%h4 Player: Dalarin Game: DCSS 0.33 Server: clan Filename: 2025-05-15.09:42:16.ttyrec Time: (1747302136) Thu May 15 11:42:16 2025 %ht [?1051l[?1052l[?1060l[?1061h%hV)0[?7h[?25l[?1c%h%h%hdWelcome, Dalarin. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan  x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan Enchanter%h' %h %h+ Dalarin the SneakSprigganHealth: 9/9========================Magic: 5/5%h ========================AC: 2Str: 4EV: 16Int: 16SH: 0%h kDex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 dagger%h, =Nothing quivered%h F###########.......####.........##.#.....ß.....#.%h ....ß..ß..ß.[.>#...........##....@....###.....^.##%h` $#########%h %h Welcome, Dalarin the Spriggan Enchanter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.%h %hL Press ? for a list of commands and other information.%hP %hR w _Found a leather armour. Found two stairs.%h@%hbFC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   h + Spellcasting 2.6   2.1  +2      %h3I     b - Unarmed Combat   0.0   1.4  -2   i + Hexes3.6   2.8  +2          c + Short Blades 1.1   1.7  +1       d - Long Blades   0.2   1.4  -2               e - Armour   0.0   1.7  -3      f + Dodging2.6   1.8  +3    %hI[37m  g + Stealth4.4   2.1  +5          %hJ                %hJ!            %hK            %hM            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h? = a + Fighting 0.0%hӒTargetTarget--  --  --  --  --  -- %hY --  --  --  a-z] set[-] clear selected targetcost|targets%h<[?25h[?0c0 %hb[?25l[?1c4.0  -2 current training targets, if any.=] set aall targets%ha-z] setselected target%h3O<[?25h[?0c0 %h~3 [?25l[?1c%h"610.0  +1 =] set aall targets%h %hX %h2 Dalarin the SneakSpriggan#########Health: 9/9========================##.......##Magic: 5/5========================##.........##%h AC: 2Str: 4.#.....ß.....#.EV: 16Int: 16....ß..ß..ß.[.>%h+ ;SH: 0Dex: 15#...........#XL:  1 Next:  0% Place: Dungeon:1#....@....#Noise: ---------  Time: 0.0 (0.0)%hh u##.....^.##a) +1 dagger#########Nothing quiveredWelcome, Dalarin the Spriggan Enchanter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a leather armour. Found two stairs.%h %h@ %h^ %h %hK _You see here a +0 leather armour.r. ..  .. ######### .# # ##.......## .##.# ##.........##....###.#.....ß.....#...........ß..ß..ß.[@>......#...........#.########....<....##... ##.....^.## .######%h^###### .#.#r   rat (asleep).#.#3.6 (3.64.2 (4.2 _A rat comes into view.%hO| ##.# .r.  #..   ...  ####### #.# #  ....###.##.#  ##.........##....#### .#.....ß.....#@......# ....ß..ß..ß.[.>...... #...........#.####### ##....<....##...  ##.....^.###.### ######### #.#  ..#  #.#  .# 8 (0.6%hj ##.#.r.## ...  ######### #.# # #####.##.#  ##.........##@...#####.....ß.....#.....ß..ß..ß.[.>.................#.#########....<....##... ##.....^.###.############ #.#5.4%h%hi! ##.r.###..# ...  ######### #.# # #####@##.#  ##.........##....#####.....ß.....#.....ß..ß..ß.[.>.................#.#########....<....##... ##.....^.###.############ #.%hx)>6.0%h/%h3_ _Found a glowing emerald potion.%hU%##! ## .r#######..# .........#  ######### #@#  #####.##.#  ##.........##....#####.....ß.....#.......#....ß..ß..ß.[.>......#...........#.#########....<....##... ##.....^.###.############ #6%h ##! ### .r####### .......@.#  ###########.##  #####.##.#  ##.........##....####.....ß.....#....%hj ....ß..ß..ß.[.>.................#.#########....<....##... ##.....^.###.###%h[ >7.2%h\ %h %h J###! .#######.......r####### .........#  ###########.##  #####.##.#  ##.........##....####.....ß.....#.......ß..ß..ß.[.>.................#.#########....<....##... 8%h^+j  The helpless rat fails to defend itself.  You puncture the rat!%h1g†%h^588.7 (0.9%hd%hgG _You kill the rat!%ht  ## #.  #.#### ...!   ..#  .#######.#  .......†@#  #######..#   .........#  #########.## #  ###.##.#  #....##....####  .#.....ß.....#.......#  ....ß..ß..ß.[.>......#  #...........#.####### 9.3 (0.6%h M# ###. #. #..#.####......! #..#######.......†#######.........# #.9%hM# ## #. #..#.######......!.# #..#######.......†#######..# #.10.5 (0.6) %h5       # ##  #. #.  #..#.#####  #......@.#  ..##...#.# .#######.#.# .......†.#.# #######..#.#  .........#.#  #########.##.#  ###.##.#  #....##....####   %h{ %h(1.1 %hQ %h8! %h!+2.1 (1 %h4$ %h&\ _d - a glowing emerald potion %hr %h~` %h %h(B %hƢn %hji### ..# #####.## ..##... #.##..#####.#  #.##..#.....#  #.##..#.##### g..####.##........# ....##...#.# .#.##.#######.#.#  %h[#.......†.#.#  ########..#.# .........#.# ###########.##.# g   goblin (asleep) ##.......###.##.# ##.........##....#### .#.....ß.....#.......# %h8.1 (6.07 (6.6 _A goblin comes into view. It is wielding a +0 dagger. %h7O ### ..# #####.## ..##... #.##..#####.# #.##..#.....## #.##..#.#####.g..####.##........#....##...#.#.#.##.#######.#.#? # #.......†.#.# ########..#.#  .#.# #.##.#  ##.###.##.#  ##.##....####  .#.....ß.....#.# %hSA9.3 (0 %hY %hD\e _Found a scroll labelled LUMICL ARETU. %hI<  ### ..# #####.## ..##... #.##..#####.# #.##..#.....### #.##..#.######.g..####.##.##.##...#.#.#.##.#######.#.##?. #. #.......†.#.#. .. ########..#.#... .#.######.##.#  ##.###.##.#  ##.##....####  .#.....ß.....#.#9 %he ### ..# #####.## ..##... #.##..#####.# #.##..#.....# ###+ #.##..#.##### #.g..####.##.# #.##...#.#.#.##.#######.#.##?.. #.##.......†.#.#..# ..#########..#.### .... .#.# ######.##.#  ##.###.##.# ##.##.... .#.....ß.....#. %hO?20.5 %h %h ### ..# #####.## ..##... #.##..#####.# #.##..#.....# ###+# #.##..#.##### #.g..####.##.# #.##...#.#.#.##. %h#.#.##?...#.##.†.#.#.#....##..#.## #..... .#.########.##.#  ##.###.##.# ##.##.... .#.....ß.....# %ha>1.1 %hD %h %hYH ### ..# #####.## ..##... #.##..#####.# #.##..#.....# ###+## #.##..#.##### #.g..####.##.# #.##...#.#?.#.##.#.#.#.###?...#.##.†.#.# ....#....#..#.# ###.#..... .#.#. ####.##.## ##.###.##.# ##.##.... .#.....ß.....#7 _Found a scroll labelled AXAROF ISSE. %h4  ### ..# #####.## ..##... #.##..#####. #.##..#..... ###+## #.##..#. #.g..####.##. #.##...#..?.#.##.#.#.#.###?...#.##.†.#. ....#....#..#. ###.#..... .#. ..#######.##. ## ##.###.##. ##.##.... .#.....ß.....#2.3 %h  The helpless goblin fails to defend itself.  You puncture the goblin!) %h6163.3 (1.0 %hl` _You kill the goblin! %h 9 ..######.## ..##... #.##..##### #.##..#...###+## #.##..#.### #.)..####.##.......######............##...#..?....@..#.##.#######.##.###?...#.##.......†.# ....#....#########..# ###.#...............# ..##############.##### ##.......###.## ..##...ß.....# ....ß..ß..ß.[.>9 (0.6%h#####.## ..##... #.##..#### #.##..#...###+## #.##..#.## #.)..####.##.......######............##..?.......#.##.#######. .#.###@...#.##.......†.#.......#....#########..##..###.#...............# ..################## ##.......###. ..##...ß.....# ....ß..ß..ß.[.> #...........#.#4.5%h%hA5.5 (1%h%hb _e - a scroll labelled LUMICL ARETU%h8  .. #####.## ..##...  #.##..### #.##..#.. ###+## #.##..#.# #.)..####.##....######............##.#..?..@....#.##.#######%h  #.#.###....#.##.......† #.......#....###########..###.#..............# ..##############.#### ### ##....# .#.....ß.....#....ß..ß..ß.[.>%hl A6.1 (0%h %hא %h@ ..# #####.## ..##... #.##.. #.##..# ###+## #.##..#. #.)..####.##.######.## #..?.#.##. #.#.###....#.##. #.......#....# ##..###.#. # ..##### #### ##.### ##.## .#.....ß.....# ....ß..ß..ß.[.7%h%h+ ..# #####. ..##... #.##.. #.##..# ###+## #.##..#. #.)..####.##.######.## #..?.#.##. #.#.###....#.##%h #.......#.... ##..###.#.. #.. ..#####.# #### ##.#. ##.#. .#.....ß..... ....ß..ß..ß.[%h%hb(7.3%h%h%h`_ .. #####.%h ..## #.##.. #.##... ###+## #.##..%h:.. #.)..####.##.######.%ho #...#.##. #.#.###....#.## #.......#....%hFa ##..###.#.. #... .. #.###### ##. #. ##. #. .#.....ß ....ß..ß..ß.%h~%h&9%h%hW%h+8.9 (1%hsw _f - a scroll labelled AXAROF ISSE%he83%hV9%h;%hB}  #####. ..##.. #.##... #.##... ###+## #.##.. #.)..####.##[.....######. #.@..#.##.0.0 #.#.###....#.## #.......#.... ##..###.# #... .. #.###### ##.%h1C #. ## #. .#.....ß ....ß..ß..ß%hKC9.5 (0.6%hrL%hMNM _Found a pair of gloves.%h@ 3%hG %h %h6 %h8.5%h%hX%h9 $ .#####.........##.#.###.....#..### #... .[#####. #. .........).. ########### ####...%h† >9.1%hɊ %hW %h ,40.1 (1%h" r _g - a metallic yellow potion%h %h4 %h %h %hy %h %h n%he %h  #....##... #..###..###..S #...# #... .... #[.........# #.####%h/ ....$#..........# #.# .....#..........# #.# ..............).. ##......##########  ## ......# #............. #............. %h #............. ####..........S   ball python (constriction, asleep) #.........# ####......#%h } 1.3 (1.2  A ball python comes into view.%h +9 (1.8%hg %h( + _Found 11 gold pieces.%hN9 #.##.#.##. #...##....... #....###..##S. #..........# #... . #[.........# #.###$#..........# #.##..........# #.#................)..%hd##....@.########## ## ...# ###... #. #...####.. #...#####......#%hCY2.5 (0.6%h%h{% ######....#......#.##.#.##....:.#.##....#......#%h|f.###..##...S..#.# #...#......#[.# #.###.....$#%h]|.# #.###..# #.#...........)..%h|####......########## ##  #...#%h|###.... #. #..%h4}..####.. #...#%h>3.1%h%h / _Found a book of Geomancy.%hR d #[.....###%h  ########.......#####... #......#..........##.# #....:.#..........##... #......#..........### #...S..#..........# #.. #......#[.........# #.# #.....$#..........# #.# ##..........# #.#%h8- ............)...####......########## ## #.####.... #... #.....####..7%hcL|.  #[.....##############...#:..#S..#.%hL..#[ ##..........# #.#%hM.................)...###.##########%hM ##.....# ##......%hZ>4.3%hhe%hehR _You see here 11 gold pieces.%hBC5.3 (1.0%hCH _You now have 11 gold pieces.%h k #.# #............#  #[.....## #############. #......#.##.# #....:.#. #......#.### #...S..#.# #. #....@.#[.# #. #......#.# #. ##..# #.............)..#.####.##########. ##  #.####.....  #.%h SS)  The ball python barely misses you. The ball python grabs you.%h _7------ 6 =%hm G9 (0.6Constr %h u _The ball python constricts you.%hm#  You closely miss the ball python.The ball python bites you but does no damage.%hH$w5-----------6.8 (0.9%h+%h/_ _The ball python constricts you.%hW  You hit the ball python.  The ball python is heavily wounded.%hI o4--------7.7%h& %h* _The ball python closely misses you. The ball python constricts you.%h]G=  You hit the ball python.%hJS1.%hT_---16 258.6%h?%hϊO _You kill the ball python!%hM#####..  #[.....#############...%hv#:.#.[#......#..........# #...%h/.#........%hK-9.2 (0.6%h%h%hZ*@M%h*#####..  #[.....########%h+{#####...#:.#.%h,,[#......#..........# #...%h,........%h3%h4@-8%h:%h>E%h#M#####..  #[.....########%hh$a#####...#.#.%h$#......#[.........# #..#.. #.....%h%%h/%ho0)50.4%h5%h;_  You pick up a book of Geomancy and begin reading...%hK<$1.4 (1%hQ@%hB] _You add the spells Sandblast, Stone Arrow and Passwall to your library. %h3 %h %h 5=== %h B %he  %h  %ht %h %hj;=== %hC %h+k6=== %h %h\ %h %hj %h %ha %h %h %h %h %h& %h;=== %h^ %h %hs N7== %hP! %h", %h# %h % %ht% %h& %h' %h( %h* %h,8===== %h&- %h., %h/ %hD1, %h#2 %h3, %h~4 %h6Q=== %h;8 %h<_ _You start resting. %h(A070.4 (19.0) %hA\9===1.4 (20 %hD %hF" _HP restored.!%hn3!%hp!%h?v!%hw!%h!%hn,!%hg!%h8!%hQ===!%h!%hZ!%h,!%hS!%h"!%h,!%h!%h"!%h=,!%h!%h!%h!%h!%h!%h!%ha!%h!%hn!%h!%h!%h!%h!%hT!%hJ!%h!%h!%h],!%h!%hkM _You now have 29 gold pieces (gained 18).!%h3!%h<!%h2!%h,!%h!%hP!%hn!%h!%h!%h0!%h!%h!%h!%h6!%h!%h!%h!%h!%h!%hT!%h!%h;!%h,!%h!%h3#.##.......#......# ......#.##.....##.#...#.####..... #.# #.# #..####.###.## #............# ####........####.....# #...... +.....# ####..... #..@..# !%h #.....#  #.....#  #....... ######... ..... ..... .... !%h683.2 (11.8!%h%4.2 (12!%h!%hc _h - a scroll labelled JEASAP LOWOLO"%hi3"%h/"%h"%h&"%hT'"%h5*"%h=-,"%h!."%h2"%h4,"%h5"%h8"%h:,"%h;"%h8B"%hC####.....# #...+.....# ##### #.....##.....##.....#######..........#######.....##### #.........# #...@.....#"%hJD#.........##.....######.....##......#....... h   jackal (asleep)#........#.....h.."%hJ17.8 (3.6)"%h K-8.4 (4.2"%hN"%h QY _A jackal comes into view.$%h h +####.... .......######.........#####.....##### #............#### ...h..#..####...#$%h$%h˖-9.0 (0.6$%ht$%hʠ$%h#.....##.....# #.....#######..........# ######.....##### #.........# #.# #.# #....@##### #.....# #...... #.#.#.....h..#hh 3 jackals (asleep)..####..#### ..hh$%h$%h&6$%h$%hY _2 jackals come into view.%%hrM...######........######### ....#..#...###### ...#%%hU..#.#h..#...####.#### ..hh ....#%%ha%%h3)90.2%%h%%h&%h0 #####.......######### .......####### ...#&%h3 h...####.#### ..hh ....#&%h; &%h< &8&%hC &%h F (%h.....######### .....####### ...h....####.#### ..hh. ....###+#(%h3(%hȘuh.h2 asleep)(%h}(1.4(%hО(%h8)%hsK=2.3 (0.9)%h)%h _You closely miss the jackal. The jackal barely misses you.)%hP F #.....###### #..........# ######.....##### #.........# #.........# #.........# #.....##### #.....#### #.# #........#)%h  #....h...# #........# ....####...##### ..hh. ....## ..)%hF A..##+#.#)%h )%h* eh.9 (0.6)%h )%h y _The jackal attacks as it pursues you! The jackal barely misses you.*%ha  You closely miss the jackal.*%h6  The jackal barks!*%hmhh.hh1 wandering)*%hJ6==3.8 (0.9*%h;*%hW _The jackal completely misses you.+%h* #.....#  #.....###### #..........# ######.....##### #...# #.........# #.........# #.....##### #..@..#### #........# #...h....#  #.# #........# ....####..h##### ..h.. ....## ....#+%h-+%h.+%h/+%h:h...hh..---4.4 (0.6+%h?+%h_B+%hk B+%h Rhh.+%h2 W=--5.3 (0.9+%hե +%h _You completely miss the jackal. The jackal misses you.,%h...# ..#####..... #########.#....##...####h.....#h.,%h$ #......h....####...#####.#,%hA,%h,%hh.h.-9 (0.6,%h,%hj,%h` Q  The jackal barks!  You hit the jackal.,%hb p  The jackal is moderately wounded.,%hhc ,%hn h.h.h8---===6.8 (0.9,%h}  _The jackal bites you. The jackal completely misses you.-%h /+####......#....# ..#####..... #########....#...#####hh.###...#h..# #.....-%h ....####...#####.-%h -%h gh.h.-%h 7---7.4 (0.6-%hY -%h .%hL  You hit the jackal but do no damage. The jackal barely misses you..%hhhh..6--------=--8.4 (1.0.%h.%h|+ _The jackal bites you./%hIl3####.....# #...# +.....# ####......# #.....# #.....#  #.....###### #..........# /%hK~######.....##### #.# #.# #.........# #.hhh.##### #.....#### #.# #.#  #.# #........# ....####...#hh..-9.0 (0.6/%h d ..........# ####..####.....# #...# +.....# ####......# #.....# #.....#  #.....###### #..........# ######.....##### #.# #...# #.hh......# #...h.##### #.....#### #.# #.# #.# #........#/%hf ,/%hk /%hs h.-6/%hGt 0%h####.###.## #........###.####...+.####......##..#.....# #.....######..... #########0%h@.h..h.......h.#####...###...0%h0%h@n7==---100.2 (0.6)0%hҩ0%hn0%hlJ . #.# #.# #. ####.###.## #...0%hy..........# ####..####.....# #...# +.....# ####......# #.....# #.....#  #.....###### #....@.....# 0%h6R######.....##### #.# #h...# #..h......#0%hc #...h.##### #.....#### #..#  #.#h..h.h.81%h #.#...#.### . #.# #.# ####.###.## #........###.####...+####......# ######..... ######.....####h..h..h........#####...###h.h.h.1.41%h&v.....# #.#...#.### . #.# #.# ####.###.## #........###.####...+####......# ######..........# ######h....####h......h.............########h.h.h.2.02%h/$#.##.......## .....# #.#...#.### . #.# #.# ####.###.## #........2%h6###.####...+####......# .#####....h.....#######.h...####h.   jackal..........#2%h2%ha2%hh.h.h 2 jackals==2%h62%hc2%h2%h6 v......#.##########.##.......## .....# #.#...#.### . #.# #.# ####.###.## #........###2%hu .####...+####......#.# h#####.....h#######.....####.h.......2%he 2%h (3.22%h 2%hx 2%hkM...................#.##########.##.......## .....# #.#...#.### . #.# #.# ####.###.## #........###.####...+####......##.....#hh 2 jackals..hh 3 jackals83%hH> #.## .................. ......#.####......###### #.##.......##  ......#.##.#  #.#...#.####3%hJ . #.# #.# # ####.###.## #..........@.# ####.####.....# #... +.....# ####...... #.....# #....h# #....h###### #.....h....#######.....##### #..h......#3%hK3%hL3%hL3%hjh.h.8===4.43%hTl3%h n3%h s.#.##..................#.#########.##.......## .....# #.#...#.### . #.# #.# ####.###@## #........#######...+.....# ####......h# .#####....h#######.....####3%h 3%h 3%h 3%h Kh.h3%h? .3%h֤ (5.03%hF 3%h 3%hax ##[.#.##..................#.#########.##.......## .....# #.#...#.### . #.# #@# ####.###.## #.............# #######.......3%h{ I+...h.# ####......h.#h#####.....#3%h$ ih.h.3%h &63%hن 3%hڈ 5%hTJ5%h"K5%h+L5%hM5%hTChh..5%hU-6.6 (1.05%h ]5%h_6%hSh.h.6-----=7 _The jackal bites you.6%hl 8  You hit the jackal.6%h5 ,6%hj 6%h lh.8.5 (0.96%h 6%h ^ _The jackal is heavily wounded.7%hP  You hit the jackal.  The jackal is moderately wounded.7%hQk7==---9.5 (1.07%h6Y7%h[> _The jackal bites you but does no damage.7%hK  You barely miss the jackal.The jackal is moderately wounded.7%hL'107%hT7%hX> _The jackal bites you but does no damage.8%hJ _The jackal bites you but does no damage.  You barely miss the jackal.  The jackal is moderately wounded. _The jackal bites you but does no damage.  8%hpYou barely miss the jackal.  The jackal is moderately wounded.68%hXA--1.4 (0.98%h  You barely miss the jackal.  The jackal is moderately wounded. _The jackal bites you but does no damage.  You barely miss the jackal.  The jackal is moderately wounded. _The jackal bites you. The jackal barely misses you.8%h   You hit the jackal.  The jackal is heavily wounded.2.3 _The jackal barely misses you.9%h  You hit the jackal.  The jackal is almost dead.9%ho4--------3.29%h$9%hr'+ _The jackal bites you.9%h% 8  You hit the jackal.9%h 9%h 6. 29%h v5===---414.19%h 9%h. J _You kill the jackal!:%h5  You closely miss the jackal.The jackal is lightly wounded.:%hW (5.0:%h:%h _The jackal closely misses you. The jackal completely misses you.:%h@'  You completely miss the jackal.The jackal is lightly wounded.:%h8(-6.0 (1.0:%h4.:%h/S _The jackal barely misses you.;%h(  You closely miss the jackal.The jackal is lightly wounded.;%h+9 (0.9;%h8;%h.> _The jackal bites you but does no damage.;%hcU  You hit the jackal.  The jackal is moderately wounded.;%htV K===7.9 (1.0;%hW\ ;%h_ _The jackal completely misses you. The jackal barely misses you.<%h  You hit the jackal.  The jackal is almost dead.<%h^6===8<%h3<%hL _The jackal misses you.<%h %  <%h You hit the jackal.<%h <%hE [.   jackal<%h D===58<%h 9.8 (0.9<%h <%hA J _You kill the jackal!=%h   You hit the jackal.  The jackal is heavily wounded.=%h )20.7=%h6=%hW _The jackal completely misses you.=%h~  You closely miss the jackal.The jackal is heavily wounded.1.7 (1.0=%h6 T _The jackal closely misses you.>%h1  You barely miss the jackal.The jackal is heavily wounded.>%h03-2.6 (0.9>%h8>%ho<W _The jackal closely misses you. x2>%hp 8  You hit the jackal.>%h F†>%h^" b7==753.5>%h( ` _You kill the jackal!?%hۦ 3?%h{ ?%hO ?%hC ?%h< P==?%h ?%hι c8===?%hl ?%h ,?%h ?%h ?%h ?%h ?%hE === - _You start resting.?%h .32.5 (9.0?%h p9===-3.5 (10.0) ?%h@ ?%h " _HP restored.A%hC13A%h"2A%h7A%h@A%h@A%hCA%h*F,A%hGA%hHA%hJA%hK;===A%hKA%hMA%hLO,A%hEQA%h SA%hTA%hUA%hUA%h   #......#   #.# #......# C%hT?  #.# #......#   #.# #......#  C%h? ####......#[  ## #C%hc@...#......#  ....##.##  C%h@#Jl......   #!.@.....#.#### C%hpA   ..####.##.......#   ............#.##. C%hA  #######.#...#.####   ...#.###.# # C%hB #####.###†## #..  ..........# #### C%h.C ####.....# #..   +.....# ###C%hST9.5C%hWC%hYD%h  ... #......#   #.# #......#   #.# #......#   #.# #......#  # #.###......#  #.## #.#......#  #....#.#.#......#   #Jl  #!.#.####   ..####.##.#   ......#.##   #.#...#.####   ...#.###.# #   #####.###†## #   .# ####   ####.....# #   +.....# .l40.1D%hNC @  You hit the frilled lizard.D%hM C!D%hVf >83=1.0 (0.9D%ht h _You kill the frilled lizard!E%h D  ... #......  #.# #......  #.# #......  #.# #......  # #E%h .###......  #.####.#......  #....#.#.#......  #J  #.#.####  ..####.##.#  .....#.##  #.#...#.#### E%he  ...#.###.# #  #####.###†## #  .# ####  ####.....# #  +.....# E%h) I-6 (0.6E%h9   Things that are here: _a cyan potion; 6 gold piecesF%h   ######   #  #.# # F%h޼  #.# #  #.# #  # #### F%h  #.####...# #....##.# #J...... F%h #....#!.......#.#### #.#..####.##.......# #.............#.##. F%h. ^#########.#...#.####  ...#.###.# # #####.###†## #.. ..........# ## ####.....#JJ-2.2 _The endoplasm quivers.F%h F%h h7------=3.1 (0.9F%h, F%h( u _You hit the endoplasm but do no damage. The endoplasm hits you.G%h X  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.6--------4.1 (1.0G%h} G%h. % _You are frozen.H%h;  You hit the endoplasm.H%hM>H%h$Q--915.0 (0.9H%hOH%hD M _You kill the endoplasm!H%hmDu ....... #...... #.# #. #.# #. H%hFj#.# #. # #.###. #.####..#. #....#.#.#.  #>..... #....##.#### #.#..####.##.......#. #.............#.##...H%hZI #########.#...#.####  ...#.###.# #. #####.###†## #...  ..........# ####  ####.....#    +.....# # H%hLH%h%M3-6 (0.6H%hPH%hV`  i - a cyan potionH%hZE-6.6 (1H%hX^H%h`= _You now have 35 gold pieces (gained 6).J%h).7====8===J%h¨  _You start resting.55.6 (9.09======6.6 (10.0) J%hJ%hЯ" _HP restored.J%h 3J%h J%h J%h> J%hQ nJ%h J%h J%hZ ,J%h J%h J%hN Q===J%h J%h J%hU ,J%hF J%h J%h| J%h J%h J%h J%h] ,J%h J%h J%h ,J%hq J%h. J%h~ ,J%h J%h J%h\ ,J%h J%h J%hJ ,J%h J%h J%h ,J%h J%hr J%h J%h& J%h J%hu J%h J%h J%hp J%h J%hI# J%h# J%h$ J%h% J%hB& J%h& J%hA( J%h1) ,J%h) J%hU+ J%h#, J%h, J%h- J%h]. J%hP/ J%h/ J%h50 J%hD4 J%h@5 J%h5 J%h%6 J%hC8 J%h{9 ,J%hN: J%h; J%hI= ,J%h@? J%hV J%h` J%hb ,J%hd J%hf J%hg J%hGi J%hl J%hu J%hy BJ%h{ J%h} ,J%hu~ J%h J%ht J%h J%h{ ,J%h J%h J%h- BJ%h J%h9 ,J%hf J%h J%h ,J%h J%h ,J%h) ,J%h BJ%hW J%hp XJ%h4 J%hS ,J%h* J%h J%h BJ%hs J%h J%h J%h J%h J%h ,J%hu J%h J%hg ,J%hŽ J%h` BJ%hg J%h J%h ,J%h+ J%h J%h ,J%h4 J%h J%h] ,J%h J%h J%h ,J%h J%h ,J%h ,J%h< J%hL BJ%h J%h ,J%h J%h J%h ,J%h J%h~ J%h ,J%h% J%h J%h BJ%h J%h RJ%h9 J%hBJ%h/BJ%h,J%h;BJ%h}XJ%hJ%h ,J%h ,J%hQ BJ%hBJ%hJ%h`BJ%hf,J%hKBJ%hBJ%hJ%hBJ%hJ%hjXJ%h!J%h"BJ%hr%,J%h1',J%h)XJ%h4-BJ%hm/J%h0BJ%h1J%hk3J%hD4,J%h4J%hjD4J%hRJ%hS,J%hUJ%hYXJ%h^BJ%haXJ%hJ%hXJ%h%XJ%h&J%hkJ%h,J%hJ%hJ%hJ,J%h(J%h,J%hNJ%hJ%hJ%hB,J%hñJ%h&BJ%h _You open the door.J%h  There is an open door here. _J%h<J%hnJ%h?J%hJ%hJ%hJ%hl,J%h^J%hJ%h,J%hJ%hJ%h,J%hJ%hBJ%hJ%h4J%hJ%hJ%hJ%h_J%h BJ%hUJ%h5J%hJ%hJ%hJ%hJ%h ,J%h: J%h ,J%ha J%hJ%hBJ%hmBJ%hJ%hAJ%hBJ%hGJ%h$ #.# #.........#  #.# #.........#  #.# #.....#####  #####.## #.....####  #......# #........#  #......# #........#  #......# #........#  #......# #####.#  #......# #.@...####...#  #......# #.##### .....  #......# #. ....##  ###.#### #. ....#  #.##.J%h(  #+#.# #####.##SS   ball python (constriction, asleep) ......##. ########. #...#238.6 (829.2 (82.6J%h-J%hn0^ _A ball python comes into view.M%hg #.# #.# #.# #.....##########.## #..... #......# #........# #......# #.# #......# #........# #......# #####..#M%h #......# #.....####...# #......# #@##### ..... #......# #.# ....## ###.#### #.# .... #.# #.# #+#.# ######.# #S# .......# #.# .####### #.. .#...#  ### .###.#M%hM%h/8 (0.6)M%h@M%huM%h#########.## .........#####.........######### ..... ####.###  #.# #+# #####S .......######....# ####.#...M%hS.S)40.4M%hM%h#####.## .........####.....######### ..... ####.###  #.# #S#+# #####. ...... .######....# ####.#... #####M%h8---=1.0M%ht _The ball python bites you. The ball python closely misses you.M%h  You barely miss the ball python. The ball python barely misses you.6-------- 6 9 (0.9Constr  _The ball python grabs you. The ball python constricts you.N%h=  You hit the ball python.N%h2.N%hN%h #####.###.....####Dalarin the Sneak#......##........#Spriggan#......##........#Health: 7/9==================------#......##........#Magic: 5/5========================#......# #####........#AC: 2Str: 4#......# #.....####...#EV: 16Int: 16#......# #.##### .....SH: 0Dex: 15#......# #.#....##XL:  1 Next: 100% Place: Dungeon:1###.#### #@#....#Noise: =--------  Time: 242.8 (0.9)#.##.##+#.#a) +1 dagger ######.##.#Nothing quivered .......##.# .########.. .#...#%h33m### .###.# .....# ###### _There is an open door here. _A ball python comes into view. _The ball python bites you. The ball python closely misses you.You barely miss the ball python. The ball python barely misses you. _The ball python grabs you. The ball python constricts you.You hit the ball python. _You kill the ball python!You have reached level 2!  --more--O%hp10/13==6/62 0%  _P%h3P%h,P%h/$ _P%hJ>1==P%hP%hP%h-\2====P%hIf==P%h$3==P%hXP%h$BP%htP%heP%h:==P%hyP%hnP%h,P%hLP%hP%hP%hI,P%h P%h'P%h&(,P%h)P%hX*P%h*P%h.+P%h+P%h,P%hB-P%h-P%hn.P%hg/P%h/P%hk0P%h:1P%h2P%h2P%h2P%h3P%h4P%hs5P%h5P%hJ7P%h;C# #.....####...## # #.##### ..... # #.# ....## # #.# ....#  #.# #+#.#  #.# #.# P%h`<  #.#########.#.#  #.............#  ###########@### - #...B.#  P%h<#######  B   giant cockroach (asleep) P%h A064.8 (22.0)P%hAH-5.4 (22.6P%h2DP%hFb _A giant cockroach comes into view.Q%hP Q #.##### .....  #.# ....##  #.# ....#  #.# Q%hT #+#.# #.# #.#.# #.#########.#.# #.............# ###########.###.# #.@.B.######## Q%hY 96.0 (0Q%hY .6)Q%hE^ Q%h` R%h#.##### ..... #.# ....## #.# ....# #.# #+#.# #.# #.#.# #.#########.#.# #......# ###.###.# #..@B.# # R%hһGBBR%hW&6R%hR%hR%h  You hit the giant cockroach.  The giant cockroach is heavily wounded.The giant cockroach bites you but does no damage.=7.6 (1.0 _The giant cockroach barely misses you.R%h6 E  You barely miss the giant cockroach.The giant cockroach is heavily wounded.8 _The giant cockroach closely misses you.S%h  You closely miss the giant cockroach.The giant cockroach is heavily wounded.9S%hS%hcG _The giant cockroach bites you but does no damage.S%hU2 T  You closely miss the giant cockroach.The giant cockroach is heavily wounded.2--70.5 (0.9 _The giant cockroach bites you.T%h_  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.T%hf>1.4T%hg] _The giant cockroach closely misses you.T%h O  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.2.3 _The giant cockroach barely misses you.U%hatD  You barely miss the giant cockroach.The giant cockroach is heavily wounded.3.3 (1.0 _The giant cockroach misses you.U%h  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.3==4.2 (0.9 _The giant cockroach misses you. x2U%h F  You barely miss the giant cockroach.The giant cockroach is heavily wounded.5.1 _The giant cockroach barely misses you.V%hݚ  You barely miss the giant cockroach.The giant cockroach is heavily wounded.6.0V%hk _The giant cockroach misses you.V%h1-  You hit the giant cockroach.  The giant cockroach is severely wounded.V%h- &9V%h$3 V%hI6 ] _The giant cockroach closely misses you.W%hd  You hit the giant cockroach but do no damage.W%heRThe giant cockroach is severely wounded.W%hE==7.8W%hW%hE` _The giant cockroach completely misses you.W%hM ^  You hit the giant cockroach.  The giant cockroach is almost dead.8.7 _The giant cockroach completely misses you.X%h~& _The giant cockroach completely misses you.  You hit the giant cockroach.  The giant cockroach is almost dead. _The giant cockroach completely misses you.You hit the giant cockroach but do no damage.  The giant cockroach is almost dead.X%h'-9.7 (1.0X%hFs _The giant cockroach closely misses you.X%hy  You closely miss the giant cockroach.The giant cockroach is almost dead.80X%h*~X%hvG _The giant cockroach bites you but does no damage.X%hJz  You hit the giant cockroach.† X%hv 561.6 (0.9X%h i _You kill the giant cockroach!Y%h}Y%h3 Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes12% 3  b - Tukima's DanceHexesY%h912% 3c - Ensorcelled HibernationHexes/Ice13%2  d - SandblastEarth19%Y%h1  e - Dazzling FlashHexes/Fire26% 3  f - PasswallEarthY%h50% 3  g - Stone ArrowConjuration/Earth 50% 3 6 spell levels left Y%hY^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\%hH\%h%\%h` #.##### .....Dalarin the Sneak#.#....##Spriggan#.#....#Health: 13/13 ========================#.##+#.#Magic: 6/6========================#.##.#.#AC: 2Str: 4#.#########.#.#EV: 16Int: 16#.............# #SH: 0Dex: 15###########.###.#XL:  2 Next:  6% Place: Dungeon:1#..@†.#Noise: =--------  Time: 281.6 (0.0)#######a) +1 daggerNothing quivered _The giant cockroach closely misses you.You closely miss the giant cockroach.The giant cockroach is almost dead. _The giant cockroach bites you but does no damage.  You hit the giant cockroach. _You kill the giant cockroach!\%h\%hMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 4? Y - Yes  N - No]%hN]%hd #.##### .....Dalarin the Sneak#.#....##Spriggan#.#....#Health: 13/13 ========================#.##+#.#Magic: 6/6========================]%hgn#.##.#.#AC: 2Str: 4#.#########.#.#EV: 16Int: 16#.............# #SH: 0Dex: 15###########.###.#XL:  2 Next:  6% Place: Dungeon:1#..@†.#Noise: =--------  Time: 281.6 (0.0)#######a) +1 daggerNothing quivered _The giant cockroach closely misses you.You closely miss the giant cockroach.The giant cockroach is almost dead. _The giant cockroach bites you but does no damage.  You hit the giant cockroach. _You kill the giant cockroach!]%hl3-2.6 (1]%ho]%h5w[-3.6 (2]%h~W4.6 (3]%h]%hG _You start memorising the spell. You continue memorising. x2]%hDy _You finish memorising. Spell assigned to 'a'.^%h 3^%h ^%h ^%hz ^%h $ _^%h   You see here a giant cockroach corpse.^%h ^%h%  _^%h ^%hC ^%hB ,^%h ^%h" ^%h ,^%hg ^%hI ^%hm ,^%h ^%h ^%h ,^%h ^%h ^%h ,^%h ^%hd ^%h ,^%h ^%h" ^%h( #........# #........# ..####...## ### .....  ....##  ....#  #+#.# ^%h@+  #.#.######### #######.#.#.....@.# ..........#.#####.# #######.###.# J##...†.# .######## ..##J   endoplasm (asleep)^%h1 -9.4 (4.8^%h:2 .90.0 (5.4^%ho< s _An endoplasm comes into view._%hO8 s.# .####...# ## .....  ....##....# #+#.# #.#.######### ######.#.#.......# .........#.#####@# ######.###.# #J#  #...†.# #.# ####### #.. ###_%h> JJ  The endoplasm quivers._%hY######.#.#....... .........#.#####. ######.###.#  #...†#####. ###J ..##J   endoplasm (asleep)a%h|b&0a%h lK-3.1 (0.6a%hXn a%hqO_An endoplasm comes into view.b%h- ## ..... ....## #+#.#.######### b%h' ######.#.#....... .........#.##### ######.###.# #. #...†#####b%h ....# ###J### ... ###b%h b%h @-7b%h} b%h b%h s ....##....# #+#.# #.#.########### #####.#.#.......#.. ........#.#####.#.# #####.###.# #.#.#  #...†.# #.#.#.######## #.@...# b%hJ ###J###  ... #### b%h b%h0 (4.3b%h b%h c%h-ou  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!c%hv0. c%h|6205.2 (0.9c%hc%heM _You kill the endoplasm!d%h 3d%h d%hR! d%h, d%h. ,d%h/ d%h&3 d%h%5 ,d%h6 d%h8 d%h: d%hb; ,d%h/= d%h> d%h? d%h.@ d%h`A d%hB d%hC d%haD d%hE d%hG d%hpH d%hI d%hK d%hK d%h(L ,d%h,M d%h N d%hN ,d%hO d%hZP d%hQ ,d%hR d%hR d%hXS ,d%hOT d%hQV Bd%hV d%h{W d%hW ,d%hY d%h(Z d%hZ ,d%h[ d%ho\ d%h\ ,d%h] d%h^ d%h;_ ,d%h` d%hia d%ha ,d%hc d%hc d%hZd ,d%hhe d%h,f d%hf ,d%hg d%hlh d%hui ,d%h!j d%hj d%hmk ,d%h`l d%h0m d%hm ,d%hn d%ho d%h:p ,d%h"q d%hr d%h~r ,d%hs d%h{t d%ht ,d%hv d%hv d%hZw ,d%hSx d%hy d%h@z ,d%h7{ d%h| d%h| ,d%h} d%hb~ d%h~ ,d%hU d%h9 d%h ,d%h d%hd d%hރ ,d%hل d%h d%h( ,d%h d%h d%h҈ ,d%hm d%hC d%h ,d%h d%hi d%h ,d%h΍ d%h d%h ,d%h: d%h d%h ,d%hi d%hE d%h ,d%h d%h d%h ,d%h d%hZ ,d%h d%h d%hX Bd%h d%h d%h ,d%h d%h d%h ,d%h d%h Bd%h ,d%h ,d%ho d%h d%h ,d%hۭ d%ha ,d%h d%hа d%hʱ d%hS d%h d%h d%h d%h ,d%hǶ d%h ,d%h d%h d%hܺ ,d%h d%hY d%h[ ,d%hA d%h7 d%hI d%h d%h d%h d%h Bd%h d%h. ,d%h M _You now have 47 gold pieces (gained 12).d%h[ 3d%h d%h d%h= ,d%h d%h d%h ,d%hM d%ho d%hk ,d%h d%h= d%h Bd%h d%h. ,d%h d%hH d%h> ,d%h d%h d%h d%h\ ,d%h d%hT Bd%hL d%h ,d%h d%h d%h Bd%h* d%h ,d%h d%h d%hv  #########S #.@........##############.# #......##......##.....##S   ball python (constriction, asleep)d%h #.....##.....##.#########d%h _337.6 (42.4)8.2 (43.0d%he d%h ^ _A ball python comes into view.f%ha#S##..##.#######.# #......##......##.....## #.....##.....##.8 (0.6)f%h #S# #.# #.# ######.# #.....## 9.4f%hf%hܹf%hX_#S# #.# #.# ######.# #.....## f%hff%hg)40.0f%hkf%hmf%hG# f%h#        #S#  #.#  #.#  ######.#  f%hK$ m#......#  #......#  #.....##  #.....#  #.....#  #.#  f%h ( f%h( &6f%h* f%h, g%hX      # #S#  #.#  #.#  ######.#  #......#  #......#  #.....## g%h  #.....#  #.....#  #.#  g%h>1.2g%hJg%hF   ## .# .# .#  #S#  #.#  #.#  ######.#  #......#  #......#  #.....##  #.....#  #.....#  #.#  8g%h[ y  The helpless ball python fails to defend itself.  You impale the ball python!!g%hm` i.g%h* 542.7 (0.9g%h[ g%h O _You kill the ball python!h%hJ^ h%ha 3h%hKg h%h>k h%hz Bh%hۄ h%hr Bh%ho h%h Ih%hǰ  h%h )#.h%hO h%h )#.h%h h%hD #.  .>  #.  #. h%hȶ -  #.#####  #.@...# 6.9 (4.2 #####.# h%h  #.#  #########.#  #.........# h%h  #.#########  ######.#  #......#  #......#  h%hH h%h h%hX &7.5 (4.8h%h h%h  h%h\ h%hz -_Found a stone staircase leading down.i%h] .#  #.?  #..  #.#  #.#  .>#  #.#  #.#   #@#####  #.....# #####.#  #.# #########.# #.........# #.######### ######.# #......#i%h C8.1 (0.6i%h i%h e _Found a scroll labelled LUMICL ARETU.j%hj%hM##.#?.##..> #####.....######.#j%hj%hd&7j%hj%hj%h/M. #.##.#?... ....###.....K..> j%h1#####.....##K   kobold (asleep)j%h?>9.3j%hFj%hCJz _A kobold comes into view. It is wielding a +0 short sword.j%h4$######### #. #.##.#? #..j%h!=. ###.....K.....### ####....############........j%h?j%h?&9j%hCj%hFc _There is a stone staircase leading down here.k%ho # #.# ..# #.# ##.# #.?## #..#.. #.##....###.#.K.@>##...####.#k%h# #.# #.##### #.....# #####.#  #.#  #.#  #.#k%hk%hg050.5 _k%hk%hZk%hc # #.# ..# #.# ##.# #.?# ### #.. #... #.##....###.#.K@.>#k%h#...####.# #. #.# #.##### #.....# #####.#  #.#  #.#  #.#k%hEk%h(1.1k%hk%h=k%h7 o  The helpless kobold fails to defend itself.  You impale the kobold!!k%h C)k%h 572.1 (1.0k%h! k%h/ J _You kill the kobold!l%h# #.# ..# #.# l%h##.# #.?# ### #.. #... #.# ##....###.# ......).@># l%h7 ##...####.# #. #.# #.######.....######.# l%hl%hk+7 (0.6l%hl%hul%h8s##.....^.###.############ #.# ..# .# ##.#  l%hR:#.?#### #.. ... #.# ##....###@# ......)..># ##...####.# #. #.#l%hr;#.######.....######.# l%h{<c#.##########.#l%hEl%hF(3.3l%h6Nl%h`Qm%h4m%hʸm%hm%hM##....<....##... ##.....^.###.############ #. ##.# # #.?#.###### #........ #... ##....###.......)..>##...####.#9m%hp #...........#.####### ##....<....##...  ##.....^.###.### ######### #.#  ..#  .#  ##.# #   #.?#.##### ### #.@......# ... #.##.###.# ##....###.# # ......)..>#  ##...####.#  #. #.#   #.#####   #.....#   #####.#%h$ 7m   4.5n%hdM....ß..ß..ß.[.>......n%he...........#.#########....<....##... ##.....^.###.############ #.n%hkfi #.# #.# #  #.@#.####### #....... #... #.##.###.###....###.# .#n%hi .## #.n%hr>5.1n%h\wn%hmA6.1 (1n%hn%hn _e - 2 scrolls labelled LUMICL ARETU (gained 1)o%hFUo%h;Vo%hWo%h"Zo%h]o%h]o%heno%hra.#.....ß.....#.......#  ....ß..ß..ß.[.>......#  #...........#.####### ##....<....##...  ##.....^.###.### ######### #.#  ..#######.# #.#..g....# ##.#@#   #..#.#####  ### #........#  #... #.##.###.# ##....###.##.#  ......)..>##..   g   goblin (asleep)##...####.##### #. #.#  #.#####  o%h}X7.3 (1.29 (1.8o%ho%hqu _A goblin comes into view. It is wielding a +0 dagger.p%hR#....##....####  #.....ß.....#.......#  ...ß..ß..ß.[.>......#  #...........#.####### ##....<....##...  ##.....^.###.### ######### #.# ..#######.#  .#.@g....# ##.#.#######  #..#.#####  ### #........#  ... #.##.###.# ##....###.##.#  ......)..>##..  ##...####.##### #. #.#  p%h Yp%hY-8.5 (0.6p%h_p%hFbp%hco  The helpless goblin fails to defend itself.  You impale the goblin!!p%he)p%h6319.4 (0.9p%h*` _You kill the goblin!q%h!j3q%hlq%hoq%hvBq%hy~  Things that are here:  a +0 dagger; a goblin corpseq%h{q%h| _q%h(~q%hq%hq%h[q%hnq%hЉq%h,q%hq%hiq%hV,q%hq%hq%hq%hdq%hq%h'q%h<,q%hќq%hWq%heq%hԠq%hlq%hq%hg,q%hըq%h}q%hϬq%h<q%h&q%hoq%h]q%hβq%h,q%hq%hq%hq%hq%h3q%hq%hq%h~q%h,q%hq%hq%h2q%hq%h8q%hq%h,q%hq%hqq%h]..##############.##. ## ##.......###.##  ##.........##....#### q%h .#.....ß.....#.......#  ....ß..ß..ß.[.>......#  #...........#.######### q%h ##....<....##.........# ##.....^.###.#######.# ######### #@# #.# 69.6 (10.2).=......#######.# ##[####.#..)....#  ##.#.#######  q%hZ#..#.#####  ### #........# q%h #... #.##.###.#  ##....###.##.#  ......)..>##.. q%hfq%h/70.2 (10.8q%h2q%hM _Found a leather armour.r%hۨ#### ##.......###.##.#  ..##....#### .ß.....#.......#r%h©  ....ß..ß..ß.[.>......# r%h$ #...........#.#########  ##....<....##.........#  ##.....^.###.#######.#  ###########.# #.# r%hT ..=....@.#######.# ###[####.#..)....#  ##.#.#######  #..#.### #........# #... #.##.###.##....###.##.# ......)..>##.. ##...####.#####r%h/r%h/8 (0.6)r%hr%hr%h% # ##.###.##.# ##.##....#### .#.....ß.....#.......# ....ß..ß..ß.[.>......# #.#.## ##....<....##..# ##.....^.###.#######.# ##.# #.#.=...@..#######.##[####.#..)....# ##.#.# #..#.##### ### #........# #... #.##.###.#  ##....###.##.#  ......)..>##.. r%h M ##...####.#####r%h T1.4r%h s%h# ##.###.##.# # ##.##....#### # .#.....ß.....#.# ....ß..ß..ß.[.>......# #.#.#s%he ##....<....##.# ##.....^.###.#.# ##.# #.#.=..@...#######.##[####.#..)....## ##.#.#  #..#.##### s%hw ### #.#  #... #.##.###.#  ##....###.##.#  ......)..>##..  ##...####.#####2.0s%ho.###### ##.###.##.# .# ##.##....#### .# .#.....ß.....#.# ....ß..ß..ß.[.>......# #.#.# ##....<....##.# ##.....^.###.#.# ##.# #.#.=.@....#######.#.#####[####.#..)....# #. ##.#.##. #..#.##### ####. #.# #.... #.##.###.# ##....###.##.# ......)..>##..  ##...####.#####s%hds%h&6s%hs%h?s%hG#.###### ##.###.##.# #.# ##.##....#### #.# .#.....ß.....#.# ....ß..ß..ß.[.>......# #.#.# ##....<....##.# ##.....^.###.#.#s%h##.# #.#.=@.....#######.#.#####[####.#..)....# #.# ##.#.# #.# #..#.##### ####.# #.# #....# #.##.###.# ##....###.##.#  ......)..>##..  ##...####.#####s%h"s%h#(3.2s%h*s%h+s%h~  #.###### ##.###.##.#  #.# ##.##....####  #.# .#.....ß.....#.# . ....ß..ß..ß.[.>......# # #.#.# ##....<....##.# ##.....^.###.#.#s%h l###.# #.#..#######.#.#####[####.#..)....# #.# ##.#.# #.# #..#.##### ####.# #.# #....# #.##.###.# ##....###.##.# ......)..>##..  ##...####.#####s%h <8s%h s%hQ A4.8 (1s%h| s%h< / _j - a +6 ring of strengthv%h+fv%hAk>Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)j - a +6 ring of strength Scrolls (go to first with ?)  e - 2 scrolls labelled LUMICL ARETU  f - a scroll labelled AXAROF ISSE  h - a scroll labelled JEASAP LOWOLO Potions (go to first with !)c - 2 potions of invisibility  d - a glowing emerald potion  g - a metallic yellow potion  i - a cyan potionv%hw8j - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.w%h[sw%h yw%h}k #.###### ##.......###.##.#Dalarin the Sneak#.# ##.........##....####Spriggan#.# .#.....ß.....#.......#w%h\~Health: 14/14 ======================== .....ß..ß..ß.[.>......#Magic: 6/6======================== ##...........#.######### AC: 2Str: 10w%h~w##....<....##.........# EV: 16Int: 16##.....^.###.#######.# SH: 0Dex: 15#############.# #.# XL:  2 Next: 31% Place: Dungeon:1.......@......#######.# Noise: ---------  Time: 374.8 (0.0)w%hI...#####[####.#..)....# a) +1 dagger#.# ##.#.####### Nothing quivered#.# #..#.#########.# #........##....# #.##.###.###....###.##.#......)..>##..w%hfV##...####.##### _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse _Found a leather armour. _j - a +6 ring of strength  You feel stronger.w%hw%h+-5.3 (0.5w%hw%h.  Things that are here: _a +0 dagger; a goblin corpseFound a leather armour. _j - a +6 ring of strength  You feel stronger. _j - a +6 ring of strength (worn)x%hMe....# #.###### ##.......###.##.# ....# #.# ##.........##....## ....# #.# .#.....ß.....#...... ...).. ....ß..ß..ß.[.>..... ###### #.....#.###### ##....<....##...... x%hZ#... ##.....^.###.##### ...)....#######.# ... #....@...........#####7.7 (2.4 ........#####[####.#..). .....#.....# #.# ##.#.### ..#........# #.# #..#.### ..#.....########.# #............ #....# #.##.###.... ##....###.##.#.... ......)..>##.. ##...####.#####x%hhC8.3 (3.0x%hx= _Found a hand axe.y%h 3y%h' y%hl y%h y%h y%h ,y%ha y%h y%h ,y%h y%h y%hm ,y%h y%h7 y%h Xy%h ,y%h2 y%h y%h ,y%he y%h; @  You see here a +0 hand axe.y%h 5 _y%h y%hb y%h* y%h y%h]y%hy%hl,y%hf ny%h y%h/ y%h y%hp y%h]y%h,y%hy%hy%hC,y%hy%hy%hy%hy%hy%hA!y%hx#y%h#y%h%y%hy*y%h+,y%h-y%h.y%hE0,y%hB1y%h3y%hY _You open the door.  There is an open door here. _y%h\Xy%h2^y%h^y%h`,y%h`y%hdy%he,y%h.gy%hbhy%hi,y%hfjy%hky%hl,y%hmy%hp@  There is an open door here.y%hqy%hr _y%h,sy%hty%huy%hUvy%hsxy%hK&y%hy%h,y%h,y%h$,y%h ,y%h,y%hoy%hy%hy%hBy%hy%hy%h,y%hԩy%h,y%huy%hy%he,y%h y%hy%hίy%h|,y%hDZy%h²,y%hly%h]y%hv,y%h)y%hy%h,y%hy%hӹy%hǺy%h~,y%hcy%hBy%h'y%hy%h,y%hy%hjy%h,y%hjy%hXy%hXy%hBy%hvy%hXy%hBy%hy%hBy%h"y%h,y%h,y%hBy%h%y%hBy%hy%hl,y%h y%hy%hy%hS,y%hey%h$,y%hay%hy%hy%hy%hy%h y%h%,y%hy%h y%hy%h,y%hDy%hy%hZ,y%hby%hy%hy%h!y%h y%hy%hUy%hy%h; y%hL y%h ,y%h y%ha y%h ,y%hy%hSy%h,y%hy%hy%h0y%hy%hy%hy%h-y%hy%hy%hy%ho,y%hy%hy%h,y%h{y%hL ,y%h y%h"y%h$,y%h%y%h(a  You see here a rat skeleton.y%h+5 _y%hT;y%h6>z%hz%hBz%hQ z%h z%h z%hz%hz%hz%hYz%hz%hz%hz%hFz%hz%hz%h z%h"z%h%z%h(z%hb)z%h-z%h0 z%hX1 z%h1-There is a stone staircase leading down here.z%h4z%h5 z%h5_z%h7z%h9z%h;z%h<z%hR>z%hy@z%hvBz%h(Cz%hDz%h@Gz%hcIz%hJz%hKz%hNz%h-Pz%hPz%hRz%hfUz%hWz%hYXz%h+Zz%h\z%h^z%h_z%h{az%hΉJz%hz%h-z%h,z%hΑz%hCz%h,z%hJz%hz%h,z%hz%hz%hz%hz%hz%hz%hz%hz%h{z%h5z%hz%hsz%hz%h`z%hSz%hɯz%hz%haz%hz%hz%h`z%hz%hQ,z%hz%hz%he,z%hz%hC  You see here a +0 short sword.z%h;z%h _z%hz%hIz%h,z%hz%h,z%h,z%hz%hz%ht,z%hz%h0z%h,z%hz%hz%hz%hpz%hz%hz%h.z%hz%h8z%h-z%h,z%hz%h.z%h= .......#.##.##.##....<....##....##....#.#.....###.....^.###.#.......)....#############.# .....#....#................### ........#..........#####[####.#.. ........#....#.....# #.# ##.#.# ....##.............# #.# #..#..##..........########.# #..... ..........@.###....# #.##. #...#..##....###.##.# .......##.......)..>##..  ####...####.# ...?.g%hm. #...# #.######## ##### #.#g   goblin (asleep) #..... #####. #.z%h^ 455.5 (77.2)  A goblin comes into view. It is wielding a +1 dagger of venom.Found a scroll labelled UCLETUUKHLAOT.z%hcg.gz%h8===6.1 (77.8z%hz%h( _The goblin shouts!{%hQ ...##....#.#.....###.....^.###.##..........)....#############.# #....#................##.#..........#####[####.#..#....#.....# #.# ##.###.............# #.# #..#..##.########.# #.... ...###....# #.####..##....###.##. .##.......)..>##.g#####...####.###{%hS ?...# #...# #.########## ##### #.### #.... ##### ##########{%hWY (g.{%hY 9---7 (0.6){%hP^ {%h_ |%h-8  You closely miss the goblin. The goblin hits you but does no damage.|%h8====================--7.6 (0.9Pois |%hR@|%hAQ _You are poisoned.|%hl  You hit the goblin.  The goblin is heavily wounded.|%h[1------8.5|%h|%hS _You feel very sick.}%hTi  You hit the goblin. )You kill the goblin!}%h9/14 ---------49.4}%h : _You feel sick.~%h .........)##########.# #....#................##.......#####[####.#.#.....# #.# ##.........#######. ..###....# #.####..# #.......)..>.#####...####.###?...# #...# #.# Pois #........ ----60.0 (0.6 _You feel sick. _You see here a +1 dagger of venom.%h   k - a +1 dagger of venom8---1.0 (1.0 _You feel sick.%h^%h`Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  k - a +1 dagger of venom Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled LUMICL ARETU %hhaw f - a scroll labelled AXAROF ISSE  h - a scroll labelled JEASAP LOWOLO Potions (go to first with !)c - 2 potions of invisibility  d - a glowing emerald potion  g - a metallic yellow potion  i - a cyan potion%h߮k - a +1 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 1.3  At 100% training you would reach 10.0 in about 5.7 XLs.  At current training (17%) you reach 10.0 in about 10.4 XLs.  Current attack delay: 0.9. Damage rating: 5 (Base 4 x 112% (Dex) x 102% (Skill) + 1 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, or (i)nscribe.%hF %h %h ............)....#############.# Dalarin the Sneak .........#....#................## Spriggan .........#..........#####[####.#. Health: 8/14=============----------- .........#....#.....# #.# ##.#. Magic: 6/6======================== .....##.............# #.# #..#. AC: 2Str: 10 .....##..........########.# #.... EV: 16Int: 16............###....# #.##. SH: 0Dex: 15#..........#..##....###.##. XL:  2 Next: 34% Place: Dungeon:1.......@##.......)..>##. Nois%h 1e: ---------  Time: 461.0 (0.0)........#####...####.### k) +1 dagger (venom)....?...# #...# #.#Nothing quivered######### ##### #.### Pois #....##### # ######### #........  _You feel sick. _You see here a +1 dagger of venom.  k - a +1 dagger of venom _You feel sick.  You unwield your +1 dagger.  Your +1 dagger of venom begins to drip with poison! _You see here a +1 dagger of venom.  k - a +1 dagger of venom _You feel sick.  You unwield your +1 dagger.r +1 dagger of venom begins to drip with poison!  k - a +1 dagger of venom (weapon)6---2.0 (1%hA : _You feel sick.%hYD#....#................#.#..........#####[####..#....#.....# #.# ##.###.............# #.# #..#.##########.# #.. ...###....# #.####..##....###.## .##.......)..>##%h.#####...####.## #?...# #...# #.# ########### ##### #.## ##... # #### # ####### #....... #.######%h]---6 (0.6%h%h%h .#....#...#..........#####[####..#....#.....# #.# ##..##...# #.# #.. #......##.########.# # ..###....# #. #%hU .#..##....###..##.)..>.#####...####. ##.?...# #...# #.# .## ##### #. .# # .# # # # # # #.%h a5--3.2%h %hT $ _You feel sick.%h.#....#.#..........#####[####.#....#.....# #.# ##.##...# #.# # ##......##.########.# ##.###....# #. #.#..##....###.#.##.)..>#.#####...####.##......?...# #...# #. ..## ##### #. ..# # ..# ## .# # .# #.--8%h(x ......#####[#####.....# #.# ##............. ######### %h4)J..###...#..##.......)..>###...####. ### #...# ..########### ####%h)\#%h*J .#######.#%h*Fv4--4.4Pois  _You feel sick.  l - a scroll labelled UCLETUUKHLAOT--5.4 (1%hHJ%h'U$ _You feel sick.%h J%h( @3-%h 0.0  You start resting. You feel sick.-6.4 (1%h) q _You are no longer poisoned.%hW%h%X%hdY%h2`%hh4=%hk%hl%ho,%ho%hUrO=%hIs%h#v`5==%hw%hx%hBy%h z%h|%ho|%h5}%h6====%h%h%h%hЊ%hˌ,%h%hP==%hx%hO%h T7==%h%h%hm%h%h*%h%h%h^8====9==10/14====%h9==1=%hXB%hqO=%hx2==%h%hB%hB%h}B%hL3====%hB%h%htf==%h_ _You start resting.%h 514.4 (48.0)4==5.4 (49%hg48 _HP restored.%hB %h Read which item? Scrolls  e - 2 scrolls labelled LUMICL ARETU  f - a scroll labelled AXAROF ISSE  h - a scroll labelled JEASAP LOWOLO %ht l - a scroll labelled UCLETUUKHLAOT [!] read|quaff[?] describe selected%hv% %h- %h6 ............#..........#####[#### Dalarin the Sneak ............#....#.....# #.# ## Spriggan ........##.............# #.# #. Health: 14/14 ======================== %h28 ##......##..........########.# #. Magic: 6/6========================#............###....# #. AC: 2Str: 10#..........#..##....###. EV: 16Int: 16#..........##.......)..> SH: 0Dex: 15#..........#####...####. XL:  2 Next: 34% Place: Dungeon:1 ####......@...# #...# #. Noise: ---------  Time: 515.4 (0.0) ..############# ##### #. k) +1 dagger (venom) ..##. Nothing quivered ..#%h29 ## ### ######## .##..... .##.#### .#######.#l - a scroll labelled UCLETUUKHLAOT _You feel sick.  You start resting. You feel sick. _You are no longer poisoned. _You start resting. _HP restored.%hG  §§§#§§§§#§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§@§§§%hK The air fills with toxic fumes!  As you read the scroll labelled LUMICL ARETU, it crumbles to dust.6.4 (1%hO %hR 0 _It was a scroll of poison.%h <7%h %h) %h %hC %hz X%h n%h %hv %h n%h" %h %h %h %h %h %h0 %h %h %h} %h %h5 %h %h %h %h! %h# %h$ %h% %h& %hE) %hS* %h ~%h^<[%hzm ...#....#.........................................................................@...616.4 (99.0) _You start waiting.7.4 (100.0)  _Done waiting.%huKh##..........###.##.##.#............)....##.##....ß. ####......##########..##.##.#... ...#......###...##.##.##.. ##............##....#.#.....###. ####.........)....##### # #......%h"r....#....... ## #................## .# ####......#....#.....# 21.6 (4.2)# #.........##.............# # ####......##..........##### .# #...... #............# .# #...... #..........#..## .###### #...... #..........##...  ......# #.%.... #..........#####  #.....######+### #..........#   #.........####### # 2.2 (4.8 _Found a rimehorn talisman.%ht"..%huc)....##.##....ß .####......##########..##.##.#.. ....#......###.......#.##.##.## .##.%hv......##....#.#.....### .####..........)....#### .# ##....#...... %hw†## #.#....# ..# ####%h}x.#....#..... ..# ###.............# ..# ####......##..........#### .%hLyO.# #......##............ ..# #......##..........#.. ..###### #......##..........##.. .%hz......# #.%....##..........#### ##.....######+#####..........#  #.........# ############ %hz6 #.#%h΃%h+8 (0.6%h%hސ%h%#.##############..##.##.#.. .....#......###.......#.##.##.## #.##......##....#.#.....### #.####..........)....### #.# ##....#..... #†## #.#.... ...# ####..#....#......# ###..............# ####....@.####.# #......##....# #......###...###### #......##.##.......# #.%....##.### ###.....######+#####.#  #.........# ############ #.#  #.#%h[3.4%hN......#......###.......#.##.##.## .#.##......##....#.#.....## .#.####%hDO..........).... ##.# ##....#.... ##†## #%hO.#.... ....# ####..#....#.# #%hP##........# ####......####%hP.# #...@..##....# #......##%hPw#..###### #......##.##%hLQ......# #.%....##.## ####.....######+#####.%hQ#  #.........# ############ #%hR@.#  #.#%hRI #.....#####%h^%hn_(4.0%hj%hl%hF #.##......##....#.#..... ..#.####..........).... ###.# ##....#...#†## #.#.... .....# ####.#....#.# #.##.......%hF i.# ####......###.# #......##...# #..@...###%hI .###### #......##.#......# #.%....##. #####.....######+#####.  #.........# ############ #.#  #.# #.....##### #.....%hO <6%h'V %hW %h[ ##.........) ###.# #...#....#...†## #.....#..... .....# ####...# #..##........###%h\7# .######.....# #.% ##########+####........#%hm[5.2%hfu ###.# #....#...†## #..... .....# ####..# #..##........#### .######.....# #.% ##########+###%hgHNothing quivered#........#%hDk%hk&8%hur%hvt%h.$'#.##.##.##.##.##..%h@C6.8 (1.0%hC%h_G( _You open the door.%h †##. .....# ####..# #..##........###%h3T# .######%h.....# #.% ##########@####  %ha....##.# ########### ####........#%hC7.4 (0.6%h%hQ _There is an open door here.%h .....# ##### #..##........#### .####### #......#.....# #.%....# #####%h%%#####'####  ....##@# ########### #####........#%hb8.0 _%h!3%h#%h'%h,,%h9n%h:%hZ>,%hs@%hL%h`,%h%h%h5##### ###..........#.....# #.%....## #####.....######'####  #.........##.# ############  #.........##.# ### %h #.........##.# ....  ######.# .....   #.#.....r # #@....... # ###......# ...... ####...# ..... %h#.....####...## ..... #.##### ..... ##..r   quokka (asleep) #.# ....## .. #.# %hsc ....# #.# #+#.#%hP.30.4 (2.4%h-1.0 (3.0%h@%o _A quokka comes into view.%h###### #......##.## #.%....##.#.....######'#####.# #.##.# # #.##.######.##.#...#.....######.#..%h>m#.....#### #.#.....r.#.# #.#.# ###.#.# ...# ... .....####...## .... .##### ..... .###. .# ....## ## .. .# ....# ## %h%h|$6 (0.6%h%h%h{!###### #......##.##.# #.%....##.#.....######'#####.# #.##.# # #.##.###.##.#.##.....######.#.##.....#### #.#.....r.##.# #.##.# ###.##.# #.#.# #.#####...## #.# ##### ..... ..###.# # ....## ### .# # ....# #%hu|# # #+#.# #%h)y.rr%hy!2.2%h%hr%h###### #......##.##.# #.%....##.#.....######'#####.%hg#  #.##.# #  #.##.#%h`4  #.##.#.#  #.....######.#.#  #.....#### #.#.#  #.# #...@..r..#  #.# ###.#  #.# #.#%hт.# #.#.####...## #.#.%h/ ..... ..###.#. %h....## ### .#. ....# ##%h\#. #+#.# %h<)#.%h%h=r.%hg&8%h[%h%h b###### #......##.##.# #.%....##.# #.....######'#####.# # #.##.# # # #.##.# #.##.#.# #.....######.#.# %hr #.....#### #.#.# #.# #....@r...# #.# ###.# %h® #.# #.# #.# #.#.%h2 ^####...## #.#. ..... ..###.#.....###### .....)#.....# %h t##.#+#.# #.#%h2 z0-------=3.4%h %h ; _Found a dagger. The quokka bites you.%h  (very poisoned)  You hit the quokka but do no damage. The quokka is poisoned.%h-4.3 (0.9%h%hS _The quokka barely misses you.%h  You barely miss the quokka.The quokka is heavily wounded.%hu -5.3 (1.0%ho %h L _The quokka misses you.%h  You hit the quokka.  The quokka is severely wounded..%hO-------416%h)` _You kill the quokka!%h1==%h$2==%hZB%h 3====%h'B%h-&==4== %h\K_HP restored.....# #.%....##.###########'#####.# #. .........##.# ############ # .##.######### .##.#.......# .....######.#.# .....#### #.#.# ........# #.........# .# #### -515.0) .# #.... #### .# #.#... .####...## #.#. ## ..... $..###( #. ....###### .....)#.....# ####### #.#+#.#  #.###.#.##############...-9 (15.6%hT %hc_Found 3 stones.%hY#.....######'#####.# # %h 4#.........##.# ############ # #.##.######### #.##.#.......# #.....######.#%hh.# #.....#### #.#.# #........# #..# #%h.# ###.......### #.# #..... ### #.# #%h"T. #..####...## #. # ### ..... $..###( #%h~Y ....###### .....). # ....# ####### # #+#.#%h #.# #.#.############# #.. #######.#.#.......#...# ###%hG2.5 (0.6)%h%h%hV  #.........##.# ############  #.##.#########  #.##.#.......#  #.....######.#.#  #.....#### #.#.#  #........# #..#  #.# ###.###  #.# #..... ## ##.# #. #. ...####...## #. # #### ..... $..###( # ....###### .....). # ....# ####### # #+#.# #. #.#.############# #. ########.#.#.......#...# %hpW [40m## ...........#.#####.#.#.#3.1%h<~  #.##.###  #.##.#.......# #.....######.#.# #.....#### #.#.# #........# #..# #.# ###.### #%hp .# #..... # ###.# #. ....####...## #. # ##### ......$..###( # # ....###### .....). # # ....# ####### # # #+#.# # # #.#.############# # #########.#.#.......#...# # ............#.#####.#.#.%h # #########.###.# #.#.#.#%h %hN C==7%hg %hD %h] #.##.#.......# #.....######.#.# #.....#### #.#.# #........# #...# #.# ###.### #.# #..... ####.# #. .....####...#####. ##### ......$@.###......( .# ....###### .....). .# ....# ####### .# #+#.# .# #.#.############# .#########.#.#.......#...# .............#.#####.#.#.# ##########.###.# #.#.#.# #...†.# #.#.#.#4.3%h #.##.#.# #.....######.#.......# #.....#### #.#.......# #.# #.........# #%h.# ###.......### #.# #...#........# #.. #.....####...#####. #.##### #......@..###......( #.##....###### .....). #.##....# # #.###+#.# #.# #.#.# #.#.#.#.#...# #.#.#####.#.#.# %h#.###.# #.#.#.#  #...†.# #.#.#.#%h <9%h%h!A5.9 (1%h%hP!> _You now have 57 gold pieces (gained 10).%hI%hҼ%h%hB%h%h%h_@......##.######### ......##.#.......# ..######.#.......# ..#### #.#.......# ## .....# #.........# #. .....# ###.......####### #. .....# #.............# ######. .....# #.............# #...... ##...#####......@......# #......60.7 (4.8  #.........###......(..# #.....#  #....###### #.....)...# #.....#  #....# ########### #.....#  ##+#.# #.#####  #.#.############# #...... ###.#.#..# ####### ......#.#### ###.###%h,n _Done exploring.%h}3%hD%hŶ......0.0..%hظE _Done exploring.%hWhere to? (? - help)  D - Dungeon %h%h[?25h[?0c......##.#########Dalarin the Sneak ......##.#.......#Spriggan ..######.#.......#Health: 14/14 ======================== ..#### #.#.......### Magic: 6/6======================== .....# #.........##. AC: 2Str: 10 .....# ###.......########. EV: 16Int: 16 .....# #.............# ######. SH: 0Dex: 15 .....# #.............# #...... XL:  2 Next: 41% Place: Dungeon:1 ##...#####......@......# #...... Noise: ---------  Time: 660.7 (0.0)  #.........###%h......(..# #.....# k) +1 dagger (venom)#....###### #.....)...# #.....# Nothing quivered#....############ #.....###+#.##.######.#.##############...... ###.#.#.......#...######## ......#.#####.#.#.# ###.###.# #.#.#.# _HP restored. _Found 3 stones. _You now have 57 gold pieces (gained 10). _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) %h [?25l[?1c%hJ2%h{%%hw'%h(/ _%h?-%h6.%h80,%h1%h>6%h88,%h:%h=%hP?%h?%hA%hM%hO%hP%h],%h_%h}`%hb%hXf%h6h%h5i%hj%hn%hp%haq%hr%hnv%hw%hx%hy%h}%h%h%h%h%h %h%h%h\%hN%h%hٍ%hq%hّ%hr%hi%h%hT%h%h%h%h%h%h%h%h4%hʣ%h%h%h/%hũ%hӪ%h%h%h(%h@%hn%h%h%h|%h%h%h}%hs%h^%h%hR%hZ%hM%h%hI%hG%h+%h%hY%h[%hM%h%h%h%h%hX%h%h%h%hQ%h%h%h%h,%h%h%h*%h%hI%h[%hF%h%h%h%hw%h%hb%hT%h%h%h%ho%h#%h%hV%hM%h%h~%h%h %h%h%h$%h,%h%h\%h %h%h%hN %h %h %h %hA%h%h%h"%h@%h%h%h%h%h%h%h%h(%hp _%hFound 3 stones%hB . %h_You now have 5%h$ 7 gold pieces (gained 10). %h7_Done exploring.  %h4There is a stone staircase leading down here.%h%h8!%h" %ht"_%h[#%hv %h- 2%h %h5 %h. %h %h֎ %h#  %hޝ !%h %h  %hƟ :#.#######%hj  %h f###.[.....#%h  %h] 2##.........%h %h  %h %h* ...%h %h  %hx ....... %h  %hS  %hȧ t#.#.#....%h6  %h u#.g.....#%h  %h C#@#%h 85.8 (25.%ha 1)%h  %h 0###%h  %hk %hج %hF  %h fg   goblin (asleep) %h6 %h %h %h _You climb downwards.  %h 9Found a ring mail.  %ht 3There is a stone staircase leading up here.%h! %hݴ %hP  %hз %hD 9_A goblin is nearby!%h %h| J #.  #.####### ###.[.....####..#.... .......# #.#.#.....##.g...@.##.....#<#.....#####..........%h Vgg%hB ;===6.4 (0.6)%h@ %h+ ( _The goblin shouts!%h3$} #.# #.# ###.[.....######.#.....#.........# #.#.#.....# #.g..@..# #.....#<##.....#####..#...g#....g   hobgoblin (wandering)#...g   goblin#.##.gg.g.---7.0 _A hobgoblin comes into view.%hh   #.#   #.#   ###.[.....#   #####...#   .......#   .........#   #.#.#.....#   #..g@...#   #.....#<#   #.....#####  .....g.  #.....   #.....   #.....   #.###.  %h3gg====6%h%h:C _The hobgoblin shouts! You hear an angry hiss.%h  You hit the goblin. The goblin is poisoned.  The goblin is moderately wounded.%h g. (very poisoned)3--=---8.5 (0.9%hI %h4 ; _The goblin hits you with a +0 dagger.%h, ?  You miss the goblin. g.  The goblin is moderately wounded.---9.4%h12 %h3 L _The goblin misses you.%hf SS   ball python (constriction)You closely miss the hobgoblin.A ball python comes into view.1------90.3 _The hobgoblin hits you. The goblin closely misses you.%hk #.#  #.#  ###.[.....#  #####...#  .......#  .........#  #.#.#.....#  #..g.@..#  #...g.#<#  #.....#####  . ##..... #.....  #....S  #.###.  .g  The hobgoblin hits you. The goblin attacks as it pursues you!7/14 ----------9 (0.6 _The goblin hits you with a +0 dagger.%hi l  You hit the hobgoblin but do no damage.%h2 r8=-----1.8 (0.9%h/ %hZ @ _The hobgoblin hits you but does no damage.%h#.# #.# ###.[.....# #####.# .....# .........# #.#.#.....# #...g.@.# #...g.#<# #.....##### .......##.....#..... #....S #.###.%h%hJ.g %h5-2.4 (0.6%h%h*h#.##.##########.[.....# #####.........# ......#  ..# #.#.#.....# #....g..# #...g.#@# #.....##### ....... ##..........#....S g   goblin (very poisoned)#.###. %h*%hX^g.g.g   hobgobling   goblin (poisoned)=3.0%hi\ %h] %h]M_The goblin attacks as it pursues you! The goblin misses you. %hB^I_There is a stone staircase leading up here.%hB.g   goblin (poisoned)%hnK-4.0 (1.0 _%hB%hvC %hD%hD;#.######.###### #####%h^E %hE%hF[#.# #........# #....%hG %hG%hGH #.# #........# #....%hI  #.# #........# #....  #.# #........# #....  #.# #........###.... %h)J #.####..........#....%hJ %hM #...g#........#.#....%h.N1%hN %hqOw #..#@................%h P %hP #....#........#.####.%hKQ %hQ #.#..####.##.......#.%hR %hZS %hEYR #.............#.##...%hY %hZ %h<[:#########.#...#.####.%h[ %h\c #.......#.###.# #.%hE] %h] %h^\ #.#######.###÷## #.%hP_ %h_%h`:#.#............# ##%h #.#.######.....#=-%hv%h?&5.5 (2.5%h%h %h" %h_You climb upwards. %h+U_There is a stone staircase leading down here.%hc  very poisoned)You hit the goblin. The goblin looks even sicker.  The goblin is heavily wounded.%h m6---=6.4 (0.9%h %hO ; _The goblin hits you with a +0 dagger.%hV  You barely miss the goblin.The goblin is heavily wounded.%hW-7.4 (1.0%h[%h\T _The goblin closely misses you.%h #.######.###### # #.# #........# #. #.# #........# #. #.# #........# #. #.# #........# #. #.# #........###. #.####..#. #...g#.#.#. #..#> #....#.#.####. #.#..####.##.#. #.............#.##. #########.#...#.####. #.#.###.# #. #.#.###÷## #. #.#.#[%h37m # )%h4-8.0 (0.6 _You kill the goblin!%h---7====8=9===%he%h%h <==10/14==%hB ,%h %h0 %h %hs %h( 1===%h %h ,%h %h ,%h %h- ,%h %h O=%h %h]" %h" L2==%h# %h#% %h% %h@& %h' %hN( %h( %h\* %h* %h{+ %h- P==%hA/ %h0 b3==%h/2 %h3 ,%h4 %hc6 ,%hZ7 %h8 %hc9 %h+: %hH@ - _You start resting.%hQD 1732.0 (34.0)%hE y4====3.0 (35%hH %hJ " _HP restored.%hʪ   #.######.######   #.# #........# #  #.# #........# #  #.# #........# #  #.# #........# #  #.# #........###  #.####..#  #...)#.#.#  #..#  #....#.#.####  #.#..####.##.#  #.............#.##  #########.#...#.####  #.#.###.# #  #.#.###÷## #  #.#.#   #.#.######.....#[%hE 40m6 (0.6) _There is a stone staircase leading down here.%h/J%h%hJ4.6 (1.0 _%hZ #.# #.#######  ###.[.....#  #####.........#  %h[#.............#  .........#  #.#.#.....#  #......g#2 #.....#@# %hl\#.....##### ....... ##..... %h\#..... #....Sg   hobgoblin #.##%hy]3#. %h^;==%hMa%h-e%hQj%h=6.1 (2.5 _You climb downwards. The hobgoblin misses you. _There is a stone staircase leading up here.%h|+  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #.# Dalarin the Sneak #.#######  Spriggan ###.[.....#  Health: 14/14 ======================== #####.........#  Magic: 4/6================-------- .............#  AC: 2Str: 10 .........#  EV: 16Int: 16 #.#.#.....#  SH: 0Dex: 15 #......g# XL:  2 Next: 44% Place: Dungeon:2 #.....#@#%h Noise: =--------  Time: 736.1 (0.0) #.....##### k) +1 dagger (venom) ....... Nothing quivered ##..... #..... #....S g   hobgoblin #.###. _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 59%)%h[#.#Dalarin the Sneak#.#######Spriggan###.[.....#Health: 14/14 ========================#####.........#Magic: 4/6================--------.............#AC: 2Str: 10.........#EV: 16%hbInt: 16#.#.#.....#SH: 0Dex: 15#......*#XL:  2 Next: 44% Place: Dungeon:2#.....#@#Noise: =--------  Time: 736.1 (0.0)#.....#####k) +1 dagger (venom).......Nothing quivered##.....#.....#....Sg   hobgoblin#.###. _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 59%)%hIg(asleep)%h %h SgS   ball python (constriction)%h 3-7.1 (1%h< %h :  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 59%) _The hobgoblin looks drowsy...%hu  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!%hf †S   ball python (constriction)  You kill the hobgoblin!%h'>51=8.0 (0.9%h%hm _The ball python closely misses you. The ball python barely misses you.%h   %hx Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hCE #.# Dalarin the Sneak #.#######  Spriggan ###.[.....#  Health: 14/14 ======================== #####.........#  Magic: 2/6========---------------- .............#  AC: 2Str: 10 .........#  EV: 16Int: 16 #.#.#.....#  SH: 0Dex: 15 #.....S†# XL:  2 Next: 51% Place: Dungeon:2 #.....#@# Noise: =--------  Time: 738.0 (0.0) #.....#####[%hwF40m k) +1 dagger (venom) ....... Nothing quivered ##..... #..... #....S S   ball python (constriction) #.###. _The ball python closely misses you. The ball python barely misses you.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 59%)%h3#.#Dalarin the Sneak#.#######Spriggan###.[.....#Health: 14/14 ========================#####.........#Magic: 2/6%hӎP========----------------.............#AC: 2Str: 10.........#EV: 16Int: 16#.#.#.....#SH: 0Dex: 15#.....*†#XL:  2 Next: 51% Place: Dungeon:2#.....#@#%h1Noise: =--------  Time: 738.0 (0.0)#.....#####k) +1 dagger (venom).......Nothing quivered##.....#.....#....SS   ball python (constriction)#.###. _The ball python closely misses you. The ball python barely misses you.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 59%)%hoTS, asleep)%h/ 8S%hf 3-9.0 (1%h! %hf% >  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 59%) _The ball python looks drowsy...%hN&y  The helpless ball python fails to defend itself.  You impale the ball python!!%hX.C.%hA [5-9 (0.9%hT%hO _You kill the ball python!%hݲ NM#  #.###### ###.[.....######.#......# .........##.#.....#%h} G#...... #.....#< #.....#####........%h D40.5 (0.6%hn %h v _You see here a hobgoblin corpse.%h m%h/3====%h.====%h%hG4====%hqn%h%hDR====%hͯ%h,%h%h5,%h,%ht,%h~%h,%h%h$,%h%h=f5====%hT%h,%h%hU,%hw%h,%h%hRR====%h(%h[,%h%h,%h(%hk,%h%h,%h%h,%h%h_ _You start resting.%h 075.5 (35.0)%h]6====6.5 (36%h%h% _Magic restored.%h9%h<3%h@%hzJX%hL,%hN%hR%hEV,%h/X%hv[%h_%hU`<====%ha%he%hj,%hLm%hq%hcu,%hx%hz%h"|,%hP}%hk#. #.# #.####### #.[.....# #####.........# .............# #.........#.# #.#.#.....##......†#.#.#.....#<#.#.#.....#######.#....... #.#%h؂%##..... #.##..... #.##....S ...#.###.%h]80.7 (4.2)1.7 (5%hk%hҋb _m - a scroll labelled TYM POUHILUN%hG%h4%h %h%h X%hP B%h %h %h` %h U#####.........#.............##.........#.##.#.#.....#.#......†#.#. #.....#<#.#.#.....#######........ ##..... 4.1 (2.4#..... %h! #....S ...###. >.... #+#.##. ..# .# ..# # ..# %hB( A7 (3.0%h* %h, ; _Found a stone staircase leading down.%hq  #...#.# #.#.#.....#.#.##......†#.#.#..#.....#<#.#.#.##.....#######.#.#....... #.#.#####..... # #.#...#..... #.#.#.#....S #...@.#5.9 (1.2#.###......>.....# #####+#.##.# ..# .#...# #....#[....#......#%hv p6.5 (1.8 _Found a robe.%hJ3 p#.#.#.....#.#.##......†#.#.#.. #.....#<#.#.#.#  #.....#######.#.# ....... #.#.### ##..... # #.#... ..... #.#.#.#  #....S ###.....##.###......>... #####+#.##.#  ...# .# .....# .#......# .g.[....# ##g   hobgoblin (asleep)......# 0.07.1 (0.6 %h@ V_A hobgoblin comes into view.%h u#......†#.#.#.. #.....#<#.#.#.# #.....#######.#.# ...... #.#.### #..... # #.#... ..... #.#.#.# #....S ###.....# %h# #.###......>.....#  #####+#.##@#  ...##.# .....##.# ......##.g.[....####......# %h%h&7%h%h%h#<# #.....###### ...... #.#.### ## #.#... #.#.#.# S ###.....#####......>..... #####+#.## .....g%h[##......# ##%h/>8.3%h%%h%h #.....###### ...... #.#.### ## #.#... .#.#.# S ###.....#####......>..... #####+#.## .....g.#[##...#.....# ##..# .....#9%hw u  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!%h D.%h 6629.8 (0.9%hԪ %h M _You kill the hobgoblin!%h}3%h(%h%hq&%h'%h(,%h)%h%+%h,,%h`-%h/%h1,%h`2%h4%hS5%h5%hk6%hD7%h8%hq9%h9%hx;%h/>,%h>%h@%h2C,%hC%h F%hH%h I%hI%hJK%hM,%hN%hyP%hV...>.....# ###+#.##.#  ...##.#  .....##.### ......##...### .[....####...## ......# ###..#########....#######..........@.......96.4 (6.6.....######...####%hX!.... ##.$... ..[.#..%hZC7.0 (7.2%h ^%h_M _Found a leather armour.%h%##+#.##.#  ...##.# .....##.### .....##...### [....####.......# ###..#### ######....########........................######@..#### .... ###.$# ...  .... [. . .#%h5+A6 (0.6%h/%hZ4%h +#.##.#  ...##.# ##.### ##...### ....####...## # ###..#### ######....#.......######.@.#### %h  .... ###.$# ... #..# ...[.#....# .# #%h %h !8.2%h %h[ %h+#.##.# ...##.# ##.### ##...### ####...## # ###..#### ######....#.#.#%h.....######..@#### .... ###.$# ... ##..# . ....#..#.#..#..#..# .#%hj<8%h#%h`2%h*\i..##.# ##.#####...#######...%h{|[# ###..#### %h~M ######....########.#....................# .....######...#### .... ###.@# ...  ##.... ..[%hZ. ..... .....#.##.....#..##.....# .##.....# ..%hڈ %h%h!9.4%hZ%hu%hw%h&800.4 (1%h.%h %hz%h/_You now have 66 gold pieces (gained 9).%h%BQ%hH  You see here a +0 leather armour. _%hMX%hN%h S%hS%hbT%hV%htZ,%hS\%hY`%hkc%hc%hQe%hh%hp.######...#### ###..## . ####..##%h-q4 #....[.## #.......# #.....#.## %hq #.....#..#  #.....##.##  %hq#.....##@.#5.2 (4.8 #.....###....... %hVr#.....# #....>. #####. ..##.. %hr#.# . .# #%hs5# %hz%hC{+8 (5.4%hz%h; _Found a stone staircase leading down.%hu3%h/v%h x%h*~%h,%hQ%h ###..##  ####..##  #....[.## #.......# #.....#.## #.....#..# #.....##.## #.....##..#####+###.....###.@.......7.0 (1.2#.....# ##....>%h#####. ...##... _.#.# .... .# #... ###...#...%hd_6 (1.8%h%h}< _Found a faded altar of an unknown god.%h> #..##....[.##...#.###..##.##.#####+####......... ##@...>%hY####.......##. ##.._.#.# ..##.#...%h^%_%h-8.2 (0.6%hG6_%h%h1gj #....[.## #.......# #.....#.## #.....#..# #.....##.## #.....##..#####+## #.....###......... #.....####....>... #####....@..##.... ##.._.#.# ... ##.....# .%hgL #....## #.... #...## #.... #####%hl<8%hn%h1p%h q  #.......# #.....#.## #.....#..# #.....##.## #.....##..#####+## #.....###......... #.....####....>... #####.......##.... ##..@.#.# ... ##.....# . #....##  #....# #...## #.... ##### %hv >9.4%h{ %h<} d _There is a faded altar of an unknown god here.·%hMa faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Cheibriados, (b) Makhleb or (c) Uskayaw, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.ɷ%h(  Okay, then. _ʷ%h1 3ʷ%hA ʷ%h ʷ%h֮ ʷ%h _ʷ%h ʷ%h ,ʷ%h ʷ%hr ʷ%hѾ ,ʷ%h$ nʷ%h ʷ%hL ,ʷ%h ʷ%h ʷ%h ʷ%h$ ʷ%h ʷ%hW ʷ%hS ,ʷ%hI ʷ%h ʷ%h Bʷ%h% ʷ%h ,ʷ%hH ʷ%h ʷ%hf ,ʷ%h ʷ%h ʷ%h ʷ%hj ʷ%hH ʷ%h R  There is a stone staircase leading down here.ʷ%h6 #....[.##  #.......#  #.....#.##  #.....#..#  #.....##.##  #.....##..#####+#######  #.....###..............  #.....####....>........  #####.......##.@....... ʷ%hU u16.6 (7.2##.._.#.#.... ##.....##........)#....###.........#....# #......?..#...##.........#....#################ʷ%h 9_ʷ%h -7.2 (7.8ʷ%h ʷ%h $ _Found a flail.̷%h#.......# #.....#.# #.....#..# #.....##.# #.....##..#####+######## #.....###.............. #.....####....># #####.......##..# ##.._.#.##.#...##.)#....###.#̷%hk#....# #......?..##...## #...##....# ################# ̷%hA8 (0.6̷%h̷%h-.....#.# .....#..# .....##.# .....##..#####+######## .....###..............# .....####....># ###.......##..#  ##.._.#.##.# ...##.)# ....###.# ̷%h#....# #......?..# #...## #...##....# ################# ̷%h>8.4̷%hr̷%hX̷%h4l#..# ##.###..#####+###########..............# ####....># ###.......##..#  ##.._.#.##.̷%hl# ...##.)# ....###.# #....# #......?..# ̷%hl#...## #...# #....# ################# ̷%hw>9.0̷%h̷%hv̷%h ##.###..#####+###########..............# #># ##.......##..#  ##.._.#.##.# ...##.)# ....###.# ̷%h$ #....# #.....@?..# #...## #...# #....# ########### ###### ̷%h$ <6̷%hn5 >_ͷ%h8##.## ##..#####+# ###.# ####....>.# .##.# ##.._.#.##.#  ##.....##.)# #....###.# #....# #...# #...## #.# #....# # 20.2_ͷ%ho<+1.2 (1ͷ%hK>7_ͷ%hD@o _h - 2 scrolls labelled JEASAP LOWOLO (gained 1)η%h7η%h$η%h η%h,η%hXη%h,η%hη%hη%h!,η%h"η%hh$η%hH&,η%h'η%h7)η%h+,η%h+η%h`-η%hD/,η%h0η%h(3η%h8y _You open the door.η%hS;3η%h<η%h?@  There is an open door here.η%hQAη%hA _η%hBη%hDη%hE,η%hFη%hHη%hdJ,η%h`Kη%hLη%h_Nη%h'TL########.#.......# g...#.#### .... ##..## ...##..## #.. η%hyT....[.## .. .......# .# .....#.## ####.# .....#..# #..@.# .....##.## #.#### η%hT.....##..#####'######## .....###..............# .....####....>........# ####.......##.........#η%hBW+g   goblin (wandering)##.._.#.##.........###.....##........)##....###.........#η%hY-8.2 (7.0η%hDZ+8 (7.6η%h]η%h$bs _A goblin comes into view. It is wielding a +0 club.ѷ%hq` #######.# ....# .....#g...# ..##...## . ##..## ##[.## #.. .# #.# #.## ####@# #..# #....# ##.## #.#### ##..#####'###########....... ....####....>........# ###.......##....##.._.#.##.........###.........)#ѷ%hѷ%h\hg.9.4 (0ѷ%h&_ѷ%hѷ%h . #######g......## ..####.#ѷ%hK..##  .... ##..## #..#[.#.#ѷ%hw..# ## ####ѷ%h(\..# #....## #.####..#####'#######...... ....####....> ###......##.._.#.ѷ%h-%_ѷ%h)30.0ѷ%h8_ѷ%hXѷ%hM1' . #######g......# ..#####..##  ....# ##..## #..#ѷ%h{Ms[.#.#..# #.######..# #....## #.####ѷ%hO..#####'#######...... ....####....> ###......ѷ%hRѷ%hX_.ggѷ%hQY0===6ѷ%hG_ѷ%h6b( _The goblin shouts!ѷ%hgD {########.#......'  #......# ######.# #......# .....# #..g...# .###......# ..## #......# ѷ%hD {#..## #[.## #..# #.##.## ####.#ѷ%h'E 5#..# #....###.## #.#### ##..#####'###########......ѷ%hwE s ...####....>ѷ%hL H---1.2ѷ%hS ѷ%hdU ҷ%h .########.' ######.......#g#### ..## #..@...# #..## ###..###[.##..##..# #.######..# #....## #.####..#####'#######......ҷ%hfҷ%h&.gҷ%hB---8ҷ%hdҷ%h ҷ%h̗8  You hit the goblin.ҷ%hC)ҷ%h=5=2.7 (0.9ҷ%hҷ%hJ _You kill the goblin!ҷ%h XM . .#########..'. ###### .......#.#### ..## ...... #..## ###..### ..[.###..###-3.3 (0.6ҷ%hZ  Things that are here: _a +0 club; a goblin corpseӷ%hp _ _ӷ%hy Xӷ%h\} ӷ%h ӷ%h> ӷ%h ӷ%hԄ  ӷ%hV  ӷ%h݅ There is an open door here.ӷ%h܇ ӷ%h$ ӷ%h *..... ... ӷ%h 4.... ... ӷ%hێ 2...##.. ӷ%hV 0.....# ӷ%hÏ  .... ӷ%h,  ӷ%h ..#######ӷ%h  ӷ%hw @########........ӷ%h  ӷ%hL W#......'@.......ӷ%h -ӷ%h&  ӷ%h a#......#........ӷ%h # #......#........ӷ%h # #......#........ӷ%h  ӷ%h u#..)...#.......bӷ%h  ӷ%hf b#......#........ӷ%h gb   bat (wandering)ӷ%h[  ӷ%h֗ T###..###........ ӷ%hW ~# #..## #........ ӷ%hʘ 5# #.ӷ%h< ###ӷ%h ӷ%h &6.3 (3.0ӷ%hO  ӷ%hѝ  ӷ%hg *A bat comes into view.ӷ%hޞ ӷ%h ӷ%hz Kӷ%h bӷ%h .ӷ%h kK   kobold (wandering)ӷ%h^ ӷ%h ӷ%h $9 (3.6ӷ%h ӷ%hݯ  ӷ%hY ӷ%hʰ V_A kobold comes into view. It is wielding a +0 short sword.ӷ%h1 Է%hQt Z........... .........##.........##.....  #..K.##############.' #...... #.... ..#...b)........ ###..##.## #........Kb..bK=7.5 (0 _The kobold misses you.շ%h#  You hit the kobold. The kobold is poisoned.  The kobold is severely wounded.b... (very poisoned)8.4 (0.9 _The kobold barely misses you.շ%h1  You barely miss the kobold.The kobold is severely wounded.շ%h~ Y  You kill the kobold!շ%h շ%h N)..bշ%h 589.4 (1.0շ%h շ%h I _The bat misses you.ַ%hO...... .......... ... ...... ... ......##..  .......# #..... #..).################.........#......'.@.b#......#..... .# #......#. .# #......#. #..)...#.#......#.###..###...## #.) #.##b.-40.0 (0.6 _Found a glowing hand axe.ַ%h f  You hit the bat..ַ%hk 72=9 (0.9 _You kill the bat!׷%hE ...... ... ...... ... ......##..  .......# #..... #..).#################..........#......'.#......#. # #......#. # #......#. #..)...#.#......#.$###..###...## #.)#.## ###############.#-1.5 (0.6 _Found 11 gold pieces.ط%hJ...... ... ......##..  .......# #..... #..).##################...........#......'.#......#.#......#. #......#. #..)...#.#......#.$###..###....## #.)#.## ################.##....#-2.1ط%h......##..  .......# #..... #..).###################............#......'.#......#.#......#.#......#.#..)...#.#......#.$###..###....## #.)#.## #################.##....##.####7ط%h4.5ٷ%h`ٷ%hhٷ%h#.....  #..).#  #.#  #......'.#  #......#.#  #......#.#  #......#.#  #..)...#.#  #......#.$..#  ###..###.#  #..## #.)...#  ٷ%h%v#.## #  .#  #  ####  #  #  ٷ%hٷ%h2(5.1ٷ%hٷ%hٷ%hрD#.....  #..).#  .#  ......'.#  ......#.#  ......#.#  ......#.#  ..)...#.#  ......#...#  ..###.#  #..## #.)...#  #.## #  #.#  # ٷ%hց     #  ٷ%h<7ٷ%hٷ%hٷ%h;+6.7 (1ٷ%hٷ%h> _You now have 77 gold pieces (gained 11).ڷ%h 3ڷ%h ڷ%h ڷ%h Bڷ%h - #..).############ ########............# ......'.# #......#.# #......#.# #......#.#ڷ%hv r #..)...#.# #......#...# ###..###.#  #..## #)...#  #.## ############## #.# ...# #### ##### .......# .#ڷ%h"  ڷ%hj$  ########............ #......'#)..ڷ%h$ O##..##..  #..## ## #############Nothing quivered .......#  [39;4ڷ%h,% 9mڷ%hY* 27.3 (0ڷ%h* $9 (1.2ڷ%h0. ڷ%h3 | _You see here a +2 hand axe of flaming.۷%h>3۷%h?ܷ%hܷ%hܷ%ho: _ܷ%hl8ܷ%hF:,ܷ%h;ܷ%hb>ܷ%hA,ܷ%hBܷ%hDܷ%hF,ܷ%htHܷ%h:Jܷ%hL,ܷ%hNNܷ%hFPܷ%hR,ܷ%hKTܷ%hPVܷ%h@X,ܷ%hYܷ%h\ܷ%h_,ܷ%h3aܷ%hBeܷ%h #......K.  ..... #.......  ......#......  ...... .....   ...... ....   ##..   .#   #....@#   #..).############  ########............#  #......'............# #......#............# .# #......#............# K   kobold (asleep) .# #......#............# #..)...#............# #......#......ܷ%h[30m......#53.3 (5.49 (6.0ܷ%h~ _A kobold comes into view. It is wielding a +1 dagger of venom.ݷ%h[o)#####+#.. K...... ........#.............#........... .......##...#....###.....#  #..).##################...'... #......#.......#..... .#...).ݷ%hwC4.5 (0.6ݷ%hfݷ%h_b  .########+#. #......K..... #.......#.......#.........#..........ݷ%hc Y......##.@.#.........######.....#  #..).#####################......'..#  #......#. # #......#. # #...ݷ%hm >5.1ݷ%hu ݷ%hx ߷%h#  .#########+#. #......K...#..... #.#......#.#......#.#......#...@......#......##...#######.........######.....# #..).####################..߷%h@# #......' #......# ߷%h-߷%h[.KK===7߷%h8߷%hs( _The kobold shouts!%h6  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hV   Dalarin the Sneak #  Spriggan %h@W Z.###  Health: 14/14 ======================== ######+#....  Magic: 4/6================-------- #..........#  AC: 2%hW .Str: 10 ..... #.....K....#  EV: 16Int: 16 %hW ......#....*.....#  SH: 0Dex: 15 %h[ ......#....*.....#  XL:  2 Next: 72% Place: Dungeon:2 ......#...@......#  Noise: ===------  Time: 855.7 (0.0) ......##...#######  k) +1 dagger (venom) .........### Nothing quivered ###.....# #..).############  ########............#  K   kobold #......'............#  #......#............#  #......#............# _The kobold shouts!  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 dagger of venom (chance to affect: 59%)%h.Dalarin the Sneak#Spriggan.###Health: 14/14 ========================######+#....Magic: 4/6================--------#..........#AC: 2Str: 10..... #.....*....#EV: 16Int: 16......#..........#SH: 0Dex: 15......#..........#XL:  2 Next: 72% Place: Dungeon:2......#...@......#Noise: ===------  Time: 855.7 (0.0)......##...#######k) +1 dagger (venom).........###Nothing quivered###.....##..).####################............#K   kobold#......%h2'............##......#............##......#............# _The kobold shouts!  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 dagger of venom (chance to affect: 59%)%h%h_%hM.K%h5---6.7 (1%hU%ha  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +1 dagger of venom (chance to affect: 59%) _The kobold resists with significant effort.%hF#  .##########+#..... #.# ..... #..........# ......#....K.....# ......#.# ......#..........# ......##...#######.........######.....# #..).############ #########......' ---7.3 (0.6%h3g  You barely miss the kobold.%h_2----=8.3 (1.0%hR%hpD _The kobold hits you with a +1 dagger of venom.%h.  (very poisoned)You hit the kobold but do no damage. The kobold is poisoned.%h[-9.2 (0.9%h~%hS _The kobold barely misses you.%h`  You closely miss the kobold.The kobold is severely wounded.%h C)%h 3==--560.2 (1.0 _You kill the kobold!%h %h h _Your Dodging skill increases to level 3!%hM #  .#########+#..... #.....................##...#######..-8 (0.6 _  Things that are here: _a +1 dagger of venom; a kobold corpse%h  _%hM B%h %h P==%h %h b4==%h %h 1 _HP restored.%h/ P5====%h %hP ,%h5 %h ,%h f==%h %h R====%h %h| ,%h %h_ %h %h %h ,%h %h %h %h_ N6====%h %hQ %h ,%hk# ,%hE* %h , %h- R====%h. %h1 %h)3 ,%h=4 %h\6 %h7 ,%h8 %hS< 7 _You open the door.%h> 3%h#? %hqA @  There is an open door here.%hC %hcC  _%hTD %hE %hF ,%hG %h...  ###@#  -87.0 (26.2)%hp #########...#  .....##  ########.#.#   #.#.  #.#.#   #.#.    ######'#.   %hr  #..........#####   %ht B6 (26.8%hv %hy ; _Found a stone staircase leading down.%hV   There is a stone staircase leading down here. _%hVj        #######   #.@...#  94.8 (7.2) #.#.###   #.#?#  ##############.#.#  ...........>...#[#  #######.########.#  ######...# .#  ........## .#  #####.#.# 5.4 (7.8%h| %h K _Found a tower shield.%h     #######  #.....#  #.#@###  #.#?#  ##############.#.#  ...........>...#[#  #######.########.#  #####...# #.#  .......## #.#  ####.#.# #.#   #.#.#  %hC6.0 (0.6%h%%h9 ########.....##.#.### ##############.#. %hK ...........>...#[#.##.#.#  %h%h&6%h%hA7.6 (1%hk %hSn _m - 2 scrolls labelled TYM POUHILUN (gained 1)%hl:3%hY<%h?%h7B%hB%hMn%h Yd  You see here a +0 tower shield.%hx[ _%h5%hǂ%h%hB,%h)%hː%h?%h<,%h%h%h,%hY%h%h9,%hP%hG%h,%h>%h%hu,%h%h%hɪ,%h#%h'%h,%h%h%h;,%hϷ%h%h,%h%hǾ%h,%h%h%h,%h%h %h,%h%h%h-,%hr%hx%h,%h%h%h,%h%h$%he,%h%h,%h{...........## ..... ########.#.# !....#### #.#.# ........# #.#.# r.......# #.#.#######........######'#................#..........#####........#..........# .......@#....).....#  %hJ........#..........#  ........#..........#  ........##...####### ...........###%h^ ######.....#%hcr   rat (wandering) #..).############ ########............# #......'............#916.2 (18.6)8 (19.2 _A rat comes into view.%h!S  #########...#. ...........##...... ########.#.#!....#### #.#.#..# #.#.# r.# #.#.######.######'#........#...####.#..........#..#....).....#..#..........#..#..........#.##...#######............##########.....# #..).############ ########.#%hU%h.r7.4 (0.6)%hg  #######.####. #########...#. ...........##...... ########.#.#!....#### #.#.##.# #.#.# #...# #.#.######..r......######'#......#.#.####.#..........##.#....).....##.#.##.#..........####...#######...........###########.....# #..).############8.0%h %h| ............# #######.###.##########...#.............##......#########.#.#...!....#### #.#.# #.# #.#.#  #...# #.#.#### #..r..@...######'#..... #.#.## #.#..........# #.#).....#  #.#.# #.#..........# ###...####### #.......###########.....#.r6%h0m .# #..##...#..##.##.#.#.!....#### #.#.# #.# #.#.# #.# #.#. #...r@....######'# #.#%hǃ. #.#.#  #.#....).....#  #.#.# #.#.#  #.##...#  #...### %h2J #.....#%hl>9.2%h!%h%h_r  You hit the rat. The rat is poisoned.  The rat is moderately wounded.%h 1.%hċ >9=20.1 (0.9%h %h G _You kill the rat!%hEw .# #..###...#..##.#%h|?#.#.# ....!....#### #.#.# #.# #.#.# #.# #.#. #.######'# #.#. #.#. #.#....)..... #.#. #.#. #.##...  #...###  #.....#%hŅ%he3-7 (0.6%hg%h%h~{  ########.. ........#.# #######.###########...#.............##..........#########.#.#....!....#### #.#.# #.# #.#. #.# #.#.# #.######'# #%hd| H.# #.#.... #.#....) #.# #.#......... ###...##### #.......###%hT X-1.3%hυ %h %h ############## #######... ...... #.# ####### ###########.. #.............#..........#########.#.#.....!....#### #.#. #.# #.#. #.# #.# #.######'#%h  #.# #.#.... #.#....)  #.#  #.#........  ###...#### %h <9%hG %h %hdM############### #######.... ....... #################................#########....#####+# #.#.........######'#.#.........%h^%h?(2.5%h(%h%he+3.5 (1%h%hͽ] _i - 2 cyan potions (gained 1)%hI%hY%hX%htX%h~,%h%h %hB%h7 _You open the door.%h(%h%hn%h0*  There is an open door here. _ _You open the door.  There is an open door here. _%hXW ### #.. ########....... [.....##..... ......## ......# ######## #...... ....#.# #...@..# #......42.3 (18.8) ....#.#.# #...#.##.# ###'##.. %h^.†#.#.#.. ## #. #.# #....#.. #<#.#.#.# .. #.# #....#.. #####.#.# ... #.# #....##.#.### <... #.# ###'### #.#... ..... #.########.###.#.#.# ###### #..........## ###.....## #.###########%h6cB9 (19.4%hi%hhl9 _Found a stone staircase leading up.%he3%h,%h%h%h %h* %h- %hk,%hg%h%%h%h%h%hA%h,%h3!%h8#%h%%h&%h&%h(%hG*,%h+%h9.%h>X%h?%h)@%hA%hD,%hD%hHL _You now have 86 gold pieces (gained 9).%h_J3%hjK%h[M%h O,%hO%hYQ%h[R%hR%hjS%h&V%hX,%hY%hsZ%h[%hj\%h]%h^%hc`,%ha%hdb%hc%hd%hd%he%h*g%hg%hh%h0i%h\j%hj%hWk%hl%hm%hm%hvn%hp%hr,%hr%hu%hv,%hw%hIy%hz,%h|%h.}%hG~%h~%h/%h^%h|%h%hg%h%hy%hυ%hR%h{%h%h%%h%h=%hǙ%h%hX%h,%hg%hw%h,%hҡ%h[%h,%h%h%h_,%h%h,%h%h%h%h%hH%h%h%h%h%hG%h%h%hk%h̴%h(%hM%h%h%h%h%h%hA%hH%h*%hx%h̽%h%h%h߿%h5%h%h%h%h_%h@%h8,%h%hT%h,%hx%h%h%h%h2%h%h^%h%h%h%hh%h%h%h%h %hi%h%h%h*%hy%h%h%h%hb%h%h%h%h%hv%h%h,%h,%h%h!%h%h%h%h%h%h%h%h`%h%h%h%h2%h%h5%h%h %hs%hu%h[%h%h%h%h%hR%h%hB%heR....#.#.#.#...#.##.# ###'##... .†#.#.#...###.#.##.# #....#... #<#.#.#.#.......##.# #....#... #####.#.#####....#.# #....# %h #.#.####<....#.# ###'##  # #.#..........#.########.##  #.#.#.########.#..........## ###.....## #.#.###########%h >.....# #@### #..79.9 (37.0 ###+#.##.# #....[...  ...##.# ######### #### %hYC .....##.### ......##...#### .[....####...### ......# ###..####%h# ######....########.# # ....................# #%h2E80.5 (37.6%h3%h4M _Found a leather armour.%h5%h%h %h%hr%hY%h%h,%hu%ht%h%h<%h%h f  You see here a +0 leather armour.%h%h[ _%hR%h%h!%h%h3%h%hK,%h%h%h%hm%h%h%h,%h %hx %h2 %h %hT%hl%h%hK%h%hO%h%hG%h%h%h,%h%h!%h"%hs#%hT$%h&%hG(%h(%h)%h+%h-%h@.%h/%h1%h2,%hC6%hE7%h9%h%:%h;%h&=%h>,%h@%hB%hD%hD%hE%hG%hI,%hUK%hYM%h:Q%hQ%hR%hT%hV%h9W%h7X%h0Z%h[,%hM]%hB_%hEa,%hb%hPd%huf,%hg%hbi%hj%h+k%hl%h_m%hn,%ho%hq%hr%hr%hs%h^u%hJ|G###......>.....# #.##########  #####+#.##.# #....[.....# %h|...##.# ##########.# .....##.### #.# ......##...### #.# .[....####...## #.# ......# ###..#### #.# .$.#######....#%h&~#.# #.....@...............#97.9 (17.4 ........######...####### ........# ###..##  ........# ####..## ........# #....[.## ).......# #.......#  .######## #.....#.##  #.....#..#  #.....##.#%h%h+.8.5 (18.0%hƈ%hƊ# _Found a mace.%h U.###......>.....# #. #####+#.##.# #....[..... ...##.# #.%h  .....##.### #. ......##...### #. .[....####...##%h  #. ......# ###..#### #..$.#....#. #....@................%hb .######....# ###..##.# ####..##.# #....[.##.)%hy ,.# #.##.# #.....#.##.. #.....#..# #.....##.%h %h G9.1 (0.6)%h %h#J#.###......>.....# #. #####+#.##.# #....[ ...##.# # .....##.### # ......##...### # .[....####...##%h  # ......# ###..#### #.$.#....# #.######....# ###..##.# ####..##.# #....[.##.).# #.##.# #.....#. .. #.....#.. #.....##.%h<7%h%hH%h #.###......>.....# #. #####+#.##.# #....[. ...##.# ......##.###  ......##...###  .[....####...##  ......# ###..#### .$.#.... #.######....# ###..##.# ####..##.# #....[..).# #.#.# #.....#. .. #.....# #.....##%hF1000.3 (0.6) %h}%h%h  #.###......>.....# #. #####+#.##.# #....[......##.# .....##.###....##...###.[....####...##..# ###..####.$.#.... #.######....# ###..##.# ####...# #....[..).# ##.# #.....# .. #.....# #.....%h <9%h2$ %h'B #....S #### #.#.#.###......>.....# #.##########+#.##.# #....[..##.# #######.##.### ......##...#[....####...## ...# ###..#### %h(......$@#######....##########+#................. ......######. .....#  ....# ####. .....# #....[ ....).......# #.....####.######## #....... #.....%hC/>1.5%h4%h]G%h  #....S ###.....## #.#. #.###......>.....# #..#####+#.##.# #....[.##.# .##.###.##...###.[....####...##.# ###..####.@.#######....#+# ............######... ............# ###.. ............# #### ............# #.... ....).......# # ####.## # .. #2.1%hW3.1 (1%h5= _You now have 89 gold pieces (gained 3).%h)b_%hHgB%hWw! _You open the door.  There is an open door here. _%hd  You see here a +0 mace.%hǧ #.........# ###..####  ....#######.... ######'#............... #............######... #............# ###. #............# #### #............# #... #....).......# #... #####@## #...7.7 (4........# #......!.# #....[......# #.+######.# #.. #.# #... #.# #### #%ho[+ 8.3 (5.2%h[%hM _Found a leather armour.%h .#######....## ######'#.............. #.....###### #.....# ### #.....# ### #............# #.. #....).......# ##+######.######## #.......@.# #!.# #[......# ##+######.# # #.# # #.# ### #+# 9 (0.6%h%huf  ######'#.............. #............######...# ###.........)....#+######.#######.........# [.....#+######%hy>9.5%h}%h%h@,10.5 (1%h%h] _i - 3 cyan potions (gained 1)%hFQ%hX%h%h&%h%h%hx %h%h_You open the door.%h%h%h%hq%h9 %h %hMThere is an open door here.%h}%h %h_%hu%h%h%h%h%hk%h%h%h%h%ht%h%h$%h%hs%h%h%hr%h%h|%h%hf%h%h%h%hh%hm %h  %h9F #....)%h)# %h %hlP #+######.######## %h %h4P .........# %h %h d .........# %hk %hx ..[......# %h9 %h* #+######.# %h %h ...# #.# %hf %hQ#######.####.#%h3 %hd# ...#'## 8.7 (8.2  #######.##....#   ...<#....#  #...##....#  #.........#  #######...#  ....#  ##...#  #...#%h%h[%h&9.3 (8.8%h%h! %h!%h!+_Found a stone staircase leading up.%h 3%h %hE %hj X%h ,%hy %h %h" ,%h# %h.& %h( ,%h* %h, %h/ ,%hq1 %h5 %haO R%hQ X%hW %hx %h{ X%h n%h B%h %h ,%h %h %h %hL %hv %h 7 _You open the door.%h 3%hD %h @  There is an open door here.%hF %h  _%hٚ %h X%h̢ %hS ,%h %h' %h ,%hf %h   ..........#######   ########'#........   ..##............##   #.##............#   #.##............#   #[##............#   #.##....).......#  %h  '######.########   #.......#40.5 (21.2)%hL   #.............#  #......[......#  %h .######'######.#   #...# #.#   ###########.###%hݲ #.#   #..............#'##   #.#########.#....#  %h%  #.#.........<#....# _You open the door.%h˴ m _Found a leather armour.%h%h#%h %h$%hu,P _%h,@  There is an open door here.%h3a _%h 5%hW5%hm6%h=f  You see here a +0 leather armour.%h?%h>@ _%hxA%h%h%h=%hH%h%h,%hn %h %h; %h %hE %hD%h,%h%hN%h,%h%h%hz,%h4%h%ht,%h`%h %hd!%h!%h"%h#%h%%h%%ha+%h>,%hJ-%h-,%h/%h0,%h0%h52%h2,%hF3%hu4%h-5,%h5%h6%h}7%h7%h+8%h8%h9%h9%ha:%h;%h<%h<%h<%h0>%h>%hg?%h?%h@%h=A%hA%hB%hB%hC%hD%hnD%h7E%h F%hF%hF%hG%hH,%hI%hI%hJ%h2K%hK%hN%hO,%hO%h%R,%h9i<%hU%h _You open the door.%hn%hM%h%h%h%h%h%hT%h)%h%hf%h̩%h%h%h۬%hO%h%h%h %h%hԱ%h)%hz%h%h*%h,%hʻ%h2%hڿ,%h%h%h #.# #.....#####.....## #.# #.###......>.....# #.# #.# #.#####+#.##.# #.# #.# #.........##.# #.# #.# #......S..##.###.# #.# #.........##...##%h#.# #.# #....[....####...#.# #.###.........# ###.#.# #.....########.###############'#........#..........##............############.##............##.##............# #[##............# S   ball python (constriction, wandering) #.##....).......# '######.######## #.............#%h8\74.5 (34.05.1 (34.6 %h%hZ^ _A ball python comes into view.%h #.# #.....# #.#.#.###### #.# #.....#####.....##  #.# #.###......>.....#  #.# #.# #.#####+#.##.#  #.# #.# #...##.#  #.# #.# #......S..##.###  #.# #.# #.........##...### #.# #.# #....[....####...# #.# #.#### ###.. #.# #.............####### #.###############'#.. #..........##.### ##########. #.##.#  #[##%hO.....  #.##....).......# ######'######.########S.7 (0.6) %hk%ht  ##.#####.....#####.#.#........   #.# #.....# #.#.#.#######   #.# #.....#####.....##  #.# #.###......>.....#  #.# #.# #.#####+#.##.#  #.# #.# #......S..##.#  #.# #.# #.##.###  #.# #.# #.........##...###  #.# #.# #.@..[....####...##   #.# #.#### ###..#   #.# #.............#######   #.###############'#....   #..........##.....%hx $.......####   ##########.##............#  #. #[##.....  #.##....).......#.S6.3%h2 #............'.....#.#.####<  ##.#####.....#####.#.#.........  #.# #.....# #.#.#.########  #.# #.....#####.....## #  #.# #.###......>.....# #  #.# #.# #.#####+#.##.# #  #.# #.# #.S.##.# #  #.# #.# #.##.###  #.# #.# #..@......##...###  #.# #.# #....[....####...##  #.# #.#### ###..##  [4%h40m#.# #.............#######  #.###############'#....  #..........##............#####  ##########.##............# #.##............# #[##.....%h7>S.%ht8&9%h?%h.]<########.....#######.#.#####.#............'.....#.#.####<##.#####.....#####.#.#..........#.# #.....# #.#.#.########.#.# #.....#####.....## #.#.# #.###......>.....# #.#.# #.# #.#####+#S##.# #.#.# #.# #.##.# ###.# #.# #.##.### %h^#.# #.# #.........##...### #.# #.# #....[....####...## #.# #.#### ###..####.# #.............########.###############'#.....#..........##......################.##............# ##.##.# #%hb>7.5%h5g%hh%hS #.....#.#.#####....# #.'.....#.#.####<....# ##.#####.....#####.#.#.##.# #.....# #.#.#.#.##.# #.....#####.....## #.##.# #.###......>.....# #.##.# #.# #.#####+#S##.# #.#.# #.# #.##.# ##.# #.# #.##.###  #.# #.# #.##...###  #.# #.# #....[....####...##  #.# #.###.# ###..##.# #...#######....##.#######'#....#.##.....######.#.##.....# ##.#%h c#.# #%hʼ .8.1%h>.....#.#.#####....#. .%h '.....#.#.####<....#. #.#####.....#####.#.#.#. #.# #.....# #.#.#.#.#. %h#.# #.....#####.....## #.#. #.# #.###......>.....# #.# #.# #.# #.#####+#.##.# #. #.# #.# #.%hx@##.# # #.# #.# #.##.### #.# #.# #.##...### #.# #.# #....[....####...## #.# #...#######....# #.#'#.... #.%h##............######. #.##............# ##.##.# #%h %h!7%ha&%hF.%hE# #.#.....#<#.#.#.#.......##.# ######.....#######.#.#####....#.# ...........'.....#.#.####<....#.# .#####.....#####.#.#..........#.# .# #.....# #.#.#.########.#. .# #.....#####.....## #.#. .# #.###......>.....# #.### .# #.# #.#####+#.##.# #.... .# #.# #.##.# ##### .# #.# #.##.### .# #.# #.........##...### .# #.# #....[....####...## .# #.#### ###..#### .# #.............#######....### .###############'#............. ..........##...%h..........######... #########.##.# ###.9.3%h %hq %h %h %h#.#.....#<#.#.#.#.##.# .....#.#.#####....#.# '.....#.#.####<....#.# #####.....#####.#.#..#.# %ho# #.....# #.#S#.##.#. # #.....#####.....## #.#.# # #.###......>.....# #.# # #.# #.#####+#.##.# #....[ %h# #.# #.##.# # # #.# #.##.### # #.# #.%hR7##...### # #.# # # #.### # #.%h#######....#S   ball python (constriction, wandering) #'#...##............######...#.##.%hJ# ###..%h<9%h!%h,b#.#......÷#.#.#...###.#.##.#  #.#.....#<#.#.#.#.......##.# ####.....#######.#.#####....#.# .........'.....#.#.####<....#.# ###.....#####.#.#..........#.###  #.....# #.#S#.########.#.... %hd #.....#####.....## #.#.  #.###......>.....# #.#####  #.# #.#####+#@##.# #....[.  #.# #.##.# #######  #.# #.##.###  #.# #.........##...###  #.# #....[....####...##  #.#### ###..####  #.............#######....##### ##############'#................. ........##.%hg>######...##%hq8S.%hr)80.5%h{%h_~%h#.#.....#.#.#.#...÷..###.#  #.#.....#<#.#.#.#.......# ####.....#######.#.##### .........'.....#.#.####< #######.#S#..........#.#### #.#.#.########.#........#####.....#.##......>.@...###########+#.##.#....[....... #######......###.......### #....[....####...## ###... ###..####  #.............#######....##### ##############'#...........%h%h8S.%hZ(1.1%h%h%h/...#.....#.#.....#.#.#.#...÷..###.#  #.#.....#<#.#.#.#.......# ####.....#######.#.##### .........'.....#S#.####< #######.#.#..........#.#### #.#.#.########.#........#####..@..##.##......>....#####%hU#####+#.##.#....[..# #######...###.....##...###  #....[....####...#####.........# ###..####  #.............#######....#####%h<7%h%h%h ..######...#.....#.#.....#.#.#.#...÷..###.# %h  #.#.....#<#.#.#.#.......# ####.....#######.#.##### .........'.....#S#.####< #######.#.#..........#.###%hc . #.#@#.########.#........#####.....##.##......>....#####%h| Y#####+#.##.....[..# #######...##.### %h .....##...### #....[....####...#####%h K ###..####%hh %h Q.SS)%hB %hc (2.3%hD %h %hp b  , very poiso…)You hit the ball python. The ball python is poisoned.  The ball python is moderately wounded.3--=3.2 (0.9%h6y %h&   You hit the ball python. The ball python is poisoned.  The ball python is moderately wounded.The ball python bites you. The ball python misses you.  You hit the ball python.  The ball python looks as sick as possible!  The ball python is severely wounded.%h E†%h Q--824.2 (1.0%h %h3 O _You kill the ball python!%h#3%h%h%h%hL4==%h%hw%h,%h%h%hK,%h:%h%hT,%h%hY%hkP==%hT%h%h,%h%hf%h,%h%h%h,%h%hO%h,%h%hh%hG,%h%h%h,%hD%h%  There is an open door here. _%h],%h,%hf %h %h,%h%h<  You see here a +0 mace.%hh5 _%h%h%h,%h!%h#%h&%,%h&%h(%hk*,%h_4%h4,%h6%h!8%hl9%h9%h:%h<%h>,%h?%hPC@  There is an open door here.%h8E%hE _%hG%hI%hJ,%hL%hN%h7P%hP%hQ%hS%hU%hvU%hV%hW%hX%hjY%hY%h[%h$]%h]%h^%hb%hpc,%htd%hg%h i,%hi%hk%h m,%hm%ho%ho%h(p%hp%hq%hqr%hr%hEs%hs%ht%hMu%hu%h[v%h8w%hw%h x%hx%hy%h z%hz%hk{%hI|%h|,%he~%h~%hl,%h%h%h,%h%h%hk,%hf%h8%h,%h%ho%h,%h)%hƊ%h;,%h%h%h],%ht%hA%h,%h%h%h,%h%h%h7,%h%hٕ%hQ,%h1%h%hr,%h]%h%h ,%hܛ%h%h%h%h1%hB%h%hv%h,%h%h%hm,%hy%hL%hĦ,%h§%h%h,%h%h]%hի,%h׬%h%h),%h*%hZ,%hϰ%h%h%h,%h!%h%ht,%h%hl%h,%h%h<%h,%h%h%h ,%h %h%hu%hؿ%h%hr%h,%h%h%h,,%hP%h+%h,%h%h ,%h%h%h]%h,%h%h%h,,%hQ%h %h%hr%h%h%h%h%h%hg,%h%h:%h%h=,%h%hv,%h%h%h%h,,%h+%h%hw,%hr%h_%he,%hP%h %h,%hr%hA%h,%h%h%h,,%hZ%h&%h,%h%h`%h,%h%h,%h%h%hS%h,%h%h%h,%hA%h1%h,%h%h%he,%h%hy%h,%h%h%h,%ht%h,%h%h%ht%h,%h%hG %h ,%h%%hL&,%h&%h*%hC+,%h+%h~/%h 0%h0,%hI4%h4%hH5,%h9%hA:,%h:%h>%h?%h?,%h;C%hC%hj%hj,%hnk%ho%ho,%h.p%hs%hvB%hx%hy,%hhz%h~%hB%h͂%hD,%hԄ%h%h,%hĉ%h %hэ,%hq%hʒ%hB%hh%hF,%h%ho%h'B%h@%h,%hʢ%htX%h%h&,%h%h%ẖ,%hA%hk%h,%h%h%h%h,%h?%h,%hQ%h%h%h,%h%hU,%h%hf%h%hh,%h %h%h,%h%h)%h%h1%hp%h,%hm%hX%h%h %h%h%h)n%h*B%hF7%hFA%hEX%hKX%h0TX%hW,%h#Y,%h]%hdX%he,%hGh%hk@  There is an open door here.%hm%hm _%h o%h[s%hv,%hrw%ht{%h}%h}%h~%h̃%h#B%h!%h,%h%h %hZ,%h4%hݘ%h,%h%h%hl,%h٣%hX%h%h,%h%h %hϸ,%hD%h%h,%h`%h%h,%h %h%hk,%h%hu%h,%h+%hx%h,%h%h%h%h%h%hc%h,%h%h%hR%h%hQ,%h'!n%h_#%hi$,%h$%h'%h(,%h3)%h+%h,,%h'-%h~/%hq0%h0%hh1%h|3%h4,%h<5%h7%h8,%h 9%hY;%h&<,%h<%hw>%h@B%hA%hB%h C,%hD%hE%hF,%hG%h+JB%hJ%h;P%h?RX%hgW%h X%hY%hFZ,%hZ%h \%h\%hc],%h^%h_%h`,%hma%hUb%hb%h6c%h?d%h7e%he%hf%h.g%hh,%h'i%hj%hk%hk%hol%hm%hn%h+o%ho%hp%hq%hIr%hr%hs%hu%hhu%hv%hw%hx%hy%hy%hz%h{%h[|%h|%h}%h~%h,%hI########################## ................@............-214.4 (130.2) .########.....###########. .# #..........##########... .# #......................## ### #..........#########.#.# ..# #..........###.#.#%hA  #.# ###'##.........# #.#.#  #.# #....#.........# #.#.##  #.# #....#.........######'#... -%h%h>E _Done exploring.%h %hk %h! %h: %h% %h | _%h %h  ..............5.6 (1.2) #..##.## #..###...#  %h ,#... #..### # #..#### #.#.#  ###'##.........# #.#.#  #....#.........# #.#.## #%h Y #....#..######'#..%h %h %h %h'3%h'%h(%h)%h8.%h.%he/%h/%h&0%h1%h1%h82%h2%ht3%hD4%h4%h5%h06%h6%hV7%h7%h8%hk9%h9%h+:%h;%h<%h<%h<%h=%h>%h>%hV?%h4@%hA%htA%hA%hB%hC%hC%hKD%hGE%hF%h}F%hF%hJ^   #######  %hK#.....#  #.#.###  #.#.#  .#.#  ..........>...#[#  22.8 (7 %hM.....############..#  .....##########...# #.#  .................## #.#  .....#########.#.# #.#  .....#### #.#.#   ........# #.#.#   ........# #.#.#########.#  ........######'#...........#  %hq%hR3%hTS%hT%h(ZB%h[g   #  #.....#  #.#.###  #.#.#  .#.#  ............@...>...#[#  3.4 (0.6#.#%h[_.#  #...# #.#  ..## #.#  #.#.# #.#  #### #.#.# %hb\#.#  # #.#.# #.#  # #.#.#.#  ######'#.#  %h\%h6]%he`%hOa%h %h %hD %h4 %h %hr" %h% %h* %h0 %h1 %h9    #######  #.....#  #.#.###  #.#.#  .#.#  ...@>...#[#  5.2 (1.8###.########.#  .###...# #.#  ## #.#  .###.#.# #.#  .%h; #### #.#.# #.#  # #.#.# #.#  # #.#.###.#  ######'#...#  %h= %h1? %h   #  #.....#  #.#.###  #.#.#  .#.#  ...@...#[#  #.#.#  #...# #.#  ## #.#  #.#.# #.#  #### #.#.# #.#  # #.#.# #.#  # #.#.#.#  ######'#.#  8 (0.6 _There is a stone staircase leading down here.%hma6.8 (1.0 _%h  #  .### %hT y ....#  ###...#g# 3 #@.......  #.#   %h yg   hobgoblin (asleep) %h %hB$ v gg  You climb downwards.%hl 6==7.5 (1.7%ho %hr ~ _The hobgoblin shouts! _There is a stone staircase leading up here.%hEG...## ..#.# .#.### .....# ###...#g#.#<#.#.--8.1 (0.6 _%hM%h0]k.. ... . .. .##.. ..#.# #.#.### #.....# ###...#g#.##<.#.#.#%h[a%he%hjMJ.gJ   endoplasm (wandering)%hkA--7%h7p%hs] _An endoplasm comes into view.%ho'... .... .. ... ..##J. ..#.# #.#.### #.....# ###...#.#.##<..@.g.#.#.#%hq%hq(9.3%hw%hz %h f.... #.... ... #... ..##J. ..#.# #.#.### #.....# ###...#.#.##<...@g.#.#.## %h %hF.J %h.=9 %hv %h@Z _The hobgoblin completely misses you. %h$K %hP %hPp.J30.8 (0.9 %h[S %hU _You closely miss the hobgoblin. The hobgoblin closely misses you. %h  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h   Dalarin the Sneak .... #....  Spriggan ... #... Health: 14/14 ======================== ..##.. Magic: 4/6================-------- ..#.# AC: 2Str: 10 #.#J###  EV: 16Int: 16 #.....#  SH: 0Dex: 15 ###...#.#.###  XL:  2 Next: 82% Place: Dungeon:3 %h #<...@g......  Noise: =--------  Time: 1230.8 (0.0) #######.#.###  k) +1 dagger (venom) #  Nothing quivered  J   endoplasm (wandering)  g   hobgoblin _You closely miss the hobgoblin. The hobgoblin closely misses you.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 59%) %hDalarin the Sneak.... #....Spriggan... #...Health: 14/14 ========================..##..Magic: 4/6================--------..#.#AC: 2Str: 10#.#J###EV: 16Int: 16#.....#SH: 0Dex: 15###...#.#.###XL:  2 Next: 82% Place: Dungeon:3#<...@*......Noise: =--------  Time: 1230.8 (0.0)#######.#.###k) +1 dagger (venom)#Nothing quivered %hJ   endoplasm (wandering)g   hobgoblin _You closely miss the hobgoblin. The hobgoblin closely misses you.Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 59%) %h&Ig(asleep) %h5L  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 59%)  The hobgoblin looks drowsy... %hw;.JgJ-1.8 (1 %hG? %hB^ _The endoplasm quivers. %hu  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!.J.  %h 7---9-2.7 (0.9 _You kill the hobgoblin! %hq m _Your Spellcasting skill increases to level 3! %h  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h  Dalarin the Sneak .... #....  Spriggan ... #... %hyy Health: 14/14 ======================== ..##.. Magic: 2/7======------------------ ..#.# AC: 2Str: 10 %h#.#.###  EV: 16Int: 16 #.....#  SH: 0Dex: 15 %hkc###..J#.#.###  XL:  2 Next: 89% Place: Dungeon:3 #<...@.......  Noise: ---------  Time: 1232.7 (0.0) %h#######.#.###  k) +1 dagger (venom) #  Nothing quivered  J   endoplasm %h[ _Your Spellcasting skill increases to level 3!Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  %hTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 59%) %h Dalarin the Sneak.... #....Spriggan... #...Health: 14/14 ========================..##.. %h Magic: 2/7======------------------..#.#AC: 2Str: 10#.#.###EV: 16Int: 16 %hh #.....#SH: 0Dex: 15###..*#.#.###XL:  2 Next: 89% Place: Dungeon:3#<...@.......Noise: ---------  Time: 1232.7 (0.0)#######.#.###k) +1 dagger (venom)#Nothing quiveredJ   endoplasm _Your Spellcasting skill increases to level 3!Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 59%) %h^IJ(asleep) %h8J %ha+3.7 (1 %h %hT;  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 59%) _The endoplasm looks drowsy... %h  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!.  %h6964.6 (0.9 %h4 %hM _You kill the endoplasm!%hT3%hU%hEZ%hZ%he%hDg%hg%hNi%hj%hpkV3====%hnB%hLo%h;r%hr%hNs%hv,%hw%hD{R====%h|%h~,%h%h܂,%hz%h,%h%h,%h%hSB%hae4===%h%ha%hŔ%hE%h%h%h%h5%h===%hq,%h6%h,%h%hڮ,%h%h|5====%h{,%h%h%h%hV%h{%h%hK%hR====%hW%h%h%hj%h %hw%h%h,%h%h,%hH%h,%h%hec6===%h+%h[,%h%hD,%h %hQ%h%h9%h;===%h%h%h,%hT%h,%h%h,%hy%ht,%h%hL,%h%hfd7====%h%h4 _Magic restored.%h/3%h%h%h,%hB%h%hY%h%h ,%h R====%h %h %h,%hL%h%h%h$%h%h;%h5.... #.... .... #... ...##.. ...#.# #.#.########...#.....#....r...###...#.#@######.#<...............#######.#.#######........#.#%hZO#########.##.#r   rat (wandering).....#.##%h084.2 (49.6)%hq dr.8 (50.2 %ha#%h%V _A rat comes into view.%h .... #..... #....##.. ...#.# ##.#.########...# #.....#.@.r....####...#.#.######.##<............... %h #######.#.#######........#.##########.# #.#.....#%h F5.4 (0.6) %h %hW.... #.... .... #... ...##.. ...#.# .# #.#.########...# #.....#..@r....# ###...#.#.######.# #<......... #######.#.........#.##########.# #.#... rr=6.0 _The rat closely misses you.%hXg5  You hit the rat.%hznI†%hp]Dalarin the SneakSprigganHealth: 14/14 ========================.... #....Magic: 7/7========================.... #...AC: 2Str: 10...##..EV: 16%h4qInt: 16...#.#.#SH: 0Dex: 15#.#.########...#XL:  2 Next: 100% Place: Dungeon:3#.....#..@†....#Noise: =--------  Time: 1286.9 (0.9)###...#.#.######.#%h"rk) +1 dagger (venom)#<...............Nothing quivered#######.#.#######........#.##########.##.#.....#You puncture the endoplasm! _You kill the endoplasm! _Magic restored. _A rat comes into view. _The rat closely misses you.You hit the rat.%h?s _You kill the rat!You have reached level 3!%hUz/  --more--%hԮ  Your experience leads to an increase in your attributes!Your base attributes are Str 4, Int 16, Dex 15.Increase (S)trength, (I)ntelligence, or (D)exterity? %hL7/178/823 0% %hյ%h׺U _You feel stronger. x2%hX 3%h %h1 %h %hO $ _%h   You see here a rat corpse. _%h\ %h X%h" %hz) n%h* ,%h9+ %h, %h. %h3 =....r.... ... ..##### ##$....#### #.........  ##.#......### .... #.......@....###%h4 I-.... #...#.#....#...#...##.. ###...## #...#.# ##...# #.#.########...# #.....#...†....#r   rat (wandering)###...#.#.######.##<...............########.#.########%h9 .91.1 (4.2%h9 E-7 (4.8%h< %ha V _A rat comes into view.%h9* ..... .....r...K... ...##### #$....##### ....) ##.#### .........###.... #...#.#....#......##.... ###...##.#...#.## ##...# ##.########.K   kobold (asleep #.....#...†...##...#.#.######<...............  A kobold comes into view. It is wielding a +0 club.2.3 (0.6 _Found a rapier.%h-3 # . r........K... ....##### #$....##### ....) ##.######.........###.... #...#.#....#.....##.....###...##....#.### ##...# ##.######## #.....#...†...##...#.#.######9%hE#######......#...........#..K... .......#####  ##$@...##### #..........) ##.###### .... #............###. #...#.#....#...##.....###...##.#...#.#### ##...# # #.#.########...# #.....#...†....#3.5%hK  .....##!#### .....S......###......# #...........##.......r............##..K.....# .......@##### .######$....##### #..........) ##.###### .... #............###. #...#.#....#...#S   adder (asleep)##.....###...##.#K   kobold (asleep)...#.#### ##...# #r   rat (wandering) #.#.########...#  An adder comes into view.Found a cyan potion.[3%hYP ;23H.SS4.1%h[U  %h X )_The adder hisses angrily.%hL`#. .....##.!#### . .....###....S.# #...##.r...##.#..K.....#.######.######$....##### #..) ##.#......### .... #......### .... #...#.#....#...# ...##.....###...##.# ...#.#### ##...# #  #.#.#...#%h[%h.S.rr%h&7%h%h&%h4 #. .....## .!#### .%h5! .....###......#. #.S...##%h 6 ...r.#.#.#..K.....#.#####%h6#.######$....##### #...)%h7 ##.#......#### .... #........%h7.### .... #...#.#....#...# ...##.....###...##.#%h9 ...#.#### ##...# #  #.#.#...#%hB<%hV.S%h(5.3%h%h%hLp  The helpless kobold fails to defend itself.  You puncture the kobold!%h%h%hS..)..rr   rat%h516.2 (0.9%h1%hJ _You kill the kobold!%h,#. .....## .!#### . .....###......# . #. ..##.S... .# .#.#..)..r..# .##### %hJ##.######$....##### #...) ##.#......#####.... #............###.... #...#.#....#...# ...##.....###...##.# ...#.#### ##...%hW# # %hTI=8 (0.6%hz*_ _The rat misses you.%h/ 5  You hit the rat.%h0 %h4 %h+< c.S%h!Q 537.8 (1.0%hW %h^ G _You kill the rat!%htU  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h]  Dalarin the Sneak #. .....##  Spriggan .!#### .......  Health: 17/17 ======================== .....###......#  Magic: 6/8==================------ . #............  AC: 2Str: 12 ..##...........  EV: 16Int: 16 ............#  SH: 0Dex: 15 .#.#..)..S..#  XL:  3 Next:  3% Place: Dungeon:3 ........@.#####  Noise: =--------  Time:[37%h-m 1297.8 (0.0) ##.######$....#####  k) +1 dagger (venom) #..........)  Nothing quivered ##.#......#####  .... #............###  .... #...#.#....#...#  S   adder ...##.....###...##.#  ...#.#### ##...# #  #.#.########...# _You kill the rat!Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 50%)%hDalarin the Sneak#......##Spriggan.!#### .......Health: 17/17 ========================.....###......#Magic: 6/8==================------. #............AC: 2Str: 12..##...........EV: 16Int: 16............#SH: 0Dex: 15.#.#..)..*..#XL:  3 Next:  3% Place: Dungeon:3........@.#####Noise: =--------  Time: 1297.8 (0.0)##.######$....#####k) +1 dagger (venom)#..........)Nothing quivered##.#......#####....[%hy237m #............###.... #...#.#....#...#S   adder...##.....###...##.#...#.#### ##...# ##.#.########...# _You kill the rat!Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 50%)%hKS(asleep)%hmS-8.8 (1%h&%h+3  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 50%) _The adder looks drowsy...%h)v  The helpless adder fails to defend itself.  You impale the adder!!†%h 26-9.7 (0.9 _You kill the adder!%h | _Your Hexes skill increases to level 4!%h #......##.!#### ....... ....###......# . #............ ..##... .....%h # .#.#..)..†..# ..........#######.######@....##### #..........) ##.#......##### .... #............##.... #...#.#....#...%h6 =###.....###...##.#.#### ##...# ##.#.########...##.....#...†....#%h@, %h- 6300.3 (0.6 _%h94 %h= A1.3 (1%hE %hH ? _You now have 100 gold pieces (gained 11).%h_EG #. .....##!#### ....... .....###......# . #.... ..##.... ............# .#.#..)..†..#  ........@.##### ##.######.....##### #..........) ##.#......##### .... #............###%hI. #...#.#....#...##.....###...##.#...#.#### ##...# # #.#.########...#%h~N%hO)9 (0%h3]%h5  # .... #. .....##!#### ....... .....###......# . #... ..##.... ............# .#.#..)@.†..#  ..........##### ##.######.....##### #..........)%h  ##.#......##### .... #............###. #...#.#....#...##.....##.#...#.#### ##...# #%h+ %h !2.5%hE %h:  %h4! # .... ..#. .....##!##### ....... .....###......# . #..#..##....#......@.....##.#..)..†..#  ..........##### ##.######.....###### #..........) ##.#......##### .... #............###. #...#.#....#...##.....##.# %h0>3.1 %h %h!W   # .... ..#. .....###.!##### ....... .....###......# . #.. #..##.... #............##..#.#..)..†..# # ..........######.##.######.....#####. #. #..........) # ##.###### .... #............###. #...#.#....#...# %h) %h*&7 %h/ %h'2 %h2 #  ... # .... ..#. .....####.!##### .......#.......###......# . #.. #..##.... %h Y #............# #..#.#..)..†..# # ..........##### #.##.######.....#####. #. #..........) # ##.###### .... #............### %hG >4.3 %hO  %h !%h:#!%hE ## .... #. .... ...#. .....## ##.!##### .......#...@...###......#!%h #..##.. #..##.... #...........!%h.# #..#.#..)..†..# # ..........##### #.##.######.....#####!%h. #. #..........) # ##.######!%h{<9!%h!%hz!%h2.#.. ..# ##. ##.. (.... #.. .... ......#.# .....## ##.@##### ....... #.......###......# #..##.. #..##.... #............# #..#.#..)..†..# #...........##### #.##.######.....##### . #. #..........) !%h?!%h(5.5!%h!%hR _Found 6 datura-tipped darts.7===6.5 (1!%ht!%hh] _i - 4 cyan potions (gained 1)"%h= I"%h X"%h "%h "%h_ ,"%h "%h Q==="%h "%h ,"%h "%h ,"%h "%h# ,"%h9% "%h' ,"%h( "%hb+ "%h+ M8==="%h, "%h/ "%h_5 M .#J .... .....# ##.#.... ##... (.... #..# .... ......#@# ####..##### "%hb6 ......#####..##...................J   endoplasm (wandering).†..#.#.##.######."%h< [15.5 (9.06.1 (9.6"%h? "%hB ] _An endoplasm comes into view.#%hw.# .#J........#### ##.##%h.......##....(.....#..#...........#.## ##@.##### ....... #.......#### #..##...... #..##..... #............##..#.#..)..†..# #...........##### #.##.######.....####  . #. .....#%hD #%h?7 (0#%h$%hV2 .# .#J ... ...##### ##.#.......##... (.....#..# .... .......@#.# .....##.....###..##### .......... #.......###......#. #..##.. #..##.... #............# #..#.#..)..†..#  #...........#####  #.##.######.....###7.3$%h; ... .#.. .#J.. ..... ....##### ##.#.##....(.....#..# .....#.# ......###..##### .. #.......###......... #..##.... #..##..## #............# #..#.#..)..†..# #....##### #.##.######.....===9$%h .. .#.. .#J.. .... ....##### ##.#.##...#...(.....#..# ....#.#.# .....#......###..##### #...... #.......####...... #..##.#...... #..##...##### #............# #..#.#..)..†..# #.##### #.##.######.....8.5%%h.. .#.. .#J. .... ....##### ##.#.##... #...(.....#..#  #.#.#  #......###..#####  #......##.......### #......##..##. #......##..## ###.# #..#.#..)..†..# #. #.##.######.....9.1%%hZ1#.# #.# .##.# .#J#.# ...#.# ...###### ##.##...........##...  #...(@....#..#  #.........#.#  #......###..#####  #......##.......### #......##..## #......##..##..#########............# #..#.#..)..†.. #...........###7%%h  #.# #.# .# #.# .#J #.# ... #.# ... #.##### ##.# #.##... #...@.....#..#  #.#.#  #......###..#####  #......##.......### #......##..## #......##..## ##. #..#.#..)..†.. #.%%h %%h# )20.3%%h| %%h Y _You see here 6 datura-tipped darts.'%h1.3 (1.0Throw: 6 darts (datura) _n - 6 datura-tipped darts'%h '%h B'%h '%h ,'%h- '%h# '%h ,'%h '%hE '%hk ,'%h '%hP '%h ;.+$j$(g .##!S?#  #.#####  ####### .....  #.#  ## '%h8 Y#.# .# #.......# .#J #.......# ... #.......# ..#.......##### ##.##.........'%h  j   gnoll (asleep)###.........#..# S   adder (asleep)#.........#.# . g   goblin (asleep)#......###..##### .'%h( 4.3 (3  A gnoll and a goblin come into view.Found 4 stones and 21 gold pieces.'%h8+ P  The gnoll shouts! The adder hisses angrily.'%h- '%hw. '%h7 j.JK.SgjSJ   endoplasm (wandering)g   goblin(…)'%h$8 '%h8 +9 (3.6'%h= '%h^ u _A kobold comes into view. It is wielding a +0 dagger.)%hѥf #gJKg+j.JK..##!Sg.##### ##.....#######...... . . .#J...# ......# ......##### ##.#...........##...##..#..# JJ 2 endoplasms (wandering)...#.# g   hobgoblin (wandering) #'j.JJ1 wandering)A goblin, a kobold and a hobgoblin come into view.Found a spear and a metallic yellow potion.  The endoplasm quivers..K)gJJ5.5 (0 _A gnoll opens the door.)%h MSJrw##.K)g'jgJK..##JSg.##### ##.....########........  #.......#.#Jw   ribbon worm (wandering)##.# JJJ 3 endoplasms (2 wandering))%he/)%h;].r)%hF<(6.1)%hF)%hJ _An endoplasm, a ribbon worm, a ball python and a quokka come into view.*%h+#+.K.#SJ.w##.Krg'jgJK..##JSg.##### ##.....########..........###.   .#J ... ...##### ##.#..#...*%h"*%h*%hB*%hS..KJ.wj$gJKg7*%h*%hz _A kobold comes into view. It is wielding a +0 short sword.2%hI +#+S..###.KJ..rw.j$gJKg##JSg##.#####.....########.................#####.  2%h՜ #.#J...... #### ##.# ....##... ##..# 2%h WJJ12%h (7.32%h4 2%h ^ _The endoplasm quivers.3%h!?##.KJ..rw.j$gJKg##JSg#3%hZ#.#####.....########.................#####.  .#J...#### ##.# ....##... ##...#..#  # . 2 endoplasms3%h 3%h3%h?K!rw'jw3%h6&93%ho83%h<3%h K!rw.'$gJKgj##JSg##.#####.....########.................#####  .#J... 3%h#### ##.##........#......###..##### . g   hobgoblin (wandering)(…)3%h3%h3%h3%hm3%hC,3%hŠ_.!rKK$.Jw..jw   ribbon wormj   gnollS   adderJJ 2 endoplasms 8.53%h3%h P.K$.Jw##JSg##j#####.....########.................#####  .#J... ... #### ##.#....##...##...#..# j   gnoll ..#.# . S   adder###..#####J   endoplasm.......###. g   goblin3%h 3%h (9.13%hf 3%h 3%h 0##JSg##j#####.....########................#####  .#J... ... #### ##.# ....##...##...#..# ..#.# .###..######.......###.##........j74%h#.##### ##j....########............... ..#####.  #.# #.4%h# .##.# .#J#.# 4%h<,... #.# ... #.##### ##.# 4%hJ#....##... ###.#..# . #.#.# ..4%h7q#......###..##### .#......##.......###.#......##..##.......#......##..##.4%h4%hv)30.34%h64%hkW##j....########............... ..#####.  #.# #.# .##.# .#J#.4%hW# ... #.# ... #.4%h3XC##### ##.# #....##... ###.#..# .. #.#.# ..#......###..##### .4%h3Z#......##.......###.#......##..##......... #......##..##. #########.....# 4%hz[4%hj`.jj   gnoll4%ha&94%hd4%hf4%h ...j........... ..#.......####.  #.# #.# .##.# .#J#.# ... #.# ... #.##### ##.# #....##... ####..# ... #.4%h #.# ..#......###..##### .#......##.......###.#......##..##..........#......##..##.#########.....# #..#.#..)..†..#4%h 4%h9 (1.54%h 4%h 4%h 0..#.......####.  #.......# #.......# .##.......# .#J#.......# ... #.# ... #.4%h ##### ##.# #....##... ####..# .... #.#.# ..#......###..##### .#......##.......###.#......##..##.......#......##..##. #########.....# #..#.#..)..†..##...........##### 4%ho 4%h< (2.14%h 4%hc 5%hx #.# #.......# .##.......# .#J#.......# ... #.# ... #.##### ##.# #....##... ###5%h #..# .... #.#.# .....##......###..##### .#......##.......###.#......##..##.......#......##..##.#########.....5%h#  #..#.#..)..†..# #...........######.##.######.....5%h5%h:&75%hw5%h5%h%G #.# #.......# .# #.......# 5%hG -.#J #.......# ... #.......# ... #.5%hH |##### ##.# #.##... ###.#..# .... #.#.# .....##......###..##### .#......##.......###......##......##..##....#......##..##....#########............# #..#.#..)..†..# #....5%h:J f##### #.##.######.....#5%hRN 5%hN (3.35%hkR 5%hT 6%hb{#.# .##.# .#J#.# ... #.# ... #.##### ##.# #....##... ####..# .... #.6%hc#.# .....###......###@.##### ....... #......##.......###......# #......##..##............ #......##..##.#########.....# #..#.#..)..†..# #...........######.##.######.....####. #. #..........6%hj6%hbj&96%hn6%h0p6%h #.# .#J#.# ... #.6%h # ... #.##### ##.# #.6%hp ...##... ###.........#..# ....6%h i #.........#.# .....###......###..##### ....... #......##..@....###......# #......##..##............ #......##..##. #########.....# #..#.#..)..†..##...........######.##.######.....#####.. #. #..........) # ##.#......#####6%h& 6%h|' (4.56%h+ 6%h- 7%h #.#.. #.# #.......##### ##.# #...........##... ###.........#..#.... #.........#.#.## ####..##### .......7%h$ #......##.......#### #......##.@##...... #......##..##..... #########............#  #..#.#..)..†..# #...........##### #.##.######.....#### .. #.. #..........## #####.#####.... #......7%h}7%hN(5.17%h17%h8%h: 8%h%>  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes11% 3b - Tukima's DanceHexes11% 3  c - SandblastEarth19%1  d - Dazzling FlashHexes/Fire24% 3  e - PasswallEarth50% 3  f - Stone ArrowConjuration/Earth50% 3 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9%h 9%h8 9%h  #.......#...Dalarin the Sneak#.......#...Spriggan#.......##### ##.#Health: 17/17 ========================#...........##...Magic: 8/8========================###.........#..#....AC: 2Str: 12#.........#.#.....## EV: 16Int: 16#......###..##### ....... SH: 0Dex: 15#......##.......###......# XL:  3 Next: 26% Place: Dungeon:3#......##.@##............Noise: ---------  Time: 1335.1 (0.0)#......##..##...........k) +1 dagger (venom)#########............#Throw: 6 darts (datur9%hN )a)#..#.#..)..†..##...........######.##.######.....#### .. #.. #.......... .## #####.#......#### .... #............## Found a spear and a metallic yellow potion.  The endoplasm quivers. _A gnoll opens the door. _An endoplasm, a ribbon worm, a ball python and a quokka come into view. _A kobold comes into view. It is wielding a +0 short sword. _The endoplasm quivers.Memorise Tukima's Dance, consuming 3 spell levels and leaving 3? Y - Yes  N - No:%h:%hi #.......#...Dalarin the Sneak#.......#...Spriggan#.......##### ##.#Health: 17/17 ========================#...........##...Magic: 8/8========================###.........#..#....AC: 2Str: 12#.........#.#.....## EV: 16Int: 16#......###..##### ....... SH: 0Dex: 15#......##.......###......# XL:  3 Next: 26% Place: Dungeon:3#......##.@##............Noise: ---------  Time: 1335.1 (0.0)#......##..##...........k) +1 dagger (venom)#########............#Throw: 6 darts (datur:%ha)#..#.#..)..†..##...........######.##.######.....#### .. #.. #.......... .## #####.#......#### .... #............## Found a spear and a metallic yellow potion.  The endoplasm quivers. _A gnoll opens the door. _An endoplasm, a ribbon worm, a ball python and a quokka come into view. _A kobold comes into view. It is wielding a +0 short sword. _The endoplasm quivers.6.1 (1:%h:%hy _This spell is extremely dangerous to cast!:%hA7.1 (2:%h :%hv :%h%$8.1 (3:%h:%h':%h{'+9.1 (4:%h. _You start memorising the spell. You continue memorising. x3:%h 4:%h$7c _You finish memorising. Spell assigned to 'b'.;%h ;%h  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes11% 3b - SandblastEarth19%1  c - Dazzling FlashHexes/Fire24% 3  d - PasswallEarth50% 3  e - Stone ArrowConjuration/Earth50% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitA%hn  #.......#...Dalarin the Sneak#.......#...Spriggan#.......##### ##.#Health: 17/17 ========================#...........##...Magic: 8/8========================###.........#..#....AC: 2Str: 12#.........#.#.....## EV: 16Int: 16#......###..##### ....... SH: 0Dex: 15#......##.......###......# XL:  3 Next: 26% Place: Dungeon:3#......##.@##............Noise: ---------  Time: 1339.1 (0.0)#......##..##...........k) +1 dagger (venom)#########............#Throw: 6 A%h{ darts (datura)#..#.#..)..†..##...........######.##.######.....#### .. #.. #.......... .## #####.#......#### .... #............##  _An endoplasm, a ribbon worm, a ball python and a quokka come into view. _A kobold comes into view. It is wielding a +0 short sword. _The endoplasm quivers. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.A%h A%hn Memorise Confusing Touch, consuming 3 spell levels and leaving 0? Y - Yes  N - NoB%h B%h #.......#...Dalarin the Sneak#.......#...Spriggan#.......##### ##.#Health: 17/17 ========================#...........##...Magic: 8/8========================###.........#..#B%ht....AC: 2Str: 12#.........#.#.....## EV: 16Int: 16#......###..##### ....... SH: 0Dex: 15#......##.......###......# XL:  3 Next: 26% Place: Dungeon:3#......##.@##............Noise: ---------  Time: 1339.1 (0.0)#......##..##...........k) +1 dagger (venom)#########............#Throw: 6 darts (datura)#..#.#..)..†..##...........######.##.######.....#### .. #.. #.......... .## #####.#......#### B%hϳ .... #............##  _An endoplasm, a ribbon worm, a ball python and a quokka come into view. _A kobold comes into view. It is wielding a +0 short sword. _The endoplasm quivers. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.B%h,40.1 (1B%h:B%hy _This spell is extremely dangerous to cast!B%hA1.1 (2B%hB%hjj   gnoll2.1 (3B%h6B%hB%hU.jB%h+3.1 (4B%hB%h _You start memorising the spell. You continue memorising. x3B%hUB%h B%hHc _You finish memorising. Spell assigned to 'c'.E%h  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  E%hl \Confirm with . or Enter, or press ? or * to list all spells.F%h F%h< The spell is extremely dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - NoG%hG%hx #.......# ...  Dalarin the Sneak  #.......# ...  Spriggan  #.......##### ##.#  Health: 17/17 ========================  #...........##...  Magic: 5/8===============---------  ###.........#..# ....  AC: 2Str: 12 #.........#.# .....##  EV: 16G%hBInt: 16 #......###j.##### .......  SH: 0Dex: 15 #......##.*.....###......#  XL:  3 Next: 26% Place: Dungeon:3 G%h#......##.@##............  Noise: ---------  Time: 1343.1 (0.0) #......##..##...........  k) +1 dagger (venom) #########............#  Throw: 6 darts (datura) #..#.#..)..†..# G%h #...........#####  #.##.######.....#### j   gnoll .. #.. #.......... G%h.## #####.#......#### .... #............## _You finish memorising. Spell assigned to 'c'.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (extremely dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 57%)G%h.  #.......# ...  Dalarin the Sneak  #.......# ...  Spriggan  #.......##### ##.#  Health: 17/17 ========================  #...........##...  Magic: 5/8===============---------  ###.........#..# ....  AC: 2Str: 12 #.........#.# .....##  EV: 16Int: 16 #......###j.##### .......  SH: 0Dex: 15 #......##.......###......#  XL:  3 Next: 26% Place: Dungeon:3 #......##.@##............  Noise: ---------  Time: 1343.1 (0.0) #......##..##........... G%h0  k) +1 dagger (venom) #########............#  Throw: 6 darts (datura) #..#.#..)..†..#  #...........#####  #.##.######.....#### j   gnoll .. #.. #.......... .## #####.#......#### .... #............##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (extremely dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 57%)  You miscast Tukima's Dance.  You are very lightly contaminated with residual magic.G%hQ;   ...   ...   ##.#     ....     .   G%h; yj      G%h0<  )..† G%h<  .. #..  .##  .... G%h= Z4.1 (1Contam G%hA G%h}D   Aiming: Tukima's Dance (extremely dangerous; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (chance to affect: 57%)  You miscast Tukima's Dance.are very lightly contaminated with residual magic. _Nothing appears to happen.H%hك H%h =5.0 (0.9 _You hit the gnoll but do no damage. The gnoll closely misses you.I%hC  Casting: Tukima's Dance (extremely dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I%h #.......# ...  Dalarin the Sneak  #.......# ...  Spriggan  #.......##### ##.#  Health: 17/17 ========================  #...........##...  Magic: 3/8=========---------------  ###.........#..# ....  AC: 2Str: 12 #.........#.# .....##  EV: 16Int: 16 #......###..##### .......  SH: 0Dex: 15 #......##.j.....###......#  XL:  3 Next: 26% Place: Dungeon:3 #......##.@##............  Noise: =--------  Time: 1345.0 (0.0) #......##I%ha[40m..##...........  k) +1 dagger (venom) #########............#  Throw: 6 darts (datura) #..#.#..)..†..#  Contam  #...........#####  #.##.######.....#### j   gnoll .. #.. #.......... .## #####.#......#### .... #............## _You hit the gnoll but do no damage. The gnoll closely misses you.Casting: Tukima's Dance (extremely dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 50%)I%hqC  #.......#...Dalarin the Sneak#.......#...Spriggan#.......##### ##.#Health: 17/17 ========================#...........##...Magic: 3/8=========---------------###.........#..#....AC: 2Str: 12#.........#.#.....## EV: 16Int: 16#......###..##### ....... SH: 0Dex: 15#......##.*.....###......# XL:  3 Next: 26% Place: Dungeon:3#......##.@##............Noise: =--------  Time: 1345.0 (0.0)#......##..##...........k) +1 dagger (venom)#########...I%hE H.........#Throw: 6 darts (datura)#..#.#..)..†..#Contam #...........######.##.######.....#### j   gnoll.. #.. #...........## #####.#......####.... #............## _You hit the gnoll but do no damage. The gnoll closely misses you.Casting: Tukima's Dance (extremely dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 50%)I%h I%h{ ej6.0 (1  Casting: Tukima's Dance (extremely dangerous; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (chance to affect: 50%) _The gnoll resists with some effort. The gnoll misses you.J%ho (very poisoned)You hit the gnoll. The gnoll is poisoned.  J%h~HThe gnoll is lightly wounded.9 (0.9J%hqJ%hS _The gnoll closely misses you.K%h1E  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%h(  Okay, then. _K%h* ... #### ##.# ....##... ##..#..# .... #.# .....#####..#####...j.....####.##......  ########.......J....#  #..#.#..)..†#...........#######.######.....####.. #.. #...........## #####.#### J   endoplasm (wandering)...... #......#.#....#....J-7.5 (0.6 _L%h#### ##.# ....##... ##..# .... #.# .....#####..#####...j.....####.##...... #.....L%h ########.@..........#  #..#.#..J..†.........#######.######.....####.. #.. #...........## #####.####...... #.......# #.#....#... ...##.....###...##L%h֩L%h.jJ J-8.1L%ht _The endoplasm quivers.L%h #....##... ###.#..# .... #..#.# .....###......###..##### ....... #......##.......###......# #......##.j##............ #......##..##... #########.....#  #..#@#..J..†..# #...........######.##.######.....#####... #.. #..........)#.## #####.#......#####....... #.......# .... #...#.#....#...# ...##.....###...##.#.####  #L%h L%h L%h .jJ)J   endoplasmL%h &7L%h L%h M%hV####..# .... #.#.# .....###......###..##### ....... #......##.......###......# #......##..##............ #......##.j##. #########.....JM%h#  #..#.#..)..†..# #....@......######.##.######.....#####... #.. #..........) #.## #####.#......##### ....... #......###.# .... #...#.#....#...#  ...##.....###...##.# .####  ##.#.########...#M%hv>9.3M%hM%hN%hDM###.#..# .... #.#.# .....## #......###..##### ....... #......##.......###......# #......##..##. #......##.j##. ##.....J......# #..#.#..)..†..# #.##### #.##.######.....##### ... #.. #.) #.## #####.#......##### .# .... #...#.#....#...# J   endoplasm...##.....###...##.# N%hKT*.JN%hT&9N%h{YN%hN%h   Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N%h  ###.........#..# ....  Dalarin the Sneak  #.........#.# .....##  Spriggan  #......###..##### .......  Health: 17/17 ========================  #......##.......###......#  Magic: 1/8===---------------------  #......##..##............  AC: 2Str: 12 N%h  #......##.j##...........  EV: 16Int: 16  #########............#  SH: 0Dex: 15 #..#.#J.)..†..#  XL:  3 Next: 26% Place: Dungeon:3 #.....@.....#####  Noise: ---------  Time: 1349.9 (0.0) #.##.######.....#####  k) +1 dagger (venom) ... #.. #..........)  Throw: 6 darts (datura) #.## #####.#......#####  Contam  ....... #............###  .# .... #...#.#....#...#  J   endoplasm ...##.....###...##.#  ...#.#### ##...# #  #.#.########...# _The endoplasm quivers.Casting: Ensorcelled Hibernation %h y40m(safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 59%)O%h % O%h ###.........#..#O%hm ....O%h0Dalarin the SneakO%h{$#.........#.#O%h<.....##O%h"SprigganO%hM}#......###..##### .......O%hdHealth: 17/17 ========================O%h^s#......##.......###......#O%h:Magic: 1/8O%hO===---------------------#......##..##............AC: 2Str: 12#......##.j##...........EV: 16Int: 16#########............#SH: 0Dex: 15#..#.#*.)..†..#XL:  3 Next: 26% Place: Dungeon:3#.....@.....#####Noise: ---------  Time: 1349.9 (0.0)#.##.######.....#####k) +1 dagger (venom)... #.. #..........)Throw: 6 darts (datura)#.## #####.#......#####Contam ....... #............###.# .... #...#.#....#...#J   endoplasmO%h...##.....###...##.#O%hZ[...#.#### ##...# #O%h#.#.########...# O%hgP_The endoplasm quivers.O%hCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  O%h~MConfirm with . or Enter, or press ? or * to list all spells.O%heAiming: Ensorcelled Hibernation (safe; 12% risk of failure)  O%h;Press: ? - help, Shift-Dir - straight lineO%hu?Aim: an endoplasm (chance to affect: 59%)O%hHO%h   Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 59%)  The endoplasm resists with significant effort.j#Jj   gnoll (very poisoned)J   endoplasm=50.9 (1O%hW _The endoplasm closely misses you.O%hɫ B  You hit the endoplasm.  The endoplasm is severely wounded..j 1.8 (0.9O%h @ _The endoplasm hits you but does no damage.P%h###.#..# .... #.#.# .....## #......###..##### ....... #......##.......###......# #......##..##. #......##..##. #....# #..#.#J.)..†..# P%h,#....j.@....##### #.##.######.....##### ... #.. #..........) #.## #####.#......##### .# .... #...#.#....#...# ...##.....###...##.# P%h(P%hk)c2===-2.4 (0.6P%h.P%h0P%hW .#..# ....  #.#.# .....##  #......###..##### .  #......##.......###......#  #......##..##.  #......##..##.P%h   #...# #..#.#J.)..†..# #....j..@...##### #.##.######.....##### ... #.. #..........) P%h: Y#.## #####.#......##### .# .... #...#.#....#...# ...##.....###...##.# P%h[ P%h P%h ..jJ P%h J-3.0P%h P%h K _Your magical contamination has completely faded away.Q%h}  You hit the endoplasm..j Q%h:Z===30=9 (0.9Q%hQ%hM _You kill the endoplasm!Q%h  You hit the gnoll. The gnoll looks even sicker.  The gnoll is almost dead.Q%he1)Q%h.^ 554.8 _You kill the gnoll!Q%hQ%hQ%hh _Your Stealth skill increases to level 5!S%h$IS%h~S%hBBS%hȹ,S%hS%h,S%hS%h8S%hS%hS%h8k3===S%hS%h;,S%hmS%hS%h,S%h,S%hS%hS%hs;===S%hS%hAS%hS%hLS%h-S%hS%hbS%hS%h>S%hS%hS%hS%hS%hU4===S%h9S%hrS%h? ,S%h S%hZS%hS%hS%hx$BS%h+===S%h1,S%h2S%h)8,S%h :S%h?,S%hAS%hGe5===S%hMKS%h1Q,S%h$VS%hXS%hdYS%h^S%h`,S%h=aS%hYd;===S%hdS%h.fS%hZi,S%hjS%hm,S%h@oS%hdr,S%hsS%hv,S%hxS%h,{e6===S%h}S%h6,S%hS%h,S%hS%h,S%hNS%hQ===S%hS%hR,S%hS%h,S%hHS%h.,S%hS%h;,S%hVS%h?c7===S%hS%hC,S%hѪS%hN,S%hS%h',S%h\S%hdQ===S%hӸS%h,S%hS%h,S%h<S%ha,S%hS%h),S%hS%hh - _You start resting.S%h1405.8 (51.0)S%hd8===-6.8 (52S%hS%hl% _Magic restored.T%h#.#..# .... #.#.# .....## #......###..##### . #......##.......###......# #......##..##. #......##..##. #...# #..#.#..)..†..# #......@....##### #.##.######.....#####T%h ... #.. #..........) #.## #####.#......#####  . #.###  .# .... #...#.#....#...#  ...##.....###...##.#  ...#.#### ##...# #  #.#.#...#T%h̽T%h:17.4 (0.6)T%hT%hN _You see here a +0 flail.T%hB ###.#..# .... #.#.# .....## #......###..##### ....... #......##.......###......# #......##..##. #......##..##. #....# #..#.#..)..†..# #)....##### #.##.######.....##### ... #.. #..........)  #.## #####.#......#####  . #.### T%hB .# .... #...#.#....#...#  ...##.....###...##.#  ...#.#### ##...# #  #.#.#...#T%hKT%h/8.0 _T%hX$T%h'U%h ###.#..# .... #.#.# .....##U%h^ #......###..##### ....... #......##.......###......# #......##..##.U%h" #......##..##. ##.....# #..#.#..)..†..# #....@.)....#####U%h #.##.######.....##### ... #.. #.) #.## #####.#......##### U%hl . #.###  .# .... #...#.#....#...#  ...##.....###...##.#  ...#.#### ##...# # U%h1T #.#.#...#U%h>U%h&6U%h*U%h U%he  #..##... ###.#..# ....  #.........#.# .....## #......###..##### .......U%hc  #......##.......###......# #......##..##.. #......##..##....#########............#U%h= . #..#@#..)..†..#  #......)....#####  #.##.######.....##### ... #.. #..........)U%h  #.## #####.###### ....... #............### .# .... #...#.#....#...# #.....##.# ...#.#### ##...# # U%h) U%h F===9.2U%h U%hI V%hPyM##### ##.#..#... ###..# .... ...#.# ###..##### ......######........##..##...#########..@.......#.#..)..†..# .....)....##### #.##.######.....#####..#. ...8V%hV%h4V%hEV%h 2 #.# ... ###### ##.# #...##... ###..#..# ....  #.........#.# .....## #......###..##### .......V%h | #......##.......###......# #......##..##............ #......##.@##...........#########............# #..#.#..)..†..#  #......)... #.##.######.....#### ... #.. #.......... #.## #####.## ....... #............#.# .... #...#.#....#...V%hε V%h )10.4V%h V%hI W%hHM ... ...##### ##.#....##... ###..# .... ...#.# ##W%hK#..##### ......####.......##..##...........#########..........#..#.#..)..†..#...### ..W%h5T1.0W%h{EW%hM .#J ... ...##### ##.#.....##... ##..#..# .... ...#.# W%h ,###..##### ......#####............##..##...........#########............###.## ###W%h<6W%hZW%hm M  .#J. ......# ......##### ##.#...........##... ###.........#..# .... .......#.# ####@.##### ......#####...#......##..##...............#......)..... #..W%h/W%h(2.2W%hRW%h2W%hWp #.#  #.# .# #.# .#J #.# ... #W%h.# ... ###### ##.# #..##... ###.#..# ....  #........@#.# .....##W%ho #......###..##### ....... #......##.......###......# #......##..##.. #......##..##W%h....#########............# #..#.#..)..†..#  #......)....#####  #.##.######.....###W%hF<8W%hX%h ..#.####. #.#  #.# .# #.# .#J #.# ... #.# ... ###### ##.# #..##... ###.#..# ....  #.........#.# .....# #......###..##### ...... #......##.......###...... #......##..##.. #......##..##....#########............# #..#.#..)..†..# #......)....#####X%hX%h(3.4X%hX%hX%hҤ  ...j.............#.####. #.#  #.# .# #X%hH E.# .#J #.# ... #.# ... ###### ##.#X%h  #..##... ###.#..# .... #.........#.#  #......###..##### X%h m #......##.......### #......##..##. #......##..##....#########............#X%h|  #..#.#..)..†..#X%h X%h !4.0X%h X%hr Y%hU ...j. ..#.......####. #.......# #.......# .# #.......# .#J #.......# ... #.......# ... #w......##### ##.# #.##... ###.#..#  #.#.#  #......###..#####  #......##.......### #......##..##w   ribbon worm (wandering) #......##..##. ###.#  #..#.#..)..†..#ww6%h76HY%hAY%hy ##.....######## ..........#.####. #.#  #.# .# #.# .#J #.# ... #.# ... #w##### ##.# #..##... ###.#..#  #.........#.#  #......###..#####  #......##.......### #......##..## #......##..##..#########............#Y%hh|Y%h~L.wY%h<(5.2Y%hY%hÄZ%h...............#####  .#J... ... w#### ##.# .....@....##... ##Z%h...# .. # .###..######.......#####......#########....# #..#.#..)..†8Z%hZ%h;#####  .#J... ... w#### ##.# ..........##... ###Z%hZ<u..# .. # .###..######.......#####......#########....# Z%h/=#..#.#..)..†....)....##Z%hEIZ%hJ(6.4Z%hhRZ%h'V[%hL..#.####. #.# #.# .# #.# .#J #.# ... #.# ... #.w.....##### ##.# #.##... ###.#..# .#.#.# .#......###..##### .#......##.......###.#......##..##.#......##..##. #......)....#[%hM[%hUx.w7.0[%hX[%hZ[%h΄  #.# #.......# .##.......# .#J#.# ... #.# ... #..w....##### ##.# #...........##... ####..# .... #.#.# ..[%h" #......###..##### .#......##.......###.#......##..##.......#......##..##..#########.....#  #..#.#..)..†..##......)....######.##.######.....[%h <6[%h[ [%h֗ \%hI #.# #.......# .# #.......# .#J #.......# ... #.# ... #..w....##### ##.# #.##... ###.\%hK !#..# .... #.#.# .....##......###..##### .#......##.......###.#......##..##..#......##..##...#########............# #.##.######.....#\%hM \%hW P.w\%hW (8.2\%h|_ \%ha ]%h `9.2 (1.0^%h$ .w20_%h՗#.# #.......# .# #.......# .#J #.......# ... #.......# ... #._%h##### ##.# #....w......##... ###.#..# .... #.#.# .....##......###..##### .#......##.......###......##......##..##....#......##..##....#########............# #..#.#..)..†..##....#.##.######.....#_%h(_%hP.w_%h+8 (0.6_%hu_%h`%hu#.# .##.# .#J#.# ... #.`%hB# ... #.##### ##.# #.....w.....##... `%h_###.........#..# .... #.#.# .....###......###@.##### ....... `%hôt#......##.......###......# #......##..##............ #......##..##.`%h'#########.....# #..#.#..)..†..# #......)....###`%h###.##.######.....####... #.. #..........`%h`%h!(1.4`%h`%h`%h`%hz.w2.4 (1.0`%h%a%ha%ha%h T.wa%h &3a%h^a%hba%hzY4c%h 6(catching breath)c%h ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.c%h]} ... 8 56 darts (datura)Held c%h΁ c%h{ . _You are caught in a web!d%h` %.w16 66 darts (datura) _The web tears apart.d%h #.# .#J #.#.. #.......# #.......##### ##.# #...........##... ###.........#..#.... #......w..#.## #......###..##### ....... #......##@......#### #......##..##...... #......##..##... #########............# #..#.#..)..†..# #......)....##### #.##.######.....### ... #.. .... #.## #####.#### d%h *Y7.0 (0.6d%h+f%hf%hC8.0 (1.0f%hg%haY9g%h> ww   ribbon worm30h%h  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h%hj #.......# .#J  Dalarin the Sneak #.......# ...  Spriggan #.......# ...  Health: 17/17 ======================== #.......##### ##.#  Magic: 6/8==================------ #...........##...  AC: 2Str: 12 ###.........#..# ....  EV: 16Int: 16 #......w..#.# .....## SH: 0Dex: 15 #......###w.##### ....... XL:  3 Next: 55% Place: Dungeon:3 #......##@......###......# Noise: ---------  Time: 1430.0 (0.0) #......##..##............  k) %h0m+1 dagger (venom) #......##..##...........  Throw: 6 darts (datura)h%h' #########............#  #..#.#..)..†..#  #......)....#####  w   ribbon worm #.##.######.....### ... #.. #......... #.## #####.#......### _The web tears apart.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 50%)h%hQ #.......#.#JDalarin the Sneak#.......#...Spriggan#.......#h%h ...Health: 17/17 ========================#.......##### ##.#Magic: 6/8==================------#...........##...AC: 2Str: 12h%h w###.........#..#....EV: 16Int: 16#......w..#.#.....## SH: 0Dex: 15h%h #......###*.##### ....... XL:  3 Next: 55% Place: Dungeon:3#......##@......###......# Noise: ---------  Time: 1430.0 (0.0)#......##..##............ k) +1 dagger (venom)#......##..##...........Throw: 6 darts (datura)h%hE )#########............##..#.#..)..†..##......)....#####w   ribbon worm#.##.######.....###h%h ... #.. #.........#.## #####.#......### _The web tears apart.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h%h Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 50%)h%ha h%h2w  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (chance to affect: 50%)  The ribbon worm resists with some effort.=1.0 (1 _The ribbon worm closely misses you.i%h:   i%hK; Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i%hZ  #.......# .#J  Dalarin the Sneak #.......# ...  Spriggan #.......# ...  Health: 17/17 ======================== #.......##### ##.#  Magic: 4/8============------------ #...........##...  AC: 2Str: 12 ###.........#..# ....  EV: 16Int: 16 #......w..#.# .....## SH: 0Dex: 15 #......###w.##### ....... XL:  3 Next: 55% Place: Dungeon:3 #......##@......###......# Noise: =--------  Time: 1431.0 (0.0) #......##..##............ %h`\ 7m k) +1 dagger (venom) #......##..##...........  Throw: 6 darts (datura) #########............#  #..#.#..)..†..#  #......)....#####  w   ribbon worm #.##.######.....### ... #.. #......... #.## #####.#......### _The ribbon worm closely misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 50%)j%h*#.......#.#JDalarin the Sneak#.......#...Spriggan#.......#...j%hHealth: 17/17 ========================#.......##### ##.#Magic: 4/8============------------#...........##...AC: 2j%hStr: 12###.........#..#....EV: 16j%hxInt: 16#......w..#.#.....## SH: 0Dex: 15j%h+#......###*.##### ....... XL:  3 Next: 55% Place: Dungeon:3#......##@......###......# Noise: =--------  Time: 1431.0 (0.0)j%hm#......##..##............ k) +1 dagger (venom)#......##..##...........Throw: 6 darts (datura)j%hך#########............##..#.#..)..†..##......)....#####w   ribbon wormj%h0#.##.######.....###... #.. #.........#.## #####.#......### _The ribbon worm closely misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 50%)j%h#j%hw(catching breath)  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (chance to affect: 50%)  The ribbon worm resists with some effort.j%h   The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.j%h 8 -2.0 (16 darts (datura)Held  _You are caught in a web!k%h&*  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  k%h!+\Confirm with . or Enter, or press ? or * to list all spells.k%hE #.......# .#J  Dalarin the Sneak #.......# ...  Spriggan #.......# ...  Health: 17/17 ======================== k%hI#.......##### ##.#  Magic: 2/8======------------------ #...........##...  AC: 2Str: 12 ###.........#..# ....  EV:  8 Int: 16 #......w..#.# .....## SH: 0Dex: 15 #......###w.##### ....... XL:  3 Next: 55% Place: Dungeon:3 #......##@......###......# Noise: ---------  Time: 1432.0 (0.0) #......##..##............  k) +1 dagger (venom) #......##..##...........  Throw: 6 darts (datura) #########............#  Held  #..#.#..)..†..#  #%hL0m......)....#####  w   ribbon worm (catching breath) #.##.######.....### ... #.. #......... #.## #####.#......### _You are caught in a web!  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 50%)k%hq m#.......#.#JDalarin the Sneak#.......#...Spriggan#.......#...Health: 17/17 ========================#.......##### ##.#Magic: 2/8======------------------k%hRs z#...........##...AC: 2Str: 12###.........#..#....EV:  8 Int: 16#......w..#.#.....## SH: 0Dex: 15#......###*.##### ....... XL:  3 Next: 55% Place: Dungeon:3#......##@......###......# Noise: ---------  Time: 1432.0 (0.0)#......##..##............ k) +1 dagger (venom)#......##..##...........Throw: 6 darts (datura)#########............#Held #..#.#..)..†..##......)....#####w   ribbon worm (catching breath)k%hu 0#.##.######.....###... #.. #.........#.## #####.#......### _You are caught in a web!  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 50%)k%hL k%h :wk%h +3.0 (1k%hK k%h Z  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (catching its breath, chance to affect: 50%) _The ribbon worm resists with some effort.l%h)  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l%hXE  #.......# .#J  Dalarin the Sneak #.......# ...  Spriggan #.......# ...  Health: 17/17 ======================== #.......##### ##.#  Magic: 0/8------------------------ #...........##...  AC: 2Str: 12 ###.........#..# ....  EV:  8 Int: 16 #......w..#.# .....## SH: 0Dex: 15 #......###w.##### ....... XL:  3 Next: 55% Place: Dungeon:3 #......##@......###......# Noise: ---------  Time: 1433.0 (0.0) #......##..##............  k) +1 dal%hW gger (venom) #......##..##...........  Throw: 6 darts (datura) #########............#  Held  #..#.#..)..†..#  #......)....#####  w   ribbon worm (catching breath) #.##.######.....### ... #.. #......... #.## #####.#......### _The ribbon worm resists with some effort.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 50%)l%h #.......#.#JDalarin the Sneak#.......#...Spriggan#.......#...Health: 17/17 ========================#.......##### ##.#l%heMagic: 0/8------------------------#...........##...AC: 2Str: 12###.........#..#....EV:  8 Int: 16#......w..#.#.....## SH: 0Dex: 15#......###*.##### ....... XL:  3 Next: 55% Place: Dungeon:3#......##@......###......# Noise: ---------  Time: 1433.0 (0.0)#......##..##............ k) +1 dagger (venom)#......##..##...........Throw: 6 darts (datura)#########............#Held #..#.#..)..†..##......)....#####w   ribbon worm (catching breath)#.%hP33m##.######.....###... #.. #.........#.## #####.#......### _The ribbon worm resists with some effort.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 50%)l%hq[wasleep, catching breath)m%hbDw)4.0 (1Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (catching its breath, chance to affect: 50%) _The ribbon worm looks drowsy...m%h:m%h:16 56 darts (datura)m%hEm%h)J* _The web tears apart.m%ho y  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!m%hq†m%h<C 8/18629 (0.9 m%hd=B_You kill the ribbon worm!m%hCm%hFi _Your Fighting skill increases to level 1!p%hjw _p%h>1======p%hS=2===p%h,p%hXp%h̻;===p%hip%hZp%hBp%h,p%hAp%hp%hBp%h.p%h p%hp%hp%hP3p%h===p%hip%hp%hBp%h;,p%hp%h,p%h p%h=Y===p%h!?p%h`FBp%hHHk4===p%hIp%h9P,p%hRp%hU,p%hVp%hY,p%h8[p%h^Q===p%hy_p%hb,p%hdp%hg,p%h@oXp%h{5===p%hZp%hig===p%h,p%hҘp%h5,p%hp%h,p%hp%hݮBp%hΰp%hrO6===p%hp%hٵ,p%h#p%h!,p%hp%h,p%hp%h;===p%hNp%hzp%h7===p%ht,p%hFp%h,p%h(p%hp%h[;===p%h]p%hk,p%hp%h ,p%hFp%hp,p%hp%h98===  You see here a ribbon worm corpse.p%h p%h #.# .# #.# #J#....J..# #.......# ...#.......##### ##.##...........##... ###.........#. #.........#.# .....## #......###@.##### . p%h 503.5 (67.6)#......##.......#####......##..##....#......##..##...........#########...........##..#.#..)..†..# J   endoplasm (wandering)#......)....######.##.#########... #.. #....p%h9 ,p%h^ a _An endoplasm is nearby!q%h}  #.#  #.# .# #.......# .#J #....J..# ... #.# ...q%ha  ###### ##.# #..##... ###.#..# ....  #........@#.# .....## #......###†.##### .......q%h& u #......##.......###......# #......##..##.. #......##..##....q%h #########............# #..#.#..)..†..# #......)....##### #.##.######.....###q%h q%h 84.1 (0.6) _q%hYq%hr%hF..#.####. #.#  #.# .# #.......# .#J #....J..# ... #.# ... ###### ##.# #..##... ###.#..# ....  #.........#.# .....# #......###†.##### ...... #......##.......###...... #......##..##.. #......##..##....#########............# #..#.#..)..†..# #......)....#####.7r%hlr%hB m ..........#.####. #.#  #.# .# #.# .#J #.# ... #.# ... #.K.....##### ##.# #..##... ###.#..# .... #.........#.#  #......###†.#####  #......##.......### #......##..##. K   kobold (wandering) #......##..##....#########............# #..#.#..)..†..#===5.3r%h~ . ..#..J....####. #.......# #.......# .# #.......# .#J #.....J.# ... #.......# ... #.K.....##### ##.# #.##... ###.#..#  #.#.#  #......###†.#####  #......##.......### #......##..##JJ 2 endoplasms (wandering) #......##..##.K   kobold (wandering) ###.#  #..#.#..)r%h4Y..†..#.J.J.K9r%hor%hs%h y ##.....######## ..........#.......####. #.J.....#  #s%h .# .# #.......# .#J #J# ... #.# ... #.s%h0 ##### ##.# #.K.##... ###.#..#  #.........#.#  #......###†.#####  #......##.......###s%h  #......##..## #......##..##..#########............#s%h s%h s%h] s%h5 J..JK.6.5s%h s%hV t%hc  The kobold shouts!  The endoplasm quivers. x2  You hit the endoplasm. The endoplasm is poisoned.t%hgrJJKJJ1 very poisoned)r   quokkaK   kobold===7.4 (0.9t%hNnt%ho7 _The endoplasm is lightly wounded.u%h_  You hit the endoplasm.  The endoplasm looks as sick as possible!  The endoplasm is almost dead.u%hu%hu%hlu%h+0.r.J..K   endoplasmru%hM96--8.3u%hu%hXM _You kill the endoplasm!u%h$ _............... ..#..r....####.  #.J.....# #.......# .##.# .#J#.# ... #.# ... #...K...##### ##.# u%h #.......@...##... ####..# ... #.#.# ..#......###†.##### .#......##.......###.#......##..##.......#......##..##.#########.....#  #..#.#..)..†..#u%h u%hO" u%h# u%h* ..rJ.Ku%h+ U---9 (0.6u%h2 u%h5 v%hE ..#####.  #..r....# #..J....# .##.......# .#J#.......# ... #.# ... #....K..##### ##.# #...........##... ####..# .... #.#.# ..#......###†.##### .#......##.......###.#......##..##.......#......##..##.#########.....#  #..#.#..)..†..# #......)....#####v%hء ,v%hQ ..rJ.K-9.5w%h"U #.# #...r...# .##...J...# .#J#.......# ... #.# ... #.....K.##### ##.# #...........##... ####..# .... #.#.# .....##......###†.##### .#......##.......###.#......##..##.......#......##..##.#########.....#  #..#.#..)..†..# #......)....######.##.######.....w%hZw%h[.w%h[$rw%h\w%hX^w%hA_"10.1w%h֬w%h#.# #.......# .# #...Jr..# w%h.#J #.......# ... #.......# ... #.....K.##### ##.# #.##... ###.#..# .... #.#.# .....#w%h#......###†.##### .#......##.......###......##......##..##....#......##..##....w%hP,#########............# #..#.#..)..†..# K   kobold#......)....######.##.######.....#w%hw%hۨw%h>.J.Kw%hw%hS&7w%hw%hw%h& #.# .##....r..# .#J#....J..# ... #.......# ... #.##### ##.# #......K....##... ###.........#..# .... #.#.# .....###......###@.##### ....... #......##.......###......# #......##..##............ #......##..##.#########.....# #..#.#..)..†..# h   howler monkey (wandering)#.h....)....#####J  w%h(  endoplasm#.##.######.....#### K   kobold... #.. #..........w%h2  w%h<3 w%h 4 .w%h4 Kw%h]5 XJ   endoplasmw%h5 .w%h6 _K   koboldw%h/7   w%h< 4A howler monkey comes into view.w%h= w%hb> !1.3w%h^D w%hH  w%hJ w%hJK +_The howler monkey moves out of view. w%hK j_You see here a ribbon worm corpse.y%ha y%h y%h3 y%h$ .J..Kh   howler monkey (wandering)hJ   endoplasmK   koboldy%h 42.3 (1.0 _y%h y%h& {%hC: {%h; ,{%h< {%hF .r.Kr   quokka.K   kobold{%hF &3{%h|N {%h_R }%h }%h }%h }%h }%h` }%hAJ.r.Kh   howler monkey (wandering)hJ   endoplasmr   quokkaK   kobold}%h&4}%h\ }%h-~%hI n  The howler monkey howls!  You hit the kobold.~%hK ~%h3M ~%h?N ~%h` .J.r)hh.~%h| T7==5.2 (0.9~%h6  ~%h ~%hω &_You kill the kobold!~%h %h: 7#....r..# .#J#.......# ... #.# ... #.##### ##.# #.J...##... ###.........#..# .... #.......r)#.# .....##%h3; 1#......###†.##### ....... #......##..@....###......# #......##..##............ #......##..##. #########.h...# #..#.#..)..÷..#%h; #......)....######.##.######.....#####... #.. #..........)#.## #####.#......#####%h? %hTE &.J%hE 4--8 (0.6%hJ %hL %h:#....r..# .#J #.# ... %h8;#.......# ... #.##### ##.# #.J..##... ###.........#..# .... %h;L#.......r)#.# .....## #......###†.##### . #......##.###......# #......##..##. %hg<#......##..##.. ##.h..........##..#.#..)..÷..##......)....##### %h<J   endoplasm#.##.######.....##### r   quokka... #.. #...) %h?%hO.r--6.4%hQ[%h N #.......# ...  #.# ...  #.##### ##.#  #.J..##...  ###..#..# .... #........r#.# .....###......###†.##### ....... #......##.......###......# #......##..##@........... #......##..##. #########.h...#  #..#.#..)..÷..##......)....######.##.######.....#####... #.. #..........) #.## #####.#......#####....... #......###%hO %hQ %h] ..)rr   quokka%h^ (7.0%h.g %hi %h ... #### ##.# ....##... %h ##.........#..# .... ...)#.# .....#####r.#####..#.......###......##..##...... %hsq ########....# %h֘ #..#.#..)..÷#......)....#####%h8.##.######.....#####...%h...# .... #...#.#....#...#%h3%h%h&6%hj%h L 7 #### ##.# ....##... ##..# .... )#.# .....#####r.##### ..............###......##..##...... #..# ########....#  #..#.#..)..÷#......)....######.##.#.#...##.....###...##.#8.2%h?. ....##... ##..# .... )#.# .....#####r.##### .......#.......###......##..##...... ..# ########....#  #..#.#@.)..÷%h!@F....)....######.##.######.....#####........#.#### ##...# #%hFB%hNrr   quokka%hO&8%hW%hh%hp ###.#..#.... #)#.## ####r.##### ....... #......##...r...#### #......##..##...... #......##..## #########....#  #..#.#..)..÷..# #....@.)....##### #.##.######.....#####... #.. #..........)#.## #####.#......#####....... #......### .# .... #...#.#....#...# ...##.....###...##.# ...#.#### ##...# # #.#.########...#.rr  %hzz[40m quokka9.4%hq Q%hRm #)#.## ####h.##### ....... #......##.......#### #......##..##r..... #......##..##.%h.2 #########...#  #..#.#..)..÷..# #......)....##### #.##@######.....#####... #.....#..........)#.## #####.######....... #......### .# .... #...#.#....#...# ...##.....###...##.# h   howler monkey%h$ ...#.#### ##...# # #.#.########...# #.....#...†....#%hF%h %h JhJ   endoplasm%h9)20.0%h+%h :#......###J.##### ....... #......##.h.....###......# #......##..##r........... #......##..##........... #########............#  %h #..#.#..)..÷..# #......)....######.##.######.....#####... #.@...#..........) #.## #####.#......##### ....... #......### .# .... #...#.#....#...# ...##.....###...##.#.####  # #.#.########...##.....#...†....####...#.#.######.#%h (catching breath)The howler monkey hoots and howls with incredible vigour!%h G========6%h %hӼ - _You hear an angry hiss.%h#......###J.##### . #......##.h.....###......# #......##..##r. #......##..##. ###....# #..#.#..)..÷..# %hE#......)....##### #.##.######.....##### ... #..@..#.) #.## #####.#......##### . #.....### .# .... #...#.#%h...##.....#...#.#### ##...# # %h%hiI--------1.2%h%h{%h̢ %h N--------2.2 (1.0%h %hp %hrr   quokka3%hX %h[ S.r%hu\ &4%hb %hd %h+?  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #......###J.##### .......  Dalarin the Sneak  #......##.h.....###......#  Spriggan  #......##..##r...........  Health: 18/18 ========================  #......##..##...........  Magic: 6/8==================------  #########............#  AC: 2Str: 12 #..#.#..)..÷..#  EV: 16Int: 16 #......)....#####  SH: 0Dex: 15 %h#.##.######.....#####  XL:  3 Next: 67% Place: Dungeon:3 ... #.r@..#..........)  Noise: ---------  Time: 1524.2 (0.0) #.## #####.#......#####  k) +1 dagger (venom) ....... #............###  Throw: 6 darts (datura) .# .... #...#.#....#...#  ...##.....###...##.#  ...#.#### ##...# #  r   quokka #.#.########...#  #.....#...†....#  ###...#.#.######.# _You hear an angry hiss.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  %hPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 61%)%h{  #......###J.##### .......Dalarin the Sneak#......##.h.....###......#Spriggan#......##..##r...........Health: 18/18 ========================#......##..##...........Magic: 6/8%h\| ~==================------#########............#AC: 2Str: 12#..#.#..)..÷..#EV: 16%h| CInt: 16#......)....#####SH: 0Dex: 15#.##.######.....#####%h5} XL:  3 Next: 67% Place: Dungeon:3... #.*@..#..........)Noise: ---------  Time: 1524.2 (0.0)#.## #####.#......#####%h} k) +1 dagger (venom)....... #............###Throw: 6 darts (datura).# .... #...#.#....#...#...##.....###...##.#%h ~ '...#.#### ##...# #r   quokka#.#.########...##.....#...†....####...#.#.######.# %he _You hear an angry hiss.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 61%)%hWU ]r(asleep)%h %h !hrh   howler monkeyr   quokka (asleep)%h +5.2 (1%h %h, 4  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 61%) _The quokka looks drowsy...%h۽  The helpless quokka fails to defend itself.  You impale the quokka!!.h%h56716.1 (0.9%h%hJ _You kill the quokka!%h  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #......###J.##### .......  Dalarin the Sneak  #......##.h.....###......#  Spriggan  #......##..##r...........  Health: 18/18 ======================== %hN #......##..##...........  Magic: 4/8============------------  #########............#  AC: 2Str: 12 #..#.#..)..÷..#  EV: 16Int: 16%h #......)....#####  SH: 0Dex: 15 #.##.######.....#####  XL:  3 Next: 71% Place: Dungeon:3%ha ... #.h@..#..........)  Noise: ---------  Time: 1526.1 (0.0) #.## #####.#......#####  k) +1 dagger (venom) ....... #............###  Throw: 6 darts (datura) .# .... #...#.#....#...#  ...##.....###...##.#  ...#.#### ##...# #  h   howler monkey #.#.########...#  #.....#...†....#  ###...#.#.######.# _You kill the quokka!Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 51%)%hY) #......###J.##### .......Dalarin the Sneak#......##.h.....###......#Spriggan#......##..##r...........%hHealth: 18/18 ========================#......##..##...........Magic: 4/8============------------#########............#AC: 2Str: 12%hk#..#.#..)..÷..#EV: 16Int: 16#......)....#####SH: 0%hDex: 15#.##.######.....#####XL:  3 Next: 71% Place: Dungeon:3... #.*@..#..........)%hNoise: ---------  Time: 1526.1 (0.0)#.## #####.#......#####k) +1 dagger (venom)....... #............###%hThrow: 6 darts (datura).# .... #...#.#....#...#...##.....###...##.#...#.#### ##...# #h   howler monkey%h #.#.########...##.....#...†....####...#.#.######.# _You kill the quokka!Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 51%)%h1%h,h  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (chance to affect: 51%)  The howler monkey resists with significant effort.=7.1 (1 _The howler monkey misses you.%h4  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h= #......###J.##### .......  Dalarin the Sneak  #......##.h.....###......#  Spriggan  #......##..##r...........  Health: 18/18 ========================  #......##..##...........  Magic: 2/8%hx======------------------  #########............#  AC: 2Str: 12 #..#.#..)..÷..#  EV: 16Int: 16 %h#......)....#####  SH: 0Dex: 15 #.##.######.....#####  XL:  3 Next: 71% Place: Dungeon:3 %h... #.h@..#..........)  Noise: =--------  Time: 1527.1 (0.0) #.## #####.#......#####  k) +1 dagger (venom) ....... #............###  Throw: 6 darts (datura)%h .# .... #...#.#....#...#  ...##.....###...##.#  ...#.#### ##...# #  h   howler monkey #.#.########...#  #.....#...†....#  ###...#.#.######.# _The howler monkey misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 51%)%h(' %hK#......###J.##### .......%h0Dalarin the Sneak%h3#......##.h.....###......#%hc"Spriggan%h!2#......##..##r...........%h&dHealth: 18/18 ========================%h1#......##..##...........%h:Magic: 2/8%h|D======------------------%h:1#########............#%h-AC: 2%h.Str: 12%h#..#.#..)..÷..#%h]-EV: 16%h$.Int: 16%hb#......)....#####%h-SH: 0%hg.Dex: 15%h.X#.##.######.....#####%hXL:  3 Next: 71% Place: Dungeon:3%h... #.*@..#..........)%hNoise: =--------  Time: 1527.1 (0.0)%h #.## #####.#......#####k) +1 dagger (venom)....... #............###Throw: 6 darts (datura).# .... #...#.#....#...#...##.....###...##.#...#.#### ##...# #h   howler monkey#.#.########...##.....#...†....####...#.#.######.# _The howler monkey misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 51%)%hUh(asleep)%h_{ h-8.1 (1  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (chance to affect: 51%) _The howler monkey looks drowsy...%h.}  The helpless howler monkey fails to defend itself.  You impale the howler monkey!!† #......###J.##### .......Dalarin the Sneak#......##.h.....###......#Spriggan#......##..##r...........Health: 18/18 ========================#......##..##...........Magic: 2/8======------------------#########............#AC: 2Str: 12#..#.#..)..÷..#EV: 17Int: 16#......)....#####SH: 0Dex: 15#.##.######.....#####XL:  3 Next: 169% Place: Dungeon:3... #.†@..#..........)Noise: ---------  Time: 1529.0 (0.9)#.## #####.#......#####k) +1 dagger (venom)[%h0;10m....... #............###Throw: 6 darts (datura).# .... #...#.#....#...#...##.....###...##.#...#.#### ##...# ##.#.########...##.....#...†....####...#.#.######.#Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 51%) _The howler monkey looks drowsy...  The helpless howler monkey fails to defend itself.  You impale the howler monkey!! _You kill the howler monkey! _The howler monkey looks drowsy...  The helpless howler monkey fails to defend itself.  You impale the howler monkey!! _You kill the howler monkey!Your Short Blades skill increases to level 2!You have reached level 4!  --more--%h$uk22/229-439% %hK|%h~4 _%hA%hNn%hQ%h|U%hUU3===%hV%h [,%h2\%hdB%he,%hf%hjQ===%hMl%ho,%h/q%hu,%h #......#.##%h ### # # ##.###.#.####### .# #.....#...†  .###...#.#.###  .#<...........  #######.#.### %h{%hH-6.5 (23.4%hQ _Found a stone staircase leading down.%hSd %hd %hhe %hh %hLp n%huu %h{ %h X%hX %hς %hC %h %h ,%h\ %h %h r #........)#.# l.. #......###†.#####.... #......####^..# #......##..##....... #......##..##....#..... #########.....#....### #..#.#..) #......# #......) #@# ###.##.#####%h`  . #.### #...##.†...#....#...###.########.#................##....#.....##...#.....##.......... #.###.....##.... l   frilled lizard (wandering)....### #># #......... #.# ##.###.#.####.. #.# .# #.....#%h 3600.1 (3.6)%ht K.l%h +7 (4.2%h %h a _A frilled lizard comes into view.%ho ###..#..#. #........)#.# ... #......###†.###..l.. #......##...##^..## #......##..##....... #......##..##. #########...... #....### #..#.#..)#....@.# #......).#....#.# ###.##.####....#.### #...##.†...%h#w #....#...###.######## #................##... #.....##...#.....## ....... #.####... ....### #># #......#. .... #.# ##.###.#.#%h(%hY)-1.3 (0.6%hC.%h0%hcq! #..##.... ###..#..#. #........)#.# .... #......###†.### ..l.. #......##...###^..####......##..##........##......##..##.##########...... #...@### #..#.#. #......# #......) #....#.# ###.##.###%h{r #....#.### #...##.†. #....#...###.######## #................## #.....##...#.....## ....... #.####.. ....### #># #......#.%hw,%h=;g.lg   goblinl   frilled lizard (wandering)%hy9%hއ%hs _A goblin comes into view. It is wielding a +0 club.%h| 5 ###### ##..... #..##..g... ###..#..#. #........)#.# ....... #......###†.## ..... #......##...###^l.####......##..##.........##......##..##.##########...#....### #..#.#. #......# #...... #....#.# ###.##.## #....#.### #...##.†. #....#...###.####### #................## #.....##...#.....## ....... #.####.%h %hP .g.lgl%h 1==2.5%h %h K _The frilled lizard hisses angrily. The goblin shouts!%h@  You hit the frilled lizard.%hE†%h8=1-3.4 (0.9%h %h R _You kill the frilled lizard!%h #.# .####### #.##..##......####..#..g...# #........)#.%h........# #......###†.# ......# #......##...###^..####......##..##.......@..##......##..##..#.##########...#....### #..#.# #......# #.....%hŠ #....#.# ###.##.# #....#.### #...##.† #....#...###.###### #................## #.....##...#.....##%hI%h6*.g..%h'V--4.0 (0.6%h;%h{ _You see here a frilled lizard corpse.%hU ##### #..###.#.....)#....g#†.#......# ....###^.@###%h,.....†..##......##..##..###.#######....##....###.#..# #.....# ###.##.#.### #...##.†#...###.####......%h%h(.g.%hG-6 _%h%h%h?$  #....r..############.#.##.# .####### .##..##.####..#..# #........)#.....# #......###†......g@.# #......##...%h' ###^..####......##.. .......†..##......##..#..#.##########...#....### #..# #......# #.... #....#.# ###.##. #....#.### #...##. #....#...###.###%h< >5.2%hD %h8  You hit the goblin.%h%e$%h=2=6.1 (0.9%h%` _You kill the goblin!%h  #....r..#.##.#.##.#.##.#####.##..####.#.# #.)#.# #......###†.@..# #......##.###^..####......##... .......†..##......##.. ..###.....## ##....### #..# #......# # #....#.# ###.## #....#.### #...## #....#...###.%hg BB   giant cockroach (wandering)%hp I-7 (0.6%h _A giant cockroach comes into view.Things that are here: _10 gold pieces; a +0 club; a goblin corpse%h+HPick up what? 14/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club Carrion a goblin corpse Gold (select all with $)b - 10 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%h|g  b + 10 gold pieces[Enter] accept (1 chosen)%h%h%h ##....r..#Dalarin the Sneak.###########.......#Spriggan..........##.......#%hT NHealth: 22/22 ========================..........##.......##### Magic: 9/9========================..........##...........# AC: 2Str: 12..........####.........# EV: 17%h Int: 16..........# #........)# SH: 0Dex: 15..........# #......###† XL:  4 Next: 42% Place: Dungeon:3.......@..# #......##.. Noise: ---------  Time: 1606.7 (0.0)%h? ..B.###^..####......##.. k) +1 dagger (venom). .......†..##......##.. Throw: 6 darts (datura)..###.....##########..##....### #..#%h U#......# #... B   giant cockroach (wandering)#....#.# ###.###....#.### #...###....#...###.#### _You see here a frilled lizard corpse.  %h.You hit the goblin. _You kill the goblin! _A giant cockroach comes into view.Things that are here: _10 gold pieces; a +0 club; a goblin corpse%h%h@B.%h+7.7 (1%h^&%h*? _You now have 110 gold pieces (gained 10).%h2 #.......#. #....r..############.#.##.# .######.##..#.####..#%h9.# #........)#....# #......####...B...)..# #......##....###^..####......##..........†..##......##.....###.....##########...#....### #. #......# #.. #....#.# ###. #....#.### #...%h*L%hUxB.B%hwV-8.3 (0.6%hv^%h`%h%h:.B%h-9.3 (1.0%h#%h&%hx=10.2 (0.9 _You closely miss the giant cockroach. The giant cockroach barely misses you.%h!1.1 _You closely miss the giant cockroach. The giant cockroach barely misses you.%h   You hit the giant cockroach.  The giant cockroach is moderately wounded.2.0 %h Z_The giant cockroach closely misses you. x2%h6A  You hit the giant cockroach.%h 8+8 (0.8%h?%hAg _The giant cockroach is heavily wounded.%h ?  You closely miss the giant cockroach.The giant cockroach is heavily wounded.%h@ -3.7 (0.9%h# #.%h -9.4 (3.0%h .A hobgoblin comes into view.%hF H-20.0 (3.6%h %hֽ 6 _The hobgoblin moves out of view.%h~} #.....# ##)#......###^..###...........†..#.###.....######### ##....###  #......#  .# ##....g#....#.### #......#..###...#...........#######....#.....##... ........... #.###. g   hobgoblin (wandering) ........### #># ... #.# ###.. #.#%h6 (0gg====1.2 (1.2%h%hW+ _The hobgoblin shouts!%h#.# #......####.......)..# #......##......###^..####......##...........†..##......##......###.....##########......# ### #......# #......# ##......####....#.# ###....g#....#.### #...#....#...###.#.%h#............#######....#.....##...# ........... #.###.#.### #># #.#. #.# ##.##.#...# #.# .#. #.# .%h%h{0g.%h J----8 (0.6%h%h%hH8n=---2.7 (0.9%h?%h+C _You barely miss the hobgoblin. The hobgoblin misses you.%hU   (very poisoned)You hit the hobgoblin. The hobgoblin is poisoned.  The hobgoblin is moderately wounded.3.6 _The hobgoblin completely misses you.%h   extremely poisoned)You hit the hobgoblin.  The hobgoblin looks as sick as possible!  The hobgoblin is severely wounded.4.5 _The hobgoblin closely misses you.%h  #.# #...... ###.......)..# #...... #......###^..####......%h&; #...........†..##...... #......###..... #......# ##....###  #......# #......# #......####....#.#  .g.#....#.### # .#....#...###. .#%h% #....#.....##...# ........... #.### #..### #># # #.# #.# ##%h( #.##.#...# #.# #. #.#%hѺ8 %h$5-5.1 (0.6%h%h%h(+o #.# # ###.......)..# # #......###^..#### #.....†..## #......###..... #......# ##....### #......# #......##......####....#.# .g.#....#.### #.#....#...###.#%ha-#....#.....##...# ........... #.### #..### #># # #..# #.#  #.##.#...# #.#  #. #.#%h:%h"B..%h|V6-7%h~%hM _You kill the hobgoblin!%hE%h%h%h%hiX%h^,%hM%h%hٽ,%h|%h %h,%h&%h-%hy,%h%h%h ###.....##### #......# ##....###  #......# #......# ###......####....#.# ............#....#.............#....#...#............#......... ########....#.....##.. #.@............ #.8.7 (3.0 #.##........### #> #. #........# #.# #. #.##.#...# #.. ... .#...# #... ### ## ... ..#._ ##%hW#.. %hfC9.3 (3.6%h-_ _Found a dagger. Found a bloodstained altar of Trog.%hQc #......# ##....###  #......# #......####......####....#.# ......#....#.## ......#....#... .....#........ ########....#.....## #.............. # #@##........### #> #.##........# #.%hc #.##.##.#...# #. ..#... .#...# #. ...### ## ... ..#._. ## #... ##.##%hEj%hk)9 (0%hm%h#p%h   #......#####....#......#...########....## #.............. ##........### #> #.##.#..#... ##..#30.5%h #####....#......#...########## #.............. ##### #> #.##.##..#... #...### ## ... .####%h%hv(1.1%hx%h-%hY ......#...##########%hZ #.............. ##### #> #.##.##.##.##.@#... ...### ## ... .._.# ## %hxe%hSf&7%h1l%h o%h ...########....## #.............. ##........### #>.. #.##.##.##.#..#.....#.@.### ## ... .._.# ## . 2.3%h) .########....## #.............. ##........### #>........# #.##.##.##.#..#.....#...### ## ... ..@.# ## . #.#9  %hThere is a bloodstained altar of Trog here.  Things that are here: _a +0 dagger; a +0 animal skin%h L########## #.............. ##........### #>........# #.##.##.##.#..#.......### ## ... .._.# ##  #.# ..# .###.#%h2 %hv /3.5 _%h& %hؔ %h r  #.............. ##........### #>... #.##.##.##.#..#.......### ## ... .._.# ## . ##@###...# #.##4.1%h %hY ##### #>. #.##.##.##.#..#.......### ## ... .._.# ## #...# ###.###..@# ##. #7%hQ%h  #.##.### # #.##..# # ##.##.##.#...# # #..#.....#...# # #...### ## ...  #._.# ## #...# ###.## #.@.# #.### #. #.#.#.##5.3%h %hJ  #.##.# #.##.##.#...#  #..#.....#...#  #...### ## ...  #._.# ##  #...# ###.## #...# #@### #.#  #.# #.# #.. ### %h %h &9%hқ %h %h~M ##.##.##.#..#.....### ## ..._.# ##..# ###.##...# ### %hT%h (6.5%h%h%h/Z..#.....### ## ..._.# ##..# ###.#...# ## .##b ..##b   bat (asleep)%h:%h(7.1%h%hĦV _A bat comes into view.%h.### ## ..._.# ##. ###.#...# ## ..###b# ... ###%hY%h ]b.b%hiD=7%heP _The bat barely misses you.%hQ* 5  You hit the bat.%h3 0. %he 10---78.6 (0.9 _You kill the bat!%h<) #._.# ## #...#  ###.## #...# #.### #.# #.# #.####.@.####.#  ...#### %h-K-9.2 (0.6%h0%h{3%h ~#...#  ###.## #...# #.### #.# #.# #.####...# ###@#  #.......########## %h %h @-8%hL %hu %hhT###.## #...# #.### #.# #.# #.####...# ###.#####.# #.@.....##########    40.4%hJ%h%h###.## #...# #.### #.# %h#.# #.### #...# ###.#####.# #.# # %h(%h)D---1.0%h".%h0%h F###.## #...# #.### #.# #.# #.### #...# ###.#####.# #.# # %h4 Y6%hb###.## #...# #.### #.# #.# #.### #...# ####.#####.# #.# # 2.2%h%###.## #...# #.### ##.# .##.# ##.#.### ..#...# .# ###.#####.# #.# # %hs%h&8%hL %h5#%h$...# .###.###...#  #.#### #.#  .##.# ####.### #.. #...# #.# ###.#####@# #.......# ######### %h>3.4%h%hP%h= 5_### #....##.###.. ##  .# ###.###..#...# ###.######.......#########%hpC >4.0%hS %h%#...### ## ... ..# .#<#._.# .#####...# .#..###.#.####...# .# #.###.# #.# .# %h &#.# ###.# #.### #.@.##...# #.######.#####.# #.......#%h&B#########%h/%h0&6%hA5%h7%h_.#..#.....#...# #.# .####...### ##.... ..# .#<.#._.# #.######...# #.# ...###.## #.# ####...# #.# #.### #.# #.# #.# #.# ###@# #.### #...# %h32Q#...# #.######.#####.##.......##########%h8%h}9(5.2%h>%haA%h M#.##.## #.....#...# ###..### ##.... ..# .#<._##### #......##.#####..##  ###### #...%h s#...# #.###%h/ %h &8%h. %hJ %hM #.##.....##.###.##.## #.....#...# ###..### ##.... ..# .#<._##### #......##.#####..##  ####.### #...#.#..##10/10===6.4%hTM## #># #..... #.##........##.###.##.## #.....#...# ###..### ##.... ..# .#<._##### #......##.#####..%hKW## #.# ###.#%hmZ%hZ(7.0%h%_%hb%hM..... #.##### #># #..... #.##........##.###.##.##.#... #.....#...# ###%hY..### ##.... ..# .#<._##### #......##.#####..###.##.#%h%hi&6%h%h%h M########....#.....##........ #.##### #># #..... #.##........###.###.##.##.#...# #.....#...# ###..### ##.... ..# .#<._##### #......##.##%h |###..#.### #.#%h6 %h. 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%hnp.#....#...###.#.#....##.#....#.....##...#.....##.#....##.###.....##.#.##........### #># #......#.#.##........# #.# ##.###.#.##.##.##.#...# #.# .# #.%h#..#.....#...#####.# .###.#...######.# .#<.#._.# #.# ##...# #.# .###.## #.# # 8%h%h3%h=x.#....#...###.# ....#...##. #....#.....##...#.....##.#........##.###.....##.#.##........### #># #......#.##.##........# #.# ##.###.#.###.##.##.#...# #.# .# #.%h>y#..#.....#...#####.# .###...##...######.# .#<.#._.# #.# ##...# #.# .###.## #.# # %h}%h~(5.4%hd%h%h[I%hK^%h[bB%hgX%h~i%hj,%hG4%h4%h5%hK%h,%h,%h,%hך,%h՜,%hO%hP%hB%h%hަB%h%h,%hH,%hB%h/%h%hY,%hf%h^%h,%h%h%hG,%h%h%h#,%h %h%h,%h%hN%h%h9%h%h%hf%hI%hB%h%h X%h,%h%hS%h9,%h%h%h"%h%X%hS',%h'%h)%h+,%h9,%hN-%h.,%h/%h|0%h7%h8%hx:,%h:%h=%hW@,%h]A%h/C%hF,%h{F%hH%hNX%h?SB%hT%hV%haW%h4X%h],%hP_,%h`%hfX%hvi%h1j%hj%hl%h tX%hu%hv,%hy%h|%h}%h~%h%h%hb%h1%h%hB%hE,%h%hƎ%h)%h%h%h%h%h.%hN%h9%h%%h*%hN#.# #.........#.# #.# ###########.# .###.###### #.# ########.......### #.# ..........##...... %h#.# ###.######.######## ..# #r#...# #.....# ### #.....# #####.# ##@# #.# ##.##########.# ##............#  #######  r   rat (asleep) %ht^91.4 (36.0)2.0 (36.6%hX%h0V _A rat comes into view.%h6  #.######### #.#######.#.#######  #.# #.........#.#  #.############.#  #.# ##.######  #.# ########.......##  #.#%h7  ..........##..... ##.# ###.######.######## ...# #r#...# #.....# .####...@.# #####.# .######.# #.# .# #.##########.# %h; ## #............###############%h#E %hE /6 (0.6)%hK %hN %h  #.# #.#.#. #.# #.#.# #.#%h  #.# #.# ##.###### #.# ########. #.# ..........###.#%h, b# ###.######. #...# #r#...# #.....# #.### #..@..# #####.# #.# #####.# #.# ..# #.#%hu #.## #..# ####%h %h (3.2%h%h %h%h* #.%h*# #.%h߰ #.#.%h+ #.#%hg) #%h0 .#.#%h+ #.#%h %hٵ#.#%h+ #.#%h߷ ##. #.### ########. #.#%hJ#. ..........##  ###.# #.###.######.  #...# #r#...# #.....#  #.###%hֺ #.@...# #####.# ##.# #####.# #.#.# #.#.# #### #%hW.#  #%h%h%hZ8%hc%hq%h   The helpless rat fails to defend itself.  You impale the rat!!† %h 84.7 (0.9 _You kill the rat!%h'#####.........# #.#<............ #.######### #.#######.#.#### #.# #.........#.# #.############.#  #.# ##.#### #.# ############... #.# #.. ..........##.. ###.#%h; #.###.######.##### #...# #@#...# #.....#  #.### #.....# #####.# ###.######.# #.# ....# #.##########.# ##### #............###############%hϰ%hc-5.3 (0.6%h%hUp _You see here a rat corpse.%h,M....#...#######...#.#.#### #####.........<............######## #.#######.#.####.........%hw-###########.#  ##.###############.... ............##..####.######.####..†#...# #....  #.###.....# #### ###.######.##.#%hG2%h3-9 _%h5%h7¸%h ¸%hy ¸%h) ¸%h ¸%h ¸%h ¸%h ¸%hx ,¸%h ¸%h<" ¸%h% B¸%h' ¸%h, ,¸%hm- ¸%h/ ¸%hs4 ,¸%hA5 ¸%h*7 ¸%hE9 ,¸%h: ¸%h; ¸%h!> ,¸%h> ¸%h? ¸%heA ,¸%hA ¸%hC ¸%hE ,¸%hCF ¸%hG ¸%h5J ,¸%hZK ¸%heL ¸%hdM ¸%hM ¸%hJN ¸%hMO ¸%hR ,¸%hR ¸%hkS ¸%hU ,¸%h|U ¸%h,[ n¸%h\ ,¸%h{] ¸%h^ ¸%h_ ,¸%h+` ¸%hla ¸%hkd ,¸%he ¸%h4f ¸%h~g ,¸%hg ¸%hh ¸%hLk ,¸%hk ¸%hm ¸%hVo ,¸%ho ¸%h*q ¸%hr B¸%ht ¸%hv ,¸%hfw ¸%hx ¸%hy ,¸%hLz ¸%h} ¸%h ,¸%h ¸%h| ¸%h8 ,¸%h ¸%hA ¸%h ,¸%h' ¸%hӊ ¸%h ,¸%hx ¸%h ¸%h ,¸%h ¸%hw ¸%hΗ ,¸%h5 ¸%h ¸%h ,¸%h ¸%h ¸%h" ,¸%h ¸%h ¸%h ##........... .....# .#.#..)..÷..# .....)....##### ##.######g....##### ##.†...#..........) ¸%h ######.#......##### ..##............### ..##...#.#....#.@.# ..##.....###...##.# ...#.##### ##...#.#.#.########...#.  #.....#...†....#.#...#.#.######.#.#g   hobgoblin (wandering) <...............#.# ######.#.########.# .......#.##.#¸%h 1715.1 (19.2)¸%h Z.7 (19.8¸%hv ¸%h6 ĸ%ht% ;#..##.. #..##.... #............##.#..)..÷..# ......)....##### .##.######.....##### .##.†...#g.........) #######.######ĸ%h>' .##...........@###.##...#.#....#...##.....###...##.# ....#.##### ##...#.# ###.#.########...#.# #.....#...†....#.#g   hobgoblin (wandering) ###...#.#.######.#.# #<...............#.# #######.#.########.#ĸ%h4 ĸ%h 5 16.3 (0.6)ĸ%h > ĸ%hA Ÿ%h^#..##. ##..##. ##.....# #..#.#..)..÷..# Ÿ%hf_#......)....##### #.##.######.....##### ..##.†...#g.........)#.#......#####Ÿ%h a.##.###.##...#.#....#...#.##.....###...##.#.#.##### ##...#.# .###.#.##...#.# .# #.....#...†....#.# .###...#.#.####.#.# .#<.#.# .#.#.#.#Ÿ%hdŸ%hhjK.gŸ%h?k&9Ÿ%hpŸ%hqŸ%h .##..##. .##..##.....#.....#  #..#.#..)..÷..#  #......)....######.##.######.....#####Ÿ%hF B.##.†...#..........) .#.#g.....#####.##.###.##...#.#....#...#.##.....###...##.#.#.##### ##...#.# #.###.#.##...#.# #.# #.....#...†....#.# #.###...#.#.######.#.# #.#<.#.# #.#.#.#.#Ÿ%hj Ÿ%h h.ggŸ%h 2===7.5Ÿ%h Ÿ%h + _The hobgoblin shouts!Ƹ%h u.##..##. ..##..##...........#....# #..#.#..)..÷..# #......)....######.##.######.....##### #...##.†...#....) #.#.#......#####.##.....g..@...### #.....##...#.#....#...# #.....##.....###...##.# #......#.##### ##...#.# ##.###.#.##...#.#  #.# #.....#...†....#.#  #.###...#.#.######.#.#  #.#<..#.#  #.#.#.#.#Ƹ%hxƸ%hy2---8.1Ƹ%hƸ%hr H.##..##..##..##...........#............# #..#.#..)..÷..# #......)....#####  ###.##.######.....#####  #...##.†...#...)#.#.#......#####.##.....g.@....### .#.....##...#.#....#...##.....##.....###...##.#  #......#.##### ##...#.#  ##.###.#.#...#.# #.# #.....#...†....#.# #.###...#.#.######.#.#  #.#<..#.#  #.#.#.#.#Ƹ%h Ƹ%h :.gƸ%h B---7Ƹ%hP Ƹ%h Ǹ%hY  (very poisoned)You hit the hobgoblin. The hobgoblin is poisoned.  The hobgoblin is heavily wounded.0---=9.6 (0.9Ǹ%hC _The hobgoblin hits you.Ǹ%hQ6  You closely miss the hobgoblin.The hobgoblin is almost dead.20.5 _The hobgoblin completely misses you.ȸ%hS##.......######..##....... ..##..##........... ####............# #..#.#..)..÷..#  #......).J..##### ȸ%hB###.##.###########...##.†...#....). #.########.#....@.##### .....##......g.....### .....##...#.#....#...# ȸ%h/#.....##.....###...##.# #......#.##### ##...#.# ##.###.#.########...#.# J   endoplasm (wandering)#.# #.....#...†....#.# g   hobgoblin (very poisoned)ȸ%hm#.###...#.#.######.#.#  #.#<...............#.#ȸ%hȸ%hbD†ȸ%hZ>50-1.1 (0.6ȸ%hmȸ%hM _You kill the hobgoblin!ȸ%h\###†.##### . ##.......#### .##..##..... .##..##........... ###............#  #..#.#..)..÷..#  #......).J..##### #.##.############ ...##.†...#....)..ȸ%h########.#......####### .....##......†.....### .....##...#.#....#...# .....##.....###...##.# ......#.##### ##...#.# #.###.#.########...#.# #.# #.....#...†....#.# #.###...#.#.######.#.#ȸ%hȸ%hȸ%h.JgJg   goblin (wandering)ȸ%hs@-7ȸ%hȸ%heȸ%hN ###†.##### . ##.###......# ##..##. ##..##. ......# #..#.#..)..÷..# #......)..Jg##### .##.######.....###.†...#.). #.#......#ȸ%hO ##......†.....### ##...#.#....#...###.....###...##.##.##### ##...#.# .###.#.##...#.# .# #.....#...†....#.# ȸ%hV ȸ%h{W D---2.3ȸ%hU] ȸ%hd ɸ%h:.###†.##### . .##.###......# .##..##. .##..##.#......#  #..#.#..)..÷..#  #......)..Jg######.##.######.....#.##.†...#ɸ%h[F.)... .#.#......#.##......†.....###.##...#.#....#...#.##.....###...##.#.#.##### ##...#.# #.###.#.##...#.# #.# #.....#...†....#.# #.###...#.#.######.#.#ɸ%hɸ%h ɸ%hA(>g.Jɸ%hT)&9ɸ%h4ɸ%hm8ɸ%h.###†.##### . ..##.###......# ..##..##... ..##..##....#......# #..#.#..)..÷..#ɸ%h #......)..g.######.##.######J....# #...##.†...#.)... #.#.#......#.##......†.....### #.....##...#.#....#...# #.....##.....###...##.# #......#.##### ##...#.##.###.#.##...#.#  #.# #.....#...†....#.#  #.###...#.#.######.#.#ɸ%h=ɸ%hɸ%hI.gJ.ɸ%ha(3.5ɸ%h? ɸ%h ʸ%hw^.###†.##### ..##.......###......#.##..##......##..##...........#.....#ʸ%hy #..#.#..)..÷..# #......)....#####  ###.##.######g....#  #...##.†...#..J.)... #ʸ%h2z#.#.#......#.##......†.....### .#.....##...#.#....#...##.....##.....###...##.#  #......#.##### ##...#.#  ##.###.#.#...#.#  #.# #.....#...†....#.#  #.###...#.#.######.#.#ʸ%hK1=ʸ%h!4.1ʸ%haʸ%h#ʸ%h p  The goblin shouts!  You hit the endoplasm. The endoplasm is poisoned.ʸ%h .g (very poisoned)gThe endoplasm is heavily wounded.ʸ%hL====5.0 (0.9ʸ%h(ʸ%hV,@ _The endoplasm hits you but does no damage.˸%hw  You hit the goblin. The goblin is poisoned.  The goblin is moderately wounded.˸%h ˸%h ?).˸%h =3=---9 _You kill the endoplasm! You kill the goblin!̸%hM###†.##### . ##.......###......# ##..##..... ##..##........... .̸%h'....# #..#.#..)..÷..# #......)....##### ###.##.######.)...# #...##.†...#.)... .#.#......# ##......†.....### #.....##...#.#....#...#.....##.....###...##.# #......#.##### # ##.###.#.#...#.# ̸%h ̸%h` X----6.5 (0.6̸%h ̸%h ̸%hE E###†.##### . ##.###......# ##..##... ##..##.... ......#  #..#.#..)..÷..#  #......)....##### .##.######.)...# ...##.†...#.)... .#̸%h F .#......# ##......†.....### .....##...#.#....#...# .....##.....###...##.# ......#.##### ##...#.#.###.#.##...#.# #.# #.....#...†....#.# ̸%hU n-7.1̸%h;` ͸%h###†.##### . ##.###......# ##..##. ##..##. ......# #..#.#..)..÷..# #......)....##### .##.######.)...# ##.†...#.)... #.#......#͸%h" ##......†.....### ##...#.#....#...###.....###...##.##.##### ##...#.# .###.#.##...#.# .# #.....#...†....#.# ͸%h͸%h&7͸%h֩͸%h͸%h;y†.##### . .###......# ..##. ..##. .# ..#.#..)..÷..# ......)....##### .##.######.)...###.†...#.)..#......###......†.....### ##...#.#....#...###.....###...##.##.##### ##...#.# ###.#.#...#.# # #.....#...†..͸%h=/..#.# ͸%h>B͸%hBW2==8.3͸%hG͸%hEI͸%h1$†.##### . .###......# ..##. ..##. .͸%h # #.#..)..÷..# )....##### ##.######.)...# ##.†...#.)..#......#͸%h##......†.....### ##...#.#..##.....## ͸%hL ͸%h ͸%hB &9͸%h ͸%h. ͸%h ͸%h W†.##### .͸%h  ###......# ##. ##. ͸%hM # #.#..)..÷..# )....##### .######.)...#..†...#.͸%h )..#......###......†.....### ##...#.# ͸%h ͸%h ͸%h ͸%h !9.5͸%h6 ͸%h θ%hv.##### . ###......# ##. ##. # .#..)..÷..# )....##### .######.)...#.# .†...#.......#.#......# ##......†.....### 30.1θ%hSθ%hϓO _You see here a +0 rapier.θ%h ##### . ###......# . . # #..)..÷..# )....##### ######.)...#.# †...#.)# .#......# ......†.....### θ%hG `==7 _θ%h& θ%h θ%hi ~ .  ###......#  .  .  #  ..)..÷..#  .)....#####  .)...#.#  ...#.).@....#  .#......# θ%h>  ......†.....###  ...#.#....#...#  .....###...##.#  .##### ##...#.#    .#...#.#   #...†....#.#    .#.#.######.#.#   θ%h θ%h (1.3θ%h θ%h ϸ%hl .  ###......#      #  .)..÷..#  )....#####  .)...#.# ϸ%h #.)..@...#  #.#......#  †.....###  #.#....#...#  ###...##.#  ##### ##...#.#  #...#.#  #...†....#.#  #.#.######.#.#  ϸ%h<9ϸ%hzϸ%hϸ%hU}% .  .###......#      #  ϸ%h )..÷..#  ....##### # .)...#.#  .#.)...@..#  .#......#  †.....###  .#.#....#...#  ###...##.#   ##...#.#  ...#.#  .#...†....#.#  .#.######.#.#  ϸ%hϸ%h(2.5ϸ%h͘ϸ%hޛϸ%hC .  ###......#   ϸ%h   ## # .# ϸ%h..÷..# .# ##### .#  .)...#ϸ%h .#  #.)....@.#  #......# ϸ%h! †.....###  #.#....#...#  ###...##.#   ##...#.# ϸ%hH ...#.#  #...†....#.#  #.######.#.#  3.1ϸ%hg  .....##   .  ###   ..ϸ%h ###  ..# ..#  .÷..# #.#  ..##### #.#  )...##########@#  ....)......#  ...############ ..†.....###  .#....#...#  .###...##.#   ##...#.#  #####...#.#  ...†....#.#  ϸ%hV ϸ%h &7ϸ%h$ ϸ%hA и%hM .... ##  . ###. ...и%hx###..÷..# ..##### #.)...##########....)...... ......############ и%h и%h>4.3и%hlи%h8и%hYKM .... ##  . ###. ... #.####.#$...÷..# ..##### #.)...########## ..........)......# #9 _Found 11 gold pieces.и%h`   ....   .....##  .......и%h\a  ###......# ..  .... #.##### ....##$..@.#и%hd , ÷..# #####.# ...##### #.# ##.)...##########.# #..........)......# #......############ ..†.....### #.#....#...# ..##.# и%hKm и%hm (5.5и%hr и%hv Ѹ%h9#   ....  .....## # . .###......# . # . #.##### .# #$.@..# )..÷..# #####.# .##### #.# #.)...#.# .#.)......# .#......### .†.....### .#.#....#...# .###...##.# 6.1Ѹ%hD.# .#.#  .... #..  .....## .. # . .. .###......# #. . #. . #.##### .# #$@...# .)..÷..# #####.# )....##### #.# #.)...#.# .#.)......# #.#......# .†.....### .#.#....#...# .###...##.# Ѹ%hѸ%hT&7Ѹ%h3&Ѹ%h>(Ѹ%h#.# . #.## # .... #...  .....## ..# # . ..# .###......# #.# . #.# . #.##### .# #@....# .)..÷..# #####.# .)....##### #.# #.)...#.# .#.)......# #.#......# .†.....### .#.#....#...# .###...##.# Ѹ%hѸ%h(7.3Ѹ%hrѸ%hj8.3 (1 _You now have 121 gold pieces (gained 11).Ѹ%h KM ... #.# .. #.## # .... #... .....## #### . .####. ...#####........Ѹ%h .)..÷..# #####.# .)....######.# Ѹ%h ?9 (0Ѹ%h Ѹ%hu Ѹ%h$jM ...  .... #.# .. #.## # .... #... .....## # #### . .####. Ѹ%h%...#####.........# ..)..÷..######.# Ѹ%h/Ѹ%h?0(9.5Ѹ%h6Ѹ%h78Ҹ%hRM .#J ...##  .... #.# .. #.## # .... #... .....#### #### ..........####. ...#### ........##.....# #Ҹ%hҸ%h?)40.1Ҹ%hҸ%hM  .#J  ...##  .... #.# .. #.### # .... #... .....#### #### ..........###......###. ........... #.##### Ҹ%hҸ%h&7Ҹ%hҸ%hҸ%h'o M  .#J  ...###  .... #.# # .. #.###.# # .... #.....# .....#### #### Ҹ%hq ....###......### ............ #.# Ҹ%hu >1.3Ҹ%hy Ҹ%hF{ Ӹ%hlW*M  .#J  ...###  ..... #.# # Ӹ%hLXB.. #.### # .... #.@...# .....####..#### #### .......... ...###......####.# .Ӹ%hBb<9Ӹ%h\dӸ%hfӸ%h   .#  .#J  ... Ӹ%h ###  ... ..  .# #. #  . #.###.# Ӹ%h   .... #..@..#  .....####..####   ...........# Ӹ%h  ###......####.#   #.#   #.#####  Ӹ%h # #.....#  .)..÷..# #####.#  )....##### #.#  Ӹ%h"# >2.5Ӹ%h ) Ӹ%h+ Ӹ%h 1 .# ## .# .# .# .#J .#..Ӹ%h  ... ### .#.  .. .. # #. .#   #.###.#  .... #...@.#  .....####..#### Ӹ%h; ,  ...........#  .###......####.#   #.#   #.#####  # #.....#  )..÷..# #####.#  ....##### #.#  Ӹ%h Ӹ%h (3.1Ӹ%h Ӹ%hŦ Ը%h ###   ..# ##  .# #.# .# .#J # #.#. #####.#.# .......#..  #.....#   #.###@#   #.....#   .....####..####Ը%hTu # .....#  #######.#  #.#  .. #.#####  .....# #.....#  ÷..# #####.#  Ը%hɸ<7Ը%húԸ%h}Ը%h M###  ..# #  #.# .##J # #.#..#.#####.#.#..# .......#....##.... Ը%h =#.### .... #..........####..#### ....### Ը%h >4.3Ը%hC Ը%h rM###  Ը%hX ..# ##  #.# . .#J # #.#. ..#####.#.# .......#@...#....#..# #.###.# ##Ը%hc .... #.....# #Ը%h <9Ը%h Ը%h"ո%hL ## .# ###.# ..#.##  # #.#..#  #J # #.#..# ո%hL . #####.#.#..#   ......#.@..#  #.....#..# ո%hLM #.###.####  .... #.....#  .....####..####   .ո%hM8#  ......####.#   #.#   #.#####  ո%h X>5.5ո%h\ո%h_ո%hd  ###  ..#  ###.#  ..#.##   #.#..#  J # #.#..# ո%h %  #####.#.#..#  ......#..@.#  #.....#..#  #.###.#### ո%hR  .... #.....#  .....####..####  .#  #......####.# ո%h   #.#   #.#####  ո%h ո%h (6.1ո%h ո%h ָ%h96   ###   ..#  ###.#  ..#.##   #.#..#   # #.#..#  #####.#.#.@#  ָ%h:......#....#  #.....#..#   #.###.####  #.....#  .....####..#### .....#  ####.#  #.#  ָ%h>ָ%hn?&7ָ%hAָ%hlCָ%h}M### .###.# ..#.#  # #####.#.#......#..#.....#..# .###.. #ָ%hsָ%h(7.3ָ%h#ָ%h+ָ%h<M### .###.# ..#.#  # #####.#.#......#....# ..## #ָ%hָ%hh&9ָ%hָ%hD    ####  ..#  ###.  ..#@##  #.#..# J # #.#..#  #####.#.#..#ָ%hS ......#....#  #.....#..#  #.###.####  .... #.....#  .....####..#### ָ%hָ%he(8.5ָ%hmָ%h׸%hPQ׸%h;iM###.#####......###@# ..#.## #.#..# J# #.#..# 9.1׸%hj=׸%h?׸%hx       ###.##### ׸%h8#.....@.# #######.#  ..#.## # #.#..#׸%h+ #J # #.#..# . #####.#.#..# ......#....#  #.....#..#  #.###.#### ׸%h׸%hS&7׸%h߶׸%hظ%h]      ## ..  ###.#####  #.#  #.#  ..#.## .# #.#..# .#J # #.#..# . #####.#.#..# . ......#....#  #.....#..#ظ%hP^ W  #.###.#### ظ%hb ظ%h]c )50.3ظ%hlf ظ%hw N      ####  ...  ###.#####  #.#  #.#  ..#.##  .# #.#..#  .#J # #.#..# . #####.#.#..# . ......#....# # #.....#..#  #.###.#### 9ظ%h&{ ٸ%h??     ###.##### #.......#   ###@#####  #.......# #######.# ٸ%h@" ..#.##  .# #.#..#  .#J # #.#..#  ... #####.#.#..# .........#....# .# #.....#..# ٸ%hHٸ%hI(1.5ٸ%h1Rٸ%h,       ###.##### #.....@.# ٸ%h #.#.###.#####  #.......# #######.  ..#.##  .# #.#..#ٸ%h.+  .#J # #.#..#  ... #####.#.#..#  .........#....#ٸ%h ٸ%hٸ%hB(2.1ٸ%hxٸ%h ٸ%h . ). .. #. ..  ###.#####  #.#  #.#.###.##### # #.......#  #######.# ..#.## .# #.#..# .#J # #.#..# ... #####.#.#..#  ... ......#....#ٸ%hT v7 _Found a flail.ٸ%h[:#.. ... . ).. .# ...#< #.#. ... ###.##### #.# #.#.###.##### #.#.......##J#######.##. ..#.## .##. #.#..#J   endoplasm (asleep) .#J.. # #.#..# ... #####.#.#..#  ... ......#....# <An endoplasm comes into view.3.3ڸ%hڸ%hb9 _Found a stone staircase leading up.ڸ%h #.. . ... . ).. .## ...#<. #.#.# ...####.##### #.......# # #.#@###.##### . #.#.......# . #J#######.# #.# ..#.##.# #.# #.#..# .#J ..# # #.#..#.. #####.#.#..# ......#....# # ##.# #.....#..#ڸ%hI ڸ%h &9ڸ%h ڸ%h ۸%hN-. ).. .## ...#<. #.#.# ..###.######.......# ##.#.###.##### . #@#.......J####### #.# ..#.##.##.#..J۸%h Ot..# #... #####.... ......#.. # ##.#  #.....# ##... ###.###۸%hY۸%hY(4.5۸%h^۸%h?a۸%h su  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!۸%h|2.۸%hK55.4 (0.9۸%hϖM _You kill the endoplasm!ܸ%h ... . ).. .## ...#<. #.#.# ...# ###.##### #.......# #### ###.#.###.##### ....#.@.#.#.......# ###.#.###.#######.##. #.# ..#.## .# #. #.# #.#..# .#J #J ..# # #.#..# ... ## #####.#.#..#J   endoplasm (wandering)  ܸ%h} ... ......#....# #### ##.# #.....#..# ...##... #.###.####7.8 (2.48.4 (3.0 ܸ%hW_An endoplasm comes into view.ݸ%hà ).. .## ...#<. #.#.# ...####.##### #.......# ########.#.###.##### ..... #...#.#.......# ####.ݸ%h #@###.#######.# #  #.# #.# ..#.## #.# #.# #.# #.#..# # .#J #J. ..## #.#..# #.. ### #####.#.#..# # ......#....# ##### ##.# #.....#..# ....##... #.###.####.#..#.... #.....#ݸ%hݸ%h-9.0 (0.6ݸ%hݸ%hEݸ%h   ...#<. #.#.# ...###.#####....... ########.#.###.##### ........#.#....... #######.####### #  #.# ..#.##.##.#..J #J. ..# #... #########.... ......#.. ##### ##.#  #.....# ....##... ###.###..# .... #.....#)#.# .....####..###ݸ%hO :J.ݸ%h &6ݸ%h! ݸ%h" ޸%h8JJ  very poisoned) _You kill the endoplasm! _An endoplasm comes into view.  The endoplasm quivers.hit the endoplasm. The endoplasm is poisoned.  The endoplasm is heavily wounded.  The endoplasm freezes you.޸%h :e1--=60.5 (0.9޸%hA޸%hF% _You are frozen.޸%h;  You hit the endoplasm.޸%h2.޸%h71.3 (0.8 _You kill the endoplasm!߸%hV 3߸%h~W ߸%h` 2==߸%hCa ߸%hkc 1 _HP restored.߸%he 3߸%hlf ߸%hi ߸%hi ,߸%hTj ߸%h-l ߸%hm ,߸%h8n ߸%hyo ߸%hr P==߸%hr ߸%hs ߸%hmu ,߸%hw ,߸%hy ,߸%hz ߸%h{ ߸%h} ,߸%hp~ ߸%h ߸%h ,߸%hj ߸%hx ߸%h ..o .. ##.. . ..... . ).. .##  ...#<.  #.#.#  #...#  ###@##### - #.......# ߸%h # ###.#.###.##### . #...#.#.......# . #.###.#######.# #.# #.# ..#.## o   orc (wandering) .# #.###.#..# .#J #.....# # #.#..# ... #########.#.#..#߸%h +8.1 (6߸%h .o-7 (7.4߸%hv ߸%h3  An orc comes into view. It is wielding a +0 war axe and wearing a +0 scale mail_of fire resistance.%h... ...... .##o.... ........ .##)....##.#...#<.. #.#.# #.@.#  ###.##### #.......# ## ###.#.###.##### .. #...#.#.......# #. #.###.#######. #.# #.# ..#.## .# #.###.# #.#..# .#J #.....# # #.#..#9.3 (0.6%hjB#........# .#... #... ......... .#.##o....#. ......... .##)....##.##....#<.. #@#.# #...#  ###.##### #.......# ### ###.#.###.##### ... #...#.#.......# ##. #.###.#######. #.# #.# ..#.## .# #.###.# #.#..#.o9%h7  #.# #.# .####..... ...........#.##.....#.......o.......# #)....##.##..@.#<..#.##.#.## #...#  ###.##### #.......# #### ###.#.###.##### .... #...#.#.......# ###. #.###.#######. #.# #.# ..#.##%hxB No..%hWC )70.5%hPI %hK %h| #.# #.#  #.# .###.##..... ...........#.#.##.....#.........o........# #)@...##.# #....#<... #.##.#.# ##. #...##. ###.##### .. #.......# #########.#.###.##### ..... #...#.#.......# ####. #.###.#######.%h|5[1.1%h3;  #.# #.# #.#  #.# .#####... .. ...........S#.#.##.....#....?.....o@.......#......#)....##.#%h> $##... #....#<....... #.###.#.#.## #.##...# #.####.#####S   adder (wandering) ..##.......# o   orc (wandering) ##########.#.###.##### ...... #...#.#.......#%hE h  An adder comes into view.%hS .S....oo%hT .=7%hD_ %h@s  %hϊ _Found a scroll labelled UFIKLINOACW. The orc closely misses you.%h'%h$7.S17------2.6 (0.9%hT9%h;s _You closely miss the orc. The orc hits you with a +0 war axe.%huV  The adder hisses angrily.  You hit the orc.%ho S.S The orc is moderately wounded.%h(3.5%h֎%hBP _The orc barely misses you.%h{  You hit the orc but do no damage. The orc is poisoned.%h5 .S  orc (very poisoned)4.4%h%he^ _The orc is moderately wounded.%he#........##.# #.# #.%h# .### .##........ .#.#.##.....#.... ?...S.o........# ......#)@...##.# ##... #....#<... .... #.##.#.#.# .## #.##...# #.####.#####..##.......# #########.#.###.##### ..... #...#.#.......# ####. #.###.#######.#%h%h%hn.S)%h,]------60-5.0 (0.6%h%hG _You kill the orc!%h7i #.# #.# #.# .### .##......... .#.#.##.....#.... ?....S)........# ......#)....##.# ##... #..@.#<... .... #.##.#.#.# .## #.##...#  #.####.#####..##.......# ########.#.###.##### .... #...#.#.......# ###. #.###.#######.# #.# #.# ..#.#.S%h{q V-6%hr %h:M#.# #.# .### .##........ %h;.#.#.##.....#.... ?.....S........# ......#)....##.# ##... #....#<... .... #.##@#.#.# .## #.##...#  #.####.#####..##.......# #######.#.###.##### ... ...#.#.......# ##. #.###.#######.# %hB<#.# #.# ..#.#.# #.###.# #.#..#%hA%h3CL)S%hCV8=6.2%h\X%h #.# .### ........##........... .#.#.##.....#.... ?.....)S.......# ......#)....##.# ##... #....#<... .... #.##.#.#.# .## #.##.@.#  #.####.#####%h ?..##.......# ######.#.###.##### .. ...#.#.......# #. #.###.#######.#  #.# #.# ..#.#.# #.###.# #.#..#.#J #.....# #%h %h: &8%hJ %h %h,%hU..S%h=-7.8 (1.0%h%h%hi## .##..... ........... .#.#.##.....#.... ?.....)........# ......#)....##.# ##... #..S.#<... .... #.##.#.#.# .## #.##...#  #.####@#####..##.......# #####.#.###.##### . ...#.#.......# #.###.#######.# #.# #.# ..#.#.# #.###.# #.#..#[39;49%him.#J #.....# #... #########.8.4 (0.6%hF .. %hׁ.... .#.#.##.....#?.....)........# ......#)....####... #..S.#<....... #.##.#.#.### #.##...#  #.####.#####..##..@....# #####.#.###.##### . #...#.#.......#.###.####### %hY#.# #.# ..#.##.# #.###.#..J #.....# #... #########.... ......#..%h%hЉ".%h2S%hD=9.0%hh%h%h~ .#.#.##.....#?.....)........# ......#)....####... #....#<....... #.##S#.#.### ...#  #.####.#####..##....... #####.#@###.##### . #...#.#.......%hr.###.####### #.# #.# ..#.##.# #.###.#.. # ##.##.....#..#%h΀%h.SS   adder6%hۏ%h|%hL 3 %h ?.....)........# ......#)....####... #....#<....... #.##.#.#.#%h y## S.#  %h/ #.####.#####..##.......# #%hp ####.#.###.##### . #...#@#.......###.#######%h  #.# #.# ..#.##.#%h ##.#..J #.....# #%h9 S   adder ##...#.###.####%h %h P.S%hޭ 59=%h[ "80.2%h۵ %h %hx~.S1.2 (1.0%h  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+ ?.....)........#  Dalarin the Sneak  ......#)....##.#  Spriggan  ##... #....#<...  Health: 19/22 ====================----  .... #.##.#.#.#  Magic: 8/10===================-----  .## #.##...# AC: 2Str: 12 #.####.#####  EV: 17Int: 16 ..##..S....#  SH: 0Dex: 15 # ####.#*###.#####  XL:  4 Next: 60% Place: Dungeon:3 . #...#@#.......#  Noise: ---------  Time: 1781.2 (0.0) . #.###.#######.#  k) [%h40m+1 dagger (venom) #.# #.# ..#.##  Throw: 6 darts (datura) .# #.###.# #.#..#  .#J #.....# # #.#..#  ... #########.#.#..#  S   adder  ... ......#....# # ##.# #.....#..# ##... #.###.#### _You kill the orc!Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)%hkj ?.....)........#Dalarin the Sneak......#)....##.#Spriggan##... #....#<...Health: 19/22 ====================----.... #.##.#.#.#Magic: 8/10===================-----.## #.##...#AC: 2Str: 12#.####.#####EV: 17Int: 16..##..*....#SH: 0Dex: 15 #####.#.###.#####XL:  4 Next: 60% Place: Dungeon:3 .#...#@#.......#Noise: ---------  Time: 1781.2 (0.0) .#.###.#######.#k) +1 dagger (venom)#.# #.# ..#.##Thro%hYnw: 6 darts (datura).# #.###.# #.#..#.#J #.....# # #.#..#... #########.#.#..#S   adder.........#....# # ##.##.....#..# ##...#.###.#### _You kill the orc!Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)%hu@%h%hV.S%hx+2.2 (1%hRW  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 51%) _The adder resists with significant effort.%h_  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ?.....)........#  Dalarin the Sneak  ......#)....##.#  Spriggan  ##... #....#<...  Health: 19/22 ====================----  .... #.##.#.#.#  Magic: 6/10==============----------  .## #.##...# AC: 2Str: 12 #.####.#####  EV: 17Int: 16 ..##.......#  SH: 0Dex: 15 # ####.#S###.#####  XL:  4 Next: 60% Place: Dungeon:3 . #...#@#.......#  Noise: ---------  Time: 1782.2 (0.0) . #.###.#######.#  k) +1 dagger (venom)[40%hm #.# #.# ..#.##  Throw: 6 darts (datura) .# #.###.# #.#..#  .#J #.....# # #.#..#  ... #########.#.#..#  S   adder  ... ......#....# # ##.# #.....#..# ##... #.###.#### _The adder resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)%h ?.....)........#Dalarin the Sneak......#)....##.#Spriggan##... #....#<...%h+VHealth: 19/22 ====================----.... #.##.#.#.#Magic: 6/10==============----------%h.## #.##...#AC: 2Str: 12#.####.#####EV: 17Int: 16..##.......#SH: 0Dex: 15 #####.#*###.#####XL:  4 Next: 60% Place: Dungeon:3 .#...#@#.......#Noise: ---------  Time: 1782.2 (0.0) .#.###.#######.#k) +1 dagger (venom)#.# #.# ..#.##%h_uThrow: 6 darts (datura).# #.###.# #.#..#.#J #.....# # #.#..#%h... #########.#.#..#S   adder.........#....# %h7[# ##.##.....#..# ##...#.###.#### %h_The adder resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  %h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  %huvPress: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)%hO %hd SCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 51%)  %hqe *The adder resists with significant effort.%hf 3=3.2 (1%hqo %hr _The adder misses you. The adder closely misses you.%hn  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h$  ?.....)........#  Dalarin the Sneak  ......#)....##.#  Spriggan  ##... #....#<...  Health: 19/22 ====================----  .... #.##.#.#.#  Magic: 4/10=========---------------  .## #.##...# AC: 2Str: 12%h8&  #.####.#####  EV: 17Int: 16 ..##.......#  SH: 0Dex: 15 # ####.#S###.#####  XL:  4 Next: 60% Place: Dungeon:3 . #...#@#.......#  Noise: =--------  Time: 1783.2 (0.0) . #.###.#######.#  k) +1 dagger (venom) #.# #.# ..#.##  Throw: 6 darts (datura) .# #.###.# #.#..#  .#J #.....# # #.#..#  ... #########.#.#..#  S   adder  ... ......#....# # ##.# #.....#..# ##... #.###.#### %h& \_The adder misses you. The adder closely misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)%h`Z  ?.....)........#Dalarin the Sneak......#)....##.#Spriggan##... #....#<...Health: 19/22 ====================----.... #.##.#.#.#Magic: 4/10=========---------------.## #.##...#AC: 2Str: 12#.####.#####EV: 17Int: 16..##.......#SH: 0Dex: 15 #####.#*###.#####XL:  4 Next: 60% Place: Dungeon:3 .#...#@#.......#Noise: =--------  Time: 1783.2 (0.0) .#.###.#######.#k) +1 dagger (venom)#.# #.# ..#.##[11;3%h"] 8HThrow: 6 darts (datura).# #.###.# #.#..#.#J #.....# # #.#..#... #########.#.#..#S   adder.........#....# # ##.##.....#..# ##...#.###.#### _The adder misses you. The adder closely misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)%h+&KS(asleep)%hXS-4.2 (1%h/m  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  %hGPress: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 51%) _The adder looks drowsy...%hK  The helpless adder fails to defend itself.  You impale the adder!!†%hm20=73-5.1 (0.9 _You kill the adder!%h M.#.#.##.....#....?.....).............#)....##.###... #....#<......%h #.#.#.##...# #.####.##### ..##.......# #####.#@###.####..#.#...... .##.#######.# #.# #.# ..#.##%hQ %h +7 (0.6%h %h s _You see here an adder corpse.%h}M .. ........#.#.##.....#....?.....).............#)....##.###... #....#<.......#.#.#.###...# #.####.#### ..##..@....# #####.#†###.####...#.#...... .#.###.#######.##6.3 _%hM## .##... .. ........#.#.##.....#....?.....).......%h......#)....##.###... #....#<...... #.##.#.#.#.##...# #.####@##### ..##.......# #####.#†###.#### .#...#.#.......##.####%h%h&9%hJ%h%hi a #.# .### ........##... .. ........... .#.#.##.....#.... ?.....)........# ......#)....##.# ##... #....#<...%h% l .... #.##.#.#.#.## #.##.@.#  #.####.##### ..##.......# #####.#†###.##### ..%h ^ #...#.#.......# #. #.###.#######. #.# #.# ..#.%h+ Z## .# #.###.# #.#..# .#J #.....# # #.#..#%h9 %h D=7.5%hy %h %h; #.#  #........# .###...##... .. ........... .#.#.##.....#.... ?.....)........# ......#)....##.# ##... #....#<... .... #.##@#.#.#.## #.##...#  #.####.##### ..##.......# ######.#†###.##### ... #...#.#.......# ##. #.###.#######. #.# #.# ..#.## .# #.###.# #.#..#%h">8.1%h(%h*%hP #.# #.#  #.# .#####... .. ........... .#.#.##.....#.... ?.....)........#%hzRi ......#)....##.# ##... #..@.#<... .... #.##.#.#.#.## #.##...#  #.####.##### ..##.......# #######.#†###.##### .... #...#.#.......# ###. #.###.#######. #.# #.# ..#.##%h\%h\&7%h #........# #........# #........# #........# .# ####........##...#........%h.#.#.#.##.....#.....?...@.).# #.#)....##.# .%hJ.##....#....#<... .. .......#.##.#.#.# . ...####.#.##..%h.# ##.#. ..#.####.##### ## . ....##%h.# .# # .#####.#†###.. #...#.#.%h)%h *B=7%h6%h3l #........# #........# #........# #........# .# ####........##... #..........#.#.#.##.....#.....?..@..).# .##.#)....##.# ..#...##....#....#<... K.%h7m#.........#.##.#.#.# w.# ...####.#.##...# g# #.#. ..#.####.##### ## # . ....##.# ..# ## .#####.#†###.. #...#.#%hu\===2.3%hc|%h  #........# #........# #........## #........# .##. ####........##...# .. #.........#...#.#.#.##.....#....%h #....?.@...).# ..##.#)....##.# J.. #...##....#....#<... rK. #.........#.##.#.#.# Jw. #....####.#.##...# Sg###.#. ..#.####.###### # . ....##.#.# ## .#####.#†###.. #...#.#%h0 %h &9%h %h %h%I #.## #.#∩ #.# #. #.# .# #.######........##... #. ...#.....%h'/ #...#.#.#.##.....#.... #....?@....).# S..# ##.#)....##.# KJ.. #...##....#....#<... !rK. #.........#.##.#.#.# .Jw. #....####.#.##...# JSg# ##.#. ..#.####.###### # . ....##.#.# ## .#####.#†###.. #...#.#%h56%h7W2==3.5%hLJ _Found Sedohad's Weapon Shoppe.%hB #.# ## #........# ∩ #........#.## #. #..# .#%h8<..#.######........## #.....#.... #...#.#.#.##.....#.... #....@.....).# +S..# ##.#)....##.# %h.KJ.. #...##....#....#<... .!rK. #.........#.##.#.#.# $.Jw. #....####.#.##...# #JSg#%h%D ##.#. ..#.####.# #.. ....##..#### .#####.#†###.. #...#.#<4.1%h%h*s _Found a stone staircase leading up.5.1 (1%hL%h a _o - a scroll labelled UFIKLINOACW%hYl%hym%h %hR M##. ∩ .. .## #. #.. .#.<..#.########..#...........#...#@#.#.##.....#.... %hS #.)....... +S..###.........#)....##.# .KJ..#...##....#....#<...#..##%h_ ?7 (0%h;e %hf %h5 #.#### #.# ∩. #.# .## #. #.# ..<..#.########%hP #...@.#.......... #...#.#.#.##.....#... #..........)........# #+S..##.........#)....##.# #.KJ.. #...##....#....#<... %h#.!rK. #.........#.##.#.#.# K$.Jw. #....####.#.##...# JSg#%h #.#. ..#.####.### .##### #.. ....##.....%h"%h|#E==6.3%h+%hX/%h #.##### #.# ∩.# #.#  ..## #.# #.# ..<..#@######## #.....#.......... #...#.#.#.##.....#.. #..........)........ +#+S..##.........#)....## ##.KJ.. #...##....#....#<.. ##.!rK. #.........#.##.#.#. .K$.Jw. #....####.#.##...# JSg##.#. ..#.####.##9%hJ NM########......∩## #@#  ..<..#.#########.....#...........#...#.#.#.##.....#....##.....#....####.7.5%h #.########### #.#.......@.# #.#)...####.# #.. ..<..#.####### #.....#.......... #...#.#.#.##.....# #..........).......   +#+S..###.........#)....##   ##.KJ.. #...##....#....#<   ##.!rK. #.........#.##.#.# %hM%h1Y6==8.1%h%h _Found a club. _There is an entrance to Sedohad's Weapon Shoppe here.%h$%h4+VWelcome to Sedohad's Weapon Shoppe! What would you like to do?  a -  532 gold the +4 hand axe "Worm's Wrath" {flame, *Slow rC+ Int+2}b -  28 gold a +0 dagger  c -  201 gold a +2 dagger of venomd -  50 gold 4 atropa-tipped darts  e -  364 gold a +3 vampiric hand axe  f -  186 gold a +1 long sword of holy wrathg -  42 gold a +0 mace  h -  359 gold a +4 sling of electrocutioni -  49 gold a +0 trident  %h+j -  35 gold a +0 whip You have 121 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list%hOX %hb %hl Dalarin the SneakSprigganHealth: 22/22 ========================Magic: 6/10==============----------AC: 2Str: 12EV: 17Int: 16#........# SH: 0Dex: 15%h@p ########## #........# XL:  4 Next: 73% Place: Dungeon:3.......@.# #........# Noise: ---------  Time: 1798.1 (0.0))...####.# #........# k) +1 dagger (venom). ..<..#.######........# Throw: 6 darts (datura)#.....#............#...#.#.#.##.....#.#..........)....... +#+S..###.........#)....## ##.KJ..#...##....#....#<. ##.!rK.#.........#.##.#.#  _a +0 war axe; a +0 scale mail of fire resistance _Found Sedohad's Weapon Shoppe. _Found a stone staircase leading up. _o - a scroll labelled UFIKLINOACW _Found a club. _There is an entrance to Sedohad's Weapon Shoppe here.%hv %htw %ha %h %hNd3%hf%h8sX%ht%hu%h{%h{%hT}%hς,%h!%h3%h%ho%h‘,%h%hCB%h,%hz7==%h/%hä,%hѥ%h,%h%h,%h?%h.P==%h%h,%hp%ha,%hܷ%h,%h%he8===%h%h*,%h%h,%h7===9==== _You start resting.831.1 (33.0)10/10===2.1 (34%h% _Magic restored.%h%hW%h2%ha%h%hn%h%h"Q===%h)$%h.&%h(,%h*%hs4B%h5%h8%h:,%hB<%hO>%hA,%hB%hF%haI,%hJ%h L%hM,%hO%hP%hR,%h T%hU%hpW,%hX%hZ%hp\,%h]%h!_%ha,%h%e,%h*w#......<..#.######.....#......##.....#............###...#...#.#.#.##...### ###.#..........)...+#+.b.# #.##.........#)..##.....# #.##...##....#...##.!)..#. #.##.........#.#.K$.$(.#..##.##....####.#.#.##J.?##...@.###.#. ..#.##.#####..##### #.. ....###.....########### .####............... #..#.......####. #.##.......##.# b   bat (wandering) #.......# .# #.# #....r..# %hm$ .#J #.. ########.......# ... ###40.5 (8.4) .A bat comes into view.1.1 (9.0 _The bat moves out of view.%hd  #......<..#.#######.#......##.....# ....###...#...#.#.#.## ####. ###.#.) +#+b..## #.##.#) ##.....#. #.##...##....# ##.!)..#.# #.##.#. .K$.$(.#..##.##....####.#. .##!.?##..@..###.#. ..#. #.#####..##### #.. .... ##.....## . ....... # ..#.......####. #. #.# #.%hg & b   bat (wandering) #.# .# #. #....r..# .#J #.#.# ... %hss ..bb7 (0.6%hf~ %h %h U #......<..#.######%h_ #.#......##.....##....###...#...#.#.#.###.####.#.) +#'...##. #.##.#) ##...b.#. #.##...##....# ##.!)..#.###.##.#. .K$.$(.#..##.##....####.#. .##!.?##.@...###.#. ..#. #.#####..##### #.. .... ##.....### . ....... # ..#.......####. # #.......# # #%h /.# .# # #....r..# .#J ##.# ... %h %h- %h ".%hs 0b2.3%h %h %h % #..)...####.# #..'.#......<..#.######.##.#......##.....#....'#....###...#...#.#.#.## .#####.####..) +#'...##.# #.##.........#%h ##.....#.# #.##...##....# ##.!).b#.###.##.........# .'$.$(.#@.##.##....####.# .##!.?##.....###.#. ..# #.#####..##### #.. ... ##.....########### .# .................#.......####.  #.......# #.......# .# #....r..# .#J%h2%h[%.b%hL&9%h;!%h$%hNO %............∩## #..)...####.# .'<..#.######.##.#......##.....#.....'#....###...#...#.#.#.## .#####.####.#.)+#'...#......#.# ####.!)..#@##%hP ....'$.$(b#..##.##....####.##!.?##.....###.#. ..#.#####..##### #.. ...##.....########### .##.......#.......####.....#.%hHT %h` &b.%h}c (3.5%hn %hmr %hQo###############............∩## #..)...####.# .'<..#.######.##.#......##.....#.....'#....###...#...#.#.#.## .#####.####.#.)+#'...#......#@# ####.!).b#.##....'$.$(.#..##.##....####.##!.?##.....###.#. ..#.#####..##### #.. ...##.....########### .##%ho.......###.%hq%hay&b.%hy(4.1%h$%hw%hI .#############%h4##............∩## #..)...####.# .'.#......<..#.######.##.#......##.....#.....'#....###...#...#.#.#.## .#####.####.#.%h)+#'...#.....b#.# ##%hB##.!)..#.#....'$.$(.#..##.##....####.##!.?##.....###.#. ..#%he.#####..##### #.. ...##.....########### .##.......###.%h%h&7%h%h  #. .############## ####............∩.# ##.## #..)...####.# #..'.#......<..#.#######.##.#......##.....#....#'#....###...#...#.#.#.# #.#####@####.. '#'...##.# #.##......... ##....b#.# #.##...##.... ##.!)..#.###.##......... .'$.$(.#..##.##....####. .##!.?[40%h m##.....###.#.  #.#####..##### #.. .. ##.....########### .# ........%h%h%h"%h(5.3%h/.%h2%h^ ##.. .############## #.###............∩.# ###.## #..)...####.# #..'.#......<..#.#######.##.#......##.....#...#'#...@###...#...#.#.###.#####.####.?'#'...##.# #.##.....##....b#.# #.##...#####.!)..#.###.##.......#.'$.$(.#..##.##....####..##%h`c !.?##.....###.#. .#.#####..##### #.. . ##.....########### .b.9 _Found a scroll labelled INARAONKEISM.%hm7##### #.....### .###....∩.# %h,.##.##.#..)...####.# .#...'.#......<..#..##.##.#......##.....##'#..@.###...#...#.#.#.##.#####.####.#%h/.?'#'..b##.# #.##.##.....#.# #.##...##K###.!)..#.###.###.'$.$(.#..##.##....%h&.##!.?##.....###.#. K   kobold (wandering).#.#####..##### #.. ##.....#%hN%h%h%hgeb..!%h(6.5%hx%h_ _Found a metallic yellow potion.%h!  #######.....########..###............∩.##.##.##.#..)...####.#.#...'.#......<..#..##.##.#......##.....##'#.@..###...#...#.#.?.##.#####.####.#.?'#'b..##.# #.##K..##.....#.# #.##...##.!###.!)..#.###.###.'$.$(.#..##.##.....%h}# ##!.?##.....###.#.K   kobold (wandering)...#.#####..##### #..  ##.....#%hK %hL b.%hAM %h N !7.1%hCZ %hs^  %h5_ %h_ \_Found a scroll labelled ISOHET RUFOTWIQOA.%hC4%hN%hP%h@ #######.....#############.###............∩#.##.##.#..)...####.# ...'.#......<..#.####..##.##@#......##....####'#....###...#...#.#?.##.#####.####.#...?'#b...#..K..##.....#.# ##.!###.!)..#.##..###.'$.$(.#..##.##....##.##!.?##.....###.#....#.#####..#####[39;%hA49m #..b'.K7%hC%h, %h !%h < ####### %h Q ##.....##############%h  #..###............∩.#%h~ ##.##.##.#..)...####.# %ho .#...@.#......<..#.###%h[ ...##.##.#......##.....######b#....###...#...#.##?.##.#####.####.?'#'...##.# #.##.......##.....#.# #.##...##.K###.!)..#.###.##.....####.'$.$(.#..##.##....# ....##!.?##.....###.#.%h  %h( %h4) b%h) 'b%h* %h9+ !8.3%hp3 %h6  %hT7 %h7 C_There is an open door here.%h`#&  You completely miss the bat. The bat barely misses you.K!=9.2 (0.9%h2g _The bat closely misses you.%hb.K.1--50.1%h%ha _You closely miss the bat. The bat hits you. %hM # ##.....###### #..###......∩.##.##b##.#..)...####.#.#..@'.#......<..#..##.##.#......##......#####'#....###...#...#.#?.##.#####.####.##...?K#'...##.# #.###....##.....#.# #.##...#.!###.!)..#.###.##.####.'$.$(. %hQ[36m#..##.##....  ....##!.?##.....###.#..b'K7 (0.6  %hR %hTS-_The bat closely misses you. %hS %h*  #######  ##.....############## #..###............∩.# ###.##@##.#..)...####..#.b.'.#......<..#.#....##.##.#......##.....#####'#....###...#...#.##?.##.#####.####..#...?'#'...##.# #.##....#...K##.....#.# #.##.!###.!)..#.###.##.####.'$.$(.#..##.##..[ %h?4 m.b-1.3!%h(#########.....##############..###............∩.####.##.##.#..)...####.....#.@.'.#......<..#.####....!%h#####b#....###...#...###?.##.#####.####.#.......?'#'...##.# #.##K##.....#.!###.!)..#.##.####.'$.$(.#.. ....##!.?##.....###.#!%h!%h!%h]!%hEKb'K.K 2 kobolds (wandering)!%h2h0---=9!%h!%h' _The bat hits you.!%h O  The kobold shouts!  You hit the bat.!%h l  You kill the bat!!%h K..K'KK 2 kobolds!%hݪ 542.8 (0.9!%h !%h( ' _You hear a shout!"%h~H#########.....##############..###............∩.####.##.##.#..)...####.K...#...'.#......<......##@####....#####'#....###...#...###?.##K#####.####.#.......?'#'...##.# #.##.##....."%h~#.!###.!)..#.##.####.'$.$(.#.......##!.?##.....###.##.#####..##### #.."%hދK-3.4 (0.6"%h"%hD"%h, M#########.....##############..###............∩.####.##.##.#..)...####.K...#...'.#......<......##.##.#......##....#####@#....###...#...###?.##K#####.####.#...."%hf- ...?'#'...##.# #.##.##.....#.!###.!)..#.##.####.'$.$(.#.......##!.?##.....###.##.#####..##### #.. ##.....###########"%h / "%h: F.K"%h< v15------=4.0"%h>F "%h0J | _The kobold hits you with a +0 whip. _There is an open door here.#%hEdP  You hit the kobold. The kobold is poisoned.#%hv .K(1 very poisoned)The kobold is moderately wounded.#%h[wj16=----9 (0.9#%h#%hW _The kobold completely misses you.#%h `  You barely miss the kobold.#%h p  The kobold is moderately wounded.#%h# h K.K#%h~# KK 3 kobolds (1 wandering, 1 very poiso…)The kobold completely misses you.#%h $ (5.8#%h3 #%hH? z _A kobold comes into view. It is wielding a +0 short sword.$%h3  You barely miss the kobold.The kobold is heavily wounded.K..K)KK 2 kobolds (1 wandering)$%hg56.7 _You kill the kobold!%%h ####### #.....############# #.K###............∩####.##.##.#..)...###...'.#......<..#.#.....##@##.#......##....K.#####'#....###...#...##?.##)#####.####.#.?'#'...#....##.....#.# ##.!###.!)..#.#####.'$.$(.#..##.##....##!.?##.....###.#......#.#%%h####..##### #..-7.3 (0.6%%h%%h%%h #########.....##############.K###............∩.####.##.##.#..)...####%%h .....#...'.#......<..#.##.#......##....K.#####@#....###...#...#.##?.##)#####.####.#.......?'#'...##.# #.##.##.....#.!###.!)..#.##%%h e.####.'$.$(.#..S   adder (wandering).....##!.?##.....###.# KK 2 kobolds (1 wandering)S.#.#####..##### #.. ##.....###########%%h %%h/ %%h %%h K.K.SK.%%h[ \=-9%%h %%h> k _The kobold shouts! _There is an open door here.&%h+?#########.K...##############..###............∩.####.##.##.#..)...####.....#...'.#......<..K...##.##.#......##.....#####'#....###...#...###?.##@#####.####.#.......?'#'...##.# #.##.##.....#.!###.!)..#.##.####.'$.$(.#...S...##![39;4&%h=A9m.?##.....###.#...#.#####..##### #..##.#.###.....###########...............&%hD&%hE&%h8T.KK.SS7=8.5&%hZ]&%h_n _The adder hisses angrily. _You see here a +0 whip.&%hK ?  Which direction?(%hR (%hT (%h.W .(%hY (%hl #.K#..K.#...+..S(%hl -9.5 (1.0(%h\t (%hkv ) _You close the door.*%ho#########...K.###############..###............∩.# *%hD####.##.##.#..)...####.# ...K.#...'.#......<..#.#.....##.##.#......##.......#####+#....###...#...#.##?.##)#####.####.#......#...?'#@...##.# #.#.#....##.....#.# #.##...#*%h7.##.!###.!)..#.###.##...####.'$.$(.#..##.##......S.##!.?##.....###.#......#.#####..##### #.. ##.#.###.....########### ... .................#####.*%h*%ho1AS.*%h!2.60.1 (0.6*%hA*%hWDQ _There is an open door here.*%hm##...K.###############..###............∩.# ####.##.##.#..)...####.# ...K.#...'.#......<..#.###.....##.##.#......##.......#####+#....###...#...#.#*%ho.##?.##)#####.####.#......#...?'#'...##.# #.#.#....##.@...#.# #.##...##.##.!###.!)..#.###.##.......####S'$.$(.#..##.##....#.......##!.?##.....###.#.......#.#####..##### #..##.#.###.....########### ... ...............    kobold# ..#####. #.#*%h s*%ht*%hd0.K*%h<yK.K 2 kobolds*%h-7 _*%hU*%ht Z..###K...........∩.*%h -####K##.##.#..)...####.....#...'.#......<..#.####.##.#......##.....#####+#....###...#...###?.##)#####.####.#......*%h ...?'#'...##.# #.##.##.....###.!###.@)..#.##...####S'$.$(.#..#*%h #.....##!.?##.....###.#. #.#####..##### .##.#.###.....########### #... ...............  ## ..#.......####   kobold ..*%h *%hK *%h4 t.Sb   bat (wandering)bK   kobold=1.3*%hX  _A bat comes into view. _You see here a metallic yellow potion.+%hZa  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,%hb, #..###K...........∩.#  Dalarin the Sneak ####K##.##.#..)...####.#  Spriggan .....#...'.#......<..#.### Health: 17/22 ==================------ .....##.##.#......##.....# Magic: 8/10===================----- ..#####+#....###...#...#.# AC: 2Str: 12 .##?.##)#####.####.#...... EV: 17Int: 16 .#...?'#'...##.# #.##..... SH: 0Dex: 15 .#....##.....#.# #.##...## XL:  4 Next: 75% Place: Dungeon:3 .##.!###.@)..#.###.##..... Noise: ---------  Time: 1861.3 (0.0) ..####.S*.[33,%h7(m$(.#..##.##....# k) +1 dagger (venom) .......##!.?##.....###.#.  Throw: 6 darts (datura) ......#.#####..##### #..  ##.#.###.....###########  #... ...............  S   adder ## ..#.......####.  b   bat (wandering) ..#..b....#  K   kobold #.......# _You see here a metallic yellow potion.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)-%hn9#..###K...........∩.#Dalarin the Sneak####K##.##.#..)...####.#Spriggan.....#...'.#......<..#.### Health: 17/22 ==================------.....##.##.#......##.....# Magic: 8/10===================-----..#####+#....###...#...#.# AC: 2Str: 12.##?.##)#####.####.#...... EV: 17Int: 16.#...?'#'...##.# #.##..... SH: 0Dex: 15.#....##.....#[39;49-%hc=m.# #.##...## XL:  4 Next: 75% Place: Dungeon:3.##.!###.@)..#.###.##..... Noise: ---------  Time: 1861.3 (0.0)..####.*$.$(.#..##.##....# k) +1 dagger (venom).......##!.?##.....###.#. Throw: 6 darts (datura)......#.#####..##### #..##.#.###.....############... ...............S   adder## ..#.......####.b   bat (wandering)-%hA..#..b....#K   kobold#.......# _You see here a metallic yellow potion.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)-%h_ KS(asleep)-%h ,-%hB -%h\ -%h/ -%h- ..##.##KSbb.-%hv +2.3 (1-%h -%hj 3  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 51%) _The adder looks drowsy....%hl####.##.##K#..)...####.# .....#...'.#......<..#.## .....##.##.#......##..... ..#####+#....###...#...#..%h  .##?.##)#####.####.#..... .#...?'#'...##.# #.## .#....##.....#.# #.##...# .##.!###.!)..#.###.##.... ..####.S@.$(.#..##.## .......##!.?##.....###.#. #.#####..##### #. ##.#.###.b...########### #... ...............[14;.%h9H ### ..#.......####. ..#.......#  ..#.#.. #....r..#.%hB.%h.Kb..K   kobold.%hY8=9 (0.6.%h.%hQ _You see here 6 gold pieces..%hY0 m  The helpless adder fails to defend itself.  You impale the adder!!.%h2 .%h3 .%h4 .%hD K'b.b   bat.%hF }K   kobold.%hF` R=883.7 (0.8.%hp _ _You kill the adder!/%hp5  You hit the bat./%h /%h;.K†K   kobold/%hS9=4.6 (0.9/%hG _You kill the bat!1%hv2'1%h  You now have 127 gold pieces (gained 6).-5.6 (1.01%hJ _A kobold breaks down the door.3%hy #..###............∩.# ####.##.##.#..)...####.# .....#...'.#......<..#.###.....##K##.#......##.....#..#####'#....###...#...#.#.##?.##)#####.####.#...#...?'#'...##.# #.##.....3%h,.#....##.....#.# #.##...##.##.!###.@)..#.###.##...####.†..$(.#..##.##....#.##!.?##.....###.#......#.#####..##### #..##.#.###.....############... ............... ### ..#.......####...# ..#.......#3%h#]-6.2 (0.63%hL+3%h- _You see here a metallic yellow potion.4%hH 4%h 4%hcK4%h.4%hK4%hg{S   ball python (constriction, wandering)4%hBKK 2 kobolds4%hS4%hyRg - 2 metallic yellow potions (gained 1)4%h4%h94%hY=4%h&7.2 (1.04%h4%h 4%hM4%h:_A ball python comes into view.4%h4%h ####.##.##K#..)...####.# .....#...'.#......<..#.####.....##.##.#......##.....#...#####K#....###...#...#.#..##?.##)#####.####.#........#...?'#'...##.# #.#4%h .#....##.....#.# #.##...##.##.!###..)..#.###.##........####.†..@(.#..##.##....##.......##!.?##.....###.#. 4%hE ......#.#####..##### #.. ##.#.###.....###########... ...............### ..#####.  ...#S#    kobold#...#.......# ... #....r..# .4%h .K'KS.K 2 kobolds8 (0.64%h 4%h  4%h 4%h D_You see here 15 gold pieces.5%hV 5%hDX 5%hSZ 5%hl {K')KS.5%hm \9==8.8 (1.05%h| 5%h~ ? _You now have 142 gold pieces (gained 15).:%hq  .....#..K'.#......<..#.### .....##.##.#......##..... ..#####'#....###...#...#.# .##?.##)#####.####.#..... .#...?'#K...##.# #.## .#....##.....#.# #.##...## .##.!###..)..#.###.##.... ..####.†...(.#..##.##....#:%h 4 .......##@.?##.....###.#.  #.#####..##### #. ##.#.###.....########### #... ..S............ ### ..#.......####. ...#.......# #...#.#   kobold.. #...#.#  ....###########.......#:%h= :%h 5S.:%h -9.4 (0.6:%h :%h | _You see here a black potion.;%hX  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<%hԿThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No=%h =%h  .....#..K'.#......<..#.### Dalarin the Sneak .....##.##.#......##.....# Spriggan ..#####'#....###...#...#.# Health: 19/22 ====================---- .##?.##)#####.####.#...... Magic: 6/10=%h ==============---------- .#...?'#K...##.# #.##..... AC: 2Str: 12 .#....##*....#.# #.##...## EV: 17Int: 16 .##.!###.*)..#.###.##..... SH: 0Dex: 15 ..####.†.*.(.#..##.##....# XL:  4 Next: 89% Place: Dungeon:3 .......##@.?##.....###.#.  Noise: ---------  Time: 1869.4 (0.0) ......#.#####..##### #..  k) +1 dagger (venom) ##.#.###.....###########  Throw: 6 darts (datura) #... .S.............  ### ..#.......####.  ...#.......#  S=%hr [39;49m   ball python (constriction, wandering) #...#.......#  K   kobold  .. #...#.......#  ....###########.......# . _You see here a black potion.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 67%)>%hi.....#..K'.#......<..#.### Dalarin the Sneak.....##.##.#......##.....# Spriggan..#####'#....###...#...#.# Health: 19/22 ====================---->%h.##?.##)#####.####.#...... Magic: 6/10==============----------.#...?'#*...##.# #.##..... AC: 2Str: 12.#....##.....#.# #.##...## EV: 17Int: 16.##.!###..)..#.###.##..... SH: 0Dex: 15..####.†...(.#..##.##....# XL:  4 Next: 89% Place: Dungeon:3.......##@.?##.....###.#. Noise: ---------  Time: 1869.4 (0.0)..>%h?[40m....#.#####..##### #..k) +1 dagger (venom)##.#.###.....###########Throw: 6 darts (datura)#... .S.............### ..#.......####....#.......#S   ball python (constriction, wandering)#...#.......#K   kobold..#...#.......#....###########.......#. _You see here a black potion.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 67%)>%h8>%h(y  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (chance to affect: 67%)  The kobold struggles to resist.>%hz>%h{>%h6?.K'KS.S)K 2 kobolds==70.4 (1>%hX>%ho5 _The ball python hisses angrily.?%hR  Casting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@%h @%h\ The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - NoA%h7 C%h<%C%hG .....#...'.#......<..#.### Dalarin the Sneak .....##K##.#......##.....# Spriggan ..#####'#....###...#...#.# Health: 19/22 ====================---- C%h^I.##?.##)#####.####.#...... Magic: 3/10=======----------------- .#...?'#'...##.# #.##..... AC: 2Str: 12 .#....##.K...#.# #.##...## EV: 17Int: 16 .##.!###.*)..#.###.##..... SH: 0Dex: 15 ..####.†.*.(.#..##.##....# XL:  4 Next: 89% Place: Dungeon:3 .......##@.?##.....###.#.  Noise: ==-------  Time: 1870.4 (0.0) ......#.#####..##### #..  k) +1 dagger (venom) ##.#.###S....###########  Throw: %hJ0;10;1m6 darts (datura) #... ...............  ### ..#.......####.  ...#.......#  S   ball python (constriction) #...#.......#  KK 2 kobolds  .. #...#.......#  ....###########.......# . _The ball python hisses angrily.  Casting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 67%)D%h.....#...'.#......<..#.### Dalarin the Sneak.....##K##.#......##.....# Spriggan..#####'#....###...#...#.# Health: 19/22 ====================----.##?.##)#####.####.#...... Magic: 3/10=======-----------------.#...?'#'...##.# #.##..... AC: 2Str: 12.#....##.*...#.# #.##...## EV: 17Int: 16.##.!###..)..#.###.##..... SH: 0Dex: 1D%hS5..####.†...(.#..##.##....# XL:  4 Next: 89% Place: Dungeon:3.......##@.?##.....###.#. Noise: ==-------  Time: 1870.4 (0.0)......#.#####..##### #..k) +1 dagger (venom)##.#.###S....###########Throw: 6 darts (datura)#... ...............### ..#.......####....#.......#S   ball python (constriction)#...#.......#KK 2 kobolds..#...#.......#....###########.......#. _The ball python hisses angrily.  Casting: Tukima's Dance D%hyG(quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 67%)D%hz(1 ally target)(   +0 dagger (minion)D%h+)D%h)D%hB*D%h4.K.(KS.D%h5+1.4 (1D%hCD%hC  Casting: Tukima's Dance (quite dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (chance to affect: 67%) _The +0 dagger dances into the air!F%hJ.....#...'.#......<..#.#.....##.##.#......##.....#...#####K#....###...#...#.#..##?.##)#####.####.#..#...?'#'...##.# #.##..#....##..(..#.# #.##...##.F%hN;.##.!###.K)..#.###.##...####.†...(.#..##.##....#.##!@?##.....###.#. ......#S#####..##### #.. ##.#.###.....#### #... .### ...#.####.#...#.# #...#.# ... #...#.# . ....#.# .F%hS%ha=-9.5 (1S%hS%ha _p - a scroll labelled DISADGHUELUS%h .....#...'.#......<..#. .....##.##.#......##.....# ..#####'#....###...#...#.#.S%h# .##?.##)#####.####.# .#...?'#'...##.# #.##S%hi .#....##.....#.# #.##...## .##.!###..)..#.###.##S%h ..####.†..)(.#..##.##.... S%h .##!@.##.....###.#. ......#.#####..##### #.. ##.#.###.....#### #... ........ ####...#.......####. #...#.# #...#.# . .. #...#.# ..#.# S%hS%hf,80.1 (0S%hyS%hT%h;r - .....#...'.#......<..#. .....##.##.#......##.....#T%h s v ..#####'#....###...#...#.# .##?.##)#####.####.# .#...?'#'...##.# #.##T%hs  .#....##.....#.# #.##...## .##.!###..)..#.###.##T%ht F ..####.†..)(.#..##.##.... .##@..##.....###.#. ......#.#####..##### #.. ##.#.###.....#### #... T%hv ........ ####...#.####. #...#.# #...#.#  .. #...#.#  ....#.# T%h T%hb r2====7T%h T%h a  q - a black potionT%h +1.7 (1T%hJ T%hv X _You see here a ball python corpse.V%h3V%hyV%hX(BV%h,,V%hU1V%h7P==V%h<V%hcCk3===V%h*HV%hL,V%hXOV%hS,V%hVV%hJZ,V%h\V%h7`Q===V%hbV%hg,V%h}jV%hm,V%hppV%hs,V%h vV%h=y,V%h{V%hDj4==V%hV%hX,V%hV%hL,V%h:V%h,V%hiV%h/P==V%hܜV%h,V%hʢV%hP,V%hV%hO,V%hˮV%hJk5===V%hʹV%h_,V%hкV%ha,V%hV%h,V%h$V%hQ===V%hKV%h,V%hV%h@6==V%h,V%h,V%hV%hV%h6V%h:==V%hpV%h ,V%h V%hV%h?V%hV%h,V%hkV%h-,V%h%z7==V%h}'V%h*,V%h-V%h1,V%hO3V%h6,V%h:V%h@>P==V%hAV%hD,V%hGV%hJ,V%h MV%hkQ,V%h?TV%hoWe8===V%h=ZV%h],V%h`V%hc,V%h*fV%hl,V%hpV%htQ===V%h...#....##.....#.# #.##.!###..)..#.###.######.†..)(.#..##...##†..##.....## .........#%hj m.#####.. '####.#.###.....########  #... ........ Y%hq Y%h$r ,50.5 (0Y%hފ Q _Found a stone staircase leading down.Z%h ####### ##..... #..### #####.##.##.#..)... ##.....#...'.#......<#......##.##.#......##.#####'#....###...#.##@.##)#####.####.#.#....'#'...##.# #.Z%h&.>...#....##.....#.# #..##.!###..)..#.###..####.†..)(.#..##..##†..##......#.#####..######'####.#.###..... #... Z%hZ%hZ(1.1Z%hZ%hZ%h+2.1 (1Z%hI} _s - a scroll labelled ISOHET RUFOTWIQOAZ%hZ #########.....############..###............#####.##.##.#..)...#####.....#...'.#......<..###......##.##.#......##......#####'#....###...#......##..##)#####.####.#......#..@.'#'...##.# #.#.>...#....##.....#.# #.#.....##.!###..)..#.###.#.##.†..)(.#..##.#.....##†..##.....#.#.#####..##### Z%h/ #'####.#.###.....### #...................####...#####7 (0Z%hVP ##.....#############..###............∩#####.##.##.#..)...######.....#...'.#......<..###......##.##.#......##......#####'#....###...#......##..##)#####.####.#......#....'#'...##.# #.#.>...#...@##.....#.# #.##......##.!###..)..#.###.##..##.†..)(.#..##.##......##†..##.....#.#.#####%hR Q0m..##### #'####.#.###.....######### #...................####...#####. #...#.#3.3[%h[%h[%h1[%h[%hiu #..###............#####.##.##.#..)...###.....#...'.#......<..#[%hvj.##.##.#......##. ......#####'#....###...# ..##)#####.####.# .....#....'#'...##.# #.## .>...#....##.....#.# #.## .....##.@###..)..#.###.##[%hxP ......####.†..)(.#..##.## ...........##†..##.....## #.#####..##### #'####.#.###.....####### #................... ####...#####. #...#.......#  #...#.#[%h[%h&9[%h[%h[%h+4.9 (1[%h[%hh _g - 3 metallic yellow potions (gained 1)\%hn/ I\%h7 \%hA B\%hB \%hF ,\%hI \%hfO @  There is an open door here.\%h\T \%h U  _\%h}Y \%h] <  You see here a +0 whip.\%h` \%ha  _\%hic \%hwk u  There is an open door here. _\%h)n \%hp \%h|s ,\%hu \%hx \%hZ{ ,\%h} \%hd  There is an open door here.  You see here an adder corpse.\%h> \%h  _\%h \%h@ \%h ,\%h \%h \%h ,\%hT \%h͘ \%h ,\%h֜ \%h \%hh ,\%hȡ \%h \%h \%h \%h¦ \%h \%h \%h{ \%hx \%h \%hY \%h \%h> \%h \%h[ \%h \%hJ \%h \%h \%h \%h \%hn \%h1 \%h \%hw \%h \%hI ,\%hV \%h \%h ,\%h< \%h \%h \%hr \%h \%h \%h \%h \%hz \%hf \%h2 \%h \%h \%h[ \%h ,\%h \%h \%h \%h \%h \%h \%h \%h \%h| \%h \%h& ,\%h. \%h3 \%hB ,\%h \%h \%h\ ,\%hQ \%h \%h ,\%h \%h \%h ,\%h \%h \%h] ,\%hL \%h \%h ,\%h` \%h @  There is an open door here.\%h \%h  _\%h \%h. #####.........#....'#'...###......>...#....##.....#..........##..###..)..# #...........####.†..)(.# #...##...........##†..## ######..........#.#### ##'####.#.###..... #.# #............ #@# ####...#..... #......# #...#..... # #...#..... 5# #...#..... ........###########................##5   ufetubus (asleep)S................##..... S   ball python (constriction, wandering)#######[\%h@5 v40m..........##.....#..........####...75.3 (20.4)S.9 (21.0 _A ball python and an ufetubus come into view.]%h ] #......>...#....##..... #..........##..###..).. #...........####.†..)(. #...##...........##†. ######....#.###]%hɛ  ##'####.#.###.... #.# #...........######.# ####...##....@.# #...#..]%hH .# #...#5.# #...#.###########S...............##....##5 2 ufetubi (asleep)#######....##]%h g   goblin ( #.g........####S   ball python (constriction, wandering) #.# #]%hP ]%hJ ]%h AS.]%h Zg.6.5 (0.6)]%h ]%hr \ _An ufetubus comes into view.^%h^ #..........##..###..) #...........####.†..)( #...##...........##†. ######...### ##'####.#.###.... #.# #.....######.# ####...#####......# #...#....# #...#5.# #...#S.....###########...................##.........#########..........## #g.........#### #..........# # #.# #^%hGe>7.1^%hp^%hr`%hf #......>...#....##....#..........##..###..)..#...........####.†..)(#...##...#†..######..........#.#######'####.#.### #.# #........`%hj ######.# ####...#.##### #...#.....# #...#...5.......# #...#..5..S.....###########..........##....................##...#######..........##....#g.........####.#.# #.`%h4`%h`%h!,`%h?$n.55S.551 wandering)S   ball python (constriction, wandering).`%h%/==7`%h0@ _The ufetubus shouts!`%h####...#....'#'...###......>...#....##.....##..........##..###..)..##...........####.†..)(#...##....#†..######..........#.#######'####.#.###.....# #.# #........`%h ######@# ####...#.##### #...#..# #...#...........# #...#..55S###########....##.   ufetubus.............##...#######..........##....#.####.`%h},`%hk5..S`%hR1--8.3`%h`%hb%hLT....#..##)#####.#####.........#....'#'...#...>...#....##...b%hO.......##..###..).........####.†..)(....##.....##†..########..........#.#####.##'####.#.###.....# ....... ######.# #######...........5......# #...5........######### S........ .######.....b%hD b%hW--9b%h c%h M.#####'#....#.....#..##)#####.#####.........#....'#'...#....>...#....##....##..###..).........####.†..)(....##...........##†..########..........#.#####.##@####.#.###.....# ....... ######.# #######......# #...#....... ............9.5 _There is an open door here.d%hG h80.5 (1.0 _e%h55   ufetubus1e%hf%hQ  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f%h- f%h The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes f%h%! ' N - Nog%hg%hz#..............#####'#....# Dalarin the Sneak#.............##..##)#####. Spriggan#####.........#....'#'...## Health: 22/22 ========================#......>...#....##.....# Magic: 7/10================--------g%h?#..........##..###..)..# AC: 2Str: 12#...........####.†..)(.# EV: 17Int: 16#...##...........##†..## SH: 0Dex: 15######..........#.#####. XL:  4 Next: 92% Place: Dungeon:3g%h##@####.#.###.....# Noise: ---------  Time: 1981.5 (0.0)#.# #............ k) +1 dagger (venom)######.# ####...#..... Throw: 6 darts (datura)####....5.# #...#...............# #...#........5......# #...#..... 5   ufetubus.5........###########.......S................##........................##..... _A ball python and an ufetubus come into view. _An ufetubus comes into view. _The ufetubus shouts! _There is an open door here.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g%h&C5.g%h?'--------==2.5 (1Touch g%h.g%h13 _Your hands begin to glow red.i%h-5.-3i%hJ5n _The ufetubus slips past you! The ufetubus misses you. x2j%hkI  You hit the ufetubus but do no damage. The ufetubus hits you.18------4.4 (0.9 _The ufetubus hits you but does no damage.j%ht z.55(confused)9=----5.3 _You hit the ufetubus but do no damage. The ufetubus appears confused.k%h !  You catch the helpless ufetubus completely off-guard!  You puncture the ufetubus!.#..............#####'#....# Dalarin the Sneak#.............##..##)#####. Spriggan#####.........#....'#'...## Health: 19/22 ====================----#......>...#....##.....# Magic: 7/10================--------#..........##..###..)..# AC: 2Str: 12#...........####.†..)(.# EV: 17Int: 16#...##...........##†..## SH: 0Dex: 15######..........#.#####. XL:  4 Next: %hq249m100% Place: Dungeon:3##@####.#.###.....# Noise: ---------  Time: 1986.2 (0.9)#.# #............ k) +1 dagger (venom)######.# ####...#..... Throw: 6 darts (datura)####......# #...#...............# #...#........5......# #...#..... .5........###########..... ..S................##..... ...................##.....  _The ufetubus slips past you! The ufetubus misses you. x2  You hit the ufetubus but do no damage. The ufetubus hits you. _The ufetubus hits you but does no damage. _You hit the ufetubus but do no damage. The ufetubus appears confused.  You catch the helpless ufetubus completely off-guard!  You puncture the ufetubus! - _You kill the ufetubus!You have reached level 5!  k%h9(--more--l%hr21/251-65 0% l%he _You feel agile.n%h%&2=5   ufetubus (wandering)5  #.............##..##) #####.........#... #......>...#... #..........##..###..) #...........####.†..)( #...##...........##† ######......... ##@#7.2 (1.0 #.#  ######.#  ..#  ..#  ...#  ...# .... _You start resting.n%ẖ #.............##..##) #####.........#... n%h*#......>...#... #..........##..###..) n%hs#...........####.†..)( #...##...........##† ######......... n%h##@# #.#  n%h6######.#  ..#  n%hôs..#  ...#  n%hNL...# ....n%hn%hn%h` _An ufetubus is nearby!o%h*" h##..##)#####.####.....'#'...## #......>...#....##.............##..###..)..####.†..)(##...........##†..#o%h# l#####..........#.#####. ##'####.#.###.....# #@# #............########...#####......# ........5....5...S....##########.S...5............S   ball python (constriction, wandering).....#######o%h' o%hw* o%h]6 S   adderS..5   ufetubus (wandering)5S   ball python (constriction, wandering)o%hx7 +8 (0.6o%hA o%hE Y _An adder comes into view.p%hNM.#####'#....#.....#..##)#####.#####.........#....'#'...#....>...#....##....##..###..).........####.†..)(....##...........##†..########..........#.#####.##@####.#.###.....# .......p%hrO ######.# #######......# #...#....... S. S.S........5. p%hPp%hVUS   ball python (constriction, wandering).Sp%hV(8.4p%h]Zp%h\Q _There is an open door here.q%h%y q%h . 8==9.4 (1.0 _q%h q%hj r%hr%hC=90r%h r%hr%h{ r%hx| T3=1r%h- s%h_ 3s%h` s%hk Xs%h4l s%hm 3==s%hm s%hw S   ball python (constriction, wandering)Ss%hg   #.............##..##) #####.........#... #......>...#... #..........##..###..) #...........####.†..)( #...##...........##† ######......... ##@#3.4 (2 #.#  ######.#  s%h ..#  ..#  ...#  ...# ...S. _You start resting.s%h& r #.............##..##) #####.........#... #......>...#... #..........##..###..) #...........####.†..)( #...##...........##† ######......... ##@# #.#  ######.#  ..#  ..#  ...#  ...# ...S. _A ball python is nearby!t%hC t%hG t%hP l. t%hQ t%hR 24.4 (1 _t%hY t%h[ u%hd 3u%he u%hm 4==u%hwp L9==u%hIq u%h r u%htv ,u%hw u%h _ _You start resting.u%h +8.4 (4u%hU 5==9.4 (5u%hʦ " _HP restored.v%h_v%hBv%h8S   ball python (constriction, wandering)Sv%h,v%h!  #.............##..##) #####.........#... #......>...#... #..........##..###..) #...........####.†..)( #...##...........##† ######......... ##@#2000.4 (1 #.#  ######.#  ..#  ..#  ...#  ...# .... v%h8#I_You start resting.w%h|D #.............##..##) #####.........#... #......>...#... #..........##..###..) w%h|o#...........####.†..)( #...##...........##† ######......... ##@# #.#  ######.# w%h}I ..#  w%hR~..#  ...#  ...# ....w%hw%hw%h b _A ball python is nearby!w%h w%hv gS)S.w%h C==1w%h w%ha 5 _The ball python hisses angrily.x%ha,,x%h2ESg   goblin (wandering).S   ball python (constriction)gx%h3&2x%h9x%h%;y%hAS.g.=3y%h^Gy%hLfy%hhy%h!ky%hxcS.g.y%hy&4y%hy%h{%h {%hp {%h jS..g{%h &5{%h {%hE |%hO  |%hZPCCasting: Confusing Touch (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|%h] #..............#####'#....# Dalarin the Sneak #.............##..##)#####. Spriggan #####.........#....'#'...## Health: 25/25 ======================== #......>...#....##.....# Magic: 7/11===============--------- #..........##..###..)..# AC: 2Str: 12 #...........####.†..)(.# EV: 17Int: 16 #...##...........##†..## SH: 0Dex: 16 ######..........#.#####. XL:  5 Next:  0% Place: Dungeon:3 ##@####.#.###.....# Noise: ---------  Time: 2005.4 (0.0) |%h_#S# #............ k) +1 dagger (venom) ######.# ####...#..... Throw: 6 darts (datura) ####......# #...#..... ..........# #...#..... ...5......# #...#..... g   goblin (wandering) .5........###########..... S   ball python (constriction) ..S.S....g.........##..... .......5...........##..... _The ball python hisses angrily.  Casting: Confusing Touch (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 61%)|%h  #..............#####'#....# Dalarin the Sneak #.............##..##)#####. Spriggan #####.........#....'#'...## Health: 25/25 ======================== #......>...#....##.....# Magic: 7/11|%h- l===============--------- #..........##..###..)..# AC: 2Str: 12 #...........####.†..)(.# EV: 17Int: 16 #...##...........##†..## SH: 0Dex: 16 ######..........#.#####. XL:  5 Next:  0% Place: Dungeon:3 ##@####.#.###.....# Noise: ---------  Time: 2005.4 (0.0) #S# #............ k) +1 dagger (venom) ######.# ####...#..... Throw: 6 darts (datura) ####......# #...#..... ..........# #...#..... ...5......# #...#..... g   goblin (wandering) |%h$ .5........###########..... S   ball python (constriction) ..S.S....g.........##..... .......5...........##.....Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 61%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.|%h#  #..##) ... ... ..###..) †..)( †  |%hw$ #S#         g g |%h$ '.  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 61%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  |%hm% 9Nothing appears to happen.  The goblin shouts!|%h& 8====6.4 (1Contam |%hK9 g _The ball python misses you.}%h|  }%h=}Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%ho #..............#####'#....# Dalarin the Sneak #.............##..##)#####. Spriggan #####.........#....'#'...## Health: 25/25 ======================== #......>...#....##.....# Magic: 6/11=============----------- #..........##..###..)..# AC: 2Str: 12 #...........####.†..)(.# EV: 17Int: 16 #...##...........##†..## SH: 0Dex: 16 ######..........#.#####. XL:  5 Next:  0% Place: Dungeon:3 ##@####.#.###.....# Noise: ==-------  Time: 2006.4 (0.0) #S# #}%h. ............ k) +1 dagger (venom) ######.# ####...#..... Throw: 6 darts (datura) ####......# #...#..... Contam  ..........# #...#..... ...5......# #...#..... g   goblin .5.......g###########..... S   ball python (constriction) ..S.S..............##..... .......5...........##..... _The ball python misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 61%)}%h #..............#####'#....# Dalarin the Sneak#.............##..##)#####. Spriggan#####.........#....'#'...## Health: 25/25 ========================#......>...#....##.....# Magic: 6/11=============-----------#..........##..###..)..# AC: 2Str: 12#...........####.†..)(.# EV: 17Int: 16#...##...........##†..## SH: 0Dex: 16######..........#.#####. XL:  5 Next:  0% Place: Dungeon:3##@####.#.###.....# Noise: ==-------[}%h` 40m  Time: 2006.4 (0.0)#*# #............ k) +1 dagger (venom)######.# ####...#..... Throw: 6 darts (datura)####......# #...#..... Contam ..........# #...#........5......# #...#..... g   goblin.5.......g###########..... S   ball python (constriction)..S.S..............##............5...........##..... _The ball python misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 61%)}%h TS, asleep)}%h.M }%hV GSg.}%hV 4--7.4 (1}%h] }%hS` ;  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 61%) _The ball python looks drowsy...~%ha  The helpless ball python fails to defend itself.  You impale the ball python!!†g.~%hIH--8.3 (0.9~%hP~%h)SO _You kill the ball python!%h%hkg.9.3 (1.0%h%hO&g.S   adder (wandering)Sg   goblin10%h ,%hW-%hg.S.1%h 4S.=2.2 (0.9 _You completely miss the goblin. The goblin completely misses you.%hm]  The adder hisses angrily.  You hit the goblin. )S.S  You kill the goblin!%h13.1 _Your magical contamination has completely faded away.%h5 %h %h S.7==-4.1 (1.0%h %hX %h  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h<] #..............#####'#....# Dalarin the Sneak #.............##..##)#####. Spriggan %hƔ#####.........#....'#'...## Health: 25/25 ======================== #......>...#....##.....# Magic: 5/11==========-------------- #..........##..###..)..# AC: 2Str: 12 #...........####.†..)(.# EV: 17Int: 16 #...##...........##†..## SH: 0Dex: 16 %h2######..........#.#####. XL:  5 Next:  1% Place: Dungeon:3 ##@####.#.###.....# Noise: ---------  Time: 2014.1 (0.0) #S# #............ k) +1 dagger (venom) ######.# ####...#..... Throw: 6 darts (datura) ####......# #...#..... ..........# #...#..... ...5......# #...#..... S   adder .5........###########..... ..S.S..............##..... .......5...........##..... _Your magical contamination has completely faded away.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)%h=T j#..............#####'#....# Dalarin the Sneak#.............##..##)#####. Spriggan%hU #####.........#....'#'...## Health: 25/25 ========================#......>...#....##.....# Magic: 5/11==========--------------#..........##..###..)..# AC: 2Str: 12#...........####.†..)(.# EV: 17Int: 16#...##...........##†..## SH: 0Dex: 16######..........#.#####. XL:  5 Next:  1% Place: Dungeon:3%hX ##@####.#.###.....# Noise: ---------  Time: 2014.1 (0.0)#*# #............ k) +1 dagger (venom)######.# ####...#..... Throw: 6 darts (datura)####......# #...#...............# #...#........5......# #...#..... S   adder.5........###########.......S.S..............##............5...........##..... _Your magical contamination has completely faded away.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 51%)%h* %h mS  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 51%)  The adder resists with significant effort.%h5 3=5.1 (1%h %h K _The adder misses you.%h (very poisoned)  You hit the adder. The adder is poisoned.  The adder is lightly wounded.%hg-6.0 (0.9%h%hR _The adder barely misses you.%hK  You miss the adder.The adder is lightly wounded.%h* U3--9%h %h4 * _The adder bites you.%h  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hN  #..............#####'#....# Dalarin the Sneak #.............##..##)#####. Spriggan #####.........#....'#'...## Health: 23/25 ======================-- #......>...#....##.....# Magic: 3/11======------------------ #..........##..###..)..# AC: 2Str: 12 #...........####.†..)(.# EV: 17Int: 16 #...##...........##†..## SH: 0Dex: 16 ######..........#.#####. XL:  5 Next:  1% Place: Dungeon:3 ##@####.#.###.....# Noise: =--------  Time: 2016.9 (0.0) #S[33%h\ m# #............ k) +1 dagger (venom) ######.# ####...#..... Throw: 6 darts (datura) ####......# #...#..... ..........# #...#..... ...5......# #...#..... S   adder (very poisoned) .5........###########..... ..S.S..............##..... .......5...........##..... _The adder bites you.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, very poisoned, chance to affect: 51%)%h' #..............#####'#....# Dalarin the Sneak#.............##..##)#####. Spriggan#####.........#....'#'...## Health: 23/25 ======================--#......>...#....##.....# Magic: 3/11======------------------#..........##..###..)..# AC: 2Str: 12%hh #...........####.†..)(.# EV: 17Int: 16#...##...........##†..## SH: 0Dex: 16######..........#.#####. XL:  5 Next:  1% Place: Dungeon:3##@####.#.###.....# Noise: =--------  Time: 2016.9 (0.0)#S# #............ k) +1 dagger (venom)######.# ####...#..... Throw: 6 darts (datura)####......# #...#...............# #...#........5......# #...#..... S   adder (very poisoned).5........###########.......S.S..............##............5...........##.....Confirm with . or Enter, or press ? or * to list%h  all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, very poisoned, chance to affect: 51%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.7.9 (1Contam %hS %h   Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, very poisoned, chance to affect: 51%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen. The adder barely misses you. The adder misses you.%h  You hit the adder but do no damage.The adder is moderately wounded.%h\1--8.8 (0.9%h$%h%* _The adder bites you.%h###......##.##.#....#####'#....#....#..##)#####.#####......'#'...##......>...#....##......##..###..)...####.†..)(.....##†..########.@........#.#####.##'####.#.###.....# #S# #....... ######.# #######.......5......# #...5........#########S.S...%h%hF%NS)%h_&-9.4 (0.6%h8 _The adder attacks as it pursues you! The adder completely misses you.%h$T### ##...'###......##.##.#...#####'#....#....#..##)#####.#####......'#'...##......>...#....##...#...##..###..).#.....####.†..)(.....##†..########..........#.#####.##S####.#.###.....# #)# #....... ######.# #######...5......# #...5........#########%h\%h]j2=--20.0%hWd%hf%hQ  #####.##.##### ##...'###......##.##.#...#####'#....#....#..##)#####.#####......'#'...#>...#....##...##..###..).#.....####.†..)(.#...#.##†..########..........#.#####.##S####.#.###.....# #)# #....... ######.# ########...5 #...S'-6%h:  #..###...# #####.##.##### ##...'###......##.##.#...#####'#....#....#..##)#####.#####......'#'...#>...#....##...##..###..)...####.†..)(....##...##†..########.S........#.#####.##'####.#.###.....# #)# #....... ######.# ########.%hF %hx S.1.2%hs#######.....####.# #..###...# #####.##.##### ##...'###......##.##.#...#####'#....#....#..##)#####.#####......'#'...#....##...##..###..).........####.†..)(....##.S.##†..########..........#.#####.##'####.#.###.....# #)# #....... ######.# ########%hp%h;<S.%h&8%hV4 %h5%h36U_There is a stone staircase leading down here.%h %E# ##.....##......# #..###.#......# #####.##.##.#..)#......### ##.....#...'.#.%h&T#.###......##.##.#.#.#####'#....##.##..##)#####.######.#....'#'...##.#......>@..#....##.....#.#.##..###..)..#.#......S....####.†..)(.#.#...##.##†..##.######.#.#####.##'####.#.###.....##)# #...######.# ####...#.####......# #...#.%h(%h1<S.%h3x=4==2.4 _%h];%h=%hs very poisoned) _The adder attacks as it pursues you! The adder completely _There is a stone staircase leading down here.  You hit the adder. The adder looks even sicker.  The adder is almost dead.  bites you.  You are poisoned.%hju19======---=3.3 (0.9Pois Contam %h%h7, _The adder poisons you!%hm  ####### ######## ##.....#######......# #..###.......#......# #####.##.##.#..)#......### #...'.#.#.%h ?###......##.##.#....#.###'#....###.....##..##)#####.######.@.#....'#'...##.##......>...#....##.....#.##.S..##..###..)..#.##...........####.†..)(.#.#...##.#†..%h ######..........#.#####..##'####.#.###.....### #)# #........ ######.# ####...#.%hA 3  You feel sick.%hP j.%ht 8----==8-9 (0.6%hx  %hz %h){ %_You kill the adder!%h{ %h  ##########.....######........###........#####.##.##.#..).### ##.....#...'.#.....###.#.##......#####'#....###%h ##..##)#####.####....'#'...##. #......>##.........##..###..).####.†..)(.#..Pois Contam .#.# ####..####......# #...#....... %h %h J--4.5%h) %hn{J%h~a16--%hȌ 5.5 (1.0  You start resting. You feel sick.--%hi%h?K _Your magical contamination has completely faded away.%h^m %hm %hp %h;u %h{ 5-4--%h} %h( N-%h~ %hϏ #3%h= 1-%h- 8.5 (3 _You start resting. You feel sick. x4-9.5 (4%h %hv [ _You are no longer poisoned.%hݧ%h0%h%h,%h5==%hr%h94%h0=%h`%h,%h%h,%h%hP==%h%h_t5==%h%h,%h=%h,%h%h%hO6===%h %h|O=%h%hi6=%he%hiB%hpg===%hY,%h %h%hN^7==%h%h%h}%h|%h%hfN7==%h{%h%h%%h8%h18==%h%h%ht%hs%h&%h :==%h %h ,%h%h%hj9==%h%h@%h%h%h^,%h%hd8==%h%h+!20==%h7#%h&,%h(%h!,%hk,%h.%h2%hr3:==%hc5%h9%h%:h1==%h'>%hA,%h5D%h*H,%hxJ%hN%hqNE9==%hP%hT%hU9=%hXW%h[%h8\K2=%hn^%ha,%hc%hf%hf:==%hh%hl%hl%hLn%hr~3==%h$u%hw%h.x%hy%ht}%h}'10/11%h#~)==%h%h%h%hɅ%h%hh4==%h%h%hY%h|==%hř%h2%hS%h_ _You start resting.%h0778.0)%h{w5==8.5 (49%h%h " _HP restored.%h  _You start resting.80.5 (2.0)1===1.5 (3 _Magic restored.%hB #......# #..###...... #......# #####.##.##.#..) #......### ##.....#...'.#.. #........#.##.##.# #.......#####'#....## #%h;"..##)#####. #####.#....'#'...##. %h>...#....##.....#. #.......@..##..###..)..#. #%hC..####.†..)(.#. #...##...........##†..## ######.### %h ##'####.#.###.....# #)# #.............######.# ####...#####......# #...#%hr ....# #...#%hQ%h3I=2.1 (0.6%h%h%h  #......# #####.##.##.# #......### ##.....#...'.#.. #........##.##.##.# #.......#####'#....# #..##)#####. #####.#....'#'...# >...#....##.....# #..........##..###..)..# #..####.†..)(.#%h #...##...........##†..## ######.### ##'####.#.###.....# #)# #............######.# ####...#####......# #...# ..........# #...# ...5......# #...#%h: %h &7%h]%h%h ## ##.....#...'..###.#.##......#####'#....###..##)#####.####%h˸|....'#'...## #......>##.........##..###..).####.†..)(#...##.....##†..#######.#####. ##'####.#.###.....#..#..#.5........###########..... %hZ%h(3.3%h%hH%h̙  ..###.#.##......#####'#....###..##)#####.####....'#'...## #......>##.....%h ;#..........##..###..)#....####.†..)(#...##.....##†..#####.#####. ##'####.#.###.....# #)# #...............#..S.S..............##..... %hm %h# D===9%h= %hC %hS  ......#####'#....#.##..##)#####.####....'#'...## #......>##.....#..........##..###..)....####.†..)(##.....##†..#####.#####. ##@####.#.###.....# #)# #............######.# ####...#.............5...........##..... 4.5 _There is an open door here.%h ##..##)#####.####.....'#'...## #......>...#....##.............##..###..)..####.†..)(##...........##†..######..........#.#####. ##'####.#.###.....# #@# #............######.# ####...#####......# .........................##..... #######5.1 _  Things that are here: _a +0 dagger; a ball python corpse%hD ####....'#'...## #......>...#....##............##..###..)........####.†..)(##...........##†..######....#.#####. ##'####.#.###.....# #)# #............########...#####......# ..................#######...#..........####... 7 _%h  #......>##............##..###..).......####.†..)(##...........##†..#####.#####. ##'####.#.###.....# #)# #............######.# ####...#####.....@# ....#...#..........# #... 6.3%h6E ....##..###..).......####.†..)(##.....##†..#####.#####. ##'####.#.###.....# #)# #............######.# ####...#####......# ....5#########.#....#..........# #... 9%hw .####.†..)(##.....##†..#####.#####. ##'####.#.###.....# #)# #............######.# ####...#####......# %hb....5#########................#.......###.......)..# #... %h>7.5%h'%hB R ##.....##†..#####.#####. ##'####.#.###.....# #)# #............######.# ####...#####......# ....5#########.....5...................5   ufetubus (wandering).#.......#......###^..####...%hVP y.58.1%h/Y %h/######.#.#####.. ##'####.#.###.....###)# #.............######.# ####...#####......# #...#...........# #...#..# #...#..5###########....%hF1....5...##.....##...#########.. #.#### #.# #.#.# #.###.)..# #.#......###^..####.#.....†..##.%h%hL.5%h{&7%h %h%h ######.#.#####..###'####.#.###.....##)# #.######.# ####...#.####......# #...#....# #...#...# #...#..5.#..5..##..##...#.##.. #.####.#.# #.#.# #.###.)..# #.#......###^..####.#.†..##.%hG %h? L.5%h (9.3%h" %h %h   Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hBThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No%h`%h######..........#.#####..# Dalarin the Sneak##'####.#.###.....### Spriggan#)# #.............. Health: 25/25 ========================######.# ####...#....... Magic: 8/11=================-------####......# #...#....... AC: 2Str: 12..........# #...#....... EV: 17Int: 16..........# #...#....... SH: 0Dex: 16.5........###########....... XL:  5 Next:  8% Place: Dungeon:3...........@.....5.##....... Noise: ---------  Time: 2089.3 (0.0)...................##....... k) +1 dagger (venom)[22%hEX..#######..........##....... Throw: 6 darts (datura).#..........####.....#..........# #.....#..........# #..... 5   ufetubus (wandering)###.......)..# #.....#......###^..####.....#...........†..##..... _There is an open door here.  Things that are here: _a +0 dagger; a ball python corpseCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.%h{z5..5%h-------==90.3 (1Touch %hz%h~u  Things that are here: _a +0 dagger; a ball python corpse%h2asting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red. _The ufetubus shouts!%hc ##'####.#.###.....###)# #...............######.# ####...######......# #...#.#..........# #...#.#.# #...#.#.5###########.#.......5...##.#....##.#..#########.. #.#### #.# #.#.# #.###.)..# #.#......###^..####.#...........÷..##.#......###.....########%h}g--9 (0.6%hP ##'####.#.###.....##)# #.######.# ####...#.#%hQ A####......# #...#.# ....# #...#.# ..# #...#.# .5.#%h;R #.# .5...##.# .%hR ##.#..#.##.. #.####.#.%hS # #.#.# #......####.)..# #......##......###^..####......#%hRT #...........÷..##......##......###.....#%h~U %hd .5--1.5%hg %hV  You miss the ufetubus.The ufetubus hits you but does no damage.%hs17--------=2.4 (0.9%h%h0h _The ufetubus misses you. The ufetubus hits you. x2%h\  You hit the ufetubus but do no damage. The ufetubus closely misses you.%hl(3.3%hU _The ufetubus hits you but does no damage.%h %h' l.55(confused)%h 04.2%hQ %h { _You hit the ufetubus but do no damage. The ufetubus appears confused.%h)# #.................######.# ####...########......# #...#.# ..........# #...#.# ...# #...#.# .5###########.# ...........##.# .......##.###..#######5...##...%h. #....#### #.# #.#.# #......#####.)..# #......##......###^..####......##...........÷..##......##......###.....##########......# ### #.%hP%hl.518=--------8 (0.6%h`%hW%hb #)# #.######.# ####...#.#####......# #...#.#  ...# #...#.#  ..# #...#.#  .5.##.#  .##.#  .......##.#..#######.##.. #......5...####.#.# #.)#.# #......####.)..# #......##.#......###^..####......##.#...........÷..##......##.#......###.....#.#......# ##....### #.=5.4%hq Y _The ufetubus closely misses you. x2%h~r  _You hit the ufetubus but do no damage. The ufetubus appears confused.closely misses you. x2  You hit the ufetubus.  is lightly wounded. %hty The ufetubus barely misses you. The ufetubus misses you.  The ufetubus hits itself. x2%h"{j.%h1R=126.3 (0.9%h^%hM _The ufetubus is killed!%hk #)# # ######.# ####...#. ####......# #...#.# ...# #...#%hml.# ..# #...#.# .5.##.# .##.# .......##. ..#######.## . #.#### #.# #. #.# #......%h% ###.)..# #......## #......###^..####......## #...........÷..##......## #......###.....# #......# ##....### #%hG%hb9==-9 (0.6%h%h%hy 9=%hu ==%h n%hw i20==%h %hȊ ,%hc %hގ ,%h %h f10/11==%h %h O=%h %h %h K1=%h/ %h ,%h' %h %h :==%h %hծ ,%h %h 92%h E==%hf %hb ,%h6 %hI - _You start resting.%h 1112.9 (16.0)%h \1===3.9 (17%hA %h/ % _Magic restored.%hp%h٘%h%hX%hT3==%hߤ%hQ===%hy%h#,%h%h~4==%h%h%hF%h%hc,%hO%h,%h%h_ _You start resting.%h222.9 (9.0)%hJz5==3.9 (10.0)%h%h(" _HP restored.%he  #)# # ######.# ####...#. ####......# #...#.# ...# #...#.# ..# #...#.# .5.##.# %h .##.# .......##. ..#######.## . #.####%h} 8 #.# # #.# #...... ###.)..# #...... #......###^..####......%h m #...........÷..##...... #......###..... #......# ##....### #%h %hT 14.5 (0.6)%hV %h %h  #)# # ######.# ####...#. ####......# #...#.# ...# #...#.# ..# #...#.# .5.##.# .##.# .......##. ..#######.## . #.#### #.# # #.# #...... ###.)..# #...... #......###^..####...... #...........÷..##...... #......###..... #......# ##....###[4%h G0m5.1%ha9 #)# # ######.# ####...#. ####......# #...#. ..# #...#%h9. .# #...#. .5.#. .##%hW:. .......##. ..#######.## . #.#### #.# # #%h:.# # ###.)..# # #......###^..#### #.....÷..## #......###..... %hP;p #......# ##....###%hA%h*B&7%hF%hH%h n #)# # ######.# ####...# ####......# #...# .# #...# .# #...# .5.# .## .......## ..#######.## . #.#### #.# # #.# # ###.)..# # #......###^..#### #...........÷..## #......###.....  #......# ##....###=6.3%hٝ#'####.#.###.....# #)# #...... ######.# ####...# ####......# #...# .# #...# ..# #...# .5########### .......## .........@.........## ..#######.##.. #.#### #.# # #....# # ###.......)..# #...  #......###^..####...  #...........÷..##...  #......#.##### 9%h} ######..........#.######'####.#.### #)# #...... ######.# ####...# ####......# #...# .# #...# ..# #...# ########### .......## ...................## ..#######.##.. #.#### #.# # #....# # ###.......)..# # #......###^..#### #...........÷..##..%h %h (7.5%ḣ %h %h #...##..##†..######..........#.#####'####.#.### #)# #...... ######.# ####...# ####......# #...# .# #...# .# #...# ########### .......## ...................##%hίX ..#######.##.. #.#### #.# # #..........# # ###.......)..# # ####^..####%hS%hз(8.1%hd%h%hq ######.### ##'####.#.###... #)# #.....######.# ####...#%hBM#####......# #...#.....# #...#.# #...#.###########..........##......#########..........##. #..#### #...# # #....# ####.......)..# #%h8 #......###^..#### #...........÷..##%h-%hV&7%h%h%h=v  ##'####.#.###.. #)# #.....######.# ####...#######......# #...#.....# #...##.# #...##.############..........###.##%hw #...#######..........###.. #....### #..........# #..........####.......)..#  #......###^..## #...........÷.. ####.....%h %h (9.3%hʉ %hG %h;7 ##'####.#.### #)# # ######.# ####...# ######......# #...# #.# #...# #.# #...# #.# #.## #.## #...#.## #.. #....  #.# %h7~ #.# ###.)..# #......###^.. #.÷.. #......###.....%h6<%h<&9%h@%hB%h ##'####.#.### #)# # ######.# ####... ######......# #... #.# #... #.# #... #. #. #. #...#. #.. #.#. #.## #.# ###.)..# #......###^.. #.÷ #......###%h՞?30.5%h%h%h%k  ##'####.#.   #)# #   ######.# ####   ######......# #   #.# #   #%h .# #   #.   #.   #.   #...#.   #... #.   #... #.   #### #.   ###.)..   #......###^..   #.÷   #......###%h%h(1.1%h%hŢ%h_   #)# #....  ######.# ####  ######......# #   #.....# #   #.# #   #.########   #.........   #  #..@#######   #...# #  %hv p #...# #   ##### #   ###)  #......###^  #.........   ####..   #......# ##%hQ <7%hT %h` %h؋%h_%h%h,%hB%h/%h%h%h%h}%h%h!%h%h%h7%hL%h%hU%hڰ%h%h%hD,%h%h%h%h%hm%h%hZ,%h%h%h%h%hB%h%h%h %hm%h,%h%h'%h%hZ%h %h %h %h %hN%h%h'%h]%h),%hn%h%h_ %h %h!%h$%h&%h&%h'%h*%h,%h:-%h.%h0%h2%h3%h4%h87%h8,%h9%hd<%h=,%h>%h@%hA,%h%hQ%h,%hc%h%h ,%h %h %h ,%h %h%h,%h%h%h%h%hx%hF%hJ%h%h2%h%h%h(%h~,%h%h|%hw %h!%h"%he#%h#%h %%h>&%h&%h'%h(%h!*%h*%h+%h,%hP.%h.%h0%h2%h55,%h%7%h:9%h;,%h<%h>%hF8...##.......##### ##.# ...##...........##... ...####.........#..# .... ...# #........)#.# .....### ...# #......###..##### ....... )..# #......##.......###...... ^..####......##..##.. ..÷..##......##..## .....##########.@..........# #....###%hG.#.#..)..÷..# #......#.....)..l.##### #....#.# ###.##.######.)...#### #....#.### #...##.÷...#.. #....#...###.########.#......#### l   frilled lizard (wandering) #................##......†.....## #.....##...#.....##...#.#....#... ......##.###.....##.....###...##.%hYQ 58.7 (27.0)llA frilled lizard comes into view.%hQ.9.3 (27.6%hY%h[8 _The frilled lizard hisses angrily.%h f i##.##### ##.# ###..##... #####..#..# .... ## #.)#.# .....## #......###..##### . %hGi ..# #......##.......###......# ..####......##..##... ÷..##......##..##. ##.# ....### #..#.#..)..÷..# ......# #......)..l.##### ....#.# ###.##.######.)...# ....#.### #...##.÷...#.) ....#...###.########.#......# ................##......†.....# .....##...#.....##...#.#....#...# .....##.###.....##.....###...##.#%h)j %h hl.9 (0.6)%hr %hZ8 ##.##### ##.# #. .##.##... #. .####.#..# .... #. .# #.)#.# .....####. .# #......###..##### . .# #......##.......###......# .####......##..##.. # %h,: ÷..##......##..##. ###.# #### #..#.#..)..÷..# ## #......).l..##### #.# ###.##.######.)...##.### #...##.÷...#...).#...###.########.#......#. %h7@ %hvS %hT 1l.%hvU %hV "60.5%hUf %hh %h##....##... #.# #####..# .... #. # #.)#.# .....####. # #......###..##### .......... # #......##.......###......#### ####......##..##............ #. ..##......##..##. #. ..##########.....# #.### #..#.#@.)..÷..# #.# #......)l...##### #.# ###.##.######.)...########.### #...##.÷...#..........)..#...###.########.#......#######...........##......†.....### ##...#.....##...#.#....#...###.###.....##.....###...##.# #####># #..#####%hU #.#%h%!1.1%h%h%h0 ##..# .... #...  #.)#.# .....####..#  #......###..##### ...........# %hU  #......##.......###......####.# ###......##..##............ #.# .##......##..##. #.# .##########.....# #. .### #..#.#..)..÷..# ###.# #......@l...##### #.# ###.##.######.)...######## .#.### #...##.÷...#..........)... .#...###.########.#......########...........##......†.....#####...#.....##...#.#....#...# ##.###.....##.....###...##%h 6.# ####># #..##### #.#  #.# ##.###.#.#%hm D=7%hJ %h | _The frilled lizard closely misses you. _You see here a +0 flail.%h7%hw9-2.6 (0.9%h$F%hBG _You barely miss the frilled lizard. The frilled lizard misses you.%h< @  You hit the frilled lizard.%hB 1.%hh 033.5%hCn %hkp R _You kill the frilled lizard!%hV I%h %h %h& %h  %hn 6 You see here a +0 club.%h& %h  _%h5 %h %hw o.....# ... ......# .....##### #S..# #... ...... ...# #.### ...%h ..# ....# #.... ........)#.# .....####..### ......###..##### ...# .....##.......###......####.# .....##..##............ #.# ...##..##... #.####- ########............#### #..... # #..#.#..)..÷..# ##### # #......)....##### #. # ###.##.######.)...##########. ### #...##.÷...#..........)...... S   ball python (constriction, wandering)#.########.#......########### ..........##......÷.....### #...#.....##...#.#....#...#%h -4.7 (1.2%h 9 .  %h A ball python comes into view.-5.3 (1.8%hA %h3 8 _The ball python moves out of view.%hM # #########.#.## ... ............#...##### ##.# .....# #.....#.##... .S...# #.###.##......# #.....# .)#.# .....####..#######..##### .....# ##.......#######.# ##..##.# #.# .....##..##............# #.##### #######............##### #.....# #..#.#..)..÷..# #####.# #......)....##### #.#  ###.##.######.)...##########.# S   ball python (constriction, wandering) ## #...##.÷...#..........)...... .###.########.#...[4%hP 0m...############ .........##......÷.....###%h)U K.S%hV +9 (0.6%h` %ha %h# #J #.....# # #.#.# .###########.#.## ... .............#...##### ##.# #.....# #.....#..##... #.....# #.###.####.#S....# #.....# .)#.# #.....####..#######..##### #.....# ##.......#######.# ##..##.# #.# ....##..##...# #.##### ######............##### #.....##..#.#..)..÷..# #####.# #......)....##### #.#  ###.##.######.)...##########.# # #...##.÷...#%h..........)......# ###.########.#......############%hH>6.5%h%h%%hQ$ #.###.#  .#. #.....# #  ....###########.#.# ... .............#..##### ##.#....#..#... #.###.###.#..# #S....# #.......)#.# ####..#####..##### .........######..... ....##..##............# #.#### ######............##### #....#.#..)..÷..# #### #......)....#####  ###.##.######.)...########## # #...##.÷......)......%h%h'8S.%h((7.1%h0%h73%h   ..#.##. #.###.#  .#. #.....# #  ....###########.#.# ... .............#..##### ##.# #.....#..#... #S###.###.#..# #.......)#.# ####..#####..##### .........#####.# ....##..##............# #.#### ######............##### #....#.#..)..÷..# #### #......)....#####  ###.##.######.)...##########%hp<7%h^%h%ho5###.##.###### + ..#.##. #.###.#  .#. #.....# #  ....###########.#.# ... .............#..##### ##.# #.....#..#... #S###.###.#..# #.......)#.# ####..#####..##### .........##### ....##..##............# #.#### ######............##### #....#.#..)..÷..# #### #......)....##### S.8.3%hr%h ......#.#......###. .. ###.######.. + ..#.#..###.#  .#. #.....# #  ....###########.#.#%hn  ... .............#..##### ##.# #S....#..#...###.###.#..# #.......)#.# ####..#####..##### %h .........##### ....##..##....# #.#### ######............##### #....#.#..)..÷..# ####%h RSS)%hI 0===9%h %h[ 5 _The ball python hisses angrily.%h2 , very poiso…)_The ball python moves out of view. _The ball python hisses angrily.  You hit the ball python. The ball python is poisoned.  The ball python is moderately wounded.  bites you but does no damage.  The ball python misses you. The ball python barely misses you.--9.8 (0.9 _The ball python misses you.%hne####. .. #. #.###.#######.# # .. +. #.# #.# ..#.## #. #.###.# #.#.# #. #.....# # #.#..#%hm# ....###########.#.#..#%hn# ... .............#....###### ##.# #S....# #.....#..#...##... #.....# #.###.#####..# #.@...# #.....# )#.# #.....####..#### ###..##### #...........# ##.......###......####.###..##............# #.###..##......# #.##### #####............##### #.....#  #..#.#..)..÷..# #####.##......)....##### #.#---70.4 (0.6%h# .. +. #.# #.# ..#.# .# #. #.###.# #.#..# # #. #.....# # #.#..# # ....###########.#.#..# # ... .............#....# ##### ##.# #S....# #.....#..# %h...##... #.....# #.###.#### #..# #.....# #.....# )#.# #..@..####..#### ###..##### #...........# ##.......###......####.# ##..##............# #.###..##......# #.##### ####............##### #.....#  #..#.#..)..÷..# #####.##......)....##### #.# ###.##.######.)...##########.#%h.%h6F.S%hB-1.0%h%h%h` .# ..#. #.###.# #.#..# ..#%h : .#. #.....# # #.#..# ..#....###########.#.#..# ..#. .............#....# .%h .##### ##.# #.....# #.....#..# ......##... #.S...# #.###.####.#..# #.....# #.....# )#%h  #.....####..#######..##### #.@.........# .##.......###%h v####.#.##..##......# #.#%h .##..##....# #.##### #####......%h >##### #.....#  #..#.#..)..÷..# #####.# #......)....##### %h Y #.####.##.######.)...########%h ##.#  #...##.÷...#..........)......#%h%h F.S%h&6%hk(%h(%h s.# .#. #.....# # #.#...#...###########.#.#...# .............#.....##### ##.# #.....# #.....#.......##... #.....# #.###.##%h e.#..# #.S...# #.....# )# #.....####..#######..##### #...........# .##.......#######.#.##..##......# #.#.##..##....# #.##### ######.....##### #.....#  #..#.#..)..÷..# #####.# #......)....##### #.####.##.######.)...##########.# # #...##.÷...#..........)......# ###.########.#############%h- %h  J.S%h (2.2%h %hO %h_ # ....###########.#.#..## ... .............#....###### ##.# #.....# #.....#..#...##... #.....# #.###.####%h` n#..# #.....# #.....# )#.# #S....####..#### ###..##### #...........# ##.......###......####.# ##..##.......@....# #.# ##..##.# #.##### #####.....%h a ##### #.....#  #..#.#..)..÷..# #####.##......)....##### #.#  ###.##.######.)...##########.#  %hc q#...##.÷...#..........)......##.########.#......############ .......##......÷.....###%hk %hWl &8%ht %hv %h.S3.8 (1.0%h  .Spoisoned)The ball python misses you. The ball python grabs you.4- 7 =4Constr  _The ball python constricts you.%h  You hit the ball python.†%h717 5.7 (0.9%h%h%hO _You kill the ball python!%hY![M .#. #.....# #  ....###########.#.# ... .............#..%h"##### ##.#....#..#...###.####.#..# #.......)#.# ####..####%h"#..##### #...............##### ...##..##....# #.#### %h9######............##### #.....##..%h.%h.5-6.3 (0.6%h(9%hI=x _You see here a ball python corpse.%hKHM.###.#  .#. #.....# #  ....###########.#.# ... .............#..##### ##.#....#..#...###.####.#..# #.......)#.# ####..#####..##### .........###.†....###.... ...##..##............# #.#####..-9 _%h%h%hM.. + ..#.#.###.#  .#. #.....# #  ....###########.#.# ... .............#..##### ##.#....#..#...###.####.#..# #.......)#.# ####..#####..##### #...............###.†....### ...##..##............# #.#........#####.-7.5%h M###. .. ###.#######.# .. + ..#.#..###.#  .#. #.....# #  ....###########.#.# ... .............#..##### ##.#....#..#...###.####.#..# #.......)#.# ####..#####..##### #.......... ...##.......###.†....####.#.....###5=8.1%h@ M..... #...#.#......###. .. #. #.###.#######.# ... +. #.# ..#.#..###.# ##.#. #.....# # 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#.#.# ##..@.###########.#.#.# #.................#.%h< ##### ##.####.....## #......##... #.....# #.###.#..#..# #.....# #.....#...)#.# #.....####..####%hr.###..##### #...........#.##.......###.†....####.#.##..##.# #.#%h"%hE=80.5%h%h@%hz###..##### #... ....##.......# ...###########.###.#####.#†###.##................>..#...#.#.....####.......#.#.#.###.######.# .....+.. #.# #.# ..%h%..# ...#.# #.###.# #..# ##.#.# #.....# # #..#...###########.#..# #..@..............#..##### ##.####.....## #........##... #.....# #.###. #.#..# #.....# #..... #)# #.....####..## ####..##### #...........#%h7 #......##.......###.†....####.# #......##..##............# #.# #......##..##.# #.### %h9%h (1.1%h'%h" %h %h %h %h#..##### #... ....##.#.##.###.#####.#†###......>..#...#.#.####.......#.#.#.###..# .....+.. #.# #.# .# ...#.# #.###.# #.# ##.#.# #.....# # #.# ##....#.#.# #.#.##### ##.####.....## #.##... #.....# #.### ##.#..## #.....# #  #.)#.# #.....####..  #......###..##### #.#  #......##.......###.†....####.# ##......##.%h.##.# #.# ##......##..##.# #.%hjY7%hݭ.....###########.###.#####.#†###.................>..#...#.#... #####.......#.#.#.###.#### #.# .....+.. #.# #.# #.# ...#.# #.###.# #.# ##.#.# #.....# # #.#...###########. #.# #................. #.##### ##@####.....## #... #.....##...# #.....# #.## ###.#..### #.....# #...  #)#.# #.....####..# ####..##### #........... #......##.......###.†....####.# ###......##..##............# #.# .##......##.%hF[34m.##.# #.# .##########...##### #..2.3%h%hh%h%h[%hX%hڭ,%h%h(%h,%h%h %h3,%h%hc%h,%hv%h%h%h%h%hMn%hS%h%hp%h %h%,%h%hy%h,%h%h%h~,%hl%hP%ht,%h%h%h%hm%hm%hR  There is a stone staircase leading down here.%h%hI _%h?%h@%hD ,%h %h%h,%h,%h%h,%hd%h%h,%hJ!%hC#%hn%,%h'%h)%h+,%hm-%h/%h1,%h3%h5%h7,%h9%h;%h>,%h?%hA%hfD,%hFF%hI%h##. #.. ......... #.##.....#.....## ...)........#..# #)....##.#######....#<........##.#.#.##### ##..#...... ...#.####.########%hy%hL%h*.j.j%hV----6 (0.6%h3%h%h1  #### #........########  %h #.##.. .j#  #.##.# #.#  #.##.###j# ###..##...#.# .........@.#%h #.##.....#.....### ....)........#..#  .#)....##.####### .#....#<........# .#.##.#.#.#####.# ###.#.##...#.......#%h ....#.####.######### ##....##.......#  %h!%h]"B-7.2%h&%h(%h. #### #........######## %h/ #.##.. .j#  #.##.# #.#  #........##.###j# %h^1####........##...#.# ..........# #.#.##.....#....@### ....)........#..#  .#)....##.####### #....#....#<........# %h3.#.##.#.#.#####.# ####.#.##...#.......#    gnoll ( .....#.####.######### ###....##.......#  #.#####.#÷###.##### %h8%hBU.j%hnD&8%hK%hN%hǚ\  ####  #.########  #.##.. .j#  #........##.# #.#  #........##.###.#%hn #.##...#j# .#.# .#.#.##.....#...@.### .).#..# .#)....##.####### #....#....#<.# .#.##.#.#.#####.#%hI .####.#.##...#.# .#.####.# .###....##.# .###.#####.#÷###.##### %h %h(8.4%hL%h%ht  ####  #........######## # #........##.. .j# # #........##.# #.# # #..##.###.#%h #.##...#j# .#.# %hp#.#.#.##.....#..@..### .).#..#%h% .#)....##.####### .##....#....#<........#%hD  .#.##.#.#.#####.# .####.#.##...#.......#%h  #......#.####.### %hD .###....##%h6* .#%h- #.###.#####.#÷###.##### %h8/%h6%h89.%h9j%h\:%h;%h?<!9.0%hD%hb%h@ ####   #.######## # #.##.. .j# .# #.##.# #.# .# #.##.###.# ########...#.# ...#............@...j.# #.#.#.##.....#.....### .)........#..#  .......#)....##.#########....#....#<........#......#.##.#.#.#####.# ...####.#.##...#.......##......#.####.######### ...###....##.......#%hx%h jj.j 2 gnolls (1 polearm, 1 very poisoned)6%h%h%hj###### #........######### #........##.. .j# ∩.# #........##.# #.# #.# #..##.###.# #.######.##...#j#.#.j..#.#.#.#.##.....#.....###.)........#..#.#)....##.%h%######.##....#....#<........#.#.##.#.#.#####.#.####.#.##...#.......# #.#......#.####.######### #...###....##.#%h %h )10.2%h{%h%h&&## #.### #.##.. .j# %h&}.∩.# #.##.# #.# ##.# #.##.###.# .#.######.##...#j#.#.j..#.#.#.#.##.....#.....###%h?'.)........#..# #.#)....##.####### #...##....#....#<........# #%h'.#.##.#.#.#####.# #....####.#.##...#.......# ##.#......#.####.#########  #...###....##.#%h)%hw*%h2.j.j%h3&8%h:%h<%h+##########........######## ##### #.##.. .j# ..∩.# #.##.# #.# ###.# #.##.###.# ..#.######.##...#.# #.....#..%hv-....j.j.# #...#.#.#.##....@#.....### #..........)........#..# ##.#)....##.####### ##...##....#....#<........# ##.........#.##.#.#.#####.# ##....####.#.##...#.......# ###.#......#.####.######### # #...###....##.......# #####.###.#####.#÷###.#####%h/%h0%h9.j.   gnoll (polearm)%h9(1.4%h&B%hD¹%h=6 ##########........######## #####.. .j ..∩.¹%h6# #. ###### ..#.#####... #.....#.......j.¹%h'7V#.#.#.##.....#..j..##.......)....@...#..# ¹%hr7~##)....##.#######¹%h7##....#....#<........#.###.¹%h 8#jj 2 gnolls (1 polearm, 1 very poisoned)# ¹%hY8p.........>..#...#.#.......#ù%hoù%hO(2.0ù%h9ù%hĹ%h........######## #####.. .j ..∩.# #. ###.### ..#.#######... #.....#.......j.#.#.#.##.....#..j..##.......)........#..# #..#)...@##.#########....#....#<..........##.#.#.#########.#.##...#......#.#......#.####.######## # #...###....##.......# ####.###.#####.#÷###.##### .........>..#...#.#....... ##.#.#.###.#######Ĺ%hĹ%hĹ%hS+j..j6Ĺ%h2Ĺ%h4Ĺ%h= N#### #.##.. .j# .∩.# #..##.# #.# Ĺ%hw ##.# #..##.###.# .#.######..##...#.# ...#........j...# ...#.#.#.##.....#.....### ..........).......j#..# .#)....##.####### #...##....#....#@........# Ĺ%hˣ .........#.##.#.#.#####.# ....####.#.##...#.......# #......#.####.#########  #...###....##.......####.###.#####.#÷###.##### ........>..#...#.#.......##.#.#.###.#######.# .+...#.# #.# ..#.#Ĺ%h Ĺ%hd Ĺ%h׬ !3.2Ĺ%h Ĺ%h a _There is a stone staircase leading up here.Ź%h #.##.. .j# ∩.# #........##.# #.# .# #........##.###.# #.######........##...#.# #........j...# Ź%h #.#.#.##.....#.....### ).......j#..# .#)....##.# ...##....#....#<# .#.##.#.#.#####.# ....####.#.##...#.......# .#......#.####.### #...###....##.......#.###.#####.#÷###.##### jj 2 gnolls (1 polearm, 1 poisoned)>..#...#.##.#.#.###.# Ź%hAŹ%hŹ%h.j.jŹ%h-8 _Ź%hŹ%h8ƹ%hv  You hit the gnoll but do no damage. The gnoll looks even sicker.  The gnoll is severely wounded..j)   gnoll (polearm)ƹ%h 21=4.7 (0.9 _You kill the gnoll!ǹ%hS  Casting: Confusing Touch (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ǹ%h#= The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Noȹ%hU ȹ%hx ### #........##.. .j#  Dalarin the Sneak ∩.# #........##.# #.#  Spriggan #.# #........##.###.#  Health: 25/25 ======================== #.######........##...#.#  Magic: 8/11=================------- ....#..................#  AC: 2Str: 12 ..#.#.#.##.....#.....###  EV: 17Int: 16 .........).......j#..#  SH: 0Dex: 16 .........#)....##*#######  XL:  5 Next: 21% Place: Dungeon:3 ...##....#....#<@.......#  Noise: =--------  Time:[ȹ%h{y 40m 2214.7 (0.0) .........#.##.#.#.#####.#  k) +1 dagger (venom) ....####.#.##...#.......#  Throw: 6 darts (datura) #.#......#.####.######### #...###....##.......# ###.###.#####.#÷###.#####  j   gnoll (polearm) .......>..#...#.#.......# ......#.#.#.###.#######.# ......+...#.# #.# ..#.## _You kill the gnoll!Casting: Confusing Touch (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd of venom (chance to affect: 58%)ɹ%h### #........##.. .j#Dalarin the Sneak ∩.# #........##.# #.#Spriggan #.# #........##.###.#Health: 25/25 ======================== #.######........##...#.#Magic: 8/11=================------- ....#..................#AC: 2Str: 12 ..#.#.#.##.....#.....###EV: 17Int: 16 .........).......*#..#SH: 0Dex: 16 .........#)....##)#######XL:  5 Next: 21% Place: Dungeon:3 ...##....#....#<@.......#Noise: =--------  Time: 2214.7 (0.0) .........#.##.#.#.[33ɹ%hm#####.#k) +1 dagger (venom) ....####.#.##...#.......#Throw: 6 darts (datura) #.#......#.####.######### #...###....##.......# ###.###.#####.#÷###.#####j   gnoll (polearm) .......>..#...#.#.......# ......#.#.#.###.#######.# ......+...#.# #.# ..#.## _You kill the gnoll!Casting: Confusing Touch (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd of venom (chance to affect: 58%)ɹ%hally target)(   +0 halberd of venom (polearm, minion)ɹ%hT (.jɹ%hj 3=5.7 (1ɹ%hɹ%h  Casting: Confusing Touch (quite dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  ɹ%hAim: a gnoll, wielding a +0 halberd of venom (chance to affect: 58%) _The +0 halberd of venom dances into the air!ʹ%heA  extremely poisoned, ally target)You hit the gnoll but do no damage. The gnoll is poisoned.  Your +0 halberd of venom hits the gnoll from afar!6.5 (0.8 _The gnoll looks as sick as possible! The gnoll misses you.ʹ%hH'  You hit the gnoll.  The gnoll is almost dead.ʹ%h,.()(   +0 halberd of venom (polearm, minion)˹%h{8-7.4 (0.9 _You kill the gnoll!̹%h # #.##.. .j# .∩.# #........##.# #.# ##.# #........##.###.# .#.######........##...#.#.#............#.#.#.#.##.....#.....###.).......(#..# #.#)....##)# #...##....#....#.# #.#.##.#.#.#####.# #....####.#.##...#.......# ##.#......#.####.#########  #...###....##.......##.###.#####.#÷###.#####.>..#...#.#.#.#.#.#.###.#######.# .+...#.# #.# ..#.##.((   +0 halberd of venom (polearm, minion)--8.0 (0.6 _There̹%hO- is a stone staircase leading up here.̹%h1 #̹%h.######## ##### #..##.. .j# ..∩.# #..##.# #.# ###.# #..##.###.##.######..##...#.# #.....#..................# ̹%hW#...#.#.#.##.....#....j###..)........#..# #.........#)...@##(####### ##...##....#....#<........# ##.........#.##.#.#.#####.#...####.#.##...#.......# ###.#......#.####.######### # #...###....##.......# j   gnoll (wandering) #####.###.#####.#÷###.#####..>..#...#.#.......# ̹%h5#.#.#.#.###.#######.̹%hQ̹%hZ̹%h'5 .()(   +0 halberd of venom (polearm, minion)A gnoll comes into view. It is wielding a +0 whip.̹%h@-6̹%h4̹%h2 _The gnoll moves out of view.͹%h 3͹%hv ͹%h- ͹%h? ͹%hz X͹%h>v ͹%h Vj(.9.6 (1.0j   gnoll(   +0 halberd of venom (polearm, minion)͹%h ͹%h ͹%h` \ _A gnoll is nearby!Ϲ%h #########  ##### ####. .j ..∩.# # ###.# ##.## ..#.########...#..#..................#.#.#.##.....#..j..### #.Ϲ%h..)....@(..#..# ......#)....##)########...#<............#.##.#.#.#####....####.#.##...#....... ###.#......#.####.######### # #...###....##.......# #####.###.#####.#÷###.#### .Ϲ%h\.>..#...#.#......Ϲ%h9Ϲ%h>)Ϲ%h.20.2 (0.6Ϲ%hϹ%hb _Your +0 halberd of venom falls from the air.Ϲ%h# #..##  #..##.. .j# ∩.# #..##.# #.# .# #..##.###.# #.######..##...#.# .....#.........# ...#.#.#.##.....#..j..### .).....@..#..# .#)....##)####### ...##....#....#<........# .#.##.#.#.#####.#....####.#.##...#.#......#.####.##  #...###....##.......#.###.#####.#÷# [8Ϲ%hq ;20H.j8 _You see here a +0 halberd of venom.й%hbR  Casting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ѹ%h The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - Noӹ%hӹ%h  ########## Dalarin the Sneak #........########  Spriggan #### #........##.. .j#  Health: 25/25 ======================== .∩.# #........##.# #.#  Magic: 5/11==========-------------- ##.# #........##.###.#  AC: 2Str: 12 .#.######........##...#.#  EV: 17Int: 16 .....#..................#  SH: 0Dex: 16 ...#.#.#.##.....#.....###  XL:  5 Next: 28% Place: Dungeon:3 ..........).....@*j#..#  Noise: ---------  Time:[39;49ӹ%hm 2220.8 (0.0) #.........#)....##)#######  k) +1 dagger (venom) #...##....#....#<........#  Throw: 6 darts (datura) #.........#.##.#.#.#####.# #....####.#.##...#.......# ##.#......#.####.#########  j   gnoll  #...###....##.......# ####.###.#####.#÷###.##### ........>..#...#.#.......# _You see here a +0 halberd of venom.  Casting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 59%)ӹ%h##########Dalarin the Sneak#........########Spriggan #### #........##.. .j#Health: 25/25 ======================== .∩.# #........##.# #.#Magic: 5/11==========-------------- ##.# #........##.###.#AC: 2Str: 12 .#.######........##...#.#EV: 17Int: 16 .....#..................#SH: 0Dex: 16 ...#.#.#.##.....#.....###XL:  5 Next: 28% Place: Dungeon:3 ..........).....@.*#..#Noise: ---------  Time: 2220.8 (0.0) #.........[3ӹ%h4x3m#)....##)#######k) +1 dagger (venom) #...##....#....#<........#Throw: 6 darts (datura) #.........#.##.#.#.#####.# #....####.#.##...#.......# ##.#......#.####.#########j   gnoll  #...###....##.......# ####.###.#####.#÷###.##### ........>..#...#.#.......# _You see here a +0 halberd of venom.  Casting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 59%)Թ%h<Թ%hDԹ%h.;j.Թ%h4==1.8 (1Թ%hgԹ%h  Casting: Tukima's Dance (quite dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (quite dangerous; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (chance to affect: 59%) _The gnoll resists with significant effort.Թ%h  Թ%h 19------6===-2.7 (0.9Թ%h; Թ%hW# | _You hit the gnoll but do no damage. The gnoll hits you with a +0 whip.չ%h   (very poisoned)  You hit the gnoll. The gnoll is poisoned.  The gnoll is moderately wounded.չ%hz15-----------3.6չ%h=չ%h8 _The gnoll hits you with a +0 whip.չ%hx # #..### #..##.. .j# .չ%h~.∩.# #..##.# #.##.# #..##.###.# ..#.######..##...#.# #.....#.........# #...#.#.#.##.....#.....### #.)....@)j.#..# ##.#)....##)####### ##...##....#....#<........# ##.#.##.#.#.#####.# ##....####.#.##...#.##.#......#.####.## # #...###....##.......##.###.#####.#÷###.##### .>..#...#.#.#չ%h,չ%hx6=----4.2 (0.6չ%h5ֹ%hep # #.### #.##.. .j#.∩.# #ֹ%h..#...#.#.#ֹ%hjֹ%h!pGj.ֹ%hq@-8ֹ%hvֹ%hxֹ%h  # #.### #.##.. .j#.∩.# #.##.# #.# .####.# #.##.###.# .<..#.######.##...#.# .##.....#.........# ..#...#.#.#.##.....#.....### #.#.)..@..j..#..# #.##.#)....##)####### #.##...##....#....#<........# #.##.#.##.#.#.#####.# #.##....####.#.##...#.......# ..###.#......#.####.########## #...###....##.......##.###.#####.#[3ֹ%hė 9;49m÷###.##### .>..#...#.#.#===5.4ֹ%h ׹%h} # #.##׹%hp# #.##.. .j#.∩.# #.##.# #.# ..####.# #.##.###.# ..<..#.######׹%h4+.##...#.# ..##.....#.........#.#...#.#.#.##.....#.....### ##.#.).@...j..#..#  #.##׹%h.#)....##)#######  #.##...##....#....#<........# ##.##.........#.##.#.#.#####.# #׹%h^#.##....####.#.##...#......#.###.#......#.####.########## #...###....##.......##.###.#####.#÷#׹%h}##.##### .>..#...#.#.#׹%hn׹%h Hj)׹%h(6.0׹%h׹%hT  # #.### #.##.. .j#.∩.# #.##.# #.#.####.# #׹%hv .##.###.#.<..#.######.##...#.#.##.....#.....# #...#...#.#.#.##.....#.....####.#.)@...j)..#..# # #.##.#)....##)# # #.##...##....#....#<.##.##.........#.##.#.#.#####.# .##.##....####.#.##...#.......#.###.#......#.####.### #...###....##.......##.###.#####.#÷###.##### .>..#...#.#.#׹%h ׹%h aj. ׹%h B=6׹%h8 ׹%h ع%h # #........### #........##.. .j#.∩.# #........##.# #.# ع%h!)...####.# #........##.###.#.<..#.######........##...#.#.##.....#......# ##...#...#.#.#.##.....#.....####.#.@...j.)..#..# .# #.##.#)....##)# .# #.##...##....#....#<.# .###.##...#.##.#.#.#####.# ..##.##....####.#.##...#.#.###.#......#.####.## .##### #...###....##......##.###.#####.#÷#ع%hQs##.##### .>..#...#.#.#ع%hqع%h%(7.2ع%hع%h  Things that are here: _a +0 war axe; 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'#....###...#...#.#.#.##.....# )#####.####.#.j.).....)..# #'...##.# #.##.#)....##) #.....#.# #.##...##....#....#< #..)..#.###.##.........#.##.#.#. †..)(.#..##.##....####.#.##...# ##†..##.....###.#......#.####. .#####..##### #..[3%hv%9;49m.###....## #.....####.###.#####.#÷###.>..#...#.#%h.6j.%hC==8%h%h%h7 } ## #..############## #.###.....∩.# #.## #.##.#..)...####.# #.##.'.#......<..#.######.## %h" !#.##.#......##.....# #'#....###...#...#.#.#.##.....# #)#####.####.#.j..).....).. '#'...##.# #.##.#)....##)#.....#.# #.##...##....#....#<#..)..#.###.##.........#.##.#.#. .†..)(.#..##.##....####.#.##...# .##†..##.....###.#......#.####. #.#####..##### #...###....## ##.....####.###.#####.#÷.>..#...#.#%h 0 %h0 (4.4%h; %h> %hG#  #.############### #.##......∩.# #.##. .##.#..)...####.# #.##.'.#......<..#.######.##. .##.#......##.....#. '#....###...#...#.#.#.##.....#. )#####.####.#.j..).....)..# #'...##.# #.##.#)....##)# #.....#.# #.##...##....#....#<. #..)..#.###.##.........#.##.#.#.# †..)(.#..##.##....####.#.##...#. ##†..##.....###.#......#.####.# .#####..##### #...###....#%h#. #.....####.###.#####.#÷#>..#...#.#.j.=5.0%hR #  #.###### #.##. #.....∩.# #........##.# ##.#..)...####.# #........##.# .'.#......<..#.######..##. ##.#......##.....#... #....###...#...#.#.#.##.....#. #####.####.#....@.j...).....)..#. '...##.# #.##.#)....##)# .....#.# #.##...##....#....#<. ..)..#.###.##.........#.##.#.#.# ..)(.#..##.##....####.#.##...#. #†..##.....###.#......#.####.# #####..#####%h*  #...###....##. .....####.###.#####.#÷###.>..#...#.#.%h: 2j.%h~ &6%h %h %h3  extremely poisoned)  You hit the gnoll but do no damage. The gnoll looks as sick as possible!9==6.5 (0.9%h9%h*<Y _The gnoll is almost dead.%hi ## #..##### #.## ##.....∩.# #........##. .##.#..)...####.# #........##. ..'.#......<..#.######..## .##.#......##.....#.. '#....###...#...#.#.#.##.....# )#####.####.#...@.j....).....)..# #'...##.# #.##.#)....##) #.....#.# #.##...##....#....#< #..)..#.###.##.........#.##.#.#. %h†..)(.#..##.##....####.#.##...# ##†..##.....###.#......#.####. .#####..##### #...###....## #.....####.###.#####.#÷###.>..#...#.#%h%hb)%h]1 =36-7.1 (0.6 _You kill the gnoll! _Your Dodging skill increases to level 4!%h 8==20=%hr X%h h==1==%h L9==%h %h' 2==%hK %hʹ %h %h ,%h" %h. P==%h %h %hg a3==%h %hO ,%h< %h ,%h 10/11==4==%h %hU %h] %h %h %hp ,%hw %h %h :==%hD %h %h~ 9=%h@ %h - _You start resting.%hn 61.1 (24.0)5=2.1 (25%ha %h " _HP restored.%hr3%h%h;!%h!%h'X%hm.y1===%h64 _Magic restored.%h9O=%h;%h>%hVA,%hGC%hH{  Things that are here:  a +0 whip; a gnoll corpse%hK%h[L _%hM%h P%hQQ===%hWS%hU%hRW,%hX%h"\%h^,%h`%hZc%hte,%h&g%hj%hTl,%h0n%h-q%ht,%hw%hy%h{,%h}%h!%h0,%h%h.%hG%hŽ%hJ%h%h,%h%h%hߛ,%h%h%h,%h%h%h%ho%hF%hW%h,%h%h%h],%h%h%h%h]%h%hA%h,%h%h%h,%h'%h%h ,%h%h%h,%h%hd%hV,%h%h%h,%hB%h^h  You see here a +0 halberd of venom.%h%h _%h%h?%h-,%h%hP  There is a stone staircase leading up here.%h%hS _%h%h$%h&,%h/%h%h,%hF%h%h ,%h2 %h %hX%h%h%h %h%h%h%h%h,%h3%hs%hv,%h#%h%h%h%hX%h7!%h!%h$"%h"%hy#%h{$%hP%,%h&%h!'%h',%h(%h),%h*%h*,,%h,%h9-%h.%h/%h60%h0%h<2%h3%h 4%h5%h@6%h:X%h;%h:<%h<%h@>%h?%h@%h@%hep.###....##.......#  .###.#####.#÷###.#####  .>..#...#.#.......#  %hff...#.#.#.###.#######.#  ...+...#.# #.# #...#.##  .#.###.###.# #.#.#..#  ##.#.# #.....# #.#.#..#  #....###########.#.#..#  %h g-................@#....#  92.7 (30.6 .####.....####.....#..#  .# #.....# #.###.####  #%hg# #.....# #.....#   #.....####..####  # 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#...###....##.##.###.#####.#÷###.#####.>..#...#.#.# #.#.#.#.###.#.# #.+...#.# #.# #...#.## #.#.###.###.# #.#.#..#%hZ W#.#.# #.....# #.#.#..# ##....#.#.#..# #.#....##.####.....####.....#..# .##...# #.....# #.###.#### %h .#..### #.....# #.....# )#.## #.....####..#### #..##### #..#.###.†....####.# ..##%h۴ .# #.# ..##.# #.#####%h %hc &7%h %h %h(\v# #...###....##.##.###.#####.#÷###.#####.>..#...#.#.# ##.#.#.#.###.#.#  #.+...#.# #.# #...#.## %h\ #.#.###.###.# #.#.#..#  #.#.# #.....# #.#.#..# ##....#.#.#..# #.#....#%h(]U#.####.....####.....#..# ..##...# #.....# #.###.#### ..#..### #.....# #.....# .)#.## #.....####..#### ##..##### #...........# #%h`.###.†....####.# #..##............# #.# #..##.# #.#####%hr[6.3%h~# #...###....##.##.###.#####.#÷###.#####.>..#...#.#.##.#.#.#.###.#.# #.+...#.# #.# #...#.## #.#.###.###.# #.#.#..# #.#.# #.....# #.#.#..# ##....#.#.#..# #.#....##.####.....####.....#..#.##...# #.....# #.###.####.#..### #.....# #.....# ..)#.## #.....####..#####..##### #...........# ##.###.†....####.# ##..##............# #.# ##..##.# #.#####9%h# #...###....##.##.###.#####.#÷###.#####.>..#...#.#.##.#.#.#.###.#.# # #.+...#.# #.# #...#.## # #.#.###.###.# #.#.#..# # #.#.# #.....# #.#.#..# # ##....#.#.#..# # #.#....##.####.....####.....#..#.##...# #.....# #.###.#### ....#..### #.....# #.....# ...)#.## #.....####..#### .###..##### #...........# .##.###.†....####.# .##..##......# #.# .##..##.# #.#####7.5%h؃ # #...###....##.##.###.#####.#÷###.#####.>..#...#.#.# .####.#.#.#.###.#.# %h ;.# #.+...#.# #.# #...#.## .# #.#.###.###.# #.#.#..# .# #.#.# #.....# #.#.#..# .# ##....#.#.#..# .# #.#....# .#.####.....####.....#..#.##...# #.....# #.###.#### %h .....#..### #.....# #.....# ....)#.## #.....####..#### ..###..##### #...........# ..##.###.†....####.# ..##..##......# #.# ..##..##.# #.#####%h %h (8.1%h@ %h %h !.##### #...###....##.##.###.#####.#÷###.#####.>..#...#.#.# ..####.#.#.#.###.#.# ..# #.......+...#.# #.# #...#.## ..# #.......#.###.###.# #.#.#..# ..# #######.#.# #.....# #.#.#..# ..# ##....#.#.#..# ..# #.#....# ..#.####.....####.....#..#.##...# #.....# #.###.#### ......#..### #.....# #.....# .....)#.## #.....####..#### ...###..##### #...........# ...##.###.†....####.# ...##..##......# #.# ...##..##.# #.#####%h %h &7%h %h %h .##### #...###....##.##.###.#####.#÷###.#####......>..#...#.#.#.####.......#.#.#.###.#.#.# #.......+...#.# #.# #...#..# #.......#.###.###.# #.#.#...# #######.#.# #.....# #.#.#...# ##....#.#.#...# #.#.....##.####.....####.....#...##...# #.....# #.###. .#..### #.....# #.....# ......)#.## #.....####..####.###..##### #...........#.##.###.†....####.# ....##..##......# #.# ....##..##.# [34%h*m#.#####%h;%h(9.3%h%hza%##.....###.#......#.####.######## #..##### #...###....##.......# ###########.###.#####.#÷###.###......>..#...#.#........####.#.#.#.###.#######.%hd.# #.......+...#.# #.# #...#.# #.......#.###.###.# #.#.#.# #######.#.# #.....# #.#.#.# ##...@###########.#.#.# #.................#.########.####.....####.....#..##...# #.....# #.###.##..#..### #.....# #.....#...)#.## #.....####..####.###..##### #...........#%hd.##.......###.†....####.#.##..##.# #.#%hn%h)o&9%hv%hy%h~ M.#..##.##....####.#.##...#....... ##.....###.#......#.####.######## #..##### #...###....##.......# ###########.###.#####.#÷###.####............>..#...#.#......###.......#.#.#.###.######...+...#.# ........#.###.##########.#@# #.....# ##....###########.#.# #.................#.. ....########.####.....####.....#...#..#.#..†....#%hج %h *300.5%h %h ]M#....#.#.##### %h.#..##.##....####.#.##...#....... ##.....###.#......#.####.######## #..##### #...###....##.......# ###########.###.#####.#÷###.####.....>..#...#.#......###.#.#.###.######+...#.# ........#@###.##########.#.# #.....# ##....###########.#.# ....##.................#...#.####..................%hx%h(1.1%h$%hD&%hq0M ##...#<.......#.....#.##.#.#.##### .#..##.##....####.#.##...#....... ##.....###.#......#.####.######## #..##### #...###....##.......# ###########.###.#####.#÷###.####.....>..#...#.#......###.#.#.###.######+@..#.# ........#.###.##########.#.# #.....# ....###....###########.#.#..#....%hx%hy&7%h'%h%hM#......#)....##)###### ##...#<.......#.....#.##.#.#.##### .#..##.##....####.#.##...#....... ##.....###.#......#.####.######## #..##### #...###....##.......# ###########.###.#####.#÷###.####............>..#...#.#......###@#.#.###.######+...#.# ........#.###.### ....# #######.#.# #.....# #.#.#.#..2.3%hm M.####.#.....)....).....)..#..# #......#)....##)###### ##...#<.......#....#.#.##### .#..##.##....####.#.##...#....... ##.....###.#......#.####.######## #..##### #...###....##.......# ###########.###.#####.#÷###.####%hyn ............@..#...#.#......###.......#.#.#.###.######......+...#.# . ....# #.......#.###.###.# #.#.#.###. %hs %h}s &9%hNw %hy c _There is a stone staircase leading down here.%h7%h?Read which item? Scrolls  e - a scroll of poison  f - a scroll labelled AXAROF ISSE %h,@ h - 2 scrolls labelled JEASAP LOWOLO  l - a scroll labelled UCLETUUKHLAOT  m - 2 scrolls labelled TYM POUHILUN  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM  s - a scroll labelled ISOHET RUFOTWIQOA [!] read|quaff[?] describe selected%hc%hj%hs#.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== .#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== .#..##.##....####.#.##...#....... AC: 2Str: 12 ##.....###.#......#.####.######## EV: 17Int: 16 #..##### #...###....##.......#SH: 0Dex: 16 .###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ---------[%htN40m  Time: 2302.9 (0.0) ....####.......#.#.#.###.#######. k) +1 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) ....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#.  ....##.................#...  ....########.####.....####.....#.  ........##...# #.....# #.###.## Things that are here: _a +0 whip; a gnoll corpse _You see here a +0 halberd of venom. _There is a stone staircase leading up here. _Done exploring. _There is a stone staircase leading down here.%hu  As you read the scroll labelled JEASAP LOWOLO, it crumbles to dust.  It is a scroll of enchant weapon.%h/  --more--%h9 CEnchant which weapon? Hand Weapons  k - a +1 dagger of venom (weapon)  a - a +1 dagger[?] describe selected%hu%h#.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== .#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== .#..##.##....####.#.##...#....... AC: 2Str: 12 ##.....###.#......#.####.######## EV: 17Int: 16 #..##### #...###....##.......#SH: 0Dex: 16 .###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ---------[3%hGh3m  Time: 2302.9 (0.0) ....####.......#.#.#.###.#######. k) +1 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) ....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#.  ....##.................#...  ....########.####.....####.....#.  ........##...# #.....# #.###.##  _You see here a +0 halberd of venom. _There is a stone staircase leading up here. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled JEASAP LOWOLO, it crumbles to dust.  It is a scroll of enchant weapon.%h%hu^3.9 (12%h`%hE _Your +1 dagger of venom glows red for a moment.%hRead which item? Scrolls  e - a scroll of poison  f - a scroll labelled AXAROF ISSEh - a scroll of enchant weapon  l - a scroll labelled UCLETUUKHLAOT  m - 2 scrolls labelled TYM POUHILUN  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU %h. r - a scroll labelled INARAONKEISM  s - a scroll labelled ISOHET RUFOTWIQOA [!] read|quaff[?] describe selected%hz#.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== .#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== .#..##.##....####.#.##...#....... AC: 2Str: 12 ##.....###.#......#.####.######## EV: 17Int: 16 #..##### #...###....##.......#SH: 0Dex: 16 .###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ----%h-----  Time: 2303.9 (0.0) ....####.......#.#.#.###.#######. k) +2 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) ....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#.  ....##.................#...  ....########.####.....####.....#.  ........##...# #.....# #.###.##  _There is a stone staircase leading up here. _Done exploring. _There is a stone staircase leading down here.  As you read the scroll labelled JEASAP LOWOLO, it crumbles to dust.  It is a scroll of enchant weapon. _Your +1 dagger of venom glows red for a moment.  As you read the scroll labelled TYM POUHILUN, it crumbles to dust.  It is a scroll of amnesia.  --m%hore--%h%h# Your spells (forget)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice11% 2 b - Tukima's DanceHexes%hTy9%3  c - Confusing TouchHexes9%%h3 Select a spell to forget[!] toggle spell headers%h%hT%h#.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== .#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== %hIr.#..##.##....####.#.##...#....... AC: 2Str: 12 ##.....###.#......#.####.######## EV: 17Int: 16 #..##### #...###....##.......#SH: 0Dex: 16 %h.###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ---------  Time: 2303.9 (0.0) ....####.......#.#.#.###.#######. k) +2 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) ....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#.  ....##.................#...  ....########.####.....####.....#.  ........##...# #.....# #.###.##  _[39%hQ;49mThere is a stone staircase leading down here.  As you read the scroll labelled JEASAP LOWOLO, it crumbles to dust.  It is a scroll of enchant weapon. _Your +1 dagger of venom glows red for a moment.  As you read the scroll labelled TYM POUHILUN, it crumbles to dust.  It is a scroll of amnesia.%h"#.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== .#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== %hr.#..##.##....####.#.##...#....... AC: 2Str: 12 ##.....###.#......#.####.######## EV: 17Int: 16 #..##### #...###....##.......#SH: 0Dex: 16 %h.###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ---------  Time: 2303.9 (0.0) ....####.......#.#.#.###.#######. k) +2 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) ....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#.  ....##.................#...  ....########.####.....####.....#.  ........##...# #.....# #.###.##  _[39%hkM;49mThere is a stone staircase leading down here.  As you read the scroll labelled JEASAP LOWOLO, it crumbles to dust.  It is a scroll of enchant weapon. _Your +1 dagger of venom glows red for a moment.  As you read the scroll labelled TYM POUHILUN, it crumbles to dust.  It is a scroll of amnesia.%h%hbReally abort (and waste the scroll)? Y - Yes  N - No%h%h#.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== .#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== .#..##.##....####.#.##...#....... AC: 2Str: 12 ##.....###.#......#.####.######## EV: 17Int: 16 #..##### #...###....##.......#SH: 0Dex: 16 .###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ---------[%h 40m  Time: 2303.9 (0.0) ....####.......#.#.#.###.#######. k) +2 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) ....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#.  ....##.................#...  ....########.####.....####.....#.  ........##...# #.....# #.###.## As you read the scroll labelled JEASAP LOWOLO, it crumbles to dust.  It is a scroll of enchant weapon. _Your +1 dagger of venom glows red for a moment.  As you read the scroll labelled TYM POUHILUN, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.4.9 (1 _%h?Read which item? Scrolls  e - a scroll of poison  f - a scroll labelled AXAROF ISSEh - a scroll of enchant weapon  l - a scroll labelled UCLETUUKHLAOTm - a scroll of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM  s - a scroll labelled ISOHET RUFOTWIQOA [!] read|quaff[?] describe selected%h6%hj?%h]J#.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== .#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== %hL.#..##.##....####.#.##...#....... AC: 2Str: 12 ##.....###.#......#.####.######## EV: 17Int: 16 #..##### #...###....##.......#SH: 0Dex: 16 .###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ---------  Time: 2304.9 (0.0) ....####.......#.#.#.###.#######. k) +2 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) %hLv....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#.  ....##.................#...  %hPZ....########.####.....####.....#.  ........##...# #.....# #.###.## As you read the scroll labelled JEASAP LOWOLO, it crumbles to dust.  It is a scroll of enchant weapon. _Your +1 dagger of venom glows red for a moment.  As you read the scroll labelled TYM POUHILUN, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.%hR&  %hRpAs you read the scroll labelled ISOHET RUFOTWIQOA, it crumbles to dust.  It is a scroll of identify.%h_/  --more--%h %hO HIdentify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled AXAROF ISSE  l - a scroll labelled UCLETUUKHLAOT %h+  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM Potions (select first with !)  d - a glowing emerald potion  g - 3 metallic yellow potions  i - 4 cyan potions  q - a black potion[?] describe selected%h #.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== .#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== .#..##.##....####.#.##...#....... AC: 2Str: 12 ##.....###.#......#.####.######## EV: 17Int: 16 #..##### #...###....##.......#SH: 0Dex: 16 .###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ----%h7Z-----  Time: 2304.9 (0.0) ....####.......#.#.#.###.#######. k) +2 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) ....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#.  ....##.................#...  ....########.####.....####.....#.  ........##...# #.....# #.###.##  _Your +1 dagger of venom glows red for a moment.  As you read the scroll labelled TYM POUHILUN, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.As you read the scroll labelled ISOHET RUFOTWIQOA, it crumbles to dust.  It is a scroll of identify.%hW5.9 (1%h\ _i - 4 potions of heal wounds%hŠRead which item? Scrolls  e - a scroll of poison  f - a scroll labelled AXAROF ISSEh - a scroll of enchant weapon  l - a scroll labelled UCLETUUKHLAOTm - a scroll of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM [!] read|quaff[?] describe selected %h  %h 9#.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== .#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== .#..##.##....####.#.##...#....... AC: 2Str: 12 ##.....###.#......#.####.######## EV: 17Int: 16  %h #..##### #...###....##.......#SH: 0Dex: 16 .###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ---------  Time: 2305.9 (0.0) ....####.......#.#.#.###.#######. k) +2 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) ....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#.  ....##.................#...  ....########.####.... %h 4.####.....#.  ........##...# #.....# #.###.## As you read the scroll labelled TYM POUHILUN, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.As you read the scroll labelled ISOHET RUFOTWIQOA, it crumbles to dust.  It is a scroll of identify. _i - 4 potions of heal wounds %h ?Enchant which weapon? Hand Weapons  k - a +2 dagger of venom (weapon)  a - a +1 dagger[?] describe selected %h| %hM %hm#.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== .#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== .#..##.##....####.#.##...#....... AC: 2Str: 12  %h1##.....###.#......#.####.######## EV: 17Int: 16 #..##### #...###....##.......#SH: 0Dex: 16 .###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ---------  Time: 2305.9 (0.0) ....####.......#.#.#.###.#######. k) +2 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) ....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#. %hя  ....##.................#...  ....########.####.....####.....#.  ........##...# #.....# #.###.## As you read the scroll labelled TYM POUHILUN, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.As you read the scroll labelled ISOHET RUFOTWIQOA, it crumbles to dust.  It is a scroll of identify. _i - 4 potions of heal wounds %h?c  As you read the scroll of enchant weapon, it crumbles to dust. %h9^6.9 (13 %hM %hZE _Your +2 dagger of venom glows red for a moment.%h Read which item? Scrolls  e - a scroll of poison  f - a scroll labelled AXAROF ISSE  l - a scroll labelled UCLETUUKHLAOTm - a scroll of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM [!] read|quaff[?] describe selected%h_#.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== .#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== .#..##.##....####.#.##...#....... AC: 2Str: 12 ##.....###.#......#.####.######## EV: 17Int: 16 #..##### #...###....##.......#SH: 0Dex: 16 .###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ----%he-----  Time: 2306.9 (0.0) ....####.......#.#.#.###.#######. k) +3 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) ....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#.  ....##.................#...  ....########.####.....####.....#.  ........##...# #.....# #.###.##  _Okay, then.As you read the scroll labelled ISOHET RUFOTWIQOA, it crumbles to dust.  It is a scroll of identify. _i - 4 potions of heal woundsAs you read the scroll of enchant weapon, it crumbles to dust. _Your +2 dagger of venom glows red for a moment.  As you read the scroll labelled AXAROF ISSE, it crumbles to dust.[%hh40m15----------7.9 (1 _Your body is wracked with pain! It was a scroll of torment.%hB3%h%h,%h)%h4%h|6=---------%h%h!,%h"%h %,%h&%h1(%h(%h)%h+%h[,^7==%h-%h1%hf2%hi3%h<5,%hg6%hO8%h8%h9%h;%hO<k18==%hT=%hyE%h?F,%h@G%hH;9%hIE==%hI%hK,%hL%hN,%h)O%hP,%hQ%h$S20==%hT%hU%h V%hV%hYB%hZ%hK[%h[%h!]%h]9=%hL^%h_%h`K1=%hDa%hjb%hb%hQc%hd%hXe%he%h8g%hg%h;h%hi%hPjh2==%hj%hkl%hl%h`m%hn%hlo%ho%h\q%hq%hOr%hpt~3==%hu%hw,%h(x%hy,%hz%h|,%h|%h~%h~a4==%h%h%h%h'%h%h)%h„%hJ%h%h[%h_ _You start resting.%hI047.9 (40.0)%hw5==8.9 (41%h%h" _HP restored.%h%h4Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of strength Wands (select all with /)e + unknown wands Scrolls (select all with ?)f + unknown scrolls  g + scrolls of amnesia (uncommon)  h + scrolls of enchant weapon (uncommon)  i + scrolls of identify (very common)  j + scrolls of poison (uncommon)  k + scrolls of torment (rare) Potions (select all with !)l + unknown potions  m + potions of heal wounds (common)  n + potions of invisibility (rare) Missiles (select all with ()o - boomerangs [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top%hs]"%h V  k - scrolls of torment (rare)%%hl %%h#.####.#.....)....).....)..#..#Dalarin the Sneak ##.# #.##.........#)....##)###### Spriggan .#.# #.##...##....#....#<........ Health: 25/25 ======================== %%h.#.###.##.........#.##.#.#.#####. Magic: 11/11 ======================== .#..##.##....####.#.##...#....... AC: 2Str: 12 ##.....###.#......#.####.######## EV: 17Int: 16 #..##### #...###....##.......#SH: 0Dex: 16 .###########.###.#####.#÷###.#### XL:  5 Next: 36% Place: Dungeon:3 ................@..#...#.#....... Noise: ---------  Time: 2348.9 (0.0) %%h ....####.......#.#.#.###.#######. k) +3 dagger (venom) ....# #.......+...#.# #.# #...#. Throw: 6 darts (datura) ....# #.......#.###.###.# #.#.#. ....# #######.#.# #.....# #.#.#. ....###....###########.#.#.  ....##.................#...  ....########.####.....####.....#.  ........##...# #.....# #.###.## As you read the scroll of enchant weapon, it crumbles to dust. _Your +2 dagger of venom glows red for a moment.  As you read the scroll labelled AXAROF ISSE, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. _You start resting. _HP restored.%%h%%h%%h'%h4'%h'%htA9.9 (1'%hJ'%hg O'%h$ V #############  #...........# 4 +..#  #...........#  '%h v#...........#  #...........# ########....# ...># '%h1 ....# ....# '%h '%h.50.6 (1.7'%hg'%h3  _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.)%hu)%h'| _)%h)%hd)%hL,)%h,)%h )%h,)%h)%h8)%h),)%h>)%h )%hb ,)%hv )%h5)%hw,)%hG)%h)%h)%h5)%hB)%h)%h)%h()%h)%h!)%h#,)%hE%)%hF')%h5*,)%h0,)%h2,)%h4)%h; #...........##...........#########....# ##.....##...># .##...........# ..##...........# ...#)%h<#...........# .................#.....$.....'......8.2 (7.6.....#......###...#####+# ....##... ...##... )%h = ..##. )# # _You open the door.)%h/?F _Found a trident.*%h#....# #...........#.....#########....#S....# #.....##...>#.....# #.....#.....# #....#.....##.*%h'P..#....#.....$....#.###...#####+#.....#+#... .....##... ...*%hS..##. ....)# S   adder (asleep).....#.....#*%h`?8 (0*%h _An adder comes into view. _There is an open door here.*%h K#.# #.....#.....# #....#S....# #.....##...>#.....# #....#.....# #...#.....##..#..#.....$..'.*%h3 '#.w###...#####+#.....#+##... ##... ##. #....)# w   ribbon worm (wandering)#.....# S   adder (asleep).*%h Nww*%hb (9.4*%h *%h֪ ^ _A ribbon worm comes into view.+%hm{#.# #.#.....# #...........#.....# ########....#S....# #.....##...>#.....# #...........#.....# #...........#.....###+#.....#.............#.@...$.'..............#.......w.###...#####+#.....#+## #...#.....# #.#....)# #......#w.60.0+%h++%hFk +<...........#.#######....#S##...> ###+#......#.....$......'w................###...#####+#+##...#.)#6,%h{ #...........# +<....#.....# #.#.....# #.#.....# #...........#.....# ########....#S....# #.....##...>#.....# #.#.....#  #.#@....###+ #.#......... ..#.....$... ....'w.. ............#.........,%h###...#####+#.....#+## #... #.....# #... #.....##. #....)#,%h,%hO;w.,%h?(1.2,%h\ ,%h? ,%hw ############.+<...........#.#######....#S##...> ###+#.#.....$'.....w................###...#####++##...8-%hJ ############.+<...........#.#######....#S##...> ###+#.#.....$'.....w................###...#####++##  The adder hisses angrily.Sw.S===2.4 _The adder misses you..%haj  (very poisoned)  You hit the adder. The adder is poisoned.  