.......  ###...# ####### ####...... F*Dh #.....###....####.  #.....##..#### #.  #@.......## #. F*Dh #.....####   #.....# #  #.....# ### F*Dh #....... .# #..  #.....### ...#..  ####### #.#.   #..F*DhǹQ .F*Dhs468.9 (58F*DhX%9.9 (59F*Dh F*DhQ _f - a grey potionG*DhW -G*Dh G*Dh G*Dh G*Dh G*Dh˦ G*Dh˨ G*Dhթ G*Dh; G*Dh^ G*Dhî G*Dhr G*Dh\ G*Dhб G*DhO G*Dh G*Dh G*DhF G*Dh G*Dh@ G*Dh' G*Dh( G*Dh G*Dh: G*DhH G*Dh G*Dh\ G*Dh G*Dh G*Dhf G*Dhf G*Dh G*Dh$ G*Dh/ G*Dh G*Dh G*Dh G*Dh G*Dh G*Dh G*Dh G*Dh G*Dh G*Dh G*Dh G*Dh G*Dhc G*Dh G*Dh2 G*Dh G*Dhc G*Dh G*Dh G*Dh G*Dh G*Dh G*Dh G*Dh} G*Dh G*Dh G*Dh G*DhU G*Dh G*Dht G*Dhd G*DhZ G*Dh G*Dh G*Dh G*Dhk G*Dh  G*Dh G*Dh G*Dh G*Dh G*Dhl G*Dh{ G*Dh)" G*Dh# G*Dh% ,G*Dh!* G*Dh+ G*Dhi, G*Dhx- G*Dh/ G*DhV1 G*Dh2 G*Dh3 G*Dh@5 G*Dh6 G*Dhh7 G*Dhr8 G*Dh: G*Dhd< G*Dh= G*Dh> G*DhF@ G*DhA G*Dh]B G*DhZC G*DhE G*DhF G*DhG G*DhH G*DhJ G*DhaL G*DhM G*DhN G*DhP G*DhQ G*DhRR G*DhmS G*DhWU G*DhV G*DhW G*DhX G*DhZ G*Dh\ G*Dh\ G*Dh] G*Dh_ G*Dh@a G*Dha G*Dhc G*Dhd G*Dhf G*Dhα G*DhK G*Dh] G*Dh G*DhA G*DhI G*Dh G*DhB G*Dh G*Dh G*Dha G*Dh G*Dh G*Dh G*Dh` G*Dhk G*Dh G*Dh G*Dh G*Dh G*Dhz G*DhN G*Dh G*Dhy G*Dhs G*DhZ G*Dh# G*Dh1 G*Dh G*Dh G*Dhj G*Dhz G*DhQ G*DhX G*Dh4 G*Dh G*Dho G*DhY G*Dh: G*Dh G*Dh G*DhX ,G*Dh G*Dh G*Dh8 ,G*Dh G*Dh ,G*Dh G*Dhp G*Dhu G*Dh G*Dh G*Dh G*Dh- ,G*Dh G*Dh+ G*Dh^ G*Dh G*Dhw G*Dh G*Dh G*DhL ,G*Dhn G*Dh} G*Dh ,G*Dh: G*Dh( ,G*Dh G*Dh" XG*Dhb# G*Dh$ ,G*DhH% G*Dh& G*Dh' G*Dhl( ,G*Dh^0 XG*DhD2 G*Dh3 G*Dh4 ,G*Dh6 G*Dh6 G*Dh7 ,G*Dh+9 G*Dh: BG*Dh< G*Dh[> ,G*Dh? G*DhIA G*DhB G*DhC G*DhD G*DhT G*DhBZ BG*Dh.[ G*DhK^ i  You see here a ball python skeleton.G*Dh_ G*Dh`  _G*Dha G*DhVc G*Dhe ,G*Dhf G*Dhi G*Dhk G*Dh@l G*Dh*m G*Dho G*Dhr ,G*Dht G*Dh\w G*DhTz ,G*Dh| G*Dh  G*Dh G*DhC G*Dh G*Dh2 G*Dh ,G*Dhχ G*Dhϊ l  You see here a frilled lizard skeleton.G*Dh G*Dh  _G*Dh3 G*DhZ G*Dh G*Dh. G*Dhe G*Dhu G*Dhe ,G*Dh" G*Dh8 G*Dh G*Dh G*Dh+ G*Dh G*Dḥ G*DhF G*Dh G*Dh G*Dh G*Dh2 G*DhX G*Dh G*Dhx ,G*Dh G*DhN G*Dh. BG*Dh G*Dh G*Dh2 G*Dh G*Dh G*Dhc G*Dh G*Dh G*Dhu G*Dh G*Dh G*Dh G*DhP G*Dh G*Dh G*Dh G*DhI G*Dh4 G*DhE G*Dh,G*DhG*DhG*Dh G*Dh(G*Dh*G*Dh01G*Dh2G*Dh4,G*Dh5G*Dh7G*DhC9,G*Dh4:G*Dh<G*Dh>,G*Dh>G*DhAG*Dh_B,G*Dh?CG*DhDG*DhE,G*DhLFG*DhGG*DhH,G*DhIG*Dh[JG*DhXKG*Dh LG*DhLG*DhNG*DhO,G*DhVPG*Dh.RG*DheSG*DhSG*DhbTG*DhUG*DhV,G*DhnWG*DhXG*DhZG*DhZG*DhZG*Dh\G*Dh]G*Dhw^G*Dh^G*Dh]`G*DhaG*DhUbG*DhbG*DhcG*DheG*DheG*DheG*DhfG*DhgG*DhhG*DhhG*DhAjG*Dh*sj ####..###... #.....# #...... #....## # ##G*Dht#..### # #(.#### #...... #... #...... #.... #..... #.....################## #...............594.9 (125.0) #.....################ #....   #... ### G*DhduG*DhzG*Dh?{,56G*Dh€G*Dh% _Found 3 stones.H*Dhs 3H*Dh H*Dh> H*DhO H*Dh H*Dhr H*Dh ,H*Dh H*Dh H*Dh ,H*Dh H*Dhr H*Dh ,H*Dh H*Dh, H*DhZ ,H*Dh H*Dh H*Dh ,H*Dh' H*Dh BH*Dh H*Dh H*Dhl ,H*DhC H*Dh5 H*Dh ,H*Dh H*DhF XH*Dh H*Dh ,H*Dh7 H*DhW H*Dh9 H*Dh ,H*DhA H*Dh ,H*Dh} H*Dh H*DhT! ,H*Dh! H*Dh$ H*Dh% ,H*Dh+& H*DhK) H*Dh* H*Dh* H*Dh+ H*Dh . H*Dh. ,H*DhF/ H*DhD2 H*Dh3 ,H*Dh3 H*Dh6 H*DhQ7 ,H*Dh7 H*Dhw; H*Dhw< ,H*Dh> H*Dh<@ H*Dh A ,H*DhA H*DhD H*DhE ,H*Dh F H*DhI H*Dh,J ,H*DhJ H*DhM H*DhN ,H*Dh7O H*Dh R H*DhR ,H*DhdS H*DhV H*DhV ,H*Dh^W H*Dh&Z H*DhZ H*Dh>[ H*Dh[ H*Dh=^ H*Dh"_ ,H*Dh_ H*Dha H*Dhb ,H*Dhjc H*Dhf H*DhSg ,H*DhWh H*Dhj H*Dhk ,H*Dhl H*Dhn H*Dh p ,H*Dh-q H*Dhs H*Dhpt ,H*Dh(u H*Dhw H*Dhx ,H*Dhy H*Dh1| H*DhR} ,H*Dh~ H*Dh U  There is a stone staircase leading down here. _H*Dh g  You see here a hobgoblin skeleton.H*Dh 5 _H*Dh H*DhA H*Dh ,H*Dh١ H*Dh^ H*Dh# ,H*Dh H*DhM H*DhZ ,H*Dh H*Dhl H*Dhk ,H*Dh߫ H*Dh H*DhH ,H*Dh H*Dh H*Dh H*Dh H*Dh H*Dh H*Dh ,H*Dh̴ H*Dh H*Dhl ,H*Dh6 H*Dh H*Dh ,H*Dh ,H*Dh* ,H*Dhʾ H*Dh nH*Dhn ,H*Dh H*Dh* H*Dh ,H*DhX H*Dh  You see here a ball python skeleton. _H*Dh H*Dh H*Dh 4H*DhG H*Dh] H*Dh ,H*Dh H*Dh H*Dh ,H*DhK H*Dh H*Dh XH*Dh ,H*Dh H*Dh H*Dh H*Dh H*Dhm H*Dhs H*Dh ,H*DhH H*Dh R  There is a stone staircase leading down here.H*Dhx H*Dh  _H*Dh H*Dh H*Dh H*Dh H*Dh H*Dh" H*Dh# H*Dh# H*Dh$ H*Dh& H*DhB' H*Dh' H*DhA( H*Dh) H*Dh-+ H*Dh+ H*Dhi, H*Dh- H*Dh7/ H*Dh/ H*Dh0 H*Dh|2 @  There is an open door here.H*DhI4 H*Dh4  _H*Dh5 H*DhM7 H*Dh8 ,H*Dh9 H*Dh; H*Dh8< H*Dh< H*Dh= H*Dh%C  _You open the door.H*DhC 3H*DhD H*DhG @  There is an open door here.H*DhH H*DhJ 5 _H*Dhd &H*Dhug BH*Dh`j H*Dhno ###### #..!.g #.....  ##########.....  #....[.........H*Dho   #..............####  #........#####..# ##.......................# ..............#+#..####### ##..........###.##.##.........H*Dhp .#P~.♣#.##.........##P~<.'.#g   goblin (asleep)#.........##P~.♣######.##########.##.# ##.#'#H*Dh,u / 682.9 (87H*Dhu j.0)  A goblin comes into view. It is wielding a +0 club.H*Dhgz `.ggH*Dh{ 6===3.9 (88H*Dh H*Dhp ( _The goblin shouts!J*Dh& ####### #..!..### J*Dh#....g#.  ##########......  #....[.#  #####  #..#####..# ###............# .....#+#..####### ###..###.##.# #...#P~.♣#.# #...##P~<.'.# #.........##P~J*Dh;.♣######.##########.#J*DhJ*Dh|&.gJ*Dhί;---4.9 (1.0)J*DhŷJ*DhgJ*Dh: 0###### !..### #.....#.##.##J*Dh; #########....g.......[ ####  ..#####..# ###........... .....#+#..####### #####.##.#P~.♣#..##P~<.'.#.........##P~.♣###J*DhA J*DhB 3--=--5J*DhVC Kiss of DeathJ*DhG J*Dh;J 9 _The goblin hits you with a +0 club.K*DhC  You closely miss the goblin. The goblin hits you but does no damage.19------7.1 (1.2 _The goblin hits you with a +0 club.K*Dh&8  You hit the goblin.K*Dh.C)K*DhS----58.3Kiss of DeathK*DhXK*Dh&ZJ _You kill the goblin!K*Dhy #######  #..!..### K*Dhyz #.....#.##.## ##########...@).......K*Dh|$ #....[.#.##.# #####  ####K*Dh}.##..# ####............# ......#+#..####### ####.###.##.# #..#P~.♣#.# #.##P~<.'.#K*DhK*Dh4-90K*Dh\K*DhL*DhM #######  #..!..###  #..@..#.##.##L*Dh ##########....)....... #....[..#.##.# #####  ######..# #####............# ....L*DhvE...#+#..####### #####.###.##.# # #..#P~.♣#.#L*DhL*DhiH20=-L*Dhܳ 90L*DhL*DhL*Dh#M###### ##  #.....#.##.##L*Dh$#########....).......#....[.........#.##.#........###.##.#L*Dh)L*Dh{*&1L*Dh.L*Dh.4L*Dh4+2.3 (2L*Dh8L*Dh;U _g - a sapphire potionM*DhmM*DhmM*DhqM*Dh:w,M*Dh:~M*Dh M*Dhh1==M*DhUM*Dh,M*DhEM*Dh,M*DhtM*Dh~,M*DhYM*Dh,M*Dhh2==M*Dh9M*DhӢ,M*DhQM*Dh,M*DhתM*Dh3,M*DhvM*Dh.M*Dhh3==M*DhM*Dh׹,M*DhdM*Dh,M*DhM*Dh,M*DhM*Dh~4==M*Dh"M*Dh,M*DhKM*DhLM*Dh}~5==M*DhM*Dh>M*Dh,M*DhM*DhM*Dh9M*DhM*DhiM*Dh|  Things that are here:  a +0 club; a goblin corpseM*DhbM*Dh _M*Dh2M*DhM*DhM*Dh?9=M*DhM*DhM*Dh6M*DhM*DhM*DhcM*DhM*DhgM*DhM*DhM*DhM*DhM*Dh.M*DhM*DhM*DhM*DhiM*DhM*Dh(     ####### #.....######### #.....#.##.##.###  ###....)........@.#  723.3 (31.0) ........#.##.##.#.#  ........#########.#  ...........#####..#  ...........##  ......#+#..#######    ....###.##.#  #P~.♣#.#   ...##P~<.'.#  M*Dh8q _Done exploring.N*Dhy N*Dh* Level 1 of the Dungeon<>>>(Press ? for help)#######....#########....##.....##########....##.....#.##.##.####....###############....)........@.##........##....[.........#.##.##.#.############....###.###..............#########.##........##....# #..##.................#####..##........##....# ##.#########.......................###........##....# #...#..................#+#..########........###########....#####..........###.##.#####...###.............## #..........#P~.♣#.######## ####.........###########.# #.........##P~<.'.#N*Dh,q#.....###....####..####.# #.........##P~.♣####.....##..#### #...# #### #.# ###.##########.##........## #...### #..# #.##.# ##.#'##.....######....###..## #.##.# ##....##.....##..#.......####.## #.# #..#.###.....######## ####.######.....#..# #.# #.##.##............###..........#..#....## #.######÷##.##.....######...#..........#..###...# ##.##...).##.######## ###.#..........#....#.#.#####.....##.###>##............###..#......##..#.....# #.#N*Dh_....#.....#########.....#.##.##.#################....)........@.#....##....[.........#.##.##.#.##########.##..............##########........##....# #..#.N*Dhb...#####......... ##.########.........# #...#......#+### #########....###.##.# ###...###.............## ##P~.♣#.# ####### ####..##.# ##P~<.'#.....###....####..### #.# ##.....##..#### #...# #### ##.##########.# ...## #...### #..# #.# ##.#'# ## ##....###..## #.# ##...# #..#.......####.###..#.##### ####.######.....#..#.##.# .......###..........#..#....#######÷##.# ...#..........#..###...# ##.##...)###### ###...#.#.#####.....##.###> #..##..#......##..#.....#  ##. #.....#....#....###.# #. ##N*Dhfr #.###..###.....## #O*DhKGO*Dh"_  Crehl the Cudgeller  Mountain Dwarf  Health: 25/25 ========================  Magic: 5/5========================O*Dh`  AC: 3Str: 14#######  EV: 10Int: 13#.....#########  SH: 0Dex: 8#.....#.##.##.###  XL:  2 Next: 55% Place: Dungeon:1 O*Dhc###....)........@.#  Noise: ---------  Time: 723.3 (0.0) ........#.##.##.#.#  a) +0 mace ........#########.#  Cast: Kiss of Death ...........#####..# .................## ......#+#..#######   ....###.##.#   ....#P~.♣#.#   ...##P~<.'.#  You hit the goblin. _You kill the goblin! _g - a sapphire potionThings that are here: _a +0 club; a goblin corpse _Done exploring.O*Dhf3O*Dhrk,O*Dh2l$ _O*DhqO*Dhs,O*DhtO*DhvO*Dhow,O*Dh;xO*DhI{O*Dh},O*Dh~O*DhO*Dhʃ,O*DhԄO*DhO*DhO*DhO*Dh O*DhnO*Dh,O*Dh1O*DhO*DhʓO*DhO*DhO*DhO*DhO*DhO*DhnO*Dh@  There is an open door here.O*Dh'O*Dh _O*Dh\O*DhO*Dh~,O*DhťO*Dh[O*Dh',O*DhOO*DhխO*DhB,O*DhO*Dhe@  There is an open door here.O*DhO*Dh _O*DhgO*Dh^O*Dh,O*DhO*DhO*DhO*Dh O*Dh~O*DhO*DhO*DhuO*DhO*DhiO*Dhy,O*DhO*DhnO*Dh,O*Dh!O*Dh #.........##P~.♣### ###.##########.# #.# ##.#'# #.# ##....# #.# #..#.##  #.# #.##.#O*Dh # #.######÷##.# # ##.##...).##.#  ##.....##.###@#  45.3 (22.0)O*Dh##..#.....# #.#  #....###.# #.#  ###.....## #.# #.# ###.÷#..####.# #....##..###.#### O*Dh|/#.....##....#)......##.######......)...##....# #...........#O*Dh"O*DhO*Dh0c _There is a stone staircase leading down here.O*DhXO*DhYO*DhO`O*DhGiO*DhmN6.3 (1.0) _O*Dhp K #####?#.#2 #@$.....# #....##.### ####... #..># .#.# .#.# # # O*Dhp (O*Dhx 4O*DhL C7.0 (1.7O*DhM C _There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found 8 gold pieces and a scroll labelled NATHESM BEUDUA.  Found a stone staircase leading down. _upP*Dh #####?#.# #<@.....# #....##.### ####... ##..>#.#.# .# #.#P*Dh$ I80 _P*Dh& P*Dh_, P*Dh, +9.0 (2P*Dhq0 P*Dh2 = _You now have 29 gold pieces (gained 8).P*Dh..#..#.....#####?#.# #<.@....# #....##.### ####... ..##..>###.#.#.#.#.# #.#50.0 (1Q*Dh$%..................# .....# ..... ... #####?#.# #<..@...# #....##.### ####...... ##..>###.#.#.#.#.#.#.#.#1Q*DhQ*Dh+######+##.#.............$$...................# ............###..................)......#####@#.#  #<......# #....##.#######......##..>###.#.#.#.##.#.#.#.#2 _Found a hand axe and 24 gold pieces.3.0 (2 _h - a scroll labelled NATHESM BEUDUAR*DhF 4 .#######+##.#........$$........# ###..........)..@....#..######.#.## #<......# #....##.###R*DhW K####......##..>### .#.# .#.##.#.#R*Dh R*Dhm +4.0 (1R*Dh]$ R*Dh& R*Dh  ...  ....  #. .....#######+##.#......$@..................##.............###....................).......###..######.#.### #<......##....########......8.0 (49.0 (5R*DhH R*Dh$ = _You now have 37 gold pieces (gained 8).S*DhF_S*Dh'BS*Dh  ... .... #.... .....S*Dh #+##.#......@.........##.......###....).......###S*Dhc u#..######.#.###. #<......###....##.###  ####......S*DhK,60.0 (1S*Dh+1.0 (2S*DhS*Dh> _You now have 53 gold pieces (gained 16).S*Dh7kIS*DhfmS*Dhqy]....#.... .....#########+##.#.....................S*Dh;|..##.###....)###)#..######.# ##. #<...... ##....##.### ####...... ##..>###S*DhA&0S*DhOA2.0 (1S*Dh# _Found a whip.S*Dh1' IS*DhQ* S*Dh< S*DhC #.... .....#########+##.#....####.......................................................##..###....().......###)#..######.#... ##. #<......#  ##....##.# ####...... ##..>### .#.# .#.# #.#.#S*DhJ +4.0 (2S*DhaK +5.0 (3S*DhZQ S*Dh=T % _Found 8 stones.T*DhA?  .....#########+##.#.....####.....................##..###.....(..)### ...)#.@######.#.##  ... ##..#<...... ##....##.### ####......T*DhA@ W ##..>### .#.#  .#.##.#.# .#.#T*DhM ^6.0 (1U*Dh9/.....Crehl the Cudgeller#########+##.#....Mountain Dwarf.####.................Health: 25/25 ========================.....................Magic: 5/5========================...................##AC: 3Str: 14...................###EV: 10Int: 13......................SH: 0Dex: 8.