The adder is moderately wounded.--3.3 (0.9.%ho.%hBsS _The adder closely misses you./%hޠl#############.....#...........+<#.#######....#S.....##...>#.......##+.....w$'......####...#####+#+## #... /%hv/%h /%h3g.Sw./%h˧U---9 (0.6/%h/%h/%hR ...........+<#.#######....#......##...>#S......#.##+w........$'......#/%hT ###...#####+#+## #...   )/%hT /%h] P.S/%h^ B-4.5/%h6m 0%h+<#.#######....#......##...>#.......#S0%h.....###+w........$'.......####...#####+#+## #...   ) 0%h<-#.....0%ht0%h0%hx.Sw.5.10%h^0%h80%hb #.#######....#......##...>#.......S....###+..w..........$......'......0%hc q......####...#####+#+## #...  ) #......0%ho 8 0%ho &70%hw 0%h&y 1%hO #.#.....# #.....#.....# ########....#.....# #.....##...>#.....# #...........#.....# #...........#S....###+ #...........#..w...... ............#.....$... ............@......... .#. ###...#####+#.....#+## #... #.....# #... #.....# #.  #....)# #.....# ......# [11%hD87d1%hIn.S(catching breath)1%hP ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.1%hr'..1%hs 8 6.36 darts (datura)Held 1%hy1%h}q _You are caught in a web! _There is an open door here.2%h52%h;0.2%hQ17 427.3 (1.06 darts (datura)2%hV2%hsXI _You kill the adder!2%h= u #.#.....# #.#.....# #...........#.....# ########....#.....# #.....##...>#.....# #.#.....#  #.#.....###+ #.#..w...... 2%h #.....$... .'. ............#.........###...#####+#.....#+## #... #.....# #... #.....##. #..)# #.....#......#2%h 2%h +9 (0.62%h 2%h 4%h 4%h) ww   ribbon worm (catching breath)4%h -8.9 (1.04%h" 4%h$ 5%hڃR  Casting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%h9 ( #...........#.....#  Dalarin the Sneak #...........#.....#  Spriggan #...........#.....#  Health: 25/25 ======================== 5%h; ########....#.....#  Magic: 9/11===================----- #.....##...>#.....#  AC: 2Str: 12 #...........#.....#  EV: 17Int: 16 #...........#.....###+  SH: 0Dex: 16 #...........#..w......  XL:  5 Next: 42% Place: Dungeon:4 5%h> ...........@#.....$...  Noise: ---------  Time: 2368.9 (0.0) ............*w........  k) +3 dagger (venom) ............#.........  Throw: 6 darts (datura) ###...#####+#.....#+##  #... #.....#  #... #.....#  w   ribbon worm (catching breath) #. #....)#  #.....#  ......# _You kill the adder!Casting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 52%)6%hc#...........#.....#Dalarin the Sneak#...........#.....#Spriggan#...........#.....#Health: 25/25 ========================########....#.....#Magic: 9/11===================-----#.....##...>#.....#AC: 2Str: 12#...........#.....#EV: 17Int: 16#...........#.....###+SH: 0Dex: 16#...........#..w......XL:  5 Next: 42% Place: Dungeon:4...........@#.....$...Noise: ---------  Time: 2368.9 (0.0)............'*........k) +3 dagger (venom)............#.........Throw: 6 darts (datura)6%hKq[12;6H###...#####+#.....#+###...#.....##...#.....#w   ribbon worm (catching breath)#.#....)##.....#......# _You kill the adder!Casting: Tukima's Dance (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (catching its breath, chance to affect: 52%)6%h+=6%hZfw9.9 (16%hۼ6%h9  Casting: Tukima's Dance (quite dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  6%h{Aim: a ribbon worm (catching its breath, chance to affect: 52%) _The ribbon worm resists with significant effort.6%h) '#.#.....# #.#.....# ########....#.....# #.....##...>#.....# #...........#.....# #.#.....###+#.#......... ..#.....$... .w........ .#.. ###...#####+#.....#+##  #... #.....##... #.....##. #....)#  #.....#......# 6%h! 6%hi 6=70.5 (0.66%h 6%h { _The ribbon worm barely misses you. _There is an open door here.6%hs4 very poisoned6%hT)  You hit the ribbon worm but do no damage.6%h-1.4 (0.96%h  _The ribbon worm is poisoned. The ribbon worm closely misses you.7%h;  extremely poisoned)  You hit the ribbon worm.  The ribbon worm looks as sick as possible!7%h(2.37%h7%h?9 _The ribbon worm is lightly wounded.7%hSy  , catc…)You hit the ribbon worm.  The ribbon worm looks as sick as possible!  The ribbon worm is severely wounded.7%h~  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.7%h+ 8 3.26 darts (datura)Held  _You are caught in a web!8%h 8%h B†8%h" 17 5-4.2 (1.06 darts (datura)8%h 8%h O _You kill the ribbon worm!9%h*#.#.....# #.....#.....# #....#.....# #.....##...>#.....# #....#.....# #...#.....###+ #..#. .#.....$... .'@. .#. ###...#####+#.....#+## #... ##... ##. ##.9%h59%hE7E-8 (0.69%hk<9%hEx _You see here a ribbon worm corpse.9%hA|#.#.....# #.#.....# #....#.....# #.....##...>#.....# #...........#.....# #.....#.....###+ #...#. .#.....$... .'† .#. ###...#####+#.....#+## 9%h*9%h /5.4 _9%hp9%h9%hK #.#.....#  #.#.....#  #....#.....#  #.....##...>#.....#  #.#.....#  #.....#.....###+##....#.  9%hM .#.....$.  .'†.  .#.  ###...#####+#.....#+# 9%hpU 9%hV (6.09%h)^ 9%h` 9%hK #.#.....# #.#.....# #....#.....# 9%hL0#.....##...>#.....# #.#.....# #.#.....###+# #....#. .#.....$. .'†. .#. ###...#####+#.....#+# 9%hM9%hS9%h?VY10/11==69%hZ9%hqc:%hp.#.....# .#.....# ...........#.....# ######....#.....# .....##...>#.....# .#.....# .#.....###+###:%hrY..#.........#....@$'† ...........#...........J ##...#####+#.....#+####.  #...#.....# J   endoplasm (wandering)#.#....)##......#:%h >7.2:%hs:%hَ] _An endoplasm comes into view.:%h:X#.....# #.....# #.....# ....#.....# ##...>#.....# #.....# #.....###+##.#.....@.'†.#.J....#####+#.....#+####. #... #.....# . #... #.....# #. #....)##.....# J.8 _You see here 7 gold pieces.;%h" ;%h+ ^.8.8 (1.0;%h|- ;%hR0 > _You now have 149 gold pieces (gained 7).;%h #.....# #.....# #.....# ....#.....# ##...>#.....# #.....# #.....###+##.#.'†.J#. ...#####+#.....#+####. ... #.....# . ... #.....# .J   endoplasm (wandering) #.....# ;%hb ;%h J==9.4 (0.6;%h ;%hN <%hX#.....# #.....# #.....# ....#.....# ##...>#.....# #.....# #.....###+##.#.'†.J.#.#####+#.....#+####. #.....# . #.....# . <%h6#....)# .#.....# <%h=J.<%h()80.0<%h<%hS<%hk#.....# #.....# ###....#.....# .##...>#.....# .....#.....# #.....###+######+#................#.J'†.#..#####+#.....#+#### #.....# <%hdl #.....#  #....)# #.....# #......# <%hm<%hr>J.<%hr&6<%ha}<%hF l#.....# #.....# ....#.....# ##...>#.....# #.....# #.....###+######+##.J.#.'†.<%hG #. #####+#.....#+####. #.....# !. #.....# ..#....)# ...#.....# #+# <%hS <%hT (1.2<%h] <%ha X _Found a sapphire potion.<%hf#.....# #.....# ....#.....# ...>#.....# #.....# #.....###+######+##.J.##.#'†.##.#+#.....#+####.#.....# !.....$#.....# ..#....)# ..#.....# ###+##. <%h<%hܳF.J<%h{&8<%h<%h˾+ _Found 13 gold pieces.=%hj=%htk#.....# #.....# ....#.....# ...>#.....# #.....# #.....###+######+## #.=%hlJ# #.# '†.# #.# =%hm]+#.....#+####.#.....# #!.....$.#.....# +.#....)# #.#.....# ####+##.......# ..=%hv=%hw(2.4=%hd=%h=%h #.....# #.....# #.....# >#.....# #.....# #.....###+######+## #.J# #.# '†.# #.# +#.....#+####.#.....# #!.....$.#.....# +.#....)# #.#.....# ####+##.......# .=%h =%h> (3.0=%h =%h=#.....# #.....# #.....# >#.....# #.....# #.....###+######+## #.J# #.# '†.# #.# +#.....#+####.=%h.?#.....# #!.....$.#.....# +.#....)# #.#.....# ####+##.......# .=%hA>%h L.J>%h&6>%h0>%h >%h#.....# #.....# #.....# >#.....# #.....# >%h&#.....###+######+## #.# #.J.# '†.# #.# +#.....#+####..  >%hV#.....# #!.....$.  #.....# +.  #....)# #.  #.....# ####+##.  >%h8......# .>%h>%h(4.2>%h>%hO>%h  You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is severely wounded..>%h 1===6=5.0 (0.8 _You kill the endoplasm!?%hC .#.....# ..#.....# .>#.....# ..#.....# ..#.....###+######+##.#.................#.#.#.'†.#.#.# #+#.....#+####..........  #.....# #!.....$.... #.....# +........... #....)# #. #.....# ####+##..... ......# ..... .#-6 (0.6?%h .#.....#>#.....# ...#.....#.#.....###+######+##.#.................#.#.#.'†.#.#.##+ ##+#.....#+####.@........  #.....# #!.....$.... #.....# +........... #....)# #.. #.....# ####+##.. ......# ... .# -6.2?%ho @%hT<>#.....#..#.....#.#.....###+######+##.#.................#.#.........#@%h,W.'†.........#.#...........##+ ###+#.....#+####..........  #.....# #$.... #.....# +........... #....)# #. #.....# ####+##... ......# .... .# @%h@%h‡&8@%hދ@%h ===7.8 (1 _f - a sapphire potion@%h>#.....# #.....# #.....###+######+## #........# #.........@%h3# '†.........# #...##+ +#.....#+####. #.....# #.@....$.... #.....# +. #....)# #. #.....# ####+##...........# ......#.@%ht@%h+8.4 (0@%h@%h@%h Y>#.....# #.....# #.....###+######+## #.# #.@%h # '†.......# #...##+#+#.....#+####. #.....# #..@...$.... #.....# +. #....)# #. #.....# ####+##...........# .....@%hD r.#.#@%hB @%h (9.0@%h @%h @%h9M>#.....# #.....# #.....###+######+## @%hS#.# #.# '†.# #...##+# +#.....#+####.  #.....# #...@..$....  #.....# +.  #....)# #.  #.....# ####+##.....  @%h......# ......#...#.@%h@%h&6@%h@%hA%h E#.....# #.....# #.....###+######+## #.# #.# '†.# #.##+# #.....#+####. #.....# #....@.$. #.....# +. #....)# #. #.....# ####+##. ......# .#.#.#.#..#.#.A%h?90.2A%hFA%hA%h? 7.....# .....# .....###+######+## .# .# A%hI†.# .##+# .....#+####. .....# #.....@$. .....# +. ....)# #. .....# ####+##.# ......##.#...#.#.#.#.#.#.#A%hUA%hV&8A%hA%hA%hBI # # ###+######+## # A%hqJ # .# ##+##+####.# #..# +.)# #.A%hhK ># ####+##.# .......#+.#.#.#.#.#.#.#.#A%hT A%hU (1.4A%h@] A%h@f A%hg +2.4 (1A%hm A%hq ? _You now have 162 gold pieces (gained 13).A%hSA%hH0# A%h(# A%hI###+######+## A%h.# .# # ##+#A%h #+####.# #.# +.)# #.# ####+##.# .#+#..#.#.#.....A%h\%A%h'A%h'$3.0 (0A%h|.A%h7B%h[ IB%h"B%ho%B%hh&B%h"H _You open the door.  There is an open door here. _.#.###+######+##.............#####..#...#..#...#.##'########+####.................# #.....# +..6.4 (3.4)# #....# ####+##...# #+## ..#.#...#..#.#.#.....#.## ..#.>.#B%h\Km..7.0 (4.0B%hzMA _Found a staircase to the Ecumenical Temple.D%h } ##+######+##............#####...###'########+####.......... ..D%h'+..)# #.###+## .#+##..+..D%h*...#.#.#.#..D%hD%hB+6 (0.6D%hE%hk' ............#####...###'########+####.......... +)# #.# ####+##.......#+## ...(...#.#...# ....###......#.#.#....8.2 _Found 6 stones.E%h)....#.......##'########+####................ #...+....)# #......###+##.......#+##E%h&,  ...(...#.#...# ...#.#.#....###+.#.#.#.#.## ....#.>.#..#....#.#.#.#.........#.#.#.####...#.#...##E%hZ7<8E%h8E%h9E%h #...# ##'########+####......... # #. # +. )# #. # ####+## # .............#+##  E%hM ...(...#@#...# ......#..###+.####....#.>.#..#....#.#.#.#......####..### ...........E%hb* E%h+ (9.4E%h5 E%h8 F%h<##'########+####......... # #. # +. )# #. # ####+##.. # .............#+##  ...(...#.#...#... ......#...###+.####F%h^....#.>.#..# ....#.#.#.#..........####..#### ..............F%h%F%hn&*400.0F%h2,F%h-F%hK#+####.................# #......# +......)# #...... ...# ####+##...# ......#+## F%h',...(...#.#...#... ...#...... ###+#.###. #....#.>.#..#  #.#.#........ ####..#### ..................F%hF%h:&6F%hF%hF%h   +.....)# #.###+##F%h ........#+## ...(...#.#...#......#.#.#...###+.#.#.#.#.### #....#.@.#..# ....#.#.#.#..........#.#.#.....................F%h >1.2F%h F%h i _There is a staircase to the Ecumenical Temple here.G%hX4G%hG%hG%hVJ2.2 (1.0 _G%heH  #.........#...._...#.....##  #..........#.......#......##  ##......_....#.....#..._....##  #..._.........#....#.........##  #............#.#...#..........##.........###...#..#......_....##.....####.......##..._........#..####....#.......#............Temple ####........#...@...#........#### ............#.......#....####..# ........_...##.......####.....## ...._......#..#...###.........# G%h3J'#..........#...#.#............# ##.........#....#........._...###...._...#.....#...._......####......#.......#..........###.....#..._....#.........#You climb downwards. Welcome to the Ecumenical Temple!G%h.N____G%h-3.0 (1.8G%hԡn___G%h _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.H%hfLM_....#......## ...#...._...#.....##  ....#.......#......## #......_....#.....#..._....## _.........#....#.....#.#...#....# ....###...#..#......_#.....####.##..._  #..####.... ####<....####....#.#....####.. ........_...##.......####.....##_..#...#..........#.._____6 (0.6___%h Of;1m_ _Found a shadowy altar of Dithmenos.I%hnM#......#.## _....#......## ....#...._...#.....##  .....#.......#......## #......_....#.....#..._....## I%h_.........#...#......#.#.......# ....###...#..#......_I%h#.....####.##..._  #..####....#........ ####I%h#<....#### ............#.......#....####..#_.I%hB..#.....#..I%h{____I%hŪ(4.2I%h6g___I%h׳7 _Found a radiant altar of Vehumet.I%h: #_.......# ##........# #..._....#.........# ##...._...# #..........#.......#..I%h ##......_....#.....#..._ #..._.........#....# #....#.#...#...... #.........###@..#..#......_ ##.....###I%hw#..._  #..####....#.......#.... #####........#...<...#........### #.........####..#I%h`\....._...##.......####.....##_......#..#...###.#.#...#.#..I%hA....#.....#....._...#I%h۲9_I%hQ&8I%h ____I%hI%hJ  #....._...# #_.......# ##.........# #..._.......# #I%hK ..._...# #..........#.......#.. ##......_....#.....#..._ #..._..#....#I%hM  #...........@#.#...#...... #.........###...#..#......_ ##.....####.......##..._  #..####....#.......#...  #####.#...<...#........# ##.....#......####..I%hO  ....._...##.......####.....# _......#..#...###.# .#...#.#.....# I%hEU e___I%hU (5.4I%hTY ____I%hZ T _Found an iron altar of Okawaru and a burning altar of Makhleb.I%h 9 #...##.....#  #....._...# #_.......# ##...# #..._.....# #I%h _...# #..........#.. ##......_....#.....#..._ #..._..#....# #....#.#...#...... #.........###...#..#......_ ##.....####.......##..._ #..####....#.......#..  #####.#...<...#........#  ##.....#.......#....####.  #........._...##.......####....._......#..#...###.I%hZ w____I%h~ (6.0I%h5 ____I%h7 ' _Found two altars.J%hQA ##.#######.##J%hi #...##.....#  #....._...# #_.......# ##...# #..._.....# #_...# #........#.. ##......_.#..._ #..._..#....# #J%h%....#.#...#...... #.........###...#..#......_ ##.....####.##..._ #..####....#.......#. #####.#...<...#....... ##.....#.......#....#### #........._...##.......####J%h7_J%h&6J%h!_J%h)_J%hJ%hJ ##.#.## #...##.....# #....#........._...### #.....#...._.......#.## ##......#..........#...## #..._....#.........#.... #.#...._...#..... #J%h.#.# ##......_@...#.....#..._ #..._.#....# #.#.#...# #.###...#..#...... ##.....####.......##..._ #..####....#.......# #####.#...<...# ##.#.......#.... #._...##.####J%hx____J%h(7.2J%hg___J%hJ%h'  ##.#.## #...##......# #....#........._...### #.....#...._.#.## ##......#..........#... #..._....#..#.... #.#...._...# #.#.# ##......@....#.....#..._ #..._.#....# #.#.#...# #.###...#..# ##.....####.......##..._ #..####....#.......# #####.#%h' vm...<...# ##.#.......#.... #._...##.####__8J%h( U__J%h&-  J%h- Q_There is a radiant altar of Vehumet here.K%h>N  You kneel at the altar of Vehumet.K%h/  --more--L%h, L%h/ Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. L%h90 _Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religionM%h M%h~ M%hf )##.#######.........##Dalarin the Sneak#...##.............#Spriggan#....#........._...### Health: 25/25 ========================#.....#...._.......#.## Magic: 11/11 ========================##......#..........#...# AC: 2M%hk Str: 12#..._....#.........#.... EV: 17Int: 16#.........#...._...#.... SH: 0Dex: 16#..........#.......#.... XL:  5 Next: 46% Place: Temple##......@....#.....#..._. Noise: ---------  Time: 2407.8 (0.0)#..._.........#....#..... k) +3 dagger (venom)M%h B#............#.#...#..... Throw: 6 darts (datura)#.........###...#..#.....M%h ##.....####.......##..._..#..####....#.......#...... #####........#...<...#...... ##............#.......#....## #........._...##.......####..  _Found a shadowy altar of Dithmenos. _Found a radiant altar of Vehumet. _Found an iron altar of Okawaru and a burning altar of Makhleb. _Found two altars. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.M%h4 k  Vehumet welcomes you!M%h/ /  --more--N%hK@ _  of Vehumet ......8.8 (1 ___O%h-#...##.....# #....#._...####._.......#.##.......#..#..._#.#....._...#.#....#.##......_#..._#..._#.....#.....#.#...#.#.###...#..#.##.....####.......##..._#..####....#.......#.....#####........#...<...#.##.....#.......#....####.._...##..###...##...._......#..#...###.....O%h2_____O%ha3-9.4 (0.6O%h6:p___O%h:O%hv#....#._...####._.......#.##.......#..#..._#.#.....O%h _...#.#....#.##......_#..._#..._.........#....#.....#.....#.#...#.#.###...#..#......_O%h{!##.....####.......##..._#..####....#.......#.....#####........#...<...#.##.....#.......#....#####.._...####....##...._......#..#...###...........#...#.#....O%hw>_____O%h+?)10.0O%hBL__O%hDO%h #....#._...### #.....#...._.......#.## ##......#..........#...## #..._....#.........#....## #.O%hD 8#...._...#.....##.#.......#......###......_....#.....#..._.#..._.#....#.#.#.#...#.#.###...#..#......_.##.....####.......##..._.#..####....#.......#.#####.#...<...#.###.#.......#....####.#._...##.......####.O%h u##...._......#..#...###.##.#...#.#.O%hT___O%h&6O%h \___O%hB P%h#....#._...### #.....#...._.......#.## ##......#..........#...## #..._....#.........#....## #.#...._...#.....## #.#.......#......###......_....#.....#..._....##..._.#....#.#.#.#...#.#.###...#..#......_.##.....####.......##..._.#..####....#.......#.#####.#...<...#.# ##.#.......#....####. #._...##.......####.....# ##...._......#..#...###.###.#...#.#.#____%h&9m1.2_____P%h>#._.......#.##.......#..#..._......#.#......._...#.#.......#.##......_....#.....#..._#..._.........#....#.....#.....#.#...#.#.........###@..#..#......_##.....####.......##..._.....#..####....#.......#..... #####........#...<...#.### #.....#.......#....####.. .._...##..###.....##_......#..#...###.........#......#...#.#....##....#.._...#%h1;17H_____8P%hzm___P%h##.......#..#..._.....#.#.........#...._...#.#.#.......#.##......_....#.....#..._#..._.........#....#.....#............#.#...#.#.###...#..#......_##.....####....@..##..._.....#..####......... ####........#...<...#.#### ............#.......#....####..# ._...####.....##_......#..#...###.........#......#...#.#......#....#..._...#_...#._P%h$h[40m......##____2.4____P%h5)  ..._....#.##......#...._.##.....#.......#......###._....#.....#..._....##..._.........#....#.........##P%h* .........#.#......###...#.._....#####.......##..._......####....#.#.... ####........#...<#### .....####..# __...#.....#...._##......#.......#..........#P%hx1 ___3.0P%h6 x____P%h8 P%hv` ......#...._.##....#.......#......###_....#.....#..._....##..._.........#....#.........##.........#.#......###...#..#_....#P%h####.......##..._......####....#.#.... ####....#### .....####..# _...##.####.....#_..#...#...._......#..##.....#..._....#.........#P%hQ___P%hv&6P%h____ _There is a staircase back to the Dungeon here.Q%h______________4.6 (1.0 ______Q%h Q%h# k...# #................ Q%h ...# +................ Q%h< ..)# #................ Q%hէ ...# ####+##.......... Q%h ...# .............#+## Q%hj  Q%hJ ...(...#.#...#... Q%h  ......#.#.#......  ###+.#.#.#.#.###. Dungeon:4 #....#.@.#..#  ....#.#.#.#....  Q%h^ ......#.#.#...... Q%hٰ  Q%h ####...#.#...###Q%hd ,#Q%h  Q%h .............Q%h͵ Q%h9  Q%h ...............Q%h Q%hm  Q%h) ...............Q%h7  Q%h ............... Q%hr Q%h Q%h Q%h Q%h.A -6.1 (2.5Q%hF Q%hgJ _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.R%h  _R%h R%h BR%h ,R%hg R%h ,R%h R%h R%h R%hc R%h# R%h R%h R%h R%hd R%h R%hx R%h R%h R%hp R%h` R%h R%h) R%h R%h R%h R%hY! R%hw" R%hX$ R%h( R%h7* R%h* R%hQ, R%h/7 R%h(< XR%hZG XR%hMJ R%h K R%hK R%hM R%h\O R%hP R%hQ R%h\S R%hT R%hU R%hV R%hY R%hTd nR%he ,R%hf R%hFh R%hh R%hi R%h#l R%h\q R%hq 8####R%h:r  R%hr #.R%h s  R%hus $..R%hs  R%hJt #.R%ht  R%h@u #.R%hu  R%hv &....R%hv  R%hv >#+#####################. R%hZw  R%hw 4#....................... R%h-x  R%hx g................@.......R%hy  R%hqy ###..##.###..###'#######R%hz  R%hz ###..##.###..##.g. R%hz  R%h`{ z..............#.... R%h{  R%h2| I..............+..... R%h|  R%h} ######..##..###R%hj}  R%h}   g   goblin (asleep) R%hI~ s.. #..##..# ...##### R%h~  R%h# s.... #..#...# ...# R%h M .....#..#...#  R%hj R%hʅ 31.1 (15.R%h> 0)  R%h You open the door.R%hy R%h %2.1 (16R%hT R%h  R%h R%h Q_A goblin comes into view. It is wielding a +0 dagger.R%h T%ha.... #+#####################....................... .###..##.###..###@#######.##.###..##.g....... ..............#......... ..............+......... ######..##..###......... ..  ...#######.. #..#. ..+###.#T%hvfT%hf/7 (0.6)T%h6kT%hmQ _There is an open door here.T%hg  The helpless goblin fails to defend itself.  You impale the goblin!!  You kill the goblin!T%hf)T%h6-3.6 (0.9T%hS;T%h=Z _Vehumet accepts your kill.U%h3U%h8XU%hU%hXU%hU%h. . #+#####################. #....................... ..................... .###..##.###..###'####### U%hqI.###..##.###..##.). ......#.. ...............+@........ U%h.######..##..###..  #..##..# ...####### U%h 3 #..#...#....#  ......#..#...#....#  ....#+###.##....# U%hb   J   endoplasm (asleep) #####.. ###....##   .. +..J  U%h1  U%hwZ4.8 (1.25.4 (1.8U%hfU%h] _An endoplasm comes into view.V%hd #+#####################....................... ... .###..##.###..###'#######.)....... ...............#..+.######..##..###.. #....#######.. #..#...#....# .#+###.# #####.. ###....# .. +..J.#  #...V%h2i C6.0 (0.6V%h?l V%hnp V%h4 #+#####################....................... ..###..##.###..###'#######.)....... ...............#..+######..##..###.. #..@.#######.. #..#. .#+###.# #####.. ###....# .. +..J.#  #...JJ6V%hc V%h ^ _The endoplasm quivers.W%h ...................... ..###..##.###..###'#######.)....... .W%h&&..............#..+.. .######..##..###........ ... ....#######.. #..#. .#+###.# #####.. ###....# .. +..J.#  W%h9#.........W%hwW%h)mJ.7.2W%hh .###..##.###..###'#######.)....... ...............#........+........ .######..##..###...... ... ....#######.. #..#.W%h ) .#+###.# #####.. ###...J# .. +....#  #W%h,.......W%h<8W%hxW%hW%h ###..##.###..###'#######.)....... ...............#......W%hG +..... .######..##..###.... ... ....#######.. #..#. W%h .#+###.# #####.. ###...J# .. +....#  W%h E#........W%hZ i  The endoplasm freezes you.W%h! Z0-----8.4W%hٙ W%h % _You are frozen.X%h&  You hit the endoplasm.  The endoplasm is severely wounded.X%h(5=9.3 (0.9X%h)-X%h.W _The endoplasm closely misses you.X%hd z  You hit the endoplasm.  You kill the endoplasm!X%hm j.X%h 6740.1 (0.8X%hs X%h# Z _Vehumet accepts your kill.Y%h^M........................#'####### .###..##.###..##.)....#...................+....#######......... #..######## ..#... ......#+###.##.... #####.. ###....##.. +....# ........1=-----7 (0.6Y%h~_Y%h M#........................#'####### .###..##.###..##.)......#......................+......#######......... #..######## ..#... ......#+###.##.... #####.. ###....## .......-1.3Y%h2 Y%h Z%hU Z%hkZ%hZ%hNZ%h[!XZ%hn"Z%h&Z%h'9=Z%h)Z%h-Z%hc/K2=Z%ht1Z%hK5Z%h5Z%h7Z%h2P3==Z%hjQZ%hY4==Z%h*ZZ%h[Z%ha\Z%hv]Z%h"`,Z%h-cZ%hwZ%hxZ%hx5Z%hry/==Z%hzZ%h{Z%h Z%hKZ%h _HP restored.Z%hЅZ%h<Z%hՈZ%hOZ%h,Z%hZ%h`Z%hØZ%hZ%hΜZ%hZ%hZ%hnZ%h:Z%hZ%h=Z%hZ%hLZ%hȪ Z%hfZ%h_You open the door.Z%hZ%hgZ%hZ%h Z%h Z%h Z%hThere is an open door here.Z%hZ%h Z%hh_Z%hZ%hGZ%hgZ%h*#...######..##..###Z%hM$... Z%hk #..##..#....####### Z%h....... #..#...#....#  ........#..#...#....#  #+###.##....#  ##+#####.. ####....##   .. #..'....#   +..#....#   ####@...# 61.3 (20.0) Z%hk..[.........#  ............#  ............# ............#...######+#...... .....> ... Z%h,B9 (20.6Z%h Z%h_I _Found a robe. Found a stone staircase leading down.\%h 3\%h \%h \%h" X\%h ,\%h^ \%h) \%hz ,\%h$ \%h8 \%hD ,\%h \%h  \%h1 \%h \%h* \%h7 \%h X\%h \%hb \%h  \%h \%h \%h} \%h \%h \%h# \%h \%h  \%h \%h \%h_ \%h \%hc \%h \%h( \%h \%h>" \%h# \%h# \%h}$ \%h' ,\%h' \%h* M _You now have 169 gold pieces (gained 7).\%h+ 3\%h, \%h/. \%hs/ ,\%hR0 \%h12 \%hz3 ,\%h}4 \%h6>  .[.........#  .....#  ...#  ..##########  ######+#..........#  .. +..........#  > #...... #....... ##..... 72.3 (10.4 ##+###'####   ...   .....   .[....#   #....<.#    #......#    ..######      _You open the door. _F\%h_A 9ound a robe. Found an escape hatch in the ceiling.^%h@_^%hA^%h$Iz _  There is an open door here.^%hK^%hBL _^%hlN^%hR^%hzU,^%hQW^%hmZ^%h\,^%h^^%h b^%hd,^%hYf^%hmi^%hj,^%hk^%h\m^%h9p,^%h s^%hu^%h w,^%hdx^%h\z^%h{,^%h}^%hg^%h,^%h^%h^%hb,^%ht^%hN^%h|^%hϊ^%h^%h^%hA^%h^%he^%hs^%hړ,^%h^%h^%h+,^%h}^%h*^%h^%h^%h^%h^%h:,^%hl^%h7 _You open the door.^%hq3^%h¨^%h(@  There is an open door here.^%hI5 _^%h^%h@^%h,^%h^%h\^%h{^%hϵ^%h^%h^%h^%h^%hϺ^%hg7 _You open the door.^%h3^%h4^%h^%h,^%h^%h;@  There is an open door here.^%h^%hK^%h6^%hZ7 _You open the door.^%h3^%h>^%hAYou open the door. _There is an open door here. _You open the door.  There is an open door here. _You open the door.  There is an open door here.^%h<^%h _^%h^%h^%hT,^%h3^%h>^%hK^%h^%hx^%h^%h^%h\^%h?^%h!^%h^%h^%h^%h^%hf^%h^%h^%h^%h[^%h^%h^%h^%h ,^%h^%h^%h{,^%h^%h ^%h ,^%h ^%h ^%h,^%h@^%hC^%h^%h(^%h^%h9^%h^%h:^%h$^%h^%h,^%h^^%h!7 _You open the door.^%h3$3^%h%^%h&^%hf(,^%ht)^%hi1You open the door.  There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _^%h|3^%h4,^%h5^%h7^%h 8^%hx8^%h9^%h<^%h&>,^%h/?^%h@^%hA,_%h>_%h_%h_%hZ_%h_%h_%h_%h_%h_%h? _%hw ,_%h{ _%h_%hE,_%h_%h_%h7_%h_%h _%h _%h_%he_%h_%hR_%h_%h_%h_%h_%h_%hF_%h_%h_%h_%h_%ho_%h_%h _%h;!_%h!_%h"_%h#_%hH$_%h$_%h&&_%h4'_%h'_%h(_%h)_%h *_%h*_%h*_%hQ,_%h`-_%h-_%h6._%ha/_%h0_%h0_%h[1_%h2_%h3_%h 4_%ht4_%h5_%h6_%h+7_%h7_%h@9_%hP:_%h:_%h;_%h =7 _You open the door._%hC>_%h>_%h.?_%h B _You open the door. _There is an open door here. _You open the door. _There is an open _%hzBHdoor here. _You open the door.  There is an open door here._%hC_%h%D __%hD_%hF_%hG,_%hH_%h!KThere is an open door here. _You open the door. _There is an open door here. _You open the door_%hxK5. _There is an open door here.  _%hL_%hN5 __%hN_%hP,_%hP_%hQ_%hR_%hR_%h]S_%hT_%hU_%hU_%hVV_%hW_%hmX_%hX_%hY_%h5Z_%h[_%h[_%h[_%h*^_%h__%h`_%ha_%hkYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door._%hPrThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. __%h_%h7You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 186 gold pieces (gained 17)._%hْ_%hoB_%hK #..#....# ##..... +..#....._%h ##.[.. #..#..... #.... ######..#....# ##...._%h` #.......#....+ #..### #.......#....# #..##. #######......#....# #..... ......#..##..#....# #..... ......'..##..#..@.# #..... ......#......#....# #..... ......#......'....#_%hӛ #..... ......########....# ###### #############_%h),_%h0524.3 (52.0_%h,5.3 (53_%h_%h( _h - a ring of firea%hCInventory: 18/52 slots Hand Weapons (go to first with ))  k - a +3 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()  n - 6 datura-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)h - a ring of fire Scrolls (go to first with ?)  e - a scroll of poison  l - a scroll labelled UCLETUUKHLAOTm - a scroll of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM Potions (go to first with !)c - 2 potions of invisibility  d - a glowing emerald potion  f - a sapphire potion a%hJE g - 3 metallic yellow potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]c%h~ h - a ring of fire. A ring that brings its wearer more in contact with the powers of fire. It grantsresistance to heat and enhances fire magic, but causes vulnerability to cold. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Fire rF+ rC-} {jewellery} {resist fire} {fire resistance} Menu/colouring prefixes: identified jewellery _________________ “Love is a burning thing  And it makes a fiery ring”  -June Carter and Merle Kilgore, “Ring of Fire”. 1963. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.f%hInventory: 18/52 slots Hand Weapons (go to first with ))  k - a +3 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()  n - 6 datura-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  h - a ring of fire Scrolls (go to first with ?)  e - a scroll of poison  l - a scroll labelled UCLETUUKHLAOT  m - a scroll of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM Potions (go to first with !)c - 2 potions of invisibility  d - a glowing emerald potion  f - a sapphire potion  g - 3 metallic yellow potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esf%hFYc] exit[top]f%h5j f%h%r #..#....###..... Dalarin the Sneak+..#.....##.[.. Spriggan of Vehumet ......#..#.....#.... Health: 25/25 ========================######..#....###.... Magic: 11/11 ========================f%hs #.......#....+#..### AC: 2Str: 12#.......#....##..##. EV: 17Int: 16 #######......#....##..... SH: 0Dex: 16 ......#..##..#....##..... XL:  5 Next: 47% Place: Dungeon:4 ......'..##..#..@.##..... Noise: ---------  Time: 2525.3 (0.0) ......#......#....##..... k) +3 dagger (venom) ......#......'....##..... Throw: 6 darts (datura) ......########....####### #############   _There is an open door here.f%hSw _There is an open door here. _You open the door. _There is an open door here. _You now have 186 gold pieces (gained 17). _h - a ring of firef%hz f%h{ f%h f%h΃ g%hL 3g%hͧ g%hx g%h ,g%h g%h ,g%hg EYou open the door. _There is an open door here. _You now have 186 gold pieces (gained 17). _h - a ring of fire _You open the door.  There is an open door here. _g%h g%h4 g%h ,g%h g%h5 g%h g%hD g%h g%hY" 7 _You open the door.g%h# g%h$ g%h% g%h) @  There is an open door here.g%h2 A#..#....#.. ##'..........##..#..>.#.. _##..........##..#....#.. #. #..........#g%h4 _ #..#....#.##. ##.........# #..#....#.#.. ##'###'# #..#....#.#.# #........#  #..#....#.#.# ##.......#  +..#.....##.# ##.[....#  #..#.....'@.# #....<.# 33.9 (8.6  ######..#....###.# ##......#  #.......#....'.#.# #..######  #.......#....#.#.# #..##...#......#....#.#.. #.......# ..#..##..#....#.##. #.......# ..'..##..#....#.. #. #.......# ..#......#....#.. _ #.......# g%h^5 k..#......'....#... #.......#g%h< f_4.5 (9.2g%hؚ w _Found a hide-covered altar of Uskayaw and a white marble altar of Elyvilon.j%h3j%hj%h]j%hj%hMj%h,j%hHj%hj%h8j%hj%hdj%hHj%hj%hIj%hj%hj%h,j%hj%hj%hj%h>#..#...[.........# #..#.............# #..#.............# j%h#..#.............########## #..#....######'#..........# #..#....#.. ###'....# j%hG#..#..>.#.. #_##..........# #..#....#..##.##..........# #..#....#.##.@.##.........# 8.1 (3.6  j%h #..#....#.#..#..##'###'####  #..#....#.#.###.#........#  #..#....#.#.# .##.......#  +..#.....##.# .##.[....#  #..#.....'..# ._#....<.# ####..#....###.# ##....#....'.#.# #..######....#....#.#.# #..##...#j%hj%h+7 (4.2j%h!j%hV$< _Found a faded altar of an unknown god.k%h uk%h׃ k%hˈ ,k%ho #..#......#  #..#..#  #..#..##########  #..#....######'#..........#  #..#....#.. ###'..#  #..#..>.#.. #_##..#  #..#....#..##.##..#  #..#....#.##...##.#  #..#....#.#..#.@##'###'####  9.3 (0.6  #..#....#.#.###.#........#  #..#....#.#.# #.##.#  +..#.....##.# ...##.[....#  #..#.....'..# ..._#....<.#  ##..#....###.#_...##......#    ....#....'.#.###.##..######   #....#.#.# #.##..##...#   #....#.#.. #.......#   k%h[ _9 (1.2__ _Found a basalt altar of Yredelemnul.l%hV l%hW l%hX l%hZ l%hg^ ,l%hg ,l%h3j o###############'#..........##.. ###'..........>.#.. #_###.##..#.##...###..#..##'###'###.###.# # #@##.......# 40.5 (0.6  +.##.#_...##.[.'..#...._#....<l%hj #_...## # ..# ##..#....#.##. .###.......#    ##..#....#.. #. #.......#   l%hs f_1.1 (1.2l%hx Y___l%hz < _Found a faded altar of an unknown god.n%h Qn%h n%h5 Xn%hX n%hش n%hh Xn%h ,n%h n%hr nn%h{ Bn%h n%h   There is an open door here.n%hJ  _n%h< n%h@   There is an open door here. _n%h# ,n%h Bn%hX n%h n%h[ n%h n%h< n%h ,n%h= n%h  There is an open door here. _n%h n%h ,n%h n%hn n%h ,n%h n%h n%h9 n%h n%h n%ho n%hq n%h n%h< n%h n%h n%h% n%h n%h @  There is an open door here.n%hK n%h  _n%h* n%h% n%hQ ,n%h n%h? n%h ,n%h n%h{ n%h n%h^ n%h n%h! n%ht" ,n%hT# n%h$ n%hb% ,n%h& n%h' n%h( n%h) n%h|) n%h* n%h+ n%h, n%hm, n%h. n%hc0 ,n%h1 n%h6   #..#....#...###'.. #.. #..#..>.#...#_##.. #.. #..#....#..##.##.. #... #..#....#.##...##. #... #..#....#.#..#..## n%h`7 #....#..#....#.#.###.#. #..(.#..#....#.#.###.## #....'..#.....##.#_...# #@.#.....'..#...._67.3 (26.2)n%h9 f ######..#....###.#_...# #.......#....'.#.###.## #.......#....#.#.###.##  ########......#....#.#..#..##  #......#..##..#....#.##...###  #......'..##..#....#..##.## #  #......#......#....#...#_# #  #......#......'....#...### # _You open the door.n%h: g _Found 2 javelins.p%hr3p%hdup%h|p%hp%hj$ _p%h,p%h,p%hҎp%hV@  There is an open door here.p%hp%h% _p%h՛p%hʞp%h0,p%hp%hp%h,p%hMp%h:p%h,p%hlp%hp%h ,p%h?p%hp%h,p%hp%hp%h8,p%h.p%h!p%h;,p%hp%hRp%h,p%hp%hp%hp%h7p%hp%h _You now have 203 gold pieces (gained 17).p%hp%hp%hS,p%hp%hp%h2,p%hp%hkp%h p%hlp%hp%hp%hp%hp%hp%hWp%ho....#.#.#.#........ ......#.#.#.........######...#.#...######..#.w..................#..#....................#..(.$.................#..#....................#+ #........##+#####.....#......#....# #....+......'....+ +....#####..#....p%h  #........#..#...[. #........#..#..... #........#..#..... w   dart slug (asleep) p%hT7#####....#..#..... #....#..#....# #....#..#....#p%h 78.5 (11  A dart slug comes into view.9.1 (11.8p%hp%h 7 _Found 6 gold pieces and 4 stones.q%h  #....#.>.#..###..## ..# ...#..........+######...#.#...######..w.#......#..(.$.#.....q%hf Z..........#+#...@....##+#####....###+#....#......#.... #....+......'.... +....#####..#... #........#..#...[ #........#..# #........#..######....#..#.... #....#..#....q%hK q%hӰ /7 (0.6)q%h q%h q%h: `##+.#.#.#.#.###..## #....#.>.#..###..## ...# ....#.......#+######...#.#...######wq%h v.#....#(.$.#...............#+#+###........##+########+#....#......# #....+......' +....#####..#...q%hb  #..#..# #........#..# #........#..######....#..#q%h ?80.3q%h q%hH r%hms ............##+.#.#.#.#.###.. #....#.>.#..###..# ...# ....#.......##+######...#.#...######w.#....#(.$.#.....r%h..........###+###........##+########+#....#......# #....+......' +....#####..# #........#..# #........#..# #........#..#r%hKwwr%h&9r%hBr%hr%h< ......#.#.# ###+.#.#.#.#.###.. #....#.>.#..###.. ....#.#.#.#r%hI?U ......#.#.##+######...#.#....w...(.$...##+###.##+##### ###+#....#......# #....+......' +....#####..# #........#..# #........#..# #.#..#r%hJr%hO ````The dart slug launches a dart at you.r%hW.@..r%hW(1.5r%hr%hDO _The slug dart misses you.r%hC  ...(..# ......#.#.#....##+.#.#.#.#.### #....#.>.#..### ....#.#.#.# ......#.#.#......####+######...#.#...####w...(.$..............r%h 2..##+###........##+#####.###+#....#......# #....+......' +....#####..# #.#..# #.#..#r%h r%h (2.1r%hE r%hP s%hMs%hOc4-=3.0 (0.9s%hVs%hiYq _You completely miss the dart slug. The dart slug bites you.s%hc  (very poisoned)  You hit the dart slug. The dart slug is poisoned.s%hd &9s%h(h s%hi a _The dart slug is heavily wounded.t%h;Oz  You hit the dart slug.  You kill the dart slug!t%hWi.t%h}`-94.8t%h6Z _Vehumet accepts your kill.t%h R ...#.#.#...###+.#.#.#.#.### #....#.>.#.....#.#.#.#..........#.#.#.####+######...#.#...####........................(...##+#####+#####.#........#..# t%h t%h 5-5.4 (0.6t%h8 t%h t%h? k5=-6.4 (1t%h t%ho > _You now have 209 gold pieces (gained 6).u%hPB " ......#.#.# ###+.#.#.#.#.### #....#.>.#..### ....#.#.#.#u%hB  ......#.#.##+######...#.#...J.....(.##+###.##+.. ###+#....#......u%hzC a #....+...... +....#####.. J   endoplasm (asleep) #.#.. #u%h~F Z.#.. #.#..u%hnQ u%hR +7.0 (0u%hY u%h,] ] _An endoplasm comes into view.u%h  ......#.#.# ###+.#.#.#.#. #....#.>.#.. ....#.#.#.# ......#.#.##+######...#.#....J......##+###.##+.. ###+#....#.u%h0 #....+ +....##### #.# #.# #u%h .#u%h$ WJJu%h3 &6u%hҧ u%h _The endoplasm quivers. _You see here 4 stones.v%hڠ ......#.#.# ###+.#.#.#.#. #....#.>.#.. ....#.#.#.# ......#.#.##+######...#.#....J....@(.##+###.##+. ###+#....#.. #....+.. +....#####. #.# #.# #.#v%h1O.J...8.2 _v%hv%hh ......#.#.# ###+.#.#.#.#. #....#.>.#.. ....#.#.#.# ......#.#.##+######...#.#...#v%hD##...J..@.(##.....##+###.##+v%hP#..... ###+#....##.... #....+#.... +....#... #.#### #. #.v%h3v%hB=8v%hwv%h@v%h9H ......#.#.# ###+.#.#.#.# #....#.>.# ....#.#.#.# ......#.#.# v%h:5#+######...#.# # # #...J.@..( #v%h;D #.....##+###.##+ #..... ###+#....# #..... #....+v%h*< #..... +.... #....g #v%h<g   goblin (asleep) ####+#v%hZ=h # #v%hEv%hL.Jv%h,M(9.4v%h[Sv%hqVs _A goblin comes into view. It is wielding a +0 club.v%hc7   (very poisoned)You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is heavily wounded.The endoplasm freezes you.v%h,8 f2---=90.3 (0.9v%h@B ; _You are frozen.w%ho ......#.#.#.###+.#.#.#.#.#....#.>.#.....#.#.#.#.......#.#.#.#+######...#.#.#.#.#....J.@.(.#.#.....##+###.##+##..... ###+#....#.#..... #....+.#..... +....##....g #.####+# #.#.-9 (0.6x%hH......#.#.#.###+.#.#.#.#.##....#.>.#..#....#.#.#.#.......#.#.#.#+######...#.#...##.#.#....J..@(.#.#.....##+###.##+##..... ###+#....#.#..... #....+.#..... +....##....g #.#####+# #.##.#  You kill the endoplasm!x%hoIx%hNx%hO.x%hPx%hPx%hPx%hyQ x%hQx%hapx%h6q50x%hq-x%hr!1.5x%hxzx%h~ x%hx%h6_Vehumet accepts your kill.x%hWx%h[  ###+# #....#.>.#.. #.#.#..########+######.. #....................... # #( #. #.....##+#####+# #..... ###+#....#... #..... #....+ #..... +....#### #....g #........ ####+# #.x%h] { #. #####....x%h` x%hwa (2.1x%he x%h\f y%hO ###+.#.#.#.# #....#.>.# ....#.#.#.# ......#.#.# #+######...#.# # # #.(y%h-P # #.....##+###.##+ #..... ###+#....# #..... #....+ #..... +....y%h}Pu #....g #g   goblin (asleep) ####+# #y%hPe # #####...y%h\Xggy%hO]L---===7y%h dy%hf( _The goblin shouts!y%hRBR #....#.> #.########+######.. #................... #y%h:CK #( #. #....@##+###.## #.....# ###+#....#. #.....# #....+ #.....# +....##y%hqE #....g# #...... ####+## # # ##### #y%h7Fy%hM(g.y%hN2---3.3y%hTy%hXWy%h ....#.#.#.......#.#.#########+######...#.#..........................(.........##+###.## ###+#....#. #....+gy%hC +....##.#......###+##### y%hH y%h B---9y%h y%h z%hB......#.#.#########+######...#.#.........................(...##+##### ###+#....#. #....+g+....##.z%hyC#......###+##### z%hHz%hqI^3==4.5z%h,Nz%hNT _The goblin closely misses you.z%hz%hȳ-5.4 (0.9z%h_z%hN _You miss the goblin. The goblin completely misses you.z%hY  You hit the goblin. The goblin is poisoned.  The goblin is severely wounded.You kill the goblin!z%h/c f)z%h 16.3 _Vehumet accepts your kill.{%hp ########+######...#.#........................(.##+###{%h&q## ###+#....#. #....++....##.#......###+#{%h8sr#.. {%hEv{%hv3-9 (0.6{%hz{%h{}  Things that are here: _a +0 club; a goblin corpse{%h  ......................(.{%h6 ##+##### ###+#....#. #....+){%h} +....###......###+#{%h \#.. {%h {%hb \=-7.5 {%h _{%h8 {%hu {%h['...#...#.......##...####{%h3 {%h [4=8.5 (1.0{%hL> _You open the door.|%h,x # #........( #........ #.....##+#### #.....# ###+#.... #.....# #....+ #....)# +....# #.....# #..... ####@## # #.... ###...# #####|%h2 #.... # ..... ###...#. # #####. # .# # #|%h|%h-9.1 (0.6|%h|%hdQ _There is an open door here.|%hzV I(.##+#### ###+## #....+#....)+....##.....##.....###'###...@# ##### #....|%hBY ........##...#...? #####.... .### |%ha |%hzb &7|%hOh |%hj 1 _Found a scroll of identify.}%h.#.....##+#####.....# ###+##. #....+....)#+....#....##.....####'#....# ###### #........# .........r.#}%he...##...#....#.? #####....j. .#####j   gnoll (asleep) # r   quokka (asleep) #.}%hX}%ḫ*600.3}%h}%hd _A quokka and a gnoll come into view.}%h? #.....##+### #.....# ###+#.... #.....# #.... #....)# +.... #.....# #.... ####'## # #....# # ##...##..## ##### #.@......# #.....r.# ##...##...#....# #? #####....j. #. .#####}%h, # #  # # # #}%hr.r}%hrB=9}%h}%h~%hV #.....##+###.##.....# ###+#....##.....# #....+#....)# +....##.....# #.####'## #.#....# # #.##...##..## #####.#..@..r..# #..# #.~%h#...##...#....# #...? #####....j. #... .##### #.# #.#.#.#.~%h4~%hZ(1.5~%h~%h~~%h #.....##+###.##.....# ###+#....#.#.....# + #....+.#....)# .# +....##.....# .. #.####'## .. #.#....# .# #.##...##..## #####.#...@.r..# #..~%h M# #.#...##...#....# #...? #####....j.#... .#####.#.## #.#.#.#.~%hJbr.2.1~%hl#~%hy3-=3.0 (0.9~%h~%hg _You barely miss the quokka. The quokka bites you.%hy  (very poisoned)You hit the quokka but do no damage. The quokka is poisoned.9%h%hT _The quokka closely misses you.%h< #.....##+###. #.....# ###+#....# #.....# + #....+ #....)# .# +.... #.....# .. # ####'## .. # #....# .# # ##...##..## ##### #..@.r...# # .# # #...##...#....#%h5k # ..? #####....j.. # .. .#####. # ## # # # #%h%h gr.4.5 (0.6%h _The quokka attacks as it pursues you! The quokka closely misses you.%hww #.....##+###. #.....# ###+#.... #.....# + #.... #....)# .# +.... #.....# .. # ####'## .. # #....# .# # ##...##..## #####%h#z #.@.r....# # .# # #...##...#....# # ..? #####....j.. # .. .#####. # ## # # # #%h}%h:r.%hĄ0-5.1%hX%ho%h  #.....# ###+# #.....# + # #....)# .# + #.....# .. # ####'## # #....# .# #### ##...##..## #####....##..r.....# #......@.......# ##...##...#....# ...? #####....j.. .. .#####. ## r   quokka (very poisoned) %h %h Y.r%h; H--7%h %h %hO #.....# ###+# #.....# + # #....)# .# + #.....# .. # ####'## .. # #....# .# # #### ##...##..##  #....##.# #%h.r......# ##...##...#....#.? #####....j..... .#####.... ##...%hY  You kill the quokka!%hO†%h3026.3%h%hZ _Vehumet accepts your kill.%h{'  #.....# ###+# #.....# + # #....)# .# + #.....# .. # ####'## .. # #....# .# # #######...##..##  #....##.# #%h(2.†......# ##...##...#....#.?. #####....j..... .#####..... ##......##..... #...%hg1%hF2T4=9%h :%hS<%h+, #.....# ###+# #.....# + # #....)# .# + #.....# .. # ####'## .. # #....# .# # #######...##..##  #....##.# #.†......# ##...##...#....# .....?.######....j.... .#####.#.. ###..#.##...##. #...#7.5%hF #.....# +  #....)# .#  #.....# ..  ####'##  #....# .# #######...##..##  #....##........#  #.......†......# ##.@.##...#....##......?.######....j..#.........# .#####.##.#  #.###...###... #...##. ....>8.1%h;%h; _Found a stone staircase leading down.%h, )# .#.# .. %hV###'## .. ....# .# #######...##..##....##...........†..##..##...##...##......@.######....j.....# .######## # ..$..%h/7 _Found 6 gold pieces.=9.7 (1%hSD _s - a scroll of identify%hY%hv\DRead which item? Scrolls  e - a scroll of poison  l - a scroll labelled UCLETUUKHLAOTm - a scroll of amnesia  o - a scroll labelled UFIKLINOACW %h\E p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISMs - a scroll of identify [!] read|quaff[?] describe selected%hBa%hj%hs#....)# .#Dalarin the Sneak#.....# ..Spriggan of Vehumet ......####'## ..Health: 24/25 =======================-#....# .#Magic: 11/11 ========================#######...##..##AC: 2Str: 12#....##........#EV: 17Int: 16#.......†......#SH: 0Dex: 16##..##...##...#....#XL:  5 Next: 52% Place: Dungeon:4#......@.######....j..Noise: ---------  Time: 2609.7 (0.0)#.........# .#####.k) +3 dagger (venom)##........# ##Throw: %h[40m6 darts (datura)#........##...##...###... #...###. ....># ..$.. _The quokka attacks as it pursues you! The quokka closely misses you.You kill the quokka! _Vehumet accepts your kill. _Found a stone staircase leading down. _Found 6 gold pieces. _s - a scroll of identify%h%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled UCLETUUKHLAOT  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM Potions (select first with !)  d - a glowing emerald potion  f - a sapphire potion  g - 3 metallic yellow potions  q - a black potion[?] describe selected%h #....)# .#Dalarin the Sneak#.....# ..Spriggan of Vehumet ......####'## ..Health: 24/25 =======================-#....# .#Magic: 11/11 ========================#######...##..##AC: 2Str: 12#....##........#EV: 17Int: 16#.......†......#SH: 0Dex: 16##..##...##...#....#XL:  5 Next: 52% Place: Dungeon:4#......@.######....j..Noise: ---------  Time: 2609.7 (0.0)#.........# .#####.k) +3 dagger (venom)##........# ##Throw: [0;%h 10;1m6 darts (datura)#........##...##...###... #...###. ....># ..$.. _The quokka attacks as it pursues you! The quokka closely misses you.You kill the quokka! _Vehumet accepts your kill. _Found a stone staircase leading down. _Found 6 gold pieces. _s - a scroll of identify  As you read the scroll of identify, it crumbles to dust.10.7 (1%h %hҡ Q _g - 3 potions of attraction%h!%hDrop what?18/52 slots (_ for help) Hand Weapons (select all with ))  k - a +3 dagger of venom (weapon)  a - a +1 dagger Missiles (select all with ()  n - 6 datura-tipped darts (quivered) %hhArmour (select all with [)  b - a +0 robe (worn) Jewellery (select all with "=)  j - a +6 ring of strength (worn)h - a ring of fire %h(Scrolls (select all with ?)  e - a scroll of poison  l - a scroll labelled UCLETUUKHLAOTm - a scroll of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM Potions (select all with !)c - 2 potions of invisibility %h d - a glowing emerald potion  f - a sapphire potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]%h (1 turn)  k - a +3 dagger of venom (weapon)  a - a +1 dagger Missiles (select all with ()  n - 6 datura-tipped darts (quivered) Armour (select all with [)  b - a +0 robe (worn) Jewellery (select all with "=)  j - a +6 ring of strength (worn) %ho  h - a ring of fire Scrolls (select all with ?)  e - a scroll of poison  l - a scroll labelled UCLETUUKHLAOT  m - a scroll of amnesia  o - a scroll labelled UFIKLINOACW  pDISADGHUELU  rINARAONKEISM Potions (select all with !)  c - 2 potions of invisibility  d - a glowing emerald potionf - a sapphire  g + 3 potions of attraction[Enter] accept (1 chosen) [33%%h{ %h #....)# .#Dalarin the Sneak#.....# ..Spriggan of Vehumet ......####'## ..Health: 24/25 =======================-%hc! #....# .#Magic: 11/11 ========================#######...##..##AC: 2Str: 12#....##........#EV: 17%h! iInt: 16#.......†......#SH: 0Dex: 16##..##...##...#....#%h9$ XL:  5 Next: 52% Place: Dungeon:4#......@.######....j..Noise: ---------  Time: 2610.7 (0.0)#.........# .#####.k) +3 dagger (venom)##........# ##Throw: 6 darts (datura)#........##...##...###... #...###. ....># ..$.. _Vehumet accepts your kill. _Found a stone staircase leading down. _Found 6 gold pieces. _s - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _g - 3 potions of attraction%h$ Y5=1.7 (1%h) %h, 7 _You drop 3 potions of attraction.%h=` %h bRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings  d + rings of fire  e + rings of strength Wands (select all with /)%h kf + unknown wands Scrolls (select all with ?)g + unknown scrolls  h + scrolls of amnesia (uncommon)  i + scrolls of enchant weapon (uncommon)  j + scrolls of identify (very common)  k + scrolls of poison (uncommon)  l - scrolls of torment (rare) Potions (select all with !)m + unknown potions  n + potions of attraction (uncommon)  %h~ o + potions of heal wounds (common)  p + potions of invisibility (rare) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]%h,t]  n - potions of attraction (uncommon)%hw%h# %h'D#....)# .#Dalarin the Sneak#.....# ..Spriggan of Vehumet ......####'## ..Health: 25/25 ========================#....# .#%h6(Magic: 11/11 ========================#######...##..##AC: 2Str: 12#....##........#EV: 17Int: 16%h(#.......†......#SH: 0Dex: 16##..##...##...#....#XL:  5 Next: 52% Place: Dungeon:4%hH)#......@.######....j..Noise: ---------  Time: 2611.7 (0.0)#.........# .#####.k) +3 dagger (venom)##........# ##%h)oThrow: 6 darts (datura)#........##...##...###... #...###. ....>%h*2# ..$.. _Found a stone staircase leading down. _Found 6 gold pieces. _s - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _g - 3 potions of attraction %h*8_You drop 3 potions of attraction.%h0%hF1%ho6%hR8%h .# .. ###'## .. ....# .# #######...##..##....##........## #.......†##..##...##...#......!.######....j...# .########   #...##...#. ##. ....> # ..$.. ......#%hz C2.3 (0.6%ha %hfS ###'## .. ....# .# #######...##..##....##........## #.......†%hT ##..##...##...#......!.######....j.....# .#########   #...##...##...$..#.##....### %hD_%h$`&9%h:e%h]g%hE ....# .# #######...##..###....##........####.......†##..##...##...#......!.######....j.....# .#########   #...##...#... #...# #..#.. #....##. 3.5%h"M f #######...##..###....##........####.......†##..##...##...#......!.######....j.....# .#########   #...##.@.###... #...# ##. .....># #.....$..#........###. ###+###. 4.1%h!  ....##........####.......†##..##...##...#......!.######....j.....# .#########  #.. #...##...## #.@.# #.......># #.....$...#. 7%h" %h % %h+ ####.......†##..##...##...##......!.######....j..#.........# .#######..##  #........# #...##...###...##...###.....@.># $.............#. 5.3%hP ##..##...##...#......!.######....j..........# .######..## ##........# #...##...#...##...####.......> .........##..####. %hT%h`U&9%h`%hna%hf+6.9 (1%hk%ho> _You now have 215 gold pieces (gained 6).%he_%h) #......!.######....j.. #.........# .#####. ##........# ##  ##........#  #...##...## #...##...## ##.......>#.##........#...#B##..##....# #.. #....## #. ###+##  .  # # B   bombardier beetle (asleep) # # #%h (0.0%hzC7.5 (0.6%h4&d _A bombardier beetle comes into view.%h #......!.######....j.. #.........# .#####. ##........# ## ##........# #...##...## #...##...## ##.>#.##........#.#.B##..##....# #.. #....#  #. ###+## . %h>8.1%h%h[%hc #......!.######....j #.........# .##### ##........# ## ##........# #...##...## #...##...## ##.>##..##.#.#%hd.B##..##....# #.. #....# #.. ###+## ...#...#...####%h_n%ho&7%h,v%hx%h~g  #......!.######....j #.........# . ##........# ## ##........# #...##...## #...##...## ##.>##..##.##.#%hMj 5#..B##..##....## #..##....# #..####+## ...# #.... #.... #####%ho %hwp (9.3%h8w %hy %hm #......!.######.... #.........# . ##........# ## ##........# #...##...## #...##...### ##.># ##..##.# #.# #..B##..##....# ## #..##....# #..####+##  ...# #.... #.... ######%htB.B%h+u&9%hD{%h}%h)? #......!.###### #.........# . ##........# ## ##........# #...##...## #...##...## ## ##.>#%hN ##..##.# #...B.# #...##..##....# ##. #..##....## #..####+## ...# #.... #..... ######%h%h)20.5%h%h%h   Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hh #......!.######... Dalarin the Sneak #.........# .## Spriggan of Vehumet ...... ##........# ##  Health: 25/25 ======================== ##........#  Magic: 9/11===================----- #...##...##  AC: 2Str: 12 #...##...##  EV: 17Int: 16 ## ##.......>#  SH: 0Dex: 16 ##..##........#  XL:  5 Next: 52% Place: Dungeon:4 #...B@........#  Noise: ---------  Time: 2620.5 (0.0) #...##..##%hd[39;49m....#  k) +3 dagger (venom) ##. #..##....#  Throw: 6 darts (datura) # #..####+##  ...#  #....  B   bombardier beetle #.....  ######  _A bombardier beetle comes into view.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 44%)%hh#......!.######... Dalarin the Sneak#.........# .## Spriggan of Vehumet ......##........# ## Health: 25/25 ========================##........#Magic: 9/11===================-----%hck#...##...##AC: 2Str: 12#...##...##EV: 17Int: 16## ##.......>#SH: 0Dex: 16##..##........#XL:  5 Next: 52% Place: Dungeon:4#...*@........#Noise: ---------  Time: 2620.5 (0.0)#...##..##....#k) +3 dagger (venom)##. #..##....#Throw: 6 darts (datura)# #..####+##...##....B   bombardier beetle#.....###### _A bombardier beetle comes into view.Casting: Ensorcelled Hibernation %h^lv(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 44%)%hKU]B(asleep)%h8B%h+1.5 (1%h%h|  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%hcAiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (chance to affect: 44%) _The bombardier beetle looks drowsy...%h  The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!!  You kill the bombardier beetle!%hf1.%h6762.4 (0.9%h=%hZ _Vehumet accepts your kill.%hR 3%h] %h %h ,%h_ %h9 ,%hR %h ,%h %h ,%hW %hp %h P10/11==%h %hJ ,%hq %h %h %hʹ %hŶ %h* %h+ %h %ha :==%hg %h %hp %h@ %h %hC %h7 %h %h %hF %h %h F1===%h %hb 4 _Magic restored.%h %h? %h- %h %h ,%hZ %h %h ,%h %h %h3 %h ;===%h %h %h) B%h %h %hn %h, %h %h %hR %h %hB %hy %h %h %h n%hS %h %hV %hB %hP ,%hN %h %h ,%h %h %hB%h%h,%h%h%h,%hB%h\ %h ,%h %h&%h],%h%h%h ,%h%h%h,%h\%h%h,%h*%h%h%h!%h%h2 %hO!%h!%h!"%hz#%hH)%h)%h+%h,%hH-%h.%h/%h1%h\1%h 2%h3%h 5%h\5%h"6%h7%h=#.....##+###.....#.....# ###+#....#.....# + #....#....)# .# +....#.....# .. #....####'## .. #.... #....# .# #....#######...##..## ######....##.# %h>#####.......†......# ###..##...##...#....# ##......!.######....j..##.........# .#####.###........# ##%h$?x# j   gnoll (asleep)##........# ##...##...## ##...##...###%hD053.6 (31.2)%h E.4.2 (31.8%hI%hK%hc#.....# ###+#....##.....# + #....+#....)# .# +....##.....# .. #.####'## .. #.#....# .# #.#######...##..## ######....##........# #.%he####.......†# #.##..##...##...#....# #.#......!.######....j..#.#.........# .#####. #.##........# ## #.##..# #.#...##...## #.#...##...## #. #####.......># #.%heb8 (0.6)%h#.....# ###+#....#.#.....# ...+ #....+.#....)# ...# +....##.....# .... #.####'## ... #.#....# ..# #.#######...##..## #####.#....##.# #.####.†.@....# #.##..##...##...#....# #.#......!.######....j.. #.#.# .#####. #.##.# ## #.##.# #.#...##...## #.#...##...## #..># #.5.4%h X#.....# ###+#....#.#.....#.....+ #....+.#....)#.....# +....##.....#..... #.####'##.... #.#....# ..# #.#######...##..## #####.#....##.# #.####.%h? )†..@...# #.##..##...##...#....# #.#......!.######....j..# #.#.# #.#####.#.##.# ### . #.##.# #.#...##...## #..(#...##...## #..># #.%h %h (6.0%hP %h %h=+f#.....#.....+ #....+.#....)#.....# +....#####.....#..... #........####'##.... #.#....##..# #.#######...##..## ######....##........# #.####.......†# #. ##..##...##...#.@..# #. #......!.######....j..# #. #...# #.######. ## ### .. #. ##.##. #...##...## #..( #...##...## #.... ##.......># #..# #####%h@4%h5&6%h%h8#....)#.....# +....######.....#..... #........####'##.... #.##....##..# #.#%h*#######...##..## #####....##....##........# . #....# ####.......†%h# ... #....# #..##...##...#....#..j.j #....# ......!.######..@.j..# #....# %h%...# #.######....## ### .. #....# #.##....# ...##...## #..(.# ...##...## #....' jjj 3 gnolls (asleep)%h....># #....# #.# ###### ..# #.....%h+g  2 gnolls come into view.%h-(7.2%h2%h3m _A gnoll is wielding a +0 flail of protection.%h~j #....)#.....# +....#####.#.....#..... #.#.####'##.... #.#.#....##..# #.#.#...##..## .#####....#.#....##.# ...# #....#........†......# ....# #....#. ..##...##...#....#..j.j# #....#.%hKl !.######...@j..# #....#.# #.#####..# #....#. .# ### .... #....#. .# . #....#.##...## #..(.#.##...## #....'. .># #....#. .# ######.# #.%hu %hu &8%h~ %h$ %h^  The helpless gnoll fails to defend itself.  You impale the gnoll!!  You kill the gnoll!%hG) 2%h-6838.6 (0.8%h0%h4 %h4T_Vehumet accepts your kill.%h #....)#.....# +....#####.#.....#..... .#.#.####'##.... .#.#.#....##..# ..#.#.%ho #...##..####..#####....#.#....##.#.....# #....#..†......#.....# #....#. .%h q##...##...#....#..j.j# #....#.!.######....@..# #....#.# #.#####..# #....#.# ### .... #....#.# .... #....#. .##...## #.. #..(.#. .##...## # #....'.># #....#.# ######.# #.%h  %h %h H  The gnoll shouts! You hear a shout!%hF 2 j.j.jjjj 3 gnolls  A gnoll comes into view. It is wielding a +0 whip.%h L====9.2 (0.6%h9" %hs( _The gnoll shouts!  Things that are here: _a +0 club; a gnoll corpse%hc#....)#.....# +....#####..##.....#..... ..#.#..#####'##.... ..#.#..##....##..# ..#.#..# #...##..####..#####....#..# #....##........#.....# #....#..# #.%hR.†......#...j.# #....#..# ##...##...#....#...j.# #....#..#!.######....)@.# #....#..#%h~# #.#####j.# #....#..## ### ..... #....#..## .......#....#..# ##...## %h...#...#..(.#..# ##...## #### ###....'..#># %h?#....#..## ######..## #.#%h%ha-8 _%h%h@%h[j.j.=---60.7 (0.9%h _You closely miss the gnoll. The gnoll closely misses you.%h- 0 #....)#.....# +....#####.. #.....#..... ..#.#..%h-  ####'##.... ..#.#.. #....##..# ..#.#..  #...##..####..#####....#..  #....##........#.....# #....#.. #%h. )#.†......#..j..# #....#.. .##...##...#....#..j..# #....#...!.######....@..# #....#..%hS/ .# #.#####j.# #....#...# ### ..... #....#...# .......#....#.. .##...##%h/ X ...#...#..(.#.. .##...## #### ###....'...># #....#...#%h0  ######...# #.%h03 %h3 %h4 %h> .j.jj.%h? X----1.3 (0.6%hG %hK  Things that are here: _a +0 club; a gnoll corpse%h  You hit the gnoll but do no damage. The gnoll is poisoned.%hTj.(1 very poisoned)%h\g0-----=2.2 (0.9%hf%h8 _The gnoll hits you with a +0 whip.%hcI  #....)#.....# +....##### #.....#..... ..#.# ####'##.... ..#.# #....##..# ..#.# #...##..####..#####....# #....##.#.....# #....##.†......#.....# #....# ..##...##...#....#j....# #....#.!.######...@)jj# #....#.# #.#####..# #....#.# ### ..... #....#.# .......#....# ..##...## ...#...#..(.# ..##...## #### ###....'%hJ [15;7H.># #....#.# ######.# #%hO %hP 3-8 (0.6%h#q %hl  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h p%h`zThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No%h?%hjt[ #....)#.....# +....#####. Dalarin the Sneak #.....#..... ..#........#. Spriggan of Vehumet ...... %hvu####'##.... ..#........#. Health: 20/25 ===================----- #....##..# ..#........#. Magic: 8/11=================-------  #######...##..####..#####....#. AC: 2Str: 12  #....##........#.....# #....#. EV: 17Int: 16 %hxx###.......†......#.....# #....#. SH: 0Dex: 16 ..##...##...#....#j....# #....#. XL:  5 Next: 83% Place: Dungeon:4 .....!.######...@*jj# #....#. Noise: ---------  Time: 2662.8 (0.0) ........# #.#####..# #....#. k) +3 dagger (venom) ........# ### ..... #....#. Throw: 6 darts (datura) ........# .......#....#. ..##...## ...#...#..(.#. ..##...## #### ###....'. jjj 3 gnolls (1 very poisoned) .......>##....#. ........#######. ........##...... _The gnoll hits you with a +0 whip.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (%h-yquite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail of protection (chance to affect: 59%)%hX #....)#.....# +....#####. Dalarin the Sneak#.....#..... ..#........#. Spriggan of Vehumet ......####'##.... ..#........#. Health: 20/25 ===================-----#....##..# ..#........#. Magic: 8/11=================-------#######...##..####..#####....#. AC: 2Str: 12#....##........#.....# #....#. EV: 17Int: 16 ###.......†......#.....# #....#. SH: 0Dex: 16 ..##...##...#....#*....# #....#. XL:  %h 5 Next: 83% Place: Dungeon:4 .....!.######...@)jj# #....#. Noise: ---------  Time: 2662.8 (0.0) ........# #.#####..# #....#. k) +3 dagger (venom) ........# ### ..... #....#. Throw: 6 darts (datura) ........#.......#....#. ..##...##...#...#..(.#. ..##...###### ###....'. jjj 3 gnolls (1 very poisoned) .......>##....#. ........#######. ........##...... _The gnoll hits you with a +0 whip.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail of protection (chance to affect: 59%)%h , 1 ally ta…)(   +0 flail of protection (minion)%hrB%hu\(jjj.%h w4==3.8 (1%h|%h@  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail of protection (chance to affect: 59%) _The +0 flail of protection dances into the air!%h>5 `  You closely miss the gnoll.%hq6 ,%h; %h> .j#(-4.7 (0.9%hbC %hE 3 _The gnoll is lightly wounded.%h$  You hit the gnoll but do no damage.The gnoll is lightly wounded.  Your +0 flail of protection hits the gnoll!%h%e18--=5.5 (0.8%h.%h2_ _The gnoll hits you with a +0 whip. The gnoll hits you but does no damage.%hf #.....#.....+ #....+... #....)#.....# +....##### #.....#..... ..#.# ####'##.... ..#.# #....##..# ..#........# #######...##..####..#####....#  #....##..#.....# #....# ####.......†......#.....# #....# %h#..##...##...#..@j#(....# #....#!.######....jj #....#.# #.#####..# #....# #.# ### ..... #....# #........# .......#....#.##...## ...#...#..(.#)##...###### ###....' #># #....# #.# ######%h%hf%hb<jj.%h5-6.1 (0.6%h%h}K _The gnoll misses you.%hS #.....# ###+#....# #.....#.....+ #....+... #....)#.....# +....### #.....#..... ..#. ####'##.... ..#. #....##..# ..#........ #######...##..####..#####....  #....##..#.....# #....  ####.......†...@..#.....# #.... ##..##...##...#...j#(....# #.... #!.######...jj..# #.....# #.#####..# #.... ##.# ### .....[3%h7m #.... ##........# .......#.... #...##...## ...#...#..(.##...###### ###.... ##># #....%h.(, 1 ally ta…)(   +0 flail of protection (minion)%hR"O--7%h%%h0%h7 ! #.....##+###........##+ #.....#...?###+#....# #.....#.....+ #....+.. #....)#.....# +....### #.....#..... ..# ####'##.... ..# #....##..# ..#... #######...##..####..##### #....##..#.....# # %h? E ####.......†......#.....# #  ##..##...##...#...j#.....# #  #!.######...jj(.# #  .# #.#####..# #  ##.# ### ..... #  ##........# .......#..  #...##...## ...#...#..(  #...##...###### ###%h ?  Found a scroll of amnesia.%h %h %h̺ jj.)poisoned, 1 ally target)%h B-7.3%h? %hY A _Your +0 flail of protection hits the gnoll.%huR  Casting: Tukima's Dance (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h}4 %h6 The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No%h< %hb} Z #.....##+###........##+ Dalarin the Sneak #.....#...?###+#....#.. Spriggan of Vehumet ...... %h #.....#.....+ #....+.. Health: 18/25 =================------- #....)#.....# +....### Magic: 5/11==========-------------- #.....#..... ..#....... AC: 2Str: 12 ####'##.... ..#....... EV: 17Int: 16 #....##..# ..#....... SH: 0Dex: 16 #######...##..####..#####... XL:  5 Next: 83% Place: Dungeon:4 #....##....@...#.....# #... Noise: ---------  Time: 2667.3 (0.0)  ####.......†...*j.#.....# #... k) +3 dagger (venom)  ##..##...##...#..[4%hR u0mj.#.....# #... Throw: 6 darts (datura)  #......!.######...j)(.# #...  #.........# #.#####..# #...  ##........# ### ..... #... jjj 3 gnolls (1 poisoned, 1 ally target)  ##........# .......#... (   +0 flail of protection (minion)  #...##...## ...#...#..(  #...##...## #### ###...%h Casting: Tukima's Dance (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  %h/ Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, poisoned, chance to affect:  59%)%h/9#.....##+###........##+ Dalarin the Sneak#.....#...?###+#....#.. Spriggan of Vehumet ......%hK#.....#.....+ #....+.. Health: 18/25 =================-------#....)#.....# +....### Magic: 5/11==========--------------#.....#..... ..#....... AC: 2Str: 12####'##.... ..#....... EV: 17Int: 16#....##..# ..#....... SH: 0Dex: 16#######...##..####..#####... XL:  5 Next: 83% Place: Dungeon:4#....##....@...#.....# #... Noise: ---------  Time: 2667.3 (0.0)####.......†....*.#.....# #... k) +3 dagger (venom)##..##...##[39;49%h0m...#..j.#.....# #... Throw: 6 darts (datura)#......!.######...j)(.# #...#.........# #.#####..# #...##........# ### ..... #... jjj 3 gnolls (1 poisoned, 1 ally target)  ##........#.......#... (   +0 flail of protection (minion)#...##...##...#...#..(#...##...###### ###...Casting: Tukima's Dance (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, poisoned, chance to affect:  59%)%h r%h%h%h%h%h0%hjj.(.).%h4==8.3 (1%h%h" onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (heavily wounded, poisoned, chance to affect:  59%) _The gnoll resists with significant effort.%hc`  You closely miss the gnoll.%hsp (.  The gnoll is heavily wounded.The gnoll hits you with a +0 whip. The gnoll misses you.%hqo14-----9.2 (0.9%hm}%hj _The gnoll barely misses your +0 flail of protection.%h  #.....##+###.## #.....#...?###+#....# #.....#.....+ #....+ #....)#.....# +....%h  #.....#..... ..# ####'##.... ..# #....##..# ..# #######...##..####..##### #....##...@.j..#.....# # ####.†...j(.#.....# # ##..##...##...#..j.#.....# # #......!.######....)..# # #.# #.#####..# # ##.# ### ..... # ##.# .# #...##...## ...#...#..[39;4%h 9m #...##...## #### ###%h  Your +0 flail of protection hits the gnoll.  The gnoll dies!%h I. 2 gnolls (1 poisoned)%h 6-----90--8 (0.6%h %hN Z _Vehumet accepts your kill.%hi #............ #.....##+###........# #.....#...?###+#....# #.....#.....+ #....+ #....)#.....# +....# #.....#..... ..# ####'##.... ..# #....##..# ..#... #######..@##..####..##### #....##.....j..#.....# # ####.......†....(.#.....# # ##..##...##...#..j.#.....# # #......!.######....) # ....# #.%h\#####..# # ##.# ### ..... # ##........# .......# #...##...## ...#...#  Your +0 flail of protection hits the gnoll!  The gnoll dies!)j.   gnoll%hҽ-8-70.4 _Vehumet accepts your kill.%h> wM(#............#.....##+###....#.?###+#....#.....#.....+ #....+%h> ...)#.....# +....##.....#.....###'##.... #. ..#....######...##..####..####%hL?  #....##.....)..#####.......†....(.#.....# #.....#.).j   gnoll%h"B ##### #.........%hM %hN 5=6===1.0%hnY %h[ %h 3M.(.......#+###....#?###+#....##.....+ #....+#....)#.....# +....#.....#.....####@##.... #. ..#....######...##..####..#####....##.....)..#.....# #....†....j ... .## # %h^6 _There is an open door here.%hH\M...(.......#+###....?###+#....#.+ #....+)# +....##...@.#.....###'##.... #.. ..#....#######...##..####..#####....#%hs]%h4_z  Something hits your +0 flail of protection.%he')%hLf(2.2%hl%hoe _Your +0 flail of protection falls from the air.%hM#######+######...#.#......(.......#+###....?###+#....#.+ #....+)# +....#%h[.....#.....####'##....#....##..# ..#......# .######%hY8%h!J  ......#########+######...#.##..#....#........(#.............#.....##+###........##.....#...?###+#....#.#....@#.....+ #....+.#....)#.....# +....###.....#..... ..#.####'##.... ..#. #....##..# ..#.....#######...##..####..#####.%hJ  #....##...).)..#.....# #.##.......†....(.#.....# #.##..##...##...#.j..#.....# #.%hP %hP X====3.4%h`U %hV %h$n7M ....#.#.#. ......#.#.########+######...#.#.......(........#+###........##?###+#....#.+ #....+.)# +....###.....#..... ..#.........†.%h,q>4.0%hE%hI%h0 M#....#.>.# ....#.#.#. ......#.#.########+######...#.#...........(...%h1 H.........#+###........##?###+#....#.+ #....+.#....)#.....# +....##%hO2 ...%h6 %h8C j   gnollj%hF &6%hL %h=N %h ###+.#.#.##># ......#########+######...#.##.#..#.(#.....@.........%h #.....##+###........##+#.....#...?###+#....#.#.....#.....+ #....+..#....)#.....# +....####.....#..... ..#. ####'##.... ..#.  #....##..# ..#....... #######..j##..####..#####... %h %hv j   gnollj.%h ^6=5.2%h %h %hͥB###+.#.#.#.#.#....#.>.#.....#.#.#.#.......#.#.#.#+######...#.#.#.#.#.(.#.#.....##+###.##+##.....#...?###+#....#.#.....#.....+ #....+.#....)#.....# +....##.....#..... ..#. ####'##.... ..#. #...j##..# ..#. #...##..####..#####.... %h %h&8%h%ht%h###+.#.#.#.#.##....#.>.#..#....#.#.#.#.......#.#.#.#+######...#.#...##.#.#.(.#.#.....##+###.##+##.....#...?###+#....#.#.....#.....+ #....+.#....)#.....# +....##.....#..... ..#.#####'##.... ..#.#%hGx#...j##..# ..#.##...##..####..#####....#%h%h.(6.4%h%h%h 3%h %h =%hW 7=7==%h ,%h %hp %hV ,%h %h jj   gnoll   > ########+######. #............... #............... #........(...... #.......@.......81.4 (5.0 #....j##+###.... #...?###+# #.  #....)        _You start resting.%h   > ########+######. #............... #............... #........(...... #.......@....... #....j##+###.... #...%hj ?###+# #.  #....)        %h %h %hȔ \ _A gnoll is nearby!%hp5R  Casting: Tukima's Dance (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hkh %hj The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No%h/ %h,e  ###+.#.#.#.#.# Dalarin the Sneak #....#.>.#..# Spriggan of Vehumet ...... ....#.#.#.#.. Health: 17/26 ===============--------- ......#.#.#... Magic: 4/11========---------------- ########+######...#.#...# AC: 2Str: 12 #........................ EV: 17Int: 16 #........................ SH: 0Dex: 16 #........(............... XL:  5 Next: 98% Place: Dungeon:4 %hf %#.....**@................ Noise: ---------  Time: 2681.4 (0.0) #....j##+###........##+## k) +3 dagger (venom) #.....#...?###+#....#.... Throw: 6 darts (datura) #.....#.....+ #....+.... #....)#.....# +....##### #.....#..... ..#........# j   gnoll ####'##.... ..#........# #...j##..# ..#........#  #######...##..####..#####....# _A gnoll is nearby!Casting: Tukima's Dance (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, chance to affect: 59%)%h/A###+.#.#.#.#.# Dalarin the Sneak#....#.>.#..# Spriggan of Vehumet ..........#.#.#.#.. Health: 17/26 ===============---------......#.#.#... Magic: 4/11========----------------########+######...#.#...# AC: 2%h2Str: 12#........................ EV: 17Int: 16#........................ SH: 0Dex: 16#........(............... XL:  5 Next: 98% Place: Dungeon:4#.......@................ Noise: ---------  Time: 2681.4 (0.0)#....*##+###........##+## k) +3 dagger (venom)#.....#...?###+#....#.... Throw: 6 darts (datura)#.....#.....+ #....+....#....)#.....# +....######.....#..... ..#........# j   gnoll####'##.... ..#........##...j##..# ..#........########...##..####..#####....# _A gnoll is nearby!Casting: Tukima's Dance[40%hu3Zm (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, chance to affect: 59%)%hA%h#%hBj.%h4==2.4 (1%hߤ%hʧ  Casting: Tukima's Dance (quite dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  %hAim: a gnoll, wielding a +0 whip (lightly wounded, chance to affect: 59%) _The gnoll resists with significant effort.%h55'...#....#.....#.....##.....##..####%h96%hW<D.j%h0=/--3%hB%hD( _You open the door.%hh  You completely miss the gnoll.The gnoll is lightly wounded.2----=-4.3 (0.9%hwN _The gnoll hits you with a +0 whip.%h  (very poisoned)  You hit the gnoll. The gnoll is poisoned.  %h^rThe gnoll is moderately wounded.5.2%h%hK _The gnoll misses you.%h #....#.>.#.....#.#.#.#........#.#.#.########+######...#.#...#........................(j.......##@###........##+##.....#...?###+#....#....%h.....#.....+ #....+....)#.....# +....#####.#..#........###'#...j##..##########...##..####..#####....##...).)..#.....# %h%h;3-8 (0.6%hz%hQ _There is an open door here.%h+....#.#.#.#......########+######..###.........................#.........#........(.......#......j.........#.....##'###........##+####.....#..@?###+#....#.....#.....#.....+ #....+.#....)#.....# +....######.....#.....#..#........#.####'##.....#..#.#.#...j##..####..#.#.#######...##..####..#####....#.#....##...).)..#.....# #....#. ###.......†....(.#.....# #....#..j-6.4 _%h%h2%h ...########+######..####..........................#...#........(#..........#.....##j#####+#####.....#...?###+#....#......#.....#...@.+ #....+.#....)#.....# +....######.....#.....#..#........#.%h! N####'##.....#..#.#.#...j##..####..#.#.#######...##..####..#####....#.#....##...).)..#.....# #....#. ##.......†......#.....# #....#. .##...##...#.j..#.....# #....#.%h %h P'j%h E----7.0%h %h %h########+######..## #......................... #........ #........( #........ #.....##'#####+### #.....#..j?###+#....#..... #.....#.....+ #....+ #....)#..@..# +....##### #.....#.....#..#........#%h[ ####'##.....#..#.# #...j##..####..#.########...##..####..#####....# #....##...).)..#.....# #....# ###.......†......#.....# #....# ..##...##...#....#.....# #....# .....!.######....)..# #....#%h 8 %h ]5==6%hQ%h]%h l #........................ #......... #........( #......... #.....##'#####+##%h  #.....#..j?###+#....#.... #.....#.....+ #....+ #....)#.....# +....##### #.....#.@...#..#........# ####'##.....#..#.# #...j##..####..#.########...##..####..#####....# #....##...).)..#.....# #....# ####.......†......#.....# #....# #..##...##...#....#.....# #....#....!.######....)..# #....#....# #.#####..# #....#%h %h T.j%h ^3=8.2%h %hP %hg # #........(%hh #......... #.....##'#####+# #.....#...?###+#....#... #.....#.j...+ #....+%hi #....)#.....# +....#### #.....#.....#..#........ ####'##@....#..#. #...j##..####..#%hj.#######...##..####..#####.... #....##...).)..#.....# #....####.......†......#.....# #....%hrk..##...##...#....#.....# #........!.######....)..# #.... #.........# #.#####..# #.... ##%h[l.# ### ..... #....%h<8%hJ%h (.##'#####+#...?###+#....#...%h +j...+ #....+)#.....# +....####...#........###'#...j##@.####%hQ #######...##..####..#####....##...).)..#.....#  %h ####.......†......# ##..##...##...#......!.######....)..# ...# #.#####..# ##%hs ## ..... ..%hs %h T.j%h (9.4%h %h ź%h z#..#.....##'#####+##ź%h #.....#...?###+#....#....#.....#.....+ #....+.#....)#.j...# +....######.....#.....#..#........####'##.....#..#.##...j##..####..#.########...##.@####..#####....##....##...).)..#.....# #....# ####.......†......#.....# #....# #..##...##...#....#.....# #....# ......!.######....)..# #....# .ź%h ..# #.######....## ### ..... #....# #.# .......#....# ...##...## ...#...#..(.#ź%h ź%h .j==90.0ź%h ƺ%h%?#.....##'#####+####.....#...?###+#....#.....#.....#.....+ #....+.#....)#.....# +....######.....#.j...#..#........#.####'##.....#..#.#.#...j##..####..#.#.#######...##..####..#####....#.#....##...).).@#.....# #....#. ###.......†......#.....# #....#. ..##...##...#....#.....# #....#. .....!.######....)..# #....#...# #.######....#.# ### ..... #....#. .# .......#....#. ..##...## ...#...#..(.#.##...## #### ###....'.ƺ%ht =6ƺ%hƺ%hXǺ%hL #.....##'###.##+ #.....#...?###+#....# #.....#.....+ #....+ #....)#.....# +....##### #.....#.j...#..#.# ####'##.....#..#.# #...j##..####..#.# #...##..####..#####....# #....##...).)@.#.....# #....##Ǻ%h.†......#.....# #....# #..##...##...#....#.....# #....#.!.######....)..# #....#.# #.#####..# #....# #.# ### ..... #....# #.#Ǻ%h .#....#.##...## ...#...#..(.#.##...## #### ###....'Ǻ%hǺ%h P.jǺ%hN (1.2Ǻ%hǺ%h~Ǻ%hn r#.....#...?###+#....#.....#.....#.....+ #....+.#....)#.....# +....######.....#.....#..#........#.####'##.j...#..#.#.#...j##..####..#.#.#######...##..####..#####....#.#....##...).)..#.....# #....#. ###.......†.....@#.....# #....#. ..##...##...#....#.....# #....#. .....!.######....)..# #....#...# #.######....#.# ### ..... #....#. .# .......#....#. ..##...## ...#...#..(.#.##...## #### ###....'.....>#  #....#.Ǻ%hN X48Ǻ%h Ⱥ%hQ,4Ⱥ%hY5Ⱥ%h6Ⱥ%h8 ..+ #....+)# +....#####...#........###'##.j...j##..##########...##..####..#####....##...).)..#.....# ###.......†.... ..##...##...#Ⱥ%h_9 ...!.######....)..# ...# #.#####..### ..... .....##...##...#..(#### ###....'.....> #....#.####Ⱥ%hJ; Ⱥ%hF P.jȺ%hF (2.4Ⱥ%h9P Ⱥ%hic #....)#.....# +....######.....#.....#..#........#.####'##.....#..#.#.#...j##.j####..#.#.#######...##..####..#####....#.#....##...).)..#.....# #....#. ##.......†......#.....# #....#. .##...##...#....#.....# #....#...!.######....@..# #....#...# #.######....#.# ### ..... #....#.# .......#....#. .##...## ...#...#..(.#. .##...## #### ###....'.....>#  #....#.# ######.# [17;26Ⱥ%hf EH#......Ⱥ%hm |.j3.0Ⱥ%hz   Things that are here: _a +0 club; a gnoll corpseɺ%h/ #.....#.....+ #....+......'#....)#.....# .+....#####..##.....#.....#..#.#..#####'##.....#..#.#..# #...j##..####..#........#..# #######...##.j####..#####....#..# #....##...).)..#.....# #....#..# #.......†......#.....# #....#..# ##...##...#....#@....# #....#..#!.######....)..#### #....#..## #.#####..# #....#..## ### ..... #....#..# ......# .......#....#..# ##...## ...#...#..(.#..#  ##...## ########....'..# ># #....#..# # ######..# ɺ%h= ɺ%hT `6 _ʺ%hBcM?###+#....##.+ #....+......') .+....####......###'##.....#. #...j##..####..#.... #######...##.j####..######...).).......†.. ##...##...#....#.....!.######....)..#### ......# #.#####..# #....#..#.. ..#ʺ%hlpʺ%h q!4.2ʺ%hiwʺ%hyʺ%h#.....##'###........##+#####.#.....#...?###+#....#......#.#.....#.....+..#....+......'.#....)#.....#..+....#####..#.#.....#.....#..#.#..#.####'##.....#..#.#..#. ʺ%hBJ #...j##..####..#........#..#. ######...##.j####..#####....#..#. ....##...).)..#.@...# #....#..#. .......†......#.....# #....#..#. #...##...#....#.....# #....#..#.!.######....)..#### #....#..#.# #.#####..# #....#..#.# ### ...... #....#..#. .....# ........#....#..#. #...## #...#...#..(.#..#. #...## ########....'..#.ʺ%hʺ%hÞʺ%h&8ʺ%hʺ%h˺%h),#....................##.....##'###........##+#####.#.....#...?###+#....#......#.#.....#.....+..#....+......'.#....)#.....#..+....#####..#.#.....#.....#..#.#..#.####'##.....#..#.#..#. ˺%h3+ #...j##..####..#........#..#. #####...##.j####@.#####....#..#.##...).)..#.....# #....#..#. ......†......#.....# #....#..#..##...#....#.....# #....#..#. .!.######....)..#### #....#..#.# #.#####..# #....#..#.# ### ...... #....#..#. ....# ........#....#..#. ...## #...#...#..(.#..#.˺%hW2>5.4˺%h9˺%h:̺%h;M(...............##'###........##+####̺%h?###+#....##.+..#....+......')+....####.....###'##.....  #...j##...... #####...##.j####..######...).)..#. ̺%hݎ......†......#.....# #....#..#....̺%h!̺%hT5=6===6.0̺%h4̺%h̺%hM.(...............##'###........##+####?###+#....##.+..#....+......')+....####.....###'##.....  #...j##...... #####...##.j####..#### ...##...).)..#.....# #....#..#...# #..  Vehumet accepts your kill. #............................# Dalarin the Sneak#........(...................# Spriggan of Vehumet ......#............................# Health: 15/26 =============-----------#.....##'###........##+#####.. Magic: 6/11=============-----------#.....#...?###+#....#......#.. AC: 2Str: 12#.....#.....+..#....+......'.. EV: 17Int:̺%h  16#....)#.....#..+....#####..#.. SH: 0Dex: 16#.....#.....#..#........#..#.. XL:  5 Next: 105% Place: Dungeon:4####'##.....#@.#........#..#.. Noise: ---------  Time: 2696.6 (0.6)#...j##..####..#........#..#.. k) +3 dagger (venom) #####...##.j####..#####....#..#.. Throw: 6 darts (datura) ...##...).)..#.....# #....#..#.. ......†......#.....# #....#..#.. ...##...#....#.....# #....#..#..  .!.######....)..#### #....#..#..  ....# #.#####..# #....#..#..  ....# ### ......̺%h>: #....#..#.. The gnoll is moderately wounded. _The gnoll misses you. _There is an open door here.  Things that are here: _a +0 club; a gnoll corpseVehumet accepts your kill. _You feel a bit more experienced.  You have reached level 6!  --more--κ%h7/306/12-6 3% κ%hM"κ%h$4 _Ϻ%h M.(...............##'###........##+####?###+#....##.+..#....+......')+....####.....###'##.....  #...j##...... #####...##.j####..#####....#..#...##.7.2 _Ϻ%h7Ϻ%hX 2M#######+######...#.#...#####.(...............##'###........##+####?###+#....##.+..#....+......')+....####.....###'##.....#...j##..####..#........#..#..Ϻ%h3i ~#..####8Ϻ%ho к%ha..##'##...?##.....'к%hm8=======8.8 (1.0к%hpк%hq= _As you open the door, it creaks loudly!к%hϙG ...#....... ########+######...#.#...#### #. #.. #........(к%h. #.................. #.....##'###........##+##### #.....#...?###+#....#......# #.....#.....@..#....+......'к%h #....)#.....#..+....#####..# #.....#.....#..#.#..# ####'##.....#..#к%hi4.#..#  #...j##..####..#........#..# ######...##..####..#####....#..#к%hԛ##...).)..#.....# #....#..#....†......#.....# #....#..# #...##...#....#.....# #....#..#к%hк%hh-------9.4 (0.6к%h к%hSQ _There is an open door here.к%h  ......#.#.# #+######...#.#... #.... #..... #........( #....... #.....##'###.##+##### #.....#...?###+#....#......# #.....#....@'..#....+......' #....)#.....#..+....#####..# #.....#.....#..#.#..# ####'##.....#..#.#..# #...j##..####..#.#..##...##..####..#####....#..# #....##...).)..#.....# #....#..# #.†......#.....# #....#..# ##...##...#....#.....# #....#..#к%hO к%h^ P------700.0 _к%h к%h Ѻ%hRS # ...#..... ########+######...#.#...### # #. #........( #.................. #.....##'###........##+### #.....#...@###+#....#...... #.....#.....'..#....+...... #....)#.....#..+....#####.. #.....#.....#..#.#.. ####'##.....#..#.#.. #...j##..####..#........#..  #######...##..####..#####....#..  #....##...).)..#.....# #....#......†......#.....# #....#..6Ѻ%h=1.6 (1 _m - 2 scrolls of amnesia (gained 1)Һ%hZ IҺ%hh` Һ%hc Һ%hel Һ%hMv 9=7==Һ%hUw ,Һ%h6z Һ%h| ,Һ%h< Һ%hс ,Һ%h Һ%h Һ%hi |20====Һ%hH Һ%hȎ ,Һ%h Һ%h ,Һ%h XҺ%hϤ Һ%h 51=Һ%h G8==Һ%h Һ%hS ,Һ%h Һ%h ,Һ%h Һ%hҵ ,Һ%h[ Һ%h N22=Һ%h1 3==Һ%h9 Һ%h ,Һ%h Һ%h ,Һ%h Һ%hV ,Һ%h Һ%h: 3==9Һ%h )==Һ%h Һ%h ,Һ%h Һ%h ,Һ%h Һ%h% ,Һ%h= Һ%h 4====Һ%hP Һ%h9 ,Һ%h Һ%h ,Һ%h/ Һ%h f10/12==Һ%h Һ%h 95Һ%h E==Һ%h} Һ%h\ ,Һ%h Һ%h ,Һ%ha Һ%h- P==Һ%h Һ%h k6=Һ%h\ Һ%h ,Һ%h Һ%hM ,Һ%hX! Һ%h# L1==Һ%hH$ Һ%h]( Һ%h* a7=Һ%h, Һ%h'/ ,Һ%hC1 Һ%h3 ,Һ%h5 Һ%h8 P==Һ%h': Һ%hd< 98Һ%h= E==Һ%h> Һ%hrA ,Һ%hC Һ%hF ,Һ%hH Һ%hNO _ _You start resting.Һ%hjT 041.6 (40.0)Һ%hU [2==2.6 (41Һ%hY Һ%h[ % _Magic restored.Ӻ%h Ӻ%hlӺ%h%Ӻ%hoӺ%hh9==Ӻ%hӺ%h{,Ӻ%hBӺ%hӺ%hP==Ӻ%h}Ӻ%h30==Ӻ%hoӺ%hL1 _HP restored.Ӻ%h3Ӻ%hӺ%hӺ%h,Ӻ%hӺ%hӺ%h<,Ӻ%hyӺ%hӺ%hUO=Ӻ%hӺ%hӺ%h,Ӻ%h:Ӻ%hӺ%h ,Ӻ%h1 Ӻ%hӺ%hw,Ӻ%hӺ%hx#.....##'###........##+#.....#....###+#....# #.....#.....'..#....+.. #....)#.....#..+....### #.....#.....#..# ####'##.....#..#Ӻ%h]C #...j##..####..########...##..####..#####...#....##...)@)..#.....# #####.......†......#.....# #Ӻ%h##..##...##...#...)#.....# #.#......!.######....)..#### #.#.........# #.#####..# #.##........# ### ...... #.Ӻ%hU  ........# ........#.##...## #...#...#..(  #...##...## ########.Ӻ%h& #.....##'###.## #.....#....###+#....# #.....#.....'..#....+ #....)#.....#..+.... #.....#.....#..# ####'##.....#..# #....##..####..#Ӻ%h_( #######...##..####..##### #....##...@.)..#.....# # ####.†......#.....# # ##..##...##...#...)#.....# # #......!.######....)..#### # #.# #.#####..# # ##Ӻ%h).# ### ...... # ##.# .# #...##...## #...#...#.. #...##...## #Ӻ%h0251.8 (9.2)Ӻ%h0-2.4 (9.8Ӻ%h6Ӻ%hj:| _You see here a +0 flail of protection.պ%h_պ%h$պ%h$ _պ%hպ%hպ%h,պ%hWպ%h պ%h,պ%h7պ%h$ պ%h ,պ%hպ%hպ%h,պ%hպ%h{  Things that are here:  a +0 club; a gnoll corpseպ%h5 _պ%hպ%h!պ%h{#,պ%h$պ%h&պ%h(,պ%h)պ%hr-պ%h"/,պ%h0պ%h2պ%h4,պ%h5պ%h7պ%h8,պ%h6:պ%h<պ%hy>,պ%h?պ%hAպ%heC,պ%hDպ%hKպ%h}M,պ%hNպ%hQպ%hS,պ%hTպ%hWպ%hY,պ%hiZպ%h]պ%h_,պ%h-aպ%hcպ%hf,պ%hhպ%hjպ%h$l,պ%hhmպ%hoպ%hjq,պ%hrպ%htպ%hzv,պ%hwպ%hhzպ%h{,պ%hB}պ%hպ%hN,պ%hպ%hպ%hΆ,պ%h3պ%hȨc _You open the door.պ%hIպ%hd պ%h պ%hòThere is an open door here.պ%hʹպ%h պ%h_պ%hBպ%hպ%h6պ%hyպ%hպ%hպ%h^պ%hպ%hպ%hiպ%hպ%hNպ%hvպ%h%պ%h\պ%hպ%hպ%hպ%hպ%h պ%h2պ%h_You open the door.պ%hպ%hdH......# ....պ%h.պ%hsq #.......(...#.#...#պ%h\ #..........#.#.#..պ%hf #....###+.#.#.#.#.պ%h ##....##....#.>.#..#պ%h[ #..... ....#.#.#.#պ%h3y ...< ......#.#.#պ%h ########'######...#.#...#պ%hK #.......@..............պ%h73.6 (21.պ%hz 2)պ%h պ%hh#......................պ%h" պ%h#........(.............պ%hv պ%hh#......................պ%h պ%h#.....##'###........##+##պ%h պ%h.#.....#....###'#....#..պ%h պ%hq#.....#.....'..#....+..պ%h պ%h#....)#.....#..+....#####պ%h պ%h?#.....#.....#..#........#պ%h պ%hպ%hպ%h`'4.2 (21.8պ%hL պ%h  պ%hq պ%h +_Found a stone staircase leading up.ֺ%h| 3ֺ%h~ ֺ%h ֺ%ho   There is an open door here.ֺ%h ֺ%h&  _ֺ%h ֺ%h P  There is a stone staircase leading up here.ֺ%hV ֺ%h͓  _ֺ%h ֺ%hc Xֺ%h ֺ%h+ ֺ%h ֺ%hӠ ֺ%h Xֺ%h1 ֺ%h ,ֺ%h. ֺ%h ֺ%h ,ֺ%ha ֺ%h! ֺ%h ,ֺ%h( ֺ%h6 ,ֺ%h9 ֺ%h9 N _You now have 233 gold pieces (gained 18).ֺ%h ֺ%hX ֺ%h& ֺ%h ֺ%h1 ,ֺ%h ֺ%h8 ֺ%h% ,ֺ%h ֺ%h8 ֺ%h ֺ%hR ֺ%h: ֺ%h Bֺ%hT ֺ%h ֺ%h3 ֺ%h ֺ%h ֺ%h( ֺ%h/ ֺ%h ֺ%h ֺ%h} ֺ%h ֺ%h ֺ%h ֺ%hF 7 _You open the door.ֺ%h 3ֺ%h ֺ%h @  There is an open door here.ֺ%h 5 _ֺ%h ֺ%h ֺ%h ,ֺ%hZ ֺ%ho ֺ%h$ ֺ%h ֺ%h ֺ%h ֺ%h ,ֺ%h ֺ%hV 7 _You open the door.ֺ%h 3ֺ%h ֺ%h ֺ%hP! ֺ%h! ֺ%h" ֺ%h$ ֺ%h& ֺ%h( ,ֺ%hz) ֺ%h* ֺ%h^+ ֺ%h+ ֺ%h6. ֺ%h%0 ,ֺ%h1 ֺ%h2 ֺ%h26 Bֺ%h7 ֺ%h<9 ֺ%h9 ֺ%hv: ֺ%h\< 7 _You open the door.ֺ%h> ֺ%h> ֺ%h? ֺ%hpF  There is an open door here. _ֺ%hG ֺ%hH ֺ%hAI ,ֺ%hOJ ֺ%h4K ֺ%hK ,ֺ%hN ֺ%hSO ,ֺ%hO ֺ%h]R open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.ֺ%hS 3ֺ%hT ֺ%h.X There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.ֺ%hY ֺ%hJZ  _ֺ%hZ ֺ%hk\ ֺ%h] ,ֺ%hH^ ֺ%hYa ֺ%hb ,ֺ%hKc ֺ%h/e ֺ%hf ,ֺ%hg ֺ%hi ֺ%hj ֺ%hk ֺ%hk ֺ%hl ֺ%hm ֺ%hKn ֺ%hn ֺ%ho ֺ%hp ֺ%h[q ֺ%hq ֺ%hs You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.ֺ%ht ֺ%h%u ֺ%hu ֺ%hev ֺ%hew ֺ%hw ֺ%hVx ֺ%hz There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.ֺ%h#  ##.....########### .#.....#.........# . .#.....#.........+ .. .#.....#.........# .. .#.....#.........# J. .#.....##'###..### .# .#.....#..###..###..## >#.....#....#..'@....# .#.....#....#..#.....+ ֺ%hՁ 0.#.....###'######+#### .#.................##### .#.................#...# .'†................#...# J   endoplasm (asleep) .#.................##'####### +#.....#+####................  #.....#....#...........ֺ%hj 0803.6 (29.4ֺ%h .4.2 (30.0ֺ%h" ֺ%h[ ] _An endoplasm comes into view.غ%hK.....######## #.....#...#...... #.....#.........+..... #.....#.........#..... #.....#.........#>.J. #.....##'###..###..# #.....#..###..###..## #.....#....#..'.@...# #.....#....#..#.....+ #.....###'######+#### #. #. '†..#...# #. #.....#+####. #.....#....#.غ%h_غ%h4/8 (0.6)غ%hEغ%h9 _Found an escape hatch in the floor.غ%hxV .....################### .....#.#. .....#.+........ .....#.#...... .....#.........#>.J. .....##'###..###..# .....#..###..###@.## غ%h).....#....#..'.....# .....#....#..#.....+ .....###'######+#### .##### ..#...# †#...# .................##'####### .....#+###غ%hغ%h(5.4غ%h"غ%hغ%h#####################.#.##.غ%hg +..##.#......S.##.........#>.J.....###'###..###.@# #..###..###..## #....#..'.....# #....#..#.....+###'######+######### .#...# S   ball python (constriction, asleep)#...#...........##'#######غ%h>6.0غ%hغ%h^ _A ball python comes into view.ٺ%h3*  The helpless endoplasm fails to defend itself.  You perforate the endoplasm like a sieve!!!  You kill the endoplasm!ٺ%h/.S   ball python (constriction, asleep)ٺ%hHL+9 (0.9ٺ%hPٺ%hSZ _Vehumet accepts your kill.ٺ%hɏ Z#################### #.#.# #.+..# #.#......S.# #.........#>.@.....###'###..###..##..####..###..###..## .##....#..'.....# .$#....#..#.....+ ..###'######+#### ######ٺ%hڐ [# #...#ٺ%h| C7.5 (0.6ٺ%hW ٺ%hӸ * _Found 8 gold pieces.ں%hͲ#################### #.#.ں%h# #.+..# #.#...@..S.# #.........#>.......# ##'###..###..##..####..###..###..##..##....#..'.....#...$ں%h#....#..#.....+..... ###'######+############### ں%hnں%h9(8.1ں%hں%hkں%h#)## #.#.# #.+.# #.#....@.S.# #.#>.# ##'###..###..##..### #..###..###..##..#ں%h#....#..'.....#...$#....#..#.....+..... ###'######+########## ں%h<7ں%he"ں%hk#ں%hk ## #.#.# ں%hJl !#.+.# #.#.....@S.# #.#>.ں%hl w# ##'###..###..##..### #....#..'.. #....#..#.....+..... ###'######+########ں%hGm 5## ں%hSu ں%hhv (9.3ں%h} ں%h ۺ%h  The helpless ball python fails to defend itself.  You spit the ball python like a pig!!!  You kill the ball python!.ۺ%hg.10.1 (0.8ۺ%hjۺ%hZ _Vehumet accepts your kill.ۺ%ha ####################.........#........+#>#'###..###..##..##..#..##..# ۺ%h?I# ............#...#ۺ%hQۺ%h+7 (0.6ۺ%hۺ%h ۺ%hM  ####################.........#........ۺ%h_ +#>#'###..###..##.@### #..#..##..# ۺ%h ..#..'.....#...$.# ............##'#######ۺ%h ۺ%h (1.3ۺ%h ۺ%h} ####################.........#........+###>.......# ##'###..###..##..### #.. ۺ%h..#..'.....#...$.W...#.....+.........###.W   phantom (dormant) #+####................ۺ%hۺ%ht&9ۺ%h ۺ%hW Z _A phantom comes into view.ܺ%h@ ################### .........#........# .+........# .#........# .#>.......# '###..###..##..### ..###..###..##..######.. ....#..'.....#..@$.W.... ....#..#.....+.......#'######+############ ...........######...##...# ##'####### +####......... ....2.5ܺ%h ######### #........# +........# #........# #>.......# '###..###..##..### ###..###..##..######.#..'.....#...@.W.#..#.....+.'######+####.##### . #...# 3.1 _You see here 8 gold pieces.ݺ%h~ #..# +........# #........# #>.......# ###..###..##..### # ###..###..##..######...##..'.....#...$@W.#..#.....+. '######+####...###### ..##...# .#...# ݺ%hÉݺ%hk-7 _ݺ%h8ݺ%hˎݺ%hX  The helpless phantom fails to defend itself.  You perforate the phantom like a sieve!!!  You destroy the phantom!ݺ%h&1.ݺ%h6 3--834.6 (0.9 _Vehumet accepts your kill.Your Short Blades skill increases to level 3!Your Stealth skill increases to level 6!ݺ%h0 ݺ%hm _Your Spellcasting skill increases to level 4!޺%h3(#.#..#.+........#.#........#.#>.......# '###..###..##..### # .###..###..##..######...#.#..'.....#.....#..#.....+. #'######+####...#.##### ..#.#...# . ޺%ha.#...# .##'# ####. ...#.޺%h޺%h45.2 (0.6 _޺%h޺%h޺%h+6.2 (1޺%h޺%hN> _You now have 241 gold pieces (gained 8).%hn4%h%h6%h--3====%hU _You open the door.  There is an open door here. _  There is an open door here. _ _You open the door.  There is an open door here. _open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.%h%hbn%hThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open %h door here.%h/%hy _%h%h%h,%hH%h&%h%h%h%hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _%hYou open the door.%h3%h,%h,%h%hz%h5%h~%h%hA%h7%h%h%h%h%hM%h%h%h%h6%h%h%h,%hm%h%h1,%h%hu%hk%h%h\ %h %h %hk %h %h\%h%h%h%h %h+%h%h%hr%h%h%hl%hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door%h0&.  There is an open door here.%h%h _%h%h$%h,%h%h'!%h!%h"%h"%h5$%h$%h$%h6%%h&%h',%h)%h:%hm;'There is an open %h<door here. _%hy<You open the door%h< . _%hP=There is an open %h=Odoor here. _You open the door. _There is an open door here. _%h8PeYou open the door.%hP'You open the door%hQ . _%h~R"There is an open door here. _%hUYou open the door. _There is an open door here. _You open the door.  There is an open door here.%h8W %hW_%hY%h\%h^%h_%h`%h(c%he%he%hg%hti%hVk%h l%hm%ho%h|t%hOv%h@x%h %h,%h%h'%hK,%h%h.%h+,%h%h %hZ,%h%hr%he,%h%hԺ%h,%h%h(%hZ,%h%h%h,%h^%h%h,%h!%h:%h9,%h%h%h,%h_%h%hv,%h%hG%h(,%ho%h%h,%h=%h%h,%h[%h%h+ %h %h %hi%h X%hk#B%h7'lThere is an open door here. _You open the door. _There is an open %h'ddoor here. _You open the door. _There is an open door here. _You open the door.%hh*%h*%h-%h2lYou open the door. _There is an open door here. _You open the door%h2d. _There is an open door here. _You open the door.  There is an open door here.%h4%h5 _%h6%hy9%h<B%h?%h@%hA,%hDD%hE,%h/G%hI%hfT%hFU%hX%hY,%h=[%hZ]%h_,%hv`%hb%hd,%hJf%hh%hj,%hk%h n%ho,%hp%hgr%hSt,%hu%hv%hCx%hz,%hz%h|,%h}%h%hN,%hW%hт%h%ha%h#%h̆%h)%hy%hE%h%h%hJ%h%hq%h%h%h%h%h%h%h%h%hs%hǗ%hw%h%h,%h%h%h,%hj,%h,%hp%h%hnB%h5%h%h%hp%h6n%hcX%hл,%h`%h%h,%h^%h%h,%h%hz%h%hF%h%h 1There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  %h _%h%hD%h,%h%h%hm%h%h%h%h%h]%h%h%h%hc%hg%h%h,%hU%hYou open the door. _There is an open door here. _You open the door. _There is an open %hYdoor here.  %h%hW _%h%hi"%h#,%h$%h(%h+,%h ,%h0%h1%h3,%h6%h39,%h9%h<=%h>,%h?%hGL%hQX%ha%h_b%hf%hg%hi%h k,%hgl%hp%hr,%hmr%h-vlThere is an open door here. _You open the door. _There is an open %hvdoor here.  %h>x5 _%h:y%h+|%h~,%hl%h?%hQ,%hʄ%h%h,%h|%h%h,%hX%h"%hH,%h%hn%hJ,%h%hS%h%hq%h9%h.%hΦ,%h%hڪ%hK,%hm%h%hY%h,%h%h%hy,%hTX%hb%h%h%hd%hM%h%hb,%h%h%hH,%h%hX%h,%h%h-%hS3#######....#.....#..###..###..##. .....##...>#.....#....#..'.....#....#.....#....#..#.....+....#.....###'######+#####...#.................####%hK...#.................#... ...........'.................#... ...........#.................##'# ##...#####+#....@#+####..........910.4 (94.2)  #... #.....#....#..........  #... #.....#....'..........  #. #....)######.......... #.....#....####'##.... .......#...............  ........#.......(...#.#.  <.......#..........#.#.#  #....###+.#.#.#.%hE %h%h.1.0 (94.8%h%h9 _Found a stone staircase leading up.%hz3%h|%hƄ%hX%ha,%h%hg%hM,%hV%h>%h%h%h|%h3%hɦ,%h%h?%hƪ%h8%h%hU%h,%h/%h %h,%h%hP  There is a stone staircase leading up here.%hU%hȼ _%hw%hʾ%h,%h%h%h.,%h%hj%h,%h%h%hh%h%h8%h%h{B%h\%h%h%hM%h8%h)%h%h%h%h%h%h[%h~%hl%h%h)%h0%h %h,%h%h%h?%h%h%h%h2%h%h%h%h%hK%h%h%h%h7%hV%hS%h%h %h%h%h%hK%h%h,%h>%h%h,%he%h%h%h+%h%h=%h%hX%hE%h%h%h%hY%h%h %h %h^ %h[ %hZ %h %h %h %h %h' %h %h %h ,%h| %h %h ,%hG %h %h %h %h\ %h %h %h3 %h %h %h %h %hr %hY %hE %h %h  %h} %h %hg %h %h#" %hW# ,%hl$ %h% %h& ,%hz' %h") %hF* %h* %h+ %h- %h. ,%hh/ %h1 %h2 B%h3 %h4 %h15 %h5 %h6 %h7 %h7 %hZ8 %hz: ,%h: %h> N _You now have 253 gold pieces (gained 12).%h@@ 3%h@ %hC %h D ,%hD %h G 7 _You open the door.%hH 3%h~I %h@L @  There is an open door here.%hN 5 _%h_O %hJQ %hR ,%hT %hV @  There is an open door here.%hX %h+Y  _%hBZ %h[ %h] ,%hp^ %h` %h` %hBa %ha %hc %h)d %h}d %hd %h=f %hag %hg %hh %hi %hj %h.k %hk %h  ####### ################.....#############....#.....#.........#.+......<....#.....#.........+.#...........#.....#.........###...........#.....#.........#>##....#.....##'###..###. ..#########....#@....#..###..###%ho 47.2 (36.2 ..##.....##...>#.....#....#..'... ...#...........#.....#....#..# ..##...........#.....###'######+# ..##...........#............. ...............#........ ...............'................ ...............#................. ..####...#####'#.....#+####.....%h߀ %h %hq E _Done exploring.%hA####### ###############.....############# ..#...........#.....#.........#..+......<....#.....#.+.#.....#.....#.#. .##.#.....#.#>##.#.....##'###..###.. .#########....#.....#..###..###. .##.....##...>#.@...#....#..'... ..#...........#.....#....#..#. .##.#.....###'######+## .##.#................. ....#...# ...'..# ....#.# .####...#####'#.....#+#### .####...##....#.....#....#.8 (0.6) _%h_v ###############.....############# ..#...........%h`I.........#..+<+#.%hh`!# .#>%h`s#'###..###.#######....#.....#..%h`s.....##...>#...#..'.. ..%ha2......# .###'######+##%h0b.............'..#.....# ....#.........#.....#....'....... %hi%h-j(8.4%hp%hr%h%  ..#....................#..+<+#.%h # .#>#'###..###.#######....#.....#.......##...>#...#..'.. .%h r.......# .###'######+##............ ...%h #...#.....# ....#.........#....)######....... %h >9.0%h %h %h B.+<....#.....#.+.#...........#.....#.##.#.....#.#>.##.#.....##'###..### ..#########....#.....#..###..### ..##.....##...>#.....#....#..'. .%hY ..#...........#.....#....#..##.#.....###'######+# ..##.#@................ ....#..'..#.####...#####'#.....#+####...... ..####...##....#.....#....# .....#.........#.....#....'.#.#....)###### .##.####.#######.....#....####'##%h3 %h &6%h %h %h4BQ%ho #.##>#'###..###.#######....#.....#.......##...>#...#..'.........##%h##'######+#....................'......###########.....# ###.########.........#........... %h2%hƨ)50.2%h%h(#.#.....#.#.##.....#.....##'###..###.#########....#.....#..###..###%h!.##.....##...>#.....#....#..'...#...........#.....#....#..##...........#.....###'######+%h.##...........#..............................#.......%h.#####...#####'#.....#+####%h.####...##....#.....#....#....#.........#.....#....'.#%h..#....)########.####.#######.....#....####'# %h####.########.........#..........  #.........#.#(%hb%h5&8%h%hQ _There is an open door here.%h#....#.#.....#. #...##.#.....#......... #...##...........#.....##'###.. #...#########....#.....#..###..## #...##.....##...>#.....#....#..' #....#.#.....#....#..#. #...##.#.....###'###### #...##.#...... ##...... #.' #................#.......... #...####...#####'#.....#+#### #...####...##....#.....#....# #......#.........#.....#....' %hz%#......#.........#....)######.... #..##.####.#######.....#....####' #####.########.#.%h%h/1.4 _%hx!%h"%hNM+<.#......................#'#######....###..#####...>'.....#..#.%hOQ###'#########......'...... #................#..................#..# .######.....#%hfX%h0Y(2.0%h_%ha%hFM#.+......<.#.......................%hI#'#######....###..#####...>'.....#..#.###'######### #................'.................. .......#....%hNR%hT&6%h[%h[_%h/ %h %M%h% ################%h #########%h #%he .%h +%h; <%h +.#....%h ..%h~ .........%h $.......%hQ #'%h 2#######....%h& ###..##%h #%h4 I##...>%h '%h .%h{ ....#..#.%h ###'######%hS ## %h S#................#...............%h0 %h .%h ..#%h %h %h %h  !3.2%h= %h %h2NM ####### ##########################.+<...................#'#######....###..####.....##'.....#..#.###'###### #...##...........#.................##....#8 _There is a stone staircase leading down here.%h? 4.8 (1.0 _%hjT .## .  .....###+##.... 5 .....(.@.......  %hUY.......  #.......  #####.......... #.......... +.......... f   sleepcap (dormant) #....f..... ##+##....## %h V%hZ%hF-5.6 (1.8%hr%h _You climb downwards.  Found 3 atropa-tipped darts. _There is a stone staircase leading up here.%h ..###.......###+##...(.<....##### +#....f#+##....## ....#ff6.2 (0.6 _%h....####......###+##.(.<......##### +#....f#+##....## ....#f.8%h($%hI'%h.....####......###+##.(.<......###### +....f#.....#+##....## ....# 7.4%h%h5%h ......≈.####....≈.....###+##....≈.....(.<.......≈.........≈#≈%h: #####≈ #.≈+....f.....≈#..........###+##....### ....#....# %h %h c24-----=8.0%hM %h : _The sleepcap releases spores at you.%hR  Casting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hhJ%h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %hx %h %h F _Unknown command.%hlR  Casting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hEe The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No%h# %hJA {..Dalarin the Sneak....≈Spriggan of Vehumet .......####....≈Health: 24/30 ===================-----.....###+##....≈Magic: 10/13 ==================------.....(.<.......≈AC: 2Str: 12...............≈EV: 18Int: 16#..............≈SH: 0Dex: 16#####..........≈XL:  6 Next: 33% Place: Dungeon:5#...@......≈Noise: =--------  Time: 2958.0 (0.0)+....f.....≈k) +3 dagger (venom)#..........#Throw: 6 darts (datura)%hB ##+##....###....#....#f   sleepcap....#....#Casting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD 5=------=9.0 (1Touch %hJ %hzN s _Your hands begin to glow red. The sleepcap barely misses you.%h%h3-8 (0.8%h%h _You hit the sleepcap but do no damage. The sleepcap closely misses you.%hȐgff(confused)%hP-60.7 (0.9%h%h{ _You hit the sleepcap but do no damage. The sleepcap appears confused.%h ed, very poisoned)You hit the sleepcap. The sleepcap is poisoned.  The sleepcap is lightly damaged.%hb(1.6%h&%h*V _The sleepcap closely misses you.%hd  You hit the sleepcap.%hGI=2.4 (0.8%h%hc _The sleepcap is moderately damaged.%h|f  You completely miss the sleepcap.%hw:f.%hf063.2%h=%hsc _The sleepcap is moderately damaged.%ho{  You strike the helpless sleepcap from behind!  You puncture the sleepcap!  You destroy the sleepcap!%h2.%h.44-%h 4.0%h%hZ _Vehumet accepts your kill.%hx .. ....≈ .#### ....≈ .....###+##....≈ .....(.<.≈ .≈ #....≈#####.≈ #.≈ +.≈ #..........#%h0##+##....###  ....#  ....#  ....#....#%h%hE-6 (0.6%hd%h3%h ..  ....≈#### ....≈%hC.###+##....≈(.<.≈..≈ #...%h.≈#####.≈ #.≈ +%ha.≈ #..........###+##....### %hB ....#  ....#  ....#%h&%h(W1==5.2%h/%h3%hM ..  ..#### ..###+##(.<..##....####%h> X#..........≈....#%h'%h(&8%ho0%hb: . ...  ....≈#### ....≈.###+##....≈<.≈...≈###....≈#####..≈ #..≈ +.≈ #..........###+##....### %h< C ....#%hA >6.4%hG %hL Y _You see here 3 atropa-tipped darts.%h7=7.4 (1.0 _g - 3 atropa-tipped darts%h,3%h-%hD5==%hM6%hT;,%h<%hUA98%hAE==%hB%h~G,%hH%hMb2==%h@O%hS,%htU%hY~9==%h\Z%h_,%hSa%hRfP==%hCg%hmi%hi%h*j%hn_ _You start resting.%h-r078.4 (11.0)%hrx30==9.4 (12%hhu%hy" _HP restored.%h48  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.9   2.8  -2   i + Spellcasting 4.0   3.5  +2      %h5     b - Unarmed Combat   0.0   1.4  -2   j + Hexes4.8   3.5  +2  %h9 c - Throwing   0.0   1.0   0   k - Ice Magic   0.0   1.4  -2          d + Short Blades 3.0   3.4  +1       e - Long Blades   1.2   1.4  -2               f - Armour   0.0   1.7  -3      g + Dodging4.4   3.0  +3      h%h: + Stealth6.2   2.9  +5                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills%h<X [_] enhanced|base level  [!] training|cost|targets%hT = c + Throwing 0.0%hy% TargetTarget4.0  --  --  --  --  --  10.0 --  --  --  --  a-z] set[-] clear selected targetcost|targets[?25h[?0c0 %h=[?25l[?1c1.0   0 current training targets, if any.=] set aall targets%h %h` %h# Dalarin the SneakSpriggan of Vehumet ......Health: 30/30 ========================Magic: 12/13 ======================--..AC: 2Str: 12......≈EV: 18%h Int: 16...####....≈SH: 0Dex: 16.......###+##....≈XL:  6 Next: 44% Place: Dungeon:5.......@.<.......≈Noise: ---------  Time: 2979.4 (0.0).................≈k) +3 dagger (venom)###..............≈Throw: 6 darts (datura)#####..........≈#..........≈+..........≈#..........###+##....###....#You destroy the sleepcap! _Vehumet accepts your kill. _You see here 3 atropa-tipped darts. _g - 3 atropa-tipped darts _You start resting. _HP restored.%h5 %h %h %h  %hI %hb3== %hm %h 4 _Magic restored. %hN3 %h, %hl, %h %h  %hA  %h  %h/ %h %hs %hj:== %h %hO %h, %hu %h*  %h#, %h % %h' %hm*, %h+ %h'.B %h. %h0 %h2, %h2 %h3 %hJ5, %h5 %h7 %h=     ###+#  #.[..   #....   #....   ######   #@......# 86.4 (7   #.......#####   %ho>( #.....###+##   ...<...  .......  ########..........    #####......    #......    %hy@r +......  %hoD %hD-7.0 (7.6 %hJ9 _Found a robe. %h_ %hWB %hqB %h %hJ %h %h= %h %h %hB %h %h< %h %h %h  %h %h      #+####+  #..)..  #....  ...  ###'##  #.[@.# 90.4 (3.4 #....#  #....# #....######## #####.......#  #.......#####  #...........###+ #.............< #......... _You open the door. %hC _Found a club. %h %h< %h %h %h: _ %hV  There is an open door here. %h        #+####+# %hi #..)...# ......# .@...#1.0 (0.6 ###'##..# #.[..# ># #....# .. #....# .. #....########  #####.......#  #.......#####  #.###+# %h %h7+6 (1.2 %h %h; _Found a stone staircase leading down. %h  %hz  %hF  %h  %ho  %h  %h3 , %h!      #+####+# %h!  #..)...#  #......#  #......#  ###'##@.# 2.2 (0.6  %h# 3#.[..#.>#  #....#....  #....#.....[ #....######## #####.......# .  #.......##### . %h$  #....###+##. #..<.... %hl/ A8 (1.2 %h72  %h5 L _Found a pair of boots.%hB3%hfC%hvLX%hQR  There is a stone staircase leading down here.%hT%h:U _%hV%hY%h^,%h`%hd%h?f,%hh%hOj%hm,%hn%hp%het,%hu%hWze  You see here a +0 pair of boots.%h}%h} _%h~%hn,%h+%hֆg _e - 2 scrolls of poison (gained 1)%hI3%hE%h%h,%h%h%hw,%h%hf _You open the door.  There is an open door here. _%h ....> ........ ...#+#########..... +####+#................# ..)...#................# ......#..........+ ......#................# #'##..#.........@......#3002.6 (9.8 [..#.>######'###+###.... ...#..........# . ...#.....[....# ...########...# .. ###.......#...# ....≈  #.......##### ....≈  #...........###+##....≈  #.............<≈%h;3.2 (10.%hk 4)%h%h; _Found a stone staircase leading down.%hGp  _You open the door.  There is an open door here. _....>..... .....#+##...... ###+#..# )...#..# #..+ #..# #..#...# 5.4 (2.2) .#.>######'###'###..#..........#....# ....#.....[....#....# ...<##...#....+ ...........#...#....#....≈≈ #.......#####....#....≈# 6.0 (2.8 _Found a stone staircase leading up.%hɲ%h]%hճ%h¸%h.%h%h%h,%h4%h%h,%h%h%h,%h+%h%hM,%h%h7 _You open the door.%h3%h0%hu@  There is an open door here.%h%hQ _%h%h%h,%h%h|%h*#####.?.<  #.......#  +.......#  ##  ##  #....>..#  #%hj# .#+#########....@..# 11.8 (5...............######## .........#......# ................'......+ ................#......# .........######## #%h2####'###'###......... .#....#......... ..[....#....#.....<%hC2.4 (6.4%h%h; _Found an escape hatch in the ceiling.%h8 / #.... #####.?.< #.# +.# #.# #.......#  #....>..#  #.# #+#########.......# %h+ ######## #......#.'......+....#......# ...............######## ####'###'###.......#....#....%h %h -3.0 (0.6%h %h( %hFkM# #....####.?.<#+.> #+#########.......# ...............########..###.%hL%hL&6%hO%hLQ%hp}M# #....#####.?.<#+.> #+#########.......#......%h%h (4.2%h%hkM...... #....#####.?.<#%h+.>#.......#......%hp%h&8%h%h %hZ" M....... #....#####.?.<##+.#....>..#......%h* %h+ (5.4%h2 %h5 %hM......... #....%h####.?.<##+#.......#.......%h>6.0%h$%h%hM$........... #....#####.@.<###+#.......#.....####6 _Found 10 gold pieces.7.6 (1 _s - a scroll labelled YFUOSMYFAS%hM..##+#########.$................ #.@..#####...<#..#+.......##.......#%h%hL+8.2 (0%h%h%hTM... ...##+#########...$..................... #....####...<#.......##..#.##.......#%hGjY8%hG . .##+#########$.......................... #@...# #....# #....# #####...<# #...%h .## +.......# #.......# #.......# #....>..#9.4%h %hU#...##.... #....##+##########....$.#.#..%hX#......@........###+####....### #....# #....# #####...<# #.....## +.......# #.......# #.......#%hlm?20.0%h&q%hr%h  #... #... #.... #....  #....##+######### #....$. #. #.. #...............###+####....###  #....# #....# #####...<# #.......## +.......# %h F #.#%hz%hf&6%h%h"%hh #.... #.... #.... #.... #....  #....##+######### #....$. #. #.. #...............###+####....### #....# #....#%ho* #####...<# #.......## +.#1.2%hop%h>r%hu M ##+#########.#...............%hk F..##%hE %h &8%h_ %h֦ %h +2.8 (1%hF %h5 ? _You now have 263 gold pieces (gained 10).%h2s 3%ht %hw %h~ X%h %hC %h %hՂ %h+ ,%h %h, %h ,%hV %hΊ %h ,%h] %hC X%h 7 _You open the door.%hƙ 3%h %ha @  There is an open door here.%hʡ %hG  _%h %h %h ,%hܨ %h %hӫ ,%h %h+ %h %h B%h d ##############....#h.......#....#...........# #........#  ###@.#  ##...##  #.....#  #.....# #.......#+####.#..# h   hound (asleep)#....###.#####....#....##....#...#%hy 34.0 (11.2)6 (11.8 _A hound comes into view.%hl\} ###############....#.h#....#......# #.@......# ###..##### ##...## #.....# #.....# #.....# ..#+####.#..# #....###.#### #....#....#5.2 (0.6)%h' ################....#h#....#.......###...##........##. ###..##### ##...## #.....# #.....# #.....# ..#+####.#..# #....###.####%h+%ho,&8%h1%h4%h \ ######....#.h.#....#.##...##.# #.. ###..######. ##...### #.....# #.....#%h  #.....#  ..#+####.#..#  #....###.####%hb %h (6.4%h %h %h ######....#+...h.#....##.##...##.# #... ###..##### #...##...## #...#.....##...#.....##...#.....# ..#+####.#..#  #....###.####%h"%h~#(7.0%h'%h*%h ##### #....# +...h.#....# #.# ####...##.# #...####..##### #...##...## #...#.....# #...#.....# #...#.....# ..#+##%hj##.#..#  #....###.####%h%hKf.hh%h[====6%h& _The hound barks!%hB  (very poisoned)You hit the hound. The hound is poisoned.  The hound is moderately wounded.=---8.5 (0.9 _The hound misses you.%hrO  You hit the hound but do no damage.The hound is heavily wounded.%hW28-----9.4 _The hound bites you.%hG  You closely miss the hound.The hound is heavily wounded.%hz.40.2 (0.8%hh  _The hound completely misses you. The hound closely misses you.%h !  You barely miss the hound.The hound is heavily wounded.1.0 _The hound misses you.%hF  You closely miss the hound.The hound is heavily wounded.%h,Hf6----9 (0.9%hbM%h(Q* _The hound bites you.%hZ  You closely miss the hound.The hound is severely wounded.7=-2.8%h %h { _The hound bites you but does no damage. The hound closely misses you. %h extremely poisoned)You hit the hound. The hound looks as sick as possible!  The hound is severely wounded. %h0(3.7 %h %hgK _The hound misses you. %h 1  You closely miss the hound.The hound is severely wounded.4--4.6 _The hound bites you.!%hd|##### #....# +.#....# #....h.# ####...##.# #...####..##### #...##...###...##...#.....# #...#..#+### .h -5.2 (0.6!%hrZ ##### #....# +.#....# #.....h.# ####...##.# #...####..##### #...#...!%h] #...#.....# #.....#+## !%ha D.h!%hb @-8!%h&f !%hMh !%hr##### #....# +.#....# #......h.# ####...##.# #...####..##### #...##...###...#.....##...#.....# #...#.....# .h6.4"%h##### #....# +.#....# #.h.# ####...##.# #...####..##### #...#.....##...#.....# #...#.....#..#+####.#..# "%hT  You kill the hound!†"%h 5=-567.0 _Vehumet accepts your kill."%h"%hW"i _Your Fighting skill increases to level 2!"%hu~##### #....# +.#....# #.†.# ####...##.# #...####..##### #...##...###...#.....##...#.....##...#.....#..#+####.#..# 6 _#%h=@ ##### #....# +.#....# #.†.# ####...##.# #...####..##### #...##...## #...#.....# #...#.....# #...#.....# ..#+####.#..#  #....###.####8.2#%hЦ ##### #....# +.#....# #.†.# ####...##.# #...####..#####  #...##...## #...#.....# #...#.....# #...#.....# ..#+####.#..#  #....###.####8#%hҨ#%h#%h]  ##### #....# +.#....# #..# ####...##.# #...####..##### #...##...## #...#.....# #...#.....# #...#.....#  ..#+####.#..#  #....###.####=9.4 _You see here a hound corpse.#%hڻ % ##### #....# +.#....# #†.##%hM ) ####...##.# #...####..##### #..#%h .##...## #...#.....# #...#.....# #..#%h .#.....# ..#+####.#..# #%h K #....###.#####%h #%h# 050.0 _#%hF $%hl ##### #....# +.#....# #.†.# ####...##.# #...####..##### #...##...## #...#.....# #...#.....# #...#.....# ..#+####.#..#  #....###.####$%h]$%h&6$%hz$%h$%h[!##################....# +...........#....# #†........# ####.@.##........# #...####..##### #...##...##  #...#.....#  #...#.....#  #...#.....#..#+####.#..# #....###.#### #....#....#61.2$%h91 ##################....# +...........#....# #.......†........# ####...##........# #@..####..##### #...##...##  #...#.....# $%h1  #...#.....#  #...#.....#..#+####.#..# #....###.#### #....#....#  #....#....#$%h6 $%hT7 &8$%h9 $%h; $%h  ##################....+...........#.......†....###...##. ##..####...## .....#....#....#2.4$%h% $%h %%h ##################....+...........#†....###...## ##..####...## .....#....#....#%%h^%%hƙ(3.0%%hĜ%%hI%%hP% D ##################....+...........#†....###...## %%h2 ##..####...## .......#+####.##....#....#6#############....+...........#†....###...## ##..####...## .......#+####.##....###.###....%%h+3 T##'#########%%h6 %%h6 !4.2%%h: &%h'.......##....##....##....##....#&%h&%h[7=5.2 (1.0&%h\&%h<( _You open the door.'%hf3'%hg'%hn'%hp,'%hp'%hr'%hlsh8=='%hs'%h7v'%hv'%hv'%hoy'%hy'%h'z'%hq{'%h{'%h!|'%hH~'%h~h9=='%h2'%h'%h'%hJ'%h/'%h'%h'%h'%he'%h‡'%h'%h|i30=='%h'%h'%h'%h'%h\'%hْ '%h+: There is an open door here.'%h'%h #.......†........#.#+####...##........##....o#...####..######....o#...##...## #.....#...#.....# #...oo#...#.....##.....#...#.....#'%h{#.....#'####.#..##.@..###.#### #....#....#  #....#....#  #....#....#  #....#....# #....#....#o   orc priest (asleep) #....##'#########ooo 3 orcs (asleep) #................ #................'%h&67.8 (12.'%h  6)'%h^.8.4 (13.2'%h'%hh _An orc priest and 3 orcs come into view.(%h0  +.....#....#. #.......†.# .#+####...##........# #....o#...####..##### #....o#...##...##(%h T #.....#...#.....# #...oo#...#.....# #.....#...#.....##....@#'####.#..#.5...##....###.####..# #....#....#  #....#....#  #....#....# #....#....# #....#....# (%h~ m5   white imp (asleep) #....##'######### ooo 3 orcs (asleep)  #.(%hr (%hҵ ?.o.55o2 asleep)9.0 (0.6)(%h (%h \ _A white imp comes into view.)%h  #############....##. +.....#....#. #.......†.# .#+####...##........# #....o#...####..##### #....o#...##...## #.....#...#.....# #...o.#...#.....# #...@o#...#.....# #.....#'####.#..#.5..##....###.####...#.. #....#....#.. #. #....#....#. #. #....#....## #....#....#)%hC  #....#....#  #....##'#########)%h )%h = o5.oThe orc completely misses you.==6)%h )%h , _The orc priest shouts!*%hǑ S  Casting: Confusing Touch (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%h,  #############....# Dalarin the Sneak #. +...........#....# Spriggan of Vehumet ...... .. #.......†........# Health: 30/30 ========================+%h|. .#+####...##........# Magic: 11/13 ====================---- #....o#...####..##### AC: 2Str: 12 #....o#...##...##  EV: 18Int: 16 #.....#...#.....#  SH: 0Dex: 16 #...o.#...#.....#  XL:  6 Next: 56% Place: Dungeon:5 #...@o#...#.....#  Noise: =--------  Time: 3069.6 (0.0) #5....#'####.#..#  k) +3 dagger (venom) ......##....###.####  Throw: 6 darts (datura) ...#.. #....[+%h.Z33m#....#  .. #. #....#....#  . #. #....#....#  o   orc priest # #....#....#  5   white imp #....#....#  ooo 3 orcs (2 asleep) #....##'#########Casting: Confusing Touch (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  +%h./Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (chance to  affect: 45%),%hQ [ .o-%h .oAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (chance to  affect: 45%).%hu#############....# Dalarin the Sneak#. +...........#....# Spriggan of Vehumet ........ #.......†........# Health: 30/30 ========================.#+####...##........# Magic: 11/13 ====================----#....o#...####..##### AC: 2Str: 12#....o#...##...##EV: 18Int: 16#.....#...#.....#SH: 0Dex: 16#...*.#...#.....#XL:  6 Next: 56% Place: Dungeon:5#...@o#...#.....#Noise: =--------  Time: 3069.6 (0.0)#5....#'####.#..#k) +3 dagger (venom)......[33.%h|zm##....###.####Throw: 6 darts (datura)...#.. #....#....#.. #. #....#....#. #. #....#....#o   orc priest# #....#....#5   white imp#....#....#ooo 3 orcs (2 asleep)#....##'#########Casting: Confusing Touch (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (chance to  affect: 45%).%h@.%hgM  The orc priest resists with some effort..%h.%h^ o.oo5.ooThe orc shouts! x2  The orc hits you with a +0 club..%hj  The orc priest invokes the aid of Beogh against you..%hV.%h>^W.o.%h^}26----====70.6 (1.%hd.%hf9 _You resist with significant effort./%h #. +...........#....# .. #.†........# #+####...##.# #.....#...####..##### #...o.#...##...## #...o.#...#.....# #...o.#...#.....# #.5..o#...#.....# #....@#'####.#..# ......##....###.#### ...#.. #....#....# .. #. #. #. # # #....#....#  #....#....# #....##'##########................[/%h 39;49m7=-------1.2 (0.60%hZ.. #.†........# #+####...##.# #.....#...####..##### #...o.#...##...## 0%h)#...o.#...#.....# #...o.#...#.....# #.5..o#...#.....# #.....#'####.#..# ......##.@..###.#### 0%hcz...#.. #....#....# .. #. #....#....# .  # 0%h #....#....# #....##'##########................ 0%h0%h'.o ***The white imp gestures at you.0%hlc..oo...3---==--8 _The puff of frost hits you.0%h9 #. +....#....# .. #.......†.0%hE: M# .#+####...##........# #.....#...####..######.....#...##...## 0%h: F#...o.#...#.....# #....o#...#.....# #.5..o#...#.....# 0%h: #....o#@####.#..# ......##....###.####0%h; ...#.. #....#....# ... #.# #....#....##....#....#0%hU< #....##'######### 0%h~C 0%hD &--0%hpD 2.40%hN  0%hS K_There is an open door here.1%h #############....# #. +...........#....# .. #.......†.# .#+####...##........# #.....#...####..######.....#...##...## 1%h#...o.#...#.....# #....o#...#.....# #.5..o#.@.#.....#  #....o#'####.#..# ......##....###.####...#.. #....#....#.. #. #....#....#. #. #....#1%h0....## #....#....##....#....##....##'#########1%h.oo   orc--3.0 _1%hp1%h^2%hx #### #############. +....#.. #.......†.#+###........##..#####.#...#o..5..o#...#... #.....#'####.#.....##.o..###.####.#.. #.. #.#....#o..62%h2%h ] #### 2%h /#############. +...........#.. #.......†.#+###........##..#####.#...#o..5..o#...#... #.....#o####.#.....##....###.#2%h ###.#.. #. #. #. #.#2%hN 2%h oo   orc priest2%h qo   orc2%hb D---4.22%h 2%h 3%h2_ #### #############. +...........#.. #.......†.#+###........##..#####.#...#o..5..o#...#... #.....#o####.#.....##.o..###.####.#.. #.. #. #. #.3%h%63%h63%h3;Woo..3%h;T4=83%h@3%hA3%h?; #####  #############....# #. +...........#....# .. #.......†.# .#+####...##........# #.....#..@####..######.....#...##...## #...o.#...#.....# 3%hn#....o#.#.5..o#o..#.....# #.....#o####.#..# ......##....###.####...#..3%h N..3%h 3%h(5.43%h3%h3%h' z #### #############3%h #. +....#... #.......†......#+###........##..#####3%h .#...#o....o#.5..o#o..#...3%hG  #.....#o####.#.....##....###.####.#..3%h 3%h 3%h 3%h$ 3%h o.o'o 2 orcso3%h 3%h{ !6.03%h 3%hm 4%ht #####  #############....# #. +....#....# .. #......@†........# .#+####...##........# 4%h8@#.....#...####..######.....#...##...###...o.#...##....o#o..#.....# #.5..o#.o.#.....#    orc #.....#'####.#..#......##.o..###.####4%h4%h44%h"4%h|o..o.o 2 orcso4%h0.4%h&64%h4%hK4%h ##### #....# #. +.#....# .. #..# .#+####...##.# #.....#...####..##### #.....#...#...o.#o..#....o#..o#.....##.5..o#...#.....##.....#o## 4%h =2==7.24%hg 4%h r _You see here a hound corpse.5%hT ##################....# #. +...........#....# .. #.†........# #+####...##5%hUe# #.....#...####..##### #.....#...##...## #...o.#o..#.....##....o#..o#.5..o#...5%hV#.....#o####.#..#  ......##....###.####  ...#.. #....#....#5%h{`8 _5%h{ ##### #....#  #. +.#....# .. #.†.# .#+####...##.# #.....#...####..##### #.....#...##...## 5%h #...o.#o..#.....##....o#..o#.....##.5..o#...#.....##.....#o####.#..# ......##....###.#### 5%h 5%h (8.45%h0 5%h& 6%h>##################....# #. +...........#....#  .. #.......†........# #+####...##.# #.....#...####@.##### #.....#...##...## #...o.#o..#.....# #....o#..o#.....##.5..o#...#.....##.....#o####.#..# .....##....###.#####.. #....#... #. 5=9.06%hv##################....##. +...........#....#  .. #.......†........# .#+####...##........# #.....#...####..##### #.....#...##.@.##  #...o.#o..#.....# #....o#..o#.....# #.5..o#...#.....# #.....#o#####..# ......##....###.#####.. #....#....# #. #....#....# . #. #....#....#==66%hY ##################....##. +...........#....# .. #†........# .#+####...##........# #.....#...####..##### #.....#...##...##  #...o.#o..#.@...# #....o#..o#.....# #.5..o#...#.....# #.....#o#####..#......##....###.####  ...#.. #....#....#  .. #. #....#....#  . #. #....#....#  # #....#....#6%h) )80.26%h 7%h\ ##################....#. +...........# .. #†........ .#+####...##........#.....#...####..######...## o.#o..#......o#..o5.....#o####.#....##....#....#7%h7%h37%h87%h7%h7%hk #############....#. +...........#.... .. #†........ .#+####...##.......#.....#...####..######...## o.#o..#......o#..o5.....#o####.#......##....###.###....##....##....##'#########=1.47%h #. +........... .. #†....... .#+####...##......#.....#...####..######...## o.#o..#......o#..o5.....#o####@#..#......##....###.#####.. 7%hO....# ....#####'####................7%h(7%h(2.07%h7%h7%h{ 9  .. #†.... .#+####...##......#.....#...####..####7%h ##...## o.#o..#.....#.o#..o#.....#57%h> .#.....#....#o####.#..#......##....###@###7%h #.. #....#....#  #. 7%h;2 #....#..#................67%h2  .#+####...###.....#...####..######...## o.#o..#.....#.o#..o#.....5.#........#o####.#......##....###.####.. #....#..@.#  #.  ..#................63.28%h #.....##..######...## o.#o..#......o#..o#....5.....#o####.#......##....###.####.. ....#  #.   # ...#...............8%h_<88%h8%hn8%h ...## o.#o..#......o#..o5.....#o####.#......##....###.####.. ....#  #.   #  .....###+####....###4.48%he } o.#o..#......o#..o5.....#o####.#......##....###.####.. ....#  #.   #  #'#########..#+#####....#8%h m3==5.08%h 8%h7 8%hF #....o#..o#.....# #.5..o#...#.....# #.....#o####.#..#......##....###.####8%h ...#.. #....#....#  .. #. #....#....# . #. #....#....# # #....#....# #....#.@..# #....##'######### #................ #.... #.......... #..... ###+####....### #....#  #....#8%h 8%h) &68%hN8%h9%hu 5.....#o####.#......##....###.####.. ....#  #.   #  ##@##########..5.............#..............9%h5X#.......#.....####5   white imp (wandering)....######...<#9%h9%h(6.29%hʯ9%h Q _There is an open door here.9%hO....#o####.#......##....###.####.. ....#  #.   # ## #....#....##....##'##########..5...@.......... ##+####....### #....# #####...<.......#.57=8 _:%hު  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:%h=Z:%h\The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No;%h;%h#.....#o####.#..#Dalarin the Sneak......##....###.####Spriggan of Vehumet ......;%h.]...#.. #....#....#Health: 27/30 =====================---.. #. #....#....#Magic: 10/13 ==================------. #. #....#....#;%hAC: 2Str: 12# #....#....#EV: 18Int: 16#....#....#SH: 0Dex: 16#....##'#########XL:  6 Next: 56% Place: Dungeon:5#...5..@.........Noise: ---------  Time: 3086.8 (0.0)#................k) +3 dagger (venom)#................Throw: 6 darts (datura)#...............###+####....####....#5   white imp#....######...<##.......## _The puff of frost hits you. ;%hN__There is an open door here. _You see here a hound corpse. _There is an open door here.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;%h;%hY.5;%h ------==7.8 (1Touch ;%htI _Your hands begin to glow red.<%hu:j......##....###.#### ...#.. #....#....#  .. #. #....#....# . #. #....#....# # #....#....# #....#....# #....##'######### #....5........... #..... #. # ###+####....### #....# #....######.<# #.......## +.--8.4 (0.6<%h {  You barely miss the white imp. The white imp hits you.<%h] 2----=-9.3 (0.9<%hB F _The white imp freezes you.=%h>=%hj>.90.1 (0.8=%htA=%h3D _You closely miss the white imp. The white imp closely misses you.=%h9 =%h a3=---9=%h =%h _You barely miss the white imp. The white imp completely misses you.>%h>%hoo   orc>%h-1.8 (0.9>%h2>%h _You hit the white imp but do no damage. The white imp barely misses you.>%h_ >%h n.55(confused)>%h3 52.6 (0.8>%h >%h } _You hit the white imp but do no damage. The white imp appears confused.?%hj  ...#.. #....#.o..#  .. #. #....#....# . #. #....#....# # #....#....# #....#....# #....##'######### #................ #...5. #.... # ###+####....### #.... #....######...<# #.......## +.......# #.#-3.2 (0.6@%hs   You hit the white imp.  The white imp is lightly wounded.==4.0 (0.8 _The white imp hits you but does no damage.@%h  ed, poisoned)  You hit the white imp. The white imp is poisoned.  The white imp is lightly wounded.@%hZ 4=1==8@%hW @%h O _The white imp misses you.A%h;  You hit the white imp.A%hӽoo   orcA%hF-5.7 (0.9A%hA%hoa _The white imp is heavily wounded.B%hp  You catch the helpless white imp completely off-guard!  You puncture the white imp!  You kill the white imp!B%h}.o   orcB%h({===8-6.6B%hRZ _Vehumet accepts your kill.C%hkb.. #. #....#....# . #. #....#....#  # #....#....#  #....#.o..# C%hi#....##'##########................ #. #. #. ###+####....###  #....# #....######...<##.......## +.## C%hrC%hT.oC%hG-7.2 (0.6C%hC%hNC%h J.. #. #....#....# . #. #....#....# # #....#....# #....#....# C%h #....##o# #. #. #. #. ###+####....### C%h H#....# #....######...<##.......## C%hF +.......##.......# C%h C%h v'o8C%h C%h D%hQ. #. #....#....#  # #....#....#  #....#....# #....##'##########......o......... #.. #. #.D%huT4 ###+####@...###  #....# #....# #####...<##.......##+.......# #.......##.......##....>..#D%h>8.4D%hD%h'E%h}C #  #........##'#########......o.........E%h.................. ##+####....###   #####...<.......#+##....E%h_...> ..E%heE%hhP.oE%hi55=E%h!9.0E%hE%hmE%h= ...##'#########..............E%h>....o....... ##+####....###  E%hc? #####...<.......#+.......E%h@##.....#....> .E%h@^#.....#+########E%hJE%hK&6E%hdgE%hL r#'#########..............o...... ##+####....###   #####@..<#.......#+.......# #..#.#....> ..#+######## ................########E%h P.oE%h< *100.2E%hH E%h- E%h #................ #........ #.......o. #.......E%h7 ###+####....### #....#  #....######...<# #...@...## +. #E%h.#  #.# #>..# ..E%h #.......#.#+#########.# #................######## #.#.....E%hU.#E%hE%h#.E%hWo8E%haE%hF%h2 #. #.......... #.......... #.o....... ###+####....### #....# #....# #####...<# #.## +.# #.#  #.#  #....>..#. #.# ...#+##.# +#......######## .#.#......#=1.4G%h/S  Casting: Confusing Touch (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G%h&  Okay, then. _H%h 2==6oo   orc      ....  ....  .###  #....#  #....#  #####o..<#  #..@....## 5.4 (4.0 +.......#  #.......#  #.......#  #....>..#  #.......# #.......# .....########  _You start resting.H%h6 ~     ....  ....  .###  #....#  #....#  #####o..<#  #..@....##  +.......#  #.......#  #.......# #....>..# #.......# #.......#.....####H%h7 [ _An orc is nearby!I%hS  Casting: Confusing Touch (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J%hg}J%h~The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - NoK%hp #................  Dalarin the Sneak #................  Spriggan of Vehumet ...... #................  Health: 26/30 ====================---- #.......o.......  Magic: 9/13================-------- ###+####....###  AC: 2Str: 12 #....#  EV: 18Int: 16 #....#  SH: 0Dex: 16 #####o..<#  XL:  6 Next: 58% Place: Dungeon:5 #..@*...##  Noise: ---------  Time: 3105.4 (0.0) +.......#  k) +3 dagger (venom) #K%h.......#  Throw: 6 darts (datura) #.......#  #....>..# ... #.......#  o   orc ...#+#########.......# +#................######## .#................#......# _An orc is nearby!Casting: Confusing Touch (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (chance to affect: 69%)K%h#................Dalarin the Sneak#................Spriggan of Vehumet ......#................Health: 26/30 ====================----#.......o.......Magic: 9/13================--------###+####....###AC: 2Str: 12#....#EV: 18Int: 16#....#SH: 0Dex: 16#####*..<#XL:  6 Next: 58% Place: Dungeon:5#..@....##Noise: ---------  Time: 3105.4 (0.0)+.......#k) +3 dagger (venom)#.......#Throw: 6 darts (datura)#.......##....>..# ...#.......#o   orc ...#+#########.......%hHm# +#................######## .#................#......# _An orc is nearby!Casting: Confusing Touch (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (chance to affect: 69%)K%h_(ally target)(   +0 club (minion)K%h.o.(==6.4 (1  Casting: Confusing Touch (quite dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (chance to affect: 69%) _The +0 club dances into the air!L%hמ=  You hit the orc.  L%h>HThe orc is moderately wounded.L%hb(. L%h[c7=-7.2 (0.8L%hL%hQ _The orc closely misses you.L%h  You hit the orc but do no damage.The orc is moderately wounded.-8.1 (0.9L%hL%h{ _Your +0 club closely misses the orc. The orc misses you.M%hn  You hit the orc.  You kill the orc!M%hM%h(.(   +0 club (minion)M%hyO=99 (0.8M%hPM%hZ _Vehumet accepts your kill.M%hL #. #.......... #.......... #......... ###+####....### M%hM s#....# #....# #####...<# #..(@...## +.# #.#  #.# M%haN M%hS M%hS 5-9.5 (0.6M%h.W M%hZ & _You swap places. M%h+[ c_You see here an orc corpse.N%hZD#. #.......... #................ #............... N%h\###+####....### #....# #....# #####...<# #..(†@..## +.# #.#  #.# N%haaN%hg:.(N%hhN%hNif10/13==-10.1 _N%hurN%h)S}##'#########.......................###+##### #....#####@..<##...(...##+. #....> #+#########.......N%hS8######N%hUN%h[A)N%h-\&7N%hK_N%haV _Your +0 club falls from the air.O%h58=O%h!<oo   orc (wandering)O%h.A    .o.........  ..........  O%huCP..........  .........  #....###  #....#  #....#  #####@..<# 1.7 (1.0 #...)...##  +.......#  #.......#  #.......#  #....>..# . #.......# #.......#  _You start resting.O%h   .o.........  ..........  ..........  .........  #....###  #....#  #....#  #####@..<#  #...)...##  +.......#  #.......# #.......# #....>..#  #.......##.......#O%h[ _An orc is nearby!P%hz #......o......... #........ #........ #....... ###+####....### #....#  #....######...<# #...@...## +....... #.#  #.# #>..# ..P%h9 #.......#.#+#########.# #................######## #.#......#P%hLP%h42.3 (0.6 _P%hP%ht+  Things that are here: P%h`_a +0 club; an orc corpseQ%h7 #......oQ%h. #.......... #.......... #......... ###+####....### #....# #....# #####...<# #..@)...## +.# #.#  #.#  #....>..# ... #.# ...#+##.# +#Q%hMn......######## .#.#......#Q%hQ%hA==9 Q%h6 _Q%h"$Q%h!&Q%h63Q%h-8Q%hkg19==1== _You start resting.Q%hx|7.9 (5.030==8.9 (6 _HP restored.Q%h{ #......o. #.......... #.......... #......... ###+####....### #....# #....# #####...<# #...@...## +.# #.# 9.5 (0.6  Things that are here: _a +0 club; an orc corpseR%hM#....##'######### #........ #........ #........#...............###+####....####....#  #....# #####@..<# #...)...#+.# #.......# #....>..#  .#+#########....... .########20.1 _R%hsR%h M....# ##'#########....o................###+##### #@...#####...<#...)...##+.......##.#o   orc (wandering)#.......#R%h R%h# R%h >o.R%h ooo 2 orcs (wandering)R%h $==R%h 7R%h]  _An orc comes into view. It is wielding a +0 hand axe.S%hM#...#....# .o##'#########.....o...........o........###+##### #....####...<#...)...##..o   orc priest (wandering)..#.#.......#=1.3S%hv. #.# #........#....# ...o##'#########....S%h......o.o............o........###+##### #....####...<#...)##S%h-+....o 3 orcs (wandering).... #....>S%h7  The orc shouts! x2S%hS%hS%h'- .S%h^o..oooS%hooooThe orc completely misses you.S%hxS%hwE====9S%hwS%hE S%h._The orc priest shouts! The orc shouts!S%h  You hit the orc.  The orc is severely wounded.S%h6S%hSS%h.o.o.oS%hb===-2.8 (0.9S%hS%hTP _The orc barely misses you.T%hɾ#  #  #........##'#########...................o...o.......o....o... ##+####....###   #####...<...)...#+.......#. 2T%h orcs...>..# .#.......#T%hT%h:.o----3.4 (0.6T%hT%hT%h 1 ...##'#########..............o...........o... T%h ##+####o...###  #....# #####...<...)...#+.......#T%ho #.....#....> .#.....#+########T%hg T%hp V.oT%hG D---4.0T%h T%h U%h#'#########............o....... ##+####o..o###  #....# #####@..<#...)...#+.......# #..#.#....> ..#+######## ................########....o.o6V%hVL #................ #...o.... #...o.... #....... ###+####....### #o.o.#  #....######...<#V%h] #...@...## +....... #.#  #.# #V%h>..# .. #.......#.#+#########.# V%hi#................######## #.#......#V%hV%hW2==5.2V%hV%h  Things that are here: _a +0 club; an orc corpseV%h  #. #...o............ #...o............ #......... ###+####....### #o.o.# #....# #####...<#V%h W #..@)...## +.# #.#  #.#  #....>..#. #.#   orc ...#+##.# +#......######## .#.#......#V%ho V%ho V.oV%h -8 _V%h V%h W%h[R  Casting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X%h) X%hu* The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - NoY%h Y%h  #................  Dalarin the Sneak #...o............  Spriggan of Vehumet ...... #...o............  Health: 30/30 ======================== #...............  Magic: 9/13================-------- ###+####....###  AC: 2Str: 12 #o...#  EV: 18Int: 16 #.o..#  SH: 0Dex: 16 #####*..<#  XL:  6 Next: 59% Place: Dungeon:5 #..@*...##  Noise: ---------  Time: 3125.8 (0.0) +.......#  k) +3 dagger (venom) #Y%hg .......#  Throw: 6 darts (datura) #.......#  #....>..# ... #.......#  o   orc ...#+#########.......# +#................######## .#................#......# _a +0 club; an orc corpseCasting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 69%)Z%h.M#................Z%ho/Dalarin the Sneak#...o............Spriggan of Vehumet ......#...o............Health: 30/30 ========================#...............Magic: 9/13================--------###+####....###AC: 2Str: 12#o...#EV: 18Z%h/Int: 16#.*..#SH: 0Dex: 16#####...<#XL:  6 Next: 59% Place: Dungeon:5#..@)...##Noise: ---------  Time: 3125.8 (0.0)+.......#k) +3 dagger (venom)Z%he0#.......#Throw: 6 darts (datura)#.......##....>..# ...#.......#o   orc ...#+#########.......# Z%h0+#................######## .#................#......# _a +0 club; an orc corpseCasting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineZ%h3QAim: an orc, wielding a +0 hand axe (chance to affect: 69%)Z%hN(ally target)(   +0 hand axe (minion)Z%hZ%hZ%hљ.(o  orc==6.8 (1Z%hZ%h  Casting: Tukima's Dance (quite dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Z%hAim: an orc, wielding a +0 hand axe (chance to affect: 69%) _The +0 hand axe dances into the air![%h [%h [%h [%h (.oo 2 orcs (1 ally target)[%hm /--7[%hy [%h! \%hަu  You hit the orc.  You kill the orc!You hit the orc.  You kill the orc!  Vehumet accepts your kill.  Your +0 hand axe hits the orc. Your +0 hand axe hits something.r +0 hand axe hits the orc. Your +0 hand axe hits something.  Vehumet accepts your kill..   orc (\%h{61=-8.7 (0.9 _You feel a bit more experienced.]%h@ q  You closely miss the orc. .(The orc is severely wounded.9.6 _The orc barely misses you.^%h?  You hit the orc.  You kill the orc!.((   +0 hand axe (minion)^%h230.4 (0.8 _Vehumet accepts your kill._%h3#. #...o............ #...o............ #......... ###+####....### #)...# #....# #####...<# #..(@...## +.# #.#  #.#   You swap places.)-1.0 (0.6_%h9_%hIF _Your +0 hand axe falls from the air.You now have 275 gold pieces (gained 12)._%h2GE-2.0 (1_%hpO_%hyRO _Items here: )) †††._%h:#....##'######### #........ #...o.... #...o....#...............###+####....####)...#  #....# #####@..<# #..))...#+.# #.......# #....>..#  .#+#########....... .########10/13==6 (0`%hU  #................ #...o.... #...o.... #.......`%h , ###+####....### #)...#  #....######...<# #..)@...## +....... #.# `%hN  #.# #>..# .. #.......#.#+#########.# #................######## #.#......#`%hJ `%h (3.2`%h `%h? o _Items here: )) †††.`%hh #. #...o............ #...o............ #......... ###+####....### #)...# #....# #####...<# #..@)...## +`%h.# #.#  #.# `%h #....>..# ... #.# `%h,...#+##.# +#......######## `%h0.#.#......#`%h`%h-8 _`%h`%hA Q _You see here a +0 hand axe.a%hj ==1==a%hs a%hy a%h&| a%h a%h֋ a%hč a%h& a%hX a%h& a%hQ ==a%hۚ a%h a%h a%h a%h a%h a%h a%h a%hk a%h a%h a%h b2==a%h a%h ,a%h, a%h a%h a%h a%h1 ==a%h] a%h  a%hg! a%h" ;_You start resting.a%hC 054.8 (21.0)a%hjF a%hF 3a%h6J 8==5.8 (22a%hU a%h$X  a%hX a%h'Y _Magic restored.b%hR#. #...o............ #...o............ #......... ###+####....### b%h9T7#)...# #....# #####...<# #..)@...## +.# #.# b%hm6.4 (0.6) _Items here: )) †††.b%hN %#....##'######### #........ #...o.... #...o....#...............###+####....####)...#  #....# #####@..<# #..))...#+.# #.......# #....>..#  b%h .#+#########....... .########b%h$ b%h /7.0 _b%h b%hj c%hB: M....# ##'#########.....o..................###+####....###) #@...c%h< #####...<#..))...##+.......##.##.......#c%hA c%h.B &6c%hF c%hL 78 c%hIM :M#...#....# ..##'#########....o..c%hM ..................###+####....### #....####...<#..))...##....#.#.......#c%h W c%hW E==8.2c%h\ c%hpa   c%hZb Things that are here: c%hb d_a +0 hand axe; an orc corpsed%hM. #.# #........#....# ....##'#########....o..........................###+#####) #....#####...<#o   orc priest (wandering)....>..#d%h׆d%hi.od%h /==8d%hܘB _The orc priest shouts!e%hR  Casting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f%hDf%hFThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - Nog%h %g%h",X . #. #....#....# Dalarin the Sneak  # #....#....# Spriggan of Vehumet ...... #....#....# Health: 30/30 ======================== g%h.#....##'#########  Magic: 10/13 ==================------ #................  AC: 2Str: 12 #................  EV: 18Int: 16 #.o**............  SH: 0Dex: 16 #....***........  XL:  6 Next: 62% Place: Dungeon:5 ###+####@...###  Noise: ==-------  Time: 3158.8 (0.0) #)...#  k) +3 dagger (venom) #....#  Throw: 6 darts (datura) #####...<#  #..))...##  +.......# %h7/ 7m o   orc priest #.......#  #.......#  #....>..# Casting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (chance to  affect: 51%)g%h  . #. #....#....#Dalarin the Sneak# #....#....#Spriggan of Vehumet ......#....#....#Health: 30/30 ========================#....##'#########Magic: 10/13 ==================------#................AC: 2Str: 12#................EV: 18Int: 16#.*..............SH: 0Dex: 16#...............XL:  6 Next: 62% Place: Dungeon:5###+####@...###Noise: ==-------  Time: 3158.8 (0.0)#)...#k) +3 dagger (venom)#....#Throw: 6 darts (datura)#####...<#g%h }#..))...##+.......#o   orc priest#.......##.......##....>..#Casting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 scale mail (chance to  affect: 51%)g%h (ally target)(   +0 club (minion)g%hi g%hp ^(.og%hp +9.8 (1g%hv g%hx Qonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (quite dangerous; 7% risk of failure)  g%hWy Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club and wearing a +0 scale mail (chance to  affect: 51%) _The +0 club dances into the air!h%h  #  #........##'#########................(.....o........ ##+####....###   .#####...<....>..# .#.......#--60.4 (0.6  Things that are here: _a +0 hand axe; an orc corpsej%h1  ...##'#########..............(......o......... ##+####....###  #)...# #####...<..))...#....#.#.......# .#+#########.......#--1.0 _j%hBj%h.V  #'#########............(.......o.....j%hV .. ##+####....###  #)...# .#####@..<#..))...#+.......# j%h}W #.##.......# ................########j%hc j%hd &6j%hj j%hm k%h< #................ #(....... #..o..... #....... ###+####....### #)...#  #....######...<# #..)@...## +....... #.#  #.# #>..# .. #.......#.#+#########.# #................######## #.#......#k%hT2.2k%hxo _Items here: )) †††.k%ht0 #k%h(u). #(............... #..o............. #......... ###+####....### #)...# #....# #####...<# #..@)...## +.# #k%hu.#  #.#  #....>..# ... #.# ...#+##k%hu.# +#......######## .#.#......#k%hL|k%h#}$8 k%hz} _k%hk%hrQ _You see here a +0 hand axe.l%h 3l%h3l%h 5l%h::l%h@,l%hCl%htCl%hDl%hJ,l%hlLl%hPl%hPL1==l%h~Rl%hVl%hWl%hXl%h_,l%hal%hnBl%hsl%hs:==l%hul%h{,l%h|l%h,l%h+l%hl%hl%h,l%hl%hΑL2==l%h3l%hjl%hיl%hl%h-l%hl%h6l%hl%h\l%hZl%hl%h/:==l%hl%hճl%hBl%hϵl%hp,l%h(l%hSl%hl%h|l%h_ _You start resting.l%hn081.8 (19.0)l%h~[3==2.8 (20l%hhl%hg% _Magic restored.l%hR  Casting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m%h9m%hF;The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - Non%hg n%hG| #................Dalarin the Sneak#(...............Spriggan of Vehumet ......#..o.............Health: 30/30 ========================#...............n%h} /Magic: 10/13 ==================------###+####....###AC: 2Str: 12#)...#EV: 18Int: 16#....#SH: 0Dex: 16#####...<#XL:  6 Next: 62% Place: Dungeon:5#..@)...##Noise: ---------  Time: 3182.8 (0.0)+.......#k) +3 dagger (venom)n%hb} m#.......#Throw: 6 darts (datura)#.......##....>..# ...#.......# n%h( ...#+#########.......# +#................######## .#................#......# _Items here: )) †††. _You see here a +0 hand axe. _You start resting. _Magic restored.  Casting: Tukima's Dance (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n%hw ------==3.8 (1Touch n%h n%h 3 _Your hands begin to glow red.o%h)#. #(............... #..o............. #......... ###+####....### #)...# #....# #####...<# #..)@...## +.# #.# #.# o%ho%h6--4.4 (0.6o%ho%hMo _Items here: )) †††.o%hm#....##'######### #........ #(....... #..o.....#...............###+####....####)...#  #....# #####@..<# #..))...#+.# #.# #.......# #....>..#  .#+#########....... .########--5.0 _o%h a6M....# ##'#########......(......o..................###+####....###) #@...#####...<#..))...##+..#.......###.......#o%hfo%hk&6o%hpo%hqp%hiM#...#.)..# ..##'#########.....(.....o......p%hKj...............###+####....### #....####...<#..))...##+.......#...#.#.......#p%h~qp%hq(6.2p%hvp%haz  Things that are here: _a +0 hand axe; an orc corpsep%hP IM. #.# #....#..o...#.)..# p%h <....##'#########...............................###+#####) #....p%hp y####...<#..))...##o   orc priest (wandering)....>..#p%h p%h e.op%hl -8 _p%h$ p%h' q%huq%h%vN .. #. #....#....#. #. #....#....## #....#....# #.o..#.)..#  #....##'######### #. #. #..q%hve #......@........###+####....### #)...# #....# #####...<# #..))...## +...q%hw....# #.......# #.......#q%hq%hcq%h!7.4q%hҋq%hsr%h ...#.. #....#.o..# .. #. #....#....#. #. #....#....## #....#....# #.o..#.)..#  #....##'######### #. #. #.. #...............###+####....### #)...# #....# #####...<# #..))...## +.......#  #.#r%h r.o8.0r%hr%hr%hI  ......##....###.#### ...#.. #....#.o..# .. #. #....#....#. #. #....#....## #....#....# #....#.)..#  #..o.##'######### #. #. #.. #...............###+####....### #)...# #....# #####...<# #..))...## +.#r%h=Q r%hQ &6r%hV r%hY s%h #.....#o####.#..# ......##....###.####s%h ...#.. #....#.o..# .. #. #....#....#. #. #....#....## #....#....# #....#.)..#  #..o.##'######### #. #s%h}. #.. #...............###+####....### #)...# #....# #####...<# #..)).##s%h5s%h0=9.2s%h's%h60A _The orc priest hits you but does no damage.s%hod m  You hit the orc priest but do no damage.s%hFe ]1==90.0 (0.8s%h>j s%h m X _The orc priest closely misses you.t%hm  You hit the orc priest but do no damage.t%hj&8t%ht%hA _The orc priest hits you but does no damage.u%he  You closely miss the orc priest.u%hw  The orc priest mumbles some strange prayers to Beogh against you.u%h<u%h=-1.7 (0.9u%hpBu%h E9 _You resist with significant effort.u%h oo(confused)You hit the orc priest but do no damage.u%h 52.5 (0.8u%h u%h 6 _The orc priest appears confused.w%hX<  You hit the orc priest.w%ho.==3.3 _The orc priest is lightly wounded.w%h* 0 #.5..o#...#.....# #.....#'####.#..# ......##....###.#### ...#.. #....#.o..# .. #. #....#....#. #. #....#....## #....#....# #.o..#.)..#  #..@.##'######### #. #. #...... #...............###+####....### #)...#w%h#  #....# #####...<#-9 (0.6w%h* w%h/- x%h?  You hit the orc priest but do no damage.The orc priest is poisoned.x%hrEx%hEuo.ed, poisoned)x%hIF5=4.8 (0.9x%h9Jx%hL8 _The orc priest is lightly wounded.x%h$~ 4 #....o#..o#.....# #.5...#...#.....# #.....#'####.#..# ......##....###.#### ...#.. #....#.o..# .. #. #....#....#. #. #....#....## #o...#....# #.@..#.)..#  #....##'######### #... #. #....... #...............###+####.### #)...# #....#-5.4 (0.6x%hW y%ha  You catch the helpless orc priest completely off-guard!  You impale the orc priest!!  You kill the orc priest!y%hyC[y%hO73-6.2 (0.8 _Vehumet accepts your kill.y%h  #...o.#o..#.....# #.....#...#.....# #.5...#...#.....# #.....#'####.#..# ......##....###.#### ...#.. #....#.o..# .. #. #....#....#. #. #....#....## #@...#....# #....#.)..#  #....##'######### #... #. #.. #...............###+####.### #)...#y%h) A8 (0.6y%h y%he  Things that are here: _a +0 scale mail; an orc corpsez%h.M..#...##...#.#..5...#...#... #.....#'####.#.....###.####.#..o.. #.# #[...#...)..# #....##'#########.###+####.2==7.4 _z%h0z%h2z%h*z%h[M##..#####....#...##...#...#...#....#...5...#...#... #.....#'####.#.....###.####.#..oz%h-.. #. #.# #[...#..#....#.)..#...#........z%hz%h8!8.0z%hGz%hz%hAX _M.#+###........#...####..######.....#...##...#.....#...#....#...#5...#...#... #.....#'####.#.....###.####.#..o.. #. #.# #[...#....##.......6{%h"M.. #.......†.#+####...##.........####..######..##...##...#.....#...##.....#...#... #.....#'####.#.....###.####.#..o.. #. #....#....##......{%h{%h\(9.2{%h{%h{%h'vM#. +....#{%h.. #.......†.#+###........{%h##..#######...#.#.....#... #....@#'####.#.......#{%h##.####..#..o.. #. #....#....##.....{%h$&{%h&C==8{%hi.{%h`1|%h #############....##. +.....#....#. #.......†.# .#+####...##........# #.....#...####..##### #.....#...##...## #.....#...#.....# #.....#...#.....# #...@.#...#.....# #.....#'####.#..# ......##....###.#### ...#.. #....#o..# .. #. #....#....#. #. #....#....## #[...#....# #....#.)..# #....##'######### 200.4|%h ### ## #############....#. +.....#..... #.......†. .#+####...##........ #.....#...####..#### #.....#...##...## #.....#...#.....# #..@..#...#.....# #.....#...#.....# #.....#'####.#..# ......##....###.#### ...#.. #....#.o..#...#.. #....#....#... #.. #....#....#.. #.. #[...#....# #....#.)..#1.0|%h3 M ##### #############. +....#|%h5 +.. #.......†..#+###........##..#####...#...#...#.....#'####.#..#......#.... #.. #[...#|%hO: |%h: &6|%hb> |%h @ }%h7}M ###### #############. +....#+.. #.......†#..#+###........##..#####...##.....#...#.....#.. #.. #....#}%h}%hg(2.2}%h߅}%h{}%hD=^M ###### #############. +....#+.. #.......†#..#+###........##..#####...##.....#...#.....#..#.. #....}%h(B}%hB&8}%h#E}%h"G}%hT######.......'}%h[}%h-3.8 (1.0}%h}%h{( _You open the door.%h  Spells (Memorise)TypeFailure Level  a - SandblastEarth17% 1b - Dazzling FlashHexes/Fire19% 3  c - PasswallEarth45% 3  d - Stone ArrowConjuration/Earth45% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h,DescribMemorise|Describe%hz Hide) Describe|Hide%hDazzling FlashHexes/Fire19% 3Passwall Earth 45% Stone ArrowConjuration/Earth %h1 spell hidden%hn  a - Dazzling FlashHexes/Fire19% 3  b - PasswallEarth45% 3 2s hidden%h  a - PasswallEarth45% 3 3%h hDalarin the Sneak%h Spriggan of Vehumet ......Health: 30/30 ========================#### Magic: 12/13 ======================--##################.... AC: 2Str: 12#....+...........#.... EV: 18Int: 16+....#.......†........ SH: 0Dex: 16#..#'####...##........ XL:  6 Next: 73% Place: Dungeon:5#..@..#...####..#### Noise: ---------  Time: 3203.8 (0.0)#.....#...##...##k) +3 dagger (venom)#.....#...#.....#Throw: 6 darts (datura)#.....#...#.....##.....#...#.....##.....#'####.#..#......##....###.####...%hp! W#.. #....#.o..#%h! ....#.. #....#....#You impale the orc priest!!  You kill the orc priest! _Vehumet accepts your kill.Things that are here: _a +0 scale mail; an orc corpse _You open the door.%h$  %h% J Okay, then.%h{% %h' %h) . _%hE 3%hF %hUN  _3==%h/S X%hT @  There is an open door here.%hV %hW  _%hW %hZ %h[ B%h*] %h^ P==%h_ %h` %hb ,%hd %h=f 7 _You open the door.%hIi 3%hi %hl @  There is an open door here.%hm %h|n  _%h:o %hq %hs %hMt %ht %h{ X%h| %h} %h}~ %h  %h             ####################  ...#....+.......  %h v.'....#.......  #+##..#..#'####...#   ######.....#...#   #.....#...#   #.....#...#    #.....#...#    #.....#...#    #.....#'### %h .12.2 (8.4%h- +3.2 (9%h %ho b _t - a scroll labelled KOTSYFE CUON%h%h%h%h%hn%h%hD,%h?,%h%h  _You open the door.%h@  There is an open door here.%h%h _%h\%h%hK%h%h%hM@  There is an open door here.%h.%h _%h+%hX%hB%h<%hE,%h%h%h %ho%h%h%h{,%h%h>@  There is an open door here.%h5 _%h%h%hHB%h%h%ha%h%h?%h},%h %hl%h)%h%h%h%h8,%h%h%h %hq%h%h%h,%h%h5%h{ #......'....#.......†.......  ######'##..#..#'####...##.......  #.......######.....#...####..###  #.......# #.....#...##...##  #.......# #.....#...#.....#  #.......# #.....#...#.....#  #.......# #.....#...#.....#  #.......######.....#'####.#..#  #########......@##....###.####  #....#...#....#.o..#  #....#...#....#....#  #... #...#....#....# #... #...#[...#....#[1%h4;9H #.. #.?.#....#.)..# o   orc (asleep) ##..#....##'####### #.o#.............. #..............24.4 (11.2)%huoo.%hD.5.0 (11.8%h%h#x _An orc comes into view. It is wielding a +0 short sword.%h######'##..#..#'####...##.......######.....##..###...# #....## ..........#....#######.....#'####.#########.......##....###.### #....#.@.#....#.o..# #.....#... #[ #.?.#....#.) ##o#'####### ooo 3 orcs (2 asleep) #...........ooo.6 (0.6) _2 orcs come into view.%h .......######.....##..### #...##...## .#...#......#..#####.....#'####.#########.......##....###.### #....#....o..# . [ #.o.#....#.) ##.#'####### ..........o 4 orcs (3 asleep)oo. ooooooAn orc comes into view. It is wielding a +0 hand axe.==6.2%h8 > _The orc shouts! x3%hgx ...## .#...#.......####'####.#########.......##....###.### #....#....o..# . [%h| #.o.#....#.) ##.#'####### ..........oo..##+####....###%h0}%h~%hQ%hto?o.%hF.=8%h%hԎ%h2J  You hit the orc. The orc is poisoned.%h 4%h>  o.o(1 very poisoned).  The orc is heavily wounded.%h?6--7.6 (0.8%h|G%hJ: _The orc hits you but does no damage.%hq extremely poisoned)You hit the orc. The orc looks as sick as possible!%h% H--8.5 (0.9%h %h \ _The orc is severely wounded.%h ######..###.#...##...#.. ...#..........######.....#'####.#..#########.......###.####o...#.. #.o.#[...#..#.. #.?..)..###.o#....##'#######..oo#..#..............  You kill the orc!%h ,%ha )o.oo 3 orcs..%h =4-9.1 (0.6%h %hY Z _Vehumet accepts your kill.%h  ...## .#...#.......####'####.#########.......##....###.### #....#....o..# . ).#[ #.?o#....#.) ##..#'####### #oo#................ ###+####....###%h %h7 %h %h xo.oo..%hq @-7%h- %h4 %hM  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hP  Okay, then.%h^%hz%h. _%h  You hit the orc. The orc is poisoned.oo..(1 very poisoned)=30.6 (0.9%h%h ^ _The orc is moderately wounded.%h>######..###.#...##...#.. ...#..........######.....#'####.#..#########.......###.####o...#.. #.o.#[...#..#.. #.oo.)..####'########..#..............o)-1.2 (0.6%h? M  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h'! #.......######.....#...####..### Dalarin the Sneak  #.......# #.....#...##...##  Spriggan of Vehumet ......  #.......# #.....#...#.....#  Health: 30/30 ========================  #.......# #.....#...#.....#  Magic: 10/13 ==================------  #.......# #.....#...#.....#  AC: 2Str: 12 %h- #.......######.....#'####.#..#  EV: 18Int: 16  #########.......##....###.####  SH: 0Dex: 16 #....#...#....#.o..#  XL:  6 Next: 74% Place: Dungeon:5 #....#.@.#....#....#  Noise: ---------  Time: 3231.2 (0.0) #... #.o.#....#....#  k) +3 dagger (venom) #... #.).#[...#....#  Throw: 6 darts (datura) #.. #.oo#....#.)..#  ##..#....##'####### #..#.............. ooo 3 orcs (1 very poisoned) #..#.............. #..#.............. #..#..............Casting: Confusing Touch[%h2040m (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, very poisoned, chance to affect: 69%)%hZ% %ht#.......######.....#...####..### Dalarin the Sneak%hLu#.......# #.....#...##...##%h4Spriggan of Vehumet ......%h "#.......# #.....#...#.....#Health: 30/30 ========================#.......# #.....#...#.....#Magic: 10/13 ==================------#.......# #.....#...#.....#AC: 2Str: 12  #.......######.....#'####.#..#EV: 18Int: 16  #########.......##....###.####SH: 0Dex: 16#....#...#....#.o..#XL:  6 Next: 74% Place: Dungeon:5#....#.@.#....#....#Noise: ---------  Time: 3231.2 (0.0)#... #.*.#....#....#k) +3 dagger (venom)#... #.).#[...#....#Throw: 6 darts (datura)#.. #.oo#..%hr"..#.)..###..#....##'#######%h##..#.............. ooo 3 orcs (1 very poisoned)%h $N#..#..............%h$N#..#..............%h%#..#..............%h%Casting: Confusing Touch (dangerous; 6% risk of failure)  %h*&MConfirm with . or Enter, or press ? or * to list all spells.%h&Aiming: Tukima's Dance (dangerous; 6% risk of failure)  %ha';Press: ? - help, Shift-Dir - straight line%h'xAim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderately%hn(Dwounded, very poisoned, chance to affect: 69%)%h%h pooo?.==2.2 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, very poisoned, chance to affect: 69%) _The orc struggles to resist. The orc closely misses you.%hwF /  You hit the orc but do no damage. The orc looks as sick as possible!  The orc is moderately wounded.You kill the orc!%h0L o). 2 orcs%hg =5-3.0 (0.8%h^i %hl Z _Vehumet accepts your kill.%h=#####'##..#..#'###.......#####...####..###.#...##...#.#.. #.....#...#..........######.....#'####.#..#########.......###.####o.#...oo#.. #.).#[...#..#.. #.?.)..####'#######%hRoo).%hT--6 (0.6%hA%hZ%h  #......'....#.......†#####'##..#..#'###.......######..####...##.## #.....#...#..........######.....#'####.#..#########......@##....###.#####....#...o#....#.oo#).#.. #.).#[...#..#.. #.?.)..# #%h 1##'#######%h %h B-4.2%h %h¶ %hL  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #......'....#.......†....... Dalarin the Sneak %h6 ######'##..#..#'####...##....... Spriggan of Vehumet ......  #.......######.....#...####..### Health: 30/30 ========================  #.......# #.....#...##...##  Magic: 7/13============------------  #.......# #.....#...#.....#  AC: 2Str: 12  #.......# #.....#...#.....#  EV: 18Int: 16  #.......# #.....#...#.....#  SH: 0Dex: 16 %h #.......######.....#'####.#..#  XL:  6 Next: 75% Place: Dungeon:5  #########......@##....###.####  Noise: ---------  Time: 3234.2 (0.0) #....#.*.#....#.o..#  k) +3 dagger (venom) %h m#....#.oo#....#....#  Throw: 6 darts (datura) #... #.).#....#....#  #... #.).#[...#....#  #.. #.?.#....#.)..#  oo 2 orcs ##..#....##'####### #..#.............. %h #..#..............Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (chance to  %hv affect: 69%)%hr#......'....#.......†....... Dalarin the Sneak######'##..#..#'####...##....... Spriggan of Vehumet ......#.......######.....#...####..### Health: 30/30 ========================#.......# #.....#...##...##Magic: 7/13============------------#.......# #.....#...#.....#AC: 2Str: 12  #.......# #.....#...#.....#EV: 18Int: 16  #.......# #.....#...#.....#SH: 0Dex: 16  #.......######.....#'####.#..#XL:  6 Next: 75% Place: Dungeon:5  #########......@##....###.####Noise: ---------  Time: 3234.2 (0.0)#....#...#...%hLs.#.o..#k) +3 dagger (venom)#....#.*o#....#....#Throw: 6 darts (datura)#... #.).#....#....##... #.).#[...#....##.. #.?.#....#.)..#oo 2 orcs##..#....##'########..#..............#..#..............Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (chance to  affect: 69%)%hE1(1 ally target)%hKF(   +0 hand axe (minion)%h%hBo(. onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  %hAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (chance to  affect: 69%)  The +0 hand axe dances into the air!%hH4==5.2 (1%h%h3E _The orc hits your +0 hand axe with a +0 dagger.%hw<1 poisoned, 1 ally target)%h0 _The orc hits your +0 hand axe with a +0 dagger.  You hit the orc. The orc is poisoned.  The orc is lightly wounded.  The orc completely misses you.Your +0 hand axe completely misses the orc.  Your +0 hand axe hits the orc.-6.0 (0.8%hg%hE _The orc hits your +0 hand axe with a +0 dagger.%h #......#....+.....# #......'....#.......† ######'##..#..#'####...##...... #.######.....#...####..## #%h7.# #.....#...##...## #.# #.....#...#.....# #.# #.....#...#.....# #%h8.# #.....#...#.....# #.......######@....#'####.#..##########.......##....###.#### #....#.o(#....#.o..# #....#..o#....#....# #... #.).#....#....# #... #.).#[...#....##.. #.?.#....#.)..# #.. ##..#....##'###### #..#%h%h"%hD.eo. %h.T--6 (0.6%hd9%h<7 _Your +0 hand axe hits the orc. x2%h:a  You completely miss the orc.%h{G  The orc is almost dead.Your +0 hand axe hits the orc.  The orc dies!%hP [(.   orc Vehumet accepts your kill.%hj5=7.5 (0.9%hr%hu^ _Your +0 hand axe closely misses the orc.%hL r#########################.#......#....+....# #......'....#.......†.######'##..#..#'####...##.......#.######.....#...####..####.# #.....#...##...##  #.# #.....#...#.....#  #.# #.....#...#.....#  #.# #.@...#...#.....#  #.......######.....#'####.#..#  #########.....[(##....###.#####....#.o.#....#.o..##....#...#....#%hN ....##... #.).#....#....# #... #.).#[...#....# #.. #.?.#....#.)..##.. ##..#....##'#######%h'Q T  The orc hits your +0 hand axe with a +0 dagger.%hsZ D)%h&[ 5-8.1 (0.6%hb %hAe Z _Your +0 hand axe falls from the air.%h|J #......#....+...........# #......'....#†...######'##..#..#'####...## #.......######.....#...####..## #.# #.....#...##...##  #.# #.....#...#.....# #.# #.....#...#.....# #.# #.....#...#.....# #.######@....#'####.#..# #########.....[)##....###.#### %hT(#....#.o.#....#.o..#  #....#...#....#....# #... #.).#....#....# #... #.).#[...#....# #.. #.?.#....#.)..# #.. ##..#....##'###### #..#.............%h{%ho%h].8==-%h7%h%h%h ^  You closely miss the orc.%h 5=9.6 (0.9%h2q _The orc is heavily wounded.%hG #......'....#.†.....######'##..#..#'####...##.#.......######.....#...####..####.# #.....#...##...##  #.# #.....#...#.....#  #.# #.....#...#.....#  #.# #.....#...#.....#  #.######.....#'####.#..#  #########.....o@##....###.####  #....#...#....#.o..# #....#...#....#....# #... #.)#... #.).#[#.. #.?.#....#.)..# #.. ##..#....##'####### #[39;4%hP (9m..#..............#..#.40.2 (0.6 _The orc barely misses you. _You see here a +0 hand axe.%hn  You hit the orc.  You kill the orc!%he)%h561.1 (0.9%hp _Vehumet accepts your kill.%h% Z ######'##..#..#'####...##.......######.....##..### ...## .....#.#######.....#'####.#########.....))##....###.### #....#.@.#....#.o..# #....#....#... #.).#..##..#.............. ==-7 (0.6%h .......######.....##..### #...##...## .#...#......#..#####.....#'####.#########.....))##....###.### #....#....o..# .. #.).).#[#..##..#.............. -2.3  ...## .#...#.......####'####.#########.....))##....###.### #....#....o..# .. #.@.).#[ #.?.#....#.)#..####+####....### 9%h  Things that are here: _a +0 flail; a +0 ring mail%hxK:......####'####.#########.....))##....###.### #....#....o..# .. #.).[ #.?.#....#.)#.#'####### ..........#####+####....### %hL;#)%hT%h 3.5 _  Things that are here: _a +0 short sword; a +0 leather armour; an orc corpse%hbW ####'####.#########.....))##....###.### #....#....o..# ..%hb #.).).#[ ....#.)#.#'####### ..........#....#%hl%h4.1 _5.1 (1 _u - a scroll of identify%hzRead which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 2 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUONu - a scroll of identify [!] read|quaff[?] describe selected%h #.......# #.....#...#.....#Dalarin the Sneak#.......# #.....#...#.....#Spriggan of Vehumet ......#.......######.....#'####.#..#Health: 30/30 ========================#########.....))##....###.####Magic: 8/13==============----------#....#...#....#.o..#AC: 2Str: 12#....#...#....#....#EV: 18Int: 16#... #.).#....#....#SH: 0Dex: 16#... #.).#[...#....#XL:  6 Next: 76% Place: Dungeon:5#.. #.@.#....#.)..#Noise: ---------  Time: 3245.1 (0.0)#.. ##..#%h [40m....##'####### k) +3 dagger (venom)#..#.............. Throw: 6 darts (datura)#..#..............#..#..............#..#..............######+####....####)...##....# _Vehumet accepts your kill.Things that are here: _a +0 flail; a +0 ring mailThings that are here: _a +0 short sword; a +0 leather armour; an orc corpse _u - a scroll of identify%h%h~oIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled UCLETUUKHLAOT  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU %hv r - a scroll labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON %hPotions (select first with !)  d - a glowing emerald potion  f - a sapphire potion %h[x q - a black potion[?] describe selected%hH %h  #.......# #.....#...#.....#Dalarin the Sneak#.......# #.....#...#.....#Spriggan of Vehumet ......#.......######.....#'####.#..#Health: 30/30 ========================#########.....))##....###.####Magic: 8/13==============----------#....#...#....#.o..#AC: 2Str: 12#....#...#....#....#EV: 18Int: 16#... #.).#....#....#SH: 0Dex: 16#... #.).#[...#....#XL:  6 Next: 76% Place: Dungeon:5#.. #.@.#....#.)..#Noise: ---------  Time: 3245.1 (0.0)%h\ +#.. ##..#....##'####### k) +3 dagger (venom)#..#.............. Throw: 6 darts (datura)#..#..............#..#..............#..#..............######+####....####)...##....# _Vehumet accepts your kill.Things that are here: _a +0 flail; a +0 ring mailThings that are here: _a +0 short sword; a +0 leather armour; an orc corpse _u - a scroll of identify%h ]  As you read the scroll of identify, it crumbles to dust.%h 9==6.1 (1 _d - a potion of enlightenment%h%h,%h %h,%h%h[B%h,%h%h@P==%h%h,%h%h,%h%h,%hB%hh10/13==%h%h,%h%h,%h%h,%h%hh%h7 :==%h %h ,%h^ %h$ ,%h& %h" ,%h$ %h* b1==%h- %h2 ,%h5 %hA B%hC ,%hF %hYL %hL :==%hO %hU ,%h[ %hT\ ,%h-_ %hb b2==%h/d %hg ,%hi %hl ,%hn %h k + Ice Magic 0.0%h> TargetTarget4.0  --  --  --  1.0  --  10.0 --  --  --  --  a-z] set[-] clear selected targetcost|targets%hf <[?25h[?0c0 %h " %h [?25l[?1c1.0 current training targets, if any.=] set aall targets%hY %h! %hD 3#.......# #.....#...#.... Dalarin the Sneak#.......######.....#'####.#. Spriggan of Vehumet ......#########.....))##....###.## Health: 30/30 ========================%h #....#...#....#.o..# Magic: 13/13 ========================#....#...#....#....# AC: 2Str: 12#....#.).#....#....# EV: 18Int: 16#....#.).#[...#....# SH: 0%hk Dex: 16#....#...#....#.)..# XL:  6 Next: 76% Place: Dungeon:5#..@.##..#....##'### Noise: ---------  Time: 3284.7 (0.0)#....#+###..#.......... k) +3 dagger (venom)#.... #..#.......... Throw: 6 darts (datura)#.... #..#..........#.... #..#..........#... ######+####... #..#).. #... #####...  _d - a potion of enlightenment _You start resting. _Magic restored. _Found 3 darts of disjunction. _You see here 3 darts of disjunction. _u - 3 darts of disjunction%hm 4%hs %hq %hr%h%h%h%hص%hl%h%h57 _You open the door.%h3%h%h@  There is an open door here.%h@%h _%h%h%h,%h%h5%h,%h;%hI%h],%h%h%h,%hi%h%h,%h[%h%h #....#.).#[...# #....#...#....#.) ####....##..#....##'#....#'###..#........%hN#....#...#..#........#....#...#..#........#....#..##..#........#....#..#######+####.#...@#..# #)9.9 (5.2 #....#### # #####. ##### .. #..)) ..> + .... #.. ##### #...#....>... #..%h0%h.90.5 (5.8%h4%h; _Found a stone staircase leading down.%hA%h6B%hB%hE%hL%hL%hN%hP%hjP%hQ%hR%hU,%h$V%hRX%h?Z,%hH[%h^7 _You open the door.%ha3%hTb%h>d%hkf,%hg%hi%h l,%h_m%h8q%hr,%ht%h!z]  #....#..##..#...  #....#..#######+###   #....#..#   #....#####  %h}z #####....# ####   #...#....# #..)  ##### #..'..>.# +  %hz#.....#+##....# #..  #......@..##### #...  #.........# #..  %h|#.........# #..  #.........#+#########..  ##+####+#..........  #..)...#..........  #......#..........  #......#...............  ###'##..#..........You pick up a book of Touch and begin reading...%hW(6.3%h+7.3 (6%hP%hXY _You add the spells Kiss of Death and Dispel Undead to your library.%h < Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 17% 1b - PasswallEarth45% 3  c - Dispel UndeadNecromancy86% 4 5 spell levels left 3 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitŻ%hDescribMemorise|DescribeŻ%hU Hide) Describe|Hideƻ%hOPasswall Earth45% 3Dispel UndeadNecromancy86% 4 4Ȼ%h / 5ɻ%hɻ%hfɻ%h #....#..##..#...... Dalarin the Sneak  #....#..#######+### Spriggan of Vehumet ......  #....#..#Health: 30/30 ========================  #....#####Magic: 13/13 ========================  #####....# #### AC: 2Str: 12  #...#....# #..) EV: 18ɻ%hInt: 16  ##### #..'..>.# +... SH: 0Dex: 16  #.....#+##....# #... XL:  6 Next: 76% Place: Dungeon:5  #......@..##### #... Noise: ---------  Time: 3297.3 (0.0)  #.........##... k) +3 dagger (venom)  #.........##... Throw: 6 darts (datura)  #.........#+#########...  ɻ%h[N##+####+#...............  #..)...#...............   #......#...............   #......#...............   ###'##..#...............  _You open the door. _There is an open door here. _Found a stone staircase leading down. _You open the door.  You pick up a book of Touch and begin reading... _You add the spells Kiss of Death and Dispel Undead to your library.ɻ%hP  Okay, then.ɻ%hɻ%hɻ%h. _ʻ%hL Iʻ%h ʻ%h3 ʻ%ht : _ʻ%h? ʻ%h Xʻ%h ,ʻ%h ʻ%h_ ʻ%h  ʻ%h ʻ%h= ʻ%h' Xʻ%hq/ ʻ%h>0 ,ʻ%h?5 ʻ%hG 7 _You open the door.ʻ%h#M Iʻ%hBP ʻ%h~V Bʻ%hZ ʻ%h] ,ʻ%hG_ ʻ%hre ʻ%hf ,ʻ%h&i ʻ%hl ʻ%hho ,ʻ%hp ʻ%hut ʻ%h Xʻ%hH ,ʻ%h Xʻ%hl ʻ%h ʻ%h Bʻ%h Bʻ%h ,ʻ%h ,ʻ%h۹ ʻ%h ʻ%h ,ʻ%h/ ʻ%h ʻ%h ʻ%h ʻ%h ʻ%h ʻ%he Bʻ%hN ʻ%h ʻ%h ʻ%h ʻ%h #....#...#..#................ #....#..##..#............... #....#..#######+####....### #....#..# #)...# #....##### #....# #####....# #####...<# #...#....# #..))...## ##..'..>.# +.... .#+##....# #@......# .....##### #.......# .....#..# #....>..# .....#..# #.......# .....#'#########.......# ##+#................######## ...#................#......# ...#................'......+[39ʻ%h ];49m ...#................##ʻ%hM ~#..####.....'310.3 (13.0)ʻ%h c======1.3 (14ʻ%h S _As you open the door, it creaks loudly!̻%h!W3̻%hY̻%h^̻%heB̻%hf,̻%hg̻%hh̻%hm@  There is an open door here.̻%hp5 _̻%hr̻%ht̻%h|w,̻%hx̻%h#{̻%h|,̻%h̻%h̻%h̻%h6̻%h}X̻%h4̻%hj@  There is an open door here.̻%hI̻%h _̻%hv̻%h̻%h,̻%h%̻%h̻%h},̻%hY̻%h͹@  You see here a +0 hand axe.̻%h̻%hM _̻%h ̻%h^  Items here: )) †††.̻%h5 _̻%h̻%hh̻%h,̻%h̻%h$̻%h,̻%hs̻%h̻%h,̻%hJ̻%hN̻%hq,̻%h̻%h!,̻%h̻%h̻%h,̻%h-̻%h̻%hF,̻%he̻%h̻%h,̻%h̻%h̻%h B̻%h ̻%h, ,̻%h]̻%h~̻%hU..#....# ..#.)..# ..##'################### ........................ ........................ ........................ ........................ +####....####..... ̻%h2 #)...# ####@##.....------26.9 (15.6  #....#........'..... #####...<#..##....#?.... #..))...## #....# .... '.......# #....# ...̻%h.......# #....# .. #.......# .....# . #....>..# '(....# #.̻%h̻%h= M------7.5 (16.2̻%hp&̻%hL)h _Found 5 stones. _There is an open door here.λ%hذ #.)..# ##'###################............................#.......#..............# ####....####...........#  #)...#..####'###....#.......@'...... λ%hx s####...<#..##....#? ..))...## #....# . .......# #....# ...( .......# #....# .......# .....# λ%h -....>..# '(....# .......# .#.....# λ%hT 8.1 (0.6) _Found 5 stones.ϻ%h#.)..# ##'####################............# ...........# ..........# ............# ....####...........##)...#..####'##......##....#.......#...<#..##....#?.....+))...## #....#......## #....#.....(## #....#....# #.....#.....>..# .'(....#......# .#.....#.......#ϻ%h̯7 _There is an open door here.ϻ%h'#################### .....................# .......# .......# ......# ##....####...........#  #)...#..####'##.  #....#........'......# ##...<#..##....#+ ))...## #....#......# ....# #....#.....(# # #....#........# #.....#.>..# .'(....#...# .#.....#.# #.########ϻ%h]ϻ%hf/9.3 _ϻ%hV ϻ%h B30.3 (1ϻ%h ϻ%h  ϻ%h J_e - 3 scrolls of poison (gained 1)л%hC;....................# .# .# .# #....####...........#)...#..####'## #....#........'......# #...<#..##....#......+ )...## #....#.@....# 0.0 ....# #....#.....(# # #....#.........# #.....#.>..# .'(....#...# .#.....#.# #.######## #.....<#......#9 (0.6 _Found a stone staircase leading up.ѻ%h{ ѻ%h ѻ%h ѻ%hѻ%h_ѻ%hBѻ%hѻ%hXѻ%hѻ%hѻ%hRѻ%hѻ%h}!ѻ%hD%ѻ%h'ѻ%hD(ѻ%h*ѻ%h-ѻ%h3,ѻ%hj6ѻ%h~e   You see here 5 stones. _ѻ%h}fѻ%hgѻ%hn################# .......# ......# .....# ................# .####...........## .#..####'##......# .#........'......# <#..##....#.....@+ ## #....#......# # #....#.....(######## # #....#.............. # #.....#.............. # .'(....#.............. # .#.....#.............. # #.............. ##### #.....<........ѻ%h}`#.##...#'...#5.7 (4.8...####======6.7 (5ѻ%hwѻ%h$= _As you open the door, it creaks loudly!һ%h2f3һ%hgһ%hkBһ%h  There is an open door here. _һ%h_,һ%haһ%hBһ%hһ%hһ%hϛһ%h һ%hzһ%h|һ%hһ%hһ%haһ%h'һ%h6һ%hX,һ%hһ%hBһ%hһ%hS,һ%hһ%h.һ%h#,һ%h~һ%hһ%hһ%hBһ%h^,һ%hMһ%hFm _q - 2 black potions (gained 1)һ%hv.......# #..........##############.....<....#......#.........#######'......+.........##......#.........# .........########.........# ##'###....................# #....#....................# #....#.....<....@####.....#------49.7 (13.0)....+...........# #.....# #....#....≈≈≈≈.≈≈≈ #.....# #....#....≈##≈.≈##≈ #.....# ###+##....≈###+# ≈. ..<.......≈≈ .# ..........≈ )+ ..........≈ #һ%h1[K ..........≈------50.3 (13.6һ%h"0@ _Found a short sword.ջ%hBJIջ%h0Nջ%hVnջ%hhWջ%hXջ%hwnջ%hH.....'......+.........# ..#......#.........# ..########.........# '###'###....................##....#....................##....#.....<.....####.....# ..#....+...#..#.....# ..#....#....≈≈≈≈.≈≈≈≈.#.....# ###....#....≈##≈@≈##≈.#.....# ..###+##....≈###'## ≈.# ....<.......≈≈ .jj .# ............≈ #.j.# )+ ջ%h............≈ #jj⌠# # ##...≈ ##### j   gnoll sergeant (polearm, asleep)  #..≈ jjjj 4 gnolls (2 polearms, 1 missile, as…) +..≈  #..#ջ%ha 2.1 (1.8) _q - 2 black potions (gained 1) _Found a short sword.  You open the door.  A gnoll sergeant and 4 gnolls come into view.  A gnoll is wielding a +1 whip of holy wrath. A gnoll is wielding a +0 whip and  quivering a throwing net. A gnoll is wielding a +1 halberd of protection.ջ%hջ%h/c  The gnoll shouts! The gnoll sergeant shouts! The gnoll shouts!ջ%hջ%h b jjjjj?.j)jjjj 4 gnolls (2 polearms, 1 missile)  The gnoll closely misses you.ջ%hФJ====3.1 (2ջ%hNջ%h _The gnoll shouts! _Found a scroll labelled FEOMI OBROHE.ڻ%hG3######..'+......#......#..... ...........########..... '###'##............#.....<.....####+...........#. .....≈≈≈≈@≈≈≈≈.# ###....#....≈##≈.≈##≈.#.....####+##....≈###'## ≈<≈ .jj .#ڻ%hF#jjj# )+ ..?.⌠# # ######  #+≈ڻ%hڻ%hڻ%hڻ%hڻ%hjjjj.j.ڻ%h`===-7 (0.6ڻ%h6ڻ%hp _The gnoll attacks as it pursues you! The gnoll misses you.ڻ%h L  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ۻ%h...........#......#.........##### Dalarin the Sneak ...........'......+.........#  Spriggan of Vehumet ...... ...........#......#.........#  Health: 30/30 ======================== ...........########.........#  Magic: 10/13 ==================------ '###'###....................#  AC: 2Str: 12 ..#....#....................#  EV: 18Int: 16 ..#....#.....<.....####.....#  SH: 0Dex: 16 ..#....+...........#..#.....#  XL:  6 Next: 76% Place: Dungeon:5 ..#....#....≈≈≈≈@≈≈≈≈.#.....#  Noise: ===------  Time: 3353.7 (0.0) ###....#.[ۻ%h4m...≈##≈*≈##≈.#.....#  k) +3 dagger (venom) ..###+##....≈###j## ≈.#  Throw: 6 darts (datura) ....<.......≈≈ jjj .# ............≈ #.j.# )+ ............≈ #?.⌠# #  j   gnoll sergeant (polearm) ##..........≈ ##### jjjj 4 gnolls (2 polearms, 1 missile)  #..........≈  +..........≈ _The gnoll attacks as it pursues you! The gnoll misses you.Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: ۻ%hP[40ma gnoll, wielding a +1 halberd of protection (chance to affect: 61%)ܻ%hë...........#......#.........##### Dalarin the Sneak ...........'......+.........#Spriggan of Vehumet ...... ...........#......#.........#Health: 30/30 ======================== ...........########.........#Magic: 10/13 ==================------ '###'###....................#AC: 2Str: 12 ..#....#....................#EV: 18Int: 16 ..#....#.....<.....####.....#SH: 0ܻ%h[Dex: 16 ..#....+...........#..#.....#XL:  6 Next: 76% Place: Dungeon:5 ..#....#....≈≈≈≈@≈≈≈≈.#.....#Noise: ===------  Time: 3353.7 (0.0) ܻ%h###....#....≈##≈.≈##≈.#.....#k) +3 dagger (venom) ..###+##....≈###*## ≈.#ܻ%hThrow: 6 darts (datura) ....<.......≈≈ jjj .# ............≈ #.j.# )+ ............≈ #?.⌠# #j   gnoll sergeant (polearm) ##..........≈ #####jjjj 4 gnolls (2 polearms, 1 missile)  #..........≈+..........≈ _The gnoll attacks as it pursues you! The gnoll misses you.Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 halberd of protection (chance to affect: 61%)ܻ%hܻ%h_'ܻ%h,(ܻ%h/Tjjܻ%h@03-4.7 (1ܻ%h7ܻ%h9  Casting: Tukima's Dance (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  ܻ%h#:Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +1 halberd of protection (chance to affect: 61%) _The gnoll resists with significant effort.ݻ%h1f#############.....<..##.####..'+..#......# ...........########..... '###'##.............#.....<###+........@..#..# ..ݻ%hf≈≈≈.≈≈≈ ###....#....≈##≈.≈##≈.#.....####+##....≈###j## ≈.#<.......≈≈ jjj .##.j.# )+ ..#?.⌠# # ######  #ݻ%hݻ%hʅݻ%h>P---5.3 (0.6ݻ%h޻%h'L  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.߻%hN ...........##############.....<.. Dalarin the Sneak ...........#......#.........##### Spriggan of Vehumet ...... ...........'......+.........#  Health: 30/30 ======================== ...........#......#.........#  Magic: 7/13============------------ ...........########.........#  AC: 2Str: 12 '###'###....................#  EV: 18Int: 16 ..#....#....................#  SH: 0Dex: 16 ..#....#.....<.....####.....#  XL:  6 Next: 76% Place: Dungeon:5 ..#....+........@..#..#.....#  Noise: ---------  Time: 3355.3 (0.0) ..#....#....≈≈≈≈*≈≈≈≈߻%hJO [39;49m.#.....#  k) +3 dagger (venom) ###....#....≈##≈*≈##≈.#.....#  Throw: 6 darts (datura) ..###+##....≈###j## ≈.# ....<.......≈≈ jjj .# ............≈ #.j.# )+  j   gnoll sergeant (polearm) ............≈ #?.⌠# #  jjjj 4 gnolls (2 polearms, 1 missile) ##..........≈ #####  #..........≈ _The gnoll resists with significant effort.  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line[23߻%hQ j;2HAim: a gnoll, wielding a +1 halberd of protection (chance to affect: 61%)%hr ...........##############.....<.. Dalarin the Sneak ...........#......#.........##### Spriggan of Vehumet ...... ...........'......+.........#Health: 30/30 ======================== ...........#......#.........#Magic: 7/13============------------ ...........########.........#AC: 2Str: 12 '###'###....................#EV: 18Int: 16 ..#....#....................#SH: 0Dex: 16 ..#....#.....<.....####.....#XL:  6 Next: 76% Place: Dungeon:5 ..#....+........@..#..#.....#Noise: ---------  Time: 3355.3 (0.0) ..#....#....≈≈≈≈.≈≈≈≈.#.....#k) +3 dagger (venom) ###....#.[37%h*u m...≈##≈.≈##≈.#.....#Throw: 6 darts (datura) ..###+##....≈###*## ≈.# ....<.......≈≈ jjj .# ............≈ #.j.# )+j   gnoll sergeant (polearm) ............≈ #?.⌠# #jjjj 4 gnolls (2 polearms, 1 missile) ##..........≈ #####  #..........≈ _The gnoll resists with significant effort.  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 halberd of protection (chance to affect: 61%)%hB %h 9j%h 4==6.3 (1%h %hT DCasting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +1 halberd of protection (chance to affect: 61%) _The gnoll sergeant resists with significant effort.%hL  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h'...........##############.....<.. Dalarin the Sneak ...........#......#.........##### Spriggan of Vehumet ...... ...........'......+.........#  Health: 30/30 ======================== ...........#......#.........#  Magic: 4/13=======----------------- ...........########.........#  AC: 2Str: 12 '###'###....................#  EV: 18Int: 16 ..#....#....................#  SH: 0Dex: 16 ..#....#.....<.....####.....#  XL:  6 Next: 76% Place: Dungeon:5 ..#....+........@..#..#.....#  Noise: ==-------  Time: 3356.3 (0.0) ..#....#....≈≈≈≈[35%h.m*≈≈≈≈.#.....#  k) +3 dagger (venom) ###....#....≈##≈*≈##≈.#.....#  Throw: 6 darts (datura) ..###+##....≈###j## ≈.# ....<.......≈≈ jjj .# ............≈ #.j.# )+  j   gnoll sergeant (polearm) ............≈ #?.⌠# #  jjjj 4 gnolls (2 polearms, 1 missile) ##..........≈ #####  #..........≈ _The gnoll sergeant resists with significant effort.  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  %h0Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 halberd of protection (chance to affect: 61%)%hK {...........##############.....<.. Dalarin the Sneak ...........#......#.........##### Spriggan of Vehumet ...... ...........'......+.........#Health: 30/30 ======================== ...........#......#.........#%hwM mMagic: 4/13=======----------------- ...........########.........#AC: 2Str: 12 '###'###....................#EV: 18Int: 16 ..#....#....................#SH: 0Dex: 16 ..#....#.....<.....####.....#XL:  6 Next: 76% Place: Dungeon:5 ..#....+........@..#..#.....#Noise: ==-------  Time: 3356.3 (0.0) ..#....#....≈≈≈≈.≈≈≈≈.#.....#k) +3 dagger (venom) ###....#....≈##≈.≈##≈.#.....#%hQP 8Throw: 6 darts (datura) ..###+##....≈###*## ≈.# ....<.......≈≈ jjj .# ............≈ #.j.# )+j   gnoll sergeant (polearm) ............≈ #?.⌠# #jjjj 4 gnolls (2 polearms, 1 missile) ##..........≈ #####  #..........≈ _The gnoll sergeant resists with significant effort.  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 halberd of protection (chance to affect: 61%)%h# ally target)(   +0 trident (polearm, minion)%h %hl %h (jj.jjjj 4 gnolls (2 polearms, 1 missile)%hG +7.3 (1%h %h 4Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +1 halberd of protection (chance to affect: 61%) _The +0 trident dances into the air!%hZ######.......# #.......##############.....<...#......#..######.'......+.# .#......#.# ..........######### ###'###......# #....#....................# #....#.....<...@.####.....# %h}#....+...........#..#.....# .#....#....≈≈≈≈.≈≈≈≈.#.....# ##....#....≈##(j≈##≈.#.....# .###+##....≈###j## ≈.#<.......≈≈ jj. .# ≈ #.j.# )+ ..≈ #?.⌠# # #.≈ #####%hX%hNjjj. . 3%h4--9 (0.6%h%h> _Your +0 trident hits the gnoll sergeant.%hL  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h######.......# #......... Dalarin the Sneak ..........##############.....<... Spriggan of Vehumet ...... ..........#......#.........###### Health: 30/30 ======================== ..........'......+.........#  Magic: 1/13=----------------------- ..........#......#.........#  AC: 2Str: 12 ..........########.........#  EV: 18Int: 16 ###'###....................#  SH: 0Dex: 16 .#....#....................#  XL:  6 Next: 76% Place: Dungeon:5 .#....#.....<...@.####.....#  Noise: ---------  Time: 3357.9 (0.0) .#....+.........*.#..#.....#  k) %h+3 dagger (venom) .#....#....≈≈≈≈j*≈≈≈.#.....#  Throw: 6 darts (datura) ##....#....≈##(j≈##≈.#.....# .###+##....≈###j## ≈.# ...<.......≈≈ .j. .#  j   gnoll sergeant (ally target) ...........≈ #...# )+  jjj 3 gnolls (2 polearms, 1 missile) ...........≈ #?.⌠# #  (   +0 trident (polearm, minion) #..........≈ ##### _Your +0 trident hits the gnoll sergeant.  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance ([33%h mdangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 halberd of protection (chance to affect: 61%)%h cjj0 spear%h Oj≈jj  Casting: Tukima's Dance (dangerous; 6% risk of failure)%h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip and quivering a throwing net (chance to %h j*jjspear (chance to affect: 61%)%hV######.......##......... Dalarin the Sneak ..........##############.....<... Spriggan of Vehumet ...... ..........#......#.........###### Health: 30/30 ======================== %h ..........'......+.........#Magic: 1/13=----------------------- ..........#......#.........#AC: 2Str: 12 ..........########.........#EV: 18Int: 16 ###'###....................#SH: 0%hRDex: 16 .#....#....................#XL:  6 Next: 76% Place: Dungeon:5 .#....#.....<...@.####.....#Noise: ---------  Time: 3357.9 (0.0) .#....+...........#..#.....#k) +3 dagger (venom) .#....#....≈≈≈≈j≈≈≈≈.#.....#Throw: 6 darts (datura) ##....#....≈##(*≈##≈.#.....# .###+##....≈###j## ≈.# ...<.......≈≈ .j. .#j   gnoll sergeant (ally target) ...........≈ #...# )+jjj 3 gnolls (2 polearms, 1 missile) ...........≈ #?.⌠# #([39%h1;49m   +0 trident (polearm, minion) #..........≈ #####Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 61%)%hX, 1 a…)(( 2 dancing weapons (1 polearm, minion)%h  The +0 whip dances into the air!  Your +0 trident hits the gnoll sergeant but does no damage.%hj%hk).(%hj%ha%h%h8C==8.9 (1%hz %h %h$_The gnoll hits your +0 whip.%h-UYou hit the gnoll sergeant but do no damage.  The gnoll sergeant is poisoned.  The gnoll sergeant is moderately wounded.  Your +0 trident hits the gnoll sergeant from afar.whip hits the gnoll. The gnoll hits your +0 whip.  Your +0 whip falls from the air. ≈ very poisoned, ally t…))(   +0 trident (You hear a splash.  The gnoll sergeant completely misses you.-9.7 (0.8%h4%h6H _Your +0 trident hits the gnoll sergeant from afar.%hX  You closely miss the gnoll sergeant.The gnoll sergeant is severely wounded.-60.5%h2%hH _Your +0 trident hits the gnoll sergeant from afar.%h  _Your +0 trident hits the gnoll sergeant from afar.  You closely miss the gnoll sergeant.  The gnoll sergeant is severely wounded. _Your +0 trident hits the gnoll sergeant from afar.  You closely miss the gnoll sergeant.  The gnoll sergeant is severely wounded.%h  You closely miss the gnoll sergeant.  The gnoll sergeant is severely wounded. %h (_Your +0 trident hits the gnoll sergeant from afar.  You closely miss the gnoll sergeant.  The gnoll sergeant is severely wounded.Your +0 trident hits the gnoll sergeant from afar.%h Sjj'%h U2==1.3%h^%h[ _The gnoll sergeant barely misses you.%h _The gnoll sergeant barely misses you.  You hit the gnoll sergeant but do no damage.  The gnoll sergeant looks as sick as possible! %h< The gnoll sergeant dies!%h %h [jjjjj 4 gnolls (2 polearms, 1 missile)%h5(   +0 trident (polearm, minion)  Vehumet accepts your kill.%h&((%hJ$(((((%h%h/l%hR ....@[j.jjj 3 gnolls (1 polearm)  The gnoll throws a throwing net. The throwing net barely misses you.%h######.......##......... Dalarin the Sneak ..........##############.....<... Spriggan of Vehumet ...... ..........#......#.........###### Health: 30/30 ======================== ..........'......+.(.......#Magic: 2/13%hL===--------------------- ..........#......#.........#AC: 2Str: 12 ..........########.........#%h EV: 18Int: 16 ###'###....................#SH: 0Dex: 16 %h.#....#....................#XL:  6 Next: 100% Place: Dungeon:5 .#....#.....<...@.####.....#Noise: =--------  Time: 3362.2 (0.9) .#....+.........[.#..#.....#k) +3 dagger (venom) .#....#....≈≈≈≈j≈≈≈≈.#.....#Throw: 6 darts (datura) ##....#....≈##(j≈##≈.#.....# .###+##....≈###j## ≈.# ...<.......≈≈ ... .#%h\jjj 3 gnolls (1 polearm) ...........≈ #...# )+(   +0 trident (polearm, minion) %h`...........≈ #?.⌠# # #..........≈ #####The gnoll sergeant is severely wounded.Your +0 trident hits the gnoll sergeant from afar.  %hThe gnoll sergeant dies!Vehumet accepts your kill.The gnoll throws a throwing net. The throwing net barely misses you. %hZ6_Your +0 trident hits the gnoll.%hd  The gnoll sergeant dies!  Vehumet accepts your kill.  The gnoll throws a throwing net. The throwing net barely misses you. _Your +0 trident hits the gnoll.  Your Hexes skill increases to level 5!You have reached level 7!%h͖%h/  --more--%hA5/3547 0% %h$%h4 _%h - L  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hE%h%h%he _You don't have enough magic to cast this spell.%h=Y4%h_%h fF _Unknown command.%h]....#.# .#.....#. #####.......# #.......##############.....<....#......#...#######'......+.(# #......#.# .........######### ##'###.# #....#..........@.........# #....#.....<.....####.....# #....+.........[.#..#.....# ....#....≈≈≈≈j≈≈≈≈.# #....#....≈##(j≈##≈.#.....# ###+##....≈###j## ≈.# <≈≈ ... .# ≈ #...# )+ .≈ #?.⌠# #[%h)mj.j 4 gnolls (2 polearms, 1 ally target)j-8 (0.6%h'^ _Your +0 trident barely misses the gnoll.%h >'( .....#..... #####.......# #......#############.....<....##..######'+.(#......# .........#########'##..........#.....<.....####...+.........j.#..#...≈≈≈j≈≈≈ #....##(.≈##≈.#.....# %h( ###+##....≈###j## ≈<≈ .j. .#...# )+%hd  Your +0 trident hits the gnoll from afar.  The gnoll dies!%hG [[ 3 gnolls (2 polearms)%h % X2-3.4%h, %h/ Z _Vehumet accepts your kill.%h L  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK P  Okay, then.%h %h0 D _%hj.#. #### .........##############.....<......#.........#######'+.( ##..######## ##'###...............<.....####+.........[.#..#...#....≈≈≈≈j≈≈≈≈.#...%h{##(.≈####+####j## ≈.# ..<.......≈≈ .j. . #...# )+?.⌠# #%he%h%h%hj.j, 1 ally target)..%hn(4.0%h%h 5 _Your +0 trident hits the gnoll!%hC>'( .....#..... #####.......# #......#############.....<....##..######'+.(#......# .........#########'##..........#.....<.....####...+.........j.#..#...≈≈≈.≈≈≈ #....##(j≈##≈.#.....# ###+##....≈###j## ≈<≈ ... .#...# )+  Your +0 trident hits the gnoll.  The gnoll dies!%hfH}j[) 2 gnolls (polearms)%h.46%h p _Vehumet accepts your kill. %h#.......# #.....#.#....>..# .'(....#. ...#.# .#.....#. ####.......# #.......##############.....<.....#......#...########'......+.(# #......#.# ........######### '###.# ....#....................#  %h?....#.....<....j####.....# ....+.........[.#..#.....# ....#....≈≈≈≈.≈≈≈≈.#.....# ....#....≈##()≈##≈.#.....# ##+##....≈###j## ≈.#<≈≈ ... .# %h %h!o, 1 ally target)j' %h(5.2 %hy %hH _Your +0 trident hits the gnoll but does no damage. %h^#.# #.....#.#....>..# .'(....#.#.# .#.....#....# #..##.....<.#......#.#'......+.(. %h# #......#.# ##.# '###.# #.# #.....<....j####..... %hD'#+.[.#..#.....##....≈≈≈≈.≈≈≈≈.#.....# #....≈##(j≈##≈.#.....# +##....≈###'## ≈.# ...   Your +0 trident falls from the air. %h(5, %h:j.j)≈) %h<&8 %hK> _You hear a splash. %h #.# #. .#.......# #.....#. .#....>..# .'(....#. .#.# .#.....#. ##.......# #.......##############.....<.......#......#...##########'......+.(# #......#.# ......######### ###.............# #...........j........##.....<.....####.....#+.........[.#..#.....# #....≈≈≈≈j≈≈≈≈.#.....# ..#....≈##≈)≈##≈.#.....# +##....≈###'## ≈.# ... %h %h(6.4 %h? %h;%hQ R#.# #....#. #.%h,R # #.....#..... #....>..# .'(....#.... #.# .#.....#....# #..##%hR .....<.#......#.##'......+.(.# #......#.# ##.%hS # ...# #.#.....<.%hT +.[.#..#.....# #....≈## %hY ,%hVe |j.j.%hf (7.0%hp %ht %h#.# #....#. .# #.....#... ....>..# .'(....#... .# .#.....#.. .# #. ##.....<. #......#.## '......+.(.# #......#.# ##.# .j.# #. #.....<.. +.j.#..#.....# #....≈≈≈≈.≈≈≈≈.# #....≈##≈)≈##≈.# %h.<6%hr5%hv7%h7 z# #.....#. >..# .'(....#.. ..# .#.....#.. # #....... ##############.....<. #......#.........########### '......+.(# #......#...# ########.# ........j# .%h8 .# .....<.....#### .........j.#.. ....≈≈≈≈.≈≈≈≈.#.....# ....≈##≈)≈## ....≈###'## ≈.#.....' ....≈≈ ... .#%h: %h: %h@ .j[   gnoll (polearm)%h1A U3==8.2%hF %hH %hK L  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h4......# #.....#..............  Dalarin the Sneak ...>..# .'(....#..............  Spriggan of Vehumet ...... ......# .#.....#..............  Health: 35/35 ======================== ......# #..............  Magic: 0/14------------------------ ...##############.....<........  AC: 2Str: 12 %h:...#......#.........###########  EV: 18Int: 16 ...'......+.(.......#  SH: 0Dex: 16 ...#......#.........#  XL:  7 Next:  4% Place: Dungeon:5 ...########....*@...#  Noise: ---------  Time: 3368.2 (0.0) .............j*.....#  k) +3 dagger (venom) ....................#  Throw: 6 darts (datura) .....<.....####.....# .........[.#..#.....# ....≈≈≈≈.≈≈≈≈.#.....#  j   gnoll (polearm) ....≈##≈)≈##≈.#.....# ....≈###'## ≈.#.....'[%hc;34m ....≈≈ ... .# _You hear a splash.  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 61%)%hK" ......# #.....#..............Dalarin the Sneak ...>..# .'(....#..............Spriggan of Vehumet ...... ......# .#.....#..............Health: 35/35 ======================== ......##..............Magic: 0/14------------------------ ...##############.....<........AC: 2Str: 12 ...#......#.........###########EV: 18Int: 16 ...'......+.(.......#SH: 0Dex: 16 ...#......#.........#XL:  7 Next:  4% Place: Dungeon:5 ...########.....@...#Noise: ---------  Time: 3368.2 (0.0) .............*......#k) +3 dagger (venom) ....................#Throw: 6 dar%h" ts (datura) .....<.....####.....# .........[.#..#.....# ....≈≈≈≈.≈≈≈≈.#.....#j   gnoll (polearm) ....≈##≈)≈##≈.#.....# ....≈###'## ≈.#.....' ....≈≈ ... .# _You hear a splash.  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 61%)%hW ally target)(   +0 spear (polearm, minion)%hw(jjj 2 gnolls (1 polearm, 1 ally target) %h;4==9.2 (1%h  Casting: Tukima's Dance (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 61%) _The +0 spear dances into the air! The gnoll hits your +0 spear.%h!t K>..# .'(....#.....# .#.....#..# #.##############.....<..#......#.........###########.'......+.(.# .#......#..#.########...(.....# #.............j.@....# #..# #.....<....j####.....# +.........[.#..#.....# #....≈≈≈≈.≈≈≈≈.#.....# #....≈##≈)≈##≈.#.....# #....≈###'## ≈.#.....'.≈≈ ... .#.....#..≈ #...# )+%hv .jj.--8 (0.6%h} %h 3 _Your +0 spear hits the gnoll.%h very poisoned,…)You hit the gnoll. The gnoll is poisoned.  The gnoll is moderately wounded.=-70.7 (0.9%h%h:3 _Your +0 spear hits the gnoll.%hA#.......# .#.....#. #.# #.##############.....<..#......#.........###########.'......+.(.# .#......#..#.########...(.....# ##..............j.....# .#j..@.....# .#.....<.....####.....# .+.........[.#..#.....# .#....≈≈≈≈.≈≈≈≈.#.....# .#....≈##≈)≈##≈.#.....##....≈###'## ≈.#.....'. ......≈≈ ... .#.....#..≈ #...# )+.....#.≈ #?.⌠# #%h* _Your +0 spear hits the gnoll.  Your +0 spear hits the gnoll.  The gnoll dies!  Vehumet accepts your kill.  You can now gain magical power from killing.  Vehumet offers you knowledge of Kinetic Grapnel.%h%h/  --more--%hi%h/%h԰..j   gnoll (polearm)%hc@ 61.3 (0.6 _%h&%h%h/.# #. ....##############.....< #......#.........########### '......+.(# #......#...# ########...(.....# #....................# .j.......# #.....<.....####@....# +.........[.#..#.....# %h/#....≈≈≈≈.≈≈≈≈.#.....# #....≈##≈)≈##≈.# #....≈###'## ≈.#.....'. .....≈≈ ... .#.....#.≈ #...# )+.....# ≈ #?.⌠# #≈ #####%h 2%h2%h4%hVB..j.( 9%hF%hHw _The gnoll attacks as it pursues you! The gnoll barely misses you.%h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.%hK r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.%h.......##.............. Dalarin the Sneak %h;....##############.....<........ Spriggan of Vehumet *..... ....#......#.........########### Health: 35/35 ======================== ....'......+.(.......#Magic: 0/14------------------------ ....#......#.........#AC: 2Str: 12 ....########.........#EV: 18Int: 16 #....................#SH: 0Dex: 16 #.............j.(....#%h8XL:  7 Next:  6% Place: Dungeon:5 #.....<.....####@....#Noise: =--------  Time: 3371.9 (0.0) +.........[.#..#.....#k) +3 dagger (venom) #....≈≈≈≈.≈≈≈≈.#.....#Throw: 6 darts (datura) #....≈##≈)≈##≈.#.....# #....≈###'## ≈.#.....'. .....≈≈ ... .#.....#..j   gnoll (polearm) %hS+.....≈ #...# )+.....# .(   +0 spear (polearm, minion) .....≈ #?.⌠# #.....# .....≈ #####r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a gnoll, wielding a +1 halberd of protection%hT.......##.............. Dalarin the Sneak ....##############.....<........ Spriggan of Vehumet *..... %hy....#......#.........########### Health: 35/35 ======================== ....'......+.(.......#Magic: 0/14------------------------ ....#......#.........#AC: 2Str: 12 ....########.........#EV: 18Int: 16 #....................#SH: 0Dex: 16 #.............j.(....#XL:  7 Next:  6% Place: Dungeon:5 #.....<.....####@....#%h;Noise: =--------  Time: 3371.9 (0.0) +.........[.#..#.....#k) +3 dagger (venom) #....≈≈≈≈.≈≈≈≈.#.....#Throw: 6 darts (datura) #....≈##≈)≈##≈.#.....# #....≈###'## ≈.#.....'. .....≈≈ ... .#.....#..j   gnoll (polearm, ally target) .....≈ #...# )+.....# .(   +0 spear (polearm, minion) .....≈ #?.⌠# #.....# .....≈ #####%h^!Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a gnoll, wielding a +1 halberd of protection  Attack! Your +0 spear hits the gnoll from afar.  The gnoll hits you from afar with a +1 halberd of protection.29-----2.9 (1%h*%h"-A  Gang up on whom?  %h*.8Press: ? - help, Dir - move targetAim: a gnoll, wielding a +1 halberd of protection  Attack! Your +0 spear hits the gnoll from afar.  The gnoll hits you from afar with a +1 halberd of protection. _Your +0 spear hits the gnoll but does no damage.%hW #############<......#.........###########'+.(%htX ##..#######. #....................j.(<.....####. +.........[.#.. #....≈≈≈≈.≈≈≈≈##≈)≈###'## '.. .....≈≈ ... #..#.....# .....≈%hsY%h^[.( %h_5-3.5 (0.6%hr%h3..# #....... ##############.....<........ #......#...###########'......+.(# #......#..# ...########.........# ............# .............j......# .....<.....####(@...# .........[.#..#.....# ....≈≈≈≈.≈≈≈≈.#.....# ....≈##≈)≈##≈.#.....#≈###'## ≈.#.....'..≈≈ ... .#.....#.. j   gnoll (polearm)≈ #...# )+.....#...(   %h7+0 spear (polearm, minion)≈ #?.⌠# #.....# ##≈ ##### #.....#.j , ally target)-4.1 _Your +0 spear hits the gnoll from afar.%h(# #. ##.....<. #......#.## '......+.(.# #......#.# #.# ......# j.....# <.....####(.@..# [.#..#.....# ≈≈≈≈.≈≈≈≈.#.....# ≈###'## ≈.#.....'..≈≈ ... .#.....#.. ≈ #...# )+.....#... 30=----7 _Your +0 spear closely misses the gnoll.%h .#........# #......#############.....<........##..##########'+.(......########..............j.<.....####(.....[.#.≈≈≈.≈≈≈≈)≈######'## ≈'.≈ ... .#%h . ...# )+...?.⌠# ##%h %h %hq =.j))1=5.3 _Your +0 spear falls from the air.!%hI3>..# .'(....#..# .#.....#...........# #.....!%h..##############.....<.........#......#.!%h .###########.'......+.(.#.#......#.#########.........#..@...#...........j....#<.....####)....#......[.#..#.....#.≈≈≈≈.≈≈≈≈.#.....#.≈##≈)≈##≈.#.....# !%h.≈###'## ≈.#.....'...≈≈ ... .#.....#.≈ #...# )+.....#...!%h!%h.=9!%h!%hV _The gnoll completely misses you.!%h  You completely miss the gnoll.6.7 (0.8!%h* s _The gnoll is heavily wounded."%hA , very poisoned)  You hit the gnoll but do no damage. The gnoll is poisoned.  The gnoll is heavily wounded."%hBB22-----"%hB)=7.5"%hN"%hRI _The gnoll hits you with a +1 halberd of protection!#%hX...# #.>'(.#%h.#..........# #......#############.....<........#%h J##..###########%hbE'+.(......#%h########................j#%h <.....####).....[.#.≈≈≈.≈≈≈#%hN \≈)≈####%h ###'## ≈'.≈ ... .##%h "..#%h8 #%hA=-#%h8.1 (0.6#%h%#%h(V _The gnoll completely misses you.#%hD  #...# #.>'(.#......#%hF >...# #.......#############.....<........##..##########'+.(......########................j<.....####).....[.#.≈≈≈.≈≈≈≈)≈######'## ≈'#%hO  3-------7#%hU #%hX $%h\ m.# #....#.....(########.# #....#.......# #.....#...>..# .'(....#...# .#.....#......# #........##############.....<.........#......#..###########.'......+.(.#.#......#.#########.........# #......# #...............j....# #.....<.....####)....# +.........[.#..#.....# #....≈≈≈≈.≈≈≈≈.#.....# #....≈##≈)≈##≈.#.....#$%h ~j.-9.3$%h %%hG'.# #....#.....(# #.# #....#...... #.# #.....#..... #....>..# .'(....#.... #.# .#.....#... #.# #...##.....<..#......#.##.'......+.(.#.#......#.#.##.##........j....# .#.# .#.....<.....####)....# .+.[.#..#.....# .#....≈≈≈≈.≈≈≈≈.#.....# .#....≈##≈)≈##≈.#.....#%%h]bj.9%%h޿%%h&%hO@ #..))...##.#...# '(######## #....# #...>'(....#.....#.... #.......# #......#############.....<........##..##########'+.(......#.... .....########...j #...................#.....<.....####)+.........[.#.≈≈≈.≈≈≈80.5&%h '%h4'%h#'%h%(%h0s_..))...## #....#......#...# .# #....#.....(# .# #....#......(%hs( .# #.....#...... ....>..# .'(....#...... .# .#.....#..... .# #... ##.....<.(%hWv #......#.## '......+.(.# #......#.# #..# #.....<.. +.[.#..# (%h(%hKj.(%h(1.1(%h7(%h)%h5a))...## #....#......#...# # #....#.....(# # #....#...... )%h:6R# #.....#..... >..# .'(....#.... # .#.....#... )%h6j# #.. #)%hG7#.....<. #......#.##)%h7 '......+.(.# )%h#8#......#....j....# )%h8b.# .....<...)%hc9^ . )%hN)%hqO.=7)%ho^)%h&bV _The gnoll completely misses you.)%hf))...## #....#......#...# # #....#.....(# # #....#. # #.....#. >..# .'(....#. # .#.....#. # #. ##.....<. #......#.## '......+.(.# #......#....j....# # <....[. )%hnl)%hm#4)%hamh=2==-2.3)%h:~*%hv)...## #....#......#...# *%h'# #....#.....(# # #....#. # #.....#. >..# .'(....#. # .#.....#. # #. #.....<. #......#.## '......+.(.*%h}# #......#....j....# #*%hw# <..... *%h&*%h @j...*%hg @-9*%h *%h +%h!i...## #....#......#...# # #....#.....(# # #....#. # #.....#. >..# .'(....#. # .#.....#. # #. #.....<.+%h #......#.## '......+.(...j...# #......#.# #.# <.....# +%ha+%h(3.5+%h+%hl+%hF v<#..##....#......'...# ## #....#......#...# # #....#.....(######## # #. ..# #.....#. # .'(....#. # .#.....#. ..# #....... ############...@.<........ ......#.........########### +%hJG ^......+.(...j...# ......#.# #######.........#......# ..............#<.....####)....#....[.#.+%hG !+%hJ] X  You kill the gnoll!+%hi D)+%hq| T===8+%hH} 4.1+%hφ +%h Z _Vehumet accepts your kill.,%h#........'......#...# <#..##....#......'...# ## #....#......#...# # #....#.....(######## # #. # #.....#. # .'(....#. ,%h# .#.....#. .# #....@.. ############.....<........ #.........###########+.(...)...# .....#..# ######.........#......#..............# <.....####)....#,%h<7,%h,%hK,%hM <#..##....#......'...# ..## #....#......#...# ..# #....#.....(######## ..# #....#.............. ..#.#. ..# .'(....#. .,%h' +.# .#.....#. ..# #. #############...@.<. ......#.........###########.+.(...)...# .#.........# #######.,%h $.# ................#.......# .<.....####)....# .....[.#..#.....#,%h ,%h" ,%h $ (5.3,%h/ ,%hP2 -%hN.## #....#......#...#.# #....#.....(########.# #....#...............#.#. >..# .'(....#-%htO..# .#.....#..# #. -%h"`##############.....<. #......#........@########### '......+.(...)...# #......#.........# ########.# .................#.......#<.....####)....#.....[.#..#.....#≈≈≈≈.≈≈≈≈.#.....#9-%h j-%hm-%hM.# #....#.....(########.# #....#...............#.#. .>..# .'(....#. ....# .#.....#..# #....... .##############.....<........ .#......#.........########### .'......+.(...).@.# .#......#.........# .########.# ..............#.......#<.....####)....#.....[.#..#.....#≈≈≈≈.≈≈≈≈.#.....#.≈##≈)≈##≈.#.....#25=6.5-%h7 !.# #....#.....(#.# #....#..# #.....#. ..>..# .'(....#..# .#.....#..# #........ ..#.....<. ..#......#.## ..'......+.(...)@..#.#......#.#.#.#..........#.#.<.####)....# .[.#..#.....# ...≈≈≈≈.≈≈≈≈.#.....# ...≈##≈)≈##≈.#.....#-%h: >7.1-%h@@ -%hIB -%hb.# #....#.....(#.# #....#..# #.....#..>..# .'(....#..# .#.....#..# #..##.....<...#......#.##.'......+.(...@...#.#......#.#.##.#...........#.#.<.....####)....# .[.#..#.....# ....≈≈≈≈.≈≈≈≈.#.....# ....≈##≈)≈##≈.#.....#-%h-%h&7-%h-%h  Things that are here: _a +1 halberd of protection; a gnoll corpse.%hE{.# #....#.....(#.# #....#....# #.....#....>..# .'(....#...# .#.....#...# #..##.....<..#......#.##.'......+.(..@)...#.#......#.#.##.# #............# #.# #.....<...####)....# +.[.#..#.....# #....≈≈≈≈.≈≈≈≈.#.....# #....≈##≈)≈##≈.#.....#8.3 _.%h.%h/%hF$V'.# #....#.....(# #.# #....#...... #.# #.....#..... #....>..# .'(....#.... #.# .#.....#... #.# #...##.....<..#......#.##.'......+.(.@.)...#.#......#.#.##.##.............# .#.# .#.....<....####)....# .+.[.#..#.....# .#....≈≈≈≈.≈≈≈≈.#.....# .#....≈##≈)≈##≈.#.....#/%hdEX=9/%hH/%hL/%ho.'.# #....#.....( .#.# #....# .#.# #.....#.... .#....>..# .'(....#.... .#.# .#.....#... ##.# #..##.....<.#......#.#.'......+.(@..)...#.#......#.#.##.# ###............#.#...#.#.....<.....####)....#.+...[.#..#.....# ..#....≈≈≈≈.≈≈≈≈.#.....# ..#....≈##≈)≈##≈.#.....#3==9.5/%hZ `.'.# #....#.....(.#.# #....# ..#.# #.....# ..#....>..# .'(....# ..#/%hp[ w.# .#.....#...#.# #...##.....<.#......#..'......+.@...)...#.#......#.#.##.# '###............#.#../%h[ .#.#.....<.....####)....#.+.........[.#..#.....#.#....≈≈≈≈.≈≈≈≈.#.....# ...#....≈##≈)≈##≈.#.....#/%h%| 90.161.1 (1/%h /%hw R _v - a throwing net0%hx #.......#.>..# .'(.#.. ## #... .......##############.....<......#.........#########'+.....)...# ##.@....###### '###......................##≈)≈##≈.#..... #+##....≈###'## ≈.#.....'..0%h)7 (00%h0%hKaS #.>..# .'(.#.. ## #.. .......##############.....<......#.........#########'+.....)...# ##......###### '###............... .............##≈.#..##'#... <.......≈≈ ... .#.....#..==2.30%hb0%hd0%h|  >..# .'(.#... ## #.. .......##############.....<......#.........#########'+.....)...# ##......###### '###............@.. ....<.....####)...#.... ........≈ #...# )+.....#...90%h .#.......# .#.....# ####.# # ........##############.....<.#......#.........########.'......+.....)...# .#......#.........#.########.# #'###....................# ....#.......#.#.....<.....####)....#.+.........[.#..#.....#.#....≈≈≈≈.≈≈≈≈.#.....#.#....≈##≈)≈##≈.#.....# ##+##....≈###'## ≈.#.....'.. .<.......≈≈ ... .#.....#.. ..≈ #...# )+.....#....≈ #?.⌠# #.....# ##0%hZ 0%hq! (3.50%hd 1%hTl#####.# # .........##############.....<.#......#.........#######.'......+.....)...# .#......#.........#.########.# ##'###....................# #....#.......# #....#.....<....@####)....# #....+.........[.#..#.....# #....#....≈≈≈≈.≈≈≈≈.#.....# #....#....≈##≈)≈##≈.#.....# ###+##....≈###'## ≈.#.....'.. ..<.......≈≈ ... .#.....#.. ...≈ #...# )+.....#....≈ #?.⌠# #.....# ##.≈ ##### #.....#1%h(4.11%hS1%h1%h ..........##############.....<.#......#.........######.'......+.....)...# .#......#.........#.########.# ###'###....................# .#....#.......# .#....#.....<.....####)....# .#....+.........@.#..#.....# .#....#....≈≈≈≈.≈≈≈≈.#.....# ##....#....≈##≈)≈##≈.#.....# .###+##....≈###'## ≈.#.....'.. ...<.......≈≈ ... .#.....#....≈ #...# )+.....#....≈ #?.⌠# #.....# ## #.≈ ##### #.....# #.≈7=71%h% 1%h  Things that are here: _a +0 scale mail; a gnoll corpse2%h .#......#.........#####.'......+.....)...# ..#......#.........#..########2%h.# '###'###....................# ..#....#.......# ..#....#.....<.....####)....# ..#....+.........[.#..#.....# ..#....#....≈≈≈≈@≈≈≈≈.#.....# ###....#....≈##≈)≈##≈.#.....# 2%h$..###+##....≈###'## ≈.#.....'.. ....<.......≈≈ ... .#.....#....≈ #...# )+.....#....≈ #?.⌠# #.....# ## ##.≈ ##### #.....#  #.≈  +.≈2%h2%h/5.3 _2%hj2%h|2%h '+.....)...# ..##.......########..... '###'###................ ..#......<.....####)+.........[.#..#.#....≈≈≈≈.≈≈≈≈ ##...≈##≈@≈##≈.# ..###+##....≈###'## ≈.#.....'....<.......≈≈ ... #2%hU#...#  #..........#2%h{2%h&92%h _You see here a +1 whip of holy wrath.2%hA  ##......########.... '###'###.............. ..#.....<.....####)+.........[.#..#.#....≈≈≈≈.≈≈≈≈.# ##...≈##≈)≈##≈.# ..###+###@## '....<.......≈≈#...# #. #...# )+.##+##....###2%hC 2%hD /6.5 _2%hQJ 2%hL Q _There is an open door here.3%h62 ###### '###'###.............. ..#....#........<.....####)+.........[.#..#.#....≈≈≈≈.≈≈≈≈. ####≈)≈## ..###+##'## '....<.......≈≈#.@.# #. )+.?.⌠# # ##....#=4=7.1 _3%h#3%hOb '###'###........... ..#....#........<.....####)+.........[.#..#.#....≈≈≈≈.≈≈≈≈ ####≈)≈## ..###+###'## '....<.......≈≈#...# #. )+.?.⌠# # ## ##### ....#3%hS3%h|W&73%h[3%h]3%hΡ...#....#.#.#....#.....<.....####)....#.#....+.........[.#..#.....#.#....#....≈≈≈≈.≈≈≈≈.#.....# ####....#....≈##≈)≈##≈.#.....# ...###+##....≈###'## ≈.#.....'.....<.......≈≈#...# .#.....#....≈ #...# )+.....#....≈ #@.⌠# #.....# ## ###.≈ ##### #.....#  #.≈  3%h`/+.≈ #.# ##+##....### ....#  ....#  ....#3%h3%h9V8=8.33%h3%h3%h+9.3 (13%h3%hb _w - a scroll labelled FEOMI OBROHE6%h~Read which item? Scrolls  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 2 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON  w - a scroll labelled FEOMI OBROHE [!] read|quaff[?] describe selected9%h 9%h 9%h ...#....#....................#Dalarin the Sneak ...#....#.....<.....####)....#Spriggan of Vehumet *..... ...#....+.........[.#..#.....#Health: 28/35 ===================----- ...#....#....≈≈≈≈.≈≈≈≈.#.....#Magic: 4/14======------------------ ####....#....≈##≈)≈##≈.#.....#AC: 2Str: 12 ...###+##....≈###'## ≈.#.....'.. EV: 18Int: 16 .....<.......≈≈#...# .#.....#.. SH: 0Dex: 16 .............≈ #...# )+.....#... XL:  7 Next:  8% Place: Dungeon:5 .............≈ #@.⌠# #.....# ## Noise: ---------  Time: 3399.3 (0.0) ###..........≈ ##### #.....#k) +3 dagger (venom)9%h v#..........≈Throw: 6 darts (datura)+..........≈#..........###+##....###....#....#....# _v - a throwing netThings that are here: _a +0 scale mail; a gnoll corpse _You see here a +1 whip of holy wrath. _There is an open door here. _w - a scroll labelled FEOMI OBROHE9%ht g  As you read the scroll labelled FEOMI OBROHE, it crumbles to dust.9%h$ d400.3 (1Tele 9%h"  _You feel strangely unstable. It was a scroll of teleportation.=%hH=%hD1=%hXV =%h ##########  #..@.....#  #........#  #........+ #........# ##..###..# ...# +## .... ..... #####=%hS# _You start resting.=%h@=%h =%h392.3 (2=%hp=%h=%hU@ _Your surroundings suddenly seem different.>%h{5==30=>%hā==>%ho1==>%h+T6==>%h>%h|>%hk2=>%h&>%hP==>%h>%hՔ,>%h>%h,>%h>%h3=7==>%h>%h,>%h>%h},>%h>%h,,>%h>%h4====>%h^>%h\,>%hħ>%h,>%h>%hc8=>%h>%hL_ _You start resting.>%h253.0)5==6.3 (24>%hY>%h=" _HP restored.?%h3?%hȩ?%hu?%hn?%h3?%h9=?%h?%hO=?%h?%h,?%ht?%h ;9?%h[)==?%hڹ?%h,?%h?%h{B?%hM,?%h]?%hP==?%h ?%h,?%h?%h,?%hA?%h,?%h?%h?%hRR10/14==?%h>?%h?%h,?%h?%h?%h:==?%h?%hb,?%h?%h,?%hk?%ha1=?%h?%hq,?%h?%h;,?%h?%h{,?%h?%hO=?%hw?%h,?%h/?%hB?%hb2==?%h?%hK B?%hD,?%h[?%h,?%h?%h.?%h!P==?%h,?%h;?%h,?%h!?%h$?%hr%L3==?%h2+?%h+?%h-,?%h-?%hA0P==?%h0?%h2,?%h5B?%h5?%h:_ _You start resting.?%h1>-67.3 (41?%h>[4==8.3 (42?%h5A?%h;C% _Magic restored.?%h 3?%h ?%h ?%ho ?%h ?%h ?%h ,?%h ?%h ?%h P==?%hv ?%h ?%h     ########## #........# #........#  #.......@+  #........#  ##..###..#  .....# #+##  #..... #.....   ###..#    ###    #   ?%hT###...#....#'....#71.3 (3.0)....##..#.#?%h ?%h L======2.3 (4?%h ?%hu)= _As you open the door, it creaks loudly!@%h @%hg @%h~ @%h @%h+ B@%h @  There is an open door here.@%h@ @%hQ  _@%h @%hw @%h ,@%h @%h @%h ,@%h @%h @%h ,@%h @%h* @%h ,@%hK @%ho @%hj ,@%h @%hw @%h ,@%h @%h @%h @%h1 @%h @%h @%ha @%h @%h @%hl @%h" @%hq" @%h6# @%hy' @%h( @%h( @%h+ M _You now have 284 gold pieces (gained 9).@%h- @%h- @%h;3 ,@%h4 ,@%h 6 @%h8  @%h8 1_You open the door.@%h]< 3@%h= @%h@ @  There is an open door here.@%hD @%hUE  _@%h9F @%hH @%hI @%hN @%hN @%hP @%h^ @%h` ,@%hv @%hy @%h   There is an open door here. _@%h ,@%h @%h= @%hZ @%h̕ @%h: @%h @%h @%hd @%hؚ @%h @%h ,@%hП @%h @%h #........#....#  #........#....#  #........'....#  #........#....#  @%hj ###..###..###..#  .....###+####..##  #......#........##  #......'..#.#.#..#  ##..############@#  ------94.7 (22.4)  @%hը #### #......#   #.∩.####   ....   ###          @%hn @%h M------5.3 (23.0@%hQ @%hp 6 _Found Xunloaq's Armour Emporium.B%h #.#....#  #.'....#  #..#....# ####..###..###..# B%h.....###+####..## ##......#........##  #......'..#.#.#..#  ##..############.#  #### #....@.#  B%h~#.∩.#### ..... ###     B%h$B%h%/9 (0.6)B%h'B%h_)B%hI&a #.#....#  #.'....#  #.#....#  ####..###..###..#  #.....###+####..##  ##......#.##  #......'..#.#.#..#  ##..############.#  #### #...@..#  #.∩.#### .. .##### . # # # # B%h+B%hZ,>6.5B%h-B%hQ f #.'....#  #B%h3T 5.#....# ####..###..###..#  #.....###+####..##  ##......#........##  #......'..#.#.#..#  ##..############.#  #### #......#  #.∩@#### ........# ###### #.  ##  .# .# .# #### B%hb[ B%h\ (7.1B%h_ B%hib B%h #.'....#  #.#....#  ####..###..###..#  #.....###+####..##  ##......#.##  #......'..#.#.#..# B%h` ##..############.#  #### #......#  #.@.#### B%hb.# .###### #..B%hJ .### B%hF.# .#B%hZP .# B%h1# B%h|B%h_&7B%hB%hzm _There is an entrance to Xunloaq's Armour Emporium here.C%h(i C%hm Welcome to Xunloaq's Armour Emporium! What would you like to do?  a -  110 gold a +0 buckler of reflection  b -  78 gold a +0 chain mail  c -  214 gold a +1 cloak of stealth  d -  58 gold a +0 helmet  e -  26 gold a +0 leather armour  f -  247 gold a +2 leather armour of cold resistance  g -  234 gold a +0 plate armour  h -  52 gold a +0 ring maili -  11 gold a +0 robe C%h2n  j -  273 gold a +2 scale mail of willpower You have 284 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listQ%h^  a -  110 gold a +0 buckler of reflectionb - Q%hӊ 8 c +  214 gold a +1 cloak of stealthf - g - j -  After the purchase, you will have 70 gold pieces.[Enter] buy marked itemsS%h$ Y Purchase items for 214 gold? (y/N)T%h a - b -  c -  58 gold a +0 helmet26leather armour  e -  2472 of cold resistance  f -  2340 plate armourg -  52ring mail  h -  11 gold a +0 robe T%h  i -  273 gold a +2 scale mail of willpower iIT%h U%hU%hU%h"#........'....#   Dalarin the Sneak#........#....#   Spriggan of Vehumet *.....####..###..###..#   Health: 35/35 ========================U%h#.....###+####..##   Magic: 14/14 ========================##......#........##   AC: 2Str: 12#......'..#.#.#..#   EV: 18Int: 16##..############.#   SH: 0Dex: 16#### #......#   XL:  7 Next:  8% Place: Dungeon:5#.@.####   Noise: ---------  Time: 3497.7 (0.0).........#  k) +3 dagger (venom)....######  Throw: 6 darts (datura) ##... .### ..#   ..#   ..#   ###### U%hN  _You now have 284 gold pieces (gained 9). _You open the door. _There is an open door here. _There is an open door here. _Found Xunloaq's Armour Emporium. _There is an entrance to Xunloaq's Armour Emporium here.U%h^  w - a +1 cloak of stealthU%h4U%hoU%hj _Thank you for shopping at Xunloaq's Armour Emporium!V%hfb V%h5e Inventory: 23/52 slots Hand Weapons (go to first with ))  k - a +3 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 3 atropa-tipped darts  n - 6 datura-tipped darts (quivered)V%hif u - 3 darts of disjunction  v - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth Jewellery (go to first with "=)  j - a +6 ring of strength (worn)h - a ring of fire Scrolls (go to first with ?)  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 2 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]X%hGw - a +1 cloak of stealth. A cloth cloak. Base armour rating: 1 'Of stealth': it enhances the stealth of its wearer. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 2.0 (2.0 -> 4.0). Your EV would remain unchanged. You bought it in a shop on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Stlth+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour _________________ “O Bell my wife, why dost thou flyte? (w)ear, (d)rop, (=)adjust, or (i)nscribe.Y%hY%h Y%h#........'....#   Dalarin the Sneak#........#....#   Spriggan of Vehumet *.....####..###..###..#   Health: 35/35 ========================#.....###+####..##   Magic: 14/14 ========================##......#........##   AC: 2Str: 12#......'..#.#.#..#   EV: 18Int: 16##..############.#   SH: 0Dex: 16#### #......#   XL:  7 Next:  8% Place: Dungeon:5#.@.####   Noise: ---------  Time: 3497.7 (0.0).........#  k) %h$!;1m+3 dagger (venom)....######  Throw: 6 darts (datura) ##... .### ..#   ..#   ..#   ######   _There is an open door here. _There is an open door here. _Found Xunloaq's Armour Emporium. _There is an entrance to Xunloaq's Armour Emporium here.  w - a +1 cloak of stealth _Thank you for shopping at Xunloaq's Armour Emporium!Y%h#6 _Y%hN%Y%hf6  You start putting on your armour.8.7 (1Y%h@A9.7 (2Y%hXBY%hCKC500.7 (3Y%hOY%hYA1.7 (4Y%hz^Y%hgA2.7 (5Y%h-kY%hq 4 _You continue putting on your +1 cloak of stealth. x5  You finish putting on your +1 cloak of stealth.Y%htY%hxH _You feel stealthy.]%h]%hDalarin the Sneak (Spriggan Enchanter)Turns: 4830, Time: 00:22:57 Health: 35/35AC:  4 Str: 12 XL: 7 Next: 8% Magic: 14/14EV: 18 Int: 16 God: Vehumet [*.....] Gold: 70SH:  0 Dex: 16 Spells: 6/14 levels left rFire . . .k - +3 dagger (venom) rCold . . .]%h(no offhand) rNeg . . .b - +0 robe rPois .(no helmet) rElec .w - +1 cloak {Stlth+} rCorr .(no amulet) SInv + j - +6 ring of strength Will +....(no ring) Stlth ++++ HPRegen 0.25/turn MPRegen 0.14/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3`%h^`%hT#........'....#   Dalarin the Sneak#........#....#   Spriggan of Vehumet *.....`%ha####..###..###..#   Health: 35/35 ========================#.....###+####..##   Magic: 14/14 ========================##......#........##   AC: 4Str: 12#......'..#.#.#..#   EV: 18`%h;Int: 16##..############.#   SH: 0Dex: 16#### #......#   XL:  7 Next:  8% Place: Dungeon:5`%h@#.@.####   Noise: ---------  Time: 3502.7 (0.0).........#  k) +3 dagger (venom)....######  Throw: 6 darts (datura) `%h=##... .### ..#   ..#   ..#   ######  w - a +1 cloak of stealth _Thank you for shopping at Xunloaq's Armour Emporium!  You start putting on your armour. _You continue putting on your +1 cloak of stealth. x5  You finish putting on your +1 cloak of stealth. _You feel stealthy.`%h&4`%ha%h5  _a%h= a%h @ a%hE e #........#....#  ####..###..###..#  #.....###+####..##  ##......#........##  #......'..#.#.#..# ## ##..############.# .# ####....##......# .# #....##.∩.#### .##...@.....# .# #....###### .##### #....#  ..#..## ##.... .#...# #.... '...##..... ooo 3 orcs (wandering)...#a%hF #....o  (######## #...oo.   ..........  a%hJ -4.5 (1.8a%hK a%hM a%ho  2o..  3 orcs come into view.5.1 (2.4a%hq 0 _The orc moves out of view.c%hI####..###..###.....###+###......#........## '..#.#.#.. ###..############ . ####....##..... #....##.∩.###.....# ########### c%h6,.#..###..... #.....'..#o.o.o 3 orcs (wandering) .(########............ .....#####c%h#o...o.o7 (0.6c%h.....###+###......#........## '..#.#.#.. ###..############ . ####....##..... #....##.∩.###.....# ########### .#..###........... #..........'.....#o.......(########o.............. .....######. 6.3d%h^^ d%hb .Inventory: 23/52 slots Hand Weapons (go to first with ))  k - a +3 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 3 atropa-tipped darts  n - 6 datura-tipped darts (quivered)u - 3 darts of disjunction d%hGc  v - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)h - a ring of fire d%hc Scrolls (go to first with ?)  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 2 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM d%hf  s - a scroll labelled YFUOSMYFAS [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]f%hG#.....###+####..##   Dalarin the Sneak##......#........##   Spriggan of Vehumet *.....#......'..#.#.#..#   Health: 35/35 ======================== ####..############.#   Magic: 14/14 ======================== .#####....##......#   AC: 4Str: 12 .##....##.∩.####   EV: 18Int: 16 .##.........#  SH: 0Dex: 16 .##....######  XL:  7 Next:  8% Place: Dungeon:5 .######...@#  Noise: ---------  Time: 3506.3 (0.0) ..#..##%hH0m ##..........   k) +3 dagger (venom) ..#...##..........   Throw: 6 darts (datura) ..'...##..........  ..#...##..o.......  .(######## #..o.o.....   ooo 3 orcs (wandering) .......... .....######  .......... ......# .......... You start putting on your armour. _You continue putting on your +1 cloak of stealth. x5  You finish putting on your +1 cloak of stealth. _You feel stealthy.  3 orcs come into view. _The orc moves out of view.f%hpf%hV#......#........## '..#.#.#.. ###..############ . ####....##..... #....##.∩.###.....# #############+##.#..## ##..@........ '#o(########o......... .....######. ..o.o.o.9 (0.6g%h6......'..#.#.#..#  ###..############.#  # ##....##......#  #  #....##.∩.####  # #.........#  # #....######  ######....####+###  ..##..........#  .#...# #.#  .'...# #.#  .#...# #...o.o....#  (######## #...o......#  ......... ......#######   .......#  s   scorpion (asleep)........#%h 9W;49m  oooo 4 orcs (wandering)...s....o    g%h;t  An orc and a scorpion come into view.g%hIoossoooo1 wandering).....og%h6KG====7.5g%hVg%hZ; _The orc shouts! x2; You hear a shout!l%h #......#........##  #......'..#.#.#..# #..############.# l%hk .#####....##......# .# #....##.∩.#### .# #.........# l%hӔ .#  #....###### ##l%h]  #....####+### .#..## ##.# .#...# #.# l%h .'...# #..........# ..#...# #...o.o....# (######## #...o......# . ......####### . .......#  3....s....# .........o l%h l%h} l%h l%h l%h oo.o.ooo 4 orcs (1 wandering)o'----8.1l%h l%h m%hT|M.....###+####..## #m%hg#........# #......'..#.#.#. ###..################....##......##.∩.####..... m%h9###### ##### #...@####+#####. ..'...#m%hp#..o.......#  ooo 3 orcs (1 wandering) .......s...o#m%hBm%h*,m%hm%h m%h. o.o....os   scorpionoooo 4 orcs (1 wandering)s...o.....----7m%hv1m%h3m%h< M###..###.. .....###+####..## ##........# #......'..#.#.#. ###..################....##......##.∩.####.....# ###### ##### ....####+#####.......... ..#...##..o.......#  .......ooo 3 orcs (1 wandering).. ......####### ..s...os   scorpionooo 3 orcs (1 wandering)s.9.3o%hR #........#....#  ####..###..###..#  #.....###+####..##  ##......#........##   #......'..#.#.#..#  # ##..############.#  # ####....##......#  # #....##.∩.####  # #....@....#  # #....######  ##### #....####+###  .#..## ##..........#  .#...# #..o.......#  .'...# #...o......#  o   orc .#...# #..........#   (o%hܔ ######## #.....o....#   ..s...#######  o%h$xo.9o%hoo%h79#.#....#  ####..###..###..#  #.....###+####..##  ##......#.##  o%hI:#......'..#.#.#..#   ##..############.#   ####....##......#   #....##.∩.####   o%h;#.#   #....######   #....####+###  #..## ##..o.#  o%h;j#...# #....#  '...# #...o......#   #...# #....#    #o%h<# #.....o....#    ..s...#   o%hBo%h0C)10.5o%h Ho%h|Jp%hHp%h-1.5 (1.0p%hp%hFp%hOA p%hJF soo   orcp%hF 0p%h,G &2p%h!K p%hL q%h q%hl:o.q%h&3q%hbq%h+q%h `=4.4 (0.9 _You barely miss the orc. The orc hits you but does no damage.r%hvr%hQss   scorpiono   orc4-5.2 (0.8r%hr%ht _You closely miss the orc. The orc hits you with a +0 hand axe.r%h o  You hit the orc. The orc is poisoned.  The orc is heavily wounded.r%hu s.  orc (very poisoned)r%hw (6.0r%h g _The orc closely misses you.s%h|!  You barely miss the orc.The orc is heavily wounded.8 _The orc closely misses you.t%hiC _The orc closely misses you.  You barely miss the orc.  The orc is heavily wounded. _The orc closely misses you.t%hC}You barely miss the orc.  The orc is heavily wounded.t%hD-7.7 (0.9t%hKt%hN  You barely miss the orc.  The orc is heavily wounded. _The orc closely misses you.  You barely miss the orc.  The orc is heavily wounded. _The orc barely misses you.u%h"H  You hit the orc. The orc looks as sick as possible! oo 2 orcs (1 wandering, 1 extremely pois…)The orc is severely wounded.5=8.6 _An orc comes into view. It is wielding a +0 flail.u%h@ N  The orc shouts!  You hit the orc.  You kill the orc!.so   orcu%h$ =====9.4 (0.8 _Vehumet accepts your kill.v%h\xL  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v%h  #........#....#  Dalarin the Sneak ####..###..###..#  Spriggan of Vehumet *..... #.....###+####..##  Health: 35/35 ======================== ##......#........##  Magic: 12/14 ====================---- #......'..#.#.#..#  AC: 4Str: 12 ##..############.#  EV: 18Int: 16 ####....##......#  SH: 0Dex: 16 #....##.∩.####  XL:  7 Next:  8% Place: Dungeon:5 #....s@...#  Noise: ====-----  Time: 3519.4 (0.0) #...o######%hl 4m  k) +3 dagger (venom) #### #....####+###  Throw: 6 darts (datura) #..## ##..o.......# #...# #..........# '...# #...o......#  s   scorpion #...# #..........#  o   orc ######## #.....o....# ........ ..s...####### _Vehumet accepts your kill.Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 46%)w%hn5#........#....#   Dalarin the Sneak####..###..###..#   Spriggan of Vehumet *.....#.....###+####..##   Health: 35/35 ========================##......#........##   Magic: 12/14 ====================----#......'..#.#.#..#   AC: 4Str: 12##..############.#   EV: 18Int: 16####....##......#   SH: 0Dex: 16#....##.∩.####   XL:  7 Next:  8% Place: Dungeon:5#....*@...#  Noise: ====-----  %h740mTime: 3519.4 (0.0)#...o######  k) +3 dagger (venom) #####....####+###   Throw: 6 darts (datura) #..## ##..o.......#  #...##..........#  '...##...o......#   s   scorpion #...##..........#   o   orc ######## #.....o....#  ........ ..s...#######  _Vehumet accepts your kill.Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 46%)w%hUs(asleep)w%hzw%h^Mos.w%hK----20.4 (1w%hw%h  Casting: Tukima's Dance (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 46%) _The scorpion looks drowsy...w%h A t  The helpless scorpion fails to defend itself.  You impale the scorpion!!  You kill the scorpion!.oo   orcw%hR 20----1.2 (0.8 _Vehumet accepts your kill.Training target 1.0 for Throwing reached!w%hW w%ha i _Your Throwing skill increases to level 1!x%h  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x%h, #........#....#  Dalarin the Sneak ####..###..###..#  Spriggan of Vehumet *..... #.....###+####..##  Health: 35/35 ======================== ##......#........##  Magic: 10/14 =================------- #......'..#.#.#..#  AC: 4Str: 12 ##..############.#  EV: 18Int: 16 ####....##......#  SH: 0Dex: 16 #....##.∩.####  XL:  7 Next: 20% Place: Dungeon:5 #....o@...#  Noise: ---------  Time: 3521.2 (0.0) #....######  kx%h~.) +3 dagger (venom) #### #....####+###  Throw: 6 darts (datura) #..## ##..o.......# #...# #..........# '...# #...o......#  o   orc #...# #..........# ######## #.....o....# ........ ..s...####### Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 63%)x%h #........#....#   Dalarin the Sneak####..###..###..#   Spriggan of Vehumet *.....#.....###+####..##   Health: 35/35 ========================##......#........##   Magic: 10/14 =================-------#......'..#.#.#..#   AC: 4Str: 12##..############.#   EV: 18Int: 16####....##......#   SH: 0Dex: 16#....##.∩.####   XL:  7 Next: 20% Place: Dungeon:5#....*@...#  Noise: ---------  Time:%h e0m 3521.2 (0.0)#....######  k) +3 dagger (venom) #####....####+###   Throw: 6 darts (datura) #..## ##..o.......#  #...##..........#  '...##...o......#   o   orc #...##..........#  ######## #.....o....#  ........ ..s...#######  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 63%)x%h Zo(asleep)x%hs+:ox%h,+2.2 (1x%h2x%h)6/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  x%h6Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (chance to  affect: 63%) _The orc looks drowsy...y%h'*  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!  You kill the orc!)oo.oo 2 orcs (1 wandering)y%hRG-3.0 (0.8y%hap _Vehumet accepts your kill.{%h {%h {%h3 {%hooo.o 3 orcs (2 wandering){%ha-4.0 (1.0{%hJ {%h"|%hI  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%h|0 #........#....#  Dalarin the Sneak ####..###..###..#  Spriggan of Vehumet *..... #.....###+####..##  Health: 35/35 ======================== ##......#........##  Magic: 7/14============------------ #......'..#.#.#..#  AC: 4Str: 12 ##..############.#  EV: 18Int: 16 ####....##......#  SH: 0Dex: 16 #....##.∩.####  XL:  7 Next: 20% Place: Dungeon:5 #..o.*@...#  Noise: ---------  Time: 3524.0 (0.0) }%h2#..oo######  k) +3 dagger (venom) #### #....####+###  Throw: 6 darts (datura) #..## ##..........# #...# #..........# '...# #...o......#  ooo 3 orcs (2 wandering) #...# #..........# ######## #.....o....# ........ ..s...####### _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (chance to affect: 69%)~%h;f *o%h~o*  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 69%)%h#........#....#   Dalarin the Sneak####..###..###..#   Spriggan of Vehumet *.....#.....###+####..##   Health: 35/35 ========================##......#........##   Magic: 7/14============------------#......'..#.#.#..#   AC: 4Str: 12##..############.#   EV: 18Int: 16####....##......#   SH: 0Dex: 16#....##.∩.####   XL:  7 Next: 20% Place: Dungeon:5#..*.)@...#  Noise: --------- [3%h39;49m Time: 3524.0 (0.0)#..oo######  k) +3 dagger (venom) #####....####+###   Throw: 6 darts (datura) #..## ##..........#  #...##..........#  '...##...o......#   ooo 3 orcs (2 wandering) #...##..........#  ######## #.....o....#  ........ ..s...#######  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 69%)%h o1, 1 ally target)(   +0 flail (minion)The +0 flail dances into the air!%h")(.oo.o====5.0 (1 _The orc shouts!%h5 %hͿ LThe +0 flail dances into the air! _The orc shouts!  You hit the orc. The orc is poisoned.  The orc is moderately wounded.  Your +0 flail hits the orc!  The orc dies! %hg !%h .%h^ " 2 orcs (1 very poisone%h d)%ht .Vehumet accepts your kill.%h %h 1=---8 (0.8 _The orc closely misses you.%hT extremely poisoned, 1 ally …)You hit the orc. The orc looks as sick as possible!  The orc is heavily wounded.8=---6.7 (0.9%h1%h[  _Your +0 flail closely misses the orc. The orc barely misses you.%h+The orc is heavily wounded. _Your +0 flail closely misses the orc. The orc barely misses you.  You barely miss the orc.  The orc is almost dead.  Your +0 flail hits the orc!  The orc dies!%h/.(   orc (extremely poisoned, ally target)%h0b=7.5 (0.8 _Vehumet accepts your kill.%h$  %h`%  You closely miss the orc.The orc is almost dead.You kill the orc!%h% %hj* -)(%h* (   +0 flail (minion)%hH 28.3 _Vehumet accepts your kill.%hw - #%h6x a.#....#  ####..###..###..#  #.....###+####..##  ##......#.##  #......'..#.#.#..# # ##..############.# # ####....##......# # #....##.∩.#### # #...)@(...# # #....###### %hx # #....####+### .#..## ##....# .#...# #....# .'...# #...o......# .#...# #....# (# #.....o....# %hYy Z. ..s...# %hU~ %h~ %-%hE 9 (0.6%h %h _You swap places. _Items here: ))) [[ ††.%hu 3%hw %hp} 6-%h~ ` 0  You start resting.%h i)%h A9.9 (1%h$ W _Your +0 flail falls from the air.%h_Z####..###..###..#  #.....###+####..##  ##......#........##  #......'..#.#.#..# ## ##..############.# .# ####....##......# .#%h #....##.∩.#### .# #...)))...# .# #...@###### .##### #....####+### ..#..## ##..........# .#...# #..........# .'...# #..........# %h[.#...# #..........# (######## #..........# .......... ......####### . ......o# %h$%hE%'30.5 (0.6%h)%h+%h#  .....###+###......#........## '..#.#.#.. ###..############ . ####....##..... #....##.∩.###%hM c)))...# .##############+### ..#..###........... #................. ..# .......... .......#  ..%h %h (1.1%hL %h %h'I%h.n%h`2,%h2N9==%h*4%hR6%h6%h7%h&:%h:%h;%h7>,%h?%hA%hSB:==%hC%hI%hI%hiOX%h!Qh10/14==%hR%hT,%hV%hX,%h}Z%h#],%h^%h[aP==%h c%hNe,%hf%hi,%hj%hma1=%hn%hnq,%hr%h$u,%hv%hz,%hY{%h%h[9=%h%h%hχ%h%h.,%h%hb2==%hi%h,%hr%h}%h%h%h%hJ%h&%hȲP==%h:X%h,%h%h=x3==%h,%h%h%h%h%h ,%h%hP==%h9%hD,%ho%h/,%hV%h}_ _You start resting.%h[068.1 (37.0)%h^[4==9.1 (38%h ; _Magic restored.%hO7 #......#........## '..#.#.#.. ###..############ . ####....##..... #....##.∩.###)))...# .#####%h#PU########+### ..#..## ##..@........ '%hjP.......# ..................'  %hV%hV/7 (0.6)%h\%h]%h"  '..#.#.#.. ###..############ . ####....##..... #....##.∩.###)))...# .#############+### ..#..## ##........... %h"'#........' ..........  %h]*%hA+)70.3%h/%h1%h6  ###..############ . ####....##.....%h  #....##.∩.###)))...# .#############+### ..#..## ##...........%hL [ '#(########%h f.. ...%h .........# .<........  %hB %h &9%h %h %hӬ . ####....##..... #....##.∩.###)))...# .##########....####+### ..#..## ##........... '#(######## .......... .......######...........# ##########  %hl%hm%h۲==%hG!1.5%h%h%h{  ∩.###)))...# .##########....####+### ..#..###........... %hp|'#(######## ..................######.. .#%h|####.?....  %h%h(2.1%h%hBP _Found a scroll of torment.%h=r )))...# .##########....####+### ..#..###........... '#(###########...............@.###### ##......  7%hm%hR .##########....####+### ..#..###........... '#.. .%h (###########.... ..................###### '.#...<####%h5x#.......  %he%h/%h!3.3%hf %h %h<  ####+### ..#..###........... ..'...#.... .(###########... ..................###### '....##....######.#........  9%hd.#..###........... ..'..#. .(###########. ..................###### ..# ....#'....##<#### #############.?.... #.........#....######    4.5%h\. '.#. .(###########. ..................###### ...# ..'#....# .<##### #############.?.....  #................####### 5.1%hu^%hs '...# #.#  .#...# #..........#  (############..........#  .................#######  #....#  #....#  '....#  #....#  <######  ############.?.........#   #...........#  #..#  #.#  #....########  #....#  #....   %h7 <7%h` %h %hӀ B#...# #.#  ############..........#  ................#######  %h #....#  #....#  '....#  #....#  #######  %hb U###########.?...@.....#   #...#  #.#  #.#  #....########  %h #....#  #....  '....   %h6 %h (6.3%h> %h %h %h$ %hA %h %h %h %hk ,%h ,%hE %hs %h ,%hC %hG %h ,%h %h %h ,%h %h," %h{$ ,%h% %hX; H  There is an open door here.%hA a _%hC ,%hD %h$G %hXI ,%hJ %hL %hN %hN %hP %hQ %hS ,%hU %hW %hY ,%h[ %h\ %h^ ,%h`` %hc %hd ,%hf %hg %hi ,%hj %hl %hn ,%ho %h#r %his ,%h1t %hu %hv ,%hDw %hx %hzy %hy %hPz %h| %h} ,%h~ %h %h ,%h %h8 %h %hS %h %h ,%hO %h %h' ,%h %h %hT ,%hL %hƮ %h %h ,%hh   There is an open door here. _%hJ %h8 ,%h %h %h %hl %h %h( %h ..#....##..##..'....# .....#....##..##..#....# #.....#............#....# #.....'............'....# #.....#........###'#....# %h R+.....#....##..#........# #.....#######..#....##### #.....# #...#....#  #...#@...#  #####....#  ..####  ...# .... .....# 5   ufetubus (asleep) 5.....#........ %h u602.7 (26.4)3.3 (27.0%h2 \ _An ufetubus comes into view.%hH.##..##..#..........'............'#........###'#.... +##..#........ #######..#....#### #...#....#  #...#.####...?...####.......# %hH#....#...#.5..........%h&S%hS/9 (0.6)%hZ%hc\g _Found a scroll labelled CALELU CIWKORI.%hp L  Casting: Tukima's Dance (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hQ%h1------==4.9 (1.0Touch %h %hm3 _Your hands begin to glow red.%h[ .#.....#............#....# .#.....'..'....# .#.....####'#....# )+.....#....##..#........#  #.....#######..#....#####  #.....# #...#....#  #...#....########....##...?.@.#### #.......#  #.# #.# #.5.....#..........5 2 ufetubi (asleep)5...  An ufetubus comes into view.%h_ .55551 wandering).%h` -5.5 (0.6%hd %hf * _The ufetubus shouts!%h{≈.#.....'.'....#  .#.....####'#....# %h )+.....#....##..#........#  #.....#######..#....##### #.....# #...#....#  #...#....#%hc#######....# #...?...#### #....@..#  #.#%h #.# #.#.55.........%h5=.......#%he",%h$.5555%h%1--6.1%h *%h+%hg .#.....####'#....# )+.....#....##..#........# #.....#######..#....#####%hh  #.....# #...#....#  #...#....########....#%hh #...?...#### #.......#  #.# #.# #%hi.#..5...........5...#%hWi...#l   iguana (wandering).#%hi55 2 ufetubi (1 wandering)l.#%hVn%ho%h q%hIz5..5l.%ht{A--7%h`%hZ _An iguana comes into view.%h%h$R# )+.....#....##..#........# # #.....#######..#....##### # #.....# #...#....#  #...#....########....# #...?...#### #.......#  #.# #.#%hŜ' #.5.....#.............#....5..##.....##..l.##...##?.....%h%h> %h5..5Found a scroll of identify. The ufetubus slips past you!  The ufetubus hits you but does no damage.%h&------%h)=7.3%h}%hǰV _The ufetubus closely misses you.%h!9  The ufetubus shouts!%h:  You hit the ufetubus but do no damage. The ufetubus appears confused.  The ufetubus barely misses you.55.l.l55confused)====8.2 (0.9%h? _The ufetubus hits you but does no damage.%hM  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h%h%hLy .55.%hl.  Your hands begin to glow red. The ufetubus closely misses you.The ufetubus hits you. The ufetubus misses the ufetubus.The ufetubus barely misses the ufetubus.%hS3--8/14 -----==--9.2 (1.0Touch %h%h72 _The ufetubus hits itself. x2%h  You barely miss the ufetubus. The ufetubus closely misses you.%h^ Al.%h X---10.1 (0.9%h %h N _The ufetubus misses you.%hC<  You barely miss the ufetubus. The ufetubus slips past you!55.l.554=--9 (0.8%h,>%h<@ _The ufetubus completely misses you. The ufetubus misses you.%hjP  55  You hit the ufetubus but do no damage. The ufetubus appears confused.  The ufetubus closely misses you. The ufetubus completely misses you.The ufetubus hits the ufetubus. x2; The ufetubus closely misses itself.9==---1.8 (0.9 _The ufetubus barely misses itself. The iguana closely misses you.%h.# .#.....#........###'#....# .# )+.....#....##..#........# ⌠# #.....#######..#....##### ## #.....# #...#....# #...#....# #######....# #...?...#### #.......# #.@55...# #.......# #..l....#  ... #...# #..# #.# #.......##........?.....The ufetubus hits the ufetubus. x2; The ufetubus closely misses itself.barely misses itself. The iguana closely misses you.The ufetubus closely misses you. The ufetubus misses you.barely misses the ufetubus. x2itself.  The ufetubus is killed!.   ufetubus%h; z===32.4 (0.6%h Z _Vehumet accepts your kill.%h6k  You hit the ufetubus but do no damage.%h?l.%h -3.2 (0.8%ha%hpc _The ufetubus is moderately wounded.%hm_# ≈.#.....'....'....# # .#.....#........###'#....# # )+.....#....##..#........#  #.....#######..#....##### # #.....# #...#....#  #...#....# #######....# #...?...#####..@....# #..5....# #.l.....#  ## .#.# #.# #.##......#%h?f%hnV l.  The ufetubus closely misses you. The ufetubus misses you.22--------=8 (0.6%hQ _The iguana attacks as it pursues you! The iguana bites you!%h≈.#.....#.#....#  ≈.#.....'....'....#  .#.....#........###'#....#  )+.....#....##..#........#  #.....#######..#....######.....# #...#....#  #...#....# #######....# #.#####.......# %hob#.l5....#  ## .. #..# #. %h%h8M.5%hn3----------4.4%h%h _You see here a scroll labelled CALELU CIWKORI.%h T≈.#.....#.#....# ≈.#.....'.'....#  .#.....#.###'#....#  )+.....#....##..#........# #.....#..#....##### #.....# #...#....# #...#....# #....# #...?@..#### #.......# #.l.5...# ..... #....# l.5.--5.0 _%h%hV%h#%h%%hGR 3.#.....#.#....# .#.....'..'....# .#.....#.###'#....# )+.....#....##..#........#  #.....#..#....#####  #.....# #...#....# #...#....# #....# #...?.@.#### #..l....# #..5....# .... #.%hR a..# #..# %hT %hY ;5.%hY &6%hw_ %ha %h#.....#....##..##..#....# #.....#..#....# #.....'....'....# #.....#........###'#....# +.....#....##..#........# #.....#######..#....##### #.....# #...#....#  #...#....# #######@...# #...?...#####..l....# #.5  ##  .. #...# %h%hC.l%h(6.2%h%%h^hM  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h X#.....#....##..##..#....#  Dalarin the Sneak #.....#............#....#  Spriggan of Vehumet *..... %h #.....'............'....#  Health: 23/35 ===============--------- #.....#........###'#....#  Magic: 7/14============------------ +.....#....##..#........#  AC: 4Str: 12 #.....#######..#....#####  EV: 18Int: 16 #.....# #...#....#  SH: 0Dex: 16 %h #...#....#  XL:  7 Next: 23% Place: Dungeon:5 #######@...#  Noise: ---------  Time: 3616.2 (0.0) #...?**.####  k) +3 dagger (venom) #...l...# Throw: 6 darts (datura) %h #.5.....# #.......# #.......# l   iguana .............  5   ufetubus (confused) #..............#  #..............# _You see here a scroll labelled CALELU CIWKORI.  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 54%)%h#.....#....##..##..#....#Dalarin the Sneak #.....#............#....#Spriggan of Vehumet *..... #.....'............'....#Health: 23/35 ===============--------- #.....#........###'#....#Magic: 7/14============------------ +.....#....##..#........#AC: 4Str: 12 #.....#######..#....#####%hz EV: 18Int: 16 #.....# #...#....#SH: 0Dex: 16#...#....#XL:  7 Next: 23% Place: Dungeon:5#######@...#Noise: ---------  Time: 3616.2 (0.0)#...?...####%hkk) +3 dagger (venom)#...*...#Throw: 6 darts (datura)#.5.....##.......##.......#l   iguana.............5   ufetubus (confused)#..............##..............# _You see here a scroll labelled CALELU CIWKORI.  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 54%)%h%h%h-%h%hG#jl5..%h# .%hw$+7.2 (1%h4)%h,4  Casting: Confusing Touch (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%h,^Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (chance to affect: 54%) _The iguana resists with significant effort.%h  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h##.....#....##..##..#....#  Dalarin the Sneak #.....#............#....#  Spriggan of Vehumet *..... #.....'............'....#  Health: 23/35 ===============--------- #.....#........###'#....#  Magic: 5/14========---------------- +.....#....##..#........#  AC: 4Str: 12 %h#.....#######..#....#####  EV: 18Int: 16 #.....# #...#....#  SH: 0Dex: 16 #...#....#  XL:  7 Next: 23% Place: Dungeon:5 #######@...#  Noise: ---------  Time: 3617.2 (0.0) #...?l*.####  k) +3 dagger (venom) #.5.....# Throw: 6 darts (datura) #.......# #.......# #.......# l   iguana .............  5   ufetubus (confused) #...%h[m...........#  #..............# _The iguana resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 54%)%h1 #.....#....##..##..#....#Dalarin the Sneak #.....#............#....#Spriggan of Vehumet *..... #.....'............'....#Health: 23/35 ===============--------- #.....#........###'#....#Magic: 5/14========---------------- +.....#....##..#........#AC: 4Str: 12 #.....#######..#....#####EV: 18Int: 16 #.....# #...#....#SH: 0%h TDex: 16#...#....#XL:  7 Next: 23% Place: Dungeon:5#######@...#Noise: ---------  Time: 3617.2 (0.0)#...?*..####k) +3 dagger (venom)#.5.....#Throw: 6 darts (datura)#.......##.......##.......#l   iguana.............5   ufetubus (confused)#..............##..............# _The iguana resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 54%)%h΋ ]l(asleep)%h %h,b5?l.%h`6==8.2 (1%h%hwCasting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hn Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (chance to affect: 54%) _The iguana looks drowsy...%hՊL.#.....#............#....# .#.....'..'....# .#.....####'#....# )+.....#....##..#........#  #.....#######..#....#####  #.....# #...#....#  #...#....########....# #..5?l@.####%hC #.......#  #.......#  #.#  #.#......#...# #...#  #.#%hh%hH.5%hHa4=8 (0.6%h%h%hԬ  The helpless iguana fails to defend itself.  You impale the iguana!!  You kill the iguana!%hv %h ?55   ufetubus (confused)  Vehumet accepts your kill.%h ===8=9.6 (0.8 _The ufetubus closely misses you. x2%hq %h h _Your Dodging skill increases to level 5!%h ed, very poisoned)  You hit the ufetubus but do no damage. The ufetubus is poisoned.  The ufetubus is moderately wounded.%hz )20.4%hf %hu _The ufetubus misses you. The ufetubus completely misses you.%hg  You catch the helpless ufetubus completely off-guard!  You impale the ufetubus!!  You kill the ufetubus!%hC.%hE289-1.2%hx7%h9Z _Vehumet accepts your kill.%hTX ≈.#.....#.#....# ≈.#.....'..'....#  .#.....#.###'#....# %hb[ P )+.....#....##..#........# #.....#..#....##### #.....# #...#....# #...#....# #....# #...?@..#### #.......# #.#  #.#  #.#  .... #...# #..#  #.#%hbc %hc E-8 (0.6%hk %hl %hD#≈.#.....#.#....#  ≈.#.....'.'....# .#.....#.###'#....# )+.....#....##..#........# #.....#..#....##### #.....# #...#....# #...#....# #....# #...@...#### #.......# #.#  #.#  #.# ..... #....#  #..#  #.#%h%hY25=2.4%h%h%h}+3.4 (1%h/%h.d _x - a scroll labelled CALELU CIWKORI%hv  '' ####'#)+##..#..... #####.#### #...#....#  ...#######.........####.@...# %h]......#..............##..............#%huA4.0 (0%h%hq%hZ   ####'#)+##..#..... #####..#### #...#....#  #...#..#######....#.......####.....# ..#..............##........?.....6%h 3%hy %h˖ =7==6%hT ,%h %hÙ ,%hj %hJ P==%h %h` %h K7=%h %h %h %h %hp %hۣ M8=%h %h %ho %h %hH ~8==%hW %h ,%h %hIJ O=%h %hm ,%h %h %h U9=%h %h %hy N9==%hX %hۼ %h@ %hӽ %h %h߿ %hp %h %hO L30=%h %he %h :==%h %h %h< %h %h ,%h %h %h 1==10/14==%h %h %h %hv %h %hD %h %he %h %h\ %h %hT h2===%h %h %h %h %h %hb %h %h %h %h %h# %h y3=1=%hr %h %h= %h %ho %h %hf %h %h$ %h %h 4===%h %hg %h %hG %h %h) %h %h= %h L2==%hf %h _ _You start resting.%h 061.6 (37.0)%h w5==2.6 (38%h, %h# " _HP restored.%h@V%hV%hW%h0\B%h`B%hNb%hb:==%hd%hf%hg9=%hh%hj%hmk%hIl%hcob3==%hp%hr,%ht%hw,%hx%hI{,%h|%h]%h3==%h"%h,%h%h,%hȈ%h_ _You start resting.%h-74.6 (12%h#4%h/8==5.6 (13%h%h% _Magic restored.%h`)+##..#.... #####...#### #...#....#  #...#....########....#.......###.....# ........#%h_f#...#? %h%hy16.2 (0.6)%h8%h%h   ######### #...#....#  #...#....########...........###.....# ........#%ha F################%h %h= &8%hΓ %h %h`  #.  .#######..........###.....# .######.......##%h(>7.4%h%h%hwwx #######...%hw.......###.....# .###%hx2###.......%h_x&#%hH%h$==%h!8.0%hO%h%hH ######.......###.....# .######.......#  %h%h&6%h%h&%h^  .......###.....# .######.......#?   9.2%h$ j .######.......#? ############## 8%hq#.# #.# ####.####.......# #.# #.# #.# #.# #.# ############## 80.4%h5m1.4 (1%h. _y - a scroll of identify%hq%htRead which item? Scrolls  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 2 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS %hStJ t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORIy - a scroll of identify [!] read|quaff[?] describe selected%h#.......#Dalarin the Sneak#.......#Spriggan of Vehumet *.....####.......####Health: 35/35 ========================..............#Magic: 14/14 ========================#..............#AC: 4Str: 12#..............#EV: 18Int: 16#..............#SH: 0Dex: 16#..............#XL:  7 Next: 29% Place: Dungeon:5#........@.....#Noise: ---------  Time: 3681.4 (0.0)###############k) +3 dagger (venom)Throw: 6 darts (datura)         _x - a scroll labelled CALELU CIWKORI _You start resting. _HP restored. _You start resting. [%h?39;49m_Magic restored. _y - a scroll of identify%hw%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled UCLETUUKHLAOT  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS %hZf t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORI Potions (select first with !)  f - a sapphire potion  q - 2 black potions[?] describe selected%hF %hJ %hN #.......#Dalarin the Sneak#.......#Spriggan of Vehumet *.....####.......####Health: 35/35 ========================..............#Magic: 14/14 ========================#..............#AC: 4Str: 12#..............#EV: 18Int: 16#..............#SH: 0Dex: 16%hO >#..............#XL:  7 Next: 29% Place: Dungeon:5#........@.....#Noise: ---------  Time: 3681.4 (0.0)###############k) +3 dagger (venom)Throw: 6 darts (datura)         _x - a scroll labelled CALELU CIWKORI _You start resting. _HP restored. _You start resting. _Magic restored. _y - a scroll of identify%h[ ]  As you read the scroll of identify, it crumbles to dust.%hM\ +2.4 (1%h^ %h` 1 _q - 2 potions of brilliance%h %hB %h1 %h %h %h %h߼ n%h4 %h %h[ %h %h %h6 ,%hA %h %h %h %h %h %h0 %h %h %h %hC %h %h %h %h %h %h %h %h ,%h, %hc %h %h %hl ,%h# %h z .≈≈#...# .#........###'#.. .≈ #...# )+.....#....##..#...... .≈ #..⌠# #######..#....## %h .≈ ##### #.....# #...#....# .≈ #.....# #...#....# .≈ ≈##.....# #######....# .# # ##.......#### ## #..#.......# '..#.......#90.0 (7.6 ........#[.#.......#........####.......############..............#%h #..............# #..............# #..............# #..............# #..............# _You open the door.%h m _Found a leather armour.%hj3%hk%h~n%hPp%hp$ _%hCv%h|  There is an open door here. _%h}%h,%h_%hG........≈ #...#≈≈)+.....#....## .........≈ #..⌠#≈≈.#.....####### .........≈ ######≈.#.....# #.. .........≈ ≈≈≈##≈.#.....# #.. .........≈ ≈≈≈≈≈##.....# ##### .........# #####.........####.... +##....### #.............#..#....  ....# +.............'..#........# #....@........#[.#........# #.............####........# #....#########............... #......... #..5...... #.. 5   white imp (asleep)....... #......... #..[3%hE9;49m #########%h{ 5.4 (5.4  A white imp comes into view.%h|'.55==6.0 (6.0  The white imp shouts, "Remove thy stench, thou pribbling weather-bitten _nobody!"%h  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hk? %hE K5.%hE 1------7.0 (1Touch %hJ %hM 3 _Your hands begin to glow red.%h .≈ #..⌠#≈≈.#.....#######.≈ ######≈.#.....# .≈ ≈≈≈##≈.#.....# #.≈ ≈≈≈≈≈##.....# ####.# #####.........####... #+##....### #....#..#  ....# +.'..# ....# #.............#[.# ....# #.#### ....# #....#########... ........# #5....# #......# #.# #.# ########## ######## 5.--6 (0.6%hL#.≈ ######≈.#.....# #.≈ ≈≈≈##≈.#.....# # +.≈ ≈≈≈≈≈##.....# ### #.# #####.........####.. ##+##....### #....#..# ....# +.'..# ....# #.#[.# ....# #.#### ....# #..@.#########... .....5...# #.....# #.# #.# #.# ########### ####### --8.2%hF  #.≈ ≈≈≈##≈.#.....#  +.≈ ≈≈≈≈≈##.....# #  #.# #####.........####.  ##+##....### #....#..# ....# +.'..# ....# #.#[.# ....# #......#### ....#####....#########... ......5@..# ##.........# ##.# ##.# ##.# ############ ###### =8%hr O _The white imp misses you.%h>5 55(confused)  You hit the white imp but do no damage. The white imp appears confused.%h&6T------9.6 (0.8%h9%h<O _The white imp misses you.%h  You strike the helpless white imp from behind!  You impale the white imp!!  You kill the white imp!%h 1.%hE ;31-700.4%h& p _Vehumet accepts your kill.%hX 3%h %hm %h b2==%hm %h ,%h; %h ,%h %h8 ,%hԻ %hE %h :==%hW %h %h %h %hG ,%h %hW %h L3==%he %h %hh %h %he %h %hO %h ,%h %h. %h :==%h? %h %h0 %h %h %h> %h %hV %h L4==%ho %h %h ,%h %h( %hs ,%h %h %h %h %hX %h2 %h4 P==%h %hE 7 _You open the door.%h %h0 %h %h* %hd B%h] @  There is an open door here.%h %h  _%h{ %h %h ,%h %hf ,%h ,%ht %h ,%h] %h4 @  There is an open door here.%h %h_  _%h %h! %h4 %h5 ,%hj6 %h? %hKA ,%h B %hxC %hD ,%hAE %hF %hG ,%hH %hJ %hK ,%hL %haN 7 _You open the door.%hO 3%h{P %h^S @  There is an open door here.%hiT %h/U 5 _%hV %hW ,%h{X %h}Z You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.%h[ 3%hh^ %h(_ There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.%h` %h]a  _%ha %hgc %hd ,%h.e %hg You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.%hi 3%h j %hgk %hl ,%hm %hp You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.%hr 5 _%hs %ht %hu ,%hdv %hzx %h|y ,%hCz %h| %h} ,%h~ %h %h ,%h %hJ %hp  #...........###+##....≈ #.............<.......≈ #.....................≈ ########..............≈ #####..........≈ #...#..........≈ #...'..........≈ ####..#..........# #@.#..##'##....###-40.6 (40.2) #....#.....#..#....# #....#.....#..'....# #....#.....#..#....# #...?+.....#..#....### ##.$##.##.#####....... #.. #.##+# #####... >.. ...#... [17;%h W16H...#... %h D1.2 (40.8%h~ %h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found an escape hatch in the floor.%hm #...<....... #.. ########. #####. #...#. #...'.#######..#.##..#..#..##'##....##...@#.....#..#....#. #....#.....#..'....# #....#.....#..#....# #...?+.....#..#....## ##.$##.##.#####...... #.. #.##+# #####.. >.. ... #....... # #%hoE8 (0.6)%hH%h7P .####### #####...'#######..###..#..#..##'##....##....#.....#...'#?+######### 2.4%hr ####### #####...%hr-'#######..###..#..#..##'##....##....#.....#...'#?+#%hs#.$##.##.#####......%hw%hbx(3.0%h{%h|%h   #####...'#######..###..#..#..##'##....##....#.....#...'#+#%h 5#.$##.##.#####...... #.. #.##+# #####..#%h <6%h %h< A4.6 (1%hW %h 4 _y - a scroll of enchant weapon%h׶ #...# #...'#######..#..#..#..##'##....# #....#.....#..#.... #....#.....#..'....# #....#.....#..#....# #....+.....#..#....# ##.@##.##.#####.....%heW #..##.##+# #####.>...... #........ ###########%hv # ## %hμ%hx+5.2 (0%hp%hW6.2 (1%h> _You now have 81 gold pieces (gained 11).%h %hg Read which item? Scrolls  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 2 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll labelled DISADGHUELU  r - a scroll labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORIy - a scroll of enchant weapon [!] read|quaff[?] describe selected%ho %hS %h #...#......... Dalarin the Sneak#...'......... Spriggan of Vehumet *.....%h] #######..#......... Health: 35/35 ========================##..#..#..##'##....# Magic: 14/14 ========================%h T#....#.....#..#....# AC: 4Str: 12#....#.....#..'....# EV: 18%h Int: 16#....#.....#..#....# SH: 0Dex: 16%h7 #....+.....#..#....# XL:  7 Next: 31% Place: Dungeon:5%h~ ##.@##.##.#####..... Noise: ---------  Time: 3746.2 (0.0)#..##.##+# #####. k) +3 dagger (venom)%h .>......#. Throw: 6 darts (datura).........#.###########.## _There is an open door here. _You open the door. _There is an open door here. _Found an escape hatch in the floor. _y - a scroll of enchant weapon _You now have 81 gold pieces (gained 11).%h %h Enchant which weapon? Hand Weapons  k - a +3 dagger of venom (weapon) %h   a - a +1 dagger[?] describe selected%h$L%hP%h......#. Throw: 6 darts (datura).........#.##########%hU#.## _There is an open door here. _You open the door. _There is an open door here. _Found an escape hatch in the floor. _y - a scroll of enchant weapon _You now have 81 gold pieces (gained 11).%hZ %h [] As you read the scroll of enchant weapon, it crumbles to dust.%hs[^7.2 (14%h^%hj`E _Your +3 dagger of venom glows red for a moment.%hZ  There is an escape hatch in the floor here. _%h  There is an escape hatch in the floor here.%h@ _%h%hF%h%h%h!%h,%h%h+%h%hB%h%h%h%h-%h%h%h%h%hV%hP%hT%h%h %h%h%h%h%h%h!,%h0%h7 _You open the door.%hd3%h,%h @  There is an open door here.%h %h  _%h %h%h,%h%h%h,%hz%h%h3,%h%h#%hK%,%h%%h*%h+,%h+%h/%h0,%h1%h5%h7,%h7%h<@  There is an open door here.%h> %ha>_%h,%h@%hC%hH,%hoJ%hL%hN,%hP%h?YX%h[%h\,%h^%h`%ha,%hvc%he%hkX%hm%hCn%hEo%hAs%h't%ht%hv%hby@  There is an open door here.%h{%h | _%he}%hA%h΀,%hN%h%h,%h%h%h&,%h%hM%hb,%h%hו%hX,%h͚%h2XThere is an open door here.  You see here 5 stones.%h5 _%h%hG  There is an open door here. _%hB%hO%hs@  There is an open door here.%h%hQ _%h%h%h%h%hr,%h%h(%h,%h%h%h ,%h8%h%h;,%hU%hl@  There is an open door here.%h%hy _%hK%hxX%h,%h%h!%h^"%h"%he$%h'%hK),%h%+%h-%h0%hd1%h2%h8%h|<,%h>%hB%hD%h1E%hfG%hAJ%hL%h6M%hN%hR%h2W,%hY%h \%hMb,%hd%h5h%hj,%hhm%h/r7 _You open the door.%hw3%hy%h?|%h ,%h0%h@  There is an open door here.%hǏ%hG _%hƒ%h%h%h4%h%hاB%h,%hk,%hU%h%h ,%hշ%hu  There is an open door here. _%h+%hS%h",%hG%h%h,%h%h%h%,%hq%hx%h%h%h%h%hc%h%h%h%h,%h%hi%h%h%h%h6%hq%h%h:%h%h%h%h%h%h%%hw%h%hI%h%h%hP%h%h%h9%h%hO%h,%h~%h` %h B%h%h,%h#%h"%h-$,%h:%%h*%hf,,%h-%hi5B%h7%h:<%h0>,%h?%hPF%hCH,%hI%hWN%hO,%hAQ%h2aX%h[e%hmg,%hh%hl%hn,%hp%hv<  You see here a +0 club.%hjx%hx _%huz%h~@  There is an open door here.%h%hQ _%hʂ%hc%hp,%hy%hm%hƒ,%hڔ%h™%h,%h{%he%h,%h-%hy%h,%hL%h  Things that are here:  a +0 hand axe; an orc skeleton%h5 _%hR%h*%h~,%h%h%h,%h%h[  Items here: )) ÷÷÷.%h%hp _%h%h%h%,%h%hI%hX..#..##..#................. ..#..#######'####....####... ..#..#..........#)...#..####'## ..#####.........#....#........'.. ##....#####.#####...<#..##....#.. .#....#..####..))...##..##....#.. .'..>.#.....'.......#...##....#.. ##....#.....#.......#...##....#.. ..#####.....#...@...#...#.....#. %h...#..#......#....>..#...'(....#. ..#..#......#.......#...#.....#. ..#'#########.##..##....#. #................##############. #................#......#........ s   scorpion (wandering) #........s.......'......+.....).. #................#......#........ #................########........%h1836.8 (89.6)%hAs.%h..7.4 (90.2%h%h[ _A scorpion comes into view.%h^.#..#######'####....####..#..#..........#)...#..####'##.#####.#....#........' ###....#####.#####...<#..##....# ..#....#..####..))...##..##....# ..'..>.#.....'.......#...##....# +##....#.....#.......#...##....# ...#####.....#.......#...#.....#.#...#..@.>..#...'(....#.#..#......#.......#...#.....#.#'#########.##..##....# +#................############## .#%h s......#......#...... .#...'......+.....) .#.#......#...... .#.########...... >######'###'###...........%h %h0@s.%h18.0 (0.6)%h%h%ho.#..#..........#)...#..####'##.#####.#....#........' ####....#####.#####...<#..##....# ...#....#..####..))...##..##....# #..'..>.#.....'.......#...##....# #+##....#.....#.#...##....# ....#####.....#%hG.#...#.....#.#...#....>..#...'(....#.#..#......#.@.....#...#.....#.#'#########.##..##....# #+#..........s.....############## ..#%h........#......#..... ..#...'......+.....).#.#......#..... ..#.######## .>######'###'###.......... ..........#....#%h!Y6%hr #....#####.#....#........ #####....#####.#####...<#..##.... #...#....#..####..))...##..##.... ##..'..>.#.....'.......#...##.... .#+##....#.....#.#...##.... .....#####.....#%h% .#...#......#...#....>..#...'(.....#..#......#.......#...#......#'#########.##..##.... %h a##+#..........s.....############ ...#................#......#......#........'......+.#.#......#..... %h] #..#.######## #.>######'###'###.......... #..........#....#..... #.....[....#....#.....<.....####)%h %hb B.s%h1 (9.2%h %h %hUYM  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#....#####.........#....#........ Dalarin the Sneak #####....#####.#####...<#..##.... Spriggan of Vehumet *..... #...#....#..####..))...##..##.... Health: 35/35 ======================== ##..'..>.#.....'.......#...##.... Magic: 12/14 ====================---- .#+##....#.....#.......#...##.... AC: 4Str: 12 .....#####.....#.......#...#..... EV: 18Int: 16 .....#..#......#....>..#...'(.... SH: 0Dex: 16 .....#..#......#.......#...#..... XL:  7 Next: 31% Place: Dungeon:5 .....#'#########@......##..##.... Noise: ---------  Time: 3839.2 (0.0) %h##+#...........s....############# k) +4 dagger (venom) ...#................#......#..... Throw: 6 darts (datura) ...#................'......+..... ...#................#......#..... #..#................########..... s   scorpion (wandering) #.>######'###'###................ #..........#....#................ #.....[....#....#.....<.....####) _A scorpion comes into view.Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, chance to affect: 47%)%h?#....#####.........#....#........ Dalarin the Sneak %h#####....#####.#####...<#..##.... Spriggan of Vehumet *..... #...#....#..####..))...##..##.... Health: 35/35 ======================== %h##..'..>.#.....'.......#...##.... Magic: 12/14 ====================---- .#+##....#.....#.......#...##.... AC: 4Str: 12 %hZ.....#####.....#.......#...#..... EV: 18Int: 16 %h.....#..#......#....>..#...'(.... SH: 0Dex: 16 %h.....#..#......#.......#...#..... XL:  7 Next: 31% Place: Dungeon:5 .....#'#########@......##..##.... Noise: ---------  Time: 3839.2 (0.0) %hY##+#...........*....############# k) +4 dagger (venom) ...#................#......#..... Throw: 6 darts (datura) %hw...#................'......+..... ...#................#......#..... #..#................########..... s   scorpion (wandering) #.>######'###'###................ #..........#....#................ #.....[....#....#.....<.....####) _A scorpion comes into view.Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, chance to affect: 47%)%h0 Wsasleep)%hQ ;s%hQ ,40.2 (1%hW %hZ   Casting: Confusing Touch (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (wandering, hasn't noticed you, chance to affect: 47%) _The scorpion looks drowsy...%h0  The helpless scorpion fails to defend itself.  You impale the scorpion!!  You kill the scorpion!%hj.%h6431.1 (0.9%h4%hR Z _Vehumet accepts your kill.%h%%hO63====4==%h[X%hG\%h^,%h`%hkX%hkqf==%hn%hi%hט,%h*%h%hh,%hy%ha%#......#%h#...#.....# #'#########.......##..##.... ...............############ ...............#......#.........# .%h'..............'......+.....)...#..........#......#.........#..........########.........# ####'###'###.............#.#....#.............#58.3 (17.2) %h.[....#....#.....<.....####).... ###...#....+.[.#..#.....##...#....#....≈≈≈≈.≈≈≈≈.#.....#%hz#####....#....≈##≈)≈##≈.#.....# ......###+##....≈###'###≈.#.....' ........<.......≈≈#...#≈≈.#.....# .......≈≈#...#≈≈)+.....# ##..............≈≈#..⌠#≈≈.#.....#%h7%hA%hE _Done exploring.¼%ho.#..#......#....>..#...'(....# .#..#......#.......#...#.....# .#'#########.......##..##....#...##############.....#......#...........'......+.....).....#......#. ................########. #####'###'###. .......#....#.................... ..[....#....#.....<.....####).... ####...#....+.........[.#..#......#...#....#....≈≈≈≈.≈≈≈≈.#.....#####....#....≈##≈)≈##≈.#.....###+##....≈###'###≈.#.....<.......≈≈#...#≈≈.#..... ...≈≈#...#≈≈)+.....9 (0.6) _¼%hԨ¼%h| .#####.....#.......#...#.....# ..#..#......#....>..#...'(....# ..#..#......#.......#...#.....##'#########.......##..##....# #.############## #¼%h!}.#......#..... #.'......+.....) #.#......# #...............@######## ######'###'###......#....#............... ...[....#....#.....<.....####) #####...#....+.........[.#..#.#...#....#....≈≈≈≈.≈≈≈≈.######....#....≈##≈)≈##≈.####+##....≈###'###≈.#<.≈≈#...#≈≈.#¼%h'¼%h7((9.5¼%h_¼%h8D+##....#.....#.#...##....#.#####.....#.......#...#.....#.#..#......#....>..#...'(....#.#..#......#.......#...#.....# ...#'#########.......##..##....# +#.############## .#.#......#..... .#.'......+.....) .#.#......# .#................######## >######'###'###...............#....#............... ....[....#....#.....<.....####) ######...#....+.........[.#..#.#...#....#....≈≈≈≈.≈≈≈≈.######....#....≈##≈)≈##≈.####+##....≈###'###≈.#¼%h?60.1¼%h8¼%h #+##....#.....#.#...##....#.#####.....#.#...#.....#.#..#......#....>..#...'(....#.#..#......#.......#...#.....#.#'#.......##..##....# #+#.### ..#.#......# ..#.'......+.....).#.#......# ..#¼%h 2.## .>######'###'###.......#....#...[....#....#.....<.....####)#...#....+.[.#..#.#...#....#....≈≈≈≈.≈≈≈≈.#.#####....#....≈##≈)≈##≈.#.###+##....≈###'###≈.#¼%h ¼%h &7¼%hK ¼%hϏ ü%h .#+##....#.....#.#...##.....#####.....#.#...#......#..#......#....>..#...'(.....#..#......#.......#...#......#'#.......##..##.... ##+#.###.#.#......#.#.'......+......#.#......# #..#.## #.>######'###'###....... #.#....# #.....[....#....#.....<.....####)#...#....+.[.#..#.#...#....#....≈≈≈≈.≈≈≈≈.#.#####....#....≈##≈)≈##≈.#.###+##....≈###'###≈.#1.3ü%hü%hH- .#+##....#.....#.#...##.#####.....#.#...#.#..#......#....>..#...'(.#..#......#.#...#.#'#.......##..###+#.### )...#.#......#.#.'......+.#.#......# ##..#.## .#.>######'###'### .#.#....# .#.....[....#....#.....<.....#### .#...#....+..[.#..# #.#...#....#....≈≈≈≈.≈≈≈≈.# #.#####....#....≈##≈)≈##≈.# #.###+##....≈###'###≈.#9ü%h/ü%hh:ü%h Hr.#+##....#.....#.#...##.#####.....#.#...#.#..#......#....>..#...'(.#..#......#.#...#.#'#.......##..###+#.# .)...#.#......#.#.'......+.#.#......# ü%hHt'##..#.## ..#.>######'###'###.#.#....#. ..#.....[....#....#.....<..... ..#...#....+.........[.#.. ##.#...#....#....≈≈≈≈.≈≈≈≈. ü%h K #.#####....#....≈##≈)≈##≈.  #.###+##....≈###'###≈.ü%h;O>2.5ü%hSü%hTü%hC x.#+##....#.....#.#...##.#####.....#.......#...#ü%h D .#..#......#....>..#...'(.#..#......#.#...#.#'#.##..## +####+#ü%hD .#.)...#.#......#.#ü%h`E .'......+.#.#......# #'##..#.## ü%hE [..#.>######'###'###.#....#....#..#.....[....#....#.....<......ü%hF #...#....+.........[.##.#...#....#....≈≈≈≈.≈≈≈≈ #ü%hF .#####....#....≈##≈)≈##≈ #.###+##....≈###'###≈ü%hL ü%hL (3.1ü%hLQ ü%hR ü%hlh.....#####.....#.#....#...#....>..#...'(.#..#......#.......#...#.#'#########.##..## #+####+#................######### #..)...#.#......#. #......#.'......+ #......#.#......# ##'##..#.######## ü%hi.[..#.>######'###'###.......... ....#..........#....#....#.....[....#....#.....<.....#.########...#....+.........[. ####.......#...#....#....≈≈≈≈.≈≈≈  #.#####....#....≈##≈)≈## #.....###+##....≈###'### #...<.......≈≈#...ü%hoü%hLp&7ü%htü%hOvļ%h$V#.#####.....#.#...# #.#..#......#....>..#...' #.#..#......#.#...# #.#'ļ%h#.##.. ##+####+#.  #..)...#.#......#  #......#.'......+  #......#ļ%h-*.#......##'##..#.# ļ%h"#.[..#.>######'###'### #....#....#....# #....#.....[....#....#.....<..... #....########...#....+.[.ļ%h#.#...#....#....≈≈≈≈. #.#####....#....≈##≈)≈ #ļ%hj.###+##....≈###' #.<.≈≈#...#ļ%hļ%hL(4.3ļ%hdļ%hļ%hz> #.#####.....#.#...  #.#..#......#....>..#...  #..#..#......#.......#...  #.#'#.##..  ##+####+#. #..)...#.#......ļ%h? #......#.'...... #......#.#......  ###'##..#.  #.[..#.>######'###'###  #....#..........#....#  #....#.....[....#....#.....<  #....########...#....+ļ%h@.[  #####.#...#....#....≈≈≈≈. #.#####....#....≈##≈)≈ #.###+##....≈###' #.<.≈≈#...ļ%hEļ%hE&9ļ%hKļ%hLļ%h  #.#...#....>..# #...#..#......#.......# #..#'#########.## ##+####+#................###### #..)...#.#..... #......#.' #......#.###'##..#.###### #.[..#.>######@###'###.........ļ%h J #....#..........#....# #....#.....[....#....#.....< #....########...#....+..... #####.......#...#....#....≈≈≈≈. #.#####....#....≈##≈) #.....###+##....≈###' #...<.......≈≈#.. #..≈≈#ļ%h ļ%h: (5.5ļ%h" ļ%hB Q _There is an open door here.ļ%h #.#..#......#.......# #.........#'#########.## ##+####+#................##### #..)...#......#.... #......#.....ļ%hF.' #......#................###'##..#................##### #.[..#.>######'###'###........ #....#.......@..#....#ļ%h #....#.....[....#....#.....< #....########...#....+..... #####.......#...#....#....≈≈≈≈ #.#####....#....≈##≈ #.....###+##....≈### #...<.......≈≈#. #..≈≈# ########.≈≈#ļ%hļ%h&6.1 ļ%hO _ļ%h4ļ%h(ż%h #.#..#......#.# #.#'#########. ##+####+#................ #..)...#..........# #......#.........' #......#................# ###'##..#......... #.[..#.>######'###'### #....#.#....# #....#.....[....#....#.....< #....#...#....+ #####.#...#....#.... #.#####....#....≈## #.###+##....≈ #.<.≈≈# #.≈≈# #.≈≈#7ż%hĩ #.#..#......#. #.#'#. ##+####+#.......ż%h9 #..)...#........# #......#.........' #......#....# ###'##..#........ż%h #.[..#.>######'###'### #....#.#....# #....#.....[....#....#.....<ż%hIL #....#...#....+ #####.#...#....#.... #.#####....#....≈ #.###+##....≈ #.<.≈≈ #.≈≈ #.≈≈ż%hż%h(7.3ż%hż%h;ż%h~  #.#..#......# #.#'# ##+####+#. #..)...#ż%h .# #......#.' #......#.# ###'##..#. #.[..#.>######'###'### #....#ż%hi .#....# #....#.....[....#....#..... #....#...#....+ #####.#...#....#....ż%h  #.#####....#....≈ #.###+##....≈ #.<. #ż%h3 V. #.ż%h ż%h &9ż%h ż%h ż%h A #.#..#......# #.#'# ##+####+#. #..)...#.# #......#.' #......#.# ###'##..#. #.[..#.>######'###'### #....#.#....# #....#.....[....#....# #....#...#....+ #####.#...#....#.... #.#####....#.... #.###+##.... #.<. #. #.ż%h ż%hs (8.5ż%h ż%h Ƽ%hgX #.#..#......# #.#'# ##+####+#. #..)...#. #......#. #......#. ###'##..#. #.[..#.>######'###'### #....#.#....# #....#.....[....#....# #....#...#....+ #####.#...#....# #.#####....# #.###+## #.< # #9.1Ƽ%hp  #.#..#......#   #.#..#......#   #.........#'#########  Ƽ%hĠ+##+####+#   #..)...#   #......#   #......#   ###'##..#............   #.[..#.@######'###'###   #....#..........#....#   #....#.....[....#....#   #....########...#....+  #####.#...#....#   ######....#   ####+##   #<   #......Ƽ%hƼ%h2&7Ƽ%hƼ%hc _There is a stone staircase leading down here.Ƽ%h04Ƽ%h6Ƽ%h;Ƽ%h@570.7 (1.0 _Ƽ%h@Ǽ%h)p  You climb downwards.  You hear the sound of rushing water.Ǽ%h/  --more--ȼ%h'  #####  ####....###  ..../.....  ......#  #.....### 6 #@.......  #  ........#  .......... #.........# ##........# .......... #..##....# ȼ%h( ȼ%h;, ȼ%h{ -1.5 (1.8ȼ%hB} ȼ%h   You climb downwards.  You hear the sound of rushing water.  entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a twisted gold wand. _There is a stone staircase leading up here.ɼ%h H ###### ####....#####.##..../.................# #.@...### #<#.#..ɼ%hR #..####..........#..##....#ɼ%h2 J2.1 (0.6 _ɼ%hǽ ɼ%h ɼ%h9 ######  ####....######.##..../...............@..# ###.#.....### #<. #.#...#..ɼ%h9##.###..........ɼ%h@ɼ%h A&7ɼ%h>Dɼ%hEʼ%hq7ʼ%hx8&Mʼ%h/9 ʼ%h93 ###### ʼ%h:@ ####....#####ʼ%hW;#.##ʼ%h <".....ʼ%h<+......ʼ%h> #######.#.....### .. #<........#....ʼ%hQ>##........#ʼ%hRʼ%h1S!3.3ʼ%hxWʼ%h_ʼ%hc`ʼ%h`$4.3 (1ʼ%hdʼ%hi ʼ%hjʼ%hk"_y - a wand of iceblast (5)ͼ%hhͼ%h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   4.2  -2   i + Spellcasting 4.5   3.5  +2          ͼ%hx b - Unarmed Combat   0.0   1.4  -2   j + Hexes5.2   4.2  +2   c - Throwing   1.0   2.0   0   k + Ice Magic0.9   1.4  -2          d + Short Blades 3.5   3.4  +1   l - Evocations   0.0   0.6  +3  ͼ%h e - Long Blades   1.4   1.4  -2               f - Armour   0.0   1.7  -3      g + Dodging5.1   3.6  +3      h + Stealth6.7   2.9  +5                                [39;49ͼ%hIm                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ͼ%h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsϼ%hu > l + Evocations 0.0м%h/ TargetTarget4.0  --  --  --  --  1.0 10.0 --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsм%hW/<[?25h[?0c0 Ѽ%h&, [?25l[?1cѼ%h/3.0 current training targets, if any.=] set aall targetsԼ%h%B Լ%hB Լ%hF }Dalarin the SneakSpriggan of Vehumet *.....Health: 35/35 ========================Magic: 14/14 ========================AC: 4Str: 12EV: 18Int: 16######SH: 0Dex: 16Լ%hMG ####....#####XL:  7 Next: 43% Place: Dungeon:6#.##....@.......Noise: ---------  Time: 3874.3 (0.0)...........#####k) +4 dagger (venom)###.#.....###Լ%hG Throw: 6 darts (datura).. #<........# #..................#..............#.........##.Լ%hI i##........#You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a twisted gold wand. _There is a stone staircase leading up here. _y - a wand of iceblast (5)Լ%hDK 4Լ%h........#####6.7 (2.4 ....####.#.....###.........#<............###.#.......... .. #.........#.. #............ #.........##. ##........# ..........ռ%h6 -7.3 (3.0ռ%h: ռ%h&>  ռ%h> -_Found a stone staircase leading down.׼%h<9 ׼%h9 ׼%h|: ׼%h= ׼%h|A ׼%hTF B׼%hH ׼%hI ׼%hI ׼%h6K ׼%hL ׼%h6M ׼%hM ׼%hP ׼%h9S ׼%hS ׼%h)T ׼%hU ׼%hW ׼%hX ׼%huX ׼%hY ׼%hw] ׼%h]^ ׼%h^ ׼%h3` ׼%hc ׼%h]d ׼%hd ׼%hJf ׼%hg ׼%hh ׼%hh ׼%hj ׼%hn ׼%hp ,׼%h$r ׼%hMs ׼%hs ׼%ht ׼%hu ׼%h&x ׼%hx ׼%hx ׼%huz ׼%h} ,׼%h~ ׼%h ׼%hT ,׼%h ׼%h~ ׼%h< ,׼%hȌ ׼%h ׼%h֐ ,׼%h ׼%h; ׼%h; X׼%hǮ ,׼%h8 ׼%h ׼%h ,׼%h4 ׼%h ׼%h  ####.########.########...............######.#.######.#.....#.# #.# ####.#.#...#.# #.#####..........#.######.##...... #. #.@..>................#.#....####.#....##.###.#.#.#<... #.###.#.... ....#.....# ......#.###.....# #...... .. ......# #...... [׼%h 40m.. ##.....  ...... You pick up a book of Necromancy and begin reading...89.3 (12.0)90.3 (13  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.ۼ%hۼ%hU Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft16% 1b - Soul SplinterNecromancy16%1  c - Grave ClawNecromancy24% 2  d - PasswallEarth43% 3  e - Vampiric DrainingNecromancy43% 3 7 spell levels left 5 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit޼%hsM DescribMemorise|Describe޼%hzHide) Describe|Hide%hpw Grave Claw 24% 2Passwall Earth 43% 3Vampiric DrainingNecromancy 6%hJ 1  a - Kinetic GrapnelForgecraft16% 1  c - Vampiric DrainingNecromancy43% 3 7%h  b - Grave ClawNecromancy24% 2 8%hD###Dalarin the Sneak#.#Spriggan of Vehumet *.....#######.########Health: 35/35 ========================...............#Magic: 14/14 ========================#####.#.######.#AC: 4Str: 12.....#.# #.# #### EV: 18Int: 16.#.#...#.# #.#####... SH: 0Dex: 16.......#.######.##...... XL:  7 Next: 43% Place: Dungeon:6#. #.@..>............. Noise: ---------  Time: 3890.3 (0.0).......#.#%hR....####.#.... k) +4 dagger (venom)##.###.#.#.........#<... Throw: 6 darts (datura)#.#.#.....###.#........#.....# #......#.###.....# #...... .. ......# #...... ..##..... ......  _There is a stone staircase leading up here. _y - a wand of iceblast (5) _Found a stone staircase leading down.  You pick up a book of Necromancy and begin reading...  You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your _library.  Okay, then. _%h[ Q _%hsb %hc ,%hd %h4f %hh ,%hi %hek %hl ,%hGm %hp ,%hcq %hs | _p - 2 scrolls labelled DISADGHUELU (gained 1)%hu 3%h$v %hw %hz ,%h3{ %hn| %h} ,%h!~ %h %h# ,%h %h5 %h{ ,%h %h? %h ,%h! %h %h’ ,%h %hȕ %h ,%h %h %h ,%h %h\ %h ,%h %h %hz ,%h_ %h %h ,%h %h %h˹ ,%h %h= %ha n%h %hw %h` %h ,%h %h %h> ,%ha %h %h Y #.........#.#....####.#..  #.###.###.#.#.........#<.  #.......#.#.#.....###.#.. %h{  #####.#.....#.....# #....   #.###.###.....# #....  ###.#...........# #....  %h % #.............   #.............  #.....@....... #..#   #........$...F   #.............  #.............  #.......######  #.......#F   bullfrog (asleep)  #.......#  ###.#.###  %h 907.5 (17.2)  A bullfrog comes into view.Found 8 gold pieces.%h3 F$F%h 7==8.1 (17.8%h %h < _The bullfrog gives a loud, deep croak!%hdr #.###.###.#.#.........#< #.......#.#.#.....###.#..   #####.#.....#.....# #...    #.###.###.....# #.   ###.#...........# #.   #..... #   #.......   #......#..##   #.$..F$  #...... #. #.####### #.# #.#  ###.#.###  #.#. F.--7 (0.6)%hZ8 U #.###.###.#.#.#<. #.#.#.#.....###.#. #####.#.....#.....# #. #.###.###.....# #. ###.#.# #. #.##. #.. #.#..##. #.$.F.$. #. #. #.# #.# #.#  ###.#.### F.--9.3%hǵ  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  %hZ\Confirm with . or Enter, or press ? or * to list all spells.%h  #.###.###.#.#.........#<... Dalarin the Sneak #.......#.#.#.....###.#.... Spriggan of Vehumet *..... #####.#.....#.....# #...... Health: 35/35 ======================== #.###.###.....# #...... Magic: 12/14 ====================---- ###.#...........# #...... AC: 4Str: 12 #............... ##..... EV: 18Int: 16 #............... ...... SH: 0Dex: 16 #............... #..##. XL:  7 Next: 43% Place: Dungeon:6 #.......@*F..$..  Noise: ---------  Time: 3909.3 %h (0.0) #...............  k) +4 dagger (venom) #...............  Throw: 6 darts (datura) #.......########  #.......# #.......# F   bullfrog ###.#.### #.#. _The bullfrog gives a loud, deep croak!  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 47%)%h(%hn#.###.###.#.#.........#<... Dalarin the Sneak#.......#.#.#.....###.#.... Spriggan of Vehumet *.....#####.#.....#.....# #...... Health: 35/35 ========================#.###.###.....# #...... Magic: 12/14 ====================----###.#...........# #...... AC: 4Str: 12#............... ##..... EV: 18Int: 16#............... ...... SH: 0%hDex: 16#............... #..##. XL:  7 Next: 43% Place: Dungeon:6#.......@$*..$..Noise: ---------  Time: 3909.3 (0.0)#...............k) +4 dagger (venom)#...............Throw: 6 darts (datura)#.......#########.......##.......#F   bullfrog###.#.####.#. _The bullfrog gives a loud, deep croak!  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line%h.=Aim: a bullfrog (chance to affect: 47%)%hD[%h%hI9F.%h7,10.3 (1%h%h  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  %hTAim: a bullfrog (chance to affect: 47%) _The bullfrog resists with some effort.%h\  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h= #.###.###.#.#.........#<... Dalarin the Sneak #.......#.#.#.....###.#.... Spriggan of Vehumet *..... #####.#.....#.....# #...... Health: 35/35 ======================== #.###.###.....# #...... Magic: 10/14 =================------- %hd?###.#...........# #...... AC: 4Str: 12 #............... ##..... EV: 18Int: 16 #............... ...... SH: 0Dex: 16 #............... #..##. XL:  7 Next: 43% Place: Dungeon:6 #.......@F...$..  Noise: ---------  Time: 3910.3 (0.0) #...............  k) +4 dagger (venom) #...............  Throw: 6 darts (datura) #.......########  #.......# #.......# F   bullfrog ###.#.### #.#. [%h9A#m_The bullfrog resists with some effort.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 47%)%h{(%h|/#.###.###.#.#.........#<... Dalarin the Sneak#.......#.#.#.....###.#.... Spriggan of Vehumet *.....#####.#.....#.....# #...... Health: 35/35 ========================#.###.###.....# #...... Magic: 10/14 =================-------###.#...........# #...... AC: 4Str: 12#............... ##..... EV: 18Int: 16%h~#............... ...... SH: 0Dex: 16#............... #..##. XL:  7 Next: 43% Place: Dungeon:6#.......@*...$..Noise: ---------  Time: 3910.3 (0.0)#...............k) +4 dagger (venom)#...............Throw: 6 darts (datura)#.......#########.......##.......#F   bullfrog###.#.####.#. _The bullfrog resists with some effort.  %hCasting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 47%)%hX ]F(asleep)%h* 8F%h +1.3 (1%h %h nCasting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 47%) _The bullfrog looks drowsy...%h  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!!  You kill the bullfrog!.$%hr< 552.1 (0.8 _Vehumet accepts your kill.Training target 1.0 for Ice Magic reached!%hA%hBj _Your Ice Magic skill increases to level 1!%hC#.###.###.#.#.#<.#.......#.#.#.....###.#.#####.#.....#.....# #.#.###.###.....# #.###.#.# #.#.##.#..#...#..##.#....$.#.#.#.##.#.###.#.### %h!%h5"27 (0.6 _%h&%h6,%h,+3.7 (1%h/%h)2> _You now have 99 gold pieces (gained 18).%h" #.###.###.#.#.#<.#.......#.#.#.....###.#.#####.#.....#.....# #.#.###.###.....# #.###.#.###.#.###.#..#........# #..##.%h #..@..$...##.##.##.##..%h #.......####.#.####.#.%h %h +4.3 (0%h %h %h_#.###.###.#.#.#<.#.......#.#.#.....###.#.#####.#.....#.....# #.#.###.###.....# #.###.#.###.#.###.#..#........# #..##.#...@.$...# #.# #.# #...#.......##.......####.#.%hQ####.#.%h%h&9%h%h%h#.###.###.#.#.#<.#.......#.#.#.....###.#.#####.#.....#.....# #.##.###.###.....# #.###.#.###.##.###.##.#........# #..##....##....@$...# #.# #.# #....#.......##.......####.#.### %hP%hƐ(5.5%h%h{%h; #.###.###.#.#.#<.#.#.#.#.....###.#.%hO> #####.#.....#.....# #.#.#.###.###.....# #.###.#.###.##.###.# #. #........# #..##....# #.....@...# #.# #.# #.....#.......#%h> F#.......# %hC %hoD V1=6.1%hH %hM %hQN +7.1 (1%hQ %hS > _You now have 107 gold pieces (gained 8).%h (%h *%h*9=%hF+%h.%h/%h/%h2 %h3_You hear the slow rusting of a distant drain.%h3%h5%h^6L2==%h6%h+:%h:%h+;%h=%h@>%h>%hiA%hA%hXB%h=E%hE:==%h:F%hI%hJ%hJ%hL%hM%hM%hP%hPL3==%h Q%haS%hS%hNT%h|W%hW%hiX%h[%hr[%h[%ho^%h^:==%hk_%ha%hHb%hb%hle%he%hf%h j%h|jL4==%hj%hm %hm._Magic restored.%ho%hpp%hp%h_r%hs%ht%ht%h1v%hny%hz%hz%hl{%h~%h{~:==%h~%h؀%h,%h΂,%hV%h%hD,%hQ%h,%ho%h %hC,%h%h:%hT,%h%h6%h,%hș%h%h,%h*%h%h,%h%h5%h:.###.....# #... ..##.........##. ..........###........## %h?......................# ..........###..##....# ..........# #........# ..........# #..#.##### ..........# #..#.# .########## #..#@# %ho.# #..#.# .# #..#.? ## #..#... #..#.... %hګ(#....#c   centaur (asleep) ...... ..c...#%h8044.3 (27.2)%h,9 (27.8%hw%hRZ _A centaur comes into view.%h~ ]...###.###..## ..............###..##....# ...# #......#.####.# #########. ?..# #...# .?# #....##......O   ogrec...#c   centaur (asleep)O  An ogre comes into view. It is wielding a +0 giant club.5.5 (0.6) _Found a scroll of amnesia.%hJ## ...........# ###..##....# # #........# # #..#.##### # #..#.# ########## #..#.# # #..#.#### # #..#.@..# # #..#....#  #..#....? #....##.........c...#...O...# ........#6.1 _You see here a scroll of identify.%h\l  cOOclauncher)z - a scroll of identify  The centaur shouts! (((((The centaur wields a +0 orcbow. The centaur shoots an arrow.%h %h} @....O.%h ^ ((((%h2 i(The arrow barely misses you. The centaur shoots an arrow.%hDt T@....%ht 7===7.1 (1.0%h/y %hz{ S _The arrow closely misses you.%hT  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.........###........##  Dalarin the Sneak .....................#  Spriggan of Vehumet *..... .........###..##....#  Health: 35/35 ======================== .........# #........#  Magic: 11/14 ==================------ %h\P.........# #..#.#####  AC: 4Str: 12 .........# #..#.# EV: 18Int: 16 ########## #..#.# SH: 0Dex: 16 # #..#.####  XL:  7 Next: 55% Place: Dungeon:6 %h# #..#.@..#  Noise: ===------  Time: 3947.1 (0.0) # #..#.*..#  k) +4 dagger (venom) #..#.*..?#  Throw: 6 darts (datura) #*...##  .*....  ..Oc...#  O   ogre .......#  c   centaur (launcher) ........#  _The arrow closely misses you.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failur%hHe)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 52%)%h~.*.*Oc centaur, wielding a +0 orcbow%h.........###........##Dalarin the Sneak .....................#Spriggan of Vehumet *..... %h.........###..##....#Health: 35/35 ======================== .........# #........#Magic: 11/14 ==================------ .........# #..#.#####AC: 4%hmStr: 12 .........# #..#.#EV: 18Int: 16 ########## #..#.#SH: 0%h(RDex: 16 ##..#.####XL:  7 Next: 55% Place: Dungeon:6 ##..#.@..#Noise: ===------  Time: 3947.1 (0.0) ##..#....#k) +4 dagger (venom)#..#....?#Throw: 6 darts (datura)#....##........O*...#O   ogre.......#c   centaur (launcher)........# _The arrow closely misses you.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 52%)%hally target)(   +0 orcbow (minion)%h[Oc..(-8.1 (1 _The +0 orcbow dances into the air!%hKv  %hw<Casting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hpO .........###........##  Dalarin the Sneak .....................#  Spriggan of Vehumet *..... .........###..##....#  Health: 35/35 ======================== .........# #........#  Magic: 8/14=============----------- .........# #..#.#####  AC: 4Str: 12 .........# #..#.# EV: 18Int: 16 ########## #..#.# SH: 0Dex: 16 # #..#.####  XL:  7 Next: 55% Place: Dungeon:6 %hQ# #..#.@..#  Noise: ==-------  Time: 3948.1 (0.0) # #..#.*..#  k) +4 dagger (venom) #..#.*..?#  Throw: 6 darts (datura) #*...##  .Oc...  .......#  O   ogre ..(....#  c   centaur (ally target) ........#  (   +0 orcbow (minion) _The +0 orcbow dances into the air!  Casting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[21;2%h[RmHAiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 52%)%hx .........###........##Dalarin the Sneak .....................#Spriggan of Vehumet *..... .........###..##....#Health: 35/35 ======================== .........# #........#Magic: 8/14=============----------- .........# #..#.#####AC: 4Str: 12 .........# #..#.#EV: 18Int: 16 ########## #..#.#SH: 0Dex: 16 ##..#.####XL:  7 Next: 55% Place: Dungeon:6 ##..#.@..#Noise: ==-------  Time: 3948.1 (0.0) ##..#....#k) +4 dagger (venom)#..#....?#Throw: 6 darts (datura)#....##.*c...[14;%h{ 14H.......#O   ogre..(....#c   centaur (ally target)........#(   +0 orcbow (minion) _The +0 orcbow dances into the air!  Casting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 52%)%hmJ %h Oc..  Casting: Tukima's Dance (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (chance to affect: 52%)  The ogre resists with significant effort.((%hT %hD^ Oc...%h_ +9.1 (1%h g %hi Q _Your +0 orcbow shoots an arrow. The arrow hits the centaur.%hj.##.###........##.............#.###..##....#.# #........#.# #..#.##### ..........# #..#.# .########## #..#.# .# #..#@#### .# #..#....# ## #..#....#..#.c..?# #O...## ...... .......# ..(....#........#((( %h%h%hUScO.....%h4--7 (0.6%h%h Q _Your +0 orcbow shoots an arrow. The arrow hits the centaur!%hL  Casting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h<+  Okay, then.--%h/%he1. _%hOo### ..###...##.###........#............###..##......#### ..........######### #### .....# ##c...##..#O...?##....##  . ..(%hbWc.(ally target)((   +0 orcbow (minion).50.3 _%h~..# .### #....###.........##.###........#............###..##........#### ..........######### .### .c.. ##....##..#O...?#....## ......(O.(ally target)((   +0 orcbow (minion).9%heIj###.#. ...#.### #....###.##.###........##............###..##....##........##### ..........######### .### .c ##O...# #..#....?#....## .(....%hKK%hK%hkL%hScO.(ally target)((   +0 orcbow (minion).%hyU(1.5%h X%hY%hoL  Casting: Tukima's Dance (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h$ X%h %h mcO.(.%h p5-----==2.5 (1.0%h 8Touch %h %hV  %h -_Your hands begin to glow red.%h?  You hit the centaur but do no damage. The centaur appears confused.%hў %h .c(.cconfused, ally target)%h -3.3 (0.8 _The centaur is heavily wounded.%hUp( %hlW%h` c..  Your +0 orcbow shoots an arrow. The arrow hits the ogre.%hcC(%h.6==----4.3 (1.0%hd _Your +0 orcbow shoots an arrow. The arrow hits the ogre.%h{  You barely miss the centaur.The centaur is heavily wounded.The centaur closely misses you.%h  O.  The centaur kicks you but does no damage.%h_ e(( %hb ..  Your +0 orcbow shoots an arrow. The arrow hits the ogre!  The centaur howls, "My nostrils!"%hc5=5.1 (0.8%hh%hk _The centaur barely misses you. The centaur completely misses you.%h  You barely miss the centaur.The centaur is heavily wounded.%h  Your +0 orcbow shoots an arrow. The arrow hits the ogre!  The ogre dies!%he )((c   centaur (confused, ally target)%hG (   +0 orcbow (minion)%h i  Vehumet accepts your kill.%h \.c..%hǽ 5=-72-%hG ^9 _The centaur gestures wildly.%hn %h4 k _Your Evocations skill increases to level 1! %h  %h a((  %h@f  %hs c)..  Your +0 orcbow shoots an arrow. The arrow hits the centaur. %hDŽ  Your +0 orcbow shoots an arrow. The arrow hits the centaur!  The centaur dies! %h †((((   +0 orcbow (minion) %h 5).. %h -88-6.9 (1.0  %hQ! M_Vehumet accepts your kill. %h%  %h( h _Your Stealth skill increases to level 7! %hO . #..# .##.. ....##..##.##### ............####..##....#  #........##..#.##### #########) #..#.####... #( #..#....?# #....#.......#(.-7.5 (0.6 _ _You see here a centaur corpse. %h##. ....##..##.###........## ............###..##....#  #......#.####†# ######### #..#.####(... #... ..?# #....#.............# %h:(. %h-8.1 _ _You see here a +0 giant club. %h Q %hJ...###.###..## ............###..##....#  #....#.####†# #########( ###....# #..# .?# #....##...... .#. %hKx7 _You swap places. %h ## ...........# ###..##....# # #........# # #..#.##### # #..#†#  %h ! ########## #..#(# # #..#.#### # #..#.@..# # #..#....#  #..#....? #....##.............#...  %h"  %hF )9.3 _Your +0 orcbow falls from the air. %h>U... ###..##....# # #........# # #..#.##### # #..#†# ######### #..#)#  #..#.#### #..#....#  #..#..@.#  #..#....? #....## ...............#...##.# %hd! %h %h&9 %h %hN%h߻###..##....# # #........# # #..#.##### # #..#†# ######## #..#)#  #..#.#####..#....# #..#....##..#...@? #....## #........ #..#..###...######%h}%hk)60.5%h%h%hZK t###..##....# # #.%h/L # # #..#.##### # #..#†#  #..#)# #..#.#### #..#....# %hL #..#....## #..#....@# #....## #.. #.%hM .#..###..##.%hN .##...######%hT %hU (1.1%hZ %hb %hd a7==2.1 (1%hh %hk 9 _m - 3 scrolls of amnesia (gained 1)%ha3%h%h5B%h,%h0%h,%h%h%h:==%h%h,%h%h.,%h%hw %h* M8=%h %hX,%h%h,%h%hB#%h.h 71.1 (9.0 _You start resting.%h//2.1 (10.0)%h5%h 9q _You hear the slow rusting of a drain very nearby.%h@ %h Dalarin the Sneak (Spriggan Enchanter)Turns: 5474, Time: 00:25:56 Health: 35/35AC:  4 Str: 12 XL: 7 Next: 88% Magic: 8/15EV: 18 Int: 16 God: Vehumet [*.....] Gold: 107SH:  0 Dex: 16 Spells: 7/15 levels left rFire . . .k - +4 dagger (venom) rCold . . .(no offhand) rNeg . . .%hP b - +0 robe rPois .(no helmet) rElec .w - +1 cloak {Stlth+} rCorr .(no amulet) SInv + j - +6 ring of strength Will +....(no ring) Stlth +++++ HPRegen 0.25/turn MPRegen 0.14/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3%hj%hv......###..##....#Dalarin the Sneak ......# #........#Spriggan of Vehumet *..... ......# #..#.#####Health: 35/35 ======================== ......# #..#†#Magic: 8/15============------------ ####### #..#)#AC: 4Str: 12#..#.####EV: 18Int: 16#..#....#SH: 0Dex: 16#..#....##XL:  7 Next: 88% Place: Dungeon:6#..#....@#Noise: ---------  Time: 3972.1 (0.0)#....##k) +4 dagger (venom)#........Throw: 6 darts (datura)#........#..........###........##........##...###### _[%h37mYou see here a +0 giant club. _You swap places. _Your +0 orcbow falls from the air. _m - 3 scrolls of amnesia (gained 1) _You start resting. _You hear the slow rusting of a drain very nearby.%h%h",%h#%hm$%hB@9==%h)E%hE:==%hG%hK%h4L%hQM%hQ%hxR%hS%hDW%hWR10/15==%h:Y%h]%h]%hZ_%hc%hc%hd%hh%hi%hj%hn%ho:==%hp%ht,%hw%h|B%hl%hM1=%ht%h>%h݇%hֈ%h%h%h&%hO,%h̕%h%h9=%h%h%h%h%hH,%h̩%h ,%hg%h%hڸL2==%h%h,%h%hn,%h%hL,%h%h%h2:==%h%h%h%h%h%h'%h%h%hhK3=%h-%hz,%h%h,%h%h,%hR%h:O=%ho%h,%h%hO,%hr%h94%hC)==%h\%hc,%hl%h6,%h\%h ,%h %hP==%h%h,%h%h,%h%h8' _You start resting.4018.1 (46.0)5==9.1 (47 _Magic restored.%ht%h,%h%h==%hi# #..#.#### # #..#....# # #..#....## #..#.....# #..#....## #........#%h3 ###........# ...........# #...#21.5 (2.4)....# #...###### # # ## % ..%h`%h-2.1 (3.0%h,%h0 _Found an inkwell talisman.%hN I%h %hʑ B%h { _You hear the slow rusting of a drain nearby.%h 3%hO %h %h %hl %h %h. %h˨ %h; %h| %h %h& %h %hٰ %h %h X #........# %h ..###........# ............# #...#%h T #........# #...###### #...#  %hd #...#  ##@## 5 #..%...# #........# %hѽ ..%.......#........###..#####.#. #.#%h? e #.#%h 7 (3.6 _Found a quill talisman.%h_%h,%h,%h%h%h6%h%h%hh%h%h?%h%he%h[%h%h%h%h%h%h;% ....# ##........# #........# #...###### #...# %hg #...#  ####.#####..%...##.@......#......%.......#....###....#####.# #.#.... #.#%h*f   sleepcap (dormant)f.... #....... ###%hg ,80%hK -9.3 (3.6%hU %h) [ _A sleepcap comes into view.%hu.# ##.# #.# #...###### #...# #...# ####.### ###..%...# %h#..@.....# ......%.# .### ....... #.#...... #.#f....%hP.....%h#%hT$)9 (0%h'%hw)%hW M  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h 2-----==30.9 (1.0Touch  _Your hands begin to glow red.%h$%h$F ##.# #.# #...###### #...#  #...#####.######..%...#.#####........#......%.# ......### #####.#  ...... #.# ...... #.# f.... #..f   sleepcap (dormant)%h>%z ..... ### ....%hj+%h,6--1.5 (0.6%h:0%h1%he8 #.#%h #...###### #...#  #...#####.######..%...##.#####........#......%.#.########.# . #.#. #.#f..... #......... ###.|.#......%hI%h?C--2.1%h7%h\ _Found a weird glowing staff.%h  #...###### #...#  #...#####.###%h )# ###..%...#<#.#####........#........%.#.########.# .# #.#.. #.#f......# #..........# ###|..# ##........l   iguana (asleep) ..l%h i  An iguana comes into view.%h <jj   gnoll (polearm, missile, wandering)  Found a stone staircase leading up.%h &7%h %h> s _A gnoll comes into view. It is wielding a +0 spear.%hU #...#  #...######.#### #. ###..%...##<#.#####........#.........%.......#.......########.# .# #.#..# #.#f......# #....# ###|..###........ jl.##...j....##j 2 gnolls (1 polearm, 1 missile, wande…)%h%hgF-----3.3%h%hp)s _A gnoll comes into view. It is wielding a +0 flail.%hД  #...## #.####.####.#. ###..%...##<#.#####........#..........%.......#%hߕ [.......########.# .## #.#..# #.#f......# #....# ###|..# #.##.........# jl..##...j....##. #........%hߝ %h %h %hm %h d.fj....j..l.f.lj1 wan%h /==9%h %hT X _The gnoll shouts! You hear a shout! x2; The iguana hisses angrily.%hi# #.####.### #.#. ###..%...####<#.#####........#..........%.......##.#########.# #.## #.##..# #.##.# #..#....f......# ###.....|..# ##.##j......... # ....j.l... ##........##. #.#  ######j#.#j 3 gnolls (2 polearms, 1 missile, 2 w  A gnoll comes into view. It is wielding a +0 spear.%h%h,%h'f..jj..lj.......j.jjjj 4 gnolls (3 polearms, 1 missile, 2 4.5%h,%h1u _A gnoll comes into view. It is wielding a +0 halberd.%h5R %hRjjjj)  The gnoll shouts! x2  You hit the sleepcap but do no damage.%hSL====5.3 (0.8%hZ%hb' _You hear a shout!%h7  fjj.lj......jf(confused).  You hit the sleepcap but do no damage. The sleepcap appears confused.=---6.1 _The sleepcap closely misses you.%hST  You hit the sleepcap. The sleepcap is poisoned.%h%h%hE  The sleepcap is lightly damaged.%h%h jl|...j.....5.ed, very poisoned)5   white imp (wandering)  The gnoll misses you.%hFA white imp comes into view.%hg^3=---9%h2i _The sleepcap releases spores at the gnoll but does no damage. %hyb  You catch the helpless sleepcap completely off-guard!  You puncture the sleepcap!  The sleepcap is heavily damaged.  The gnoll hits you from afar with a +0 halberd!  The iguana barely misses you. The gnoll closely misses you. %hLdf..j.....5.  %heo23---------=7.7 %h&l %hkn< _The gnoll hits you but does no damage. %hy+ #...#   ####.## #.#. ###..%##<#.#####....%.............######.....#f#....#......jl...# ###......jj.|..# %h-i##.##...j......# .5. ##........######.#.# %h|6 %hD7w4=----------8.3 (0.6!%h!%hw"%h  You hit the sleepcap but do no damage. The sleepcap looks as sick as possible!"%h\"%hC"%h"%hf.jljj...j....5. extremely poisoned)5"%h<V=-9.1 (0.8"%h"%h` _The sleepcap is heavily damaged."%h=  #...#   ####.## #.#. ###..%##<#.#####.%......."%h!?/......###.....####f@...##..#.jl..#.....jj....# ###........j|..###.##5..#. ... # #"%h?8#........"%hHC"%hD"%hkE"%hF"%hdG"%hK  The iguana attacks as it pursues you! The iguana misses you."%hY7jljj...j.|.5. "%hyZG=7 (0.6"%hf"%h/jU _The sleepcap barely misses you.#%h6"##### #. #...# #  ####.## #.#. ###..%##<#.#####.%.............###.##f....##.jl##%h7Bjj...#j...# ###.........|.5# ##.##... ... # ##.#%hmAG-40.3#%h8I#%h)K#%h]  You hit the sleepcap.  The sleepcap is almost destroyed.You destroy the sleepcap!#%hT^ #%hc i  Vehumet accepts your kill.#%hc #%hhd #%hd #%he #%hin .ljjj...j...5.l   iguanajjjj 4 gnolls (3 polearms, 1 missile)#%ho u5   white imp#%h Z=94=1.1 (0.8#%h #%h^ h _The white imp puffs mist at you.$%hA<A#........# $%h=#...###### #...#  #.  #...# # #. ####.###  #.#. ###..%...# ###<#.#####..# #.%.# #......####....#####.# #......lj..## #.# #.....jj....# #.##.j...# #..#$%h@.5# ###.........|..# ##.##.. #. ...$%hUB$%hTp l.j$%hBU.  The iguana attacks as it pursues you! The iguana barely misses you.$%h[_ ****$%h|\>The white imp gestures at you.$%hx  The puff of frost hits you. The gnoll attacks as it pursues you!$%h jjj...j...  The gnoll completely misses you. The gnoll attacks as it pursues you!$%h\14-------=7 (0.6$%h[ _The gnoll hits you from afar with a +0 halberd.%%h/##.# #........# #...###### #...#  #.  #...# # #. ####.###  #.#. ###..%...# ###<#.#####..# #.%%%hX.# #.........####.lj.#####.# #......jj..## #.##.j...# #.##.# #.. #.5# ###.........|..# ##.##%%hr%%h6x15=--------2.3%%hy%%h%%h C##.# #.# #...###### #...# #. #...# %%h # #. ####.### #.#. ###..%...# ###<#.#####.# #.%.# #.### #.%%h *lj.#####.# #..#..#.# #.. #.5# ### .|..# %%hG %%h; P **%%h Z****The white imp gestures at you.%%hCu %%hw B%%hx %%hj @ljj...jj......%%hY /==9%%h8 %%h S _The puff of frost misses you.&%hK.....# ##.# #........# #...###### #...#  #.  #...# # #. ####.###  #.#. ###..%...# ###<#.#####@.# #..%.# #.&%hFlj......####.j..#####.##.jj.## #.##..# #.# #..# #.. #.5# ###.........|..#&%h&%h)l.5.5   white imp&%h1--3.5&%h&%h'%h .# ##.# #.# #...###### #...# #. #...# # #. ####.### #.#. ###..%...# ###<#.#####.# #.l%.# #.j......### #....#....#..# #.# #.5.# #.. #...# ### jj..j.4==--4.1(%h..#### .....# ##.# #........# #...###### #...#  #.  #...# # #. ####.###  #.#. ###@.%...# ###<#.#####..# #.........lj.# #.j.......####.j.#####.##.j.## #.# #...# #.# #.5.# #..#..# ###(%h,(%h (%h4 `lj.%(%h mj.j.(%h B=7(%h  (%h )%h..###.# .# ##.# #.# #...###### #...# #. #...# # #. ####.### #.#. ###.@%...# ###<#.#####lj......# #..........%.# #.#.#.## #.# #...# #.# #..5.# #.. )%huBj.)%hY(5.3)%h)%h ..###.# ............# ##........# #........# #...###### #...# #. #...# # #. ####.### #.#. ###..@...#  ###<#.#####lj......#  #.j%.#  #.  #.  #..## #.#  #....# #.#  #.. j.j.j.9 _You see here an inkwell talisman.*%hx. #.# ..###..# ............# ##..# #........# #...###### #...#  #.  #...# # #. ####@###  #.#. ###j.%...# ###<#.#####l.# #.jj.......# #.j.....### #.#####.# #.## #.# #..# #.# #.5.# #..6==6.5 _*%h/*%h-g#....# ....###.................##..........#####  #.@.#   ####.###  #.#. ###j.%...# ###<#.#####l.......#.jj.........j.....###..####*%h$1W#.#*%h3>7.1*%h7*%h9*%hQ@M..#....## .#..###..#............#*%h C##............#####  #...#   ####.###.#. ###j.%...#...........#.....######.#*%h*%hc&7*%h *%ho+%hKM#### ..##....# ..###.....##...#.....######  #...# # #.####.###.....###.#+%h+%hgjj   gnoll8.3+%h+%hJ+%hw2 M.. ##### ..#....# ..###....#.....#######.#...#j   gnoll...##+%h6 Nj%+%hp7 &9+%h; +%hY= ,%h^<TM### ... #### ..#....## ...###......,%h> #.....######...#j   gnoll...,%hD,%h[E(9.5,%hXJ,%h}L-%h6M######### #..#)# .###......# #### .. #..#....## ###.........##.....#...######j   gnoll...jl   iguana.j   gnolll50.1-%h1u.........†######### #..#)# ###......# ###....# .. #..#....## ...###...-%hD...##......##### #..j   gnoll  #.j.  ####.##  #.#. ###j.l-%h--%hl   iguanaj   gnolll%-%h7=5==7-%h-%h.%h`/;.#####.........†######### #..#)# ### ......# ###....# ...... #..#....## ...###.........##......#####j   gnoll #...#  #.j.  ####l##.%h3.%h=fj.1.3.%hS.%hS.......#####.........†.%hi######### #..#)# #### .....# ###...## ......# #.@#....##.%h# ###.....##.........%hD###### #.j  #...#.%h.%h&9.%h.%hL/%h(q##..##.......#####.........†######### #..#)# ### ... #### ../%h)+ #..#....### #........####........#...........#..##..#......#..###### #.j/%h*/%h0j   gnollj.2.5/%h4/%h6/%h{ M  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%hz............###..##....#  Dalarin the Sneak ............# #........#  Spriggan of Vehumet *..... ............# #..#.#####  Health: 17/35 ===========------------- ............# #..#†#  Magic: 12/15 ===================----- ...########## #..#)#  AC: 4Str: 12 ...# #..#.####  EV: 18Int: 16 ...# #..#....#  SH: 0Dex: 16 .### #..#....##  XL:  7 Next: 94% Place: Dungeon:6 . #.@#.....#  Noise: ---------  Time: 4052.5 (0.0) 0%h|:#.*#....##  k) +4 dagger (venom) # #.*......#  Throw: 6 darts (datura) ...###.*......#  .......*......#  ...###.*......#  j   gnoll . #.*......#  #.j.######  #...#Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail and wearing a +0 scale mail (chance to  affect: 62%)0%h; ............###..##....#Dalarin the Sneak ............# #........#0%h< Spriggan of Vehumet *..... ............# #..#.#####Health: 17/35 ===========------------- ............# #..#†#Magic: 12/15 ===================----- ...########## #..#)#AC: 4Str: 12 0%h> |...##..#.####EV: 18Int: 16 ...##..#....#SH: 0Dex: 16 .####..#....##XL:  7 Next: 94% Place: Dungeon:6 .#.@#.....#Noise: ---------  Time: 4052.5 (0.0)#..#....##k) +4 dagger (venom)# #........#Throw: 6 darts (datura)...###........#..............#...###........#j   gnoll0%h@@ . #........##.*.#######...#Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail and wearing a +0 scale mail (chance to  affect: 62%)0%h" 0%h 0%h Bj.0%h 4==3.5 (10%hk Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail and wearing a +0 scale mail (chance to  affect: 62%) _The gnoll resists with significant effort.1%h L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%h............###..##....#  Dalarin the Sneak ............# #........#  Spriggan of Vehumet *..... ............# #..#.#####  Health: 17/35 ===========------------- ............# #..#†#  Magic: 9/15==============---------- ...########## #..#)#  AC: 4Str: 12 ...# #..#.####  EV: 18Int: 16 ...# #..#....#  SH: 0Dex: 16 .### #..#....##  XL:  7 Next: 94% Place: Dungeon:6 . #.@#.....#  Noise: ==-------  Time: 4053.5 (0.0) #.1%h*#....##  k) +4 dagger (venom) # #.*......#  Throw: 6 darts (datura) ...###.*......#  .......*......#  ...###.*......#  j   gnoll . #.j......#  #...######  #...#Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail and wearing a +0 scale mail (chance to  affect: 62%)2%h............###..##....#Dalarin the Sneak ............# #........#Spriggan of Vehumet *..... ............# #..#.#####2%hAHealth: 17/35 ===========------------- ............# #..#†#Magic: 9/15==============---------- ...########## #..#)#AC: 4Str: 12 ...#2%h|#..#.####EV: 18Int: 16 ...##..#....#SH: 0Dex: 16 .####..#....##2%hXL:  7 Next: 94% Place: Dungeon:6 .#.@#.....#Noise: ==-------  Time: 4053.5 (0.0)#..#....##k) +4 dagger (venom)2%h# #........#Throw: 6 darts (datura)...###........#..............#...###........#j   gnoll2%h. #.*......##...#######...#Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail and wearing a +0 scale mail (chance to  affect: 62%)2%h2%hL]2%h\_2%h?h9jl   iguana.j   gnolll2%hia8=4.5 (12%hr2%hrvMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail and wearing a +0 scale mail (chance to  affect: 62%) _The gnoll resists with significant effort.2%h '............###..##.......#####.........†######### #..#)# ### ... #### .. #..#....## #....###..............j   gnoll..###.j......#........l.######2%h 2%h 2%h <jl   iguana.j   gnolll.2%h! 6--5.1 (0.62%hq' 2%h) 3%hB}####............###..##.......#####.........†######### #..#)# ### ... #### .. #..#....## ###....j   gnoll....j....###......l......3%hO3%h9l   iguanaj   gnolll.3%h A--73%h 3%h4%hOL  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4%hƊ ............###........##  Dalarin the Sneak ........................#  Spriggan of Vehumet *..... ............###..##....#  Health: 18/35 ============------------ ............# #........#  Magic: 6/15=========--------------- ............# #..#.#####  AC: 4Str: 12 ............# #..#†#  EV: 18Int: 16 ...########## #..#)#  SH: 0Dex: 16 ...# #..#.####  XL:  7 Next: 94% Place: Dungeon:6 ...# #.@#....#  Noise: ---------  Time: 4055.7 (0.0) .### #.*4%h@ z[33m#....##  k) +4 dagger (venom) . #.*#.....#  Throw: 6 darts (datura) #.*#....##  # #.*......#  ...###.*......#  l   iguana .......j......#  j   gnoll ...###.l......#  . #........# Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail and wearing a +0 scale mail (chance to  affect: 62%)5%hm............###........##Dalarin the Sneak ........................#Spriggan of Vehumet *..... ............###..##....#Health: 18/35 ============------------ ............# #........#Magic: 6/155%hn=========--------------- ............# #..#.#####AC: 4Str: 12 ............# #..#†#EV: 18Int: 16 ...########## #..#)#SH: 0Dex: 16 ...#5%ho#..#.####XL:  7 Next: 94% Place: Dungeon:6 ...##.@#....#Noise: ---------  Time: 4055.7 (0.0) .####..#....##5%hpk) +4 dagger (venom) .#..#.....#Throw: 6 darts (datura)#..#....### #........#...###........#5%hrrl   iguana.......*......#j   gnoll...###.l......#. #........#Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail and wearing a +0 scale mail (chance to  affect: 62%)5%hG(ally target)(   +0 flail (minion)5%h5%hVj(.5%h 4==6.7 (15%h5%hMnConfirm with . or Enter, or press ? or * to list all spells.5%hAiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail and wearing a +0 scale mail (chance to  affect: 62%) _The +0 flail dances into the air!5%h: M###..####............###..##.......#####.........†######### #..#)# 5%h`< ### ... #### .#..#.....#j   gnoll (ally target)(   +0 flail (minion)..###.l5%h< 5%h= 5%h6> 5%hC jl   iguana(j   gnoll (ally target).l(   +0 flail (minion).5%hfE 6--7.3 (0.65%hH 5%h4J 6%hlM##.### ..###..####............###..##.......#####.........†######### #.@#)# ### ... .####..#....##j   gnoll (ally target)(   +0 flail (minion)....l  Something bites your +0 flail.j.)--9 _Your +0 flail falls from the air.6%h .....# ##.### #...........###..####............###..##.......#####.........†######### #..#)# ### ...##### ..#..... #.j#....## #..###.)6%hy t9=8.56%h 6%h 7%h)Xw#.###.#. .....#.........# 7%hXy##.### #...........###.........##.###..#............#7%hY##..##....#......#.#####.........7%h$Z†######### #..#)# ### ...7%hZ##### ..#.....7%h\ #.j#....## #..7%h^7%hf>j.7%h:g(9.17%hn7%h q7%h- r#....#< #.###.#........ .....#.........# ##.### #...........###.........##.###........#............###..##......#.#####.........†########## #..#)#### ... ###.#....# .j#..... #..#....#j.7==78%h*..####.#.....### #....#<.. #.###.#.. .......# ##.### #.......###.........##....###........#...............###.@##....#.......#####.........†########## #..#)#### ....####j#....# ..60.38%h8%h8%h|##....>.........## ..####.#.....### #....#< #.###.#. .....# ##.###.....# #....###..####.......@.......#...###..##.......#####.........†######### #..#)#### ....####j#....#j   gnollj.=98%hΪ9%h]M...#.######.##..... ##....>.........#### ..####.#.....### #....#< #.###.#9%h. .....# ##.### ....###.....####............#...###..##.. ............# #........#.#######.j#9%h!9%hgj   gnollj.9%h(1.59%h9%h9%h~M #.#####....##### ...#.######.##...... ##....>.........#### ..####.#.....### #....#< #.###.#. .....# ##.### ..###.....####...............# ............###..##....#..##.j#9%h9%ha==2.19%h .#.# #.# ###### #...#.# #.#####....##### ....#.######.##............ ###....>..............##### ....#.#....####.#.....### ###.#.#.........#<#.#.#.....###.#.... #.....#.....# ##.. ###.###.....# #.... ##.##.####.............#.###..##....#.# #........#.# #..#.#####..........# #..#†#.########## #..#)#2079%h 9%h :%h,:>##.#.######.# ...#.# #.# ###### #.# #.#####....##### ...#.######.##............ ##....>..............##### ...#.#....####.#.....### ##.#.#.........#< .#.#.#.....###.#.. .....#.....# #.#.. #.###.....# #... ###..##.#####:%h< .......###..##....## #........# #..#.#####........# #..#†#:%h?:%h@(3.3:%hC:%h@E:%h%J M........... ##.#.#####  ######  #.#####....##### ...#.######.##..... ##....>.........#### ..:%hTK ####.#.....### #....#< #.###.#. .....# ##.### .. ...........###.........##.##..#.#####:%hW Y9:%ha\ %M####.####### ........... ##.#.#####  ######  #.#####....##### ...#.######.##...... ##....>.........#### ..####.#.....### #... #.###.#. .....#.# ##.###.....# #............#........#4.5 _There is a stone staircase leading up here.;%h-> ;%h> ;%hoA ;%hF ;%hVG 45.5 (1.0 _;%hL ;%h/M   #.........#..#......#...   #.........#..#......#...   #.........#'#########...   ##+####+#............... ;%hN   #..)...#...............   #......#...............   #......#...............   ###'##..#...............5   #.[..#.@######'###'###..   #....#.#....#..   #....#.....[....#....#..   #....########.#....+..   #####.......#...#....#..   #.......#####....#..    #...........###+##..    #.............<.....    #........... ;%hO ;%hU ;%h1 1=8=7.0 (2.5;%h ;%hC } _You climb upwards. _There is a stone staircase leading down here.<%h) 2===<%h, ,<%h5 9==3=<%h< B<%hA B<%hB <%hE <%h9F 3==<%hH <%hW ?4=10/15==<%hX ,<%hY <%h[ 25==<%hi] <%h_ ,<%h` <%h c P==<%he <%hff <%hf <%hg <%hk m6=<%h=m <%ho ,<%hap <%h:r c1=<%hs <%hku ,<%hv <%hSx <%hx K7=<%hy <%h{ <%hG| <%h } <%h~ <%h{ 9=<%h <%hN <%h <%hՃ <%h <%hP h8==<%hW <%h <%h͉ L2==<%h <%h <%h5 <%h+ <%h3 <%hĐ <%h% <%h k9=<%h <%h P==<%h. <%h ,<%h <%h ,<%h̠ <%h <%h1 z30=3=<%h <%h <%h8 <%h <%hȪ <%hM <%ht <%h <%h <%h <%h^ <%h 1===<%h <%hѴ <%h_ <%h9 <%h <%hr <%hT <%h <%h L4==<%h <%h <%hk U2=<%h <%hQ <%h <%h <%h <%h4 <%h* <%h <%h :==<%h <%h a3=<%h_ <%h ,<%hb <%h _ _You start resting.<%hB 116.0 (49.0)5==7.0 (50<%h <%h % _Magic restored.=%h3=%hG=%hkB=%h8=%hh4===%hV"===%h9%_ _You start resting.=%h)222.0)=%h*v5==3.0 (6=%h/=%h2" _HP restored.=%hQ@4>%hS W4.0 (1>%h>%h =You climb downwards.  You hear the sound of rushing water.>%h˵/  --more--?%h ####.######## ............# ##.#.######.# ?%h0...#.# #.# ###### ...#.# #.#####....##### ...#.######.##............ ##....>..............##### ...#.#....####.#.....### 6 ##.#.#.........#@........ .#.#.#.....###.#. .....#.....# #.........#.. ##.###.....# #............ ...........###..j......##. ?%h0............###........## j   gnoll ........................# ............###..##....# ............# #........#There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!?%h?%hBj.?%hss-5.5 (2.5?%hEu?%hw _You hear the rusting of a drain nearby. _There is a stone staircase leading up here.A%h L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A%h`   You miscast Confusing Touch.  You are very lightly contaminated with residual magic.A%h Bj.A%h# 2-----6.5 (1.0Contam A%h A%h| 0 _Nothing appears to happen.B%h ...........# #.#.######.# ..#.# #.# #######.# #.#####....######.######.##............ #....>........##### ..#.#....####.#.....#### #.#.#.........#<.........#.#.....###.#....#.....# #..j#.. #.###.....# #...... ..........###.##. ###... ###..##....### #........## #..#.#####C%h =7.1 (0.6 _The gnoll closely misses you.D%h<D%hL=[1---9 (0.8D%h@D%hBh _You completely miss the gnoll. The gnoll hits you.D%hń \(very poisoned)8.7D%h D%h p _You hit the gnoll but do no damage. The gnoll is poisoned.E%hA  You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is heavily wounded.E%h_Ll   iguana (wandering)lj   gnoll (extremely poisoned)E%hRMF-----9.5E%h UE%h$XK _The gnoll misses you.E%h;R  The iguana hisses angrily.  You hit the gnoll.  You kill the gnoll!E%hT E%h[ [ll.E%hp a2---630.3E%hu E%hw Z _Vehumet accepts your kill.F%hd y##.#.######.# ...#.# #.# ######.#.# #.#####....#####.#.######.##............ ##....>........##### ...#.#....####.#.....### ##.#.#.........#<........ .#.#.#.....###.#.. .....#.....# #.#.. ##.###.....# #...... ...........#####...###.##.....l.......####..##....##.# #.........# #..#.#####.# #..#†#-9 (0.6F%h&g s _You see here a +0 scale mail.G%hM  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G%h;^ ##.#.######.# Dalarin the Sneak ...#.# #.# ######  Spriggan of Vehumet *..... ...#.# #.#####....#####  Health: 32/35 =====================--- ...#.######.##............  Magic: 10/15 ================-------- ##....>..............#####  AC: 4Str: 12 ...#.#....####.#.....####  EV: 18Int: 16 ##.#.#.........#<........  SH: 0Dex: 16 .#.#.#.....###.#..........  XL:  7 Next: 96% Place: Dungeon:6 .....#.....# #..@......#..  Noise: ---------  Time: 4130.9 (0.0) ##.###.....# #..G%h&a I*.........  k) +4 dagger (venom) ...........###..*......##.  Throw: 6 darts (datura) ............###.*......##  Contam ................l.......# ............###..##....##  l   iguana ............# #........# ............# #..#.##### ............# #..#†# _You see here a +0 scale mail.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 56%)H%hT##.#.######.#Dalarin the Sneak ...#.# #.# ######Spriggan of Vehumet *..... ...#.# #.#####....#####Health: 32/35 =====================--- ...#.######.##............Magic: 10/15 ================-------- ##....>..............#####AC: 4Str: 12 ...#.#....####.#.....####EV: 18Int: 16 ##.#.#.........#<........SH: 0Dex: 16 .#.#.#.....###.#..........XL:  7 Next: 96% Place: Dungeon:6 .....#.....# #..@......#..Noise: ---------  Time: 4130.9 (0.0) ##.###.....# #............k) +4 dagger (venom) %h=0m...........###.........##.Throw: 6 darts (datura) ............###........##Contam ................*.......# ............###..##....##l   iguana ............# #........# ............# #..#.##### ............# #..#†# _You see here a +0 scale mail.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 56%)H%hJ`H%h)l.1.9 (1  Casting: Confusing Touch (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (chance to affect: 56%) _The iguana resists with significant effort.H%h" ^...#.# ##########....##########.##............ ##....>.......##### ...#.#....####.#### ##.....#<........ .###.#.. .... #..[# ##.##. ......###.###.l ......###..##....# #........# #.####†##########)H%h H%h l.1=2.5 (0.6 _Your magical contamination has completely faded away.I%h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I%h...#.# #.# ######  Dalarin the Sneak ...#.# #.#####....#####  Spriggan of Vehumet *..... ...#.######.##............  Health: 32/35 =====================--- ##....>..............#####  Magic: 9/15==============---------- ...#.#....####.#.....####  AC: 4Str: 12 ##.#.#.........#<........  EV: 18Int: 16 I%h^.#.#.#.....###.#..........  SH: 0Dex: 16 .....#.....# #..[......#..  XL:  7 Next: 96% Place: Dungeon:6 ##.###.....# #..@.........  Noise: ---------  Time: 4132.5 (0.0) ...........###..l......##.  k) +4 dagger (venom) ............###........##  Throw: 6 darts (datura) ........................# ............###..##....## ............# #........#  l   iguana ............# #..#.##### ............# #..#†# I%hu[...########## #..#)# _Your magical contamination has completely faded away.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 56%)I%h ...#.# #.# ######Dalarin the Sneak ...#.# #.#####....#####Spriggan of Vehumet *..... ...#.######.##............Health: 32/35 =====================--- ##....>..............#####Magic: 9/15I%h N==============---------- ...#.#....####.#.....####AC: 4Str: 12 ##.#.#.........#<........EV: 18Int: 16 .#.#.#.....###.#..........SH: 0Dex: 16 .....#.....# #..[......#..XL:  7 Next: 96% Place: Dungeon:6 ##.###.....# #..@.........Noise: ---------  Time: 4132.5 (0.0) ...........###..*......##.I%h7 k) +4 dagger (venom) ............###........##Throw: 6 darts (datura) ........................# ............###..##....## ............# #........#l   iguana ............# #..#.##### ............# #..#†# ...########## #..#)# _Your magical contamination has completely faded away.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 56%)I%h ]l(asleep)I%hU 9lI%hV +3.5 (1I%h^ I%ha 3  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (chance to affect: 56%) _The iguana looks drowsy...J%hAim: an iguana (chance to affect: 56%) _The iguana looks drowsy...  The helpless iguana fails to defend itself.  You stick the iguana like a pincushion!!!  You kill the iguana!  Vehumet accepts your kill.J%h( †.j   gnoll sergeant (polearm)jYou feel your power returning.J%h...#.# #.# ######Dalarin the Sneak J%hz...#.# #.#####....#####Spriggan of Vehumet *..... ...#.######.##............Health: 33/35 ======================-- ##....>..............#####Magic: 10/15 ================-------- J%h...#.#....####.#.....####AC: 4Str: 12 ##.#.#.........#<........EV: 18Int: 16 .#.#.#.....###.#..........J%hSH: 0Dex: 16 .....#.....# #..[......#..XL:  7 Next: 101% Place: Dungeon:6 ##.###.....# #..@.........Noise: ---------  Time: 4134.3 (0.8) J%h_...........###..†......##.k) +4 dagger (venom) ............###........##Throw: 6 darts (datura) ........................# J%h4j............###..##....## ............# #........#j   gnoll sergeant (polearm) ............# #..#.##### ............# #j.#†# J%hv...########## #..#)# _The iguana looks drowsy...  The helpless iguana fails to defend itself.  You stick the iguana like a pincushion!!!  You kill the iguana!Vehumet accepts your kill.You feel your power returning.J%hA _A gnoll sergeant comes into view. It is wielding a +0 trident.You have reached level 8!J%hg/  --more--L%hE6/39=6=-8 0% L%hFL%hN4 _L%h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M%h ...#.# #.# ######  Dalarin the Sneak M%h %...#.# #.#####....#####  Spriggan of Vehumet *..... ...#.######.##............  Health: 36/39 ======================-- ##....>..............#####  Magic: 7/16==========-------------- ...#.#....####.#.....####  AC: 4Str: 12 ##.#.#.........#<........  EV: 18M%hq KInt: 16 .#.#.#.....###.#..........  SH: 0Dex: 16 .....#.....# #..[......#..  XL:  8 Next:  0% Place: Dungeon:6 ##.###.....# #..@.........  Noise: ---------  Time: 4134.3 (0.0) M%h$ ...........###..*......##.  k) +4 dagger (venom) ............###.*......##  Throw: 6 darts (datura) ................*.......# ............###*.##....## M%h @............# #*.......#  j   gnoll sergeant (polearm) ............# #*.#.##### ............# #j.#†# ...########## #..#)# M%h sCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 plate armour  (chance to affect: 53%)N%h \...#.# #.# ######Dalarin the Sneak N%h\...#.# #.#####....#####Spriggan of Vehumet *..... ...#.######.##............Health: 36/39 ======================-- ##....>..............#####Magic: 7/16==========-------------- ...#.#....####.#.....####AC: 4Str: 12 ##.#.#.........#<........EV: 18Int: 16 .#.#.#.....###.#..........SH: 0N%hp]Dex: 16 .....#.....# #..[......#..XL:  8 Next:  0% Place: Dungeon:6 ##.###.....# #..@.........Noise: ---------  Time: 4134.3 (0.0) ...........###..†......##.k) +4 dagger (venom) ............###........##N%h5^JThrow: 6 darts (datura) ........................# ............###..##....## ............# #........#j   gnoll sergeant (polearm) ............# #..#.##### ............# #*.#†# ...########## #..#)#N%h`kCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 plate armour  (chance to affect: 53%)N%h1ally target)(   +0 trident (polearm, minion)N%h:Aiming: Tukima's Dance (dangerous; 4%  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +0 trident and wearing a +0 plate armour  (chance to affect: 53%)  N%hMUThe +0 trident dances into the air!  The gnoll sergeant hits your +0 trident!N%h+)j7==5.3 (1N%hKN%hY _Your +0 trident falls from the air.O%h####....##########.##............ ##....>.......##### ...#.#....####.#### ##.....#<........ .###.#.. .... #..[# ##.##.. ......###.###... ............###..##....# #....)#.####j.#†########### #..#) #.j#.####--9 (0.6O%h1O%ht _You see here an iguana corpse.O%hi #.# #.# ###### #.# #.#####....##### ..#.######.##...... #....>..............#### O%h !..#.#....####.#.....#### #.#.#.........#< #.#.#.....###.#.... ....#.....# #..[#.. #.###.....# #... ###..†......##.###........## .......###..##....## #........# # #.)#.#####........# #j.#†########### #..#)#O%h O%h' j.--6.5 _P%hb#.#.#####  ######  #.#####....##### ..#.######.##...... #....>.........#### .P%h####.#.....####....#< #.###.#.. ....[#. #.### #.....###..†.#.###........##............##..##....##.......j#.#####.........†P%hP%hDj)P%h(7.1P%hP%hQ%h..#.# ##########....##########.##............ #....>........##### ..#.#....####.#### #.....#<........###.#.. ... #..[Q%h# #.##... .....##..†##.###...# ............####..##....# #.j......# )#.####.#†##########)Q%hoQ%h&7Q%hQ%hQ%h) H.#.# #.# ######.#.# #.#####....#####.#.######.##...... ##....>Q%h}* T.......#####.#.#....####.#.....#### ##.#.#.........#<. .#.#.#.....###.#.Q%h(+ .#.....# #..[......#.. ##.###.....# #..###..†......##..###........##..Q%h(. o.#.###..##....##.# #.j......#.# #.)#.#####.# #..#†# ...# #..#)#Q%h3 Q%hSD :j.Q%hE (8.3Q%hM Q%h;P R%h#.# #.# ###### #.# #.#####....##### #.######.##...... ....>.......##### #.#....####.#.....#### .#.#.........#<. #.#.#.....###.#. #.....# #..[......#.. .###.....# #. ###..†......##. ###........## ..####.j##....### #........# # #.)#.###### #..#†# %h17HR%h%8=9R%h6x#.# #.# ###### #.# #.#####....##### #.######.##...... ....>.......##### #.#....####.#.....####. .#.#.........#<. .#.#.....###.#. #.....# #..[......#.. .###.....# #. ###..†......##. ###........## R%h# #........# R%h R%h j.j   gnoll (polearm, wandering)jR%h_8==9.5R%hSR%hhs _A gnoll comes into view. It is wielding a +0 spear.U%h!.#.# #.# ###### ..#.# #.#####....##### ..#.######.##...... #....>.......##### ..#.#....####.#.....####. #.#.#.........#<. #.#.#.....###.#.U%hc.#.....# #..[......#.. #.###.....# #..###..†......##..###........## .....j......# .###..##....##.# #........#.# #.)#.##### .# #.j#†# ..# #..#)#U%h U%hϚ:j.U%h)40.1U%h U%hţU%h L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V%h?..#.# #.# ######  Dalarin the Sneak ..#.# #.#####....#####  Spriggan of Vehumet *..... ..#.######.##............  Health: 38/39 =======================- #....>..............#####  Magic: 5/16V%hA<=======----------------- ..#.#....####.#.....####.  AC: 4Str: 12 #.#.#.........#<.........  EV: 18Int: 16 #.#.#.....###.#..........  SH: 0Dex: 16 ....#.....# #..[......#..  XL:  8 Next:  0% Place: Dungeon:6 #.###.....# #...@........  Noise: ---------  Time: 4140.1 (0.0) ..........###..†*.....##.  k) +4 dagger (venom) V%hB...........###..*.....##  Throw: 6 darts (datura) ................j......# ...........###..##....## ...........# #........#  j   gnoll sergeant ...........# #.j#.#####  j   gnoll (polearm, wandering) ...........# #..#†# ..########## #..#)#Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V%hNEAiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 62%)W%hsW%h?..#.# #.# ######Dalarin the Sneak ..#.# #.#####....#####W%hSpriggan of Vehumet *..... ..#.######.##............Health: 38/39 =======================- #....>..............#####Magic: 8/16============------------ ..#.#....####.#.....####.AC: 4Str: 12 #.#.#.........#<.........EV: 18Int: 16 #.#.#.....###.#..........SH: 0Dex: 16 ....#.....# #..[......#..W%hXL:  8 Next:  0% Place: Dungeon:6 #.###.....# #...@........Noise: ---------  Time: 4140.1 (0.0) ..........###..†......##.k) +4 dagger (venom) ...........###........##Throw: 6 darts (datura) ................j......# ...........###..##....## ...........# #........#j   gnoll sergeant ...........# #.j#.#####j   gnoll (polearm, wandering) ...........# #..#†# ..########## #..#)#Confirm with . or Enter, or press ? or * to list all spells.W%hAiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 62%)  Okay, then.W%haW%h W%h&W%h9). _W%h6F##.#.######.# .#.# #.# ###### .#.# #.#####....##### ...#.######.##............ ##....>..............##### ...#.#....####.#.....####. ##.#.#.........#<. .#.#.#.....###.#.... .....#.....# ##.. ##.###.....# #......##..†......##.###...#......j......#.###..##....##W%h``.# #........#.# #.j#.#####..........# #..#†#W%hIW%h:j.W%h^27 (0.6 _W%h>W%h3s _You see here a +0 scale mail.X%h  X%h<Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y%hP  Okay, then.Y%hY%h5Y%h. _Y%hzh.#.######.# #.# #.# ###### #.# #.#####....##### #.######.##...... ....>.......##### #.#....####.#.....####. .#.#...#<. #.#.#.....###.#. #.....# #..[#.. .###.....# #. Y%hg###..†......##. .####..##....## # #........# # #.j# Y%hY%hŋY%hՒnj.)Y%h/1.3 _Y%hY%h:[%h@.#.######.# #.# #.# ###### #.# #.#####....##### #.######.##..... ....>.......##### #.#....####.#.....####. [%h@.#.#.#<. .#.#.....###.#. #.....# #..[.@....#.. .###.....# #. ###..†j.....##. .###..##....## [%hyC[%h|I[%h6J&9[%hP[%hR\%h #.######.# #.# #.# ###### #.# #.#####....##### #.######.##..... >........###### #.#....####.#.....####.# #.#.#<. #.#.....###.#.#.....# #..[..@...#.. ###.....# #.###..†j.....##.h ###..##....## # #........# h   howler monkey (asleep)# #.)#j##### j   gnoll (polearm, wandering) \%h` \%h] \%h \%h j.jj.j 2 gnolls (polearms, 1 wandering)=====2.5\%hF v _A howler monkey comes into view.^%h(E  The gnoll shouts!  You puncture the gnoll sergeant! The gnoll sergeant is poisoned.  The gnoll sergeant is moderately wounded.^%hFF=  The howler monkey howls!^%hXG^%heZO hjj (very poisoned)..hcatching breath)jjj 3 gnolls (polearms, 1 missile)  The gnoll sergeant misses you.The howler monkey hoots and howls with incredible vigour!9=========3.3 (0.8^%ha^%hd9 _You hear a shout! The gnoll shouts!^%h7  You hit the gnoll sergeant but do no damage.The gnoll sergeant looks as sick as possible!^%h^%h h.j.^%hmextremely poisoned)The gnoll sergeant is moderately wounded.^%hW84----^%h(P==------4.1^%h^%h̥2 _The gnoll sergeant hits you._%h+  You hit the gnoll sergeant but do no damage.The gnoll sergeant looks as sick as possible!_%hD, _%ht- _%h. _%h/ _%h> +h.j.j.jjj 4 gnolls (polearms, 1 missile, 1 wa…)_%h6? [-------5.0 (0.9_%hJ _%hN f _The gnoll sergeant is heavily wounded.`%h7]..........# .#.######.# .#.# #.# ###### `%h^!.#.# #.#####....##### .#.######.##...... ....>..............###### .#.#....####.#.....####.# .#.#.........#<. .#.#.....###.#..... `%h~_f...#.....# #..[......####.....# #....j.....h..##..†......##..###...#.........j...#`%hb`.###..##....##.# #....j...# 3 gnolls (polearms, 1 missile).# #.)#j#####`%hCc`%hZd`%he`%hg`%hȀdj.j.jjj 4 gnolls (polearms, 1 missile, 1 wa…).--6 (0.6`%ha%hi Y  The gnoll shouts!  You hit the gnoll sergeant.a%hj a%hk a%hm v  The gnoll sergeant is severely wounded.a%h"n a%h0x )h.jj..j .j)a%hy 5=---9===6.5 (0.9a%h j _The gnoll sergeant misses you.c%h@###.######## ...........# #.#.######.# .#.# #.# ###### .#.# #.#####....######.######.##...... c%hHB#....>..............###### ..#.#....####.#.....####.# #.#.#.........#<. #.#.#.....###.#........... ....#.....# #..[.j....# #.###.....# #.........h..##..†.jj...##..###........##........j....#.###..##j...##.# #........#c%hMBc%hYg j.j.j .(catching breath)The howler monkey hoots and howls with incredible vigour!c%hZN========7.1 (0.6c%hec%hh' _You hear a shout!d%h:3#.#.# ##.#.######.#.#.# #.# ######.#.# #.#####....#####.#.######.##d%hc .... ##....>........######.#.#....####.#.....####.# ##.#.#.#. .#.#.#.....###.#.j..#.....# #..[......#.. #d%hH#.###.....# #....j....h....###..†..j...#...###....j...##..#d%h.###..##j...## .# #.#d%h*j..h..j.--------7 _There is a stone staircase leading up here.e%h _You hear a shout! _There is a stone staircase leading up here.  You hit the gnoll sergeant but do no damage.e%hg The gnoll sergeant looks as sick as possible!  The gnoll sergeant is almost dead.  You kill the gnoll sergeant!e%h8 e%hi e%hU e%h e%he e%h 5[jje%h) ...h.jj.h   howler monkey.jjjj 4 gnolls (polearms, 1 missile)e%h T ==e%h 6=-------8.5 (0.8 _Vehumet accepts your kill.e%h e%h m _Your Short Blades skill increases to level 4!f%h` L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g%hS5  Okay, then.h%h&. _h%hyoj..h.j..9.5 (1.0h%h h%hth   #.........#..#......#...   #.........#..#......#...   #.........#'#########...   ##+####+#...............   #..)...#...............   #......#...............   #......#...............   ###'##..#...............5   #.[..#.@######'###'###..   #....#...#....#..   #....#.....[....#....#..   #....########h%hu#....+..   #####.......#...#....#..   #.......#####....#..   #...........###+##..    #.............<.....    #...........  _The gnoll misses you. The gnoll completely misses you.h%hvh%h{h%hd6=-51.0 (2.5h%hrh%h } _You climb upwards. _There is a stone staircase leading down here.i%h7 Ii%hA 10/16==i%hC i%hX U7===i%hvd 8=1=i%hGl Xi%h]w - _You start resting.i%h+ 61.0 (10.0)9==2.0 (11 _HP restored.j%hxj%h'zj%h{j%h~j%h~j%hĆe=j%hj%hVj%hj%hsj%h=2==j%h~Bj%hBj%hBj%hʼ==j%h,j%h2j%h,j%h@K3=j%h;j%hj%hj%h;j%hj%hj%hNj%h"j%hj%he=j%hj%h,j%hj%h,j%hj%hj%hL4==j%hj%h`nj%hj%h,j%hj%hP==j%hcj%h=,j%hzj%h\a5=j%hj%h ,j%hf j%hn ,j%h_ j%h,j%h=j%hO=j%hj%hd,j%hj%h,j%hj%hE_ _You start resting.j%h#-92.0 (30j%h%[6==3.0 (31j%hV(j%hv*% _Magic restored.j%h  #.#..#......#. #.#'#########. ##+####+#............. #..)...#. #......#. #......#. ###'##..#. #.[..#.>######'###'### #....#..@.......#....#. #....#.....[....#....#. #....########...#....+. #####.......#...#....#. #.#####....#. #....###+##. #..<.... #.. ########6 (0.6)k%h#.#'#########.##+####+#................#..)...#.##......#.'#......#.####'##..#.##.[..#.>######'###'####....#..........#....#.#....#...@.[....#....#.#....########...#....+.#####.......#...#....#. #.#####....#.#....###+##.#..<....#..######## #####4.2k%h#.#'#.##+####+#.##..)...#.#.#......#.'.#......#..#.###'##..#........#k%h#.[..#.>######'###'###.#....#.#....#.#....#....@[....#....#.#....#...#....+.#####.#...#....#....≈#.#####....#....≈k%h:#.###+##....≈#.<.≈#.≈#.≈#####.≈k%hY8k%hgc[#.#'#.##+####+#.##..)...#..#.#......#...'.#......#...#.###'##..#.........##.[..#.>######'###'###.#....#.#....#.#....#.....@....#....#.....<#....#...#....+.#####.#...#....#....≈#.#####....#....≈##.###+##....≈##.<.≈#.≈#.≈#####.≈#==5.4 _You see here a +0 pair of boots.k%hݘ t#.#'#.###+####+#..........##..)...#....#.#......#.........'.#......#................#.###'##..#.........##.[..#.>######'###'###.#....#.#....#.#....#.....[@...#....#.....<.#....#...#....+.#####.k%h6 -#...#....#....≈#.#####....#....≈##.###+##....≈##.<.≈≈##.≈≈##.≈≈######.≈#k%h0 k%h /6.0 _k%h k%hH m%h#.#..#......#.#.#.........#'#########.......##+####+#........######..)...#.......#.#......#................'.......#..........#....###'##..#................######.[..#.>######'###'###.#....#.......@..#....#.......#....#.....[....#....#.....<#....########...#....+........#####.m%h:#...#....#....≈≈≈≈#.#####....#....≈##≈#.###+##....≈###.<≈≈#.#........≈≈#.########.....≈≈#.m%h<6m%hm%hqm%hb!#.m%hc#..#......#....>..#.#.........#..#......#.#..#.........#'#########.......##.##+####+#......#######..)...#......#.#......#................'.......#................#.....###'##..#................#######.[..#.>######@###'###.#....#..........#....#.......#....#.....[....#....#.....<#....########...#....+.........#####.#...#....#....≈≈≈≈.#.#####....#....≈##≈)#.###+##....≈###'#.<≈≈#.#........≈≈#.m%h,jm%h_k(7.2m%hzpm%hrQ _There is an open door here.m%hM####..>..#......#...........#'#########.......##.##+####+#####)#' #.........##'##..#.....@..........######[..#.>######'###'###.........#.#....#.....[....#....#.....<...####m%h-8 _m%h)m%hm%hU~ m%h9 M#+##.......#####...#.>.#..#......#...........#'#########.......##.##+####+#####)#' #.........##'##..#................######[..#.>######'###'####....#..........#....#.............#....## m%h+ m%h܄ (8.4m%h| m%h n%h  #######..'..>.#.....'.# #.....#+##....#.....#.# #.#####.....#.......# #.#..#......#....>..# #.#..#......#. #.........#'#########.......#+####+#.##### #..)...#.# #......#.' #......#.#.... ###'##..#................##### #.[..#.>######'###'### #....#..........#....#..... #....#.....[....#....#.....< #....########...#....+.......#####.#...#....#....≈≈≈≈ ######....#....≈##≈n%hF>9.0n%hEn%hFn%hd #...#....#..####..))...# #######..'..>.#.....'.# #.....#+##....#.....#.# #.#####.....#.......# #.#..#......#....>..# #.#..#......#. #.........#'#########.......#+####+#.#### #..)...#.# #......#.' #......#.#... ###'##..#................#### #.[..#.>######'###'### #....#..........#....#..... #....#.....[....#....#.....< #....########...#....+.......#####.#...#....#....≈≈6n%hY} #####....#####.#####... #...#....#..####..))... #######..'..>.#.....'.n%h=~ #.....#+##....#.....#. #.#####.....#....... #.#..#......#....>.. #.#..#......#.n%hw #.........#'#########.......#+####+#.### #..)...#.# #......#.'n%h #......#.#.. ###'##..#................### #.[..#.>######'###'### #....#..........#....#.....n%hR #....#.....[....#....#.....< #....########...#....+......n%hő@200.2n%hn%ho%hAJo%ȟo%hU #####....#####.##### #...#....#..####..)) #######..'..>.#.....'o%h:X #.....#+##....#.....# #.........#####.....# #...#..#......#....> #..#..#......# #.#'# ##+####+#. #..)...#.# #......#.' #......#.# ###'##..#. #.[..#.>######'###'### #....#...#....# #....#.....[....#....#..... #....#...#....+o%hmh<8o%hSpo%h  #....#####.........# #####....#####.##### #...#....#..####..)) #######..'..>.#.....' #.....#+##....#.....# #.#####.....#.... #.#..#......#....> #.#..#......# #........@#'#########.....#+####+#.# #..)...#.#o%h J #......#.' #......#. ###'##..#................# #.[..#.>######'###'### #....#..........#....# #....#.....[....#....#o%h#" o%h" (1.4o%h ' o%h^( p%hK7 #....#...# #....#####.........# #####....#####.##### #...#....#..####..)) #######..'..>.#.....' #.....#+##....#.....# #.#####.....#.... #.#..#......# #.#..#......# #.........#'#########....#+####+#........ #..)...#........ #......#. #......#. ###'##..#............ #.[..#.>######'###'### #....#..........#....#2.0p%huM######'###..#.....#####.........####....#####.##### #...#....#..####..))######..'..>.'#+##....####..#...............#'###########+####+#..................... ...#####'#p%hX#p%h$&6p%h(p%h)p%h5#....#..##..#........p%h#....#..#######'####.#....#..#..#)#....#####.........#.#####....#####.#####. #...#....#..####..))#######..'..>.#.....'.#.....#+##....#.....#.#.#####.#.#..#......#....>#.#..#......#.#.........#'###########+####+#....##..)...#.....##......#......'......#.......####'##..#................#p%h?p%h(3.2p%hQp%hp%h "#....#...#..#.#....#..##..#........#....#..#######'####..#....#..#..#)#....#####.........#.#####....#####.#####. #...#....#..####..))#######..'..>.#.....'.#.....#+##@...#.....#.#.#####.....#......#.#..#......#....>#.#..#......#.#.........#'#########......##+####+#...##..)...#...#.#......#....'.......#.#.p%h p%h &8p%h p%h{ q%h;#....#...#..#.#....#...#..#.#....#..##..#........#....#..#######'####..#....#..#..#)#....#####.........#.#####....#####.#####. #...#....#..####..))#######..'.@>.#.....'.#.....#+##....#.....#.#.........#####.....#......#.........#..#......#....>#..#..#......#.#.........#'#########.......##+####+#..####..)...#..#.#......#.'.q%h>4.4q%hq%hM q%h K#....#...#..#.#....#...#..#.#....#..##..#.#....#..#'####.#....#..#.#).#....#####.#.#####....#####.#####...<#...#....#..####..))...########..'..@.#.....'.##.....#+##....#.....#.##.........#####.....#.##.........#..#......#....>..##...#..#......#.#q%h#.........#'#.###+####+#.##..)...#.#.#......#.'.q%hq%h(5.0q%hy _There is a stone staircase leading down here.r%h r%h r%hV" r%hR `6.0 (1.0 _r%h3  You climb downwards.  You hear the sound of rushing water.r%hE' /  --more--s%hq  l ...### . # #...## ### #...#  ..#. #...# s%hvb #.#. ####l### #.#. ###j.%6 ###@#.#####l #..........j #..........j.....## #..........#####.# #..........## #.# #...........# #.# #...........# #.. #...........# ### .........|..#  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!s%hys%hs%h7.5 (2.5 _You hear the brisk rusting of a very distant drain. _There is a stone staircase leading up here.v%h ...###..... . #... #...######..#...# ..#.##...# #.#.# ####l###.#.# ###j.%...# ###<#.#####........# #...@......%.# #......### #.#####.# #.## #.##.#.# #..#.# ###..|###.##..........8.1 (0.6 _v%h٭M...###.#.. . #.... #...####.. #...# ..#.# #...# #.#.# ####l### #.#.# ###j.%...# ###<#.#####.# #.%.# #.### #.#####.# #.# #.##.# #..#.# ###.|..# v%hv%hĴ&7v%hv%hOv%h-` ...###.#.. . #.... #...####.. #...# ..#.# #...# #.#.# ####l### #.#.# ###j.%...# ###<#.#####.# #.%.# #.### #.v%ha p#####.# v%hj v%hk (9.3v%hMr v%hu v%hCL ...###.##.. . #.#... #...####.. #...# ..#.# #...# #.#.# ####l### #.#.# ###j.%...# ###<#.#####.# #.%.# #.### #.#####.# v%hN /v%h'S v%hS &9v%hX v%hX w%h)...###.# #.. . #.# ... #...###### ###.. #...# ..#.# #...# #.#.# ####l### #.#.# ###..%...# ###<#.#####.# #.%.# #.### #.#####.# ##.# #.###. w%h8w%h)10.5w%hw%hw%hc...###.# #.. . #.# ... #...###### ###.. #...# ..#.# #...# #.#.# ####.### #.#.# ###..%...# ###<#.#####.# #.w%h0e%.# #.### #.#####.# #.#.#.#... w%ho>1.1w%hrw%hmtw%h...###.# #.. . #.# ... #...###### ###.. #...# ..#.# #...# #.#.# ####.### #.#.# ###..%...# ###<#.#####.# #.%.# w%h#.### #.#####.# #..#..#.# #..#.# ###... w%h<7w%hw%hw%h!2 }...###.# #.. . #.# ... #...###### ###.. #...# ..#.# #...# #.#.# ####.### w%hm3 >#.#.# ###..%...# ###<#.#####.# #..# #.### #.#####.# #.w%h`4 ##..#..#..w%hB5 .|..# w%h?B w%hFC (2.3w%hG w%hJ T _You see here a quill talisman.x%ho...###.# #.. . #.# ... #...###### ###.. #...# ..#.# #...# #.#.# ####.### #.#.# ###..%...# ###<#.#####.# #.%# #.### #.#####.# #.## #.##..#..#....|..# x%h?C9 _x%hyx%hax%hU...###.# #.. . #.# ... #...###### ###.. x%hDf#...# ..#.# #...# #.#.# ####.### #.#.# ###..%...# ###<#.#####.# #.%.# #.### #.#####.# #..x%hC#..#...#.................|..# x%hux%hu(3.5x%h x%hO y%h,...###.# #.. . #........# ... #...###### ###.. #...# ..#.# #...# #.#.# ####.### #.#.# ###..%...# ###<#.#####.y%h# #.%.# #.### #.#####.# #..## #.##.....# #.##.......#. y%h >4.1y%hpy%hڦy%he ...###.# #.. . #........# ... #...###### ###.. #...# ..#.# #...# #.#.# ####.### #.#.# ###..%...#  ###<#.#####.#  #.%.#  #.###  #.#####.#  #..  #.....# #.#  #.# #..  #.# ### 7z%hIz%hKM #.. . ... ######### ..#.#######.######..%...  ###<#.#####...............%....@.########.# ...## ##. ...........z%hUz%hZV(5.3z%h^z%h`z%hVz%hz%hz%h#z%hf \... #...###### ###.. #...# ..#.# #...# z%hf #.#.# ####.####.#.# ###..%...# ###<#.#####........# #..........%.# #......### #...#####@# #...## #.# #.z%h4g  #.# #.# #.. #.# ### ..|..# ##.##........... .z%hg v  # ####z%ham z%h n &9z%hs z%hVv {%h&  ### ..#.######.######..%...# ###<#.#####........# #..........%...............##..#####.#  ..##........#6.5{%hm + ..#.######.######..%... ###<#.#####........ #..........%.........#######.#  .......#{%ho `######.#######.#.#{%hv >7.1{%hCx {%h{ {%h`O#.#.# ####.##{%h#.#.# ###..%...# ##<#.#####........# {%h..........%.......# ......### .{%hj#####.# .## #.# {%h6. #.#####.# .# #.@.....# .# #######.# .{%h|..# #.##.......... #. .{%h_ # ####{%h J #.#{%hR=######.#.# {%h_Y7|%h:#.#.# ####.### #.#.# ###..%...# <#.#####........# %.......# .### #####.# ## #.# # #.#####.# # #.# # #.# |..# 8.3|%h .#.# ####.### .#.# ###..%...# <#.#####.# %.# ### #####.# |%h## #.# # #.#####.# # #.# # #.# |..# |%h)&|%h|%hw&9|%hÕ|%h՗|%h #.# ####.### #.# ###..%...# #.#####.# %.# ### #####.# ## #.# ## #.#####.# # #.# # #.# |..# ... ... . ....##. .# #.# . 9.5|%h |%h |%h.# ####.### .# ###..%...# ##.... .#####.|%h# .....%.# ....### ...|%hn#####.# ..## #.# .# |%h# #.#####.# # #.# |%h s# #.# |%hW|..# ... . ..|%h-... .... .|%h##. ...#.#. .# |%hO.#.....#.# .####..|%h|%h)20.1|%h}%ha# #...# # ####.### . # ###..%...##### #####..#...%.#........###...#####.# ... ## #.# #.# # #.#####@# # #.......# ..# #######.# |..# .... ....... .........##. .....#.#. .......# ###.#..... ####.#.#.####..}%hl}%hm&7}%h2s}%ht}%h-,(M. #...# . ####.### ...... ###..%...#####...... #####.}%h,v....%.......#.........#......###......l..####.# #.........## }%hU-P#.######...... ......# #######.#l   iguana (asleep).....}%h-$###.#..}%h6;>1.3}%hC}%hfHZ _An iguana comes into view.~%h_O##### .# #...#  ####.###  ###..%...##### #####..%..............##l###.# #..@......## ###.##.#########.........# #######.#|..#   ........ ........#. .....#.#~%h]~%h^&9~%hOg~%hi~%hgV n . #........#  #...############# #...# ....#.# #...# . ~%hCW ####.### .  ###..%...##### ####..#..%.#...# ~%hW .....###...@..l..# #####.# #.........# ## #.# ###.##.##### #.#####~%h~X # .## #.......# ...# #######.# ..|..# .... ..~%hY .......... .........~%hd ~%hd (2.5~%hk ~%hMn %hU...###.#  . #........# #...############# #...# #....#.## #...# #.# ####.### #.#  ###..%...#####%hv# ###..#..#%.#...# .....###......l..# #####.# #.........# ## #.# ###.##.##### #.#####.# .## #.......# .. %h2..# #######.# ...|..# ........ %hLll%he1==3.1%hO%ha0 _The iguana hisses angrily.%hߩ. #.#  #...##############...# #....#.#...# #.......# ####.### #.#  ###..%...#####.# ##........#.....# ..%#.# .....###.....@l..# #####.# #...# ## #.# ###.##.####  #.#####.##.## #.......##..# #######.##... |..# ....... ..............%hx%h@X1-----7%h߷%hE+ _The iguana bites you!%hL  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hy. #........# Dalarin the Sneak #...#############  Spriggan of Vehumet *..... #...# #....#.##  Health: 31/39 ===================----- #...# #.......#  Magic: 14/16 =====================---  ####.### #.......#  AC: 4Str: 12  ###..%...#####.......#  EV: 18Int: 16 ##........#...........#  SH: 0Dex: 16 ..%.......#.........#  XL:  8 Next:  6% Place: Dungeon:6 ........###.....@l..#  Noise: ==-------  Time: 4223.7 (0.0) ..#####.# #%h.........#  k) +4 dagger (venom) ..## #.# ###.##.####  Throw: 6 darts (datura) ...# #.#####.##.# ...# #.......##.. ...# #######.##... l   iguana |..# ........ ...... ......... ...... ......... _The iguana bites you!  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 56%)%h3 . #........#Dalarin the Sneak#...#############Spriggan of Vehumet *.....#...# #....#.##Health: 31/39 ===================-----#...# #.......#Magic: 14/16 =====================---####.### #.......#AC: 4Str: 12  ###..%...#####.......#EV: 18%h Int: 16 ##........#...........#SH: 0Dex: 16 ..%.......#.........#XL:  8 Next:  6% Place: Dungeon:6 ........###.....@*..#Noise: ==-------  Time: 4223.7 (0.0) ..#####.# #.........#k) +4 dagger (venom) ..## #.# ###.##.####Throw: 6 darts (datura) ...# #.#####.##.# ...# #.......##.. ...# #######.##...l   iguana |..#........ ............... ...... ......... _The iguana bites you!  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[2%hP 1;2HAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 56%)%h^ Il(asleep)%hPF 8l%hF 4--4.7 (1%h+K %hL   Casting: Tukima's Dance (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (chance to affect: 56%) _The iguana looks drowsy...%h  The helpless iguana fails to defend itself.  You skewer the iguana like a kebab!!!  You kill the iguana!%hpC.%h5 9--5.5 (0.8 _Vehumet accepts your kill. _Your Spellcasting skill increases to level 5!%hT.###.# #........# #...############# #...# #....#.## %h #...# #.#  ####.### #.# #..%...###### #..#..#%.#...# .....###.........# #####.# #.........# ## #.# ###.##.##### #.#####.##.#%h# #.......##.. ..# #######.##...# ........ %hg6.1 (0.6 _%hN...l# .###.# #........# #...############# %hV#...# #....#.##  #...# #.#  ####.### #.# #..%...###### .#.%h.# %.#...###.....###.........# #####.# #.........# ## #.# ###.##.##### #.#####.##.## #.......##..# #######.##..# %h%ht&7%h@%h%hX ###.)......# ...l# ###.# #........# #...############# #...# #....#.##  #...# #.# ##.### #.# #..%...###### .#..# .#...### .....###.........###.# #.........# # #.# ###.##.#### # #.#####.##.# # #.......##.. # #######.##...%h] %hn^ (7.3%h b %hc %h^v #........# ##.)......# ...l# ##.#  #........#  #...#############  %hTT#...# #....#.##  #...# #.# ##.### #.# %...###### #..# .#...#%h## ....###.........###.# #.........#  #.# ###.##.#### %h\ #.#####.##.#  #.......##..%h%h.29%h2%h%h ###.)......# ....l......# ###..#  #.# #...############# #...# #....#.## #...# #.......# ####.### #.#..%...#####.#.....#....#.#######...# ####.# #.........#%h  #.# ###.##.#### # #.#####.##.# # #.......##.. # #######.##...%h%h(8.5%h7%h%h3D.....l......# .###..#  #.# #...############# #...# #....#.## #...# #.......#####.### #.#..%...#####%h.# ........#....# %.####%hoZ###...# #####.# #.........# #.# ###.##.##%hA## .# #.#####.##.# .# #.......##.. .# #######.##%hx... .# ........%h%h(9.1%h %h %h w ###..  ############# #....#.##...  ####.### ##..%...#### ........#.... %### ......##...# #####.# .. .............%hվ <7%h %h %hT4 #.# #...############# #...# #....#.## #...# #.......#####.### #.# ###..%...#####.#........#....#%.#### .###.# #####.# #.........# .## #.# ###.##.#### ..# #.#####.##.#.# #.......##.. ..# #######.##... ..# ........ ..... .......%hm5=30.3%h!%hI$%h$  #...############# #...# #....#.## #...# #.......#####.### #.####..%...#####.#........#....# ..%.#### ..###...# #####.# #.#.## #.# ###.##.####..# #.#####.##.# .# #.......##...# #######.##... |..# ............ ................##. .....#.#.%h* %hJ+ &9%hY. %h0 %hIR  #....#.##%hIS...####.######..%...#### %hAJb##........#....# ..%%hJ##......##%hJ...# #####.# .%hKp #.# ###.##@####.%hDK####.##.# ......##..%hK ..%hK....%hkL..#.#.#.. ....# ###.#.....%hT%hpUV3=1.5%hZ%h\%hj...####.######..%...##### ##........#.....# ..%#..##......###.........# #####.# #.........# #.# ###.##.####.# ......##........######.##........ |..# ............ ......................##...#.#.#... ###.#....... #.# .####2.1%h %h%hz==4%hϦ%h_ _You start resting.%h16.1 (4.06==7.1 (5%hz%h% _Magic restored.%h####.### #.# ###..%...#####.......# #........#...........# .%#.........### .....###.........# #####.# #.........# ## #.# ###.##.#### # #.#####.##.####....# #.......##.@.......# #######.##.# ..... ......... ......##. ......#.#.## ###.#.....#.#.# #.####..# %h%h+7 (0.6%h%h%h5 ##..%...#####.# ........#...........# %#.........### .....###.........# #####.# #.........# ## #.# ###.##.#### #### #.#####.##.####.....# #.......##......# #######.##.# ........ .... ...##. ......#.#.## ###.#.....#. #.# #.####..#  # .# .8.3%h6 %h8 %h(.......#.....# #.........### .....###.........# ####.# #.........#  #.# ###.##.########## #.#####.##.####...... # #.......##...... # #######.##. # ........ . .. .##. ......#.#.## ###.#.....#.# #.####..#. # ..# . #..# #####%hGY9%h~s#.### ###.........# ###.# #.#  #.# ###.##.###########  #.#####.##.####......  #.......##...........#  #######.##. ......# .. .# ..# ##. ......#.#.## # ###.#.....#......# # #.####..#......# # #..#......# #..#########..%hus5===9.5%hx%hy%hbK ###.# ##.# #.# %hK  #.# ###.##.############.#####.##.####......#  #.......##...........########.##.. ......%hL # . .#  ..# %haL }#. ......#.#.##  ###.#.....#......#  #.####..#%hL  # #..# #..########%hL 6#.. %hQ %hU )40.1%hY %h[ %h 6==7=8=%h %h %hӾ %h %h %h ,%h %h %hr %h4 %h #9%h E==%h %h<  %h +_HP restored.%h) %h %h1 %h> %h %h %h %h  %h a_You hear the brisk rusting of a distant drain.%h% %h> %h %h]%h*%hQ%h9=%h>%h%h %hy %h %h %h/%h%h%h%h%h[%hS%h%hy@##.......# %h*q.........# .......### %h2.......# %h<2.......# %h Q.##.########### %h s.##.####......# ##...%h!C#########.##..%h!O......>%h"'59.3 (19.2) %h"..............#########. ..............# %hH#..............# ...#.#.#......# %h#8.#.....#......# %hY$ .####..#......#%h$#..#......#%hV%)#..########%h)%h+,9 (19.8%h-%h0 %h&15_Found a stone staircase leading down.%h%h&%h,%h%h@%h,%h՗%hØ%h},%h%h%hJ,%h%hLR  There is a stone staircase leading down here.%hȢ%h5 _%h%h ,%hܧ%h̨%h),%hϫ%h %hٮ,%hu%h%h,%h%h|%h,%h%h%h,%hZ%hC%h߼,%h%hU%h,%h3%h]%h,%h%h%h,%hy%hJ%h,%hm%hG%h,%h%h%h4,%h%h%hB%h%h%h%hB%h%hX,%h%h'%h,%h@%hP%h,%h%h%hB%h$%hm,%h%h0%h,%hk%h%hi,%h&%h%h,%h0%hg%h,,%h%h,,%h%hM _You now have 115 gold pieces (gained 8).%h3%ht%hr%h$,%h%h%h%hd%h%h%h%hR%h%h%h%h6%h%h%h{%.# #.####..#......# #.# # #..#......# #.# #..######## #.# #..############.# #...............#%hN&L #..############## ##.# ########.#  h......@.#  ##########   h   hound (asleep) %h"+y 84.9 (25.0  A hound comes into view.%hY/e.hh%h/7==5.5 (25.6%hE3%hy5& _The hound barks!%h͌ .#.# #.####..#......# #.# # #..#......# #.# #..# #.# #..#.# #...............# #..# ##.##.#.h....@..##.h--6.1 (0.6)%h8#.#.# #.####..#......# #. # #..#......# #. #..# #. #..#. #. #.. ##.##.#.h..@...##.h--7%h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hv s#.#.# #.####..#......# #. Dalarin the Sneak # #..#......# #. Spriggan of Vehumet *..... #..######## #. Health: 39/39 ======================== #..############. Magic: 14/16 =====================---%hiv  #............... AC: 4Str: 12 #..############# EV: 18Int: 16 ##.#  SH: 0Dex: 16%hv < ##########.#  XL:  8 Next:  9% Place: Dungeon:6 .....h*@...#  Noise: ---------  Time: 4286.7 (0.0) %hw ############  k) +4 dagger (venom)  Throw: 6 darts (datura)%hgw   h   hound _The hound barks!  %hw Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 56%)%h #.#.##.####..#......# #. Dalarin the Sneak# #..#......# #. Spriggan of Vehumet *.....#..######## #. Health: 39/39 ========================#..############. Magic: 14/16 =====================---#............... AC: 4Str: 12#..############# EV: 18Int: 16##.#%hSH: 0Dex: 16##########.#XL:  8 Next:  9% Place: Dungeon:6.....*.@...#Noise: ---------  Time: 4286.7 (0.0)############k) +4 dagger (venom)Throw: 6 darts (datura)h   hound _The hound barks!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 56%)%he%h%hQ.h%hg+7.7 (1%h@%h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  %h8Aim: a hound (chance to affect: 56%) _The hound resists with significant effort.%hd (very poisoned)  You hit the hound. The hound is poisoned.  The hound is lightly wounded.%he 5=8.5 (0.8%h$h %hj _The hound closely misses you. The hound misses you.%h  extremely poisoned)  You hit the hound. The hound looks as sick as possible!  The hound is moderately wounded.%h(9.3%h%hK _The hound misses you.%h\ &  %h sYou closely miss the hound.The hound is heavily wounded.%hy )90.1%h %h  %h =_The hound misses you.%h.#.# #.####..#......# #.## #..#......# #.##..# #.##..#.##.##..###.# #.# ......h.@..# # %hκ%h9f.h %hƾ3-7 (0.6%hf%h%hV #.# #.####..#......# #.# # #..#......# #.# #..# #.# #..#.# #...# #..# %hW T##.# #.# .h.@.# # %hY %h\ D.h%h=] B-1.3%h_ %hma %hL0 .# #.####..#......# #.# ## #..#......# #.# ##..## #.# #%h]1 {#..##.# ##....# #..## ##.# #%h#2 .# .h.@# # %h@  You kill the hound!Vehumet accepts your kill.%hE /. %h4 40/405=129 _You feel your power returning.  Your Fighting skill increases to level 3!%h" %h k _Your Evocations skill increases to level 2!%hM#.# #.####..#......# #.#  # #..#......# #.#  #..## #.#  #..#%h#.#  #....# #..## ##.# #.# .# #%hڤ%h/2.5 _%h]%h"%hJs .#.# #.####..#......# #.# # #..#......# #.# #..# #.# #..#.# #...# #..%h&t # ##.# #.# .# #%hy %hG{ t6===3.1%hI %hU %h #.#.# #.####..#......# #. # #..#......# #. #..# #. #..#. #. #.. ##.# #.# .# #%h %h &7%h %h* %h #.#.# #.####..#......# # # #..#......# # #..# # #..# # #.. ##.#.#.#.#.#4.3%hd#.#.# #.####..#......#  # #..#......#  #..#  #.. # #.. ##.##.#.#.##.#%h0<9%h%h%h+== ######.#.# #.####..#.....#. # #..#.....#. #..#######. #..# #. ##.##. #..... ##.######.##########.#..........#7.9 (3.0#####.#####...###.#.#.#.##%hF R ######.#.# #.####..# #.# # #..# #.# #.. #.# #.. # #.# # #.##.## #.. .... ##.#%hI x#.#.#...........##.# ...# ###.# #.# #.# #.# ###%h# %h -8.5 (0.6%hA %h/ %h4Vg%h^%h`,%h`%ha%hd,%he%hEg%hhB%h\k%hl,%h@m%hNn%hp,%hp%hq%hsB%h"u%h# ######.#.# # #.# # #.#  #.#  # #.#  #.##.###  ......##.####.#####................305.7 (7.2.#.####... ...##.#. ###.##... #.#. .. #.## ### #.# ###%h%hM 3%h %h@ %h  ######.#.# %hN  #.#  #.# #.# # #.# #.##.#### ..... #.##.#. #...........6.3 (0.6 ######.#. ...# ...# #.#.# ###.# #.... #.# . ..# #.# ###### #.#  ###%hV %h %h %hZ63%hq7%h9%hq? ######.#.# #.# #.# #.#%h@e### # #.#.. #.##. #. ..... #.##.#.%h@  # ######.#. ...# ...# #.#.# ###.# #.... #.# . %hoA..# #.# ###### #.#  ###%hWI&0%hLJ+9 (0.6%hQ _You hear the quick rusting of a very distant drain.%hw   #........#  ######.#.#   #.#   #.#    #.#  #### # #.   ..##.##.#   #.# ....   #.##@##############.#   #....................  ######.############.#   ...# ...#  %hz 6 #.#.####.#   #.... #.#    . ..# #.#   ###### #.#   ### %hW} %h E7.5%hkM# ##........######.#.# ##.#  #...### #...#.##.# #@# ....#.##.##############.##....................  ######.############.#%ho%ho(8.1%hr%h_s%hܱ 3  #. ..  # ##.##.   #........#  ######.#.#    #.   #  #.   #.#  #.  #...#### # #.  #..@.##.##   #.##.# ...   #.##.##############   #...................  ######.############.   ...# ...   #.#.####.   #.... #.   . ..# #.7%hgc  #. . #. # ##.##. #. #.# #. ######.#.# .. #  # #. #  #.#. #  #...####%hc # #  #.@..# #.##  #.##.#   #.##.##  #....  ######.%hfd%#  ...#   #.#.# ###  #.... #%hd  . ..# #%hh%hh(9.3%h`k%hpl%h #.##.  #.##. ..  #.## ##.##.  #.# #........#  #.# ######.#.#   ...   # #.#   #.#.#   #..@#### #  ###....##.#  #.##.# .  #.##.#############  #................. ######.###########  ...# .  #.#.###  #....%h-%h9%hۚ%h<   ##.##. #.#.##. . #.#.## ##.## #.#.# #.# ##.#.## ######.#.# .....  #.#.#  #.#.#  #.@.#### #  ###....# #.  #.##.#   #.##.#  #..  ######.  ...#  #.#.#   #....%hA %hA )10.5%hC %h@E %h@  .........|..#   #.# ##.##  #.#.##. ..  #.#.## ##.# %hS #.#.# #........# ##.#.## ######.#.#  .....  #.#.#  #@#.#    #...#### # %h###....##  #.##.#  #.##.###########  #............... ######%hD.#########  ...#  #.#.#%h#%h(1.1%h%h%hATM#..........|..#  ##.####. ...## # #.#.# #.......###.#.##.#######.#.##..........#.#  ...### ###....###.##%hF%hG&7%hXJ%hL%h  #.#  .# #....#  #.# .........|..#  #.# ##.##  #.#.##. .  #.#.## ##.  #.#.# #........  ###.#.##.#######.#. #.@........ #.#.#.#### #.#.#.#   #.#...#### #.###....# #. #.##.# #. #.##.##########  #. #..............  ######.########%hƱC[m %h!>2.3%h%h  .# #. #.# |..  #.# ##.##.......  #.#.##.   #.#.## ##  #.#.# # ###.#.##.#######.#  #..........   #@#.#.####  #.#.#.#   #.#...####  #.###....#  #.# #.##.#  #.# #.##.#########  #.# #.............  #.# ######.#######  ...#%h <9%h0 %hU3%hs%hG%hB%h%h%hX%hX%h[,%h%h%h,%hi%hK%h,%hW%hĺ%h ,%h%hý%h=,%h Z%hB%h,%he%h%h,%h%h%hB%h%hd,%h %hZ%hY,%h%h%h#,%h%h%hs,%h%h%h ,%h %h %hB %h %hr %h %h ,%h %h %h` ,%h %h  %h, X%h  ,%h %h %h- ,%h %h %h ,%h2 %h %h{ ,%h %h %hO! ,%h! %h" %h$ ,%h*% %h;& %hs' ,%h( %hT) %hv+ %h", ,%hl- %h?/ ,%h/ %h0 %h 2 ,%h2 %h3 %h5 %ha6 ,%hp7 %h8 ,%h@9 %hC: %hl< ,%h< %h;> %h? ,%hW@ %hpB %hMC ,%hC %hE %h^F ,%hG %h H %hI ,%hI %hJ %h4M ,%hM %hN %hfP ,%hQ %h2R %hS ,%hHT %hCU %hW %hW ,%hmZ B%hm %ho ,%ho %hp %ht ,%hu %hv %hMz ,%hz %he~ ,%hF ,%h %h %h %h4 ,%h %hJ %ha %h %h %h %h %hR ,%hܟ %hs %h ,%h %h %hڧ ,%hj %h6 %h߭ ,%hl %h %h[ ,%hDz %h& %hP ,%h %h _You hear the quick rusting of a very distant drain.%h 3%h %hʼ %h6 ,%h %h %h{ ,%hY %h %h ,%h7 %hm %h %hm %h %h %h ,%h %hx %h5 %h %h %h %h] %h %h %h$ %h %hp %h %hQ X%h %h  ###.#.### #..# #.#. #..#. #..# ####### # ..(....###.) %h' F...........l .......###......  ############### #......  #.............@....... #...###63.3 (50.4)  #.#############....... #...#  #.# ..#.###### #...#  #.# #.#.# ####.### %h/  #.# #.#.# ###..%...##  #.# ###<#.#####........#.   #.# #..........%#.   #.# #................###.   #.# #..........#####.# #. %h %hu ,9 (51.0%hx %h % _Found 4 stones.%h %h %h %h %h %h, %h: ,%h ,%h( ,%h+ %h, %h- %h / %h1 %hY2 %h3 %h 7 %h: %h; %h< %h= %h|@ %hD %hE %hMG %hWJ B%hK %hR   #.......########## #..#   #.......# #.j#  #...j...# #..#  ###.#.### #..#  #.#. #..#  #. #..#  #. ######### #   #.####..(....###.) %hS +  #.@..............l.   ######.......###...   ###############.......# #...   #.....................# #...   #.#############.......# #...   #.# ..#.####### #... j   gnoll (polearm, wandering)   #.# #.#.# ####.# %hS J  #.# #.#.# ###..%..   #.# ###<#.#####.......%hZ 18.1 (4.2)%h%[ +7 (4.8%h_ %ha %hu  #..........# #..  #.......########## #..  #.......# #.j %hHwv #...j...# #.. ###.#.### #.. #.#.# #..  #.# #  #.# ######### #.  #@####..(....###.)  #..........l  ######.......###  ###############.# #  #.............%h)z4.# #  #.#############.......# #  #.# ..#.####### #..  #.# #.#.# ####  #.# #.#.# ###..%%h{%hB.j%h-9.3 (0.6%h%h%h {)..............######### #...j....j..###.#.####. %h  ######### #..####..(....###.)................l ###################.............############.........#.####### #. ####%h %hə %ht 5.j5   white imp (wandering)%ho &9%h; %h %ho  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h. #................# #.) Dalarin the Sneak #..5.............# #.. Spriggan of Vehumet *..... #.......########## #.. Health: 40/40 ======================== #.......# #.j Magic: 13/16 ===================----- #.....j.# #.. AC: 4Str: 12 ###.#*### #.. EV: 18Int: 16 #.#*# #.. SH: 0Dex: 16 #*# #.. XL:  8 Next: 12% Place: Dungeon:6 #@# ######### #.. Noise: ---------  Time: 4369.9 (0.0) #.####..(....###.) k) +4 dagger (venom)%h1 #................l Throw: 6 darts (datura) ######.......###.. ###############.......# #.. #.....................# #.. j   gnoll (polearm, wandering) #.#############.......# #.. 5   white imp (wandering) #.# ..#.####### #.. #.# #.#.# ####.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 63%)%hr} #................# #.) Dalarin the Sneak  #..5.............# #.. Spriggan of Vehumet *.....  #.......########## #.. Health: 40/40 ========================  #.......##.j Magic: 13/16 ===================-----  #.....*.##.. AC: 4Str: 12  ###.#.####.. EV: 18Int: 16  #.#.##.. SH: 0%huDex: 16  #.##.. XL:  8 Next: 12% Place: Dungeon:6  #@# ######### #.. Noise: ---------  Time: 4369.9 (0.0)  #.####..(....###.) k) +4 dagger (venom)  #................l Throw: 6 darts (datura)  ######.......###..   ###############.......# #..   #.....................# #.. j   gnoll (polearm, wandering)   #.#############.......# #.. 5   white imp (wandering)   #.#..#.####### #..   #.##.#.# ####.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [39;4%hful9mTukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 63%)%hHjally target)(   +0 spear (polearm, minion)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 63%)  The +0 spear dances into the air!%h6  The gnoll shouts!%h%ha.5(.j5%h6===70.9 (1%h%hs  The white imp shouts, "Return whence thou came, thou fobbing sheep-biting _creepsneak!"%h !..5...#########..(.# #.j..##.#j## #.#.#  ############..(....###.)%hW_...............l#####.......###..############# ..............############# ..#.#######.#.# #######..%%h8 %h 7---1.5 (0.6%h %h= _Your +0 spear hits the gnoll from afar.%h\15...#########..(.# #.j..##.#j## #.#.#  ############..(....###.)...............l#####%h###..###############.......# ..............############# ..#.#######.#.# ####. (   +0 spear (polearm, minion)###..%.###<#.#####.....%h%h#%h%h.5..(.j5   white imp(   +0 spear (polearm, minion)%hD---2.1%h_#%h%%hP#.............########## #..5.j....(..###.#.####.#j  ######### #..%h#####..(....###.).........l ######.......################.............############.........#.####### #. #### #.#.# ###..%%hA  Your +0 spear closely misses the gnoll. The white imp hits your +0 spear.  The white imp freezes your +0 spear.%h&7%h%h %h)_Your +0 spear completely resists.%h;< )..................########## #..5.j....(..###.#.####.#j  ######### #..####..(....###.)................l ###################.............############.........#.####### #. ####%h`> %h_D P.j%hD (3.3%h,I %h#K = _Your +0 spear hits the gnoll from afar.%h  You hit the gnoll but do no damage. The gnoll is poisoned. .5.( very poisoned, ally target) The gnoll is heavily wounded.=4.1 (0.8%hw{ _The gnoll closely misses you. Your +0 spear hits the gnoll from afar.%hhThe gnoll is heavily wounded. _The gnoll closely misses you. Your +0 spear hits the gnoll from afar.  You closely miss the gnoll.  The gnoll is severely wounded.  Your +0 spear hits the gnoll from afar.  The gnoll dies!%hiz $5   white imp(   +0 spear (polearm, minion)  Vehumet accepts your kill.%h3 (ally target) The white imp gestures at you.The puff of frost hits your +0 spear.%hF%ha.39%h1f%hwh %h'i&_Your +0 spear resists.%h........)...................########## #...%hx]j...5...###.#(####.#.  ######### #..####..(....###.).........l ##################.............############.........#.####### #.%h%? %h)D-5.5 (0.6%hQ. %h. %hn/)_Your +0 spear hits the white imp.  %h/Things that are here: %h0P_14 gold pieces; a gnoll corpse%h1%hN  You now have 129 gold pieces (gained 14).  Your +0 spear barely misses the white imp.  The white imp gestures at you.The puff of frost hits your +0 spear.%h!N)  Your +0 spear resists.4===6.5 (1.0 _Your +0 spear hits the white imp but does no damage.%h L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hB  Your hands begin to glow red.%h )  Your +0 spear falls from the air.%h **The white imp gestures at you.%huY ).36---1-----=7Touch %h[ %h^ 1 _The puff of frost hits you.%h M##....#.........)......................########## #.......j...5...###.#)####.†#  ######### #..####..(....###.)  #................l5   white imp.57=----8.1 (0.6%h %h %h:t 55(confused)  %hYou hit the white imp but do no damage. The white imp appears confused.  The white imp is moderately wounded.%h=-9 (0.8 _The white imp closely misses you.%h! ed, very poisoned)  You hit the white imp but do no damage. The white imp is poisoned.  The white imp is moderately wounded.9.7 _The white imp closely misses you.%hDc  You barely miss the white imp.%hEEG-----80.5%hPz _The white imp is moderately wounded.%hro  You barely miss the white imp. _The white imp is moderately wounded.  You catch the helpless white imp completely off-guard!  You impale the white imp!!  You kill the white imp!  Vehumet accepts your kill.%hue)%hr=2==4%hh-1.3%h%h %h&_You feel your power returning.%hM......#...#.)#..........#.......########## #..#.......#j#.......####.#@####.#.†#  #.# ######### #..%h%h[8-9 (0.6%h4d _You see here a +0 spear.%h  ####  #..........  #.........###  #........# #.  #.........# #  #..........# #  #.########## #.  #.# #  #...@...# # ###.#)### # #.#.# # #.#†# # ..#.# ######### #. ..#.####..(....###. ...#.......  ...######.###  ##%h#############.# #2.5 _%h%h%h M##.####.###......#............#########.......###.#)###  #.#.#%hA B#....###%hQ %h 3===3.1%h %hFM #.###.### ##.####.###......#..........#########.......  ###.#)####....#..%h%h&7%h%h%hM M#####.#..... #.###.### ##.####.###......#..........#########  #.......##...#.#4.3%h %h%hc3 VM.......#.###.######.#.....#. #.###.### ##.####.###......#..........#########  #.......##...#.#9%hq  #.###.###.#.#.........#< #.......#.#.#.....###.# #####.#.....#.....# #..[  #.###.###.....# #. ###.####..† #.### #..... #.###. #..# #. #.# #.) #.........# #. #.########## #. #.# #.j #.......# #. ###.#)####. #.#[39%h^ ;49m.# #. #.#†# #.%h: %h D=5.5%h %h %h{ #.........#.#....####.#.. #.###.###.#.#.........#< #.......#.#.#.....###.# #####.#.....#.....# #..[j  #.###.###.....# #...j ###.####..†j #.### #...j....... #.###..# #..# #... #.# #.)# #.........# #..# #.########## #..#%hk #.# #.j# j   gnoll (polearm, wandering) #.......# #..# ###.#)####..# #.#.# #..#%hNjj)%h_9===6.1%h%h' _The gnoll shouts!%h= #####.###....>..........   #.........#.#....####.#..   #.###.###.#.#.........#<..   #.......#.#.#.....###.#.[.   #####.#.....#.....# #..[j    #.###.###.....# #...j.   ###.####..†j   #....###   #...j..........   #.###..##   #..# #....   #.# #.)#.   #.........# #..#† #.########## #..#) #[39;49%h?Xm.# #.j#.   #.......# #..#.   ###.#)####..#.%hE6j.%h!F/--7%hzK%hL%hhM  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hE[ #####.###....>............ Dalarin the Sneak #.........#.#....####.#... Spriggan of Vehumet *..... %h}F#.###.###.#.#.........#<.. Health: 39/40 =======================- #.......#.#.#.....###.#.[. Magic: 10/16 ===============--------- #####.#.....#.....# #..[jj AC: 4Str: 12 #.###.###.....# #...j. EV: 18Int: 16%hWH ###.#...........###..†j. SH: 0Dex: 16 #................###.... XL:  8 Next: 14% Place: Dungeon:6 #......@****j........... Noise: ---------  Time: 4386.7 (0.0) #................###..## k) +4 dagger (venom) #................# #.... Throw: 6 darts (datura) #................# #.)#. #................# #..#† #.......########## #..#) j   gnoll (polearm) #.......# #.j#. #.......# #..#. ###.#)### #..#. _The gnoll shouts!  Casting: Confusing Touch (dangerous; 4% risk%hH of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 63%)%h #####.###....>............ Dalarin the Sneak  #.........#.#....####.#... Spriggan of Vehumet *.....  #.###.###.#.#.........#<.. Health: 39/40 =======================-  #.......#.#.#.....###.#.[. Magic: 10/16 ===============---------  #####.#.....#.....# #..[jj AC: 4Str: 12  #.###.###.....# #...j. EV: 18Int: 16  ###.#...........###..†j. SH: 0Dex: 16  #................###.... XL:  8 Next: 14% Place: Dungeon:6  #..%h6....@....*........... Noise: ---------  Time: 4386.7 (0.0)  #................###..## k) +4 dagger (venom)  #................# #.... Throw: 6 darts (datura)  #................# #.)#.  #................# #..#†  #.......########## #..#) j   gnoll (polearm)  #.......##.j#.  #.......##..#.  ###.#)####..#. _The gnoll shouts!  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  %hHPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 63%)%hnally target)(   +0 spear (polearm, minion)%h!%h)cj.(%h*4==7.7 (1%h1%h3`  Casting: Confusing Touch (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  %h4Aim: a gnoll, wielding a +0 spear (chance to affect: 63%) _The +0 spear dances into the air!%h #.......#.######.## #####.###....>.......... #.........#.#....####.#.. #.###.###.#.#.........#<.. #.......#.#.#.....###.#.[.. #####.#.....#.....# #..[j #.###.###.....# #...j. ###.####..†j #......### #.j............. #.(.....###..## #..# #.... #.# #.)#.# #.........# #..#†# #[3%h|9;49m.########## #..#)# #.# #.j#.# #.......# #..#.hh   howler monkey (wandering)j   gnoll (ally target)(   +0 spear (polearm, minion)--8.3 (0.6 _Your +0 spear hits the gnoll!%hf -#.#.#...#.# #.##### #.......#.######.#######.###h...>..........#.........#.#....####.#..%hQg #.###.###.#.#.........#<..#.......#.#.#.....###.#.[..#####.#.....#.....# #..[j #.###.###.....# #...j..h###.####..†j#......####.j.............#.(.....###..###..# #......#.# #.)#.## j   gnoll (ally target)#.%hi ........# #..#†# (   +0 spear (polearm, minion)#.########## #..#)##.# #.j#.##%hj %h"u ij. %hu O=-9%hU %hL = _Your +0 spear hits the gnoll from afar.%hX _Your +0 spear hits the gnoll! _Your +0 spear hits the gnoll from afar.  You closely miss the gnoll.  The gnoll is severely wounded.   from afar.  The gnoll dies!%h.(   +0 spear (polearm, minion)%h40=1=59.7 (0.8%h%hZ _Vehumet accepts your kill.%hI #.#.#...#.# #.##### #.......#.######.## #####.###....> #.........#.#....####.# #.###.###.#.#.........#< #.......#.#.#.....###.#.[ #####.#.....#.....# #..[jj #.###.###.....# #...j.. ###.#.###..†j #.### # #..(.....###..## #...# # #.# #.)#. #.# #..#†# #.## #..#)# #.#[39;4%hO9m #.j#.%ht(.-90.3 (0.6%h %h%hYr  #.#.....#.# #.# ###   #.#.#...#.# #.#####   #.......#.######.##   #####.###....>........   #.........#.#....####.#   #.###.###.#h#.........#<   #.......#.#.#.....###.#.[ %h@[ #####.#.....#.....# #..[jj   #.###@###.....# #...j   ###.#†j   #..###   #.(............   #.........###..##   #..# #.... h   howler monkey (wandering)   #.# #.)#. (   +0 spear (polearm, minion)   #..........# #..#†  %h] #.########## #..#)%h_%ho(., ally target)-9%hb  Casting: Tukima's Dance (dangerous; 4% risk of failure)  %h\Confirm with . or Enter, or press ? or * to list all spells.%h0 #.#.....#.# #.# ### Dalarin the Sneak #.#.#...#.# #.#####.. Spriggan of Vehumet *..... #.......#.######.##..... Health: 40/40 ======================== %hI#####.###....>............ Magic: 9/16=============----------- #.........#.#....####.#... AC: 4Str: 12 #.###.###.#h#.........#<.. EV: 18Int: 16 %h#.......#.#*#.....###.#.[. SH: 0Dex: 16 #####.#...*.#.....# #..[jj XL:  8 Next: 15% Place: Dungeon:6 #.###@###.....# #...j. Noise: ---------  Time: 4390.9 (0.0) %h###.#...(.......###..†j. k) +4 dagger (venom) #................###.... Throw: 6 darts (datura) #....................... #................###..## #................# #.... h   howler monkey (wandering, ally target) #................# #.)#. (   +0 spear (polearm, minion) #................# #..#† #.......########## #..#)Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, ally target, hasn't noticed you, chance to  affect: 56%)%h]  #.#.....#.# #.# ### Dalarin the Sneak  #.#.#...#.# #.#####.. Spriggan of Vehumet *.....  #.......#.######.##..... Health: 40/40 ========================  #####.###....>............ Magic: 9/16=============-----------  #.........#.#....####.#... AC: 4Str: 12  #.###.###.#*#.........#<.. EV: 18Int: 16  #.......#.#.#.....###.#.[. SH: 0Dex: 16  #####.#.....#.....# #..[jj XL:  8 Next: 15% Place: [39%hh ;49mDungeon:6  #.###@###.....# #...j. Noise: ---------  Time: 4390.9 (0.0)  ###.#...(.......###..†j. k) +4 dagger (venom)  #................###.... Throw: 6 darts (datura)  #.......................  #................###..##  #................# #.... h   howler monkey (wandering, ally target)  #................# #.)#. (   +0 spear (polearm, minion)  #................# #..#†  #.......########## #..#)Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorce%hj lled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, ally target, hasn't noticed you, chance to  affect: 56%)%h4( Whasleep%h֦ %hA Vh(.%hޮ +1.9 (1%h %hõ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (wandering, ally target, hasn't noticed you, chance to  affect: 56%) _The howler monkey looks drowsy...%h #.#####.#.######.#  #.#.....#.# #.# #### #.#.#...#.# #.##### #.......#.######.## #####.###....>.......... #.........#.#....####.#.. %h#.###.###.#h#.........#<.. #.......#.#.#.....###.#.[.. #####.#...@.#.....# #..[j #.###.###.....# #...j. ###.#..(........###..†j %h#................### #.................. #..........###..## #..........# #.... #..........# #.)#.# #.........# #..#†#%h%h%h5(.%h-2.5 (0.6%h%h%hI #.#####.#.######.# #.#.....#.# #.# ##.#.#...#.# #.#####.#.......#.######.##.#####.###....>.#..#.#....####.#.#.###.###.#h#.#<.%h #.#.#.#.....###.#.[.#####.#..(.@#.....# #..[jj.#.###.###.....# #...j..h###.#....###..†j.#........###.#........#........###..##.#........# #.#........# #.)#.# %h| %h F.(%hw (3.1%h# %h %h0..............####.#.##### . ######.# #.#####%hl1  #.......#.######.######.###....>.................#.#....####.#.###.###.#h....#<........#.###.#.[.#####.#.....%h2 [jj.. #.###(### #...j..h##.#...###..†j.....###.............##..##.........)#.##%h4%h<>(.%h=&7%h`D%hKF%hU   The helpless howler monkey fails to defend itself.  You stick the howler monkey like a pincushion!!!  You kill the howler monkey!  Vehumet accepts your kill.†)%h 594.5 (0.8%h %hW A _Your +0 spear falls from the air.%h %h6 3%hy8 %hf= ,%hB %hD ?10/16%hD )==%hF %h?J ,%hK %hO %hCP %hQ %hU ,%hW %h[ %hi\ :==%h] %hd ,%hf %hvj ,%hk %ho %h\p F1=%hq %hu ,%hAw %h{ ,%hm} %h. ,%hȃ %hU %h 9=%hO %h: _You hear the rapid rusting of a very distant drain.%h̐ %h( %hٗ B%h %h N2==%h %h) ,%h %h ,%hp %hr ,%hê %h ==3=%h %h ,%hu %h O=%h' %hS ,%hi %h ,%h~ %h %h L4==%h %h ,%h %hx ,%h %h ,%hp f==%h %h ,%h %hQ B%h9 a5=%h %h ,%h %h ,%h %h ,%h %h O=%h2 %h 6==%h~ %h 4 _Magic restored.%h 3%h %h =  You see here a +0 spear.%h %h_  _%hJ %h %h ,%h %h %h P==%hw! %h# %h& ,%h( %h* %h'. ,%h!0 %h2 %h5 ,%h7 %h59 %h^; ,%h< %h> %haA ,%hB %h`D %hUF ,%hG %hpI %hK %hzK %hEL %hM %hP ,%hR %hYS %hOU ,%hV %hY %h~Z ,%hL[ %h] %h_ ,%h_ %h5a %htc ,%hd %he %hh ,%hŽ%h<,Ž%hŽ%hǏŽ%h,Ž%hŽ%h#Ž%hQ,Ž%hŽ%hŽ%h0,Ž%hŽ%hŽ%h,Ž%hoŽ%hŽ%h:Ž%hŽ%hŽ%hŽ%h[,Ž%hgŽ%hŽ%h,Ž%hŽ%hŽ%hn,Ž%h Ž%hSŽ%h,Ž%hŽ%hŽ%hA,Ž%h@Ž%hŽ%h #........#................l  #........######.......###  ###############.......# #  #.....................# #...  #.#############.......# #...# Ž%hj #.# ..#.####### #...#  #.# #.#.# ####.###  #.# #.#.# ###..%...###  #.# ###<........#.. Ž%h #.# #..........%.......#..  #.# #................###..  #.# #..........#####.# #  #.# #..........## #.# ###  #.# #...........# #.##### j   gnoll (polearm, wandering)  #.# #...........# # ##.### .# #..........j# ####### #....# #.# .........|..# ..Ž%hz67.1 (15.6j)jŽ%h5==7 (16.2Ž%hŽ%h:' _The gnoll shouts!ǽ%h#.######.###... ###############.......# #. #.....................# #...##### #.#############.......# #...# #.# ..#.####### #...# #.# #.#.# ####.## #.# #.#.# ###..%...#### #.# ###<#.#####........#... #.# #.....@....%.......#. #.# #......###. #.# ǽ%hy#.#####.# #. #.# #.## #.# ### #.# #. #.#####. #.# #.# #....... #.### .# #.j# ####### ....# #.# ..|..# ... ###.# #.# ##.##.......... .ǽ%hǽ%h@j.ǽ%h :--8.3 (0.6)ǽ%hiǽ%hǽ%h: #############.# #.# .....................# #...###### .#############.......# #...# .# ..#.####### #...# # .# ǽ%h_= #.#.# ####.### # .# #.#.# ###..%...##### .# ###<#.#####........#.... .# #..........%#. .# #......###. .# #.#####.# #. .# #.## #.# ###.# .# #. #.#####.# .# #.ǽ%hx> :j.# #.......# .### .# #..# #######.# ...# #.# ..|..# ... ##.# #.# ##.##.......... .  #.# #.#.##. .. ..ǽ%h@ ǽ%hF Aj.ǽ%hG A--9ǽ%hL ǽ%hN Ƚ%hZȽ%h%..............Ƚ%h1# #...###### Ƚ%hS############## #...# #. # ..#.####### #...# #. # #.#.# ####.### #. # #.#.# ###..%...#####. # ###<#.#####........#..... # #..........%Ƚ%h#. Ƚ%h# Ƚ%hL)#.Ƚ%h.....###. Ƚ%h# Ƚ%h)#.Ƚ%hyD#####.# #. Ƚ%h# #.## #.# ###.## # #.j.# #.#####.# # #.Ƚ%hu.# #.......# ### .# #.# #######.# ..# #.# ..|..# ..... #.# #.# ##.##.......... . #.# #.#.##. .. .. Ƚ%h#.# #.#.## ####. .Ƚ%hȽ%h>9.5Ƚ%hȽ%hQy  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɽ%h....................# #...####### Dalarin the Sneak #############.......# #...# #. Spriggan of Vehumet *..... # ..#.####### #...# #. Health: 40/40 ======================== # #.#.# ####.### #. Magic: 13/16 ===================----- # #.#.# ###..%...#####. AC: 4Str: 12 # ###<#.#####........#..... EV: 18Int: 16 # #..........%.......#..... SH: 0Dex: 16 # #................###..... XL:  8 Next: 19% Place: Dungeon:6 # #.......@..#####.# #..... Noise: ---------  Time: 4469.5 (0.0) # #........*.## ɽ%h-f#.# ###.## k) +4 dagger (venom) # #.........j.# #.#####.## Throw: 6 darts (datura) # #...........# #.......## ### .# #...........# #######.## ..# #.# .........|..# ..... j   gnoll (polearm) #.# #.# ##.##.......... ..... #.# #.#.##. ........... ...... #.# #.#.## ##........##. ...... _The gnoll shouts!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 63%)ɽ%h ....................# #...####### Dalarin the Sneak #############.......# #...# #. Spriggan of Vehumet *..... #..#.####### #...# #. Health: 40/40 ======================== ##.#.# ####.### #. Magic: 13/16 ===================----- ##.#.# ###..%...#####. AC: 4Str: 12 ####<#.#####........#..... EV: 18Int: 16 ##..........%.......#..... SH: 0Dex: 16 ##................###..... XL:  8 Next: 19% Place: Dungeon:6 ##.......@..#####.# #.....[39;ɽ%h0 49m Noise: ---------  Time: 4469.5 (0.0) ##..........## #.# ###.## k) +4 dagger (venom) ##.........*.# #.#####.## Throw: 6 darts (datura) ##...........# #.......## ### .# #...........# #######.## ..# #.# .........|..#..... j   gnoll (polearm) #.# #.# ##.##.......... ..... #.# #.#.##. ........... ...... #.# #.#.## ##........##. ...... _The gnoll shouts!  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance ɽ%h (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 63%)ɽ%h[ ɽ%h  j  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (chance to affect: 63%)  The gnoll resists with significant effort.ɽ%h 5==70.5 (1ɽ%h  ɽ%h S _The gnoll closely misses you.ʽ%hRL  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˽%h....................# #...####### Dalarin the Sneak #############.......# #...# #. Spriggan of Vehumet *..... # ..#.####### #...# #. Health: 40/40 ======================== # #.#.# ####.### #. Magic: 10/16 ===============--------- # #.#.# ###..%...#####. AC: 4Str: 12 # ###<#.#####........#..... EV: 18Int: 16 # #..........%.......#..... SH: 0Dex: 16 # #................###..... XL:  8 Next: 19% Place: Dungeon:6 # #.......@..#####.# #..... Noise: ==-------  Time: 4470.5 (0.0) # #........*.[˽%h33m## #.# ###.## k) +4 dagger (venom) # #.........j.# #.#####.## Throw: 6 darts (datura) # #...........# #.......## ### .# #...........# #######.## ..# #.# .........|..# ..... j   gnoll (polearm) #.# #.# ##.##.......... ..... #.# #.#.##. ........... ...... #.# #.#.## ##........##. ...... _The gnoll closely misses you.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 63%)˽%h7~....................# #...####### Dalarin the Sneak #############.......# #...# #. Spriggan of Vehumet *..... #..#.####### #...# #. Health: 40/40 ======================== ##.#.# ####.### #. Magic: 10/16 ===============--------- ##.#.# ###..%...#####. AC: 4Str: 12 ####<#.#####........#..... EV: 18Int: 16 ##..........%.......#..... SH: 0Dex: 16 ##................###..... XL:  8 Next: 19% Place: Dungeon:6 ##.......@..#####.# #.....[39;˽%h249m Noise: ==-------  Time: 4470.5 (0.0) ##..........## #.# ###.## k) +4 dagger (venom) ##.........*.# #.#####.## Throw: 6 darts (datura) ##...........# #.......## ### .# #...........# #######.## ..# #.# .........|..#..... j   gnoll (polearm) #.# #.# ##.##.......... ..... #.# #.#.##. ........... ...... #.# #.#.## ##........##. ...... _The gnoll closely misses you.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, ˽%hׇor press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 63%)˽%hJally target)(   +0 halberd (polearm, minion)˽%h˽%hj(.1.5 (1˽%h˽%hCasting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect:˽%h;9 63%) _The +0 halberd dances into the air!̽%h08 ̽%h1e37---2.3 (0.8̽%hK:̽%h< _You closely miss the gnoll. The gnoll hits you. Your +0 halberd hits the gnoll!̽%hz  _The +0 halberd dances into the air! _You closely miss the gnoll. The gnoll hits you. Your +0 halberd hits the gnoll!You hit the gnoll. The gnoll is poisoned.  The gnoll is almost dead.  Your +0 halberd hits the gnoll.  The gnoll dies!̽%hӁ .(   +0 halberd (polearm, minion)̽%h |--920-3.1̽%ho ̽%h Z _Vehumet accepts your kill.ͽ%hOa# #...#.# #...# #. ..#.# #...# #. #.#.# ####.### #. #.#.# ###..%...#####. ###<#.#####.#. #.ͽ%h#%.#. #.###. #.#####.# #. #..(## #.# ###.##. #.# #.#####.##. #.# #.##. .# #.ͽ%hƊ# #.##. .# #.# .|..# . .# #.# ##.##... . .# #.#.##. .. . .# #.#.## ##.##. ......#ͽ%h{ͽ%h 3-7 (0.6ͽ%hͽ%hͽ%hm # #...#.# #...# #...#.# #...# #.#.#.# ####.### #.#.#.# ###..%...#####.###<#.#####.#.#.%.#.#.###.#.#####.# #.#..(## #.# ###.##.##.# #.#####.##.##.# #.##. # .# #.# #.##. # #.# .|..# . # #.# ##.##... . # #.#.##. ... . # #.#.## ##.##. ......#.8-4.3ͽ%ho ν%hT########### #........# ...........# #...########## ##########.......# #...# #...#.####### #...# #.#.#.# ####.### #. #.#.# ###..%...########<#.#####.......o#.#.%.#.#......###.#..#####.# #........#..(## #.# ###.##.##..# #.#####.##.## #..# #.......##.  .# #..# #######.##o   orc (wandering)  #.# .........|..# .(   +0 halberd (polearm, minion)  ν%hW#.# ##.##....  #.#.##. ... ..ν%h[_ν%h bν%hZ.o(., ally target)9 _An orc comes into view. It is wielding a +0 whip.ν%h".# #.# # #...#.# #...# #....#..#.# #...# #.#.#.# ####.### #.#.#.# ###..%...#####.###<#.#####.#.#.%......o#.#.###.#.(#####.# #.#...## #.# ###.##.##....# #.#####.##.##.....# #.##..# #...........# #.##. #.# .........|..# . #.# ##.##.......... . #.#.##. . .o.(.oν%h'J5.5ν%h ?.# #.# # #...##.# #...# #....#...#.# #...# #.#.#.# ####.### #.#.#.# ###..%...#####.###<#.#####.#.#.%.....o.#.##.(.@...###.##.#####.# #.##...## #.# ###.##.##...........# #.#####.##.##...........# #.##. .# #...........# #.##. .# .........|..# . .# ##.##. . .#.##. . .ν%hG ν%hF 71=ν%h !6.1ν%h[ ν%h Ͻ%ha .# #.# # #...##.# #...# #....#.#..#.# #...# #.#.#.# ####.### #.#.#.# ###..%...#####.###<#.#####.#.#.%.....o.#.##.(..@..###.# #.#####.# #.# #....## #.# ###.##.##...........# #.#####.##.####.#.# #.##. # #.# #.##. # .|..# . # ##.##. . #.##. . .Ͻ%hb .)..@.o7Ͻ%hh Ͻ%hj Y _Your +0 halberd falls from the air.н%hyq .# #.# # #...## .# #...# #....#.#..#.# #...# #.##.#.# ####.### #.##.#.# ###..%...#####.####<#.#####.#.##.%.#.##.)...@o###.#  #.#####.# #.#  #....## #.# ###.##.##.# #.#####.##.####.#.# #.......##.  #.# #######.##.  .|..# .  ##.##. . .##. . .[39;4н%h Q9m7.3ҽ%h   orc (very poisoned)You hit the orc. The orc is poisoned.  The orc is heavily wounded.ҽ%hc9==8.0 (0.7ҽ%h}ҽ%h: _The orc hits you but does no damage.ҽ%hi^ n  You hit the orc.  You kill the orc!ҽ%hei i)ҽ%hT{ G=8 (0.8ҽ%hք ҽ%hU Z _Vehumet accepts your kill.ӽ%h.###.# ###### #........# ......# #...############# #####.......# #...# #....#.## ..#.####### #...# #.# ӽ%h)#.#.# ####.### #.#  #.#.# ###..%...###### ###<#.#####..#..# #.%....@..#.### #.)....)###.# #...#####.# #.........# #.## #.# ###.##.####### #.# #.#####.##.#### #.# #.......##. #..# #######.## .........|..# . ##.## ӽ%h K-9.4 (0.6ӽ%hrս%hBPM.........l# ######........# .....#...############# #####.......#.#..#.####### #...#  ####.###  #.#.# ###..%...##### ###<#.#####...%.......##)....)### #..........#####.# #.........#.ս%hGս%hGC-80.0ս%hWPս%heM####..(....###.) .............# #####.....# .....#...############# #####.......# #...##.#..#.####### #...#  ####.###  #.#.# ###..%@..##### ###<#.#####...%.......## #..........)....)###.........####ս%hk X=6ս%hFս%h(ս%h6 M ######### #.. .####..(....###.).... .............##..... #####.....# .....############ #####.......# #...##.#..#.####### #...#  ####@###  #.#.# ###..%...##### ###<#.#####... #..........%.......#.........####..ս%hC ս%hP >1.2ս%hR ս%hV= @M†# #..#....# ######### #........####..(....###.)..... ..............##..... #####.....# .....############ #####.......#.#..#.####### #.@.#  ####.###  #.#.# ###..%...##### ###<#.#####........#...........#..%......#.#40=8ֽ%hCnM.. †# #..#....## ######### #........#ֽ%h7####..(....###.)......# ................###....... #####.....# .....############ #####.......#.#..#.####### #...#  ####.### #.#.# ###..%...#####.......#...........# ....)###ֽ%h*###.#ֽ%h>2.4ֽ%hֽ%hYֽ%hM)#### ..# †# #..#....# ######### #..####..(....###.) .........##...# #####.....# .....############ #####.......#.#..#.####### #...# #.#.# ####.### #.......#.....###.#ֽ%h' o2==3.0ֽ%hֽ%hֽ%h :..# #..#....# ####..#....## # #..#.....# # #..#....## # ######### #........# ####..(....###.)# .........# .###.# ##### #..@.....# .....# #...############# ֽ%h {####.......# #...# #....#.##  ..#.####### #...#   #.#.# ####.###   #.#.# ###..%...######<#.#####........#..# .%.......#.### .)....)##ֽ%h! ֽ%h-" &6ֽ%h& ֽ%h( m _You hear the rapid rusting of a drain nearby.׽%hiMj#.### .. #####..... #..#....# ######### #.. ####..(....###.) ..............# ####.....# ....############ ####.......# #...# #....#.##...=4.2׽%h`v׽%hQBM######### #..#)# ### .. ####..... #..#....# ######### #.. ####..(....###.) ................## ####.....# ׽%h C...........# #...#############..׽%hGN׽%hP&8׽%hY׽%hZ׽%hWM.........†######### #..#)# ### .. ####..... #..#....# ######### #.. ####..(....###.) .........## ####.......# #........#.==5.4׽%hا # #.)#.#####........# #..#÷# ########## #..#)# # #..#.#### .# ׽%h {#..#....# ##..#....##  #..#.....#  #..#....##  ######### #...@....# ###..(....###.)# .......# .......## #### #........ ....# #...############# ׽%hɩ ###.......# #...# #....#.## ..#.####### #...#  #.#.# ####.### ׽%h ׽%h` (6.0׽%hL ׽%h ؽ%hM.......)#.##### ..........÷######### #..#)# ### .# ###.##..#..... #..#@...##  ######### #.. ###..(....###.) .....................#.#...ؽ%hؽ%hK&6ؽ%hؽ%hYؽ%h>M##..##....##.......)#.##### ..........÷######### #..#)# ### . ###.# #..#....#  ######### #.. ###..(....###.)......#..###...ؽ%h[7.2ؽ%h" M............##..##....##.......)#.##### ..........÷######### #..#)# ### . ####. #..#....########## #........#.#.##...######8ٽ%hc,M####............##..##....##.......)#.##### ..........÷######### #..#)# ### . ####.#..#....##.........#8.4ٽ%h"ٽ%hM###..†j..###........#............ٽ%hC##..##....##.......)#.##### ..........÷######### #..#)# #### . #####..#.....##.......#ٽ%h>9.0ٽ%h ٽ%hٽ%hB> M### #...j..h....###..†j.....##..###........#............##..##....##.......)#.##### ..........÷######### #### ...# ###..#....##.##......#3=6  Things that are here: _a +0 orcbow; a +0 giant clubٽ%hB5 M).[jj....#.. ### #...j.......###..†j.....##..ٽ%h6 ###........#............##..##....##.......)#.##### ..........######### #..#)# ### .##..#....#...#.......#ٽ%h> ٽ%h%? 090.2 _ٽ%hD ٽ%hG v _You see here a centaur skeleton.ڽ%hc=M###.#.[......... .).[jj....#.. ###ڽ%hd #.....###..†j.....##..###........##............###..##....###........#)#@##### ..........÷######### #..#)# .##..#.####......ڽ%h>gڽ%h oڽ%ho-8 _ڽ%hGvڽ%hTyڽ%hNjM†....#<. .###.#.[......... .).#..[jj....#.. ###ڽ%hk #.....###..†j#...###..#............###..##....###...@....##.)#.#####.........# #..#÷ .########## #..#)#ڽ%hn+#...ڽ%hHT1.4ڽ%hڽ%h& #.#....####.#.....####.# #†#.........#<... #.#.....###.#.[....... ).#.....# #..[......#.. ###.....# #............. ###..÷......##..###........## ............# ###..##@...### #........# # #.)#.#####........# #..#÷# ########## #..#)ڽ%h' # # #..#.#### #..#....# ##..#....###..#.....#ڽ%h] Z=2.0ڽ%h ڽ%h% ڽ%h ..>..............###### .#....####.#...j.####.## †#.........#<..# .#.....###.#...# .#.....# #..[......#.. ##.....# #............. ###..÷......##..###........## .......@...# ###..##....## #........# # #.)#.##### ........# #..#÷######### #..#)# j   gnoll (polearm, missile, wandering) #..#.#### #..#....##..#..ڽ%h :..##ڽ%h ڽ%hC 6ڽ%h ڽ%hB ۽%h######.##.... >..............###### #....####.#...j.####.## #.........#<..# #.....###.#...#.....# #..[......#... #.....# #............. ###..÷......##..###......@.## ...........# ###..##....## #........## #.)#.##### .......# #..#÷# ######## #..#)##..#.#####..#....#.j۽%h(3.2۽%h ۽%h۽%h@  #.#####....##### #####.##............ ۽%hxA >..............###### ....####.#.....####.## .........#<.j........# .....###.#...# .....# #..[......#...#### #................###..÷.....@##..###........## ۽%h0B ...........# ###..##....## #........## #.)#.##### ......# #..#÷# ####### #..#)##..#.####۽%hF ۽%hN i.jj)۽%hkO 0===8۽%hV ۽%hmX ' _The gnoll shouts!ܽ%h6#.# ######  #.#####....##### ####.##...... ܽ%hO>..........###### ####.#.....####.## ...#<..........# ###.#.[.j.......# # #..[......#...#### #.........@.......###..÷......##..###.###........## ...............# #..####..##....#ܽ%h<# ### #........# # #.)#.##### .....# #..#÷# ###### #..#)#ܽ%hUܽ%h`2---4.4ܽ%h"ܽ%hb$ܽ%hO #.# ###### #.#####....##### .##............ ..###### ####.#.....####.## #<..........# ###.#.[.j.......# # #..[......#...###.#ܽ%h%R # #......###..÷......##..###.###........##..... ...#..#..####..##....##### ### #........# # #.)#.###### #..#÷# ܽ%h(Z ܽ%h^ I(((((((ܽ%h W....@..ܽ%h R=--5.0ܽ%hz ܽ%h l _The gnoll throws a stone. The stone barely misses you.ݽ%h#.#####....##### ##.##............ ......##########.#.....####.....#<..........# ###.#.[.j# # #..[......#...###.### #...................###..÷......##@.###.. ݽ%hn......##.....# ...........#..#..####..##....##### ### #........## #.)#.##### # #..#÷# #### #..#)#ݽ%h5 #..#.####ݽ%hPD-6ݽ%hݽ%h޽%h }#.##............ .....###### ####.#.....####.....#<..........# ###.#.[.j# # #..[......#...###.## .# #....................###..÷......##..###......##.@...# ...#..#..# ###..##....##### ## # #........## #.)#.###### #..#÷# ### #..#)#  #..#.#####..#....#.4==-6.2߽%he3.##. ###### .#.....####.## #<..........# ###.#.[.........# # #..[...j..#...###.## . # #............. ߽%h###..÷......##..###.###.##..@..# #..#..# ###..##....######## # #..#÷# j   gnoll (polearm, missile) ߽%h߽%hC(((((((߽%h ......@=8߽%h(߽%hqe _The gnoll throws a stone. The stone misses you.߽%hEF..###### ##.#.....####.# ...#<..........# ##.#.[.# #  #..[...j..#...###.###.#  #..................... #..÷##..###..... ......##.....# .....#@.# ###..##....######## # #........# # #.)#.##### # #..#÷# # #..#)#  #..#.#####..#....##..#....#߽%h߽%hT0-7.4߽%hm߽%h %h##...... ..........##### ###.#.....####.## ....#<..#%h ###.#.[.........# # # #..[...j..#...###.###.# # #...............÷......##..###.....####..@..# .............#..#..# .###..##....######## .# #........# .# #.)#%h.##### .# #..#÷#j   gnoll (polearm, missile) ## #..#)# #..#.#### #..#....%hV%hP.j%h*B-8.0%h%h%h#.#####....##### #.##...... ...........#### ####.#.....####.## .....#<..........# .###.#.[.........# # .# #..[....j.#...###.###.# .# #.....................÷......##.@###.....#####.....#.............#..#..#.###..##....########.# #........# ..# #.)#.##### ..# #..#÷# ### #..#)# #..#.####==6%hL  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#.#####....##### Dalarin the Sneak #.##............ Spriggan of Vehumet *..... ...........###### Health: 40/40 ======================== %h####.#.....####.## Magic: 11/16 ================-------- .....#<..........# AC: 4Str: 12 .###.#.[.........# #  EV: 19Int: 16 .# #..[....j*#...###.###.#  SH: 0%hJDex: 16 .# #.........**..........  XL:  8 Next: 20% Place: Dungeon:6 .###..÷......##*@###.....  Noise: ---------  Time: 4498.6 (0.0) %h..###........##.....#  k) +4 dagger (venom) ..............#..#..#  Throw: 6 darts (datura) ..###..##....######## ..# #........# ..# #.)#.##### j   gnoll (polearm, missile) %h`L..# #..#÷# ### #..#)#  #..#.#### _The gnoll throws a stone. The stone misses you.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering stones (chance to affect: 63%)%h#.#####....#####Dalarin the Sneak #.##............Spriggan of Vehumet *..... ...........######Health: 40/40 ======================== ####.#.....####.##Magic: 11/16 ================-------- .....#<..........#AC: 4Str: 12 .###.#.[.........##%hKEV: 19Int: 16 .# #..[....j.#...###.###.#SH: 0Dex: 16 .# #.....................XL:  8 Next: 20% Place: Dungeon:6 .###..÷......##.@###.....Noise: ---------  Time: 4498.6 (0.0) ..###........##.....#k) +4 dagger (venom) ..............#..#..#%hThrow: 6 darts (datura) ..###..##....######## ..# #........# ..# #.)#.#####j   gnoll (polearm, missile) ..# #..#÷# ### #..#)##..#.####%h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering stones (chance to affect: 63%)  You miscast Tukima's Dance.  You are very lightly contaminated with residual magic.%h4(((((((%h`@Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear and quivering stones (chance to affect: 63%)  You miscast Tukima's Dance.are very lightly contaminated with residual magic.  Nothing appears to happen. The gnoll throws a stone.%hbY....@..%hcb=9.6 (1Contam %hh%hjV _The stone completely misses you.%hNL  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hOh#.#####....##### Dalarin the Sneak #.##............ Spriggan of Vehumet *..... ...........###### Health: 40/40 ======================== ####.#.....####.## Magic: 8/16============------------ .....#<..........# AC: 4Str: 12 .###.#.[.........# #  EV: 19Int: 16 .# #..[....j*#...###.###.#  SH: 0Dex: 16 .# #.........**..........  XL:  8 Next: 20% Place: Dungeon:6 .###..÷......##*@###.....  Noise: =--------  Time:[37%h km 4499.6 (0.0) ..###........##.....#  k) +4 dagger (venom) ..............#..#..#  Throw: 6 darts (datura) ..###..##....########  Contam ..# #........# ..# #.)#.##### j   gnoll (polearm, missile) ..# #..#÷# ### #..#)#  #..#.#### _The stone completely misses you.Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering stones (chance to affect: 63%)%h #.#####....#####Dalarin the Sneak #.##............Spriggan of Vehumet *..... ...........######Health: 40/40 ======================== ####.#.....####.##Magic: 8/16============------------ .....#<..........#AC: 4Str: 12 .###.#.[.........#%h #EV: 19Int: 16 .# #..[....*.#...###.###.#SH: 0Dex: 16 .# #.....................XL:  8 Next: 20% Place: Dungeon:6 .###..÷......##.@###.....Noise: =--------  Time: 4499.6 (0.0) ..###........##.....#k) +4 dagger (venom) ..............#..#..#Throw: 6 darts (datura) ..###..##....########Contam ..# #........# ..# #.)#.#####j   gnoll (polearm, missile) ..# #..#÷# ### #..#)##..#.#### _The stone completely misses you.Casting: Tukima's Dance (dangerous; 4%[%h 40m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering stones (chance to affect: 63%)%h missile, ally target)(   +0 spear (polearm, minion)%h+ (j(((((((  Casting: Tukima's Dance (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear and quivering stones (chance to affect: 63%)  The +0 spear dances into the air! The gnoll throws a stone.%hl ....@..=500.6 (1%h۴ S _The stone closely misses you.%hy  #.# ######  #.#####....##### ##.##...... ............########.#.....####.##.....#<....# .###.#.[..(......# # ..# #..[....j.#...###.###.# ..# #...........@.........÷......##..###.....###........##.....#.............#..#..#.###..##....########.# #........#.# #.)#.##### ...# #..#÷# #### #..#)#.j--1.2 (0.6 _Your +0 spear hits the gnoll from afar.%hL #.# ###### #.#####....######.##..######.####.#.....####.##.#<..........#.###.#.[..(......# #%h .# #..[......#...###.###.#.# #........j..###..÷......##..###......###........##.....#......#..#..#.###..##....#####%hR_.# #........#.# #.)#.##### ....# #..#÷# ##### #..#)#%h%h͔D.j%hA--8%h%h] _Your +0 spear closely misses the gnoll.%h p  You hit the gnoll..( 9==2.6 (0.8 _The gnoll is moderately wounded.%hS  , poisoned, ally target)  You hit the gnoll. The gnoll is poisoned.  The gnoll is heavily wounded.Your +0 spear hits the gnoll from afar. The gnoll closely misses you.%h(3.4%hl%h= _Your +0 spear hits the gnoll from afar.%h   You hit the gnoll.  You kill the gnoll!Vehumet accepts your kill..(((   +0 spear (polearm, minion)%h > 10/16===14.2%hN J _You feel your power returning.%h#.# ######  #.#####....##### .##. ###### ####.#.....####.## #<..........# %h ###.#.[.........# # # #..[......#...###.###.# # #........((. ###..÷......##..###..... ###........##.....# .....#..#..# ###..##....######### #........# # #.)# %hc%hK%h F.((%h 3-8 (0.6%ht%h%h#.# ###### #.#####....##### .##...... .###### ####.#.....####.## #<....# ###.#.[.........# # # #..[......#...###.###.# # #.........((. ###..÷......##..###..... %h###........##.....# #.....#..#..# ###..##....######### #.# %hu:.(%hKB-5.4%hm%h%hg .# ###### .#####....##### .##. .###### %h .#.....####.## #<.# ###.#.[.........# # # #..[......#...###.###.# # #.(.(. %h -###..÷......##..###..... ###........##.....# ###..#..# ###..##....######### #.# %h + )  Your +0 spear falls from the air.6.0 _Your magical contamination has completely faded away.%h# ###### #####....##### ##. ###### #.#.....####.## .##<...# #...#.[.%hC.# .. #  #..[......#...###.###.#  #.(.)...÷......##..###.....# ###.%h##.....####..#..# ###..##....######## %hr%huv==6%hj[4%h^%h_%h  ###### ....##### . ###### # .#.....####.## .# #<..........# ###.. .#.[...# ... # #..[......#...###.###.#. #.(.)...÷......##..###.....#.##.....###### # %hz >7.2%hJ %h %h###### ....##### . ###### # .#.....####.## .# #<..........# ####.. .#.[.........# #... # %h..[......#...###.###.#.# .(.). ..÷......##..###.....#.%h/##.....###### #..#..#%h0s..##....######## %h=%h>&8%h&I%hM%hI###### ....#####  ###### # #.....####.## .# #<.# ####.. #.[.........# #... # [......#...###.###.#.#(.).÷......##..###.....# .##.....###### #..#..# ..##....######## ..#÷# ..#)#8.4%h:a `###### ....#####  ###### # .....####.## .# <.# ####.. .[.# #... # [......#...###.###.#.#(.). ÷......##..###.....###.....###### #..#..###....######### .#÷# .#)#%hb %hc (9.0%hj %hm r _You hear the rapid rusting of a drain very nearby.%hQ ....##### %h.# .####### .# ####.## .# .# ####..# [.# #... .# ......#...###.###.#.#(.). ......##..###.....###.....###### #..#..# ##....######### #÷# #)#%h%hV1=6%hG%h%h0% ##### #..#  ...# ###### #..# ####.## #..# # ####..# .# #.....# ##...###.###.#.#(.).##..###.....###.....###### #..#..# # ÷# )#10.2%hW%h f ##### #..#.# ...#.####### #..#.#####.## #..#.## ####..#.## #.....#.# #...###.###.#.#(.).##..###.....###.....###### #..#..# # ##### ##%h C8%hB~; ##### #..#.#  ...#.# ###### #..#.# ####.## #..#.# # ####..#.# # #.....#.# #...###.###.#.#(.).##..###.....###.....###### # 1.4%hn ##### #..#.#  ...#.# ###### #..#.# ####.## #..#.# # ####..#.# # #.....#.# #...###.###.#.#(.).##..###.....###.....###### # %h(%hD=2.0%h%hH%h( #..#.#  ...#.#  #..#.# .## #..#.# # ####..#.# # #.....#.# #...###.###.#.#(.). .##..###.....###.....###### # %hz%h &6%h%hY%hW] Z #..#.#  ...#.#  #..#.# .## #..#.# # ####..#.# %hp^ # #.....#.# #...###.###.#.# (.). ##..###.....# ##.....###### # %hZd %h]e (3.2%hn %hy%hz3%h{%h)}%h}%h%h(,%h˃%h%h%h,%h%h%hN2==%hB%h%hYB%h%h~%h?%h֢%h;%h{B%h<%hp%haP==%h1%ht ..#.# #.# %h..#.# ..#.# #.# #.# #.########## ................> ..##########.# %hɶ#%h-8.6 (5.4%h-9.2 (6.0%h%hw; _Found a stone staircase leading down.%h%%h'3%hF(%h(%h),%hx.n%h/%hB0%h0%h1%h3%h4%h*5%hX6%h7%he8%h9%h<:%hU<%h=K3=%h!>%hCq    %hD         ####  ....>#  22.8 (3.6 %h;Fq##.#   .# .# .# .#  .#  .#   %hFE %hgG%hiJ%h#  ################@#   #.#  #.#  #.#  #.#  #.#  #.#  #.#   3.4 (0%h$ %h0' %h6=################.##.##.##.##.##.# #. #. ......###.. .# .. %hM7.6 (4.28.2 (4.8 _You hear the drain falling apart.%hMG #........#.S...$........##.#####... #.# J   jelly (wandering)#.. S   adder (asleep)J. %ht  A jelly and an adder come into view.Found 18 gold pieces.%hhJJ.8 (0.6 _The jelly quivers.%hF #.#  #.#  #.#  #.#  #.#  #.#  #.# ####.# #.S@.# ...$........... .##.########.  ...  #.# J. . #  4==9.4%hH   Found 18 gold pieces. _The jelly quivers.  The helpless adder fails to defend itself.  You skewer the adder like a kebab!!!  You kill the adder!  Vehumet accepts your kill..J.%hh 5===230.2 (0.8 _You feel your power returning.%h5& #.#  #.#  #.#  #.#  #.# %h71 #.# # ####.# ....##....##### ....$..@........ .##.########. . ...  #J## ..   #  ..  %h9%h?%h{@9J...%h=A+8 (0.6%h~F%hI%h2T L  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  #.#  Dalarin the Sneak #.#  Spriggan of Vehumet *..... #.#  Health: 40/40 ======================== #.#  Magic: 13/16 ===================----- #.#  AC: 4Str: 12 #.#  EV: 19Int: 16 # ####.#  SH: 0Dex: 16 ....##....#####  XL:  8 Next: 22% Place: Dungeon:6 ....$..@........  Noise: ---------  Time: 4530.8 (0.0) ....##*########.  k) +4 dagger (venom) %hA .. .J. Throw: 6 darts (datura) #.## #.. #.. J   jelly #. .. _You feel your power returning.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 56%)%h$#.#  Dalarin the Sneak#.#  Spriggan of Vehumet *.....#.#  Health: 40/40 ========================#.#  Magic: 13/16 ===================-----#.#  AC: 4Str: 12#.#  EV: 19Int: 16# ####.#  SH: 0Dex: 16....##....#####   XL:  8 Next: 22% Place: Dungeon:6....$..@........   Noise: ---------  Time: 4530.8 (0.0)....##.########.   k) +4 dagger (venom).. .*. %h Throw: 6 darts (datura)#.## #.. #..  J   jelly#. ..  _You feel your power returning.  Casting: Tukima's Dance (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 56%)%hp%h<(J.1.8 (1  Casting: Tukima's Dance (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 56%) _The jelly resists with significant effort.%h   %h Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hFu #.#  Dalarin the Sneak #.#  Spriggan of Vehumet *..... #.#  Health: 40/40 ======================== #.#  Magic: 11/16 ================-------- #.#  AC: 4Str: 12 #.#  EV: 19%hvInt: 16 # ####.#  SH: 0Dex: 16 ....##....#####  XL:  8 Next: 22% Place: Dungeon:6 ....$..@........  Noise: ---------  Time: 4531.8 (0.0) ....##J########.  k) +4 dagger (venom) .. ... Throw: 6 darts (datura) #.## #.. #.. J   jelly #. .. %hGw'_The jelly resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 56%)%h#.#  Dalarin the Sneak#.#  Spriggan of Vehumet *.....#.#  Health: 40/40 ========================#.#  Magic: 11/16 ================--------#.#  AC: 4Str: 12#.#%h  EV: 19Int: 16# ####.#  SH: 0Dex: 16....##....#####   XL:  8 Next: 22% Place: Dungeon:6....$..@........   Noise: ---------  Time: 4531.8 (0.0)....##*########.   k) +4 dagger (venom).. ...  Throw: 6 darts (datura)#.## #.. #..  J   jelly#. ..  _The jelly resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim%hBing: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 56%)%h%hx3JCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 56%)  The jelly resists with significant effort.%hX43=2.8 (1%h7%h?9< _The jelly hits you but does no damage.%h*  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  %h8\Confirm with . or Enter, or press ? or * to list all spells.%hR #.#  Dalarin the Sneak #.#  Spriggan of Vehumet *..... #.#  Health: 40/40 ======================== %hS*#.#  Magic: 9/16=============----------- #.#  AC: 4Str: 12 #.#  EV: 19Int: 16 # ####.#  SH: 0Dex: 16 ....##....#####  XL:  8 Next: 22% Place: Dungeon:6 %hZU^....$..@........  Noise: =--------  Time: 4532.8 (0.0) ....##J########.  k) +4 dagger (venom) .. ... Throw: 6 darts (datura) #.## #.. #.. J   jelly #. .. _The jelly hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  %haVOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 56%)%h#.#  Dalarin the Sneak#.#  Spriggan of Vehumet *.....#.#%h  Health: 40/40 ========================#.#  Magic: 9/16=============-----------#.#  AC: 4Str: 12#.#  EV: 19Int: 16%h# ####.#  SH: 0Dex: 16....##....#####   XL:  8 Next: 22% Place: Dungeon:6....$..@........   Noise: =--------  Time: 4532.8 (0.0)....##*########.   k) +4 dagger (venom).. ...  Throw: 6 darts (datura)#.## #.. #..  J   jelly#. ..  _The jelly hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation [4%hd0m(safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 56%)%ḧ%hX+JCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 56%)  The jelly resists with significant effort.3.8 (1 _The jelly misses you.%hV  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h& #.#  Dalarin the Sneak #.#  Spriggan of Vehumet *..... #.#  Health: 40/40 ======================== #.#  Magic: 7/16==========-------------- #.#  AC: 4Str: 12 #.#  EV: 19Int: 16 # ####.#  SH: 0Dex: 16 ....##....#####  XL:  8 Next: 22% Place: Dungeon:6 ....$..@........  Noise: =--------  Time: 4533.8 (0.0) ....##J########.  k) +4 dagger (venom)[34%h m .. ... Throw: 6 darts (datura) #.## #.. #.. J   jelly #. .. _The jelly misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 56%)%hy#.#  Dalarin the Sneak#.#  Spriggan of Vehumet *.....#.#  Health: 40/40 ========================#.#  Magic: 7/16%h:{==========--------------#.#  AC: 4Str: 12#.#  EV: 19Int: 16# ####.#  SH: 0Dex: 16....##....#####   XL:  8 Next: 22% Place: Dungeon:6....$..@........   Noise: =--------  Time: 4533.8 (0.0)....##*########.   k) +4 dagger (venom).. ...  Throw: 6 darts (datura)#.## #.. #..%h@}  J   jelly#. ..  _The jelly misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 56%)%hL%hjJCasting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 56%)  The jelly resists with significant effort.%h+4.8 (1%h%hK _The jelly misses you.%h  You hit the jelly. Your hands burn!  The jelly is moderately wounded.The jelly jiggles.%h\39-5.6 (0.8%h`%h.V _The jelly completely misses you.%h(  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  %h) \Confirm with . or Enter, or press ? or * to list all spells.%ha  #.#  Dalarin the Sneak #.#  Spriggan of Vehumet *..... #.#  Health: 39/40 =======================- #.#  Magic: 5/16=======----------------- #.#  AC: 4Str: 12 #.#  EV: 19Int: 16 # ####.#  SH: 0Dex: 16 ....##....#####  XL:  8 Next: 22% Place: Dungeon:6 ....$..@........  Noise: =--------  Time: 4535.6 (0.0) ....##J########.  k) +4 dagger (venom)[34%hc m .. ... Throw: 6 darts (datura) #.## #.. #.. J   jelly #. .. _The jelly completely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, chance to affect: 56%)%hFP#.#  Dalarin the Sneak#.#  Spriggan of Vehumet *.....#.#  Health: 39/40 =======================-#.#  Magic: 5/16=======-----------------#.#  AC: 4Str: 12#.#  EV: 19Int: 16# ####.#  SH: 0Dex: 16....##....#####   XL:  8 Next: 22% Place: Dungeon:6....$..@........   Noise: =--------  Time: 4535.6 (0.0)....##*########.   k) +4 dagger (venom).. ...[%hY34m  Throw: 6 darts (datura)#.## #.. #..  J   jelly#. ..  _The jelly completely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, chance to affect: 56%)%hKJ(asleep)%h;J%h40=6==-6.6 (1%hs%hk  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (moderately wounded, chance to affect: 56%) _The jelly looks drowsy...%hkI %hJ The helpless jelly fails to defend itself.  You skewer the jelly like a kebab!!!  You kill the jelly!%hM'.%h`NC%h|c===5-7.4 (0.8%h;e%hgZ _Vehumet accepts your kill.%hxJM #.#%hy   #.#  #.#  #.#  #.#  #.#%h*zl ## ####.# .##....##### .$. %hz.##.#. .. ...# . #.### %hI{#..  #   #.#%h |9  ..  %h%h-8.0 (0.6%h_ _The walls and floor vibrate strangely for a moment.%hd M #.#  #.#  #.#  #.#  #.#%hB   #.# .#### ####.# .##....##### .$. .##.#. .. ...# .## #.### . #.. ..%h    #.#  ..  %h %hP &6%h %h %hC@ xM #.#  #.#  #.#  #.#  #.#  #.# .##### ####.# .##....##### .. .##.#. .....# .####.### .. #..     #.#  ..  %hD %hE (9.2%hG %hqN B40.2 (1%hnO %hQ ? _You now have 147 gold pieces (gained 18).%h> L7=%hB =%h %ha 8==%hR ,%h %hn ,%h %hĨ ==9=%hk ,%hѪ %hb ,%h %h 9=%h8 %hN %hۯ ,%hf %h ,%hV %h R10/16==%hm %ha %h ,%hѷ %h %h) %h %h ,%h %h :==%h %h B%hJ %h M1=%ho %h %h| ,%h8 ,%h %hc %h ,%h %hV 9=%h% %h" %h %h %hj %h ,%h %hI G2==%h %h %h %h- %h P==%h %h1 ,%h %h ,%h %h} K3=%h ,%h ,%hV %h %h2 %h %h %hZ ,%h %h 9=%h %h %h %h= %h %h L4==%h; %hY %h %hz %hd %h %h %hZ %h %h| %h %h :==%h %h %hQ %h %h %h6 %h %h %h K5=%hy %h ,%h %hO ,%h %hh ,%h %h O=%hX %h5 ,%h %h4 %h %hW %h %hH L6==%h %h $ %hY _Magic restored.%hC %h %hf %hf B%h %h %h %hz %h  %h %h! %hA" :==%h" %h$ %h)  #.# ## #. #.# ~~###. #.# ...#. #.# .....##########.# ##.......##....##### %hy* 8 #....................  #........##.########.  ## h##.###  #..# .... #..####### #.# .. h   hound (asleep) %h + ###%h/ 1605.6 (65.4)%h10 .6.2 (66.0%hb3 %h5 X _A hound comes into view.%h` #.### #. #.#### #. #.##~~###.%hв #.# ...#. #.#.....##########.#  ##.......##....##### #.................... ###.########. #...........#h......####.###.# #..#......##..##..#######.#...%hi`.. ##.. .#%h%h`/8 (0.6)%h%h%hR ##%h  #.# #..# #.# ## #.. #.# ### #.. #.##~~###.. #.#~...#.# #.#.....##########.#  ####....##### #........... ###.######## #...........# .h......####.### ..# #..#......##..## ....#######.#....#%hǠ ..%h [7.4%ht..# #.# ### ..# #.# #..# #.# ## #..# #.# ### #..# #.####~~###.. #.#~~~~...#.# #.#~~~......##########.#  ####....#### #........... ###.####### #...........# .h......####.### ........# #..# .........##..## ....#######.# ### ....8.0%hU .###### #.# #..#  #.# #### ..# #.# #..# #.# ## #..# #.#%hW Y ### #..# #.#####~~###..# #.#~~~~~...#.# #.#~~~~...@..##########.# ####..####....###.... #..............# #.##.######.. #...........#. .h......####%h ?.### ........# #..# .........##..## ....#######.#%h %h &6%hD %hȟ %hvx###.....#####################.# ....###### #.# .#..#  #.# ##### ..# #.# #..# #.# ### #..# #.# ### #..# #.#%hw#####~~###..# #.#~~~~~.@.#.# #.#~~~~~......##########.# .####..####....## .....#.......... ...####..##.######..# #...........##.. .h......####.###.. ........# #..# .........##..##%h|>9.2%h~%ha%h....#######.##..#  #.# ######..# #.#%h #..# #.##### #..# #.# #### #..# #.#"#####~~###..# #.#%h&~~~~~~~...#.# #.#~~~~~.@....##########.#~.####..##.......##....# .....#..................####........##.#####..# #...........# #.. .h......####.###... ........# #..#..##..## ....#######.#%hX%h6&8%h%hG] _Found a dented silver amulet.%hPf#.....###### #. #..#..# #.# ..# #. #..# #. #### #..# #. #### #..# #.."#####~~###..# #..~~~~~~~...#.# #.~~~~~~~@.....##.~~.####..##.##.... .....#.... ...####........##. #..# #.# #.. .h......####.### ... .# #..#  .. .##..##  ....#.#%hj%hvk)10.4%hn%hq%h #.....###### # .#..#..# ## ..# # # #..# # # #### #..# ## #### #..# #."#####~~###..# #%h qw.~~~~~~~...#.# #.~~~~~~.## ##~~.####..##.## ## .....#.... # ...####.##. # #..# #.# # #.. .h......####.### w   ribbon worm (asleep) # ... .# #..# # .. .##..## # ....#.#%h wwYou enter the shallow water.  Moving in this stuff is going to be slow.%h[ `1.0Water %h% %hU ^ _A ribbon worm comes into view.%h.##.....###### .#..#..# .# ..# .# #..# # #### #..# ## #### #..# #.."#####~~###..# ##w.~~~~~~~...#.# ##.~~~~~@~......##~~.####..##.## .# #~ .....## ...####.##. .# #..# #.# .# #.. .h......####.### .# ... .# #..# .# .. .##..## .#[%h m ....#.#~w2.2 (1.2%h1.##.....######.#..#..# ..# ..# ..# #..## #### #..# ### #### #..# #.."#####~~###..# ## #~w~~~~~~~...#.# .# #.~~~~@~~...... .## ##~~.####..##.## ..# #~~ .....# .###~ ...####.##. ..## #..# #. ..# #.. .h......####. ..# ... .# #..# ..# .. .##..## ..# ....#.#.w[9;6%h[>@5H3.4%h3O.##.....######.#..#..#.# ..#.# #..## #### #..# #### #### #..# #.."#####~~###..## #~.w~~~~~~...#.# ..# #.~~~@~~~...... ..## ##~~.####..##.##.# #~~# .....# ..## #~~ ...####.##.# #~ #..# #.##~ #.. .h......####..#~ ... .# #..#.##~ .. .##..## ...# ....#.#[%hQ40m~w4.6%h X%hHX %hZ )..#..#..# #######..#.# #..# ######### #..# # #### #### #..# # #.."#####~~###..# ####%hb[ / #~.~~~~~~~...# ...# #.~~w~~~~......######.## ##~~@####..##.........#%ha\  #~~##.......# #~~ ...#####..# #~~#..## #...# #~~#..#.h......####.# ~~.......# #...#%h` u#~........#.# ##.. ......#######.# ############ .... ..%hf %hg 05.8%hp %hu Y _There is a collapsed entrance here.%h  (very poisoned, catching …)You hit the ribbon worm. The ribbon worm is poisoned.  The ribbon worm is moderately wounded.%h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%hIK %hL  9 =6.6 (0.86 darts (datura)Held %h`g D _You are caught in a web!%h[  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h0.....#..#..# Dalarin the Sneak ....########..#  Spriggan of Vehumet *..... ....#%h#..#  Health: 40/40 ======================== ######### #..#  Magic: 14/16 =====================--- # #### #### #..#  AC: 4Str: 12 # #.."#####~~###..#  EV:  9 Int: 16 #### #~.~~~~~~~...#.#  SH: 0Dex: 16 ...# #.~~w~~~~......###### XL:  8 Next: 25% Place: Dungeon:6 ...## ##~~@####..##.......# Noise: =--------  Time: 4616.6 (0.0) ....# #~~##.....#......... k) +4 dagger (venom) [0;10%h˘m...## #~~ ...####........# Throw: 6 darts (datura) ....# #~~#..## #......... Held ....# #~~#..#.h......####. ....# ~~.............# #.. w   ribbon worm (very poisoned, catching …)....# #~..............##..# ....# ##.. ......#######.# ############ .... .. Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, very poisoned, catching its breath, chanceto affect: 57%)%h& @.....#..#..#Dalarin the Sneak ....########..#Spriggan of Vehumet *..... ....##..#Health: 40/40 ======================== ######### #..#Magic: 14/16 =====================--- ##### #### #..#AC: 4Str: 12 ##.."#####~~###..#EV:  9 Int: 16 #####~.~~~~~~~...#.#SH: 0Dex: 16 ...#%h/) #.~~*~~~~......###### XL:  8 Next: 25% Place: Dungeon:6 ...####~~@####..##.......# Noise: =--------  Time: 4616.6 (0.0) ....##~~##.....#......... k) +4 dagger (venom) ...###~~ ...####........# Throw: 6 darts (datura) ....##~~#..## #......... Held ....##~~#..#.h......####. ....#~~.............# #.. w   ribbon worm (very poisoned, catching …)....##~..............##..# ....###.. ......#######.# ############......Casting: Ensorce%hV+ lled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, very poisoned, catching its breath, chanceto affect: 57%)%h %h| :w%h} 3-7.6 (1%h %hY onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (lightly wounded, very poisoned, catching its breath, chanceto affect: 57%) _The ribbon worm resists with significant effort.%h\  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h^ .....#..#..# Dalarin the Sneak ....########..#  Spriggan of Vehumet *..... ....##..#  Health: 40/40 ======================== %h! }######### #..#  Magic: 12/16 ==================------ # #### #### #..#  AC: 4Str: 12 # #.."#####~~###..#  EV:  9 Int: 16 #### #~.~~~~~~~...#.#  SH: 0Dex: 16 ...# #.~~w~~~~......###### XL:  8 Next: 25% Place: Dungeon:6 ...## ##~~@####..##.......# Noise: ---------  Time: 4617.6 (0.0) %hB" w....# #~~##.....#......... k) +4 dagger (venom) ...## #~~ ...####........# Throw: 6 darts (datura) ....# #~~#..## #......... Held ....# #~~#..#.h......####. ....# ~~.............# #.. w   ribbon worm (very poisoned, catching …)%h{# ....# #~..............##..# ....# ##.. ......#######.# ############ .... .. Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, very poisoned, catching its breath, chanceto affect: 57%)%hM.....#..#..#Dalarin the Sneak ....########..#Spriggan of Vehumet *..... ....##..#Health: 40/40 ======================== ######### #..#%h_bMagic: 12/16 ==================------ ##### #### #..#AC: 4Str: 12 ##.."#####~~###..#EV:  9 Int: 16 %hv}#####~.~~~~~~~...#.#SH: 0Dex: 16 ...##.~~*~~~~......###### XL:  8 Next: 25% Place: Dungeon:6 ...####~~@####..##.......# Noise: ---------  Time: 4617.6 (0.0) ....##~~##.....#......... k) +4 dagger (venom) ...###~~ ...####........# Throw: 6 darts (datura) ....#%h6#~~#..## #......... Held ....##~~#..#.h......####. ....#~~.............# #.. w   ribbon worm (very poisoned, catching …)....##~..............##..# ....###.. ......#######.# ############......Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, very poisoned, catching its breath, chanceto affect: 57%)%h%w%huHasleep, very poisoned, c%hw 8.6 (1%h!%h#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (lightly wounded, very poisoned, catching its breath, chanceto affect: 57%) _The ribbon worm looks drowsy...%hZ  19 96 darts (datura)%h?   The helpless ribbon worm fails to defend itself.  You skewer the ribbon worm like a kebab!!!  You kill the ribbon worm!†%h20.4 (0.8 _Vehumet accepts your kill.%h %h %h0 %h M _You can't go down here! %hҝ 4 %hڡ  %hޣ K _You can't go up here! %h  %h  %h  %hz M _You can't go down here!%h8 .....#..#..#Dalarin the Sneak ....########..#Spriggan of Vehumet *..... ....##..#%h Health: 40/40 ======================== ######### #..#Magic: 12/16 ==================------ ##### #### #..#AC: 4Str: 12 ##.."#####~~###..#EV: 19Int: 16 #####~.~~~~~~~...#.#SH: 0Dex: 16 ...##.~~†~~~~......###### XL:  8 Next: 25% Place: Dungeon:6 ...####~~@####..##.......# Noise: ---------  Time: 4620.4 (0.0) ....##~~##.....#......... k) +4 dagger (venom) ...###~~%h- [37m ...####........# Throw: 6 darts (datura) ....##~~#..## #......... ....##~~#..#.h......####. ....#~~.............# #.. ....##~..............##..# ....###.. ......#######.# ############...... _Vehumet accepts your kill. _You can't go down here! _You can't go up here! _You can't go down here!  Press: ? - help, v - describe, . - travelA collapsed entrance.%h.....#..#..#Dalarin the Sneak ....########..#Spriggan of Vehumet *..... ....##..#Health: 40/40 ======================== ######### #..#Magic: 12/16 ==================------ ##### #### #..#AC: 4Str: 12 ##.."#####~~###..#EV: 19Int: 16 #####~.~~~~~~~...#.#SH: 0Dex: 16 ...##.~~†~~~~......###### XL:  8 Next: 25% Place: Dungeon:6 ...####~~@####..##.......# Noise: ---------  Time: 4620.4 (0.0) ....##~~#[0;1%h0;1m#.....#......... k) +4 dagger (venom) ...###~~ ...####........# Throw: 6 darts (datura) ....##~~#..## #......... ....##~~#..#.h......####. ....#~~.............# #.. ....##~..............##..# ....###.. ......#######.# ############...... _Vehumet accepts your kill. _You can't go down here! _You can't go up here! _You can't go down here!  Press: ? - help, v - describe, . - travelA collapsed entrance.%h%h8. _%hw7 'M##.....######.#..#.. ####### .... #### ##### ####  .."#####~~###..# ###~.~~~~~~~...#.#  #.~~@~~~~......########~~.####..###.##.....#. ...###~~ ...####........####.. ....%h]A  You enter the shallow water.1.0 (0.6Water %h4J %hu _Moving in this stuff is going to be slow. _You see here a ribbon worm corpse.%hv.##..###.....#################.....######..#..#..# #....######## ..# .....# #..# .##### #### #..# ÷# ##### #### #..# )#  #.."#####~~###..# .#### #~.@~~~~~~...#.# . #.~~†~~~~......######~~.####..##..# #~~##.....#.# #~~#...####.# #~~#..## #........ .# #~~#..#.h......#### .# ~~%h_[39;49m....# #. .# #~........##.. 2.2 (1.2 _%hM(.).........................###.....##################.....###### ......#..#.. #....######## .... .##### ÷#### #### )# ..@#####~~###..# .###~.~~~~~~~...#.#  .~~†~~~~......########~~.####..## .....##~~##.....#........#.~~.....3=3.4%hZ%h%h$4.4 (2%h%h %h%hA%_A - an amulet of regeneration%h%hInventory: 27/52 slots Hand Weapons (go to first with ))  k - a +4 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 3 atropa-tipped darts  n - 6 datura-tipped darts (quivered)%h5u - 3 darts of disjunction  v - a throwing net Armour (go to first with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)h - a ring of fire  A - an amulet of regeneration Wands (go to first with /)y - a wand of iceblast (5) %h*Scrolls (go to first with ?)  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h͔ ! A - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 6 of the Dungeon. %hɖ ]Stash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.%h4%hZ;%hA .....(.)......................... Dalarin the Sneak .....##..###.....################ Spriggan of Vehumet *..... .....##.....######Health: 40/40 ======================== ......#..#..#Magic: 13/16 ===================----- #....########..#AC: 4Str: 12 .....##..#EV: 19Int: 16 .######### #..#SH: 0Dex: 16 ÷#%h##### #### #..#XL:  8 Next: 25% Place: Dungeon:6 )##..@#####~~###..#Noise: ---------  Time: 4624.4 (0.0) .#####~.~~~~~~~...#.#k) +4 dagger (venom) ....##.~~†~~~~......##### Throw: 6 darts (datura) ....####~~.####..##....... .....##~~##.....#........ ....###~~#...####........  .....##~~#..## #........  .....##~~#..#.h......####  .....#~~.............# #. Press: ? - help, v - describe, . - travel _[4%h)0mA collapsed entrance.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a ribbon worm corpse. _A - an amulet of regeneration%he%h%h %hU _A collapsed entrance.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a ribbon worm corpse. _A - an amulet of regeneration  You start putting on your amulet.%h+5.4 (1%hE%hKA6.4 (2%hR%hWA7.4 (3%h[%h`%h@a+8.4 (4%hg%hx4==9.4 (5 _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  A - an amulet of regeneration (worn)%h[%h %hn_The amulet throbs as it attunes itself to your uninjured body.%h Dalarin the Sneak (Spriggan Enchanter)Turns: 6339, Time: 00:30:17 Health: 40/40AC:  4 Str: 12 XL: 8 Next: 25% Magic: 14/16EV: 19 Int: 16 God: Vehumet [*.....] Gold: 147SH:  0 Dex: 16 Spells: 9/17 levels left rFire . . .k - +4 dagger (venom) rCold . . .(no offhand) rNeg . . .b - +0 robe rPois .(no helmet) rElec .w - +1 cloak {Stlth+} rCorr .A - amulet of regeneration SInv + j - +6 ring of strength Will +....(no ring) Stlth +++++ HPRegen 1.06/turn MPRegen 0.15/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3%hZ%hpd.....(.)......................... Dalarin the Sneak .....##..###.....################ Spriggan of Vehumet *..... .....##.....######Health: 40/40 ======================== ......#..#..#Magic: 14/16 =====================--- #....########..#%hhAC: 4Str: 12 .....##..#EV: 19Int: 16 .######### #..#SH: 0Dex: 16 ÷###### #### #..#XL:  8 Next: 25% Place: Dungeon:6 )##..@#####~~###..#Noise: ---------  Time: 4629.4 (0.0) .#####~.~~~~~~~...#.#k) +4 dagger (venom) ....##.~~†~~~~......##### Throw: 6 darts (datura) ....####~~.####..##....... .....##~~##.....#........ ....###~~#...####........  .....##~~#..## #........ %hi  .....##~~#..#.h......####  .....#~~.............# #.  _A - an amulet of regeneration  You start putting on your amulet. _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  A - an amulet of regeneration (worn) _The amulet throbs as it attunes itself to your uninjured body.%h1n%ho%hY .(.).##..###......##.....######.#..#..# ##....# ..#.# #..# #.##### #### #..# #÷# ##### #### #..# #)#%h #.@.#####~~###..# #.#### #~.~~~~~~~...#.# #....# #.~~†~~~~...... #....## ##~~.####..## #.....# #~~##.....# #....## #~~#...####.# #~~#..## #.# #~~#..#.h.......# ~~.# #%h%h530.0 (0.6 _%h%h%h5==6==  You enter the shallow water.Water  _Moving in this stuff is going to be slow.%hV  There is a collapsed entrance here.  You enter the shallow water.==Water  _Moving in this stuff is going to be slow.######### #..# ÷# ##### #### #..# )# #...#####~~###..# .#### #~.~~~~~~~...#.# ....# #.~~†~~~~......####### ##~~.####..##....... .....# #~~##.....#........ ....##~~#...####........ .....#~@#..## #........ .....%h ~#..#.h......#### .#~~........ #. .....# ##~..............## .....# ###.........#######.# ############# #......... .. 5   white imp (asleep) # #....#.##......... # #.......#.......5. ## #.......#%h ^47.2 (17.2)8.4 (18.4%hg %h\ _A white imp comes into view.%h ÷# ##### )...#####~~## .#####~.~~~~~~~...#.# ...#.~~†~~~~......#######~~.####..##........ #~~##.....#.#~#...###.~~#..## .h......######~~........ #.##~.........#.##.........#######.# ############# .... .. #....#.##.... ...5..##... .#### 55The white imp shouts! *****The white imp gestures at you.%h S......h...5h   hound (wandering).5   white imp3------==9.6 (1.2) _The puff of frost hits you!%h"## #...#####~~###..# #####~.~~~~~~~...#.# ..# #.~~†~~~~......#########~~.####..##....... #~~##.....#..## #~~#...####.# #~~#..## #.# ###~~#..#........##### ##~~.@....h......# #..# ##~........##..## ###.#######.# ############ #.# ..  #....#.##......5...#  [3%h(4m#.......#....##.#.####.#.# #.....# ...h..5.h1------=50.8%hW,%h.& _The hound barks!%hO  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hh..5.3=3------10Touch  _Your hands begin to glow red.%hJ###~.~~~~~~~...#.# ....~~†~~~~......########~~.####..##........ #~~##.....#..#...####.~~#..#####%h4t.###~~#..#........#####~~..h.. #...@.#..###....5....#######.# ############ #.........# ..  #....#.##. ...# #### #.......###%h%hnV--2.4 (0.6%h%hR _The hound barely misses you.%hX U....~~†~~~~......########~~.####..##........ #~~##.....#..#...####.~~#..#####.###~~#..#........#####~~..h.. #.....#..####..@.5....#######.# ############ #.........# ..  #....#.##. ... #### #.......##%hq T# ##.#%hC %h *The white imp gestures at you.%h &.%h j25----=3.0%hx %h 1 _The puff of frost hits you! %h? n###~~.####..##....... #~~##.....#...## #~~#...####.## %h p #~~#..#####..# ###~~#..#........####.## ##~~..h...# #..## ##~.....##..### ###....5....#######.# ########### #...@.....# ..  #....#.##..# #.......#.# #.#.# ## .....#.# ... .###.# #.. .# #.##.# .# ..# %h P.h %h *****The white imp gestures at you. %hR X@.... %h(S /--6 %hW  %hRZ S _The puff of frost misses you.!%h!%h.h6---------=-4.4 (0.8 _You barely miss the white imp. The hound barely misses you.!%h  You closely miss the white imp. The white imp barely misses you.!%h ^7=5.2!%h !%h K _The hound misses you."%h 55(confused)  You hit the white imp but do no damage. The white imp appears confused."%hr^8=6.0"%h"%hUK _The hound misses you.#%h. #~~##.....#...#...#####.~~#..#####...##........####.##~~..... #.##~.#..####...h5....#######.# #############.........# ..  #....#.##. ... ### .......### .##.###########... ##.##.###########5.h29=6 (0.6 _The hound attacks as it pursues you! The hound bites you but does no damage.$%hFM  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$%h}r...# #~~##.....#.......... Dalarin the Sneak ..## #~~#...####........## Spriggan of Vehumet *..... $%hY0...# #~~#..#####.......... Health: 29/40 =================------- ...# ###~~#..#........####.# Magic: 11/16 ================-------- ...# ##~~.............# #..# AC: 4Str: 12 ...# ##~..............##..## EV: 19Int: 16 ...# ###...5.....#######.#  SH: 0Dex: 16 #############...h.....# ..  XL:  8 Next: 25% Place: Dungeon:6 $%h4 #....#.##....@.....#  Noise: =--------  Time: 4656.6 (0.0)  #.......#..........#  k) +4 dagger (venom)  #.......#..........#  Throw: 6 darts (datura) ####.......#..........# ...........#..........# ... .........###..........# #..  h   hound $%h܃.........# #...........##.#  5   white imp (confused) .........# ###########....# ##.##.########### ..# _The hound attacks as it pursues you! The hound bites you but does no damage.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 57%)$%h~ ...##~~##.....#.......... Dalarin the Sneak ..##$%h #~~#...####........## Spriggan of Vehumet *..... ...##~~#..#####.......... Health: 29/40 =================------- ...####~~#..#........####.# Magic: 11/16 ================-------- ...###~~.............# #..# AC: 4Str: 12 ...###~..............##..## EV: 19Int: 16 ...####...5.....#######.#SH: 0Dex: 16 $%hL #############...*.....# ..XL:  8 Next: 25% Place: Dungeon:6#....#.##....@.....#Noise: =--------  Time: 4656.6 (0.0)#.......#..........#k) +4 dagger (venom)#.......#..........#Throw: 6 darts (datura) ####.......#..........# $%h 6...........#..........# ... .........###..........# #..h   hound .........# #...........##.#5   white imp (confused) .........# ###########....# ##.##.###########..# _The hound attacks as it pursues you! The hound bites you but does no damage.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 57%)$%hP Kh(asleep)$%h $%hc q5.h$%h+ 30=2==-7.6 (1$%hj $%hv   Casting: Confusing Touch (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 57%) _The hound looks drowsy...%%h5cAim: a hound (chance to affect: 57%) _The hound looks drowsy...  The helpless hound fails to defend itself.  You skewer the hound like a kebab!!!  You kill the hound!  Vehumet accepts your kill.%%h7.5   white imp (confused)%%hJ1=3===8-8.4 (0.8%%hO%%hQ4 _You feel your power returning.%%h###~~.####..####.#.......#~~#...####.## ####..........##~~#..######~~.... #..##~....5.........##..## ...# ########.# #############..#.#  ####...#%%h# #.............## .........# #####..%%hZ%%hT.5%%h-9.0 (0.6%%h6%%h&%hL  You hit the white imp.  The white imp is heavily wounded.&%hNa2==8 (0.8&%hmR&%hS@ _The white imp hits you but does no damage.&%h? ;  You hit the white imp.&%hE i5. &%h:F a3=60.6&%heI &%hK ] _The white imp is almost dead.'%h&f# #.~~†~~~~......###### .## ##~~.####..### #~~##.....#... .## #~~#...####.###  #~~#..#####...........# ###~~#..#####.## ##~~.....# #..# # ##~....5.........##..## '%h(..# ###.#######.# ########### ..#....#.##.#   ####.# .#.# ...###.# #..# #...........##.#'%h-'%h.Q=-1.2 (0.6'%hR2'%h3'%h] d  You hit the white imp.  You kill the white imp!'%h '%h 1.'%h k4=9=2.0 (0.8'%ha '%h Z _Vehumet accepts your kill.(%h*5==6=4==8=9==40== _HP restored.===5=(%h,(%h(%h,(%h(%h!(%h"2=(%h $(%hH%(%h%(%h&(%h(,)%hW F6====)%h$)%h&)%h))%h+)%h,)%h.)%h 1)%h3,)%h(5)%hS7)%h}9,)%h;)%h=)%hH?,)%h@)%hB)%hmE,)%h"G)%hI)%huK,)%hM)%h1O)%hQ,)%h6S)%hPU)%hW,)%hY)%hv[)%hE],)%h^)%h`)%h k)%hhq)%h)%h)%hm)%h)%h)%h)%hB)%h)%h)%h,)%h))%h,)%hT)%hɚ)%hϛ,)%hi)%h>)%hx,)%hm)%h)%hN)%h)%h)%h{)%h)%h_)%h)%h)%h,)%hT)%hP)%hY)%h)%h)%h)%h)%hk)%hO)%h)%h)%h,)%hٶ)%hշ)%hw,)%h)%h},)%h!)%h )%h )%hB)%h)%h,)%h>)%h,)%h1)%h)%h)%h,)%h)%h)%hh,)%ho)%hF)%h,)%h)%h,)%h)%h)%h)%hZ)%hX)%h)%h,)%h)%h )%hR)%h )%hr)%h,)%hX)%h?)%h%BX)%hDB)%h`)%hFh)%hjX)%hk)%hl)%hm,)%h.o)%ho)%hp,)%hu)%hv)%hMw)%hx)%hBy,)%hz)%hk|)%hD},)%hp~)%hK)%h,)%h)%h)%h,)%h)%h)%h2,)%h*)%h=)%hއ,)%h#)%h)%h,)%h)%h)%h,)%h)%hɏ)%hn,)%h|)%h)%h",)%h1)%hK)%h,)%h)%h5)%h֘,)%hÙ)%h)%hO,)%h)%h)%h\,)%h٣)%h|,)%h")%hڥ)%hL,)%h)%h)%hX,)%h)%hū)%h)%hE,)%hV)%h,)%h[)%h&)%h)%h,)%h)%h޴)%h,)%h׷)%h)%h^,)%h޺)%hǻ)%hn,)%h)%hk)%h ,)%h)%h)%h,)%hS)%h,)%h)%h;)%ho)%h,)%h)%h)%h,)%h)%h)%h,)%h)%hz)%h,)%h)%hV)%h,)%h)%h)%h,)%h)%hh)%h ,)%h)%hL)%h,)%h)%h)%h,)%hr)%h)%ht,)%hi)%h)%hC,)%hk)%ha)%h,)%h)%h)%hz,)%h)%h,)%h3)%h)%h)%h,)%h)%hC,)%h)%h)%h])%h,)%h)%h~,)%h+)%h)%hk)%h.,)%h" )%h ,)%hc )%h)%h,)%h+)%ht)%h,)%h)%h)%h~)%h%,)%h)%h<)%h,)%h )%h!,)%hB")%h!$)%h$)%h%,)%h')%h1(,)%h()%h*)%hw+)%h,,)%h-)%hs.)%h/,)%h0)%h2)%h2,)%h'4)%hb5)%h6,)%h7)%h8)%h\9,)%h;)%h0<,)%h<)%hO>)%h_?)%h@)%h@)%hA)%h@C)%hC)%hD)%hE)%h^G)%hH)%hH)%hI)%hK)%hK)%htL)%hM)%h O)%hO)%hUP)%hQ)%hR)%hS)%h3T)%hEU)%hV)%hW)%hSX)%hY)%h[)%h[)%hf\)%h])%h^)%h_)%h@`)%hqa)%hb)%hc)%h+d)%hKe)%hf)%h]g)%hh)%h5i)%hj)%h_k)%hl)%hm)%hn)%h"o)%ho)%hp)%hq)%hr)%h&s)%ht)%hE{....## #.# ###.##.##### .....# #.#####.##.#### ....# #.......##.....### .)%h{.....# #######.##........|..# ..............###.......o............# ......................# .....##..........#.#.#......# .....# #.####@#.....#......#)%h|-.#.# #.####..#......# #.# #.# #..#......# #.# #.# #..######## #.# #.# #..########## # #.# #.# #............ o   orc (wandering))%h~ #.##.####.# #..########## ..... ..# ##.# ###########.##########.#778.2 (116.2))%h .  An orc comes into view. It is wielding a +0 dagger.)%hgF-88)%hT)%h0 _The orc moves out of view.+%hG? .#............##.....########.##........|..# ...............###..........+%h@b..........# ....................##..........#.#.#.... #.####.#.... ####.#.# #@#### #.# #.# ######### .......................#+%h(D+%h}D19.4 (0.6)+%hVG+%hH+%hq ......##.....########.##.......|..# .............###.................. .......##..........#.#.# #.####.#.... ####.#.# #.#### #.# #@# #######+%h>=## ###########.############+%h\80.0+%hU6 G ######...|..# ...........###................ .....###.#.# #.####.#.... ####.#.# #.####+%h8  #.# #.# ##########.......... ............#+%h; +%h< &6+%h? +%hUA ,%h M......###...# #######.##....|..# ..........##............,%h ! U#..........#.# .......# #.####.#... ####.#.# #.###......#  ##########,%hT! # #.# #.# #............,%hi% >1.2,%h( ,%h, 78 M#####.##.#### .......##....###...# #######.##......|..# ............##........................#..........#.# .......# #.####.#... ,%h, $####.#.# #@###......# #.# #.# #..##########,%hH1 <8,%h4 ,%h8 78 M# ###########.##.#### .......##.....###...# #######.##........|..# ........##................................#..........#.# ,%hL9 t.......# #.####@#... ####.#.# #.###......#.# #.# #..###########,%h= >2.4,%h|A ,%hB -%hz.#####.# #.........# ######## #.# ###.##.###########-%h^.# #.#####.##.####......# .# #.......####....# ########.##-%h...|..# #.##..-%hZ.#........#.##......@...#.#.#......# -%h........####.####.#.....#......# #####.#.# #.####..#......# #.# #.# #..#......#-%h: #.# #.# #.. #.# #.# #..#########-%h3% # #.# #.# #...........#.##.####.# .#########-%h{ ..... ..# ##.#-%h-%h(3.0-%h9-%h-%h2I.)....)###.# #......#####.# #.........# ####### #.# ###.##.###########.# #.#####.##.####.......# #.......##.#....# ########.##-%hJ$..|..###.# #.#........# #.##..........#.#.#......# #-%h0K'........####.####.#.....#......# ######.#.# # #.####..#......# . #.# #.# #..#......# #.# #.# #..  #.# #.# #..######## -%hMD # #.# #.# #.......... #.##.####.# #..######## -%hV<6-%hW-%h:Y-%hB .%.......#.###.)....)###.# #.....#####.# #.........# # #.# ###.##.#########.# #.#####.##.####.......# #.......##......# ########.##. ......|..###. ##.  ........ ##.##..........#.#.#...... -%h  #........####.####.#.....#...... #######.#.# #. #.####..#...... .. #.# #.# #..#...... # #.# #.# #.. #.# #.# #..####### # # #.# #.# #.........-%hS -%h (4.2-%h -%h .%h7.)....)###.# #.#####.# #.# ####.## #.# ###.##.####..# #.#####.##.####......# #.......##.....# ########.##..%hU.|..###.........##......... . #####.#.#  #.%h..####.####.#.....# .#######.#.# #. #.####..# ... #.# #.# #..# ## #.# #.# #..###### #.# #.# #.. ### #.# #.# #........ .# #.##.####.# #..######.%h.%hN&8.%h.%h.%h:1.#####.# #.# ###.## #.# ###.##.####..# #.#####.##.####.....# #.......##......# ########.##|..###......... .%h;#.##......... #. # ##........###.#.# #........####.####.#.....# #.#######.#.# #.# #.####..# .... #.# #.# #..# ### #.# #.# #..##### #.# #.# #.. ###.%h`<# #.# #.# #....... ..# #.##.####.# #..##### #.# ..... ..# ##.#.%h@.%hA(5.4.%hD.%hvF.%h .%hZ .%h .%hT /%h3/%h /%h/%h4/%hq/%h>/%hƧ #...%.......#...  #...)....)###.........#  #..#####.# #.........#  #..## #.# ###.##.#####  #.....# #.#####.##.####  #...........# #.......## # #......o....# ########.## # .|..#####.........@...... #.##. ....................... ##........##..........#.#.# #.# #........####.####.#.....# #.##.#######.#.# #.# #.####..#. ....... ... #.# #.# #..#. o   orc priest (wandering).#### ### #.# #.#/%h<i[39;49m #..## # #.# #.# #.. ..#### # #.# #.# #..../%hK-6.6 (1.2/%h-7.2 (1.8/%h/%hk| _An orc priest comes into view. It is wielding a +0 hand axe.1%h  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%h=oooo   orc (wandering)3-----==80Touch 1%h ?3 _Your hands begin to glow red.2%h7###<#.#####..#..#.%.......#.####.)....)###.# ##.#####.# #.........#  #.## #.# ###.##.#######.....# #.#####.##.####  #.....# #.......##.  #oo...# ########.##  .........|..###@.  ##.##. .##. ............ .## ##.##..........#.#.#. .# #........####.####.#.....#. .##.#######.#.# #.# #.####..#..  ...... ... #.# #.# #..#.. .#### ####.# #.# #..###  .#  #.# #.#2%h6: #..### --8 (0.63%h 3%hD H--9.8 (1.03%h 3%h* 4%hBoo   orc priest905%hyN  #..........%.## #.)....)###.#  #.#####.# #.#  #.## #.# ###.##.#### #5%h3P ..# #.#####.##.####. #.....# #.......##.... # #.....# ########.## # ...|..###......... # ##.##......o.. #.##. . #.## #####.#.# #.# #.####.####.#.....# 5%h*Q #.##.#######.#.# #.# #.####..# ....... ... #.# #.# #..# #.#### ### #.# #.# #..## #.#  #.# #.# #.. ..##### #.# #.# #....5%hW 5%hfY K-----1.4 (0.65%h_ 5%ha 6%h #.%.#. #.)....)###.# #..........#####.# #.# #..........## #.# ###.##. #...........# #.#####.##.#### #.....# #.## .# #...# ########.## .# .|..### .# ##.##......o .#.##. .#.## ##6%hbM.##.#.#.# .#.# #.####.####.#.....# .#.##.#.#.# #.# #.####..#. ..... #.# #.# #..# .#.#### ### #. #.# #.# #.. .#.##. #.# #.# #...#### # #.# #.# #6%h16%h:.o6%hx(2.06%h+6%h6%h; ]  You hit the orc priest but do no damage..oo(confused)=8 (0.8 _The orc priest appears confused.7%hB #.)....)###. #..........#####.# #. #........o.## #.# ###.##.## #.....# #.#####.##. #....# #.......##.....# #...# ########.## #.# |..###......... #.# ##.##......... #.#.##. o #.#.## ##........###.# #.#.# #.####.####.#..... #.#.##.#######.#.# #.# #.####.. ......... ...... #.# #.# #.. #.#.#### ###.#.# #.# #.# #.. #.#.# . [7%hJ33m#.# #.# #.# #.. o   orc (wandering) #...#### # #.# #.# #.# #.. ###....# #.##.####.# #4==-3.4 (0.67%h   You hit the orc priest. The orc priest is poisoned..oo.ed, very poisoned)o=4.1 (0.7 _The orc priest is lightly wounded.8%hn #.%.......# #.)....)### #...#####.# #........ #...## #.# ###.##. #o..# #.#####.##.## #8%hn|.# #.......##  .# #....# ########.##  #.# .........|..###  #.# ##.##.....o  #.#.##. ..8%hp...  #.#.## ##.##..........#.#  #.#.# #........####.####.#.. ##.#.##.#######.#.# #.# #.#### .......... ...... #.# #.# # .#.#.#### ###.#.# #.# #.# # .#.#.# ..#.# #.# #.# # .#...#### # #.# #.# #.# #8%hr8%h~.o39-7 (0.68%hۀ8%hA _The orc priest hits you with a +0 hand axe.9%hb  You hit the orc priest.  The orc priest looks as sick as possible!9%h9.o.o extremely poiso…)40=5.5 (0.89%hb#9%h% 9%hp&W_The orc priest is moderately wounded.:%h^  You hit the orc priest but do no damage.The orc priest looks as sick as possible!==6.3 _The orc priest is moderately wounded.:%hlYou hit the orc priest but do no damage.You hit the orc priest.  The orc priest is severely wounded..o 7.0 (0.7:%hm _The orc priest barely misses you.;%hF|  You hit the orc priest.  You kill the orc priest!;%hO )o   orc  Vehumet accepts your kill.;%he=327 _The orc hits you but does no damage.<%h  You hit the orc.  The orc is lightly wounded.8.5 (0.8<%h<%hT _The orc completely misses you.<%h_n  You hit the orc.  You kill the orc!<%hgke)<%h{(9.3<%hփ<%hZ _Vehumet accepts your kill.=%h ###<#.#####.# #.%.......# #.)....)### #...#####.# #....... #=%hI..## #.# ###.##. #.# #.#####.##.# #.# #.......## # .# #....# ########.## # #.# .........|@)###... =%hn# #.# ##.##....... # #.#.##..)...... # #.#.## ##.##..........# # #.#.# #........####.####.#.. =%h6###.#.##.#######.#.# #.# #.#### #.......... ...... #.# #.# # #.#.#.#### ###.#.#. #.# #.# # #.#.#.# ..#.# #.# #.# #=%h}=%ha5=-9 (0.6=%h=%h =%ho ###<#.#####.# #.%.# #.)....)### #.#####.# # #...## #.# ###.##. #.# #.#####.##. #.# #.## ## .# #.# #.## .# #.# .@.)### .# #.# ##.##....... .# #.#.##.) .# #.#.##.##.##.# .# #.#.# #.####.####.# .###.#.##.#######.#.# #.# #.### .#. ...... #.=%h# #.# .#.#.#.#### ###.#.#. #.# #.# .#.#.#.# ..#.# #.# #.#=%h=%hmD-800.5=%h _You see here a staff of fire.?%h 1.5 (1.0 _B - a staff of fire@%h3@%h@%h@%h@%hj@%hge=@%h,@%h@%h@%h@%h@%h b6==@%h& @%hK@%h,@%h@%h@%h)@%hx9==@%h"<@%h|?,@%hUA@%hJB@%hK@%hR@%hU@%h4V@%h X@%h![@%h]@%h`^@%h `@%hb@%h[e@%hf@%hg@%hTm@%hp@%hp@%h%r@%h+u@%hw@%hpx@%hy@%hY|@%h ~@%h~@%hW@%h@%h,@%h#@%hlj@%h@%h@%h@@%h@%h@%h@%hJ@%ht@%h@%hP@%h@%h@%hћ@%hn@%h @%h@%hJ@%h@%hƢ@%h@%h@%h@%h@%h@%h@%hM@%h@%h~@%h9@%h@%h@%h}@%h@%h{@%h@%h.@%h@%h@%hR@%h@%hf@%h@%h@%h`@%h@%h\@%h @%h@%h8@%h@%h@%h@%h@%hC@%h-@%h@%hu@%h@%h@%hh@%h@%h@%h/@%h@%h@%hP@%h@%h@%h@%h @%h@%h@%h,@%h@%h@%h @%ha @%h @%h*@%h2,@%hL@%h@%h ,@%h@%hU@%h!,@%hp#@%h &@%hZ(@%h )@%h)@%hR,@%h.,@%h30@%h12@%hC4,@%h5@%hC7@%h8,@%h9@%hCA@%hB@%hmC@%hD@%hE@%hG@%hG@%hH@%hL@%hN,@%hO@%hQ@%hVS,@%hS@%hJU@%h7V,@%hV@%hX@%hY,@%hY@%hZ@%h[,@%hf\@%hA]@%h:^,@%h^@%h`@%h`,@%ha@%hb@%hc,@%hDd@%he@%hf,@%hYg@%hjh@%h^i,@%hj@%hk@%hk,@%hl@%hm@%hn,@%h@o@%hp@%h"r,@%hr@%hvX@%h#w@%h x@%hx@%hLy@%hz@%h|,@%h|@%hq@%h@%h@%h,@%ht@%hd@%h  There is a stone staircase leading up here. _@%h@%hf,@%h@%h*@%h,@%h@%hJ@%h ,@%hl@%h@%h,@%h,n@%h@%h,@%h@%h]@%h2,@%h@%h@%ha,@%h"@%h\@%h,@%h@%h@%h+,@%h @%h @%hO,@%h@%h@%h",@%h}@%h2@%h,@%h@%h9 @%h!,@%hC#@%h%@%h\',@%h(@%h7+@%hu-,@%h /@%ht1@%h&3,@%h4@%h7@%h8,@%h%:@%h<@%hp>,@%h?@%hB@%hC,@%h E@%hG@%hI,@%hK@%h2N@%hO,@%hiQ@%hS@%hU,@%h}W@%h\?  You see here a +0 trident.@%h_@%hV` _@%hNb@%he@%hg,@%hj@%hrm@%ho,@%hq@%ht@%hv,@%hpy@%hX|@%h.,@%hx@%h@%h,@%h@%h{@%h,@%h_@%h֔@%h@%hʚ@%h@%h@%hm,@%hϨ@%h@%hQ@%h̭@%h(@%hڱ@%hB@%h˷@%h=@%hǺ@%h),@%h{,@%h@%h@%hB@%h@%h,@%h@%h@%hP,@%h@%he@%hm,@%h@%hX@%hZ,@%h.@%hK@%h,@%h5@%hf@%h,@%hz@%hw@%h ,@%h @%ho @%h@%hD@%h@%h@%hq,@%h@%h:@%h=,@%h@%h@%h,@%hk@%h@%hr,@%h@%h! @%h!,@%h!@%h"@%hx#,@%h$@%hw%@%hs&,@%h'@%hj>L ##### #.#.# #.#.# ##.@.#80.3 (78.8) #..#.# ### #..#.#.############..#.#...............#.#.############..#.####.## #..#.#.......# ####.........# #.....#.#@%h@@%h(B@%hDE _Done exploring.D%hU D%h Where to? (Tab - D:2, ? - help)  D - Dungeon  T - Temple E%hE%hr[?25h[?0c  Dalarin the Sneak  Spriggan of Vehumet *.....  Health: 40/40 ========================Magic: 16/16 ========================AC: 4Str: 12#####EV: 19Int: 16#.#.#SH: 0Dex: 16E%hy@#.#.#XL:  8 Next: 32% Place: Dungeon:6##.@.#Noise: ---------  Time: 4880.3 (0.0)#..#.#k) +4 dagger (venom) ####..#.#Throw: 6 darts (datura) ..############..#.# ................#.# ..############..#.# ..####.## #..#.# ........# ####..#.# ........# #.....#.# _You see here a staff of fire. E%h_B - a staff of fire _There is a stone staircase leading up here. _You see here a +0 trident. _Done exploring.  What level of the Dungeon? (default 2, ? - help) G%hֹU[?25l[?1c7G%h!G%hd[ _G%hG%h XG%hbG%h,G%hG%hG%hG%hG%hG%h,G%hG%hG%h,G%hG%h`G%h,G%hAG%hG%h,G%hG%h7G%hBG%hXG%hXG%hxG%h nG%ht BG%hG%h/G%hG%h,G%hnG%h\G%hnG%h6,G%hG%hG%h,G%h"nG%h~#G%h$,G%h7&BG%h&G%h(G%h(,G%h)G%h+P_B - a staff of fire _There is a stone staircase leading up here. _You see here a +0 trident. _Done exploring.  There is a stone staircase leading down here.G%h-P _G%h  You climb downwards.  You hear the roar of battle.G%h/  --more--H%hI) ###.....#### ## ... .. #.#.#####7 #@....... #...##### #.### ..# f.# ...# f   Maurice (wand, asleep) .#.# ..... H%h) 099.5 (19.2)H%h=* H%h:4 b  There is an entrance to a bailey on this level. Hurry and find it before the H%h4 p_portal closes forever! _There is a stone staircase leading up here.J%h### .. .. .####### ...>.. #.#.#####<.......######## ..# .f....#.#.......###...?J%hI900.1 (0.6)J%hFJ%h} _Found a scroll labelled INARAONKEISM. Found a stone staircase leading down.K%h ### .. .. .####### ...>.. #.#.#####<..........######## ........# ......f...........#.#.........####...? [....K%h= 7 _Found a ring mail.L%h .. .. .####### ...>.. #.#.#####<........ # #...#####....#.#.### .......@# f.#.#......L%hW####...? [....#.#.#..#L%h[1.3L%h  L%h Eff  )The helpless Maurice fails to defend himself.  You perforate Maurice like a sieve!!!  Maurice is severely wounded.L%h# L%h 32-----==2.1 (0.8 _Maurice zaps a wand. The puff of flame hits you!O%h ..Dalarin the Sneak..Spriggan of Vehumet *......#######Health: 32/40 ===================-----...>..Magic: 16/16 ========================#.#.#####AC: 4Str: 12#<.......EV: 19Int: 16. # #...#####SH: 0Dex: 16....#.#.###XL:  8 Next: 32% Place: Dungeon:7.......@#Noise: ==-------  Time: 4902.1 (0.0)......f.#k) +4 dagger (venom)........#Throw: 6 darts (datura)....#.#.#.........####...?.%hr 45mf   Maurice (wand)[.....#.#.#..#The helpless Maurice fails to defend himself.  You perforate Maurice like a sieve!!!  Maurice is severely wounded. _Maurice zaps a wand. The puff of flame hits you!  Press: ? - help, v - describe, . - travelThe floor.P%h@fMaurice is severely wounded. _Maurice zaps a wand. The puff of flame hits you!  Press: ? - help, v - describe, . - travel  Here: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded), spattered with blood.P%h Maurice the Thief A sly, conniving thief. A self-proclaimed legend, he was one of the most skilledand crafty of the thieves and rogues lured by the Orb. The magical parasitic vines that have claimed his body still wish to continue his life's work, with a back-up plan of both a vicious magic-drinking maw and potent wands. Max HP: ~60 Will: +AC: + EV: +++ P%hi Threat: Lethal Class: Natural Size: Medium Int: Human Regen: 1/turn Speed: 100% (normally travels slower than you) You have about 63% to hit with your +4 dagger of venom. He has about 43% to hit you. P%h Attacks Max Damage After Damaging Hits Hit: +0 dagger 12 Steal items Bite9Drain magic He has an unusual item: a wand. He can open doors. He has mastered the following spells, which are affected by silence and [!]: Description|Quote[%h*..Dalarin the Sneak..Spriggan of Vehumet *......#######Health: 32/40 ===================-----...>..Magic: 16/16 ========================#.#.#####AC: 4Str: 12#<.......EV: 19Int: 16. # #...#####SH: 0Dex: 16....#.#.###XL:  8 Next: 32% Place: Dungeon:7.......@#Noise: ==-------  Time: 4902.1 (0.0)......f.#[%hk) +4 dagger (venom)........#Throw: 6 darts (datura)....#.#.#.........####...?.f   Maurice (wand)[.....#.#.#..#Maurice is severely wounded. _Maurice zaps a wand. The puff of flame hits you!  Press: ? - help, v - describe, . - travelHere: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded)  The floor, spattered with blood.d%h..Dalarin the Sneak..Spriggan of Vehumet *......#######Health: 32/40 ===================-----...>..Magic: 16/16 ========================#.#.#####AC: 4Str: 12#<.......EV: 19Int: 16. # #...#####SH: 0Dex: 16....#.#.###XL:  8 Next: 32% Place: Dungeon:7.......@#Noise: ==-------  Time: 4902.1 (0.0)......f.#k) +4 dagger (venom)........#Throw: 6 darts (datura)....#.#.#.........####...?.%h/1mf   Maurice (wand)[.....#.#.#..#Maurice is severely wounded. _Maurice zaps a wand. The puff of flame hits you!  Press: ? - help, v - describe, . - travelHere: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded)  The floor, spattered with blood. _e%h#Je%h&F _Unknown command.f%hWM  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f%h  .. Dalarin the Sneak .. Spriggan of Vehumet *..... .#######  Health: 32/40 ===================----- ...>..  Magic: 14/16 =====================--- #.#.#####  AC: 4Str: 12 #<.......  EV: 19Int: 16 . # #...#####  SH: 0Dex: 16 ....#.#.###  XL:  8 Next: 32% Place: Dungeon:7 .......@# Noise: ==-------  Time: 4902.1 (0.0) ......f%hj 0m.# k) +4 dagger (venom) ........# Throw: 6 darts (datura) ....#.#.# ......... ####...?. f   Maurice (wand) [..... #.#.#..#Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded, chance to affect: 31%)i%hY..Dalarin the Sneak..Spriggan of Vehumet *......#######Health: 32/40 ===================-----...>..Magic: 14/16 =====================---#.#.#####AC: 4Str: 12#<.......EV: 19Int: 16. # #...#####SH: 0Dex: 16....#.#.###XL:  8 Next: 32% Place: Dungeon:7.......@#Noise: ==-------  Time: 4902.1 (0.0)......*.#k) +4 dagger (venom)........#Throw: 6 darts (datura)....#.#.#.........####...?.%h38Hf   Maurice (wand)[.....#.#.#..#Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded, chance to affect: 31%)i%h/i%hQ;fi%hi%hH23------3.1 (1i%h}JUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded, chance to affect: 31%) _Maurice easily resists. Maurice zaps a wand. The puff of flame hits you!j%hF   Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .. Dalarin the Sneak .. Spriggan of Vehumet *..... .#######  Health: 23/40 =============----------- j%hH ...>..  Magic: 12/16 ==================------ #.#.#####  AC: 4Str: 12 #<.......  EV: 19Int: 16 . # #...#####  SH: 0Dex: 16 ....#.#.###  XL:  8 Next: 32% Place: Dungeon:7 .......@# Noise: ==-------  Time: 4903.1 (0.0) ......f.# k) +4 dagger (venom) ........# Throw: 6 darts (datura) ....#.#.# j%hJ ......... ####...?. f   Maurice (wand) [..... #.#.#..#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded, chance to affect: 31%)l%h*U..Dalarin the Sneak..Spriggan of Vehumet *......#######Health: 23/40 =============-----------...>..Magic: 12/16 ==================------l%h#.#.#####AC: 4Str: 12#<.......EV: 19Int: 16. # #...#####SH: 0Dex: 16....#.#.###XL:  8 Next: 32% Place: Dungeon:7.......@#Noise: ==-------  Time: 4903.1 (0.0)......*.#k) +4 dagger (venom)........#Throw: 6 darts (datura)....#.#.#.........####...?.f   Maurice (wand)[.....#.#.#..#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorl%h2Zcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded, chance to affect: 31%)l%hRl%hMf4=-4.1 (1l%hRl%h VConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded, chance to affect: 31%) _Maurice easily resists. Maurice barely misses you. Maurice closely misses you.m%h|:  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m%h;! .. Dalarin the Sneak .. Spriggan of Vehumet *..... .#######  Health: 24/40 ==============---------- ...>..  Magic: 10/16 ===============--------- m%h"F#.#.#####  AC: 4Str: 12 #<.......  EV: 19Int: 16 . # #...#####  SH: 0Dex: 16 ....#.#.###  XL:  8 Next: 32% Place: Dungeon:7 .......@# Noise: =--------  Time: 4904.1 (0.0) ......f.#m%h# k) +4 dagger (venom) ........# Throw: 6 darts (datura) ....#.#.# m%h%......... ####...?. f   Maurice (wand) [..... #.#.#..#m%h%Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m%h,Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded, chance to affect: 31%)m%h..Dalarin the Sneak..Spriggan of Vehumet *......#######Health: 24/40 ==============----------...>..Magic: 10/16 ===============---------#.#.#####AC: 4Str: 12#<.......EV: 19Int: 16. # #...#####SH: 0Dex: 16....#.#.###XL:  8 Next: 32% Place: Dungeon:7.......@#Noise: =--------  Time: 4904.1 (0.0)......*.#k) +4 dagger (venom)........#Throw: 6 darts (datura)....#.#.#.........####...?m%h[40m.f   Maurice (wand)[.....#.#.#..#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded, chance to affect: 31%)n%hVf, asleep)n%h;fn%h i5=-5.1 (1n%hYn%h˝GConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  n%h-Aim: Maurice, wielding a +0 dagger, wearing a +0 cloak and carrying a wand of  flame (severely wounded, chance to affect: 31%) _Maurice looks drowsy...n%hj  The helpless Maurice fails to defend himself.  You skewer Maurice like a kebab!!!  You kill Maurice!$n%hZ fCovert6=7-71-9 (0.8  You kill Maurice! _Vehumet accepts your kill.  Training target 3.0 for Evocations reached!  Your Dodging skill increases to level 6!  Your Stealth skill increases to level 8!Your Hexes skill increases to level 6!n%hӈ k _Your Evocations skill increases to level 3!o%h v  .. #.#######.....>...# #.#.#.#####... #.#<........... #.#...#####....#.#.### /........# .#...##....#.#.#<.........####.?.. [.......#.#.#..### .... ...<6.5 (0.6  Your Hexes skill increases to level 6! _Your Evocations skill increases to level 3! _Found a wand of iceblast (6). Found a stone staircase leading up.  You now have 156 gold pieces (gained 9). o%hv C - a wand of flame (23)  Things that are here:7=7.5 (1 _a +0 dagger; a +0 cloakr%hO 3r%h r%h 29==1=r%h 30==r%h r%h 1=2=3==r%h a4=r%h r%h> ~5==r%h" r%h+% 6=2=r%h' r%h* a7=r%h:- r%hK0 k8=r%h_2 r%h4 a9=r%h6 r%h= _ _You start resting.r%hB 018.5 (11.0)r%h C 40===9.5 (12r%h(J r%h)L " _HP restored.s%h  .. #.#######. .....>..#.### #.#.#.#####.. #.#<.......#.....#.#...#####.#.#.###./.#).#.##....#.#.#.<...........####...?.... [......... #.#.#..###. ........20.1 (0.6)t%h22 ..# # #.#######.. .....>.. #.#####.#.#.#####.......#.#<.......#.....#.#...#####......#.#.###/....@...#).#...........####....#.#.# .<.........####...?...... [..........# #.#.#.###.........t%h:t%h;&7t%hcCt%hFt%h+ o .. ..### #.#.. .....>...#.#####.#.#.#####.#.#<..#.....#.#...#####.#.#.###./.#.).#.#####....#.#.# .<.......... ...####...?.... [........#.# #.#.#..###.  .1.3t%h4 t%h7 V .. ..#.### #.#... .....>...#.#####.#.#.#####..#.#<..#.....#.#...#####.#.#.###./.#.).#.#.####....#.#.# .<.... ...####...?... .... [......... #.## #.#.#..###.  .=3==9t%hU u%h׌o ..#. .. ..#u%h#.###. #.#.... .....>..#...#.#####.#.#.######..#.#<.u%hZ#...#.....#.#...######.#.#.###./.##.).#+u%hFR.##.####....#.#.## .<.......... ...####...?.. .... [........u%h #.## #.#.#..###.  .u%h2>2.5u%h=u%h  .. #. .. ..##.###. #.#..... .....>.. #...#.#####.#.#.##### #.........#.#<. #...#.....#.#...######.#.#.###./.#.#.).# +.# #.####....#.#.# # .<.......... ...####...?... .... [......... #.## #.#.#..###.  .%hB;65H3.1u%h _ .. #. ..# ..###.###.# #.# ........ .....>.. #...#.#####.#.#.##### #...#.#<. #...#.....#.#...######.#.#.####.......#.#.).# +.# #.####....#.#.# # .<... ...####...?... .... [...... #.## #.#.#..###.  .u%h ! <7u%h* u%h, u%h, H==4.7 (1u%h$1 u%h3 D _y - a wand of iceblast (11) (gained 6 charges)v%hp#. ..# ..####.###.# #.#######........ .....>.. #...#.#####.#.#.######.........#.#<....... #...#.....#.#...##### ###.........#.#.### #......# ..#).#  +..# #.####....#.#.# # .<.......... ...####...?.... [.........#.## #.#.#..###. ........ %hq,m5.3 (0v%hvv%hyv%h###.###.# #.#######........ .....>.. #...#.#####.#.#.######.........#.#<....... #...#.....#.#...##### v%h###.........#.#.### #......# ..#).#  +..# #.####....#.#.# # .<.......... #...####...?...... [.........#.#.## #.#.#..###.v%h# .. ......... #v%hv%h{&9v%h"v%hv%hd ........ .....>.. #...#.#####.#.#.######.........#.#<....... #...#.....#.#...##### ###.........#.#.### #......# ..#).#  +..# #.####..@.#.#.# # #..<.......... #...####...?....... [.........#.#.## #.#.#..###.#... ........ #. #%hè iK .#6.5v%h v%hÞ#...#.#####.#.#.######.........#.#<....... #...#.....#.#...##### ###.........#.#.### #......# ..#).#  +....# #.####....#.#.#### #..<...@......# #...####...?v%hO..... [.........#.#.## #.#.#..###.#... ........... .#. # #.##v%hBv%h(7.1v%h v%hw%hy#.........#.#<....... #...#.....#.#...##### ###.........#.#.### #.......# ..#..).#  +.....# #.####....#.#.#### #..<..........#. #...####@..?............[.........w%h1{#.#.#####.#.#..###. #... ............ .#. .#. #.# #<#. .#.# #. #. .# ### #. ..w%h\8<w%h&7w%h>w%h9 _Found a stone staircase leading up.w%hL& !#.w%h( g#.#<. #...#.....#.#...##### ###...#.#.### #....# ..#....).# +....# #.####....#.#.### # #..<.#.##...####.@.?..w%h) ][. #.#.#####.#.#..###. #... ............. ..#...#.##.###<#...#.# #. #...# ### #....w%hB [8.3w%h(5#.#.#<. #...#.....#.#...##### ###.........#.#.### #........# ..#.....).# +......# w%h5#.####....#.#.### # #..<.#.##...####..@?..[.#.#.#####.#.#..###.#... ............. ...#...#.w%h 8##.###<#...#.# .#. #...#.# .## #...... .w%hm=w%h >T4=9w%hJOx%h#.#.#<. #...#.....#.#...#####  ###.........#.#.###  #.......#  ..#...........).# +.....# #.####....#.#.### # #..<.#.##.#...####...@..[.#.#.#####.#.#..###..##... ........... ... ...#...#.##.###<#...#.# .#. #...#.#x%hp .## #...... ..x%hx%h(9.5x%h x%hB30.5 (1x%h6 _r - 2 scrolls labelled INARAONKEISM (gained 1)x%hq ?#.#.#<.x%her  #...#.....#.#...##### ###...#.#.### #......# x%h s ..#.....).# +.......# x%hs #.####....#.#.### # #..<.#.##.#...####.#.x%ht [.#.#.#####.#.#..###..##... ........... .... ...#...#.##.# ###<#...#.# .#. #...#.# .x%hbu ## #...... ..x%hM| A1.1 (0x%h~ x%hɄ x%hT#.#.#<.  #...#.....#.#...##### ..#.#.### .....# #....).#  +.......#  #.####....#.#.### ## #..<.#.##.#...####.# .[.  #.#.#####.#.#..###..##... ........... ... ...#...#.##.# .###<#...#.# .# #. ### #..x%h\!x%hw"B=7x%h)x%h,y%hNH#.#.#<. #...#.....#.#...##### .#.#.### ...# ## #.y%hJ..).# .. +.....# .# #.####....#.#.###.# . # #..<.#.##.#...####.#  .[. #.#.#####.#.#..###..###. #... ................  .. ...#...#.##.# ..##y%hJ##<#...#.# .# ..#. #...#.# . ..## #...... .. ...y%hBUy%hU(2.3y%h\y%hR`y%h+).#.#<. ...#.....#.#...##### .#.#.### ....# ### .y%h015.).# #.. ....# #.# . .####....#.#.###.# ..  #..<.#.##.  #...####.# .[. .#.#####.#.#..###..###.# ... ........ .. ...#...#.##.#...####<#...#.# .#...#. #...#.# .....## #...... ......y%h3<9y%h8y%hlCy%h@ #.....#.#...##### .....#.#.### #.#....# ### .....).# #.. ..F#...# #.# ..... ####....#.#.###.# ..... y%h v#..<..........#.##..... #...####....##.## .......[..... y%h 5#.#####.#.#..###..###.#. ................  ...#...#.##.#...##  ##<#...#.#..#...#y%h . #...#.#. ..... F   sky beast (asleep)## #....... .. .# .....#y%hJ T3.5y%hx \ _A sky beast comes into view.z%hB.....#.#.### #.#....# ### ..... ).# #.. ..F#. .# #.# #..... ###....#.#.###.# ...... ..<..........#.##..... ...####....##.### ......[.....#####.#.#..###.@###.#. z%h!. .................#  ...#...#.##.#...##.#  ##<#...#.#..#...#. #...#.#. .....## #......... .# ......#. ........z%hz%hd(4.1z%hz%hz%h@#.....#.#...#####  #.#.### ## ##.#.  .# ###. .....  ).# #... ..F#.  ..........# #.#.#.....  ##....#.#.###.#.. .<..........#.##.....  ####.##.###  .....[..........@.....# #####.#.#..###..###.#.#  .................#  ...#...#.##.#...##.# ##<#...#.#..#...#  z%h. #...#.#. .....  ## #..............  .# ......#. ........ z%hz%h.&7z%hz%hM {%h3.<....... #..##### .#.##.#.### ## ##.#. #..# ###. .......).# #... ..F#... ..........# #.#.#.....#. ##....#.#.###.#.........<....#.##........######.### .....[............... #####.#.#..###..###.#.# .................#...##.#...##.###<..#...# . #...#.#. .....  ## #........ {%hQ.# #.{%h{%hkW5==5.3{%h {%h{%ha7#####.#.#.#####  .....#.#<....... .# #  #.#...##### .#.#  #.#.### #####.#. ## .# ###.........# ).# #......F#... .........# #.#.#.....#.# {%h8#....#.#.###.#.. <..........#.##.@......# .####.##.##### ....[................#  ####.#.#..###..###.#.#  .................# # ...#...#.##.#...##.# ##<#...#.#..#...#  . #...#.#. .....  ## #........  {%hCA{%hC&9{%hFJ{%hOM{%h  .....>..  #####.#.#.##### ##  #.#<....... .# #  #.#...##### .#.#  #.#.### #####.#. ##  .# ###.........## ).# #......F#..... ........# #.#.#.....#.## ....#.#.###.#... ..........#.##........ ####...........##.##### ...[................#  ###.#.#..###..###.#.#   .................#.# ..#...#.##.#...##[39;{%h 49m.# # #<#...#.#..#...# .# . #...#.#. .....  {%h {%h1 (6.5{%h {%h |%h #.#######  .....>..  ####.#.#.##### ###  #.#<....... ..# #  #.#...##### #.#.#  #.#.### #####.#. ##  .# ###.........###  ).# #......F#......  ...# #.#.#..@..#.##  #.#.###.#....  .........#.##........###  ###...........##.##### ..[................#  ##.#.#..###..###.#.#  ...............#.#  .#...#.##[3|%h9;49m.#...##.# # <#...#.#..#...# .# FF7.1|%h v (very poisoned)You hit the sky beast. The sky beast is poisoned.  The sky beast is lightly wounded.===9 (0.8 _The sky beast misses you.}%h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%hı  #.####### Dalarin the Covert  .....>.. Spriggan of Vehumet *..... ####.#.#.##### ### Health: 40/40 ======================== ...#.#<....... ..# #  Magic: 13/17 ==================------ ...#.#...##### #.#.#  AC: 4Str: 12 ...#.#.### #####.#. ##  EV: 19Int: 16 .......# ###.........###  SH: 0Dex: 16 .....).# #......F#......  XL:  8 Next: 71% Place: Dungeon:7 .......# #.#.#..@..#.##  Noise: =--------  Time: 4937.9 (0.0) ..}%hI .#.#.###.#............  k) +4 dagger (venom) .........#.##........###  Throw: 6 darts (datura) ###...........##.##### ..[................# ##.#.#..###..###.#.#  F   sky beast (very poisoned) .................#.# .#...#.##.#...##.# # <#...#.#..#...# .# _The sky beast misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, very poisoned, chance to affect: 50%)~%hT #.#######  Dalarin the Covert~%h.....>..  Spriggan of Vehumet *..... ####.#.#.##### ###  Health: 40/40 ======================== ...#.#<....... ..# #  Magic: 13/17 ==================------ ...#.#...##### #.#.#  AC: 4Str: 12 ...#.#.### #####.#. ##  EV: 19Int: 16 .......# ###.........###   SH: 0Dex: 16 ~%hS.....).# #......*#......   XL:  8 Next: 71% Place: Dungeon:7 .......# #.#.#..@..#.##  Noise: =--------  Time: 4937.9 (0.0) ...#.#.###.#............   k) +4 dagger (venom) .........#.##........###   Throw: 6 darts (datura) ###...........##.##### ..[................# ##.#.#..###..###.#.#  F   sky beast (very poisoned) .................#.# .#...#.##.#...##.# # <#...#.#..#...# .# _The sky beast misses you.[19~%h;2HCasting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, very poisoned, chance to affect: 50%)~%hz~%hF  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (lightly wounded, very poisoned, chance to affect: 50%)  The sky beast resists with some effort. The sky beast hits you.~%hj26---------8.9 (1~%h~%hcK _The open air twists around violently and strikes you!~%hP   You hit the sky beast.  The sky beast is moderately wounded.The sky beast hits you.16---------------9.7 (0.8 _The open air twists around violently and strikes you!%hƤ  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #.####### Dalarin the Covert  .....>.. Spriggan of Vehumet *..... ####.#.#.##### ### Health: 16/40 =========--------------- ...#.#<....... ..# #  Magic: 11/17 ===============--------- ...#.#...##### #.#.#  AC: 4Str: 12 ...#.#.### #####.#. ##  EV: 19Int: 16 .......# ###.........###  SH: 0Dex: 16 .....).# #......F#......  XL:  8 Next: 71% Place: Dungeon:7 .......# #.#.#..@..#.##  Noise: =--------  Time: 4939.7 (0.0) [%h%34m...#.#.###.#............  k) +4 dagger (venom) .........#.##........###  Throw: 6 darts (datura) ###...........##.##### ..[................# ##.#.#..###..###.#.#  F   sky beast (very poisoned) .................#.# .#...#.##.#...##.# # <#...#.#..#...# .# _The open air twists around violently and strikes you!  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, very poisoned, chance to affect: 50%)%hll  #.#######  Dalarin the Covert.....>..  Spriggan of Vehumet *..... ####.#.#.##### ###  Health: 16/40 =========--------------- ...#.#<....... ..# #  Magic: 11/17 ===============--------- ...#.#...##### #.#.#%hm   AC: 4Str: 12 ...#.#.### #####.#. ##  EV: 19Int: 16 .......# ###.........###   SH: 0Dex: 16 .....).# #......*#......   XL:  8 Next: 71% Place: Dungeon:7 %hxm P.......# #.#.#..@..#.##  Noise: =--------  Time: 4939.7 (0.0) ...#.#.###.#............   k) +4 dagger (venom) .........#.##........###   Throw: 6 darts (datura) ###...........##.##### %ho ..[................# ##.#.#..###..###.#.#  F   sky beast (very poisoned) .................#.# .#...#.##.#...##.# # <#...#.#..#...# .# _The open air twists around violently and strikes you!  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, very poisoned, chance to affect: 50%)%h$> kFasleep, very poisoned)%h XF%h k17=-40.7 (1%h3 %hf   Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (moderately wounded, very poisoned, chance to affect: 50%) _The sky beast looks drowsy...%h.  The helpless sky beast fails to defend itself.  You perforate the sky beast like a sieve!!!  You kill the sky beast!%hi.%h8=8-1.5 (0.8%h1%hZ _Vehumet accepts your kill.%h0, 3%h, %h3 :9=2=20==%hr6 w1=%h8 %h8 i2=%h: 93%h; P==%hu= %hN> i4=%h>A 5==3==%hA %hF %h/Z J 8.5 (7.0 _You start resting.6=9.5 (8 _You hear the faint creaking of a distant portcullis.%hsA%h>B3%hjKu7=8=29===%hlL%h O30==%h^u%h}w%hxU1=%hx%hXz%h{y2=4=%h{%h_}%h}U3=%h~%h%hK4=%h%h%hh6==%h;%hօ%hT7===%h'%hݎ8=9=%h_ _You start resting.%h061.5 (12.0)%hě40==5==2.5 (13%h%h" _HP restored.%h%hm%h%hv%hB%hCb===%h%h,%h %h$ a6=%h %h%h%h%h%h%h&%h%h?%h%h%hO=%h%h_%h%h8%h%hH%h%hL7==%h %h#4 _Magic restored.%h3%3%h%%h'%hb),%h)%h+%h,,%he-%hD0%hW2P==%h3%h4%hz6,%h6%h8%h9%h':%h:%h;%h<,%hz=%h@%hB,%h{B%hC%hE,%h F%hG%hUI,%hI%hK%h|L%hL%hM%hWN%hO%htP%hP%hQ%hR%h@S,%h[T%hU%hxV,%hKZ%h[,%h8\%hC]%hX^,%h^%h8`%ha,%h7b%hOc%hd,%hle%h7g%hh%h'i%hi%hnj%hk%hPl%hl%h|m%hn%hWo,%hGq%hq,%hpr%hs%h t%ht,%hw%hx,%hy%h {%hC|,%h|%h1~%hp,%h%hB%h%h%h,%hI%hn%hގB%hi%hԑ,%h%h5%he%hؕ%hv%h%h%h%hs%h%h,%h%hX%h%h̢,%h?%hV%h%h.%h%h%h%h%hv%h%h,%h%hg%hî%hU%h%hK%h%h%hA _You hear the faint creaking of a distant portcullis.####.#.#..###..###.#.# ### .................#.# ...#...#.##.#...##.#.# ##<#...#.#..#...##.#.#  . #...#.#.......#.#.# ## #...............#.#  .#.......#.#.######  .........#  %h...#.#@#......#.# 5001.3 (38.8 ........#.######  #[..#.#.#.#  .. ...#.#.#   .#. ..#  .. .. ...  . .. ####  ...  %h)%h,9 (39.4%h%hRM _Found a leather armour.%hP%h%TRead which item? Scrolls  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  p - 2 scrolls labelled DISADGHUELU  r - 2 scrolls labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORIz - a scroll of identify [!] read|quaff|evoke[?] describe selected%h %h %h ####.#.#..###..###.#.# ###   Dalarin the Covert.................#.#  Spriggan of Vehumet *..... ...#...#.##.#...##.#.#  Health: 40/40 ======================== ##<#...#.#..#...##.#.#  Magic: 17/17 ========================. #...#.#.......#.#.#%h   AC: 4Str: 12 ## #...............#.#  EV: 19Int: 16.#.......#.#.######   SH: 0Dex: 16#................#   XL:  8 Next: 81% Place: Dungeon:7...#.#@#......#.#   Noise: ---------  Time: 5001.9 (0.0)........#.######  k) +4 dagger (venom)#[..#.#.#.#  Throw: 6 darts (datura).. ...#.#.# .#. ..#.# .. .. ....#  . .. #####  ...%h      _You hear the faint creaking of a distant portcullis. _You start resting. _HP restored. _Magic restored. _You hear the faint creaking of a distant portcullis. _Found a leather armour.%h  As you read the scroll labelled DISADGHUELU, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.%h M=========2.9 (1%h %h + _You hear a shout! x11%h %h Drop what?29/52 slots (_ for help) Hand Weapons (select all with ))  k - a +4 dagger of venom (weapon)  a - a +1 dagger Missiles (select all with ()g - 3 atropa-tipped darts  n - 6 datura-tipped darts (quivered)u - 3 darts of disjunction  v - a throwing net Armour (select all with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Magical Staves (select all with |)  B - a staff of fire Jewellery (select all with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)h - a ring of fire Wands (select all with /)y - a wand of iceblast (11)  C - a wand of flame (23) Scrolls (select all with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space[%h am] toggle selected[top]%h  v - a throwing net Armour (select all with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Magical Staves (select all with |)  B - a staff of fire Jewellery (select all with "=) %h j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)  h - a ring of fire Wands (select all with /)  y - a wand of iceblast (11)  C - a wand of flame (23) Scrolls ?) %h e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOT  m - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  p - a scroll of noise  r - 2 scrolls labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS%h843%%h  p - a scroll of noise  s - a scroll labelled YFUOSMYFAS%hO(1 turn)+[Enter] accept (1 chosen)%hr ####.#.#..###..###.#.# ###   Dalarin the Covert.................#.#  Spriggan of Vehumet *..... ...#...#.##.#...##.#.#  Health: 40/40 ======================== ##<#...#.#..#...##.#.#  Magic: 17/17 ========================. #...#.#.......#.#.#  AC: 4Str: 12 ## #...............#.#  EV: 19Int: 16.#.......#.#.######   SH: 0Dex: 16#................#   XL: [%h% 40m 8 Next: 81% Place: Dungeon:7...#.#@#......#.#   Noise: =========  Time: 5002.9 (0.0)........#.######  k) +4 dagger (venom)#[..#.#.#.#  Throw: 6 darts (datura).. ...#.#.# .#. ..#.# .. .. ....#  . .. #####  ...     _You hear the faint creaking of a distant portcullis. _Found a leather armour.  As you read the scroll labelled DISADGHUELU, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! x11---------3.9 (1 _You drop a scroll of noise.%h%h!Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of fire Jewellery (select all with "=)c + unknown amulets  d - amulets of regeneration  e + unknown rings  f + rings of fire  %hc-g + rings of strength Wands (select all with /)h + unknown wands  i + wands of flame  j + wands of iceblast Scrolls (select all with ?)k + unknown scrolls  l + scrolls of amnesia (uncommon)  m + scrolls of enchant weapon (uncommon)  n + scrolls of identify (very common)  o - scrolls of noise (uncommon)  p + scrolls of poison (uncommon)  q + scrolls of teleportation (common) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]%hIL####.#.#..###..###.#.# ###   Dalarin the Covert.................#.#  Spriggan of Vehumet *..... ...#...#.##.#...##.#.#  Health: 40/40 ======================== ##<#...#.#..#...##.#.#  Magic: 17/17 ========================. #...#.#.......#.#.#  AC: 4Str: 12 ## #...............#.#  EV: 19Int: 16.#.......#.#.######   SH: 0Dex: 16#................#   XL: [3%hjM~7m 8 Next: 81% Place: Dungeon:7...#.#@#......#.#   Noise: ---------  Time: 5003.9 (0.0)........#.######  k) +4 dagger (venom)#[..#.#.#.#  Throw: 6 darts (datura).. ...#.#.# .#. ..#.# .. .. ....#  . .. #####  ...     _Found a leather armour.  As you read the scroll labelled DISADGHUELU, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear a shout! x11 _You drop a scroll of noise.%h1T %hU %hU %hX %h` %hhk %hl %hp %hx X ##<#...#.#..#...##.#.#  . #...#.#.......#.#.#  ## #...............#.#  .#.......#.#.######  # #................#  %hy V#.#...#.#?#......#.#  ..........#.### ..#[..#.#.#.# .......@#.#.# #..#....#.#  ............# ..####.j#...# ##..#.#  j   gnoll sergeant (polearm, wandering) #..#.. .. ..# %h c5.1 (1.2)%hƁ +7 (1.8%h %h | _A gnoll sergeant comes into view. It is wielding a +0 spear.%h% . #...#.#.......#.#.### #...............#.# %h.#.......#.#.####### #................# #.#...#.#?##.# ..........#.###### #[..#.#.#.# .......#.#.# ..#..#@...#.#...........##......#.#####.j#...#.##. ##..#.# #..#.. .....#.. .+%hC6.3 (0.6%h %h7%h^## #........#.# #.#.......#.#.######. #.#................#..#.#...#.#?##.#%hV............#.###### ....#[..#.#.#.# .........#.#.##..#....#.#.......@......####.#####...j#...#.# ##. ##..#.# #..#.. .....#......+j   gnoll (polearm, wandering) .j...%h%h%hZj.j).%h\&9%h%hs _A gnoll comes into view. It is wielding a +0 spear.%h #.##.#.######..#.#................#..#.#...#.#?##.##............#.###### #[..#.#.#.# #..........#.#.##....#..#....#.##..............# ##..j.@.#.#####.....#...#.# ###. ##..#.# #..#.. .....#.j....+ ...... ......#%hqI jj 2 gnolls (1 polearm)  A gnoll comes into view. It is wielding a +0 club.39-=7.5%hjL _The gnoll sergeant hits you from afar with a +0 spear.%h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #.#.......#.#.######  Dalarin the Covert ..#.#................#  Spriggan of Vehumet *..... ...#.#...#.#?#......#.#  Health: 39/40 =======================- #............#.######  Magic: 14/17 ===================----- .....#[..#.#.#.#  AC: 4Str: 12 #..........#.#.#  EV: 19Int: 16 #....#..#....#.#  SH: 0Dex: 16 #..............#  XL:  8 Next: 81% [3%h3mPlace: Dungeon:7 ##..j*@.#.#####  Noise: =--------  Time: 5007.5 (0.0) .....#...#.#  k) +4 dagger (venom) ###. ##..#.#  Throw: 6 darts (datura) #..#..  .j...#  .j....+  j   gnoll sergeant (polearm) ......  jj 2 gnolls (1 polearm) ......# Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0%h_F spear and wearing a +0 ring mail (chance  to affect: 55%)%h#.#.......#.#.###### Dalarin the Covert..#.#................# Spriggan of Vehumet *........#.#...#.#?#......#.# Health: 39/40 =======================-%h#............#.######Magic: 14/17 ===================-----.....#[..#.#.#.#AC: 4Str: 12#..........#.#.#EV: 19Int: 16#....#..#....#.#SH: 0%hDex: 16#..............#XL:  8 Next: 81% Place: Dungeon:7##..*.@.#.#####Noise: =--------  Time: 5007.5 (0.0).....#...#.#k) +4 dagger (venom)###. ##..#.#Throw: 6 darts (datura)#..#...j...#.j....+j   gnoll sergeant (polearm)......%hejj 2 gnolls (1 polearm)......#Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to affect: 55%)%hՅ%h* onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to affect: 55%)  The gnoll sergeant resists with significant effort. jjj.jjj 3 gnolls (1 polearm, 1 wandering)  The gnoll sergeant misses you.40==8.5 (1 _A gnoll comes into view. It is wielding a +0 whip.%h## #........#.#  #.#.......#.#.###### ..#.#................#....#.#...#.#?#......#.###............#.######+.....#[..#.#.#.# #..........#.#.# #....#..#....#.##.....@........# ###..j...#.#####+....j#...#.#####..##..#.##. #j.#...j .j...#+. ......+j 4 gnolls (2 polearms, 2 wandering)[16%h;12H#. ......#......#%h%h6--9.1 (0.6%h~%h!s _A gnoll comes into view. It is wielding a +0 spear.%h) L  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hg  Okay, then.-- _%h<  Casting: Tukima's Dance (dangerous; 3% risk of failure)  %h=\Confirm with . or Enter, or press ? or * to list all spells.%h  ## #...............#.#  Dalarin the Covert .. #.#.......#.#.###### Spriggan of Vehumet *..... . ..#.#................# Health: 40/40 ======================== ....#.#...#.#?#......#.# Magic: 12/17 ================-------- ##............#.######  AC: 4Str: 12 +.....#[..#.#.#.#  EV: 19Int: 16 #..........#.#.#  SH: 0Dex: 16 #....#..#....#.# %h# XL:  8 Next: 81% Place: Dungeon:7 #.....@........#  Noise: ---------  Time: 5009.1 (0.0) ###..j...#.#####  k) +4 dagger (venom) +....j#...#.#  Throw: 6 darts (datura) ####..##..#.#  #. #j.#..  .j .j...#  j   gnoll sergeant (polearm) +. ......+  jjjj 4 gnolls (2 polearms, 2 wandering) #. ......#  ......# Casting: Tukima's Dance (dangerous; 3% risk of failure) %hd$[19d Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to affect: 50%)%h. ## #...............#.#Dalarin the Covert.. #.#.......#.#.###### Spriggan of Vehumet *...... ..#.#................# Health: 40/40 ========================....#.#...#.#?#......#.# Magic: 12/17 ================--------##............#.######AC: 4Str: 12+.....#[..#.#.#.#EV: 19Int: 16#..........#.#.#SH: 0Dex: 16#....#..#....#.#XL:  8 Next: 81% Place: Dungeon:7#.....@........#Noise: ---------[3%h© _3m  Time: 5009.1 (0.0)###..*...#.#####k) +4 dagger (venom)+....j#...#.#Throw: 6 darts (datura)####..##..#.##. #j.#...j .j...#j   gnoll sergeant (polearm)+. ......+jjjj 4 gnolls (2 polearms, 2 wandering)#. ......#......#Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to affect: 50%)%h~ ^j, asleep)%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (chance  to affect: 50%)  The gnoll sergeant looks drowsy...  The gnoll shouts! x2  An orc comes into view. It is wielding a +0 club.ojj.jj. ..jjjj1)o   orc====10.1 (1 %h'l_A gnoll comes into view. It is wielding a +0 whip.%hUBAn orc comes into view. It is wielding a +0 club. _A gnoll comes into view. It is wielding a +0 whip.helpless gnoll sergeant fails to defend itself.  You perforate the gnoll sergeant like a sieve!!!  You kill the gnoll sergeant!  Vehumet accepts your kill..oj.)jjj##.j. #.jjjjj 5 gnolls (2 polearms)o   orc%hO1/413==7----8 (0.7 _You feel your power returning.%h>Dr . #...#.#### #........#.# #.. .#.#.#####...#.#..........o..#.#...#.#?#......#.###............#.######+.....#[..#.#.#......#.##....#@.#....#....j......... ###..)...#.#####+.....#j..#.#####jj##.j#.##.. #..#.. .. .....#+..+#.----1.4 (0.6%h ##<#...#.#..#...##.#.# . #...#.##.#.# ## #...............#.# #.. #.#.#.#.###### ....#.#..........# .o..#.#...#.#?#......#.###............#.######+.....#[..#.#.#.# #......@...#.#.# #....#..#....#.# #....j.........# ###..)...#.#####+.....#j..#.#####jj##.j#[34%h$ m.# #.. #..#.. .. .....#+.. ......+%h Q.j..jjj#.j..##..2.0%h %hp.. ...#...#.##.#...##.#.# ##<#...#.#..#...##.#.# . #...#.#.......#.#.# ## #........#.# #.. #.#.......#.#.###### ....#.#..........# ..o.#.#...#.#?#......#.###............#.######+.....#[.@#.#.#.# #..........#.#.# #....#j.#....#.# #..............###..).j.#.#####+...jj#%h2.j.#.# ####..##..#.# o   orc#.. #..#.... #.oj.jjj....#.. 4%hc%h$6%h%h%h . ................ .. ...#...#.##.#...##.###<#...#.#..#...##. . #...#.##.### #...............#.# #.. #..#.#.#####..#.#.............#.#...#.#?#......#.###.o.....@....#.######+.....#[..#.#.#.....j...#.##..#....#.#......j.......# ###.jj...#.#####+.....#.%h. H####..##..#.##.. #..#..==3.2%hl#.#####.#.#..###..######. ................ .. ...#...#.##.#...##.###<#...#.#..#...##. . #...#.#.#.### #...............#.# #.. ...#.#.#####..#.#...................#.#..@#.#?#......#.###.o..........#.######+.....#[..#.#.#..j...#...#..#....#......j....... ###.jj...#.#####+.....#.####..##.%hD.#.#.oj.jjjj 5 gnolls (2 polearms).)%h %hl 8%hw%h#%h .......[................ .#.#####.#.#..###..######. ................ .. ...#...#.##.#...##.#%hg ##<#...#.#..#...##. . #...#.#### #........#.# #.. #.#.#####................#.#...#.#?#......#.###..o.........#.######+.....#[.j#.#.#.........#.#..#.j#....#...jj.j....... ###..)...#.#####+.....#.%h %h %hO %h %h j.j#j 4....%h V4=4.4%h %h? %hL #...######.##### #.#  ........[................# #.# #.#.#####.#.#..###..###.#.# ### #... .................#.#.. ...#...#.##.#...##.#.###<#...#.#..#...##.#.# . #...#.##.#.### #........#.#  #.. #.##.#.###### ....#.#..........#%h8c ....#.#...#.#?#......#.# ##..o....j....#.######+.....#[..#.#.#.# #..........#.#.#1) #...j#jj#....#.# #.......j......# ###..)...#.#####%h%h<j.%h(5.0%h"%h%h # #..<...#.##........###. #...####...##.##### #.  ........[................# #.  #.#.#####.#.#..###..###.#.# ###... .................#.#.. ...#...#.##.#...##.#.###<#...#.#..#...##.#.# . #...#.##.#.### #........#.#  #..##.##.#.######%h? ....#.#..........# ....#.#...#.#?#......#.# ##..o....j....#.######+.....#[..#.#.#.# 3 #......j...#.#.# #...j#j.##.# #.......j......#%h%h%h!%h%h%hG%h jo...jjj 5 gnolls (2 polearms)jj.o   orc.#..#j.%hU &6%h%h %h # #..<.#.##.### #...####...........##.##### # .[................# #%hC #.#.#####.#.#..###..###.#.#  #... .................#.# .. ...#...#.##.#...##.#.# ##<#...#.#..#...##.#.# . #...#.#.#.#.# ## #.#.# #..##.#.#.#. ....#.#.%h ....#.#..j#.#?#......#. ##....o.......#.###### +.....#[j.#.#.#.# 4 gnolls (1 polearm) #....jj....#.#.# #....#..#j...#.#  #.#%h,%h(6.2%h %h%hlp # #..<.#.##. #...####...........##.#####  .[..........#  #.#.#####.#.#..###..###.#.#  #... .................#.# .. ...#...#.##.#...##.#.# ##<#...#.#..#...##.#.# . #...#.#.#.#.# ## #.#.# #..##.#.#.#.o.....#.#.. ....#.#..j#.#?#......# ##....o....#.###### +.....#[j.#.[3%hk3m#.#.# 2 #....jj....#.#.#oo 2 orcs (1 wandering) #....#..#j...#.#  #.# .joo#....j.oAn orc comes into view. It is wielding a +0 dagger.An orc comes into view. It is wielding a +0 club.=8 _The orc moves out of view.%h:  # #..<.#.##. #...####...........##.##### .[.......# #.#.#####.#.#..###..###.#.# #... .........#.# .. ...#...#.##.#...##.#.# ##<#...#.#..#...##.#.# . #...#.#.#.#.# ## #.#.# #..##.#.#.#. ......#.#.j.ooo...#o#...#.#?#.........##............#... +....j#[j.#.#.#.#   gnoll (. [%h Q34m#.....j....#.#.#ooo 4 orcs (2 wandering) #....#..#j...#.#  #.#%h %h %h fj..%hk (7.4%h %h} q _An orc comes into view. It is wielding a +0 club.%h( #.####....#.#.###..# #..<..........#.##........ #...####.....##.####%hr ........[................# #.#.#####.#.#..###..###.#.##... .................#.#.. ...#...#.##.#...##.#.###<#...#.#..#...##.#.# . #..@#.#.......#.#.### #.........#.#  #..##.#j#.#.## ......#.#....... .ooo...#o#...#.#?#.......##............#.####...+.....#[j.#.#.#.#ooo 3... #.....j....#.#.#%hN #....#..#j...#.#%h%h%h%h%htoo...#o...o..#.oooo 4 orcs (2 wandering)8.0%hn%h%h  +.............# #.#.#.....# #.####....#.#.###.# #..<..........#.##....... #...####...........##.### ........[................# #.#.#####.#.#..###..###.#.##... .................#.#.. ...#...#.##.#...##.#.###<#.@.#.#..#...##.#.# . #...#.#.......#.#.### #...............#. #..##.#j......#.#.#%h5 .oo...#o#....... ....o..#.#...#.#?#.... ooo 3 orcs (2 wandering) ....##............#.### ....+.....#[j.#.#.#.#... #.....j....#.#.#%h%hM%h%hb%hAo.##o.oo..#..o 4 orcs (2 wandering)%h&6%h%h%h ..#).# #.......#. +.............# #.#.# #.####....#.#.###.# #..<...#.##...... #...####...........##.# ........[................ #.#.#####.#.#..###..###.#.#.....!.................#... ...#@..#.##.#...##.#.##<#...#.#..#...##.#. . #...#.##.#.%h## #.........#. #o.##o#j#.# ..oo..#.#....... .......#.#...#.#?#... ....##............#.## ....+.....#[j.#.#.#.#%hO%h(jj   gnolloooo 4 orcs (2 wandering)%hߒ(9.2%h %hT\ _Found 2 lumpy green potions.%hu  #....# ###.......#..).# #.......# +.............# #.#.# #.####....#.#.###.# #..<..........#.##..... #...####...........##.# ........[.............. #.#.#####.#.#..###..###.##.....!.@...............#.......#...#.##.#...##.#.#.###<#...#.#..#...##.# ..#...#.##.###.#....j....#%hw _ ..#o.##o#j#.# ..oo..#.#....... 3 .......#.#...#.#?#.. ....##............#.#%hz %h| %h~ %h %hʂ %h o..oo.##.j 2 gnolls (1 polearm)..o.#joo 4 orcs (2 wandering)8%h9 %hƤ %h< #.# ### ..#..).# #. +....# #.#.# #.####....#.#.###.# # #..<..........#.## #...####.....##. .[..%h= #.#.#####.#.#..###..###. #.....!..#...#.##.#...##..#.###<#...#.#..#...##.# ..#...#.#.#. ##.#o..oj. ..#o.##.#j......#. j   gnoll ....o.#j#o   orc .......#.#...#.#?# ....##.#.%h@@%h{A%hUI.j(polearm).%hI)20.4%hP%hR%hH?f #.# ### ..#.).# # +.# #.#.# #.####....#.#.###.# # #..<..........#.## #...####....## .[. #.#.#####.#.#..###..### #.......#...#.##.#...##.#.###<#...#.#..#...### # ..#...#.#.# ##.#o..o ..#o.##j#j......#  ....o.#.# .......#.#...#.#?#  ....##.# %hB%hoDW5==1.0%hI%h]%h]+2.0 (1%h:e%h'iY _p - 2 lumpy green potions%hC..#).# #... +....# #.#.##.####....#.#.###.#...# #..<..........#.## #...####...........##........[....#.#.#####.#.#..###..####..........................#...#.##.#...##...#.###<#...#.#..#...##.# # ..#...#.#.......#. ##.#o..o......#o.##j#j#....o.#.#..........#.#...#.#?#....##............#.....+.....#[j.#.#.#.6 (0%h?  +..# #.#.##.####....#.#.###.#..# #..<..........#.###.#...####...........## ........[.....#.#.#####.#.#..###..###.......................#...#.##.#...##..#.###.# #.......... #.###.#o..o........+... #.....j....#.#. %hE%h(3.2%h%ha _There is a stone staircase leading up here.%hZ%h;[%hG`%h@d%hjoo   orc%h1k%hoO==4.2 (1.0 _%hrq%h_KR### ####.# #.##.#######.######## #................# #.#####.#.######.# #.#.....#.# #.# ###### #.#.#...#.# #.#####....###.......#.######.##........6#####.###....@..............###.........#.#....####.###.###.###.#†#.........#<#.......#.#.#.....###.#.[....#####.#...).#.....# #..[#.###.###.....# #........%hTM}###.#...........###..÷...... #................###........ #........................... %hQ%h)-5.7 (2.5%h%h1} _You climb upwards. _There is a stone staircase leading down here.%h#.# #.# #.#######.#########................# #.#####.#.######.# #.#.....#.# #.# #######.#.#...#.# #.#####....####.......#.######.##..........#####.###....>........%ht####.........#.#.@..####.#.....#%h#.###.###.#†#.........#<.......#.......#.#.#.....###.#.[%hU#####.#...).#.....# #..[......# #.###.###.....# #.........(%hJ###.#...........###..÷##..........%h$###........##.%hd.....#.###..##....#%h8%hP46.3 (0.6 _%h%hT%h #.#######.#########................# #.#####.#.######.# #.#.....#.# #.# #######.#.#...#.# #.#####....#####.......#.######.##...........#####.###....>..............####%h #.........#.#....####.#.....##.###.###.#†#..@......#<........#.......#.#.#.....###.#.[%hq ,#####.#...).#.....# #..[......# #.###.###.....# #.........(.###.#...........###..÷###..........###........##%h ?#.......#..........###..##....###.# #........#%h% %h &9%h %hUO6== _You start resting.32.9 (6.07==3.9 (7 _Magic restored.%h #................# #.#####.#.######.# #.#.....#.# #.# #######.#.#...#.# #.#####....######.......#.######.##............ #####.###....>........##### #.........#.#....####.#.....####. #.###.###.#†#.........#<......... #.......#.#.#...@.###.#.[ %h@ #####.#...).#.....# #..[......# #.###.###.....# #.........(.)###.#...........###..÷###..........###........##.#.............#..........###..##....###................# #........##.# #.)#.#####%hZ %hU -4.5 (0.6%h %hF %hG#.#####.#.######.#  %hg5#.#.....#.# #.# #######.#.#...#.# #.#####....#######.......#.######.##............. ####.###....>........###### .........#.#....####.#.....####. .###.###.#†#.........#<......... .......#.#.#.....###.#.[###.#...).#....@# #..[......#  #.###.###.....# #.........(.)%ht###.#...........###..÷##..#.........###........##.#......#..###..##....#####.........# #........#  #..# #.)#.#####  #.# #..#÷#%h%h7%h!5.1%h%h%ht .....#.# #######...#.####....######......#.######.##............. ####.###....>.......###### .........#.#....####.#. .###.###.#†#.........#<.......... .......#.#.###.#.[ ####.#...) #..[......#  #.###.##.(.)###.#......##..÷##.....%hҺ.###...#.........##.......########## #..#)#%h%h!7%hp%h%%hH  #####....######......#.######.##............. ####.###....>.......###### .........#.#....####.#. .###.###.#†#.........#<.......... .......#.#.###.#.[ ####.#...) #..[......#  #.###.##%h .(.)###.#......##..÷##......###......############.......##..#.####%h %hЩ E==6.3%h %h;^#.......#.######.##.............. ###.###....>........####### ........#.#....####.#.....####. ###.###.#†#.........#<......... ......#.#.#.....###.#.[# ###.#...).#.....# #..[......#...#  #.###.###.....# #.........(.) ###.#...........###..÷##..# #...........##. #.........# #..###..##....##### #.........# #........# #..# #.)#.##### #.# #..#÷# #.########## #..#)# #.# #..#.#### #.# #..#....#%hJ<9%hMU%hգ#.###....>........######## .......#.#....####.#.....####.## ##.###.#†#.........#<..........# .....#.#.#.....###.#.[# ##.#...).#.....# #..[......#...# %hˤ #.###.###.....# #.........(.)... ##.#...........###..÷......##..## .....#........##.... ............#..# ..###..##....##### .......# #........# ..# #.)#.##### .# #..#÷%h# .########## #..#)# .# #..#.#### .# #..#....##.#)### #..#....#%hA%h(7.5%h%h%hG.###....>.##.#....####.#.....####.## .###.#†#.........#<....# ##.#.#.....###.#.[...# # 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You hear the roar of battle.Ǿ%hX /  --more--Ⱦ%h ### .. #. ..# ..#Ⱦ%h###  ###.###.# #.#############.# ........ .....>..........#  #...#.#####.#.#.#########.# 7 Ⱦ%h=% #.........#.#@..........#.#  #...#.....#.#...#######.#.#  ###.........#.#.### #####.#.###  #...............# ###.........##..#...........[.# #.......#.....+.............# #.#.#.....#.##  #.####....#.#.###.#...........  # #..<..........#.##........##  #.#...####...........##.#####There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!Ⱦ%h.Ⱦ%h}-6.4 (2.5Ⱦ%hȾ%h^ _You hear the faint creaking of a distant portcullis. Ⱦ%h`[_There is a stone staircase leading up here.Ͼ%hfϾ%hhM#### ...   #. ..# ...# #####.###.#####.#############................>.........#.#####.#@#.########.<......... #...#..#####  ###.........#.#.### #####.#.###. ..... Ͼ%h]xJ7.0 (0.6 _Ͼ%h{Ͼ%hϾ%hM##### ....   Ͼ%h #. ..# ...# #####.###.#####.#############..............@.>.........#.#####.#.#.########......#.#<.........#...#.....#.#...#######.#.#.#.#Ͼ%h5'<6Ͼ%h.Ͼ%h0Ͼ%hj  ###### ..... #. ..# ...# ###Ͼ%hrk  ###.###.#####.#.# .>.# #...#.#####.#.#.Ͼ%h l A#.# #.#.#<....#.# #...#.....#.#...#######.#.#Ͼ%hl L ###.#.#.### #####.#.### #....# ###Ͼ%hMm L. ..#..[.# #.# +....# #.#.#.....#.Ͼ%ho Q #.####....#.#.###.#Ͼ%hm{ >8.2Ͼ%h Ͼ%h о%hH ######### #.......#  #. ..#.....# ######.###.#####@#############.#о%h" ................>..........# #...#.#####.#.#.#########.# #.........#.#<..........#.# #...#.....#.#...#######.#.# ###.#.#.### #####.#.# #......# ###.......#...[.# #.......#... +.............# #.#.#.....#о%h о%hо%h8&8о%hEо%hо%h ######### #.......#  #. ..#...@.# ######.###.#####.#############.#................>..........# #...#.#####.#.#.#########.# #.........#.#<..........#.# #...#.....#.#...#######.#. ###.#.#.### #####.#.# #......# ###.......#[.# #.......#.9.4о%h_q ######### #....@..#  #.....#.....# ####.###.#####.#############.................>.......... #...#.#####.#.#.#########. #.........#.#<..........#. #...#.....#.#...#######.#. ####.#.### #####.# #....# ###.....о%hB?70.0о%hо%hD&Ѿ%hJ # #.# #.....#.....#  ###.###.#####.##Ѿ%hv .....> #...#.#####.#.#.# #.#.#<...# #...#.....#.#...#.# ###.#.#.### #####.# #.# ###Ѿ%hѾ%h\&6Ѿ%hyѾ%hѾ%h # #.# #.....#.....#  ###.###.#####.# ....> #...#.#####.#.#. #.#.#<.Ѿ%hg. #...#.....#.#...#. ###.#.#.### #####. #.# ###Ѿ%h>1.2Ѿ%huѾ%heѾ%hR $ Ѿ%hS [# #.# #.....#.....# ###.###.#####.# ................> #...#.#####.#.#. #.........#.#< #...#.....#.#...#Ѿ%h.T  ###.........#.#.### ##### #.# ###Ѿ%hY Ѿ%hZ Ѿ%h[ 8Ѿ%h|_ Ѿ%hsb Ѿ%hFk##############.......##....@#.....####.###.#####.########## ................>...... #...#.#####.#.#.###### #.........#.#<........ #...#.....#.#...#########.........#.#.###  #...............# ###... ..#[.# #.Ѿ%hp>2.4Ѿ%hrѾ%htҾ%h4r ## #####.# #...@.#.....# ###.###.#####. ..........> #...#.#####.#.#. #.........#.#<Ҿ%hr #...#.....#.#... ###.........#.#.###  #...............# ### ..#.[.# #Ҿ%h{Ҿ%h|(3.0Ҿ%hҾ%ho ### #####.# #..@..#.....# ###.###.#####. ..........>###...#.#####.#.#. #.........#.#< #...#.....#.#... ###.........#.#.###  #.........# ### ..#.[.# #Ҿ%h՗Ҿ%h;&6Ҿ%hʚҾ%h|Ҿ%h _ ######### #####.# #.@...#.....# ###.###.#####. .........> ###...#.#####.#.#. #..#.#< #...#.....#.#... ###..#.#.###  #....# ### ..#.[.# #Ҿ%h >4.2Ҿ%h Ҿ%h Ӿ%h##############.......# #.....#.....####@###.#####.######.....................>...######...#.#####.#.#.## #.........#.#<.... #...#.....#.#...#####.........#.#.###  #...............# # ..#...........[.# #. +...# #Ӿ%h<8Ӿ%hӾ%h:Ӿ%h+ ##############.......# #.....#.....#..######.###.#####.#####.......@..............>.######...#.#####.#.#.# #.........#.#<... #...#.....#.#...####.........#.#.# #.......# # ..#[.#  +...# # #.####....#.#.###Ӿ%hM[5.4Ӿ%h C # #####.# #.....#.....#.######.###.#####....>.######...#.#####.#.#. #..#.#< #...#.....#.#... ###.........#.#. #.......#  ..#...........[.#  +.......#  #.####....#.#.Ӿ%hZ Ӿ%h (6.0Ӿ%h Ӿ%hy Ӿ%h5 # #####.#. #.....#.....#.######.###.#####.....######...#.#####.#.#. #...#.#< #...#.....#.# ###.........#.#. #........# ..#...........[.# +.# #.####....#.#.6Ӿ%hӾ%hԾ%hV #. #####.#.. #.....#.....#.######.###.#####..######...#.#####.#... #.........#.#<. #...#.....#.# ###.#.#. #. ..#.[. +. #.####....#.#.Ծ%hT7.2Ծ%h !Ծ%hzk### #... #####.#.. #.....#.....#.######.###.#####.#.....######...#.#####.##.... #.........#.#+... #...#.....#.##.. ###.#.##. ## ..#.[ + #.####....#.#Ծ%h3Ծ%h&8Ծ%hdԾ%hԾ%h#### ... #####... #.....#......######.###.#####.#.....######...#.#####. #..... #.#. +..... #...#.....#. #..... ###.#. #....# # ###+# ..#. + #.####....#.Ծ%hԾ%h(8.4Ծ%hKԾ%hMԾ%hA4B## .# #####.# #.....#.######.###.######.....######...#.##### #.....# #.# +.....# #...#.....# #.....# ###.# #....## # ###+# ..# + #.####....#Ծ%h:>9.0Ծ%h?վ%hվ%hl9# .# #####o.# #.....#.######.###.#.....######...#. #.....# #. +.....# #...#..... #.....# ###. #....## #o   orc (asleep) ###+#. ..#. + #.####.....ooվ%ho&6վ%hqվ%h8tu _An orc comes into view. It is wielding a +0 hand axe.վ%h# .# ######.o.# #.....##.######.###.#.....######...#. #.....# # +.....# #...# #.....# ###վ%h7[ #....## # ###+#. ..# . + #.####վ%hZվ%hM P.oվ%h)80.2վ%hվ%hMվ%h\# .# ##### #..o......# #.....##.######.###.#.....######...#. #.....# # +.....# #...# #.....# ### #....## # ###+#. ..# .. + #.####վ%h<8վ%hվ%hy־%hx# .# ##### #..o......# #.....##.######.###..######.....######...#. #.....# # +.....# #...# #.....# ### #....## # ###+#. ..# .. + #.####־%h־%hP.o־%h(1.4־%h־%h־%h ־%h 5=2.1 (0.7־%h ־%hx O _You closely miss the orc.׾%h  You hit the orc.  The orc is almost dead.׾%h+9 (0.8׾%h7׾%h : _The orc hits you but does no damage.׾%hn  You hit the orc.  You kill the orc!׾%h׾%h 9 )׾%h j   gnoll (polearm)jVehumet accepts your kill.׾%h(3.7׾%h#׾%h[,s _A gnoll comes into view. It is wielding a +0 spear.پ%h############## ##....# #####. #.........# #..... #########.###.........................######.....######...# #.....# #... +.....# #...# #.....# ###  #....## #. ###+#. ..# .j +..... -4.3 (0.6  Things that are here: _a +0 hand axe; a +0 ring mail; an orc corpseپ%hG #  ..# ##### #.# # ###..@).....######.####..######.....######...#. #.....# # +.....# #...# #.....# ### #....## # ###+#. ..# .j +پ%hڍz-9 _پ%hi ############## .............# ### #.# #...##.###...).....######.##.......@................#..######.....######پ%hG  . #.....# #... +.....# # #.....# ###... #....## #. ###+#. ..# .j + #.##پ%h پ%hԪ (5.5پ%h پ%hܰ ھ%huC #### ....#  #.# ##.###...).....######..#..######.....#######. #.....# # +.....# # #.....# ###ھ%hLD7 #....## # ###+#. ..# .j + #.ھ%hL>6.1ھ%hRھ%hZTھ%h~z ##### .....#  #.# ##.###...).....######..#..######.....###### #.. #.....# #... +.....# #.## #.....# ### #....## #ھ%h ###+#. ..# .j + #.ھ%h ھ%h&7ھ%hpھ%hھ%h ##... ########..$ .......# .. #..# #.####.###...).....######.#..######.....######. #... #.....# # ..... +.....# #ھ%h' Z.##..# #.....# #### ... #....## ##..# ###+#. ..#.>. .j + #ھ%hR ھ%hޫ (7.3ھ%hv g _Found 18 gold pieces. Found a stone staircase leading down.ھ%hX ##.################ ..$..............#  ... #...# .####.###...).....ھ%hfY .#..######......# #...# #.....#  ...... +.....# ..##..## #.....#  # ... #....## #. #..# ###+#. .. .>. .j ھ%h_ <9ھ%hd ھ%hf ۾%h#####.....################.....$..............# #....# #.........#  ..####@###...).....####.......................#..######.....####...#.#...# #.....#.......... +.....#...##..### #.....# #### ...# #....## # #..## ###+#. ..>..j۾%h۾%h&(8.5۾%hX۾%h,۾%hx P#######.....################+.....$..............# #..@.# #.........#  ..####.###...).....### ....................... ......#..######.....### ...#.#...# #.....#.......... +.....# ...##..### #.....#### ...# #....## #..## ###+#.۾%hޔ ۾%h (9.1۾%h ۾%hӛ ۾%h: @ ###### #.....################+.....@........#.....#....###.........# .....####.###...).....##. ...................... ......#..######.....## ...#.#...# ۾%h -#.....#....... +.....# ...##..### #.....#### ...# #....##۾%h <7۾%h ۾%h ۾%h ,90.7 (1۾%h ۾%h ? _You now have 174 gold pieces (gained 18).ܾ%h ####### #.....# +.#.#....###.#...####.###...).......F.........ܾ%h|.........#..######....... ...#.#...# #.....# F   bullfrog (wandering). .. +.....# ...##..### #.....#  ### ...# #....##ܾ%hܾ%h@F.ܾ%h+1.3 (0ܾ%hxܾ%h[ _A bullfrog comes into view.ܾ%h # ܾ%h. # #..... +..#....###..F.####.###...)......................#..######......$...#.#...# #............ +.............##..### #..... ### ...# #....ܾ%hf ܾ%h Fܾ%h ..ܾ%h &9ܾ%h$ ܾ%h * _Found 6 gold pieces.ݾ%h2#   ݾ%h4$ Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݾ%h   Dalarin the Covert  Spriggan of Vehumet *.....  Health: 41/41 ======================== ݾ%hZ B Magic: 15/17 =====================---  AC: 4Str: 12  EV: 19Int: 16 ####### SH: 0Dex: 16 #.....############### XL:  8 Next: 87% Place: Dungeon:7 +...@................ Noise: ---------  Time: 5091.9 (0.0) .....F*#....###......... k) +4 dagger (venom) ݾ%h y.......####.###...)..... Throw: 6 darts (datura) ........................ ..........#..######..... ...$...#.#...# #..... F   bullfrog (wandering) .............. +..... ........##..### #..... ### ...# #....# _Found 6 gold pieces.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, chance to affect: 50%)޾%hDalarin the CovertSpriggan of Vehumet *.....Health: 41/41 ========================Magic: 15/17 =====================---AC: 4Str: 12EV: 19Int: 16#######SH: 0Dex: 16#.....############### XL:  8 Next: 87% Place: Dungeon:7+...@................ Noise: ---------  Time: 5091.9 (0.0).....*.#....###......... k) +4 dagger (venom).......####.###...)..... Throw: 6 darts (datura)..................................#..######........$...#.#...# #..... F   bullfrog (wandering).............. [޾%hL 34m+.............##..### #.....### ...# #....# _Found 6 gold pieces.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, chance to affect: 50%)޾%h*_Fasleep)޾%hO9F޾%hP+2.9 (1޾%h-U޾%h=YR  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (wandering, hasn't noticed you, chance to affect: 50%) _The bullfrog looks drowsy...޾%h 5####### #.....#################++.........................F@#....###...####.###...)................#..######$...#.#...# #............ +..##..### ####. ...# # #..## ###+޾%h" `3.5 (0.6޾%h )  The helpless bullfrog fails to defend itself.  You stick the bullfrog like a pincushion!!!  You kill the bullfrog!†޾%h 6944.3 (0.8޾%h ޾%h Z _Vehumet accepts your kill.߾%hr  # #.....#++.@.#....###.####.###...)....#..######.$...#.#...# #>..... +.##..### #.###.....# # #..## ###+9 (0.6߾%ht ߾%hex _Found an escape hatch in the floor. _You see here a bullfrog corpse.߾%h8L####### #.....#################++.........................†.#....###.####.###...)............(..#..######$...#.#...# #o>............... +o##..### #o   orc priest (asleep)###.....# #o   orc (asleep)####+## .#..## ### .>.߾%h.w  An orc and an orc priest come into view.%hC+(5.5%h.%h^1% _Found 5 stones.%h #######  #.....#################++..........†.#....###...####.###...)..........(............#..######.......$...#.#...# #.o>....... +o..........##..### #........###.....# #.####+## .#..## ##oooo%hC1==6.1%h%h< _The orc priest shouts! The orc shouts!%hO####### #.....#################++...............%h\P..........†.#....###...####.###...)............(%hP#..######.$...#.#...# #%hRo>............... +.o.##..### #.###.....# #######+### .#..## # .>.%hT%hLV%h [%h-gwo.oo..%h hZo 2 orcs%hi/--7%h.%h=2-----==7.7 (1.0Touch %huA%hE3 _Your hands begin to glow red.%h& ####### #.....#################++.........................†.#....###...####.###............(.o#..#####...o...$...#.#...# o.>............... ...##..######.....# #######+### .#..##  .>. %h %hu %h %h xo.oo...%hN 6--8.3 (0.6%h %h %hg oo(confused)  You hit the orc priest but do no damage.%h_i3==---=-9.0 (0.7%h|L _The orc priest appears confused.%hl  You hit the orc priest but do no damage. _The orc priest appears confused.  You catch the helpless orc priest completely off-guard!  You impale the orc priest!!  You kill the orc priest!  Vehumet accepts your kill.%hG).ooo 2 orcs%hJ 38/42---4===77 _You feel your power returning. The orc hits you with a +0 club.%hA%hpm _Your Short Blades skill increases to level 5!%h   You hit the orc. The orc is poisoned.  The orc is moderately wounded.o.(1 very poisoned)9=--100.4 _The orc closely misses you.%h=The orc is moderately wounded.The orc closely misses you.  You puncture the orc!  You kill the orc!  Vehumet accepts your kill.  Vehumet offers you knowledge of Mephitic Cloud.  --more--%h o.)   orc%h h 40=1.2 (0.8 %h> _%h %h        #######   #.....########  #########++..........  #†.#....###  #......####.###  #......o........  %h%#...(..).........#..####  #.........$...#.#...#  #....>.......  #.....##..###  ..........###.....#  ########+### .#..##  .>.%hI-8 (0.6%hI%h%h37-==2.6 (0.8%h %hHp _You closely miss the orc. The orc hits you with a +0 whip.%h X  You hit the orc.  The orc is lightly wounded.%h` V8-3.4%hz %h  %h 4_The orc hits you but does no damage.%h   orc (very poisoned)You hit the orc. The orc is poisoned.%h[9=4.1 (0.7%h%h\ _The orc is severely wounded.%hn  You hit the orc.  You kill the orc!%h-%h)jj   gnoll (polearm)%h*40=8 _Vehumet accepts your kill.%h #######  #.....######### #########++............ #.†.#....###. #.......####.### #......).%hf.......... #...(..)......j..#..##### #.........$...#.#...# #....>.....  #....##..### #..........###.....# ########+### .#..##%hۊ%hj.5==-5.4 (0.6%h%hM  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#   Dalarin the Covert  Spriggan of Vehumet **....  Health: 40/42 ======================--  Magic: 12/17 ================--------  AC: 4Str: 12 #######  EV: 19Int: 16 #.....######### SH: 0Dex: 16 #########++.............. XL:  8 Next: 97% Place: Dungeon:7 #.......@*..†.#....###... Noise: ---------  Time: 5105.4 (0.0) #.........**..####.###... k) +4 dagger (venom) #......)....*j........... Throw: 6 dar%h' ts (datura) #...(..).........#..##### #.........$...#.#...#  #....>...............  j   gnoll (polearm) #..............##..###  #..........###.....#  ########+### .#..## _Vehumet accepts your kill.Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 65%)%h>+%h2Dalarin the Covert%h!Spriggan of Vehumet **....%h Health: 40/42 ======================--%hwMagic: 12/17 ================--------%h\-AC: 4%h.Str: 12%hB#######EV: 19Int: 16#.....######### SH: 0Dex: 16#########++.............. XL:  8 Next: 97% Place: Dungeon:7#.......@...†.#....###... Noise: ---------  Time: 5105.4 (0.0)#.............####.###... k) +4 dagger (venom)#......).....*........... Throw: 6 darts (datura)#...(..).........#..######.........$...#.#...##....>...............j   gnoll (polearm)#..............##..####..........###.....#########+### .#..## _Vehumet accepts your kill.%hCasting: Confusing Touch (dangerous; 3% risk of failure)  %hMConfirm with . or Enter, or press ? or * to list all spells.%hyAiming: Tukima's Dance (dangerous; 3% risk of failure)  %h ;Press: ? - help, Shift-Dir - straight line%hOAim: a gnoll, wielding a +0 spear (chance to affect: 65%)%h/ally target)(   +0 spear (polearm, minion)%hhj.(1===6.4 (1  Casting: Confusing Touch (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 65%) _The +0 spear dances into the air!%h;########.....###################++...............#...........†.#....####..####.###...)#......)....j..........#...(..)......(..#..#######.........$...#.#...# #....>............... +#......##..### ##.###.....# #########+### .#..## # .>. 2==--7.0 (0.6%h== _Your +0 spear hits the gnoll from afar.%hCe ####### #..... #++ #.†.#....### #.####.###... #......)....j #...(..)......(..#.. #.$...#.#...# #....>. #.##..###  #.###.....#  #+### .#..##  .>.%hs%h:v%h%hЇ<j.(%hh.%h%h--%hb6%h2%h########.....###################++.....j.........#...........†.#....####..####.###...)#......).@.j.(.........#...(..).........#..#######.........$...#.#...# #....>............... +#......##..### ##.###.....# # jj 2 gnolls (1 wandering, 1 ally target)########+### .#..## # .>.   A gnoll comes into view. It is wielding a +0 whip..j.   gnoll (8.2%h %hE%hړL_Your +0 spear hits the gnoll from afar. The gnoll moves out of view.%h   You completely miss the gnoll. (.  The gnoll is heavily wounded.=9.0 (0.8 _Your +0 spear hits the gnoll from afar.%h  You hit the gnoll.  You kill the gnoll!Vehumet accepts your kill.%hzC  You feel your power returning.%hj(...jj 2 gnolls (1 polearm, 1 missile, 1 all…)%h2{=3==88%h%h  A gnoll comes into view. It is wielding a +0 spear and quivering a throwing _net.%hL  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h +%h  Dalarin the Covert  Spriggan of Vehumet **....  Health: 42/42 ======================== #######  Magic: 10/17 ==============---------- #.....########## AC: 4Str: 12 #########++...j........... EV: 19Int: 16 #...........**#....###.... SH: 0Dex: 16 #.........**.(####.###...) XL:  8 Next: 98% Place: Dungeon:7 #......).@................ Noise: =--------  Time: 5109.8 (0.0) #...(..).........#..###### k) +4 dagger (venom)[%h 34m #.........$...#.#...# # Throw: 6 darts (datura) #....>..........j.... + #..............##..### # #..........###.....# # jj 2 gnolls (1 polearm, 1 missile, 1 all…) ########+### .#..## # (   +0 spear (polearm, minion) .>.  _net.Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (ally target, chance to affect: 65%)%h*j†.#...  Casting: Tukima's Dance (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%h,eAiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  You can't see that place.  [the floor.]%hz .#******%h{:#*%h[! f....****%h.***..*#%huv..**...**#.#**jAim: a gnoll, wielding a +0 spear and quivering a throwing net (chance to  affect: 65%)%hZ Dalarin the CovertSpriggan of Vehumet **....Health: 42/42 ========================#######Magic: 10/17 ==============----------#.....########## AC: 4Str: 12#########++...j........... EV: 19Int: 16#...........†.#....###.... SH: 0Dex: 16#............(####.###...) XL:  8 Next: 98% Place: Dungeon:7%h #......).@................ Noise: =--------  Time: 5109.8 (0.0)#...(..).........#..###### k) +4 dagger (venom)#.........$...#.#...# # Throw: 6 darts (datura)#....>..........*.... +#..............##..### ##..........###.....# # jj 2 gnolls (1 polearm, 1 missile, 1 all…)########+### .#..## # (   +0 spear (polearm, minion).>.%h Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and quivering a throwing net (chance to  affect: 65%)%h %h%hD( j..jThe gnoll struggles to resist. Your +0 spear hits the gnoll from afar.%h,M(((((((%h @......jjally target)  The gnoll throws a throwing net. The throwing net misses you.=10.8 (1 _Your +0 spear hits the gnoll from afar.%h4#######  #.....####################++..j.........#.%h†.#....###.....#...@..(####.###...)#......).(..........#...(..).........#..######.#.........$...#.#...# #.#....>j.... +.#....##..### #.%h]}#..........###.....# #.########+### .#..## ##.>.%h%h%hű`.jj.%hJ6--1.4 (0.6%hŸ%h= _Your +0 spear hits the gnoll from afar.%hfL  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+%h÷ %hRL Dalarin the Covert%h %hiO Spriggan of Vehumet **....%h %h Health: 42/42 ========================%hһ %hm_ Magic: 7/17%hO=========---------------%h %h l#######  AC: 4%h.Str: 12%h; %hǿ#.....########### EV: 19%h\-Int: 16%h %hz#########++................ SH: 0%h-Dex: 16%h %h4#...........j.#....###..... XL:  8 Next: 98% Place: Dungeon:7%h %ha#.........@..(####.###...). Noise: ---------  Time: 5111.4 (0.0)%h %h#......).(.*............... k) +4 dagger (venom)%h #...(..)....*....#..######. Throw: 6 darts (datura) #.........$..*#.#...# #. #....>........*j..... +. #..............##..### #. jj 2 gnolls (1 polearm, 1 ally target) #..........###.....# #. (   +0 spear (polearm, minion) ########+### .#..## ## .>. _Your +0 spear hits the gnoll from afar.  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%hWAim: a gnoll, wielding a +0 spear (chance to affect: 65%)%hB(Dalarin the CovertSpriggan of Vehumet **....Health: 42/42 ========================Magic: 7/17=========---------------#######AC: 4%h(Str: 12#.....########### EV: 19Int: 16#########++................ SH: 0Dex: 16#...........j.#....###..... XL:  8 Next: 98% Place: Dungeon:7#.........@..(####.###...). Noise: ---------  Time: 5111.4 (0.0)#......).(................. k) +4 dagger (venom)%hR)i#...(..).........#..######. Throw: 6 darts (datura)#.........$...#.#...# #.#....>.........*..... +.#..............##..### #. jj 2 gnolls (1 polearm, 1 ally target)%hg+#..........###.....# #. (   +0 spear (polearm, minion)########+### .#..## ##.>. _Your +0 spear hits the gnoll from afar.  Casting: Tukima's Dance (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 65%)%h$( 2 dancing weapons (polearms, minion)%hc  Casting: Tukima's Dance (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 65%)  The +0 spear dances into the air!%h:%hȨT †j.)(j1 ally target)   +0 spear (polearmYour +0 spear falls from the air.%h~k8====2.4 (1%hA%h] _The gnoll closely misses your +0 spear.%h  You hit the gnoll.  You kill the gnoll!Vehumet accepts your kill.%h )   gnoll ( You feel your power returning. Your +0 spear closely misses the gnoll.%hS9===9-3.2 (0.8%h#%hr 3 _The gnoll hits your +0 spear.%h% ######## #.....###################++............... #...........†.#....### #).)####.###...) #).@............... #...(..)..#..###### #.........$...#.#...# # #....>........(j..... + #......##..### # ####.....# # ########+### .#..## # .>. %hF I  %h T--8 (0.6%h{ %h 3 _Your +0 spear hits the gnoll. %h n_You see here a throwing net.%hb    v - 2 throwing nets (gained 1)  Your +0 spear hits the gnoll. The gnoll hits your +0 spear.-4.8 (1.0%he %hm ] _Your +0 spear closely misses the gnoll.%hֲ5########.....####################++................#...........†.#....####.%h:).)####.###...)#......)...................#...(..)..@......#..#######.........$...#.#...# #.#....>........(j..... +.#......%h##..### #.#.###.....# #.########+### .#..## # .>. %hS  You hear the creaking of a distant portcullis.Your +0 spear hits the gnoll. The gnoll hits your +0 spear.%h) 5.4 (0.6 _Your +0 spear falls from the air.%hf.  #######.....####################++...........................†.#....###).)####)%h 0 1)..................(..)...#..######....#.#...# >........)j..... +..##..### #...j   gnoll.%h8 %hZ9 D=6.0%h@ %h:E Q _You see here 6 gold pieces.%h %h5 ~j.7.0 (1.0%h> > _You now have 180 gold pieces (gained 6).%ht&########.....#####################++.................#...........†.#....####.%h,uh).)####.###...)#......)...................#...(..).........#..######%hQw#.............#.#...# #.#....>j...... +.#......##..### #.#.###.....# #.########+### .#..## ### .>.. # %hy%hGj)%hQ+6 (0.6%h%h%h> # #.....##++.....#.†.#....###.#.).)####.###...).#......)......#...(..)..#..######.#.#.#...# #.#....>.j)...... +.#.##..### #.#.###.....# #.#+### .#..## ###+.>... #.....#=8.2 _The gnoll hits you but does no damage.%hr  You hit the gnoll.  You kill the gnoll!%h!1.%h%h#######Dalarin the Covert#.....############# Spriggan of Vehumet **....#########++.................. Health: 42/42 ========================#...........†.#....###....... Magic: 10/17 ==============----------#..........).)####.###...)... AC: 4Str: 12#......)..................... EV: 19Int: 16#...(..).........#..######... SH: 0Dex: 16#.............#.#...# #... XL:  8 Next: 100% Place: Dungeon:7#....>......@.)...... +...[3%h&7m Noise: =--------  Time: 5119.0 (0.8)#..............##..### #... k) +4 dagger (venom)#..........###.....# #... Throw: 6 darts (datura)########+### .#..## ###+.>..... #.....# _Your +0 spear falls from the air. _You see here 6 gold pieces. _You now have 180 gold pieces (gained 6). _The gnoll hits you but does no damage.  You hit the gnoll.  You kill the gnoll! _Vehumet accepts your kill.You have reached level 9!  --more--%h'  Your experience leads to an increase in your attributes!Your base attributes are Str 6, Int 16, Dex 16.Increase (S)trength, (I)ntelligence, or (D)exterity? %h5/458=-89 0% %h%hS _You feel clever. x2%hV1 %hp2  Spells (Memorise)TypeFailure Level  a - Mephitic CloudConjuration/Alchemy/Air 36% 3b - Grave ClawNecromancy19%2 11 spell levels left 8 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h%h%hC#######%h7Dalarin the Covert#.....############# Spriggan of Vehumet **....#########++.................. Health: 45/45 ========================#...........†.#....###....... Magic: 10/18 =============-----------#..........).)####.###...)... AC: 4Str: 12#......)..................... EV: 19Int: 18#...(..).........#..######... SH: 0Dex: 16%hm#.............#.#...# #... XL:  9 Next:  0% Place: Dungeon:7#....>......@.)...... +... Noise: =--------  Time: 5119.0 (0.0)#..............##..### #... k) +4 dagger (venom)#..........###.....# #... Throw: 6 darts (datura)########+### .#..## ###+.>..... #.....# _Vehumet accepts your kill.You have reached level 9!%hYour experience leads to an increase in your attributes!Your base attributes are Str 6, Int 16, Dex 16.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2%h+%hPMemorise Mephitic Cloud, consuming 3 spell levels and leaving 8? Y - Yes  N - No%h3%h#######Dalarin the Covert#.....############# Spriggan of Vehumet **....%h#########++.................. Health: 45/45 ========================#...........†.#....###....... Magic: 10/18 =============-----------%h3#..........).)####.###...)... AC: 4Str: 12#......)..................... EV: 19%hInt: 18#...(..).........#..######... SH: 0Dex: 16%hI#.............#.#...# #... XL:  9 Next:  0% Place: Dungeon:7%hI#....>......@.)...... +... Noise: =--------  Time: 5119.0 (0.0)#..............##..### #... k) +4 dagger (venom)%h#..........###.....# #... Throw: 6 darts (datura)########+### .#..## ###+.>..... #.....# _Vehumet accepts your kill.You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are Str 6, Int 16, Dex 16.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2%hwujj   gnoll (wandering)%hE4-20.0 (1%h 0 _This spell is quite dangerous to cast!Vehumet grants you knowledge of Mephitic Cloud..-1.0 (2jj   gnoll (wandering)2.0 (3%h. .j3.0 (4 _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Mephitic Cloud to your library. _Spell assigned to 'd'.%h%hs  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   5.7  -2   j + Spellcasting 5.9   4.2  +2           b - Staves   0.0   1.7  -3   k - Conjurations   0.0   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   l + Hexes6.4   4.9  +2  %h d - Throwing   1.0   2.0   0   m - Alchemy   0.0   0.8  +1       n - Fire Magic   0.0   1.4  -2  e + Short Blades 5.0   5.0  +1   o - Ice Magic   1.0   2.8  -2   f - Long Blades   2.2   1.4  -2   p - Air Magic   0.0   1.2  -1           g - Armour   0.0   1.7  -3   q - Evocations   3.0  [%hG40m 2.4  +3  h + Dodging6.5   4.2  +3      i + Stealth8.6   3.8  +5                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] [3%hĦL4mauto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets %h > m + Alchemy 0.0 %hQ TargetTarget4.0  --  --  --  --  --  --  --  --  10.0 --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets %h*C<[?25h[?0c0  %h "  %h  [?25l[?1c %h4.0 current training targets, if any.=] set aall targets%h{> n + Fire Magic 0.0%h8 %hQ #######Dalarin the Covert#.....############# Spriggan of Vehumet **....#########++.................. Health: 45/45 ========================#...........†.#....###....... Magic: 10/18 =============-----------#..........).)####.###...)... AC: 4Str: 12#......)..................... EV: 19Int: 18#...(..).........#..######... SH: 0Dex: 16#.............#.#...# #... XL:  9 Next:  0% Place: Dungeon:7#....>......@.j...... +...[3%h 7m Noise: ---------  Time: 5123.0 (0.0)#..............##..### #... k) +4 dagger (venom)#..........###.....# #... Throw: 6 darts (datura)########+### .#..## ###+.>..... #.j   gnoll (wandering)....# _This spell is quite dangerous to cast!Vehumet grants you knowledge of Mephitic Cloud. _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Mephitic Cloud to your library. _Spell assigned to 'd'.%hh 4%h> %hV  %h# #.....##++.....#.†.#....###.#.).)####.###...).#......).........#...(..)...#..######.#.#.#...# #.#....>.j...... +.#. %h##..### #.#.###.....# #.#+### .#..## ###+#..>.......#.##...# #...# %h~ %h#yjj=6 (0.6 %h6+ %h.  %h>/ %h/2_The gnoll completely misses you. %h.0 %h%a C4.4 (0.8 %hf  %hg _You barely miss the gnoll. The gnoll misses you.!%hI)1=5.2 _You barely miss the gnoll. The gnoll closely misses you.!%h} (poisoned)6.0 _You hit the gnoll but do no damage. The gnoll is poisoned."%hz "%hvery poisoned)  You hit the gnoll but do no damage. The gnoll looks even sicker.  The gnoll is lightly wounded."%h&8"%h"%hK _The gnoll misses you."%h-{ extremely poisoned)  You hit the gnoll but do no damage. The gnoll looks as sick as possible!  The gnoll is lightly wounded.38----7.5 (0.7 _The gnoll hits you with a +0 whip!#%h}  You hit the gnoll. The gnoll looks as sick as possible!  The gnoll is heavily wounded.9----=8.3 (0.8 _The gnoll barely misses you.#%h  #######  #.....############# #########++.......... #..†.#....###... #..........).)####.###...) #......)................. #...(..).........#..###### #.....#.#...# # #....>.j...... + #.....##..### # #..........###.....# #...########+### .#..## ###+ ..>... ....#.##...# #...#[#%h ]m-9 (0.6#%hn #%h $%hF #######  #.....############ #########++.......... #..†.#....###... #..........).)####.###...) #......)................. #...(..)...@.....#..###### #......#.#...# # #....>.j...... + #.....##..### # #..........###.....# #..########+### .#..## ### ..>... ....#.##...#$%hT[m #$%hRj)$%hli40=-9.5$%hY$%hB%%hy######  #.....####################++............†.#.........).)####.###...)...)............(..).........#..#####%%h-z.j#.#...# #>.)...... +....##..###..........###.......########+### .#..## ###..>...%%hzN....#.%%h1=30.1&%h ######  #.....####################++............†.#.........@.)####.###...)...)............(..).........#..#####.j#.#...# #>.)...... +....##..###..........###.......########+### .#..## ###>...&%h:X  You kill the gnoll!&%h4D)&%h &7&%h &%h _Vehumet accepts your kill.Things that are here: _a +0 whip; a gnoll corpse'%h #######  #.....###########'%h$y #########++.......... #†.#....###... #..........).)####.###...)'%h #......)................. #...(..).........#..###### #....'%he.)#.#...# # #....>.)...... +. '%hIo #.....##..### #.  #..........###.....# #.'%h ########+### .#..## ## '%h,)'%ho*f2=2=='%h*(1.3 _'%h5'%h8'%h >###'''%h '%h |3=======2.3 (1.0'%h' Y _As you open the large door, it creaks loudly!)%h~  ##########.....####################''...........................†.#....###).)####))..................(..)...#..######.#)%h~ #####+### .#...>...)%h+ 94)%h W=------9 (0.6)%h )%h& *%hf# ##########.....####################''...........................†.#....###).)####))..@...............(..)...#..######.........)#.#...# ......>.....#.#*%h+*%hR,G------3.5*%h'2*%hO4*%hs ##########.....####################''...........................†.#....###).)####))..................(#..######.........)#.#...# >.)...... +..#...# #5====4.1*%h ##########.....#####################''.................#...........†.#....####.).)####.###...)#......)...................#...(..).........#..#######..........@.)#.#...# #.#....>.)...... +.*%h #.......##..### #.#.###.....# #.########+### .#..## ### ..>.......#.#*%h #...# #...#*%h- *%h &7*%h *%h *%h ##########.....######################''..................#...........†.#....####.).)####.###...)#......)...................#...(..).........#..#######............)#.#...# #.#....>.)...... +.#.......##..### #.#.###.....# #.########+### .#..## ###+ *%h ..>.......#.##...# #...# *%h[>5.3*%hP*%hA +%hs###.....#######################''...................#...........†.#....####.).)####.###...)#......)...................#...(..).........#..#######............)#.#...# #.#....>.)...... +.#.......##..### #.#.###.....# #.########+### .#..## ###+# ..>...#....#.##...# #...#...#9+%hi#########''....................#...........†.#....####.).)####.###...)#......)...................#...(..).........#..#######............)#.#...## #.#....>.)....... +.#.......##..### #.#..........###@....# #....#########+### #.#..## ###+# +%hj...>... .##....#.###...# #...# ....+%h{r+%hrD=6.5+%h%{+%h|+%hF +%h  ...........†.#....###....).)####))..................(..)...#..######.........)#.#...## >........)....... +..........##..### #+%hJ $....###.....# ########+### #@#..####+#. #......>...# #.###....# # #+%h B...#.+%h  +%h) (7.1+%h ,%hL  #).)####.###...) #)................. #...(..).........#..###### #............)#.#...## # #....>........)....... + #........##..### # ####.....# # ########+#####.#..### ###+ ,%h=N6#...@..>...#  #.###....#.#  ##...# # ...# ...# ..... ...#.# ##.#,%hS,%hTV3=7,%hY,%h[,%hA  #.).)####.###...) #......).. #...(..)...#..###### #.)#.#...## # #....>.)....... + #..##..### # #.###.....# # ,%h #+#####.#..### ###+ #..@...>...# #.###....#.## ##...# # ...# ...# ..... ...#.# ##.#,%h! >8.3,%h+ -%h #.).)####.###...) #......) #...(..).#..###### #.)#.#...## # #....>.)....... + #.##..### # #.###.....# # #+#####.#..### ### #.@....>...# #.###....#.#-%h1 #. ##...# ##. ...##. ...##. ....... ...#.#)# ##.#-%h-%h-%hs&9-%h -%hH _Found a battleaxe.-%h}  #)................. #...(..)#..###### #......)#.#...## # #....>..)....... + #......##..### # ####.....# # ########+#####.#..### ## #......>...#  #@###....#.# #.# ##...# # #.# ...#  #.# ...# #.. ..... ... ...#.# )## ##.# .9.5-%hNb  (#..######.........)#.#...## >.)....... +..##..### ####.....# #######+#####.#..### ## #......>...# ###....#-%h$c  ##...#  ...# #..-%hh -%h,v b=40.1.%hEq.........)#.#...## >.)....... +..##..### ####.....# #######+#####.#..### ## #......>...# ###....# ##...#  ...# ....... ...#.#)#### #...%h...%hR7.%hX.%h0>.)....... +..##..### ####.....# #######+#####.#..### ## #......>...# ###....# ##...#  ...# ..................#.#.)#####..#... .......######.%h >1.3.%h.%h9.%h..##..### ####.....# #######+#####.#..### ## .%h#n#......>...# ###....# ##...#  ...# ###...................#.#......)#####..#....... .............%h7####### .%hY9.%h/ #.%hk###.....# # ########+#####.#..### # #......>...#  #.###....#.# #.# ##...# # #.# ...#  #.####...#######+#.................#.#)#####..##.#.%h..# .. .#.########## .%h.%h(2.5.%hٕ.%h/%hn~ ########+#####.#..###  #......>...#  #.###....#.# #.# ##...# # #.# ...#  #.####...########+#.................#.##)#####..##.##..# .. #.# #.########### 3.1/%h0%h! }M..........###.....# ########+#####.#..##.....>..##....#.# ##...# #.# . #.####...# ######+#.. .........)#####..##.#..#........#4=71%hB#+##o##o##o##o##$#'o   orc priest (asleep)o   orc wizard (asleep)oo 2 orcs (asleep)  You open the door.  An orc wizard, an orc priest and 2 orcs come into view.oo.oooooo1 wandering)====4.7 (1.01%h _The orc shouts! The orc priest shouts! The orc wizard shouts! _Found 17 gold pieces.3%h<L  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3%h ?  Your hands begin to glow red.o.ooo13%h ----==--5Touch 3%h  3%h) 3%h _The orc shouts!4%hm  You hit the orc priest but do no damage.4%hL4%h>#.4%hKoo4%h0------6.4 (0.74%h4%hqA _The orc priest hits you with a +0 hand axe.4%hn 4%hn 4%hMp 4%hLx .o$oo4%h%y e1----7.2 (0.84%h 4%h ^ _You hit the orc priest but do no damage.5%h oo(confused)  You hit the orc priest but do no damage.5%h.^2=8.05%h5%hŸ6 _The orc priest appears confused.5%hbg  You hit the orc priest but do no damage.The orc priest is poisoned. The orc priest closely misses the orc.The orc priest closely misses you.5%hSh5%hh5%hq.o.o'o ed, very poisoned)5%hmu{3=----85%h|{5%hND _The orc priest hits itself with a +0 hand axe.6%h The orc priest closely misses you.hits itself with a +0 hand axe.  You catch the helpless orc priest completely off-guard!  You impale the orc priest!!  You kill the orc priest!  Vehumet accepts your kill.6%h7  .o$o)##########6%h+ f2==29.5 (0.76%h5 6%h: p _You feel your power returning. The orc closely misses you.7%h 7%hR You hit the orc wizard. The orc wizard is poisoned.7%h/ 7%h.o (very poisoned)  The orc wizard is moderately wounded.7%h39--3===50.27%h7%h<z _The orc wizard closely misses you. The orc hits you with a +0 flail.8%hyM  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8%hn/8%hy8M'o8%hQ:40=-0----=1.2 (1.08%h:8Touch 8%hA9%h"o _Your hands begin to glow red. The orc closely misses you.9%h ooconfused, very poisoned)  You hit the orc wizard but do no damage.The orc wizard appears confused.9%hds1=-9 (0.79%hF9%he _The orc wizard is moderately wounded.:%hc%  :%hc%You hit the orc. The orc is poisoned.:%h6e:%hxh $o)o(1 very poisoned)The orc is heavily wounded.2=-2.7 (0.8:%hYT _The orc completely misses you.;%h;%hg .oYou closely miss the orc. The orc hits you with a +0 club.;%hj739--;%h&3.4 (0.7;%h";%hQ _The orc closely misses you.;%hw You hit the orc. The orc is poisoned.;%h`E----4.1;%h;%h[ _The orc is heavily wounded.<%h1  ########+#####.#..###   #.#......>...# <%hʊ  #.#.###....#.#   #.#.# ##...# #   #.#.# ...# <%h)  #$#.####...#  #######o#..........   #.....).o#.#   #.....@.)#####..##.#  <%hɎE #...o....# ..   #........#   #.#   ##########      <%h  You kill the orc!'o.)o.    orc<%h40=--7 (0.6 _Vehumet accepts your kill.<%hT  You closely miss the orc wizard.The orc wizard is severely wounded.You kill the orc wizard!<%hT <%hi  Vehumet accepts your kill.You kill the orc!<%hv \))<%h e1=3=<%h 5.4 (0.7<%h <%h Z _Vehumet accepts your kill.=%h #+#####.#..###  #.#......>...#  #.#.###....#.#  #.#.# ##...# #  #.#.# ...#  #$#.####...#  #'#. =%hWS #.....).).#.#  #....).@)#####..##.#  #.=%h# ..  #.#   =%h"=%h=%hKe1=-6.0 (0.6=%hY=%h >%hlJM..........###.....# ########+#####.#..##.....>..##....#.# ##...# #.#.# . #$#.####...# ######'#.. .)@)........)..)#####..##.#..#........#2=-6>%h>%hM....##..###..........###.....# ########+#####.#..##.....>..##....#.##...# #.#.# . #$#.####...# #######@#.......... .).)........)..)#####..##.##........# ..>%h>%h~`3=7.2>%hн>%h Q _There is an open door here.>%hDM>)...........##..###..........###.....# ########+#####.#..##.....>..##....#.##...# #.#.#  #@#.####...# #######'#.......... #.....).)........#....)..)#####..##.##...#..#.#>%h{>%hل-8 _>%h>%h>%hzu4==8.8 (1>%h\>%hA? _You now have 197 gold pieces (gained 17).?%h ?%hO ?%h ?%hR 5==?%hr 1 _HP restored.?%hŜ ?%h ?%h ,?%h^ ?%hӧ ?%h# N2==?%h ?%hF ?%h 9=?%h ?%hѲ ,?%hڴ ?%h ,?%hӻ ?%h3 _You hear the creaking of a very distant portcullis.?%h :==?%h ?%hr ,?%h ?%h c3=?%hL ?%h ,?%hV ?%h ,?%h ?%h0 ,?%h ?%h O=?%h ?%h ,?%h ?%h a4=?%ho ?%h  ,?%h& ?%h( O=?%h) ?%h1 B?%h:E 5==?%hF ?%hfF ?%hG ?%huK ,?%hM ?%hP ?%h)Q :==?%hV B?%hGX ?%he[ ?%h[ K6=?%ho_ ?%hd ,?%hPe ?%hh ,?%hi ?%hQm ,?%hn ?%hq ?%hr 9=?%hs ?%hw ?%hx ?%hy ?%hZ| ?%h| K7=?%h~ ?%h ,?%h} ?%h ,?%h ?%hk ,?%h ?%hN ?%h 9=?%h ?%h: B?%h b8==?%hޣ ?%h 4 _Magic restored.?%hE 3?%h ?%h @  There is an open door here.?%h 5 _?%h ?%h< =  You see here a +0 flail.?%h ?%h  _?%h ?%h ?%ha P==?%h< ?%h ?%h ?%hk ?%h ?%h ?%h] ?%h ?%h ?%h ?%h8?%h?%h?%h~?%h(,?%h ?%h ?%h?%h?%h?%hv?%h?%h?%h?%h@?%h ?%hN!?%h@"?%h#?%hc%?%h%?%h=&?%h'?%h2),?%h*?%hs1?%h4,?%h4?%h86?%h8,?%h8?%h,:?%h<,?%h|=?%h...##.# .j +..#.#.###....#.##.# #.##.#.# ##...#.##.# # ##.#.# #...#.##.# #.# #.#.####...#.##.# #..  ##'#..........##.##.##.#  .).)........#.#.....##.. ?%h~U 215.4 (56.6)  D - a wand of polymorph (11)?%hG,6.4 (57?%hY?%hgu _You hear the steady creaking of a distant portcullis.B%h|...###.....# #.# #....## #...... +#####.#..####.# ###+#. ..#.. .#......>...##.# .j +.... .#.###....#.##.# ## #.### .#.# ##...#.##.# .. # #.# #...#.##.# .# #. .#.####...#.##.# .# .. '#...##.##.# #.#.# .)........#.#...@%hm.# 21.2 (4.8) .)#####..##.#..##.# .... ..# #...........# ...#.# ..# ##.####...#.## #.. ..# #.# #...#<#. ### #.# #...#.#  #.# #.....#   #+# ##.....   #.....  8 (5.4 _Found an escape hatch in the ceiling.C%h3C%hC%hcC%hC%h,C%hsC%hC%h,C%hC%hC%h,C%hC%h\C%h,C%hC%hP C%h",C%h#C%hc%C%h=',C%hp(C%hL@,D%hMD%hD%hD%h ,D%h D%hRD%h,D%hED%hD%h,D%hD%h!(=#..######.....######...#.#####.# #...#### #.....# #.........#.# .......# +.....# #...#.....#.# #..###.# #.....# ###.........#. ...# #.# #....#####............ ..####.# ###+#......#...........[ >...##.# +......'........ ..#.##.#######......#.####... .D%h9*l.#.##.##.......@...# #..<... ..#.##.##.##.##.....#.#...####.##.##.##.##'#............[.....##.##.##........#.#.#####.#.#.#.....##........#.......o.... .##.#..##.#.................#...# ..........#.#.........#.###<#...# .####...#.#.##'######.#.....#...# .# #...#<# #.###.#o..oD%hG1Y9.0 (7.230.0 (8D%hB4D%h@9Q _E - a dark potionE%h(E%hW)E%h*E%h-E%h/E%h,0E%h4,E%h5,E%h5E%hJ7E%h9E%h(:E%h:E%h> E%ht>1_You open the door.E%h@3E%h@E%hnB E%hB: There is an open door here.E%hbDE%hD _E%hZEE%hkFE%hHE%hHE%hRIE%h.JE%hKE%hPLE%hLE%h{ME%hOE%h=PE%hPE%hTE%hUE%h;VE%hVE%hWE%h [E%hx[E%h[E%h\E%h^E%h^E%hd_E%hw`E%hbE%hbE%hycE%he E%he: There is an open door here.E%hhE%hIi _E%hiE%hckE%hlE%hmE%h#nE%h2oE%hrE%hrE%hXsE%hatE%hvE%hwE%hxE%hLyE%h:{E%h{E%h}|E%hq}E%h,E%hPE%hE%h1,E%hE%hn@  There is an open door here.E%h.............................>.. #####.....######...#.#####.#.#.# #####.....# #.........#.#<.... ..#.+.....# #...#.....#.#...# #.#.#.....# ###.......j.#.#.### #.#.#....####.# ## #.#.###+#......#.....[.# # #.#.....'......'.............# #. #.#######......#@####....#.#.### #.##...........#.#..<..........# #.##.##.##.....#.#...####..... #.##.##.##'#............[........ #.##.##........#.#.#####.#.#..### .....##........#.......o......... j   gnoll (missile, wandering)##.#.................#...#.##.#....#.#.........#.###<#...#.#..#E%h{..#.#.##'######.#.....#...#.#...41.8 (11.8)E%h>j.E%h52.4 (12.4 _E%hmE%h)I%h:Z #####.....######...#.#####.#.#.## #.........#.#<.... ..#.+#...j.#.#...## #.#.####.........#.#.### #####...............# ####+#......#...........[.# #.....'......'............######......#.####....#.#.##.........<..........##.##...####.'#............[.......#.#.#####.#.#..### ......#.......o.................. ......#.### ######.#  ...#<##.###.#o..o..... j.j   gnoll (missile, wandering)3.0 (0.6)%h\9;49mI%h   #......j..#.#<.... ..#.+#.....#.#...## #.#.####......### #####...............# ####+#......#....[.# #.....'......'....#######.####....#.#.##.......<..........##.##.####.I%h '#............[.......#.#.#####.#.#..### .....##........#.......o.........##.#.................#...#.##.#...###<# '.....# #+#.#  ...#.#..#o.##j#j.. I%h I%hi &6I%h I%h I%hX ..#.+#.....#.#...## #.#.####....### #####.........# ####+#......#...........[.# #.....'......'......######......#.####....#.#.##I%h2...........#.#..<..........##.##.....#.#...####.'#....@.......[.......#.#.#####.#.#..### .....#.......o.....................######.#..#. .....#....o.#.#... I%h>4.2I%hI%hJ%h J%h u #.#.####....### #####.........# ####+#......#....[.# #.....'......'......######......#.####....#.#.##J%h ...........#.#..<..........##.##.....#.#...####.#'#............[.......#@#.#####.#.#..### .....##........#.......j.........##.#.................#...#.##.#........#.##'####J%hL #j   gnoll (polearm, wandering). #............#.#...J%h"J%h&8J%h0J%h,J%h#####......# ####+#......#[.# #.....'......'.######......#.####....#.#.##...........#.#..<..........##.##.....#.#...####.#'#............[.......#.#.#####.#.#..### ..........j.........##.#..........#...#.##.#...#.#.........#.###<.#.#.##'######.#.....#.<# #+#.###.#o..o... . ..#o.##j#j.. ....o.#.#. #..... ......  #.........##.....j.5.4J%h% ##+#......#[.# #.....'......'............######......#.####....#.#.##...........#.#..<..........##.##.....#.#...####.#'#............[.......#.#.#####.#.#..### .....##........#......j..........##.#...........#...#.##.#...#.##.###<.#.#.##'######.#.....#.<# #+#.###.#o..o... . ..#o.##j#j...o.#.#. #..... ......  #.........##..... +.....#[jJ%h J%h J%h` 1j.J%h >6.0J%h K%hJ M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L%h#.#.###+#......#...........[.# #. Dalarin the Covert #.#.....'......'.............# #. Spriggan of Vehumet **.... #.#######......#.####....#.#.###. Health: 45/45 ======================== #.##...........#.#..<..........#. Magic: 15/18 ====================---- #.##.##.##.....#.#...####........ AC: 4L%h Str: 12 #.##.##.##'#............[........ EV: 19Int: 18 #.##.##........#.#.#####.#.#..### SH: 0Dex: 16 .....##........#...**j........... XL:  9 Next:  3% Place: Dungeon:7 ..##.#..........@**....#...#.##.# Noise: ---------  Time: 5246.0 (0.0) .....#.#.........#.###<#...#.#..# k) +4 dagger (venom) L%hW...#.#.##'######.#.....#...#.#... Throw: 6 darts (datura) ...#<# #+#.###.#o..o..... ...#.# . ..#o.##j#j.. .....# . ....o.#.#... j   gnoll (polearm, wandering) #............#.#...  #..... ....##........  ..... ....+.....#[j.Casting: Confusing Touch (dangerous; 2% risk of failure)  L%h}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 67%)L%h #.#.###+#......#...........[.# #. Dalarin the Covert #.#.....'......'.............# #. Spriggan of Vehumet **.... #.#######......#.####....#.#.###. Health: 45/45 ======================== #.##...........#.#..<..........#. Magic: 15/18 ====================---- #.##.##.##.....#.#...####........ AC: 4Str: 12 #.##.##.##'#............[........ EV: 19Int: 18 #.##.##........#.#.#####.#.#..### SH: 0Dex: 16 .....##........#.....j........... XL:  9 Next: L%h  3% Place: Dungeon:7 ..##.#..........@......#...#.##.# Noise: ---------  Time: 5246.0 (0.0) .....#.#.........#.###<#...#.#..# k) +4 dagger (venom) ...#.#.##'######.#.....#...#.#... Throw: 6 darts (datura) ...#<# #+#.###.#o..o..... ...#.# . ..#o.##j#j.. .....# . ....o.#.#... j   gnoll (polearm, wandering) #............#.#...  #..... ....##........  ..... ....+.....#[j.Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 67%)  You miscast Tukima's Dance.  You are very lightly contaminated with residual magic.  Nothing appears to happen.L%h֭ [.#  [j.<#  .  . j)    ..... [===7.0 (1Contam   Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 67%)  You miscast Tukima's Dance.are very lightly contaminated with residual magic.  Nothing appears to happen. _The gnoll shouts! You hear a shout!M%h$L  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N%h?G#.#.###+#......#...........[.# #. Dalarin the Covert #.#.....'......'.............# #. Spriggan of Vehumet **.... #.#######......#.####....#.#.###. Health: 45/45 ======================== #.##...........#.#..<..........#. Magic: 12/18 ================-------- #.##.##.##.....#.#...####........ AC: 4Str: 12 #.##.##.##'#............[........ EV: 19Int: 18 #.##.##........#.#.#####.#.#..### SH: 0Dex: 16 .....##........#...*j............ XL: %hI0m 9 Next:  3% Place: Dungeon:7 ..##.#..........@**....#...#.##.# Noise: ===------  Time: 5247.0 (0.0) .....#.#.........#.###<#...#.#..# k) +4 dagger (venom) ...#.#.##'######.#.....#...#.#... Throw: 6 darts (datura) ...#<# #+#.###.#o..o..... Contam ...#.# . ..#o.##j#j.. .....# . ....o.#.#... j   gnoll (polearm) #............#.#...  #..... ....##........  ..... ....+.....#[j. _The gnoll shouts! You hear a shout!  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoN%hO6ll, wielding a +0 spear (chance to affect: 67%)N%hs#.#.###+#......#...........[.# #. Dalarin the Covert #.#.....'......'.............# #. Spriggan of Vehumet **.... #.#######......#.####....#.#.###. Health: 45/45 ======================== #.##...........#.#..<..........#. Magic: 12/18 ================-------- #.##.##.##.....#.#...####........ AC: 4Str: 12 #.##.##.##'#............[........ EV: 19Int: 18 #.##.##........#.#.#####.#.#..### SH: 0Dex: 16 .....##........#....*%hTv9m............ XL:  9 Next:  3% Place: Dungeon:7 ..##.#..........@......#...#.##.# Noise: ===------  Time: 5247.0 (0.0) .....#.#.........#.###<#...#.#..# k) +4 dagger (venom) ...#.#.##'######.#.....#...#.#... Throw: 6 darts (datura) ...#<##+#.###.#o..o..... Contam ...#.#. ..#o.##j#j.. .....#. ....o.#.#... j   gnoll (polearm) #............#.#...#.........##.................+.....#[j. _The gnoll shouts! You hear a shout!  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; %hw;1m2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 67%)N%hDN%hoN%h5$.N%h3jN%hc3-8.0 (1N%hN%h  Casting: Tukima's Dance (dangerous; 2% risk of failure)N%h$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  N%hGPress: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 67%) _The gnoll struggles to resist.O%hL  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O%hO#.#.###+#......#...........[.# #. Dalarin the Covert #.#.....'......'.............# #. Spriggan of Vehumet **.... #.#######......#.####....#.#.###. Health: 45/45 ======================== #.##...........#.#..<..........#. Magic: 9/18============------------ #.##.##.##.....#.#...####........ AC: 4Str: 12 #.##.##.##'#............[........ EV: 19Int: 18 #.##.##........#.#.#####.#.#..### SH: 0Dex: 16 .....##........#................. XL:  9 Next: %hS0m 3% Place: Dungeon:7 ..##.#..........@**j...#...#.##.# Noise: ==-------  Time: 5248.0 (0.0) .....#.#.........#.###<#...#.#..# k) +4 dagger (venom) ...#.#.##'######.#.....#...#.#... Throw: 6 darts (datura) ...#<# #+#.###.#o..o..... Contam ...#.# . ..#o.##j#j.. .....# . ....o.#.#... j   gnoll (polearm) #............#.#...  #..... ....##........  ..... ....+.....#[j. _The gnoll struggles to resist.  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chaO%hnce to affect: 67%)O%h+ D#.#.###+#......#...........[.# #. Dalarin the Covert #.#.....'......'.............# #. Spriggan of Vehumet **.... #.#######......#.####....#.#.###. Health: 45/45 ======================== #.##...........#.#..<..........#. Magic: 9/18============------------ O%h, #.##.##.##.....#.#...####........ AC: 4Str: 12 #.##.##.##'#............[........ EV: 19Int: 18 #.##.##........#.#.#####.#.#..### SH: 0Dex: 16 .....##........#................. XL:  9 Next:  3% Place: Dungeon:7 ..##.#..........@..*...#...#.##.# Noise: ==-------  Time: 5248.0 (0.0) .....#.#.........#.###<#...#.#..# k) +4 dagger (venom) ...#.#.##'######.#.....#...#.#... Throw: 6 darts (datura) ...#<##+#.#%hs/ 40m##.#o..o..... Contam ...#.#. ..#o.##j#j.. .....#. ....o.#.#... j   gnoll (polearm) #............#.#...#.........##.................+.....#[j. _The gnoll struggles to resist.  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 67%)O%hm ally target)(   +0 spear (polearm, minion)O%h O%h: T(j.O%hć +9.0 (1O%h< O%h %Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 67%) _The +0 spear dances into the air!P%hG4....''.######......#.####....#.#.##...........#.#..<..........##.##.....#.#...####.'#............[.......#.#.#####.#.#..### .....#...(.............##.#....j....#...#.##.#...#.##.###<#.#.#.##'######.#.....#.<# #+#.###.#o..o... . ..#o.##j#j...o.#.#. #..... ......  #.........##..... +.....#[j ... #.....j.jjdistracted, ally target)--6 (0.6 _Your +0 spear hits the gnoll.P%h_G  #######.####....#.#.##...........#.#..<..........##.##.....#.#...####.'#............[.......#.#.#####.#.#..### ......(.............##.#....j....#...#.##.#...#.##.###<#.#.#.##'######@#......<# #+#.###.#o..o... . ..#o.##j#j...o.#.#. #..... ......#....#..# --50.2P%hI R%hR%hS-1.2 (1.0R%hR%h*S%h x10/18=2S%h S%h jj   gnoll (polearm, wandering)S%h .3S%hI S%h K _Your magical contamination has completely faded away.T%h8 |.....''.............# #####......#.####....#.#.##..........#.#..<....#.....#.#...######'#............[........ #.###.#####.#.#..###...###.................##.#......).j.##..#.#.j......@#.###<#T%h8 .#.##'######.#.....#...#.#<#+#.###.#o..o...##o.##j#j .....#. ....o #.....  .......#.#j 2 gnolls (1 polearm, wandering)  ###.............+.....#[j....j..T%h%? T%h? +8 (0.6T%hE T%hF U%h]cL  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V%h#.#.....'......'.............# #. Dalarin the Covert #.#######......#.####....#.#.###. Spriggan of Vehumet **.... #.##...........#.#..<..........#. Health: 45/45 ======================== #.##.##.##.....#.#...####........ Magic: 7/18=========--------------- #.##.##.##'#............[........ AC: 4Str: 12 #.##.##........#.#.#####.#.#..### EV: 19Int: 18 .....##........#................. SH: 0Dex: 16 V%h!..##.#.............).j.#...#.##.# XL:  9 Next:  3% Place: Dungeon:7 .....#.#.j******@#.###<#...#.#..# Noise: ---------  Time: 5253.8 (0.0) ...#.#.##'######.#.....#...#.#... k) +4 dagger (venom) ...#<# #+#.###.#o..o..... Throw: 6 darts (datura) ...#.# . ..#o.##j#j.. .....# . ....o.#.#... #............#.#... jj 2 gnolls (1 polearm, wandering)  #..... ....##........  ..... ....+.....#[j. ... #.....j..V%hCasting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 67%)V%h <#.#.....'......'.............# #. Dalarin the Covert #.#######......#.####....#.#.###. Spriggan of Vehumet **.... #.##...........#.#..<..........#. Health: 45/45 ======================== #.##.##.##.....#.#...####........ Magic: 7/18=========--------------- #.##.##.##'#............[........ AC: 4V%hB Str: 12 #.##.##........#.#.#####.#.#..### EV: 19Int: 18 .....##........#................. SH: 0Dex: 16 V%h A..##.#.............).j.#...#.##.# XL:  9 Next:  3% Place: Dungeon:7 .....#.#.*......@#.###<#...#.#..# Noise: ---------  Time: 5253.8 (0.0) ...#.#.##'######.#.....#...#.#... k) +4 dagger (venom) ...#<#V%h #+#.###.#o..o..... Throw: 6 darts (datura) ...#.#. ..#o.##j#j.. .....#. ....o.#.#... #............#.#... jj 2 gnolls (1 polearm, wandering)  V%h: y#.........##.................+.....#[j.... #.....j..Casting: Tukima's Dance (dangerous; 2% risk of failure)  V%hk Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 67%)V%h gjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, chance to  affect: 67%)  The +0 spear dances into the air!V%hdh ,V%hp j..jjV%h|q 5===4.8 (1V%hOw V%hz = _The gnoll shouts! x2; You hear a shout!W%h : #.#.....'......'.# # ##.#......#.####....#.#.### ##.##...........#.#..<...# ##.##.##.##.....#.#...#### ##.##.##.##'#............[#.##.##.#.#.#####.#.#.. #.....##.# #..##.#..(.)j..#...#.##..#.#..j....@.#.###<#...#.#.. #...#.#.##'######.#.....#...#.# #...#<# #+#.###.#o..o #...#.# . ..#o.##j#j #.....# . ....o.#.# ##..... .#.#(1 ally target)  #..... ....##(   +0 spear (polearm, minion) .....W%h: _ ....+.....#[j ... #.....jj.j.(.jj 3 gnolls (1 missile, 1 wandering, 1 …)---5.4 (0.6X%h.##.#.....'......'.# .##.#......#.####j...#.#. .##.##.#.#..<. .##.##.##.##.....#.#...#### .##.##.##.##'#............[ .##.##.##.#.#.#####.#.#.. .#.....##.# .#..##.#.j...#...#.##.#.#.(.j..@..#.###<#...#.# ##...#.#.##'######.#.....#...#.#  #...#<# #+#.###.#o..o  #...#.# . ..#o.##j#j  #.....# . ....o.#.#  ##..... .#.# 2 gnolls (1 ally target) #..... ....## ..... %h$34m....+.....#[ ... #.....j).j   gnoll (---6.0 _Your +0 spear hits the gnoll from afar.X%hp .##.#.....'......'.# #.##.#######......#.####j...#.#. #.##.##...........#.#..< #.##.##.##.##.....#.#...#### #.##.##.##.##'#............[.##.##.##.#.#.#####.#.#.. #.#.....##.# #.#..##.#.)...#...#..#.#.(..j@...#.###<#...#.##...#.#.##'######.#.....#...#.# #...#<# #+#.###.#o..o #...#.# . ..#o.##j# #.....# . ....o.#.# ##..... .#.# #..... ....## ..... ....+.....# ... %h$s m#......(6Y%h1[  You puncture the gnoll!  You kill the gnoll!Y%haj.(† Y%h/~4=7.3 (0.7 _Vehumet accepts your kill.Y%hHn##.#.....'......'.# .##.#######......#.####j...#.#.# .##.##...........#.#..<. .##.##.##.##.....#.#...####. .##.##.##.##'#............[. .##.##.##.#.#.#####.#.#..# .#.....##.#. .#..##.#.j.)...#...#.##.#...(†.@..#.###<#...#.#....#.#.##'######.#.....#...#.#.#...#<# #+#.###.#o..o.#...#.# . ..#o.##j#j#.....# . ....o.#.#.##..... .#.#.#..... ....##...... ....+.....#[... #.....jY%hs>)Y%h>t3-9 (0.6Y%hCzY%h|W _Your +0 spear falls from the air.Y%hR ##.#.....'......'.# # ##.#......#.####....#.#.# ##.##.#.#..<.# ##.##.##.##.....#.#...####. ##.##.##.##'#............[. Y%h ##.##.##.#.#.#####.#.#..# #.....##.#. #..##.#.j.)...#...#.##.#.#...)†..@.#.###<#...#.#. #Y%h ...#.#.##'######.#.....#...#.#. #...#<# #+#.###.#o..o. #...#.# . ..#o.##j#j. #.....# Y%hg . ....o.#.#. ##..... .#.#.#..... Y%h ....##...... ....+.....#[j... #.....j.Y%h Y%h# Q.jY%hZ$ f8=-8.5Y%h!) Y%h^+ Z%h0) (very poisoned)  You hit the gnoll. The gnoll is poisoned.  The gnoll is lightly wounded.=9.2 (0.7 _The gnoll closely misses you.Z%h$=  extremely poisoned)  You hit the gnoll. The gnoll looks as sick as possible!9 _The gnoll is moderately wounded.[%hk3  You completely miss the gnoll.The gnoll is heavily wounded.60.7 (0.8 _The gnoll closely misses you.[%hq.#######......#.####....#.#.###. #.##...........#.#..<..........#. #.##.##.##.....#.#...####. #.##.##.##'#............[. #.##.##........#.#.#####.#.#..### .....##.#................. ..##.#.....)...#...#.##.# .....#.#...)†...j#.###<#...#.#..##.#.##'######@#.....#...#.#. ...#<# #+#.###.#o..o... ...#.#  . ..#o.##j#j .....# . ....o.#.#.. ......#.#.  ....##........... ....+.....#[j ... #.....j.. #....#..# =1.3 (0.6 _The gnoll closely misses you.[[%hb40m[%h ,'.............#.......#..'......'...##......#....[%h [%h2 -2.3 (1.0[%h% [%hd ^ _You open the door. The gnoll misses you.\%h.......<..........##.##....####.#'#............[.......#.#.#####.#.#..### .....##........#.................##.#.............)...#...#.##.#...#.#...)†...j#.###<.#.#.##'######.#......<# #@#.###.#o..o...#...........#o.##j#j.\%hEL#.............o.#.#. #..... #......#....j..  #..... #....##..... .''....'.....#[jj 2 gnolls (1 wandering, 1 extremely po…) ####....##.....j. ##..#### ..##....#..#....\%h]0extremely poisoned\%h )\%h.3=9 (0.6\%he\%h _The gnoll shouts! You hear a shout! x2 _There is an open door here.\%h' $##.##\%h' .####.'#............[.......#.#.#####.#.#..### .......#.................##.#.......)...#...#.##.#...#.#...)†...j#.###<.#.#.##'######.#......<# #####'#.###.#o..o...\%h( #....@......#o.##j#j...o.#.#. #.....#....j..  #.........##..... .''....'.....#[j ###\%hs( i#....##.....j. ##..####. ..#..# ### . #........##..)\%h) \%h+ \%h2 p.jj.ver\%h2 &--\%hS3 3.5 _\%h9 \%h; ]%hF .##.##.##'#............[. .##.##........#.#.#####.#.#..### ....##..#.................. .##.#.......)...#...#.##.#]%h {..#.#...)†....#.###<#...#.#..#.#.#.##'######j#.....#...#.#....#<# #####'#.###.#o..o...#.# #...........#..##j#j.# #.j..o.#.#.. #......#........#.#...#]%h #......#....##........... .'......'....'.....#[j.# ###......#....##.....j.. ##..####. ..##....#..#j# . #......... ###..)...#+.....#...#]%h ]%h ]%h!.j--4.1^%hg##.##.##'#.[. ##.##........#.#.#####.#.#..###.##........#..... ##.#......)...#...#.##.#.#.#...)†....#.###<#...#.#..#. .#.#.##'######.#.....#...#.#. .#<# #####j#.###.#o..o. .#.# #.#..##j#j.# #.j....#.#. #......#.#.#...#. ..... #......#....##. ..... .'......'....'.....#[j.#.###......#....##.....j.##..####.?..##....#..#j.### #...##....####..^%hj[41m)...#.+.....#...#.  Found a scroll of enchant weapon.  You kill the gnoll!^%hox†j.   gnoll^%h[9==7^%h<^%hZ _Vehumet accepts your kill.^%hL  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%hC ]##.##.##'#............[.......... Dalarin the Covert ##.##........#.#.#####.#.#..###.. Spriggan of Vehumet **.... ...##........#................... Health: 45/45 ======================== _%h* ##.#.............)...#...#.##.#.. Magic: 6/18========---------------- ...#.#...)†....#.###<#...#.#..#.. AC: 4Str: 12 .#.#.##'######.#.....#...#.#..... EV: 19Int: 18 _%hJ .#<# #####†#.###.#o..o....... SH: 0Dex: 16 .#.# #...........#..##j#j.... XL:  9 Next:  4% Place: Dungeon:7 ...# #......@**j.....#.#..... Noise: ---------  Time: 5264.7 (0.0) .... #......#........#.#...#. k) +4 dagger (venom) ..... #......#....##.......... Throw: 6 darts (datura) ..... .'......'....'.....#[j.#. ###......#....##.....j.... ##..####.?..##....#..#j. j   gnoll ### #...##.......... ...####..)...#. +.....#...#. _%h [37m_Vehumet accepts your kill.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 67%)`%h ##.##.##'#............[.......... Dalarin the Covert ##.##........#.#.#####.#.#..###.. Spriggan of Vehumet **.... ...##........#................... Health: 45/45 ======================== ##.#.............)...#...#.##.#.. Magic: 6/18========---------------- ...#.#...)†....#.###<#...#.#..#.. AC: 4Str: 12 .#.#.##'######.#.....#...#.#..... EV: 19Int: 18 `%hB.#<# #####†#.###.#o..o....... SH: 0Dex: 16 .#.# #...........#..##j#j.... XL:  9 Next:  4% Place: Dungeon:7 ...# #......@..*.....#.#..... Noise: ---------  Time: 5264.7 (0.0) .... #......#........#.#...#. k) +4 dagger (venom) ..... #......#....##.......... Throw: 6 darts (datura) ..... .'......'....'.....#[j.#.###......#....##.....j....##..####.?..##....#..#j. j   gnoll### [4`%h0m#...##.............####..)...#.+.....#...#. _Vehumet accepts your kill.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 67%)`%h$(ally target)(   +0 whip (minion)`%hrv`%h[T(j.`%h4==5.7 (1`%h`%hr  Casting: Tukima's Dance (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (chance to affect: 67%) _The +0 whip dances into the air!a%h.##........#.#.#####.#.#..###..# ..##.#.................. #.#......)...#...#.##.# ..#.#...)†....#.###<#...#.#..#. a%h]#.#.##'######.#.....#...#.#.... #<# #####†#.###.#o..o... #.# #.........(.#..##j#j ..# #.j......#.#..a%hZ #......#@.......#.#...#.##......#....##.......... .'......'....'.....#[j.#.#a%h" ###......#....##.j...j....# ##..####.?..##....#..#j### ##...##..........j 2 gnolla%hs (1 distracted, 1 ally target) ...####..)...#.#...+.....#...#.#####..##..#.#a%h,a%hj.ja%h5-6.3 (0.6a%h! _Your +0 whip barely misses the gnoll. The gnoll misses you.a%hɓ  You hit the gnoll.  The gnoll is lightly wounded.  You hear the steady creaking of a portcullis very nearby.a%h<j.a%hG-7.1 (0.8a%h)a%hFE _Your +0 whip hits the gnoll but does no damage.a%h v.##.#..................... .#......)...#...#.##.#...# .#.#...)†....#.###<#...#.#..#...# .#.##'######.#.....#...#.#.... <# #####†#.###.#o...... .# #.........(.#..##j#j .# #........j......#.#..a%h  #......#........#.#...#.#?#......#.@..##............ .'......'....'j....#[j.#.# ###......#....##.....j....#. ##..####.?..##....#..#j...## ##...##.......... a%hA #...####..)...#.###...+.....#...#.# #...####..##a%h |..#.# #.. #..#..a%h" a%h P.ja%h 3-7 (0.6a%ha%h2 _Your +0 whip hits the gnoll.b%hB  b%hC H You hit the gnoll. The gnoll is poisoned.b%hHD b%hN  b%hN .(j.very poisoned, 1 ally tar…)The gnoll is heavily wounded.b%hxQ 5=8.5 (0.8b%hW b%h\ o _Your +0 whip hits the gnoll. The gnoll barely misses you.c%hN.....)...#...#.##.#...##...)†....#.###<#...#.#.#'######.#.....#...#.#....... <# #####†#.###.#...... ............#..##j#j.......(......#.#. .......#.j......#.#...#.#?......#....##.............'......'.@..j.....#[j.#.# ####....##.....j... ##..####.?..##....#..#j.. ### ##........ ##..)...#.##+.....# ####..##c%h. #.. #..#.... .....#  Your +0 whip hits the gnoll.  The gnoll dies!c%h!.j'   gnollc%hVQ5-9.1 (0.6 _Vehumet accepts your kill.c%h*#...)†....#.###<.#'######.#.....#....... c%h<# #####†#.###.#...... ............#..##j#j.......(......#.#. ..c%h(....#........#.#?...#....##............c%h.''...j'.....#[j.#.# ###......#.@..##.....j... ##..####.?..##....#..#j.. ### ##...... ##..)...#.##+.....######..##. #.. #..#..###.# .. .....#+.. ......+c%h]c%hrF.(c%h!-c%ht7c%h&c%hd%h@BL  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d%hҁ .#.#...)†....#.###<#...#.#..#...# Dalarin the Covert d%hi 1.#.##'######.#.....#...#.#....... Spriggan of Vehumet **.... <# #####†#.###.#............. Health: 45/45 ======================== .# #...........#..##j#j...... Magic: 3/18====-------------------- .# #...............#.#....... AC: 4Str: 12 .. #......#.(......#.#...#.#? EV: 19d%h҂ bInt: 18 ... #......#....##............ SH: 0Dex: 16 ... .'......'..*j'.....#[j.#.#. XL:  9 Next:  5% Place: Dungeon:7 d%h9 ###......#.@..##.....j....#. Noise: ---------  Time: 5269.7 (0.0) ##..####.?..##....#..#j... k) +4 dagger (venom) ### ##...##............ Throw: 6 darts (datura) d%hI #...####..)...#.## #...+.....#...#.#  #...####..##..#.#  j   gnoll #.... #.. #..#..  (   +0 whip (minion) ####.# .. .....#  +.. ......+ _Vehumet accepts your kill.Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 67%)e%h .#.#...)†....#.###<#...#.#..#...# Dalarin the Covert .#.##'######.#.....#...#.#....... Spriggan of Vehumet **.... e%h<# #####†#.###.#............. Health: 45/45 ======================== .# #...........#..##j#j...... Magic: 3/18====-------------------- .# #...............#.#....... AC: 4Str: 12 e%hX8.. #......#.(......#.#...#.#? EV: 19Int: 18 ... #......#....##............ SH: 0e%hDex: 16 ... .'......'...*'.....#[j.#.#. XL:  9 Next:  5% Place: Dungeon:7###......#.@..##.....j....#. Noise: ---------  Time: 5269.7 (0.0)##..####.?..##....#..#j... k) +4 dagger (venom)### ##...##............ Throw: 6 darts (datura)#...####..)...#.###...+.....#...#.##...####..##..#.# j   gnoll#.... #.. #..#.. (   +0 whip (minion)####.# .. .....#+.. ......+ _Vehumet accepts your kill.Casting: Tukima's Dance (dangerous; e%h 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linee%hNAim: a gnoll, wielding a +0 whip (chance to affect: 67%)e%h(ally target)( 2 dancing weapons (minion)e%hX.(j(  Casting: Tukima's Dance (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (chance to affect: 67%)  The +0 whip dances into the air! The gnoll hits your +0 whip.==70.7 (1 _Your +0 whip hits the gnoll.e%hxK #'######.#.......... <# #####†#.###.#...... ............#..##j#j............#.#. ....#........#.#...#.#?......#..(.##.............'......'...j'.....#[j.#.# ###......#..(.##.....j... ##..####.@.#..#j.. ### ##...... ##..)...#.##+.....######..##. #.. #..#..###.# .. .....# ..+.. ......+#. #  Your +0 whip hits the e%h9L Bgnoll but does no damage.  The gnoll hits your +0 whip.)    +0 whip4=-1.3 (0.6e%hb  _Your +0 whip falls from the air. _You see here a scroll of enchant weapon.f%h  f%h = F - a scroll of enchant weaponf%h f%h .(.j f%hM 0--f%h &2.3 (1.0f%h f%h 2 _Your +0 whip hits the gnoll.h%h" ?  You hit the gnoll.  The gnoll is heavily wounded. )  Your +0 whip falls from the air.=3.1 (0.8h%h h%h K _The gnoll misses you.i%hY i%h` Read which item? Scrolls  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORIz - a scroll of identify  F - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectedl%hal%hChl%h1o.#.##'######.#.....#...#.#....... Dalarin the Covert l%ho<<# #####†#.###.#............. Spriggan of Vehumet **.... l%ho,.# #...........#..##j#j...... Health: 45/45 ======================== .# #...............#.#....... Magic: 4/18l%hPp=====------------------- .. #......#........#.#...#.#? AC: 4Str: 12 l%hu... #......#....##............ EV: 19Int: 18 ... .'......'..).'.....#[j.#.#. SH: 0Dex: 16###......#..j.##.....j....#. XL:  9 Next:  5% Place: Dungeon:7##..####.@..##....#..#j... Noise: =--------  Time: 5273.1 (0.0)### ##...##............ k) +4 dagger (venom)#...####..)...#.## Throw: 6 darts (datura)#...+.....#...#.##...####..##..#.##.... #.. #..#.. j   gnoll####.# .. .....#..+..l%h=x[37m ......+#. ......#F - a scroll of enchant weapon _Your +0 whip hits the gnoll.  You hit the gnoll.  The gnoll is heavily wounded.Your +0 whip falls from the air. _The gnoll misses you.l%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled UCLETUUKHLAOT  o - a scroll labelled UFIKLINOACW  r - 2 scrolls labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORI Potions (select first with !)  f - a sapphire potion  p - 2 lumpy green potions  E - a dark potion[?] describe selectedn%hn%hn%h.#.##'######.#.....#...#.#....... Dalarin the Covert <# #####†#.###.#............. Spriggan of Vehumet **.... .# #...........#..##j#j...... Health: 45/45 ======================== .# #...............#.#....... Magic: 4/18=====------------------- .. #......#........#.#...#.#? AC: 4Str: 12 ... #......#....##............ EV: 19Int: 18 ... .'......'..).'.....#[j.#.#. SH: 0Dex: 16n%hw###......#..j.##.....j....#. XL:  9 Next:  5% Place: Dungeon:7##..####.@..##....#..#j... Noise: =--------  Time: 5273.1 (0.0)### ##...##............ k) +4 dagger (venom)#...####..)...#.## Throw: 6 darts (datura)#...+.....#...#.##...####..##..#.##.... #.. #..#.. j   gnoll####.# .. .....#..+.. ......+#. ......#F - a scroll of enchant weapon _Your +0 whip hits the gnoll.  You hit the gnoll.  The gnoll is heavily wounded.Your +0 whip falls from the air. _The gnoll misses you.n%h  As you read the scroll of identify, it crumbles to dust.  p - 2 potions of berserk ragen%h+4.1 (1n%hn%h< _The gnoll hits you but does no damage.p%h  (very poisoned)  You hit the gnoll. The gnoll is poisoned.p%h+8 (0.7p%hp%h^ _The gnoll is severely wounded.q%hF q%h Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of fire Jewellery (select all with "=)c + unknown amulets  d - amulets of regeneration  e + unknown rings  f + rings of fire  g + rings of strength Wands (select all with /)h + unknown wands  i + wands of flame  j + wands of iceblast  k + wands of polymorph q%h #Scrolls (select all with ?)l + unknown scrolls  m + scrolls of amnesia (uncommon)  n + scrolls of enchant weapon (uncommon)  o + scrolls of identify (very common)  p - scrolls of noise (uncommon)  q + scrolls of poison (uncommon) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]w%h O Wands /h +wands  i + wands of flam  j + wands of iceblast  k + wands of polymorph Scrolls (select all with ?)lscrolls  m + scrolls of amnesia (uncommon)  n + scrolls of enchant weapon (uncommon)  o + scrolls of identify (very common)  p - scrolls of noise (uncommon)  q + scrolls of poison (uncommon)  r + scrolls of teleportation (common)  s - scrolls of torment (rare) Potion!tpotion  u - potions of attraction (uncommon)v + potions of berserk rage (rare)  w + potions of brilliance (un  x + potions of enlightenment (uncommon)  y + potions of heal wounds (common)16%y%h5}  y + potions of heal wounds (common)  z + potions of invisibility (rare)y%h}88y%ht+ z + potions of invisibility (rare) Missiles (select all with ()  A - boomerangs22{%h p  v - potions of berserk rage (rare)  A - boomerangs|%h|%hI!|%h'D.#.##'######.#.....#...#.#....... Dalarin the Covert <# #####†#.###.#............. Spriggan of Vehumet **.... .# #...........#..##j#j...... Health: 45/45 ======================== .# #...............#.#....... Magic: 4/18=====------------------- |%hk',.. #......#........#.#...#.#? AC: 4Str: 12 ... #......#....##............ EV: 19Int: 18 ... .'......'..).'.....#[j.#.#. SH: 0|%h'zDex: 16###......#..j.##.....j....#. XL:  9 Next:  5% Place: Dungeon:7##..####.@..##....#..#j... Noise: =--------  Time: 5274.8 (0.0)|%h'### ##...##............ k) +4 dagger (venom)#...####..)...#.## Throw: 6 darts (datura)#...+.....#...#.#|%h?(#...####..##..#.##.... #.. #..#.. j   gnoll (very poisoned)####.# .. .....#..+.. ......+|%h(#. ......# _The gnoll misses you.As you read the scroll of identify, it crumbles to dust.  p - 2 potions of berserk rage _The gnoll hits you but does no damage.  |%h(xYou hit the gnoll. The gnoll is poisoned. _The gnoll is severely wounded.|%h-4|%h3|%h5}%h$Drop what?31/52 slots (_ for help) Hand Weapons (select all with ))  k - a +4 dagger of venom (weapon)  a - a +1 dagger Missiles (select all with ()g - 3 atropa-tipped darts  n - 6 datura-tipped darts (quivered)u - 3 darts of disjunction  v - 2 throwing nets Armour (select all with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Magical Staves (select all with |)  B - a staff of fire Jewellery (select all with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)h - a ring of fire Wands (select all with /)y - a wand of iceblast (11)  C - a wand of flame (23)  D - a wand of polymorph (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top}%h]%h z  v - 2 throwing nets Armour (select all with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Magical Staves (select all with |)  B - a staff of fire Jewellery (select all with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)  h - a ring of fire Wands (select all with /)  y - a wand of iceblast (11)  C - a wand of flame (23)  D - a wand of polymorph (11) Scrolls (select all with ?)  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOT  m - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS38%%hG3 %hڰ s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON44%h  t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORI50%h3 %h  x - a scroll labelled CALELU CIWKORI  F - a scroll of enchant weapon5%hl # F - a scroll of enchant weapon Potions (select all with !)  c - 2 potions of invisibility66%h%h  c - 2 potions of invisibility  d - a potion of enlightenment72%hV%  d - a potion of enlightenment  f - a sapphire potion  i - 4 potions of heal wounds83%hi  i - 4 potions of heal wounds  p - 2 potions of berserk rage8%hY 3 %h p - 2 potions of berserk rage  q - 2 potions of brilliance94%hEv  p - 2 potions of berserk rage  q - 2 potions of brilliance%h{2(1 turn)  p + 2 potions of berserk rage[Enter] accept (1 chosen)%h %h3$%h4y.#.##'######.#.....#...#.#....... Dalarin the Covert <# #####†#.###.#............. Spriggan of Vehumet **.... .# #...........#..##j#j...... Health: 45/45 ======================== .# #...............#.#....... Magic: 4/18=====------------------- .. #......#........#.#...#.#? AC: 4Str: 12 ... #......#....##............ EV: 19Int: 18 ... .'......'..).'.....#[j.#.#. SH: 0Dex: 16%hG5i###......#..j.##.....j....#. XL:  9 Next:  5% Place: Dungeon:7##..####.@..##....#..#j... Noise: =--------  Time: 5274.8 (0.0)### ##...##............ k) +4 dagger (venom)#...####..)...#.## Throw: 6 darts (datura)#...+.....#...#.##...####..##..#.#%h{7p#.... #.. #..#.. j   gnoll (very poisoned)####.# .. .....#..+.. ......+#. ......# _The gnoll misses you.As you read the scroll of identify, it crumbles to dust.  p - 2 potions of berserk rage _The gnoll hits you but does no damage.  You hit the gnoll. The gnoll is poisoned. _The gnoll is severely wounded.5.8 (1%h=%h@o _You drop 2 potions of berserk rage. The gnoll misses you.%hw&  %hwLYou hit the gnoll.  You kill the gnoll!%h:1)%hם-6.6 (0.8%hۣ%h>Z _Vehumet accepts your kill.%hI%h3!Read which item? Scrolls  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORIF - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selected%hE\ %hg %hbw .#.##'######.#.....#...#.#....... Dalarin the Covert <# #####†#.###.#............. Spriggan of Vehumet **.... .# #...........#..##j#j...... Health: 45/45 ======================== .# #...............#.#....... Magic: 4/18=====------------------- .. #......#........#.#...#.#? AC: 4Str: 12 ... #......#....##............ EV: 19Int: 18 ... .'......'..).'.....#[j.#.#. SH: 0Dex: 16###......#..).##.....j....#.[39;%hz 49m XL:  9 Next:  5% Place: Dungeon:7##..####.@..##....#..#j... Noise: =--------  Time: 5276.6 (0.0)### ##...##............ k) +4 dagger (venom)#...####..)...#.## Throw: 6 darts (datura)#...+.....#...#.##...####..##..#.##.... #.. #..#..####.# .. .....#..+.. ......+#. ......#You hit the gnoll. The gnoll is poisoned. _The gnoll is severely wounded. _You drop 2 potions of berserk rage. The gnoll misses you.You hit the gnoll.  You kill the gnoll! _Vehumet accepts your kill.%h{ $%hS| Enchant which weapon? Hand Weapons  k - a +4 dagger of venom (weapon)  a - a +1 dagger[?] describe selected%hO %h,r .#.##'######.#.....#...#.#....... Dalarin the Covert <# #####†#.###.#............. Spriggan of Vehumet **.... .# #...........#..##j#j...... Health: 45/45 ======================== .# #...............#.#....... Magic: 4/18=====------------------- .. #......#........#.#...#.#? AC: 4Str: 12 ... #......#....##............ EV: 19Int: 18 ... .'......'..).'.....#[j.#.#. SH: 0Dex: 16###......#..).##.....j....#.%hr <[39;49m XL:  9 Next:  5% Place: Dungeon:7##..####.@..##....#..#j... Noise: =--------  Time: 5276.6 (0.0)### ##...##............ k) +4 dagger (venom)#...####..)...#.## Throw: 6 darts (datura)#...+.....#...#.##...####..##..#.##.... #.. #..#..####.# .. .....#..+.. ......+#. ......#You hit the gnoll. The gnoll is poisoned. _The gnoll is severely wounded. _You drop 2 potions of berserk rage. The gnoll misses you.You hit the gnoll.  You kill the gnoll! _Vehumet accepts your kill.  As you read the scroll of enchant weapon, it crumbles to dust.%ht 5=-7.6 (15%h [ _Your +4 dagger of venom glows red for a moment.%hN=6====7==%h.8==%h9====10/18==1= _You hear the steady creaking of a portcullis.=2==[%h4;70H==3==4==5====6==[39%h~;49m7==8====  There is an open door here. _%h,[m _You hear the quick creaking of a portcullis very nearby. #...####..##..# #....###..##..# ####.##.. ####.....'. ..###.#.###.##........[6%h=;12H ........##.##... ?.#+###....##.##....... ...........##.##...##### .......@#............-376.6 (99.0) ........#.#.####.#.#####>.......#.#.# #.### ..........#.# #.#......#.###.# #.#......#.# ..# #.#......#.# #.# #.#......#.# #.# #.##.# #.#7.2 (99.6 _Found a stone staircase leading down.%h*< #...####..##.. #....###..##.. ####.## ####.....' ..###.#.###.##.. ........##.##..#?.#+###....##.##......##.##....#...........#.#.####.#..>.#.#.# #.###..#.# #.#.#.###.# #.#.#.# ..# #.#.#.# #.# #.#.#.# #.# #.#  #.# #.#8 (0.6)%h p #...####..## #....###..## ####.## ####.....'. ..###.#.###.##.. ........##.###?.#+###....##.###.##.##...#.#.#.#.####.#..>.#.#.# #.####..#.# #.##.#.###.# #.##.#.# ..# #.##.#.# #.# #.##.#.# #.# #.#  #.# #.#8.4%h  #...####..## #....###..## ####.##.# ####.....'.. ..###.#.###.##%h 1. ........##.## ##?.#+###....##.## #.##.##... #.#.#.#.####.#.#..>.#.#.# #.#####.#.# #.#  #.#.###.# #.#  #.#.# ..# #.# #.#.# #.# #.# #.#.# #.# #.#  #.# #.#%hܯ %h (9.0%h %hQ %h w #...####..# #....###..# #. ####.###.#.# ####.....'#.... ..###.#.###.## ..... ........##.## ##?.#+###....##.## #.##.##... #.#.#.#.####.#.#..>.#.#.# #.### ##.#.# #.#  #.#.###.# #.#  #.#.# ..# #.#  #.#.# #.# #.#  #.#.# #.# #.#  #.# [%hy#40m#.#%h<6%h<%h'%h #...####..# #!## #....###.. #.#.#. ####.## #.#.#. ####.....'%h3 #.......###.#.###.## ..... ........##.## ##?.#+###....##.## #.##.##... #%h.##.#.#.####.#.#..>.#.#.# #.%hH ##.#.# #.# #.#.#.# #.#%hϲ #.#.# ..# #.# #.#.%hX# #.# #.#  #.#.# #.# #.# %hf #.# #.#%hy80.2 _Found 2 potions of moonshine.%h #...+.. #.  ## # #!#### #....### #.#.#..# ####.## #.#.#..## ####.....'#.......###.#.###.##..............##.## ##?.#+###....##.##%h- #....##.## #.#........ #.....#.#.####.###..>#.#.# #.##.....#.# #.# #.#.###.# #.#  #.#.# ..# #.#  #.#.# #.# #.# #.......#.# #.# #.# %h%h&8%h}%hY%h_*  #...#### #. #...+.. #. ##%h +  # #!#### #....### #.#.#..# ####.## #.#.#..## ####.....'#.......###.#.###.###..............##.## ##@.#+###....##.## #....##.## #%hj, M.#........ #.....#.#.####.###..>#.#.# #.#.....#.# #. #.#.###.# #. #.#.# ..# #. #.#.# #.# #.%h6 >1.4%h7 %h= A2.4 (1%hA %hZD . _p - a scroll of identify%h %h Read which item? Scrolls  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia %hv  o - a scroll labelled UFIKLINOACWp - a scroll of identify  r - 2 scrolls labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON %h  x - a scroll labelled CALELU CIWKORI [!] read|quaff|evoke[?] describe selected%h#...#### Dalarin the Covert#.#...+... Spriggan of Vehumet **....#.#...#### Health: 45/45 ========================# #!#### #....### Magic: 18/18 ========================#.#.#..# ####.##. AC: 4Str: 12#.#.#..## ####.....'. EV: 19Int: 18#.......###.#.###.##. SH: 0Dex: 16#..............##.##. XL:  9 Next:  5% Place: Dungeon:7##@.#+###....##.##. Noise: ---------  Time: 5382.4 (0.0)#............##.##.%hH[39;49m k) +5 dagger (venom)#.........#........ Throw: 6 darts (datura)#............#.#.####.###..>.......#.#.# #.##...........#.# #. #.......#.###.# #. #.......#.# ..# #. #.......#.# #.# #.  _You hear the steady creaking of a portcullis. _There is an open door here. _You hear the quick creaking of a portcullis very nearby. _Found a stone staircase leading down. _Found 2 potions of moonshine. _p - a scroll of identify%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled UCLETUUKHLAOT  o - a scroll labelled UFIKLINOACW  r - 2 scrolls labelled INARAONKEISM  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORI Potions (select first with !)  f - a sapphire potion  E - a dark potion[?] describe selected%hy%h%h#...#### Dalarin the Covert#.#...+... Spriggan of Vehumet **....#.#...#### Health: 45/45 ========================# #!#### #....### Magic: 18/18 ========================#.#.#..# ####.##. AC: 4Str: 12#.#.#..## ####.....'. EV: 19Int: 18%hR#.......###.#.###.##. SH: 0Dex: 16#..............##.##. XL:  9 Next:  5% Place: Dungeon:7##@.#+###....##.##. Noise: ---------  Time: 5382.4 (0.0)#............##.##. k) +5 dagger (venom)#.........#........ Throw: 6 darts (datura)#............#.#.####.###..>.......#.#.# #.##...........#.# #. #.......#.###.# #. #.......#.# ..# #. #.......#.# #.# #.  _You hear the steady creaking of a portcullis. _There is an open door here. _You hear the quick creakin%hGg of a portcullis very nearby. _Found a stone staircase leading down. _Found 2 potions of moonshine. _p - a scroll of identify%hN]  As you read the scroll of identify, it crumbles to dust.%h+3.4 (1%h&%hT _r - 2 scrolls of vulnerability%h%h%h%h%han%h%h%h%h##..####.!..##. #B# ### ##...## #.# #... #.# #...+.. ###.. #...### #.#!#### #....## #.#.#..# ####.## #.#.#..## ####.....'#..@....###.#.###.###....##.######..#+###....##.## #............##.## #.........#......#....#.#.#### B   bombardier beetle (asleep)###..>.......#.#.# ###...........#.# # #.#.###.#[39;49%h9m #%h6-4.6 (1.2%h-5.2 (1.8%h%hd _A bombardier beetle comes into view.%hD###......#..)..###..####.!B# ### #.### #.#+..##.. ##.#!####...#.#.#..# ####.##%h#.#@#..## ####.....'......###.#.#..........####..#+###........##.## #.........#..................##%hY|###..>.......##....%h^8 (0.6%hs /..... .''..).'.###......#..)..###..####.!B# ### #.### #.##+..##.. #!###...%hv W ####.###.#.#..## ####.....'#.......###.#.##..........####..#+###........##.## #.........#.................#####..>#%h{ >6.4%h %h %h2# ##....##..... . .''..).'.###......#..)..###..####.!B# ### #. ### #.####+..##....+###... ####.###.#..## ####.....'.......###.#.##..........####..#+###.........##.##%h3 #.........#............##%h=%h8>(7.0%hN _You see here 2 potions of moonshine.%h+ #+# ##..... ..#....... ##....##..... . .''..).'.###......#..)..###..####.!B# ### #. ### #.####+..##@...+#!####... ####.###.#..## ####.....'###.#.#..........####..#+###.........##.## #......%h1 %hd2 -6 _%h9 %h; %h'.# #.....#.#+# ##........#....... ##....##....... .''..).'.###......#..)..###..####.!B# ### #%h^B. ### #@####+..##....+#!####... ####.###.#..## ####.....'###.#.#..........####..#+###....##.##%h%h(8.2%h%hs%h֝ ##.# #.....#.#+# ##........#....... ##....##....... .''..).'...###......#..)..###..####.!B# ### #. ### #.####+..##....+#!###... ####.###.#..## ####.....'###.#.#..........####..#+###%h FF   bullfrog (wandering)B   bombardier beetle (asleep)%h 8 _A bullfrog comes into view.%h nh  The helpless bombardier beetle fails to defend itself.  You spit the bombardier beetle like a pig!!!  You kill the bombardier beetle!F.†%hk~579.6 (0.8%h%hVZ _Vehumet accepts your kill.%hb <####†#.###.#.#.# #....F#.#+# ##......#....... ##....##%hb W....... .''..).'.#..###......#..)#...###..####.!### #. ### #.####+..##....+#!###%hrd ... ####.###.#..## ####.....'###.#.#..........%hi J.F%hTj .90.2 (0.6%hr  _You see here a bombardier beetle corpse.%h#.####...#.#.##'######.#.....# #.# #...#<#....######†#.###.# #.# #...#.#....### #.# #.....#....##......#+# ##....F....##......#.....#........##......#....##.........'......'..).' #..###......#..).###.@.###..####.!..###.#†# ### ##....'.#.# #...##%he!...###.#### #...+.....y###....+ #..y. #.#!#### #......y #.#.#..# ####.# yyyy 4 killer bees (asleep)..y #.#.#..## ####..... ####.#.###.%h#%h,K.F%h-&8%h3%h>7] _4 killer bees come into view.%h #.# #...#<#....######†#.###.# #.# #...#.#....##...........# #.# #.....#....##. #+# ##.........### #...F....##......#....# .........'......'..).' #..###......#..).# #...###..####.!.. #@#†# ### ##.........'.#.# #.........###.#### #...+.....y###....+ #...#y. #.#!#### #.....yy #.#.#..# ####. yyyyy 5 killer bees (asleep).y #.#.#..## [%h"34m####...... #.......###.#.### #........##.%hx ,.FF   bullfrog (wandering)yyyyy 5 killer bees (asleep)%h %(1.4%h_s _A killer bee comes into view.%h%h.F......+...........y...y....yy...y....%hƨ-2.4 (1.0%h %ho) _You close the door.%hL  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD #.# #...#<#....######†#.###.# Dalarin the Covert  #.# #...#.#....##...........# Spriggan of Vehumet **....  #.# #.....#....##............ Health: 45/45 ========================  #+# ##.........##......#..... Magic: 16/18 =====================--- #........##......#....# AC: 4Str: 12 .........'......'..).' EV: 19Int: 18 #F.###......#..).# SH: 0Dex: 16 #*..###..####.!..# XL:  9 Next:  7% Place: Dungeon:7 #@#†# ### ##...# Noise: ---------  Time: 5392.4 (0.0) ......+.#.# #...# k) +5 dagger (venom%h8F) ......###.#### #...+ Throw: 6 darts (datura) .....y###....+ #...# ...y. #.#!#### #.... ...yy #.#.#..# ####. F   bullfrog (wandering) ...y #.#.#..## ####.... .... #.......###.#.###. #..............##. _You close the door.  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, chance to affect: 50%)%h ] #.# #...#<#....######†#.###.# Dalarin the Covert#.# #...#.#....##...........# Spriggan of Vehumet **....#.# #.....#....##............ Health: 45/45 ========================#+# ##.........##......#..... Magic: 16/18 =====================---#........##......#....# AC: 4%h Str: 12.........'......'..).' EV: 19Int: 18#*.###......#..).# SH: 0Dex: 16#...###..####.!..# XL:  9 Next:  7% Place: Dungeon:7#@#†# ### ##...# Noise: ---------  Time: 5392.4 (0.0)......+.#.##...# k) +5 dagger (venom)......###.#### #...+ Throw: 6 darts (datura).....y###....+ #...#...y. #.#!#### #.......yy #.#.#..# ####. F   bullfrog (wandering)...y #.#.#..## ####........ #.......###.#.###.#..............##. _Yo%hI au close the door.  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, chance to affect: 50%)%hNm_Fasleep)%hcF3.4 (1%hh%h  Casting: Tukima's Dance (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  %hAim: a bullfrog (wandering, hasn't noticed you, chance to affect: 50%) _The bullfrog looks drowsy...%h"R##.####...#.#.##'.#......#<####†#.###.#.#.# #.....#.#+# ##......#........###....#.........''..).'F.###......#..)..###..####.! #.#†# ### #+.#.# #.###.####+..y###....+%h#. #.#!###...y ####y #.#.#..## ####.......###.#.#%hd`4.0 (0.6%h* Aim: a bullfrog (wandering, hasn't noticed you, chance to affect: 50%) _The bullfrog looks drowsy...  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!!  You kill the bullfrog!  Vehumet accepts your kill..%h: A 8/19=%h; R107 (0.7 _You feel your power returning.%hA %h}B m _Your Spellcasting skill increases to level 6!%hhw  #.# #...#<#....†#.###..#...............+# ##.....# #....# .........''..).' #..####..).#...###..####.!.#†# ### ##.......+.#.# ###.####+#..............##. %h %h45.3 (0.6 _%h%h\%hH  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h5----==6.3 (1.0Touch %h%h3 _Your hands begin to glow red.%hH L......'...........y...y....yyyyyyy 5 killer bees (asleep)...y%h !....%h) %h /--7%h %hV ( _You open the door.%h #.# #...#.#....##........... #.# #.....#....##. #+# ##.........### J.#........##......#............'......'..)........#..###......#..)........#...###..####.!.........#.#†# ### ##..........@.#.# #....###.#### #...y###....+ #...y..#.#!#### #....yy.#.#.#..# ####.y..#.#.#..## ####... J   jelly (asleep)....[40%hm#.......###.#.### yyyyy 5 killer bees (asleep)#####........## ####..#+###....##--9 (0.6%h8 _A jelly comes into view. _There is an open door here.%h1o #.# #.....#....## #+# ###.........### .J.#........##......#.............'......'..).#..###......#..).#...###..####.!.#.#†# ### ##.'.#.# ####.#### #y###....+ #y..#.#!#### #.yy.#.#.#..# ###.y..#.#.#..## ####......#.......###.#.#######%h3........###. ####..#+###.... #............%h;%h=/8.5 _%hB%hHE%h yy4 asleep) _A jelly comes into view. _There is an open door here.  The helpless killer bee fail%h s to defend itself.  You hit the killer bee but do no damage.  The killer bee closely misses you. The killer bee stings you.  You are poisoned.%hC 1==---6==--=9.3 (0.8Pois Touch %h %h- 1 _The killer bee poisons you!%h yy3You barely miss the killer bee. You feel sick. The killer bee stings you!%hR 31=--------=400.0 (0.7%h %h# 4 _The killer bee buzzes angrily.%h##.# #...#.#....##.#.# #.....#....##..#+# ###.........##......#..J.#........##......#..........'......'..)..#..###......#..).#...###..####.!.#.#†# ### ##...#.# #...###.#### #........y###....+ #......y..#.#!#### #........yy.#.#.#..# ####.....y..#.#.#..## ####...........#.###.#.##....#####..............####. ####..#+###....#  You feel sick.  The killer bee buzzes angrily. x3  [0;%h10;1mThe jelly quivers.The killer bee attacks as it pursues you!.Jyy..yy...yJyyy0-----====6 (0.6%h %hf %h 6_The killer bee completely misses you. %h9_There is an open door here.%h#.# #...#<#....######†#.###.##.# #...#.#....##.##.# #.....#....##..#+# ###.........##......#....#........##......#....#..J..........'......'..).'........#..###......#..).#........#...###..####.!..#........#@#†# ### ##...#.'.#.# #...#.###.#### #...+......y.###....+ #...#......yy#.#!#### #......#.#.#..# ####. yyy 3 killer bees......y.#.#.#..## ####............#.###.#.###.....#####..............##.%h%h%h_%h%h1%h%h%h%h%hyy.y.yy 5 killer bees%hDG----1.2%hM%h$ _You feel sick.%hS##.####...#.#.##'######.#.....#.#.# #...#<#....######†#.###.#.#.# #...#.#....##.##.# #.....#....##..#+# ###.........##......#.........#........##......#....##..J..........'......'..).'..#..###......#..).#.#.@.###..####.!..#%hA........#.#†# ### ##...#........'y#.# #...##......yy###.#### #...+..###....+ #...##......y.#.#!#### #....#........#.#.#..# ####.#%hԙ......y.#.#.#..## ####............#.###.#.###.#%hA%h8%hܛ%hU%h"%hizyyy..y..%hj29-==----8%h%h$ _You feel sick.%h.# #...#<#....######†#.###.#.#.# #...#.#....##...........#.#.# #.....#....##..#+# ##....##......# ...#........##......#....##..J..........'......'..).'..........#..###......#..).##.#...###..####.!..##..#y#@# ### ##...##..yy.#.# #...#.%h'y###.#### #...+........y.###....+ #...###........#.#!#### #.........#.#.#..# ####.#......y.#.#.#..## ####.....' ........#.......###.#.###.## ....#####.......##.## %h%h:y.y   killer bee%hJM30=2.4%h _You see here a bombardier beetle corpse.%h{ ..............+# ###.....# ...#...##J..........''..).'.......#..####..).###.y.###..####.!.#.#†# ### ##.yy.#@# ####.####+..y.###....+###..#.#!####..#..###y# ####.....'..#.......###.#.###.######.......###. ####..#+###.y3.0 _You feel sick.%h7%hX,%hR yyyy 3 killer beesYou miss the killer bee. You feel sick. The killer bee misses you.%h3=8 (0.8%hP%hoW _The killer bee barely misses you.%hZ yy(1 confused)You hit the killer bee but do no damage.The killer bee appears confused. You feel sick.%hj29-4.6%h%hX _The killer bee closely misses you.%h  You hit the killer bee. The killer bee is poisoned.  The killer bee is lightly wounded.%h3 %h y., 1 very po…)%h1 p-7=5.4%h %h! _You feel sick. The killer bee completely misses you. The killer bee misses you.%ha..+# ###.....#%hϣ ...#.....##J..........''..).'.......#.y####..).##..y###..####.!.#y# ### ##.%hoyy.#.# ####@####+..y.###....+###..#.#!####..#..###%hEy# ####.....'..#.......###.#.###.######.......###. ####..#+### #........%h%hѨ%hyyy 4 killer bees (1 wandering, 1 confu%hZ30=-6.0 (0.6%h%h %hd/#+# ##....##......# ....##......#....##..J..........'......'..).'..........#.y###......#..).##.#.yy###..####.!..##..#.#y# ### ##...##..%heyy.#.# #...####.y###.#### #...+.........y.###.@..+ #...####..#.#!#### #..#.#.#..# ####.##.......y.#.#.#..## ####.....'...#.......###.#.###.##.....#####..............##.##.###. ####..#+###....##.##. #............##.##.#.#........%hWh%hh%h-i%hoN†y%hCp@-6%h v%hx$ _You feel sick.%ha^A+# ###.##......#.#...#........##......#....##...J....'......'..).'..#.y###......#..).##..#.yy###..####.!..##..%h _#.#†# ### ##...##..yy.#y# #...####..y###.#### #...+.......y.###..@.+ #...####..%h_#.#!#### #....###..#.#.#..# ####.##.......y.#.#.#..## ####.....'..#.......###.#.###.##.....#####....##.##.###. ####..#+###....##.##..%hb #.##.##.. #.#. %hIm%hYn(7.2%hu%hv%h# ###.##......#.#....#.##......#....##...J.'......'..).'.%h&.#.y###......#..).##..#.yy###..####.!..##..%h-#.#†# ### ##...##..yy.#y# #...####..y###.#### #...+.%h8......y.###...@+ #...####..#.#!#### #....###..%hf#.#.#..# ####.##.......y.#.#.#..## ####.....'..#.###.#.###.##.....#####.%h##.##.###. ####..#+###....##.##.#.##.##.#.#.%h*!3  You feel sick.%hg&.yy   killer bee (confused, very poisoned)%h'T==8%h'%h,%h/[ _You are no longer poisoned.%h7 ####j..!#!.!g.#'..∩..#%h7 @.j..F#.!j!#####F   sky beast (asleep)%hS8 Jy   killer bee (confused, very poisoned)jjj 3 gnolls (asleep)g   goblin (asleep)%hR  You open the door.  A goblin, 3 gnolls and a sky beast come into view.You kill the killer bee!%hFV %h?d yy  %hy Q138.8 (1.0%hD %h _Vehumet accepts your kill. _Found 10 potions of moonshine. Found a flagged portal.ǿ%hn+# ###.##......#.# ...#.##......#....## ..J.'......'..).'ǿ%hA .#.y###......#..).## .#.yy###..####.!..## .#.#†# ### ####...## .yy.#.# j..!#...####ǿ%h .y###y####!.!g.#...+ ......y.###..@.'..∩..#...#### .#.#!####.j..F#....### ǿ%h..#.#.#..# .!j!####.## ......y.#.#.#..## ####.....' .#.###.#.###.## ....#####.##.## ###. ####..#+###....##.## #.##.## 2ǿ%h? #.#ǿ%hǿ%h\ǿ%hWǿ%hvyF.Fy 2 killer beesǿ%he32=9.4 (0.6 _ǿ%hǿ%hϿ%haAM  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ѿ%hsѿ%h3  Your hands begin to glow red. The killer bee completely misses you.The killer bee stings you.  You are poisoned.ѿ%hѿ%hѿ%h#&yF.j.y 3 killer beesj1 asleep)30=-4----==10.4 (1.0Pois Touch  _The killer bee poisons you!ѿ%hm  You hit the killer bee but do no damage.ѿ%h[ѿ%h+F∩!   gnoll (ѿ%hw29---1.2 (0.8ѿ%h@ѿ%h _You feel sick. The killer bee misses you. The killer bee barely misses you.Կ%hӻ8gyԿ%hBijy(1 confused)jԿ%h=g Կ%h_You feel sick. The killer bee misses you. The killer bee barely misses you.You hit the killer bee but do no damage.Կ%h/wThe killer bee appears confused. You feel sick.  The gnoll shouts! The goblin shouts!  Կ%h}gThe killer bee stings you.  You are more poisoned.Կ%hݾ#5Կ%h1y===---5=---==Կ%h9 (0.7Կ%h5Կ%h1 _The killer bee poisons you!ֿ%hRead which item? Scrolls  e - 3 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls of vulnerability  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORI [!] read|quaff|evoke[?] describe selected%h+# ###.........##......#........# Dalarin the Covert...#........##......#....##... Spriggan of Vehumet **......J..........'......'..).'.... Health: 25/45 =============-----------........#.y###......#..).##... Magic: 15/19 ==================------........#.yy###..####.!..##... AC: 4Str: 12........#.#†# ### ####...##... EV: 19Int: 18.......yy.#.# j..!#...####. SH: 0Dex: 16.......y###y####!.!g.#...+.... XL:  9 Next: 13% Place: Dungeon:7......y.###yy@.'.F∩..#...####. Noise: ===------  Time:%h;' 5411.9 (0.0)........#.#!####.j...#....###. k) +5 dagger (venom)........#.#.#..# .!.!####.##.. Throw: 6 darts (datura)......y.#.#.#..## ####.....'.. Pois ........#.......###.#.###.##......#####..............##.##.. F   sky beast###. ####..#+###....##.##.. yyy 3 killer bees (1 confused)#............##.##.. j   gnoll#.........#......... g   goblinYou hit the killer bee but do no damage.The killer bee appears confused. You feel sick.  The gnoll shouts! The goblin shouts!  The killer bee stings you.  You are more poisoned. _The killer bee poisons you!Really read the scroll of poison? Y - Yes  N - No%h4%h)+# ###.........##......#........# Dalarin the Covert...#........##......#....##... Spriggan of Vehumet **......J..........'......'..).'.... Health: 25/45 =============-----------........#.y###......#..).##... Magic: 15/19 ==================------........#.yy###..####.!..##... AC: 4Str: 12........#.#†# ### ####...##... EV: 19Int: 18.......yy.#.# j..!#...####. SH: 0Dex: 16%hH,.......y###y####!.!g.#...+.... XL:  9 Next: 13% Place: Dungeon:7......y.###yy@.'.F∩..#...####. Noise: ===------  Time: 5411.9 (0.0)........#.#!####.j...#....###. k) +5 dagger (venom)........#.#.#..# .!.!####.##.. Throw: 6 darts (datura)......y.#.#.#..## ####.....'.. Pois ........#.......###.#.###.##......#####..............##.##.. F   sky beast###. ####..#+###....##.##.. yyy 3 killer bees (1 confused)#............##.##.. j   gnoll#.........#......... g   goblinThe killer bee stings you.  You are more poisoned. _The%h, killer bee poisons you!  The air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.  You feel very sick.%h-%h7§§§§§§g§§§§F§§§§####§j§§§§§§%hJ8j3---2.9 (1%hJ|  You are more poisoned. _The killer bee poisons you!  The air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.  You feel very sick. _The killer bee closely misses you.%h7%h̑uDrink which item? Potions  c - 2 potions of invisibilityd - a potion of enlightenment  f - a sapphire potion  i - 4 potions of heal woundsq - 2 potions of brilliance  E - a dark potion [!] read|quaff|evoke[?] describe selected%hB%h%h`+# ###.........##......#........# Dalarin the Covert...#........##......#....##... Spriggan of Vehumet **......J..........'......'..).'.... Health: 23/45 ============------------........#.y###......#..).##... Magic: 15/19 ==================------........#.yy###..####.!..##... AC: 4Str: 12........#.#†# ### ####...##... EV: 19Int: 18.......yy.#.# j§§§#...####. SH: 0Dex: 16%h)F.......y###y####§§§g§#...+.... XL:  9 Next: 13% Place: Dungeon:7......y.###yy@§§§F§§§#...####. Noise: =--------  Time: 5412.9 (0.0)........#.#§####§j§§§#....###. k) +5 dagger (venom)........#.#.#..# .§§§####.##.. Throw: 6 darts (datura)%h......y.#.#.#..## ####.....'.. Pois ........#.......###.#.###.##......#####..............##.##.. F   sky beast###. ####..#+###....##.##.. yyy 3 killer bees (1 confused)#............##.##.. j   gnoll#.........#......... g   goblinYou are more poisoned. _The killer bee poisons you!  The air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.  You feel very sick. _The killer bee closely misses you.%hPI  You feel much better. You feel sick.%h%hp†yyyyy%h43============-3.9 (1%h%h`c _The killer bee closely misses the killer bee.%h M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h, 1 very po…)The killer bee completely misses the killer bee.  The killer bee stings you.  You are more poisoned.  The killer bee poisons you!  The killer bee is engulfed in poison gas.  The killer bee looks even sicker. The killer bee barely misses itself.%h8f38========--2---==4Touch  _The killer bee barely misses you.%h _The killer bee barely misses you.You hit the killer bee but do no damage.You feel sick.  completely misses the killer bee.%hfo7----5.6 (0.7%h`%h %h*J_The killer bee misses you.%h_:  %h; :_The killer bee misses you%h> T.  You hit the killer bee but do no damage.appears confused. You feel sick.is engulfed in poison gas.  The killer bee looks as sick as possible!  You kill the killer bee!%hOR  %hW %h0X y%hX L.y@☼%hsY x§☼y 2 killer bees (1 confused)%h] :Vehumet accepts your kill.%hOo %h r h6----5-%h-{ B6.3%h~  %h] %h -_The killer bee stings the killer bee.%h?M<  You barely miss the killer bee.The killer bee is heavily wounded.†☼☼   killer bee5-7.0 _You feel sick. The killer bee completely misses you.%h M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hԔ!  Your hands begin to glow red. You feel sick. The killer bee stings you!y☼○☼○y 2 killer bees (1 confused)26=------0---=8.0 (1.0Touch %hU%hX _The killer bee closely misses you.%ht  You hear the quick creaking of a portcullis.  You feel sick.  The killer bee completely misses the killer bee.  The killer bee stings itself! The killer bee stings you.  You are more poisoned.%h{4===-------7 (0.7%h%ht _The killer bee poisons you! The killer bee closely misses you.%hYou hit the killer bee but do no damage.  The killer bee appears confused.  The killer bee is heavily wounded.  You feel sick. The killer bee stings the killer bee!  The killer bee is killed!  Vehumet accepts your kill.%h4.☼○○y   killer bee (%h;2--1=--7=9.4 _You feel your power returning.%h %h i#+# ###.##......#. ...#........##......#....## ..J....'......'..).' .#..###......#..).## .#...###..####.!..## .#.#†# ### ####...## .yy.#.# j§§§#...#### .y###y####§§§g☼#...+ ......y.###.@.○☼§F§§☼#...#### .#.#○####§j§§§#....### .#.#.#..# .§○○####.## ......y.#.#.#..## ####.....' .#.......###.#.###.##%hѩ \ ....#####....##.## ###. ####..#+###....##.## #.##.## #.#%h< K.☼!%hʺ 7☼§§g.°○§F§§.☼j§§.!°!%h# =1-%h /-20.0 (0.6%h? %h j _You feel sick. The killer bee completely misses you.%h=M0--You hit the killer bee. The killer bee is poisoned.  The killer bee is severely wounded.  You feel sick.  You kill the killer bee!  Vehumet offers you knowledge of Searing Ray.%hV/  --more--%hl`%hDb%hm†.j   gnoll%h -=98 (0.8 _%h~ _Your Alchemy skill increases to level 1!%h*Really sprint into that cloud of poison gas? Y - Yes  N - No%hS%hsw#+# ###.........##......#........ Dalarin the Covert...#........##......#....##.. Spriggan of Vehumet **......J..........'......'..).'... Health: 20/45 ==========--------------........#..###......#..).##.. Magic: 11/19 =============-----------........#...###..####.!..##.. AC: 4Str: 12........#.#†# ### ####...##.. EV: 19Int: 18.......yy.#.# j.☼!#...#### SH: 0Dex: 16.......y###†####☼§§..#...+... XL:  9 Next: 19% Place: Dungeon:7%ht......y.###.@.°○§F§§.#...#### Noise: =--------  Time: 5420.8 (0.0)........#.#○####☼j§§.#....### k) +5 dagger (venom)........#.#.#..# .!°!####.##. Throw: 6 darts (datura)......y.#.#.#..## ####.....'. Pois ........#.......###.#.###.##.....#####..............##.##. F   sky beast###. ####..#+###....##.##. j   gnoll#............##.##.#.........#........You feel sick.  You kill the killer bee!Vehumet accepts your kill. _Vehumet offers you knowledge of Searing Ray. _Your Alchemy skill increases to level 1!Okay, then.%hv%h}%h. _%h;3  Casting: Confusing Touch (dangerous; 2% risk of failure)  %h3 \Confirm with . or Enter, or press ? or * to list all spells.%hX 9#+# ###.........##......#........ Dalarin the Covert  ...#........##......#....##.. Spriggan of Vehumet **....  ..J..........'......'..).'... Health: 20/45 ==========-------------- %h k ........#..###......#..).##.. Magic: 8/19==========--------------  ........#...###..####.!..##.. AC: 4Str: 12  ........#.#†# ### ####...##.. EV: 19Int: 18  .......yy.#.# j.☼!#...#### SH: 0Dex: 16 %ho  .......y###†####☼§§..#...+... XL:  9 Next: 19% Place: Dungeon:7  ......y.###.@***§F§§.#...#### Noise: =--------  Time: 5420.8 (0.0)  ........#.#○####*j§§.#....### k) +5 dagger (venom) %h N ........#.#.#..# .!°!####.##. Throw: 6 darts (datura)  ......y.#.#.#..## ####.....'. Pois  ........#.......###.#.###.##.  ....#####..............##.##. F   sky beast  ###. ####..#+###....##.##. j   gnoll%hD e #............##.##. #.........#........ _Okay, then.%h Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 hand axe (chance to affect: 67%)%h$%h8#+# ###.........##......#........ Dalarin the Covert...#........##......#....##.. Spriggan of Vehumet **......J..........'......'..).'... Health: 20/45 ==========--------------........#..###......#..).##.. Magic: 8/19==========--------------........#...###..####.!..##.. AC: 4Str: 12........#.#†# ### ####...##.. EV: 19Int: 18%hy.......yy.#.# j.☼!#...#### SH: 0Dex: 16.......y###†####☼§§..#...+... XL:  9 Next: 19% Place: Dungeon:7......y.###.@.°○§F§§.#...#### Noise: =--------  Time: 5420.8 (0.0)........#.#○####☼*§§.#....### k) +5 dagger (venom)%hr........#.#.#..# .!°!####.##. Throw: 6 darts (datura)......y.#.#.#..## ####.....'. Pois ........#.......###.#.###.##.....#####..............##.##. F   sky beast###. ####..#+###....##.##. j   gnoll#............##.##.#.........#........ _Okay, then.%hCasting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 hand axe (chance to affect: 67%)%h5(ally target)(   +0 hand axe (minion)%h<%hAy°####(j§☼y   killer bee (wandering)%hBj   gnoll (ally target)(   +0 hand axe (minion)%h7CP19=1.8 (1%hP%hl %hm Casting: Confusing Touch (dangerous; 2% risk of failure)%hnLonfirm with . or Enter, or press ? or * to list all spells.%hoAiming: Tukima's Dance (dangerous; 2% risk of failure)  %hhpTPress: ? - help, Shift-Dir - straight line  %hQqbAim: a gnoll, wielding a +0 hand axe (chance to affect: 67%) %h&r>_The +0 hand axe dances into the air! You feel sick. %hZ  #.# #....##......#+# ##....##......#..... ...#.....y..##......#....## ..J..........'......'..).' .#..###......#..).## .#...###..####.!..##  %h] ..#.#†# ### ####...##. .yy.#.# j.☼!#...### .......y###@####☼§§..#...+.. y.###...°○§F§§.# .#.#°####(j§☼.#....## ........#.#.#..# .!°!####.## y.#.#.#..## ####.....' ........#.......###.#.###.## ....#####..............##.#####. ####..#+###....##.## #....##.## %hH^  %hmj | y..!.!.°☼F§... You feel sick. Your +0 hand axe hits the gnoll.  Your +0 hand axe barely misses something. %hvk Y18---2.4 (0.6 %hr  %hv _Your +0 hand axe closely misses the sky beast.Things that are here: _a killer bee corpse; a killer bee corpse %hJ##.# #.....#....#+# ###.......y...#........###....## %h+J..........''..).'...###......#..)..###..####.!.#.#†# ### ###.y.#@# j..!#...###.y###†####!.!+.. %hy.###....°☼F§#°####(j§..#.... .!.!####.##y.#.#.#..## ####.....' y   killer bee (wandering).... %hA###.#.#....#####..........###. ####..#+### %h %h .'.F∩!. %h  %hK---3.0 %hA %h$ _You feel sick. %hZ= M<####†#.###.##.# #.....#.#+# ###.......#........###....##J..........''..).'.#..###......#..)#...###..####.!.#.#@# ### ###.y.#.# j..!#...###.y###†####!.!+........y.###....'.F∩..#...### Pois # %h= 5... %hF  %hG K19=6 %h+R  %h.W ~ _You see here a bombardier beetle corpse. %hq#.####...#.#.##'######.#.....# #.# #...#<#....######†#.###.# #.# #...#.#....### #.# #....##......#+# ###.........##......#..... ...#........##......#....## ..J..........'......'..).' .#..###......#..).##  %hƖz.#.@.###..####.!..## ..#.#†# ### ####... ..'.#.# j..!#...## ........###†####!.!..#...+. ........###....'.F∩..# ........#.#!####(j...#.... ........#.#.#..# .!.!####.# ......y.#.#.#..## ####..... ........####.#.###. %hd %hi18-9=4.2 %h۱: _You feel sick. %h %hCM...........#.#...)†....#.###<##.####...#.#.##'.#.....#<####†#.#####.# #.....#.#+# ###.......#........##......#....##J...J......'y.....'..).'.###......#..) %h+..###..####.!.#.#†# ### ###........'.#.# j..!#...## Pois .....J   jelly (wandering)..y   killer bee (wandering).... %h<...y.#.#.# %h@ %hF.y %h&@-8 %h %hc$ _You feel sick. %h9 s#..##.#..##.#.............)...#. #...........#.#...)†....#.###<#. ##.####...#.#.##'######.#.....#. %h2 #.# #...#<#....######†#.###.#.#.# #...#.#....##.##.# #.....#....##........#+# ###..##......#..........#........##......#....##..J...J....@.'.y....'..).'......[40m....#..###......#..).##.........#...###..####.!..##..#.#†# ### ####...##..'.#.# j..!#...### %h +..###†####!.!..#...+...###....'.F∩..#...##..#.#!####(j...#....#..#.#.#..# .!.!####.## %ha  %h  %hS fJ..y %h K19=5.4 %h  %hp  %hQ..##.#..##.#.)...#. .#.#...)†....#.###<#. #.####...#.#.##'######.#.....#. #.# #...#<#....######†#.###.#. #.# #...#.#....##...........#..# #.# #.....#....##..... #+# ###.##......#....#..J.....##......#....##...J. %hMg'..y...'..).'..#..###......#..).##.........#...###..####.!..##..#.#†# ########...##..'.#.# j..!#...# %h .###†####!.!..#...+...###....'.F∩..#...#........#.#!####(j...#....#.#.#.#..# .!.!####.##. %h %h~B.y %hI18-6.0 %hJ %h$ _You feel sick. %h ##.#..##.#.)...#...##.#...)†....#.###<#...# .####...#.#.##'######.#.....#...# .# #...#<#....######†#.###.#. .# #...#.#....##....#..# .# #.....#....##...#  %h +# ###..##......#.#...#..J.....##......#....##...J....y..'..).'..#..###......#..).##.. %hy S#...###..####.!..##..#.#†# ########...##..'.#.# j..!#...####..###†####!.!..#...+..###....'.F∩..#...####..#.#!####(j...#....###..#.#.#..# .!.!####.##. %hf  %h  %h .y.y   killer bee (wandering) %h W19==6 %h  %hH Q _There is an open door here.%hW##.#..##.#.)...#...#.#.#...)†....#.###<#...#. ####...#.#.##'######.#.....#...#. # #...#<#....######†#.###.#. # #...#.#....##.#..##j # #.....#....##.#. # ###...##......#.#....#.##......#....##...J.'@.y...'..).'..#..###......#..).##..#...###..####.!..##..#.#†# ########...##..'.#.# j..!#...####..###†####!.!..#...+..###....'.F∩..#...####..#.#!####(j...#....###..#.#.#..# .!.!####.##.%hy.y=7.2%h1| _You feel sick. The killer bee barely misses you.%hevL  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h-  Your hands begin to glow red. You feel sick.  You are no longer poisoned.The killer bee misses you.%h- =6----=8.2 (1.0Touch %h8 %hb; C _The killer bee stings you but does no damage.%hT yy(confused)You hit the killer bee but do no damage.20-9.0 (0.8%h^%hbay _The killer bee appears confused. The killer bee closely misses you.%h}  You hit the killer bee.-7 (0.7 _The killer bee is lightly wounded.%hjEYou hit the killer bee.is lightly wounded.  You catch the helpless killer bee completely off-guard!  You impale the killer bee!!  You kill the killer bee!  Vehumet accepts your kill.%h†1=8===-22-30.4%hr%h74 _You feel your power returning.%h:%h<#%h = ...%hK^.....#......+.#..##%hZNu2=-1.4 (1.0%h]%h b) _You close the door.%h"3=%h^-w4=%h/%h0q5====%h3%h9%hB:K6=%h@>%hF%hFS7=%hJ%h#U%hU9==9=%hX%h`_30==%hz`%hFc%hj%hjK1=%hm%hvtd32=%h5w%h;3%hvD==%h-%h+%ha4=%hy%h+#........#.....g'.#..##g   goblin%h %h 42.4 (11.0) _You start resting. _A goblin opens the door. It is wielding a +0 hand axe.%h4.##.#..##.#.)...#...#.#.#...)†....#.###<#...# .####...#.#.##'######.#.....#...# .# #...#<#....######†#.###.# .# #...#.#....##.#..## .# #.....#....##.# +# ###...##......#.# ...#.##......#....## ..J.g@.†....'..).' .#..###......#..).## .#...###..####.!..## .#.#†# ########...## .'.#.# j..!#...#### .###†####!.!..#...+ .###....'.F∩..#...#### .#.#!####(j...#....###%hUf[40m .#.#.#..# .!.!####.##%hi%hH5=10/19=3.0 (0.6) _%h%hQ _There is an open door here.%hg %h?h 3=7 (0.7%h"o %hq _You barely miss the goblin. The goblin completely misses you.%ht  You hit the goblin.  You kill the goblin!%h%h)FF   sky beast%h8V6=4.4%hnB%hhFZ _Vehumet accepts your kill.%h*##.#..##.#.)...#...#.#.#...)†....#.###<#...#. ####...#.#.##'######.#.....#...#. # #...#<#....######†#.###.#. # #...#.#....##.#..##j # #.....#....##.#. # ###...##......#.#....#.##......#....##...J.)'@†....'..).'..#.F###......#..).##..#...###..####.!..##..#.#†# ########...##..'.#.# j..!#...####..###†####!.!..#...+..###....'.F∩..#...####..#.#!####(j...#....###..#.#.#..# .!.!####.##.7=-5.0 (0.6%h2 .#..##.#.)...#...#.##.#...)†....#.###<#...#.#...#.#.##'######.#.....#...#.#  #...#<#....######†#.###.#.  #...#.#....##.#..##j#  #.....#....##.#.# %hf3  ###.........##......#.#.#...#.##......#....##...J.)'.@....'..).'.....#.#.F###......#..).##..#...###..####.!..##....#%h3 .#.#†# ########...##..'.#.# j..!#...####..[.###†####!.!..#...+.....#.%h)4 ###....'.F∩..#...####..#.#.#!####(j...#....###..#.#.#.#..# .!.!####.##.%h6 %hB F.=-6%hJ %hM w _You see here a killer bee corpse.%hmM  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hw5 .F8=7/19 ----==6.6 (1.0Touch  _Your hands begin to glow red.%hl9.#.#.....###............. ##.#..##.#.............)...#...#. .........#.#...)†....#.###<#...#. ####...#.#.##'######.#.....#...# # #...#<#....######†#.###.#..... # #...#.#....###..##j # #....##.........#. # ###.........##......#........# ...#........##@.....#....##.... ..J.........F'.†....'..).' .#..###......#..).##.... .#...###..####.!..## .#.#†# ########...##.... .'.#.# j..!#...####.. .###†####!.!..#...+..... .###....'.F∩..##.. [40%hF:^m.#.#!####(j...#....###%h/D>)F%hDn9=--7.2 (0.6%hP%hwQ%hp FF(confused)40==-9 (0.7 _You hit the sky beast but do no damage. The sky beast appears confused.%h#3%h?'F1=8.6%hK%h$NT _You barely miss the sky beast.%hU%h_F.ed, very poisoned)8==--9.3%hm _You hit the sky beast but do no damage. The sky beast is poisoned.%hv& ;  You hit the sky beast.%h60 cF' %h0 \2=50.1 (0.8%h,8 %h: d _The sky beast is moderately wounded.%hK#.#..##......)...#...# ..........#.#...)†....#.###<#...# .####...#.#.##'######.#.....#...# .# #...#<#....######†#.###.#... .# #...#.#....##...........#..## .# #.....#....##%hL.....# +# ###.........###.#  ...#........##......#....##.. ..J.........F@.†....'..).' ..#..###......#..).##%hgMc ..#...###..####.!..## .#.#†# ########...## %h5N&.'.#.# j..!#...#### .###†####!.!..#...+.. .###....'.F∩..#...#### %hN.#.#!####(j...#....### .#.#.#..# .!.!####.%h1f3=-7 (0.6%hg _There is an open door here.%h| extremely poison…)You hit the sky beast but do no damage.The sky beast looks as sick as possible!%hLc4==1.5 (0.8%h%hUd _The sky beast is moderately wounded.%h;  You hit the sky beast.%hcH==2.2 (0.7%h%h'"a _The sky beast is heavily wounded.%h  You strike the helpless sky beast from behind!  You impale the sky beast!!  You kill the sky beast!) 5==206-3.0 (0.8 _Vehumet accepts your kill.%h1~ _Your Stealth skill increases to level 9! %h##.#..##.#.)...#...#.#.#...)†....#.###<#...#. ####...#.#.##'######.#.....#...#. # #...#<#....######†#.###.#. # #...#.#....##.#..##j # #.....#....##.#. # ###...##......#.#....#.##......#....##...J.)'@†....'..).'..#..###......#..).##.. %h?#...###..####.!..##..#.#†# ########...##..'.#.# j..!#...####..###†####!.!..#...+..###....'.F∩..#...####..#.#!####(j...#....###..#.#.#..# .!.!####.##. %h{ %hzL-6 (0.6 _ %h %hd %h #........#.....)+.#..##As you close the door, it creaks loudly! %hg N======4.6 (1.0 %h  %h ' _You hear a shout!!%h!!%h!%hԢ!%hP9=!%hĭO=!%h!%hC!%h1,!%hb!%hmj------j   gnoll (missile)!%he ))†....#.###<.#.. # #...#<#####†#.# # #........ # #........ # #......#  #......#.  )+@†....'j.)7.6 (3  #......#..)  ##..####.!  †# ####    †  ∩  !  !%hKP _You start resting.!%h>m ))†....#.###<.#.. #...#<#####†#.# #........ #........ #......#  #......#.  )+@†....'j.)  #......#..)  ##..####.!  !%h(.%%h 4--8 (0.6%%h %%h &%h| #.....##.#. #..##.#....)...#...#.##.#.#...)†....#.###<#...#.#. #...#.#.##'######.#.....#...#.#. &%h} U#...#<#....######†#.###.#. #...#.#....##.#..##j#j. #.....#....##.......#.#..##......#.#.#.#.##...@..#....##. .J.)+.†...j(..).'.....#[j#..###......#..).##.....j.#...###..####.!..##....#.#.#†# ########...##.'.#.# j..!#...####..[.###†####!.!..#...+.....#.###....'.F∩..#...####..##.#.#!####(j...#....###..##.&%h' &%hӏ 8(&%h! v .  The gnoll throws an atropa-tipped dart. The atropa-tipped dart hits you!&%h" 2==60.4&%h6 &%h: \ _Your +0 club closely misses the gnoll.'%h ..##.#.....)...#...#.##.# .....#.#...)†....#.###<#...#.#..##.#.##'######.#.....#...#.#. ...#<#....######†#.###.#....... ...#.#....##...........#..##j#j .....#....##.'%h/ ........#.#......##......#...o....#.#. .##......#....##...... J..)+.†..@j(..).'.....#[j ......#..###......#..).##.....j..#...###..####.!..##....#..##.#†# ########...##......'.#.# j..!#...####..[###†####!.!..#...+.....#.###....'.F∩..#...####..#o   orc (distracted)#.#!####(j...#...##.. (   +0 club (minion)#.#.#..# .!.!####.##......'%h '%h 0-1.0'%h+ '%hT0 s _Your +0 club hits the gnoll. The gnoll completely misses you.(%hچ`  You closely miss the gnoll.(%hZ o.(%hɞioThe gnoll is lightly wounded.(%h؟i7=-7 (0.7(%h(%hE _Your +0 club hits the gnoll but does no damage.(%h   You hit the gnoll.  The gnoll is moderately wounded...o 2.4 _The gnoll completely misses you. Your +0 club hits the gnoll.)%hf{  You closely miss the gnoll.The gnoll is moderately wounded.)%h)%ho.oo 2 orcs (1 wand)4-3.2 (0.8)%hܨ)%hBo _Your +0 club barely misses the gnoll. The gnoll hits you.*%hg  You hit the gnoll but do no damage. The gnoll is poisoned.  The gnoll is moderately wounded.*%hU overy poisoned, ally t…)oo 3 orcs (1 wand)Your +0 club completely misses the gnoll.*%hV5=4.0*%hX*%h.= _The gnoll closely misses you.*%h+%h$  You hit the gnoll but do no damage. The gnoll looks as sick as possible!  The gnoll is heavily wounded. ..o extremely poisoned, a 2 orcsYour +0 club hits the gnoll.  The orc hits your +0 club with a +0 club.+%hG=7 (0.7+%h+%hI2 _Your +0 club hits the gnoll.,%hĽ}The orc hits your +0 club with a +0 club. _Your +0 club hits the gnoll.  You hit the gnoll but do no damage. The gnoll looks as sick as possible!  The gnoll is almost dead.  You kill the gnoll!,%hP,%h,%h,%h,%h c.(o.o)oo 2 orcs(   +0 club (minion),%h#=,%h2)75.4,%h1p _Vehumet accepts your kill..%h! 5 o.(1 ally target) Your +0 club hits the orc but does no damage.  Your +0 club hits the orc.6.4 (1.0.%h-1 .%h(4 ? _The orc hits your +0 club with a +0 club.0%h0%h0%h" oooo 4 orcs (1 wand, 1 ally target) Your +0 club hits the orc.0%h̨&70%hw0%hS? _The orc hits your +0 club with a +0 club.2%hҴ2%h.2%h2%h.oo')2%h|e8==-82%hBl _Your +0 club falls from the air.3%h  You hit the orc.  You kill the orc!  Vehumet accepts your kill.....)oo.ooo 33%hyK=9.2 (0.83%h 3%h]3%hG_You hear the loud creaking of a portcullis.3%hp4%h L  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%h8q,..##.#.............)...#...#.##.# Dalarin the Covert .....#.#...)†....#.###<#...#.#..# Spriggan of Vehumet **.... ...#.#.##'######.#.....#...#.#... Health: 45/45 ======================== ...#<#....######†#.###.#......... Magic: 5/19======------------------ ...#.#....##...........#..##j#j.. AC: 45%h'rStr: 12 .....#....##...............#.#... EV: 20Int: 18 #.........##......#........#.#... SH: 0Dex: 16 .#........##......#....##........ XL:  9 Next: 27% Place: Dungeon:7 J.........)+.†..@*oo.o.'.....#[j. Noise: =--------  Time: 5469.2 (0.0) ......#..###......#..).##.....j.. k) +5 dagger (venom) ......#...###..####.!..##....#..# Throw: 6 darts (datura) 5%hs......#.#†# ########...##........ ......'.#.# j..!#...####..[... ......###†####!.!..#...+.....#... ooo 3 orcs (1 wand) ......###....'.F∩..#...####..##.. ......#.#!####(j...#....###..##.. ......#.#.#..# .!.!####.##.......Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  5%h-uPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale mail (chance to affect:  75%)6%h/6$6%h7..##.#.............)...#...#.##.# Dalarin the Covert .....#.#...)†....#.###<#...#.#..# Spriggan of Vehumet **.... ...#.#.##'######.#.....#...#.#... Health: 45/45 ======================== ...#<#....######†#.###.#......... Magic: 5/19======------------------ ...#.#....##...........#..##j#j.. AC: 4Str: 12 .....#....##...............#.#... EV: 20Int: 18 #.........##......#........#.#... SH: 0Dex: 16 .#........##......#....##........ XL:  9 Next: 27% Place: Dungeon:7 J.........)+.†..@)[46%h 80m*o.o.'.....#[j. Noise: =--------  Time: 5469.2 (0.0) ......#..###......#..).##.....j.. k) +5 dagger (venom) ......#...###..####.!..##....#..# Throw: 6 darts (datura) ......#.#†# ########...##........ ......'.#.# j..!#...####..[... ......###†####!.!..#...+.....#... ooo 3 orcs (1 wand) ......###....'.F∩..#...####..##.. ......#.#!####(j...#....###..##.. ......#.#.#..# .!.!####.##.......Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 scale ma6%h: il (chance to affect:  75%)6%h, 1 ally target)(   +0 club (minion)6%h6%h6%h6%hҤ(oo.o)6%h4=70.2 (16%hE6%hV)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 scale mail (chance to affect:  75%) _The +0 club dances into the air!6%h  6%h\ very poisoned, 1 a…)You hit the orc but do no damage. The orc is poisoned.-9 (0.76%h 6%hf 0 _Your +0 club hits the orc.7%h“]  You barely miss the orc.7%h7%h7%h7%h'.o(o.oooo 3 orcs (1 wand, 1 very poisoned, 1 a…)7%hĠG-1.7 (0.87%h7%h^ _The orc is moderately wounded.8%hFHn  You hit the orc. The orc is poisoned.  The orc is heavily wounded.o.(poisoned, 1 very p2.58%hZM8%h1PT _The orc closely misses you. x2:%h-  You hit the orc.  You kill the orc!Vehumet accepts your kill.:%h  You feel your power returning. Your +0 club hits the orc.  The orc hits your +0 club.:%ho'oo 2 orcs (1 very poisoned, 1 ally target):%hyc6=3.2 (0.7:%hv!:%hQ%C _Your +0 club hits the orc but does no damage.:%h:%hm&9:%h':%h>+ _You completely miss the orc. Your +0 club barely misses the orc.;%hok  You hit the orc. The orc is poisoned.  The orc is severely wounded.You kill the orc!;%h  Vehumet accepts your kill.Your +0 club hits the orc.  The orc dies!;%h" )[(   +0 club (minion);%h8 n7==4.7 (0.8;%hI ;%h4 Z _Vehumet accepts your kill.<%h; ##.#.)...#...#.##.#.#.#...)†....#.###<#...#.#..#.#.#.##'######.#.....#...#.#.#<#....######†#.###.#.#.#....##.....#..##j#j.#....##.........#.#. .##......#........#.#...# #.##......#....##. .)+.†...@'..).'.....#[j.##..###....[(#..).##.....j.#...###..####.!..##....#..#j#.#†# ########...##.'.#.# j..!#...####..[...####†####!.!..#...+.....#...####....'.F∩..#...####..##..##.#!####(j...#....###..##..##.#.#..# .!.!####.##.<%h K-5.3 (0.6<%h <%h   D - a wand of polymorph (19) (gained 8 charges)  g - 5 atropa-tipped darts (gained 2)  Items here: )))) [ ††††.<%hT )-6.3 (1<%h$ l _Your +0 club falls from the air.>%hq Pick up what? 29/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 club  d - a +0 dagger Armour (select all with [)  e - a +0 scale mail Carrion a gnoll corpse an orc corpse an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]?%h ?%h ?%h .##.#.............)...#...#.##.#. Dalarin the Covert ....#.#...)†....#.###<#...#.#..#. Spriggan of Vehumet **.... ..#.#.##'######.#.....#...#.#.... Health: 45/45 ======================== ..#<#....######†#.###.#.......... Magic: 7/19========---------------- ..#.#....##...........#..##j#j... AC: 4Str: 12 ....#....##...............#.#.... EV: 20Int: 18 .........##......#........#.#...# SH: 0Dex: 16 ?%hL #........##......#....##......... XL:  9 Next: 27% Place: Dungeon:7 .........)+.†...@'..).'.....#[j.# Noise: ---------  Time: 5476.3 (0.0) .....#..###....[)#..).##.....j... k) +5 dagger (venom) .....#...###..####.!..##....#..#j Throw: 6 darts (datura) .....#.#†# ########...##......... .....'.#.# j..!#...####..[...# .....###†####!.!..#...+.....#...#  .....###....'.F∩..#...####..##..#  .....#.#!####(j...#....###..##..#  .....#.#.#..# .!.!####.##........  _Vehumet accepts your kill.D - a wand of polymorph (19) (gained 8 charges)  g - 5 atropa-tipped da?%h rts (gained 2)  Items here: )))) [ ††††. _Your +0 club falls from the air.Okay, then.?%h! 4?%h+ ?%h- . _A%h##.#.)...#...#.##.#.#.#...)†....#.###<#...#.#..#. .#.#.##'######.#.....#...#.#. .#<#....######†#.###.#..#.#....##...........#..##j#j.#....##...............#.#.##......#........#.#...#. .##......#....##.A%h1~)+.†...)@..).'.....#[j.#.#..###....[)#..).##.....j.#...###..####.!..##....#..#j.#.#†# ########...##.'.#.# j..!#...####..[...#.###†####!.!..#...+.....#...#.###....'.F∩..#...####..##..#.#.#!####(j...#....###..##..#.#.#.#..# .!.!####.##.A%h A%hA%h+9 (0.6 _A%hVA%hF D - a wand of polymorph (19) (gained 8 charges)  g - 5 atropa-tipped darts (gained 2) A%h Items here: )))) [ ††††. _Your +0 club falls from the air. _There is an open door here.B%hn }.##.#.)...#...#.##.#.#.#...)†....#.###<#...#.#..# ..#.#.##'######.#.....#...#.# ..#<#....######†#.###.#. ..#.#....##...........#..##j#j.#....##...............#.#.##......#........#.#...# B%ho I#.##......#....##.)+.†...@'..).'.....#[j.#.#..###....[)#..).##.....j.#...###..####.!..##....#..#j.#.#†# ########...##.'.#.# j..!#...####..[...#B%hrq 0.###†####!.!..#...+.....#...#.###....'.F∩..#...####..##..#.#.#!####(j...#....###..##..#.#.#.#..# .!.!####.##B%hz B%h^{ /7.5 _B%h B%h? v _Items here: )))) [ ††††.B%h: .##.#.)...#...#.##.#.#.#...)†....#.###<#...#.#..#.#.#.##'######.#.....#...#.#.#<#....######†#.###.#.#.#....##.....#..##j#j.#....##.........#.# #.##......#........#.#... .#.##......#....## JB%h %.)+.†..@)'..).'.....#[j..#..###....[)#..).##.....j.#...###..####.!..##....#..#.#.#†# ########...##.'.#.# j..!#...####..[....###†####!.!..#...+.....#....###....'.F∩..#...####..##..B%hd .#.#!####(j...#....###..##...#.#.#..# .!.!####.##B%h B%h /8.1 _B%hѴ B%h C%h O#..##.#.)...#...#.##..#.#...)†....#.###<#...#.#.. #...#.#.##'######.#.....#...#.# #...#<#....######†#.###.# #...#.#....##....#..##j#j #.....#....##.........#.# ##.##......#........#.# ..#.##......#....## .J.)+.†.@.)'..).'.....#[j.#..###....[)#..).##.....j.#...###..####.!..##....#...#.#†# ########...##.'.#.# j..!#...####..[.###†####!.!..#...+.....#C%h.###....'.F∩..#...####..##.#.#!####(j...#....###..##.#.#.#..# .!.!####.##C%hC%h֨&7C%hC%h޳C%h$.#..##.#C%h.)...#...#.##.#.#...)†....#.###<#...#.# ##...#.#.##'######.#.....#...#.#  #...#<#....######†#.###.#  #...#.#....##...#..##j#j  #.....#....##..#.##.##......#........#.#.#.##......#....## ..J.)+.†@..)'..).'.....#[C%h.#..###....[)#..).##.....j.#...###..####.!..##....#.#.#†# ########...##.'.#.# j..!#...####..[.###†####!.!..#...+.....#.###....'.F∩..#...####..##.#.#!####(j...#....###..##.#.#.#..# .!.!####.##C%h>C%h(9.3C%hC%h C%h2w #.#..##.#.)...#...#..#.#...)†....#.###<#...#.##...#.#.##'######.#.....#...#.# #...#<#....######†#.###.# #...#.#....##.#..##j# #.....#....##........#.#  ###.##......#.#.#  ...#.##......#....##  ..J.)+.@...)'..).'.....#  .#..###....[)#..).##.....  .#...###..####.!..##....#  .#.#†# ########...##  .'.#.# j..!#...####..[  .###†####!.!..#...+.....#  .###....'.F∩..#...####..  .#.#!####(j...#....###..  %h "4m.#.#.#..# .!.!####.##9 _You see here a killer bee corpse.D%h^#.#..##.#.)...#...#..#.#...)†....#.###<#...#.#...#.#.##'######.#.....#...#. # #...#<#....######†#.###.# # #...#.#....##.#..##j # #.....#....##.#. # ###.##......#.#. ...#.##......#....## ..J.)+@†...)'..).'..... .#..###....[)#..).## .#...###..####.!..##.... .#.#†# ########...## .'.#.# j..!#...####.. .###†####!.!..#...+..... .###....'.F∩..#...####.. .#.#!####(j...#....###..D%h .#.#.#..# .!.!####.##÷8==80.5 _D%hW#........#.....)'D%hL.#..##D%h`D%h-1.5 (1.0D%hD%h ( _You open the door.D%h* .##.#..##.#.)...#...#.#.#...)†....#.###<#...# .####...#.#.##'######.#.....#...# .# #...#<#....######÷#.###.# .# #...#.#....##.#..## .# #.....#....##.# +# ###...##......#.# ...#.##......#....## ..J.)@.†...)'..).' .#..###....[)#..).## .#...###..####.!..## .#.#†# ########...## .'.#.# j..!#...#### .###†####!.!..#...+ .###....'.F∩..#...#### D%h .#.#!####(j...#....### .#.#.#..# .!.!####.##2.1 (0.6D%h D%h  D%hI D%h C_There is an open door here.D%hn .##.#..##.#.)...#....#.#...)†....#.###<#... #.####...#.#.##'######.#.....#... #.# #...#<#....######÷#.###.# #.# #...#.#....##....#.. #.# #.....#....##... #+# ###..##......#. ...#.##......#....## ..J.@'.†...)'..).' .#..###....[)#..).## .#...###..####.!..## .#.#†# ########...## .'.#.# j..!#...#### .###†####!.!..#...+ .###....D%hq '.F∩..#...#### .#.#!####(j...#....### .#.#.#..# .!.!####.##D%hy D%hy -7 _D%hh D%h  Things that are here: _a +0 hand axe; a sky beast corpse; a goblin corpseE%hBY#..##.#..##.#.)...# #.#.#...)†....#.###<# ##.####...#.#.##'######.#.....#  #.# #...#<#....######÷#.###.#  #.# #...#.#....##...........#..  #.# #.....#....##....  #+# ###.##......# ...#.##......#....## ..J)'.†...)'..).' E%hsZ.#..###....[)#..).## ........#...###..####.!..## .#J#†# ########...## .'.#.# j..!#... .###†####!.!..#...+J   jelly (wandering) ..###....'.F∩..#...### ........#.#!####(j...#....## .#.#.#..# .!.!####.##E%h\E%hYg>J..E%hhJ==3.3 _E%hQpE%hrE%hkY #...........#.#...)†....#.###<#  ##.####...#.#.##'######.#.....#  #.# #...#<#....######÷#.###.# #.# #...#.#....##...........# #.# #.....#....##. #+# ###.........##......# ...#.##......#....## ..J.)'.†...)'..).' ........#.@###....[)#..).## ........#J..###..####.!..## ........#.#†# ########...## E%hrZ.'.#.# j..!#...## .###†####!.!..#...+. ..###....'.F∩..#...## .#.#!####(j...#.... ..#.#.#..# .!.!####. y.#.#.#..## ####.....E%hdE%he&9E%hmE%hoF%hL  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F%h #...........#.#...)†....#.###<#. Dalarin the Covert  ##.####...#.#.##'######.#.....#. Spriggan of Vehumet **....  #.# #...#<#....######÷#.###.#. Health: 45/45 ========================  #.# #...#.#....##...........#. Magic: 6/19=======----------------- F%h #.# #.....#....##............. AC: 4Str: 12  #+# ###.........##......#...... EV: 20Int: 18 ...#........##......#....## SH: 0Dex: 16 ..J.........)'.†...)'..).'. XL:  9 Next: 27% Place: Dungeon:7 ........#.@###....[)#..).## Noise: ---------  Time: 5483.9 (0.0) ........#J..###..####.!..## k) +5 dagger (venom) F%h=|........#.#†# ########...## Throw: 6 darts (datura) ........'.#.# j..!#...## ........###†####!.!..#...+. ........###....'.F∩..#...## J   jelly (wandering) ........#.#!####(j...#....# ........#.#.#..# .!.!####.#F%hz ......y.#.#.#..## ####..... _a +0 hand axe; a sky beast corpse; a goblin corpseCasting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, chance to affect: 61%)F%h  #...........#.#...)†....#.###<#. Dalarin the Covert##.####...#.#.##'######.#.....#. Spriggan of Vehumet **....#.# #...#<#....######÷#.###.#. Health: 45/45 ========================#.# #...#.#....##...........#. Magic: 6/19=======-----------------#.# #.....#....##............. AC: 4Str: 12#+# ###.........##......#...... EV: 20Int: 18...#........##......#....## SH: 0Dex: 16..J.........)'.†...)'..).'.%h ;49m XL:  9 Next: 27% Place: Dungeon:7........#.@###....[)#..).## Noise: ---------  Time: 5483.9 (0.0)........#*..###..####.!..## k) +5 dagger (venom)........#.#†# ########...## Throw: 6 darts (datura)........'.#.# j..!#...##........###†####!.!..#...+.........###....'.F∩..#...## J   jelly (wandering)........#.#!####(j...#....#........#.#.#..# .!.!####.#......y.#.#.#..## ####..... _a +0 hand axe; a sky beast corpse; a goblin corpseCasting: Tukima's Dance (dangerous%h m; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, chance to affect: 61%)F%hPVFJF%hCtJ  Casting: Tukima's Dance (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (wandering, hasn't noticed you, chance to affect: 61%)  The jelly resists with significant effort.=4.9 (1 _The jelly barely misses you.G%hRz  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G%hod #...........#.#...)†....#.###<#. Dalarin the Covert  ##.####...#.#.##'######.#.....#. Spriggan of Vehumet **....  #.# #...#<#....######÷#.###.#. Health: 45/45 ========================  #.# #...#.#....##...........#. Magic: 4/19=====-------------------  #.# #.....#....##............. AC: 4Str: 12  #+# ###.........##......#...... EV: 20Int: 18 ...#........##......#....## SH: 0Dex: 16 ..J.........)'.†...)'..).'. XL:  9 Next: 27% Place: Dungeon:7 ........#.@###.G%hggK...[)#..).## Noise: =--------  Time: 5484.9 (0.0) ........#J..###..####.!..## k) +5 dagger (venom) ........#.#†# ########...## Throw: 6 darts (datura) ........'.#.# j..!#...## ........###†####!.!..#...+. ........###....'.F∩..#...## J   jelly ........#.#!####(j...#....# ........#.#.#..# .!.!####.# ......y.#.#.#..## ####..... _The jelly barely misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 61%)H%hF #...........#.#...)†....#.###<#. Dalarin the Covert##.####...#.#.##'######.#.....#. Spriggan of Vehumet **....#.# #...#<#....######÷#.###.#. Health: 45/45 ========================#.# #...#.#....##...........#. Magic: 4/19H%hxH=====-------------------#.# #.....#....##............. AC: 4Str: 12#+# ###.........##......#...... EV: 20Int: 18...#........##......#....## SH: 0Dex: 16..J.........)'.†...)'..).'. XL:  9 Next: 27% Place: Dungeon:7........#.@###....[)#..).## Noise: =--------  Time: 5484.9 (0.0)........#*..###..####.!..## k) +5 dagger (venom)........#.#†# ########...## Throw: 6 darts (datura)........'.#H%hH.# j..!#...##........###†####!.!..#...+.........###....'.F∩..#...## J   jelly........#.#!####(j...#....#........#.#.#..# .!.!####.#......y.#.#.#..## ####..... _The jelly barely misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (chance to affect: 61%)H%hH%h jJ  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (chance to affect: 61%)  The jelly resists with significant effort.H%h+5.9 (1H%hH%hIR _The jelly barely misses you.H%hd (very poisoned)  You hit the jelly. The jelly is poisoned. Your hands burn!  The jelly is lightly wounded.H%he ]1---6.6 (0.7H%hr H%h{v S _The jelly closely misses you.I%ht  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I%h  #...........#.#...)†....#.###<#. Dalarin the Covert I%hT  ##.####...#.#.##'######.#.....#. Spriggan of Vehumet **....  #.# #...#<#....######÷#.###.#. Health: 41/45 =====================---  #.# #...#.#....##...........#. Magic: 2/19==----------------------  #.# #.....#....##............. AC: 4Str: 12  #+# ###.........##......#...... EV: 20Int: 18 ...#........##......#....## SH: 0Dex: 16I%h  ..J.........)'.†...)'..).'. XL:  9 Next: 27% Place: Dungeon:7 ........#.@###....[)#..).## Noise: =--------  Time: 5486.6 (0.0) ........#J..###..####.!..## k) +5 dagger (venom) ........#.#†# ########...## Throw: 6 darts (datura) ........'.#.# j..!#...## ........###†####!.!..#...+. ........###....'.F∩..#...## J   jelly (very poisoned) ........#.#!####(j...#....# ........#.#.#..# .!.!####.# ......y.#.#.#..## ####..... _The jelly closely misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I%h "Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, very poisoned, chance to affect: 61%)J%h #...........#.#...)†....#.###<#. Dalarin the Covert##.####...#.#.##'######.#.....#. Spriggan of Vehumet **....#.# #...#<#....######÷#.###.#. Health: 41/45 =====================---#.# #...#.#....##...........#. Magic: 2/19==----------------------#.# #.....#....##............. AC: 4Str: 12#+# ###.........##......#...... EV: 20Int: 18...#........##......#....## SH: 0Dex: 16..J.........)'.†...)'..).'.J%h[40m XL:  9 Next: 27% Place: Dungeon:7........#.@###....[)#..).## Noise: =--------  Time: 5486.6 (0.0)........#*..###..####.!..## k) +5 dagger (venom)........#.#†# ########...## Throw: 6 darts (datura)........'.#.# j..!#...##........###†####!.!..#...+.........###....'.F∩..#...## J   jelly (very poisoned)........#.#!####(j...#....#........#.#.#..# .!.!####.#......y.#.#.#..## ####..... _The jelly closely misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, oJ%hCr press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, very poisoned, chance to affect: 61%)J%hJ%hYJ  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (lightly wounded, very poisoned, chance to affect: 61%)  The jelly resists with significant effort.2=3=7.6 (1 _The jelly hits you but does no damage.J%hmJ%h#The jelly resists with significant effort. _The jelly hits you but does no damage.  You puncture the jelly! The jelly looks as sick as possible! Your hands burn!  The jelly is severely wounded.  You kill the jelly!  Vehumet accepts your kill.J%h'.J%hCJ%h  J%h 0-4===9=8.3 (0.7 _You feel your power returning.J%h7J%hk _Your Fire Magic skill increases to level 1!K%hΗI##.####...#.#.##'######.#.....#..# #...#<#....######÷#.###.#.#.# #...#.#....##...........#.#.# #.....#....##..#+# ##....##......# ....##......#....##..J.........)'.†...)'..).'..........#..###....[)#..).##.#.####.!..##..K%hҘ#.#†# ########...##...'.#.# j..!#...#........###†####!.!..#...+..........###....'.F∩..#...###........#.#!####(j...#.........#.#.#..# .!.!####.#......y.#.#.#..## ####.....'..#.......###.#.###.##K%hVK%hYi1---9 (0.6 _K%hԨK%hmK%h5 K%h 9--K%h K%h L%hF  #.# #...#<#....÷#.###.#.............+# ###.....# ...#..##J.........)'.†...)'..).'.......#..###....[)#..).##.###..####.!.#.#@# ########.'.#.# j..!#.###†####!.!..#...+...............#####..............##.## L%hL%h(9.5L%hL%hz~ _You see here a bombardier beetle corpse.L%h  ..............