(........).......###XL:  2 Next: 55% Place: Dungeon:2...)#.@######.#.##Noise: ---------  Time: 766.0 (0.0)... ##..#<......#U*Dh2Aa) +0 mace##....##.###Cast: Kiss of Death####......##..>###.#.#.#.##.#.#.#.# _You now have 37 gold pieces (gained 8). _You now have 53 gold pieces (gained 16). _Found a whip. _Found 8 stones.  Press: ? - help, v - describe, . - travelThe floor.U*DhPH -.@U*Dh3n E#.  A rock wall.U*DhГ )#Found a whip. _Found 8 stones.  Press: ? - help, . - travel, g - get item  You can't see that place.  [Stash: a whip]  U*DhȔ [the floor.]V*DhƥA whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 3.9At 100% training you would reach 12.0 in about 5.7 XLs.At current training (25%) you reach 12.0 in about 9.2 XLs.Current attack delay: 0.9. Damage rating: 7 (Base 6 x 110% (Str) x 111% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ (g)o to location.W*Dh .....Crehl the Cudgeller#########+##.#....Mountain Dwarf.####.................Health: 25/25 ========================.....................Magic: 5/5========================...................##AC: 3Str: 14...................###EV: 10Int: 13......................SH: 0Dex: 8W*Dh!.(........).......###XL:  2 Next: 55% Place: Dungeon:2...)#.@######.#.##Noise: ---------  Time: 766.0 (0.0)... ##..#<......#a) +0 mace##....##.###Cast: Kiss of Death####......##..>###.#.#.#.##.#.#.#.# _Found a whip. _Found 8 stones.  Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: a whip]  [the floor.]W*DhO.....Crehl the Cudgeller#########+##.#....Mountain Dwarf.####.................Health: 25/25 ========================.....................Magic: 5/5========================...................##AC: 3Str: 14...................###EV: 10Int: 13......................SH: 0Dex: 8W*Dh_.(........).......###XL:  2 Next: 55% Place: Dungeon:2...)#.@######.#.##Noise: ---------  Time: 766.0 (0.0)... ##..#<......#a) +0 mace##....##.###Cast: Kiss of Death####......##..>###.#.#.#.##.#.#.#.# _Found a whip. _Found 8 stones.  Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: a whip]  [the floor.]W*DhKW*DhW*Dh. _W*Dh, W*Dh Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)e - a +0 plate armour Scrolls (go to first with ?)  c - 2 scrolls labelled NUFFEPSUBB  h - a scroll labelled NATHESM BEUDUA Potions (go to first with !) W*Dhz v d - a fizzy pink potion  f - a grey potion  g - a sapphire potionX*Dhn a - a +0 mace (weapon). A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 X*DhWoThis weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.9; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 6.5 XLs.  At current training (25%) you reach 14.0 in about 10.6 XLs.  Current attack delay: 1.2. Damage rating: 9 (Base 8 x 110% (Str) x 111% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon X*Dho%_________________ “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.[*DhHl Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 plate armour Scrolls (go to first with ?)  c - 2 scrolls labelled NUFFEPSUBB  h - a scroll labelled NATHESM BEUDUA Potions (go to first with !)  d - a fizzy pink potion  f - a grey potion  g - a sapphire potion [*Dhݧ.....Crehl the Cudgeller#########+##.#....Mountain Dwarf.####.................Health: 25/25 ========================.....................Magic: 5/5========================...................##AC: 3Str: 14...................###EV: 10Int: 13......................SH: 0Dex: 8.(........).......###XL:  2 Next: 55% Place: Dungeon:2...)#.@######.#.##Noise: ---------  Time: 766.0 (0.0)... ##..#<......#a) +0 mace##....##.###Cast: Kiss of Death####......##..>###.#.#.#.##.#.#.#.# _Found a whip[*Dh. _Found 8 stones.  Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: a whip] _[the floor.][*Dh![*Dh2 .....Crehl the Cudgeller#########+##.#....Mountain Dwarf.####.................Health: 25/25 ========================.....................Magic: 5/5========================...................##AC: 3Str: 14...................###EV: 10Int: 13......................SH: 0Dex: 8.(........).......###XL:  2 Next: 55% Place: Dungeon:2...)#.@######.#.##Noise: ---------  Time: 766.0 (0.0)... ##..#<......#a) +0 mace##....##.###Cast: Kiss of Death####......##..>###.#.#.#.##.#.#.#.#Press: ? - help, . - travel, g - get item[19;[*Dh4 2HYou can't see that place.  [Stash: a whip] _[the floor.]  Press: ? - help, v - describe, . - travelThe floor.[*Dhy -.@[*DhE#.  A rock wall.\*Dh')#[Stash: a whip] _[the floor.]  Press: ? - help, . - travel, g - get item  You can't see that place.  [Stash: a whip]  [the floor.]\*DhA whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 3.9At 100% training you would reach 12.0 in about 5.7 XLs.At current training (25%) you reach 12.0 in about 9.2 XLs.Current attack delay: 0.9. Damage rating: 7 (Base 6 x 110% (Str) x 111% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ (g)o to location.b*Dh[.....Crehl the Cudgeller#########+##.#....Mountain Dwarf.####.................Health: 25/25 ========================.....................Magic: 5/5========================...................##AC: 3Str: 14b*Dh...................###EV: 10Int: 13......................SH: 0Dex: 8.(........).......###XL:  2 Next: 55% Place: Dungeon:2...)#.@######.#.##Noise: ---------  Time: 766.0 (0.0)... ##..#<......#a) +0 mace##....##.###Cast: Kiss of Death####......##..>###.#.#.#.##.#.#.#.#[Stash: a whip] _[the floor.]  Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: a whip]  [the floor.]d*Dh@*.....Crehl the Cudgeller#########+##.#....Mountain Dwarf.####.................Health: 25/25 ========================.....................Magic: 5/5========================...................##AC: 3Str: 14...................###EV: 10Int: 13......................SH: 0Dex: 8.(........).......###XL:  2 Next: 55% Place: Dungeon:2d*DhU,...)#.@######.#.##Noise: ---------  Time: 766.0 (0.0)... ##..#<......#a) +0 mace##....##.###Cast: Kiss of Death####......##..>###.#.#.#.##.#.#.#.#[Stash: a whip] _[the floor.]  Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: a whip]  [the floor.]d*Dh/d*Dh^4d*Dh27. _d*Dhd*Dh# $d*Dh' DInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)e - a +0 plate armour Scrolls (go to first with ?)  c - 2 scrolls labelled NUFFEPSUBB  h - a scroll labelled NATHESM BEUDUA Potions (go to first with !)  d - a fizzy pink potion  f - a grey potion  g - a sapphire potione*Dhe a - a +0 mace (weapon). A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.9; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 6.5 XLs.  At current training (25%) you reach 14.0 in about 10.6 XLs.  Current attack delay: 1.2. Damage rating: 9 (Base 8 x 110% (Str) x 111% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.p*DhK Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 plate armour Scrolls (go to first with ?)  c - 2 scrolls labelled NUFFEPSUBB  h - a scroll labelled NATHESM BEUDUA Potions (go to first with !)  d - a fizzy pink potion  f - a grey potion  g - a sapphire potion p*Dh<.....Crehl the Cudgeller#########+##.#....Mountain Dwarf.####.................Health: 25/25 ========================.....................Magic: 5/5========================...................##AC: 3Str: 14...................###EV: 10Int: 13......................SH: 0Dex: 8.(........).......###XL:  2 Next: 55% Place: Dungeon:2...)#.@######.#.##Noise: ---------  Time: 766.0 (0.0)... ##..#<......#a) +0 mace##....##.###Cast: Kiss of Death####......##..>###.#.#.#.##.#.#.#.#[Stash: a whp*Dh^ip] _[the floor.]  Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: a whip] _[the floor.]p*Dh$p*Dhm%q*Dh4r*Dh5 _r*DhH r*DhJ4_[the floor.r*Dh ] r*Dh; Press: ? - help, . - travel, g - get itemr*Dh9You can't see that place.  r*Dh[Stash: a whip] r*DhD_[the floor.]  You see here a +0 whip.r*Dh r*Dhj_r*Dh8r*Dhr*Dhr*Dhr*Dh4r*Dhr*Dhr*Dhr*Dh`r*Dhr*Dhr*Dhfr*Dhr*Dhr*Dh2r*Dhr*Dh r*Dh r*Dh r*DhL r*Dh r*Dh r*Dh r*Dhk r*Dh r*Dh5 r*Dh r*Dh r*DhO r*DhC r*Dh r*Dh#> ,r*DhD r*Dh=G r*Dh H r*DhuI r*DhK r*DhM r*DhN r*DhO r*DhdR r*Dh)T r*DhT r*Dh+V r*DhX r*DhY r*DhZ r*Dh[ r*Dh] r*Dh_ r*Dhh` r*Dha r*Dhc r*Dh e r*Dhe r*Dhf r*Dhi r*Dhj r*Dhek r*Dh{l r*Dhn r*Dho r*DhRp r*DhLq r*Dhr r*Dhkt r*Dh*u r*Dh&v r*Dhw r*DhFy r*Dhz r*Dh{ r*Dh} r*Dh~ r*Dhh r*Dhn r*Dh r*Dh r*Dha r*Dhg r*Dh> r*Dh r*Dh( r*Dh: r*Dhb r*Dhm r*Dh !r*Dh 9 #.. r*Dh< \.. #.. r*DhՔ :.. ... r*Dhr y. #.# r*Dh y. #.# r*Dh X##.# r*Dh= .r*Dhӗ 4####... r*Dho {. #.@....... r*Dh ... #..####..S r*DhL .....##.#### ...........+########.####.# S   ball python (constriction, asleep)#.##.#####....#r*Dh  r*DhJ !r*Dhנ 91.0 (2r*Dhv 5.0)  r*Dh 9A ball python comes into view.r*Dh %Found 4 stones.r*Dh r*Dh &S(r*DhJ Sr*Dh< )r*Dhթ r*Dh r*Dh %2.0 (26r*DhD r*Dhձ  r*Dhy r*Dh '_The ball python hisses angrily.t*Dh;  #........ ... #.#.......#........####.... #........ #.@####.S(..##.#### ......+########.### #.#.#.####....#####.#### ###### SS   ball python (constriction)3.0 (1.0)u*DhCa/ ....... ..... #.#..........#......####... #.....S..... #..####.S(u*Dh4b..##@#### ...........+########.### #.### #....####..... u*Dhiu*Dhj&4u*Dhpu*Dhsu*DhV  . .... #.#.....#....####.... #.....S... #..####.S(.....##.#### .......@...+########.###u*Dh  #.# ###........... u*Dh4 u*Dh &5u*Dh u*DhY u*Dh+z.... #.# ..... #.# .....##.# ........####.... #.....S... ... #..####.S( .....##.#### ...........+ ########@###  #.# #.# #.#####....#####.#### ####### #....####......###....... #.u*Dh<6u*Dhu*Dhv*DhE ...#....####... #.....S.. #..####.S(....##.#### ..........+########.### #@# ###v*Dh |#............ v*Dh v*Dh4SS   ball python (constriction)v*Dh&7v*Dh v*Dhv*DhÑv*Dhwv*DhÚF.Sv*Dh&8v*Dhv*Dhv*Dhtq .S9Kiss of Deathv*DhVt w*DhKF  You barely miss the ball python. The ball python misses you.=800.2 (1.2 _The ball python barely misses you.w*Dh_q>  You sock the ball python!w*Dh~i.w*DhTg81.4Kiss of Deathw*Dh7w*DhO _You kill the ball python!w*Dh_` M .. .##.# .......####w*Dh` 7 #.....S..... #..####.S(....##.####...........+w*Dh` ########@### #.####w*Dhd w*DhWe 4-20w*DhTh w*Dhi x*Dhj .... ... .... #.# ..... #.# .....##.#  ........####... . #.....S... ... #..####.S(x*Dhk .....##.#### .......@...+########.### #.# #.# #.#### #....# ####.#### ###### #....#######x*Dh-lx*Dhtx*Dht@-3x*Dh{x*DhR}x*Dh*3x*Dh,x*Dh-x*Dh2x*Dh8 .... .......... #.#....... #.#.......##.#..........####.........#.....S.......#..####.S(..##.#####.....+5.4 (2.##.### #.# #.# #.#### #....# ####.####  #....#### ###x*Dh<x*Dh =x*Dh" 3x*Dh x*DhX x*Dh4  ... #........##.#.##.#?x*Dh .##.# J....####....#.....S....#..####.S(.##.#####............+x*Dh #.########.###  #.# #.# #.####J   endoplasm (asleep) #....#x*Dh ####.#### ### #....####..x*Dh 0  An endoplasm comes into view.Found a scroll labelled DOIPAM XOYTED.x*Dh f.JJ6.4 (1x*Dh x*Dhu& ^ _The endoplasm quivers.x*Dhc < ... #..  ............  ........##.#  ........##.#  ?.......##.#  .J.......  ........#  ........#x*Dh n(  .......@#  ##............+  x*Dh o#.########.###  #.#  #.#   x*DhN <    x*Dh x*Dhu, ... #..  ............  ........##.#  ........##.#  ?.......##.#  .J....... x*Dh.p ........#  ........#(  .......@#  ##............+  #.########.###  #.# #.#     x*Dh3x*Dh4x*Dhx<w _An endoplasm is nearby!y*Dh............ .##.# .##.# ?##.# .J...####...........#.....S... .#..####.S( .##.#### ##.....+ .########.###  #.# #.#####....# ####.#### #### #....####...###.......y*Dh*.Jy*Dh-7 _y*Dhp y*Dh6y*DhF . ........##.# ........##.# y*Dh ?.......##.# ...........####... ..J.....#.....S... ..#..####.S( .##.#### ##.+ #.#.### y*Dh #.# #....# ####.#### ##....####.###.y*Dh; y*Dh *.Jy*Dh &8y*Dh y*Dhp z*Dhg. ........##.# ........##.# ?.......##.# ...........####... ........#.....S... ...J....#..####.S( .##.#### ##.+ #.#.### #.# #.##.#####....# ####.#### ##....####.###.z*Dhi.J9z*Dh_`.##.# ........##.# ?.##.# ....####....#.....S... ....J...#..####.S( ........##.#### ##.....+ .########@###  #.# #.# #.#####....#####.#### ####### #....####......###....... #..J10z*Dh hz*Dhjz*DhQ ?.......#.....####...#.....SJ..#..####.S(....##.#### ##............+ #.########.###z*Dh #@# ####............ z*Dhrz*Dh&1z*Dhz*Dh\z*Dh= z*Dh֙ &2z*Dhҝ z*Dhg {*Dh5{*Dh763{*Dh9{*Dh:{*DhH{*DhFI&4{*Dh/M{*DhN{*Dh JJ   endoplasm5|*Dhl.J6Kiss of Death|*Dh<  You sock the endoplasm!|*DhŴi.|*Dh 65=7.6 (1.2Kiss of Death _You kill the endoplasm!|*Dh|*Dho _Your Maces & Flails skill increases to level 4!|*Dh, ~M........#?.##.# ...####...#.....S.......#..####.S(........##.######............+#.########@###|*DhÓ  #.####|*Dh n-80 _}*Dho ..... ........##.# ..##.# ?##.#  ....####... ........#.....S... ..#..####.S( .##.#####........@...+#.########.### #.# #.# #.#### #....# ####.#### ###### #....#######-9}*Dh03}*DhH4}*Dh5}*Dh>}*DhG .. ........##.# ........##.# ?.......##.# ...........####... ........#.....S... ........#..####.S( ..##.#### ##.....+21.6 (2 #.##.### #.#}*DhH8 #.# #.#### #....# ####.####  #....#### ###}*DhoI}*DhoN}*DhO}*Dh 3}*Dh }*Dh }*Dhz X}*Dh B}*Dh }*DhX+ P ... w...##.# ...##.# ..?.......##.# ......####... ...#.....S... ...#..####.S( ...##.#### ##......+ #.########.### #.#  #.#  #.#### #....#w   dart slug (asleep) ####.####  #....#### ###3}*Dh{0 _.ww}*Dh0 +4.6 (3}*Dh4 }*Dhy6 \ _A dart slug comes into view.~*Dh=. .##.# .w.##.# ..?.##.# ...####... .#.....S... .#..####.S( .##.#### ##....@.......+ ~*DhQ^#.#.### #.# #....# ####.#### ##....####.###.~*Dh~*DhJ.w~*DhE+5.6 (1~*Dh~*Dhѯ~*DhA ~. .##.# .##.# ..w.##.# ...####... .~*DhnB c#.....S... .#..####.S( .##.#### ##.+ #.#~*DhC .### #.# #....# ~*DhC q####.#### ##....####.###.~*DhJ ~*DhlK &6~*DhO ~*DhQ *DhBD. .##.# .##.# ..w.##.# ....####... .#.....S... .#..####.S( .##.#### ##.+ #.#.### #.# #....#####.#### #### #....####... ###. ?ww   dart slug7*DhfG. ..........##.# ..........##.# ..?.......##.# ...w.........####... ...#.....S... ..#..####.S( .##.#### ##.+ #.#.### #.# #....#####.#### ##### #....####.... ###. *Dh5*Dh.ww   dart slug*Dh&8*Dh*Dh*DhAa ... #..  ............ ..........##.# ..........##.# ..?.......##.# *Dh....w........####... ..........#.....S... ..........#..####.S(..........##@#### ##............+ *Dh#.########.####.##.##.#####....#####.#### ######*Dh #....#### *DhH*Dh&9*Dh*Dh*Dh{  #.. ... #.. ...... .##.# ...##.# ..?.##.#  ....w........####... .#......... .#@.####.S(..........##.#####............+#.########.###  #.# #.#  #.#### #....# ####.#### #####30*DhE%*Dh;,*Dh,*Dh;*DhE,*Dh)*DhB*Dh,*Dh*Dh,*Dh"B*Dh3,*Dh%<wKiss of Deathw   dart slug*DhAy  #.. ... #.. ............*DhBV ...##.# ..##.# ..?.##.#*DhC ...####...  #.........  #@.####.S( 40.0) *Dh0D{##w####  ....+  #.###  *DhDn#.#  #.#  #.####   *Dh E^  _You start waiting.*DhA4 #.. ... #.. ............ ...##.# ..##.# ..?.##.# ...####...  #.........  #@.####.S(  ##w####  ....+  #.## #.# #.#  #.#    _A dart slug is nearby!*DhZ _  You hit the dart slug.  The dart slug is severely wounded.=1.8 (1.2) _The dart slug closely misses you.*Dh ;  You hit the dart slug.*DhT.*Dh*Dh'h793.0Kiss of Death*Dh*Dh?M _You kill the dart slug!*Dh3M...#. .... # ..........................##?.......##.# .........####.........####..(....##.######............+#.####-40*Dh„*Dh *Dh٢ Q ## #... ......# #.. ...... .##.# ...##.# ..?##.#  ..........@..####... ..........#......... ..........#..####..(..........##.#####............+#.########.#### #.# #.# #.####-5*Dh@#. ## #... ####.. *DhNB..... .##.# ...##.# ..?##.#  ....####... .#......... .#..####..(....##.#####............+*Dh C, #.########.####. #.# #.#*DhDK*DhK&6*Dh^Q*Dh_S*Dh3*DhB*Dh*DhD+X.#.#....#.### #...S#......###...... .##.# .##.# ..?.##.# .####... .#. .#..#..( .##.#####......+S   ball python (constriction, asleep) #.########.### #. #.#  #.# 0  A ball python comes into view..SS)7.0 (1*Dh)4K _The ball python hisses angrily.*Dh;q...#.#....#......### #....#......###.. .S..... ....##.# .##.# *Dhr"..?##.# .......####....#......... *Dhr2.#..####..( .##.#######.....+*Dh"t #.########.### #. #.## #.####*Dhw*Dh4y*DhK..S*Dh΃&8*DhV*Dh*Dh I...#. #....# ......### #... .#......###.. ..... ....S.....##.# .##.# *Dh +..?.##.# .####... .#. .*Dh, #..####..( .##.#######............+#.########.### #. #.## #.# *Dh *Dh[ J.S*Dh &9*Dh *Dhg *Dh#....#......### #....#......###.. ............. ...##.# .....S....##.# ..?.......##.# ....*Dhљ..####.............#@........ ..........#..####..( ..........##.#### ###............+ #.########.####. #.# #  #.#####....#*DhP*DhۤJ.S*Dh_'50*Dh *Dh*Dh ......### #...#......###.. ....................##.#......?...S...##...........####.........#......####..(#.####  ###......+ #.########.### #.########.#### ##### 1*Dh!.#......###.. ....... ...##.# .##.# ..?...S...##.# .............####....*DhU#......... .#..####..( .##@#### ###............+  #.########.### #. #.##  #.#####....# ####.#### ###### #....####.....*Dh*Dh&2*Dh*Dh*Dh  ............##.# ..........##.# ..?...S...##.# .............####... ..........#......... ..........#..####..( ..........##.####  ###.......@....+*Dh# N #.########.### #. #.#  # #.# #.#### #....# ####.#### ##### #....####.... ###.....*DhW *DhV &3*Dh *Dhe *Dh'3*Dh*Dh$*Dh+SS   ball python (constriction)*Dh0L   .# ......# ..?....# .............####...  ..........#...  ..........#.S####..(  ..........##.####  *Dh1~###.......@....+ 5.0 (2 #.########.###  #. #.#  # #.#        _You start waiting.*Dhq  .# *Dhp......# ..?....# .............####...  *DhK|..........#...  ..........#.S####..(  ..........##.####  *Dh###.......@....+  #.########.###  #. #.#  # *DhZ     *DhG*Dh+*Dhb _A ball python is nearby!*Dh*Dhu.S6.0 (1Kiss of Death _*DhfY _You start waiting. _*DhgA ball python is nearby!You hit the ball python but do no damage.  bites you but does no damage. *Dhh The ball python grabs you. The ball python constricts you.  The ball python bites you but does no damage.*Dhck1---- 0 =7.2 (1.2Constr *Dhu _The ball python constricts you.*Dh=  You hit the ball python.*DhBg†*Dh0 ----10 828.4Kiss of Death _You kill the ball python!*Dh*Dh5m _Your Conjurations skill increases to level 3!*Dhw3*Dhx*Dh2=*Dh,*Dht*Dhɉ=3=*Dh,*Dhb*Dh5,*Dhˍ*Dh,*Dh;*Dh*Dh1h4==*DhՒ*Dh;*Dh*Dh*Dh<*Dh*Dh*Dhy*Dh*Dh{*Dh¡h - _You start resting.*Dh072.4 (14.0)*Dh5==-3.4 (15*Dhī*Dh" _HP restored.*Dh 3*Dh *Dh *Dh B*Dh  . ..........##.#*DhQ  ..........##.# ..?.......##.# *Dh t.......####... ...#... *Dh ..#..####..( .##†#### ###*Dh V.....+4.0) #.#.### #. #.#  # #.#  #.#### #....# ####.####  #....#### ###*Dh *Dh *Dh *Dh]% .####.. ..... .##.# ...##.# ..?.##.#  ....####... .#......... .#..####..(...##†#######............+ #.########.### #. #.## #.# #.#### #....# ####.#### ### #....####5*Dh ......### #... .####.. ..... .##.# ...##.# ..?##.#  ....####... .#......... *Dhf.#..####..(...##†#######............+ #.########.### #.*DhL #.## #.#  #.#### #....# *DhT####.#### ##*Dh5*Dh&6*Dh *DhW *Dh { #....# #......### #...#.####.. ..... .##.# ...##.# ..?##.#  ....####... *DhA .#......... .#..####..(...##†########............+ #.########.### #. #.## #.# #.#### #....#*Dh *Dh B=7*Dh *Dh *Dh]& ...#. ##  #......### #...#.####........##.##...##.#?##.# ....####....#..........#..####..(....##†####.####............+ #.########.### #. #.### #.# #.####*Dh0*Dh&8*Dh*DhnF ...#. ## # #......### #...#.#.####..#.......##.###...##.#?##.# ....####...#.#..........#..####..(....##†####..####............+# #.########.### #. #.### #.#9*Dhk I*Dh *Dh X*Dh g ...#.# ##....## #.#......### #... #.#.#......###....#....##.#..##..##.#..?@......##.#..####.....#..#....#..####..(..##†####..####......+w   dart slug (asleep)..## #.##.###w. #.. #.#  ## #.#*Dhh '80*Dhˬ ww.1.4 (2*Dh *Dh \ _A dart slug comes into view.*Dhql...#.## ##....##.#..# #...# #.#.#......###.. ..#.....*Dho.... ....##.# ..####.# ......?##.# ..@........####.....##......... ....#..####..( .##†####....####.....+.w## #.########.### .. #.. #.# ### #.####*Dh$t*Dhg~@w.*DhI+2.4 (1*Dh*DhV  # ##....##  #.#......### #...  # #.#.#......###..  *DhvY..#...............  ..............##.#  ..##..........##.#  ......?.......##.#  ........@.......  ..#...........#.  ..............#(  ..............##†####  ..w.####............+  ..## #.########.###  .. #.. #.#  ### #.#   *Dh\*Dh  # ##....##  #.#......### #...  # #.#.#......###..  ..#...............  ..............##.#  ..##..........##.#  ......?.......##.#  ........@.......  ..#...........#.  ..............#(  ..............##† ..w.####........ ..## #.########.###  .. #..  ###  *Dh*Dhֹ*Dh*Dh;` _A dart slug is nearby!*Dh# ##....##.#..# #...# #.#.#......###.. ..#......... ....##.# ..####.# ......?##.# ....####.....##......... ....#..####..( .##†#### ..w.####.....+..## #.########.###.. #.. #.#  ### #.#####....#*DhC*Dh#-3 _*Dh*Dh*Dh) #.#..# #...# #.#.#......###.. ..#......... ....##.# ..####.# ......?##.# ....####.....##......... ....#..####..( .##†#### ..w.####.....+ ..## #.########.###.. #.. #.# ### #.# #.#####....#####.####*Dh* *Dh95 w.ww   dart slug*Dh6 &4*Dh? *DhA *Dh # #.#.#......###.. ..#......... ....##.# ..####.# ......?##.# ....####.....##......... ....#..####..( .*Dh##†#### ...w####.....+ ..## #.########.### .. #.. #.# ### #.#####....#####.#### #  #....#### *Dh*Dhw.w   dart slug*Dh &5*DhJ*Dh*Dh..#......... ....##.# ..##*Dh^##.# ......?##.# ....####.....##......... ....#..####..( ....w##†#### ....####.....+ ..## #.########.### .. #.. #.#  ### #.#####....#####.#### ##  #....####. ###....... *DhH*Dh.ww   dart slug6*DhM*DhÁ ..#. .##.# ..##.##.# ......?.##.# ...####... ..#.#. .#..####..( .....w.##†#### *Dh) n....####.+ ..## #.#.### .. #.. #.# #....#####.#### ### #....####.. ###. *Dhj *Dh &7*Dh< *Dh{ *Dho H..#. .##.# ..##.##.# ......?.##.# ....####... ..#.#. .#..####..( .....w.##†#### ....####.+ ..## #.#.### .. #.. #.# #....# ####.#### ##....####.###.*Dh Y8*Dh{k..#.  .......##.#  ..##..........##.#  ......?.......##.#  .......####...  ..#...#...  ..#..####..(  .....w.##†####  ....####.+  ..## #.#.###  .. #.. #.# #....# ####.#### ##....####.###.9*Dh# #.#.####.. ..#........ ..............##.# ..##..........##.# ......?.......##.# .................####... ..#.....#......... ..............#..####..( .....w........##@#### ....####............+ ..## #.########.### .. #.. #.#####.##.#### #....# ####.#### #######....####90 _You see here a ball python corpse.*Dh $ #.#......### #...  # #.#.####..  ..#......  ....##.#  ..##...##.#  ?##.#  ......####...  ..#.#.........  ......#@.####..(  .....w........##†####  ....####............+  ..## #.########.###.. #.. #.#### #.#  #.#### #....# ####.#### #####1 _*Dh*Dh*Dh*Dhw*Dh*Dh2*DhB*Dh*Dh*Dh*Dh*Dhs*Dh*Dh*Dh*Dh*Dh*Dh*Dh*Dh5,*Dh*Dh4/wKiss of Deathw   dart slug   #...  # ....###..  ........  ...##.#  ..##.#  ?.##.#  ...####...  #.........  #@.####..( 902.4 (11.0)  ##w####  ....+  ..## #.###  .. #.. #.#  ### #.#  #.####     _You start waiting.*Dh3Z  #...  # ....###..  ........  ...##.#  ..##.#  ?.##.#  ...####...  #.........  #@.####..(  ##w####  ....+  ..## #.##  .. #.. #.# ### #.#  #.#    _A dart slug is nearby!*DhU`  You hit the dart slug.  The dart slug is moderately wounded.=3.6 (1.2) _The dart slug barely misses you.*Dh e  You hit the dart slug.*Dh (4.8*Dh\ *DhL b _The dart slug is severely wounded.*Dh#0C  You hit the dart slug.*Dh9`†*DhN~966.0Kiss of Death*DhtPM _You kill the dart slug!*DhG\# #.#.#......###.. ..#......... .....##.# ..####.# ......?##.# ....####... ..##......... ....#..####..( .....w##@#### *DhH....####............+ ..## #.########.### .. #.. #.# ### #.#####....# ####.#### ###### #....####.....*DhWL*DhM4-70*DhO*DhR  Things that are here: _a dart slug corpse; a ball python corpse*DhD; ..#.........  .......##.#  ..##..........##.#  ......?.......##.#  .................####...  ..#...........#.........  ........#..####..(  .....w........##†####  ....####.......@....+  ..## #.########.###  .. #.. #.#  ### #.# #.#### #....# ####.#### ##### #....####.... ###.....-8 _*DhWZ  ..#. .......##.# ..##..........##.# ......?.......##.# .......####... ..#...#... ..#..####..( .....w.##†#### ....####*Dh[ .+  ..## #.#.### .. #.. #.#  ### #.#  #.#### #....# ####.####  #....#### ###*Dh a *Dha &9*Dhf *Dhg *DhF1 ..#*Dhٗ2. .##.# ..##.##.# ......?.##.# ....####... ..#.#. .#..####..( .....w*Dhm.##†#### ....####.+ ..## #.#.### .. #.. #.#  ### #.#  #.#### #....# ####.####  #....#### ###*DhT*Dh'10*Dhߠ*Dh*DhNy ..#. .##.# ..##.##.# ......?.##.# ...####... ..#.#. .#..####..( .....*DhSP8.