+# ###.....# ...#...##J.........)'.†...)'..).'.......#..###....[)#..).###...###..####.!.#.#†# ########.'.#@# j..!####†####!.!..#...+......'.F∩####...###. ####..#+###....##.## L%h{L%h2 ^2=90.1 _L%h)L%hxM%hjM%hj ..+# ###.....# ...#.....##J.........)'.†...)'..).'.......#..###....[)#..).##...###..####.!.#†# ########.'.#.# j..!####@####!.!..#...+......'..∩M%hQk)###.#!####)...##.#............##.## M%hwM%hxq3===7M%hM%h։  Things that are here: _a killer bee corpse; a killer bee corpseM%h\Y#+# ##....##......# ....##......#....##..J.........)'.†...)'..).'..........#..###....[)#..).##.#...###..####.!..##..#.#†# ########...##..'.#.# j..!#...####.###†####!.!..#...+....###.@..'..∩..#...####.M%hz]#.#!####)....#..#.#.#..# .!.!####.##.......y.#.#.#..## ####.....'...#.......###.#.###.##.M%h]....#####..............##.##.###. ####..#+###....##.##. #............##.##.M%hw^0#.#........M%hgM%hi/1.3 _M%hpM%hrM%hS +# ###.##......#.#...#........##......#....##...J...)'.†...)'..).'..#..###....[)#..).##..#...###..####.!..##..M%hK r#.#†# ########...##..'.#.# j..!#...####..###†####!.!..#...+..###..@.'..∩..#...####..#.#!####)....#....###..#.#.#..# .!.!####.##.......y.#.#.#..## ####.....'..#.......###.#.###.##.....#####....M%h ##.##.###. ####..#+###....##.##.#.##.##.#.#.M%h7 4=9N%h# ###.##......#.#....#.##......#....##...J.)'.†...)'..).'..#..###....[)#..).##..#...###..####.!..##..#.#†# ########...##..'.#.# ...!#...####..###†####!.!..#...+..###...@'..∩..#...####..#.#!####)....#....###..#.#.#..# .!.!####.##.......y.#.#.#..## ####.....'..#.###.#.###.##.....#####.##.##.###. ####..#+###....##.##.#.##.##.#.#.N%hN%h&s5==2.5N%h N%h} N%h  ###.##......#.#.#...#.##......#....##...J.)'.†...)'..).'.....#.#..###....[)#..).##..#...###..####.!..##....#.#.#†# ########...##..'.#.# !...!#...####..[.###†####!.!..#...+.....#.###....@..∩..#...####..#.#.#!####)....#....###..#.#.#.#..#!.!.!####.##.......y.#.#.#..#######.....'..#.###.#.###.##.....#####.##.##.###. ####..#+###....##.##.#.##.##...##.#.5=3.1 _Found 4 potions of moonshine. _There is an open door here.N%h '###.##......#.#.#. ...#.##......#....##. ..J.)'.†...)'..).'.....#[ .#..###....[)#..).##.....j .#...###..####.!..##....#. .#.#†# ########...##. .N%h '.#.# #!...!#...####..[. .###†####!.!..#...+.....#. .###....'@.∩..#...####..# .#.#!####)....#....###..# .#.#.#..#!.!.!####.##. ......y.#.#.#..#######.....'. .#.###.#.###.##. ....#####.##.##. ###. ####..#+###....##.##.#.##.##...##.#.N%hO+ N%h+ -7 _N%h`7 N%h,9 O%hM #.....#. ###.....#.#.###......#....##......J.........)'.†...)'..).'.....#[###....[)#..).j..###..####.!##.#†# #######.....'.#.# #!...!#...####..[#†####@.!+.....#.##....'..∩##!####)....#....###..## ........#.#.#..#!.!.!####.##.....O%h<>4.3O%h _You see here 2 potions of moonshine.O%hj:M##..##j#j  #.....#. ###.....#.#.###......#....##......J.........)'.†...)'..).'.....#[###....[)#..).j..###..####.!##.#†# #######.....'.#.# #@...!#...####..[#†####!.!+.....#.##....'..∩# ........#.#!####)....#....###..##=9 _P%h3 _You see here 2 potions of moonshine.P%h*#.....#....##.P%h...#.#.. #....##......##.#. ..##......#....##...... .J..)'.†...)'..).'.....#[j.....#..###....[)#..).##.....j.#.####.!..##....#..#.#†# ########...##......'.#.# #!...!#...####..[P%h{###†####!@!..#...+.....#.###....'..∩..#...####..##.#!####)....#...##.#.#.#..#!.!.!####.##......y.#.#.#..#######.....'..#.......###.#.###.##.P%hި#####.......##.##. ##. ####..#+###....##.##. #............##.##...###P%hP%hֵ#=P%h1(5.5 _P%hP%hTP%h7 ....##......##.#. .##......#....##...... J..)'.†...)'..).'.....#[j ......#..###....[)#..).##.....j..#.####.!..##....#..##.#†# ########...##......'.#.# #!...!#...####..[P%h7 *###†####!.!..#...+.....#.###....'..@..#...####..##.#!####)....#...##.#.#.#..#!.!.!####.##......y.#.#.#..#######.....'..#.......###.#.###.##.#####.......##.##. #. ####..#+###....##.##. #............##.##...#####.#..............P%hH >6.1P%h-R P%hT U _There is a flagged portal here.R%h 4R%h} R%h6 R%hw 47.1 (1.0 _R%hܲ R%h} R%h/ . R%h 3 ##+++##  ##^.∩.^##  R%h9 #.......# a Bailey #...@...#  ##.....##  ####### R%h d The world spins around you as you enter the gateway.R%hâ R%h R%h +9 (1.8R%hzR%h _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.T%hNY3T%hYT%hPa6=T%h d,T%h{dT%hkT%hgmT%hm9=T%h;nT%hgqT%hqT%h*rT%hVuT%huS7=T%h%vT%htxT%hxT%h7yT%hzT%h1{T%h{T%h}T%h~T%h;T%hȁT%h'9=T%hT%h)T%hT%hT%h;T%hj8==T%h6T%hT%hT%hT%h T%heT%hT%hMT%hT%hT%h&:==T%hT%hT%h(T%hT%hT%h S9=T%hT%hT%hT%hGT%hT%h'T%hT%hT%hhT%hT%hvT%hߨ9=T%hCT%hT%h}T%h֬T%hKT%hT%h T%hT%hRQ10/19=T%hT%hشT%hAT%hT%h=1==2==T%hXT%hT%hV==T%hc3=T%hBT%hm(=4=T%h+T%h=5=T%hT%h%a=6==T%h 0==T%h0T%h8<BT%h@97T%hjB=T%hWDT%hZ&=8=T%h]T%h k + Conjurations 0.0o%hDalarin the CovertSpriggan of Vehumet **....Health: 45/45 ========================Magic: 19/19 ========================AC: 4Str: 12##+++##EV: 20Int: 18##^.∩.^##SH: 0Dex: 16#.......#XL:  9 Next: 29% Place: a Bailey#...@...#Noise: ---------  Time: 5580.9 (0.0)##.....##k) +5 dagger (venom)#######Throw: 6 darts (datura)Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.%h9m∩∩1%h Drink which item? Potions  c - 2 potions of invisibilityd - a potion of enlightenment  f - a sapphire potion  i - 3 potions of heal woundsq - 2 potions of brilliance  E - a dark potion [!] read|quaff|evoke[?] describe selected=%h =%h =%h {Dalarin the CovertSpriggan of Vehumet **....Health: 45/45 ========================Magic: 19/19 ========================AC: 4Str: 12##+++##EV: 20Int: 18##^.∩.^##SH: 0Dex: 16#.......#XL:  9 Next: 29% Place: a Bailey#...@...#=%h: }Noise: ---------  Time: 5580.9 (0.0)##.....##k) +5 dagger (venom)#######Throw: 6 darts (datura)Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.=%h Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.=%hr onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  =%h =%hm <∩=%h7 . _>%h1 >%h5 Read which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls of vulnerability  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORI [!] read|quaff|evoke[?] describe selectedE%hkE%hmE%hJzDalarin the CovertSpriggan of Vehumet **....Health: 45/45 ========================Magic: 19/19 ========================AC: 4Str: 12##+++##EV: 20Int: 18##^.∩.^##SH: 0Dex: 16#.......#XL:  9 Next: 29% Place: a Bailey#...@...#Noise: ---------  Time: 5580.9 (0.0)##.....##k) +5 dagger (venom)#######Throw: 6 darts (datura)Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.E%h|P  Okay, then.E%h ~E%hӁE%h. _F%hP}#+++## ##^.∩.^## #.# #...∩...# ##.....#######1.5 (0.6 _F%h, M ##+++## ##^.∩@^##....∩...##.....##∩2.1∩H%hF R...........#.^.##...##...##...#'''H%h~ 3.1 (1.0∩ _You open the gate.I%hM~......^ #...# I%h ##''@## ##^.∩.^##.#...∩...#I%hI%h+7 (0.6I%h;∩I%hQ _There is an open gate here.J%h/M~.~......^ #..@#  ##'''## ##^.∩.^###.......#KK   kobold (missile, wandering)4.3J%hJ%h J%hJ%h95_A kobold comes into view.J%hL%hb4.~~.......~#~~..K.....~~.~.......^ #...#  ##'''## ##^.∩.^#....#...∩...###.....#########9M%h`  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N%h9  Your hands begin to glow red.K.KKK 2 kobolds (missiles, 1 wandering)6----==5.9 (1.0Touch N%h6N%hY _A kobold comes into view.O%h .~~K......~K. #~~.~H .~~..K....~ ~....... ...... #.^.# #...# #.@.# #...# ##'''## ##^.∩.^## #.......# #...∩...#H   hippogriff (asleep) ##.....##KKK 3 kobolds (missiles, 2 wandering)  #O%hO%hĈO%h...K 2 kobolds (missiles, 1O%h6--6.5 (0.6O%hO%hi _A hippogriff and a kobold come into view.P%h.~~.~K. #~~.~H .~~.~ ~...K... ...... #.^.# #...# #..@# #...# ##'''## ##^.∩.^## #.......P%h##...∩...# K   kobold (missile)##.....## P%hP%hT.KP%h~C--7.1P%hP%hrQ%h}V.~~.......~K.#~H .~.~  ~.  ...K..  #.^.#.##'''####^.∩.^###.......∩...##.....## ####### Q%h/Q%h&7Q%h{Q%h^R%h&K#H .~.~  ~  ...K..  #.^.#.##''@####^.∩.^###.......#∩...##.....# ####### (((((R%hRb^...@R%hM----=8.3R%hR%h _The kobold throws a boomerang. The boomerang barely misses you. _There is an open gate here.V%h  V%h T.KV%h R-9.3 (1.0 _V%h8 W%hW%h,T.KW%h֦A-90W%h_W%h&X%hX%hT.KX%hT7=1X%hX%hY%h.K2Y%hY%h Y%h xK.K, confused)=3.1 (0.8∩ _You hit the kobold but do no damage. The kobold appears confused.Z%h _There is an open gate here. _You hit the kobold but do no damage. The kobold appears confused.  You strike the helpless kobold from behind!  You impale the kobold!!  You kill the kobold!  Vehumet accepts your kill.Z%h;C(Z%h.~8==-8 (0.7Z%h;∩Z%h 4 _You feel your power returning.\%h\%h - _You start resting.\%h5.8 (2.0∩9===6.8 (3\%hǨ;∩\%hت% _Magic restored.]%hxM.K.#~.~H.~~~~.............^. #.(@#  ##'''## ##^.∩.^##]%h^#.......#]%h+7∩]%h-7.4 (0.6]%h18∩]%h۳]%h M.~K.#~.~H.~~.~~.......]%hA ......^. #.(.#  ##'''## ##^.∩.^##.##]%h ]%h K∩K   kobold (missile, wandering)]%h (8.0]%h o _A kobold comes into view.a%hWM  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a%hQ  K∩K)Your hands begin to glow red.6----==9.0 (1.0Touch ∩ _The kobold shouts! You hear a screech!b%h .~~.......KK.#~H .~.~  ~. b%h ......  #.^.#.(##'''####^.∩.^###.......∩...##b%h\b%h~K∩K   kobold (missile)b%h4--6 (0.6b%hb%hd%hh .∩--600.6 (1.0∩e%h=,e%hKKKK 2 kobolds (missiles, 1 wandering)e%ho&1e%h%=∩e%h'Y _A kobold comes into view.g%h&h`..K∩   kobold (missile)----2g%h2C g%h>H @((((g%h g%h& K...@K 2 kobolds (missiles, 1 wandering)g%h .=3g%h =∩g%h y _The kobold throws a boomerang. The boomerang completely misses you.i%h]F..K   kobold (missile)7=-4i%hx B∩j%h.K-5j%h% j%ho+ q.K∩j%h2- &6j%h/ j%h1 k%h∩=7.4 (0.8 _You barely miss the kobold. The kobold barely misses you.k%hk k%h KK 2 kobolds (missiles, 1 wandering)You closely miss the kobold.A kobold comes into view.k%h D=8.2k%h k%hs L _The kobold misses you.l%h4 l%hw l%h HKH   hippogriff (wandering)l%h} KK 2 kobolds (missiles, 1 wandering)You barely miss the kobold.l%hH +9 (0.7l%hD ;∩l%h> ] _A hippogriff comes into view.m%h>  The hippogriff screeches! The kobold shouts!  You hit the kobold but do no damage. The kobold appears confused.m%hV HKK.∩HKKconfused)m%h==9.7 (0.8m%hm%h۟> _You hear a screech! You hear a shout! x3p%h-.~~.......~K.Dalarin the Covert#~~..H....~HSpriggan of Vehumet **.....~~...K...~Health: 45/45 ========================~.......Magic: 17/19 =====================---......AC: 4Str: 12#.^.#EV: 20p%h.Int: 18#.K.#SH: 0Dex: 16#...#XL:  9 Next: 29% Place: a Bailey#.(@#Noise: ==-------  Time: 5609.7 (0.0)##'''##k) +5 dagger (venom)##^.∩.^##p%h0Throw: 6 darts (datura)#.......##...∩...###.....##H   hippogriff#######KK 2 kobolds (missiles, 1 confused) _A hippogriff comes into view.The hippogriff screeches! The kobold shouts!  You hit the kobold but do no damage. The kobold appears confused. _You hear a screech! You hear a shout! x3  Press: ? - help, v - describe, . - travelThe floor.p%hp7.@p%h) S..p%h< {#.∩A stone wall.q%hi .#∩The floor...r%hU..r%h(\H.∩  The hippogriff screeches! The kobold shouts!  You hit the kobold but do no damage. The kobold appears confused. _You hear a screech! You hear a shout! x3  Press: ? - help, v - describe, . - travelHere: a hippogriffs%hNA hippogriff. A large creature with the hindquarters of a horse and the wings, head and talonsof a great eagle. As popular heraldric creatures, some fortresses may keep them as symbols and defenders alike, where they in turn launch intruders into the waiting blades of their masters. Max HP: ~42 Will: +AC: + EV: ++ Threat: High Class: Natural Size: Large Int: Animal Speed: 100% (normally travels slower than you) You have about 80% to hit with your +5 dagger of venom. It has about 36% to hit you. Attacks Max Damage Peck 12 2x Claw 9 each It can fly. It possesses the following natural abilities:  a - Beckoning Gale(2d8) (7) It possesses the following natural abilities, which are affected by silence:z%hv Beckoning Gale Twists the air around a creature to both deal damage and attempt to pull them closer to the caster. Range : 7~%h74 WA hippogriff. A large creature with the hindquarters of a horse and the wings, head and talonsof a great eagle. As popular heraldric creatures, some fortresses may keep them as symbols and defenders alike, where they in turn launch intruders into the waiting blades of their masters. Max HP: ~42Will: +AC: +EV: ++ Threat: High Class: Natural Size: Large Int: Animal Speed: 100% (normally travels slower than you) You have about 80% to hit with your +5 dagger of venom. It has about 36% to hit you. ~%h4 CAttacks Max Damage Peck 12 2x Claw 9 each It can fly. It possesses the following natural abilities:  a - Beckoning Gale(2d8) (7) It possesses the following natural abilities, which are affected by silence:%h .~~.......~K.Dalarin the Covert#~~..H....~HSpriggan of Vehumet **.....~~...K...~Health: 45/45 ========================~.......Magic: 17/19 =====================---......AC: 4Str: 12#.^.#EV: 20Int: 18#.K.#SH: 0Dex: 16#...#XL:  9 Next: 29% Place: a Bailey#.(@#Noise: ==-------  Time: 5609.7 (0.0)##'''##k) +5 dagger (venom)##^.∩.^##Throw: 6 darts (datura)#.......[0;1%hX 0m##...∩...###.....##H   hippogriff#######KK 2 kobolds (missiles, 1 confused)The hippogriff screeches! The kobold shouts!  You hit the kobold but do no damage. The kobold appears confused. _You hear a screech! You hear a shout! x3  Press: ? - help, v - describe, . - travelHere: a hippogriff  The floor.%hhw.H∩  %hj3You can't see that place.  [the floor.]%h[>).~~.......~K.Dalarin the Covert#~~..H....~HSpriggan of Vehumet **....%h~?.~~...K...~Health: 45/45 ========================~.......Magic: 17/19 =====================---%h?......AC: 4Str: 12#.^.#%h@EV: 20Int: 18#.K.#%hi@SH: 0Dex: 16#...#%h@xXL:  9 Next: 29% Place: a Bailey#.(@#Noise: ==-------  Time: 5609.7 (0.0)%hAx##'''##k) +5 dagger (venom)%hOA ##^.∩.^##Throw: 6 darts (datura)#.......#%hA#...∩...###.....##%hAH   hippogriff#######KK 2 kobolds (missiles, 1 confused)%h8BThe hippogriff screeches! The kobold shouts!  You hit the kobold but do no damage. The kobold appears confused. %hB_You hear a screech! You hear a shout! x3  Press: ? - help, . - travelYou can't see that place.  [the floor.]%hC%hK%hO. _%h5 .~~.......~K.#~~..H....~H.~~...K...~~.............^K. #.(.#  ##'''## ##^.∩.^#....#...∩...###.....#########(((((  The kobold throws a boomerang. The boomerang completely misses you.%h^ ! .....K@The hippogriff screeches a warning cry!========10.3 (0.6%h5 = _You hear a shout!%ht  You hit the kobold.  You kill the kobold!%hr%hNi  Vehumet accepts your kill.%h3i K~~....K((catching breath)   kobold brigand (missile, wandering)K   kobold (missile)The hippogriff screeches a warning cry!A kobold brigand comes into view. It is wielding a +0 war axe and quiveringpoisoned darts.%h[8=1.0 (0.7%h;∩%h* _You hear a shout! x2%h  %h=Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hIB  Your hands begin to glow red.%hT K.K∩K)%hU0The kobold brigand shouts!%h\\ ((((((%h]d(∩The kobold brigand throws a poisoned dart.%h%hS.~~...H~....@%h5----==------2.0 (1.0Touch %ho%hl[ _The poisoned dart closely misses you.%hJ#~K~##.~~.#~~.......~~K~~...H...~#~~.......~...K..^. #.(.#  ##'''## ##^.∩.^##..........∩...##.....##K 2 kobolds (missiles, 1 wandering)#######%h9 KK 2 kobold brigands (missiles)A kobold comes into view.%hZ--------6 (0.6%h;∩%h  A kobold brigand comes into view. It is wielding a +0 war axe and quivering _poisoned darts.%h}m.~~.... #~K..K###.%hm..#~~.......~~###%hHnK~~...H...~~...#~~.......~~##~...K...~#^%hn. #.(.#  ##'''#%hn##^.∩.^#%h9o#.......∩...##.....##%hu%h .K*The kobold completely misses you.%h{u  The hippogriff flaps its wings at you.%h}%h~...K.K.K@)%hχ33-------=-3.2%h"=∩%h> _A beckoning whirlwind swirls around you.%hY M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hSo   Dalarin the Covert .~~.......~~.  Spriggan of Vehumet **.... #~~.......~~###  Health: 33/45 =================------- .~~K.K....~~..  Magic: 13/19 ================-------- #~~.......~~###  AC: 4Str: 12 .K~...H...~~...  EV: 20Int: 18 #~~.......~~#  SH: 0Dex: 16 #~...K...[%h 36m~#  XL:  9 Next: 29% Place: a Bailey #.^@# Noise: =--------  Time: 5613.2 (0.0) #...# k) +5 dagger (venom) #.(.# Throw: 6 darts (datura) #.(.# Touch  ##'''## ##^.∩.^##  H   hippogriff #.......#  KK 2 kobold brigands (missiles) #...∩...#  KK 2 kobolds (missiles) ##....%h .## Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, quivering boomerangs (chance to confuse on hit: 75%, chance to  affect: 69%)%h{ .K∩%h7`H*K*Aim: a hippogriff (chance to confuse on hit: 59%, chance to affect: 51%)%hBDalarin the Covert.~~.......~~.Spriggan of Vehumet **....#~~.......~~###Health: 33/45 =================-------.~~K.K....~~..Magic: 13/19 ================--------#~~.......~~###AC: 4Str: 12.K~...*...~~...EV: 20Int: 18#~~.......~~#SH: 0Dex: 16#~...K...~#XL:  9 Next: 29% Place: a Bailey#.^@#Noise: =--------  Time: 5613.2 (0.0)#...[%h37m#k) +5 dagger (venom)#.(.#Throw: 6 darts (datura)#.(.#Touch ##'''####^.∩.^##H   hippogriff#.......#KK 2 kobold brigands (missiles)#...∩...#KK 2 kobolds (missiles)##.....##Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (chance to confuse on hit: 59%, chance to affect: 51%)%h-~r∩H(asleep)%h %h %h &%hFH...KKHH 2 hippogriffs (1 wandering, 1 asleep)4.2 (1 _The hippogriff looks drowsy... The kobold hits you.%h!+ #~~..K##.~~..H. ####.~~..... %h+ #~~.KK....~~###.K~...H...~~...#~~.......~~##~...K@..~#####.^.####%h(, v. #.(. ##'''## #^.∩.^#%h, #....K 3 kobolds (missiles, 1 wandering)...∩...%h< T.KK~KK 4 kobolds (missiles)-8 (0.6%hD %hF %hd.. #~~.......~~###%he.~~..HK...~~.. ####.~~....K.#~~.KK....~~###.~~...H...~~...#~K....@..~~#%hTfH##~...K...~######.^.####. #.(.#  ##'''## #^.∩.^#%htk4.%hm%hB%h>K.HK...KK54==5.4%h?∩ _The kobold closely misses you.%h? C HH%hx? confused)∩The helpless hippogriff fails to defend itself.  You hit the hippogriff but do no damage.%hL (((((The hippogriff appears confused. The kobold throws a boomerang.%h %hN ...H.....@∩You hit the hippogriff but do no damage.  appears confused. The kobold throws a boomerang.  The boomerang misses you. The kobold hits you but does no damage.ippogriff pecks you! The hippogriff claws you! The hippogriff claws you.  The hippogriff pecks itself. The hippogriff barely misses itself.The hippogriff completely misses itself.((∩%h{ B%h B.K%h .K~K...@%h i15----------=6.2 (0.8%hP ;∩%h n _The kobold throws a boomerang. The boomerang misses you.%h+.~~.......~~.#K..~~###.~~...K...~~.. #~~.......~~###.~~HK..#~~.###.~~..KHK..~~...#~~K......~~# ##~...K@..~##%hP ####.^.####  #...# (##'''####^.∩.^##.......∩%h %hkI(((((%hf%hZp.K~.~.@%h(qh6-----------8 (0.6%hRy%h`|n _The kobold throws a boomerang. The boomerang misses you.%h #K..~~###....~~.. #~~...K...~~###.~~H......~~K..#~~.###.~~..KHK..~~...#~~K......~~# ##~...K...~## ####.^@####  #...# (##'''####^.∩.^##.......#...∩4#.....#%hX%h%h'.K.H.H..K.KK%h E∩5%hN ((((%hg∩The kobold closely misses you. The kobold throws a boomerang.%hi~~..%h4-4=-7.4%h%h<∩%h%h %hҠ%hX_The boomerang hits you.%h .K..~~.. #~~...K...~~###.~~.H.....~~K..#~~..###%h ;.~~...H...~~...#~~.K.KK..~~# ##~...K...~## ####.^.####  #..@# (##'''##%h ##^.∩.^##.......#...∩#.....#4 #######%hD %h% V.K%h0 J((∩%h .H.@The kobold closely misses you. The kobold throws a boomerang. _The boomerang hits you.   The hippogriff pecks the kobold brigand.hippogriff closely misses the kobold brigand.  The hippogriff barely misses the kobold brigand. (((((((The kobold brigand throws a poisoned dart.%hx %h w.K..@..'.55=8.0%h Z _The poisoned dart barely misses you.%hn#K.~~###.~~..HK...~~K..#~~.......~~###.~~...H...~~...#~~.K.KK..~~# ##~...K...~# ####.^.####  #...# (##'''####^.∩.^###.......#...∩...#.....# #######  3 .K...K.KK6=-6%his%hFu%hfI.~~..H....~~K..#~~....K..~~###.~~...H...~~...#~~....K..~~# #~.K.KK..~# ####.^.####  #...# (##'''####^.∩.^###.......∩...##.....##   hippogriff ( ####### %hp@((((%h{~  The kobold throws a boomerang. The boomerang misses you.The hippogriff closely misses the kobold brigand.%h[%h+%hK..KKK^..%hV@=%h 9.2%h{∩ _The hippogriff claws the kobold brigand. x2%h #~~....K..~~###.~~...H...~~...#~~....K..~~# #~...KK..~#%h  ####K^.####  #...# (##''@####^.∩.^###.......#∩...##.....# #######  2%ho%h)9.KK 3 kobolds (missiles)7==-8∩%h,Q _There is an open gate here.%h) .~~...HK..~~...#~~....K..~~# #~...KK..~# ####K^.####  #...# (##'''####^.∩@^###.......#∩#.....#%h* ####### 2%hO1%h5J(((((%hdJ.K.^K.(.'K 3 kobolds (missiles)5-=20.4∩ _The kobold throws a boomerang. The boomerang hits you.%h ....K...KKK#.^.##K..##.(.##.(.#%hRY+++∩  %h}You close the gate.  Vehumet accepts your kill.Vehumet is now aiding your destructive spells.%h%hh*6-5=-1.4 (1.0%h%hU _You feel your power returning. You feel a bit more experienced.%hͪ%huDrink which item? Potions  c - 2 potions of invisibilityd - a potion of enlightenment  f - a sapphire potion  i - 3 potions of heal woundsq - 2 potions of brilliance  E - a dark potion [!] read|quaff|evoke[?] describe selected%h %h` %hd3 .~~...H...~~...Dalarin the Covert#~~....K..~~#Spriggan of Vehumet ***...##~...KKK.~##Health: 16/45 ========----------------####.^.####Magic: 15/19 ==================------#K..#AC: 4Str: 12#.(.#EV: 20Int: 18#.(.#SH: 0Dex: 16##+++##XL:  9 Next: 29% Place: a Bailey##^.∩@^##Noise: ---------  Time: 5621.4 (0.0)#.......#k) +5 dagger (venom)#...∩...#Throw: 6 darts (datura)##.....######### _There is an open gate here. _The kobold throws a boomerang. The boomerang hits you.  You close the gate.  Vehumet accepts your kill.Vehumet is now %h74 aaiding your destructive spells. _You feel your power returning. You feel a bit more experienced.∩44===============2.4 (1∩ %h6 %_You feel much better.%hlI%hus:∩%h..........K#K^.##..K##.KK##.K.#'''0KK 2 kobold brigands (missiles)KKKK 4 kobolds (missiles)%hd%hÍY.K%hՕ5================6==3.4 (1%h:∩%h| _You start resting. HP restored. A kobold brigand breaks down the gate.%hT %hJU Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hJ  .~~...H...~~...  Dalarin the Covert #~~.......~~#  Spriggan of Vehumet ***... ##~.....K.~##  Health: 45/45 ======================== ####.^.####  Magic: 13/19 ================-------- #.KK# AC: 4Str: 12 #.KK# EV: 20Int: 18 #.K.# SH: 0Dex: 16 ##'*'## XL:  9 Next: 29% Place: a Bailey #%h #^.∩@^##  Noise: ---------  Time: 5623.4 (0.0) #.......#  k) +5 dagger (venom) #...∩...#  Throw: 6 darts (datura) ##.....##  #######  KK 2 kobold brigands (missiles)  KKKK 4 kobolds (missiles)Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (chance to affect: 59%)%hA.~~...H...~~...Dalarin the Covert#~~.......~~#Spriggan of Vehumet ***...##~.....K.~##Health: 45/45 ========================####.^.####Magic: 13/19 ================--------#.KK#AC: 4Str: 12#.KK#EV: 20Int: 18#.*.#SH: 0Dex: 16##'''##XL:  9 Next: 29% Place: a Bailey##^.∩@^##Noise: ---------  Time: 5623.4 (0.0)#.......#k) +5 dagger (venom)#...∩[%h0;10;1m...#Throw: 6 darts (datura)##.....#########KK 2 kobold brigands (missiles)KKKK 4 kobolds (missiles)Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (chance to affect: 59%)%hl∩, 1 ally t…)(   +0 war axe (minion)%h[%hn%hg%h %h.K.(KK∩%h;xonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  %hAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (chance to affect: 59%)  The +0 war axe dances into the air!%hDu (∩((%hMH(The kobold brigand throws a poisoned dart.%h:'@..==4.4 (1∩ _The poisoned dart closely misses you.%h&L  Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ,%h Casting: Tukima's Dance (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.  Your +0 war axe hits the kobold brigand!  Your +0 war axe hits the kobold.  The kobold dies!%h: ,%h %h/ .K.(K(KKK 3%h5 0----5Touch %h2= <∩%h? Z _Vehumet accepts your kill.%hsF  You barely miss the kobold brigand.The kobold brigand is moderately wounded.%hwN <  Your +0 war axe closely misses the kobold brigand.The kobold invokes a tyrant's trap upon you!  Your strength is siphoned away as 2 kobold brigands and a kobold grow stronger!%hT MH.K.KK∩@K%h U H   hippogriffstrong, , 1 strong) %hU 38-----6.2 (0.8Weak %hc] %ha` 2 _The kobold brigand hits you!%hhit the kobold brigand but do no damage.The kobold brigand appears confused.  The kobold brigand is moderately wounded.  Your +0 war axe hits the kobold brigand!+0 war axe hits the kobold.  The kobold dies!%h .H(K%hFxK 2Vehumet accepts your kill.%hf*c=9 (0.7Weak %he1%h3L _The kobold misses you.%h, Vehumet accepts your kill. _The kobold misses you.  You closely miss the kobold brigand.The kobold brigand is heavily wounded.Your +0 war axe hits the kobold brigand!  The kobold brigand dies!%hP %h. %h N.(K%hH K   kobold brigand (missile, strong)%hY3  9--------33-7.6 _Vehumet accepts your kill.Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4! _Your Dodging skill increases to level 7!%h M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h1 X.((catching breath), ally…) Your hands begin to glow red. The kobold misses you.The hippogriff screeches a warning cry!  The kobold brigand barely misses you.  The kobold brigand completely misses your +0 war axe.The kobold closely misses you.  Your +0 war axe misses the kobold brigand.%h 40=7/19 ----========8.6 (1.0Touch Weak %h% %hԚ _ _Your +0 war axe barely misses the kobold.%hH <  You barely miss the kobold brigand.The kobold brigand is heavily wounded.You barely miss the kobold brigand.  The kobold brigand is heavily wounded.The kobold closely misses you.  Your +0 war axe hits the kobold brigand!  Your +0 war axe hits the kobold.  The kobold dies!%h? X H.%h H%hf (%h& hH 2 hippogriffs (1 distracted, 1 catchi…)%h  %hM R   kobold (missile%h )%h  %h) 5Vehumet accepts your kill.%h FThe kobold brigand misses you.%hL. 1==-------9.3 (0.7 _The kobold brigand hits your +0 war axe with a +0 war axe.%h;The kobold brigand misses you. _The kobold brigand hits your +0 war axe with a +0 war axe.  You hit the kobold brigand but do no damage.The kobold brigand appears confused.  The kobold brigand is severely wounded.  Your +0 war axe hits the kobold brigand.  The hippogriff screeches a warning cry!%h([ H.H∩KHcatching breath)Kconf The kobold hits you but does no damage.%hx2=8==--========30.0Weak %h<∩%h ' _You hear a shout!%hM  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Your hands begin to glow red.  Your +0 war axe falls from the air. .H.H)∩  The kobold closely misses you.3=5----==------1.0 (1.0Touch Weak %hW_ _The kobold brigand completely misses you.%hr\#~~.......~~###.~~.......~~...~~.......~~##~.H.....~######.^.####.H #.(.#  ##')@## ##^.∩.K##K...∩...##.....#########--------6 (0.6  There is a broken gate here. _You see here 2 boomerangs.%hKv .~~..HK..#~~....(..~~###.~~.......~~...~~.......~~##~.H.....~######.^.####.H #.(@#  ##')(## ##^.∩.K##K...#...∩...##.....#########%h .H∩(%h;  The kobold throws a boomerang. The boomerang barely misses you.The hippogriff pecks you! The hippogriff completely misses you.%hW @∩K.%hA34----==2.2∩ _The hippogriff barely misses you.%h 9(1 catching breath)hippogriff bar  You hit the hippogriff but do no damage.  The hippogriff is heavily wounded.The hippogriff completely misses you. The hippogriff claws you.  The hippogriff clos  The hippogriff screeches a warning cry!(%h%h @∩The kobold throws a boomerang. The boomerang closely misses you.%hh31------========9 (0.7%h2q;∩%hu' _You hear a shout!%hd  You barely miss the hippogriff.%hJK.%hڋ32=-----=-------3.6%hD%heb _The hippogriff is heavily wounded.%h.e  You closely miss the hippogriff.%h%hSq  The hippogriff is heavily wounded.%hA.HK(K^%hH-------4.3%h'%h _The hippogriff closely misses you. x2; The hippogriff misses you.%hϻ  You hit the hippogriff but do no damage.The hippogriff is heavily wounded.The hippogriff barely misses you. The hippogriff claws you.%h Q.H%h (∩The hippogriff completely misses you. The kobold throws a boomerang.%hF %hHM U@)K%hM a28---5.0%h|T ;∩%he^ W _The boomerang closely misses you.%h M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h' .~~..H....~~K..  Dalarin the Covert #~~....(..~~###  Spriggan of Vehumet ***... .~~.......~~...  Health: 28/45 ==============---------- #~~.......~~#  Magic: 3/19===--------------------- %h0*##~.......~##  AC: 4Str: 12 ####.^.####  EV: 20Int: 18 #...# SH: 0Dex: 16 #.HH# XL:  9 Next: 33% Place: a Bailey #.(@# Noise: =--------  Time: 5635.0 (0.0) ##')K## k) +5 dagger (venom) ##^.∩K^##  Throw: 6 darts (datura) #.......#  Touch Weak  #...∩...# %h*  ##.....##  HH 2 hippogriffs (1 catching breath) ####### K   kobold brigand (missile, strong, conf…)  K   kobold (missile)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  %hZ+(severely wounded, strong, confused, chance to confuse on hit: 60%, chance to  affect: 51%)%h p @K∩%h% H@∩Aim: a hippogriff (catching its breath, chance to confuse on hit: 60%, chance  to affect: 51%)%h.~~..H....~~K..Dalarin the Covert#~~....(..~~###Spriggan of Vehumet ***....~~.......~~...Health: 28/45 ==============----------#~~.......~~#Magic: 3/19===---------------------##~.......~##AC: 4Str: 12####.^.####EV: 20%hInt: 18#...#SH: 0Dex: 16#.H*#XL:  9 Next: 33% Place: a Bailey#.(@#Noise: =--------  Time: 5635.0 (0.0)%hI##')K##k) +5 dagger (venom)##^.∩K^##Throw: 6 darts (datura)#.......#%hTouch Weak #...∩...###.....##HH 2 hippogriffs (1 catching breath)#######K   kobold brigand (missile, strong, conf…)%h}K   kobold (missile)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (catching its breath, chance to confuse on hit: 60%, chance  to affect: 51%)%h;%h5  The hippogriff resists with significant effort.  The hippogriff barely misses you. x2; The hippogriff misses you.HK.74==6.0 (1%h+?=∩%h?u _The hippogriff pecks you. The hippogriff closely misses you. x2%hy  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hp .~~..H....~~K..  Dalarin the Covert #~~....(..~~###  Spriggan of Vehumet ***... .~~.......~~...  Health: 27/45 ==============---------- #~~.......~~#  Magic: 2/19==---------------------- ##~.......~##  AC: 4%hpStr: 12 ####.^.####  EV: 20Int: 18 #...# SH: 0Dex: 16 #.HH# XL:  9 Next: 33% Place: a Bailey #.(@# Noise: =--------  Time: 5636.0 (0.0)%hH& ##'KK## k) +5 dagger (venom) ##^.∩.^##  Throw: 6 darts (datura) #.......#  Touch Weak  #...∩...# %hڈ ##.....##  HH 2 hippogriffs ####### K   kobold brigand (missile, strong, conf…)  K   kobold (missile) _The hippogriff pecks you. The hippogriff closely misses you. x2  %hCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (chance to confuse on hit: 60%, chance to affect: 51%)%h$.~~..H....~~K..Dalarin the Covert#~~....(..~~###Spriggan of Vehumet ***....~~.......~~...Health: 27/45 ==============----------#~~.......~~#Magic: 2/19==----------------------##~.......~##AC: 4Str: 12####.^.####EV: 20Int: 18#...#SH: 0Dex: 16#.H*#XL:  9 Next: 33% Place: a Bailey#.(@#Noise: =--------  Time: 5636.0 (0.0)%h4~##'KK##k) +5 dagger (venom)##^.∩.^##Throw: 6 darts (datura)#.......#Touch Weak #...∩...###.....##HH 2 hippogriffs#######K   kobold brigand (missile, strong, conf…)K   kobold (missile) _The hippogriff pecks you. The hippogriff closely misses you. x2  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (chance to confuse on hit: 60%, chance to affect: 51%)%ht∩H(1 asleep)%h80  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a hippogriff (chance to confuse on hit: 60%, chance to affect: 51%)  The hippogriff looks drowsy... The hippogriff pecks you.  The hippogriff misses you. The hippogriff closely misses you.%hC, H(∩.Kstrong, 1 asleep)The kobold misses you.The kobold brigand invokes a tyrant's trap upon you!%hGb3--7.0 (1%hP=∩%h VT _Your strength is siphoned away as 2 hippogriffs grow stronger!%hE H∩Hconfused)%h The helpless hippogriff fails to defend itself.  You hit the hippogriff but do no damage.4---8 (0.8%hk 0Weak %h$ ;∩%h 6 _The hippogriff appears confused.%hcq  You hit the hippogriff.  The hippogriff is heavily wounded.%hr The hippogriff barely misses you. x2; The hippogriff closely misses you.%hx [^K%hy k5==8.5 (0.7%h %h L _The kobold misses you.%h.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hW .~~..H....~~K..  Dalarin the Covert #~~....(..~~###  Spriggan of Vehumet ***... .~~.......~~...  Health: 25/45 =============----------- #~~.......~~#  Magic: 0/19------------------------ ##~.......~##  AC: 4Str: 12%h ####.^.####  EV: 20Int: 18 #...# SH: 0Dex: 16 #.HH# XL:  9 Next: 33% Place: a Bailey #.(@#%h* Noise: =--------  Time: 5638.5 (0.0) ##'K(## k) +5 dagger (venom) ##^.∩.^##  Throw: 6 darts (datura) #......K#  Weak  %h.#...∩...#  ##.....##  HH 2 hippogriffs (strong, 1 confused) ####### K   kobold brigand (missile, strong, conf…)  K   kobold (missile) %hęd_The kobold misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hippogriff (heavily wounded, strong, chance to affect: 51%)%hs K.~~..H....~~K..%h* EDalarin the Covert#~~....(..~~###Spriggan of Vehumet ***....~~.......~~...Health: 25/45 =============-----------#~~.......~~#Magic: 0/19------------------------##~.......~##AC: 4Str: 12####.^.####EV: 20Int: 18#...#SH: 0Dex: 16#.*H#%h XL:  9 Next: 33% Place: a Bailey#.(@#Noise: =--------  Time: 5638.5 (0.0)##'K(##k) +5 dagger (venom)##^.∩.^##Throw: 6 darts (datura)#......K#Weak #...∩...###.....##%h0 uHH 2 hippogriffs (strong, 1 confused)#######K   kobold brigand (missile, strong, conf…)K   kobold (missile) _The kobold misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%h Aim: a hippogriff (heavily wounded, strong, chance to affect: 51%)%h o∩H, 1 …)%h7 U  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hippogriff (heavily wounded, strong, chance to affect: 51%)  The hippogriff looks drowsy... The kobold brigand seems less confused.  The hippogriff misses you. The hippogriff claws you. The hippogriff misses you.%h@ H∩.K.K), strong)%hA oThe kobold closely misses you.The kobold brigand invokes a tyrant's trap upon you!%hA +9.5 (1%hF =∩%hI P _Your strength is siphoned away as a kobold grows stronger!%h]7The kobold brigand invokes a tyrant's trap upon you! _Your strength is siphoned away as a kobold grows stronger!  The helpless hippogriff fails to defend itself.  You spit the hippogriff like a pig!!!  You kill the hippogriff!  Vehumet accepts your kill.(.HK∩.^   hippogriff (strong, confused)%hJ<63%hKD===4240.3 (0.8%hR%hUk _You feel your power returning. The kobold misses you.%h  You catch the helpless hippogriff completely off-guard!  You impale the hippogriff!! The hippogriff is poisoned.%hQ H( , very po…)The hippogriff is severely wounded.%h^7=1.1%h%h> _The kobold hits you but does no damage. The kobold brigand closely misses you.%hI %hW You hit the hippogriff.  The hippogriff is almost dead.%h %h!T(H %h&"&9%hf4S _The kobold hits you but does no damage.%h  extremeYou hit the hippogriff.  The hippogriff looks as sick as possible!  The hippogriff is almost dead.8=4=====2.6 (0.7%h  %hɣ %h N_The kobold brigand closely misses you.%h)|  You hit the hippogriff.  You kill the hippogriff!%hM (∩K   kobold brigand (missile, strong)K   kobold (missile, strong)  Vehumet accepts your kill.%hf 9===53.3 _The kobold closely misses you. The kobold brigand closely misses you.Your Hexes skill increases to level 7!%h%;∩%hih _Your Alchemy skill increases to level 2!%h ∩You miss the kobold brigand.The kobold brigand is severely wounded.The kobold misses you.%h `3---4.0%h ;∩%hT D _The kobold brigand hits you with a +0 war axe!%hP  , very…)You hit the kobold brigand. The kobold brigand is poisoned.7%hS=∩%h"Vb _The kobold brigand is almost dead.%h ∩You closely miss the kobold brigand.The kobold brigand is almost dead.%hu`4---5.4%h;∩%hԋ _The kobold completely misses you. The kobold brigand barely misses you.%h  You hit the kobold brigand.  You kill the kobold brigand!Vehumet accepts your kill.%h3 )K   kobold (missile, strong)%hܹ 5=6==66.1%hX %hC k _You feel your power returning. The kobold misses you.%h #~~....(..~~###.~~.......~~...#~~.......~~# #~.......~# ####.^.####  #...# (.##'K@####^.∩.^###.......#∩...##.....# ####### 6=-7 (0.6  There is a broken gate here. _Items here: (( ) †.%h....~~...#~~.......~~# #~.......~# ####.^.####  #...# (.##'K)####^.∩@^###.......#∩#.....# #######5=7.3 _The kobold hits you.%h  You hit the kobold. The kobold is poisoned.  The kobold is severely wounded.You kill the kobold!%h A( %h, 66==%h &8.1 (0.8%h :∩%h Z _Vehumet accepts your kill.%h!J%ht7=7=%hmb8=%h%hkj9=%h%hJ%hӷ`30==%h%h%hQ^1==%hw%h0%hO32=%h%h4==8==%hI%h*%hV5=%h&%h%h7%hE6=%h%h\%hV7=%h%hm%hi8===%hP%h9=%h+ B∩-%h7j 60.1 (12.0) _You start resting.%h40=9=-1.1 (13%hX<∩%hf _Your attacks no longer feel as feeble.%ho 1=2=3=4== ∩ _You start resting.%h 5.1 (4.0)5==6.1 (5%h " _HP restored.%h~3%h10/19=%h%h=%h%h9=%h$%h\B%h,%h%hrM1=%hҶ%hR%h,%h%hֿ,%h%h,%h)%h=%hd2==%h%hZ%hP==%h%hc%h%h%h4 %h: \3=%h %h| %hz %h %hY %h{ %h- %h %h %h %ha %h =%hX! %hh# %h' %h' %h) %h, %hp- %h. 4%h;/ =%h/ %h1 %h~5 %h/6 %hl8 %h< %h= %h? %hB %heC %hE %hJ %hjK %hK =%heL %hN %hUW %hDX %h[ %hd %he %hm %h0| 5=%h~ ,%h %h ,%hl %h‰ %hF #=%h %h X%h x6==%hU %h %h %h ,%hG %h* ==%hM ,%h %hA 7=%h< %h ,%h %h ,%hs %h 9=%h* %h+ %hw ,%h3 %hV %h D8=%h %h ,%h %hV ,%h %h ,%h8 %h e=%h ,%h %h ,%h %hu _ _You start resting.%ho 17237.0)%hU [9==4.1 (58%hZ" ; _Magic restored.%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   j + Spellcasting 6.5   4.9  +2           b - Staves   0.0   1.7  -3   k + Conjurations 0.7   1.7  -3   c - Unarmed Combat   0.0   1.4  -2   l + Hexes7.0   5.7  +2   d - Throwing   1.0   2.0   0   m + Alchemy2.1   2.5 [4%h?0m +1      n + Fire Magic1.4   2.8  -2  e + Short Blades 5.6   5.0  +1   o - Ice Magic   1.0   2.8  -2   f - Long Blades   2.4   1.4  -2   p - Air Magic   0.0   1.2  -1           g - Armour   0.0   1.7  -3   q - Evocations   3.0   2.4  +3  h + Dodging7.2   4.8  +3  [37%h"m    i + Stealth9.3   4.4  +5                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced[3%h7m|base level  [!] training|cost|targets%h7b.~~.......~~...Dalarin the Covert#~~.......~~#Spriggan of Vehumet ***...##~.......~##Health: 45/45 ========================####.^.####Magic: 19/19 ========================#...#AC: 4Str: 12#.(.#EV: 20Int: 18#.(.#SH: 0Dex: 16##'()##XL:  9 Next: 56% Place: a Bailey##^.∩@^##Noise: ---------  Time: 5724.1 (0.0)#.......#k) +5 dagger (venom)#...∩[4%hd|0m...#Throw: 6 darts (datura)##.....######### _You start resting. _Your attacks no longer feel as feeble. _You start resting. _HP restored. _You start resting. _Magic restored.∩∩%h%hv5 Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2b - Grave ClawNecromancy17%2 %h10 spell levels left 8 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h .~~.......~~...Dalarin the Covert#~~.......~~#Spriggan of Vehumet ***...##~.......~##Health: 45/45 ========================####.^.####Magic: 19/19 ========================#...#AC: 4Str: 12#.(.#EV: 20Int: 18#.(.#SH: 0Dex: 16##'()##XL:  9 Next: 56% Place: a Bailey##^.∩@^##Noise: ---------  Time: 5724.1 (0.0)#.......#k) +5 dagger (venom)#...∩[4%h 0m...#Throw: 6 darts (datura)##.....######### _You start resting. _Your attacks no longer feel as feeble. _You start resting. _HP restored. _You start resting. _Magic restored.  Okay, then.∩%h . _%h!M#(..~~###.~~.......~~...~~.......~~##~.......~######.^.####..%hh3 #.(.#  ##'(@## ##^.∩.^##.#...∩...#%h6∩%h27 (0.6 _%h ;∩%h2  There is a broken gate here. %h_Items here: (( ) †.%h)M.~~..H....~~K..#~~....(..~~###.~~.......~~...~~.......~~##~.......~######.^.####.. #.(@#  ##'()## ##^.∩.^###.......#∩5.3 _%h+%h ZM#~~.....K.~~###.~~.......~~K..#~~....(..~~###.~~.......~~...~~.......~~##~.......~######.^.####. #.(.#  ##'()## ##^.∩.^##.##∩9%hQ" ;∩%h"& %hQkM...~~.. #~###.~~.......~~...#(..~~###.~~.......~~...#~~.......~~##~.......~######.^.####.. #.(.# ##'()####.#######%h>6.5%h=∩%hc%h3_vM####.~~...K...~~.. ####.~~.......~~...#(..~~###.~~.......~~...#~~.......~~###~.......~######.^@####..#.(.#∩%h`K   kobold brigand (missile, wandering)##.....#%hm%hx.K∩K)%hy(7.1%hE%hn  A kobold brigand comes into view. It is wielding a +0 war axe and quivering _curare-tipped darts.%h%  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hG  #~~.......~~###  Dalarin the Covert .~~.......~~..  Spriggan of Vehumet ***... #~~...K...~~###  Health: 45/45 ======================== .~~...*...~~...  Magic: 16/19 ====================---- #~~...*(..~~###  AC: 4Str: 12 .~~....*..~~...  EV: 20Int: 18 #~~....*..~~#  SH: 0Dex:[39;49%hx)m 16 ##~....*..~##  XL:  9 Next: 56% Place: a Bailey ####.^@####  Noise: ---------  Time: 5727.1 (0.0) #...# k) +5 dagger (venom) #.(.# Throw: 6 darts (datura) #.(.# ##'()## ##^.∩.^##  K   kobold brigand (missile) #.......#  #...∩...#  ##.....## Casting: Ensorcelled Hibernation %hp/(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (chance to affect: 61%)%h*n#~~.......~~###Dalarin the Covert.~~.......~~..Spriggan of Vehumet ***...#~~...*...~~###Health: 45/45 ========================.~~.......~~...Magic: 16/19 ====================----#~~....(..~~###AC: 4Str: 12%h.~~.......~~...EV: 20Int: 18#~~.......~~#SH: 0Dex: 16##~.......~##XL:  9 Next: 56% Place: a Bailey####.^@####Noise: ---------  Time: 5727.1 (0.0)#...#k) +5 dagger (venom)#.(.#Throw: 6 darts (datura)#.(.###'()####^.∩.^##K   kobold brigand (missile)#.......##...∩..[40%hք1m.###.....##Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (chance to affect: 61%)%hz ∩, ally target)(   +0 war axe (minion)%h %h, K(∩onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 war axe and quivering curare-tipped darts  (chance to affect: 61%)  The +0 war axe dances into the air!%h _ (((((%h p((∩The kobold brigand throws a curare-tipped dart.%hF %hފ .....@.∩%h^ 4==8.1 (1%h ;∩%h( _ _The curare-tipped dart barely misses you.%h)... #~~...K...~~###.~~....(..~~...#~~....(..~~###....~~...#~~.......~~# ##~.......~## ####.^.####  #..@# (.##'()####^.∩.^##.......#...∩#.....# #######%h5∩%hO (((((((The kobold brigand throws a curare-tipped dart.%hZ......@∩%h[3-7 (0.6%h`a%hcc _The curare-tipped dart completely misses you.%hy #~~...K...~~###.~~....(..~~...#~~....(..~~###....~~...%hy;#~~.......~~# ##~.......~# ####.^.####  #...# (.##'()####^.∩.^###........%hz.#######%h{%hQT(.%hQ--9.3%h%hֈ%hFA  .~~...(...~~...#~~....(..~~###.~~.......~~...#~~.......~~# #~.......~# ####.^.####  #...# (##'()####^.∩.^###.......∩...##∩%h 7∩%h7 ]-9%hG%h.K∩K   kobold brigand (missile)%h.30.9 (1.0%hc%hZ%h%%h&%h7.((K, ally target)(   +0 war axe (minion)%h.&1%h4%h6%h%hL.K%h  Your +0 war axe barely misses the kobold brigand.%h%hϜG.(%hUT7=2%h%hm9 _The boomerang hits your +0 war axe.%hM  Your +0 war axe hits the kobold brigand.%hv((((The boomerang hits your +0 war axe.  Your +0 war axe hits the kobold brigand.  The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.  You are poisoned. have difficulty breathing.%h@]T....%h1^3=------=3Slow Pois %hd%h]g\ _You feel yourself slow down.%h}~ .~~.~~... #~~....(..~~### .~~....(..~~... #~~....K..~~# ##~.......~## ####.^.#### #...# #.(.# #.@.# ##'()##%hv= ##^.∩.^## #.#  #...∩...# ##.....## #%h.   You feel sick.  Your +0 war axe hits the kobold brigand!%h A((((You feel sick.  Your +0 war axe hits the kobold brigand!  The kobold brigand throws a curare-tipped dart.re more poisoned.%h4 %hUFhave difficulty breathing.  You feel as though you will be slow longer.A kobold comes into view.  Your +0 war axe hits the kobold brigand!  Your +0 war axe hits the kobold.  The kobold dies!%hJ"z...( %h524=====------------4.8 (0.9Pois %h;%h@E _Vehumet accepts your kill.%h8AThings that are here: _2 boomerangs; a kobold corpse%h4  #~~....(..~~### .~~....(..~~... #~~....K..~~#  ##~.......~## ####.^.## #...#  #.(.# #.(.###@()###^.∩.^## #.......# #...∩...# ##.....##%h Z #####%hc'  You feel very sick.Your +0 war axe hits the kobold brigand.  The kobold brigand dies!%h- (∩(   +0 war axe (minion) %hLA 1-------=9-5.7Pois %hCH =∩%hwK _Vehumet accepts your kill. _There is a broken gate, spattered with blood here.%h $ Really sprint into that tyrant's trap? Y - Yes  N - No%h%hC#~~....(..~~###Dalarin the Covert.~~....(..~~...Spriggan of Vehumet ***...#~~....(..~~#Health: 21/45 ===========-------------##~.......~##Magic: 17/19 =====================---####.^.####AC: 4Str: 12#...#EV: 20Int: 18#.(.#SH: 0Dex: 16#.(.#XL:  9 Next: 59% Place: a Bailey##@()##Noise: ---------  Time: 5735.7 (0.0)##^.∩.^##k) +5 dagger (venom)#.......#[0;10%h91mThrow: 6 darts (datura)#...∩...#Slow Pois ##.....#########(   +0 war axe (minion)You feel very sick.Your +0 war axe hits the kobold brigand.  The kobold brigand dies! _Vehumet accepts your kill. _There is a broken gate, spattered with blood here.  Okay, then.%h;∩%h|. _%hER .(..~~...#~~....(..~~# #~.......~# ####.^.####  #...# (.##'()####^@∩.^###.......#∩#.....# ####### %hBT %h] .(∩(   +0 war axe (minion)%h ` d19-6.6 (0.9%hf %hj  Your +0 war axe hits the kobold brigand.  The kobold brigand dies! _Vehumet accepts your kill. _There is a broken gate, spattered with blood here. _You feel very sick.%hW#~~...((..~~# ##~.......~## ##.^.####  #...# #.(.# #.(.# ##'()####^.∩.^##...@...# %h-#...∩...# ##.....## ##### %hZ3∩%hCV17--7.5%h%hS _You feel very sick. %h>N- %h %hKW  You start resting. %h5-8= %ha4-- %hQ _You feel very sick. x25=4- %h|5== %h %hM% 6= _You feel sick. x3 %h&T 45.0 (7.5  Magic restored. You feel sick. %h'59==6.5 (9.0 %h,<∩ %h.[ _You are no longer poisoned. %h 4 %h  %hH 7=19== %h!  %h!$ c20= %h%  %hT( 2=== %h;*  %h, u3== %h1  %h7 5==7== %hA 8=30== %hC  %hOF M1== %hF  %hdH  %hK O33= %hnK  %hM  %hQ ;5 %hjQ F== %hS  %h V 6== %hW  %h]  %h2d j 66.0 (19.5) _You start resting. %hd y8==7.5 (21.0 %hd  %hXi :∩ %hEk [ _You feel yourself speed up. %h%3 %h' %h09= %h1b40= %h3 %hn6k1= %h38 %h: %h);K2= %h< %h? %h?U3= %hA %hD %hDK4= %hRF %hL_ _You start resting. %hhT73.5 (6.0)5== %hT$4.5 (7 %hx[ %h^" _HP restored.%h).~~.......~~...#~~...)(..~~# ##~.......~####.^.#####...# #.(.# #.(.# #'()## ##^.∩@^## #.......# #...∩...# ##.....#######%hX%h-5.1 (0.6%h9%h%hM#(..~~###.~~.......~~...~~...)(..~~##~.......~##%hC####.^.####.. #.(.#  ##'(@## %h<##^.∩.^##.#...∩...#%h4∩%h;&7%hz;∩%hU  There is a broken gate here. _Items here: (( ) †.%h %h M....~~...#~~....(..~~###.~~.......~~...~~...)(..~~##~.......~######.^.####.. #.(@# %h} p ##'()## ##^.∩.^###.......#%hb %h /6.3 _%h %h1 %htM#~~...K...~~###.~~.......~~...#~~....(..~~###.~~.......~~...~~...)(..~~##~.......~######.^.####. #.(.#  ##'()## ##^.∩.^##.##=9%hM.~~.......~~.. #~###.~~.......~~...#(..~~###.~~.......~~...#~~...)(..~~##~.......~######.^.####.. #.(.# ##'()####%h-.#######%hm%h(7.5%h*%h %hZ M####... ####.~~.......~~...#(..~~###.~~.......~~...#~~...)(..~~###~.......~##%h B####.^@####..#.(.###.....#%h %h %hh !8.1%hy %h& %hOM.. ####... ####%h.~~.......~~...#(..~~###.~~.......~~...%h~#~~...)(..~~###~....@..~######.^.####.%h#.(.##...∩..%h7∩%h%h7%h%hF3∩%hM%h! M.. ####... ####.~~.......~~...#(..~~###.~~.......~~...#~~...)@..~~###~.......~######.^.#####...#......9.3%hi %h Y _You see here 5 curare-tipped darts.%h{D80.3 (1.0%hL%h/ _p - 5 curare-tipped darts%h, .~~.......~~.####... ####....%h; #~~....(..~~###....~~...#~~...)...~~# ##~....@..~## ####.^.####  #...# %h......#...∩...#%hA9 (0.6%h%h%hd` ; ####... ####....#~~....(..~~###....~~...#~~...)...~~# ##~.......~## ####.^@####  #...# %h` (#...∩..##.....##%hg %hg (1.5%htn =∩%h!o %h@] ... ####....#~~....(..~~###....~~...#~~...)...~~# ##~.......~## ####.^.####  #..@# (.∩##.....########%hq>2.1%h%h˷%hĘ #~~.~~### .~~.~~... #~~....(..~~### .~~.......~~... #~~...)...~~#  ##~.......~## ####.^.## #...#  #.@.# #.(.###'()###^.∩.^## #.......# #...∩...# ##.....## ####### ∩%hƛ&7%h%h2n _Items here: ( †††.%h %h˖ -3.7 (1.0%hq %h & _z - 5 boomerangs%h%hInventory: 31/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 5 atropa-tipped darts  n - 6 datura-tipped darts (quivered)p - 5 curare-tipped darts  u - 3 darts of disjunction  v - 2 throwing netsz - 5 boomerangs %hArmour (go to first with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Magical Staves (go to first with |)  B - a staff of fire Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)h - a ring of fire Wands (go to first with /)y - a wand of iceblast (11)  C - a wand of flame (23) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h"z - 5 boomerangs. A curved, flat, throwing baton designed to return to its user. Base damage: 6 Base attack delay: 1.3 %hYThis projectile's minimum attack delay (0.7) is reached at skill level 12.  Your skill: 1.0; use (s) to set 12.0 as a target for Throwing.  At 100% training you would reach 12.0 in about 1.8 XLs. Damage rating: 7 (Base [6 + 1 (Thrw)] x 105% (Str) x 106% (Fight)). %hK4It may be destroyed on impact. %hStash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “The weapon, thrown at 20 or 30 yards distance, twirled round in the air with  astonishing velocity, and alighting on the right arm of one of his opponents,  actually rebounded to a distance not less than 70 or 80 yards, leaving a %hV horrible contusion behind, and exciting universal admiration.”  -The Sydney Gazette and New South Wales Advertiser, 23 December 1804 (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%h%h(%hoU#~~.......~~###Dalarin the Covert.~~.......~~...Spriggan of Vehumet ***...#~~....(..~~###Health: 45/45 ========================.~~.......~~...Magic: 19/19 ========================#~~...)...~~#AC: 4Str: 12##~.......~##EV: 20Int: 18####.^.####SH: 0Dex: 16#...#XL:  9 Next: 59% Place: a Bailey#.@.#Noise: ---------  Time: 5783.7 (0.0)%h=#.(.#k) +5 dagger (venom)##'()##Throw: 6 darts (datura)##^.∩.^###.......##...∩...###.....#########There is a broken gate here. _Items here: (( ) †. _You see here 5 curare-tipped darts. _p - 5 curare-tipped darts _Items here: ( †††. _z - 5 boomerangs%h7A4.7 (1%hY;∩%hp _Items here: (( ) †. _You see here 5 curare-tipped darts. _p - 5 curare-tipped darts _Items here: ( †††. _z - 5 boomerangs _You drop 5 boomerangs.%h߁-....#~~....(..~~###.~~.......~~...#~~...)...~~# #~.......~# ####.^.####  #...# (.##'()####^.∩.^###.......##...∩...##.....# ####### %h/5∩%hń-5.3 (0.6%hÉ%h  Things that are here: _2 boomerangs; a kobold corpse%hi  #(..~~###.~~.......~~...#~~...)...~~# #~.......~# ####.^.####  #...# (.##'@)####^.∩.^##%h V#.......#%h 6∩%h -9 _%hb %h 3∩%h  There is a broken gate, spattered with blood here. _Items here: (( ) †.%huE%hGPick up what? 30/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 war axe Missiles (select all with ()b - a boomerang  %h Hc - 6 poisoned darts Carrion a kobold corpse [Up|Down] select%hgH [Esc] exit Letters toggle [.|Space] toggle selected[top]!%h$c  c + 6 poisoned darts[Enter] accept (1 chosen)!%h!%hE!%h #~~....(..~~###Dalarin the Covert.~~.......~~...Spriggan of Vehumet ***...#~~...)...~~#Health: 45/45 ========================##~.......~##Magic: 19/19 ========================####.^.####AC: 4Str: 12#...#EV: 20Int: 18#.(.#SH: 0Dex: 16#.(.#XL:  9 Next: 59% Place: a Bailey##'@)##Noise: ---------  Time: 5785.9 (0.0)!%h{ Y##^.∩.^##k) +5 dagger (venom)#.......#Throw: 6 darts (datura)#...∩...###.....######### _z - 5 boomerangs _You drop 5 boomerangs.  Things that are here: _2 boomerangs; a kobold corpseThere is a broken gate, spattered with blood here. _Items here: (( ) †.!%h !%h +6.9 (1!%h1 ;∩!%h * _z - 6 poisoned darts"%h#q.~~.......~~... #~~...)...~~# ##~.......~## ##.^.####  #...# #.(.# #.(.# "%hqx##'()####^.∩@^##.......# #...∩...# ##.....####### "%h{"%h{-7.5 (0.6"%h"%h#%h#%hM#(..~~###.~~.......~~...~~...)...~~##~.......~######.^.####.#%hk%. #.(.#  ##'(@## ##^.∩.^##.#...∩...##%hŎ#%h>8.1#%h4#%h5∩#%h #%hQ∩z - 12 poisoned darts (gained 6)  There is a broken gate here.  Things that are here:#%h+9.1 (1#%h^=∩#%hӱa _a +0 war axe; 2 boomerangs; a kobold corpse$%hWM....~~...#~~....(..~~###.~~.......~~...~~...)...~~##~.......~######.^.####.. #.(@#  ##'()## ##^.∩.^###.......#$%h`^∩7 (0$%hd$%hf%%hr M####.~~.......~~...%%h #~~....(..~~###.~~.......~~...~~...)...~~##~.......~######.^.####. #.(.#  ##'()## %%h% ##^.∩.^##.##%%hG %%h )90.3%%h %%h %%hxgM... %%h:y#~~.K~###.~~.......~~...#(..~~###%%hy.~~.......~~...#~~...)...~~##~.......~######.^.####.%%hy. #.(.# ##'()####%%h&zK   kobold brigand (missile, wandering).#######%%h7∩%%h&9%%h;∩%%h  A kobold brigand comes into view. It is wielding the +2 battleaxe "Cuetz"{elec, rPois rC+ MP-11}, wearing a +1 ring mail of poison resistance and %%hf_quivering curare-tipped darts.(%hY (%h` eInventory: 31/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 5 atropa-tipped darts  n - 6 datura-tipped darts (quivered)p - 5 curare-tipped darts  u - 3 darts of disjunction  v - 2 throwing netsz - 12 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) (%h2b Magical Staves (go to first with |)  B - a staff of fire Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)h - a ring of fire Wands (go to first with /)y - a wand of iceblast (11)  C - a wand of flame (23) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/%h~bn - 6 datura-tipped darts (quivered). A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that sends those it hits into a mindless frenzy, attacking friend and foe alike. The chance of successfully applying its effect increases with Throwing and Stealth skill. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 1.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.6 XLs. It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {datura} {missile} Menu/colouring prefixes: identified equipped missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.2%hGu JInventory: 31/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()  g - 5 atropa-tipped darts  n - 6 datura-tipped darts (quivered)p - 5 curare-tipped darts 2%hv 8 u - 3 darts of disjunction  v - 2 throwing netsz - 12 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Magical Staves (go to first with |)  B - a staff of fire 2%hw Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)  h - a ring of fire Wands (go to first with /)  y - a wand of iceblast (11)  C - a wand of flame (23) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3%hU3%h3%hi.~~.......~~..Dalarin the Covert#~~.K.....~~###Spriggan of Vehumet ***....~~.......~~...Health: 45/45 ========================#~~....(..~~###Magic: 19/19 ========================3%h0.~~.......~~...AC: 4Str: 12#~~...)...~~#EV: 20Int: 183%h##~.......~##SH: 0Dex: 16####.^.####XL:  9 Next: 59% Place: a Bailey#..@#3%hNoise: ---------  Time: 5790.9 (0.0)#.(.#k) +5 dagger (venom)#.(.#Throw: 6 darts (datura)3%h!##'()####^.∩.^###.......#K   kobold brigand (missile, wandering)3%hv#...∩...###.....#########There is a broken gate here.  Things that are here: _a +0 war axe; 2 boomerangs; a kobold corpseA kobold brigand comes into view. It is wielding the +2 battleaxe "Cuetz"{elec, rPois rC+ MP-11}, wearing a +1 ring mail of poison resistance and _quivering curare-tipped darts.3%h2=∩3%h3%h_;∩3%h26%h .~~.......~~..Dalarin the Covert#~~.K.....~~###Spriggan of Vehumet ***....~~.*.....~~...Health: 45/45 ========================#~~..*.(..~~###Magic: 19/19 ========================.~~..*....~~...AC: 4Str: 12#~~...*...~~#EV: 20Int: 18##~...*...~##SH: 0Dex: 16####.^*####XL:  9 Next: 59% Place: a Bailey#..@#Noise: --------- [406%h ?m Time: 5790.9 (0.0)#.(.#k) +5 dagger (venom)#.(.#Throw: 6 darts (datura)##'()####^.∩.^###.......#K   kobold brigand (missile, wandering)#...∩...###.....#########Throw: 6 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding the +2 battleaxe "Cuetz" {elec, rPois rC+  MP-11}, wearing a +1 ring mail of poison resistance and quivering curare-tippeddarts (wandering, hasn't noticed you, 55% to hit, chance to frenzy on hit: 73%)7%h6 .~~.......~~..Dalarin the Covert#~~.K.....~~###Spriggan of Vehumet ***....~~.(.....~~...Health: 45/45 ========================#~~..(.(..~~###Magic: 19/19 ========================.~~..(....~~...AC: 4Str: 12#~~...(...~~#EV: 207%hǎInt: 18##~...(...~##SH: 0Dex: 16####.^(####XL:  9 Next: 59% Place: a Bailey#..@#Noise: ---------  Time: 5790.9 (0.0)#.(.#k) +5 dagger (venom)#.(.#7%hThrow: 6 darts (datura)##'()####^.∩.^###.......#K   kobold brigand (missile, fast, strong…)7%ho#...∩...###.....#########Shift-Dir - straight lineAim: a kobold brigand, wielding the +2 battleaxe "Cuetz" {elec, rPois rC+  MP-11}, wearing a +1 ring mail of poison resistance and quivering curare-tippeddarts (wandering, hasn't noticed you, 55% to hit, chance to frenzy on hit: 73%)You throw a datura-tipped dart.  The datura-tipped dart hits the kobold brigand.7%h*Aim: a kobold brigand, wielding the +2 battleaxe "Cuetz" {elec, rPois rC+  MP-11}, wearing a +1 ring mail of poison resistance and quivering curare-tippeddarts (wandering, hasn't noticed you, 55% to hit, chance to frenzy on hit: 73%)You throw a datura-tipped dart.  The datura-tipped dart hits the kobold brigand.kobold brigand flies into a frenzy!7%h7%h(.K...)..8%h|d==1.9 (158%h=∩8%h0 _The kobold brigand shouts!9%hm0 .~~9%h.~~..#~~.(.K...~~###.~~.~~...#~~....(..~~###.~~.......~~... #~~...)...~~# ##~.......~## ####.^.#### #.@.#9%hj #.(.# #.(.#  ##'()## ##^.∩.^## #.......# #...∩...#9%h ##.....##  #9%h"9%h~).9%h=∩9%hO6--2.5 (0.69%h*;∩9%h5;%hReally sprint into that tyrant's trap? Y - Yes  N - No<%h(<%hͯ2.~~.......~~..Dalarin the Covert##~~.(.....~~###Spriggan of Vehumet ***.....~~.......~~...Health: 45/45 ========================<%h8B##~~....(..~~###Magic: 19/19 ========================..~~.......~~...AC: 4Str: 12<%h#~~...)...~~#EV: 20Int: 18##~.......~##SH: 0Dex: 16<%hb####.^.####XL:  9 Next: 59% Place: a Bailey#.@.#<%h=Noise: ---------  Time: 5792.5 (0.0)#.(.#k) +5 dagger (venom)#.(.#<%h0Throw: 5 darts (datura)##'()####^.∩.^##<%hs#.......##...∩...###.....#########darts (wandering, hasn't noticed you, 55% to hit, chance to frenzy on hit: 73%)You throw a datura-tipped dart.  The datura-tipped dart hits the kobold brigand.  The kobold brigand flies into a frenzy! _The kobold brigand shouts!  Okay, then.<%h¸<%h. _=%h=#~~.~~###.~~....K..~~.. ##~~.(.....~~### ..~~.......~~... ##~~....(..~~### ..~~.......~~...#~~...)...~~# ##~.......~#####.^@#####...# =%hz#.(.# #.(.##'()####^.∩.^## K   kobold brigand (missile, fast, strong…)#.......##...∩...###.....=%h=%hNo∩o   orc warrior (missile, wandering)K   kobold brigand (missile, fast, strong…)=%hw-3.1 (0.6=%h;∩=%h  An orc warrior comes into view. It is wielding a +0 war axe and quivering _datura-tipped darts.?%h#~~.......~~###Dalarin the Covert.~~....K.o~~..Spriggan of Vehumet ***...##~~.(..*..~~###Health: 45/45 ========================..~~....*..~~...Magic: 19/19 ========================##~~....*..~~###AC: 4Str: 12..~~....*..~~...EV: 20Int: 18#~~...)*..~~#SH: 0Dex: 16##~....*..~##XL:  9?%h" Next: 59% Place: a Bailey####.^@####Noise: ---------  Time: 5793.1 (0.0)#...#k) +5 dagger (venom)#.(.#Throw: 5 darts (datura)#.(.###'()####^.∩.^##o   orc warrior (missile, wandering)#.......#K   kobold brigand (missile, fast, strong…)#...∩...###.....##Throw: 5 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding the +2 battleaxe "Cuetz" {elec, rPois rC+  MP-11}, wearing a +1 ring mail of poison resistance and quivering curare-tippeddarts (fast, strong, frenzied and wild, not watching you, 55% to hit, immune)[2;17?%hH?%h  K..*.*(*?%h @%hcx.o.*.*Aim: an orc warrior, wielding a +0 war axe, wearing a +0 plate armour and  quivering datura-tipped darts (wandering, hasn't noticed you, 59% to hit,  chance to frenzy on hit: 80%)A%h?f#~~.......~~###Dalarin the Covert.~~....K.o~~..Spriggan of Vehumet ***...##~~.(....(~~###Health: 45/45 ========================..~~.....(.~~...Magic: 19/19 ========================##~~....((.~~###AC: 4A%h$@Str: 12..~~.....(.~~...EV: 20Int: 18#~~...)(..~~#SH: 0Dex: 16##~....(..~##A%hB`XL:  9 Next: 59% Place: a Bailey####.^@####Noise: ---------  Time: 5793.1 (0.0)#...#k) +5 dagger (venom)#.(.#Throw: 5 darts (datura)#.(.###'()####^.∩.^##o   orc warrior (missile, fast, strong, f…)#.......#K   kobold brigand (missile, fast, strong…)#...∩...###.....##Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe, wearing a +0 plate armour and  quivering datura-tipped darts (wandering, hasn't noticed you, 59% to hit,  chance to frenzy on hit: 80%)  You throw a datura-tipped dart.  The datura-tipped dart hits the orc warrior.A%h5  Aim: an orc warrior, wielding a +0 war axe, wearing a +0 plate armour and  quivering datura-tipped darts (wandering, hasn't noticed you, 59% to hit,  chance to frenzy on hit: 80%)  A%h}You throw a datura-tipped dart.  The datura-tipped dart hits the orc warrior.  The orc warrior flies into a frenzy!A%h .Ko......∩The kobold brigand shouts!  The orc warrior hits the kobold brigand with a +0 war axe.==4.1 (14A%hjA%hg _The kobold brigand barely misses the orc warrior.C%h  .~~.~~. ##~~.......~~### ..~~.....Ko~~.. ##~~.(.....~~###C%h ..~~.......~~... ##~~....(..~~###..~~.......~~... #~~...)...~~##~...@...~######.^.#### #...# #.(.# #.(.# ##'()# ##^.∩.^## #.......# #...∩...#C%hw  The orc warrior closely misses the kobold brigand.C%hy4--7 (0.6C%hC%hh _The kobold brigand closely misses the orc warrior.C%h < .~~.~~. ###~~.......~~###C%h w ..~~.....Ko~~..###~~.(.....~~###...~~.......~~...###~~....(..~~###...~~.......~~...C%h 9 #~~..@)...~~#~.......~######.^.#### #...# #.(.# #.(.# ##'()# ##^.∩.^C%h c## #.......#C%h { ∩The orc warrior misses the kobold brigand.C%h C--5.3C%h ~ _The kobold brigand closely misses the orc warrior.D%hT |##~~.~~ .~~.~~. ###~~.......~~### ..~~.....Ko~~..###~~.(.....~~###....~~.......~~...###~~....(..~~###....~~.@.....~~...D%hU j####~~...)...~~#~.......~######.^.#### #...# #.(.# #.(.# ##'()# ##^.∩.^##D%hX`  ∩The orc warrior hits the kobold brigand with a +0 war axe!D%ha &9D%hh ;∩D%hfr Q _The kobold brigand hits the orc warrior but does no damage.E%h^  .##  .. E%h_ ###..~~### ..~~.....Ko~~.. ###~~.(###...~~.......~~....###(..~~###....~~.......~~...####~~...)...~~##~.......~######.^.####.. #.(.E%hnb P ##'()##E%hs  The orc warrior hits the kobold brigand with a +0 war axe!  The kobold brigand dies!E%hT~ C)E%h 1636.5E%h E%h Z _Vehumet accepts your kill.F%h ## .###  ... .###..~~###...~~.....)o~~.. ###~~.(###....~~.@.....~~...###(..~~###....~~.......~~...####~~...)...~~##~.......~######.^.####.. #.(.#(o7.1F%h F%h I%hS##~~.......~~.~~.~~.###~~.~~#..~~.~~..###~~.~~###I%h....~~.....)(~~.. .###~~.(...o.~~###....~~.......~~... .###~~..@.(..~~### ....~~.......~~... ####~~...)...~~#  ##~.......~####.^.#### #...# #.(.##.(.###'()#I%hI%h] R.oI%h&7I%hI%hJ%hM  ..#### ....######...)(~~.. ###~~.(.....~~###...~~....o..~~...###~~....(..~~###......~~...####~~...)...~~#  ##~.......~# ####.^.#### #...#(.##'()####^.∩.^##.o8.3∩K%hu#### ....######...)(~~.. K%h!L###~~.(.....~~###...~~.....###~~...o(..~~###...~~.......~~...####~~..@)...~~#  ##~.......~# ####.^.####  #...#(.##'()####^.∩.^##.......K%h#K%h. .o∩The orc warrior attacks as it pursues you!K%h/.=9K%h9;K%hPD\ _The orc warrior completely misses you.K%h> 1 ..K%h@ ..######...)(~~.. ###~~.(.....~~###...~~.....###~~....(..~~###...~~..o....~~...####~~...)...~~#  ##~..@....~## ####.^.####  #...# (.##'()####^.∩.^##.......∩K%hZA K%hM K%hM .o∩-9.5K%hT K%hW L%hZ.######...)(~~.. ###~~.(.....~~###...~~.....###~~....(..~~###......~~...####~~..o)...~~#  ##~.......~## ####@^.####  #...# (.##'()####^.∩.^##.......∩...##.....#-800.1M%h...)(~~.. ###~~.(.....~~###...~~.....###~~....(..~~###...~~.......~~...####~~..o)...~~#  ##~.......~## ####.^.####  #@..# (.##'()####^.∩.^##.......∩...##.....# #######M%hwM%hΨL.oM%h&7M%hM%hM%h M%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N%h6 ;∩N%h N%h, ;∩N%h P _You don't know that spell.O%hv&  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h ....~~.....)(~~..  Dalarin the Covert .###~~.(.....~~###  Spriggan of Vehumet ***... ....~~.......~~...  Health: 45/45 ======================== .###~~....(..~~###  Magic: 16/19 ====================---- ....~~.......~~...  AC: 4Str: 12 ####~~...)...~~#  EV: 20Int: 18 ##~..o....~##  SH: 0Dex: 16 ####*^.####  %hmXL:  9 Next: 63% Place: a Bailey #@..#  Noise: ---------  Time: 5800.7 (0.0) #.(.#  k) +5 dagger (venom) #.(.#  Throw: 4 darts (datura) ##'()##  ##^.∩.^##  #.......#  o   orc warrior (missile, fast, strong, f…) #...∩...#  ##.....##  ####### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe, wearing a +0 plate armour and %hWg22d quivering datura-tipped darts (fast, strong, frenzied and wild, chance to  affect: 61%)P%hۋ ....~~.....)(~~..Dalarin the Covert.###~~.(.....~~###Spriggan of Vehumet ***.......~~.......~~...Health: 45/45 ========================.###~~....(..~~###Magic: 16/19 ====================----....~~.......~~...AC: 4Str: 12####~~...)...~~#EV: 20Int: 18##~..*....~##SH: 0Dex: 16####.^.####XL:  9 Next: 63% Place: a Bailey#@..#Noise: %h +40m---------  Time: 5800.7 (0.0)#.(.#k) +5 dagger (venom)#.(.#Throw: 4 darts (datura)##'()####^.∩.^###.......#o   orc warrior (missile, fast, strong, f…)#...∩...###.....#########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe, wearing a +0 plate armour and  quivering datura-tipped darts (fast, strong, frenzied and wild, chance to  affect: 61%)P%h` (   +0 war axe (minion)P%h| Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 war axe, wearing a +0 plate armour and  quivering datura-tipped darts (fast, strong, frenzied and wild, chance to  affect: 61%)  The +0 war axe dances into the air! The orc warrior hits your +0 war axe. x2P%h3 n)o∩P%h 4==1.7 (1P%h ∩ _Your +0 war axe falls from the air.Q%h1 ###~~.(.....~~###...~~.....###~~....(..~~###...~~.......~~...####~~.).)...~~#  ##~..o....~## ####.^.####  #...# (.##'()####^.∩.^##.......#...∩...##.....# ####### .o∩--2.3 (0.6Q%h[ R%h] ...~~.....###~~....(..~~###...~~.......~~...####~~.).)...~~#  ##~.......~# ####o^.#### R%h4_ ^ #...# (.##'()####^.∩.^##.......##...∩##.....# ####### R%h` R%ho _.o∩R%hq A--9R%h ?∩S%hjk ###(..~~###...~~.......~~...S%hl ####~~.).)...~~#  ##~.......~# ####.^.####  #o..# .(.##@()####^.∩.^###.......##...∩#.....#S%ho Y ####### S%hwq S%h} L.oS%h~ G====3.5S%hˍ ;∩S%hW _The orc warrior shouts! _There is a broken gate, spattered with blood here.T%h ......~~...####~~.).)...~~#  ##~.......~# ####.^.####  #...# o(.(.##'()####^@∩.^###.......#∩#.....# ####### oT%hC .o----4.1 _T%hc :∩T%h U%h####~~.).)...~~#  ##~.......~## ##.^.####  #...# #.(.# #o(.# ##'()####^.∩.^##...@...# #...∩...# ##.....## ##### U%hL.oU%hC----7U%h<<∩U%hV%h%  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V%hE) ####~~.).)...~~#  Dalarin the Covert ##~.......~##  Spriggan of Vehumet ***... ####.^.####  Health: 45/45 ======================== #...# Magic: 14/19 =================------- #.(.# AC: 4Str: 12 #.(.# EV: 20Int: 18 ##'o)##  SH: 0Dex: 16 ##^.*.^##  XL:  9 Next: 63% Place: a Bailey #...%h/0;10m@...#  Noise: ---------  Time: 5804.7 (0.0) #...∩...#  k) +5 dagger (venom) ##.....##  Throw: 4 darts (datura) #######   o   orc warrior (missile, fast, strong, f…)Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour and quivering datura-tipped  darts (fast, strong, frenzied and wild, chance to affect: 52%)W%h####~~.).)...~~#Dalarin the Covert##~.......~##Spriggan of Vehumet ***...####.^.####Health: 45/45 ========================#...#Magic: 14/19 =================-------#.(.#AC: 4Str: 12#.(.#EV: 20Int: 18##'*)##SH: 0W%h^Dex: 16##^.∩.^##XL:  9 Next: 63% Place: a Bailey#...@...#Noise: ---------  Time: 5804.7 (0.0)#...∩...#k) +5 dagger (venom)##.....##Throw: 4 darts (datura)#######o   orc warrior (missile, fast, strong, f…)W%h9Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour and quivering datura-tipped  darts (fast, strong, frenzied and wild, chance to affect: 52%)W%hPW%hs:oW%hY5=5.7 (1W%h<∩W%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wearing a +0 plate armour and quivering datura-tipped  W%hxqdarts (fast, strong, frenzied and wild, chance to affect: 52%) _The orc warrior looks drowsy...X%h....~~.......~~...####~~.).)...~~# ##~.......~####.^.#####...# #.(.# #.(.# #'o)## ##^.∩@^## #.......# #...∩...# ##.....#######∩6.3 (0.6X%h +X%hG darts (fast, strong, frenzied and wild, chance to affect: 52%) _The orc warrior looks drowsy...  The helpless orc warrior fails to defend itself.  You skewer the orc warrior like a kebab!!!  You kill the orc warrior!  Vehumet accepts your kill.X%hݟ A( X%h { 7====8X%h$ 57.0 (0.7 _You feel your power returning.X%h9 :∩X%hx m _Your Conjurations skill increases to level 1!Y%h` .###~~....(..~~### ....~~.......~~...####~~.).)...~~#~.......~######.^.#### #...# #.(.# #.(.# ##'@)# ##^.∩.^## #.......# #...∩...#.....#########Y%hH6 (0.6 _Y%h Y%h  n - 8 datura-tipped darts (gained 4)  There is a broken gate, spattered with blood here.Y%h)[8.6 (18Y%h)Y%h; O _Items here: ( ) [ ††.[%hP ....~~.......~~... .###~~....(..~~### ....~~.......~~...####~~.).)...~~#~.......~######.^.#### #...# #.(.# #@(.# ##'[)# ##^.∩.^## #.......# #...∩...#.....#########[%h;Y9∩[%hcZ+9.2 (0[%hvA∩\%h~ ===\%hj 8=\%h{ {=\%h \%h \%h0 ∩ _You start resting.\%h& c17.2 (8.0∩\%h Z9==8.2 (9\%h6 8∩\%h % _Magic restored.%h,M###~~.(###...~~.......~~...###~~....(..~~###....~~.......~~...####~~.).)...~~##~.......~######.^.####.. #.(.#  ##'[)## ##^.∩.^##.##8 (0.6%h!M...~~.....)(~~.. ###~~.(###%h ...~~.......~~...###~~....(..~~###....~~.......~~...####~~.).)...~~###~.......~######.^.####.. #.(.# ##'[)####.#######%h %h (9.4%h %h` %hmM###..~~###...~~.....)(~~.. ###~~.(###...~~.......~~...###~~....(..~~###....~~.......~~...####~~.).)...~~###~.......~######@^.####..#.(.##.....##%hs%h)20.0%h%h%h+  ..~~.~~.  .###~~.......~~### ....~~.....)(~~.. .###~~.(.....~~### ....~~.......~~... .###~~....(..~~### ....~~.......~~...####~~.).)...~~##~.@.....~######.^.#### #...# #.(.#%h-  #.(.# ##'[)# ##^.∩.^## #.......# #...∩...#%h ; %h< C==6%h####'''####  ##~.~## ~~.~~##### ..~~.~~....# ~~.......~~###.# ~~.......~~....# ~~.~~###.# ~~.....).~~...@# ~~.~~###.# ~~.......~~....# ~~....(..~~###.#~~.~~....#~~.).)...~~##### %h: %h; (4.4%h> %hN@ %hq-r ####'''#### ##~.~###~~.~~#####  ..~~.~~....##~~.......~~###.#.~~.......~~....##~~.~~###.#.~~.....).~~..@.##~~%h..~~###.#.~~.......~~....##~~....(..~~###.#.~~.~~....##~~.).)...~~#####  ##~.~##  ####.^.####  #...#%hE%hG%hG!5.0%hM%hP%h ####'''#### ##~.......~##  ###~~.......~~##### ..~~.......~~....#  ###~~.......~~###.#  ...~~.~~....# .###~~.~~###.#.~~.....).~~.@..# .###~~.~~###.#.~~.~~....# .###~~....(..~~###.#.~~.......~~....##~~.).)...~~##### ##~.......~##  ####.^.####  #...#%hy <6%hd %h %ht \ ####'''#### ##~.......~## ###~~.......~~##### ..~~.......~~....# ###~~.~~###.# ...~~.~~....#  .###~~.~~###.#  ....~~.....).~~@...#  .###~~.~~###.#  ....~~.~~....#  .###~~....(..~~###.#  ....~~.......~~....#  ####~~.).)...~~##### ##~.......~%h/w ## ####.^.####  #...#%h{ %h| (6.2%hށ %hփ %h4 ####'''#### ##~.~## ###~~.~~##### ..~~.~~....# ###~~.~~###.# ...~~.~~....# .###~~.~~###.#  ....~~.....).~@....#  .###~~.~~###.#  ....~~.~~....# .###~~....(..~~###.# ....~~.......~~....# ####~~.).)...~~##### ##~%ht<.~## ####.^.####  #...#  You enter the shallow water.8Water  _Moving in this stuff is going to be slow.%h ####'''#### ##~.~## ###~~.~~##### ..~~.~~....# ###~~.~~###.# ...~~.~~....# .###~~.~~###.# ....~~.....).@~....# .###~~.~~###.# ....~~.~~....# .###~~....(..~~###.# ....~~.......~~....# ####~~.).)...~~##### ##~[0;1%hC0;1m.~## ####.^.####  #...#8.0 (1.2%h) ####'''#### ##~.~## ###~~.~~##### ..~~.~~....# ###~~.~~###.# ...~~.~~....# .###~~.~~###.# ....~~.....)@~~....# .###~~.~~###.# ....~~.~~....# .###~~....(..~~###.# ....~~.......~~....# ####~~.).).[%h-e37m..~~##### ##~.~## ####.^.####  #...#%hBF9.2%hF%hH%h  ####'''#### ##~.~## ###~~.~~##### ..~~.~~....#%hU  ###~~.~~###.# ...~~.~~....# .###~~.~~###.# ....~~.....@.~~....# .###~~.~~###.# ....~~%h +.~~....# .###~~....(..~~###.# ....~~.......~~....#%h  ####~~.).)...~~##### ##~.~## ####.^.####  #...#%h %hB +8 (0.6%h %hM Q _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here:  the +2 battleaxe "Cuetz" {elec, rPois rC+ MP-11}; a +1 ring mail of poison _resistance%hH| ? ####'''#### ##~.~## ###~~.~~##### ..~~.~~....# ###~~.~~###.# ...~~.~~....# .###~~.~~###.# ....~~....@).~~....# .###~~%hl} .~~###.# ....~~.~~....# .###~~....(..~~###.# ....~~.......~~....# ####~~.).)...~~##### ##~.~##  ####.^.####  #...#%h %h 040.4 _%h %hL %hA ####'''#### ##~.~## ###~~.~~##### ..~~.~~....# ###~~.~~###.# ...~~.~~....# .###~~.~~###.#%hB ....~~...@.).~~....# .###~~.~~###.# ....~~.~~....# .###~~....(..~~#.# ..%hC..~~.......~~....# ####~~.).)...~~### %hwC ##~.~##  ####.^.####  #...#%hS>1.0%hC[%h\%hQ ####'''#### ##~.~## ###~~.~~##### ..~~%h .~~....# ###~~.~~###.# ...~~.~~....# .###~~.~~###.# ....~~..@..).~~....# .###~~.~~###.# ....~~.~~....# .###~~....(..~~##.# ....~~.......~~...# ####~~.).)...~~####  ##~.~## [16%h};12H ####.^.####  #...#%h%h&6%h5%h%h3!  ####'''#### ##~.~## ###~~.~~##### ..~~.~~....#.###~~.~~###.#.~~.~~....# .###~~%ho" v.~~###.# ....~~.@...).~~....# .###~~.~~###.# ....~~.~~....#%h$  .###~~....(..~~###.# ....~~.......~~....# ####~~.).)...~~##### ##~.~##  ####.^.####  #...#%h, >2.2%h4 %h=6 %h ####'''#### ##~.~## ###~~.~~##### ..~~.~~....##.###~~.~~###.# ....~~.~~....##.###~~.~~###.#%h&#....~~@....).~~....##.###~~.~~###.# ....~~.~~....##.###~~....(..~###.# ....~~.......~....# ####~~.).)...~##### ##~.~## ####.^.####  #...#%h=%h&8%hL%hb%hp ####'''#### ##~.~## ###~~.~~##### ..~~.~~....# #.###~~.~~###.# ....~~.~~....# #.###~~.~~###.# #.....).~~....# #.###~~.~~###.# ....~~.~~....# #.###~~....(..~~###.# ....~~.......~~....# ####~~.).)...~~##### ##~.[0;%h10m~## ####.^.##  #...#  You enter the shallow water.3.4Water  _Moving in this stuff is going to be slow.%hb ####'''#### ##~.~## ###~~.~~##### ..~~.~~....# #.###~~.~~###.# ....~~.~~....# #.###~~.~~###.# #....@~.....).~~....#%h%( #.###~~.~~###.# ....~~.~~....# #.###~~....(..~~###.# ....~~.....~~....# ####~~.).)..~~##### ##~.~## ####.^.###  #...#%h%h-4.6 (1.2%h%hĐ%h ####'''#### ##~.~## ###~~.~~##### ..~~.~~....# #.###~~.~~###.# ....~~.~~....# #.###~~.~~###.# #...@~~.....).~~....# #.###~~.~~###.# ....~~.~~....#%h  #.###~~....(..~~###.# ....~~......~~....# ####~~.).)...~~##### ##~..~## ####.^.####  #...#%h%h 05.8%h:%h%hA=  ####'''#### ##~.......~## ###~~.......~~ ..~~.......~~.... #.###~~.~~###.#....~~.~~....%h=  #.###~~.~~###. #..@.~~.....).~~.... #.###~~.~~###.#....~~.~~....%hm>  #.###~~....(..~~###. ....~~.......~~.... ####~~.).)...~~ ##~......~## ####.^%h> h.####  #...#%hE %h!F -6.4 (0.6%h{J %hK %hѐh ####'''#### ##~.......~#######~~.......~~#. ..~~.......~~ #.###~~.......~~### #....~~.~~ #.###~~.~~### #.@..~~.....).~~ #.###~~.~~### #....~~.~~ #.###~~....(..~~####....~~.......~~#####~~.).)...~~ ##~.......~##  ####.^.####  #...#%h(7.0%hh%h%hK ####'''#### ##~.~## #####~~.~~ #....~~.~~ #.###~~.......~~ #....~~.......~~ #.###~~.~~ #@...~~.....).~~ #.###~~.~~ #....~~.......~~ #.###~~....(..~~%h  #....~~.~~ #####~~.).)...~~  ##~.~##  ####.^.####  #...#%hZ%h&6%h%h2%hG u####'''#### ##~.~## #####~~.~~##....~~.~~.#.###~~.......~~##....~~.......~~.#.###~~.~~##.@..~~.....).~~.#.###~~.~~##....~~.......~~.#.###~~....(..~~##....~~.~~.#####~~.).)...~~# 8.2%h####'''#### ##~.......~## #####~~.......~~##....~~.......~~.#.###~~.......~~###.#....~~.~~.#.###~~.~~###.#..@.~~.....).~~.#.###~~.~~###.#....~~.~~.#.###~~....(..~~###.#....~~.......~~.#####~~.).)...~~###~.... 8%h%h(%h>####'''#### ##~.......~## #####~~.......~~##....~~.......~~....##.###~~.~~###.##....~~.~~....##.###~~.~~###.##...@~~.....).~~....##.###~~.~~###.##....~~.~~....##.###~~....(..~~###.##....~~.......~~....######~~.).)...~~###~.......~######.^.#### %hBE9.4%hg####'''#### ##~.~## #####~~.~~##### #....~~.~~....# #.###~~.~~###.# #....~~.~~....# #.###~~.~~###.# #....@~.....).~~....# #.###~~.~~###.# #....~~.~~....# #.###~~....(.#....~~......#####~~.).)..##~..~##[3%ht9;49m####.^.####   You enter the shallow water.50.0Water  _Moving in this stuff is going to be slow.%h@0 ^####'''#### ##~.~## #####~~.~~##### #....~~.~~....# #.###~~.~~###.# %h0 #....~~.~~....# #.###~~.~~###.# #....~@.....).~~....# #.###~~.~~###.# #....~~.%hR1 ~~....# #.###~~....(..~~###.# #....~~.......#####~~.).)...##~.%h1 ~######.^.#### %h8 %h8 -1.2 (1.2%h= %hS? %h####'''#### ##~.~## #####~~.~~##### #....~~.~~....# #.###~~.~~###.# #....~~.~~....# #.###~~.~~###.# #....~).~~....# #.###~~.~~###.# #....~~.~~....# #.###~~....(..~~###.# #....~~.......~#####~~.).[4%h 0m)...~##~.~######.^.#### 2.4%h####'''#### ##~.~## #####~~.~~##### #....~~.~~....# #.###~~.~~###.# #....~~.~~....# #.###~~.~~###.# #....~~.@...).~~....# #.###~~.~~###.# #....~~.~~....# #.###~~....(..~~###.##....~~.......~~....###%h [m###~~.).)...~~#######~.~######.^.#### %h C3.0 (0.6%h %h[ R ..... ##'''####  ##~.~## #####~~.~~##### #....~~.~~....# #.###~~.~~###.# #....~~.%h *~~....# #.###~~..@....~~###.# #....~~.....).~~....# #.###~~.~~###.# #....~~.......~~....##.###~~....(..~~###.##....~~.......~~....######~~.).)...~######~.......~####.^.####%h* %h &6%h9 %h{M)∩ .....  ####'''####  #### ########......######......###..~~###...).~~...#.###~~.......~~###.#..###~.......~## ∩Found a smoking trident.4.2%h}<∩%h/B _Found a gate leading back out of this place.%h^Mß...#)∩ .....  ####'''####  #### ########......######......###..~~####....~~.....).~~....###~~.).)...~~#%ht8∩%hUl##..(..## ...ß...#∩....)∩ ..... ##'''####  ##~.~## #####~~.~~##### #....~~.~~....# #.###~~.~~###.# #....~~.~~....# #.###~~.......~~###.##....~~.....).~~....##.###~~.~~###.##....~~.......~~....##.#%hl[40m##~~....(..~~###.##....~~.......~~....#%hsA  Found 4 atropa-tipped darts.%ht(5.4%hz%h|B _Found a gate leading back out of this place.%h0M ###'### ##..(..###...ß...#∩....)∩ .....  ####'''####  #### ########......######%h#....~~.......~~....#..##~~....(..~~##%h9∩%h(6.0%hh:∩%h*%h M ...  ###'### #..(..##...ß...##∩....)∩# #.....#  ####'''####  ##%h f## ########......#.###~~.......~~###.#.~~.......~~.%h 9∩%hw &6%h %h %h* M ...  ###'### #..(..#...ß...%h+ #∩....)∩# #.....#  ####'@'####  #### #########....~~.......~~....#..##~~.......~~##%h0 ;∩%h1 (7.2%hw6 <∩%h8 Q _There is an open gate here.%hrM ...  ###'### #..(..#...ß...#∩....)∩# #..@..#  ####'''####  ##~~## #####~~.......~~#####.~~.....).~~.8 _∩%h K... .... ....  ... #'### ##..(..## #...ß...# #∩...@)∩##.....## ##'''####  ##~.......~#######~~.......~~######....~~.~~....# K   kobold brigand (missile, asleep)#.###~~.~~###.##....~~.~~....##.###~~.......~~###.#∩8.4%h %h(  A kobold brigand comes into view. It is wielding a +0 war axe and quivering _poisoned darts.%h2_ K..... .... .... ... ###'### ##..(..## #...ß...# #∩..@.)∩# ##.....## ####'''#### ##~.......~## #####~~......%hU`<.~~##### #....~~.~~....# #.###~~.~~###.# #....~~.~~....#  #.###~~.~~###.#%hm∩9.0∩%h4* ......K....... ........... ...  ###'# ##..(..## #..@ß...# #∩....)∩# ##.....## ####'''## ##~.......~## #####~~.......~~##### #....~~.......~~....# #.###~~.~~###.# #....~~.~~....#∩6∩%ht MK. .......K........... ...#  ###'### ##.@(..##...ß...∩....)∩##.....##K   kobold brigand (missile, asleep).......~~%h U60.2%h}  A kobold brigand comes into view. It is wielding a +0 war axe and quivering _poisoned darts.%h   A kobold brigand comes into view. It is wielding a +0 war axe and quiveringpoisoned darts.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Dalarin the Covert .....K.  Spriggan of Vehumet ***... ....*..  Health: 45/45 ======================== K.....*...  Magic: 16/19 ====================---- ....*..  AC: 4Str: 12 ....*.  EV: 20Int: 18 ..*#  SH: 0Dex: 16 ###*###  XL:  9 Next: 68% Place: a Bailey ##.@(..##  Noise: ---------  [%hV40mTime: 5860.2 (0.0) #...ß...#  k) +5 dagger (venom) #∩....)∩#  Throw: 10 darts (datura) ##.....##  ####'''####  ##~.......~##  K   kobold brigand (missile, asleep) #####~~.......~~#####  #....~~.......~~....#  #.###~~.......~~###.# Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (asleep, chance to affect: 61%)%h Dalarin the Covert.....K.Spriggan of Vehumet ***..........Health: 45/45 ========================K.........Magic: 16/19 ====================----.......AC: 4Str: 12......EV: 20Int: 18...#SH: 0Dex: 16###'###XL:  9 Next: 68% Place: a Bailey##.@(..##Noise: ---------  Time: 5860.2 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 10 darts (datura)##.....######'''######~.......~##K %h2 +  kobold brigand (missile, asleep)#####~~.......~~######....~~.......~~....##.###~~.......~~###.#Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (asleep, chance to affect: 61%)  You miscast Tukima's Dance.  You are very lightly contaminated with residual magic.1.2 (1Contam %h ;∩%h2 v  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (asleep, chance to affect: 61%)  You miscast Tukima's Dance.are very lightly contaminated with residual magic. _Nothing appears to happen. %h͜ P .....K.  .......  K.........  .......  ......  ...#  ###'###  ##.@(..##  #...ß...#  #∩....)∩#  ##.....##  ####'''####  ##~.......~##  ......  ......~   %h "  %hAa .....K.  .......  K.........  .......  ......  ...#  ###'###  ##.@(..##  #...ß...#  #∩....)∩#  ##.....##  ####'''## ##~.......~##  ...... ......~ ∩....)∩∩....)∩ _A kobold brigand is nearby! %hii .....K...K......... . .  ...# ###'#####..(..###..@ß...#∩....)∩#.....#####'''######~.......~##.......~~#....~~.......~~....#∩8 (0.6 _ %hm;∩ %ho%h%hM7=%hȺ%hB%h%h+g 8.8 (7.0 _You start resting.%h;&%h;∩%h0K _Your magical contamination has completely faded away.%h3%h%h9=%h%h,%h6%h(a8=%h%h~%h%h%h,%h%ht,%h%h%h9=%h%h,%h>%h%,%h%hf ∩ _You start resting.%h5078.8 (10.0)%h[9==9.8 (11%hT=∩%hC% _Magic restored.%hMK. .......K........... ...#  ###'### ##.@(..##...ß...∩....)∩##.....##K   kobold brigand (missile, asleep).......~~∩80.4 (0.6)∩%hf  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%he  Dalarin the Covert .....K.  Spriggan of Vehumet ***... ....*..  Health: 45/45 ======================== K.....*...  Magic: 16/19 ====================---- ....*..  AC: 4Str: 12 ....*.  EV: 20Int: 18 ..*#  SH: 0Dex: 16 ###*###  XL:  9 Next: 68% Place: a Bailey ##.@(..##  Noise: ---------  [%hgh40mTime: 5880.4 (0.0) #...ß...#  k) +5 dagger (venom) #∩....)∩#  Throw: 10 darts (datura) ##.....##  ####'''####  ##~.......~##  K   kobold brigand (missile, asleep) #####~~.......~~#####  #....~~.......~~....#  #.###~~.......~~###.# Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (asleep, chance to affect: 61%)%hV+Dalarin the Covert.....*.Spriggan of Vehumet ***..........Health: 45/45 ========================K.........Magic: 16/19 ====================----.......AC: 4Str: 12......EV: 20Int: 18...#SH: 0Dex: 16###'###XL:  9 Next: 68% Place: a Bailey##.@(..##Noise: ---------  Time: 5880.4 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 10 darts (datura)##.....######'''######~.......~##K%h}-N[39;49m   kobold brigand (missile, asleep)#####~~.......~~######....~~.......~~....##.###~~.......~~###.#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (asleep, chance to affect: 61%)%hwK)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (asleep, chance to affect: 61%)  The +0 war axe dances into the air!%h}%hQ  The kobold brigand shouts! You hear a shout!%h*.oKo   orc warriorK   kobold brigand (missile)%h>4==1.4 (1%hZ%h[| _An orc warrior comes into view. It is wielding a +0 war axe.%hyDalarin the Covert......oSpriggan of Vehumet ***.......K..Health: 45/45 ========================K.....*...Magic: 16/19 ====================----....*..AC: 4Str: 12...*..EV: 20Int: 18..*#SH: 0Dex: 16###*###XL:  9 Next: 68% Place: a Bailey##.@(..##Noise: ==-------  Time: 5881.4 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 10 darts (datura)##%h}.....######'''######~.......~##o   orc warrior#####~~.......~~#####K   kobold brigand (missile)#....~~.......~~....##.###~~.......~~###.# _An orc warrior comes into view. It is wielding a +0 war axe.Throw: 10 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, quivering poisoned darts (51% to hit, chance to frenzy  on hit: 70%)%hDalarin the Covert....(.oSpriggan of Vehumet ***.......(..Health: 45/45 ========================K.....(...Magic: 16/19 ====================----....(..AC: 4Str: 12...(..EV: 20Int: 18..(#SH: 0Dex: 16###(###%hXL:  9 Next: 68% Place: a Bailey##.@(..##Noise: ==-------  Time: 5881.4 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 10 darts (datura)##.....######'''######~.......~##o   orc warrior#####~~.......~~#####K   kobold brigand (missile)#....~~.......~~....##.###~~.......~~###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, quivering poisoned darts (51% to hit, chance to frenzy  on hit: 70%)  You throw a datura-tipped dart.  The datura-tipped dart closely misses the kobold brigand.%h`%h8b,%hj5o(..Ko....'∩o 2 orc warriors, ally target)%hFk(   +0 war axe (minion)Shift-Dir - straight line  Aim: a kobold brigand, quivering poisoned darts (51% to hit, chance to frenzy  on hit: 70%)  You throw a datura-tipped dart.  The datura-tipped dart closely misses the kobold brigand.An orc warrior comes into view. It is wielding a +0 war axe.%h p (((((((∩The kobold brigand throws a poisoned dart.%hw....'@.∩....)∩-2.4 (19 darts (datura) %hj8∩%h [ _The poisoned dart closely misses you.%h Dalarin the Covert...o(..Spriggan of Vehumet ***.......Ko.Health: 45/45 ========================K.....*...Magic: 16/19 ====================----....*..AC: 4Str: 12...*..EV: 20Int: 18..*#SH: 0Dex: 16###*###XL:  9 Next: 68% Place: a Bailey##.@(..##Noise: =--------  Time: 5882.4 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: [%hj 40m9 darts (datura)##.....######'''######~.......~##oo 2 orc warriors#####~~.......~~#####K   kobold brigand (missile, ally target)#....~~.......~~....#(   +0 war axe (minion)#.###~~.......~~###.# _The poisoned dart closely misses you.Throw: 9 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, quivering poisoned darts (ally target, 51% to hit,  chance to frenzy on hit: 70%)%h^ Dalarin the Covert...o(..Spriggan of Vehumet ***.......Ko.Health: 45/45 ========================K.....(...Magic: 16/19 ====================----....(..AC: 4Str: 12...(..EV: 20Int: 18..(#SH: 0Dex: 16###(###XL:  9 Next: 68% Place: a Bailey##.@(..##Noise: =--------  Time: 5882.4 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 9 darts (datura)##.....######'''##[34%h Nm####~.......~##oo 2 orc warriors#####~~.......~~#####K   kobold brigand (missile, fast, strong…)#....~~.......~~....#(   +0 war axe (minion)#.###~~.......~~###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, quivering poisoned darts (ally target, 51% to hit,  chance to frenzy on hit: 70%)  You throw a datura-tipped dart.  The datura-tipped dart hits the kobold brigand.%ho-  You throw a datura-tipped dart.  The datura-tipped dart hits the kobold brigand.  The kobold brigand flies into a frenzy!  The kobold brigand hits your +0 war axe.r +0 war axe hits the kobold brigand.  Your +0 war axe hits the orc warrior but does no damage.K...o.K..o...'∩K   kobold brigand (missile)K   kobold brigand (missile, fast, strong…)(   +0 war axe (minion)-3.3 (0.98 _Your +0 war axe hits the orc warrior!%hp +%h]} Dalarin the CovertK...(..Spriggan of Vehumet ***.....o.K..Health: 45/45 ========================K.....*o..Magic: 16/19 ====================----....*..AC: 4Str: 12...*..EV: 20Int: 18..*#SH: 0Dex: 16###*###XL:  9 Next: 68% Place: a Bailey##.@(..##Noise: ---------  Time: 5883.3 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 8 darts (datura)#%h@ #.....######'''######~.......~##oo 2 orc warriors#####~~.......~~#####K   kobold brigand (missile)#....~~.......~~....#K   kobold brigand (missile, fast, strong…)#.###~~.......~~###.#(   +0 war axe (minion) _Your +0 war axe hits the orc warrior!  Throw: 8 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, quivering poisoned darts (lightly wounded, fast, strong,frenzied and wild, not watching you, ally target, 51% to hit, immune)%h. .K*.*.∩....)∩%h.qo.*.∩....)∩Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (moderately wounded, 59% to hit, chance to frenzy on hit: 82%)%h ]Dalarin the Covert%hˌ K...(..Spriggan of Vehumet ***.....o.K..Health: 45/45 ========================K....(.o..Magic: 16/19 ====================----...(...AC: 4Str: 12...(..EV: 20Int: 18.(.#SH: 0Dex: 16###(###XL:  9 Next: 68% Place: a Bailey##.@(..##Noise: ---------  Time: 5883.3 (0.0)%hi #...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 8 darts (datura)##.....######'''######~.......~##o   orc warrior#####~~.......~~#####K   kobold brigand (missile)#....~~.......~~....#o   orc warrior (fast, strong, frenzied, …)#.###~~.......~~###.#%h5 DK   kobold brigand (missile, fast, stron(…)Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (moderately wounded, 59% to hit, chance to frenzy on hit: 82%)  You throw a datura-tipped dart.  The datura-tipped dart hits the orc warrior.  The orc warrior flies into a frenzy!  The orc warrior is moderately wounded.%hY (moderately wounded, 59% to hit, chance to frenzy on hit: 82%)  You throw a datura-tipped dart.  The datura-tipped dart hits the orc warrior.orc warrior flies into a frenzy!  The orc warrior is moderately wounded.The kobold brigand completely misses your +0 war axe.%h %h (o.....o.%h R.'∩....)∩ Your +0 war axe hits the kobold brigand!  Your +0 war axe completely misses the kobold brigand.Your +0 war axe hits the orc warrior.%hB Z ((((%h U(((The kobold brigand throws a poisoned dart.%he N ..%hٰ B...'@%h; d∩ The poisoned dart misses you.%h> c=4.3 (17%h 8∩%h  %hI 0_The kobold brigand hits the orc warrior. %hx3  Casting: Tukima's Dance (safe; 1% risk of failure)  %h3\Confirm with . or Enter, or press ? or * to list all spells.!%hv  Dalarin the Covert K...(..  Spriggan of Vehumet ***... ..(oK..  Health: 45/45 ======================== K....*....  Magic: 13/19 ================-------- ....*o.  AC: 4Str: 12 ...*..  EV: 20Int: 18 .*.#  SH: 0Dex: 16 ###*###  XL:  9 Next: 68% Place: a Bailey ##.@(..##  Noise: !%h=--------  Time: 5884.3 (0.0) #...ß...#  k) +5 dagger (venom) #∩....)∩#  Throw: 7 darts (datura) ##.....##  ####'''####  ##~.......~##  o   orc warrior #####~~.......~~#####  K   kobold brigand (missile) #....~~.......~~....#  o   orc warrior (fast, strong, frenzied, …) #.###~~.......~~###.#  K   kobold brigand (missile, fast, stron(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [39!%h;49man orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, fast, strong, frenzied and wild, not watching you, chance toaffect: 61%)!%h o.*.*∩!%h2 ..o.*Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (chance to affect: 61%)"%hDalarin the CovertK...(..Spriggan of Vehumet ***.....(oK..Health: 45/45 ========================K.........Magic: 13/19 ================--------.....*.AC: 4Str: 12"%h2......EV: 20Int: 18...#SH: 0Dex: 16###'###XL:  9 Next: 68% Place: a Bailey##.@(..##Noise: =--------  Time: 5884.3 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#"%hThrow: 7 darts (datura)##.....######'''######~.......~##o   orc warrior#####~~.......~~#####K   kobold brigand (missile)#....~~.......~~....#o   orc warrior (fast, strong, frenzied, …)#.###~~.......~~###.#K   kobold brigand (missile, fast, stron(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (chance to affect: 61%)"%hd∩(ally target)"%h-O  The +0 war axe dances into the air!  "%h-7The orc warrior hits your +0 war axe with a +0 war axe!"%h/R  Your +0 war axe falls from the air."%hp/"%hT0"%h; ....)K."%h<o( The kobold brigand hits the orc warrior but does no damage."%h<3=5.3 (1"%hD:∩"%hGP _The orc warrior hits the kobold brigand with a +0 war axe!$%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%%h b ∩....)∩Okay, then.∩....)∩ _&%hKDalarin the Covert....)..Spriggan of Vehumet ***...K.(oK..Health: 45/45 ========================K.........Magic: 13/19 ================--------.......AC: 4Str: 12....o(EV: 20Int: 18..*#SH: 0Dex: 16###*###XL:  9 Next: 68% Place: a Bailey##.@(..##Noise: ==-------  Time: 5885.3 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 7 darts (datura)##.....#####&%h0u#'''######~.......~##o   orc warrior (ally target)#####~~.......~~#####K   kobold brigand (missile)#....~~.......~~....#o   orc warrior (fast, strong, frenzied, …)#.###~~.......~~###.#K   kobold brigand (missile, fast, stron(…)_Okay, then.Throw: 7 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour (ally target, 59% to hit, chanceto frenzy on hit: 80%)&%hG .*o*.∩'%h.*.*.∩'%h'%h K*∩Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts (51%  to hit, chance to frenzy on hit: 70%)'%hf tDalarin the Covert.(..)..Spriggan of Vehumet ***...(.(oK..Health: 45/45 ========================K..(......Magic: 13/19 ================--------..(....AC: 4Str: 12..(.o(EV: 20Int: 18'%hf .(.#SH: 0Dex: 16###(###XL:  9 Next: 68% Place: a Bailey##.@(..##Noise: ==-------  Time: 5885.3 (0.0)'%hf #...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 7 darts (datura)##.....######'''####'%h+g ##~.......~##o   orc warrior (ally target)#####~~.......~~#####K   kobold brigand (missile)'%hg #....~~.......~~....#o   orc warrior (fast, strong, frenzied, …)#.###~~.......~~###.#K   kobold brigand (missile, fast, stron(…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts (51%  to hit, chance to frenzy on hit: 70%)  You throw a datura-tipped dart.  The datura-tipped dart misses the kobold brigand.'%hT to hit, chance to frenzy on hit: 70%)  You throw a datura-tipped dart.  The datura-tipped dart misses the kobold brigand.  The kobold brigand hits the orc warrior.  '%ht The orc warrior hits the kobold brigand with a +0 war axe!  The kobold brigand dies!'%h .K.(o(......o'∩....)∩(   +0 war axe (minion)Vehumet accepts your kill. (((((((∩The kobold brigand throws a poisoned dart.'%hQ....(..'@.'%hF4/2071-6.2 (0.9'%hO06'%h6x∩....)∩'%hS _The poisoned dart misses you.)%hOlDalarin the Covert....)..Spriggan of Vehumet ***...K.(o(..Health: 45/45 ========================K..*......Magic: 14/20 ================--------..*....AC: 4Str: 12..*.(.EV: 20Int: 18.*o#SH: 0Dex: 16###*###XL:  9 Next: 71% Place: a Bailey##.@(..##Noise: =--------  Time: 5886.2 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 6 darts (datura)##[0;)%hVp10;1m.....######'''######~.......~##o   orc warrior (ally target)#####~~.......~~#####K   kobold brigand (missile)#....~~.......~~....#o   orc warrior (fast, strong, frenzied, …)#.###~~.......~~###.#(   +0 war axe (minion) _The poisoned dart misses you.Throw: 6 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts (51%  to hit, chance to frenzy on hit: 70%))%h Dalarin the Covert.(..)..Spriggan of Vehumet ***...(.(o(..Health: 45/45 ========================K..(......Magic: 14/20 ================--------..(....AC: 4Str: 12..(.(.EV: 20Int: 18.(o#SH: 0Dex: 16###(###XL:  9 Next: 71% Place: a Bailey##.@(..##Noise: =--------  Time: 5886.2 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 6 darts (datura)##.....)%h ######'''######~.......~##o   orc warrior (ally target)#####~~.......~~#####K   kobold brigand (missile)#....~~.......~~....#o   orc warrior (fast, strong, frenzied, …)#.###~~.......~~###.#(   +0 war axe (minion)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts (51%  to hit, chance to frenzy on hit: 70%)  You throw a datura-tipped dart.  The datura-tipped dart barely misses the kobold brigand.)%hq% )%h(& )%hS' )%h' )%h/ ..(...o....o )%h=0 o   orc warrior (fast, strong, frenzied, …)(   +0 war axe (minion))%h)1 c-7.2 (15)%h7 :∩)%h9   Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts (51%  to hit, chance to frenzy on hit: 70%)  You throw a datura-tipped dart.  The datura-tipped dart barely misses the kobold brigand. _Your +0 war axe hits the orc warrior!,%hδ  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,%h<o  Dalarin the Covert .(..)..  Spriggan of Vehumet ***... ,%hk..(.(..  Health: 45/45 ======================== K....o....  Magic: 12/20 ==============---------- .......  AC: 4Str: 12 ....(.  EV: 20Int: 18,%h  ...#  SH: 0Dex: 16 ###o###  XL:  9 Next: 71% Place: a Bailey ##.@(..##  Noise: ---------  Time: 5887.2 (0.0) #...ß...#  k) +5 dagger (venom) #∩....)∩#  Throw: 5 darts (datura) ##.....##  ####'''####  ##~.......~##  o   orc warrior (ally target) #####~~.......~~#####  o   orc warrior (fast, strong, frenzied, …) #....~~.[3,%h!27m......~~....#  (   +0 war axe (minion) #.###~~.......~~###.# Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour (moderately wounded, ally  target, chance to affect: 52%)-%h_Dalarin the Covert.(..)..Spriggan of Vehumet ***.....(.(..Health: 45/45 ========================K....o....Magic: 12/20 ==============----------.......AC: 4Str: 12....(.EV: 20Int: 18...#SH: 0Dex: 16###*###XL:  9 Next: 71% Place: a Bailey##.@(..##Noise: ---------  Time: 5887.2 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 5 darts (datura)##..-%h>...######'''######~.......~##o   orc warrior (ally target)#####~~.......~~#####o   orc warrior (fast, strong, frenzied, …)#....~~.......~~....#(   +0 war axe (minion)#.###~~.......~~###.#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour (moderately wounded, ally  target, chance to affect: 52%)-%hP %o-%hS <asleep, ally target)-%hs! -%h" ,-%h, o.K.(o-%h@- ∩K   kobold brigand (missile)o   orc warrior (fast, strong, frenzied, …)(   +0 war axe (minion)-%h. 4==8.2 (1-%h6 8∩-%h9 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  -%h9 aPress: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wearing a +0 plate armour (moderately wounded, ally  target, chance to affect: 52%) _The orc warrior looks drowsy... Your +0 war axe hits the orc warrior!.%hc~target, chance to affect: 52%) _The orc warrior looks drowsy... Your +0 war axe hits the orc warrior!  The helpless orc warrior fails to defend itself.  You perforate the orc warrior like a sieve!!!  You kill the orc warrior!  Vehumet accepts your kill.  You feel your power returning..%h$n.(.[∩o   orc warrior (fast, strong, frenzied, …)(   +0 war axe (minion).%h).%h3=6--9 (0.7 _The orc warrior closely misses the kobold brigand.2%h .......(..).. .......(.(.. .....o..... ........ .K(... ...# ###[### ##..@..## 2%h#...ß...# #∩....)∩# ##~.......~## K   kobold brigand (missile)#####~~.......~~##### o   orc warrior (fast, strong, frenzied, …)#....~~.......~~....# (   +0 war axe (minion) 2%h 2%h\ .o2%hYW∩Your +0 war axe hits the orc warrior.2%hH--9.5 (0.62%hs8∩2%h@ _Your +0 war axe completely misses the kobold brigand. _You see here 4 atropa-tipped darts.3%hRQ  3%hV  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4%h !  Dalarin the Covert .......(..)..  Spriggan of Vehumet ***... .......(.(..  Health: 45/45 ======================== ...........  Magic: 10/20 ============------------ ...o....  AC: 4Str: 12 .K(...  EV: 204%hV! Int: 18 *..# SH: 0Dex: 16 ###*###  XL:  9 Next: 76% Place: a Bailey ##..@..##  Noise: ---------  Time: 5889.5 (0.0) #...ß...#  k) +5 dagger (venom) #∩....)∩#  Throw: 5 darts (datura) ##.....##  ####'''####  ##~.......~##  K   kobold brigand (missile) #####~~.......~~#####  o   orc warrior (fast, strong, frenzied, …)4%h# ,[16;6H #....~~.......~~....#  (   +0 war axe (minion) #.###~~.......~~###.# Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (chance to affect: 62%)5%hKDalarin the Covert.......(..)..Spriggan of Vehumet ***..........(.(..5%h[Health: 45/45 ========================...........Magic: 10/20 ============------------...o....AC: 4Str: 125%h>.*(...EV: 20Int: 18...#SH: 05%h)Dex: 16###[###XL:  9 Next: 76% Place: a Bailey5%hq##..@..##Noise: ---------  Time: 5889.5 (0.0)#...ß...#k) +5 dagger (venom)#∩....)∩#Throw: 5 darts (datura)##.....######'''######~.......~##K   kobold brigand (missile)#####~~.......~~#####o   orc warrior (fast, strong, frenzied, …)#....~~.......~~....#(   +0 war axe (minion)#.###~~.......~~###.#Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5%hAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  5%hM(chance to affect: 62%)5%h∩....)∩, ally target)( 2 dancing weapons (minion)5%h;Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts  (chance to affect: 62%)  The +0 war axe dances into the air!  The orc warrior closely misses the kobold brigand.  The orc warrior hits your +0 war axe with a +0 war axe!5%hK K)(   +0 war axeYour +0 war axe falls from the air. ((((((The kobold brigand throws a poisoned dart.5%hH K.[@...K  distracted, …)The poisoned dart barely misses you.==90.5 (15%h5%h.P _The orc warrior hits the kobold brigand with a +0 war axe!9%h.(..).. ........(.(.. ............. ....o.... ..K)... #.(.# ###[### ##..(@.## #...ß...# #∩....)∩# ##~.......~## 9%h"2#####~~.......~~##### #....~~.......~~....#  K∩K  ally target)The kobold brigand misses the orc warrior.1.1 (0.69%h{*p∩....)∩9%h,P _The orc warrior hits the kobold brigand with a +0 war axe!:%h * .(..).. ........(.(.. ............. ....o.... ..K)... #.(.# ###[### ##..@..## #...ß...# #∩....)∩#  ##.....## :%h  ####'''#### ##~.......~## #####~~.......~~##### #....~~.......~~....#  #.###~~.~~###.#:%h  Your +0 war axe hits the kobold brigand!  The kobold brigand dies!:%ht :%h" \.(oo   orc warrior (fast, strong, frenzied, …)(   +0 war axe (minion):%hG5 i11=80--7:%h= :∩:%hC _Vehumet accepts your kill. _You see here 4 atropa-tipped darts.<%hM .......(..).. ........(.(.. ............. ......... ..(o... #.(.# ###[### ##.@(..## #...ß...# #∩....)∩#  ##.....##  ####'''#### ##~.......~## #####~~.......~~##### #....~~.......~~....#  #.###~~.~~###.#<%h <%hn.(∩<%hJ--2.3 _<%hA∩=%hq .......(..).. ........(.(.. ............. ......... ..(o... #...# ###(### ##..@..## #...ß...# #∩....)∩# ##~.......~## #####~~.......~~##### #....~~.......~ =%hy j)o∩=%hz 9=%h ∩ _Your +0 war axe hits the orc warrior. _You see here 4 atropa-tipped darts.@%h@K.(..).. ........(.(.. ............. ......... ..()... #.o.# ###(### ##..(@.## #...ß...# #∩....)∩# @%h>AI##~.......~## #####~~.......~~##### #....~~....... @%hC\  The orc warrior hits your +0 war axe with a +0 war axe!@%h KX)∩@%hK1==3.5@%hb∩ _Your +0 war axe falls from the air.A%hH: .......(..)....(.(..... .  ..()...  #.o.# ###)#####..(..###...ß@..#∩....)∩#.....#####'''######~.......~#######~~.~#####....~~....###~.~~###.......o)=--4.1∩B%ha$ .(.(.......... .. B%h%  ..()...  #...# ###o#####..(..##...ß...B%h% p∩...@)∩#.....#####'''######~.......~#######~~.B%h7& ~#####....~~.~~....###~B%h9' .~~###...~~...B%h' +######B%h) B%h/ h)o∩B%h(0 A--7B%h 7 B%h9 C%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D%hU(H ........(.(..  Dalarin the Covert .............  Spriggan of Vehumet ***...D%h( .........  Health: 45/45 ======================== ..()... Magic: 8/20D%h*=========--------------- #...# AC: 4Str: 12 ###)### EV: 20Int: 18 ##..(o.##  SH: 0Dex: 16 #...ß*..#  XL:  9 Next: 80% Place: a Bailey #∩...@)∩#  Noise: ---------  Time: 5894.7 (0.0) ##.....##  k) +5 dagger (venom) ####'''####  Throw: 5 darts (datura) ##~.......~##  #####~~.......~~#####  #...%h+;49m.~~.......~~....#  o   orc warrior (fast, strong, frenzied) #.###~~.......~~###.#  #....~~.......~~....#  #.###~~.......~~###.# Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, fast, strong, frenzied and wild, chance to affect: 62%)D%hӦ ........(.(..Dalarin the Covert.............D%h Spriggan of Vehumet ***............Health: 45/45 ========================..()...Magic: 8/20=========---------------#...#D%h. AC: 4Str: 12###)###EV: 20Int: 18##..(*.##SH: 0Dex: 16#...ß...#XL:  9 Next: 80% Place: a Bailey#∩...@)∩#Noise: ---------  Time: 5894.7 (0.0)##.....##k) +5 dagger (venom)####'''####Throw: 5 darts (datura)D%h ##~.......~#######~~.......~~######....~~.......~~....#o   orc warrior (fast, strong, frenzied)D%h$ #.###~~.......~~###.##....~~.......~~....##.###~~.......~~###.#D%h PCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  D%h Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, fast, strong, frenzied and wild, chance to affect: 62%)D%h :∩D%h D%hl .o∩...@)∩D%h 4==5.7 (1D%h6 ∩...@)∩D%h &onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  D%h2 $Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, fast, strong, frenzied and wild, chance to affect: 62%) _The orc warrior resists with significant effort.E%h_v... ..  ..()...  #...# E%hw###)#####..(..##...ßo..∩....)∩##...@.######'''######~.......~#######~~.~#####....~.~~....###~~###...~~...###E%hxu~###...).~~...E%hayE%h[H .E%h5ro)∩The orc warrior attacks as it pursues you!E%h5-6.3 (0.6E%h<∩E%hX _The orc warrior barely misses you.E%hj S   ..()...  #...# ###)#####..(..##E%hk ...ß...∩...o)∩##.....######''@######~.......~#######~.~~#####....~~....###~###......E%hql ######...).~~...###..~~###E%h?u E%h  .)∩oThe orc warrior shouts!  The orc warrior attacks as it pursues you!====9∩....)∩ _The orc warrior completely misses you. _There is an open gate here.F%hZ ..()...  #...# ###)###F%hS[h##..(..##...ß...∩....)∩###...o.##F%h\####'''######~....@..~#######~~#####........###F%h\###......######F%h<]/...).~~...###..~~###...F%h] ...F%h_F%hjL.oF%hk9=----7.5 _F%h+F%h  #...# ###)#####..(..##...ß...#∩....)∩###.....#####''o######~.......~#######~~#####........######......######...).~~...###..~~###......###(..~~###F%hy q∩'oF%h E----8.1F%h r∩....)∩F%h' G%hK###)#####..(..##...ß...#∩....)∩G%hn##.....#####'''######~....o..~#######~~.......~~#####........######......######G%hg...).~~...###..~~###......G%h###~~....(..~~###......~~...G%h'G%h∩....)∩.o7G%hŻG%h8r ##..(..##...ß...#∩....)∩#.....#####'''######~.......~#######~~....o..~~#####.......~~....######......######...).~~...###..~~###......###~~....(..~~###......~~...####~~.).)...~~####G%h{ ∩.oThe orc warrior attacks as it pursues you!G%h6} 0=9.3G%h :∩G%h \ _The orc warrior completely misses you.H%h ...ß...#∩....)∩#.....#####'''######~.......~#######~~#####....o..~~....###...~~###......######...).~~...###..~~###......###~~....(..~~###......~~...####~~.).)...~~#### ##~.......~##H%h8 ∩.oThe orc warrior attacks as it pursues you!29---------===9H%hz∩....)∩H%h1A _The orc warrior hits you with a +0 war axe!H%h3}y∩....)∩#.....#####'''######~.......~#######~~#####H%h}'........###o..~~###......~~...H%h[~V######...).~~...###..~~###H%h~~......###~~....(..~~###......~~...H%h;####~~.).)...~~#### ##~.......~## ####.^.##H%ht"##H%hfg---900.5I%hq  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J%hQ A #∩....)∩#  Dalarin the Covert ##.....##  Spriggan of Vehumet ***... ####'''####  Health: 29/45 ===============--------- J%h ##~.......~##  Magic: 6/20=======----------------- #####~~.......~~#####  AC: 4Str: 12 #....~~.......~~....#  EV: 20Int: 18 #.###~~....o..~~###.#  SH: 0Dex: 16 #....~~....*..~~....#  XL:  9 Next: 80% Place: a Bailey J%h #.###~~....@..~~###.#  Noise: ---------  Time: 5900.5 (0.0) #....~~.....).~~....#  k) +5 dagger (venom) #.###~~.......~~###.#  Throw: 5 darts (datura)J%h] #....~~.......~~....#  #.###~~....(..~~###.#  #....~~.......~~....#  o   orc warrior (fast, strong, frenzied) J%h#####~~.).)...~~#####  ##~.......~##  ####.^.#### J%hkCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, fast, strong, frenzied and wild, chance to affect: 62%)J%hP #∩....)∩#Dalarin the Covert##.....##J%hQ Spriggan of Vehumet ***...####'''####Health: 29/45 ===============---------##~.......~##Magic: 6/20=======-----------------#####~~.......~~#####AC: 4Str: 12J%hcR #....~~.......~~....#EV: 20Int: 18#.###~~....*..~~###.#SH: 0J%h9S Dex: 16#....~~.......~~....#XL:  9 Next: 80% Place: a Bailey#.###~~....@..~~###.#Noise: ---------  Time: 5900.5 (0.0)J%hS #....~~.....).~~....#k) +5 dagger (venom)#.###~~.......~~###.#Throw: 5 darts (datura)J%hT #....~~.......~~....##.###~~....(..~~###.##....~~.......~~....#o   orc warrior (fast, strong, frenzied)#####~~.).)...~~#######~.......~######.^.####Casting: Tukima's Dance (safe; 1% risk of failure)  J%hU Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, fast, strong, frenzied and wild, chance to affect: 62%)J%h- ∩, …)(   +0 war axe (minion)J%h Aim  Press: ? - help, Shift-Dir - straight line: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (severely wounded, fast, strong, frenzied and wild, chance to affect: 62%)  The +0 war axe dances into the air! The orc warrior hits your +0 war axe!  The orc warrior hits your +0 war axe.J%h ∩....)∩)oJ%h k30===1.5 (1J%hN ∩ _Your +0 war axe falls from the air.N%hu  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N%h  #∩....)∩#  Dalarin the Covert ##.....##  Spriggan of Vehumet ***... ####'''####  Health: 30/45 ================-------- ##~.......~##  Magic: 4/20====-------------------- #####~~.......~~#####  AC: 4Str: 12 #....~~...)...~~....#  EV: 20Int: 18 #.###~~....o..~~###.#  SH: 0Dex: 16 #....~~....*..~~....#  XL: %hF ;49m 9 Next: 80% Place: a Bailey #.###~~....@..~~###.#  Noise: ==-------  Time: 5901.5 (0.0) #....~~.....).~~....#  k) +5 dagger (venom) #.###~~.......~~###.#  Throw: 5 darts (datura) #....~~.......~~....#  #.###~~....(..~~###.#  #....~~.......~~....#  o   orc warrior (fast, strong, frenzied, …) #####~~.).)...~~%h Jm#####  ##~.......~##  ####.^.#### Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour (severely wounded, fast, strong,frenzied and wild, unaware, chance to affect: 52%)O%hC^#∩....)∩#Dalarin the Covert##.....##Spriggan of Vehumet ***...####'''####Health: 30/45 ================--------##~.......~##Magic: 4/20O%h`====--------------------#####~~.......~~#####AC: 4Str: 12#....~~...)...~~....#EV: 20Int: 18#.###~~....*..~~###.#SH: 0Dex: 16#....~~.......~~....#XL:  9 Next: 80% Place: a Bailey#.###~~....@..~~###.#Noise: ==-------  Time: 5901.5 (0.0)O%h:b#....~~.....).~~....#k) +5 dagger (venom)#.###~~.......~~###.#Throw: 5 darts (datura)#....~~.......~~....##.###~~....(..~~###.##....~~.......~~....#o   orc warrior (fast, strong, frenzied, …)#####~~.).)...~~#######~.......~######.^.####Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - heO%hblp, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour (severely wounded, fast, strong,frenzied and wild, unaware, chance to affect: 52%)O%hDP∩)O%hmonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wearing a +0 plate armour (severely wounded, fast, strong,frenzied and wild, unaware, chance to affect: 52%)  The orc warrior resists with significant effort.∩.o1====2.5 (1∩ _The orc warrior shouts!P%hY  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  P%hC\Confirm with . or Enter, or press ? or * to list all spells.P%ha a #∩....)∩#  Dalarin the Covert ##.....##  Spriggan of Vehumet ***... P%hb C####'''####  Health: 31/45 ================-------- ##~.......~##  Magic: 2/20==---------------------- #####~~.......~~#####  AC: 4Str: 12 #....~~...)...~~....#  EV: 20Int: 18 #.###~~.......~~###.#  SH: 0P%h'c Dex: 16 #....~~....o..~~....#  XL:  9 Next: 80% Place: a Bailey P%hc #.###~~....@..~~###.#  Noise: ====-----  Time: 5902.5 (0.0) #....~~.....).~~....#  k) +5 dagger (venom) #.###~~.......~~###.#  Throw: 5 darts (datura) P%hle #....~~.......~~....#  #.###~~....(..~~###.#  #....~~.......~~....#  o   orc warrior (fast, strong, frenzied) #####~~.).)...~~#####  ##~.......~##  ####.^.#### Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour (severely wounded, fast, strong,frenzied and wild, chance to affect: 52%)Q%h#∩....)∩#Dalarin the Covert##.....##Spriggan of Vehumet ***...####'''####Health: 31/45 ================--------##~.......~##Magic: 2/20Q%h:,==----------------------#####~~.......~~#####AC: 4Str: 12#....~~...)...~~....#EV: 20Int: 18#.###~~.......~~###.#SH: 0Dex: 16#....~~....*..~~....#Q%hXL:  9 Next: 80% Place: a Bailey#.###~~....@..~~###.#Noise: ====-----  Time: 5902.5 (0.0)#....~~.....).~~....#k) +5 dagger (venom)#.###~~.......~~###.#Throw: 5 darts (datura)#....~~.......~~....##.###~~....(..~~###.##....~~.......~~....#o   orc warrior (fast, strong, frenzied)#####~~.).)...~~#######~.......%h6m~######.^.####Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour (severely wounded, fast, strong,frenzied and wild, chance to affect: 52%)Q%h/:∩Q%hmoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour (severely wounded, fast, strong,Q%hGp frenzied and wild, chance to affect: 52%)  The orc warrior resists with significant effort.18-------3===--3.5 (1Q%h{w<∩Q%hyk _The orc warrior misses you. The orc warrior hits you!Q%h #.....#####'''######~.......~#######~~#####....~~...)...~~....###~~.......~~###...Q%h/o..~~...###...~~###...).~~...###..~~###......Q%h,###~~....(..~~###......~~...####~~.).)...~~#### ##~.......~## ####.^.#### #...#Q%hFQ%h  .oThe orc warrior shouts!  The orc warrior attacks as it pursues you!Q%h19=------====4.1 (0.6Q%hQ%hY _The orc warrior closely misses you.R%h####'''######~.......~#######~~#####R%hCL....~~...)...~~....###~~.......~~###R%h......###o..~~###....).~~...###..~~###......###~~....(..~~###......~~...####~~.).)...~~#### ##~.......~##  ####.^.#### #...#(R%h-R%haL.oR%hUj20=----7R%hR%h۬R%h Y##~.......~#######~R%hb ~#####....~~...)...~~....###~~.......~~###...R%h ...######...o).~~...R%h8 ###...~~###......R%h 1###~~....(..~~###......~~...R%h ####~~.).)...~~#### ##~.......~## ####.^.#### R%hi E #...#R%h %(R%h> R%h-' L.oR%hG( E----5.3R%h 5 R%h7 S%h#####~~#####....~~...)...~~....###~~.......~~###......######...).~~...###S%h"o..~~###......~~...###~~....@..~~###......~~...####~~.).)...~~#### ##~.......~## ####.^.####S%h #...# (.##'[)##S%hRS%hp .oThe orc warrior attacks as it pursues you!S%h$1===9S%h<S%haattacks as it pursues you!closely misses you.attacks as it pursues you! _The orc warrior closely misses you.  Things that are here: _3 boomerangs; a kobold skeletonS%h b....~~...)...~~....###~~.......~~###......######...S%hq e).~~...###..~~###...o..~~...###~~....(..~~###...S%h ...####~~.).)...~~#### ##~.......~##  ####.^.#### #...#S%h (.##'[)####^.∩.^##S%h"  The orc warrior is no longer moving quickly.  The orc warrior no longer looks unusually strong.S%h .oo   orc warrior (slow)S%hq ^2=-6.5S%h/ S%h D _The orc warrior is no longer in a wild frenzy.T%hd ###~~.......~~###......######...).~~...###..~~###......T%h( E###~~....o..~~###......~~...####~~.).)@..~~#### ##~.......~##  ####.^.####  #...#(.##'[)####^.∩.^##T%h $.......T%h< 9∩T%h B-7.1T%h{ ;∩T%h U%h......######...).~~...###..~~###......###~~....o..~~###......~~...U%hH ####~~.).)...~~#### ##~....@..~##  ####.^.####  #...# (.##'[)##U%h##^.∩.^##.......∩U%hU%hL(oU%h$Z3=7U%hp1D∩U%h*  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U%h(U%h?  #....~~.......~~....#  Dalarin the Covert #.###~~.......~~###.#  Spriggan of Vehumet ***... #....~~.....).~~....#  Health: 23/45 ============------------ #.###~~.......~~###.#  Magic: 1/20=----------------------- #....~~.......~~....#  AC: 4Str: 12 #.###~~....(..~~###.#  EV: 20Int: 18 #....~~....o..~~....#  SH: 0Dex: 16 ####%h_m#~~.).)*..~~#####  XL:  9 Next: 80% Place: a Bailey ##~....@..~##  Noise: ---------  Time: 5907.7 (0.0) ####.^.####  k) +5 dagger (venom) #...# Throw: 5 darts (datura) #.(.# #.(.# ##'[)## o   orc warrior (slow) ##^.∩.^##  #.......#  #...∩...# Casting: U%hHEnsorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour (severely wounded, slow, chance  to affect: 52%)V%hq#....~~.......~~....#Dalarin the Covert#.###~~.......~~###.#Spriggan of Vehumet ***...#....~~.....).~~....#Health: 23/45 ============------------#.###~~.......~~###.#Magic: 1/20=-----------------------#....~~.......~~....#AC: 4Str: 12#.###~~....(..~~###.#EV: 20Int: 18#....~~....*..~~....#SH: 0Dex: 16#####~~.).)...~~%hڿm#####XL:  9 Next: 80% Place: a Bailey##~....@..~##Noise: ---------  Time: 5907.7 (0.0)####.^.####k) +5 dagger (venom)#...#Throw: 5 darts (datura)#.(.##.(.###'[)##o   orc warrior (slow)##^.∩.^###.......##...∩...#Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour (severely wounded, slow, chance  tV%h3o affect: 52%)V%hCV%h<%o48.7 (1V%h;,V%h/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wearing a +0 plate armour (severely wounded, slow, chance  to affect: 52%) _The orc warrior resists with significant effort.W%h*######......###..~~###...).~~...######...~~.......~~...###(..~~###....~~....o..~~....#####~~.).)@..~~#######~.......~######.^.####.. #.(.#  ##'[)###^.∩.^#.W%h15----2===9.3 (0.6W%hE _The orc warrior hits you!W%h very poisoned, slow)You hit the orc warrior but do no damage.The orc warrior is poisoned.W%h6-10.0 (0.7W%h;∩W%hd _The orc warrior is severely wounded.X%hq extremely poisoned, slow)∩You hit the orc warrior but do no damage.The orc warrior looks as sick as possible!  The orc warrior is severely wounded.6-----7X%hvX%hyQ _The orc warrior misses you.X%h  You hit the orc warrior but do no damage.X%hR V7=1.5 (0.8X%hJ X%hS d _The orc warrior is severely wounded.Z%htYou hit the orc warrior but do no damage. _The orc warrior is severely wounded.almost dead.  You kill the orc warrior![Z%h8==52.2 (0.7∩ _Vehumet accepts your kill.\%h!\%h5"\%h5;19=20=\%hV@]%h]%hXw1=3=]%h]%h ]%hWK2=]%h5]%ht]%h"S3=]%h/]%h&]%hT'K4=]%h,]%h@5==]%hBa6=]%hH]%hyN7=4=]%hX]%h[]%h\D8=]%h`]%huq9=31==]%hL32===3=]%h4=5==5=6=7=]%h~8===]%h=9=40=6=1=2=]%htk3=]%hV]%h4==]%h- - ]%h`;_You start resting.]%h0+[37.2 (25.0)∩]%h],5==-8.2 (26]%h:=∩]%h=" _HP restored.]%hq 3]%h ]%h 7=]%h n]%h ]%h e=]%h O=]%hb ]%h5 ,]%h 8=]%h ]%h ,]%h ]%h ,]%h =]%h^ B]%hX i9=]%h ]%h  ,]%h! ]%hV ,]%h" ]%h ,]%h ]%h8# O=]%h& ]%h8* ,]%hW. ]%h1 |10/20==]%hy4 ]%h7 ,]%h: ]%h= ,]%hA ]%h3D ,]%hG ]%hsJ P==]%hN ]%hpS <11]%h\T (=]%hV ]%h[ ,]%h^ ]%hEj B]%hu =]%h6y ]%h 2=]%h؍ B]%h ,]%h\ ]%h ,]%h[ ]%h8 e=]%h3 ,]%h ]%h2 c3=]%hQ ]%hN ,]%h! ]%hZ ,]%ha ]%hL ,]%hw ]%h O=]%h1 ]%h ,]%h ]%h c4=]%h B]%h ]%h4 ,]%h ]%hh ]%h ]%h ]%h e=]%h ,]%h ]%h` ]%h N5==]%h ]%ho ,]%h ]%hY$ ,]%h<' ]%h* ,]%hz- ]%h1 P==]%h3 ]%h< B]%h@ K6=]%hA ]%hD ]%hG ]%hK ]%hP ]%hW ,]%h\ B]%h(_ ]%hAc O=]%hf ]%hj ,]%hm ]%hvs a7=]%h0w ]%h}| ,]%hł ]%h B]%h8 ,]%hw ]%hƓ O=]%h ]%h ,]%h ]%hb a8=]%hf ]%hҦ ,]%h ]%h ,]%h ]%hu ,]%h\ ]%h O=]%h ]%hK a9=]%h ]%h3 ,]%h ]%h ,]%h ]%hK ,]%h ]%h? O=]%h ]%h ,]%h! ]%h O _You start resting.6014.2 (7∩20==5.2 (77 _Magic restored.^%h,M...~~...)...~~...######......###^%h9...~~###...).~~...######...~~.......~~...###(..~~###....~~....@..~~....^%h9#####~~.).)...~~#######~.......~######.^.####.∩.^%h7^%h/8 (0.6)^%h^%hu _You see here a +0 plate armour.^%hĠOM####~~.......~~####...~~...)...~~...######^%htk......###..~~###...).~~...######...~~.......~~...######^%h....~~....[..~~....#####~~.).)...~~#######~.......~###'[)#^%h^%h/6.4 _^%hJ^%hs  Things that are here: _3 boomerangs; a kobold skeleton^%h M #### ####~~.......~~####...~~...)...~~...######......###..~~###...).~~...######...~~....@..~~...###(..~~###^%h ....~~....[..~~....#####~~.).)...~~######.(.#^%hl ^%h /7.0 _^%h ^%h `%heUM ####'''####  #### ####~~.......~~####...~~...)...~~...######......###..~~###...).~~...######...~~.......~~...###(..~~####....~~....[..~~....##.(.#==678 M ##.....##  ####'''####  #### ####~~.......~~####...~~...)...`%h[36m~~...######......###..~~###...).~~...######...~~.......~~...#.###~~....(..~~###.#.#...#8.2a%hG M∩....)∩ ##.....##  ####'''####  #### ####~~.......~~####...~~...)...~~...######......###..~~###...).~~...#######....~~.......~~....#####.^.####∩8∩b%hO 3M...ß...∩....)∩ ##.....##  ####'''####  #### ####~~.......~~####...~~...)...~~...######......###..~~###...).~~...#.###~~.......~~###.#..###~.......~##9.4b%hA∩b%h!H zM#..(..##...ß...∩....)∩ ##.....##  ####'''####  #### ####~~.......~~####b%hH ...~~...)...~~...######......###..~~####....~~.....).~~....##~~.).)...~~##b%hg%∩....)∩k%hg&8k%hpW%∩k%hqk%h s #####  ####._.#### #./)...%?.### #(..)..## #..(...# #.. #.............###...†)....#######...######)#####.....#k%h ##...ß...##∩....)∩#k%h %∩....)∩k%h )30.4k%hi i∩....)∩k%hV ;∩k%hY [1.4 (16k%h %∩....)∩k%h" d _n - 6 datura-tipped darts (gained 1)l%h ##### ####._.#### ###./)...%?.### ##.(..)..## #.(...# #.# #.l%h## #### #∩....)∩#l%h4%l%h+2.0 (0l%h7*8%l%h+l%hB7##### ####._.#### ###./)...%?.### ##.(..)..## #..@...# #.# #.## ###.## #∩l%hB`∩6l%hOFl%hR %∩z - 16 poisoned darts (gained 2); n - 7 datura-tipped darts (gained 1)l%hS[3.6 (17l%h_∩ _You see here a kobold corpse.l%h  #####  ####._.####  ###./)...%?.# ##(.@)..## #.†...#l%h t..# #.............#####...†)....#######...#### ###)# ##...## #...ß...#l%h l%h +4.2 (0l%h :%l%hv m%ht5Mm%h #####  ####._.####  ###./)...%@.### #(..)..##.†#...............#..m%h<8m%h:%m%heA5.8 (1m%hm%h{. _F - a scroll of identifyn%h. n%h5 Read which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls of vulnerability  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON n%h5 ' x - a scroll labelled CALELU CIWKORIF - a scroll of identify [!] read|quaff|evoke[?] describe selectedo%hDalarin the CovertSpriggan of Vehumet ***...Health: 45/45 ========================Magic: 20/20 ========================AC: 4Str: 12EV: 20Int: 18#####SH: 0Dex: 16####._.####XL:  9 Next: 85% Place: a Bailey###./)...%@.###Noise: ---------  Time: 6035.8 (0.0)##.......(..)..##k) +5 dagger (venom)#...........†...#Throw: 7 darts (datura)#...............##.............#####...†)....#######%h4]m...#######)#####.....##z - 14 poisoned darts (gained 2) _You see here a kobold corpse. _n - 6 datura-tipped darts (gained 1)  z - 16 poisoned darts (gained 2); n - 7 datura-tipped darts (gained 1) _You see here a kobold corpse. _F - a scroll of identifyo%ho%hIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled UCLETUUKHLAOT  o - a scroll labelled UFIKLINOACW  s - a scroll labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON  x - a scroll labelled CALELU CIWKORI Potions (select first with !)  f - a sapphire potion  E - a dark potion[?] describe selectedq%hf q%hEk q%hr Dalarin the CovertSpriggan of Vehumet ***...Health: 45/45 ========================Magic: 20/20 ========================AC: 4Str: 12EV: 20Int: 18q%hr a#####SH: 0Dex: 16####._.####XL:  9 Next: 85% Place: a Bailey###./)...%@.###Noise: ---------  Time: 6035.8 (0.0)##.......(..)..##q%hvs Qk) +5 dagger (venom)#...........†...#Throw: 7 darts (datura)#...............##.............#####...†)....###q%ht ####...#######)#####.....##z - 14 poisoned darts (gained 2) _You see here a kobold corpse. _n - 6 datura-tipped darts (gained 1)  q%ht z - 16 poisoned darts (gained 2); n - 7 datura-tipped darts (gained 1) _You see here a kobold corpse. _F - a scroll of identifyq%hw  As you read the scroll of identify, it crumbles to dust.6.8 (1q%h :%q%h - _x - a scroll of silencet%hd#########._.#######./)...%..###.......(@.)..## ....†...# #......# ### ###...†)....# ####...#### ###)####.....## #...ß...#t%hl3%t%h-7.4 (0.6t%hc:%t%ht%h/% M #####  ####._.#### t%h8&  ###./)...@..### #(..)..##.†#...............#t%h& )..t%h[@ >8.0t%hX  t%hnZ t%h [ F_You see here a storm talisman.u%h ]#########._.#######./)...%..###....)..## ....†...# #......# ### ###...†)....# ####...#### ###)####.....## #...ß...#%6 _u%h t%%u%h" [9.6 (18u%h% 8%u%h( d _n - 8 datura-tipped darts (gained 1)v%h  ##### ####._.#### ###./)...%..### ##.)..## #..†...# #v%h .# #.## ###...†)....###  ####...#### v%hy  ###)### ##.....##  #...ß...#v%h e%40.2 (0v%h :%v%h w%h@s ##### ####._.#### ###./)...%..### ##.)..## #..†...# #.##.## ###...†)....###  ####...####  ###)### ##.....##  #...ß...#8w%hM  #####  ####._.####  ###./@...%..# ##..)..## #.†...# ..#.............#####...†)....#######...#### ###)## ##.....##w%hx 3%w%h (1.4w%h :%w%h) P _You see here a +0 war axe.x%h$ ##### ####._.#### ###.@)...%..### ##.)..## #..†...# #...# ##..## ###...†)....### ####...####  ###)###  ##.....##x%h5%x%h/2.0 _x%h:%x%hA3.0 (1x%hx%h0 _F - a wand of charming (1)y%h3 3#########._.#######..)...%..#####....@.....)..#...†...# #.....# ####...†)....### ####...#### ###)#####.....##...ß...#y%he9 9%y%h: )6 (0y%hL@ y%hF z%hhtw##### ####._.#### ###..)...%..### ##.)..## #..†...# #.# ##.#####...†)....### ###)### z%hj}9%z%hp~(4.2z%hԎz%h͑z%h##### ####._.#### ###..)...%..### ##.)..## #..†...# #.# ##.#####...†)....### z%hw##.....## z%h 9%z%h &8z%h^z%h|%hܑ  #########._.#######..)...%..#####..........)..##..†.....##|%hҒ .ß.#∩....)∩#|%h z%∩....)∩|%h (5.4|%h7 A%}%hmP #########._.#######..)...%..#####..........)..##.}%hWQ.†.....## ###...†)....### ∩....##.....##}%h`:∩}%h`(6.0}%hf:%}%hh}%h- #########._.#######..)...%..#####..........)..##..†.....## ###...†)....###  ####...#### ∩.....####'''####}%h0N%∩}%h0&6}%h8M%∩}%h]:}%h0  #########._.#######..)...%..#####..........)..##..†.....##}%h'4  ###...†@....###  ####...####  ###)### ∩.##'''####~.......~##}%h< %∩....)∩}%hM> (7.2}%hJ }%hO P _You see here a +0 war axe.}%h #########._.#######..)...%..#####..........)..##..†.....## ###...†)....###  ####.@.####  ###)### ##.....##..ß..∩##.....##.....#####~~.......~~#####}%hŝ}%h؞-8 _}%h}%hˮ~%hU%%∩~%hV' t%∩~%h1 :%~%h!4 ~%h[ ####._.#######..)...%..#####..........)..##..†.....#..# ###...†)....###  ####...####  ###@### ##.....###...ß...##∩....)∩#.....#....~~...)...~~....#~%h%∩....)∩~%h(8.4~%h;∩~%h  There is an open door, spattered with blood here.  Things that are here: _a +0 war axe; a +0 plate armour%h###..)...%..#####..........)..###.....†...# #........# ##.............## #...†)....###  ####...####  ###)### %hX##...@.##...ß...# #∩....)∩# ##.....######'''######~.......~#####~~.......~~######....~~...)...~~....##.###~~.......~~###.#%h7 %∩9.0 _%h%T%∩%h&%h|z##..........)..#...........†...# #...............# ##.............## #...†)....###  ####...####  ###)### ##.....#...ß.@.# #∩....)∩# ##.....## ####'''######~.......~#####~~.......~~######....~~...)...~~....##.###~~.......~~###.##....~~.~~....#∩....)∩6∩....)∩%hjn#..†...# #...............# #.## #...†)....### %hNk ####...####  ###)### ##.....#...ß...# #∩....)@# ##.....## ####'''######~.......~#####~~.......~~######....~~...)...~~....##.###~~.......~~###.##....~~.......~~....##.###~~.~~###.#%ht5∩%ht)50.2%hz:∩%h~j _There is a gate leading back out of this place here.%hl9∩∩∩1.2 (1.0 _∩%h$:#.........##......#........#.#... .#........###....##........ J.........)'.†...)'..).'.....#[j. ......#..###....[)#..).##.....j.. ......#...###..####.!..##....#..# ......#.#†# ########...##........ %h%L......'.#.# #!...!#...####..[... ......###.####!.!..#...+.....#...Dungeon:7 ......###....'..@..#...####..##.. ......#.#!####)....#....###..##.. %h]%......#.#.#..#!.!.!####.##....... ....y.#.#.#..#######.....'....... ......#.......###.#.###.##....... ..#####..............##.##.......  #. ####..#+###....##.##.......%h%  #............##.##...####  %h%e#..#.............. %h&%h1%h{-2.0 (1.8%h%hN _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.%h 2u%h79 %hE=4_%hB%h=G%hG%hM%h{V%ha%hYb%hh%hl %hm %himThere is an open door here.%hp%hUr %hr_%hu%hy%h }%h}%hÁ%h%h8%h͉%hԌ%h%h%hb %h̛...#........#%h4 #....##%h %h..J.........)'.†...)'..).'%hu %h........#..###....[)#..).##%hY %ha........#...###..####.!..## ........#.#.# ########...##. ........'.#.# #!...!#...### ........###.####!.!..#...+ ........###....'..∩..#...### ........#.#@####)....#....## ........#.#.#..#!.!.!####.## ......y.#.#.#..#######.....' ........#.......###.#.###.## ....#####..............##.## %hߠ###. ####..#+###....##.## j   gnoll (wandering)%hW %hҡ]#............##.##%hD %hf#...j.....#.......%h/ #......%h)#.#.####%h%h&5.6 (3.6%ho%h߭&6.2 (4.2%h%h޸ %hX%hɹv_You see here 2 potions of moonshine.%h]w J.)'.†...)'..).'.......#..###....[)#..).##.###..####.!.#.# ########.'.#.# #!...!#%h]###.####!.!..#...+.....'..∩###.#!####).....#!.!.!####y######.....'..#.......###.#.###.##.....%hH^####..#jjj 2 gnolls (wandering)......%h^###..>.......#.#.# #%h`%h@b%hXnZ.   gnoll%hn28 (0.6 _%h;{%h}%h......#..###....[)#..).##.###..####.!.#.# ########.'.#.# #!...!####.####!.!..#...+..%hm...'..∩###.#!####)....#..#!.!.!####y######.....'..#.......###.#.###.#######..............###. ####..#'### #........j.....#.......#............#.#.######..>.....  ##...%h%h%hj.j 2 gnolls (wandering)j%h(7.4%h%h8%h  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hR ........#..###....[)#..).##. Dalarin the Covert ........#...###..####.!..##. Spriggan of Vehumet ***... ........#.#.# ########...##. Health: 45/45 ======================== ........'.#.# #!...!#...### Magic: 17/20 ====================---- ........###.####!.!..#...+.. AC: 4Str: 12 ........###....'..∩..#...### EV: 20Int: 18 ........#.#!####)....#....## SH: 0Dex: 16 ........#.#.#..#!.!.!####.## XL:  9 Next: 85% Place: Dungeon:7 ......y.#.#@#..#######.....' Noise: ---------  Time: 6057.4 (0.0) %h........#...*...###.#.###.## k) +5 dagger (venom) ....#####...*..........##.## Throw: 8 darts (datura) ###. ####.*#'###....##.## #...j........##.## #.........#....... jj 2 gnolls (wandering) #.....j......#.#.#### ###..>.......#.#.# # ##...........#.# #Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 hand axe (wandering, hasn't noticed you, chance to  affect: 70%)%h;` ........#..###....[)#..).##. Dalarin the Covert........#...###..####.!..##. Spriggan of Vehumet ***...........#.#.# ########...##. Health: 45/45 ========================........'.#.# #!...!#...### Magic: 17/20 ====================----........###.####!.!..#...+.. AC: 4Str: 12........###....'..∩..#...### EV: 20Int: 18........#.#!####)....#....## SH: 0Dex: 16........#.#.#..#!.!.!####.## XL:  9 Next: 85% Place: Dungeon:7......y.#.#@#..#######.....' Noise: ---------  Time:%hVa d 6057.4 (0.0)........#.......###.#.###.## k) +5 dagger (venom)....#####..............##.## Throw: 8 darts (datura)###. ####..#'###....##.###...*........##.###.........#....... jj 2 gnolls (wandering)#.....j......#.#.#######..>.......#.#.# ###...........#.# #Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 hand axe (wandering, hasn't noticed you, chance to  affect: 70%)%hC j1 wandering)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 hand axe (wandering, hasn't noticed you, chance to  affect: 70%)  The +0 hand axe dances into the air!%hT %h %hq j.jj.%h> 5===8.4 (1%h @ _The gnoll shouts! x2%hܣ%h%h=%h7j.j.(.(1 ally target)(   +0 hand axe (minion)%h~0---9%hV%h%h9J.........)'.†...)'..).'.###....[)#..)..###..####.!#.#.# #######.'.#.# #!...!#...#######!.!+..##....'..∩#!####)....#....!.!.!####.##y.#.#.#..#######.....'....#.......###.#.#....#####...j......###. ####..#'###j.(........##.## #.........#.................#####..>#%hI>(.%hJJ---60.0 (0.6%ha%hFc%h[,%hj%hO5rj(j..%h5-1.0 (1.0%hE%h]H9 _Your +0 hand axe hits the gnoll. x2%h %hܣ %h %h rj(j..%h2 &2%h %h 9 _Your +0 hand axe hits the gnoll. x2%hAYou hit the gnoll but do no damage. The gnoll is poisoned.  The gnoll is severely wounded.%hThe gnoll barely misses you.  The gnoll barely misses your +0 hand axe.  !  The gnoll dies!%h %hZ.   gnoll  Vehumet accepts your kill.%h%h=%h7 (0.7%h7%h< %h-=%h=(_Your +0 hand axe hits the gnoll.%h ......#..###....[)#..).##.###..####.!.#.# ########.'.#.# #!...!####.####!.!..#...+.....'..∩###.#!####)....#..#!.!.!####y######.....'..#..(....###.#.###.#######..j...........###. ####..#'### #.............#.......#............#.#.######..>.....  ##...%h(ally target) 8=3.3 (0.6%hx %h(%h(_The gnoll hits your +0 hand axe.%h0 .#.####.!..##..#.#.# ########...##..'.#.# #!...!#...####.###.####!.!..#...+....###....'..∩..#...####.#.#!####)....#..#.#.#..#!.!.!####.##.......y.#.#.#..#######.....'...#..(@...###.#.###.##.....#####..j...........##.##.###. ####..#'###....##.##. #............##.##.#...#........#.....#.#.#######..>#.#.# #. ##....#.# #..#.###.# #.%ht) |  Your +0 hand axe hits the gnoll.  The gnoll dies!%h- .(   +0 hand axe (minion)%h R .69%hZ %hF^ Z _Vehumet accepts your kill.%hy#.# ########.'.#.# #!...!#####.####!.!..#...+......'..∩####.#!####)...#.#.#..#!.!.!####.##.y.#.#.#..#######.....'..#..(....###.#.###.#######...@..........%h###. ####..#'### #.........#.........#.......#............#.#.######..>.....  ##.......... #.## .%h 8 %h3 0-4.5%h%h^%hQx%'.#.# #!...!#####.####!.!..#...+......'..∩#####.#!####)...#.#.#..#!.!.!####.##.y.#.#.#..#######.....'..#..(....###.#.###.#######..............###. ####@.#'###. #........#.........#.......%hx#.....#.#.######..>  ##... #.##.# .#%h+z%hF.(%hB-5.1%h%h}.###.####!.!..#...+.....###....'..∩..#...####.#.#!####)....#...#.#.#..#!.!.!####.##........y.#.#.#..#######.....'...#.......###.#.###.##.....#####...(..........##.##.%h ###. ####..#'###....##.##. #..@.........##.##.#.#........#....#.#.####.####..>#.#.# #.# ##....#.# #.#.#.###.# #.##.#.# ..# #.##.#.# #.# #.##.#.# #.# #.#%h%hF.(%hvB=7%h%h%hqge.###....'..∩..#...####.#.#!####)....#...#.#.#..#!.!.!####.##........y.#.#.#..#######.....'...#.......###.#.###.##.%ht....#####..............##.##.###. ####.(#'###....##.##. #............##.##.#.#........#....%hv#.#.####.####..>#.#.# #.# ##.....#.###.%h x%#.# ..# #.# #.#.# #  %h{%hpF.(%h.(6.3%h%h8%h^ .#.#!####)....#...#.#.#.#..#!.!.!####.##........y.#.#.#..#######.....'..%h_ .#.......###.#.###.##.....#####..............##.##.###. ####..#'###....##.##. #...(........##.##...#.##.........#........#....#.#.####.#.####..>%h` #.#.# #.### ##....#.# #.# .#.####.#.# .#.#.# #.# #.# %ha g#####....  #.#%hvc %hk @)%hl &9%hu %hy Z _Your +0 hand axe falls from the air.%hb3%h%hW%huB%hf%h %hUw9=%hC,%hR=20== _Magic restored.%hX[P==%h%h%h%h%hB%h&%h%h,%h%h5%hxB%h}%h`%h%h^%h%h,%hR%ht%h%ht%h%h%hp%h`%h8%h%h%h%h%h4%h%h*%h,%h%ht%h%h*%h%h3%h%h\%h%h%h%h'%h%h(%h %hs%h%hy%h\%h%h.%h%h%h%hT%h%h%h%h%h~%hU,%h%h %h ,%h2 %h %hH,%h%h[%h%hh%h%hH%h%h%hX%h%h%hW%h%h~%h%h%h%h"%hA %h %h!%h"%h&$%h$%h%%ht'%h)%hv)%hZ*%h ,%hv-%h-%h.%hs1%h*3,%h4%h6%h8,%h<,%hE%hF%hG%hH%hH%htJ%hK%h L%hL%hlO%h~P,%hAQ%hTR%h8S%hS%hT%h W%h&X,%h#Y%hZ%h\,%h]%h^%h_,%h`%h a%ha%h\b%hMc%hc%hd%h/e%he%hh%h~i,%hj%hTk%hk%h=l%hl%hm%h?n%hn%h o%ho%hp%hIq%hq%hr%ht,%hpt%hy%hz,%h;{%hp|%h|%hP}%h}%h~%h4%h%h%hр%h%hS%h%h%hd%hʄ%h-%h%h%h %h_%h>%h,%h%h%h%hu%h %h%h %h%h %hϒ%h2,%h%h2%hE%h%h%h%h%h %h%hg%hO%h%h %hƜ%hϝ%h6%h%hG%h"%h%hܠ%h0%hS%h%h %h(%h,%hW%hݵ%h,%hd%h\%h,%h %h%h,%h%h.%hB,%h%h %h,%h8%h%h ,%h%h%h,%h%h%hn,%h%hw%h,%hO%h%hq,%h%hk%h,%h%h%hG,%hf%h%ha,%h%h%h,%hl%h%h%h %h- %h %h ,%h %h %h %h %h %h %h %h& %h %h< %h ,%h %h %h ,%h %h %h ,%h %h9 %h ,%h$" %hT% %h& ,%h( %hw+ %h*4 B%hV5 %hZ7 ,%h~9 %h; %hA> ,%h&@ %hB %h G %heG %hI %h.L %hm %hRp %hv B%hw %hMz ,%h| %h B%hg %h8 %h ,%hA %hԊ %h ,%h1 %h_ %h X%h ,%ha %h\ %h ,%h %h %hi ,%h? %hR %h ,%hR %hZ %h ,%h %h %h~  ........'.#.# #!...! ...........###.####!.! .....j.....###....'..∩ .....#.#!####) ...........#.#.#..#!.!.! .........y.#.#.#..######...........#.......###......#####. ###.@..#####..#'###.. %h. ####..###...)...... ##..##.........# ##............# ###..>.......#%h U ##.......... j   gnoll (wandering) #.......#.# #.......#.##.......#.#%h 1147.9 (81.0)%hY i.jj%h 7==8.5 (81.6%h %h ' _The gnoll shouts!%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h. ........'.#.# #!...! Dalarin the Covert ...........###.####!.!.. Spriggan of Vehumet ***... ...........###....'..∩.. Health: 45/45 ======================== ......j....#.#!####).... Magic: 17/20 ====================---- ......*....#.#.#..#!.!.! AC: 4Str: 12 ......*..y.#.#.#..###### EV: 20Int: 18 ......*....#.......###.# SH: 0Dex: 16 ......*#####............ XL:  9 Next: 86% Place: Dungeon:7 ###.@..#####..#'###.. Noise: ==-------  Time: 6148.5 (0.0) ####..###...)...... %h|/[40mk) +5 dagger (venom) ##..##.........# Throw: 8 darts (datura) ##............# ###..>.......# ##.......... j   gnoll #.......#.# #.......#.# #.......#.# _The gnoll shouts!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 hand axe (chance to affect: 70%)%hXD ........'.#.# #!...! Dalarin the Covert...........###.####!.!.. Spriggan of Vehumet ***..............###....'..∩.. Health: 45/45 ========================......*....#.#!####).... Magic: 17/20 ====================----...........#.#.#..#!.!.! AC: 4Str: 12.........y.#.#.#..###### EV: 20Int: 18...........#.......###.# SH: 0Dex: 16.......#####............ XL:  9 Next: 86% Place: Dungeon:7###.@..#####..#'###.. Noise: ==-------  Time: 6148.5 (0.0)####..###...)...... k) +5 dagger (venom)##..##.........# [33%hQI mThrow: 8 darts (datura)##............####..>.......###.......... j   gnoll#.......#.##.......#.##.......#.# _The gnoll shouts!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 hand axe (chance to affect: 70%)%hf (ally target)(   +0 hand axe (minion)%hS %h (.j9.5 (1%h T  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 hand axe (chance to affect: 70%) _The +0 hand axe dances into the air!%h`=L .#.#.# #######.....'.#.# #!.#...........###.####!.!#.....(.....###....'..∩......#.#!####)...j....#.#.#..#!.!......#.#.#..####.....####.......@#####.........#######....#####..#'###.####..###...).......##.....................###..>.......#... #.#. #.#.%huK}.(--50.1 (0.6%h7N%hT%hBp.#...###...#.#.# ########.'.#.# #!...!#..###.####!.!.#....###....'..∩.(....#.#!####)....j....#.#.#..#!.!.!.#.#.#..######....#.###.#........#####...........#######....#####..#'#######..###...)##..##.###......####..>###..#.#.#..(j--%h!<7%h  very poisoned, ally target)  You hit the gnoll. The gnoll is poisoned.  The gnoll is heavily wounded.%hq 5=1.4 (0.7%h  _Your +0 hand axe hits the gnoll. The gnoll misses you.%hi .#..[)%h#.#...###.. #.#.#.# ###### #..'.#.# #!.%h #.###.####!.! #.###....'..∩ %hI.....#.#!####)... .(...#.#.#..#!.!. j...#.#.#..#### .....#### ........#####.........#######....#####..#'#######..###...).....##......###..>#...%h&  %hVYour +0 hand axe hits the gnoll!  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#.........#.#<..........#.# # #...#.....#.#...#######.#.#  ####.#.### #####.#.## ####...%h8.# ###.#.[.# #.......#...'.............# #.#.#.....##.####....#.#.###.#.. .....#.#..<..........#.##........ .....#.#...####...........##.### '#............[................#%h #.#.#####.#.#..###..###.#.##.......................#.#.......)...#...#.##.#...##.#.#%hќ%hG&8%hǡ%h6%hZv #####.......#   #.....#.....# ### #####.###.#####.#############.# %h[...................>..........# ####...#.#####.#.#.#########.#  #.........#.#<..........#.#  #...#.....#.#...#######.#.#  ###%h\Z#.#.### #####.#.### ###....# ###...##.[.# #.......#...%h~\'.............# #.#.#.....#.##.####....#.#.###.#..#.#..<..........#.##........ ....#.#...####...........##.##### %h]#............[................##.#.#####.#.#..###..###.#.##.......................#.#%hb%huc(4.4%hh%hi%ha ######### #####.......#   #.....#.....# ### ####.###.#####.#############.# ..................>..........# %hd5####...#.#####.#.#.#########.# #.........#.#<..........#.#  #...#.....#.#...#######.#.#  ###.........#.#@### #####.#.### ##....# ###...###.[.# #.......#.....'.............# #.#.#.....#.###.####....#.#.###.#...#.#..<..........#.##........ ...#.#...####...........##.#####........[................##.#.#####.#.#..###..###.#.#%h0i%hk!5.0%hp%hn | ######### #####.......#   #.....#.....# ### ###.###.#####.#############.# .................>..........# ###...#.#####.#.#.#########.# #.........#.#<..........#.#  %h  #...#.....#.#.@.#######.#.# #...#.#.### #####.#.### #...............# ###...####...........[.# #.......#......'.............# #.#.#.....#.####.####....#.#.###.#.... #.#..<..........#.##........### #.#...####...........##.##### # ........[................# # %h{ <6%h %hQ %hc M #########  #####.......#   #.....#.....# ### %hc ##.###.#####.#############.# ................>..........# ##...#.#####.#.#.#########.#  #.........#.#<.@........#.#  #...#.....#.#...#######.#.# %hMd ##.#.### #####.#.### .....# ###...#### .%hd 3#.....[.# #.......#....... .'.............# #.#.#.....#.### .#.####....#.#.###.#..%hGe ... .#.#..<..........#.##........###. .#.#...####.##.##### #.%h={ [6.2%hM  ############......  #.....#.....# ## ##.###.#####.############# ................>......... ##...#.#####.#.#@########.<.........  #...#..#######.#.# ##.........#.#.### #####.#.###%hH...[. ....#.#....%h%h&8%h_%h>%h2\hM  ############..%h\V  #.....#.....# ## ##.###.#####.############# ................@......... ##...#.#####.#.#.########.<.........#...#.....#.#...#######.#.#.#.#%h^%h}a%ha(7.4%he%h hc _There is a stone staircase leading down here.%h 8.4 (1.0 _%hm k #....[..#  .......#  # .....$.#   #. .......#   #.. #......#   #...##......#   +...........#  8 ##   #...........#   #...##......#   %hn #.. #......#   #.. .......#   #) .......#   # .......#   ##......#    %hq %hu %h4 -9.2 (1.8%h %h _You climb downwards.  Found 6 gold pieces, a quarterstaff and a robe. _There is a stone staircase leading up here.%h]9 #.......#  #....[..#   #.......#  # #.....$.#  #. .......#  #.. #......#  #...###  +.#  #.....<.....#  #...........#  #...##......#  ##  #.. .#  #) .#  # ........#  ##......#  %h9?H8 (0.6 _%hB%hE%hr  ##  #.......#  #....[..#   #.......#  # #.....$.#  #. #.......#  #.. #......#  #...###  +...........#  #.....<.....#  #...........#  #...##......#  ##  #.. .#  #) .#  # ........#  %hRy ?20.4%ht %h- ..>...#  ##  #.......#  #....[..#   #.......#  # #.....$.#  #. #.......#  #.. #...@..#  #...###  +...........#  #.....<.....#  #...........#  #...##......#  ##  #..#  #) .#  %h0%h>1(1.0%h7%hA; _Found a stone staircase leading down.%h$z  .......#  ..>...#  #%h{ (#  #.......#  #....[..#   #.......#  # #.....$.#  #. #.....@.#  #.. ##......#  #...###  +...........#  #.....<.....#  #...........#  #...##......#  %hP ##  #..#  6%hM#.... #..>#.[ .  #. ##...##......#  .#......#%hp2.23.2 (1%h%h> _You now have 203 gold pieces (gained 6).%h 2  #.# #.#  .......#  #..>...#  ##......#  #.......#  #....[..#  #.#  # #.#  #. .#  #.. ##......#  #...##......#  +...........#  #.....<.....#  #.....#  #...##......# %h)8 (0%h%hw %h [M###.... #..>#.  #. #.......#  .........#4.4 _You see here a +0 robe.%hM3%h_%ht%h+: _%h%hB%hT%h%h%h%h%h7%h$%h%h0%h%hJ%h%hK%h~%h%h*%h%h%hL %h %h_ ,%h%h; # #....z #..zz # .....  ...  ##'## ### #.... #....%hac #.... #... ##..zzz 3 wights (dormant) #.. #.. #..%hN 31.6 (7.2  You open the door.  3 wights come into view.%ho#{.zz2 dormant)%h$+2.6 (8%h'%han _A wight is wielding a +2 scimitar of freezing.%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Dalarin the Covert #.....#  Spriggan of Vehumet ***... #....z#  Health: 45/45 ======================== #..z..#  Magic: 17/20 ====================---- #...z.#  AC: 4Str: 12 ...*. EV: 20Int: 18 .*. SH: 0Dex: 16 ##*###  XL:  9 Next: 86% Place: Dungeon:8 ###.@..#  Noise: ---------  Time: 6232.6 (0.0) #%hU[m......#  k) +5 dagger (venom) #......#  Throw: 8 darts (datura) #......#  #......#  ##......#  zzz 3 wights (2 dormant) #.......#  #.......#  #.......# _A wight is wielding a +2 scimitar of freezing.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (chance to affect: 62%)%h   Dalarin the Covert#.....#   Spriggan of Vehumet ***...#....z#   Health: 45/45 ========================#..z..#   Magic: 17/20 ====================----#...*.#   AC: 4Str: 12.....  EV: 20Int: 18...  SH: 0Dex: 16##'###   XL:  9 Next: 86% Place: Dungeon:8###.@..#   Noise: ---------  Time: 6232.6 (0.0)#......#  [3%h 9;49m k) +5 dagger (venom)#......#   Throw: 8 darts (datura)#......#  #......#  ##......#   zzz 3 wights (2 dormant)#.......#  #.......#  #.......#  _A wight is wielding a +2 scimitar of freezing.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (chance to affect: 62%)%h՟t, 1 ally target)(   +0 mace (minion)%hHz(%h4==3.6 (1%h#%h(Y  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  %hn)Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 mace and wearing a +0 robe (chance to affect: 62%) _The +0 mace dances into the air! The wight hits your +0 mace.%hq  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Okay, then. _%h]  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hQ  _Unknown command.%h$#####...zz.#...z.##...(.##....| ##@######..#...... #..#.#...  Found a long jewelled staff.%hZz.zz1--4.2 (0.6%h _Your +0 mace hits the wight but does no damage. _There is an open door here.%hV  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.z.z4----==5.2 (1.0Touch  _Your hands begin to glow red. Your +0 mace hits the wight.%h&  %h{{You hit the wight but do no damage.The wight is heavily damaged.%hj3-9 (0.7%h%h %h$_Your +0 mace hits the wight.%h  /  You hit the wight but do no damage.The wight is heavily damaged..z-6.6%h $ %h b_Your +0 mace hits the wight. The wight closely misses you.%h[The wight is heavily damaged. _Your +0 mace hits the wight. The wight closely misses you.  You hit the wight but do no damage.The wight is almost destroyed.  Your +0 mace hits the wight.  The wight is destroyed!%h%h .z. 2 wightsVehumet accepts your kill.%h\M----97.3%hH _Your +0 mace hits the wight.%h*#######.....z.#...(.##..z.|# ##'#####.@..##..##.#(1 ally target)-9 (0.6%h%h62 _Your +0 mace hits the wight.%hX .....#....z##.....##...(.#..z.| ##'######....#..#.#%hY G#..>%hT] %hO^ %hh k.z[z%hi a5==-8.5%hFr %hu %h=  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h~ #.....#  Dalarin the Covert #.....#  Spriggan of Vehumet ***... #.....#  Health: 45/45 ======================== #...z.#  Magic: 12/20 ==============---------- #...(.#  AC: 4Str: 12 #..[.|#  EV: 20Int: 18 ##z###  SH: 0Dex: 16 ###.*..#  XL:  9 Next: 89% Place: Dungeon:8 #...@..#  Noise: ---------  Time: 6238.5 (0.0) #......# [39;4%h&9m k) +5 dagger (venom) #......#  Throw: 8 darts (datura) #......#  Touch  ##......#  #.......#  zz 2 wights (1 ally target) #.......#  (   +0 mace (minion) #.......#  ##..>...# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe  (moderately damaged, ally target, chance to confuse on hit: 62%, chance to  affect: 62%)%h=#.....#   Dalarin the Covert#.....#   Spriggan of Vehumet ***...#.....#   Health: 45/45 ========================#...z.#   Magic: 12/20 ==============----------#...(.#   AC: 4Str: 12#..[.|#   EV: 20Int: 18##*###   SH: 0Dex: 16###....#   XL:  9 Next: 89% Place: Dungeon:8#...@..#   Noise: ---------  Time:[%hR8m 6238.5 (0.0)#......#   k) +5 dagger (venom)#......#   Throw: 8 darts (datura)#......#   Touch ##......#  #.......#   zz 2 wights (1 ally target)#.......#   (   +0 mace (minion)#.......#  ##..>...#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe  (moderately damaged, ally target, chance to confuse on hit: 62%, chance to  affect: 62%)%h(( 2 dancing weapons (minion)%h UAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe  (moderately damaged, ally target, chance to confuse on hit: 62%, chance to  affect: 62%)  The +2 scimitar of freezing dances into the air!.z)'(z   +2 scimitar of freezing (minion)==9.5 (1 %h}bP_Your +0 mace falls from the air.%h5#.....#.......z).[.| ##'######(z......##.##..>.--40.1 (0.6%h$,%h&r.z.z%h'V=-1.1 (1.0%h/%hX2E _Your +2 scimitar of freezing hits the wight. x2%hv _Your +0 mace falls from the air. _Your +2 scimitar of freezing hits the wight. x2  You hit the wight but do no damage. The wight appears confused.  The wight is almost destroyed.  Your +2 scimitar of freezing hits the wight!  The wight is destroyed![z[   wight%h 918 (0.7 _Vehumet accepts your kill.%h%h %hO_Your Fire Magic skill increases to level 2!%h.%hwF  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+K #.....#  Dalarin the Covert #.....#  Spriggan of Vehumet ***... %h8H#.....#  Health: 45/45 ======================== #...).#  Magic: 9/20==========-------------- #..[.|#  AC: 4Str: 12 ##z###  EV: 20Int: 18 %hj###(*..#  SH: 0Dex: 16 #...*..#  XL:  9 Next: 91% Place: Dungeon:8 #...@..#  Noise: =--------  Time: 6241.8 (0.0) #......#  k) +5 dagger (venom) #......#  Throw: 8 darts (datura) ##......#  #.......#  #.......#  z   wight #.......#  (   +2 scimitar of freezing (minion) ##..>...#  ##......# Casting: %hA[37mTukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 war axe and wearing a +0 robe (chance to affect:  62%)%h #.....#   Dalarin the Covert#.....#   Spriggan of Vehumet ***...#.....#   Health: 45/45 ========================#...).#   Magic: 9/20==========--------------#..[.|#   AC: 4Str: 12##*###   EV: 20Int: 18###(...#   SH: 0Dex: 16%h #...[..#   XL:  9 Next: 91% Place: Dungeon:8#...@..#   Noise: =--------  Time: 6241.8 (0.0)#......#   k) +5 dagger (venom)#......#   Throw: 8 darts (datura)##......#  #.......#  #.......#   z   wight#.......#   (   +2 scimitar of freezing (minion)##..>...#  ##......#  Casting: Tukima's Dance (safe; 1% risk of failure)  Con%h dfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +4 war axe and wearing a +0 robe (chance to affect:  62%)%h (ally target)(( 2 dancing weapons%h ionfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +4 war axe and wearing a +0 robe (chance to affect:  62%)  The +4 war axe dances into the air! 'z( Your +2 scimitar of freezing hits the wight but does no damage.=2.8 (1 _Your +2 scimitar of freezing hits the wight!%hq "#.....#...........).#..[.|# ##'####(z( ###....>%hrz {  Your +2 scimitar of freezing hits the wight!%h{ -3.4 (0.6%h %h { _The wight hits you but does no damage. _You see here a +0 robe.%h&  You hit the wight.  You destroy the wight!Vehumet accepts your kill.%h[(( 2 dancing weapons (minion)%hs11/20===4-4.1 (0.7%h)%hW4 _You feel your power returning.%h######.....##.....##.....#...).#..[.|# ##'#####(@([ %hC##....%h>--7 (0.6 _You see here a +0 robe.%hy ######.....##...).##..[.| ##@######([(#...[ ##%hs %h· I-5.3 _%h7 %hq Q _There is an open door here.%hJd#####..).%hһ#..@.|# ###'####([(.##...[..## #%h %h%h()[.   +4 war axe%h&9%h4%h: _Your +2 scimitar of freezing falls from the air. _You see here a +0 robe.%h   #  #.....#  #.....#  #.....#  #.....#  %hͬ #...).#  #..[@|#  ###(###  ###)[..#  #...[..#  #......#  #......#  #......#  ##......#  #.#  %hQ %h M===6.5 _%hx %h %h R  #  #.....#  #.....#  #.....#  #.....#  #...).#  #..[.@#  ###(###  ###)[..#  #...[..#  #......#  #......#  #......#  ##......#  #.#  %h %hr d)%h (7.1%h %h _Your +4 war axe falls from the air. _You see here a staff of death.%hr    #######  #.....#  #.....#  #.....#  #.....#  #...@.#  #..[.|#  ###)###  ###)[..#  #...[..#  #......#  #......#  #......#  ##......# %hy %hiz -7 _%h\ %hb M _You see here a +0 mace.%h%h@%hF2=%h%,%h1%h,%h%hS %h2=%h%hWc3=%h%hV,%h%h1(B%h+,%h-%h2O=%hL5%h8,%h;%h+>c4=%h @%h$,%h,%h+,%h%h ,%h%hO=%h<%h%h%h!%h%d5==%h)%h+,%h?/%hP5B%h6,%h(9%h<P==%h ?%hB%hC%hG%hgK%hKK6=%h-N%hvS,%hU%h[,%h*^%hc,%hie=%hlo,%hz7=%ho%h{=%hz,%hK8=%h%h,%hM%hA,%h =%h9S9=%h\ O=%h' %h,%h9%h_ _You start resting.%h$96.7 (49.0)20==7.7 (50%hX)%hE+% _Magic restored.%h5Y   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   j + Spellcasting 6.9   4.9  +2           b - Staves   0.0   1.7  -3   k + Conjurations 1.3   3.4  -3   c - Unarmed Combat   0.0   1.4  -2   l + Hexes7.3   5.7  +2   d - Throwing   1.0   2.0   0   m + Alchemy2.7   2.5 [4%hIZ 0m +1      n + Fire Magic2.0   4.2  -2  e + Short Blades 5.9   5.0  +1   o - Ice Magic   1.0   2.8  -2   f - Long Blades   2.6   1.4  -2   p - Air Magic   0.0   1.2  -1           g - Armour   0.0   1.7  -3   q - Evocations   3.0   2.4  +3  h + Dodging7.6   4.8  +3  [37%h] m    i + Stealth9.8   4.4  +5                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced[3%h|` 7m|base level  [!] training|cost|targets%hB%hD%hN%hm  Dalarin the Covert  Spriggan of Vehumet ***...  Health: 45/45 ========================#######   Magic: 20/20 ========================#.....#   AC: 4Str: 12#.....#   EV: 20Int: 18#.....#   SH: 0Dex: 16#.....#   XL:  9 Next: 94% Place: Dungeon:8#...@.#   Noise: ---------  Time: 6297.7 (0.0)#..[.|#   k) +5 dagger (venom)###)###[39%hv;49m   Throw: 8 darts (datura)###)[..#  #...[..#  #......#   #......#   #......#   ##......#    _You see here a +0 robe. _Your +4 war axe falls from the air. _You see here a staff of death. _You see here a +0 mace. _You start resting. _Magic restored.%hOw%h 3%h! %h+- %h6 ,%hw> %hfS "  #######  #.....#  #.....#  #.....#  #.....#  #...).# %hU F #..@.|#  ###)### ###)[..#  #...[..#  #......#  #......#  #......# ##......#  .# %hc  #######.....)[.|###@###%hd m###)[.....[..##.......##.......#   You see here a +0 robe.%hn -8.3 (0.6%h]p 29 (1.2 _%hnz %h*  There is an open door here. _You see here a +4 war axe.%h 3%h %h M)[%hx #######  #.....#  #.....#  #.....#  #.....#  #...).#  #..[.|#  ###)### [..#  #...[..#  #......#  #......#  #......# ##......#  #.#  #.#  #.# %hI 0.09.5 (0.6 _ _You see here a +2 scimitar of freezing.%h: 3%hC %h`P %hT %h}Y : _%h\ %h` ,%hc %hg %hSl ,%ho %ht %hGy ,%h;| %h %h ,%hQ %h %h ,%h %hb %h %hR %h %hH %h ,%h %hf %h ,%h %hN %hA ,%h %h %h ,%h %h" %h ,%h# %hٸ %hh ,%hϼ %h %hY ,%h %hp %h2 ,%hU %h %h ,%h %h %h ,%h %h^ %h ,%hQ %h %h~ ,%h %h %h ,%h %hi %h X%h ,%hD %h %hj ,%h %h7 _You open the door.%hf3%h%h @  There is an open door here.%h^ %h  _%h %h:%h,%h%h%h,%h%h%h,%h%h!%hm#,%h$%h*.##+####...#................#...#....[...........+...#...............#...#.......#......#...#.......+......#...##......#......#...##......#......'........... #)@....#.....<..... #......#...........%h, #......#...##...... ##...##...... +............ #)........... #............ ###...... %h0 .##+####...#.. ...#...#....[ ...+...#.. ..#...#.. #......#...#.. +......#...##. #......#...##. #......'..... #@.....#.....< #......#%h|0' #......#...## #.....##...## +.....# #.....#) #.....# #.....# ##%h41317.3 (17.8)%hP5,9 (18.4%h8%hAx _You see here a +0 dagger of venom.%h M #...##. ..##+###....#...#....[.+...#.....#..+...##.#...##%hG L.....'......).....<..#......#...##.....#.....# %h' k8.5 (0.6) _%hbM ##..>... #...## ..##+###..#[.+..#.+.#...##......'......).....<#......#..........#.....#9.1%h#+####......'20.1 (1.0 _You open the door.%h  #... ##..>... #...## ..##+####...#.... .........#...#....[........+...# ........#...###+#####......#...........#...##.......#......#...##.......#......'............#).....#.....<.......#......#...........#......#...##.......#.....##...##.......+.....# #.....#)%h %h +7 (0.6%h %h Q _There is an open door here.%hj # ##..> ... #...## ..##+####...# .........#...#.... .........+...# ........#...##+#####......#...#'......#...##.#......#...##.#......'.#).....#.....<.#......#.#......#...##.#.....##...##.+.....# #.....#)%h%hQ/1.3 _%h6%h%ha.[ # ##..%h.m ... #...## ..##+####...# .........#...# .........+...# ........#...#%h/#+#####......#...#.'......#...##%h50a.#......#...##.#......'.#).....#.....<.#......#%h0$.#......#...##.#.....##...##.+.....#%h1P #.....#)%h8%hO9&9%hDA _Found 17 gold pieces.%h43 ##...#...## ..##+####..........#...# ...+...# ........#...######+#####......#...#..........'......#...##.#......#...##.#......'.....#).....#.....<.#......#.....$.#......#...##..##...##.+.....#......#.....#) #.....#%h>2.5%hy%hW...#...## ..##+####..........#...# .........+...# ........#...#######+#####......#...#...........'......#...##.#......#...##%hlX=.#......'.....#).....#.#......#.....$.#......#...##.%h?Y[.##...##.+.....#......#.....#)####.#.....# #.....# ##%h_%h`(3.1%he%h h%hC  ..##+####..........#...# .+...# .#...########+#####......#...#............'......#...#.#......#....#......'.....#).....#.#......#$.#......#...#..##....+.....#......#.....#)#####.#.....# #.#.....# # %hK %hsL &7%hR %hVU %h1 .......#... .+... .#...########+#####......#................'......#....#......#....#......'....#).....#.#......#$.#......#..##....+.....#.....#.....#)+#####.#.....# #%hD3 .#.....# #.#%h`B >4.3%huP %h.$ .+ .##########+#####......#+.............'......##.#......##.#......'#.#).....##.#......##....$.#......##.....###.+......#.....#)#+#####.#.....# #.#.....# #.#  #.#%h1<9%h7%hl8%h? O .+ .# #+#####......# +.'......# #.#......# #.#......' #.#).....# #%h~? .#......# #....$.#......# #%h? .#.....## #.+.....##%h!@ .#.....#)#+#####.#.....#%hp@ ~ #.#.....# #%h@ .# #.#%h [ [5.5%hs .+ .# #+#####......# +.'......# #.#......# #.#......' #.#).....# #.#......# #.....#......# #.#.....## #.+.....# #.#.....#) ##+#####.#.....# #.#.....# #.# #.#%hϵ%h((6.1%h%h A7.1 (1%h%h? _You now have 220 gold pieces (gained 17).%h _You open the door.%h%  There is an open door here. _%h,%hX%h7##.......+...#..............#... ##'#####.......#... #....##.......#...### #.....#.......# .... #.....#.......# ..... #....## ... %h ......#....# ......'@...+ ......#+#### %hC..............%h_c   centaur (asleep)c %hF 34.7 (7  You open the door.%h+5.7 (8%h%hZ _A centaur comes into view.%h ##...+ #....# ##'#####.# #....##.######.....#.#...#.....#.#.$#....## ....#....#%h.@....+.#+####...............c............%h%h^+6.3 (0%hX%h=n _Found 14 gold pieces. _There is an open door here.%hC .# ##'#####.# #....##.##########.....#.# ........#.....#.#$#....## ... ..#....# .'....+#+####.# .#.#.#o.c.....#.......#o   orc wizard (asleep).#%h<9%h _An orc wizard comes into view. It is wielding a +0 dagger.%hH#+.#........#.##'#####.#. #....##.#..#########.....#.# .#.....#.......#.$#....## ....#....# .....+ .#+####.# .#.#........# o.c.....#.#........#%hT%h(7.5%h%hv  %h C_There is an open door here.%h!  #.# ##..+ #.......##'#####.# #....##.#. #########.....#.# ..#.....#.......# %hR" 9$#....## ... #....# .'....+ .#+#### .#%h #  .# .# ........#o   orc wizard (asleep) o.c.....#  .#%h+ %h1 cwandering)coo..%h1 1==8.1%h5 %h-8 Z _The orc wizard shouts! You hear a shout! x2; You hear an angry hiss.%hLm ##+.......##'### #....#.########.#.....#.......## ...#....#'....++####..coco   orc wizardo..--7 _You see here 14 gold pieces.%h{  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hg #.............#. Dalarin the Covert #.............#. Spriggan of Vehumet ***... ##.............+. Health: 45/45 ======================== #..............#. Magic: 17/20 ====================---- ##'#####.......#. AC: 4Str: 12 #....##.......#. EV: 20%h/Int: 18 #########.....#.......#  SH: 0Dex: 16 ........#.....#.......#  XL:  9 Next: 94% Place: Dungeon:8 .......@#....## ...  Noise: ---------  Time: 6338.7 (0.0)%h ......*.#....#  k) +5 dagger (venom) .....*..'....+  Throw: 8 darts (datura) %h ....*...#+####  ...*....# ..*.....# c   centaur (wandering) %h)?c*......# o   orc wizard o.......# ........#%h|Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  %haffect: 62%)%hUk #.............#. Dalarin the Covert#.............#. Spriggan of Vehumet ***...##.............+. Health: 45/45 ========================#..............#. Magic: 17/20 ====================----##'#####.......#. AC: 4Str: 12#....##.......#. EV: 20Int: 18#########.....#.......# SH: 0Dex: 16........#.....#.......# XL:  9 Next: 94% Place: Dungeon:8.......@#....## ...Noise: ---------  Time: 6338.7 (0.0)........#....#k) +5 dagger (venom)........'....+Throw: 8 darts (datura)........#+####........#........#c   centaur (launcher)c.......#[3%hm 5mo   orc wizardo.......#........#Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 62%)  You miscast Tukima's Dance.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The centaur wields a +0 orcbow.%h{n m(((((((%h %hh @......o.%h b=9.7 (1Contam %h%h<   Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 62%)  You miscast Tukima's Dance.are very lightly contaminated with residual magic.  Nothing appears to happen. The centaur wields a +0 orcbow. _The centaur shoots an arrow. The arrow misses you.%h:s #+.##'##### #....#########..... ........$#....## ...  '....+#+#### co..%hs oo   orc (wandering)%h  An orc comes into view. It is wielding a +0 club.%hX g(((((((%h} %h %h! @.....o.o.%h" .40.3 (0.6%hn* %h. p _The centaur shoots an arrow. The arrow closely misses you.%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h P  Okay, then.%h %h$%h. _%h ##.+.#...#.##'######.....##.#.#########.....#.# ........#.....#.# .$#....## ... .#....# .....+ .#+#### .# ..o.....# c.......#o.# o   orc wizard..#.# c.c   centaur (launcher)o   orc wizard-9 _%h Q _There is an open door here.%hF  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hNw ##.............+.. Dalarin the Covert #..............#.. Spriggan of Vehumet ***... ##'#####.......#.. Health: 45/45 ======================== #....##.......#.. Magic: 14/20 ================-------- #########.....#.......#  AC: 4Str: 12 ........#.....#.......#  EV: 20%hjPInt: 18 .......$#....## ...  SH: 0Dex: 16 ........#....#  XL:  9 Next: 94% Place: Dungeon:8 ........@....+  Noise: ---------  Time: 6340.9 (0.0) ......**#+####  k) +5 dagger (venom) ....**..# Throw: 8 darts (datura) .co*....# Contam  ........# o.......# c   centaur (launcher) ........# o   orc wizard ........# %hP........#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  %h1Qaffect: 62%)%hh ***.**.co. centaur, wielding a +0 orcbow (chance to affect: 62%)%hE 0##.............+.. Dalarin the Covert#..............#.. Spriggan of Vehumet ***...##'#####.......#.. Health: 45/45 ========================#....##.......#.. Magic: 14/20 ================--------#########.....#.......#AC: 4Str: 12........#.....#.......#EV: 20Int: 18.......$#....## ...SH: 0Dex: 16........#....#XL:  9 Next: 94% Place: Dungeon:8%h\ ........@....+Noise: ---------  Time: 6340.9 (0.0)........#+####k) +5 dagger (venom)........#Throw: 8 darts (datura).c*.....#Contam ........#o.......#c   centaur (launcher)........#o   orc wizard........#........#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 62%)%h (ally target)(   +0 dagger (minion)%hM ,%h:Z c.o(o.o   orc(   +0 dagger (minion)The +0 dagger dances into the air!%ha }  The orc wizard gestures at you while chanting.%h %h65 4==1.9 (1%hp< %hi? 7 _You resist with almost no effort.%h!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hzL ##.............+.. Dalarin the Covert #..............#.. Spriggan of Vehumet ***... ##'#####.......#.. Health: 45/45 ======================== #....##.......#.. Magic: 11/20 =============----------- #########.....#.......#  AC: 4Str: 12 ........#.....#.......#  EV: 20Int: 18 .......$#....## ...  SH: 0Dex: 16 ........#....#  XL:  9 Next: 94% Place: Dungeon:8 ........@....+  Noise: ==-------  Time: 6341.9 (0.0) .....[0;1%h`0;1m***#+####  k) +5 dagger (venom) ..c**...# Throw: 8 darts (datura) ..o(....# Contam  .o......# ........# c   centaur (launcher) ........# o   orc wizard (ally target) ........# o   orc ........# (   +0 dagger (minion) _You resist with almost no effort.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 62%)%h ##.............+.. Dalarin the Covert#..............#.. Spriggan of Vehumet ***...##'#####.......#.. Health: 45/45 ========================%h #....##.......#.. Magic: 11/20 =============-----------#########.....#.......#AC: 4Str: 12........#.....#.......#EV: 20Int: 18.......$#....## ...SH: 0Dex: 16........#....#XL:  9 Next: 94% Place: Dungeon:8........@....+Noise: ==-------  Time: 6341.9 (0.0)........#+####k) +5 dagger (venom)%hN..*.....#Throw: 8 darts (datura)..o(....#Contam .o......#........#c   centaur (launcher)........#o   orc wizard (ally target)........#o   orc........#(   +0 dagger (minion) %h~_You resist with almost no effort.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 62%)%hally target)(( 2 dancing weapons (minion)%h"i  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (chance to affect: 62%)  The +0 orcbow dances into the air! The centaur hits your +0 orcbow.%hI/j  The centaur kicks your +0 orcbow. Your +0 dagger hits the orc wizard.%hzf  An orc warrior comes into view. It is wielding a +0 war axe. Mc.(o..o.....#.o   orc warrior.......(…)The orc wizard barely misses your +0 dagger.2.9 (1%h,x _Your +0 dagger barely misses the orc wizard.%hDf &##.............+.. Dalarin the Covert#..............#.. Spriggan of Vehumet ***...%h1g ##'#####.......#.. Health: 45/45 ========================#....##.......#.. Magic: 11/20 =============-----------#########.....#.......#AC: 4Str: 12........#.....#.......#EV: 20Int: 18.......$#....## ...SH: 0%hi Dex: 16........#....#XL:  9 Next: 94% Place: Dungeon:8......**@....+Noise: ==-------  Time: 6342.9 (0.0)...c**..#+####k) +5 dagger (venom)...(....#Throw: 8 darts (datura).oo(....#Contam ..o.....#........#o   orc warrior........#c   centaur (ally target)........#o   orc wizard (ally target)........#o   orc%hi (…)The orc wizard barely misses your +0 dagger. _Your +0 dagger barely misses the orc wizard.Throw: 8 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (ally target, 71% to hit, chance to frenzy on hit: 80%)%hd ##.............+.. Dalarin the Covert#..............#.. Spriggan of Vehumet ***...##'#####.......#.. Health: 45/45 ========================#....##.......#.. Magic: 11/20 =============-----------%ha #########.....#.......#AC: 4Str: 12........#.....#.......#EV: 20Int: 18.......$#....## ...SH: 0Dex: 16........#....#XL:  9 Next: 94% Place: Dungeon:8......((@....+Noise: ==-------  Time: 6342.9 (0.0)...(((..#+####k) +5 dagger (venom).(((....#Throw: 8 darts (datura).oo(....#Contam ..o.....#........#o   orc warrior........#c   %ho D[40mcentaur (ally target)........#o   orc wizard (ally target)........#o   orc(…)Throw: 8 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur (ally target, 71% to hit, chance to frenzy on hit: 80%)  You throw a datura-tipped dart.  The datura-tipped dart barely misses the centaur.%huo %h p %hs )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur (ally target, 71% to hit, chance to frenzy on hit: 80%)  You throw a datura-tipped dart.  The datura-tipped dart barely misses the centaur.Your +0 dagger hits the orc wizard.%h`w %hm  c......oo.o o 2 orcsAn orc comes into view. It is wielding a +0 hand axe.The orc wizard hits your +0 dagger but does no damage.%hNJ ^( %h'.%h2=-3.8 (0.97%hW"%h.Q _Your +0 orcbow shoots an arrow. The arrow hits the centaur.%h?  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h  .cYour hands begin to glow red. Your +0 dagger hits the orc wizard.%hb^( %h&  %h(Your +0 orcbow shoots an arrow. The arrow hits the centaur!  Your +0 dagger hits the orc wizard.  The orc warrior hits your +0 orcbow with a +0 war axe!%hՆg  Your +0 orcbow falls from the air.%hk%h[  The orc warrior hits your +0 dagger with a +0 war axe.%hדb.c.)%hU.o.o %h 9/20 ----=4.8 (1.0Touch Contam %ho%h*9 _The orc wizard hits your +0 dagger.%h;f  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h5j  ##.............+.. Dalarin the Covert #..............#.. Spriggan of Vehumet ***... ##'#####.......#.. Health: 45/45 ======================== #....##.......#.. Magic: 6/20=======----------------- #########.....#.......#  AC: 4Str: 12 ........#.....#.......#  EV: 20Int: 18 .......$#....## ...  SH: 0Dex: 16 %h!k !........#....#  XL:  9 Next: 94% Place: Dungeon:8 ......c.@....+  Noise: ==-------  Time: 6344.8 (0.0) .......*#+####  k) +5 dagger (venom) .(o)..*.# Throw: 7 darts (datura) ..o(.*..# Touch Contam %hl  ..o.o...# ........# o   orc warrior ........# c   centaur ........# o   orc wizard (ally target) ........# oo 2 orcs(…)Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (chance to confuse on hit: 77%, chance to  affect: 77%)%h`6***.(..o +0 dagger (almost destroyed, minion, chance to confuse on hit: 0%,  friendly, infinite will)%h*o**.(n orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (chance to confuse on hit: 62%, chance to affect: 62%)%h2##.............+.. Dalarin the Covert#..............#.. Spriggan of Vehumet ***...##'#####.......#.. Health: 45/45 ========================#....##.......#.. Magic: 6/20=======-----------------#########.....#.......#AC: 4Str: 12........#.....#.......#EV: 20Int: 18.......$#....## ...SH: 0Dex: 16........#....#XL:  9 Next: 94% Place: Dungeon:8......c.@....+Noise: ==-------  Time: 6344.8 (0.0)........#+####k) +5 dagger (venom).[%hʸX39;49m(*)....#Throw: 7 darts (datura)..o(....#Touch Contam ..o.o...#........#o   orc warrior........#c   centaur........#o   orc wizard (ally target)........#oo 2 orcs(…)Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (chance to confuse on hit: 62%, chance to affect: 62%)%he%h   The orc warrior resists with significant effort.  Your +0 dagger hits the orc wizard. x2%hH %hV!%h#T  The orc hits your +0 dagger with a +0 hand axe.%h]4n M.co%h6.Do(.o.........#D   steam dragon (distracted)....... (…)A steam dragon comes into view.%h:9*%h'  invisible, ally target)  The orc wizard casts a spell.%hY DoDThe orc wizard flickers and vanishes for a moment.%h65.8 (1%h%hK _Your magical contamination has completely faded away.%hCAThe orc wizard flickers and vanishes for a moment. _Your magical contamination has completely faded away.  You hit the centaur but do no damage.The centaur is severely wounded.Your +0 dagger barely misses the orc wizard.  The centaur barely misses you.  The centaur kicks you but does no damage.  The orc completely misses your +0 dagger.An orc comes into view. It is wielding a +0 flail..oDo..oo.(..-6.5 (0.7 _Your +0 dagger hits the orc wizard but does no damage.%hZ?  You hit the centaur but do no damage.The centaur is severely wounded.The centaur completely misses you. The centaur kicks you.%hiA%h0D  Your +0 dagger misses the orc wizard.The orc hits your +0 dagger with a +0 hand axe!%h?E%hE%hUR oD...o.o....o)) %hOSh4--7.2%h^%h%bX _Your +0 dagger falls from the air.%h a  You barely miss the centaur.%h o)The centaur is severely wounded.%h) T5=9%h` %h X _The centaur closely misses you. x2%h~.#.##...+.#........#.##'#####.#. #....##.#...#########.....#.# ........#.....#.......#.......$#....## ...........#@...# %ha.....o.c'....+ ...Do..o#+####.(.)....# ..o)....#..o.....# ........# ........# .# %h%h  The centaur attacks as it pursues you! The centaur misses you.%h%hj%h%hj%h%h Do.oc......o.oc   centauro   orc wizard (invisible)ooo 3 orcs%h[4-8.5 (0.6%h%h-, _The centaur kicks you.%hY%hoZ%ha%h)i%hz  You hit the centaur but do no damage. The centaur appears confused.  The centaur is severely wounded.The centaur barely misses you...oc)o.oo   orc warriorc   centaur (confused) 2 orcs9.2 (0.7%hU _The centaur kicks you but does no damage.%h"  You hit the centaur. The centaur is poisoned.  The centaur is almost dead.You kill the centaur!%h †oo 2 orcs%h 5=7=89 _Vehumet accepts your kill.%h# %hS' m _Your Short Blades skill increases to level 6!%hv  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hr #.............#... Dalarin the Covert ##.............+... Spriggan of Vehumet ***... #..............#... Health: 45/45 ======================== ##'#####.......#... Magic: 4/20====-------------------- #....##.......#... AC: 4Str: 12 #########.....#.......#  EV: 20Int: 18 ........#.....#.......#  SH: 0Dex: 16 .......$#....## ...  XL:  9 Next: 98% Place: Dungeon:8 ........#@...#  Noise: =--------  Time: 6349.9 (0.0) ....D..o*..%h... #...###+####...#..#...#...+...#. ........#...#.%h/ #########+#####......#...#..+.'......#...##.#.#......#...###.#......'.......#.#).....#.....<%h #.#......#......#.#......#...##..%ho #.....##...###+.....#..#........#.....#)%h %h (5.2%h %h %ha#.##..>.... #...##...##+####...#..........#...#....[.........+...#.........#...#.#+#####......#...#.+.......#...##.#.#......#...##.#.#......'.#.#).....#.....<.#.#......#.#.#......#...##.#.#.....##...##.##.+.....#.#.#.....#).8%hh%hpQ _There is an open door here.%h#.+#######..>...... #...##.....##+####...#..........#...#....[..........+...#.........#...#.#+#####......#...#.+.'#...##.#.#......#...##.#..#......'.  #...#).....#.....<.#....#......#.#.....#......#...##.#......#.....##...##. ##.......+.....#. #.#.....#).6.4 _%h%h%%h; #+####......+.....................%h< -7.4 (1.0%h#F ? _You close the door.%h 3%hH %hS u4=%h %h %h %h # ,%h & %h) ,%h+ %h3/ %h/ 9=%h1 %h: u5=%h= %ha> %h@ %h8D ,%hkE %hLI B%hoK O=%hnL %h}O ,%hkP %hvS i6=%hT %hqW ,%hTX %hzZ ,%hf[ %hD] %h] %h^ %h` %hya 9=%hqb %h,e ,%hf %h`h %hh T7==%hi %ho B%hp ,%hgq %ht ,%h#u %hx %hmx :==%h'y %h{ %h| %h} %hn i8=%h %h ,%hk %h ,%hH %hՋ ,%h1 %h O=%ha %h ,%h %hɗ %hQ S9=%hH %h ,%h %h ,%hr %h ,%h %h O=%h %hD %hݫ %h %h {10/21=%h %h6 ,%h( %h ,%h %h ,%h %h %h 9=%h2 %h %h %h %h8 %h N11=%h %h %h: %h %h ,%h %h ,%h %h O=%h/ %h ,%h %h c2=%h %h ,%hP %h ,%h %h ,%hp %h O=%h %h: c3=%h %h ,%h %h ,%hN %h ,%h %h O=%h %h ,%h %h1 d4==%h %h ,%h %h ,%h5 %ht! B%hI% P==%hq& %h) %h. ,%h%1 c5=%hK7 X%h= B%h> ,%ho? %hA %hHB 9=%hEC %hUF ,%hyG %hJ a6=%hrK %h.. Spriggan of Vehumet ***... ..... #...##..... Health: 49/49 ======================== ....##+####...#...... Magic: 15/21 =================------- .........#...#....[. AC: 4Str: 12 .........+...#...... EV: 21Int: 18 ........#...#...... SH: 0Dex: 17 %h & #########'#####......#...#...... XL: 10 Next:  0% Place: Dungeon:8  +............o*@.....#...##..... Noise: ---------  Time: 6454.4 (0.0)  #.............#......#...##..... k) +5 dagger (venom)  #.............#......'.......... Throw: 7 darts (datura)  #.............#).....#.....<....  #.............#......#..........  #.............#......#...##..... o   orc (polearm, wandering) %h  #.............#.....##...##..... ##.............+.....#........... #..............#.....#)..........Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident (wandering, hasn't noticed you, chance to  affect: 77%)%h#...... Dalarin the Covert+#######..>.. Spriggan of Vehumet ***........#...##..... Health: 49/49 ========================....##+####...#...... Magic: 15/21 =================-------.........#...#....[. AC: 4Str: 12.........+...#...... EV: 21Int: 18........#...#...... SH: 0Dex: 17  #########'#####......#...#...... XL: 10 Next:  0% Place: Dungeon:8  +............*'@.....#...##..... Noise: ---------  Time: 6454.4 (0.0)  #.............#......#...##..... %hb k) +5 dagger (venom)#.............#......'.......... Throw: 7 darts (datura)#.............#).....#.....<....#.............#......#..........#.............#......#...##..... o   orc (polearm, wandering)#.............#.....##...##..... ##.............+.....#........... #..............#.....#)..........Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident (wandering, hasn't noticed you, chance to  affect: 77%)%hzoally target)(   +0 trident (polearm, minion)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident (wandering, hasn't noticed you, chance to  affect: 77%)  The +0 trident dances into the air!%h%hl.o(%hJ====5.4 (1%h%h% _The orc shouts!%ha The +0 trident dances into the air! _The orc shouts!  You hit the orc. The orc is poisoned.  The orc is lightly wounded.  Your +0 trident hits the orc from afar!  The orc dies!%hj $(   +0 trident (polearm, minion)%h~ 6=1=---6.1 (0.7%h %h2 Z _Vehumet accepts your kill.%hT # +##### ##..> ..... #...## ....##+####...# .........#...#....[ .........+...# ........#...# #'#####......#...# +..#...## #.(.#......#...## #..#......'  #...#).....#.....< #....#......# #.....#......#...## #......#.....##...##  ##.......+.....#  #.#.....#)(.-%hU---7 (0.6  You now have 239 gold pieces (gained 19).  There is an open door here.%hoV)%h3W%h@_-7.7 (1%ha %h[b%hc5_Your +0 trident falls from the air.%h|c%hUz +#######..>..... #...##......##+####...#..........#...#....[.........+...#.............#...#.#########'#####......#...#.+............)'......#...##.......##...##.#.......#......'......#.......#).....#.....<#.......#......#.......#.......#......#...###.......#.....##...##. ##.......+.....#....... #........#.....#) ##+######.....#..8.3 (0 %hн= %hSB %h, %h %hka7= %h %hN, %hM %h, %h %h<, %hi %h(O= %h %h, %h %ha8= %h0 %h^, %h %h, %h %hL, %h %hO= %h %h8 , %h  %ha9= %h %hk, %h %h, %hu %h, %h %h!O= %hz# %h&b20= %hY( %h+, %hW- %hc0, %h1 %h5, %hB7 %h<O= %h? %hzE %hF %hH %h/e_ _You start resting. %hAw84.3 (26.0)1==5.3 (27 %hz %h}% _Magic restored. %h B #...+##### ##..>... #...##...##+####...#.... .........#...#....[........+...# ........#...# #########'#####......#... %hB: +......).#...## #.......#......#...## #.......#......'..... #.......#).....#.....< %hiC #.......#......#.... #.......#......#...##  #.......#.....##...##  ## %hC.......+.....#  #.......#.....#) %h+ME9 (0.6) %haX %hZQ _There is an open door here. %he+##### ##..> .....#...##.. ....##+####... .........#...#. .........+...#...... ........#...##########'#####......#...# %hf +............)'......#...## #.@#......#...## #.#......'.... #.#).....#.....< #.#......#..... #.#......#...## #.#.....##...###.+.....#..... .#.....#) ##+#####.#.....# %hr %hfs/6.5 _ %hy %hO| %hj  .....#...##..... ....##+####...... .........#...#... .........+...# ... .#...##########'#####......#...# +............)'......#...## #..#......#...## # %hZ j.#......'.... #.#).....#.....< #.#......#..... #.#......#...## #.##...###.+.....#..... .#.....#) ##+#####.#.....# #....##.#.....# ## %hB  %h (7.1 %h  %h  %hi... ....##+####... ..... .........#...# .... .+...# ... .#...##########'#####......#...# +............)'......#...## #..#......#...## #.#......'.... # %h2.#).....#.....< #.#......#..... #.#......#...## #.##...###.+.....#..... #....D.#.....#)D   steam dragon (wandering) ##+#####.#.....# %hā #....##.#.....# ##. ######.§...#.# %h %h0C==7 %h, %hK %hG ..... .........#...# .... .+...# ... .#...##########'#####......#...# +............)'......#...## #..#......#...## #.#......'.... %hx1 #.#).....# #.#......#..... #.#......#...## #.##...###.+.....#..... #....D %hy.#.....#) ##+#####.#.....# #....##.#.....# ## #######.§...#.# ......#....# %hu.# %h, %hY(8.3 %h %h %hL  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %he_B  Your hands begin to glow red. %h*kD.D %hl18----==9.3 (1.0Touch  %hu %hy6 _The steam dragon hisses angrily. %h25  .... .+...# .... .#...##########'#####......#...# +............)'......#...# #..#......#... #.#......'.... #.#).....# #.#......# #.#......#...# #.##...#....D.+.....#..... #......#.....#) ##+#####.#.....# #....##.#.....# # ########.§...#.# .......#....#.#$#D...##  %hD@ J--9 (0.6 %h H  %h S  %h_ .... .#...#########'#####......#... %hK +............)'......#... #..#......#... #.#......'... #.#).....# #.#......# #.#......# # %h[.##...#....D.+.....#.... #......#.....#) ##+##### %h؞I.#.....# #....##.#.....# #########.§...#.# ........# %h....#.#$#D...##.#..#)...# %h %h:D. %hD--90.5 %h %h %h y .... .#  %hK#'#####......# +.)'......# #.#......# #.#......' #.#).....# #.#......# #.#......# #.....D.#.....## ##.+.....# #.#.....#) ##+#####.#.....#  #....##.#.....#   %h#.§...#.#  .#§....#.#   %h/.$#D...##.#  .#)...# %hd %hk0=1.1 %hS %h _The steam dragon barely misses you. The steam dragon closely misses you.%h DD(confused)You hit the steam dragon but do no damage.%hwP----8 (0.7%h%hԢ8 _The steam dragon appears confused.%h  _The steam dragon appears confused. catch the helpless steam dragon completely off-guard!  You spit the steam dragon like a pig!!!  You kill the steam dragon!  Vehumet accepts your kill.  Vehumet offers you knowledge of Hailstorm.%h /  --more--%h>a..%hR 9=4-2.5 _You feel your power returning. _Your Spellcasting skill increases to level 7!%h %h  Spells (Memorise)TypeFailure Level  a - Hailstorm%h\ :Conjuration/Ice 5% 3b - Grave ClawNecromancy16%2 12 spell levels left 8 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h%hU%hS.... ........#.. Dalarin the Covert#########'#####......#.. Spriggan of Vehumet ***...+............)'......#.. Health: 49/49 ========================#.............#......#.. Magic: 19/21 =====================---#.............#......'.. AC: 4Str: 12#.............#).....#.. EV: 21Int: 18#.............#......#.. SH: 0Dex: 17#.............#......#.. XL: 10 Next:  4% Place: Dungeon:8#......@......#.....##.. Noise: ---------  Time: 6492.5 (0.0)##.............+.....#... k) %h9[40m+5 dagger (venom)#..............#.....#).. Throw: 7 darts (datura)##+#####.......#.....#...#....##.......#.....##########.§...#.......#........#§....#.......#.......$#D...##.......#........#)...#You spit the steam dragon like a pig!!!  You kill the steam dragon!Vehumet accepts your kill.Vehumet offers you knowledge of Hailstorm. _You feel your power returning. _Your Spellcasting skill increases to level 7!Memorise Hailstorm, consuming 3 spell levels and leaving 9? Y - Yes  N - No%h %hG ^.... ........#.. Dalarin the Covert#########'#####......#.. Spriggan of Vehumet ***...+............)'......#.. Health: 49/49 ========================#.............#......#.. Magic: 19/21 =====================---#.............#......'.. AC: 4Str: 12#.............#).....#.. EV: 21Int: 18#.............#......#.. SH: 0Dex: 17%h 7#.............#......#.. XL: 10 Next:  4% Place: Dungeon:8#......@......#.....##.. Noise: ---------  Time: 6492.5 (0.0)##.............+.....#... k) +5 dagger (venom)#..............#.....#).. Throw: 7 darts (datura)##+#####.......#.....#...#....##.......#.....##########.§...#.......#........#§....#.......#.......$#D...##.......#........#)...#You spit the steam dragon like a pig!!!  You kill the steam dragon!Vehumet accepts your kill.Vehumet offers you knowledge of Hailstorm. _You feel your power returning. _Your Spellcasting skill increases to level 7!3.5 (1%hP %h _This spell is dangerous to cast!Vehumet grants you knowledge of Hailstorm.%hS Z20=4.5 (2%h %h %hP o   orc (wandering)o%hP +5.5 (3%h[ %ho %h Co.%hk +6.5 (4%hB %hz _You start memorising the spell. You continue memorising. x3  You finish memorising.  You add the spell Hailstorm to your library.%h %h %h\ L _Spell assigned to 'e'.%hʐ  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  .... ........#.. Dalarin the Covert #########'#####......#.. Spriggan of Vehumet ***... +............)'......#.. Health: 49/49 ======================== #.............#......#.. Magic: 17/21 ===================----- #.............#......'.. AC: 4Str: 12 #.............#).....#.. EV: 21Int: 18 #.............#......#.. SH: 0Dex: 17 #.............#......#.. XL: 10 Next:  4% Place: Dungeon:8 #......@......#.....##.. Noise: ---------  Time: 6496.5 (0.0) ##.....%hD ..*.....+.....#... k) +5 dagger (venom) #.........*....#.....#).. Throw: 7 darts (datura) ##+#####..*....#.....#... #....##...*...#.....#  #########.§...#....*..#  o   orc (wandering)  ........#§....#.....o.#  .......$#D...##.......#  ........#)...#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 77%)%hz!M.... ........#.. Dalarin the Covert#########'#####......#.. Spriggan of Vehumet ***...+............)'......#.. Health: 49/49 ========================#.............#......#.. Magic: 17/21 ===================-----#.............#......'.. AC: 4Str: 12#.............#).....#.. EV: 21Int: 18#.............#......#.. SH: 0Dex: 17#.............#......#.. XL: 10 Next:  4% Place: Dungeon:8%h"]#......@......#.....##.. Noise: ---------  Time: 6496.5 (0.0)##.............+.....#... k) +5 dagger (venom)#..............#.....#).. Throw: 7 darts (datura)##+#####.......#.....#...#....##.......#.....##########.§...#.......#o   orc (wandering)........#§....#.....*.#.......$#D...##.......#........#)...#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 77%)%hoally target)(   +0 flail (minion)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 77%)  The +0 flail dances into the air!%hǂ%hċo(.==7.5 (1%hU%h% _The orc shouts!%h7j 4#########'######.+............)'......#.#.#......#.#.#......'.#.#).....#.#.#......#.#.#......#.#......#.....##.%hk s##.......+.....#..#.......#.....#)##+######.....#......##.#.....# #########.§...#.....o(# ........#§....#.......# .$#D...##.# .#) .....D§.)o...+%hy %hy 6--8.1 (0.6%hT %hW %h_O--%h.  %h @_Unknown command.%hEXI+............)'......#...##.#......#...##.#......'.#.#).....#.#.#......#.#.#......#...##......#.....##...###.......+.....#..#.......#.....#)##+######.....#......##.#.....# # ########.§...#.....o(# .......#§....#.......#$#D...##.# #)...##.# D§.)o...+..§§#+####%h^%hl@o.%h|m&7%hLy%h`}1 _Your +0 flail hits the orc.%h<!#.#......#...##.#......'.....#.#).....#.#.#......#.#.#......#...###......%h >#.....##...###.......+.....#......#.......#.....#)##+######.....#......##....o..#.....# ## #######.§...#......(# ......#§....#.#%h?e$#D...##)...##.# D§.)o...+.. §§#+#####).oo.#%hw (.=9.3%h %hI _The orc misses you.%h# _Your +0 flail hits the orc. _The orc misses you.  You hit the orc. The orc is poisoned.  The orc is severely wounded.  !  The orc dies!([.(   +0 flail (minion)%h]8=500.0 (0.7%hs%h}Z _Vehumet accepts your kill.%hfE +)'......#... #.#......#...# #.#......' #.#).....# #.#......#.... #......#......#... #.......#.....##...#%hmG ##......+.....# #.........@....#.....#)#+#####....(..#.....#..... #....##....[..#.....# # ########.§...#.#..#§....#.#$#D...##.#....#)...###D§.)o...+ .....§§#+#####.........%hI%hS8(.%hT3-6 (0.6%hc]%hT`%h  #########'#####......#... +)'......#... #.#......# #.#......' #.#).....# #.#......#... #......#......#... #......%h .#.....## ##.......@.....+.....# #..........(...#.....#)#+#####.......#.....#.... #....##....[..#.....# #########.§...#.#..#§....#.#$#D...##.#....#)...###D§.)o...+%h %h 8(.%h B-1.2%h, %h %hQL +............)'......# #..#......# #.#......' #.#).....# #.#......# #.#......# #.......###(....+..... #.......@......#.....#) ##+#####.#.....# #....##....[..#.....#  #########.§...#.......#  ........#....#.#  $#D...##.#  ..#)...##.#  .....D§.)o...+..  ......§§#+#####..%hFS%hYG.(%hPZ&8%h`%hb%ha#.#......#.#.#......'.#.#).....#.#.#......#.#.#......#.#......#.....##.##.......+.....#..#........(.....#.....#)##+#####.@.....#.....#......##....[..#.....# #########.§...#.......# ........#§. .$#D...# .#)...##.# .....D§.)o...+... ......§§#+##### .(.).oo.#=2.4%hW%hp#.#......'.#.#).....#.#.#......#.#.#......#...##......#.....##...###.......+.....#..%hk#........(.....#.....#)##+#####.......#.....#......##..@.[..#.....# # ########.§...#.......# .......#§....#.# $#D...##)D§.)o...+...§§#+##### (.).oo.# #.##.)....#%h%h6F.(%he(3.0%h %h߭%h6#.#).....#.#.#......#.#.#......#...###......#.....##...###.......%h+.....#......#.......#.....#)##+#####..(....#.....#......##....[..#.....# ## #######.§...#...@...# ......#§....#.# $#D...##.# #)D§.)o...'...§§#+#####).oo.# #.## .)....# #.# .....#%h%hT)6%ht%hW _Your +0 flail falls from the air.%h !#.#......#.#.#......#...###......#.....##...##.##.......+.....#.......#.......#.....#)##+#####..)....#.....#......##....[..#.....# ## ######.§...#.......# .....#§....#.# %hF $#D...##.# #)...##.# D§.)o...'...§§#+##### ).oo.# #.##... )....# #.# .....# #.# #%h) %h (4.2%h %h %hw #.#......#...## #.......##...###.....+.....#..... #.......#.....#) ##+#####..)....#.....# #....##....[..#.....# ## %h#######.§...#.......# ......#§....#.#$#D...##.#..#)...##.#D§.)o...'.......§§#+#####...).oo.# ###... .)....# #.# ... ......# #.# ...# .. ......#%h))%h*&8%ho4%h9%h #.##...#.....+.....#..... #.......#.....#) ##+#####..)....#.....# #....##....[..#.....# # ########.§...#.......# .......#§....#.#$#D...##.#..#)...##.#D§.)o...'.......§§#+#####. (.).oo.# ###... ..)....# #.# ... .......# #.# ...# ...###.. .#5.4%h%hG #.+.....#.... #.......#.....#) ##+#####..)....#.....# #....##....[..#.....# #########.§...#.......# ........#§....#.#%hJ $#[...##.#..#)...##.##D§.)....'.......§§#+#####. .(.).oo.# ###... ...)....# #.# .........# #.# ...# ....###...# #. .#%hZ %h \ V9=6.0%hg %hj %h*% .#.....#) ##+#####..)....#.....# #....##....[..#.....#  #########.§...#.......#  ........#.....#.#  $#[...##.# %hM, ..#)...##.##  .....D§.)....'.....  ......§§#+#####.  .(.).oo.# ###...  ...)....# #.# ...  ........# #.# ..  .# ...  .# ##.  .# #.  .# ## %h$7%h7&6%h6=%h>%hQs #+#####..). #....##....[  #########.§...#.......#  ........#..$#[...#.#)...##D§.)....'......§§#+#####(.).oo.# %hv##.....)... . +.......#%h|%h}(7.2%h%hֆ%hp  #....##....[  #########.§...#.......#  ........#..$#[...#.#)#D§.)....'......§§#+#####(.).oo.# ##.....)... . ... ##........8%hx& J #########.§...#.......#  ........#..$#[...#.#)#D§.)....'......§§#+#####(.).oo.# ##.....)... . #... ###........=8.4%h*  %h( ........#..$#[...#.#)#D§.)....'......§§#+#####(.).oo.# ##.....)... .# #... # #########9.0 %h M#########.§.#.....$#[ ...#)...#### D§.)....'......§§#+####.... (.).oo#) .### ...#........# #.........#########6 %h M #....##....[..#.....##########.§.#.....$#[ ...#)...## %hT B## D§.)....'......§§#+####.... (.).oo#) .### ..#.  ........# ##.........#........ %h}  %h ?10.2!%h`5M##+#####..)..... #....##....[..#.....##########.§.#.....$#[ ...#)...#### D§.)....'......§§#+####.... (.).oo#) .## ..........# #..........##........8!%hK[M..........)##+#####..)..... #....##....[..#.....##########.§.#.....$#[...# ...#)...#### D§.)....'......§§#+####.... (.).oo#) .........# ##.......# ..+.......#1.4!%hb!%hm ##.+.....# #..............#.....#)##+#####..)....#.....#.. #....##....[..#.....# #########.§...#.# ..#.....#.# $#[...##.  ........#)...####  .....D§.)....'. ......§.#+#####.. .(.).oo.# #.##... ...)....# #.#... .# ### .. .# #... .# ##.. .# #...........# #.#[37!%h m!%hH!%hW20=2.0!%h6!%h!%h6  ##.+.....# #........#.....#) ##+#####..)....#.....# #....##....[..#.....# ##.....#.......# .#.....#.......# .$#[...##.......# .#)...##.## .....D[.)..... ........#+#####. .(.).oo.# #.......##... ...)....# #...# ... .# ##....# .. .# #........ .# ##........ .# #.........  [1!%h X1G.# #.#!%h !%h &6!%hS !%h Q _There is an open door here."%hV ##.+.....# #.#.....# ##+#####..)....#.....# #....##....[..#.....# ##.....#.......# .#.....#.......# .$#[...##.......# .#)...##.## ......[.)...@'. .#+#####. .(.).oo.# #.......##... ...)....# #......# ... .# ##.......# .. .# #.......... .# ##.........  .# #.  .# #.#[9;1"%hz7H3.2 _"%hON  ##.+..... #.#..... ##+#####..)....#..... #....##....[..#..... ##.....#"%hN .# .#.....#.......# .......$#[...##.......# .#)...##"%hN '.## ......[.)..@.'. .#+#####"%h _The orc wizard hits your +0 short sword.*%hPf#+.##+#####..) #....##....[*%hf|#########.....#.......# ........#.....#$#[...#.#)...###*%h%g[@)....'.....#+#####*%hpg(.)...)# ###..).... *%himo.#(o.....#o 2 orcs (1 distracted)o #*%h  An orc comes into view. It is wielding a +0 battleaxe.*%h04--8 (0.6*%h*%h> _Your +0 short sword hits the orc wizard.+%h.##+#####..) #....##....[#########.....#.......# ........#...$#[...##.#)...###[.)....'....@#+#####+%h ?(.)...)# ###..).... o.#(o.....#o .#  ++%hK+%h1+%h+%h.o..o.o .o+%h.i7=--9.4+%h6+%h?9> _Your +0 short sword hits the orc wizard.+%hm ##+#####..)....# #....##....[..#.#########.....#.......#.........#.....#.#$#[...##.#..#)...##.#[.)....'..+%hXo...#+#####(.)..@)# ##...o....# #...o...# ##.#(.....# ...o.....# ##.......# #.# ##.# +.# #..+%hq+%hi(. +%ha8=20.0+%hT _Your +0 short sword hits the orc wizard.,%hA  #....##....[....#########.....#................#.....#.$#[...##...#)...##.[.)....'....#+#####(.)...)# #...o.@..# #..(o...# ##.......# .o.....# ##.......# #.# #.# +.!....# #. #,%hN B  Found a potion of brilliance.,%hU s  The orc wizard casts a spell at you.,%h~ ,%h$ ,%h )oo.  The magic dart hits you!,%h u36--------=6,%hJ ,%h5 > _Your +0 short sword hits the orc wizard.-%h<=  The magic dart hits you!  You barely miss the orc wizard.The orc wizard is almost dead.  Your +0 short sword hits the orc wizard.  The orc wizard dies!-%hC o.oo 2 orcs(   +0 short sword (minion)  Vehumet accepts your kill.-%hS\r7=-----51.3 (0.7-%hg-%h2jT _The orc completely misses you..%h?F(1 ally target).%h?`8=2.0.%hBI.%hK| _You hit the orc but do no damage. Your +0 short sword hits the orc. x2.%h 7  You hit the orc but do no damage. The orc appears confused. The orc misses you.x2The orc hits your +0 short sword with a +0 battleaxe..%h K [)ooconfused.%h L -).%hM 59=.%hN '7.%hHa .%h|g ] _Your +0 short sword falls from the air./%hx ed, 1 very poisoned)You hit the orc but do no damage. The orc is poisoned.6=3.4/%h%| /%h|/%h]}I_The orc completely misses you. x20%h0%h͵a40=4.10%h _You hit the orc but do no damage. The orc looks even sicker.0%h, 1=8 _You completely miss the orc. The orc misses you. x21%hk  You hit the orc. The orc looks as sick as possible!  The orc is heavily wounded.1%hwo[extremely poiso…)1%hD`2=5.51%h=1%hI _The orc misses you.1%hb  You hit the orc.  You kill the orc!Vehumet accepts your kill.1%h[f1%hJz)oo   orc (confused, extremely poisoned)1%hҔs7==6.21%h̨1%h^4 _You feel your power returning.2%h+  You strike the helpless orc from behind!  You impale the orc!!  You kill the orc!2%hi< e)2%h[ \3=-92%hYc 2%he Z _Vehumet accepts your kill.3%hwM##+#####..).. #....##....[#########...3%hcb.#.....$#[.....#)...##[.)....'........#+####(.).@.)) )[3%h#..........# #.............!....#3%h3%hRY4=-3%h&7.5 (0.63%h3%h3%hW6 M.......... ##+#####..)..3%h6 P. #....##....[#########.....#.....$#[..#)...##3%h7 [.)....'.....@..#+####(.)...)) .....)[...# ##.................#3%hM >8.13%hZ 3%ha 4%hGe#+#..............# ##+#####..)....#.. #....##....[..#..#########.....#.#.#.....#.#.4%hf$#[...##.#..#)...###.)....'............#+#####.4%hf...(.)...)# #.#.....))...# #.#.....)[...# ##.4%hj# #...# ##..# #..# #.#4%h~5==74%hx  Things that are here: _a +0 robe; an orc corpse4%hU.#.#+.#..............#. ##+#####..)....#... #....##....[..#...#########.....#.# .#.....#.# .$#[...##.# .#)...####.[.)....'............#+#####.....(.)...)# #.#.....))...# .....)[...# ## .# #...# ##..# #..4%h)\4%h\6=8=9.3 _4%hc4%he4%h M ##+.......... ##+#####..).. #....##....[..#.########.#.....[ ..#)...####[.)....'...........#+#####.................#4%h* 4%h/+ &94%h59 4%h? 4%h@ Z7=30.9 (14%hG 4%hJ ? _You now have 253 gold pieces (gained 14).5%h #.##.+ .# ##+#####..)....#.. #....##....[..# ..#########.....#.......# ..........#.....#.# .#[...##.# .#)...##.# [.)....'5%hю.. ...#+##### ...(.)...)# ## .....))...# #. .....)[...# ##.# ..........# .. .# ## .# #5%hv5%hUc8=1.5 (05%h15%h= #+.##+#####..).. #....##....[.#########.....#.............#.....[...#5%h=7)...#)....'....#+#####(.)...)# #.........#..........# #.......# 6%h 6%h} Q9==6%h !2.16%h)6%h-  Things that are here: _a +0 robe; an orc corpse6%h( 9 . ##+#####..)...... #....##....[.. ..#########.....#....... ..........#.....#. .#[...##. .#)...##. [.)....'. .#+#####6%h  ...(.)...)# # .....))...# #. .....)[...# ##. ..........# . .# ## .# # .# # .# +.6%h> C7 _6%h 6%h 7%h #.. ##+#####..).. #....##....[.#.....#.#.....#.#[...##.#)...##.[.)....'.#+#####.(.)...)# #.))...# #.)[...# ##.# #.# ##.# #.# # .# +7%h.7%h(3.37%hH7%h;7%hAel #. ##+#####..). #....##....[.#.....#.#.....#.#[...##.#)...##.[.)....'.#+#####7%hh^.(.)...)# #.))...# #.)[...# ##.# #.# ##.# #.# # .# +7%hDx7%hx&97%h7%h7%hK ... ##+#####..).. #....##..7%huL .#########.....#.............#.....#.#[...##.#)...##[.)....'...#+#####7%hM (@)...)# #...))...# #.)[...# ##......# .# ##.# #.# #.# + .....!....# #7%hbe Z=4.57%hj 7%hl 8%h ... ##+#####..). #....##.#.....#.#.....#.#[...##.#)...##.[.)....'.#+#####.@.)...)# #8%hR6.))...# #=.)[...# ##.# #.# ##.# #.# #.# + .....!....# #8%h8%h!V9=5.18%h8%h( 8%h]_Found a wooden ring.8%h[6.1 (188%h{8%hd _n - 8 datura-tipped darts (gained 1)9%h&.......##..........#########.....#.........#.....#..#[...##..#)...##..[.)....'....#+#####.)...)# #..))...# #.=)[...# ##.......# #...# #.# #..# #..# +.!....# #. #.9%h9%hm)7 (09%h^9%hO9%hI......#########.....#.........#.....#..#[...##..#)...##..[.)....'....#+#####.)...)# #..))...# #.=[...# ##.......# #...# #.# #..# #..# +.!....# #.....# #.######9%h(7.39%h9%h 9%h49%hF_You see here a +0 short sword.9%h  ........[...#)[.)....'...#+#####)...)# ))...=[#...# .............9%h 9%h =9%h 9 9%h _9%h 9%h 9%hO [...#).[.)....'...#+#####)...)# ))...=[#....# #######+######8.5:%hQ )[.)....'...#+#####)...)# ))...=[#....# +.#9.1:%hoX:%hY:%hl [.)....'...#+#####)...)# ))...=[#....# + !#7:%hJ:%h:%hPd  ..#+#####)...)# ))...=[#....# + !# .#:%hq ?40.3:%hxt :%hv ;%hf )...)# ))...=[#....# + # ...# ######;%hl;%hmU20=9;%hr;%h|A1.9 (1;%h?R _q - 3 potions of brilliance (gained 1);%h ~ ......#+##### .)...)# # .))...# # =;%h" )[...# ## .#  .# ##;%h  .# # .# #.# +;%hV .# ## #...................# #####;%h a########+#######;%h$ ;%h!& +2.5 (0;%hS/ ;%hq2 ;%h`B [.)....' ......#+##### .)...)# # ;%h&.))...# # =)[...# ## ;%h.#  .# ## .# # .# #.# +.# ## #...................# #############+#######;%hp#;%h#(3.1;%ha*;%h,<%hD@ ...#)...##[.)....'......#+#####.)...)# #..))...# #=)[...# ###.# #<%hFA.# ###.# ##.# #+.# +#.# ## #...................# ###.#########+#######<%h]H<%hHB=7<%h+P<%h,R<%h?  .#[...##...#)...##[.)....'......#+#####.)...)# #..))...# #..=)[...# ## #.#  #.# ## #.# # #.# # +.# + #.# ## #..................# ##..#########+#######<%hK >4.3<%hwT =%h .#.....#.#[...##...#)...##[.)....'......#+#####.)...)# #..))...# #...=)[...# ## #.#  #.# ## #.# # #.# # +.# + #.# # .#  ..................# #..#########+#######=%h<9=%h=%h'Q #########......#......#[......#)...#[.)....'......#+###.)...)# ..))...# ....=)[...# #####.#  #.# #.# #.# +=%h˱.# #.# .# ..................#=%hx=%h~=%h(!5.5=%h=%h=%h3 ......#.#.#[....#)....[.).....#+.)...)#.))...#.=.)[...# #.#  #.#  #....# #....# +....# #....# .....#  .#=%h*>6.1=%h2=%h~  ......#.#.#[.#).[.).#+.)...)#.))...#.=.)[...##.# #.# #.....# #.....# +.....# #.....# ......#  .#1==7=%hQ >%hj-; ......#.#.#[.#).[.).#+.)...)#.))...#..)[...#.######.# #.# #......# #......# +.# #.# ..# .# 7.38.3 (1 >%h0>%h2*_G - a ring of protection from cold@%h@%hInventory: 33/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts (quivered)p - 10 curare-tipped darts  u - 3 darts of disjunction  v - 2 throwing netsz - 16 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Magical Staves (go to first with |)  B - a staff of fire Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)h - a ring of fire  G - a ring of protection from cold @%huWands (go to first with /)y - a wand of iceblast (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]D%h,  G - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove D%h, G Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.F%hF%hF%h@......#########.. Dalarin the Covert.....................#.. Spriggan of Vehumet ***........................#[. Health: 49/49 ========================.....................#). Magic: 21/21 ========================...................[.).. AC: 4Str: 12.....................#+# EV: 21Int: 18................)...)#SH: 0Dex: 17................))...#F%h8XL: 10 Next:  5% Place: Dungeon:8.......@........)[...#Noise: ---------  Time: 6548.3 (0.0).######..............#k) +5 dagger (venom)#..............#Throw: 8 darts (datura)#..............##..............#+..............##..............#................#..................#F%h  _a +0 robe; an orc corpse _Found a wooden ring. _n - 8 datura-tipped darts (gained 1) _You see here a +0 short sword. _q - 3 potions of brilliance (gained 1) _G - a ring of protection from coldF%hA8 (0.5F%hF%h1 _Found a wooden ring. _n - 8 datura-tipped darts (gained 1) _You see here a +0 short sword. _q - 3 potions of brilliance (gained 1) _G - a ring of protection from cold (worn)I%hfI%hwDalarin the Covert (Spriggan Enchanter) Turns: 8851, Time: 00:53:31 Health: 49/49AC:  4 Str: 12 XL: 10 Next: 5% Magic: 21/21EV: 21 Int: 18 God: Vehumet [***...] Gold: 253SH:  0 Dex: 17 Spells: 9/23 levels left rFire . . .k - +5 dagger (venom) I%h:(rCold + . . (no offhand) rNeg . . .b - +0 robe rPois .(no helmet) rElec .I%huw - +1 cloak {Stlth+} rCorr .A - amulet of regeneration SInv + j - +6 ring of strength I%hWill +....G - ring of protection from cold Stlth +++++ HPRegen 1.08/turn MPRegen 0.17/turn I%hE %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3N%hLN%h ......#########.. Dalarin the Covert.....................#.. Spriggan of Vehumet ***........................#[. Health: 49/49 ========================.....................#). Magic: 21/21 ========================...................[.).. AC: 4Str: 12.....................#+# EV: 21Int: 18................)...)#SH: 0Dex: 17................))...#XL: 10 Next:  5% Place: Dungeon:8.......@........)[...#Noise: ---------  Time: 6548.8 (0.0).######..............#k) +5 dagger (venom)#..............#Throw: 8 darts (datura)#..............##..............#%hl49m+..............##..............#................#..................#  _Found a wooden ring. _n - 8 datura-tipped darts (gained 1) _You see here a +0 short sword. _q - 3 potions of brilliance (gained 1) _G - a ring of protection from cold _G - a ring of protection from cold (worn)N%hN%hpP%hz  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%hxQ%hR Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice3% 2  b - Tukima's DanceHexes1% 3  c + Confusing TouchHexes1% 3  d - Mephitic CloudConjuration/Alchemy/Air 5% 3  e - HailstormQ%hD Conjuration/Ice 5% 3 Select a spell to cast[!]/[I] toggle spell headersS%h@ S%hX S%hE ......#########.. Dalarin the Covert.....................#.. Spriggan of Vehumet ***........................#[. Health: 49/49 ========================.....................#). Magic: 21/21 ========================...................[.).. AC: 4Str: 12.....................#+# EV: 21Int: 18................)...)#SH: 0Dex: 17................))...#XL: 10 Next:  5% Place: Dungeon:8.......@........)[...#Noise: ---------  Time: 6548.8 (0.0).######..............#k) +5 dagger (venom)#..............#Throw: 8 darts (datura)#..............##..............#%hs 49m+..............##..............#................#..................#  _You see here a +0 short sword. _q - 3 potions of brilliance (gained 1) _G - a ring of protection from cold _G - a ring of protection from cold (worn)  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.......#########.. Dalarin the Covert.....................#.. Spriggan of Vehumet ***........................#[. Health: 49/49 ========================.....................#). Magic: 21/21 ========================...................[.).. AC: 4Str: 12.....................#+# EV: 21Int: 18................)...)#SH: 0Dex: 17................))...#XL: 10 Next:  5% Place: %hz -;49mDungeon:8.......@........)[...#Noise: ---------  Time: 6548.8 (0.0).######..............#k) +5 dagger (venom)#..............#Throw: 8 darts (datura)#..............##..............#+..............##..............#................#..................#  _You see here a +0 short sword. _q - 3 potions of brilliance (gained 1) _G - a ring of protection from cold S%h _G - a ring of protection from cold (worn)  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _T%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   j + Spellcasting 7.0   5.7  +2           b - Staves   0.0   1.7  -3   k + Conjurations 1.5   3.4  -3   c - Unarmed Combat   0.0   1.4  -2   l + Hexes7.4   5.7  +2   d - Throwing   1.0   2.0   0   m + Alchemy2.9   2.5 %hP0m +1      n + Fire Magic2.1   4.2  -2  e + Short Blades 6.0   5.9  +1   o - Ice Magic   1.0   2.8  -2   f - Long Blades   2.7   1.4  -2   p - Air Magic   0.0   1.2  -1           g - Armour   0.0   1.7  -3   q - Evocations   3.0   2.4  +3  h + Dodging7.7   4.8  +3  %hZ m    i + Stealth9.9   4.4  +5                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced%h 7m|base level  [!] training|cost|targetsb%h......#########.. Dalarin the Covert.....................#.. Spriggan of Vehumet ***........................#[. Health: 49/49 ========================.....................#). Magic: 21/21 ========================...................[.).. AC: 4Str: 12.....................#+# EV: 21Int: 18................)...)#SH: 0Dex: 17................))...#XL: 10 Next:  5% Place: Dungeon:8.......@........)[...#Noise: ---------  Time: 6548.8 (0.0).######..............#k) +5 dagger (venom)#..............#Throw: 8 darts (datura)#..............##..............#%h16H+..............##..............#................#..................#  _q - 3 potions of brilliance (gained 1) _G - a ring of protection from cold _G - a ring of protection from cold (worn)  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.b%hb%hc%h _c%h,c%hc%hc%h,c%hc%hc%h,c%h c%hB c%h,c%h<c%hX7 _You open the door.c%h*3c%hc%hj"@  There is an open door here.c%h#c%hp$ _c%h\%c%h'c%h@(,c%h(c%h]*c%hY,Bc%hd0c%ht1,c%h2c%hxR..........)) ................)[ .######...... #....#...... #....#...........< #....#....... #....'.............######............. #..@................55.8 (7 #.....#......#########+####......##......##......##......######### 6.4 (7.6 _Found a stone staircase leading up.d%hH  ...)K..............)............)........######........#....#........#....#<....#....#....#....'.[......@######....#####... #................ #......#########+ #......# #......#K   kobold (asleep) #......# #......######### 7.6 (1.2  A kobold comes into view. It is wielding a +0 dagger.8.2 (1.8 _Found a ring mail.f%hu1 ...K...K.........######.#....#......#....#<....#....#..#....'[.......######....#####......... #................ #......######### #......#K 2 kobolds (asleep)f%hZ #......# #......# #......#f%h+A8 (0.6f%h,f%h0u _A kobold comes into view. It is wielding a +0 dagger.f%h  .......K...K.K.........######.#....#......#....#<.@..#....#..#....'[.......######..#####....... #.................. #......######## K   kobold brigand (missile, asleep)... #......#KKK 3 kobolds (asleep)?.. #...#  #......#  A kobold brigand and a kobold come into view.The kobold brigand is wielding a +0 club and quivering curare-tipped darts. Thef%h Kkobold is wielding a +1 whip of electrocution.f%h !9.4f%h f%h  f%h f%ha "_Found a scroll of silence.h%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j%hs ............... Dalarin the Covert ..K..................... Spriggan of Vehumet ***... ...K.................... Health: 49/49 ======================== K.K..................... Magic: 18/21 ====================---- ...*.................... AC: 4Str: 12 ....*.....######........ EV: 21j%h>Int: 18 .....*....#....#........ SH: 0Dex: 17 ......*...#....#........ XL: 10 Next:  5% Place: Dungeon:8 .....<.@..#....#........ Noise: ---------  Time: 6559.4 (0.0) ..........#....'........ k) +5 dagger (venom) ..[.......######........ Throw: 8 darts (datura) .....#####.............. ..... #.............. .... #......######## K   kobold brigand (missile, asleep) ... #......#  KKK 3 kobolds (asleep) ?.. #......# j%hZ> #......# _Found a scroll of silence.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, chance to affect: 77%)k%h.wr *K*.k%hwc*.*k%hZd K.*.*.*  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.k%he kAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (asleep, chance to affect: 62%)l%hĬ............... Dalarin the Covert..K..................... Spriggan of Vehumet ***......K.................... Health: 49/49 ========================*.K..................... Magic: 18/21 ====================----........................ AC: 4Str: 12..........######........ EV: 21Int: 18..........#....#........ SH: 0Dex: 17..........#....#........ XL: 10 Next:  5% Place: Dungeon:8.....<.@..#....#........ Noise: ---------  Time: 6559.4 (0.0)..........#....'........ k) +5 dagger (venom)..[.......######........ Throw: 8 darts (dal%hj-tura).....#####................... #.................. #......######## K   kobold brigand (missile, asleep)...#......#KKK 3 kobolds (asleep)?..#......##......#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  l%hέPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (asleep, chance to affect: 62%)l%hQK)l%h  KKK.KKKK1 distracted)The +0 club dances into the air!l%hl%hl%hl%h l%hg.K...K..KKKl%he6===60.4 (1l%hl%h+ _The kobold shouts! x2o%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q%hP  Okay, then.q%hq%hFD _r%hA............... Dalarin the Covert........................ Spriggan of Vehumet ***....K...................... Health: 49/49 ========================.K..K................... Magic: 18/21 ====================----..*K.................... AC: 4Str: 12...*......######........ EV: 21Int: 18....**....#....#........ SH: 0Dex: 17......*...#....#........ XL: 10 Next:  5% Place: Dungeon:8.....<.@..#....#........ Noise: ===------  Time: 6560.4 (0.0)..........#....'........ k) +5 dagger (venom)..%h%m[.......######........ Throw: 8 darts (datura).....#####................... #.................. #......######## K   kobold brigand (missile)...#......#KKK 3 kobolds?..#......##......# _Okay, then.Throw: 8 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, quivering curare-tipped darts (51% to hit, chance to  frenzy on hit: 73%)s%hٜ............... Dalarin the Covert........................ Spriggan of Vehumet ***...s%h.K...................... Health: 49/49 ========================.K..K................... Magic: 18/21 ====================----..(K.................... AC: 4Str: 12s%h...(......######........ EV: 21Int: 18....((....#....#........ SH: 0Dex: 17......(...#....#........ XL: 10 Next:  5% Place: Dungeon:8s%hi.....<.@..#....#........ Noise: ===------  Time: 6560.4 (0.0)..........#....'........ k) +5 dagger (venom)..[.......######........ Throw: 8 darts (datura)s%hZ.....#####................... #.................. #......######## K   kobold brigand (missile)...#......#s%h֡nKKK 3 kobolds?..#......##......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, quivering curare-tipped darts (51% to hit, chance to  frenzy on hit: 73%)  You throw a datura-tipped dart.  The datura-tipped dart hits the kobold brigand.s%h7nShift-Dir - straight line  Aim: a kobold brigand, quivering curare-tipped darts (51% to hit, chance to  frenzy on hit: 73%)  You throw a datura-tipped dart.  The datura-tipped dart hits the kobold brigand.kobold brigand resists.(....., ally target)(   +0 club (minion)s%h~s%hs%hs%hs%hnr.(K..s%h[K.KKs%h 5---1.4 (1s%h&07s%hs%h: _The poisoned dart hits your +0 club!u%h ?............... Dalarin the Covert........................ Spriggan of Vehumet ***........................... Health: 49/49 ========================((K..................... Magic: 18/21 ====================----..K.K................... AC: 4Str: 12...*K.....######........ EV: 21Int: 18....**....#....#........ SH: 0Dex: 17......*...#....#........ XL: 10 Next:  5% Place: Dungeon:8u%hkg.....<.@..#....#........ Noise: ---------  Time: 6561.4 (0.0)..........#....'........ k) +5 dagger (venom)..[.......######........ Throw: 7 darts (datura).....#####................... #.................. #......######## K   kobold brigand (missile, ally target)...#......#KKK 3 kobolds?..#......#(   +0 club (minion)#......# _The poisoned dart hits your +0 club!  Throw: 7 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, quivering curare-tipped darts (ally target, 51% to hit,  chance to frenzy on hit: 73%)u%hb ............... Dalarin the Covert........................ Spriggan of Vehumet ***........................... Health: 49/49 ========================((K..................... Magic: 18/21 ====================----..(.K................... AC: 4Str: 12...(K.....######........ EV: 21Int: 18....((....#....#........ SH: 0Dex: 17......(...#....#........ XL: 10 Next:  5% Place: Dungeon:8.....<.@..#....#........ Noise: ---------  Time: 6561.4 (0.0)..........#....'........ k) +5 du%h5 agger (venom)..[.......######........ Throw: 7 darts (datura).....#####................... #.................. #......######## K   kobold brigand (missile, ally target)...#......#KKK 3 kobolds?..#......#(   +0 club (minion)#......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, quivering curare-tipped darts (ally target, 51% to hit,  chance to frenzy on hit: 73%)  You throw a datura-tipped dart.  The datura-tipped dart barely misses the kobold brigand.u%h2 u%hlB p.(K....u%hpM (Aim: a kobold brigand, quivering curare-tipped darts (ally target, 51% to hit,  chance to frenzy on hit: 73%)  You throw a datura-tipped dart.  The datura-tipped dart barely misses the kobold brigand.r +0 club hits the kobold brigand.  A poisoned dart appears from out of your range of vision.u%h/ u%h u%h u%h u%h$ 6..((K.K.KK2.3 (0.96u%h) P _The poisoned dart hits your +0 club!x%h!............... Dalarin the Covert........................ Spriggan of Vehumet ***........................... Health: 49/49 ========================.(...................... Magic: 18/21 ====================----.((K.................... AC: 4Str: 12...K.K....######........ EV: 21Int: 18....*K....#....#........ SH: 0Dex: 17.....**...#....#........ XL: 10 Next:  5% Place: Dungeon:8.....<.@..#....#........ Noise: ---------  Time: 6562.3 (0.0)..........#....'........ k) +5 dagger (venom)x%hb..[.......######........ Throw: 6 darts (datura).....#####................... #.................. #......######## K   kobold brigand (missile, ally target)...#......#KKK 3 kobolds?..#......#(   +0 club (minion)#......# _The poisoned dart hits your +0 club!  Throw: 6 darts (datura)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, quivering curare-tipped darts (lightly wounded, ally  target, 51% to hit, chance to frenzy on hit: 73%)x%h6 ............... Dalarin the Covert........................ Spriggan of Vehumet ***........................... Health: 49/49 ========================.(...................... Magic: 18/21 ====================----.((K.................... AC: 4Str: 12...K.K....######........ EV: 21Int: 18....(K....#....#........ SH: 0Dex: 17.....((...#....#........ XL: 10 Next:  5% Place: Dungeon:8.....<.@..#....#........ Noise: ---------  Time: 6562.3 (0.0)..........#....'........ k) %h r0m+5 dagger (venom)..[.......######........ Throw: 6 darts (datura).....#####................... #.................. #......######## KKK 3 kobolds...#......#K   kobold brigand (missile, fast, strong…)?..#......#(   +0 club (minion)#......#Aim: a kobold brigand, quivering curare-tipped darts (lightly wounded, ally  target, 51% to hit, chance to frenzy on hit: 73%)  You throw a datura-tipped dart.  The datura-tipped dart hits the kobold brigand.  The kobold brigand flies into a frenzy!  The kobold brigand is lightly wounded.x%hF x%hH x%hH x%h I x%hQ .(.(KK...K.K  x%h2S [3.3 (15x%hY x%h\ 3  target, 51% to hit, chance to frenzy on hit: 73%)  You throw a datura-tipped dart.  The datura-tipped dart hits the kobold brigand.kobold brigand flies into a frenzy!is lightly wounded. _hits your +0 club. Your +0 club hits the kobold brigand.z%hm...............(........(KK.....######......K...#....#.......K...#....#......<....#....#.........@.#....'...[######......#####............ #........ #......#########... #......# ?.. #......#  #......# z%h  The kobold brigand hits the kobold.  The kobold dies!z%h; ) 2 Vehumet accepts your kill.z%h+9 (0.6z%hnz%h}e _Your +0 club closely misses the kobold brigand.|%hX.).(..)..|%h)..(K).....######......K...#....#.......K...#....#......<....#....#.|%ht..........#....'...[######......#####.......|%h..... #........... #......#########+... #......#?.. #......# |%hX #......# #......# ########|%h  The kobold brigand hits your +0 club.)..KK4.5|%h|%h |%hH_Your +0 club falls from the air.}%h K.())...)[..)K).....######...........#....#..K..#....#......<.K..#....#...........#....'...[}%hb ######.......#####@............ #..... #......#########+#... #......#?.. # #......# #......# ######## }%h }%h P(K}%ho (5.1}%h }%h6 %hi   %h Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hvT .(.......................)) Dalarin the Covert ..(......................)[ Spriggan of Vehumet ***... %h!..)().....######........... Health: 49/49 ======================== ....K.....#....#........... Magic: 15/21 =================------- .......K..#....#........... AC: 4%hStr: 12 .....<.K..#....#........... EV: 21Int: 18 ........*.#....'........... SH: 0%hDex: 17 ..[......*######........... XL: 10 Next:  5% Place: Dungeon:8 .....#####@................ Noise: ---------  Time: 6565.1 (0.0) ..... #................. k) +5 dagger (venom)%h7 .... #......#########+# Throw: 5 darts (datura) ... #......#  ?.. #......#  #......#  KK 2 kobolds #......#  K   kobold brigand (missile, fast, strong…) ########  _Your +0 club falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hXAim: a kobold, wielding a +0 dagger (chance to affect: 77%)%hܗ @ .(.......................)) Dalarin the Covert ..(......................)[ Spriggan of Vehumet ***... ..)().....######........... Health: 49/49 ======================== %h\ ....K.....#....#........... Magic: 15/21 =================------- .......K..#....#........... AC: 4Str: 12 .....<.K..#....#........... EV: 21Int: 18 %h ..........#....'........... SH: 0Dex: 17 ..[.......######........... XL: 10 Next:  5% Place: Dungeon:8 .....#####@................ Noise: ---------  Time: 6565.1 (0.0) %h ..... #................. k) +5 dagger (venom) .... #......#########+# Throw: 5 darts (datura) ... #......#  ?.. #......#  #......#  KK 2 kobolds #......#  K   kobold brigand (missile, fast, strong…) ######## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 77%)  You miscast Tukima's Dance.  You are very lightly contaminated with residual magic.%h ,%hQ  .()) ..()[ ..) ..... .....K.. .K K ..[ .....  .... %hۥ  ...  ?..       %hѦ 6=6.1 (1Contam %h %h   Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (chance to affect: 77%)  You miscast Tukima's Dance.are very lightly contaminated with residual magic. _Nothing appears to happen.%h M  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hM  .(.......................)) Dalarin the Covert ..(......................)[ Spriggan of Vehumet ***... ..)().....######........... Health: 49/49 ======================== ..........#....#........... Magic: 13/21 ==============---------- .....K....#....#........... AC: 4Str: 12 .....<..K.#....#........... EV: 21Int: 18 %hN a........K.#....'........... SH: 0Dex: 17 ..[......*######........... XL: 10 Next:  5% Place: Dungeon:8 .....#####@................ Noise: ---------  Time: 6566.1 (0.0) ..... #................. k) +5 dagger (venom) .... #......#########+# Throw: 5 darts (datura) ... #......#  Contam  ?.. #......#  #......#  KK 2 kobolds #......#  K   kobold brigand (missile, fast, strong…) ########  _Nothing appears to happen.  %h]O Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 77%)%ho.(.......................)) Dalarin the Covert..(......................)[ Spriggan of Vehumet ***.....)().....######........... Health: 49/49 ========================..........#....#........... Magic: 13/21 ==============----------%hq.....K....#....#........... AC: 4Str: 12.....<..K.#....#........... EV: 21Int: 18........*.#....'........... SH: 0Dex: 17..[.......######........... XL: 10 Next:  5% Place: Dungeon:8.....#####@................ Noise: ---------  Time: 6566.1 (0.0)..... #................. k) +5 dagger (venom).... #......#########+# Throw: 5 darts (datura)...#......#Contam ?..#......##......#KK 2 kobolds#......#K  [39%hhrl;49m kobold brigand (missile, fast, strong…)######## _Nothing appears to happen.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (chance to affect: 77%)%h|L%hX%h....K.KK%hD4==7.1 (1%h%hY3  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (chance to affect: 77%) _The kobold barely resists.%h,;.(.))...(........)[...)().....######...........#....#.....#....#......<....#....#..K.K#....'...[......K######......#####...... #..... #......#+#... #......# #......#    kobold#......# %h16  The kobold brigand hits the kobold!  The kobold dies!%h{Ho.).K%h0xJ--7 (0.6%h| %h|%h?}6_Vehumet accepts your kill.%h}%h ;.(.))...(.)[...)().....######...........#....#...........#....#......<....#....#..K..#....'......[.....).######......#####K...... #..... #......#+#... #......# #......# #......# .K--8.3%hBy.(.))...(.)[...)().....######..#....#..#....#......<....#....#.........#....'......[.....K.######......#####K...... #..... #......#+#... #......# #......# #......# )K.K9%h6%hKb.(.))...#..(.)[...#..)().....######......%h#.#....#......#.#....#......#.....<....#....#.....%h#....#....'...#..[.....)K######.#%hL.....#####.K.#..... #..... #......#+#... #......# %h #......# #......# %h%hU>.K%h(9.5%h%h%hC.(.))...#  ..(..........)[...#  ..)().....######......#  .#....#.....#  .#....#....#  .....<....#....#...#  .#....'..#  ..[.....)K######.#  %hϣ.....#####..K.#  ..... #.  .... #......#+#... #......# #......# #......# %h>R.K%hn)70.1%h3%h %hg .(.))...# ..(...)[...# ..)().....######.%h`h # .#....#.# .#....#.# .....<....#....#.%h _The kobold brigand looks more energetic.%h~ extremely po…You hit the kobold brigand.  The kobold brigand looks as sick as possible!  %h PThe kobold brigand is heavily wounded.%h D=3.0%h %h _ _The kobold brigand completely misses you.%hٗ  You hit the kobold brigand.  The kobold brigand is severely wounded.7%h&E _The kobold brigand barely misses you.%h%h (  You barely miss the kobold brigand.The kobold brigand is almost dead.You kill the kobold brigand!(%hM 74.4 _Vehumet accepts your kill.%h .)...)# #.))...# #......)[...# ##.######.#.....#....#.#....##.#....#.#....##.#....#.#.....# ...#....'..#.....+ .).######..#.....# ###)#.....#... #......................# #### #.#########+#######  #......#  #......#  #......# #......#########-5.0 (0.6%h%h%h>-%h$6.0 (1%hz%h %h+%h-_p - 11 curare-tipped darts (gained 1)%hV[.)...)# #.))...# #.)[...# ##.######.#....#.#....#%h]r.#....##.#....#.#....##.#....#.#.....#.#....'.#.....+ ..).######.#.....##.).#.....# #.#  #......#+###  #......#  #......#  #......#  #......#  #%hwk%hlX20=6 (0%h|%h%h#.)...)# #.))...# #.)[...# ##.######.#....#.#....#.#....##.#....#.#....## <....#....#.#.....#.#....'.#.....+.).######%h%F.#.....##.).#.....# #.#  #......#+#### #......#  #......#  #......#  #......#  #%hB1%hG2(7.2%hYK%hM%h+ .)...)# #..))...# #...)[...# ## ).....######.#....#.#....#.#....##.#....#.#....## .<....#....#.#.....#.#....'.#.....+.).######.#.....# .#####.).#.....# . #.#  #......#+##### #......# #......#  #......#  #......#  #8%hS.)...)# ..))...# ..)[...# ().....######.#....#.#....#.#.....#....#.#.... ..<....#....#.#......#....'.#......).######.#..... ..#####.).#..... .. #.# . #......#+%h###### #......# #......# #......#  #......#  #%h[8.4%h} v.)...)#..))...# (..)[...# )().....######%ht~ .#.....#....#.#.....#....#.#.....<....#....#.#.#....'.# [.....).######.#.#####%h P.).#. #.).# .. #......#+# . #.....%h .# . #......# #......# #......# %hu D #%h %h D=9.0%hc %h %h.)...)# (...))...# .(%h4..)[...# .)().....######.#.#....#%h .#.#....#.#.<....#....#.#.#....'%hC!.# .[.....).######.#.#####.)%h$w.#. #.).#. #......#+# .. #......# .. #......# #......# #......#  #%h2%h3&6%hA%hN%hW(.))...# ..(..)[...# ..)().....######%hs......#.. ..........#....#.#.#....#.#<....#....#.#......#....'.#[.....).######.# .....#####......@).#. #.)........# #......#########+####### #......# ?.. #......# %h#......# #......# ######## %h~?10.2%h%h%hD  .(.))...#  ..(...)[...#  ..)().....######.#  .#....#.#  .#....#.#  .....<....#....#.#  .#....'.#  ..[.....).######.#  .....#####.).#  ..... #.).  .... #......#+  ... #......#  ?.. #......# #......# #......# ##%h] R8%h` %hH u .(.))...# ..(..........)[...# ..)().....######......# .#....#.....# .#....#....# .....<....#....#...# .#....'..# ..[.....).######.#%hJ W .....#####.).# ..... #.) .... #......#+  ... #......#  ?.. #......#  #......#  #......#  #%hX %hY (1.4%hc %he %h%hF .(%h<.))...%hG ..(%h<.)[...%h ..)().....######.....%h7. .#....#...... .#....#...... .....<....#....#..... ....#....'... ..[.....).######. .....#####.). ..... #.) .... #......#+  ... #......#  ?.. #......# %hO #......# %h$%hO #......# %h7%h %hD#%h%h%hX%h!2.0%h%h%h]bl .(.)) ..(.)[ ..)().....###### .#....# .#....# .....<....#....#.... ....#....'...%hHc ..[.....).###### .....#####.) ..... #.) .... #......#+  ... #......#  ?.. #......#  #......#  #......#  #%hqk1==6%ht%hgv%h  .(.)) ..(.)[ ..)().....###### ..........#....# ..........#....# .....<....#....# ...#....'...%h  ..[.....).###### .....#####.) ..... #.) .... #......#+  ... #......#  ?.. #......#  #......#  #......#  #%h %hz (3.2%h %h~ %hObT .(.)) ..(........)[ ..)().....###### ..........#....# ....#....# .....<....#....# ..#....' ..[.....).######%hb .....#####.) ..... #.) .... #......#+  ... #......#  ?.. #......#  #......# %h~c #......#  #%hl%h(m&8%hw%hy%h'#%h,$%h]0%hb3%h  ..) ...) ..(............) ..)().....###### .#....# ..........#....# .....<....#....# ..........#....'. ..[.....)@######. .....#####.%h ) ..... #.).............. .... #......#########+ ... #......#?.. #......# #......# #......#########%h %h, (4.4%hR %h %h& . .... .. ..(............ ..)().....###### .#....#%hb' ..........#....# .....<....#....# ........@.#....' ..[.....).######. .....#####.......) ..... #.)............. .... #......######### ... #......#?.. #......#%h' #......# #......#%h0%h1E==5.0%h8%hP:%hN R ... .... %hO .. ..(............ ..)().....###### .#....# ..........#....# .....<.@..#....# ..........#....'%hP  ..[.....).######. .....#####.......) ..... #.)............ .... #..######## ... #...#%hcQ ?.. #...#  #......#%h6` %h` &6%h_k %h/u %hrG .......%hv.....(............)().....######.#....#..@...#....#<....#....#.........#....'[.....).######..#####.%hxw).. #.).............. #.#######...... #....#?.. #......#%ho%h(6.2%h%h%hU ....(............)().....######.#....#......#....#<....#....#.........#....'%h[.....).######..#####.). #.)........... #.######...... #......#%h%h&8%h%h%hs0   )     .   .(............  )(@.....######  .#....#  ......#....#  %hv<....#....#  .........#....'  [.....).######.....   .#####.)   .# #.).........   . #......##### %hn~>7.4%h%h _Found a dagger. _You see here a +1 whip of electrocution.%h' I   .)     .( .( %h( %.)@).....######  .#....#  .#....#  .<....#....#  .#....'  .[.....).######  %h=) 6.#####.) .# #.)  . #......%h: %h; /8.0 _%hgG %h#S q9.0 (16%hZ %h[ d _n - 6 datura-tipped darts (gained 1)%h{   . )    .%h  .@............ ).).....###### .#....# %h......#....# <....#....# .........#....' %hv[.....).######. .#####.) ..# #.).......%h~%h%h)6 (0%hd%h%h\20.6 (17%hp%hd _n - 7 datura-tipped darts (gained 1)%h    # %h  #.  #)  #  #  #  #......%hyK  #  #..............  #).).....######  #.#....#%h]  #......#....#  #<....#....#  #.........#....'%h]  #[.....).######. .#####.)%h<A1.2 (0%hD%hP%h[2.2 (18%h%h8d _n - 8 datura-tipped darts (gained 1)%h #............... #........ #.) #.. #. #. #. #. #. #.).).....###### #........#....#. #.#....#. #.<....#....#. #.....#....'. #.[.....).######. ...#####.......) # #.).%h%h)8 (0%h>%hݎ%h #........ #.) #.. #. #. #. #. #. #.)@).....###### #........#....#. #.#....#. #.<....#....#. #.....#....'. #.%h[.....).######. ...#####.......) # #.).   #......####%ht%hv(3.4%h$%h'%hz  ).).).....######.@.....<.........#  ...... #......#%h >4.0%h %hv %h2 .).).....######.......<.'.........#  ?..#......#%h|>%hS?&6%hL %h%h?  ).).....######.......<.'[.....).######....?....#  #......#%h,%h2-(5.2%hD7%h9%h,1 ).).....######.......<.'[.....).###### ...#####.......)%h1i.........#  #......#%h?%hm@&8%hM%hUP%h  ).).....######.......<.'[@....).###### ...#####.......)  #.)......%h i.........#  ########%hr %h$ (6.4%h' %hG %hn/ ).).....######.......<.'[.....).###### .@.#####.......)  #.)...........############## %h۹) %h;%h(7.0%hn%h%h  #  #).).....######  #.........#....#  #.#....#  #<....#....#  #......#....'  #[.....).######  %hM....#####.......)  .# #.)..... .# #......### .# #......#  ?....# #......# ......# #......# .# #......# ########### ########  %h*%h+&6%h6%h9%hG+   #).).....######  #.........#....#  #.#....#  #<....#....#  #......#....'%h+ 7  #[.....).######  #....#####.......)  #%hE, .# #.).....  #.# #......##  #%h, .# #......#   #.....?....# #......#  #..........# #......# #%h'- .# #......#  ############ ######## %h- /  %hg8 %h8 (8.2%hB %hSE %h=   #.........#....#  #.#....#  #<....#....#  #......#....'  #[.....).######  #....#####.....  #%hC? .# #.).....  #.# #......#  #.# #......  #.....?....# #......#  #..........# #......#   #.# #......#  ############ ########     %hS Y8%h5!. <.'[.....).######...#####...... #.).....#.  9.4%hF530.4 (1 _x - 2 scrolls of silence (gained 1)%h4.0%hOk%hm%h M..............).)####.<#........#....'[.....).######  #..........#####.......#..........#%h <6%h" %hI %hM..............).)####.<%h#........#....'  #.......[.....).######.%h)#..........#%hE%h(5.2%h$%hT&%h;|M)..............).)####.<# %h| #...............#....'.#..........#%h%h&8%h\%h%hIfM.)..............).)####%hf.  #..........<....#....#.#..........#%hWn%hn(6.4%hu%hv%hbN M .)..............).)%hN ####  #...............#....#.#..........#%hxO %h\ %h] (7.0%ho %h M .)..............).)####  #...............#....#.#..........###6%h %h M ######.....##  .)..............  #.......).).....######.#.......[.....8.2%hBM .....'  ######.....##  .)  #......................#.............8%hQg M#. .....'. ######.....##  .)  #......................#..........<..%hh %hri (9.4%hp %hs %hc  #.....#. #.....#. #.....'.   #######.....### . #.  #.. #.) #. #. #. #. #. #............... #.).).....######. #.#....#. #.....#....#.40.0%h4%h%h  #.....# ## #.....#. #.....#. #.....'.   #######.....####. #.  #.. #.) #. #. #. #. #. #............... #.).).....######. #.#....#.6%hҭ-  ######.  #.....# ### #.....#.... #.....#.  #.....'.   #######.....##### . #.  #.. #.) #. #. #. #. #. #............... #.).).....######.1.2%h    .  ######.  #.....# #### #.....#..... #.....#...  #.....'.  #######.....###### .   #.  #.. #.%h O) #.   #.   #.   #.   #.   #...............%hc %h &8%h %h %hkH .  .  ######.  #.....# #### #.....#...... #.....#......  #.....'...... ...  #######....@###### . #.  #.. #.) #. #. #. #. #.%h^r>2.4%hw%h}%hW.  . ######. #.....#######.....#.#.....#.  #.....@....... ... #######.....######+# ...... %h#........ ##.........#.)........#.........#.%hG........#.........#.%h%h(3.0%h%hQ _There is an open door here.%h . . .######. .#.....######.#.....#.#.....#.#.....'... #######.....######+## ...... #... ......##....#...).#......#............#............#.%h %hu -6 _%hT %h %h . #. .#######. ..#%h #.....######...##.....#.##.....#.##.....'.# ... #%h *.....######+###...... #... ......##....#..........).#........#.......#.%h #.%h. %h (4.2%hX %h %hS4. #  . # ######. ..# #.....######...# #.....#.# #.....#.#  #.....'........# ...  #######.....######+###......  #... #####......#.)#.#.#.%hsW%hW&8%hx[%ht]%h ##.#. ..# . ..# ######. ...# #.....######...# #.....#.# #.....#.# #.....'.# ... #%hH *.....######+###...... #... ......# #.. #.). #. #. #.%h [5.4%h*l#### ...# . ...# . ...# ######. ...# #.....######...# #.....#.# #.....#.# #.....'.# ... .....######+###...... .. ......# ..). ...6.0%h/R#####  #...# . #...#  . #...# ######. #...# #.....######...# #.....#.%hS[# #.....#.#  #.....'........# ... #####.....######+###. #######.)[ %hP]<6%h _%hf%h%w|#####  #...# . #...#  . #...# ######. #...# #.....######.@.# #.....#.# ##.....#.# #  #.....'........# ... # ####.....######+###. ########.). 7.2%hF3%hG%hL%hM%hN%h'Vn%h*^X%h_%hb,%h3e%hJj7 _You open the door.%hHn%hDu%hv%ht@  There is an open door here.%hw%h _%h5%h%h,%h:%hL%h`. #...##.. #...#......##.######. #...#......+#.#.....######...#..[...##.#.....#........#......###.#.....#........#......+#..#.....'........#......#%hg##+ ##.....######'###......##. ................@......#########.51.8 (4 .......................#. ......)................#[ .......................#) .............................[.).......................#+.................)...)#..................))...#)[...#%h7%h-2.4 (5.2%h(%hL _Found a pair of boots.%hI%ht%hB%h%hG,%hJ%h%h %h %h %h%h,%hZ%hE %hO',%h(%h-%h~1,%h4%hCX%hZG%hJ,%hL%h P%h%S,%hU%hZ%h3^,%ha%hf%hk,%hFn%hs%h!w,%hEz%h~%h ,%hw%h%hX,%h%h%h+,%hN%hy#..............................)) #..............................)[ #.......).).....######.......... #...............#....#.......... %hB#...............#....#.......... #..........<....#....#......... #...............#....'........... #.......[.....).######.......... #..#####%h4)........ #..# #.). #..........# #%h#########+# #..# ## #..# ## #..# ## #..# ## ############ ######## %h)...)[. .).).....######.. ........#....#. .%hۿ.#....#. .<....#....#. .......#....'... %h0.[.....).######... .%h..#####.......) .# #.. .%he^# #......#########+## .# #......# ########## ######## %h %h.61.4 (9.0%h7-2.0 (9.6%h%hb  z - 21 poisoned darts (gained 5)  Things that are here:%h/3.0 (10.6)%h%hR _a +0 dagger; a kobold corpse%hhE I%hH %h J ,%hN ,%hP ,%hwR %h@U %hW ,%hX %h[ %h] ,%hj_ %ha %hc ,%he %hq n%h\r ,%hs %hv %hx ,%hz %hу %ha ,%h %h1 %h ,%h %hސ %h1 X%h ,%h %h %hT %h %h %h %h ,%h< %h  _You open the door.%h %h %h %h @  There is an open door here.%h %hF  _%hP %h %h+ ,%h %h %h| %h %hX %h %h %h` %h %hA %ha %h %h@ %hX %h_ %h %h %h %h %h %h %h %h %h6 %h %h %h %hN %h %hq %h ,%hN %h %h ,%hG %h %h( ,%h %h> %h ,%h %h %h ,%h{ ,%h ,%h %h %h %h %h %h %h %h  %h %h %h %h= %h %hK %h %h %h %h %h %h6 %h %h %hE %h %hS %h @  There is an open door here.%hR+  _###.......######+.......##...# . #............# .. ....#............# ... #..###########...# .... #..####.....##...# K.... ...........'...#.K.... ...#..@'.K.... ...#...#...... ################## ..... ####  K   kobold brigand (missile, asleep) KK 2 kobolds (missiles, asleep)%h~6 87.4 (24.4 _There is an open door here. _There is an open door here.  You open the door.  A kobold brigand and 2 kobolds come into view.  The kobold brigand is wielding a +0 short sword and quivering poisoned darts. A kobold is wielding a +0 dagger and quivering poisoned darts.%h'7 %h9 d  The kobold shouts! The kobold brigand shouts! You hear a shout!%ho: %hC K.K.K.%hRD KKK 3 kobolds (2 missiles)  A kobold comes into view. It is wielding a +0 club.The kobold brigand moves out of view.%hE K====8.4 (25%hI %hS ( _The kobold shouts!%h6  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h!C...##......... Dalarin the Covert ....#.......###### Spriggan of Vehumet ***... %hj"....+.......##...# .  Health: 49/49 ======================== ....#............# ..  Magic: 18/21 ====================---- ....#............# K..  AC: 4Str: 12 #..###########...# ....  EV: 21Int: 18 %hM$#..####.....##...# .....  SH: 0Dex: 17 .............'...#K.....  XL: 10 Next:  7% Place: Dungeon:8 .............#..@*K.....  Noise: ====-----  Time: 6688.4 (0.0) .............#...#......  k) +5 dagger (venom) ################## .....  Throw: 8 darts (datura) ####   KKK 3 kobolds (2 missiles)Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (chance to  affect: 78%)%h8 KKwhip and quivering stones (chance to affect: 78%)%h9[...##.........Dalarin the Covert ....#.......######Spriggan of Vehumet ***... ....+.......##...# .Health: 49/49 ======================== %hD\....#............# ..Magic: 18/21 ====================---- ....#............# K..AC: 4Str: 12 #..###########...# ....EV: 21Int: 18 #..####.....##...# .....SH: 0Dex: 17 .............'...#K.....XL: 10 Next:  7% Place: Dungeon:8 .............#..@'*.....Noise: ====-----  Time: 6688.4 (0.0) .............#...#......k) +5 dagger (venom) ################## .....Throw: 8 darts (datura)####KKK 3 kobolds (2 missiles)Casting: Tukima's Dance (safe; 1% risk of failure)  C%h_]onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 78%)%hn3, 1 ally target)(   +0 whip (minion)%h%h3j.K(K%h,`The +0 whip dances into the air! The kobold throws a poisoned dart.%hSq%hx. %hyMKK   kobold brigand (missile)%hyWThe poisoned dart hits your +0 whip!%hfz+9.4 (1%h%hF _The kobold hits your +0 whip but does no damage.%h"%h#B  Your +0 whip hits the kobold.%h<%%h1.KK 2 kobolds (%h.2\=---90%hf>%h@F _The kobold hits your +0 whip but does no damage.%h  Your +0 whip hits the kobold!  The kobold dies!%h KK 3 kobolds (1 missile)Vehumet accepts your kill.%hr Q----1%h] %hH s _A kobold comes into view. It is wielding a +0 club.%h %hB %h * ..K  2 kobolds (1 missile, 1 ally target) Your +0 whip hits the kobold brigand. x2  The kobold hits your +0 whip with a +0 dagger.%h .=2%h %hٝ d _The kobold brigand barely misses your +0 whip.%hE) z  Your +0 whip hits the kobold.  The kobold dies!%h}+ i  Vehumet accepts your kill.%h, %hE0  Your +0 whip barely misses the kobold brigand.The kobold brigand hits your +0 whip with a +0 short sword!%h: K)K.%heS &3%hF[ %hW^ V _Your +0 whip falls from the air.%h}  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h...##......... Dalarin the Covert ....#.......###### Spriggan of Vehumet ***... ....+.......##...# .  Health: 49/49 ======================== ....#............# ..  Magic: 15/21 =================------- ....#............# ...  AC: 4Str: 12 #..###########...# ....  EV: 21Int: 18 #..####.....##...# .....  SH: 0Dex: 17 .............'...#KK....  XL: 10 Next:  7% Place: Dungeon:8 .............#..@*K[39;4%h!9m.....  Noise: =--------  Time: 6693.4 (0.0) .............#...#......  k) +5 dagger (venom) ################## .....  Throw: 8 darts (datura) ####   K   kobold brigand (missile)  KK 2 koboldsCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, chance to affect: 62%)%h ...##.........Dalarin the Covert ....#.......######Spriggan of Vehumet ***... ....+.......##...# .Health: 49/49 ======================== ....#............# ..Magic: 15/21 =================------- ....#............# ...AC: 4Str: 12 #..###########...# ....EV: 21Int: 18 #..####.....##...# .....SH: 0Dex: 17 .............'...#*K....XL: 10 Next:  7% Place: Dungeon:8 .............#..@)K.....Noise: =--------  Time: 6693.4 (0.0) .............#...#......%h k) +5 dagger (venom) ################## .....Throw: 8 darts (datura)####K   kobold brigand (missile)KK 2 koboldsCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, chance to affect: 62%)%hSu, ally target)(   +0 short sword (minion)%h %hPress: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (heavily wounded, chance to affect: 62%)  The +0 short sword dances into the air!  The kobold hits your +0 short sword but does no damage.  The kobold brigand hits your +0 short sword.%hK.)KK)%ha6==4.4 (1%h4%h] _Your +0 short sword falls from the air.%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.KK.K3----5Touch  _Your hands begin to glow red.%hE -6.1 (0.7 _You hit the kobold but do no damage.%hF)KK(1 confused)%h HH-8%hO%h[Tw _You hit the kobold but do no damage. The kobold appears confused.%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h8 %hL rK.KK%h 10-------=7.8 (1.0Touch %h %h r _Your hands begin to glow red. The kobold closely misses you.%h;%h"4K.%h9#5-8.5 (0.7%h:,%h1 _You hit the kobold but do no damage. The kobold misses you.%hX  You catch the helpless kobold completely off-guard!%h%hu%hgKK@K).KK%h&Y--9.2%hr%h w _You hit the kobold but do no damage. The kobold appears confused.%h1o  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   Your hands begin to glow red. The kobold completely misses you.The kobold hits you with a +0 club.8-8/21 -----==700.2 (1.0Touch  _The kobold brigand completely misses you.%h՗  KK, confused)You hit the kobold brigand but do no damage.The kobold brigand appears confused.9=-9 (0.7 _The kobold brigand is heavily wounded.%h~The kobold brigand appears confused. _The kobold brigand is heavily wounded.  You strike the helpless kobold brigand from behind!  You impale the kobold brigand!!  You kill the kobold brigand!  Vehumet accepts your kill.%h$ ( %h,p 10/21==8-1.6 _You feel your power returning. The kobold misses you. x2  Your Stealth skill increases to level 10!%hĨ~ _Your Alchemy skill increases to level 3!%h6'  You hit the kobold.  You kill the kobold!Vehumet accepts your kill.%hw(%hs/)K.   kobold (%h;Iw11===2.3%hS%hY4 _You feel your power returning.%h3N##. #.......######......#+.......##...#......##............#......# ...#......#......# ..#####...#......# ..####.....##...#......#..........'..)#......##K..@).....##...#......######......####%hJW%hW3-9 (0.6%h`%hj  There is an open door, spattered with blood here. _Items here: ( )) †.%h %hs Pick up what? 33/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +0 whip Missiles (select all with ()c - 2 poisoned darts Carrion %hV a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%h)  c + 2 poisoned darts[Enter] accept (1 chosen)%h%h%h@;..##.........Dalarin the Covert ...#.......######......#Spriggan of Vehumet ***... ...+.......##...#......#Health: 49/49 ======================== ...#............#......#Magic: 11/21 ============------------ ...#............#......#%hAC: 4Str: 12 ..###########...#......#EV: 21Int: 18 ..####.....##...#......#SH: 0Dex: 17 ............'..)#......#XL: 10 Next:  8% Place: Dungeon:8 ............#K..@).....#Noise: ---------  Time: 6702.9 (0.0) ............#...#......#k) +5 dagger (venom) #################......#Throw: 8 darts (datura)#######K   kobold (confused)%hyYou hit the kobold.  You kill the kobold!Vehumet accepts your kill. _You feel your power returning.  There is an open door, spattered with blood here. _Items here: ( )) †.%hg%h2G.K%h+3.9 (1%h%h6 _z - 23 poisoned darts (gained 2)%h9##. #.......######......# +.##...#......# #............#......# #......#......# ##...#......# ####.....##...#......# '..)#......# #.K.)@.....# #...#......# #####......# #%h}%h--4.5 (0.6%ha%h _Items here: (( ) ††.%h Pick up what? 33/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 3 poisoned darts  c - 2 stones Carrion a kobold corpse a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%hSr  b + 3 poisoned darts[Enter] accept (1 chosen)%h %h' %h03 .##.........Dalarin the Covert ..#.......######......#Spriggan of Vehumet ***... %h36 ..+.......##...#......#Health: 49/49 ======================== ..#............#......#Magic: 11/21 ============------------ ..#............#......#AC: 4Str: 12 .###########...#......#EV: 21Int: 18 .####.....##...#......#SH: 0%h8 Dex: 17 ...........'..)#......#XL: 10 Next:  8% Place: Dungeon:8 ...........#.K.)@.....#Noise: ---------  Time: 6704.5 (0.0) ...........#...#......#k) +5 dagger (venom) ################......#Throw: 8 darts (datura)########%h; IK   kobold (confused)Vehumet accepts your kill. _You feel your power returning.  There is an open door, spattered with blood here. _Items here: ( )) †. _z - 23 poisoned darts (gained 2) _Items here: (( ) ††.%h= %hG =K.%hgI +5.5 (1%hQ %h=U 6 _z - 26 poisoned darts (gained 3)%h5.##..#.......######......#.+.##...#......#.#............#......#.#......#......#.##...#......#.####.....##...#......#.'K.)#......#.#...@).....#.#...#......#%hY6######......# ##%h<%hf=]2=6.1 (0.6%hB%h H_Items here: (( ) ††. _z - 26 poisoned darts (gained 3)  There is an open door, spattered with blood here.  Things that are here: _a +0 short sword; a +0 whip; a kobold corpse%h ".##%h ..#.......######......#.+.......##...#......#.#............#......#.#......#......# #..#####...#......# #..####.....##...#......#.'K.)#......#.#..@)).....#.#...#......#%h ######......# ########%hW A.K%h -7 _%h %hi %htyt  You hit the kobold.  You kill the kobold!%hi)%h5=7.4 (0.7%hi%h}Z _Vehumet accepts your kill.%h4~u%he=%h%h,%h%h=c3=%hm%h6,%hk%h>,%h%hO,%h%hO=%h%hױ,%hj%h|d4==%h?%h,%hj%h,%hZ%h,%h%hP==%h%h,%h%hk%hM5=%h`%hz,%h %hL,%h%h/=6=%h)=7==%h @8==%hPA%hG9=%h;P%hP%h)S,%hT%hGWO=%hY%hU[,%h9]%h>_b20=%h a%hmc,%he%h;h,%hi%h>l,%hm%hoO=%hq%hs,%hKu%h{h - _You start resting.%hq058.4 (51.0)%hc1==-9.4 (52%h%h% _Magic restored.%hD+##. #.......######......# +.......##...#......# %h( #............#......# #......#......# ..#####...#......# ..####.....##...#......# '..)#......# #.).@).....# #...#......# #####......# ########%h?560.0 (0.6)  There is an open door, spattered with blood here.  Things that are here: _a +0 short sword; a +0 whip; a kobold corpse%h/##. ##......... #(.....# #.......######......# +.%hM0##...#......# #.....#......# ............#......# %h0###########...#......# ####.....##...#......# '..)#@.....# %h 1#.).)).....# ...........#...#......# ################......#%h1;########%h<%h=&6%hG%hJ %hJ_Found 3 stones.%h% #.. ##. #......# ##.. #(.....# #.######......# +.##...#......# #.#......# ............#......# ###########...#......# ####.....##...#.@....# %h& j'..)#......# #.).)).....# ..........#... ###############......######### %h1 %h12 (1.2%hr; %h= %hV(U# .. .. #......# . #......# #.. #(.....# #.%h4)######......# +.##...#......# #.#......# %h)8............#......# ######...#..@...# ###.....##...#......# '..)#......# %h,#.).)) .........#... ##############......#########%h7%h8C==8%hB%haF%h$.# ...  # ..#......#  . #......# %hl . #......#  .. #(.....#  .######......#  .##...#......#  .%hH#......#  ............#...@..#  ######...#......#  ##.....##...#......#  %h=u'..)#......#  #.).)).....#  ........#...#......#    #############......# %h  ########    %h%h=(2.4%h%hh%h##...  # ...#.  # ..#......#   #......#   #......#  . #(.....# %hs ######......#  ##...#......#  #....@.#  ...........#......#  ######...#......#  #.....##...#......#  '..)#......#  #.).)).....#  .......#...#......#  ############......#  ######## %h>3.0%h[%h M.... #..# ..... #(##### ........ ########...#......# ..###......#%hT %h &6%h< %hs %hM.... .#..# ...%hu.. #(##### ...........#......# %h%1.#......#%h?%h(4.2%hk&%hd M## ..... .#...# ..... #(##### ...........#......# .....#%h%hi&8%h%h!%h;&M ## ........ .#...# ..... #(### ......##...#......# #......#%h@>5.4%hD%h F%h* BM ######## ......... ....#.$$...%h # ..... #( ......######......# #......#%h: %h (6.0%h  A _Found 21 gold pieces.%h eM.+  ######%h r## .... ....#%h $$.........# ..%hp . ........ #(.....# #......#%h %h &6%hS %h %h+ w[..#.....# ##......#  # ..#  # ........+  # #......#######%hf.  ## #.  #. ... #... ##...#.$$ # ...#....... # ..#......#######  #......#  %h\0  #......#  . #(.....#  ######......#  ##...#......#  #......#  ..........#......#  %h4C >7.2%hM %hO %h| 5..#.....#............#  .[..#.....#######......#  # .#  %hO # ........+  # #......########  ## #.  #.>  ... #... ##...#.$$ # ...#.%h\ .......  # ..#......########   #......#   #......#  . #(.....#  ######......#  ##...#......#  #......#  %h %h &8%h%hF; _Found a stone staircase leading down.%hO]#.....#)#  ...#.....#............#  [..#.....#######......#  # .# %h` # ........+  # #......#########  ## #.#   #.>#  ... #......#  ##...#.$$....#  # ...#........#  # ..#......#########   #......#   #......#  . #(.....#  ######......#  ##...#......#  %h%h(8.4%hb%h%hP #.....#..#  #.....########  ..# ........#  # .+  # #%h>Q #########  ## #........#  ... #.>#   #.#  ##...#.$....#  %hQ # ...#......#  # ..#......#########  . #......#   #......# %hQ "  #(.....#  ######......#  ##...#......# %h#   #.%h9Q#  .##...#.....#  .# ...#.#  .# ..#......##   #......#   #......#   #(.....#  .######......#  .##...#......#  #......#  %hwU%h V)6 (0%h:Y%hl]A1.6 (1%h`%hc> _You now have 274 gold pieces (gained 8).%h#.....#.#  #.....#######......#  # ........#  # ..+  # #......#  ## #.#   #.>#   #.%hn#  ##...#.#  # ...#.#  # ..#......##   #......#   #......#   #(.....#  ######......#  ##...#......#  #......#  %h%hY+2.2 (0%hS0%hڅ$.#.....#%h.# .#.....#######......# .# ........# .# ..+ .# #......# .## #.# . #.># . #.# .##...#.# .# ...#.# .# ..#......## . #......# . #......# . #(.....# .######......# .##...#......# .#......# %hP%hً%h=8%h%hQI D.#.....#.# .#.....#######......# .# ..# .# .+ .# #......# .## #.# . #.># . #.# .##...#.# .# ...#.# .# ..#......## . #......# . #......# . #(.....# .######......# .##...#......# .#......# 3.4%hL %hN %hV .#.....#).# .#.....#......# [..#.....#######......# .# .# .# ..+ .# ########## ## #..# . #%hd C># ..... #.# .##...#.# .# ...#..............# # ..#......######### . #......# . #......# ... #(.....# .######......# ##...#......# %h% %h (4.0%h %h %hY .+.....#.# .#.....#).# ....#.....#......# [..#.....#######......# .# .# .# ..+ .# ########## ## #..# . #># ..... #%hJ!r.# .##...#.# .# ...#..............# # ..#......######### . #......# . #......# ... #(.....# .######......# %h''%h'&6%h.%hD1%hE.#.....##...##......# .+.....#.# .#.....#).# )....#.....#......# [..#.....#######......# .# .# .# ..+ .# #%hI)######### ## #..# . #># ..... #.# .##...#.# .# ...#..............# # ..#......######### . #......# . #......# ... #(.....# %h Q%hQ(5.2%h*Z%h\%hӈT.#......#...##......# .#.....##...##......# .+.....#.# ......#.....#).# )....#.....#......# [..#.....#######......# .#.#%ha .# ...+ .# ########## ## #..# . #># ..... #%hω.# .##...#.# .# ...#..............# # ..#......######### . #......# %h:\. #......# %hݕ%hb&8%h%h%hX#......#...........#  #....##......#  #.....##...###  +.....#..#  .....#.....#)#  )....#.....#............#  [..#.....#######......#  # .#  # ........@+  # ##......#########  ## #........#   #......>#  ... #......#  ##...#.....#  # ...#........#  # ..#......#########   #......#  %hf%h(6.4%h%h_%h .....................'......######%hE)%h *-7.4 (1.0%ho2%hT6( _You open the door.%h 3%h %h %hO B%hP# @  There is an open door here.%h& %h'  _%hn) %h+ %hr- ,%h. %h0 %h2 ,%h3 %h5 %h7 ,%h9 %hB %h E ,%hG %hQQ %hmS ,%hT %h X %hY %hZ %h[ %hJ^ %h` ,%hYb %he %h.. .........#....##...##..... ..........##'####...#......%hG  ................#...#....[. ...............+...#...... ...............#...#......  #########'#####......#...#......  +............)'......#...##..... _You open the door.%hi7 C _Found a robe.%h(j3%hl%h8n%ho%hv _%h{@  There is an open door here.%h|%h} _%hu~%h%h ,%h%hȅ%h%h΋%hF%h%h%h`%hR%hx7 _You open the door.%h%h%h%h@  There is an open door here.%h%h _%h%h%hƢ%h?%h%h%h,%h+%h%hˬ,%hέ%h%hr,%hJ%h<  You see here a +0 robe.%hD%h _%hL%hs%h%h?%h%hX%hr%h,%h%h%h,%h%hT%h%h%h%h_@  There is an open door here.%h5 _%h%h%hg %h,%h%h%hG,%h%h%hE,%h%h;@  There is an open door here.%h5 _%h %h!%h9#,%h#%h&%h',%hK(%h)%h*,%h+%h-%h#.%h.%hj/%h0%hJ1%h1%hV2%h4%h5,%hO6%h`8%h9,%hS:%h? ####'###......## #.....##......##%hA#### ##........[....#<... #..............'.#..............#.###'####+######..............#..............###+#####.....816.8 (20.0 ....................... .................... ........#########'##### ........+............)'. ## ........#.............# .# ######+##.............# .##.............#) .## #.............# _You open the door.%hC[ _Found an escape hatch in the ceiling.%h3%hk%h*%h?%ho: _%h@  There is an open door here.%h%h _%h%h%h ,%h %h %h,%h%h$%h,%h%h%hf,%hJ%h%h,%h%h"7 _You open the door.%hD$3%h '%h'@  There is an open door here.%hq)%h) _%ho*%h,%h.,%h90%h3%h_5,%h6%h8%hr:,%h;%h=%h[?,%h@%h|B%hD,%hE%hH,%hI%hK{ _s - 2 scrolls labelled YFUOSMYFAS (gained 1)%hM3%hN%hP%hQ,%hR%h..#.........  ..#.........  ###'##'######'#  ...##..@#.......... #40.2 (23.4 ..#.......... # %h'.......... # .#.......... # .#.. # .#... # ........#......######### ........#......#.<....# +########......#......#open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.%h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found an escape hatch in the floor.%hh3 _  There is an open door here. _  There is an open door here. _%h,%h%h.v%hA/,%h0%hg2%h3,%h4%h9X%h:%h,<,%h<%h>%h?%h?%h@%hB%hD,%h E%hG%hI,%hWJ%hL7 _You open the door.%hO3%h;P%hS@  There is an open door here.%h?V%hV _%hX%hY%h#[,%hK\%h^%h_,%h`%hb%hc,%h6e%hg%h+h%hh%h2i%hj%ho  ##.........#..  %hpD #.........'..   # #.........#..   #. #.........#.. %hupn  #.. #.........#..   #... #.........#..   #.... #.........#.. %hp2  #.....#######'########..   #.@................53.8 (13.6 %h*q&  #.....#................   #.....#................   #.....#................   #.....#................ %hq  #.....#................   #.....#................ %hq  #<....................  #####.%hv%hgv.4.4 (14.2%huy%h9{9 _Found a stone staircase leading up.%hOY%hZ%h\%h`%hhX%hl,%hn%hq%hs,%hu%h~z%hʂ! %hEb ##########'#  #...J.# #.....##...#  #.....# ##..#%hԅ  #.....# #..'  #.....# #..#  #.....# #..#  #.....# #..#  #.....# #.........#  #....@# #.#  #.....#######'########  ####+#.......%hO$  #.....#.....  #.....#.....  #.....#.....%hʆfJ   jelly (asleep)  #.....#.....  #.....#.....%h;g #.....#..............%h16.2 (1.8)%h+8 (2.4%hÑ%hVX _A jelly comes into view.%hrQ #........###### ##########'J.....####'.# #..............#######'############+#..#%h6W%h1X-7.4 (0.6%h[%hi]%hWA> #........###### ##########'J.....####' #..............#######'############+#..##8.0%hX%ht .> #........###### ##########'J.....####' #..............#######'############+#..#%h %h &6%h%h%h.> #........###### ##########'J.....####' #..............#######'############+#..%h%h(9.2%h%hQ.> #........###### ##########'J.....###%h#' #..............#######'############+#..%hO%h&8%h%h%hJ .> #........###### ##########'J.....####' #..............#######'############+#..%h~Q %hR )60.4%h;W %hY %h  The helpless jelly fails to defend itself.  You perforate the jelly like a sieve!!!  You kill the jelly!%h*i.%hn591.1 (0.7%hd%hZ _Vehumet accepts your kill.%h%%h_%h%h%hH%h%h,%hz%h%h%hX%h>%h%h,%h*%hN%h3,%h %h%h'%h%h-%h%hW%h%h,%h_,%h %h9 %hX %h %h ,%h6,%h%h%h %h%h(%h%h3%h%h:%hk%h,%hd%h%h%hV%h%h%%h%%h'%h(,%h)%h+%hN-,%h .%h/%h1%h1%h&2%h>=%h>,%h?%hMB%hC,%hD%hF%h?H,%hHI%h_K%hL,%hM%hO%hQ%hR%hR%hLU%hV,%h*X%h4Z%h2\,%h]%hO_%h`%hRa%h#b%hxd%h"f,%hzg%hi%h-k,%hpl%hn%hp,%hHs%hu%hfw,%hx%hoz%h|,%h]}%h~%h,%h}%h%h}%h%h%h%hX,%h%h>7 _You open the door.%ha3%h%h@  There is an open door here.%h%h _%h@%h %h,%h\%h......................... ......................#########' ......................+.. ...#####..............#.. ...#...#......######+##.......... ...#...#......#.......#.. ...#...#......#.......#.......... ...#...#......'.......#.......... ####...#..[...#.@....#. .......#......##+#####. .......#......+ #.. .......#......# ##+#####..). ####'###......# %h##.... ..............#########.... ......................#.... ......................#[...##.... ......................#)...##%hC84.9 (23.8)'...#....#.....#######%hJ%hM======5.9 (24%h<%h= _As you open the door, it creaks loudly!%hW9 3%h|< %hD %hM B%h   There is an open door here. _ _You open the door.  There is an open door here. _%h ,%hh %h׍ %h ,%h %h4 %hm ,%h %h %h` ,%h %h %h ,%h %h+ B%h %h %h ,%h %h %h1 ,%h %h %hX %h %h %h |  Things that are here:  a +0 robe; an orc skeleton%h 5 _%h %h %hF ,%ha %h  There is an open door here.  Things that are here:  a +0 club; an orc skeleton; a centaur skeleton%hy3%h# %h7 _You open the door.%h3%h/%h#@  There is an open door here.%h,5 _%hK-%hB1%h3,%h7%h:%h =,%hX?%hB%hD,%hG%hK@  There is an open door here.%hjN%hN _%hP%hS%h9V,%hX%hs[%h^,%h]`%h5b%hc,%hd%hvf%hg,%hh%hj%hAl,%hom%hs%hYu,%hv%hx%hz,%ha{%h}%h$,%hj%h%h,%h%h%h,,%ho%h5%h,%hי%hݝ%h%,%h2%h%h,%h\%h%h,%h%h%h,%hy%h%h,%hm%h%h|,%h\%h%h,%h%h%h,%h%h%h,%h%h%h,%hm%h%h,%h%h%h*,%h%h7 _You open the door.%h)4  There is an open door here. _%h8:%h;%h=%hr?,%h@%hf[....## ## '......# #.......# ..........#......# #.# '####+######....## ##..>...# ........#....##...##%h # ........##'####...#.# ..............#...#....[..# ..............+...#.# ................@#...#.# %h%------ #####'#####......#...#.# ..)'......#...### ...#......#...##......# %h..........#......'...........##).....#.....<.....##......#...........##......#...##......##.....##...##......#%h T.#.#..#..#...#...#'...#920.7 (3%h"%hF======1.7 (35%h%h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly!%h&3%h*%h?7%hb;%h<%hVIV  There is an open door here.%hL%hCN _%h"Q%hbT%hW%hW%hX%h+[%h]%h^%h@_%hc%hWe%he%hZf%hg%h`i%hi%haj%hSl%h,n%h(t%hJu%h w%hx%h;y%h8z%h|%h~,%h%h9%h,%h܃%h^%h,%h%h%h,%h?%hm%h;,%h%h8%hѠ,%h%h%h   #################   ..........#.....#   ..........#.....#   ..........#.....#   ...y......#.....#   y..#...).#   .....>....#..[.|#   #@# ###)###  ------###########.####)[..#  #.....#.....#...[..#  #.....#.....#......#  '.....#.....##  ##....##...##......#   yy 2 vampire mosquitoes (dormant)[0;%hk10m##....##...###  .[....#......#.....#  '......#...#.......#   30.1 (8.4)  2 vampire mosquitoes come into view.------7 (9.0 _Found a stone staircase leading down.%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hGo%hp18----==1.7 (1Touch %hV%hK3 _Your hands begin to glow red.%h 6 ################## .#.....# .#.....# ..#.....# %h! "....y......#.....# y.........#...).# ......>@...#..[.|#  ....####.#####)### #################.####)[..# .#.....#.....#...[..# .#.....#.....#......# .'.....#.....#......# %h# /#......##....##...##......# #......##....##...##......# [....#......#...#.# %h10 %ht1 6--2.3 (0.6%h? %h%C %h ################### .#.....# .#.....# ..#.....# ....y......#.....# .y....@....#...).# ....>....#..[.|#  #....####.#####)### ##################.####)[..# #.#.....#.....#...[..# #.#.....#.....#......# .'.....#.....#......##......##....##...##......# ##......##....##...##......#--9%h)####################.#.....#.#.....#..#.....# ......y@.....#.....# ..y.........#...).# ..........>....#..[.|# .# ##....####.#####)### .##################.####%hT,)[..# .#.#.....#.....#...[..# .#.#.....#.....#......# ..'.....#.....#......# ###......##....##...##......#%h2I  The vampire mosquito buzzes angrily.%hs>oy.yyy%hN?G====3.5%hH%hyLa _The vampire mosquito completely misses you.%h   You hit the vampire mosquito but do no damage.yy.y(1 confused)----=---4.2 (0.7%h R _The vampire mosquito appears confused.%h6"  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h $ %h% %h& %h3 ,.y%h4 5---=--5.2 (1.0Touch %h; %h> t _Your hands begin to glow red. The vampire mosquito misses you.%hn  You completely miss the vampire mosquito.%h(9y.%h\*c6=---9 (0.7%h.4%hK8V _The vampire mosquito misses you.%h$ %h .yYou miss the vampire mosquito. The vampire mosquito misses you.%h= B-6.6%hM %hp H _The vampire mosquito bites you but does no damage.%hu  You completely miss the vampire mosquito.The vampire mosquito barely misses you. The vampire mosquito bites itself!  The vampire mosquito bites you!%hUY2----7.3%h!%hM _The vampire mosquito draws vitality from your injuries!%h %hqm You hit the vampire mosquito but do no damage.%hax.yy%h#3%h;H=---8.0%h%hI} _The vampire mosquito appears confused. The vampire mosquito misses you.%h@hit the vampire mosquito but do no damage. _The vampire mosquito appears confused. The vampire mosquito misses you.  You catch the helpless vampire mosquito completely off-guard!  You impale the vampire mosquito!!  %hHYou destroy the vampire mosquito!  Vehumet accepts your kill.%h} %hb^ .y.%h   vampire mosquitoYou feel your power returning. The vampire mosquito bites you!%h136----7==12=7%hD6%h^8M _The vampire mosquito draws vitality from your injuries!%h;  You hit the vampire mosquito.y.7=----9.4 _The vampire mosquito is lightly damaged.%h #####################.............#.....##.#.....#'.#.....#%h #......#.....# ...#.....y.#...).#.%hm #........>....#..[.|#####....####.#####)### ..##################.####)[..# ..#.......#.....#.....#..%h/ z.[..# ..#.#.....#.....#......# ..#.'.....#.....#......# '###......##....##...%h J##......# ..##......##....##...##......#%ha %h H-40.0 (0.6%h{ %h a _The vampire mosquito completely misses you.%h{`  You hit the vampire mosquito.  The vampire mosquito is moderately damaged.%hac8=7 (0.7%hFj%hm] _The vampire mosquito barely misses you.%hd   You hit the vampire mosquito..y9==1.4 _The vampire mosquito is moderately damaged.%h B  You hit the vampire mosquito.%hmN.y%hZ@40=%hXO8=2.1%h%hk _The vampire mosquito is moderately damaged.%h\ ##################### #.............#.....#.#.#.....#.'.#.....# #......#.....# #... #.......#...).# #... #>....#..[.|# #..# ###...y####.#####)### #..##################.####)[..#.#.......#.....#.....#..%hQ .[..#.#.#.....#.....#......#.#.'.....#.....#......# #'###......##....##...##......# ...##......##....##...##......#....[....#......#...#.#%h %h- +7 (0.6%h5 %h ^ _The vampire mosquito closely misses you.%h{n  You completely miss the vampire mosquito.%hP~%h?y.%h΍[1=3.4 (0.7%h%h|k _The vampire mosquito is moderately damaged.%h>  You hit the vampire mosquito.  The vampire mosquito is heavily damaged.%h ?`2=4.1%hG%hIa _The vampire mosquito completely misses you.%h^  You barely miss the vampire mosquito.The vampire mosquito is heavily damaged.%h_P3==%h`8%hg%hk] _The vampire mosquito barely misses you.%hm( You barely miss the vampire mosquito.The vampire mosquito is heavily damaged. _The vampire mosquito barely misses you.You hit the vampire mosquito.  The vampire mosquito is severely damaged.  completely misses you.5.5%htl _The vampire mosquito misses you.%h   You closely miss the vampire mosquito.The vampire mosquito is severely damaged.%h&`4=6.2%h%h] _The vampire mosquito barely misses you. %h^DT _bar  You catch the helpless vampire mosquito completely off-guard!  You impale the vampire mosquito!!  You destroy the vampire mosquito!  Vehumet accepts your kill. %h|K3† %h{i5=9=6-9 %hm4 _You feel your power returning. %h%3 %h' %h~2D6=20==7= %h4k8= %h6 %hB - _You start resting. %h>L-9.9 (3.0 %hPMZ9=50.9 (4 %h]8 _HP restored. %hQ = _You start resting.2.9 (21==3.9 (3 _Magic restored. %h* #. #.#.....#.#.#.....# %h.'.#.....# #.......#.....#  #... #.....†.#...).#  #... # %h@].>....#..[.|#  #..# ###....####.#####)### ##.. %h##########.####)[..# ....#.#.....#.....#...[..# ....#.#.....#.....#......# ....#.'.....#.....#......#  %hδ##'###......##....##...##......# ....##......##....##...##......# .[....#......#...#.# %h %hI=4.5 (0.6 %h %h %hT"# #. #.#.....#.#.#.....# ..'.#.....# #.......#.....# #... #.....†.#...).# #... #.>....#..[.|# #..# ###....####.#####)####..##########.####)[..# .....#.#.....#.....#...[..# .....#.#.....#.....#......#.#.'.....#.....#......# #'###......##....##...##......# .##......##....##...##......# .[....#......#...#.# %hZ%D  %h+ %h,(5.1 %h8 %hy; %h ## ..#.#..... ...#.#..... ..'.#..... #.......#..... #... #.....†.#...). #... # %hE .>....#..[.| #..# ###....####.#####)#..##########.####)[.. #.....#.#.....#.....#...[.. #.....#.#.....#.....#...... #.....#.'.....#.....#......#'###......##....##...##...... #.....##......##....##...##...... #.[....#......#...#. %h <7 %h\  %h~  %hџ #### ###################.....#.#...#.#..' %h .......# #.............#... #... #.@...†.......#...) #... #........>....#..[.  #..# ###....####.#####)#  %hu  ####..##################.####)[  #.....#.#.....#.....#...[  #.....#.#.....#.....#  #......'.....#.....#  ####'###......##....##...##  #.....##......##....##...## %h  %ha E==6.3 %h  %hW  %hqV##### ##################......#.#......#.#......'.......# #@............#... #... #.....†.......#.. #... #........>....#..[ %hWH #..# ###....####.#####) ####..##################.####)[ #.....#.#.....#.....#...[ #.....#.#.....#.....# #......'.....#.....# ####'###......##....##...## %hw` %ha&9 %hh %hmk %h( ########################.#.#.#.#..............# .......#......# #.........#.....†.......#.. #.........#........>....#.. #..####...###....####.##### ####..##################.####) #.....#.#.....#.....# #.....#.#.....#.....# #......'.....#.....#7.5 %hd+  %hB> Q _There is an open door here. %h########################.#.......##.......#.'.# .#......# #.#.....†.......# #.........#........>....#. %h` #..####...###....####.#### ####..##################.#### #.....#.#.....#.....# #.....#.#.....#.....# %h %h"/8.1 _ %h  %hJ %ht########################.........#..............#......#.'......#.#.##.#.....†.# #.#........>....# # #..####...###....####.### . ####..##################. . #.....#.......#.....#.....#. . #.....#.#.....#.....# . #.....#.'.....#.....#7 %hVp E ######################### .'.........#............. .#.#.. . %hr ?#.'. .#.#..... .#.#.....†. . #.#........>.... '# #..####...###....####.#  %h'x .. ####..##################. .. #.....#.......#.....#..... .. #.....#.#.....#.....# .. #.....#.'.....#.....# .. ####'###......##....##...## %h >9.3 %h %h2 ##.####################### ...'.........#............ .. #.#. #.'. #.#... .. #.#.....†%he%. #.#........> #'# #..####...###....####.# ... ####..##################.. #.....#.......#.....#...... #.....#.#.....#...... #.....#.'.....#...... ####'###......##....##. #.....##......##....##...%h%h&9%h%h%ho%hj6n%h8  There is an open door here. _%h9,%hF%h4w######### #############.......############# ..#.........#.......'.........#..#.........#.......#...##.........#.......#.........'#.........#.......#.........##.........#........##.........#....#67.1 (7.2 #'##'######'#####...### ..#..............####..##########..............#.....#.......#.'..............#.....#.......##..............#.....#.......'#..............####'###......###..............#.....##......##......#########........[....#.%hay%h|%h~E _Done exploring.%h%h Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple %he[?25h[?0cDalarin the Covert#########Spriggan of Vehumet ***... #############.......############# Health: 49/49 ======================== ..#.........#.......'.........#.. Magic: 21/21 ======================== ..#.........#.......#.........#.. AC: 4Str: 12 ..#.........#.......#.........'.. EV: 21Int: 18 ..#.........#.......#.........#.. SH: 0Dex: 17 ..#.........#.......#.........#.. XL: 10 Next: 16% Place: Dungeon:8 ..#.........#...@...#.........#.. Noise: ---------  Time: 6967.1 (0.0) #'##'#%hAg #####'#.......#..####...### k) +5 dagger (venom) ..#..............####..########## Throw: 8 darts (datura) ..#..............#.....#.......#. ..'..............#.....#.......#. ..#..............#.....#.......'.  ..#..............####'###......##  ..#..............#.....##......##  ..#......#########........[....#.  _You start resting. _Magic restored. _There is an open door here. _There is an open door here. _Done exploring.  What level of the Dungeon? (default 7, ? - help) %hG [?25l[?1c%h49%hg%hp,%h/ _%h(X%h%h%h,%hs%hh%hF,%h %h,%h,%h%hi@  There is an open door here.%h5 _%h%h:%hg,%h%h%h|%h%hE%h#%h?,%h'%h%h,%hi%hQ%h9%h%h%h%h%hU%h%hP%h,%h0%h %h ,%hg %h %h,%h%h@  There is an open door here.%hZ _%h<%hj,%h %h%h,%hW%h %h!%h!%h^"%h#%h$%hJ%%h'%h(%hb8,%h;%h =%h=,%hk>%hj@%hA,%hC%h2M  There is a stone staircase leading down here. _%hC9%h%h,%h%hQ _There is a stone staircase leading down here. _You climb downwards.  Found 31 gold pieces and a quarterstaff.  Found an escape hatch in the floor.  up%h %h %h ## #y. #.. ....  ...########.... %h * ....#..#....#  #..........#  .........#.  %h 1#.........  #.@.....# 83.3 (16.2) #......##  %hG ...>.......  #........... #....P4♣.... %h ....$♣P..... e   deep elf pyromancer (asleep) .)..$P♣P...♣. 4   red devil (polearm, asleep) ....e.PP...$P%hԱ ky   killer bee (asleep) %h %hb P4♣♣PP♣P...♣PP...$P _There are monsters nearby!,%hA ,%h Read which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls of vulnerability  s - 2 scrolls labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON,%hL x - 2 scrolls of silence [!] read|quaff|evoke[?] describe selected0%hV0%h]0%hfgDalarin the Covert###y.Spriggan of Vehumet ***...#......Health: 49/49 ========================...########....Magic: 21/21 ========================....#..#....#AC: 4Str: 12#..........#EV: 21Int: 18.........#.SH: 0Dex: 17#.........XL: 10 Next: 16% Place: Dungeon:9#.@.....#0%hhbNoise: ---------  Time: 6983.3 (0.0)#......##k) +5 dagger (venom)...>.......Throw: 8 darts (datura)#...........#....P4♣........$♣P.....e   deep elf pyromancer (asleep).)..$P♣P...♣.4   red devil (polearm, asleep)....e.PP...$Py   killer bee (asleep) _There is a stone staircase leading down here. _You climb downwards.  Found 31 gold pieces and a quarterstaff.  Found an escape hatch in the floor.  There is a stone staircase leading up here. _There are monsters nearby!0%hRq\  As you read the scroll of silence, it crumbles to dust.0%hx..#..#...........................@.............>................P4♣.♣Pe0%h{"eP♣P...♣..PP...$P0%hPSilenced 4.3 (10%h+=P4♣♣PP♣P...♣PP...$P0%h5 _A profound silence engulfs you.5%hs###y.#........######## ....#..#....#  #...... ..5%ht #.<.....# ###....>..........#.....P4♣.....$♣P..5%hu..)..eP♣P...♣.......PP...$P .......♣5%h}...............P4♣.....$♣P.P♣P...♣PP♣5%h~+9 (0.65%h♣♣PP♣P...♣PP♣5%h%5%hp^ #...... ...########.... ....#..#....# #..........### ..#... #...#. #.<.....##..#.##...@>.......>...#....<. #....P4♣.... .....$♣P.....)..eP♣P...♣.........PP...$P.......♣ ...5%heP4♣e$♣P$P♣P...♣PP...$P♣5%hh(5.55%hP♣PP♣P...♣PP...$P♣ _Found an escape hatch in the ceiling. Found a stone staircase leading down.6%h ...######## ....#..#....#  #......### . ... #. #.##.<.....# .#......#..>.......6%h ?>...#..@.<. #....P4♣ .....e$♣P.....)..$P♣P...♣........PP...$P......♣. ....6%h P4♣♣PP♣P...♣6%h PP...$P♣6%h (6.16%h P4♣♣PP♣P...♣PP...$P♣6%hf :%h6...#.... ....#..#....# #...# ### ..#. ... #. #.##.<.....# #..#......##.#....>. >...#. <. #....P4♣.... ......e$♣P..... ....)..$P♣P...♣..PP...$P......♣P.. ...........:%h,:%h6@eP4♣.$♣PP♣P...♣PP...$P♣P@   Joseph (wandering)e   deep elf pyromancer4   red devil (polearm, asleep):%h(&7:%hLvP4♣♣PP♣P...♣P...$P♣P:%hs  Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff and :%hw_wearing a +1 leather armour of cold resistance.<%hT...#.... ....#..#....# #...# .### ..#.K.@. #. #.##.<.....# #..#......##.#....>.>...#.<. #...eP4♣..<%h$♣P.........)..$P♣P...♣.P.PP...$P.......♣P.e   deep elf pyromancer.<%hmj.......4   red devil (polearm, asleep)........ K   kobold (asleep)<%h3 P4♣♣PP♣P...♣.P<%huPP...$PPA kobold comes into view. It is wielding a +0 dagger.7.3<%h[P4♣♣PP♣P...♣.PP♣P<%hW` _The deep elf pyromancer barely misses you.<%h  The helpless red devil fails to defend itself.  You spit the red devil like a pig!!!  You kill the red devil!<%h P)♣♣PP♣P...♣.PPP...$P♣PK   kobold (asleep)<%h 228.0 (0.7 _Vehumet accepts your kill.<%hL GP)♣♣PP...♣.PPP...$P<%h +♣<%h h _Your Dodging skill increases to level 8!=%hS O  You hit the deep elf pyromancer. The deep elf pyromancer is poisoned. @P)♣♣PP♣P...♣.PPP...$P♣P@   Joseph (wandering)e   deep elf pyromancer (very poisoned)K   kobold (asleep)The deep elf pyromancer is lightly wounded.0-----7=%h$ P)♣♣PP♣P...♣.PPP...$P♣P _The deep elf pyromancer hits you with a +0 long sword!>%h$ [#.. ...########........#..#  #.@ .>%h& ### ..#.K.@. #.........##.##.<.....# #......## #....>>...#.......<. #...eP)♣.. .......$♣P......)..$P♣P...♣.P>%h' PP...$P.♣P...................>%hc? B>%hC >%hJ   A kobold brigand comes into view. It is wielding a +0 whip and quiveringcurare-tipped darts.>%h:[ Yy.@KKKe.P)♣♣PP♣P...♣.PP♣K   kobold brigand (missile, wandering)>%h\ y   killer bee(…)1>%h] F=----9.3 (0.6>%hf .P)♣♣PP♣P...♣.PP♣>%hw u _A kobold comes into view. It is wielding a +0 dagger.@%h#  #y#.. .......########..y.....#..#  #..@ K@%hq[### ..#.K.@. #........K##.##.<.....# #..#..@...##.. #....>.>...#....e..<. #....P)♣.@%h!* .......$♣P......)..$P♣P...♣.PPP...$P..♣P.@%h@%h. <.y@P)♣♣PP♣P...♣.P@@%h PP...$P♣P@%hS &9@%hP)♣♣PP♣P...♣.PPP...$P♣P@%h@%h$  ## #.. #.. ....########........#..#...y#  #..@.# K### .#.K.@. #........K# #.##.@.....#  #..#......##.. #....>. >...#....e.......@%h <. #....P)♣..... .......$♣P...... ....)..$P♣P...♣.P ..PP...$P..y   killer bee ♣P.K   kobold@%h @%h @%ht @%h  y.K.K.P)♣♣P(launcher)@%hp oP♣P...♣PP...$PK 2 kobolds (1 missile)Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.@%h( M ((@%h) A((((P(♣♣PP♣P...♣PP...$P@%hO* wJoseph shoots a sling bullet. The sling bullet barely misses you.@%h, @%h7 ..@.e..P)♣♣PP♣P...♣PP...$P@%h a2=90.5@%h kP)♣♣PP♣P...♣PP...$P@%h _The sling bullet barely misses the deep elf pyromancer. _There is a stone staircase leading up here.K%hMK%h[Inventory: 33/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon) K%h^ a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts (quivered)p - 11 curare-tipped darts  u - 3 darts of disjunction  v - 2 throwing netsz - 26 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Magical Staves (go to first with |) K%h c B - a staff of fire Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)h - a ring of fire Wands (go to first with /)y - a wand of iceblast (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]T%h ~ z - 26 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 1.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.4 XLs. It may be destroyed on impact. T%h Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {poison} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.X%h X%hDalarin the Covert###..Spriggan of Vehumet ***...#......Health: 42/49 ====================----...########....X%hiMagic: 21/21 ========================....#..#..y.#AC: 4Str: 12#..@.......# KEV: 21X%hHInt: 18### .........#K.SH: 0Dex: 17.@. #.......K.#XL: 10 Next: 22% Place: Dungeon:9X%h#.##.@.....#Noise: Silenced  Time: 6990.5 (0.0)#..#......##..k) +5 dagger (venom)#....e........Throw: 26 darts (poison)>...#............<. #....P)♣............$♣P......@   Joseph (launcher)....)..$P♣P...♣.Pe   deep elf pyromancer (very poisoned)........PP...$P..y   killer bee..............♣P.KK 2 kobolds (1 missile)curare-tipped darts. _A kobold comes into view. It is wielding a +0 dagger.Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.  Joseph shoots a sling bullet. X%h8The sling bullet barely misses you. _The sling bullet barely misses the deep elf pyromancer. _There is a stone staircase leading up here.X%hH'P)♣♣PP♣PP...$PX%hTX%h7 ;P)♣♣PP♣P...♣PP...$PX%h \%h#Dalarin the Covert###..Spriggan of Vehumet ***...#......Health: 42/49 ====================----...########....Magic: 21/21 ========================....#..#..y.#AC: 4Str: 12#..@.......# KEV: 21Int: 18### .........#K.SH: 0Dex: 17.@. #.......K.#XL: 10 Next: 22% Place: Dungeon:9#.##.@.....#Noise: Silenced  Time: 6990.5 (0.0)#..#.*....##..k) +5 dagger (venom)#....e........Throw: 26 darts (poison)[\%h[&39;49m>...#............<. #....P)♣............$♣P......@   Joseph (launcher)....)..$P♣P...♣.Pe   deep elf pyromancer (very poisoned)........PP...$P..y   killer bee..............♣P.KK 2 kobolds (1 missile) _There is a stone staircase leading up here.  Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a deep elf pyromancer, wielding a +0 long sword and wearing a +0 robe  (silenced, lightly wounded, very poisoned, 48% to hit)]%h  .eP)♣♣PP♣P...♣PP...$P^%h5..P)♣♣PP♣P...♣PP^%h*..P)♣♣PP♣P...♣PP...$P^%hgF .*P)♣♣PP♣P...♣PP...$P^%hBf.*P)♣♣PP♣P...♣PP...$P_%hwy*.*..P)♣♣P♣P...♣PP...$PAim: a killer bee (28% to hit)_%h'( Dalarin the Covert###.(Spriggan of Vehumet ***...#....(.Health: 42/49 ====================----_%h) ...########.(..Magic: 21/21 ========================....#..#..(.#AC: 4Str: 12#..@....(..# KEV: 21Int: 18### .....(...#K.SH: 0Dex: 17.@. #..(....K.#XL: 10 Next: 22% Place: Dungeon:9#.##.@.....#Noise: Silenced  Time: 6990.5 (0.0)#..#......##..k) +5 dagger (venom)#....e........Throw: 26 darts (poison)>...#............<. #....P[0_%h+ ;10m)♣............$♣P......@   Joseph (launcher)....)..$P♣P...♣.Pe   deep elf pyromancer (very poisoned)........PP...$P..y   killer bee..............♣P.KK 2 kobolds (1 missile)Throw: 26 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (28% to hit)  You throw a poisoned dart.  The poisoned dart misses the killer bee._%h> _%h _%h _%h ,_%h ....y...#..Ke>P)♣♣PP♣P...♣PP...$P3=1.4 (0.95 __%h gP)♣♣P♣P...♣PP...$P_%h b%h$kPP)♣♣PP♣P...♣PP...$Pb%hkb%hsAP)♣♣PP♣P...♣PP...$Pb%hy.yP)♣♣P♣P...♣PP...$Py 2 killer bees (1 wandering)b%hB(((P♣PP♣P...♣ PP...$PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (28% to hit)  You throw a poisoned dart.  Joseph shoots a sling bullet. The sling bullet completely misses you.b%hS  The sling bullet hits the deep elf pyromancer!b%hb%hy...@...K.P)♣PP♣P...♣PP...$Pb%h (((((((P)♣♣PP♣PPP...$PThe killer bee completely misses you. The kobold throws a stone.b%h ....@..P)♣♣PP♣P...♣PP...$PThe stone barely misses you.b%hp]39--2.4 (1.0b%hGP)♣♣PP♣P...♣PP...$Pb%h#K  ############################ .......#.............#.....# .......#.............#.....# .......'.......#.....# .......#.....#.....# .......#.....†.e.....#...).#8 .......#........@....#..[.|# ####...###....####.#####)### ##################.####)[..# #.......#.....#.....#...[..# b%h#.......#.....#.....#......# #.......'.....#.....#......#e   deep elf pyromancer (poisoned) ##......##....##...##......# ##......##....##...##......# ...[....#......#...#.......# _The deep elf pyromancer hits you with a +0 long sword.b%h9--b%hb%hTT\41=3.9 (2.5b%h[b%h]} _You climb upwards. _There is a stone staircase leading down here.e%h ..................@....  You puncture the deep elf pyromancer!4.6 (0.7e%h|e%hTk _The deep elf pyromancer is heavily wounded.e%hl8  You hit the deep elf pyromancer.  The deep elf pyromancer is severely wounded.e%h#: `2=5.3e%hI e%hL  e%hM R_The deep elf pyromancer barely misses you.f%h  You closely miss the deep elf pyromancer.The deep elf pyromancer is severely wounded.f%hV3=6.0f%h` _The deep elf pyromancer hits you but does no damage.f%hp*  extremely poison…)You hit the deep elf pyromancer.  The deep elf pyromancer looks as sick as possible!4=7 _The deep elf pyromancer is severely wounded.f%h7 g%h  You closely miss the deep elf pyromancer.The deep elf pyromancer is severely wounded.7.4g%hg%hY _The deep elf pyromancer misses you.h%h:RYou closely miss the deep elf pyromancer.The deep elf pyromancer is severely wounded. _The deep elf pyromancer misses you.You hit the deep elf pyromancer.  The deep elf pyromancer looks as sick as possible!  The deep elf pyromancer is almost dead.5=8.1h%h\;a _The deep elf pyromancer closely misses you.h%h[ f  You miss the deep elf pyromancer.h%h\ c6=7 (0.6h%he h%hj g _The deep elf pyromancer is almost dead.i%h7h  You hit the deep elf pyromancer but do no damage.i%h#8The deep elf pyromancer looks as sick as possible!  The deep elf pyromancer is almost dead.i%hA9[7=9.4 (0.7i%hCi%hFa _The deep elf pyromancer closely misses you.i%h  You hit the deep elf pyromancer.  You kill the deep elf pyromancer!Vehumet accepts your kill.i%h C)i%hm *307000.1 _Vehumet is now extending the range of your destructive spells.i%h i%h m _Your Conjurations skill increases to level 2!j%he #############################.#.#.....#.#.#.....#.'.#.....#.#.............#.....#.#.....†.#...).# ........#........>....#..[.|# .####...###....####.#####)### .##################.####)[..# .#.#.....#.....#...[..# .#.#.....#.....#......# ..'.....#.....#......# ###......##....##...##......# .##......##....##...##......#j%h..............>..j%h a8=7 (0.6 j%h  _j%hj%hm  Things that are here: _a +0 long sword; a +0 robek%hQ#######.#.#.....#.#.#.....#.'.#.....#.#.#.....#.#.....†@).....#...).#.#.>....#..[.|# ..####...###....####.#####)### ..##########.####)[..# ..#.#.....#.....#...[..# ..#k%hQ.#.....#.....#......# ..#.'.....#.....#......# '###......##....##...##......# ..##......##....##...##......#k%h,Wk%hX]9=1.3 _k%h\k%hU^k%h ~ ### '.#.#.....# #.#.#.....# #.'.#.....# #.#......#.....# #.#.....@.).....#...).# #.#.>....#..[.|# #..####...###....####.#####)### #..##########.####)[..# ...#.#.....#.....#...[..# ...#.#.....#.....#......# ...#.'.....#.....#......# #'###......##....##...##......# ...##......##....##...##......#k%h* k%h &9k%h k%h } _You see here a vampire mosquito corpse.l%hf# .## .'..#.#.....# .#.#.#.....# .#.'.#.....# .#.#.......#.....# .#.#....@†.).....#...).# .#.#.>....#..[.|# .#..####...###....####.#####)### ##..##########.####)[..# ....#.#.....#.....#...[..# ....#.#.....#.....#......# ....#.'.....#.....#......# ##'###......##....##...##......# ....##......##....##...##......#l%h!/2.5 _l%h3l%hm%h~^#.#### ..'..#.#.....# ..#.#.#.....# ..#.'.#.....# ..#.#.......#.....# ..#.#...@.†.).....#...).# ..#.#.>....#..[.|# ..#..####...###....####.#####)### ###..##########.####)[..# .....#.#.....#.....#...[..#.#.#.....#.....#......# .#.'.....#.....#......# #'###......##....##...##......# .##......##....##...##......# m%hy[3.1m%hu#.###.'..#.#......#.#.#......#.........'.#......#.#.......#......#.#..@..†.).....#...)..#.#.>....#..[.|m%h.#..####...###....####.#####)#..##########.####)[.. #.....#.#.....#.....#...[.. #.....#.#.....#.....#...... #.....#.'.....#.....#......#'###......##....##...##...... #.....##......##....##...##......m%hrX=7m%h?m%hj #.###.'..#.#.#.........#.#.#...'.#.#.#m%h8k .......#.#.#.@...†.).....#...).#.#.>....#..[..#..####...###....####.#####) .####..##########.####)[ .#.....#.#.....#.....#...[ .#.....#m%hk .#.....#.....# .#.....#.'.....#.....# .####'###......##....##...## .#.....##......##....##...##m%hAu >4.3m%h<} m%h &#.##########.'.........#.#.#.........#.#.#..'.#.#.#.......#.#.#@....†.).....#....#.#.>....#..[m%h- .#..####...###....####.#####).####..#########.####)[.#.....#.#.....#.....#...[.#.....#.#.....#.....# ..#.....#.'.....#.....# ..####'###......##....##...## ..#.....##......##....##...##m%h£ /.....m%hG &9m%hc m%h n%h4n%hn%h:n%hqn%hn%hn%hP nM ######n%hQ ############################'..............#......'....†.)..n%h*R .......#........>....#..[ .....#..####...###....####.#####)n%hW n%hYX (5.5n%hJ_ n%h7b o%h(o%h* o%h*2#######o%h+T.###########################o%h1, .'o%h1).#o%h2.#o%h_3 .#o%h3).#o%h4.#o%h5&.#.........o%hW6.......#o%h6a.#.........#.............#o%h7o.#.........#.....†.).....#..o%h;8w.#.........#........>....#..o%h8....#..####...###....####.#####o%h9b.####..##################.####)o%h:.#.....#o%h:.#.....#.....#o%hE; .#.....#o%h;.#.....#.....#o%hq< .#.....o%h =.'.....#.....#o%h=o%hnDo%hFo%hF!6.1o%h Lo%hO o%h|Po%h2QC_There is an open door here.o%h9#.####.'.#..#.#.#.#.#'.#.#.#.#.#.#.....†.).....#.#.#........>....#.#..####...###....####..####..##################.####.#.....#.#.....#.....#.#.....#.#.....#.....#.#.....#.'.....#.....#o%hWAo%hB-7 _o%hFo%hGo%h o%h l# #.##### #.'.#...# #.#.#.# #.#.'.# #.#.#.# #.#.#.....†.).....# #.#.#........>....# #o%hK 9.#..####...###....####..####..##################..#.....#.#.....#.....#.#.....#.#.....#.....#.#.....#.'.....#.....#o%h >7.3o%h o%hd o%h@   # ##.##### .#.'.#.... .#.#.#. .#.#.'. .#.#.#. .#.#o%h8B t.#.....†.)..... .#.#.#........>.... 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#+######....##...##..> ........#'####...#.......[....'...# #'##### .....)'#.#..'.......... ................. ......#.....#)...........#   |%h] |%h] (3.1|%he |%hf |%h ? #+######....##...##..> ........#'####...#.......[..'|%h ..# #'##### .....)'#.#......'..........).....#.....<............ ....#).......... .)....#.....#............#   |%h |%h &7|%h1 |%h }%h ......#....##...##......#  ##'####...#.......#  .....#...#....[..#  '...#.......#  #...#.......#  '######...#.......#  ....)'......#...##......#  #......#...##......#  #......'...@.......#  #).....#.....<.....#  #......#...........#  #......#...###  #.....##...##......#  '.....#............#  #.....#)...........#  [39;}%h+p49m)....#.....#............#  ..[..#.....########  4.3}%h #....##...##......#  ##'####...#.......#  #...#....[..#  '...#.......#  #...#.......#  #####......#...#.......#  }%hP )'......#...##......#  #......#...##......#  #......'.#  #).....#.....<.....#  #......#.#  #......#...##......#  #.....##...##......#  '.....#............#  #.....#)...........#  ....#.....#............#  .[..#.....#......#  }%h& }%hO &9}%hL ~%hE#####....##...##..>...#  #....##...##......#  ##'####...#.......#  #...#....[..#  ~%h'...#.......#  ..........#...#.......#  ####......#...#.......#  )'......#...##......#  ~%h#......#...###  #......'...........#  ~%h* #).....#.....<.....#  #......#...........#  ~%ho #......#...##......#  #.....##...##......#  ~%hy'.....#............#  #.....#)...........#  ...#.....#............#  ~%hR[5.5~%hʼnJ..#......#...#.......#  ####....##...##..>...#  #....##...##  ##'####...#.......#  #...#....[..#  '...#.#  .........#...#.#  ###......#...#.......#  .)'......#...##.@....#  #......#...###  ~%hH#......'...........#  #).....#.....<.....#  #......#...........#  #......#...##......#  #.....##...###  '.....#......#  #.....#)#  ~%h)~%hr(6.1~%h~%hg; sM' ..#......#...#.... #####..>....###'###.#[' ... ###~%hP< k#.)'##...## ..#......'...........#  ..#.. #.#............#~%hE ~%hF &7~%huM ~%h{O ~%h7 M#' ..#......#...#.... #####..>....###'###.#[' ... ###.)'# ..#......#...##......#  .....##......#~%h= ~%h> (7.3~%h C ~%hD %hM#....##...####' ..#......#...#.... #####..>....###'###.#[' ... ###. .)'......#...##......#  ..##......#9%hM#....##...####'# ..#......#...#.... #####..>....###'###.#[' ... ###......#...#.......#  ........#%hԬ%h˭!8.5%hH%hx%hV'.....#.....#......#  .##....##...##......#  .##....##...##  .#......#...#.#  .'......#...#.#  .#......#...#.......#  ###....##...##..>...#  #....##...##  ##'####...#...@...#  #...#....[..#  '...#.#  ........#...#.#  ##......#...#.......#  )'......#...##......#  .#......#...###  .#......'...........#  .#).....#.....<.....#  9.1%hm%hU M#'.....#.....##....##...###' .#......#...#.... ####..>....##...####'###.#[ %h ........'...#.......#  .......#%h% %h/' &7%h . %h0 %hEM[#'.....#.....##....##...###' .#......#...#.... ###....##...####'###. ........#...#....[..#  #......#40.3%h%h9c _There is a stone staircase leading down here.%hZ4%h%h%h41.3 (1.0 _%h%h  .......#.# ......... ...T..... %hm{#....... #$....# #....# #.(.##9 %h#..@.#   #.#  #####..## .... ..#..T   troll (asleep) ###.. #. %h$ You climb downwards.%h(%hS TTLevel annotation: Joseph%hJThe troll shouts! You hear a faint skittering sound.%h)P7===2.1 (1.8%hU%hZ _You hear a loud, deep croak!  Found 5 stones and 20 gold pieces. _There is a stone staircase leading up here.%hr  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hFW %hh 3.T18-----30Touch  _Your hands begin to glow red.%h 4..4...#.###..............T.....$....#... #.@.## #..<.#  # #.......######..## ....4   red devil (polearm, wandering)###..4   chaos spawn (wandering)#.  A chaos spawn and a red devil come into view.....4..4.T)4---7 (0.64 %hX _The red devil is wielding a +1 demon trident of freezing. _You see here 5 stones.%hoE  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h5   Dalarin the Covert%ht5  ...........  Spriggan of Vehumet ****.. %h5 (....4..4#.###  Health: 49/49 ======================== .......*....  Magic: 15/21 =================-------%h6  ......*...  AC: 4Str: 12 %hf6 #....*.. EV: 21Int: 18 %h6 #$T.*.# SH: 0Dex: 17 %h7 "#..*.# XL: 10 Next: 30% Place: Dungeon:9 %hV7 #.@.##  Noise: ---------  Time: 7043.7 (0.0) #..<.#  k) +5 dagger (venom)%h7  #......#  Throw: 25 darts (poison)%h8  #.......#  Touch  %hh8 #####..##  ....  T   troll %h8 ..#..  4   red devil (polearm) %h 9 o###..  4   chaos spawn #. Casting: Confusing Touch (safe; 1% risk of failure)  %h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a red devil, wielding a +1 demon trident of freezing (chance to confuse onhit: 28%, chance to affect: 28%)%hHDalarin the Covert...........Spriggan of Vehumet ****......4..*#.###Health: 49/49 ========================............Magic: 15/21 =================-------..........AC: 4Str: 12#.......EV: 21Int: 18#$T...#%hSH: 0Dex: 17#....#XL: 10 Next: 30% Place: Dungeon:9#.@.##Noise: ---------  Time: 7043.7 (0.0)%hY#..<.#k) +5 dagger (venom)#......#Throw: 25 darts (poison)%h^<#.......#Touch #####..##....T   troll..#..4   red devil (polearm)###..%he4   chaos spawn#.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a red devil, wielding a +1 demon trident of freezing (chance to confuse onhit: 28%, chance to affect: 28%)%h4ally target)4(   +1 demon trident of freezing (polearm…)%h_,%h%hQ(....4.4.T4%h%h4==4.7 (1%h{I44%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a red devil, wielding a +1 demon trident of freezing (chance to confuse onhit: 28%, chance to affect: 28%) %hj=_The +1 demon trident of freezing dances into the air!%h   You hit the troll but do no damage. The troll barely misses you..(...4.446---5.4 (0.744 _The troll claws you. The troll barely misses you.%h% 4TT(confused) 4You hit the troll but do no damage. The troll appears confused.  Your +1 demon trident of freezing hits the red devil from afar!7=--6.1%h/,R44 %h.%h.I_Your +1 demon trident of freezing freezes the red devil terribly.%h4  You hit the troll. The troll is poisoned.  The troll is lightly wounded.  Your +1 demon trident of freezing hits the red devil from afar!...4.4T.ed, very poisoned) 4%h^8=8%h44 _Your +1 demon trident of freezing freezes the red devil terribly.%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h%h%h&  %h&Your hands begin to glow red. The troll bites the chaos spawn!  The troll completely misses the chaos spawn.%h'.(...444  %ha/9=3---=7.8 (1.0Touch %h1A44%h46 _The troll claws the chaos spawn!%hL;.... .#.### .. ......(... #. #$.44.# #T...# #.(@## #..<.# %hM#......# #.# .... ..#.. ####.. 4#. %hhUd  Your +1 demon trident of freezing hits the red devil from afar.%haW%hQa..44 4%hRb6--8.4 (0.6%hj44%hnW _Your +1 demon trident of freezing freezes the red devil terribly.%hl  You hit the red devil but do no damage.%h؏h.(4%hV=-9.1 (0.7%h?44%h] _The red devil is almost dead.%he _The red devil is almost dead.  You miss the red devil.  The red devil is almost dead.  hits the red devil from afar!  Your +1 demon trident of freezing freezes the red devil terribly.  The red devil dies!%hhi  Vehumet accepts your kill.%hsu.T4.4   chaos spawn(   +1 demon trident of freezing (polearm…)%h2---6844 _The chaos spawn completely misses you.%hv )MYou hit the chaos spawn but do no damage.chaos spawn is almost dead.chaos spawn from afar!chaos spawn.chaos spawn dies!%hz %h  T.§(   +1 demon trident of freezing (polearm…)%h+ M=950.5%h}1 ;§%h4 o _The chaos spawn degenerates into a cloud of primal chaos!%ht .... .#.### .. .. #.....(. #$.T..# #..§.# #.@.## #..<.# #......# #%hu|.#  #####..## .... ..#.. ####..  #.%h . , ally target)Your +1 demon trident of freezing hits the troll from afar!%h-1.1 (0.6%hp%h _Your +1 demon trident of freezing freezes the troll. _You see here 5 stones.%h3.P........ #.####..............#.....(.#$.T..#.##.(.## #..<.#  ## #.......######..## .. ..####..%h>I PYour +1 demon trident of freezing hits the troll from afar.  Your +1 demon trident of freezing freezes the troll.  The troll misses you. The troll closely misses you.%h?&7%hK8P%hV _The troll completely misses you.%h&xThe troll completely misses you.  You hit the troll but%h(& do no damage. The troll appears confused.  The troll is heavily wounded.hits the troll from afar!  Your +1 demon trident of freezing freezes the troll!  The troll dies!%h%hi>P.%h>.((   +1 demon trident of freezing (polearm…)%hWF44=2.4 (0.7%h &P%hkZ _Vehumet accepts your kill.%h1..P......#.#### .%hʞ. .# #.#%hKj #$..(.# #@...# ##.(.##%hȟ #..<.# #......# #.#%hm #####..## .... ..#.. %hL ####..%hj%h~§§P.(%hf4=--3.0 (0.6%h%ha%h6.......§§P.......... .#.####%h.....  # ## $....# %hu.(..# ##@(.##..<.# #......##.%h#####..## .... ..##### #%h!.%h?5§%h$A--6%h%hP%h..... ..#.####....  %hq# ## $....# .(..# ##.(.##.@<.# #......##.#####..## ......##### #. %hk%h0§.§)4.2%hk _Your +1 demon trident of freezing falls from the air.%h 3%h %hpB%h%O=%h>+%h6,%h8%hA,%hB%h*I%hOM5=%hP%hV,%hX%h[%hb ...#yy   hornet (wandering) _You start resting.%hy60.2 (6.01.2 (7 _A hornet comes into view.%hr*.§.... .#y#### .... ..# #.%hdU# #$....# #.)..# ##.(.## #..@.# #......# #.# ..#.. ####..#.%h%hJ.y%ht+8 (0.6%h%h;a _There is a stone staircase leading up here.%h%hm%h(%hd%h%hX M.y%hP=2.8 (1.0 _%h%h*%h+l.#.....#.....#...[..#  %hL,p.#.....#.....#......#  %h-p.'.....#.....#......#  %h-p.##....##...##......#  %h.p.##....##...##......#  %hn/p.#......#...#.......#  %h!0p.'......#...#.......#  %h0r.#......#...#.......#  %h18 %hk2###....##...##..@...#  %h3..#....##...#%h3 %hb43..##'####...#.%h4=#  %h5........#...#....[..#  %hJ6q........'...#.......#  %h 7p........#...#.......#  %h7  %h(8k##......#...#.......#  %h8-  %h}9)'......#...##......#  %h:-  %h:A.#......#...##......#  %hO;. %h;%h=%h=%hC%h%h6%h:=%h&4.3 (2.5%h%h2 %h %hP_You climb upwards. %hU_There is a stone staircase leading down here.%h %h %hQ %h> %h 9=%h] %h 7=%hO =8=%h B%hB B%h` %hֶ B%h̸ O=%h B%h 9=%h X%hh %h 9=%h %h* ,%hw %h b20=%hy %h ,%h %h ,%h %h ,%h %h O=%h %hx %h K1=%h %h %h %h %hL %h %hv %h ,%h %hS %h 9=%h %hD %h %h %h> _ _You start resting.%h097.3 (33.0)%h8[2==8.3 (34%h%h% _Magic restored.%hn . .'##....##...##......#...#.'# ###....##...##..> ..##'####...#.......[%hM#......# .#......'...........#   %h%h/9 (0.6)%h%h%h '##....##...##......#...#.'%h# ###....##...##..> ..##...#'####...#.......['........# .#).....#.....<.....#   %h%hL(9.5%h%h ##....##...##......#...#.'## ###....##...##..> ..##...#'##.......['.#%h..<.....# .#......#...........#   %h+ %ho *100.1%h %h  %h^  ......#...#.'## ###....##...##..> ..##...#'##.......['.# ##.........# .#......#...##......#   ==7%h ......#...#. .'## ###....##...##..> ..##...#'##.......['.# ## )'#..##......# .#.....##...##......#   %h %h(1.3%h#%h-%%h* '## ###....##...##..> ..##...#'##.......['.# ## )'# .##........##......# .'.....#............#   9%h&.#......#...#.# ####....##...##..>...# ...#....##...##......# .##'####....# .......#...#....[..# .'...#.......# .#...#.# ###......#...#.# .)'......#...##.@....# ..#......#...##......# .#......'.....# .#).....#.....<.....# .#......#...........# .#......#...##......# .##...##......# .'.....#......# .#.....#).# 2.5%hC%h%h$q)#####....##...##..>...# ....#....##...##......# .##'####....# %hZs.......#...#....[..# .'...#.......# .#...#.# ####......#...#.# ..)'......#...##......# ..#......#...##@.....# 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).#......#%hɾ %h^ (6.1%hQ %h %h F.#....##...##......###'####...#.......#...#...#....[..#..'...#.# ................#...#.# ####'#####......#...#.......#)'......#...##......#.#......#...##......#.#......@...........#.#).....#.....<.....#.#......#.....#.#......#...##......#.#.....##...##......#.'.....#..# .........#.....#)......# ##..)....#.....#............# ##....[..#.....#######......#%h%h,7%h$%h:'Q _There is an open door here.%h t z.#....##...##......#.##'####...#.#.#...#....[..#.'...#.#.#...#.##'#####......#...#.#.)'......#...##......#.#......#...##......#.#'.#.#).....#.....<.....#.#......#..#.#......#...##.....#.#.....##...##......#.'.....#.....#.#.....#)....%ht .##..)....#.....#............# .##....[..#.....#......#%h %h /7.3 _%h %h& %h.##'####....#.......#...#....[..#.'...#.......#..#...#.# ######'#####......#...#.# 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[..#.....#......#  #.#......#  #.'......#  ######......#  ##...#.#  #.>#  #.#  ##...#.#  ##...#.#  ##...#......#  #......#  #......#  #(.....#  ######......#  %h%h%h77%hH%h4%h +'.....#.#  #.....#).#  ....#.....#.#  .[..#.....#######......#  #.#......#  #.'......#  ######......#  ##...#.#  #.>#  #.#  ##...#.#  ##...#.#  ##...#......#  #......#  #......#  #(.....#  ######......#  %h%hm(6.3%h%h%h '.....#.#  #.....#).#  #.....#.#  [..#.....#######......#  #..#......#  #.'......#  ######......#  ##...#.#  #.>#  #.#  ##...#.#  ##...#.#  ##...#......##  #......#  #......#  #(.....#  ######......#  9%h %h7 %h '.....#.#  #.....#).#  #.....#.#  ..#.....#######......#  #...#......#  #..'......#  ######......#  ##...#.#  #.>#  #.#  ##...#.#  ##...#.#  ##...#......##  #......#  #......#  #(.....#  ######......#  7.5%h= D'.....#.#  .#.....#).#  .#.....#.#  .#.....#######......#  .#....#......#  .#..'......#  .######......#  .##...#.#  #.>#  #.#  .##...#.#  .##...#.#  .##...#......##  #......#  #......#  #(.....#  .######......#  %hC %hD (8.1%hJ %h{S ?'.....#.#  #.....#).#  #.....#.#  #.....#......#  #....#......#  #...'......#  ######......#  ##...#.#  #.%hU >#  #.#  ##...#.#  ##...#.#  ##...#......##  #......#  #......#  #(.....#  ######......#  %h[ %h>\ &7%ha %hi .....#.#  .....#).#  .....#.#  .....#......#  .#......#  ...'......#  ......#  #...#.%hk #  #.>#  #.#  #...#.#  #...#.#  #...#......##  #......#  #......#  #(.....#  ......#  %hqp %hp (9.3%hs %h%u %hl#.#  #).%hQ#  #.#  #......#  #......#  %h'......#  ......#  ...#.%h#  #.>#  #.#  %h^...#.#  ...#.#  ...#......#%h8p#  #......#  %h#......#  #(.....#  ......# %h( %h$%h&9%h%hQ%h^#.#  #).#  #.#  #......#  #......#  '......#  ......#  #.#  #.%h_a#  #.#  #.#  #.#  #......##  #......#  #......#  #(.....#  ......#  %he%h5f)20.5%hj%h}nc _There is a stone staircase leading down here.%h1.5 (1.0 _%h    ...#### %hO ..>..#  ....:#  ....###  %h  ##. ##.....##   #...#.......##   #.....## 9  #.@.......   #.........   #.......)##   #...#...##  ....#...#  ...........  ##..... ..#..  ###... #.##.   You climb downwards.%h%h;%h-2.3 (1.8%h%hL _Level annotation: JosephFound a spear and a book of Sloth. Found a stone staircase leading down. _There is a stone staircase leading up here.%h-  #...  #...####  #...>..#  .....:#  #....###  ##. ###  #...###  #.....##  #...#.<# .... #.......)### #...#...# #...# ........... ##........#.. ###... #.##.%hH9 (0.6 _%h%hf%h*5M%h=+#.# ####...>.......:#  #....### #. ##.....## #...#%h[-n## ........## #...#.<#  ... #........... ###........#.%h@9%h:%h:!3.5%h?%hD%h,M ## #.# ####...>..#.....:#  #....### #. ##..@..## #...### ........##   #...#.<.......#.%hD#..........%h%h(4.1%h$%h;'%ht M  ## #.# ###%hg >..#.....:#  #...@### #. ##.....## #...#%h ##   #...........###%hT g#.. ....#...#%hZ %h< &7%h %hH %h M  ## #.#. ###%hL >..#.....@#  #..#....### #. ##.....##  %h  #...#.......##.##....##. #...#...##%h`!>5.3%h$%hR4  You pick up a book of Sloth and begin reading...6.3 (1%h9%h2=x  You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.%h8 Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy16% 2b - Leda's LiquefactionAlchemy/Earth43% 4  c - PetrifyAlchemy/Earth43% 4  d - Metabolic EnglaciationHexes/Ice43% 5 9 spell levels left 8 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%ht{DescribMemorise|Describe%h Hide) Describe|Hide%hPetrify Metabolic EnglaciationHexes/Ice 43% 5 9%hMetabolic EnglaciationHexes/Ice 43% 5 10%h/ 1%h Dalarin the Covert Spriggan of Vehumet ****.. Health: 49/49 ========================  ##Magic: 22/22 ========================  ##.#AC: 4Str: 12  #...EV: 21Int: 18  #...####SH: 0Dex: 17  #...>..#XL: 10 Next: 44% Place: Dungeon:9  #.....@#Noise: ---------  Time: 7126.3 (0.0)  #..#....###k) +5 dagger (venom)  ##. ##.....##Throw: 25 darts (poison)  #...#......%h'e.##  #...........##  #...#.<.......#  ...##..........  ...#.......)###  #. #...#...## _Level annotation: JosephFound a spear and a book of Sloth. Found a stone staircase leading down. _There is a stone staircase leading up here.  You pick up a book of Sloth and begin reading...  You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.  Okay, then. _%ha ####.#....####>...#..#...@#####. ##.....##...#.......##.##....##. #...#...## ....#...#9 (0.6 _%h%h<%hw ####.#...####%hy>...#..#....#####. ##..@..##...#.......## #....####......#...#  ...........%h%h(7.5%hԋ%h%ha  ####.#...####>..#....#..#....#####. ##.....##...#...@...## #....###.<.......#.#..........  ##........#..%hh %h@i (8.1%h'o %hDr %hٮr ##. #...  #...#### #...>..#  #......#  #..#....### ##. ##..... #...#.. #.... #...#.<.# ...##... ...#.......)#### #. #...### #....#...# #........... ##........# #... #.##.7%h #...  #...#### #...>..#  #......#  #..#....### ##. ##..... #...#.. .# #...#.<.# ...##... ...#.......)####  #. #...### #....#...# #........... ##........#. #....#.##.9.3%h0  #...####  #...>..#  #......#  #..#....###  ##. ##.....##  #.....##  #....###%h  #...#.<.......##  ...##...#  ...)####  #. #...#...##   #....#... .......  ##.....#..  ###....#.##.  .....# ## %h<9%h%h%%hF   #...>..#  #......#  #..#....###  ##. ##.....##  #.....##  #....###  #...#.<.......##  ...##...#  ...)####  #. #...#...## %hyH e  #....#... .......  ##........#...  ###....#.##..  ##.....# ## #. ...# %hN %hlO )30.5%hJS %hhU %h/  #......#  #..#....###  ##. ##.....##  #.....##  #.....###  #...#.<.......##  ...##...#  ...)####  #. #..@#...##   #....#...# .......  ##........#...  ###....#.##..  ##.....# ##  #.....#  ####..# %h2N[1.1%h? #....###  ##. ##.....##  #...#.......##  #.....###  #...#.<.......##  ...##..........#  .....)####  #.##...#...##   #..@.#... .......%hB  ##........#...  ###....#.##..  ##.....# ##  #.....#  ####..#  ..# %h+K%hL&7%h&S%hV%h^S  ##. ##.....##  #...#.......##  #...........###  #...#.<.......##  ...##..........#  .....)####%h_W  #.##...#...##   ##....#...# .......%h`R  ###...  ###....#.##..  ##.....# ## %ha #.....#  ####..#  %hbq ..#  .. %h-s%ht(2.3%h {%h~%hAb yM #..#....### #. ##.....## #...### ........### %hBc #...#.<.......##.............#.......)#####.##...#...####.@..#...# .%hf .. ##........#.  ###....#.##....%ht %h6v &9%h| %hm %h}b M #......#  #..#....### #. ##.....## #...### ........### #...#.<%hb `##.............#.......)#####.#####....#...# ....  %hNc  ##........#.....#%hi >3.5%hcm %h o %hM> #......#  #..#....### #. ##.....## #...### ........### #...#.<##.......#@......)#####.##...#...####....#...#   #............#.####..#4.1%hÝ%hĄ8 #...####  #...>..#  ....#  #..#....###  ##. ##.....##  #...#.......## %h1  #...........###  #...#.<##  ...#...#  ...#.......)#### #.##...#...#%ht ##....#...# #........... ##........#... ###....#.##.. ##.....# ## #.....#%h%hN&7%h%h%h8 M ..###> #......#  #..#....### ##. ##.....## #...### #...........### #...#@<###....%hF9 g...#.......)####  #.##...#...##..#....###....%hYH %hH (5.3%hM %hbP %h  ##.#  #...   #...####  #...>..#  #......#   #..#....#  ##. ## #   #...@.#  #...#.<#  #...##..........#  #...#.......)####  ##.##...#...##  ###....#...#%h#x  #...........  ##........#...  ##.##..%hP%h( &9%h%hg%hq$  ##.#  #...  #...####  #...>..#  ##......#  #..#....###  ##..##.....##%h  #...#.##  #.###  #...#.<.##  #...##..#  #...#.......)####  ##.##...#...##  ###....#...#  #..........  ##........#...   ###....#.##..%h,%h(6.5%h%h  ##.#  #...  #...####  #...>..#  ##......#  #..#....###  ##..##.....##  #...#.##  #.###  #...#.<.##  #...##...#%h8   #...#......)####  ##.##...#...##  ###....#...#  #....   ##.#...   ###....#.##..%hz(%h((7.1%h+%h-%h4  #...  #...####  #...>..#  ##......#  #..#....###  ##..##.....##  #...#.......##%h  #....###  #@..#.<.......## #..........#  #...#.......)####  ##.##...#...##  ###....#...  #...........  ##%hx..#...  ###....#.##..  ##.....# ##%hR7%h%hN  #...####  #...>..#  ##......#  #..#....###  ##..#[34m#.....##%h  #...#.......##  #....###  ##...#.<.......## #...#  #...)####  ##.##...#...##   ###....#...  #...........  ##..#...  ###....#.##..  ##.....# ##  #.....#%h$%h@(8.3%h %h%hƹ5 #...  #...####  #...>..#  ##......#  #..#....###  ##..##.....##  #...###  #...........###  ##@..#.<##  #...#...#  #...#.......)#### ##.##...#...# ###....#...# #..... ##........#... ###....#.##..%h[X ##.....# ##%h%h&9%hZ%h%h3 ##.#  #...  #...####  #...>..#  ##......#  #..#....###  ##..##.....##  #...###  #.@.........###  ##...#.<.......##  #...##..........#  #...#.......)#### ##.##...#...# ###....#...# #..... ##........#... ###....#.##..9.5%h %hA2  ##.#  #...  #...####  #...>..#  ##......#  #..#....###  ##..##.....##  #...#.##  #.###  ##...#.<.##  #...##...#  #...#.......)#### ##.##...#...## ###....#...# #.... 40.1%hp8 %h~ ##.#  #...  #...####  #...>..#  ##......#  #..#....###  ##..##.....##  #...#.##  #.###  ##...#.<.##  #...##..#  #...#... ##.##...#...## ###....#...# #........... ##........#... %hą%h3&7%h%h%hr ##.#  #...  #...####  #...>..#  ##......#  #..#....###  ##..##.....##  #...#.##  #.###  ##...#.<.##  #...##.#  #...#.......)#### ##.##...#...## ###.. #........... ##........#... %h`(1.3%h%h%h #...  #...#### #...>..#  ##......#  #..#....### ##..##..... #...#.. .# ##...#.%hUy #...##...  #...#.......)####  ##.##...#...## ###....#...# #........... ##........#... ###....#.#. .# ##%h} %h &9%h%ha _There is a stone staircase leading up here.%h z #...#### #...>..#  ##......#  #..#....### ##..##..... #...#.. #....#%h-  ##...#.<. #...##.  #...#.......)####  ##.##...#...##  ###....#...# #...........%hū  ##........#... #....#.# ##.....# ## .....#%h E2.5 _%hi %h %h> %h C Read which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls of vulnerability  s - 2 scrolls labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUONx - a scroll of silence [!] read|quaff|evoke[?] describe selected%hO( %h11 %h=   #...####Dalarin the Covert  #...>..#Spriggan of Vehumet ****..  ##......#%h= Health: 49/49 ========================  #..#....###Magic: 22/22 ========================  ##..##.....##AC: 4%h= Str: 12  #...#.......##EV: 21Int: 18  #...........###SH: 0%hf> Dex: 17  ##...#.<.......##XL: 10 Next: 44% Place: Dungeon:9  #...##..@.......#%h> Noise: ---------  Time: 7142.5 (0.0)  #...#.......)####k) +5 dagger (venom)  ##.##...#...##Throw: 25 darts (poison)%hJ? "  ###....#...#  #........... %h?  ##........#...  ###....#.##.. ##.....# ## %h,@ R#.....# _There is a stone staircase leading up here.  You pick up a book of Sloth and begin reading...  You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library. _Okay, then. _There is a stone staircase leading up here.%hK P  Okay, then.%hL %hT %h8X . _%hcDrink which item? Potions  c - 2 potions of invisibilityd - a potion of enlightenment  f - a sapphire potion  i - 2 potions of heal woundsq - 3 potions of brilliance  E - a dark potion [!] read|quaff|evoke[?] describe selected%h%hY%hL  #...####Dalarin the Covert  #...>..#Spriggan of Vehumet ****..  ##......#Health: 49/49 ========================  #..#....###Magic: 22/22 ========================  ##..##.....##AC: 4Str: 12  #...#.......##EV: 21Int: 18  #...........###SH: 0Dex: 17  ##...#.<.......##XL: 10 Next: 44% Place: Dungeon:9  #...##..@.......#Noise: ---------  Time: 7142.5 (0.0)  #...#[39;49%hpm.......)####k) +5 dagger (venom)  ##.##...#...##Throw: 25 darts (poison)  ###....#...#  #...........  ##........#...  ###....#.##.. ##.....# ## #.....#You pick up a book of Sloth and begin reading...  You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library. _Okay, then. _There is a stone staircase leading up here. _Okay, then.  Okay, then. _%h3 >..##....#..#....#####..##.....##...#.......## #....#####...#.<.......##...##...#.)####.##...#...##  ###....#...# ..###.....# ####..#3.1 (0.6 _%hW w ##......#  #..#....### ##..##..... #...#.. .# ##...#.<. #...##...  #...#.......)####  ##.##...#@..##  ###....#...#  #............ ##........#.... ###....#.##%hY c ##.....# ### .....# ####..#  ..#%h c %hzc &7%hi %hl %h3 ..#....#####..##.....##...#.......## #....#####...#.<.......##...##...##.......)#####.##...#...##  ###.%h4  #............⌠D##........#....####D   steam dragon (asleep)... ..%hF%hG(4.3%h7O%hS_ _A steam dragon comes into view.%hvS #..#....###  ##..##.....##  #...#.##  #....###  ##...#.<.##  #...##...#  #...#.......)####  ##.##...#...##  ###....#.@.#  #.⌠D≈ ##.#....≈ ###....#.##. ##.....# ###. #.....#  ####.# ..# 9%h = #..#....###  ##..##.....##  #...#.##  #...###  ##...#.<.##  #...##...#  #...#.......)####  ##.##...#...##  ###....#..@#  #.⌠D≈# ##.#....≈# ###....#.##....≈ ##.....# ###.≈ #.....# ≈ ####..# ...# 5.5%hU ##..##..... #...#.......## ..### ##...#.<.......## #...##..........# > #...#.......)#####%h< ##.##...#...##.≈≈## ###....#...#...≈≈#. #.........@..⌠D≈#. ##....≈# . #....#.#. ##.....# ###.≈#. .....# ≈# ####..# #  ...# ....%h%hF(6.1%h%h%h]  ##..##.....##  #...#.......##  #...........###  ##...#.<.......##  #...##..........# >.  %hS  #...#.......)##### <.   ##.##...#...##.≈≈## .   ###....#...#...≈≈# .   #.⌠D≈# %h 6.   ##.#....≈# .   ###....#.##....≈# .   ##.....# ###.≈# %h ;.   #..... ####..# #  ...# .... %h7 %h &7%h" %h %h ##..##.....## .  #...#.##  #...........###  ##...#.<.##  #...##....# >.  #...#.......)##### <.  ##.##...#...##.≈≈## .  ###....#...#...≈≈# .  #.⌠D≈# .  ##.#....≈# . ###....#.##....≈# . ##.....#####.≈# . #.....# .≈# ####..# ≈#  ...# # %h [7.3%hB ..#....### #####..### .@#...### #...........### #%hC##...#.<##  ##...#...# >...#...#.......)##### <.  ##.##...#...##.≈≈## ###....#...#..@≈≈# .#....⌠D≈# .%hE##........#....≈# .###....#.##....≈# .##.....#####.≈# ....#.....# .≈# ####..# .≈#...# .##....%hU%htV&9%h]%hma%h@Okay, then. _A steam dragon comes into view.  The helpless steam dragon fails to defend itself.  You skewer the steam dragon like a kebab!!!! %h@ You kill the steam dragon!  Vehumet accepts your kill.%hGD[%h7_588.6 (0.7%ha%h3H _The steam dragon scales are intact enough to wear.%h ##..##......@. #...#..#..##. ##...#.<.#. #...##... >... #...#.......)#####<. # ##.##...#...##.≈≈....#....#...#...≈≈# ....)............⌠@≈# .#%hi k#....≈# .#....#.#. ##.....#####.≈# ......# .≈##### ...# .##.... ## %h[ %h -9.2 (0.6%hy %h&  Things that are here: _+0 steam dragon scales; a steam dragon corpse%hE) ...#.......## #  #....### ##...#.<.......## #...##...>...#.%htE)#####<. #.##...#...##.≈≈## ....  ###....#...#...≈≈....)%hE #............⌠[.#........#... ###....#.##....≈#%hxGS ##.....#####%hNM%h%N-8 _%h#R%hS%h: f  #....### ##...#.<.......## #...##...>...#.......)#####<. #.##...#...##.≈≈## ....  ###....#...#...≈≈%h2 ....) #............⌠[.#........#....≈## ###....#.##..@.≈# ##.....#####   %hx!%h_")50.4%h*%h.%h/ i#...#.<.#. ...##... >... ...#.......)####<. #.##...#...##.≈≈.....#....#...#...≈≈# ....)............⌠[≈# ......#..#....≈#.#....#.# . .#####@≈# ......# #..≈#  ####..# #...≈#  ...##≈...##....#≈..## #≈.##≈.##≈%h8 >1.0%hs; %hZ= %h("t#...#>...# #...)##### <. # ##.##...#...##.≈≈## ...  ###....#...#...≈≈#)  #............⌠[≈# .... ##........#....≈##  %h$ ###....#.##....≈#  ##.....#####.≈#  #.....# #@.≈#  ####..# #...≈# ...##≈...## ....#≈ #≈ #≈. ##≈ #≈%h2<6%h;%h>%hc .)#####<. #.##...#...##.≈≈## ....  ###....≈≈....) #............⌠[.#%hd@#....≈## ###....#.##....≈ ##.....#####  ##. ###..# #. ...##≈...#.#≈..## #≈%hxT2.2%hnz%hK #.##...#...##.≈≈## ....  ###....≈≈....) #............⌠[.##....≈##%h1 ###....#.##....≈ ##.....#####  ##. ###..###. ...##≈.@.##.#≈..## %h #≈.## ##%h,4§%h-&8%h4%h7%hg  ###....≈≈....) #............⌠[.#%hq#....≈## ###....#.##....≈ ##.....#####  ##. ###..###. ...##≈...##.#≈.@##  #≈.##  %h'S§#≈#≈##%h((3.4%h-%hH1%h:  #............⌠[≈# .... ###....≈##  ###....#.##....≈#  ##.....#####.≈#%h t  #.....# ##..≈#  ####..###...≈# ...##≈...##%h  ....#≈ #≈ #≈§§..# ##§....# #≈D⌠..... #≈≈..[#..%hF  ##≈≈.## .D   steam dragon (asleep) ####%hu DDcatching breath)A steam dragon comes into view.Found a robe.%h{ 1 **%h q***  The steam dragon breathes steam at you.%h J§§@§≈§#§.D   steam dragon (catching breath)#%h H=====4.0%h %hj w _The ball of steam misses you. The steam dragon moves out of view.%h#  %hg$Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%he/ \  Your hands begin to glow red.#§§..D§§≈.#≈≈.#####%hy Y0-----19----==---5.0 (1.0Touch  _You are engulfed in a cloud of scalding steam.%h##....≈#.#....#.## . %he.#####.≈# ......# ##..≈#  ####..###...≈#  ...##§...## ....#§§.## %hm #≈§#####§.@..###D§§≈.⌠.....##≈≈..[#..###≈≈.## %hW### # %hf%w###.#§...%h&W-----6 (0.6%h=,%hN/%h #.§≈You hit the steam dragon but do no damage.%h 1=----=-6.3 (0.7%h %hM _The steam dragon barely misses you. The steam dragon closely misses you.%hX ####.§≈≈§D.§D(confused)You hit the steam dragon but do no damage.The steam dragon appears confused. The steam dragon closely misses you.2=9 (0.6 _The steam dragon misses you.%hf  The steam dragon appears confused. The steam dragon closely misses you. _The steam dragon misses you.  You strike the helpless steam dragon from behind!  You impale the steam dragon!!  You kill the steam dragon!  Vehumet accepts your kill.####§..≈.#§§##§##%h20=---51-7.6 (0.7 _You feel your power returning.%h P#....#.# . .#####.≈# ......# ##..≈#  ####..###§..≈#  ...##§...## ....#≈..##  #≈.#####≈....##≈.#§.⌠.....##§§..[#..# .##§≈.## ....### #(. §≈.3=-8.2 (0.6%hB %h( - _Found 5 poisoned darts.%h 3%h %hT 4=1==%h% o5=6=7=%h 8==%ha #§≈§≈≈# _You start resting.%h1 #≈.§63.2 (5.0§.§§§§§≈###%h Y9=4.2 (6%h. %h " _HP restored.%h3%h%h%h l.0≈##%h}p2==5.2 (1%hOX _You start resting. Magic restored.%hZ###....#.##....≈# .##.....#####.≈# .#.....# ##..≈# ####..###§..≈# ...##≈...## ....#≈..## #≈.#### #≈....## ##≈..@.# #§.§.....# #§≈§.[#..# .##§§.## ..##### #(....%h%h+8 (0.6%h%h%h@ .#####.≈# ......# ##..≈#  ####..###§..≈#  ...##≈...## ....#≈..## ### #≈.#### ...#≈....## ..###≈....#...#§.§.@...##§≈§.[#..# ...##§§.## .....##### #(. . %h8&%h&(6.4%h!,%h8%hq M##.....#####.≈# .#.....# ##..≈# ..####..###§..≈# ##.....##≈...## .......#≈..## ..#### #≈.#### ..... #≈....##...# %hjr E##≈....#...# #§.§..@..# #§≈§.[#..# .##§§.##..... .##### ###(.......%h 7§#≈.⌠#≈≈.##≈≈#=7.0%h0.....# ##..≈# ..  ####..###§..≈#.##..  ...##≈...##.... ....#≈..## ...#### #≈.####...... #§....##...# ##≈....#...# #≈.⌠.....# #≈≈..[#@.# .....##≈≈.##........ .#####.###(.... . #. ... ...#...#...==6%h%h ]####..###§..≈#.##..  ...##≈...##.... ....#≈..## ...#### # #≈.####...... ..#§....##...# ...##≈....#...# ....≈.⌠.....# .....#≈≈..[#..#...... ......##≈≈.##.@....... .###.###(. #. ...  ... #... #... %h, >8.2%h %hp..###§..≈#.##.. ...##≈...##.... ....#≈..##....#### ##.#≈.####......##.#§....##...# ..##≈....#...#..#≈.⌠.....##.#≈≈..[#..#..##≈≈.##..#####.###(..#. ..... ....... ....#.... .....#$#... .##...#.# ....#8%hB ...##≈...##....  ....#≈..##....#### ##.. #≈.####......##...#§....##...#....##≈....#...#..≈.⌠.....##.#≈≈..[#..#.........§##≈≈.##.....###.###. #. #..... #.. ... #..#... ...$#....##.##.  . ..# .## # .## . # %hL>9.4%hT%hCms70.4 (130%h r%hs %h3tZ_z - 30 poisoned darts (gained 5)%h ###..###§..≈#.##.. ...##≈...##.... ....#≈..##....#### ##.. #≈.####......##.... #§....##...#.......#≈....#...#%h- . #≈.⌠.....##.  #≈≈..[#..#. ≈≈.##... #####.###. #. #.. . .. #.. . ... #...%h) D ... ..........$#....##.##.....  . ..# .....# .## .....%hA A1.0 (0%h` %h^ %hK.....# ##..≈# .. ####..###§..≈#.##.. ...##≈...##.... ....#≈..##....#### ##.. #≈.####......##.... #§....##...#.......#§....#...#....... #≈.⌠.....##.......  #≈≈..[#.@#........ ≈≈.##... #####.###. #. #.. . .. #... . ... #.... #... ..........#....##.##..... . ..# .....≈%hMM6%h#.....#####.≈# ..........  #.....# ##..≈## ..  ####..###§..≈#.##.. ...##≈...##.... ....#≈..##....#### ##.. #≈.####......##.... #≈....##...#.#≈....#...#. #≈.⌠...@.##.  #≈§..[#..#........ ##≈≈.##........... #####.###........ #. #. . .. #... . ... #......... #... .......#....##.##.....%h%h(2.2%h%hd%hl SM....#.##... #%hIm ####.≈# ... ...............# ##..≈## ..  ####..###§..≈#.##..##≈...##.... ....#≈..##....#### ##%hm ≈.####......##≈....###≈....#@..##≈.⌠.....## %hYn ≈§..[#..#.##≈≈.##........... .....#............... .......%h?u #§.§≈§%hu &8%hJy %h`{ %hM.......#....≈# #....#.##..... #####.≈# .... ...............# ##..≈## ...  ####..###§..≈#.##..##≈...##.... ....#≈..##....#### ######......##≈....###≈....#...#§.§.....## #≈≈..[#..#........ .....##§≈## . . .. #..... %h)>3.4%h%h±aM...⌠[≈# PP .......#....≈## .........#.##......... #####.≈# ....................# ##..≈## ......  ####..###§..≈#.##....##≈...##..... ....#≈..##....#### ######.@....##≈....##...#....##≈....#...#....#§.§.....##........# ###.###... #...4.0%hs6 4M#...#...≈)..$P♣...⌠[≈# PP .......#....≈## . #....#.##.... #####.≈# ....................# ##..≈## ......  ####..###§..≈#.##......##≈...##.....# ....#≈..##..@.#### ######......##.≈....##...#...##≈....#...#.........6%h #...##.≈≈## ...$♣P#...#...≈≈# ...)..$P♣..⌠[≈# ...PP ......#....≈## .. ....#.##....≈# .. #.....#####.≈# .......... #.....# ##..≈## . ####..###§..≈#.##..........##≈..# ....#≈..##....#### ##.. #≈.####......##.... #≈....##...#.......##≈....#...#.......#§.§.....# #≈≈..[#..#. .##§≈.##.... .#####.## ..5.2%h%h( ...)##### <. #....P)♣ .#...##.≈≈##....o...$♣P. .#...#...≈≈#.....)..$P♣..⌠[≈#oo...PP.#....≈##.... ...#.##....≈# ... .....#####.≈# ........... .....# ##..≈## #. ###..###§..≈#.##@..........##≈..#####. ....#≈..##....#### ##.. #≈.####......##....#≈....##...###≈....#...#. o   orc priest (asleep)#§.§.....## oo 2 orcs (asleep)#≈≈..[#..#. .##§≈.##.... .%hoX +  An orc priest and 2 orcs come into view.8 _The orc priest is wielding a +1 short sword of draining.%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#.....)##### <. #....P)♣ Dalarin the Covert .#...##.≈≈##....o............$♣P. Spriggan of Vehumet ****.. .#...#...≈≈#.............)..$P♣P. Health: 49/49 ======================== ........⌠[≈#oo...............PP.. Magic: 19/22 ====================---- .....#....≈##*................... AC: 4Str: 12 %h5...#.##....≈# *.................. EV: 21Int: 18 .....#####.≈# *................. SH: 0Dex: 17 .....# ##..≈## #*.......  XL: 10 Next: 51% Place: Dungeon:9 ###..###§..≈#.##@.......  Noise: ---------  Time: 7175.8 (0.0) %h}V ...##≈...##.....#####.  k) +5 dagger (venom)  ....#≈..##....#### ##..  Throw: 30 darts (poison) #≈.####......##....  #≈....##...#.......  ##≈....#...#.......  o   orc priest (asleep) #§.§.....##.......  oo 2 orcs (asleep) #≈≈..[#..#........ ....... ##§≈.##........... .......Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 chain mail (asleep, chance to  affect: 78%)%h *oo*.*.*%h*.*.*.*.*%h .*.*.*%hM.o.*.*.*Aim: an orc priest, wielding a +1 short sword of draining (asleep, chance to  affect: 63%)%hz .....)#####<. #....P)♣ Dalarin the Covert .#...##.≈≈##....*............$♣P. Spriggan of Vehumet ****.. .#...#...≈≈#.............)..$P♣P. Health: 49/49 ======================== %h ........⌠[≈#oo...............PP.. Magic: 19/22 ====================---- .....#....≈##.................... AC: 4Str: 12 ...#.##....≈# ................... EV: 21Int: 18 .....#####.≈# .................. SH: 0Dex: 17 .....# ##..≈## #........XL: 10 Next: 51% Place: Dungeon:9 ###..###§..≈#.##@.......Noise: ---------  Time: 7175.8 (0.0)...##≈...##.....#####.k) +5 dagger (venom)....#≈..##....#### ##..Throw: 30 darts (poison)#≈.####......##....#≈....##...#.......##≈....#...#.......o   orc priest (asleep)#§.§.....%h" *##.......oo 2 orcs (asleep)#≈≈..[#..#........ .......##§≈.##........... .......Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +1 short sword of draining (asleep, chance to  affect: 63%)%h ' olly target)(   +1 short sword of draining (minion)The +1 short sword of draining dances into the air!%hi %hw ]  The orc priest shouts! The orc shouts! You hear a shout!%h= ,%h  An orc warrior comes into view. It is wielding a +2 vampiric long sword.Something hits your +1 short sword of draining!%h>3 o).o..ooo   orc warrioro   orc priestoo 2 orcs%h3 5===6.8 (1%h.; %hD i _Your +1 short sword of draining falls from the air.%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hWY.....)##### <. #....P)♣ Dalarin the Covert .#...##.≈≈##..o).............$♣P. Spriggan of Vehumet ****.. .#...#...≈≈#....o........)..$P♣P. Health: 49/49 ======================== ........⌠[≈#.................PP.. Magic: 16/22 =================------- .....#....≈##oo.................. AC: 4Str: 12 ...#.##....≈# *.................. EV: 21Int: 18 .....#####.≈# *................. SH: 0Dex: 17 .....# ##..≈## #*.......  XL: 10 Next: 51% Place: Dungeon:9 ###..###§..≈#.##@.......  Noise: ===------  Time: 717%h Z6.8 (0.0)  ...##≈...##.....#####.  k) +5 dagger (venom)  ....#≈..##....#### ##..  Throw: 30 darts (poison) #≈.####......##....  #≈....##...#.......  ##≈....#...#.......  o   orc warrior #§.§.....##.......  o   orc priest #≈≈..[#..#........ ....... oo 2 orcs ##§≈.##........... .......Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 chain mail (chance to affect:  78%)%hw .oo.*%h|*.*o*.*%hO 7o*%heP Aim: an orc warrior, wielding a +2 vampiric long sword and wearing a +0 chain  mail (chance to affect: 63%)%he.....)#####<. #....P)♣ Dalarin the Covert .#...##.≈≈##..*).............$♣P. Spriggan of Vehumet ****.. %hf.#...#...≈≈#....o........)..$P♣P. Health: 49/49 ======================== ........⌠[≈#.................PP.. Magic: 16/22 =================------- .....#....≈##oo.................. AC: 4Str: 12 ...#.##....≈# ................... EV: 21Int: 18 %hbg.....#####.≈# .................. SH: 0Dex: 17 .....# ##..≈## #........XL: 10 Next: 51% Place: Dungeon:9 ###..###§..≈#.##@.......%hi8Noise: ===------  Time: 7176.8 (0.0)...##≈...##.....#####.k) +5 dagger (venom)....#≈..##....#### ##..Throw: 30 darts (poison)#≈.####......##....#≈....##...#.......##≈....#...#.......o   orc warrior#§.§.....##.......o   orc priest#≈≈..[#..#........ ....... oo 2 orcs##§≈.##........... .......Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +2 vampiric long sword and wearing a +0 chain  mail (chance to affect: 63%)%h[(ally target)(   +2 vampiric long sword (minion)%hSX%h (.o.o.oThe +2 vampiric long sword dances into the air!%hF3-7.8 (1%h<%hox _Something completely misses your +2 vampiric long sword. %h #...##.≈≈##.(.).............$♣P ..#...#...≈≈#...o)..$P♣P .........⌠[≈#....o.....P#....≈##.o...#.##....≈# o. #.....#####.≈# . #.....# ##..≈## # ####..###§..≈#.##.  ...##≈...##..@..#####. ....#≈#### ##.. #≈.####......##.... #≈....##...#....... ##≈....#...#. #§.§.....##.o   orc priest #≈≈..[#..#. ...... ##§≈.##....  #####.###. oo   orc warrior-- %h K-8.4 (0.6 %h..#...##.≈≈##.(.).............$♣P Dalarin the Covert ..#...#...≈≈#...o.........)..$P♣P Spriggan of Vehumet ****.. .........⌠[≈#....o............PP. Health: 49/49 ======================== ......#....≈##.o.*............... Magic: 16/22 =================------- ....#.##....≈# o.*............... AC: 4Str: 12 #.....#####.≈# .*............... EV: 21Int: 18 #.....# ##..≈## #*.......SH: 0Dex: 17 ####..###§..≈#.##*.......XL: 10 Next: 51% Place: Dungeon:9...##≈...##..@..#####.Noise: [3 %h|4m---------  Time: 7178.4 (0.0)....#≈..##....#### ##..k) +5 dagger (venom)#≈.####......##....Throw: 30 darts (poison)#≈....##...#.......##≈....#...#.......#§.§.....##.......o   orc warrior#≈≈..[#..#........ ......##§≈.##........... ......#####.###........ ......The +2 vampiric long sword dances into the air! _Something completely misses your +2 vampiric long sword.Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wearing a +0 chain mail (55% to hit) %hUG ..#...##.≈≈##.(.).............$♣P Dalarin the Covert ..#...#...≈≈#...o.........)..$P♣P Spriggan of Vehumet ****.. .........⌠[≈#....o............PP. Health: 49/49 ========================  %h)J ......#....≈##.o.(............... Magic: 16/22 =================------- ....#.##....≈# o.(............... AC: 4Str: 12 #.....#####.≈# .(............... EV: 21Int: 18 #.....# ##..≈## #(.......SH: 0Dex: 17 ####..###§..≈#.##(.......XL: 10 Next: 51% Place: Dungeon:9...##≈...##..@..#####.Noise: ---------  Time: 7178.4 (0.0)....#≈..##....#### ##..k) +5 dagger (venom)#≈.####......##....Throw: 30 darts (poison)#≈....##...#.......##≈....#.. %hJ .#.......#§.§.....##.......o   orc warrior (poisoned)#≈≈..[#..#........ ......##§≈.##........... ......#####.###........ ......Throw: 30 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wearing a +0 chain mail (55% to hit)  You throw a poisoned dart. The poisoned dart hits the orc warrior.  The orc warrior is poisoned. %h  %hD  %h  %h  %h2  %h z.oc..o %h Lo.c   centauro   orc priestoo 2 orcs %h[ \9.4 (129 %hz %h"   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wearing a +0 chain mail (55% to hit)  You throw a poisoned dart. The poisoned dart hits the orc warrior.  The orc warrior is poisoned.  %h O_A centaur comes into view. %h\N ...≈≈#....o)..$P.......⌠[o..c.........PP.#....≈##.o.......#.##....≈# #.....#####.≈# .o ##..≈## # ###..###§..≈#.##.......  ...##≈...##.....#####.#≈..##...@#### ##.. #≈.####......##.....##...#.....#≈........ #§.§.....##.....≈≈..[#..#........ ......#§≈.##......... #####.###oo 2 orcs #. #. (launcher) ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow. %h _ %hi . %h 6(o %h 2o.. %hw . %h+ .. %h . %hu o %h . %h Yo   orc priest %hq Ioo 2 orcs %h  %h  %h= 3 %h ----- %h == %h 80.0 (0.6 %h  %h   %h  %h| _The arrow hits you! %h4.......⌠[(o.c.........PP.#....≈##.o.o........#.##....≈# o........ #.....#####.≈# ........ ##..≈## #o....... ###..###§..≈#.##o......  ...##≈...##.....#####.#≈..##....#### ##.. #≈.####..@...##.....##...#.....#≈....#...#.. #§.§.....##....≈≈..[#..#........ ......#§≈.##......... #####.###......oo 2 orcs #. #. . 7=--6 %hk<%h M #....≈##.o.o.....#.##....≈# o....... #.....#####.≈# ...... ##..≈## #o....... ###..###§..≈#.##o..  ...##≈...##.....#####.#≈..##....#### ##.. #≈.####......##.....##.@.#...#≈....#...#..... #§.§.....##.....≈≈..[#..#........ ......#≈≈.##...##..... #......... #..o40-------1.2%hcI#....#.##....≈# o. ##.....#####.≈# ....  #.....# ##..≈## #..  ####..###§..≈#.##o.......  ...##≈...##...o.#####. ....#≈..##....#### ##.. #≈.####......##.... #≈....##...#....... ##≈....#@..#. #≈.⌠.....##.%h`K #≈≈..[#... ..... ##≈≈.##....  #####.###..  #. #.........  .. #......... ... #......... ##... .%hN%h|O%hSj(o.oo   orc warrior (poisoned)oo 2 orcs%hkT1=8%h%hk ##.....#####.≈# .o  #.....# ##..≈## #  ####..###§..≈#.##o....... ...##≈...##.....#####. ....#≈..##...o#### ##.. #≈.####......##.... #≈....##...#....... ##≈....#...#. #≈.⌠..@..##. #≈≈..[#... .... ##≈≈.##...........  #####.###........  #. #.........  .. #......... . oo %h[40m2 orcs.. #.........#... .......... #....##.##......o§2.4%hl$  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hp ##.....#####.≈# .o............. Dalarin the Covert  #.....# ##..≈## #........  Spriggan of Vehumet ****..  ####..###§..≈#.##........  Health: 41/49 ====================---- ...##≈...##...o.#####.  Magic: 14/22 ===============--------- ....#≈..##...o#### ##..  AC: 4Str: 12 #≈.####..*...##....  EV: 21Int: 18 #≈....##*..#.......  SH: 0Dex: 17 %h##≈....#*..#.......  XL: 10 Next: 51% Place: Dungeon:9 #§.⌠..@..##.......  Noise: ---------  Time: 7182.4 (0.0) #≈≈..[#..#........ .... k) +5 dagger (venom) ##≈≈.##........... .... Throw: 29 darts (poison) #####.###........ .... #. #......... ... .. #......... . oo 2 orcs ... #.........  #... ..........  #....##.##..... Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 78%)%h  ##.....#####.≈# .o............. Dalarin the Covert#.....# ##..≈## #........Spriggan of Vehumet ****..####..###§..≈#.##........Health: 41/49 ====================----...##≈...##...o.#####.Magic: 14/22 ===============---------....#≈..##...*#### ##..AC: 4Str: 12#≈.####......##....EV: 21Int: 18#≈....##...#.......SH: 0Dex: 17##≈....#...#.......XL: 10 Next: 51% Place: Dungeon:9#§.⌠..@..##.......Noise: ---------  Time: 7182.4 (0.0)#[%h \40m≈≈..[#..#........ .... k) +5 dagger (venom)##≈≈.##........... .... Throw: 29 darts (poison)#####.###........ ....#. #......... ..... #......... . oo 2 orcs... #.........#... ..........#....##.##.....Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 78%)%h (1 ally target)(   +0 club (minion)%h!N .oc(..ooo   orc warriorc   centaur (launcher)oo 2 orcs (1 ally target)(   +0 club (minion)2==3.4 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 78%) _The +0 club dances into the air!%h:##.##....≈# o#.....#####.≈# ........ #.....# ##..≈## #o.####..###§..≈#.##.c...... ...##≈...##.(...#####....#≈..##...o#### ##.. #≈.####.o....##.... #≈....##...#.%h&;##≈...@#...#. #§.⌠.....##.  #≈≈..[#..#.. ≈≈.##........... #####.###. #. #. .. .. #. ... #. #... ..........%hCH8§%hId3=--4.0 (0.6%hN%hUP%hg ........#.o.o##.##....≈# o#.....#####.≈# ...... #.....# ##..≈## #o.####..###§..≈#.##.c...... ...##≈...##.(...#####....#≈..##...o#### ##..%h X #≈.####.o....##.... #§...@##...#.##≈....#...#. #§.⌠.....##.  #≈≈..[#..#. ≈≈.##........... #####.###. #. #.. . .. #. ... #.%h! 4=--6%h H@ ##.#....≈##.o.o%hH ###....#.##....≈# o ##.....#####.≈#  #.....# ##..≈## #o.%h^I ####..###§..≈#.##.c...... ...##≈...##.(...#####. ....#≈..##...o#### ##..%hJ #≈.####.o....##.... #§..@.##...#.%hK ##≈....#...#. #§.⌠.....##. #≈≈..[#..#.  ##≈≈.##....%hL.  #####.###.  #. #... %hL .. #.  ... #.%hr]`§5.2%hl%h ##.#....≈##.o.o ###....#.##....≈# o ##.....#####.≈#  #.....# ##..≈## #o. ####..###...≈#.##.c...... ...##≈...##.(...#####. ....#≈..##...o#### ##.. #≈.####.o....##.... #§.@..##...#. ##≈....#...#. #§.⌠.....##. #§≈..[#..#. ##≈≈.##.. #####.###.  #. #.  .. #.  ... #.oo   orc[37%hwm5=8%hSB a ....⌠[≈#....(o.c........##.o.o##.##....≈# o#.....#####.≈# ... #.....# ##..≈## #o.####..###...≈#.##.c...... ...##≈...##.(...#####....#≈..##...o#### ##.. #≈@####.o....##.... #§....##...#.##≈....#...#. #§.⌠..o..##. #§≈..[##.##≈≈.##...#####.###. #. #. .. #.%hX ~≈.⌠..o(≈##(ally target)(   +0 club (minion)5=6.4%h` %h1c %h) ###....#...#...≈≈#.............)#....⌠[≈#....(o.c##........#....≈##.o.o###....#.##....≈# o.##.....#####.≈# ....#.....# ##..≈## #o....... ####..###...≈#.##.c...... %h* ...##≈...##.(...#####. ....#≈.@##...o#### ##.. #≈.####.o....##.... #§....##...#. ##≈....#...#≈.⌠..o(.###≈≈..[#..#%h* ##≈≈.##....#####.####%h5 %hn5 `6=7.0%h: %hw< %h #............⌠[≈#....(o.c..... ###....≈##.o.o.. ###....#.##....≈# o. ##.....#####.≈# %hn #.....# ##..≈## #o  ####..###...≈#.##.c...... ...##≈...##.(...#####.%hz ....#≈..##...o#### ##.. #≈@####.o....##.... #§....##...#.......%h ##≈...o#...#. #≈.⌠..(..##. #≈≈..[#..%h. ##≈≈.##... o   orc (ally target) #####.###. (   +0 club (minion) #. #. .. #.%h8 %hT7=6%hc %h 0 _Your +0 club hits the orc. %hLi  %hm  %hx {o(.8 %h4y B=8.6 (1.0 %h~  %h( _Your +0 club hits the orc. Something barely misses your +0 club.!%h!%h|!%hV!%h!%h ;o(.occ   centaur (launcher)oo 2 orcs (1 ally target)!%hf~(   +0 club (minion)!%hp9==9!%hM!%hK#%h ,#%hl #%h #%h o(.o..§oo 2 orcs (1 ally target)#%h (   +0 club (minion)#%h '90#%hL #%h C _Your +0 club hits the orc but does no damage.%%hY  You hit the orc.  You kill the orc!Vehumet accepts your kill.%%h(.o.cc   centaur (launcher)o   orc(   +0 club (minion)%%h{6==1.3 (0.7%%hX4 _You feel your power returning.'%h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.'%h t #............⌠[≈#....(o.c..... Dalarin the Covert##........#....≈##.o.o........ Spriggan of Vehumet ****..'%h ###....#.##....≈# o.......... Health: 49/49 ========================'%h* ##.....#####.≈# .......... Magic: 16/22 =================-------#.....# ##..≈## #o....... AC: 4Str: 12####..###...≈#.##.c...... EV: 21Int: 18...##≈...##.(...#####. SH: 0Dex: 17....#≈..##...o#### ##.. XL: 10 Next: 51% Place: Dungeon:9#≈@####.o....##.... Noise: =--------  Time: 7191.3 (0.0)#§.(..##...#....... k) +5 dagger (venom)##≈....#...#....... Throw: 29 darts (poison)#≈.⌠o.c..##.......#'%h, U[31m≈§..[#..#........##≈≈.##........... c   centaur (launcher)#####.###........ o   orc#. #......... (   +0 club (minion).. #.........r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace and wearing a +0 chain mail(%hw #............⌠[≈#....(o.c..... Dalarin the Covert##........#....≈##.o.o........ Spriggan of Vehumet ****..###....#.##....≈# o.......... Health: 49/49 ========================##.....#####.≈# .......... Magic: 16/22 =================-------#.....# ##..≈## #o....... AC: 4Str: 12####..###...≈#.##.c...... EV: 21Int: 18...##≈...##.(...#####. SH: 0Dex: 17....#≈..##...o#### ##.. XL: 10 Next: 51% Place: Dungeon:9#≈@####.o....##.... Noise: =-------- (%h Time: 7191.3 (0.0)#§.(..##...#....... k) +5 dagger (venom)##≈....#...#....... Throw: 29 darts (poison)#≈.⌠o.c..##.......#≈§..[#..#........##≈≈.##........... c   centaur (launcher)#####.###........ o   orc#. #......... (   +0 club (minion).. #.........r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace and wearing a +0 chain mail((((((g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: an orc, wielding a(%h +0 mace and wearing a +0 chain mail  Attack! The centaur shoots an arrow. The arrow barely misses your +0 club.(%h3]≈@[.(..oo   orc warriorc   centaur (launcher)o   orc (ally target)(   +0 club (minion)(%hc ((((((The arrow closely misses you. The centaur shoots an arrow.(%h ≈@≈.[.§.(..§§§#≈≈§##§###  The arrow closely misses you. Your +0 club hits the orc.(%hY7=2.3 (1(%h (%hA ? _The orc hits your +0 club with a +0 mace.)%h-  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%h+ #............⌠[≈#....(o.c..... Dalarin the Covert  ##........#....≈##.o.o........ Spriggan of Vehumet ****..  ###....#.##....≈# o.......... Health: 49/49 ======================== ##.....#####.≈# .......... Magic: 14/22 ===============--------- *%h=#.....# ##..≈## #o.......  AC: 4Str: 12 ####..###...≈#.##.c......  EV: 21Int: 18 ...##≈...##.(...#####.  SH: 0Dex: 17 ....#≈..##...o#### ##.. XL: 10 Next: 51% Place: Dungeon:9 #≈@####.o....##.... Noise: =--------  Time: 7192.3 (0.0) #≈.*..##...#....... k) +5 dagger (venom) ##§.(..#...#....... Throw: 29 darts (poison) #§§§o.co.##....... #≈≈§.[#..#........ ##§≈.##...........[40*%hm o   orc warrior #####.###........ c   centaur (launcher) #. #......... o   orc (ally target) .. #......... (   +0 club (minion)Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 chain mail (moderatelywounded, ally target, chance to affect: 78%)*%h *(*o**%h/ *.cAim: a centaur, wielding a +0 orcbow (chance to affect: 63%)+%h #............⌠[≈#....(o.c..... Dalarin the Covert+%h!S##........#....≈##.o.o........ Spriggan of Vehumet ****..###....#.##....≈# o.......... Health: 49/49 ========================##.....#####.≈# .......... Magic: 14/22 ===============---------#.....# ##..≈## #o....... AC: 4Str: 12####..###...≈#.##.c...... EV: 21Int: 18...##≈...##.(...#####. SH: 0Dex: 17+%h....#≈..##...o#### ##.. XL: 10 Next: 51% Place: Dungeon:9#≈@####.o....##.... Noise: =--------  Time: 7192.3 (0.0)#≈.[..##...#....... k) +5 dagger (venom)##§.(..#...#....... Throw: 29 darts (poison)#§§§o.*o.##.......#≈≈§.[#..#........##§≈.##........... o   orc warrior#####.###........ c   centaur (launcher)#. #......... o   orc (ally target).. #......... (   [3+%h2m+0 club (minion)Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 63%)+%hz+%hXdcThe centaur resists with significant effort.+%h3Y ((((((+%hiYour +0 club closely misses the orc. The centaur shoots an arrow.+%h8+%h+%hFThe centaur resists with significant effort.  Your +0 club closely misses the orc. The centaur shoots an arrow.  The arrow misses you.  The orc hits your +0 club with a +0 mace.  Your +0 club hits the orc+%hp;.  The orc dies!+%h≈@[.≈.(..#o).co+%h#≈##c   centaur (launcher, ally target)o   orc priest(   +0 club (minion)+%h3=3.3 (1+%h+%hZ _Vehumet accepts your kill.,%h   ,%h6 Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%h( #............⌠[≈#....(o.c..... Dalarin the Covert  ##........#....≈##.o.o........ Spriggan of Vehumet ****..  ###....#.##....≈# o.......... Health: 49/49 ======================== ##.....#####.≈# .......... Magic: 11/22 ============------------ #.....# ##..≈## #o.......  AC: 4Str: 12 ####..###...≈#.##.c......  EV: 21Int: 18 ...##≈...##.(...#####.  SH: 0Dex: 17 ....#≈..##...o#### ##.. XL: 10 Next: 51% Place: Dungeon:9 #≈@####.o....##.... Noise: ==-------  Time: 7193.3 (0.0) #≈-%h).**.##...#....... k) +5 dagger (venom) ##≈.(**#o..#....... Throw: 29 darts (poison) #§§§).co.##....... #≈≈§.[#..#........ ##§≈.##........... c   centaur (launcher, ally target) #####.###........ o   orc priest #. #......... (   +0 club (minion) .. #......... _Vehumet accepts your kill.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (ally target, chance to affect: 63%)-%hz  #............⌠[≈#....(o.c..... Dalarin the Covert##........#....≈##.o.o........ Spriggan of Vehumet ****..###....#.##....≈# o.......... Health: 49/49 ========================##.....#####.≈# .......... Magic: 11/22 ============------------#.....# ##..≈## #o....... AC: 4Str: 12####..###...≈#.##.c...... EV: 21Int: 18...##≈...##.(...#####. SH: 0Dex: 17....#≈..##...o#### ##.. XL: 10 Next: 51% Place: Dungeon:9#≈@####.o....##.... Noise: ==--%hȁ ------  Time: 7193.3 (0.0)#≈.[..##...#....... k) +5 dagger (venom)##≈.(..#o..#....... Throw: 29 darts (poison)#§§§).*o.##.......#≈≈§.[#..#........##§≈.##........... c   centaur (launcher, ally target)#####.###........ o   orc priest#. #......... (   +0 club (minion).. #......... _Vehumet accepts your kill.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (ally target, chance to-%hO affect: 63%)-%hs( 2 dancing weapons (minion)-%hB-%hm.c≈.⌠(....[#(≈### -%h) Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a centaur, wielding a +0 orcbow (ally targe-%h t, chance to affect: 63%)  The +0 orcbow dances into the air!  The orc priest invokes the aid of Beogh against you.38------4.3 (1-%hI-%h' _Beogh smites you!1%hQ  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%h   Your hands begin to glow red. c.)(   +0 orcbowYour +0 club falls from the air.((( 2%h'2%h(2%h@=...oo   orc warriorc   centaur (ally target)2%h U%h6B 2 _The orc warrior hits itself.V%hl  You hit the orc warrior but do no damage.The orc warrior looks as sick as possible!V%hz r.kextremely pois…)V%h{ `6=--8.6V%h V%hb I _The orc warrior is almost dead.V%h W%hP n  You hit the orc warrior but do no damage.W%hI_ ≈..k#§W%hX` [9=9.2 (0.6W%hk W%hn _ _The orc warrior is almost dead.X%hTVThe orc warrior is almost dead. _The orc warrior is almost dead.  You hit the orc warrior.  You kill the orc warrior!  Vehumet accepts your kill.X%h[X%hd<[kX%hJe.k   wyvern (confused, very poisoned)X%ht7==69 (0.7X%h`X%h 4 _You feel your power returning.Y%h:N##....≈##.o.o....#....#.## o... .#####.≈# ......# ##..≈## #o ####..###...≈#.##.c  ...##≈...##.(...#####. ....#≈..##...o#### ##. #≈.####.o....##.... #≈$@..##...#....... ##k....#...#. #§.⌠).)..##. #§≈..[#..#.##≈≈.##.#####.###  #. #...§#§§#≈##-10.5 (0.6  Things that are here: _a +0 chain mail%hRD37m; a +0 leather armourY%hk c  extremely poisoned)You hit the wyvern. The wyvern looks as sick as possible!=1.2 (0.7 _The wyvern is moderately wounded.Z%h Z%h!Z%h#§§Z%h:##k.Z%h§Z%h #Z%h VYou hit the wyvern. The wyvern looks as sick as possible!  Z%h 2The wyvern is heavily wounded.Z%hj Z%hgZ%hH=Z%h*9Z%h&m _The wyvern completely misses you.Z%hW ^  You hit the wyvern. The wyvern looks as sick as possible!Z%h #≈$##§k≈##§ Z%h D=2.6Z%h Z%h _ _The wyvern is severely wounded.[%h, f ###....#.##....≈# o.. ##.....#####.≈#   ##..≈## #o ###..###...≈#.##.c ...##≈...##.(...#####.#≈..##...o#### ##.. #≈.####.o....##..$[..##...#...##§@...#[%h"/  #k§⌠).)..##§≈..[#..#.#§≈.##... #####.### #. #...#... .[%hU [%h] T≈≈k[%h<^ 5-3.2 (0.6[%hc [%hf \%h ##.....#####.≈#   ##..≈## #o ###..###...≈#.##.c ...##≈...##.(...#####.#≈..##...o#### ##.. #≈.####.o....##..$[..##...#...##≈....#... #≈@⌠).)..##§k..[#..#.#§≈.##...\%h #####.### #. #...#... ..##.##\%h\%hdT≈≈k\%hd8=-8\%h\%h]%h.....# ##..≈## #o ####..###...≈#.##.c  ...##≈...##.(...#####. ....#≈..##...o#### ##. #≈.####.o....##.... ]%h\U#≈$[..##...#....... ##≈....#...#. #≈.⌠).)..##. #≈≈@.[#..#.. .##k≈.##.... .###.### . #. #..... #. #... .#....##.##..... . ..# .....]%hF=4.4]%h]%hbT _The wyvern closely misses you.]%hB8 8  You hit the wyvern.]%hzD gk≈ ]%h^E (5.0]%hK ]%hO _ _The wyvern is severely wounded.^%h #.....#####.≈# .... #.....# ##..≈## #o.####..###...≈#.##.c...... ...##≈...##.(...#####....#≈..##...o#### ##.. #≈.####.o....##....^%h8  #≈$[..##...#.##≈....#...#. #≈@⌠).)..##.  #k≈..[#..#. ≈≈.##... #####.###. #. #. .. #. ... #. #... ..........#....##.##.....^%h ^%h a§≈k^%h .-6^%h ^%ho _%h.....# ##..≈## #o ####..###...≈#.##.c  ...##≈...##.(...#####. ....#≈..##...o#### ##. #§.####.o....##.... #≈$[..##...#....... ##≈....#...#. #≈.⌠).)..##. #≈≈@.[#..#.. .##k≈.##.... .###.### . #. #..... #. #... .#....##.##..... . ..# ..... _%h The wyvern bites you! The wyvern bites itself!!  The wyvern is killed!≈_%h 35-------=60==6.2 _Vehumet accepts your kill.`%hg#.....#####.≈# .... #.....# ##..≈## #o.####..###...≈#.##.c...... ...##≈...##.(...#####....#≈..##...o#### ##.. #§.####.o....##.... #≈$[..##...#.##≈....#...#. #≈@⌠).)..##.  #≈≈..[#..#. ≈≈.##... #####.###`%h6. #. #. .. #. ... #. #... ..........#....##.##.....`%hi####.#≈.#≈§§§§`%hH/--8`%h>`%ha%h[M###....#.##....≈# o#####.≈# ..a%hr\%.......# ##..≈## #o.####..###...≈#.##.c.....##≈...##.(...#####. ....#§§.##...o#### ######.o....##a%h)]4#§§[..##...##≈@...#...#≈.⌠).)..##≈≈..[#..###≈≈.##...........a%hp{6---------7.4a%hHsa%hua%h_........#.o.o##.##....≈# oa%h{`)#.....#####.≈# ... #.....# ##..≈## #o.a%h6ap####..###...≈#.##.c...... ...##≈...##.(...#####....#§§.##...o#### ##.. #§§####.o....##....a%hd^ #§@[..##...#.##≈....#...#. #≈.⌠).)..##. #≈≈..[#..#.≈≈.##...#####.###.  #. #.  .. #.  ... #. a%hz/§a%hE{V7=8.0a%ha%hӏ ###≈≈≈[You now have 301 gold pieces (gained 14).a%hc8=9.0 (1a%ha%hT _You see here a centaur corpse.c%h M....⌠[≈#....(o.c##........#....≈##.o.o###....#.##....≈# o#####.≈# ........# ##..≈## #o.####..###...≈#.##.c.....##≈...##.(...#####. ....#≈§.##...o#### ##≈@####.o....##§†[..####≈....#...#≈.⌠).)..##........§§≈9=6 (0d%hw2###....#...#...≈≈#.............)#....⌠[≈#....(o.c##........#....≈##.o.o###....#.##....≈# o.##.....#####.≈# ....#.....# ##..≈## #o....... ####..###...≈#.##.c...... ...##≈...##.(...#####. ....#≈.@##...o#### ##.. d%h#§.####.o....##.... #≈†[..##...#. ##≈....#...#≈.⌠).)..###≈≈..[#..###≈≈.##....#####.###. #.d%h≈9=20.2d%hT:Id%hP=d%h>V40=d%hGd%h]Md%h.NK1=d%h1Rd%h\d%h']g2==d%h_d%hyw3=d%hd%h.4=10/22=d%hΚd%hd%hK5=d%h)d%h#~7==d%hd%h?8= _You start resting.8.2 (8.09==9.2 (9d%h98 _HP restored.e%hv e%h e%hA e%h/ e%h ,e%h e%h' T1==e%h  e%h ,e%h e%h4 e%hU O=e%h7\ Be%he e%hf e%h1g ==e%hg e%hUj e%h!r e%hs e%hiu 12e%hv =e%hv e%hy e%hĉ e%hO e%hB e%hә e%h e%hԝ e%h` e%h e%h e%h e%h e%hp =e%h e%hU e%h ,e%h e%h) y3=e%h8 e%hC9 e%h< e%hS Be%h[ ,e%h] e%hUd 9=e%hd e%hf e%hn c4=e%hq e%hSy ,e%h{ e%h ,e%h e%h e%h e%hΘ e%h e%h- 9=e%h? e%hl Be%h c5=e%h| e%h e%h" e%hS e%h ,e%ha e%h$ ,e%h? e%h@ e%h 9=e%h$ e%h) c6=e%hk e%hM( e%h0) ,e%ho? {=e%hD ,e%hoF e%h:N a7=e%hP e%hVY e%hY e%hQ\ e%hc ,e%h f e%hn ,e%hp e%h/z O=e%h| e%h a8=e%h e%h ,e%h e%hg ,e%h e%hY ,e%hY e%h\ O=e%h e%h< ,e%h۷ e%hM a9=e%h e%h ,e%h e%h ,e%h e%hC ,e%hf e%h O=e%h4 e%h ,e%h e%h b20=e%h\ e%h ,e%h e%hh ,e%h e%h ,e%h e%h% O=e%h' e%h4 a1=e%h6 e%h? ,e%hA e%hI ,e%hK e%hS ,e%h#V e%h~^ O=e%h` e%hh ,e%hk e%hs _ _You start resting.e%h 91.2 (62.0)2==2.2 (63e%h e%h! % _Magic restored.f%ha  #............⌠[≈#....(o.c..... ###....≈##.o.o.. ###....#.##....≈# o. ##.....#####.≈#  #.....# ##..≈## #of%h    ####..###...≈#.##.c...... ...##≈...##.(...#####. ....#≈..##...o#### ##.. #≈@####.o....##.... #≈†[..##...#....... ##≈....#...#.f%h= { #≈.⌠).)..##. #≈≈..[#... ##≈§.##...  #####.###.  #. .  .. #. f%hC§§f%hb/8 (0.6)f%h!f%h#f%ht ##....≈##.o.o....#....#.## o... .#####.≈# ......# ##..≈## #o ####..###...≈#.##.c  ...##≈...##.(...#####. ....#≈..##...o#### ##. #≈.####.o....##.... #≈†@..##...#....... ##≈....#...#. #≈.⌠).)..##. #≈§..[#..#.##≈§§##.###.### #. #.... #.... #.§§≈≈##3.4f%h f%hR  Things that are here: _a +0 chain mail; a +0 leather armourg%h=##.#....≈##.o.o.###....#.##....≈# o.##.....#####.≈# .#.....# ##..≈## #o. ####..###...≈#.##.c...... ...##≈...##.(...#####. ....#≈..##...o#### ##.. #≈.####.o....##.... #≈†[@.##...#. ##≈....#...#. #≈§⌠).)..##. #≈§§.[#..#. .##§≈§##.. .#####.###. . §§.§.##4.0 _g%hIg%h:1##.#....≈##.o.o.###....#.##....≈# o.##.....#####.≈# .#.....# ##..≈## #o. ####..###...≈#.##.c...... ...##≈...##.(...#####. ....#≈..##...o#### ##.. #≈.####.o....##.... #≈†[.@##...#. ##≈....#...#. #≈§§§.)..##. #≈§..[#..#. .##§§.##..... .#####.###. .#. #... . g%hD[K§≈##g%hk\C==6g%hhg%hhg%hvV #....#.# o... .#####.≈# ......# ##..≈## #o ####..###...≈#.##.c  ...##≈...##.(...#####. ....#≈..##...o#### ##. #≈.####.o....##.... #≈†[..##...#....... ##≈.§.@#...#. #≈§§§.)..##. #≈§..[#..#.. ...##§§.##.... .####.###........ . #. #.. .. #...#... .g%he g%he .g%h~f #§g%hf g%h h g%hh !5.2g%hr g%h}u h%h@ .#####.≈# ......# ##..≈## #.. ####..###...≈#.##..  ...##≈...##.....#####. ....#≈..##....#### ##. #≈.####......##.... #≈†[..##...#....... ##≈.§..#...#. ≈.§§.@..##. #§§..[#..#.. ....##§§.##..... .#####.###........ . #. #.. .. #. ... #.....#... .#....##.##.....h%hx§.#§.⌠)#≈##§≈h%h&8h%hTh%h  Things that are here: _a +0 orcbow; an orc corpsei%h7#....#.##....≈# o. ##.....#####.≈# ........#.....# ##..≈## #........  ####..###...≈#.##........ ...##≈...##.....#####. ....#≈..##....#### ##.. #≈.####......##.... #§†[..##...#. ##≈....#@..#. #§.⌠).)..# #≈§..[#..#........ .##§≈.##........... .#####.###........ ..#. #......... .... #......... ..... #..%h849m....... ##... ..........i%h;e§##≈§i%h<6.4 i%h0= _i%hDi%h,Hi%h YM.......#....≈##.o.o #i%hs ....#.##....≈# o...... #####.≈# .....................# ##..≈## #...  ####..###...≈#.##.......##≈...##.....#####. i%h *....#≈..##....#### ##≈.####......##§†[..###≈....#...i%hI Q#§.⌠).)..## #≈§§.[#..#........ .....#≈## i%h . . .. #..... i%h i%h (7.0i%h>" i%h% j%hM...⌠[≈#....(o.cPP .......#....≈##.o.o.........#.##....≈# o....... #####.≈# .....................# ##..≈## #......  ####..###...≈#.##.......##≈...##.....#####. j%h|....#≈..##....#### ##j%hJ1≈.####.@....##§†[..##...#....##≈....#...#....#§.⌠).)..##........# ###.###.j%hb.. #...j%hjj%h"6j%hj%hqj%hM#...#...≈.........)..$P♣...⌠[≈#....(oPP .......#....≈##.o.o. #....#.##....≈# o.. #####.≈# ..............# ##..≈## #......  ####..###...≈#.##.......##≈...##.....#####. ....#≈..##..@.#### ##j%hE≈.####......##.§†[..##...#...##≈....#...#.........j%hbj%h(8.2j%hYj%hj%h$ #...##.≈≈##.(.)...$♣P#...#...≈≈#.......)..$P♣..⌠[≈#....(..PP ......#....≈##.o... ....#.##....≈# o... #.....#####.≈# ......... #.....# ##..≈## #. ####..###...≈#.##........ ...##≈...#####. ....#≈..##....#### ##.. #≈.####......##.... #§†[..##...#.......##≈....#...#.......#§.⌠).)..# #≈§§.[#..#.j%h,  .##≈§.##.... .#####.## ..j%h1 <8j%h9 j%h; k%h...)##### <. #....P)♣ .#...##.≈≈##.).)....$♣P. .#...#...≈≈#......)..$P♣..⌠[≈#....(PP.#....≈##.... ...#.##....≈# ... .....#####.≈# .......... .....# ##..≈## #. ###..###...≈#.##@....... ...##≈...#####. ....#≈..##....#### ##.. #≈.####......##....#§†[..##...###≈....#...#. #§.⌠).)..## #≈§§.[#..#. .##≈§.##.... .k%h(9.4k%hk%h k%ho# QM....# >...#....... .....)#####......##..<.. #....P)♣k%h$ #.≈≈##.).)....$#...#...≈≈#.....)..$P♣P...⌠[≈#....(PP..#....≈##.#.##....≈##.####.≈# #.......... .....# ##..≈## ###..###...≈#.##.......k%h% ##≈...##.....#####. ....#≈..##....#### ##..###..k%h< k%h= *300.0k%h[U l%hlM<# #....>....#..#..... #.>...#....... .....)#####......##..<.. #....P)♣#.≈≈##.).)....$#...#...≈.)..$P♣P...⌠[≈#....(PPl%hmL..#....≈##.#.##....≈##.####.≈# #.......... .....# ##..≈### ###..###...≈#.##..........##≈...##.....#####...##..l%hul%h^|@@   Joseph (wandering)l%h}&6l%hl%hl%h9h......### #.e <######...# ....#....>....#..#..... #.>...#....... .l%hj....)#####......##..<.. #....P)♣#.≈≈##.).)....$#...#...≈.)..$P♣P...⌠[≈#....(PP..#....≈##.#.##....≈##.####.≈###.......... .....# ##..≈###. l%hl###..###...≈#.##.......@##≈...##.....#####.....#≈..##....#### ##≈.####......##§†[..####≈....#...l%h:wl%hx(1.2l%h~l%hCm%h<.......######...# ....#....> ..#..#..... #.>...#....)#####......##..<.. #....P)♣ .#...##.≈≈##.).).............$♣P....≈≈#....m%h)..$P ........⌠[(....PP.#....≈##......#.##....≈##..#####.≈### ##..≈#### ###..###...≈#.#@ m%h ...##≈...##.....#####..#≈..##....#### ##.. #≈.####......##..§†[..##...#...#≈....# #§.⌠).)..#m%ham%h?@.m%h&8m%hm%hm%h '..#..#..... #.>...#....)#####......##..<.. #....P)♣ .#...##.≈≈##.).).............$♣P....≈≈#....)..$P ........⌠[(....PP.#....≈##......#.##....≈##..#####.≈### ##..≈####@ ###..###...≈#.#.  ...##≈...##.....#####.#≈..##....#### ##.. #≈.####......##..m%h! ;§†[..##...#...#≈....# #§.⌠).)..#≈§§.[#..#........m%h m%h e@.2.4m%h& m%h- n%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o%h0 .........#..#..... #.>...#....... Dalarin the Covert o%h1 .....)#####......##..<.. #....P)♣ Spriggan of Vehumet ****.. .#...##.≈≈##.).).............$♣P. Health: 49/49 ======================== .#...#...≈≈#.............)..$P♣P. Magic: 19/22 ====================---- ........⌠[≈#....(............PP.. AC: 4Str: 12 .....#....≈##.................... EV: 21Int: 18 ...#.##....≈##................... SH: 0Dex: 17 o%hy2 g.....#####.≈###.....***@......... XL: 10 Next: 60% Place: Dungeon:9 .....# ##..≈####@***....  Noise: ---------  Time: 7302.4 (0.0) ###..###...≈#.##........  k) +5 dagger (venom)  ...##≈...##.....#####.  Throw: 29 darts (poison)  ....#≈..##....#### ##..  #≈.####......##....  o%hH5 #§†[..##...#.......  @   Joseph (wandering) ##≈....#...#.......  #§.⌠).)..##.......  #≈§§.[#..#........ .......Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +1 leather armour of coldresistance (wandering, hasn't noticed you, chance to affect: 46%)p%h.........#..#..... #.>...#....... Dalarin the Covert .....)#####......##..<.. #....P)♣ Spriggan of Vehumet ****.. .#...##.≈≈##.).).............$♣P. Health: 49/49 ======================== .#...#...≈≈#.............)..$P♣P. Magic: 19/22 ====================---- ........⌠[≈#....(............PP.. AC: 4Str: 12 .....#....≈##.................... EV: 21Int: 18 ...#.##....≈##................... SH: 0Dex: 17 .....#####.≈###........*......... XL: 10 Next: 60% Place: Dungeon:9 %hjd.....# ##..≈####@.......Noise: ---------  Time: 7302.4 (0.0) ###..###...≈#.##........k) +5 dagger (venom)...##≈...##.....#####.Throw: 29 darts (poison)....#≈..##....#### ##..#≈.####......##....#§†[..##...#.......@   Joseph (wandering)##≈....#...#.......#§.⌠).)..##.......#≈§§.[#..#........ .......Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +1 leather armour of coldresistance (wandering, hasn't noticed you, chance to affect: 46%)p%hh@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  p%hAim: Joseph, wielding a +0 quarterstaff and wearing a +1 leather armour of coldresistance (wandering, hasn't noticed you, chance to affect: 46%)  Joseph resists with some effort.p%h/8 @(launcher)Joseph shouts!  Joseph smiles happily.Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.p%hVN((((((p%h2......p%hi35-------==3.4 (1p%hp%hN _Joseph shoots a sling bullet. The sling bullet hits you!q%h?  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q%h]E.........#..#..... #.>...#....... Dalarin the Covert .....)#####......##..<.. #....P)♣ Spriggan of Vehumet ****.. .#...##.≈≈##.).).............$♣P. Health: 35/49 =================------- .#...#...≈≈#.............)..$P♣P. Magic: 16/22 =================------- ........⌠[≈#....(............PP.. AC: 4Str: 12 .....#....≈##.................... EV: 21Int: 18 ...#.##....≈##................... SH: 0Dex: 17 .....#####.≈###.....***@......... XL: 10 Next: 60% Place: Dungeon:9 .....# ##..≈####@***....  Noise: ==q%h Fv[34m-------  Time: 7303.4 (0.0) ###..###...≈#.##........  k) +5 dagger (venom)  ...##≈...##.....#####.  Throw: 29 darts (poison)  ....#≈..##....#### ##..  #≈.####......##....  #§†[..##...#.......  @   Joseph (launcher) ##≈....#...#.......  #§.⌠).)..##.......  #≈§§.[#..#........ .......Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +1 leather armour of cold  resistance (chance to affect: 46%)q%hC.........#..#..... #.>...#....... Dalarin the Covert .....)#####......##..<.. #....P)♣ Spriggan of Vehumet ****.. q%hD.#...##.≈≈##.).).............$♣P. Health: 35/49 =================------- .#...#...≈≈#.............)..$P♣P. Magic: 16/22 =================------- ........⌠[≈#....(............PP.. AC: 4Str: 12 .....#....≈##.................... EV: 21Int: 18 ...#.##....≈##................... SH: 0Dex: 17 .....#####.≈###........*......... XL: 10 Next: 60% Place: Dungeon:9 .....# ##..≈####@.......Noise: ==-------  Time: 7303.4 (0.0) ###..###...≈#.##........k) +5 dagger (venom)...##≈...##.....%h/G!40m#####.Throw: 29 darts (poison)....#≈..##....#### ##..#≈.####......##....#§†[..##...#.......@   Joseph (launcher)##≈....#...#.......#§.⌠).)..##.......#≈§§.[#..#........ .......Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 sling and wearing a +1 leather armour of cold  resistance (chance to affect: 46%)q%h =r%hsvk@64.4 (1r%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling and wearing a +1 leather armour of cold  resistance (chance to affect: 46%) _The +0 sling dances into the air!r%hO)#####......##..<.. #....P)♣ .#...##.≈≈##.).).............$♣P....≈≈#....)..$P ........⌠[≈#....(....PP.#....≈##......#.##....≈##..#####.≈###@ ##..≈####.. ###..###...≈#. r%h ...##≈...##.....#####.#≈..##....#### ##.. #≈.####......##..§†[..##...#...#≈.... #§.⌠).)..#≈§§.[#..#........#≈§.##...r%h[r%hr%hf .@((ally target)(   +0 sling (minion)r%hg d7=--5.0 (0.6r%hI r%hT s%h#...##.≈≈##.).).............$♣P ..#...#...≈≈#....)..$P♣P .........⌠[≈#....(.....P#....≈##.....#.##....≈##.. #.....#####.≈###. s%hn#.....# ##..≈####......@( ####..###...≈#.##........  ...##≈...##..@..#####. ....#≈.#### ##.. #≈.####......##....s%h1 #§†[..##...#....... ##≈....#...#. #§.⌠).)..##.s%hw #≈§§.[#..#. ...... ##≈§.##....  #####.###. s%h+s%hL.@s%hA--6s%h?s%ht%h= ...≈≈#....)..$P.......⌠[(....PP.#....≈##......#.##....≈## #.....#####.≈### ##..≈####.( ###..###...≈#.##.....@..  ...##≈...##.....#####.#≈..##...@#### ##.. #≈.####......##..§†[..##...#.....#≈....t%h..y. #§.⌠).)..##.......y   killer bee (wandering)#..####. #......... .....t%ht%hL.yt%h`8=6.2t%ht%h] _A killer bee comes into view.u%hh........⌠[≈#....(.....P#....≈##...... #....#.##....≈##... ##.....#####.≈###.  #.....# ##..≈####.(  ####..###...≈#.##.....@..  ...##≈...##.....#####. ....#≈..##....#### ##.. #≈.####.@....##.... #§†[..##...#....... ##≈....#...#....... #§.⌠).)..##....y.. #≈§§.[#..#........ ..... ##≈§.##...........   #####.###........   #. #.   .. #.  %hkm9=8u%htu%hwu%hw q #....≈##...... #....#.##....≈##........ ##.....#####.≈###.......   ##..≈####.......( u%hY ###..###...≈#.##.....@.. ...##≈...##.....#####.#≈..##....#### ##.. #≈.####......##..§†[..##@..#...#≈....#...#.... #§.⌠).)..##....y.####.###..u%h! . #...... #......... # u%h u%h V7=7.4u%h, u%hm v%hw #....#.##....≈## ##.....#####.≈###......   ##..≈####.......( ###..###...≈#.##.....@.. ...##≈...##.....#####.#≈..##....#### ##.. #≈.####......##..v%h§†[..##...#...#≈.... #≈.⌠).)..##....y#≈≈..[#..#........ .....##≈≈##.... #.....#... ..........v%hwv%hWa40=8.0v%h٣v%hGv%h0 ##.....#####.≈###  #.....# ##..≈####.(  ####..###...≈#.##.....@.. ...##≈...##.....#####.v%h1  ....#≈..##....#### ##.. #≈.####......##.... #≈†[..##...#....... ##≈....#...#. #≈.⌠).@..##....y.. #≈≈..[#..#........ .... ##≈≈.##...........  #####.###........  #. #.........  .. #......... .. #.......#... .......... #....##.##.....v%h9v%h9&6v%hD  Things that are here: _a +0 orcbow; an orc corpsew%h##.##....≈#.....#####.≈###.............. #.....# ##..≈####.......(####..###...≈#.##.....@.. ...##≈...##.....#####....#≈..##....#### ##.. #≈.####......##.... #≈†[..##...#.##≈...@#...#.......w%hѝ #≈.⌠).)..##....y..  #≈≈..[#..#.. ≈≈.##........... #####.###. #. #. . .. #..... ... #. #... ..........w%hw%h]1=9.2 _w%hKw%hx%h........##.##....≈#.....#####.≈...... #.....# ##..≈####.......(####..###...≈#.##.....@..x%h ...##≈...##.....#####....#≈..##....#### ##.. #≈.####......##.... #≈†[.@##...#.x%h;,##≈....#...#....... #≈.⌠).)..##....y..  #≈≈..[#..#. ≈≈.##........... x%h#####.###. #. #.. . x%hE .. #. ... #.x%hx%hQ2==x%h(8x%h x%hy%h(y%h(y%h*y%haw3=y%hhy%h#iU4=y%hjy%hty%hAuy5=8=y%hvy%hk6=y%hy%h#a7=y%hy%hk8=y%hy%h §§ _You start resting.y%hԬ.15.8 (6.0y%hu9==6.8 (7y%hy%h*" _HP restored.y%hO 3y%hXQ y%hs` By%hh a9=y%hNk y%hos ,y%hx y%h' O=y%hE y%h ,y%h y%h; O=y%h1 y%h b20=y%hz y%hh ,y%h[ y%h+ ,y%h y%hǵ ,y%h y%h O=y%h y%h ,y%h" y%h w1=y%h ,y%h y%h ,y%h{ y%h ,y%h y%hr O=y%h y%h ,y%h y%h §≈§ _You start resting.y%h" f#§≈34.8 (18.0)y%h" [2==5.8 (19y%hB' y%h) % _Magic restored.z%h #....#.# .#####.≈#.....# ##..≈#( ####..###...≈#.##.....@..  ...##≈...##.....#####. ....#≈..##....#### ##. #§§####......##.... #≈†[..##...#....... ##≈...@#...#. #≈.⌠).)..##....y.. #≈≈..[#..#........ ...##≈§.##.... .###.###........ . #. #.. .. #...#... .z%hk≈.6.4 (0.6)z%hz%hz%hY .#####.≈#.....# ##..≈####.......( ####..###...≈#.##.....@..  ...##≈...##...@.#####. ....#≈..##....#### ##. #≈.####......##.... z%h#≈†[..##...#....... ##≈....#...#. #≈.⌠).@..##....y.. #≈≈..[#..#........ ....##≈§.##..... .###.###........ . #. #.. .. #. . @   Joseph (wandering)... #.....#... .#....##.##.....z%h!z%h1.@§@z%h22===7.0z%hBz%hF _Joseph shouts!  Things that are here: _a +0 orcbow; an orc corpse|%h R  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%hVi}%hw\.@§}%hx19-----8.0 (1.0Touch }%h}%h3 _Your hands begin to glow red.~%h ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.......(Spriggan of Vehumet ****..####..###...≈#.##.....@..Health: 49/49 ========================~%h"...##≈...##.....#####.Magic: 19/22 ====================----....#≈..##....#### ##..AC: 4Str: 12~%hu#§.####..@...##....EV: 21Int: 18#≈†[..##*..#.......SH: 0Dex: 17~%h##≈....#*..#.......XL: 10 Next: 60% Place: Dungeon:9#≈.⌠).@..##....y..Noise: ==-------  Time: 7338.0 (0.0)#≈≈..[#..#........ .... k) +5 dagger (venom)##§§.##........... .... Throw: 29 darts (poison)#####.###........ .... Touch #. #......... ..... #......... . @   Joseph... #.........#... ..........#....##.##..... _Your hands begin to glow red.  Throw: 29 darts (poison)Press: ? - help, Q - select action, ([~%h36m or ) - cycleShift-Dir - straight lineAim: Joseph, wearing a +1 leather armour of cold resistance (chance to confuse  on hit: 46%, 59% to hit)~%hu ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.......(Spriggan of Vehumet ****..####..###...≈#.##.....@..Health: 49/49 ========================...##≈...##.....#####.~%hIMagic: 19/22 ====================----....#≈..##....#### ##..AC: 4Str: 12#§.####..@...##....EV: 21Int: 18#≈†[..##(..#.......SH: 0Dex: 17##≈....#(..#.......XL: 10 Next: 60% Place: Dungeon:9#≈.⌠).@..##....y..Noise: ==-------  Time: 7338.0 (0.0)#≈≈..[#..#........ .... k) +5 dagger (venom)##§§.##........... .... Throw: 29 darts (poison)#####.###........~%hr"] .... Touch #. #......... ..... #......... . @   Joseph... #.........#... ..........#....##.##..... _Your hands begin to glow red.  Throw: 29 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wearing a +1 leather armour of cold resistance (chance to confuse  on hit: 46%, 59% to hit)~%h0<  Throw: 29 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Joseph, wearing a +1 leather armour of cold resistance (chance to confuse  on hit: 46%, 59% to hit)  You throw a poisoned dart. The poisoned dart hits Joseph.~%h#(~%h@~%h$.~%h≈~%hA~%h~%hq--~%h9.0 (1~%h8 ~%h&_~%h~%h%h2 a ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.......(Spriggan of Vehumet ****..####..###...≈#.##.....@..Health: 49/49 ========================...##≈...##.....#####.Magic: 19/22 ====================----....#≈..##....#### ##..AC: 4Str: 12#§.####..(...##....EV: 21Int: 18#≈†[..##@..#.......SH: 0Dex: 17##≈....#*..#.......%hq XL: 10 Next: 60% Place: Dungeon:9#≈.⌠).@..##....y..Noise: ---------  Time: 7339.0 (0.0)#≈≈..[#..#........ .... k) +5 dagger (venom)##§≈.##........... .... Throw: 28 darts (poison)#####.###........ .... Touch #. #......... ..... #......... . @   Joseph... #.........#... ..........#....##.##..... _You throw a poisoned dart. The poisoned dart hits Joseph.  Throw: 28 darts (poison)%h mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wearing a +1 leather armour of cold resistance (chance to confuse  on hit: 46%, 59% to hit)%hRl ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.......(Spriggan of Vehumet ****..####..###...≈#.##.....@..Health: 49/49 ========================...##≈...##.....#####.Magic: 19/22 ====================----....#≈..##....#### ##..AC: 4Str: 12#§.####..(...##....EV: 21Int: 18#≈†[..##@..#.......SH: 0Dex: 17##≈....#(..#.......XL: 10 Next: 60% Place: Dungeon:9#≈.⌠).@..##....y..Noise: ---------  Time: 7339.0 %hp(0.0)#≈≈..[#..#........ .... k) +5 dagger (venom)##§≈.##........... .... Throw: 28 darts (poison)#####.###........ .... Touch #. #......... ..... #......... . @   Joseph (poisoned)... #.........#... ..........#....##.##..... _You throw a poisoned dart. The poisoned dart hits Joseph.  Throw: 28 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wearing a +1 leather armour of cold resistance (chance to confuse  on hit: 46%, 59% to hit)%haI  Throw: 28 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Joseph, wearing a +1 leather armour of cold resistance (chance to confuse  on hit: 46%, 59% to hit)  You throw a poisoned dart. The poisoned dart hits Joseph. Joseph is poisoned.%h"`.@§%hMe9 (0.97 _%h%h%h ~  You hit Joseph but do no damage. Joseph appears confused.%h ##§#§§#§§#§§...#.%h #§§⌠).@@#§§§§##§§§##@confused, poisoned)%h >=40.6 (0.7%hq %hZ r _Joseph wonders, "What am I doing in here?"%hK ##≈⌠§§.§##You hit Joseph.1.3%hIQ F _Joseph is lightly wounded.%h  You catch the helpless Joseph completely off-guard!  You impale Joseph!!  Joseph is severely wounded.%h@& I.#.@ 20=-2.0 _Joseph gestures wildly.%hf .....# ##..≈#(  ####..###...≈#.##.....@..  ...##≈...##.....#####. ....#§..##....#### ##. #≈§####..(...##.... #§§[..##...#....... ##§§...#...#. §§⌠§§)..##....y.. #§§§.§#@@#........ .....##§§§##........... .###.###........ . #. #.. .. #. ... #. ##... .....#....##.##..... . ..# .....≈.≈[40%hh m†=6 (0.6 _Joseph wields a +0 quarterstaff. Joseph closely misses you.%hʪ §#≈...§#§.⌠). very poisoned)You hit Joseph. Joseph looks even sicker.3.3 (0.7 _Joseph is severely wounded.%h A ...≈ extremely poisoned)You hit Joseph but do no damage. Joseph looks as sick as possible!  Joseph is severely wounded.%h (4.0%h %h H _Joseph misses you.%ho=#.....#####.≈........ #.....# ##..≈####.......(####..###...≈#.##.....@..%h>k ...##≈...##.....#####....#≈..##....#### ##.. #≈.####..(...##.... #≈†[..##...#.%hB##≈....#...#....... #≈.⌠).@..##....y..  #§§..[#.@#........ #≈§.##........... #####.###. #. #. . .. #. . ... #.... #... ..........#....##.##.....%h[p§≈≈##≈≈%hp]O=-6 (0.6%hk%ho  Things that are here: _a +0 orcbow; an orc corpse%h ##.##....≈#.....#####.≈###.............. #.....# ##..≈####.......(####..###...≈#.##.....@..%h  ...##≈...##.....#####....#≈..##....#### ##.. #≈.####..(...##.... #≈†[..##...#.##≈...@#...#....... #§.⌠).)..##....y..  #≈≈..[#.@#.. ≈≈.##........... #####.###. #. #. . .. #..... ... #. #... ..........%hb %h\, z§≈.@%h6 _-5.2 _%hM9 %h\ ###....#.##....≈## ##.....#####.≈### #.....# ##..≈####%hX.( ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#§..##....#### ##.. #≈.####..(...##.... #≈†[..##...#. ##≈..@.#...#. #≈.⌠).)..##....y..%hJ #≈≈..[#..#.  ##≈≈.##.@.........  #####.###.  #. #...  .. #.........  ... #.  #... .%h#%hL%h%h≈§≈..[#@...yy   hornet (wandering)%hZ&8%hl%h:%h3 ........##.##....≈#.....#####.≈..... #.....# ##..≈####.......(%h4 ####..###...≈#.##.....@.. ...##≈...##.....#####....#≈..##....#### ##.. #≈.####..(...##.... #≈†[@.##...#.%hk5 I##≈....#...#....... #≈.⌠).)..##....y..  #§≈..[#@.#.. ≈≈.##....y...... %ho6 >#####.###. #. #. .. #. ... #%h}9 .%hG 8§%hfH (6.4%hT %hW %hI ##.#....≈## ###....#.##....≈## ##.....#####.≈### #.....# ##..≈####.( ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#§..##....#### ##.. #≈.####..(...##.... #≈†@..##...#. ##≈....#...#. #≈.⌠).)..##....y.. #§≈..[#@.#. ##≈≈.##....y. #####.###.  #. #.  .. #%h{.  ... #.%hY%hs§..[#.7.0%h%h  Things that are here: _a +0 chain mail; a +0 leather armour%hJM ##.#....≈##.###....#.##....≈##.##.....#####.≈###.#.....# ##..≈####.( %hM ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#§..##....#### ##.. #≈.####..(...##.... %hKN #≈†[@.##...#. ##≈....#...#.%hN l #≈.⌠).)..##....y.. #§§..[#..#. .%hLQ &##≈≈.##....y. .#####.###. . %h] %h^ [1=6 _%hf %hi %hY ##.#....≈##.###....#.##....≈##.##.....#####.≈###.#.....# ##..≈####.( ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#§..##....#### ##.. %h7\ #≈.####..(...##.... #≈†[.@##...#. ##≈....#...#. #≈.⌠).)..##....y.. #§§..[#..#. .##≈≈.##@...y...... .#####.###. .. @   Joseph (confused, extremely poisoned)#. #... . %h_ %hu §§§#§.§§≈§.##.##%h (8.2%h %h֜ _ _Joseph gestures wildly.%h) %hq* #....#.# .#####.≈#.....# ##..≈#( ####..###...≈#.##.....@..  ...##≈...##.....#####. ....#§..##....#### ##. #≈.####..(...##.... #§†[..##...#....... ##§§..@#...#. #§.§).)..##....y.. %h+ #§§§.[#..#........ ...##§§.##....y .#####.###........ . #. #.. .. #...#... .%h\4 %h4 §§§#§§⌠§#§§§§§##%h5 &8%h: %h< %h .#####.≈#.....# ##..≈####F......( ####..###...≈#.##.....@..  ...##≈...##.....#####. ....#§..##....#### ##. #≈§####..(...##.... #§†[..##...#....... ##§§§§.#...#. §§⌠§.@..##....y.. #§§§§[#..#........ ....##§§§##..... .###.###........ . #. #.. .. #. . F   bullfrog (wandering)... #.....#... .%h-@[17;14H#....##.##.....%hw  A bullfrog comes into view.Vehumet accepts your kill.Vehumet offers you knowledge of Flame Wave.%h/  --more--%h60%h3%hJ? .Fyy   killer bee (wandering)  You feel your power returning. You feel a bit more experienced.%h\2===99.4  Vehumet offers you knowledge of Flame Wave. %h] You feel your power returning. You feel a bit more experienced. _A killer bee comes into view.Training target 4.0 for Alchemy reached!  Your Hexes skill increases to level 8!  Your Fire Magic skill increases to level 3!%h  Your Alchemy skill increases to level 4!Things that are here: _a +0 orcbow; an orc corpse%hz  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   Your hands begin to glow red.%h .#F#≈..§§§§#§§...#.y#§.⌠)#§≈..##§§.##F%h9y19----===50.4 (1.0Touch %h%h[ _The bullfrog gives a loud, deep croak! The killer bee buzzes angrily.%h ##.##....≈#.....#####.≈###.............. #.....# ##..≈####.......(####..###...≈#.##.....@.. ...##≈...##.....#####....#§..##..F.#### ##.. #≈.####..(...##....%h  #§§§§§##...#.##§§..@#.y.#....... #§.⌠).)..##....y..  #§≈..[#..#.. §§.##........... #####.###. #. #. .. .. #.%h ... #. #... ..........%hN %h #≈#≈§#≈§[..#§...@#..y≈≈≈y   killer bee%h 7---1.0 (0.6%h %hj %h........##.##....≈#.....#####.≈...... #.....# ##..≈####.......(####..###...≈#.##.....@.. ...##≈...##.....#####....#≈..##..F.#### ##.. #≈§####..(...##....%h|2 #≈§[.@##...#.##§....#...#....... #§.⌠).)y.##....y..  #≈≈..[#..#. ≈≈.##........... #####.###. #. #.. . .. #. ... #.%h%h%hb.†§≈§y.§yy 2 killer bees (1 wandering)%hEB---6%h%h%hG ##.#....≈## ###....#.##....≈## ##.....#####.≈### #.....# ##..≈####.( ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#≈..##..F.#### ##.. #≈.####..(...##.... #≈†§@.##...#. ##≈§...#...#. #§.⌠).y..##....y.. #≈≈..[#..#.  ##≈§.##.....  #####.###y.  #. #...  .. #.  ... #.#≈§##§...y)#[30%h8 Smy.2.2%h%h~%h)^ ? ##.#....≈##%h_ y ###....#.##....≈## ##.....#####.≈### #.....# ##..≈####.( ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#≈..##..F.#### ##.. #≈.####..(...##.... #≈§@..##...#.%h'r h ##§...y#...#. #§.⌠).)..##....y.. #≈≈..[#..#.  ##≈§.##...y. #####.###. y   killer bee  #. #.  .. #.  ... #.%h| †@.y≈....≈§§§§##..y.##y 2 killer bees (1 wandering)20=---8%h %h +  Things that are here: %h l_a +0 chain mail; a +0 leather armour%hPx ....⌠[≈#....(........####.##....≈##.....#####.≈#... #.....# ##..≈####.......(####..###...≈#.##.....@.. ...##≈...##.....#####%h z....#≈..##..F.#### ##.. #≈@####..(...##.... #≈†[.y##...#.##≈....#...#....... #≈.⌠).)..##....y.. #≈§§§[#..#.≈§§##..y. y   killer bee#####.###. #. #. .. #.%h}%hk%h%hG%h %hy..§⌠).Fy§§.F   bullfrog#yy 2 killer bees (1 wandering)%h"/3.4 _%h%h%hc 5###....#...#...≈≈#......)#....⌠[≈#....(##........#....≈##..###....#.##....≈##..##.....#####.≈###....#.....# ##..≈####.......( %hd N####..###...≈#.##.....@.. ...##≈....#####. ....#≈.@##..F.#### ##.. #≈.####..(...##.... #≈†y..##...#. ##≈....#...#....... #≈§⌠).Fy.##....y..#≈§§§§#..###§§§##....#####.####%hBk %hz y[y   killer bee%h{ (4.0%hc %he %h{m  You hit the killer bee but do no damage.%hyy.y(confused)%h;=7 (0.7%h+%hy6 _The killer bee appears confused.%hƣ  ###....#...#...≈≈#. #.⌠[≈#....( ##.#....≈## ###....#.##....≈## ##.....#####.≈###%h  #.....# ##..≈####.( ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#y@.##..F.#### ##.. #≈.####..(...##.... #≈†[..##...#. ##≈....#...#. #≈§⌠F.Fy.##....y.. #≈§.§y#..#. F   bullfrog ##§§§##. yy 2 killer bees (1 wandering, 1 confused) #####.###.  #. #.%h %h_ %h %hm Hy≈.⌠).[y   killer bee (confused)≈#%hq Q=-5.3 (0.6%h] %h %h  You hit the killer bee. The killer bee is poisoned.  The killer bee is moderately wounded.%hyy≈yy 3 killer bees (2 wandering, 1 confus…)≈.%hc7-=6.0 (0.7%h%%h80 _The killer bee stings you.%hGF  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h)oB  Your hands begin to glow red.%hp%hq%hr%h't%hu%hR≈yyF.)F   bullfrogyy 2 killer bees (1 confused, 1 very poi…)%hR8-17%hL{---==7.0 (1.0Touch %h%h{4 _The killer bee buzzes angrily.%h,h  You completely miss the killer bee.The killer bee buzzes around in tight circles.  The killer bee closely misses the killer bee.%hi%hOtF[y§y 3 killer bees (1 confused, 1 very po%ht4--7 (0.7%h}%hW _The killer bee barely misses you.%h  You barely miss the killer bee.You kill the killer bee!%h  Vehumet accepts your kill.≈y.yy 2 killer bees%hk9=8=--70--8.4 _The killer bee barely misses you. The killer bee completely misses you.%hܴ %hX (9.1%hܺ %hټ _You closely miss the killer bee. The killer bee barely misses you.%h yy(1 confused)  You hit the killer bee but do no damage.The killer bee appears confused.%h(.8%h%hd _The killer bee completely misses the bullfrog.%h04 , 1 very poi…)You hit the killer bee. The killer bee is poisoned.  The killer bee is lightly wounded.60.5 _The killer bee barely misses you. x2%h>   You barely miss the killer bee.The killer bee is moderately wounded.==1.2 _The killer bee barely misses you. The killer bee stings itself.%h!  You strike the helpless killer bee from behind!  You perforate the killer bee like a sieve!!!  You kill the killer bee!%hy%h) y[y   killer bee  Vehumet accepts your kill.%h.19%h%h[ _The killer bee completely misses you.%hWP  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h}qL  Your hands begin to glow red. The killer bee misses you.4---5---=2.9 (1.0Touch %hiw%hc{0 _The killer bee stings you.%hA75=---3.6 (0.7 _You closely miss the killer bee. The killer bee completely misses you.%h≈6=6=---4.3%h %h_You closely miss the killer bee. The killer bee closely misses you.%h yy(confused)  You hit the killer bee but do no damage.The killer bee appears confused. The killer bee barely misses you.%hW05.0%h%hV` _The killer bee barely misses the bullfrog.%h&  %hd@You hit the killer bee.  The killer bee is lightly wounded.%h5T7=7%h;%hdP _The killer bee misses you.%hRnThe killer bee is lightly wounded. _The killer bee  You strike the helpless killer bee from behind!perforate the killer bee like a sieve!!!  You kill the killer bee!  Vehumet accepts your kill.%h<%hWF†%h8(8=7==2-6.3 (0.6%h.%h24 _You feel your power returning.%hr  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h& ###....#...#...≈≈#............. Dalarin the Covert  #............⌠[≈#....(........ Spriggan of Vehumet ****..  ##........#....≈##............ Health: 48/49 =======================-  ###....#.##....≈##........... Magic: 15/22 ================-------- ##.....#####.≈###.......... AC: 4Str: 12 #.....# ##..≈####.......(  EV: 21Int: 18 ####..###...≈#.##.....@..  SH: 0Dex: 17 ...##≈...##.....#####.  XL: 10 Next: 72% Place: Dungeon:9 ....#≈@.##..F.#### ##.. Noise: ---------  Time: 7366.3 (0.0) #≈F####..(...##....[39;4%hF|9m k) +5 dagger (venom) #≈†[..##...#....... Throw: 27 darts (poison) ##≈....#...#....... #≈.⌠).Fy.##....y.. #≈≈..[#..#........ F   bullfrog ##≈≈.##........... #####.###........ #. #......... _You feel your power returning.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 55%)%h  ###....#...#...≈≈#............. Dalarin the Covert#............⌠[≈#....(........ Spriggan of Vehumet ****..##........#....≈##............ Health: 48/49 =======================-###....#.##....≈##........... Magic: 15/22 ================--------##.....#####.≈###.......... AC: 4Str: 12#.....# ##..≈####.......( EV: 21Int: 18%h ####..###...≈#.##.....@.. SH: 0Dex: 17...##≈...##.....#####. XL: 10 Next: 72% Place: Dungeon:9....#≈@.##..F.#### ##.. Noise: ---------  Time: 7366.3 (0.0)#≈*####..(...##.... k) +5 dagger (venom)#≈†[..##...#....... Throw: 27 darts (poison)##≈....#...#.......#≈.⌠).Fy.##....y..#≈≈..[#..#........ F   bullfrog##≈≈.##...........#####.###........#. #......... _You feel your power returning.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [39;%h 49mEnsorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 55%)%h %h §F§  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  %h Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 55%)  The bullfrog resists with significant effort.%h a9==7.3 (1%hW %h[ _The bullfrog misses you. The bullfrog completely misses you.%hڝ  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ###....#...#...≈≈#............. Dalarin the Covert  #............⌠[≈#....(........ Spriggan of Vehumet ****..  ##........#....≈##............ Health: 49/49 ========================  ###....#.##....≈##........... Magic: 13/22 ==============---------- ##.....#####.≈###.......... AC: 4Str: 12 #.....# ##..≈####.......(  EV: 21Int: 18 ####..###...≈#.##.....@..  SH: 0Dex: 17 ...##≈...##.....#####.  XL: 10 Next: 72% Place: Dungeon:9 ....#≈@.##..F.#### ##.. Noise: =--------  Time: 7367.3 (0.0) #§F####.%h .(...##.... k) +5 dagger (venom) #≈†[..##...#....... Throw: 27 darts (poison) ##§....#...#....... #≈.⌠).Fy.##....y.. #≈≈..[#..#........ F   bullfrog ##≈≈.##........... #####.###........ #. #......... _The bullfrog misses you. The bullfrog completely misses you.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 55%)%h.  ###....#...#...≈≈#............. Dalarin the Covert#............⌠[≈#....(........ Spriggan of Vehumet ****..##........#....≈##............ Health: 49/49 ========================###....#.##....≈##........... Magic: 13/22 ==============----------##.....#####.≈###.......... AC: 4Str: 12#.....# ##..≈####.......( EV: 21Int: 18####..###...≈#.##.....@.. SH: 0Dex: 17...##≈...##.....#####. XL: 10 Next: 72% Place: Dungeon:9....#≈@.##..F.#### ##.. Noise: =--------  Time: 7367.3 (0.0)[10%h $;15H#§*####..(...##.... k) +5 dagger (venom)#≈†[..##...#....... Throw: 27 darts (poison)##§....#...#.......#≈.⌠).Fy.##....y..#≈≈..[#..#........ F   bullfrog##≈≈.##...........#####.###........#. #......... _The bullfrog misses you. The bullfrog completely misses you.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 55%)%hkW]F(asleep)%hrF§§§#≈§#≈≈##≈##%h#3-8.3 (1%he%%h(9  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 55%) _The bullfrog looks drowsy...%h  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!  You kill the bullfrog!%h§##§..⌠..≈.## ## %h[4-9 (0.6%h%hZ _Vehumet accepts your kill.%hPa ###....#...#...≈≈#.)#.⌠[≈#....(.##.#....≈##.###....#.##....≈##.##.....#####.≈###.#.....# ##..≈####.( ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#≈.@##..F.#### ##.. #§§####..(...##.... #§§§..##...#. #≈≈..[#..#.##≈≈.##.#####.###.#. #.%hC n4=9.5%h %hč %h3 I%h> B%hQD ,%hF %hTN ,%hQ %h%Z %hZ 9=%hF] %hc ,%h=e %h=p y5=%h:t %h;y %h>{ %h7 ,%h %h ,%hR %h1 O=%h %h c6=%hc %h ,%h %h ,%hZ %h~ ,%h %hS O=%h %h9 ,%h %hV a7=%h" %h B%hu ,%h %h# ,%h| %h %hw 9=%h %h ,%h %h 98%h (=%h %hh ,%h %h ,%hL %h* ,%hx %h e=%h a9=%h %h  ,%h %hS ,%h  %h" ,%h# %h( O=%h* %h0 ,%h2 %hb7 b20=%h09 %h= ,%hI? %h C ,%hD %hI ,%hK %hP O=%hQ %hU a1=%hW %h[ ,%h1] %h` ,%hub %hf ,%h i %hm O=%ho %hs ,%hYu %h} ! ≈†≈÷##≈#≈#§## _You start resting.%h2 1413.5 (44.0)%h [2==4.5 (45%h. %h- % _Magic restored.%h%h2%hƤ%hB%h-,%hI%h>,%h%hP==%h9%h:,%h%hT,%h%h,%hq%h,%h%h%,%h%h,%h%h-,%h%h=,%h %h,%h%h,%h%h%,%h%h_#,%h$%h*,%hi,%h2,%h3%h/8,%h9%h ?%h?%hA%hE,%hvG%hWM,%hN%hS,%hU%h Z,%h[%h_,%ha%h/f,%hh%hn,%hRp%hu,%hv%hz,%h|%h5,%h%h+,%hΈ%h,%h%h,%h%h͝,%h%h,%hD%hS,%hx%h,%hB%h,%h%h,%h%he,%hr%h,%h_%hT,%h%h,%h%h,%h%h3,%h%hr,%h%h,%h%hD,%h%h ,%h%h,%hm%h,%h%h5!,%h %%hC+,%hK`%hmPB%hlY,%h2]%hh,%hj%h7u%hw%hz%h_B%hȉ,%h|%hޏ,%h%ha,%h%hv,%h%hڣ,%h?%h,%h%hݴ,%h%h,%ht%h,%h%h,%hu%h,%hw%h,%h%h,%ha%hz,%h$%hR,%h%h,%h%h,%hh %h,%h%h,%h5%h,%h%h$,%h&%h+,%h}-%h2,%h5%h:,%h4=%hB,%h&D%hH%hDN%hO%hT,%hW%h]B%hc,%h'e%hi,%h(k%h(o,%h0q%hFu,%hv%h{,%h|%h,%h%hƇ,%h%h,%hҐ%h 513.5 (99≈ _You start waiting.%hA-4.5 (100.0)%h%h# _Done waiting.%hK  ###....#...#...≈≈#. #.⌠[≈#....( ##.#....≈## ###....#.##....≈## ##.....#####.≈### #.....# ##..≈####.( ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#≈@.##..F.#### ##.. #≈†####..(...##.... #≈÷[..##...#. ##≈....#...#. #≈.⌠).Fy.##....y.. #≈≈..[#..#.  ##≈≈.##.  #####.###.  #. #.%hN [37m 5.1 (0.6)%hx _Why would you want to do that?%hy] ,  #............⌠[(##....≈##.... ###....#.##....≈## ##.....#####.≈###  ##..≈####( ###..###...≈#.@.. ...##≈...##.....#####.#≈..##..F.#### ##.. #≈@####..(...##..÷[..##...#...#≈....#.)..#..... #......... 7 _%ha w _You see here a killer bee corpse.%h}; ##....≈##.....#....#.### .#####.≈##.....# ##..≈##( ####..###...≈#.##.....@..  ...##≈...##.....#####. ....#≈..##..F.#### ##. #≈†####..(...##.... #≈÷@..##...#....... ##≈....#...#. #≈.⌠).)..##....y.. #≈≈..[#..#........##≈≈.##.###.### #. #.... #.... #.%hR? %h@ /6.3 _%hK %hS  Things that are here: _a +0 chain mail; a +0 leather armour%hs#....#.# .#####.≈#.....# ##..≈#( ####..###...≈#.##.....@..  ...##≈...##.....#####. ....#≈..##..F.#### ##. #≈†####..(...##.... #≈÷[..##...#....... ##≈.@..#...#. #≈.⌠).)..##....y.. #≈≈..[#..#........ .##≈≈.##.... .###.### . #. #...#... .%h~%h-9 _%h͍%h%h n###....#.##....≈##.##.....#####.≈###.#.....# ##..≈####.( ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#≈..##..F.#### ##.. #≈†####..(...##.... #≈÷[..##...#. ##≈..@.#...#. #≈.⌠).)..##....y.. #≈≈..[#..#. .##≈≈.##.. .#####.###. .#. #... . 7.5%h %h ###....#.##....≈##.##.....#####.≈###.#.....# ##..≈####.( %h ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#≈..##..F.#### ##.. #≈†####..(...##.... %h" #≈÷[..##...#. ##≈...@#...#. %hs &#≈.⌠).)..##....y.. #≈≈..[#..#. .##≈≈.##........... .#####.###.%h .#. #... ... #......... %h %h 8§%hF (8.1%hx %h_( .#####.≈#.....# ##..≈####.......( ####..###...≈#.##.....@..  ...##≈...##.....#####. ....#≈..##....#### ##. #≈†####..(...##.... #≈÷[..##...#....... ##≈....#...#. #≈.⌠).@..##....y.. #≈≈..[#..#........ ....##≈§.##..... .###.###........ . #. #.. .. #....y.... . y   %hT2[40mhornet (wandering)... #.....#... .#....##.##.....§§##§§§#7 %h3  %h|4Things that are here: %h5N_a +0 orcbow; an orc skeleton%h6%h< #....#.##....≈##.. ##.....#####.≈###..........#.....# ##..≈####.......(  ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#≈..##....#### ##.. #≈†####..(...##.... #≈÷[..##...#. ##≈....#@..#....... #≈.⌠).)..##....y.. #≈§§.[#..#........ .##§§§##........... .#####.###........ ..#) #......... ..... #....y.... ..... #.........[3%h E 9;49m ##... ..........9.3 _%h7I %ha ......#....≈##.. ....#.##....≈##...... #.....#####.≈###................. #.....# ##..≈####.......( ####..###...≈#.##.....@.. ...##≈...##.....#####. ....#≈..##....#### ##.. %h #≈†####..(...##.... #≈÷[..##.@.#. ##≈....#...#....... #≈.⌠).)..##....y.. #≈§§.[#..#. .##§§§##..... .#####.###........ ...... #) #......... ..... .. #....y.... ... ... # #. %h %h &9%hW' %hq) %hHM...⌠[≈#....(PP..#....≈##......... ....#.##....≈##.......####.≈###................. #.....# ##..≈####.......( ####..###...≈#.##.....@.##≈...##.....#####. ....#≈..##....#### ##†####..@...##≈÷[..##...#.....%hD##≈....#...#.....#≈.⌠).)..##........#..%hO.20.5%hؾ1.5 (18%h%h` _z - 28 poisoned darts (gained 1)%hrM#...#...≈.)..$P♣P...⌠[≈#....(......PP..#....≈##... ....#.##....≈##.........####.≈###................. #.....# ##..≈####.......( ####..###...≈#.##.....@.##≈...##.....#####. %httu....#≈..##...@#### ##†####......##..≈÷[..##...#..##≈....#...#........... ..##%hE%h݀+2.1 (0%h%h%hx{u#...##.≈≈##.).)...$♣P. .#...#...≈≈#......)..$P♣..⌠[≈#....(%h6PP.#....≈##.... ...#.##....≈##... .....#####.≈###............ .....# ##..≈####........ ###..###...≈#.##......). ...##≈..#####. ....#≈..##....#### ##.. #≈†####......##.... #≈÷[..##...#.......##≈....#...#.......#≈.⌠).)..##....... #≈§§.[#..#........ .##§§.##.... .#####.## ..7%h:%h%hdG \M....)#####......##..<.. #....P)♣#.≈≈##.).)....$#...#...≈≈#.....)..$P♣P...⌠[≈#....(PP..#....≈##..#.##....≈##.####.≈###........... .....# ##..≈####....... ###..###...≈#.##@.....).##≈...##.....#####. ....#≈..##....#### ###≈†####......##....##..%hL %hM (3.3%h\ %h/\{M....#..#..... #.>...#....... .....)#####......##..<.. #....P)♣#.≈≈##.).)....$#...#...≈≈#.....)..$P♣P...⌠[≈#....(PP..#....≈##.#.##....≈##.####.≈###........... .....# ##..≈##. ###..###...≈#.##......)##≈...##.....#####. ....#≈..##....#### ##..###..%h_%h`&9%hp%hr%hM<######...# ....#....>....#..#..... #.>...#....... .....)#####......##..<.. #....P)♣#.≈≈##.).)....$#...#...≈.)..$P♣P...⌠[≈#....(PP..#....≈##.#.##....≈##.####.≈###.......... .....# ##..≈####....... ###..###...≈#.##......)...##≈...##.....#####...##..%h>4.5%hQ%h %hȎ M......####..#.e <######...# ....#....>....#..#..... #.>...#....... .%hj $....)#####......##..<.. #....P)♣#.≈≈##.).)....$#...#...≈.)..$P♣P...⌠[≈#....(PP..#....≈##.#.##....≈##.####.≈###........... .....# ##..≈####....... ###..###...≈#.##......)..#..%h >5.1%h %h %h@=M## ##.< ......### ..... #.e <######...# ....#....>....#..#..... #.>...#....... .....)#####......##..<.. #....P)♣#.≈≈##.).)....$#...#...≈.)..$P♣P...⌠[≈#....(PP..#....≈##.#.##....≈##.####.≈###........... .....# ##..≈####..........%hs <7%hk%h%hM## .@. #..y## ## ..#.##.< ......### ..... #.e <######...# ....#....>....#..#..... #.>...#....... .....)#####......##..<.. #....P)♣#.≈≈##.).)....$#...#...≈.)..$P♣P...⌠[≈#.PP..#....≈##.#.##....≈##. .....#####.≈###...................%h4%h%h1(6.3%h %h%h:[7.3 (19%h!%h$` _z - 29 poisoned darts (gained 1)%h55 mM### ### .....## ## .@. #..y## ## ..#.##.< ......### ..... ...#..#.e <######...# ....#....>....#..#..... #.>...#....... .....)#####......##..<.. #....P)♣#.≈≈##.).)....$#...#...≈)..$P♣P...⌠[≈#.PP..#....≈##. ...#.##....≈##....................###%h"? ?9 (0%hA %h$M  #..@###  ..... ### .....## ## .@. #..y## ## ..#.##.< ......### ..... ...#..#.e <######...## ....#....>....#..#..... #.>...#....... .....)#####......##..<.. #....P)♣#.≈≈##.).)....$#...#...≈)..$P♣P...⌠[≈#.PP .....#....≈##.......................#####.8.5%h<%h%hM....#..# #....$ #..@###  ..... ### .....## ##.... .@. #..y%h<`## ## ..#.##.< ......### #..... ...#..#.e <######...## ....#....>....#..#.....##.>...#....... .....)#####.....@##..<.. #....P)♣#.≈≈##.).)....$#...#...≈)..$P♣P ........⌠[≈#.................PP..#......).%h%h(9.1%h%h+ _Found 12 gold pieces.%h M##...########..?.....#..# #....$.. #..@###  ....... ### .....## ##..... .@. #..y## ##....y ..#.##.< ......### #..... #.e <######...## ....#....>....#..#...@.##.>...#....... .....)#####......##..<.. #....P)♣#.≈≈##.).).............$ .#...#...≈≈#.............)..$P♣P........y   killer bee (wandering)...##.........y7 _Found a scroll of identify.%h}  #.. ##. ....?......########.#......?.....#..# .#....$... #..@###  .......#### .....## ##....... .@. #..y## ##...... ..#.##.< ......### #....y# #.e <######..@## ....#....>....#..#.....##.>...#....... .....)#####......##..<.. #....P)♣#.≈≈##.).).......$#...#...≈%hz.......)..$P♣P...⌠[≈#...PP..#....≈##.........#.##....≈##.........####.≈###..........%h} yy  Found a scroll of identify. The killer bee stings you!  You are poisoned.%hK2=----=30.3Pois %h%h1 _The killer bee poisons you!%hW  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Your hands begin to glow red. You feel sick. The killer bee closely misses you.%h1----19----=1.3 (1.0Touch %hÓ%h%[ _The killer bee completely misses you.%h K  You miss the killer bee. You feel sick. The killer bee closely misses you.37=---9 (0.6 %h2] *_The killer bee stings you.%h yy(confused)  You hit the killer bee but do no damage.6----2.6 (0.7 _The killer bee appears confused. You feel sick. The killer bee misses you.%hvYou hit the killer bee but do no damage. _The killer bee appears confused. You feel sick. The killer bee misses you.You catch the helpless killer bee completely off-guard!  You impale the killer bee!!  You kill the killer bee! %hFH Vehumet accepts your kill.%h*g†%h;7=20=---5-3.2 (0.6%huF%hH4 _You feel your power returning.%h2g##  #. .........#.. . ## %hha#$. ....?......######## .# ....#......?.....#..# .# ..#....$... #..@ .### ........#### ......## ..... #..y## ##..........#.##.<...K .....### #....@# ...#..#.e.######...## ....#....>...#..#.....##.>...#........ ....)#####......##..<.. #....P)♣ #...##.≈≈##.).)......$♣P. #...#...≈≈#.............)..$P♣..⌠[≈#........%hiyPP.#....≈##........#.##....≈##..%hs%ht@-8%hz%hV~ _Found 15 gold pieces. You feel sick. _You see here a killer bee corpse.%h#. .........#.. ### #$. ....?......######## ..# ....#......?.....#..#. ..# ..#....$... #..@.. ..### ........#### . ....##%h v ##........... #..y..##....#.##.<..### #....†# ...#..#.e... <.......######..@## ....#....>..#..#.....##.>...#...)#####......##..<.. #....P)♣ .#...##.≈≈##.).).............$♣P .#...#...≈≈#......)..$P♣P ........⌠[≈#.................P#....≈##........#.##....≈##.........#####.≈###%h%h/4.4 _%h%h%hiV###$?......########. .# ....#......?.....#..#... .#  ..#....$... #..@.... .###......#### ....##........... #..y##..........#.##.<...K# #....†# ...#..#.e..######...## ....#....>. ...#....@##.>.)#####......##..<.. #....P)♣ #...##.≈≈##.).).............$♣P.. #...#...≈≈#.......)..$P♣P. .......⌠[≈#..........PP..#....≈##...........#.#....#####.≈###......[39;%hnZs49m# ##..≈#%h3f%hPg(5.0%hm%hp$ _You feel sick.%h]1==%hbP=%hh%ht%h=y 7.0 (2.0 _You start resting. You feel sick. x3%h38.0 (3%hE%hQ[ _You are no longer poisoned.%h089== 40= _You start resting.%h=%ha>%40.0 (2%h?%hd@2%h@==%hHB$1.0 (3%hI%hvM %hSN%hN_Magic restored.%hL1=%h~3==%hu%h94%hH2=%h%h%h25=%h3==%h %h %h U6=%h %hi %h K7=%h %h{) %h) U8=%h&- %h?; _ _You start resting.%h]K +8.0 (7%hOL Y9=9.0 (8%hJX %h[ " _HP restored.%h; #.....#.. ### #$. ....?......######## ..#....#......?.....#..# ..# #....$... #..@# ........#### .... ##........... #..y.. ##..........#.##.<### #....†# ...#..#.e <#####..@## .>.....#..#.....##.>...#...... .....)#####......##..<.. #....P)♣ .#...##.≈≈##.).).......$♣P .#...#...≈≈#......)..$P♣P....⌠[≈#.......PP.. ...... #.##....≈##...... %h9.#####.≈.......... 6 (0.6%h ##  #. .........#.. . ## #$. ....?......######## .# ....#......?.....#..# .# ..#....$... #..@ .### ........#### ......## ..... #..y## ##..........#.##.<...K .....### #....@# ...#..#.e.######...## ....#....>...#..#.....##.>...#........ ....)#####......##..<.. #....P)♣ #...##.≈≈##.).)......$♣P. #...#...≈≈#.............)..$P♣..⌠[≈#........PP.#....≈##........#.##....≈##..%h:%h )50.2%h%hNw _You see here a killer bee corpse.%h2k  ..##### #. .........#..# . # #$. ....?......######## # ....#......?.....#..# # ...#....$... #..@ ### ..........####.......## . #..y....## #.....#.##.<...K### #....†###...#..#.e....#######...## ....#....>...#..#.....##.>...#........ ...)#####......##..<.. #....P)♣ ...##.≈≈##.).).....$♣P.#...≈≈#......)..$P♣..⌠[≈#......PP...$.#....≈##..[3%hm 7m%hw C8 _%hx %hnz %h...##   ..#### # #...........#..# ..y #$......?......######## ....#......?.....#..#....# ...#....$... #..@# ## ..........####..........# .## .##..y....K## ##..........#.##.<...K### #....†###...#..#.e....########...## ....#....>...#..#>...#........)#####......##..<...#....P)♣##.≈≈##.).)......$♣P.#...≈≈#......)..[40%h&m$P♣P...♣..⌠[≈#..PP...$P=1.4%h%hA M.....###   ## #............#..# ..y#$......?......########.......#......?.....#..# ...#....$....#..@ ## ....####..........# .## ###..##..y....K## ##..........#.##.<...K. ...### #....†###...#..#.e....##..........).2.0%ha %h M4.## .....###   ## #......#..# ..y%h!#$......?......########.......#......?.....#..# ...#...#..@ ## ....####..........# .## ###...##..y....K ..## ##..........#.##.<...K.#4   ice devil (asleep)#..).....%h5l  An ice devil comes into view.%h6&6%hqA%hDn _Found 6 gold pieces. _You see here 12 gold pieces.%hT4$... .....4.## ........### %h)...##   #### #.(#.....#..# ..y#$......?......########....%h....#.....@?.....#..#....#  ...#....$....#...# # ..........####..........#. ## ##....##..y....K. .## ##..........#.##.<...K.#%h### #....†###...#..#.e....########...## ....#....>4   rust devil (asleep)...#..#.....##.>...#........ .)#####......##..<...#....P)♣%hV  A rust devil comes into view.%hG>3.2%h%h#+ _Found 13 gold pieces.%h.4$... .....4.## ........### ...#......# %h.#### #.( #.#..# ..y. #$......?......########.... ....#......#..#....# ...#....$....#.# K .####....#. # ###...........##..y....K.# ## ##..### #....†###...#..#.e....##.######...## ....#....>.#..#.....##.>...#. )#####......##..<...#....P)♣.%h%h&8%h%hxX _You see here a scroll of identify.%hJc %hr o$44%hs -4.8 (1.0%hg %hu . _H - a scroll of identify%h .4$... .....$.## .....4..### ...#......# .#### #.( #.#..# ..y. #$......?......########.... ....#.#..#....# ...#....$....#.# # .####....# ## ###...........##..y....K. .## ##....#.##.<...K.# ..### #....†###...#..#.e....##.######...## ....#....>.#..#.....##.>...# .)#####......##..<[%h3%34m...#....P)♣.45.4 (0.6%h^.4$.......$.## ........### ...#.4....# ..........#####.#.#..#..y #$?......########.. ....#......#..#....# ...##..........# %h~_## ..........####...# .## ###...........##..y....K ..## #...#.##.<...K.# ...### #....†###...#..#.e....##...######...## ....#....>.......#..#.....##.>...#...)#####......##..<...#....P)♣ ..##.≈≈##.).).............$♣P%hb%hk\.4%hl(6.0%ht%hzR _You see here 12 gold pieces.%h ....$.##......###.#......#...4....######...........#..#. # #$......?......########.. # ....#...%h ...#..#. # ...#....$....#.......... ### ...####. ..## .###...........##..y.... ...## #..#.##.<...K...### #....†###...#..#.e......######...## ....#....>.......#..#.....##.>...#...)#####......##..<...#....P)♣.##.≈≈##.).).............$♣P.#...≈≈#...)..$P♣P%h %hu -6 _%h%h%h-7....### ....#......# ......4....#####...........#..#. ## 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[%h 40m# #... ..........  #....##.##.....9.2%hC %h %hĭ%h6 ##.....#####.≈### #.....# ##..≈####........ ####..###...≈#.##......). ...##≈...##.....#####. ....#≈..##....#### ##.. #≈†####......##.... #≈÷[..##...#.%h C ##≈....#...#. #≈.⌠).@..##%h. #≈≈..[#..#. %hB ##≈§.##...........  #####.###........  #) #...  .. #.........  ... #......... #... ..........  #....##.##.....%hR8%h  Things that are here: _a +0 orcbow; an orc skeleton%h6 ##.##....≈##...y#.....#####.≈###........ #.....# ##..≈####........####..###...≈#.##......). ...##≈...##.....#####....#≈..##....#### ##.. #≈†####......##.... #≈÷[..##...#.##≈...@#...#. #≈.⌠).)..##.  #≈≈..[#..#.. ≈§.##........... #####.###. #) #. . .. #..... ... #. #... ..........%h 9≈%h4 070.4 _%hf %hf %hС%hInventory: 34/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  %h)n - 8 datura-tipped darts  p - 11 curare-tipped darts  u - 3 darts of disjunction  v - 2 throwing nets  z - 29 poisoned darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Magical Staves (go to first with |)  B - a staff of fire Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)h - a ring of fire Wands (go to first with /)y - a wand of iceblast (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h%J  p - 11 curare-tipped darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that causes asphyxiation, dealing direct damage aswell as poisoning and slowing those it strikes. It is twice as likely to be destroyed on impact as other darts. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 1.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 0.4 XLs. %hJ 2It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {curare} {missile} Menu/colouring prefixes: identified missile (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%hG8%h;%hFm###....#.##....≈##...y........... Dalarin the Covert##.....#####.≈###.............. Spriggan of Vehumet ****..#.....# ##..≈####........Health: 49/49 ========================####..###...≈#.##......).Magic: 22/22 ========================%hF...##≈...##.....#####.AC: 4Str: 12....#≈..##....#### ##..EV: 21Int: 18#≈†####......##....SH: 0Dex: 17%hJGr#≈÷[..##...#.......XL: 10 Next: 75% Place: Dungeon:9##≈...@#...#.......%hHNoise: ---------  Time: 7570.4 (0.0)#≈.⌠).)..##.......k) +5 dagger (venom)#≈≈..[#..#........ ... Throw: 11 darts (curare)##≈≈.##........... ...#####.###........ ...#) #......... .... #............ #.........#... .......... _You see here a scroll of identify. _H - a scroll of identify _You see here 12 gold pieces. _You see here a +1 short sword of draining.  Things that are here: %h I=_a +0 orcbow; an orc skeleton%hRP%hP%hmX%hZ%hs%h Spells (Memorise)TypeFailure Level  a - Flame WaveConjuration/Fire 9% 4b - Grave ClawNecromancy16%2 10 spell levels left 11 spells hidden %hH[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hK%hT%h=b###....#.##....≈##...y........... Dalarin the Covert##.....#####.≈###.............. Spriggan of Vehumet ****..#.....# ##..≈####........Health: 49/49 ========================####..###...≈#.##......).Magic: 22/22 ========================...##≈...##.....#####.AC: 4Str: 12....#≈..##....#### ##..EV: 21Int: 18#≈†####......##....SH: 0Dex: 17#≈÷[..##...#.......XL: 10 Next: 75% Place: Dungeon:9##≈...@#...#.......Noise: ---------  Time: 7570.4 (0.0)#≈.⌠).)..##.......k) +5 dagger (venom)#≈≈..[#..#........ ... Throw: [%he32m11 darts (curare)##≈≈.##........... ...#####.###........ ...#) #......... .... #............ #.........#... .......... _You see here a scroll of identify. _H - a scroll of identify _You see here 12 gold pieces. _You see here a +1 short sword of draining.  Things that are here: _a +0 orcbow; an orc skeleton%h׬ _H - a scroll of identify _You see here 12 gold pieces.a +1 short sword of draining.  Things that are here: _a +0 orcbow; an orc skeleton  Okay, then. _%hQU  .#####.≈###.........# ##..≈####.. ####..###...≈#.##......).  ...##≈...##.....#####. ....#≈..##....#### ##. #≈†####......##.... #≈÷[..##...#....... ##≈....#...#. #≈.⌠).@..##. #≈≈..[#..#.. ....##≈≈.##..... .###.###........ . #) #.. .. #. ... #.....#... .#....##.##.....%hU_ 4§%h` 41.0 (0.6 _%he %hi  Things that are here: _a +0 orcbow; an orc skeleton%h#....#.##....≈##...y ##.....#####.≈###.........#.....# ##..≈####........  ####..###...≈#.##......). %hn...##≈...##.....#####. ....#≈..##....#### ##.. #≈†####......##.... #≈÷[..##...#. ##≈....#@..#. #§.⌠).)..# #≈≈..[#..#........ .##≈≈.##........... .%hY#####.###........ ..#) #......... .... #......... ..... #......... ##... ..........%hP9§%h-6 _%h<%h|%h......#....≈##...... ....#.##....≈##...... #.....#####.≈###........... #.....# ##..≈####........ ####..###...≈#.##......). ...##≈...##.....#####. ....#≈..##....#### ##.. #≈†####......##.... #≈÷[..##.@.#. ##≈....#...#. #§.⌠).)..# #≈§..[#..#.%h,  .##≈≈.##..... .#####.###........ ...... #) #......... ..... .. #......... ... ... # #. %hvO§#§§#%hK(2.2%h˩%h̪%h`M...⌠[≈#.PP..#....≈##......4.. ....#.##....≈##.......####.≈###................. #.....# ##..≈####....... ####..###...≈#.##......)##≈...##.....#####. ....#≈..##....#### ##†####..@...##≈÷[..##...#.....##≈....#...#.....#§.⌠).)..##........4   ice devil (wandering)#...48%hi%hk%hT#...#...≈)..$P♣P...⌠[≈#..PP%hUa..#....≈##.......... ....#.##....≈##....4....####.≈###................. #.....# ##..≈####....... %hiUa####..###...≈#.##......)##≈...##.....#####. ....#≈..##...@#### ##%hU†####......##..≈÷[..##...#..##≈....#...#....§.⌠).)..##.....%h/V:..≈§§.[#..#......##§§.##.........#####.###%hVP.#)..%hg%hlh(3.4%hUs%h5v%hzr#...##.≈≈##.).)...$♣P. .#...#...≈≈#.....%h*su)..$P♣..⌠[≈#.....PP.#....≈##....... ...#.##....≈##....4 .....#####.≈###........... %hXu,.....# ##..≈####........ ###..###...≈#.##......). ...##≈..#####. ....#≈..##....#### ##.. #≈†####......##.... #≈÷[..##...#.......##≈....#...#.......#§.⌠).)..##....... #≈§§.[#..#........ .##§§.##.... .#####.## ..%hdx%h].4%hό(4.0%hT%h%h^_...)#####......##..<...#....P)♣ #...##.≈≈##.).)...$♣P. #...#...≈≈#...%h^#)..$P♣..⌠[≈#...PP.#....≈##y..#.##....≈##......%h_#####.≈###...4......... ....# ##..≈####.. %hg_##..###...≈#.##.@....)..  ...##≈...#####..  %h_....#≈..##....#### ##.. #≈†####......##....%h1`#≈÷[..##..##≈....#...#. %h`#§.⌠).)..# y   hornet (wandering)%h%a#≈§§.[#..# .§##§§.##.... .%hc%hy<y.%h{z&6%hU%hw%h* e#...##.≈≈##.).).............$♣P .#...#...≈≈#...)..$P♣P ........⌠[≈#y......P#....≈##.%h`+ ..#.##....≈##....#####.≈###...4.# ##..≈####.. %h+ A###..###...≈#.##)..  ...##≈...##...@.#####.. ....#≈%hN, V.#### ##.. #≈†####......##.... #≈÷[..##...#..%h, r..... ##≈....#...#.%h, . #§.⌠).)..##. #≈§§.[#... .......%hM- ##§§.##... . #####.###%h- . %h/ %hB ].4%hTC (5.2%hgR %hX %hf.#...#...≈≈#...)..$P♣P .........⌠[≈#y........P#....≈##.....#.##....≈##.. #.....#####.≈###. #.....# ##..≈####.4 ####..###...≈#.##......)..  ...##≈...##.....#####.. ....#≈#### ##.. #≈†####......##.... #≈÷[..##...#....... ##≈....#...#....... #§.⌠).)..##....... #≈§§.[#..#........ ...... ##§§.##...........  #####.###.  #) . .4[4%h>0m8%h%hA .......⌠[≈#y....PP.#....≈##...#.##....≈##.. #.....#####.≈###........ ##..≈####......... ###..###...≈#.##4.....)  ...##≈...##.....#####.#≈..##....####  #≈†####..@...##..÷[..##...#.....#≈....#...#.. #§.⌠).)..##....≈§§.[#..#........ ......#§§.##......... #####.###...... #) #. .. %hXL K§§##%hM (6.4%hR %hU %h-#....≈##.. #....#.##....≈##.. ##.....#####.≈###.  #.....# ##..≈####.  ####..###...≈#.##4.....)..  ...##≈...##.....#####.. ....#≈..##....#### ##.. #≈†####......##.... #≈÷[..##@..#.......%hl  ##≈....#...#....... #§.⌠).)..##....... #≈§§.§#..#........ ..... ##§§§##....  #####.###..  #) #...  .. #......... . #. #%h%h.4[.##%h(7.0%h%h %h'K Q#....#.##....≈## ##.....#####.≈###......   ##..≈####......... ###..###...≈#.##......) ...##≈...##...4.#####.#≈..##....####  #≈†####......##..÷[..##...#...#≈.... #≈.⌠)§)..##§§.§[#..#......#≈≈.##... #####.###. #) #... .. #.... .... ##... .%hS V..#%hT &6%h` %h1  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h2%h_.4%h19----==8.6 (1.0Touch %h%h3 _Your hands begin to glow red.%h2 %h X.4%h /--9%h %h %h3.4≈≈#--80%h*Z%h,9%h95=1.3 (0.7%h/?%hC _You hit the ice devil but do no damage. The ice devil misses you.%h[id §You hit the ice devil but do no damage. The ice devil hits you!33------------=2.0 _The ice devil freezes you. You resist.%h| §§§§##-7%h%h] _You hit the ice devil but do no damage.%hӅ%h4--------20=-3.3 (0.6%h%hԕ _You closely miss the ice devil. The ice devil completely misses you.%h3] 44(confused)You hit the ice devil but do no damage. The ice devil appears confused.%h^f35=4.0 (0.7%hNp _The ice devil completely misses you.%h) R#§§#§§#%h. `6=7%h% %hv* ] _You hit the ice devil but do no damage.%hā%h(5.4%h%h _You hit the ice devil but do no damage. The ice devil misses you.%h#§≈..##≈≈.##%hr7==6.1%hg%h)] _You hit the ice devil but do no damage.%hS #≈.≈§§You hit the ice devil.%h~U^8=8%hs%hu7 _The ice devil is lightly wounded.%hx  You hit the ice devil but do no damage. The ice devil is poisoned.%h9 .4≈§ed, very poisoned)%h V9=7.5%hi! %h$ 7 _The ice devil is lightly wounded.%h #§§§##§≈You hit the ice devil but do no damage.The ice devil is lightly wounded.%h-8.1 (0.6%hc%hVW _The ice devil closely misses you.%h"  §≈.##≈§ You catch the helpless ice devil completely off-guard!  You impale the ice devil!!40=1=-8 (0.7 _The ice devil is severely wounded.%h;yYou impale the ice devil!! _The ice devil is severely wounded.  You catch the helpless ice devil completely off-guard!impale the ice devil!!  You kill the ice devil!  Vehumet accepts your kill.%h.#§.⌠§≈%h71=2===81-9.5%hZN%hS %hT%h\&_You feel your power returning.%hv ##.....#####.≈###  #.....# ##..≈####.  ####..###...≈#.##......).. ...##≈...##.....#####.. ....#≈..##....#### ##.. #§.####......##.... #§§[..##...#....... ##≈§...#...#. #§.⌠).@..##. #≈§..[#... .... ##≈≈.##...........  #####.###........  #) #.........  .. #......... .. #.......[%h39;49m#... .......... #....##.##.....#§÷§§.≈§§≈§90.1 (0.6%h(  Things that are here: _a +0 orcbow; an orc skeleton%h ##.##....≈#.....#####.≈###....... #.....# ##..≈####.........####..###...≈#.##......).. ...##≈...##.....#####......#≈..##....#### ##.. #§.####......##.... #§÷§..##...#.##§...@#...#. #≈§⌠).)..##.  #§≈..[#..#.. ≈§.##........... #####.###. #) #. . .. #..... ... #. #... ..........%h#[#§§.≈≈%h$2=7 _%h I%hۓ w3=%hê 4===5=6=%h w7=%h - 9==§≈≈#≈.§§§§§§§## _You start resting.%h 5.7 (5.0§≈§.=6.7 (6%h %h " _HP restored.%h%he%h%hr,%h6%hB%h,%h%h%h_%h+%h%h_%h%h,%h%h,%h%h%h%h%h%h%h%hf %h/%hB%hI%hL,%hM%hS,%hU%hZ%h\[%h_%hd%hBe%hf%hl,%hn%hv,%hw%h`,%hȀ%h,%h %h,%h%h%h%h%h,%h%h%h%hf%hn%h~%h%h,%h%h%hp%h%h ,%h%h<%h%hR%hW%h%h%h%h3%h7%hB%h ,%hy%hZ ,%h%h,%h)%h,%h:%h%%h(%h*%hs1,%h<B%h>%hD,%hF%hTL%hM%hN%hT,%h]B%h^%h=d,%he%hlB%h*p%hFr%hgv%h}B%h%hŬ%hS,%hoX%h,%h%h,%h%h7B%h,%hn%hI,%h%hU,%h$%h@,%h6%h,%hj%h,%h %h,%h%h,%hs%h ,%h%h,%h%h%h%h%h!,%h'%h*,%hl,%h'6B%h19,%h;%hB,%hD%hS%hV,%hW%hY],%h!_%h,d,%h*f%hl,%hn%hPt,%hw%h3~,%h$%h~,%h=%h,%h%hNB%hB%h,%hǨ%h\,%h%ha,%h$%h,%h%hiB%hB%hK ≈§§695.7 (99.0)≈.⌠)≈..≈≈## _You start waiting.6.7 (100.0)%ho%h# _Done waiting.%hc  .#####.≈#.....# ##..≈####.. %h3d s####..###...≈#.##......)..  ...##≈...##.....#####.. ....#≈..##....#### ##..  #≈§####......##.... #§÷[..##...#....... ##≈....#...#. %hOe #≈.⌠).@..##. #≈≈..[#..#.. ....##≈≈.##..... .###.###........ . #) #.. %h f >.. #. ... #.....#... .#....##.##.....%hj q.≈7.3 (0.6)%hԛ   Things that are here: _a +0 orcbow; an orc skeleton%h>#....#.##....≈##.. ##.....#####.≈###........#.....# ##..≈####.........  ####..###...≈#.##......).. ...##≈...##.....#####.. ....#≈..##....#### ##.. #≈.####......##.... #≈÷[..##...#. ##≈....#@..#. #≈.⌠).)..# #≈≈..[#..#........ .##≈≈.##........... .#####.###........ ..#) #......... .... #......... ..... #......... ##...[39;%hY@B49m ..........%hkJ%hK-9 _%hR%hXU%h......#....≈##.. ....#.##....≈##...... #.....#####.≈###.......... #.....# ##..≈####......... ####..###...≈#.##......).. ...##≈...##.....#####.. ....#≈..##....#### ##.. #≈.####......##.... #≈÷[..##.@.#. ##≈....#...#. #≈.⌠).)..# #≈≈..[#..#. .##≈≈.##..... .#####.###........ ...... #) #......... ..... .. #......... ... ...[%h^"37m # #. %h(%h*(8.5%h 7%h9%h M...⌠[≈#yPP..#....≈##......... ....#.##....≈##.......####.≈###................. #.....# ##..≈####....... ####..###...≈#.##......)##≈...##.....###....#≈..##....#### ##.####..@...##≈÷[..##...#.....##≈....#...#.....#≈.⌠).)..##.........#≈≈ ##..9.1%h@M#...#...≈≈#.)..$P♣P...⌠[≈#y%h.PP..#....≈##... ....#.##....≈##.........####.≈###................. #%h.....# ##..≈####....... ####..###...≈#.##......)##≈...##.....###....#≈..##...@#### ##.####......##..≈÷[..##...#..##≈....#...#........... ..##%h%h&7%hr%h%h> #...##.≈≈##.).)...$♣P. .#...#...≈≈#.....)..$P♣..⌠[≈#y....PP.#....≈##.... ...#.##....≈##... .....#####.≈###.......... .....# ##..≈####......... %h> ###..###...≈#.##......).. ...##≈..#####.. ....#≈..##....#### ##.. #≈.####......##.... #≈÷[..##...#.......##≈....#...#.....%h]? ..#≈.⌠).)..##....... #≈≈..[#..#........ .##≈≈.##.... .%h? P#####.## ..%hJ %hJ *700.3%hQ %hS %hM....)#####......##..<...#....P)♣#.≈≈##.).)....$#...#...≈≈#..)..$P♣P...⌠[≈#..PP..#....≈##..#.##....≈##.####.≈###.......... .....# ##..≈####....... ###..###...≈#.##@.....).##≈...##.....#####.....#≈..##....#### ###≈.####......##....##..%h%hĹ&9%h%h'%h M....#..#.....##.>... .....)#####......##..<...#....P)♣#.≈≈##.).)....$#...#...≈≈#)..$P♣P...⌠[≈#.PP..#....≈##.#.##....≈##.####.≈###.......... .....# ##..≈##. ###..###...≈#.##......)##≈...##.....#####.....#≈..##....#### ##..###..%hs %hړ (1.5%h %h %hmM<######...## ....#....>....#..#.....##.>... .....)#####......##..<...#....P)♣#.≈≈##.).)....$#...#...≈)..$P♣P...⌠[≈#.PP..#....≈##.#.##....≈##.####.≈###......... .....# ##..≈####....... ###..###...≈#.##......)...##≈...##.....#####....##..%h%h(2.1%h%h%h M......### #....†####.e <######...## ....#....>....#..#.....##.>... .....)#####......##..<...#....P)♣#.≈≈##.).)....$#...#...≈)..$P♣P...⌠[≈#.PP..#....≈##.#.##....≈##.####.≈###.......... %h8 .....# ##..≈####....... ###..###...≈#.##......)...#..%h %h &7%hc %h %h ##..........#.##.< .### #....†###...#..#.e .<######...## .>.....#..#.....##.>...#...... ......)#####......##..<...#....P).#...##.≈≈##.).).....$♣P#...#...≈≈#)..$P♣P....⌠[≈PP...#.##....≈ #.....#####.≈###......... #.....# ##..≈####......... ####..###...≈#.##......).. ...##≈...##.....#####......#≈..##....#### ##.. #≈.####......##.... #≈÷[##...#.3.3%h%h%h #.###...##..y ##..........#.##.<.### #....†###...#..#.e #.<######...## .> #..........#..#.....##.>...#..........)#####......##..<...#.....#...##.≈≈##.).).....$♣#...#...≈≈#%h )..$P♣....⌠[≈PP...#.##....≈ ##.....#####.≈###..........  #.....# ##..≈####.........####..###...≈#.##......).. ...##≈...##.....#####......#≈..#### ##.. #≈.####......##....%h <9%h` %h %hw##....4.....####..... ##.###...........##. # ##..........#.##.< ...### #....†###...#..#.e .#.<######...## .> ##..........#..#.....##.>...#.... #.......)#####......##..<...#.... #...#...##.≈≈##.).).....$#...#...≈≈#)..$....⌠[≈P ........#.##....≈#.....#####.≈###.......... #.....# ##..≈####.........####..###...≈#.##......)..%hx ...##≈...##.....#####......#≈..#### ##..%hh%hڃ(4.5%hK%hE%hc ....# ....#....$....#. ....### #..........####....## .###.##..y## ##..........#.##.<. ........### #....†###...#..#.e. #.<######...## ....#....>...#..##.>...#. .......)#####......##..<...#....P#...##.≈≈##.)@)...$♣#...#...≈≈#.%hd )..$P♣..⌠[≈#..PP .......#....≈##.. #....#.##....≈##.. ##.....#####.≈###................#.....# ##..≈####...  ####..###...≈#.##......).....##≈..#####..%hp >5.1%hw %hz %hr >..# #....#............#..## ....#....$....#. ...### #..........####.......## .##.##..y## ##..........#.##.<. .......### #....†###...#..#.e. .<######...## ....#....>...#..##.>...#.........)#####....@.##..<...#....P)#...##.≈≈##.).)...$♣P#...#...≈≈#.)..$P♣..⌠[≈#..%hv PP ......#....≈##.. ....#.##....≈##.. #.....#####.≈###............ #.....# ##..≈####... ####..###...≈#.##......)..%h %h &7%h %h %h3M####$......?####### >#........#..# ....#....$....### #..........####......%h4i## .###...........##..y## ##..........#.##.<......### #....†####.e .<######...## ....#....>....#..#..@..##.>%h4[......)#####......##..<...#....P)#.≈≈##.).).............$ %hY5..#...#...≈≈#.............)..$P♣P##.......%hG%hH(6.3%hFT%hV%hqi`M #.....#..# ####$......?####### >#........#..# ....#....$....### #....####......## .###...........##..y## ##..........#.##.<......### #....†####.e .<######.@.## ....#....>....#..#.....##.>......)#####......##..<...#....P) ..#...##.≈≈##.).).............$♣P..... .. . ##........ %hs%ht9%hC%hŌ%h ..####  #...........#..# ### ##$......?######### #....#............#..## ....#....$....#.### #..........####.......## .#....##..y## ##..........#.##.<. ......### #...@†###...#..#.e. <######...## ....#....>...#..#.....##.>...#..........)#####......##..<...#....P)♣ .#...##.≈≈##.).).......$♣P. .%h c#...#...≈≈#.............)..$P♣..⌠[≈#..........PP.#....≈##.......... ...#.##....≈##..%h %hy (7.5%h# %h8& %hwB5## .....####  #...........#..# . ## ##$......?######## .# #....#............#..# .# ....#....$....#. .### #..........####.......## .#.##..y## ##...@......#.##.<...K %hVD.....### #....†###...#..#.e.######...## ....#....>...#..#.....##.>...#........ ....)#####......##..<...#....P)♣ #...##.≈≈##.).)......$♣P. #...#...≈≈#.......)..$P♣..⌠[≈#........PP.#....≈##..%hX%hY(8.1%hc%hle%h.........### ....## ....#### # #...........#..# . # ##$......?######## # #....#............#..# # ....#....$....#. ### #..........####.......## .#.##..y....## ##..........#.##.<...K### #....†###...#..#.e....#######...## ....#....>...#..#.....##.>...#........ ...)#####......##..<...#....P)♣ ...##.≈≈##.).)..[2%hM4G....$♣P.#...≈≈#......)..$P♣..⌠[≈#..PP...$%h%h&7%h%h%h7M .....$.## .....## ....#  ..## # #...........#..# #$......?#########....#............#..# # ....#....$....#. ### #....####......## .###..##..y...## ##..........#.##.<...K. ....### #....†###...#..#.e....#.. ....#....%hE>9.3%hL%h'O%h4$... ..$.## .........### ##  ..#### %hIz# #...........#..# ..y ##$......?######## #....#............#..#....# ....#..#.# ## #..........####..........# .## .##...##..y....K## ##..........#.##.<...K### #....†###...#..#.e....########...## ....#....>...#..#.....##.>...#........)#####......##..<...#....P)♣##.≈≈##.).)...$♣P.%h%%h &&9%h1%hB%hC,10.9 (1%hqN%hR? _You now have 313 gold pieces (gained 12).%h24$... ......$.##  .........### ....#......#   .#### # #%h%.....#..# # ##$......?########.. ##....#....#..#.... # ....#.........#.. ##...####..........%h.###...##..y.... ##..........#.##.<...K.%h### #....†###...#..#.e....# 4   rust devil (asleep)#####...## ....#....>.....#..#.....##.>...#..........)#####......##..<...#....P)♣..%hIA1.5 (0%h%h* : ......4$...# ....$.## ......## ....#  .### #%h* p #.....#..# #$...#########.......#..# # ....#%h+ ...#. ### #....####......## .###....##..y...## ##..........#.##.<...K.%hn, ### #....†###...#..#.e....#%h<- ######...## ....#....>....#..#.....##.>...%h"B %hB (2.1%hCI %hM X _You see here a scroll of identify.%h4%ho5-3.1 (1.0%h<%h?: _H - 2 scrolls of identify (gained 1) %hr#.......## .......#4$...#......$.## ......### .....#......#   .####  ##..# # ##$..######## .##....#....#..# .# ....#.........###...####......###...##..y.. ##..........#.##.<...K### #....†###...#..#.e#####...## .>7 (0.6 %hXA < ##...#### #.......### .......#4$... %hB ##......$.## #..........####......# .####  ###..# ### ##$..######## ..##....#....#..# ..# ....#.........####...####.....#.###...##..y.. ####..........#.##.<### #....†###...#..#.e %h?J  %hJ (4.3 %hO  %hQ  %h'q %hq %hy %h0} %hD  #### #...### ##...#.........4$...# #......$.## #..........##......# .## ##. %hF#..# ####$...########...#..# #....#...### ##....####......## #.###....##..y## ####..........#.##.< %h#S %hT&9 %h0[ %h` %hZ #####  ##...#### ##.......# ##........# #....4$... ##......$.##  #.....@....####......# .......#### ##.....#..# #### ##$....####### >..# #....#.....#..#.# #....#.........###..........####..... #.###...##..y %h %h(5.5 %h %h %h  #####  ##...#### ##.......# %h  ##........# #....4$... ##...@..$.##  #..........### .#......# #..#### .  ##...........#..# .#### ##$... %h ###### .>..# #....#............#..#.# #....#.........###...####..... %h  %h/ (6.1 %h %h&  The helpless rust devil fails to defend itself.  You spit the rust devil like a pig!!!!  You kill the rust devil!%hi.%h  98 (0.7 _Vehumet accepts your kill.%h&%h )i _Your Stealth skill increases to level 11!%h ### .#### .....# #...# #.....@...# ##......$.## .....###  #......## ##............#### ##.....%h #..# #### ##$.......###### >..# #....#...#..## #....#..#.%h %h 47.4 (0.6 _%h %h, %h +8.4 (1%h %h ? _You now have 326 gold pieces (gained 13).%h1 #######...######.......# ##........# #..# ##.....@$.###..........####......#......# #......####........#..# #####$.......######## ..# #....#...#..#.. ..# #....#..#.......### ##..........####.9.0 (0%her##### ##...#### ##.......# ##.# #.# ##......@.## #..........### #......#......# ##.....##.....#..# . ##$..#. .# #....#.#..#. .# #....#.#. .### ##.####.6%h̠%hJ%20.6 (1%h̿%h> _You now have 332 gold pieces (gained 6).%h #####...####.....#......# .# ##........## #......@...###.#......# ##......#### ##.#..# ### ##$....######## ..# #....#....#..#. ..# #....##..... ..### ##...#### ....## #.###...........##..y%hR A1.2 (0%h %h$ %h ##### ##...#### ##.......# ##.# #.# ##........## #.....@....### #......#......# ##............#### ##...........#..## ##$..... >..# #....#..#..#.# #....#..#.### ##..........####.## #.###.##..y8%h> #####...####.....#......# .#%h  ##........##......####......# # ##......#### . ##.....#..# .#### ##$.....###### .>..# #....#...#.. ....# #....##......### ##...#### %hs #.....## #.###...........##..y..## ##.##.<%h7 %h (2.4%h %h %h #####...####.....#......# #.# ##........##%h ......### # .#......# .# ##...@........#### .. ##.#..# ..#### ##$....##### ..>..# #....#...#.. .....# #....##..... #....### ##...#### ##.....## #.###...........##..## ####..#.##.<..### #....†###...#..#.e%h %h (3.0%hC %h %h]%h^ ...####%h_7.....#%h`F##........#%ha) #%h{b).#%h3c ##........##%hcn......### %hd ##%hbe %hf9.#......# #%hf .#%hpgM ##.....%hh.#### .%hh ..%hhi5 ##%hk-.#..#.#### ##$....####.>..# #....#...#.....# #....#.#.. .#....### ##..........#### .##.....## #.###...........## ...## ####..........#.## ...### #....†###...#..#.#.<.......######...## ....#....%h4s%ht%h!u6%hy%h|%h`....###........# #.# ##........##......##### #......#......#.# ##......####.. ##.#..# #...#### ##....### #...>..# #....#... #......# #....#...#..#....### ##..........#### ..##.....## #.###...........## ....## ####...#.## ....### #....†###...#..##.<.......######...## ....#..#...#..#.....##.>...#4.25.2 (1 _You now have 347 gold pieces (gained 15).%hc  ##...##........####..........######......#...... ##.##......### #... ##..#####...###>..#.@..#................#... ..#....### ##..........###....# ..#.......)#####......##..<...#.. %hg )8 (0%hl %hn %hRead which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls of vulnerability  s - 2 scrolls labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUONx - a scroll of silence  H - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected%h %hG %hx ~##........#Dalarin the Covert#.........#Spriggan of Vehumet ****..##........##Health: 49/49 ========================##..........###Magic: 22/22 ========================###......#......#AC: 4Str: 12 ##.###............####EV: 21Int: 18 #...##...........#..#%h /SH: 0Dex: 17 #...######..............### XL: 10 Next: 89% Place: Dungeon:9 #...>..##.@..#............# Noise: ---------  Time: 7725.8 (0.0) #......##....#.........#... k) +5 dagger (venom) ..#....### ##..........####... Throw: 11 darts (curare) ..##.....## #.###...........## ..#.......## ####..........#.## ...........### #....†###...#..#  ...#.<.......######...## ....#...  %h4 U..##..........#..#.....##.>...#..  ..#.......)#####......##..<...#.. You kill the rust devil! _Vehumet accepts your kill. _Your Stealth skill increases to level 11! _You now have 326 gold pieces (gained 13). _You now have 332 gold pieces (gained 6). _You now have 347 gold pieces (gained 15).%h-1 %hM5 Identify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled UCLETUUKHLAOT  o - a scroll labelled UFIKLINOACW  s - 2 scrolls labelled YFUOSMYFAS  t - a scroll labelled KOTSYFE CUON Potions (select first with !) %h5  f - a sapphire potion  E - a dark potion[?] describe selected%h##........#Dalarin the Covert#.........#Spriggan of Vehumet ****..##........##Health: 49/49 ========================##..........###Magic: 22/22 ========================###......#......#AC: 4Str: 12 ##.###............####EV: 21Int: 18 #...##...........#..#SH: 0Dex: 17 #...######..............### XL: 10 Next: 89% Place: Dungeon:9 #...>..##.@..#............# Noise: ---------  Time: 7725.8 (0.0) #......##....#.........#... k) +5 dagger (venom) ..#....###[%h.40m ##..........####... Throw: 11 darts (curare) ..##.....## #.###...........## ..#.......## ####..........#.## ...........### #....†###...#..#  ...#.<.......######...## ....#...  ..##..........#..#.....##.>...#..  ..#.......)#####......##..<...#.. You kill the rust devil! _Vehumet accepts your kill. _Your Stealth skill increases to level 11! _You now have 326 gold pieces (gained 13). _You now have 332 gold pieces (gained 6). _You now have 347 gold pieces (gained 15).  As you read the scroll of identify, it crumbles to dust.6.8 (1 _s - 2 scrolls of enchant armour%hE%hH)Read which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls of vulnerabilitys - 2 scrolls of enchant armour  t - a scroll labelled KOTSYFE CUONx - a scroll of silence  %hJH - a scroll of identify [!] read|quaff|evoke[?] describe selected%h##........#Dalarin the Covert#.........#Spriggan of Vehumet ****..##........##Health: 49/49 ========================##..........###Magic: 22/22 ========================###......#......#AC: 4Str: 12 ##.###............####EV: 21Int: 18 #...##...........#..#SH: 0Dex: 17 #...######..............### XL: 10 Next: 89% Place: Dungeon:9 #...>..##.@..#............# Noise: ---------  Time: 7726.8 (0.0) #......##....#.........#... k) +5 dagger (venom) ..#....###[%h͆40m ##..........####... Throw: 11 darts (curare) ..##.....## #.###...........## ..#.......## ####..........#.## ...........### #....†###...#..#  ...#.<.......######...## ....#...  ..##..........#..#.....##.>...#..  ..#.......)#####......##..<...#..  _Your Stealth skill increases to level 11! _You now have 326 gold pieces (gained 13). _You now have 332 gold pieces (gained 6). _You now have 347 gold pieces (gained 15).  As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of enchant armour%h%h@ Identify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled UCLETUUKHLAOT %h؎ o - a scroll labelled UFIKLINOACW  t - a scroll labelled KOTSYFE CUON Potions (select first with !)  f - a sapphire potion %hw E - a dark potion[?] describe selected%hn%hw%h?|##........#Dalarin the Covert#.........#Spriggan of Vehumet ****..##........##Health: 49/49 ========================##..........###Magic: 22/22 ========================##%h|#......#......#AC: 4Str: 12 ##.###............####EV: 21Int: 18 #...##...........#..#SH: 0%h(}fDex: 17 #...######..............### XL: 10 Next: 89% Place: Dungeon:9 #...>..#%h}#.@..#............# Noise: ---------  Time: 7726.8 (0.0) #......##....#.........#... k) +5 dagger (venom) ..#....### ##..........####... Throw: 11 darts (curare) ..##.....## #.###...........## %ho..#.......## ####..........#.## ...........### #....†###...#..#  ...#.<.......######...## ....#...  ..##..........#..#.....##.>...#..  ..#.......)#####......##..<...#..  _Your Stealth skill increases to level 11! _You now have 326 gold pieces (gained 13). _You now have 332 gold pieces (gained 6). _You now have 347 gold pieces (gained 15).  As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of enchant armour%h ]  As you read the scroll of identify, it crumbles to dust.%h+7.8 (1%hЛ%hzV _f - a potion of curing %hS #..# ##........###..........### ###......#......# #.##............#### ... # %hT $....#..# ...######..............#### ...>..# #....#......#.  %hV ......# #..@.#.#.... .#....### ##..........####. .##......###...........## .#..####..#.##..# #....†###...#..#. %hV #.<.######...## ....#.... .##.....#.....##.> %hW #.......)#####......##..<...#. ##...#...##.≈≈##.).)........... %hA `8.4 (0.6!%h"w####..........### ##......#......# .#......#### .. #...........#..# ######..............#####>..# #....#............#....# #....#.........#.... #....### ##..@.......####. ##......###....## #..####..#.##.<.# #....†###...#..#.e .#.<.######...## ....#....> ##.....#.....##.> #.......)#####......##..<...#. #...#...##.≈≈##.).).............$ ....#...#...≈≈#.....)..$P9.0!%ha8 ##.## ##..........###  #......#......# # ##............####  ##...........#..# #### ##.......# .>..# #....#..#..## #....#.#. ....### ##.####. #.....## #.###.##..y .## ####...#.##.<.### #....†###...#..#.e. #.<.######...## ....#....>. #.#..#.....##.>...#. .)#####......##..<...#....P ...#...##.≈≈##.).)[39;49!%h8 m..$♣#...#...≈≈#.)..$P♣6"%h##..##......#......# ##............#### ##.....#..# ######.......####### >..# #....#..#..#. ...# #....#.#.......### ##..........####...###"%hӜC....##..y .####..#.##.<..# #....†###...#..#.e. .<.######...## ....#....>. .....#.....##.>. ......)#####......##..<...#....P)#...##.≈≈##.).).............$♣#...#...≈≈#.......)..$P♣P......⌠[≈#....PP."%h?30.2"%h"%h"%hAE /#......#......# ##............#####....#..# #####......######## ..# #....#.#..#.. ..# #....#.#.......### ##..........####...###"%hF ....##..y####..#.##.<..# #....†###...#..#.e. <.######...## ....#....>. ....#.....##.>.)#####......##..<...#....P)♣ .#...##.≈≈##.).).............$♣P. .#...#...≈≈#.......)..$P♣P.......⌠[≈#..........PP..#....≈#.."%hU "%h7V &8"%hc "%hf #%hZ ?#......#####...#..# . ####......########. .# #....#...#..#... .# #....#..#....... .### ##..........####...###....##..y####..#.##.<...K# #....@###...#..#.e..######...## ....#....>. .#%h! &..#.....##.>.)#####......##..<...#....P)♣ #...##.≈≈##.).).............$♣P.. #...#...≈≈#.......)..$P♣P. .......⌠[≈#..........PP..#....≈##........#.##%h} #%h (1.4#%h #%h w _You see here a killer bee corpse.%%hb ##.#..# ### ##.......######## ..# #....#...#..#. ..# #....##..... ..### ##...#### ....## #.###...........##..y..## #....#.##.<..### #....†###...#..#.e... <.......######..@## ....#....>..#..#.....##.>...#...)#####......##..<...#....P)♣ .#...##.≈≈##.).).............$♣P .#...#...≈≈#......)..$P♣P ........⌠[≈#.................P#....≈##........#.##....≈##.........#####.≈###2.0 _%%hl%%hTn&%h> ###...######## ......#....#..#.....#......## ##....###..## #.###...........##..y.## ####..........#.##.<..### #....†###...#..#.e <.......######...## ...> .&%h>.#..#...@.##.>...#....)#####......##..<P)♣ .#...##.≈≈##.).).............$♣P.......##........ .....# ##..≈####.........&%hE&%hF&6&%hK&%h)N'%h'%hRead which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOT'%hm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls of vulnerabilitys - 2 scrolls of enchant armour  t - a scroll labelled KOTSYFE CUONx - a scroll of silence [!] read|quaff|evoke[?] describe selected*%h#####..............######## Dalarin the Covert ..##....#............#..#.. Spriggan of Vehumet ****.. ..##....#.........#........ Health: 49/49 ======================== ..### ##..........####........ Magic: 22/22 ======================== ....## #.###...........##..y.. AC: 4Str: 12 .....## ####..........#.##.<... EV: 21Int: 18 ......### #....†###...#..#.e... SH: 0Dex: 17 <.......######...## ....#....>... XL: 10 Next: 89% Place: Dungeon:9 .........#..#...@.##.>...#....... Noise: [4*%h0m---------  Time: 7732.6 (0.0) .....)#####......##..<...#....P)♣ k) +5 dagger (venom) .#...##.≈≈##.).).............$♣P. Throw: 11 darts (curare) .#...#...≈≈#.............)..$P♣P. ........⌠[≈#.................PP.. .....#....≈##.................... ...#.##....≈##................... .....#####.≈###.................. .....# ##..≈####......... _You now have 347 gold pieces (gained 15).  As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _f - a potion of curing _You see here a killer bee corpse.  Okay, then. _*%h Inventory: 33/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 11 curare-tipped darts (quivered)u - 3 darts of disjunction  v - 2 throwing netsz - 29 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn) Magical Staves (go to first with |)  B - a staff of fire Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)h - a ring of fire Wands (go to first with /)y - a wand of iceblast (11) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-%hW* -%h|<#####..............######## Dalarin the Covert ..##....#............#..#.. Spriggan of Vehumet ****.. ..##....#.........#........ Health: 49/49 ======================== ..### ##..........####........ Magic: 22/22 ======================== ....## #.###...........##..y.. AC: 4Str: 12 .....## ####..........#.##.<... EV: 21Int: 18 ......### #....†###...#..#.e... SH: 0Dex: 17 <.......######...## ....#....>... XL: 10 Next: 89% Place: Dungeon:9 .........#..#...@.##.>...#....... Noise: ----------%h?t[33m  Time: 7732.6 (0.0) .....)#####......##..<...#....P)♣ k) +5 dagger (venom) .#...##.≈≈##.).).............$♣P. Throw: 11 darts (curare) .#...#...≈≈#.............)..$P♣P. ........⌠[≈#.................PP.. .....#....≈##.................... ...#.##....≈##................... .....#####.≈###.................. .....# ##..≈####.........As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _f - a potion of curing _You see here a killer bee corpse. _Okay, then.-%hF-%h-%hξ}Read which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls of vulnerability-%hrs - 2 scrolls of enchant armour  t - a scroll labelled KOTSYFE CUONx - a scroll of silence [!] read|quaff|evoke[?] describe selected/%hi/%hkt/%h#####..............######## Dalarin the Covert ..##....#............#..#.. Spriggan of Vehumet ****.. ..##....#.........#........ Health: 49/49 ======================== ..### ##..........####........ Magic: 22/22 ======================== ....## #.###...........##..y.. AC: 4/%hxFStr: 12 .....## ####..........#.##.<... EV: 21Int: 18 ......### #....†###...#..#.e... SH: 0Dex: 17 <.......######...## ....#....>... XL: 10 Next: 89% Place: Dungeon:9 /%h .........#..#...@.##.>...#....... Noise: ---------  Time: 7732.6 (0.0) .....)#####......##..<...#....P)♣ k) +5 dagger (venom) .#...##.≈≈##.).).............$♣P. Throw: 11 darts (curare) .#...#...≈≈#.............)..$P♣P. /%h΁]........⌠[≈#.................PP.. .....#....≈##.................... ...#.##....≈##................... .....#####.≈###.................. .....# ##..≈####.........As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. /%ho_f - a potion of curing _You see here a killer bee corpse. _Okay, then./%h /%h(3Enchant which item? Armour  b - a +0 robe (worn)  w - a +1 cloak of stealth (worn)[?] describe selected3%h3%ht3%h#####..............######## Dalarin the Covert ..##....#............#..#.. Spriggan of Vehumet ****.. ..##....#.........#........ Health: 49/49 ======================== ..### ##..........####........ Magic: 22/22 ======================== ....## #.###...........##..y.. AC: 4Str: 12 .....## ####..........#.##.<... EV: 21Int: 18 ......### #....†###...#..#.e... SH: 0Dex: 17 <.......######...## ....#....>... XL: 10 Next: 89% Place: Dungeon:9 .........#..#...@.##.>...#....... Noise: ---------3%h2@[33m  Time: 7732.6 (0.0) .....)#####......##..<...#....P)♣ k) +5 dagger (venom) .#...##.≈≈##.).).............$♣P. Throw: 11 darts (curare) .#...#...≈≈#.............)..$P♣P. ........⌠[≈#.................PP.. .....#....≈##.................... ...#.##....≈##................... .....#####.≈###.................. .....# ##..≈####.........As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _f - a potion of curing _You see here a killer bee corpse. _Okay, then.3%h(&  As you read the scroll of enchant armour, it crumbles to dust.53.6 (13%hv,3%h/G _Your +1 cloak of stealth glows green for a while.<%hTY ......#..#..#......#......## ##..........###..## #.###...........##..y.## ####..........#.##.<..### #....†###...#..#.e <.......######...## ...> ..#..#.....##.>...#....)#####.....@##..<P)♣ .#...##.≈≈##.).).............$♣P....≈≈#.............)..$P..........##........ ###..###...≈#.##......)..4.2 (0.6<%hC<%hf # #....#.#....... .### ##..........####...###...........##..y####..........#.##.<...K# #....†###...#..#.e..######...## ....#....>. ...#.....##.>...#.....)#####......##..<...#....P)♣ #...##.≈≈##.).).@...........$♣P.. #...#...≈≈#.....)..$P♣P. .......⌠[≈#....PP..#....≈#..#.#.#####.≈## ##..≈####. ##..###...≈#.##......)  ...##≈...##.....#####..8=%hR### ##..........####. ...###...........##..y####..........#.##.<...K# #....†###...#..#.e....#.######...## ....#....>...#.....##.>.=%hG)#####......##..<...#....P)♣##.≈≈##.).).............$♣P.. ...#...≈≈#.....)..$P♣P. ......⌠[≈#.=%hfx...PP...$#....≈#.. .#.#=%hָ.#####.≈## ##..≈####. #..###...≈#.##......) =%hG...##≈...##.....#####..# ....#≈..##....#### ##..=%h=%hp(5.4=%h=%h=%h/ ..###....##..y....K####..........#.##.<...K.## #....†###...#..#.e....##.######...## ....#....>........#.....##.>...#.....)#####......##..<...#....P)♣##.≈≈##.).).............$♣P..#...≈≈#.....)..$P♣P...♣..⌠[≈#....PP...$P#....≈#.....♣ #.#.#####.≈## ##..≈####.###...≈#.##......) ..##≈...##.....#####..#≈..##....#### ##...  #≈.##..##....6.0>%h####..#.##.<...K.# # #....†###...#..#.e....##..######...###....#....>.......>%hD]..#.....##.>...#..... .)#####......##..<...#....P)♣ .##.≈≈##.).).............$♣P.. .#...≈≈#.....>%h)..$P♣P...♣..⌠[≈#.>%h...PP...$P. .#....≈#.....♣ .#. >%hM|.#####.≈# .# ##..≈####.>%h####...≈#.##......) .##≈...##.....#####..#g   boggart (wandering)>%h≈..##....#### ##...  #≈.####......##...g>%hj#≈÷[..##...#.......>%h>%h>g.>%hX&6>%h>%hZ _A boggart comes into view.?%hU .## ####..........#.##.<...K.# Dalarin the Covert ..### #....†###...#..#.e....##. Spriggan of Vehumet ****.. ....######...###....#....>....... Health: 49/49 ======================== .....#..#.....##.>...#........... Magic: 22/22 ======================== .)#####......##..<...#....P)♣.... AC: 5Str: 12 .##.≈≈##.).).............$♣P..... EV: 21Int: 18 .#...≈≈#.............)..$P♣P...♣. SH: 0?%h| Dex: 17 ....⌠[≈#.................PP...$P. XL: 10 Next: 89% Place: Dungeon:9 .#....≈##.......@..............♣P Noise: ---------  Time: 7736.6 (0.0) .##....≈##....................... k) +5 dagger (venom) .#####.≈###...................... Throw: 11 darts (curare) .# ##..≈####............ .###...≈#.##......)..... .##≈...##.....#####..#..g   boggart (wandering) ..#≈..##....#### ##g.. .#≈.####......##......#≈÷[..##...#....... _Okay, then.?%h@ 1As you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak of stealth glows green for a while. _A boggart comes into view.Press: ? - help, v - describe, . - travelThe floor.@%hZt0@.@%hLp>..@%h(>..@%h >..A%h?..A%hn .g  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak of stealth glows green for a while. A%h_A boggart comes into view.Press: ? - help, v - describe, . - travelHere: a boggart (wandering, hasn't noticed you)  The floor.B%hc?A boggart. A malevolent and dangerous little sprite. The shadowy illusions it summons may not be real, but are deadly all the same. Max HP: ~20 Will: + AC: none EV: +++ Threat: High Class: Natural Size: V. Small Int: Human Speed: 120% (normally travels slower than you) You have about 68% to hit with your +5 dagger of venom. It has about 25% to hit you. Attack Max Damage Hit 5 It can see invisible. B%hdIt can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Shadow Creaturesb - Invisibility  c - Blinkd - Abjuration(7) [!]: Description|QuoteG%h{ .## ####..........#.##.<...K.# Dalarin the Covert ..### #....†###...#..#.e....##. Spriggan of Vehumet ****.. G%hK ....######...###....#....>....... Health: 49/49 ======================== .....#..#.....##.>...#........... Magic: 22/22 ======================== .)#####......##..<...#....P)♣.... AC: 5Str: 12 .##.≈≈##.).).............$♣P..... EV: 21Int: 18 .#...≈≈#.............)..$P♣P...♣. SH: 0Dex: 17 ....⌠[≈#.................PP...$P. XL: 10 Next: 89% Place: Dungeon:9 .#....≈##.......@..............♣P Noise: ---------  %h 1mTime: 7736.6 (0.0) .##....≈##....................... k) +5 dagger (venom) .#####.≈###...................... Throw: 11 darts (curare) .# ##..≈####............ .###...≈#.##......)..... .##≈...##.....#####..#..g   boggart (wandering) ..#≈..##....#### ##g.. .#≈.####......##......#≈÷[..##...#.......As you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak of stealth glows green for a while. _A boggart comes into view.Press: ? - help, v - describe, . - travelHere: a boggart (wandering, hasn't noticed you)  The floor.K%hҚ t g.The floor.L%h.## ####..........#.##.<...K.# Dalarin the Covert ..### #....†###...#..#.e....##. Spriggan of Vehumet ****.. ....######...###....#....>....... Health: 49/49 ======================== .....#..#.....##.>...#........... Magic: 22/22 ======================== .)#####......##..<...#....P)♣.... AC: 5Str: 12 .##.≈≈##.).).............$♣P..... EV: 21Int: 18 .#...≈≈#.............)..$P♣P...♣. SH: 0Dex: 17 ....⌠%hm[≈#.................PP...$P. XL: 10 Next: 89% Place: Dungeon:9 .#....≈##.......@..............♣P Noise: ---------  Time: 7736.6 (0.0) .##....≈##....................... k) +5 dagger (venom) .#####.≈###...................... Throw: 11 darts (curare) .# ##..≈####............ .###...≈#.##......)..... .##≈...##.....#####..#..g   boggart (wandering) ..#≈..##....#### ##g.. .#≈.####......##......#≈÷[..##...#.......As you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak of stealth glows green for a while. _A boggart comes into view.Press: ? - help, v - describe, . - travelThe floor.%hBm _L%h7  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M%h-..## ####..........#.##.<...K.#  Dalarin the Covert ..### #....†###...#..#.e....##. Spriggan of Vehumet ****.. ....######...###....#....>....... Health: 49/49 ======================== .....#..#.....##.>...#........... Magic: 19/22 ====================---- .)#####......##..<...#....P)♣.... AC: 5Str: 12 .##.≈≈##.).).............$♣P..... EV: 21Int: 18 .#...≈≈#.............)..$P♣P...♣. SH: 0Dex: 17 M%h 1....⌠[≈#.................PP...$P. XL: 10 Next: 89% Place: Dungeon:9 .#....≈##.......@..............♣P Noise: ---------  Time: 7736.6 (0.0) .##....≈##....................... k) +5 dagger (venom) .#####.≈###...................... Throw: 11 darts (curare) .# ##..≈####............ .###...≈#.##......)..... .##≈...##.....#####..#..  g   boggart (wandering) ..#≈..##....#### ##g.. .  #≈.####......##......  #≈÷[..##...#....... Press: ? - help, v - describe, . - travel _The floor.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: %h|140mTukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineM%hT{.## ####..........#.##.<...K.# Dalarin the Covert ..### #....†###...#..#.e....##. Spriggan of Vehumet ****.. ....######...###....#....>....... Health: 49/49 ======================== .....#..#.....##.>...#........... Magic: 22/22 ======================== .)#####......##..<...#....P)♣.... AC: 5Str: 12 .##.≈≈##.).).............$♣P..... EV: 21Int: 18 .#...≈≈#.............)..$P♣P...♣. SH: 0Dex: 17 ....⌠M%h~[≈#.................PP...$P. XL: 10 Next: 89% Place: Dungeon:9 .#....≈##.......@..............♣P Noise: ---------  Time: 7736.6 (0.0) .##....≈##....................... k) +5 dagger (venom) .#####.≈###...................... Throw: 11 darts (curare) .# ##..≈####............ .###...≈#.##......)..... .##≈...##.....#####..#..g   boggart (wandering) ..#≈..##....#### ##g.. .#≈.####......##......#≈÷[..##...#....... _The floor.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance M%h*[39;49m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.M%hM%hѐD _N%he+# #....†###...#..#.e....##...######...###....#....>.........#.....##.>...#..... N%h+)#####......##..<...#....P)♣ ##.≈≈##.).).............$♣P.. #...≈≈#.....)..$P♣P...♣.P ...⌠[≈#....PP...$P. #....≈#.....♣ #N%hf,.. #####.≈# # ##..≈####. ###...≈#.##......) ##≈...##.....#####..#..#N%h,≈..##....#### ##g.. g 2 boggarts (wandering)  #≈.####......##....  #≈÷[..##...#.......g##≈....N%h5g.g 3 boggarts (wandering)g7.2 (0.6 _A boggart comes into view. x2O%hf...######....#....>.......#..#.....##.>...#... .O%h)#####......##..<...#....P)♣ .##.≈≈##.).).............$♣P .#...≈≈#...O%hF)..$P♣P...♣ ....⌠[≈#.....PP...$P. .#....≈##O%h[.......♣P .##....≈##.. .#####.≈### O%h.# ##..≈####. .###...≈#.##O%hz)...... .##≈...##.....#####g.#..# ..#≈O%h".#### ##......  #≈.####......##........ 2O%hE #≈÷[..##...#......gg.  ##≈....#...#.......O%h...  #≈.⌠).)##.O%hO%hO%hfO%h.g..gO%h&8O%h O%h P%h .#..#.....##.>...#.... .)#####......##..<P)♣ .##.≈≈##.).).............$♣P....≈≈#....P%hb)..$P♣P...♣ ....⌠[....PP...$P .#....≈##......♣P#....≈##P%h;\..###.≈### ##..≈####. ##...≈#.##......)≈...##.....#####..#..# ..#≈..##....#### ##g.....  #≈.####......##.......g..#≈≈..[#..#........ .......§§P. P%h{>8.4P%hP%hQ%h )#####......##..<P)♣ .##.≈≈##.).).............$♣P....≈≈#....)..$P♣P...♣ ....⌠[....PP...$P .#....≈##......♣P#....≈##..###.≈### ##..≈####. ##...≈#.##....@.)≈...##.....#####..#..# ..#≈..##....#### ##g........#...##≈≈.##........... ........§.. ====9.0Q%hD )#####......##..<...#....P)♣. ##.≈≈##.).).$♣P. #...≈≈#.)..$P♣P...♣.P⌠[≈#.PP...$P. #....≈##.♣P. ##....≈##. #####.≈###. # ##..≈####.. ###...≈#.##.....@)...... ##≈...##.....#####..#..# #≈..##....#### ##g.....  #≈.####......##........  Q%hD #≈÷[..##...#.g..  ##≈....#...#.g...Q%hG g   boggart (wandering)#≈.⌠).)..##. .#≈≈..[#..#. .§§P..##≈≈.##. .§...Q%h~ 6 _A boggart comes into view.R%h#####......##..<...#....P)♣..... .≈≈##.).).$♣P...... ...≈≈#.)..$.♣P...♣.P ⌠[≈#....$P.. ....≈##.♣P. ....≈##. .≈###.  ##..≈####.....≈#.##..≈...##.....#####..#..# #≈..##....#### ##...... #≈.####......##...g....# #≈÷[..##...#........g. ##≈....#...#...........#gg 3 boggarts (wandering)#≈.⌠).)..##........g..##≈≈..[#..#................§§P.##≈≈.##. .§.R%h'E!g.g..g40.2 _You see here a +0 sling.T%hb)#####......##..<...#....P)♣..... ##.≈≈##.).).$♣P...... #...≈≈#.)..$.♣P...♣.P.⌠[≈#.P...$P.. #....≈##.♣P. ##....≈##.#.≈###. # ##..≈####..#...≈#.##). ##≈...##.....#####..#..## .#≈..##....#### ##g.....  #≈.####......##........#  #≈÷[..##...#.......g....  ##≈....#...#...........# #≈.⌠).)..##...........# #≈≈..[#..#........g.......§§P..  ##≈≈.##. .§... g.g   boggart (wandering)8 %h6 23d_T%h_T%hT%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U%hY8  Your hands begin to glow red.g.g19----====1.8 (1.0Touch  _The boggart shouts!U%hU%h&gg 2 boggarts (1 wandering)U%hY'b=---2.5 (0.7U%h0U%ht2 _You hit the boggart but do no damage. The boggart closely misses you.V%h8  The boggart shouts!V%hgg.ggconfused)V%h0O====3.2V%hV%h%y _You hit the boggart but do no damage. The boggart appears confused.W%ho{g  You puncture the boggart! The boggart is poisoned.g)gg, 1 very poison…)==--8 (0.6 W%hiY_The boggart is heavily wounded.W%hL `  You hit the boggart. The boggart looks as sick as possible!W%h W%h' g.gg 3 boggarts (1 confused, 1 extremely W%h, t-------4.5 (0.7W%hy W%h _ _The boggart is heavily wounded.X%hT  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y%hY%h8  Your hands begin to glow red. The boggart closely misses you. x2Y%h ooyy   hornetggg 3 boggarts (1 confused, 1 extremely …)oo 2 orcs (summoned)Y%h 6---==5.5 (1.0Touch Y%hw Y%hJ g _The boggart mumbles some strange words.Z%hz  You barely miss the boggart. The boggart completely misses you. x2Z%h.9*Z%h invisible, 1 confused,The boggart gestures wildly while chanting.Z%hw@ gy.7=--6.2 (0.7 Z%h;p ?_The boggart flickers and vanishes for a moment.[%h; [%h [%h6 [%h  You completely miss the boggart. The boggart completely misses you.The boggart casts a spell.[%hF [%h,% ".g@go§.y. 2 boggarts (1 confused, 1 extremely p[%h& /--9[%hs4 [%h7 ) _The boggart blinks!\%hg.g.@oo.gy.gg 3 boggarts (1 confused, 1 extremely --7.6 _You hit the boggart but do no damage.^%h8  You hit the boggart but do no damage.You kill the boggart!Vehumet accepts your kill.^%hC  You feel your power returning.^%hK ..gFy.F   bullfrog (summoned)gg 2 boggarts^%hoo 2 orcs (summoned)The boggart gestures wildly while chanting.^%h 8/23=92====8.3 _You hear a shout!  Your Short Blades skill increases to level 7!^%h _Your Spellcasting skill increases to level 8!`%h  You hit the boggart but do no damage. The boggart appears confused.`%h5 gy.g(1 confused)`%hi6 6--==--9 (0.6`%hxG `%hL n _The orc hits you with a +0 mace. The boggart misses you.a%hL   You hit the boggart.  The boggart is moderately wounded.2-------9.5 _The bullfrog hits you. The orc closely misses you.b%h,.)#####......##..<...#....P)♣ .##.≈≈##.).).$♣P .#...≈≈#.)..$.♣P...♣..⌠[≈#.P...$P .#....≈##.♣P .##....≈## .#####.≈###. .# ##..≈####.....gF. b%h.###...≈#.##....@.ooy..... .##≈...##.....#####g.#..## ..#≈..##....#### ##...... #≈.####......##.......# #≈÷[..##...#.g.... ##≈....#...#...# #≈.⌠).)..##..# #≈≈..[#..#.g.§§P ##≈≈.##. .§b%h b%hUb%h .yFoo.  The bullfrog attacks as it pursues you! The bullfrog misses you.b%hxC-50.1b%hb%hX _The boggart completely misses you.c%h)8<  The bullfrog attacks as it pursues you! The bullfrog misses you. _The boggart completely misses you.You catch the helpless boggart completely off-guard!  You stick the boggart like a pincushion!!!  c%h8You kill the boggart!  Vehumet accepts your kill.c%h:c%h;c%hCi  The bullfrog dissolves into shadows!c%hOo.oo.y..ooc%h3PEg   boggarto   orc wizard (summoned)oo 4 orcs (summoned)c%hsp3=-4==7c%h/c%hZ _The boggart casts a spell.d%h..)#####......##..<...#....P)♣ ..##.≈≈##.).).$♣P ..#...≈≈#.)..$.♣P...♣.⌠[≈#.P...$P ..#....≈##.♣ #.##....≈##.o.#####.≈###.# ##..≈####......oo...... ..###...≈#.##...@..y..o.... ..##≈...##.....#####g.#.o##.#≈..##....#### ##...... #≈.####......##........# #≈÷[..##...#.g.... ##≈....#...#.# #≈.⌠).)..##.# #≈≈..[#..#.g.§§P ##≈≈.##. .§ 3%h19mg(invisible)4=---1.3d%h9d%h;e%hn.)#####......##..<...#....P)♣.##.≈≈##.).).$♣P.#...≈≈#.)..$.♣P....⌠[≈#.P...$.#....≈##. .#.##....≈##.o.#####.≈###.# ##..≈####......oo...... #..###...≈#.##..@...y..o.....##≈...##.....#####g.#.o##.#≈..##....#### ##g.....e%h>pi #≈.####......##.# #≈÷[..##...#.g.... ##≈....#...#.# #≈.⌠).)..##.# #≈≈..[#..#.g.§§ ##≈≈.##. .§e%h/te%hue%hve%hxe%hze%hґ.oo..yo.o.9=---9e%hܛe%hRg%hR #...##.≈≈##.).).............$♣P #...#...≈≈#...)..$.♣P....⌠[≈#......#....≈##.....#.##....≈## ....#####.≈###o.# ##..≈####. ##..###...≈#.##.....yo.o.....  ...##≈...##....@#####g.#.o##  ....#≈.#### ##g..... #≈.####......##........# #≈÷[..##...#.......g.... ##≈....#...#.....# #≈.⌠).)..##.# #≈≈..[#..g.......§ o   orc wizard (summoned) ##≈≈.##... .. ooo 3 orcs (summoned) #####.###. .g%hU qo.yo)g%h_ O5=2.5g%hx g%h| h%ho.#...##.≈≈##.).).$♣P .#...#...≈≈#..)..$.♣P.⌠[≈#...P.#....≈##..#.##....≈##..#####.≈###.o.# ##..≈####....o..#..###...≈#.##....yo).o..... ...##≈...##...@.#####g.#.o## ....#≈..##....#### ##g..... #≈.####......##.# #≈÷[..##...#.g.... ##≈....#...#.# #≈.⌠).)..##.# #≈≈..[#..#.g. ooo 3 orcs (summoned) ##≈≈.##...  #####.###. h%h1h%h.o.oy.ogg.h%h7.gg 2 boggarts (1 invisible)o   orc wizard (summoned)ooo 3 orcs (summoned)h%h?6=h%hV!3.1h%hUh%hi%hq.#...#...≈≈#...)..$.♣P .........⌠[≈#..........#....≈##....i%h#.##....≈##.. #.....#####.≈###. #.....# ##..≈####....oo.o ####..###...≈#.##...y.ogg...... i%h|m ...##≈...##.....#####..#.o## ....#≈#### ##g..... #≈.####......##........#i%h #≈÷[..##...#....o..g.... ##≈....#...#...........# #≈.⌠).)..##....i%hU.......# #≈≈..[#..#........g...... ##≈≈.##........... ooo 3 orcs (summoned, 1 wandering) #####.###.  #) . i%hLi%hi%hii%hvi%h[i%ho.ogy.o.g.o.g   boggartoooo 4 orcs (summoned)7i%hi%hi%h&9  .......⌠[.....P.#....≈##..#.##....≈##.. #.....#####.≈###........ ##..≈####...o.ogo ###..###...≈#.##..y.o.g.  ...##≈...##.....#####..#.o##.#≈..##....#### ##g..... i%h:  #≈.####..@...##........#÷[..##...#...o...g....#≈....#...#...........# #≈.⌠).)..##....≈..[#..#........g........o   orc (summoned)##.. #......... ...i%hL i%hM r7==4.3i%hr] i%h$b j%h #....≈##.#.##....≈##........ #.....#####.≈###...... ##..≈####...o.ogo ###..###...≈#.##..y.o.g.  ...##≈...##.....#####..#.o##.#≈..##....#### ##g.....  #≈.####......##........#÷[..##.@.#...o...g....#≈....#...#...........# #≈.⌠).)..##.....≈..[#..#........g......#≈≈.##... ## .. ... #......... #. yy   hornet9j%h0 #....#.##....≈## ##.....#####.≈###....  #.....# ##..≈####...o.ogo j%h 3 ####..###...≈#.##..y.o.g.  ...##≈...##...y.#####..#.o## ....#≈..##....#### ##g..... #≈.####......##........# #≈÷[..##...#...o...g.... ##≈....#@..#...........# #≈.⌠).)..##.# #≈≈..[#..g..... ##≈≈.##....  #####.###..  #) #.........  .. #......... ... #......... ##... j%hY +.j%h[ j%hΰ Jo§§j%hy o   orc (summoned)j%h ?8=j%h !5.5j%hg k%hWg ##.....#####.≈###  #.....# ##..≈####...o.ogo ####..###...≈#.##.oy.o.g. ...##≈...##...y.#####..#.o## ....#§..##....#### ##g..... #§§####......##........# #≈÷[..##...#...o...g.... ##≈....#...#...........#k%hSXz #≈.⌠).@..##.# #§≈..[#..g.... ##≈§.##...........  #####.###........  #) #.........  .. #......... .. #......... #... .......... #....##.##.....k%hdZk%h'b#.≈y§k%hbV9=6.1k%hik%h0m  Things that are here: _a +0 orcbow; an orc skeletonl%h##.##....≈#.....#####.≈###........ #.....# ##..≈####...o.ogo####..###...≈#.##.oy.o.g...... ...##≈...##.....#####..#.o#....#≈..##...y#### ##g..... #§§####......##.... #≈§[..##...#...o...g...##≈...@#...#. #≈.⌠).)..##. #§≈..[#..#..gl%hb≈§.##........... #####.###. #) #. ..l%h  .. #. ... #. #... ..........l%h9≈l%hn-7 _l%hvl%hTm%hp........##.##....≈#.....#####.≈..... #.....# ##..≈####...o.ogo####..###...≈#.##.oy.o.g..... ...##≈...##.....#####..#.o....#≈..##...y#### ##g #≈§####......##.... #≈§[.@##...#...o...g##≈....#...# #≈.⌠).)..##. #§≈..[#..#.g≈§.##........... #####.###. #) #.. . .. #. ... #.m%hxw÷20=7.3m%h|m%h}m%h4 ##.#....≈## ###....#.##....≈## ##.....#####.≈### #.....# ##..≈####...o.ogo ####..###...≈#.##.oy.o.g ...##≈...##.....#####..#. ....#≈..##...y#### ##g #≈§####......##m%h4 #≈÷[@.##...#...o...g ##≈....#...# #≈.⌠).)..## #§≈..[#..#.g ##≈§.##....m%hO5.  #####.###.  #) #... m%h5 .. #.  ... #.m%h&@5.m%h@&9m%hFm%hIn%he ##.#....≈## ###....#.##....≈## ##.....#####.≈###n%h #.....# ##..≈####...o.ogo ####..###§..≈#.##.oy.o.g ...##§...##.....#####..# ....#≈..##...y#### ##g #≈.####......## #≈÷@..##...#...o...g ##≈....#...# #≈.⌠).)..## #§≈..[#..#.g ##≈§.##.n%h q. #####.###.  #) #.  .. #.  ... #.##§§yy   hornetn%h D=8.5n%h n%hF  Things that are here: _a +0 chain mail; a +0 leather armourn%h/ 2 ....⌠[≈........####.##....≈##.....#####.≈###........ #.....# ##..≈####...o.ogo####..###§..≈#.##.oy.o.g.. ...##§§..##.....#####....#§..##...y#### ##g #≈@####......##.... #≈÷[..##...#...o##≈....#...# #≈.⌠).y..##. #§≈..[##.≈§.##...#####.###. #) #. .. #.n%hc §§⌠)y)§##≈##n%hѺ E9.1 _n%hN n%h> p%h O###....#...#...≈≈#.)#....⌠[≈#..##........#....≈##..###....#.##....≈##..##.....#####.≈###..........#.....# ##..≈####...o.ogo####..###§..≈#.##.oy.o.g....##§§...#####..#....#§.@##...y#### ##g#≈.####......##..#≈÷[..##...#...o...g##≈....#...#.#§§⌠)y)..##§§..[#..#g##≈§.##...#####.####)p%h$ ≈##=7p%h p%h q%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q%h^ .≈.≈§≈§##q%h17---==60.7 (1.0Touch q%h\q%h3 _Your hands begin to glow red.x%h!x%hһ Read which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls of vulnerabilitys - a scroll of enchant armour  t - a scroll labelled KOTSYFE CUONx - a scroll of silence [!] read|quaff|evoke[?] describe selected~%h ~%h ###....#...#...≈≈#.............) Dalarin the Covert#............⌠[≈#.............. Spriggan of Vehumet ****..##........#....≈##............. Health: 49/49 ========================###....#.##....≈##............ Magic: 17/23 =================-------##.....#####.≈###........... AC: 5Str: 12#.....# ##..≈####...o.ogo.. EV: 21Int: 18####..###...≈#.##.oy.o.g... SH: 0Dex: 17...##≈...##.....#####..# XL: 10 Next: 94% Place: Dungeon:9....#≈.@##...y#### ##g.. Noise: ==-------  Time: 7760.7 (0.0)~%hū#≈.####......##..... k) +5 dagger (venom)#≈÷[..##...#...o...g Throw: 11 darts (curare)##§....#...#........ Touch #≈§⌠)y)..##........#§§..[#..#........g##≈§.##...........#####.###........#) #......... _a +0 orcbow; an orc skeletonThings that are here: _a +0 chain mail; a +0 leather armourCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red.~%h^P  Okay, then.~%h4~%h~%h[. _~%h[  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hL ` Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice2% 2  b - Tukima's DanceHexes1% 3  c + Confusing TouchHexes1% 3  d - Mephitic CloudConjuration/Alchemy/Air 3% 3  e - HailstormConjuration/Ice 4% 3 Select a spell to cast[!]/[I] toggle spell headers%hBTaPower Damage Range Noise 46% N/A7 Silent 37% N/A7 Quiet 37% N/AN/A Quiet 15% N/A 5 Very loud14% 3d6 2-4 Quiet %h ###....#...#...≈≈#.............) Dalarin the Covert#............⌠[≈#.............. Spriggan of Vehumet ****..##........#....≈##............. Health: 49/49 ========================###....#.##....≈##............ Magic: 17/23 =================-------##.....#####.≈###........... AC: 5Str: 12#.....# ##..≈####...o.ogo.. EV: 21Int: 18####..###...≈#.##.oy.o.g... SH: 0Dex: 17...##≈...##.....#####..# XL: 10 Next: 94% Place: Dungeon:9....#≈.@##...y#### ##g.. Noise: ==-------  Time: 7760.7 (0.0)#≈.[40%hQm####......##..... k) +5 dagger (venom)#≈÷[..##...#...o...g Throw: 11 darts (curare)##§....#...#........ Touch #≈§⌠)y)..##........#§§..[#..#........g##≈§.##...........#####.###........#) #.........Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red. _Okay, then.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ###....#...#...≈≈#.............) Dalarin the Covert#............⌠[≈#.............. Spriggan of Vehumet ****..##........#....≈##............. Health: 49/49 ========================###....#.##....≈##............ Magic: 17/23 =================-------##.....#####[37%h m.≈###........... AC: 5Str: 12#.....# ##..≈####...o.ogo.. EV: 21Int: 18####..###...≈#.##.oy.o.g... SH: 0Dex: 17...##≈...##.....#####..# XL: 10 Next: 94% Place: Dungeon:9....#≈.@##...y#### ##g.. Noise: ==-------  Time: 7760.7 (0.0)#≈.####......##..... k) +5 dagger (venom)#≈÷[..##...#...o...g Throw: 11 darts (curare)##§....#...#........ Touch #≈§⌠)y)..##........#§§..[#..#........g##≈§.##...........#####.###........#) #.........Casting: Confusing Touch (safe; 1% risk of failure) %h  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red. _Okay, then.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.%h!  %h _%h> %h  #............⌠[≈#. ###....≈## ###....#.##....≈## ##.....#####.≈### #.....# ##..≈####...o.ogo ####..###...≈#.##.oy.o.g%h  ...##≈...##.....##### ....#≈.y#### ##g. #≈@####......##.. #≈÷[..##...#...o ##§.y..#...#....... #≈.⌠).)..## #§≈..[#.. ##≈§.##... y   hornet #####.###. #) #. .. #.%h- %hx y≈..≈≈§§##≈≈%h~ =--1.3 (0.6 _%hx %h  %ht\ ..  You barely miss the hornet. The hornet stings you!%h]35-------==9Slow Touch %hog%hvk\ _You feel yourself slow down.%hLA %hA§§§You closely miss the hornet.You feel yourself speed up.%h3C6-------8=-2.8 (0.9%hK%hNS _The hornet barely misses you.%h {  You completely miss the hornet. The hornet stings you!%h 27=----=3.5 (0.7Slow Pois Touch %h+ %h< _You are poisoned. You feel yourself slow down.%h@  You barely miss the hornet.You feel yourself speed up.%hK ,§§.⌠).o§§#o   orc (summoned)%hM 6=------4.6 (1.1%hW %hZ ^ _You feel sick. The hornet misses you. x2%h  §#≈§##§§.###You barely miss the hornet. You feel sick. The hornet stings you!%h 17=-----=5.3 (0.7Slow Pois Touch %h5%hg\ _You feel yourself slow down.%h  You hit the hornet but do no damage.You feel yourself speed up.%hc{o).≈#%h6-----=-6.3 (1.0%h%h _You feel sick. The hornet closely misses you. The hornet misses you.%hr%h%hX§§y#§§⌠o.y(confused)#%h 7=-7.0 (0.7%h&%h;w _You hit the hornet but do no damage. The hornet appears confused.%hJ|  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK %h  Your spells (cast)TypeFailure Level %h a - Ensorcelled HibernationHexes/Ice2%2  b - Tukima's DanceHexes1%3  c + Confusing TouchHexes1% 3 d - Mephitic CloudConjuration/Alchemy/Air 3%3  e - HailstormConjuration/Ice4%%h 3 Select a spell to cast[!]/[I] toggle spell headers%h %h %h#  #............⌠[≈#............. Dalarin the Covert##........#....≈##............ Spriggan of Vehumet ****..###....#.##....≈##........... Health: 17/49 ========----------------##.....#####.≈###.......... Magic: 18/23 ==================------#.....# ##..≈####...o.ogo. AC: 5Str: 12####..###...≈#.##.oy.o.g.. EV: 21Int: 18...##§...##.....#####.. SH: 0Dex: 17....#§..##...y#### ##g. XL: 10 Next: 94% Place: Dungeon:9#≈@####......##.... Noise: =--------  Time: 7767.0 (0.0)#%ha& ≈§§y.##...#...o... k) +5 dagger (venom)##§....#...#....... Throw: 11 darts (curare)#§§⌠o.)..##....... Pois #≈§..[#..#........##§≈.##........... y   hornet (confused)#####.###........ o   orc (summoned)#) #........... #.........You hit the hornet but do no damage.You feel yourself speed up. _You feel sick. The hornet closely misses you. The hornet misses you. _You hit the hornet but do no damage. The hornet appears confused.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. #............⌠[≈#............. Dalarin the Covert%h( ##........#....≈##............ Spriggan of Vehumet ****..###....#.##....≈##........... Health: 17/49 ========----------------##.....#####.≈###.......... Magic: 18/23 ==================------#.....# ##..≈####...o.ogo. AC: 5Str: 12####..###...≈#.##.oy.o.g.. EV: 21Int: 18...##§...##.....#####.. SH: 0Dex: 17....#§..##...y#### ##g. XL: 10 Next: 94% Place: Dungeon:9#≈@####......##.... Noise: =--------  Time: 7767.0 (0.0)#≈§§y.##...#...o... k) +5 dagger (venom)%h* ~##§....#...#....... Throw: 11 darts (curare)#§§⌠o.)..##....... Pois #≈§..[#..#........##§≈.##........... y   hornet (confused)#####.###........ o   orc (summoned)#) #........... #.........You hit the hornet but do no damage.You feel yourself speed up. _You feel sick. The hornet closely misses you. The hornet misses you. _You hit the hornet but do no damage. The hornet appears confused.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hC  #............⌠[≈#............. Dalarin the Covert  ##........#....≈##............ Spriggan of Vehumet ****.. %hE  ###....#.##....≈##........... Health: 17/49 ========---------------- ##.....#####.≈###.......... Magic: 15/23 ===============--------- #.....# ##..≈####...o.ogo. AC: 5Str: 12 ####..###...≈#.##.oy.o.g.. EV: 21Int: 18 ...##§...##.....#####.. SH: 0Dex: 17 ....#§..##...y#### ##g. XL: 10 Next: 94% Place: Dungeon:9 %hG #≈@####......##.... Noise: =--------  Time: 7767.0 (0.0) #≈§*y*##...#...o... k) +5 dagger (venom) ##§***.#...#....... Throw: 11 darts (curare) #§§⌠o.)..##....... Pois  #≈§..[#..#........ ##§≈.##........... y   hornet (confused) #####.###........ o   orc (summoned) #) #......... .. #......... _You hit the hornet but do no damage. The hornet appears confused.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a horne%hxG +t (confused, chance to affect: 72%)%h: #............⌠[≈#............. Dalarin the Covert##........#....≈##............ Spriggan of Vehumet ****..###....#.##....≈##........... Health: 17/49 ========----------------##.....#####.≈###.......... Magic: 15/23 ===============---------%h6#.....# ##..≈####...o.ogo. AC: 5Str: 12####..###...≈#.##.oy.o.g.. EV: 21Int: 18...##§...##.....#####.. SH: 0Dex: 17....#§..##...y#### ##g. XL: 10 Next: 94% Place: Dungeon:9#≈@####......##.... Noise: =--------  Time: 7767.0 (0.0)#≈§#####...#...o... k) +5 dagger (venom)##§###.#...#....... Throw: 11 darts (curare)#§§⌠o.)..##....... Pois #≈§..[#..#........##§≈.##........... y%hP    hornet (confused)#####.###........ o   orc (summoned)#) #........... #.........Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hornet (confused, chance to affect: 72%)  The flask of dizzying concoctions shatters into a vile cloud!%h9 %he Press: ? - help, Shift-Dir - straight line  Aim: a hornet (confused, chance to affect: 72%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the hornet. You feel sick.  You hear a shout! x3hornet is engulfed in noxious fumes.%h %h §§y§..o§.§).#####%h K=======8.0 (1%h %ht 2 _The hornet appears confused.%hO  You hit the hornet but do no damage. The hornet is poisoned. You feel sick.%h ≈≈§§÷≈o§☼#≈%h #≈§§.##≈≈.#ed, very poisoned)####%hX 6-6==------6 (0.6%h %h _The hornet completely misses you. The hornet barely misses itself.%hj§.≈≈.⌠≈.#%hkT-------9.3 (0.7%hs%hvi _You hit the hornet but do no damage. You feel sick.%hv  You hit the hornet. The hornet looks as sick as possible!  The hornet is moderately wounded.%h' g≈§o.%h' Ho extremely poisoned)o   orc wizard (summoned)o   orc (summoned)%h( \7=70.0%h5 %hU: L _The hornet misses you.%hJ8  %hb9<Casting: Mephitic Cloud (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h\  #............⌠[≈#............. Dalarin the Covert  ##........#....≈##............ Spriggan of Vehumet ****..  ###....#.##....≈##........... Health: 17/49 ========---------------- ##.....#####.≈###.......... Magic: 13/23 =============----------- #.....# ##..≈####...o.ogo. AC: 5Str: 12 ####..###...≈#.##.oy.o.g.. EV: 21Int: 18 ...##≈...##.....#####.. SH: 0Dex: 17 ....#§..##...y#### ##g. XL: 10 Next: 94% Place: Dungeon:9 #≈@####......##.... Noise: =--------  Time: 7770.0 (0.0) #[4%hq 0m≈oy§.##...#...o... k) +5 dagger (venom) ##≈..☼.#...#....... Throw: 11 darts (curare) #≈.⌠).o..##....... Pois  #≈≈..[#..#........ ##≈≈.##........... y   hornet (confused, extremely poisoned) #####.###........ o   orc wizard (summoned) #) #......... o   orc (summoned) .. #.........Casting: Mephitic Cloud (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 scale mail (summoned, chance  to affect: 79%)%h #............⌠[≈#............. Dalarin the Covert%h?##........#....≈##............ Spriggan of Vehumet ****..###....#.##....≈##........... Health: 17/49 ========----------------##.....#####.≈###.......... Magic: 13/23 =============-----------#.....# ##..≈####...o.ogo. AC: 5%hЇStr: 12####..###...≈#.##.oy.o.g.. EV: 21Int: 18...##≈...##.....#####.. SH: 0Dex: 17%h....#§..##...y#### ##g. XL: 10 Next: 94% Place: Dungeon:9#≈@####......##.... Noise: =--------  Time: 7770.0 (0.0)#≈*y§.##...#...o... k) +5 dagger (venom)##≈..☼.#...#....... Throw: 11 darts (curare)%hl#≈.⌠).o..##....... Pois #≈≈..[#..#........##≈≈.##........... y   hornet (confused, extremely poisoned)#####.###........ o   orc wizard (summoned)#) #......... o   orc (summoned).. #.........Casting: Mephitic Cloud (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 scale mail (summoned, chance  to affect: 79%)%h..%hZ9=-8%h%hh %h 3%h%h)20=%he+:21%h+=7====%h.%h 5%h@%hAK2=%h[C%hQ §-o##§#≈#≈o   orc wizard (summoned)##%hS  )  [≈#  ##  .≈# ##.≈#  ##..≈# ##...≈# ...##§...# ....#≈.@# %hvT55.8 (3.0 #≈o## #§÷[ ## #≈.⌠).) #≈§§§[     #)  _You start resting.%h  )  [≈#  ##  .≈# ##.≈#  ##..≈# ##...≈# ...##§...# ....#≈.@#  #≈o## #§÷[ ## #≈.⌠).) #≈§§§[   #) %h%hCb _An orc wizard is nearby!%h-W ##§You hit the orc wizard.  The orc wizard is lightly wounded.3==6.4 (0.6%h[%h^W _The orc wizard barely misses you.%hv ] ≈#§oned, poisoned)  You hit the orc wizard but do no damage.The orc wizard is poisoned.  The orc wizard is lightly wounded.7.1 (0.7%hr  %h %hN ,_The orc wizard misses you.%h %hx<f  You hit the orc wizard.%h>k4==7 (0.6%hG%hJe _The orc wizard is moderately wounded.%h}T ≈You hit the orc wizard but do no damage.The orc wizard is moderately wounded.%hUc5=8.4 (0.7%hs`%h6d[ _The orc wizard completely misses you.%hO ≈≈≈  very poisoned)##You hit the orc wizard. The orc wizard looks even sicker.  The orc wizard is severely wounded.4-9.0 (0.6%h$W%hZ? _The orc wizard hits you with a +0 dagger.%h  extremely poiso…)You hit the orc wizard.  The orc wizard looks as sick as possible!%hvY8=7 (0.7%hr%h^ _The orc wizard is almost dead.%ho6  You hit the orc wizard.  You kill the orc wizard!%h: C.%hK? X5=80.4%h\F %hI  %hnJ %hK A_The orc wizard's corpse dissolves into shadows!%hK %h3(3%h8,%h%<w6=%hD%hVES7=%hH%hN%hO]8==%h"S%hY%hYZS9=%h]%hc30=9=%he%hii2=%hk%hXpt3==%hr%hxa4=%hz%h%h35==%h.%h§-o§o   orc (summoned)%hS  )  [≈#  ##  .≈# ##.≈#  ##..≈# ##...≈# ...##≈...# ....#§.@# 9.4 (9.0 #≈o## #§÷[ ##≈ #≈.⌠).) #≈§§§[ ##    #)  _You start resting.%hI%hJ %hJ) %hK %hK([≈# %hwl" ##  .≈# ##.≈#  ##..≈# ##...≈# ...##≈...# ....#§.@#  #≈o## #§÷[ ##≈ #≈.⌠).) #≈§§§[ ##  #) -%hp %hp%hq7_An orc is nearby!%h r%h* ≈≈ oned, very poisoned)You hit the orc. The orc is poisoned.  The orc is lightly wounded.%h+p6==90.1 (0.7%h3%h~6T _The orc completely misses you.%h. extremely poisoned)You hit the orc but do no damage. The orc looks as sick as possible!%h8620=%h$7 (0.6%h%h^ _The orc is moderately wounded.%hQ  You hit the orc. The orc looks as sick as possible!  The orc is severely wounded.You kill the orc!%hw.7=1.3%h%h^ _The orc's corpse dissolves into shadows!%hI%h/k8=%h%ha9=%h%h{40==%h%hw1=%hO2=1=%hC%hw3=%hk4=%h%ha5=%h%h%h7===%h%h1 k8=%h %hs \ §§-§§§##§#≈#≈## _You start resting.#§≈§801.3 (10.0).§#9=2=-2.3 (11%h# %ho% " _HP restored.%hC%h%h%h!%h?+,%h:Z+== #≈..≈≈÷≈#§#§ _You start resting.%hh6.3 (4.0)≈≈##3==7.3 (5%hq%hr% _Magic restored.%h"D ) #............⌠[≈#. ###....≈## ###....#.##....≈## ##.....#####.≈### #.....# ##..≈####...o.ogo ####..###...≈#.##.oy.o.g ...##≈...##.....##### ....#≈.y#### ##g. #≈@####......##.. #≈÷[..##...#...o ##≈....#...#....... #≈.⌠).)..## #≈§..[#.. ##§≈.##...  #####.###.%hF K  #) .  .. #. %hFc v§≈≈9 (0.6%hm %h:##....≈##....#.### .#####.≈##.....# ##..≈####...o.ogo####..###...≈#.##.oy.o.g.. ...##≈...##.....#####..#....#≈..##...y#### ##g #≈.####......##....#≈÷@..##...#...o...g##≈....#...#.....#≈.⌠).)..##.#§≈..[#..#..g##≈≈.##.###.### #) #.... #.... #.%hӢ %h#§§##§§§§#§≈##≈##%h(8.5%hհ%h  Things that are here: _a +0 chain mail; a +0 leather armour%h^U ##.#....≈##.###....#.##....≈##.##.....#####.≈###.#.....# ##..≈####...o.ogo.%hU ####..###...≈#.##.oy.o.g....##≈...##.....#####..#.....#≈..##...y#### ##g.#≈.####......##.#§§§@.##...#...o...g.##§§...#...#.%hZV p#§§⌠).)..##.#§≈..[#..#.g.##≈≈.##.. .%hV #####.###. . %h_ #§.§#§§§#§≈.≈#%h0a /9.1 _%h\f %hg %ht8##.#....≈##.###....#.##....≈##.##.....#####.≈###.#.....# ##..≈####...o.ogo.####..###...≈#.##.oy.o.g....##≈...##.....#####..#.o....#≈..##...y#### ##g.#≈.####......##.#§§§§@##...#...o...g.##§.§..#...#.#§§§).)..##.#§≈..[#..#.g.##≈≈.##..... .#####.###. .#) #... . §⌠==7%h9%hD4%h6 %h %h=xz#....#.# .#####.≈#.....# ##..≈#o.ogo####..###...≈#.##.oy.o.g.. ...##≈...##.....#####..#.o#....#≈..##...y#### ##g..... #≈.####......##....#§§§§.##...#...o...g##§§§.@#...#.........§§⌠).)..##.#§≈..[#..#..g##≈≈.##.... .#####.###........ . #) #.. .. #...#... .%h§#≈§.#§§§§#§§#10.3%hl U .#####.≈#.....# ##..≈####...o.ogo####..###...≈#.##..y.o.g.. ...##≈...##.....#####..#.o##%hm ....#≈..##....#### ##g.....  #≈.####......##........##§§§§§##...#...o...g##≈§...#...#...........#§§§§.@..##.##§§..[#..#..g%hn ##≈≈.##..... .#####.###........ . #) #.. .. #. ... #.....#... .#....##.##.....%h 0#≈...§#§.⌠)#§≈##§9%h   Things that are here: _a +0 orcbow; an orc skeleton%ho#....#.##....≈##.. ##.....#####.≈###..........#.....# ##..≈####...o.ogo  ####..###...≈#.##..y.o.g....... ...##≈...##.....#####..#.o##....#≈..##....#### ##g..... #≈.####......##........# #§§§§.##...#...o...g.... ##≈.§..#@..#.# %h[=#§.⌠).)..#...# #§≈..[#..#........g.##§≈.##........... .#####.###........ ..#) #......... .... #......... ..... #......... ##... ..........%h%hH/1.5 _%h+%hh%hB......#....≈##.. ....#.##....≈##...... #.....#####.≈###........... #.....# ##..≈####...o.ogo ####..###...≈#.##..y.o.g....... ...##≈...##.....#####..#.o##....#≈..##....#### ##g..... %ht#≈.####......##........# #§§§§.##.@.#...o...g.... ##≈.§..#...#.# #§.⌠).)..#...# #§≈..[#..#.g.##§≈.##..... .#####.###........ ...... #) #......... ..... %h .. #......... ... ... # #. %hQ%h7(2.1%h"%hy%%h..⌠[≈#..P.#....≈##....... ...#.##....≈##..... .....#####.≈###............ .....# ##..≈####...o.ogo ###..###...≈#.##..y.o.g....... ...##≈...##.....#####..#.o##%hln....#≈..##....#### ##g..... #≈.####...@..##........# #§§§§.##...#.......g.... ##≈.§..#...#...........# #§.⌠).)..##...........##§≈..[#..#........g.##§≈.##.........o. .o   orc (summoned, wandering)#####.##.. ..#) #. ...... #. ....%h%hh≈.7%hO %hQ5%hV \⌠[≈#.P.#....≈##.#.##....≈##.#####.≈###.# ##..≈####...o.ogo...... ..###...≈#.##..y.o.g.  ...##≈...##.....#####..#.o##  ....#≈..##....#### ##g..... %h- #≈.####....@.##.# #§§§§.##...#.g.... ##≈.§..#...#..# #§.⌠).)..##...........##§≈§.[#..#........g.§##≈≈.##........... .o   orc (summoned, wandering)#####.###.......o .#) #......... ... #. .....%h˞ `.3.3%h %h %h#....≈#. .#.#.#####.≈## ##..≈#%hTo.ogo #..###...≈#.##..y.o.g....... ...##≈...##.....#####..#.o## ....#≈..##....#### ##......  #≈.####......##........#%hg #§§§§.##...#@........... ##≈.§..#...#....# §.⌠).)..##.# #§≈..[#..#.....§§##≈≈.##......%h###.###.......o.. #) #...?.. #... ... #. #%h%h6Q.o%h&9%h%h1 _Found a scroll of identify.%h#.#.#####.≈## ##..≈#o.ogo...... ###...≈#.##..y.o.g....... ..##≈...##.....#####..#.o## %h.≈..##....#### ##......  #≈.####......##........##§§§§.##...#.... ##≈.§..#...#.# §.⌠).)..##.# #§≈..[#..#.....§§P##≈≈.##.....###.###.o. #) #..?... #.. ... #.#....y#... .. $%h%h(4.5%h%hl 2.#....≈##..♣P .##....≈##.. .#####.≈###................ .# ##..≈####...o.ogo ###...≈#.##..y.o.g....... ##≈...##.....#####..#..## ..#≈..##....#### ## #≈.####......### #§§§§.##...#. ##≈.§..#...#.%hm # #§.⌠).)..## #§≈..[#..#§§P##≈≈.##.....§#####.###o.##) #.?.... #............ #. #....y%ho %h, Q.o%h (5.1%hߌ %h %hrx#..⌠[≈#..P...$P.. #....≈##..♣P ##....≈##.. #####.≈###................ # ##..≈####...o.ogo...... ###...≈#.##..y.o.g....... ##≈...##.....#####..#..## .#≈..##....#######  #≈.####......###  #§§§§.##...#.  ##≈.§..#...#.# #§.⌠).)..###§≈..[#..#%h{e§§P##≈≈.##.....§...#####.###o##) #.?.... #.........%h |%h>Q.o%hŃ&7%h3%h%hs J%h %h⌠[≈#.P...$P.. ....≈##.............♣P. ....≈##....... .≈###......  ##..≈####...o.og....... ...≈#.##..y.o.g....... ≈...##.....#####..#..## #≈..##....#######......# #≈.####......##.# #§§§§.##...#. ##≈.§..#...#.#  #§.⌠).)..##.#  #§≈..[#..#.§§P.##≈≈.##..§.#####.###.o.#.##) #.?... #. .6.3%h '≈≈#.)..$.♣P...♣.P ⌠[≈#............P...$P.. ...≈##...........♣P. ....≈##.......... ###.≈###......................%h# Z≈####...o.......... #...≈#.##..y.o.)........ ≈..#####..#..## ≈..##....######## ≈.####......### §§§§.##...#.. #≈.§..#...#.# #§.⌠).)..## #§≈..[#..#§§P ##≈≈.##..........§....  #####.###.o#.###) #.?....%h* %hF8 Po)o.%hw9 /==9%hwA 8P%hE % _The orc shouts!%hM≈≈##.).)....$♣P...... ..≈...g.....)..$.♣P...♣.P .⌠[≈#......P...$P.≈##......♣P ....≈##.......#.≈###............... #%h#..≈####............ #...≈#.##......).........##.....#..##.##....####### ≈.####......##.# §§§§.##...#.............#..#.g   boggart (wandering)#..#..............%hy%hŸ.Po   orc (summoned)%h1--7.5%hJ♣P%h%h_#####......##..<...#....P)♣..... #.≈≈##.).)..g..........$♣P...... ...≈≈#)..$.♣P...♣.P⌠[≈P...$P..♣P. #....≈..##.≈###.............  ##..≈####....... ##...≈#.##......@........ #≈...##.....#####..#..## #≈..#######......# #≈.####......##..#§§§§.##...#............. ##≈.§..#...#...........##g   boggart (wandering)  #§.⌠).)..##.....#  #§≈..[#..#..........§P...≈≈.##..o§....o   orc (summoned)o.--8.1 _You see here a +0 sling.%h .≈≈##.).)..g..........$♣P...... ..≈≈#.............)..$.♣P...♣.P ⌠[≈#.....P...$P.. .≈#....♣P. .. ##.≈#%hh u ..≈####...... #...≈#.##......) ≈...##.....#####@.#..## ≈..##....#######......# ≈.##..##........# §§§§.##...#......%h f.≈.§..#...#...........##§.⌠).)..##...........# o   orc (summoned) %hL J#§≈..[#..#.........o......§§P.... ##≈≈.##..................###.###.#.##%h ?♣P%h -7 _%hZ/ T♣P%h2 %h #####......##..<...#....P)♣..... #.≈≈##.).).....$♣P...... ...≈≈#)..$.♣P...♣.P⌠[≈P...$P..♣P. #....≈..##.≈###.............  ##..≈####....... ##...≈#.##......@........ #≈...##.....#####..#..## #≈..#######......# #≈.####......##..#§§§§.##...#............. ##≈.§..#...#...........##  #§.⌠).)..##...........#  #§≈..[#..#.........o§P...≈≈.##..§....%h%hho.9.3%h<%h&N _You see here a +0 sling.%h\ ~....#..#.....##.>...#............ )#####......##..<...#....P)♣..... ##.≈≈##.).).....$♣P...... #...≈≈#)..$.♣P...♣.P⌠[≈P...$P..♣P.....≈.. #####.≈###............. # ##..≈####...... #%h^ ##...≈#.##......)........ ##≈...##.....#####..#..## .#≈..##....#######......#  #≈.####......##........#  #§§§§.##...#.............#≈.§..#...#...........## #§.⌠).)..##.......o...#  #§≈..[#..#§P%hc %hx no.9 _%h %h %h$#####...###.> .....#..#.....##.>...#...... .)#####......##..<...#....P)♣ .##.≈≈##.).).....$♣P..... .#...≈≈#)..$.♣P...♣ ....⌠[≈P...$ %h.♣P .##....≈. .#####.≈###........ .# ##..≈####....... .###...≈#.##......)........#≈...##.....#####..#..## ..#≈..##....#######.# #≈.####......##........# #§§§§.##...#.......#≈.§..#...#.o.## #§.⌠).)..###%hy%hD)20.5%h%h) +### #....†####.e....########...###.g..#....>%hB* N....#..#.....##.>...#....... .)#####......##..<...#....P)♣#.≈≈##.).)....$♣P.... .#...≈%h* e)..$.♣P...♣ ....⌠[≈#.P...$P.....≈##.♣P....≈##.####.≈###.......%h, ...... ##..≈####.......#...≈#.##......)........ .##≈...##.....#####..#..# ..#≈..##....#######.g   boggart (wandering)≈.####......##........#§§§§.##........##≈.§..#...o...##%h. %h/ %h1C .ggo   orc (summoned)o%hC 0.%h=D (1.1%hBS %hU %hH  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h$%hɡn>g.%h0----==2.1 (1.0Touch %h%hS3 _Your hands begin to glow red.%hV## ####..........#.##.<...K.# ### #....†###...#..#.e....##%h ######...###....#....>....#..#.....##.>...#....... .)#####......##..g...#....P)♣#.≈≈##.).)....$♣P.... .#...≈)..$.♣P...♣ ....⌠[≈#.P...$P.....≈##.♣P....≈##.%h####.≈###............. ##..≈####.......#...≈#.##......)........ .##≈...##.....#####..#..# ..#≈..##....#######....o   orc (summoned)≈.####......##..o.....#§§§§.#..%h %h%h%h %h g%h <%h^ g%h" Wg 2 boggarts (1 wandering)%h o%h .%hQ %h9 --%h 7 (0.6%h( %h+ %hg'"## #.###..##..y....K. .## ####..........#.##.<...K.# ### #....†###...#g.#.e....########...###....#....>....#..#.....##.>...#....... .)#####......##..<...#....P)♣%h(#.≈≈##.).).....g.......$♣P.... .#...≈)..$.♣P...♣ ....⌠[≈#.P...$P.....≈##.♣P....≈##.####.≈###............. ##..≈####.......#...≈#.##......)........ .##≈...##.....#####..#..# ..#≈..##....#######o....≈.####......###%htDyoooo   orc priest (summoned)o   orc wizard (summoned)oo 2 orcs (summoned)%hRE2===3.3%h"R%hXk _The boggart gestures wildly while chanting.%hz ##..........####..........#. # #.......##..y....K.# ## ####..........#.##.<...K.# ### #....†###...#g.#.e....########...###....#....>...#..#.....##.>...#........ )#####......##..<...#....P)♣ ##.≈≈##.).)....og.......$♣P..... #...≈≈#....)..$.♣P...♣.P ...⌠[≈#..ooP...$P.. #....≈##..♣P ##....≈##.. #####.≈###................ # ##..≈####........ ###...≈#.##......)........ ##≈...[%h740m#####..#..## .#≈..##....#######o.....#    orc%h0.go.o 2 orcs (summoned)%h00---9%hiA%hC%hj 8  The boggart shouts!%h  %h  You hit the boggart but do no damage. The boggart completely misses you.The orc completely misses you. The orc priest completely misses you.%hd %h .ggo.%h` T----===4.6 (0.7%h; %hW  %h# I_The orc wizard barely misses you.%hN%h .gYou barely miss the orc priest. The boggart closely misses you.The orc priest completely misses you. The orc misses you.%hA1--5.3%h$%hzKW _The orc wizard barely misses you.%hm  You hit the orc priest but do no damage.%h!E  The orc priest appears confused.%h\4.oggo.oed, confused)--9 (0.6%hj@%h > _The boggart hits you but does no damage.%h a %ha  You barely miss the boggart. The orc completely misses you.%hl q.oo.%hm V1=6.5%h+ q _The orc wizard completely misses you.%he## #.###...........##..y....K .## #%hZ.....#.##.<...K.# ..### #....†###...#..#.e....##. .%h[ 9...######...###....#....>.......#..#.....##.>...#... .)#####......##..<...#....P)♣ %h .##.≈≈##.).).....gg......$♣P .#...≈≈#.......o.....)..$.♣P...♣ ....⌠[≈#%h) ..@oo.......P...$P. .#....≈##..%h ......♣P .##....≈##.. .#####.≈###o %hm .# ##..≈####......... .###...≈#.##......). .##≈...##.....#####..#..## ..#≈%hR .#######......#  #≈.####......##..#%h7%hVAi  The boggart casts a spell.%hRRjg.§g%hR(7.1%hp? _The boggart blinks!%hb  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hYB  Your hands begin to glow red.%hb\P  The orc wizard hits you but does no damage.%hm\  The boggart misses you.%hfyy.y.go...)yo@o.yyo.yyyyyy 6 killer bees (summoned)opriested, confused)o   orc wizard (summoned)(…)%hq18---=8.1 (1.0Touch %hC%hk _The boggart gestures wildly while chanting.%h +  You closely miss the boggart.  The orc dissolves into shadows!  The boggart closely misses you. The orc hits you with a +0 flail...gy..y.y..y..@oy..yo..%h? 4----8 (0.7 _The orc wizard hits you with a +0 dagger.%h%h%h%h.%hW%h%h*m  You hit the orc priest but do no damage.%h"  The boggart closely misses you. The orc barely misses you.%hv3.y.gy.y)y.o.%h4o5=---9.4 (0.6%h?B%hpE[ _The orc wizard completely misses you.%h=^ ..## ##.##.<...K.# ...### #....†###...#..#.e....##...######...###....#....>.......#..#.....##.>...#...)#####......##..<...#....P)♣ ..##.≈≈##.).)....y.gy.....$♣P ..#...≈≈#........goy.y)..$.♣P...♣ .....⌠[≈#..oy.y.....P...$P#....≈##.....o@...............♣ #.##....≈##...... ..#####.≈###.# ##..≈####...... .###...≈#.##......).... ..##≈...##..%hT` ...#####..#..## ...#≈.#######......#  #≈.####......##........# #§§§§.##...#.....%ha %hs y.yg.y.o...g.oyy.y6=-30.0%h{ %h~ %h\..### #....†###...#..#.e......######...###....#....>.......#..#.....##.>...#...%hy2)#####......##........#..#.....##.>...#....)#####......##..<P)♣%h##.≈≈##.).).....y.......$♣P....≈≈#.......y..g..)..$....⌠[go.........P...$%h#....≈##.....oyo..... .#.##....≈##......yy..#####.≈###...@.. ##..≈####......%h #..###...≈#.##......) ...##≈...##.....#####..#..## .#≈..##....#######......  #≈.####......##....§§§§.##...#.............#≈.§..#..## #§.⌠).)..# %h%hB%hd  The boggart mumbles some strange words.The boggart gestures wildly while chanting.%he%hT......§ygoy..yoy.yy.T   troll (summoned)g   boggartyyyyyy 6 killer bees (summoned)opriest, confused)7===1.2%h%h) _The boggart blinks!%hy ..#..#.....##.>...#...)#####......##..<...#....P)♣ %hP#...##.≈≈##.).)..T..........$♣P #...#...≈≈#..........§..)..$.♣P....⌠[≈#ygoy........#....≈##.....o.......#.##....≈##....yoy...#####.≈###....yy.# ##..≈####.@.... ##..###...≈#.##......).  ...##≈...##.....#####..#..##  ....#≈..##....#######......# #≈.####......##........# #§§§§.##...#............. ##≈.§..#...### #§.⌠).)..##. #§≈..[#.......§%h+%h,%hc,%hd  The killer bee attacks as it pursues you!%hQ,%h\ o....ygoy.o.y.y.yy8=--8%h,%h}[ _The killer bee completely misses you.%h)#####..<...#....P)♣ .#...##.≈≈##.).)..T..........$♣P .#...#...≈≈#..........§..)..$.♣P ........⌠[≈#.....o............#....≈##....ygoy.#.##....≈##.....o...#####.≈###..y.y.# ##..≈####..yy.. ###..###...≈#.##@.....).  ...##≈...##.....#####..#..## ....#≈..##....#######......# #≈.####......##..# #§§§§.##...#..... ##≈.§..#...### #§.⌠).)..##. #§≈..[#..[34%hm..... ##≈≈.##...  The killer bee attacks as it pursues you!.T.og.y.o..yoy...yy9=--2.4%h%hhC _The killer bee stings you but does no damage.%hv$#...##.≈≈##.).).............$♣P ..#...#...≈≈#......T...§..)..$.♣P .........⌠[≈#..................#....≈##....og.y.%hv#.##....≈##..y.o. #.....#####.≈###...yo #.....# ##..≈####y..... ####..###...≈#.##.yy...).  ...##≈...##..@..#####..#..## ....#≈.#######......#%h&y #≈.####......##..# #§§§§.##...#..... ##≈.§..#...### #§.⌠).)..##. #§≈..[#..#.... ##≈≈.##... #####.###%hQ|%h}%hK~%h %h%h%htN  The killer bee attacks as it pursues you!%h%h .....goyy..y..yyThe killer bee misses you.%hK9=%h`!3.0%hq%h(C _The killer bee stings you but does no damage.%hD  You hit the killer bee but do no damage..To....go..yoyyy, 1 confus…)7 (0.7 _The killer bee appears confused. The killer bee closely misses you. x2%hq ...≈≈#....)..$........⌠[T.....P.#....≈##...o...#.##....≈##... #.....#####.≈###.go ##..≈####yyo... ###..###...≈#.##yy....)  ...##≈...##...yy#####..#..## .#≈..##...@###.... #≈.####......##..§§§§.##...#.......#≈.§..#...#.....## #§.⌠).)..##.....#≈..[#..#.........#≈≈.##......... #####.### #) #.?%h% ..To..ooyyy.yyyyyy 6 killer bees (summoned, 1 confus…)o   orc priest (summoned, confused)owizard) %h) &4.3 (0.6%h+: %h@  %h0A %h9B P_The killer bee completely misses you. x2%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hhl%hm%hn%h/o%heq%hq%hr%h=%hӈ%hj%hW  Your hands begin to glow red. The killer bee misses you. x2%h6 g.Tgo.oyygg 2 boggartsyyyyy 6 killer bees (summoned, 1 confused)opriest, confused)  The killer bee closely misses you.%h6---=5.3 (1.0Touch %h\%h>C _The orc priest hits the troll with a +0 club.%hE.......⌠[g.........P.#....≈##....#.##....≈##..oT..... #.....#####.≈###........ ##..≈####go..... ###..###...≈#.##yyo...)  ...##≈...##..yyy#####..#..## .#≈..##..y.#######...... #≈.####..@...##..§§§§.##...#.......#≈.§..#...#..## #§.⌠).)..##.... ≈..[#..#.........#≈≈.##......... #####.###......   boggart #) #.?5..... %h4%h5.%h7g%h8y%hh<yy%h%=%hRO=-9 (0.6%hZn _The killer bee closely misses you.%h8 Z#....≈##..#.##....≈##..oT.... #.....#####.≈###...... ##..≈####.o.. ###..###...≈#.##ygo...)  ...##≈...##..yyy#####..#..## .#≈..##..yy#######...... #≈.####......##..§§§§.##.@.#.....#≈.§..#...#.....## #§.⌠).)..##..... ≈..[#..#.........#≈≈.##... #####.### #) #.?yyyyy 5 killer bees (summoned, 1 confused)..... o   orc priest (summoned,.%h;  #. o   orc (summoned)%h< %hf? B%hA %hA %hB %hC %h\S Q.oToog..yyyyo   orc wizard (summoned)(…)%hU B-6.5%hj  _The killer bee misses the killer bee. The killer bee misses you.%hm  You hit the killer bee but do no damage.%h,%h.  The killer bee appears confused.  The killer bee barely misses the killer bee.%h%h0%h%h<R  The killer bee stings you but does no damage.%h%h.%h3 ST.oo%h .yy.y@yy2%h)7.1%h%h, %h-%h.7_The killer bee completely misses you.%hb/%hj#.##....≈##...o #.....#####.≈###.... ##..≈####T. ###..###...≈#.##og....)  ...##≈...##..oyy#####..#..## .#≈..##....#######...... #≈.####.yy...##..§§§§.##y.y#.....#≈.§..#.@.## #≈.⌠).)..# ≈≈..[#..#....#≈≈.##... #####.### #) #.?..... . #. owizarded)#... . # o   orc (summoned)%hm%hn%hA~y..yyy  The killer bee stings you but does no damage. %h~;_The killer bee completely misses you.stings the orc wizard.  The killer bee attacks as it pursues you!  The killer bee misses you. The killer bee stings you.  You are poisoned.%h6=--7=--7Pois %h%h[w _The killer bee poisons you! The killer bee completely misses you.%h2n##.....#####.≈###..  #.....# ##..≈####T.  ####..###...≈#.##og....).  ...##≈...##..oyy#####..#..## ....#≈..##...y#######......# #≈.####......##..# #≈÷[..##yyy#..... ##≈....#...### #≈.⌠).)@.##. #≈≈..[#..... ##≈≈.##.... #####.###... #) #.........? .. #............ ... #...... ##... ..........  #....#%hur#.##.....   You feel sick. The killer bee barely misses itself.%h? oo..yyThe killer bee stings the killer bee.  The killer bee closely misses the killer bee.5---8.3%hڄ3 _The killer bee stings itself.%hW ##.....#####.≈### #.....# ##..≈####T.  ####..###...≈#.##og....) ...##≈...##..oyy#####..#..## ....#≈..##...y#######......# #≈.####......##.#%hj  #≈÷[..##y..# ##≈....#yy.#. #≈.⌠).@..##.# #≈≈..[#..# ##≈≈.##..... #####.###.... #) #...? .. #.... %hHi ... #..... g   boggart #... ..........yyyyy 5 killer bees (summoned, 2 confused) #....##.##.....o   orc wizard (summoned)(…)%hv .y§You feel sick.%hf4--9%h%h _The killer bee closely misses the orc wizard.Things that are here: _a +0 orcbow; an orc skeleton%hfS ##.....#####.≈### #.....# ##..≈####T ####..###...≈#.##og....) ...##≈...##..oyy#####..#.. ....#≈..##...y#######...... #≈.####......##. #≈÷[..##...# ##≈....#yy.#. #≈.⌠)@)y.##. #≈§..[#..# ##≈≈.##..... #####.###%hag #) #...? .. #.... yyy 3 killer bees (summoned) ... #..... #... . #....##.##.....%hh%hj,%h%r§.y.yy 4 killer bees (summoned, 1 confused)%hVsg5=9.5 _%hy%h}{%h9} M##.##....≈##...o#.....#####.≈###.%h'~ b #.....# ##..≈####T.....####..###...≈#.##og....)..... ...##≈...##..oyy#####..#....#§..##....####### #≈.####...y..##%h~  #≈÷[..##...###≈..@.#y..#%h  #≈.⌠).yy.## #≈§..[#..#.≈≈.##..#####.###.%h  #) #?.. 2 killer bees (summoned) .. #%h6 .. ... #... #... ..........%h   You feel sick.  The killer bee attacks as it pursues you!%h %h A§y#.%h ?y).%h M==40.1%hȲ %h Z _The killer bee barely misses you. x2%hD.........##.##....≈##...o#.....#####.≈###. #.....# ##..≈####T.....####..###...≈#.##og....).. ...##≈...##..oyy#####..#....#§..##....####### #§.####...y..## #≈÷[@.##...###≈...y#...# #≈.⌠)y)..## #≈§..[#..#.≈≈.##..#####.###. #) #? .. #. ... #...  You feel sick.  The killer bee attacks as it pursues you!yy..yy 3 killer bees (summoned)4-7%hu%hX _The killer bee closely misses you.%h r ##.#....≈## ###....#.##....≈##...o ##.....#####.≈### #.....# ##..≈####T ####..###...≈#.##og....) ...##§§..##..oyy#####..# ....#§§.##....# #§.####...y..## #≈÷@.y##...# ##≈..y.#...# #≈.⌠).y..## #≈§..[#..# ##≈≈.##. #####.### #) #.? .. # ... #%h` %h N  The killer bee attacks as it pursues you!%hu  The killer bee stings you but does no damage.  The killer bee attacks as it pursues you!%h  #§y.y.y)%h 0=---1.3%h %h2 _The killer bee stings you.  Things that are here: _a +0 chain mail; a +0 leather armour%hR ....⌠[≈g........##....##.##....≈##...o#.....#####.≈###. #.....# ##..≈####T.....####..###...≈#.##og....).. ...##§§§.##..oyy#####....#§§.##....####### #§@####...y..## #≈÷[y.##...###≈.y..#...# #≈.⌠)y)..## #≈§..[#..#≈≈.##..#####.###. #) # .. #  You feel sick.  The killer bee attacks as it pursues you!##.#....§y.y[%hmkR39;49m.yy 4 killer bees (summoned, 1 confused)39=--9 _The killer bee closely misses you.%h9  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h H Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%2  b - Tukima's DanceHexes1%3  c + Confusing TouchHexes%h 1% 3 d - Mephitic CloudConjuration/Alchemy/Air 3%3  e - HailstormConjuration/Ice3%3 Select a spell to cast[!]/[I] toggle spell headers%h<%hE%hQ2 #............⌠[≈#........g.... Dalarin the Covert##........#....≈##............ Spriggan of Vehumet ****..%hR###....#.##....≈##...o....... Health: 39/49 ===================-----##.....#####.≈###.......... Magic: 17/23 =================-------#.....# ##..≈####T........ AC: 5Str: 12####..###...≈#.##og....).. EV: 21Int: 18...##§§§.##..oyy#####.. SH: 0Dex: 17....#§§§##....#######.. XL: 10 Next: 99% Place: Dungeon:9#§@####...y..##.... Noise: =--------  Time: 7841.9 (0.0)#≈÷yy.##...#....... k) +5 dagger (venom)%hGS##≈..y.#...#....... Throw: 11 darts (curare)#≈.⌠).)..##....... Pois %hS#≈§..[#y.#........##≈≈.##........... yyyy 4 killer bees (summoned, 1 confused)#####.###........#) #.........%h'T.. #......... _a +0 chain mail; a +0 leather armourYou feel sick.  %hTGThe killer bee attacks as it pursues you! _The killer bee closely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h4U%hhs #............⌠[≈#........g.... Dalarin the Covert##........#....≈##............ Spriggan of Vehumet ****..###....#.##....≈##...o....... Health: 39/49 ===================-----##.....#####.≈###.......... Magic: 17/23 =================-------#.....# ##..≈####T........ AC: 5Str: 12####..###...≈#.##og....).. EV: 21Int: 18...##§§§.##..oyy#####.. SH: 0Dex: 17....#§§§##....#######.. XL: 10 Next: 99% Place: Dungeon:9#§@####...y..##.... Noise: =--------  Time: 7841.9 (0.0)#≈÷yy.##...#....... k) +5 dagger (venom)##[4%huq0m≈..y.#...#....... Throw: 11 darts (curare)#≈.⌠).)..##....... Pois #≈§..[#y.#........##≈≈.##........... yyyy 4 killer bees (summoned, 1 confused)#####.###........#) #........... #......... _a +0 chain mail; a +0 leather armourYou feel sick.  The killer bee attacks as it pursues you! _The killer bee closely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #............⌠[≈#........g.... Dalarin the Covert  ##........#....≈##............ Spriggan of Vehumet ****..  ###....#.##....≈##...o....... Health: 39/49 ===================----- ##.....#####.≈###.......... Magic: 14/23 ==============---------- #.....# ##..≈####T........ AC: 5Str: 12 ####..###...≈#.##og....).. EV: 21Int: 18 ...##§§§.##..oyy#####.. SH: 0Dex: 17 %h....#§§§##....#######.. XL: 10 Next: 99% Place: Dungeon:9 #§@####...y..##.... Noise: =--------  Time: 7841.9 (0.0) #**yy.##...#....... k) +5 dagger (venom) ##**.y.#...#....... Throw: 11 darts (curare) #**⌠).)..##....... Pois  #≈§..[#y.#........ ##≈≈.##........... yyyy 4 killer bees (summoned, 1 confused) #####.###........ #) #......... .. #.........The killer bee attacks as it pursues you! _The killer bee closely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous[40%hm; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%h≈*y********%hL@*yy≈.⌠≈§.%h6⌠)%h;<).%h @*yy*..********%h$ q*****≈≈%h@*yy*≈.⌠≈§.%hIt@*yy*.****%h **y**≈§%hظ #............⌠[≈#........g.... Dalarin the Covert##........#....≈##............ Spriggan of Vehumet ****..###....#.##....≈##...o....... Health: 39/49 ===================-----##.....#####.≈###.......... Magic: 14/23 ==============----------#.....# ##..≈####T........ AC: 5Str: 12####..###...≈#.##og....).. EV: 21Int: 18...##§§§.##..oyy#####.. SH: 0Dex: 17....#§§§##....#######.. XL: 10 Next: 99% Place: Dungeon:9#§@####...y..##.... Noise: =--------  Time: 7841.9 (0.0)####y.##...#....... k) +5 dagger (venom)####[40%hl"m.y.#...#....... Throw: 11 darts (curare)###⌠).)..##....... Pois #≈§..[#y.#........##≈≈.##........... yyyy 4 killer bees (summoned, 1 confused)#####.###........#) #........... #......... _The killer bee closely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!%h %hs  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the killer bee.%h%%h%hB| #.#.%hh§§#§.§...§§y§§y.§§⌠)y≈..[#.  %hoYou feel sick. The killer bee misses you. The killer bee closely misses you.%h40========2.9 (1%h3L _You hear an angry buzzing noise. %hL  Casting: Mephitic Cloud (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hB %hf1  Your hands begin to glow red. You feel sick.  The killer bee stings you but does no damage.  The killer bee is engulfed in noxious fumes.###..##.§.≈§≈.≈y.y22--==-----3Touch  _The killer bee appears confused. %h:  You hit the killer bee but do no damage.The killer bee appears confused. You feel sick.  You are no longer poisoned. %h ..☼yy.y⌠)yoy3o   orc wizard (summoned)  The killer bee is engulfed in noxious fumes. x2 %h$39=------4.6 (0.7 %hv _The killer bee appears confused. The killer bee closely misses you. x2 %h  You hit the killer bee. The killer bee is poisoned.  The killer bee is moderately wounded.The killer bee is engulfed in noxious fumes.  The killer bee appears confused.  The killer bee is engulfed in noxious fumes.o☼§⌠y.)y…)40-5.2 (0.6 %h _The killer bee appears confused. The killer bee misses you. %h23 :  You hit the killer bee. _The killer bee appears confused. The killer bee misses you.You hit the killer bee.  The killer bee is severely wounded.  The killer bee stings you.  You are poisoned.  The killer bee poisons you! The killer bee stings you.  You are more poisoned. %h= py§y)≈ %h> 34=====---9 (0.7Pois  %h K  %hqM 1 _The killer bee poisons you!%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hDT   Your hands begin to glow red.  You feel very sick.  The killer bee is engulfed in noxious fumes. x2  The killer bee appears confused. The killer bee completely misses you.  The killer bee is engulfed in noxious fumes. x2○yy.o☼y...☼☼§y§§§#%hqj 1----9/23 -----=6.9 (1.0Touch %hY} q _The killer bee appears confused. The killer bee misses you.%h- _The killer bee appears confused. The killer bee misses you.You hit the killer bee but do no damage.appears confused.  The killer bee is almost dead.  You feel very sick.  You kill the killer bee!%hj1  The killer bee's corpse dissolves into shadows!The killer bee is engulfed in noxious fumes.%h4y  The killer bee appears confused.  The killer bee is engulfed in noxious fumes.%h7%h:%hC§[o.y○y§§yy 3 killer bees (summoned, confused)#%hoD28----7.5 (0.6%h/O%hwQ6 _The killer bee appears confused.%h8_###....#...#...≈≈#.....)#..%hq9..⌠[≈#..g##........#....≈##......###....#.##....≈##...o%h:##.....#####.≈###...#.....# ##..≈####T.......####..###...≈#.##og....)....##≈...##..oyy#####..#....#≈.@##....#######%h:#≈.####...y..###○§[o.##...#.##yy...#...#.%h;#○y§).)..##§§§.[#..#   killer bee##§§.##....#####.###) #.%h;?%h? %h@a You feel sick.  The killer bee is engulfed in noxious fumes.%h$Iy  The killer bee appears confused.  The killer bee is engulfed in noxious fumes.%h[Ty°○%h]l----8.1%h6i%hn6 _The killer bee appears confused.%h&Q  You hit the killer bee. The killer bee is poisoned.  The killer bee is moderately wounded. yy 2 killer bees (summoned, confused, 1 …)You feel sick.710/23=--=7%hVT4 _The killer bee buzzes angrily.%hT  You strike the helpless killer bee from behind!  You perforate the killer bee like a sieve!!!  You kill the killer bee!%hWt  The killer bee's corpse dissolves into shadows!%hm≈y.°   killer bee (summoned, confused, very====9.4 (0.7%hY%h$ _You feel sick.%h|  You hit the killer bee.  You kill the killer bee!%ḣ %hOn The killer bee's corpse dissolves into shadows!%h%hpv.≈y§ )%h#6%hv-=---50.0 (0.6%h%h$ _You feel sick.%h+##.###.≈≈##.).).###....#...#...≈.....)....⌠[≈#.g##........#....≈##.....%h ###....#.##....≈##...o#####.≈###.......# ##..≈####T......####..###...≈#.##og....)...##≈.@.##..oyy#....#≈..##....#######.####...y..##≈§[o.###y§...#...#°y§).)..##§§§.[#..###§§.##...#####.###.%h(}  You feel sick.  The killer bee is engulfed in noxious fumes.%h2§oy°o   orc wizard (summoned)%h4k-----6%h=%hA6 _The killer bee appears confused.%hb ...#.......)#####......##..<...# ##.###.≈≈##.).).###....#...#...≈.....)....⌠[≈#.g##........#....≈##.....###....#.##....≈##...o#%hb ####.≈###.......# ##..≈####T......####..###.@.≈#.##og....)...##≈...##..oyy#....#≈..##....#######§o####...y..##≈y[o.###°§...#...#°y§).)..##%hc Q§§§.[#..###§§.##...%hRg g  You feel sick.  The killer bee is engulfed in noxious fumes.%hn %h| oy.§≈5=-1.2%h   The killer bee is engulfed in noxious fumes. _appears confused.  You feel sick.  The killer bee is engulfed in noxious fumes. _appears confused.%h5l} _The killer bee appears confused.  You feel sick.  is engulfed in noxious fumes. _The killer bee appears confused.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h)#...#.......)#####......##..<...# Dalarin the Covert ##.##...#...##.≈≈##.).).......... Spriggan of Vehumet ****..  ###....#...#...≈≈#.............) Health: 25/49 ============------------ %hR #............⌠[≈#........g..... Magic: 8/23========----------------  ##........#....≈##............. AC: 5Str: 12  ###....#.##....≈##...o........ EV: 21Int: 18 ##.....#####.≈###........... SH: 0Dex: 17 %h#.....# ##..≈####T......... XL: 10 Next: 99% Place: Dungeon:9 ####..###.@.≈#.##og....)... Noise: ---------  Time: 7851.2 (0.0) ...##≈.*.##..oyy#####..# k) +5 dagger (venom) ....#≈.o##....#######... Throw: 11 darts (curare)%h #y.####...y..##..... Pois  #≈§[o.##...#........ ##°§...#...#........ y   killer bee (summoned, confused) #≈y§).)..##........ o   orc wizard (summoned) #§§§.[#..#......... ##§§.##............Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, summoned, chance to affect: 55%)%h<#...#.......)#####......##..<...# Dalarin the Covert ##.##...#...##.≈≈##.).).......... Spriggan of Vehumet ****..%h@E###....#...#...≈≈#.............) Health: 25/49 ============------------#............⌠[≈#........g..... Magic: 8/23========----------------##........#....≈##............. AC: 5Str: 12###....#.##....≈##...o........ EV: 21Int: 18##.....#####.≈###........... SH: 0Dex: 17%hA#.....# ##..≈####T......... XL: 10 Next: 99% Place: Dungeon:9####..###.@.≈#.##og....)... Noise: ---------  Time: 7851.2 (0.0)...##≈...##..oyy#####..# k) +5 dagger (venom)....#≈.*##....#######... Throw: 11 darts (curare)#y.####...y..##..... Pois #≈§[o.##...#........##°§...#...#........ y   killer bee (summoned, confused)#≈y§).)..##........ o   orc wizard (summoned)#§§§.[#..#.........##§§.##............%hD"Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, summoned, chance to affect: 55%)%h %hfonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, summoned, chance to affect: 55%)  The orc wizard resists with significant effort.  You feel sick.o.§y≈=2.2 (1 _The killer bee is engulfed in noxious fumes. %h  You hit the orc wizard. The orc wizard is poisoned.  The orc wizard is moderately wounded.The killer bee is engulfed in noxious fumes. %hEy☼§ oned, very poisoned)≈ %h3=8 (0.6 %h %h6 _The killer bee appears confused.!%hv+ [...#...#..#>...#. ...#.......)#####......##..<...# #.##...#...##.≈≈##.).). ###....#...#...≈≈#.....)#....⌠[≈#..g##........#....≈##......###....#.##....≈##...o##.....#####.≈###...#.....# ##.@≈####T.......####..###...≈#.##og....).......##≈.o.##..oyy#####..#....#≈..##....########§y####...y..###≈☼[o.##...#.##≈§...#...#.#§y§).)..##≈§§.[#..#!%hG   You feel sick.  The orc wizard attacks as it pursues you!!%hFZ o.y.≈The orc wizard completely misses you.3.4!%h,_ L _You hear an angry buzzing noise."%h=#...#.<######...###....#.#....#..#.....##.> ...#.......)#####......##..<...# #.##...#...##.≈≈##.).). ###....#...#...≈.....)......⌠[≈#.g##........#....≈##.....###....#.##....≈##...o#####@≈###.......# ##..≈####T......####..###..o≈#.##og....)...##≈..y##..oyy#....#≈..##....#######§.####...y..##≈☼[o.###≈§...#...y§).)..## o.○The orc wizard attacks as it pursues you!6=4.0"%hn _The orc wizard closely misses you.#%h  You hit the orc wizard.  The orc wizard looks as sick as possible!  The orc wizard is heavily wounded.#%h Uy.extremely poiso…)#%h 5=9=7 (0.7#%h| #%h $ _You feel sick.$%hH #.....### #....†###...# ##...#.<#####...###. #...##..........#..#.....##.>...#..#.......)#####......##..<...#.##...#...##.≈≈##.).).##....#...#...≈≈#......) ......⌠[≈g........#....#$%h_#.##..@.≈##...o#.....#####.≈###. #.....# ##.o≈####T.....####..###...≈#.##og....).. ...##≈.y.##..oyy#####..#....#≈..##....#######o   orc wizardextremely poiso…) #§.####...y..## #≈○[o.##...##≈§...#...#$%h,$%h0 o..yy   killer beeconfused)o   orc wizard (summoned, extremely poiso…)÷  You feel sick.  The orc wizard attacks as it pursues you!5.3 (0.6$%hQ9W _The orc wizard barely misses you.%%h%WThe orc wizard attacks as it pursues you! _The orc wizard barely misses you.You hit the orc wizard.  The orc wizard is almost dead.  You kill the orc wizard!%%h'%%h(%%h>`.y.%%h>Q6=6.0 (0.7%%hF%%hHe _The orc wizard's corpse dissolves into shadows!&%h.+#...#.<&%h0N.######...###....#. ...##.....#.....##.> ...#.......)#####......##..<...#.##...#...##.≈≈##.).)...........#....#...#...≈≈#.....)............⌠[≈#.g......#..#....≈#.#....#.##...o .#####@≈###.........# ##.y≈####T####..###...≈#.##og....)&%hK2 ...##§...##..oyy#####..#....#≈..##....#######.... #≈T####...y..##...T   troll (summoned, wandering)#≈÷[o.##...#....y   killer bee (summoned, confused)##≈§...#...#.≈y§).)..##.&%h33  You feel sick.&%h>H.y&%hl@S5=-&%h9A6 (0.6&%h]G&%hI[ _You are no longer poisoned.&%h'e ...##...#..#.....##.>...#.)#####......##..< #.##...#...##.≈≈##.).).......... ###....#...#...≈≈#....)  #............⌠[g.....#..#....≈##. ###....#.##....≈##...o ##.....#####.≈###...  ##.@y####T###..###...≈#.##og....) ...##§...##..oyy#####..#.#≈..##....##. #≈T####...y..##..÷[o.##...#...#≈§... #≈y§).)..#§§.[#..#.&%h v &%hz v≈yT.)&%hQ} §§6=-7.2&%h &%h '%h m  You hit the killer bee but do no damage.'%hՙ .y§§, very …)#'%hv i7==9 (0.7'%hN '%hز l _The killer bee is poisoned. The killer bee misses you.(%hr  You puncture the killer bee!  The killer bee looks as sick as possible!(%h(%h (%h*y≈≈.T§o(%h extreo   orc (summoned, wandering)(%h^8==8.6(%hY(%hb _The killer bee is heavily wounded.)%h09The killer bee is heavily wounded.The orc shouts!  You hit the killer bee.  The killer bee is almost dead.You hear a shout!  You kill the killer bee!)%h1)%h7)%h8)%hi9)%hG'≈T.oyy  )o))%h!I0=9.3)%hP)%h{Re _The killer bee's corpse dissolves into shadows!*%h#...#.<######...###....#.#....#..#.....##.> ...#.......)#####......##..<...# #.##...#...##.≈≈##.).). ###....#...#...≈.....)......⌠[≈#.g##........#....≈##.....###....#.##....≈##...o#####@≈###.......# ##..≈####T......####..###..T≈#.##og....)...##≈...##..oyy#*%h)e....#≈o.##....#######§y####...y..##≈§[o.###§§...#...§y§).)..##*%hPy.÷*%hD9=10/23=---9 (0.6*%h*%h_  #.....### #....†###...# ##...#.<#####...###. #...##..........#..#.....##.>...#..#.......)#####......##..<...#.##...#...##.≈≈##.).).##....#...#...≈≈#......) ......⌠[≈g........#....##.##..@.≈##...o#.....#####.≈###. #.....# ##..≈####T.....####..###..T≈#.##og....).. ...##≈...##..oyy#####..#....#≈oy##....####### #§.####...y..## #≈÷[o.##...##§§...#...#*%h *%h *%h .y.y   killer bee (summoned)*%h t30=---60.5*%h *%h +%hC  #.### #....†###...#  ##...#.<.######...###....#  #...##....#..#.....##.>...  #...#.......)#####......##..<...  ##.##...#...##.≈≈##.).) ###....#...#...≈≈#. #............⌠[≈#.g ##.#....≈## ###....#.##.@..≈##...o ##.....#####.≈### #.....# ##..≈####T ####..###...≈#.##og....) ...##≈..y##..oyy#####.. ....#≈o.##....#..  #§.####...y..##....  #≈÷[o.##...# [3+%h 7m ##§§...#...# +%h TT   troll (summoned)+%hп (1.1+%h ,%h}l[ #.### #....†###... ##...#.<.......######...###.... #...##..........#..#.....##.> #...#.......)#####......##..< ##.##...#...##.≈≈##.).) ###....#...#...≈≈#,%hm #......⌠[≈#.g ##.#....≈## ###....#.##@...≈##...o ##.....#####T≈### #.....# ##..≈####T ####..###...≈#.##og....),%hqf ...##≈..y##..oyy##### ....#≈o.##....# #§.####...y..## #≈÷[o.##...# ##§§...#...#,%h;,%h\1=7,%h,%hM,%hi%  # ####......   #...........### #....†###   ##...#.<..#####...###.   #...##..........#..#.....##.>   #...#.......)#####......##..< ,%h'   ##.##...#...##.≈≈##.).)   ###....#...#...≈≈#.   #............⌠[≈g  .........   ##.##....≈##...o  #.....#####T≈###.   #.....# ##..≈####T.....  ####..###...≈#.##og....)   ...##≈..y##..oyy#####  ....#≈o.##....#######   #§.####...y..##   #≈÷[o.##...#,%hW) ,%h- ,%h: T.yy   killer bee (summoned),%h; f2==2.3,%hA ,%hqC -%hH  ##..## #.###  #.......## ####......   #...........### #....†###   ##...#.<.......######...###.   #...##..........#..#.....##.>  #...#.......)#####......##..<  ##.##...#...##.≈≈##.).)  ###....#...#...≈≈#.   #.........@..⌠[≈#g  ........#....   ###....#.##..T.≈##...o  ##.....#####.y###.   #.....# ##-%h"L..≈####T.....  ####..###...≈#.##og....   ...##≈..y##..oyy  ....#≈o.##....######   #§.####...y..##-%hYM-%hO-%hbE≈-%h?c&9-%h1p-%hs.%hj  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%h)  Okay, then. _1%hy  #..#....##...  ##..##.....## #.### #.## ####......  #...........### #....†###  ##...#.<.......######...###.  #...##..........#..#.....##.  #...#.......)#####......##  ##.##...#...##.≈≈##.).)  ###....#..@#...≈≈#.  ....⌠[≈#g ........#....  ###....#.##..T.≈##...o #.....#####.≈###.  #.....# ##..≈####T ####..###...≈#.##og...  ...##≈..y##..oyy ....#≈o.##....#####[39;41%h"9m1%h1%hT.yy   killer bee (summoned)1%he3=3.5 _1%h1%hf2%h2%h2%ho 2%h2%h cM#......# #....# #..#....### ##....#..##.....## #.####...### ####....... #...........### #....†####...#.<.######...###....#..#.....##...#.......)#####......####.###.≈≈##.).)###....#...#...≈≈#.......⌠[≈#.g 2%h h  ##........#..T.≈##...........#y # ...# 2%hѪ >4.12%h 3%hX  #...>..# #....#  ##......# #....#  #..#....##...  ##..## #.### # ####......  #.....3%h### #....†##  ##...#.<.######...###  #...##..........#..#.....##  #...#.....@.)#####......##3%hh:  ##.##...#...##.≈≈##.).)  ###....#...#...≈≈#.  #............⌠[≈  ##........#..T.  ###....#.##....≈##...o 3%ha#.....#####y≈###.  #.....# ##..≈####T ####..###...≈#.##og..3%h13%h:T4=73%hT3%hi3%hgA   #...#### ##...  #...>..# #....#  ##......# #....#  #..#....##...  ##..## #.### #3%hC  ####.....  #.....### #....†  ##...#.<#####  #...##...@......#..#.....#  #...#.......)#####......##  ##.##...#...##.≈≈##.).)  ###....#...#...≈≈#3%h]G   #............⌠[≈  ##........#..T.  ###....#.##....≈##...o ##.....#####y≈###.  #.....# ##..≈####T3%hU 3%hV 35=1=5.33%h^ 3%h)a 3%h7  #...  ##  #...#### ##...3%h7  #...>..# #....#  ##......# #....#  #..#....##...  ##..## #.### # ####....  #.....3%h_8{### #....†  ##...#.<#####  #...##..........#..#.....  #...#.......)#####......#  ##.##...#...##.≈≈##.).)3%h/9  ###....#...#...≈≈#  #............⌠[≈ ........#..T.  ###....#.##....≈##...o #.....#####y≈###.3%h;3%hJyy   killer bee (summoned)93%h*P3%hR4%h7  #... ##  #...#### ##  #...>..# #....#  ##......# #....#  #..#....### ##  ##..##.....## #.###  #...#.## ####4%h94  #.### #....  ##...#..######...  #...##.#..#  #...#.)#####......  ##.##...#...##.≈≈##.).)  ###....#...#...≈≈#  #.........yT.⌠[≈#T   troll (summoned)  ##........#..T.≈##y   killer bee (summoned)  ###....#.##....≈##...  ##.....#####y≈###4%h;4%h<4%h(Fy..y   killer bee (summoned)4%h Gb6=6.54%hCN4%hRa _There is a stone staircase leading up here.6%h46%h·X6%h>$y.TT   troll (summoned)y   killer bee (summoned)6%hx7=7.5 (1.0 _6%hp{...#............#  ...#)...........#  ...#............#  ...#######......#  .........#......#  .........'......#  ###......#########  ..#........#  8 ..#.............@#  ..#..............#  ..#..............#  ..#..............#  ..#......#########  ..#......#   ..#......#    ..#(.....#    ###......#   6%hL==6%h6%hޖ6%h96%h=6%hu&9.0 (2.56%hޠ6%hy 6%h~ 6%hX_You climb upwards. 6%hU_There is a stone staircase leading down here.7%h237%h7%h:407%hq=1=12=2=7%h47%h6a3=7%h947%h2=7%h7%ho7%hg5==7%h7%hd7%hU6=7%hy7%hp7%h{7=3=7%h 8=7%h^7%h_ _You start resting.7%h.78.0 (9.07%h%]9=9.0 (10.0)7%h7%h" _HP restored.7%h 7%h 37%h 7%h 7%h̪ =4==7%h B7%h 7%h 7%h O=7%h 7%hղ ,7%h 7%h, c5=7%h ,7%h 7%h= ,7%hI 7%h ,7%hϼ 7%h O=7%h 7%h 7%h M6=7%h 7%h ,7%h 7%h ,7%h 7%h 7%h ,7%h 7%h= O=7%h 7%h ,7%h 7%h M7=7%h 7%h. 7%h ,7%h B7%hZ 7%hI ,7%h 7%h O=7%hL a8=7%h: 7%hM 7%hQ ,7%h ,7%h 7%h ,7%h 7%hc 7%h O=7%h* 7%h ,7%h 7%h a9=7%h ,7%h9 7%h> B7%h 7%h ,7%hz e=7%h ,7%h% 7%hP 7%hp b20=7%h 7%h ,7%h,7%h7%h7%h7%h7%h7%hO=7%hs a1=7%hU 7%hq ,7%h} 7%h,7%h 7%h,7%h7%h7%hO=7%hO,7%h?7%h7%hZ2=7%h^,7%hd7%h7%h,7%h 7%h!,7%hT#7%hr$O=7%h,_ _You start resting.7%h(1.931.0 (527%hV2[3==2.0 (537%h67%h:% _Magic restored.x%h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? 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[..##...#...... ....#...#.g## .⌠).)..##.%h###. ≈..[#..#.....§§P....##........ ###.###.#.#### %h #[ #..?...... #..%h9#... #.#....y..#    boggart#......%h##..##$..#  #....##.###### #.)%h#..# ##. ..##.# ##.(.#%h,z  The boggart gestures wildly while chanting.%h2%h C.gg..§g 2 boggarts (1 wandering)%hC&9%hL%hO) _The boggart blinks!%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,B  Your hands begin to glow red.%h'/%h<o.g....gg%hI=5%h=0----==80.9 (1.0Touch %hI%hL) _The boggart shouts!%h .g5---1.6 (0.7%h %ht q _You hit the boggart but do no damage. The boggart hits you.%hs  You hit the boggart but do no damage..gyyyyyyyy 4 killer bees (summoned)6--====2.3%h.%hPk _The boggart gestures wildly while chanting.%h  ...yyyYou hit the boggart but do no damage. The boggart misses you.7==---9 (0.6 _The killer bee misses you.%hj %hk %hl %hl %hL .g.yYou barely miss the boggart. The killer bee completely misses you.%h T-------3.6 (0.7%hK %hԔ U _The boggart closely misses you.%h  You closely miss the boggart.%h.yg.y%he8=4.2 (0.6%hw%h C _The killer bee stings you but does no damage.%ho} g.yYou hit the boggart but do no damage. The boggart closely misses you.The killer bee misses you. The killer bee barely misses you.9=8 _The killer bee completely misses you.%hu.≈#.##). §..##....y#####..#..## .#######......# .###......##..#... ÷[..##...#...... ≈....#...#g...## %h@§.⌠).)..##ygy..###. ≈≈..[#...y.y......§§P.... #≈≈.##...@...§ #####.###%h&...#.###  #[ ?...... .. #.#. #%hR#....y#....##..##$.. #....##.##.......#### #.)..# ##. ..##%h.# ##.(.## #.# #..<.#%h%h%h %h  The killer bee barely misses you.The boggart mumbles some strange words.%h\%h .g§.yyy.yg1=5.4%hw)%h,) _The boggart blinks!%hal≈§..##....y#####..#..## .#######......# .# ≈.####......##..#... ≈÷[..##...#... #≈....#...### #§.⌠).)..##g§...###. #≈≈..[#..yyy.......§§P.... ##≈≈.##.....y..§  #####.###....#.## #[ ?....g......... .. #......#. ##....y#....##..##$.. #....##.##.......#### #.)..# ##. ..##.# ##.(.## # ..##.# #..<.# ... .#%h} #......  The killer bee attacks as it pursues you! ...yy.yThe killer bee barely misses you.The killer bee attacks as it pursues you!6.0%h %h%h5_The killer bee stings you but does no damage.%h##...≈#.##......)........ #≈§..##....y#####..#..## . #§..##....#######......# .# #≈.####......###...÷[..##...#.... ##≈....#...#...........##  #§.⌠).)..##......g....###.  #≈≈..[#..#......§P...≈≈.##..y§....#####.###y.....#.# #[ #?....g. .. #.......... ... #.....#....y..# #........##..##$....#   boggart#....##.##.#### #.)..#. ..#%h[33m#.# ##.(### ..##.# #..<.#  The killer bee barely misses you. The killer bee closely misses you.The killer bee attacks as it pursues you!  The killer bee misses you.The boggart casts a spell.%hI$%h;,c§y.g.%h,hgg 2 boggarts%h:&6%hl? _The boggart blinks!%h #...≈#.##......). ##≈§..##....y#####..#..## . .#§..##....#######......# .# .#≈.####......##.#... .#≈÷[..##...#.#≈....#...#.## #§.⌠).)..##......§....###. #≈≈..[#..#......y.§§P ##≈≈.##.yy.§ #####.###......y.#. #[ #.?...g .. #....g ... #.#....y.. #.##..##$....# g   boggart #....##.##.#### #.)..#%hi8 p[37m ##. ..##.# ##.(. # ..##.# #..<.  The killer bee attacks as it pursues you!  The killer bee stings you.  The killer bee attacks as it pursues you!.y.yy.y.gg..g 2 boggarts7-7.2 _The killer bee misses you.%h .###...≈#.##......). .##≈§..##....y#####..#..## . ..#§..##....#######......# .# #.#≈.####......##.#... #.#≈÷[..##...#.#≈....#...#.## #§.⌠).)..##.###. #≈≈..[#..#.....y%h .§§P ##≈≈.##.yy.§ #####.###.....y.# #[ #.....g...?..g .. # ... #.#....y #....##..##$.... g   boggart #....##.##.#### #.).. ##. ..##.# ##.(. # ..##.# #..<%h %h %h? %h %h@ N  The killer bee attacks as it pursues you!%h ! %h* .yy.yg.g 2 boggarts%h+ p8-=8%hc %hf Z _The killer bee barely misses you. x2%hϧ  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZ%h^ Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%%h`P2  b - Tukima's DanceHexes1%3  c + Confusing TouchHexes1% 3 d - Mephitic CloudConjuration/Alchemy/Air 3%3  e - HailstormConjuration/Ice3%%ha3 Select a spell to cast[!]/[I] toggle spell headers%h %h? %h .###...≈#.##......)........Dalarin the Covert .##≈§..##....y#####..#..## .%hQ Spriggan of Vehumet ****.. ..#§..##....#######......# .#Health: 48/49 =======================- #.#≈.####......##........#...Magic: 21/23 =====================--- #.#≈÷[..##...#..............AC: 5%hf< Str: 12 ####≈....#...#...........##EV: 21Int: 18#§.⌠).)..##...........###.SH: 0Dex: 17#≈≈..[#..#................§§P. XL: 10 Next: 99% Place: Dungeon:9##≈≈.##......@yy...........§.. Noise: =--------  Time: 7987.8 (0.0)#####.###....yy.............# k) +5 dagger (venom)#[ #.....g...?.g......... Throw: 11 darts (curare).. #..................... Touch ... #..............#....y.#...............##..##$.... gg 2 boggarts#....##%h> [m.##.......#### #.).. yyyy 4 killer bees (summoned)##. ..##.......# ##.(.# ..##........# #..<The killer bee attacks as it pursues you! _The killer bee misses you.The killer bee attacks as it pursues you! _The killer bee barely misses you. x2  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..###...≈#.##......)........Dalarin the Covert .##≈§..##....y#####..#..## .Spriggan of Vehumet ****.. ..#§..##....#######......# .#Health: 48/49 =======================- #.#≈.####......##........#...Magic: 21/23 =====================--- #.#≈÷[..##...#..............AC: 5Str:[37%hA m 12 ####≈....#...#...........##EV: 21Int: 18#§.⌠).)..##...........###.SH: 0Dex: 17#≈≈..[#..#................§§P. XL: 10 Next: 99% Place: Dungeon:9##≈≈.##......@yy...........§.. Noise: =--------  Time: 7987.8 (0.0)#####.###....yy.............# k) +5 dagger (venom)#[ #.....g...?.g......... Throw: 11 darts (curare).. #..................... Touch ... #..............#....y.#...............##..##$.... gg 2 boggarts#....##.[4%h C 0m##.......#### #.).. yyyy 4 killer bees (summoned)##. ..##.......# ##.(.# ..##........# #..<The killer bee attacks as it pursues you! _The killer bee misses you.The killer bee attacks as it pursues you! _The killer bee barely misses you. x2  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..###...≈#.##......)........  Dalarin the Covert .##≈§..##....y#####..#..## .  Spriggan of Vehumet ****.. ..#§..##....#######......# .#  Health: 48/49 =======================- #.#≈.####......##........#...  Magic: 18/23 ==================------ #.#≈÷[..##...#*******.......  AC: 5Str: 12 ####≈....#...#*******....##  EV: 21Int:%hQE  18  #§.⌠).)..##*******....###.  SH: 0Dex: 17  #≈≈..[#..#**...***........§§P. XL: 10 Next: 99% Place: Dungeon:9  ##≈≈.##..***.@yy**.........§.. Noise: =--------  Time: 7987.8 (0.0)  #####.###**..yy**...........# k) +5 dagger (venom) #[ #*****g***?.g......... Throw: 11 darts (curare) .. #*********............ Touch  ... #*********.....#....y. #...............##..##$.... gg 2 boggarts #....##.##.......#### #.).. yyyy 4 killer bees (summoned) ##. ..##.......# ##.(. # ..##........# #..<The killer bee attacks as it pursues you! _The killer bee barely misses you.[%hG m x2  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%hi.###...≈#.##......)........Dalarin the Covert .##≈§..##....y#####..#..## .Spriggan of Vehumet ****.. ..#§..##....#######......# .#Health: 48/49 =======================- #.#≈.####......##........#...Magic: 18/23 ==================------ #.#≈÷[..##...#÷÷÷÷÷÷÷.......AC: 5Str: 12 ####≈....#...#÷÷÷÷÷÷÷....##EV: 21Int: 18%hZ#§.⌠).)..##÷÷÷÷÷÷÷....###.SH: 0Dex: 17#≈≈..[#..#÷÷...÷÷÷........§§P. XL: 10 Next: 99% Place: Dungeon:9##≈≈.##..÷÷÷.@yy÷÷.........§.. Noise: =--------  Time: 7987.8 (0.0)#####.###÷÷..yy÷÷...........# k) +5 dagger (venom)#[ #÷÷÷÷÷g÷÷÷?.g......... Throw: 11 darts (curare).. #÷÷÷÷÷÷÷÷÷............ Touch ...%hb #÷÷÷÷÷÷÷÷÷.....#....y.#...............##..##$.... gg 2 boggarts#....##.##.......#### #.).. yyyy 4 killer bees (summoned)##. ..##.......# ##.(.# ..##........# #..<A cannonade of hail descends around you!  The hail pelts the killer bee!  The killer bee is severely wounded.The hail pelts the killer bee!  The killer bee is heavily wounded.The hail pelts the boggart!%hThe hail pelts the killer bee!  The killer bee is severely wounded.The hail pelts the killer bee!  The killer bee is heavily wounded.The hail pelts the boggart!  The boggart is heavily wounded.  The killer bee stings you.%hev  The boggart mumbles some strange words.%h,%h? .........................y......y@y......yy.......g....?g......y......y.....yy %h 7 killer bees (summoned)  The killer bee completely misses you. The killer bee stings you.%hPc4--==8.8 (1%h6%hW _The killer bee barely misses you.%hQ.# ##..≈####....... ..###...≈#.##......)........ #≈§..##....y#####..#..## . ...#§..#######......# .# .#.#≈.####......###... .#.#≈÷[..##...#.... #####≈....#...#.## %hR #§.⌠).)..##...###.  #≈≈..[#..#..@.y§P≈≈.##.....y.y§.#####.###...yy.... #[ #....g....?g .. #.....y...... ... #...y..........#....y #..........##$.#....##.##.#### #.)#. ..##.# ##.(%hV%h3W%hX%h[N  The killer bee attacks as it pursues you!%h^%h_%hb%hyryy.y.y.....gy...?.y...5=---9.4 (0.6%hĀ%h^ _The killer bee completely misses you. x2%h #..###...≈#.##)..##≈§..##....y#####..#..## ...########......# .##.#≈.####......##..#... .%h .#.#≈÷[..##...#... ######≈....#...### #§.⌠).)..##..y.###. #≈≈..[#..#...y.....§§ ##≈≈.##....@yy..§ #####.###..g. #[ #....gy...? .. #...y...... #...##....##..##$.. #....##.##.......#### #.) ##. ..##.# ## #.# #.%h %h %hs %hc j  The killer bee completely misses you.%h %h %hQ %h` y.y.yyg...%hM D--90.0%h& %h) C _The killer bee stings you but does no damage.%he#..###...≈#.##......). #...##≈§..##....y#####..#..## ..#§..##....#######......# .#.#.#≈.####......##.#....#.#≈÷[..##...#.%hg2#≈....#...#.## #§.⌠).)..##.y.###. #≈≈..[#..#..yy. ##≈≈.##...@.y. #####.###..yy....g #[ #..yg.....? .. # ... #.# #....%hlj[.##..##$   boggart #....##.##.#### #.y 7 killer bees (summoned) ##. ..##.# ## # ..##.# #%hr%hs%hv%h/R.yy.yyyyg.y...g...g 2 boggarts%hf6=-6%h;%h~%h6I#..###...≈#.##......). ##...##≈§..##....y#####..#..## . #.....#§..##....#######......# .#%h6.#.#≈.####......##.#... #...#.#≈÷[..##...#..#≈....#...#.## #§.⌠).)..##%h%7.###. #≈≈..[#..#.yy.%h7 ##≈≈.##..@.yyy #####.###yg.y...g #[ #..? .. #.%h7y ... #..# #.......##..##$ g   boggart #....##.##%h.:\.#### #y 7 killer bees (summoned) ##. ..##.#  # ..##.#%h;%hL=%h=%h>%hR?%h@%hy.yyy.y...g.g 2 boggarts%h!%h7=9==1.2%h'%h3+X _The killer bee closely misses you.%h2  You barely miss the killer bee.  The killer bee stings you but does no damage. y.y.gThe killer bee barely misses you. The killer bee completely misses you.39----=8 _The killer bee stings you!%hz  You hit the killer bee but do no damage.The killer bee is severely wounded.%hN{ %h z g..   boggarty 7 killer bees (summoned)  The killer bee barely misses you. x2; The killer bee closely misses you.%h g40-----2.5 (0.7%h %h P _The killer bee misses you.%hB9.....# ##..≈####.......##..###...≈#.##......)........  ##...##≈§..##....y#####..#..## ##.....#§..##....#######......# .#.#≈.####......##..#.....#.#≈÷[..##...#..............########§....#...#...........##  #≈.⌠).)..##.....### #≈≈..[#.@#yy....≈≈.##...yyy..#####.###yy...g.. #[ #.? .. #... ... #.......#. #..........# 5#....##.##.#####. ..##.#%h;[40myyy.gy..g.yg 2 boggarts1=--3.1 (0.6%h&>%h@%hu b  You hit the killer bee but do no damage. y.yyyy 4 killer bees (summoned, 1 confused)  The killer bee appears confused. The killer bee completely misses you.==8 (0.7 _The killer bee closely misses you.%h#.....#####.≈.  #.....# ##..≈####.......##..###...≈#.##......)........  ##...##≈§..##....y#####..#..##  ##.....#§..##....#######......#  #....#.#≈.####......###...#.#≈÷[..##...#...########§....#...#. #≈.⌠).)@.#### #≈≈..[#..#yy...##§≈.##..yyy...#####.###g...g... #[ #.y? .. #...   boggart ... #........ 3 #..........#%hn#....##.##.####%hn%h0y#.%hy%hy%hj%h( j%h Xyy 5 killer bees (summoned, 1 confused)%h`jj 2 gnolls (1 polearm, summoned)%h%hl%h2%h=%h==%h4.4 (0.6%ha%h0 %h%h2C_The boggart mumbles some strange words.%h%hA ##.....#####.≈### #.....# ##..≈####..  ####..###...≈#.##......)%hA ##...##≈§..##....y#####..#..## ##.....#§..##....#######......# #....#.#≈.####......##.#%h@B# ##...#.#≈÷[..##...# ##§....#...#. #≈.⌠).@..##.%h E^ #≈≈..[#.y#.y ##§≈.##..yyy #####.###gy.gg #[ #.y.j.....? .. #...g 2 boggarts ... #...j. #...............##.. j   gnoll ( #....##.##.%hF%hG%hoI%hI%h_K%hK%hZ§.[#..#..y.   boggart%h5[%h[53=%h\+---5.0%hf%h}k  Things that are here: _a +0 orcbow; an orc skeleton%hG  Casting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h<%hu Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%2  b - Tukima's DanceHexes1%3  c - Confusing TouchHexes1%3  d - Mephitic CloudConjuration/Alchemy/Air 3%3 %h. e + HailstormConjuration/Ice 3% 3 Select a spell to cast[!]/[I] toggle spell headers%h%ht%h ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.............. Spriggan of Vehumet ****..####..###...≈#.##......)....... Health: 43/49 =====================---##...##≈§..##....y#####..#..## Magic: 19/23 ===================-----##.....#§..##....#######......# AC: 5Str: 12#....#.#≈.####......##........# EV: 21Int: 18%h[##...#.#≈÷[..##...#............ SH: 0Dex: 17########§....#...#...........# XL: 10 Next: 99% Place: Dungeon:9#≈.⌠).@..##...........# Noise: ---------  Time: 7995.0 (0.0)#≈≈§.[#..#............. k) +5 dagger (venom)##§≈.##.yyyy........... Throw: 11 darts (curare)#####.###gy..g........#[ #.y.j.....?...... #.............. g   boggart... #...j.......... y[40%h jmyyyy 5 killer bees (summoned, 1 confused)#...............##.. j   gnoll (summoned)#....##.##.......### _The killer bee closely misses you. _The boggart mumbles some strange words.Things that are here: _a +0 orcbow; an orc skeletonCasting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hi ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.............. Spriggan of Vehumet ****..####..###...≈#.##......)....... Health: 43/49 =====================---##...##≈§..##....y#####..#..## Magic: 19/23 ===================-----##.....#§..##....#######......# AC: 5%hzStr: 12#....#.#≈.####......##........# EV: 21Int: 18##...#.#≈÷[..##...#............ SH: 0Dex: 17########§....#...#...........# XL: 10 Next: 99% Place: Dungeon:9%hI#≈.⌠).@..##...........# Noise: ---------  Time: 7995.0 (0.0)#≈≈§.[#..#............. k) +5 dagger (venom)##§≈.##.yyyy........... Throw: 11 darts (curare)#####.###gy..g........%h%#[ #.y.j.....?...... #.............. g   boggart... #...j.......... yyyyy 5 killer bees (summoned, 1 confused)#...............##.. j   gnoll (summoned)#....##.##.......### %hX_The killer bee closely misses you. _The boggart mumbles some strange words.Things that are here: _a +0 orcbow; an orc skeletonCasting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h2  ##.....#####.≈###............... Dalarin the Covert  #.....# ##..≈####.............. Spriggan of Vehumet ****..  ####..###...≈#.##......)....... Health: 43/49 =====================---  ##...##≈§..##....y#####..#..## Magic: 16/23 ================--------  ##.....#§..##..**#######......# AC: 5Str: 12  #....#.#≈.####.****.##........# EV: 21Int: 18  ##...#.#≈÷***##***#............ SH: 0Dex: 17  ########§***.#.**#...........# XL: 10 Next: 99% Place: Dungeon:9 #≈***.@.*##...........# Noise: ---------  Time: 7995.0 (0.0) #≈***[#.*#%h ............. k) +5 dagger (venom) ##***##*yyyy........... Throw: 11 darts (curare) #####.###gy..g........ #[ #.y.j.....?.... .. #.............. g   boggart ... #...j.......... yyyyy 5 killer bees (summoned, 1 confused) #...............##.. j   gnoll (summoned) #....##.##.......###Things that are here: _a +0 orcbow; an orc skeletonCasting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%h ##.....#####.≈###............... Dalarin the Covert  #.....# ##..≈####.............. Spriggan of Vehumet ****..  ####..###...≈#.##......)....... Health: 43/49 =====================---  ##...##≈§..##....y#####..#..## Magic: 16/23 ================--------  ##.....#§..##....#######......# AC: 5Str: 12  #....#.#≈.####......##........# EV: 21Int: 18  ##...#.#≈÷[..##...#............ SH: 0Dex: 17  ########§....#...#...........# XL: 10 Next: 99% Place: Dungeon:9 #≈.⌠).@..##...........# Noise: ---------  Time: 7995.0 (0.0) #≈≈§.[#..#.............%h*! k) +5 dagger (venom) ##§≈.##.yyyy........... Throw: 11 darts (curare) #####.###gy..g........ #[ #.y.j.....?.... .. #.............. g   boggart ... #...j.......... yyyyy 5 killer bees (summoned, 1 confused) #...............##.. j   gnoll (summoned) #....##.##.......###Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the killer bee!!  You kill the killer bee!A cannonade of hail descends around you!  The hail pelts the killer bee!!  You kill the killer bee!  The killer bee's corpse dissolves into shadows! %hoThe killer bee's corpse dissolves into shadows! %h$   ..  ##..  #...  #÷÷####  #≈.####.÷÷÷÷.  %h#≈÷÷÷÷##÷÷÷  #§÷÷÷.#.÷÷ #≈÷÷÷.@.÷ #≈÷÷÷[#.÷ ##÷÷÷##÷... #.. #[ #.y.j.....? .. #.....  ... #...j.yy 2 killer bees (summoned)  You kill the killer bee!  The killer bee's corpse dissolves into shadows!The hail pelts the killer bee!  You kill the killer bee!  The killer bee's corpse dissolves into shadows!The hail pelts the boggart!%h1w......[..##.......#....⌠).@..§..[#.y≈≈.##..yygyj.j. yy 4 killer bees (summoned)j 2 gnolls (summoned)4==6.0 (1%h%h.[ _The boggart is almost dead.%hG  Casting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h) ##.....#####.≈###............... Dalarin the Covert  #.....# ##..≈####.............. Spriggan of Vehumet ****..  ####..###...≈#.##......)....... Health: 44/49 =====================---  ##...##≈§..##....y#####..#..## Magic: 13/23 =============-----------  ##.....#§..##..**#######......# AC: 5Str: 12  #....#.#≈.####.****.##........# EV: 21Int: 18  ##...#.#≈÷***##***#............ SH: 0Dex: 17  ########§***.#.**#...........# XL: 10 Next: 99% Place: Dungeon:9 #≈***.@.*##...........# Noise: ==-------  Time: 7996.0 (0.0) #≈***[#.y#%hj.[40m............. k) +5 dagger (venom) ##***##**yyg........... Throw: 11 darts (curare) #####.###yj..g........ #[ #..j......?.... .. #.............. g   boggart ... #...j.......... yyyy 4 killer bees (summoned) #...............##.. jj 2 gnolls (summoned) #....##.##.......###The hail pelts the boggart! _The boggart is almost dead.Casting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%hc7T ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.............. Spriggan of Vehumet ****..####..###...≈#.##......)....... Health: 44/49 =====================---%h^:##...##≈§..##....y#####..#..## Magic: 13/23 =============-----------##.....#§..##..÷÷#######......# AC: 5Str: 12#....#.#≈.####.÷÷÷÷.##........# EV: 21Int: 18##...#.#≈÷÷÷÷##÷÷÷#............ SH: 0Dex: 17########§÷÷÷.#.÷÷#...........# XL: 10 Next: 99% Place: Dungeon:9#≈÷÷÷.@.÷##...........# Noise: ==-------  Time: 7996.0 (0.0)#≈÷÷÷[#.y#............. k) +5 dagger (venom)##÷÷%h;c##÷÷÷÷g........... Throw: 11 darts (curare)#####.###÷j..g........#[ #..j......?...... #.............. g   boggart... #...j.......... yyyy 4 killer bees (summoned)#...............##.. jj 2 gnolls (summoned)#....##.##.......###Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 3% risk of failure)  %h;Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the killer bee!  The killer bee is almost dead.%h9Press: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  The hail pelts the killer bee!  The killer bee is almost dead.  The hail misses the killer bee. x3  The boggart gestures wildly while chanting.......[..##.......#....⌠).@y.§..[#y.≈≈.##.y.ygg 2 boggarts5=4=7.0 (1%h<[ _The killer bee completely misses you.%h<  You miss the killer bee.  The killer bee is almost dead.  The killer bee completely misses you. x2  The boggart gestures wildly while chanting.%h]d  The boggart blinks!%h` ≈#§§≈§.[#yyy..cj..c   centaur (summoned)g   boggartyyyy 4 killer bees (summoned)j   gnoll (summoned)The boggart gestures wildly while chanting.6=7 (0.7%h]%hq- _You hear an angry hiss.%hBG  Casting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hx ##.....#####.≈###............... Dalarin the Covert  #.....# ##..≈####.............. Spriggan of Vehumet ****..  ####..###...≈#.##......)....... Health: 46/49 ======================--  ##...##≈§..##....y#####..#..## Magic: 11/23 ===========-------------  ##.....#≈..##..**#######......# AC: 5Str: 12 %h #....#.#≈.####.****.##........# EV: 21Int: 18  ##...#.#≈÷***##***#............ SH: 0Dex: 17  ########§***.#.**#...........# XL: 10 Next: 99% Place: Dungeon:9 #§***.@y*##...........# Noise: ==-------  Time: 7997.7 (0.0) #≈***[#yy#............. k) +5 dagger (venom) ##***##y**cg........... Throw: 11 darts (curare) #####.###j...g........ #[ #.........?.... .. #.............. c   centaur (summoned) ... #...j.......... g   boggart %hh#...............##.. yyyy 4 killer bees (summoned) #....##.##.......### j   gnoll (summoned)The boggart gestures wildly while chanting. _You hear an angry hiss.  Casting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%hWfT ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.............. Spriggan of Vehumet ****..####..###...≈#.##......)....... Health: 46/49 ======================--%hy##...##≈§..##....y#####..#..## Magic: 11/23 ===========-------------##.....#≈..##..÷÷#######......# AC: 5Str: 12#....#.#≈.####.÷÷÷÷.##........# EV: 21Int: 18##...#.#≈÷÷÷÷##÷÷÷#............ SH: 0Dex: 17########§÷÷÷.#.÷÷#...........# XL: 10 Next: 99% Place: Dungeon:9#§÷÷÷.@y÷##...........# Noise: ==-------  Time: 7997.7 (0.0)#≈÷÷÷[#y÷#............. k) +5 dagger (venom)##÷%hyE÷÷##÷÷÷cg........... Throw: 11 darts (curare)#####.###÷...g........#[ #.........?...... #.............. c   centaur (summoned)... #...j.......... g   boggart#...............##.. yyyy 4 killer bees (summoned)#....##.##.......### j   gnoll (summoned)Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail misses the killer bee. x2; The hail pelts the centaur.  The centaur is moderately wounded.%hasting: Hailstorm (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  The hail misses the killer bee. x2; The hail pelts the centaur.  The centaur is moderately wounded.  The hail misses the gnoll. The killer bee closely misses you.  The killer bee completely misses you. The killer bee closely misses you.%h......§..##...≈....#y..§⌠).@y.§§.[#yy##≈≈.##..cj.§DjD   steam dragon (summoned)c   centaur (summoned)j 2 gnolls (1 polearm, summoned)u.%h Y7=8.7 (1%hn%hJC _The killer bee stings you but does no damage.%h G  Casting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h$%h ##.....#####.≈###............... Dalarin the Covert  #.....# ##..≈####.............. Spriggan of Vehumet ****..  ####..###...≈#.##......)....... Health: 47/49 =======================-  ##...##≈§..##....y#####..#..## Magic: 8/23========----------------  ##.....#≈..##..**#######......# AC: 5Str: 12  #....#.#≈.####.****.##........# EV: 21Int: 18  ##...#.#≈÷***##***#............ SH: 0Dex: 17  ########≈***.#y**#...........# XL: 10 Next: 99% Place: Dungeon:9 #§***.@y*##...........# Noise: ==-------  Time: 7998.7 (0.0) #≈***[#yy#[%h34m............. k) +5 dagger (venom) ##***##**cj............ Throw: 11 darts (curare) #####.###*D..g........ #[ #..j......?.... .. #.............. D   steam dragon (summoned) ... #...j.......... c   centaur (summoned) #...............##.. yyyy 4 killer bees (summoned) #....##.##.......### jj 2 gnolls (1 polearm, summoned)The killer bee completely misses you. The killer bee closely misses you. _The killer bee stings you but does no damage.  Casting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate%h ##.....#####.≈###............... Dalarin the Covert  #.....# ##..≈####.............. Spriggan of Vehumet ****..  ####..###...≈#.##......)....... Health: 47/49 =======================-  ##...##≈§..##....y#####..#..## Magic: 8/23========----------------  ##.....#≈..##....#######......# AC: 5Str: 12  #....#.#≈.####......##........# EV: 21Int: 18  ##...#.#≈÷§..##...#............ SH: 0Dex: 17  ########≈....#y..#...........# XL: 10 Next: 99% Place: Dungeon:9 #§§⌠).@y.##...........# Noise: ==-------  Time: 7998.7 (0.0) #≈§§.[#yy#.............%h [m k) +5 dagger (venom) ##≈≈.##..cj............ Throw: 11 darts (curare) #####.###§D..g........ #[ #..j......?.... .. #.............. D   steam dragon (summoned) ... #...j.......... c   centaur (summoned) #...............##.. yyyy 4 killer bees (summoned) #....##.##.......### jj 2 gnolls (1 polearm, summoned)The hail pelts the killer bee!  The killer bee is severely wounded.The hail pelts the centaur!  The centaur is severely wounded.The hail pelts the gnoll!  You kill the gnoll!%hڝq   ..  ##..  #...  #≈÷÷####  #≈.####.÷÷÷÷.  #≈÷÷÷÷##÷÷÷  #≈÷÷÷.#y÷÷ #§÷÷÷.@y÷ #≈÷÷÷[# ##÷÷÷##÷÷c.. #÷D.. #[ #..j......? .. #..... ... #...j.     gnoll (%ho{The killer bee is severely wounded.The hail pelts the centaur!  The centaur is severely wounded.The hail pelts the gnoll!  You kill the gnoll!  The gnoll's corpse dissolves into shadows!%hs  The killer bee misses you. The killer bee completely misses you.%hx  The killer bee closely misses you. The killer bee stings you.  You are poisoned.%h5|%hO%h  The killer bee poisons you! The killer bee closely misses you.%h%hS+......[..##.......#y..#≈.§).@yy§..[#y.##≈≈.##c.gDj..j   gnoll sergeant (polearm, summoned)c   centaur (summoned)g   boggart(…)%h6=-9.7 (1Pois %h%hAP _The killer bee misses you.%hD3G  Casting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h$ ##.....#####.≈###............... Dalarin the Covert  #.....# ##..≈####.............. Spriggan of Vehumet ****..  ####..###...≈#.##......)....... Health: 46/49 ======================--  ##...##≈§..##....y#####..#..## Magic: 5/23=====-------------------  ##.....#≈..##..**#######......# AC: 5Str: 12  #....#.#≈.####.****.##........# EV: 21Int: 18  ##...#.#≈÷***##***#............ SH: 0Dex: 17  ########≈***.#y**#...........# XL: 10 Next: 99% Place: Dungeon:9 #≈***.@yy##...........# Noise: ==-------  Time: 7999.7 (0.0) #≈***[#y[0;1%h'0;1m*#............. k) +5 dagger (venom) ##***##c*gD............ Throw: 11 darts (curare) #####.###j...g........ Pois  #[ #.........?.... .. #.............. D   steam dragon (summoned) ... #...j.......... j   gnoll sergeant (polearm, summoned) #...............##.. c   centaur (summoned) #....##.##.......### g   boggart(…)The killer bee poisons you! The killer bee closely misses you. _The killer bee misses you.Casting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 3% risk of failure)  Press: ? -%hGC help, Dir - look around, f - activate%h/ ##.....#####.≈###............... Dalarin the Covert  #.....# ##..≈####.............. Spriggan of Vehumet ****..  ####..###...≈#.##......)....... Health: 46/49 ======================--  ##...##≈§..##....y#####..#..## Magic: 5/23=====-------------------  ##.....#≈..##....#######......# AC: 5Str: 12  #....#.#≈.####......##........# EV: 21Int: 18  ##...#.#≈÷[..##...#............ SH: 0Dex: 17  ########≈....#y..#...........# XL: 10 Next: 99% Place: Dungeon:9 %h=1#≈.§).@yy##...........# Noise: ==-------  Time: 7999.7 (0.0)%h1 %h3#≈§..[#y.#............. k) +5 dagger (venom) ##≈≈.##c.gD............ Throw: 11 darts (curare) #####.###j...g........ Pois  #[ #.........?.... .. #.............. D   steam dragon (summoned) ... #...j.......... j   gnoll sergeant (polearm, summoned)%h.5 %h5#...............##.. c   centaur (summoned)%hP6 %hs7#....##.##.......### g   boggart%h8(…)%hH9MConfirm with . or Enter, or press ? or * to list all spells.%h9Casting: Hailstorm (dangerous; 3% risk of failure)  %h:APress: ? - help, Dir - look around, f - activate%h};EA cannonade of hail descends around you!  %h <%The hail pelts the killer bee!  %h="You kill the killer bee!%h>%hkA cannonade of hail descends around you!  The hail pelts the killer bee!  You kill the killer bee!  The killer bee's corpse dissolves into shadows!centaur%h !%hqcentaur%h!%h=%h:>GYou kill the centaur!  %h?vThe centaur's corpse dissolves into shadows!The hail pelts the boggart!!  %h>@?You kill the boggart!  %h@lVehumet accepts your kill.  You feel your power returning.%hS %hTQ The steam dragon dissolves into shadows!%hU%hV    ..  ##..  #...  #≈÷÷####  #≈.####.÷÷÷÷.  #≈÷÷÷÷##÷÷÷  #≈÷÷÷.#.÷÷ #≈÷÷÷.@.. #≈÷÷÷[#y÷ ##÷÷÷##.÷$÷. #... #[ #.........? .. #.....j   gnoll sergeant (polearm, summoned) ... #...j.y   killer bee (summoned) #...............##..%h #....##.##.......###The killer bee dissolves into shadows! x2  The hail pelts the gnoll sergeant.%hY  The gnoll sergeant is moderately wounded.You feel sick. The killer bee closely misses you.%h>......[..##.......#....⌠).@..§..[#y.≈§.##..j..jj   gnoll (polearm, summoned)%h^ ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.............. Spriggan of Vehumet ****..####..###...≈#.##......)....... Health: 45/49 ======================--%h##...##≈§..##....y#####..#..## Magic: 7/23=======-----------------##.....#≈..##....#######......# AC: 5Str: 12#....#.#≈.####......##........# EV: 22%hInt: 18##...#.#≈÷[..##...#............ SH: 0Dex: 17########≈....#...#...........# XL: 10 Next: 101% Place: Dungeon:9#≈.⌠).@..##...........# Noise: ==-------  Time: 8000.7 (1.0)#≈§..[#y.#............. k) +5 dagger (venom)##≈§.##..j............. Throw: 11 darts (curare)#####.###.j..g........ Pois #[ #.........?...... #.............. j   gnoll sergeant (polearm, sum%hTmoned)%hN... #...j.......... y   killer bee (summoned)#...............##.. j   gnoll (polearm, summoned)#....##.##.......###You feel your power returning.  %hYSThe steam dragon dissolves into shadows!The killer bee dissolves into shadows! x2  The hail pelts the gnoll sergeant.  The gnoll sergeant is moderately wounded.You feel sick. The killer bee closely misses you.%h _The killer bee completely misses you.You have reached level 11!%h/  --more--%h5t9/534==1 0% %h*Kgnoll sergeant (polearm, summoned)%hN4 _%hG  Casting: Hailstorm (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hft  Your hands begin to glow red. You feel sick. The killer bee misses you.§≈..[#yj$jj.j 2 gnolls (1 polearm, summoned).4---1Touch %h  %h %h5_The killer bee stings you but does no damage.%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h2 ##.....#####.≈###............... Dalarin the Covert  #.....# ##..≈####.............. Spriggan of Vehumet ****..  ####..###...≈#.##......)....... Health: 49/53 ======================--  ##...##≈§..##....y#####..#..## Magic: 1/24=-----------------------  ##.....#≈..##....#######......# AC: 5Str: 12  #....#.#≈.####......##........# EV: 22Int: 18  ##...#.#≈÷[..##...#............ SH: 0Dex: 17 %h+ ########≈....#...#...........# XL: 11 Next:  0% Place: Dungeon:9 #≈§⌠).@*.##...........# Noise: ==-------  Time: 8001.7 (0.0) #≈≈..[#yj#............. k) +5 dagger (venom) ##≈§.##..$j............ Throw: 11 darts (curare) #####.###j...g........ Pois Touch  #[ #.........?.... .. #.............. j   gnoll sergeant (polearm, summoned) ... #...j.......... y   killer bee (summoned) #...............##.. jj 2 gnolls (1 polearm, summoned) #....##.##.......###[3%hYT9;49mYour hands begin to glow red. You feel sick. The killer bee misses you. _The killer bee stings you but does no damage.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h+|.yj#Confirm with . or Enter, or press ? or * to list all spells. %h| Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded, summoned, chance to confuse on hit: 64%, chance to affect:64%)%h[%h ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.............. Spriggan of Vehumet ****..####..###...≈#.##......)....... Health: 49/53 ======================--##...##≈§..##....y#####..#..## Magic: 4/24====--------------------##.....#≈..##....#######......# AC: 5Str: 12#....#.#≈.####......##........# EV: 22%h:Int: 18##...#.#≈÷[..##...#............ SH: 0Dex: 17########≈....#...#...........# XL: 11 Next:  0% Place: Dungeon:9#≈§⌠).@..##...........# Noise: ==-------  Time: 8001.7 (0.0)#≈≈..[#yj#............. k) +5 dagger (venom)##≈§.##..$j............ Throw: 11 darts (curare)#####.###j...g........ Pois Touch #[ #.........?...... #.............. j   gnoll sergeant (polearm, summoned)...[39;%hQ49m #...j.......... y   killer bee (summoned)#...............##.. jj 2 gnolls (1 polearm, summoned)#....##.##.......###Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded, summoned, chance to confuse on hit: 64%, chance to affect:64%)  Okay, then.%h%hy%h%hp. _%h([%hVhB ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.............. Spriggan of Vehumet ****..####..###...≈#.##......)....... Health: 49/53 ======================--##...##≈§..##....y#####..#..## Magic: 4/24====--------------------##.....#≈..##....#######......# AC: 5Str: 12#....#.#≈.####......##........# EV: 22Int: 18##...#.#≈÷[..##...#............ SH: 0Dex: 17%h~i########≈....#...#...........# XL: 11 Next:  0% Place: Dungeon:9#≈§⌠).@..##...........# Noise: ==-------  Time: 8001.7 (0.0)#≈≈..[#yj#............. k) +5 dagger (venom)##≈§.##..$j............ Throw: 11 darts (curare)#####.###j...g........ Pois Touch #[ #.........?...... #.............. j   gnoll sergeant (polearm, summoned)... #...j.......... y   killer bee (summoned)#...............##.. jj 2 gnolls (1 polearm, summoned)[%hk17;14H#....##.##.......###Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded, summoned, chance to confuse on hit: 64%, chance to affect:64%) _Okay, then.%h2  You hit the killer bee but do no damage.The killer bee appears confused. You feel sick.%h3%hA.⌠).@.y.gg   boggart%huy   killer bee (summoned, confused)jj 2 gnolls (1 polearm, summoned)8-5=-2.3 (0.6%hm%h[ _The killer bee completely misses you.%hM   %h Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hM5 ##.....#####.≈###............... Dalarin the Covert  #.....# ##..≈####.............. Spriggan of Vehumet ****..  ####..###...≈#.##......)....... Health: 48/53 =====================--- %h7Q ##...##≈§..##....y#####..#..## Magic: 2/24==----------------------  ##.....#≈..##....#######......# AC: 5Str: 12  #....#.#≈.####......##........# EV: 22Int: 18  ##...#.#≈÷[..##...#............ SH: 0Dex: 17  ########≈....#...#...........# XL: 11 Next:  0% Place: Dungeon:9 #≈.⌠).@.y##...........# Noise: =--------  Time: 8002.3 (0.0) #≈≈..[#*j#............. k) +5 dagger (venom) ##≈§.##..$j%hoR[m............ Throw: 11 darts (curare) #####.###jg..g........ Pois  #[ #.........?.... .. #.............. j   gnoll sergeant (polearm, summoned) ... #...j.......... g   boggart #...............##.. y   killer bee (summoned, confused) #....##.##.......### jj 2 gnolls (1 polearm, summoned)Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded, summoned, chance to affect: 64%)%hT ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.............. Spriggan of Vehumet ****..####..###...≈#.##......)....... Health: 48/53 =====================---%h##...##≈§..##....y#####..#..## Magic: 2/24==----------------------##.....#≈..##....#######......# AC: 5Str: 12#....#.#≈.####......##........# EV: 22Int: 18##...#.#≈÷[..##...#............ SH: 0Dex: 17%h<_########≈....#...#...........# XL: 11 Next:  0% Place: Dungeon:9#≈.⌠).@.y##...........# Noise: =--------  Time: 8002.3 (0.0)#≈≈..[#.*#............. k) +5 dagger (venom)##≈§.##..$j............ Throw: 11 darts (curare)%h#####.###jg..g........ Pois #[ #.........?...... #.............. j   gnoll sergeant (polearm, summoned)... #...j.......... g   boggart#...............##.. y   killer bee (summoned, confused)#....##.##.......### jj 2 gnolls (1 polearm, summoned)Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded, summoned, chance to affect: 64%)%hx%h`summoned, ally target)(…)%haV,%ho\:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded, summoned, chance to affect: 64%)  The +0 trident dances into the air! You feel sick.%h_%h`%huy.(jjg.=3.3 (1%h|%hh _The gnoll sergeant closely misses your +0 trident.%hx  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hH %hY  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice2%2  b + Tukima's DanceHexes%h K1% 3  c - Confusing TouchHexes1% 3  d - Mephitic CloudConjuration/Alchemy/Air 3% 3  e - HailstormConjuration/Ice 3% 3 Select a spell to cast[!]/[I] toggle spell headers%h.%h|%hB ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.............. Spriggan of Vehumet ****..####..###...≈#.##......)....... Health: 48/53 =====================---##...##≈§..##....y#####..#..## Magic: 2/24==----------------------%h6##.....#≈..##....#######......# AC: 5Str: 12#....#.#≈.####......##........# EV: 22Int: 18##...#.#≈÷[..##...#............ SH: 0%hDex: 17########≈....#.y.#...........# XL: 11 Next:  0% Place: Dungeon:9#≈.⌠).@..##...........# Noise: ==-------  Time: 8003.3 (0.0)%h#≈≈..[#(j#............. k) +5 dagger (venom)##≈§.##..jj............ Throw: 11 darts (curare)#####.###g...g........ Pois %hT#[ #.........?...... #.............. j   gnoll sergeant (summoned, ally target)... #...j.......... g   boggart#...............##.. y   killer bee (summoned, confused)#....##.##.......### jj 2 gnolls (1 polearm, summoned) (…)Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded, summoned, chance to affect: 64%)  The +0 trident dances into the air! You feel sick. _The gnoll sergeant closely misses your +0 trident.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.) ##.....#####.≈###............... Dalarin the Covert#.....# ##..≈####.............. Spriggan of Vehumet ****..####..###...≈#.##......)....... Health: 48/53 =====================---##...##≈§..##....y#####..#..## Magic: 2/24==----------------------##.....#≈..##....#######......# AC: 5Str: 12%h#....#.#≈.####......##........# EV: 22Int: 18##...#.#≈÷[..##...#............ SH: 0Dex: 17########≈....#.y.#...........# XL: 11 Next:  0% Place: Dungeon:9#≈.⌠).@..##...........# Noise: ==-------  Time: 8003.3 (0.0)#≈≈..[#(j#............. k) +5 dagger (venom)##≈§.##..jj............ Throw: 11 darts (curare)#####.###g...g........ Pois %h#[ #.........?...... #.............. j   gnoll sergeant (summoned, ally target)... #...j.......... g   boggart#...............##.. y   killer bee (summoned, confused)#....##.##.......### jj 2 gnolls (1 polearm, summoned) (…)Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (moderately wounded, summoned, chance to affect: 64%)  The +0 trident dances into the air! You feel sick. _The gnoll sergeant closely misses your +0 trident.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hGP  Okay, then.%h%ho %h . _%h ]#....#.##....≈##...o ##.....#####.≈###...  #.....# ##..≈####........####..###...≈#.##......)........%h )##≈§..##....y#####..#..##  ##.....#≈..##....########  #....#.#≈.####......#####...#.#≈÷[..##...#..########≈....#@y.#.##≈.⌠).)..####≈≈..[#(j#...##≈§.##..jj.....#####.###g...g.....#[ #.........?. #......... #.....%hv ...##...............##..   gnoll (polearm, summoned) %h %hV %hL %h %h> y.jjj..y   killer bee (summoned, confused)jj 2 gnolls (1 polearm, summoned)(   +0 trident (polearm, minion)%h6 k9=-9 (0.6%h+ %h > _Your +0 trident hits the gnoll sergeant.%hnN  You hit the killer bee. The killer bee is poisoned.  The killer bee is moderately wounded.You feel sick. The killer bee misses you. The gnoll sergeant hits you.%hRo j$, very …)The gnoll misses you.%hph8--4.5%hoz%hh~k _Your +0 trident completely misses the gnoll sergeant.%hՏ   You hit the killer bee but do no damage. .ygg   boggarty   killer bee (summoned, confused, very …)jj 2 gnolls (1 polearm, summoned) (…)The killer bee is lightly wounded.-5.2 (0.7%hܑ g _Your +0 trident barely misses the gnoll sergeant.%h# z  You hit the killer bee.  The killer bee is severely wounded.You feel sick.  You are no longer poisoned.The gnoll sergeant completely misses you.The gnoll completely misses you.%h' .y§.§≈.##.j$%hl( y   killer bee (summoned, confused, very …)jj 2 gnolls (1 polearm, summoned)(   +0 trident (polearm, minion)The gnoll hits your +0 trident with a +0 club.  Your +0 trident hits the gnoll sergeant.%h<) .9%h2 %hn5 X _The killer bee closely misses you.%hbY ##.....#####.≈###..  #.....# ##..≈####. ####..###...≈#.##......) ##...##≈§..##....y#####..#..##..#≈..##....#######......# #....#.#≈.####......##..# ##...#.#≈÷[..##...#... ########≈....#...## #≈.⌠).@jy##. #≈§.§[#(j..%h ##≈≈.##.j$.. #####.###....g #[ #.........? .. #........... #.....#.........##.. #....##.##.......##%h%h;z  Your +0 trident completely misses the gnoll sergeant.%h  %h!%hy%h2.%huk.gg   boggarty   killer bee (summoned, confused, very …)jj 2 gnolls (1 polearm, summoned) (…)%h+The gnoll sergeant hits you.  The gnoll barely misses your +0 trident.%hV0---6.5 (0.6%h:%heF _The gnoll hits you from afar with a +0 halberd.  %h,Things that are here: _a +0 orcbow; an orc skeleton%h  You hit the gnoll sergeant but do no damage.The gnoll sergeant is heavily wounded.You kill the killer bee! . jj 2 gnolls (1 polearm, summoned)(   +0 trident (polearm, minion)The killer bee's corpse dissolves into shadows!1---7.2 (0.7%h %h8_Your +0 trident hits the gnoll sergeant.%hj very poison…)_Your +0 trident hits the gnoll sergeant.  The gnoll sergeant is poisoned.  The gnoll sergeant is severely wounded.Your +0 trident hits the gnoll sergeant.  The gnoll misses you. The gnoll sergeant misses you.3=8 (0.6%h %h D _The gnoll hits your +0 trident with a +0 club.%hjV 'Mextremely p _The gnoll hits your +0 trident with a +0 club.looks as sick as possible!  Your +0 trident barely misses the gnoll sergeant.barely misses you. The gnoll sergeant hits you.%h8W \38-8.5 (0.7%h_ %hb ^ _The gnoll barely misses your +0 trident.%hM  You closely miss the gnoll sergeant.The gnoll sergeant is severely wounded.%h6NV9-9.2%hhg _Your +0 trident hits the gnoll sergeant but does no damage.%h }The gnoll sergeant is severely wounded. _Your +0 trident hits the gnoll sergeant but does no damage.  You hit the gnoll sergeant.  The gnoll sergeant looks as sick as possible!almost dead.  You kill the gnoll sergeant!%h!A .g   boggartjj 2 gnolls (1 polearm, summoned, 1 ally…)(   +0 trident (polearm, minion)  The gnoll sergeant's corpse dissolves into shadows!The gnoll hits your +0 trident with a +0 club.8 (0.6%hj+%h 3R _The gnoll barely misses you. %h ##.....#####.≈###.#.....# ##..≈####...####..###...≈#.##......).##...##≈§..##....y#####..#..##  ##.....#≈..##....#######......#  #....#.#≈.####......##.#.##...#.#≈÷[..##...#.##≈....#...#.##≈.⌠).)@.##.##≈§..[#(j#.##≈≈.##.jg...#####.###....g.#[ #...?... #....... #.....##...............##..##....##.##.# %hz  Your +0 trident hits the gnoll.  The gnoll hits your +0 trident with a +0 club. %hEH §§§§..[#.#)  Your +0 trident falls from the air.40==10.4 %h[ %hF]S _The gnoll closely misses you. %h F #§§# %hT/ , 1 very…)You hit the gnoll. The gnoll is poisoned.1=1.1 (0.7 %h4   %h76  %h[7 <_The gnoll is moderately wounded. %hh8  %h- ##.....#####.≈### #.....# ##..≈####..  ####..###...≈#.##......) ##...##≈§..##....y#####..#..## ##.....#≈..##....#######......# #....#.#≈.####......##.# %h. ##...#.#≈÷[..##...# ##§....#...#. #§§⌠).@..##. #§§..[#.j# %h1 ##≈≈.##.jg.. #####.###....g #[ #...? .. #... ... #..... #...............##.. #....##.##. %h 4 %hv?§§j§.##..2=7 (0.6 %hnI %hM6 _The gnoll misses you. %hNThings that are here: _a +0 orcbow; an orc skeleton %h _  You barely miss the gnoll. %hq #§§§#≈.#g$ %h (2.3 %h&  %h) ` _The gnoll is moderately wounded. %hI  ≈.≈≈##≈≈very pYou hit the gnoll. The gnoll is poisoned.  The gnoll is heavily wounded.3=4=9 %hN  %hR r _The gnoll misses you. The gnoll hits you but does no damage.%hz  You barely miss the gnoll. g.  The gnoll is heavily wounded.43.6 (0.7 _The gnoll completely misses you. x2%h(   You hit the gnoll.  You kill the gnoll!#≈.g.   gnoll (polearm, summoned, very poison4.2 (0.6%h) ` _The gnoll's corpse dissolves into shadows!%h  You miss the boggart.The boggart is almost dead.You kill the gnoll!%hu .  The gnoll's corpse dissolves into shadows!%h, T5=8%h %h; T _The boggart barely misses you.%h>( ≈(very poisoned)You hit the boggart. The boggart is poisoned.%hy)D=5.4%h4%hG5[ _The boggart is almost dead.%h  You hit the boggart.  You kill the boggart!Vehumet accepts your kill.%h ≈.%h 6=6==16.1 (0.7%h$ %h 4 _You feel your power returning.%h ##.....#####.≈### #.....# ##..≈####. ####..###...≈#.##......) ##...##≈§..##....y#####..#.. ##.....#≈..##....#######...... #....#.#≈.####......##. ##...#.#≈÷[..##...# %hj5##≈....#...#. #≈.⌠)@)..##. #≈≈..[#..# ##≈≈.##..$.. #####.###....g #[ #...? .. #... ... #.... #.## #....##.##.%hI%ha7=-7 (0.6%h%h$%h3%h%h!8=7===%h9w9=%h@:50%hC2=%h1D%hJ%hKD1=%hN%h`2==%hn §-§ _You start resting.%hs.21.7 (5.0%hxY3=2.7 (6%h8 _HP restored.%h I%hŷ %hٸ S8=%h %h ,%hY %h ,%hb {=%hM e=%h 99%h 0=%h %h ,%h%hx,%h %h ,%h%hO=%h%h !{10/24=%hs#%h',%h*%hh-,%h/%h,3,%h7%h+9O=%hX;%h?i1=%hB%hQG,%hI%hN,%hS%hT,%hV%h]O=%hu_%h]c,%h2e%h:hi2=%h%j%hFn,%ho%hTs,%hNu%hNy,%hB{%h~%h9=%h%hM%hN13=%h%h%h/%h%hE,%hb%h,%hŜ%he=%hc4=%h %h7,%hi%hʱ,%hٳ%h6,%h0%hO=%hB%h,%h%h c5=%hS%h,%h%h>,%h%hM,%h%hnO=%hj%hc6=%h%hs,%h%h,%hz%h,%hH %h+O=%h%hC#c7=%h+&%h,,%h/%hw6,%h`8%h<,%h>%hO=%h;%hha8=%h%h ,%h:%he,%h{%hX,%hc%h"O=%h&%h),%hy+%h7/%h/K9=%h1%hQ:,%h;%h@,%hB%hF,%hH%hUNO=%hxP%hXx20=%hL],%hm_%htkB%hyuX%h#J=1=%hXB%he=%h]a2=%h/%h,%h%h<,%h%hD,%h%hO=%h%hl%h%h%ha3=%hr%h,%hk%h,%hs%h,%h%hTO=%h%hG §≈§≈ _You start resting.%h106.7 (84.0)4=7.7 (85%h<%h0% _Magic restored.%hz ##.....#####.≈###.#.....# ##..≈####..####..###...≈#.##......).##...##≈§..##....y#####..#..###.....#§..##....#######......##....#.#≈.####......##.###...#.#≈÷[..##...#.##≈....#...#.##≈.⌠).@..##.#%hy #≈≈..[#..#.##§≈.##..$...#####.###....g.#[ #...?... #....... #.....#.##.#....##.##.#%h` G8.3 (0.6)%h %h  Things that are here: _a +0 orcbow; an orc skeleton%hf .....# ##..≈#####..###...≈#.##......)...##≈§..##....y#####..#..##  ##.....#§..##....#######......#  %hq#....#.#≈.####......##........#.##...#.#≈÷[..##...#.....######≈....#...#.## #≈.⌠).)..##.##≈≈..[#@.#...##§≈.##..$.....#####.###..... #[ #.........?.. #..... #.##......##..##....##.#### ##. ..##.#%hb$8§%hS-9 _%hV%hX%h\####..###...≈#.##......) ...##≈§..##....y#####..#..## ##.....#§..##....#######......# . %hg#....#.#§.####......##........#.. ##...#.#≈÷[..##...#......######≈....#...#.....##  #≈.⌠).)..##.....##≈≈..[#..#........##§≈.##.@$......###.###. #[ #..?.. #..... #.##......##..##....##.#### ##. ..##.# ..##.%h{%h(9.5%h%h%h..###...≈#.##......). ##...##≈§..##....y#####..#..## . #.....#§..##....#######......# .# ....#.#§.####......##.#. #...#.#≈÷[..##...#...%hƕ6 #≈....#...#..## #≈.⌠).)..##.###.#≈≈..[#..#.##§≈.##..@.#####.###.#[ #...?... #....... #.....#.#...............##..##$#....##.##.......#### ###. ..##.......# # %h%hE=10.1%hë%hA1.1 (1%h%h? _You now have 379 gold pieces (gained 32).%h...##≈§..##....y#####..#..## . .....#§..##....#######......# .# ...#.#§.####......##........#... #.#≈÷[..##...#...... ######≈....#...#..##  #≈.⌠).)..##.###.%hܣ$#≈≈..[#..#.....§##§≈.##....###.### #[ #..?.. #...... #..##.......##..##$#....##.#### #.  ##. ..##.# ## # ..##..#  ... .# # %h?7 (0%hȺ%h%h ....#§..##....#######......# .# #.#§.####......##........#... #.#≈÷[..##...#...... ######≈....#...#.##  #≈.⌠).)..##.###.#≈≈..[#..#.....§§##§≈.##....###.### #[ #..?.. #..... #.##......##..##$#....##.#### #.)%hB < ##. ..##.# ## ..##..# #.... ..# #.##.# #.# #.%h %hU (2.3%h` %h %h, @#§..##....#......# .# #.#§.####......##.#... #.#≈÷[..##...#. ≈....#...#.## #≈.⌠).)..##.###. #≈≈..[#..#.§§P##§≈.##..%h §.#####.###.#[ #.?... #.... #.#....y#....##..##$.#....##.##.#### #.).##. ..##.# ##.(# ..##..# #.... ..# #.##.# ....#.# #.%h`3Y9%h2#§..##....#......# .# #.#§.####......##.#... #.#≈÷[..##...#. ≈....#...#.## #≈.⌠).)..##.###. #≈≈..[#..#.§§P.%h##§≈.##.§.#####.###.##[ #.?... #.... #.#....y.#....##..##$.#....##.##.#### #.).##. ..##.# ##.(.# ..##..# #..<... ..# #.##.# ....#.# #.%h|%h{(3.5%hn%h?%h1;T#§..##....#......# .# .#§.####......##.#... .#≈÷[..##...#. ≈....#...#.## #≈.⌠).)..##.###. #≈≈..[#..#.§§P.##§≈.##.§.#####.###.%h=v#.#[ #.?... #.... #.#....y.#.##..##$....##....##.##.#### #.)..###....##.# ##.(.##...##.# #..<.... .# #.##.# ....#.# #.%h\I%hSJ(4.1%hT%hW%h; C#§..##....#......# .# #§.####......##.#... #≈÷[..##...#. ≈....#...#.##  #≈.⌠).)..##.###.  #≈≈..[#..#.§§P.##§≈.##.§.#####.###.%h > #.##[ #.?... #.... #.#....y..##.##..#....##.##.#####....##.# ##.(.##...##.# #..<.#... ..# #.##.# ....#.# #.%hG <7%hQ %hS %hI§..##....#......# .# §.####......##.%h`J#... ≈÷[..##...#. ≈....#...#.## #≈.⌠).)..##.###. #≈≈..[#..#.§§P. ##§≈.##.§....  #####.###.#.##[ #.?... #.#... #.#....y..# %hJ$#.##..##....##.##.######....##.# ##.(.## #...##.# #..<.# ... .# #.##.# ....#.# #.%hX%h/Y(5.3%h%h M..##....#......# .# .####......##.#... ÷[..##...#... ≈....#...#.## ≈.⌠).)..##.%h ###. ≈≈..[#..#.§§P.... §≈.##.§.... #####.###.#.##[ #.?... #.# ... #.#....y..# #.#....####....##.# ##.(.## #...##.%h G# #..<.# ... .# #......###.# ....#.# #.%h <9%h %h,'##....#......# .# ####......##.#... [..##...#... ....#...#.## .⌠).)..##.%hW###. ..[#..#.§§P.... §≈.##.§.... .###.#.##[ #.. .. #.# ... #.#....y..#  #.  #....##.##.####....##.# ##.(.## #...##.# #..<.# ... .# #......# ##.# ....#.# #.#%h>6.5%h%hQ%h-+7.5 (1%hW%h3. _H - a scroll of identify%hXk%h,n Read which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled UFIKLINOACW  r - 2 scrolls of vulnerabilitys - a scroll of enchant armour  t - a scroll labelled KOTSYFE CUONx - a scroll of silence  H - a scroll of identify [!] read|quaff|evoke[?] describe selected%h' %h3 %h*C .##....#######......# .#Dalarin the Covert ####......##........#...Spriggan of Vehumet ****.. [..##...#..............Health: 53/53 ======================== ....#...#...........##Magic: 24/24 ======================== %hjE .⌠).)..##...........###.AC: 5Str: 12 ≈..[#..#................§§P....EV: 22Int: 18 §≈.##....................§....SH: 0Dex: 17 ####.###...................#.#### XL: 11 Next:  1% Place: Dungeon:9#[ #.........@............... Noise: ---------  Time: 8117.5 (0.0).. #.......................#k) +5 dagger (venom)... #..............#....y..#Throw: 11 darts (curare)#...............##..##$....##....##.##.......#### #.)..###....##.......# ##.(.###...##........# %hF 4 #..<.#... .........# #......# ##.# ....#.##.......#  _You start resting. _Magic restored.  Things that are here: _a +0 orcbow; an orc skeleton _You now have 379 gold pieces (gained 32). _H - a scroll of identify%h6 hIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled UCLETUUKHLAOT  o - a scroll labelled UFIKLINOACW  t - a scroll labelled KOTSYFE CUON Potions (select first with !)  E - a dark potion[?] describe selected%h{%h %h.##....#######......# .#Dalarin the Covert ####......##........#...Spriggan of Vehumet ****.. [..##...#..............Health: 53/53 ======================== ....#...#...........##Magic: 24/24 ======================== .⌠).)..##...........###.AC: 5Str: 12 ≈..[#..#................§§P....EV: 22Int: 18 §≈.##....................§....SH: 0Dex: 17 ####.###...................#.#### XL: 11 Next:  1% Place: Dungeon:9#[ #.........@............... Noise: ---------  Time: 8117.5 (0.0).. #.......................#k) +5 dagger (venom)%hd... #..............#....y..#Throw: 11 darts (curare)#...............##..##$....##....##.##.......#### #.)..###....##.......# ##.(.###...##........# #..<.#... .........# #......# ##.# ....#.##.......#  _You start resting. _Magic restored.  Things that are here: _a +0 orcbow; an orc skeleton _You now have 379 gold pieces (gained 32). _H - a scroll of identify%h'  As you read the scroll of identify, it crumbles to dust.8.5 (1%h %h$0 _o - a scroll of revelation%hc;##....#......# .# ......##.#... ..##...#... #...#.## $ ⌠).)..##.###. ..[#..#.P.... ≈.##.§.... .###.#.#### #[ #. .. #.#  ... #.#....y..# #.##..##$....# #....##.##.......##....##.......# ##.(.###...##..# #..<.#... ..# #......###.# ....#.# #.#9.1 (0.6 _Found 10 gold pieces. %hkg....#......# .# ......##.#... ##...#... .#...#.## $≈ ).)..##.###..§ .[#..#..P.... .##. %hd.... .###.#.####  #[ #.  .. #.# ... #.#....y..# .##..##$....# ....##.##  ##....###...##.......... ..  %h19≈ %h&7 %hm %hG %h 0....#......# .# ......##.#... .. ##...#... ...#...#.## #$≈§ .)..##.###..≈ [#..#....... ##. .###.#.#### #[ #.  %hO ".. #.#  #.#.......# ##..##$....###.##.......#### #.)..# ##....##.......# ##.(.##  #...##........# #..<.#... .......  %h% 8§ %h )20.3 %h !%h#......# .# ......##.#... ....#.... ... #...#.## #$≈§. )..##.###..≈§. #..#.!%hn\...... . .###.#.#### [ #.  #.#  #.#.# ##..##$....###.##.......#### #.)..#....##.......# ##.(.## #...##........# #..<.#  ... .........# #......# !%hN%!%h&&9!%h+!%h-!%hu..##........#... ...#....... ....# ...#.## #$≈§.# ..##.###..≈§.# ..#............ ........ ##!%h#.####  #......  #.#  #.## ..##..##$....# ##.##.......#### #.)..#..##.......# ##.(.# ...##........# #..<# ... .........# #......# #.# ....#.# #. #####..##!%h>1.5!%h!%h!!%h% #...... ....##.## #$≈§.# ##.###..≈§.#.#................. ###.#### #...... #.# #.......## ....##..##$....## ##.##.......#### #.)..# ..##.......# ##.(.####..# #..< ..# #......# .# ....#.# #. #####..## ....!%h_0 !%ht1 (2.1!%h: !%h%< "%h.)#.## #$≈§.# ##.###..≈§.#. #........... ......# ##.#### ........ .....# ......## ."%h0##..##@....## #.######.)..# ..##.# ##.(.## .##..# #..< ..# #......# # ....#.# #.. #####..## ......#"%hG:^§7"%hm>"%hJf≈.3.7 (1"%hGO"%hS? _You now have 399 gold pieces (gained 20)."%h M... ... .####$≈≈.#..####..≈≈.#. #...... ....# #..#.####.............#....#.@.....# ....##..##.....## ######.)..# ..##.......# ##.(.##.#.."%hi"%hA4.3 (0"%h"%hg#%h `M..###... ... .... ....# .####$≈≈.#. #####..≈≈.# #...... ....# ##.####.........#.....#.......## ..........##..##.....## #.##.......######.)..#.###..9#%hlM####### .# ..##..#......... ....# .####$≈≈.#. #####..≈≈.# #...... ....# ##.####........#.......## ..........##..##.....####.......#%h)#%h**(5.5#%h}1#%hY5#%h M.y#..## . #######......# .###.#...##........#.......... ....# .#%hŋ .####$≈≈.#. #####..≈≈.# #...... ....# ##.####.... ..............#.......##.#.....#%h& #%h' (6.1#%h0 #%hj $%hM.....)........ .y#..## . .... #######......# .###.#...##........#........... ....# .$%h1K.####$≈≈.#.. #####..≈≈.# #...... ....# ##.####.. .......................#..<.$%h[%^§7$%h)$%hP+$%hlM. ......)........ # .y#..## . ....# ####### .###.#....##........#............ ....# ....####$≈≈.#.. #####..§≈.# #...... ....# ##.#### .........................##.(.#$%h$%hh(7.3$%hA$%h$%hZ. ...... ..... ....)........ ....# y#####..#..## . ....# ####### .###.#...###.......# #.......#....# .$%hq1 ...####$≈≈.#.. ...###.@§≈.#.. ....... ...## #.####......#....#.......## .........##..##.....###.######.)..#$%h9 <9$%h> $%hqA %%h}Mo..........%%h$......... ..... .....)........ .... y#..##... ....# ###### .###.#.. ..###........#....# ##@≈≈. #...###..§≈.#.. ............... ......................##..###..##.....##%%h!%%h!(8.5%%h[(%%h?J%%hK%%hyL$9.5 (1%%hQ%%h]U %%h!V%%hV1_You now have 409 gold pieces (gained 10).%%hMuM.♣P o.%%hN3................................. .....)........ ....# y#..##... ....#. ########.###.#.... ..##%%hPL#........#@...# ##.≈≈. ####..§≈.#.. ..........................#............#.......##%%h4[8§§≈%%h[%%h\,30.1 (0%%hl%%h!y%%hZ-gP...$P.. .......♣P. o............................... ...... ......)......... ....# .y#####..#..##... ....#. #######......##.###.#.... ...###..@....# .#.......#....# .#%%h.....####.§§.#.. ##....###..≈≈.# #...........................# #.........#.####..................#.%%hI9=≈≈%%hT:&7%%h=%%h>&%h......)..$.♣P...♣.PgP...$P.. ......♣P. o.............. #................# ...... #......).........## ....# ..y#####..#..##...# ....#. .#######......##@###.#.... ....##........#.......#.#........#....# ..#.....####.≈≈.#.. .##....###..≈≈.##................. ................ ##............#.#### #...P1.3P&%h M)....$♣P...........)..$.♣....♣.PgP...$P....♣P. o ................# ...... #......).........# .y#..##.@.# ....# .########.###.#......##.#.......# ..#..............#....#..≈.#....#..........#.#9&%h [♣P'%h\M..##..<...#....P)♣ )....$♣............)..$.♣....♣.PgP...$.....♣P. o. ..... ...... #......)........@## .y.#..##...# ....# .#########.###.#.... ....##........#.......#...#..####.≈..###..≈≈..........♣....♣P2.5♣♣....♣P'%hp M.##.>... ..##..<...#.....)♣...... )....$♣.............)..$.♣....♣.PgP...$......♣... o...... ......... ...... #......).........## .y.#..##...# ....# .#######......##.###.#.....#♣♣♣....♣P♣'%h !3.1'%h '%h ♣'%h2 ♣'%h ]♣....♣.P'%h P'%h. ♣'%h '%h (%h%M###....#....>.##.>.......... ..##..<...#.....)♣..... )....$♣.............)..$.♣....♣.PgP...$....♣... o .........#....... #......).........## ....# ..y#####..#..##...# ....#.#..♣♣♣....♣P♣7(%h)t♣♣P♣(%hM†####.e....#####....#....>..##.>...#............ ..##..<...#.....)♣.... )....$♣............)..$.♣....♣.PgP...$..♣... o ....#....... #......).........## ....#......#.###♣♣♣....♣.PP♣4.3♣♣♣....♣.PP♣(%hV ......#.##.<...K.# †#..#......#####....#....>...>...#........ .##..<...#.....)♣.........$♣............)..$.♣....♣.PgP...$...♣... o ... ..##...........).........###....#y#####..#..##...# ....#. #########.###.#.....###.......####...#....#(%h (%h ♣(%h ♣(%hg g♣....♣.P(%h P(%h ♣(%h (%h (%h 9(%h ♣♣♣....♣.PP♣*%h.##..y....K.# .......#.##.<.....#.# †#..#......## ###....#....>....#>...#.............. ##..<...#.....)♣....$♣............)..$.♣....♣.PgP..@$.......♣..... o.... ........##...........).........###....#. y#####..#..##...# ....#. ########.###.#.... ..###.......###♣♣♣....♣*%h[40m.PP♣5.5♣♣♣....♣.PP♣*%hB ##..y....K.# #.##.<.....#.#... ###...#..#......##..... ....#....>..# ##.>...#......#..<...#.....)♣........#..$♣........)..$.♣....♣.P.g.P...@.♣. ........##.....).###....#. #####..#..##...# ....#........##. *%h ♣♣....♣.PP♣*%h (6.1*%h- ♣♣♣....♣.PP♣*%hB9 ♣♣♣....♣.PP♣7.1 (1*%h= ♣♣....♣.PP♣*%hF> ? _You now have 420 gold pieces (gained 11).+%h|.##..y....K.#.#.##.<.....#.#... +%hlg†###...#..#......##.....#....#....>..## .##.>...#......# ##..<...#.....)♣........#...$♣............)..$.♣....♣.P.....g.P...♣...... o..............##.........)+%hJ.###....#.. y#####..#..##...# ....#..#......##.###.#.... ..##.#.###+%hn♣♣♣....♣.PP♣+%hT)7 (0+%h♣♣♣.PP♣+%h+%hN .##..y....K.#.#.##.<.....#.#... .†###...#..#......##..... .###....#....>....## ..##.>...#........# .##..<...#.....)♣........#...$♣............)..$.♣....♣.P.....g.P...♣...... .o........+%h (...##...).###....#.. .y#####..#..##...# ....#..#......##.###.#.... ...##.#.###+%h\ ♣♣♣....♣.PP♣+%hL (8.3+%h ♣♣♣....♣.PP♣+%hĨ ,%hQrC####..........#.....##.......K.# ........#.##.<.....#.#... .,%hs.†###...#..#......##.....#.>....# ...##.>...#.......###..<...#.....)♣........# ),%ht.....$♣.................)..$.♣@...♣.P....gP..... ..♣......o,%hu......... #.......##........ #......).........###....#.. ,%hv..y#####..#..##...# ....#.. .#######......##.###.#....,%h♣♣♣@...♣P,%hT2♣,%h:&9,%hMA♣♣,%hG♣@...♣P♣,%h,%hT ♣♣@...♣P♣♣..♣P♣-%h{vM... K####...#....##.........# .......#.##.<.....#.#-%hSz†###...#..#......##..... ###....#....>..........#.##.>...#........ ..##..<...#.....)♣# )....$♣@............)..$.♣....♣.Pg.........P..... ....................♣..................#..##...# ....-%h♣♣♣....♣.PP♣9.5-%h♣♣♣....♣.PP♣-%hB-%ht+ #....#..#....# #.........#.#..####..#.. #...##.........# ........#.##.<.....#.#....†###...#..#......##.....#.>...#..##.>...#.......# -%h- ...##..<...#....@)♣........# .)......$♣.................)..$.♣....♣.P....g.........P........................♣....o............................... ##..........##........ ##......).........###....#..-%hD ♣♣♣.P♣40.1♣♣♣.P♣.%h q.##..........#.. .####...#.. ##...........##...#..#.##.<.....#.#...†###...#..#......##..... #....#....>..........##..##.>...#.........#.<...#.....)♣........# ).).............@♣... ..)..$.♣....♣.P....g.........P..................♣...... #...o............. ##............... ###...##........ .##)...###....#.. ....y#####..#..##...# ....#...%h{♣♣♣P.%hs|&7.%h7w♣♣♣P.%hLo♣♣♣P.%h+1.7 (1.%hy♣♣♣P.%h? _You now have 436 gold pieces (gained 16)..%h0.####.#.. ###...........##...#.#.##.<.....#.#...†###...#..#......##..... ##...###....#....>..........##..##.>...#...............#.<...#.....)♣..# .).)..............♣... ....%hc)..@.♣....♣.P....g.........P........... #.......♣...... ##...o........... ###............##......##........ #.##......).###.#.. #....y#####..#..##...# ....#..#######......##.###.#...%hh ♣♣P2.3 (0♣P♣♣♣3.3 (1.%h♣♣P♣.%h> _You now have 440 gold pieces (gained 4).0%hTz###...........##...#....#.##.<.....#.#...  #....†###...#..#......##..... ###...###....#....>..........## .#.....##.>...#...............# ..<...#.....)♣.# 0%hAV#.).)..............♣........... #...)....♣....♣.P.... #...@..P........... ##.......♣...... ≈##...o.. ≈###... ≈####......##. ≈#.##......).###....#.. #0%hYc#....y#####..#..##...# ....#..#######......##.###.#.. ##......##..#.......###0%hzfb♣♣P0%hg)9 (00%hqn♣♣P0%hu0%hŞ##.##.<.....#.#...  #....†###...#..#......##..... ####...###....#....>..........## ..#.....##.>...#...............# #..<...#.....)♣.# ##.).)..............♣..... ≈#...)....♣....♣.P.... ≈#......P........... ≈##0%h:j......♣...... .≈##...o.. .≈###... .≈####......##. .≈#.##......).###....#.. .##....y#####..#..##...# ....#..#######......##.###.#.. ###......##..#.......### ..##...#......#....#♣♣P0%hl4.5♣♣P0%h4 0%h , ####0%hϟ .#.##.<.....#.#... #....†###...#..#......##.....0%hu 5#...###....#....>.## #..#.....##.>...#..# ##......##..<...#.....)♣.# ≈##.).).♣...0%hե ≈#.)....♣....♣.P.... [≈#.P.. .≈##.♣...... ..≈##...o. #.≈###. ..≈####.......#. ..≈#.##......)0%h5 :.###....#.. ..##....y#####..#..##...# ....#.. .##....#######......##.##.#....#......##........#.......### [..##...#0%hI +.#....#0%h ♣0%hS ♣0%h P0%h 0%h 0%h@ !5.10%h 0%h ♣0%h ♣0%h P0%hl 0%h 1%h  ####.#.##.<.....#.#... # #....†###...#..#......##.....#...###....#....>. .#..#.....##.>...#.#......##..<...#.....)♣.≈##.).).♣ .≈≈#.)....♣....♣.P ⌠[≈#.P..≈##.♣.≈##... ##.≈### #..≈####.......##.≈#.##......).###....# §..##.....#####..#..##...# ....# ..##....#######......##.###.#.... .####......##........#.......### ÷[..##...#.#....#♣♣P7♣[1%h ;40m♣P1%hI ####.#.##.<.....#.# ## #....†###...#..#......## .######...###....#....>. ..#..#.....##.>...##......##..<...#.....)♣ .≈≈##.).)1%h.♣.≈≈#.)....♣....♣.P .⌠[≈#.P.≈##.♣.≈###.≈### ##..≈####.......## #...≈#.##......).###....# 1%h~≈§..##.....#####..#..##...# ....# §..##....#######......##.###.# §.####......##..#.### ≈÷[..##...#.#....#1%h#w♣♣P1%h(6.31%h`♣♣P1%h2%ho/32%hd12%h72%hR@X2%hIB2%hL2%hO,2%hQ2%hAU2%h+X,2%hZ2%h\2%h^,2%h`2%hc2%hf,2%hBh2%hj2%hm,2%ho2%hls2%hv,2%h*x2%h|o  You see here a +1 short sword of draining.2%h2%h _2%h2%h....# #....#.........#.... ....### ##..........####.. #.....## #.###...........##.....## ####..........#.##.< ........### #.....###...#..# #.<.......######...###....#....> #..........#..#.....##.>...#... .......)#######..<...##...##.≈≈##.)@)..............♣#...#...≈≈#....)....♣ ..........⌠[≈#.P .......#....≈##...#.##....≈##........ ##.....#####.≈###................   #.....# ##..≈####...............2%hP   ####..###...≈#.##......)........   ##...##≈§..##.....#####..#..##. 2%hY.# #....#.# #....### ##..........#### ##.....## #.###...........## #.## ####..........#.##.<.### #.....###...#..# .#.<.######...###....#....>#.#..#.....##.>...# #.)#####......##..<...# #...#...##.≈≈##.@.).......#...#...≈≈#.....).....⌠[≈#....#....≈##..#....#.##....≈##  ##.....#####.≈### #.....# ##..≈####.....  ####..###...≈#.##......) ##...##≈§..##.....#####..#..##51.7 (5.42.3 (6.0 _You see here a +2 vampiric long sword.4%h3 _4%h_?X4%hB4%h-F4%hF4%hH4%h2L4%h O4%hO4%hR4%hU4%hX4%hY4%h[4%h_4%h_b4%h/c4%he4%hg4%hOi4%hj4%h\k4%hm4%ho4%hp4%hIr4%hu4%hw4%hx4%hy4%h{4%h4%h4%h4%h4%h4%h؇4%hT4%h4%h4%h4%h74%hÒ4%hL4%h4%h4%h4%h4%h͜4%hR4%hؠ4%h4%hc4%h4%h©4%hH4%h4%h  4%hS.4%h  4%h......#4%h[/ . 4%h.#4%h4 .. 4%hW#4%h #.(K 4%hûe.......#..# ..... 4%hk..4%hr..########..... 4%hؽ.....#..#....# 4%h......#.....@....#.. 4%hN...####....4%h<#.. 4%h7k#...........##.4%h1# 4%h......#.##.<.....#.#4%hD,... 4%h....###...#..#......##.4%h"... 4%h[...###....#....>..........## K   kobold (wandering) 4%h....##.>...#...............# 4%h...##..<...#.....)♣........# 4%h<.)..............♣...........4%h/!4%h4%hK'61.9 (9.64%h$4%hK4%h+K 2 kobold4%h> s (1 missile, wandering)4%h♣4%h4%h4%hO2.5 (10.4%h 2)4%h44%h♣4%h{4%h/ 4%h4%hO_A kobold comes into view. It is wielding a +0 club.4%h"7%h*j# # ## ....### ##  ...#### #.(K.#..# ....K ...########...... ......#..#@...# ...#.#.. ......####....#.. .......##.........#......#.##.<.....#.#....#..#......##..... .###....#....>..........## ...##.>...#...............#.##..<...#.....)♣#3.1 (0.6)7%h!|7%h`}7%h7%h>7%h # # K..## ..### .. ......# ..#### ##.(K.K#..# ....K.########.#..#.@..# #.#.. ####.#.. 7%h& g ###...#..#......##..... KK 4 kobolds (1 missile, wandering) .###....#....>..........####.>...#.......# 7%h 7%h 7%hg 7%h% 7%h 7%h .KKK....KKK 5 kobolds (1 missile, wandering)7%h &77%ha 7%h Y _2 kobolds come into view.8%hR# # ..KK.## ..### ..# .#### ###.K.#..# #.....KK.########.#..#..@.# #.#.. ####.#.. ##..##.##.<.....#.#...8%h###...#..#......##..... ###....#....>..........####.>...#.......# 8%haKKKK 3 wandering)8%h1==4.38%hG8%h@M _The kobold shouts! You hear a shout! The kobold shouts!9%h1m# # .....# ..KK## #### .#  ...#### ###.K....#..# #.....KK.K########.@.........#..#....#........#.#......9%h####....#.......##.........# ........#.##.<.....#.#...#K   kobold brigand (missile, wandering)#..#......##...... KKKKK 5 kobolds (1 missile, 3 wandering) ##....#....>..........##>...#.......9%h9%hL9%h9%hIJ9%hQ9%hܳ9%hWS..KKK(.KK...K)K299%h:%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:%hao".# Dalarin the Covert .#......  Spriggan of Vehumet ****.. :%hWp.#......  Health: 53/53 ======================== .###.KK...  Magic: 21/24 =====================--- ..### .......  AC: 5Str: 12 ....# .K.....  EV: 22Int: 18 ....#### ###*(.K...  SH: 0Dex: 17 :%hq....#..# #..*..K...  XL: 11 Next:  1% Place: Dungeon:9 .......########.@.....K.  Noise: ==-------  Time: 8164.9 (0.0) .........#..#....#......  k) +5 dagger (venom) ......#..........#......  Throw: 11 darts (curare) ...####..........#...... :%hq........##.........# ... ......#.##.<.....#.#...#  K   kobold brigand (missile) ###...#..#......##......  KKKKK 5 kobolds (1 missile, 2 wandering) ##....#....>..........## ##.>...#...............# Casting: Tukima's Dance (safe; 1% risk of failure)  :%htConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (wandering, hasn't  noticed you, chance to affect: 79%);%h} K.(**<%h*...*K**Aim: a kobold, wielding a +0 club (chance to affect: 79%)<%hx .K***=%h".#Dalarin the Covert .#......Spriggan of Vehumet ****.. .#......Health: 53/53 ======================== .###.KK...Magic: 21/24 =====================--- ..###.......AC: 5=%h)$Str: 12 ....#.K.....EV: 22Int: 18 =%h(....#######.(.K...SH: 0Dex: 17 ....#..##.....K...XL: 11 Next:  1% Place: Dungeon:9 =%h*.......########.@.....*.Noise: ==-------  Time: 8164.9 (0.0) .........#..#....#......k) +5 dagger (venom) ......#..........#......Throw: 11 darts (curare) ...####..........#...... ........##.........# ... ......#.##.<.....#.#...#K   kobold brigand (missile) ###...#..#......##......KKKKK 5 kobolds (1 missile, 2 wandering) ##....#....>..........## =%h,##.>...#...............#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=%hV, ally target)(   +0 whip (minion)=%hKKK(KK)The +0 whip dances into the air!  =%hThe kobold shouts! x2=%h (((((((The kobold brigand throws a curare-tipped dart.=%h%,=%hj&=%h(,=%h~/..K.K.K(..=%h0K..@..K..====5.9 (1=%h 9=%h;c _The curare-tipped dart completely misses you.?%hY  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@%heg .# Dalarin the Covert .#......  Spriggan of Vehumet ****.. .#......  Health: 53/53 ======================== .###......  Magic: 18/24 ==================------ ..### .K.K...  AC: 5Str: 12 ....# .......  EV: 22Int: 18 ....#### ###K(.....  SH: 0Dex: 17 @%h5k ....#..# #..*.K....  XL: 11 Next:  1% Place: Dungeon:9 .......########.@..K..K(  Noise: ====-----  Time: 8165.9 (0.0) .........#..#....#......  k) +5 dagger (venom) ......#..........#......  Throw: 11 darts (curare) ...####..........#...... ........##.........# ... ......#.##.<.....#.#...#  K   kobold brigand (missile, ally target) ###...#..#......##......  KKKKK 5 kobolds (1 missile) ##....#....>..........## @%hSl   (   +0 whip (minion) ##.>...#...............# Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  79%)A%h.#Dalarin the Covert .#......Spriggan of Vehumet ****.. .#......Health: 53/53 ======================== .###......Magic: 18/24 ==================------ ..###.K.K...AC: 5Str: 12 ....#.......EV: 22Int: 18 A%h....#######*(.....SH: 0Dex: 17 ....#..##....K....XL: 11 Next:  1% Place: Dungeon:9 .......########.@..K..K(Noise: ====-----  Time: 8165.9 (0.0) .........#..#....#......k) +5 dagger (venom) ......#..........#......Throw: 11 darts (curare) ...####..........#...... ........##.........# ... ......#.##.<.....#.#...#K   kobold brigand (missile, ally target) ###...#..#......##......KKKKK 5 kobolds (1 missile) ##....#....>..........##(   +0 whip A%h)_(minion) ##.>...#...............#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  79%)A%hǺ A%hO= A%h> A%h? ,A%h@ A%h ,...K.KK.K..K.Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  79%)  The kobold barely resists. Your +0 whip hits the kobold brigand.(((((((A%hc r.@.....A%hM `==--6.9 (1A%h A%h q _The kobold throws a stone. The stone completely misses you.B%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C%h.# Dalarin the Covert .#......  Spriggan of Vehumet ****.. .#......  Health: 53/53 ======================== .###......  Magic: 15/24 ===============--------- ..### .......  AC: 5Str: 12 ....# K.K....  EV: 22Int: 18 ....#### ###K(.....  SH: 0Dex: 17 ....#..# #..*......  XL: 11 Next:  1% Place: Dungeon:9 .......########.@.K..K.(  Noise: ==-------  Time: 8166.9 (0.0) %h10d.........#..#....#K.....  k) +5 dagger (venom) ......#..........#......  Throw: 11 darts (curare) ...####..........#...... ........##.........# ... ......#.##.<.....#.#...#  K   kobold brigand (missile, ally target) ###...#..#......##......  KKKKK 5 kobolds (1 missile) ##....#....>..........##  (   +0 whip (minion) ##.>...#...............# Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  79%)C%h[7;18HC%h?.#Dalarin the Covert .#......Spriggan of Vehumet ****.. .#......Health: 53/53 ======================== .###......Magic: 15/24 ===============--------- ..###.......AC: 5Str: 12 ....#K.K....EV: 22Int: 18 ....#######*(.....SH: 0Dex: 17 ....#..##.........XL: 11 Next:  1% Place: Dungeon:9 .......########.@.K..K.(Noise: ==-------  Time: 8166.9 (0.0) .........#..#....#K.....k) +5 dagger (venom) ......#..........#......Throw: 11 darts (curare) ...####..........%h0m#...... ........##.........# ... ......#.##.<.....#.#...#K   kobold brigand (missile, ally target) ###...#..#......##......KKKKK 5 kobolds (1 missile) ##....#....>..........##(   +0 whip (minion) ##.>...#...............#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  79%)C%h%U , 1 ally target)( 2 dancing weapons (minion)C%h| .KK(KK..K.(..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  79%)  The +0 dagger dances into the air! Your +0 whip hits the kobold brigand.7.9 (1 _The kobold barely misses your +0 dagger.D%hBD%hP  You barely miss the kobold. Your +0 dagger hits the kobold.D%hb > (K..K(..KThe kobold misses you.-8.5 (0.6D%h D%h _ _The kobold closely misses your +0 dagger.E%h£t  You hit the kobold.  You kill the kobold!E%ho  Vehumet accepts your kill.Your +0 dagger hits the kobold.  The kobold dies!E%h () 3 koboldsVehumet accepts your kill.E%hB-9.1E%hE%h$; _Your +0 whip hits the kobold brigand.F%h_gu  You closely miss the kobold. Your +0 dagger misses the kobold..K.KK(.(1 ally target)6=7 _The kobold misses you.F%h  You hit the kobold.  You kill the kobold!Vehumet accepts your kill.F%h5  You feel your power returning. Your +0 dagger hits the kobold.  The kobold dies!F%h^ ))    koboldVehumet accepts your kill.F%h v7==70.3F%h% Q _Your +0 whip hits the kobold brigand.H%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%hm  Your hands begin to glow red.  Your +0 dagger falls from the air.H%hczH%h{H%h׆(KK(.   +0 whipH%h4---=1.3 (1.0Touch H%hH%h"; _Your +0 whip hits the kobold brigand.I%h6d  You hit the kobold brigand but do no damage.The kobold brigand appears confused.  The kobold brigand is moderately wounded.+0 whip hits the kobold brigand! The kobold completely misses you.The kobold brigand hits the kobold.  The kobold is killed!I%hrt )KK  confused, al…)(   +0 whip (minion)  Vehumet accepts your kill.I%hS-2.0 (0.7I%hH _The kobold brigand hits itself but does no damage.J%hP _The kobold brigand hits itself but does no damage. hit the kobold brigand.  The kobold brigand is almost dead.  Your +0 whip barely misses the kobold brigand.Your +0 whip hits the kobold brigand!  The kobold brigand dies!J%h% $(   +0 whip (minion)J%h8J%h?k---2-7J%hdp _Vehumet accepts your kill.K%hJ# # . # . K%hL## ##......#### #.# #.#### ###((.#..# #.)).##..@(.#..#...)#.#.#..####.#...##...#..#.##.<.....#.#...#...#..#......##......K%hg)....#....>..........### -3.3 (0.6K%hw  You now have 447 gold pieces (gained 7).  p - 12 curare-tipped darts (gained 1)  Things that are here:-4.3 (12 _a +0 dagger; a kobold corpse; a kobold corpseL%h K ##.#.### #. #.. # ### ### #.#  #...#### ###((L%h!#..# #.))@.########..)(..#..#...)#...#.#.####..........#....##.........#...... ....#.##.<.....#.#...###..#......##....... ....#....>##L%hE/5=9 (0L%hL7L%hk ##.. #.#.### .. ### ###  #..#####(#..# #.)).########..)(...#..#...)....####....#....##.........#..... ....#.##.<.....#.#...##. ##......##.......L%hL%h:(.L%h(5.5L%hL%h L%h!+6.5 (1L%h'L%h)6 _z - 30 poisoned darts (gained 1)M%h ####.. ###.#.###.##.# #... #### ## #.#  #..#### ###(..#M%h#..# #.))(########..)...#..#...)#...#.#. ####..........#....##.........#...... ...#.##.<.#...##M%hM%h /)M%h+7.1 (0M%hFM%hV _Your +0 whip falls from the air.M%h ### #.. # ##.#.###.# #.##.... M%h#### # #. #  #... #### ###(..## #..# #.)))M%hD########..)...#..#...)#. ..#.#. ###..........#...#.##.........#......M%h&'M%h'B=7M%h-M%h/M%h3 #### #.. # ##.#.###.# #.###.... ####.  #. #....## ###(..#### #.)))########..)...#..#...)#. .#.#.. ##....#...#8.3N%hu #### ##.. # ##.#.###.# #.#####......#####....  #.... ## ###(..#### #.))).########..)....#..#...).#..N%h(<9N%hN%h> #### ####.. .# ##.#.###.# #.##.##......###.#..... .#.... ###(.### # #. #.#..#... N%hfG >9.5N%h N N%hbO N%h #### ## ###.. .# ##.#.###.# #.##.#N%h##......###.#........#...... . ###(........### #.)))...........)...........#..#...)#........... N%hN%hY6=80.1N%hN%h+O%h ####### ###.. ..# ##.#.###.# #.###### .......# ####.....##.........# #...............#O%h###(........###.### #.)))......... .# ######..)........... # #..#...)O%h7O%h&7O%h_O%hP%hIP%h+,P%hx=7=P%h,P%hEP%h P%h O=P%hrP%h6a8=P%hP%hn,P%h;P%h,P%hP%h ,P%hP%hV"P%h"9=P%h$P%h',P%h))P%h+P%h$,K9=P%h-P%h]0,P%h1P%h6,P%h8P%hz:,P%h;P%h3=O=P%h>P%hT@P%h@L20=P%hAP%hCP%h/DP%hDP%hFP%h.GP%hGP%hI,P%hJP%hHLP%hL2=P%hsMP%h(OP%hOK1=P%hPP%hQP%hwRP%h(SP%hU,P%hUP%h{WP%hXP%hXP%h.ZP%hZ9=P%h\P%h]a2=P%h^P%he`,P%h1aP%hb,P%hcP%hYeP%h-fP%hgP%hhhO=P%hliP%hjP%hkP%h"lP%hmP%hCnK3=P%h%oP%hpP%h*qP%h rP%hNsP%hsP%htP%hv,P%hIxP%h|O=P%hV}P%hBa4=P%hP%hPP%hG,P%hP%hUP%h!,P%hԋP%h/P%hr,P%hOP%htP%hP%hO9=P%hIP%h)P%hOP%hP%hvP%hlP%h,P%hP%hP%hܛP%hpP%hP%hP%h6XP%h,P%h3P%hP%hg,P%hP%hDP%h,P%hP%hP%h,P%hP%h8P%h,P%hP%hP%h,P%hqP%hP%h#...............####(........###.####.)))...........# ###..)............## #...)#.............## .....#..............## .....#.........##....### .......#...............# .....#.#...##...#231.1 (50.P%hu4) ....##...?..#..## ..........###..........# ...........###.....#..## .)♣........# ...##.# ## ♣............... .. ♣....♣.P.......? ... P............... >... P%h 4.....♣P%hXB7 (51.0P%hP%h; _Found a stone staircase leading down.R%h ###(###.##.))).....# ###..)......##...)#.....## ...........####....###..#........##.#...##....###...###..........@..#..#......###..........#..###.....#..##..... .....♣.......... #....R%h`G2.3 (0.6)R%hR%hR%hg+3.3 (1R%hR%h R%hR%h/+_x - 2 scrolls of silence (gained 1)R%h` .)))....# ###..).....##...)#.....## ......####....###..#...............#.#...##....#####.............#..##......###....#..###.....#..#)♣#....##.# ## ♣......... ...♣.P.......? .... P........ >....# .....♣ #..... .##.9 (0R%hh R%h7  ###..).# #...)#.## .......##......##....###..#...............##.#...##....###...###.............#..##......###.....###..@..#..## .)♣#....##.# ## ♣......... ... ...#.....## ................##R%hw R%h" (4.5R%hR R%h! S%h.#...)#..## ......#..............##.#.........##....###...#...............# <.....#.#...##....###...##.............#..## >..........###..........#..###.....#..##)♣.#...@##.# ♣..........#... .♣....♣.P?......# .P..........>....# ......♣....#.......#...##.....#.###....##..###....#..5.1S%hԞ ......##.....##....###..#............... <.....#.#...##....### .....##.............#..# >..........###.......... ..###.....#..#)♣........#....##.# ## S%h♣..............@.#... ♣.P?......#P..........>....#..o   orc priest (asleep).##...#........o .. #...# ....#..S%hS%h&7S%hS%hl _An orc priest comes into view. It is wielding a +0 hand axe of flaming.S%hN\ ##....###..#............... <.....#.#...##....### .....##.............#..# >..........###.......... ....###.....#..#)♣........#....##.#.## ♣........#....#♣.PS%h\ D.....#P.......S%h\ ...>....# ......♣.#.....#...##S%h8] ..#...###....##..S%h] #....#........o .o   orc (missile, asleep) S%h] #...# ....o...#S%h^ 5#.###.#....S%h{ S%hX| (6.3S%hÄ S%hb _An orc comes into view. It is wielding a +1 short sword of protection. _You see here a scroll of identify.U%h 7.3 (1.0 _H - a scroll of identifyW%h.....## #.........##....## ........#............ <.....#.#...##....###... .....##.............#..# >..###....................###.....#..## ..)♣#....##.#.##...#....# .♣....♣.P....# P.....>....#♣..#...#...##........#.............#....##.. ...###.......o .....# ....#.....o...#9 (0.6W%hQ #...)## ..........## #.........##....## ........#............ <.....#.#...##....###... .....##.............#..# >###....................###.....#..## ..)♣........#...@##.#.#...#....# .♣....♣.P....# P.....>....#♣..#...#...##........#.............#....##.. ...###...o ..8.5X%hX%hRead which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll of revelation  r - 2 scrolls of vulnerabilitys - a scroll of enchant armour  t - a scroll labelled KOTSYFE CUONX%hx - 2 scrolls of silence  H - a scroll of identify [!] read|quaff|evoke[?] describe selected\%h.#...)#.............##Dalarin the Covert ......#..............##Spriggan of Vehumet ****.. ......#.........##....###Health: 53/53 ======================== ........#...............#Magic: 24/24 ======================== <.....#.#...##....###...#AC: 5Str: 12 .....##.............#..##EV: 22Int: 18 >..........###..........#SH: 0Dex: 17 ............###.....#..##XL: 11 Next:  2% Place: Dungeon:9 ..)♣........#...@##.#.##Noise: ---------  Time: 8238.5 (0.0) .♣................#....#k) +5 dagger (venom) [\%h)0;10m.♣....♣.P..............#Throw: 12 darts (curare) .P.................>....# ......♣.............#.... ..................#...##. ....................#... ...##..........#....##.. ...###....#........o .. _Found a stone staircase leading down. _x - 2 scrolls of silence (gained 1) _An orc priest comes into view. It is wielding a +0 hand axe of flaming. _An orc comes into view. It is wielding a +1 short sword of protection. _You see here a scroll of identify. _H - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled UCLETUUKHLAOT  t - a scroll labelled KOTSYFE CUON Potions (select first with !)  E - a dark potion[?] describe selected]%h) ]%hR* ]%h60 '.#...)#.............##Dalarin the Covert ......#..............##Spriggan of Vehumet ****.. ......#.........##....###Health: 53/53 ======================== ]%h2 ........#...............#Magic: 24/24 ======================== <.....#.#...##....###...#AC: 5Str: 12 .....##.............#..##EV: 22Int: 18 >..........###..........#SH: 0Dex: 17 ............###.....#..##XL: 11 Next:  2% Place: Dungeon:9 ..)♣........#...@##.#.##Noise: ---------  Time: 8238.5 (0.0) .♣................#....#k) +5 dagger (venom) .♣....♣.P..............#Throw: 12 darts (curare) .P.................>....# ......♣.............#.... ..................#...##. ....................#]%h2 [40m... ...##..........#....##.. ...###....#........o .. _Found a stone staircase leading down. _x - 2 scrolls of silence (gained 1) _An orc priest comes into view. It is wielding a +0 hand axe of flaming. _An orc comes into view. It is wielding a +1 short sword of protection. _You see here a scroll of identify. _H - a scroll of identify]%hB ]  As you read the scroll of identify, it crumbles to dust.]%hHC +9.5 (1]%hH ]%hJ + _E - a potion of might`%hK....#.#.##....###.#.......# #.#...##....###...# ....##.............#..## .....###..........# .###.....#..## )♣..#....##.#.## ♣...............@#....# ♣....♣.P....# P........>....#....♣#.....#...##.#... o   orc priest (asleep)###....#.##........o# .. ....#.....o...#40.1 (0.6`%hn #.###.#.........# #.#...##....###...# ##.............#..## .....###..........# ###.....#..## )♣.#....##.#.## ..`%ho .....#....# ....♣.P....# ........> ....♣#......#...##..#... ###....##.. ##........o# .. o   orc (missile, asleep) ....#.....o...# .####.#....`%hx `%hy &7`%h `%h a%h.#.......# #.#...##....###...# ##.............#..## .....###..........# ###.....#..## ♣#....##.#.## .......#....# ♣.P....#...♣#.....#.#...##.#... . ###....# ##........o# .. o 2 orc priests (asleep) ....#.....o...# .# ###.#.... .......o #....###a%h+1.3 _An orc priest comes into view. It is wielding a +0 club. _There is a stone staircase leading down here.a%h^ #.#...##....#####.............#..##......###..........#.###.....#..# ♣....##.#.## .......#....♣.P.....##...>....♣#.....#.#...##......#...... ###....##....#....#........o# ..... .# ...o...# .#.. ###.#.... .......o # #o   orc wizard (asleep) .....### ...o.o.. oo 2 orcs (1 missile, asleep) #....#a%h w  An orc wizard and an orc come into view.a%h a%h a%h a%h a%h1 oo......ooo1 wandering)oo...owandering)...oo1 wandering)a%h? 0===9a%hC a%h? < _The orc shouts! The orc priest shouts!b%hk7##.............#..#......###..........#.###.....#..# ♣....##.#.## .......#....#♣.P.....##...>....###♣.#.....#b%h8............#@..##.....#...... ###...o##.....#....#.....o...# . .# .....o# .# ###.#........oo... # # .....### ......b%h:v #....# .#≈≈.#..b%hHb%hIb%hKb%h~Lb%hMb%huXmoo.....ooo....ooo)b%hX(2.5b%h_b%haS _The orc priest shouts! The orc shouts! The orc wizard shouts!c%hM--3.2 (0.7 _You hit the orc priest but do no damage.c%hCT  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d%h.;X  Your hands begin to glow red.d%h2o..ooo...1---=-4.2 (1.0Touch d%hl _The orc priest looks satisfied for a moment.d%hs  Your hands begin to glow red. _The orc priest looks satisfied for a moment.You hit the orc priest but do no damage.  The orc priest appears confused.  The orc priest hits the orc priest with a +0 hand axe of flaming.  The orc priest burns the orc priest.  The orc priest hits you but does no damage.ooo..o(1 confused)-8 (0.6 _The orc completely misses you.d%h!The orc priest hits you but does no damage. _The orc completely misses you.  You completely miss the orc priest.  The orc priest barely misses the orc priest.d%h}{The orc priest closely misses you.  The orc priest hits itself with a +0 hand axe of flaming!d%hd%ho.o=5.5 (0.7d%h{d%hYf _The orc priest burns itself. The orc misses you.e%h|  You hit the orc priest.  You kill the orc priest!e%ht#|)o   orc prieste%hFY---3-6.1 (0.6e%htOe%hQZ _Vehumet accepts your kill.f%hs  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f%h.oo.   orc (18---=7.1 (1.0Touch f%hw _Your hands begin to glow red. The orc barely misses you.g%h Bg%h0H oooo.o 2 orcs (1 missile)You hit the orc wizard but do no damage.-8 (0.7g%hg%h Q _The orc closely misses you.h%h  You hit the orc wizard but do no damage. _The orc closely misses you.  You barely miss the orc priest.  The orc priest is moderately wounded.  The orc wizard hits you but does no damage.  The orc priest calls down the wrath of Beogh upon you.h%h8{.   orc (h%hs42-----9=--==8.4 (0.6h%h h%hm f _Beogh smites you! The orc completely misses you.h%hH oo(confused)  You hit the orc priest but do no damage.The orc priest appears confused.h%hk3-------9.0h%hh%he _The orc priest is moderately wounded.j%h5  You catch the helpless orc priest completely off-guard!  You skewer the orc priest like a kebab!!!  You kill the orc priest!  Vehumet accepts your kill.j%h oo)o   orc wizardoo 2 orcs (1 missile)  The orc wizard hits you but does no damage.=--6 _The orc completely misses you.k%h_x  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%h%..o   orc (5=6---=50.6 (1.0Touch  _Your hands begin to glow red. The orc wizard misses you.l%h oo(confused)  You hit the orc wizard but do no damage.l%h5-1.3 (0.7l%hPl%h6L _The orc wizard appears confused.l%h{ l%h/ uoo 2 orcs (1 missile)l%hE z6=-2.0l%h l%h _You barely miss the orc wizard. The orc completely misses you.m%hM) _The orc wizard appears confused. _You barely miss the orc wizard. The orc completely misses you.  You strike the helpless orc wizard from behind!  You impale the orc wizard!! m%h You kill the orc wizard!  Vehumet accepts your kill.m%h<9 )m%hϟoo 2 orcs (1 missile)  You feel your power returning. The orc hits you but does no damage.m%h/97=--m%h7m%hm%hK _The orc hits you with a +1 short sword of protection.m%h8v  You hit the orc.  The orc is severely wounded.The orc misses you.m%hv m%hw #2m%h'x -8==3.4m%hP m%h K _The orc hits you with a +1 short sword of protection.m%h{ I, 1 very poisoned)m%h۶ (4.1m%h m%hm l _You hit the orc but do no damage. The orc is poisoned.n%hL Q  You hit the orc.  You kill the orc! )   orc (missile,Vehumet accepts your kill.n%h0 u3-7 (0.6 n%h8 N_The orc completely misses you.o%hX  You hit the orc.  The orc is lightly wounded.o%h}%4o%h5.4 (0.7o%hMo%h3 _The orc misses you.o%hCo%hY q  You barely miss the orc.o%hY I=6.0 (0.6o%h_ o%hb 1 _The orc is lightly wounded.p%h  You barely miss the orc.The orc is heavily wounded.You kill the orc!p%hD)p%h6T5=6p%htp%hZ _Vehumet accepts your kill.p%h  ......###.....###.....#..# ♣p%h ....##.#.## .......#....♣.P........##......>....###♣...#.....#.#.).##...p%h #......)@#... ###....##.....#....#.........# .....#..#p%hl #.>..#... ..≈≈.#..p%h6=-7.2p%hN _Found a staircase to the Orcish Mines. _Items here: ( ))) ††.r%h:r%hwPick up what? 33/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 hand axe of flaming  c - a +1 short sword of protection Missiles (select all with ()d - a boomerang Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]s%hns%hvs%h~........###..........#Dalarin the Covert .........###.....#..##Spriggan of Vehumet ****.. ♣........#....##.#.##Health: 46/53 ====================---- ...............#....#Magic: 18/24 ==================------ ...♣.P..............##AC: 5Str: 12 s%h?u................>....###EV: 22Int: 18 ...♣.............#.....#SH: 0Dex: 17 ...............#.).##...s%hXL: 11 Next:  3% Place: Dungeon:9 ...............)@#......Noise: ---------  Time: 8257.2 (0.0) ##..........#....##.....s%hk) +5 dagger (venom) ###....#.........# .....Throw: 12 darts (curare) .# ....#.........# .#.. s%h###.#............. # # .....### ......... #....# .#....... #.≈≈.#.. #.>..#... ..≈≈.#..s%h\The orc is heavily wounded.You kill the orc! _Vehumet accepts your kill. _Found a staircase to the Orcish Mines. s%h_Items here: ( ))) ††.  Okay, then.s%hys%hɅs%h7s%hH. _t%hK< 3t%h= t%h@ t%hE w7=t%hF 8=9=t%hH t%hM a9=t%hO t%hT l50=t%hW t%hz\ 91t%h'] (=t%h` t%hAh 2==t%hz  You kill the orc! _Vehumet accepts your kill. _Found a staircase to the Orcish Mines. _Items here: ( ))) ††. _You start resting.t%hW 63.2 (63=20=4.2 (7t%hЅ t%h " _HP restored.u%h ##.............#..## ###..........# .###.....#..###....##.#.## .....#....# ♣.P......## ..>....### ♣.#.....# .....#.@.##... ....))#.................#....##...... ##....#.# ...... ....## .#... ##.#...... .# ## ....### ......... # ....# .#.......≈≈.#.. #.%h\ ~3m>..#...8 (0.6u%h   Things that are here: _a +0 dagger; a +0 robe; an orc corpsev%hB .....###...# #.....#..## #....##.#.## .....#....# ♣.P....#...>....### .♣......#.....###.....#.).##.....))#@........#....##.........# ......#  ....#.........# ..#...#.#............. ..# ### ...### ......... .### .#....... .. ≈≈.#.. #.>..#..... ≈≈.#..v%h /5.4 _v%h v%h?#..## #....##.#.## .....#....# ♣.P....## ....>....### ♣.....#.....####..#.).##.....))#........##....###.........##......## ....#.#...#...# .#........# ### ..### ....### .#.......... ≈.#.. #.>..#......#.. #....... ....6.0w%h>w%hw%htO#....##.#.## .....#....# P....# ...>....###w%hD....#.....#### .#.).##.....# ))#........# #....## #.........##.@....## #.#...#...# #..........# ### ## ...........w%h=### .#..........#.. #.>..#..... .#.. #....... ........##w%hf"w%h$T==6w%h -w%h0w%h .......#....# ♣.P........## ......>....### ♣.....#.....####.#.).##.....#.))#........##....##.##.........###.#.#.@.#... .#................# ### ..### .....# .# .#.. ≈.#.. #.>..#..... ≈.#.. .#............. #......### #...#####.####w%h0& w%h' (7.2w%h1 x%h♣.P......## ...>....###♣......#.....#### .....#.).##.....#....))#........#.#....##.# #....#.........##......##  ....#.........#...#... #.#.............@..# ### ...### # .# .#... ≈≈.#.. #.>..#.....##≈.#.. ..#........ ....... . ##### #...#####.#### ###......8x%hx%h...>....### .♣......#.....#### .....#.).##.......))#...#....##....... #....#.........##......#  .#...#...# #.#.......# ## ...### ##  .#..# ≈≈.#.. #.>..#.....## ..#........ ....... . .##### .. #...#####.#### . ###..... #8.4x%h ♣.#.....#### ..#.).##.....))#........#....##....... #....#.........##......#  ...#...# #.#.......# ## ...### ###  .#..# ≈≈.#.. #.>..#.....# ..#......... .. ....##9.0x%h-b  .#.).##.........))#.......#....##..... #....#.........##......#  ...#...# #.#.......# ## ...### ###  .#.. ≈≈.#.. #.>..#..@..## ..#........ ....... ...##..... ...##x%hMi j1=6x%h: y%hAg7.))#........# #..#....##.# ##....#.........### # ....#y%hh1.#...#... ##.#.......# ### ....### ...### y%hi.# .#...........#≈≈.#.. #.>..## .≈≈.#.. ..#...@....# ........ ....#y%hj### ... #...###.#### . ##y%hek##...... #.#. ..#y%h1n... #..)..y%huy%hv)70.2y%h~y%h΁y%hZ4###....##.# ###....#.........### .# ....#.........#...#... ###.#.......# ### .....### ...........### #....# .#...# #.≈≈.#.. #.>..#y%hC5#.≈≈.#.. ..#........#........ ....#### ... #...###.#### . ##.## ...... #..#. ...#....# #...# #.).. #.... ##.(y%h5*.##y%h/:y%h:&8y%hEy%h  #....#.....# .# ...#...# ###.#................# ## .....### ### #....# .#...........≈≈.#.. #.>..#.....# . ..#............... ....##### ... #.@.#### #.#### . ##.## ..... #.. .###...##..<.#1.4y%h  .# ...#...# ###.#.........# ## .....### ...........### #....# .#...≈≈.#.. #.>..#.....# . ..#........#....... ....#......#### ... #...#### #.#### . ##@## ..... #...##....#....#.. ######......#y%h Z=2.0y%h y%h z%h, ###.#.......# ## .....### ...### #....# .#....#≈≈.#.. #.>..#.....## . ..#........#....... ....#......### ... #...#### #.#### . ##.### ..... #@..##........## .........#........###..  #.......#z%h"Y6z%h0"  .....### ### #....# .#....#≈≈.#.. #.>..#.....# . ..#....................#......###.... #...#### #.####...###.### ...........#...#........## ### #...# .....#####..##z%h& (3.2z%h- z%h_ = #....# .#..≈≈.#.. #.>..#.....# .# ..#....................#......###.... #...#### #.####...###.### ...........#...#.## #### #...# #.)..# .....#....###....8{%hn.≈≈.#.. #.>..#.....## .≈≈.#.. # ..#........# ...........#......## ##.... #...#### #.####...###.### ..........#...# #...# ## ## ## .....#..@# {%h)..# .....#.(.## .##. #...## ..<.# . ##### #......# .. #. #####..##  ......#{%h{%hV2=4.4{%h{%ho|%h3|%hٟ|%hT,|%h.|%h1O=|%h,|%h"|%hDa3=|%h|%h|%hU|%h|%h߳9=|%h\|%h|%hsK4=|%h.|%hŹ4 _Magic restored.|%hY3|%h|%hJ|%h,|%h|%hB|%h|%ho=|%h,|%h|%h|%hw,|%h|%h|%h,|%h |%h|%h,|%h|%h|%h,|%hl|%h|%h,|%h|%h|%hg,|%h|%hZ |%h ,|%hQ |%h|%hX|%h,|%hL|%h|%hY,|%h|%h%4.........###..≈≈.#...#...#...... ...........................#...............##....##...##...........#.####...###.###.........................#...#......#...........#.....#.##..........##..##..##.....####.....#...## #.......######.)@.# #.....#....# #.......# ##.(.###..##..#...## ........# #..<.###....###### ........# #......#....#  ....#.# #.......#..# #####..## .... ..#.. ####...###..≈≈.#...#...#.............#.##....##....#.####...###.[|%h6m.........#.......#............#.......##.....##..##.....####.....#...#.######.@..# #.....#.... ##.# ##.(.###..##..#... #.# #..<.###....###### .# #......#....# ....#.# #.#..#  #####..## .... ..#..  ####..94.4 (20.0)5.0 (20.6|%h9|%h3= _You see here a +1 demon trident of freezing.}%h,3}%hi}%h}%h}%hP _}%h ,}%h2}%hb}%h,}%h}%h>}%h,}%h}%h}%h,}%h }%h' }%h,}%hB}%hN,}%h}%h,}%h}%h^ }%h!}%hP"}%hE#}%h+ ............#.).##..............))#...##..........#....##......###....#.........##...... .#..##...# ....#.........#..##.###.#..........# ###.###......### ....##...#...........# }%h+.....####§§≈.#..@##.>..#.....## .....###.§≈§.#...#...#........# ..§§..........#......## ......##....##...#### ............#.####...###.### .......................#...# ...............#...........# ......#.......##..........## ..##..##.....####.....#...##You pick up a book of the Earth and begin reading...}%h,13300.4 (5.4)}%h1+1.4 (6}%h5}%h7s  You add the spells Lee's Rapid Deconstruction and Permafrost Eruption to your _library.%h %h %h %ho %h %h %h# ,%h% %h/& %hl' %h72 %h64 %h4 %h5 %h8 %h: %hU; %h{< %h> %h`@ %h@ %hA %hDD %hsF %hF %hFH %hpJ %hL %hM %hO %hP %h?S %hS %hV %hX %h^ B%hm %hn ,%hip %hs %h'w %hw %hy %h| %h; ,%h& %h %h= ,%h+ %h %h ,%h %h %h ,%h %h %hڛ ,%ht %h۝ %h; ,%hş %h %hd %h ,%hE %h X%h %h X%h@ X%h} B%h %h %h ,%hh %h. %h B%h %h ,%hA %h %h ,%h %h %h ,%h %hm %h ,%h[ %h P  There is a stone staircase leading up here.%h %ha  _%h %h= ;  You see here 5 stones.%h %h  _%hU %h q  You see here a +1 demon trident of freezing.%hm 5 _%ha %h %h[ ,%h %h %h ,%h} %h %h ,%h %hM ,%h! %h# %h% %h~% %hX& %h ( %h`) %h) %h`* %h, %h. ,%h.0 %h1 %h3 ,%h4 %hT5 %h 6 %h6 %h6 %h8 %hc9 %h9 %h5: %h; %h|< %h< %hI= %h @ %h4B ,%hC %hE %hG ,%heH %hJ %h,L %hiP %hvQ %h9T %hU ,%h6W %h^Y %h^ X%h` ,%ha %hc %h ,%hF %h3 %h ,%h %h %h ,%hf %h %h ,%h %h& %h_2  Things that are here:  a +1 leather armour of cold resistance; a +0 quarterstaff _%h4 ,%h'5 %h8 %h8; ,%hF> %h;A %hC ,%hrE %hCJ ~  Things that are here:  a +0 orcbow; an orc skeleton%hL %h&M  _%hP %hU B%hW %hY %hX\ ,%h^ %h` %hb ,%hd %h j  Things that are here:  a +0 leather armour; a +0 chain mail%hl %hm  _%hl %hD %hW %h B%hߨ ,%he ,%hS %hЯ %h ,%h %hw %h ,%h %hͼ %h ,%h] %h %h ,%h %h %h %hQ %hh %h %h ,%h %h %h_ %h %h %hx  There is a stone staircase leading up here. _%h %h %h ,%h %hG %hF %h %h2 %h? %h/ ,%h %h %h ,%hN %h %h ,%h %h %h ,%h %hz %h ,%h %hs %h  ,%h1 %h %h` ,%hK %h %h ,%h %h$ %h& ,%hp( %h@- %h:/ ,%h0 %h5 %h8 ,%h~9 %h ? %h!A ,%hB %hH %hJ ,%hL %huQ %h5S ,%hT %h ,%h! %h  Things that are here:  a +0 club; a +0 chain mail; a +0 mace%hZ %h  _%h %h %hM ,%hX %hw ~  Things that are here:  a +0 orcbow; an orc skeleton%h%hy _%h%h{%h ,%h %h1%h,%h%hh%h,%h%h#%hP&,%h)%h-%h1,%h3%hE%hGI%hL%hN%hU%hpB%hu%hy,%h"|%hނ%ht,%hO%h%h,%h%hZ%h,%hz%h%h,%h٪%h%hB%hl%hX,%h%h%hm,%h%hG%hj,%h%h%h,%h%h\%h,%h5%h%h,%h%h%h4,%h'%h}%h"%h%h7%h%h,%h%h#%h,%h?%h"%h,%h%h.%h,%h#%h %h,%h%h{%h%h&&%hZ(%h %h %h %h%h#%ho,%h%h%h%ha%h%h5L#....##.#.###....# P.......##...>....###...........#.....#### .....#.).##.....# .....))#........# #....##.......# #.........##..@...## 401.0 (99.6)#.........#...#...# ................##### ###..## ##...#.....# #...##.>..#.....## #...#...#........#.....#......##%hT...##...#### _Done exploring.%h8 Spells (Memorise)TypeFailure Level  a - Flame WaveConjuration/Fire 7% 4b - Grave ClawNecromancy14%2  c - Lee's Rapid DeconstructionEarth54% 5  d - Permafrost EruptionIce/Earth94% 6 12 spell levels left 11 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hdDescribMemorise|Describe%h Hide) Describe|Hide%hY Permafrost Eruption Ice/Earth94% 6 2%h....#....##.#.##Dalarin the Covert ..........#....#Spriggan of Vehumet ****.. P..............##Health: 53/53 ======================== ...........>....###Magic: 24/24 ======================== ............#.....####AC: 5Str: 12 ..........#.).##.....#EV: 22Int: 18 ..........))#........#SH: 0Dex: 17 .......#....##.......#XL: 11 Next:  3% Place: Dungeon:9 ..#.........##..@...##Noise: ---------  Time: 8401.0 (0.0) ..#.........#...#...#k) +5 dagger (venom) ................%h[40m#####Throw: 12 darts (curare) ###............### ##...#...........# #...##.>..#.....## #...#...#........# .........#......## ..##....##...#### _a +0 leather armour; a +0 chain mailThings that are here: _a +0 club; a +0 chain mail; a +0 mace  Things that are here: _a +0 orcbow; an orc skeleton _Done exploring.%h%  %h++Okay, then.%h%h@%h. _%h$ %hv "  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   j + Spellcasting 8.1   6.4  +2           b - Staves   0.0   1.7  -3   k + Conjurations 2.9   5.0  -3  %hi  c - Unarmed Combat   0.0   1.4  -2   l + Hexes8.4   6.4  +2   d - Throwing   1.0   2.0   0   m - Alchemy   4.0   4.2  +1      n + Fire Magic3.3   5.7  -2  e + Short Blades 7.0   6.7  +1   o - Ice Magic   1.0   2.8  -2   f - Long Blades   3.2   1.4  -2   p - Air Magic   0.0   1.2  -1      %h       g - Armour   0.0   1.7  -3   q - Evocations   3.0   2.4  +3  h + Dodging8.9   5.3  +3      i + Stealth11.1   5.7  +5                                          %hH     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%hu> o + Ice Magic 1.0%hzTargetTarget--  --  --  --  --  --  --  --  --  10.0 --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%h<[?25h[?0c0 %h7 [?25l[?1c%h4.0 current training targets, if any.=] set aall targets%h%h%hz....#....##.#.##Dalarin the Covert ..........#....#Spriggan of Vehumet ****.. P..............##Health: 53/53 ======================== ...........>....###%hmMagic: 24/24 ======================== ............#.....####AC: 5Str: 12 ..........#.).##.....#EV: 22Int: 18 ..........))#........#SH: 0Dex: 17 .......#....##.......#XL: 11 Next:  3% Place: Dungeon:9 ..#.........##..@...##Noise: ---------  Time: 8401.0 (0.0) ..#.........#...#...#k) +5 dagger (venom) ................#####Throw: 12 darts (curare) ###............### ##...#...........# #...##.>..#.....## #...#...#........# .........#......## %hCT..##....##...####Things that are here: _a +0 club; a +0 chain mail; a +0 mace  Things that are here: _a +0 orcbow; an orc skeleton _Done exploring. _Okay, then.%h4%h%h%h_  %h4`Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %hM 5 Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice2% 2  b - Tukima's DanceHexes%h 1% 3  c + Confusing TouchHexes1% 3  d - Mephitic CloudConjuration/Alchemy/Air 3% 3  e - Hailstorm%h Conjuration/Ice 3% 3 Select a spell to cast[!]/[I] toggle spell headers%haPower Damage Range Noise 48% N/A7 Silent 37% N/A7 Quiet 37% N/AN/A Quiet 15% N/A 5 Very loud14% 3d6 2-4 Quiet %h>%hBF%hP....#....##.#.##Dalarin the Covert ..........#....#Spriggan of Vehumet ****.. P..............##Health: 53/53 ======================== ...........>....###Magic: 24/24 ======================== %hR............#.....####AC: 5Str: 12 ..........#.).##.....#EV: 22Int: 18 ..........))#........#SH: 0Dex: 17 .......#....##.......#XL: 11 Next:  3% Place: Dungeon:9 ..#.........##..@...##Noise: ---------  Time: 8401.0 (0.0) ..#.........#...#...#k) +5 dagger (venom) ................#####Throw: 12 darts (curare) ###............### ##...#...........# #...##.>..#.....## #...#...#........# .........#......## ..##....##...####%hSThings that are here: _a +0 orcbow; an orc skeleton _Done exploring. _Okay, then.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hT%hE]z....#....##.#.##Dalarin the Covert ..........#....#Spriggan of Vehumet ****.. P..............##Health: 53/53 ======================== ...........>....###%h_Magic: 24/24 ======================== ............#.....####AC: 5Str: 12 ..........#.).##.....#EV: 22Int: 18 ..........))#........#SH: 0Dex: 17 .......#....##.......#XL: 11 Next:  3% Place: Dungeon:9 ..#.........##..@...##Noise: ---------  Time: 8401.0 (0.0) ..#.........#...#...#k) +5 dagger (venom) ................#####Throw: 12 darts (curare) ###............### ##...#...........# #...##.>..#.....## #...#...#........# .........#......## ..##....##...####Things tha%h0`kt are here: _a +0 orcbow; an orc skeleton _Done exploring. _Okay, then.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hBgP  Okay, then.%hg%hn%hp. _%hHh.###.....#..###....##.#.## .#.... .P.....## >....### ....#.....####.#.).##.....#....)).#......#....##.@.....#.#.##......## %hL...#.........#...#...#................##### .###............### .##...#...........# .#...##.>..#....## .#...#....#........#......##%hV%hW26 (0.6 _%h\%h^%hV =.....#.###.....#..###....##.#.## ..#.... ♣.P%h .....## >....### ♣.....#.....####.#.).##.....#....)).#......#....##.......#.#.##......## ....#..#...#...#.........#####.###............### ..##...#..........%h/ .# ≈.#...##.>..#.....## §.#...#..#%h2 >2.2%h8 %h %hQ##......#..##.....#.###.....#..###....##.#.## ...%h)#....#♣.P.....## .>....### ♣......#.....####.#.)@##.....#....)).#......#....##.......# #....#.........##......## .....#.........#...#...# #.#................#####.###............### ...##...#...........# ≈≈.#...##.>..###%hذ<8%hŲ%hC%hIa.##.#..##.###..........#.###.....#..##.#....##.#.##..#....#.♣.P......##.>....###.♣.#.....####.#.@.##.....#.))#.# #.#....##.# ##....#...##......## #.....#.........#...#...# ##.#.........#####.###............###.##...#...........# .≈≈.#...##.>..#.....##3.4  Things that are here: _a +0 dagger; a +0 robe; an orc corpse%hT"..#.#...##....###...###.............#..####..........#.###.....#..## ♣#....##.#.##...%hV#....♣.P.....## .>....### ♣............@#.....####.#.).##.....# .....))#........#......#....##.......# ###....#.........##......## .#.....#.........#...#...# ###.#................#####.###......### #....##...#...........#%hGc%hd/4.0 _%hIn%hq%h M..#.............#.#...##....###...###.............#..#####.......... .##.....#..## ♣#....##.#.#...#....# ♣.P....## .....### ♣..#.....###.#.).##... ...............))#........#....##...............#........%hu <6%h %hl c _There is a stone staircase leading down here.%h, %h %h %h8 %h 45.6 (1.0 _%h %h*  You climb downwards.  You hear the solemn chanting of funerary rites.%hod /  --more--%h<  ### 10 #@#  %h #.#  #.#  #.# #.# #.# ..# ..# %hZ %h %h)" C6.3 (1.7%h9% d  There is an entrance to the Necropolis on this level. Hurry and find it before %h% l_the portal closes! _There is a stone staircase leading up here.%hS Read which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll of revelation  r - 2 scrolls of vulnerabilitys - a scroll of enchant armour  t - a scroll labelled KOTSYFE CUONx - 2 scrolls of silence [!] read|quaff|evoke[?] describe selected%hrx%h{%h,  Dalarin the Covert  Spriggan of Vehumet ****..  Health: 53/53 ========================  Magic: 24/24 ========================  AC: 5Str: 12EV: 22Int: 18SH: 0%hՀDex: 17###XL: 11 Next:  3% Place: Dungeon:10#@#Noise: ---------  Time: 8406.3 (0.0)#.#k) +5 dagger (venom)#.#Throw: 12 darts (curare)#.##.##.#..#..# _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes! _There is a stone staircase leading up here.%h ####################################################@##############.##############.####################****#############*,,,......#.####### ******* *,**?.......####### *,,,,,, *,**........####### *,,,,,, *,**,,,,,,,,**,,,,,, As you read the scroll of revelation, it crumbles to dust.%h+7.3 (1%h[%h _You feel aware of your surroundings. You sensed 1 shop/portal. _Found a scroll labelled BIGYCL PODOUM.%h n  ############### <*,**...)....####### *,,,,,, ********%h %hN ####################################################<##############@##############.##############.##############.#######......#.#######.......#######........#######%h j...)....#######%h h9 (0.6 _Found a hand axe.%h;^  ############### ###<.*****,*******####*,,,,,, **********,,>%h g%hh(8.5%h=l%hLo%hp  ############### ###<.****,,,......*******.*>,,,,,,,,,,,,,,,,,,,,,,,,,,, 9.1%hu%h  ############### ###<.****,,,......*********?......,,,,,,..##**,*,,,,,,,,,,,,,,,,,,,,,,,,, %hY7%h -  ############### ###<.****,,,......*********?......,,,,,,.........).######### *,********************,,,,,, %hc %h, )10.3%h %h %hO # ######## #######<####### #######.####### #######.####### #######.#######***########.####### *,,.......#.####### ****** *,*#?.....@.####### *,,,,, *,*#%hP+.####### * *,*#...)