##†#### ....####.+ ..## #.#.### .. #.. #.#  ### #.#  #.#### #....# ####.####  #....#### ###*DhW*DhZ&1*Dh^*Dh<`*Dh2 j ..#. .##.# ..##.##.# ......?.##.# ...####... ..#.#. .#..####..( *Dhf4 .##†#### ....####.+ ..## #.#.### .. #.. #.#  ### #.#  #.#### #....# ####.####  #....#### ###*DhP Y2*DhS_*DhB*DhB*Dhy*Dh<*Dh ,*Dh*DhA*DhA,*Dh*Dh*Dh,*DhW*Dh9" ...#.#  # ##....##  *Dh-#.#......### #... ## #.#.#......###..  ...#.........  ......##.#  ...##..........##.# ....##.# ..................####.. ...#...........#.......................#..####.................##†####.....####............+*Dh~A...## #.########.###... #.. #.#### #.#*Dh' +7.0 (5*Dh +8.0 (6*Dh *Dhc _i - a scroll labelled DOIPAM XOYTED*DhK ...#.##.##....## #.#......### #...## #.#.#......### ...#.........#...##.#....##.##.#.......##.#....####.#....#....................#..####.......##†########............+<...## #.########.### . #.. #.# ###. #.# #.#### 09.0 (1 _Found a stone staircase leading up.*Dh3*Dh*Dh!*Dhd-*Dh.*DhM2*DhL5,*DhX7*Dh;*Dh=,*Dh?*DhB*DhE,*DhGG*Dh+I*DhJ,*DhdK*Dh'M*Dh1N*DhN*Dh@O*Dh|P*DhQ*Dh%R*DhR*DhW #..................   #......#...........   #............   #..................  *DhW #........####......   #..<...### #.#####   #........# #..   ##.# ###.   #.@.#....# 27.0 (8 *DhZ  #.###.......   #. ........   ## ##......  ......  ......      *DhC]*DhZ3*DhѸ*Dhp*Dh*Dh*DhB*DhE*Dh(*Dh(,*DhX*DhYX*DhV*Dh*Dh,*Dh*Dh*Dh,*Dh*DhY*Dh,*Dh*DhJ*Dh,*Dh*Dh*Dh",*Dh*Dh*Dh\,*Dhu*Dh*Dh>,*Dh4*Dhv *Dh*Dh 7 _You open the door.*Dh*Dh$*Dh*Dh*Dh*Dh<*Dh*DhN@  There is an open door here.*Dh*DhR5 _*Dh *Dh B*Dh!*Dh#,*DhH$*Dh0%*Dh&*Dh'*Dh'*Dha)*Dh*,*Dh0n*Dh1*Dh2*DhC3*Dh3*Dh4*Dh5*DhU6,*DhJ7*DhN8*Dh8,*Dh9*Dh:*Dh`;,*Dhc<*Dhd=*Dh=,*Dh>*Dh?*DhA,*DhA*DhB*DhiC,*DhD*DhE*DhbF,*DhUG*Dh@H*DhH,*DhI*DhJ*DhfK,*Dh1L*Dh&M*DhM,*DhN*DhO*DhP,*DhQ*DhR*DhdS,*DhYT*DhCU*DhU*Dh V*DhV*DhW*DhAX,*DhBY*Dh+Z*DhZ*Dh[*DhP]B*Dh]*Dh^*Dh`,*Dh~`*Dha*Dhb*Dhc*Dhc*DhPd*Dhe*Dhe*Dhe*Dhzf*Dh*Dh>*Dh)?*Dh@*DhBA*DhA*DhB*DhB*DhC*Dh7D*DhD*Dh\E*DhSF*DhF*DhG*DhH*DhH*DhGI*DhI*DhJ*DhmK*DhK*Dh-L*DhM*DhM*Dh9N*DhN*DhoO*DhDP*DhP*DhQ*DhQ*DhR*DhS*DhS*DhT*DhWU*DhU*Dh9V*DhV*DhW*DhEX*DhX*DhY*DhpZ*DhZ*Dh2[*Dh2\*Dh]*Dhe]*Dh]*Dh^*Dhq_*Dh_*Dh4`*Dh`*Dha*Dh b*Dhb*Dhc*Dh`d*Dhd*Dh@e*Dhe*Dhf*Dhg*Dh{g*Dh_h*Dh1i*Dhi*Dhi*Dhj*Dhk*Dh l*Dhnl*Dh)m*Dhn*Dhbn*Dhn*Dho*Dhp*Dhp*DhRq*Dh:r*Dh(s*Dhs*Dhs*Dht*Dhu*Dhu*DhWv*Dh"w*Dhw*DhUx*Dhx*Dhy*Dhdz*Dhz*Dh {*Dh|*Dh|*Dh>}*Dh}*Dhf~*Dh?*Dh*Dh*Dh*Dh́*Dh+*Dhׂ*Dhڃ*Dh*Dh*Dhw*DhI*Dh *Dh*Dhއ*Dh*Dh*Dh*Dh_*Dhы*Dh~,*Dh*Dh*Dh4*Dh*Dh*DhU*Dh*Dh<,*Dhˮ*Dh*Dh*Dh*Dh}*Dhr*Dh*Dh*Dh*DhĴ*Dh*Dh*DhR*Dh*Dh*DhO*Dh*Dhl*DhG*Dh*Dh*Dh *Dh*DhJ*Dh*Dh*Dh*Dh*DhH*Dh*Dhu*Dh*DhW*Dh*Dh*Dh*DhI*DhN*Dh1*Dh*Dh*Dh*Dh*DhM*Dh*Dh*Dh*Dh*DhA*Dhk*Dhu*Dh*Dh<*Dh4*DhQ*Dh*Dh*Dh~*Dh*Dh*Dh`*Dhs*Dh`*Dh*Dh#*Dh*Dhs*Dh*Dh6*DhH*Dh1*Dh*Dh*Dh**Dh2*Dh*Dh*Dh*Dh*Dh*Dh*Dh*Dh*Dh"*Dh*Dh*Dhs*Dh*Dh7*DhX*Dh,*Dh*Dh*Dh*Dh*DhX*Dh*Dh*Dh6*Dh*Dh'*Dh>*Dh,*Dh*Dh*Dh*Dh*Dh*DhA*DhB*Dh? B*DhA,*DhKX*Dh-*Dh$*Dh-*DhQ7*DhA*DhL*DhlN,*DhN*DhTX*DhV*DhX,*Dh~Y*Dh[*Dh:],*Dh^*Dh`*Dh b,*Dhb*Dhe*Dhhf,*Dhog*Dhni*Dhj,*Dhk*DhSn*Dhp,*Dh0q*Dhjt*Dhu,*Dh?w*DhDy*Dhz,*Dh|*Dh<~*Dh,*Dh*Dh*Dh,*Dh*Dh*Dh,*Dh6*Dh*DhF*Dh*Dh *Dh *DhD*Dh*Dh *Dh2*Dh4*Dh*Dh*DhT*Dh&*Dh*Dh*Dh*Dh*Dhe*Dhȕ*Dh*Dhݗ*Dh,*Dh9*Dh#*Dhś*Dh,*Dh3*Dh5*Dh*Dh*Dh*DhР*Dh4*Dh*DhӢ*Dh*Dhp*Dh6*Dh[*Dh*Dh*Dh*Dh*Dhu,*Dh*Dh*Dh*Dhs*Dh *Dh B*Dh *Dh^*Dh,*DhQ*Dhi*Dh*Dh*Dh*Dh9*Dh*Dhz*Dhj*Dh*Dh6*Dhg*Dh;.....###  ........  .......).###  .)#..######.#.## ..##..#<...... ..###....##.###### *Dh### ####.........# ##..>####.####..[ ###### #.#.#...@.......16135.0) *Dh.....# #.#.#..#.####... ####.# #.#.#.##.# ## #.# #.#.#. #.. .# #.####.#.# ### *Dhl.# #.#....#.# .# #........######### ## ###.#####........##.# #.######.#*DhB26*Dh*Dh- _Found a leather armour.*Dhl3*DhO*Dh*DhخX*DhA)### )#..######.#.## ##..#<# .###....##.###### ### ####...# *Dhϸ##..>####.####..[### #.#.#........... .....# #.#.#..#.####....# #.#.#.##@# 3.0) *DhY## #.# #.#.#. #......[ .# #.####.#.# #######.# .# #.#............#####...*Dhe#.# #.######.##.#####........#*Dhu*Dh+4.8 (2*Dh|*Dh- _Found a leather armour.*Dh *Dh# X*Dh# *Dh& ,*Dh' *Dho* *Dh- ,*Dh. *Dh1 *Dh8 %######.#.## #<......# )##..##.###### ..# ###.........# ..#  ##..>####.####..[# # #.#.#...........#  #.#.#..#.####...# # #.#.#.##.#####.##### *Dh9  #.#.#. #.....@[....#9.8 (5##.#.# #######.##.## #....#.# ... ......######### .#... #.#####........# ....##.# #.######.# .# .# #.# #.######.# .# # #.#####........# .. #........#######*Dh> *Dh? ,70.8 (6*DhC *DhE $ _Found a sling.*Dh 3*Dh*Dhb*Dhs*Dh:,*Dh *Dh @ You see here a +0 leather armour.*Dh*Dh *Dh_*Dh *Dh*Dh*Dh&*Dhu*Dh *Dh *Dh*Dh*DhQ*DhQ*Dh*Dh`*Dh*Dhw *Dh"*Dh%*Dhi&*Dh)*Dh+*Dh+*Dh-*Dh53*Dh 6,*Dh9*DhIw.#.#. #......[....# *DhJF#.#.# #######.##.## # #.# ...........##.#*DhL ....#########..#.....# ####........#.....####  #.######.#..#..#   #.######.#..#.##### ####........##.......#  ......##########@###.#  #.# #.....g.. ......# #####.### #######      g   hobgoblin (asleep)   *Dh!PY   *Dh)Qy 8.8 (8  A hobgoblin comes into view.*DhX .The hobgoblin shouts!*DhZ5===9.8 (9*Dh^*Dh` *Dh?a(_The hobgoblin moves out of view.*Dh7 3*Dh *Dhu *Dhҟ .#.# #######.##.## # .#.# ...........##.#  .#########..#.....#  ###........#.....####   #.######.#..#..#  #.######.#..#.#####*Dh  ###........##.......#  .....##########.###g#### ####.# #.@....... .....# #####.### ######       g   hobgoblin   *Dh &0*Dh) M.g*Dh5 S---80.8 (1*Dh|#.# #.##.## #  #.# .*Dh ..##.#  #..#.....#  .#.....####  #.######.#..#..#  #.######.#..#.#####  .##.......#  ##.###.# .# #..@g.*Dh>  # #####.###.#   # *Dh     *Dh %  *Dh*Dhe=--1Kiss of Death*Dhz*Dh@ _The hobgoblin hits you but does no damage.*Dh  You hit the hobgoblin but do no damage. The hobgoblin hits you.*Dh \29-3.0 (1.2*Dh> *Dh W _The hobgoblin closely misses you.*Dh 7---4.2 _You closely miss the hobgoblin. The hobgoblin hits you.*Dh  You hit the hobgoblin.  The hobgoblin is moderately wounded.*Dhb6---5.4*Dh*Dh;- _The hobgoblin hits you.*Dh <  You sock the hobgoblin!*Dh i.*Dh -56.6Kiss of Death*Dh *Dh M _You kill the hobgoblin!*DhW~ *Dh Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls *Dh Potions (select all with !)f + unknown potions Missiles (select all with ()g - boomerangs  h - darts  i - javelins  j - large rocksk - stones  l + throwing nets Miscellaneous (select all with })m + Gell's gravitambourines  n + boxes of beasts [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]*DhG  g + boomerangs*Dhi  g + boomerangs  h + darts*Dhe-g  h + darts  i + javelins*Dh}*DhE*DhY#.# #######.##.## #  Crehl the Cudgeller #.# ...........##.#  Mountain Dwarf ..#########..#.....#  Health: 26/30 ====================---- ##........#.....####*Dh  Magic: 6/6========================#.######.#..#..#  AC: 3Str: 16  #.######.#..#.#####  EV: 10*DhbGInt: 13 ##........##.......#  SH: 0Dex: 8 ....##########.###.#####   XL:  3 Next:  5% Place: Dungeon:2 ###.#*Dh|#..@.......   Noise: =--------  Time: 1186.6 (0.0) ....######.###.#   a) +0 mace ######  Cast: Kiss of Death*Dh        *Dh   _You closely miss the hobgoblin. The hobgoblin hits you.  You hit the hobgoblin.  The hobgoblin is moderately wounded. _The hobgoblin hits you.  You sock the hobgoblin! _You kill the hobgoblin!*Dh-*Dh*Dh *Dh *DhK*Dh=7=*DhS~8==*DhԬ*Dhz,*Dh*Dhѯ,*Dh*Dh,*DhO*DhQ~9==*Dh *Dhִ*DhR,*Dh,*Dh!*DhB*DhH30==*Dh*Dhd _HP restored.*Dhž*Dh*DhX*Dh*Dh,*Dh*Dh*Dhs9=*Dh *Dh*Dh*Dh9*Dh/*Dhb*DhN,*DhX*Dhn*Dh9*Dh,*Dh*Dh\*Dh7,*Dh*DhD*Dh*Dh~,*Dh8*Dh0*Dhn*Dh*DhR*Dh`,*Dh*DhZ*Dh*Dh*Dh*Dh *Dh|*Dh;B*Dh*DhN*Dh*Dh*Dh,*Dh&#,*DhE',*Dhw5B*Dh6,*DhW7*Dh:*Dh=,*DhO*DhR*DhZU*Dh6V*DhW*DhwZ*DhB]*DhV^*Dh%a*Dhf*Dhh*Dhi*Dh\k*Dhmn*Dhp*DhGq*Dhr*Dh-u*DhVw*Dhx*Dhz*Dh~*DhF*Dh*Dh*Dhن*Dhˉ*Dh؊*Dh*Dh܎*Dh*Dh*Dh'*Dh8*Dh>*Dh*Dh*Dh*Dhȟ*Dh*Dh(*Dh*DhC.......## *Dhz *DhP.......###  ........ ###  ......### ..#  ##.#.## #.# .....# #.#)##.#  ###### ....#.#  ....# ....#.# ..>####.####..[#@# -#.#...........#.#### .#.#..#.####...#....# .#.#.##.#####.#####.# .#.#. #......[....#.# .#.# #######.##.##.# .#.# ...........##.#*DhT ...#########..#.....# ###........#.....#### *Dh޾1234.6 (48.0)*DhaF-5.6 (49*DhE*DhQ _j - a dark potion*Dhb3 I*Dh7 *DhE X*DhwY *Dh-\ *Dh\ *Dha *Dhbd *Dhf *DhMg *Dhh *Dho ,*Dhp *DhYr *Dhu *Dh]x ,*Dhz *DhY} *DhՄ n*Dhi *Dh *Dhʋ *DhŎ ,*Dh *Dh *Dh ,*Dh% *Dh *Dh ,*DhH *Dh *Dh ,*Dh *DhT *DhU ,*Dh0 *Dh˹ *Dh ,*Dh *Dh *Dh ,*Dh *Dh *Dh= ,*Dh *DhN ,*Dh *Dh l _j - 2 dark potions (gained 1)*Dh' 3*Dh *Dh| *Dh ,*Dh/ *Dh *Dh *Dh *Dh *Dh *Dh *Dh3 *Dh *Dh *Dh *Dh% *Dh *Dh *Dh *Dh- *Dh *DhJ *DhX *Dh ,*DhA *DhB *Dh ,*Dh *Dh *Dh3 ,*Dh *Dh *Dhr *Dh *Dh *Dh *Dh0 ,*Dh7 *Dh( *Dh ,*Dh *Dh  #####  *Dh =....>  ###..#  #@...# 65.6 (30 *Dh #.##.#  #.#   ##.# *Dh^ 7##..# #..## ##.## ##..#####*Dh N ##.......#*Dhe *Dh ,6.6 (31*Dhd *Dh ; _Found a stone staircase leading down.*DhQ*DhD*Dh,*DhY*DhX*Dh,*Dh*DhU*Dh +...*Dh ....... ..... ......########.......@....>#71.6 (5*Dh .0)_#######..#####....#.##.# #.##.##.##.#..##.. #..##### ##.##*Dh_R_2.6 (6*Dh*Dh< _Found a faded altar of an unknown god.*Dh_+ ............##.......#......#......#....>#0)_#..#### #....# #.##.# #.##.# ##.##.# ##..##.. #..#####  ##.##*Dhh; A3.6 (1*Dh> *DhD $ _Found a flail.*Dh3*Dh*Dh3*Dh*Dh .........# .........# ........### .........# #.......### #......##......########⌠..@..........>#8.6 (5#....)_#######..#######.∩.. #....###### #.##.# #.##.# ##.##.# ##..##.. #..##### ##.##_*Dhdx Crehl the Cudgeller.........#Mountain Dwarf.........#Health: 30/30 ========================........###Magic: 6/6========================.........#AC: 3Str: 16#.......#EV: 10Int: 13### #......#SH: 0Dex: 8#....#......########XL:  3 Next:  5% Place: Dungeon:2....⌠..@..........>#Noise: ---------  Time: 1278.6 (0.0)#....)_#######..####a) +0 mace###.∩.. #....#Cast: Kiss of Death##### #.##.##.##.###.##.###..##..#..#######.## _j - 2 dark potions (gained 1) _Found a stone staircase leading down. _Found a faded altar*Dh{ of an unknown god. _Found a flail.  Press: ? - help, v - describe, . - travelThe floor.*Dh `@_A faded altar of an unknown god.*DhpH )_stone staircase leading down. _Found a faded altar of an unknown god. _Found a flail.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a flail.  The floor.*DhDA flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 4.0At 100% training you would reach 14.0 in about 6.0 XLs.At current training (25%) you reach 14.0 in about 10.1 XLs.Current attack delay: 1.2. Damage rating: 13 (Base 10 x 115% (Str) x 113% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (g)o to location.*DhCrehl the Cudgeller.........#Mountain Dwarf.........#Health: 30/30 ========================........###Magic: 6/6========================.........#AC: 3Str: 16#.......#EV: 10Int: 13*Dho### #......#SH: 0Dex: 8#....#......########XL:  3 Next:  5% Place: Dungeon:2....⌠..@..........>#Noise: ---------  Time: 1278.6 (0.0)#....)_#######..####a) +0 mace###.∩.. #....#Cast: Kiss of Death##### #.##.##.##.###.##.###..##..#..#######.## _Found a stone staircase leading down. _Found a faded altar of an unknown god. _Found a flail.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a flail.  The floor.*Dh;YCrehl the Cudgeller.........#Mountain Dwarf.........#Health: 30/30 ========================........###Magic: 6/6========================.........#AC: 3*Dh6?(Str: 16#.......#EV: 10Int: 13### #......#SH: 0Dex: 8#....#......########XL:  3 Next:  5% Place: Dungeon:2....⌠..@..........>#Noise: ---------  Time: 1278.6 (0.0)#....)_#######..####a) +0 mace###.∩.. #....#Cast: Kiss of Death##### #.##.##.##.###.##.###..##..#..#######.## _Found a stone staircase leading down. _Found a faded altar of an unknown god. _Found a flail.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a flail.  The floor.*DhGU_ _*Dh *Dh $Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)e - a +0 plate armour Scrolls (go to first with ?) *Dh  c - 2 scrolls labelled NUFFEPSUBB  h - a scroll labelled NATHESM BEUDUA  i - a scroll labelled DOIPAM XOYTED Potions (go to first with !)  d - a fizzy pink potion  f - a grey potion  g - a sapphire potion  j - 2 dark potions*Dhه`a - a +0 mace (weapon). A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 6.0 XLs.  At current training (25%) you reach 14.0 in about 10.1 XLs.  