....####### * *,*########## **,********************,,> *>,,,,,,,,,,,,,,,,,,,,,,, **,* *,******************** *,,,,,,,,*,,<,,,,* ********%h\<9%hg%hk%h\ # ### #<# #.# #.# #.# ##.####### *.#.#######  *,*#?.####### * *,*#.####### * *,*#...)....####### * *,*# * **,*,,> *> **,* *,* *,*,,<,,,,* %hd%he(1.5%hk%ho%hW ' # # #<# #.# #.# #.# #.# *.#.#######  *,*#?.####### * *,*#.####### * *,*#...)....####### * *,*# * **,*,,> *> **,* *,* *,*,,<,,,,* 2.1%hh  # # #<# #.# #.# #.# #.# #.#.#######  *,*#?.####### * *,*#.####### * *,*#...)....####### * *,*# * **,*,, *> **,* *,* *,*,,<,,,,* 7%h) # # #<# #.# #.# #.# #.# #.#.#######  *,*#?.####### * *,*#.####### * *,*#...)....####### * *,*# * **,* *> **,* *,* *,*,,<,,,,* 3.3%h6  #   #   #<#   #.#   #.#   #.#   #.#   #.#.#######   *,*#?.####### *   *,*#.####### *   *,*#...)....####### *   *,*# *   **,*   *>   **,*   *,*   *,*,,<,,,,* 9%h s  #   #   #<#   #.#   #.#   #.#   #.#   #.#.#   *,*#.#   *,*#.#   *,*#...)....#   *,*#  **,   *>  **,*   *,   *,*,,<,,,,* 4.5%h 5.5 (1 _o - a scroll labelled BIGYCL PODOUM%h<U  #  #  ##  #<#  #.# %h " #.#  #######.#  ###########.#  #..#.%ht#  #.##.#  #,*#........#  *,*#...)....#######  *,*##########  **,******************  *>, *,*,,,,,,,,,,,,,,,,,  *,****************%h%h++6.1 (0%h&%h%h[?   #  #  #  #<#  #.#  #.#  #.%h|@ #  #.#  #.#.#  #.##.#  #.*#..#  #.*#...)..#  #.*#######  *#. %h@  *>$  *#.*  *,%hE %h+H &7%h_K %hO Q _Found 22 gold pieces. Found a stone staircase leading down.%hE      <  #.  #.  %hܚR#. ###########.  #.........#.  #@##........  #.##........  #.##...)....  #.####%hcJ *#.#***************  *>$.,,,,,,,,,,,,,,,  *#.#%h=  #.#***************  *,,,,,,,,*,,<,,,,%h%h(7.3%hz%h%hǙ <.####.........##.......)######### #.. *,,*****,*,*,***** %h.%h&9%ha%hǩ%h " <.####.........##.)######### *#.#***************#.. **,*****,*,*,,,**, %h %h (8.5%h; %h %h .####.........##.)######### *#.#***************>$.,,,,,,,,,,,,,,,##.#. #.###*************##. *,,,,**,*,***,**, %h>9.1%h%h%h ####.........##.)######### *#@#***************#>$.......,,,,,,,,,##.#......####.. ****,,,,*,,,,,*** %h %h&7%h%h %h ####.........##.)######### ##.#######*********#>@.......,,,,,,,,,#.# #.#######*********### ***********,,,******,+ 20.31.3 (1 _You now have 469 gold pieces (gained 22).%hߚ #.# ####.# #...%h@#.# #.##.# #.##.%h# #.##...)....# #.##%h  ##.# #>. %hW##.#. #.### #..%h #..*****,*,*,* ##.#****,*,*,,,**, %h*..,,**,*,***,**,* *##*,,,,*,,,,,***, *,,,******,+,%h4%h)9 (0%h%hѯ%h  #.#  ###.#  #..#.#  #.##.#  #.##.#  #.##...)....#  #.#  ##.# #>. ##.#. #.## #..,,,,,,*,,<,,,,* * #..*****,*,*,* ##.#****,*,*,,,**,,* *..,,**,*,***,**,*, *##*,,,,*,,,,,***, *,,,******,+,%h %h< (2.5%h; %hg %h$ 1 #.#  #.#  #.#.#  #.##.#  #.##.%h #  #.##...)....#  #.#  ##.# #>. ##.#. #.# #..,,,,,,*,,<,,,,* * #..*****,*,*,*, ##.#****,*,*,,,**,,*+ *..,,**,*,***,**,*, *##*,,,,*,,,,,***, *,,,******,+,%h %h (3.1%hc %h\ %h { #.#  #.#  #.#.# *   #.##.# *   #.##.#%h~ o *   #.##...)....# *   #.# *   ##.# %h #>. ##.#. #.#%h&  #..,,,,,,*,,<,,,,* *   #..*****,*,*,*,   %hy ##.#****,*,*,,,**,,*+   *..,,**,*,***,**,*,   *##*,,,,*,,,,,***,   *,,,******,+,%h %h%h<&7%h%h}%h #.#  #.#  #.#.# * #.##.# *, #.##.# *, #.##...)....# *, #.# *, ##.#, #>. ##.#. #.#, #..,,,,,,*,,<,,,,* * #..*****,*,*,*,,* ##.#****,*,*,,,**,,*++* *..,,**,*,***,**,*, *##*,,,,*,,,,,***, *,,,******,+,4.3%h %h% %hԢ %hu %h( X%h ,%h %h %h3 ,%h; %h %h ,%h} %h %hh ,%h %hk %h ,%h %h5 %h ,%h7 %h_ %h1 ,%h %h %h ,%hj %h %h %h8 %h %h %h #######.####### **, ##########. *,, .........#.####### ***********, .##........####### *,,,,,,,**,, .##........####### *,,,,,,,*,,, .##...)....####### *,,,,,,,,,,, .########### *,,,,,,,*,*, .###########..>,,,,**,, ................ .#...........∩ .###########...,,,,***, ..,,,,,,*,,<,,,,* *****#******,*, ..*****,*,*,*******,,**** **,,,, #.#****,*,*,,,**,,*++*,,* *,*,,, *..,,**,*,***,**,*,,,,*,****, *##*,,,,*,,,,,***,,,,,,**,,, ******,,,,+,,,,,,+,***,,,,*%hi Y30.3 (6.09 (6.6%h %hk 4 _Found a staircase to the Lair.%h3%h.%h%hP #.# **,*.# *,,*#.# *,*, ##.# *,**, ##.# *,*, ##...)....# *, # %h *,,,.,,,*,*, #..>$,,,**,,,*.......... #.∩, #.***, .,,,,,,*,,<,,,,* ****##,*, .*****,*,*,*,,**** **, .#****,*,*,,,**,,*++*,,* *,*, ..,,**,*,***,**,*,,,,*,****, ##*,,,,*,,,,,***,,,,,,**,,,,******,+,,,,,,+,***,,,,*,%hO k0.01.5 (0.6%h + _Found 20 gold pieces.%h#.# **,*.# *,,*#.# *,*,* #.# *,**, #.# *,*, #...)....# *,,,,. *,,...,,*,*,..>$.,,**,,,*,. .∩,.***, ,,,,,,*,,<,,,,* ****#,*, *****,*,*,*,,**** **,,,,,* #****,*,*,,,**,,*++*,,* *,*, .,,**,*,***,**,*,,,,*,****, #*,,,,*,,,,,***,,,,,,**,,,,******,+,,,,,,+,***,,,,*,*2.1%h6 #.# **,*.# *,,** #.# ******#****,*,* .# *,,,,..,**,,,,,* .# *,,,...,*, ...)....# *,,...* *,.....,*,*,..>$..,**,,,*,**∩,.***,*,,<,,,,* ***##,*,,*,*,*,,**** **,,,,,*, ****,*,*,,,**,,*++*,,* *,*, ,,**,*,***,**,*,,,,*,****, *,,,,*,,,,,***,,,,,,**,*,,,******,+,,,,,,+,***,,,,*,*%h : %h: &7%hA %hE %hT -.# **,*.# *,,** #.# *#######***,*,** # *.......**,,,,,*# *.D.....*,*)....# *...*, *.......*,*,..>$...**,,,*,*,*,∩,.***,*,,<,,,,* ***#,*,,*,*,*,,**** **,,,,,*,,*,*,,,**,,*++*,,* *,*,D   steam dragon (asleep)**,*,***,**,*,,,,*,****,* ,,,,*,,,,,***,,,,,,**,**,,,******,+,,,,,,+,***,,,,*,***3.3%h u _A steam dragon comes into view.%h.# **,*.# *,,** #.# ##,*,** # #.#*,,,,,** # #.D.....#,* .)....# #.*,* #.#,*,..>$...#*,,,*,*,**,*∩,,,,*.#**,,,,,,**,,<,,,,* **##,*,,*,*,*,,**** **,,,,,*,,*,*,*,,,**,,*++*,,* *,*,* **,*,***,**,*,,,,*,****,**,,,,,***,,,,,,**,* *,,,******,+,,,,,,+,***,,,,*,*9%h x.# ,,,,,,,.# **,****** ####.# *,,** #.# #########**,*,** *# #.......#*,,,,,** ....# #.D.....#* %h )....####### #..,,,,,*,** #.......#,*,,,,,,,, ###############.@>$...#*,,,*,*,*,,*,* .................,,∩,,,,* ###############.......##*,,,,,,** ,,*,,<,,,,* **#########*,*,,,,,,, *,*,*,*******,,**** **,,,,,*,,*, *,*,*,,,**,,*++*,,* *,*, *,*,***,**,*,,,,*,****, ,,*,,,,,***,,,,,,**,,,,,,,,,,***,%hi %hN p.DD%h 1==4.5%h0 %hQ 6 _The steam dragon hisses angrily.%h.# *********.# ,,,,,,,,.# **,******* ###.# *,,** #.# #########**,*,** *# #.#*,,,,,** *, ....# #.......#**, ....####### #.D%h`..,,,,*,** #..@....#,*,,,,,,,,, ##############..>$...#*,,,*,*,**,..,,*,**, .................,∩,,,,**, ##############.......###,,,,,,** ,*,,<,,,,* **#########*,*,,,,,,, ,*,*,*******,,**** **,,,,,*,,*, ,*,*,,,**,,*++*,,* *,*,* ,*,***,**,*,,,,*,****,*%hEG--5.1%hL%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hF ###.####### ********* Dalarin the Covert ###.####### *,,,,,,,, Spriggan of Vehumet ****.. ###.####### **,******* Health: 53/53 ======================== ###.####### *,,**  Magic: 22/24 ======================-- ..#.####### #########**,*,** ** AC: 5Str: 12 ....####### #.......#*,,,,,** *, EV: 22Int: 18 ....####### #.......#..,,,,,***, SH: 0Dex: 17 ....####### #.D........,,,,*,**, XL: 11 Next:  3% Place: Dungeon:10 ##### #..@....#,*,,,,,,,,, Noise: ---------  Time: 8435.1 (0.0) ##############..>$...#*,,,*,*,**,%h  k) +5 dagger (venom) ........................,,,,*,**, Throw: 12 darts (curare) ........................,∩,,,,**, ##############.......###,,,,,,**, ,*,,<,,,,* **#########*,*,,,,,,,, D   steam dragon ,*,*,*******,,**** **,,,,,*,,*,, ,*,*,,,**,,*++*,,* *,*,,,,,,,*,* ,*,***,**,*,,,,*,****,,,,,,,,**,* _The steam dragon hisses angrily.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to affect: 55%)%hֹ###.#######********* Dalarin the Covert ###.#######*,,,,,,,, Spriggan of Vehumet ****.. ###.#######**,******* Health: 53/53 ======================== ###.#######*,,**Magic: 22/24 ======================-- ..#.####### #########**,*,** ** AC: 5Str: 12 ....####### #.......#*,,,,,** *, EV: 22Int: 18 ....####### #.......#..,,,,,***, SH: 0Dex: 17 ....####### #.*........,,,,*,**, XL: 11 Next:  3% Place: Dungeon:10 ######..@....#,*,,,,,,,,, Noise: ---------  Time: 8435.1 (0.0) ##############[4%h0m..>$...#*,,,*,*,**, k) +5 dagger (venom) ........................,,,,*,**, Throw: 12 darts (curare) ........................,∩,,,,**, ##############.......###,,,,,,**, ,*,,<,,,,* **#########*,*,,,,,,,, D   steam dragon ,*,*,*******,,**** **,,,,,*,,*,, ,*,*,,,**,,*++*,,* *,*,,,,,,,*,* ,*,***,**,*,,,,*,****,,,,,,,,**,* _The steam dragon hisses angrily.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to affect: 55%)%h܅%h9D  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (chance to affect: 55%)  %hLdThe steam dragon resists with significant effort.=6.1 (1%h%h)% _The steam dragon completely misses you. The steam dragon misses you.%hf6  You barely miss the steam dragon. The steam dragon completely misses you.%h7 +8 (0.7%h@ %hY R _The steam dragon misses you.%h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hqL###.####### ********* Dalarin the Covert ###.####### *,,,,,,,, Spriggan of Vehumet ****.. ###.####### **,******* Health: 53/53 ======================== ###.####### *,,**  Magic: 20/24 ====================---- ..#.####### #########**,*,** ** AC: 5Str: 12 ....####### #.......#*,,,,,** *, EV: 22Int: 18 ....####### #.......#..,,,,,***, SH: 0Dex: 17 ....####### #.D........,,,,*,**, XL: 11 Next:  3% Place: Dungeon:10 ##### #..@....#,*,,,,,,,,, Noise: =--------  Time: 8436.8 (0.0) ##############..>$...#*%hM1,,,*,*,**, k) +5 dagger (venom) ........................,,,,*,**, Throw: 12 darts (curare) ........................,∩,,,,**, ##############.......###,,,,,,**, ,*,,<,,,,* **#########*,*,,,,,,,, D   steam dragon ,*,*,*******,,**** **,,,,,*,,*,, ,*,*,,,**,,*++*,,* *,*,,,,,,,*,* ,*,***,**,*,,,,*,****,,,,,,,,**,* _The steam dragon misses you.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to affect: 55%)%h###.#######********* Dalarin the Covert ###.#######*,,,,,,,, Spriggan of Vehumet ****.. ###.#######**,******* Health: 53/53 ======================== ###.#######*,,**Magic: 20/24 ====================---- ..#.####### #########**,*,** ** AC: 5Str: 12 ....####### #.......#*,,,,,** *, EV: 22Int: 18 ....####### #.......#..,,,,,***, SH: 0Dex: 17 ....####### #.*........,,,,*,**, XL: 11 Next:  3% Place: Dungeon:10 ######..@....#,*,,,,,,,,, Noise: =--------  Time: 8436.8 (0.0) ############%h|A##..>$...#*,,,*,*,**, k) +5 dagger (venom) ........................,,,,*,**, Throw: 12 darts (curare) ........................,∩,,,,**, ##############.......###,,,,,,**, ,*,,<,,,,* **#########*,*,,,,,,,, D   steam dragon ,*,*,*******,,**** **,,,,,*,,*,, ,*,*,,,**,,*++*,,* *,*,,,,,,,*,* ,*,***,**,*,,,,*,****,,,,,,,,**,* _The steam dragon misses you.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (chance to affect: 55%)%h%hdD  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a steam dragon (chance to affect: 55%)  The steam dragon resists with significant effort.  The steam dragon closely misses you.%he+7.8 (1%hl%hRqD _The steam dragon claws you but does no damage.%hT#  (very poisoned)You hit the steam dragon but do no damage.The steam dragon is poisoned. The steam dragon closely misses you.%hh$-8.4 (0.6%h,s _The steam dragon completely misses you.%h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hs###.####### ********* Dalarin the Covert ###.####### *,,,,,,,, Spriggan of Vehumet ****.. ###.####### **,******* Health: 53/53 ======================== ###.####### *,,**  Magic: 18/24 ==================------ ..#.####### #########**,*,** ** AC: 5Str: 12 ....####### #.......#*,,,,,** *, EV: 22Int: 18 ....####### #.......#..,,,,,***, SH: 0Dex: 17 ....####### #.D........,,,,*,**, XL: 11 Next:  3% Place: Dungeon:10 ##### #..@....#,*,,,,,,,,, Noise: =--------  Time: 8438.4 (0.0) %h##############..>$...#*,,,*,*,**, k) +5 dagger (venom) ........................,,,,*,**, Throw: 12 darts (curare) ........................,∩,,,,**, ##############.......###,,,,,,**, ,*,,<,,,,* **#########*,*,,,,,,,, D   steam dragon (very poisoned) ,*,*,*******,,**** **,,,,,*,,*,, ,*,*,,,**,,*++*,,* *,*,,,,,,,*,* ,*,***,**,*,,,,*,****,,,,,,,,**,* _The steam dragon completely misses you.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (very poisoned, chance to affect: 55%)%h!;###.#######********* Dalarin the Covert ###.#######*,,,,,,,, Spriggan of Vehumet ****.. ###.#######**,******* Health: 53/53 ======================== ###.#######*,,**Magic: 18/24 ==================------ ..#.####### #########**,*,** ** AC: 5Str: 12 %h'....####### #.......#*,,,,,** *, EV: 22Int: 18 ....####### #.......#..,,,,,***, SH: 0Dex: 17 ....####### #.*........,,,,*,**, XL: 11 Next:  3% Place: Dungeon:10 ######..@....#,*,,,,,,,,, Noise: =--------  Time: 8438.4 (0.0) ##############..>$...#*,,,*,*,**, k) +5 dagger (venom) ........................,,,,*,**, Throw: 12 darts (curare) ........................,∩,,,,**, ##############.......###,,,,,,**, ,*,,<,,,,* **#########*,*,,,,,,,, D   [%h`1033msteam dragon (very poisoned) ,*,*,*******,,**** **,,,,,*,,*,, ,*,*,,,**,,*++*,,* *,*,,,,,,,*,* ,*,***,**,*,,,,*,****,,,,,,,,**,* _The steam dragon completely misses you.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (very poisoned, chance to affect: 55%)%hkDasleep, very poisoned)%hkD-9.4 (1%ht`  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (very poisoned, chance to affect: 55%) _The steam dragon looks drowsy...%h Aim: a steam dragon (very poisoned, chance to affect: 55%) _The steam dragon looks drowsy...  The helpless steam dragon fails to defend itself.  You stick the steam dragon like a pincushion!!!!  You kill the steam dragon!  Vehumet accepts your kill.%h{ f..%h 20==5-40.1 (0.7 _You feel your power returning.%hr.# *,,,,,,,,,.# **,********.# *,,** .#.# #########**.*,** ***.# #.......#*..,,,** *,,# #.#...*,# #.....,,,*,**, #### #.......#,*,,,,,,,,,########..>@...#*,,,*,*,** ........................,,,*,**,...∩,,,,**, ################.,,,,,**, *,,<,,,,* **#########*,*,, *,*,*******,,**** **,,,,,*,,* *,*,,,**,,*++*,,* *,,,*,** *,***,**,*,,,,*,****,,,,,,,,**,* *,,,,,***,,,,,,**,,,,***,%hA7 (0.6%h %hA1.7 (1%hU _You now have 489 gold pieces (gained 20).%hD.# **,******** #.# *..** *, #.# #########*#.#,** ***, ..# #.......##...,,** *,,,# #.#...,,,,***,# #.....,,,*,**, ### #.......#,*,,,,,,,,,########..>....##...*,*,** ................@.......,,*,**,.∩,,,,**, ###############..,,,,**, ,,<,,,,* **#########*,*,,,,,,,, ,*,*******,,**** **,,,,,*,,* ,*,,,**,,*++*,,* *,,,*,*** ,***,**,*,,,,*,****,,,,,,,,**,** ,,,,,***,,,,,,**,,,,***,,* *****,+,,,,,,+,***,,,,*,*****,*2.3 (0 _Found a phantas%h^mal passage.%h.! .# **,*,* .# *..** *,* .# #*#.#,** ***,* .# #.##...,,** *, .%h".# #.#...,,,,***, .# #...........,,,*,**, #.%h"#,*,,...>....##...#,*,**,..,*,**,.∩.,,,**,.%hT#N###...,,,**, ,<,,,,* **#*,*,. *,*,,**** **,,,,,*,,*, %h#*,,,**,,*++*,,* *,*,*,* ***,**,*,,,,*,****,**,** ***,,,,,,**,%h$e***,,* ,+,,,,,,+,***,,,,*,*****,*%h*%h*C==9%h0%h#3%h# **,*,* # *..** *,* # #*#.#,** ***,* # #.##...,,** *, %h7# #.#...,,,,***, # #...........,,.*,**, # #.%h7#,*,.....>....##...#@*,**,...*,**,.∩..,,**,.%h###...e,,**, <,,,,* **#*,*... ,*,,**** **,,,,,#,,*, %h,,,**,,*++*,,* *,*,*,*e   Fannar (asleep),**,*,,,,*,****,**,** %h#@   Harold (missile, asleep)***,,,,,,**,***,,*,+,,,,,,+,***,,,,*,*****,****%hs0p  Fannar and Harold come into view.%h.1(3.5%h&7%hV:y  Fannar is wielding a +0 quarterstaff of freezing and wearing a +2 robe of cold%h:resistance. Harold is wielding a +0 battleaxe, wearing a +1 chain mail of cold _resistance and quivering 2 throwing nets.%hZq  **,*,*  *..** *,*  ##*#.#,*# ***,* #.##...,.#* *,,,,,* #.#...,...***,,,,,* #..............#,**,,,,,* #.#,*.....*..>....##...#@#,**,,,,,*...#,**,,,,,*.∩...,**,,,,,*.###...e.,**,,,,,* ,,,,* **##*,*...* *,,**** **,,,,.#.,*,,,,,,***,,*++*,,* *,*,,,,..,*,* *,**,*,,,,*,****,.**,** ,+,,,,,,+,***,,,,*,*****,*%hfu @eewandering)@)==4.1 _Harold shouts!%h **,*,*  *..## *,*  #########*#.#.## ***,***  #.......##.....## *,,,,,*  #.......#.......#**,,,,,*  #..............#.**,,,,,* #.......#,#.....* ..>....##...#@#,**,,,,,* ...#,**,,,,,* .∩....**,,,,,* .###...e..**,,,,,* * **##*,#.....,,**** **,,,..#..[3%h4m**,,*++*,,* *,*,,,....*,****** ,**,*,,,,*,****,,,,,,..#*,** ***,,,,,,**,.##*,,*,+,,,,,,+,***,,,,*,*****,*.@e.--7%hH  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ##### **,********,*  Dalarin the Covert ##### *..## *,*  Spriggan of Vehumet ****.. ##### #########*#.#.## ***,***  Health: 53/53 ======================== ##### #.......##.....## *,,,,,*  Magic: 17/24 =================------- ##### #.......#.......#**,,,,,*  AC: 5Str: 12 ##### #..............#.**,,,,,*  EV: 22Int: 18 #.......#,#......,,,,,,,*  SH: 0Dex: 17 ########..>....##...#.#,**,,,,,*  XL: 11 Next:  5% Place: %h Dungeon:10 ................@***@.#,**,,,,,*  Noise: ---------  Time: 8444.7 (0.0) ...................∩.e..**,,,,,*  k) +5 dagger (venom) ########.......###......**,,,,,*  Throw: 12 darts (curare) ,,,* **#########*,#.....,,,,,,,* ******,,**** **,,,..#..*,,,,,,* ,**,,*++*,,* *,*,,,....*,******  e   Fannar (wandering) ,**,*,,,,*,****,,,,,,..#*,**  @   Harold (missile) ,***,,,,,,**,,,,,,,,,.##*,,* **,+,,,,,,+,***,,,,*,*****,******Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance %hJo [m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Harold, wielding a +0 battleaxe, wearing a +1 chain mail of cold  resistance and quivering 2 throwing nets (chance to affect: 29%)%h#####**,********,*Dalarin the Covert #####*..## *,*Spriggan of Vehumet ****.. ##### #########*#.#.## ***,*** Health: 53/53 ======================== ##### #.......##.....## *,,,,,* Magic: 17/24 =================------- ##### #.......#.......#**,,,,,* AC: 5Str: 12 ##### #..............#.**,,,,,* EV: 22Int: 18#.......#,#......,,,,,,,* SH: 0Dex: 17 ########..>....##...#.#,**,,,,,*%ho XL: 11 Next:  5% Place: Dungeon:10 ................@...*.#,**,,,,,* Noise: ---------  Time: 8444.7 (0.0) ...................∩.e..**,,,,,* k) +5 dagger (venom) ########.......###......**,,,,,* Throw: 12 darts (curare) ,,,* **#########*,#.....,,,,,,,* ******,,**** **,,,..#..*,,,,,,* ,**,,*++*,,* *,*,,,....*,****** e   Fannar (wandering) ,**,*,,,,*,****,,,,,,..#*,**@   Harold (missile) ,***,,,,,,**,,,,,,,,,.##*,,* **,+,,,,,,+,***,,,,*,*****,******Casting: Ensorcelled Hibernation %h[m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Harold, wielding a +0 battleaxe, wearing a +1 chain mail of cold  resistance and quivering 2 throwing nets (chance to affect: 29%)%h, ally target)(   +0 battleaxe (minion)%hZ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Harold, wielding a +0 battleaxe, wearing a +1 chain mail of cold  resistance and quivering 2 throwing nets (chance to affect: 29%)  The +0 battleaxe dances into the air!%hh @(e.eFannar shouts! You hear a bellow! x2%ho>(((((((%hi..@...8====5.7 (1 _Harold throws a throwing net. The throwing net completely misses you.%hX  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h# -##### **,********,*  Dalarin the Covert ##### *..## *,*  Spriggan of Vehumet ****.. %h O##### #########*#.#.## ***,***  Health: 53/53 ======================== ##### #.......##.....## *,,,,,*  Magic: 15/24 ===============--------- ##### #.......#.......#**,,,,,*  AC: 5Str: 12 ##### #..............#.**,,,,,*  EV: 22Int: 18 #.......#,#......,,,,,,,*  SH: 0Dex: 17 %hC ########..>....##...#.#,**,,,,,*  XL: 11 Next:  5% Place: Dungeon:10 .............(..@**.@(#,**,,,,,*  Noise: ===------  Time: 8445.7 (0.0) %h ...................*e...**,,,,,*  k) +5 dagger (venom) ########.......###......**,,,,,*  Throw: 12 darts (curare) ,,,* **#########*,#.....,,,,,,,* ******,,**** **,,,..#..*,,,,,,* %hX ,**,,*++*,,* *,*,,,....*,******  e   Fannar ,**,*,,,,*,****,,,,,,..#*,**  @   Harold (missile, ally target) ,***,,,,,,**,,,,,,,,,.##*,,*  (   +0 battleaxe (minion) **,+,,,,,,+,***,,,,*,*****,******%h :Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (chance to affect: 16%)%h #####**,********,*Dalarin the Covert #####*..## *,*Spriggan of Vehumet ****.. %h##### #########*#.#.## ***,*** Health: 53/53 ======================== ##### #.......##.....## *,,,,,* Magic: 15/24 ===============--------- ##### #.......#.......#**,,,,,* AC: 5Str: 12 ##### #..............#.**,,,,,* EV: 22Int: 18#.......#,#......,,,,,,,* SH: 0%h<Dex: 17 ########..>....##...#.#,**,,,,,* XL: 11 Next:  5% Place: Dungeon:10 .............(..@...@(#,**,,,,,* Noise: ===------  Time: 8445.7 (0.0) %hZ...................∩*...**,,,,,* k) +5 dagger (venom) ########.......###......**,,,,,* Throw: 12 darts (curare) ,,,* **#########*,#.....,,,,,,,* %h******,,**** **,,,..#..*,,,,,,* ,**,,*++*,,* *,*,,,....*,****** e   Fannar ,**,*,,,,*,****,,,,,,..#*,**@   Harold (missile, ally target) ,***,,,,,,**,,,,,,,,,.##*,,*(   +0 battleaxe (minion) **,+,,,,,,+,***,,,,*,*****,******Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (chance to affect: 16%)%h(ally target)( 2 dancing weapons (minion)%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold  resistance and wearing a ring of ice (chance to affect: 16%)  The +0 quarterstaff of freezing dances into the air!@(.(e-6.7 (1 %hf_Fannar barely misses your +0 quarterstaff of freezing.%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hCasting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.  Your +0 quarterstaff of freezing closely misses Fannar.  Your +0 battleaxe hits Harold!  Your +0 battleaxe hits Fannar but does no damage.%h;@.YY   ice beast (summoned)(( 2 dancing weapons (minion)%h12----7Touch %h%hf _Fannar gestures wildly while chanting.%hZk#####**,********,*Dalarin the Covert #####*..## *,*Spriggan of Vehumet ****.. ##### #########*#.#.## ***,*** Health: 53/53 ======================== ##### #.......##.....## *,,,,,* Magic: 12/24 ============------------ ##### #.......#.......#**,,,,,* AC: 5Str: 12 ##### #..............#.**,,,,,* EV: 22Int: 18#.......#,#......,,,,,,,* SH: 0Dex: 17 ########..>....##...#.#,**,,,%h-l,,* XL: 11 Next:  5% Place: Dungeon:10 .............(..@*@.(.#,**,,,,,* Noise: ==-------  Time: 8447.7 (0.0) ..................Y(e...**,,,,,* k) +5 dagger (venom) ########.......###......**,,,,,* Throw: 12 darts (curare) ,,,* **#########*,#.....,,,,,,,* Touch ******,,**** **,,,..#..*,,,,,,* %hKn,**,,*++*,,* *,*,,,....*,****** e   Fannar (ally target) ,**,*,,,,*,****,,,,,,..#*,**@   Harold (missile, ally target) ,***,,,,,,**,,,,,,,,,.##*,,*Y   ice beast (summoned) **,+,,,,,,+,***,,,,*,*****,****** (( 2 dancing weapons (minion) _Fannar gestures wildly while chanting.Throw: 12 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Fannar, wearing a +2 robe of cold resistance and wearing a ring of ice  (ally target, chance to confuse on hit: 16%, 40% to hit)%h:r .(e%hEU@.  Throw: 12 darts (curare)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Harold, wearing a +1 chain mail of cold resistance and quivering a  throwing net (lightly wounded, ally target, chance to confuse on hit: 29%, 75%  to hit)%hf #####**,********,*Dalarin the Covert #####*..## *,*Spriggan of Vehumet ****.. ##### #########*#.#.## ***,*** Health: 53/53 ======================== ##### #.......##.....## *,,,,,* Magic: 12/24 ============------------ %h; ##### #.......#.......#**,,,,,* AC: 5Str: 12 ##### #..............#.**,,,,,* EV: 22Int: 18#.......#,#......,,,,,,,* SH: 0Dex: 17 ########..>....##...#.#,**,,,,,* XL: 11 Next:  5% Place: Dungeon:10 .............(..@(@.(.#,**,,,,,* Noise: ==-------  Time: 8447.7 (0.0) ..................Y(e...**,,,,,* k) +5 dagger (venom) ########.......###......%h [40m**,,,,,* Throw: 12 darts (curare) ,,,* **#########*,#.....,,,,,,,* Touch ******,,**** **,,,..#..*,,,,,,* ,**,,*++*,,* *,*,,,....*,****** e   Fannar (ally target) ,**,*,,,,*,****,,,,,,..#*,**@   Harold (missile, very poisoned, slow,…),***,,,,,,**,,,,,,,,,.##*,,*Y   ice beast (summoned) %hҘ **,+,,,,,,+,***,,,,*,*****,****** (( 2 dancing weapons (minion)throwing net (lightly wounded, ally target, chance to confuse on hit: 29%, 75%  to hit)  You throw a curare-tipped dart. The curare-tipped dart hits Harold.  Harold is poisoned.  Harold struggles to breathe. Harold seems to slow down.  Harold is moderately wounded.%hI) o hit)  You throw a curare-tipped dart. The curare-tipped dart hits Harold.  Harold is poisoned.struggles to breathe. Harold seems to slow down.  Harold is moderately wounded.  Your +0 quarterstaff of freezing hits Fannar!  Fannar hits your +0 quarterstaff of freezing.  A yak comes into view.%h2 @((.Y.Y Y   yak%hu3 Y   ice beast (summoned)(…)%h4 g--8.7 (11%ht? %hB C _Your +0 quarterstaff of freezing hits Fannar!%h* %  %h @You hit Harold but do no damage.%h  Harold is moderately wounded.Your +0 quarterstaff of freezing misses Fannar.%h W(.Y.%h V=-9.3 (0.6%h %h l _Fannar barely misses your +0 quarterstaff of freezing.%h? Your +0 quarterstaff of freezing misses Fannar. _Fannar barely misses your +0 quarterstaff of freezing.battleaxe hits Harold. Your +0 battleaxe hits the ice beast!  Your +0 quarterstaff of freezing hits Fannar.%h&9%h%hO _The ice beast misses you.%hThe ice beast.quarterstaff of freezing barely misses Fannar.battleaxe hits Harold but does no damage.  Your +0 battleaxe hits the ice beast. Harold hits you.Y.47---13=50.6 (0.7%h%hZC _Fannar hits your +0 quarterstaff of freezing.%h Your +0 battleaxe hits the ice beast. Harold hits you. _Fannar hits your +0 quarterstaff of freezing.  The ice beast completely misses you. Your +0 battleaxe hits Harold!%h %h e.Y. %h 1==1.3%h %h ; _Your +0 battleaxe hits the ice beast!%h  Harold is heavily wounded.  Your +0 quarterstaff of freezing hits Fannar.  The ice beast closely misses you. Harold closely misses you.battleaxe hits Harold! Your +0 battleaxe hits Fannar!  Your +0 battleaxe hits the ice beast!  The ice beast dies!e§edistracted, ally target) (( 2 dancing weapons (minion)8----9 (0.6 _The ice beast disappears in a puff of smoke!%h   You hit Harold but do no damage.Harold is severely wounded.Your +0 quarterstaff of freezing hits Fannar!%h%eY.e%h9=--2.5%hJ _Fannar hits your +0 battleaxe.%hI  Your +0 quarterstaff of freezing hits Fannar! _Fannar hits your +0 battleaxe..  Your +0 battleaxe hits Harold. Your +0 battleaxe hits Fannar!=-3.1%h|i _Harold completely misses you.%hMYour +0 battleaxe hits Harold. Your +0 battleaxe hits Fannar! _Harold completely misses you.almost dead.  Fannar says, "An icy embrace awaits you..."Y.quarterstaff of freezing hits Fannar.  Fannar says, "An icy embrace awaits you..."Fannar hits your +0 battleaxe.  Your +0 battleaxe closely misses Harold.battleaxe hits Fannar but does no damage.  Your +0 battleaxe hits the yak!50=8 (0.7 _Your +0 quarterstaff of freezing barely misses Fannar.%hjSHarold is almost dead.  Your +0 battleaxe hits Haroldhits the yak but does no damage.barely misses Fannar.quarterstaff of freezing hits Fannar.  Fannar gestures wildly while chanting.%ho e..@@(§Y.Fannar blinks!%h-r  Harold points at you and mumbles some strange words.%h.#..#§§1===4.5%h0%h> ( _You barely resist.%h e  You hit Harold but do no damage.%hF + .#...#.Y(∩. Harold is almost dead.%h 0-5.2%hu %h T _Your +0 battleaxe hits Harold. Your +0 battleaxe hits the yak!%hP-~You hear the lone wailing of a funeral chant.Fannar gestures wildly while chanting%h. .  Your +0 quarterstaff of freezing hits Harold.  The yak gores you. Your +0 battleaxe hits Harold.  Harold dies!  Vehumet accepts your kill.%h Y@(Y   yakY   ice beast (summoned)Harold looks down at his mortal wounds and cries, "But... this was my last daybefore retirement..."%hO 47--4=13--8 (0.6 _Your +0 battleaxe barely misses the yak.Your Dodging skill increases to level 9!%hw%h["m _Your Conjurations skill increases to level 3!%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hY##### **,********,*  Dalarin the Covert ##### *..## *,*  Spriggan of Vehumet ****.. ##### #########*#.#.## ***,***  Health: 47/53 =====================--- ##### #.......##.....## *,,,,,*  Magic: 12/24 ============------------ ##### #.......#.......#**,,,,,*  AC: 5Str: 12 ##### #..............#.**,,,,,*  EV: 22Int: 18 #.......#,#......,,,,,,,*  SH: 0Dex: 17 %hX########..>....##...#.#,**,,,,,*  XL: 11 Next: 13% Place: Dungeon:10 .............e.Y@((...#,**,,,,,*  Noise: =--------  Time: 8455.8 (0.0) .................Y(∩....**,,,,,*  k) +5 dagger (venom) ########.......###......**,,,,,*  Throw: 11 darts (curare) ,,,* **#########*,#.....,,,,,,,*  Touch ******,,**** **,,,..#..*,,,,,,* ,**,,*++*,,* *,*,,,....*,******  e   Fannar (ally target) ,**,*,,,,*,****,,,,,,..#*,**  %h:[33mY   yak ,***,,,,,,**,,,,,,,,,.##*,,*  Y   ice beast (summoned) **,+,,,,,,+,***,,,,*,*****,****** (( 2 dancing weapons (minion)Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, chance to confuse on hit: 64%, chance to  affect: 55%)%h #####**,********,*Dalarin the Covert #####*..## *,*Spriggan of Vehumet ****.. %hv##### #########*#.#.## ***,*** Health: 47/53 =====================--- ##### #.......##.....## *,,,,,* Magic: 12/24 ============------------ ##### #.......#.......#**,,,,,* AC: 5Str: 12 ##### #..............#.**,,,,,* EV: 22%h8Int: 18#.......#,#......,,,,,,,* SH: 0Dex: 17 %h-$########..>....##...#.#,**,,,,,* XL: 11 Next: 13% Place: Dungeon:10 .............e.Y@((...#,**,,,,,* Noise: =--------  Time: 8455.8 (0.0) %h'.................*(∩....**,,,,,* k) +5 dagger (venom) ########.......###......**,,,,,* Throw: 11 darts (curare) ,,,* **#########*,#.....,,,,,,,* Touch %h~+L******,,**** **,,,..#..*,,,,,,* ,**,,*++*,,* *,*,,,....*,****** e   Fannar (ally target) ,**,*,,,,*,****,,,,,,..#*,**Y   yak ,***,,,,,,**,,,,,,,,,.##*,,*Y   ice beast (summoned) **,+,,,,,,+,***,,,,*,*****,****** (( 2 dancing weapons (minion)Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, chance to confuse on hit: 64%, chance to  affect: 55%)%hZY(asleep)%hAim: a yak (moderately wounded, chance to confuse on hit: 64%, chance to  affect: 55%)  The yak looks drowsy...  Your +0 quarterstaff of freezing hits the yak!!  Your +0 quarterstaff of freezing freezes the yak.  The yak dies!  Vehumet accepts your kill.%hק YY@(((.YY 2 ice beasts (summoned, 1 ally target) ,*****,,,,,,,,,.##*,,* **,+,,,,,,+,***,,,,*,*****,******Fannar mumbles some strange words.%h85====6.8 (1%h@ _The ice beast hits you but does no damage. %h4 # *..## *,*# #########*#.#.## ***,*** %h3# #.......##.....## *,,,,,*# #.......#.......#**,,,,,*# #..............#.**,,,,,* #.......#,#......,,,,,,,* #########..>....##...#.#,**,,,,,* ..............eYY.((...#,**,,,,,*...@.(.∩....**,,,,,* ######### %hA 2###......**,,,,,* ,,,,* **#########*,#.....,,,,,,,* *******,,**** **,,,..#..*,,,,,,* ,,**,,*++*,,* *,*,,,....*,****** *,**,*,,,,*,****,,,,,,..#*,** ,***,,,,,,**,,,.##*,,* ***,+,,,,,,+,***,,,,*,*****,***** (( ,,,,+,,,,,,+,,,,,,,,,,,,,,,,,,,,,(YY((e@(.9=----7.4 (0.6 %h Fannar mumbles some strange words. _The ice beast hits you but does no damage.  You hit Fannar but do no damage.Fannar is severely wounded.Your +0 quarterstaff of freezing hits the ice beast!  The ice beast misses you. The ice beast barely misses you. %h 50===--8.1 (0.7 %h  %h ; _Your +0 battleaxe hits the ice beast!%h  You hit Fannar but do no damage.Fannar is severely wounded.Fannar completely misses you.%h3-7 (0.6%h9%hJ _Your +0 quarterstaff of freezing hits the ice beast.%h;  You barely miss Fannar.  Fannar is severely wounded.You barely miss Fannar.  Your +0 battleaxe falls from the air.  The ice beast barely misses you.r +0 quarterstaff of freezing hits the ice beast!  The ice beast dies! §)   ice beast (summoned)   +0 quarterstaff of freezing (minion)The ice beast disappears in a puff of smoke!1=-9.3%hRO _Fannar hits you but does no damage.%hM3 e  You hit Fannar but do no damage.%hrF (.  Fannar is severely wounded.2=60.0 (0.7%hJ %hN W _The ice beast closely misses you.%h  You hit Fannar but do no damage.Fannar is severely wounded.Your +0 quarterstaff of freezing hits Fannar!%h 4==6 (0.6%h˱ %h] H _Fannar misses you.%hZ c eeconfused, ally target)You hit Fannar but do no damage. Fannar appears confused.  Fannar is almost dead.Your +0 quarterstaff of freezing hits Fannar but does no damage.%he T3=13%h D=--1.2%hM %h/ Z _The ice beast completely misses you.%h` _The ice beast completely misses you.  You hit Fannar. Fannar is poisoned.  Fannar is almost dead.  Your +0 quarterstaff of freezing hits Fannar!  Fannar dies!  Vehumet accepts your kill.%ha%hk§[(   +0 quarterstaff of freezing (minion)%hy=23--9 (0.7%hz%hΎb _The ice beast disappears in a puff of smoke!%h+# *..## *,*# ##*#.#.## ***,# #.##.....## *,,,,,# #.#.......#**,,,,,%h*# #..............#.**,,,,, # #.#,#......,#..>....##...#.#,**,,,,,.(§()((...#,**,,,,,.@....∩....**,,,,,#.###......**,,,,, <,,,,* **##*,#....., ,*,,**** **,,,..#..*,,,,,,,**,,*++*,,* *,*,,,....*, **,**,*,,,,*,****,,,,,,..#*,** ,,,***,,,,,,**,.##*,,**,+,,,,,,+,***,,,,*,*****,,+,,,,,,+%h'\§.§%hE(5-2.5 (0.6%h/%h;J ..  H - a ring of ice-3.5 (1 _You see here a +2 robe of cold resistance.%h %h` H=40%h %h V _I - a +2 robe of cold resistance%h.# **,********,* .# *..## *, .%h\# #########*#.#.## ***,* .# #.##.....## * .# #.#.......#** .####### #..............#.** #.......#,#......, ###########..>....##...#.#,**%h()((...#,** ...............∩....** ###########.......###......** ,<,,,,* **#########*,#..... *,*******,,**** *#..*,,,,, *,,,**,,*++*,,* *,*,,,....*,**** %h***,**,*,,,,*,****,,,,,,..#*,** ,,,,***,,,,,,**,,,,,,,,,.##*,,* *****,+,,,,,,+,***,,,,*,*****,***%hG%hE0(.%h˙-5.1 (0.6%h+%h|W6.1 (1%h^ _v - 3 throwing nets (gained 1)%hW# **,*,* # *..## *,* # #*#.#.## ***,* # #.##.....## *, # #.#.......#**, # #..............#.**, # #.#,#......,..>....##...#.#,**,(@.)((...#,**,.....∩....**,.###......**, <,,,,* **#*,#....., ,*,,**** **,,,..#..*, ,,,**,,*++*,,* *,*,,,....*,* ,+,,,,,,+,***,,,,*,*****,*%h%%h]&Y4=7 (0%h/%hi3& _You swap places.%h **,*,*  *..## *,*  ##*#.#.## ***,* #.##.....## *,,,,,* #.#.......#**,,,,,* #..............#.**,,,,,* #.#,#......,*..>....##...#.#,**,,,,,*(.@)((...#,**,,,,,*.....∩....**,,,,,*.###......**,,,,,* ,,,,* **##*,#.....,* *,,**** **,,,..#..*,,,,,,***,,*++*,,* *,*,,,....*,* *,**,*,,,,*,****,,,,,,.%hD.#*,** ,+,,,,,,+,***,,,,*,*****,*%h`)7.3%hi _Your +0 quarterstaff of freezing falls from the air.%he **,*,*  *..## *,*  #########*#.#.## ***,***  #.......##.....## *,,,,,*  #.......#.......#**,,,,,*  #..............#.**,,,,,* %h#.......#,#......,* ..>....##...#.#,**,,,,,* )..@((...#,**,,,,,* .....∩....**,,,,,* .###......**,,,,,* * **##*,#.....,,**** **,,,..#..**,,*++*,,* *,*,,,....*,****** ,**,*,,,,*,****,,,,,,..#*,** ***,,,,,,**,.##*,,* ,+,,,,,,+,***,,,,*,*****,*%h̜%hĝ&9%h%hr _You see here a +0 battleaxe.%h  **,*,*  *..## *,*  #########*#.#.## ***,***  #.......##.....## *,,,,,*  #.......#.......#**,,,,,*  #..............#.#*,,,,,* #.......#.#......,* ..>....##...#.#,**,,,,,* )..)@(...#,**,,,,,* %hَ .....∩....#*,,,,,* .###......#*,,,,,* * **###*,#......,,**** **,,,..#..# **,,*++*,,* *,*,,.....#,****** **,*,,,,*,****,,,,,...##,** ***,,,,,,**,..##*,,* ,+,,,,,,+,***,,,,*,*****,*%h %h /8.5 _%h. %h m  v - 4 throwing nets (gained 1)%hu G=9.5 (1%h %hK f _You see here a +1 chain mail of cold resistance.%h6 **,*,*  #..## *,*  ###########.#.## ***,*** %hg7) #.......##.....## *,,,,,*  #.......#.......#**,,,,,*  #..............#.#*,,,,,* #.......#.#......,* ..>....##...#.#,**,,,,,* %h7)..)[@...#,**,,,,,* .....∩....#*,,,,,* .###......#*,,,,,* * **###*.#.......%hH8,,**** **,.,..#..#.,,*++*,,* *,#.,.....#,****** ,*,,,,*,****,..,....##,** %h:,,,,,,**,,,,..,...##*,,* ,+,,,,,,+,***,,,,*,*****,*%hbA%hA,70.1 (0%h H%hf1.1 (12 _p - 12 curare-tipped darts (gained 1)%h# **,*,*# #..## *,*# ###########.#.## ***,***# #.......##.....## *,,,,,*# #.......#.......#**,,,,,*# #..............#.#*,,,,,* #.......#.#......,*#..>....##...#.#,**,,,,,*.)..)@....#,**,,,,,*......∩....#*,,,,,*#.###......#*,,,,,* ,,* **###*.%h[39;49m#...,,,,,**,,**** **,.,..#..#.,,,,,* **,,*++*,,* *,#.,.....#,****** **,*,,,,*,****,..,....##,***,,,,,,**,,,,..,...##*,,* *,+,,,,,,+,***,,,,*,*****,%ho5=7 (0%h%h _You see here a +1 chain mail of cold resistance.%h)# **,*,*# #..## *,*%h# ###########.#.## ***,***# #.......##.....## *,,,,,*# #.......#.......#**,,,,,*%h3O# #..............#.#*,,,,,* #.......#.#......,*#..>....##...#.#,**,,,,,*%h^.)..@[....#,**,,,,,*......∩....#*,,,,,*#%h6.###......#*,,,,,*,* **###*.#....,,,,,**,,**** **,.,..#..%h#.,,,,,* ,**,,*++*,,* *,#.,.....#,****** ,**,*,,,,*,****,..,....##,** %h ,***,,,,,,**,,,,..,...##*,,* **,+,,,,,,+,***,,,,*,*****,%h;%ho/2.3 _%h< %h, r _You see here a +0 battleaxe.%h# **,*,*# #..## *,*# ###########.#.## ***,***# #.......##.....## *,,,,,*# #.......#.......#**,,,,,*# #..............#.#*,,,,,* #.......#.#......,*#..>....##...#.#,**,,,,,*%h..).@)[....#,**,,,,,*......∩....#*,,,,,*#.###......#*,,,,,*,* **##*.#.....,,,,,**,,**** **,.,..#.#.,,,,,* ,,**,,*++*,,* *,#.,.....#,****** *,**,*,,,,*,****,..,....##,** ,,***,,,,,,**,,,,..,...##*,,**,+,,,,,,+,***,,,,*,*****,%h[%h-9 _%h %hG%hy# **,*,*# #..## *,*# ####.#.## ***,# #.##.....## *,,,,,# #.#.......#**,,,,,# #..............#.#*,,,,, # #.#.#......,#..>....##...#.#,**,,,,,.)@.)[....#,**,,,,,......∩....#*,,,,,#.###......#*,,,,, <,,,,* **##*.#.......,,,,, ,*,,**** **,.,..#..#.,,,,,,**,,*++*,,* *,#.,.....#, **,**,*,,,,*,****,..,....##,**,***,,,,,,**,,,,..,...##*,,**,+,,,,,,+,***,,,,*,*****,%h%h\(3.5%hF%hP%h\ %hf %Inventory: 35/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger %hh Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 12 curare-tipped darts (quivered)u - 3 darts of disjunction  v - 4 throwing netsz - 30 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance Magical Staves (go to first with |)  B - a staff of fire Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn) %hi S G - a ring of protection from cold (worn)h - a ring of fire  H - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"%h1 I - a +2 robe of cold resistance. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of cold resistance': it protects its wearer from cold. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (5.0 -> 7.0). "%h Your EV would remain unchanged. You took it off Fannar on level 10 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.#%hl #%h v #%h U#######**,********,* Dalarin the Covert ########..## *,* Spriggan of Vehumet ****.. ####### ###########.#.## ***,** Health: 53/53 ======================== ####### #.......##.....## *,,,,, Magic: 15/24 ===============--------- #%hM ####### #.......#.......#**,,,,, AC: 5Str: 12 ####### #..............#.#*,,,,, EV: 22Int: 18 ##.......#.#......,,,,,,, SH: 0Dex: 17 ##########..>....##...#.#,**,,,,, XL: 11 Next: 23% Place: Dungeon:10 ...............)@.)[....#,**,,,,, Noise: ---------  Time: 8473.5 (0.0) .....................∩....#*,,,,, k) +5 dagger (venom) ##########.......###......#*,,,,, Throw: 12 darts (curare) [39;49#%h m<,,,,* **#########*.#.......,,,,, ,*******,,**** **,.,..#..#.,,,,, ,,,**,,*++*,,* *,#.,.....#,*****  **,**,*,,,,*,****,..,....##,** ,,,***,,,,,,**,,,,..,...##*,,* ****,+,,,,,,+,***,,,,*,*****,****  _You see here a +0 battleaxe.  v - 4 throwing nets (gained 1) _You see here a +1 chain mail of cold resistance. _p - 12 curare-tipped darts (gained 1) _You see here a +1 chain mail of cold resistance. _You see here a +0 battleaxe.#%h #%h\ #%h #%h- #%h +4.5 (1#%h #%h #%h +5.5 (2#%h #%h #%hT +6.5 (3#%h #%hK q6=7.5 (4#%hB #%h #%hT +8.5 (5#%hJ #%h @3  v - 4 throwing nets (gained 1) _You see here a +1 chain mail of cold resistance. _p - 12 curare-tipped darts (gained 1) _You see here a +1 chain mail of cold resistance.0 battleaxe. _You start removing your armour. You continue removing your +0 robe. x5#%h[ #%h #%h  You finish removing your +0 robe.  You start putting on your armour.#%h +9.5 (6#%hI #%h #%h #%h %80.5 (7#%h- #%h$ #%h' @=1.5 (8#%h- #%hM q7=2.5 (9#%hR #%hZ #%hcc E3.5 (10.0)#%hh 7 _You continue putting on your +2 robe of cold resistance. x5  You finish putting on your +2 robe of cold resistance.#%hi #%hs #%hx Q _You feel resistant to cold.%%h;J GInventory: 35/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 12 curare-tipped darts (quivered)u - 3 darts of disjunction  v - 4 throwing netsz - 30 poisoned darts Armour (go to first with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn)b - a +0 robe Magical Staves (go to first with |)  B - a staff of fire Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)h - a ring of fire  H - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]'%hS5 b - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (7.0 -> 5.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.(%hO (%h (%h<* U#######**,********,* Dalarin the Covert ########..## *,* Spriggan of Vehumet ****.. ####### ###########.#.## ***,** Health: 53/53 ======================== ####### #.......##.....## *,,,,, Magic: 17/24 =================------- (%h* ####### #.......#.......#**,,,,, AC: 7Str: 12 ####### #..............#.#*,,,,, EV: 22Int: 18 ##.......#.#......,,,,,,, SH: 0Dex: 17 (%h- ##########..>....##...#.#,**,,,,, XL: 11 Next: 23% Place: Dungeon:10 ...............)@.)[....#,**,,,,, Noise: ---------  Time: 8483.5 (0.0) .....................∩....#*,,,,, k) +5 dagger (venom) ##########.......###......#*,,,,, Throw: 12 darts (curare) <,,,,* **#########*.#.......,,,,, ,*******,,**** **,.,..#..#.,,,,, ,,,**,,*++*,,* *,#.,.....#,*****  **,**,*,,,,*,****,..,....##,** ,,,***,,,,,,**,,,,..,...##*,,* ****,+,,,,,,+,***,,,,*,*****,****  _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe. [(%h- &20d You start putting on your armour. _You continue putting on your +2 robe of cold resistance. x5  You finish putting on your +2 robe of cold resistance. _You feel resistant to cold.(%h3 (%h4 +4.5 (1(%h: (%h<   You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 robe of cold resistance. x5  You finish putting on your +2 robe of cold resistance. (%hj= c_You feel resistant to cold. _You drop a +0 robe.)%hD  Your spells (describe)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Tukima's DanceHexes1%3  c - Confusing TouchHexes1%3  d - Mephitic CloudConjuration/Alchemy/Air 3%3  e - HailstormConjuration/Ice3%3 Select a spell to describe[!]/[I] toggle spell headers+%h)i+%h>r+%h1v/#######**,********,* Dalarin the Covert ########..## *,* Spriggan of Vehumet ****.. +%hUw####### ###########.#.## ***,** Health: 53/53 ======================== ####### #.......##.....## *,,,,, Magic: 17/24 =================------- ####### #.......#.......#**,,,,, AC: 7Str: 12 ####### #..............#.#*,,,,, EV: 22Int: 18 ##.......#.#......,,,,,,, SH: 0Dex: 17 ##########..>....##...#.#,**,,,,, XL: 11 Next: 23% Place: Dungeon:10 ...............)@.)[....#,**,,,,, Noise: ---------  Time: 8484.5 (0+%hx.0) .....................∩....#*,,,,, k) +5 dagger (venom) ##########.......###......#*,,,,, Throw: 12 darts (curare) <,,,,* **#########*.#.......,,,,, ,*******,,**** **,.,..#..#.,,,,, ,,,**,,*++*,,* *,#.,.....#,*****  **,**,*,,,,*,****,..,....##,** ,,,***,,,,,,**,,,,..,...##*,,* ****,+,,,,,,+,***,,,,*,*****,**** You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 robe of cold resistance. x5  You finish putting on your +2 robe of cold resistance. _You feel resistant to cold. _You drop a +0 robe.+%hv+%hV+%h+%h,%hK,%hUInventory: 34/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 12 curare-tipped darts (quivered),%hVu - 3 darts of disjunction  v - 4 throwing netsz - 30 poisoned darts Armour (go to first with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn) Magical Staves (go to first with |)  B - a staff of fire Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)h - a ring of fire  H - a ring of ice Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/%hG !I - a +2 robe of cold resistance (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. /%h( Base armour rating: 2 Encumbrance rating: 0 'Of cold resistance': it protects its wearer from cold. It cannot be enchanted further. If you take off this armour: Your AC would decrease by 4.0 (7.0 -> 3.0). /%h Your EV would remain unchanged. You took it off Fannar on level 10 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.9%hInventory: 34/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 12 curare-tipped darts (quivered)  u - 3 darts of disjunction  v - 4 throwing nets  z - 30 poisoned darts Armour (go to first with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn) Magical Staves (go to first with |)  B - a staff of fire Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)  h - a ring of fire  H - a ring of ice Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[9%hHtop]:%h:%h:%h1 #######**,********,* Dalarin the Covert ########..## *,* Spriggan of Vehumet ****.. ####### ###########.#.## ***,** Health: 53/53 ======================== ####### #.......##.....## *,,,,, Magic: 17/24 =================------- ####### #.......#.......#**,,,,, AC: 7Str: 12 ####### #..............#.#*,,,,, EV: 22Int: 18 ##.......#.#......,,,,,,, SH: 0Dex: 17 ##########..>....##...#.#,**,,,,, XL: 11 Next: 23% Place: Dungeon:10 .........[39:%h";49m......)@.)[....#,**,,,,, Noise: ---------  Time: 8484.5 (0.0) .....................∩....#*,,,,, k) +5 dagger (venom) ##########.......###......#*,,,,, Throw: 12 darts (curare) <,,,,* **#########*.#.......,,,,, ,*******,,**** **,.,..#..#.,,,,, ,,,**,,*++*,,* *,#.,.....#,*****  **,**,*,,,,*,****,..,....##,** ,,,***,,,,,,**,,,,..,...##*,,* ****,+,,,,,,+,***,,,,*,*****,**** You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 robe of cold resistance. x5  You finish putting on your +2 robe of cold resistance. _You feel resistant to cold. _You drop a +0 robe.:%hN':%h':%h$-:%h'/:%h . **,*,*  #..## *,*  ####.#.## ***,* #.##.....## *,,,,,* #.#.......#**,,,,,* #..............#.#*,,,,,* #.:%h5 z#.#......,*..>....##...#.#,**,,,,,*)[@)[....#,**,,,,,*.....∩....#*,,,,,*.###......#*,,,,,* ,,,,* **##*.#.......,,,,,* *,,**** **,.,..#..#.,,,,,***,,*++*,,* *,#.,.....#,* *,**,*,,,,*,****,..,....##,** ***,,,,,,**,,,,..,...##*,,* ,+,,,,,,+,***,,,,*,*****,*:%h̺ :%h -5.1 (0.6:%h :%h ;%h **,*,*  #..## *,*  ###########.#.## ***,***  #.......##.....## *,,,,,*  #.......#.......#**,,,,,*  #..............#.#*,,,,,* #.......#.#......,* ..>....##...#.#,**,,,,,* )[.@[....#,**,,,,,* .....∩....#*,,,,,* .###......#*,,,,,* * **##*.#.....,,****[4;%h90m **,.,..#..**,,*++*,,* *,#.,.....#,****** ,**,*,,,,*,****,..,....##,** ***,,,,,,**,,,,..,...##*,,* ,+,,,,,,+,***,,,,*,*****,*;%h;%h&7;%hh;%h  You start putting on your armour. _You continue putting on your +2 robe of cold resistance. x5  You finish putting on your +2 robe of cold resistance. _You feel resistant to cold. _You drop a +0 robe. _You see here a +0 battleaxe.;%hm? **,*,*  #..## *,*  ###########.#.## ***,***  #.......##.....## *,,,,,*  #.......#.......#**,,,,,*  #..............#.#*,,,,,* #.......#.#......,* ..>....##...#.#,**,,,,,* )[.)@....#,**,,,,,* .....∩....#*,,,,,* .###......#*,,,,,* *[39;49;%hB m **###*.#......,,**** **,.,..#..# **,,*++*,,* *,#.,.....#,****** **,*,,,,*,****,..,....##,** ***,,,,,,**,,,,..,...##*,,* ,+,,,,,,+,***,,,,*,*****,*6.3 _ _You see here a +1 chain mail of cold resistance.;%h} **,*,*  #..## *,*  ###########.#.## ***,***  #.......##.....## *,,,,,*  #.......#.......#**,,,,,*  #..............#.#*,,,,,* #.......#.#......,* ..>....##...#.#,**,,,,,* )[.)[@...#,**,,,,,* .....∩....#*,,,,,* .###......#*,,,,,* * **#[1;%h0Q3G##*.#.......,,**** **,.,..#..#.,,*++*,,* *,#.,.....#,****** ,*,,,,*,****,..,....##,** ,,,,,,**,,,,..,...##*,,* ,+,,,,,,+,***,,,,*,*****,*9 _;%hE<%h1n 8= h   howler monkey (wandering)h _You start resting.<%ht &7.9 (1.0<%hy +8.9 (2<%hr} <%h ` _A howler monkey comes into view.=%h #..## *,*  ###########.#.## ***,*** #.......##.....## *,,,,,*  #.......#.......##*,,,,,*  #.......#.#*,,,,,*  #.......#.#......,,,,,,,* #####..>....##...#.#,**,,,,,* ..........)[.)[....#.#*,,,,,* .....@....#*,,,,,* ########......#*,,,,,* *=%h@ **##########.#..,,,,* ***,,**** *#.....#..#,,,,* ,,*++*,,* #.#.......#,#***** ,*,,,,*,***#........##,** ,,,,,**,,.,....h.##*,,* +,,,,,,+,*#*,...#.##***,********* +,,,,,,+,,,,,,,,,,,,,,,,,,,,,,>,,=%h^=%hGh.9.5 (0.6 _There is a phantasmal passage here.@%h  ###########.#.## ***,*** # #.......##.....## *,,,,,*  #.#.......##*,,,,,*  #.......#.#*,,,,,* @%hސ  #.......#.#......,,,,,,,* ####..>....##...#.#,#*,,,,,* .........)[.)[....#.#*,,,,,* .....∩....#*,,,,,* ####.......###..@...#*,,,,,*  **##########.#...,,,* *,,**** *#.....#..#* ,*++*,,* #.#.......#,##**** *,,,,*,***#.....h..##,**,,,,,**,,........##*,,*[40@%hē >m ,,,,,,+,*##....#.##***,********** ,,,,,,+,,,........,,,,,,,,,,,>,,, ,,,,,,**,*******,,*,*,,,**@%h͡ @%h 090.1 _@%h9 @%hƷ A%hKs # #.......##.....## *,,,,,* ## #.......#.......##*,,,,,* ## #..............#.#*,,,,,*  #.......#.#......,,,,,,,* #####..>....##...#.#,#*,,,,,* ..........)[.)[....#.#*,,,,,*.......∩....#*,,,,,* #####.......###......##.,,,,* * **##########.#@........,,,* ***,,**** *#.....#..#...,,,* ,,*++*,,* #.#.......#%hu `34m,##****,,,,*,***#.....h..##,**,,**,,........##*,,* +,,,,,,+,*##....#.##***,********* +,,,,,,+,,,........,,,,,,,,,,,>,, *,,,,,,**,#....!,##****,,*,*,,,** ,*,,,,*,*,*,,,,,,* **,,,*,,,**A%h1 @h.A%h' B=7A%h A%hΎ \ _Found a potion of moonshine.B%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B%h ## #.......##.....## *,,,,,*  Dalarin the Covert ## #.......#.......##*,,,,,*  Spriggan of Vehumet ****.. ## #..............#.#*,,,,,*  Health: 53/53 ======================== B%h  #.......#.#......,,,,,,,*  Magic: 16/24 ================-------- #####..>....##...#.#,#*,,,,,*  AC: 7Str: 12 ..........)[.)[....#.#*,,,,,*  EV: 22Int: 18 ................∩....#*,,,,,*  SH: 0Dex: 17 #####.......###......##.,,,,*  XL: 11 Next: 23% Place: Dungeon:10 * **##########.#@........,,,*  Noise: ---------  Time: 8490.7 (0.0) ***,,**** *#....*#.B%h u.#...,,,*  k) +5 dagger (venom) ,,*++*,,* #.#...h...#,##****  Throw: 12 darts (curare) ,*,,,,*,***#........##,** *,,,,,,**,,........##*,,* +,,,,,,+,*##....#.##***,********* h   howler monkey (wandering) +,,,,,,+,,,........,,,,,,,,,,,>,, *,,,,,,**,#....!,##****,,*,*,,,** ,*,,,,*,*,*,,,,,,* **,,,*,,,** _Found a potion of moonshine.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, chance to affect: 65%)C%h-Q## #.......##.....## *,,,,,*Dalarin the Covert ## #.......#.......##*,,,,,*Spriggan of Vehumet ****.. ## #..............#.#*,,,,,*Health: 53/53 ========================#.......#.#......,,,,,,,*Magic: 16/24 ================-------- #####..>....##...#.#,#*,,,,,*AC: 7Str: 12 ..........)[.)[....#.#*,,,,,*EV: 22Int: 18 ................∩....#*,,,,,*SH: 0Dex: 17 #####.......#C%hS##......##.,,,,*XL: 11 Next: 23% Place: Dungeon:10 * **##########.#@........,,,*Noise: ---------  Time: 8490.7 (0.0) ***,,**** *#.....#..#...,,,*k) +5 dagger (venom) ,,*++*,,* #.#...*...#,##****Throw: 12 darts (curare) ,*,,,,*,***#........##,** *,,,,,,**,,........##*,,* +,,,,,,+,*##....#.##***,********* h   howler monkey (wandering) +,,,,,,+,,,........,,,,,,,,,,,>,, *,,,,,,**,#....!,##****,,*,*,,,** ,*,,,,*,*,*,,,,,,*%hT7m **,,,*,,,** _Found a potion of moonshine.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, chance to affect: 65%)C%h#:Mhasleep)C%h;hC%h-+1.7 (1C%h8C%hE\  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (wandering, hasn't noticed you, chance to affect: 65%) _The howler monkey looks drowsy...C%h .......##........#.##  ...#.#......., #####..>....##...#.#.#* ..........)[.)[....#.......∩... ########......##. * **##########.#......... ***,,**** *#...@.#..#.. C%h- ,,*++*,,* #.#...h...#,##*** ,*,,,,*,***#........##,** *,,,,,,**..........##*,, ++,###....#.##***,*********,.........,,,,,,,,,,,>,, ***.#....!,##****,,*,*,,,** ,*,,,,*,.,* **,, ,,*++*,,*,*,**** **,C%h C%h -2.3 (0.6C%h C%h D%hT&Aim: a howler monkey (wandering, hasn't noticed you, chance to affect: 65%) _The howler monkey looks drowsy...  The helpless howler monkey fails to defend itself.  You stick the howler monkey like a pincushion!!!!  You kill the howler monkey!  Vehumet accepts your kill.D%hO)D%hd2{ †hhwanderD%h4)ing)  You feel your power returning.D%h^PV8==4D%h8Q 9D%h`v _A howler monkey comes into view.E%hZ.#.##  #.#......., #####..>....##...#.#.#* ..........)[.)[.........∩... ########......##. * **##########.#......... ***,,**** *#.....#..#.. ,,*++*,,* #.#..@†...#,##*** ,*,,,,*,***#........##,** *,,,,,,**..........##*,, ++,###....#.##***,*********,........hE%hc4[0;10m,,,,,,,,,,,>,, ***.#....!,###***,,*,*,,,** ,*,,,,*,*,#.....,* **,, ,,*++*,,*,#.#### **, ***,,****,*,* *,* *******,,*E%ha;h.E%h9(3.5E%hE%h$AE%h% #.#......., #####..>....##...#.#.#* ..........)[.)[...E%h......∩....# ########......##. * **##########.#......... ***,,**** *#.....#..#.. ,,*++*,,* #.#...†...#,##*** ,E%h*,,,,*,***#....@...##,** *,,,,,,**..........##*,, ++,###....#.##***,*********........h.,,,,,,,,,,,>,, ***.#....!,###***,,*,*,,,** ,*,,,,*,*,#.....,* **,, ,,*++*,,*,#.#### **, ***,,****,#.* *,* *******,,* ,,,,,,,,,,,,,,,,E%hZE%h6(4.1E%hE%hE%h= #####..>....##...#.#.#* ..........)[.)[....#.#......∩.... ########......##. E%h!V* **##########.#......... ***,,**** ##.....#..#.. ,,*++*,,* #.#...†...#,##*** ,*,,,,*,*###........##,** *,,,,,,**.......@..##*,, ++,###....#.##***,*********........h..,,,,,,,,,,>,, ***.#....!,####**,,*,*,,,** E%h$,*,,,,*,*,#.....,* **,, ,,*++*,,*,#.#### **, ***,,****,#.* *,* *******,,* ,,,,,,,,,,#,,,,,,,, ***,,,**********,**,,*E%h%E%h52i.E%h2&7E%h9E%ht<F%h .........)[.)[....#.#*,,,,,* .....∩....#*,,,,,* #######......##.,,,,*  **##########.#...,,,* *,,**** ##.....#..#...,,,* ,*++*,,* #.#...†...#,##**** *,,,,*,*###........##,** ,,,,,**..........##*,,* ,,,,,,+,###....#@##***,********** ,,,,,,+,.......h........,,,,,>,,, ,,,,,,**.#....!.######..*,*,,,***,*,#......* **,,,*,,,**,++*,,*,#.####.F%hq * *,,,,*, **,,****,#.* #.* ******, h   howler monkey (wandering) ,,,,,,,,,#,* #.* *,,,,,,,,*,,,,, **,,,*****,* #.* *,******,**,,*, ,,,©,,,,,*,****,***,,,,,,,,,,,,,,F%hC {h.==5.3F%h, F%h G%h-$  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G%hJ).........)[.)[....#.#*,,,,,*  Dalarin the Covert ...............∩....#*,,,,,*  Spriggan of Vehumet ****.. ####.......###......##.,,,,*  Health: 53/53 ========================  **##########.#.........,,,*  Magic: 16/24 ================-------- **,,**** ##.....#..#...,,,*  AC: 7Str: 12 ,*++*,,* #.#...†...#,##****  EV: 22Int: 18 *,,,,*,*###........##,**  SH: 0G%hDex: 17 ,,,,,,**..........##*,,*  XL: 11 Next: 24% Place: Dungeon:10 ,,,,,,+,###....#@##***,********** Noise: ---------  Time: 8495.3 (0.0) ,,,,,,+,......h*........,,,,,>,,, k) +5 dagger (venom) ,,,,,,**.#....!.######..*,*,,,**, Throw: 12 darts (curare) *,,,,*,*,#......* **,,,*,,,**, ,*++*,,*,#.####.* **,,*,,,,*, **,,****,#.* #.* *******,,*,,,*, h   howler monkey (wandering) ,,,,,,,,,#,* #.* *,,,,,,,,*,,,,, **,,,*****,* #.* *,******,**,,*, ,,,©,,,,,*,****,***,,,,,,,,,,,,,, _A howler monkey comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: %hT;10;1mEnsorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, chance to affect: 65%)G%h7 .........)[.)[....#.#*,,,,,*Dalarin the Covert ...............∩....#*,,,,,*Spriggan of Vehumet ****.. ####.......###......##.,,,,*Health: 53/53 ========================**##########.#.........,,,*Magic: 16/24 ================-------- **,,**** ##.....#..#...,,,*AC: 7Str: 12 G%h9 ,*++*,,* #.#...†...#,##****EV: 22Int: 18 *,,,,*,*###........##,**SH: 0Dex: 17 ,,,,,,**..........##*,,*XL: 11 Next: 24% Place: Dungeon:10 ,,,,,,+,###....#@##***,********** Noise: ---------  Time: 8495.3 (0.0) ,,,,,,+,......*.........,,,,,>,,, k) +5 dagger (venom) ,,,,,,**.#....!.######..*,*,,,**, Throw: 12 darts (curare) *,,,,*,*,#......* **,,,*,,,**, ,*++*,,*,#.####.* **,,*,,,,*, **,,****,#.* #.* *******,,*,,,*,G%ho: [39;49m h   howler monkey (wandering) ,,,,,,,,,#,* #.* *,,,,,,,,*,,,,, **,,,*****,* #.* *,******,**,,*, ,,,©,,,,,*,****,***,,,,,,,,,,,,,, _A howler monkey comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (wandering, hasn't noticed you, chance to affect: 65%)G%ht Mhasleep)G%h;;hG%h+6.3 (1G%hG%h\  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (wandering, hasn't noticed you, chance to affect: 65%) _The howler monkey looks drowsy...H%hHR.......∩....#*,,,,,* ########......##.,,,,* * **##########.#.........,,,* ***,,**** ##.....#..#...,,,* H%hI,,*++*,,* #.#...†...#,##****,,,,*,*###........##,** ,,**..........##*,,* +,,,,,,+,###....#.#####.********* +,,,,,,+,......h@........,,,,,>,, *,,,,,,**.#....!.######..*,*,,,** ,*,,,,*,*,#......# **,,,*,,,** H%hTJ,,*++*,,*,#.####.# **,,*,,,,* ***,,****,#.* #.# *******,,*,,,* ,,,,,,,,,,#,* #.# *,,,,,,,,*,,, ***,,,*****,* #.# *,******,**,,* ,,,,©,,,,,*,***#.#**,,,,,,,,,,,, *********,*,,,,,,,,*,,**H%hVH%hsW+9 (0.6H%hdH%h9$  The helpless howler monkey fails to defend itself.  You perforate the howler monkey like a sieve!!!!  You kill the howler monkey!H%h0 .†H%hR (7.5H%h^Z H%h~_ Z _Vehumet accepts your kill.I%h%d)[.)[....#.#*,,,,,* .....I%h,eh...∩....#*,,,,,* ####.......###......##.,,,,*  **##########.#.........,,,* **,,**** ##.....#..#...,,,* ++*,,* #.#...†...#,##*****,*###........##,** I%hf,,,,,,**..........##*,,* ,,,,,,+,###....#@#####.********** ,,,,,,+,......†.........,,,,,>,,, ,,,,,,**.#....!.######..*,*,,,**, *,,,,*,*,#......# **,,,*,,,**, I%hngv,*++*,,*,#.####.# **,,*,,,,*, **,,****,#.* #.# *******,,*,,,* ,,,,,,,,,#,* #.# *,,,,,,,,*,,,,, **,,,*****,* #.# *,******,**,,* ,,,©,,,,,*,***#.#**,,,,,I%hjqI%hsX7=8.1I%h0|I%h ~I%hzT#####..>....##...#.#.#*,,,,,*)[.)[....#.#*,,,,,* .........∩....#*,,,,,* #####.......#####.,,,,* * **##########.#.........,,,* ***,,**** ##.....#..#...,,,* I%h{K,,*++*,,* #.#...†...#,##**** ,*,,,,*,*###........##,** *,,,,,,**.......@..##*,,* +,,,,,,+,###....#.#####.********* +,,,,,,+,......†.........,,,,,>,,,**.#....!.######..*,*,,,**,,,,*,*,#......#,*,,,** ,,*++*,,*,#.####.# ,* ***,,****,#.* #.# *******,,*,,,* ,,,,,,,,,,#,* #.# *,,,,,,,,*,,, ***,,,*****,* #.# *,******,**,,*I%h I%h&7I%h[I%hIJ%hDM #.......#.#......., #####..>....##...#.#.#)[.)[....#. .........∩....#*, J%h#####.......###......##., * **##########.#........ ***,,**** ##.....#..#...,,, ,,*++*,,* #.#...†...#,##**** ,*,,,,*,*###....@...##,* ***..........##*,,* ###....#.#####.********* +,,,,,,+,......†.........,,,,,>,,##J%h'J%hH(9.3J%hHJ%hJ%hM##.......#.##  #.......#.#......., #####..>....##...#)[.)[....#.# .........∩....#*, #####.......###......##., * **##########.#........ ***,,**** ##.....#..#...,,, ,J%h ,*++*,,* #.#..@†...#,##**** ,*,,,,*,*###........##,* ***..........##*,,* +,,,,,,+,###....#.#####.*********.#.J%hJ%h&9J%hT"J%h%J%h J%h( &MJ%h #J%hۺ .##* J%h0 ##.......#.##  #.......#.#......., #####..>....##...#)[.)[....# .........∩....#*, J%h h#####.......###......##., * **##########.#........ ***,,**** ##...@.#..#...,,, ,,*++*,,* #.#...†...#,##**** ,*,,,,*,*###........##,* *,,,,,,**..........##*,,*##.####J%h\ ,J%h J%h =J%h #500.5J%hL J%h; J%h>M#.....## .#.......##* ##..........#.##  #.......#.#......., #####..>....##...#.#.)[.)[....# .........∩....#*, #####.......###......##., * **##########.#@....... ***,,**** ##.....#..#...,,, ,,*++*,,* #.#...†...#,##**** ,*,,,,*,*###........##,**J%h..# ..#.....1.1J%hK%h#[ ###########.#.## ***,***  #.......##.....## *,,,,,*  #.......#.......##*,,,,,* # #..............#.##,,,,,*  #.......#.#.......,,,,,,* ####..>....##...#.#.#*,,,,,* )[.)[....#.#*,,,,,* ...............∩....#*,,,,,* ####.......###..@...##.,,,,*  **##########.K%h]#.........,,,* **,,**** ##.....#..#...,,,* ++*,,* #.#...†...#,##*****,*###........##,** ,,,,,,**..........##*,,* ,,,,,,+,###....#.#####.********** ,,,,,,+,......†.........,,,,,>,,, ,,,,,,**.#....!.######..*,*,,,**,K%heK%h]f&7K%hnL%hi #.#.## ***,***  #.......##.....## *,,,,,*  #.#.......##*,,,,,*  #..............#.##,,,,,* #.......#.#.......,,,,,,* ..>....##...#.#.#*,,,,,* L%h)[.)[....#.#*,,,,,* .....∩....#*,,,,,* .###...@..##.,,,,* **##.#...* ,,**** ##.....#..#....,,* *++*,,* #.#...†...#,###*** ,,,,*,*###........##,****..........##*,,* +,###....#.#####.*+,......†.........,,,,,>,,,***.#....!.######..*,*,,,**,*L%h[2.3L%h6#.#.## ***,***  #.##.....## *,,,,,*  #.#.......##*,,,,,*  #.......#.##,,,,,*  #.#.#.......,,,,,,* ..>....##...#.#.#*,,,,,* )[.)[....#.#*,,,,,* ....∩....#*,,,,,* .###....@.##.,,,,* ##.#...* ,,**** ##....L%hX.#..#.....,* ++*,,* #.#...†...#,####***,*###.......**..........##*,,*+,###....#.#####.*+,......†...,,,,,>,,,***.#....!.######..*,*,,,**,*9#.#.## ***,*** #.##.....## *,,,,,* #.#.......##*,,,,,* #.......#.##,,,,,* #.#.#.......,,,,,,*%h.e9;49m ..>....##...#.#.#*,,,,,* )[.)[....#.#*,,,,,* ..∩....#*,,,,,* .###.....@##.,,,,* ##.#...* **** ##.....#..#......* *,,* #.#...†...#.#####**,*###........##,#***..........##*,,*+,###....#L%hl+,..... 8=3.5L%h d.......##.....## *,,,,,* .#.......##*,,,,,* .......#.##,,,,,# .#.#.......,,,,,.# L%h ..>....##...#.#.#*,,,..# .....)[.)[....#.#*,,...# .....∩....#*,..).# ###......##.....# ########.#......# **** ##.....#..## *,,* #.#...†...#.###### ,*,*###........##.#*[39;49m*..........##*..*+,###....#.#####.%h m***********+,......†.........,,,,,>,,,***.#....!.######..*,*,,,**,**,*,#......# **,,4.1L%hi L%hs & _Found a war axe.M%hp0##.....## *,,,,,* #.......##*.....# ....#.##.....# #.#.......,.....# >....##...#.#.#*.....# )[.)[....#.#*$....# M%hr.∩....#*...).# ###......##.....# .#...#  ##.....#..#......# ,,* #.#...†...#.###### *,*###........#.#***..........###..*+,###....#.####+,......†.........**.#....!. M%h|M%h}&7M%hA _Found 22 gold pieces.M%h#|##.....## *,,,,,* #.###.....# #.##.....# #.#.............# >....##...#.#.##.....# )[.)[....#.##$....# ∩....##...).# M%hp}Y###......##.....# .#...#  ##.....#..#......# * #.#...†...#.###### ,*###........##.#* **....###..* +,###....#.#####. +,......†. **.#....!.######.. M%h>5.3M%hlM%hhM%hM########.#.## ***,**#.....## #.#.......#.## .....#.#........ >....##...#.#.##.)[.)[....#.##$...M%h....∩....##...) .....###......## #######.#...... ** ##.....#..#...... ,* #.#...†...#.######....#M%h"M%h#B=9M%h|+M%h,=y _You hear the lone wailing of a funeral chant very nearby.N%h{!M #..## *,* ########.#.## ###.###.....## N%h@S#.#.......#.## .....#.#........ >....##...#.#.##.)[.)[....#.##$.......∩) .....###......## #######.#...... ** ##.....#..#......#N%hp.†.......#N%h N%h(6.5N%h!N%hN%hm~ M**,******* #..## *.# ########.#.## ###.###.....## #.#.......#.## .....#.#........ >....##...#.#.##.)[.)[....#.....∩) .....###......## N%hXx#######.#............####N%h~N%h,(7.1N%h N%hN%h+8.1 (1N%h2N%h? _You now have 511 gold pieces (gained 22).N%hBL N%hA ;O%hIv ^M *,,,,,,,,,**,******* #..## *.# ########.#.## ###.###.....## #.......##.......#.## .....#.#........ >....##...#)[.)[....#.....∩) .....###......##.....#O%h-w 0##.O%h} O%h} W9=7 (0O%h O%h  **********,* *,,,,,,,,,,* *#,********.# #..## *.# #########.#.## ###.###.##.....## #.....##.......###.....#........#.##.....# ......#.#.......@.....#>....##...#.#.##.....#)[.)[....#.##.....#.....∩....##).# ......####.....# ########.#............# *** ##.....#..#......#,* #.#...†...#.######,*###..##.#*O%h) O%h O%hҕ (9.3O%h˚ O%hu P%h *,* #,* ##.*.# #..## *.##.#.## ###.###.##.....## #.....#.#.......###.....#.#.##.....#P%h۟9.#.#.....#.>....##...#.#.##.....#.)[.)[....#.##.....#.∩....##...).#.###......##.....##.#............#* ##.....#..#......# *,,* #.#...†...#.###### ,*,*###.##.#*P%hP%h&9P%hDP%htP%h z *,* #,* ##.*.# #..## *.##.#.## ###.### #.##.....## #.....# #.#.......###.....# #......#.##.....# #.#.#.....# #..>....##...#.#.##.....#P%hȞ .)[.)[....#.##.....#..∩....##...).# #.###......##.....##.#............# ,**** ##.....#..#......# +*,,* #.#...†...#.###### ,,*,*###.##.#*P%h ?10.5P%hʭ P%h< P%hj  *,* #.,* ##.*.# #..## *.#  ###.#.## ###.###  #.##.....## #.....#  #P%hl .#.......###.....#  #.......#.##.....#  #.#.#.....# ##..>....##...#.#.##.....#.)[.)[....#.##.....#....∩....##...).# ##.###......##.....# *##.#...........# ,,**** ##.....#..#......# ++*,,* #.#...†...#.###### ,,,*,*###.##.#*P%hs P%ht D=1.1P%hy P%h| Q%h';  #.,,,,,,,,,*#.********.# #..## *.############.#.## ###.### #.......##.....## #.....# #.#.......###.....# #........#.##.....#Q%h#?Y #.#.#.............# ###..>....##...#@#.##.....# ........)[.)[....#.##.....#.......∩....##...).# ######......##.....# **##########.#............# *,,**** ##.....#..#......# *++*,,* #.#...†...#.###### ,,,,*,*###........##.#*,,**..#..*Q%hMQ%hN&7Q%hXQ%hLZQ%hk##.********.# # #..## *.# # ###########.#.## ###.### # #.......##.....## #.....# # #.......#.......###.....# # #..............#.##.....#Q%hl #.......#.#.............# ####..>....##...#.#.##.....# .........)[.)[..@.#.##.....#.......∩....##...).# ####.......###......##.....#  **##########.#............#,,**** ##.....#..#......# ,*++*,,* #.#...†...#.###### *,,,,*,*###........##.#*,,**..........###..*,+,###....#.#####.********** %h o'4mQ%hxQ%hy(2.3Q%hQ%hQ%h} # #..## *.# ## ###########.#.## ###.### ## #.......##.....## #.....# ## #.......#.......###.....# ## #..............#.##.....# Q%hݔ  #.......#.#.............# #####..>....##...#.#.##.....# ..........)[.)[....#.##.....#.......@....##...).# #####.......###......##.....# * **##########.#............# ***,,**** ##.....#..#......# ,,*++*,,* #.#...†...#.######,,,,*,*###........##.#* ,,**.........%hܘ G49m.###..* +,,,,,,+,###....#.#####.********* +,,,,,,+,......†.........,,,,,>,,Q%h Q%h &9Q%h@ Q%h Y _There is a phantasmal passage here.R%hp 3R%h R%h= BR%h% 20=R%h3 R%h6 R%hJ7 O=R%h: a1=R%hk= R%hC BR%hqQ R%hU O=R%hnY R%h5Z a2=R%h\ R%h_ ,R%ha R%hge ,R%h,g R%hj ,R%hn R%hr R%h7s 9=R%ht R%hx a3=R%h'| R%h\ BR%h R%h R%h] R%hǎ BR%h R%hO 9=R%h~ R%hʖ ,R%h R%h _ _You start resting.R%h 034.9 (22.0)R%hu Z4=5.9 (23R%hT R%h % _Magic restored.S%h' S%h( S%h4 S%hA S%hB 16.9 (1.0)S%hM S%hW S%h .....#....♣♣.....♣♣....#...#... .#..##.#....♣.......♣....#.......#.##.#.................#....... ..#....#.....P..P..P.....#..#⌠...#....#.....ß..ß..ß.....#..###.# .#..P..#.................#............#............♣♣...#.......#.............♣...##......S%hOa Necropolis###...#........@....♣...###.....z###.#....♣.......♣.....####### )#?#W#.#....♣.......♣.....####### (+_:$#.#...♣....∩........###..... ?#!#z#.#...♣.............##...... ##z###.#...♣♣............#....... .###...#.................#....... .......#.....ß..ß..ß.....#....... .......#.....P..P..P.....#......#The world spins around you as you enter the gateway.  You enter an ornate necropolis!S%h:=S%hTP_T%h1-7.6 (1.7T%hqP..P_T%hE! _Found a gate leading back out of this place. _There is an empty arch of ancient stone here.|%hO %M............ ##....♣.....♣# .#.♣♣ ###.##......... ..P..P..P⌠... ###..ß..ß..ß.....#..###.# .#..P.... ##♣♣...#. ..... .###......∩....♣...###..... ##z###.#....... )#?#W#.#....♣.......♣.....#######_. ..ß..ß..ß....|%hYS P..P_8.2 (0.6 _|%h P..P..P_|%hN %h/#.#..##...# ......#.................#..... #.....#....♣♣♣....#...#...# #..##.#....♣♣....#. ##.##.#.................#..... .#....#.....P..P..P.....#..#⌠...⌠ ##....#.....ß..ß..ß.....#..###.## #..P..#.....#. #.....#.♣♣...#.. ......#.%h1....♣...##..#...#........∩....♣...###...... #z###.#....♣.♣.....# #?#W#.#......♣.....######## +_:$#.#...♣....∩........# #!#z#.#...♣.....# #z###.#...♣♣..#. ###...#.................#.%h@<P..P..P_%hv?&8%hE\P_%hG%h M##..........#..##...# .....................#....♣♣.....♣#...# #.♣♣ ##.##............. .P..P..P⌠...⌠ ##..ß..ß..ß###.##P..... #♣♣...#. ..... ###...#........∩....♣...###.......... _............%h7A_%h"(9.4%h}NP_%h%h M..##...#...###......#............#..##...# ...................%h...#....♣♣.....♣♣.#...# #.♣♣ ##.##............. .P..P..P⌠...⌠ ##..ß..ß@.ß###.##P%h?.. #♣♣...#. ......#.............♣...##........ ._..............%h-9_%hO.)40.0%h3TP_%h6%hu M######..#.#.#.....#......##...#...###..#.........#...............#..##...# ................#...........#....♣♣.....♣♣.#...# #.♣♣ ##.##.......%h!...... .P..P@.P⌠...⌠ ##..ß..ß..ß###.##P.. #.....#............♣♣...#.......... ._....∩.......%h ,PP_%h-&6%h9NP_%h>;%hl jM##⌠####⌠#...#...####.###..#.#.#......##...#...###..#.................#..##...# ..............#...........#....♣♣.....♣♣....#...#...# #.♣♣ ##.##....@........ .P..P..P⌠...⌠ ##..ß..ß..ß###.## #..P..#.................#..........♣.......♣..P..P1.2P%h:M++###...###++####++###..#.....#..##⌠####⌠#...#...#######..#.#.#.....##...#...###....#...............#..##...# ................#...........#....♣♣.....♣♣....#...#...# #...♣♣.... ##.##............. .P..P..P⌠...⌠ ##....#.....ß..ß..ß.....#..###.##....♣.......♣.%hcP8%h+P%h|@jM........................+...#...# ++###...###++####++###..#.....#..##⌠####⌠#...#...#######..#.#.#...##...#...###%hdBO..#............#..##...# ................#..........♣...@.♣#...# #...♣♣.... ##.##............#........ .#....#.....P..P..P.....#..#⌠...⌠......∩....♣...%h:PGP..P%hQ(2.4%hVP..P..P%hBY%h M..... ........................+...#...# ++###...###++####++###..#.....#..##⌠####⌠#...#...#######..#.#.#...##...#...###......##...# .%h .......@.......#...........#....♣♣.....♣♣....#...#...# #...♣♣.... ##.##.#.................#........P................♣...%h %h  (3.0%h" %hu% %h%hmM#..##...#..... ........................+...#...# ++###...###++####++###..#.....#..##⌠####⌠#...#...#######..#.#.#...##...#...#%h?##......##...# ..................#....♣♣.....♣♣....#...#...# #..##.#....♣.......♣....#.............P..P... %hW.............♣♣...%h%hp6%h %h PP..P%h%hk#..#..#..##...##+......... .......................+...#...# %hB+###...###++####++###..#.....#...##⌠##⌠#...#..#####..#.#.#...#.##...#...# .##..#.#.........#.%h5#..##...## .....#.................#......... .....#....♣♣♣....#...#...# ..##.#....♣♣....#. %h#.##.#.................#......... #....#.....P..P..P.....#..#⌠...⌠..#.....ß..ß..ß.....#..###.### ..P..#.....#.%h;,jP4.2%hx0'P%hL4%h' M########################..............#..##...##..... .......................+...#...# +###...###++####++###..#.....#..%h ##⌠####⌠#...#...#.######..#.#.#.# ...##...#...# .##.......##...## .....#.................#............ß..ß..ß.....#%h BP%h &8%h` XP..P%h %hhM▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ########################..............#..##...##..... .......................+...#...# +###...###++####++###..#.....#..##⌠####⌠#...#...#.######..#.#.#.# ...%hf##...#...# .##....... .....#.................#..##...##....P..P..P.....#%h%hl(5.4%h%h/%h.M≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓## ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ########################..............#..##...##..... 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cancellation.%h?%h%h%h5E~mu.~u.u.uuu1 wandering)mwandering)%h&6%hɹ%hc _The green ugly thing gurgles horribly! The white ugly thing gurgles horribly!%h......#.........#.#!..#.#..#▓≈≈≈≈ Dalarin the Covert ......#..##...####.#§#.##..#▓≈≈≈≈ Spriggan of Vehumet ****.. ......#.........#.#..!#.#..#▓≈≈≈≈ Health: 53/53 ======================== ♣♣....#...#...#.#.~.#...#..#▓≈≈≈≈ Magic: 24/24 ======================== .♣....#.........#.#mu.#.#..#▓≈≈≈≈ AC: 7Str: 12 ......#.........#.!~u.u.#..#▓≈≈≈≈ EV: 22Int: 18 P.....#..#⌠...⌠####+++###..#▓≈≈≈≈ SH: 0Dex: 17 ß.....#..###.####.......#..#▓≈≈≈≈ XL: 11 Next: 24% Place: a Necropolis ......#.........%h;@..........#▓≈≈≈≈ Noise: ---------  Time: 8566.6 (0.0) .♣♣...#....................#▓≈≈≈≈ k) +5 dagger (venom) ..♣...##...................#▓≈≈≈≈ Throw: 12 darts (curare) ..♣...###.................##▓≈≈≈≈ .♣.....####################▓▓≈≈≈≈ .♣.....####################▓▓≈≈≈≈ uuu 3 ugly things (1 wandering) ......###................###▓≈≈≈≈ m   water nymph (wandering) ......##..................##▓≈≈≈≈ ......#....................#▓≈≈≈≈ _You open the large door. _There is a large open door here.  Found 3 potions of cancellation. _The green ugly thing gurgles horribly! The white ugly thing gurgles horribly!  Press: ? - help, v - describe, . - travelThe floor.%h W§.@%hg#.A translucent stone wall.%h4§~#Some shallow water, temporary.%h §m~  Found 3 potions of cancellation. green ugly thing gurgles horribly! The white ugly thing gurgles horribly!  Press: ? - help, v - describe, . - travel  Here: a water nymph (wandering, hasn't noticed you, fire blocked by a  translucent stone wall)%h>A water nymph. A capricious nature spirit, deeply bonded with the waters in which it lives. Wherever they flow, so may it, and ponds and rivers surge and leap at its whim. Max HP: ~40 Will: +++ AC: + EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 66% to hit with your +5 dagger of venom. It has about 38% to hit you. Attack Max Damage Bonus Touch 12 Drowning damage (max 15) It is resistant to drowning. It can travel through water. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Waterstrike (3d17) (7) [!]: Description|Quote%h......#.........#.#!..#.#..#▓≈≈≈≈ Dalarin the Covert ......#..##...####.#§#.##..#▓≈≈≈≈ Spriggan of Vehumet ****.. ......#.........#.#..!#.#..#▓≈≈≈≈ Health: 53/53 ======================== ♣♣....#...#...#.#.~.#...#..#▓≈≈≈≈ Magic: 24/24 ======================== .♣....#.........#.#mu.#.#..#▓≈≈≈≈ AC: 7Str: 12 ......#.........#.!~u.u.#..#▓≈≈≈≈ EV: 22Int: 18 P.....#..#⌠...⌠####+++###..#▓≈≈≈≈ SH: 0Dex: 17 ß.....#..###.####.......#..#▓≈≈≈≈ XL: 11 Next: 24% Place: a Necropolis ......#.........@%hD ?[35m..........#▓≈≈≈≈ Noise: ---------  Time: 8566.6 (0.0) .♣♣...#....................#▓≈≈≈≈ k) +5 dagger (venom) ..♣...##...................#▓≈≈≈≈ Throw: 12 darts (curare) ..♣...###.................##▓≈≈≈≈ .♣.....####################▓▓≈≈≈≈ .♣.....####################▓▓≈≈≈≈ uuu 3 ugly things (1 wandering) ......###................###▓≈≈≈≈ m   water nymph (wandering) ......##..................##▓≈≈≈≈ ......#....................#▓≈≈≈≈Found 3 potions of cancellation. _The green ugly thing gurgles horribly! The white ugly thing gurgles horribly!  Press: ? - help, v - describe, . - travelHere: a water nymph (wandering, hasn't noticed you, fire blocked by a  translucent stone wall)  Some shallow water, temporary.%hr......#.........#.#!..#.#..#▓≈≈≈≈ Dalarin the Covert ......#..##...####.#§#.##..#▓≈≈≈≈ Spriggan of Vehumet ****.. ......#.........#.#..!#.#..#▓≈≈≈≈ Health: 53/53 ======================== ♣♣....#...#...#.#.~.#...#..#▓≈≈≈≈ Magic: 24/24 ======================== .♣....#.........#.#mu.#.#..#▓≈≈≈≈ AC: 7Str: 12 ......#.........#.!~u.u.#..#▓≈≈≈≈ EV: 22Int: 18 %hfvP.....#..#⌠...⌠####+++###..#▓≈≈≈≈ SH: 0Dex: 17 ß.....#..###.####.......#..#▓≈≈≈≈ XL: 11 Next: 24% Place: a Necropolis ......#.........@..........#▓≈≈≈≈ Noise: ---------  Time: 8566.6 (0.0) .♣♣...#....................#▓≈≈≈≈ k) +5 dagger (venom) ..♣...##...................#▓≈≈≈≈ Throw: 12 darts (curare) ..♣...###.................##▓≈≈≈≈ .♣.....####################▓▓≈≈≈≈ .♣.....####################▓▓≈≈≈≈ uuu 3 ugly things (1 wandering) ......###................###▓≈≈≈≈ m   water nymph (wandering) ......##..................##▓≈≈≈≈ ......#....................#▓≈≈≈≈Found 3 potions of cancellation. _The green ugly thing gurgles horribly! 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The water nymph changes into a moth of wrath!  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≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓ %hLG%hG&8%hlK%hM%hb .#.#.#.#%h.##..#.#.#.##.###.###.##⌠##%h.##⌠##++###...###++####''###..#▓#.'≈▓#%hB.'≈▓##.# ≈#z≈▓▓##.#%h v≈▓▓####≈▓%h}▓#≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ %h%h)30.4%h%h%ha.#..#..##..#..#.%h.###..##⌠##.##⌠%h#++###...###++####''###..▓#.≈▓#%hR.≈▓##.≈#z≈▓▓##.≈▓▓#≈▓▓≈▓≈≈%h%%h(1.0%h3%h%h .#.# #.##..#.#..###..##⌠##.###++###...###++####''###▓#≈▓#≈▓## #≈≈#z≈▓▓##≈▓▓#≈≈%hb %h &6%h %h %hd<.#.# ##.##..#.#.###..##⌠##.#++###...###++####''###▓#≈▓#≈▓## ≈#≈≈#z≈▓▓##≈▓▓≈2.2%hXV.#.# .##.##..#.#.### #.##⌠##.#++###...###++####''▓#≈▓#≈▓##%hVx≈#≈≈#z≈▓▓##≈▓▓≈%h[}%h,%h8%h%hϊ%hNK.#.# ..##.##..#.# #.####.##⌠## ▓#++###...###++####''▓#≈▓#≈▓## #≈≈#≈≈#z≈▓▓##≈▓▓≈%hV%h"W(3.4%hp[%h\%h #####.#....♣♣.....♣.#.......#####..#..#..###...............##⌠##..........############++###...###++####''▓▓▓▓▓▓▓▓▓▓#≈▓# ≈≈≈≈≈≈≈≈≈≈▓#≈≈#≈≈#z≈▓▓##...................####################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓%h %h>, E4.0%hb7........................................''5.0 (1.0%hT:. _You open the large door.%hi '#.##..#...#%hս .#..... #.....#####..........#....♣♣ #.....# #.........###.##..#.....#%h; ...........###...............##⌠##.........############'@###...###++####'▓▓▓▓▓▓▓▓▓▓#≈▓#≈≈≈≈≈≈≈≈≈≈▓#≈≈#≈≈#..................%h ###################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓%h %h| %h $6 (0.6%h %h V _There is a large open door here.%hϡ/▓#.##.###.###.....P...#.... ▓#.##..#...#....#.... ▓#.....#####....#....♣♣ ▓#....# ▓#.........# ▓#...####..#..#..#...........@...##⌠##........############''###...###++####▓▓▓▓▓▓▓▓▓▓#..........≈▓#..≈≈≈≈≈≈≈≈≈≈#≈≈#≈≈#.................##################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓%hb6.2 _%hxV≈▓#....#.._..#.........#.....P..P ≈▓#.##.###.###.....P...#.... ≈▓#.##..#...#...#.... ≈▓#.....#####...#....♣♣ ≈▓#....# ≈▓#.........# ≈▓#...####..# ≈%h5W\..#..#...............##⌠##.......############''###...###++###▓▓▓▓▓▓▓▓▓▓#.......≈▓#.........≈≈≈≈≈≈≈≈≈≈▓##.#≈≈#≈≈#≈≈▓▓##................#################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓%h_S_P%h`&8%hdJ_P%hf%h≈▓#....###'###.#.....ß..≈▓#....#.._..#.........#.....P≈▓#.##.###.###.....P...#....≈▓#.##..#...#.#....≈▓#.....#####..#....♣♣≈▓#...#≈▓#.........#≈▓#...####..#≈....#...............##⌠##......############''###...###++##▓▓▓▓▓▓▓▓▓▓#..≈▓#........≈≈≈≈≈≈≈≈≈≈▓##..#≈≈#≈≈#≈≈▓▓##...............################%ha_7.4%h@_P%h%h▓#..P..#...#....###...#.......▓#....###'###.#.....ß..ß▓#....#.._..#.........#.....P..P▓#.##.###.##P...#......▓#.##..#...#.#....♣..▓#.....#####%h#....♣♣▓#.#.▓#.........#.▓#...####..#.▓##....▓▓##..%h;#..▓▓##...............##⌠##.......▓▓############''###...###++###▓▓▓▓▓▓▓▓▓▓#........▓#.........≈≈≈≈≈≈≈≈▓##........#≈≈#≈≈#≈≈▓▓##................%h_P8.0%hם8P%h%hH>M...##'##..###z###.#...♣♣P..#...#....###....##'###ß..ß...#.._..#......P..P###.###.....P.##..#....#####♣♣..%h]J....#...######..#. ≈▓▓##.................###.............%h9SS_P%hS&6%hWL_P%hZ%hSQ xM.......#?#!#z....##'##..###z###.#...♣♣P..#...#....###....##'###ß..ß...#.._..#......P..P###.###.....P.##..#....#####♣♣.......####..# ≈▓##...................#.........#z   weeping skull (dormant)....%hY _P9.2_P%h\ %h:r###+(+_:$∩.......#?#!#z#....##'##..###z###.#...♣♣P..#...#....###....##'###ß..ß...#.._..#......P..P###.###.....P.##..#...%h;.#####♣♣.......####..##....#.▓▓##..###.▓▓##...............##⌠##.......▓▓############''###...###++###▓▓▓▓▓▓▓▓▓%hc%h"d_%hd_%h&eP%he%hf%hpg8%hjs%ht_%ht_%h#uP%hu%h %h{%hC_Found a potion of mutation.%h) D###.###....#)#?#W.♣....###......+(+_:$#.#∩%h< .......#?#!#z#.#...♣....##'##..###z###.#...♣♣P..#...#....###....##'###ß..ß%h ...#.._..#......P..P###.###.....P.##..#....#####♣♣%h  .......####.##....#.▓▓##..###.%h ▓▓##...............##⌠##.......▓▓############''###...###++###%hn [__P%h! )40.4%h_1 f__P%hZ5 [ _Found Xom's Spellbook of Bloodstone. Found a shimmering altar of Xom.%h4.#.#.##z#####.###....#)#?#W.♣....###......+(+_:$#.#∩.......#?#!#z#.#...♣....##'##..###z###.#...♣♣P..#...#....###....##'###ß..ß...#..§..#......P..P###.###..@..P.##..#....#####♣♣.........####.##....#.▓▓##..###.▓▓##...............##⌠##......._§P%h#Ux1.0_P %hb0_Found a shimmering altar of Xom.%hs'.._'.'......###......∩.#.#.#....###z#####.###....#)#?#W.♣....###......+(+_:$#.#∩.......#?#!#z#.#...♣....##'##..###z###.#...♣♣P..#...#....###....##'###ß..ß...#..§..#..@...P..P###.###.....P.##..#....#####♣♣...........######....#.▓▓##..###._§P6__§P%h2▓#.'.._'.'......###...#.∩. ▓#.#.#.#.#....###z###.#....♣. ▓#.###.###....#)#?#W#.#....♣. ▓#...###......+(+_:$#.#...♣....∩. ▓#.....#?#!#z#.#...♣. ▓#.....##'##..###z###.#...♣♣. ▓#..P..#...#....###...#. ▓#....###'###.#.....ß..ß. ▓#....#..§..#.#.....P..P. ▓#.##.###.###.....P...#. ▓#.##..#...#.#....♣. ▓#.....#####.#....♣♣. ▓#..#. ▓#..#.z 2 weeping skulls (dormant) ▓#...##.##[40%h~m..#. ▓##....#. ▓▓##.###.%h__§P2.2%h__§P _Found a scroll labelled LUNLOUWEIM.%hx|#.'.._'.'......###...#.∩. #.#.#.#.#....###z###.#....♣. #.###.###....#)#?#W#.#....♣. #...###......+(+_:$#.#...♣....∩. #.....#?#!#z#.#...♣. #.....##'##..###z###.#...♣♣. #..P..#...#....###...#. #....###'###.#.....ß..ß. #....#..§..#.#.....P..P. #.##.###.###.....P...#. #.##..#...#.#....♣. #.....#####.#....♣♣. #..#. #.#. #...##.##..#. ##....#.##.###.%h__zPz1 dormant)%he&8%h[__P%hw5 _Found a runed translucent door. %h0d .#.#.#.#......#.. .'.._'.'......###...#........∩ .#.#.#.#....###z###.#....♣. .###.###....#)#?#W#.#..  %hwg ...###......+(+_:$#.#...♣....∩ ............#?#!#z#.#...♣.. .....##'##..###z###.#...♣♣ ..P..#...#....###...#.......... ....###'###.#.....ß..ß..ß ....#..§..#.........#.....P..P..P .##.###.##P...#...... .##..#...#.#....♣.. .....######....♣♣.....♣ .#. ...... %h&h ...#. ...####..#. #.... %hD} K_P %h} (3.4 %hZ `__P %h !%h~###.###..##'##.....#.♣ #.#.#.#......#.. '.._'.'......###...#........∩ #.#.#.#....###z###.#....♣.♣ ###.###....#)#?#W#.#....♣###......+(+_:$#.#...♣....∩......#?#!#z#.#...♣....##'##..###z###.#...♣♣ .P..#...#....###@..#.............###'###.#.....ß..ß..ß. ...#..§..#.........#.....P..P..P ##.###.##P...#...... ##..#...#.!%h>#....♣..######....♣♣.....♣♣ #. .....#.  ..####..#. !%h __P4.0!%hd__P!%h8###.###..##'##.....#............♣ Dalarin the Covert #.#.#.#............#............. Spriggan of Vehumet ****.. !%h8'.._'.'......###...#........∩.... Health: 53/53 ======================== #.#.#.#....###z###.#....♣.......♣ Magic: 24/24 ======================== ###.###....#)#?#W#.#....♣.......♣ AC: 7Str: 12 ..###......+(+_:$#.#...♣....∩.... EV: 22Int: 18 !%h8...........#?#!#z#.#...♣......... SH: 0Dex: 17 ....##'##..###z###.#...♣♣........ XL: 11 Next: 24% Place: a Necropolis !%hP;.P..#...#....###@..#............. Noise: ---------  Time: 8644.0 (0.0) ...###'###.........#.....ß..ß..ß. k) +5 dagger (venom) ...#..§..#.........#.....P..P..P. Throw: 12 darts (curare) ##.###.###.....P...#............. ##..#...#..........#....♣.......♣ ....#####..........#....♣♣.....♣♣  ...................#.............  ...................#.............  ..##...........##..#.............  _Found Xom's Spellbook of Bloodstone. Found a shimmering altar of Xom. _Found a shimmering altar of Xom. _Found a scroll labelled LUNLOUWEIM. _Found a runed translucent door.  Press: ? - help, v - describe, . - travelThe floor."%h-__#@PA stone wall."%h __z#"%hPshimmering altar of Xom. _Found a scroll labelled LUNLOUWEIM. _Found a runed translucent door.  Press: ? - help, . - travel"%h<IYou can't see that place.  [the floor.]#%h| __#zPa stone wall.]$%h__#zPthe floor.]%%h A weeping skull. An undead skull kept aloft by unholy clouds of collective misery, which slowly drift out in its wake. It mourns without end for the living, the dead, and its own former life all alike. Max HP: ~28 Will: + AC: ++ EV: +  rF: ...  rC: +.. rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Tiny Int: Human Speed: 100% (normally travels slower than you) You have about 91% to hit with your +5 dagger of venom. It has about 26% to hit you. Attack Max Damage After Damaging Hits Touch 10 Drain life (max 5 damage) It is immune to torment; and resistant to miasma and drowning. It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|Quote(%hK \ Mourning Wail Exhales a stream of forgotten grief, leaving clouds of excruciating misery in its wake but skipping past creatures that would be vulnerable to it. These clouds of negative energy will rapidly drain the living of small fractions of their maximum health. Range : 77%h -A weeping skull. An undead skull kept aloft by unholy clouds of collective misery, which slowly drift out in its wake. It mourns without end for the living, the dead, and its own former life all alike. Max HP: ~28Will: +AC: ++EV: +  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Low Class: Undead Size: TinyInt: Human Speed: 100% (normally travels slower than you) You have about 91% to hit with your +5 dagger of venom. It has about 26% to hit you. Attack Max Damage After Damaging Hits Touch 10Drain life (max 5 damage) It is immune to torment; and resistant to miasma and drowning. It can fly. It possesses the following magical abilities, which are affected by antimagic (but not silence): [!]: Description|Quote9%hF ###.###..##'##.....#............♣ Dalarin the Covert #.#.#.#............#............. Spriggan of Vehumet ****.. '.._'.'......###...#........∩.... Health: 53/53 ======================== #.#.#.#....###z###.#....♣.......♣ Magic: 24/24 ======================== ###.###....#)#?#W#.#....♣.......♣ AC: 7Str: 12 ..###......+(+_:$#.#...♣....∩.... EV: 22Int: 18 ...........#?#!#z#.#...♣......... SH: 0Dex: 17 9%hH ....##'##..###z###.#...♣♣........ XL: 11 Next: 24% Place: a Necropolis .P..#...#....###@..#............. Noise: ---------  Time: 8644.0 (0.0) ...###'###.........#.....ß..ß..ß. k) +5 dagger (venom) ...#..§..#.........#.....P..P..P. Throw: 12 darts (curare) ##.###.###.....P...#............. ##..#...#..........#....♣.......♣ ....#####..........#....♣♣.....♣♣  ...................#.............  ...................#.............  ..##...........##..#.............  _Found a shimmering altar of Xom. _Found a scroll labelled LUNLOUWEIM. _Found a runed translucent door.  Press: ? - help, . - travelYou can't see that place.  [the floor.]=%hq###.###..##'##.....#............♣ Dalarin the Covert #.#.#.#............#............. Spriggan of Vehumet ****.. '.._'.'......###...#........∩.... Health: 53/53 ======================== #.#.#.#....###z###.#....♣.......♣ Magic: 24/24 ======================== ###.###....#)#?#W#.#....♣.......♣ AC: 7Str: 12 ..###......+(+_:$#.#...♣....∩.... EV: 22Int: 18 ...........#?#!#z#.#...♣......... SH: 0Dex: 17 ....##'##..###z###.#...♣♣........ XL: 11 Next: 24% Place: a Necropolis .P..#...#....###@..#............. Noise: ---------  Time:[4=%hu0m 8644.0 (0.0) ...###'###.........#.....ß..ß..ß. k) +5 dagger (venom) ...#..§..#.........#.....P..P..P. Throw: 12 darts (curare) ##.###.###.....P...#............. ##..#...#..........#....♣.......♣ ....#####..........#....♣♣.....♣♣  ...................#.............  ...................#.............  ..##...........##..#.............  _Found a shimmering altar of Xom. _Found a scroll labelled LUNLOUWEIM. _Found a runed translucent door.  Press: ? - help, . - travelYou can't see that place.  [the floor.]=%hd|Y__P=%h. _>%hK ____P _Unknown command.?%hg__P?%hk__P?%h@%h3(.###..##'##.....#.♣ .#.#.#..#.♣ .._'.'......###...#.∩....♣ .#.#.#....###z###.#....♣.♣..###....#)#?#W#.#....♣.♣. .@%h);###......+(+_:$#.#...♣....∩.#?#!#z#.#...♣.##'##..###z###.#...♣♣. P..#...#....###.@.#.###'###.#.....ß..ß..ß.#..§..#.#.....P..P..P. #.###.###.....P...#. #..#...#.#....♣.♣.#####.#....♣♣.....♣♣.#.#. .##.##..#.@%h?Q_P@%h@26 (0.6 _@%hMS__@%h^A%h.#.#.#............#.. '.._'.'###...#∩.... #.#.#.#....###z###.#....♣... ###.###....#)#?#W#.#....♣.♣ ..###......+(+_:$#.#∩... .....#?#!#z#.#...♣....##'##..###z###.#...♣♣ .P..#...#....###...#.... ...###'###......@..#.....ß..ß..ß.#..§..#.#.....P..P..P ##.###.###.....P...#........... ##..#........#....♣♣ ....#####.#....♣♣♣......#.............#####..#.......#A%h__P5.2A%h9g__PB%h q.#.#.#.#.# .'.._'.'......###...#B%hsf.∩ .#.#.#.#....###z###.#....♣. .###.###....#)#?#W#.#....♣..###......+(+_:$#.#...♣....∩...#?#!#z#.#...♣.##'##..###z###.#...♣♣ ..P..#...#....###...#.###'###.#.....ß..ß..ß.#..§..#.#.....P..P..P .##.###.###.....P...# .##..#...#.#....♣.B%ht.#####.#....♣♣......#zz 2 weeping skulls (1 dormant)B%hft.#.##.##..#B%htF #.#B%h B%h'T_.zB%h׌+_PB%h?zB%hJ B%h&8B%h3j__PB%h>> _The weeping skull gives a chilling moan.B%hN#.#.#.#.#.# #.'.._'.'......###...#.∩ #.#.#.#.#....###.###.#....♣ #.###.###....#)#z#W#.#....♣ B%h #...###......+(+_z$#.#...♣....∩ #...#?#!#z#.#...♣ #.....##'##..###z###.#...♣♣ #..P..#...#....###...# #....###'###.#.....ß..ß.. #....#..§..#.#.....P..P.. B%hs#.##.###.###.....P...# #.##..#...#.#....♣ #.....#####.#....♣♣..... #.#B%h"zz 3 weeping skulls (1 wandering) #.# #...##.##..##.#B%hR__zPzB%h(6.4B%hL__PB%hLB%h@▓#.#.#.#.#.# ▓#.'.._'.'......###...#.∩ ▓#.#.#.#.#....###.###.#....♣ ▓#.###.###....#)#z#W#.#....♣ ▓#...###......+(+_z$#.#...♣....∩ ▓#B%hA..#?#!#z#.#...♣ ▓#.....##'##..###z###.#...♣♣ ▓#..P..#...#....###...# ▓#....###'###.#.....ß..ß ▓#....#..§..#.#.....P..P ▓#.##.###.###.....P...# ▓#.##..#...#.#....♣ ▓#.....#####.#....♣♣ ▓#..# ▓#.# ▓#...##B%hBv.##..# ▓##.#B%h7GB%h)HB%hP_?z:z§B%hKQ(7.0B%hvX5_§B%hX&PB%h[C%h:≈▓#.###.###..##'##.....# ≈▓#.#.#.#.#............#. ≈▓#.'.._'.'......###...#........∩ ≈▓#.#.#.#.#....###.###.#....♣ ≈▓#.###.###....#)#?#W#.#....♣... ≈▓#...###......+(+z:$#.#...♣....∩ ≈▓#............#?#z#z#.#... C%h<u≈▓#.....##'##..###z###.#...♣♣ ≈▓#..P..#...#...@###...#........ ≈▓#....###'###.#.....ß..ß ≈▓#....#..§..#.........#.....P..P ≈▓#.##.###.###.....P...#.... ≈▓#.##..#...#.#.... ≈▓#.....#####.#....♣♣...  ≈▓#....#  ≈▓#.............#  ≈▓#...####..# C%hP[_PC%hQ&6C%h ZT_PC%hm]C%h:Y≈▓#.###.###..##'##.....#≈▓#.#.#.#.#.....#≈▓#.'.._'.'......###...#.≈▓#.#.#.#.#....###.###.#....♣≈▓#.###.###....#)#?#W#.#....♣≈▓#...###......+(+z:$#.#...♣....≈▓#......#?#z#z#.#...♣≈▓#.....##'##..###z###.#...♣♣≈▓#..P..#...#..@.###...#≈▓#....###'###.#.....ß..≈▓#....#..§..#.#.....P..≈▓#.##.###.###.....P...#≈▓#.##..#...#.#....♣≈▓#.....#####.#....♣♣≈▓#..#≈▓#..#≈▓#...##.##..#C%hr$A_PC%h%%(8.2C%h+B_PC%hV-D%h(≈▓#...###....#...#..P..#≈▓#.###.###..##'##.....#≈▓#.#.#.#.#............#≈▓#.'.._'.'......###...#....≈▓#.#.#.#.#....###.###.#....♣≈▓#.###.###....#)#?#.#.#....♣≈▓#...###......+(+zW$#.#...♣≈▓#............#?#z#z#.#...≈▓#.....##'##.@###z###.#...♣♣≈▓#..P..#...#....###...#.....≈▓#....###'###...#.....ß≈▓#....#..§..#.........#.....P≈▓#.##.###.###.....P...#....≈▓#.##..#...#.#....z   weeping skull≈▓#.....#####.#....♣♣. (   glowing mace (dormant)≈▓#....#W   %h+;10;1mSyis's ghost (wandering)≈▓#.........#D%hG,V  Found two items. Found a shimmering altar of Xom.D%h,D%h6WzP+0 mace of chaos (dormant)D%h6&8D%hY?K_PD%hB5 _Found a runed translucent door.D%hب ......###'###..ß..###....#...#..P##.###..##'##D%h ##.#.#.#...'..§'.'......###....#.#.#....###.######.###....#)#?#.#.#....♣###+(+Wz$#.......@#?#z#z.D%h+ d...##'##..###z###.#...♣♣P..#...#....###.##'###........ß...#..§..#........P###.###.....P...##..#......#####.♣♣D%h B§D%h= (9.4D%h 9§D%hv L _Found 18 gold pieces. Found a shimmering altar of Xom.Q%h≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert Q%h≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... Health: 53/53 ======================== ≈≈≈▓#.#.#.#.#............#....... Magic: 24/24 ======================== ≈≈≈▓#.'..§'.'......###...#....... AC: 7Q%hVDStr: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 Q%hV≈≈≈▓#.###.###....#)#?#.#.#....♣.. SH: 0Dex: 17 Q%ho≈≈≈▓#...###......+(+Wz$#.#...♣... XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#z#.#...♣... Noise: ---------  Time: 8649.4 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) Q%hV≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. Q%h7 ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos (dormant) Q%hs≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost (wandering) ≈≈≈▓#....................#....... _The weeping skull gives a chilling moan.  Found two items. Found a shimmering altar of Xom. _Found a runed translucent door. _Found 18 gold pieces. Found a shimmering altar of Xom.  Press: ? - help, v - describe, . - travelThe floor.Q%hv{§+@A runed translucent door.R%hѽ§+(  Found two items. Found a shimmering altar of Xom. _a runed translucent door.18 gold pieces. Found a shimmering altar of Xom.  Press: ? - help, v - describe, . - travel  Here: a +0 mace of chaos (dormant, fire blocked by a runed translucent door)shimmering altar of Xom.S%hlx What do you want to examine? Monsters  a - (() a +0 mace of chaos (dormant dancing weapon) Features  b - (_) a shimmering altar of XomV%h≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... Health: 53/53 ======================== ≈≈≈▓#.#.#.#.#............#....... Magic: 24/24 ======================== ≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 ≈≈≈▓#.###.###....#)#?#.#.#....♣.. SH: 0Dex: 17 ≈≈≈▓#...###......+(+Wz$#.#...♣... XL: %hEm11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#z#.#...♣... Noise: ---------  Time: 8649.4 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos (dormant) ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost (wandering) ≈≈≈▓#....................#.......Found two items. Found a shimmering altar of Xom. _Found a runed translucent door. _Found 18 gold pieces. Found a shimmering altar of Xom.  %hmPress: ? - help, v - describe, . - travelHere: a +0 mace of chaos (dormant, fire blocked by a runed translucent door)  A shimmering altar of Xom.V%h≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... Health: 53/53 ======================== ≈≈≈▓#.#.#.#.#............#....... Magic: 24/24 ======================== ≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 ≈≈≈▓#.###.###....#)#?#.#.#....♣.. SH: 0Dex: 17 V%hB≈≈≈▓#...###......+(+Wz$#.#...♣... XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#z#.#...♣... Noise: ---------  Time: 8649.4 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos (dormant) ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost (wanV%hdering) ≈≈≈▓#....................#.......Found two items. Found a shimmering altar of Xom. _Found a runed translucent door. _Found 18 gold pieces. Found a shimmering altar of Xom.  Press: ? - help, v - describe, . - travelHere: a +0 mace of chaos (dormant, fire blocked by a runed translucent door)  A shimmering altar of Xom.W%h%|≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... Health: 53/53 ======================== W%hy&≈≈≈▓#.#.#.#.#............#....... Magic: 24/24 ======================== ≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 W%hC'V≈≈≈▓#.###.###....#)#?#.#.#....♣.. SH: 0Dex: 17 W%h)≈≈≈▓#...###......+(+Wz$#.#...♣... XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#z#.#...♣... Noise: ---------  Time: 8649.4 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos (dormant) ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost (wanW%hb*dering) ≈≈≈▓#....................#.......Found two items. Found a shimmering altar of Xom. _Found a runed translucent door. _Found 18 gold pieces. Found a shimmering altar of Xom.  Press: ? - help, v - describe, . - travelHere: a +0 mace of chaos (dormant, fire blocked by a runed translucent door)  A shimmering altar of Xom.W%h29§W%h6. _X%h)} #.#.#.#....###.###.#....♣EV: 22 Int: 18###.###....#)#?#.#.#....♣SH: 0 Dex: 17###......+(+Wz$#.XL: 11 Next: 24% Place: a Necropolis.........@#?#z#z#.#...♣Noise: ---------  Time: 8649.4 (0.0).##'##..###z###.#...♣♣.. k) +5 dagger (venom)P..#...#....###.. Throw: 12 darts (curare)...###'###......ß....#..§..#.......P.##.###.###.....P.... z X%h? [42m  weeping skull##..#...#.......♣(   +0 mace of chaos (dormant) ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost (wandering) ≈≈≈▓#....................#.......Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z%h< §W:(   +0 mace of chaos (dormant)W   Syis's ghost1---==50.4 (1Touch Z%hɵ 9§Z%hH 3 _Your hands begin to glow red.]%hI§']%h]%h§z.z   weeping skull(   +0 mace of chaos (dormant)W   Syis's ghost]%hL/--1]%h19§]%h( _You open the door.^%h▓#.#.._..#....#.....P.▓#.........###'###....#.....ß▓#...###....#...#..P..#.▓#.###.###..##'##.....#.▓#.#.#.#.#............#.^%ha▓#.'..§'.'......###...#......▓#.#.#.#.#....###.###.#....♣.▓#.###.###....#)#?#.#.#.▓#...###(+Wz$#.#...♣.▓#............#?#z#.#.#...♣..▓#.....##'##..###z###.#...♣♣▓#..P..#...#....###...#.......▓#....###'###.........#.....ß.▓#....#..§..#.........#.....Pz 2 weeping skulls^%h▓#.##.###.###.....P...#......▓#.##..#...#..........#....♣..▓#.....######....♣♣^%h6_z:--2.0 (0.6^%h8_^%h,] _There is an open translucent door here._%h_q_*( _You open the door. _There is an open translucent door here.  The helpless +0 mace of chaos fails to defend itself.  You hit the +0 mace of chaos but do no damage.  The +0 mace of chaos is completely immune to your confusing touch!  Your hands stop glowing._%h'G&__%h__@(_%hf38-------==6Will/2 _%hB__%hU _The +0 mace of chaos hits you! Your willpower is stripped away!`%h _You hit the +0 mace of chaos but do no damage.----3.3 (0.7`%hB `%h9 ] _The +0 mace of chaos barely misses you.a%h _You closely miss the +0 mace of chaos. The +0 mace of chaos hits you!a%hP: 17/50 (53)----------------P: 22/24 ==9 (0.6Draina%h:_a%hQ _You feel drained.e%hq j≈≈▓#.........#.._..#....#.....P.. Dalarin the Covert ≈≈▓#.........###'###....#.....ß.. Spriggan of Vehumet ****.. ≈≈▓#...###....#...#..P..#........ HP: 17/50 (53) ========---------------- e%h2 ≈≈▓#.###.###..##'##.....#........ MP: 22/24======================-- ≈≈▓#.#.#.#.#............#........ AC: 7Str: 12 ≈≈▓#.'..§'.'......###...#........ EV: 22e%hȲ Int: 18 ≈≈▓#.#.#.#.#....###.###.#....♣... SH: 0Dex: 17 ≈≈▓#.###.###....#)#z#.#.#....♣... XL: 11 Next: 24% Place: a Necropolis ≈≈▓#...###......@(+W:$#.#...♣.... Noise: ==-------  Time: 8653.9 (0.0) ≈≈▓#............#?#z#.#.#...♣.... k) +5 dagger (venom) ≈≈▓#.....##'##..###z###.#...♣♣... Throw: 12 darts (curare) e%hq ≈≈▓#..P..#...#....###...#........ Will/2 Drain ≈≈▓#....###'###.........#.....ß.. ≈≈▓#....#..§..#.........#.....P.. zz 2 weeping skulls e%h ≈≈▓#.##.###.###.....P...#........ (   +0 mace of chaos ≈≈▓#.##..#...#..........#....♣... W   Syis's ghost ≈≈▓#.....#####..........#....♣♣..You hit the +0 mace of chaos but do no damage. _The +0 mace of chaos barely misses you.You closely miss the +0 mace of chaos. The +0 mace of chaos hits you! _You feel drained.Press: ? - help, v - describe, . - travelAn open translucent door, spattered with blood.f%h _@(The +0 mace of chaos barely misses you.You closely miss the +0 mace of chaos. The +0 mace of chaos hits you! _You feel drained.  Press: ? - help, v - describe, . - travelHere: a +0 mace of chaos  A shimmering altar of Xom, spattered with blood.j%hD≈≈▓#.........#.._..#....#.....P.. Dalarin the Covert ≈≈▓#.........###'###....#.....ß.. Spriggan of Vehumet ****.. ≈≈▓#...###....#...#..P..#........ HP: 17/50 (53) ========---------------- ≈≈▓#.###.###..##'##.....#........ MP: 22/24======================-- ≈≈▓#.#.#.#.#............#........ AC: 7Str: 12 ≈≈▓#.'..§'.'......###...#........ EV: 22Int: 18 ≈≈▓#.#.#.#.#....###.###.#....♣... SH: 0Dex: 17 ≈≈▓#.###.###....#)#z#.#.#....♣... XL: 11 Next: 24% Place: a Necropolis ≈≈j%h▓#...###......@(+W:$#.#...♣.... Noise: ==-------  Time: 8653.9 (0.0) ≈≈▓#............#?#z#.#.#...♣.... k) +5 dagger (venom) ≈≈▓#.....##'##..###z###.#...♣♣... Throw: 12 darts (curare) ≈≈▓#..P..#...#....###...#........ Will/2 Drain ≈≈▓#....###'###.........#.....ß.. ≈≈▓#....#..§..#.........#.....P.. zz 2 weeping skulls ≈≈▓#.##.###.###.....P...#........ (   +0 mace of chaos ≈≈▓#.##..#...#..........#....♣... W   Syis's ghost ≈≈▓#.....#####..........#....♣♣.. _j%hw[40mThe +0 mace of chaos barely misses you.You closely miss the +0 mace of chaos. The +0 mace of chaos hits you! _You feel drained.Press: ? - help, v - describe, . - travelHere: a +0 mace of chaos  A shimmering altar of Xom, spattered with blood._ j%h;(_o%h≈▓#.###'###....#.....ß≈▓#...###....#...#..P..#.....o%hu≈▓#.###.###..##'##.....#≈▓#.#.#.#.#............#≈▓#.'..§'.'......###...#o%hB≈▓#.#.#.#.#....###.###.#....♣≈▓#.###.###....#)#z#.#.#....♣≈▓#...###......'(+W:$#.#o%hN+≈▓#.....#?#z#.#.#...♣≈▓#.....##'##..###z###.#...♣♣o%hy≈▓#..P..#...#....###...#....≈▓#....###'###.........#.....ß≈▓#....#..§..#.........#.....P≈▓#.##.###.###.....P...#.....o%h   weeping skull≈▓#.##..#...#..........#....♣≈▓#.....#####..........#....♣♣≈▓#..........#.....o%h-o%h& o%hml(_The +0 mace of chaos attacks as it pursues you!o%hO8-4.5 (0.6o%h o%hL N§_o%h ^ _The +0 mace of chaos closely misses you.p%h§_-p%hA§_p%hq%h≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... HP: 18/50 (53) ========---------------- q%h≈≈≈▓#.#.#.#.#............#....... MP: 22/24======================-- ≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 q%h*≈≈≈▓#.###.###....#)#z#.#.#....♣.. SH: 0Dex: 17 ≈≈≈▓#...###......(_+W:$#.#...♣... XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#.#.#...♣... Noise: =--------  Time: 8654.5 (0.0) q%h.≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. Will/2 Drain ≈≈≈▓#....#..§..#.........#.....P. q%hM6≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost ≈≈≈▓#....................#.......Here: a +0 mace of chaos _A shimmering altar of Xom, spattered with blood.  The +0 mace of chaos attacks as it pursues you! _The +0 mace of chaos closely misses you.Press: ? - help, v - describe, . - travelThe floor.q%hv: §q%hWw(_@ _A shimmering altar of Xom, spattered with blood.  The +0 mace of chaos attacks as it pursues you! _The +0 mace of chaos closely misses you.Press: ? - help, v - describe, . - travelHere: a +0 mace of chaos  An open translucent door, spattered with blood.r%hnA +0 mace of chaos. A short club with a metal head. It has been enchanted to dance through the air and attack under its own power. Max HP: ~15 Will: ∞ AC: ++ EV: ++++  rF: ++. rC: ++. rPois: ∞ rNeg: ∞ rElec: ∞ Threat: Lethal Class: Nonliv. Size: Small Int: Mindless Speed: 160% You have about 53% to hit with your +5 dagger of venom. It has about 63% to hit you. AttackMax Damage Hit: +0 mace (chaos) 23 + chaos It is an unusual item. It is immune to torment and blinding; and resistant to steam, miasma and drowning. It can fly. [!]: Description|Quotev%h≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... HP: 18/50 (53) ========---------------- ≈≈≈▓#.#.#.#.#............#....... MP: 22/24======================-- v%h≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 ≈≈≈▓#.###.###....#)#z#.#.#....♣.. SH: 0Dex: 17 ≈≈≈▓#...###......(_+W:$#.#...♣... XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#.#.#...♣... Noise: =--------  Time: 8654.5 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: %hjl40m12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. Will/2 Drain ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost ≈≈≈▓#....................#....... _A shimmering altar of Xom, spattered with blood.  The +0 mace of chaos attacks as it pursues you! _The +0 mace of chaos closely misses you.Press: ? - help, v - describe, . - travelHere: a +0 mace of chaos  An open translucent door, spattered with blood.y%hK §(_@  The floor.z%h ≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... HP: 18/50 (53) ========---------------- ≈≈≈▓#.#.#.#.#............#....... MP: 22/24======================-- ≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 z%h ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 ≈≈≈▓#.###.###....#)#z#.#.#....♣.. SH: 0Dex: 17 ≈≈≈▓#...###......(_+W:$#.#...♣... XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#.#.#...♣... Noise: =--------  Time: 8654.5 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. Will/2 Drain ≈≈≈▓#....#..§..%h J0;10;1m#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost ≈≈≈▓#....................#....... _A shimmering altar of Xom, spattered with blood.  The +0 mace of chaos attacks as it pursues you! _The +0 mace of chaos closely misses you.Press: ? - help, v - describe, . - travelThe floor.z%h C§_z%h . _{%hJ§_{%h{%h{%h> _Unknown command.|%hRead which item? Scrolls  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled BIGYCL PODOUM  r - 2 scrolls of vulnerability  s - a scroll of enchant armour  t - a scroll labelled KOTSYFE CUONx - 2 scrolls of silence [!] read|quaff|evoke[?] describe selected%h ≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... HP: 18/50 (53) ========---------------- ≈≈≈▓#.#.#.#.#............#....... MP: 22/24======================-- ≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 ≈≈≈▓#.###.###....#)#z#.#.#....♣.. SH: 0Dex: 17 ≈≈≈▓#...###......(_+W:$#.#...♣...[%h 37m XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#.#.#...♣... Noise: =--------  Time: 8654.5 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. Will/2 Drain ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost ≈≈≈▓#....................#....... _A shimmering altar of Xom, spattered with b%h 5lood.  The +0 mace of chaos attacks as it pursues you! _The +0 mace of chaos closely misses you.Press: ? - help, v - describe, . - travel _The floor. _Unknown command. §_Okay, then.§_ _%h3 JDrink which item? Potions  c - 2 potions of invisibilityd - a potion of enlightenment  f - a potion of curing  i - 2 potions of heal woundsq - 3 potions of brilliance  E - a potion of might [!] read|quaff|evoke[?] describe selected%hp≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... HP: 18/50 (53) ========---------------- ≈≈≈▓#.#.#.#.#............#....... MP: 22/24======================-- ≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 ≈≈≈▓#.###.###....#)#z#.#.#....♣.. SH: 0Dex: 17 ≈≈≈▓#...###......(_+W:$#.#...♣...%h XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#.#.#...♣... Noise: =--------  Time: 8654.5 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. Will/2 Drain ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost ≈≈≈▓#....................#.......The +0 mace of chaos attacks as it pursue%hs you! _The +0 mace of chaos closely misses you.Press: ? - help, v - describe, . - travel _The floor. _Unknown command. _Okay, then. §_Okay, then.§_ _%h^?≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... HP: 18/50 (53) ========---------------- ≈≈≈▓#.#.#.#.#............#....... MP: 22/24======================-- ≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 ≈≈≈▓#.###.###....#)#z#.#.#....♣.. SH: 0Dex: 17 %hA≈≈≈▓#...###......(_+W:$#.#...♣... XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#.#.#...♣... Noise: =--------  Time: 8654.5 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. Will/2 Drain ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos ≈≈≈▓#.....#####..........#....♣♣. [0%h9B;10;1mW   Syis's ghost ≈≈≈▓#....................#....... _The floor. _Unknown command. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelThe floor.%h3* i§(_@Unknown command. _Okay, then.  Press: ? - help, v - describe, . - travelHere: a +0 mace of chaos  An open translucent door, spattered with blood.%h/O A +0 mace of chaos. A short club with a metal head. It has been enchanted to dance through the air and attack under its own power. Max HP: ~15 Will: ∞ AC: ++ EV: ++++  rF: ++. rC: ++. rPois: ∞ rNeg: ∞ rElec: ∞ Threat: Lethal Class: Nonliv. Size: Small Int: Mindless Speed: 160% %hO You have about 53% to hit with your +5 dagger of venom. It has about 63% to hit you. AttackMax Damage Hit: +0 mace (chaos) 23 + chaos It is an unusual item. It is immune to torment and blinding; and resistant to steam, miasma and drowning. It can fly. [!]: Description|Quote%h@le≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... HP: 18/50 (53) ========---------------- ≈≈≈▓#.#.#.#.#............#....... MP: 22/24%hnm======================-- ≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 ≈≈≈▓#.###.###....#)#z#.#.#....♣.. SH: 0Dex: 17 ≈≈≈▓#...###......(_+W:$#.#...♣... XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#.#.#...♣... Noise: =--------  Time: 8654.5 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#.......[39;%ho249m Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. Will/2 Drain ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost ≈≈≈▓#....................#....... _Unknown command. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelHere: a +0 mace of chaos  An open translucent door, spattered with blood.%hqHo≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... HP: 18/50 (53) ========---------------- ≈≈≈▓#.#.#.#.#............#....... MP: 22/24======================-- ≈≈≈▓#.'..§'.'......###...#....... AC: 7%hLStr: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 ≈≈≈▓#.###.###....#)#z#.#.#....♣.. SH: 0Dex: 17 ≈≈≈▓#...###......(_+W:$#.#...♣... XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#.#.#...♣... Noise: =--------  Time: 8654.5 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. Will/2 [3%hMW7mDrain ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost ≈≈≈▓#....................#....... _Unknown command. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelHere: a +0 mace of chaos  An open translucent door, spattered with blood.%hWA§_%h/Z. _%h %hFDrink which item? Potions  c - 2 potions of invisibilityd - a potion of enlightenment  f - a potion of curing  i - 2 potions of heal woundsq - 3 potions of brilliance  E - a potion of might [!] read|quaff|evoke[?] describe selected%h %h %h ≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... HP: 18/50 (53) ========---------------- %hE ≈≈≈▓#.#.#.#.#............#....... MP: 22/24======================-- ≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 ≈≈≈▓#.###.###....#)#z#.#.#....♣.. SH: 0Dex: 17 ≈≈≈▓#...###......(_+W:$#.#...♣... XL: 11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#.#.#...♣... Noise: =--------  Time: 8654.5 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣..%h0 ([40m k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. Will/2 Drain ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost ≈≈≈▓#....................#....... _Unknown command. _Okay, then. _Okay, then.Press: ? - help, v - describe, . - travelHere: a +0 mace of chaos _An open translucent door, spattered with blood.%h v §_You feel much better.%h i47==============5.5 (1%h K§_%h ^ _The +0 mace of chaos closely misses you.%h=IDrink which item? Potions  c - 2 potions of invisibilityd - a potion of enlightenment  f - a potion of curing  i - a potion of heal woundsq - 3 potions of brilliance  E - a potion of might [!] read|quaff|evoke[?] describe selected%h≈≈≈▓#.........###'###....#.....ß. Dalarin the Covert ≈≈≈▓#...###....#...#..P..#....... Spriggan of Vehumet ****.. ≈≈≈▓#.###.###..##'##.....#....... HP: 47/50 (53) ======================-- ≈≈≈▓#.#.#.#.#............#....... MP: 22/24======================-- ≈≈≈▓#.'..§'.'......###...#....... AC: 7Str: 12 ≈≈≈▓#.#.#.#.#....###.###.#....♣.. EV: 22Int: 18 ≈≈≈▓#.###.###....#)#z#.#.#....♣.. SH: 0Dex: 17 ≈≈≈▓#...###......(_+W:$#.#...♣... XL: [%h$m11 Next: 24% Place: a Necropolis ≈≈≈▓#...........@#?#z#.#.#...♣... Noise: =--------  Time: 8655.5 (0.0) ≈≈≈▓#.....##'##..###z###.#...♣♣.. k) +5 dagger (venom) ≈≈≈▓#..P..#...#....###...#....... Throw: 12 darts (curare) ≈≈≈▓#....###'###.........#.....ß. Will/2 Drain ≈≈≈▓#....#..§..#.........#.....P. ≈≈≈▓#.##.###.###.....P...#....... z   weeping skull ≈≈≈▓#.##..#...#..........#....♣.. (   +0 mace of chaos ≈≈≈▓#.....#####..........#....♣♣. W   Syis's ghost ≈≈≈▓#....................#....... _Okay, then.Press: ? - help, v - describe, . - travelHere: [39;49%hIXma +0 mace of chaos _An open translucent door, spattered with blood.  You feel much better. _The +0 mace of chaos closely misses you.§z(_+Wz(unable to see you)((unable to see you)W(unable to see you)  You feel much better. _The +0 mace of chaos closely misses you.  You fade into invisibility!  The +0 mace of chaos hits you.  You are poisoned.  The +0 mace of chaos hits you!35=------15-------=6.5 (1Pois Will/2 Drain Invis §_ _You feel your power leaking away.%hH###....#...#..P.###.###..##'##....#.#.#.......'..§'.'####.#.#.#....###.###♣##.###....#)#z#.#%hdL..###......(_+W:$#.#...♣..........#?#z#.#.##'##.@###z##♣P..#...#....###...#.......###'###......ß..§..#........P##.###.###.....P....#...#.........♣....####..♣........%h?X%hu%hw/'_%hcx(%hxP%hz%hz3%h,{+=-------%hC|--%h|7.1 (0.6%hy_P _You feel sick.%h▓#.###.###..##'##.....#.▓#.#.#.#.#............#.▓#.'..§'.'......###...#.▓#.#.#.#.#....###.###.#....♣▓#.###.###....#)#z#.#.#....♣.▓#...###......'_+W:$#.#...♣..▓#...........(#?#z#.#.#...♣.▓#.....##'##..###z###.#...♣▓#..P..#...#..@.###...#......▓#....###'###.........#.....ß▓#....#..§..#...#.....P.▓#.##.###.###.....P...#.......▓#.##..#...#..........#....♣▓#.....#####.#....♣(   +0 mace of chaos (unable to see you)▓#...........#........▓#....#.▓#...####..#.%hZl_.(P%hI---7%h]_P%h$ _You feel sick.%hm▓#.#.#.#.#............#.▓#.'..§'.'......###...#.∩▓#.#.#.#.#....###.###.#....♣▓#.###.###....#)#z#.#.#....♣.▓#...###......'_+W:$#.#...♣....∩▓#............#?#z#.#.#...♣.▓#.....##'##.(###z###.#...♣▓#..P..#...#....###...#......▓#....###'###..@......#.....ß..ß▓#....#..§..#.#.....P..P▓#.##.###.###.....P...#.......▓#.##..#...#..........#....♣▓#.....#####.#....♣▓#...........#.......▓#...#.▓#...##....##..#.▓##........#._§P%h4K[9;17H8.3%h_§P _You feel sick.%h$W▓#.'..§'.'......###...#.∩ ▓#.#.#.#.#....###.###.#....♣..... %hCX▓#.###.###....#)#z#.#.#....♣. ▓#...###......'_+W:$#.#...♣....∩ ▓#............#?#z#.#.#...♣...... ▓#.....##'##.(###z###.#...♣ ▓#..P..#...#....###...#...... ▓#....###'###.........#.....ß..ß ▓#....#..§..#.#.....P..P. %hY▓#.##.###.###.....P...#.......... ▓#.##..#...#..........#....♣ ▓#.....#####.#....♣ ▓#...........#....... ▓#....#.zzz 3 weeping skulls (unable to see you) ▓#...##....##..#.%hk\(   +0 mace of chaos (unable to see you) ▓##..........#.W   Syis's ghost (unable to see you) ▓##%h,b%hQy_.(wandering, unable t…)%hzq2=-------9%hh_§P%h?$ _You feel sick.%h6#.#.#.#....###.###♣....##.###....#)#z#...###......'_+W:$♣....∩.........#?#z#.#.#.##'##..###z###.#...♣♣P..#...#..(.###...#.......###'###......ß..ß..§..#P..P##.###.###...@.P.....#...#.......♣....####♣........#####....%h7..▓##.### ≈▓▓####⌠##%h:%h(.§P3=6=9.5%hg_§P%h%hS##.##)#z#.%hMP..###......'_+W:$#.#...♣....∩.........#?#z#.#.#.##'##..###z###.#...♣♣%hFP..#...#.(..###...#.......###'###......ß..ß..§..#P..P##.###.###.....P.....#...#....@..♣....####♣.......#####...... 2▓##.### ≈▓▓##.##⌠##≈▓▓############''###...###++####%h%h }(.§P%h )60.1%ho_§P%h$ _You feel sick.%hBy ~..###......'_+W:$♣....∩.........#?#z#.#..##'##..###z###♣P..#...#(...###...#.......###'###......ß..ß..§..#P..P##.###.###.....P....%hy ^.#...#.......♣....####♣.......#####.......▓##..### ≈▓▓##.##⌠##%h}z ≈▓▓############''###...###++####≈▓▓▓▓▓▓▓▓▓▓#...................%hT %h ~_.(P%h T2=7%hK T_P%hv  _You feel sick.%h...#?#z#..##'##..###z###♣P..#...#....###...#.......###'###(.....ß..ß..§..#.P..P##.###.###.....P.....#...#.......♣....####♣.......#####.......▓##..### ≈▓▓####⌠##   weeping skull≈▓▓############''###...###++####≈▓▓▓▓▓▓▓▓▓▓#...................≈≈≈≈≈≈≈≈≈.(P3=1.3P%h- ##'##..###z##♣P..#...#....###...#.......###'###......ß..ß..§..#(P..P##.###.###.....P.....#...#.......♣%hî....####♣.......#####........#▓##..### ≈▓▓####⌠##.... ≈≈≈≈≈≈≈≈≈≈≈≈▓##..................%h9P%hB=9%h:P%h%hP..#...#....###...#.......###'###......ß..ß..§..#(P..P##.###.###.....P.....#...#.......♣....####♣.......%h]####..##......▓##.### ≈▓▓##%h##⌠##≈▓▓############''###...###++####≈▓▓▓▓▓▓▓▓▓▓#...................%h~≈≈≈≈≈≈≈≈≈#.....#≈≈#≈≈#≈≈▓▓##%h%h5T.(P%h(2.5%hk?P%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hS%h3 Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2  b - Tukima's DanceHexes1% 3  c + Confusing TouchHexes1% 3  d - Mephitic Cloud%hyConjuration/Alchemy/Air 3% 3  e - HailstormConjuration/Ice 3% 3 Select a spell to cast[!]/[I] toggle spell headers%h}%hU%h▓#..P..#...#....###...#.......... Dalarin the Covert ▓#....###'###.........#.....ß..ß. Spriggan of Vehumet ****.. ▓#....#..§..#.(.......#.....P..P. HP: 33/50 (53) ===============--------- ▓#.##.###.###.....P...#.......... MP: 16/24================-------- ▓#.##..#...#..........#....♣..... AC: 7Str: 12 ▓#.....#####..........#....♣♣.... EV: 22Int: 18 %h▓#....................#.......... SH: 0Dex: 17 ▓#....................#.......... XL: 11 Next: 24% Place: a Necropolis ▓#...##.........@.##..#.......... Noise: ---------  Time: 8662.5 (0.0) %haW▓##...................#.......... k) +5 dagger (venom) ▓▓##.................###......... Throw: 12 darts (curare) ≈▓▓##...............##⌠##........ Pois Will/2 Drain Invis %h≈≈▓▓############''###...###++#### ≈≈≈▓▓▓▓▓▓▓▓▓▓#................... (   +0 mace of chaos (wandering, unable t…)≈≈≈≈≈≈≈≈≈≈≈≈▓#................... ≈≈≈≈≈≈≈≈≈≈≈≈▓##.................. %hA≈≈≈#≈≈#≈≈#≈≈▓▓##................. _You feel sick. _You feel sick. _You feel sick. _You feel sick.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hK▓#..P..#...#....###...#.......... Dalarin the Covert ▓#....###'###.........#.....ß..ß. Spriggan of Vehumet ****.. ▓#....#..§..#.(.......#.....P..P. HP: 33/50 (53) ===============--------- ▓#.##.###.###.....P...#.......... MP: 16/24================-------- ▓#.##..#...#..........#....♣..... AC: 7Str: 12 ▓#.....#####..........#....♣♣.... EV: 22Int: 18 %h▓#....................#.......... SH: 0Dex: 17 ▓#....................#.......... XL: 11 Next: 24% Place: a Necropolis ▓#...##.........@.##..#.......... Noise: ---------  Time: 8662.5 (0.0) %hW▓##...................#.......... k) +5 dagger (venom) ▓▓##.................###......... Throw: 12 darts (curare) ≈▓▓##...............##⌠##........ Pois Will/2 Drain Invis %h9≈≈▓▓############''###...###++#### ≈≈≈▓▓▓▓▓▓▓▓▓▓#................... (   +0 mace of chaos (wandering, unable t…)≈≈≈≈≈≈≈≈≈≈≈≈▓#................... ≈≈≈≈≈≈≈≈≈≈≈≈▓##.................. %h≈≈≈#≈≈#≈≈#≈≈▓▓##................. _You feel sick. _You feel sick. _You feel sick. _You feel sick.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hBu POkay, then.%h1%h8P%h2. _%hhv..###'###......ß..ß..§..#.(P..P##.###.###.....P.....#...#.......♣....####♣.....%hTw#........######........#▓##### ≈▓▓####⌠##≈▓▓############''###...###++####≈▓▓▓▓▓▓▓▓▓▓#...................≈≈≈≈≈≈≈≈≈.#.....%hw#≈≈#≈≈#≈≈▓▓##.....≈≈≈≈≈≈≈≈≈≈▓▓##################%h{%h.(P3.1 (0.6%h:P%h@$ _You feel sick.%h. ..§..#..(P..P##.###.###.....P.....#...#..........#....♣....####.#....♣♣.......#.........#####..##......▓##### ≈▓▓####⌠##≈▓▓############''###...###++####≈▓▓▓▓▓▓▓▓▓▓#...................≈≈≈≈≈≈≈≈≈.#...... . ########  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ %h23  You feel sick.%hc:.(.P(   +0 mace of chaos (wandering, unable t…)%hV<K=7%h@:P%hxC[ _You are no longer poisoned.%h k ##.###.###...(.P.....#...#..........#....♣....####..♣.......#.........#####.#......▓##### ≈▓▓####⌠##≈▓▓############''###...###++####≈▓▓▓▓▓▓▓▓▓▓#...................≈≈≈≈≈≈≈≈≈▓#........##........... #  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ %hA %h N.((   +0 mace of chaos (wandering, unable t…)7=4.3%h\ %h߱#.##..#...#.....(....#....♣ #.....#####..........#....♣ #..............#....... #....#. #...####..#. ##........#.#####⌠##########'@###...###++####'▓▓▓▓▓▓▓▓#....................≈≈≈≈≈≈≈≈▓#...........▓##..#≈≈#≈≈#≈≈▓≈≈≈≈≈≈≈#################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ 4=9 _There is a large open door here.%h .....#####..........#....♣♣ ....................#....... .....#. ...####..#.......#....###.........##⌠############''###...###++####''▓▓▓▓▓▓▓▓#....@................≈≈≈≈≈≈≈≈▓#.▓###≈≈#≈≈#≈≈▓▓≈≈≈≈≈≈≈##################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈%hEL5.5 _%h{ ........................................++36==6.5 (1.0%hM / _You close the large door.%h# F.....#.............#.####..#......#.#####⌠############++###...###++####''#%h ▓▓▓▓▓▓▓▓#......................≈≈≈≈≈≈≈≈▓#.▓## #≈≈#≈≈#≈≈▓▓≈≈≈≈≈≈≈###################▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈%h %h I=7.1 (0.6%h %h %h^#.#. .##.##..#.#. .###. #.##⌠##. #++###...###++####''##.%h7▓#.▓##. ≈≈#≈≈#≈≈▓▓##.▓▓#▓%hv7=7%h%h@ 2#.#. ##.##..#.#.###. .##⌠##.#++###...###++####''##.▓#.▓##.#≈≈#≈≈▓▓##.▓▓#▓%hL T8.3%hRq ~#.#. #.##..#.#.###.###⌠##.#++###...###++####''###.#.▓#.▓##. #≈≈#≈≈▓▓##.▓▓#▓8=9%h:#.#. .##..#.#.####.###⌠##.##⌠++###...###++####''###.#.▓#.▓##. ≈≈#≈≈▓▓##.▓▓##▓▓9=8=9.5%h#.##.###..#.##.####.###⌠##.##⌠#++###...###++####''###..##.'▓#.'▓##.##≈≈▓▓##.#▓▓#%h#▓▓#▓#▓▓70.1%h ####....♣♣.....♣♣....#.#.#....#.#.##..#..#...##..#. ...........##⌠##............##⌠#. #######++###...###++####''###..#. ▓▓▓▓#.'.▓#..%h 5'.≈≈▓##..#. #≈≈▓▓##........................#. ≈≈≈≈▓▓##########################. ≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#. ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓## ▓%h %h U40=7%h %h %h.#....♣♣.....♣♣....#.#.#.#.#.##..#.#.#.##.###.###.##⌠##.##⌠#.%h++###...###++####''###..#.#.'.▓#.'.▓##.#. ≈≈▓▓##.#.▓▓####.%hۅ▓▓▓#.▓##.▓#▓▓#%h%hɗ`1=1.3%h%h8%h6........................................''%h%hw2==2.3 (1.0%h&%hv. _You open the large door.%hJ.....(....#....♣......#. ##....♣♣.....♣♣....#.#.....#....#.....#.##..#......#......%h ###..............###. .........##⌠##............##⌠#. #####++###...###@'####''###..#. ▓▓#.%h '.▓#..%hba'.▓##..#. ≈▓▓##........................#... %h≈≈▓▓##########################... %h▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#... %hki≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#%h'%h+9 (0.6%h%hV _There is a large open door here.%h i P...#..........#. .....(....#....♣......#.#....♣♣.....♣♣....#.#.#....#.#.##..#..#...#..#. ........##⌠##...@........##⌠#...# ####++###...###''####''###..#...# ▓#....................'...# ▓#..................'...# ▓##..........#...# ▓▓##........................#.%hi ▓▓##########################.▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓#..▓##..%hNo %hBp g3=3.5 _%ht %hw %hdFM.P..P..P #.....P..(.......♣♣.....♣♣..##..#...###..###.... ........##⌠##............##⌠ 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.###.......ß..ß..ß..P..P..P..P...#.........#(...♣.......♣.....♣♣.....♣♣.⌠......K .......#.................#.....###............##%hpA _P8.3%h%S-P%hQ _P%h|f9==9%h6 _%h&d _You hit the petrified flower but do no damage.%h u I#...#........∩###...... #.###.#....♣.♣.....# #z#.#.#....♣.......♣##### +W:$#.#...♣....∩# #z#.#.#...♣..# #z###.#...♣♣#. ###...#.................#.%hv #.....ß..ß..ß.....#....#.....P..P@.P.....#.P...#..........#.....# .(....#....♣......#.....#.##....♣♣.....♣♣....#.....#⌠#......#.....#K...#.......#.....##K##..#.....#......##....##........#..#....#'''%h dP@.P%hT _50=-9.5%hޏ &P%hm %hOhM..... ###...#........∩....♣...###...... #.##. #z#.#.#....♣.......♣.....######## +W:$∩#.#.#...♣.# #z###.#...♣♣ ###........ß..ß@.ß..P..P..P.## ..P..#. .(..♣.......♣..# ......#....♣♣.....♣♣....#.....#⌠K.. ...................%htP..P..P%hu`20=-80.1%hc{'P%hS}%h´M#♣♣...#. .............♣...##. ###...#........∩....♣...###...... #.##. #z#.#.#....♣.......♣.....######## +W:$∩#.#.#...♣.%h# #z###.#...♣♣ ###....@...ß..ß..ß..P..P..P.## ..P..#. .(....#....♣.......♣....#.....#.#. ............%h%hH&7%hCP%h%hL MP.. #.♣♣...#. ..............♣...##. ###...#........∩....♣...###...... #.##.. #z#.#.#....♣.......♣.....######## %h +W:$∩#.#.#...♣.# #z###.#...♣♣ ###........ß..ß..ß..P..P..P.## ..P...#.................#.....##..............%h zP..P..P%hI (1.3%h 'P%h %h@M#..ß..ß..ß###.##P.. #♣♣...#. ............##. ###...#........∩....♣...###...... #.###.#..... #z#.#.#....♣.......♣.....######## %hg+W:$∩#..# #z###.#...♣♣ ###........ß..ß..ß. ......#.....P..P..P.....#......##.............%hUP..P%hK=9%h@P..P _You feel your willpower return.%hV#..#....#.....P..P..P.....#..#⌠... ###....#.....ß..ß..ß.....#..###.# .#..P..#......# ##.....#♣... %hȊ.......#.............♣... .###...#........∩....♣...###..... ##.###.#....♣.♣..... )#z#.#.#....♣.......♣.....####### _+W:$#.#...♣.### ?#z#.#.#....##z###.#...♣♣.# .###...#.................#..#.....ß..ß..ß.....#............#.....P..P..P.....#......# ...P...#..........#.....#%hĎ(....#......♣....#.....#..#....♣♣.....♣♣....#.....#⌠%hϖT _P%hZD=2.5%h%hj _There is a gate leading back out of this place here.%h ?P%h S _P%h _3.5 (1.0 _ _%h!T## #..## *.#  ###########.#.## ###.### %h## #.......##.....## #.....#  #.......#.......###.....# ## #..............#.##.....#  #.......#.#.............# %h$###..>....##...#.#.##.....# ..........)[.)[....#.##.....# Dungeon:10 %h................@....##...).# #####.......###......##.....# * **##########.#............# ***,,**** ##.....#..#......# %hi#,,*++*,,* #.#...†...#.###### ,*,,,,*,*###........##.#* *,,,,,,**..........###..* +,,,,,,+,###....#.#####.********* +,,,,,,+,......†.........,,,,,>,,%h;%h%%h&&4.2 (1.7%h.%h1 %h32 %h2#_Welcome back to the Dungeon! %h3K_There is a collapsed entrance here.%h 4%h %h" x1=%h$ ,%hi* %h[/ ,%hd7 B%hK8 %h? f=%htG %hoP g 9.2 (5.0 _You start resting.%heQ Z90.2 (6Invis %hZX %h[ Y _You flicker for a moment.%hE2=%h9 %hc" P=%h, %hn4 %hVE e 5.2 (5 _You start resting.%hF d3=6.2 (6%hU %hW [ _You flicker back into view.%h"%h%hN%h%h,%hi%hW%h%h%h/ %h; %h<%h;:=%h%h4"_ _You start resting.%hT*-700.2 (4%h2Y4=1.2 (5%h4%h,8% _Magic restored.%h>  ###########.#.## ###.### # #.......##.....## #.....#  #.#.......###.....#  #.......#.##.....#  #.......#.#.............# %h ####..>....##...#.#.##.....# .........)[.)[....#.##.....# ..........##...).# ####.......###..@...##.....#  **##########.#......# *,,**** ##.....#..## ,*++*,,* #.#...†...#.###### %hb *,,,,*,*###........##.#*,,,,,**..........###..* ,,,,,,+,###....#.#####.********** ,,,,,,+,......†.........,,,,,>,,, ,,,,,,**.#....!.######..*,*,,,**%hs# %h$ +8 (0.6%hg, %h:/ %hO #.......##.....## #.....#  #.#.......###.....#  #.......#.##.....#  #.#.#.............# ###..>....##...#.#.##.....# ........)[.)[....#.##.....# ..........##...).# ###.###......##.....# **##########.#......# *,,**** ##.....#..## ++*,,* #.#...†.%hP..#.###### ,,,*,*###........##.#* ,,,,,**..........###..*+,###....#.#####.***********+,......†.........,,,,,>,,,**.#....!.######..*,*,,,**,**,*,#......# **,,,*,,,**,*%h^>2.4%hr%hC# #...###.....# # #..............#.##.....# #.#.#.............# ####..>....##...#.#.##.....# .........)[.)[....#.##.....#............##...).# ####.......###......##.....#  **##########.#............#,,**** ##....@#..#......# ,*++*,,* #.#...†...#.###### *,,,,*,*###........##.#*[3%hy7m ,,**..........###..*,+,###....#.#####.**********,+,......†.........,,,,,>,,,,**.#....!.######..*,*,,,**, *,,,,*,*,#......# **,,,*,,,**, ,*++*,,*,#.####.# **,,*,,,,*,%hr%h(3.0%h:%hd%h7  #.### #.....#  #.......#.......###.....# #........#.##.....#  #.......#.#.............# ###..>....##...#.#.##.....# )[.)[....#.##.....# ...................##...).# ###.......###......##.....# ##########.#..@.........# *,,**** ##.....#..#......# ++*,,*[39%h; 4;49m #.#...†...#.######*,*###........##.#* **..........###..*+,###....#.#####.***********+,......†.........,,,,,>,,,* ,,,,,**.#....!.######..*,*,,,**,* ,,,,*,*,#......# **,,,*,,,**,*%hC %hD B=6%hhO %hR %hS ###########.#.## ###.###  #.##.....## #.....#  #.#.......###.....#  #........#.##.....#  #.......#.#.............# ##..>....##...#.#.##.....# )[.)[....#.##.....# ............##...).# ##.......###....@.##.....# ##########.#............# ,,**** [3%h4m##.....#..#......# ++*,,* #.#...†...#.######*,*###........##.#***..........###..*+,###....#.#####.***********+,......†.........,,,,,>,,,**.#....!.######..*,*,,,**,*%h*%h:(4.2%h%h(%hU %h %h@ %h %hE %h0% ,%hP& %h, ,%h/ %hx4 %h: ,%h> %hTC %hG ,%hI %h;L %h0O ,%h*Q %hU u  You see here a +1 chain mail of cold resistance.%hW %hKX _%hL[ %h^ a  You see here a +0 battleaxe.%ha %hb _%hd %he %hh ,%hp %hq c# ##.********.# ####### #..## *.# ####### ###########.#.## ###.## ####### #.......##.....## #..... ####### #.......#.##.....##### #..............#.##..... # #.......#.#............. ##########..>....##...#.#.##..... ..%hr j......)@.)[....#.##..... ..........................##...). ##########.......###......##..... <,,,,* **##########.#............ ,*******,,**** ##.....#..#......**,,*++*,,* #.#...†...#.#####  **,**,*,,,,*,*###........##.#****,,,,,,**...###..* ****,+,,,,,,+,###....#.#####.**** %hx  .# ##.*.# .# #..## *.# .# ###.#.## ###. .# #.##.....## # .# #.#.......### .%hy d# #..............#.## ## #.#.#...#..>....##...#.#.##.@[.)[....#.##...........##...)#.###......## ,<,,,,* **##.#.. *,*,,**** ##.....#..# *,,,**,,*++*,,* #.#...†...#.*,**,*,,,,*,*###.##.#*,***,,,,,,**.###..**,+,,,,,,+,###....#.#####.You see here a +0 robe.%h` -9.0 (4.8%h 26 (5.4 _%h8 %h^ _You see here a +0 quarterstaff of freezing.%ho=%h>%h@%hP%hR%hT; _%h,_X%hc%he,%hj,%hux%h%{%hJ}%h,%h%h%hg,%h%h'%h,%h%h~%h,%hl%h%h,%h%h̔%hD,%h%h%hv%h%hc%h2%h#,%h%h%h,%h\%h%h%h<%h%h;%h%h6%h%h'%h%hr%h%h%h%h*%h%h!%h,%h%h̴%hݵ,%hW%h%h,%h|%h%hd,%h7%hX%h&,%h%h%h%hD%h%h%h'%h%h%h%h_%h%h%h'%hx%h_%h%h%h,%hh%h%hD%h,%h%h%h,%hz%h %h+..)[.)[....#.##.....# .............##...).# ....###......##.....# #.#............# ** ##.....#..#......# ,* #.#...÷...#.###### ,*###........##.## **..........###..# +,###....#.#####@#********** 30.6 (21.0) +,†......>,,,* **.#....!.######..#?#...**,* *,#......# ##..,#,,,**,* ,*,#.####.# *#..*,,,,*,**,#.* #.# ******#..*,,,*,****** ,,,#,* #.# *,,,,,,.%h(#,,,,,,,,,,* ****,* #.# *,*****#.#*,,*,,,,*,* ,,,*,***#.#**,,,,,,,,,,,,,,,*,*,%hD1.2 (21.6%h]%%h}'; _Found a stone staircase leading down.%hR{y..........##...).# #####.....# ######........# * ##.....#..#......#  #.#...÷...#.###### *###........##.## %h{*....###..# ,###....#.#####.########*** %h#|8,......†........@.....>.,,* *.#....!.######..#?#...#*,* ,#......# ##..,#,,,#*,* %h|*,#.####.# *,,,,*,* *,#.* #.# ******,****** %h|,,#,* #.# *,,,,,,.(#,,,,,,,,,,* %h@}n***,* #.# *,*****#.#*,,*,,,,*,* ,,*,***#.#**,,,,,,,..,,,,,,*,*,* *,*,,,,,,,,,,*,,**,,,,*,*%h%h؈/8 (0.6)%h%h\%h##...).# ###......##.....# .#............#  ##.....#..#......#  #.#...÷...#.###### ###.##.## .###..# ###....#.#####.# ......†.>..,* .#....!.######..#?#...##,* ,#......# ##...#,,.#*,* ,#.####.# ##..#,,,,*,* ,#.* #.# ******##,* #.# *,,,,,,.(# 2.4%h#####.....# ####.......#  ##.....#..##  #.#...÷...#.###### ##........##.## ...###..# ##....#.#####.##########* .....†..............>...* #....!.######..#@#...##,* #......# ##...#,,.#*,* #.####.# .#,,,,*,* #.* #.# *****##..*,,,*,****** #,* #.# *,,,,,..(#,,,,,,,,,,* *,* #.# *,****##.#*,,*,,,,*,*,***#.#**,,,,,,,..,,,,,,*,*,* *,,,,,,,,,,.#,,**,,,,*,* *,,,,,,***,,*****,,3.0%hb%hS %h+4.0 (1%h%h8a _b - a scroll labelled HIORCH BACW%hN  ####.#.......  ##.....#..#.#...÷...#.##### ##........##.## ..###.. ##....#.#####.##########* .....†..............>... #....!.######..#.#...##,..# ##..@#,,.#*#### ##..#,,,,* #.# *****##..******#Drain.. *,,,,,,,,,,,* *,*,,***,*,*,*6 (0%h= %h %h܈  ##.....#..#.#...÷...#.##### %h=##........##.## ..###.. ##....#.#####.##########* .....†..............>... #....!.######..#.#...##,%hd..# ##...#,,.#*#### ##.@#,,,,* #.# *****##..#%hʉ***** #,,,,,,..(#,,,,,,,,,,#DrainY%h Y   yak (wandering)..#,. *,*********,* *,*,,,,,,*,*,*%hb%hˍ%h@ .YA yak comes into view. x2%hF(5.2%hʙ%h0 _The yak moves out of view.%h`#.#...÷...#.###### #........##.## ..###..# #....#.#####.##########* ....†..............>...* %hM!.######..#.#...##,* ......# ##...#...##,* .####.# #....#,* .* #.# ******,****** ,* #.# *.......(#,,,,,,,,,,* ,* #.# *.######.#*,,*,,,,*,* ,***#.#**,,,,,,...,,,,,,*,*,* %hH`,,,,,,,,,,,,,,,..#.,**,,,,*,* ,,,,,,***,,***##...,**,,,,*,* ,,,,,* #.#,Y***,*,*,* ,*********,* #.#,,,,, ,,,,,,,,,,,* *,*,,,****,*,*%h%hl&8%hF%h%h %.......##.## .###.. #....#.#####.##########* ....†..............>...!.######..#.#...##,%h ..# ##...#...# .#### ##..#....# .* #.# *######..#,,,*,****** ,......%h ,,,,,,,######.#*,,*,,,,***#.#**,,,,,,...,,,,,,* ,,,,,,,,,,,,,,...#.,**,,,%h V***,,**###....,,,,,* #.#,Y#**,*Y   yak (wandering)*********%h: ..,, ,,,,,,,,,,.#*********** **%hy %h %hYY.Y 2 yaks (wandering)%h(6.4%h%ha %h_A yak comes into view. _You see here 4 poisoned darts.%h  z - 34 poisoned darts (gained 4)  The yak bellows! You hear a bellow! You hear two shouts! You hear a shout! x2  You hear a roar! YY.YYA yak comes into view.===7.4 (1.0%ht %h%h_You hear a bellow!%hY.====8%hz%h' _You hear a shout!%h8r3Y#YY 3 yaks (1 wandering)----9%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h*[ #........##.## Dalarin the Covert %h[ ........###..# Spriggan of Vehumet ****.. #....#.#####.##########*  HP: 50/50 (53) ======================== ....†..............>...*  MP: 22/24%h\ ======================-- ....!.######..#.#...##,*  AC: 7Str: 12 ......# ##...#...##,*  EV: 22Int: 18 .####.# ##..#....#,*  SH: 0%hz\ $Dex: 17 .* #.# *######..#,,,*,******  XL: 11 Next: 24% Place: Dungeon:10 ,* #.# *.......@#,,,,,,,,,,*  Noise: ---------  Time: 8739.4 (0.0) %h\ ,* #.# *.######Y#*,,*,,,,*,*  k) +5 dagger (venom) ,***#.#**,,,,,,..Y,,,,,,*,*,*  Throw: 12 darts (curare) ,,,,,,,,,,,,,,...#Y,**,,,,*,*  Drain %h4_ ,,,,,,***,,**###....**,,,,*,* ,,,,,,,,,,,* #.#,.#**,*,*,*  YYY 3 yaks (1 wandering) ,*********,* #.#,..,,,*,*,* ,,,,,,,,,,,* #.#,,.#***,*,* ,,,********* ***,*,,,****,*,* _You hear a shout!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 56%)%h#........##.##Dalarin the Covert ........###..#Spriggan of Vehumet ****.. #....#.#####.##########*HP: 50/50 (53) ======================== ....†..............>...*MP: 22/24======================-- %h....!.######..#.#...##,*AC: 7Str: 12 ......# ##...#...##,*EV: 22Int: 18 .####.# ##..#....#,*SH: 0Dex: 17 .* #.# *######..#,,,*,******XL: 11 Next: 24% Place: Dungeon:10 ,* #.# *.......@#,,,,,,,,,,*Noise: ---------  Time: 8739.4 (0.0) ,* #.# *.######*#*,,*,,,,*,*%h8k) +5 dagger (venom) ,***#.#**,,,,,,..Y,,,,,,*,*,*Throw: 12 darts (curare) ,,,,,,,,,,,,,,...#Y,**,,,,*,*Drain ,,,,,,***,,**###....**,,,,*,* ,,,,,,,,,,,* #.#,.#**,*,*,*YYY 3 yaks (1 wandering) ,*********,* #.#,..,,,*,*,* ,,,,,,,,,,,* #.#,,.#***,*,* ,,,********* ***,*,,,****,*,* _You hear a shout!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 56%)%h`Y, 1 asleep)%h}  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  %h~fAim: a yak (chance to affect: 56%)  The yak looks drowsy...%hJ%h%hYY#.YYY 4 yaks (%hK====40.4 (1%h6%hK _The yak bellows! You hear a bellow! You hear a shout!%h  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!  You kill the yak!%hS %h %h` %hD Y.Y.YYY 3 yaks%h 1-6----1.0 (0.6%hs %h\ Z _Vehumet accepts your kill.%h`(  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+#........##.## Dalarin the Covert ........###..# Spriggan of Vehumet ****.. %h#....#.#####.##########*  HP: 50/51 (53) =======================- ....†..............>...*  MP: 20/24====================---- ....!.######..#.#...##,*  AC: 7Str: 12 ......# ##...#...##,*  EV: 22Int: 18 .####.# ##..#....#,*  SH: 0Dex: 17 .* #.# *######..#,,,*,******  XL: 11 Next: 26% Place: Dungeon:10 ,* #.# *.......@#,,,,,,,,,,*  Noise: ---------  Time: 8741.0 (0.0) ,* #.# *.######Y#*,,*,,,,*,*  k) +5 dagger (venom) ,***#.#**,,,,,,.[%h33mY.,,,,,,*,*,*  Throw: 12 darts (curare) ,,,,,,,,,,,,,,...#Y,**,,,,*,*  Drain ,,,,,,***,,**###....**,,,,*,* ,,,,,,,,,,,* #.#,.#**,*,*,*  YYY 3 yaks ,*********,* #.#,..,,,*,*,* ,,,,,,,,,,,* #.#,,.#***,*,* ,,,********* ***,*,,,****,*,* _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 56%)%h p#........##.##Dalarin the Covert ........###..#Spriggan of Vehumet ****.. #....#.#####.##########*%h/ HP: 50/51 (53) =======================- ....†..............>...*MP: 20/24====================---- ....!.######..#.#...##,*AC: 7Str: 12 ......# ##...#...##,*EV: 22Int: 18 .####.# ##..#....#,*SH: 0Dex: 17 .* #.# *######..#,,,*,******XL: 11 Next: 26% Place: Dungeon:10 ,* #.# *.......@#,,,,,,,,,,*Noise: ---------  Time: 8741.0 (0.0) ,* #.# *.######*#*,,*,,,,*,*k) +5 dagger (venom) ,***#.#**,,,,,,.Y.,,,,,,*,*,*[%h 11;38HThrow: 12 darts (curare) ,,,,,,,,,,,,,,...#Y,**,,,,*,*Drain ,,,,,,***,,**###....**,,,,*,* ,,,,,,,,,,,* #.#,.#**,*,*,*YYY 3 yaks ,*********,* #.#,..,,,*,*,* ,,,,,,,,,,,* #.#,,.#***,*,* ,,,********* ***,*,,,****,*,* _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 56%)%h__Y(1 asleep)%h<YY.1=2.0 (1%h%h`,  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 56%) _The yak looks drowsy...%hl^Aim: a yak (chance to affect: 56%) _The yak looks drowsy...  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!!  You kill the yak!  Vehumet accepts your kill.%hm#.YY 2 yaks%h   ealth: 51/53 -agic: 21/24=86 (0.6 _You feel your power returning.%hh _Your life force feels restored.%h%h%hKYOO   two-headed ogreYY 2 yaks%hM [2-3.6 (1.0%hT%hn;  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#........##.## Dalarin the Covert ........###..# Spriggan of Vehumet ****.. #....#.#####.##########*  Health: 52/53 =======================- ....†..............>...*  Magic: 19/24 ===================----- ....!.######..#.#...##,*  AC: 7Str: 12 ......# ##...#...##,*  EV: 22Int: 18 .####.# ##..#....#,*  SH: 0Dex: 17 .* #.# *######..#,,,*,******  XL: 11 Next: 28% Place: Dungeon:10 ,* #.# *.......@#,,,,,,,,,,*  Noise: ---------  %hyTime: 8743.6 (0.0) ,* #.# *.######Y#*,,*,,,,*,*  k) +5 dagger (venom) ,***#.#**,,,,,,.YO,,,,,,*,*,*  Throw: 12 darts (curare) ,,,,,,,,,,,,,,...#.,**,,,,*,* ,,,,,,***,,**###....**,,,,*,* ,,,,,,,,,,,* #.#,.#**,*,*,*  O   two-headed ogre ,*********,* #.#,..,,,*,*,*  YY 2 yaks ,,,,,,,,,,,* #.#,,.#***,*,* ,,,********* ***,*,,,****,*,* _+0 giant club.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 57%)%hyL#........##.##Dalarin the Covert ........###..#Spriggan of Vehumet ****.. #....#.#####.##########*Health: 52/53 =======================- ....†..............>...*Magic: 19/24 ===================----- ....!.######..#.#...##,*%hPAC: 7Str: 12 ......# ##...#...##,*EV: 22Int: 18 .####.# ##..#....#,*SH: 0Dex: 17 .* #.# *######..#,,,*,******XL: 11 Next: 28% Place: Dungeon:10 ,* #.# *.......@#,,,,,,,,,,*Noise: ---------  Time: 8743.6 (0.0) ,* #.# *.######*#*,,*,,,,*,*k) +5 dagger (venom) ,***#.#**,,,,,,.YO,,,,,,*,*,*Throw: 12 darts (curare) ,,,,,,,,,,,,,,...#.,**,,,,*,* ,,,,,,***,,**###....**,,,,*,* ,,,,,,,,,,,* #.#,.#**,*,*,*O   two-%hRheaded ogre ,*********,* #.#,..,,,*,*,*YY 2 yaks ,,,,,,,,,,,* #.#,,.#***,*,* ,,,********* ***,*,,,****,*,* _+0 giant club.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 57%)%h~+_Y(1 asleep)%h{Q  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 57%)  The yak looks drowsy...%h YDoD   acid dragon (wandering)o   orcAn acid dragon comes into view.3=20=4.6 (1 _An orc comes into view. It is wielding a +0 hand axe.%h An acid dragon comes into view. _An orc comes into view. It is wielding a +0 hand axe.The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!!  You kill the yak!  Vehumet accepts your kill.%hd ,%h %hF 4#YO..Do.Y   yak%h* #3%h `====305.2 (0.6%h %h 4 _You feel your power returning.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hBe #........##.## Dalarin the Covert ........###..# Spriggan of Vehumet ****.. #....#.#####.##########*  Health: 53/53 ======================== ....†..............>...*  Magic: 21/24 =====================--- ....!.######..#.#...##,*  AC: 7Str: 12 ......# ##...#...##,*  EV: 22Int: 18 .####.# ##..#....#,*  SH: 0Dex: 17 .* #.# *######..#,,,*,******  XL: 11 Next: 30% Place: Dungeon:10 ,* #.# *.......@#,,,,,,,,,,*  Noise: ---------  %h Time: 8745.2 (0.0) ,* #.# *.######Y#*,,*,,,,*,*  k) +5 dagger (venom) ,***#.#**,,,,,,.O.,,,,,,*,*,*  Throw: 12 darts (curare) ,,,,,,,,,,,,,,...#.,**,,,,*,* ,,,,,,***,,**###.D..**,,,,*,* ,,,,,,,,,,,* #.#,o#**,*,*,*  O   two-headed ogre ,*********,* #.#,..,,,*,*,*  Y   yak ,,,,,,,,,,,* #.#,,.#***,*,*  D   acid dragon (wandering) ,,,********* ***,*,,,****,*,*  o   orc _You feel your power returning.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibern%h˥ ation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 57%)%h>#........##.##Dalarin the Covert ........###..#Spriggan of Vehumet ****.. #....#.#####.##########*Health: 53/53 ======================== ....†..............>...*Magic: 21/24 =====================--- ....!.######..#.#...##,*AC: 7Str: 12 ......# ##...#...##,*EV: 22Int: 18 .####.# ##..#....#,*SH: 0Dex: 17 .* #.# *######..#,,,*,******XL: 11 Next: 30% Place: Dungeon:10 ,* #.# *.......@#,,,,,,,,,,*Noise: ---------  Time:%h[40m 8745.2 (0.0) ,* #.# *.######*#*,,*,,,,*,*k) +5 dagger (venom) ,***#.#**,,,,,,.O.,,,,,,*,*,*Throw: 12 darts (curare) ,,,,,,,,,,,,,,...#.,**,,,,*,* ,,,,,,***,,**###.D..**,,,,*,* ,,,,,,,,,,,* #.#,o#**,*,*,*O   two-headed ogre ,*********,* #.#,..,,,*,*,*Y   yak ,,,,,,,,,,,* #.#,,.#***,*,*D   acid dragon (wandering) ,,,********* ***,*,,,****,*,*o   orc _You feel your power returning.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation%h[0;10m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 57%)%hZY(asleep)%h4{  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 57%)  The yak looks drowsy...YD.o.D===6.2 (1 _The acid dragon roars!%h   The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!!  You kill the yak!OD...#o.D   acid dragono   orc%h 2---9 (0.7 _Vehumet accepts your kill.%h  %hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #........##.## Dalarin the Covert %h ........###..# Spriggan of Vehumet ****.. #....#.#####.##########*  Health: 53/53 ======================== %h!>....†..............>...*  Magic: 19/24 ===================----- ....!.######..#.#...##,*  AC: 7Str: 12 %h$"......# ##...#...##,*  EV: 22Int: 18 .####.# ##..#....#,*  SH: 0Dex: 17 %h".* #.# *######..#,,,*,******  XL: 11 Next: 32% Place: Dungeon:10 ,* #.# *.......@#,,,,,,,,,,*  Noise: ---------  Time: 8746.9 (0.0) %h#,* #.# *.######O#*,,*,,,,*,*  k) +5 dagger (venom) %h3$,***#.#**,,,,,,D..,,,,,,*,*,*  Throw: 12 darts (curare) ,,,,,,,,,,,,,,...#o,**,,,,*,* ,,,,,,***,,**###....**,,,,*,* %h$ ,,,,,,,,,,,* #.#,.#**,*,*,*  O   two-headed ogre ,*********,* #.#,..,,,*,*,*  D   acid dragon %hW'[,,,,,,,,,,,* #.#,,.#***,*,*  o   orc ,,,********* ***,*,,,****,*,* Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 39%)%h #........##.##Dalarin the Covert ........###..#Spriggan of Vehumet ****.. #....#.#####.##########*Health: 53/53 ======================== ....†..............>...*Magic: 21/24 =====================--- ....!.######..#.#...##,*AC: 7Str: 12 ......# ##...#...##,*EV: 22Int: 18 .####.# ##..#....#,*SH: 0Dex: 17 .* #.# *######..#,,,*,******XL: 11 Next: 32% Place: Dungeon:10 ,* #.# *.......@#,,,,,,,,,,*Noise: ---------  Time:[%h 37m 8746.9 (0.0) ,* #.# *.######O#*,,*,,,,*,*k) +5 dagger (venom) ,***#.#**,,,,,,D..,,,,,,*,*,*Throw: 12 darts (curare) ,,,,,,,,,,,,,,...#o,**,,,,*,* ,,,,,,***,,**###....**,,,,*,* ,,,,,,,,,,,* #.#,.#**,*,*,*O   two-headed ogre ,*********,* #.#,..,,,*,*,*D   acid dragon ,,,,,,,,,,,* #.#,,.#***,*,*o   orc ,,,********* ***,*,,,****,*,*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 39%)  Okay, then.%h~ %h1 . _%h' #.#...÷...#.###### ##..##.## .........###..# ##....#.#####.##########*.†..............>...* #....!.######..#.#...##,* #......#.#...##,* #.####.# ##..#....#,* %h*#.* #.# *######@.#,,,*,****** #,* #.# #........#,,,,,,,,,,* *,* #.# #.######O#*,,*,,,,*,* *,***#.#**,,,,,,D..,,,,,,*,*,* *,,,,,,,,,,,,,,...#o,**,,,,*,* ****,,**###....**,,,,*,* *,,,,,,,,,,,* #.#,.#**,*,*,*o   orc *,*********,* #.#,..,,,*,*,* *,,,,,,,,,,,* #.#,,.#***,*,*%h1%h247.5 (0.6 _%h{@%hB%ha^ ##.....#..#......#  #.#...÷...#.###### ###..##.## ..........###..# %hb###....#.#####.##########* ......†..............>...* .#....!.######..#.#...##,* ,#......#.#...##,* ,#.####.# ##@.#....#,* ,#.* #.# *######..#,,,*,****** ,#,* #.# #........#,,,,,,,,,,* *%hc*,* #.# #.######O#*,,*,,,,*,* ,*,***#.#**,,,,,,D..,,,,,,*,*,* ,*,,,,,,,,,,,,,,...#o,**,,,,*,* ,****,,**###....**,,,,*,* ,*,,,,,,,,,,,* #.#,.#*%hdi*,*,*,* ,*,*********,* #.#,..,,,*,*,*%h+g%hh%h6k%hyO†.Do.D   acid dragono   orc8.1%h}%h%h#  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hw ##.....#..#......#  Dalarin the Covert  #.#...÷...#.######  Spriggan of Vehumet ****.. ###........##.## Health: 53/53 ======================== ..........###..# Magic: 18/24 ==================------ ###....#.#####.##########*  AC: 7Str: 12 ......†..............>...*  EV: 22Int: 18 .#....!.######..#.#...##,*  SH: 0Dex: 17 ,#......# ##...#...##,*  XL: 11 Next: 32% Place: Dungeon:10 ,#.####.# ##@.#....#,*  Noise: ---------  Time: 8748.1 (0.0) ,#.* #.# *######*%hx.#,,,*,******  k) +5 dagger (venom) ,#,* #.# #......O.#,,,,,,,,,,*  Throw: 12 darts (curare) **,* #.# #.######†#*,,*,,,,*,* ,*,***#.#**,,,,,,.Do,,,,,,*,*,* ,*,,,,,,,,,,,,,,...#.,**,,,,*,*  O   two-headed ogre ,*,,,,,,***,,**###....**,,,,*,*  D   acid dragon ,*,,,,,,,,,,,* #.#,.#**,*,*,*  o   orc ,*,*********,* #.#,..,,,*,*,* Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 48%)%h` # ##.....#..#......#Dalarin the Covert#.#...÷...#.######Spriggan of Vehumet ****.. %h ###........##.##Health: 53/53 ======================== ..........###..#Magic: 18/24 ==================------ ###....#.#####.##########*AC: 7Str: 12 ......†..............>...*EV: 22Int: 18 .#....!.######..#.#...##,*SH: 0Dex: 17 ,#......# ##...#...##,*XL: 11 Next: 32% Place: Dungeon:10 ,#.####.# ##@.#....#,*Noise: ---------  Time: 8748.1 (0.0) ,#.* #.# *######..#,,,*,******k) +5 dagger (venom) ,#,* #.# #......*.#,,,,,,,,,,*Throw: 12 darts (curare)%h  **,* #.# #.######†#*,,*,,,,*,* ,*,***#.#**,,,,,,.Do,,,,,,*,*,* ,*,,,,,,,,,,,,,,...#.,**,,,,*,*O   two-headed ogre ,*,,,,,,***,,**###....**,,,,*,*D   acid dragon ,*,,,,,,,,,,,* #.#,.#**,*,*,*o   orc ,*,*********,* #.#,..,,,*,*,*Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 48%)%hi %h %h %hm %h O.Do.%h 4==9.1 (1%h %hH Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (chance to affect: 48%) _The +0 giant club dances into the air!%hzs `######.#......# * ##.....#..#......# * #.#...÷...#.###### *###..##.## %hVu *..........###..# ,###....#.#####.##########* ,......†..............>...* *.#....!.######..#.#...##,* *,#......#.#...##,* *,#.####.# ##..#....#,* *,#.* #.# *######O.#,,,*,****** ,,#,* #.# #........#,,,,,,,,,,* ***,* #.# #.######D#*,,*,,,,*,* ,,*,***#.#**,,,,,,.o.,,,,,,*,*,* *,*,,,,,,,,,,,,,,...#.,**,,,,*,* *,****,,**###....**,,,,*,* *,*,,,,,,,,,,,* #.#,.#**,*,*,*%h~ %h b9=--7 (0.6%hއ %h %h"v.....####.....# #######.#............# ** ##.....#..#......# ,* #.#...÷...#.###### ,*###..##.## **..........###..# +,###....#.#####.##########* +,......†..............>...* **.#....!.######@.#.#...##,* ,*,#......#.#...##,* ,*,#.####.# ##..#....#,* **,#.* #.# *######O.#,,,*,****** ,,,#,* #.# #........#,,,,,,,,,,* ****,* #.# #.######D#*,,*,,,,*,* ,,,*,***#.#**,,,,,,.o.,,,,,,*,*,* **,*,,,,,,,,,,,,,,...#.,**,,,,*,* ß*,****,,**###....**,,,,*,*%h&%h܃((ally target)(catching breath)(   +0 giant club (minion)%h  The acid dragon spits acid at you.The splash of acid hits your +0 giant club!!  The acid corrodes your +0 giant club!%hg)%hG %h0AO.%hH====50.3%h_%h\ _Your +0 giant club falls from the air.%h| w....##...).# ......##.##.....# ########.#............# *** ##.....#..#......# ,,* #.#...÷...#.###### *,*###..##.## ,**..........###..# ,+,###....#.#####.##########* ,+,......÷......@.......>...**.#....!.######..#.#...##,* *,*,#......#...#...##,* ,,*,#.####.# ##O.#....#,* ***,#.* #.# *######..#,,,*,**** ,,,,#,* #.# #......).#,,,,,,,,,, *****,* #.# #.######D#*,,*,,,,*, ,,,,*,***#.#**,,,,,,.o.,,,,,,*,*, ***,*,,,,,,,,,,,,,,...#.,**,,,,*,%h %h %h^ Doo   orc----9%h %hw  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hBN ...............##...).#  Dalarin the Covert ......###......##.....#  Spriggan of Vehumet ****.. ########.#............#  Health: 53/53 ======================== *** ##.....#..#......#  Magic: 16/24 ================-------- ,,* #.#...÷...#.######  AC: 7Str: 12 *,*###........##.## EV: 22Int: 18 ,**..........###..# SH: 0Dex: 17 ,+,###....#.#####.##########*  XL: 11 Next: 32% Place: Dungeon:10 ,+,......÷......@.......>...*  Noise: ---------  Time: 8750.9 (0.0) %hO ,**.#....!.######*.#.#...##,*  k) +5 dagger (venom) *,*,#......# ##*..#...##,*  Throw: 12 darts (curare) ,,*,#.####.# ##O.#....#,* ***,#.* #.# *######..#,,,*,***** ,,,,#,* #.# #......)D#,,,,,,,,,, O   two-headed ogre *****,* #.# #.######o#*,,*,,,,*, D   acid dragon ,,,,*,***#.#**,,,,,,.o.,,,,,,*,*, o   orc ***,*,,,,,,,,,,,,,,...#.,**,,,,*, _Your +0 giant club falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  %hR Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club (chance to affect: 48%)%h{K...............##...).#Dalarin the Covert ......###......##.....#Spriggan of Vehumet ****.. ########.#............#Health: 53/53 ======================== *** ##.....#..#......#Magic: 16/24 ================-------- %h$},,* #.#...÷...#.######AC: 7Str: 12 *,*###........##.##EV: 22Int: 18 ,**..........###..#SH: 0Dex: 17 ,+,###....#.#####.##########*XL: 11 Next: 32% Place: Dungeon:10 ,+,......÷......@.......>...*Noise: ---------  Time: 8750.9 (0.0) ,**.#....!.######..#.#...##,*k) +5 dagger (venom) *,*,#......# ##...#...##,*Throw: 12 darts (curare) ,,*,#.####.# ##*.#....#,* ***,#.* #.# *######..#,,,*,***** ,,,,#,* #.# #......)D#,,,,,,,,,, O   two-headed ogre%hb[K *****,* #.# #.######o#*,,*,,,,*, D   acid dragon ,,,,*,***#.#**,,,,,,.o.,,,,,,*,*, o   orc ***,*,,,,,,,,,,,,,,...#.,**,,,,*, _Your +0 giant club falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club (chance to affect: 48%)%hP(ally target)(   +0 giant spiked club (minion) %h Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club (chance to affect: 48%)The +0 giant spiked club dances into the air!  The two-headed ogre hits your +0 giant spiked club.  The two-headed ogre hits your +0 giant spiked club!%h%h%h)ODo†==1.9 (1%hg%hc _Your +0 giant spiked club falls from the air. %hM  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h% Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b + Tukima's DanceHexes1% 3 c - Confusing TouchHexes1%3  d - Mephitic CloudConjuration/Alchemy/Air 3%3  e - HailstormConjuration/Ice3%3 Select a spell to cast[!]/[I] toggle spell headers %h ...............##...).#Dalarin the Covert ......###......##.....#Spriggan of Vehumet ****.. ########.#............#Health: 53/53 ======================== *** ##.....#..#......#Magic: 16/24 ================-------- ,,* #.#...÷...#.######AC: 7Str: 12 *,*###........##.##EV: 22Int: 18 ,**..........###..#SH: 0Dex: 17 ,+,###....#.#####.##########*XL: 11 Next: 32% Place: Dungeon:10 ,+,......÷......@.......>...*Noise: ==-------  Time: 8751.9 (0.0) ,**.#....!.######..#.#...##,*k) +5 dagger (venom) *,*,#......# ##)..#...##,*Throw: [4 %h 0m12 darts (curare) ,,*,#.####.# ##O.#....#,* ***,#.* #.# *######D.#,,,*,***** ,,,,#,* #.# #......)o#,,,,,,,,,, O   two-headed ogre *****,* #.# #.######†#*,,*,,,,*, D   acid dragon ,,,,*,***#.#**,,,,,,.o.,,,,,,*,*, o   orc ***,*,,,,,,,,,,,,,,...#.,**,,,,*,The +0 giant spiked club dances into the air!  The two-headed ogre hits your +0 giant spiked club.  The two-headed ogre hits your +0 giant spiked club! _Your +0 giant spiked club falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells................##...).#Dalarin the Covert ......###......##.....#Spriggan of Vehumet ****.. ########.#............#Health: 53/53 ========================  %h *** ##.....#..#......#Magic: 16/24 ================-------- ,,* #.#...÷...#.######AC: 7Str: 12 *,*###........##.##EV: 22Int: 18 ,**..........###..#SH: 0Dex: 17 ,+,###....#.#####.##########*XL: 11 Next: 32% Place: Dungeon:10 ,+,......÷......@.......>...*Noise: ==-------  Time: 8751.9 (0.0) ,**.#....!.######..#.#...##,*k) +5 dagger (venom) *,*,#......# ##)..#...##,*Throw: 12 darts (curare) ,,*,#.####.# ##O.#....#,* ***,#.* #.# *######D.#,,,*,***** ,,,,#,* #.#[ %h 39;49m #......)o#,,,,,,,,,, O   two-headed ogre *****,* #.# #.######†#*,,*,,,,*, D   acid dragon ,,,,*,***#.#**,,,,,,.o.,,,,,,*,*, o   orc ***,*,,,,,,,,,,,,,,...#.,**,,,,*,The +0 giant spiked club dances into the air!  The two-headed ogre hits your +0 giant spiked club.  The two-headed ogre hits your +0 giant spiked club! _Your +0 giant spiked club falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h~ ...............##...).#  Dalarin the Covert ......###......##.....#  Spriggan of Vehumet ****.. ########.#............#  Health: 53/53 ======================== *** ##.....#..#......#  Magic: 13/24 =============----------- ,,* #.#...÷...#.######  AC: 7Str: 12 *,*###........##.## EV: 22Int: 18 ,**..........###..# SH: 0Dex: 17 ,+,###....#.#####.##########*  XL: 11 Next: 32% Place: Dungeon:10 ,+,......÷......@.......>...*  Noise: ==-------  Time: 8751.9 (0.0) ,**.#....!.######*.#.#...##,*  k) +5 dagger (venom) *,*,#......# ##*** %h @#...##,*  Throw: 12 darts (curare) ,,*,#.####.# ##O*#....#,* ***,#.* #.# *######D.#,,,*,***** ,,,,#,* #.# #......)o#,,,,,,,,,, O   two-headed ogre *****,* #.# #.######†#*,,*,,,,*, D   acid dragon ,,,,*,***#.#**,,,,,,.o.,,,,,,*,*, o   orc ***,*,,,,,,,,,,,,,,...#.,**,,,,*, _Your +0 giant spiked club falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre (chance to affect: 53%) %h ...............##...).#Dalarin the Covert ......###......##.....#Spriggan of Vehumet ****.. ########.#............#Health: 53/53 ========================  %h *** ##.....#..#......#Magic: 13/24 =============----------- ,,* #.#...÷...#.######AC: 7Str: 12 *,*###........##.##EV: 22Int: 18 ,**..........###..#SH: 0Dex: 17  %h ,+,###....#.#####.##########*XL: 11 Next: 32% Place: Dungeon:10 ,+,......÷......@.......>...*Noise: ==-------  Time: 8751.9 (0.0) ,**.#....!.######*.#.#...##,*k) +5 dagger (venom) *,*,#......# ######...##,*Throw: 12 darts (curare) ,,*,#.####.# #####....#,* ***,#.* #.# *#######.#,,,*,***** ,,,,#,* #.# #......)o#,,,,,,,,,, O   two-headed ogre *****,* #.# #.######†#*,,*,,,,*, D   acid dragon ,,,,*,***#.#**,,,,,,.o.,,,,,,*,*, o  %h q  orc ***,*,,,,,,,,,,,,,,...#.,**,,,,*,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre (chance to affect: 53%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the two-headed ogre. %hs %hPress: ? - help, Shift-Dir - straight line: a two-headed ogre (chance to affect: 53%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the two-headed ogre.stinking cloud engulfs the acid dragon.two-headed ogre is engulfed in noxious fumes. %h %h.§§.OD§o.O(confused) %h'K=======2.9 (1 %hQ _The two-headed ogre appears confused.%hq .##...).#.###......##.....##.#.#* ##.....#..#......# *,,* #.#...÷...#.###### ,*,*###.##.## ,,**.###..#,+,###....#.#####.#* ,,+,......÷%hds .>...* ,,**.#....!.######..#.#...##,* ,*,*,#......# ##§§.#...##,* *,,*,#.####.# ##OD#....#,**,#.* #.# *######§.#,,,*,,#,* #.# #......o.# ,*****,* #.# #.######†#*,,*,,,,*,*,***#.#**,,,,,,.o.,,,,,,*,**,*,...#.,**,,,,*%h ☼-------3.5 (0.6%h4 %h .##...).# #.###......##.....##.#.# ,**** ##.....#..#......# +*,,* #.#...÷...#.###### ,,*,*###%h3 .##.##,**.###..#,+,###....#.#####.#*,+,......÷.>...*,**.#....!.######..#.#...##,* ,,*,*,#......# ##☼§.#...##,* +*,,*,#.####.# ##OD#....#,* ,****,#.* #.# *######§.#,,,*,,#,* #.# #......o.# ,,*****,* #.# #.######†#*,,*,,,,%h$  ©,,,,,*,***#.#**,,,,,,.o.,,,,,,*, *,*,...#.,**,,,, %h %h )D..D   acid dragon%h# H-------4.1%h %h. %h/L  Casting: Mephitic Cloud (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hE,%h AOD§O   two-headed ogre (confused)D   acid dragon11--==5.1 (1.0Touch  _Your hands begin to glow red.%h.r##...).# .###......##.....# .#.# **** ##.....#..#......# *,,* #.#...÷...#.###### *,*###.##.## **.###..# +,###....#.#####.#* +,......÷.%h@s>...* **.#....!.######OD#.#...##,* *,*,#......# ##)§.#...##,* *,,*,#.####.# ##..#....#,* ****,#.* #.# *######o.#,,,*,*#,* #.# #......o.#, ,*****,* #.# #.######†#*,,*,,,,* ,,,,,*,***#.#**,,,,,,.o.,,,,,,*,* o   orc,*,...#.,**,,,,*%hpt%hz:O.%h{4--7 (0.6%h/%hA%h" %hЯ %h qD.o.%h V=-6.4 (0.7%h %h% c _You hit the two-headed ogre but do no damage.%h  You catch the helpless two-headed ogre completely off-guard!%h.D.Oo.-7.0 (0.6 _You hit the two-headed ogre but do no damage.%h D D(confused)You catch the helpless two-headed ogre completely off-guard! _You hit the two-headed ogre but do no damage.  You hit the acid dragon but do no damage.  The acid dragon appears confused.  The two-headed ogre hits the acid dragon but does no damage.  The two-headed ogre hits the acid dragon.%h V--=7 (0.7%h %h\ 9 _The two-headed ogre hits itself! x2%h!  You hit the acid dragon. The acid dragon is poisoned. o)ed, very poisoned)The acid dragon is lightly wounded.8.3 (0.6 _The acid dragon closely misses you. The acid dragon misses you.%h  You hit the acid dragon.o. 9%h %h^#f _The acid dragon is moderately wounded.%hj  You hit the acid dragon.  The acid dragon is moderately wounded.The acid dragon barely misses you.%h%h(9.5%hk %hC _The acid dragon claws you but does no damage.%h  You hit the acid dragon. The acid dragon looks even sicker.  The acid dragon is heavily wounded.%hŒ D.oo   orc warriorD   acid dragon (confused, very poisoned)o   orc%hp )60.1%h] %h7 y _An orc warrior comes into view. It is wielding a +0 mace.%h_ ##...).# ###......##.....# .#.#  ##.....#..#......# ,,* #.#...÷...#.###### *,*###.##.## **.###..# +,###....#.#####D#* +,......÷.o......>...* **.#....!.######O.#.#...##,* *,*,#......# ##)§.#...##,* ,,*,#.####.# ##,#.* #.# *######..#,,,*,*#,* #.# #......)o#, *****,* #.# #.######o#*,,*,,,,*,*,***#.#**,,,,,,.o.,,,,,,*,*,,*,...#.,**,,,,*, o   orc priest (wandering)(…)%hb %hO   An orc priest comes into view. It is wielding a +0 mace.O.2=-7 _The two-headed ogre asks, "Where am I?"%h =  You hit the acid dragon.%hJ %h ☼oo.†   %h The acid dragon is heavily wounded.The orc misses you. The acid dragon closely misses you. x2  The acid dragon bites itself.%h 0=1.3%h %hL F _The acid dragon claws itself but does no damage.!%h3  You hit the acid dragon but do no damage.The acid dragon is severely wounded.The two-headed ogre closely misses the orc.The two-headed ogre hits the orc!  The orc is killed!  Vehumet accepts your kill.!%h!%h!,!%h )oo)oYou feel your power returning.!%h| s13==9!%h !%h q _An orc comes into view. It is wielding a +0 whip.$%h"You feel your power returning. _An orc comes into view. It is wielding a +0 whip.You catch the helpless acid dragon completely off-guard!  You perforate the acid dragon like a sieve!!!  You kill the acid dragon!  Vehumet accepts your kill.$%h -.o   orc priesto   orc (wandering)$%hG4==3-2.5$%haR$%hDW4 _You feel your power returning.&%h ###&%h###.....# #######........# &%h#** ##.....#..#......# &%h),* #.#...÷...#.###### *###........##.## *....&%h)###..# +,###....#.#####.##########* &%h*+,......÷.......)O.....>...* **.#....!.######@.#.#...##,* ,#......# ##)☼.#...##,* &%h*R,*,#.####.# o.#....#,* **,#.* #.# *######o.#,,,*,****** ,,,#,* #.# #......).#,,,,,,,,,, ****,* #.# #.######†#*,,*,,,,*,* &%h,,,,*,***#.#**,,,,,,.oo,,,,,,*,*,* **,*,,,,,,,,,,,,,,...#.,**,,,,*,* &%hF-?ß*,*,,,,,,***,,**###....**,,,,*,*&%h1&%h2&%hd3&%h@5&%h>O.o○o.o.&%h?B-3.1&%hH&%hJ'%h o, very poiso…)oThe orc shouts!  You hit the two-headed ogre but do no damage.The two-headed ogre is poisoned.===7 _The two-headed ogre is moderately wounded.(%hr  You hit the two-headed ogre.  The two-headed ogre is heavily wounded.  The orc warrior completely misses you.(%h:)ODo†D   acid dragon (wandering)o   orc priest(…)--4.3(%hb(%h)_ _An acid dragon comes into view.(%ha4  The acid dragon roars!  You hit the two-headed ogre.  The two-headed ogre is heavily wounded.Do)D41------=====9 _The orc warrior hits you with a +0 mace!)%h9O°Overy poisoned)The two-headed ogre is heavily wounded.The orc warrior hits you with a +0 mace!  You barely miss the two-headed ogre.The two-headed ogre is heavily wounded.The two-headed ogre seems less confused.  The two-headed ogre hits you!)%h>:29-----------5===--5.5)%hG)%hK` _The two-headed ogre completely misses you.*%h4 ....##...).# ......##.##.....# ########.#............# *** ##.....#..#......# ,,* #.#...÷...#.###### *,*###..##.## ,**..........###..# ,+,###....#.#####.##########* ,+,......÷......@)......>...**%hn *.#....!.######.O#.#...##,* *,*,#......#o°.#...##,* ,,*,#.####.# ##o.#....#,* ***,#.* #.# *######Do#,,,*,**** ,,,,#,* #.# #......).#,,,,,,,,,, *****,* #.# #.######†#*,,*,,,,*, ,,,,*,***#.#**,,,,,,.o.,,,,,,*,*, ***,*,,,,,,,,,,,,,,...#.,**,,,,*,*%hT *%h O  The orc warrior attacks as it pursues you!*%h *%h *%h oo.Do.*%h R---6.1*%h *%h Q _The orc warrior misses you.+%h1.##...).#.###......##.....##.#.#* ##.....#..#......# *,,* #.#...÷...#.###### ,*,*###.##.## ,,**.###..#,+,###....#.#####.#* ,,+,......÷.)......>...* ,,**.#....!.######oO#.#...##,* +%hE,*,*,#......# ##o°.#...##,* *,,*,#.####.# ##.D#....#,**,#.* #.# *######o.#,,,*,,#,* #.# #......).# ,*****,* #.# #.######†#*,,*,,,,*,*,***#.#**,,,,,,.o.,,,,,,*,**,*,...#.,**,,,,*+%h+%h=O.+%h30-------7+%h,+%h8,%h.##...).# #.###......##.....##.#.# ,**** ##.....#..#......# +*,,* #.#...÷...#.###### ,,*,*###.##.##,**.###..#,+,###....#.#####.#*,%hP,+,......÷.O......>...*,**.#....!.######o.#.#...##,* ,,*,*,#......# ##o°.#...##,* +*,,*,#.####.# ##.D#....#,* ,****,#.* #.# *######o.#,,,*,,#,* #.# #......).# ,,*****,* #.# #.######†#*,,*,,,, ©,,,,,*,***#.#**,,,,,,.o.,,,,,,*,*,*,...#.,**,,,,,%h,%h,%h,%h<oo)D.D   acid dragono   orc priest,%h|p1=-7.3,%h{,%h:-%hd  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..%h#.................##...).#  Dalarin the Covert #.......###......##.....#  Spriggan of Vehumet ****.. ##########.#............#  Health: 31/53 ==============---------- ,**** ##.....#..#......#  Magic: 12/24 ============------------ +*,,* #.#...÷...#.######  AC: 7Str: 12 ,,*,*###........##.##  EV: 22Int: 18 ,,,**..........###..#  SH: 0Dex: 17 ,,,+,###....#.#####.##########*  XL: 11 Next: 33% Place: Dungeon:10 ,,,+,......÷....@*oO......>...*  Noise: ---------  Time: 8767.3 (0.0) .%h3!^,,,**.#....!.######o.#.#...##,*  k) +5 dagger (venom) ,,*,*,#......# ##)D.#...##,*  Throw: 12 darts (curare) +*,,*,#.####.# ##..#....#,* ,****,#.* #.# *######o.#,,,*,*** ,,,,,,#,* #.# #......).#,,,,,,,, O   two-headed ogre (very poisoned) ,,*****,* #.# #.######†#*,,*,,,, o   orc warrior ©,,,,,*,***#.#**,,,,,,.o.,,,,,,*, D   acid dragon *****,*,,,,,,,,,,,,,,...#.,**,,,, o   orc priest  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (chance  to affect: 66%).%h ).................##...).#Dalarin the Covert #.......###......##.....#Spriggan of Vehumet ****.. ##########.#............#.%hs _Health: 31/53 ==============---------- ,**** ##.....#..#......#Magic: 12/24 ============------------ +*,,* #.#...÷...#.######AC: 7Str: 12 ,,*,*###........##.##EV: 22.%h# Int: 18 ,,,**..........###..#SH: 0Dex: 17 ,,,+,###....#.#####.##########*XL: 11 Next: 33% Place: Dungeon:10 .%h n,,,+,......÷....@.*O......>...*Noise: ---------  Time: 8767.3 (0.0) ,,,**.#....!.######o.#.#...##,*k) +5 dagger (venom) .%h~ ,,*,*,#......# ##)D.#...##,*Throw: 12 darts (curare) +*,,*,#.####.# ##..#....#,* ,****,#.* #.# *######o.#,,,*,*** .%hY ,,,,,,#,* #.# #......).#,,,,,,,, O   two-headed ogre (very poisoned) ,,*****,* #.# #.######†#*,,*,,,, o   orc warrior ©,,,,,*,***#.#**,,,,,,.o.,,,,,,*, D   acid dragon *****,*,,,,,,,,,,,,,,...#.,**,,,, o   orc priest  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (chance  to affect: 66%).%h f(ally target)(…).%hb .%hCc .%hc .%hl .%hyl (OoD..%hl P2==8.3 (1.%hR{ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (chance  to affect: 66%) _The +0 mace dances into the air!0%h6.##...).# ##.###......##.....# *##.#.# ,,**** ##.....#..#......# ++*,,* #.#...÷...#.######,*,*###........##.##,**..........###..#,+,###....#.#####(#*,+,......÷...@..Oo......>...*,**.#....!.######oD#.#...##,*,*,*,#......# ##)..#...##,* ++*,,*,#.####.# ##..#....#,* ,,****,#.* #.# *######o.#,,,*,,#,* #.# #......).#,*****,* #.# #.######†#*,,* ,©,,,,,*,***#.#**,,,,,,.o.,,,,,,**,*,...#.,**D.--9 (0.6 _Your +0 mace hits the orc warrior.1%hAZ  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2%h&  Your hands begin to glow red.OoD.o39/24 ---==9.9 (1.0Touch 2%h˺2%h 2%h=_Your +0 mace hits the orc warrior but does no damage.4%hX .##...).##.###......##.....# **###.#...# *,,**** ##.....#..#......# *++*,,* #.#...÷...#.######,*,*###........##.##4%h5 ,**..........###..#,+,###....#.#####(#*,+,......÷..@..OoD......>...*,**.#....!.######oo#.#...##,*4%h ,*,*,#......# ##)..#...##,* *++*,,*,#.####.# ##..#....#,* *,,****,#.* #.# *######o.#,,,*,,#,* #.# #......).# *,,,*****,* #.# #.######†#*,,* ,,©,,,,,*,***#.#**,,,,,,.o.,,,,,,*,*,...#.,**4%h| 4%h7 m4=--70.5 (0.64%ht" 4%h % K _Your +0 mace hits the orc warrior but does no damage.7%hfC...................##...).#Dalarin the Covert ###.......###......##.....#Spriggan of Vehumet ****.. **##########.#............#Health: 34/53 ===============--------- *,,**** ##.....#..#......#Magic: 9/24=========--------------- *++*,,* #.#...÷...#.######AC: 7Str: 12 ,,,,*,*###........##.##EV: 22Int: 18 ,,,,,**..........###..#SH: 0Dex: 17 ,,,,,+,###....#.#####(##########* XL: 11 Next: 33% Place: Dungeon:10 ,,,,,+,......÷..@**Oo[407%hDmD......>...* Noise: ---------  Time: 8770.5 (0.0) ,,,,,**.#....!.######oo#.#...##,* k) +5 dagger (venom) ,,,,*,*,#......# ##)..#...##,* Throw: 12 darts (curare) *++*,,*,#.####.# ##..#....#,* Touch *,,****,#.* #.# *######o.#,,,*,* ,,,,,,,,#,* #.# #......).#,,,,,, O   two-headed ogre (poisoned) *,,,*****,* #.# #.######†#*,,*,, o   orc warrior (ally target) ,,©,,,,,*,***#.#**,,,,,,.o.,,,,,, D   acid dragon *******,*,,,,,,,,,,,,,,...#.,**,, o   orc priest(…)_Your +0 mace hits the orc warrior but7%hG does no damage.  Throw: 12 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wearing a +0 plate armour (lightly wounded, ally target,  chance to confuse on hit: 66%, 59% to hit)7%ho...................##...).#Dalarin the Covert ###.......###......##.....#Spriggan of Vehumet ****.. **##########.#............#7%hhHealth: 34/53 ===============--------- *,,**** ##.....#..#......#Magic: 9/24=========--------------- *++*,,* #.#...÷...#.######AC: 7Str: 12 ,,,,*,*###........##.##EV: 22Int: 18 ,,,,,**..........###..#SH: 07%hDex: 17 ,,,,,+,###....#.#####(##########* XL: 11 Next: 33% Place: Dungeon:10 ,,,,,+,......÷..@((OoD......>...* Noise: ---------  Time: 8770.5 (0.0) ,,,,,**.#....!.######oo#.#...##,* k) +5 dagger (venom) ,,,,*,*,#......# ##)..#...##,* Throw: 12 darts (curare) 7%hB*++*,,*,#.####.# ##..#....#,* Touch *,,****,#.* #.# *######o.#,,,*,* ,,,,,,,,#,* #.# #......).#,,,,,, O   two-headed ogre (very poisoned, slow) *,,,*****,* #.# #.######†#*,,*,, o   orc warrior (ally target) ,,©,,,,,*,***#.#**,,,,,,.o.,,,,,, D   acid dragon *******,*,,,,,,,,,,,,,,...#.,**,, o   orc priest(…)You throw a curare-tipped dart.  The curare-tipped dart hits the two-headed ogre.  The two-headed ogre looks even sicker.  The two-headed ogre struggles to breathe.  The two-headed ogre seems to slow down.  The two-headed ogre is severely wounded.7%hJ|The curare-tipped dart hits the two-headed ogre.two-headed ogre looks even sicker.struggles to breathe.eems to slow down.  The two-headed ogre is severely wounded.Your +0 mace barely misses the orc warrior.7%hV .O(oDo7%hWIAn orc comes into view. It is wielding a +0 dagger.7%h 510/24=1.5 (11 _Your +0 mace hits the orc warrior but does no damage.?%h# .##...).##.###......##.....#  **###.#............# **,,**** ##.....#..#......# ,*++*,,* #.#...÷...#.###### *,,,,*,*###........##.##,**..........###..#,+,###....#.#####(#,+,......÷.@..O(oDo.....>...,**.#....!.######oo#.#...##, *,,,,*,*,#......# ##)..#...##, ,*++*,,*,#.####.# ##..#....#, **,,****,#.* #.# *######o.#,,,*,,#,* ?%ha #.# #......).# **,,,*****,* #.# #.######†#*,,*,©,,,,,*,***#.#**,,,,,,.o.*,*,...#.,**oDo. 6=2.1 (0.6?%hʑ } _The orc closely misses your +0 mace. Your +0 mace hits the acid dragon.C%h)[.)[....#. .............##...) ####.......###......##  **##########.#...... **,,**** ##.....#..#...... ,*++*,,* #.#...÷...#.###### *,,,,*,*###........##.#**..........###..# ###....#@#####(##########+,......÷....OoDoo.....>... ,,,,,,**.#....!.######o.# *,,,,*,*,#.....##)# ,*++*,,*,#.####.# ##..#....# **,,****,#.*######o.#,,,* ,,,,,,,,,#.....C%h).#,,,, **,,,*****,* #.# #.######†#*,,* ,,,©,,,,,*,***#.#**,,,,,,.o.,,,,O.7C%hFC%hD%h[ ###..>....##...#.#.##.....# )[.)[....#.##.....# ............##...).# ###.......###......##.....# ##########.#............# *,,**** ##.....#..#......# ++*,,* #.#...÷...#.######*,*###........##.## **.........@###..# +,###....#.#####(##########*+,......÷...O.oDoo.....>...* ,,,,,**.#..%h{_ 40m..!.######o.#.#...##,* ,,,,*,*,#......# ##)..#...##,* *++*,,*,#.####.# ##..#....#,* *,,****,#.* #.# *######o.#,,,*,* ,,,,,,,,#,* #.# #......).#,,,,, *,,,*****,* #.# #.######†#*,,*7=3.3D%hb H%hvH%hjH%hH%hd38==H%hEn9=H%hH%hH%ha40=1=H%hH%h,OO   two-headed ogre (very poisoned, slow)H%h > )[.)[....#.# .......##...).# ##......## ##.#......  ##.....#..#  #.#...÷...# #........##.## .......@###..# 6.3 (3.0#....#O##....÷..>....!.#H%h)......# ##).####.#  #.#  #.# ) #.# † _You start resting.H%hw> )[.)[....#.# .......##...).# ##......## ##.#......  ##.....#..#  #.#...÷...# #........##.## .......@###..# #....#O##....÷..>....!.#......# ##).####.#  #.#  H%hw#.# ) #.# †H%hn}H%h0f _A two-headed ogre is nearby!I%h OOconfused, very poiso…)You hit the two-headed ogre but do no damage.The two-headed ogre appears confused.I%h u1==7.0 (0.7I%h2 I%h h _The two-headed ogre is severely wounded.J%h٦  extremely You hit the two-headed ogre.  The two-headed ogre looks as sick as possible!  The two-headed ogre is severely wounded.J%hd U39-7J%h J%h { _The two-headed ogre closely misses you. The two-headed ogre hits you.K%h:  You strike the helpless two-headed ogre from behind!  You stick the two-headed ogre like a pincushion!!!  You kill the two-headed ogre!K%h< K%hX= K%hWN ooo   orc warrioro   orcK%h"s Z=41-8.3 (0.6K%h K%h Z _Vehumet accepts your kill.M%h  You hit the orc warrior but do no damage.The orc warrior is poisoned.  The orc warrior is lightly wounded.M%hPM%ho.oD(very poisoned)D   acid dragono   orcM%h]40==9M%h M%hQ _The orc warrior misses you.O%hq i  extremely poisoned)O%h You hit the orc warrior but do no damage.The orc warrior looks as sick as possible!1=9.6 (0.7O%hX O%hM 9 _The orc warrior is lightly wounded.Q%h r  You hit the orc warrior but do no damage.The orc warrior looks as sick as possible! .oo. (catching breath)The orc warrior is heavily wounded.  The acid dragon spits acid at you.The splash of acid misses you. The splash of acid hits the orc!!Q%h4 Q%h )Q%h *Q%hs *Q%h *Q%h !Q%hT .@oo   orc2=======80.3 _The orc dies!S%h3qm  You hit the orc. The orc is poisoned.  The orc is lightly wounded.S%hrS%h/Do  orc (very poisoned)S%hv37---=-----1.0S%hS%h/ _The orc warrior hits you.T%hXk  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T%h T%h 38=--9/24 --=----2.0 (1.0Touch T%h T%h v _Your hands begin to glow red. The orc warrior barely misses you.U%h# DDonfused, catching breath)You hit the acid dragon but do no damage.The acid dragon appears confused.U%hu9=-6 (0.6U%h}U%h*f _The acid dragon is moderately wounded.U%hWZ  The acid dragon appears confused. _The acid dragon is moderately wounded.  You hit the acid dragon.  The acid dragon is moderately wounded.orc warrior hits you.  The acid dragon bites you but does no damage.U%hX[B-3.2U%hcU%hKfQ _The acid dragon misses you.V%h])  The acid dragon bites you but does no damage. _The acid dragon misses you.You hit the acid dragon but do no damage.The acid dragon is moderately wounded.the orc warrior but does no damage.  The acid dragon claws the orc warrior but does no damage.V%h&8V%h,V%hcY _The orc warrior closely misses you.W%hK  The acid dragon claws the orc warrior but does no damage. _The orc warrior closely misses you.  You catch the helpless acid dragon completely off-guard!  You impale the acid dragon!!  You kill the acid dragon!  Vehumet accepts your kill.W%hc  You feel your power returning.  You kill the orc warrior!Vehumet accepts your kill.W%h_dW%h!eW%hn4[ooo   orc priesto   orc (very poisoned)W%hL 40=12/24===4-4.5 (0.7 _You feel your power returning.W%h[W%hثj _Your Ice Magic skill increases to level 2!\%h{  You hit the orc.  You kill the orc!Vehumet accepts your kill.\%h}\%hF&Ko.\%hRI1=13=====5.1 (0.6\%hO4 _You feel your power returning.]%h?  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]%h]%h" ((ally target)(   +0 mace (minion)Your hands begin to glow red. Your +0 mace hits the orc priest.]%h]%hN]%hT2=10---=6.1 (1.0Touch ]%h]%hm _The orc priest looks encouraged for a moment.]%h5  oo  confused, ally target)  You hit the orc priest but do no damage.The orc priest appears confused.  ]%h "The orc priest is lightly wounded.]%h6 s1=---7 (0.6]%h ]%h 7 _Your +0 mace hits the orc priest.^%hp M poisoned, ally …)_Your +0 mace hits the orc priest.  You hit the orc priest but do no damage.The orc priest is poisoned.  The orc priest is heavily wounded.3=-7.4 (0.7^%h ^%h y _Your +0 mace hits the orc priest. The orc priest barely misses you.`%hm  You strike the helpless orc priest from behind!  You perforate the orc priest like a sieve!!!  You kill the orc priest!`%hn`%h{(.(   +0 mace (minion)`%h؟A4=`%h)-8.1`%hfp _Vehumet accepts your kill.a%h  #.......#.#.............# ####..>....##...#.#.##.....#)[.)[....#.##.....# ...a%h ..........##...).# ####.......###......##.....#  **##########.#............# **,,**** ##.....#..#......# ,a%h *++*,,* #.#...÷.).#.###### *,,,,*,*###.....@..##.##,**........[.###..# ,+,###....#(#####(##########,+,......÷...O.oDoo.....>...,,**.#....!.######o.#.#...##, *,,,,*,*,#......#)..#...##, ,*++*,,*,#.####.# ##..#....#, **,,****,#.* #.# *######o.#,,,* ,,,,,,,,,#,* #.# #......).#,,,a%hF a%hZb)a%hk5=-7 (0.6a%hD"a%hN%V _Your +0 mace falls from the air.c%h$## #........#.##.....#  #.......#.#.............# #####..>....##...#.#.##.....#)[.)[....#.##.....# ....c%h ..........##...).# #####.......#####.....# * **##########.#............# ***,,**** ##.....#..#......# ,,*++*,,* #.#..@÷.).#.###### ,*,,,,*,*###........##.## *,,,,,,**........[.###..# +,,,,,,+,###....#)#####(######### 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#.######†#*,,*,©,,,,,*,***#.#**,,,,,,.o.,,*,...#.,**,i%hci%h6T9=9i%hi%hi%h0J ##...).# .###......##.....# **###.#............# i%hJ ,,**** ##.....#..#......# *++*,,* #.#...÷.).#.###### ,,,,*,####........##.## i%hvK ?*#........[.###..# +.###....#)#####.#*+.......÷..@..(.)......>...*i%hK *#.#....!.######..#.#...##,* ,,,,*,#,#......# ##)..#...##,* i%h L T*++*,,*,#.####.# ##..#....#,* *,,****,#.* #.# *######o.#,,,*,*#.* #.# #......).#, *i%hN ,,,*****,* #.# #.######†#*,,*,©,,,,,*,***#.#**,,,,,,.o.,,*,...#.,**,i%hS i%hT @50=i%hT !3.5i%h[ i%h] i%h ##...).# .###......##.....# ###.#...i%h# ,,**** ##.....#..#......# ++*,,* #.#...÷.).#.###### *,####........##.## i%ht*#........[.###..# +.###....#)#####.#* +.......÷...@.(.)......>...* *#.#....!.######..#.#...##,* *,#,#......# ##)..#...##,* ++*,,*,#.### ,,****,#.* #.# *######o.#,,,*,*i%h O#.* #.# #......).#, ,,,*****,* #.# #.######†#*,,*, ,©,,,,,*,***#.#**,,,,,,.o.,,,,,,*,*,...#.,**,i%hi%h(4.1i%hi%hUj%hl##...).# .###......##.....# ##.#.# j%h+**** ##.....#..#......# *,,* #.#...÷.).#.###### *,####........##.## *#........[.###..# +.###....#)#####.#* j%h+.......÷....@(.)......>...* *#.#....!.######..#.#...##,* *,#,#......# ##)..#...##,* *,,*,#.####.# ##..#j%h****,#.* #.# *######o.#,,,*,*#.* #.# #......).#,*****,* #.# #.######†#*,,*, ©,,,,,*,***#.#**,,,,,,.o.,,,,,,*,,*,...#.,**,j%h]j%hn1==7j%hj%hu j%h##...).# .###......##.....# .#.# **** ##.....#..#......# *,,* #.#...÷.).#.###### *,####.##.## *#.[.###..# +.###....#)#####.#* +.......÷.....@.)......>...* *#.#....!.######..#.#...##,* *,#,#......# ##)..#...##,* *,,*,#.####.# ##.. ****,#.* #.# *######..#,,,*,*#.* #.# #......).#, ,*****,* #.# #.######†#*,,*,,,,* ,,,,,*,***#.#**,,,,,,.o.,,,,,,*,*,*,...#.,**,,,,*j%hj%h`2=5.3j%hj%h>3=6.3 (12j%hc{ _p - 12 curare-tipped darts (gained 1)j%h ##...).# ###......##.....# .#.#  ##.....#..#......# j%h s,,* #.#...÷.).#.###### *,####.##.## *#.[.###..# +.###....#)#####.#* +.÷.)......>...* *#.#....!.######..#.#...##,* *,#,#......# ##)..#...##,* ,,*,#.####.# ##,#.* #.# *######..#,,,*,*#.* #.# #......).#, *****,* #.# #.######†#*,,*,,,,*,*,***#.#**,,,,,,.o.,,,,,,*,*,,*,...#.,**,,,,*,j%hS ?9 (0j%hH l%hIl%h<13l%hG>=l%hP,l%hl%hl%hI9=l%h"l%hOl%hl%hl%hl%h29=l%h>l%hl%hF4=l%hnl%hl%hdl%hl%h!,l%h%l%h*,l%h(.l%h3O=l%ha7l%hn<l%h<F5=l%h-Bl%hG,l%hKl%h;Q,l%hTl%hW,l%h'[l%h^l%hY^9=l%h`l%hc,l%hel%hhl%hhM6=l%h kl%hsBl%hxBl%h~,l%h3l%hO=l%h<l%hc7=l%hl%h,l%hl%hl,l%hUl%hBl%hO=l%hnl%hl%h K8=l%hl%h,l%hl%h,l%hal%h,l%hl%hO=l%htl%hl%hK9=l%hl%h4l%hl%h l%hnl%hyl%h l%h 9=l%hL#l%hm&,l%h)l%h.b20=l%h2NW=l%hNK1=l%hBr=2=l%h {,l%hq|l%hY,l%hl%h,l%hP=3=l%hll%h,l%hl%hʣ,l%hEl%hO=l%hwl%hޱ,l%hl%h_ _You start resting.l%h1854.9 (58.0)l%hZ4=5.9 (59l%hl%h% _Magic restored.l%h΍ -#####.....# #######........# ** ##.....#..#......# ,* #.#...÷.).#.###### ####........##.## #........[.###..# +.###....#)#####.##########* l%hݎ +.......÷.......)......>...* *#.#....!.######@.#.#...##,* #,#......# ##)..#...##,* ,*,#.####.# ..#....#,* **,#.* #.# *######..#,,,*,****** ,,,#.* #.# #......).#,,,,,,,,,, ****,* #.# #.######†#*,,*,,,,*,* ,,,*,***#.#**,,,,,,.o.,,,,,,*,*,* **,*,,,,,,,,,,,,,,...#.,**,,,,*,* ß*,*,,,,,,***,,**###....**,,,,*,*l%h/ l%hޖ 16.5 (0.6)l%h l%h m%hs######.......# * ##.....#..#......#  #.#...÷.).#.###### ####........##.## #........[.###..# .###....#)#####.##########* .......÷.......)......>...* #.#....!.######..#.#...##,* #,#......# ##@..#...##,* *,#.####.# ..#....#,* *,#.* #.# *######..#,,,*,****** ,,#.* #.# #......).#,,,,,,,,,,* ***,* #.# #.######†#*,,*,,,,*,* ,,*,***#.#**,,,,,,...,,,,,,*,*,* *,*,,,,,,,,,,,,,,...#%h w 40m.,**,,,,*,*,*,,,,,,***,,**###....**,,,,*,* *,*,,,,,* #.#,.#**,*,*,*m%h{>7.1m%hЂm%h0z _You see here a +0 giant spiked club.m%h[ ##.....#..##  #.#...÷.).#.###### ###........##.## ........[.###..# ##....#)#####.##########* .m%h#.....÷.......)......>...* #....!.######..#.#...##,* ,#......# ##)..#...##,* ,#.####.# #....#,* ,#.* #.# *######..#,,,*,****** m%h%,#.* #.# #......).#,,,,,,,,,,* **,* #.# #.######†#*,,*,,,,*,* ,*,***#.#**,,,,,,...,,,,,,*,*,**,,,,,,,,,,,,,,...#.,**,,,,*,* ,*,,,,,,***,,**###.... ,*,m%h,,,,* #.#,.#**,*,*,* ,*,*********,* #.#,..,,m%ho&m%h'-7 _m%h/m%h2m%h k#.#...÷.).#.###### ##........##.## .......[.###..# ##....#)#####.##########* .....÷.......)......>...* #....!.######..#.#...##,* #......# ##)..#...##,* #.####.# m%h ..#....#,* #.* #.# *######@.#,,,*,****** #.* #.# #......).#,,,,,,,,,,* *,* #.# #.######†#*,,*,,,,*,* ,***#.#**,,,,,,...,,,,,,*m%hu ,*,* *,,,,,,,,,,,,,,...#.,**,,,,*,* *,,,,,,***,,**###.... *,m%hޥ ,,,,* #.#,.#**,*,*,* *,*********,* #.#,..,, *,,,,,,,,,,,* #.#,,.#**m%hF %*,*,*m%h m%h D=8.3m%hǶ m%h¸ n%h#........##.## ......[.###..# n%h##....#)#####.##########* ....÷.......)......>...* !.######..#.#...##,* n%h......# ##)..#...##,* .####.# ..#....#,* .* #.# *######..#,,,*,****** .* #.# #......)@#,,,,,,,,,,* ,* #.# #.######†#*,,*,,,,*,* ,***#.#**,,,,,,...,,,,,,*,*,* ,,,,,,,,,,,,,,...#.,**,,,,*,* ,,,,,,***,,**###.... ,,,,,* #.#,.#**,*,*,* ,*********,* #.#,..,, ,,,,,,,,,,,* #.#,,.#***,*,* ,,,********* ***,*,,,*n%h4<9n%h+n%hn%hQn%ha  ......[.###.. #....#)#####.##########* ....÷.......)......>...!.######..#.#...##,..# ##)..#... .#### ##..#.... .* #.# *######..#,,,*,******#......).#,,,,,,,,,, ,.######@#*,,*,,,,***#.#**...............* ,,,,,,,,,........#..##.(,..####.#,,.# **,*,,,,* *,,,,,,,,,**,*,*n%hG n%hц (9.5n%h n%hב _Found 3 boomerangs. _You see here a yak corpse.n%hK#)#####.##########* ...÷.......)......>...* !.######..#.#...##,* .# ##)..#...##,* ####.# ..#....#,# * #.# *######..#,,,#.##**** * #.# #......).#,,....,,,,* n%h{G* #.# #.######†##..#...,*,* ***#.#**........@......#,*,* ,,,,,,,.#..##.(.,*,* ***..#####....#*,,,,*,* ,,,,* #.#..#**,*,*,* *********,* #.#...,,,,,,,,,,,* #.#...#***,*,********** **#.#.. *,*,,,,* *,..,...., ,,,,,,,* *,*,*,,*,*n%hn%hx060.1 _n%hn%ho%hxz#)#####.#* ÷.)......>...* !.######..#.#...##,* # ##)..#...##,* .# ##..#....#,# o%hy #.# *######..#,..#.##****  #.# #......).#,.....,.,,*  #.# #.######†##..#....*,* #.#**..#,*,* .#..##.(..*,* ***..#####....#*,,,.*,* * #.#,* #.#* #.#* **#.# ,*,,,,* *,.. o%ho%h&7o%h o%h}o%h C#)#####.#* ÷.)......>...* !.######..#.#...##,* # ##)..#...##,# .# ##..#....#.#  #.# *######..#...#.##*#**  #.# #......).#.........,*  o%h* #.# #.######†##..#....#,* #.#**...@....#,*,* .#..##.(..#,* ***..#####....#*,,..#,* * #.#..#**,*,#,* * #.#...# * **#.#...# o%h o%h (1.3o%h o%hg p%h^#)#####.#* ÷.)......>...* !.######..#.#...##,* # ##)..#...##,# .# ##..#....#.# #.# *######..#...#.#####* #.# #......).#..........* #.# #.######†##..#....#,* #.#**....@...#,*,* .#..##.(..#,* ***..#####....#*,...#,* * #.#..#**,#.#,*,* #.#%h:0m...,,,*,#,** #.#... **#.#... ,,,,* *,....... 9p%h߻p%hW#)#####.#* .)......>...# .######..#.#...##.# # ##)..#...##.# .# ##..#....#.# .# *######..#...#.###### p%heY.# #......).#..........# .# #.######†##..#....#,* .#**.....@..#,*,* .#..##.(..#,* ***..#####....#*....#,* * #.#..#*#.#.#,*,* #.#...,,.#,#,** #.#...#*##,*,* **#.#..* *,..... p%hadp%hd(2.5p%hmp%hop%h D)#####.#* )......>...# ######..#.#...##.# # ##)..#...##.# p%h # ##..#....#.# # *######..#...#.###### # #......).#..........# # #.######†##..#....#,* #**......@.#,*,* .#..##.(..#,* ***..#####....##....#,* * #.#..##,* #.#...,,.#.#,** #.#...#*##,#,* p%h4 p%hٝ (3.1p%h p%h p%h:#####.#* )......>...# ..#.#...##.#  ##)..#...##.#  p%h<a##..#....#.#  *######..#...#.######  #......).#....#  #.######†##..#....#,* **.......@#,*,* .#..##.(..#,* ..#####....##....#,* * #,* #.#...,.* #.#...####.#,* **#.#...#***,#,* p%hZBp%hC&7p%h Gp%hIq%hYp Iq%h>r q%hu ,q%hq{ nq%h Xq%h̄ q%hC ,q%h q%h3 q%he ,q%h q%h q%hn ,q%hp q%h q%h{ ,q%h q%h[ .# *######..#...#.###### #.# #......).#..........# #.# #.######†##..#....#.# #.#**...............#.#.# ,,,,,........#..##.(..#.# ,,***..#####....##....#.# ,,,,,,,* #.#..###.#.#.# ******,* #.#......#.#.# ,,,,,,,* #.#..@####.#.#70.3 (6 ******** **#.#...#**#.#,* ,,,,* *,.......,*#.#,* #.#.#.....,,.#,* ,**** *,#,.......,,,,* ,* *,*#........,,,* ,***q%h  *,*#.........,,* ,,,* *,*#......>...,* ,,,*******,**,,,,**9 (7.2 _Found a stone staircase leading down.s%h-s%hs%hs%hs%hkX#......).#..........######†##..#....#**...............#. ,,,,,........#..##.(..#***..#####....##....#,,,,,* #.#..###.#. ******....# ,,,,,,.#### ******** ****#.#,*0.0 ,,,,* #.........##.#.#........**** *,#(........... #....**...,,>....*****....#,,,,,,,*s%h~1.5 (0.6 _Found 3 stones.t%h-t%ht%ht%h9t%h$t%hPt%hbt%ht%ht%hrt%h$t%ht%ht%hft%ht%ht%ht%ht%ht%ht%ht%hVt%h^t%ht%hSt%ht%ht%ht%ht%ht%h1t%h1t%ht%h3t%ht%ht%hNt%h*t%ht%ht%ht%ht%h,t%ht%ht%ht%ht%ht%h t%h<t%ht%h t%h3 t%hRt%ht%ht%ht%ht%h4t%h6 t%h:t%h>t%h>t%h@t%hCt%hDt%hEt%hI t%hrJt%hJ*_d - 2 potions of enlightenment (gained 1)t%h|Pt%h3Qt%hQt%hRt%hUt%hVt%hWt%hXt%hQ^t%h`t%h9at%h?bt%hokt%h4mt%hmt%hnt%hZpt%hqt%h^rt%hNst%htt%hIvt%hvt%hwt%h~zt%ht%hqI,,*,*** *,*#t%h...# t%hg*,,,,,* *,*#......>....# t%hށ`*,,,,,*******,*#..........##t%hcZ,,,,,,,,,*#..........# ,t%h**,**,,,,,,^,*#..........# ,t%hW^**,**,,,,,,,,*#..........#t%hJ;,**,,,,,,,,*#..........#  *,,,,,,,,,,,*#.##########  ****,,,,,,,,*#@#** 85.1 (13.6) *,,,..<  *,,,....#######  *,,,..,,* ***,,****** *,,,,,,,* **,****,* *,,,,,,* t%h******t%h)#,*t%hft%hUt%hϊ%7 (14.2t%ht%h t%h t%hw+_Found a stone staircase leading up.u%hu%hu%hu%hTu%hP *,,,,,>...*****......# ,,,,,,,,,,,,,.......# u%h**,**^....,,*#...... *.u%h+....  *,,,,,,..O,,*#.#########***,,,.....##.### u%hU *,,,..<....@..#..######.,,* O   two-headed ogre (asleep)***u%hs,0.0)u%hC6.3 (0.6u%h  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 _giant spiked club.w%hIv*,,,,,* *,*#......>....# **,,,,,*,*#..........## *.,,,,,*#..........# *,**,**,,..,,^,*#..........# ,,**,**,,...,,,*#....#*,**,,....,,*#...# * *.O.,*#.## ****.##.### *,,...<.# *.# *,,...,,* ***.,******  *,* **,****,*  *,,,,,,*  ******,*  ***9w%hւ 4*,,,,,* *,*#......>....#*,,,,,*######.*#..........## **......*#..........# **,**,**,.....^.*#....#,**,**,.......*#...# ,****,**,.......*#..# ** *.O..*#.## ****.##.### *,....<.# *.# *,.....,* **#..#***** #.,,,,,,* #*,****,*  *,,,,,,*  ******,*  ***7.5x%hw,*,,,*,*** *,*#...........# ,***,,,,,* #.##>....# ,***,,,,,#######.##.## ,**,,,,,...##.# ,**,**,**^.##.# ,,,,**,**.##.# ,,****,**........##..........# *** *,,O..##.##########****.......@##.### *.....<.......# *.......####### *.......**##..###*** #..,,,,,*##,****,* *,,,,,,*******,*x%hrx%h(8.1x%hx%hx%h *,*,*,*,* *,##.# *,*,,,*,*** *.##...........# *,***,,,,,* #.##>....# *,***,,,,.#######.##.## *,**,,,,,...##.# *,**,**,*#^.##.#,,,**,*#.##.# ,,,****,*#........##..........# **** *,,O@.##.########## * ***#........##.### #.....<.......# #.####### #.......####..####** #..,,,,,*##.****,* *,,,,,,*x%h GOOx%hx E====7x%h x%h ; _The two-headed ogre shouts in stereo!y%h (very poisoned)You hit the two-headed ogre but do no damage.The two-headed ogre is poisoned. The two-headed ogre closely misses you.48---=---9.4 (0.7y%hRy%hŸO _The two-headed ogre hits you with a +0 giant spiked club.y%hkQ ,*,,,*,*** *.##.# ,***,,,,,* #.##......>....# ,***,,,,.#######.##....## ,**,,,,,.........##.# ,**,**,*#^.##.# ,,,,**,*#..##.# ****,*#.##.# *** *,,......O..##.##########  ***#.@##.###  #.....<.......# #.......####### #.####..####** #..,,,,,* ##.****,**,,,,,,*******,*9=------90.0 (0.6{%hߪ  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{%hP  Okay, then.{%hJ8-{%h{%hD. _{%hn ***,,,,,* #.##......>....# ***,,,,.#######.##....## {%ho**,,,,,.........##.# **,**,*#^.##.# ,,**,*#.{%hp.##.# ****,*#.##.# {%hq** *,,......O..##.##########  ***#{%hr..##.###  #.....<..@....# #.......####### #.......# ###..####**{%hs #..,,,,,*##.****,* *,,,,,,*******{%hvW,* *{%hy{%h.O50=6 _|%h  |%hVCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%h' ***,,,,,* #.##......>....#  Dalarin the Covert ***,,,,.#######.##..........##  Spriggan of Vehumet ****.. **,,,,,.........##..........#  Health: 50/53 ======================-- **,**,*#......^.##..........#  Magic: 21/24 =====================--- ,,,**,*#........##..........#  AC: 7Str: 12 ,****,*#........##..........#  EV: 22Int: 18 ** *,,.........##.##########  SH: 0Dex: 17  ***#......O*##.###  XL: 11 Next: 44% Place: Dungeon:10 #.....<..@....#  Noise: ---------  Time: 8890.6 (0.0) #...}%hé !....#######  k) +5 dagger (venom) #.......# Throw: 12 darts (curare) ###..####** #..,,,,,* ##.****,* O   two-headed ogre (very poisoned) *,,,,,,* ******,* ***Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (very poisoned, chance to affect: 49%)~%h:***,,,,,* #.##......>....#Dalarin the Covert ***,,,,.#######.##..........##Spriggan of Vehumet ****.. **,,,,,.........##..........#Health: 50/53 ======================-- **,**,*#......^.##..........#Magic: 21/24 =====================--- ,,,**,*#........##..........#AC: 7Str: 12 ~%h;,****,*#........##..........#EV: 22Int: 18 ** *,,.........##.##########SH: 0Dex: 17***#......*.##.###XL: 11 Next: 44% Place: Dungeon:10#.....<..@....#Noise: ---------  Time: 8890.6 (0.0)#.......#######k) +5 dagger (venom)#.......#Throw: 12 darts (curare)###..####**#..,,,,,*##.****,*O   two-headed ogre (very poisoned)*,,,,,,*******,****Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~%h[<EAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (very poisoned, chance to affect: 49%)~%h?~%h~%hؘU.O~%hb1===1.6 (1~%h~%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (very poisoned, chance to affect: 49%) _The two-headed ogre resists with some effort.~%h@ |,,,,,* #.##......>....# ,,,,.#######.##..........## ,,,,,.........##..........# ,**,*#......^.##....# **,*#........##...# ****,*#........##..#  *,,..##.## ***#.##.### #.....<.O.@...# #.# #.......# ###..####**#.##.****,* --2.2 (0.6%h&,,*,*** *.##.....# ,,,,,* #.##......>....# .#######.##.# ,,,,,.........##.# **,*#......^.##.# ,**,*#........##.# **,*#........##..........# *,,.........##.##########***#........##@### #.....<.O.....# #.......#######%h1'P#.......####..####**#..,,,,,* ##.****,**,,,,,,*******,*%h)%h ,P.O%h,y2=--8%h/%h1%h^*,*,* , ,,*,***..,* >.... *,,,,.#######.....## ,,,,,......%hR+^..... ,...... ***,*#.........,,.#######***#........##.###..<..O....#....#######.......####..####**..,,,,##.****,,,,,%h1 %hX6 .OO   two-headed ogre (poisoned)%h@8 V3=3.4%h}< %h? %hF_ \***( *,*,* %h` , ,,*,***.,* >.... *,,,,.######## ,,,,,..^ ,***,*#%h!b .........,,.#########***...##.##<...O...######.......# ###..####*..,,,,##.****%hl %hm (4.0%hmt %hw %hX,,,,,,,* #.#.##***( *,*,* , ,,*,***.,* >.... *,,,,.######## ,,,,,..^ ,***,*#.........,,.#########***...##.##<...O...######.......####..####*..,,,,%h?O.6%hr*,*........## ,,,,,,,* #.#.##***( *,*,* , ,,*,***.,* >.... *,,,,.######## ,,,,,.%hs.^ ,***,*#.........,,..#########***...##O##<.......######.......####..####*%hz%h{V2=5.2%h"%hu%h,,********* ###.#...## *,*........## ,,,,,,,* #.#.##***( *,*,* , ,,*,***.,* >.... *,,,,.######## ,,,,,..^ ,***,*#.........,,.%h.#########***...##O##<.......######.......#%h%h#<O.%hg$B=8%h0%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,,********* ###.#...####.#.#  Dalarin the Covert *,*,,,,* #.........##.#.#  Spriggan of Vehumet ****.. ,,,,,,,* #.#.#........#.#  Health: 53/53 ======================== *,*,**** *,#(...........#  Magic: 19/24 ===================----- *,*,* *,##...........#  AC: 7Str: 12 ,,*,*** *.##...........#  EV: 22Int: 18 *,,,,,* #.##......>....#  SH: 0Dex: 17 *,,,,.#######.##..........##  XL: 11 Next: 44% Place: Dungeon:10 ,,,,,.........##@.........#  Noise: ---------  Time: 8895.8 (0.0) ,**,*#......^.##*[37%h m.........#  k) +5 dagger (venom) ,**,*#........##*.........#  Throw: 12 darts (curare) ***,*#........##*.........#  *,,.........##O##########  ***#........##.###  O   two-headed ogre (poisoned) #.....<.......#  #.......#######  #.......#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, poisoned, chance to affect: 49%)%h,,********* ###.#...####.#.#Dalarin the Covert *,*,,,,* #.........##.#.#Spriggan of Vehumet ****.. ,,,,,,,* #.#.#........#.#Health: 53/53 ======================== *,*,**** *,#(...........#Magic: 19/24 ===================----- *,*,**,##...........#AC: 7Str: 12 ,,*,*** *.##...........#EV: 22Int: 18 *,,,,,* #.##......>....#SH: 0Dex: 17 *,,,,.#######.##..........##XL: 11 Next: 44% Place: Dungeon:10 ,,,,,.........##@.........#Noise: ---------  Time: 8895.8 (0.0) ,**,*#......^.##........%h![40m..#k) +5 dagger (venom) ,**,*#........##..........#Throw: 12 darts (curare) ***,*#........##..........#*,,.........##*##########***#........##.###O   two-headed ogre (poisoned)#.....<.......##.......########.......#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, poisoned, chance to affect: 49%)%h%h.XO.%ha14==6.8 (1%hb8%ho=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, poisoned, chance to affect: 49%) _The two-headed ogre resists with some effort.%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h7S,,********* ###.#...####.#.#  Dalarin the Covert *,*,,,,* #.........##.#.#  Spriggan of Vehumet ****.. ,,,,,,,* #.#.#........#.#  Health: 53/53 ======================== %h48|*,*,**** *,#(...........#  Magic: 16/24 ================-------- *,*,* *,##...........#  AC: 7Str: 12 ,,*,*** *.##...........#  EV: 22Int: 18 %h8*,,,,,* #.##......>....#  SH: 0Dex: 17 *,,,,.#######.##..........##  XL: 11 Next: 44% Place: Dungeon:10 ,,,,,.........##@.........#  Noise: ==-------  Time: 8896.8 (0.0) %h9,**,*#......^.##*.........#  k) +5 dagger (venom) ,**,*#........##*.........#  Throw: 12 darts (curare) ***,*#........##O.........# %h9 *,,.........##.##########  ***#........##.###  O   two-headed ogre (poisoned) #.....<.......#  #.......####### %h:G #.......#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, poisoned, chance to affect: 49%)%h ,,********* ###.#...####.#.#Dalarin the Covert *,*,,,,* #.........##.#.#Spriggan of Vehumet ****.. ,,,,,,,* #.#.#........#.#Health: 53/53 ======================== *,*,**** *,#(...........#Magic: 16/24 ================-------- *,*,**,##...........#AC: 7Str: 12 %h ,,*,*** *.##...........#EV: 22Int: 18 *,,,,,* #.##......>....#SH: 0Dex: 17 *,,,,.#######.##..........##XL: 11 Next: 44% Place: Dungeon:10 ,,,,,.........##@.........#Noise: ==-------  Time: 8896.8 (0.0) ,**,*#......^.##..........#k) +5 dagger (venom) ,**,*#........##..........#Throw: 12 darts (curare) ***,*#........##*.........#*,,.........##.##########***#........##.###O   two-headed ogre (poisoned)#.....<.......##.......########.......#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:%h} J Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, poisoned, chance to affect: 49%)%h , ally target)(   +0 giant club (minion)%hq Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, poisoned, chance to affect: 49%)  The +0 giant club dances into the air!  The two-headed ogre wields a +0 giant spiked club.  The two-headed ogre hits your +0 giant club with a +0 giant spiked club!!)O)7.8 (1 _Your +0 giant club falls from the air.%h/  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h-,,********* ###.#...####.#.#  Dalarin the Covert *,*,,,,* #.........##.#.#  Spriggan of Vehumet ****.. ,,,,,,,* #.#.#........#.#  Health: 53/53 ======================== *,*,**** *,#(...........#  Magic: 13/24 =============----------- *,*,* *,##...........#  AC: 7Str: 12 ,,*,*** *.##...........#  EV: 22Int: 18 *,,,,,* #.##......>....#  SH: 0Dex: 17 *,,,,.#######.##..........##  XL: 11 Next: 44% Place: Dungeon:10 ,,,,,.........##@.........#  Noise: ==-------  Time: 8897.8 (0.0) ,**,*#......^.##%h.*.........#  k) +5 dagger (venom) ,**,*#........##*.........#  Throw: 12 darts (curare) ***,*#........##O.........#  *,,.........##.##########  ***#........##.###  O   two-headed ogre (poisoned) #.....<.......#  #.......#######  #.......#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club (lightly wounded,  poisoned, chance to affect: 49%)%h,,********* ###.#...####.#.#Dalarin the Covert *,*,,,,* #.........##.#.#Spriggan of Vehumet ****.. ,,,,,,,* #.#.#........#.#Health: 53/53 ======================== *,*,**** *,#(...........#Magic: 13/24 =============----------- *,*,**,##...........#AC: 7Str: 12 ,,*,*** *.##...........#EV: 22Int: 18 %hR*,,,,,* #.##......>....#SH: 0Dex: 17 *,,,,.#######.##..........##XL: 11 Next: 44% Place: Dungeon:10 ,,,,,.........##@.........#Noise: ==-------  Time: 8897.8 (0.0) ,**,*#......^.##..........#%h_k) +5 dagger (venom) ,**,*#........##).........#Throw: 12 darts (curare) ***,*#........##*.........#*,,.........##.##########***#........##.###%h-O   two-headed ogre (poisoned)#.....<.......##.......########.......#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club (lightly wounded,  poisoned, chance to affect: 49%)%hL , ally target)(   +0 giant spiked club (minion)%h6 TO(%h +8.8 (1%h" %h% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant spiked club (lightly wounded,  poisoned, chance to affect: 49%) _The +0 giant spiked club dances into the air!%h%,,,,,,,* #.#...####.#.# ,********* ###.#...####.#.# *,,,,* #.........##.#.# ,,,,,,* #.#.##.# ,*,**** *,#(.# *,* *,##.# ,*,*** *.##.....# ,,,,,* #.##......>....# .#######.##.# ,,,,...##.# **,*#......^.##..# ,*#.##)..# **,*###O.........#  *,,..##(##########***#........##.### #.....<.......##.#%h'######O.--9.4 (0.6%hT *******,* #.#......#.#.# ,,,,,,,* #.#...####.#.# ********* ###.#...####.#.# *,,,,* #.........##.#.# ,,,,* #.#.##.# *,**** *,#(.# *,* *,##.# %h t*,*** *.##.....# * #.##..@...>....# .#######.##.# ,,,...##.# ,*#......^.##..#,*#.##O# *,*###..........# *,,..##(########## ***#........##.####.....<.......#%hB %h (..--900.0 _The two-headed ogre looks more healthy.%hlA,,,,,,,### *******,* #.#...... ,,,,,,,,* #.#...####.# ********* ###.#...####. *.........## ,,,,,* #.#.##***#( , *,***.,* %hB>....######## ,,,..^.##.O*#(.........,,.########## ***...##.##%hC%hWD%hJgO)(..%h KV4=6%hO%hS%h f***..#####....##... ,,,,,,,,* #.#..### *******,* #.#...... ,,,,,,,,* ###.# ********* ###.#...####. *.........## ,,,,,* #.#.##***#( , *,***.,* >....######### ,,,...##..^.##.O)(*#.........,,.##########O.1.2%h %hڗ|,,,........#..##.(***..#####....##... ,,,,,,,,* #.#..### *******.#...... ,,,,,,,,* ####.# ********* ###.#...####.# *........## ,,,,,* #.#.##***#( ,# *,***.,* %hd>....#######.##...## ,,,...##..O^.##..)(*#.........%h#%h:(.%h3&8%h%h%h [*#.#**.......#,,,........#..##.(***..#####....##... ,,,,,,,,* #.#..### *******,* #.#...... ,,,,,,,,* #.#...### ********* ###.#...####.# *#.........## ,,,,,* #.#.##***(%h  ,# *,***.,* >....#######.##...# ,,,...##..O^.##..()%h %h; YO .%h (2.4%ha %hJ I _Your +0 giant spiked club hits the two-headed ogre.%h #.# #.######†##..#... *#.#**%h7e.......#,,,........#..##.(***..#####....##... ,,,,,,,### *******,* #.#...... ,,,,,,,,* #.#...### ********* ###.#...####.# *%hQ#.....@...##.# ,,,,,* #.#.##***#( ,# *,***.,* %h3....>....#######.##..O# ,,,...##...^.##..(%hґ%h(ally target)(   +0 giant spiked club (minion)(.%hV%hD=3.0%h%hȥF.....).#.........  #.# #.######†##..#... *#.#**........#.#,,,........#..##.(..#***..#####....##.... ,,,,,,,###.# *******... ,,,,,,,,* #.#...### *%h$******** ###.#.@.### *........##.# ,,,,,* #.#.##***( , *,***.,* ....>....########.##..O## ,,,...##..(%h%h>O.%hȵ&6%h%h%h'*######..#...#.#####.....).#.........  #.# #.######†##..#....# *#.#**.........#.#,,,........#..##.(..#***..#####....##.... ,,,,,,,###.# *******...# %h',,,,,,,,* ******** ###.#...### *#.........##.# ,,,,,* #.#.#.#***#( ,# %hA(*,***.##.......,* O...>....#######.##...##%ht*%h2fO.4.2%h7%h:%h##.# ##..#. *######..#...#.#####.....).#.........  #.# #.######†##..#... *#.#**...............#.#,,,........#..##.(..***..#####....##... ,,,,,,,### *******...# ,,,,,,,,* ###******** ###.#...## *........## ,,,,,* #.#.#........#***(... ,##.......... *,***.##..O.......,* >....8%h|%h1 #.# *######..#######......).#..........######†##..#....# *#.#**...............# ,,,,,,........#..##.(..#***..#####....##....,,,,,* #.#..###.# *******... ,,,,,,,%h#### ********* ##### *,,,,* #......... ,#.#....... *,**** *,#(.......... #...(ally target)**.##..O.......(   +0 giant spiked club (minion) ,,,,#.##..(...>....######....#O.5.4%h%h#......).#..........######†##..#....# *#.#**...............#.# %h,,,,,,..#..##.(..#***..#####....##....#,,,,,* #.#..###.#. *******....# ,,,,,,,%hŸ;#### ********* ## *,,,,* #.........# ,#.#.#........# *,**** *,#(... ##..O**.##... ,,,,#.##..(...>.######........#........##..(#%h%h:(.%hX5=6.0%h%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hN   Your hands begin to glow red.O. 12---===7.0 (1.0Touch  _Your +0 giant spiked club hits the two-headed ogre!!%h_#.# #......).#.# #.# #.######†##..#....#.# #.#**...............#.#.# ..#..##.(..#.# ***..#####....##....#.# %h_* #.#..###.#.#.# ,* #.#......#.#.# * #.#...####.#.#  ###.#..@####.#.# ,,,,* #.##.#.# * #.#.#.#.# ,**** *,#(..O.# ,* *,##....# ,*** *.##..(.# * #.##......>....# .#.##.#%ha# %h!jO.(.%h!5---6 (0.6%h)%h.%h  #.# #......).#.#  #.# #.######†##..#....#.# *#.#**...............#.#.#,..#..##.(..#.#,***..#####....##....#.#,* #.#..###.#.#.#*,* #.#......#.#.#,* #.#...####.#.#* ###.#.@.####.#.# *,,,,* #.##.#.#,* #.#.#..O.....#.# *,**** *,#(.# *,* *,##..(.# *,*** *.##.#,* #.##......>....#,.#.##.## ,,,.##..(.#%hX %h %hj tO.(.%hu D---8.2%hw* %h62i  You barely miss the two-headed ogre.%h5?(.%h53=9 (0.7%h|=%h@h _The two-headed ogre is severely wounded.%h- OOconfused, ally target)You hit the two-headed ogre but do no damage.The two-headed ogre appears confused.  The two-headed ogre is severely wounded.---9.6%h%h _The two-headed ogre closely misses you. The two-headed ogre misses you.%h *######..#...#.#####.....).#.........  #.# #.######†##..#....# *#.#**.........#.#,,,........#..##.(..#***..#####....##.... ,,,,,,,###.# *******...# ,,,,,,,,* ******** ###.#...### *#.....O...##.# ,,,,,* #.#.#.(......#***#(... %hd ",##... *,***.,* >....#######.##...##%h  Your +0 giant spiked club hits the two-headed ogre!!  The two-headed ogre dies!%h/ †(   +0 giant spiked club (minion)%hB ?52=10.2 (0.6%h %h Z _Vehumet accepts your kill.%h^g )#.# #......).#..........# #.# #.######†##..#....#.# %h!h Y#.#**...............#.#.# ,,,,,.#..##.(..#.# ***..#####....##....#.# %hh ,,,,* #.#..###.#.#.# ******,* #.#......#.#.# %hl l,,,,,,,* #.#...####.#.# ******** ###.#..@####.#.# ,,,,* #.....†...##.#.# ,,,,* #.#.#.(......#.# **** *,#(...........# ,* *,##...# ,*** *.##....# ,,,* #.##......>#.#######.##....#%h m i#.........##..(#%hp %h4 :(.%h؁ /--8%h+ %h %h .# #.######†##..#....#.# .#**...............#.#.# ,,,,.#..##.(..#.# ***..#####....##....#.# ,,,,* #.#..###.#.#.# *****,* #.#......#.#.# ,,,,,,* #.#...####.#.# ******* ###.#...####.#.# ,,,* #.....†(@.##.#.# * #.#.#........#.# **** *,#(...# * *,##...# %h³ u*** *.##....#,* #.##......>....# .#######.##....##.........##.# *#^.##...%hx13=--1.4%he**...............# ,,,,..#..##.(. ,***..#####....##.. ,,,,,,* #.#..###.# *****... ,,,,,### ******* ###.#...### ,,,* #.....†(..##.#.#.#...@....# **** *,#(...# #...**.##... ,,#>.######....#.......# *#^..##)%h>2.0%hb%h&[,,,,,#..##.(..#.#***..#####....##....#.# ,,,,,,,* #.#..###.#.#.# ******,* #.#......#.#.# ,,,,,,,* #.#...####.#.# ******** ###.#...####.#.# ,,,,* #.....†(..##.#.#,* #.#.#........#.# ,**** *,#(...# ,* *,##....# ,*** *.##...# ,,,* #.##>....#.#######.##..........## ,,.........##.*#^.##.# ,*#........##).# ,*#.##.#%h%-F.(%hW.&6%h6%h:%h[M***..#####....##....#.#,,,,,,* #.#..###.#.#.# *******,* #.#......#.#.# ,,,,,,,,* #.#...####.#.# ********* ###.#...####.#.# *,,,,* #.....†...##.#.#,* #.#.#..(.....#.# *,**** *,#(...........# *,* *,##.# *,*** *.##...# ,,,,* #.##>....#.#######.##..........##,.........##. *,*#^.##.# *,*#........##).# *,*#.##.# *,,.##.##########%hvd0)%h`e(3.2%hn%hqc _Your +0 giant spiked club falls from the air.%h,,,,,,* #.#..###.#.#.# ********,* #.#......#.#.# ,,,,,,,,,* #.#...####.#.# ,********* ###.#...####.#.# ,*,,,,* #.....†...##.#.# ,,,,,,* #.#.#..).....#.# ,*,**** *,#(...........# ,*,* *,##...%h.# ,*,*** *.##.# ,,,,,* #.##>....#.#######.##..........##,.........##. **,*#^.##.# **,*#........##).# **,*#.##.#  *,,.##.##########  ***#.##.###%hݠ%hA=8%hة%hl%h*********,* #.#......#.#.# ,,,,,,,,,,* #.#...####.#.#********* ###.#...####.#.# *,*,,,,* #.....†...##.#.# ,,,,,,,* #.#.#..).....#.# *,*,**** *,#(...........# *,*,* *,##....# ,,*,*** *.##...# *,,,,,* #.##>....# *,,,,.#######.##..........##,.........##. ,**,*#^.##..# ,**,*#........##)..#*,*#.##..#  *,,.##.########## ***#.##.###  #.....<.......#%h%h(4.4%h%h%h K ,,,,,,,,,###********* #### *,*,,,,* #.....†...## %h ,,,#.#..).... *,*,**** *,#(.......... #... ,,*,***.##... *,,,,,#>.######....# ,,,,,........ **,*#^...#.......#######%hn% %hl& (5.0%h0 %h04 %h{@ ********* ## *,*,,,,* #.....†...## ,,,#.#..).... *,*,**** *,#(.......... #... ,,*,***.##... *,,,,,#>.######....# ,,,,,........ **,*#^..##)####.......#%hSY6%hZ *,*,,,,* #.....†... ,,,#.#..).... *,*,**** *,#(.......... #... ,,*,***.##... *,,,,,#>.######....# ,,,,,........%h0 **,*#^..##) *.###..####**%hn4=6.2%hr%h6 3%h!%h$%h&%h0X%hZ5B%hI5=5==%h y6=%ht/%h4n=7=%hO|+=%h[8==9=%h,%h%h/,%hb%h%hJ%h%hO=%hԨ%h%hL20=%hլ%h,%h%h%h%h%hT,%ho%hO=%hݾ%h7%hK1=%h%h%h%h%hB%h,%hX%hO=%h%h;,%h%h%hK2=%h0%hX,%h%h,%h%h,%h%hO=%hW%hNa3=%h%h`,%h%h%hP%h%hB%h%h_9=%h%h _ _You start resting.%h&68.2 (52.0)4=9.2 (53%h; _Magic restored.%hV% ,,,#.#..).... *,*,**** *,#(.......... #... ,,*,***.##... *,,,,,#>.######....# ,,,,,........ **,*#^. *.  *,,.##########..,,,,,*%h3[8 (0.6)%hT7s _You see here a +0 giant club.%h *,*,**** *,#(.......... #... ,,*,***.##... *,,,,,#>.######....# ,,,,,........%h)K **,*#^..##) * *,,.#########**### ##.****,*%h%hL070.4 _%h=%h  # ,,*,***.##... *,,,,,#>.######....# ,,,,,........ **,*#^..##) *.  *,,.#########**#%h##  <.......#####*,,,,,,*%h>1.0%h%hL%h? %h %h %h %hRz ,,*,***. *,,,,,#>..######....# ,,,,,.............# **,*#^......##)....... *........  *,,.#########**#  #.....<.......#....#######..******,*=6%hA**,,,,,* #.##>....# **,,,,.#######.##..........##,.........##. *,**,*#......^.##.# ,,**,*#........##).# ****,*#........##.# * *,,.........##.########## ***#........##.###  #.....<...@...# #.......####### #.......#  ###..####** #..,,,,,* ##.****,* *,,,,,,* ******,* ***2.2%haD%hF%h%h%h%h%h{~ )*,,,,,* #.##......>....#*,,,,.#######.##..........## **,,,,,.........##..........# **,**,*#......^.##....#,**,*#........##)..# ,****,*#........##..# ** *,,..##.## ***#.##.### #.....<.# #.# #.......# ###..####** #..,,,,,* ##.****,*  *,,,,,,*  ******,*  ***8%h>+[,***,,,,,* #.##......>....# ,***,,,,.#.##.## ,**,,,,,.##.# ,**,**,*#......^.##.#,**,*#.##).# ,,****,*#.##.#* *,,.##.# ***#.##.### #.....<.# #.# #.......# ###..####**  #..,,,,,*  ##.****,*  *,,,,,,*  ******,*  ***3.4%h֙d*,***,,,,.#######.##..........## *,,.........##. *,**,**,*#^.##.# ,,,,,**,*#........##).#%h&!****,*#.##.# **** *,,.##.########## * ***#.##.###  #.....<.......# #......@####### #.#  ###..####** #..,,,,,* ##.****,* *,,,,,,* ******,* *** %hw[4.0%hi ß*,,.........##. **,**,**,*#^.##.# %hj ,,,,,,**,*#........##).#****,##.##.# ,**** *,..##.########## ***#.##.###  %hk h#.....<.......# #.......####### #.#  ###..####** #..,,,,,* ##.****,* *,,,,,,* ******,*%hl N *** %hu %hu &6%hR} %h %h~ß*,**,,,,,.##.#*,**,**,*#......^.##.#,**,*#.##).# *,,,,****.##.##.# ,,**** *,.##.#* ***#.##.### #.....<.......# #.####### #.# ###..####** #..,,,,,* ##.****,* #.,,,,,* ##****,*  ***%h>5.2%h%h\****,**,**,*#^.##. ,,,,,,,,**,*#........##). ,*,,,,****.##.##. ,,,**** *,..##.######## **** ***#.##.###  #.....<.......# #.......####### #.# %hr ###.@####** #.......# ##.####.# #..,,,,* ###***,* *** %h{%h&8%h1"%h#%h^C  ,,,,,,,..##)*,,,,****.#. ,,,**** *,..######### **** ***###.###  <.........#######.......# ###..###### #.@.....##.#### #..,,,,*#%hI %hpJ (6.4%h8.0%hn%h%hY(  *,* *,,,,*,,,,******,,****,#  *,*******,,..#.....,,,,,,,,,,,,#  *,,,,,,,,,,,......#*****,,,*****************#.....#*,,,,,©,,,,,* #.....#*,*********,* #.....#*.#ßP$©$~ß*,* #.....##.#~.?|!.~*,*  ******* #.....##.####+##**,* ****,,,,,*####$.@..##.#.≈...≈,*,* ,,,,,,,,,T.........##.#.≈...≈,*, ****,,,,,######....##.#K≈~~~≈,*,* * *,,,,,,,....#o≈~♣~≈,*,# * *,,,,,**###.#K≈P~~≈K#.# * *,,,,,* #.#o≈...≈o#.# * *,,,,,* #........#K≈...≈e#.# T   troll (asleep) ****,,,,,*[39%hc) ;49m ########.####+####.# o   orc priest ,,,,,,,*** #.#P././.P#.%hB/ %h/ &6%h8 %h< X _A troll comes into view.%h`)D *,* ******,,,,* *,,*++*,,*, *,* *,,.=#....##****,,****, *,*******,,..#.....,,,,,,,,,,,, *,,,,,,,,,,,......#*****,,,***************#.....#*,,,,,©,,,,, #.....#*,*********, #.....#*.#ßP$©$~ß*, #.....##.#~.?|!.~*, %h* ******* #.@...##.####+##**, *****,,,,,*####$....##.#.≈...≈,*, ,,,,,,,,,,T.........##.#.≈...≈,*, ,****,,,,,######....##.#K≈~~~≈,*, ,* *,,,,,,,....#o≈~♣~≈,*, ,* *,,,,,**###.#K≈P~~≈K#. ,* *,,,,,* #.#o≈...≈o#. ,* *,,,,,* #........#K≈...≈e#.  ,****,,,,,* ########.####+####. %h!3>9.2%hB9%h<S _Found a steel ring.%h* *,* *,,.=#....##****,,**** *,*******,,..#.....,,,,,,,,,, *,,,,,,,,,,,......#*****,,,*** ************#.....#*,,,,,©,,,, #.....#*,********* #.....#*.#ßP$©$~ß* #.....##.#~.?|!.~*%h******* #.....##.####+##** ******,,,,,*####@....##.#.≈...≈,* *,,,,,,,,..T.........##.#.≈...≈,* *,****,,,..######....##.#K≈~~~≈,* *,* *,,,,,,,...........#o≈~♣~≈,* *,* *,,,,,**###........#K≈P~~≈K# *,* *,,,,,* #..#o≈...≈o# T   troll (asleep) %h*,* *,,,,,* #..#K≈...≈e# *,****,,,,,* ########.####+#### *,,,,,,,,*** #.#P././.P#%h4<8%h%hR _You see here 17 gold pieces.%h2 *,*******,,..#.....,,,,,,,,,, *,,,,,,,,,,,......#*****,,,** ************#.....#*,,,,,©,,, #.....#*,******** #.....#*.#ßP$©$~ß #.....##.#~.?|!.~******* #.....##.####+##******,,.?.#####$....##.#.≈...≈,  *,,,,,,,...T...@.....##.#.≈...≈,  *,****,,...######....##.#K≈~~~≈,  *,* *,,,,,,,...........#o≈~♣~≈,  *,* *,,,,,**###........#K≈P~~≈K %h *,* *,,,,,* #........#o≈...≈o  *,* *,,,,,* #........#K≈...≈e  *,****,,,,,* ########.####+##  *,,,,,,,,*** #.#P././.P  **********  #.#ßP.©.Pß%hп%h?10.4%hN _Found a scroll of noise.%h *,*,,..#..... *,......#*****,,, *#.....#*,,,,,© #.....#*, #.....#*.#ßP$©$~ #.....##.#~.?|!. **#**** #.....##.####+## ******,..?.#####$....##.#.≈...≈ *.T.##.#.≈...≈ *,****,....######....##.#K≈~~~≈ *,* *,.,,,,,...........#o≈~♣~≈%hI?  *,* *,,,,,**###........#K≈P~~≈ *,* *,,,,,* #........#o≈...≈ *,* *,,,,,* #........#K≈...≈ *,****,,,,,* ##.####+ *,*** #.#P././. * #.#ßP.©.P1.0%hb/  *,*,,..#..... *,......#*****,,, *#.....#*,,,,,© #.....#*,%h/ x #.....#*.#ßP$©$ #.....##.#~.?|! *###*** #.....##.####+%hQ0 @ ******...?.#####$....##.#.≈... *.T.##.#.≈...%h0 2 *,****.....######....##.#K≈~~~ *,* *...,,,,...........#o≈~♣~%h#1  *,* *.,,,,**###........#K≈P~~ *,* *,,,,,* #.#o≈...%h1  *,* *,,,,,* #.#K≈... *,****,,,,,* %h64 #.####+ *,*** #.#P././ * #.#ßP.©.%hC %hDD &6%h8M %hP %hs  *,*,,..#.....   *,......#*****   *#.....#*,,,,,©   #.....#*,   #.....#*.#ßP$©   #.....##.#~.?|   #####** #.....##.####+ %h  *****#...?.#####$....##.#.≈   *.T.##.#.≈   *,***#.....######....##.#K≈   *,* #....,,,.....#o≈~♣   *,* #...,,**###.#K≈P   *,* #..,,,* #.#o≈   *,* #.,,,,* #.#K≈   *,***#,,,,,* #.####+   *,***%hH #.#P./.   * #.#ßP.©%h TTThe troll shouts!  The troll bites you but does no damage. The troll completely misses you.%hG====2.2%hj%hS _The troll closely misses you.%h{ H(very poisoned)%h: [=---8%h %h p _You hit the troll but do no damage. The troll is poisoned.%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hu *,*******,,..#.....,,,,,,, Dalarin the Covert *,,,,,,,,,,,......#*****,, Spriggan of Vehumet ****.. ************#.....#*,,,,,© Health: 53/53 ======================== #.....#*,***** Magic: 22/24 ======================-- #.....#*.#ßP$© AC: 7Str: 12 #.....##.#~.?| EV: 22Int: 18 #####** #.....##.####+ SH: 0Dex: 17 %h *****#...?.#####$....##.#.≈.. XL: 11 Next: 52% Place: Dungeon:10  *,,,,......T@........##.#.≈.. Noise: =--------  Time: 9012.8 (0.0)  *,***#.....######....##.#K≈~~ k) +5 dagger (venom)  *,* #....,,,...........#o≈~♣ Throw: 12 darts (curare)  *,* #...,,**###........#K≈P~  *,* #..,,,* #........#o≈..  *,* #.,,,,* #........#K≈.. T   troll (very poisoned)  *,***#,,,,,* ########.####+  *,,,,,,,,*** #.#P./.  ********** #.#ßP.© _You hit the troll but do no damage. The troll is poisoned.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %hlPress: ? - help, Shift-Dir - straight lineAim: a troll (very poisoned, chance to affect: 58%)%hkS , *,*******,,..#.....,,,,,,, Dalarin the Covert  *,,,,,,,,,,,......#*****,, Spriggan of Vehumet ****..  ************#.....#*,,,,,© Health: 53/53 ========================  #.....#*,***** Magic: 22/24 ======================--  #.....#*.#ßP$© AC: 7Str: 12 %hV  #.....##.#~.?| EV: 22Int: 18  #####** #.....##.####+ SH: 0Dex: 17   *****#...?.#####$....##.#.≈.. XL: 11 Next: 52% Place: Dungeon:10   *,,,,......*@........##.#.≈.. Noise: =--------  Time: 9012.8 (0.0)   *,***#.....######....##.#K≈~~ k) +5 dagger (venom)   *,* #....,,,...........#o≈~♣ Throw: 12 darts (curare)   *,* #...,,**###........#K≈P~   *,* #..,,,* #........#o≈..   *,* #.,,,,*[37%h[W @m #........#K≈.. T   troll (very poisoned)   *,***#,,,,,* ########.####+   *,,,,,,,,***#.#P./.   **********#.#ßP.© _You hit the troll but do no damage. The troll is poisoned.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a troll (very poisoned, chance to affect: 58%)%h/ kTasleep, very poisoned)%h 8T%h 3-3.8 (1%h# %h 7  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a troll (very poisoned, chance to affect: 58%) _The troll looks drowsy...%hkL _The troll looks drowsy...  The helpless troll fails to defend itself.  You skewer the troll like a kebab!!!!  You kill the troll!  Vehumet accepts your kill.  You feel your power returning.%h+e[%hC4==5-4.5 (0.7%hJ%h*MH _The troll leather armour is intact enough to wear.%h_  *,*,,..#....., *,......#*****, *#.....#*,,,,,©, #.....#*,* #.....#*.#ßP$©$ #.....##.#~.?|! #####** #.....##.####+#  *****#...?.#####$....##.#.≈.  *,,,,......[.##.#.≈.  *,***#.....######....##.#K≈~  *,* #....,,,.....#o≈~♣~  *,* #...,,**###.#K≈P~  *,* #..,,,* #.#o≈.  *,* #.,,,,* #.#K≈.  *,***#,,,,,* #.####+#  *,*** #.#P././  * #.#ßP.©.%hp Y5.1 (0.6%his %h& *,*,,..#.....,*,......#*****,,,**#.....#*,,,,,©,#.....#*,*#.....#*.#ßP$©$~#.....##.#~.?|!.#####** #.....##.####+#*****#...?.#####$....##.#.≈...≈*,,,,......[.%h) ##.#.≈...≈*,***#.....######....##.#K≈~~~≈*,* #....,,,...........#o≈~♣~≈*,* #...,,**###........#K≈P~~≈*,* #..,,,* #.#o≈...≈*,* #.,,,,* #.#K≈...≈*,***#,,,,,* #.####+#*,*** #.#P././.* #.#ßP.©.P%hsq R7%ha{ %h*,*,,..#.....,*,......#*****,,,**#.....#*,,,,,©,#.....#*,*#.....#*.#ßP$©$~ß#.....##.#~.?|!.~#####** #.....##.####+##******#...?.#####$....##.#.≈...≈,*,,,,......[.##.#.≈...≈,*,***#.....######....##.#K≈~~~≈,*,* #....,,,...........#o≈~♣~≈,*,* #...,,**###........#K≈P~~≈K*,* #..,,,* #........#o≈...≈o*,* #.,,,,* #........#K≈...≈e*,***#,,,,,* ##.####+#*,*** #.#P././.P* #.#ßP.©.Pß%h%h(6.3%h%h%h*,* *,,.=#....##****,,*****,*******,,..#.....,,,,,,,,,,,*,,,,,,,,,,,......#*****,,,***************#.....#*,,,,,©,,,,#.....#*,*********#.....#*.#ßP$©$~ß* #.....##.#~.?|!.~ #####** #.....##.####+##** *****#...?.#####@....##.#.≈...≈,* *,,,,......[.........##.#.≈...≈,* *,***#.....######....##.#K≈~~~≈,* %hk*,* #....,,,...........#o≈~♣~≈,* *,* #...,,**###........#K≈P~~≈K# *,* #..,,,* #........#o≈...≈o# *,* #.,,,,* #........#K≈...≈e *,***#,,,,,* ########.####+#### *,,,,,,,,***#.#P././.P#%h%h\C==9%hɚ%h֧A7.9 (1%hH%hh? _You now have 528 gold pieces (gained 17).%hʰ lM*****,,,,* *,,*++*,, *,,.=#....##****,,***********,,..#.....,,,,,,,,,,,%h v,,,,,,,,,,,.****,,,***************,,,,©,,,,,*********.#ßP$©$~ß ~.?|!.~ #####** %h ###+##* *****#...?.#####,,,......[......≈... %h *,***#.....######....##.#K≈~~~≈,*.######.%h %h +8.5 (0%h %h %h1M **********,*,,,,*,#**##*....# *,,*++*,, *,,.=#....###***,,***********,,..#......,,,,,,,,,,,,,,,,,,,,,.****,,,***************,,,,©,,,,,*********.#ßP$©$~ß ~.?|!.~ #####** ###+##* *****#...?.##### *,,,,......[.........##.#.≈...≈,*#.......9.1%hKjuM*********,,,,,,,,**,,,,,,* ***#####**,*,,,,*,#**##*....# *,,*++*,, *,,.=#....###***,,***********,,..#......,,,,,,,,,,,,,,,,,,,,,.****,,,***************,,,,©,,,,,*********.#ßP$©$~ß ~.?|!.~ #####** ###+##* *****#...?.#####.....##.#.≈...≈,*.........%hv%h x&7%hL%h%hM,,,,,,,,,,,++.*********,,,,,,,,**,,,,,,* ***#####**,*,,,,*,#####*....# *,,*++*,, *,..=#....###***,,***********,,..#.......,,,,,,,,,,,,,,,,,,,,.****,,,***************,,,,©,,,,,*********.#ßP$©$~ß ~.?|!.~#####** #.....##.####+##**......%h%\20.3%h 6M**********,,,******,,,,,,,,,,,++.*********,,,,,,,,**,,,,,,* ***#####**,*,,,,*,######*....# *,,*++*,, #...=#....###***,,********###....#.......,,,,,,,,,,,,,,.......****,,,***************,,,,©,,,,,*********.#ßP$©$~ß#.....##.#~.?|!.~*.....9%hɌ %hq *##*,,,,*,,,,,***,,,,,,* ***********,,,******,+,,,,,,+ *,,,,,,,,,,,,+,,,,,,+ *,**********,,,,,,,,**,,,,,,* *,* ***#####**,*,,,,*, *,* ######....# *,,*++*,, *,* #...=#....###***,,*** *,***####....#.......,,,,,,,, *,,,,.......@.....#*****,,,*******########.....#*,,,,,©,,, #.....#*,******* #.....#*.#ßP$©$~ß #.....##.#~.?|!.~ #####** #.....##.####+##  *****#...?.#####.....##.#.≈...≈,  *,,,,......[.........##.#.≈...≈,  *,***#.....######....##.#K≈~~~%h<|≈,1.5%hqM..,,**,*,***,**,*,,,,*, *##*,,,,*,,,,,**************,,,******,,,,,,,,,,,++*********,,,,,,,,**,,,,,,* ***#####**,*,,,,*#####....# *,,*++*,, #...=#....###***,,******####...@#.......,,,,,,,,,,,,........****,,,*******########,,,,©,,,#.....#*,********.....#2.1%h (M##.#**,,,**,,*++*,..,,**,*,***,**,*,,,,*, *##*,,,,*,,,,,**************,,,******,,,,,,,,,,,++*********,,,,,,,,**,,,,,,* ***#####**,*,,,,*#### *,,*++*,, ###***,,******####....#.......,,,,,,,,,,,,.............#*****,,,*******########.....#*,,,,,©,,,..#.# #.....#%h %ha &7%hҨ %h %h +3.7 (1%h %h2 3 _K - a ring of positive energy%hI%hS%hXB%hEY%h[,%h ]%h_%hb,%hc%hf%h"i,%hj%hTm%hp,%hr%h{%h},%h%h%h,%h'%h; _The orc priest shouts!%hʤ3%h(%h%h,%h%hG%h/,%h1%h1%h,%h %h[%h,%h%h" %h7****,*,*,,,**,,*++*,,* #.#...÷.) ,,**,*,***,**$#....#$####........ *,,,,*,,,,,**#......##........[.# ***,,,,+......+.###....#)## ,,,,,%h+......+.......÷.... ****,,,,,,,,**......##.#....!.###**######**,*.[..#,#,#......# ######....# *,,#''#,,*,#.####.# #....#....######@.####.#.* #.# %h35.5 (11.8) #....#.................#.* #.# # ..........######...#####,* #.# # %h|?#####.....##.....©.....#,***#.#**#.....##.#########.#,,,,,,,,,#.....##.#ßP$©$Pß#.#,,,,,,***#.....##.#~.?|!.~#.#,,,,,,,,, %hF7* #.....##.####+####.#,******* #####.....##.#.≈...≈K#.#,,,,,,,, _You open the large door.%hD _Found a cloak.%hR%hgS%hV%h]%hM*******,,**** ##.....#. **,,,*#c)#++#$W# #.#...÷.) ,,**,*,***,**$#....#$####........ *,,,,*,,,,,**###........[. ***,,,******###....#)## ,,,,,++.......÷.... ****,,,,,,,,*#......##.#....!.###  **######**,#.[..#,#,#..... ##### *,,#@'#,,*,#.####.# .#....######..####.#* #....#.................#. ..........######...#####,* #.# #..©...#c   centaur warrior (asleep).#W   shadowghast (dormant)#####+####.#%h 0.0)  A centaur warrior and a shadowghast come into view.%h>-6.1 (0.6%hֹ%h _Found a war axe and 18 gold pieces. _There is a large open door here.%hy,,,,,*,,<,,,,* **##########.#...***###*,,*### ##.....#. **,,,*#c)#++#$W# #.#...÷.) %h}z,,**,*,***,**$#....#$####........ *,,,,*,,,,,**###........[. ***,,,******###....#)## ,,,,,++.......÷.... %h,{H****,,,,,,,,*#......##.#....!.###  **######**,#.@..#,#,#..... ##### #9[#''#?o#,#.####.# ######..####* %h{w#....#.................#. .....####...#####,* #.# # ####....©.....#,***#.#**########%h/,,, 9   gargoyleßP$©$Pß#.*** W   shadowghast (dormant)  ~.?|!.~#.#,,,,,,,,, o   orc wizard (asleep)%h: WWA gargoyle and an orc wizard come into view.%h&7%h%h _Found a pair of boots and a scroll of teleportation. _You see here a +0 cloak.%h9##################.......###. ,,,,,*,,<,,,,* **##########.#...***###*,,*### ##.....#. **,,,*#c)#++#$W# #.#...÷.) ,,**,*,***,**$#....#$####........ *,,,,*,,,,,**###........[. ***,,,******###....#)## ,,,,,++.......÷.... ****,,,,,,,,*#..@...##.#....!.###  **######*#$#.[..#)#,#..... ##### #9[#''#?o#,#.####.# ######..####* #....#.................#. .....####...#####,* #.# # ####%h....©.....#,***#.#**########,,,ßP$©$Pß***%hH  Found 12 gold pieces and a war axe.%h":*%h (invisible)The shadowghast slips into darkness.%h28W%h(7.3%h!%hRI _The shadowghast flickers and vanishes for a moment.%h ..................... ###################.......## ,,,,,,*,,<,,,,* **##########.#..*,*,*,***###*,,*### ##.....# #****,*,*,,,*#c)#++#$W# #.#...÷ .,,**,*,***,**$#....#$####....... %hy #*,,,,*,,,,,**#......##........[. ****,,,******,+......+.###....#)# ,,,,,,+.@....+.......÷... *****,,,,,,,,*#......##.#....!.##  **######*#$#.[..#)#,#......# %h  ######....# #9[#''#?o#,#.####.#  #....#....######..####.#.* #.# ##....#.................#.* #.# ...........######...#####,* #.# %h ######.....##.....©.....#,***#.#* #.....##.#########.#,,,,,,,,%h %h` 8W.%h &9%h %h %h W)[.)[..................... ####################.......## .,,,,,,*,,<,,,,* **##########.#.. .*****,*,*,***###*,,*### ##.... .#****,*,*,,,*#c)#++#W.# #.#...÷ ..,,**,*,***,**$#....#$####..... ##*,,,,*,,,,,**#......##........[ *****,,,******,+@.....+.###....#) ,,,,,,,+......+.......÷.. ******,,,,,,,,*#......##.#....!.# **######*#$#.[..#)#,#......# ######....# #9[#''#?o#,#.####.#  #....#....######..####.#.* #.# ###....#.................#.* #.# ............######...#####,* [%hZP34m#.# #######.....##.....©.....#,***#.#%hIk%hHl(8.5%hC%h0%h ####################..>....##...# .)[.)[...................... ####################.......###. .,,,,,,*,,<,,,,* **##########.# .****###*,,*### ##..... .#**,,,*#c)#++#W.# #.#...÷ ..,,**,*,***,*#$#....#$####...... ##*,,,,*,,,,,**###........[ *****,,,******###....#) ,,,,,,,++.......÷.. ******,,,,,,,,*#......##.#....! **######*#$#.[..#)#,#.....#### #9[#''#?o#,#.###  ######..#### ###....#.................#. .......####...#####,* $W9.1%hڰ %h. #.......#.#.. .####################..>....## .)[.)[ .#..................... .####################.......## ..,,,,,,*,,<,,,,* **##########.# ..*****,*,*,***####,,*### ##.... #.#****,*,*,,,*#c)#++#$.# #.# *..,,**,*,***,*#@#...W#$####..... *##*,,,,*,,,,,*##......##........ ******,,,******,+......+.###....# ,,,,,,,,+......+.......÷. *******,,,,,,,,*#......##.#....!. **######*#$#.[..#)#,#...... ######....# #9[#''#?o#,#.####. o   orc wizard (asleep)  #....#....######..####.#.* #. ####....#.................#.* #.%h..WW   shadowghast (invisible)o   orc wizard (asleep)7%h%hD R _You see here 18 gold pieces.%h|!  The helpless centaur warrior fails to defend itself.  You spit the centaur warrior like a pig!!!!  You kill the centaur warrior!%h# %h}4 L)#W.W   shadowghast (invisible)o   orc wizard (asleep)%h!S 6240.3 _Vehumet accepts your kill.Your Stealth skill increases to level 12!Your Hexes skill increases to level 9!%h_ %h5b k _Your Fire Magic skill increases to level 4!%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h .o   orc wizard (asleep)%h 1---==1.3 (1.0Touch %h %h% 3 _Your hands begin to glow red.%h%hWW   shadowghasto   orc wizard (asleep)%h.T0---%h 2%hF _The shadowghast claws you.%h;%h<l1=--9 (0.6%hGG%h1J_ _You hit the shadowghast but do no damage.%h n  You hit the shadowghast but do no damage.%hs :*%h { (invisible)The shadowghast slips into darkness.%hM %h 8W%h `2=3.5%h %hd I _The shadowghast flickers and vanishes for a moment.%h\L%hBMD---4.1%hV%h@Z_ _You hit the shadowghast but do no damage.%h4 3=2=7%h$# %h/ _You closely miss the shadowghast. The shadowghast misses you.%h%%h%(5.3%h6%hl9 _You barely miss the shadowghast. The shadowghast completely misses you.%h:h WW, confused)%hR;QYou hit the shadowghast but do no damage.%h;.9%hgE%hUH7 _The shadowghast appears confused.%hb  You hit the shadowghast.  The shadowghast is lightly damaged.6.6 (0.7%h}I _The shadowghast claws itself.%h  You completely miss the shadowghast.The shadowghast is lightly damaged.%hy49--=7.2 (0.6%h'%h0 _The shadowghast claws you.%hg  You hit the shadowghast.%h2&8%h(%hf _The shadowghast is moderately damaged.%hn  You hit the shadowghast but do no damage.%hCW)%h750--%hn!8.4%h0%hf _The shadowghast is moderately damaged.%h>  You hit the shadowghast.1=9.0%h4y _The shadowghast is heavily damaged.%h[  You hit the shadowghast but do no damage.The shadowghast is heavily damaged.%h\ T3=6%he %hh Y _The shadowghast closely misses you.%hq  You hit the shadowghast.  The shadowghast is severely damaged.%h o.o2==50.2%hy%h, _The orc wizard shouts!%hQ=  You hit the shadowghast.%hBR%h\9o9   gargoyle?W   shadowghast (confused)o   orc wizard%h]a3=-9 (0.7%he%hnqd _The shadowghast is almost destroyed.%h %h  %hoYou hit the shadowghast.  %h-You destroy the shadowghast!%h.Vehumet accepts your kill.%hJ%hh%h)%hYo   orc wizard%hG %h 4==4-1.5 (0.6%hZ%J _You feel your power returning.%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h>Y.########### #.......#.#.. Dalarin the Covert .####################..>....##... Spriggan of Vehumet ****.. ..........................)[.)[.. Health: 53/53 ======================== .#............................... Magic: 21/24 =====================--- .####################.......###.. AC: 7Str: 12 ..,,,,,,*,,<,,,,* **##########.#. EV: 22Int: 18 ..*****,*,*,***####,,*### ##.... SH: 0Dex: 17 #.#****,*,*,,,*#))#++#$.# #.#... XL: 11 Next: 64% Place: Dungeon:10 *..,,**,*,***,*#@#....#$####..... Noise: =--------  Time: 9051.5 (0.0) *##*,,,,*,,,,,*##*.....##........ k) +5 dagger (venom) ******,,,******,+*.....+.###....# Throw: 12 darts (curare) %hWZn,,,,,,,,,,,,,,,,+*.....+.......÷. *******,,,,,,,,*#9.....##.#....!. **######*#$#.[.o#)#,#...... 9   gargoyle  ######....# #9[#''#?.#,#.####. o   orc wizard  #....#....######..####.#.* #. ####....#.................#.* #. _You feel your power returning.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (chance to affect: 49%)%hP.############.......#.#.. Dalarin the Covert .####################..>....##... Spriggan of Vehumet ****.. ..........................)[.)[.. Health: 53/53 ======================== .#............................... Magic: 21/24 =====================--- .####################.......###.. AC: 7Str: 12 ..,,,,,,*,,<,,,,* **##########.#. EV: 22Int: 18 ..*****,*,*,***####,,*### ##.... SH: 0Dex: 17 %h #.#****,*,*,,,*#))#++#$.# #.#... XL: 11 Next: 64% Place: Dungeon:10 *..,,**,*,***,*#@#....#$####..... Noise: =--------  Time: 9051.5 (0.0) *##*,,,,*,,,,,*##......##........ k) +5 dagger (venom) ******,,,******,+......+.###....# Throw: 12 darts (curare) ,,,,,,,,,,,,,,,,+......+.......÷. *******,,,,,,,,*#*.....##.#....!.**######*#$#.[.o#)#,#...... 9   gargoyle######....# #9[#''#?.#,#.####. o   orc wizard#....#....######..####.#.* #. ####....#.................#.* #. _You feel your power returning.  Casting: Confusin%hg Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (chance to affect: 49%)%h%hr%h߁9..o.=2.5 (1%h%h@  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 mace (chance to affect: 49%) _The gargoyle resists with some effort.%ho  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hקy.########### #.......#.#.. Dalarin the Covert .####################..>....##... Spriggan of Vehumet ****.. ..........................)[.)[.. Health: 53/53 ======================== .#............................... Magic: 18/24 ==================------ .####################.......###.. AC: 7Str: 12 ..,,,,,,*,,<,,,,* **##########.#. EV: 22Int: 18 ..*****,*,*,***####,,*### ##.... SH: 0Dex: 17 #.#****,*,*,,,*#))#++#$.# #.#... XL: 11 Next: 64% Place: Dungeon:10 *..,,**,*,***,*#@#....#$####..... Noise: ==-------  Time: 9052.5 (0.0) %h)*##*,,,,*,,,,,*##*.....##........ k) +5 dagger (venom) ******,,,******,+*.....+.###....# Throw: 12 darts (curare) ,,,,,,,,,,,,,,,,+*.....+.......÷. *******,,,,,,,,*#9..o..##.#....!. **######*#$#.[..#)#,#...... 9   gargoyle  ######....# #9[#''#?.#,#.####. o   orc wizard  #....#....######..####.#.* #. ####....#.................#.* #. _The gargoyle resists with some effort.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (chance to affect: 49%)%hI>.############.......#.#.. Dalarin the Covert .####################..>....##... Spriggan of Vehumet ****.. %h(..........................)[.)[.. Health: 53/53 ======================== .#............................... Magic: 18/24 ==================------ .####################.......###.. AC: 7%hStr: 12 ..,,,,,,*,,<,,,,* **##########.#. EV: 22Int: 18 ..*****,*,*,***####,,*### ##.... SH: 0Dex: 17 #.#****,*,*,,,*#))#++#$.# #.#... XL: 11 Next: 64% Place: Dungeon:10 *..,,**,*,***,*#@#....#$####..... Noise: ==-------  Time: 9052.5 (0.0) *##*,,,,*,,,,,*##......##........ k) +5 dagger (venom) ******,,,******,+......+.###....# Throw: 12 darts (curare) ,,,,,,,,,,,,,,,,+......+.......÷. *******,,,,,,,,*#*..o..##.#....!.**######*#$#.[..#)#,#...... 9   gargoyle######....# [%h40m#9[#''#?.#,#.####. o   orc wizard#....#....######..####.#.* #. ####....#.................#.* #. _The gargoyle resists with some effort.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (chance to affect: 49%)%h%h2 %hO 0o9...  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  %hR Aim: a gargoyle, wielding a +0 mace (chance to affect: 49%)  The gargoyle resists with some effort.%hX ```  The gargoyle hurls a stone arrow at you.%h' 5...%h $35%hM F---------3.5 (1%h %h 0 _The stone arrow hits you!!%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h .########### #.......#.#.. Dalarin the Covert .####################..>....##... Spriggan of Vehumet ****.. ..........................)[.)[.. Health: 35/53 ===============--------- %h .#............................... Magic: 15/24 ===============--------- .####################.......###.. AC: 7Str: 12 ..,,,,,,*,,<,,,,* **##########.#. EV: 22Int: 18 %h ..*****,*,*,***####,,*### ##.... SH: 0Dex: 17 #.#****,*,*,,,*#))#++#$.# #.#... XL: 11 Next: 64% Place: Dungeon:10 %h^ *..,,**,*,***,*#@#....#$####..... Noise: ==-------  Time: 9053.5 (0.0) *##*,,,,*,,,,,*##*.....##........ k) +5 dagger (venom) ******,,,******,+*.....+.###....# Throw: 12 darts (curare) %h ,,,,,,,,,,,,,,,,+*.o...+.......÷. *******,,,,,,,,*#9.....##.#....!. **######*#$#.[..#)#,#...... 9   gargoyle  ######....# #9[#''#?.#,#.####. o   orc wizard %h  #....#....######..####.#.* #. ####....#.................#.* #. _The stone arrow hits you!!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (chance to affect: 49%)%hɎ.############.......#.#.. Dalarin the Covert .####################..>....##... Spriggan of Vehumet ****.. ..........................)[.)[.. Health: 35/53 ===============--------- .#............................... Magic: 15/24 ===============--------- .####################.......###.. AC: 7Str: 12 ..,,,,,,*,,<,,,,* **##########.#. EV: 22Int: 18 %hN..*****,*,*,***####,,*### ##.... SH: 0Dex: 17 #.#****,*,*,,,*#))#++#$.# #.#... XL: 11 Next: 64% Place: Dungeon:10 *..,,**,*,***,*#@#....#$####..... Noise: ==-------  Time: 9053.5 (0.0) *##*,,,,*,,,,,*##......##........ k) +5 dagger (venom) ******,,,******,+......+.###....# Throw: 12 darts (curare) ,,,,,,,,,,,,,,,,+..o...+.......÷. *******,,,,,,,,*#*.....##.#....!.**######*#$#.[..#)#,#...... 9   gargoyle######....# #9[#''#?.#,#.####. o   orc wizard#....#....######..####%h.#.* #. ####....#.................#.* #. _The stone arrow hits you!!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (chance to affect: 49%)%hTe%h,%hsLo9...%ha6=4.5 (1%h'%hw*Y  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  %h+Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 mace (chance to affect: 49%) _The +0 mace dances into the air!%h |  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hG.########### #.......#.#.. Dalarin the Covert .####################..>....##... Spriggan of Vehumet ****.. ..........................)[.)[.. Health: 36/53 ================-------- .#............................... Magic: 12/24 ============------------ .####################.......###.. AC: 7Str: 12 ..,,,,,,*,,<,,,,* **##########.#. EV: 22Int: 18 ..*****,*,*,***####,,*### ##.... SH: 0Dex: 17 #.#****,*,*,,,*#))#++#$.# #.#... XL: 11 Next: 64% Place: Dungeon:10 *..,,**,*,***,*#@#....#$####..... Noise: ==-------  Time: 9054.5 (0.0) *##*,,,,*,,,,,*##*.....##........ k) +5 dagger (venom) ******,,,******,+.o....+.###....# [4%h_0mThrow: 12 darts (curare) ,,,,,,,,,,,,,,,,+9.....+.......÷. *******,,,,,,,,*#......##.#....!. **######*#$#.[..#)#,#...... 9   gargoyle  ######....# #9[#''#?.#,#.####. o   orc wizard  #....#....######..####.#.* #. ####....#.................#.* #.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 66%)%hx.############.......#.#.. Dalarin the Covert .####################..>....##... Spriggan of Vehumet ****.. ..........................)[.)[.. Health: 36/53 ================-------- .#............................... Magic: 12/24 ============------------ .####################.......###.. AC: 7Str: 12 ..,,,,,,*,,<,,,,* **##########.#. EV: 22Int: 18 ..*****,*,*,***####,,*### ##.... SH: 0Dex: 17 %h #.#****,*,*,,,*#))#++#$.# #.#... XL: 11 Next: 64% Place: Dungeon:10 *..,,**,*,***,*#@#....#$####..... Noise: ==-------  Time: 9054.5 (0.0) *##*,,,,*,,,,,*##......##........ k) +5 dagger (venom) ******,,,******,+.*....+.###....# Throw: 12 darts (curare) ,,,,,,,,,,,,,,,,+9.....+.......÷. *******,,,,,,,,*#......##.#....!.**######*#$#.[..#)#,#...... 9   gargoyle######....# #9[#''#?.#,#.####. o   orc wizard#....#....######..####.#.* #. ####....#.................#.* #.Casting: Tukima's Dance %h(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 66%)%h(ally target)(   +0 dagger (minion)%h&@,%h^co(..o   orc wizard (ally target)(   +0 dagger (minion)713=5.5 (1MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 66%) _The +0 dagger dances into the air!%h  You hit the orc wizard. The orc wizard is poisoned.  The orc wizard is moderately wounded.%hC '99   gargoyle%h o   orc wizard (very poisoned, ally target)(   +0 dagger (minion)%h/ 5-6.2 (0.7%h %h  _Your +0 dagger hits the orc wizard. The orc wizard completely misses you.%h m  You hit the orc wizard.  The orc wizard looks as sick as possible!%h c '((ally target) extremely poisoned, ally …( 2 dancing weapons (minion)The orc wizard is severely wounded.%h\ n38=-8 (0.6%h# %h& 9 _Your +0 dagger hits the orc wizard.%htN aThe orc wizard is severely wounded.   You hit the orc wizard but do no damage.The orc wizard is almost dead.  Your +0 dagger hits the orc wizard but does no damage.  mace hits the gargoyle but does no damage.%hyg .o   orc wizard (extremely poisoned, ally …)(( 2 dancing weapons (minion)%hh b9=7.4%hs %hov [ _The orc wizard completely misses you.%h  You hit the orc wizard.  You kill the orc wizard!Vehumet accepts your kill.%hx %h ! %h! %h" %h1 [9.9   gargoyle (ally target)   +0 dagger%hrO 4==58.0%hDT  %hN] ._You feel your power returning.%hl (( 2 dancing weapons (minion)Your +0 dagger hits the gargoyle but does no damage.  Your +0 mace barely misses the gargoyle.  The gargoyle hurls a stone arrow at you.The stone arrow hits your +0 dagger!)(   +0 mace%h'%hb(d41==9.0 (1.0%hrAn _Your +0 dagger falls from the air.%hP  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hoz.########### #.......#.#.. Dalarin the Covert .####################..>....##... Spriggan of Vehumet ****.. ..........................)[.)[.. Health: 41/53 ==================------ .#............................... Magic: 11/24 ===========------------- .####################.......###.. AC: 7Str: 12 ..,,,,,,*,,<,,,,* **##########.#. EV: 22Int: 18 ..*****,*,*,***####,,*### ##.... SH: 0Dex: 17 #.#****,*,*,,,*#))#++#$.# #.#... XL: 11 Next: 65% Place: Dungeon:10 *..,,**,*,***,*#@#....#$####..... Noise: ==-------  Time: 9059.0 (0.0) %h0|*##*,,,,*,,,,,*##[.....##........ k) +5 dagger (venom) ******,,,******,').....+.###....# Throw: 12 darts (curare) ,,,,,,,,,,,,,,,,'9.....+.......÷. *******,,,,,,,,*#(.....##.#....!. **######*#$#.[..#)#,#...... 9   gargoyle (ally target)  ######....# #9[#''#?.#,#.####. (   +0 mace (minion)  #....#....######..####.#.* #. ####....#.................#.* #.The stone arrow hits your +0 dagger! _Your +0 dagger falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h%hN.############.......#.#.. Dalarin the Covert .####################..>....##... Spriggan of Vehumet ****.. ..........................)[.)[.. Health: 41/53 ==================------ %hkG.#............................... Magic: 14/24 ==============---------- .####################.......###.. AC: 7Str: 12 ..,,,,,,*,,<,,,,* **##########.#. EV: 22Int: 18 ..*****,*,*,***####,,*### ##.... SH: 0Dex: 17 #.#****,*,*,,,*#))#++#$.# #.#... XL: 11 Next: 65% Place: Dungeon:10 %hu*..,,**,*,***,*#@#....#$####..... Noise: ==-------  Time: 9059.0 (0.0) *##*,,,,*,,,,,*##[.....##........ k) +5 dagger (venom) ******,,,******,').....+.###....# Throw: 12 darts (curare) ,,,,,,,,,,,,,,,,'9.....+.......÷. *******,,,,,,,,*#(.....##.#....!.%h**######*#$#.[..#)#,#...... 9   gargoyle (ally target)######....# #9[#''#?.#,#.####. (   +0 mace (minion)#....#....######..####.#.* #. ####....#.................#.* #. _Your +0 dagger falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.%h%h)%h%h. _%hg%hi{.(   +0 mace (minion)%h|c2=--60.0 (1%h<%h.H _Your +0 mace hits the gargoyle but does no damage.%hs %hr ,%hB 49(.9   gargoyle (ally target)(   +0 mace (minion)%h 3=5====--1%h %hv %hc  You closely miss the gargoyle.%h 3=6 (0.6%h9^ _Your +0 mace hits the gargoyle but does no damage.%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%  Your hands begin to glow red. Your +0 mace hits the gargoyle.412---=2.6 (1.0Touch %hb%h'V _The gargoyle closely misses you.%h  99  confused, ally target)You hit the gargoyle but do no damage. The gargoyle appears confused.  The gargoyle is lightly damaged.  Your +0 mace hits the gargoyle. The gargoyle misses you.5=-3.2 (0.6%h / _The gargoyle hits itself.%hZ+0 mace hits the gargoyle. The gargoyle misses you. _The gargoyle hits itself.  You catch the helpless gargoyle completely off-guard!  You impale the gargoyle!!  You destroy the gargoyle!  Vehumet accepts your kill.()(   +0 mace (minion)%he6=13=--8--8%h-J _You feel your power returning.%hB...)....#######... #.......#.# .####################..>....##. ..)[.)[...................... .####################.......###.,,,,,,*,,<,,,,* **##########.# ..****####,,*### ##. #.#**,,,*#@)#++#$.# #.# *..,,**,*,***,*#$#....#$#### *##*,,,,*,,,,,*##(.....##........ ******,,,******,').....+.###....# ,,,,,,,,'......+.......÷ *******,,,,,,,,*#......##.#....! **######*#$#.[..#)#,#.....#### #9[#''#?.#,#.###  ######..####%hV([-4.4%hc\%h`Q _You see here a +0 shortbow.%h4######### #.##########..>....##. ..........................)[.)[#.....###################%hY### ..,,,,,,*,,<,,,,* **##########.#*****,*,*,***####,,*### ##... #.#,,*#()#++#$.# #.# *..,,**,*#@#....#$####.. *##*,,,,*,,,,,*##[.....##... ******,,,******,').....+.###....# ,,,,,,,,,,,,,,,,'......+.......÷. ********#......##.#....! **######*#$#.[..#)#,#.....######....# #9[#''#?.#,#.####....#####..####.#.* ###............%h5  You swap places.%hz)7=5.0%hG%hue _Your +0 mace falls from the air.%h]8=4%hbS==6.0 (1%h%h? _You now have 546 gold pieces (gained 18).%h##...)....####### #.... # #.......#. ####################..>....##...# ..)[.)[ #....................... ####################.......###.. .,,,,,,*,,<,,,,* **##########.# .*****,*,*,***####,,*### ##.. .#****,*,*,,,*#)@#++#$.# #.#...÷ ..,,**,*,***,*#.#....#$#### ##*,,,,*,,,,,*##[.....##........[ *****,,,******,').....+.###....#) ,,,,,,,'......+.......÷. ******,,,,,,,,*#......##.#....!.# **######*#$#.[..#)#,#......#######....# #9[#''#?.#,#.####.#  #....#....######..####.#.* #.#9=6 (0%hb%h! P _You see here a +0 war axe.%hb_\.########### ##.# .##########..>....# ..........................)[.)[.. .#..... .####################### ..,,,,,,*,,<,,,,* **##########.# ..*****,*,*,***####,,*### ##.. #.#****,*,*,,,*#))#++#$.# #.# *..,,**,*,***,*#@#....#$####..... *##*,,,,*,,,,,*##[.....##.. ******,,,******,').....+.###....# ,,,,,,,,,,,,,,,,'......+.......÷. ********#......##.#....! **######*#$#.[..#)#,#......%h_######....# #9[#''#?.#,#.####. #....#....######..####.#.* #. ####....#.................#.* #.%hp%hq/7.2 _%h~%h%hS, #########..>....##...# .........................)[.)[ #..... ####################### .,,,,,,*,,<,,,,* **##########. .*****,*,*,***####,,*### ##.... .%h/ #****,*,*,,,*#))#++#$.# #.#...÷ ..,,**,*,***,*#.#....#$####... ##*,,,,*,,,,,*##@.....##........[****,,,*****#.').....+.###....#) ,,,,,,,,,,,....'......+.......÷.. ******,,,.....##......##.#....!.# **########$#.[..#)#,#......#######....# #.[#''#?.#,#.####.##....#....######..####.#.* #.# ###....#.................#.* #.# ............######...#####,* #.#%hNC %h D _50=8%hRM %hQ  Things that are here: _a +0 robe; an orc corpse%hlv........................)[.)[......... ###################### ,,,,,,*,,<,,,,* **##########. *****,*,*,***####,,*### ##.....# #****,*,*,,,*#))#++#$.# #.#...÷%hy,,**,*,***,*#.#....#$####....... #*,,,,*,,,,,###[.....##........[ ****,,,*****#.')@....+.###....#)# ,,,,,,,,,.....'......+.......÷... *****,,,.....##......##.#....!.##  **########$#.[..#)#,#.....%hx.#  ######....# #.[#''#?.#,#.####.#  #....#....######..####.#.* #.# ##....#.................#.* #.# ...........######...#####,* #.# ######.....##.....©.....#,***#.#*%h%hy1==8.4 _%h%h3%h  ..... ###################### ,,,,,,*,,<,,,,* **##########.# %hޠ *****,*,*,***####,,*### ##.....# #,,*#))#++#$.# #.#...÷. .,,**,*#.#....#$####...... #*,,,,*,,,,,###[.....##........[ ****,,,**####.').....+.###....#)# ,,,,,,,,,.....'.......÷... *****,,,.....####.#....!.##  **########$#.[..#)#,#......# ####..##.©..#.....##.#########.#,,,,,,,,%h[ D %h* %hƱ (9.0%h %hj####################### .,,,,,,*,,<,,,,* **##########.# .*****,*,*,***####,,*### ##.. .#****,*,*,,,*#))#++#$.# #.#...÷ ..,,**,*,***,*#.#....#$####..... ##*,,,,*,,,,,###[.....##..[ *****,,,*#####.').....+.###....#) ,,,,,,,,,......'......+.......÷.. ******,,,.....##@.....##.#....!.# **########$#.[..#)#,#......######....# #.[#''#?.#,#.####.# #....#....######..####.#.* #.# ###....#.................#.* #.# ............######...#####,* #.# #######.....##.....©.....#,***#.#%hVn #.....##.#########.#,,,,,,, #.....##.#ßP$©$Pß#.#*2=6%h5v%hJw%h] ..,,,,,,*,,<,,,,* **##########.# ..*****,*,*,***####,,*### ##.. #.#****,*,*,,,*#))#++#$.# #.# *..,,**,*,***,*#.#....#$####..... *##*,,,,*,,,,,###[.....##.. ******,,,*#####.').....+.###....# %h ,,,,,,,,,,......'......+.......÷. *******,,,.....##......##.#....! **########@#.[..#)#,#......######....# #.[#''#?.#,#.####.%hُ  #....#....######..####.#.* #. ####....#.................#.* #. .............######...#####,* #. ########.....##.....©.....#,***#. #.....##.#########.#,,,,,, #.....##.#ßP$©$Pß#.#%h ~ #.....##.#~.?|!.~#.#,,,,,,%h9 m3=70.2%hE %h %h [5=1.2 (1%h %hQ ? _You now have 558 gold pieces (gained 12).%h|####################.......###.. .,,,,,,*,,<,,,,* **##########.# .*****,*,*,***####,,*### ##.. .#****,*,*,,,*#))#++#$.# #.#...÷ ..,,**,*,***,*#.#....#$#### ##*,,,,*,,,,,###[.....##........[ *****,,,*#####.').....+.###....#) ,,,,,,,,,......'......+.......÷. ******,,,.....##@.....##.#....!.# **########.#.[..#)#,#......#######....# #.[#''#?.#,#.####.#  #....#....######..####.#.* #.# ###....#.................#.* #.# ............######...#####,* #.# #######.....##.....©.....#,***#.##.%h....##.#########.#,#.....##.#ßP$©$Pß#.#,,,,,,*%h%h)8 (0%hz %h$ %hP.###. ,,,,,,*,,<,,,,* **#.#. *****,*,*,***####,,*### ##.....# #****,*,*,,,*#))#++#$.# #.#...÷. .,,**,*,***,*#.#....#$####. #*,,,,*,,,,,###[.....##.[.,,,*#####.').....+.###....#)#......'......+.÷.,,,.....##.@....##.#....!.#**##.#.[..#)#,#......#  ######....# #.[#''#?.#,#.####.#  #....#....######..###....#.....######...#####,* #.# .....##.....©.....#,***#.#*%h#.....##.#########.#,#.....##.#ßP$©$Pß#.#,,,,,,*2.4%h$.###.*,,<,,,,* **#.#.,*,*,***####,,*### ##.....#. ****,*,*,,,*#))#++#$.# #.#...÷.) ,,**,*,***,*#.#....#$####. *,,,,*,,,,,###[.....##.[.#,,,*#####.').....+.###....#)#......'......+.÷.,,,.....##..@...##.#....!.#**##.#.[..#)#,#......# ######....# #.[#''#?.#,#.####.# #....#....######..####.#.* #.# * #....#.........#.* #.# #######...#####,* #.#[%hH&Im #.....##.....©.....#,***#.#*#.....##.#########.#,#.....##.#ßP$©$Pß#.#,,,,,,*%h*4%hh5D=3.0%hB%h[E%hu.###.*,,<,,,,* **#.#.,*,*,***####,,*### ##.....#.,*,*,,,*#))#++#$.# #.#...÷.). ,**,*,***,*#.#....#$####.%h‚# ,,,,*,,,,,###[.....##.[.#,,,*#####.').....+.###....#)#......'......+.÷.,,,.....##...@..##.#....!.#**##.#.[..#)#,#......# %h....# #.[#''#?.#,#.####.# ....#....######..####.#.* #.# *# ....#.........#.* #.# #.######...#####,* #.# #......##.....©.....#,***#.#**.#.....##.#########.#,.#.....##.#ßP$©$Pß#.#,,,,,,***.%h%hB=6%h%h %hl /.###......#%h *,,<,,,,* **#.#.,*,*,***####,,*### ##.....#..#,*,*,,,*#))#++#$.# #.#...÷.).# %h **,*,***,*#.#....#$####.#*,,,,,###[.....##.[.# *,,,*#####.').....+.###....#)#%h ......'......+.÷.,,,.....##....@.##.#....!.#**##.#.[..#)#,#......# %h# ....# #.[#''#?.#,#.####.# #....######..####.#.* #.# *##.........#.* #.# #.######...#####,* #.# #.#%h .....##.....©.....#,***#.#**.#.....##.#########.#,.#.....##.#ßP$©$Pß#.#,,,,,,***.%hW %h >4.2%hw %h %h&.###......#*,,<,,,,* **#.#. *,*,*,***####,,*### ##.....#..#. *,*,*,,,*#))#++#$.# #.#...÷.).#. *,*,***,*#.#....#$####.##.*,,,,,###[.....##.[.###. ,,,*#####.').....+.###....#)#......'......+.÷. *,,,.....##.....@##.#....!.# **##.#.[..#)#,#......# #....# #.[#''#?.#,#.####.# #....######..####.#.* #.# *##..........#.* #.# #.######...#####,* #.# #.#.....##...[39;4%hc 9m..©.....#,***#.#**.#.....##.#########.#,.#.....##.#ßP$©$Pß#.#,,,,,,***..#%h%h2&8%h%h!%hl,*,,<,,,,* **##########... ,*,*,***####,,*### ##.....#..# ,*,*,,,*#))#++#$.# #.#...÷.).#.# ,*,***,*#.#....#$####........##.# ,*,,,,,###[.....##........[.###.#####.').....+.###....#)##......'......+.......÷.......).....##......##.#....!.###### *########.#.[..#@#,#......# ##....# #.[#''#?.#,#.####.# .#....######..####.#.* #.# *#### .#.................#.* #.# #........######...#####,* #.# #.### #.....##.....©.....#,***#.#**.........##.#########.#,,,,,,,,,.... #.....##.#ßP$©$Pß#.#,,,,,,***..## #.....##.#~.?|!.~#.#,,,,,*[9;17%houH5.4 _You see here a +0 war axe.%hJ*,*,*,***####,,*### ##.....#..# *,*,*,,,*#))#++#$.# #.#...÷.).# *,*,***,*#.#....#$####........##. ,,*,,,,,###[.....##..[.###. ,,,*#####.').....+.###....#)#####,,......'......+.......÷...... %hd*,,,.....##......##.#....!.###### **########.#.[..#)#,#......# # ###....# #.[#''#@.#,#.####.# ..#....######..####.#.* #.# *## ..#.................#.* #.# #... .%hQ......######...#####,* #.# #.## ##.....##.....©.....#,***#.#**...  #.....##.#########.#,,,,,,,,,...   #.....##.#ßP$©$Pß#.#***..#   #.....##.#~.?|!.~#.#,,,,,,,,,,,*   #.....##.####+####.#,*********,*%hD %h{%h/6.0 _%hj%h<q6=7.0 (1%h'&%h")i _J - 2 scrolls of teleportation (gained 1)%hY,*,,<,,,,* **##########.#....... ,*,*,***####,,*### ##.....#..#. ,*,*,,,*#))#++#$.# #.#...÷.).#.# ,*,***,*#.#....#$####..##.# ,*,,,,,###[.....##........[.###..*#####.').....+.###....#)##### ,,,......'......+.......÷.......) ,,,.....##......##.#....!.######. *########.#.[..#@#,#......# ## ##....# #.[#''#..#,#.####.# #....######..####.#.* #.# *#### .#.................#.* #.# #.... ......######...#####,* #.# #.### #.....##.....©.....#,***#.#**.... #.....##.#########.#,,,.... #.....##.#ßP$©$Pß#.#,,,,,,***..## #.....##.#~.?|!.~#.#,,,,,,,,,,,*%h5Z>[m6 (0%h%jf _You see here a +0 war axe.%h###############.......#### ,,*,,<,,,,* **##########.#..... *,*,*,***####,,*### ##.....#..#. *,*,*,,,*#))#++#$.# 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KK 2 kobold demonologists (wandering) ........##.#K≈...≈K#.#...######## ####....##.#K≈~~~≈.#.###.#....#%h/t   kobold demonologist%hT0.%hH1(4.0%h<%hx>%h6 %h %h%h%h%h%h0 %h<%hya#####.').....'.###....#)## ..........'......'.......÷....... ###......##.#....!.##############.#.[..#)#.#......# ###....# #.[#''#..#.#.####.# ..#....######..####.#.# #.# #####.................#.# #.# #...%hi....######...#####.# #.# #.## ##.....##.....©.@...#.####.###...  #.....##.#########.#..........#.....##.#ßP$©$Pß#.#......###..##.....##.#~.?|!.~#.#.....##.....##.####+####.#.#########.# ##.....##.#.≈...≈e#.#...........# .......##.#.≈...≈K#.#...######### KK 2 kobold demonologists (wandering) ###....##.#K≈~~~≈o#.###.#....# o   orc priest (wandering)%hT ..........#o≈~♣~≈o#.#........#%h<6%h%hm%h ######.').....'.###....#)#####.'......'.÷.) .##......##.#....!.######.%hG v.#.[..#)#.#......# #....# #.[#''#..#.#.####.# # .#....######..####.#.# #.# # .#......#.# #.# #.######...#####.# #.# #.# #%hϼ .....##.....©..@..#.####.###. #.....##.#.#. %hP #.....##.#ßP$©$Pß#.#......###..# #.....##. #.....##......##.#.≈...≈e#.#.# ##.#.≈...≈K#.#...# ....##.#K≈~~~≈o#.###.#....# %h %h8 eeK.≈~~~≈oo5.2%h G _The deep elf knight shouts!%hC######.').....'.###....#)#####.#'......'.÷.).##......##.#....!.######..#.[..#)#.#......# ##)....# #.[#''#..#.#.####.# # #....######..####.#.# #.# # #.......#.# #.# #.######...#####.# #.# #.# %h.....##.....©...@.#.####.###. .....##.#.#. .....##.#ßP$©$Pß#.#......###..# .....##.# .....##.# %h.....##.#.≈...≈e#.#.# %hc##.#K≈...≈K#.#...# # #....##.#.≈~~~≈o#.###.#....# ##o≈~♣~≈o#.#.# #%h%h%hr&8%hx%hg%h`o ......'......'.......÷.......)..##......##.#....!.######..# #######.#.[..#)#.#......# ##) ....# #.[#''#..#.#.####.# . ....######..####.#.# #.# ##### %h;q .................#.# #.# #...... ....######...#####.# #.# #.#######.....©.....#.####.###......##.#########@#..........##.#ßP$©$Pß#.#......###..######.#~.?|!.~#.#.....# ##.####+####.#.#########.###.#.≈...≈e#.#...........###.#K≈...≈K#.#...######### ####.#.≈~~~≈o#.###.#....# #. KK .......#o≈~♣~≈K#.#........# #.#K≈P~~≈.#.#.#.#.#### #.%h~ E1 wandering)%h~ (6.4%hÌ %h͐ %h: ####.#....!.######..# #######.#.[..#)..# ##). ....# #.[#''#..#.#.#### #######..####.#.# #.# #######..................######...##########.....©.....#.####.###......#########.#.........ßP$©$Pß###..####~.?|!.~.....# ###+####.#.#########.≈...≈e#.#..........K≈...≈K######### ##.≈~~~≈o#.###.#....# #....#o≈~♣~≈K#.#....K≈P~~≈.#.#.#.#.###o≈...≈K %hK %hL (7.0%h|Z %hk i#######.#.[..#)..# ##). ....# #.[#''#..#.#.#### #######..####.#.# #.# #######..................######...##########%h l i.....©.....#.####.###......#########.#.........ßP$©$Pß###..####~.?|!.~.....# ###+####.#.#########.≈...≈e#.#..........K≈...≈K######### ##%h m .≈~~~≈o#.###.#....# #....#o≈~♣~≈K#.#....K≈P~~≈.#.#.#.#.###o≈... 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K≈...≈o#.#...#.### ######.####+####.###..... #.#P././.P#####[39;4%h 9m%h %h &8%hC %h~ %hh..................######...##########.....©.....#.####.###......#########.#.........ßP$©$Pß###..####~.?|!.~.....# ###+####.#.#########.≈...≈e#.#..........K≈...≈K######### ##.≈~~~≈o#.###.#....# #....#o≈~♣~≈K#.#....K≈P~~≈.#.#.#.#.###o≈... %hhK≈...≈o#.#...#.### ######.####+####.###..... #.#P././.P#####ßP.©.Pß#.##.............%hk%h{>o.%hl|(9.4%h%ht!%h ######...#########.....©.....#.####.###......#########.#.........ßP$©$Pß###..####~.?|!.~.....# ###+####.#.#########.≈...≈e#.#..........K≈...≈K######### ##.≈~~~≈o#@###.#....# #....#o≈~♣~≈K#.#....K≈P~~≈.#.#.#.#.###o≈...≈o K≈...≈.#.#...#.### ######.####+####.###..... #.#P././.P#####KKßP.©.Pß#.##...!%h o..........########.##.##.##^!%hHG >o.!%hH )70.0!%hO !%hQ ,%hR ....######...#####.# #.# #.##### Dalarin the Covert ....##.....©.....#.####.###...... Spriggan of Vehumet ****.. ....##.#########.#............... Health: 53/53 ======================== ,%hT ....##.#ßP$©$Pß#.#......###..#### Magic: 24/24 ======================== ....##.#~.?|!.~#.#...........#AC: 7Str: 12 ....##.####+####.#.#########.#EV: 22Int: 18 ....##.#.≈...≈e#.#...........#SH: 0Dex: 17 ....##.#K≈...≈K#.#...######### ## XL: 11 Next: 68% Place: Dungeon:10 ....##.#.≈~~~≈o#@###.#....# #. Noise: ---------  Time: 9270.0 (0.0) .......#o≈~♣~≈K#.#........# #. k) +5 dagger (veno,%hU [m) .......#K≈P~~≈o#.#.#.#.#### #. Throw: 12 darts (curare) .......#o≈...≈.#.#.#.#.##. .......#K≈...≈.#.#...#.### #. ######.####+####.###.....# #. e   deep elf knight#.#P././.P#.###.....#######. KK 2 kobold demonologists (1 wandering)#.#ßP.©.Pß#.##.............. oo 2 orc priests (1 wandering)#.#########.##.##.##......^. _There is a large broken door here. _You see here a +0 cloak. _There is a large open door here. _The deep elf knight shouts!  Press: ? - help, v - describe, . - travelThe floor.-%hjc#@A translucent stone wall.-%he#op _The deep elf knight shouts!  Press: ? - help, v - describe, . - travel  Here: a deep elf knight, wielding a +0 long sword and wearing a +0 ring mail  (fire blocked by a translucent stone wall)  The floor..%hxKA deep elf knight. A battle-hardened deep elf fighter. Max HP: ~49 Will: ++ AC: + EV: ++++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 58% to hit with your +5 dagger of venom (at present). It has about 53% to hit you. AttackMax Damage Hit: +0 long sword 30 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Throw Icicle (3d20) (5) b - Force Lance3d14(+2d14) (3)  c - Hasted - Invisibility To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.0%hj....######...#####.# #.# #.##### Dalarin the Covert ....##.....©.....#.####.###...... Spriggan of Vehumet ****.. ....##.#########.#............... Health: 53/53 ======================== 0%hE....##.#ßP$©$Pß#.#......###..#### Magic: 24/24 ======================== ....##.#~.?|!.~#.#...........#AC: 7Str: 12 ....##.####+####.#.#########.#EV: 220%h'Int: 18 ....##.#.≈...≈e#.#...........#SH: 0Dex: 17 0%hz....##.#K≈...≈K#.#...######### ## XL: 11 Next: 68% Place: Dungeon:10 ....##.#.≈~~~≈o#@###.#....# #. Noise: ---------  Time: 9270.0 (0.0) .......#o≈~♣~≈K#.#........# #. k) +5 dagger (venom) 0%h.......#K≈P~~≈o#.#.#.#.#### #. Throw: 12 darts (curare) .......#o≈...≈.#.#.#.#.##. .......#K≈...≈.#.#...#.### #. ######.####+####.###.....# #. e   deep elf knight#.#P././.P#.###.....#######. KK 2 kobold demonologists (1 wandering)#.#ßP.©.Pß#.##.............. oo 2 orc priests (1 wandering)#.#########.##.##.##......^. _There is a large open door here. _The deep elf knight shouts!  Press: ? - help, v - describe, . - travel0%hRHere: a deep elf knight, wielding a +0 long sword and wearing a +0 ring mail  (fire blocked by a translucent stone wall)  The floor.<%heKkobold demonologist, wielding a +0 daggerobewandering, hasn't noticed you, fire blocked by a translucent stone wall)=%h[Kon orc priest, wielding a +0 falchion and wearing a +0 leather armour=%hdh....######...#####.# #.# #.##### Dalarin the Covert ....##.....©.....#.####.###...... Spriggan of Vehumet ****.. ....##.#########.#............... Health: 53/53 ======================== ....##.#ßP$©$Pß#.#......###..#### Magic: 24/24 ======================== ....##.#~.?|!.~#.#...........#=%hLjAC: 7Str: 12 ....##.####+####.#.#########.#EV: 22Int: 18 ....##.#.≈...≈e#.#...........#SH: 0Dex: 17 ....##.#K≈...≈K#.#...######### ## XL: 11 Next: 68% Place: Dungeon:10 ....##.#.≈~~~≈o#@###.#....# #. Noise: ---------  Time: 9270.0 (0.0) .......#o≈~♣~≈K#.#........# #. k) +5 dagger (venom) .......#K≈P~~≈o#.#.#.#.#### #. Throw: 12 darts (curare) .......#o≈...≈.#.#.#.#.##. .......#K≈...≈[4=%hju0m.#.#...#.### #. ######.####+####.###.....# #. e   deep elf knight#.#P././.P#.###.....#######. KK 2 kobold demonologists (1 wandering)#.#ßP.©.Pß#.##.............. oo 2 orc priests (1 wandering)#.#########.##.##.##......^. _There is a large open door here. _The deep elf knight shouts!  Press: ? - help, v - describe, . - travelHere: an orc priest, wielding a +0 falchion and wearing a +0 leather armour  (fire blocked by a translucent stone wall)  The floor.=%hl=%hv=%hx. _>%h>.....©.....#.####.###......#########.#.........ßP$©$Pß###..####~.?|!.~.....# ###+####.#.#########.≈...≈e#.#..........K≈...≈K######### ##.≈~~~≈o#.###.#....# #....#o≈~♣~≈K#@#....K≈P~~≈o#.#.#.#.###o≈...≈. K..#.### ######.####+####.###..... #.#P././.P#####>%hßP.©.Pß#.##.............########.##.##.##^. oo....©........>%h>%h26 (0.6 _>%h >%h >%h7#########.#.........ßP$©$Pß###..####~.?|!.~.....# >%hv###+####.#.#########.≈...≈e#.#..........K≈...≈K######### ##.≈~~~≈o#.###.#....# #....#o≈~♣~≈K#.#....K≈P~~≈o#@#.#.#.###o≈...≈. K..#.### ######.####+####.###..... #.#P././.P#####ßP.©.Pß#.##.............########.##.##.##^....©........####...#....##>%h>%h|(1.2>%h>%h>%hb ßP$©$Pß###..####~.?|!.~.....# ###+####.#.#########.≈...≈e#.#..........K≈...≈K######### ##.≈~~~≈o#.###.#....# #....#o≈~♣~≈K#.#....K≈P~~≈o#.#.#.#.###o≈...≈. K..#.### >%hsc j######.####+####.###..... #.#P././.P#####ßP.©.Pß#.##.............########.##.##.##^....©........####...#....## ##....#### #...>%h KoKo8>%hq  >%hժ D_The kobold demonologist shouts! You hear a shout! x3>%h8 ~.?|!.~.....# ###+####.#.#########.≈...≈e#.#..........K≈...≈K######### ##.≈~~~≈o#.###.#....# #....#o≈~♣~≈K#.#....K≈P~~≈o#.#.#.#.###o≈...≈. K..#.### ######.####+####.###..... #.#P././.P#####ßP.©.Pß#.##.............########.##.##.##^....©........####...#....## ##....#### #... ###### ####[39>%hE< ;49m.Ko2.4>%hp? ?%he4###+####.#.#########.≈...≈e#.#..........K≈...≈K######### ##.≈~~~≈o#.###.#....# #....#o≈~♣~≈.#.#....K≈P~~≈K#.#.#.#.###o≈...≈o K≈...≈.#.#...#.### ######.####+####@###..... #.#P././.P#####ßP.©.Pß#.##.............########.##.##.##^....©........####...#....##?%h7E ##....#### #... ###### #### <?%h!8?%h8?%hG.o.Ko?%hH(3.0?%hT?%hV?%hKW .≈...≈e#.#..........K≈...≈K######### ##?%hX.≈~~~≈.#.###.#....# #....#o≈~♣~≈o#.#....K≈P~~≈.#.#.#.#.###o≈...≈K K≈...≈o#.#...#.### ######.####+####.###..... #.#P././.P#####ßP.©.Pß#.##.............########.##.##.##^....©........####...#....####.......#?%hmb<6?%hh?%hk@%hEW....##.#.≈...≈e#.#...........#Dalarin the Covert ....##.#K≈...≈K#.#...######### ## Spriggan of Vehumet ****.. ....##.#.≈~~~≈.#.###.#....# #. Health: 53/53 ======================== .......#o≈~♣~≈o#.#........# #. Magic: 24/24 ======================== .......#K≈P~~≈.#.#.#.#.#### #. AC: 7Str: 12 .......#o≈...≈K#.#.#.#.##. EV: 22Int: 18 @%hj.......#K≈...≈o#.#...#.### #. SH: 0Dex: 17 ######.####+####.###.....# #. XL: 11 Next: 68% Place: Dungeon:10#.#P././.P#@###.....#######. Noise: ---------  Time: 9273.6 (0.0)#.#ßP.©.Pß#.##.............. k) +5 dagger (venom)#.#########.##.##.##......^. Throw: 12 darts (curare)#.....©........##.##........#####...#....####.##........@%hC ##....#### #........... KK 2 kobold demonologists###### ####........ oo 2 orc priests#.....<..#.......#Here: an orc priest, wielding a +0 falchion and wearing a +0 leather armour  (fire blocked by a translucent stone wall) _The floor. _The kobold demonologist shouts! You hear a shout! x3  Press: ? - help, v - describe, . - travelThe floor.@%h@c#@A translucent stone wall.@%ho# _The floor. _The kobold demonologist shouts! You hear a shout! x3  Press: ? - help, v - describe, . - travel  Here: an orc priest, wielding a +0 club (fire blocked by a translucent stone  wall)  The floor.@%h Ko kobold demonologist, wielding a +0 dagger and wearing a +0 robe (fire  blocked by a translucent stone wall)A%hA kobold demonologist. A kobold in league with demonic powers, able to call forth beings from the depths of Hell. Max HP: ~39 Will: + AC: + A%hEV: +++ Threat: High Class: Natural Size: Small Int: Human Speed: 100% (normally travels slower than you) You have about 66% to hit with your +5 dagger of venom. It has about 37% to hit you. Attack Max Damage Hit: +0 dagger 7 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Cantripb - Summon Minor Demon  c - Summon DemonA%hd - Abjuration(7) [!]: Description|QuoteC%h ....##.#.≈...≈e#.#...........#Dalarin the Covert ....##.#K≈...≈K#.#...######### ## Spriggan of Vehumet ****.. ....##.#.≈~~~≈.#.###.#....# #. Health: 53/53 ======================== .......#o≈~♣~≈o#.#........# #. Magic: 24/24 ======================== .......#K≈P~~≈.#.#.#.#.#### #. AC: 7Str: 12 .......#o≈...≈K#.#.#.#.##. EV: 22Int: 18 .......#K≈...≈o#.#...#.### #. SH: 0Dex: 17 ######.####+####.#C%h ##.....# #. XL: 11 Next: 68% Place: Dungeon:10#.#P././.P#@###.....#######. Noise: ---------  Time: 9273.6 (0.0)#.#ßP.©.Pß#.##.............. k) +5 dagger (venom)#.#########.##.##.##......^. Throw: 12 darts (curare)#.....©........##.##........#####...#....####.##........##....#### #........... KK 2 kobold demonologists###### ####........ oo 2 orc priests#.....<..#.......# _The floor. _The kobold demonologist shouts! You hear a shout! x3  Press: ? - help, v - describe, . - travelHere: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (fire  blocked by a translucent stone wall)  The floor.G%hW....##.#.≈...≈e#.#...........#Dalarin the Covert ....##.#K≈...≈K#.#...######### ## Spriggan of Vehumet ****.. ....##.#.≈~~~≈.#.###.#....# #. Health: 53/53 ======================== .......#o≈~♣~≈o#.#........# #. Magic: 24/24 ======================== .......#K≈P~~≈.#.#.#.#.#### #. AC: 7Str: 12 .......#o≈...≈K#.#.#.#.##. EV: 22Int: 18 G%h.......#K≈...≈o#.#...#.### #. SH: 0Dex: 17 ######.####+####.###.....# #. XL: 11 Next: 68% Place: Dungeon:10#.#P././.P#@###.....#######. Noise: ---------  Time: 9273.6 (0.0)#.#ßP.©.Pß#.##.............. k) +5 dagger (venom)#.#########.##.##.##......^. Throw: 12 darts (curare)#.....©........##.##........#####...#....####.##........##....#### #........... KK 2 kobold demonologists###### ####........ oo 2 orc prieG%hsts#.....<..#.......# _The floor. _The kobold demonologist shouts! You hear a shout! x3  Press: ? - help, v - describe, . - travelHere: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (fire  blocked by a translucent stone wall)  The floor.G%h,G%h. _L%hK≈...≈K######### ##.≈~~~≈.#.###.#....# #....#o≈~♣~≈o#.#....K≈P~~≈.#.#.#.#.###o≈...≈K K≈...≈o#.#...#.### ######.####+####.###..... #.#P././.P#####ßP.©.Pß#@##.............########.##.##.##^....©........####...#....## ##....#### #... ###### ####   kobold demonologist <..#L%h[37m.K.oK 2 kobold demonologists4.2 (0.6 _L%h+L%h[c y.≈~~~≈K#.###.#....# #....#o≈~♣~≈.#.#....K≈P~~≈o#.#.#.#.###o≈...≈K K≈...≈o#.#...#.### ######.####+####.###..... #.#P././.P#####ßP.©.Pß#.##.............########@##.##.##^....©........#.####...#....### ##....#### #... ###### #### <   kobold demonologist..###..###8L%h....#o≈~♣~≈.#.#........# #.#K≈P~~≈o#.#.#.#.#### #.#K≈...≈K#.#.#.#.# #L%h.#.≈...≈o#.#...#.### # #######.####+####.###.....# # #.#P././.P#.###.....####### #.#ßP.©.Pß#.#L%hr....... #.#########.##.##.##^ #.....©...@....##.##...... #####...#....####.##L%hdz\ ##....#### #.. ###### #### #.....< #.....L%h K 2 kobold demonologists (1 wandering) #. ###..## #.....L%hL%hj.KL%h(5.4L%hL%h8M%h'M%hl4.#o≈~♣~≈.#.#.# #.#.≈P~~≈o#.#.#.#.#### #.#.≈...≈K#.#.#.#.# #.#K≈...≈o#.#...#.### #.####+####.###.....#  #.#P././.P#.###..... #.#ßP.©.Pß#.## #.#.##.##.##...... #.....©.##.## #####...#....####.## ##....#### # ###### ####%hC5m #.....< # # ###.. #M%hIM%h$R_.oo 3 orc priestsM%hR(6.0M%h[M%h]M%h܆.#.≈~♣~≈.#.#.# ##.#o≈P~~≈o#.#.#.#.####  #.#.≈...≈K#.#.#.#.#  #.#K≈...≈o#.#...#.###  #.####+####.###.....# #.#P././.P#.###..... #.#ßP.©.Pß#.## #.#.##.##.## #.....©.##.## #####...#....####.## ##....#### #M%hFL[37m ###### #### #..... # # ###.. #M%h<6M%hZM%hTM%ho .#.≈~♣~≈.#.#.##.#o≈P~~≈o#.#.#.#.#### #.#.≈...≈K#.#.#.#.# #.#K≈...≈o#.#...#.### #.####+####.###.....# #.#P././.P#.###..... #.#ßP.©.Pß#.## #.M%h A#.##.##.## #.....©.##.## #####...#....####.## ##....#### # ###### #### # # # ###.. #M%h M%h K.oM%hկ (7.2M%h M%hZ d _The orc priest jeers loudly.N%hRO.#.≈~♣~≈.#.#.##.#.≈P~~≈o#.#.#.#.#### #.#o≈...≈K#.#.#.#.# #N%h.#K≈...≈o#.#...#.### ##.####+####.###.....# #.#P././.P#.###..... #.#ßP.©.Pß#.## #.#.##.##.## #......##.## #####...#....####.## ##....#### # ###### #### # # # ### #N%hN%h&8N%h#N%h&R _There is a transporter here.P%h P%hh fRead which item? Scrolls  b - a scroll labelled HIORCH BACW  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled BIGYCL PODOUM  r - 2 scrolls of vulnerability  s - a scroll of enchant armour  t - a scroll labelled KOTSYFE CUONx - 2 scrolls of silence  J - 2 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedZ%hqjZ%hoZ%hv............#.≈~♣~≈.#.#........# Dalarin the Covert ####........#.≈P~~≈o#.#.#.#.#### Spriggan of Vehumet ****..Z%hw#........#o≈...≈K#.#.#.#.#Health: 53/53 ========================#........#K≈...≈o#.#...#.###Magic: 24/24 ========================########.####+####.###.....#AC: 7Str: 12#.#P././.P#.###.....### EV: 22Int: 18#.#ßP.©.Pß#.##......... SH: 0Dex: 17#.#########.##.##.##... XL: 11 Next: 68% Place: Dungeon:10Z%hxE#.....@........##.##... Noise: ---------  Time: 9277.8 (0.0)#####...#....####.##... k) +5 dagger (venom)##....#### #...... Throw: 12 darts (curare)###### ####...#...#... KK 2 kobold demonologists#... ooo 3 orc priests###.#.Press: ? - help, v - describe, . - travelHere: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (fire  blocked by a translucent stone wall) _The floor. _The orc priest jeers loudly. _There is a transporter here.Z%hP  Okay, then.Z%hZ%hZ%hʇ. _]%hf]%h<M##.#K≈...########....##.#.≈~~~≈e#.###.#.... ]%h".....≈~♣~.......# ###P~~]%h##]%ho........#o≈...≈K#.#.#.#.# #........#K≈...≈o#.#...#.### ########.####+####.###.....# P././.P#.###.....###]%h#ßP.@.Pß#.##.......#########.##.#.....©........##.#######...#....####.##....#### #......###### ###e   deep elf knightKK 4 kobold demonologists..]%h+8.8 (1]%h]%h L _You enter the transporter and appear at another place.^%hR#####.....##.#.≈...≈e#.#......... [.........##.#o≈...≈.#.#...###### ######....##.#.≈~~~≈e#.###.#....# .....#.≈~♣~≈K#.#........# #####^%h.#K≈P~~≈o#.#.#.#.#### # #.#o≈...≈K#.#.#.#.# # #........#K≈...≈o#.#...#.### ^%h# ########.####+####.###.....# # #.#P.@./.P#.###.....## #.#ßP.©.Pß#.##..... #.#########.##.##.## #.....©........##.#######...#....####.##....#### #..###### #### #o   orc sorcerer #oo 2 orc priests^%h ^%h^%hZKoK 5 kobold demonologists^%h-9.4 (0.6^%h^%h^%h0^%hi^%h^%h).Ko≈~♣~≈oK 4o 3 orc priests^%hu,80.4 (1^%hK^%h, _L - a wand of acid (7)^%h% .....##.#.≈...≈e#.#. .##.#.≈...≈.#.#...#....##.#K≈~~~≈e#.###.#....# #o≈~♣~≈o#.#.# .^%h #K≈P~~≈K#.#.#.#.####  #.#o≈...≈K#.#.#.#.#  #.#K≈...≈o#.#...#.###  ##.####+####.###.....#  #.#P..@/.P#.###.....##.#ßP.©.Pß#.##.#.#.##.##.##.#.....©.##.##.#####...#....####.##.##....#### #.###### ####.K 5 kobold demonologists#.^%h( (#.^%h1 ^%h, ^%h Goe^%h +1.0 (0^%h ^%h _%hљ.....##.#.≈...≈e#.#.##.#.≈...≈.#.#...#....##.#K≈~~~≈o#.###.#....# #o≈~♣~≈e#.#.# .#K≈P~~≈K#.#.#.#.#### #.#o≈...≈K#.#.#.#.# #.#K≈...≈o#.#...#.### ##.####+####.###.....# #.#P...@.P#.###.....##.#ßP.©.Pß#.##.#_%h.#.##.##.##.#.....©.##.##.#####...#....####.##.##....#### #.###### ####. 4#.#.oo 3 orc priests6_%h2.6 (1 _L - a wand of acid (12) (gained 5 charges)`%hJ#.....##.#.≈...≈e#.#.##.#.≈...≈.#.#...#....##.#K≈~~~≈o#.###.#....#.#o≈~♣~≈e#.#.##`%h.#K≈P~~≈K#.#.#.#.#### #.#o≈...≈K#.#.#.#.# #.#K≈...≈o#.#...#.### ##.####+####.###.....# #.#P..@..P#.###..... #.#ßP.©.Pß#.## #.#.##.##.## #.....©.##.## #####...#....####.## ##....#### # ######[`%h˜37m ####K 5 kobold demonologists # #`%h2`%h+3.2 (0`%h`%h\c%h8m  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d%h"1---==4.2 (1.0Touch d%h-d%h~23 _Your hands begin to glow red.j%hMV♣~..'j%hIj%h/--5j%hj%h\( _You open the door.k%hh  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%hFk%h H Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Tukima's DanceHexes1%3  c + Confusing TouchHexesk%hs1% 3 d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - HailstormConjuration/Ice2%k%h 3 Select a spell to cast[!]/[I] toggle spell headersl%hl%h<l%h2####.....##.#.≈...≈e#.#.......... Dalarin the Covert l%h.........##.#.≈...≈.#.#...####### Spriggan of Vehumet ****.. #####....##.#K≈~~~≈o#.###.#....# Health: 53/53 ======================== l%hg............#o≈~♣~≈e#.#........# Magic: 21/24 =====================--- ####........#K≈P~~≈K#.#.#.#.#### AC: 7Str: 12l%hA#........#o≈...≈K#.#.#.#.#EV: 22Int: 18#........#K≈...≈o#.#...#.###SH: 0l%hDex: 17########.####'####.###.....#XL: 11 Next: 68% Place: Dungeon:10#.#P..@..P#.###.....### Noise: ---------  Time: 9285.2 (0.0)l%hQF#.#ßP.©.Pß#.##......... k) +5 dagger (venom)#.#########.##.##.##... Throw: 12 darts (curare)#.....©........##.##... Touch #####...#....####.##...l%h##....#### #...... e   deep elf knight###### ####... KKKKK 5 kobold demonologists#... o   orc sorcerer#... o 3 orc priests  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red. _You open the door.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l%h&$l%hk y####.....##.#.≈...≈e#.#.......... Dalarin the Covert l%hz l.........##.#.≈...≈.#.#...####### Spriggan of Vehumet ****.. l%hl t#####....##.#K≈~~~≈o#.###.#....# Health: 53/53 ======================== l%h[ t............#o≈~♣~≈e#.#........# Magic: 21/24 =====================--- l%hi####........#K≈P~~≈K#.#.#.#.#### AC: 7Str: 12#........#o≈...≈K#.#.#.#.#EV: 22Int: 18#........#K≈...≈o#.#...#.###SH: 0Dex: 17########.####'####.###.....#XL: 11 Next: 68% Place: Dungeon:10#.#P..@..P#.###.....### Noise: ---------  Time: 9285.2 (0.0)#.#ßP.©.Pß#.##......... k) +5 dagger (venom)#.#########%hD:~49m.##.##.##... Throw: 12 darts (curare)#.....©........##.##... Touch #####...#....####.##...##....#### #...... e   deep elf knight###### ####... KKKKK 5 kobold demonologists#... o   orc sorcerer#... o 3 orc priests  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Your hands begin to glow red. _You open the door.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m%hY$m%hy####.....##.#.≈...≈e#.#.......... Dalarin the Covert m%h|.........##.#.≈...≈.#.#...####### Spriggan of Vehumet ****.. m%h#####....##.#K≈~~~≈o#.###.#....#  Health: 53/53 ======================== m%h> ............#o≈~♣~*e#.#........#  Magic: 18/24 ==================------ ####........#K≈P~~*K#.#.#.#.####  AC: 7Str: 12  #........#o≈...*K#.#.#.#.#  EV: 22Int: 18  #........#K≈..*≈o#.#...#.###  SH: 0Dex: 17  ########.####*####.###.....#  XL: 11 Next: 68% Place: Dungeon:10 #.#P..@..P#.###.....### Noise: ---------  Time: 9285.2 (0.0) #.#ßP.©.Pß#.##......... k) +5 dagger (venom) #.#########.##.##.##...%h 40m Throw: 12 darts (curare) #.....©........##.##... Touch  m%h!#####...#....####.##...m%h! m%h"##....#### #...... e   deep elf knightm%h" m%h####### ####... KKKKK 5 kobold demonologistsm%h# m%h $#... o   orc sorcererm%h$ m%h%U#... o 3 orc priests  m%h&Casting: Confusing Touch (safe; 1% risk of failure)  m%h&MConfirm with . or Enter, or press ? or * to list all spells.m%h#'Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  m%h';Press: ? - help, Shift-Dir - straight linem%h$(kAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  m%h(5to confuse on hit: 49%, chance to affect: 72%)n%hӊ ####.....##.#.≈...≈e#.#.......... Dalarin the Covert .........##.#.≈...≈.#.#...####### Spriggan of Vehumet ****.. n%h#####....##.#K≈~~~≈o#.###.#....# Health: 53/53 ======================== ............#o≈~♣~###.#........# Magic: 18/24 ==================------ ####........#K≈P~~###.#.#.#.#### AC: 7Str: 12#........#o≈...###.#.#.#.#EV: 22Int: 18#........#K≈..*≈o#.#...#.###SH: 0Dex: 17########.####*####.###.....#XL: 11 Next: 68% Place: Dungeon:10#.#%h0mP..@..P#.###.....### Noise: ---------  Time: 9285.2 (0.0)#.#ßP.©.Pß#.##......... k) +5 dagger (venom)#.#########.##.##.##... Throw: 12 darts (curare)#.....©........##.##... Touch #####...#....####.##...##....#### #...... e   deep elf knight###### ####... KKKKK 5 kobold demonologists#... o   orc sorcerer#... o 3 orc priests  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to confuse on hit: 4n%h9%, chance to affect: 72%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the kobold demonologist.  The stinking cloud engulfs the deep elf knight.n%hqn%hM§e§K§K.'K(1 confused)The stinking cloud engulfs the deep elf knight.  The stinking cloud engulfs the kobold demonologist.  The kobold demonologist is engulfed in noxious fumes.kobold demonologist appears confused.  The kobold demonologist barely misses the kobold demonologist.deep elf knight is engulfed in noxious fumes.n%h  The orc sorcerer gestures at you while chanting.n%h/n%h0L======6.2 (1n%hX:n%h=7 _You resist with almost no effort.o%h L  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p%h}Q ####.....##.#.≈...≈e#.#.......... Dalarin the Covert .........##.#.≈...≈.#.#...####### Spriggan of Vehumet ****.. #####....##.#K≈~~~≈o#.###.#....#  Health: 53/53 ======================== p%hS ............#o≈~♣~*e#.#........#  Magic: 15/24 ===============--------- ####........#K≈P~~*K#.#.#.#.####  AC: 7Str: 12  #........#o≈...*K#.#.#.#.#  EV: 22Int: 18  #........#K≈..*≈o#.#...#.###  SH: 0Dex: 17  ########.####*####.###.....#  XL: 11 Next: 68% Place: Dungeon:10 #.#P..@..P#.###.....### Noise: ======---  Time: 9286.2 (0.0) #.#ßP.©.Pß#.##......... k) +5 dagger (venom) #.#########.##p%hkT {.##.##... Throw: 12 darts (curare) #.....©........##.##... Touch  #####...#....####.##... ##....#### #...... e   deep elf knight ###### ####... KKKKK 5 kobold demonologists (1 confused) #... o   orc sorcerer #... o 3 orc priests  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (noxiousfumes, confused, chance to confuse on hit: 49%, chance to affect: 72%)q%hs x ***K*q%h e***K***K*.q%hL*♣*§P**§***§r%hާ**♣~*P*~***.  Aim: a plant (chance to confuse on hit: 0%, not susceptible)r%h oK*P~o**.*.s%h~K*P.  Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to confuse on hit: 49%, chance to affect: 72%)s%hmo ####.....##.#.≈...≈e#.#.......... Dalarin the Covert .........##.#.≈...≈.#.#...####### Spriggan of Vehumet ****.. #####....##.#K≈~~~≈o#.###.#....# Health: 53/53 ======================== ............###~♣~§e#.#........# Magic: 15/24 ===============--------- ####........###P~~§K#.#.#.#.#### AC: 7s%hq Str: 12#........###...§K#.#.#.#.#EV: 22Int: 18#........#K≈*..≈o#.#...#.###SH: 0Dex: 17########.####*####.###.....#XL: 11 Next: 68% Place: Dungeon:10#.#P..@..P#.###.....### Noise: ======---  Time: 9286.2 (0.0)#.#ßP.©.Pß#.##......... k) +5 dagger (venom)#.#########.##.##.##... Throw: 12 darts (curare)#.....©........##.##...%h$r 7m Touch #####...#....####.##...##....#### #...... e   deep elf knight###### ####... KKKKK 5 kobold demonologists (1 confused)#... o   orc sorcerer#... o 3 orc priests  Press: ? - help, Shift-Dir - straight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (chance  to confuse on hit: 49%, chance to affect: 72%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the kobold demonologist.  The stinking cloud engulfs the orc sorcerer.s%hvt%hK;j4o≈K≈o§.'K24   chaos spawn (summoned)(…)t%h<The kobold demonologist hits the deep elf knight with a +0 dagger.  The deep elf knight is engulfed in noxious fumes.  The kobold demonologist gestures wildly while chanting.kobold demonologist is engulfed in noxious fumes.kobold demonologist appears confused.  The kobold demonologist barely misses the orc sorcerer.t%he=+7.2 (1t%hMI44t%hK _The kobold demonologist hits itself with a +0 dagger.v%h2 L  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w%hLT####.....##.#.≈...≈e#.#.......... Dalarin the Covert .........##.#.≈...≈.#.#...####### Spriggan of Vehumet ****.. #####....##.#K≈4~~≈o#.###.#....#  Health: 53/53 ======================== ............#o*~♣~§e#.#........#  Magic: 12/24 ============------------ ####........#K*P~~§K#.#.#.#.####  AC: 7Str: 12  #........#o*...§K#.#.#.#.#  EV: 22Int: 18  #........#K≈*..≈o#.#...#.###  SH: 0Dex: 17  ########.####*####.###.....#  XL: 11 Next: 68% Place: Dungeon:10 w%hN#.#P..@..P#.###.....### Noise: ======---  Time: 9287.2 (0.0) #.#ßP.©.Pß#.##......... k) +5 dagger (venom) #.#########.##.##.##... Throw: 12 darts (curare) #.....©........##.##... Touch  #####...#....####.##... ##....#### #...... e   deep elf knight ###### ####... KKKKK 5 kobold demonologists (2 confused) #... o   orc sorcerer #... 4   chaos spawn (summoned)(…)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - strw%h[Oaight lineAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (noxiousfumes, lightly wounded, confused, chance to confuse on hit: 49%, chance to  affect: 72%)x%h(3T K*4oKo*4n orc sorcerer, wielding a +0 dagger and wearing a +0 robe (chance to  confuse on hit: 49%, chance to affect: 58%)x%he7$x%hG####.....##.#.≈...≈e#.#.......... Dalarin the Covert .........##.#.≈...≈.#.#...####### Spriggan of Vehumet ****.. #####....##.###4~~≈o#.###.#....# Health: 53/53 ======================== ............###~♣~§e#.#........# Magic: 12/24 ============------------ ####........###P~~§K#.#.#.#.#### AC: 7Str: 12#........#o*...§K#.#.#.#.#EV: 22Int: 18#........#K≈*..≈o#x%h............#§§~♣~*o#.#........#  AC: 7%h,Str: 12 %h[####........#K≈P~~*K#.#.#.#.####  EV: 22%hInt: 18  #........#o☼...*K#.#.#.#.#  SH: 0Dex: 17  #........#K≈..*≈o#.#...#.###  XL: 11 Next: 79% Place: Dungeon:10  ########.####@####.###.....#  Noise: ---------  Time: 9289.8 (0.0) #.#P.....P#.###.....### k) +5 dagger (venom) #.#ßP.©.Pß#.##......... Throw: 12 darts (curare)%hT %hy#.#########.##.##.##... Touch %hZ %h #.....©........##.##...%ht %h#####...#....####.##... KKKK 4 kobold demonologists (3 confused)%hu %h##....#### #...... o   orc sorcerer (confused)%hv %hf###### ####... ooo 3 orc priests%hp  %h  #...%h~!MConfirm with . or Enter, or press ? or * to list all spells.%h"Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  %h";Press: ? - help, Shift-Dir - straight line%h'#lAim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (noxious%h#Qfumes, lightly wounded, confused, chance to confuse on hit: 49%, chance to  %h$affect: 72%)%h" x ***K*%ho***K***K*.%h7*♣*§P**§***§%h ~♣~*P*~***.***%h* ≈P~o**.K**.%hh K*o*.**Aim: an orc priest, wielding a +0 hand axe (chance to confuse on hit: 66%,  chance to affect: 86%)%he3 #.....##.####+####.#.######### Dalarin the Covert ####.....##.#.≈...≈.#.#.......... Spriggan of Vehumet ****.. .........##.#.≈...≈.#.#...####### Health: 53/53 ======================== #####....##.#o○~~~≈.#.###.#....# Magic: 13/24 =============----------- %h>;............#§§~♣~§o#.#........# AC: 7Str: 12 %h5####........###P~~§K#.#.#.#.#### EV: 22Int: 18#........###...§K#.#.#.#.#SH: 0%h5Dex: 17#........###*..≈o#.#...#.###%hXL: 11 Next: 79% Place: Dungeon:10########.####@####.###.....#Noise: ---------  Time: 9289.8 (0.0)%h#.#P.....P#.###.....### k) +5 dagger (venom)%h#.#ßP.©.Pß#.##......... Throw: 12 darts (curare)#.#########.##.##.##... Touch #.....©........##.##...%h*#####...#....####.##... KKKK 4 kobold demonologists (3 confused)##....#### #...... o   orc sorcerer (confused)###### ####... ooo 3 orc priests#...Aim: an orc priest, wielding a +0 hand axe (chance to confuse on hit: 66%,  chance to affect: 86%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the orc priest.  The stinking cloud engulfs the kobold demonologist.  The kobold demonologist is lightly wounded.%h:%hTThe kobold demonologist is lightly wounded.  The stinking cloud engulfs the kobold demonologist.kobold demonologist is engulfed in noxious fumes.kobold demonologist appears confused.kobold demonologist hits the orc priest with a +0 dagger.hits itself with a +0 dagger.%hO/hits the orc priest with a +0 dagger.kobold demonologist hits itself with a +0 dagger.falls into the water!  The kobold demonologist drowns.  Vehumet accepts your kill.%h%hZ%hY°☼o§≈K☼o≈.KKK 3 kobold demonologists (2o(1 confused)orc sorcerer is engulfed in noxious fumes.  The orc sorcerer barely misses itself.orc prieorc priest appears confused.  The orc priest ponders the situation.The orc priest hits itself with a +0 falchion.%h 5-82=======90.8 (1 _The kobold demonologist hits the orc priest with a +0 dagger.%h(! _Your Spellcasting skill increases to level 9!%h@A~.?|!.~#.#..........  ###+####.#.######### ####....... .........##.#.≈...≈.#.#...####### #####....##.#o°~~~≈.#.###.# ....§~♣~☼o#.#........ ###§≈P~~###K☼...§K#.#.#.#.# ........#o≈.@.≈o#.#...#.##########.####'###%h?C P.....P#.###.....###ßP.©.Pß#.##......#########.##.....©........#####...#....####.####....#### #...###### ###%h_HQ  The orc priest is engulfed in noxious fumes.%hM _Your Spellcasting skill increases to level 9!The orc priest is engulfed in noxious fumes.appears confused. The orc priest falls into the water!  The orc priest drowns.  Vehumet accepts your kill.  You feel your power returning.  You hear a splash. x2  The orc sorcerer is engulfed in noxious fumes.%h_PoYou hear a splash. x2  The orc sorcerer is engulfed in noxious fumes.  The orc sorcerer appears confused. The orc sorcerer falls into the water!  The orc sorcerer drowns.  Vehumet accepts your kill.You feel your power returning.%h)Q%hSfeel your power returning.  You hear a splash. x2kobold demonologistkobold demonologist drowns.%h^$§§☼○...☼.KK 2 kobold demonologists (1oo 2 orc priests%h]L *8=====391-------1.4 (0.6 _You hear a splash. x2  Your Short Blades skill increases to level 8!%h%hOi _Your Dodging skill increases to level 10!%hXßP$©$Pß###~.?|!.~#.#..........  ###+####.#.######### ####%h`Y....... .........##.#.≈...≈.#.#...####### %hZ#####....##.#§°~~~≈.#.###.# ....§§~♣~☼§#.#........ ###☼≈P~~§K###%hZK○.@.☼.#.#.#.#.# ........#o≈...≈o#.#...#.##########.####'### P.....P#.###.....###%hT[ßP.©.Pß#.##......#########.##.....©........#####...#....####.####....#### #...%h7aZ  The kobold demonologist is engulfed in noxious fumes.%he _Your Dodging skill increases to level 10!The kobold demonologist is engulfed in noxious fumes.  The kobold demonologist appears confused.  %hfThe kobold demonologist falls into the water!  The kobold demonologist drowns.  Vehumet accepts your kill.%h}' %h~§   kobold demonologistYou hear a splash. x2  The kobold demonologist is engulfed in noxious fumes.%h·%h* %hb Io.%hk0 ~=====5-------2.0%h< %hA _The kobold demonologist begins to cast a cantrip, but forgets the words!%h#.....##.#########.#....#.....##.#ßP$©$Pß#.#......####.....##.#~.?|!.~#.#...........  #.....##.####+####.#.######### ###.....##.#.≈...≈.#.#........... ........##.#.≈...≈.#.#...######## ####....##.#§°~~~≈.#.###.#....# ....#§§~♣~☼§#.#........# ###.#☼≈P~@§§#.#.#.#.#####.#K○...☼o[4%h0m#.#.#.#.# #........#o≈...≈.#.#...#.### ########.####'####.###.....# #.#P.....P#.#######.#ßP.©.Pß#.##.......#.#########.##.##.##.#.....©........##.##.#####...#....####.##%h ≈○You enter the shallow water.6Water %hQ%h? _Moving in this stuff is going to be slow.%hL ##....©.....#.####.####.########....#ßP$©$Pß####~.?|!.~#.#..........  ###+####.#.######### ###%hO ........ .....≈...≈.#.#...######## ####....##.#§≈~~~≈.#.###.# .....#§§~♣@○§#.#........ ##☼≈P~~§§###K○...☼o#.#.#.#.# ........#o≈...≈.#.#...#.##########.####'####P.....P#.###.....####ßP.©.Pß#.##......#########.##.....©........%hV Z  The kobold demonologist is engulfed in noxious fumes.%h` 9=The kobold demonologist is engulfed in noxious fumes.appears confused. %ha : The kobold demonologist falls into the water!  The kobold demonologist drowns.  Vehumet accepts your kill.  Vehumet offers you knowledge of Nazja's Percussive Tempering.%h7p /  --more--%hN C  You feel your power returning.%h.≈○≈P~~☼§°...○oo 2 orc priests%h.21===83.8 (1.2%h<9%h=+ _You hear a splash. x2%huM...####...#####.# #.# #.# ##....©.....#.####.##########...%haßP$©$Pß###~.?|!.~#.#..........  ###+####.#.######### ###........ .....≈...≈.#.#...######## ####....##.#§≈~~@≈.#.###.# ....≈~♣~○§#.#........ ##%h6○≈P~~☼§###§°...○o#.#.#.#.# #........#o≈...≈.#.#...#.####o   orc priest.##.#########.#%h%h  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!  The orc priest is engulfed in noxious fumes.%hT Beogh smites you!  The orc priest is engulfed in noxious fumes.  The orc priest appears confused. The orc priest falls into the water!  The orc priest drowns.  Vehumet accepts your kill.You feel your power returning.☼°o☼≈...○..%hE 36--------2=====5.0%h#J %hL ( _You hear a splash.%hC #.................. ...####...#####.# #.# #.# ##....©.....#.####.##########...ßP$©$Pß###~.?|!.~#.#..........  ###+####.#.######### ###........ .....≈.....######## %h L####....##.#☼≈~~~≈.#.###.# ....≈~♣~°§#.#........ ##○≈P~~☼o###☼≈...○.#.#.#.#.#........#.≈...≈.#.#...#.##########.####'#####.#P.....P#.###.....####ßP.©.Pß#.##......%h< ≈☼°≈P~~○o○≈...°o(confused)  The orc priest is engulfed in noxious fumes.%h938=---------6.2 _The orc priest appears confused.%h2e.#....######..####.#.# #.# ###.................#.# #.# #. .........######...#####.# #.# # ####.....##.....©.....#.####.### #.....##.#########.#........ #.....##.#ßP$©$Pß#.#### #.....##.#~.?|!.~#.#.........  #.....##.####+####.#.######### ####.....##.#.≈.@.≈.#.#.......... %h3.........##.#.≈...≈.#.#...####### #####....##.#☼≈~~~≈.#.###.#....# ....#.≈~♣~≈☼#.#........# ####.#°≈P~~○o#.#.#.#.#### #%hG5.#○≈...°.#.#.#.#.#  #........#.≈...≈.#.#...#.###########.####'####.###.....# #.#P.....P#.###.....###%hF:○%hGF--8 (0.6%h-Y%hF\..#'%hK?  You open the door.  %h LuYour hands stop glowing.The orc priest is engulfed in noxious fumes.%hYg%○.≈P~~°○≈o9=7.8 (1.0%hvL _The orc priest appears confused.%h: F#### #.[#''#..#.#.####.# ######..######.................# ....####...#####.# #.# ###....©.....#.####.##########...%h; ßP$©$Pß###~.?|!.~#.#..........  ###@####.#.######### ####....... ......≈...≈.#.#...####### #####....##.#○≈~~~≈.#.###.# ....~♣~≈○#.#........ ###.≈P~~°○###○≈...≈o#.#.#.#.#........#.≈...≈.#.#...#.##########.####'####%hYh %h °o°≈...≈.40==8.4 (0.6 _The orc priest chortles and stares into space. _There is an open door here.%h  ##########.#.[..#)#.#......# ######....# #.[#''#..#.#.####.# #....#....######..####.#.# #.# # #....#.................#.# #.# # ..........######...#####.# #.# # #####.....##.....©.....#.####.### #.....##.#########.#........ #.....##.#ßP$©$Pß#.#### #.....##.#~.@|!.~#.#......... # #.....##.####'####.#.######## #####.....##.#.≈...≈.#[39;%h W49m.#......... [.........##.#.≈...≈.#.#...###### ######....##.#°≈~~~≈.#.###.#....# .............#.≈~♣~≈○#.#........# #####.#.≈P~~°o#.#.#.#.#### # #.#°≈...≈.#.#.#.#.# # #........#.≈...≈.#.#...#.###%h Q  The orc priest is engulfed in noxious fumes.%h .°.≈...≈o%h< 1=3=9.0%h$ %h _The orc priest appears confused. _You see here a scroll labelled LUNLOUWEIM.%h~D####........##......#!.###  ##########.#.[..#)#.#..... ##### #.[#''#..#.#.####.# ######..#### #....#.................# .....####...#####.# #.# ####....©.....#.####.##########...%h{BßP@©$Pß###  ~.?|!.~#.#......... # ###'####.#.######## #####...... [........≈.#.#...##### ######....##.#.≈~~~≈.#.###.# .............#.≈~♣~≈○#.#........ #####.....P~~°°####o#.#.#.#.#%hmM°≈%h-6 _%hp%ha%hYou see here a scroll labelled LUNLOUWEIM.  You now have 602 gold pieces (gained 7).  The orc priest falls into the water!  The orc priest drowns.  Vehumet accepts your kill.  You feel your power returning.%hN..%h2=4==9300.6 (1%h%h( _You hear a splash.%hOx ##########.#.[..#)#.#......# #####....# #.[#''#..#.#.####.# ....#....######..####.#.# #.# ## ....#.................#.# #.# #. .........######...#####.# #.# #. ####.....##.....©.....#.####.###. %h1Q #.....##.#########.#..........#.....##.#ßP.©$Pß#.#......####.....##.#~.?@!.~#.#....#.....##.####'####.#.######### ####.....##.#.≈...≈.#.#.......... .........##.#.≈...≈.#.#...####### #####....##.#.≈~~~≈.#.###.#....# ............#.≈~♣~≈°#.#........# %hSw####........#.≈P~~≈.#.#.#.#.####  #........#.≈...≈.#.#.#.#.#  #.#.≈...≈.#.#...#.###%h\e&.%h,fc3=1.2 (0%h;n%hYrz _You see here a staff of conjuration.%hd##........##......##.#....!.#####  ##########.#.[..#)#.#......# ####....# #.[#''#..#.#.####.# #....######..####.#.# #.# ####.................#.# #.# #. ........######...#####.# #.# #.# ###.....##.....©.....#.####.####.....##.#########.#....#.....##.#ßP.©@Pß#.#......####.....##.#~.?|!.~#.#...........  #.....##.####'####.#.######### ###.....##.#.≈...≈.%h-fJ#.#........... ........##.#.≈...≈.#.#...######## ####....##.#.≈~~~≈.#.###.#....# ....#.≈~♣~≈.#.#........# ###.#.≈P~~≈.#.#.#.#.#####.#.≈...≈.#.#.#.#.#%hk%hl548 _%hs%h}o5=2.8 (1%h:%h? _You now have 619 gold pieces (gained 17).%hB ##########.#.[..#)#.#......# #####....# #.[#''#..#.#.####.# ....#....######..####.#.# #.# ##%hJ.#.................#.# #.# #.......######...#####.# #.# # ####.....##.....©.....#.####.###.  #.....##.#########.#........ #.....##.#ßP.©.Pß#.#### #.....##.#~.?@!.~#.#........ #.....##.####'####.#.######### %hrE####.....##.#.≈...≈.#.#......... .........##.#.≈...≈.#.#...####### #####....##.#.≈~~~≈.#.###.#....# ............#.≈~♣~≈.#.#........# ####.#.≈P~~≈.#.#.#.#.####  #.#.≈...≈.#.#.#.#.# #.#.≈...≈.#.#...#.###%h=3.4 (0 _You see here a staff of conjuration.%h  #.#.[..#)#.#......##....# #.[#''#..#.#.####.# #....#....######..####.#.# #.# #....#.........#.# #.# #%h .######...#####.# #.# ##.....##.....©.....#.####.### #.....##.#.#%h  #.....##.#ßP.©.Pß#.#......### #.....##.#~.@|!.~#.# # #.....##.####'####.#.#.....##.#.≈...≈.#.# [.##.#.≈...≈.#.#... ######....##.#.≈~~~≈.#.###.#....# ....#.≈~♣~≈.#.#.##.#.≈P~~≈.#.#.#.#.#### # #%hϖ !.#.≈...≈.#.#.#.#.# # #.#.≈...≈.#.#...#.###%hǤ %h3 6=5=4.0 _%h %h %h Y7=5.0 (1%h %h^ ` _M - a scroll labelled LUNLOUWEIM%ho%hk Spells (Memorise)TypeFailure Level  a - Nazja's Percussive Tempering Forgecraft50% 5b - Grave ClawNecromancy13%2  c - Permafrost EruptionIce/Earth%hp85% 6 14 spell levels left 12 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h"%hh%h$ ##########.#.[..#)#.#......#Dalarin the Covert ######....# #.[#''#..#.#.####.#Spriggan of Vehumet *****. %hB#....#....######..####.#.# #.# # Health: 47/53 =====================--- #....#.................#.# #.# # Magic: 25/25 ======================== ..........######...#####.# #.# # AC: 7Str: 12 #####.....##.....©.....#.####.### EV: 23Int: 18%h#.....##.#########.#......... SH: 0Dex: 17#.....##.#ßP.©.Pß#.#......### XL: 11 Next: 99% Place: Dungeon:10#.....##.#~.@|!.~#.#......... Noise: ---------  Time: 9305.0 (0.0) # #.....##.####'####.#.######## k) +5 dagger (venom) #####.....##.#.≈...≈.#.#......... Throw: 12 darts (curare) [.........##.#.≈...≈.#.#...###### [1%hul3d######....##.#.≈~~~≈.#.###.#....# .............#.≈~♣~≈.#.#........# #####........#.≈P~~≈.#.#.#.#.#### # #........#.≈...≈.#.#.#.#.# # #........#.≈...≈.#.#...#.###You feel your power returning. _You hear a splash. _You see here a staff of conjuration. _You now have 619 gold pieces (gained 17). _You see here a staff of conjuration. _M - a scroll labelled LUNLOUWEIM%hkP  Okay, then.%h%h%h0. _%hO#.#.[..#)#.#......# ....# #.[#''#..#.#.####.# ....#....######..####.#.# #.# # ....#.........#.# #.# #.######...#####.# #.# #......##.....©.....#.####.###.#.....##.#.#.#.....##.#ßP.©.Pß#.#......###.#.....##.#~..@!.~#.#.  #.....##.####'####.#.#.....##.#.≈...≈.#.#. .##.#.[4%hW0m≈...≈.#.#...# .#.≈P~  #.#.≈.. 86 (0.6 _ _You see here a staff of conjuration.%h&q9=6.6 (1.0%hf _N - a staff of conjuration%ht3H#.#.[..#)#.#......# ....# #.[#''#..#.#.####.# #....######..####.#.# #.# ##.........#.# #.# #.######...#####.# #.# #.#.....##.....©.....#.####.###.%h$5.#.....##.#.#.#.....##.#ßP.©.Pß#.#......###.#.....##.#~...@.~#.#.#.....##.####'####.#.#......##.#.≈...≈.#.#.##.#.≈...≈.#.#...# .#.≈P~#.#.≈.. %h=%h>f50=7.2 (0.6%h]H%hK _You see here a potion of moonshine.%h 2###........##......##.#....!.####  ##########.#.[..#)#.#......# #####....# #.[#''#..#.#.####.# .#....######..####.#.# #.# ###.................#.# #.# #. .........######...#####.# #.# # %hQ#####.....##.....©.....#.####.### #.....##.#########.#........ #.....##.#ßP.@.Pß#.#### #.....##.#~...!.~#.#.........  #.....##.####'####.#.######### ####.....##.#.≈...≈.#.#.......... .........##.#.≈...≈.#.#...####### #####....##.#.≈~~~≈.#.###.#....# ....#.≈~♣~≈.#.#........# ####%h#C.#.≈P~~≈.#.#.#.#.#### #.#.≈...≈.#.#.#.#.#%hQ,%h>--8 _%h4%hO8R _There is a transporter here.%ht...######.').....'.###....#) ............'......'.......÷.............##......##.#....!.####  ##########.#.[..#)#.#......# #####....# #.[#''#..#.#.####.# #....######..####.## ....#.................#.# #.# ....####...#####.# #.# # ###....@.....#.###########ßP.§.Pß#.#......###.#.....##.#~...!.~#.#..........#.....##.####'####.#.#########...#.≈~♣~≈.#.#1=8.8 (1.0%hpw%h7z %hz>_You enter the transporter and appear at another place.%hqZM....#.....###[.....##........[. ##...######.').....'.###....#)### ....'......'.......÷..... ###........##......#!.####  ##########.#.[..#)#.#..... ####%hk #.[#''#..#.#.####.# ######..####.###................. ....#####.@.#####.# #.# ###....©.....#.####.##########...#.....##.#ßP.§.Pß#.#......###.#.#.≈~~~≈.#.#%hD%h?2=%h&9.4 (0.6%h%hm%h M##.#.###.##.#....#.####........ ....#.....###[.....##........[. %hf ##...######.').....'.###....#)### ....'......'.......÷..... ###........##......#!.####  ##########.#.[..#)#.#..... #####....# #.[#''#..#.#.####.# ######..######...........@.....# .........######...#####.# #.# ####.....©.....#.####.####.....##.#########.#..........#.#.≈...≈.#.# %ho %h 53=%hq "10.0%hq %h %h$I%h-%h.0%h 6%hzE%hrH %hH%h~I7_Done exploring.%h@ %h Where to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines %h %h0[?25h[?0c.##.#.###.##.#....#.####........# Dalarin the Covert ....#.....###[.....##........[.## Spriggan of Vehumet *****. ##...######.').....'.###....#)### Health: 53/53 ======================== ............'......'.......÷..... Magic: 25/25 ======================== %h.2###........##......##.#....!.#### AC: 7Str: 12##########.#.[..#)#.#......#EV: 23Int: 18 #####....# #.[#''#..#.#.####.#SH: 0Dex: 17 ....#....######..####.#.# #.# ## XL: 11 Next: 99% Place: Dungeon:10 ....#...........@.....#.# #.# #. Noise: ---------  Time: 9310.0 (0.0) .........######...#####.# #.# #. k) +5 dagger (venom) ####.....##.....©.....#.####.###. Throw: 12 darts (curare)#.....##.#########.#..........#.....##.#ßP.[%h435m§.Pß#.#......###.#.....##.#~...!.~#.#.......... #.....##.####'####.#.#########  ####.....##.#.≈...≈.#.#..........  .........##.#.≈...≈.#.#...#######  _N - a staff of conjuration _You see here a potion of moonshine. _There is a transporter here. _You enter the transporter and appear at another place. _Done exploring.  What level of the Dungeon? (default 9, ? - help) %h [?25l[?1c%h' 11%h %h6 %h %h% %h E _%h %h %hL %h %hL% _You see here a potion of moonshine. _There is a transporter here. _You enter the %h' transporter and appear at another place. _Done exploring.  There is a large open door here.%h* %h-+  _%h. %h2 %h5 ,%h7 %h: %h!? ,%h6A %hD G  There is a large broken door here.%hgG 5 _%hI %h)L %hTN ,%h)P %hR %hNU ,%h5W %hY %h\ ,%h_ %ha %hc ,%he %h$h %haj ,%hm %hp B%hq %hs %ht %hkt %ht %h2v %hv %hZw %hw %hx %hy %h#z %hz %h{ %hC| %h| %h:} %h} %h  %h ,%h %h B%hh B%h %h %h} %h %h %hʈ %hӓ %h %h" %h %hE %h %h %h| %h; Y  There is a stone staircase leading down here.%h %h. %h $ _%ho %h$%hR%1%hh&%h&%hM(%h)%h*%hF<& %h$=%h?%hA%hn%h%hE %h %h,#%h #...###### #26.8 (16.8) ..........#  .....##..##  .... .### ... . .. .. . .. ... _You climb downwards. _There is a stone staircase leading up here.%h3%h%h%h`%h| _%h8%h%h,%h%h%h(,%hb%h%h...#...#...######........<.##..........#..##..###### %h....# ............T....#...##T   troll (asleep)...##.###K   kobold (asleep)%h-nK..) )%h#- 9.2 (2.4)  A troll and a kobold come into view.The kobold is wielding a +1 short sword of draining.%h~8 (3.0 _Found a short sword and a quarterstaff.%h)* . ..... #.....#...######........<.## #..........##.....##..##.........#..#.#.#..#T....#...##.....##.#K..) ).. K 2 kobold%h* cs (1 missile, asleep)..... K..%hK> %h> .30.4 (0.6%hD %hG s _A kobold comes into view. It is wielding a +0 club.%h~0D .......#.....#...###### .........<.## #..........#.##.....##..##..........##%h1y)..#.#.#..#T....###.....##.#K..) ).. ..... K..   kobold (. .##%h?>1.0%hG%hL& _Found a war axe.%h,0...#... ...#...###### .........<.##%hz# #..........#..##.....##..##..........##)..##.##.#..#T....#...##.....##.#K..) )..%hQ..... K..#. .##K   kobold brigand (missile, asleep)K K   kobold (asleep)%h<6%h`%hU  A kobold brigand comes into view. It is wielding a +2 whip of venom and _quivering poisoned darts.%h ...#...###### .........<.##### #..........#...##.....##..##..........##)..# #.##.##..#T....#...##.....##.#K..).)........K..#.K..##K.. .....K 2 kobolds (asleep)%h>2.2%h _A kobold comes into view. It is wielding a +0 club.%h! ...#...###### ..<.### #..........#.##.....##..##.###.).# #.# ##.## #.#.T....#...##.##.###.....K..).)...K..#.K..##.K...#..K 3 kobolds (1 missile, asleep)%h %h=&8%ho%h %h|  ...#...###### ..<.##.#### #..........#.##.....##..##.### ...).# #.#%h! ##.## #.#.T....#...###.##.###......K..).)...K..#%hD#.K..##.K...#.%h.%h /(3.4%h8%huJ%hߗ  The helpless troll fails to defend itself.  You spit the troll like a pig!!!!  You kill the troll!%h^.K   kobold brigand (missile, asleep)KKK 3 kobolds (1 missile, asleep)...#...######Dalarin the Covert.........<.##Spriggan of Vehumet *****..#### #..........#Health: 53/53 ========================.....##.....##..##Magic: 25/25 ========================..............###AC: 7Str: 12...)..........#EV: 23Int: 18#...........#SH: 0Dex: 17##...........##XL: 11 Next: 102% Place: Dungeon:11#....@........#Noise: ---------  Time: 9334.0 (0.6)...........#...##k) +5 dagger (ve%h̻xnom)#.........##.###Throw: 12 darts (curare)......K..).).............K..#..........K..##K   kobold brigand (missile, asleep).........K...#KKK 3 kobolds (1 missile, asleep)..............  A kobold brigand comes into view. It is wielding a +2 whip of venom and _quivering poisoned darts. _A kobold comes into view. It is wielding a +0 club.The helpless troll fails to defend itself.  You spit the troll like a pig!!!!  You kill the troll! _Vehumet accepts your kill.You have reached level 12!%h/  --more--%h E8/586/262 1% %h% %h! 4 _%hG .........<.##.#### #....# .....##.....##..## ..............# ...).. #.##.##....#...#...####.........##.#K..).).. ......K..#.##K...#......$......%h}6 _Found 10 gold pieces.%hG\%hem.#### #........##.....##..#.............###  ...).#  #.##..##............#...#####.### ......K..).).. ......K..#K..#K...#.....$#|......#%hy %hv Found a staff of death.  The kobold shouts!K..)K.KKKwandering)KKK1 wandering)P: 56/56 (58)===5.2Drain _The kobold hits you but does no damage. You feel drained.%h%h%hVhK.K.%h/--8%h=%h _You miss the kobold. The kobold completely misses you.%h;L  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h˭ .#### #..........#  Dalarin the Covert .....##.....##..##  Spriggan of Vehumet *****. ..............###  HP: 56/56 (58) ======================== ...)..........#  MP: 24/26======================-- #...........#  AC: 7Str: 12 ##...........##  EV: 23Int: 18 ..##.............#  SH: 0Dex: 17 ............#...##  XL: 12 Next:  1% Place: Dungeon:11 %h##.....@...##.###  Noise: =--------  Time: 9335.8 (0.0) #......K..K.)..  k) +5 dagger (venom) ...............#  Throw: 12 darts (curare) ..........KK..##  Drain ..............#  ...............  K   kobold brigand (missile, wandering) ........$......  KKK 3 kobolds (1 missile, 1 wandering) #|............#  _You miss the kobold. The kobold completely misses you.Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of fai%hlure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 short sword of draining (chance to affect: 76%)%h .#### #..........#Dalarin the Covert.....##.....##..##Spriggan of Vehumet *****...............###HP: 56/56 (58) ========================...)..........#MP: 24/26======================--#...........#AC: 7Str: 12##...........##%h EV: 23Int: 18..##.............#SH: 0Dex: 17............#...##XL: 12 Next:  1% Place: Dungeon:11##.....@...##.###Noise: =--------  Time: 9335.8 (0.0)#......*..K.)..k) +5 dagger (venom)...............#Throw: 12 darts (curare)..........KK..##Drain..............#...............K   kobold brigand (missile, wandering)........$......KKK 3 kobolds (1 missile, 1 wandering)#|............# _You miss the kobold. The kobold completely misses you.Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hv "Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 short sword of draining (chance to affect: 76%)%ho OK, 1…)%h KKKK)Kasleep)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +1 short sword of draining (chance to affect: 76%)  The kobold looks drowsy...  The kobold brigand shouts! The kobold shouts!%h J((((((%h %h %hw ...@..KK..%h J====6.8 (1%hh %h f _The kobold throws a stone. The stone misses you.%h  The helpless kobold fails to defend itself.  You skewer the kobold like a kebab!!!!  You kill the kobold!%h)KK 2 kobolds (1 missile)%hLL----7.4 (0.6%hY%hZ _Vehumet accepts your kill.%h ...<.## .#### #..........# .....##.....##........##...)# .#  ## ..##.............# ........@...#...#...##.####)..K.).. .KK....# .#.# ..........$.#|............#%h%hFKKK)..----8.0%h'  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h v .........<.##  Dalarin the Covert .#### #..........#  Spriggan of Vehumet *****. .....##.....##..##  HP: 56/56 (58) ========================%h X ..............###  MP: 21/26===================----- ...)..........#  AC: 7Str: 12 #...........#  EV: 23Int: 18 ##...........##  SH: 0Dex: 17 %h. ..##.............#  XL: 12 Next:  1% Place: Dungeon:11 ........@...#...##  Noise: ---------  Time: 9338.0 (0.0) ##.......K.##.###  k) +5 dagger (venom) #......)KK).)..  Throw: 12 darts (curare) ...............#  Drain ..............##  ..............#  K   kobold brigand (missile) ................  KK 2 kobolds (1 missile) ........$.......  #|............# %h T_Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 81%)%hIKK  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +2 whip of venom and quivering poisoned darts(chance to affect: 67%)%h\ .........<.##Dalarin the Covert.#### #..........#Spriggan of Vehumet *****......##.....##..##HP: 56/56 (58) ========================..............###MP: 21/26===================-----...)..........#AC: 7Str: 12#...........#EV: 23Int: 18##...........##SH: 0Dex: 17..##.............#XL: 12 Next:  1% Place: Dungeon:11........@...#...##Noise: ---------  Time: 9338.0 (0.0)##.......*.##.###k) +5 dagger (venom)#......)KK).)%h> [40m..Throw: 12 darts (curare)...............#Drain..............##..............#K   kobold brigand (missile)................KK 2 kobolds (1 missile)........$.......#|............#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 whip of venom and quivering poisoned darts(chance to affect: 67%)%h^R %h  %hn !%h K%h 0The kobold barely resists.%h  %h6 %h !(%hP (%h (%h` (%h (%h (%h* (%h @The kobold brigand throws a poisoned dart.%hė %hʘ .%h .%hx .%hL .%h& .%h @%h 7K.%h\ C==9.0 (1%he  %h %hf n_The poisoned dart misses you. The kobold closely misses you.%h/ %h...#...######  ...<.## .#### #..........# .....##.....##........##...)# .#  %h+y## ..##.....@.......# ............#...##KK.##.####).K).).. ...#.##.# ................$.%h%h.4--6 (0.6%h %h9 c...#...###### ..<.## .#### #..........# %hA /.....##.....##..## .### ...).# #.# ##.## ..##.%h # ......#...## ##......KK.##.### #......).K).).. .%h ...#..## ..# ..%h +. %h/ %hS %h yK.KK.%h U((((((%h`| c....@.%h} R=-40.2%h( %h m _The kobold throws a stone. The stone barely misses you.%h*  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ha ...#...######  Dalarin the Covert .........<.##  Spriggan of Vehumet *****. .#### #..........#  HP: 56/56 (58) ======================== .....##.....##..##  MP: 18/26================-------- ..............###  AC: 7Str: 12 ...)..........#  EV: 23Int: 18 #...........#  SH: 0Dex: 17 %hb##...........##  XL: 12 Next:  1% Place: Dungeon:11 ..##......@......#  Noise: =--------  Time: 9340.2 (0.0) .........K*.#...##  k) +5 dagger (venom) ##.......KK##.###  Throw: 12 darts (curare) #......)..).)..  Drain%heM ...............#  ..............##  K   kobold brigand (missile) ..............#  KK 2 kobolds (1 missile) ................  ........$....... Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 whip of venom and quivering poisoned darts(chance to affect: 67%)%hB...#...######Dalarin the Covert.........<.##Spriggan of Vehumet *****..#### #..........#HP: 56/56 (58) ========================.....##.....##..##MP: 18/26================--------..............###AC: 7Str: 12...)..........#EV: 23Int: 18#...........#SH: 0Dex: 17##...........##XL: 12 Next:  1% Place: Dungeon:11..##......@......#Noise: =--------  Time: 9340.2 (0.0).........K..#...##k) +5 dagger (venom)##.......K*##.###%h@I[11;38HThrow: 12 darts (curare)#......)..).)..Drain...............#..............##K   kobold brigand (missile)..............#KK 2 kobolds (1 missile)........................$.......Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 whip of venom and quivering poisoned darts(chance to affect: 67%)%h%hKK.K9==1.2 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +2 whip of venom and quivering poisoned darts(chance to affect: 67%) _The kobold brigand struggles to resist.%h , 1 very poisoned)You hit the kobold. The kobold is poisoned.%hI3-7 (0.5%hRt _The kobold is heavily wounded.%hu W  You hit the kobold brigand. The kobold brigand is poisoned.  The kobold brigand is lightly wounded.K. , very poisoned)-2.3 (0.6%hs i _The kobold barely misses you.%hJ  You barely miss the kobold. The kobold closely misses you.9%hR %h,V _The kobold completely misses you. The kobold brigand closely misses you.%hmyZ=3.5%hԁ%hQ _You barely miss the kobold.%h[> K...#... ...#...######  .........<.## .#### #..........# .....##.....##..#......###...)# .#  %hA ## ..##.............# .........KKK#...#...##.####)..).).......# ....##....#.%hC %h;F %hG %hUR _KKK...%h S (4.1%hi] %ha c _The kobold attacks as it pursues you! The kobold hits you but does no damage.%hp .... ...#... ...#...######  .........<.## .#### #..........# .....##.....##..#......###%hq...)# .#  .....## ..##......KKK....# ............#...#%h#rd...##.####)..).).. .....# ....##%hr4.#%h%h[.-7%h!%h%h:.  . ...#...######  %h.h..<.###### .....###.....##..##.....###...)  %hb1g ##...........####......KKK................#...###.........##.####)..).).. .##%hP ((((The kobold brigand throws a poisoned dart.%h3%h.%h@%hwW.KK..%hr=%h4 5.3%hk%h{ %hE%h7_The poisoned dart closely misses you.%h%hX ..... .. .... ...#... ...#...######  .........<.## .#### #..........# .....##.....##........###...)# .....#  KK...## ..##......K......#............#...#...##.####)..).)...#  You kill the kobold!Vehumet accepts your kill.%h%h%h0K)%hK%hZT   kobold%h+%hX%h$21%h==%h9-%h 9%h%ho %h"%h&_You feel your power returning.%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h "  Dalarin the Covert ..... Spriggan of Vehumet *****. .. .... HP: 56/56 (58) ======================== ...#... MP: 18/26%h7$================-------- ...#...######  AC: 7Str: 12 .........<.##  EV: 23Int: 18  .#### #..........#  SH: 0Dex: 17  .....##.....##..##  XL: 12 Next:  1% Place: Dungeon:11  ............@.###  Noise: ---------  Time: 9345.9 (0.0) ...)......*...#  k) +5 dagger (venom) %h&J#.......*...#  Throw: 12 darts (curare) ##......K)...##  Drain  ..##......K......#  ............#...##  K   kobold brigand (missile, very poisoned) ##.........##.###  K   kobold  #......)..).)..  ...............#Casting: Tukima's Dance (safe; 1% risk of failure)  %h7MConfirm with . or Enter, or press ? or * to list all spells.%h.@Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 whip of venom and quivering poisoned darts(moderately wounded, very poisoned, chance to affect: 67%)%h[9Dalarin the Covert.....Spriggan of Vehumet *****... ....HP: 56/56 (58) ========================...#...MP: 18/26================--------...#...######AC: 7Str: 12.........<.##EV: 23Int: 18.#### #..........#SH: 0Dex: 17%h]?.....##.....##..##XL: 12 Next:  1% Place: Dungeon:11............@.###Noise: ---------  Time: 9345.9 (0.0)...)..........#k) +5 dagger (venom)#...........#Throw: 12 darts (curare)##......*)...##Drain..##......K......#............#...##K   kobold brigand (missile, very poisoned)##.........##.###K   kobold#......)..).).................#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h^Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +2 whip of venom and quivering poisoned darts(moderately wounded, very poisoned, chance to affect: 67%)%hD…(   +2 whip of venom (minion)%h(KK.==6.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +2 whip of venom and quivering poisoned darts(moderately wounded, very poisoned, chance to affect: 67%) _The +2 whip of venom dances into the air!%hf d..... .. .... ...#... ...#...###### .........<.## .#### #..........# .....##.....##..## .### ...).# #.(...# ##.....KK)...## ..##.........#...## ##.##.### #......)..).).. %hx L--7.5 (0.6%h Z _Your +2 whip of venom hits the kobold brigand.%h  ..... .. .... ...#... ...#...######  .........<.## .#### #..........# .....##.....##@.#......##...)...# .......(...#  KK)...##  ..##.............#  ......#...##%h#...##.####)..).)%hS  The kobold brigand hits your +2 whip of venom.%hsK.poisoned, al --8.1%h%hq _Your +2 whip of venom completely misses the kobold brigand.%hffE ... .... ...#...######  ..<.##### #.......@..###.....##..##..............###...)....... #......K(#  ##......K)...###.............(   +2 whip of venom (minion)..%hg....#...###.........##.###%hq%hr&7%h:x%hq _Your +2 whip of venom completely misses the kobold brigand.%h}O r .. ...... ...#...######  ..###### .....##.....##..##..............###...)........ #......K(  ##......K)...####................#...##9.3 _There is a stone staircase leading up here.%h`%h%h%hK,%h%hd9=%h{%hK.K   kobold%hH %h[R ..... .. .... ...#... %h`...#...###### .........@.## 51.3 (2.0  .#### #..........#  .....##..##  ......K###  ...)..........# #.......(...#  ##......K)...##  .....#   _You start resting.%hx%hd ..... .. .... ...#... ...#...###### .........@.##  .#### #..........#  .....##..##  ......K###  ...)......... #.......(...#  ##......K)..  ...  %h] _A kobold is nearby!%h+....... ..#.....###### .........<.##.#### #.#....###..#........K###  ...)..........#  #.........##.......)...##..##.......................#...#####.###%h?eKK   kobold brigand (missile, poisoned)K   kobold9 (0.6 _%h. ..... ....... ...#... ...#...###### .<.## .#### #%h8.# .....##....K##..## ....K### ...)..........# #...........# ##.......)...## ..##.............#  %hgj....#...##  ##.##.###%h%hK.K   kobold%hM(2.5%h0%h%h> R.$...#.... ....... ...#... ...#...###### .<.## .#### #.#%h?  .....##....K##K.## .(..### ...)..........# #...........# ##.......)...##, al…) ..##.............# ......#...##(   +2 whip of venom (minion)  ##.##.###%hY ?  Found 11 gold pieces.  Your +2 whip of venom misses the kobold brigand.K. =3.1%h[ _ _The kobold brigand completely misses you.%h  Your +2 whip of venom misses the kobold brigand.The kobold brigand completely misses you.  You hit the kobold brigand. The kobold brigand looks even sicker.  The kobold brigand is almost dead.Your +2 whip of venom hits the kobold brigand.  The kobold brigand dies!%h%hm2(.K   kobold(   +2 whip of venom (minion)%hp7-=7%h%hZ _Vehumet accepts your kill.%h_`)  You hit the kobold.  You kill the kobold!)(   +2 whip of venom (minion)%h~7=4.3 _Vehumet accepts your kill.%hl~ .$. ...# ...... ....... ...#... ...#...###### .<.## .#### #....# .....##....(##..## .%h ...### ...)..........# #...........###.......)...## ..##.............#......#...## %h %h T((%h$ .-9%h %h  Things that are here: _a +0 club; a kobold corpse%h .$....#............. ...#... ...#...######......<..#### #.....()...# .....##....(##@.## %h G..............### )...#  #...........# ##.......)...#..##.............#  ............#...##  ##...##.###  #......)..).)..%h %hܭ A.(%he I-5.5 _%h5 %h %hP ...# ........... ...#... ...#...###### .........<.##.#### #......(...# .....##....(##..## .............@## ...)%hQ.. #..##)...##........# ............#...##  ##...##.###%h>R )..).)..  .........#%hU%hV_)((   +2 whip of venom (minion)20=6.1%hFh%hj%h= 4%h%h4%hm  ...# ...... ....... ...#...%h  ...#...###### .........<.## .#### #......)...# .....##....(##(.## .### ...).# #.# ##.)...## ..##...# %h ......#...## ##.........##.### #......)..).)..  .#%h %h G.(%hX B=7%h) %h+ %hV .$. ...#.. ...... ....... ...#... #...#### #.........<.## .#### #......)...# .....##....@##..##.(###...).# #.....#%hWU ##)## ..##.............# ......#...##%hX  ##.........##.### #)..).)..%h[%hkhY)7.3%hr%hn _Your +2 whip of venom falls from the air.%h+8.3 (1%h%h6 _z - 40 poisoned darts (gained 3)%h ...#.......................#......#...###### #.........<.##.#### #)...# .....##.....##..## ..........@..)# ...)...# #.##)...##........# ............#...## ##.........##.# )..).).. .........#=9 (0%h%hW%h ......... ... ....#.... ....#...######%h N #.........<.##.#### #)...# .....##.....##..## .............)# ...)...#%h  .#.###)...##........#%h,  ............### ##.........##.# )..).)..%h8 .........# ##%h̾ %h (9.5%hL %h/ %hIA  ....#.###### #.........<.##.#### #).......###..#........)###  ...)..#  .#.#)...##..##......#Drain........................#%h{?60.1%h+%h? %h} #.###### #.........<.##.#### #).......###..#........)###  ...)..# %h5 .#.#)...##..##......#..........#...#.Drain.%hg#..........................%hܓ%hǔT1=7%hء%h%h ###### #.........<.##.#### #).......###..#........)###  ...)..#  .#.#)...##..##......#%h..........#...###.........##.### Drain....................$.......%h8%h9(1.3%hNM%hWR%h6 %  #.........<.##.#### #).......###..#........)###  ...)..#  .#.%h9 #)...##..##..............@.#...####.........##.### ......)..).).. .........#..#y   killer bee (wandering).....y...$.......#|......#%h= %hL G.y%h^M &9%hW %h[  %h[ O_A killer bee comes into view.%h}].#### #).......###..#........)###  ...)..#  .#.#)...##..##......#..........#...####........@##.### ......)..).)..# .........#.###..y..$.#|.......#.. %h@y.%h7(2.5%h%h%h*I #...<.##### .)...##.....##..##.....)###...).....#  ##)...####.............#..........@.#...###.........##.####)..).)..#..###.# y.....$..#|............#..%h8\y.=3.1%h#q%h'a  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h_ %h %hl ty.y%hX 18---==4.1 (1.0Touch Drain%hT %hU 3 _Your hands begin to glow red.%h<#.<.## .#### #......)...# .....##.....##..## .)### ...).# .#.# ##.)...## ..##.# .....@#...## ##.##.### #......)..).)..# .y.......# ....##....# .......$....... %h@?%hFG.y%h)G4--7 (0.6%hzM%hgO%h3%h5%h5%he6%h7%hk@y.yyy 3 killer bees (2 wandering)y%h+Ah9=----5.7 (1.0%hH%hL` _A killer bee comes into view. x2%h  The killer bee buzzes angrily.  You hit the killer bee but do no damage.%h0.yy.yyyy1 confused).==6.3 (0.6Drain%hL _The killer bee appears confused.%hJ  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h`%h%hG%h- %h %hy).yy.yy%h6---7.3 (1.0Touch Drain%h= %h#3 _Your hands begin to glow red.%h(vX.#### #)...# .....##.....##..## .............)## ...)...# .#.# ##)...##........# ............#...## ##.......y@##.# )..).)..# ..y......# .y.....## .......# ...... $....... #|............#.. y.y.yy-9 (0.6%h{%h %hbR_The killer bee closely misses you.%h m  You hit the killer bee but do no damage.%h %h %h( y.y.y...y2%h* R-8.5Drain%h %h 6 _The killer bee appears confused.%ht  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZ# %h3% %h( ]  Your hands begin to glow red. The killer bee stings you.%h8 gy.y.%h: 4--13-----=9.5 (1.0Touch Drain%hI %hM _The killer bee completely misses you. The killer bee closely misses you.%hYcHy.y.yy5=--70.1 (0.6%htg _You barely miss the killer bee. The killer bee misses you.%hm .y.y6=14---7 _You miss the killer bee. The killer bee closely misses you.%h  You closely miss the killer bee. The killer bee closely misses you.%h%h y...yyyThe killer bee misses you.%h(1.3%hc%h"C _The killer bee stings you but does no damage.%hѥ ,%h< ]  You miss the killer bee.%h9 y.y.yy%h T7=9%h %hL C _The killer bee stings you but does no damage.%h'm  You hit the killer bee but do no damage.%h(,%h8y..y)yy2.5Drain%h(@%hF6 _The killer bee appears confused.%hF .#### #......)...# .....##.....##..## .)### ...).# .#.y.# ##.)...## ..##....# ......#...##%hGB ##......y@.##.### #......)..).)..# .y....# .## ...# %h`G.. .$.. #|.#..%hXL%hZK.y%h[(3.1%hhl%hpP _The killer bee misses you.%h;m ,%hv T.yy.%huw &7%hN %hς _You closely miss the killer bee. The killer bee completely misses you.%hSX  You hit the killer bee. The killer bee is poisoned.%h!%h1%h%h %h.y.y, 1 very pois…)=4.3%h "%hQ&8 _The killer bee is lightly wounded.%h  You catch the helpless killer bee completely off-guard!  You skewer the killer bee like a kebab!!!  You kill the killer bee!%h!%h_"%hg4 .y.).†y 2 killer bees (confused, 1 very poiso  %h4xVehumet accepts your kill.The killer bee stings you but does no damage.%h|Z.29%hza%hMeZ _The killer bee barely misses itself.%hZK X  You hit the killer bee. The killer bee is poisoned.%hc wy.very poisoned5.5%hq %hu e _The killer bee is moderately wounded.%hD<  You hit the killer bee.%hH .yThe killer bee is severely wounded.%hX5=6.1%h%hP _The killer bee misses you.%hu U  You hit the killer bee.  You kill the killer bee!Vehumet accepts your kill.†y.   killer bee%h 6==7 _You feel your power returning.%hZ .....##.....##..## .............)# ...)... .#%h[b.# ##)...##........# .........†..#...##%h}[3 ##.........##.## )@†).)..# %h[.y.......# .# %hN\g. ... $..%h\ #|......#.. ####%h^%ho`%hz.y -7.3%h%h`........)###  ...)..#  .#.#)...##..##.............†..#...###.........##.### ......).†).)..# ..@.....#y ........$.#|......# .#######  You kill the killer bee!Vehumet accepts your kill.%h2.%hZealth: 57/58 -agic: 17/26==3-9  You kill the killer bee!Vehumet accepts your kill. _You feel your power returning.  You kill the killer bee!  Vehumet accepts your kill. _You feel your power returning.%hk%hQ  Vehumet accepts your kill. _You feel your power returning.  You kill the killer bee!  Vehumet accepts your kill. _You feel your power returning. _Your life force feels restored.%hf(q  ...)..#  .#..#)...##..##.............†..#...###.........##.### ......).†).)..# ........%h(## ..##.#.#$...%h0%hQ158=%h1!8.5%hh8%h:+ _Found 14 gold pieces.%h  .#.#)...##..##.............†..#...###.........##.### ......).†).)..# ........## ..$.#.###....9.1%h  #)...##..##.............†..#...###.........##.### %h ......).†).)..# ........###..%h E$.#|%h? ......#. ##.##.%h %h &7%h %h %hm ..##.............†..#...###.........##.### %h+......).†).)..# ........###...#|......# .#### .###......... ..%hq%hnE=80.3%h%hܪ%hxw=8=1.3 (1%h%h? _You now have 629 gold pieces (gained 10).%hvi .......†..#...###.........##.### ......).†).)..# ........###...#|#. .#### ### .[### #...9 (0%ha _Found a shiny helmet.%h~ =##..##.### ......).†).)..# ........###...#|#. .#### ### #.#.#$.... #.###........ ##.##..... ... ..[$.### #.... ..#.%hX >2.5%hͬ %h + _Found 21 gold pieces.%h- ).†).).. %h.........# # .## ... %hi .. #|#.. .####  #%h   ##.#.#$....... #.###........%h  . ##.##..... ... ..[$.%h&  #####.... ..#. %hE%h(3.1%h%h]!%h"  .......#...#|.#..####  ###.#.##.#.#@....... #.###.. ##.##......#=74.7 (1 _You now have 643 gold pieces (gained 14).%hR.# .## .## . .... #|..#.. .#### #.##.#.##.#.#.#.###.. ##.##..... ... ..[$.#####......#.%h%hI+5.3 (0%h%h%hY .# .## .## ... ..... #|...#.. .#### #.##.#.##.#.#.#.###.. ##.##.... ..[$..#####.... ..#..... ...^##.9=9%h %h %h;E.# .....## .....## ....... ........ #|.....#.. ..#### ##.##.#.##.#.#.%h=#.###.. ##.##..... ..[$...#####.....#.... ..#.... .......^ .##...%h|G%h;H(6.5%hT%h{V%h.# ..............## ..............## ................ ..... #|............#.. ...#### .##.##.#.##.#.#.#.###.. ##.##.....#..[$....#####.....#.... ..#.... ...^ .##...#7.1%h0Y.## .## .. .#|#..#...#####.##.###.#......##.#.#............#.###.#. ##.## ....#..[$...#####.....###%h#2.... #..#....... .......^ ..##...# #.. .##%h?<7%hJE%h(H%h" .## .. ....#|#..# ....#####.##..###.#......##.#.#............# .###.#.. ##.##. ....#..[$...#####.....####.... #..#....... ............^ ...##...#.# .#.. .## #..## ..%h8 %h D=8.3%h %hg %hLW.. ..... ..#|#..# ......#####.##..###.#....... ##.#.#............# .###.#..%hL. ##.##. ....#..[...#####.....####%hKM.... #..#....# ... ..............^ ....##...#.##%hM ....#.. ..## #....## ...... ..##%hM%hGX<9%h!_%hr9.9 (1 _You now have 664 gold pieces (gained 21).%h . ..  ... .  #|............#..# .  ...#####.##... #.##.#. ##.#.#.# .#.###.#.. ##.##.....#..[....#####.....####..... #..#....# ... ..............^ .....#....#..#..####....## ....... ...##%ht %hS ,90.5 (0%h> %h %hEb. .. .... #... #|.#..# .... ...#####.##...  #.##.#....... .  ##.#.#.%hF # ..##.###.#...#. ##.##.....#..[....#####.....####..... #..#....# ... ...............^ .....##...#.##....#.....#%hG....%hwO%hPW20=1.1%hW%hnY%h. k## ..... #..# ..... #... |..#..# . %h/ ...#####.##... #........##.#. . ##.#.#.# ..#  #.###.....#...##. ##.##....#%h1 : ....#..[........#####.....####..... #..#....# ...... ........ #..^.##...#.##....#..#..####....## ....... ...##%h5 <7%h: %h< %h3## ..## ... ...... #..# ..... #... ..#..# . .#####.##... ........##.#. . #.#.#.# ..# #.###.....%hP#...## . ##.##....#  ....#..[...........######.....####..  . #..#....# ....  ... ........####..^.##...#.....#..#..####....## ....%hd%h<(2.3%h%h%hـ3%ha%h*=%h%h,%h%h֎a1=%hV%ha,%hғ%hɕ,%h%h,%h%h%hU9=%h%hw%hΠK2=%h?%h.%h%h%h%h%hѩ%hL,%h%h"O=%h%hija3=%hP%h,%h%h,%hB%h۾,%h/%h%hP9=%h%h<%hK4=%h%h,%h5%h=%hz%h<a5=%h%h,%h%h,%h %h,%h%hO=%h%ha6=%h%h4 _Magic restored.%h3%hI%h%hQ,%h%hP%h%,%h%h%hO=%h%hR %hm ,%h%h%h,%h%h%h ,%h"%hy%%h',%h**%h,%h/,%h3%h6%hv:,%h=%hCf  You see here a killer bee corpse.%hI%hcJ _%hN%h;` .....##.....##..## .............)### ...)..........# .#...........# %h`##.......)...## ..##.............# %hBa.........†..#...## ##..##.### #)@†).)..# .%ha.....# .......## ## ..# %ha..............###.## ...# ...................##..# ...................#...##%h;b  #|............#..##......%hbk  ...........#####.##.....#  #........##.#..........# %hng .....##.....##..## ...)### ...).# .#.#. ##%h#ov.)...## ..##....# ...†..#...## ##.##.### #......@.†).)..# %huo......# ....## ## .. ...###.## ... %ho6......##..# ......#... #|.#..## .#####.##.....%hqg #.##.#....%h5x1427.9 (35.6)%hx.8.5 (36.2%h%h _You see here a +1 short sword of draining.%hb %h %hG %h %h %h3 : _%hd %h# ,%h* ,%hQ/ ,%ha6 ,%hx7 ,%h9 %h; %h= ,%h? %hbF :## ...##.............##......†..#...###..###.###.##..#).†).)..#.............#..%hWG ...## ## #.................###.# ................ #................ #####|............#..## .....#####.## ....#........##.#..#.######.#.#............# #.###............ ..# ##.##... .. ....#..[ ...#####.....##%hN  #......†..#...###. #..##.........##.##.##..).†).)..#..............# # # #.###. #..... # ######..# #..#####......#.#....#.######.#.#...... # #.###. ..# ##.##%hP  .. ....#..[ ...#####.....#. #..#...%h#U 231.5 (3.0)%hZV -2.1 (3.6%hZ %h] t _You see here a staff of death.%h[3%h%hO%h%hP _%h',%h%h>%h,%h+%h%h,%hQ,%h,%h%h%h,%h%ho  You see here a +1 short sword of draining.%hY%h _%h%hZ,%h%hu%hf  You see here a killer bee corpse.%h%h _%h%h$%h (,%h*%hl/%h0,%h23%hU,%hIV%hp^%hjb......................#........#...###### #...<.## .#### #......)...# .....##.....##..## .............)### ...).......@..# .. .#...........#  ##.. ##.......)...## # ...##.............# ............†..#...## #..##.........##.### #..#......).%h=d[33m†).)..# ..................# .................## ## ..#%h5ht ...#.. ......... ......... ....#.... ....#...###### %hi #.........<.## .#### #......)...# .....##.....##........### ...)#  .. .#....# #.. )...##  ...##.............# %hi...........†..#... ..#...##.####).†).)..#%hp-9.3 (7.2%hGq+9 (7.8%hw%hzv _You see here a +2 whip of venom.%h\U3%hW%h_%hib: _%hq%ht,%hw%h.~%ht ..... ## ..$.##.##### ...#..#..># ............ ............ .....#....#  .....#...###### #....@....<.##41.7 (1 .######......)...# .....##.....##..## .............)### ...)....# .. .#...........#  ##.. ##.......)...##  ## ...##.............#  #......†.#...##%hC2.3 (2.4%hl%h; _Found a stone staircase leading down.%h3%hd%h%htB%h%h[,%h%h%h,%h%hN%h,%h%h%h,%hl%h=%hG,%h%hd,%hK%h_N _You now have 675 gold pieces (gained 11).%h%h1%hW,%h %h%h&,%h%h%h$,%h%h%hfd ####%h# #####..#####.#..........###9.9 (7.6 #..........##.#####%h. #.##.......#..#..># ........# ..#.......#%h #. ###....### [ ........#...###### ..####.....%h....<.## ..######......)...#%hY D50.5 (8.2%h %h T _Found a jewelled plate armour.%h5%hh6%h7%h>%h@%hA%hIX%hJ%hM%hO,%hHQ%hAS%hU,%hBW%h,Z%h_B#####.##  ##$..# #### ###....#####..###%h`>##.#......#2.9 (2.4...<.##.........#.. #..........##.###### #.##.......#..#..># ...........%hXb........# ##..#...............#  #..##......#....###  [..........#...##### ....####.........<. %hsY3.5 (3.0%h9 _Found a stone staircase leading up.%h;3%h}%h%h%h%h/,%h%hN _You now have 690 gold pieces (gained 15).%h 3%h %h)%h ### ##.## ##...# #### ###....#####..### #.@...##.#......#6.3 (2.8...<.##.........####..##....#..........##. #....#.##.......#..#.#..#........%h(.#..##..#........ #..##......#....#.<.. [..........#... ......####.%hZ.9 (3.4 _Found a stone staircase leading up.%h 3%hU%h%hK,%h0  There is a stone staircase leading up here. _%h3%h5%h7,%h:%he<%h>,%hr@%h:In%hK,%hqM%hP%hsR,%hT%hU%hW,%h?Y%hG[%h]%hw]%hm^%ha%hIc,%hd%h{x##.# ###....#######..###.....##.#..##......<.##.......#...##....#........#...##....#.##.....##...#..#..........##..#..##..#...... #......##..##..... #@..<...[...................... ..###................ .....#..........##.... #.......... #.## ...). B   boulder beetle (asleep)##.......#.. .. .. .#..#...B...#..# ##.. ##.. ## ...##...%h-y[63.5 (6.64.1 (7.2%h3w _A boulder beetle comes into view.%h##..###.....##.#..##......<.##........##....#..##....#.###...#..#..... ##..#..##..##......##..##....###...<...[....%h6.......@...........#### # .....##.#. #.## ...)##.. .. .. .#. #...B# ##.. #...........### ...##........%hi%h+7 (0.6%h%h%hQ##......<.##........##....#.#....#.###...#..#.....# ##..#..##..##.. #......##..##....###...<...[...................#### # .....##%hR.#.##.## ...)##..... .. .#. #...B#. ##.. ##...........### ...##.##$# ..#.......#. #..##%h]%h^(5.3%he%hai+ _Found 12 gold pieces.%hE...##....#.#....#.###...#..#.....## ###..#.. #......##..##....###...<...[...................#### # .....##.#.##.## ...)##..... .. .#. #...B#.###.. ##...........### ...##.#$# ..#....... ##....### #.##..####..#.9%h  #...##....#.###. ##...#..#....##. ##..#..##..#... #......##..##..###...<...[...................#### ..####. .....###.... .....##..##.## ...) ##%h #..... .. .# #...B...#..#.###.. ##........### ... ##$#...#...... ##....#####.##..## ...... #.##.. #.....%h0 %h (6.5%h %h#. ##...#..#....#.. ##..#..##..#.. #......##..##.#....###...<...[........................### ... .... ###....  ##..##.##  ###..... .. .# #...B...#..#.###.. ##........### ... ##$#...#...... ##....#####.##..## ...... #.##..#.# #..... %hm>7.1%h%h##.. ###..###... #....#.#....###...<...[........................###  .... ###.##.##.##  ##%hM%#..... .. .# #...B...#..#.###.. ##...........### ...##.#$#...#....... ##....#####.##..## ...... #.##..#.....#.# #......%h'#..## ##  #%h%h&7%h%h%h+l12 gold pieces.  The helpless boulder beetle fails to defend itself.  You stick the boulder beetle like a pincushion!!!!  The boulder beetle looks as sick as possible!  The boulder beetle is almost dead.  You kill the boulder beetle!%hj.%h) 88.3 _Vehumet accepts your kill.%h.%h2 %h3%hF4F_Your Ice Magic skill increases to level 3!%h4%hέ K##... #......##..#.#....###...<...[..........................####.... ..#..... .....###.... .##.## ...)#..... .. .##.#..#.###.. ##.#....### ...##..#$#...#........#####.##..##....... #.##..#.......#.# #........#..##### .##. ##.9 _%hz..#....###...<...[..........................####..... ..#...... .....###.... .#.##.## ...)#..... .. .#..##.#..#.###.. ##.#....### ...##..#$#...#........#####.##..###....... #.##..#.......#.# #........#..##### .##. #. #.#.9.5%hlG#.....................####...... ..######....... .....###.... .......#.##.## ...)#..... .. .#..##.#..#.###.. ##.#....### ...##..##...#........#####.##..###....... #.##..#......).....#.# #........#..##### .##. #. #. #.#####|70.11.1 (1 _You now have 702 gold pieces (gained 12).%h{   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   j + Spellcasting 9.2   7.4  +2           b - Staves   0.0   1.7  -3   k + Conjurations 3.9   6.7  -3   c - Unarmed Combat   0.0   1.4  -2   l + Hexes%h| 9.4   7.4  +2   d - Throwing   1.0   2.0   0   m - Alchemy   4.0   4.2  +1      n + Fire Magic4.5   7.1  -2  e + Short Blades 8.2   7.6  +1   o + Ice Magic3.0   5.7  -2   f - Long Blades   3.7   1.4  -2   p - Air Magic   0.0   1.2  -1           g - Armour   0.0   1.7  [%h 37m-3   q - Evocations   3.0   2.4  +3  h + Dodging10.2   7.1  +3      i + Stealth12.5   6.3  +5                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?[39;49%h m] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets %h %h %h %h(.....................####.. Dalarin the Covert.................. ..###### Spriggan of Vehumet *****................... .....## Health: 58/58 ========================#..........##.... ....... Magic: 26/26 ======================== %h##..........##.## ...).. AC: 7Str: 12##.......#..... .. .#... EV: 23Int: 18##.......#..#.###.. ##... SH: 0Dex: 17#...........### ...##.... XL: 12 Next:  8% Place: Dungeon:11##......@#...#........... Noise: ---------  Time: 9471.1 (0.0)##....#####.##..##...... k) +5 dagger (venom)#....... #.##..#......) Throw: 12 darts (curare).....#.# #..............#..##### .............##. %h#........... .#........... #........... #####|...... The boulder beetle looks as sick as possible!  The boulder beetle is almost dead.You kill the boulder beetle! _Vehumet accepts your kill. _Your Ice Magic skill increases to level 3! _You now have 702 gold pieces (gained 12). %hM %hb %h %h8%h/  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hzR Your spells (cast)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2  b - Tukima's DanceHexes1% 3  c + Confusing TouchHexes1% 3  d - Mephitic CloudConjuration/Alchemy/Air 2% 3  e - Hailstorm%hConjuration/Ice 1% 3 Select a spell to cast[!]/[I] toggle spell headers%hAF%hNO%hWq.....................####.. Dalarin the Covert.................. ..###### Spriggan of Vehumet *****................... .....## Health: 58/58 ========================#..........##.... ....... Magic: 26/26 ========================##..........##.## ...).. AC: 7Str: 12##.......#..... .. .#... EV: 23Int: 18%hY##.......#..#.###.. ##... SH: 0Dex: 17#...........### ...##.... XL: 12 Next:  8% Place: Dungeon:11##......@#...#........... Noise: ---------  Time: 9471.1 (0.0)##....#####.##..##...... k) +5 dagger (venom)#....... #.##..#......) Throw: 12 darts (curare).....#.# #..............#..##### .............##.#........... .#........... #........... #####|...... You kill the boulder beetle! _Vehumet accepts your kill. _Your Ice Magic skill increases to level 3! _You now have 702 gold pieces (gained 12).  Casting: Confusing Touch %h;Z(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h`q.....................####.. Dalarin the Covert.................. ..###### Spriggan of Vehumet *****................... .....## Health: 58/58 ========================#..........##.... ....... Magic: 26/26 ========================##..........##.## ...).. AC: 7Str: 12##.......#..... .. .#... EV: 23Int: 18%hb##.......#..#.###.. ##... SH: 0Dex: 17#...........### ...##.... XL: 12 Next:  8% Place: Dungeon:11##......@#...#........... Noise: ---------  Time: 9471.1 (0.0)##....#####.##..##...... k) +5 dagger (venom)#....... #.##..#......) Throw: 12 darts (curare).....#.# #..............#..##### .............##.#........... .#........... #........... #####|...... You kill the boulder beetle! _Vehumet accepts your kill. _Your Ice Magic skill increases to level 3! _You now have 702 gold pieces (gained 12).  Casting: Confusing Touch %hb(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hgP  Okay, then.%hg%hl%h}n. _%h|?n .#### ...... .. ....... ..... #.##....  ##..##.## ...) ##.#..... .. .# ##.#..#.###.. ## #.### ...## ##.#...# ##....#####.##..## #....... #.##..#...... .....#.# # .#..#####  ##.%hA # . # # #####|%h7E%hE27 (0.6 _%hxI%hJ%h@B/ .#### ..... .. ...... ..... #.##....  ##..##.## ...) ##.#..... .. .# ##.#..#.###.. ## #.### ...## ##.#...# ##....#####.##..## #....... #.##..##.....#.#. # .#..#####..  ##... # .#.. #...## #####|%hhJ%hJ(2.3%hU%h[ S  .. .. .... ###....  ##..##.##  ###..... .. .# ##.#..#.###.. ## ....### ... ###...#......%hd_ Z ##..@.#####.##..##.........##.##..#.#..##.......#..#####..... ##. ....#  #..## ..###. #####| #..%he %hf &9%hm %h,q %h . ... ###....  ##..##.##  ###..... ..  ##.#..#.###..  ....### ... ###...#...... ###....#####.##..###...@.....##.##..#.#..##........#..#####.... ##. ....#  #..##. ..###. #####| .. #.......#%hO%hH%h!3.5%hw%h%h! ###....  ##..##.##  ###..... ..  ##.#..#.###.. %h$ #.....### ... ###...#...... ###....#####.##..##.........##.##..#.#..##.........#..#####..... ##. ....# .. #..##.. ..###..c #####|. c   centaur (asleep) .... #.......%hk(d.....#.#.######%hj<%h=(4.1%h4C%hGZ _A centaur comes into view.%h > ##..##.##  ##.#..... ..  ##.......#..#.###.. #...........### ... ##.#...#..... ###....#####.##..##.........##.##.. #.#..##.........#.@#####... ... ##..# ....# ..... #..##.##.# ..###..c# ## #####| ..... #....%h .....#..#.##### #%h occ7%h %hl %hr  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hC ##..........##.##  Dalarin the Covert ##.......#..... ..  Spriggan of Vehumet *****. ##.......#..#.###.. Health: 58/58 ======================== #...........### ... Magic: 23/26 =====================--- ##.......#...#..... AC: 7Str: 12 ###....#####.##..## EV: 23Int: 18 ##.........##.##..#. SH: 0Dex: 17 #.....#.#..##....... XL: 12 Next:  8% Place: Dungeon:11 ....#.@#####........... Noise: ---------  Time: 9474.7 (0.0) ... ##..# ....#..... k) +5 dagger (venom) [%h37m..... #..##..... Throw: 12 darts (curare) ...##.# ..##..... #..c# ## #####| ..... #... c   centaur ...... .....# ....... #.##### # _Okay, then. _A centaur comes into view.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h##..........##.##Dalarin the Covert##.......#..... .. Spriggan of Vehumet *****.##.......#..#.###.. Health: 58/58 ========================#...........### ... Magic: 26/26 ========================##.......#...#..... AC: 7Str: 12###....#####.##..## EV: 23Int: 18##.........##.##..#. SH: 0Dex: 17#.....#.#..##....... XL: 12 Next:  8% Place: Dungeon:11....#.@#####........... Noise: ---------  Time: 9474.7 (0.0)... ##..# ....#..... k) +5 dagger (venom)..... [40%hm#..##..... Throw: 12 darts (curare)...##.# ..##.....#..c# #######|.....#... c   centaur...........#.......#.###### _A centaur comes into view.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then. _%h0 ###..... ..#..#.###.......### .#.......#...#..###....#####.##..####...............#.#..##..........#..#####.... ##@.# ....#..............#..#........##.####...##..c# ## #####|.. ..... %h #.........#.#.#####.# %he:c.%hd45.3 (0.6 _%hv%hk%h#.###.............### .#.......#...#..###....#####.##..####........... #.....#.#..##...........#..#####.........##..###......#.......@......#..#c##.#####...# ## #####|. ......  #... .......##..#.#####.#.%h=%h.=9%hM$%h&  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. _%hj'The centaur misses you. The centaur completely misses you.%h~  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Your hands begin to glow red. The centaur barely misses you.%h 3---=6.9 (1.0Touch %h %h _The centaur completely misses you. x2; The centaur misses you.%h6 cc(confused)  You hit the centaur but do no damage. The centaur appears confused.  The centaur says, "Why is everything spinning?"The centaur completely misses you.-7.5 (0.6%hLK%hc? _The centaur kicks you but does no damage.%hx m ed, very poisoned)  You hit the centaur. The centaur is poisoned.%hy B-8.1%h %hX 5 _The centaur is lightly wounded.%h,9  You hit the centaur.%h-&7%h5%hn:5 _The centaur is lightly wounded.%hfK  You hit the centaur.  The centaur is moderately wounded.---9.2 (0.5%haLW _The centaur barely misses you. x2%h "  extremely poisoned)  You hit the centaur. The centaur looks as sick as possible!  The centaur is severely wounded.8 (0.6%h _The centaur closely misses you. The centaur completely misses you.%hq`  You hit the centaur. The centaur looks as sick as possible!%hzgc. %h{W4=80.4%h=%hf[ _The centaur is almost dead.%h_  You strike the helpless centaur from behind!  You stick the centaur like a pincushion!!!  You kill the centaur!%h2hC)%h=-1.0 _Vehumet accepts your kill.%h ##.#..#.### #...........### # ##.......#...#.. ###....#####.##..... ##.........##.##..#... #.....#.#..##...#..#####.##..###......#%h:a..#..##.##.####..##.##...# ## #####.. ...... #. ........ ..... #.# #.%h_ #.. # #..%hrl-6%hw  Things that are here: _a +0 shortbow; a centaur corpse%h  ##.#..#.#### #...........### %h #. ##.......#...##... ###....#####.##..#...####.........##.##..#.....#.....#.#..##..#..#####.##..###......#).#..##.##.####..##.##...# ## . ....... #.. ........# .. #..# #.. #.. # #.%h: E2.2 _%h %h5 %h/( ##.#..#. ## #.###  ##. ##.#...# #... ###....#####.## #...####.##.###.....#.....#.#..###.#..#####%h\).##..###......#.).#..##.##.####..##.##...# ## .>....... #..........# ..#........# #....#.........# ##.. #....%h.%h/&8%h`2%h5; _Found a stone staircase leading down.%h  ##.#..#. ## #.### ##.# ##.#...# #... ###....#####.## #...####..##.## ##.....#.....#.#..###.#..#####%h #.##..###......#.).#..###.##.####..##$......##...# ## %hE.>.......#.........# .#........# #..#.........# #%h.#...#..........%h%ha(3.4%h!%h&+ _Found 12 gold pieces.%h ##.#..#. ## #. ##.# ##.......#...# #... ###....#####. #...####...##. ##.....#.....#.#..## ##.#..######.##..###......##.).#..##%hS#.##.####..###$......##...# ## #......>.......#........# .#........# #..#........# #.#...#..........%hp[4.0%hEB ##.#..# ## #. ##.## ##.......#... #...# ###....#####. #...####.........##. ##.....#.....#.#..## ##.#..##### ##.##..###...... #.).#.. ##.##.####.. #$......##...# ##  #......>....#.......##......#........# #.#.........# #.#...#..........6%hW; ##.#.. ### #. ##.## ##.# #...# ###....##### #...####.## ##.....#.....#.#..## ##.#..##### ##.##..### #.).#.. ##.##.####.. #$......##...# ## #......>......# ......##......#........##.#.........#.#...#..........%hE%h-F(5.2%hX%h   ##.#   ### #   ##.## ##.#   #...# ###....  %ha _ #...####.   ##.....#.....#.#..   ##.#..#####   ##.##..###   #.).#   ##.##.####   #$......##...# ##   #......>.......#   .....#   ##......#...#  %h/  #.#....#   ....#...#.....  %h3 %h, T5=8%h %h  %h7 ### .  .## ###   #...# ###....###   %he" #...####.........  #.....#.....#.#..  ..#..#####..  .##..   ..).......#   ##...##.####   #$##...# ##   #>.......  ..........#  ###....#   #.#.....#   ....#...#...  ##..###### ..  %hw %h8(6.4 %h %h %hU .## ##  #...# ###....#  #...####........ #.....#.....#.# ..#..##### .##..  %h #..)....  ##...##.##  #$##...# ##   #>....... ...# ###.....#  #.#.......#  ....#...#.... ##..###### %h0..  ###  %h %h!(7.0 %h( %h %h ^  ##.## ##  #...# ###....  #...####  ##.....#.....#.#  ##.#..#####  ##.##..###  #..)  ##.##.  #.##...# ##  #......>.#  ..#  ##......#......#  #.#..#  ....#...#...  ##..###### ..   ###  %h  %hK &6 %h6  %h s=8.6 (1 %h< ? _You now have 714 gold pieces (gained 12).!%hG 6==!%h !%h ,!%h n!%h, !%hJ ,!%h !%hF !%h !%h- !%h !%ho !%h !%h: ,!%hx !%h< ,!%hߺ !%h !%h. ,!%h\ !%hj !%hS !%h !%hH ,!%h I #...####.........## ##.....#.....#.#..##. ##.......#..##### !%hJ <##........##..###...... #..........).......#.. ##...........##.####..# #.......##...# ##  !%hJ e###......>#  #.........#  ##......#........# # ###.......## # !%h #.....#...#..... ###..######....... !%h #### #...... KKK 3 kobolds (missiles, asleep) .K..## K.K.. !%ht 97.8 (9.28.4 (9.8 _3 kobolds come into view.#%hh##.....#.....#.#..##.##.......#..#####.....##........##..###......##....).......#..###....##.####..##.......##...#### ###......>.......# #..........# .##......## #.###.......#.# #.....#...#. #%h###..######. #### ## .K..###K 4 kobolds (missiles, asleep)K.K....K.###%hCM9.0 (0.6 _A kobold comes into view. It is wielding a +0 short sword.#%hF##..#####.....##........##..###......##..........).......#..##.#.....##.####..##.#.......##...#### ###......>.......#  #..........# ..##......## #.####.......#.# #.....#...#. ###..######.  #### ## ..K..####.K.K.. K   kobold brigand (missile, asleep)...K.##KKKK 4 kobolds (missiles, asleep)##.#.K#%h<6#%h;#%h  A kobold brigand comes into view. It is wielding a +0 club and quivering _poisoned darts.$%h4r\##.#..###......#..).......#..##...##.###.......##...#### ##$%hs]###......>.......#  ...........#......##.####..# .....#$%hxu. ##..#####  #### ### ..K..###K.K..##...K.####.#.K.  ####..#$%h$%h $%hx!$%hK$%h.$%h63K.K$%h K$%hEK$%hϧ")$%hK$%h32KKKK$%hϩ1 wand$%hq ering)$%hGThe kobold shouts! x2; The kobold brigand shouts!$%hܶ$%h?((((((($%h$%h3D  The kobold throws a stone. The stone misses you.$%hb ...@..K.K.K.K 5 kobolds (4 missiles, 1 wandering)KA kobold comes into view. It is wielding a +0 dagger.$%h3dI====500.2$%hq$%he( _The kobold shouts!$%h+..).......#..##....##.###.......##...#### #####......>.......#  ...........###.####.$%h -.# .....#. ##..#####  #### ##K# ..K..###...KK..###....K##.#...  ####.K# ...$%h3B$%h6$%h6$%hIC@KKK.K.K.K)==--8$%hOS _The kobold hits you but does no damage.%%h8  You hit the kobold.%%h8R---1.4%%h%%hja _The kobold is moderately wounded.%%h k-&%h{|t  You hit the kobold.  You kill the kobold!&%hOi  Vehumet accepts your kill.&%hȁ&%h &%ht&%h?K.&%hiK. 4 kobolds (3&%h(2.0&%hQ&%hS _The kobold barely misses you.'%hO&  '%h-PNYou hit the kobold.  You kill the kobold!'%hds) 3 kobolds (2'%hb6 _Vehumet accepts your kill.'%hL'%h'%hh'%h'%hKK.KK.3.2'%h'%hR _You closely miss the kobold.(%hNe  You puncture the kobold brigand! The kobold brigand is poisoned.(%h(%h] K. , very poisoned)The kobold brigand is moderately wounded.8(%h(%h%L _The kobold misses you.(%h t  You hit the kobold.  You kill the kobold!(%hZ {) 2 kobolds (1 missile)(%hH< (4.4(%hE (%hVI Z _Vehumet accepts your kill.)%h@  You hit the kobold brigand.)%h)%h K.  The kobold brigand is moderately wounded.)%h*V7-5.0)%h+)%hA _The kobold brigand hits you with a +0 club.*%hN6j8=6*%hGp _You hit the kobold but do no damage.*%hE*%h*%h$ K.  You miss the kobold.*%h(6.2*%h*%hlE _The kobold brigand hits you but does no damage.+%h5R , 1 very poisoned)You hit the kobold. The kobold is poisoned.  The kobold is moderately wounded.The kobold hits you but does no damage. The kobold brigand barely misses you.+%hB6&8+%h#<+%h>T _The kobold closely misses you.+%hf]  You hit the kobold. The kobold is poisoned.  The kobold is heavily wounded.You kill the kobold!+%ha)   kobold (+%hs(7.4+%hp _Vehumet accepts your kill.,%hv/U   You hit the kobold brigand.  ,%h80The kobold brigand is heavily wounded.The kobold completely misses you.,%h057-,%h4!8.0,%h:,%h=A _The kobold brigand hits you with a +0 club.-%h#  You hit the kobold brigand.8=6-%h| _The kobold brigand is heavily wounded.-%hu y  You barely miss the kobold.The kobold is severely wounded.You kill the kobold! )   Vehumet accepts your kill.-%h 9.2 _The kobold brigand barely misses you..%h>D  You closely miss the kobold brigand.The kobold brigand is severely wounded.8 _The kobold brigand closely misses you..%hƒ  You hit the kobold brigand.10.4 _The kobold brigand is severely wounded./%hT w  You hit the kobold brigand.  The kobold brigand is almost dead.=1.0 _The kobold brigand completely misses you.0%h[}  You puncture the kobold brigand!  You kill the kobold brigand!0%h#)0%h!!0%h.960%hR0%hZ _Vehumet accepts your kill.0%h  #..##.###.......##...#### #####......>.......#  .........0%h2 ..###.####..# .....#. ##..######..)  #### ### #......####........# ##.###0%h 0%h 0-2.20%h 0%h E  z - 42 poisoned darts (gained 2)0%h E-3.2 (10%hF 0%h K _Items here: ( )) †.1%h>J .##...#### #####......>.......#  .....#1%h##.####..# .....#. ##..######..)  #### ###)# #..@...#####..# ##.....##.1%h1%h)8 (01%h1%h1%hz ###......>.......#  #..........# ...####.#####.......#.# #.....#...#. ###..######..)  #### ###)).....#  ##......#### #.. ###.....##  ##.#...# ##..# ..###..1%h; 1%h (4.41%hB 1%h(p#....# ....##1%h( ##.######.......#.# # #.....#...#... 1%h*x###..######..).......  #### ###)).....#  ##......#### #.. ###...@.##  ##.#...# ###..#  ..###......#1%h31%h4(5.01%hc<1%h?2%h####.#######.......#...# #  #.....#...#..........  ###..######..).......  #### ###)).....#  ##......#### #..# 2%hU###.....##  ##.#.@.# ####..#  #...###...........#......2%h2%hC62%h ###.......#. # #.....#...#.......... ###..######..).......  #### ###)).....#  ##......#### #........# ###.....##  ##.#...# ##.@#  #....### ......#..#...... #....#2%h V. ...........2%h >6.22%h 2%h 3%hU| #.....#...#..  ###..######..).......  #### ###)).....# ##......#### #........#  ###.....## ##.#...# ####..## #@..##...####...... #..#....# #....# .........>##......8 _Found a stone staircase leading down.3%hj  ###..######..). #### ###)).....# ##......#### #........#  ###.....## ##.#...# ####..## ###...##.@.####......#....# #....#... ......#. ..# >##....... ##.....##3%hy[7.43%hs ' #### ###)#  ##......###..# ##.....## ##.#... ####..## ###...##.#...####...@..# #..##.. ... .......#. ..## >##.. ## ##.....### ###..##3%h< 3%h (8.03%h 3%h< 4%h;  ##......###..# ##.....## ##.#... ####..### ###...##.#...##.....# #..##.. ... ...........####..#64%h\ ..# ##.....## ##.#... ####..#######....#...###......# #..##.. .............##...###.#...9.24%h[ ##.....# ##.#... ####..#######...#.#...###......# #..###..####.......@.....#####>##.....(#8 _Found 4 stones.4%hY  ##.#...# ##..#######...# #.#...### #......# 4%h[ h##..#....# ##..##....####.............# ### 4%h[ ###>##... ## ### ###4%h\ ## ..#.....(#4%hQ] ...#4%hd 4%hf )20.44%hk 4%hn 5%hc##..######...# #.#...### #......# ##..#....# ##..##....####.............# 5%h) ####..###>##.... ## ###.#5%h ###..##  ...#........(#.....#.#.....5%h5%h(1.05%h'5%h?#####...# #.#...### #......# ##..#....# ##..##....####.............# .####..####>##....# ## ###.#  ###..## ...# #...........(###......##.#####...#66%h. 36%h/ 6%h3 6%h= 6%h> 6%hA 6%hB ,6%hJ n6%hL 6%h^O ,6%h0Q 6%hyU ;  You see here 4 stones.6%hW 6%h.X  _6%hAY 6%hZ 6%h] ,6%h%^ 6%h_ 6%hXc B6%he 6%hBq #...........###..####>##...........### ##.....###.# ####..##  ##.#...##  #.#.....# #  #(### Z#  ##......#.#.# .#.....@..# ####...#.#.##...### Z##....# ####..# #### ZZ 2 spriggan skeletons (dormant) 6%hs -6.4 (4.86%hIt -7.0 (5.46%hx 6%hz d _2 spriggan skeletons come into view.8%h>O#.###..# ###>##.# ## ##.....###.# ####..## ##.#...## #.#.....# ## #......(####Z# 8%hX##......#.#.# #.#......@.# ####...#.#.# #...####Z# #....# #####..##### 8%h 8%h; +6 (0.68%h 8%h 9%hFC.. .  #...........###..#  ###>##..........## ##.....###.###..## ##.#...## #.#.....# ## #......(####Z##......#.#@# 9%h/G#.#........# ####...#.#.# #...####Z##....# #####..# 9%hG4#### 9%hoM9%hM(8.29%hR9%hT9%h  The helpless spriggan skeleton fails to defend itself.  You skewer the spriggan skeleton like a kebab!!!!  You destroy the spriggan skeleton!9%hjm.ZZ   spriggan skeleton9%h&89%h9%hZ _Vehumet accepts your kill.:%hk1n####..###>##... ## ##.....###.#  ####..## ##.#..#.....# ##.....(####.##......#.#.#  #.#.......###...#.# #...####Z##....# ####..# ### Z.9.4:%h{4:%hz9:%h :%h 1=30.0:%h :%h \ _You barely miss the spriggan skeleton.;%hk  You barely miss the spriggan skeleton.;%h6 _The spriggan skeleton barely misses you.;%h:*   ;%h* Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<%h;<%h>=2---3---=1.6 (1.0Touch <%hRKi _Your hands begin to glow red. The spriggan skeleton hits you.<%hiy ZZ(confused)  You hit the spriggan skeleton but do no damage.3----2.2 (0.6 _The spriggan skeleton appears confused.<%ht   You catch the helpless spriggan skeleton completely off-guard!  You stick the spriggan skeleton like a pincushion!!!  The spriggan skeleton is severely damaged.49--8<%h]v <%hx 5 _The spriggan skeleton hits you.=%hC  You hit the spriggan skeleton.=%hpW50-3.4=%h;=%hj _The spriggan skeleton is severely damaged.=%h   You hit the spriggan skeleton.  The spriggan skeleton is almost destroyed.The spriggan skeleton closely misses you.1=---4.0 _The spriggan skeleton hits itself.>%h  You hit the spriggan skeleton.  You destroy the spriggan skeleton!Vehumet accepts your kill.>%hj.>%h]4=106>%h>%h4 _You feel your power returning.>%h 7 ##>##... ## ##.....###.#  ####..## ##.#..#.....# ##.....(####.##......#.#.#  #.#.......###...#.# #...####.##....# ##  2=-5.2>%h Z ## ###.#  ####..## ##.#...## #.#.....# #####......(####.#.###......#.#.#..##+#.#........#Z.#..#####...#.#.#..#.Z# #...####....# ### ###..#  #### Z   spriggan skeleton (dormant)  Z   troll skeleton (dormant)35==-8 _A troll skeleton comes into view.?%h ##>##..........## ##.....###.###..## ### #.#.....# #### #......(####.#.# ##......#.#.#..##+# #.#........#Z.#..# ####...#.#.#@.#.Z#####.#Z+..##....# ##### ####..#####Z 2 spriggan skeletons (dormant)?%h 6.4 _A spriggan skeleton comes into view.@%h)[5 _A troll skeleton comes into view. _A spriggan skeleton comes into view.The helpless troll skeleton fails to defend itself.  You perforate the troll skeleton like a sieve!!!! @%h[ You destroy the troll skeleton!  Vehumet accepts your kill.@%h`/. @%hSo4=6==7.0@%ht@%h<4 _You feel your power returning.@%hxl  The helpless spriggan skeleton fails to defend itself.  You perforate the spriggan skeleton like a sieve!!!!  You destroy the spriggan skeleton!@%hs g.   spriggan skeleton@%h J=16@%h @%h Z _Vehumet accepts your kill.A%h6U ###.#  ####..## ##.#...## #.#.....# ######......(####.#.# A%h##.#.#..##+#.#........#..#..# ####...#.#.#..#.Z#  #...####.#@+..# A%h#....# ##### # ###..#  ###A%h[V# A%hv5=8.2A%hA%h: O'..####A%h A%h\ [6=9.2 (1.0A%h A%h ( _You open the door.B%hA ##.....###.# ####..##  ##.#...##  #.#.....# #####  #......(####.#.#  ##......#.#.#..##+# #.#.#..#..# ####...#.#.#..#.Z# #...####.#.@..# #....# ######## ###..# B%hBc7=8 (0.6B%hBEB%hGQ _There is an open door here.B%hL ` ##.....###.#  ####..## ##.#...## #.#.....# ##### #......(####.#.# ##......#.#.#..##+#  #.#.#..#..#  ####...#.#.#..#.Z# #...####.#.'@.# #....# ######## ###..# 8=40.4 _C%hu  The helpless spriggan skeleton fails to defend itself.  You spit the spriggan skeleton like a pig!!!!  You destroy the spriggan skeleton!C%h+i.C%hC+9 (0.5C%hKp _Vehumet accepts your kill.C%hC#.......... ##.....###.###..## ## .#.....# ##### ......(####.#.# #......#.#.#..##+# #.#........#..#..# ####...#.#.#..#.@# ####.#.'..# #....# ###########..#####1.5 (0.6C%h= M.### #...........#.....###.# #### #.#...## #.....# #### ......(####.#.# .....#.#.#..##+.#....... C%h b####...#.#.#..# #...####.#.'..#....# ########C%h C%hg (2.1C%h C%hg D%h####Z.#'Z   spriggan skeleton (dormant) D%h\  You open the door.=3.1 (1.0D%h;D%hd _A spriggan skeleton comes into view.D%hpv .# . .### #...........#.....###.# #### #.#...## #.....# ####### ......(####.#.#Z......#.#.#..##.#.......D%haw . ####...#.#.#..# #...####.#.'......# ###########..#### D%hv{ D%hM| +7 (0.6D%he D%h Q _There is an open door here.E%h{l  The helpless spriggan skeleton fails to defend itself.  You skewer the spriggan skeleton like a kebab!!!!  You destroy the spriggan skeleton!E%h7u1.E%h-4.2 (0.5E%hE%hZ _Vehumet accepts your kill.F%hӸF%hF%h9F%hF%h,F%hpF%h"F%h@  There is an open door here.F%hF%hz _F%h?F%hF%hF%hzF%hF%hFF%hw,F%hF%hF%h*,F%hF%hF%h3,F%hPF%hF%h[F%hF%hjF%hF%h,F%hF%hjF%h,F%hF%h8F%h,F%hxF%h8F%hA,F%h4F%hF%h,F%hF%hF%hF%hF%hXF%hF%hF%h1F%hF%h|F%h,F%hF%hF%h[,F%hZF%hF%hH ,F%hK F%h F%h0,F%h@F%h|F%h6F%hFF%hF%hF%h(F%hF%hKF%hPF%h",F%h#F%h%F%h(,F%h)F%h+F%h-F%h.F%h/F%h1F%hBF%h.E: ###.....## ..^ .  ##.#...# #.###..  ####..## #.#.#..  #####...# #...#..  #.#...### #...#  #......# ##...### F%hFd ##..#....# #......# ##..##....####.....##### .......##.@.........###..#.#....>##...........# .. .## ##.....###.## ..o ####..## #.# .O. ##.#...## #.# o.O   two-headed ogre (asleep).#.....# #########.oo 2 orcs (asleep)#......(####.#.#..###......#.#.#..##'#F%hO060.4 (16.2)F%hYP.1.0 (16.8F%hTF%h_]l _2 orcs and a two-headed ogre come into view.H%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%h ###.....##..^ . Dalarin the Covert  ##.#...# #.### .. Spriggan of Vehumet *****.  ####..## #.#.# .. Health: 58/58 ========================  #####...# #...# .. Magic: 23/26 =====================---  #.#...### #...# AC: 7H%h3Str: 12  #......# ##...###  EV: 23Int: 18  ##..#....# #......#  SH: 0Dex: 17 ##..##....####.....#####  XL: 12 Next: 11% Place: Dungeon:11 .............##.@*......  Noise: ---------  Time: 9561.0 (0.0) #...........###..#*#....  k) +5 dagger (venom) H%hM###>##...........# *. .  Throw: 12 darts (curare)  ## ##.....###.## *.o  ####..## #.# *O.  ##.#...## #.# o.  O   two-headed ogre (asleep)  #.#.....# #########.  oo 2 orcs (asleep)  #......(####.#.#..#  ##......#.#.#..##'# _2 orcs and a two-headed ogre come into view.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, chance to affect: 81%)I%h *.*.Oo  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (asleep, chance to affect:  50%)J%h ###.....##..^ . Dalarin the Covert##.#...# #.###.. Spriggan of Vehumet *****.####..## #.#.#.. Health: 58/58 ========================#####...# #...#.. Magic: 23/26 =====================---#.#...### #...#AC: 7Str: 12#......# ##...###EV: 23Int: 18  ##..#....# #......#SH: 0Dex: 17 ##..##....####.....#####XL: 12 Next: 11% Place: Dungeon:11 .............##.@.......Noise: ---------  Time: 9561.0 (0.0) #...........###..#.#....k) J%h+5 dagger (venom) ###>##...........# .. .Throw: 12 darts (curare)## ##.....###.## ..o####..## #.# .*.##.#...## #.# o.O   two-headed ogre (asleep)#.#.....# #########.oo 2 orcs (asleep)#......(####.#.#..###......#.#.#..##'#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (asleep, chance to affect:  50%)J%hEOJ%h J%h ;O.J%h4==2.0 (1J%h J%h< _The +0 giant club dances into the air!J%h-  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%hۺI ###.....##..^ . Dalarin the Covert  ##.#...# #.### .. Spriggan of Vehumet *****. K%h? ####..## #.#.# .. Health: 58/58 ========================  #####...# #...# .. Magic: 20/26 ==================------ K%h j #.#...### #...# AC: 7Str: 12  #......# ##...###  EV: 23Int: 18  ##..#....# #......#  SH: 0Dex: 17 ##..##....####.....#####  XL: 12 Next: 11% Place: Dungeon:11 K%hf3.............##.@*......  Noise: ==-------  Time: 9562.0 (0.0) #...........###..#*#....  k) +5 dagger (venom) K%h###>##...........# *. .  Throw: 12 darts (curare) K%h9 ## ##.....###.## *.o  ####..## #.# O.. K%he ##.#...## #.# o.  O   two-headed ogre K%h0 #.#.....# #########.  oo 2 orcs (asleep)  #......(####.#.#..#  ##......#.#.#..##'# _The +0 giant club dances into the air!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  K%h;Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (chance to affect: 50%)K%hG  ###.....##..^ . Dalarin the Covert##.#...# #.###.. Spriggan of Vehumet *****.####..## #.#.#.. Health: 58/58 ========================#####...# #...#K%h X.. Magic: 20/26 ==================------#.#...### #...#AC: 7Str: 12#......# ##...###EV: 23Int: 18  ##..#....# #......#K%h SH: 0Dex: 17 ##..##....####.....#####XL: 12 Next: 11% Place: Dungeon:11 .............##.@.......K%hd QNoise: ==-------  Time: 9562.0 (0.0) #...........###..#.#....k) +5 dagger (venom) ###>##...........# .. .Throw: 12 darts (curare)K%h ## ##.....###.## ..o####..## #.# *..##.#...## #.# o.O   two-headed ogreK%h #.#.....# #########.oo 2 orcs (asleep)#......(####.#.#..###......#.#.#..##'# _The +0 giant club dances into the air!  K%h, Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (chance to affect: 50%)K%hCd K%h ,K%hG -O.((ally target)(   +0 giant club (minion)3.0 (1K%h K%h  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.K%hE rAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club (chance to affect: 50%) _The +0 giant club dances into the air!M%h 4M%h M%h N%h[ ###.....## ..^ .##.#...# #.### .####..## #.#.# .#####...# #...# .#.#...### #...# #......# ##...### ##..#....# #......# ..##....####.....#N%h] ##. .###..#.#.>##...........##.. ..  ## ##.....###.## #O.o .####..## #.# ..(.##.#...## #.# (o.#.#.....# #########.#......(####.#.#..#..( 2 dancing weapons (minion, 1 wandering)##......#.#.#..##'#N%h` N%hl >(.N%hm 4--6 (0.6N%hw N%hy P%hZ.....## ..^ .##.#...# #.### .####..## #.#.# .#####...# #...# ...  #.#...### #...#  #......# ##...### ..#....# #......# ..##....####.....######.##.###..#.#.>##...........##.... ## ##.....###.## #O(o..####..## #.# ...##.#...## #.# (o.#.#.....# #########..#......(####.#.#..#..    +0 giant club (minion, %hm  The orc shouts! x2; You hear a shout! x3O.(o(..o   orc)===4.2P%hP%h@ _The orc hits something but does no damage.Q%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%h^   Your hands begin to glow red.O(.oo   orc wizardo   orc(   +0 giant club (minion)18---5.2 (1.0Touch  _An orc wizard comes into view. It is wielding a +0 dagger.R%h؋  You hit the two-headed ogre but do no damage.Your +0 giant club hits the two-headed ogre!!  The two-headed ogre hits you but does no damage.(oo(.. ( 2 dancing weapons (minion)=8 (0.6 _The two-headed ogre completely misses you.R%h"} OO  confused, ally target)You hit the two-headed ogre but do no damage.The two-headed ogre appears confused.  The two-headed ogre is moderately wounded.R%h@#06.4R%h)R%hS+C _Your +0 giant club hits the two-headed ogre!!S%hJThe two-headed ogre is moderately wounded. _Your +0 giant club hits the two-headed ogre!!  You catch the helpless two-headed ogre completely off-guard!  You impale the two-headed ogre!!  You kill the two-headed ogre!  Vehumet accepts your kill.  You feel your power returning.  The orc wizard hits your +0 giant club with a +0 dagger.S%h5(.#o.oS%h,o   orc wizard (ally target)oo 2 orcs(( 2 dancing weapons (minion)S%h 21===6---7.0 _An orc comes into view. It is wielding a +0 dagger.S%hS%hMm _Your Conjurations skill increases to level 4!T%h V ##.#...# #.### . ####..## #.#.  #.# #... .#...## .....# ##...### #..#...... ..####T%h #####..........##....(.....###..#@#o..... #>##.....##(# ##.....###.## #o  ####..## #.# o.##.#. ...#.....# #########......(####.#.#..#..#......#.#.#..##'# .. #.#........#..#..T%h T%h T%hB S .(c   centauro   orc wizard (ally target)coo 2 orcsT%h (( 2 dancing weapons (minion)Your +0 giant club misses the orc wizard.T%h B---6T%h T%h: Z _A centaur comes into view.W%hX) M#.....## ..^ ##.#...# #.### ....#..## #.#.# ....# #####...# #...# ... #.#...### #...# ....# ##...### ....# #......# W%h+ c##....####.....#######....@(...... .........###..#.#o. >##...........##(o. # ##.....###.## #o.##..## #.# o.  ### #.# ....o   orc wizard (ally target)  #.#.....# #########.ooo 3 orcs#......(####.#.#..#...(   +0 giant club (minion)##......#.#.#..##'# c.W%h/ W%h1 W%hf2 W%h6 r  Your +0 giant club completely misses the orc.W%hA o.o.c   centaurc.W%huC ^7-=8.2W%hVL W%hmN 6 _The orc hits you with a +0 club.X%h  You barely miss the orc. Your +0 giant club hits the orc!!  The orc dies! X%h"X%h)X%hoX%hoX%h,((launcher)X%ho   orc wizardo   orc (ally target)(   +0 giant club (minion)Vehumet accepts your kill.The orc hits your +0 giant club with a +0 flail.X%hI X%h X%h["(X%h(X%h(X%h+(X%h(X%hb(X%hZ(The centaur wields a +0 orcbow. The centaur shoots an arrow.X%h} ^@).....X%h 8 _The arrow completely misses you.Y%hN#...# #.### ....###..## #.#.# ....# ####...# #...# ... .#...### #...#  ......# ##...### .#....# #......# . ##....#########...........(.....###..#.#@o ##Y%h Q....##o...  ###.####o  ####..## #.# #.. ##.#...## #.# .. #.#.....# ######### #......(####.#.#..#c ##.#.#..##'#..o 2 orcs (1 ally target).#........#..#..# Y%h+x{  Your +0 giant club hits the orc!!  The orc dies!Y%h)   orc Y%hxt8====9.4Y%hA _Vehumet accepts your kill.Things that are here: _a +0 club; an orc corpseZ%hZq###..## #.#.#.# #.. .#...### #... .....# ##...###.#........ ####.....######.. .........##.....(....###..#.#)) ##.....##o@.  ##.....###.####o##..## #.# #. ##.#...#.....# #########.....(####.#.#..#c#......#.#.#..##'#.  #.#........#..#..# ...####...#.#Z%hsZ%h|U((((Z%hx![....2---2=70.0 _The centaur shoots an arrow. The arrow hits you. The orc completely misses you.Z%hKe  You closely miss the orc wizard.Z%h )  ####...#.#.#..#..#Your +0 giant club falls from the air.Z%h_[(((((Z%hrYw@....6Z%hcZ%hLdo _The centaur shoots an arrow. The arrow barely misses you.[%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\%ha####..## #.#.# ....## Dalarin the Covert ####...# #...# ...  Spriggan of Vehumet *****. .#...### #...#\%hba Health: 52/58 =====================--- ......# ##...### .  Magic: 19/26 =================------- .#....# #......# ..  AC: 7Str: 12 ##....####.....######...  EV: 23Int: 18 .........##.....).......  SH: 0\%h d1Dex: 17 ........###..#.#))......  XL: 12 Next: 16% Place: Dungeon:11 ##...........##o@.......  Noise: =--------  Time: 9570.6 (0.0)  ##.....###.####o.......  k) +5 dagger (venom)  ####..## #.# #........  Throw: 12 darts (curare) ##.#...## #.# ......... \%hd#.#.....# #########..... #......(####.#.#..#c....  c   centaur (launcher) ##......#.#.#..##'#.....  o   orc wizard  #.#........#..#..# ...#  o   orc  ####...#.#.#..#..#\%hKhCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 67%)\%h= w o**\%h D**]%hDD**]%hl *cAim: a centaur, wielding a +0 orcbow (chance to affect: 67%)^%h`'####..## #.#.#....## Dalarin the Covert ####...# #...#...Spriggan of Vehumet *****. .#...### #...#Health: 52/58 =====================--- ......# ##...###.^%h*Magic: 19/26 =================------- .#....# #......#..AC: 7Str: 12 ##....####.....######...EV: 23Int: 18 .........##.....).......SH: 0Dex: 17 ........###..#.#))......XL: 12 Next: 16% Place: Dungeon:11 ##...........##o@.......Noise: =--------  Time: 9570.6 (0.0)  ##.....###.####o.......k) +5 dagger (venom)####..## #.# #........Throw: 12 darts (curare) ##.#...## #.# ......... ^%h2-\#.#.....# #########..... #......(####.#.#..#*....c   centaur (launcher) ##......#.#.#..##'#.....o   orc wizard  #.#........#..#..# ...#o   orc####...#.#.#..#..#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 67%)^%h77^%h9c^%h((((The centaur struggles to resist. The centaur shoots an arrow.^%hH ....  The arrow hits you. The orc wizard completely misses you.^%hOV((((^%h:....^%h=n39-----=1.6 (1^%hT _The orc completely misses you. The centaur shoots an arrow. The arrow hits you!_%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%h. ####..## #.#.# ....## Dalarin the Covert ####...# #...# ...  Spriggan of Vehumet *****. .#...### #...# Health: 39/58 ================-------- ......# ##...### .  Magic: 16/26 ==============---------- .#....# #......# ..  AC: 7Str: 12 ##....####.....######...  EV: 23Int: 18 .........##.....).......  SH: 0Dex: 17 ........###..#.#))......  XL: 12 Next: 16% Place: Dungeon:11 ##...........##o@.......  Noise: [39;49_%h8 m==-------  Time: 9571.6 (0.0)  ##.....###.####o*......  k) +5 dagger (venom)  ####..## #.# #.*......  Throw: 12 darts (curare) ##.#...## #.# ...*..... #.#.....# #########*.... #......(####.#.#..#c....  c   centaur (launcher) ##......#.#.#..##'#.....  o   orc wizard  #.#........#..#..# ...#  o   orc  ####...#.#.#..#..# _The orc completely misses you. The centaur shoots an arrow. The arrow hits you!Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 67%)`%h1####..## #.#.#....## Dalarin the Covert ####...# #...#...Spriggan of Vehumet *****. .#...### #...#`%h2fHealth: 39/58 ================-------- ......# ##...###.Magic: 16/26 ==============---------- .#....# #......#..AC: 7`%h3Str: 12 ##....####.....######...EV: 23Int: 18 .........##.....).......SH: 0`%h3Dex: 17 ........###..#.#))......XL: 12 Next: 16% Place: Dungeon:11 ##...........##o@.......Noise: ==-------  Time: 9571.6 (0.0)  `%h3##.....###.####o.......k) +5 dagger (venom)####..## #.# #........Throw: 12 darts (curare) ##.#...## #.# ......... `%h6#.#.....# #########..... #......(####.#.#..#*....c   centaur (launcher) ##......#.#.#..##'#.....o   orc wizard  #.#........#..#..# ...#o   orc####...#.#.#..#..# _The orc completely misses you. The centaur shoots an arrow. The arrow hits you!Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 67%)`%h#`%hEic  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (chance to affect: 67%)  The centaur struggles to resist. The orc wizard barely misses you. (((((The orc closely misses you. The centaur shoots an arrow.`%h+Q@....`%h,H402.6 (1`%h9`%h< `%h<L_The arrow barely misses you.`%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a%hB####..## #.#.# ....## Dalarin the Covert ####...# #...# ...  Spriggan of Vehumet *****. .#...### #...#a%hD Health: 40/58 ================-------- ......# ##...### .  Magic: 13/26 ============------------ .#....# #......# ..  AC: 7Str: 12 ##....####.....######...  EV: 23Int: 18 .........##.....).......  SH: 0Dex: 17 ........###..#.#))......  XL: 12 Next: 16% Place: Dungeon:11 ##...........##o@.......  Noise: ==-------  Time: 9572.6 (0.0)  ##.....###.####o*......  k) +5 dagger (venom)  ####..## #.# #.a%hG'*......  Throw: 12 darts (curare) ##.#...## #.# ...*..... #.#.....# #########*.... #......(####.#.#..#c....  c   centaur (launcher) ##......#.#.#..##'#.....  o   orc wizard  #.#........#..#..# ...#  o   orc  ####...#.#.#..#..# _The arrow barely misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 67%)a%ho ####..## #.#.#....## Dalarin the Covert ####...# #...#...Spriggan of Vehumet *****. .#...### #...#Health: 40/58 ================-------- ......# ##...###.Magic: 13/26 ============------------ .#....# #......#..AC: 7Str: 12 ##....####.....######...EV: 23Int: 18 .........##.....).......SH: 0Dex: 17 ........###..#.#))......XL: 12 Next: 16% Place: Dungeon:11 ##...........##o@.......Noise: ==-------  Time: 9572.6 (0.0)  ##.....a%hr 8###.####o.......k) +5 dagger (venom)####..## #.# #........Throw: 12 darts (curare) ##.#...## #.# ......... #.#.....# #########..... #......(####.#.#..#*....c   centaur (launcher) ##......#.#.#..##'#.....o   orc wizard  #.#........#..#..# ...#o   orc####...#.#.#..#..# _The arrow barely misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 67%)a%hC a%hn c((((  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (chance to affect: 67%)  The centaur struggles to resist. The centaur shoots an arrow.a%h_ : ...a%h` a.  The arrow hits you! The orc wizard completely misses you.a%hg V((((a%h %.a%h& ...a%hH T22-------3.6 (1a%h a%h4 _The orc closely misses you. The centaur shoots an arrow. The arrow hits you!b%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b%h] ####..## #.#.# ....## Dalarin the Covert ####...# #...# ...  Spriggan of Vehumet *****. .#...### #...#b%h^  Health: 22/58 =========--------------- ......# ##...### .  Magic: 10/26 =========--------------- .#....# #......# ..  AC: 7Str: 12 ##....####.....######...  EV: 23Int: 18 .........##.....).......  SH: 0b%h^ 4Dex: 17 ........###..#.#))......  XL: 12 Next: 16% Place: Dungeon:11 ##...........##o@.......  Noise: ==-------  Time: 9573.6 (0.0)  ##.....###.####o*......  k) +5 dagger (venom) b%h_  ####..## #.# #.*......  Throw: 12 darts (curare) ##.#...## #.# ...*..... #.#.....# #########*.... #......(####.#.#..#c....  c   centaur (launcher) b%ha ##......#.#.#..##'#.....  o   orc wizard  #.#........#..#..# ...#  o   orc  ####...#.#.#..#..# _The orc closely misses you. The centaur shoots an arrow. The arrow hits you!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 67%)c%h|####..## #.#.#....## Dalarin the Covert ####...# #...#...Spriggan of Vehumet *****. .#...### #...#Health: 22/58 =========--------------- ......# ##...###.Magic: 10/26 =========--------------- .#....# #......#..AC: 7Str: 12 ##....####.....######...EV: 23Int: 18 .........##.....).......SH: 0Dex: 17 ........###..#.#))......XL: 12 Next: 16% Place: Dungeon:11 ##...........##o@.......Noise: ==-------  Time: 9573.6 (0.0)  ##.....###.##%h҂m##o.......k) +5 dagger (venom)####..## #.# #........Throw: 12 darts (curare) ##.#...## #.# ......... #.#.....# #########..... #......(####.#.#..#*....c   centaur (launcher) ##......#.#.#..##'#.....o   orc wizard  #.#........#..#..# ...#o   orc####...#.#.#..#..# _The orc closely misses you. The centaur shoots an arrow. The arrow hits you!  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 67%)c%h]Mc%hMcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line c%h@ Aim: a centaur, wielding a +0 orcbow (chance to affect: 67%)  The centaur struggles to resist.  The orc wizard hits you but does no damage.c%h (((((The orc barely misses you. The centaur shoots an arrow.c%hkQ@....c%hhlE34.6 (1c%h#yc%h-{S _The arrow closely misses you.d%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d%hyC####..## #.#.# ....## Dalarin the Covert ####...# #...# ...  Spriggan of Vehumet *****. .#...### #...# Health: 23/58 =========--------------- ......# ##...### .  Magic: 7/26======------------------ .#....# #......# ..  AC: 7Str: 12 ##....####.....######...  EV: 23Int: 18 .........##.....).......  SH: 0Dex: 17 d%h|........###..#.#))......  XL: 12 Next: 16% Place: Dungeon:11 ##...........##o@.......  Noise: ==-------  Time: 9574.6 (0.0)  ##.....###.####o*......  k) +5 dagger (venom)  ####..## #.# #.*......  Throw: 12 darts (curare) ##.#...## #.# ...*..... #.#.....# #########*.... #......(####.#.#..#c....  c   centaur (launcher) ##......#.#.#..##'#.....  o   orc wizard  #.#........#..#..# ...#  o   orc  ####...#.#.#..#..# _The arrow closely misses you.Casting: Tukima's Dance (safe; 1% rid%h}ssk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 67%)d%h t####..## #.#.#....## Dalarin the Covert ####...# #...#...Spriggan of Vehumet *****. .#...### #...#Health: 23/58 =========--------------- ......# ##...###.Magic: 7/26======------------------ d%h= .#....# #......#..AC: 7Str: 12 ##....####.....######...EV: 23Int: 18 .........##.....).......SH: 0Dex: 17 ........###..#.#))......XL: 12 Next: 16% Place: Dungeon:11 ##...........##o@.......Noise: ==-------  Time: 9574.6 (0.0)  ##.....###.####o.......k) +5 dagger (venom)####..## #.# #........Throw: 12 darts (curare) ##.#...## #.# ......... #.#.....# #########..... #......(####.#.#..#*....c   centaur (launcher) ##......#.#.#..##'#.....o   orc wizard  #.#........#..#..#d%h [40m ...#o   orc####...#.#.#..#..# _The arrow closely misses you.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 orcbow (chance to affect: 67%)d%h )d%h  d%h   Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a centaur, wielding a +0 orcbow (chance to affect: 67%)  The +0 orcbow dances into the air! The orc wizard completely misses you.d%h @c.d%h! i248=5.6 (1d%hZ* d%h. T _The orc completely misses you.e%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f%h9####..## #.#.# ....## Dalarin the Covert ####...# #...# ...  Spriggan of Vehumet *****. f%h..#...### #...# Health: 24/58 =========--------------- ......# ##...### .  Magic: 5/26====-------------------- .#....# #......# ..  AC: 7Str: 12 f%h##....####.....######...  EV: 23Int: 18 .........##.....).......  SH: 0Dex: 17 ........###..#.#))......  XL: 12 Next: 16% Place: Dungeon:11 f%h##...........##o@.......  Noise: ==-------  Time: 9575.6 (0.0)  ##.....###.####o.......  k) +5 dagger (venom)  ####..## #.# #........  Throw: 12 darts (curare) ##.#...## #.# ....c.... f%h#.#.....# #########..... #......(####.#.#..#.....  c   centaur ##......#.#.#..##'#.....  o   orc wizard  #.#........#..#..# ...#  o   orc  ####...#.#.#..#..#f%h Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 67%)f%hM f%h ####..## #.#.#....## Dalarin the Covert ####...# #...#...Spriggan of Vehumet *****. .#...### #...#Health: 24/58 =========--------------- ......# ##...###.Magic: 8/26=======----------------- .#....# #......#..AC: 7Str: 12 ##....####.....######...EV: 23f%hI Int: 18 .........##.....).......SH: 0Dex: 17 ........###..#.#))......XL: 12 Next: 16% Place: Dungeon:11 ##...........##o@.......Noise: ==-------  Time: 9575.6 (0.0)  ##.....###.####o.......k) +5 dagger (venom)####..## #.# #........Throw: 12 darts (curare) ##.#...## #.# ....c.... #.#.....# #########..... #......(####.#.#..#.....c   centaur ##......#.#.#..##'#.....o   orc wizard  #.#........#..#..# ...#o   orc####...#.#.#..#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Df%h" ir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 67%)  Okay, then.f%h+' 4f%h. f%h/ . _g%h (very poisoned)  You hit the orc wizard but do no damage.The orc wizard is poisoned. The orc wizard barely misses you.g%hТk5=-6.2 (0.6g%h۩g%hHT _The orc completely misses you.h%hbv  You hit the orc. The orc is poisoned. c.((ally target)  orc (very poisoned)(   +0 orcbow (minion)The orc is severely wounded.The orc completely misses you.  The orc wizard casts a spell at you.h%hCr21---8h%h;h%h%. _The magic dart hits you.h%h̽ IThe magic dart hits you. wizard.  The orc wizard looks as sick as possible!  The orc wizard is moderately wounded.You kill the orc!  Vehumet accepts your kill.h%h2 h%h )h%h  h%h: exth%h remely poisoned)h%h k(   +0 orcbow (minion)h%hW !h%h  h%h (( You feel your power returning. Your +0 orcbow shoots an arrow.h%hy h%h~ h%hr ch%h .h%h .h%h .h%h 2=-9====7.4 _The arrow hits the centaur!i%hC very poisoned, ally target) You hit the centaur. The centaur is poisoned.  The centaur is heavily wounded.i%hI k((( i%h+ ...  Your +0 orcbow shoots an arrow. The arrow hits the centaur.  The centaur hits you but does no damage.i%h +9 (0.5i%h i%h _The centaur misses you. The orc wizard misses you.j%hv.#...# #.##.## #.#.## ####...# #...... .#...### #...#  .#...## . . #......# . ##....####.....######j%h7x .##.....). ..###..#.#@) ##...........##).......###.####oc.  #####...#.#...## #.# ....#.....# #########.......(####.#.#..#( ##......#.#.#..##'#......#.........# ...#j%hj%hB  Your +0 orcbow shoots an arrow. The arrow hits the centaur!  The centaur dies!j%hˣT.(((o   orc wizard (extremely poisoned)(   +0 orcbow (minion)j%h/)L....j%h;3==7-8.5 (0.6j%hPAj%hE _Vehumet accepts your kill.Things that are here: _a +0 club; an orc corpsel%hs....## ..^ ....#...# #.### ....  ####..## #.#.# ....# #####...# #...#... #.#...### #...#  #......# ##...### . ..#....# .# .. .##....########.....##..... ..###..#.#))...... >......##). # ##.....###.####o.  ####..## #.# #........  ##.#...## #.# .........  #.#.....# #########.....  (####.#.#..#(....#......#.#.#..##'#.....%h|Vm.(   +0 orcbow (minion)(.....24-9.1 _l%hl%hm%hcc  ##.#...# #.###  ####..## #.#.# ....#...# #...# ...  #.#...### #...#  #......# ##...###.#....# #......#.m%hd #....####.....######... ...........##.....).......##..#@#))...... #>##...........##o.. ## ##.....###.####........ m%hOg  ####..## #.# #......#...## #.# ......... ..# #########(....o   orc wizard (extremely poisoned, ally …) #......(####.#.#..#.....(   +0 orcbow (minion) ##......#.#.#..##'#... #.#........#..#..# ...#m%h j((((m%h Jo...m%h5 .=7m%hI!  _Your +0 orcbow shoots an arrow. The arrow barely misses the orc wizard.n%hJ  You hit the orc wizard.  You kill the orc wizard!Vehumet accepts your kill.n%hV )(   +0 orcbow (minion)n%hi 5=11/26==80.2 (0.5n%ho n%h;r 4 _You feel your power returning.o%h"3o%h$o%h+L6=o%h,` 0  You start resting.o%h\)....-1.2 (1 _Your +0 orcbow falls from the air.q%hM3q%hq%h97=q%ha8=q%hq%h9===q%h q%h3q%hx30=2=q%hq%h91q%hlq%hq%hi3=q%hq%hVt4==q%hq%h]5==q%hq%hKq%h:o63=q%hq%hi7=q%hq%h?a8=q%hq%hi9=q%hN q%hq%h^40==q%hq%h&81q%h14q%h}q%hd42=q%hq%hm3=q%h!q%h!$a5=q%h&q%h$)~6==q%h*q%hS-7=5=q%h/q%h?2;8q%h4q%h6a9=q%h8q%hp;l50=q%ha=q%h2@q%h@g1==q%hFq%hG2=6=q%hIq%hOQ3q%hQq%hRK4=q%hTq%hXk5=q%hZq%hX]}7==q%h_q%h g - _You start resting.q%hk1609.2 (28.0)q%hal8==7=10.2 (29q%hqq%hs" _HP restored.q%hP 3q%hS q%h^V ,q%h@[ q%h*\ ,q%h_ q%hqb ,q%hed q%hf q%h1g K==q%h7i q%h?l c8=q%hbn q%hfr ,q%h4t q%hv ,q%hTy q%hv{ ,q%hO} q%h q%h 9=q%h q%hA q%h҄ M9=q%hr q%hi q%h q%hO q%h ,q%h q%hn ,q%h q%hƘ q%hN 9=q%h9 q%h b20=q%hE q%h ,q%hۤ q%h9 ,q%h q%hc ,q%h q%h e=q%h a1=q%h q%h½ ,q%h Xq%h Bq%h O=q%h q%hu q%h K2=q%h q%h* Bq%h ,q%h%q%h,q%hq%hY O=q%h q%hw3=q%h,q%hq%hZ,q%hq%h,q%hb/=4=q%hiBXq%hJCq%hF,q%hJq%hMq%hO9=q%hKPq%hRa5=q%hWBq%hc_q%ha,q%hTdq%ho=q%hoq%h|_ _You start resting.q%h54.2 (446=5.2 (45q%hq%h6% _Magic restored.r%h=##..## #.#.# ....# #####...# #...# ... #.#...### #...#  r%h(A#......# ##...###. ..#....# #......# .. .##....####.....######... ........##.....)....... ###..#.#) >##....##@........  ###.####.  ####..## #.# #.r%hD  ##.#...## #.# .........  #.#.....# #########).  #......(####.#.#..#.....  ##.#.#..##'#...#........#..#..# ...#####...#.#.#..#..#r%htQr%h S/8 (0.6)r%hbr%hml _Items here: ))) [ †.r%h ####...# #...# ... .#...### #...#  ......# ##...###. .#....# #......# .. ##....####.....######... ........##.....)....... ###..#.#) ##....##)........  ###.##  ####..## #.# #. ##.#...## #.# ......... #.#.....# #########) #......(####.#.#..#..... ##.#.#..##'#..#........#..#..# ...#  ####...#.#.#..#..# .## ##...####.#.'..#r%h E6.4 _r%h s%h8...# #...# ... #...### #...# ..# ##...### .. #....# #......# ......####.....######.##.....).###..#.#))..##).. ##.....###.####.@. ####..## #.# #.....#...## #.# .. .#.....# #########). ......(####.#.#..#.......#.#.#..##'#.....? #.#.#..#..# ...# ####...#.#.#..#..# ..## s%hIT7.0s%hJf _Found 3 scrolls labelled KOTSYFE CUON.s%h1...# #...# ... . ...### #...# ..# ##...### . ....# #......# . ....####.....######.##.....).###..#.#)). .##).......###.####....## #.# #.... s%h?.#...## #.##. #.....# #########).(####.#.#..#. ......#.#.#..##'#.....?. .#.#..#..#....##....#.#.#..#..#...## =6s%hs%hs%hR...# #...# ... .### #...# ..# ##...### ..# #......# .####.....######.##.....).###..#.#)).##).. s%hTd.....###.####.....## #.# #.... #...## #.##. .....# #########).(####.#.#..#.#.#.#..##'#.....?.# #.#..#..#....##.#...#.#.#..#..#...## ## s%h:fs%h(g(8.2s%hqs%hts%hA 0.### #...# ......  ##...### ......## #......# .#########...).....###..#.#)#....##)...####.####. #..## #.# #. ...## #.##......# ....# #########)#(####.#.#..#..#.#.#..##'#.....?.##...#..#..#....##.##.#.#..#..#...## #...####.#.'..#.... ....# ########s%h1L <8s%hP s%hT t%h3 ##...### ......# .# #......# ..#########.#..).....####..#.#)# ....##)...####.####..## #.# ##. ..## #.##......t%h9#  #########)# (####.#.#..#..#.#.#..##'#.....?.###...#..#..#....##.##.#.#..#..#...## # ...####.#.'..#.... ...# #########..# #..#t%ht%ht(9.4t%h#t%h5&t%h+# #......# .. ########## ..).....# ###..#.#)# ....##)...##.###.####...## #.# ##.## #.##......#  #########)# (####.#.#..#..t%h.#.#.#..##'#.....?.### ...#..#..#....##.##.#.#..#..#...## #####.#.'..#....# #########..## #####t%hD\60.0t%ht%hK#t%h-####### ..).....# ###..#.#)t%h# .....##)...##..###.####... ## #.# ##.. ## #.##......#  #########)t%h# (####.#.#..#..#.#.#..##'#.....?.### ...#..#..#....##.# #.#.#..#..#...## #t%h####.#.'..#....# #########..## ### ## t%ht%h&6t%h4t%hE.).....# ###..#.#)# ......##)...##.. ###.####.... # #.# ##...  #.##......#  #########)# ####.#.#..#.. #.#.#..##'#.### ...#..#..#....##.# #.#.#..#..#...## ## ####.#.'..#.... # #########..# # ### #1.22.2 (1t%hjt%hEn _t - 4 scrolls labelled KOTSYFE CUON (gained 3)u%h! *M##.....###### .##.....)..# .. ###..#.#)) ... .....##)..u%h! ##...##.####...... ##.......##......  #########)####.#.#....# u%hX" W#.#.#..##'#.......### ....##. #.#.#..#..#...## ##..#u%h' ?8 (0u%h, u%h. v%h3 M. . ##.....####### .##.....)..# . ###..#.#)) . .....##)..##...##.####.....# ##.......##......  #########)## ####.#.#..v%h.. #.#.#..##'#.......### ....#..#..#....##.##v%hZv%h(3.4v%hv%hv%h\R 2M#...### # . . ##.....####### .##.....).v%hS .# . ###..#.#)) . .....##)..##...##.####....# ##......#.##......  #########)## ####.#.#.... #.#.#..##'#.......###.##v%hF^ >4.0v%hd v%hf w%h...# ...... ### ..## ......# ..# #.....####### .....)..# .. ##..#.#))# . ....##)...##....#.####....  #.# ##.....#  #.##.......####  #########)## ##.#.#..#..##.#..##'#.......### ...#..#..#....##.# .#.#..#..#...#######.#.'..#....  #########..w%h8w%h&6w%h<w%hYw%hz...#  ... ...## ...# . ### ..## .....# #..# .....####### .....)..# ... #..#.#))# .. ...##).##....# #.####.... #.# ##.. #.##.......##########)## ##.#.#..#..# #.#..##'#.......### ..#..#..#....##.#.#..#..#...##### ##.#.'..#....w%h~>5.2w%h=w%h]# ... ...## # .. w%h^t### .## ## #..# ..######.......# ... .....)..# .... ..#.#)).# .....###).w%hrg##....# .####.# .# ##.## .##.#### ).##.#.#..#..# .#..##'#.####..#..#. .#..#..#. 8w%htx%h # ... ...## # ......... ..### ........## #.## #........####..######.......#....)....#...#.#))..# .....# ##).##....# ####.# # ##.## ##.#### ). .#.#..#...# #..##'#.### #..#..#....##.# #..#..#...##### 6.4x%hx%h !# ....## .... # ....## # ......... .. x%h: ### ........## #.### #........##########.......#...)...........#........ #.#)).........##.)...........##@...###.#  ##.........#### ######)###..#...# ..##'#.......#x%h3 ## ..#..#....##.#.#..#...#####x%h x%h (7.0x%hi x%hR y%h?y%hQRead which item? Scrolls  b - a scroll labelled HIORCH BACW  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 3 scrolls of amnesia  o - a scroll labelled BIGYCL PODOUM  r - 2 scrolls of vulnerability  s - a scroll of enchant armour  t - 4 scrolls labelled KOTSYFE CUONx - 2 scrolls of silence y%hG J - 2 scrolls of teleportation  M - a scroll labelled LUNLOUWEIM [!] read|quaff|evoke[?] describe selected|%h9 |%h|%h#....## ....Dalarin the Covert #... ...##Spriggan of Vehumet *****. # ......... ..Health: 58/58 ======================== ### ........## #.##.Magic: 26/26 ======================== ..# #........####.....AC: 7Str: 12 |%hd..######.......#........EV: 23Int: 18 ...)...........#........SH: 0Dex: 17 #.#)).........##.....#XL: 12 Next: 17% Place: Dungeon:11 ##)...........##@...#Noise: ---------  Time: 9667.0 (0.0) ###...............###k) +5 dagger (venom)##..............##Throw: 12 darts (curare) #.............#### ######).......## #.#..#.........# ..##'#.......### ..#..#....##.# ..#..#...##### _HP restored. _You start resting. _Magic restored. _Items here: ))) [ †. _Found 3 scrolls labelled KOTSYFE CUON. _t - 4 scrolls labelled KOTSYFE CUON (gained 3)|%h9  Okay, then.|%h> |%hG(_|%h C ....#..#..#### ....## ....  ....## . .. # ## ..## #.##.## #..####.....#|%h #######. ..)..#......... .#))##.).....##.... ##.....##....... .......#### #####)###..#..###'#.......### .#..#....##.#|%hJ H6 (0.6 _|%h |%h |%h ..^.##...#.....#..#..####....## ....  ... ....##  . .. # # ..## #.##.# # #..####.....## #######.|%h #)..#..@......#))##.....#..## ).##......### #...... ......#### ####)## #..#..# ##'#.......###|%h |%hK (8.2|%hq |%h }%h"A... ........####..^.##...#.....#..#..####....##.....  ... ....##  . .. #  ..## ##.##.#  #..####.....## ######.}%h{$p# )..#.........# ))##.....#..## .##....## ## .##..... .....#### ###)## ..#..#}%h+}%h,&8}%h2}%h~5}%hJ. #..#....# ....# ... .............####..^.##...#.....#..#..####....##.....  ... #....##. #.. # ..}%hhN## ##.##.#  #..####.@...## #####.# ..#.........# )##.....#..##....########.. ....#### ##)##}%hiS}%hbT(9.4}%h$Z}%hQ\}%hz }%h }%hM }%h2 ~%hM ...#####.....####...... #..#....# ..... .............####..^ .....##...#.##..#..####.##...... ... #....##. #..^##.## ##@##.#  #.####.....## #####. ...........#.........#...###~%h~\70.0~%h}+M.. ....#..[...........# ...#####.....####...... #..#....#...... .............####..^ .....##...#.##..#..####.##......# ... #....##. #@.^#.## ##.##.#  #.###.....## ####.......#.........##..###...#6~%h M..# ##.##...# .. ....#..[...........# ...#####.....####...... ..#..#....#...... .............####..^ .....##...#.##..#..####.##......#~%h  ... #@...##. #..^#.## ##.##.# #........####.....##.................#..##.#...##~%h >1.2~%h ~%h ~%h M#.###....#...#..# ##.##...# .. ....#..[...........# ...#####.....####..........#..#....#...... ..............####..^ .....##...#.###..#..####.##@.....# ... #....###. #..^#........## ##.##.#.........#...####~%h ~%h &8~%h ~%h %h!.######.#.#.#... #.###............#...### ##.##.........#..[...........# ...#####.....####..... ........#..#....#.....# ...................####..^.......##...#.## ....#@.#..#### ....##......# ... #....### .. #..^##  ##.##.#  .####...## #####.#.........#..#.........# )).##.....#..##%hT2.4%h%hA .....#........##.#..........# #.######.#.#............#... # #.###............#...### ##.##............#..[...........# ...#####.....####..... #..#....#.....# ............####..^.....@.##...#.##.......#..#..####.......##......# ......# #....### ........... #..^## # ........### ##.##.# #........####..## ######.......#.........# ...#.........#%hU[3.0%hS  #....#####.##.....#  .....#........##.#..........#  #.######.#.#............#...# #.###............#...### ##.##...........#..[...........# ....#####.....####..... #..#....#.....# ............####^.......##...#.##.#..#..####%h;U ?..##......# .###....### .... #..^### .### ##.##.# .# ...###### .######.#.#%h\ %h] &6%hh %hi %h.....#.#..........##.######.#.#......# # #.###.#...## ..####.##......# ........#..[..#..#####.....####..........#..#....#............####^%h7##...#.## #.#..#..## #.##...... ##....### # ....# #..^## ### ######.##.# ..# #..####.....## ..######.......#.........# ...)....#.#%hv %h (4.2%h%h= %h7#.######.#.#......# # ##.###.#...## ...####.##......#.......#..[...#####.....####.........#..#................##^##...#.## ##.%hn:#..#..## .#.##...... .###....### .# ...# #..^## .### ######.##.# ...# #..####.....##.######.......#.........#..)...........#.# .#.#))#.....#..##%hD%hF&8%hK%hM%hbe  # ##.###.#...# ....####.##.............#..[..#####.....####.....#..#................##^##...#.## ###.#..#..## #.#.##...... ..###....### .%hRg 7.# ..# #..^## .### ######.##.# ....# #..####.....##.######.......#.........#..).....#.##.#))%hyj f.##.....#..## ..##)..##....###%h3 >5.4%h %h  ....####.##.....#..........#..[#.#####.....####.....#..#................#^##...#.## .###.#..#..## .#.# ?.##...... ...##....###.#.# #..^## .### ######.##.#...# #..####.....##.######.......#.........# #.....).....#.# #..#.#)).##.....#..##.##)..##....### #.####.....###%hݏ >6.0%h %h{ d _Found a scroll labelled HIORCH BACW.%h.#..........#..[######.....####......#..#.............^##...#.# #.###.#..#..## #.#.# .?.##...... #...# .#....### #...#.# #..^## #...#########.##.#...# .#..####.....## #.....######.#.........# ##.....)....#.# ##..#.#))#.....#..## ....##)..##....### ##.####..###  #.# ####6%hu%h}v. ....####.##.. .. #....#..[...... #########.....#### ###..#....#.......... #^.......##...#.#  #.### #..#..#..####  #.#.# ..?%hy..##......#  #...#.###....###  #...# ....# #..^## ##...### ..#####.##..# #..############.#.# .##.....).....#.........# ###..#.#))..##.....#..## .....##)..##....##### ###.####..###%h%h(7.2%h%h%hX # # ##.###...#. #....####.##.. ...%hY  #....#..[...... .# ########.....### #####..#....#.......... #^.......##...#. #.### ##..#..#..### # #.#.# #..?..##......# # #...# #%hZ .###....### # #...# ....# #..^##  ##...###...#####.##.  .###..###### #######.#.# %h![ 4..##.....).....#.........# .###..#.#))..##.....#..## ......##)##....#####%hb %hc &8%h}m %h.# # ##.###.. #....####.##. #...#..[.# ###.#####.....##.#..#.... ## #.^.##...# # #.### ##.#..#.. ## #.#.# #..?.##...... .# #...# #.###.... ## #...# #.# #..^## # ##...###.###.##.# # #......###.#.####.....###.....######.#.# ...##.....)....#.# ..###..#.#))...##.....#..## .##).##....#####8.4%h].# # ##.###. #....####.##. #...#..[.# ###.#####.....# ###.#..# .# . ## #.^.##... .# #.### ##.#..#.. .## #.#.# #..?.## ..# #...# #.###....# #...# #.# #..^## .# ##...###.####.##.# .# #......###.#.####..... .####.....######.#. .##.....)....#. .###..#.#))...##.....#..# .##).##....##### %h>9.0%h%h %h@P.# # ##.###. #....####.##. #.#..[.# ###.#####..... .#### ###.#..# ..# . .## #.^.## ..# #.### ##.#..#.. ..## #.#.# #..?.##.# #...# #.###.... .### #...# #.# #..^.# ##...###.######.##. ..# #......###.#.####..... ..####.....######.#.##.....).....#.###..#.#)).........##.....#...##).##....6%h9 .# # 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(Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines %h1 %hIJ [?25h[?0c##.# Dalarin the Covert### ##... Spriggan of Vehumet *****.%h N ##.# ###.... Health: 58/58 ========================##..###.....# Magic: 26/26 ========================##......<.##.. AC: 7Str: 12#...##....#... EV: 23Int: 18### #...##....#.## SH: 0Dex: 17#.####...#..#..... XL: 12 Next: 17% Place: Dungeon:11##@.# ##..#..##..#. Noise: ---------  Time: 9796.4 (0.0)######...# #......##..## k) +5 dagger (venom)##...#....###...<...[.... Throw: 12 darts (curare)#........................##.......................###...[3%h T 7m.................. ###..........##....... ##..........##.####. ##.......#.........  _You see here 5 stones. _You see here a +0 orcbow. _You see here a +0 orcbow. _Items here: ))) [ †. _Done exploring.  What level of the Dungeon? (default 11, ? - help) %hu' [?25l[?1c%hR1512%h2%hF:%hm<E _%h%h%hz"%h_)%h*%hI-%h6%h7%h9%h+=%hN?%h@%hA%hIX%hJ%hCL,%hN%hO%h/Q,%hR%hTT%hU%hV%hV%hX%hY%h|Z%h[%h\%h)^%h^%hC_%ha%h eB%hjn%h?pX%h%h  There is a stone staircase leading down here. _%ht}2%hx _You climb downwards.  Found a scroll of amnesia. Found an escape hatch in the floor.  There is a stone staircase leading up here.%hG###.### #.....##......>.##?.....T@#810.7 (14.3)P..#...## #.D. #... #### T   troll (asleep) D   acid dragon (asleep)  _There are monsters nearby!%h  There is a stone staircase leading up here. [40m_There are monsters nearby!  The helpless troll fails to defend itself.  You stick the troll like a pincushion!!!!  You kill the troll!  Vehumet accepts your kill.%hm .[%hUh991.3 (0.6)%hk%hoH _The troll leather armour is intact enough to wear.%hP Q#### #..####. #.#.....##.#..>.##~?.....[<# P..#..@## #.D. #...# ##### 9%ha  The helpless acid dragon fails to defend itself.  You stick the acid dragon like a pincushion!!!!  You kill the acid dragon!%hfB. %h(1202.5%h-%h@3Z _Vehumet accepts your kill.%hf ### ## #..#. #.#.##.#.>.##.~?.....[<# P..#.@.## #...# #...#  #####%h:>3.1%hW%hN%hq #### ## #..#. #.#.##.#.>.##P.~?.....[<# P..#@..## #...# #...#  #####%h%hc&7%h%h%hw #### ####..######.##.###..........>.##PP.~?..@..[<#H~S.P..#...##P♣~~~###...#PPP~ #...#... #####..H   manticore (asleep).S   electric eel (asleep)%h%hf(4.3%h"%h>o _A manticore and an electric eel come into view.%hy ####. ####..#.######.##.#.##.#P.>.##~PP.~?.@...[<#~H~S.P..#...##~P♣~~~###...#.PPP~P #...#.. #####......$...9 _Found 15 gold pieces.%h~ ####. ####..P#.######.##.#~.##.#P.>.##~PP.~?@....[<#♣~H~S.P..#...##P~P♣~~~###...#P.PPP~P #...#.. #####..!.......$.....5.5%hiY _Found a potion of curing.%hjF~P~ ####P.. ####..P#.######.##.#P~.##.#P.>.##♣~~PP.~@.....[<#♣♣~H~S.P..#...##P~P♣~~~###...#~P.PPP~P# #...#.......[ #####...!........$.......6.1 _Found a scale mail. _You see here a scroll of amnesia.%hP♣ P~ ####P.. ####..PP#.######.##.#~##.~PPP...>.##~♣~~PP.~?.....[<# ♣♣~H~S.P..#...##P~P♣~~~###.#P~P.PPP~P# #...#[ #####.........!#..$.......7 _%h%h>?P♣~J~♣~~PPP~~#####♣PP... ####..PPP#.######.##.#♣PP~.........##.#♣~PPP..>.##%h ~♣~~PP@~?.....[<# ♣♣~H~S.P..#...##P~PP~P♣~~~###....P~P.PPP~P# #...#%h ,#.........[ ######..# J   slime creature (asleep)#..!.......#H   manticore (asleep)#...$.......S   electric eel (asleep) %hq%h(7.3%h %h)(a _A slime creature comes into view.%hRYou see here a scroll of amnesia. _A slime creature comes into view.  The helpless electric eel fails to defend itself.  You spit the electric eel like a pig!!!!  You kill the electric eel!  Vehumet accepts your kill.†%hd9 _You hear a splash.%h9P♣~J~♣~~P ♣PP~~#####%h~♣PP... ####..PP#.######.##.# ♣PP~.........##.# ♣~PPP..>.##%hI1 ~♣~~PP.~?.....[<# ♣♣~H@†.P..#...##PP~PP~P♣~~~###.....P~P.PPP~P# #...###.........[####%hX## #..........# #..!.......#H   mantico #...$....... ###### ##%h !##..%hvA  You enter the shallow water.%h`8.5Water %h$%h*? _Moving in this stuff is going to be slow.%h  The helpless manticore fails to defend itself.  You spit the manticore like a pig!!!!  You kill the manticore!%h_ E†%h 049.1%hK%hZ _Vehumet accepts your kill.%h P♣~J ~♣~~P  ♣PP~~# ####~♣PP... ####.. ♣PPPP#.######.##.# ♣PP~..##.# ♣~PPP.........>.## %h[~♣~~PP@~?.....[<#  ♣♣~†~†.P..#...#PP~PP~P♣~~~###...# ..P~P.PPP~P# #...# ##.........[#######..........# J   slime creature (asleep)#..!.......##...$.......###### ####..%hX%h620.3 (1.2%h%h %hrP♣~J ~♣~~P  ♣PP~~# ####~♣PP... ####.. ♣PPPP#.######.##.# ♣PP~..##.# ♣~PPP...@.....>.## ~♣~~PP.~?.....[<#  ♣♣~†~†.P..#...#PP~PP~P♣~~~###...#..P~P.PPP~P# #...###.[#######..........##..!.......##...$.......[%hp37m9 (0.6%hP♣~J~♣~~P ♣PP~~#####~♣PP... ####.. ♣PPPP#.######.##.# %h=H~.........##.# ♣~PPP>.#~♣~~PP.~[<# ♣♣~†~†.P..#...## PP~PP~P♣~~~###...# ..P~P.PPP~P# #...###.........[######.##..!.#...$###### ####%ha%hd(1.5%h%h%h+2.5 (1%h%h9 _m - 4 scrolls of amnesia (gained 1)%h8P♣~J~♣~~P ♣PP~~#####~♣PP... ####.. ♣PPPP#.######.##.# ♣PP~.........##.# ♣~PPP..>.## ~♣~~PP.~......[<# ♣♣~†~†@P..#...##PP~PP~P♣~~~###... ..P~P.PPP~P# #...# ##.........[###### #....# #..!.# #...$....... ###########.. 3.1 (0%h<%h& ~♣~~P ♣PP~~#####~♣PP... ####.. ♣PPPP#.######.##.# ♣PP~.........##.# ♣~PPP..>.## ~♣~~PP.~......[<# ♣♣~†~†.P..#...##PP~PP~P♣@~~###... ..P~P.PPP~P# #...# ##.........[###### #...# #..!.# #...$....... ###########.. #..%hQ   You enter the shallow water.7Water  _Moving in this stuff is going to be slow.4.3 _Your unstable footing causes you to fumble your attack.%h  You puncture the plant! The plant begins to die.==9 _The plant is lightly damaged.%h ♣PP~~#####~♣PP... ####.. ♣PPPP#.######.##.# ~.........##.# ♣~PPP>.#%h^ _~♣~~PP.~......[<# ~♣♣~†~†.P..#...## PP~PP~P♣~~~###...# ..P~P.PPP@P# #...# ##.........[###### .# #..!# #...$###########%h, %ha %h --%h 6.1 (1.2%hV %hm %hn~♣PP... ####.. ♣PPPP#.######.##.# ♣PP~.........##.# ♣~PPP..>.## ~~♣~~PP.~......[<#~~♣♣~†~†.P..#...##PP~PP~P♣~~~###... ..P~P.PPP~P###...# ##......@..[###### #..#  #..!.# #...$.......# ###########..# #..#  #.. ##--7.3%h%h' ♣PPPP#.######.##.# ♣PP~.........##.#♣~PPP.........>.##~~~♣~~PP.~......[<#~~♣♣~†~†.P..#...##PP~PP~P♣~~~###... ..P~P.PPP~P###...#%h/ ##.........[###### #..#  #..!.# #...$.......# ###########..# #..# #.. ## %h %h%h6~%h!+9 (0.6%h %hV _A nearby plant withers and dies.%h  ♣PP~.........##.#♣♣♣~PPP...>.##P~~~♣~~PP.~......[<#~~♣♣~†~†.P..#...##.PP~PP~P♣~~~###......P~P.PP~~P###...# ##.........[###### #..#  #..!.# #...$.......# ###########..# #..# #.. ## %h >8.5%h: %hQ%hR♣♣♣~PPP..>.##PP~~~♣~~PP.~......[<#~~~~~♣♣~†~†.P..#...## .PP~PP~P♣~~~###... ...P~P.PP~~P###...# ##.........[###### #..#  #..!%hS|.# #....# ###########..# #..# #.. ## %hl[%h8\%h\!9.1%hb%h j%hj%hj%30.1 (1%ho%hs? _You now have 729 gold pieces (gained 15).%haQ ♣PP~##.~♣♣♣~PPP...>.##PPP~~~♣~~PP.~......[<#P~~~~~♣♣~†~†.P..#...## .PP~PP~P♣~~~###...#...P~P.PP~~P###...###[###### #...#%hHT # #.........############..##%h;\%h ])7 (0%h~g%hEv%hw+1.7 (1%h%hb _f - 2 potions of curing (gained 1)%hf ♣PP~.##.# P~♣♣♣~PPP.>.## PPP~~~♣~~PP.~......[<# P~~~~~♣♣~†~†.P..#...## ..PP~PP~P♣~~~###...# ...P~P.PP~~P###...# ##.[###### #.# #.# #.# #..# %h A2.3 (0%h %h♣PP~.##.# P~♣♣♣~PPP.>.## PPP~~~♣~~PP.~......[<# P~~~~~♣♣~†~†.P..#...## ..PP~PP~P♣~~~###...# ...P~P.PP~~P###...# ##.[###### #.# #.# #.# #..# %h <9%h%h%h♣PP~.##.# P~♣♣♣~PPP...>.## PPP~~~♣~~PP.~......[<# P~~~~~♣♣~†~†.P..#...## ..PP~PP~P♣~~~###...# ...P~P.PP~~P###...# ##.[###### #.# #.# #.# #..# #..# %h]%hD(3.5%h%h%h[♣PP~.##.# P~♣♣♣~PPP.........>.## PPP~~~♣~~PP.~......[<# P~~~~~♣♣~†~†.P..#...## ..PP~PP~P♣~~~###...# ...P~P.PP~~P###...# ##.[###### #.# #.# #.# #..# #..##.. %h`%hf(4.1%h%j%hn%h ♣PP~.##.# P~♣♣♣~PPP...>.## PPP~~~♣~~PP.~......[<# P~~~~~♣♣~†~†.P..#...## ..PP~PP~P♣~~~###...# ...P~P.PP~~P###...# ##.[###### #.# #.# #.# #..# #..###7%hs♣PP~.##.# P~♣♣♣~PPP.........>.## PPP~~~♣~~PP.~......[<# P~~~~~♣♣~†~†.P..#...## ..PP~PP~P♣~~~###...# ...P~P.PP~~P###...# ##.[###### #.# #.# #.# #..# #..##...###.%h[5.3%h58P~♣♣♣~PPP>.#PPP~~~♣~~PP.~......[<# P~~~~~♣♣~†~†.P..#...## ..PP~PP~P♣~~~###...# .P~P.PP~~P###...# ##.........[###### .# #.##.###########.##.. 9%hd PPP~~~♣~~PP.~[<#  P~~~~~♣♣~†~†.P..#...## ..PP~PP~P♣~~~###...# .P~P.PP~~P###...# ##.........[###### .# #.##.###########..##..# 6.5%hn 2P~~~~~♣♣~†~†.P..#...##  ..PP~PP~P♣~~~###...# .P~P.PP~~P###...# ##.........[###### .# #..........##........###########..###..# .... 7.1%h %h6..PP~PP~P♣~~~###...# .P~P.PP~~P###...# ##.........[###### .# #..........##..########### ##..### ...... %h:%h7;&7%h>%hHA%h<%h%h%h%h MPP~PP~P♣~~~###...# ...P~P.PP~~P###...#  ##.[###### #.# #..........## #.%h *...## ##..## ##..#### ##.@..# ####..# .... ...#.....%hJ %h (8.3%h %h %hUS PP~PP~P♣~~~###...# P~P.PP~~P###...# ##..[######  #..#  #.##  #....##  ##..## ##..#### ##..@.# ####..# #.... #...#....♣.♣.%h\ <9%h` %hd %h6~PP~P♣~~~###...# P~P.PP~~P###...# ..[###### #...# #...## #...## ##..## ##..#### ##...@# ####..# ##.... ..P♣.P♣♣.%h>9.5%hn%h>%h1s.PP~~P###...# ........[###### .#.. .# ##.#.. .##...... ..!......#########..## ....... ##..####.........#.......%hut~### ##......####...........(.P♣~P♣~♣♣ ##%h%h)40.1%h%hٓf _Found a potion of curing and 6 stones.%h 0........[###### .#..# ##.#.##......!. #########..## .. ##..####.#....#.#####  ##.@....#### ....... ##......(.♣.P♣.....♣~P♣♣...#P~♣♣ ##.#P~♣ .#%h %hg &7%h %h %hbP.PP~~P###...# [###### .#.# ###.### ##. %h.........## #!. ########..## #..##..####...##....#.......#####..#@...# ##......# ##...### .......##......(.♣.P♣.....♣~P♣♣...#P~♣♣ ##.#P~♣ .#%h%h;(1.3%h(%h3%h_ FM~P♣~~~ P.PP~~P###...# ## [######  ###.### ## .........## #! ########..## ##..###..##....#.@.....#####..#....#.###......%h>` ##...###..P~♣♣ ##.#%hn R9%h@r %hxLM♣~†~†.P..#...## P~P♣~~~ P.PP~~P###...# ## [######  ###.### ## .........## #! ########..## ##..###..##....#.......#.####..#....#.###......#####.....♣~P♣♣..2.5%hTM~~PP.~......[< ♣~†~†.P..#...## ~P♣~~~ . P.PP~~P###...# ## .[###### .#. ###.### ## .........## #! ########..## ##..###.%hf##....#.......#.####..#....#.### ##.♣.P♣..%h;%h(3.1%hѾ%h ePPP...>.##~PP.~......[<# ♣♣~†~†.P..#...## P~P♣~~~###...# .. ~P.PP~~P###...# ## ...[###### .#.....# ###.#....%hZ C ##. ........ #. ####### #.####.......#.......#.####..#....#.###......# ###...### ......##......(.%h" %h=# &7%h( %h4 A4.7 (1%h: %h > b _f - 3 potions of curing (gained 1)%hr~~PP.~[<# †~†.P..#...## P~P♣~~~###...# ..%h .PP~~P###...# ## ... .......[###### .#.... # ###.#.... ## ##........ #..%hrS #########.  %hv##. ..#.%h> D#. ##..#....#.# ##......# #%h ,##...###.......##......(.♣.P♣.....%h %h?CC   cyclops (missile, wandering)%h+5.3 (0%h%h$Z _A cyclops comes into view.%h< |♣~†~†.P..#...# P~P♣~~~###...# ...PP~~P## .. .......[###### .#...# ###.#.# ##.....## #.C ########..##. ##..### ##....# ####..#....#.#  ##......# # ##...### .......%h= ##.(. ♣.P♣....~P♣♣...#%hL %hM &9%hW %hc %h~  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h♣~†~†.P..#...## Dalarin the Covert P~P♣~~~###...# ..  Spriggan of Vehumet *****. P.PP~~P###...# ## ...  Health: 58/58 ======================== .......[###### .#....  Magic: 24/26 ======================-- ........# ###.#....  AC: 7Str: 12 ........## ##........  EV: 23Int: 18 .........## #.......*C  SH: 0Dex: 17 ########..## #....***..  XL: 12 Next: 24% Place: Dungeon:12 ##..####.@**.....  Noise: ---------  Time: 9845.9 (0.0)[10;8%h\H ##....#.......#.  k) +5 dagger (venom) ####..#....#.#  Throw: 12 darts (curare) ##......# #  ##...###  .......  C   cyclops (missile, wandering) ##......(.  ♣.P♣.....  ♣~P♣♣...# Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, chance toaffect: 43%)%h?$%h[ ♣~†~†.P..#...##Dalarin the Covert P~P♣~~~###...#..%h> Spriggan of Vehumet *****. P.PP~~P###...# ## ...Health: 58/58 ======================== .......[###### .#....Magic: 24/26 ======================-- %h +........####.#....AC: 7Str: 12 ........## ##........EV: 23Int: 18 .........## #........*SH: 0Dex: 17 ########..## #.........XL: 12 Next: 24% Place: Dungeon:12%h| b##..####.@.......%hNoise: ---------  Time: 9845.9 (0.0)##....#.......#.k) +5 dagger (venom)####..#....#.#Throw: 12 darts (curare)##......# ###...###.......%h9C   cyclops (missile, wandering)##......(.♣.P♣.....♣~P♣♣...#Casting: Tukima's Dance (safe; 1% risk of failure)  %hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, chance toaffect: 43%)%hC)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (wandering, hasn't noticed you, chance toaffect: 43%)  The cyclops resists with some effort.%h]%htoC.==6.9 (1%h %h|%hU3_The cyclops shouts! You hear an angry hiss.%h%@~PP.~......[<# ~†~†.P..#...###+ ~P♣~~~###...# PP~~P###...# ## [###### .#.# #.### #. ........## #.C #######..## #.##..####..?##....#.......#..####..#....#.###...... ###...### .......##......(.♣.P♣.....%hCGL--7.5 (0.6%hM%h.Pe _Found a scroll labelled KOTSYFE CUON.%hkZ!.........>.## PP.~......[<#  †~†.P..#...###+# P♣~~~###...# . PP~~P###...# ### [###### ..#.# #.### #. .......## #.C ######..## #..##..####..?##....#.......#...####..#....#.# .###......#.# ###...### ........ ..##......(.%hnq%hxw (((%hC...4--=-8.1%h| %hKO _The cyclops throws a large rock. The large rock hits you.%hu  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.d.........>.## Dalarin the Covert PP.~......[<# Spriggan of Vehumet *****. †~†.P..#...## ##+#  Health: 54/58 ======================-- P♣~~~###...# .....  Magic: 22/26 ====================---- PP~~P###...# ### .....  AC: 7Str: 12 .....[###### ..#......  EV: 23Int: 18 ......# ###.#......  SH: 0Dex: 17 ......## ##..........  XL: 12 Next: 24% Place: Dungeon:12 %h62.......## #...@***C...  Noise: =--------  Time: 9848.1 (0.0) ######..## #...........  k) +5 dagger (venom) ##..####.........?.  Throw: 12 darts (curare) ##....#.......#...  ####..#....#.# .#  ##......#.# #  C   cyclops (missile) ##...### .  ....... ..  ##......(. _The cyclops throws a large rock. The large rock hits you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  [4%h30mPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 43%)%h .........>.##Dalarin the Covert PP.~......[<#Spriggan of Vehumet *****. †~†.P..#...####+#Health: 54/58 ======================-- P♣~~~###...#.....Magic: 22/26 ====================---- PP~~P###...# ### .....AC: 7Str: 12 .....[###### ..#......EV: 23Int: 18 ......####.#......SH: 0Dex: 17 ......## ##..........XL: 12 Next: 24% Place: Dungeon:12 .......## #...@...*...Noise: =--------  Time: 9848.1 (0.0) ######..## #...........k) +5 dagger (venom)##..####.........?.Throw: [0;%h1 010;1m12 darts (curare)##....#.......#...####..#....#.# .###......#.# #C   cyclops (missile)##...### ........ ..##......(. _The cyclops throws a large rock. The large rock hits you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 43%)%hȮ VC, asleep)%h4 %h1F lCl   basilisk %hZG Q Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (chance to affect: 43%)  The cyclops looks drowsy...%hvK ;5-9.1 (1%h1V %h+\ [ _A basilisk comes into view.%hh>.## .~......[<# ~†.P..#...## ####+# ♣~~~###...# ..~~P###...# ####..[###### ..#.# ###.#.....l.## ##.## #....@..C.%hW..## #.##..####.?.##....#.#.####..#....#.# .###......#.# # %h##...###.. .......... %h%h8l.%hk6=-7 (0.6%h%hE%h8 X>.## .~......[<# †.P..#...## #####+# ~~~###...## #. %h ~~P###...# .####.[###### ...#.# ###.#....l.## ##.## #.....@.C...## #.##..####.?.##....#.#....#####..#....#.##.###......#.# .# %h ##...###.. ........... # %h %h )50.3%h` %h %h= >.## ~......[<# .P..#...## #####+####...## #.P###...##.####.[###### ...#.# ###.#....l.## ##.## #......@C...## #.##..####.?.##....#.#....#####.##......#.# .# ##...###.. . .......... ## %h-B L.l%hC 7=3=9%hH %hJ %h  The helpless cyclops fails to defend itself.  You spit the cyclops like a pig!!!!  You kill the cyclops!%hQ(..l   basilisk%h8==71.5%h;Z _Vehumet accepts your kill.%h:  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h]O......>.## Dalarin the Covert ~......[<# Spriggan of Vehumet *****. %h)P.P..#...## #####+####  Health: 58/58 ======================== ~~###...## #.........  Magic: 21/26 ===================----- ~P###...##.####.........  AC: 7Str: 12 ..[###### ...#.........  EV: 23%hPGInt: 18 ...# ###.#.........  SH: 0Dex: 17 ...## ##......*l.....  XL: 12 Next: 27% Place: Dungeon:12 %hQr....## #......@(......  Noise: ---------  Time: 9851.5 (0.0) ###..## #..............  k) +5 dagger (venom)  ##..####.........?....  Throw: 12 darts (curare)  ##....#.......#....## %h4R ####..#....#.##.###  ##......#.# .#  l   basilisk %hRh##...###.. .  .......... ##  ##......(. _Vehumet accepts your kill.%hSCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 61%)%hC......>.##Dalarin the Covert ~......[<#Spriggan of Vehumet *****. .P..#...## #####+####Health: 58/58 ======================== ~~###...## #.........Magic: 21/26 ===================----- ~P###...##.####.........AC: 7Str: 12 ..[###### ...#.........EV: 23Int: 18 ...####.#.........SH: 0Dex: 17 ...## ##.......*.....XL: 12 Next: 27% Place: Dungeon:12 ....## #......@(......Noise: ---------  Time: 9851.5 (0.0) ###..## #..............k) +5 dagger (%hwDvenom)##..####.........?....Throw: 12 darts (curare)##....#.......#....######..#....#.##.#####......#.# .#l   basilisk##...###.. ........... ####......(. _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a basilisk (chance to affect: 61%)%hM-]l(asleep)%hhcl2.5 (1%hL  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a basilisk (chance to affect: 61%) _The basilisk looks drowsy...%h>.## ......[<# P..#...## #####+####.###...## #. P###...##.####.[###### ...#.## ###.#.### ##.l.....### #.......@......#..## #........###..####.?....###....#.#....#####..#....#.##.#####......#.# .# ##...###.. .............## %h1[39;49m3.1 (0.6  Things that are here: _5 large rocks; a cyclops corpse%ht  The helpless basilisk fails to defend itself.  You perforate the basilisk like a sieve!!!!  You kill the basilisk!%hRg.†..%hD87%hZ _Vehumet accepts your kill.%h [<# #...## #####+####.# ###...## #..........# ###...##.####.# [###### ...#.# # ###.#.........# ## ##.......†.....# #.......(......# ##........@.....# ##..?....# ..#.#....### ###.##.### ##......#.# .####.. .............####......(. ..♣.P♣.....[%h~ 839;49m4.3%hA #...## #####+####.# ##...## #..........# ...##.####.# ### ...#.# # ###.#.........# ## ##.......†.....# #.......(......# #..............# ##..@....# ..#.#....### ###.##.###  ##......#.##.#.###................####......(....♣.P♣.....#..♣~P♣♣...#92=[9;%hN 65H5.9 (1 _t - 5 scrolls labelled KOTSYFE CUON (gained 1)%hC~#...## #####+####.# ...## #.# ...##.####.#  ...#.%h#  ###.#.........#  ##.†.....# ## #.......(......# ## #........# ..####.# ....#.%h#....### ####..#....#.##.### ##......#.##.###...###.........####......(....♣.P♣.....#.. %h%A6.5 (0%h'%h)%hI. 3%h/ %h1 ,%h6 X%h; e=%h? ,%hA %h`G a3=%hG %h_J ,%hiM %hO B%hR ,%h}T %htX e=%hZ %hE[ K4=%h\ %h` ,%hb %hc %he ,%hh ,%hj %hl O=%h5m %hr w5=%hv ,%h$x %hz ,%h{ %h<~ ,%h %hN e=%h' %h K6=%hއ %h[ 4 _Magic restored.%h 3%h %hp %h %hx O=%h, %hǢ %h- ,%h %h` %hί ,%h %h %h # #.......(......# .## #..............# ..####..............# ....#.......#....### ####..#....#.##.###  ##......#.##.######.#  ##...###............ ....########  ($.#80.1 (23.6) %h I♣.P♣.....#........# ♣~P♣♣...##.##.#.... P~♣♣♣#.# ### P~♣ #.##.. # #.# ..# #> %h %h< ,7 (24.2%h %h  %h -_Found a stone staircase leading down.%h #.(......# ## #......# ####......# ....#.#....### ..#....#.##.### ##......#.##.######.# ##...###...... .######## ##......(....@.$.# ♣.P♣.....#.# ♣~P♣♣...##.##.#.P~♣♣♣##.##.# .# #P~♣ #.##.. .##.# ##..##>1.3 (0.6)%h<q #.(......#  #.# ####.# #.#....### ..#....#.##.###  ##......#.##.######.# ##...###.... .######## ##......(.....@$.# ♣.P♣.....#.# ♣~P♣♣...##.##.#.P~♣♣♣##.##.##.###P~♣ #.##....##.#### 9%hv#.(......#  #.# .# #.#....### ..#....#.##.### ##......#.##.######.#  ##...###... .########  ##......(..# ♣.P♣.....#.# ♣~P♣♣...##.##.#.P~♣♣♣##.##.##.#P~♣ #.##....##.#### %hx%hy(2.5%h}%hrA3.5 (1%h%hP? _You now have 752 gold pieces (gained 23).%h63%h^8%ht;%h-C%hC%hdF%h$H,%hBI%hK%hL,%hGN%hRP%hS,%h U%h.X,%h{Y%hN _You now have 772 gold pieces (gained 20).%h3%h=%hD%hX%h%h,%hR%hǢ%h...# ### ..P~~~~ ..# ...~PPP #..# Y..~~~~ ......†.....# ...~~P~ .....(......# ...~~PP ............# ###...~~~~ .....# #....P~PP~ .....#....#####.@..P~~PP ...#.##.### #......#### ...#.##.######.#.##...# .###...............##.# ........########.#....# ....(........#.......##Y   yak (asleep) ♣.....#........#.###.# ♣♣...##.##.#...........# ♣♣##.##.##.###########.#%h.90.5 (7.0%h q.YY%h1.1 (7.6 _A yak comes into view.%h- E#####+####.#  #.# #YYYPP~~P ##.#..P~~~~~ .#.# #...~PPP#.........# #...~~~~P†.....# #Y..~~P~~(# #...~~PP# ###...~~~~P%hG. ......# #..@.P~PP~~.#....#####....P~~PPP#.##.### #......#####.#.##.######.#.##...# ###...............##.#...########.#....# YYY 4 yaks (3 asleep) ...(........#.......## .....#........#.###.#...##.##.#...........#%h7 %h= F.Y%h> )7 (0%hD %hKH V _3 yaks come into view.%h%  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hR #####+####.# Dalarin the Covert  #..........# #YYYPP~~P  Spriggan of Vehumet *****. ##..........# #..P~~~~~  Health: 58/58 ======================== .#.........# #...~PPP~  Magic: 24/26 ======================-- .#.........# #...~~~~P  AC: 7Str: 12 .....†.....# #...~~P~~  EV: 23Int: 18 ....(......# #Y..~~PP~  SH: 0Dex: 17 ...........# ###*..~~~~P  XL: 12 Next: 28% Place: Dungeon:12 ...........# #..@.P~PP~~  Noise: --------- [%h%m Time: 9891.7 (0.0) ....#....#####....P~~PPP  k) +5 dagger (venom) ..#.##.### #......#####  Throw: 12 darts (curare) ..#.##.######.#.##...# ###...............##.# .......########.#....#  YYYY 4 yaks (3 asleep) ...(........#.......## .....#........#.###.# ♣...##.##.#...........# _3 yaks come into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 62%)%hH #####+####.#Dalarin the Covert#..........# #YYYPP~~PSpriggan of Vehumet *****. ##..........# #..P~~~~~Health: 58/58 ======================== .#.........# #...~PPP~Magic: 24/26 ======================-- .#.........# #...~~~~PAC: 7Str: 12 .....†.....# #...~~P~~EV: 23Int: 18 ....(......# #*..~~PP~SH: 0Dex: 17 ...........# ###...~~~~PXL: 12 Next: 28% Place: Dungeon:12 ...........# #..@.P~PP~~Noise: ---------  Time: 9891.7 (0.0) ....#....#####....P%hMQ[36m~~PPPk) +5 dagger (venom) ..#.##.### #......#####Throw: 12 darts (curare) ..#.##.######.#.##...# ###...............##.# .......########.#....#YYYY 4 yaks (3 asleep) ...(........#.......## .....#........#.###.# ♣...##.##.#...........# _3 yaks come into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 62%)%hJ%h%h1L.Y%h8+2.7 (1%h%h:  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 62%) _The yak resists with significant effort.%hOW  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #####+####.# Dalarin the Covert  #..........# #YYYPP~~P  Spriggan of Vehumet *****. ##..........# #..P~~~~~  Health: 58/58 ======================== .#.........# #...~PPP~  Magic: 22/26 ====================---- .#.........# #...~~~~P  AC: 7Str: 12 .....†.....# #...~~P~~  EV: 23Int: 18 ....(......# #...~~PP~  SH: 0Dex: 17 ...........# ###Y..~~~~P  XL: 12 Next: 28% Place: Dungeon:12 ...........# #..@.P~PP~~  Noise: --------- %h Time: 9892.7 (0.0) ....#....#####....P~~PPP  k) +5 dagger (venom) ..#.##.### #......#####  Throw: 12 darts (curare) ..#.##.######.#.##...# ###...............##.# .......########.#....#  YYYY 4 yaks (3 asleep) ...(........#.......## .....#........#.###.# ♣...##.##.#...........# _The yak resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 62%)%h  #####+####.#Dalarin the Covert#..........# #YYYPP~~PSpriggan of Vehumet *****. ##..........# #..P~~~~~%h Health: 58/58 ======================== .#.........# #...~PPP~Magic: 22/26 ====================---- .#.........# #...~~~~PAC: 7Str: 12 .....†.....# #...~~P~~EV: 23Int: 18 ....(......# #...~~PP~SH: 0Dex: 17 ...........# ###*..~~~~PXL: 12 Next: 28% Place: Dungeon:12 ...........# #..@.P~PP~~Noise: ---------  Time: 9892.7 (0.0) ....#....#####....P~~PPPk) +5 dagger (venom) ..#.##.### #......#####Throw: 12 darts (curare) ..#.##.######.#.##...[%h 034m# ###...............##.# .......########.#....#YYYY 4 yaks (3 asleep) ...(........#.......## .....#........#.###.# ♣...##.##.#...........# _The yak resists with significant effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 62%)%h YY%hm cY3.7 (1%h} %h dCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 62%) _The yak looks drowsy...%h)  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!  You kill the yak!%h4†.. 3%h[6304.3 (0.6%he%hdjZ _Vehumet accepts your kill.%h M####+####.# #...H~~~~  YYYPP~~P #.# #..P~~~~PPP~#....~~P.†~( #...~~PP~###@..~~~~P.......# #....P~PP~~..#....#####....P~~PPP ..#.##.### #......#####..#H   manticore (asleep)#####.%h <9%h %hf _A manticore comes into view. _You see here a yak corpse.%h ...~P####+####.# #...H~~~~  YYYPP~~P #.# #..P~~~~PPP~#....~~P.†~( #@..~~PP~###†..~~~~P.......# #....P~PP~~..#....#####....P~~PPP #......##### ..#.##.######.#.##... ###...............##.#....########.#....(..#.......##%h%h/5.5 _%h%h%hmY###### ...~P####+####.# #...H~~~~  YYYPP~~P #.# #..P~~~~PPP~#....~~P.†~( #...~~PP~##†..~~~~P.......# #....P~PP~~..#....#####....P~~PPP #......##### ..#.##.######.#.##...Y 4 yaks (asleep) ###...............##.#....########.#....3=6.1 _A yak comes into view.%h J.# Y###### ...~P####+####.# #...H~~~~  YYYPP~~P #.# #..P~~~~PPP~#....~~P.†~( #...~~PP~##†..~~~~P.......# #....P~PP~~..#....#####....P~~PPP #......##### ..#.##.######.#.##... ###...............##7%h) %h^#..## #...# #..Y######♣ ...~P~~~~P #####+####.# #...H~~~~~.%h_# #YYYPP~~P≈ #.#..P~~~~~≈ #.# #.@.~PPP~≈ #.........# #...~~~~P≈†.....# #...~~P~~(# #...~~PP# ###†..~~~~P......# #....P~PP~~~.#....#####....P~~PPP~#.##.### #......#####♣ .#.##.######.#.##...#%hńYHYYYHYYYY%hG====7.3%h%h) %h6_The yak bellows! x3; You hear a shout!%h=... #.# #..Y######♣ ...~P~~~~P####+####.# #...H~~~~~YYYPP~~P.# #.@P~~~~%hwPPP~ #....~~P≈.†~~~( #...~~PP~P##†..~~~~P.......# #....P~PP~~..#....#####....P~~PPP~ #......#####♣%h%he%h~  The yak misses you. The yak gores you but does no damage.%hy @.YH~@   FrancesH   manticoreYYYY 4 yaksThe yak completely misses you.=---9%h  Frances, Duchess of Pandemonium comes into view. She is wielding a +2 mace of _protection and wearing a +2 leather armour of poison resistance.%hV  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hz  Dalarin the Covert @.. Spriggan of Vehumet *****. #..## Health: 58/58 ======================== #...# Magic: 21/26 ===================----- #...######♣  AC: 7Str: 12 ..Y~P~~~~P  EV: 23Int: 18 #####+####.# #..H~~~~~~  SH: 0Dex: 17 %h|#..........# #YYYPP~~P≈  XL: 12 Next: 30% Place: Dungeon:12 #..........# #.@P~~~~~≈  Noise: =--------  Time: 9897.9 (0.0) #.........# #...~PPP~≈  k) +5 dagger (venom) #.........# #...~~~~P≈  Throw: 12 darts (curare) ....†.....# #...~~P~~~ ...(......# #...~~PP~P ..........# ###†..~~~~P~  @   Frances ..........# #....P~PP~~~  H   manticore ...#....#####....P~~PPP~  YYYY 4 yaks .#.##.### #......#####♣ [3%h}G7m_protection and wearing a +2 leather armour of poison resistance.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 62%)%h Dalarin the Covert@..Spriggan of Vehumet *****.#..##Health: 58/58 ========================#...#Magic: 21/26 ===================-----#...######♣AC: 7Str: 12..Y~P~~~~PEV: 23Int: 18 #####+####.# #..H~~~~~~SH: 0Dex: 17 #..........# #Y*YPP~~P≈XL: 12 Next: 30% Place: Dungeon:12 #..........# #.@P~~~~~≈Noise: =--------  Time: 9897.9 (0.0) #.........# #...~PPP~≈k) +5 dagger (venom) #.........# #...~~~~P≈Throw: 12 darts (curare) ....†....%h g.# #...~~P~~~ ...(......# #...~~PP~P ..........# ###†..~~~~P~@   Frances ..........# #....P~PP~~~H   manticore ...#....#####....P~~PPP~YYYY 4 yaks .#.##.### #......#####♣ _protection and wearing a +2 leather armour of poison resistance.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 62%)%h% %h^   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 62%)  The yak resists with significant effort..@.YH..Y8.9 (1 _The yak misses you. The yak barely misses you.%h ...#@.##...#####♣ ...~P~~~~P #####+####.# #YH.~~~~~~..........YPP~~P≈P~~~~~# #.@.~PPP%h H~~~P ....†P~~~(.P~P.###†..~~~~P~....P~PP~~#....#####....P~~PPP#.##.### #......#####♣%hF 6###.#.##...#%h %h 5-9.5 (0.6%h %hR %h{  #@.##...#...######♣ ...~P~~~~P %h#####+####.# #YH.~~~~~~..........YPP~~P≈P~~~~~# #...~PPP~~~P ....†P~~~(.%hP~P.###†..~~~~P~....P~PP~~%h..#.##.. ##...............##.#%h %h"%h#%h%%h&%h3.@..H.YY@   FrancesH   manticoreYYYY 4 yaks%h52=900.1%hV%hT*G _The yak gores the plant! The plant begins to die.%h\ #@..# #...######♣ ...~P~~~~P#####+####.# #...~~~~~~  #..........# #YHYPP~~P≈ ##.# #.YP~~~~~≈ .# #.Y.~PPP~≈ .#.# #...~~~~P≈ .....†.....# #@..~~P~~~(......# #...~~PP~P..# ###†..~~~~P~.# #....P~PP~~~#....#####....P~~PPP~#.##.### #......#####♣H   manticore.#.##.######.#.##...# YYYY 4 yaks ###...............[40%h`m##.# .......########.#....#%h]j.@..HY@   FrancesH   manticoreYYYY 4 yaks%hk.-7%h[t%hp%hC0 @..######♣ ...~P~~~~P#####+####.# #...~~~~~~..........# #Y..PP~~P≈ #HYP~~~~~ .# #YY.~PPP%h5D...~~~~P....†P~~~(.P~P.%hD###†..~~~~P~....P~PP~~#....#####....P~~PPP%hFE#.##.### #......#####♣#...####.#....# %hGg...(........#.......##%h%OJ.Y%hNP^2=-1.3%hzW%hZ%hZ ...~P~~~~P#####+####.# #...~~~~~~..........# #Y..PP~~P≈ #HYP~~~~~ .# #Y..~PPP~~~P....†...~~P~~~(.P~P.###@..~~~~P~#....P~PP~~#....#####....P~~PPP#.##.### #......#####♣###.#.##...# ###...............##. .......########.#....#(........#.......#..#..#.###.#%ha.Y.HY.YY%hb&9%hh%hzlp _You see here a yak corpse.%hf#####+####.# #...~~~~~~ #..........# #...PP~~P≈ ###.# #Y.P~~~~~≈ ..# #HY.~PPP~≈ #.#.# #.Y.~~~~P≈ ......†.....# #Y..~~P~~~(......# #...~~PP~P..# ###†..~~~~P~.# #.@..P~PP~~~#....#####....P~~PPP~#.##.### #......#####♣.#.##.######.#.##...####...............##.# ........########.#....#(........#.......## ♣.....#........#.###.# ♣♣...##.##.#...........#.%h|on[40mY2.5 _%h #..........# #...PP~~P≈ ####.# #Y.P~~~~~≈ ...# #HY.~PPP~≈ ##.#.# #...~~~~P≈ .......†.....# #YY.~~P~~~(......# #...~~PP~P..# ###†..~~~~P~.# #....P~PP~~~#....#####@...P~~PPP~#.##.### #......#####♣.#.##.######.#.##...# ###...............##.#........########.#....#(........#.......##Y   yak P♣.....#........#.###. P♣♣...##.##.#...........#♣##.##.##.###########.#[40%hAm%h%hL.Y.YYY 3 yaks%h(3.1%h%h%h .####.# #Y.P~~~~~≈  ...# #H..~PPP~≈ ###.#.# #.Y.~~~~P≈ #.......†.....# #.Y.~~P~~~(......# #Y..~~PP~P..# ###†..~~~~P~.# #....P~PP~~~#....#####....P~~PPP~ #....#.##.### #@.....#####♣.#.##.######.#.##...# ###...............##.#........########.#....#(........#.......## .P♣.....#........#.###.# 2 yaks ~P♣♣...##.##.#...........# ~♣♣♣##.##.##.###########.# ~♣ #.##....#.Y=[%h& '37m7%h %h~; ...# #H..~PPP ###.Y.~~~~P #.......†..~~P~~~ .(.YY.~~PP~P.###†..~~~~P~....P~PP~~#....#####....P~~PPP #....#.##.### #......#####♣ .###@#.##...# ###...............##........########.#....(........#.......#P♣.....#..#.###.# ~P♣♣...##.##.#...........#Y 3 yaks♣♣♣############ #.##....# #.###.Y..YY4.3%hA%hZG%h> ###.#.# #...~~~~P≈.......†.....# #.Y.~~P~~~(......# #...~~PP~P #..# ###YY.~~~~P~ #.# #....P~PP~~~ ##....#####....P~~PPP~ .#....#.##.### #......#####♣ ......#.##.######.#.##...# #...###.........@.....##.#........########.#....# #(........#.......## ♣.P♣.....#........#.###. ♣~P♣♣...##.##.#...........# P~♣♣♣##.##.##.###########.# P~♣ #.##....# #.#### ..#.HYH   manticoreYYY 3 yaks9%h ###.#.# #...~~~~P≈  ##.†.....# #...~~P~~~  #.(......# #HY.~~PP~P  #.# ###YY.~~~~P~ ##.# #....P~PP~~~ .#.#....#####....P~~PPP~ ..#....#.##.### #......#####♣ #......#.##.######.#.##...# ##...###.##.#  .#.#....# ##......(.#.##  ♣.P♣.....#.#.###.#  ♣~P♣♣...##.##.#.#  P~♣♣♣##.##.##.#.#Y   yak  P~♣ #.##....#  #.####  ..#%hU†.Y%h7(5.5%h%h%hQ ###.#.# #...~~~~P≈ ##.†.....# #...~~P~~~ #.(......# #HY.~~PP~P #.# ###†..~~~~P~#.# #..Y.P~PP~~~ ..#.#....#####....P~~PPP~ #..#....#.##.### #......#####♣ ##......#.##.######.#.##...#  ##...###.##.# .%hTV#.#....#  ##......(.#.##  ♣.P♣.....#.#.###.#  ♣~P♣♣...##.##.#.# P~♣♣♣##.##.##.#.#  P~♣ #.##....#  #.####  ..#%h^%hbV3=6.1%hj%hm%hmO ###.#.# #...~~~~P≈ ##.†.....# #...~~P~~~ #.(......# #HY.~~PP~P # #.# ###†..~~~~P~#.# #..Y.P~PP~~~.#.#....#####....P~~PPP~ ##..#....#.##.### #......#####♣  ##......#.##.######.#.##...# ##...###.##.# .#.#....# ##......(..#.## ♣.P♣.....#.#.###.#  ♣~P♣♣...##.##.#.#  P~♣♣♣##.##.##.#.#  P~♣ #.##....#  #.####  ..#%hI†H@YY%h3? %h?%h_  %h !%h `  %hW9The manticore flicks its tail.%h8The volley of spikes skewers you!!%hM/†34-------9.4 (11 _More barbed spikes become lodged in your body.%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h؋  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Tukima's DanceHexes1%3  c + Confusing TouchHexes1% 3 d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - HailstormConjuration/Ice1%3 Select a spell to cast[!]/[I] toggle spell headers%h%h%h"###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 34/58 ==============---------- ## #..............# ###†..~~~~P~ Magic: 23/26 =====================--- .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##.######.#.##...#XL: 12 Next: 32% Place: Dungeon:12##...###.....@†H@YY....##.#Noise: ===------ [39;%hm$V49m Time: 9919.4 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch Barbs ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   FrancesP~♣ #.##....#H   manticore (very poisoned, slow)#.####YY 2 yaks..#The manticore is lightly wounded.  The manticore flicks its tail.The volley of spikes skewers you!! _More barbed spikes become lodged in your body.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h;###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 34/58 ==============---------- ## #..............# ###†..~~~~P~ Magic: 23/26 =====================--- .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##.######.#.##...#XL: 12 Next: 32% Place: Dungeon:12##...###.....@†H@YY....##.#Noise: ===------ [39;%h ?R49m Time: 9919.4 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch Barbs ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   FrancesP~♣ #.##....#H   manticore (very poisoned, slow)#.####YY 2 yaks..#The manticore is lightly wounded.  The manticore flicks its tail.The volley of spikes skewers you!! _More barbed spikes become lodged in your body.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ###.#.........# #...~~~~P≈ Dalarin the Covert  ##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 34/58 ==============---------- ## #..............# ###†..~~~~P~ Magic: 20/26 ==================------ .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17  ##......#.##.######.#.##...#  XL: 12 Next: 32% Place: Dungeon:12  ##...###.....@*H@YY....##.#  Noise: ===------  Time: 9919.4 (0.0)  ...........########.#....#  k) +5 dagger (venom)  ##......(........#.......## [%hͧ-39;49m Throw: 11 darts (curare)  ♣.P♣.....#........#.###.#  Touch Barbs  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances  P~♣ #.##....# H   manticore (very poisoned, slow) #.#### YY 2 yaks ..#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (moderately wounded, very poisoned, slow, chance to confuse onhit: 50%, chance to affect: 58%)%hܽ###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 34/58 ==============---------- ## #..............# ###†..~~~~P~ Magic: 20/26 ==================------ .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##.######.#.##...#XL: 12 Next: 32% Place: Dungeon:12##...###.....@###YY....##.#Noise: ===------  Time:[39;49%hm 9919.4 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch Barbs ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   FrancesP~♣ #.##....#H   manticore (very poisoned, slow)#.####YY 2 yaks..#Press: ? - help, Shift-Dir - straight lineAim: a manticore (moderately wounded, very poisoned, slow, chance to confuse onhit: 50%, chance to affect: 58%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the manticore.  The manticore is moderately wounded.%h %h§H@Aim: a manticore (moderately wounded, very poisoned, slow, chance to confuse onhit: 50%, chance to affect: 58%)  The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the manticore.  The manticore is moderately wounded.  The stinking cloud engulfs Frances.5=======20.4 (1 _You hear a shout!%hbmL  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h_ ###.#.........# #...~~~~P≈ Dalarin the Covert  ##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 35/58 ==============---------- %h=`## #..............# ###†..~~~~P~ Magic: 17/26 ===============--------- .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17 %hb] ##......#.##.######.#.##...#  XL: 12 Next: 32% Place: Dungeon:12  ##...###.....@*H@YY....##.#  Noise: =======--  Time: 9920.4 (0.0)  ...........########.#....#  k) +5 dagger (venom)  ##......(........#.......##  Throw: 11 darts (curare)  ♣.P♣.....#........#.###.#  Touch Barbs  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances  P~♣ #.##....# H   manticore (very poisoned, slow) #.####%h c YY 2 yaks ..#Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a manticore (noxious fumes, moderately wounded, very poisoned, slow,  chance to confuse on hit: 50%, chance to affect: 58%)%h ###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 35/58 ==============---------- ## #..............# ###†..~~~~P~ Magic: 17/26 ===============--------- .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##.######.#.##...#XL: 12 Next: 32% Place: Dungeon:12##...###.....@###YY....##.#Noise: =======--  Time: %h 9920.4 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch Barbs ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   FrancesP~♣ #.##....#H   manticore (very poisoned, slow)#.####YY 2 yaks..#Press: ? - help, Shift-Dir - straight lineAim: a manticore (noxious fumes, moderately wounded, very poisoned, slow,  chance to confuse on hit: 50%, chance to affect: 58%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the manticore.  The manticore is moderately wounded.%hOt %h§H@Hconfused, very poisoned, s…)chance to confuse on hit: 50%, chance to affect: 58%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the manticore.  The manticore is moderately wounded.  The stinking cloud engulfs Frances.  The manticore is engulfed in noxious fumes.68=1.4 (1%h%h$5 _The manticore appears confused.%hG  The manticore is engulfed in noxious fumes.7=-------2%h %h R _The manticore bites Frances. The manticore claws Frances. x2%h8s%hst8=-------3%h}%hH%hx m###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. %h # #.......(......# #HY.~~PP~P Health: 38/58 ===============--------- ## #..............# ###†..~~~~P~ Magic: 18/26 ================-------- .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 %h ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##.######.#.##...#XL: 12 Next: 32% Place: Dungeon:12##...###.....@§H@YY....##.#Noise: ---------  Time: 9923.4 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch Barbs ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   FrancesP~♣ #.##....#H   manticore (confused, very poisoned, s…)#.####YY 2 yaks..#The manticore is engulfed in noxious fumes. _The manticore appears confused.  The manticore is engulfe%h d in noxious fumes. _The manticore bites Frances. The manticore claws Frances. x2  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.%hK@§bites Frances. The manticore claws Frances. x2  Press: ? - help, v - describe, . - travel, g - get item  Item here: a yak corpse.  The floor, spattered with blood.re is a cloud of noxious fumes here.%h7s §HHere: a manticore (noxious fumes, moderately wounded, confused, very poisoned,  slow, chance to confuse on hit: 50%)  Item here: a curare-tipped dart floor.%h H@Frances, wielding a +2 mace of protection and wearing a +2 leather armourof poison resistance (noxious fumes, lightly wounded, chance to confuse on hit:8%), spattered with blood.%huFrances, Duchess of Pandemonium A stout warrior who once bested a powerful lord of Pandemonium in combat, gaining control over the demon's realm and thanes. The battle left her with a deep facial scar, one that she carries as a badge of honour rather than a symbolof shame. Max HP: ~133 Will: +++ AC: ++ EV: ++  rF: ... rC: ... rPois: + rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 74% to hit with your +5 dagger of venom. She has about 50% to hit you. Attack Max Damage Hit: +2 mace (protect) 38 She can see invisible. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Throw Icicle(3d23) (5) b - Iron Shot(3d26) (4)%hlwy###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 38/58 ===============--------- ## #..............# ###†..~~~~P~ Magic: 18/26 ================-------- .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##.######.#.##...#%hwXL: 12 Next: 32% Place: Dungeon:12##...###.....@§H@YY....##.#Noise: ---------  Time: 9923.4 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##%hx$Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch Barbs ♣~P♣♣...##.##.#...........#%hzP~♣♣♣##.##.##.###########.#@   FrancesP~♣ #.##....#H   manticore (confused, very poisoned, s…)#.####YY 2 yaks..# _The manticore bites Frances. The manticore claws Frances. x2  Press: ? - help, v - describe, . - travelHere: Frances, wielding a +2 mace of protection and wearing a +2 leather armourof poison resistance (noxious fumes, lightly wounded, chance to confuse on hit:8%)  The floor, spattered with blood.%hB###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 38/58 ===============--------- ## #..............# ###†..~~~~P~ Magic: 18/26 ================-------- .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##.######.#.##...#XL: 12 Next: 32% Place: Dungeon:12##...###.....@§H@YY....##.#Noise: ---------  [40%hmTime: 9923.4 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch Barbs ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   FrancesP~♣ #.##....#H   manticore (confused, very poisoned, s…)#.####YY 2 yaks..# _The manticore bites Frances. The manticore claws Frances. x2  Press: ? - help, v - describe, . - travelHere: Frances, wielding a +2 mace of protection and wearing a +2 leather armourof poison resistance (noxious fumes, lightly wounded, chance to confuse on hit:8%)  The floor, spattered with blood.%hr%h". _%h poisoned, slow)The manticore is engulfed in noxious fumes.%h] a9=4.4 (1%h %h 5 _The manticore appears confused. %hU %hVU40=5 %he%h%h5 jj   gnoll sergeant (polearm)  Frances says, "There is a strange beauty in the demonic, don't you think?"%h&6A gnoll sergeant comes into view. It is wielding a +4 vampiric spear.The manticore is engulfed in noxious fumes.%h@p19=6%hG%hQ5 _The manticore appears confused.%h5L  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ###.#.........# #...~~~~P≈ Dalarin the Covert  ##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 41/58 ================-------- ## #..............# ###†..~~~~P~ Magic: 16/26 ==============---------- .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17  ##......#.##j######.#.##...#  XL: 12 Next: 32% Place: Dungeon:12  ##...###....*@§H@YY....##.#  Noise: ---------  Time: 9926.4 (0.0)  ...........########.#....#  k) +5 dagger (venom)%hK 2[22X  ##......(........#.......##  Throw: 11 darts (curare)  ♣.P♣.....#........#.###.#  Touch Barbs  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances  P~♣ #.##....# H   manticore (confused, poisoned, slow) #.#### YY 2 yaks ..# j   gnoll sergeant (polearm)  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail(chance to confuse on hit: 67%, chance to affect: 67%)%h!###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 41/58 ================-------- ## #..............# ###†..~~~~P~ Magic: 16/26 ==============---------- %h^#.####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##*######.#.##...#XL: 12 Next: 32% Place: Dungeon:12##...###.....@§H@YY....##.#Noise: ---------  Time: 9926.4 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch Barbs ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   FrancesP~♣ #.##....#H  %h#[39;49m manticore (confused, poisoned, slow)#.####YY 2 yaks..#j   gnoll sergeant (polearm)  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  %h$$Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail(chance to confuse on hit: 67%, chance to affect: 67%)%h]%hHjAiming: Tukima's Dance (safe; 1%  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail(chance to confuse on hit: 67%, chance to affect: 67%)  The gnoll sergeant struggles to resist.  Frances runs a finger over her scar.%h:*%hj (fast)Frances screams a word of power!%h ☼H@ Frances seems to speed up. The gnoll sergeant closely misses you.The manticore is engulfed in noxious fumes.%h f43====7.4 (1%h%h,P _The manticore bites itself. The manticore claws itself! x2%hT  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hxM(%hbN %h Oh###.#.........# #...~~~~P≈ Dalarin the Covert %hO ##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. %hhP# #.......(......# #HY.~~PP~P Health: 43/58 =================------- %hQ## #..............# ###†..~~~~P~ Magic: 13/26 ============------------ %hQh.####..............# #..Y.P~PP~~~ AC: 7%hwR,Str: 12 %h?S&....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0%h;TDex: 17  ##......#.##j######.#.##...#  XL: 12 Next: 32% Place: Dungeon:12  ##...###....*@☼H@YY....##.#  Noise: ===------  Time: 9927.4 (0.0) %hsU^ ...........########.#....#  k) +5 dagger (venom)  ##......(........#.......##  Throw: 11 darts (curare)  ♣.P♣.....#........#.###.#  Touch Barbs  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances (fast) %hc: P~♣ #.##....# H   manticore (confused, poisoned, slow) #.#### YY 2 yaks ..# j   gnoll sergeant (polearm)  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail(chance to confuse on hit: 67%, chance to affect: 67%)%h ###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 43/58 =================------- ## #..............# ###†..~~~~P~ Magic: 13/26 ============------------ .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##*######.#.##...#XL: 12 Next: 32% Place: Dungeon:12##...###.....@☼H@YY....##.#Noise: ===------ [40%h m Time: 9927.4 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch Barbs ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#H   manticore (confused, poisoned, slow)#.####YY 2 yaks..#j   gnoll sergeant (polearm)  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail(chance to confuse on hit: 67%, chance to affect: 67%)%hE %h+ jAim  Press: ? - help, Shift-Dir - straight line: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail(chance to confuse on hit: 67%, chance to affect: 67%)  The gnoll sergeant struggles to resist.  Your hands stop glowing.%h j4=-8.4 (1%h %h \ _The gnoll sergeant closely misses you.%hg  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ###.#.........# #...~~~~P≈ Dalarin the Covert  ##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 44/58 ==================------ ## #..............# ###†..~~~~P~ Magic: 10/26 =========--------------- .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17  ##......#.##j######.#.##...#  XL: 12 Next: 32% Place: Dungeon:12  ##...###....*@☼H@YY....##.#  Noise: ==-------  Time: 9928.4 (0.0)  ...........########.#....#  k) %h+5 dagger (venom)  ##......(........#.......##  Throw: 11 darts (curare)  ♣.P♣.....#........#.###.#  Barbs  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances (fast)  P~♣ #.##....# H   manticore (confused, poisoned, slow) #.#### YY 2 yaks ..# j   gnoll sergeant (polearm)  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail(chance to affect: 67%)%h###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 44/58 ==================------ ## #..............# ###†..~~~~P~ Magic: 10/26 =========--------------- .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##*######.#.##...#XL: 12 Next: 32% Place: Dungeon:12##...###.....@☼H@YY....##.#Noise: ==------- [40%hm Time: 9928.4 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Barbs ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#H   manticore (confused, poisoned, slow)#.####YY 2 yaks..#j   gnoll sergeant (polearm)  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail(chance to affect: 67%)%h6u\ally target)(…)%hq+Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +4 vampiric spear and wearing a +0 scale mail(chance to affect: 67%)  The +4 vampiric spear dances into the air!  %hYou carefully extract the barbed spikes from your body.  The gnoll sergeant hits your +4 vampiric spear!%hH j)@○  Your +4 vampiric spear falls from the air.The manticore is engulfed in noxious fumes.  The manticore appears confused. The manticore barely misses Frances.%hN;59.4 (1%h%h!` _The manticore closely misses Frances. The manticore barely misses Frances.%h . ###.#.# #...~~~~P # ##.......†.....# #...~~P ## #.......(......# #HY.~~PP~ .## #.j......# ###†..~~~~P ..####.......# #..Y.P~PP #....#.#....#####....P~~PPP#..#....#.##.### #......##### ##......#.##j######.#.##...# ##...###....@.○H@YY....##.# .#.#....# ##......(........#.## ♣.P♣.....#..#.###.# ♣~P♣♣...##.##.#.# P~♣♣♣##.##.##.#.# P~♣ #.##....#%h.[39;49m #.#### ..#(…)%h;  A gnoll comes into view. It is wielding a +0 whip.The manticore is no longer moving slowly.%hFc.j)%h~F6-30.0 (0.6%hsN%hS _The gnoll sergeant completely misses you. _You see here a +4 vampiric spear.%hUj°(very poisoned) _The gnoll sergeant completely misses you. _You see here a +4 vampiric spear%hWM.  The gnoll shouts!  You hit the gnoll sergeant. The gnoll sergeant is poisoned.  The gnoll sergeant is lightly wounded.  The manticore bites Frances! The manticore closely misses Frances.6===6%h_%h(c2 _The manticore claws Frances.%h6###.#.# #...~~~~P≈  ##.......†.....# #...~~P~ # #.......(......# #HY.~~PP~P ## #..j.....# ###†..~~~~P~ .####.......# #..Y.P~PP~ ....#.#....#####....P~~PPP~..#....#.##.### #......#####♣##......#.##j######.#.##...# ##...###....)@°H@YY....##.# .#.#....# ##......(........#.## ♣.P♣.....#.♣~P♣♣...##.P~♣♣♣##.##.##.#.# P~♣ #.##....# #.#### ..# %hA.j%hh_7=---%h 1.2%h%h%h Really sprint into that cloud of noxious fumes? Y - Yes  N - No%hk%h%###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 47/58 ===================----- ## #........j.....# ###†..~~~~P~ Magic: 10/26 =========--------------- .####..............# #..Y.P~PP~~~ AC: 7%hAStr: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##.######.#.##...#XL: 12 Next: 32% Place: Dungeon:12##...###....j@°H@YY....##.#Noise: ---------  Time: 9931.2 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#H   manticore (confused, poisoned)#.####%h' YY 2 yaks..#j   gnoll sergeant (very poisoned)  The gnoll shouts!  You hit the gnoll sergeant. The gnoll sergeant is poisoned.  The gnoll sergeant is lightly wounded.  The manticore bites Frances! The manticore closely misses Frances. _The manticore claws Frances.  Okay, then.%h%h. _%h~  You hit the gnoll sergeant but do no damage.The gnoll sergeant looks as sick as possible!%hȸ %h8 H@° extremely poisoned)  The gnoll sergeant is lightly wounded.%h i1==8 (0.6%h %h _ _The gnoll sergeant completely misses you.%h~ I  The gnoll sergeant is lightly wounded. %ht K_The gnoll sergeant completely misses you.You catch the helpless manticore completely off-guard!  You perforate the manticore like a sieve!!!  You kill the manticore!  Vehumet accepts your kill.%h7 %h%h< @(Y.YY 2 yaks%h j   gnoll sergeant (extremely poisoned)%hZ815====5-2.4 _You feel your power returning.!%h/  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!%h }  Your hands begin to glow red. Frances barely misses you.!%h !%hs OY.Y.!%h] 712=--==3.4 (1.0!%h 8Touch !%h% !%h0 2 _The gnoll sergeant hits you."%h  You hit Frances but do no damage.Frances is lightly wounded."%hדV j44   ice devil (summoned)YY 2 yaksj   gnoll sergeant (extremely poisoned) (…)Frances whispers indecipherable words.A gnoll comes into view. It is wielding a +0 spear.The gnoll sergeant hits you."%h3=9 (0.5"%hI"%h.' _The gnoll shouts!"%h=  You hit Frances but do no damage.Frances is lightly wounded.====4.5 (0.6"%h% "%h- P _Frances barely misses you.$%h;J# Frances is lightly wounded. _Frances barely misses you.  You hit Frances but do no damage.Frances is lightly wounded.hits you with a +2 mace of protection!! $%h3<0 The gnoll sergeant hits you but does no damage.$%h<m24----------5.0 (0.5$%hD$%hSK _The gnoll misses you.%%h  You hit Frances but do no damage.Frances is lightly wounded.--=---6 (0.6%%h %%hP _Frances barely misses you.%%hF, Sis lightly wounded. _Frances barely misses you.  You completely miss Frances.  Frances is lightly wounded.  You kill the gnoll sergeant!  Vehumet accepts your kill. [j   gnoll (polearm)You feel your power returning. The gnoll hits you but does no damage.%%h] 5=---------3=6---6.2%%hFc %%hh T _Frances completely misses you.<%h^<%hyRead which item? Scrolls  b - 2 scrolls labelled HIORCH BACW  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 4 scrolls of amnesia  o - a scroll labelled BIGYCL PODOUM  r - 2 scrolls of vulnerability  s - a scroll of enchant armour  t - 5 scrolls labelled KOTSYFE CUON<%h{x - 2 scrolls of silence  J - 2 scrolls of teleportation  M - a scroll labelled LUNLOUWEIM [!] read|quaff|evoke[?] describe selectedC%h C%h C%hv ###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 25/58 ==========-------------- ## #........j.....# ###†..~~~~P~ Magic: 13/26 ============------------ .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##j######.#.##...#XL: 12 Next: 36% Place: Dungeon:12##...###....[@@Y4Y.....##.#%h R8GNoise: =--------  Time: 9936.2 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#4   ice devil (summoned)#.####YY 2 yaks..#j   gnoll (polearm)You completely miss Frances.  Frances is lightly wounded.  You kill the gnoll sergeant!Vehumet accepts your kill.You feel your power returning. The gnoll hits you but does no damage. _Frances completely misses you.  Okay, then. _D%h JDrink which item? Potions  c - a potion of invisibilityd - 2 potions of enlightenment  f - 3 potions of curing  i - a potion of heal woundsq - 3 potions of brilliance  E - a potion of might [!] read|quaff|evoke[?] describe selectedI%hs I%h{x I%h^ ###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 25/58 ==========-------------- ## #........j.....# ###†..~~~~P~ Magic: 13/26 ============------------ .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##j######.#.##...#XL: 12 Next: 36% Place: Dungeon:12##...###....[@@Y4Y.....##.#%hV 8GNoise: =--------  Time: 9936.2 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#4   ice devil (summoned)#.####YY 2 yaks..#j   gnoll (polearm)Frances is lightly wounded.  You kill the gnoll sergeant!Vehumet accepts your kill.You feel your power returning. The gnoll hits you but does no damage. _Frances completely misses you. _Okay, then.I%h&  33   soul eater (summoned)4   ice devil (summoned)YY 2 yaks(…)You feel much better.  Frances chants phrases taken from a devil's mouth.53===========14==7.2 (1I%hz I%hK K _The gnoll misses you.J%h l  You barely miss Frances.  Frances is lightly wounded.  Frances hits you with a +2 mace of protection!37=====------8 (0.6 _The gnoll misses you.K%hrj  You hit the soul eater but do no damage.--8.3 (0.5K%hF _Frances barely misses you. The soul eater barely misses you.Q%hgs  You hit Frances but do no damage.Frances is lightly wounded.  Frances hits you with a +2 mace of protection!28----------=-8 _The gnoll completely misses you.R%hż  You hit Frances but do no damage.Frances is lightly wounded.R%hx9=----9.4 (0.6R%hR%h _The soul eater closely misses you. Frances barely misses you.S%hRead which item? Scrolls  b - 2 scrolls labelled HIORCH BACW  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 4 scrolls of amnesia  o - a scroll labelled BIGYCL PODOUM  r - 2 scrolls of vulnerability  s - a scroll of enchant armour  t - 5 scrolls labelled KOTSYFE CUONx - 2 scrolls of silence  J - 2 scrolls of teleportation  M - a scroll labelled LUNLOUWEIM [!] read|quaff|evoke[?] describe selectedU%h U%h U%h ###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 29/58 ============------------ ## #........j.....# ###†..~~~~P~ Magic: 14/26 ============------------ .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23U%h# Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##j######.#.##...#XL: 12 Next: 36% Place: Dungeon:12##...###....3@@Y4Y.....##.#Noise: =--------  Time: 9939.4 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#3   soul eater (summoned)#.####4   ice devil (summoneU%h d)..#YY 2 yaks(…)Frances is lightly wounded.  Frances hits you with a +2 mace of protection! _The gnoll completely misses you.You hit Frances but do no damage.Frances is lightly wounded. _The soul eater closely misses you. Frances barely misses you.U%h{  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The gnoll completely misses you.U%hr3040.4 (1Tele Touch U%hI U%h U%h*U%ho_Frances barely misses you. The soul eater closely misses you.U%hY%h  You closely miss Frances.  Frances is lightly wounded.9 (0.5Y%hH _Frances closely misses you. The gnoll barely misses you.Z%hb     † # (   ###† #.###  #.##j######.#.  #.......  ...........########.  ..(..  ♣.P♣.....  ♣~P♣♣...  P~♣♣♣##  P~♣   ..#You closely miss Frances.  Frances is lightly wounded.  The soul eater hits you!Z%hNC u   †  (   ###† #.###  #.##j######.#.  #.......  ...........########.  ..(..  ♣.P♣.....  ♣~P♣♣...  P~♣♣♣##  P~♣   ..#  Frances hits you with a +2 mace of protection!10--------5==1.5 (0.6 _* * * LOW HITPOINT WARNING * * *\%h\%h%Drink which item? Potions  c - a potion of invisibilityd - 2 potions of enlightenment  f - 3 potions of curingq - 3 potions of brilliance  E - a potion of might [!] read|quaff|evoke[?] describe selecteda%h*za%hρa%h͐###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 10/58 ====-------------------- ## #........j.....# ###†..~~~~P~ Magic: 15/26 =============----------- .####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##j######.#.##...#XL: 12 Next: 36% Place: Dungeon:12##...###....3@@Y4Y.....##.#Noise: %hm==-------  Time: 9941.5 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Tele Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#3   soul eater (summoned)#.####4   ice devil (summoned)..#YY 2 yaks(…)_Frances closely misses you. The gnoll barely misses you.You closely miss Frances.  Frances is lightly wounded.  The soul eater hits you!  Frances hits you with a +2 mace of protection! _* * * LOW HITPOINT WARNING * * *a%hi    † # a%hpW(   ###† #.###  a%hߙ#.##j######.#.  #.......  ...........########.a%hY  ..(..  ♣.P♣.....  ♣~P♣♣...  P~♣♣♣##  P~♣   ..#You feel better.a%hN%   †  (   ###† #.###  #.##j######.#.  #.......  ...........########.  ..(..  ♣.P♣.....  ♣~P♣♣...  P~♣♣♣##  P~♣   ..#.a%hˈ    † # (   ###† #.###  a%hp#.##j######.#.  #.......  ...........########.  ..(..  ♣.P♣.....  ♣~P♣♣...  P~♣♣♣##  P~♣   ..#The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *a%hl'   †  (   ###† #.###  #.##j######.#.  #.......  ...........########.  ..(..  ♣.P♣.....  ♣~P♣♣...  P~♣♣♣##  P~♣   ..#a%hz  Frances hits you with a +2 mace of protection!  * * * LOW HITPOINT WARNING * * *a%h<~p5/58 --2.5 (1a%h?W _The soul eater hits you but does no damage.g%hs g%hu sRead which item? Scrolls g%hUv  b - 2 scrolls labelled HIORCH BACW  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 4 scrolls of amnesia g%hx v o - a scroll labelled BIGYCL PODOUM  r - 2 scrolls of vulnerability  s - a scroll of enchant armour  t - 5 scrolls labelled KOTSYFE CUONx - 2 scrolls of silence  J - a scroll of teleportation (cancels current teleport)  M - a scroll labelled LUNLOUWEIM [!] read|quaff|evoke[?] describe selectedm%h'm%h3m%hz?###.#.........# #...~~~~P≈ Dalarin the Covert##.......†.....# #...~~P~~~ Spriggan of Vehumet *****. # #.......(......# #HY.~~PP~P Health: 5/58==---------------------- ## #........j.....# ###†..~~~~P~ Magic: 15/26 =============----------- m%h?.####..............# #..Y.P~PP~~~ AC: 7Str: 12 ....#.......#....#####....P~~PPP~ EV: 23Int: 18 ###..#....#.##.### #......#####♣ SH: 0Dex: 17##......#.##j######.#.##...#m%hI@XL: 12 Next: 36% Place: Dungeon:12##...###....3@@Y4Y.....##.#Noise: ==-------  Time: 9942.5 (0.0)...........########.#....#k) +5 dagger (venom)m%h@##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#Tele Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#m%hA@   Frances (fast)P~♣ #.##....#3   soul eater (summoned)#.####4   ice devil (summoned)..#m%hCYY 2 yaks(…)You feel better.  The gnoll hits you from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *Frances hits you with a +2 mace of protection!  * * * LOW HITPOINT WARNING * * * _The soul eater hits you but does no damage.m%hRVjY4YYY(fleeing) _The soul eater hits you but does no damage.  As you read the scroll labelled KOTSYFE CUON, it crumbles to dust.  You assume a fearsome visage.  The ice devil resists with almost no effort.  The soul eater resists with almost no effort.  Frances resists with some effort. The gnoll looks frightened!m%h?^6  m%h^#.. #.. .<## ... .  m%h_. .. #~S  ...###. #P.PP  .Y.....##.~~P♣~J  #P@.P~~♣~~P m%hw_ #PPP~~~♣PP~~#  ...PP~♣~~♣PP... ## ####P~~♣♣♣PPPP#.######. m%h_#.P~~ ♣PP~... #.PP~♣♣♣~PPP........ Y   yak (asleep)m%h7`##PPPP~~~♣~~PP.~.... S   electric eel (asleep) ##P~~~~~♣♣~†~†.P..# ..PP~PP~P♣~~~###  The yak looks frightened! x2; It was a scroll of fear.m%hk  Your surroundings suddenly seem different.  A yak and an electric eel come into view.m%hxm%hxW6--3.5 (1m%hm%h; _Found an escape hatch in the ceiling.u%h i #. .# #.. .##.. .#<##!  .... .Y. ..# #~S...###.# #P.PP#.Y....@##.~~P♣~J#.#####P..P~~♣~~P #PPP~~~♣PP~~#  ...PP~♣~~♣PP... #####P~~♣♣♣PPPP#.###### #.P~~ ♣PP~Y 2 yu%h aks (asleep) #.PP~♣♣♣~PPP.......PPP~~~♣~~PP.~...##P~~~~~♣♣~†~†.P..u%h e  A yak comes into view.u%h Z7--4.1 (0.6u%h u%h [ _Found a smoky brown potion.v%hjf #. .# #.. .# #.. .# .<##!#v%hw# .... ..Y. ..# #~S#....###.# #P.PP #.Y...@.##.~~P♣~J #.#####P..P~~♣~~P #PPP~~~♣PP~~# ...PP~♣~~♣PP...  ####P~~♣♣♣PPPP#.v%hM #.P~~ ♣PP~ #.PP~♣♣♣~PPP ##PPPP~~~♣~~PP.~ ##P~~~~~♣♣~†~†.Pv%h<7v%hv%hw%h7Z#. ## # #. .# .. #.. .# Y..#.. .# ...Y.<##!# #...Y..... . .Y..Y.^..# #~S #....###@# #P.PP #.Y.....##.~~P♣~J #.#####P..P~~♣~~P  #PPP~~~♣PP~~# ...PP~♣~~♣PP... ####P~~♣♣♣PPPP#.######YYYY 6 yaks (asleep)#.P~~ ♣PP~..#.PP~♣♣♣~PPP.....##PPPP~~~♣~~PP.~..w%he  4 yaks come into view.w%h1T8=5.3w%hw%hn9 _Found a stone staircase leading up.y%hFns #. ## #. .. #..Y..#.. . ...Y.<##!# #...Y.....# ..Y..Y.^.@# #~S#....###.# #P.PP .Y.....##.~~P♣~J#.#####P..P~~♣~~P  #PPP~~~♣PP~~#y%h ok ...PP~♣~~♣PP...  5####P~~♣♣♣PPPP#.######~~ ♣PP~..PP~♣♣♣~PPP....y%h1{y%h{y%h}y%h~y%h>y%h,y%h.Y<Y..YYYY.YYYYYY 6 yaks (4 wandering)9===9y%h) _The yak bellows! x2y%hR :### ...  #.. #### #.. .#.. #.. .#y%hpS EY.#.. .# ....<.<##!#  #..Y...@..# . ..YYY.^..## #~S.Y..###.# #P.PP##.......##.~~P♣~Jy%h T #.#####P..P~~♣~~P# #PPP~~~♣PP~~# YY ...PP~♣~~♣PP...####P~~♣♣♣PPPP#.#####y%hT k #.P~~ ♣PP~y%h` y%h c a6=--6.5y%hn y%ht z%h$ #### ...#  #..# ##### #... .##... #..# .##..Y.#..# .#..<.@##!# ##..Y......# ..YYY.^..## #~SY..###.# #P.PP#.......##.~~P♣~J #.#####P..P~~♣~~PYYYYY#. #PPP~~~♣PP~~## ...PP~♣~~♣PP...####P~~♣♣♣PPPP#.####.YYz%h'[10dYYYY....YYYY10/58=--7.1 _There is an escape hatch in the ceiling here.{%h{%h3{%h&Y{%h6Y.YY{%hb,Y...{%h .{%hYYY{%hJ{%h{%hy1=8.1 (1.0 _{%hA.....##..## ......)### ........# ........# {%hsB....)...## .........# ....#...## ...##.### #### 1 ..).)..# ###@.## .......# ##.....#### ......#######...#.....### ......###.##....#.......# ...........##..##......## ...........#...##..##### {%h=}%h0g34=}%h}%h}%h6K4=}%h}%h}%hKU5=}%h}%h}%hjK7=}%h}%h_ _You start resting.}%h089.8 (40.0)}%h8===90.8 (41}%h}%h" _HP restored.}%h..)#....#)...##......##...###.##### )..).)..###..##......# ##.@...##########...#.....###.###.##....#.......#......##..##..##.#...##..####..##..........######.##.....##..##.#..........####....#...##5=1.4 (0.6)~%h ?....#)...##......##...###.#####)..).)..###..## .........#.....##########.@.#.....###.###.##....#.......#......##..##......##.#...##..####..##..........######.##.....##..##.#..........### #......#...## #~%hR@$.#...##~%h%J~%hK(2.0~%hQ~%hR~%h p.#)...##......##...###.#####)..).)..###..##.........#.....##########...#.....###.###.##.@..#.......#......##..###.#...##..####..##..........######.##.....##..##.#..........### .~%hQ #......#...###.#...## ###.##......##~%h@ ~%hж &6~%hh ~%h %h#oi )...##.....#...#%hp##.### ####)..).)..# ###..##......##.....###########...#.....###.##........##@.###%hlq...##..##### #..##..........# #......... %hrQ.....#..[...........##%h2z%h#D=3.2%h%h%h3%hD%h=%h%_ _You start resting.%h+-6.2 (3.0%h+Y6=7.2 (4%h 0%h1% _Magic restored.%h ?......##...###.#####)..).)..###..##.........#.....##########...#.....###.###.##....#.......#......##..###.#@..##..###%h #..##..........# #####.##.....##..##.#..........### #.#......#...## ###.#...####.##......## ......#..[..#######.....####.....#%h A8 (0.6%h %h %h^#...###.#####)..).)..###..##.........# ##.....##########...#.....###..###.##....#.......#.......##..###.......#...##..####..##@.........# %h3y#####.##.....##..##.#..........### .#.#......#...## .###.#...## %h!.####.##......## .......#..[.......#######.....####....%hD.#.....#..#....##%h"%h"(8.4%hS(%h*%h##......#..#...## .....##.### ###)..).)..# ###..## ..# ##.....#### ..#######...#.....######.##....#.......#.##..##......##.......@#...##..#####....#..##..........#..#####.##.....##..## ........##.#..........##### #.#.#....#...## #.###............#...#####.##.............#..[......%h*:#######.....####.....#%h%h:(9.0%h %ha%hw.##.#.#...## #.##.### ####.)..).)..# ###..##.....# ##.....####...#######...#.....###.###.##....#.#.##..##......##.#...##..##### |.#..##.#.#####.##.....##..## #.##.#..........##### ##.#.#.....#...###.###......#...##.####.##.............##.#..[...........## ......#####.....####.....#=6%h.##.#.#...## ##..##.### #### #......)..).)..# ###..##.....# ##.....####..#######...#.....###.###.##....#.#.##..##......##.#...##..##### #|.#..##.#.#####.##.....##..## .#.##.#..........######.#.#......#...###.###............#...##.####.##.......%h"......##.#..[...........## .#####.....####.....#%h>%hڪ210000.2 (0.6)%h%h%hn2 .##.#....#...## .##..##.### #### .#......)..).)..# ###..##....# ##.....####..#######...#......###.##....#..##..##.......#...##..##### ##|.#..##.#.#####.##.....##..## ..#..##.#..........######.#.#.....#...###.###......#...## #....####.##.............## #.#..[...........## #.#####.....####.....#8%h? %h+" ##..###)...## #...##.............# ...%h" 3.....#...## .##.........##.### ###%hI# )..).)..# ###..## ..# ##.....##.#######...#.....####.##....#.......##..##...... %h# .........#...##..#### ###|....#..##..........# #..%he$ "...#####.##.....##..## ...#........##.#..........######.#.#..%h$ ....#...##  ####.###............#  #....####.##...... %h% l #....#..[......##%h 0 %h+1 (1.4%h%: %ha< %h.....#.#..... ###..###.......(...## ##...##.............#.......#...## #..##.........##.### ## #..#)..).)..# ###..## ..# ##.....##.#######...####.##....#.##..##..... ..........#...##..### ####|....#..##..........# .#....#####.##.....##..## ....#........##.#..........##### ######.#.#...%hg...#...## # ####.###......# #....####.##..2.0%h<M####....) .....#.#...........# #..###.......(...# %h##...##............. ...............#...## #.........##.### #### #..#)..).)..# ###..## .# ##.....##########.##........##... ......................#...##..#####..#....#%hj<6%h\%h} #M.........)### ####....)..........# .....#.#...........# #..###.......(...# ##...##............. ...............#...## #.........##.### #### #..#)..).) ###..## .# ##.....############.##.... ......................##..##........#..#.....%h֍ >3.2%h %h %hysM##.....##..## .................)### ####....)..........# .....#.#...........# #..###.......(...# ##...##............. ...............#...## %h uA#.........##.### #### #..#)..).) ###..## .# ##.....######### .................###.##....#......#....#%h=%h&8%h%h-%hoGM####%hGI.)...##.....##..## .................)### ####....)..... .....#.......# #..###.......(...## ##...##.............# ...............#...## #.........##@### #### #..#)..).) ###..## .# ##.....### .................#######...#.....%hh.....#### %h%h{(4.4%h%h%h]:M...<.#####.)...##.....##..## .................)### ####....).... .....#.#...........# #..###.......(...# ##...##.............# ......#@..## #.........##.### #### #..#......)..).)..# ###..## %h..................# ##.....###....... ...........#%h>5.0%hk%h7 0M[..........#...###### ...<.######.)...##.....##..## .........)### ####....) .....#.....# #..###(...# ##...##.........@...# ...............#...## #.........##.### #### #..#......)..).)..# ###..##.........#..... ...............%h? <6%huD %hE %hb M#..##.#### [..........#...###### ...<.######.)...##.....##..## .........%hyd O)### ####....) .....#.....# #..###(@..## ##...##............. ...............#...## #..##.........##.#######. ......##.......%hn %h]o (6.2%hx %h؆ 78 M......... #..##.#### [..........#...###### ...<.######.)...##.....##..## .........)### ####....) .....#..@..# #..###%h {(...## ##...##............. ...............#...##.........#%h %hY &8%h %he 78 M................... #..##......#....#### [..........#...###### ...<.#######.)...###.....##..## .........)### ####....) .....#.....# #..###(...## ##...##.............#%h d.........#%hK >7.4%ḫ %h %h0M#.###..#..> .................... #..##......#....#### [..........#...###### ...<.######.)...###.....##..## .........)### %h ####....) .....#.....# ###..###.......(...###.........%hm%h3(8.0%hF%h%h V.#...##.######.###..#..>#......# ##...........# ##..##......#.... .[..........#...####.####.........<.##%h +######......)...#.##....@##..## .........)### .####....).# ......#.#.....# .###..###(## ###...##.............#.......#...###..##.........##.### #### ##..#)..).)..# ###..##%hg %hR &6%h2- %h 0 %h M<.#### .........##.#### ..#.##.......#..#..>.......................... ##..##......#....#### [..........#...###### #...<.#####.)...#.##.....##..##.........)### .####....)..........##......##.###9.2%h"%h-%h#.....##.#...... .<.##.#### .#...##.##### ...#.##.......#..#..># .#........# .##..#...............# .##..##......#....####[..........#...####.####...<.########......)...#..##.....##..##..........)### #.####....).# .......#.#......###..###(## ####...##.............# .#......#...##%h%h^&8%h̚%hb "M##....#####..## #.....##.#......# <.##.#### ..#.#####..#.##.......#..#..>#............#............... .##..##......#....#### [..........#..@###### ...<.#######.)... ...........##.....##..##..#.............10.4%hX ##...# #### ####..### ....##.#......# <.#..#### #..........##.##### .#.###..#..># #..........# ##..#...............# ##..###. [..........#...###### ####.........<.## ######......)...###.....##..## ..................)## .####....)....# ......#.#.....# .###..#(...##1.0%h## # #### ####..### ....##.#......# #...#### #..........##.##### .#.###..#..># .....# ..#............@..# #..##......#....#### [..........#...###### ####.........<.########......)...###.....##.. .................)## ####....)..........#....#.#....#6%h;%h%hB# ## # #### ###..### ..##.#......# #..#### #..........##.##### #.###..#..># ....# ..#.........# ..##......#....#### .....#...##########...<.########......)...###.....##.. ................)## ###....)2.2%h # ## # #### ###..### ..##.#......# #### ..........##.##### ##.#..#..@# .# #.........# ###....####.....#...##########...<.########......)...###.....##.. ........)##8 _There is a stone staircase leading down here.%h %hn! %h/( %h. %h6 J3.8 (1.0 _%h9   .# .# ########+#.## #..........## ##..........# !# .PP~.J.....# .# . ~PP~P......# ## #~S PPPJP......####2 # #P.PP ♣~JP~..@....... ##.~~P♣~J~P~P#######....%h(: .P~~♣~~PJ . P~~~♣PP~~# #### ~♣~~♣PP... ####.. ~♣♣♣PPPP#.######.##.#JJJJ 4 slime creatures (asleep) ~~ ♣PP~.........##.# P~♣♣♣~PPP.........>.## PPP~~~♣~~PP.~......[<#%h: 1You climb downwards.%h; %h{N %h -4.6 (1.8%h! %hE _Level annotation: Frances _There is a stone staircase leading up here.%hJp  #  ## .#  .# ########+#.#  .# #.#  .####..........# %h>s #!# ..PP~.J.....# ..# .P~PP~P......# .## #~SPPPPJP#### .# #P.PP~♣~JP~..<....... .##.~~P♣~J~P~P#######.... P..P~~♣~~PJ~~ .. PP~~~♣PP~~## #### P~♣~~♣PP... ####..J 5 slime creatures (asleep)♣♣♣PPPP#.######.##.#~ ♣PP~##.~♣♣♣~PPP...>.##%h& %hm 45.2 (0.6 _%h %h %h;W} ## .#######+#  .###..........# #! ..PP~.J.# .P~PP~ # #~SPPPPJP......#### #P.PP~♣~JP~..<... .##.~~P♣~J~P~P#######....P~~♣~~PJ~~# ... PP~~~♣PP~~### ##### P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.###### P~~ ♣PP~.##.#%h6Z%hZ8%hg%h'n%hw 0  The helpless slime creature fails to defend itself.  You skewer the slime creature like a kebab!!!!  You kill the slime creature!. 4%hd 076.4%h3 p _Vehumet accepts your kill.%h### # ##.# . .#########+#.# # .# #..........# # .# ####.# ##!# ...PP~ ...#P~PP~P......## #~SPPPPJP@.....#### #.# #P.PP~♣~JP~..<....... ..##.~~P♣~J~P~P#######.... #P..P~~♣~~PJ~~# ... PPP~~~♣PP~~#######♣~~♣PP... ####.. ~♣♣♣PPPP#.######.##.#S   electric eel (asleep) .P~~ ♣PP~.........##.# .PP~♣♣♣~PPP..>.##JJ3 asleep)7.0%h@Iy _The slime creature quivers.%h ###.# . .########+#. #.........####!...PP~# ...P~PP~P## #~SPPPPJ### #.# #P.PP~♣~JP~@.<....... ..##.~~P♣~J~P~P####### #P..P~~♣~~PJ~~# . PPP~~~♣PP~~### #####~♣~~♣PP... ####..~~♣♣♣PPPP#.######.##.#JJ .P~~ ♣PP~........P~♣♣♣~PPP.>## #PPPP~~~♣~~PP.~......[<%h %h( X~JJJ%h) &6%h37 %hA: %h>  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h~##  Dalarin the Covert %hK# ##.#  Spriggan of Vehumet *****. . .# ########+#.#  Health: 58/58 ======================== %h# .# #..........#  Magic: 24/26 ======================-- # .# ####..........#  AC: 7Str: 12 ##!# ...PP~.......#  EV: 23Int: 18 ...# .P~PP~P......#  SH: 0Dex: 17 %h1..## #~SPPPP~P......####  XL: 12 Next: 37% Place: Dungeon:12 %h#.# #P.PP~♣~JPJ@.<.......  Noise: ---------  Time: 10017.6 (0.0) ..##.~~P♣~J~P~P#######....  k) +5 dagger (venom) #P..P~~♣~~PJ~~# ...  Throw: 11 darts (curare) %hNPPP~~~♣PP~~### ##### PP~♣~~♣PP... ####.. %hP~~♣♣♣PPPP#.######.##.#  JJJJ 4 slime creatures (3 asleep) .P~~ ♣PP~.........##.#  S   electric eel (asleep) .PP~♣♣♣~PPP.........>.## %hS[#PPPP~~~♣~~PP.~......[<# _The slime creature quivers.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%hs##Dalarin the Covert # ##.#Spriggan of Vehumet *****. . .#########+#.#Health: 58/58 ======================== # .##..........#Magic: 24/26 ======================-- # .# ####..........#AC: 7Str: 12 ##!# ...PP~.......#EV: 23Int: 18 ...# .P~PP~P......#SH: 0Dex: 17 %h}..## #~SPPPP~P......####XL: 12 Next: 37% Place: Dungeon:12 #.# #P.PP~♣~JP*@.<.......Noise: ---------  Time: 10017.6 (0.0) ..##.~~P♣~J~P~P#######....k) +5 dagger (venom) #P..P~~♣~~PJ~~#...%hThrow: 11 darts (curare) PPP~~~♣PP~~######## PP~♣~~♣PP... ####.. P~~♣♣♣PPPP#.######.##.#JJJJ 4 slime creatures (3 asleep) .P~~ ♣PP~.........##.#%hS   electric eel (asleep) .PP~♣♣♣~PPP.........>.## #PPPP~~~♣~~PP.~......[<# _The slime creature quivers.Casting: Confusing Touch (safe; 1% risk of failure)  %hPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%hV%hjJ  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a slime creature (chance to affect: 44%)  The slime creature resists with some effort.%h3=8.6 (1%h%h_ _The slime creature completely misses you.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h##  Dalarin the Covert # ##.#  Spriggan of Vehumet *****. . .# ########+#.#  Health: 58/58 ======================== # .# #..........#  Magic: 22/26 ====================---- # .# ####..........#  AC: 7Str: 12 ##!# ...PP~.......#  EV: 23Int: 18 ...# .P~PP~P......#  SH: 0Dex: 17 ..## #~SPPPP~P......####  XL: 12 Next: 37% Place: Dungeon:12 #.# #P.PP~♣~JPJ@.<.......  N%hCoise: =--------  Time: 10018.6 (0.0) ..##.~~P♣~J~P~P#######....  k) +5 dagger (venom) #P..P~~♣~~PJ~~# ...  Throw: 11 darts (curare) PPP~~~♣PP~~### ##### PP~♣~~♣PP... ####.. P~~♣♣♣PPPP#.######.##.#  JJJJ 4 slime creatures (3 asleep) .P~~ ♣PP~.........##.#  S   electric eel (asleep) .PP~♣♣♣~PPP.........>.## #PPPP~~~♣~~PP.~......[<# _The slime creature completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%h΋##Dalarin the Covert # ##.#Spriggan of Vehumet *****. . .#########+#.#Health: 58/58 ======================== # .##..........#Magic: 22/26 ====================---- # .# ####..........#AC: 7Str: 12 ##!# ...PP~.......#EV: 23Int: 18 ...# .P~PP~P......#SH: 0Dex: 17 ..## #~SPPPP~P......####XL: 12 Next: 37% Place: Dungeon:12 %h%#.# #P.PP~♣~JP*@.<.......Noise: =--------  Time: 10018.6 (0.0) ..##.~~P♣~J~P~P#######....k) +5 dagger (venom) #P..P~~♣~~PJ~~#...Throw: 11 darts (curare) PPP~~~♣PP~~######## PP~♣~~♣PP... ####.. P~~♣♣♣PPPP#.######.##.#JJJJ 4 slime creatures (3 asleep) .P~~ ♣PP~.........##.#S   electric eel (asleep) .PP~♣♣♣~PPP.........>.## #PPPP~~~♣~~PP.~......[<# _The slime creature completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%hsfYJ%hN  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a slime creature (chance to affect: 44%)  The slime creature looks drowsy...%h J~JJ3 asleep)%h 3-9.6 (1%hf%hc _The slime creature quivers.%hU The slime creature looks drowsy... _The slime creature quivers.  The helpless slime creature fails to defend itself.  You skewer the slime creature like a kebab!!!!  You kill the slime creature!  Vehumet accepts your kill.%h JP~JJJ 3 slime creatures (1You feel your power returning.%h6====9-20.2 (0.6%h'%hJ.c _The slime creature quivers.%hcf #  ## .#  .# #+#.#  .# #.#  .# ####.# !# ...PP~.# # .P~PP~P......# ## #~SPPPP~P......#### .# #P.PP~♣~JP~.@<. ##.~~P♣~~JP~P#.... P..P~~♣~~PJ~~# ... ~~~♣PP~~##~♣~~♣PP. ~~♣♣♣PPPP#.######.##.# P~~ ♣PP~.##.# %h%hRJJ~~%h&8%h%h %h,%hrt~~JPJ1.8 (1.0%hX%heA  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h4  #  Dalarin the Covert  ##.#  Spriggan of Vehumet *****.  .# ########+#.#  Health: 58/58 ========================  .# #..........#  Magic: 24/26 ======================--  .# ####..........#  AC: 7Str: 12 #!# ...PP~.......#  EV: 23Int: 18 ..# .P~PP~P......#  SH: 0Dex: 17 .## #~SPPPP~P......####  XL: 12 Next: 39% Place: Dungeon:12 .# #P.PP~♣~JPJ*@<.......  Noise: --------- %h [40m Time: 10021.8 (0.0) .##.~~P♣~~~P~P#######....  k) +5 dagger (venom) P..P~~♣~~PJ~~# ...  Throw: 11 darts (curare) PP~~~♣PP~~### ##### P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#  JJJ 3 slime creatures (1 asleep) P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _The slime creature quivers.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%h#Dalarin the Covert##.#Spriggan of Vehumet *****..#########+#.#Health: 58/58 ========================.##..........#Magic: 24/26 ======================--.# ####..........#%hNAC: 7Str: 12 #!# ...PP~.......#EV: 23Int: 18 ..# .P~PP~P......#SH: 0Dex: 17 .## #~SPPPP~P......####XL: 12 Next: 39% Place: Dungeon:12 .# #P.PP~♣~JP*.@<.......Noise: ---------  Time: 10021.8 (0.0) .##.~~P♣~~~P~P#######....k) +5 dagger (venom) P..P~~♣~~PJ~~#...Throw: 11 darts (curare) PP~~~♣PP~~######## P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#JJJ 3 slime creatures (1 asleep) P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _The slime %hcreature quivers.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%h%hq%hDr%hOw%h J%he~P~J~JJ%h+2.8 (1%h-%hI  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a slime creature (chance to affect: 44%) _The slime creature resists with some effort.%hB ?  You hit the slime creature.~JJ~=3.4 (0.6 _The slime creature is lightly wounded.%hV  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hf  #  Dalarin the Covert  ##.#  Spriggan of Vehumet *****.  .# ########+#.#  Health: 58/58 ========================  .# #..........#  Magic: 22/26 ====================----  .# ####..........#  AC: 7Str: 12 #!# ...PP~.......#  EV: 23Int: 18 %hr ..# .P~PP~P......#  SH: 0Dex: 17 .## #~SPPPP~P......####  XL: 12 Next: 39% Place: Dungeon:12 .# #P.PP~♣~~PJJ@<.......  Noise: =--------  Time: 10023.4 (0.0) .##.~~P♣~~~PJP#######....  k) +5 dagger (venom) P..P~~♣~~P~~~# ...  Throw: 11 darts (curare) PP~~~♣PP~~### ##### P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#  JJJ 3 slime creatures P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _The slime creature is lightly wounded.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  [36%h0y mPress: ? - help, Shift-Dir - straight lineAim: a slime creature (lightly wounded, chance to affect: 44%)%h#Dalarin the Covert##.#Spriggan of Vehumet *****..#########+#.#Health: 58/58 ========================.##..........#Magic: 22/26 ====================----.# ####..........#AC: 7Str: 12 #!# ...PP~.......#EV: 23Int: 18 ..# .P~PP~P......#SH: 0Dex: 17 .## #~SPPPP~P......####XL: 12 Next: 39% Place: Dungeon:12 .# #P.PP~♣~~PJ*@<.......Noise: =--------  Time: 10023.4 (0.0) .##.~~P♣~~~PJP#######....k) [%h40m+5 dagger (venom) P..P~~♣~~P~~~#...Throw: 11 darts (curare) PP~~~♣PP~~######## P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#JJJ 3 slime creatures P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _The slime creature is lightly wounded.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (lightly wounded, chance to affect: 44%)%hR_J(1 asleep)%h J~J  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a slime creature (lightly wounded, chance to affect: 44%)  The slime creature looks drowsy... The slime creature hits the plant.%ha3=-4.4 (1%h%hO. _The plant begins to die.%hKe  The helpless slime creature fails to defend itself.  You stick the slime creature like a pincushion!!!!  You kill the slime creature!.JJ 2 slime creatures%hk =40-5.0 (0.6 _Vehumet accepts your kill.%ht%hyi _Your Stealth skill increases to level 13!%hT  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #  Dalarin the Covert  ##.#  Spriggan of Vehumet *****.  .# ########+#.#  Health: 58/58 ========================  .# #..........#  Magic: 21/26 ===================-----  .# ####..........#  AC: 7Str: 12 #!# ...PP~.......#  EV: 23Int: 18 ..# .P~PP~P......#  SH: 0%hU;Dex: 17 .## #~SPPPP~PJ.....####  XL: 12 Next: 40% Place: Dungeon:12 .# #P.PP~♣~~P~.@<.......  Noise: ---------  Time: 10025.0 (0.0) .##.~~P♣~~~PJP#######....  k) +5 dagger (venom) P..P~~♣~~P~~~# ...  Throw: 11 darts (curare) PP~~~♣PP~~### ##### P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#  JJ 2 slime creatures P~~ ♣PP~.........##.# %huxPP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _Your Stealth skill increases to level 13!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%hY #Dalarin the Covert##.#Spriggan of Vehumet *****..#########+#.#Health: 58/58 ========================.##..........#Magic: 21/26 ===================-----.# ####..........#AC: 7Str: 12 #!# ...PP~.......#EV: 23Int: 18 ..# .P~PP~P......#SH: 0Dex: 17 .## #~SPPPP~P*.....####XL: 12 Next: 40% Place: Dungeon:12 .# #P.PP~♣~~P~.@<.......Noise: ---------  Time: 10025.0 (0.0) .##.~~P♣~~~PJP#######....%ha k) +5 dagger (venom) P..P~~♣~~P~~~#...Throw: 11 darts (curare) PP~~~♣PP~~######## P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#JJ 2 slime creatures P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _Your Stealth skill increases to level 13!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%hB= %h X  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a slime creature (chance to affect: 44%)  The slime creature resists with some effort.%h( %h J%h J%ha ~%h %h %h 0%hz ----%h- ==%h 6.0 (1%h' %ho  %h@ %h $_The slime creature hits you!%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h+%h %hU#  Dalarin the Covert %h! ##%hA.#  Spriggan of Vehumet *****. %hk .# ########+#.#  Health: 50/58 ====================---- %h .# #..........#  Magic: 19/26 =================------- %h .# ####..........#  AC: 7%hStr: 12 #!# ...PP~.......#  EV: 23Int: 18 ..# .P~PP~P......#  SH: 0%hDex: 17 .## #~SPPPP~PJ.....####  XL: 12 Next: 40% Place: Dungeon:12 .# #P.PP~♣~JP~.@<.......  Noise: ==-------  Time: 10026.0 (0.0) .##.~~P♣~~~P~P#######....  k) +5 dagger (venom) P..P~~♣~~P~~~# ...  Throw: 11 darts (curare) PP~~~♣PP~~### ##### P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#  JJ 2 slime creatures P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _The slime creature hits you!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%h  #  Dalarin the Covert  ##.#  Spriggan of Vehumet *****.  .# ########+#.#  Health: 50/58 ====================----  .# #..........#  Magic: 19/26 =================-------  .# ####..........#  AC: 7Str: 12 #!# ...PP~.......#  EV: 23Int: 18 ..# .P~PP~P......#  SH: 0Dex: 17 .## #~SPPPP~PJ.....####  XL: 12 Next: 40% Place: Dungeon:12 .# #P.PP~♣~JP~.@<.......  Noise: ==------- %h  Time: 10026.0 (0.0) .##.~~P♣~~~P~P#######....  k) +5 dagger (venom) P..P~~♣~~P~~~# ...  Throw: 11 darts (curare) PP~~~♣PP~~### ##### P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#  JJ 2 slime creatures P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.%h z #  ##.#  .#   .#   .#  !#     J  ~  %h  ...     >.##[<#%h a1=-7.0 (1%h /Contam %h %hjM%h7Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a slime creature (chance to affect: 44%)  %h8You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen. The slime creature misses you.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  %hi\Confirm with . or Enter, or press ? or * to list all spells.%hf I #  Dalarin the Covert  ##.#  Spriggan of Vehumet *****.  .# ########+#.#  Health: 51/58 =====================--- %h v .# #..........#  Magic: 17/26 ===============---------  .# ####..........#  AC: 7Str: 12 #!# ...PP~.......#  EV: 23Int: 18 ..# .P~PP~P......#  SH: 0%h- Dex: 17 .## #~SPPPPJPJ.....####  XL: 12 Next: 40% Place: Dungeon:12 .# #P.PP~♣~~P~.@<.......  Noise: =--------  Time: 10027.0 (0.0) .##.~~P♣~~~P~P#######....  k) +5 dagger (venom) P..P~~♣~~P~~~# ...  Throw: 11 darts (curare) PP~~~♣PP~~### #####  Contam P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#  JJ 2 slime creatures P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _Nothing appears to happen. The slime creature misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (cha%h nce to affect: 44%)%h #Dalarin the Covert##.#Spriggan of Vehumet *****..#########+#.#Health: 51/58 =====================---.##..........#Magic: 17/26 ===============---------.# ####..........#AC: 7Str: 12 #!# ...PP~.......#EV: 23%hr=Int: 18 ..# .P~PP~P......#SH: 0Dex: 17 .## #~SPPPPJP*.....####XL: 12 Next: 40% Place: Dungeon:12 .# #P.PP~♣~~P~.@<.......Noise: =--------  Time: 10027.0 (0.0) .##.~~P♣~~~P~P#######....k) +5 dagger (venom) %h:P..P~~♣~~P~~~#...Throw: 11 darts (curare) PP~~~♣PP~~########Contam P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#JJ 2 slime creatures P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _Nothing appears to happen. The slime creature misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%h_J(1 asleep)%h%hs~PJJJJ%hɋ;2-8.0 (1%hZ%h?  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a slime creature (chance to affect: 44%) _The slime creature looks drowsy...%h _ Aim: a slime creature (chance to affect: 44%) _The slime creature looks drowsy...  The helpless slime creature fails to defend itself.  You stick the slime creature like a pincushion!!!!  You kill the slime creature!  Vehumet accepts your kill.%hv Y  You feel your power returning.%hz .~~J   slime creature%h 322=====2-5 (0.5%h V _A nearby plant withers and dies.%h   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hI #  Dalarin the Covert  ##.#  Spriggan of Vehumet *****.  .# ########+#.#  Health: 53/58 =====================--- %h .# #..........#  Magic: 20/26 ==================------  .# ####..........#  AC: 7Str: 12 #!# ...PP~.......#  EV: 23Int: 18 ..# .P~PP~P......#  SH: 0Dex: 17 .## #~SPPPP~P......####  XL: 12 Next: 42% Place: Dungeon:12 %h,.# #P.PP~♣~~~~J@<.......  Noise: ---------  Time: 10028.5 (0.0) .##.~~P♣~~~P~P#######....  k) +5 dagger (venom) P..P~~♣~~P~~~# ...  Throw: 11 darts (curare) PP~~~♣PP~~### #####  Contam P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#  J   slime creature P~~ ♣PP~.........##.# %hPP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _A nearby plant withers and dies.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%h #Dalarin the Covert##.#Spriggan of Vehumet *****..#########+#.#Health: 53/58 =====================---.##..........#Magic: 20/26 ==================------.# ####..........#AC: 7Str: 12 #!# ...PP~.......#EV: 23Int: 18 ..# .P~PP~P......#SH: 0Dex: 17 .## #~SPPPP~P......####XL: 12 Next: 42% Place: Dungeon:12 .# #P.PP~♣~~~~*@<.......Noise: ---------  Time: 10028.5 (0.0) .##.~~P♣~~~P~P#######....k) %hm [32m+5 dagger (venom) P..P~~♣~~P~~~#...Throw: 11 darts (curare) PP~~~♣PP~~########Contam P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#J   slime creature P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _A nearby plant withers and dies.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%hM %h rJ  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a slime creature (chance to affect: 44%)  The slime creature resists with some effort.%hu 36-------1====9.5 (1%h %h 3 _The slime creature hits you!!%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #  Dalarin the Covert  ##.#  Spriggan of Vehumet *****.  .# ########+#.#  Health: 36/58 ==============----------  .# #..........#  Magic: 19/26 =================-------  .# ####..........#  AC: 7Str: 12 #!# ...PP~.......#  EV: 23Int: 18 ..# .P~PP~P......#  SH: 0Dex: 17 %h).## #~SPPPP~P......####  XL: 12 Next: 42% Place: Dungeon:12 .# #P.PP~♣~~~~J@<.......  Noise: ===------  Time: 10029.5 (0.0) .##.~~P♣~~~P~P#######....  k) +5 dagger (venom) P..P~~♣~~P~~~# ...  Throw: 11 darts (curare) PP~~~♣PP~~### #####  Contam P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#  J   slime creature P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _The slime creature hits you!!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hxJAim: a slime creature (chance to affect: 44%)%hdM #Dalarin the Covert##.#Spriggan of Vehumet *****..#########+#.#Health: 36/58 ==============----------.#%hM !#..........#Magic: 19/26 =================-------.# ####..........#AC: 7Str: 12 #!# ...PP~.......#EV: 23Int: 18 ..# .P~PP~P......#SH: 0%hVN Dex: 17 .## #~SPPPP~P......####XL: 12 Next: 42% Place: Dungeon:12 .# #P.PP~♣~~~~*@<.......Noise: ===------  Time: 10029.5 (0.0) %hN .##.~~P♣~~~P~P#######....k) +5 dagger (venom) P..P~~♣~~P~~~#...Throw: 11 darts (curare) PP~~~♣PP~~########Contam P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.#%hP NJ   slime creature P~~ ♣PP~.........##.# PP~♣♣♣~PPP.........>.## PPPP~~~♣~~PP.~......[<# _The slime creature hits you!!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a slime creature (chance to affect: 44%)%h(]J(asleep)%ha8J%h2l7=---30.5 (1%hm%h?  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a slime creature (chance to affect: 44%) _The slime creature looks drowsy...%h`  The helpless slime creature fails to defend itself.  %hqYou skewer the slime creature like a kebab!!!!  You kill the slime creature!%hC.%h8=3---1.1 (0.6%h#%h&Z _Vehumet accepts your kill.%h S# ## .# .# #+#.# .# #.# .# ####.# !# ...PP~.# # .P~PP~P......# ## #~SPPPP~P......#### # #P.PP~♣~~~~..@. ##.~~P♣~~~P~P#.... ..P~~♣~~P~~~# ... ~~~♣PP~~### ##### 7%h? w _There is a stone staircase leading up here.%hLb J%h o 9=%hKz M40=%hA g 3.7 (2.0 _You start resting.%h! &%hĉ %h̍ K _Your magical contamination has completely faded away.%hh42=20=3=%h4=5=6==%hnw7=1=89=%hO%h50%hr=%h%h%h%h%h%h21%h=%h8=%h%h%h %hS%hZS   electric eel (wandering)%h= %h %hJ %h# %h %h.# %h% ########+#.# %h % #..........# %h$ ####..........# %h'!# ...PP~.......# %h% .P~PP~P......# %h% #~SPPPP~P......#### #%h %h5♣~~~~..@....... %h43.7 (1%h 0.0)%h**~P~P#######.... %h ... %h) ##### %h %h( %h %h% %h %h&>.## %h[<# %h23_You start resting.%h%h6 # .#  ########+#.#  #..........#  ####..........# !# ...PP~.......#  .P~PP~P......#  #~SPPPP~P......####  ♣~~~~..@....... ~P~P#######....  ...     >.##[<# _An electric eel is nearby!%h^q }#  .# # #+#.# # #.# # ####.# # ...PP~.# # .P~PP~P......#  #~SPPPP~P......#  #P.PP~♣~~~~..<.~~P♣~~~P~P#.P~~♣~~PS~~# ... ~~~♣PP~~### ##### # ♣♣♣PPPP#.######.##.# %hw %h4y 2=2=4.3 (0.6) _%h+ %h %hx34=5=%h8}6==%hL%h7=3= %h=Y_You start resting.%h9.3 (5.08=50.3 (6%h %h" _HP restored.%h'X==4=%hwcB%h=5== _You start resting.63.3 (13.0)%hi6=4.3 (14 _Magic restored.%hF # ## .# .# #+#.# .# #.# .# ####.# !# ...PP~.# .# .P~PP~P......## #~SPPPP~P......##### # #P.PP~♣~~~~... ##.~~P♣~~~P~P#..... ..P~~♣~~P~~~# .... P~~~♣PP~~### ##### # ~♣~~♣PP... ####.. ~♣♣♣PPPP#.######.##.# ~~ ♣PP~.##.# P~♣♣♣~PPP.>.## PPP~~~♣~~PP.~......[<#9 (0.6) %h[_There is a stone staircase leading up here.%h  #  ## .#  .# #+#.#  .# #.#  .# ####.# #!# ...PP~.#.# .P~PP~P......# .## #~SPPPP~P......##### .# #P.PP~♣~~~~.@<. .##.~~P♣~~~P~P#..... P..P~~♣~~P~~~# .... PP~~~♣PP~~### ##### # P~♣~~♣PP... ####.. ~~♣♣♣PPPP#.######.##.# P~~ ♣PP~.##.# PP~♣♣♣~PPP.>.## PPPP~~~♣~~PP.~......[<#%h< E5.5 _%h %h %h}. # ##  .# .# ########+#.# .# #.# .# ####... !# ...PP~.......#  .P~PP~P......# ## #~SPPPP~P..@...##### # #P.PP~♣~~~~..<........ ##.~~P♣~~~P~P#######..... ..P~~♣~~P~~~ ....~~♣PP~~### ####### ~♣~~♣PP... ####.. ~♣♣♣PPPP#.######.##.# ~~ ♣PP~..##.#~♣♣♣~PPP.........>.##6.1%h  # #  .# # ########+#.# # #.# # ####... %hXO# ...PP~.......#  .P~PP~P...@..#  #~SPPPP~P......#####  #P.PP~♣~~~~..<........ #.~~P♣~~~P~P#######..... .P~~♣~~P~~~ .....~~♣PP~~### ####### ♣~~♣PP... ####.. ♣♣♣PPPP#.######.##.# ~ ♣PP~..##.#%h,%h;.B=7%h13%hd6%hf ..  .#  .#  ########+#.#  #.#  ####... ...PP~.....@.#  .P~PP~P......#  #~SPPPP~P......#####  #P.PP~♣~~~~..<........~~P♣~~~P~P#######..... P~~♣~~P~~~ ..... ~~♣PP~~### ####### ~~♣PP... ####.. ♣♣PPPP#.######.##.#%hi (7.3%hyw %h+.#.. .. .#  .# ########+#.#  #.# ####......PP~.......# .P~PP~P......#  #~SPPPP~P......##### #P.PP~♣~~~~..<........ ~~P♣~~~P~P#######.....~~P~~~ .....♣PP~~### ####### ~♣PP... ####..%h-<9%h`;%h@#.....# #.....#....... ..... ...#  ..# ########+#.#  #.# ####...%hA ...PP~.......# .P~PP~P.#  #~SPPPP~P......##### P.PP~♣~~~~..<........P♣~~~P~P#######.%hFB....~~P~~~ ..... ♣PP~~### #######%hO%h6P(8.5%hd%hM##.#.....#.#.+......#... #=.#######+# ####......PP~.......##9.1 _Found a twisted gilded ring.%h G #######  #.....###### #.....#....o #.....#..... #......... +.......#.....# #=@.# ########+#.# #..........# ####..........# ...PP~.......## .P~PP~P......# o   orc (asleep)  #~SPPPP~P......##### #P.PP~♣~~~~..<........ ~~P♣~~~P~P#######.....%h %h 7%h  %hE %h e_An orc comes into view. It is wielding a +0 dagger.%h% # #.....###### #.....#....o #.....#..... #.~ +.. #.....# #@..# ##+#.# #..# ####..# ...PP~.## .P~PP~P......#  #~SPPPP~P......#####  #P.PP~♣~~~~..<. .~~P♣~~~P~P#.....70.3%h+1.3 (1%h%h0 _i - a +6 ring of dexterity%h%hyInventory: 40/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 11 curare-tipped darts (quivered)u - 3 darts of disjunction  v - 4 throwing netsz - 42 poisoned darts Armour (go to first with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn) %hMagical Staves (go to first with |)  B - a staff of fire  N - a staff of conjuration Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)h - a ring of fire  i - a +6 ring of dexterity [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h2 i - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 3.1 (23.5 -> 26.6). You found it on level 12 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.%h  To do this, you must remove one of the following items: Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  G - a ring of protection from cold (worn)%hu %h4Dalarin the Covert#######Spriggan of Vehumet *****.#.....######Health: 58/58 ========================#.....#....oMagic: 26/26 ========================#.....#.....AC: 7Str: 6#.........~EV: 26Int: 18+........%h1SH: 0Dex: 23#.....#XL: 12 Next: 43% Place: Dungeon:12#@..#Noise: ---------  Time: 10071.3 (0.0)########+#.#%h k) +5 dagger (venom)#..........#Throw: 11 darts (curare)####..........#...PP~.......##.P~PP~P......##~SPPPP~P......#####%he#P.PP~♣~~~~..<........ .~~P♣~~~P~P#######..... _Found a twisted gilded ring. _An orc comes into view. It is wielding a +0 dagger. _i - a +6 ring of dexterity  You remove your +6 ring of strength.  %h=bYou feel weaker.You feel agile.%h%h+2.3 (1%h%h _An orc comes into view. It is wielding a +0 dagger.i - a +6 ring of dexterity  You remove your +6 ring of strength.  You feel weaker.  %h;aYou feel agile. _i - a +6 ring of dexterity (worn)%hbs####### #.....###### #.....#....o #.....#.....#.~.+..........~#...@.# %h ###...# ########+#.#  #..#####....#...PP~.......##o   orc (asleep) .P~PP~P.#  #~SPPPP~P......##### #P.PP~♣~~~~..<........%hf-A9 (0.6%ho2%h6%h1 ####### #.....######.#.....#....o#.....#.....~#.~+....@.....~.#.....###...! ###...# o########+#.# #..%h" .#####..........# o 2 orcs (1 polearm, asleep)...PP~.......## .P~PP~P......#  #~SPPPP~P......#####%hZ  An orc comes into view. It is wielding a +0 trident.%h/ (3.5%h %h f _Found a potion of enlightenment and a ring mail.%hVG####### ##.....######.#.....#....o..#.....#.....~.#.~+..........~.~#.....###...!. ###...# ##o.########+#.# . #...# ####..........#...PP~.......# .P~PP~P.#4.1%hy t##########.....######...#.....#....o.#.....#.....~%hq {#.........~.~.o+.#.....###...!..###...# ##o.########+#.# .##..........#  ####..# o   orc warrior (asleep)  ...PP~## oo 2 orcs (1 polearm, asleep).P~PP~P......%h Z# ~SPPPP~P......#####%hs %hڬ xo.o%h &7%hҵ %h } _An orc warrior comes into view. It is wielding a +0 hand axe.%hv %hw %h %hr %hI A####### ###.....######...##.....#....o...##.....#.....~..##.~.~o.W+.~.~.#.....###...!.###...# .##o.#+#.# .# .#.#.# .# ####.# .# ...PP~.## .#W   shadowghast (dormant) .P~PP~P......# ..oo 2 orcs (1 polearm, asleep) %h m  A shadowghast comes into view.%h (5.3%h %h M _Found a leather armour.%hF.####### #####.....######...# #.....#....o...# %h]/#.....#.....~..#%hV0#.........~.~o.W.%h1+.%h1;..>%h2h#.....###@..!...o%h3###...# #.##o.%h4########+#.# #.# .#%hs5y#..........# #.# %h6###.%hQ7## #%hW8.# ..PP~## #.# %hF;P~PP~P# #.. PPPP~P......###### o 3 orcs (1 polearm, asleep) ~♣~~~~..<........%hW %hW  %hXNAn orc comes into view. It is wielding a +0 dagger.%hWY;Found a stone staircase leading down.%hPb %hIc %hd%The orc shouts! x3; You hear a shout!%h:j%h/m%hn%hpr%hՆ.o..[oo~Wo!..o.[Woooo 4 orcs (1 polearm)%hE====9%hj%hqq _An orc comes into view. It is wielding a +0 club.%hE####### #### #.....######...# #.....#.# #.....#....o~..##.~.~..[o.+.~o~W.>##.....###.@o!..o.####...# #.##[.  #+#.# #.# .#..##.# #.# # ..# #.#PP~.## #.# ~PP~P......# #.. ~P......###### [3%h-7m.o.~..o.o~.o!Wo.----6.5%h_i=---7.1%h g%hjW _You closely miss the orc warrior.%h ####### #### #.....######...# #.....#........# #.....#.....~..###%h4 #.........o.~..o.. +..........~o~..># #.....###..o!Wo..# ###...# #@##[.....########+#.# #.# .#..# #..........# #.# # . ###.# #.# ..PP~# #.# P~PP~P......# #.. PPPP~P......###### ~♣~~~~..<........ ~~P~P#######.....%h%hd%h%h%hAo[o.W.. 3-7%hA%h2 r ####### ####.....######...#........##.....~..###....o.~.o[..+....o.~..>##.....###..oW....%hd ##...# #.##[.....########+# .#..#......... # . ## ..PP~# P~PP~P #..oo 2 orcs (1 polearm)%h U P~~~#.....%h %h P~o%h@ B-8.3%h %h %h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h# O ####### ####  Dalarin the Covert #.....######...#  Spriggan of Vehumet *****.%h%  #.....#........#  Health: 58/58 ======================== #.....#.....~..###  Magic: 23/26 =====================--- #.........~.~.o[..  AC: 7Str: 6 +.........oo.~..>#  EV: 26Int: 18%h<  #.....###.*oW....#  SH: 0Dex: 23 ###...# #*##[.....  XL: 12 Next: 43% Place: Dungeon:12  ########+#.# #@# .#..#  Noise: ---------  Time: 10078.3 (0.0) %h4  #..........# #.# # .  k) +5 dagger (venom) ###..........# #.# Throw: 11 darts (curare) ..PP~.......## #.# P~PP~P......# #.. PPPP~P......###### oo 2 orcs (1 polearm) ~♣~~~~..<........ ~~P~P#######..... P~~~# .....%h_ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (chance to  affect: 82%)%h!(%hyW####### ####Dalarin the Covert#.....######...#Spriggan of Vehumet *****.#.....#........#Health: 58/58 ========================#.....#.....~..###Magic: 23/26 =====================---#.........~.~.o[..AC: 7Str: 6%hi+.........o*.~..>#EV: 26Int: 18#.....###..oW....#SH: 0Dex: 23###...# #.##[.....XL: 12 Next: 43% Place: Dungeon:12########+#.# #@# .#..#Noise: ---------  Time: 10078.3 (0.0)#..........# #.# # .k) +5 dagger (venom) ###..........# #.#Throw: 11 darts (curare) ..PP~.......## #.# P~PP~P......# #.. PPPP~P......######oo 2 orcs (1 polearm) ~♣~~~~..<........ ~~P~P#######..... P~~~#%h .....%hACasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hvAim: an orc, wielding a +0 trident and wearing a +0 leather armour (chance to  affect: 82%)%hɍ.ally target)%hS(   +0 trident (polearm, minion)%h%hF%h%h)N(.~oo.o   orc warrioro   orc%h/*(   +0 trident (polearm, minion)%h+4==9.3 (1%h;T%h`Uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  %hVPress: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 leather armour (chance to  affect: 82%) _The +0 trident dances into the air!%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hB%hmG%h1_  Your hands begin to glow red. Your +0 trident hits the orc!  The orc dies!Vehumet accepts your kill.%h k)..!o%hɐ0---80Touch %ho%hf+ _You hear a splash. x2%hF%hy .  You barely miss the orc warrior.%ha3-8 (0.5%h%hB _The orc warrior hits you but does no damage.%hd  You hit the orc warrior but do no damage.oo.o(confused)o 2 orcs-1.4 (0.6%h%hX7 _The orc warrior appears confused.%h(###### #########...##........# #.....~..####...~.~..[..+..........o(~..>.....###ooW!o...# ###..#[.....#######+#.#..#  # . ###... ..PP~.# #.#~ #.. PPPP~P......######W   shadowghast♣~~~~..<...ooo 3 orcs (1 distracted, 1 ally target) ~~P~P#######(   +0 trident (polearm, minion)%h?oo -2.0%h%h3 _Your +0 trident hits the orc.%hB&n  You hit the orc warrior but do no damage.%h)  The orc warrior is poisoned. Your +0 trident barely misses the orc.%h+%h$=W.o!.ed, very poisoned) 2 orcs---=6%h E%hdJQ _The orc closely misses you.%hF The orc warrior is poisoned. Your +0 trident barely misses the orc.The orc closely misses you.  You hit the orc. The orc is poisoned.  %hG The orc is heavily wounded.  Your +0 trident hits something from afar!  Vehumet accepts your kill.%h[Z ~)o(1 very poisoned)%h} [1=3.1 (0.5%h %hŏ r _You feel a bit more experienced. The orc closely misses you.%hJ  You hit the orc. The orc is poisoned.%h  .overy poisoned, 1 ally target)The orc is moderately wounded.%h!8*%h (invisible)The shadowghast slips into darkness.%h Woo1 distracted, very poisoned, …)The shadowghast flickers and vanishes for a moment.%h &6%hX %h = _Your +0 trident hits the orc from afar.%h n  You hit the orc.  You kill the orc!%h"%  Vehumet accepts your kill.The orc misses you. Your +0 trident hits the orc from afar!  The orc dies!%h2))(   +0 trident (polearm, minion)%h Z-4.2 (0.6%h;d%hiZ _Vehumet accepts your kill.%hr  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hY B  Your hands begin to glow red.%h*\ %h2f .W)o!,…)Your +0 trident hits the orc warrior but does no damage.%hf 18---=5.2 (1.0Touch %ho %hrs \ _The shadowghast completely misses you.%hO W W, confused) You hit the shadowghast but do no damage.The shadowghast appears confused. Your +0 trident hits the orc warrior!  The orc warrior ponders the situation.%hP37 (0.5%h`d _The orc warrior hits your +0 trident with a +0 hand axe.%h8N  You hit the shadowghast but do no damage.W) -6.3 (0.6 _Your +0 trident hits the orc warrior.%hmM '%hM ###### ###....######......# ....#.....~..####.........~.~..[..+.......W..)(~..>.....###@)o!....# %hmN k###..#[.....#######+#.#..#  # . ###... ..PP~.# #.#~%hN  #.. PPPP~P......######♣~~~~..<...%hg &  %hog aYour +0 trident hits the orc warrior!  The orc warrior dies!%hR  )W   shadowghast (invisible, confused)(   +0 trident (polearm, minion)  Vehumet accepts your kill.---4-9%h% %h1 _The shadowghast misses you.Things that are here: _a +0 dagger; an orc corpse%h %hqb You hit the shadowghast.  The shadowghast is lightly damaged.%hw")%h!%hB-7.4 (0.5%h%hY _Your +0 trident falls from the air.%hA   The shadowghast is lightly damaged. _Your +0 trident falls from the air.  You strike the helpless shadowghast from behind!stick the shadowghast like a pincushion!!!  You destroy the shadowghast!  Vehumet accepts your kill.%h 1.%h h20==5-9%h %h% 4 _You feel your power returning.%h =####### #### #.....######...# #.....#.# #.....#.....~..### #.~.~..[.. +.))~..># #.....###)@)!....# ###...# #.##[.....  #+#.# #.# .#..#  #.# #.# # ..# #.#PP~.## #.# ~PP~P......# #..~P......###### %h%hmG-8.5 (0.6%h9%h"  Things that are here: _a +0 club; a +0 ring mail%h# #### #.....######...# %h#.....#.# #.....#.....~..##.~.~..[.+.))~..># #.....###))@!....# ###...# #.##[. #+#.# #.# #.#..# #.# #.# .# ...# #.# # # PP~.## #.# PP~P......# #..~P......###### %hh%h/9.1 _%h%hA  Things that are here: _a +0 hand axe; a +0 plate armour%h# ##### #.....######...# #.....#.# #.....#.....~..##.~.~..[.+.))~..># %h#.....###)))@....# ###...# #.##[.+#.# #.###.#..##. .# #.# .# . .# #.# .# ##.~.## #.# .#~P......# #.. ..~P......###### .. %h%h-7 _%h%hG4%h/5I==90.7 (1%hj>%h? _d - 3 potions of enlightenment (gained 1)%hf# ##### #.....######...# #.....#.# #.....#.....~..##.~.~..[.+.))~..># %hgj#.....###))).@...# ###...# #.##[.+#.# #.###.#..##.# #.# #.#.....# #.# #.# +##. ~.## #.# #.# . ~P......# #.. ... ~P......###### #.. %h(y%hZz+1.3 (0%h%h6%hM>%h>?%h2D%hIO%hX,%hb%hcK1=%hNs%hGB%hv,%hX%h7e=%h4E 2=j   gnoll (polearm, missile, wandering)j _You start resting.%h-7.3 (6.0%hL+8.3 (7%h%h  A gnoll comes into view. It is wielding a +2 vampiric spear and quivering a _throwing net.%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Dalarin the Covert  Spriggan of Vehumet *****.  ####### ##### Health: 58/58 ========================  #.....######...#%h۳ Magic: 19/26 =================-------  #.....#........# AC: 7Str: 6  #.....#.....~..######  EV: 26Int: 18  #.........~.~..[.....  SH: 0Dex: 23  +..........))~..>#  XL: 12 Next: 45% Place: Dungeon:12  #.....###))).@...#  Noise: ---------  Time: 10098.3 (0.0)  ###...# #.##[*.......  k) +5 dagger (venom) ######+#.# #.###*#..##..  Throw: 11 darts (curare) .........# #.# [33%h/m#*#..... .........# #.# #*# +##.. ~.......## #.# #*# .  j   gnoll (polearm, missile, wandering) ~P......# #.. .*. ~P......###### #j. ~~..<........Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +2 vampiric spear and quivering a throwing net  (wandering, hasn't noticed you, chance to affect: 76%)%h Dalarin the CovertSpriggan of Vehumet *****.####### #####Health: 58/58 ========================#.....######...#Magic: 19/26 =================-------#.....#........#AC: 7Str: 6#.....#.....~..######%h EV: 26Int: 18#.........~.~..[.....SH: 0Dex: 23+..........))~..>#XL: 12 Next: 45% Place: Dungeon:12#.....###))).@...#Noise: ---------  Time: 10098.3 (0.0)###...# #.##[........k) +5 dagger (venom) ######+#.# #.###.#..##..Throw: 11 darts (curare) .........# #.# #.#..... .........# #.# #.# +##.. ~.......## #.# #.# .j   gnoll (polearm, missile, wandering) %hO ~P......# #.. ... ~P......###### #*. ~~..<........Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h QAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +2 vampiric spear and quivering a throwing net  (wandering, hasn't noticed you, chance to affect: 76%)%hCjmissile)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +2 vampiric spear and quivering a throwing net  (wandering, hasn't noticed you, chance to affect: 76%)  The +2 vampiric spear dances into the air!%h?%h %h Aj.%hY -==9.3 (1%h!= _The gnoll shouts!%hK  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hf%  %h+Okay, then.%h%h*%h. _%hD  # ##### #.....######...# #.....#.# #.....#.....~..###### #%hD \.~.~..[..... +.))~..># #.....###)))@....# ###...# #.##[.%hD #+#.# #.###.#..##...# #.# #.#......# #.# #.# +##.. P~%hLE .## #.# #.# . P~P......# #.. .j. P~P......###### #.. ~~~..<%hE (.%h.Z %h] Z(((((((%hc  (@[....j   gnolljThe gnoll throws a throwing net. The throwing net closely misses you.%h3 3-9 (0.6%h3 %h / _Something hits the gnoll.%hݛ # ##### #.....######...# #.....#.# #.....#.....~..###### #%h.~.~..[..... +.)(~..># #.....###))@.....# ###...# #.##[.#+#.# #.###.#..##.. #.# #.# #.#..... #.# #.# #.# +##%hI.. PP~.## #.# #.# .P~P......# #.. .j. PP~P......###### #.. ~~~~..<.%h%h)S--100.5%hm%h  Things that are here: _a +0 hand axe; a +0 plate armour%h& !####### ##### #.....######...# #.....#........# #.....#.....~..###### #.~.~..[.....+..........)@~..># %h>( #.....###))).....#  ###...# #.##[........ ######+#.# #.###.#..## .# #.# #.#..... ... #.# #.# +##.. j   gnoll P%h* z~.......## #.# #j# . P~P......# #.. ... P~P......###### #..%h? %hA I-1.1 _%hP %hQX  Things that are here: _a throwing net; a +0 trident%h9Pick up what? 40/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 trident Missiles (select all with ()  b - a throwing net [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%hE  b + a throwing net[Enter] accept (1 chosen)%h{ %h 3Dalarin the CovertSpriggan of Vehumet *****.Health: 58/58 ========================####### #####%h] 'Magic: 19/26 =================-------#.....######...#AC: 7Str: 6#.....#........#EV: 26Int: 18#.....#.....~..######SH: 0Dex: 23#.........~.~..[.....%h XL: 12 Next: 45% Place: Dungeon:12+..........)@~..>#Noise: ---------  Time: 10101.1 (0.0)#.....###))).....#k) +5 dagger (venom)###...# #.##[........Throw: 11 darts (curare) #######+#.# #.###.#..##.. ..........# #.# #.#..... ..........# #.# #.# +##..j   gnoll %h P~.......## #.# #j# . P~P......# #.. ... P~P......###### #..The gnoll throws a throwing net. The throwing net closely misses you. _Something hits the gnoll.  Things that are here: _a +0 hand axe; a +0 plate armourThings that are here: _a throwing net; a +0 trident%h`  v - 5 throwing nets (gained 1)  Something hits the gnoll!  The gnoll dies!%hI (   +2 vampiric spear (polearm, minion).(%h +2.1 (1%hZ %hA Z _Vehumet accepts your kill.%ha ####### #####.....######.........~..######....~.~..[.....+.))~..># #.....###)))@....##...# #.##[........ %h6c #######+#.# #.###.#..## ..........# #.# #.#..... +##.. P~# P #.. .(.##### #. ~~~..<........%he %hm I(.%hr +7 (0.6%hx %h %hj####### ######.....######...# #.....#........# #.....#.....~..#######.........~.~..[..... +.))~..># #.....###))).....#...###...# #.##[@....... ######+#.# #.###.#..##.. .........# #.# #.#..... # #.# #.# +## ~%hj## #.# #(# . ~P# #.. ... ~P......###### #.. ~~..<........ #.. P#######.....%hl%h+s:(.%hsW20=3.3%h[|%h(%h9g# ##### #.....######...# #.....#.# #.....#.....~..###### #.~.~..[..... +.))~..># .#.....###))).....#.###...# #.##[.+#.# #.###.#..##.# #.# #.#..... # #.# #(##+##. .## #.# #.# . P......# #.. ... . P......###### #....<. #.. %hj%h}:(.%h^~&9%h%h%h',%h,%h.%ho8%h^:` 0  You start resting.%h{o)4.9 (1%hv _Your +2 vampiric spear falls from the air.%h'   ####### #####  #.....######...#  #.....#........#  #.....#.....~..######  #.~.~..[.....  +..........))~..># .  #.....###)))...@.#....  ###...# #.##[.........♣ ####+#.# #.###.#..##...~# #.# #)#.......~ #.# #.##+##...P ......## #.# #.# .. ......# #.. ... . ......###### #..%h8 ..<........ #..5.5 (0.6%hBx%hx%hz{%hˇe=%h)%h%hЎ%h%h,K1=%h%h%h\%h%h¥,%hJ%h%h3%h%hc%h׶9=%h'%h%hK2=%hq%h5%h%h%h%h%hv%h%h9%hP%h%h49=%h%h,%hK3=%h%h%h;%h%hk`=4=%h!B%h',%ho*%hu2,%hQ8%ho;%h;9=%hS>%hE%hpFK5=%hH%hM%hFN%hP%hU%hV%hW%h]%h]%h`%he%hEf9=%hh%hs_ _You start resting.%h{032.5 (27.0)%hY|Z6=3.5 (28%h%h%% _Magic restored.%hi # ##### #.....######...# #.....#.# %h #.....#.....~..###### #.~.~..[..... +.))~..># . #.....###)))....@#.... ###...# #.##[.♣ %hs `+#.# #.###.#..##...~# #.# #)#.......~.# #.# #.##+##...PC## #.# #.# ...~C   cyclops (missile, wandering)%h # #.. ... . # %h %h' >C.%h( 14.1 (0.6)%hH3 %h8 Z _A cyclops comes into view.%h%! ###### ####### .....######...# ... .....#........# .... .....#.....~..######.... .........~.~..[......... .))~..>#......# .....###))).....#.......#...# #.##[....@....♣%hh&+#.# #.###.#..##...~~. .....# #.# #)#.......C..# #.# #.##+##...P.~## #.# #.# ...~♣# #.. ...  ######## #.. <........ #.. ####.....%h7%h8&7%h-D%hG%h' ##### ########...# .#........# .#.....~..######.~.~..[...%h(`))~..>#......####))).....#.#...# #.##[.♣ +#.# #.###.#..##...~~.## #.# #)#.......C.# #.# #.##+##...P.~.## #.# #.# ....~♣.# #.. ... ##.### ###### #.. .. . #.. ##. %h +%hm3CC~%h4(5.3%h;%h=%ho  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   Dalarin the Covert ##### ##### ####  Spriggan of Vehumet *****. ....######...# ....  Health: 58/58 ======================== ....#........# .....  Magic: 24/26 ======================-- %h ....#.....~..######.....  AC: 7Str: 6 ........~.~..[..........  EV: 26Int: 18 .........))~..>#......##  SH: 0Dex: 23 ....###))).....#.......#  XL: 12 Next: 45% Place: Dungeon:12 #...# #.##[.....@...♣  Noise: ---------  Time: 10135.3 (0.0) #+#.# #.###.#..##**.~~.#  k) +5 dagger (venom) ....# #.# #)#......C~...  Throw: 11 darts (curare) %hn ....# #.# #.##+##...P.~. ...## #.# #.# ....~♣. ...# #.. ... ##.###  C   cyclops (missile, wandering) ...###### #.. .. ........ #.. ##. ###.....Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (wandering, hasn't noticed you, chance toaffect: 44%)%h-Dalarin the Covert ##### #########Spriggan of Vehumet *****. ....######...#....Health: 58/58 ======================== %h.0....#........# .....Magic: 24/26 ======================-- ....#.....~..######.....AC: 7Str: 6 ........~.~..[..........EV: 26Int: 18 .........))~..>#......##SH: 0Dex: 23 ....###))).....#.......#XL: 12 Next: 45% Place: Dungeon:12 #...# #.##[.....@...♣%ho1Noise: ---------  Time: 10135.3 (0.0) #+#.# #.###.#..##...~~.#k) +5 dagger (venom) ....# #.# #)#......*~...Throw: 11 darts (curare) ....# #.# #.##+##...P.~. ...## #.# #.# ....~♣. ...# #.. ... ##.###C   cyclops (missile, wandering) ...###### #.... ........ #..##. ###.....Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quive%h1Mring large rocks (wandering, hasn't noticed you, chance toaffect: 44%)%h UC)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (wandering, hasn't noticed you, chance toaffect: 44%)  The cyclops resists with some effort.%hv;C%h:J====6.3 (1%h%h) _The cyclops shouts!%hD#### ######### ...######...# ......#........# ..#.....~..######....~.~..[.......... ))~..>### ###))).....#.# # #.##[.........♣~.# +#.# #.###.#..##@..~~.# ...# #.# #)#......C~..# #.# #.##+##...P.~.### #.# #.# .....~♣.## #.. ... .##.### ####### #.. .! .. ....[39%h;;49m #.. ## ## ##.....  .#  .....%h[%h:C.%hJ----9 (0.6%h%hʭT _Found a grey potion.%h9  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD#### ##### ####  Dalarin the Covert ...######...# ......  Spriggan of Vehumet *****. ...#........# ......  Health: 58/58 ======================== ...#.....~..######......  Magic: 22/26 ====================---- .......~.~..[..........  AC: 7Str: 6 ........))~..>#......##  EV: 26Int: 18 ...###))).....#.......#  SH: 0Dex: 23 ...# #.##[.........♣~.#  XL: 12 Next: 45% Place: Dungeon:12 +#.# #.###.#..##@C.~~.#  Noise: -%hG--------  Time: 10136.9 (0.0) ...# #.# #)#.......~...#  k) +5 dagger (venom) ...# #.# #.##+##...P.~.#  Throw: 11 darts (curare) ..## #.# #.# .....~♣.# ..# #.. ... .##.### # ..###### #.. .! ..  C   cyclops (missile) ....... #.. ## ##. ##..... .#  ..... _Found a grey potion.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 44%)%hݱ |#### #########Dalarin the Covert ...######...# ......Spriggan of Vehumet *****. ...#........# ......%hM Health: 58/58 ======================== ...#.....~..######......Magic: 22/26 ====================---- .......~.~..[..........AC: 7Str: 6 ........))~..>#......##EV: 26Int: 18 ...###))).....#.......#SH: 0Dex: 23 ...# #.##[.........♣~.#XL: 12 Next: 45% Place: Dungeon:12 +#.# #.###.#..##@*.~~.#Noise: ---------  Time: 10136.9 (0.0) ...# #.# #)#.......~...#k) +5 dagger (venom) ...# #.# #.##+##...P.~%hյ &.#Throw: 11 darts (curare) ..## #.# #.# .....~♣.# ..# #.. ... .##.### # ..###### #.. .! ..C   cyclops (missile) ....... #.. ## ##. ##......#..... _Found a grey potion.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 44%)%h %h C7.9 (1  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (chance to affect: 44%) _The cyclops resists with some effort.%hz %hI Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #### ##### ####  Dalarin the Covert ...######...# ......  Spriggan of Vehumet *****. ...#........# ......  Health: 58/58 ======================== ...#.....~..######......  Magic: 20/26 ==================------ .......~.~..[..........  AC: 7Str: 6 ........))~..>#......##  EV: 26Int: 18 ...###))).....#.......#  SH: 0Dex: 23 ...# #.##[.........♣~.#  XL: 12 Next: 45% Place: Dungeon:12 +#.# #.###.#..##@C.~~.#  Noise: -%h --------  Time: 10137.9 (0.0) ...# #.# #)#.......~...#  k) +5 dagger (venom) ...# #.# #.##+##...P.~.#  Throw: 11 darts (curare) ..## #.# #.# .....~♣.# ..# #.. ... .##.### # ..###### #.. .! ..  C   cyclops (missile) ....... #.. ## ##. ##..... .#  ..... _The cyclops resists with some effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 44%)%h,#### #########Dalarin the Covert ...######...# ......Spriggan of Vehumet *****. ...#........# ......Health: 58/58 ======================== ...#.....~..######......Magic: 20/26 ==================------ .......~.~..[..........AC: 7Str: 6 %h.........))~..>#......##EV: 26Int: 18 ...###))).....#.......#SH: 0Dex: 23 ...# #.##[.........♣~.#XL: 12 Next: 45% Place: Dungeon:12 +#.# #.###.#..##@*.~~.#Noise: ---------  Time: 10137.9 (0.0) ...# #.# #)#.......~...#k) +5 dagger (venom) ...# #.# #.##+##...P.~.#Throw: 11 darts (curare) ..## #.# #.# .....~♣.# ..# #.. ... .##.### # ..###### #..[39;%h149m .! ..C   cyclops (missile) ....... #.. ## ##. ##......#..... _The cyclops resists with some effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (chance to affect: 44%)%h VC, asleep)%h1g{C8.9 (1%hpCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a cyclops, quivering large rocks (chance to affect: 44%) _The cyclops looks drowsy...%h_  The helpless cyclops fails to defend itself.  You stick the cyclops like a pincushion!!!!  You kill the cyclops!(..%hs599.5 (0.6%h}%h Z _Vehumet accepts your kill.%hB)...######..............~..######....~.~..[.......... .))~..>######)))...... #.##[.........♣~.# +##.#..##.(.~~.## .. #)#....@..~...#.##+##...P.~## .....~♣ #.. ... ..##.### ###### #.. ..! ....... #..#.## ##. ## #. .#  . #######1=40.1%hh b.....~..######..........~.~..[.......... .))~..>###%hا ###))).....#.......# #.##[.........♣~ +##.#..##.(.~~.## .. #)#.......~....##+##@..P.~%h= `#........~♣ #.. .......##.### ###### #.....! ........ #..#.## ##.# %h +###. #. .#  . .  ####### .... ...%h %hU &7%hO %h %hD0 M ~..######%hL3 q....~.~..[.......... .))~..>######))).....#. #.##[.........♣~ +##.#..##.(.~~.## .. #)#.......~....##+##...P.~#%h\8 f#....@...~♣.# #.. .......##.### ###### #.....! ... #.#.#. #.##..##%hG %h^H (1.3%hZc %h:.....~.~..[......))~..>#......#####))).....#.......# #...# #.##[.........♣~.# #+#.# #.###.#..##.(.~~.## ....# #.# #)#.......~...#.# #.# #.##+##...P.~.## #.###.#........~♣.#.# #.........@##.### #.########.....!# ... ...... #..#.### ##.# ###..... #. #. .#  ..... .  ######## ....[%h>39;49m #.... ##.# .. #..## ##.# #...#%h2S<9%hl%h  .))~..>######)))......# #...# #.##[.........♣~.# #+##.#..##.(.~~.## ... #)#.......~....##+##...P.~.## #.###.#........~♣. #..........##.### #######. ... ..... #..#.### ##.# ####. #. ...#... .>.###@..######♣ %h%hD=2.5%h%h%h!+3.5 (1%h%h Q _O - a grey potion%h~.~..[..........))~..>#......## .....###))).....#.......# ##...# #.##[.........♣~. %h##+#.# #.###.#..##.(.~~.##.# #.# #)#.......~...#..# #.# #.##+##...P.~.#%h .## #.###.#........~♣.#.# #........@.##.### #########......# ... <........ #..#.### ##.# ####..... #. #..#%hR= ..... #. ..#  ####### # ...#.. #...%hi ... .##.#.... #..####. #...#%h[^4.1 (0%h k#.....#.....~..######...... #~.~..[.......... +..........))~..>#......## #.....###))).....#.......##...# #.##[.........♣~. %h ###+#.# #.###.#..##.(.~~.##.# #.# #)#.......~...#..# #.# #.##+##...P.~.#.## #.###.#.@......~♣.#.# #..........##.### # .....########......# ... .<........ #..#.### ##.# #####..... #..#...# ..... #......#  ####### #!#.... ####.. #.#....# ... #.##.#....%hk C #..##%h j2=7%h %hI ] _Found 2 potions of moonshine.%h^~..[..~..>#....#....#..##...'%h%h-5.7 (1.0%h> _You open the door.%ho%h5%hA%h9=%h%h93%hӏ(=%hϒ%h,%hv%h+,%h%h̫,%hd%h%hj9=%h%h%hK4=%h%h$,%h%h ,%h%h,%hA%h"%hq"9=%h&%h[+%h-K5=%h.%hY5,%h8%hc>,%hEA%hF,%hJ%hOO=%hR%hVXa6=%h}]%hi%ho%hEp%ht%h%h,%h%h%h΢%hS%h=%h%h%hV9=%h%h} #.....#........# ......  #.....#.....~..######......  #..~.~..[.......... %ha$ +..........))~..>#......##  #.....###))).....#.......# %h ###...# #.##[.........♣~.# ######+#.# #.###.#..##.(.~~.##...# #.# #)#.......~...#....# #.# #@##'##...P.~.# ~.......## #.###.#........~♣.# %hc~P......# #..........##.### # ~P########......# ... ~~..<........ #..#.###%h+ ##.# %hP#######..... #..#... .# # ..... #......## # %h4####### #!#....#  ####.. #.#....# ...%h 78 M#####........# #.....~..######......%h{#.~.~..[....+..........))~..>#.....###))).....#...... %h ###..[.........♣~.# ######+###.#..##.(.~~.#.......~.. ..# #.# #.##'##...P.~ ~.# #.###.#........~♣. ~P......# #..........##.### ###.......##....#%h067.1 (21.4)%h,7 (22.0%h%hw _You see here a +2 vampiric spear.%h S%hS%hX%h e%h _%h%h%h,  You see here 2 potions of moonshine. _%h%h6%h&n%h-%ht3%h4%h5%h%hՅ%hX%h%hX%h,%hV%hϵ%h%h%h%h,%h%h%h,%h%h%h%h%h%hP%h%he%h%h0%h\%h%h[%h%hw###...##.####..........# #...PP~ ###...##.####..........# #Y.P~~~ [#######....#.........# #H..~PP .# ####.#.........# #...~~~ %h0.## ##.......÷.....# #...~~P ..## #.......(......# #HY.~~P #..## #..............# ###†..~~~..####..............# #..Y.P~PP  ##....#.......#@...#####....P~~P %h ####..#....#.##.### #......### ##......#.##.######.#.##...# ##...###....).@Y4Y.....##.# ...........########.#....#%h? ##......(...j....#.......## j   gnoll (wandering) ♣.P♣.....#........#.###.# ♣~P♣♣...##.##.#...........%h_ P~♣♣♣##.##.##.###########.%h.#85.1 (17.4j.7 (18.0 _A gnoll comes into view. It is wielding a +0 flail.%hX  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h- ###...##.####..........# #...PP~ Dalarin the Covert ###...##.####..........# #Y.P~~~ Spriggan of Vehumet *****. [#######....#.........# #H..~PP Health: 58/58 ======================== .# ####.#.........# #...~~~ Magic: 23/26 =====================--- .## ##.......÷.....# #...~~P AC: 7Str: 6 ..## #.......(......# #HY.~~P EV: 26Int: 18 #..## #..............# ###†..~~~ SH: 0Dex: 23 ##..####..............# #..Y.P~PP XL: 12 Next: 49% Place: Dungeon:12  ##....#.......#@[3%h/ 9;49m...#####....P~~P Noise: ---------  Time: 10185.7 (0.0)  ####..#....#.##*### #......### k) +5 dagger (venom) ##......#.##*######.#.##...# Throw: 11 darts (curare) ##...###...*).@Y4Y.....##.# ..........j########.#....# ##......(........#.......## j   gnoll (wandering) ♣.P♣.....#........#.###.#  ♣~P♣♣...##.##.#........... P~♣♣♣##.##.##.###########.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 76%)%h\###...##.####..........# #...PP~ Dalarin the Covert ###...##.####..........# #Y.P~~~ Spriggan of Vehumet *****. [#######....#.........# #H..~PP Health: 58/58 ======================== .# ####.#.........# #...~~~ Magic: 23/26 =====================--- .## ##.......÷.....# #...~~P AC: 7Str: 6 ..## #.......(......# #HY.~~P EV: 26Int: 18 #..## #..............# ###†..~~~ SH: 0Dex:[39;49%hjm 23 ##..####..............# #..Y.P~PP XL: 12 Next: 49% Place: Dungeon:12  ##....#.......#@...#####....P~~P Noise: ---------  Time: 10185.7 (0.0)####..#....#.##.### #......### k) +5 dagger (venom)##......#.##.######.#.##...# Throw: 11 darts (curare)##...###....).@Y4Y.....##.#..........*########.#....###......(........#.......## j   gnoll (wandering)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........P~♣♣♣##.##.##.###########.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affec%ht: 76%)%h8Aj%h8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  %h9?7affect: 76%)  The +0 flail dances into the air!%hR%h,Bj.%h5===6.7 (1%h%h' _The gnoll shouts!%h^P..#...##....#####'####.# #...~ ~###...##.####.# #...PP P###...##.####..# #Y.P~~ .[#######....#.........# #H..~P ..# ####.#.........# #...~~ ##.......÷.....# #...~~ . #.......(......# #HY. #........# ###†..~~####.......@......# #..Y.P....#.......#....#####....P~~####..#....#.##.### #......#.....#.##.######.#.##...##...###...j).@Y4Y.....##. ...%hYbR........########.#....##......(........#.......#  ♣.P♣.....#........#.###.#  ♣~P♣♣...##.##.#.......... ---7.3 (0.6%hg%h%hj.j   gnoll%hhI---8.3 (1.0%h$%h%h%hu%hj((ally target)(   +0 flail (minion)%h&9%h3%h%h# j(.90%h  very poisoned, ally target)You hit the gnoll. The gnoll is poisoned.  The gnoll is moderately wounded.%hW a4==9 (0.6%h %ha _Your +0 flail closely misses the gnoll. The gnoll completely misses you.%hKVM......[<####.### #..... ...~P P.....#####'####~~ ~.##...PP P###...##.###.# #Y.P~~ .[#######....#.....H..~P%hiLh ##.#....## ##.......÷.. ...## ....(.. #HY %hL>##..## ##†..~~##..###.......# #..Y.P~P##....#.......#j...#####....P~~%h[M####..#....#.##(### #......##.###...FF   marrowcuda (distracted).%hM2...%hgSl  A marrowcuda comes into view.%hb j. Your +0 flail barely misses the gnoll. The gnoll attacks as it pursues you!%hcX3---1.5%hn%hu) _The gnoll hits you.%hA>.## #...# ....# #@..### ......[<####.### #..... ...~P P.....#####'####~~ ~.#...PP P###...##.###.# #Y.P~~ .[#######....#.....H..~P ##.#....## ##.......÷.. ...## ....@.. #HY ##..## .##†..~~##..###%h!ij......# #..Y.P~P##....#.......#....#####....P~~####..##(### #......####......#.##.######.#.##..##...###...F).@Y4Y.....## ...........########.#....##......(..#......%h,%h v(.F.%hj4=---2.1%hj%h  Things that are here: _5 large rocks; a cyclops skeleton%h ##.# ###.##...# #...# >.## #...# ....# #@..### ......[<####.### #..... ...~P P.....#####'####~~ ~....PP P###...##.###.# #Y.P~~ .[#######....#.....H..~P ##.#....## ##......@÷.. ...## ....(.. #HY ##..## .##†..~~##..###j......# #..Y.P~P%hk X##....#.......#(...#####....P~~####..##.### #......####......#.##F######.#.##..##...###....).@Y4Y.....## .....########.#....%hC) y  Your +0 flail hits the gnoll!  The gnoll dies!%hW* %h; †FF.(   +0 flail (minion)%h\ x5=-7%hs %hz  %h{ %h| 6_Vehumet accepts your kill.%h %h .>.## #...# ....# #@..###.[<####.### #..... ...~P~ P..#...##....#####'####.# #...~ ~######.........PP P.Y.P~~ .[#######....# #H..~P ..# ####.#........~~#.......÷.## #.......@.HY ##..##.......###†.  ##..###†..Y.P~P ##....#(...#####....P~~ ####..#....#.##F### #......## ##..#.######.#.##... ##...###....).@Y4Y.....##[37%h\ m ...........########.#...##(........#.......#%h F. (ally target)=3.3%hd %h _Your +0 flail hits the marrowcuda!  Things that are here: _5 large rocks; a cyclops skeleton%hb]  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%hQ F. Your hands begin to glow red. Your +0 flail hits the marrowcuda.6=1---==4.3 (1.0Touch %h%hK _Your +0 flail hits the marrowcuda but does no damage.%h1Y>.## #...# ....# #@..#[<####.### #......# ...~P~ ..#...##....#####'####.# #...~ ###...##.####.# #...PP~ ###...##.####.# #Y.P~ [#....#.# #H..~P .# ####.#.........# #...~ .## ##.÷.....# #...~~P## #.......(@.....# #HY.~~P #..## #.%h[.......# ###†..~ ##..####.†F.....# #..Y.P~P##....#.#(...#####....P~~P####..#....#.##.### #......###......#.##.######.#.##...###...###....).@Y4Y.....##.#...........########.#....###......(.#.#%h^%h+_%hZh_F(.%hbil7=--9 (0.6%hu%hy%hc _Your +0 flail hits the marrowcuda but does no damage.  You hit the marrowcuda but do no damage.The marrowcuda appears confused.  The marrowcuda is severely damaged.+0 flail hits the marrowcuda!  The marrowcuda is destroyed!%h.(   +0 flail (minion)%h8=---==5.5 _Vehumet accepts your kill.%h9S[<####.### #......# ...~P~~~ .#...##....#####'####.# #...~~ ##...##.####..........# #...PP...##.####.# #Y.P~~~####....#.# #H..~PPP # ####.#.........# #...~~~~ %h<## ##.......÷.....# #...~~P#.......(......# #HY.~~P#.........@....# ###†..~~~~##.†(.....# #..Y.P~PP..#.#....#####....P~###.##.### #......#### ##......#.##.######.#.##...####....).@Y4Y.....##.# ...........########.#....###......(........#.......##♣.P♣.....#.#.###.#%h>%hG/)%hXH_2=--6.1%hZT%hTW _Your +0 flail falls from the air.%hi #...##....#####'####.# #...~ #####.........PP# #Y.P~~#####....# #H..~PPP # ####.#........~~~~ ##.......÷P .## #.......(.HY.~~PP ..##.......###†..~~~~ #..###†)..Y.P~PP ##....#....#####....P~~PP  ####..#....#.##.### #......####...#..♣~P♣♣...##.##.#...........# %h3s%htA--7%h%h%h6 #####.........PP# #Y.P~~#####....# #H..~PPP # ####.#........~~~~ ##.......÷P .## #.......(.HY.~~PP ..##.......###†..~~~~ #..###†)..Y.P~PP ##....#.......#.@..#####....P~~PP  ####..#....#.##.### #......#### ##......#.##.######.#.##...# ..##.#P~♣♣♣##.##.##.###########.# 7.3%h Y.P~~#####....# #H..~PPP # ####.#........~~~~ ##.......÷P .## #.......(.HY.~~PP ..## #..........###†..~~~~ #..####.......†)..Y.P~PP ##....#.......#....#####....P~~PP  ####..#....#.##@### #......#### ##..##.######.#.##...#  ##...###....).@Y4Y.....##...##....♣##.##.#P~♣ #.##....#=9%h%h%hѕ %hl %hD ,%h =%h a3=%h %hx ,%h %h ,%hY =%h ,%h K4=%h %hC ,%h %h ,%h> %h ,%h*" %h( %hD) 2=%h, %h0 %h0 D5=%h2 %hb7 ,%h`9 %h= ,%h? %hC ,%hiG %hK O=%hM %hV _ _You start resting.%h\ 1214.9 (17.0)%hl] Z6=5.9 (18%hRc %h?f % _Magic restored. %h #####....# #H..~PPP # ####....~~~~ ##.......÷P .## #.......(......# #HY.~~PP ..## #..............# ###†..~~~~ #..####.......†).....# #..Y.P~PP ##.....#....#####....P~~PP  ####..#....#.##.### #......#### ##..###.#.##...#  ##...###....).÷(.......## ...........########.#.......♣..♣♣##.##..#.####6.5 (0.6) %h=[  ####.#.# #...~~~~##.......÷.....# #...~~P#.......(......# #HY.~~P#........# ###†..~~~~##.†).....# #..Y.P~PP..#.#....#####....P~~PPP###.##.### #......##### ##......#.##.######.#.##...# ###....@.÷(.......##.# ...........########.#....# ##(........#.......## ♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#P~♣ #.##....# #.#### %h[ 7[K..# %hk^  %h^ (7.1 %hLf  %h/k  Things that are here: _a +4 vampiric spear; a +0 scale mail; a gnoll skeleton %hQ####.#.# #...~~~~P≈  ##.......÷.....# #...~~P~ # #.......(......# #HY.~~PP~P ## #........# ###†..~~~~P~ .####.†).....# #..Y.P~PP~ ....#.#....#####....P~~PPP~..#....#.##.### #......#####♣##......#.##.######.#.##...# ##...###....)@÷(.......##.# .#.#....# ##......(........#.## ♣.P♣.....#.♣~P♣♣...##.P~♣♣♣##.##.P~♣ #.##....##.#### 7 _ %h ####.#.# #...~~~~P≈ ##.÷.....# #...~~P~~~  #.(......# #HY.~~PP~P  #.# ###†..~~~~P~ ####.†).....# #..Y.P~PP~~~ #.#....#####....P~~PPP~ ..#....#.##.### #......#####♣  ##......#.##.######.#.##...# ##...###....).@(.......##.# .#.#....# ##......(........#.## ♣.P♣.....♣~P♣♣...P~♣♣♣## =8.3 %h  %h  Things that are here: _a yak skeleton; a manticore skeleton %h####.#.# #...~~~~P≈ ##.÷.....# #...~~P~~~ #.(......# #HY.~~PP~P  #.# ###†..~~~~P~ .†).....# #..Y.P~PP~~~ #. %h#....#####....P~~PPP~ ..#....#.##.### #......#####♣ ##......#.##.######.#.##...#  ##...###....).÷@.......##.# .#.#....#  %h##......(..#.## ♣.P♣...  %h Y9 _ %hu99.9 (12 _p - 12 curare-tipped darts (gained 1) %h&2####.#.# #...~~~~P≈  ##.÷.....# #...~~P~~~  #.(......# #HY.~~PP~P  #.# ###†..~~~~P~ . %heK†).....# #....~~PP~~~ #.#....#####....P~~PPP~ ..#....#.##.### #......#####♣ ......#.##.######.#.##...# ##...###....).÷.@......##.#  .#.#....# ##......(.#.##  %h %h@@   Frances (wandering) %hƮ,20.5 (0 %hS %h%hN  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h0! Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Tukima's DanceHexes1%3  c + Confusing TouchHexes1% 3  d - Mephitic CloudConjuration/Alchemy/Air 2% 3  e - HailstormConjuration/Ice 1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%h7 ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~P%hHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 26/26 ======================== ##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##@..#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@......##.#Noise: ---------  Time: 10220.5 (0.0)  ...........########.#....#%hbk) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (wandering)P~♣ #.##....##.####..# _a +4 vampiric spear; a +0 scale mail; a gnoll skeletonThings that are here: _a yak skeleton; a manticore skeleton _p - 12 curare-tipped darts (gained 1)  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 26/26 ======================== ##.......†).....# #....~~PP~~~AC: 7%h[Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##@..#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@......##.#Noise: ---------  Time: 10220.5 (0.0)  ...........########.#....#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (wandering)P~♣ #.##....##.####%h~..# _a +4 vampiric spear; a +0 scale mail; a gnoll skeletonThings that are here: _a yak skeleton; a manticore skeleton _p - 12 curare-tipped darts (gained 1)  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h9 ####.#.........# #...~~~~P≈  Dalarin the Covert  ##.......÷.....# #...~~P~~~  Spriggan of Vehumet *****.  #.......(......# #HY.~~PP~P  Health: 58/58 ========================  #..............# ###†..~~~~P~  Magic: 23/26 =====================--- ##.......†).....# #....~~PP~~~  AC: 7Str: 6 .#.......#....#####....P~~PPP~  EV: 26Int: 18 ..#....#.##.### #......#####♣  SH: 0Dex: 23 #......#.##.######.#.##@..#  XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@******##.#  Noise: ---------  Time: 10220.5 (0.0)  ...........###%h):#####.#....#  k) +5 dagger (venom) ##......(........#.......##  Throw: 12 darts (curare)  ♣.P♣.....#........#.###.#  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances (wandering)  P~♣ #.##....# #.#### ..#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (wandering, hasn't noticed you, chance to affect: 8%)%h ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 23/26 =====================--- ##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##*..#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@......##.#Noise: ---------  Time: 10220.5 (0.0) %h ...........########.#....#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (wandering)P~♣ #.##....##.####..#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (wandering, hasn't noticed you, chance to affect: 8%)%hR@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (wandering, hasn't noticed you, chance to affect: 8%)  Frances resists with almost no effort.%h6[.@==1.5 (1 _Frances shouts! You hear a shout!%hKA  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h, ####.#.........# #...~~~~P≈  Dalarin the Covert  ##.......÷.....# #...~~P~~~  Spriggan of Vehumet *****.  #.......(......# #HY.~~PP~P  Health: 58/58 ========================  #..............# ###†..~~~~P~  Magic: 20/26 ==================------ ##.......†).....# #....~~PP~~~  AC: 7Str: 6 .#.......#....#####....P~~PPP~  EV: 26Int: 18 ..#....#.##.### #......#####♣  SH: 0Dex: 23 #......#.##.######.#.##...#  XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@*****@##.#  Noise: ==-------  Time: 10221.5 (0.0)  ..%h.........########.#....#  k) +5 dagger (venom) ##......(........#.......##  Throw: 12 darts (curare)  ♣.P♣.....#........#.###.#  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances  P~♣ #.##....# #.#### ..#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (chance to affect: 8%)%h ####.#.........# #...~~~~P≈Dalarin the Covert%h.##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~%h4Magic: 20/26 ==================------ ##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##...#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@.....*##.#Noise: ==-------  Time: 10221.5 (0.0)  ...........########.#....#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   FrancesP~♣ [40%hm#.##....##.####..#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hAim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (chance to affect: 8%)%h%hg! %h?+ ;@.%h+ +2.5 (1%hw7 %h'G onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (chance to affect: 8%) _Frances resists with almost no effort.%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ####.#.........# #...~~~~P≈  Dalarin the Covert  ##.......÷.....# #...~~P~~~  Spriggan of Vehumet *****.  #.......(......# #HY.~~PP~P  Health: 58/58 ========================  #..............# ###†..~~~~P~  Magic: 17/26 ===============--------- ##.......†).....# #....~~PP~~~  AC: 7Str: 6 .#.......#....#####....P~~PPP~  EV: 26Int: 18 ..#....#.##.### #......#####♣  SH: 0Dex: 23 #......#.##.######.#.##...#  XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@****@.##.#  Noise: ==-------  Time: 10222.5 (0%h.0)  ...........########.#....#  k) +5 dagger (venom) ##......(........#.......##  Throw: 12 darts (curare)  ♣.P♣.....#........#.###.#  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances  P~♣ #.##....# #.#### ..#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (chance to affect: 8%)%hsJ  ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 17/26 ===============--------- ##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##...#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@....*.##.#Noise: ==-------%hL .  Time: 10222.5 (0.0)  ...........########.#....#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   FrancesP~♣ #.##....##.####..#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (chance to affect: 8%)%h %hV S@%h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (chance to affect: 8%)  %h )Frances resists with almost no effort.%h 8*%h (fast)Frances screams a word of power!%hF:@%hCG+3.5 (1%hM%hP0 _Frances seems to speed up.%hX  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h*%h, Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%%he-72  b + Tukima's DanceHexes1% 3 c - Confusing TouchHexes1%3  d - Mephitic CloudConjuration/Alchemy/Air 2% 3  e - Hailstorm%h-Conjuration/Ice 1% 3 Select a spell to cast[!]/[I] toggle spell headers%h%h%h8 ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 17/26 ===============--------- %hVy##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##...#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@....@.##.#Noise: ==-------  Time: 10223.5 (0.0)  ...........########.#....#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)%hL1P~♣ #.##....##.####..#of poison resistance (chance to affect: 8%)  Frances resists with almost no effort.  Frances screams a word of power! _Frances seems to speed up.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~%h#Magic: 17/26 ===============--------- ##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##...#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@....@.##.#Noise: ==-------  Time: 10223.5 (0.0)  ...........########.#....#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#%h♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....##.####..#of poison resistance (chance to affect: 8%)  Frances resists with almost no effort.  Frances screams a word of power! _Frances seems to speed up.  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ha 444   hellwing (summoned)4   chaos spawn (summoned)Your hands begin to glow red.%h4---4.5 (1Touch %hUN44%hf _Frances whispers indecipherable words.%h>  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!%h !%hQ, Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Tukima's DanceHexes1%3  c + Confusing TouchHexes1% 3  d - Mephitic CloudConjuration/Alchemy/Air 2% 3  e - HailstormConjuration/Ice 1% 3 Select a spell to cast[!]/[I] toggle spell headers#%h߳#%h5#%h8 ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 14/26 ============------------ #%h##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##4..#XL: 12 Next: 49% Place: Dungeon:12 #%h##...###....).÷.@....@.##.#Noise: ==-------  Time: 10224.5 (0.0)  ...........########.#.4..#k) +5 dagger (venom) ##......(........#.......###%hThrow: 12 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....##%h84   hellwing (summoned)#.####4   chaos spawn (summoned)..#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red. #%h52_Frances whispers indecipherable words.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#%hM ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#%h#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 14/26 ============------------ ##.......†).....# #....~~PP~~~AC: 7#%h{Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #%hG#......#.##.######.#.##4..#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@....@.##.#Noise: ==-------  Time: 10224.5 (0.0)  ...........########.#.4..##%hZk) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.##%hc@   Frances (fast)P~♣ #.##....#4   hellwing (summoned)#.####4   chaos spawn (summoned)..#Casting: Tukima's Dance (safe; 1% risk of failure)  #%hConfirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red. _Frances whispers indecipherable words.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#%hu ####.#.........# #...~~~~P≈  Dalarin the Covert  ##.......÷.....# #...~~P~~~  Spriggan of Vehumet *****.  #.......(......# #HY.~~PP~P  Health: 58/58 ======================== #%h$ #..............# ###†..~~~~P~  Magic: 11/26 ==========-------------- ##.......†).....# #....~~PP~~~  AC: 7Str: 6 .#.......#....#####....P~~PPP~  EV: 26Int: 18 ..#....#.##.### #......#####♣  SH: 0Dex: 23 #......#.##.######.#.##4..#  XL: 12 Next: 49% Place: Dungeon:12 #%h##...###....).÷.@****@.##.#  Noise: ==-------  Time: 10224.5 (0.0)  ...........########.#.4..#  k) +5 dagger (venom) ##......(........#.......##  Throw: 12 darts (curare) #%h" ♣.P♣.....#........#.###.#  Touch  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances (fast)  P~♣ #.##....# 4   hellwing (summoned) #%hw#.#### 4   chaos spawn (summoned) ..#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (fast, chance to confuse on hit: 8%, chance to affect: 8%)#%h L ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 11/26 ==========-------------- #%h ##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##4..#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@....*.##.#Noise: ==-------  Time: 10224.5 (0.0)  ...........########.#.4..#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....##%h \[40m4   hellwing (summoned)#.####4   chaos spawn (summoned)..#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (fast, chance to confuse on hit: 8%, chance to affect: 8%)#%h T44 #%hFv #%hmy #%hR #%h #%h: .#%h 4@..4#%h <4.#%h 4 #%h #%hL #%h 2#%h =#%h $5.5 (1#%h #%h 4#%hG 4#%hٵ #%h #%h< Lonfirm with . or Enter, or press ? or * to list all spells.#%h Aiming: Tukima's Dance (safe; 1% risk of failure)  #%h TPress: ? - help, Shift-Dir - straight line  #%h+ uAim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  #%h of poison resistance (fast, chance to confuse on hit: 8%, chance to affect: 8%)_Frances resists with almost no effort.'%h:-  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'%hk  ####.#.........# #...~~~~P≈  Dalarin the Covert  ##.......÷.....# #...~~P~~~  Spriggan of Vehumet *****.  #.......(......# #HY.~~PP~P  Health: 58/58 ========================  #..............# ###†..~~~~P~  Magic: 9/26========---------------- ##.......†).....# #....~~PP~~~  AC: 7Str: 6 .#.......#....#####....P~~PPP~  EV: 26Int: 18 ..#....#.##.### #......#####♣  SH: 0Dex: 23 #......#.##.######.#.##...#  XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@**@..4##.#  Noise: ==-------  Time:['%hl 37m 10225.5 (0.0)  ...........########.#4...#  k) +5 dagger (venom) ##......(........#.......##  Throw: 12 darts (curare)  ♣.P♣.....#........#.###.#  Touch  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances (fast)  P~♣ #.##....# 4   hellwing (summoned) #.#### 4   chaos spawn (summoned) ..#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (fast, chance to confuse on hit: 8%, chance to affect: 8%)(%hG ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 9/26========---------------- ##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##...#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@..*..4##.#Noise: ==[4(%hV0m-------  Time: 10225.5 (0.0)  ...........########.#4...#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#4   hellwing (summoned)#.####4   chaos spawn (summoned)..#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  of poison resistance (fast, chance to confuse on hit: 8%, chance to affect: 8%)(%h 4t, ally target)4(   +2 mace of protection (minion) (%h\ 5M(%hʓ OAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Frances, wielding a +2 mace of protection and wearing a +2 leather armour  (%h1 of poison resistance (fast, chance to confuse on hit: 8%, chance to affect: 8%)The +2 mace of protection dances into the air!  Frances hits your +2 mace of protection!!(%h (%h. (%h (%hA j)@.4..)j   gnoll (polearm)(%h +6.5 (1(%h (%h d _Your +2 mace of protection falls from the air.*%h  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%hɕ> ####.#.........# #...~~~~P≈  Dalarin the Covert  ##.......÷.....# #...~~P~~~  Spriggan of Vehumet *****.  #.......(......# #HY.~~PP~P  Health: 58/58 ========================  #..............# ###†..~~~~P~  Magic: 7/26======------------------ ##.......†).....# #....~~PP~~~  AC: 7Str: 6 .#.......#....#####....P~~PPP~  EV: 26Int: 18 ..#....#.##.### #......#####♣  SH: 0Dex: 23 *%h#......#.##.######.#.##j..#  XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@**@.4.##.#  Noise: ==-------  Time: 10226.5 (0.0)  ...........########.#....#  k) +5 dagger (venom) ##......(........#.......##  Throw: 12 darts (curare)  ♣.P♣.....#........#.###.#  Touch  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances (fast)  P~♣ #.##....# 4   hellwing (summoned) #.#### j   gnoll (polearm) ..#Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim*%hYing: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Frances, wearing a +2 leather armour of poison resistance (fast, chance toconfuse on hit: 8%, chance to affect: 6%)-%hXi -%hUy 9 ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================-%h| #..............# ###†..~~~~P~Magic: 9/26========---------------- ##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##j..#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@.)@.4.##.#Noise: ==-------  Time: 10226.5 (0.0)  ...........########.#....#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P-%hj} ♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#4   hellwing (summoned)#.####j   gnoll (polearm)..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Frances, wearing a +2 leather armour of poison resistance (fast, chance toconfuse on hit: 8%, chance to affect: 6%)  Okay, then.-%h% 4-%hH -%hZ . _.%hh  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./%h/%hg Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Tukima's DanceHexes1%3  c - Confusing TouchHexes1%3  d - Mephitic CloudConjuration/Alchemy/Air 2% 3 e - HailstormConjuration/Ice1%3 Select a spell to cast[!]/[I] toggle spell headers1%hk1%hx1%h% ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 9/26========---------------- ##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##j..#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@.)@.4.##.#Noise: [371%hY4m==-------  Time: 10226.5 (0.0)  ...........########.#....#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#4   hellwing (summoned)#.####j   gnoll (polearm)..#Press: ? - help, Shift-Dir - straight lineAim: Frances, wearing a +2 leather armour of poison resistance (fast, chance toconfuse on hit: 8%, chance to affect: 6%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%hP ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 9/26========---------------- ##.......†).....# #....~~PP~~~AC: 7Str: 6 1%hܠ.#.......#....#####....P~~PPP~EV: 26Int: 18 ..#....#.##.### #......#####♣SH: 0Dex: 23 #......#.##.######.#.##j..#XL: 12 Next: 49% Place: Dungeon:12 ##...###....).÷.@.)@.4.##.#Noise: ==-------  Time: 10226.5 (0.0)  ...........########.#....#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#4   hellwing (summoned)#.####1%h[j   gnoll (polearm)..#Press: ? - help, Shift-Dir - straight lineAim: Frances, wearing a +2 leather armour of poison resistance (fast, chance toconfuse on hit: 8%, chance to affect: 6%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1%h ####.#.........# #...~~~~P≈  Dalarin the Covert  ##.......÷.....# #...~~P~~~  Spriggan of Vehumet *****.  #.......(......# #HY.~~PP~P  Health: 58/58 ========================  #..............# ###†..~~~~P~  Magic: 6/26=====------------------- ##.......†).....# #....~~PP~~~  AC: 7Str: 6 .#.......#....#####.*..P~~PPP~  EV: 26Int: 18 ..#....#.##.### #.**...#####♣  SH: 0Dex: 23 #......#.##.######*#*##j..#  XL: 12 Next: 49% Place: Dungeon:12 ##...###....***.@.*@*4.##.#  Noise: ==-------  Time: 10226.5 (0.0)  ...........########*#....#1%h'  k) +5 dagger (venom) ##......(........#.......##  Throw: 12 darts (curare)  ♣.P♣.....#........#.###.#  Touch  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances (fast)  P~♣ #.##....# 4   hellwing (summoned) #.#### j   gnoll (polearm) ..#confuse on hit: 8%, chance to affect: 6%) _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate1%h4 ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 6/26=====------------------- ##.......†).....# #....~~PP~~~AC: 7Str: 6 .#.......#....#####.÷..P~~PPP~EV: 26Int: 18 ..#....#.##.### #.÷÷...#####♣SH: 0Dex: 23 #......#.##.######÷#÷##j..#XL: 12 Next: 49% Place: Dungeon:12 ##...###....÷÷÷.@.÷@1%h[37m÷4.##.#Noise: ==-------  Time: 10226.5 (0.0)  ...........########÷#....#k) +5 dagger (venom) ##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#@   Frances (fast)P~♣ #.##....#4   hellwing (summoned)#.####j   gnoll (polearm)..#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts Frances!2%h0....#.).÷.@.)@..onfirm with . or Enter, or press ? or * to list all spells.asting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  2%h<The hail pelts Frances!  Frances is lightly wounded.2%h ````Frances whispers indecipherable words.2%hU<2%h>2%h_@2%hA2%h&S..@.@.4.j44   chaos spawn (summoned)j   gnoll (polearm)2%hWUJ====7.5 (12%h44 _The iron shot misses you.3%h3 t ####.#.# #...~~~~P≈ ##.÷.....# #...~~P~~~ #.(......# #HY.~~PP~P #.# ###†..~~~~P~#.†).....# #....~~PP~~~ ..#.#....#####....P~~PPP~ 3%hT4 #..#....#.##.### #......#####♣ ##......#.##.######.#.##...#  ##...###....).÷@..@.4.j##.# .#4#....#  ##......(.#3%h4 5.## ♣.P♣.....#.#.###.#  ♣~P♣♣...##.##.#.# P~♣♣♣##.##.##.#.# P~♣ #.##....#3%hE5  #.####4 ..#3%hN8 3%h? t@)443%h`@ L----8.1 (0.63%hkH J443%hJ 5%h + ####.#.# #...~~~~P≈ ##.÷.....# #...~~P~~~ #.(......# #HY.~~PP~P # #.# ###†..~~~~P~#.†).....# #....~~PP~~~.#.#....#####....P~~PPP~ ##..#....#.##.### #......#####♣  ##......#.##.######.#.##...# ##...###....).@..@).4.j##.# .#4#....# ##......(..#.## ♣.P♣.....#.#.###.#  ♣~P♣♣...##.##.#.# P~♣♣♣##.##.##.#.# P~♣ #.##....# #.####4 ..#5%h 5%hB5%hT%@.)44j..4j   gnoll (polearm)5%h2C----75%hA5%h  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;%hP ####.#.........# #...~~~~P Dalarin the Covert # ##.......÷.....# #...~~P~~ Spriggan of Vehumet *****. ## #.......(......# #HY.~~PP~ Health: 58/58 ======================== .## #..............# ###†..~~~~P Magic: 3/26==---------------------- ..####.......***....# #....~~PP~~ AC: 7Str: 6 #....#.......#**..#####....P~~PPP EV: 26;%hInt: 18 ####..#....#.##*### #......##### SH: 0Dex: 23  ##......#*##.######.#.##...#  XL: 12 Next: 49% Place: Dungeon:12  ##...###***.@.*@*.44.j.##.#  Noise: ====-----  Time: 10229.9 (0.0) ;%hh7.......***.########.#....#  k) +5 dagger (venom)  ##......****.....#.......##  Throw: 12 darts (curare) ♣.P♣...**#*.......#.###.#  Touch  ;%h♣~P♣♣..*##*##.#...........#  P~♣♣♣##.##.##.###########.#  @   Frances (fast) P~♣ #.##....#  4   hellwing (summoned) #.####  4   chaos spawn (summoned) ..#;%haThings that are here: _a +4 vampiric spear; a +0 scale mail; a gnoll skeletonCasting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate;%h" ####.#.........# #...~~~~P Dalarin the Covert # ##.......÷.....# #...~~P~~ Spriggan of Vehumet *****. ## #.......(......# #HY.~~PP~ Health: 58/58 ======================== .## #..............# ###†..~~~~P Magic: 3/26==---------------------- ..####.......÷÷÷....# #....~~PP~~ AC: 7Str: 6 #....#.......#÷÷..#####....P~~PPP EV: 26Int: 18 ####..#....#.##÷### #......##### SH: 0Dex: 23##......#÷##.######.#.##...#XL: 12 Next: 49% Place: Dungeon:12##...##;%h [40m#÷÷÷.@.÷@÷.44.j.##.#Noise: ====-----  Time: 10229.9 (0.0).......÷÷÷.########.#....#k) +5 dagger (venom)##......÷÷÷÷.....#.......##Throw: 12 darts (curare)♣.P♣...÷÷#÷.......#.###.#Touch ♣~P♣♣..÷##÷##.#...........#P~♣♣♣##.##.##.###########.# @   Frances (fast)P~♣ #.##....#4   hellwing (summoned)#.####4   chaos spawn (summoned)..#Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[20;2;%he HCasting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts Frances!;%hb  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts Frances!  Frances is lightly wounded.;%h;%h;%hd†).........@.@..44....(.....#..##.4;%h4===--30.9 (1;%h;%h _Frances says, "I have seen worlds and universes beyond all imagining.">%he  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?%hz 44Okay, then.?%h?%h9--?%hS44?%h>. _@%h ####.#.........# #...~~~~P Dalarin the Covert @%hY# ##.......÷.....# #...~~P~~ Spriggan of Vehumet *****. ## #.......(......# #HY.~~PP~ Health: 58/58 ======================== .## #..............# ###†..~~~~P Magic: 4/26===--------------------- ..####.......†).....# #....~~PP~~ AC: 7Str: 6 @%h2#....#.......#....#####....P~~PPP EV: 26Int: 18 ####..#....#.##.### #......##### SH: 0Dex: 23##......#.##.######.#.##...#XL: 12 Next: 49% Place: Dungeon:12##...###....@*@..44..j.##.#@%hpNoise: ==-------  Time: 10230.9 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#Touch @%hM♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.# @   Frances (fast)P~♣ #.##....#4   hellwing (summoned)#.####4   chaos spawn (summoned)..# @%h`_Okay, then.Throw: 12 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Frances, wearing a +2 leather armour of poison resistance (lightly  wounded, fast, chance to confuse on hit: 8%, 63% to hit)@%h (####.#.........# #...~~~~P Dalarin the Covert # ##.......÷.....# #...~~P~~ Spriggan of Vehumet *****. ## #.......(......# #HY.~~PP~ Health: 58/58 ======================== .## #..............# ###†..~~~~P Magic: 4/26===--------------------- @%h ..####.......†).....# #....~~PP~~ AC: 7Str: 6 #....#.......#....#####....P~~PPP EV: 26Int: 18 ####..#....#.##.### #......##### SH: 0Dex: 23##......#.##.######.#.##...#XL: 12 Next: 49% Place: Dungeon:12##...###....@(((((4..j.##.#Noise: ==-------  Time: 10230.9 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 12 darts (curare)♣.P♣.....#........#.###.#Touch ♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.# [@%h 33m@   Frances (fast)P~♣ #.##....#4   hellwing (summoned)#.####4   chaos spawn (summoned, very poisoned,…)..#You throw a curare-tipped dart.  The curare-tipped dart barely misses Frances.  The curare-tipped dart closely misses the hellwing.The curare-tipped dart hits the chaos spawn.  The chaos spawn is poisoned. The chaos spawn struggles to breathe.  The chaos spawn seems to slow down.@%h5 The curare-tipped dart barely misses Frances.  The curare-tipped dart closely misses the hellwing.The curare-tipped dart hits the chaos spawn.haos spawn is poisoned. The chaos spawn struggles to breathe.seems to slow down.  The chaos spawn is moderately wounded.@%h6 @%h7 @%hfD @÷.44)jj   gnoll (polearm)@%hHJ f-1.9 (11@%h\R S44@%hV : _Frances hits you but does no damage.B%hf  You hit Frances but do no damage.B%hB%h  4.4j.  Frances is lightly wounded.-2.5 (0.6C%h44 _Frances barely misses you.C%hԼ p 4You barely miss Frances.C%hx (3.1C%hV [44C%hc 1 _Frances is lightly wounded.D%hM You barely miss Frances. _Frances is lightly wounded.  You barely miss Frances.  completely misses you.The hellwing swoops through the air toward you!4@@÷.4j)7D%hK44D%hX _The hellwing barely misses you. x2E%h;Z  @÷.4@, confused)4You hit Frances but do no damage. Frances appears confused.  Frances is lightly wounded.4.2 (0.544 _Frances closely misses you.F%h   You hit Frances but do no damage.Frances is lightly wounded.  The hellwing misses you. The hellwing completely misses you.F%heC4.F%h+8 (0.6F%h):4F%h9-T _Frances completely misses you.F%h 44You hit Frances but do no damage.Frances is lightly wounded.5=5.3 (0.54 _Frances closely misses you.G%hk  You catch the helpless Frances completely off-guard!  You skewer Frances like a kebab!!!  Frances is heavily wounded.G%h(r  The hellwing misses you. The hellwing barely misses you.G%hy4.j. 4G%h9 (0.644 _Frances closely misses you.H%h`/  You hit Frances.  Frances is heavily wounded.4j.46.5H%h]4 _The hellwing misses you. The hellwing completely misses you.H%h ## 4  You catch the helpless Frances completely off-guard!  H%h8"You skewer Frances like a kebab!!!H%h5-7.0 (0.5H%htA44H%hW _Frances is almost dead.I%hb1skewer Frances like a kebab!!! _Frances is almost dead.  You catch the helpless Frances completely off-guard!stick Frances like a pincushion!!!  You kill Frances! I%hbE Vehumet accepts your kill.I%h'qp  The hellwing disappears in a puff of smoke!I%hOrI%hwI%hx~§@[j.j   gnoll (polearm)I%h/ =5-6 (0.6 _The chaos spawn degenerates into a cloud of primal chaos!Your Hexes skill increases to level 10!I%hI%hk _Your Fire Magic skill increases to level 5!J%h  Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%h<  ####.#.........# #...~~~~P Dalarin the Covert # ##.......÷.....# #...~~P~~ Spriggan of Vehumet *****. ## #.......(......# #HY.~~PP~ Health: 58/58 ======================== .## #..............# ###†..~~~~P Magic: 2/26=----------------------- ..####.......†).....# #....~~PP~~ AC: 7Str: 6 #....#.......#....#####....P~~PPP EV: 26Int: 18 ####..#....#.##.### #......##### SH: 0Dex: 23 K%he>  ##......#.##.######.#.##...#  XL: 12 Next: 59% Place: Dungeon:12  ##...###...§@*j...)..j.##.#  Noise: ---------  Time: 10237.6 (0.0) ...........########.#....#  k) +5 dagger (venom)  ##......(........#.......##  Throw: 11 darts (curare) ♣.P♣.....#........#.###.#  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  j   gnoll (polearm) P~♣ #.##....#  #.####  ..# _Your Fire Magic skill increases to level 5!Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%h? #[21;2HAiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (seething chaos, chance to affect: 76%)L%h####.#.........# #...~~~~P Dalarin the Covert # ##.......÷.....# #...~~P~~ Spriggan of Vehumet *****. ## #.......(......# #HY.~~PP~ Health: 58/58 ======================== .## #..............# ###†..~~~~P Magic: 2/26=----------------------- ..####.......†).....# #....~~PP~~ AC: 7Str: 6 #....#.......#....#####....P~~PPP EV: 26Int: 18 ####..#....#.##.### #......##### SH: 0Dex: 23##......#.##.######.#.##...#XL: 12 Next: 59% Place: Dungeon:12%h734m##...###...§@[*...)..j.##.#Noise: ---------  Time: 10237.6 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.# j   gnoll (polearm)P~♣ #.##....##.####..# _Your Fire Magic skill increases to level 5!Casting: Hailstorm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (seething chaos, chance to affect: 76%)L%h^wally target)(   +0 spear (polearm, minion)L%hyG(j  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 spear (seething chaos, chance to affect: 76%)  The +0 spear dances into the air!  The gnoll is engulfed in seething chaos.L%hC 4==8.6 (1L%hL%hZ3 _The gnoll hits your +0 spear.L%h: ####.#.# #...~~~~P≈  ##.......÷.....# #...~~P~ # #.......(......# #HY.~~PP~P ## #........# ###†..~~~~P~ .####.†).....# #....~~PP~ ....#.#....#####....P~~PPP~..#....#.##.### #......#####♣##......#.##.######.#.##...# L%hی m##...###...§(@j...)..j.##.# .########.#....# ##......(........#.## ♣.P♣.....#.♣~P♣♣...##.P~♣♣♣##.##.##.#.# P~♣ #.##....# #.#### L%hU !.L%hܖ 9  L%h[ 5-9.2 (0.6L%hG  _You swap places. Your +0 spear hits the gnoll from afar. _You see here a +2 leather armour of poison resistance.M%hUbn  You closely miss the gnoll.The gnoll is moderately wounded.6--7 (0.5 _The gnoll hits you. Your +0 spear hits the gnoll from afar.M%hV ####.#.# #...~~~~P # ##.......÷.....# #...~~P ## #.......(......# #HY.~~PP~ .## #........# ###†..~~~~P ..####M%h.†).....# #....~~PP #....#.#....#####....P~~PPP#..#....#.##.### #......##### ##......#.##.######.#.##...#M%h ##...###....@(j...)..j.##.# .########.#....# ##......(........#.## ♣.P♣.....#..#.###.# ♣~P♣♣...##.##.#M%hr.# P~♣♣♣##.##.##.#.# P~♣ #.##....# #.####  ..#M%h98 M%h7-3=-40.3 (0.6M%hM%h _You swap places. Your +0 spear hits the gnoll.  Things that are here: _a +4 vampiric spear; a +0 scale mail; a gnoll skeletonO%hy  Your +0 spear hits the gnoll!  The gnoll dies!O%hc÷(   +0 spear (polearm, minion)O%hh 8=-1.3 (1.0 _Vehumet accepts your kill.O%h O%h O%hķ R[(...)YY   yak (ally target)(   +0 spear (polearm, minion)O%hY &2O%h O%h P%h, ####.#.# #...~~~~P≈  ##.......÷.....# #...~~P~ # #.......(......# #HY.~~PP~P ## #........# ###†..~~~~P~ .####.†).....# #....~~PP~ ....#.#....#####....P~~PPP~..#....#.##.### #......#####♣##......#.##.######.#.##...# ##...###....)@(...)Y.j.##.# .########.#....# ##......(........#.## ♣.P♣.....#.♣~P♣♣...##.P~♣♣♣##.##.##.#.# P~♣ #.##....# #.#### ÷(..Y.9 (0.6P%h/ _You see here a +2 leather armour of poison resistance.Q%h####.#.# #...~~~~P≈ ##.÷.....# #...~~P~~~  #.(......# #HY.~~PP~P  #.# ###†..~~~~P~ ####.†).....# #....~~PP~~~ #.#....#####....P~~PPP~ ..#....#.##.### #......#####♣  ##......#.##.######.#.##...# Q%h9##...###....)[@(..Y....##.# .########.#....# ##......(........#.## ♣.P♣.....♣~P♣♣...P~♣♣♣##.##.##.#.# P~♣ #.##....# Q%h:.(Q%hշK=3.5 _Q%hQ%h  Things that are here: _a yak skeleton; a manticore skeletonQ%h####.#.# #...~~~~P≈ ##.÷.....# #...~~P~~~ #.(......# #HY.~~PP~P  #.# ###†..~~~~P~ .†).....# #....~~PP~~~ #.#....#####....P~~PPP~ ..#....#.##.### #......#####♣ ##......#.##.######.#.##...#  ##...###....)[÷@(.Y....##.# .########.#....#  ##......(..#.## ♣.P♣...  P~♣♣♣##.##.##.#.# P~♣ #.##....# Q%hr3Y)Q%hD=4.1Q%hQ%h; _Your +0 spear hits the yak from afar.S%hAS%hCS%h"RtY.S%hR-5.1 (1.0S%hZS%h]W _Your +0 spear falls from the air.S%hg"  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T%h@ ####.#.........# #...~~~~P≈  Dalarin the Covert  ##.......÷.....# #...~~P~~~  Spriggan of Vehumet *****.  #.......(......# #HY.~~PP~P  Health: 58/58 ========================  #..............# ###†..~~~~P~  Magic: 1/26------------------------ ###.......†).....# #....~~PP~~~  AC: 7Str: 6 ..#.......#....#####....P~~PPP~  EV: 26Int: 18 #..#....#.##.### #......#####♣  SH: 0Dex: 23 ##......#.##.######.#.##...#  XL: 12 Next: 59% Place: Dungeon:12  ##...###....)[÷@Y.)....##.#  Noise: ---------  Time: 10245.1 (0.0)  ...........########.#....#  k) +5 dagger (venom)  ##......%h40m(........#.......##  Throw: 11 darts (curare)  ♣.P♣.....#........#.###.#  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  Y   yak  P~♣ #.##....# #.#### ..# _Your +0 spear falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, chance to affect: 62%)T%ho ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 1/26------------------------ ###.......†).....# #....~~PP~~~AC: 7Str: 6 ..#.......#....#####....P~~PPP~EV: 26Int: 18 #..#....#.##.### #......#####♣SH: 0Dex: 23 ##......#.##.######.#.##...#XL: 12 Next: 59% Place: Dungeon:12  ##...###....)[÷@*.)....##.#Noise: ---------  Time: 10245.1 (0.0)...........########.#....#k) %h)s.0;10;1m+5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#Y   yakP~♣ #.##....##.####..# _Your +0 spear falls from the air.Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, chance to affect: 62%)T%h_T%haYT%hb$(asleep)T%hcT%h8YT%h|W2=6.1 (1T%hnT%h  Casting: Tukima's Dance (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  T%h~{Aim: a yak (lightly wounded, chance to affect: 62%) _The yak looks drowsy...U%h H _The yak looks drowsy...  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!!  You kill the yak!  Vehumet accepts your kill.  Vehumet offers you knowledge of Airstrike.  --more--V%h&V%hC)V%hs 5====606 (0.5V%hV%h4 _You feel your power returning.X%hMX%hV: Spells (Memorise)TypeFailure Level  a - AirstrikeAir21% 4b - Grave ClawNecromancy12%2  c - Permafrost EruptionIce/Earth78% 6 16 spell levels left 12 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZ%hZ%h9 ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #HY.~~PP~PHealth: 58/58 ========================#..............# ###†..~~~~P~Magic: 5/26====-------------------- ###.......†).....# #....~~PP~~~AC: 7Str: 6 ..#.......#....#####....P~~PPP~EV: 26Int: 18 #..#....#.##.### #......#####♣SH: 0Dex: 23 ##......#.##.######.#.##...#XL: 12 Next: 60% Place: Dungeon:12  ##...###....)[÷@).)....##.#Noise: ---------  Time: 10246.6 (0.0)...........########.#....#Z%hEV[10;38Hk) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#P~♣ #.##....##.####..#The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!!  You kill the yak!Vehumet accepts your kill.Vehumet offers you knowledge of Airstrike. _You feel your power returning.  Okay, then.Z%h. _[%h.####.#.# #...~~~~P≈  ##.÷.....# #...~~P~~~  #.(......# #HY.~~PP~P  #.# ###†..~~~~P~ .†).....# #....~~PP~~~ #.#....#####....P~~PPP~ ..#....#.##.### #..Y...#####♣ ......#.##.######.#.##...# ##...###....)[÷.@.)....##.#  .########.#....# ##......(.#.##  P~♣♣♣##.##.##.#.# Y   yak (wandering) 7.2 (0.6 _[%h@;[%h @N _You see here a +0 spear.\%hK####.#.# #...~~~~P≈ ##.\%h!÷.....# #...~~P~~~ #.(......# #...~~PP~P #.# ###÷..~~~~P~ .\%h†).....# #....~~PP~~~ #.#....#####....P~~PPP~ #....#.##.### #..Y...#####♣ ......#.##.######.#.##...# ...###....)[÷.)@)....##.# .########.#....# ......(.#.## P~♣♣♣##.##.##.#.# \%h\%hA8Y.\%h -8 _\%h\%hF\%h # ####.#.# #...~~~~P≈  ##.÷.....# #...~~P~~~  #.(......# #...~~PP~P  #.# ###÷..~~~~P~ ##\%h l.†).....# #....~~PP~~~ .#.#....#####....P~~PPP~ ..#....#.##.### #.Y....#####♣ #......#.##.######.#.##...# ##...###....)[÷.@.)....##.#  .########.#....# ##......(.#.## \%h  ♣.P♣.....#.#.###.#  ♣~P♣♣...##.##.#.#  P~♣♣♣##.##.##.#.#  P~♣ #.##....#  #.####  ..#\%h >8.4\%h \%h N _You see here a +0 spear.\%hͨ  ####.#.# #...~~~~P≈ ##.÷.....# #...~~P~~~ #.(......# #...~~PP~P #.# ###÷..~~~~P~#\%h .†).....# #....~~PP~~~ ..#.#....#####....P~~PPP~ #..#....#.##.### #.Y....#####♣ ##......#.##.######.#.##...#  ##...###....)[÷@).)....##.# .########.#....#  ##......(.#.##  ♣.P♣.....#.#.###.#  ♣~P♣♣...##.##.#.# P~♣♣♣##.##.##.#.#  P~♣ #.##....#  #.####  ..#\%hҬ \%h .YY   yak (wandering)\%hJ /9.0 _\%h ]%h߮x ####.#.# #...~~~~P≈ ##.÷.....# #...~~P~~~ #.(......# #...~~PP~P # #.# ###÷..~~~~P~#.†).....# #....~~PP~~~.#.#....#####....P~~PPP~ ##..#....#.##.### #......#####♣  ##......#.##.######Y#.##...# ##...###....)[@.).)....##.# .########.#....# ##......(..#.## ♣.P♣.....#.#.###.#  ♣~P♣♣...##.##.#.# P~♣♣♣##.##.##.#.#  P~♣ #.##....#  #.####  ..#.Y]%h&6]%h]%h  Things that are here: _a yak skeleton; a manticore skeleton^%h####.#.# #...~~~~P≈ ##.÷.....# #...~~P~~~ #.(......# #...~~PP~P  #.# ###÷..~~~~P~ .†).....# #....~~PP~~~ #.#....#####....P~~PPP~ ..#....#.##.### #......#####♣ ##......#.##.######.#.##...#  ^%hB##...###....)[÷@)Y)....##.# .########.#....#  ##......(..#.## ♣.P♣...  P~♣♣♣##.##.##.#.# ^%h^%h050.2 _^%hE^%ht^%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._%h ####.#.........# #...~~~~P≈  Dalarin the Covert  ##.......÷.....# #...~~P~~~  Spriggan of Vehumet *****.  #.......(......# #...~~PP~P  Health: 58/58 ======================== _%h} #..............# ###÷..~~~~P~  Magic: 3/26==---------------------- ###.......†).....# #....~~PP~~~  AC: 7Str: 6 ..#.......#....#####....P~~PPP~  EV: 26Int: 18 #..#....#.##.### #......#####♣  SH: 0_%hjDex: 23 ##......#.##.######.#.##...#  XL: 12 Next: 60% Place: Dungeon:12  ##...###....)[÷@*Y)....##.#  Noise: ---------  Time: 10250.2 (0.0)  ...........########.#....#  k) +5 dagger (venom) _%h[ ##......(........#.......##  Throw: 11 darts (curare)  ♣.P♣.....#........#.###.#  ♣~P♣♣...##.##.#...........#  P~♣♣♣##.##.##.###########.#  Y   yak (wandering)  P~♣ #.##....# #.#### ..# _a yak skeleton; a manticore skeletonCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, chance to affect: 62%)_%h  ####.#.........# #...~~~~P≈Dalarin the Covert##.......÷.....# #...~~P~~~Spriggan of Vehumet *****.#.......(......# #...~~PP~PHealth: 58/58 ========================#..............# ###÷..~~~~P~Magic: 3/26==---------------------- _%h###.......†).....# #....~~PP~~~AC: 7Str: 6 ..#.......#....#####....P~~PPP~EV: 26Int: 18 #..#....#.##.### #......#####♣SH: 0Dex: 23 ##......#.##.######.#.##...#XL: 12 Next: 60% Place: Dungeon:12  ##...###....)[÷@)*)....##.#_%h pNoise: ---------  Time: 10250.2 (0.0)...........########.#....#k) +5 dagger (venom)##......(........#.......##Throw: 11 darts (curare)♣.P♣.....#........#.###.#♣~P♣♣...##.##.#...........#P~♣♣♣##.##.##.###########.#_%h 3Y   yak (wandering)P~♣ #.##....##.####..# _a yak skeleton; a manticore skeletonCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, chance to affect: 62%)_%h+_Yasleep)_%hD8Y_%h(W4=1.2 (1_%h_%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  _%hAim: a yak (wandering, hasn't noticed you, chance to affect: 62%) _The yak looks drowsy..._%h*v ####.#.# #...~~~~P≈  ##.÷.....# #...~~P~~~  #.(......# #...~~PP~P  #._%hLx E# ###÷..~~~~P~ .†).....# #....~~PP~~~ #.#....#####....P~~PPP~ ..#....#.##.### #......#####♣ ......#.##.######.#.##...# ##...###....)[÷.@Y)....##.#  .########.#....# ##......(.#.##  P~♣♣♣##.##.##.#.# _%h( _%hQ +8 (0.6_%h _%h N _You see here a +0 spear.`%h   The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!!  You kill the yak!`%h!E†`%hIHL=12.4`%hVR`%h VZ _Vehumet accepts your kill.a%hIa%hma%ha%h=Ba%h#Ba%hM5=a%ha%h%a%h{=a%ha%hI6=a%h#a%hF,a%hFa%ha%ha%h~a%hFa%ha%ha%hO=a%ha%hi7=a%hya%h\a%ha%hta%h ,a%h=Ba%ha%hHa%h9=a%hNa%h a%hx!S8=a%h#a%ho',a%h*a%h-a%h&.a%h\0a%h5,a%h*7a%h=a%hR>9=a%h_Da%h}Ni9=a%hPa%h X,a%h^[a%hba%hca%hfa%huoa%hoa%hqa%h:ua%hu9=a%hwa%h{a%h{e10/26=a%h_~a%h\a%hρa%hŃa%h,a%h'a%h,a%hʐa%hEO=a%ha%hi1=a%hia%h",a%ha%h,a%ha%hka%ha%ha%hO=a%ha%hEi2=a%ha%h,a%ha%h,a%h+a%h,a%ha%hrO=a%ha%h'i3=a%ha%h,a%ha%h`,a%ha%h,a%ha%hO=a%h,a%h<14a%hqa%h,a%h1a%h,a%h* a%h,a%ha%hf,a%ha%hc5=a%ha%h ,a%h(#a%h&,a%h*a%h-,a%h~/a%h3O=a%h5a%h8c6=a%hP;a%h>,a%h@a%h0D,a%h8Fa%hJ,a%hLa%hPO=a%h/Sa%hVc7=a%h:Ya%hF],a%hV_a%h~d,a%h####.#.# #...~~~~P≈ ##.÷.....# #...~~P~~~ #.(......# #...~~PP~P #.# ###÷..~~~~P~ .†).....# #....~~PP~~~ #.#....#####....P~~PPP~ #....#.##.### #......#####♣ ......#.##.######.#.##...# ...###....)[÷.)@)..j.##.# .########.#....# ......(.#.## P~♣♣♣##.##.##.#.# d%hr2.4 _ _You see here a yak corpse.d%h (.#.# #...~~~~P≈ .÷.....# #...~~P~~~ .d%h M(......# #...~~PP~P .# ###÷..~~~~P~ .d%h †).....# #....~~~P~~~ .#....#####....~~~PPP~ #....#.##.### #......#####♣ d%hG 9#.##.######.#.##...# ...###....)[÷.)†@..j.##.# ########.#....# d%h ......(.#.......## .P♣.....#.#.###.# d%ht `~♣♣♣##.##.##.#.# d%h d%h d%h .j=3.0 _d%h:!  d%h" u_You see here a +2 mace of protection.e%haU.#.# #...~~~~P≈ .÷.....# #...~~P~~~ (......# #...~~~P~P # ###÷..~~~~P~ †).....# #....~~~~~~~ #....#####....~~~PPP~ ....#.##.### #......#####♣ #.##.######.#.##...# e%hW###....)[÷.)†)@..j##.# ########.#....# (.#.......## P♣.....#.#.###.# P♣♣...##.##.#...... ♣♣♣##.##.##.###########.# e%hYe%hc;j.e%hc-6 _e%h:ke%hme%h2 f.#.# #...~~~~P≈ ÷.....# #...~~P~~~ (......# #...~~~P~P # ###÷..~~~~P~ †).....# #....~~~~~~~ #....#####....~~~PPP~ #.##.### #......#####♣ #.##.######.#.##j..# ###....)[÷.)†).@..##.# e%hg4 <########.#....# (.#.......## ♣.....#..#.###.# ♣♣...##.##.#...........###.##.##.###########.#  #.##....# # e%hC jj====4.2e%hN e%hQ ' _The gnoll shouts!f%hC.#.# #...~~~~P≈ ÷.....# #...~~P~~~ (......# #...~~~P~P # ###÷..~~~~P~ †).....# #....~~~~~~~ #....#####....~~~PPP~ #.##.### #......#####♣ #.##.######.#.##j..# ###....)[÷.)†)..@.##.# ########.#....# (.#.......## .....#........#.#.#...##.##.#...........#f%hFO##.##.##.###########.# #.##....# .##.#### # f%hGf%h~NQ.jf%hOE----8f%hUf%hWf%hpTQ----f%hWf%hGZg%h  (very poisoned)You puncture the gnoll! The gnoll is poisoned.g%h^3==5.4g%h g%h] _The gnoll is heavily wounded.g%h*  You puncture the gnoll!  You kill the gnoll!Vehumet accepts your kill.g%h1)g%hs4==6.0g%hg%h4 _You feel your power returning.h%hj.#.# #H..~PPP~≈ #.#.........# #...~~~~P≈..÷.....# #...~~P~~~(......# #...~~~~~P........# ###÷..~~~~P~.†).....# #....~~~~~~~...#....#####....~~~P~P~h%h.#.##.### #......#####♣ ...#.##.######.#@##...# .###....)[÷.)†)...)##.#.....########.#....#(........#.......##..#........#.###.#♣...##.##.#...........# ♣♣##.##.##.###########.##.##....#.# #.#####h%hh%h3.-6h%hh%hh%h tM##.# #Y.P~~~~ .P~~ #.#....~~P≈.÷P~~~( #...~~~~~P..##÷..~~~~P†).....# #....~~~~~~..#....#####....~~~P~P~ #..@...#####♣ ...#.##.######.#.##...####....)[÷.)†)...)##.# ........########.#....#.###.#.#h%hl h%hf B-7.2h%h h%hp i%hY+M...PP~~P ##.# #..~~~~ .P~~ #.#....~~P≈.÷i%h[JP~~~( #...~~~~~P..##÷..~~~~P†).....# #....~~~~~~..#....#####.@..~~~P~P~ #......#####♣ ...#.##.######.#.##.. .###....)[÷.)†)...)##.####.#....#..#...#######.i%h+^i%hw<8i%hzi%h>_.#####'####.# #...~~~~~~ .# #.≈ ##.#..~~~~~~≈ .#.# #...~~P~~≈ #.........# #...~~~~~≈ ÷.....# #...~~P~~~ i%h(# #...~~~~~P ......# ###÷..~~~~P~ †).....# #..@.~~~~~~~ .#....#####....~~~P~~~ #.##.### #......#####♣ ..#.##.######.#.##...# ###....)[÷.)†)...)##.#...########.#....# ...(........#.......## .....#........#.###.#...##.##.#...........#=8.4i%hr .M #......# ...~P~~~~P .#####'####~. #.# #..~~~~P#....~~~≈.÷P~~~( #...~~~~~P..###@..~~~~P†).....# #....~~~~..#....#####....~~~P~~~ ..#.##.### #......#####♣.######.i%hɐ i%ha (9.0i%hc i%hڝ r _You see here a yak skeleton.j%hbj%hU%Mj%hj..# ....# #@..######♣j%hx #......# ...~P~~~~P j%h1.#####'####j%h~j%hI. j%h#j%hP.# #..~~~~j%h$Pj%h#....j%hW ~~~≈j%h .÷j%h(P~~~j%h+(j%hg #@..~~~~~Pj%hk..j%hVg###÷..~~~~Pj%h†).....# #....~~~~ j%hi....#....#####....~~~P~~~j%hC#.j%h......##j%hkj%h'j%hj%h6 j%hY _j%hj%hj%h2 M##.##...# #...# ..# ....# #...######♣ #......# ...~P~~~~P .#####'####~. #.# #..~~~~P#....~~~≈.÷P~~~( #...~~~~~P..##÷..~~~~P ....†).....# #....~~~~~~~..#.####.#....#j%hY ?50.2j%h j%hzM.......## ##.##...# j%h` ..# ....# #...######♣ #......# ...~P~~~~P .#####'####~. #j%hE.# #..~~~~P#....~~~≈.÷P~~~(j%hІG #...~~~~~P ...........# ###÷..~~~~P~....)##.j%hޕj%hT5=8j%hj%hdk%hjM#.#....... k%h֍.......##..# ##.##...#  ..# ....# #...######♣ #......# ...~P~~~~P .#####'####~. k%h#.# #..~~~~P#....~~~≈.÷P~~~ k%hm....(......# #...~~~~~P#.##..k%hk%h(1.4k%hk%h}M! #.#........ .......##..# ##.##...# #...# ..# ....# #...######♣ #......# ...~P~~~~P .#####'####~. #.# #@.~~~~P#....~~~≈ .....÷.....# #...~~P~~~....#####2.0k%ha M......## #!#####.#........ .......## ##.##...# #...# ..# ....# #...######♣ #......# ...~P~~~~P .#####'####~. #.# #..~~~~P .#.........# #...~~~~~≈...~~~P~~k%hl k%h4m &6k%hw k%hy l%hnM#..#..... .......## # !#####.#........ .......## ##.##...#  ..# ....# #...######♣ #......# #...~P~~~~P .#####'####~. #.# #..~~~~ .#.........# #...~~P~~≈...~~~~~~=3.2l%h\>M#######..#..... .......## # !######.#........ .......#l%hO# ##.##...#  ..# ....# #...######♣ #......# #.@.~P~~~~P .#####'####.# #~l%h. ##..........# #..~~~~~~≈#÷..~~~~Pl%hK l%h!&8l%ha'l%hV*l%h/ ZM###......# ... #######..#..... .......## # !######.#....l%h .... .......## ##.##...#  ..# ....# #.@.######♣ #......# #...~P~~~~P .#####'####.# #~ ##..........# #...~~~~~≈#...~~~~~l%h3 l%h (4.4l%h l%h m%hJM...#.### # ###......# ... #######..#..... .......## # !########.#....# ..... .......## ##.##...#  ..# ....# #...######♣ #......# #...~P~~~~P .#####'####.# ##...~~~~~~#...~~P~~m%hcm%h(5.0m%hm%h¥m%hkM###.#........~♣. ...#.### # ###......# ... #######..#..... .......## # #!#######.#m%h5#.#....# #.......# .......### ##.##...#  ..# ....# #...######♣ .### #......# #...~P~~~~P~~~~~~~~#...~~~~~m%hm%h̨T6=6m%hݺm%hM , #.##'##...P.~.# ##.#........~♣.# ........##.### # ##......# ... ##..#.######.# ##..#..... .# #......## # # #!#....# #######.# #.#....# #....@..# ......## #.#..#### #.##...# #...# .# ....# #...######♣ ### #......# #...~P~~~~P###'####.# ##...~~~~~~.# #...~~~~~≈ #.#..~~~~~~≈ #.# #...~~P~~≈m%h >6.2m%hq m%hC n%hmk#.##'##...P.~.#  #.#.~♣.#  ##.### #  #......# ...  #..#.######.# n%hm  #..#..... .# ## ......## # .#  !#....# #.#  .#....# #.#  ## #.#..####  .##...# #...# n%h3o%h4o%h{6,o%h7o%hp8o%h:,o%h;o%h=o%h?,o%h~o%hko%hA  You enter the shallow water.o%h;@Water o%ho%hN _Moving in this stuff is going to be slow.o%hLo%h&o%hԐo%ho%hF0o%ho%hFo%hHo%ho%ho%hVo%hG,o%ho%ho%hϦo%hfo%ho%ho%hs,o%hFo%ho%hro%hNo%h,o%h7o%høo%hgo%ho%ho%h Jo%ho%ho%hno%ho%h Bo%h o%h4o%ho%h,o%h! o%hG"o%h$,o%h%o%h'o%h),o%h,o%h.o%h;2,o%h3o%h5o%h8,o%h9o%h=o%hqBBo%hCo%hF,o%hMHo%hbLo%hmVXo%h?o%h04o%hpo%ho%h,o%ho%h8o%h,o%hֺo%hXo%h,o%ho%hCo%h,o%ho%ho%hLo%ho%ho%hx #...........## #.......(....  ###########..## #............ ##..####.......†)... ##....#.......#.... ####..#....#.##.## ##......#.##.## ######...###....)[ ###...............## o%h7#..@####......(..... #.### ♣.P♣.....#... #. ♣~P♣♣...##.## # P~♣♣♣##.##.## ♣P~♣ #.##... ♣~.♣ .#.## ♣~~~..# #> o%hB092.2 (35.4)o%h,3.2 (36o%ho%h/ _P - a wand of digging (3)q%h&uq%h?.q%h >nq%hB,q%h1Dq%hGq%hiI,q%hyJq%h%Mq%hR,q%hSq%hdVq%h!Z,q%h[q%hM]q%h^,q%h_q%h`q%h9eBq%hl  You enter the shallow water.Water  _Moving in this stuff is going to be slow.q%h׏\  You enter the shallow water.Water  _Moving in this stuff is going to be slow.q%hGq%hˣq%hq%h&  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.q%h,q%hͺ,q%h5nq%h,q%hiq%hq%hq%h,q%hq%hq%hl,q%hq%hq%h;q%hq%hiq%h7,q%hq%hq%hq%hZq%hq%hq%hQBq%h#q%hq%hq%hDq%hDq%h6,q%hq%h+q%h,q%htq%h9q%hq%hq%haq%hXq%hq%h;,q%hyq%h6q%h,q%hq%hq%h,q%hrq%hUq%h ,q%h q%hFq%hE,q%hbq%hq%h,q%hq%hJq%h_!,q%h#q%h&q%h),q%h+q%h[.q%h<1,q%ht3q%h7q%hZq%h\q%hyq%hĄ,q%haq%hq%h#q%h`,q%hq%hq%hC,q%hq%hq%h ,q%hq%h{q%hϝ,q%hoq%h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a +0 whip.q%hq%hm _q%hq%hq%h˸,q%h׼q%hq%hA  You enter the shallow water.q%h@Water q%hq%h,N _Moving in this stuff is going to be slow.q%hh4q%hq%hwq%h,q%h}q%hIq%h q%hq%h>Bq%hmq%hq%h ,q%h!q%h"$q%hu(q%hs)q%h*q%h+q%hI1,q%h2q%h:Xq%h;q%h>q%h@,q%hAq%hrE,q%hFq%hHHq%hJ,q%hKq%hAMq%hOq%hPq%h,Qq%hSq%hU,q%hVq%hXq%h\,q%h@]q%h^q%hb,q%h?cq%h"eq%hg,q%hDiq%hjq%hm,q%hnq%ht~q%huq%h)q%hq%h#q%h,q%hhq%hq%hq%hJq%hq%h&q%h,q%hsq%h6q%h+,q%hȣq%hq%hջXq%h7q%hUq%hq%hd0q%hq%hq%h,q%hgq%h^q%hq%hq%huq%h!q%hq%h0q%hq%hq%h,q%hq%hGq%h,q%h,q%hq%h,q%h^q%hq%hq%hyq%hq%hq%hBq%hhq%hq%h7,q%hq%hBq%h q%h,q%hq%hDq%hq%hp,q%hcq%h0q%hL,q%hEq%hq%h ,q%h q%hq%h=,q%hMq%hq%hXq%hq%hIq%h;q%hh%Bq%h &q%h'q%h+,q%hD-q%h*/q%h0,q%h72q%h4q%hp7,q%h8q%h Bq%hC,q%hOEq%hVHq%hK,q%h/l  Things that are here:  4 large rocks; a cyclops skeleton _q%hoq%huBq%hyyq%h|q%h,q%huq%h׆q%h,q%hQq%h֐q%hǓ,q%huq%hsq%h,q%hq%hq%ht,q%hTq%hq%h,q%hq%hq%h0,q%h q%hvq%h,q%hq%hs  You see here 2 potions of moonshine.q%hq%hp _q%h)q%h=q%h,q%h*q%hq%h,q%hq%hq%h8,q%hq%hq%h,q%hG,q%h,q%hq%hq%hq%hq%hWq%hRq%hp,q%hZq%hq%h,q%hq%h|q%hK,q%hq%hq%h,q%h<q%h+ q%h ,q%h q%hP  There is an escape hatch in the floor here.q%hq%h _q%haq%hq%h,q%hq%h? q%hh",q%hU$q%h&q%h*,q%h,q%hD/q%h2,q%h5q%h8q%hX_.......# .P~PP~P......# # ...^..## ###~~PPPP~P......####### ..###.# #P.PP~♣~~~~..<.........# ......##.~~P♣S~~P~P#######......# #####P..P~~♣~~P~~~# #......#PPP~~~♣PP~~### #######....PP~♣~~♣PP... ####.......# ####P~~♣♣♣~~PP#.######.##.#####..#.P~~ ♣~~~..@......##.# ####.PP~♣♣♣~PPP.........>.## ###PPPP~~~♣~~P~.~......[<####.##P~~~~~♣♣~÷~÷.P..#...##......PP~~P~P♣~~~###%hakm...##.####...P~P.PP~~P###...##.##S   electric eel (wandering)##.........[#######....##..........# ####.##..........## ##....q%hwS499.4 (106.2)S500.08s%hG  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u%hP  Okay, then.u%hdu%h"u%hk%. _v%hv%hrOInventory: 42/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 11 curare-tipped darts (quivered)u - 3 darts of disjunction v%h v - 5 throwing netsz - 42 poisoned darts Armour (go to first with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn) Magical Staves (go to first with |)  B - a staff of fire  N - a staff of conjuration Jewellery (go to first with "=)  i - a +6 ring of dexterity (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)h - a ring of fire  v%hj - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hW   v - 5 throwing nets  z - 42 poisoned darts Armour (go to first with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn) Magical Staves (go to first with |)  B - a staff of fire  N - a staff of conjuration Jewellery (go to first with "=)  i - a +6 ring of dexterity (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)  h - a ring of fire  j - a +6 ring of strength  H - a ring of ice  K - a ring of positive energy Wands /)  y - a wand of iceblast (11)  C - a wand of flame (23)  D - a wand of polymorph (19)  F - a wand of charming (1) %hX { L - a wand of acid (12)28%%hi  L - a wand of acid (12)  P - a wand of digging (3)32%hIl# P - a wand of digging (3) Scrolls (go to first with ?)  b - 2 scrolls labelled HIORCH BACW9%h b - 2 scrolls labelled HIORCH BACW  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOT %hMl m - 4 scrolls of amnesia50%h8   m - 4 scrolls of amnesia  o - a scroll labelled BIGYCL PODOUM3%hԃo L - a wand of acid (12). A magical device which throws bolts of corrosive acid. Damage: 4d7 Noise: A bit loud You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ %hV“[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.%h*.......# .P~PP~P......# #... Dalarin the Covert ...^..## ###~~PPPP~P......####### Spriggan of Vehumet *****. ..###.# #P.PP~♣~~~~..<.........# Health: 58/58 ======================== %h......##.~~P♣S~~P~P#######......# Magic: 26/26 ======================== #####P..P~~♣~~P~~~# #......# AC: 7Str: 6  #PPP~~~♣PP~*### #######.# EV: 26Int: 18  ...PP~♣~~♣PP..* ####.......# SH: 0Dex: 23 ####P~~♣♣♣~~PP#*######.##.#####.. XL: 12 Next: 61% Place: Dungeon:12  #.P~~ ♣~~~..@......##.# ### Noise: ---------  Time: 10500.0 (0.0) %h" #.PP~♣♣♣~PPP.........>.## #.. k) +5 dagger (venom)  ##PPPP~~~♣~~P~.~......[<####.# Throw: 11 darts (curare)  ##P~~~~~♣♣~÷~÷.P..#...##....# ..PP~~P~P♣~~~###...##.#### %hS-...P~P.PP~~P###...##.#### S   electric eel ##.........[#######....# #..........# ####.# #..........## ##....Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an electric eel (57% to hit)%h2  ^..## ###~~ #P.PP<~~P♣*~~♣~~*~~~#  *### .  ~♣PP..* ####.......%h4♣~~PP#*.##..  #.P~~ ♣.##.#  ♣..>.##  ~~...[<  ##P~~~#. #  (corroded) ##.........[ #..........#    Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (57% to hit)  The bolt of acid hits the plant!! The plant begins to die.  The plant is lightly damaged.  The bolt of acid hits the electric eel! The acid corrodes the electric eel!%h%h6%h6.......# .P~PP~P......# #... Dalarin the Covert ...^..## ###~~PPPP~P......####### Spriggan of Vehumet *****. ..###.# #P.PP~♣~~~~..<.........# Health: 58/58 ======================== ......##.~~P♣S~~P~P#######......# Magic: 26/26 ======================== #####P..P~~♣~~P~~~##......# AC: 7Str: 6#PPP~~~♣PP~~##########.# EV: 26%hiInt: 18  ...PP~♣~~♣PP... ####.......# SH: 0Dex: 23 ####P~~♣♣♣~~PP#.######.##.#####.. XL: 12 Next: 61% Place: Dungeon:12#.P~~ ♣~~~..@......##.# ### Noise: ---------  Time: 10500.0 (0.0)#.PP~♣♣♣~PPP.........>.## #.. k) +5 dagger (venom)##PPPP~~~♣~~P~.~......[<####.# Throw: 11 darts (curare)##P~~~~~♣♣~÷~÷.P..#...##....#%h&..PP~~P~P♣~~~###...##.####...P~P.PP~~P###...##.#### S   electric eel (corroded)##.........[#######....##..........# ####.##..........## ##....Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an electric eel (57% to hit)  The bolt of acid hits the plant!! The plant begins to die.  The plant is lightly damaged.  The bolt of acid hits the electric eel! The acid corrodes the electric eel!%ho  The electric eel is almost dead.%hR~S%h<J====1.0 (1%h%h* _You hear two shouts!%hݦ# .P~PP~P......# #.^..## ###~~PPPP~P......# .###.# #P.PP~♣~~~~..<.###.~~P♣~~~P~P#......#P..P~~♣~SP~~~# #......#.#PPP~~~♣PP~~### #.#! ...PP~♣~~♣PP... ####.......#.P~~♣♣♣~~PP#.######.##.#####...#.P~~ ♣~~~...@.....##.# ###.#.PP~♣♣♣~PPP.>.## #.##PPPP~~~♣~~P~.~......[<####.###P~~~~~♣♣~÷~÷.P..#...##....#..PP~~P~P♣~~~###...##.####....P~P.PP~~P###...##.####. ##.........[#....#. #........%h,..# ####.#. #.## ##..... ~SOO   two-headed ogreS   electric eel (corroded)----6 (0.6%hM _A two-headed ogre comes into view. It is wielding two +0 giant clubs.%h0# .P~PP~P......# #. .^..## ###~~PPPP~P......#. ###.# #P.PP~♣~~~~..<.##.##.~~P♣~~~P~P#......##.P..P~~♣~~P~~~# #......#.#PPP~~~♣PPS~### #.#!#PP~♣~~♣PP... ####.#.#P~~♣♣♣~~PP#.######.##.#####.#.P~~ ♣~~~.##.# ###.##.PP~♣♣♣~PPP.>.## #...###PPPP~~O♣~~P~.~......[<####.###P~~~~~♣♣~÷~÷.P..#...##....#..PP~~P~P♣~~~###...##.####....P~P.PP~~P###...##.####.##.........[#....#..#.# ####.#.#.## ##.[%h=e40m----2.2%hE .# .P~PP~P......# # ..^..## ###~~PPPP~P......# %hdF .###.# #P.PP~♣~~~~..<.##.##.~~P♣~~~P~P#......##%hF #P..P~~♣~~P~~~# #......# #PPP~~~♣PPS~### #.#!%hG .PP~♣~~♣PP... ####.#.#P~~♣♣♣~~PP#.######.##.#####%hdG  #.P~~ ♣~~~.##.# ###. #.PP~♣♣♣~PPP%hG .>.## #... ##PPPP~~O♣~~P~.~......[<####. ##P~~~~~♣♣~÷~÷.P..#...##....%hH  ..PP~~P~P♣~~~###...##.#### ...P~P.PP~~P###...##.#### ##.........[#....#. S   electric eel (corroded) #.# ####.# #.## ##%hGK %hT %hc SO~%h5l D **%hl r*****The electric eel shoots out a bolt of lightning at you!%hr c...@...%h c46-----===8%h%hK7 _The bolt of electricity hits you!%ht%hyInventory: 42/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 11 curare-tipped darts (quivered)u - 3 darts of disjunction  v - 5 throwing netsz - 42 poisoned darts Armour (go to first with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn) %hMagical Staves (go to first with |)  B - a staff of fire  N - a staff of conjuration Jewellery (go to first with "=)  i - a +6 ring of dexterity (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)h - a ring of fire  j - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h\cX  z - 42 poisoned darts Armour (go to first with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn) Magical Staves (go to first with |)  B - a staff of fire  N - a staff of conjuration Jewellery (go to first with "=)  i - a +6 ring of dexterity (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)  h - a ring of fire  j - a +6 ring of strength  H - a ring of ice  K - a ring of positive energy Wands (go to first with /)  y - a wand of iceblast (11)  C - a wand of flame (23)  D - a wand of polymorph (19) %h\e F - a wand of charming (1)  L - a wand of acid (11)  P - a wand of digging (3)32%%hЏf L - a wand of acid (11). A magical device which throws bolts of corrosive acid. Damage: 4d7 Noise: A bit loud You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which %h6is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.%hWd ......# .P~PP~P......# #.... Dalarin the Covert ..^..## ###~~PPPP~P......######## Spriggan of Vehumet *****. .###.# #P.PP~♣~~~~..<.........## Health: 46/58 ===================----- .....##.~~P♣~~~P~P#######......## Magic: 26/26 ======================== ####P..P~~♣~~P~~~# #......#. AC: 7Str: 6  #PPP~~~♣PPS~### #######.#! EV: 26Int: 18 ...PP~♣~~♣PP.*. ####.......#. SH: 0Dex: 23 ###P~~♣♣♣~~PP#*######.##.#####... XL: 12 Next: 61% Place: Dungeon:12 %he  #.P~~ ♣~~~..*@.....##.# ###. Noise: ===------  Time: 10502.8 (0.0)  #.PP~♣♣♣OPPP.........>.## #... k) +5 dagger (venom)  ##PPPP~~~♣~~P~.~......[<####.## Throw: 11 darts (curare)  ##P~~~~~♣♣~÷~÷.P..#...##....## ..PP~~P~P♣~~~###...##.####. ...P~P.PP~~P###...##.####. O   two-headed ogre ##.........[#######....#. S   electric eel (corroded) #..........# ####.#. #..........## ##..... _A two-headed ogre comes into view. It is wielding two +0 giant clubs.%h&h The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an electric eel (almost dead, corroded, 57% to hit)%hm  Aiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (almost dead, corroded, 57% to hit)  The bolt of acid hits the electric eel!!  You kill the electric eel!  Vehumet accepts your kill.%h   ^..##  #P<~P~♣  P**~### ♣PP.*. %hE;~~PP#*#  #.P~~ ♣~~~..*##.#  ♣%h.>.##  ~~..[<  .. . %h...P ##.........[ #..........#  %h`]  You hear a splash.  The bolt of acid hits the plant! The plant begins to die.%hM$%h-%h 6......# .P~PP~P......# #.... Dalarin the Covert ..^..## ###~~PPPP~P......######## Spriggan of Vehumet *****. .###.# #P.PP~♣~~~~..<.........## Health: 46/58 ===================----- .....##.~~P♣~~~P~P#######......## Magic: 26/26 ======================== ####P..P~~♣~~P~~~##......#. AC: 7Str: 6#PPP~~~♣PP†~##########.#! EV: 26Int: 18 ...PP~♣~~♣PP... ####.......#. SH: 0%h6Dex: 23 ###P~~♣♣♣~~PP#.######.##.#####... XL: 12 Next: 61% Place: Dungeon:12#.P~~ ♣~~~...@.....##.# ###. Noise: ===------  Time: 10502.8 (0.0)#.PP~♣♣♣OPPP.........>.## #... k) +5 dagger (venom)##PPPP~~~♣~~P~.~......[<####.## Throw: 11 darts (curare)##P~~~~~♣♣~÷~÷.P..#...##....##..PP~~P~P♣~~~###...##.####....P~P.PP~~P###...##.####. O   two-headed ogre##.........[#######....#.%h7)#..........# ####.#.#..........## ##.....Aim: an electric eel (almost dead, corroded, 57% to hit)  The bolt of acid hits the electric eel!!  You kill the electric eel!Vehumet accepts your kill.You hear a splash.  The bolt of acid hits the plant! The plant begins to die.%hE<%hDTO~%hep72====3.8 (1%hkp%hr %hVs%_The plant is lightly damaged.%h %h* KInventory: 42/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 11 curare-tipped darts (quivered)u - 3 darts of disjunction  v - 5 throwing netsz - 42 poisoned darts Armour (go to first with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn) Magical Staves (go to first with |)  B - a staff of fire  N - a staff of conjuration Jewellery (go to first with "=)  i - a +6 ring of dexterity (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)h - a ring of fire  j - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h   z - 42 poisoned darts Armour (go to first with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn) Magical Staves (go to first with |)  B - a staff of fire %hA < N - a staff of conjuration Jewellery (go to first with "=)  i - a +6 ring of dexterity (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn) %h  h - a ring of fire  j - a +6 ring of strength  H - a ring of ice  K - a ring of positive energy Wands (go to first with /) %h/  y - a wand of iceblast (11)  C - a wand of flame (23)  D - a wand of polymorph (19)  F - a wand of charming (1)  L - a wand of acid (10) %h d P - a wand of digging (3)32%%h! 5%h˜ $ P - a wand of digging (3) Scrolls (go to first with ?)  b - 2 scrolls labelled HIORCH BACW  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOT%hH 946%hQ  L - a wand of acid (10). A magical device which throws bolts of corrosive acid. Damage: 4d7 Noise: A bit loud You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.%hO ......# .P~PP~P......# #.... Dalarin the Covert ..^..## ###~~PPPP~P......######## Spriggan of Vehumet *****. .###.# #P.PP~♣~~~~..<.........## Health: 47/58 ===================----- .....##.~~P♣~~~P~P#######......## Magic: 26/26 ======================== ####P..P~~♣~~P~~~# #......#. AC: 7Str: 6  #PPP~~~♣PP†~### #######.#! EV: 26Int: 18 ...PP~♣~~♣PP... ####.......#. SH: 0Dex: 23 ###P~~♣♣♣~~PP#.######.##.#####... XL: 12 Next: 62% Place: Dungeon:12  #.P~~ ♣~O****@.....##.# ###. Noise: ====-----  Time: 10503.8 (0.0)  #.PP~♣♣♣~PPP.........>.## #... k) +5 dagger (venom) %h 8 ##PPPP~~~♣~~P~.~......[<####.## Throw: 11 darts (curare)  ##P~~~~~♣♣~÷~÷.P..#...##....## ..PP~~P~P♣~~~###...##.####. ...P~P.PP~~P###...##.####. O   two-headed ogre ##.........[#######....#. #..........# ####.#. #..........## ##.....You hear a splash.  The bolt of acid hits the plant! The plant begins to die. _The plant is lightly damaged.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (88% to hit)%hq  ^..##  #P<~P%hr~♣  P ♣PP... ~~# %hs #.P~~ ♣~*****##.#  ♣~.>.##  ~~..[<  %ht.. . ...P (corroded)%h:u ##.........[ #..........#   %h.## #... k) +5 dagger (venom)##PPPP~~~♣~~P~.~......[<####.## Throw: 11 darts (curare)##P~~~~~♣♣~÷~÷.P..#...##....##..PP~~P~P♣~~~###...##.####....P~P.PP~~P###...##.####. O   two-headed ogre (corroded)##.........[#######....#.[3%h$3m#..........# ####.#.#..........## ##..... _The plant is lightly damaged.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (88% to hit)  The bolt of acid hits the two-headed ogre!!  The acid corrodes the two-headed ogre!%h*%h8M~O%h59384.8 (1%hA%hmEg _The two-headed ogre is heavily wounded.%h# .P~PP~P......# #. .^..## ###~~PPPP~P......#. ###.# #P.PP~♣~~~~..<.##.##.~~P♣~~~P~P#......##.P..P~~♣~~P~~~# #......#.#PPP~~~♣PP†~### #.#!#PP~♣~~♣PP... ####.#.#P~~♣♣♣~~PP#.######.##.#####.#.P~~ ♣~~O.##.# ###.##.PP~♣♣♣~PPP.>.## #...#%h##PPPP~~~♣~~P~.~......[<####.###P~~~~~♣♣~÷~÷.P..#...##....#..PP~~P~P♣~~~###...##.####....P~P.PP~~P###...##.####.##.........[#....#.#.# ####.#.#.## ##.%h&H~O%hL----5.4 (0.6%hJ%h%h # .P~PP~P......# #. ^..## ###~~PPPP~P......#..# #P.PP~♣~~~~..<.##.##.~~P♣~~~P~P#......##.P..P~~♣~~P~~~# #......#. #PPP~~~♣PP†~### #.#!#. .PP~♣~~♣PP... ####.#.#. #P~~♣♣♣~~PP#.######.##.#####. %hť #.P~~ ♣~~~O.##.# ###.# #.PP~♣♣♣~PPP.>.## #...# ##PPPP~~~♣~~P~.~......[<####.###P~~~~~♣♣~÷~÷.P..#...##....#..PP~~P~P♣~~~###...##.####....P~P.PP~~P###...##.####.##.........[#######....#.#.# ####.#.#.## ##.%h %h k9=----6.0%hܹ %h %hCH  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ....# .P~PP~P......# #...... Dalarin the Covert ^..## ###~~PPPP~P......########.. Spriggan of Vehumet *****. ##.# #P.PP~♣~~~~..<.........##.. Health: 49/58 ====================---- ...##.~~P♣~~~P~P#######......##.. Magic: 23/26 =====================--- ##P..P~~♣~~P~~~# #......#... AC: 7%h Str: 6 #PPP~~~♣PP†~### #######.#!#. EV: 26Int: 18 .PP~♣~~♣PP... ####.......#.#. SH: 0Dex: 23 #P~~♣♣♣~~PP#.######.##.#####..... XL: 12 Next: 62% Place: Dungeon:12 #.P~~ ♣~~~O****@...##.# ###.## Noise: ---------  Time: 10506.0 (0.0) #.PP~♣♣♣~PPP.........>.## #...## k) +5 dagger (venom) ##PPPP~~~♣~~P~.~......[<####.#### Throw: 11 darts (curare) %h  ##P~~~~~♣♣~÷~÷.P..#...##....####  ..PP~~P~P♣~~~###...##.####... ...P~P.PP~~P###...##.####... O   two-headed ogre (corroded) ##.........[#######....#... #..........# ####.#... #..........## ##.......Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded,  %h 'corroded, chance to affect: 51%)%h,....# .P~PP~P......# #...... Dalarin the Covert ^..## ###~~PPPP~P......########.. Spriggan of Vehumet *****. ##.# #P.PP~♣~~~~..<.........##.. Health: 49/58 ====================---- ...##.~~P♣~~~P~P#######......##.. Magic: 23/26 =====================--- ##P..P~~♣~~P~~~##......#... AC: 7%hStr: 6 #PPP~~~♣PP†~##########.#!#. EV: 26Int: 18 .PP~♣~~♣PP... ####.......#.#. SH: 0Dex: 23 %hP#P~~♣♣♣~~PP#.######.##.#####..... XL: 12 Next: 62% Place: Dungeon:12 #.P~~ ♣~~~*....@...##.# ###.## Noise: ---------  Time: 10506.0 (0.0) #.PP~♣♣♣~PPP.........>.## #...## k) +5 dagger (venom) %h##PPPP~~~♣~~P~.~......[<####.#### Throw: 11 darts (curare)##P~~~~~♣♣~÷~÷.P..#...##....####%hK..PP~~P~P♣~~~###...##.####......P~P.PP~~P###...##.####... O   two-headed ogre (corroded)##.........[#######....#...#..........# ####.#...#..........## ##.......Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded,  corroded, chance to affect: 51%)%h%h,%h=Q.O%hT>=50==7.0 (1%hH%hM$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded,  corroded, chance to affect: 51%) _The two-headed ogre resists with significant effort.%h)  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hc ....# .P~PP~P......# #...... Dalarin the Covert ^..## ###~~PPPP~P......########.. Spriggan of Vehumet *****. ##.# #P.PP~♣~~~~..<.........##.. Health: 50/58 ====================---- %ha ...##.~~P♣~~~P~P#######......##.. Magic: 20/26 ==================------ ##P..P~~♣~~P~~~# #......#... AC: 7Str: 6 #PPP~~~♣PP†~### #######.#!#. EV: 26Int: 18 .PP~♣~~♣PP... ####.......#.#. SH: 0Dex: 23 #P~~♣♣♣~~PP#.######.##.#####..... XL: 12 Next: 62% Place: Dungeon:12 #.P~~ ♣~~~.O***@...##.# ###.## Noise: ==-------  Time: 10507.0 (0.0) %h|" #.PP~♣♣♣~PPP.........>.## #...## k) +5 dagger (venom) ##PPPP~~~♣~~P~.~......[<####.#### Throw: 11 darts (curare)  ##P~~~~~♣♣~÷~÷.P..#...##....####  ..PP~~P~P♣~~~###...##.####... ...P~P.PP~~P###...##.####... O   two-headed ogre (corroded) ##.........[#######....#... #..........# ####.#... #..........## ##.......Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded,  corroded, chance to affect: 51%)%hD$....# .P~PP~P......# #...... Dalarin the Covert ^..## ###~~PPPP~P......########.. Spriggan of Vehumet *****. ##.# #P.PP~♣~~~~..<.........##.. Health: 50/58 ====================---- ...##.~~P♣~~~P~P#######......##.. Magic: 20/26 ==================------ ##P..P~~♣~~P~~~##......#... AC: 7Str: 6 #PPP~~~♣PP†~##########.#!#. EV: 26Int: 18 .PP~♣~~♣PP... ####.......#.#. SH: 0Dex: 23 %hH#P~~♣♣♣~~PP#.######.##.#####..... XL: 12 Next: 62% Place: Dungeon:12 #.P~~ ♣~~~.*...@...##.# ###.## Noise: ==-------  Time: 10507.0 (0.0) #.PP~♣♣♣~PPP.........>.## #...## k) +5 dagger (venom) ##PPPP~~~♣~~P~.~......[<####.#### Throw: 11 darts (curare)##P~~~~~♣♣~÷~÷.P..#...##....####..PP~~P~P♣~~~###...##.####......P~P.PP~~P###...##.####... O   two-headed ogre (corroded)##.........[######%h[34m#....#...#..........# ####.#...#..........## ##.......Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded,  corroded, chance to affect: 51%)%h, ally target)(   +0 giant club (minion)%h|%h:k.O(%hAY1=8.0 (1%h.%h|.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded,  corroded, chance to affect: 51%) _The +0 giant club dances into the air!%h # .P~PP~P......# #. ..## ###~~PPPP~P......#. #.# #P.PP~♣~~~~..<.##..###.~~P♣~~~P~P#......##..# #P..P~~♣~~P~~~# #......#. PPP~~~♣PP†~### #.#!#. PP~♣~~♣PP... ####.#.#. P~~♣♣♣~~PP#.######.##.#####. .P~~ ♣~~~..O...@..##.# ###.##. .PP~♣♣♣~PPP(.>.## #...##. #PPPP~~~♣~~P~.~......[<####.# ##P~~~~~♣♣~÷~÷.P..#...##....#..PP~~P~P♣~~~###...##.####....P~P.PP~~P###...##.####.##.........[#######....#.#....# ####.#.#.## ##.÷%h %h= K.O%h l2=--6 (0.6%h= %h? %hE8# .P~PP~P......# #. .## ###~~PPPP~P......#. .# #P.PP~♣~~~~..<.##..#. .##.~~P♣~~~P~P#......##..#. %hCF|P..P~~♣~~P~~~# #......#.~~~♣PP†~### #.#!#. P~♣~~♣PP... ####.#.#. ~~♣♣♣~~PP#.######.##.#####. P~~ ♣~~~...O...@.##.# ###.##. PP~♣♣♣~PPP(.%h G>.## #...##. PPPP~~~♣~~P~.~......[<####.#####. #P~~~~~♣♣~÷~÷.P..#...##....#####'..PP~~P~P♣~~~###...##.####....P~P.PP~~P###...##.####.##.........[#######....#.#..........# ####.#.#.%h}Gn## ##.÷.%hH%hkQ=(.%h/RY3--9.2%hlZ%h\%h,## ###~~PPPP~P......######## # #P.PP~♣~~~~..<.........##..#.# ##.~~P♣~~~P~P#########..#. ..P~~♣~~P~~~# #......#..... P~~~♣PP†~### #######.#!# ~♣~~♣PP... ####.......#.#. ~♣♣♣~~PP#.######.##.#####.......# ♣~~~..(O.....##.# ###.##♣♣♣~PPP.......@.>.## #...##.P~~~♣~~P~.~[<####.### P%h6~~~~~♣♣~÷~÷.P..#...##....#####'#  ..PP~~P~P♣~~~###...##.####.......P~P.PP~~P###...##.####.##.........[#######....#.....# ####.#.#....## ##.......÷#.#.......(..%h%h;R.O%h&8%h%h/B _Your +0 giant club hits the two-headed ogre!%h #P.PP~♣~~~~..<.........##..#.## #.~~P♣~~~P~P#########..#... .P~~♣~~P~~~# #......#......# ~~~♣PP†~### #######.#!#....# ♣~~♣PP... ####.......#.#....# ♣♣♣~~PP#.######.##.#####.......## ~ ♣~~~..(......##.# ###.## ~♣♣♣~PPP...O.....>.## #...##. PP~~~♣~~P~.~....@.[<####.### ~~~~~♣♣~÷~÷.P..#...##....#####'## %h~..PP~~P~P♣~~~###...##.####........P~P.PP~~P###...##.####.##.........[#######....#...........# ####.#.#..........## ##.......÷#........#.......(..############..%hW%h%hv.(.O%h[W4=10.4%h%h%h   Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h}  #P.PP~♣~~~~..<.........##..#.## Dalarin the Covert #.~~P♣~~~P~P#######......##..#... Spriggan of Vehumet *****. .P~~♣~~P~~~# #......#......# Health: 54/58 ======================-- ~~~♣PP†~### #######.#!#....# Magic: 17/26 ===============--------- ♣~~♣PP... ####.......#.#....# AC: 7Str: 6 ♣♣♣~~PP#.######.##.#####.......## EV: 26Int: 18 ~ ♣~~~.........##.# ###.##...# SH: 0Dex: 23 ~♣♣♣~PPP..(.O*...>.## #...##.... XL: 12 Next: 62% Place: Dungeon:12 %h PP~~~♣~~P~.~..**@.[<####.#####... Noise: ---------  Time: 10510.4 (0.0) ~~~~~♣♣~÷~÷.P..#...##....#####'## k) +5 dagger (venom) ..PP~~P~P♣~~~###...##.####....... Throw: 11 darts (curare)  ...P~P.PP~~P###...##.####.......  ##.........[#######....#.......  #..........# ####.#....... O   two-headed ogre (corroded, ally target) #..........## ##.......÷... (   +0 giant club (minion)  #...........## #.......(....  ###########..## #............Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wieldi%h] ng a +0 giant club (heavily wounded, corroded,  ally target, chance to affect: 51%)%hj(V #P.PP~♣~~~~..<.........##..#.## Dalarin the Covert #.~~P♣~~~P~P#######......##..#... Spriggan of Vehumet *****. .P~~♣~~P~~~#%h*#......#......# Health: 54/58 ======================-- ~~~♣PP†~##########.#!#....# Magic: 17/26 ===============--------- ♣~~♣PP... ####.......#.#....# AC: 7Str: 6 ♣♣♣~~PP#.######.##.#####.......## EV: 26Int: 18 ~ ♣~~~.........##.# ###.##...# SH: 0Dex: 23 ~♣♣♣~PPP..(.*....>.## #...##.... XL: 12 Next: 62% Place: Dungeon:12 PP~~~♣~~P~.~....@.[<####.#####... Noise: ---------  Time: 10510.4 (0.0) ~~~~~♣♣~÷~÷.P..#...##....#####'## k) [3%h+#2m+5 dagger (venom) ..PP~~P~P♣~~~###...##.####....... Throw: 11 darts (curare)...P~P.PP~~P###...##.####.......##.........[#######....#.......#..........# ####.#....... O   two-headed ogre (corroded, ally target)%h,#..........## ##.......÷... (   +0 giant club (minion)#...........## #.......(....###########..## #............Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club (heavily wounded, corroded,  ally target, chance to affect: 51%)%h!&%hdIB( 2 dancing wea%htJpons (minion)%h+K%hU(.(.O58===1.4 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Tukima's Dance (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club (heavily wounded, corroded,  ally target, chance to affect: 51%) _The +0 giant club dances into the air!%hqe#P.PP~♣~~~~..<.##..#.# .~~P♣~~~P~P#......##..#. P~~♣~~P~~~# #......#......#♣PP†~### #######.#!#....# ~~♣PP... ####.......#.#....# ~~PP#.######.##.#####.##  ♣~~~....(....##.# ###.##...# ♣♣♣~PPP...(.O...>.## #...##....# P~~~♣~~P~.~.....@[<####.#####.♣♣~÷~÷.P..#...##....#####'# .%hfPP~~P~P♣~~~###...##.####. ...P~P.PP~~P###...##.####.##.........[#######....#.#.# ####.#.#.## ##.÷.#.## #.(.#..## #.%hg%h3oF.(%hO6=--2.0 (0.6%hpt ###~~PPPP~P......########...... #P.PP~♣~~~~..<.........##..#.#### ~~P♣~~~P~P#######......##..#.....~~P~~~......#......### ~♣PP†~### #######.#!#....# ~♣PP... ####.......#.#....# # ♣~~PP#.######.##.#####.......##  ♣~~~....(....##.# ###.##...## ♣♣~PPP....(O...>@## #...##....##♣~~P~.~......[<####.#####..... ~~~♣♣~÷~÷.P..#...##....#####'#### PP~~P~P♣~~~###...##.####. ..P~P.PP~~P###...##.####. ##.[#######....#.#.# ####.#.....#.## #÷  #...........## #.(%hw%hł.(.O --6%hʉ%hB _Your +0 giant club hits the two-headed ogre!%h$ .P~ #.... ###~~PPPP~P......########...... #P.PP~♣~~~~..<...####P♣~~~P~P#######..#..... ~%h/%#~♣~~P~~~# #......#......###†~### #######.#! ~♣PP... ####.......#.#.... %h%♣~~PP#.######.##.#####.......##  ♣~~~.....(...##@# #### %h&♣♣~PPP....(.O..>.## #...##....##~~P~.~......[<####..... ~~~♣♣~÷~÷.P..#...##....#####'#### PP~~P~P♣~~~###.. ..P~P.PP~~P###...##.### #[#######...   +0 giant club ##.#....## ##.÷%h]),%h'4..((( 2 dancing weapons (minion)%h,5`7=3.2%h&?%hB%h #M..PP~.# #.###.#......  .P~ #.... ###~~PPPP~P......########...... #P.PP~♣~~~~..<...####P♣~~~P~P#######..#..... ~~♣~~P~~~# #......#......###†~### #######.#! %h ~♣PP... ####.......#.#.... ♣~~PP#.######.##@#####.......##  ♣~~~.........##.# #### ♣♣~PPP.....(O..>.## #...##....## ~~~♣~~P~.~.(....[<####.#####......P..#...##~~# ~%hF %h p8==8%h %h] %h= P~PP~P #..........## ###~~PP####### #P.PP~♣~~~~..<.........##..#.## ~~P♣~~~P~P#######....♣~~P~~~# ......### ~♣PP†~### #######.#!#....# ... ####.......#.# ♣~~PP#.######.##.#####.......#  ♣~~~.........##@# ###.##...## ♣♣~PPP......(O.>.## #... ~~~♣~~P~.~......[<####.#####......P..#...##~~#~O   two-headed ogre (corroded, ally target)(   +0 giant club (minion)  #..........## ##.......÷......O4.4%hd%hc vM..PP~.# #.###.#......  .P~ #.... ###~~PPPP~P......########...... #P.PP~♣~~~~..<...####P♣~~~P~P#######..#..... ~~♣~~P~~~# #......#......###†~### #######.#! ~♣PP... ####.......#.#.... ♣~~PP#.######.##@#####.......##  ♣~~~.........##.# #### ♣♣~PPP......(.O>.## #...##....## ~~~♣~~P~.~......[<####.#####......P..#...##~~# ~5.0%h5[ M####...# #.# #.##'##..PP~.# #.###.#......  .P~%h]  #.... ###~~PPPP~P......########...... #P.PP~♣~~~~..<...####P♣~~~P~P#######..#..... ~~♣~~P~~~# #......#......###†~### #######.#! ~♣PP... ####@......#.#.... ♣~~PP#.######.##.#####.......##  ♣~~~.%h` @..##.# #### ♣♣~PPP......(.O>.## #...##....##.# ######%hc %hp .OO   two-headed ogre%hr &6%hy %h| %h####.# #.# #.##'##....PP~.## #.###.#..P~PP~P......# #.##.~~PPPP~P......#......##. P.PP~♣~~~~..<.##..#.# ~P♣~~~P~P#......##..#. ~♣~~P~~~# #......#......# ♣PP†~### #.#!#....# ♣PP... ####.#.#....# # ~~PP#.######.##.#####.## #. ♣~~~.##.# ###.##...###.~PPP......(..O.## #...##....##.♣~~P~.~....(.[<####.#####.♣♣~÷~÷.P..#...##....#####'####.(ally target)~~P~P♣~~~###...##.####.(   +0 giant club (minion)P~P.PP~~P###...##.####. #.[#....#.#%hm  Your +0 giant club hits the two-headed ogre!!  The two-headed ogre dies!%h#>%ho(   +0 giant club (minion)%h!%hl=9=776.2%h%h %h=%hNL_Vehumet accepts your kill.%h ...PP~# #.###.#... .P~PP~P......# #..........## ###~~PPPP~P......########......## #P.PP~♣~~~~..<.........##..#.#### ~~P♣~~~P~P#######......##..#..... ~~♣~~P~~~# #......#......###PP†~#########.#!#....# ~♣PP... ####.......#.#....# #~~PP#.######.##@#####.......## %hw ♣~~~.........##.# ###.##...###♣~PPP(..>.## #...##....## ~~~♣~~P~.~....(.[<####.#####....~♣♣~÷~÷.P..#...##....#####'#### PP~~P~P♣~~~###...##.####........ ..P~P.PP~~P###...##.#### ##.........[#######....#  #..# ####.#.%h%hjd(.8%h%h%h_ rP~PP~P #..........## ###~~PP####### #%h3 P.PP~♣~~~~..<.........##..#.## ~~P♣~~~P~P#######....♣~~P~~~# ......### ~♣PP†~### #######.#!#....# ... ####.......#.# ♣~~PP#.######.##.#####.......# %h + ♣~~~.........##@# ###.##...## ♣♣~PPP........((.## #... ~~~♣~~P~.~......[<####.#####.....♣~÷~÷.P..#...##...'#### PP~~P~P♣~~~###...##.####......... ..P~P.PP~~P###..( 2 dancing weapons (minion) ##.........[#######....  .# #####.......÷%h %h7 p.(7.4%h& %hyf###~~PP####### #P.PP~♣~~~~..<.........##..#.## ~~P♣~~~P~P#######....♣~~P~~~# ......### ~♣PP†~### #######.#!#....# ... ####.......#.# ♣~~PP#.######.##.#####.......#  ♣~~~.........##.# ###.##...## ♣♣~PPP.........(@## #... ~~~♣~~P~.~%hX[<####.#####.....♣~÷~÷.P..#...##...'#### PP~~P~P♣~~~###...##.####......... ..P~P.PP~~P###.. ##.........[#######....  .# #####.......÷.## #.(.%h%h%(8.0%hB%h%h+kP.PP~♣~~~~..<.........##..#.## ~~P♣~~~P~P#######%h3(....♣~~P~~~# ......### ~♣PP†~### #######.#!#....# ... ####.......#.%h+# ♣~~PP#.######.##.#####.......#  ♣~~~.........##.# ###.##...## ♣♣~PPP%h.(.## #... ~~~♣~~P~.~<####.#####.....%hza♣~÷~÷.P..#...##...'#### PP~~P~P♣~~~###...##.####......... ..P~P.PP~~P###.. %h|##.........[#######....  .# #####.......÷%he.## #.(.##########..##.%h|%hnz>   +0 giant club%h\%hB=6%h%hG _Your +0 giant club falls from the air.%h@Things that are here: _a +0 troll leather armour; a troll skeleton%h@~~P♣~~~P~P#######....♣~~P~~~# ......### ~♣PP†~### #######.#!#....# ... ####.......#.# ♣~~PP#.######.##.#####.......#  ♣~~~.........##.# ###.##...## ♣♣~PPP.>.## #... ~~~♣~~P~.~.....([<####.#####.....♣~÷~÷.P..#..@##...'#### PP~~P~P♣~~~###...##.####......... ..P~P.PP~~P###.. ##.........[#######....  .# #####.......÷.## #.(.##########..##. ##..###†)9.2 _%h3%h%hU%h` 0  You start resting.%hi)%h,20.2 (1%h*%h\ _Your +0 giant club falls from the air.%hK3%hO%h=\x20=%h~=1=%h,%h%hR,%h8%h,%h}%hO=%hm%h+a2=%h3%h!,%h%hL,%h%h=3=%h%h%h%hT2=%h%h%hK4=%hg%h>%h%h%h>,%h%h%h%h%h%h9=%hP%h%hK5=%h%h:,%h %hH= _You start resting.%h 050.2 (30.0)%hP!56=%h!%1.2 (31%h*%h-% _Magic restored.%hH_%hwM,%hR%hh`  You see here a +0 giant club. _%hapX%hzue=%h},%h%h%h%h%h^%hΌ%hA%hB%h%h%hZ%h%hN%h:%h,%hb%hV%h,%h%h0%hK,%hC%h%h Y.Y#..# .# ####..........# # Y.YY.<##!# #[...PP~.......## #. Y........# #..P~~P~P......# #. .....^..## ###~~~P~~~P......#### ....###.##.#P.PP~♣~~~~..<........ #.......##.~~P♣~~~P~P#######..... #.#####P..P~~♣~~~~~~# #..... #. #PPP~~~♣P~†~### ####### %h# ...PP~♣~~♣PP.@.# ####......7.8 (6.6)  ####P~~♣♣♣~~PP#.######.##.##### #.P~~ ♣♣~~~.........##.# # #.PP~♣♣♣~PPP.........>.## # ##PPP~~~~♣~~P~.~.....)[<#### ##P~~~~~♣♣~÷~÷.P..#...## ..P~~~P~P♣~~~###...##.## ....P~P.PP~~P###...##.##.......[#######%h %h -8.4 (7.2%h%hI# _Found a robe.%hpI%hЛ  You enter the shallow water.Water %h _Moving in this stuff is going to be slow.%h|%h`%h%h#%h%hI%h,%h%h!%hJ%h %h\%h%h.%h4<  You see here a +0 robe.%hC #..... #.( #..... ... #......%hD #### .. +....... ...# .. #.....## %h?FL#..# ## .### # ## #... .# ..# ########+#.# .. #..# .# #.# #..........# %h~G.Y.Y#..# .# #@####..........# 65.6 #.Y.YY.<##!# #[...~P~.......## %hH##Y........# #..P~~P~P......# #......^..## ###~~~P~~~P......## ##....###.##.#P.PP~♣~~~~..<......%hI##.......##.~~P♣~~~P~P######.#####P..P~~♣~~~~~~## #...#. #PPP~~~♣P~†~#### ###%hJ# ...PP~♣~~♣PP...# ####.%hW%hX-6.2 (7.8%hM`%h9d% _Found 5 stones.%h3%h%hN%hMM#.#.( # #..##### ... +..........# >.. .....## #..# ## #.### ###.. #%h## #... .# #...# ########+#..  0.0#..# .# #.####.... #.Y.YY.<##!# #[...~P~.# ##Y........# #..P~~P~P......#~~P~~~P~♣~~~~ ~~P~P#~~~##†~####%h%h+8 (0.6%hQ%h; _Found a stone staircase leading down.%h 9 %hq %hbx d _You now have 790 gold pieces (gained 18).%h#y %hڏ Q  There is an open door here. _%hN X%h %h3 `%hɤ ,%hC %hK %h %h %h %h %hB ,%h %hJ %h ,%hԷ %h %hG ,%h %h@ %hp %h %h %h&  _You open the door.%h X%h B%hm %h %hU ,%h %h. %h ,%h[ %h @  There is an open door here.%hD %h  _%h( %ho %hS ,%h %hz %h  %h) %hx+ %hJ/ %h0 %h1 %h6 %h~? X%hB ,%h D %hF %hK ,%hM %hMO %hR ,%hgT %hV %hX ,%hXZ %hq] %hd B%hf %hi ,%hl %ho %hu ,%h]y %h)} %h ### #... .#.#...##########... #..# .#.###.#.#.Y.Y#..# .#.# #.###.#.Y.YY.<##!#.# #[...~P~Y........#.# #..P~~P~P%h }#......^..##.###~~~P~~~P....#...Y###.##.#P.PP~♣~~~~..<. ##.......##.~~P♣~~~P~P##### #.#####P.@P~~♣~~~~~~##  %h #. #PPP~~~♣P~†~####  # ....PP~♣~~♣PP...# ### ####P~~♣♣♣~~PP#.####%h ##.# #.P~~ ♣♣~~~... #.PP~♣♣♣~PPP...Y   yak (wandering) ##PPP~~~~♣~~P~.~..... ##P~~~~~♣♣~÷~÷.P..#. ..P~~~P~P♣~~~###.%h 095.8 (29.0)%h! f.%h< .6.4 (29.6%hݪ %h& %h/%h%h,%hd%h ### #... .#.#... #... #..# .#.###.# # #.Y.Y#..# .#.# #.#### #.Y.YY.Y##!#.# #[...~P~%haP ##Y....Y...#.# #..P~~P~P #......^..##.###~~~P~~~P%h U ##....###.##.#P.PP~♣~~~~..< ##.##.~~P♣~~~P~P #.#####P@.P~~♣~~~~~~## #. #PPP~~~♣P~†~#### # ....PP~♣~~♣PP...# %h ####P~~♣♣♣~~PP#.######. #.P~~ ♣♣~~~. #.PP~♣♣♣~PPPYY 2 yaks (wandering)%h+ ##PP~~~~~♣~~P~.~.... ##P~~~~~♣♣~÷~÷.P..# ..P~~~P~P♣~~~###%h,0.0)%hZ-7.0 (0.6%h%h%h9e  #..# ##.#.###....#  ### #... .#.#...######### #... #..# .#.###.# # #.Y.Y#..# .#.# #.####. #.Y.YY.Y##!#.# #[...~P~ ##Y....Y...#.# #..P~~P~P #......^..##.###~~~P~~~P..###.##.#P.PP~♣~~~~..#......@##.~~P♣~~~P~P### #.#####P..P~~♣~~~~~~## #. #PPP~~~♣P~†~#### # ....PP~♣~~♣PP...# #####P~~♣♣♣~~PP#.###### #.P~~[37%he m ♣♣~~~ #.PP~♣♣♣~PPP...P~~~~~♣~~P~.~...##P~~~~~♣♣~÷~÷.P..<   yak%hq 56%hfv %hMD.>.## #..# ##.#.###....# ## #... .#.#...#########.. ##.# ...#..# .#.# #.####....YYY.<##!#.# #[...~P~.#.Y..YY...#.# #..P~~P......^..##.###~~~P~~~P##....###@##.#P.PP~♣~~~~..##.......##.~~P♣~~~P~P####.#####P..P~~♣~~~~~~##. #PPP~~~♣P~†~##### ....PP~♣~~♣PP...# ####P~~♣♣♣~~PP#.###### YYYYYY 6 yaks (wandering)~~ ♣♣~~~..PP~♣♣♣~PPP....##P~~P~.~.%h)P%hEQ(8.2%hc%h#  Casting: Tukima's Dance (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZ X  Your hands begin to glow red.%hy[ %h\ %h\ %hR] %hDi  .YY.Y...Y...YYYYYY 5 yaksThe yak bellows! x53---====9.2 (1.0Touch %hwr %h V _The yak falls through a shaft! The shaft crumbles and collapses.%h}%h}%h%h..Y.Y 4 yaks%h`=---7 (0.5%h%h _You hit the yak but do no damage. The yak completely misses you.%h YY(1 confused)---600.3 (0.6%hX %h q _You hit the yak but do no damage. The yak appears confused.%h<.YY.Y..YYYYed, 1 very poisoned)9 %hk%h^_You hit the yak but do no damage. The yak is poisoned.%hjF ~ #.# ### #... .#.#...########... #..# .#.###.# #........ #.###...<.<##!#.# #[...~P~%hG i#....YY...#.# #..P~~P~P.....Y...##.###~~~P~~#...Y###.##.#P.PP~♣~~~~ ##...Y..@##.~~P♣~~~P~P### #.#####P..P~~♣~~~~~~## #. #PPP~~~♣P~†~####  ....PP~♣~~♣PP...# # ####P~~♣♣♣~~PP#.#####~~YYY 3 yaks (1 confused, 1 very poisoned)P##PP~~##P~~~~~♣♣~÷~÷.P..%hI %hJ %hJ %h!K %hW Y..YY%hHX L----1.5%h?g %hk %hs@### #... .#.#...##########... #..# .#.###.# #......#....#..# .#.# #.####.#....<.<##!#.# #[...~P~%ht##....YY...#.# #..P~~P~P#.........##.###~~~P~~~P.##....###.##.#P.PP~♣~~~~..<YY..##.~~P♣~~~P~P####.#####P@.P~~♣~~~~~~## %hkv#. #PPP~~~♣P~†~#### # ....PP~♣~~♣PP...# ## ####P~~♣♣♣~~PP#.######. #.P~~ ♣♣~~~.........#.PP~♣♣♣~PPP##PP~~~~~♣~~P~.~~~~~~♣♣~÷~÷.P..# ..P~~~P~P♣~~~###%h%hB-2.1%hb%h%hF %h H %hK ,%hh .Y.YY4=3.1 (1.0%hr %hx . _Something gores the yak.%h5,%h%hS%hY.Y.YYY 4 yaks%h&4%h%h%%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ### #... .#.#...########## Dalarin the Covert #... #..# .#.###.# #...... Spriggan of Vehumet *****. #....#..# .#.# #.####...... Health: 58/58 ======================== #....<.<##!#.# #[...~P~.... Magic: 22/26 ====================---- ##....YY...#.# #..P~~P~P... AC: 7Str: 6 #.........##.###~~~P~~~P... EV: 27Int: 18 ##....###Y##.#P.PP~♣~~~~..< SH: 0Dex: 23 ##.....YY##.~~P♣~~~P~P#### XL: 12 Next: 67% Place: Dungeon:12 #.#####P@.P~~♣~~~~~~##  Noise: --------- %h  Time: 10604.1 (0.0) #. #PPP~~~♣P~†~####  k) +5 dagger (venom) # ....PP~♣~~♣PP...# ## Throw: 11 darts (curare) ####P~~♣♣♣~~PP#.######. #.P~~ ♣♣~~~......... #.PP~♣♣♣~PPP........ YYYY 4 yaks ##PP~~~~~♣~~P~.~.... ##P~~~~~♣♣~÷~÷.P..# ..P~~~P~P♣~~~### _Something gores the yak.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 62%)%h### #... .#.#...########## Dalarin the Covert#... #..# .#.###.# #...... Spriggan of Vehumet *****.#....#..# .#.# #.####...... Health: 58/58 ========================#....<.<##!#.# #[...~P~.... Magic: 22/26 ====================----##....YY...#.# #..P~~P~P... AC: 7Str: 6#.........##.###~~~P~~~P... EV: 27Int: 18##....###Y##.#P.PP~♣~~~~..< SH: 0Dex: 23##.....Y*##.~~P♣~~~P~P#### XL: 12 Ne%h%xt: 67% Place: Dungeon:12#.#####P@.P~~♣~~~~~~##Noise: ---------  Time: 10604.1 (0.0)#. #PPP~~~♣P~†~####k) +5 dagger (venom)# ....PP~♣~~♣PP...# ## Throw: 11 darts (curare)####P~~♣♣♣~~PP#.######.#.P~~ ♣♣~~~.........#.PP~♣♣♣~PPP........ YYYY 4 yaks##PP~~~~~♣~~P~.~....##P~~~~~♣♣~÷~÷.P..#..P~~~P~P♣~~~### _Something gores the yak.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 62%)%h_Y(1 asleep)%h>Y..YYconfused, 1 asleep, 1 poi…)==5.1 (1  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 62%) _The yak looks drowsy... The yak gores the plant! The plant begins to die.%h Aim: a yak (chance to affect: 62%) _The yak looks drowsy... The yak gores the plant! The plant begins to die.  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!  You kill the yak!  Vehumet accepts your kill.%hQ ,%h %h %h" .YY.YYpoisoned)%h>) k4==8--7 (0.6%h1 %h4 4 _You feel your power returning.%h0  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h`  ### #... .#.#...########## Dalarin the Covert #... #..# .#.###.# #...... Spriggan of Vehumet *****. #....#..# .#.# #.####...... Health: 58/58 ======================== #....<.<##!#.# #[...~P~.... Magic: 22/26 ====================---- ##.....Y...#.# #..P~~P~P... AC: 7Str: 6 #.......Y.##.###~~~P~~~P... EV: 27Int: 18 ##....###Y##.#P.PP~♣~~~~..< SH: 0Dex: 23 ##......Y##.~~P♣~~~P~P#### XL: 12 Next: 68% Place: Dungeon:12 #.#####P@.P~~♣~~~~~~##  Noise: --------- %h{  Time: 10605.7 (0.0) #. #PPP~~~♣P~†~####  k) +5 dagger (venom) # ....PP~♣~~♣PP...# ## Throw: 11 darts (curare) ####P~~♣♣♣~~PP#.######. #.P~~ ♣♣~~~......... #.PP~♣♣♣~PPP........ YYYY 4 yaks (1 confused, 1 poisoned) ##PP~~~~~♣~~P~.~.... ##P~~~~~♣♣~÷~÷.P..# ..P~~~P~P♣~~~### _You feel your power returning.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 62%)%hC### #... .#.#...########## Dalarin the Covert#... #..# .#.###.# #...... Spriggan of Vehumet *****.#....#..# .#.# #.####...... Health: 58/58 ========================#....<.<##!#.# #[...~P~.... Magic: 22/26 ====================----##.....Y...#.# #..P~~P~P... AC: 7Str: 6#.......Y.##.###~~~P~~~P... EV: 27Int: 18##....###Y##.#P.PP~♣~~~~..< SH: 0Dex: 23##......*##.~~P♣~~~P~P#### XL: [%hE40m12 Next: 68% Place: Dungeon:12#.#####P@.P~~♣~~~~~~##Noise: ---------  Time: 10605.7 (0.0)#. #PPP~~~♣P~†~####k) +5 dagger (venom)# ....PP~♣~~♣PP...# ## Throw: 11 darts (curare)####P~~♣♣♣~~PP#.######.#.P~~ ♣♣~~~.........#.PP~♣♣♣~PPP........ YYYY 4 yaks (1 confused, 1 poisoned)##PP~~~~~♣~~P~.~....##P~~~~~♣♣~÷~÷.P..#..P~~~P~P♣~~~### _You feel your power returning.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance %hGto affect: 62%)%h fYasleep, 1 poi…)%h#.Y.YY6.7 (1%hB  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 62%) _The yak looks drowsy...