Current attack delay: 1.2. Damage rating: 10 (Base 8 x 115% (Str) x 113% (Skill)). *DhfBThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.*Dh Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 plate armour *DhScrolls (go to first with ?)  c - 2 scrolls labelled NUFFEPSUBB  h - a scroll labelled NATHESM BEUDUA  i - a scroll labelled DOIPAM XOYTED Potions (go to first with !)  d - a fizzy pink potion  f - a grey potion  g - a sapphire potion  j - 2 dark potions *Dhׅ *DhF *Dh Crehl the Cudgeller.........#Mountain Dwarf*Dh .........#Health: 30/30 ========================........###Magic: 6/6========================.........#AC: 3Str: 16#.......#EV: 10Int: 13### #......#SH: 0Dex: 8*Dh #....#......########XL:  3 Next:  5% Place: Dungeon:2....⌠..@..........>#Noise: ---------  Time: 1278.6 (0.0)#....)_#######..####a) +0 mace###.∩.. #....#Cast: Kiss of Death##### #.##.##.##.###.##.###..##..#..#######.## *Dh '_Found a stone staircase leading down. _Found a faded altar of an unknown god. _Found a flail.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a flail. _The floor.*Dhh 9_*Dh *Dh֘ *Dh *Dh3Q ...# .........# ........### ...# #.# #### #......##....#......#.⌠.@...........>##....)_#..#### ###.∩..# #....# ###### #.##.# . #.##.# . ##.##.# ( ##..##..  #..#####  ##.##*Dh _*Dh29.6 (1 _*DhǠ*Dh*DhOZ.........# .........# ........### .........# #.......#######......####....#......########......⌠.......># ##....@_#######..#### ###.∩..# #....#  ###### #.##.# .. #.##.# ..##.##.# .(*Dh&.##.. #..######.##.#####*Dh._*Dh'80*DhӖ*DhN _You see here a +0 flail.*Dhi<1*DhSl*Dh n$ _k - a +0 flail*Dh *Dh Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 mace (weapon)k - a +0 flail[?] describe selected [!] equip|wield|wear[tab] equip|unequip *Dh*Dh8*Dhf.........#Crehl the Cudgeller.........#Mountain Dwarf........###Health: 30/30 ========================.........#Magic: 6/6========================#.......#AC: 3Str: 16######......#EV: 10Int: 13###....#......########SH: 0Dex: 8......⌠.............>#XL:  3 Next:  5% Place: Dungeon:2##....@_#######..####Noise: ---------  Time: 1281.6 (0.0)###.∩..# #....#a) +0 mace###### #.##.#Cast: Kiss of Death ..#.##.# ..##.##.# .(##..##..#..#######.####..##### _Found a flail.  Press: ? - help, v - describe, . - travel, g - get item*DhItem here: a flail. _The floor. _You see here a +0 flail. _k - a +0 flail*Dh~n  Okay, then.*Dh*Dh. _*Dhj d  Your movement speed is average. Your attack delay is about 1.2.*Dh *DhQ *Dh  Your damage rating with your +0 mace is about 10 (Base 8 x 115% (Str) x 113% _(Skill)).*Dh *Dh Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 mace (weapon)k - a +0 flail[?] describe selected [!] equip|wield|wear[tab] equip|unequip *Dhv .........#Crehl the Cudgeller.........#Mountain Dwarf........###Health: 30/30 ========================.........#Magic: 6/6========================#.......#AC: 3Str: 16######......#EV: 10Int: 13###....#......########SH: 0Dex: 8......⌠.............>#XL:  3 Next:  5% Place: Dungeon:2##....@_#######..####Noise: ---------  Time: 1281.6 (0.0)###.∩..# #....#a) +0 mace###### #.##.#Cast: Kiss of Death ..#.##.# ..##.##.# .(##..##..#..#######.####..##### _You see here a +0 flail. _k - a +0 flail _Okay, then.[39*Dhz ;49mYour movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +0 mace is about 10 (Base 8 x 115% (Str) x 113% _(Skill)). _  You unwield your +0 mace.2.6 (1k) +0 flail_*Dh| - _k - a +0 flail (weapon)*Dh m _  Your movement speed is average. Your attack delay is about 1.2.*Dh*Dh8_*Dhݱd  Your damage rating with your +0 flail is about 13 (Base 10 x 115% (Str) x 113% *Dh1_(Skill)).*Dh Drop what?11/52 slots (_ for help) Hand Weapons (select all with ))  k - a +0 flail (weapon)a - a +0 mace Armour (select all with [)  b - a +0 leather armour (worn)e - a +0 plate armour Scrolls (select all with ?)  c - 2 scrolls labelled NUFFEPSUBB  h - a scroll labelled NATHESM BEUDUA  i - a scroll labelled DOIPAM XOYTED Potions (select all with !)  d - a fizzy pink potion  f - a grey potion  g - a sapphire potion  j - 2 dark potions [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]*DhWt  k - a +0 flail (weapon)  a - a +0 mace*Dh(1 turn)  a + a +0 mace[Enter] accept (1 chosen)*Dhh*Dhp.........#Crehl the Cudgeller.........#Mountain Dwarf........###Health: 30/30 ========================.........#Magic: 6/6========================#.......#AC: 3Str: 16######......#EV: 10Int: 13###....#......########SH: 0Dex: 8......⌠.............>#XL:  3 Next:  5% Place: Dungeon:2##....@_#######..####Noise: ---------  Time: 1282.6 (0.0)###.∩..# #....#k) +0 flail###### #.##.#Cast: Kiss of Death ..#.##.# ..*Dhr##.##.# .(##..##..#..#######.####..##### _(Skill)).  You unwield your +0 mace. _k - a +0 flail (weapon)  Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +0 flail is about 13 (Base 10 x 115% (Str) x 113% _(Skill)).3.6 (1*DhIu*Dhw) _You drop a +0 mace.*DhH\.# .........# ........### .........# #.......# ######......# ###....#......# ......⌠.># ##....)@#######..#### *DhH ###.∩..# #....# ###### #.##.# *DhuN*DhNO&4*DhR*DhUd _There is a faded altar of an unknown god here.*DhA  _You drop a +0 mace. _There is a faded altar of an unknown god here.  This altar belongs to (a) Beogh, (b) Zin or (c) Elyvilon, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.*DhI.........#Crehl the Cudgeller.........#Mountain Dwarf........###Health: 30/30 ========================.........#Magic: 6/6========================#.......#AC: 3Str: 16######......#EV: 10Int: 13###....#......########SH: 0Dex: 8......⌠.............>#XL:  3 Next:  5% Place: Dungeon:2##....)@#######..####Noise: ---------  Time: 1284.6 (0.0)###.∩..# #....#k) +0 flail###### #.##.#Cast: Kiss of Death .#.##.# .##.##.# (##..##..#..#######.####..##### _You drop a +0 mace. _There is*DhJ a faded altar of an unknown god here.  This altar belongs to (a) Beogh, (b) Zin or (c) Elyvilon, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  Elyvilon accepts your prayer!Elyvilon welcomes you!*DhKR/  --more--*Dh% of Elyvilon *.....5.6 (1 _You can now purify yourself.*Dhq Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Purification2 MP, Piety-3% [?] toggle between ability selection and description.*Dh0.........#Crehl the Cudgeller.........#Mountain Dwarf of Elyvilon *.............###Health: 30/30 ========================.........#Magic: 6/6========================#.......#AC: 3Str: 16######......#EV: 10Int: 13###....#......########SH: 0Dex: 8......⌠.............>#XL:  3 Next:  5% Place: Dungeon:2##....)@#######..####Noise: ---------  Time: 1285.6 (0.0)###.∩..# #....#k) +0 flail###### #.##.#Cast: Kiss of Death .#.##.# .##.##.# (##..##..#..#######.####..#####which.Press the corresponding letter to learn more about a god, or*Dh press enter toconvert or escape to cancel.Elyvilon accepts your prayer!Elyvilon welcomes you! _You can now purify yourself.  Okay, then. _*Dh4  .........#......# ......###.........# #.......# ######......#  ###....#########......⌠@............>####....)_#######..#######.∩..# #....# ###### #.##.# .. #.##.# .. ##.##.# .( ##..##.. #..##### ##.##6.6 (1 _*Dh .........# .........# ........### .........# #.......# ######......##....#......#.@..>##....)_#..#### ###.∩..# #....#  ###### #.##.# ... #.##.# ... ##.##.# ..( ##..##..  #..#####  ##.## 7 _There is a dry fountain here.*Dh< _ ...# ...# ........### .........# #.......# . ######......####....#......######.⌠...90.6 (3###....)_#######..## ###.∩..# #....# ###### #.##.# ###... #.##.# ...... ##.##.# ###..( ##..##.. ### #..##### ..+ ##.##*Dh*Dh## .........####. .........#... ........##.. ........ ##.. #...... ### #... ..###.. ######..... ..###.. .......#######....#..... ..............⌠7.6 (7 ...##.# .#######....)_## ...##.# ###.∩..# ...##.# ###### ......####...#......... #  ...#..####..( ##  ...##†#### #. .......+ ##. *Dh3*Dh̟v*DhɡB*Dh*Dh,*Dh*Dh˪*DhY*Dhͫ*Dh`*Dh ,*Dh*DhDB*Dh*Dh*DhX,*Dh*Dh*Dh,,*Dh *Dhd*DhB*Dh *Dh[*Dh*Dh*Dh*Dh*Dh*DhBB*Dhw*DhJ,*Dh *Dh@B*Dh*Dh8*Dh8B*DhX*DhB*Dh*Dhf*Dh ##  ## 319.6 (22.0) #.#####.#  #. #.#  #< ####.# . ## #........... *Dh... ###............... .....####................. ..........#.............. # .....###..#..............*DhM*Dh5-20.6 (23*Dh/*Dhu9 _Found a stone staircase leading up.*Dh@Y*DhM*DhO,*DhP*DhWn*DhX,*Dh^Z*Dh\*Dh^,*Dh_*Dh(c*Dhd,*Dhe*DhYh*Dhj,*Dh8k*Dho*Dhzq,*Dhr*Dhu*Dh*DhG,*DhЅ*Dh*Dh,*Dhx*Dh@*Dh,*Dh*DhH*DhP,*Dh *Dh-*Dh),*Dh*Dh*Dh*Dh*Dh*Dh*Dh*Dhf*Dhۘ*Dh*Dh,*Dh|*Dh*Dh*Dh*Dh*DhJ*Dh,*Dh*DhSB*Dh4*Dh8*Dh,*Dh#*Dh*Dh,*Dh*Dhÿ*Dh,*Dh*Dh*DhF,*DhQ*Dh*Dh,*Dh*Dh*DhZB*Dh_########.....# #########+.....# #.......##...@.# #.#####.##.....# #.# #.##.....# #<#####.#####*DhJ####.....# ####......... .........# ###......... .........####.......... ..............#...#.# #........###..# ##....## ..#......# #..##########*Dhf-57.6 (37*Dh.,8.6 (38*Dh*Dh~R _a - a clear potion*DhB*DhԱ*DhP*DhY*Dh,*DhF,*Dh,*Dh*Dh*Dh,*Dh*Dh"*Dh*Dh *Dh*Dht *Dh1_You open the door.*Dhv*Dh*Dh*Dh *Dh: There is an open door here.*Dh5 _*Dh<*Dh8*Dh*Dhf*Dh*Dh\*Dh*Dh"*Dh*Dhm*Dh*Dh*Dh`*Dh *Dh*DhM*Dh*Dh*Dh,*DhX*Dh*DhG*Dh P..#####.##.##.#..##.#..# #.#..#*Dh e #.#..# ###..####.#..###.....# ###.!....@.#....'.....# #.#..........####.....# #.........#### #.....# #.......#.# #.....# #<.....##.# ## ##..... ... .........# # r   rat (asleep)#.#. ..r .........#### .... .... .... ...#.# #........###.*DhL u 70.6 (12  A rat comes into view.*Dh ]rr.*Dh 5==1.6 (13*Dh  *Dh - _The rat squeaks loudly.*Dh}T ...#####.##.# #.#..# #.#..# *DhU #.#..# # #.#..# #########..####.#..###.....# ####.!......#....'.....# #..#.......@..####.....# #.#*Dh=V ..#### #.....# #.#......#.# #.....# #<#.....##.# ####.....# ###..... .r. .........# #.#. ... .*DhX }####..... .... ..... ...#.# #####.##....## ..## #.*DhY *Dh7b :r.*Dhc :--2.0)*Dhi *Dhl *Dh..#### #.##.# #.#..# #.#..# #.#..# # #.#..# # ##..####.#..###.....# ##.!......#....'.....# #.#.####.....# #.#.#### #.....# #.# ......#.# #.....# #<#.....##r# ####.....# #..... ... .# ##.#. ... .####..... .... .# ...#.# #.###..# #.##....##*Dh ..#......# #..# --3*Dh*Dhڨrr   rat*Dhr&4*Dhb*Dhɯ*DhL, r.5Kiss of Death*DhGK=6.8 (1.2*DhL*DhO _You closely miss the rat. The rat closely misses you.*DhSC25----8.0 _You closely miss the rat. The rat bites you. x2*Dh Y  You hit the rat.†*Dh C*Dh), *Dh, 7*DhJ- 9.2*Dh- !Kiss of Death*Dhh. *Dh2 *Dh 5  *Dh5 *Dh<6 #_You kill the rat!*Dh6 *Dh6----*Dh(7=8==*DhE*DhEG*DhDM,*DhZO*DhKS,*DhVh9==*Dhb*Dh4hh - _You start resting.*Dht96.2 (17.0)30==-7.2 (18*DhN" _HP restored.*Dh. ..#### #.##.# #.#..# #.#..# #.#..#  # #.#..# #######  ##..####.#..###.....# ### #.!.....@#....'.....# #.. #.†..####.....# #.# ........#### #.....# #. ......#.# #.....# #< .....##.# ####.....# ..... ... .# ## #.#. ... ####..... *DhN.... ...... ...#.# #..###..8.0)*Dhx = ..#### #.##.# #.#..#### #.#..#... #.#..# #.# #.#..# ####### ##..####.#..###..... #.!.@....#....'.....# #.......†..####.... >....#### #.... .........#.# #..... .#......##.# ####..... ............ ......... .#.#.#....... .........# #..........[*Dh %m.. ...#.# #........#401.2 (32.2 (4 _Found a stone staircase leading down.*Dh. ..#### #.##.# #.#..# ##### #.#..# ...# #.#..# #.## #.#..#  ##..####.#..###.... #.@......#....'.... #.......†..####.... >...#### #.... ...#.# #......#......##.# ####.......... .##.#.#.#....... ...#.......... [3*Dh84m...#.# #.4.2 (25.2 (3 *DhW_l - a sedimented black potion*Dh>z #.##.# #.#..###### #.#..#...# #.#..# #.## #.#..# #### ##..####.#..###...........#....'.......###.......†..####...>...@......#### #......#.# #....###.# ####...... ...###.#.#.#....... ... ...#.....K   kobold (asleep)... #.#.#...#.# #[*Dhކ 16;10H.# #K#.##....## ..#...... #.#......###.#.... 6.2 (1  A kobold comes into view. It is wielding a +0 dagger.KK.==7.2 (2*Dh7  *Dh *Dh܎ _The kobold shouts!*Dh..#### #.##.#  #.#..# ##### #.#..# ...# #.#..# .## #.#..# ##### ##..####.#..###.. #..#....'.....###†..####....>.#### #........# #.....###.# ####............... .###.#.#.#....... #................. #K#.#...#.# #....# #.#.##....## ..#.K.--8.2 (1*DhX*Dh*Dh..#### #.##.# #.#..# ##### #.#..# ...# #.#..# #.## #.#..# #*DhQ##..####.#..###.. #.#....'.....###.†..####....>.#### #..#.# #.....#......##.# ####..... .###.#.#.#....... ....#.K........... #.#.#...#.# #..# #.#.##....## ..#.*Dh*Dh?K.*DhA--9*Dh*Dh7*DhP 0..#### #.##.# #.#..# ##### #.#..# ...# #.#..# #.## #.#..# ###..####.#..###.....#. #.#....'.....#....###.*DhR &†..####.....#...>.#### #.....#.#.# #.....#....#......##.# ####.....#.... .####.#.#K#....... .#...#...... #.#.#...#.# #.#.# #.#.##....## ..#......#*DhkS *DhW >K...*Dh?X '10*Dh[ *Dh[] *Dh6Z..#### #.##.# #.#..# ##### #.#..# ...# #.#..# #.## #.#..# # ##..####.#..###.....# . #.#....'.....# ....###.†..####.....# ...>.#### #.....# .#.# #.....# ....#......##..K.......###.#.#.#....... .#...#............... #.#.#...#.##.#.# *Dh:mK.1*Dh..#### #.##.# #.#..# ##### #.#..# ...# #.#..# #.## #.#..# # ##..####.#..###.....# #. #.#....'.....# #....###.†..####.....# #...>.#### #.....# #.#.# #.....# #....#...K..##.# ####.....# #....###.#.#.#....... .#...#................ #.#.#...#.##.#.[*Dhz31G#.# #.#.##....## ..#......# #*DhfK.2*DhV*Dh&*Dhن..#### #.##.# #.#..# ##### #.#..# ...# #.#..# #.## #.#..# # *Dh##..####.#..###.....# #. #.#....'.....# #.....###.†..####.....# #....>.#### #.....# #..K..#.# #.....# #<....#......##.# ####.....# #..... .#*Dh ####.#.#.#....... .#...#............... #.#.#...#.##.#.###..# #.#.##....## ..#......# #.*Dh*Dh@K.*Dh&3*Dhm*Dh*DhI* }..#### #.##.# #.#..# ##### #.#..# ...# #.#..# #.## #.#..# # ##..####.#..###.....# #*Dhi+ . #.#....'.....# #.....###...####.....# #.#...>......K...#### #.....# #.#.#.# #.....# #<#*DhS, p....#......##.# ####.....# #...... .# ####.#.#.#....... .####....#.............. #.#.#...#.##.#.*Dht/ ###..# #.#.##....## ..#......# #.*Dh7 G.K*Dh= &4*DhD *Dh+J p _You see here a rat corpse.*Dh,..#### #.##.# #.#..# ##### #.#..# ...# #.#..# #.## #.#..# # ##..####.#..###.....# #. #.#....'.....# #.....###.†@.####.....# #.#...>.K..#### #.....# #.#  .#.# #.....# #<#....#......##.# ####.....# #....... .# ####.#.#.#....... .####....#....#... #.#.#...#.##.#.###..#.# #.#.#*Dh-#....## ..#......# #..#*Dh0;K.*Dh/1-5 _*Dhp7*Dhc8*Dh..#### #.##.#  #.#..# ##### #.#..# ...# #.#..# .## #.#..# #######  ##..####.#..###.....# ##### . #........#@...'.....# #.... ....###.....K.†..####.....# #.### ...>.#### #.....# #.# ......#.# #.....# #< ....#......##.# ####.....# ####. ............... .# ### ###.#.#.# ####...#..................#. ... #.#.#...#.##.#........###..#.*Dh#*Dh#G.K*Dh&6*Dh*Dh*DhX /M..########...#   #.##  #######  *Dh ##..####.#@.###.....# ##### . #........#....'....###......K†..####...## ...>..........#### #.....# #.#...#.. *Dh *Dh &7*Dh *Dhη *DhL"*Dh*KK   kobold*Dh+&8*DhB2*Dh4*DhUR..#####.##..##### ... #.###########..#####.....# ##### .*Dh........#@...'.....# #.... ....###.......†K.#######>..........#### #... .........#.# #.....# #<####......##.# ######...... .... ###.#.#.#.###..  ...#..........# ... #.#.#...#.##.####*Dh-*Dho=9Kiss of Death*Dh*DhAS _The kobold barely misses you.*DhB Z20.4 (1.2*Dh' z _You closely miss the kobold. The kobold hits you but does no damage.*Dh\  You hit the kobold.  The kobold is heavily wounded.27---1.6 _The kobold hits you with a +0 dagger.*Dh8  You hit the kobold.*Dhgf)*Dh---82.8Kiss of Death*Dh*DhJ _You kill the kobold!*Dhy 3*Dhz *Dh4} *Dh&~ *Dh 8=*Dh= *DhJ ,*Dh *Dh ,*Dh& *Dh ,*Dh= *Dh ~9==*Dh2 *Dh? *Dh *Dh *Dh *Dh *DhZ *Dhߜ ,*Dh *DhP 7 - _You start resting.30.0)30==-3.8 (11*Dh- " _HP restored.*DhZ..#### #.##.# #.#..###### #.#..# ...# #.#..# #.## #.#..# ########..####.#..###.....# ####. #........#....'.....# #...  ....###.......†@.####.....# #.##  ...>...#### #.....# #.#  ...#.# #.....# #<##  ....###.# ####.....# #  ............... .........# ###  ###.#.#.#....... *Dh.####.  ...#..........# #.#.#...#.##.####..#  .# #.#.##....## ..#......# #..#4.8 (1.0)*DhfO _You see here a +0 dagger.*Dh  _*Dh   You see here a rat corpse. _*Dh =*Dh} X*Dhb X*Dh ,*Dhp *Dh *Dh. ,*DhK *Dh *Dh^ *Dh *Dh *Dh{ B*Dh~ *Dh *Dh ,*Dh *Dh *Dht ,*Dh] *Dh *Dh ,*Dh *Dh, *Dh# X*Dh0  ..#### #.##. #.#..#  ##.####### #.#..#  .@.# #.#..# 473.0) *Dh +....####.## #.#..# #### ( ##..####.#..###... . #........#....'... ....###.......†).####... ...>..........#### #.*Dh9 i ....#.# #... ....#......##.#######... ........................*DhC *Dh ,8.8 (14*Dh+ ; _Found 6 stones.*Dh3*Dh*Dhڞ*Dh*DhM,*Dh*Dh`*Dh*Dh,*Dh*Dh*Dh,*Dh*Dh*Dh*Dh*Dh*Dh~*Dh,*DhU*Dh*Dh,*Dh*Dh*DhG,*Dh*DhH*Dh,*DhD*Dh)*Dh*Dh*Dh',*Dh*Dh*Dh,*Dha,*Dh,*Dhe*Dhb*Dh,*Dhf*Dh*Dh*Dhp*Dh*Dhk*Dh*Dh/*Dh*Dh{*DhJ,*Dhb*Dh*Dh,*Dh6*Dh *Dh ,*Dh *Dh*Dh,*Dh.*Dh;  You see here 6 stones.*Dh5 _*Dh*Dh*Dh,*Dh*Dh*DhB*Dh*Dh ,*Dh!*Dh,#*Dh$*Dh %*Dh%*Dh&*DhN)B*Dhm,*Dh-,*Dh.*Dh3*Dhp4,*Dh5*Dh17*Dh= #....####.## #.#..#  #(...# ##..####.#..##  #....# #........#....  #....###.......†).###  #...>..........####  #............  ##....#......##.######   #.....................   #####@#.#.#...........  *Dh> #......#...............   #.#....#.#.#...#.##.#   #.####.#.##....##...#   #... #.#......###.#   # #.## #.#.#......###   .....#..........   ###.#..............## *Dh@  ###..## 82.8 (3  A malevolent force fills the Dungeon...*Dh^J/  --more--*DhS T  You fall into a shaft and drop 2 floors!*Dh /  --more--*Dh@*Dh+*DhGenerating dungeon...*Dh"o\*Dhō\*DhQ*Dhߓ*Dh/o/*Dh3 *Dh*Dh,*Dh*building the Dungeon*Dh)*Dh- \o\*Dh*Dha7*Dh'8 /o/*Dh8*Dh*Dh$*Dh3T+*DhbU3Crehl the Cudgeller*Dh*V$.......*DhV<Mountain Dwarf of Elyvilon *.....*DhX6#......*DhXeHealth: 30/30 ========================*DhdZf#......Magic: 6/6*Dh/[========================.....AC: 3Str: 16....EV: 10Int: 13#..####SH: 0Dex: 8#.....####XL:  3 Next:  8% Place: Dungeon:4#..@.....#Noise: ---------  Time: 1482.8 (34.0)#######...#k) +0 flail#*Dh[ZCast: Kiss of Death _You see here a +0 dagger. _You see here a rat corpse. _Found 6 stones. _You see here 6 stones.  A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!*Dh`*Dhs.3.5 (34.7*Dhp*Dhƾ7 _The shaft crumbles and collapses.*Dhe....... #...... #...... ...... ..... #..#### #.....#### #....@...# #######...# K.# ........K   kobold (missile, asleep). 4.5 (1.0)  A kobold comes into view. It is wielding a +0 dagger.K.K)====5.5 (2*Dhx: _The kobold shouts! You hear a shout!*Dh*Dh8K.*Dh----6.5 (1Kiss of Death*DhH*Dh*Dh+{  You hit the kobold.)*DhW10=---7.7 (1.2Kiss of Death _You kill the kobold!*Dh. #...... #...... ...... ..... #..#### #.....#### #.....@..# #...# #..# M........M   Menkaure (wandering)...####*Dh Menkaure, Prince of Dust comes into view.Menkaure shouts!  Menkaure calls on the powers of darkness!16------------====80*DhJ _Your body is wracked with pain!  Things that are here: _a +0 dagger; 2 stones; a kobold corpse*Dh#*Dhn'$*DhHxRead which item? Scrolls  c - 2 scrolls labelled NUFFEPSUBB  h - a scroll labelled NATHESM BEUDUA  i - a scroll labelled DOIPAM XOYTED [!] read|quaff*DhKG[?] describe selected*Dhz:Crehl the Cudgeller.......Mountain Dwarf of Elyvilon *.....#......Health: 16/30 ============------------#......Magic: 6/6========================......AC: 3Str: 16.....EV: 10Int: 13#..####SH: 0Dex: 8#.....####XL:  3 Next: 10% Place: Dungeon:4#.....@..#Noise: ====-----  Time: 1488.7 (0.0)#######...#k) +0 flail#..#Cast: Kiss of DeathM.............M   Menkaure....####Menkaure, Prince of Dust comes into view.Menkaure shouts!  Menkaure calls on the powers of darkness! _Your body is wracked with pain!  Things that*Dh*< are here: _a +0 dagger; 2 stones; a kobold corpse  Okay, then.*Dh=*Dhf?. _*Dhp*Dh Drink which item? Potions  a - a clear potion  d - a fizzy pink potion  f - a grey potion  g - a sapphire potion  j - 2 dark potions  l - a sedimented black potion [!] read|quaff[?] describe selected*Dh*Dh*Dhq Crehl the Cudgeller.......Mountain Dwarf of Elyvilon *.....#......Health: 16/30 ============------------#......Magic: 6/6*Dh ========================......AC: 3Str: 16.....EV: 10Int: 13#..####SH: 0Dex: 8#.....####XL:  3 Next: 10% Place: Dungeon:4*Dh #.....@..#Noise: ====-----  Time: 1488.7 (0.0)#######...#k) +0 flail#..#Cast: Kiss of DeathM.............M   Menkaure....####Menkaure shouts!  Menkaure calls on the powers of darkness! _Your body is wracked with pain!  Things that are here: _a +0 dagger; 2 stones; a kobold corpse _Okay, then.*DhB %  *Dh +Okay, then.*Dhp *Dh" *DhM . _*DhARead which item? Scrolls  c - 2 scrolls labelled NUFFEPSUBB  h - a scroll labelled NATHESM BEUDUA  i - a scroll labelled DOIPAM XOYTED [!] read|quaff[?] describe selected*Dh Crehl the Cudgeller.......Mountain Dwarf of Elyvilon *.....#......Health: 16/30 ============------------#......Magic: 6/6========================......AC: 3Str: 16.....EV: 10Int: 13#..####SH: 0Dex: 8#.....####XL:  3 Next: 10% Place: Dungeon:4#.....@..#Noise: ====-----  Time: 1488.7 (0.0)#######...#k) +0 flail#..#Cast: Kiss of DeathM.............M   Menkaure....####Menkaure calls on the powers of darkness! _Your body is wracked with pain!  Things that are here: _a +0 dagger; 2 stones; a kobold corpse _[40*Dh mOkay, then. _Okay, then.  Okay, then. _*DhI  . #...... #...... ...... ..... #..#### #.....#### #....@)..# #...# #..# M... ..... ..... .... ####M.M   Menkaure7=----9.7 (1 _*Dh$a ....... #...... #...... ...... .....*Dh& #..#### #.....#### #...@.)..# #...# #M.# .... ..... ..... ....  ####*Dh,*Dh-D----90*Dh0*Dh#2*Dh]" .#...J. ....... #......#.............*Dhs#.....  #..####  #..@..#### #.....)#######...##M.#..*Dhv$W .....M   Menkaure.J   endoplasm (asleep) ....####*Dh/V  An endoplasm comes into view.*Dh0*Dh4*Dh ?Z.JM.*Dh?4J*DhA&1*DhG*DhJH _The endoplasm quivers.*Dh{K*Dh6######..##.......#.J..# #......S.###.......>#........<.##....... #.@####  #.....#### #.....)*Dh#######M..##..#.  .....S   adder (asleep).J   endoplasm ....*Dh}  An adder comes into view.Found a stone staircase leading up and a stone staircase leading down.*Dh .SS  The adder hisses angrily.*Dhm  Menkaure casts a spell at you.*Dh_*DhJh,.J*Dhi.=2*Dh n*Dhp *Dh\q_You barely resist.*Dh ##.# .#######..# ..#*Dhh# ..........# .....J..# ##S># ........<.# #.....@.# ####..#### #.....#### #.....)..########M..#*Dh#..# S   adder*Dh.... J   endoplasm..........*Dh *Dh"*Dh7-V.JS*DhV.8==3Kiss of Death*DhV3*Dh 6R _The adder barely misses you.*DhUr  You hit the adder.  The adder is moderately wounded..J 4.9 (1.2 _The adder barely misses you.*DhW:  You miss the adder.The adder is moderately wounded.The adder misses you. The endoplasm misses you.6.1*DhYV _The adder completely misses you.*DhR Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Purification2 MP, Piety-2% [?] toggle between ability selection and description.*Dh5 *Dh *Dh& Crehl the Cudgeller##.#Mountain Dwarf of Elyvilon *......#######..#Health: 18/30 ==============----------..#.......#Magic: 6/6========================..........#AC: 3Str: 16#........#EV: 10Int: 13##.......>#SH: 0Dex: 8........SJ#*Dh:* aXL:  3 Next: 10% Place: Dungeon:4#.....@.#Noise: =--------  Time: 1496.1 (0.0)####..####k) +0 flail#.....####Cast: Kiss of Death#.....)..########M..##..#S   adder....J   endoplasm..........The adder is moderately wounded. _The adder barely misses you.You miss the adder.The adder is moderately wounded.The adder misses you. The endoplasm misses you. _The adder completely misses you.*Dh0 P  Okay, then.*Dh1 *Dh7 *Dh< . _*DhR  Cast which spell? (? or * to list) *Dh Your spells (cast)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 14% 1 b - Momentum StrikeConjuration/Translocation 22%2 Select a spell to cast[!]/[I] toggle spell headers*Dh *Dh *Dh 'Crehl the Cudgeller##.#Mountain Dwarf of Elyvilon *......#######..#Health: 18/30 ==============----------..#.......#Magic: 6/6========================..........#AC: 3Str: 16#........#EV: 10Int: 13##.......>#SH: 0Dex: 8*Dh ........SJ#XL:  3 Next: 10% Place: Dungeon:4#.....@.#Noise: =--------  Time: 1496.1 (0.0)####..####k) +0 flail#.....####Cast: Kiss of Death#.....)..########M..##..#S   adder....J   endoplasm..........You miss the adder.The adder is moderately wounded.The adder misses you. The endoplasm misses you. _The adder completely misses you. _Okay, then.Cast which spell? (? or * to list) *Dh Crehl the Cudgeller##.#Mountain Dwarf of Elyvilon *......#######..#Health: 18/30 ==============----------..#.......#Magic: 6/6========================..........#AC: 3Str: 16#........#EV: 10Int: 13##.......>#SH: 0Dex: 8........SJ#*Dh )XL:  3 Next: 10% Place: Dungeon:4#.....@.#Noise: =--------  Time: 1496.1 (0.0)####..####k) +0 flail#.....####Cast: Kiss of Death#.....)..########M..##..#S   adder....J   endoplasm..........You miss the adder.The adder is moderately wounded.The adder misses you. The endoplasm misses you. _The adder completely misses you. _Okay, then.Cast which spell? (? or * to list) *DhX P  Okay, then.*Dh *Dh *DhM . _*Dh *Dh *Dh*DhF _Unknown command.*Dh   You hit the adder.  The adder is heavily wounded.*Dh -7.3 (1.2*Dhj*DhU _The endoplasm hits you. The adder bites you but does no damage.*DhX_ The adder is heavily wounded. _The endoplasm hits you. The adder bites you but does no damage.  You miss the adder.The adder is heavily wounded.The adder bites you but does no damage.  The endoplasm freezes you.*Dh=j } MM   MenkaureS   adderJ   endoplasmYou are frozen. The adder bites you but does no damage.*DhGk ^7-8.5*Dhq *Dht @ _The endoplasm hits you but does no damage.*Dhd:c  You miss the adder.The adder is heavily wounded..S   adderJ   endoplasm5--9.7 _The adder closely misses you. The endoplasm hits you.*DhcThe adder is heavily wounded. _The adder closely misses you. The endoplasm hits you.  You barely miss the adder.  The adder is heavily wounded.The adder barely misses you.  The endoplasm freezes you.MM   MenkaureS   adderJ   endoplasm12----500.9 _You are frozen. The adder bites you but does no damage.*Dh8  You sock the adder!*Dh  ##.# .#######..# ..#.......# ..........# #........# ##.......># ........<J#*Dh e #.....@.# ####.M####  #..  #.....)..#  ###  #..#  ....  J   endoplasm ..... ..... You kill the adder!The endoplasm hits you but does no damage.*DhZ(*Dh[ ##.# .#######..# ..#.......# ..........# #........# ##.......># ........<J# #.....@.# ####.M####  *Dh\#..  #.....) ### #..#  ....  ..... .....*Dha *Dha1 Menkaure hits you!*Dhd5/30 --------32=2.1*Dhfl _* * * LOW HITPOINT WARNING * * **Dh B ! ##########*DhC.. .##.>...J##.......# ####.M#### ###*Dh=Si.....)..########M#..# ....  Found a brown potion.-30*DhV*Dha _The endoplasm hits you but does no damage.  There is a stone staircase leading up, spattered with blood here. _You see here an adder corpse.*Dh>N-*DhB*DhSE*Dh K1 !# ##.# .#######..# ..#.......# ..........# #........# ##.......># ........@J# ##.....M.# ####..####  #..  #.....)..#  ###  #..#  ....  ..... *Dh5 !# ##.# .#######..# *Dh..#.......# ..........# #........# ##.......># ........@J# ##.....M.# ####..####  #.. #.....) ###  #..#  .... .....*Dh% M.  The endoplasm hits you.4------4*Dh)*DhB  ##  ..  ..  #.  .#.#..######.#3 ....#......#.######..##. ... .. ....... .######.. .. J   endoplasm. .... *Dh_* * * LOW HITPOINT WARNING * * *-*Dh*Dh 3-8 (1.7*Dh}$*Dh'} _You climb upwards. _There is a stone staircase leading down here.*Dhe *DhZj 5Drink which item? Potions  a - a clear potion  d - a fizzy pink potion  f - a grey potion  g - a sapphire potion  j - 2 dark potions  l - a sedimented black potion *Dhk [!] read|quaff[?] describe selected*DhwJ *Dh^N *DhR Crehl the CudgellerMountain Dwarf of Elyvilon *.....Health: 4/30===---------------------##Magic: 6/6========================..AC: 3Str: 16..*Dh T EV: 10Int: 13#.SH: 0Dex: 8.#.#..######.#XL:  3 Next: 32% Place: Dungeon:3.......@J....#Noise: ---------  Time: 1504.8 (0.0)......#.######k) +0 flail..##. ...Cast: Kiss of Death.. ....... .######.. ..J   endoplasm. ....  There is a stone staircase leading up, spattered with blood here. _You see here an adder corpse.  The endoplasm hits you. _* * * LOW HITPOINT WARNING * * * _You climb upwards. _There is a stone staircase leading down here.*DhKX P  Okay, then.*DhX *Dhb[ *Dhl] . _*DhH  ## .. .. #. .#.#..######.# *DhJ .......@J....#  ......#.######  ..##. ... .. ..... .. .######  .. ..  . .. ..You hit the endoplasm.  The endoplasm is heavily wounded.*Dh? ## .. .. *Dh?#. .#.#..######.#  .......@J....#  ......#.######  ..##. ... .. ..... .. .###### .. .. *DhG*. .. .. *Dh, <  The endoplasm hits you.*Dh"5=6.0 (1.2*Dh)l _* * * LOW HITPOINT WARNING * * **Dh! =  You thump the endoplasm!*Dh 1.*Dh !}57.2Kiss of Death*Dh}+M _You kill the endoplasm!+Dh@7+DhB5=+DhG+DhKi6=+DhK+Dh'O,+DhO+DhS,+DhT+DhX+Dh^+Dhx_+Dhpc+Dh dI7=+Dhd+Dhah,+Dhh+Dhm,+Dhm+Dhp+Dh{{ l-l   frilled lizard (wandering) _You start resting.+Dhv019.2 (12.0)+DhpG-20.2 (13+Dh+Dh9a _A frilled lizard comes into view.+Dh6, ## .. .. #. l#.#..######.# .>@....# ......#.###### ..##..... ............######......... .ll   frilled lizard (wandering)8==1.0)+Dh=5 <## .. .. #. .#.#..######.# .l.....>.@...# ......#.###### ..##..... ............###+Dh6 ###...........+Dh? +Dh*@ &2+DhD +DhzG +Dh   ##  ..  .. ##+Dh #. .. .#.#..######.#  .l.....>..@..#  ......#.######  ..##.....  ........  ....######  .....   ....   ..     +DhY3+Dh X9==10/30==1=+DhK2=13==4==5==6=7=[37+Dh`zm8==9==20==1=22=3==4[3+Dh2m==5==6=7=8==9== _You start resting.+Dh}608.2 (85.0)30==9.2 (86 _HP restored.+Dh  .# .# ## .# .. S# .. .###  #. ...  .#.#..######.#  .l.....>...@.#  ......#.######  ..##.....  .  ....######  .....   S   ball python (constriction, asleep)....  ..     A ball python comes into view..SS)=10.2 (1.0) +Dh /_The ball python hisses angrily.+DhK.-1+Dh?+Dh.ZSS   ball python (constriction)=2Kiss of Death _The ball python misses you. The ball python barely misses you.+Dh  You barely miss the ball python.The ball python bites you but does no damage.+Dh429- 0 3.4 (1.2Constr +Dh+Dh#z _The ball python grabs you. The ball python constricts you.+Dh34  You barely miss the ball python. The ball python bites you.7---4.6+DhP8+Dh <_ _The ball python constricts you.+Dh   You closely miss the ball python.The ball python bites you but does no damage.  The ball python constricts you. The ball python bites you.2------5.8+Dh _ _The ball python constricts you.+Dha>  You sock the ball python!+Dhgi.+Dh3=---10 77.0Kiss of Death+Dh֏e _You kill the ball python!+DhΒ 3+Dh֓ +Dhb n+DhΠ +Dh ,+Dh +Dh 4==+Dhz +DhR ,+DhR +Dh ,+Dh} +Dh 95+Dh E==+Dh +Dh ,+Dh +Dh ,+Dh +Dh +Dhv ,+Dh k6=+DhX +Dh ,+Dhu +Dh ,+Dh B+Dh +Dh +7=8==9==+Dh0 ,+Dh +Dh +Dh' h - _You start resting.+DhS 044.0 (27.0)+Dh 30==-5.0 (28+Dhu +Dh " _HP restored.+Dh ^d ###  ..#   #.#  ## #.#  .. #.#  .. #.####.###  #. #........# .#.#..######@#  .l.....>.....#  ......#.###### ..##.....  ....  ###### . .. .. +Dhb+Dhe16.0 (1.0)+Dhi+Dh%/   ###  ..#   #.#  ## #.#  .. #.#  .. #.####.###   #. #......@.# .#.#..######.#.# .l.....>.....#.# ......#.######.# ..##..... .# .... .# ###### ## . .. +DhC7 +DhW.3 +Dh 5n +DhC   ###  ..#  #.# ## #.#  #.#  .. #.####@### 8 #. #........#  .#.#..######.#.#  .l.....>.....#.#  ......#.######.# ..## .#  ........ .#  ....###### ##  .....  +Dh03 +Dh +Dhʛ +DhR= +Dh +Dh+ .####### ..[.... #@# ## #.# ..#.# +Dh  Cast: Kiss of Death.. #.####.### #. #........# ######.#.# .# #  +Dh(,50.0 (2 +Dh+1.0 (3 +Dh +Dh# _Found a robe. +Dh3 +Dh= +Dh6 +Dh       #.######## #..[...@.#  o...####.# ## # #.#  #.#  .. #.####.###  #. #........#  +Dh&o   orc wizard (asleep) .#.#..######.#.#   .l.....>.....#.#   ......#.######.#   +Dh9 0  An orc wizard comes into view. It is wielding a +0 dagger. +Dhp.oo +Dh4==2.0 (1 +Dh +Dh&, _The orc wizard shouts! +Dh ?      #.######## #..[.....#  .o..####@#  +Dh"I ## # #.#  .. #.#  #.####.### #. #........#  .#.#..######.#.#  .l.....>.....#.#   ......#.######.#   ..##..... .#    +Dh& +Dh-@ +DhAo +DhB. +DhCmo   orc wizard +DhD +Dh.....#.#  ###.#   .#  +Dh0  #.########  +Dh #.o[.....#  #@#  ## # #.#  .. #.#  .. #.####.###  #. #........#  #.#.#  >.....#.#  ###.#   .#  +DhU  +Dhd 9-- +Dh" x _An orc wizard is nearby! +DhF #.########.o[.........###### #  ..  .. #.####.### #. #.........#.#..######.#........ .#  4 _ +Dh +Dh +Dh2kH #.########o[.........###### #  ..  .. #.####.### #. #........##.#..# #....###### ##   +Dhv +Dhw&5 +Dh~ +Dht +Dhu+ 7 #.########o[.........###### #  ..  +Dh+  .. #.####@### #. #........#.#.#..######.#.#..... +DhY, D  +Dh66  +Dho7 &6 +DhY=  +Dh`@  +Dh 2  #.######## #.o[.....#  ....####.#  ## # #.#  .. #.#  #.####.### #. #......@.#  .#.#..######.#.#  .l.....>.....#.#  ......#.######.#  ..##..... .#   ....#  ....###### ##  .....  ....   +Dh; +Dh;&7 +DhNA +DhC +Dh; #.######## #.o[.....#  ....####.#  ## # #.#  .. #.#  #.####.### +Dh= #. #........#  .#.#..######.#@#  .l.....>.....#.#  ......#.######.#  ..##..... #.#   .....#  ....###### ###  .....  ....     +DhH +DhoI&8 +DhO +DhR +Dh 3 +Dh  +Dh  +Dh X +Dh , +Dhb  +Dh\  +Dh , +Dh  +Dh ....####.### # #... #.. #### #. #........#.#.#..######.#.#.l.....>.....#.......#.######. +Dhs# .##..... 61.0 (3 ........#... ....######.###... .. .... ...  ##  +Dh%  +Dh~(  +Dhg## # #.#  ..  #.#  .. #.####.###  #. #........# .#.#..######.#.#  .l.....>.....#.#  ......#.######.#  ..##..... #.##.#  ........#..@.# ######.#### . ..   .  .. ###     +Dhn +Dh +2.0 (1 +Dh +Dho +DhP ## # #.#  .. #.#  .. #.####.###  #. #..#  .#.#..######.#.# +DhT  .l.....>.....#.#  ......#.######.#  ..##..... #.##.#  .#.@..#  ....######.####  ..... ...  .... ....#  +DhV .. ####. .. ##    +Dh=~Y3 +DhEz ..  #.#  .. #.####.###  #. #........# .#.#..######.#.#  .l.....>.....#.#  ......#.######.#  ..##..... #.##.#  ........#....# ######@#### ...............  +Dh| ...........#######.  .. #.####.  .. ##.  .. ._   +Dh +Dh&4 +Dh +Dh @ _Found a shimmering blue altar of Sif Muna.+Dh .. #.####.###  #. #........# .#.#..######.#.#  .l.....>.....#.#  ......#.######.#  ..##..... #.##.#  ........#....# ..######.###### .......@........  #######.  ...#.####.#   ... ##.#  ...  ._.  ...  _5+DhL3+DhN+Dh+Dh B+Dh .. #.####.###  #. #.#  .#.#..######.#.#  .l.....>.....#.#  ......#.######.# +Dh0 R ..##..... #.##.#  .#....#  ....######.#+Dh  ..  6.+Dh#######.  ...#.####.#  ...  ##.#  ...  ._.  ...   +Dha9_+Dh+Dh|e _+DhVm +Dhz B+Dh/ +Dh +Dh +Dh* +Dh× n+DhW +Dh +Dh +Dh +Dh` _.. #.####.### +DhѠ  +DhA L#. #........# +Dh  +Dh /.#.#..######.#.# +Dh  +Dh C.l.....>.....#.# +Dhp  +Dhޣ /......#.######.# +DhQ  +Dh O..##..... #.##.# +Dh1  +Dh -........#....# +Dh  +Dh a....######o########  +Dh ....+Dh d....@...#  +Dh ....+Dh n#######.#  +Dh -...#.####.# +DhW  +Dh %... +Dh-  +Dh &##.# +Dh  +Dhl %... +Dhج  +DhM mo   orc wizard+Dh }._. ... +DhӰ +DhB  .. +Dh  +Dh  #. +Dh  +Dh  +DhX  +Dh  +Dh6 > +Dh         ###o######## +Dh .......@...# 70.0 (4  ...#######.#   +DhѶ *... ##.# +DhL ... +DhV G._. ...+DhW ..   #.     >         ###o########  .......@...#  ...#######.#   ... ##.# ... ._. ... _An orc wizard is nearby!+Dh.. #.####.###  #. #.#  .#.#..######.#.#  .l.....>.....#.#  ......#.######.#  ..##..... #.##.#  .#....#  ....######o#  .....@..#  .#######.#  ...#.####.# # ...  ##.#  ...  ._.  ...   .o1.0 (1 _+Dh.. #.####.###  #. #.#  #.#..######.#.#  l.....>.....#.#  #.######.#  .##..... #.##.#  .#....#  ....######.#  o....@.#  #######.#  ...#.####.# .#  ... .# ##.# .. ... .# ._. .# ... .#  *+Dh0}  The orc wizard gestures at you while chanting.+Dhy@2Conf  _You are confused.+Dh0 .. #.####.###  #. #.#  .#..######.#.#  .....>.....#.#  #.######.#  ##..... #.##.#  .#....#  ######.#  o.....@#  #######.#  #.####.# #.#  ... #.#  ##.# ...  ... #.#  ._. #.#  ... ..#    +Dh*****The orc wizard casts a spell at you.+Dh0c.....21--------==3 _The puff of flame hits you!+DhD+DhwF3 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Purification2 MP, Piety-+DhFo2% [?] toggle between ability selection and description.+Dh +Dh .. #.####.###  Crehl the Cudgeller#. #........#  Mountain Dwarf of Elyvilon *..... .#..######.#.#  Health: 21/30 ================-------- .....>.....#.#  Magic: 6/6======================== ....#.######.#  AC: 3Str: 16 ##..... #.##.#+Dh   EV: 10Int: 13 ........#....#  SH: 0Dex: 8 ...######.########  XL:  3 Next: 37% Place: Dungeon:3 ..........o.....@#  Noise: ==-------  Time: 1673.0 (0.0) .........#######.#  k) +0 flail +DhU..#.####.# #.#  Cast: Kiss of Death... #.#  Conf ##.# ... ... #.#  o   orc wizard._. #.# ... ..#  _Found a shimmering blue altar of Sif Muna. _An orc wizard is nearby!The orc wizard gestures at you while chanting. _You are confused.The orc wizard casts a spell at you. _The puff of flame hits you!+Dh+Dhc.o_+Dhu4----------4.0 (1+Dhs 7_+Dh ( _You feel purified!+Dh  #. #........ .#..######.# .....>....#.##### ##..... #. ........#...######.########........o.....########.####.#  ...##.# ... ... #.#_.. ##.o--5_+Dhw7X.#..######.# .....>....#.##### ##..... #. ........#...######.########.........o....########.####.#  ...##.# ... ... .#.##_. .... #. . #. ## #  +DhSY6+Dh!Q+DhQW22=7+Dh&T+DhU+Dheoo   orc wizard--------8+Dh+Dh+DhcDM #. #....... .#..######.>..... ....#.#### ##..... #.##.....#....# ######o#######......o.......###### ..#.####.# ... #.###.# ... .#.##+DhD_. ..o   orc priest (wandering)#.#.#+Dh|M+Dh\Y .o_oAn orc priest comes into view. It is wielding a +0 falchion.+Dh\ _The orc wizard gestures at you while chanting.+Dh-8_+Dhj16-----==9+DhAKiss of Death+Dh8_+Dh1 _The puff of flame hits you.+DhO+Dhex .oYou barely miss the orc wizard.+Dhl8*+DhH _  The orc wizard casts a spell.The orc wizard flickers and vanishes!+Dh.@{_+Dh`====80.1 (1.1Kiss of Death+Dh8_+Dh _Deactivating autopickup; reactivate with Ctrl-A.+Dhc +DhIi .o_7=----=---1.3 (1.2+Dhi +Dhxl _You closely miss something. Something hits you but does no damage.+Dh+Dh F.o+Dh D---2.5+Dh8_+Dh _You closely miss something. Something hits you but does no damage.+DhP#   #.   >     .######## ....o.{.# #@#  #.#  ... #.#  ##.# ...  ... .#.##  +Dh$ F._. ..#.#  ... #. ..#  #. ###  # You closely miss something.  The orc priest mumbles some strange prayers to Beogh against you.+Dh  #.   >     .######## ....o.{.# #@#  #.#  ... #.#  ##.# ...  +Dh #... .#.##  ._. ..#.#  ... #. ..#  #. ###  # +Dh ~  Beogh smites you!  * * * LOW HITPOINT WARNING * * *+DhB *You hear some strange, mumbled words.  A puff of flame appears from out of thin air!+Dh5 8@+Dh 5/30 ---------5=====3.7+Dh +Dh S _The puff of flame misses you.+Dh8  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Purification2 MP, Piety-2% [?] toggle between ability selection and description.+Dh6i+Dh%q+Dhy #. #........#  Crehl the Cudgeller .#..######.#.#  Mountain Dwarf of Elyvilon *..... .....>.....#.#  Health: 5/30+Dhzt====-------------------- ....#.######.#  Magic: 5/6====================---- ##..... #.##.#  AC: 3Str: 16 ........#....#  EV: 10Int: 13 ...######.########  SH: 0Dex: 8 .............o.{.#  XL:  3 Next: 37% Place: Dungeon:3 .........#######@#+Dh{  Noise: ==-------  Time: 1683.7 (0.0) ..#.####.# #.#  k) +0 flail... #.#  Cast: Kiss of Death##.# ... +Dh|d... .#.##  ._. ..#.#  o   orc priest... #. ..# #. ### # +Dhi}nThe orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!  * * * LOW HITPOINT WARNING * * *You hear some strange, mumbled words.  A puff of flame appears from out of thin air! _The puff of flame misses you.+Dh)P  Okay, then.+DhE+Dh+Dh. _+Dh?+DhTB Drink which item? Potions  a - a clear potion  d - a fizzy pink potion  f - a grey potion  g - a sapphire potion  j - 2 dark potions  l - a sedimented black potion [!] read|quaff[?] describe selected+Dh"+Dh֣+Dh) #. #........#  Crehl the Cudgeller .#..######.#.#  Mountain Dwarf of Elyvilon *..... .....>.....#.#  Health: 5/30====-------------------- ....#.######.#  Magic: 5/6====================---- ##..... #.##.#  AC: 3Str: 16 ........#....#  EV: 10Int: 13 ...######.########  SH: 0Dex: 8 +Dh.............o.{.#  XL:  3 Next: 37% Place: Dungeon:3 .........#######@#  Noise: ==-------  Time: 1683.7 (0.0) ..#.####.# #.#  k) +0 flail... #.#  Cast: Kiss of Death##.# ... ... .#.##  ._. ..#.#  o   orc priest... #. ..# #. ### # Beogh smites you!  * * * LOW HITPOINT WARNING * * *You hear some strange, mumbled words.  A puff of flame appears from out of thin air! _The puff of flame misses you. _Okay, then.+DhP  Okay, then.+Dha+Dhz8_+Dh. _+Dh- +Dh Read which item? Scrolls  c - 2 scrolls labelled NUFFEPSUBB  h - a scroll labelled NATHESM BEUDUA  i - a scroll labelled DOIPAM XOYTED [!] read|quaff[?] describe selected+Dh+Dhu+Dh' #. #........#  Crehl the Cudgeller .#..######.#.#  Mountain Dwarf of Elyvilon *..... .....>.....#.#  Health: 5/30====-------------------- ....#.######.#  Magic: 5/6====================---- ##..... #.##.#  AC: 3Str: 16 ........#....#  EV: 10Int: 13 ...######.########  SH: 0Dex: 8 .............o.{.#  XL:  3 Next: 37% Place: Dungeon:3 .........#######@#  Noise: ==-------  Time: 1683.7 (0.0) ..#.####.# #.#  k) +0 flail... [33+DhV5 m#.#  Cast: Kiss of Death##.# ... ... .#.##  ._. ..#.#  o   orc priest... #. ..# #. ### # * * * LOW HITPOINT WARNING * * *You hear some strange, mumbled words.  A puff of flame appears from out of thin air! _The puff of flame misses you. _Okay, then. _Okay, then.  Okay, then. _+DhRead which item? Scrolls  c - 2 scrolls labelled NUFFEPSUBB  h - a scroll labelled NATHESM BEUDUA  i - a scroll labelled DOIPAM XOYTED [!] read|quaff[?] describe selected+Dh +Dh +Dh ; #. #........#  Crehl the Cudgeller .#..######.#.#  Mountain Dwarf of Elyvilon *..... +DhR .....>.....#.#  Health: 5/30====-------------------- ....#.######.#  Magic: 5/6====================---- ##..... #.##.#  AC: 3Str: 16 ........#....#  EV: 10Int: 13 ...######.########  SH: 0Dex: 8 .............o.{.#+Dh   XL:  3 Next: 37% Place: Dungeon:3 .........#######@#  Noise: ==-------  Time: 1683.7 (0.0) ..#.####.# #.#  k) +0 flail... #.#  Cast: Kiss of Death##.# ... ... .#.##  ._. ..#.#  o   orc priest... #. ..# #. ### # You hear some strange, mumbled words.  A puff of flame appears from out of thin air! _The puff of flame misses you. +Dhk x_Okay, then. _Okay, then. _Okay, then.+DhE  As you read the scroll labelled NUFFEPSUBB, it crumbles to dust.  It is a scroll of identify.+Dh/  --more--+Dhp{ +Dh́ IIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled NATHESM BEUDUA  i - a scroll labelled DOIPAM XOYTED Potions (select first with !)  a - a clear potion  d - a fizzy pink potion  f - a grey potion  g - a sapphire potion  j - 2 dark potions +Dhф l - a sedimented black potion[?] describe selected!+DhJ!+Dh!+Dhȴv #. #........#  Crehl the Cudgeller .#..######.#.#  Mountain Dwarf of Elyvilon *..... .....>.....#.#!+Dh  Health: 5/30====-------------------- ....#.######.#  Magic: 5/6====================---- ##..... #.##.#  AC: 3Str: 16 ........#....#  EV: 10Int: 13 ...######.########  SH: 0Dex: 8 .............o.{.#!+Dhrz  XL:  3 Next: 37% Place: Dungeon:3 .........#######@#  Noise: ==-------  Time: 1683.7 (0.0) ..#.####.# #.#  k) +0 flail... #.#  Cast: Kiss of Death##.# ... !+Dh... .#.##  ._. ..#.#  o   orc priest... #. ..# #. ### # _The puff of flame misses you. _Okay, then. _Okay, then. _Okay, then.!+DhxAs you read the scroll labelled NUFFEPSUBB, it crumbles to dust.  It is a scroll of identify.!+Dh!+Dh!+Dh~H.o.!+DhJ4--4.7 (1!+DhI!+DheO _j - 2 potions of mutation"+DhVO=Drink which item? Potions  a - a clear potion  d - a fizzy pink potion  f - a grey potion  g - a sapphire potion  j - 2 potions of mutation  l - a sedimented black potion [!] read|quaff[?] describe selected#+Dh  #. #........#  Crehl the Cudgeller .#..######.#.#  Mountain Dwarf of Elyvilon *..... .....>.....#.#  Health: 5/30====-------------------- ....#.######.#  Magic: 5/6====================---- ##..... #.##.#  AC: 3Str: 16 ........#....#  EV: 10Int: 13 ...######.########  SH: 0Dex: 8 ..............o..#  XL:  3 Next: 37% Place: Dungeon:3 .........#######@#  Noise: ---------  Time: 1684.7 (0.0) ..#.####.# #.#  k) +0 flail... #.##+Dh{ )[25G  Cast: Kiss of Death##.# ... ... .#.##  ._. ..#.#  o   orc priest... #. ..# #. ### # _Okay, then. _Okay, then. _Okay, then.As you read the scroll labelled NUFFEPSUBB, it crumbles to dust.  It is a scroll of identify. _j - 2 potions of mutation#+DhH #+Dh; G #.   >     .######## ......o.# #@#  #.#  ... #.#  ##.# ...  ... .#.##  ._. ..#.#  ... #. ..# #+Dh) h  #. ###  # #+Dh" ~ #.   >     .######## ......o.# #@#  #.#  ... #.#  #+DhǪ u##.# ...  ... .#.##  ._. ..#.#  ... #. ..#  #. ###  # #+Dh .o_It was a potion of magic. Magic courses through your body. Something hits you.#+Dh 6=====5.7 (1Kiss of Death#+Dh #+Dh V _* * * LOW HITPOINT WARNING * * *&+Dh&+DhDrink which item? Potions  d - a fizzy pink potion  f - a grey potion  g - a sapphire potion  j - 2 potions of mutation &+Dh l - a sedimented black potion [!] read|quaff[?] describe selected'+DhR #. #........#  Crehl the Cudgeller .#..######.#.#  Mountain Dwarf of Elyvilon *..... .....>.....#.#  Health: 5/30====-------------------- ....#.######.#  Magic: 6/6======================== ##..... #.##.#  AC: 3Str: 16 ........#....#  EV: 10Int: 13 ...######.########  SH: 0Dex: 8 ...............o.#  XL:  3 Next: 37% Place: Dungeon:3 .........#######@#  Noise: =--------  Time: 1685.7 (0.0) ..#.####.# #.#  k) +0 flail... #'+Dh[37m.#  Cast: Kiss of Death##.# ... ... .#.##  ._. ..#.#  o   orc priest... #. ..# #. ### # _Okay, then.As you read the scroll labelled NUFFEPSUBB, it crumbles to dust.  It is a scroll of identify. _j - 2 potions of mutationIt was a potion of magic. Magic courses through your body. Something hits you. _* * * LOW HITPOINT WARNING * * *  #.   >     .######## ......o.# #@#  #.#  ... #.#  ##.# ...  ... .#.##  ._. ..#.#  ... #. ..#  #. ###  # It was a potion of ambrosia.  You are confused.'+Dh #.   >     .######## ......o.# #@#  #.#  ... #.#  ##.# ...  ... .#.##  ._. ..#.#  ... #. ..#  #. ###  #   You feel invigorated. The orc priest barely misses you. Something hits you.7=6.7 (1Kiss of DeathConf Ambros  _* * * LOW HITPOINT WARNING * * *++Dh0  #.   >     .######## ++Dh......o.# #@#  #.#  ... #.#  ##.# ...  ... .#.##  ._. ..#.#  ... #. ..# ++Dhw #. ###  # You bump into the rock wall.++Dhb #.   >     .######## ......o.# ++Dhr#@#  #.#  ... #.#  ##.# ...  ... .#.##  ._. ..#.#  ++Dh ... #. ..#  #. ###  # ++Dh'  The orc priest hits you with a +0 falchion.  * * * LOW HITPOINT WARNING * * *++Dhsn8==7++Dh++Dhbf _Something hits you but does no damage.,+Dh2,+Dh210/30===8,+Dh5,+Dh7 _You bump into the rock wall. The orc priest misses you. Something hits you.,+Dh4 t _You bump into the rock wall.,+Dh: 8_,+Dh[0|  The orc priest looks encouraged for a moment.,+Dh4  #.   >     .######## ......o.# #@#  #.#  ... #.#  ,+DhD5u##.# ...  ... .#.##  ._. ..#.#  ... #. ..#  #. ###  # You hear some strange, mumbled words.  A puff of flame appears from out of thin air!,+DhL #.   >     .######## ......o.# #@#  #.#  ... #.#  ##.# ...  ... .#.##  ._. ..#.#  ... #. ..#  #. ###  #   The puff of flame hits you!-+DhdK{_8/30 --=9_ _* * * LOW HITPOINT WARNING * * *-+DhC _You're too confused to move!_-+Dh>q  The orc priest looks encouraged for a moment.13/30====-90 _Something hits you but does no damage..+Dh  You closely miss something. You feel less invigorated.  You feel less confused..+Dh7.+Dh5 _The orc priest begins to cast a cantrip, but forgets the words!Something hits you..+Dh5======-1.9 (1.2Kiss of Death.+Dh`x_ _The orc priest hits you but does no damage./+Dhm* _You hit something. Something hits you. The orc priest misses you./+Dh+_3--3.1/+Dh08_/+Dhy3S _Something hits you./+Dh&$ _You miss something. The orc priest barely misses you.4.3/+Dh' 8_/+Dh * f _Something hits you but does no damage.0+Dh'_ _ but does no damage.  You closely miss the orc priest.  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you!  Ouch! That really hurt!  You die...0+DhKU-2------------0+Dh/  --more--1+Dh 1+Dh? &Inventory: 10/52 slots Hand Weapons (go to first with ))  k - a +0 flail (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)e - a +0 plate armour Scrolls (go to first with ?)1+Dh c - a scroll of identify  h - a scroll of fear {unknown}i - a scroll of enchant weapon {unknown} Potions (go to first with !)f - a potion of berserk rage {unknown}  g - a potion of attraction {unknown}  j - 2 potions of mutation 1+Dh  K l - a potion of curing {unknown}6+Dh^ 86+DhI- Goodbye, Crehl.43 Crehl the Cudgeller (level 3, -2/30 HPs)Began as a Mountain Dwarf Reaver on June 7, 2025.Was a Follower of Elyvilon.Killed by divine providence... invoked by an orc priest(15 damage)... on level 3 of the Dungeon.The game lasted 00:05:14 (1676 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb7+Dh2K [?25h[?0c [?1051l[?1052l[?1060l[?1061l