%hx< ]Aim: a yak (chance to affect: 62%) _The yak looks drowsy...  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!  You kill the yak!  Vehumet accepts your kill.%hI †YYY 3 yaks (1 confused, 1 poisoned)%h_ c3=97.2 (0.5%h2m J _You feel your power returning.%h.Y.Y%hpx4==8.2 (1.0%h %hb %hs  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ### #... .#.#...########## Dalarin the Covert #... #..# .#.###.# #...... Spriggan of Vehumet *****. #....#..# .#.# #.####...... Health: 58/58 ======================== #....<.<##!#.# #[...~P~.... Magic: 22/26 ====================---- ##.........#.# #..P~~P~P... AC: 7Str: 6 #.......Y.##.###~~~P~~~P... EV: 27Int: 18 ##....###.##.#P.PP~♣~~~~..< SH: 0Dex: 23 ##.....YY##.~~P♣~~~P~P#### XL: 12 Next: 69% Place: Dungeon:12 #.#####P@.P~~♣~~~~~~##  Noise: ---------[33%hOm  Time: 10608.2 (0.0) #. #PPP~~~♣P~†~####  k) +5 dagger (venom) # ....PP~♣~~♣PP...# ## Throw: 11 darts (curare) ####P~~♣♣♣~~PP#.######. #.P~~ ♣♣~~~......... #.PP~♣♣♣~PPP........ YYY 3 yaks (1 confused, 1 poisoned) ##PP~~~~~♣~~P~.~.... ##P~~~~~♣♣~÷~÷.P..# ..P~~~P~P♣~~~### _You feel your power returning.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 62%)%h} ### #... .#.#...########## Dalarin the Covert#... #..# .#.###.# #...... Spriggan of Vehumet *****.#....#..# .#.# #.####...... Health: 58/58 ========================#....<.<##!#.# #[...~P~.... Magic: 22/26 ====================----##.........#.# #..P~~P~P... AC: 7Str: 6#.......Y.##.###~~~P~~~P... EV: 27Int: 18##....###.##.#P.PP~♣~~~~..< SH: 0Dex: 23##.....Y*##.~~P♣~~~P~P#### XL: [39;%h 49m12 Next: 69% Place: Dungeon:12#.#####P@.P~~♣~~~~~~##Noise: ---------  Time: 10608.2 (0.0)#. #PPP~~~♣P~†~####k) +5 dagger (venom)# ....PP~♣~~♣PP...# ## Throw: 11 darts (curare)####P~~♣♣♣~~PP#.######.#.P~~ ♣♣~~~.........#.PP~♣♣♣~PPP........ YYY 3 yaks (1 confused, 1 poisoned)##PP~~~~~♣~~P~.~....##P~~~~~♣♣~÷~÷.P..#..P~~~P~P♣~~~### _You feel your power returning.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak%h (chance to affect: 62%)%h?gYasleep, 1 pois…)%h g  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 62%)  The yak looks drowsy...%h ..YYYY 2 yaks (1 asleep)%h= +9.2 (1%h %hz V _A nearby plant withers and dies.%hXCiThe yak looks drowsy... _A nearby plant withers and dies.  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!!  You kill the yak!  Vehumet accepts your kill.%hM.†   yak%h&b 3/2770=7 (0.5 _You feel your power returning. The yak barely misses you.%hi%hln _Your Spellcasting skill increases to level 10!%h1W  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ### #... .#.#...########## Dalarin the Covert #... #..# .#.###.# #...... Spriggan of Vehumet *****. #....#..# .#.# #.####...... Health: 58/58 ======================== #....<.<##!#.# #[...~P~.... Magic: 21/27 ==================------ ##.........#.# #..P~~P~P... AC: 7Str: 6 #.........##.###~~~P~~~P... EV: 27Int: 18 ##....###.##.#P.PP~♣~~~~..< SH: 0Dex: 23 ##......†##.~~P♣~~~P~P#### XL: 12 Next: 70% Place: Dungeon:12 #.#####Y@.P~~♣~~~~~~##  Noise: =--------%h'  Time: 10609.7 (0.0) #. #PPP~~~♣P~†~####  k) +5 dagger (venom) # ....PP~♣~~♣PP...# ## Throw: 11 darts (curare) ####P~~♣♣♣~~PP#.######. #.P~~ ♣♣~~~......... #.PP~♣♣♣~PPP........ Y   yak ##PP~~~~~♣~~P~.~.... ##P~~~~~♣♣~÷~÷.P..# ..P~~~P~P♣~~~### _Your Spellcasting skill increases to level 10!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, chance to affect: 62%)%h+ ### #... .#.#...########## Dalarin the Covert#... #..# .#.###.# #...... Spriggan of Vehumet *****.#....#..# .#.# #.####...... Health: 58/58 ========================#....<.<##!#.# #[...~P~.... Magic: 21/27 ==================------##.........#.# #..P~~P~P... AC: 7Str: 6#.........##.###~~~P~~~P... EV: 27Int: 18%h &##....###.##.#P.PP~♣~~~~..< SH: 0Dex: 23##......†##.~~P♣~~~P~P#### XL: 12 Next: 70% Place: Dungeon:12#.#####*@.P~~♣~~~~~~##Noise: =--------  Time: 10609.7 (0.0)#. #PPP~~~♣P~†~####k) +5 dagger (venom)%h # ....PP~♣~~♣PP...# ## Throw: 11 darts (curare)####P~~♣♣♣~~PP#.######.#.P~~ ♣♣~~~.........#.PP~♣♣♣~PPP........ Y   yak##PP~~~~~♣~~P~.~....##P~~~~~♣♣~÷~÷.P..#..P~~~P~P♣~~~### _Your Spellcasting skill increases to level 10!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, chance to affect: 62%)%hR ZY(asleep)%hP Y-10.7 (1  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, chance to affect: 62%) _The yak looks drowsy...%hkAim: a yak (lightly wounded, chance to affect: 62%) _The yak looks drowsy...  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!!  You kill the yak!  Vehumet accepts your kill.%hr#†%h2=2-1.2 (0.5%h%hM4 _You feel your power returning.%h  #..# ##.#.###....#  ### #... .#.#...######### #... #..# .#.###.# # #....#..# .#.# #.####. #....<.<##!#.# #[...~P~ ##...#.# #..P~~P~P #.........##.###~~~P~~~P..###.##.#P.PP~♣~~~~..#......@##.~~P♣~~~P~P### #.#####†..P~~♣~~~~~~## #. #PPP~~~♣P~†~#### # ....PP~♣~~♣PP...# #####P~~♣♣♣~~PP#.###### #.P~~ [34%h m♣♣~~~ #.PP~♣♣♣~PPP...P~~~~~♣~~P~.~...##P~~~~~♣♣~÷~÷.P..8 (0.6 _You see here a yak corpse.%hM:M.>.## #..# ##.#.###....# ## #... .#.#...#########.. ##.# ...#..# .#.# #.####......<.<##!#.# #[...~P~.#....Y....#.# #..P~~P.........##.###~~~P~~~P##....###@##.#P.PP~♣~~~~..##......†##.~~P♣~~~P~P####.#####†..P~~♣~~~~~~###. #PPP~~~♣P~†~####.PP~♣~~♣#~~Y   yak (confused)~~P##PP~~%h_XgY.2.4 _%hqb%he%h0 #### #......'....'.. ...# ##>..###....## #..# ##.#.###....#  ### #... .#.#...######## #... #..# .#.###.# # #....#..# .#.# #.####. #....<.<##!#.# #[...~P~ ##...Y.....#.# #..P~~P~P #.......@.##.###~~~P~~~P###.##.#P.PP~♣~~~~.#......†##.~~P♣~~~P~P## #.#####†..P~~♣~~~~~~## #. #PPP~~~♣P~†~##### ....PP~♣~~♣PP...# %h1 ####P~~♣♣♣~~PP#.##### #.P~~ ♣♣~~~ #.PP~♣♣♣~PPP...3==3.0%h4%h #...........## #### #......'....'. ...# ##>..###....## #..# ##.#.###....#  ### #... .#.#...####### #... #..# .#.###.# # #....#..# .#.# #.####. #....<.<##!#.# #[...~P~ ##...Y.@...#.# #..P~~P~P #.........##.###~~~P~~~P...###.##.#P.PP~♣~~~~##......†##.~~P♣~~~P~P# #.#####†..P~~♣~~~~~~## #. #PPP~~~♣P~†~##### ....PP~♣~~♣PP...#[16;%hl<14H####P~~♣♣♣~~PP#.#### #.P~~ ♣♣~~~.Y6%h:%hBu   You hit the yak.=4.2 _The yak is moderately wounded.%h`  You hit the yak. The yak is poisoned..Yed, very poisoned)7 (0.5%hng%hPi^ _The yak is moderately wounded.%h#### #'....'#. ...# ##>..###....##. #..# ##.#.###....###..#... .#.#...###### #....#..# .#.###.# #.. #....#..# .#.# #.#### #....<.<##!#.# #[...~P~ ##.........#.# #..P~~P~ #....Y@...##.###~~~P~~~ ##....###.##.#P.PP~♣~~~ ##......†##.~~P♣~~~P~P #.#####†..P~~♣~~~~~~ #. #PPP~~~♣P~†~## # ....PP~♣~~♣PP...#  ####P~~♣♣♣~~PP#.### %h#.P~~ ♣♣~~~..... #.PP~♣♣♣~PPP=-5.3 (0.6%hQ5  You hit the yak.%hzY.=8 (0.5%h%h[ _The yak is heavily wounded.%h #### #......'.... #.....# ##>..###.... #..#..####.#.###.... ###..#... .#.#... #....#..# .#.###.# # #....#..# .#.# #.#### #....<.<##!#.# #[...~P ##..Y......#.# #..P~~P #....@....##.###~~~P ##....###.##.#P.PP~♣ ##......†##.~~P♣~~~P~ #.#####†..P~~♣~~~~~~ #. #PPP~~~♣P~†~%hYR #.....PP~♣~~♣PP...## ####P~~♣♣♣~~PP#. #.P~~ ♣♣~~~ #.PP~♣♣♣~PPP%h%h-6.4 (0.6%h(%h+P _The yak barely misses you.%h h  extremely poisoned)%hq IYou hit the yak. The yak looks as sick as possible!%h +9 (0.5%hư %h \ _The yak is severely wounded.%h/   You catch the helpless yak completely off-guard!  You stick the yak like a pincushion!!!  You kill the yak!%h',g†%h\=3-7.5 (0.6%h:d%hgZ _Vehumet accepts your kill.%h! #### #......'....'#.....# ##>..###....##..#..####.#.###....####..#... .#.#...##....#..# .#.###.# #.#....#..# .#.# #.####.#....<.<##!#.# #[...~P~##..†......#.# #..P~~P~#.....@...##.###~~~P~##....###.##.#P.PP~♣~##......†##.~~P♣~~~P~P#.#####†..P~~♣~~~~~~##. #PPP~~~♣P~†~##.....PP~♣~~♣PP...# # ####P~~♣♣♣~~PP#.##.P~~ ♣♣~~~.#.PP~♣♣♣~PPP.%hB t4=-8.1%h> %h %hS#### #......'....'.#.....# ##>..###....##..#..####.#.###....# ###..#... .#.#...##....#..# .#.###.# #.#....#..# .#.# #.####.#....<.<##!#.# #[...~P~.##..†......#.# #..P~~P~P%hT#......@..##.###~~~P~~~P##....###.##.#P.PP~♣~##......†##.~~P♣~~~P~P##.#####†..P~~♣~~~~~~##.#.....PP~♣~~♣PP...# # ####P~~♣♣♣~~PP#.##.P~~ ♣♣~~~.#.PP~♣♣♣~PPP.%h_%h`&7%hYn%h) #.....### #### #......'....'..#.....# ##>..###....### #..#..####.#.###....# ###..#... .#.#...#########....#..# .#.###.# #.#....#..# .#.# #.####...#....<.<##!#.# #[...~P~..##..†.# #..P~~P~P.#.........##.###~~~P~~~P.##....###.##.#P.PP~♣~~~~.##......†##.~~P♣~~~P~P#.#####†..P~~♣~~~~~~#. #PPP~~~♣P~†~#####.....PP~♣~~♣PP...# # ####P~~♣♣♣~~PP#.######.P~~ ♣♣~~~..%h*V[39;49m9.3%hU #.##### #......'....'..+#.....# ##>..###....##..#..####.#.###....# ####..#... .#.#...##....#..# .#.###.# #.#....#..# .#.# #.####.#....<.<##!#.# #[...~P~.##..†....@.#.# #..P~~P~P.#.........##.###~~~P~~~P.##....###.##.#P.PP~♣~~~~.##......†##.~~P♣~~~P~P##.######. #PPP~~~♣P~†~#### #.....PP~♣~~♣PP...# ## ####P~~♣♣♣~~PP#.##.P~~ ♣♣~~~.9%hq#.(# #. #.....####. #### #......'....'..+.#.....# ##>..###....####. #..#..####.#.###....# ###..#.....#.#...###########....#..##.#.###.# #.#....#..##.#.# #.####...#....<.<##@#.# #[...~P~..##..†.# #..P~~P~P.#.........##.###~~~P~~~P.##....###.##.#P.PP~♣~~~~..<##......†##.~~P♣~~~P~P#####.#####†..P~~♣~~~~~~#. #PPP~~~♣P~†~#### #.....PP~♣~~♣PP...# # ####P~~♣♣♣~~PP#.######=20.51.5 (1%h%h %h%h%4_Q - a smoky brown potion%h %h,D5=%h`BX%hF%hI%hO%h"_O=%hz6=%hV%he,%h=%hba7=%h$%h%h%h%h)%hq%h]%h%hS%hJ%h%hV%hѼ%h%hD%hǿ=%h8%h%hD%h%h%h %h%h%h%h %h%hb%h%h&%h %h  %h+There is a stone staircase leading up here.%h@%h' %h_%h%h %h. %h:You see here a yak corpse.%hi%hY %h_%h%h%h%hI%h\%h%h%h%h%h%h%hE%hG%h=%h%h%h%h%hk%h%h_%h %hM %h %h& %ha %h %h %h %h %h> %h %h %h %h %hI %hm %h* %h %ho %h %hF %h ,%h %h2! %h=# %h# %h% %h&( %h* %h+ %h- %h1  %h-2  %h2 :You see here a yak corpse.%h5 %h6  %h!7 _%h9 %h< %h@  %hA  %hB You enter the shallow water.%hB %h?C "Water %hC %hVF %hI  %hJ %hK *_Moving in this stuff is going to be slow.%h O %hO %h=P %hR %h/U %hW %hVX %h2.7%hc%hf%hsu  ###..#.....#.#...########## #....#..##.#.###.# # #....#..##.#.# #.####. #....<.<##.#.# #[...~P~ ##..†......#.# #..P~~P~P #.........##.###~~~P~~~P.....###.##.#P.PP~♣~~~~..<#......†##.~~P♣~~~P~P#### #.#####†@.P~~♣~~~~~~## #.####PPP~~~♣P~†~####  #.....PP~♣~~♣PP...# #######P~~♣♣♣~~PP#.######. #.P~~≈♣♣~~~ #.PP~♣♣♣~PPP...P~~~~~♣~~P~.~%hx ...#P~~~~~♣♣~÷~÷.P..# #...P~~~P~P♣~~~###3.9%hj} %h %h T #..#..####.#.###....#  ###..#.....#.#...######### #....#..##.#.###.# # #....#..##.#.# #.####. #....<.<##.#.# #[...~P~ ##..†......#.# #..P~~P~P #.........##.###~~~P~~~P..###.##.#P.PP~♣~~~~..%h<#......@##.~~P♣~~~P~P### #.#####†..P~~♣~~~~~~## #.####PPP~~~♣P~†~####  #.....PP~♣~~♣PP...# #######P~~♣♣♣~~PP#.###### #.P~~≈♣♣~~~ #.PP~♣♣♣~PPP...P~~~~~♣~~P~.~...#P~~~~~♣♣~÷~÷.P..%h%%h1&-4.5 (0.6%h+%h/p _You see here a yak corpse.%hn %h>o %hl %h %hn;###..#.....#.#...##########....#..##.#.###.# #......#....#..##.#.# #.####.#....<.<##.#.# #[...~P~##..†......#.# #..P~~P~P#.........##.###~~~P~~~P.##....###.##.#P.PP~♣~~~~..<..†##.~~P♣~~~P~P####.#####†@.P~~♣~~~~~~## #.####PPP~~~♣P~†~#### #.....PP~♣~~♣PP...# ########P~~♣♣♣~~PP#.######. #.P~~≈♣♣~~~.........#.PP~♣♣♣~PPP##PP~~~~~♣~~P~.~~~~~~♣♣~÷~÷.P..#...P~~~P~P♣~~~###%hB%hC/5.1 _%htJ%hmM%h###..#.....#.#...##....#..##.#.###.# #.#....#..##.#.# #.####.#....<.<##.#.# #[...~P~.##..†......#.# #..P~~P~P.#.........##.###~~~P~~~P.##....###.##.#P.PP~♣~~~~..<.##......†##.~~P♣~~~P~P##.#####†.@P~~♣~~~~~~## #.####PPP~~~♣P~†~#### #.....PP~♣~~♣PP...# #######P~~♣♣♣~~PP#.######.##.P~~≈♣♣~~~.##.PP~♣♣♣~PPP.##PP~~~~~♣~~P~.~.##P~~~~~♣♣~÷~÷.P..#.#...P~~~P~P♣~~~###.[9%h-;17H%h6%h&7%h%hR  #..#..####.#.###....# ###.###..#.....#.#...###########+#....#..##.#.###.# #.#....#..##.#.# #.####...#....<.<##.#.# #[...~P~..##..†#.# #..P~~P~P.#.........##.###~~~P~~~P....##....###.##.#P.PP~♣~~~~..<..##......†##@~~P♣~~~P~P#######.#####†..P~~♣~~~~~~#.####PPP~~~♣P~†~#### #.....PP~♣~~♣PP...# #########P~~♣♣♣~~PP#.######.##.P~~≈♣♣~~~..###.PP~♣♣♣~%h PPP.........>##PP~~~~~♣~~P~.~.....)##P~~~~~♣♣~÷~÷.P..#.%h3 %hE (6.3%hK %hX %h~M...# ##>.###.. ####.#.###....# ###.##..#.....#.#...###########+##.# #...####......<.<##[...~P~.#..†......#.# #..P~~P.........##.###~~~P~~~P...##....###.##@#P.PP~♣~~~~..<..##......†##.~~P♣~~~P~P########†..P~~♣~~~~~~## #.####PPP~~~♣P~†~#### #...PPP...###PP#.~~~~PPP##P♣9%h:<M###### #......'....'..+...# ##>.###.. ####.#.###....# ###.##..#.....#.#...###########+##.# #...####......<.<##[...~P~.#..†......#.# #..P~~P.........##@###~~~P~~~P...##....###.##.#P.PP~♣~~~~..<..##......†##.~~P♣~~~P~P#######.#####†..P~~♣~~~~~~##P~~~♣P~†~#P. P~# #.. #.PPP. 7.5%h%hK 0M .....########## #......'....'..+...# ##>.###.. ####.#.###....# ###.##..#.....#.#...###########+##.# #...####......<.<##[...~P~.#..†......#@# #..P~~P%h#@.........##.###~~~P~~~P...##....###.##.#P.PP~♣~~~~..<..##......†##.~~P♣~~~P~P######~P ~♣~~♣PP~♣♣♣~~PPP~~≈♣♣~~~.%h&%h+'(8.1%h+%h-%h M(  #...........########## #......'....'..+...# ##>.###.. ####.#.###....# ###.##..#.....#.#...###########+##.# #...####......<.<##%h [...~P~.#..†......#.# #..P~~P.........##.###~~~P~~~P...##....###.##.#P.PP~♣~~~~..<..♣♣♣♣~%h <7%h %hc %hD@ M..♣.....#(..  #...........########## #......'....'..+...# ##>.###.. ####.#.###....# ###.##..#.....#.#...###########+##.# %hbA #...####......<.<##[...~P~.#..†......#.# #..P~~P#.........##.###~~~P~~~P.....♣~~♣%hJ %h4L (9.3%h^ %hN M#...♣.♣#...♣.....#(..  #...........########## #......'....'..+...# ##>.###.. ####.#.###....# ###.##..#.....#.#...###########+%hO P##.# #...####......<.<##[...~P~.##..†......#.# #..P~~P~P.....~~~%hW %hX &9%hd %hr 78 M #..♣.♣####...♣.♣.#...♣.....##.(....  #...........########## #......'....'..+...# ##>.###.. ####.#.###....# ###.##..#.....#@#...###########+##.# #...####..#....<.<##.#.# #[...~P~.......P~%h~ ?60.5%h %hH %h%hM...  #..♣.♣♣..####...♣.♣....♣.....##.(.........#  #...........########## #......'....'..+...# ##>..####..%h ####@#.###....# ###.##..#.....#.#...###########+##.# #....#..##.#.# #.####........#.~ %h$%h%h!!1.1%h̾%h%h5M.........♣..#.#  #..♣.♣♣..####...♣.♣....♣.....#(.........#  #...........########## #......'....'..+...# ##@..####.. ####.#.###....# ###.##..#.....#.#...###########+#....#..##.#.###.# #........##.#7 _There is a stone staircase leading down here.%hy %h Where to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines %hď%hg [?25h[?0c#..........#Dalarin the Covert#.....♣..#.#Spriggan of Vehumet *****.%hذi#..♣.♣♣..#.# #### Health: 58/58 ========================##...♣.♣..#.# #... Magic: 27/27 ========================#...♣.....#.# #... AC: 7Str: 6#.(.........# #... EV: 27Int: 18#...........####... SH: 0Dex: 23%h˵####### #......'....'..+... XL: 12 Next: 73% Place: Dungeon:12#.....# ##@..###....####... Noise: ---------  Time: 10661.7 (0.0)#..#..####.#.###....# ###. k) +5 dagger (venom)###..#.....#.#...###########+ Throw: 11 darts (curare)#....#..##.#.###.# #........#....#..##.#.# #.####........#....<.<##.#.# #[...~P~...... ##..†......#.# #..P~~P~P..... #.........##.###~~~P~~~P..... ##....###.##.#P.PP~♣~~~~..<..  _Moving in this stuff is going to be slow. _Done exploring. _[%hɶ40mOkay, then. _You see here a yak corpse. _There is a stone staircase leading down here.  What level of the Lair of Beasts? (default 1, ? - help) %hf [?25l[?1c%h 41%h< %hN %hr %h [ _%hڠ ,%hS %hڤ %h ,%h %h %hH ,%h %h %hF ,%h %h %h B%h %hA ,%h: %h %hU ,%h %h %h  _Done exploring. _Okay, then. _You see here a yak corpse. _There is a stone staircase leading down here. _What level of the Lair of Beasts? (default 1, ? - help) You enter the shallow water.%h( @Water %h& %h) N _Moving in this stuff is going to be slow.%h %h %hM %hz %h W  There is a stone staircase leading up here.%h[ %h %h $ _%h %h2 1%h  %h ,%h %h" l _You climb upwards.  There is a stone staircase leading down here.%hN% %h^&  _%h' %hM* %h- ,%hl. %ha1 %h 4 ,%hQ6 %hR v%h^   There is a stone staircase leading up here. _%hx_ %hrg0%hyy%hˆ% %h\G_You climb upwards.  There is a stone staircase leading down here.%h%h _%h%h%ho%h%hL%h%h,%h%h%h,%ho%h&%h.,%h֫%h%hk,%h %h%h4%h%h%h%hM%h?%h%h%h%hX%h%h=%h %h$%h,%h%h%h%h%h%h6%h7!%h!%h#%h%%h!(%h(%h+%h/%h1,%hL3%h5%h?8,%h:%hD<You climb upwards. _There is a stone staircase leading down here.up _You climb upwards%h<e. _There is a stone staircase leading down here.  aircase to the Lair%h>%h1A%hA$ _%h%h;%hN@)Generating dungeon...o\\/o/ building the Dungeon \o\%h9< /o/%h)< \o\%htbuilding the Lair of Beasts /o/%h?V%h)Dalarin the CovertSpriggan of Vehumet *****.Health: 58/58 ========================Magic: 27/27 ========================AC: 7%hStr: 6EV: 27Int: 18SH: 0Dex: 23%hXL: 12 Next: 73% Place: Lair:1Time: _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a staircase to the Lair here.%h%h'  You climb downwards. Welcome to the Lair of Beasts!  The death yak bellows! The blink frog croaks. The elephant trumpets! x2%hE(%h*%h / _You hear a loud, deep croak! The elephant trumpets!  Found a wand of iceblast (4). Found an escape hatch in the floor.  There is a staircase back to the Dungeon here.%h%hF#....### .###.##.## ##......#Y##.#...w....P/#P.@......YNoise: ====----- %h%10697.3 (35.6)##...#F.Y..k) +5 dagger (venom)#..##.Y .F.Throw: 11 darts (curare)#.. ..Y. .%hh#.P ...#..# ...#Y   death yak... ....YYYY 4 elephants (trample, 1 wandering).#.# ###.w   torpor snail%h ~FF 2 blink frogs (1 wandering)%h%hU%h d _There are monsters nearby!%hI   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h,B  Your hands begin to glow red.%h.%h0,%h2%hV3%h4%h@.YF.Y.Y....Y. F.%hAY>Y)F%h4---===-8.3 (1.0)Touch %h%h, _The elephant trumpets!%hU %hW %h`  §§.F   blink frogYou completely miss the torpor snail. The blink frog blinks! x2  The torpor snail misses you.%ha ---9 (0.6Slow Touch %hf %h1i O _Being near the torpor snail leaves you feeling lethargic.%hK %h ,%h %hi %h %hb %h o  You hit the torpor snail but do no damage.%h@ F.YY.Y.Y.. ..FY.>. .F.F 3 blink frogs%h H--9.7 (0.8%h s _A blink frog comes into view.%h;n%h'o%hty%h%h%h%h%h%hz%hU%h  The blink frog blinks! x2; The death yak completely misses you.%h%hA%h)F.#.##.F..P§YY.Y.Y. ..§..§%h3F%hR^5--701.2 (1.5%hL%h|y ###.########........ ###.####### ##.####### ###.####### #..## ..#.####### ###########.#.## ## ....####### #.......##.....## #. ....####### #.......#.......###. ....####### #..............#.##. #####.......#.#.........Dungeon:10 ##############..@....##...#.#.##. ...............Y.w.)[.)[....#.##. ..............................##. %h##############.......###......##. .#..<....# ############.#........ .#.#.#######..#### ##.....#..#.. .#.#...##))#''#..# #.#...÷.).#.# .#.###.##.#....#.####........##.# .#.....###[.....##........[.###.. _The torpor snail bites you. The blink frog blinks!%hC-----%h%hB 7=5=-3.5 (3.8%hK %hwN E _You climb upwards. Welcome back to the Dungeon! %hN N_There is a staircase to the Lair here.%hFOo  You hit the torpor snail but do no damage.%hAPd3--=4.4 (0.9%hFZ%hN]k _The death yak gores you. The torpor snail misses you. %h:,  You hit the torpor snail but do no damage.38--------==5.3 _The death yak gores you! %hBP    #..##  #########  #.......##.  #.......#.. #.......... #.......##..@....#......Y.w.)[.)[..............#####.......###<....# ########### )) ÷.)[[You hit the torpor snail but do no damage. %h   #..##  #########  #.......##. %h  #.......#.. #.......... #.......##..@....#......Y.w.)[.)[..............#####.......###<....# ########### )) ÷.)[[ %hu%Y  The death yak gores you! The torpor snail bites you! %h&l14-----------------6.2 %h?/ %h 2V _* * * LOW HITPOINT WARNING * * * %h  %hw .# %h  ##########.# ..........# ##.########  %hb ##.# #..## #.# ###########.#.## #### #.##.....## #. %h # #.......###. ...####### #........#.## %h  #.#.#......... #############..>....##...#.#.##.Y.w.)[.)[....#.##. .............................##. #############.......###......##  %hB #..<....# ############.#....... #.#.#######..#### ##.....#..#... #.#...##))#''#..# #.#...÷.).#.# #.###.##.#....#.####..##.## %h 2 %h 0Yw %h ... %h  %h 5 %h= %=--------- %h 6 %hm /== %h *--- %h !7.1 %h  %h  %h* <#  #. #.# ########## #.# .......... #.# ##.########. #.# #..## #. #.# ###########.#.## #### #.##.....## #.# #.......###. ..####### #........#.## #.......#.#......... ############..Yw...##...#.#.##.)[.)[....#.##. ............................##. ############.......###......## ..<....# ############.#....... .#.#######..#### ##.....#..#.... .#...##))#''#..# #.#...÷.).#.# Y[ %h 11d>The death yak attacks as it pursues you!6==-8.0 %h   %h1  %h 2_The death yak barely misses you. %h  %h <# #.# .# #.# .# #.# .# ##.#.# .# #..## #.# .# ###.#.## ###.# .# #.##.....## #. .# #.#.......###. .# #.....@........#.##. #...Y...#.#.#..>w...##...#.#.##.)[.)[....#.##...........##...).###......##. .<....# ####.#.. #.#..#### ##.....#..#. #...##))#''#..# #.#...÷.).#.# %h. Y.w.7=-9 %h6  %h  %hff# #.# # #.# # #.# # ##.#.# # #..## #.# # # %hDh##.#.## ###.# # #.##.....## #. # #.#.......###. # #....Y.@.......#.##. # #....w..#.#....#..>....##...#.#.##.)[.)[....#.##...........##...)..###......##. <....# ####.#... .#..#### ##.....#..#. ...##))#''#..# #.#...÷.).#.# %hj %ht #.#      ##.#  #..## #.#  ###########.#.##  #.......##.....##  #.......#...... #.....Y@....... #....w..#.#....#..>....##...#.......)[.)[..................)#.......###.... <....# ############.#... )) ÷.)Your hands stop glowing.The death yak attacks as it pursues you! %hmi #.#      ##.#  #..## #.#  ###########.#.##  #.......##.....##  #.......#...... #.....Y@....... #....w..#.#....#..>....##...#.......)[.)[..................)#.......###.... <....# ############.#... )) ÷.)  The death yak %hl O gores you..Y.w3--=9.8 _* * * LOW HITPOINT WARNING * * *%h4' ########.# Dalarin the Covert #################.# Spriggan of Vehumet *****. ########..........# Health: 13/58 =====------------------- #########.########.# Magic: 26/27 =======================- ########..## #.# AC: 7Str: 6 ####### ###########.#.## ###.## EV: 27Int: 18 %h?) ####### #.......##.....## #..... SH: 0Dex: 23 ####### #.......#.......###..... XL: 12 Next: 73% Place: Dungeon:10 ####### #.....Y@.......#.##..... Noise: =--------  Time: 10709.8 (0.0) ##.....w.#.#............. k) +5 dagger (venom) ##########..>....##...#.#.##..... Throw: 11 darts (curare) ...............)[.)[....#.##..... Slow ................[%h, 40m..........##...). ##########.......###......##..... Y   death yak <....# ############.#............ w   torpor snail .#######..#### ##.....#..#...... ...##))#''#..# #.#...÷.).#.#####Your hands stop glowing.The death yak attacks as it pursues you!  The death yak gores you. _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travelThe floor.%hU Y@  The death yak attacks as it pursues you!  The death yak gores you. _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travelHere: a death yak  The floor.%h{  A death yak. A larger and beefier relative of the common dungeon yak. Its little red eyes gleam with hunger for living flesh. Max HP: ~77 Will: +++ AC: ++ EV: + Threat: Lethal Class: Natural Size: Large Int: Animal Speed: 100% (normally travels slower than you) You have about 87% to hit with your +5 dagger of venom. It has about 36% to hit you. %h~ 0Attack Max Damage Gore 30%h]2########.# Dalarin the Covert #################.# Spriggan of Vehumet *****. ########..........# Health: 13/58 =====------------------- #########.########.# Magic: 26/27 =======================- ########..## #.# AC: 7Str: 6 ####### ###########.#.## ###.## EV: 27Int: 18 ####### #.......##.....## #..... SH: 0Dex: 23 ####### #.......#.......###..... XL: 12 Next: 73% Place: Dungeon:10 ####### #.....Y@.[%h40;10;1m......#.##..... Noise: =--------  Time: 10709.8 (0.0) ##.....w.#.#............. k) +5 dagger (venom) ##########..>....##...#.#.##..... Throw: 11 darts (curare) ...............)[.)[....#.##..... Slow ..........................##...). ##########.......###......##..... Y   death yak <....# ############.#............ w   torpor snail .#######..#### ##.....#..#...... ...##))#''#..# #.#...÷.%hD6().#.#####The death yak attacks as it pursues you!  The death yak gores you. _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travelHere: a death yak  The floor.%h&]########.# Dalarin the Covert #################.# Spriggan of Vehumet *****. ########..........# Health: 13/58 =====------------------- #########.########.# Magic: 26/27 =======================- ########..## #.# AC: 7Str: 6 ####### ###########.#.## ###.## EV: 27%ht'Int: 18 ####### #.......##.....## #..... SH: 0Dex: 23 ####### #.......#.......###..... XL: 12 Next: 73% Place: Dungeon:10 ####### #.....Y@.......#.##..... Noise: =--------  Time: 10709.8 (0.0) ##.....w.#.#............. k) +5 dagger (venom) %h) ##########..>....##...#.#.##..... Throw: 11 darts (curare) ...............)[.)[....#.##..... Slow ..........................##...). ##########.......###......##..... Y   death yak <....# ############.#............ w   torpor snail .#######..#### ##.....#..#...... ...##))#''#..# #.#...÷.).#.#####The death yak attacks as it pursues you!  The death yak gores you. _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travelHere: a death yak  The floor.%h@*%h5%h7. _!%hj #.#  ####.#  #..#  ##.##.#  #..## #.#  ####.#.## ###.# #.##.....## #.....# #.#.......###.....# #.....Y.@......#.##.....# #.....w.#.#.....#..>....##...#.#.##.....#)[.)[....#.##.....#..........##...!%hu[40m).#.###......##.....# ....# ###.#...# #..#### ##.....#..#......###))#''#..# #.#...÷.).#.#!%hpW4-10.7 (0.9 _!%h!%h"%h ###   #.#  ##########.#  ..........#  ##.########.#  #..## #.#  ###########.#.## ###.###  #.......##.....## #.....#  #.......#@......###.....# ##### #.....Y........#.##.....#  #.....w.#.#.............# ########..>....##...#.#.##.....# )[.)[....#.##.....#"%h/ ........................##...).# ########.......###......##.....# ...# ############.#.... ######..#### ##.....#..#......#"%h,"%h.w.w   torpor snail"%h5=7=-1.6"%h"%h#%hC\   ###   #.#  ##########.#  ..........#  ##.########.#  #..## #.#  ###########.#.## ###.###  #.##@....## #.....#  #.......#.......###.....# #### #......w.......#.##.....#  #%h #.......#.#.............# #######..>....##...#.#.#)[.)[....#.##.....# .......................##...).# #######.......###......## ..# ############.#......#%h.YY   death yak#%h^6=2.5#%h #%hq 0    ###   #.#  ##########.#  ..........#  #%hes ##.########.#  #..## #.#  ###########@#.## ###.###  #.##.....## #.....#  #.#.......###.....# ### #.......Y......#.##.....#  #.......#.#........ #%hWv -######..>....##...#.#.##.....# )[.)[....#.##.....# ......................##...).# ######.......###......###%h{ AY.#%h&} \7=3.4#%h #%hb [ _You feel yourself speed up.$%hf    ###   #.#  ##########.#  ..........#  ##.########.# $%hNhA #.@## #.#  ###########.#.## ###.###  #.##.....## #.....#  #.#Y......## ## #.......#.##  #.......#.#.............# #####..>....##...#.#.##.....#)[.)[....#.##.....# ..............##...).#$%hoj$%hk$%hxY.ww   torpor snail$%hy8=4.0 (0.6Slow $%h=$%h@O _Being near the torpor snail leaves you feeling lethargic.%%h # ######### #.........##@####### #..## #.# ##########.#.## ###.####Y....## .#.......## ##..w......#.##  #.......#.#......... #####..>....##...#.#.##)[.)[....#.%%hIY.9=9 (0.9%%hM%%h%%hT > #    ###   #.#  ##########.#  #.@........#  ##.########.#  #..## #.#  ###########Y#.## ###.###  #.##.....##  #.#.......###.....# # #.w......#.##.....#  #.......#.#........ %%hT b####..>....##...#%%hU %%hV %%h)\ Y.w.20=5.8%%h^ %%h` &%hn: ###  #.#  #.#  #.#  ##.#.#  #.Y## #.#  ##.#.## ###.###  #.##..&%h=  #.#w......###.....#  #.......#.##.....##.#.# &%hzA&%hBf1=6.7&%hF&%hK[ _You feel yourself speed up.&%hي?### #.# #.# #.# ##.#.# #.Y## #.#  # &%h8&%hY.Y   death yak&%h-7.3 (0.6&%h&%h[&%hI O### #.# #.# #.# ##Y#.# #..## #.# #.#w......###.....# &%hK &%h N =Y.&%hN R2=9&%hxQ &%hS '%h: ### #.# #.# #.Y.'%hh# ##.#.# #..## #.# .#w......###.....# '%h'%h^3=8.5'%h'%h'%hŕ### #.# #.# #.Y.# ##.#.# '%hژ#..## #.# #w......###.....# '%h'%h=L.Y'%h5(9.1'%h'%h[(%h<### #.# #.# #..Y.# (%h:##.#.# #..## #.# #w......###.....# (%hb.Y(%hC247(%h(%h)%h7  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*%h*  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Tukima's DanceHexes1%3  c + Confusing TouchHexes1% 3 d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - HailstormConjuration/Ice1%*%h 3 Select a spell to cast[!]/[I] toggle spell headers+%h +%hͣ+%h  Dalarin the Covert  Spriggan of Vehumet *****.  Health: 24/58 =========---------------Magic: 27/27 ========================AC: 7Str: 6###EV: 27Int: 18#.#SH: 0Dex: 23##########.#XL: 12 Next: 73% Place: Dungeon:10+%h4#...Y...@..#Noise: ---------  Time: 10719.7 (0.0)##.########.#k) +5 dagger (venom)#..## #.#Throw: 11 darts (curare) ########.#.## ###.### .....##.....## #.....# .....#w......###.....#Y   death yak ............#.##.....# .....#.#.............# >....##...#.#.##.....# _The floor. _You feel yourself speed up. _Being near the torpor snail leaves you feeling lethargic. _You feel yourself speed up.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%h(+%hL  Dalarin the Covert  Spriggan of Vehumet *****.  Health: 24/58 =========---------------Magic: 27/27 ========================AC: 7Str: 6###EV: 27Int: 18#.#SH: 0Dex: 23+%h\##########.#XL: 12 Next: 73% Place: Dungeon:10#...Y...@..#Noise: ---------  Time: 10719.7 (0.0)##.########.#k) +5 dagger (venom)#..## #.#Throw: 11 darts (curare) ########.#.## ###.### .....##.....## #.....# .....#w......###.....#Y   death yak ............#.##.....# .....#.#.............# >....##...#.#.##.....# _The floor. _You feel yourself speed up. _Being near the torpor snail leaves you feeling lethargic. _You feel yourself speed up.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+%h  Dalarin the Covert  Spriggan of Vehumet *****.  Health: 24/58 =========---------------  Magic: 24/27 =====================---  AC: 7Str: 6 ###  EV: 27Int: 18 #.#  SH: 0Dex: 23 ##########.#  XL: 12 Next: 73% Place: Dungeon:10 #..*Y***@..#  Noise: ---------  Time: 10719.7 (0.0) ##.########.#  k) +5 dagger (venom) +%h#..## #.#  Throw: 11 darts (curare) ########.#.## ###.### .....##.....## #.....# .....#w......###.....#  Y   death yak ............#.##.....# .....#.#.............# >....##...#.#.##.....# _You feel yourself speed up.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 34%)+%hd   Dalarin the Covert  Spriggan of Vehumet *****.  Health: 24/58 =========---------------Magic: 24/27 =====================---AC: 7Str: 6###EV: 27Int: 18#.#SH: 0Dex: 23##########.#XL: 12 Next: 73% Place: Dungeon:10#..###**@..#Noise: ---------  Time: 10719.7 (0.0)##.########.#k) +5 dagger (venom)#..## #.#Throw: 11 darts (curare) ########.#.## ###.### .....##.....## #.....# .....#w......###.....#Y   death yak ............#.##.....# .....#.#.............# >....##...#.#.##.....#Casting: Confusing Touch[0;1+%hf $0m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 34%)  The flask of dizzying concoctions shatters into a vile cloud!,%h,%hzQ§Y...,%h5=======20.7 (1,%hx ^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (chance to affect: 34%)  The flask of dizzying concoctions shatters into a vile cloud! _The stinking cloud engulfs the death yak.-%h### #.# #.# #..§Y....@.# ##.#-%hN.# #..## #.# .#.## ###.#####.....## #.....##w......###.....# #.##.....##.#....# -%h-%hI§Y-%h7r6=------1.3 (0.6-%h-%hA _The death yak is engulfed in noxious fumes..%h^>L  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..%h;  Dalarin the Covert  Spriggan of Vehumet *****.  Health: 26/58 ==========--------------  Magic: 21/27 ==================------  AC: 7Str: 6 ### EV: 27Int: 18 #.# SH: 0Dex: 23 ##########.# XL: 12 Next: 73% Place: Dungeon:10 #..§*Y***@.# Noise: ---------  Time: 10721.3 (0.0) ##.########.# k) +5 dagger (venom) .%h=j#..## #.# Throw: 11 darts (curare) #######.#.## ###.### ....##.....## #.....# ....#w......###.....#  Y   death yak ...........#.##.....# ....#.#.............# ....##...#.#.##.....# _The death yak is engulfed in noxious fumes.  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 34%).%h^h 2  Dalarin the Covert  Spriggan of Vehumet *****.  Health: 26/58 ==========--------------Magic: 21/27 ==================------AC: 7Str: 6###EV: 27Int: 18#.#SH: 0Dex: 23##########.#XL: 12 Next: 73% Place: Dungeon:10.%hj #..§###**@.#Noise: ---------  Time: 10721.3 (0.0)##.########.#k) +5 dagger (venom)#..## #.#Throw: 11 darts (curare) #######.#.## ###.### ....##.....## #.....# ....#w......###.....#Y   death yak ...........#.##.....# ....#.#.............# ....##...#.#.##.....#Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 34%)  The flask of dizzying concoctions shatters into a vile cloud!/%h~/%hLConfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 34%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the death yak./%h §§Y..7=======2.3 (1/%hD/%hA _The death yak is engulfed in noxious fumes./%ho L  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0%hF  Dalarin the Covert  Spriggan of Vehumet *****.  Health: 27/58 ===========-------------  Magic: 18/27 ================--------  AC: 7Str: 6 ###0%hG> EV: 27Int: 18 #.# SH: 0Dex: 23 ##########.# XL: 12 Next: 73% Place: Dungeon:10 0%hJ~#..§§*Y**@.# Noise: ======---  Time: 10722.3 (0.0) ##.########.# k) +5 dagger (venom) #..## #.# Throw: 11 darts (curare) #######.#.## ###.### ....##.....## #.....# ....#w......###.....#  Y   death yak ...........#.##.....# ....#.#.............# ....##...#.#.##.....# _The death yak is engulfed in noxious fumes.  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 34%)0%h]  Dalarin the Covert  Spriggan of Vehumet *****.  Health: 27/58 ===========-------------0%hT^Magic: 18/27 ================--------AC: 7Str: 6###EV: 27Int: 18#.#SH: 0Dex: 23##########.#XL: 12 Next: 73% Place: Dungeon:100%h^#..§§###*@.#Noise: ======---  Time: 10722.3 (0.0)##.########.#k) +5 dagger (venom)#..## #.#Throw: 11 darts (curare) 0%ha#######.#.## ###.### ....##.....## #.....# ....#w......###.....#Y   death yak ...........#.##.....# ....#.#.............# ....##...#.#.##.....#Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 34%)  The flask of dizzying concoctions shatters into a vile cloud!0%h0%hEMPress: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 34%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the death yak.  Being near the torpor snail leaves you feeling lethargic.death yak is engulfed in noxious fumes.w§§§§Y.Y(confused)w   torpor snail8=======3.3 (1Slow  _The death yak appears confused.2%hՏ ####.# ##########.# #.w§§§§Y...# ##.########@# #..## #.# 2%hِ######.#.## ###.### ...##.....## #.....# #w.#.....#......#.##.....# #.#.............###...#.#.##.....#)[.)[2%h  You feel yourself speed up.The death yak is engulfed in noxious fumes.2%h2%h .w§§§§Yw   torpor snailThe death yak appears confused.2%h{9=-------4.2 (0.92%h2%hO _Being near the torpor snail leaves you feeling lethargic.3%hV N ###.#########..w§§§§Y.##.########..## ######.#.## ###.### ...##.....## #.....w......###............#.##.....#......###.....# ............##...).#3%h8Y H.....YY   death yak (confused)30=9-------5.13%h4_ 3%hC` [ _You feel yourself speed up.6%hlL  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6%h*4 6%hp= K.Y6%h> 16--==6.1 (1.0Touch 6%hE 6%hjI 3 _Your hands begin to glow red.7%hS  You strike the helpless death yak from behind!7%hrj2=--7 (0.67%h7%h] _You hit the death yak but do no damage.8%h ^8%h^V=-7.2 (0.58%htYY5=7=9.6 (0.7 _You hit the death yak but do no damage. The death yak seems less confused.;%hb;%hF.w;%hd2-30.5 (0.9;%h;%hq _You completely miss the death yak. The death yak gores you.<%h.w3-1.4<%h <%h _You hit the death yak but do no damage. The death yak completely misses you.>%hCy4=2.1 (0.7>%hL _You hit the death yak but do no damage. The death yak completely misses you.>%h >%h A.w>%hi 22-----==3.0 (0.9 _You hit the death yak but do no damage. The death yak gores you!?%hI[e###.#########........wY##.########...## ######.#.## ###.### ...##.....## #.....w......###............#.##.....##.#.............##...#.#.##.....#)[.)[... ...........).wY--9@%h ###.#########.........w##.########Y..## #. ######.#.## ###@### @%h ...##.....## #.....#w......###.....#.......#.##.....##.#........#...#.#.##)[.)[....#.# ...........)###.@%h3-----8=--4.8@%h+@%hϛ@%ht[  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B%hB%hl Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Tukima's DanceHexes1%3  c + Confusing TouchHexes1% 3 d - Mephitic CloudB%h"Conjuration/Alchemy/Air 2%3  e - HailstormConjuration/Ice1%B%h3 Select a spell to cast[!]/[I] toggle spell headersC%hnC%hOzC%hDalarin the CovertSpriggan of Vehumet *****.###Health: 23/58 =========---------------#.#Magic: 18/27 ================--------C%hņ###########.#AC: 7Str: 6#.........w#EV: 27Int: 18C%hZ##.########Y#SH: 0Dex: 23#..## #.#C%hXL: 12 Next: 73% Place: Dungeon:10 ######.#.## ###@###Noise: ---------  Time: 10734.8 (0.0) ...##.....## #.....#k) +5 dagger (venom) ...#w......###.....#Throw: 11 darts (curare) ..........#.##.....#Slow Touch ...#.#.............# ...##...#.#.##.....#Y   death yak .)[.)[....#.##.....#w   torpor snail ............##...).# ...###......##.....# _You completely miss the death yak. The death yak gores you. _You hit the death yak but do no damage. The death yak completely misses you. _You hit the death yak but do no damage. The death yak completely misses you. _You hit the death yak but do no damage. The death yak gores you!  Casting: %hmConfusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C%hbDalarin the CovertSpriggan of Vehumet *****.###Health: 23/58 =========---------------#.#Magic: 18/27 ================--------##########.#AC: 7Str: 6#.........w#EV: 27Int: 18C%hh##.########Y#SH: 0Dex: 23#..## #.#XL: 12 Next: 73% Place: Dungeon:10 ######.#.## ###@###Noise: ---------  Time: 10734.8 (0.0) ...##.....## #.....#k) +5 dagger (venom) ...#w......###.....#Throw: 11 darts (curare) ..........#.##.....#Slow Touch C%hT...#.#.............# ...##...#.#.##.....#Y   death yak .)[.)[....#.##.....#w   torpor snail ............##...).# ...###......##.....# _You completely miss the death yak. The death yak gores you. _You hit the death yak but do no damage. The death yak completely misses you. _You hit the death yak but do no damage. The death yak completely misses you. _You hit the death yak but do no damage. The death yak gores you!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C%h2n  Dalarin the Covert  Spriggan of Vehumet *****. ### Health: 23/58 =========--------------- #.# Magic: 15/27 =============----------- ##########.# AC: 7Str: 6 #........*w# EV: 27Int: 18 ##.########Y# SH: 0Dex: 23 #..## #*# XL: 12 Next: 73% Place: Dungeon:10 ######.#.## ###@###  Noise: ---------  Time: 10734.8 (0.0) ...##.....## #.....#  k) +5 dagger (venom) C%h...#w......###.....#  Throw: 11 darts (curare) ..........#.##.....#  Slow Touch ...#.#.............# ...##...#.#.##.....#  Y   death yak .)[.)[....#.##.....#  w   torpor snail ............##...).# ...###......##.....# _You hit the death yak but do no damage. The death yak gores you!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to confuse on hit: 9%, chance to affect: 34%)D%hJDalarin the CovertSpriggan of Vehumet *****.###Health: 23/58 =========---------------#.#Magic: 15/27 =============-----------##########.#AC: 7Str: 6#........###EV: 27Int: 18##.##########SH: 0Dex: 23#..## ###XL: 12 Next: 73% Place: Dungeon:10 ######.#.## ###@###Noise: ---------  Time: 10734.8 (0.0) ...##.....## #.....#k) +5 dagger (venom) ...#w......###.....#Throw: 11 darts (curare) ..........#.##.....#Slow Touch ...#.#.............# ...##...#.#.##.....#Y   death yak .)[.%hR40m)[....#.##.....#w   torpor snail ............##...).# ...###......##.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to confuse on hit: 9%, chance to affect: 34%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the death yak.D%hD%hJAiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (chance to confuse on hit: 9%, chance to affect: 34%)  The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the death yak.torpor snail.  The death yak is engulfed in noxious fumes.  The torpor snail is engulfed in noxious fumes.D%hL(.§D%hMwD%h OYD%h;PwD%hwQ&(confused)D%hSD%hVD%hk25========6.3 (1.5 _The torpor snail appears confused. The death yak closely misses you.D%hu ###.#########.........§##.########w..## #Y ######.#.## ###.### ...##.....## #..@..#w......##.......#.#.#........#...#.#.##)[.)[....#.# ...........)###. #####.#....... .YThe torpor snail is engulfed in noxious fumes.6=-------7.2 (0.9 D%h{ 2_The torpor snail appears confused.E%hb ☼You hit the death yak but do no damage.Your hands stop glowing.E%h7==------8.1E%hE%hZ _The death yak completely misses you.H%h< ###.#########.........☼##.########w..## #. ######.#.## ###Y### ...##.....## #.....w......##.......#.#.#........#...#.#.##)[.)[....#.# ...........)###. #####.#.......  ##.....#..#  The torpor snail is engulfed in noxious fumes.H%h( §w8=-9.0H%h H%h 8 _The torpor snail appears confused.I%h.#########.........☼##.########§..## #w ######.#.## ###Y### ...##.....## #.....w......##.......#.#.#........#...#.#.##)[.)[....#.# ...........)###. #####.#.......  ##.....#..#.#...÷.).#.#####I%h z○.wYI%h9=6=-9I%hI%hI%h> #########.........○##.########§..## #. ######.#.## ###w### ...##.....## #..Y..w......###...I%hn .......#.##.#........#...#.#.##)[.)[....#.# ...........)###. #####.#.......  ##.....#..#.#...÷.).#.##### ###........##.##I%h I%h P.YI%hE X30=40.8I%h  I%h6 J%h-YQ.........○##.########§..## #. ######.#.## ###w### ...##.....## #.....J%h[w......###..Y.......#.##...#.#........#...#.#.##)[.)[....#.# ...........)###. #####.#.......  ##.....#..#.#...÷.).#.##### J%h[###........##.## ........[.###..J%he^,J%hl..w.Y11.7J%hPvJ%hyJ%hW ##.########§..## #. ######.#.## ###.### ...##.....## #.w...w......###.........#.##..Y#.#...........#...#.#.##)[.)[... ...........)###. #####.#.......  ##.....#..#.#...÷.).#.##### ###........##.## ........[.###.. ###....#)#####.###########J%h= :..w.Y2=2.6K%h. #..## #.# #######.#.## ###.### ....##.....## #..w..#.#w......###.....#........#.##.....##.#..........Y..#.##...#.#.##.....#K%h.+)[.)[....#.##.....#............##.@.).####......##.....# ######.#............# ##.....#..#......# K%h8/# #.#...÷.).#.###### ####........##.## ..[.###..# .K%h/###....#)#####.########### .......÷.......)......>...#K%h1K%h<.Y3==3.5K%hDK%hFL%h########.#.## ###.### .....##.....## #..w..#.#w......###.....#...##.....##.#.............# >....##...#.#.##.Y...#)[.)[....#.##.....#............##...).####......##@....# L%h#######.#............# ##.....#..#......# .# #.#...÷.).#.###### .####........##.##..[.###..# '.###....#)#####.########### '.......÷.......)......>...# ##.#....!.######..#.#...##.#L%h8L%hL%h7h..YL%h ^4=4.4L%h M%h p.....##.....## #.....w......##.......#.#.#........ >....##...#.#.## ...)[.)[....#.##Y...........##...)###......##.... #######.#....... ##.....#..# .# #.#...÷.).#.########........##.## ##........[.###.. '.###....#)#####.###########......÷.......)......>... ##.#....!.######..#.#...## )..# ##)..Y5=7=5.3 _You feel yourself speed up.N%hG# .#w......###.....#........#.##.....##.#.............#>....##...#.#.##.....# ....)[.)[....#.##.....#............##Y..).####......##.....# N%h# ########.#............# ##.....#..#@.....# ..# #.#...÷.).#.###### #.####........##.## ........[.###..# N%h?$ 1.'.###....#)#####.########### .'.......÷.......[......>...# .##.#....!.######..#.#...##.# #N%h$ )#.#......# ##)..#...##.# ..#.#.####.# ##..#....#.#N%h5 N%h5 G69 (0.6N%h1G N%hH N%h. .......#.#.#........ .>....##...#.#.## ....)[.)[....#...........##Y..)###......##.... ########.#....... ##.....#..# ..# #.#...÷.).#@###### #.####........##.## .##........[.###..'.###....#)################......÷.......[......>... .##.#....!.######..#.#...## #)..# ##). ..#.#.#### ##..#.... ###.#.# #.# #######..######N%hg T.YN%h (6.5N%h N%h O%hs#.#........ .>....##...#.#.## ....)[.)[....#..........).####......##Y....# ########.#............# ##.....#..#......# ..# #.#...÷.).#.###### #.####........##@## O%h#.##........[.###..#'.###....#)#####.###########......÷.......[......>... .##.#....!.######..#.#...## #)..# ##). ..#.#.#### ##..#.... O%h###.#.# #.# #######..###### .........).#..........O%hȓO%hO^7=7.1O%hO%hcO%hq 3>....##...#.#.##.....# ..)[.)[....#.##.....# ..........##...).# O%hG #####Y....# #######........#  ##.....#..#......# .# #.#...÷.).#.###### ####........##.## #........[.###.@# '.###....#)#####.########### '.......÷.......[......>...# O%h5 ##.#....!.######..#.#...##.# )#.#......# ##). .#.#.####.# ..#....#.#  ##.#.# #.# #######..#...#.######  ...#.# #.# #......).#..........#  ####.# #.# #.######÷##..#....#.# O%h| O%h 0.YY   death yak8==7O%hX O%h P%h-L  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q%hM{ Q%hz~  Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Tukima's DanceHexes1%3  c - Confusing TouchHexes1%3  d + Mephitic CloudConjuration/Alchemy/Air 2% 3 e - HailstormConjuration/Ice1%Q%h 3 Select a spell to cast[!]/[I] toggle spell headersR%h3A R%hB>....##...#.#.##.....#Dalarin the Covert ...)[.)[....#.##.....#Spriggan of Vehumet *****. ..............##...).#Health: 38/58 ===============--------- R%hG.....###......##.....#Magic: 17/27 ===============--------- #######.#......Y.....#AC: 7Str: 6 ## ##.....#..#......#EV: 27Int: 18 .# #.#...÷.).#.######SH: 0Dex: 23 .####........##.##XL: 12 Next: 73% Place: Dungeon:10 ##........[.###.@#Noise: ---------  Time: 10747.7 (0.0) '.###....#)#####.###########k) +5 dagger (venom) '.......÷.......[......>...#Throw: 11 darts (curare) ##.#....!.######..#.#...##.# )#.#......# ##)..#...##.# .#.#.####.# ##..#....#.#Y %hfH@30m  death yak ##.#.# #.# #######..#...#.###### ...#.# #.# #......).#..........# ####.# #.# #.######÷##..#....#.# _The death yak completely misses you.The torpor snail is engulfed in noxious fumes. _The torpor snail appears confused. _You feel yourself speed up.Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%hU>....##...#.#.##.....#Dalarin the Covert ...)[.)[....#.##.....#Spriggan of Vehumet *****. ..............##...).#Health: 38/58 ===============--------- .....###......##.....#Magic: 17/27 ===============--------- #######.#......Y.....#AC: 7Str: 6 ## ##.....#..#......#EV: 27Int: 18 .# #.#...÷.).#.######R%h`XSH: 0Dex: 23 .####........##.##XL: 12 Next: 73% Place: Dungeon:10 ##........[.###.@#Noise: ---------  Time: 10747.7 (0.0) '.###....#)#####.###########k) +5 dagger (venom) '.......÷.......[......>...#Throw: 11 darts (curare) ##.#....!.######..#.#...##.# )#.#......# ##)..#...##.# .#.#.####.# ##..#....#.#Y   death yak ##.#.# #.# #######..#...#.###### ...#.# #.# #......).#..........# ####.# #.# #.######÷##..#....#.# _The death yak completely misses you.The torpor snail is engulfed in noxious fumes. _The torpor snail appears confused. _%hXu0;1mYou feel yourself speed up.Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%h8z>....##...#.#.##.....#  Dalarin the Covert ...)[.)[....#.##.....#  Spriggan of Vehumet *****. ..............##...).#  Health: 38/58 ===============--------- .....###......##.....#  Magic: 14/27 ============------------ #######.#.....*Y.....#  AC: 7Str: 6 ## ##.....#..#*.....#  EV: 27Int: 18 .# #.#...÷.).#*######  SH: 0Dex: 23 .####........##*## XL: 12 Next: 73% Place: Dungeon:10 ##........[.###.@# Noise: ---------  Time: 10747.7 (0.0) '.###....#)#####.###########  k) +5 dagger (venom) R%h1}'.......÷.......[......>...#  Throw: 11 darts (curare) ##.#....!.######..#.#...##.# )#.#......# ##)..#...##.# .#.#.####.# ##..#....#.#  Y   death yak ##.#.# #.# #######..#...#.###### ...#.# #.# #......).#..........# ####.# #.# #.######÷##..#....#.# _You feel yourself speed up.Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 34%)R%hI B>....##...#.#.##.....#Dalarin the Covert ...)[.)[....#.##.....#Spriggan of Vehumet *****. ..............##...).#Health: 38/58 ===============--------- .....###......##.....#Magic: 14/27 ============------------ #######.#.....##.....#AC: 7Str: 6 R%h ## ##.....#..##.....#EV: 27Int: 18 .# #.#...÷.).#*######SH: 0Dex: 23 .####........##*##XL: 12 Next: 73% Place: Dungeon:10 ##........[.###.@#Noise: ---------  Time: 10747.7 (0.0) '.###....#)#####.###########k) +5 dagger (venom) '.......÷.......[......>...#Throw: 11 darts (curare) ##.#....!.######..#.#...##.# )#.#......# ##)..#...##.# .#.#.####.# ##..#....#.#Y   death yak ##.#.# #.# #######..#...#.###### ...#.# #.# #......).#..........# #R%hS G###.# #.# #.######÷##..#....#.#Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (chance to affect: 34%)  The flask of dizzying concoctions shatters into a vile cloud!S%hS%hEonfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a death yak (chance to affect: 34%)  The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the death yak.S%h"E☼§..S%hL.S%hr9=======8.7 (1S%hS%h S%hhS%h3_The death yak is engulfed in noxious fumes.V%hsV%hwYY   death yak40=5=------9W%hL  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W%h3 W%hʕ o○.YW%h 112---==----50Touch W%h W%h 3 _Your hands begin to glow red.X%h i☼-1.3 (0.6X%h2 X%h _You hit the death yak but do no damage. The death yak misses you.Y%hw+7°Y%h-n42=-8 (0.5Y%h?Y%hC] _You hit the death yak but do no damage.Y%hB}3=2.4 (0.6Y%hNY%hkQ _You hit the death yak but do no damage. The death yak barely misses you.Z%hx○---3.0 _You hit the death yak but do no damage.Z%hL Z%h m33----=5 (0.5Z%h Z%h v _You hit the death yak but do no damage. The death yak gores you![%hW W..-4.1 (0.6[%hb [%hf > _You barely miss the death yak.[%htf \%h"z4=---3=-6 (0.5 _You hit the death yak but do no damage. The death yak completely misses you.\%hѕ °5=5.1\%hr  \%h \%h 9_You hit the death yak but do no damage.\%h ]%hN.YY(confused)6 _You hit the death yak but do no damage. The death yak appears confused.^%h  ## , extremely poison…)^%hYou catch the helpless death yak completely off-guard!  You skewer the death yak like a kebab!!!  The death yak looks as sick as possible!^%hL6-6.1^%h ^%h2b _The death yak is severely wounded.^%ho.  You catch the helpless death yak completely off-guard!  You stick the death yak like a pincushion!!!  You kill the death yak!^%h _ q†^%hz =8-6 _Vehumet accepts your kill.Training target 4.0 for Ice Magic reached!  Your Dodging skill increases to level 11! _Your Ice Magic skill increases to level 4!b%hL9b%h9b%h<b%h@b%hGi7=b%hKb%hWa8=b%h\b%h\9=14=b%hab%h u41=42=b%hߐ3=4==5=5=6=7=b%h!}8b%hl9=ww   torpor snailb%hj 67.6 (11.0) _You start resting.b%hu=8.6 (12Slow b%hb%hO _Being near the torpor snail leaves you feeling lethargic.c%hB  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d%h~xd%h{ Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Tukima's DanceHexes1%3  c + Confusing TouchHexes1% 3 d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - HailstormConjuration/Ice1%d%h|3 Select a spell to cast[!]/[I] toggle spell headersf%hf%h;f%hb>....##...#.#.##.....#Dalarin the Covert ...)[.)[....#.##.....#Spriggan of Vehumet *****. ..............##...).#Health: 49/58 ====================---- .....###......##.....#Magic: 15/27 =============----------- #######.#......w.....#AC: 7Str: 6 ## ##.....#..#......#EV: 27Int: 18 f%h{.# #.#...÷.).#.######SH: 0Dex: 23 .####........##.##XL: 12 Next: 78% Place: Dungeon:10 ##........[.###†@#Noise: ---------  Time: 10768.6 (0.0) '.###....#)#####.###########k) +5 dagger (venom) '.......÷.......[......>...#Throw: 11 darts (curare) ##.#....!.######..#.#...##.#Slow )#.#......# ##)..#...##.# .#.#.####.# ##..#....#.#w   torpor snail ##.#.# #.# #######..#...#.###### ...#.# #.# #......).#..........# f%hy####.# #.# #.######÷##..#....#.#Your Dodging skill increases to level 11! _Your Ice Magic skill increases to level 4! _You start resting. _Being near the torpor snail leaves you feeling lethargic.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f%h>....##...#.#.##.....#Dalarin the Covert ...)[.)[....#.##.....#Spriggan of Vehumet *****. ..............##...).#Health: 49/58 ====================---- .....###......##.....#Magic: 15/27 =============----------- #######.#......w.....#AC: 7Str: 6 ## ##.....#..#......#EV: 27Int: 18 f%hR.# #.#...÷.).#.######SH: 0Dex: 23 .####........##.##XL: 12 Next: 78% Place: Dungeon:10 ##........[.###†@#Noise: ---------  Time: 10768.6 (0.0) f%hR2'.###....#)#####.###########k) +5 dagger (venom) '.......÷.......[......>...#Throw: 11 darts (curare) ##.#....!.######..#.#...##.#Slow )#.#......# ##)..#...##.# .#.#.####.# ##..#....#.#w   torpor snail ##.#.# #.# #######..#...#.###### ...#.# #.# #......).#..........# ####.# #.# #.######÷##..#....#.#Your Dodging skill increases to level 11! _Your Ice Magic skill increases to level 4! _You start resting. _Being near the torpor snail leaves you feeling lethargic.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f%h*>....##...#.#.##.....#  Dalarin the Covert ...)[.)[....#.##.....#  Spriggan of Vehumet *****. ..............##...).#  Health: 49/58 ====================---- .....###......##.....#  Magic: 12/27 ==========-------------- #######.#.....*w.....#  AC: 7Str: 6 ## ##.....#..#*.....#  EV: 27Int: 18 f%h~.# #.#...÷.).#*######  SH: 0Dex: 23 .####........##*## XL: 12 Next: 78% Place: Dungeon:10 ##........[.###†@# Noise: ---------  Time: 10768.6 (0.0) f%hh'.###....#)#####.###########  k) +5 dagger (venom) '.......÷.......[......>...#  Throw: 11 darts (curare) ##.#....!.######..#.#...##.#  Slow )#.#......# ##)..#...##.# .#.#.####.# ##..#....#.#  w   torpor snail ##.#.# #.# #######..#...#.###### ...#.# #.# #......).#..........# ####.# #.# #.######÷##..#....#.# _Being near the torpor snail leaves you feeling lethargic.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (chance to affect: 53%)f%hQ>....##...#.#.##.....#Dalarin the Covert ...)[.)[....#.##.....#Spriggan of Vehumet *****. ..............##...).#Health: 49/58 ====================---- .....###......##.....#Magic: 12/27 ==========-------------- #######.#.....##.....#AC: 7Str: 6 ## ##.....#..##.....#EV: 27Int: 18 .# #.#...÷.).#*######SH: 0f%hSDex: 23 .####........##*##XL: 12 Next: 78% Place: Dungeon:10 ##........[.###†@#Noise: ---------  Time: 10768.6 (0.0) '.###....#)#####.###########k) +5 dagger (venom) '.......÷.......[......>...#Throw: 11 darts (curare) ##.#....!.######..#.#...##.#Slow )#.#......# ##)..#...##.# .#.#.####.# ##..#....#.#w   torpor snail ##.#.# #.# #######..#...#.###### ...#.# #.# #......).#..........# ####.# #.# #.######÷##..#....#.#Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aimingf%haV: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a torpor snail (chance to affect: 53%)  The flask of dizzying concoctions shatters into a vile cloud!g%hng%h#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a torpor snail (chance to affect: 53%)  The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the torpor snail.§§...51=3=======70.1 (1.5 _The torpor snail is engulfed in noxious fumes.j%hFj%hj%hj%hJ 0.0  You start resting. ww   torpor snail ####.# #.# #.######÷##..#....#.#  You feel yourself speed up.3=------1.6 (1.5 _Being near the torpor snail leaves you feeling lethargic.k%hL-L  Casting: Mephitic Cloud (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k%hk%h L.wk%h 4=0---==----3.1Touch k%h# k%h' 3 _Your hands begin to glow red.l%hl%hm5=-4.0 (0.9l%hEl%hI` _You hit the torpor snail but do no damage.l%h0 ☼☼You hit the torpor snail but do no damage.l%h 6=1=---9l%hf l%h R _The torpor snail misses you.m%hQ m%h m%h4You hit the torpor snail but do no damage.m%hm%h7m%hS7m%ho=m%h&5.6 (0.7m%hm%h m%hm%h5.O_The torpor snail completely misses you.m%h4 ww(confused)You hit the torpor snail but do no damage.m%h6 f8=6.5 (0.9m%hJ m%hM 8 _The torpor snail appears confused.n%h l ○○ed, very poisoned)n%h}You puncture the torpor snail! The torpor snail is poisoned.  The torpor snail is lightly wounded.n%h -7.2 (0.7n%h^n%hZ _The torpor snail closely misses you.n%h  You hit the torpor snail but do no damage.n%hY B=9n%h8 n%h1 : _The torpor snail is lightly wounded.o%h °°extremely poi…)You hit the torpor snail.  The torpor snail looks as sick as possible!  The torpor snail is moderately wounded.8.8 (0.9 _The torpor snail completely misses you.o%hڰ The torpor snail is moderately wounded. _The torpor snail completely misses you.catch the helpless torpor snail completely off-guard!  You stick the torpor snail like a pincushion!!!  You kill the torpor snail!  Vehumet accepts your kill.o%h †You feel your power returning.o%h =15====81-9.7o%hb W _You feel yourself speed up.o%ha o%h] m _Your Short Blades skill increases to level 9!q%hD3q%hq%h)Bq%hA,,q%ha====6=q%hie=q%hFjc7=q%hlq%h#p,q%hqq%ht,q%hwq%hF|,q%h|q%h8O=q%hq%hc8=q%h q%h,q%hӍq%hb,q%hq%h,q%hq%hO=q%hq%hl;9q%hq%h,q%h q%hj,q%hFq%h,q%hq%h!,q%h=q%hd20=q%hq%h,q%hkq%h,q%hq%h,q%hq%hO=q%hq%hEa1=q%h$=2=q%h^,q%hBq%hq%h,q%hq%hA%=3==q%h|'a4=q%hE0Xq%hDq%hE9=q%hGq%hQw5=q%hYR,q%hWBq%h4[q%h[,q%h^q%hbO=q%hfq%hx6=q%hzq%h|,q%hq~q%h̃O=q%h/q%h) ..- _You start resting.838.7 (59.0)7=9.7 (60q%hΡq%hϤ% _Magic restored.q%hb......#.#.............# .>....##...#.#.##.....#)[.)[....#.##.....#....##...).# ......##.##.....#######.#............# ### ##.....#..#......# ..# #.#...÷.).#.###### #.####........##@## .##........[.###†.# .'.###....#)#####.########### .'.......÷.......[......>...# .##.#....!.######.#.#...##.# #)#.#......#)..#...##.# ..#.#.####.# ##..#....#.# ###.#.# #.# #######..#...#.#### ....#.# #.# #......).#..........40.3 (0.6)q%hq%hSy _You see here a torpor snail corpse.r%hB M.......#.## ......#.#........ .>....##...#.#)[.)[....#..#r%hB .........##...).# ......###......##.....######.#............# ### ##.....#..#......# ..# #.#...÷.).#@###### #.####........##†## .r%hC F##........[.###†.# .'.###....#)#####.############..r%hu `9 _r%hM#w......#.......#.## ......#.#........ .>....##...#.#)[.)[....#.##.............##...) r%h;......###......#######.#...... ### ##.....#..#@.....# ..# #.#...÷.).#.###### #.####........##†# .##........[.###†.####..r%hr%hc(1.5r%h!5s%hs%h3.## #.....##w......###.....#........#.##.....#......#.#.............#>....##...#.#.##.....#)[.)[....#.##.....#..........##...).# .......#####.....#######.#......# #### ##.....#..#......#.# #.#...÷.).#.######.####........##†## ..##........[.#%hD40m##†.#.'.###....#)#####.########### ..'.......÷.......[......>...# ..##.#....!.######.#.#...##.# .#)#.#......#)..#...##.#s%h^s%hD=2.1s%hs%hs%hL g#.##.....## #.....# #.#.......###.....# #......#.##.....# #.#.#.............# #..>....##...#.#.##.....#.)[.)[....#.##.....#........##...).# #.###......##.....##.#..s%hL .# .#### ##.....#..#......# s%h&M '#..# #.#...÷.).#.###### ..#.####........##†##.##........[.###†.#.'.###....#)#####.#.'.......÷.......[......>...#.##.#....!.######..#.#...##.# ..#)#.#......# ##)..#...##.#s%hCY s%hY &7s%hc s%hne t%hU  #.##.....## #.....#  #.#.......###.....#  #.......#.##.....#  #.#.#.............# ##..>....##...#.#.##.....#.)[.)[....#.##.....#........##...).# ##.###......##.....##.#...# ..#### ##.....#..#......# ''#..# #.#...÷.).#.######.#.####.....%hX m..##†##.##........[.###†.#.'.###..#)#####.#.'..÷.......[......>...# ....##.#....!.######..#.#...##.# [..#)#.#......# ##)..#...##.#t%h [ t%h[ (3.3t%hj t%hv [ #.##.....## #.....# #.#.......###.....# #.......#.##.....# #.#.#.............##..>....##...#.#.##.....#.)[.)[....#.##.....#t%h7w ..........##...).##.###......##.....##.#...# #..#### ##.....#..#......# #''#..# #.#...÷.).#.######.#.####......t%hx ..##†##.##........[.###†.#.'.###....#)#####.# .'.......÷.......[......>...# .##.#....!.######..#.#...##.#  .[..#)#.#......# ##)..#...##.# t%hT Y9u%h# ###########.#.## ###.### # #.##.....## #.....# # ##.......###.....# # #........#.##.....#  #.......#.#.............# ####..>....##...#.#.##.....#)[.)[....#.##.....# ..............##...).#.......#####.....#  ############.#......# ##..#### ##.....#..#u%h+[37m......# )#''#..# #.#...÷.).#.###### #....#.####........##†## [.....##........[.###†.# ).....'.###....#)#####.#########.'.......÷.......[......>... ......##.#....!.######..#.#...##.4.5u%h\ # #..## #.# # ###########.#.## ###.### ## #.##.....## #.....# ## ##.......###.....# ## #..............#.##.....# u%hY^  #.......#.#.............# #####..>....##...#.#.##.....#)[.)[....#.##.....# ................@....##...).# #####.......#####.....# # ############.#......# ###..#### ##.....#..#......# ))#''#..# #.#...÷.).#.###### .#....#.####........##†## #[.....##........[.###†.# u%hC` # ').....'.###....#)#####.######### '......'.......÷.......[......>.u%hLn u%h o (5.1u%h| u%h+ Y _There is a collapsed entrance here.v%h p# ##.########.## #..## #.# # ###########.#.## ###.#### #.......##.....## #.....## ##.......###.....# v%h )### #..............#.##.....# #.......#.#.............# ######..>....##...#.#.##.....#)[.)[@...#.##.....# ...............##...).# ######.......#####.....# .# ############.#............# ####..#### ##.....#..#......# #))#''#..# #.#...÷.).#.###### #.#....#.####........##†## v%h ]##[.....##........[.###†.# .').....'.###....#)#####.########v%h v%h -7 _v%h? v%h/ w%hD# ##.#.## #..## #.## ###########.#.## ###.#### #.......##.....## #.....## #.......#.......###.....#w%hk# #..............#.##.....# #.......#.#......##..>....##...#.#.##.....#.)[.)@....#.##.....#...........##...).##.###......##.....# ..# ####.#........##..#### ##.....#..#......# ##))#''#..# #.#...÷.).#.###### #w%h#.#....#.####........##†###[.....##........[.###†.# #.').....'.###....#)#####.w%hw%h (6.3w%hy0w%ht< _You see here a +1 chain mail of cold resistance.w%h# ##.#.## #..## #.## ###########.#.## ###.#### #.......##.....## #.....## #.......#.......###.....## #..............#.##.....# #.......#.#.......##..>....##...#.#.##.....#.)[.@[....#.##.....#...........##...).##.###......##.....#.# ####.#...##..#### ##...%hZ37m..#..#......# .##))#''#..# #.#...÷.).#.###### .##.#....#.####........##†## .###[.....##.[.###†.# ##.').....'.###....#)#####.w%hw%hp-9 _w%hw%hlr _You see here a +0 battleaxe.w%h% # ##.#.## #..## #.## ###########.#.## ###.#### #.......##.....## #.....## #.......#.......###.....## #..............#.##.....# #.......#.#.....##..>....##...#.#.##.....#.)[@)[....#.##.....#...........##...).##.###......##.....#.# ###.#...##..#### ##.....#.#......# ..##))#''#..# #.#...÷.%h( m).#.###### #.##.#....#.####........##†## ..###[.....##.[.###†.##.').....'.###....#)#####.7.5 _w%h3 w%h6 x%h8Z# ##.#.##x%hX9| #..## #.## ####.#.## ###.# #.##.....## #.....# #.#.......###.....# #..............#.##..... # #.#.#.....#..>....##...#.#.##......)@.)[....#.##.....x%h,;...........##...).#.###......##..... <....# ###.#... .#..#### ##.....#..#.......##))#''#..# #.#...÷.).#. ##.##.#....#.####..##†##.###[.....##.[.###†.##.').....'.###....#)#####.x%hEx%hF(8.1x%hOx%hRM _You see here a +0 robe.x%h.# ##.#.# .# #..## #.# .# ###.#.## ###. .# #.##.....## # .# #.#.......### .# #..............#.## ## #.#.#...#..>....##...#.#.##.@[.)[....#.##...........##...)#.###......## .<....# ####.#.. #.#..#### ##.....#..# x%h#...##))#''#..# #.#...÷.).#.#.##.#....#.####.##†##.###[.....##.[.###†.##.').....'.###....#)#####.x%h Y7 _x%h _You see here a +0 quarterstaff of freezing.x%h\#.# ##.#. #.# #..## #. #.# ###.#.## ###. ..# #.##.....## # ..# #.#.......### ..# #..............#.### #.#.#..#..>....##...#.#.##)[.)[....#.##...........##...#.###......## ..<....# ####.#. .#.#..#### ##.....#..# .#...##))#''#..# #.#...÷.).#. .###.##.#....#.####.##†##.###[.....##.[.###†.##.'%h6m).....'.###....#)#####.9.3 _x%hgx%hx%h f#.# ##.# ##.#x%h  #..## # .#.# ###.#.## ###.# #.##.....## #.x%hN Z# #.#.......###.# #..............#.### #x%h .#.##..>....##...#.#.##.)[.)[....#.##...........###x%h .###......## #..<....# ####.# #.#.#..#### ##.....#..# #.#...##))#''#..# #.#...÷.).#. x%h( '#.###.##.#....#.####.##†## #.....###[.....##.[.###†.# .######.').....'.###....#)#####.x%h x%h^ &9x%h x%h y%h6p#.# #........#.# ##.###### ###.# #..## #.# ###########.#.## ##.y%h# #.## #.# #.#.......### y%h[....####### #..............#.## #.......#.#....... ##############..@....##...#.#.##y%h")[.)[....#.## .......................## ##############.......###y%h## .#..<....# ############.#..... .#.#.#######..#### ##.....#..#.. .#.#...##))#''#..# #.#...÷.).#. .#.###.##.#....#.####........##†y%hj.....###[.....##........[.###†.y%hy%h)50.5y%h _There is a staircase to the Lair, spattered with blood here.y%h.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z%hWz%hs4---==1.5 (1.0Touch z%h. I _Your hands begin to glow red.|%h|%h|%h1|%hZ[--2|%h[@g #. ..  .# ## .# ##.##.## #  #......#F##.  #..FYY...P/ Lair:1 #P.@....... |%hB[ ##YY.#.....  #..##.. ...  #.. ..>. .  #.P F..# ..# ...#YYYYY 5 elephants (trample, 1 wandering) ... .... FFF 3 blink frogs .#.# ###Y |%hMCC-----|%hJs  You climb downwards. Welcome back to the Lair of Beasts!|%hM  The blink frog misses you. The blink frog blinks! The elephant tramples you.|%hR(  You hold your ground! The elephant misses you.An elephant comes into view.The elephant completely misses you. The elephant closely misses you.|%hT|%hV{  The elephant misses you. The elephant trunk-slaps you.|%h`\BThe elephant completely misses you. The elephant closely misses you.elephant misses you. The elephant trunk-slap  The blink frog misses you. The blink frog completely misses you.The elephant barely misses you. The elephant completely misses you.barely misses you. The elephant  The elephant tramples you! You hold your ground!|%h<^|%hgg> §.F@YF.The elephant barely misses you. x2; The elephant completely misses you.|%ht39--------==4.0 (2.5|%h|%h _The elephant moves out of view. _There is a staircase back to the Dungeon, spattered with blood here.~%hc4~%h~%hi~%h>  The blink frog barely misses you. The blink frog completely misses you.~%h4The elephant tramples you! You hold your ground! The elephant trunk-slaps you.  The elephant misses you. The elephant completely misses you. x3~%h .F.Y~%h.The elephant closely misses you. The elephant misses you.~%h28-------------5.0 (1.0~%h  ###.########........ ###.####### ##.####### ###.####### #..## ..#.####### ###########.#.## ## ....####### #.......##.....## #. ....####### #.......#.......###. ....####### #..............#.##. #####..FY...#.#.........Dungeon:10 ~%h ##############.F@Y...##...#.#.##. ...............YY..)[.)[....#.##. ..............................##. ##############.......###......##. .#..<....# ############.#........ .#.#.#######..#### ##.....#..#.. 4 elephants (trample) .#.#...##))#''#..# #.#...÷.).#.# 2 .#.###.##.#....#.####........##†# .#.....###[.....##........[.###†. _The blink frog barely misses you. The blink frog misses you.~%h <-----~%h ~%hl 9=5=--6.5 (2.5~%hW| ~%h. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair, spattered with blood here.%h.# ##.########.# #..## .#.# ###########.#.## ###.# #.......##.....## #..# #.#..#.# #........#.##. %hJ#### #..FY...#.#.........########.F>Y...##...#.#.## ..............YY@.)[.)[....#.##...............##. ################......##. #..<....# ############.#.. #.#.#######..#### ##.....#..# #.#...##))#''#..# #.#...÷.).#.## #.###.##.#....#.####........##†# #.....###[.....##........[.###†.#####.').....'.###....#)#####.#%hy%hF%hX%hF.Y%he30==-7.1 (0.6%h:"%h$ _The elephant completely misses you. The elephant misses you.%h\.# #..## #. #.# ###########.#.## ###. ..# #.......##.....## #...# #.#.......###.# #........#.##. ### #..F....#.#.........########.FYY...##...#.#.## .............YY..)[.)[....#.##...@...........##. ###############......##. ..<....# ############.#........ .#.#######..#### ##.....#..# .#...##))#''#..# #.#...÷.).#.### .###.##.#....#.####........##†## .....###[.....##........[.###†%hc.# #####.').....'.###....#)#####.# .......'......'.......÷.......[...F§F-7%h %hE%h_The blink frog blinks!%hE.# ###########.#.## ###.# .# #.......##.....## #... .# #.#.......###. .# #........#.##. %hF## #...F...#.#.........########.§YY...##...#.#.## ........F...YY..)[.)[....#.##...................##...) ##############......##. .<....# ############.#........ #.#######..#### ##.....#..# #...##))#''#..# #.#...÷.).#.#### ###.##.#....#.####........##†##...###[.....##........[.###†.# #####.').....'.###....#)#####.### F   blink frog ......'......'.......÷.......[...%hHN##......##.#....!.######..#%hI%h5J%h;K%hK%h6Z..>.F.F...YYYYF 2 blink frogs1-8.3%he%hg%h # #..## #.# # ###########.#.## ###.## #%he  #.##.....## #. # #.......#.......###.##### #..%h۵ ......#.## # #.......#.#......... ##########..>.F..##...#.#.##.%ho F...YYY)[.)[....#.##..... ............Y...@.........##...) %h q##########.......###......## <....# ############.#....... .#######..#### ##.....#..#...... %h ...##))#''#..# #.#...÷.).#.##### ##.##.#....#.####..##†## ...###[.....##........[.###†.# F   blink frog ####.').....'.###....#)#####.####'......'.......÷.......[...%h %h %h ..FFF 2 blink frogs%h x2==9%h %h %h #..## #.#  ####.#.## ###.# #.##.....## #.....# #.#.......###.....# #..............#.##.....# #.#.#.....#..>....##...#.#.##.....#YYYF[.)[....#.##.....#F..Y....@........##...).#.###......##.....# ....# ###.#...# #..#### ##.....#..#......###))#''#..# #.#...÷[34%hm.).#.# #.##.#....#.####.##†## ###[.....##.[.###†.#    blink frog.').....'.###....#)#####.#'......'.÷.[.%h/.).F..Y.YFF 2 blink frogs9.5%hN%hA%h3%  #..## #.#  ###########.#.## ###.###  #.......##.....## #.....#  #.......#.......###.....#  #..............#.##.....# #.#.#......# ..>....##...#.#.##.....# YY.)[.)[....#.##.....# %h& F..Y.YF.@.......##...).# .###......##.....# # ####.#...# ..#### ##.....#..#......# ##))#''#..# #.#...÷.). .##.#....#.####.%h3' .##†## ###[.....##.[.###†.#    blink frog.').....'.###....#)#####.#'......'.%h' [÷.[.%h= ,%hC %hVP  %hP 3Y.F.Y...FF 2 blink frogsThe blink frog attacks as it pursues you!%h[Q _3==60.1%hZ %hF] A _The blink frog hits you but does no damage.%h8| #..## #.#  ###########.#.## ###.###  #.......##.....## #.....#  #.......#.......###.....#  #..............#.##.....# #.......#.#......# %h@9m..>....##...#.#.##.....# YY.)Y.)[....#.##.....# F.Y...F.@......##...).# .###......##.....# # #####.#...# %h9G..#### ##.....#..#......# ##))#''#..# #.#...÷.).# ##.#....#.####........##†## ###[.....##.%h :[.###†.#    blink frog.').....'.###....#)#####.#'......'.÷.[......>%ha<,%h,=%hI..FYYF 2 blink frogs%hJ4=6=-7%h0V%hW%hп  ###########.#.## ###.### #.......##.....## #.....#  #.#.......###.....#  #........#.##.....#  #.#.#.............# %h ######..>....##...#.#.##.....# .........Y.)Y.)[....#.##.....# FYY..F........##...).# ######.......###@.....##.....# .# ############.#......# ####..#### ##.....#..## ))#''#..# #.#...÷.).#.###### .#....#.####........##†##[.....##........[.##%h w[40m#†.# .').....'.###....#)#####.######## F   blink frog .'......'.......÷.......[......>. ##......##.#....!.######..#.#...#%h ,%h %h ,%hZ .Y)[..Y.YF 3%h4 B-1.3%h %h %hq #.......##.....## #.....#  #.......#.......###.....#  #........#.##.....#  #.#.#.............# #####..>....##...#.#.##.....# .........Y)[.)[....#.##.....# F..Y.YF.......##...).# #####.......###......##.....#  ############.#......# ###..#### ##.....#..## ))#''#..# #[37%hPsfm.#...÷.).#.###### .#....#.####........##†## [.....##........[.###†.# ').....'.###....#)#####.######### F   blink frog '......'.......÷.......[......>.. #......##.#....!.######..#.#...## .#.[..#)#.#......# ##)..#...#%ht%hP.F%hÌT5=9%h%ho%h(G  #.#..#.....#  #.......#.##.....#  #.#.#.............# ####..>....##...#.#.##.....# ........Y)[.)[....#.##.....# F..Y.Y.F......##...).# ####.......###......##.....#  ############.#......# #..#### ##....@#..#......# )#''#..# #.#...÷.).#.###### #....#.####..[40%hc Em......##†## [.....##........[.###†.# ).....'.###....#)#####.########## ......'.......÷.......[......>... ......##.#....!.######..#.#...##[..#)#.#......# ##)..#...##. [#''#..#.#.####.# ..#....#..Y§FY   elephant (trample)F   blink frog62.5 _The blink frog blinks!%hS .#.  #.#........ ####..>....##...#.#.## ........Y)[.)[...%hV]F..Y..Y§......##...) ####.......###.F....##....  ############.#......... ##..#### ##.....#..#... )#''#..# #.#...@.).#.##### #....#.####........##†## [.....##........[.###†. ).....'.###....#)#####.########## .......÷.......[......>....#.####. ##..####.#.# #.# #######..#...#.%h\,%hoV.Y§FY   elephant (trample)F   blink frog%hpD=3.1%h|%hn _The blink frog blinks! _You see here a howler monkey skeleton.%h[ _ #.#........ ####..>....##...#.#.## ........Y)[.)[....#.F..Y...Y......##...) ####.......###.§....##....  ############.#......... ##..#### ##.....#..#.. )#''#..# #.#..F÷.).#.##### %hx#....#.####.....@..##†## [.....##........[.###†. ).....'.###....#)#####.########## .......÷.......[......>...##.#....!.######..#.#...## #.[..#)..# ##). [#''#..#.#.#### ##. ##..####.#.# #.# #######..# ..............).#....%h%h.d7==7%h)%hW+[ _The blink frog completely misses you.%h' ####..>....##...#.#.## ........Y)[.)[....#.#%hF..Y...Y......##...) ####.......###.§....##....  ############.#......... ##..#### ##.....#..#. )#''#..# #.#..F÷.).#.##### %h^ #....#.####........##†## [.....##........@.###†. ).....'.###....#)#####.########## .......÷.......[......>...##.#....!.######..#.#...## #.[..#)#.#......# ##).###.#. ##...#####.# #.# #.######÷##..#.%hE%h[%h§Y.FY   elephant (trample)F   blink frog8=-4.3%hv-%h/3u _You see here a +0 plate armour.%hI$........Y)[.)[...F..Y...§.....) ####.......###Y§....##....  ############.#........ %h$##..#### ##.....#..#. )#''#..# #.#...÷.).#.##### #....#.####.....F..##†## [.....##........[.###†. ).....'.###....#@#####.########## .%h1'......÷.......[......>...##.#....!.######..#.#...## #.[..#)...# ##). [#''#..#.#.#### ##. ##..####.#.# #.# #######..# .........#......).#.... ##...##########÷##..# ...©.....#.####.###.............%hq(%he ..FThe blink frog attacks as it pursues you!=9 _The blink frog completely misses you. _Items here: ))) [[ ÷.%h>-F..Y...§......##...).# ###.......###Y.....##.....# ########.#............# #..#### ##.....#..#......# ''#..# #.#...÷.).#.###### ....#.####........##†## .....##........F.###†.# .....'.###....#)#####.########### .....'.......÷..@....[......>...##.#....!.######..#.#...##.# .[..#)#.#......# ##)..#...##.# #''#..#.#.####.# ..#....#.# #..####.#.# #.#[37%h&>m ######.# ........#.# #.# #......).#..... #...#####.# #.# #.######÷##..# ..©.....#.####.###.............. #######.#..........#..##.(.Y9=7=-5.5 _%hLhF..Y...§......##...).# .###......##.....# ##.#Y..# ..#### ##.....#..#......# %hM%''#..# #.#...÷.).#.###### #.####........##†## ##........F.###†.# %hAN-'.###....#)#####.# '.......÷.[......>...# ##.#....!.######..#.#...##.# %hQ[..#)#.#......# ##)..#...##.# ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #..#...#.##.# #.# #......).#. ...#####.# #.# #.######÷##..#. .©.....#.####.###.# .#.#..##.(. %hT%h!g[FF   blink frog%hhq40=-6.1%hx%hRz%hF..Y...§......##...).# .###......##.....# #.#Y.# #### ##.....#..#......# #..# #.#...÷.).#.###### %hH#.####........##†## ##........[.###†.# '.###....#F#####.# '.......÷.[......>...# ##.#....!.######..#.#...##.# ..#)#.#......# ##)..#...##.# #..#.#.####.# ##..#....#.# ####.#.# #.# #..#...#.##.# #.# #......).#.%h*#####.# #.# #.######÷##..#. ©.....#.####.###.#..#.#..##.(.%h%hK)F%h.7%h0%hB _Your hands stop glowing.%h0%h%W  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hY ...F..Y...§......##...).#  Dalarin the Covert #.......###......##.....#  Spriggan of Vehumet *****. ##########.#Y...........#  Health: 40/58 ================-------- .#### ##.....#..#......#  Magic: 25/27 ======================-- '#..# #.#...÷.).#.######  AC: 7Str: 6 ..#.####........##†##  EV: 27Int: 18 ...##........[.###†.#  SH: 0Dex: 23 ...'.###....#)#####.###########  XL: 12 Next: 81% Place: Dungeon:10 ...'.......÷..F*@..[......>...#  Noise: ---------  Time: 10866.7 (0.0) ...##.#....!.######..#.#...##.#  %h%! k) +5 dagger (venom) ..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) '#..#.#.####.# ##..#....#.# .####.#.# #.# #######..#...#.### ......#.# #.# #......).#........ F   blink frog ..#####.# #.# #.######÷##..#.... ©.....#.####.###...............#. #####.#.................#..##.(.. _Your hands stop glowing.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 45%)%hO*...F..Y...§......##...).#Dalarin the Covert #.......###......##.....#Spriggan of Vehumet *****. ##########.#Y...........#%hHealth: 40/58 ================-------- .#### ##.....#..#......#Magic: 25/27 ======================-- '#..# #.#...÷.).#.######AC: 7Str: 6 ..#.####........##†##EV: 27Int: 18 ...##........[.###†.#SH: 0Dex: 23 ...'.###....#)#####.###########XL: 12 Next: 81% Place: Dungeon:10 ...'.......÷..*.@..[......>...#Noise: ---------  Time: 10866.7 (0.0) ...##.#....!.######..#.#...##.#k) +5 dagger (venom) ..#)#.#......# ##)..#...##.#Throw: 11 darts (curare) [3%h}4m'#..#.#.####.# ##..#....#.# .####.#.# #.# #######..#...#.### ......#.# #.# #......).#........ F   blink frog ..#####.# #.# #.######÷##..#.... ©.....#.####.###...............#. #####.#.................#..##.(.. _Your hands stop glowing.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 45%)%hUF(asleep)%h$J:F%hJG17.7 (1%hRT%hV  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%hXWAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (chance to affect: 45%) _The blink frog looks drowsy...%h.F..Y...§......##...).# ##.###......##.....###.#Y.# ..#### ##.....#..#......# '%hbg'#..# #.#...÷.).#.######.#.####........##†##.##........[.###†.#.'.###....#)#####.#%hף.'.......÷..F@...[......>...#.##.#....!.######..#.#...##.# [..#)#.#......# ##)..#...##.# ''#..#.#.####.# ##..#....#.# .%hY.####.#.# #.# #..#...#..#.# #.# #......).#.#####.# #.# #.######÷##..# .©.....#.####.###.##.#.#..##.(%h%h^42=8.3 (0.6%h%h)%h  The helpless blink frog fails to defend itself.  You perforate the blink frog like a sieve!!!!  You kill the blink frog!%hx[†%h %hh3=29%hp _Vehumet accepts your kill.%hq"3%h%%h&%hq.w4=%h":YY   elephant (trample)%hCB ).#  #  ##.  #.#...÷.) ...†## .....[.###†.# ....#Y#####.### ...÷..†@...[......>...# 9.9 (1.0...!.######..#. [..#)#.#......# ##) ####.#  %h1D #.#  #.# ) #.# ÷( _You start resting.%h` n).#  #  ##.  #.#...÷.) ...†## .....[.###†.# ....#Y#####.### ...÷..†@...[......>...# ...!.######..#. [..#)#.#......# ##) ####.#  #.#  #.# ) #.# ÷(%ht%hJ` _An elephant is nearby!%h9%h{5)Y5=70 _%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hc}....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 45/58 ==================------ ..#### ##.....#..#......#  Magic: 23/27 ====================---- ''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 ....##........[.###†.#  SH: 0Dex: 23 ....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: ---------  Time:%h 10870.9 (0.0) ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) [..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _An elephant is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h6!....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 45/58 ==================------ ..#### ##.....#..#......#%h77Magic: 23/27 ====================---- ''#..# #.#...÷.).#.######AC: 7Str: 6 ...#.####........##†##EV: 27%hn;Int: 18 ....##........[.###†.#SH: 0Dex: 23 ....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: ---------  Time: 10870.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...####%h%<#.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _An elephant is nearby!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h# %h FY  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 28%)  The elephant easily resists. The elephant completely misses you.6=4==1.9 (1%h  %h %h 8_The elephant trunk-slaps you but does no damage.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hU....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 46/58 ===================----- ..#### ##.....#..#......#  Magic: 22/27 ===================----- ''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 ....##........[.###†.#  SH: 0Dex: 23 ....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: =--------  Time:%h 10871.9 (0.0) ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) [..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant trunk-slaps you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hL ....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 46/58 ===================----- ..#### ##.....#..#......#Magic: 22/27 ===================----- ''#..# #.#...÷.).#.######AC: 7Str: 6 ...#.####........##†##EV: 27Int: 18 ....##........[.###†.#SH: 0Dex: 23 ....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =[%hO 40m--------  Time: 10871.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant trunk-slaps you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h %h YCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  %hݴ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 28%)  The elephant easily resists. The elephant barely misses you.%h 372.9 (1%h %h, Y _The elephant completely misses you.%hR  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 47/58 ===================----- ..#### ##.....#..#......#  Magic: 20/27 =================------- ''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 ....##........[.###†.#  SH: 0Dex: 23 ....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: =--------  Time:%h 10872.9 (0.0) ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) [..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h2 ....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 47/58 ===================----- ..#### ##.....#..#......#Magic: 20/27 =================------- ''#..# #.#...÷.).#.######AC: 7Str: 6 ...#.####........##†##EV: 27Int: 18 ....##........[.###†.#SH: 0Dex: 23 ....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =[%h9 40m--------  Time: 10872.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h %h kY83.9 (1%hˉ %h k  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %h Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 28%) _The elephant easily resists. The elephant misses you. x2%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hi$%h"v....F..Y...§......##...).#  Dalarin the Covert %h##.......###......##.....#  Spriggan of Vehumet *****. %hC###########.#Y...........#  Health: 48/58 ===================----- %hؘ..#### ##.....#..#......#  Magic: 18/27 ================-------- %hc''#..# #.#...÷.).#.######  AC: 7%h+Str: 6 %hv...#.####........##†##  EV: 27%h,Int: 18 %h....##........[.###†.#  SH: 0%h,Dex: 23 %h,?....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 %hÝe....'.......÷..Y@...[......>...#  Noise: =--------  Time: 10873.9 (0.0) %hY ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) %h[..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) %htM''#..#.#.####.# ##..#....#.# %h'..####.#.# #.# #######..#...#.## %h.......#.# #.# #......).#....... Y   elephant (trample) %h:...#####.# #.# #.######÷##..#... %h%.©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. The elephant misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h.3....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 48/58 ===================----- ..#### ##.....#..#......#Magic: 18/27 ================-------- ''#..# #.#...÷.).#.######AC: 7Str: 6 ...#.####........##†##EV: 27Int: 18 ....##........[.###†.#SH: 0Dex: 23 ....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =[%h/440m--------  Time: 10873.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. The elephant misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h %h YCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 28%)  The elephant easily resists. The elephant closely misses you.%h Y9=4.9 (1%hj %h N _The elephant misses you.%hF  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 49/58 ====================---- ..#### ##.....#..#......#  Magic: 16/27 ==============---------- ''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 ....##........[.###†.#  SH: 0Dex: 23 ....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: =--------  Time:%h% 10874.9 (0.0) ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) [..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hyn....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 49/58 ====================---- %hn..#### ##.....#..#......#Magic: 16/27 ==============---------- ''#..# #.#...÷.).#.######AC: 7Str: 6 ...#.####........##†##EV: 27Int: 18 %hsr....##........[.###†.#SH: 0Dex: 23 ....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =--------  Time: 10874.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.#%hs[m #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h_T %h Y  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  %h Aim: an elephant (chance to affect: 28%)  The elephant easily resists. The elephant misses you.%h C505.9 (1%h  %hc %h 5_The elephant completely misses you.%h %hA  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 50/58 ====================---- %h..#### ##.....#..#......#  Magic: 14/27 ============------------ ''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 ....##........[.###†.#  SH: 0Dex: 23 ....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: =--------  Time: 10875.9 (0.0) ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) [..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) [34%h m''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hEs....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 50/58 ====================---- ..#### ##.....#..#......#Magic: 14/27 ============------------ ''#..# #.#...÷.).#.######AC: 7Str: 6 ...#.####........##†##EV: 27Int: 18 ....##........[.###†.#SH: 0Dex: 23 ....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =--------[%hEtx40m  Time: 10875.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hL %h| Y1=5=6.9 (1%h] %h+ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%%h u) _The elephant easily resists. The elephant completely misses you. x2%hl  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h|....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 51/58 =====================--- ..#### ##.....#..#......#  Magic: 13/27 ===========------------- ''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 ....##........[.###†.#  SH: 0Dex: 23 ....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: =-------- %h[40m Time: 10876.9 (0.0) ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) [..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. The elephant completely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hJA....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#%hKoHealth: 51/58 =====================--- ..#### ##.....#..#......#Magic: 13/27 ===========------------- ''#..# #.#...÷.).#.######AC: 7Str: 6 ...#.####........##†##EV: 27Int: 18 ....##........[.###†.#SH: 0Dex: 23 %h4N....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =--------  Time: 10876.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. [34%hN$mThe elephant completely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h) %h Y27.9 (1%h %h8 %h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  %h Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 28%) _The elephant easily resists. The elephant closely misses you. x2%h^  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h8....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 52/58 =====================--- ..#### ##.....#..#......#  Magic: 11/27 =========--------------- %h''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 ....##........[.###†.#  SH: 0Dex: 23 ....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: =--------  Time: 10877.9 (0.0) ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) [..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y  [4%h<0m elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. The elephant closely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hl`....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 52/58 =====================--- ..#### ##.....#..#......#Magic: 11/27 =========--------------- ''#..# #.#...÷.).#.######%h2$AC: 7Str: 6 ...#.####........##†##EV: 27Int: 18 ....##........[.###†.#SH: 0%hzDex: 23 ....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =--------  Time: 10877.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... %h.©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. The elephant closely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h|%h ?Y%ht 4%h L=8.9 (1%h7 %h %h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  %h LConfirm with . or Enter, or press ? or * to list all spells. %h[  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %h TPress: ? - help, Shift-Dir - straight line  %h QAim: an elephant (chance to affect: 28%) %h k_The elephant easily resists. The elephant completely misses you. x2%h)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 54/58 ======================-- ..#### ##.....#..#......#  Magic: 9/27%h{ ========---------------- ''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 ....##........[.###†.#  SH: 0Dex: 23 ....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: =--------  Time: 10878.9 (0.0) ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) [..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#.......[%h k37m Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. The elephant completely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hu....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 54/58 ======================-- ..#### ##.....#..#......#Magic: 9/27========---------------- ''#..# #.#...÷.).#.######AC: 7%hxStr: 6 ...#.####........##†##EV: 27Int: 18 ....##........[.###†.#SH: 0Dex: 23 ....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =--------  Time: 10878.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.#%hy5 #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. The elephant completely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hPV%h&8Y%h359.9 (1%hA%hECasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 28%) _The elephant easily resists. The elephant closely misses you. x2%hI9  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h 3....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 55/58 ======================-- %h3..#### ##.....#..#......#  Magic: 7/27======------------------ ''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 %h4....##........[.###†.#  SH: 0Dex: 23 ....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: =--------  Time: 10879.9 (0.0) %h_5.....##.#....!.######..#.#...##.#  k) +5 dagger (venom) [..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## %h6.......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. The elephant closely misses you. x2  %hS9Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hA....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#%h]uHealth: 55/58 ======================-- %hk..#### ##.....#..#......#%h;Magic: 7/27%hC======------------------ %h''#..# #.#...÷.).#.######%h-AC: 7%h +Str: 6 %h...#.####........##†##%h.-EV: 27%h,Int: 18 %hǒ....##........[.###†.#SH: 0Dex: 23 ....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =--------  Time: 10879.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) %h[..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) %hHV...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. The elephant closely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%ho%h. 5MYConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 28%)  The elephant easily resists.  The elephant tramples you but does no damage.%h Z6=80.9 (1%h%hV _The elephant closely misses you.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hQU....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 56/58 =======================- ..#### ##.....#..#......#  Magic: 5/27====-------------------- ''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 %hU....##........[.###†.#  SH: 0Dex: 23 ....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: =--------  Time: 10880.9 (0.0) ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) %hX[..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%ha....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 56/58 =======================- ..#### ##.....#..#......#Magic: 5/27====-------------------- ''#..# #.#...÷.).#.######AC: 7Str: 6 ...#.####........##†##EV: 27%hInt: 18 ....##........[.###†.#SH: 0Dex: 23 ....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =--------  Time: 10880.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (tr%ht/ample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h@%h*D8Y%hEl76=1.9 (1%h9V%hLZw  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 28%) _The elephant easily resists. The elephant barely misses you. x2%h!D  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h&....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 57/58 =======================- ..#### ##.....#..#......#  Magic: 4/27===--------------------- ''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 ....##........[.###†.#  SH: 0Dex: 23 ....'.###....#)#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: =--------  %h4[40mTime: 10881.9 (0.0) ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) [..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. The elephant barely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h-....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 57/58 =======================- ..#### ##.....#..#......#Magic: 4/27===--------------------- ''#..# #.#...÷.).#.######AC: 7Str: 6 ...#.####........##†##EV: 27Int: 18 ....##........[.###†.#SH: 0Dex: 23 ....'.###....#)#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =------%h--  Time: 10881.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... Y   elephant (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists. The elephant barely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hm%h%h%h(%hfY%h~ Y%h!5Y 2 elepha%hQ"nts (trample)%h$#Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  %h#LConfirm with . or Enter, or press ? or * to list all spells. %h$ Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %h%TPress: ? - help, Shift-Dir - straight line  %hp&RAim: an elephant (chance to affect: 28%)  %h.'JThe elephant easily resists. The elephant completely misses you.%h'%h)%h*8%h\+=%h",$2.9 (1%hcA%hK %hL%hUM*_The elephant misses you.%hN%h<  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h....F..Y...§......##...).#  Dalarin the Covert ##.......###......##.....#  Spriggan of Vehumet *****. ###########.#Y...........#  Health: 58/58 ======================== ..#### ##.....#..#......#  Magic: 2/27=----------------------- ''#..# #.#...÷.).#.######  AC: 7Str: 6 ...#.####........##†##  EV: 27Int: 18 ....##........[.###†.#  SH: 0Dex: 23 ....'.###....#Y#####.###########  XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..Y@...[......>...#  Noise: =--------  %hm[40mTime: 10882.9 (0.0) ....##.#....!.######..#.#...##.#  k) +5 dagger (venom) [..#)#.#......# ##)..#...##.#  Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... YY 2 elephants (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hy....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 58/58 ======================== ..#### ##.....#..#......#Magic: 2/27=----------------------- ''#..# #.#...÷.).#.######AC: 7Str: 6 ...#.####........##†##EV: 27Int: 18 ....##........[.###†.#SH: 0%h_Dex: 23 ....'.###....#Y#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: =--------  Time: 10882.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## %h .......#.# #.# #......).#....... YY 2 elephants (trample) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hw%h7mYYY 3 elephants (trample, 1 wandering)-3.9 (1  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 28%) _The elephant easily resists.%h?  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h\~ ....F..Y...§......##...).#Dalarin the Covert ##.......###......##.....#Spriggan of Vehumet *****. ###########.#Y...........#Health: 58/58 ======================== ..#### ##.....#..#......#Magic: 0/27------------------------ ''#..# #.#...÷.).#.######AC: 7Str: 6 ...#.####........##†##EV: 27Int: 18 ....##......Y.[.###†.#SH: 0Dex: 23 %h ....'.###....#Y#####.########### XL: 12 Next: 82% Place: Dungeon:10 ....'.......÷..*@...[......>...# Noise: ---------  Time: 10883.9 (0.0) ....##.#....!.######..#.#...##.# k) +5 dagger (venom) [..#)#.#......# ##)..#...##.# Throw: 11 darts (curare) ''#..#.#.####.# ##..#....#.# ..####.#.# #.# #######..#...#.## .......#.# #.# #......).#....... YYY 3 elephants (trample, 1 wandering) ...#####.# #.# #.######÷##..#... .©.....#.####.###...............# ######.#.................#..##.(. _The elephant easily resists.  Casting: %h [40mEnsorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%hX %h ~Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 28%)  The elephant easily resists.%h! %hp .Y)YYY)%h 5===4.9 (1%h %h-  %h %hO _The elephant trumpets!%hF..Y...§......##...).# .###......##.....# #.#Y.# %hU#### ##.....#..#......# #..# #.#...÷.).#.###### #.####........##†## ##.......Y[.###†.# '.###....#)#####.#%h '.......÷.YY.@..[......>...# ##.#....!.######..#.#...##.# ..#)#.#......# ##)..#...##.# #..#.#.####.# ##..#%hJC####.#.# #.# #..#...#.##.# #.# #......).#. 2%h#####.# #.# #.######÷##..#. ©.....#.####.###.#..#.#..##.(.%h%hO%h(.Y†YY 3 elephants (trample)%h%hI7---5.5 (0.6%h>$%h%%h!9 -F..Y...§......##...).# .###......##.....# .#Y.# #### ##.....#..#......# %h: #..# #.#...÷.).#.###### #.####.##†## ##.[.###†.# '.###....#Y#####.# '.......÷.Y†Y.@.[......>...# ##.#....!.######..#.#...##.# #)#.#......# ##)..#...##.# #..#.#.####.# ##.. ####.#.# #.# #..#...#.#%hd= #.# #.# #......).#. .#####.# #.# #.######÷##..#....# .....#.####.###.#.#.#.#..##.(..#%h> %hlI ^.Y.Y%hiJ D---6.1%h;R %hT %hF..Y...§......##...).# ###......##.....# .#Y.#  ##.....#..#......# %hO(..# #.#...÷.).#.###### #.####.##†## ##.[.###†.# '.###....#Y#####.# '.%h÷..Y.Y.@[......>...# ##.#....!.######..#.#...##.# #)#.#......# ##)..#...##.# ..#.#.####.# ##%hb2.#.# #.# #######..#...#.##.# #.# #......).#. #####.# #.# #.######÷##..#....#.#.####.###..#.#..#.#..##.(..#.%h$%hp) 2%hy@17%he%hk%h F..Y...§......##...).# ###......##.....# .#Y...........#  ##.....#..#......# # #.#...÷.).#.###### .####.##†## ##.[.###†.# '.###....#)#####.# '.÷..Y.Y..@......>...# ##.#....!.######..#.#...##.# )#.#......# ##)..#...##.# .#.# #.# #######..#...#.##.# #.# #......).#.#.# #.# #.######÷##..#....#.##.####.###.........#.#.#.#.#..##.(..#.#%h B%hv j†Y.Y%h8 (7.3%h0 %h u  Things that are here: _a +0 leather armour; a +0 hand axe%h)..Y...§......##...).# ###......##.....# .#Y...........#  ##.....#..#......# # #.#...÷.).#.###### ####.##†## .[.###†.# .###....#)#####.# .÷..†Y.Y.[>...# .#....!.######..#.#...##.# #.#......# ##)..#...##.# #.#.####.# ##..#.#.# #.# #######..##.# #.# #......).#.# .#[%h+40m #.# #.###### %h=Y.Y.YY 3 elephants (trample)%h >-9 _%h:M%h>O%h&tY...§......##...).# ###......##.....# .#Y...........#  ##.....#..#......#  #.#...÷.).#.###### %hT.##†## .[.###†.# ###....#Y#####.# ÷..†.Y.Y[.@....>...# %h.#....!.######..#.#...##.# .#......# ##)..#...##.# .#.####.# ##..# .#.# #.# #%hS#.# #.# #......).#.#  2 %hG%h)YY 3 elephants (trample)%h(8.5%h%h%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h^%h_%hi%hme _You don't have enough magic to cast this spell.%h%h%h%hF _Unknown command.%hY...§......##...).# ###......##.....# .#Y.#  ##.....#..#......#  #.#...÷.).#.###### .##†## [.###†.# ....#)#####.# ÷..Y.Y.Y[..@...>...# #....!.######..#.#...##.# #......# ##)..#...##.# #.####.# ##..#....#.# #.# #.# #######..#...# #.# #.# #......).#..........#  2.# #.# #.####%hN##÷##..#. .Y.Y9.1 _%hd...§......##...).# ###......##.....# .#Y.# ##.....#..#......# #.#...÷.).#.###### .##†## [.###†.# ....#)#####.# ÷..Y..Y.Y...@..>...# ....!.######..#.#...##.# ......# ##)..#...##.# .####.# ##..#....#.# .# #.# #######..#.. .# #.# #......).#..........# .# #.# #.######÷##..#%hp?>[37m....#.# .####.###........#.#.# [Y7%hƕ ###......##.....# ##.#Y...........# .....#..## .#...÷.).#.###### %hv ........##†## .....[.###†.# #)#####.########### ...÷..Y..Y.[Y.....>...# !.######..#.#@..##.# .# ##)..#...##.# ####.# ##..#....#.# %h s# #.# #######..#...#.###### # #.# #......).#..........# # #.# #.######÷##..#....#.# %h ####.###...............#.#.#...............#..##.(.#.####..#####....##....#.#%h %h0 F.Y%h )90.3%hD %h %h*.#Y...........# .....#..## ÷.).#.###### ......##†## [.###†.# #)#####.###########÷..Y...Y[Y.....>...# !.######..#.#...##.# .# ##)..#.@.##.# ###.# ..#....#.#  #.# #######..#...#.######  #.# #......).#..........#  #.# #.######÷##..#....#.###.###...............#.#.# .........#..##.(..#.####..#####....##....#.#[17%hJ-;6H....# #.#..###.#.#.#9%h3/%hJ....#..## ÷.).#.###### ......##†## [.###†.# #)#####.########### .÷..Y...Y[Y.....>...# !.######..#.#...##.# .# ##)..#...##.# ##.# ..#..@.#.#  #.# #######..#...#.######%hM#.# #......).#..........#  #.# #.######÷##..#....#.# ##.###...............#.#.# .......#..##.(..#.####..#####....##....#.#....# #.#..###.#.#.# #######.# #.#.....%hN%hUYY   elephant (trample)%hU(1.5%hr\%h^%h6....#..#......#Dalarin the Covert ...÷.).#.######Spriggan of Vehumet *****. ......##†##Health: 58/58 ======================== ...[.###†.#Magic: 1/27------------------------ ..#)#####.###########AC: 7Str: 6 .÷..Y...Y[Y.Y*..>...#EV: 27Int: 18 .!.######..#.#*..##.#SH: 0Dex: 23 ...# ##)..#.*.##.#XL: 12 Next: 82% Place: Dungeon:10 ##.# ##..#..@.#.#Noise: ---------  Time: 10891.5 (0.0)  #.# #######..#...#.######k) +5 dagger (ven%h;uom)#.# #......).#..........#Throw: 11 darts (curare)#.# #.######÷##..#....#.# ##.###...............#.#.# ..............#..##.(..#.#Y   elephant (trample) ...###..#####....##....#.# ........# #.#..###.#.#.# #######.# #.#......#.#.# _You don't have enough magic to cast this spell. _Unknown command.Throw: 11 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (91% to hit)%h ....#..#......#Dalarin the Covert ...÷.).#.######Spriggan of Vehumet *****. ......##†##Health: 58/58 ======================== ...[.###†.#Magic: 1/27------------------------ ..#)#####.###########AC: 7Str: 6 .÷..Y...Y[Y.Y(..>...#EV: 27Int: 18 .!.######..#.#(..##.#SH: 0Dex: 23 ...# ##)..#.(.##.#XL: 12 Next: 82% Place: Dungeon:10 ##.# ##..#..@.#.#Noise: ---------  Time: 10891.5 (0.0)  #.# #######..#...#.######%h ([10;38Hk) +5 dagger (venom)#.# #......).#..........#Throw: 11 darts (curare)#.# #.######÷##..#....#.# ##.###...............#.#.# ..............#..##.(..#.#Y   elephant (trample, very poisoned, slow)...###..#####....##....#.# ........# #.#..###.#.#.# #######.# #.#......#.#.#Shift-Dir - straight lineAim: an elephant (91% to hit)  You throw a curare-tipped dart.  The curare-tipped dart hits the elephant.  The elephant is poisoned. The elephant struggles to breathe.  The elephant seems to slow down.%h_h ...  Aim: an elephant (91% to hit)  You throw a curare-tipped dart.  The curare-tipped dart hits the elephant.elephant is poisoned. The elephant struggles to breathe.seems to slow down.is lightly wounded.2=2.4 (0.90 _%h? ÷.).#.#####...##†## [.###†.#)#####.########### .÷..Y...Y[Y.Y...>... .!.######..#.#...## ...# ##).# ## ##.  #.# #######..######......).#..........######÷##..#....# ##.###...............#.# ......#..##.(....##....#......# ........# #.#...####.#.#(YY   elephant (trample, very poisoned, slow)3.0 (0.6%hB...##†## [.###†.#)#####.########### .÷..Y...Y[Y.(Y..>... .!.######..#.#...## ...# ##).# ## ##.  #.# #######..#...#.######......).#.@........######÷##..#....# ##.###...............# ......#..##.(..####..#####....##.......# #.#..###.# #######.#...... %h........# #.#...#### ######### ##%hi<6%h!%h0%h[.###†.#)#####.########### .÷..Y...Y[Y.(Y..>... .!.######..#.#...## ...# ##).# ##%h ##..#....#.#  #.# #######..#...#.######......).#..........######÷##@.#....# %hB##.###...............#.# ..............#..##.(.###..#####....##....#%h.....# #.#..###.# #######.# #.#......#. ........# #.#...####.# ######### ### #%hq....# #.....÷...%hD%h!4.2%h%h%hSIE#)#####.########### .%hJA÷..Y...Y[Y.(Y..>... .!.######..#.#...## ...# ##).#.# ## ##..#....#.#  #.# #######..#...#.######......).#..........%h K######÷##..#....# ##.###..........@....# ......#..##.(..#%hLr###..#####....##.......# #.#..###.#. #######.# #.#......#.# ........#...####.# ######### ### #....# #.....÷... .#.#..)....%hN%h5Q%hV_J.Y%hQ`B=8%hVp%h-T.[.###†.# .#)#####.########## .÷..Y...Y[Y.(...>.. .!.######..#.#Y..##.# ..##)..#...##.# ##.# ##..#....#.# ######..#...#.#####.....).#.........  #.# #.######÷##@.#... ##.###.......#.#...........#..##.(###..#####....##.... ........# #.#..###.#.# #######.#......#.# ........# ######### ###.#...## #....÷...##YY%h*V[40m 2 elephants (trample, 1 very poisoned…5.4%h...##†#.[.###†.# .#)#####.########## .÷..Y...Y[Y.(Y..>.. .!.######..#.#Y..## ..##)..#...##.# ##.# ##..#....#.# ######..#...#.#####.....).#.@.......  #.# #.######÷##..#....# ##.###...............#...........#..##.(..####..#####....##... ........# #.#..###.#. #######.# #.#......#.# ........# ######### ###.#...##[39;49%h m%h,s.Ypoisoned, 1 s%h(6.0%hZ%h:O#...÷.).#.######....##†##..[.###†.# ..#)#####.########### .%h.÷..Y...Y[Y.(...>...#!.######..#.#Y..##.# ....#)..#Y..##.# ###.# .#.#  %h #.# #######..#@..#.###### #.# #......).#..........#  #.# #.######÷##..#....#.# %h###.###........#.#.#............#..##.(..#.#%hh###..#####....##....#.# .........# #.#..###.#.#.# ########.# #.#......%hw#.#.# .........# #.#...####.#.#%h%hR3=6%hc%h%h˭  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD $%h #...÷.).#.###### Dalarin the Covert .......##†## Spriggan of Vehumet *****. ....[.###†.# Health: 58/58 ======================== ...#)#####.###########  Magic: 1/27------------------------ ..÷..Y...Y[Y.(...>...#  AC: 7Str: 6 ..!.######..#.#Y..##.#  EV: 27%hC Int: 18 ....# ##)..#Y..##.#  SH: 0Dex: 23 ###.# ##..#*...#.#  XL: 12 Next: 82% Place: Dungeon:10  #.# #######..#@..#.######  Noise: ---------  Time: 10896.6 (0.0) %h[  #.# #......).#..........#  k) +5 dagger (venom)  #.# #.######÷##..#....#.#  Throw: 10 darts (curare) ###.###...............#.#.# %h ...............#..##.(..#.# ....###..#####....##....#.#  YY 2 elephants (trample, 1 poisoned, 1 s…).........# #.#..###.#.#.# ########.# #.#......#.#.# .........# #.#...####.#.# %h _The elephant is lightly wounded.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h fAim: an elephant (lightly wounded, poisoned, slow, chance to affect: 28%)%h0#...÷.).#.######Dalarin the Covert .......##†##Spriggan of Vehumet *****. ....[.###†.#Health: 58/58 ======================== ...#)#####.###########Magic: 1/27------------------------ ..÷..Y...Y[Y.(...>...#AC: 7Str: 6 %h..!.######..#.#Y..##.#EV: 27Int: 18 ....# ##)..#*..##.#SH: 0Dex: 23 ###.# ##..#....#.#XL: 12 Next: 82% Place: Dungeon:10#.# #######..#@..#.######Noise: ---------  Time: 10896.6 (0.0)#.# #......).#..........#k) +5 dagger (venom)#.# #.######÷##..#....#.#Throw: 10 darts (curare) ###.###...............#.#.# ...............#..##.(..#.# ....###..#####....##....#.#YY 2 elephants (trample, 1 poisoned, 1 s…).........# #.#..###.#.#.# %h########.# #.#......#.#.# .........# #.#...####.#.# _The elephant is lightly wounded.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, poisoned, slow, chance to affect: 28%)%h%h?k%ho%hS..YY%h+7.6 (1%hk  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (lightly wounded, poisoned, slow, chance to affect: 28%) _The elephant easily resists.%h; ......##†## [.###†.# #)#####.########### .÷..Y...Y[Y.(...>...# !.######..#.#...##.# .# ##)..#.Y.##.# ##.# ..#.Y..#.#  #.# #####..#.#######.# #......).#.@........#  #.# #.######÷##..#....#.# ##.###...............#.#.# .......#..##.(..#.####..#####....##....#.#....# #.%h< `#..###.#.#.# #######.# #.#......#.#.# ........# #.#...####.#.# ######### ##%hG \.Y%hJH -8.2 (0.6%hQ %hS %h[.###†.#)#####.########### .÷..Y...Y[Y.(...>... .!.######..#.#...## ...# ##).# ## ##..#.YY.#.#  #.# #######..#...#.######......).#..........######÷##@.#....# ##.###...............#.# ..............#..##.(.###..#####....##....#.....# #.#..###.# #######.# #.#......#. ........# #.#...####.# ######### ### #....# #.....÷...%h'l.Y8%hA/%h1%h8 #)#####.########### .÷..Y...Y[Y.(...>... .!.######..#.#...## ...# ##).%h :#.# ## ##..#..Y.#.#  #.# #######..#.Y.#.######......).#..........######÷##..#....# ##.###..........@....# %h ......#..##.(..####..#####....##.......# #.#..###.#. #######.# #.#......#.# ........#...####.# ######### ### #....# #.....÷... .#.#..)....%hd %h' n.Y9.4%h %h %hC÷..Y...Y[Y.(...>... .!.######..#.#...## ...# ##)..#...##.# ## ##..#....#.  #.# #######..#.YY#.######......).#..........######÷##..#....# ##.###...............#.# ..............#.@##.(.###..#####....##....#.....# #.#..###.#.# #######.#......#.# ........# #.#...### ######### ###.#...#....# #.....÷... .%hC#.#..).... #.###(..........%hjF%hG%h"Vk..YY)%hFX*900.0%h`%h d> _The elephant is no longer moving slowly.%h9 !.######..#.#...## ...# ##)..#...##.# ## ##..#....#.#  #.# #######Y.#...#.######......).#.YY.......######÷##..#....# ##.###...............#.# ......#..##.(.###..#####...@##.......# #.#..###.# #######.# #.#..... ........# #.#...### ######### ###YYY 3 elephants (trample, 1 wandering, 1…)...... #.##.##...........#%h<%hCJ.Y%hiD&6%hK%hM%h1`..# ##). ## ##..#....#.#  #.# #######..#...#.######......)Y#.YY.......######÷##..#....# ##.###...............# ........#..##.(.###..#####....##.......# #.#.@###.# #######.# #.#......# .......#### ######### ## #....# #.....÷... .%h2:#.#..).... #.###(.......... ##.......##%hB..YY1.2%hX%h|## ##.  #.# #######..######......)Y#..........######÷##YY#....# ##.###...............# ..............#..##.(.###..#####....##.......# #.#..###.# #######....# .......### ######### ##### #....# #.....÷... .#.#..).... #.####(.......... ##........####......... ....>%hm,%hv..Y 2 elephants (trample, 1 poisoned)%hR2=8%h%h%h.).# ######.###### #.# #......).#..........# #.# #.######÷##.Y#....#.# %h)[#.###..........Y....#.#.# .............#..##.(..#.# %h)###..#####....##....#.# ....# #.#..###.#.#.# ######.# #.#......#.#.# %h'*.......# #.#..@####.#.# %hy*######## ###.#...####.#.# ....# #.....÷...##.#.# ....# #.#.#..)....%h*.#.##### #.#(.....%h+.# .# #.##...# %h,   elephant (trample, .### #.##......# ...# #.##......>.########.##....##%hB>2.4%hM%h$P%hYD &......).#..........######÷##.Y#....###..........Y....# .............#..##.(..####..#####....##....#.....# #.#..###.#. ######....# ......#### ######## ## ....# #.....÷...#%hRE $#.#.#..).....#### #.#(........... #...........##...........>....#####....#.......#%hG %hH %hGS YY 2 elephants (trample)%h3T (3.0%h^ %hc 6 _The elephant looks more healthy.%ha######÷##.Y#....###..........Y....# .......#.Y##.(.###..#####....##.......# #.#..###.# ######%h... ......### ######## ###.#...### ....# #.....÷@..##.#..).....#%h#### #.#(........... #...####.....%h[>#####....#.......##^%h%h%%h(&&6%h,%h.%h 9##..........Y....# .....%h v..#.Y##.(.###..#####....##.......# #.#..###.# ######... .......# #.#...### ######## ###.#...### ....# #.....÷...##.##.#.#..@.....##### #.#(........... #...####.....>#####....#   elephant.......##^..##)%h %h %h .YY 2 elephants (trample)=4.2%h %h  %h l_You see here a +0 giant spiked club.%h .....#.Y##.(..#.# ###..#####...Y##....#.# ....# #.#..###.#.#.# #####.# #.#......#.#.# ......# #.#...####.#.# ####### ###.#...####.#.# ...# #.....÷...##.#.# # #.#.#..).....#.# #### #.#(...# # #.##...# ### #.##....# .# #.##......>....########.##....##.......##.# %h "   elephant ##^ ##..##) ##.##.%h .YY 2 elephants (trample)%hq -8 _%h %h %hF#..##.(..#.# ###..#####..YY##....#.# # #.#..###.#.#.# .# #.#......#.#.# # #.#...####.#.#  ###.#...####.#.# # #.....÷...##.#.# # #.#.#..).....#.#  #.#(.#  #.##....#  #.##.# ##.# .Y5.4%hM#..##.(..#.# ..#####..Y.##....#.# # #.#.Y###.#.#.# .# #.#......#.#.# # #.#...####.#.#  ###.#...####.#.# # #.....÷...##.#.# # #.#.#..).....#.#  #.#(.# #.##....#  #.##.# ##.#    elephant %h5K.Y%h{(6.0%h%hN%hc+ #..##.(..#.# ..#####....##....#.# # #.#YY###.#.#.# .# #.#......#.#.# # #.#...####.#.# %h,  ###.#...####.#.# # #.....÷...##.#.# # #.#.#..).....#.#  #.#(.# #.##....%h0 #  #.##.#  #.##.####.#^.#### %he h3=6%hg %hw %hL8#..##.(..#.# ..#####....##....#.# # #.#YY###.#.#.# .# #.#......#.#.# # #.#...####.#.#  ###.#...####.#.#  #.....÷...##.#.#  #.#.#..).....#.#  #.#(.# #.##....# #.##.# #.##..##.##.^.##. %hpR%hS(7.2%h]%h #..##.(..#.#  .#####....##....#.#  .# #.#YY###.#.#.#  .# #.#......#.#.#  .# #.#...####.#.#   ###.#...####.#.#  #.....÷...##.#.#  #.#.#..).....#.#  #.#(.#  #.##....#  #.##.#  #.##......>....#  .##.##  ##.#   ^.##.#   ##).[16;%he 18H#   ##.#   8%h %h %hN......#.#.#  ......#..##.(..#.#  #####....##....#.#  # #.#YY###.#.#.#  # #.#......#.#.#  #%hv #.#...####.#.#  # ###.#...####.#.#  #.....÷...##.#.#  %h#.#.#..).....#@#  #.#(....#  #.##.%hV #  #.##.....#   #.##......>....#  ###.##.# .##.#  ^.##..#  ##)#  %h,>8.4%h%h{%h- M#####÷##.Y#..........# ......#..##.(####....##...YY###... # ###.#...##....÷...##.#..).....#(.........#.##...........# .......%h,. c ..........%h6 %hD8 D=9.0%h> %h@ %h} FM....).#......... #####÷##.Y#..........# ......#..##.(####....##...YY###... # ###.#...##....÷...##.#..).....##.#(...........# ..%hM~ e .........%h %h &6%hƉ %h %hWM####..#...#.##### ....).#......... #####÷##.Y#..........# ......#..##.(####....##...YY###... %h# ###.#...##....÷...###.#.#..).....#.# ....##%hR%h)10.2%hV%hz%hV5M ##..#. ####..#...#.##### ....).#......... #####÷##.Y#..........# %hW ......#..##.(####....##...YY###... # ###.#...###.....÷...##.#.#%hX@ ...#%h c%hc&8%hl%ho%hV vM##)#  ##..#. ####..#...#.##### ....).#......... #####÷##.Y#...%hOZ (.......# ......#..##.(####....##...YY###... # ###.#...####.#.# ..#%hSi %h'j (1.4%hs %hv %hj M..# ##)#  ##..#. ####..#...#.##### ....).#......... #####÷##.Y#..........# ......#..##.(####....##...YY###%hnk ... # #.#...####.#.# ..#%h+u %hv T4=2.0%h} %hl %hF .MY[Y.(...>.. #..# ##)#  ##..#. ####..#...#.##### ....).#......... #####÷##.Y#..........# ......#..##.(####....##...%hoG YY### # #.#......#.#.# ..#%hS %hT &6%h^ %hqj 78 M#.########## Y[Y.(...>.. #..# ##)#  ##..#. ####..#...#.##### ....).#......... #####÷##.Y#..........# %hk ......#..##.(####....##... # #.#YY###.#.#.# #.#%hGp %hp !3.2%hu %hx %hM†.# #.########## Y[Y.(...>.. #..# ##)#  ##..#. ####..#...#.##### ....).#......... #####÷##.Y#..........# ......#..##.( #####....##....#.# #.#8%hc%h #†## †.#  ##.########### .Y[Y.(...>...# ..#.#...##.# )..#...##.#  ..#.#  #####..#...#.###### .....).#........@.# ######÷##..#....#.# ........#.#.# .......#..##.(..#.# .#####....##....#.# .# #.#YY###.#.#.# .# #.#......#.#.# .# #.#...####.#[%hi 37m.# ## ###.#...####.#.# %h' %h D=4.4%h %h" %h%#†## #†.# #.# .Y[Y.(...>...# #..#.#...##.#  ##)..#...##.#  ##..#....#.# #..#...#.###### .).#.# .######÷##..#....#.# .#.#.# .#..##.(..#.#.#####....##....#.#.# #.#YY###.#.#.# #.# #.#......#.#.#.# #.#...####.#.## ###.#...####.#.#[39;49%hopm5.0%h.##†###†.##.#.Y[Y.(...>...##..#.#...##.# ##)..#...##.# ##..#....#.##..#...#.###### #......).#.# #.######÷##..#....#.# #.......#.#.#.#..##.(..#.# #..#####....##....#.#.# #.#YY###.#.#.# ##.# #.#......#.#.#.# #.#...##.#.# #### ###.#...####.#.#6%h%h%hT.##†## .###†.##.### Y...Y[Y.(...>...##..#.#...##.# ##)..#...##.# ##..#....#.#  #..#...#.######  #......).#.#  #.######÷##..#....#.##........#.#.#.#..##.(..#.# ##..#####....##....#.#.# #.#YY###.#.#.##.# #.#......#.#.#.# #.#...####.#.# ##### ###.#...####.#.#%h`E6.2%h3 5==%h7-{6==YY   elephant (trample, wandering)%h †##†.####[Y.(...>...##.#  ##)..#...##.# ##..#....#.#  #...#.######  ).#.....@....# 26.2 (10.0)  ÷##..#....#.# .Y......#.#.# .#..##.(..#.# ....##....#.#  #.#YY###.#.#.#  ..#.#.#  ###.#.#   _You start resting.%h†##†.####[Y.(...>...##.#  ##)..#...##.# ##..#....#.#  #...#.######  ).#.....@....#  ÷##..#....#.# .Y......#.#.# .#..##.(..#....##....# #.#YY###.#.#.#  ..#. ###.# %hV%ha` _An elephant is nearby!%h ##†## ###†.# .### ...Y[Y.(...>...# ..#.#...##.# ##)..#...##.# ##..#....#.# #..#...#.###### #......).#.# #.######÷##..#....#.# .Y......#.#.# #..##.(..#.#..#####....##...%h F#.## #.#YY###.#.#.#.# #.#......#.#.## #.#...####.#.# %hp %hL b7=8 (0.6) _%hr) %h|##†## †.# .# Y[Y.(...>...# ..#.#...##.# ##)..#...##.# ##..#....#.# ..#...#.###### ......).#.# .######÷##..#....#.# .Y......#.#.# #..##.(..#.# ..#####....##...#.## #.#YY###.#.#.#.# #.#......#.#.## #.#...####.#.# %h%h.YY   elephant (trample, wandering)%h{(7.4%h %h %h;†##  #†.#  .#  .Y[Y.(...>...#  ..#.#...##.#  ##)..#...##.#  ##..#....#.# %h9 ..#...#.######  ).#.#  ######÷##..#....#.#  #.#.#  %h#Y.##.(..#.#  .#####....##....#.#  .# #.#YY###.#.#.#   .# #.#......#.#.#    .# #.#...####.#.#    ###.#...####.#.#   %hؔ%h(8.0%h3%h%h I%h =%hc ,%h %h i8=%h %h ,%h2 %hm ,%h %h ,%h %h" O=%h) %h i9=%h %h: ,%hV %h ,%h %h ,%h0 %h O=%h! %h# S10/27%h= M1=%h> %h@ O=%hE 2=%hAK n%hK %h/L %hGN ,%hN %hSQ O=%hgR %hjT i3=%hU %hEW ,%hW %h_Z ,%he[ %h] ,%h^ %h~` O=%ha %hc d14=%hd %hf ,%hg %hii %hi %hj %hm ,%hLo %h2p %hp 9=%hhq %hhs %hdv c5=%hv %h+~ Y   elephant (trample, wandering)Y %hʎ w †## #†.#[Y.(...>...#  ##)  ..#.###### ).#........@.# 67.0 (39.0)÷##..#....#.# .....#.#.# .##.(..#.# #....#.#  #.#.#.#  .#.#.#  ####.#.#   _You start resting.%h%h†##†.#[Y.(...>...#  ##)  ..#.###### ).#........@.# ÷##..#....#.# .....#.#.# .##.(..#.# #....#.#  #.#.#.#  .#.#.#  %h####.#.#   %h!%h$` _An elephant is nearby!%h;†.#  #.########### Y[Y.(...>...#  #..#.#...##.#  )..#...##.#  ..#....#.#  ##.#.###### ....).#..........#  #####÷##..#....#@#  .............#.#.#  #Y.##.(..#.#  #####....##....#.#  # #.#YY###.#.#.#  # #.#....Y.#.#.#   # #.#...####.#.#    # ###.#...####.#.#     #.....÷...##.#.#   [39;4%hh<%9m6 (0.6) _%hD%h3G%hL[=6=%hx=7=%hs,%he%h$e=%h&&c8=%h'%h*,%h+%h-B%h/,%hd1%h3O=%h4%h 6;9%h7%h(9,%h:%h=B%hRYY   elephant (trample, wandering) †.# Y[Y.(...>...#)  .#.###### ).#..Y.......# ÷#@# 90.6 (23.0)#.# (..#.# #.# # #.# # #.# # #.# # #.#  ÷ _You start resting.%hR†.#[Y.(...>...#)  .#.###### ).#..Y.......# ÷#@# #.# (..#.# #.#  %h@#.#  #.#  #.#  #.#  ÷ %h%h'%h~ _You start resting. _An elephant is nearby!You start resting. _An elephant is nearby!You start resting. _An elephant is nearby!%h~ #.########### Y[Y.(...>... #..#.#...## ##). %h6/ ##. ####..###### ....).#..Y....... #####÷##..#....# .............##Y.##.(. %h#####....##.. # #.#YY###.#....Y#.# %h`~#.#.#..).....#.#  %hi%h81.2 (0.6) _%h'%h.% Y[Y.(...>... #..#.#...## ##).  ##. ####..###### ....).#..Y....... #####÷##..#....# .............##Y.##.(. #####....##.. # #.#YY###.##.##.#(...........#  %h+2%h2W20=8%h8%h:%h 3%hR %h n%h %h ,%h= %h O=%hb %h9& D1==2==%hBO 3==4==5=%hP %h^V B%hD[ ,%h] %ha O=%hkd %h}o 6=%hjr %hs %hv ,%hw %hy ,%hz %h| O=%hH~ %h gAn elephant is nearby!You start resting. _An elephant is nearby!You start resting. _An elephant is nearby!You start resting.%h> 21025.8 (34.0)%h Z7=6.8 (35%h %hΔ F _You start resting. _An elephant is nearby!You start resting. _An elephant is nearby!You start resting. _Magic restored.%hUM#.########## Y[Y.(...>.. #..# ##)#  ##..#. ####..#...#.##### ....).#..Y...... #####÷##..#..........# %hW......#Y.##.(####....##... # #.#YY###.#.#.# #.#%h]%hj^17.4 (0.6)%h:d%h8f%hO<M†.# #.########## Y[Y.(...>.. #..# ##)# %hl ##..#. ####..#...#.##### ....).#......... #####÷##..#..........# ......#Y.##.( %h#####....##....#.# #.#%h %h (8.0%h %hD %h˱ #†## †.#  ##.########### .Y[Y.(...>...# ..#.#...##.# )..#...##.#  ..#.#  #####..#...#.###### .....).#........@.# ######÷##.Y#Y...#.# .......Y#.#.# .......#Y.##.(Y.#.# .#####....##....#.# .# #.#YY###.#.#.#   YYYY 4 elephants (trample, wandering) .# #.#......#.#[39%h ;49m.#   .# #.#...####.#.#   ## ###.#...####.#.#  Y..Y6%hZL#†## #†.# #.# .Y[Y.(...>...# #..#.#...##.#  ##)..#...##.#  ##..#....#.# %h#..#...#.###### .).#.# .######÷##.Y#Y.Y.#.# .#.#.# .#..##.(..#.#.#####....##.Y..#.#.# #.#YY###.#.#.#  3 #.# #.#......#.#.#.# #.#...####.#.#%h\# ###.#...####.#.#%h2%h%h%hY.#...Y.Y=9.2%h%h%h%  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h(B  Your hands begin to glow red.%h*%hӊ%h%hΝ.YY.Y.Y.YYYY 4 elephants (trample, 1 wandering)4---===30.2 (1.0Touch %h%h / _The elephant trumpets! x2%hbU ;  The elephant trumpets!%h_ Y.Y)%hVa J====7 (0.5%hp %hu \ _You hit the elephant but do no damage.%hx%h %h%hy.Y..YY..%h]=---1.2%h%hS\ _You hit the elephant but do no damage.%h†##  #†.#  .#  .Y[Y.(...>...#  ..#.#...##.#  ##)..#...##.#  ##..#....#.#  ..#...#.######  ).#...Y..Y.@.#  %hz######÷##..#.Y..#.#  Y#.#.#  #..##.(..#.#  .#####....##....#.#  .# #.#YY###.#.#.#  .# #.#......#.#.#  .# #.#...####.#.#   ###.#...####.#.#  %h%heY.----8 (0.6%hN%h%hM†.#  #.########### Y[Y.(...>...#  #..#.#...##.#  )..#...##.#  ..#....#.#  %hWO ##.#.###### ....).#...Y..Y...#  #####÷##..#.YY.#@#  .............#.#.#  #..##.(..#.#  #####....##....#.#  # #.#YY###.#.#.#  # #.#......#.#.#   2 # #.#...####.#.#  # ###.#...####.#.#   #.....÷...##.#.#  %hTQ,%hQ%hR%h&^...YY.----2.4%hld%hf%hDRg #.########### Y[Y.(...>... #..#.#...## ##).  ##. ####..###### ....).#......YY.. #####÷##..#.Y..# .............##..##.(. #####....##.. # #.#YY###.#.....#.# #.#.#..).....#.#  %hn[3.0%h4 Y[Y.(...>... #..#.#...## ##).  ##. ####..###### ....).#......YY.. #####÷##..#.Y..# .............##..##.(. #####....##.. # #.#YY###.#.....#.##.#(...........#  .YY   elephant (trample)6%h#%h: %h\x]#..#.#...## ##).  ##. ####..###### ....).#......Y.Y. #####÷##..#.Y..# .............##..##.(. #####....##.. # #.#YY###.#.....#####  #.....÷...#.#..)....(..........#5=4.2%hC #).  ##. ####..###### ....).#......Y.Y. #####÷##..#.Y..# .............##..##.(. #####....##.. # #.#YY###.#.....#####  #.....÷...#.#..)....(..........#%hFD F.Y%hE &8%hQ %hqS %h6 ##. ####..###### ....).#......Y... #####÷##..#.Y..#Y %h$.............#.#.#..##.(. #####....##.. # #.#YY###.#.....#####  #.....÷...%h~#.#..)....(..........#>%hn%hPYY 2 elephants (trample)%h;(5.4%h%h%h|y####..###### ....).#......Y.Y. #####÷##..#.Y..#Y .............#.#.#..##.(. #####....##.. # #.#YY###.#.....#####  #.....÷...#.#..)....(..........#%h>.. ##....#%h%h~YY 3 elephants (trample)%h(6.0%hw%h,%hc....).#......Y.Y. #####÷##..#.Y..#Y .............##..##.(..#. #####....##.. #%hŇ #.#YY###.#.....#####  #.....÷...%hE#.#..)....(..........#. 2%hڈ>.. ##....# ... %hn=6%hZ%h{#####÷##..#.Y..#Y .............##..##.(..#. #####....##.. # #.#YY###.#.....#####  #.....÷...#.#..)....(..........#...>.   elephant ##.....# .........# ^%h.YY 2 elephants (trample)7.2%h%h%hH.............#.#Y#..##.(. #####....##....#. #.#YY###.#.....##### %hH #.....÷...#.#..)....(..........#.................> %hH##.......#   elephant ...%h0I.......# ^...##)%h_K,%hQ%hQ&8%h$_%h%h-8.8 (1.0%h%hg'%h'%h..YY 2 elephants (trample)%h}/T6=9%h9%h{%h|%hF.Y%h'40%h%h%hw %h %h %hY.YY 3 elephants (trample)1%hk%h!%h}%h,%h%hr.Y.Y%hO&2%h%h%hO _The elephant trumpets! x2  The elephant trumpets! _You hit the elephant but do no damage. _You hit the elephant but do no damage.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Your spells (cast)TypeFailure Level a - Ensorcelled HibernationHexes/Ice1%2  b - Tukima's DanceHexes1%3  c + Confusing TouchHexes1% 3 d - Mephitic CloudConjuration/Alchemy/Air 2%3  e - HailstormConjuration/Ice1%3 Select a spell to cast[!]/[I] toggle spell headers%hw%h%he.............#.#.#  Dalarin the Covert ......#..##.(..#.#  Spriggan of Vehumet *****. #####....##....#Y#  Health: 58/58 ======================== # #.#YY###.#.#.#  Magic: 26/27 =======================- # #.#......#.#Y#  AC: 7Str: 6 # #.#...####.#Y#  EV: 27Int: 18 # ###.#...####.#.#  SH: 0Dex: 23#.....÷...##.#.#  XL: 12 Next: 82% Place: Dungeon:10#.#.#..).....#@#  Noise: ---------  Time: 11042.8 (0.0)[%h40m#.#(...........#  k) +5 dagger (venom)#.##...........#  Throw: 10 darts (curare)#.##...........#  Touch #.##......>....# ###.##..........##  YYY 3 elephants (trample) ....##..........# ..^.##..........# ....##).........# _The elephant trumpets! x2  The elephant trumpets! _You hit the elephant but do no damage. _You hit the elephant but do no damage.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h'.............#.#.#  Dalarin the Covert ......#..##.(..#.#  Spriggan of Vehumet *****. #####....##....#Y#  Health: 58/58 ======================== # #.#YY###.#.#.#  Magic: 26/27 =======================- # #.#......#.#Y#  AC: 7Str: 6 # #.#...####.#Y#  EV: 27Int: 18 # ###.#...####.#.#  SH: 0Dex: 23#.....÷...##.#.#  XL: 12 Next: 82% Place: Dungeon:10#.#.#..).....#@#  Noise: ---------  Time: 11042.8 (0.0)[%h340m#.#(...........#  k) +5 dagger (venom)#.##...........#  Throw: 10 darts (curare)#.##...........#  Touch #.##......>....# ###.##..........##  YYY 3 elephants (trample) ....##..........# ..^.##..........# ....##).........# _The elephant trumpets! x2  The elephant trumpets! _You hit the elephant but do no damage. _You hit the elephant but do no damage.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h.............#.#.# Dalarin the Covert ......#..##.(..#.# Spriggan of Vehumet *****. #####....##....#Y# Health: 58/58 ======================== %h:# #.#YY###.#.#.# Magic: 23/27 ====================---- # #.#......#.#Y# AC: 7Str: 6 # #.#...####.#Y#%h3 EV: 27Int: 18 # ###.#...####.#*# SH: 0Dex: 23  #.....÷...##.#*# XL: 12 Next: 82% Place: Dungeon:10  #.#.#..).....#@# Noise: ---------  Time: 11042.8 (0.0)  #.#(...........# k) +5 dagger (venom)  #.##...........# Throw: 10 darts (curare)  #.##...........# Touch  #.##......>....# ###.##..........## YYY 3 elephants (trample) ....##..........# ..^.##..........# ....##).........# _You hit the elephant but do no damage.Casting: Confusing Touch (safe; 1% risk of failure)  %hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to confuse on hit: 34%, chance to affect: 58%)%h .............#.#.#  Dalarin the Covert ......#..##.(..#.#  Spriggan of Vehumet *****. #####....##....#Y#  Health: 58/58 ======================== # #.#YY###.#.#.#  Magic: 23/27 ====================---- # #.#......#.###  AC: 7Str: 6 # #.#...####.###  EV: 27Int: 18 # ###.#...####.###  SH: 0Dex: 23#.....÷...##.#*#  XL: 12 Next: 82% Place: Dungeon:10#.#.#..).....#@#  Noise: ---------  Time: 11042.8 (0.0)#.#([%h40m...........#  k) +5 dagger (venom)#.##...........#  Throw: 10 darts (curare)#.##...........#  Touch #.##......>....# ###.##..........##  YYY 3 elephants (trample) ....##..........# ..^.##..........# ....##).........# Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to confuse on hit: 34%, chance to affect: 58%)  The flask of dizzying concoctions shatters into a vile cloud!%hd%h%h%h=HAiming: Mephitic Cloud (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: an elephant (chance to confuse on hit: 34%, chance to affect: 58%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the elephant. x2elephant is engulfed in noxious fumes.%h8%h#.%hAY.YY.Y, 1 confused)%h*'=======%h$3.8 (1%h%h4 _The elephant appears confused.%h3#####÷##..#.Y........# ......#..##.(####....##....#.YY###.#.#Y...#.#. Y %h# ###.#...####.#Y....÷...##.#..).....#(..................  %h...>.... ###.......##..^.##.%h%h F.Y%h {4=-------4.4 (0.6%hG%hX _Your hands stop glowing.%h #@#, 1 …)You catch the helpless elephant completely off-guard!  You stick the elephant like a pincushion!!!elephant looks as sick as possible!  The elephant is severely wounded.  tramples the elephant but does no damage.  The elephant trunk-slaps the elephant but does no damage.-------5.0%h %h @ _The elephant is engulfed in noxious fumes.%hG  You hit the elephant. The elephant looks as sick as possible!=6%hg%h\ _The elephant is almost dead.%h YY2You hit the elephant but do no damage. The elephant looks as sick as possible!  The elephant is almost dead.  The elephant misses you. The elephant completely misses you.  The elephant appears confused.  The elephant barely misses the elephant.6.1 (0.5 _The elephant trunk-slaps the elephant but does no damage.%haZ  You strike the helpless elephant from behind!  %hdYou skewer the elephant like a kebab!!!  You kill the elephant!%h†Y 2 elephants (trample, 1 confused)%hW=5-7 (0.6%hL%hZ _Vehumet accepts your kill.%h"k....).#......Y.Y #####÷##..#.Y........# ......#..##.(####....##...YY###.#.#....#.#Y Y # ###.#...####.#@#....÷...##.#.#.#..).....#(%h-#.....  .>.... ###......##.%hz1  The elephant is engulfed in noxious fumes.  The elephant appears confused. The elephant tramples itself!%h<2B-7.3%hn?%h _The elephant trunk-slaps itself. _You see here an elephant corpse.%hQ , 1 e…)You puncture the elephant! The elephant looks as sick as possible!  %h~The elephant is moderately wounded.The elephant is engulfed in noxious fumes.%h4==8 (0.5%h%hK _The elephant misses you. The elephant closely misses you.%hK  You hit the elephant but do no damage. The elephant looks as sick as possible!%hL 0-8.3%hAU %h5Z c _The elephant is moderately wounded.%h%# %h_&0#####÷##..#.Y..# .............##..##.(. #####....##.. # #.#YY###.#......#.#Y####.#Y##† %h&& #.....÷...##.#@##.#..).....#.#(..........#%h}'...>. ##.....# %h (.........# ^You hit the elephant.  %h({The elephant is heavily wounded.The elephant is engulfed in noxious fumes.%h5I§Y%h6_0----=8%hSH%hKG _The elephant tramples you! You stumble backwards!%h( rThe elephant is engulfed in noxious fumes. _The elephant tramples you! You stumble backwards!catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!!  You kill the elephant!  Vehumet accepts your kill.%hR %h# %h .%h Y%h #†Y   elephant (trample%h ")%h i7===8--9.3%h %h 4 _You feel your power returning.%hݤ  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hst  Your hands begin to glow red.  The elephant is engulfed in noxious fumes.%hHY§Y, confused)1=---5=--==50.3 (1.0Touch  _The elephant appears confused.%h;....).#......Y.Y #####÷##..#.Y........# ......#..##.(####....##...YY###.#.#....#.#Y #§ # ###.#...####.#@#....÷...##.#.#.#..).....#(.....  .>.... ###......##.  The elephant tramples itself but does no damage.2=--9 (0.6%h5 _The elephant trunk-slaps itself but does no damage.  Things that are here: _an elephant corpse; an elephant corpse%hY.Y3--1.9 (1.0 _%h?%h?k4==2.4 (0.5%hF%hI{ _You hit the elephant but do no damage. The elephant appears confused.%h?   You hit the elephant but do no damage.The elephant is engulfed in noxious fumes.  The elephant tramples itself.--3.0 (0.6%h %h I _The elephant trunk-slaps itself but does no damage.%h7 f ed, poisoned)You hit the elephant but do no damage. The elephant is poisoned.5=5 (0.5 _The elephant is lightly wounded.%hr very poi…)_The elephant is lightly wounded.  You hit the elephant but do no damage. The elephant looks even sicker.  The elephant is lightly wounded.appears confused. The elephant closely misses you.  The elephant barely misses you. The elephant completely misses itself.4.1 (0.6 _The elephant trunk-slaps itself but does no damage.%h-# ## extremelYou catch the helpless elephant completely off-guard!  You stick the elephant like a pincushion!!!  The elephant looks as sick as possible!%h-6=6=-6 (0.5%h4%h<8a _The elephant is severely wounded.%hr  You hit the elephant but do no damage. The elephant looks as sick as possible!7==5.1 _The elephant is severely wounded.%h  You completely miss the elephant.7 (0.6%h%ha _The elephant is severely wounded.%hg6  You hit the elephant. The elephant looks as sick as possible!  The elephant is almost dead.8=6.3%h8%h;@ _The elephant is engulfed in noxious fumes.%h   almost dead. _The elephant is engulfed in noxious fumes.  You catch the helpless elephant completely off-guard!skewer the elephant like a kebab!!!  You kill the elephant!  Vehumet accepts your kill.%h*f°%h (7==91-9%h0%h464 _You feel your power returning.%h #####÷##..#.Y..# .............##..##.(. #####....##.. # #.#YY###.#.....####.#°##†#  #.....÷...%hλ}#.#..).....#.#(............ ......... ..^.##..........#  %hX-7.5%h%h .............##..##.(. #####....##.. # #.#YY###.#.....####.#°##†#  #.....÷...##.#.#.#..).....#@#%hGN(..........#................ .......... ....##).........#  %hֳw.8.1%h #..##.(..#.# #####....##....#.# .# #.#YY###.#.#.# .# #.#......#.#.# .# #.#...####.#.# # ###.#...####.#†#  #.....÷...##.#.#  #.#.#..).....#.#  #.#(.........@.#  #.##....#  #.##.#  #.##>....# ####.##..........## .....##. ^.##.# ...##).#%h l[39;49m .##.# %h{ B=7%h` %h %h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   j + Spellcasting 10.1   8.5  +2           b - Staves   0.0   1.7  -3   k + Conjurations 4.7   8.4  -3   c - Unarmed Combat   0.0   1.4  -2   l + Hexes10.3   8.5  +2   d - Throwing   1.0   2.0   0   m - Alchemy   4.0   4.2 [%h39;49m +1      n + Fire Magic5.4   8.5  -2  e + Short Blades 9.1   8.8  +1   o - Ice Magic   4.0   7.1  -2   f - Long Blades   4.1   1.4  -2   p - Air Magic   0.0   1.2  -1           g - Armour   0.0   1.7  -3   q - Evocations   3.0   2.4  +3  h + Dodging11.1   8.0  +3  %h[m    i + Stealth13.5   6.9  +5                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhance%h d|base level  [!] training|cost|targets %hȡ %h6 %hR.......#..##.(..#.#  Dalarin the Covert .#####....##....#.#  Spriggan of Vehumet *****. .# #.#YY###.#.#.#  Health: 58/58 ======================== .# #.#......#.#.# %hĮ  Magic: 27/27 ======================== .# #.#...####.#.#  AC: 7Str: 6  %h3## ###.#...####.#†#  EV: 27Int: 18#.....÷...##.#.#  SH: 0 %hϱDex: 23#.#.#..).....#.#  XL: 12 Next: 91% Place: Dungeon:10#.#(.........@.#  Noise: ---------  Time: 11058.7 (0.0)#.##...........#  k) +5 dagger (venom)#.##...........#  Throw: 10 darts (curare)#.##......>....# ####.##..........## .....##..........#   ...^.##..........#   .....##).........#   .....##..........#   _The elephant is engulfed in noxious fumes.  You catch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!!  You kill the elephant!Vehumet accepts your kill. _You feel your power returning. %h 4 %h %h%h6 3%h %hn# ,%h' B%h* ,%h(- %h1 %hJ5 ,%hV7 %h?; %h= ,%h? %hC %hF ,%hI %hq   You see here 3 boomerangs. _%h,s ,%hx ,%h %h ##†##  [.###†.#  #)#####.########## .Y...Y[Y.(...>.. #####..#.#...##. .# ##)..#...##.# .# ##..#....#.# .# #######..###### .# #......).#...@......# 65.3 (6.6 .# #.######÷##..#....#.# .###...............#.#.# ............#..##.(..#.# .###..#####....[34%ht m##....#.#.# #.#..###.#.#.# Y   elephant (trample, wandering) #####.# #.#......#.#.#.# #.#Y..####.#.# ####### ###.#...####.#†#%h& %h2 ` _An elephant is nearby!%hq[.###†.# .#)#####.########### ÷..Y...Y[Y.(...>...# !.######..#.#...##.# ..# ##)..#...##.# #.# ##..#....#.# #.# #######..#...#.###### #.# #......).#..........# #.# #.######÷##.@#....#.# #.###...............#.#.# .............#..##.(..#.####..#####....##....#.# .......# #.#..###.#.#.# ######.# #.#......#.#.# .......# #.#Y..####.#.# ######%htL## ###.#...####.#†# ....# #.....÷...##.#.#9 (0 _%hkv%hg" Y#)#####.########### .÷..Y...Y[Y.(...>...# .!.######..#.#...##.# ...# ##)..#...##.# ##.# ##..#....#.# %h"  #.# #######..#...#.######  #.# #......).#..........# %h# u #.# #.######÷##..#....#.# ##.###..........@....#.#.# .....%hg# .#..##.(..#.#%h# "###..#####....##....#.#......# #.#..###.#.#.# %h% S#######.# #.#......#.#.# ........# #.#Y..####.#.# ######### ###.#...####.#†# #....# #.....÷...##.#.#.# #.#.#..).....#.#%h& %h7 p.Y6.5%hso %hr %h*a÷..Y...Y[Y.(...>... .!.######..#.#...## ...# ##)..#...##.# ## ##..#....#.  #.# #######..#...#.######......).#..........######÷##..#....# ##.###...............#.# ..............#.@##.(.###..#####....##....#.....# #.#..###.#.# #######.#......#.# ........# #.#...### ######### ###.#Y..####.#†....# #.....÷...##.#. .#.#..).... #.###(..........7.1%hw%hu{%hJ !.######..#.#...## ...# ##)..#...##.# ## ##..#....#.#  #.# #######..#...#.######......).#..........######÷##..#....# ##.###...............#.# ......#..##.(.###..#####...@##.......# #.#..###.# #######.# #.#..... ........# #.#...### ######### ###.#Y..####.#†....# #.....÷...##.#. .#.#..).... #.###(.......... #.Y%h&7%ha%hp ..# ##). ## ##..#....#.#  #.# #######..#...#.######%hq ......).#..........######÷##..#....# ##.###...............# ........#..##.(.###..#####....##.......# #.#.@###.# #######.# #.#......# .......%hx 2#### ######### ##†....# #...Y.÷...##.#. .#.#..).... #.###(.......... ##.......##%h~ 0.%h4 (8.3%h %hZ %h+G ## ##.  #.# #######..######%hSI......).#..........######÷##..#....# ##.###...............# ..............#..##.(.###..#####....##.......# #.#..###.# #######....# .......### ######### #####.#†#..#......... ....# #.##......>....#%hR%hkR&9%hZ%h\%h {  #.# #######..######......).#..........######÷##..#....# ##.###...............# ..............#..##.(..####..#####....##.........# #.#..###.# #######... .......#### ######### #####.#†....# #..Y..÷...##.#.#.....#..Y   elephant (trample, wandering).#......>... ....#######.##..........##.Y9.5%hb  #.# #......).#..........# #.# #.######÷##..#....#.# ###.###...............#.#.# .........#..##.(..#.####..#####....##....#.#......# #.#..###.#.#.# ########.# #.#......#.#.# .........# #.#...####.#.# .######### ###.#@..####.#†# .#....# #...Y.÷...##.#.# ......# #.#.#..).....#.# .#.#### #.#(...........# .#.# #.##.....# .#.### #.##...# .....# #.##>..#.#######.##......##.........##.70.1%he %hqg %hq  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  #.# #......).#..........#  Dalarin the Covert  #.# #.######÷##..#....#.#  Spriggan of Vehumet *****. ###.###...............#.#.#  Health: 58/58 ======================== ...............#..##.(..#.#  Magic: 25/27 ======================-- ....###..#####....##....#.#  AC: 7Str: 6 .........# #.#..###.#.#.#  EV: 27Int: 18 ########.# #.#......#.#.#  SH: 0Dex: 23 .........# #.#...####.#.#  XL: 12 Next: 91% Place: Dungeon:10 .######### ###.#@..####.#†#  Noise: ---------  Time: 11070.1 (0.0) .#....# #[%h 39;49m...Y.÷...##.#.#  k) +5 dagger (venom) ......# #.#.#..).....#.#  Throw: 10 darts (curare) .#.#### #.#(...........# .#.# #.##...........# .#.### #.##...........#  Y   elephant (trample, wandering) .....# #.##......>....# .....#######.##..........## .............##..........# _An elephant is nearby!Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed you, chance to affect: 28%)%h  #.# #......).#..........#Dalarin the Covert#.# #.######÷##..#....#.#Spriggan of Vehumet *****. ###.###...............#.#.#Health: 58/58 ======================== ...............#..##.(..#.#Magic: 25/27 ======================-- ....###..#####....##....#.#AC: 7Str: 6 .........# #.#..###.#.#.#EV: 27Int: 18 ########.# #.#......#.#.#SH: 0Dex: 23 .........# #.#...####.#.#XL: 12 Next: 91% Place: Dungeon:10 %h.######### ###.#@..####.#†#Noise: ---------  Time: 11070.1 (0.0) .#....# #...*.÷...##.#.#k) +5 dagger (venom) ......# #.#.#..).....#.#Throw: 10 darts (curare) .#.#### #.#(...........# .#.##.##...........# .#.### #.##...........#Y   elephant (trample, wandering) .....# #.##......>....# .....#######.##..........## .............##..........# _An elephant is nearby!Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (wandering, hasn't noticed yo%hu, chance to affect: 28%)%hY)  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %h Press: ? - help, Shift-Dir - straight line  Aim: an elephant (wandering, hasn't noticed you, chance to affect: 28%)  The elephant easily resists.%h k[ YThe elephant trumpets!====1.1 (1 _The elephant closely misses you. The elephant barely misses you.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hǿ  #.# #......).#..........#  Dalarin the Covert %hy  #.# #.######÷##..#....#.#  Spriggan of Vehumet *****. ###.###...............#.#.#  Health: 58/58 ======================== ...............#..##.(..#.#  Magic: 23/27 ====================---- %h k....###..#####....##....#.#  AC: 7Str: 6 .........# #.#..###.#.#.#  EV: 27Int: 18 ########.# #.#......#.#.#  SH: 0%h -Dex: 23 .........# #.#...####.#.#  XL: 12 Next: 91% Place: Dungeon:10 %h .######### ###.#@..####.#†#  Noise: ====-----  Time: 11071.1 (0.0) .#....# #...Y.÷...##.#.#  k) +5 dagger (venom) ......# #.#.#..).....#.#  Throw: 10 darts (curare) %h .#.#### #.#(...........# .#.# #.##...........# .#.### #.##...........#  Y   elephant (trample) .....# #.##......>....# .....#######.##..........## .............##..........# _The elephant closely misses you. The elephant barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h1 #.# #......).#..........#Dalarin the Covert#.# #.######÷##..#....#.#Spriggan of Vehumet *****. ###.###...............#.#.#Health: 58/58 ======================== ...............#..##.(..#.#Magic: 23/27 ====================---- ....###..#####....##....#.#AC: 7Str: 6 .........# #.#..###.#.#.#EV: 27Int: 18 ########.# #.#......#.#.#SH: 0Dex: 23 .........# #.#...####.#.#XL: 12 Next: 91% Place: Dungeon:10 .######### ###.#@..####.#†#Noise: ====-----  Time:[%h .m 11071.1 (0.0) .#....# #...*.÷...##.#.#k) +5 dagger (venom) ......# #.#.#..).....#.#Throw: 10 darts (curare) .#.#### #.#(...........# .#.##.##...........# .#.### #.##...........#Y   elephant (trample) .....# #.##......>....# .....#######.##..........## .............##..........# _The elephant closely misses you. The elephant barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h1^Y, asleep)%hY----2.1 (1  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 28%) _The elephant looks drowsy...%h) +Aim: an elephant (chance to affect: 28%) _The elephant looks drowsy...  The helpless elephant fails to defend itself.  You spit the elephant like a pig!!!!  You kill the elephant! %hU* H Vehumet accepts your kill.%hR8 f#†.%ha 4=4----6 (0.5%hi %hOm 4 _You feel your power returning.%h: 3%h[ %h 5==%h ,%h %h ,%ho %h ,%h %h? 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#..............#.##.....#  #.......#.#.............# $%h#####..>....##...#.#.##.....# .Y)[.)[....#.##.....# .......F..Y..........##...).# #####.......###......##.....#  ############.#@...........# ##..#### ##.....#..#......# ))#''#..# #.#...÷.).#.###### .#....#.####........##.## #[.....##........[.###÷.# ').....'.###....#)[4$%h0m#####.######### '......'.......÷..÷....[......>.......##.#....!.######..#.#...# .#.[..#)#.#......# ##)..#...##$%h>6.4$%h-$%hu/%%hJ # ###########.#.## ###.#### #.......##.....## #.....## #.#.......###.....# ### #........#.##.....# #.......#.#.............# ######..>....##...#.#.##.....#....)[.)[....#.##.....# ........F.............##...).# ######.......#####.....# .# ############.#......# ####..#### ##.....#..#%%hL W[40m......# #))#''#..# #.#...÷.).#.###### #.#....#.####........##.## ##[.....##........[.###÷.# .').....'.###....#)#####.######## .'......'.......÷..÷....[......>. ##......##.#....!.######..#.#...%%hT %%hT (7.0%%hb %%hHe &%h# #..## #.# # ###########.#.## ###.#### #.##.....## #.....## #.#.......###.....# #### #........#.##.....# #.......#.#.............# #######..>....##...#.#.##.....#....)[.)[....#.##.....# ................@......##...).# #######.......#####.....# ..# ############.#......# #####..#### [4&%hʢ0m##.....#..#......# ##))#''#..# #.#...÷.).#.######.#....#.####........##.## ###[.....##........[.###÷.#  #.').....'.###....#)#####.####### ..'......'.......÷..÷....[......>&%h&%h&6&%h&%h&%h # ##.########.## #..## #.# # ###########.#.## ###.#### #.##.....## #.....## ##.......###.....# ##### #..............#.##.....# #.......#.#.............# ########..>....##...#.#.##.....#)[.@[....#.##.....# .................##...).# ########.......#####.....# ...# ############.#......#####..#### ##.....#..#......# .##&%h x))#''#..# #.#...÷.).#.###### .##.#....#.####........##.## .###[.....##........[.###÷.#  ##.').....'.###....#)#####.######8.2&%h, &%h0 r _You see here a +0 battleaxe.'%he# ##.#.## #..## #.## ###########.#.## ###.#### #.......##.....## #.....## #.......#.......###.....## #..............#.##.....# #.......#.#.....##F.>....##...#.#.##.....#.)[@)[....#.##.....#'%h...........##...).##.###......##.....#.# ###.#...##..#### ##.....#.#......# ..##))#''#..# #.#...÷.).#.###### F   blink frog (wandering) #.##.#....#.####........##.##.###[.....##.[.###÷.##.').....'.###....#)#####.'%h^'%h h.'%h!-8 _'%hU'%h)# ##.#.## #..## #.## ####.#.## ###.# #.##.....## #.....# #.#.......###.....# #..............#.##..... # #'%h`.#.#.....#..>....##...#.#.##.....F.....)@.)[....#.##................##...).#.###......##..... <....# ###.#... .#..#### ##.....#..#.......##))#''#..# #.#...÷.).#.F   blink frog (wandering)#.##.#....#.####..##.##.###[.....##.[.###÷.##.').....'.###....#)#####.####'%hp'%h(9.4'%h,'%hbM _You see here a +0 robe.'%hm.# ##.#.# .# #..## #.# .# ###.#.## ###. .# #.##.....## # .# #.#.......### .# #..............#.## ## #.#.#...'%h>#..>....##...#.#.##.F.....@[.)[....#.##...........##...)#.###......## .<....# ####.#.. #.#..#### ##.....#..# #...##))#''#..# #.#...÷.).#. ###.##.#....#.####.##.## ....###[.....##.[.###÷.##.').....'.###....#)#####.'%h'%hq>F.'%hP020.0 _'%ha'%hu _You see here a +0 quarterstaff of freezing.(%h;#.# ##.#. #.# #..## #. #.# ###.#.## ###. ..# #.##.....## # ..# #.#.......### ..# #..............#.### #.#.#..(%h<#F.>....##...#.#.##)[.)[....#.##...........##...#.###......## ..<....# ####.#. .#.#..#### ##.....#..# .#...##))#''#..# #.#...÷.).#. .###.##.#....#.####(%h=.##.## .....###[.....##.[.###÷.##.').....'.###....#)#####.(%h?(%hOP.F(%hP-6 _(%h7`(%hf(%hr#.# ##.# ##.# #..## # .#.# ###.#.## ###.# #.##.....## #.# #.#.......###.# #..............#.### #.#.##.F>....##...#.#.##.)[.)[....#.##...........###.###......## #..<....# ####.# #.#.#..#### ##.....#..# #.#...##))#''#..# #.#...÷.).#. #.###.##.#....#.####.##.## #.....###[.....##.[.###÷.# .######.').....'.###....#)#####.[39(%h$;49m(%hdF..1.2(%hŷ(%hB  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)%hl-}##.####### ##.######## Dalarin the Covert ##.####### #..## # Spriggan of Vehumet *****. .#.####### ###########.#.## ### Health: 58/58 ======================== ...####### #.......##.....## #.. Magic: 25/27 ======================-- ...####### #.......#.......###.. AC: 7Str: 6 ...####### #..............#.##.. EV: 27Int: 18 #### #..F....#.#.......... SH: 0Dex: 23 #############..*....##...#.#.##.. XL: 12 Next: 94% Place: Dungeon:10 )%h.0B................@.)[.)[....#.##.. Noise: ---------  Time: 11121.2 (0.0) .............................##.. k) +5 dagger (venom) #############.......###......##.. Throw: 11 darts (curare) #..<....# ############.#......... #.#.#######..#### ##.....#..#... #.#...##))#''#..# #.#...÷.).#.## F   blink frog (wandering) #.###.##.#....#.####........##.## #.....###[.....##........[.###÷.# .######.').....'.###....#)#####.# _You see here a +0 quarterstaff of freezing.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, chance to affect: 45%))%hKM/##.#########.######## Dalarin the Covert ##.########..## # Spriggan of Vehumet *****. )%hO.#.####### ###########.#.## ### Health: 58/58 ======================== ...####### #.......##.....## #.. Magic: 25/27 ======================-- ...####### #.......#.......###.. AC: 7Str: 6 ...####### #..............#.##.. EV: 27Int: 18 #####..*....#.#.......... SH: 0Dex: 23 #############..>....##...#.#.##.. XL: 12 Next: 94% Place: Dungeon:10 ................@.)[.)[....#.##.. Noise: ---------[)%hiP~33m  Time: 11121.2 (0.0) .............................##.. k) +5 dagger (venom) #############.......###......##.. Throw: 11 darts (curare) #..<....# ############.#......... #.#.#######..#### ##.....#..#... #.#...##))#''#..# #.#...÷.).#.## F   blink frog (wandering) #.###.##.#....#.####........##.## #.....###[.....##........[.###÷.# .######.').....'.###....#)#####.# _You see here a +0 quarterstaff of freezing.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (wandering, hasn't noticed you, chance to affect: 45%))%hA;WFasleep))%heF2.2 (1)%h)%h/V  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (wandering, hasn't noticed you, chance to affect: 45%) _The blink frog looks drowsy...*%h2X#.# #........*%hܐ#.# ##.###### ###.# #..## #.# ###########.#.## ##.*%ha# #.## #.# #.#.......### *%h....####### #..............#.## #..F....#.#....... ##############..@....##...#.#.##)[.)[....#.## *%hx3.......................## ##############.......##### .#..<....# ############.#..... *%h.#.#.#######..#### ##.....#..#.. .#.#...##))#''#..# #.#...÷.).#. .#.###.##.#....#.####........##.....###[.....##........[.###÷.*%h*%h+8 (0.6*%h*%hr _There is a staircase to the Lair, spattered with blood here.*%hT  _The blink frog looks drowsy... _There is a staircase to the Lair, spattered with blood here.  The helpless blink frog fails to defend itself.  You perforate the blink frog like a sieve!!!!  You kill the blink frog!  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.# ##.##.## #  9%h#......#.##.  #...F....P/ Lair:1 #P.@.......  ##...#.....  #..##.. ..Y  #.. ..>. .  9%h*#.P ...# ..# ...#Y   elephant (trample, wandering) ... .... F   blink frog .#.# ###. -----9%h  You climb downwards. Welcome back to the Lair of Beasts!  The blink frog hits you but does no damage.9%h9%h_  The blink frog misses you.9%hm  Y.YYY 3 elephants (trample, wandering)YAn elephant comes into view.9%hc 5==2.0 (2.5 _The blink frog completely misses you. _There is a staircase back to the Dungeon, spattered with blood here.:%h w >  The elephant trumpets! x3:%hx ,:%h? YYYYY)Y.:%hq 3=6 (0.6:%hq :%hJ ^ _You hit the blink frog but do no damage.;%h-s  You hit the blink frog but do no damage..YY, 1 wandering).Y-3.1 (0.5;%h%4;%hT7, _The blink frog blinks!;%hF  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<%h,Z  Dalarin the Covert #. Spriggan of Vehumet *****. .. Health: 58/58 ======================== .# Magic: 23/27 ====================---- ## .# AC: 7Str: 6 ##.##.## #  EV: 27Int: 18 #......#.##.  SH: 0Dex: 23 #...F....P/  XL: 12 Next: 96% Place: Lair:1<%h0 #P.@.......  Noise: =--------  Time: 11153.1 (0.0) ##...#.....  k) +5 dagger (venom) #..##.. .Y.  Throw: 11 darts (curare) #.. ..>. .  Touch  #.P ...#  ..# ..Y#  YYY 3 elephants (trample, 1 wandering) ... ...Y  F   blink frog .#.# ###.  _The blink frog blinks!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [3<%h1Q7ma blink frog (chance to confuse on hit: 51%, chance to affect: 46%)<%h]Dalarin the Covert#.Spriggan of Vehumet *****...Health: 58/58 ========================.#Magic: 23/27 ====================----## .#AC: 7Str: 6##.##.## #EV: 27Int: 18#......#.##.SH: 0Dex: 23#...*....P/XL: 12 Next: 96% Place: Lair:1#P.@.......Noise: =--------  Time: 11153.1 (0.0)##...#.....k) +5 dagger (venom)#..##.. .Y.Throw: 11 darts (curare)#.. ..>. .Touch #.P ...#..# ..Y#[<%ha32mYYY 3 elephants (trample, 1 wandering)... ...YF   blink frog.#.# ###. _The blink frog blinks!  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to confuse on hit: 51%, chance to affect: 46%)<%h7%<%h  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a blink frog (chance to confuse on hit: 51%, chance to affect: 46%)  The blink frog resists with some effort.  The elephant trumpets!<%h"<%h<%hFY.Y.Y)Y.<%h3=4.1 (1<%h<%hs _The blink frog completely misses you. The blink frog misses you.=%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=%h  Dalarin the Covert #. Spriggan of Vehumet *****. .. Health: 58/58 ======================== .# Magic: 21/27 ==================------ ## .# AC: 7Str: 6 ##.##.## #  EV: 27Int: 18 #......#.##.  SH: 0Dex: 23 #...F....P/  XL: 12 Next: 96% Place: Lair:1 #P.@.......  Noise: ==-------  Time: 11154.1 (0.0) ##...#.....  k) [32=%hm+5 dagger (venom) #..##.. Y..  Throw: 11 darts (curare) #.. ..>. .  Touch  #.P .Y.#  ..# ...#  YYY 3 elephants (trample) ... ..Y.  F   blink frog .#.# ###.  _The blink frog completely misses you. The blink frog misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to confuse on hit: 51%, chance to affect: 46%)=%h 7Dalarin the Covert#.Spriggan of Vehumet *****...Health: 58/58 =========================%h .#Magic: 21/27 ==================------## .#AC: 7Str: 6##.##.## #EV: 27Int: 18#......#.##.SH: 0Dex: 23#...*....P/XL: 12 Next: 96% Place: Lair:1#P.@.......Noise: ==-------  Time: 11154.1 (0.0)##...#.....k) +5 dagger (venom)=%h #..##.. Y..Throw: 11 darts (curare)#.. ..>. .Touch #.P .Y.#..# ...#=%h@ YYY 3 elephants (trample)... ..Y.F   blink frog.#.# ###. _The blink frog completely misses you. The blink frog misses you.=%h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to confuse on hit: 51%, chance to affect: 46%)=%he UF(asleep)=%hg =%hR =%h =%hM vFY.Y.Y.=%h 4--5.1 (1=%h@ =%h   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  =%h Aim: a blink frog (chance to confuse on hit: 51%, chance to affect: 46%) _The blink frog looks drowsy...>%h FFconfused)The helpless blink frog fails to defend itself.  You hit the blink frog but do no damage.>%h\=-7 (0.6>%h" _The blink frog appears confused. The blink frog completely misses you.>%h  You hit the blink frog. The blink frog is poisoned.  The blink frog is lightly wounded.>%h>%h}Y.Y.Y.Y 4 elephants (trample)Yed, very poisoned)6.3 _The blink frog barely misses you.?%h@  You hit the blink frog but do no damage.The blink frog looks as sick as possible!?%hv.Fextremely poiso…)?%hT2=9?%h?%h8 _The blink frog is lightly wounded.B%hgk  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D%hD%hrD%hHz  Your hands begin to glow red. The blink frog hits the elephant.D%hD%h7YY#... YY.YYY 5 elephants (trample, 1 wandering)Y. D%h.19---=7.9 (1.0Touch D%hmD%h\ _An elephant comes into view.D%h  The elephant trumpets!  You hit the elephant but do no damage. The elephant appears confused.D%h )FY.YY. ...YYYY 4 elephants (trample, 1 confused).=8.4 (0.5 _The elephant completely misses you. The elephant misses you.F%h_TYou hit the elephant but do no damage. The elephant appears confused. _The elephant completely misses you. The elephant misses you.  You catch the helpless blink frog completely off-guard!  You stick the blink fF%h"rog like a pincushion!!!  You kill the blink frog!  Vehumet accepts your kill.F%hC.F%hr22===7---9.0 (0.6F%hF%h7!4 _You feel your power returning.H%h%  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%h7 c  Dalarin the Covert #. Spriggan of Vehumet *****. .. Health: 58/58 ======================== .# Magic: 20/27 =================------- ## .# AC: 7Str: 6 ##.##.## #  EV: 27Int: 18 H%h _#......#.##.  SH: 0Dex: 23 #........P/  XL: 12 Next: 97% Place: Lair:1 #P.@.Y.....  Noise: ---------  Time: 11159.0 (0.0) ##..Y#.....  k) +5 dagger (venom) #..##Y. ...  Throw: 11 darts (curare) #.. ..>. .  #.P ...#  ..# ..Y#  YYYY 4 elephants (trample, 1 confused) ... ....  .#.# ###.  _You feel your power returning.  H%hϒ Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (confused, chance to affect: 28%)I%h(*YYlightly wounded, chance to affect: 28%)I%h|bDalarin the Covert#.Spriggan of Vehumet *****...Health: 58/58 ========================.#Magic: 20/27 =================-------## .#AC: 7Str: 6##.##.## #EV: 27Int: 18#......#.##.SH: 0Dex: 23#........P/XL: 12 Next: 97% Place: Lair:1#P.@.*.....Noise: ---------  Time: 11159.0 (0.0)##..Y#.....k) +5 dagger (venom)#..##Y. ...I%h7Throw: 11 darts (curare)#.. ..>. .#.P ...#..# ..Y#YYYY 4 elephants (trample, 1 confused)... .....#.# ###. _You feel your power returning.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 28%)J%hJ%hZJ%h_  The elephant easily resists.  The elephant tramples you but does no damage.  The elephant misses you. The elephant tramples itself!J%hJ%hڦY.YY.Y 5 elephants (trample, 1 confused)J%h4=60.0 (1J%hլJ%hAI _The elephant trunk-slaps itself but does no damage.J%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K%hѳ  Dalarin the Covert #. Spriggan of Vehumet *****. .. Health: 58/58 ======================== .#K%hb Magic: 18/27 ================-------- ## .# AC: 7Str: 6 ##.##.## #  EV: 27Int: 18 #......#.##.  SH: 0Dex: 23 #........P/  XL: 12 Next: 97% Place: Lair:1 #P.@Y......  Noise: =--------  Time: 11160.0 (0.0) ##..Y#Y....  k) +5 dagger (venom) #..##Y. ...  Throw: 11 darts (curare) #.. ..>. .  #.P .Y.#  ..# ...K%h[33m#  YYYYY 5 elephants (trample, 1 confused) ... ....  .#.# ###.  _The elephant trunk-slaps itself but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 28%)K%hWDalarin the Covert#.Spriggan of Vehumet *****...Health: 58/58 ========================.#Magic: 18/27 ================--------## .#AC: 7Str: 6##.##.## #EV: 27Int: 18#......#.##.SH: 0Dex: 23#........P/XL: 12 Next: 97% Place: Lair:1#P.@*......Noise: =--------  Time: 11160.0 (0.0)##..Y#Y....k) +5 dagger (venom)#..##Y. ...Throw: 11 darts (curare)#.. ..>. .#.P .Y.#..# ...#YYYYY%h-49m 5 elephants (trample, 1 confused)... .....#.# ###. _The elephant trunk-slaps itself but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 28%)K%hK%h4D ,K%hM 1YY.Y.YY  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (lightly wounded, chance to affect: 28%)  The elephant easily resists. The elephant completely misses you.4--1.0 (1K%hoV K%hZ 3 _The elephant trunk-slaps you.L%hC  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L%hl$ z  Dalarin the Covert #. Spriggan of Vehumet *****. .. Health: 54/58 ======================-- .# Magic: 16/27 ==============---------- ## .# AC: 7Str: 6 L%h& ##.##.## #  EV: 27Int: 18 #......#.##.  SH: 0Dex: 23 #........P/  XL: 12 Next: 97% Place: Lair:1 #P.@YY.....  Noise: =--------  Time: 11161.0 (0.0) ##..Y#.....  k) +5 dagger (venom) #..##Y. ...  Throw: 11 darts (curare) #.. .Y>. .  #.P ...#  ..# ...#  YYYYY 5 elephants (trample, 1 confused) ... ....  .#.# ###.L%h' Q  _The elephant trunk-slaps you.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 28%)M%hoDalarin the Covert#.Spriggan of Vehumet *****...Health: 54/58 ======================--.#Magic: 18/27 ================--------## .#AC: 7Str: 6##.##.## #EV: 27Int: 18#......#.##.SH: 0Dex: 23#........P/XL: 12 Next: 97% Place: Lair:1#P.@YY.....Noise: =--------  Time: 11161.0 (0.0)##..Y#.....k) +5 dagger (venom)#..##Y. ...Throw: 11 darts (curare)#.. .Y>. .#.P ...#..# ...#YYYYYM%h[39;49m 5 elephants (trample, 1 confused)... .....#.# ###.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 28%)  Okay, then. _O%h>{O%h|O%hO%h,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (lightly wounded, chance to affect: 28%) _Okay, then.  The elephant tramples you but does no damage.O%h>O%h_O%h.YYYY.YYO%hOl59==2.0 (1O%hO%h ###.########........ ###.####### ##.####### ###.#######O%h #..## ..#.####### ###########.#.## ## ....####### #.......##.....## #. ....####### #.......#.......###. ....####### #..............#.##. #####..†....#.#.........Dungeon:10 ##############..@....##...#.#.##. .................Y.)[.)[....#.##. ..............................##. ##############.......###......##. .#..<....# ############.#........ .#.#.#######..#### ##.....#..#.. Y   elephant (trample) .#.#...##))#''#..# #.#...÷.).#.# .#.###.##.#....#.####........##.# .#.....###[.....##........[.###÷. _The elephant misses you.O%h;O%hO%h+57=O%h+.-3.5 (2.5O%hX5O%h8 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair, spattered with blood here.P%hi!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%h_ ###.####### #........ Dalarin the Covert ###.####### ##.####### Spriggan of Vehumet *****. ###.####### #..##  Health: 57/58 =======================- ..#.####### ###########.#.## ## Magic: 17/27 ===============--------- ....####### #.......##.....## #. AC: 7Str: 6 P%h ....####### #.......#.......###. EV: 27Int: 18 ....####### #..............#.##. SH: 0Dex: 23 ##### #..†....#.#......... XL: 12 Next: 97% Place: Dungeon:10 ##############..@....##...#.#.##. Noise: ---------  Time: 11163.5 (0.0) .................Y.)[.)[....#.##. k) +5 dagger (venom) ..............................##. Throw: 11 darts (curare) ##############.......###......##. .#..<....# ############.#........ .#.#.#######..#### ##.....#..#.. Y   elephant (trample) .#.#...##))#''#..# #.#...÷.).#.# .#.###.##.#....#.####........##.# .#.....###[.....##........P%h, \[.###÷. _There is a staircase to the Lair, spattered with blood here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 28%)Q%h@###.#######Q%hR#........ Dalarin the Covert ###.#########.####### Spriggan of Vehumet *****. ###.########..##Health: 57/58 =======================- ..#.####### ###########.#.## ## Magic: 17/27 ===============--------- ....####### #.......##.....## #. AC: 7Str: 6 ....####### #.......#.......###. EV: 27Int: 18 ....####### #..............#.##. SH: 0Dex: 23 ######..†....#.#......... XL: 12 Next: 97% Place: Dungeon:10 ##############..@....##...#.#.##. Noise: ---------  Time: 11163.5 (0.0) Q%h.9.................*.)[.)[....#.##. k) +5 dagger (venom) ..............................##. Throw: 11 darts (curare) ##############.......###......##. .#..<....# ############.#........ .#.#.#######..#### ##.....#..#.. Y   elephant (trample) .#.#...##))#''#..# #.#...÷.).#.# .#.###.##.#....#.####........##.# .#.....###[.....##........[.###÷. _There is a staircase to the Lair, spattered with blood here.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, chance to affect: 28%)Q%h^Y, asleep)Q%h-Y8=4.5 (1Q%h\OQ%hS Q%h@T Casting: Ensorcelled Hibernation (safe; 1% risk of failure)Q%hVLonfirm with . or Enter, or press ? or * to list all spells.Q%hVAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Q%hOWTPress: ? - help, Shift-Dir - straight line  Q%hW_Aim: an elephant (lightly wounded, chance to affect: 28%) Q%hX'_The elephant looks drowsy...Q%hM Aim: an elephant (lightly wounded, chance to affect: 28%) _The elephant looks drowsy...  Q%hI The helpless elephant fails to defend itself.  You perforate the elephant like a sieve!!!!!  You kill the elephant!  Vehumet accepts your kill.Q%h֦ n...Q%h Q%h ###.########........ Dalarin the Covert ###.#########.####### Spriggan of Vehumet *****. ###.########..##Health: 58/58 ======================== ..#.####### ###########.#.## ## Magic: 19/27 ================-------- ....####### #.......##.....## #. AC: 7Str: 6 ....####### #.......#.......###. EV: 27Int: 18 ....####### #..............#.##. SH: 0Dex: 23 ######..†....#.#......... XL: 12 Next: 100% Place: Dungeon:10 ##############..@....##...#.#.##. Noise: --------- Q%h ( Time: 11165.1 (0.6) ...................)[.)[....#.##. k) +5 dagger (venom) ..............................##. Throw: 11 darts (curare) ##############.......###......##. .#..<....# ############.#........ .#.#.#######..#### ##.....#..#..  .#.#...##))#''#..# #.#...÷.).#.#  .#.###.##.#....#.####........##.#  .#.....###[.....##........[.###÷. Aim: an elephant (lightly wounded, chance to affect: 28%) _The elephant looks drowsy...  The helpless elephant fails to defend itself.  You perforate the elephant like a sieve!!!!!  You kill the elephant!Vehumet accepts your kill. _You feel your power returning.  You have reached level 13!Q%hY /  --more--R%h61/618=3 0%  _T%h'6 3T%h7 T%hA BT%h!D d20=T%hG T%hGL T%heM T%hO T%hR T%hCS T%hV T%h8Y T%hY T%h[ T%h+_ T%h` 9=T%h"b T%hg T%hh K1=T%hj T%hm T%hUn T%hBp T%ht ,T%hv T%hDz T%hz T%hU} T%hЀ T%h U2=T%h T%h ,T%h T%ha ,T%h T%h ,T%hc T%h T%hE T%hN T%h T%h K3=T%h˧ T%h} T%h T%h4 T%h ,T%h T%h ,T%h4 T%h T%hĿ 9=T%h T%h$ T%h K4=T%h T%h T%h T%h T%h T%h T%h T%h T%h7 T%h5 T%h T%h 9=T%h T%h T%h# K5=T%h T%h T%hE T%h6==T%hBn=7== _You start resting.204.1 (39.0)8=5.1 (40 _Magic restored.Z%h 4  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[%h[%h5---==6.1 (1.0)Touch [%h7[%h3 _Your hands begin to glow red.\%h\%h\%h\%h\%h/--7\%h\%hV #. ..  .# ## .# ##.##.## #  #......#.##.  #.Y......P/ Lair:1 #P.@.......  ##...#.....  #..##.. ...  #.. Y.>. .  #.P ...# ..# ...#YY 2 elephants (trample) ... .... .#.# ###. -----  You climb downwards. Welcome back to the Lair of Beasts!  The elephant completely misses you.[39;4\%h9m YY 3 elephants (trample)The elephant trunk-slaps you but does no damage.\%hdP5=8.6 (2.5\%hW\%h3\ _The elephant misses you. The elephant completely misses you. _There is a staircase back to the Dungeon, spattered with blood here.]%h;4]%hA<]%h8KYY.Y 4 elephants (trample)6=9.6 (1.0]%hFR]%hA ###.########........ ###.####### ##.####### ###.####### #..## ..#.####### ###########.#.## ## ]%hϐl....####### #.......##.....## #. ....####### #.......#.......###. ....####### #..............#.##. #####..†Y...#.#.........Dungeon:10 ##############..@....##...#.#.##. .................Y.)[.)[....#.##. ..............................##. ]%hΓx##############.......###......##. .#..<....# ############.#........ .#.#.#######..#### ##.....#..#.. 2 .#.#...##))#''#..# #.#...÷.).#.# .#.###.##.#....#.####........##.# .#.....###[.....##........[.###÷. _The elephant completely misses you. x3; The elephant barely misses you.=]%h]%h*-11.1 (2.5 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair, spattered with blood here.^%h  You hit the elephant but do no damage. The elephant completely misses you.The elephant trunk-slaps you but does no damage.^%hb59-=7 (0.6^%h^%ht _The elephant closely misses you. The elephant trunk-slaps you.^%hξ ^%hۿ (2.3^%h ^%h \ _You hit the elephant but do no damage._%h\_ YY, 1 confused)You hit the elephant but do no damage. The elephant appears confused._%ha]60-9_%hn_%h&s _The elephant completely misses you. The elephant closely misses you._%hDq , 1 p…)You hit the elephant. The elephant is poisoned._%hYs V1=3.5_%hj _%h 6 _The elephant is lightly wounded.`%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a%hA/#.# #########.# #.......#.# ##.###### ####.a%h0# #..## #.# ###########.#.## #.# #.## #.# #.#.......### a%hb1U)....####### #..............#.## #.@†Y...#.#....... ###############..>....##...#.#.##.........Y.)[.)[....#.## .........................## ###############.......##a%hG2## ..#..<....# ############.#.....YY #.#.#.#######..#### ##.....#..#. #.#.#...##))#''#..# #.#...÷.).#. #.#.###.##.#....#.####........##a%h 5a%hDqY.Y.a%hE50-----4--=4.5 (1.0Touch a%hVMa%h>Pe _Your hands begin to glow red. The elephant tramples you! You stumble backwards!b%hfk  You hit the elephant but do no damage. The elephant appears confused.  The elephant is lightly wounded.b%hOY†YYconfused, 1 poi-5.0 (0.5 _The elephant completely misses you. x2b%hz verYou hit the elephant. The elephant looks even sicker.b%h{ j1=-----5b%h b%h߃ 6 _The elephant is lightly wounded.c%hq  You catch the helpless elephant completely off-guard!  You stick the elephant like a pincushion!!!c%hc%hwY..>Yc%h0-6.0c%hXc%h\ _The elephant is almost dead.d%h;R.# #.........# ##.#######.# #..## ..#.# ###########.#.## ##.# #.......##.....## #.# #.Y.....#..#.# #..............#.##. ##### #..†....#.#.........########..@Y...##...#.#.## ...................)[.)[....#.##......................##. ##############.......#####. .#..<....# ############... .#.#.#######..#### ##.....#..# .#.#...##))#''#..# #.#...÷.).#.# .#.###.##.#....#.####........##.# .#.....###[.....##........[.###÷%h'S7Hd%h\m2=--d%h^,-6 (0.6d%h5kd%h.nr _There is a staircase to the Lair, spattered with blood here.d%h  #.# ##.# ##.#.# #..##.#.# ###.#.## .# #.##.....## #.# #.Y.....#.......### )....d%hE b# #..............#.### #..†....#.###.@>Y...##...#.#.##...)[.)[....#.##........###.###......## ..#..<....# ####.# #.#.#.#..#### ##.....#..# #.#.#...##))#''#..# #.#...÷.).#. #.#.###.##.#....#.####.##. ..#.....###[.....##.[.###÷  You hit the elephant but do no damage.The elephant is lightly wounded.d%h` d%h R.YY.d%hg l39-----==7.2d%h^ d%h G _The elephant tramples you! You stumble backwards!e%h  You hit the elephant. The elephant looks as sick as possible!  The elephant is lightly wounded.  The elephant completely misses you.e%hE h.Yexte%h 3-7 (0.5e%h4e%hF _The elephant trunk-slaps you but does no damage.e%h  .You catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!! The elephant looks as sick as possible!e%h 40-------8.3 (0.6e%h e%h! a _The elephant is severely wounded.f%hi$ Y  You puncture the elephant! The elephant is poisoned.f%h0' f%h8 .Y@>Yverf%hq; 3=8 (0.5f%hS f%hV \ _The elephant is almost dead.g%hb  You hit the elephant. The elephant looks as sick as possible!g%h"1=5=9.4 (0.6g%hbg%hX\ _The elephant is almost dead.g%h3&  You hit the elephant but do no damage. The elephant looks as sick as possible!g%h'g%hMQk.Y..Yextre2=20.0 _The elephant is almost dead.h%h, ##.######..## ...###########.#.## #........##.....##.......## )..............#. ###### #..†....#.#........#########..>....##...#.#.## ..............Y.@...)[.)[.....Y............. ###############.......### ..#..<....# ############.#....... #.#.#.#######..#### ##.....#..#..##))#''#..# #.#...÷.)##.##.#....#.####........# ..#.....###[.....##........[.###÷.######.').....'.###....#)#####h%hN [  You kill the elephant!h%h$T .   elephant (trample, confused, extremelh%hT h%h?v I=2-h%hw 6h%h h%h Z _Vehumet accepts your kill.i%h,\  You puncture the elephant!  You kill the elephant!Vehumet accepts your kill..i%h38===4=1.2i%h0i%h  i%h._You feel your power returning.j%h  '#.# ##.#.# #..##.#.# ###.#.## .# #j%h J.##.....## .# #.#. .)....# #..............#.#j%h } #..†....#.##..>....##...#.#.....)[.)[....#.......#.###.......#..<....# ####.# ##.#.#.#..#### ##.....#..# ##.#.#...##))#''#..# #.#...÷.).# ##.#.###.##.#....#.####.##.#.....###[.....##.[.### #...######.').....'.###....#)j%h= j%hr _44=-8j%h j%h k%hjH#.# ##.#.# #..##.#.# ##.#.##.# #.##.....##.# #.#. ..)....# #....#.# #..†....#.##..>....##...#.#......)[.)[....#.......#.###.......#..<....# ####.##.#.#.#..#### ##.....#..#.#.#...##))#''#..# #.#...÷.). .##.#.###.##.#....#.####..#.....###[.....##.[. ##...######.').....'.###....#)k%hk%hB-2.4k%h~k%h1k%hy .# ##.#.# #..## #.# ##.#.## # #.##.....## # #.#.# .)....# #....#.# k%h{ Y#..†....#.#...>....##...#.#.#....)[.)[....#.#.....#.###......##..<....# ####.#..#.#.#..#### ##.....#..#.#.#...##))#''#..# #.#...÷.).# ##.#.###.##.#....#.####.##.....###[.....##.[.# #...######.').....'.###....#)#k%h k%h b5=3.0k%h k%h k%h, M.# ##.#.# #..## #.# ###.#.## ## #.##.....## ## #.#.# )....# #..............#.# #..†....#.#...>....##...#.#.#...)[.)[....#.#.....#.###......##..<....# ####.#. #.#.#.#..#### ##.....#..#. #.#.#...##))#''#..# #.#...÷.).#. #.#.###.##.#....#.####.##.#.....###[.....##.[.###÷ ...######.').....'.###....#)#k%h k%h! S6====k%hl 56k%h l%hlP 3l%hR l%hQW 7=l%h_ Q8l%hb w9=l%hi l50=l%hk l%ho a1=l%hq l%hs k2=l%h| g3l%hX a5=l%hރ l%h ~6==l%h l%h[ k7=l%h l%h l%hr %8l%h l%hv a9=l%h l%h l%h V60=l%hћ l%h _ _You start resting.l%hk 036.6 (13.0)l%h Z1=7.6 (14l%h l%h " _HP restored.l%h l%hU l%h l%h8 ,l%h Bl%h l%h l%h l%hy l%hS l%h 9=l%h| l%hj ,l%h[ l%h\ ,l%h l%h ,l%h l%h" l%hc& l%h' l%hD+ ,l%h- l%h0 l%h]1 l%hn3 l%h6 ,l%h(8 l%h ; ,l%h[K l%h$M l%h%O ,l%hQ ,l%hTU l%hY ,l%h5] l%hC` ,l%ha l%he ,l%hg l%hZk ,l%h`n l%hr ,l%hs l%hx ,l%hD| l%h ,l%h3 l%h Bl%hۍ ,l%hi l%h ,l%hl l%h 4l%h Bl%h l%h$ Xl%h nl%h ,l%h l%h ,l%h l%h ,l%hy l%h Bl%h ,l%h? l%h/ l%h l%h l%h( l%h l%h> l%hG l%h l%h l%hq l%h* l%h l%h<' nl%hT) l%h1 nl%h2 l%h%8 ,l%hR: l%hj< ,l%h> l%hEA ,l%h!C l%hsE ,l%hG l%hJ ,l%hK l%hXN ,l%hP l%hS ,l%h}U l%h]X ,l%hZ l%h^ ,l%ha l%hd ,l%hxf l%hj ,l%hk l%h@o ,l%hr l%hEv ,l%hx l%hwz ,l%h_| l%h ,l%h l%h ,l%h l%h l%h l%h9 l%h ,l%h l%hđ l%hE l%h l%h? ,l%h l%hП ,l%h/ l%hs ,l%h l%hٰ ,l%h˳ l%h2 ,l%h l%h0 l%h l%h l%h Bl%h Bl%h l%h ,l%hj l%h,l%h"l%hl%hl%hb l%hk,l%hl%h,l%hl%h,l%hl%h6,l%hl%h",l%h%l%h(,l%h*l%h-,l%h0l%h3,l%h6l%h9,l%h<l%h?l%h,@l%hAl%hDE,l%hGl%hiJl%hJl%hNl%h@R,l%hcTl%h'X,l%hYl%h\,l%h^l%hwih 336.6 (99 _You start waiting.l%hj.7.6 (100.0)l%hrl%ht# _Done waiting.m%h91.# .........# ##.####### ###.# #..## #.# ###########.#.## ## #.##.....## #. ....# #.......###. ....####### #..............#.## #..†....#.#......... ##############..@....##...#.#.##.....)[.)[....#.##. ..............................##. ##############.......###......## .#..<....# ############.#....... .#.#.#######..#### ##.....#..#. .#.#...##))#''#..# #.#...÷.).#.# .#.###.##.#....#.####..##.# .#.....###[.....##........[.###÷.m%hL;m%hT<18.2 (0.6)m%h{Dm%hGr _There is a staircase to the Lair, spattered with blood here.m%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n%h:n%h<5---==9.2 (1.0Touch n%h3In%haM3 _Your hands begin to glow red.o%h&Co%hkDo%hSo%hl\o%hd0--40o%ho%h 8 #. ..  .# ## .# ##.##.## #  #......#.##.  #.Y......P/ Lair:1 #P.@.......  ##.Y.#.....  #..##.. ...  #.. ..>. .  #.P ...# ..# ...#YY 2 elephants (trample) ... .... .#.# ###. -----o%h   You climb downwards. Welcome back to the Lair of Beasts!  The elephant completely misses you. The elephant barely misses you.The elephant completely misses you.o%hp c6==1.7 (2.5o%hu o%hz _The elephant trunk-slaps you but does no damage. _There is a staircase back to the Dungeon, spattered with blood here.q%h  You hit the elephant but do no damage. The elephant appears confused.q%hY.Y, 1 confused)q%h[d59-2.3 (0.6q%hq%ht _The elephant closely misses you. The elephant trunk-slaps you.r%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r%hd Y.YYYour hands begin to glow red. The elephant misses you.60-3---=3.3 (1.0Touch  _The elephant barely misses you.r%h| r%h Y.You hit the elephant but do no damage. The elephant closely misses you.r%hR 3-8 (0.5r%h r%hï 3 _The elephant trunk-slaps you.s%h^s%h s%ha1=-4.3s%h6r _You hit the elephant but do no damage.s%hxs%hQs%h$Y.Y.Ys%h%.8s%h,s%h1{ _You hit the elephant but do no damage. The elephant appears confused.t%hT > #. .. .# ## .#  ##Y##.## # ......#.##. #Y@......P/ #P.<....... ##...#.....t%hf  #..##...... #... ..>... #.P. ...# ..#. ...# ... .. .....#.# ###.t%h~ t%hS Q----5.4 (0.6t%h} t%hl u%h  You hit the elephant but do no damage. The elephant is poisoned.u%h/.Y, 1 poi…)=9 (0.5u%h54u%hw: _The elephant misses you. The elephant barely misses you.u%h <veru%h r=4=6.4u%h_ u%h; | _You hit the elephant but do no damage. The elephant looks even sicker.v%hΑ:  You hit the elephant.v%hv%hY..Y.7.0 (0.6 _The elephant is lightly wounded.v%hX .You strike the helpless elephant from behind!  You stick the elephant like a pincushion!!!v%h3-5 (0.5v%hv%hp \ _The elephant is almost dead.w%h0  #. .. .# ### .#  ##Y##.## # Y...#.##.#........P/ #P.<....... ##...#.. #..##...... #... ..>... #.P. ...# ..#.. ...# ... .. ....  You stick the elephant like a pincushion!!! _The elephant is almost dead.  The elephant closely misses you. The elephant misses you.The elephant tramples the elephant but does no damage.  The elephant completely misses the elephant.  The elephant tramples itself!=8.1 (0.6 _The elephant trunk-slaps itself but does no damage.x%h0S very You hit the elephant but do no damage. The elephant is poisoned.=6 (0.5x%hZL _The elephant is lightly wounded.x%h2 c  #. .. .# ### .# ##Y##.## # #@.Y...#.##. ##.P/ #P.<....... ##...#... #..##x%hI :... #... ..>... #.P.. ..# ..#.. ...#  ... .. ....You hit the elephant but do no damage.The elephant is almost dead.x%h{ CY.x%h X56--9.1x%h x%h? G _The elephant tramples you. You stumble backwards!y%hk  You hit the elephant but do no damage.y%h+7 (0.6y%hyy%h"\ _The elephant is almost dead.y%h.  You puncture the elephant!  You kill the elephant!Vehumet accepts your kill.y%h)0 y%h7 .   elephant (trample, confused, very poiy%hV 7--7===550.3y%h\ y%hMa 4 _You feel your power returning.z%h)'^  extremelz%h(You puncture the elephant! The elephant looks as sick as possible!  The elephant is moderately wounded.z%h(Z88====z%h)9z%h1z%hk2 _The elephant completely misses you. The elephant closely misses you.z%h :  You hit the elephant.z%h- -1.4 (0.5z%h; z%h c _The elephant is moderately wounded.{%hW9  You puncture the elephant! The elephant looks as sick as possible!9==9 _The elephant is heavily wounded.{%h3 9  You hit the elephant but do no damage. The elephant looks as sick as possible!-2.4 _The elephant is heavily wounded.|%hp  You catch the helpless elephant completely off-guard!  You perforate the elephant like a sieve!!!  You kill the elephant!|%hzuJ..|%h$60|%hĖ==7--3.0 (0.6|%h&|%hRZ _Vehumet accepts your kill.}%h#... .# ### .# ##.##.## ##......#.##.##@.......P/ P.<....... ##...#..... #..##.....#... ..>..#.P.. ...#..#.. .#... ...#.# ###.1=-6~%hR:#. .. .# ### .# ##.##.## # #......#.##. ##.P/ #P.<....... ##...#..... #..##......#... ..>..#.P.. ...#..#.. ...#... ... .... 4.2~%ha#.#. .. .# ### .# ##.##.## # #......#.##. ##..P/ #P.<....... ##...#..... #..##..#... ..>...#.P......#...#.. ...#... ........ 8~%hs +#. ##. #.. #.# ####.# ##.##.## # #......#.##.###..P/.#P.<..##...#.#..##......##... ..>...##.P......#.#..#......# .... ........ ~%h ~%h (5.4~%h{ ~%h %h}#.##. #.. #.# ####.# ##.##.#####......#.##.#.##........P/..#P.<.@......##...##..##......##... ..>...##.P......#.#..#......# ... .........#.# #### =6.0%h##. #.. #.# ####.# #%h###.##.#### .#.#......#.##.#..##........P/..#P.<.........###...##..##......#.##......>...# #.P......#.#%hH#..#......# ............ ...#.#..#.####. # .###. .%h)!%h"&6%h*%h.%h j##. #.. #.# ####.# ## .##.##.#### ..#.##......#.##.#.##..P/...##P.<..###...#.#..##......#.##......>...# ##..#......#.%h s.#.........#.#..#.####. ##..###. ..%hl %h (7.2%h %h` %h ##. #.. #.# # .####.# .## .##.##.#### ..#.##......#.##.#...###..P/...# %ha R#P.<..###...#.##..##......#.##......>...# ##..#......#..#.....#.#..#.####..##..###. ...%h %h &8%ha %h %hT) ##. #.. # #.# ## ##.# .## .. ##.##.#### ..#.## #......#.##.###........P/...# #P.<...### ##......# #..##......#.####......>...# #P......#.##..#%hD6#..#...............#.#..#.####..##..###. ...8.4%h:%hZ>%hU ##.  #.. # #.# ### ##.# ..## .. ##.##.#####..#.## #......#.##.###........P@...# %h#P.<...### ##......# #..##......#.####......>...###P......#.##..##..#...............#.#..#.####..##.%h%h(9.0%h[%h%h,60.0 (1%h%hHD _y - a wand of iceblast (15) (gained 4 charges)%hlu%hy%hn%h%h,%h%h;`%hX%h%hp%h,%h~%hc%hq,%h'%h{%h,%hV%h%h%hH,%h%h%h,%h%h,%h%h%h,%hq%h%h,%h}%h%h%hE%h%h%h%h1%h%hp%h%h%h%hk%h%hN,%hk%h%h%h%hu%h%hn%h%h%h_%h%hr%h%h)%h%hL%hw%hB%hW%h,%h%h%h,%h|%hT%hU%h%hi%hW %h %hX ,%h~ %h %h,%h%h,%h,%hx%h%h'%hP%h%hd%h%hI%h%h\%h9 %hn!%h!,%h#%h%,%h%%h&%h(,%h(%h#*%h+%h+%h%,%hP-%h2   ####  .#.#   ..### ....# ###  ..### ### ##..#  .#.# #.###...# %h?3 ..## ##...@..#  .## ###..###..#  .# #...## F##  .## ###.##.#.#.#  %h3..######..........#  ....##.....##.#..##  F   bullfrog (asleep) ###..#.##.## ###.#  .##.#...### .#  ..P....## # %hi4- %h8085.2 (25.2)%hU9,8 (25.8%h1<%h;>[ _A bullfrog comes into view.%h  ### #.#  # ...# #### .### ### ##..#  #.# #.###...#  .## ##......#  ## ###..###@.#  # #...## #F##  ## ###.##.#.#.#  .######..........#  ...##.....##.#..##  ##..#.##.## ###.#  .#...### P.#  .P....## #.#  ...###   6.4 (0.6)%h=  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!!!!  You kill the bullfrog!%hCf.%hi89 (0.5 _Vehumet accepts your kill.%h%hT%h%h%h%h%h n%h %h~%h%h%h%h%h ,%h%h[%hG%hQ%hW %h"%h#%h$%h&%h),%h+%h-%h0%h1%hO2%hM4%h6%h7%h39%h^;%h=%h>%h?%hB%hH.##...####.## .###.##.#.#.# ..######..........# ...##.....##.#..## %h;K###..#.##.######.#  .#...### #P.#  ..P....## ##.#  .....### ##.### ........# #.@.P# 92.9 (6.0 ....#.### #....# >...### #......# .#.# ......###%hCN  #..# ....#.## ....... ......### #..##. [###.#   ... .#  %h4Q%hR-3.5 (6.6%hU%hXI _Found a scale mail.%hA3%h%h%h2X%h%h %h%hX%h%h,%h%hi%hX ,%h %h%hK%h%h%h%h%h%h%h%h,%h%h%hX!%h!%h#%h&%h'%h'%h`?4%h@,%hC,%hJX%h` #..##......#.###### ##....##  #......>...### ##.###......#  #.P......#.#####.........###  #..#......#..#.#.......#.##  .......................###  .#.#..#.####..##..[###.##  .###. #.......## .##  ......#.#### ##  ..$.. #@#  403.1 (9 ........!..#  .#.#....#  #.#...###### ...... >..# ..#.. .%h+db#..# %hIn@7 (10.2)%ho; _Found a stone staircase leading down.%hu#......>...### ##.###......# #.P......#.#####.........### #..#......#..#.#.......#.## .................###  .#.#..#.####..##..[###.##  .###.P #.......## .##  ......#.#### ## %h0..$...#.#.## ........@..#.#.#....#..# #.#...###### ......>..#....#...#..# %h=%h14.3 (0.6)%hJ5.3 (1 _q - 4 potions of brilliance (gained 1)%hR 7 #.P......#.#####.........###.#......#..#.#.##  ................##.#..#.####..##..[###.##  .###.P.#.......##  ......#.#### ##  ..$...#.#.##  ...........# .#.#...@#..# #.#...###### ......  >..#.. ..# .#..# %hX ?9 (0%h\ %ho^ %hE$$ #.P......#.#####.### #..#......#..#.#.......#.## ................%hv'.### .#.#..#.####..##..[###.## .###.P.#.......## .##.#.#### ##.$...#.#.##.# .#.#..@.#..# #.#...#######.......>..#...#..#.#..#. .......%h8T6.5%h<%ha #......>...### ##.###...... #.P......#.#####.........## #..#......#..#.#.#.## .......................###.#.#..#.####..##..[###.##.###.P.#.......## .##.....#.#### ##$...#.#.##.......@.....###.#.#....#..#%h #.#...#######......#.>..#..#...#..###.........%h%h(7.1%hn %h %hb 6%h  #..##......#.###### ## #......>...### ##.###..... #.P......#.#####.........# #..#......#..#.#.#.## .......................###.#.#..#.####..##..[###.##.###.P.#.......## .###........#.#### ##$.@.#.#.##..............####.#.#....#..###.#...#######......##.>..#..#.....%h L##.#.......%h %h &7%h %h %hN #..##......#.###### ## #......>...### ##.### #.P......#.#####.%h1 #..#......#..#.#.#. ................### .#.#..#.####..##..[###.## .###.P.#.......## .###.#.#### ##%h1`.$@..#.#.##%h.##.#.#....#..# ##.#...###### #......# #.>..#..# .....#..## ....#..##  ......%hy>8.3%h%%hK* #..##......#.###### ## #......>...### ##.### #.P......#.##### #..#......#..#.#.#. ................ .#.#..#.####..##..[###.## .###.P.#.......## .##.##.#.#### ##.@...#.#.##.#.####.#.#....#..# ##.#...###### #....# #.>..#..# .....#..## ....#..##  ......%hR%h4S&9%hX%h_%hP`+9.9 (1%hd%hg? _You now have 802 gold pieces (gained 12).%hl %hN| n%hT ......#..#.#.......#.......................#.#.#..#.####..##..[###.## . .###.P.#.......## .##  ..##........#.#### ##  ...........#.#.## ...............#  .####.#.#....#..#  ##@#...###### ##  #.>..#..# .....#..##.....#..##..........l   basilisk (asleep)..#.##....lP)#. #. ..# 11.1 (1.2  A basilisk comes into view.7 (1.8[3%hh 49;49m _Found a rapier.%h"...........#.#.#..#.####..##..[###.##  .###.P.#.......## .## ..##........#.#### ## ...........#.#.## ................# .####.#.#....#..#  ##.#...###### #..@...# %ha#.>..#..# .F.....#..## ......#..##..........#..#.##....l P)#. #. ..# FF 2 bullfrogs (asleep) # F#%h\%hO-2.3 (0.6%h%h[ _2 bullfrogs come into view.%h I %hpJ %hXT %hiX %h<#.#.#..#.####..##..[###.##  . .###.P.#.......## .## .##........#.#### ##  ...........#.#.## ..............####.#.#....#. ##.#...#######......# #.>.@#..#%h>Y.F.....#..##.....#..## ..#.##....lP)#. #. ..# # F .%hJ%hK&9%hGT%hV%h  .###.P.#.......## .## ..##........#.#### ## .........#.#.## ................# .####.#.#....#..#  ##.#...###### %h˅ ##......# #.>..#..# .F.....#@.## ......#..## ..........# ..#.##....lP)#. #....# # ..#>F#  .##...#    bullfrog%hc |#. #..#%h %h (3.5%h Q _Found a stone staircase leading down.%hI.##........#.#### ##  ....## .............####.#.#....# ##.#...#######......# .##.>..#.F.....#..##.....#.@## ..........# #.##....lP)#. #....## # ...#>F #.##...#. #F 2 bullfrogs (asleep) ##%h%h(4.1%h%%h(%hK9v ....## .......####.#.#....# ##.#...#######......# .##.>..#..#.F.....#..##.....#..## .........@# #.##....l#P)#. #....## # ...#>F# #.##.... ### ## ##%h?%h@&7%hyE%hI%h0  The helpless basilisk fails to defend itself.  You spit the basilisk like a pig!!!!!  You kill the basilisk!%h n.FF 2 bullfrogs (asleep)%h" -5.2 (0.5%h,) %h. Z _Vehumet accepts your kill.%h.....####.#.#....# ##.#...#######......# .##.>..#..#.F.....#..#.....#..## ....###.##...@.#P)#. #....#%hY #P...#>F# ##.##.... ### ## ## %h9%h;+8 (0.6%hV%h%h####.#.#....# ##.#...#######......# .##.>..#...F.....#..#.....#..## ....###.##.....P)#. #...@## #P...#>F# #.##... #. ### ## ## 6.4%h %%h'%hlG  The helpless bullfrog fails to defend itself.  You perforate the bullfrog like a sieve!!!!  You kill the bullfrog!%hS #†   bullfrog%hz 399 (0.5%h~ %h) Z _Vehumet accepts your kill.%h; .####.#.#....#..# ##.#...######. ##......#.##.>..#..# .F.....#..## ......#..## ....## ..#.##.....# P)#. #..@.## #P...#>†# ##.##...# #. ##..#  # ##.# ###7.5 (0.6%hH%h&  ................#.####.#.#....#..# ##.#...######$. ##......##..##.>..#..#F.....#..## #......#..## ..........## ..#.##.@...#P)#. #....## #P...#>†###.##...# #. ##..## ##.####8.1%h, %h/ + _Found 16 gold pieces.%hS #.#.## ................#.####.#.#....#..#.. ##.#...######.$. ##......##..##.>..#..#...F.....#..#####..###......@...##...#.##.....#P)#. #....## #P...#>†###.##...# #. ##..## ##.####%h>%h&7%h0%h%h##.#.#### ## .....#.#.## ................#.####.#.#....#..#.. ##.#...######.$. ##......##..##.>..#..#....F.....#..## ###..## #..........##....#.##.....###P)#. #....## #P...#>†##.##...# #. ##..## ##.####9.3%hq  . .###.P.#.......## .##........#.#### ## .....#.#.## ................#.####.#.#....#..#.. ##.#...###### ..$. ##......#%hr h#..##.>..#..#.....F.@...#..###.###..## #..........##.....#.##.....####P)#. #....#### #P...#>†###.##...# #. ##%hs X..##.#%h} %h &9%h %h %hb  . .###.P.#.## .. ..##........#.#### #.# ......#.#.##.. .........#...####.#.#....#..#.#. ##.#...####### ..$.. ##......#.#..##.>..#..##.....F@....#..###.##......#..## #%h.## .....#.##.....# ###P)#..#....## ##.#P...#>†#. ##.##...## #.###..#  # ##.#%h}%h)20.5%h#%h$%hN  The helpless bullfrog fails to defend itself.  You spit the bullfrog like a pig!!!!!  You kill the bullfrog!%hZE†%h|-1.0 (0.5%h%hZ _Vehumet accepts your kill.%hK  . .###.P.#.## .. ..##.#.#### %hP .#.##.....#.#.##......#.####.#.#....#..# .....#.k###.#...######.#...$...##......#%h .#..##.>..#..# #.....@.....#..## ##.##......#..## #.## .....#.##....%h .# ###P)#..#....## ##.#P...#>†#k   wyvern (asleep) ..##.##...#%h  #. #.###..#  # ##.#%hf %h9 +6 (0.6%h %h  %h _A wyvern comes into view. _You see here a bullfrog corpse.%h3$#.#..#.####..##..[ .###.P.#.......# .. ...##.#.#####.###.#.##%h?O................#........####.#.#....#..#......#.k###.#...###### .#...$...##......#.....#@.##.>..#..# #.....†.....#..####.##%h#..## # #.....## .....#.##.....####P)#..#....####.#P...#>%h†# ..##.##...##. #.###..#%h%h/2.2 _%h9 %h%h 4.................. ...#.#..#.####..##..[. .....###.P.#........... ...###.#### ..#.###.#.## .......................# ........####..#..# .......#.k###.#...######.#...$.@.##......# .....#..##.>..#..# .#.....†.....#.##.##......#..### #..........##.....#.##.....# ###P)#..#....###.#P...#>†#..##.##...#%h kkThe wyvern hisses angrily.===8%h %h L _The wyvern misses you.%h  (very poisoned)You hit the wyvern. The wyvern is poisoned.  The wyvern is lightly wounded.%h6--3.3 (0.5%h'm _The wyvern completely misses you.%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ................... Dalarin the Covert ...#.#..#.####..##..[# Spriggan of Vehumet *****. .. .....###.P.#.......## Health: 61/61 ========================%hw[ .... ...##........#.####  Magic: 26/28 ======================-- ..#.##............#.#.##  AC: 7Str: 6 .......................#  EV: 27Int: 18 ........####.#.#....#..#  SH: 0Dex: 23%h .......#.k###.#...######  XL: 13 Next:  9% Place: Lair:1 .#...$.@.##......#  Noise: =--------  Time: 11423.3 (0.0) .....#..##.>..#..#  k) +5 dagger (venom) .#.....†.....#..##  Throw: 11 darts (curare) ##.##......#..##  # #..........##  .....#.##.....#  k   wyvern (very poisoned) ###P)#..#....##  ##.#P...#>†#  ..##.##...# _The wyvern completely misses you.%h.$Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, very poisoned, chance to affect: 63%)%h +................... Dalarin the Covert...#.#..#.####..##..[# Spriggan of Vehumet *****... .....###.P.#.......## Health: 61/61 ========================%h.... ...##........#.#### Magic: 26/28 ======================--..#.##............#.#.## AC: 7Str: 6.......................# EV: 27Int: 18........####.#.#....#..# SH: 0Dex: 23.......#.*###.#...###### XL: 13 Next:  9% Place: Lair:1.#...$.@.##......#Noise: =--------  Time: 11423.3 (0.0).....#..##.>..#..#k) +5 dagger (venom).#.....†.....#..##Throw: 11 darts (curare)##.##......#..### #..........##.....#.##.....#k %h[43m  wyvern (very poisoned)###P)#..#....####.#P...#>†#..##.##...# _The wyvern completely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, very poisoned, chance to affect: 63%)%hckasleep, very poisoned)%hn:k%h3-4.3 (1%hs%ht  Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (moderately wounded, very poisoned, chance to affect: 63%) _The wyvern looks drowsy...%hC  The helpless wyvern fails to defend itself.  You spit the wyvern like a pig!!!!  You kill the wyvern!%h G†%h 10-9 (0.6 _Vehumet accepts your kill.%hM .. ...#.#..#.####..##..[.. .....###.P.#. .... ...##.#.#### ..#.##.#.#.## ......# ........####.#.#....#..# .#.†###.#...###### .#...$@..##......#.#..##.>..#..#.#.....†.....#..##%hz ##.##......#..## # #..........## .....#.##.....# ###P)#..#....## ##.#P...#>†#  ..##.##...#%h>5.5%h%h%hW n  ......#.#..#.####..##..... .....###.P.#.... ...##..#.#..#.##.....#.#.......####.#.#....#..#.#.†###.#... .#...@...##......#.#..##.>..#..##..#.....†.....#..##} ##.##......#..## ###...## .....#.##...# ###P)#..#...## ##.#P...#>†#  ..##.##...#%h %h (6.1%h %h= f _Found a condenser vane.%h% +7.1 (1%h %h" ? _You now have 818 gold pieces (gained 16).%ha  ##......#.#..#.####..##....F.....###.P.#.... ...##........#..#..#.##......#.#.[...####.#.#....# #.#.†###.#... .#.##......#.#..##.>..#..#.#..#.....†.....#..##.}# ##.##......#..##. ###.......## .....#.##.....#F   bullfrog (asleep) ###P)#..#....## ##.#P...#>†#  ..##.##...#%hj  A bullfrog comes into view.%hX)7 (0%hc _Found a leather armour.%h<  .##......#.#..#.####..##..F.....###.P.#. ...##.#..#..#.##............#.#.[..####.#.#....# #.#.†###.#... .#.##......#.#..##.>..#..#.#..#.....†.....#..##.}# ##.##.....#..###. ###..........### .....#.##.....# ###P)#..#....##  ##.#P...#>†#  ..##.##...#%hQ l7=8.3%h1 %hv %h{0.##......#.#..#.####..# ......F.....###.P.#....#...........##........##..#..#.##....#. .[...............%hu1l....####.#.#P#...†###......#.......##......# .......@..#..##.>..#..##..#..#.....†...# ..}# ##.##.##. ###..........## # .....#.##.....# ###P)#..#....## ##.#P...#>†%h2 ..##.##...# #. #.###..#%h=%hQC}.FF==9%hkH%hJ* _The bullfrog croaks.%h7Q .##......#.#..#.####...............###.P.# #......F....##.# #..#..#.##.#. .[.................####.#.#.P#.......#.†###.#....#.##......##.#..##.>..#..##..#..#.....†.....#..## ..}####.##......#..## ##. ###.........## # .....#.##.....# ###P)#..#....##  ##.#P...#>†#  ..##.##...#  #. #.###..#.F--9.5%h:......###.P. #...........##.....###..#..#F##...%h2.....[....................####.#.#P#...†##.....#.......##...... #..........#..##.>..#.. ##..#.@#.....†... #..}####.##..##. ###..........## # .....#.##.....#%hޗ ###P)#..#....## ##.#P...#>† ..##.##...# #. #.###..# # ##.#%h%hr=.F%hZD--30.1%hP%h%h  .###.P.# #...........##.###..#..#.##.#....[...F.........####.#.#.P#.......#.†###.#.#.## #.#..##.>..# ##..#@.#.....†.....#.. #..}####.##......#.. ##.. ###. ### .....#.##..... ###P)#..#.... ##.#P...#>†#  ..##.##...#  #. #.###..#  # ##.#%h .F=7%h %h %h  #......###..#..#.##.......[...........F.....####.#.#P#...†## .........#.......##.. #..........#..##.>..# ##..#..#.....†... #..@####.##. ##..# #.... ###. .....#.##.... .# ###P)#..### ##.#P...#>† ..##.##... #. #.###.. # ##. #%hؔ>.F%h(1.3%h4%h~ _You see here a condenser vane.%h%h^=.F%h-2.3 (1.0%hj%hW _R - a +0 condenser vane%hZ..#.P.# #...........####..#..#.##.#....[..........#..###.......P#.......#.†###.#.......F.#.......##.....#..........#..##.>##..#@.#.....†#...####.%hѳ#..###..# ###..........####. .....#.##..# ###P)#..#....### ##.#P...#>†#..##.##...##. #.###..## ##.%h%h8.F%h#Y8=9 (0.6%h%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h~ .............###.P.#. Dalarin the Covert #...........##....... Spriggan of Vehumet *****. .###..#..#.##........... Health: 61/61 ======================== .#....[.................. Magic: 26/28 ======================-- #...............####.#.#. AC: 7Str: 6 ......P#.......#.†###.#.. EV: 27Int: 18 .........#.......##..... SH: 0Dex: 23 #....F.....#..##.>..#. XL: 13 Next: 10% Place: Lair:1 ##..#@.#.....†.....#.. Noise: ---------  Time: 11432.9 (0.0) [40%hxm#...####.##......#..# k) +5 dagger (venom) ##..# ###..........# Throw: 11 darts (curare) ###. .....#.##..... .# ###P)#..#....# ## ##.#P...#>†# F   bullfrog ..##.##...# #. #.###..# # ##.# _R - a +0 condenser vaneCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 63%)%h]x.............###.P.#. Dalarin the Covert#...........##....... Spriggan of Vehumet *****..###..#..#.##........... Health: 61/61 ========================.#....[.................. Magic: 26/28 ======================--#...............####.#.#. AC: 7Str: 6......P#.......#.†###.#.. EV: 27Int: 18.........#.......##..... SH: 0Dex: 23#....*.....#..##.>..#. XL: 13 Next: 10% Place: Lair:1##..#@.#.....†.....#.. Noise: ---------  Time: 11432.9 (0.0)[1%hyz0;13H#...####.##......#..# k) +5 dagger (venom)##..# ###..........# Throw: 11 darts (curare)###. .....#.##......# ###P)#..#....### ##.#P...#>†# F   bullfrog..##.##...##. #.###..## ##.# _R - a +0 condenser vaneCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (chance to affect: 63%)%hRIF(asleep)%hUcF3.9 (1%h%h(6  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (chance to affect: 63%) _The bullfrog looks drowsy...%h8 _Aim: a bullfrog (chance to affect: 63%) %hk _The bullfrog looks drowsy...  The helpless bullfrog fails to defend itself.  You skewer the bullfrog like a kebab!!!!  You kill the bullfrog!  Vehumet accepts your kill.%h e.%h \8==4.4 (0.5%h& %h% 4 _You feel your power returning.%h #......###..#..#.##.......[...... #.......####.#.# P#.†## .........#.......##.. #..........#..##.>..# ##..#..#.....†... #..@####.##. ##..# #.... ###. .....#.##.... .# ###P)#..# ## ##.#P...#>† ..##.##... #. #.###.. # ##. #%hP%h-5.0 (0.6%h%hU%h33%h 6%hTQB%hcWn%h2[%hF]P==%hU^%hM`%hb,%h1c%hf%h2i,%hLj%hl%hm,%hn%hr%ht%hu,%hw%hy,%h{%h~%hL%h ,%h~%h܃,%h%hņ%h܇%h,%h6%h%hˋ,%h%hvn ##..#### ###..#.## #..#####P)#..# ##.## ##.#P.. # ####..# ..##.###. #.#..## #. #.##[.. ##...# # #...#..### #...@.#42.2 (7.2#....###..####...#....##..##. 8 (7.8%hI _Found a scale mail.%h]%hm^%h_%h eX%hJjX%hJl%hn,%hRo%hq%hs,%ht%h>w%h0y,%hz%h|%h~,%h%hŃ%h,%hg%h%h ,%h %h*%h8%h%h%h%h,%h%h%h1,%h¢%hu%h%h%h%hެ%hծ,%hƲ%h˴%hԶ,%h%hu%hb,%h־%h%h,%h|%h}%h,%h%h%h!,%h%h%h#%h5,%h%hC%h%h%ht%h,%h%h%h,%hs%h<%h,%h%h]%hU,%hp%hV%h3,%h1%hQ%h,%hH%h@%h,%hO%h%h %h%hq%h%h,%h %h %h ,%ho%h%h%hN%h%hT%h%h%hy%h;%h&%h%h%h %h#,%h$%h$'%h.a ... ##. #...###...# #..#....[... #.#..... ..## ##.......P # ..# #..........#. #.# ###....##....#P..##.####.PP..####..#%h$/w #..@.......P.P###......l..#....^..##...###..P##.# #....#.###....#### ###...###....## #. #..## ##.### ##. #..# #P.#####.. l   komodo dragon (asleep) ##..####...#.#..##....##[..###...####.####...#..###%h[5063.2 (20.4)%h6,8 (21.0%h.:%h~<` _A komodo dragon comes into view.%h! ... # #. #...###.. .# #..#....[ .. #.# ..## ##.P # ..# # ##. #.# ###....## #P..##.####.PP..####.. #..P.P###.l..#....^..##...####P##.###....#.###.... # ###...###....## # #..## ##.### ## #..# #P.##### ##..####...#.#.. #....##[..###... ###.####...#..4.4 (0.6)%hM%h ... #...#. #...###..S#.# #..#......... #.##....## ##.%h/ #.. ..# # ##.. #.# ###....## #P..##.####.PP..#### #.P.P###.l..#....^..##...####P##.###....#.###.... #. ###...###....### #..## ##.###  #..# #P.##### ##..####...#.#. S   black mamba (asleep) #....##[..### ###.####...#..%h%h(5.0%h%hh^ _A black mamba comes into view.%h ...#. #...### ..S#.# #..#.. .....%h  # #....## ##. #.. ..# #.. #.# ###....## #P..##.####.PP..##########.#..........P.P###>.....l@.#....^..##...####P##.###....#.###.... #. ###...%h  #. #..## ##.# #. #..# #P.####. ##..####...#.#. #....##[..###. ###.####... ### ##.....%h %h &6%h %hV ; _Found a stone staircase leading down.%h  The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!!!  You kill the komodo dragon!%h#..S   black mamba%hY%h1%h 6.2%h %h %hq%h6_Vehumet accepts your kill.%hf%hz  ...  ...#.. #...##..S#.## #..# .....# #.# #....## ## #.....# #..... ##...#.# ###.... #P..##.####.PP.. ######@#..........P.P>........#....^..##^.##P##.###....#.###....# #.. ###...###....# #.# #..## ##. #.. #..# #P.## #.. ##..####... #.. #....##[..####. ###.####...#8%hQ%f####.#...... .#.. .##..S#.#.#.....# #.### ## #.....# #......#...#.# ###.... #P@.##.####.PP..# ######.#..........P.P#.>........#....^..##...#^.##P##.###....#.###....# #.. ###...###....## ## #..# #P.####..####...#.. #....##[..###7.4%h> ....#..####.#...... ...#.. .##..S#.#.#.....# #.### #.....# #......##@..#.# ###.... #P..##.####.PP..# ######.#..........P.P#.>........#....^..##...#^.##P##.###....#.###....# #.. ###...###....# #..## ## #..# #P.####..####...#.%hOM>8.0%hpS%h; L).. ##?  ....#..#####.#...... #...#.. .##..S#.#.#.....# #.### #@....# #......##...#.# ###.... #P..##.####.PP..# ######.#..........P.P#.>........#....^..##...#^.##P##.###....#.###....# #.. ###...###....## ## #..# #P.###6%h} < _Found a mace and a scroll of identify.%h##.. .#).. ##?#  ....#...# .####.#.... ... #...#....###..S#.#.##.....# #.### ## #.....# #......#...#.# ###.... #P..##.####.PP..# ######.#..........P.P#%h%.>........#....^..##...#^.##P##.###....#.###....# #.. ###...###....## ##%h+*%h*(9.2%h/%h0%hMg...# #.. .).. ##?#  ....#...# .####.#..... ... .#....###..S#.#.##.@...# #.###....## ##%hP #.....# #......#...#.# ###.... #P..##.####.PP..# ######.#..........P.P#.>........#....^..##...#^.##P##.###....#.###....# #.. ###...###....%h\<8%h`%hqc%h  The helpless black mamba fails to defend itself.  You skewer the black mamba like a kebab!!!!  %h, 9You kill the black mamba!%h G†%h %h 6370.3 (0.5%h %h Z _Vehumet accepts your kill.%h#...# ###..## .# )...###?# ....#...# .## .###.#..... ... ##...#... #...##..†#.## #..#.#..@..# #.#.##....## ##.#.....# #.##...#.# ###....##.#P..##.####.PP..#######.#....P.P#.>........#....^..##...#^.##P##.###....#.###....## #.. ###...###....#%h%h+9 (0.6%h`%h%h l...# # ##..## .# )...###?# .....#...# .## .###.#..... ... #.%hm #...#... #...###.#..†#.## #..#.#...@.# #.#.##....## ##.#.....# #.##...#.# ###....##.#P..##.####.PP..####.######.#..........P.P###..>........#....^..##...###^.##P##.###....#.###....### #.. ###...###....##%he %ht (1.5%h %h6 %hO4%h[%hځM..#  ...# ##..## .# )...###?#  ....#...## .## .###.#.....P ... #...#...#%h.####..†#@##.#.....# #.###....## ###.....# #......... ##.###.... %hd%h(2.1%h%hG%hk#.#. ...# ...# # ##..## .#  #)...###?# .#%h"m ....#...## .## ..###.#.....P# ... #.#...#.@.# #...####..†#.###.[#.....# #.###....## #P#.....# #.......##...#.# ###....##.. #P..##.####.PP..####.%h:n######.#..........P.P###...>........#....^..##...###.%h&y%hy7%h%h%hx #.#. P...# #...# # ##..## .#  #)...###?# .###....#...## .## ..###.#..@..P# ... #.#...#...#### #...###..#%hL `#..†#.### #.[#.....# #.#.##....## #P##.....# #.......##...#.# ###....##.. #P..##.####.PP..####..#######.#..........P.P###..%h{ %h (3.3%h %h2 %h[t#. ..#.#. .#P...# .# #...# .# ##..## .#  #)...###?# .##....#.@.## .## ..###.#.....P# ... #....#...#...#### #...###..##..†#.###.[#.....# #.#..##....## #P##.....# #.......##...#.# ###....##..... #P..##.####.PP..####..#%hq%hɄ&9%hH%h.%hZ#. Y #.#.  .... #.#. ..# P...# ..# #...# #.# ##..## #.#  #)...###@# .##....#...## .## ..###.#.....P# ... #....#...#...#### #...###..##..†#.###.[#.....# #.#... Y   elephant (trample, asleep)##....## #P#..#.....# #.......##...#.# ###....##......4.5%hݓ _An elephant comes into view. _You see here a scroll of identify.%hC5.5 (1.0%h%h . _S - a scroll of identify%h~#. Y #.#. ....#.#. ..# P...# ..# #...# #.# ##..## #.# #)...###.#.##. #....#.@.## .## ...##.#.....P# ... # #...#...#### #...###..# #..†#.### #..#....[ #..... #. ##....## ##.P# #.....# .... ##...#.# ###....##  #P..##.####.PP..####..#. 6.1 (0.6[4%h 0m%h %h,3 Read which item? Scrolls  b - 2 scrolls labelled HIORCH BACW  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 4 scrolls of amnesia  o - a scroll labelled BIGYCL PODOUM  r - 2 scrolls of vulnerability  s - a scroll of enchant armour  t - 4 scrolls of fearx - 2 scrolls of silence  J - a scroll of teleportation  M - a scroll labelled LUNLOUWEIMS - a scroll of identify [!] read|quaff|evoke[?] describe selected%h%h%h} v#. YDalarin the Covert#.#.Spriggan of Vehumet *****.....Health: 61/61 ========================#.#. ..#Magic: 28/28 ========================P...# ..#AC: 7Str: 6#...# #.#EV: 27Int: 18##..## #.#SH: 0Dex: 23#)...###.#%hr#.##. XL: 13 Next: 13% Place: Lair:1#....#.@.## .## ..... Noise: ---------  Time: 11476.1 (0.0)###.#.....P# ... #.... k) +5 dagger (venom)#...#...#### #...###..#. Throw: 11 darts (curare)#..†#.### #..#....[..#.....##.#........##....## ##.......P#. #.....# #........... ##...#.# ###....##..... #P..##.####.PP..####..#. You skewer the black mamba like a kebab!!!!  You kill the black mamba! _Vehumet accepts your kill. _An elephant comes into view. _You see here a scroll of identify. _S - a scroll of identify%h%%h\),Identify which item? (\ to view known items) Scrolls (select first with ?)  b - 2 scrolls labelled HIORCH BACW  l - a scroll labelled UCLETUUKHLAOT  o - a scroll labelled BIGYCL PODOUM  M - a scroll labelled LUNLOUWEIM Potions (select first with !)  O - a grey potion %h*~ Q - a smoky brown potion[?] describe selected%hCx#. YDalarin the Covert#.#.Spriggan of Vehumet *****.....Health: 61/61 ========================#.#. ..#Magic: 28/28 ========================P...# ..#AC: 7Str: 6#...# #.#EV: 27Int: 18##..## #.#SH: 0Dex: 23#)...###.#.##. XL: 13 Next: 13% Place: Lair:1#....#.@.## .## ..... Noise: ---------  Time: 11476.1 (0.0)###.#.....P# ... #.... k) +5 dagger (venom)#...#...#### #...###..#. Throw: 1%hM'1 darts (curare)#..†#.### #..#....[..#.....##.#........##....## ##.......P#. #.....# #........... ##...#.# ###....##..... #P..##.####.PP..####..#. You skewer the black mamba like a kebab!!!!  You kill the black mamba! _Vehumet accepts your kill. _An elephant comes into view. _You see here a scroll of identify. _S - a scroll of identify%h?  As you read the scroll of identify, it crumbles to dust.7.1 (1%ho _b - 2 scrolls of blinking%htf }#. Y #.#.  .... #.#. ..# P...# ..# #...# #.# ##..## #.#  #)...###@# .##....#...## .## ..###.#.....P# ... #....#...#...#### #...###..##..†#.###.[#.....# #.#... Y   elephant (trample, asleep)##....## #P#..#.....# #.......##...#.# ###....##......7 (0.6%hZt# .. Y##.# ....#.#. #P...# ....# #..##  )...###.# .## #....#...## .## .##.#.....P# ... #....#...#### #...###..##..†#.###.#....[.....# #.#.......##....##P# #.....# #......%hP>8.3%h%h7%h  S.P# .. #. Y.##.# ....#.#. #P...# #....# #..##  )...###.# .## #....#...## .## .##.#.....P# ... #....#...#### #...###..##..†#.###.#....[S   water moccasin (asleep).....# #.#.......##....##P#%h <9%hU %h a _A water moccasin comes into view.%hʅ.Y... S.P.## ..Y. #. Y..##.#.. #....#.#. P...# #....# ##..##  )...###.# .## #....#...## .## .##.#.....P# ... #...YY 3 elephants (trample, asleep).#...#### #...###..##..†#.###.#....[.....# #.#.......9.5 _2 elephants come into view.%hPK.##...Y... S.P.## ..Y.# #. Y...%hc#.#..# #....##.#. P...# #....# ##..## )...###.# .## #....#...## .## .##.#.....P# ... #....#...#### #...###..##..†#.###.#....[%hW%ha%h)80.1%h+%h %h Y### #.#...##Y.Y...  #S.P.# ##...Y.#.#Y...##.# #..#.#. ##..#P...# #..# #...# ##.###..## #.##)...###.# .##YY 5 elephants (trample, asleep)....#...## .## ..###.#.....P# ... #....#...#...#### #...###..#..#7%hұ %h [ _2 elephants come into view.%h1..# Y### #.##...##...Y.Y.... ##S.P.# ###...Y.#... #.#Y.......##.#@.# #....###.#. ##..##P...# #.%h...# ##..##  )...###.# .## #....#...## .## .##.#.....P# ... #......%h>1.3%h%h%h\  The helpless elephant fails to defend itself.  You stick the elephant like a pincushion!!!!  You kill the elephant!%h s† 4%h .59%ha %hI Z _Vehumet accepts your kill.%hTN.. # #.# .# .Y### #.###...##Y.Y.... ##S.P.# ####...Y.#...#.#†@.......##.#..#..#... #....## ....#.#. ##..## ....%hO;P...# #..# #..#...# ##.# ###..## #.#  #)...###.# .##....#...## .## ..%h[%hZin YY.Y.SYYYYY%hj)S  The elephant trumpets! The water moccasin hisses angrily.====2.5%hi%h , _The elephant trumpets!%h%  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hT  Dalarin the Covert .. #  Spriggan of Vehumet *****. #.# .#  Health: 61/61 ======================== .Y### #.##  Magic: 26/28 ======================-- #...##...  AC: 7Str: 6 Y.Y....  EV: 27Int: 18 ##..P.# ##  SH: 0Dex: 23 ##..SY.#...#  XL: 13 Next: 15% Place: Lair:1 %hYJ#.#†@.......  Noise: ====-----  Time: 11482.5 (0.0) ##.#..#..#...  k) +5 dagger (venom) #....## ....  Throw: 11 darts (curare) #.#. ##..## ....  P...# #..# #..  #...# ##.# #  YYYY 4 elephants (trample) ##..## #.# S   water moccasin #)...###.# .##.... #....#...## .## ........ _The elephant trumpets!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 28%)%h jSY water moccasin (chance to affect: 63%)%hGvDalarin the Covert..%h#Spriggan of Vehumet *****.#.# .#Health: 61/61 ========================.Y### #.##Magic: 26/28 ======================--#...##...AC: 7Str: 6Y.Y....EV: 27Int: 18##..P.# ##SH: 0Dex: 23##..*Y.#...#XL: 13 Next: 15% Place: Lair:1#.#†@.......Noise: ====-----  Time: 11482.5 (0.0)##.#..#..#...k) +5 dagger (venom)#....## ....Throw: 11 darts (curare)#.#. ##..## ....P...# #..# #..#...# ##.##%h[40mYYYY 4 elephants (trample)##..## #.#S   water moccasin#)...###.#.##....#....#...## .## ........ _The elephant trumpets!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 63%)%hòIS(asleep)%h)%hp+  The water moccasin looks drowsy... The elephant completely misses you.%h,%h4^.Y...YYS%h6+3.5 (1%h?%hDN _The elephant misses you.%h The water moccasin looks drowsy... The elephant completely misses you. _The elephant misses you.  The helpless water moccasin fails to defend itself.  You stick the water moccasin like a pincushion!!!!!  You kill the water moccasin!  Vehumet accepts your kill.%h %h ,%h  ..# #.# .# ..### #.## #...##... .Y..##..P.# ####.YYY.#...# #.#†........%hd #.#@.#..#... #....## ....#.#. ##..## .... P...# #..# #.. #...# ##.# # ##..## #.#  #)...###.#.##... #....#...## .## ...%h2 ##.#.....P# ... #You feel your power returning. The elephant tramples you!%h ?.Y%h 49-----8==6==--4.0 (0.5%h %h , _You stumble backwards!%hF   %h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hP  Okay, then.%hl9--%h%h#. _%h#.# . ..### #.###...##...  .Y..... ##..P.# ####.YY..#...%h!#.#†Y.......##.#..#..#..#...@## .... #.#. ##..## ....P...# #..# # #...# ## ##..## #)...##.##.......#...## .## ....###.#.....P# ... #...#...#### #...###..#..#%h%hn50-------6 (0.6 _%h@%h%h+/ 0 ..### #.## #...##... .Y..##..P.# ####.YY..#...# #.#†Y.......#.#..#..#... #....## .#.#. ##.@## ....%h1 1 P...# #..# #.. #...# ##.# # ##..## #.# #)...###.#.##.. #....#...## .## ...##.#.....P# ... # #...#...#### #...###..# #..†#.### #..#....[...%h4 %h5 %h 7 %hS8 %hlA .Y.†Y.Y 3%hB %hRD i1=--5.2%h:M %hP %hi.#...##...  ....... ##Y.P.# ####..†..#....#Y........##.#Y.#..#....## .... #.#. ##..## ....P...# #.@# # #...# ## ##..##  )...##.##......#...## .## ....###.#.....P# ... #...#...#### #...###..#†#.### #..#....[. #.....# #.......YY.YY 4 elephants (trample)8%h` ....... ##..P.# ####.Y†..#...Y#Y........##.#..#..#%h*#..Y.## .... #.#. ##..## ....P...# #..# # #...# ## ##..##  )...##.##......#...## .## ....###.#.....P# ... #...#...#### #...###..#†#.### #..#....[. #.....# #......#....## ##.......P#%h%h(†Y%hz%hs2===6.4%h%h %h ##..P.# ####.Y†..#...Y#†........##.#Y.#..##..Y.## .... #.#. ##..## ....P...# #..# # #...# ## ##..##  )...##.##......#...## .## ....%h |###.#.....P# ... #...#...#### #...###..#†#.### #..#....[. #.....# #......#....## ##.......P# #........%h ,%h %h ..#YY#.Y%h 037.0%hm%ht%h,  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h`%hxz Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Tukima's DanceHexes1%3  c - Confusing TouchHexes1%3  d - Mephitic CloudConjuration/Alchemy/Air 1%3  e - HailstormConjuration/Ice1%3 Select a spell to cast[!]/[I] toggle spell headers%hyf%h l%hs##..P.# ##Dalarin the Covert##..†..#...#Spriggan of Vehumet *****.#.#Y........Health: 53/61 ====================----##Y#..#..#...Magic: 28/28 ========================#..Y.## ....AC: 7Str: 6#.#. ##.Y## ....EV: 27Int: 18P...# #..# #..SH: 0Dex: 23#...# ##.##XL: 13 Next: 16% Place: Lair:1##..## #@#Noise: ---------  Time: 11487.0 (0.0)#)...###.#.##.. k) +5 dagger (venom)#....#...## .## ......%hv-[37m Throw: 11 darts (curare)###.#.....P# ... #.....#...#...#### #...###..#..#..†#.### #..#....[... YYYY 4 elephants (trample)#.....##.#.........##....## ##.......P#..#.....# #............ _You stumble backwards!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h##..P.# ##Dalarin the Covert##..†..#...#Spriggan of Vehumet *****.#.#Y........Health: 53/61 ====================----##Y#..#..#...Magic: 28/28 ========================#..Y.## ....AC: 7Str: 6#.#. ##.Y## ....EV: 27%h>Int: 18P...# #..# #..SH: 0Dex: 23#...# ##.##XL: 13 Next: 16% Place: Lair:1##..## #@#Noise: ---------  Time: 11487.0 (0.0)#)...###.#.##.. k) +5 dagger (venom)#....#...## .## ...... Throw: 11 darts (curare)###.#.....P# ... #.....#...#...#### #...###..#..#..†#.### #..#....[... YYYY 4 elephants (trample)#.....##.#.........##....## ##.......P#..#.....# #............ _You stumble backwards!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? o%h;2r * to list all spells. _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hٶ ##..P.# ##  Dalarin the Covert ##..†..#...#  Spriggan of Vehumet *****. #.#Y........  Health: 53/61 ====================---- ##Y#..#..#...  Magic: 25/28 =====================--- #.*Y*## ....  AC: 7Str: 6 #.#. ##*Y## ....  EV: 27Int: 18 P...# #**# #..  SH: 0Dex: 23 %hR#...# ##*# #  XL: 13 Next: 16% Place: Lair:1 ##..## #@# Noise: ---------  Time: 11487.0 (0.0) #)...###.# .##.. k) +5 dagger (venom) #....#...## .## ...... Throw: 11 darts (curare) ###.#.....P# ... #..... #...#...#### #...###..#.. #..†#.### #..#....[... YYYY 4 elephants (trample) #.....# #.#......... ##....## ##.......P#.. #.....# #............ _Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 58%)%hU@YY%h,H Y**Y..*%h ##..P.# ##Dalarin the Covert##..†..#...#Spriggan of Vehumet *****.#.#Y........Health: 53/61 ====================----####..#..#...Magic: 25/28 =====================---####.## ....AC: 7%hf Str: 6#.#. ###### ....EV: 27Int: 18P...# #.*# #..SH: 0Dex: 23#...# ##*##XL: 13 Next: 16% Place: Lair:1##..## #@#Noise: ---------  Time: 11487.0 (0.0)#)...###.#.##.. k) +5 dagger (venom)#....#...## .## ...... Throw: 11 darts (curare)###.#.....P# ... #.....#...#...#### #...###..#..#..†#.### #..#....[... YYYY 4 elephants (trample)#.....##.#.........##....## ##.......P#..#.....# #............ [%h 37m_Okay, then.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!%h._ %h$ %hZ %hi P  The stinking cloud engulfs the elephant. x3%hQ %hC z†§#Y§Y§§YY.%h@ z4=======8.0 (1%hl %h_ C _The elephant is engulfed in noxious fumes. x2%hl  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ##..P.# ##  Dalarin the Covert ##..†..#...#  Spriggan of Vehumet *****. #.#†........  Health: 54/61 =====================--- %h}\##§#Y.#..#...  Magic: 22/28 ==================------ #§Y§.## ....  AC: 7Str: 6 #.#. ##*Y## ....  EV: 27Int: 18 P...# #*Y# #..  SH: 0Dex: 23 #...# ##*# #  XL: 13 Next: 16% Place: Lair:1 ##..## #@# Noise: ======---  Time: 11488.0 (0.0) #)...###.# .##.. k) +5 dagger (venom) #....#...## .## ...... Throw: 11 darts (curare)%hr ###.#.....P# ... #..... #...#...#### #...###..#.. #..†#.### #..#....[... YYYY 4 elephants (trample) #.....# #.#......... ##....## ##.......P#.. #.....# #............ _The elephant is engulfed in noxious fumes. x2  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  %hPress: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 58%)%h :YY%hI##..P.# ##Dalarin the Covert##..†..#...#Spriggan of Vehumet *****.#.#†........Health: 54/61 =====================---##§#Y.#..#...Magic: 22/28 ==================------#§Y§.## ....AC: 7Str: 6#.#. ###### ....EV: 27Int: 18P...# #### #..SH: 0Dex: 23#...# #####XL: 13 Next: 16% Place: Lair:1##..## #@#Noise: ======---  Time: 11488.0 (0.0)#)...###.#.##.. k) +5 dagger (venom)#....#...## .##[40%h$M3m ...... Throw: 11 darts (curare)###.#.....P# ... #.....#...#...#### #...###..#..#..†#.### #..#....[... YYYY 4 elephants (trample)#.....##.#.........##....## ##.......P#..#.....# #............Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 58%)  The flask of dizzying concoctions shatters into a vile cloud!%hӨ %h8 Aim  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 58%)  %h\9 The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the elephant. x2  The elephant is engulfed in noxious fumes.%hG The stinking cloud engulfs the elephant. x2  The elephant is engulfed in noxious fumes.  The elephant appears confused.elephant is engulfed in noxious fumes.elephant appears confused.  The elephant barely misses the elephant.  The elephant trunk-slaps the elephant.%hfP ☼#.YY§☼YY§YYY, 2 confused)%hQ a5=======9.0 (1%hZ %h] @ _The elephant is engulfed in noxious fumes.%hw  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZConfirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.is engulfed in noxious fumes.  appears confused. The elephant tramples the elephant!  The elephant is shoved backwards!  The elephant is engulfed in noxious fumes.%hWu  The elephant appears confused.  The elephant is engulfed in noxious fumes.%he§Y○§YYYY%h6=0-==-----90Touch %hA%h 4 _The elephant appears confused.%h ○You hit the elephant but do no damage.%hD X------6 (0.6%h %h 6 _The elephant is lightly wounded.%h/G You hit the elephant but do no damage.is lightly wounded.  tramples the elephant! The elephant holds its ground!  The elephant trunk-slaps the elephant but does no damage.  engulfed in noxious fumes.%h9O  §°YThe elephant appears confused.%hlP 7=--1.2%hW %hZ @ _The elephant is engulfed in noxious fumes.%hYou catch the helpless elephant completely off-guard!  You hit the elephant but do no damage. The elephant appears confused.is lightly wounded.tramples the elephant. The elephant holds its ground!trunk-slaps the elephant.    The elephant appears confused.%h○YY☼8=8%h%h8"@ _The elephant is engulfed in noxious fumes.%hb= °☼#, 1 v…)You perforate the elephant like a sieve!!!is poisoned.  The elephant is almost dead.  The elephant completely misses you. The elephant misses you.  tramples itself but does no damage.%hA G-2.3 (0.5%hJ %h-P I _The elephant trunk-slaps itself but does no damage.%hqc  You hit the elephant but do no damage. The elephant looks as sick as possible!  The elephant is almost dead.%hq☼YeYou hit the elephant but do no damage. The elephant looks as sick as possible!  The elephant is almost dead.is engulfed in noxious fumes. x2  appears confused.  The elephant tramples the elephant but does no damage.  The elephant trunk-slaps the elephant. The elephant tramples itself.%hrY9=9 (0.6%hv|%h#I _The elephant trunk-slaps itself but does no damage.%hr °You hit the elephant but do no damage. The elephant looks as sick as possible!%hf60=3.4 (0.5%h%h \ _The elephant is almost dead.%h You hit the elephant but do no damage. The elephant looks as sick as possible! _The elephant is almost dead.  You catch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!!  You kill the elephant!  Vehumet accepts your kill.%h$ %h ..YYYY 3 elephants (trample, 2 confused)You feel your power returning. The elephant seems less confused.  The elephant is engulfed in noxious fumes.  The elephant appears confused. The elephant tramples the elephant!  The elephant holds its ground!  The elephant trunk-slaps the elephant but does no damage.  The elephant tramples itself!%hո  %h %h 2%h =7=4.0 (0.6 _The elephant trunk-slaps itself but does no damage.%h~  %h %h I_Your Conjurations skill increases to level 5!%h %hs, ○○You barely miss the elephant.1=3==-5 (0.5%haL _The elephant is lightly wounded.%hP~  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red.  engulfed in noxious fumes.  The elephant appears confused. The elephant tramples the elephant!  The elephant holds its ground!%h#.○Y.YY%h$0--=5.5 (1.0Touch %h-%h@O _The elephant trunk-slaps the elephant but does no damage.%hMThe elephant appears confused.  The elephant tramples the elephant but does no damage.  The elephant trunk-slaps the elephant but does no damage.%h5HY.%hz56.0 (0.5%h%hK O _The elephant trunk-slaps the elephant but does no damage.%h  ☼.°°, 1 ex…)You strike the helpless elephant from behind!  You skewer the elephant like a kebab!!! The elephant looks as sick as possible!--5 _The elephant is almost dead.%hl_You skewer the elephant like a kebab!!! The elephant looks as sick as possible!_The elephant is almost dead.  You strike the helpless elephant from behind!ick the elephant like a pincushion!!!  You kill the elephant!  Vehumet accepts your kill.%hcY  You feel your power returning.%hXl.YY.† 2 elephants (trample, confused)%hk=3==9--%h!7.0%hX%h@ _The elephant is engulfed in noxious fumes.%hs}@ .......  ##..P.# ##..†..#...# #.#†.....%h~n##.#..#..#... #☼.°Y## .... #.#. ##°.## ..P...# #Y.# #.....# ##@###..## %h )...###.# .## #....#...## .## .##.#.....P# ... #....#...#### #...###..##..†#.###.#....[.....# #.#.......##....##P#%h=A6 (0.6%h%hS  Things that are here: _an elephant corpse; an elephant corpse%h҅ k  You hit the elephant but do no damage.%h d○....Y%h 0=8.2%hn %h ` _The elephant is heavily wounded.%hYou hit the elephant but do no damage.The elephant is heavily wounded.  You catch the helpless elephant completely off-guard!  You stick the elephant like a pincushion!!!  You kill the elephant!  Vehumet accepts your kill.%hQ.   elephant%h{6=====21-8%hU%h&4 _You feel your power returning.%h #...##... .......  ##..P.# ##..†..#...# #.#†.....##.#..#..#... #○...## .... #.#. ##.Y## ..P...# #.@# #.....# ##†###..##  )...###.# .## #....#...## .## .##.#.....P# ... #....#...#### #...###..##..†#.###.#....[.....# #.#.......7====-9.4%h܏:  You hit the elephant.%hGY.%h3=9 (0.5%h%h 6 _The elephant is lightly wounded.%hrr..### #.###...##... .......  ##..P.# ##..†..#...# #.#†.....#.#..#..#... #○Y..## .... #.#. ##.@## ..%hP...# #..# #.....# ##†###..## )...###.# .## #....#...## .## .##.#.....P# ... #....#...#### #...###..##..†#.###.#....[%hM*4°.%h+7-500.5 (0.6%hs5%h8%h x  You hit the elephant but do no damage. The elephant is poisoned..Y, very poi…)=1.0 (0.5 _The elephant is lightly wounded.%h2=  extremelYou strike the helpless elephant from behind!  You spit the elephant like a pig!!! The elephant looks as sick as possible!=-5%hw _The elephant is severely wounded.%hnt  You strike the helpless elephant from behind!  You skewer the elephant like a kebab!!!  You kill the elephant!%hlt..%h 3-2.0 _Vehumet accepts your kill.%hy%hi _Your Stealth skill increases to level 14!%h _You start resting.4.0 (2.08=5.0 (3%h; _Magic restored.%h [#.# .# ..### #.###...##....... ##..P.# ## ##..†..#...# .#†........ ##.#..#..# #...@## .... %h #.#. ##..## .... P...# #..# #.. #...# ##†# ###..## #.##)...###.# .##....#...## .## ..###.#.....P# ... #....#...#...#### #...###..#..#%h %h* +6 (0.6%h %h %hҔA.. # #.# .# ..### #.###...##....... ##..P.# ## ##..†..#...# #.#†........ ##.#.@#..# #....## .... #.#. ##..## .... P...# #..# #..#...# ##†# ###..## #.#  #)...###.# .##....#...## .## ..###.#.....P# ... #.......6.2%h͗%haiM.. #.# .# ..### #.###...##... .......  ##..P.# ##..†..#...# #.#†@.......##.#..#..#... #....## .... #.#. ##..## ....#..#%h?#%h<8%ho%h>M### .. #.# .# ..### #.###...##...#........  ##..P.# ###..@..#...# #.#†.....#.#..#..#...#....##.....[#...#.....# ...%hZ=7.4%hy%h _Found a glowing scarf. _You see here a water moccasin corpse.%h5 M### .. ##.# .# #..### #.###...#........#  ##.@P.# ###..†..#...# #.#†........##.#..#..#.....#...###.# ...8.0 _%hj1M# P### ... ## .# #..### #.####..@.....#  ##..P.#..###..†..#...##.#†.............##..#..#..##†# ...##6%hP  You hit the plant. The plant begins to die.%h60=9.2%h %h3 _The plant is lightly damaged.%hN [ # P### ...# #.# .#.### #.## #...##.....##.@P.#..####..†..#...#.#†.............##..#..#..##†# ...####..## #.# ...%h D-8%h# %h#P###... ##.# .# #..### #.#.##...# #........# ##..P.#..####..†@.#...# #.#†........P##.#..#..#....#....##.....[#.#. ##..## .......P...# #..# #..##...# ##†# ...####..## #.# ....#)...###.# .##..... -10.4%h^P###... ###.# .# #..### #.##.##...# #........# ##..P.#..####..†..#...####.#†..@.....P###.#..#..#....##....##.....[.##.#. ##..###.......P...# #..# ##..#...#...# ##†# ...##.$##..## #.# .... #)...###.# .#### .##......#....#...## .## .....1.0%h%h+ _Found 16 gold pieces.%h] ... ###.# .# #..### #.##.##...# #........# ###..P.#..####..†..#...#####.#†........P# ##.#..#.@#....# #....##.....[.# #.#. ##..###.......P...# #..# ##..#....#...# ##†# #...##.$###..## #.# ..... ...#)...###.# ..#### .##......##....#...## #.## .....###.#.....P# ... #6%h 8#.# .# #..### #.#%h9.##...# ##........# ####..P.#..##.##..†..#...#####.#†........P# ##.#..#..#....# ##....##..@..[.# ##.#. ##..###.......#P...# #..# ##..#%h:}##...# ##†# #...##.$#.##..## #.# ..... ....#)...###.# ...#### .##......##....#...####.## ......%h:###.#.....P# #... ##...#...#### #...###..#..#.##%hL%hWR6...%hR(2.2%htW%hZV _A nearby plant withers and dies.%h#.# .# #..#####.## #...##...# ##........# ##.##....#..## #.##..†..#...### ##.#.#†........P# #P##.#..#..#....# ##....##...@.[.# #. #.#. ##..###.# #. P...# #..# ##..#.....# #.#...# ##†# #...##.$.#.##..## #.# ..... ...#)...###.# ...#### #.##......#.##....#...####.## ... ###.#.....P# #... %h% #...# #...#...#### #...###..#..#.##.8%h%hڼ%h #.# .# #..#####.## #...##...# ##........# ##.###....#..## #.##..†..#...### ##.#.#†........P# #P.##.#..#..#....# ##.#....##....@[.# #. .#. ##..###.# #. ...# #..# ##..#.....# #.P #...# ##†# #...##.$.#..# ##..## #.# #..... .. #)...###.##...######.##......#.#. #....#...####.## .....#.#.....P# #... #...[4%hF 0m.# ...#...#### #...###..#..#.##.3.4%h %hx %h<`#.# .# %hy##..#####.## ##...##...# ##........# ##.###....#..## #.##..†..#...### ##.#.#†........P# #P.<##.#..#..#....# ##.#....##.....@.# %hy/#..# #. ##..###.# #.# #..# ##..#.....# #.P. ...# ##†# #...##.$.... #..#. #%h..## #.# #..... .. )...###.##...######.##......#.#. ....#...####.## ......# #.#.....P# #... #....##.%hX#...#### #...###..#..#.##.%h%h(4.0%h%hs _You see here a scarf of harm.%hʟ%h-5.0 (1.0%ho%h}I _S - a scarf of harm%h)+ #..#####.##..##...# ####.#........# ##.##.##....#..##.....##..†..#...####%h, #.#†........P# P.<##.#..#..#....# ##...#....##.......##..## . ##..###.%h3. #.... .# #..# ##..##.P##†# #...##.$.... #..#.## #.# #.............. ..... ...###.##...######.##......#.#..# ...#...####.## .......### .#.....P# #... #.%h. ##.. .#...#### #...###..#..#.##..... †#.### #..#....[........%h*7 %h8 +6 (0.6%h> %h@ %h;>.##...# ####.##........# ##.##.###....#..##.....##..†..#...#####.#†........P# P.<##.#..#..#....# ##...##....##.......##..####..###.#..... # #..# ##..##.P##†# #...##.$....# #..#. .## #.# #............... .....#.##...######.##......#.#..##...####.## .......###. #.....P# #... #.##... #...#### #...###..#..#.##..... #.### #..#....[........ ...# #.#.......####6.2%h)aj ..##.#....#..##......##..†..#...####.#†........P #P.<%ha`##.#..#..#....#...#....##.......##..##.#..#.##.. # #..# ##..#.....#P##%haP .# ##†# #...##.@....# #..#%hb# #.# #............... .... ..###.##...######.##......#.#..#...#......... ...## ##.......P#.......#.†### %hfi%hi&8%h\o%hwN  You now have 834 gold pieces (gained 16).%hBx+7.8 (1%h|%h~b _f - 3 potions of curing (gained 1)%h\%h_Inventory: 45/52 slots Hand Weapons (go to first with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (go to first with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 11 curare-tipped darts (quivered)u - 3 darts of disjunction  v - 5 throwing netsz - 42 poisoned darts Armour (go to first with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn)  S - a scarf of harm Magical Staves (go to first with |)  B - a staff of fire  N - a staff of conjuration Jewellery (go to first with "=)  i - a +6 ring of dexterity (worn)  A - an amulet of regeneration (worn) %h; G - a ring of protection from cold (worn)h - a ring of fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hE  S - a scarf of harm. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of harm': it increases damage dealt and taken. If you switch to wearing this armour: Your AC would decrease by 3.0 (7.0 -> 4.0). Your EV would remain unchanged. You found it on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {harm} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} %h Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.%h_%h%h #........###.##.# Dalarin the Covert##....#..###...... Spriggan of Vehumet *****.##..†..#...#####..... Health: 61/61 ========================#.#†........P##P.<.. Magic: 28/28 ========================##.#..#..#....###...# AC: 7Str: 6#....##.......###..##. EV: 27Int: 18##..###........###..... SH: 0Dex: 23 # #..# ##..#.....#P## #.P... XL: 13 Next: 23% Place: Lair:1 .# ##†# #...##.@....# #..#... Noise: ---------  Time:%h 11517.8 (0.0) .## #.# #............... ....... k) +5 dagger (venom) ..###.##...######.##......#.#..#. Throw: 11 darts (curare) ..#...####.## .............###. #.....P# #... #...........##... #...#### #...###..#..#.##.......  #.### #..#....[..............  ...##.#...............####.  ...## ##.......P#.......#.†###  _Found 16 gold pieces. _A nearby plant withers and dies. _You see here a scarf of harm. _S - a scarf of harmYou now have 834 gold pieces (gained 16). _f - 3 potions of curing (gained 1)%hA8.8 (1%h%h{ _A nearby plant withers and dies. _You see here a scarf of harm. _S - a scarf of harm  You now have 834 gold pieces (gained 16). _f - 3 potions of curing (gained 1) _You drop a scarf of harm.%h&3%h%h>%hB%hB%h,%h%h%h,%hC%h%h,%h%h%h,%ho%h%h,%h3%h@%hE,%h%h.%h>,%h%h%hE,%h%h%h,%h%h%h ,%hz %h %h) ,%hy %h %h ,%h %h2 %h %hi %hU %h %hP ,%h+ %h %h$ ,%h %h %hN ,%hw %h " %h# %h^+ %h(, %h. %h50 ,%h0 %h%2 %h3 ,%h7 ,%hb8 %h8 %h9 %h= %h@ ,%hEA %hC %hD ,%hE %h?M n%hHN %hN %hZO %h Q %h/R %hR %h1S %hT %hV %hV ,%hX %hyY %hY %h{Z %hM^ B%h^ %h&` %ha ,%hb %htd %he %hcf %hf %hh %hj ,%hj %hl %hm %hDn %hn %hs n%hxt ,%hpu %h>w %hy %hjy %hz %h{ %h} %h} %h %h, %hw %h %h %h %hq ,%h  _J - 4 scrolls of teleportation (gained 3)%h, n%h5 ,%h %hX  _P - a wand of digging (4) (gained 1 charge)%h\ X%h' ,%h ,%h %h/ %h %h_ %h %hT %h8 ,%h n  ##.#.....##..# ##..†  ##..###....## #.#†  ##..####....# ##.#  #....# ##.#.# #....#  ##..## #.#.# ##..# %h 5 ##.# P...# #..##  #..# ###...# ##†##  ##.# ##..## #.##  #@# #)...###.##  #...# #....#...##  #k...P ###.#.....P#  ##...## #...##  ###.# #..†#.###  #.. #.....# k   wyvern (asleep)  #.. ##....##  #.. #.....# ##...#.# %h 058.6 (39.8)%h8 .9.2 (40.4%h %h$ Y _A wyvern comes into view.%hs   ##..###....## #.#†  ##..####....# ##.#  #....# ##.#.# #..  ##..## #.#.# ##  ##.# P...# #..  #..# ###...# ##† ###.# ##..## #. #.#.# #)...###. #.@.# #....#... k...P# ###.#.....P  ##...## #...#...##  ###.# #..†#.###  #.. #.....  #..# ##....##  #... #.....#  ..##[40%hy m ##...#.#  #P..##.##%h}{ /8 (0.6)%hK %hCd  ##..####....# ##.#  #....# ##.#.# #..  ##..## #.#.# ##  ##.# P...# #..  #..# ###...# ##† ###.# ##..## #.  #.#.# #)...###. #...## #....#... k@..P# ###.#.....  ##...## #...#...##%hf  ###.# #..†#.###   #..# #.....  #..# ##....##  #... #.....#  ..## ##...#.#  #P..##.## ######.#.....%hq%hs)60.4%hw%hy%hl  The helpless wyvern fails to defend itself.  You perforate the wyvern like a sieve!!!!!  You kill the wyvern!%h e.%hE 349 (0.5%hkK %hO Z _Vehumet accepts your kill.%h%h%h8%hn%h %h%hVX%h%h%he%h %h%h5%h%h}%h%h/%h%h%h%hp%hI%h%h0%h%h%hi%hu%h"%h%h+%h%h%hm%h%h%ht%h0 %h %h~ %h%h%hR%h%h%h@%h%h%h%h^%h%h%h%h%h; %h!%h#%h|%%h%%h&%h)R  There is a stone staircase leading down here.%hY,%h.- _%h0.%hU&%hu #..## ##....## ##..... ###...# #.....# #...  ##....## ##...#.# ###....##  #.....# #P..##.####.PP..###  #P.#.#######.#..........P.P##  ####..>........#....^..##...# #P.^.##P##.###....#.###... ###.######..####...###....# ### #@## #..## ##.###74.1 (13.2) #..# #..# #P.# #..?###..####...#. #..###....##[### #..# ###.####...#. .... ### ##....%hE #... #.... #.#.# #..## #...#7 (13.8 _Found a scroll of torment.%h&C  You see here a scroll of torment. _%hD%h`GX%hDI,%hI%hK%hRo  #P.#.#######.#..........P.P   ####..>........#....^..##   #P.^.##P##.###....#.###..   ###.######..####...###...   ### #.## #..## ##.  %h S#..## #..# #P  #..?###..####  ###..###....##[   #.#@#..#####.####...  %hS#......## ### ##..  #.##....# #.  #.[ #.#.## #..  ##. ##### #..  S# %hTAS   adder (asleep)  . #  .#  ##.   #%hU%h\: 81.3 (6.6)  %h ]CAn adder comes into view.%h]+9 (7.2%he%he# _Found a robe.%h   ####..>........#....^..##.   #P.^.##P##.###....#.###   ###.######..####..   ### #.## #..## ##   #..## #..# #P.   #..?###..####..  #####..###....##[ #.#.#..#####.####..   #@.....## ### ##   #.##....# #  #.[##.#.## #   ##.######   S##   . ##  .# ##    #  2.5 (0.6%h #P.^.##P##.###....#.###.######..####...###. ### #.## #..## ## .## #..# #P?###..####.#####..###....##[#.#.#..#####.#### #......## ### ####....# #.[##.#.####.###### #. S## #.. #.# ###  ##3.1%hVK##.######..####...###. ### #.## #..## ## .## #..# #P?###..####.#####..###....##[#.#.#..#####.#### #......## ### ####.##....# #.@##.#.#%hY#.###### #. S## #... ##.# ##.#  ####%hq%hr&7%hx%h_}M _You see here a +0 robe.%h  \ ### #.## #..## ## .## #..# #P?###..####.#####..###....##[.#.#..#####.#### #......## ### ####.##....# .[##.#.###@###### #.%h~ qS## #.... ###.# ##.#  ####  %h %hk %h /4.3 _%hW %h %ho  The helpless adder fails to defend itself.  You perforate the adder like a sieve!!!!!  You kill the adder!.%hƍ 9 _Vehumet accepts your kill.%h2  #..?###..#### #####..###....##[ #.#.#..#####.####  #......## ### #  ##.##....#   #.[##.#.##   ##.###### # ##.##  #.@.#  ## #.## #  #.#S   ## ..  .##  .SSS 2 adders (asleep) #. .# %hJn6.1 (1.27 (1.8%hnX _2 adders come into view.%hY#####..###....##[.#.##.#### #......## ### ##.##....# .[##.#.##.###### ####.## #....# ###@## .#S ## ..# .##S#. .##.%h%h SS.SSThe adder hisses angrily.%hK5=7.3 (0.6%h %hK _The adder misses you.%hS  You puncture the adder! The adder is poisoned.%hwS.(1 very poisoned)%h.=9%h%h^ _The adder is severely wounded.%h ]  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #####..###....##[ Dalarin the Covert #.#.#..#####.#### Spriggan of Vehumet *****. #......## ### # Health: 61/61 ======================== %h##.##....#  Magic: 26/28 ======================-- #.[##.#.##  AC: 7Str: 6 ##.###### # EV: 27Int: 18 ###.## #. SH: 0Dex: 23 %hI#...# ## XL: 13 Next: 24% Place: Lair:1 ##@## # Noise: ==-------  Time: 11587.9 (0.0) #.#S# k) +5 dagger (venom)%hԭO ## S.#  Throw: 11 darts (curare) .##  .. %h_ #. SS 2 adders (1 very poisoned) .#  #.  %h_The adder is severely wounded.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %hqPress: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, very poisoned, chance to affect: 71%)%hI  #####..###....##[ Dalarin the Covert  #.#.#..#####.#### Spriggan of Vehumet *****.  #......## ### # Health: 61/61 ========================  ##.##....#Magic: 26/28 ======================--  %h #.[##.#.##AC: 7Str: 6  ##.####### EV: 27Int: 18  ###.###. SH: 0Dex: 23  #...### XL: 13 Next: 24% Place: Lair:1  ##@### Noise: ==-------  Time: 11587.9 (0.0)  #.#*#k) +5 dagger (venom)  ## S.#Throw: 11 darts (curare)  .##  ..  %h~ #.SS 2 adders (1 very poisoned)  .#  #.  %h  _The adder is severely wounded.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h Aim: an adder (severely wounded, very poisoned, chance to affect: 71%)%h oS1 asleep, 1 very poisoned)%hb|   Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, very poisoned, chance to affect: 71%)  The adder looks drowsy...  You kill the adder!  Vehumet accepts your kill.S.S   adder%h 7=--8.9 (1 _You feel your power returning.%h  You hit the adder.  The adder is heavily wounded.%hV=-9.4 (0.5%h%h{K _The adder misses you.%h~  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  #####..###....##[ Dalarin the Covert #.#.#..#####.#### Spriggan of Vehumet *****. #......## ### # Health: 61/61 ======================== ##.##....#  Magic: 25/28 =====================--- #.[##.#.##  AC: 7Str: 6 ##.###### # EV: 27Int: 18 ###.## #. SH: 0Dex: 23 %hT #...# ## XL: 13 Next: 24% Place: Lair:1 ##@## # Noise: =--------  Time: 11589.4 (0.0) #.#S# k) +5 dagger (venom) ## ..#  Throw: 11 darts (curare) .##  .. #. S   adder .#  #.  _The adder misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h >Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, chance to affect: 71%)%hD #####..###....##[ Dalarin the Covert  #.#.#..#####.#### Spriggan of Vehumet *****.  #......## ### # Health: 61/61 ========================  ##.##....#Magic: 25/28 =====================---  #.[##.#.##AC: 7Str: 6  %hG##.####### EV: 27Int: 18  ###.###. SH: 0Dex: 23  #...### XL: 13 Next: 24% Place: Lair:1  ##@### Noise: =--------  Time: 11589.4 (0.0)  #.#*#k) +5 dagger (venom)  ## ..#Throw: 11 darts (curare)  .##  ..  #.S   adder  .#  #.  _The adder misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded%hH-[m, chance to affect: 71%)%h ]S(asleep)%h ;S%hȰ4-90.4 (1%h͹%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  %hAim: an adder (heavily wounded, chance to affect: 71%) _The adder looks drowsy...%hQ  The helpless adder fails to defend itself.  You spit the adder like a pig!!!!!  You kill the adder!%hYF†%h~E-9 (0.5%h#%hZ _Vehumet accepts your kill.%h"l M #.#.#..#####.####. .....## ###  ##.##....#  #.[##.#.## # ##.###### #. ###.## #.. #...# # ##.##  #.#@#  ###..  #.##  #.. ## #   %hm -1.5 (0.6%hv   Things that are here: _an adder corpse; an adder corpse%h8i  #......## ### ####.##....# .[##.#.##.###### #.###.## #.#...# ###.## ##.#†## ##@.#  #.#. .#.#  %h%h:]6=2.1 _%h%h%h ##.##....# .[##.#.##.###### #.###.## #.#...# ##.## ##.#†## ##..  #@##.#..#.##  %h%h[&7%h%h%h 2 #.[##.#.## #. ##.###### #.. ###.## #.. #...# # ##.##  %h #.#†## ###..#    #.##  #.@#  # .##  ## .. .# ## %h %h (3.3%h_ %h %hk< ##.###### #..   ###.## #..   #...# #   ##.## #   #.#†#  ###..#    #.##  #. #   .##  ##.   ..   .# ##  %h<9%h%hI%h8Q%hH B ###.##   #... ##   ##.## ##   #.#†## #   ###..#   #.##  #..##  ##..# %hJ  #@##   ##.#  ..#  .##  ##     %hN %hO D=4.5%hgS %hvU %h  #...# #   ##.## #   #.#†#  ###..#    #.##  #..##   ##..#  #.##  ##@#  . #.##  #  %hg%h/(5.1%h%h #.# ##.#.#†## ## ##..  #.##..###.. #.####.## #@.##.## .%h, ##.#%h %h/ &7%h %h %hN .#†## ## ##..  #.##..###.. #.###.## #..###..## #.S.# ##%h?OS   adder (asleep)%hU%hV%h|V!6.3%h?[%h\Y _An adder comes into view.%hD i  ###..#   #.##   #..##   ##..#   #.##  ##.## ###..# #.#.##  #. #.S  ###.  ##%hj7=9%h%h[   #.##  #..##  ##..#  #.##  ##.## ###..# # #.#.## #.S##. #.S  ###.  ###S 2 adders (asleep)7.5%hS] %h_ Y _An adder comes into view.%h0i _An adder comes into view.An adder comes into view.e helpless adder fails to defend itself.  You perforate the adder like a sieve!!!!  You kill the adder!  Vehumet accepts your kill.%h%.   adder%h8==8.0 (0.5 _You feel your power returning.%h  #.##  #..##  ##..#  #.## # ##.## #. ###..#  #. #.#.##  #.S##..##  #.@.##  ###.#  ###%h%h+6 (0.6%h%h%h% yM  #.## %hy  #..##  ##..#  #.##  ## ##.##  #.S ###..#  #.# #.#.##  #.S##..##  #@..##  ###.#  ###S   water moccasin (asleep)%h %hm (9.2%h %h a _A water moccasin comes into view.%hFVehumet accepts your kill. _You feel your power returning. _A water moccasin comes into view.The helpless adder fails to defend itself.  You stick the adder like a pincushion!!!!  You kill the adder!.%h_G=7 (0.5%hc%h,gZ _Vehumet accepts your kill.%hޒ ###..#  #  #..## #..#  ##   ##. ##.## S ###..# %he #.###.#.## #.@##..## ###...## ###.# ###%h%h؛/600.3 (0.6%h%h%hM  #.#†## ###..#  # ###..## %h_ S ##..#  ##S   ##.# ##.## S# ###..#  #@###.#.##%h;   #..##..## ###...## ###.#   ###S   black mamba (asleep)S   adder (asleep)%hJ %h &9%ho%hj _A black mamba and an adder come into view.%h3  The helpless water moccasin fails to defend itself.  You skewer the water moccasin like a kebab!!!!!  You kill the water moccasin!%h†#S   adder (asleep)%h-1.4 (0.5%hT%h Z _Vehumet accepts your kill.%hc #.## .#†####.. #.## ###..# S###..%hC 2 ##S #.## #.# ##.##.@# ###..##.###.#.##..##..#####...#####.# ### %h %h -2.0 (0.6%h) %h { _You see here a water moccasin corpse.%hX...#.## .#†####.. #.## ###..# S###.. ##S# #.## ##@# ##.#.†# ###..##.###.#.##..##..#####...#####. ### %h%hj6 %h! _%hh%h%hc  The helpless adder fails to defend itself.  You perforate the adder like a sieve!!!!  You kill the adder!%hjC.%hy-3.1 (0.5%h%hZ _Vehumet accepts your kill.%h  ###.# .. #...#  . ##.##  S##.#†##  #.###..#  #. #.##  .###..##  S###..#  #.##  ##.## ##.##  #.†# ###..#  ##.###.# #..## ###...# ###.# S   water moccasin (asleep) ###7 (0.6%h %h a _A water moccasin comes into view.%hB  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!!  You kill the black mamba!%h,H†S   water moccasin (asleep)%hf064.3%hk%hmZ _Vehumet accepts your kill.%hy M ##.######S# ###.##.. #.... ##.## %h S##.#†####..#. #.## #.###..# #@###.. ##.# #.## ##.## ##.#%h] ] #.†# ###..#%h S   black mamba (asleep)%hV %h &9%h9 %h" _A black mamba comes into view. _You see here a black mamba corpse.%h* Y  #.[##.#.## .# ##.######  S# ###.## . #...# %hm+  . ##.  S##.#†##  #.###..# %h. } #..## #  ##†###..#  ##.#   ##.## ##.##  #.†# ###..# ##.###.#.##  #..##..## ###...## ###.#%h8 %hm: /5.5 _%h B %hF %hD.#.##....### #.[##.#.##..# ##.######.S# ###.###.. #..... ##.## S##.#†####...##.## .###..###†###.. ##.#.###.## ##.#.†# ###..##.###.#.##..##..#####...##6.1%hF%h #......## ### #.##....### #.[##.#.##..# ##.######.S# ###.###.. #...#.. ##.## #S##.#†####...##.## .###..###†###.. ##.##.###.## ##.#.†# ###..##.###.#.##..##..##7%h   The helpless water moccasin fails to defend itself.  You skewer the water moccasin like a kebab!!!!  You kill the water moccasin!%h( I.#%hP 577.2 (0.5%hX %h[ Z _Vehumet accepts your kill.%h #.#..#####.  #......## ##  ##.##....#%h  ### #.[##.#.## .# ##.######  .S#####.##  #..##...# ..###. #@##.#†## #.###..#  #..##  #.####  ##†###..#  ##.#   ##.## ##.%h9##  #.†# ###..# #.###.#.##%ho%h+8 (0.6%h%h%hak ###..#.#.#..#####. #......## ## #.##....### #.[##.#.###..# ##.#######.S#####.##...#.@###.## ##.##.#†###.###...##.##.###..##†###.. ##.##.###.## ##.#%hk \.†# ###..%h8.4%h8y %hU{ %hH[S #..?######..#.#.#..#####. #......## ## #.##....## #.[##.#.##%hB\q#..# ##.#######.S#####.##.....###.## ##.##.#†###.###..%h ].##.##.###..##†###.. ##.#%hJ^u#.###.## ##.#%hi%h j(9.0%h%hA]  The helpless black mamba fails to defend itself.  %h=hYou spit the black mamba like a pig!!!!!  You kill the black mamba!%h D.#%h395 (0.5%h%hZ _Vehumet accepts your kill.%hy3%h{%h~%h?,%h݅X%h%h%h,%he%h%h5H ### #.## #  #..## #  #..?###  #####..###.  #.#.#..####  #......##  ##.##....#  #### #.[##.#.##  ##.######  #.S#..#####.##  #. ##..##...#  # #..###.## #.##†##  ##.###..#S   water moccasin (asleep)  #..##.##  #.###..##  ##†###..#%h.11.3 (1.8%h+9 (2.4%h%ha _A water moccasin comes into view.%hJ  ### #.##   #..##   #..?  #####..###  #.#.#..  #......##  ##.##....#  #### #.[##.#.##  #@.## ##.######  #.S#..#####.##  #.###..##...#  #. #..###.##  S ##.##.#†##  .. ##.###..#S   black mamba (asleep) ## #..##.##S   water moccasin (asleep)  #.###..##   ##†###..#2.5 (0.6 _A black mamba c%hM,omes into view.%hP;  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!!  You kill the water moccasin!%hwIV#†%hm-3.0 (0.5%hs%hzZ _Vehumet accepts your kill.%h  #..##  #..?# #####..  #.#.#..  #...... #.##....  #### #.[##.#  ###..## ##.####  #.@#..#####.##   #.###..##...  #. #..###.##  S# ##.##.#†##  .. ##.###..# ##S #..##.##  # #.###..##%h@S   water moccasin (asleep)  ##†###..#  ##.# #.##%h%h<+6 (0.6%h%hK _A water moccasin comes into view. _You see here a water moccasin corpse.%hH   #..? #####..  #.#.#..  #...... #.##...  #### #.[##.#  ###..## ##.####  #.†#..#####.##   #@###..##...  #.# #..###.##  S## ##.##.#†##  .. ##.###..# ##S #..##.##  ## #.###..##   ##†###..#  ##.# #.## # ##.##4.2 _%hP %h{>#####..#.#. #......##.###### #.[##.####..## ##.#####.†#..#####.## ###..##...#  #..###.##S## ##.##.#†###.. ##.###..##S #..##.# #####..## #†###...# #.###.###.##.†# ###..8%hg%hX s  The helpless black mamba fails to defend itself.  You perforate the black mamba like a sieve!!!!  You kill the black mamba!†.S   water moccasin (asleep)%h 315.3 (0.5 _Vehumet accepts your kill. %h]x  #.#.#..  #..... #.##  #### #.[##.#  ###..## ##.####  #.†#..#####.##   #.###..##...  ##.# #..###.##  #@## ##.##.#†## #..# ##.###..# ##S# #..##.##  ##. #.###..##  . ##†###..#  .. ##.# #.##  #.# ##.##  .. #.†# ###..#  ##.###.#.##9 (0.6 %hI}x _You see here a black mamba corpse. %h  #...##.###### #.[##.####..## ##.### %h+.†#..#####.## ###..##...# ##.# #..###.###†## ##.##.#†###.@# ##.###..#S# #..##.# %h  ##.###..## .# ##†###... ##.# #.#= %hSS 2 water moccasins (asleep)#S# #..##..## %h)p  A water moccasin comes into view. %h (6.5 %h %h; _Found a ring of protection from cold. %h D  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!!!  You kill the water moccasin!.   water moccasin %h -7.0 (0.5 %h  %h Z _Vehumet accepts your kill. %h%o##.###### #.[##.# %h((###..## ##.###.†#..#####.## ###..##...# ##.# #..###.###†## ##.##.#†##..# ##.###..##@# #..##.# ##..# #.###..## .## ##†###... ##.# #.##.= ##.###.## ..##.†# ###..#S###.###.#.# .# #..##..####...## %h2 %h"4+6 (0.6 %h< %h? %h"Z #### #.[##.# ###..## ##.#### #.†#..#####.##  #.###..##...#  ##.# #..###.## ##†## ##.##.#†#..# #..# ##.### #..##.##  ##@.# #.###. #.## ##†  ... ##.# #.##  ###.= ##.## # ..##.†# ###..# #S###.###.#.##  .# #..##..## ## ###...##  ###.# %hYb %hc(8.2 %hi %hk %hu###..## ##.#####.†#..#####.## ###..##...# ##.# #..###.###†## ##.##.#†###..# ##.###..##.### #..##.# ##..# #.###..## #@## ##†###..#....# ##.# #.####.=###.## ##.## ..##.†# ###..#S###.###.#.# .# #..##..## ## ###...## ###.# ## %hdz<8 %hA~ %h  %h #.†#..#####.##  #.###..##...#  ##.# #..###.## ##†## ##.##.#†#..# #..# ##.### #..##.##  ##..# #.###. ##.### ##†  #..@.# ##.# #.##  ###.=###.## # #..##.†# ###..#  %h ##S###.###.#.## .# #..##..## ## ###...##  ###.#  # %h) %h(9.4 %h} %h! %hw B #.###..##...#  ##.# #..###.## ##†## ##.##.#†#..# #..# ##.### #..##.##  ##..# #.###. ##.### ##†  #....# ##.# #.##  ###.@###.## # #..##.†# ###..#  ##S###.###.#.##  ..# #..##..## )## ###...## ## ###.#   # %hy ?20.0 %hL   %h _Found the +8 whip "Snakebite" {venom, curare, rPois}. _You see here a ring of protection from cold. %hu.##.# #..###.###†## ##.##.#†###..# ##.###..#.### #..##.# ##..# #.###..####.### ##†###..#....# ##.# #.####.=###.## ##.## #.@##.†# ###..#S###.###.#.# ..# #..##..## #)## ###...#### ###.# ## %hY %hM-6 _ %h %h:| _Vehumet accepts your kill. _Found the +8 whip "Snakebite" {venom, curare, rPois}. _You see here a ring of protection from cold.  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!!  You kill the water moccasin! %hV h† %h8 021.2 %h8  %h Z _Vehumet accepts your kill. %hM #.###..##... ##.# #..###.## ##†## ##.##.#†#..# ##.###..##.### #..##.## ##..# #.###..###.### ##†###..#....# ##.# #.## ###.@###.## ##.# %h'..##.†# ###..##†###.###.#.##  ..# #..##..### %h) %h&8 %h %h %h +2.8 (1 %h  %h8 _S - a ring of protection from cold%h%h5Drop what?45/52 slots (_ for help) Hand Weapons (select all with ))  k - a +5 dagger of venom (weapon)  a - a +1 dagger Missiles (select all with ()g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 11 curare-tipped darts (quivered)u - 3 darts of disjunction  v - 5 throwing netsz - 42 poisoned darts Armour (select all with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn) Magical Staves (select all with |) %h+ B - a staff of fire  N - a staff of conjuration Jewellery (select all with "=)  i - a +6 ring of dexterity (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)h - a ring of fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]%hix )(1 turn)  g - 9 atropa-tipped darts  n - 8 datura-tipped darts  p - 11 curare-tipped darts (quivered)  u - 3 darts of disjunction  v - 5 throwing nets  z - 42 poison Armour (select all with [)  w - a +2 cloak of stealth (worn)  I - a +2 robe of cold resistance (worn) Magical Staves (select all with |)  B - a staff of fire  N - a staff of conjuration %hz Jewellery (select all with "=)  i - a +6 ring of dexterity (worn)  A - an amulet of regeneration (worn)  G - a ring of protection from cold (worn)  h - a ring of fire  j - a +6 ring of strength  H - a ring of ice  K - a ring of positive energy  S + a ring of protection from cold[Enter] accept (1 chosen) [12%%h%h(  #.###..##...#Dalarin the Covert  ##.# #..###.##Spriggan of Vehumet *****. ##†## ##.##.#†##Health: 61/61 ======================== #..# ##.###..#Magic: 28/28 ========================%h=+ ##.### #..##.##AC: 7Str: 6  ##..# #.###..##EV: 27Int: 18  ##.### ##†###..#SH: 0Dex: 23  #....# ##.# #.##XL: 13 Next: 32% Place: Lair:1  ###.@###.## ##.##Noise: ---------  Time: 11622.8 (0.0)  #..##.†# ###..#k) +5 dagger (venom)  ##†###.###.#.##Throw: 11 darts (curare)  ..# #..##..##  #)## ###...##  ## ###.# ###   %h-  _You see here a ring of protection from cold.  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!!  You kill the water moccasin! _Vehumet accepts your kill. _S - a ring of protection from cold3.8 (1%h`4T _You drop a ring of protection from cold.%h> ##.# #..###.###†## ##.##.#†###..# ##.###..#.### #..##.# ##..# #.###..####.### ##†###..#....# ##.# #.####.=###.## ##.## #.@##.†# ###..#†###.###.#.# ..# #..##..## %h? #)## ###...#### ###.# ##%hD C4.4 (0.6%hI %hR %he  ##†## ##.##.#†###..# ##.###..#.### #..##.# ##..# #.###..##### ##†###..#....# ##.# #.###.=###.## ##.## #..##.†# ###..##@###.###.#.#..# #..##..## #)## ###...##   %hmj >5.0%h;n %hp { _You see here a water moccasin corpse.%h] %h^ %hJa %hd %hg %hHh $ _%hn %hs B #..# ##.###..# ##.### #..##.##  ##..# #.###..##  ##.### ##†###..#  #....# ##.# #.##  ###.=###.## ##.##%htt w  #..##.†# ###..#  ##†###.###.#.##  #@.# #..##.  #)## ###.  ### ###.  ###%h^{ #.### #..##.# ##..# #.###..##### ##†###......# ##.# #.###.=###.## ##.## #..##.†# ###..##†###.###.#.#..# #..##..## %h{ ## ###...## ## ###.#  ##%h# i66.2 (1.2%h   Things that are here:  the +8 whip "Snakebite" {venom, curare, rPois}; the serpent talisman of Sibag _{Int+3}%h#%h%%h&%h5%ha7%h@: _%h$LX%h.V  You see here a water moccasin corpse. _%hZ%h\%hu\%hJ]%hc%hs%hs%hu%hQX%hbB%h%h%hD,%hՊ%hrX%h%h,%hW%h4g  You see here a black mamba corpse.%h%h _%h_%h:%hɪ,%ha%h%h,%h!%h-j  You see here a water moccasin corpse.%h1%h _%h%h%h,%hW%h%h,%h%h %hV,%h%h%h,%hp%h%h,%h%h%h,%h}%h%h,%h %h%h,%h%hg  You see here a black mamba corpse.%h%hr _%h.%h%h%h?%h%h%h6,%h)%hj  You see here a water moccasin corpse.%h%hn _%hT%h%h,%h%h]%hA%h%h-%h%hZ%h%h%h %h%h#%h%h^%h%h%h%h%h|%h%h>%h%h%h%h%h%hw%h%h<%h%hv%h%h'%h %h%hJ%h%h %h %h ,%h* %h^%h%h`%h%h%h%h%h%h$%h%h%hYou see here a black mamba corpse.  Things that are here:  an adder corpse; an adder corpse%h%h! _%h8"%h$%hn%,%h&%h'%hF(%h(%h7)%h*%h,%h,%h-%h.%h/%h=0%h0%h4<  You see here a +0 robe.%hQJ _%hK,%hRn%hS%hfU,%hV%hh[%hn],%h^%h`%hb%hb%hc%he%hf%h6g%hh%hdlX%hxn%hdp%hp%hu,%hw,%hy%h{%hB%hB%h,%h%h%hQ%h%h%h]B%h%hK%h%hM%hԚn%h%h)%h%h2%h]%hߦ,%hf%h%h ,%h?%h_%h,%h%h%h,%hع%hѼ%h޽,%hy%hA%h\,%h%h8%h9,%h%h%h,%h`%h<%h%h %h\%hi %h~"%h:$%h$%h%%h'%h),%h0n%h2%h4%h!5%h:6%hF8%h3:,%h;%h?%hVC,%hD%hF%h:H%hH%hwJ%hQ%h[R,%hS%h6V%hW,%hX%hZ%he\,%hG]%he_%h`,%ha%hd%hne,%h>f%hTh%hi,%hj%hl%hn,%ho%h#q%hr,%h;t%hu%hw,%hry%hz%h|,%h}%he%h,%h%hl%h#,%hȈ%h%hב%h>  You see here a +0 rapier.%hA%h _%h%h5%h͠,%h %h%h$,%h[%h%h,%h%h%h>,%h~%h;%hʴ,%h%h%h%hi%h%h%hv,%h%hq%h,%h%h%hB%h%hD%h%h%h%h%h%h%h9%h%h(%h,%h%h%h/,%h%h3%h,%h%h%h,%h%h%hW,%h_%h%hG,%hT%h%h,%h%h%hg,%h}%h%h,%h%h%h,%h%h%hK,%h %hI %hf %h %h> %h] %h{ %h %hO %hY %h ,%hG %hP %hY ,%h %hJ %hP ,%h %h[ %h B%h %h ,%h: %h %h ,%h %h %h ,%hS %hl %hH %h# X%h$ ,%h% %h& %h' ,%h( %h%* ,%h* %h- X%h. %h/ ,%h0 %hW: X%hB %hE B%hF %h0I %hXJ ,%hK %hM %hP ,%hP %htS %hT ,%hrU %hEX %hZ B%h] %hq_ %h_ %h{` %hd %he ,%hf %hj %hjm %hm %h#o %hr %hu ,%hw %hR n%h( %h %hJ 3  You see here a +0 rapier. _%h^ B%h X%hx %h %h! ,%h %h %hc %h %h %h %h X%h %h %h %hI %h %h %h %h %h %h %h %h# %h* ,%h ,%h ,%h` ,%h %h~ %h %hE %hv B%h` %h %h  ,%hO %h %h- %hU %he %h1h %hj ,%hx   You see here a bullfrog skeleton.%hz 5 _%h/} %h ,%h %hV %h* %h %h %ha %h͉ %h$ %h %h< %hW ,%hu %h} X%h %h ,%h %hI %h %h %h %h %hu ,%h %h %h %h۲ ,%h B%h %h %h޹ ,%h %hn %hʾ %h %hM %h %h ,%h %h %hG %h %h %h+ %h ,%h. %h %h^ ,%hO %h %h %hv %h %h %h ,%h %h %hX B%h %h! %hx %hB %h %hI %h %hD %h %hE ,%hF %h %h %hi %h4 %h %h; ,%h? %h] %h B%h %h B%h B%h %h[# %h% %hO& ,%h) %hD, ,%h- %h2 B%hy3 %h7 %hY8 ,%h>9 %ha? B%h@ %hXC %h.E %hM ,%hN %h5P ,%hR %hLU %hV ,%hKX %hr[ %h\ ,%h] %h` %hJb ,%hb %hg B%hvh %hk %hl ,%hwm %h %hf %h %h ,%h %h %h ,%hf %hV %hF ,%h8 %h %h ,%hÙ %h %h ,%h %h %h %h %h %h3 %h@ ,%h %h %hX %hڭ %h %h %h ,%hn %hڵ %hͶ %h %hb %h n%h ,%h %h B%hf %ho B%h X%h7 %h{ ,%h %h X%h %h ,%h %h  Things that are here:  an elephant skeleton; an elephant skeleton%h %h  _%h %h %h ,%h %h4 %h ,%h %h %he %h %h %hD %hj ,%hT %h} n%hG %h* 0 #......####.## ##....#..##  ##.#.....##..# ##..÷..#...###  ##..###....## #.#÷........P#  ##..####....# ##.#..#..#....#  #....# ##.#.# #....##.......#  ##..## ##.#.# ##..###........ ##.# #P...## #..####..#.... %h+ #..# ###...# ##÷##.#...##.[  ###.# ##.@## #.###........793.0 (166.8)  #.#.# #)...###.##...######  ##...## #....#...####.### #.  #....P# ###.#.....P# #...####  ##...## #...#...#### ##...###  ###.## #..÷#.### #..#... #..# ##.....# #.#.... #..## ##....## ##...... %h-  ###...# #.....# #.......%h1 %h3 E _Done exploring.%h? X #.#.....##..# ##..÷..#...### ##..###....## #.#÷........P%h- #....# ##.#..#..#........# ##.#.# #....##......#..## ##..#.. ##.# #P...## #..####..#......# ###...# ##÷##.#...##.[###.# ##..## #.###.........#).@.###.##...########...## #....#...####.### #.....P# ###.#.....P# #...####%h #..##......#......##....## ##...#.# ###....##. %hv %h 66 (0.6) _%hs %hA %h6.###....## #.#÷........P# ##..####....# ##.#..#..#....# #....# ##.#.# #....##.......###..## ##.#.# ##..###.# #P...## #..####..##..# ###...# ##÷##.#...##.[###.# ##..## #.###.........#.#.# #)...###.##...########...## #...@#...####.### #..#....P# ###.#.....P# #...#####...## #...#...#### #.#.## #..÷#.### #..#.... #..# ##.....# #.#..#..## ##....## [4%h|:0m##...###...# #.....# #..##....## ##...#.# ###....###.....# #P..##.####.PP..##4.2%h<%h #....# ##.#..#..#........# ##.#.# #....##.......###..##..#. ##.# #P...## #..#.......# ###...# ##÷##.#...##.[###.# ##..## #.###.........%h)...###.##...########...## #....#...####.### #.....P# ###.#@....P# #...#####...## #...#...#### ##... ###..÷#.### #..#...#.....P..##.##P.#.#######.#..........P.P###. %h%hB&8%h[%h%h  ....# ##.#.# #....##.......###..##..#. ##.# #P...## #..#.......# ###...# ##÷##.#...##.[###.# ##..## #.###.........%h #)...###.##...########...## #....#...####.### #.....P# ###.#.....P# #...#####...## #...#@..#### ##... ###÷#.### #..#... #..# ##.....# #.....###...#.###.#....####..>........#....^..##...### %h >5.4%h %h %h  #..##..#. ##.# #P...## #..#.....%h `..# ###...# ##÷##.#...##.[###.# ##..## #.###.........)...###.##...########...## #....#...####.### #.%h ....P# ###.#.....P# #...#####...## #...#...#### ##... ###÷#@### #..#...%h.  #..# ##.....# #.# ##....## ##......#...#P.^.##P##.###....#.###....## %h %hq (6.0%h? %h %h%h$ %heT ##.# #P...## %h#..#.....%h..# ###...# ##÷##.#...##.[%h###.# ##..## #.###........%hX.%ha)...###.##...######%hܚ##...## #....#...####.### #.%h....P# ###.#.....P# #...####%h#...## #...#...#### ##...%hc ###.## #..÷#.### #..#...%h) #..# ##...@.# %hܞ#.%hx# ##....## ##..%hds###...# #.....# #.%h{.##.###....%hy###.######..####...###....##%hѫ%h6%h%h%hФn ..# ###...# ##÷##.#...##.[###.# ##..## #.###.........)...###.##...########...## #....#...####.### #.....P# ###.#.....P# #...#####...## #...#...#### ##... ###÷#.### #..#... #..# ##.....# #.# ##..@.## ##..###...# #.....# #.##....## ##...#.# ###....###..%hw #..####... ### #.## #..## ##.### # %ho%h(7.2%hѹ%hY%h ###.# ##..## #.###.........)...###.##...######%h_##...## #....#...####.### #.....P# ###.#.....P# #...#####...## #...#...#### ##... ###÷#.### #..#... #..# ##.....# #.# ##....## ##..%h(###...# #..@..# #.##....## ##...#.# ###....##.....# #P..##.####.PP..####.......####...#..## #..# #P.##### %h<8%h%hv%hn  .)...###.##...########...## #....#...####.### #.....P# ###.#.....P# #...#####...## #...#...#### ##... ###÷#.### #..#... #..# ##.....# #.# ##....## ##..###...# #......##....## ##..@#.# ###....##.....# #P..##.####.PP..####P.#.#######.#..........P.P.P##.#####..?###..####...#.#. 8.4%h %h!#...## #....#...####.###  #....P# ###.#.....P# #...#### ##...## #...#...#### ##...### ###.## #..÷#.### #..#.. #..# ##.....# # #..## ##....## ##.###...# #.....# ....## ##...#.# ###....## #.....# #P.@##.####.PP..#### #P.#.#######.#..........P.P### ####..>........#....^..##...## #P.^.##P##.###....#.###.... ###.######..####... ### [40%h>m#.## #..## ##.# #..## #..# #P.### #..?###..####...#.#####..###....##[..##9.0%h4 #....P# ###.#.....P# #...### ##...## #...#...#### ##...%h ###.## #..÷#.### #..#.. #..# ##.....# # #..## ##....## ##.###...# #.....# ....## ##...#.# ###....## #.....# #P..##.####.PP..### #P.#.#######@#..........P.P%h * ####..>........#....^..##... #P.^.##P##.###....#.###.... ###.######..####.. ### #.## #..## ##.# #..## #..# #P.###%h! 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'%h7%'%h&7'%h8%'%h'%hSL#P....# ..... #.....# ..... .#....# ..... ..#....# #.... ...##....##.#.# ...#.#..#..##.#..%.#....<.#.'%h##.#.#.##.P##..#....##### ..#....# .......# ...'%h '%h!(7.3'%h,)'%h,'%h .#P....# ........#.....# .......##....# .......#....###........###....##.#.#..#.#..#.##.'%h #..%.#....<.#.##.#.#.....###.P##.#....##### ..#....# ....#.....# ....#'%h '%h &9'%ht ?%(%hk*#P....# #......... #.....# #........##....# #.........##....###........#.##....##.#.#.#.#..#.##.#..%.#....<.#.##.#.#.....###.(%hlP##......##....##### ......##....# .....#.....# .....#(%hu(%hv(8.5(%hZ~8%(%hi(%h& ] ........###P....# #......... #.....# #........## #....# #....(%h #....###........#.###....##.#.#.#.......#..#...##........#.@%#....<#..#........#...#.....####.......P###....######.#(%h #....# #.....#.....# .....#(%h .%(%h= (9.1(%h (%h[ (%hG #.  #..###P....# #.. #.....# #........## #....# #...(%hH {# ....###........#.####....##.#.#.#.......#..#.@......Y##........#..%#....<..#..#.........#...#.....####Y   yak (wandering)##.......P##......##....######.##....# #.....#(%hP <7(%hT (%hKW V _A yak comes into view.)%h b#. #.## #P....# #. #.....# #.## #....# #.## #....###..#.##.##....##.#.#.#.#..#.Y.##.#..%.#....<...Y#.##.#.#.....####.Y 2 yaks (wandering)##.....#....# Y.%Y.10.3 _A yak comes into view.*%hi#.........#.###P....# #.  *%h~#.....# #.### #.##....###.#.##.###....##.#.#....#.......#..#.Y#.#..%#....<..........l#......#Y#..#.....#####P##......# l   komodo dragon (asleep)....######......# YYY 3 yaks (wandering)#....# #.....##.....# .....#*%h*%h*%h*%hiY.Y.*%h&9*%h*%hmi _A yak and a komodo dragon come into view.*%hڒ3 #. #.## #P....# #. #.....# #.## #....# #.## # #....###..#.##.# ##....##.#.#......Y.... #.#..#.Y... ##.#..%. #....<.l #.Y. ##. #.#.....####.. ##.P##......# .YYY 3 yaks (wandering) #....######......#  #....# #.....##  .....# .....#%*%h(1.5*%hÜ+%h #. #.## #P....# #. #.....# #.## #....# #..## # #....###........#.##.# ##....##.#.#......Y.... #.#..#.Y... ##.#... #....<.l #.Y. ##.. #.#.....####.. ##.P##......# . 2+%hB #....######......#  #....# #.....##  .....# .....#+%hY.Y.Y 3 yaks (wandering)2.1+%h]+%hV _You see here a granite talisman.+%hJ #. #.## #P....# #.. #.....# #..##+%h0i #....# #...## # #....###........#.##.# ##....##.#.#.....YY.... #.#..#. ##.#.@%+%h. #....<.l #.Y.. ##... #+%hG^.#.....#.. ##.P##......# . 2 #....######......# +%h #....# #.....##  .....# .....#+%h.%+%h-7 _+%h+%h9+%hm #. #........## #P....# #.........# #.....# #........## #....# #.........## # #....###........#.##.# ##....##.#.#.....YY.... #.#..#. ##.#@.%. #....<.l #.Y.. ##.... #.#.....##.. ##.P##......# . #....######......# #....# #.....##  .....# .....#+%hYY.%3.3%,%hr$  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-%hGB  Your hands begin to glow red.-%h-%ht.YY.YY-%h5---===4.3 (1.0Touch -%h%-%h*< _The yak bellows! You hear a bellow! x2.%h P #......... #........## #P....# #.........#.# #........##  #....# #.........## # #....###........#.##.# ##....##.#.#...YY...... #.@#........... ##........#..%.. #....<........l .Y.. ##............. ...####..#.......P##......# . #....######......# #....# #.....##.%h^ K---9 (0.6.%h .%h 0%hp0%h0%h_%KYYYY 2 yaks0%h&I---5.9 (1.00%h+0%hS/0%h .   yak61%h1%h>1%h>NY.%1%hV6=--71%ht9%1%hy 2%h4zPYY(confused)2%h {==8.5 (0.62%hD9%2%h@q _You hit the yak but do no damage. The yak appears confused.3%h`H5  You hit the yak.3%hJ YY 2 yaks (1 confused)  The yak is lightly wounded.3%hK-9.0 (0.53%hS9%3%hVT _The yak completely misses you.3%h= %You hit the yak.5 _The yak is lightly wounded.4%hW65  You hit the yak.4%hf94%h:4%hmD!Y.%Yll   komodo dragon (wandering)YY 2 yaks (1 confused)4%hEE=20.04%hM4%hQR^ _The yak is moderately wounded.4%hכ  Casting: Confusing Touch (safe; 1% risk of failure)  4%h^ \Confirm with . or Enter, or press ? or * to list all spells.4%hQ  Dalarin the Covert #.........  Spriggan of Vehumet *****. #........##  Health: 61/61 ======================== #P....# #.........#  Magic: 24/28 ====================---- #.....# #........##  AC: 7Str: 6 #....# #.........## #  EV: 27Int: 18 #....###........#.##.#  SH: 0Dex: 234%hm ##....##.#.#...YY......  XL: 13 Next: 32% Place: Lair:2 #.......#.@#...........  Noise: =--------  Time: 11820.0 (0.0) ##........#Y.%.........  k) +5 dagger (venom) #....<......Y.........l  Throw: 11 darts (curare) 4%h#...................Y..  ##...............l.....  #..........#.....####..  l   komodo dragon (wandering) ##.......P##......# .  YY 2 yaks (1 confused)4%h #....######......#  #....# #.....## 4%h%_The yak is moderately wounded.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  4%h{Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)5%hvDalarin the Covert#.........Spriggan of Vehumet *****.#........##Health: 61/61 ========================#P....# #.........#5%h1wMagic: 24/28 ====================----#.....# #........##AC: 7Str: 6#....# #.........## #EV: 27Int: 18#....###........#.##.#SH: 0Dex: 235%hw4##....##.#.#...YY......XL: 13 Next: 32% Place: Lair:2#.......#.@#...........Noise: =--------  Time: 11820.0 (0.0)##........#*.%.........5%hwk) +5 dagger (venom)#....<......Y.........lThrow: 11 darts (curare)#...................Y..##...............l.....#..........#.....####..5%hcxl   komodo dragon (wandering)##.......P##......# .YY 2 yaks (1 confused)#....######......##....# #.....## 5%hx%_The yak is moderately wounded.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)5%hP#%5%hQ<Y, 1 asleep)5%h5%h 5%hY.%...Y.l.l5%hRYY 3 yaks (1 confused, 1 asleep)  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  5%hAim: a yak (chance to affect: 64%)  The yak looks drowsy...  A yak comes into view.  The yak gores the yak!!====1.0 (15%h\ < _The yak bellows!5%hP-The yak gores the yak!! _The yak bellows!helpless yak fails to defend itself.  You skewer the yak like a kebab!!!!!  You kill the yak!  Vehumet accepts your kill.5%hg†YY 2 yaks (1 confused)5%h17===3==--6 (0.65%h):5%h}=4 _You feel your power returning.7%h #.........#........###P....# #.........# #.....# #........## # #.........## ##....###........#.##.# ##....##.#.#..Y........ #.......#..#........... #.#@.%...Y..... #....<......Y.........l #.............Y.. #.....l..#..#.....####..#P##. . ....######......# Y 3 yaks (1 wandering, 1 confused)#....# #.....##.....# .....#7%hw '[39;49m7%h .Y%..Y.l.7%h 8====---2.27%h| 7%h _The yak misses you. The yak gores itself! _You see here a yak corpse.8%h  You catch the helpless yak completely off-guard!  You perforate the yak like a sieve!!!  You kill the yak!8%h8%h†l.Y 2 yaks8%h4=4--7 (0.5%8%hZ _Vehumet accepts your kill.9%hq  #......... #........## #P....# #.........#.# #........##  #....# #.........## # #....###........#.##.# ##....##.#.#........... #.@#.Y......... ##........#†.%..Y...... #....<......†.........l ....lY.. ##............. ...####..#.......P##......# .   yak #....######......# #....# #.....##.Y%...-3.3 (0.6%;%hY.%Yl.Y 2 yaks4.3 (1.0;%hm;%h';%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<%h  Dalarin the Covert #.........  Spriggan of Vehumet *****. #........##  Health: 61/61 ======================== #P....# #.........#  Magic: 26/28 ======================-- #.....# #........##  AC: 7Str: 6 #....# #.........## #  EV: 27Int: 18 #....###........#.##.#  SH: 0Dex: 23 ##....##.#.#...........  XL: 13 Next: 34% Place: Lair:2 #.......#.@#...........  Noise: ---------  Time: 11824.3 (0.0) ##........#Y.%Y........  k) +5 dagger (venom) #....<.....[40<%h$m.†.........l  Throw: 11 darts (curare) #............l......Y..  ##.....................  #..........#.....####..  l   komodo dragon ##.......P##......# .  YY 2 yaks #....######......#  #....# #.....## _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)<%h'Dalarin the Covert#.........Spriggan of Vehumet *****.#........##Health: 61/61 ========================#P....# #.........#Magic: 26/28 ======================--#.....# #........##AC: 7Str: 6#....# #.........## #EV: 27Int: 18#....###........#.##.#SH: 0Dex: 23##....##.#.#...........XL: 13 Next: 34% Place: Lair:2#.......#.@#...........Noise: ---------  Time: 11824.3 (0.0)##........#*.%Y........k) +5 dagger (venom)#....<......†.........lThrow: 11 darts (curare)#............l....<%h-+..Y..##.....................#..........#.....####..l   komodo dragon##.......P##......# .YY 2 yaks#....######......##....# #.....## _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)<%hKY(1 asleep)<%h|<%h|<%hNY.Y.l.<%h+5.3 (1<%h<%hM,  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 64%) _The yak looks drowsy...=%hӮF  The helpless yak fails to defend itself.  You spit the yak like a pig!!!!  You kill the yak!l.%†=%h+9 (0.6=%h%9%=%hhZ _Vehumet accepts your kill.=%hbV  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=%hH 4  Dalarin the Covert #.........  Spriggan of Vehumet *****. =%hH #........##  Health: 61/61 ======================== #P....# #.........#  Magic: 24/28 ====================---- #.....# #........##  AC: 7Str: 6 #....# #.........## #  EV: 27=%hI Int: 18 #....###........#.##.#  SH: 0Dex: 23 =%hFJ ##....##.#.#...........  XL: 13 Next: 34% Place: Lair:2 #.......#.@#...........  Noise: ---------  Time: 11825.9 (0.0) =%hJ ##........#l.%.........  k) +5 dagger (venom) #....<......†.........l  Throw: 11 darts (curare) =%hK #...................Y..  ##.....................  #..........#.....####..  l   komodo dragon=%h:L  ##.......P##......# .  #....######......#  =%h O [#....# #.....## _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 47%)>%hDalarin the Covert#.........Spriggan of Vehumet *****.#........##Health: 61/61 ========================#P....# #.........#Magic: 24/28 ====================----#.....# #........##AC: 7Str: 6#....# #.........## #EV: 27Int: 18#....###........#.##.#SH: 0Dex: 23##....##.#.#...........XL: 13 Next: 34% Place: Lair:2#.......#.@#...........Noise: ---------  Time: 11825.9 (0.0)##........#*.%.........k) +5 dagger (venom)#....<......†.........lThrow: 11 darts (curare)#...................Y..##.........[4>%h70m............#..........#.....####..l   komodo dragon##.......P##......# .#....######......##....# #.....## _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 47%)>%hqUl(asleep)>%h>%h}lYY   yak>%h+6.9 (1>%h>%h=  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (chance to affect: 47%) _The komodo dragon looks drowsy...>%h Aim: a komodo dragon (chance to affect: 47%) _The komodo dragon looks drowsy...  The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!!  You kill the komodo dragon!  Vehumet accepts your kill.>%h †Y%Y   yak>%h d6==67.4 (0.5>%h 9%>%h 4 _You feel your power returning.?%h3  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?%h   Dalarin the Covert #.........  Spriggan of Vehumet *****. #........##  Health: 61/61 ======================== ?%hi #P....# #.........#  Magic: 24/28 ====================---- #.....# #........##  AC: 7Str: 6 ?%h, D#....# #.........## #  EV: 27Int: 18 #....###........#.##.#  SH: 0?%h ADex: 23 ##....##.#.#...........  XL: 13 Next: 36% Place: Lair:2 ?%h #.......#.@#...........  Noise: ---------  Time: 11827.4 (0.0) ?%h^ ##........#*Y%.........  k) +5 dagger (venom) #....<......†.........l  Throw: 11 darts (curare)?%h  #...................Y..  ##.....................  #..........#.....####..  Y   yak ##.......P##......# .  #....######......#  #....# #.....## _You feel your power returning.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  ?%hE {Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)?%h9Dalarin the Covert#.........Spriggan of Vehumet *****.#........##Health: 61/61 ========================#P....# #.........#Magic: 24/28 ====================----#.....# #........##AC: 7Str: 6#....# #.........## #EV: 27Int: 18#....###........#.##.#SH: 0Dex: 23##....##.#.#...........XL: 13 Next: 36% Place: Lair:2#.......#.@#...........Noise: ---------  Time: 11827.4 (0.0)##........#†*%.........k) +5 dagger (venom)#....<......†.........lThrow: 11 darts (curare)#...................Y..##.........?%h:[40m............#..........#.....####..Y   yak##.......P##......# .#....######......##....# #.....## _You feel your power returning.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)?%h Y%Y(asleep)@%h[DY%@%h\+8.4 (1@%h c@%h4j,  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 64%) _The yak looks drowsy...@%hlM\#.........#........###P....# #.........# #.....# #........## # #.........## ##....###........#.##.# ##....##.#.#........... #.......#..#........... #.#@Y%......... #....<......†..l #.............Y.. #...#..#.....####..#P##. . ....######......##....# #.....##.....# .....#@%hY%5=9.0 (0.6@%hBa8%@%huf  Things that are here: _a komodo dragon corpse; a yak corpse@%h Things that are here: _a komodo dragon corpse; a yak corpse  The helpless yak fails to defend itself.  You skewer the yak like a kebab!!!!  You kill the yak!  Vehumet accepts your kill.@%hR P†%@%h x8====5 (0.5@%h 8%@%h 4 _You feel your power returning.A%h #.###P....# #.........# #.....# #........## # #....##....###........#.##.# ##....##.#.#........... #.......#..#. ##........#††% #....<......@..A%h l #.............Y.. #.. #..#.....####..#P##. .....######......##....# #.....##.....# #.....# A%hM 5%A%hB .30.1 (0.6A%h 8%A%h p _You see here a yak corpse.B%h#P....# #. #.....# #..## # #...##....###........#.##.# ##....##.#.#..... #.......#..#. #.#††% #....<......†..l #............ #.. #..#.....####.. #P##. .....######......##....# #.....##.....# #.....# ....#B%h2%B%h-7 _B%h 8%B%hB%ht#P....# #.# #.....# #..## #....# #...## # #....###........#.##.# ##....##.#.#. #.#..#. ##.#††%. #....<......†.l #.B%hxV ##. #.#.....####.. ##.....#....### B%hB%h(1.3B%hxB%hB%h8 #P....# #.#  #.....# #.## B%hO #....# #..## # #....###........#.##.#  ##....##.#.#.  #.#..#.  ##.#††%.  #....<......†.  #.  ##.  #.#.....####..  ##.B%h֎ P##......# .#....## B%h B%hh D===9B%hO B%h C%hC%hķC#P....# #.C%hG# C%hʸC#.....# #.C%hN3##  C%hйC#....# #..C%hVL## ##  C%hݺl#....###........#.##.#. C%hD##....##.#.#. C%h#.C%h2#..#. C%h!##.C%h6#††%. C%h#....<......†. #. ##. #.#.....####. ##.P##......# ..#....######......# C%h3C%hC%hB!2.5C%hC%h~%C%hC%hC%h P....# #.#  .....# #.##  #....# #..## ## . #....###..#.##.#. #....##.#.#. .#..#. #.#††%. ....<......†. . #. .#.....####. #.P##......# .. #....######......# . #....# #.....##    .....# #.....#   ....#..     %3.1C%h\C%h^C%hW....# #.#  # #.## .. ....# #.## ##.. ....###.#.##.#. ....##.#.#. #..#. .#††%. <......†. C%hh . #.....####. .P##......# . ....######......# .. ....# #.....## .. # #.....# . ....#..   C%h"pC%hp&7C%h|?%C%h| #.##  # #...#  # #..##  # #.# ##. ###........#.##.# ##.#.#. #..#... ....#††% <† C%hn~ .......... .#.....####.. ..P##......# #.. ######......# #.. # #.....## ... ...# #.....# ... ....#.. C%hg7%C%h+(4.3C%heD%hJC#.   #........## . # #.........# D%hK # #........##  # #...## ##. ###........#.##.# ##.#.#. #..#... ....#††% .<D%hLY†  .......... .#.....####.. ..P##......# #.. ######. #. # #.....## .. ..# #.....# ... D%h7V<9D%hX8%D%h1ZD%h g  #......... .  #..## . .# #..# . .# #.##  .# #.........#####. .###........#.##.# .##.#.#. #..#... .....#††% <†  ..........D%h6  .#.....####.. ..P##......# ##.. .######. #. .# #.....## .. D%h0 7%D%h (5.5D%hJ D%h E%hp"  #.#####  #......... ...  #........## .. # #.........# .. # #........## . # #.........#####. ###........#.##.# ##.#.#. #..#... ....#††%/  †  .......... E%h0E.#.....####.. ...P##......# ##.. ######. #. E%hLF%/E%h]M>6.1E%hQE%hTX _You have identified the last wand. Found a wand of mindburst (10).F%h  ###.# #. ..P  #.## ..#   #.# ..#   #.## #.#   #.#####.#  .#.##.#.#  #.#.#.#  .#..#.F%h#  #††%./#  †.#  #  #  #.....####.#  P##......# ##.#  ......# #......  F%h&'z%7F%h^, .###.# #. ..P#  #.F%h@/## ..#  #.# .#  #.## #.#  #.#####.#  #.#.##.#.#  .#.#.#  #..#.#  #††%./#  †.#  #  #  #.....####.#  .P##......# ##.#  ......# #......  F%h =F%h=(7.3F%hG2%F%hKF%hj .###.#######  ......... ..........P#  .## .#  . #  .## ##  F%hk 2.###.#  .#.##.#.#  #......#  .F%hRl c.#.#  .#††%F%hl /#  .†..#  .#  #  #.....#####  P##......# #  ###......#   F%hm  #.....## .....  F%hx 7%F%hxy &9F%h 8%F%hJ G%h........ ..........P#  ###   #  ## ##  ###.#  #.##.#.#  .#......#  .#.#  #††%/#  ..†..#  .#  #  .#.....#####  ##. #  ##......#    #.....## ..##  #.....#   G%h4%G%hӟ(8.5G%hG%htG%hr .P#  ## .#  # .#  ## #.#  #####.#  #.##.#.#  #.#  #.G%h#  ††%./#  .†.#  #  #  #.....####.#  #......# ##.#  #......# ##.  #.....## .##  #.....# ...  G%hG%h(9.1G%hG%hG%h .P#  ## .#  # ..#  G%h## #.#  #####.#  #.##.#.#  .#  .#  G%h:†%./#  †.#  #  #  .....####.#  ......# ##.G%hy#  ......# ##.  .....## .##  .....# ...  G%hG%h&7G%h17%G%h8G%h  .P#  ## .#  # .#  ## #.#  #####.#  #.##.#.#  #  #  %.#  .G%h #  #  #  ####.#  # ##.#  # ##.  ## .##  # ...  G%h G%hw )40.3G%h G%h G%h +1.3 (1G%h G%h 2 _S - a wand of mindburst (10)H%hY 3H%hx H%h( H%h' nH%h4 H%hi H%hU H%h9 ,H%hu H%h H%h ,H%h ,H%h XH%h H%hs M...# .........##... ##..##.# #..### .### H%hf .P# ..#.. ## # # #Y   yak (asleep) ##....#P# #...Y###  6.1 (4.87 (5.4H%hi l _A yak comes into view.I%hT(..# ..# ####..# ..# ##..## .# ##........# # ..## .# #I%h" }..P# #.. ##.......##  .# #.# ##.#  #.#  #.#  ##....#P# Y 2 yaks (asleep) #...Y###  #.Y.#  I%hvI%hb-7.3 (0.6I%hI%hKV _A yak comes into view.J%h˰a.# #.....####.# #......# ##.## #......# ##..# J%hw## ## #.....# #.P# #.. ##.##  .#  #.#  ##.#  #.#  #.#  ##....#P# J%h` #...Y###  #.Y.##  ....  J%hTJ%h&9J%h'J%hJ%h) #.....####.# ### ##.### #.## P# ....#.. #### #. ## #....#P #...Y##Y.## .... ....$J%hѺ YYYY  Found 19 gold pieces.J%hi 2===8.5J%h J%hu J _The yak bellows! You hear a bellow! The yak bellows!J%h  .# ### ##.### #.## P# ....#.. ### #. ## J%h R#....#P #...Y##Y.## YYY 3 yaks (1 wandering)...Y.. J%h\ J%h J%h\ J%h J%h YY..YYY 4 yaks (1 wandering)Y.J%h G====9.1J%hg J%h Y _A yak comes into view. x2K%hW  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L%hO#......# ##........##  Dalarin the Covert #......# ##........#  Spriggan of Vehumet *****. #.....## #........##  Health: 61/61 ======================== #.....# #........P#  Magic: 26/28 ======================-- ....#.. ##.......##  AC: 7Str: 6 #........#  EV: 27Int: 18 #........#  SH: 0Dex: 23 ##.......#  XL: 13 Next: 36% Place: Lair:2 L%hu#....@..#  Noise: ====-----  Time: 11849.1 (0.0) #....*..#  k) +5 dagger (venom) ##...Y#P#  Throw: 11 darts (curare) #..Y.###  #..Y## .... YYYY 4 yaks (1 wandering) ...Y$ ...... _A yak comes into view. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)M%hM%h#......# ##........##   Dalarin the Covert #......# ##........#   Spriggan of Vehumet *****. #.....## #........##   Health: 61/61 ======================== M%h#.....# #........P#   Magic: 28/28 ======================== ....#.. ##.......##   AC: 7Str: 6#........#   EV: 27Int: 18#........#   SH: 0Dex: 23##.......#   XL: 13 Next: 36% Place: Lair:2#....@..#   Noise: ====-----  Time: 11849.1 (0.0)#.......#   k) +5 dagger (venom)##...Y#P#   Throw: 11 darts (curare)#..Y.###  #..Y##%hY37m  ....  YYYY 4 yaks (1 wandering)...Y$ ......  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)  Okay, then.M%h^M%hM%h4M%h. _M%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M%h B  Your hands begin to glow red.M%h M%hj M%h? M%h[ 5  The yak bellows!M%h8 eY.YYYY 5 yaks.5---==--50.1 (1Touch M%h M%h V _A yak comes into view.N%hN%hYU---6 (0.5N%hPN%hN _You barely miss the yak.N%hQ N%hR N%h+S N%hS N%hHY jYY.Y..N%h7Z B-1.1N%h^ N%hVa _You hit the yak but do no damage. The yak completely misses you.O%h—  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hڱ#......# ##........##  Dalarin the Covert #......# ##........#  Spriggan of Vehumet *****. #.....## #........##  Health: 61/61 ======================== #.....# #........P#  Magic: 23/28 ===================----- ....#.. ##.......##  AC: 7Str: 6 #........#  EV: 27Int: 18 #........#  SH: 0Dex: 23 ##.......#  XL: 13 Next: 36% Place: Lair:2 #....@..#  Noise: =--------  Time: 11851.1 (0.0) #...YY..#  k) +5 daggeP%h2r (venom) ##..Y.#P#  Throw: 11 darts (curare) P%h[#..Y.###  Touch  #..Y## .... YYYYY 5 yaks ....$ ...... _You hit the yak but do no damage. The yak completely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to confuse on hit: 71%, chance to affect: 64%)P%h #......# ##........##   Dalarin the Covert #......# ##........#   Spriggan of Vehumet *****. #.....## #........##   Health: 61/61 ======================== #.....# #........P#   Magic: 23/28 ===================----- ....#.. ##.......##   AC: 7Str: 6#........#   EV: 27Int: 18#........#   SH: 0Dex: 23##.......#   XL: 13 Next: 36% Place: Lair:2#....@..#   Noise: %h4 9m=--------  Time: 11851.1 (0.0)#...*Y..#   k) +5 dagger (venom)##..Y.#P#   Throw: 11 darts (curare)#..Y.###   Touch #..Y##  ....  YYYYY 5 yaks....$ ......  _You hit the yak but do no damage. The yak completely misses you.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to confuse on hit: 71%, chance to affect: 64%)P%h KY(1 asleep)P%hz YY.Y.2.1 (1P%h|   Casting: Confusing Touch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  P%hv| Aim: a yak (chance to confuse on hit: 71%, chance to affect: 64%) _The yak looks drowsy... The yak misses you.Q%h-Q%h+6 (0.5Q%hQ%h N _You barely miss the yak.Q%h ,Q%h Q%hC Q%h3 YY..YYYY1 confused, 1 asleep)3.1Q%h Q%h q _You hit the yak but do no damage. The yak appears confused.S%h}7  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!!  You kill the yak!S%h=d.Y 4 yaks (1 confused)S%hePd4=7-6S%hXS%ht\Z _Vehumet accepts your kill.T%hX-  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T%h4#......# ##........##  Dalarin the Covert #......# ##........#  Spriggan of Vehumet *****. #.....## #........##  Health: 61/61 ======================== #.....# #........P#  Magic: 22/28 ==================------ ....#.. ##.......##  AC: 7Str: 6 #........#  EV: 27Int: 18 #........#  SH: 0Dex: 23 ##.......#  XL: 13 Next: 37% Place: Lair:2 #...Y@..#  Noise: ---------  Time: 11853.6 (0.0) #....YY.#  k) +5 dagger T%h!(venom) ##...Y#P#  Throw: 11 darts (curare) #....###  #...## .... YYYY 4 yaks (1 confused) ....$ ...... _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)U%hw#......# ##........##   Dalarin the Covert #......# ##........#   Spriggan of Vehumet *****. #.....## #........##   Health: 61/61 ======================== #.....# #........P#   Magic: 22/28 ==================------ ....#.. ##.......##   AC: 7Str: 6#........#   EV: 27Int: 18#........#   SH: 0Dex: 23##.......#   XL: 13 Next: 37% Place: Lair:2#...Y@..#   Noise: U%h,"---------  Time: 11853.6 (0.0)#....Y*.#   k) +5 dagger (venom)##...Y#P#   Throw: 11 darts (curare)#....###  #...##  ....  YYYY 4 yaks (1 confused)....$ ......  _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)U%hnLY, 1 asleep)U%h%U%hL$WYYY.U%h%3=4.6 (1U%h;.U%h5  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)U%h8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 64%) _The yak looks drowsy... The yak completely misses you.U%hVAim: a yak (chance to affect: 64%) _The yak looks drowsy... The yak completely misses you.  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!!  You kill the yak!  Vehumet accepts your kill..YYY..YYY 3 yaks (1 confused)U%h5===85.1 (0.5 _You feel your power returning. The yak completely misses you. x2V%h)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V%hxO#......# ##........##  Dalarin the Covert #......# ##........#  Spriggan of Vehumet *****. #.....## #........##  Health: 61/61 ======================== #.....# #........P#  Magic: 23/28 ===================----- ....#.. ##.......##  AC: 7Str: 6 #........#  EV: 27Int: 18 #........#  SH: 0Dex: 23 ##.......#  XL: 13 Next: 38% Place: Lair:2 V%hy#....@..#  Noise: =--------  Time: 11855.1 (0.0) #..YYY..#  k) +5 dagger (venom) ##....#P#  Throw: 11 darts (curare) #....###  #...## .... YYY 3 yaks (1 confused) ....$ ...... _You feel your power returning. The yak completely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)W%hA, #......# ##........##   Dalarin the Covert #......# ##........#   Spriggan of Vehumet *****. #.....## #........##   Health: 61/61 ======================== #.....# #........P#   Magic: 23/28 ===================----- ....#.. ##.......##   AC: 7Str: 6#........#   EV: 27Int: 18#........#   SH: 0Dex: 23##.......#   XL: 13 Next: 38% Place: Lair:2#....@..#   Noise: %h- k9m=--------  Time: 11855.1 (0.0)#..Y*Y..#   k) +5 dagger (venom)##....#P#   Throw: 11 darts (curare)#....###  #...##  ....  YYY 3 yaks (1 confused)....$ ......  _You feel your power returning. The yak completely misses you. x2  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)W%h# LY, 1 asleep)W%hԔ  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a yak (chance to affect: 64%)  The yak looks drowsy...  The yak snorts and paws the ground.Y.Y6.1 (1 _The yak closely misses you.X%hcThe yak snorts and paws the ground. _The yak closely misses you.  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!!  You kill the yak!  Vehumet accepts your kill.X%hof†Y 2 yaks (1 confused)X%hk6===9-6 (0.5X%hX%h4 _You feel your power returning.Y%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y%h9#......# ##........##  Dalarin the Covert #......# ##........#  Spriggan of Vehumet *****. #.....## #........##  Health: 61/61 ======================== #.....# #........P#  Magic: 24/28 ====================---- ....#.. ##.......##  AC: 7Str: 6 #........#  EV: 27Int: 18 #........#  SH: 0Dex: 23 ##.......#  XL: 13 Next: 39% Place: Lair:2 #....@..#  Noise: ---------  Time: 11856.6 (0.0) #.Y.†Y..#  k) %hM0m+5 dagger (venom) ##....#P#  Throw: 11 darts (curare) #....###  #...## .... YY 2 yaks (1 confused) ....$ ...... _You feel your power returning.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)Y%h2#......# ##........##   Dalarin the Covert #......# ##........#   Spriggan of Vehumet *****. #.....## #........##   Health: 61/61 ======================== Y%h#.....# #........P#   Magic: 24/28 ====================---- ....#.. ##.......##   AC: 7Str: 6#........#   EV: 27Int: 18#........#   SH: 0Dex: 23##.......#   XL: 13 Next: 39% Place: Lair:2#....@..#   Noise: ---------  Time: 11856.6 (0.0)#.Y.†*..#   k) +5 dagger (venom)##....#P#   Throw: 11 darts (curare)#....###  #...%hm33m##  ....  YY 2 yaks (1 confused)....$ ......  _You feel your power returning.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (chance to affect: 64%)Y%h LY, 1 asleep)Y%h Y%hY ]Y..†YY%h +7.6 (1Y%h% Y%h)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Y%h/* 'Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (chance to affect: 64%) Y%h* "_The yak looks drowsy...Z%h"Aim: a yak (chance to affect: 64%) _The yak looks drowsy...  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!!  You kill the yak!  Vehumet accepts your kill..Y.†.Y   yak (confused)Z%h{6==408.1 (0.5 _You feel your power returning.Z%h Y#......# ##..#  ## ##  #.....# #.P#  ....#.. ##.##  .#  #.#  ##.#  #.#  #.Y.@...#  ##....#P#  #....###  #...##  ..... $. ... ...  7===7 (0.6 _You see here a yak corpse.[%h2\#......# ##.#  #.....## #.##  #.....# #.P#  ....#.. ##.##  #.#  #.#  ##.#  #.#  #.Y@†...#  ##....#P#  #....###  #...##  .....  ....$..  ........  ...  5----==9.3 _The yak gores you! The yak gores itself.[%h ed, very poisoned)  You hit the yak but do no damage. The yak is poisoned.[%hd2-----8 (0.5[%h[%h"1 _The yak is lightly wounded.[%h  You hit the yak.-60.3 _The yak is lightly wounded.\%h0q:  You puncture the yak!\%hz3==8 _The yak is heavily wounded.]%hzR ## #.# #P#....#.. ### #. ### Y.†..##.@..#P# #....##### ..... ....$...............####]%h ]%h&=Y.]%h'6--1.4 (0.6]%h,]%h'/]%h [####......# ##..#  #.....## #.##  #.....# #.P# ....#.. ##.##  #.#  #.# ##.#  #.......#  #Y@.†...# #....#P#  #....###  #...##  ...  ....$..  ..  .... ##.........## 4=--2.0^%hD  You barely miss the yak.5==5 (0.5^%hG[ _The yak is heavily wounded._%h  extremely poisoned)  You hit the yak. The yak looks as sick as possible!  The yak is severely wounded.3.0_%hO_%hmI _The yak misses you._%h  #.....## #..##  #.....# #.P#  ....#.. ####   #..#  #.#  ###  #.#  #Y..†...#  ##.@..#P#  ....###  #...##  .....  ....$ .........  .... ##..##    _%h_%h6=8=-6 (0.6_%h_%h_%h V#.....# #.P#  ....#.. ####   #..#  #._%h k#  ###  #.#  #Y..†...#  ##....#P#  #..@.###  #...##  _%h .......  .......$ P..........  #.. ##_%h( ##  ..P   _%hɝ _%hץ F.Y_%hҦ B-4.2_%hŭ _%h `%h....#.. ### #. ## #...†...###Y...#P #....#### `%hA%................$...P....##.####.P #P##`%h`%h<^7=8`%h`%hi`%h=$ #. ### ##...†...##Y...#P #....##..#.#...## .......@.#`%h]?*$....#P....###.###.P P##. `%hA`%h.LB.Y`%hzM085.4`%hV`%hYa%hJ## .#...†...#....#P# #.Y..##..#.#...## .......#.##...#P....##.##.PP##. a%hLa%hQW.Y a%hRD=6.0a%hnWa%hZR _You see here 19 gold pieces.b%h b%h S.Yverb%hJ \60=7.0 (1.0b%h b%hy ? _You now have 853 gold pieces (gained 19).c%hn  You hit the yak.  You kill the yak!c%h{e.c%h3=5 (0.5c%hc%h"Z _Vehumet accepts your kill.d%hY 3d%h([ d%hWh 1== _HP restored.d%hfl 3d%ho d%hy Xd%h} d%h u=d%h d%h Bd%h ,d%h Bd%h? ,d%h nd%h1 d%hb d%h d%h d%h d%h d%hN ,d%h d%h# Bd%h d%h d%h d%h ,d%h d%h< 4 #.......# ########...†...# #.....###....#P# #.....###....### #.....#.#...#### d%h m#............#.## ##...............# #.###P..........## ### ##.....# -80.5 (13.0) ##.........##  #....P#  #P.........##  #..........#  #..........#  >.........  ...>..##.. d%h d%h H-1.1 (13.6d%h7 d%h > _Found two stone staircases leading down.f%h>3f%hf%hf%h<Xf%hΣl#.....###....#P.....###....###.....#.#...####............#.####...............##.###P.........# ##......... ##. PP#f%hz# .Y   elephant (trample, asleep)f%h.......# .. ...Y....#  f%h/7 (0.6)f%h-2.3 (1.2f%hf%h\ _An elephant comes into view.g%hip ##.....#.#...##............#.####.......###P### ##. ##.#..PP#. g%hSq > ....>..##........# .YYY 4 elephants (trample, asleep)Y...Y #.#Y.Y...#g%h g%ho +9 (0.6g%h9 g%hK [ _3 elephants come into view.h%h!.#...#..........#.####........###P### ##. h%h!C###.PP#. .> ......>..##h%h!:...........# ...Y...Y ##.#Y.Y...#.....## h%h)h%h*h%h>+!3.5h%hB0h%h2h%h .......#.####........###P### ##. ###.PP#. .....> ........>..##..h%h ...# ..Y...Y ##.#Y.Y...#Y 5 elephants (trample, asleep) #.#.....##  Y h%h h%h (4.1h%h h%h{ \ _An elephant comes into view.i%hm#....###P### ##. ###.PP#. #. ....#.....> ...>..##...# ..Y...Y ##.#Y.Y...# #.#.....## # Y  ..YY 4 asleep)7i%h] 6.###P### ##. ###.P. #P#... #. ...#.> ..@>..##.....# ..Y...Y ##.#Y.Y...# #.#.....## # Y  ...#i%hd i%h'f i%hg i%hi i%hj i%h|l i%h L Y...Y.YY#...Y.YYYYY)l   komodo dragonlThe elephant trumpets! x2; You hear an angry hiss.  A komodo dragon comes into view.====5.3 _The elephant trumpets!j%hH#......###P#### ##..## #.P. #P#.. ##.#>.@.......j%h .>..##..........Y.Y...##Y#......###.#Y....###  .l......##j%h~&j%hR'j%h%(j%h(j%h4  #.##......###P#### ##..## #.P. #P#... ....##.#>.......>..##..Y....# ......j%h`5.##Y#.Y....###.###  .The elephant attacks as it pursues you! The elephant tramples you!j%h7j%h ?QY.Y.j%hG@48------===-9j%hHj%h?L, _You stumble backwards!k%h#.#...####  #....#.##......###P#### ##..##k%h? #.P #P# ....##...#.....>.Y.....k%h:........>..##....YY.....Y.......##.#.Y....##.### k%hŮk%h9=---------6.5k%hֹk%h9k%h?p n##.......#.#...####  #....#.##......###P#### ##..#k%hp @# #.P #P# ##...#...>.Y.....k%hq 2........>..##......YY.....Y.......##.#.Y....##.#k%hr #k%h9u k%hu k%hcv k%hw k%h k%h zY.YYY......Y.k%h }50=---7.1k%h k%h l%hA#.....###....#P#  #.....###....###  #.....#.#...####  ....#.##  ##.....  #.###P.##  ### ##..  ###   #..P#  . #P##  ... #...#  ....##.Y.#  l%h^B .....>..........  .....YY.>..##...  ...Y.......# ...  ......Y....# ..  ##.#. l%hRLl%hEM&7l%hUl%hWl%hvR  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m%h<5 ~ Your spells (cast)TypeFailure Level  a + Ensorcelled Hibernation Hexes/Ice1% 2 b - Tukima's DanceHexes1%3  c - Confusing TouchHexes1%3  d - Mephitic CloudConjuration/Alchemy/Air 1%3  e - HailstormConjuration/Ice1%3 Select a spell to cast[!]/[I] toggle spell headersn%h6#.....###....#P#   Dalarin the Covert#.....###....###   Spriggan of Vehumet *****.#.....#.#...####   Health: 50/61 ===================-----#............#.##   Magic: 28/28 ========================##...............#   AC: 7Str: 6#.###P..........##   EV: 27Int: 18### ##...........#   SH: 0Dex: 23##.........##   XL: 13 Next: 40% Place: Lair:2#..@.......P#   Noise: ---------  Time: n%h;11887.7 (0.0). #P.........##   k) +5 dagger (venom)... #..........#   Throw: 11 darts (curare)....##.Y........#  .....>..........  .....YY.>..##...   YYYYY 5 elephants (trample)...Y.......# ...  ......Y....# ..  ##.#......## A komodo dragon comes into view. _The elephant trumpets!  The elephant attacks as it pursues you! The elephant tramples you! _You stumble backwards!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n%hA#.....###....#P#   Dalarin the Covert#.....###....###   Spriggan of Vehumet *****.#.....#.#...####   Health: 50/61 ===================-----#............#.##   Magic: 28/28 ========================##...............#   AC: 7Str: 6#.###P..........##   EV: 27Int: 18### ##...........#   SH: 0Dex: 23##.........##   XL: 13 Next: 40% Place: Lair:2#..@.......P#   Noise: ---------  Time: 11887.7 (0.0n%hBu). #P.........##   k) +5 dagger (venom)... #..........#   Throw: 11 darts (curare)....##.Y........#  .....>..........  .....YY.>..##...   YYYYY 5 elephants (trample)...Y.......# ...  ......Y....# ..  ##.#......## A komodo dragon comes into view. _The elephant trumpets!  The elephant attacks as it pursues you! The elephant tramples you! _You stumble backwards!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o%hK #.....###....#P#  Dalarin the Covert #.....###....###  Spriggan of Vehumet *****. #.....#.#...####  Health: 50/61 ===================----- #............#.##  Magic: 25/28 =====================--- ##...............#  AC: 7Str: 6 #.###P..........##  EV: 27Int: 18 ### ##...........#  SH: 0Dex: 23 ##.........##  XL: 13 Next: 40% Place: Lair:2 #..@.......P#  Noise: ---------  Time: 11887.7 (0.0) . #P.*.......##  k) +5 dagger (venom) ... #***.......#  Throw: 11 darts (curare)%hj}12;8H ....##*Y*.......#  .....>***.......  .....YY.>..##...  YYYYY 5 elephants (trample) ...Y.......# ...  ......Y....# ..  ##.#......## _You stumble backwards!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 58%)o%hp #.....###....#P#   Dalarin the Covert#.....###....###   Spriggan of Vehumet *****.#.....#.#...####   Health: 50/61 ===================-----#............#.##   Magic: 25/28 =====================---##...............#   AC: 7Str: 6#.###P..........##   EV: 27Int: 18### ##...........#   SH: 0Dex: 23##.........##   XL: 13 Next: 40% Place: Lair:2#..@.......P#   Noise: ---------  Time: 11887.7 (0.0o%h###.......  .....YY.>..##...   YYYYY 5 elephants (trample)...Y.......# ...  ......Y....# ..  ##.#......## Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 58%)  The flask of dizzying concoctions shatters into a vile cloud!o%hL o%hk Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 58%)  The flask of dizzying concoctions shatters into a vile cloud!stinking cloud engulfs the elephant.o%h b.§§Y§§§YY§.Y......Yo%hl .o%hD o%h! j1========8.7 (1o%h o%h|  o%h7 :_The elephant is engulfed in noxious fumes.p%h  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q%h #.....###....#P#  Dalarin the Covert #.....###....###  Spriggan of Vehumet *****. #.....#.#...####  Health: 51/61 ====================---- #............#.##  Magic: 22/28 ==================------ ##...............#  AC: 7Str: 6 #.###P..........##  EV: 27Int: 18 ### ##...........#  SH: 0Dex: 23 ##.........##  XL: 13 Next: 40% Place: Lair:2 #..@.......P#  Noise: =======--  Time: 11888.7 (0.0) . #P***......##  k) +5 dagger (venom) ... #§*Y*......#  Throw: 1q%h͐U1 darts (curare) ....##§***......#  .....YY§........  ....Y...>..##...  YYYYY 5 elephants (trample) .......Y...# ...  ...........# ..  ##.#......## _The elephant is engulfed in noxious fumes.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 58%)r%h .*.**Y.***.Y**r%h #.....###....#P#   Dalarin the Covert#.....###....###   Spriggan of Vehumet *****.#.....#.#...####   Health: 51/61 ====================----#............#.##   Magic: 22/28 ==================------##...............#   AC: 7Str: 6#.###P..........##   EV: 27Int: 18### ##...........#   SH: 0r%h} Dex: 23##.........##   XL: 13 Next: 40% Place: Lair:2#..@.......P#   Noise: =======--  Time: 11888.7 (0.0). #P.*.......##   k) +5 dagger (venom)... ####.......#   Throw: 11 darts (curare)....#####.......#  .....Y###.......  ....Y...>..##...   YYYYY 5 elephants (trample).......Y...# ...  ...........# ..  ##.#......## _The elephant is engulfed in noxious fumes.  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud r%h [m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!r%hZr%h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the elephant. x2elephant is engulfed in noxious fumes.r%h  The elephant appears confused.  The elephant is engulfed in noxious fumes.r%hr%hD.§§§YYY§>§§§...YYYYY 4 elephants (trample,r%hE 2 confused).r%h329.7 (1r%hJ _The elephant appears confused.t%h #.....###....###  #.....#.#...####  t%hÊ #............#.##  ##...#  #.###P##  t%h 3### ##.   ###  #..P#  t%hZ . #P##  ... #§§§Y#  t%h$ S....##YY§.......#  ....Y>§§§.#  .......Y>..## t%h Y...........# ...P  Y 5 elephants (trample, 2 confused)....# ..#  t%h l   komodo dragon##.#l.....## .#  .#.....##  t%hb O  The elephant is engulfed in noxious fumes.t%h͗  The elephant appears confused. The elephant barely misses you.t%h t%h O  The elephant misses you.t%h @The elephant is engulfed in noxious fumes.t%h t%h e☼Y§§Y.Y§Yt%hC |.Y3l.t%h^ d3=------90.3 (0.6t%hi t%hq 4 _The elephant appears confused.u%hSQ Y§, …)You hit the elephant but do no damage. The elephant is poisoned.  The elephant is engulfed in noxious fumes.  The elephant appears confused. The elephant tramples the elephant!u%hѴ4==-----8 (0.5u%h!u%h7 _The elephant is shoved backwards!u%h  You puncture the elephant! The elephant looks as sick as possible!  The elephant is moderately wounded.u%hs  The elephant completely misses you. The elephant misses you.u%hUu%hѸu%hY☼Y>Y§l.u%h0-1.3u%h@u%hC _The elephant is engulfed in noxious fumes. x2v%h" M .○v%h You catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!! The elephant looks as sick as possible!v%h 5=--8v%h> v%h \ _The elephant is almost dead.w%h׺P##....####.#...####  #.#.##......###P#### ##..## #...@......P #P.Y.Yw%hR# #○☼§Y##§§Y...>Y§§.......#......>..##....l...P.....# .#.## .#w%hVw%hIw%hrR  The elephant is engulfed in noxious fumes. x2w%hrw%h~k .Y§YYY§§§lY4.The elephant appears confused. The elephant completely misses you.w%h2-3==2.4 (0.6w%h_w%h:3 _The elephant trunk-slaps you.x%hQThe elephant appears confused. The elephant completely misses you. _The elephant trunk-slaps you.  You catch the helpless elephant completely off-guard!  You perforate the elephant like a sieve!!!  You kill the elephant!  Vehumet accepts your kill.x%h|,x%hu  You feel your power returning.  The elephant is engulfed in noxious fumes.x%h{.YYY§..§☼§.Y☼§☼x%h@m 4 elephants (trample, confused, 1 ex%h, 3x%h-4==2-9 (0.5 _The elephant appears confused.x%h x%hRk _Your Fire Magic skill increases to level 6!x%h T  You hit the elephant. The elephant is poisoned.x%hH Ml.v _Your Fire Magic skill increases to level 6!You hit the elephant. The elephant is poisoned.  The elephant is lightly wounded.  The elephant tramples the elephant!  The elephant holds its ground!4==3.4x%h| x%h O _The elephant trunk-slaps the elephant but does no damage.y%h,  You hit the elephant but do no damage. The elephant looks as sick as possible!y%hv-y%h7Y..Y2 eThe elephant holds its ground! _The elephant trunk-slaps the elephant but does no damage.  You hit the elephant but do no damage. The elephant looks as sick as possible!is lightly wounded.  is engulfed in noxious fumesy%h8m.  The elephant tramples the plant. The plant begins to die.9y%h@y%hB9 _The elephant trunk-slaps the plant.z%h  You strike the helpless elephant from behind!  You skewer the elephant like a kebab!!!  The elephant is severely wounded.appears confused. The elephant tramples the plant!  .l§1 v5=-4.4z%hK[ _The komodo dragon is engulfed in noxious fumes.z%h  You hit the elephant but do no damage. The elephant looks as sick as possible!z%hNz%h>~ Y.°YY☼z%hi○§○.YThe elephant is severely wounded.The elephant is engulfed in noxious fumes.===9z%hz%h[ _The elephant tramples the elephant! The elephant is shoved backwards!{%h########...†...#  #.....###....#P#  #.....###....###  #.....#.#...####  ..#.##  ##.....  #.###P.##  ### ##...........#  ##...@Y....##   #....P#  . #P...##  ... #°YY.#  ....##§l☼.......#  .....>○§○.Y.....#  .>..##....#  .# ...P#  ..... ..#    The elephant is engulf{%h6Ned in noxious fumes.  The elephant appears confused.  The komodo dragon is engulfed in noxious fumes.YlY☼○l(confused){%h%]6=--5.5 (0.6{%h{%h, {%hԕ{%hy+_The komodo dragon appears confused.|%hr  You catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!!  You kill the elephant!|%hi  Vehumet accepts your kill.|%hF |%h@ The elephant seems less confused.|%h(O  The elephant is engulfed in noxious fumes.|%hK†lY.°Y☼○..Y 3 elephants (trample, 2 confused, 1 |%h|%h^4--6.0 (0.5|%h|%hOE _The komodo dragon is engulfed in noxious fumes.}%h׶ #.....###....#P#  #.....###....###  #.....#.#...####  #............#.## #.....#  #.###P#  ### ##}%h!..#  ##....†....##  #...@......P# }%hA. #PlYY......##  ... #.°☼.#  ....##§○☼.Y.....#  .....>○☼○.......# }%h ........>..##....#  ....# ...P#  .# ..#  ##.#}%hE# .# }%hy7=6 (0.6}%h3}%h}%hK`The elephant is engulfed in noxious fumes. _The komodo dragon is engulfed in noxious fumes.  You catch the helpless elephant completely off-guard!  You stick the elephant like a pincushion!!!looks as sick as possible!  The elephant is almost dead.}%h%  A nearby plant withers and dies.You kill the elephant!Vehumet accepts your kill.}%h}%hm}%h{Y.l†..○Y°○..°☼°Y 2 elephants (trample, 1 confused, 1 v}%hr86==867.1 (0.5}%h}%h4 _You feel your power returning.~%h0:  You hit the elephant.~%h=l.=6 _The elephant is moderately wounded.~%hM  You hit the elephant. The elephant is poisoned. Y.○verThe elephant is moderately wounded.9=8.1 _The elephant misses you. The elephant closely misses you.%hk  You hit the elephant but do no damage.%hj&6%h%h[` _The elephant is heavily wounded.%hmE ########...†...#  #.....###....#P#  #.....###....###  #.....#.#...####  %hF ..#.##  ##.....  #.###P.##  ### ##...........#  ##...@†....##  %hG " #.lY.......P#  . #..†Y##  ... #..○.#  ....##§°○.#  %hH .....>°○°.......#  .>..##....#  .# ...P#  ..... ..#  %hfL %h9M %hN %h[ Yl...Y.°.°%h \ ".○.%h!] @60=%h] A==-9.2 (0.6%h h %hk %h #.......#  ########...†...#  #.....###....#P#  #.....###....###  #.....#.#...####  .#.##  ##.....  #.###P.##  ### ##.....@.....#  %h>##..Y.†....##   #l...Y.....P#  . #..†.##  ... #..°.#  ....##§.°#  .....>.○........#  .>..##....#  .# ...P#  %h°1=-8%h  Casting: Mephitic Cloud (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h<,%h=%hlY..Y.l....☼..3---==900.8 (1.0Touch  _Your hands begin to glow red.%h00&  You hit the elephant but do no damage.The elephant is heavily wounded.Y.l.YY-1.3 (0.5 _The elephant misses you. The elephant completely misses you.%h  .You hit the elephant but do no damage.%h ^4=---8%h %h ` _The elephant is heavily wounded.%h5  You hit the elephant but do no damage. The elephant appears confused.  %h@JThe elephant is heavily wounded.%h*i  The komodo dragon seems less confused. The elephant tramples itself!%h7Y†.lYconfused, very l%hOQ=2.4 (0.6%h %h~I _The elephant trunk-slaps itself but does no damage.%hWPZ ○1 ver%hPYou hit the elephant. The elephant looks as sick as possible!  The elephant is severely wounded.The elephant completely misses you.%hQ+9 (0.5%h0W%h}YF _The elephant trunk-slaps you but does no damage.%h2+ [The elephant completely misses you.youcatch the helpless elephant completely off-guard!  You skewer the elephant like a kebab!!!  You kill the elephant!  Vehumet accepts your kill.%h, %hI- %h= Y...l.   elephant (trample, confused, very poi%hU 7====7-3.4%h5] %h_  %h` &_You feel your power returning.%hT#.#  #.......# %h2k ########...†...#  #.....###....#P#  #.....###....### %hn #.....#.#...####  #......#.##  ##.......Y.......#  #.###P%h8# ### ##...........#  ##.l..†....##  %h#..........P#  . #..†.......##  ... #....#  ....##○%h.#  .....>..........#  >..##....# %h %h~ hY.poisoned)%h G-4.0 (0.6%hv%h%h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h = ##.......#  Dalarin the Covert #.......#  Spriggan of Vehumet *****. %h k########...†...#  Health: 61/61 ======================== #.....###....#P#  Magic: 25/28 =====================--- #.....###....###  AC: 7Str: 6 #.....#.#...####  EV: 28%hn UInt: 18 #............#.##  SH: 0Dex: 23 ##......Y*.......#  XL: 13 Next: 47% Place: Lair:2 #.###P....@.....##  Noise: ---------  Time: 11904.0 (0.0) ### ##...........#  k) +5 dagger (venom) ##.l..†....##  Throw: 11 darts (curare) #..........P#  %h[ . #..†.......##  ... #..........#  Y   elephant (trample, confused, poisoned) ....##○.........#  l   komodo dragon .....>..........#  ........>..##....# %h) e_You feel your power returning.  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, confused, poisoned, chance to affect: 29%)%hz Y.**%h S..**%h].lAim: a komodo dragon (chance to affect: 47%)%hM##.......#   Dalarin the Covert#.......#   Spriggan of Vehumet *****.########...†...#   Health: 61/61 ========================#.....###....#P#   Magic: 25/28 =====================---#.....###....###   AC: 7Str: 6#.....#.#...####   EV: 28Int: 18#............#.##   SH: 0Dex: 23%h6##......Y........#   XL: 13 Next: 47% Place: Lair:2#.###P....@.....##   Noise: ---------  Time: 11904.0 (0.0)### ##...........#   k) +5 dagger (venom)##.*..†....##   Throw: 11 darts (curare)#..........P#  %h. #..†.......##  ... #..........#   Y   elephant (trample, confused, poisoned)....##○.........#   l   komodo dragon.....>..........#  ........>..##....#  _You feel your power returning.  %hCasting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 47%)%hl%h%h%h.Yl.°%h+5.0 (1%h%hA _The komodo dragon resists with some effort.%hMe  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hW# ##.......#  Dalarin the Covert #.......#  Spriggan of Vehumet *****. ########...†...#  Health: 61/61 ======================== #.....###....#P#  Magic: 23/28 ===================----- #.....###....###  AC: 7Str: 6 #.....#.#...####  EV: 28Int: 18%h$ #............#.##  SH: 0Dex: 23 ##...............#  XL: 13 Next: 47% Place: Lair:2 #.###P.Y..@.....##  Noise: ---------  Time: 11905.0 (0.0) ### ##...l.......#  k) +5 dagger (venom) ##....†....##  Throw: 11 darts (curare) %h](#..........P#  . #..†.......##  ... #..........#  Y   elephant (trample, confused, poisoned) ....##°.........#  l   komodo dragon .....>..........#  ........>..##....# _The komodo dragon resists with some effort.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 47%)%h5 \##.......#   Dalarin the Covert#.......#   Spriggan of Vehumet *****.%h ########...†...#   Health: 61/61 ========================#.....###....#P#   Magic: 23/28 ===================-----#.....###....###   AC: 7Str: 6#.....#.#...####   EV: 28Int: 18#............#.##   SH: 0Dex: 23##...............#   XL: 13 Next: 47% Place: Lair:2%h #.###P.Y..@.....##   Noise: ---------  Time: 11905.0 (0.0)### ##...*.......#   k) +5 dagger (venom)##....†....##   Throw: 11 darts (curare)#..........P#  . #..†.......##  ... #..........#   Y   elephant (trample, confused, poisoned)....##°.........#   l   komodo dragon.....>..........#  ........>..##....#  _The komodo dragon resists with some effort.  Casting: Ensorcelled Hibernat%h$ ion (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (chance to affect: 47%)l(asleep).Yl6.0 (1Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (chance to affect: 47%) _The komodo dragon looks drowsy...%hg  The helpless komodo dragon fails to defend itself.  You stick the komodo dragon like a pincushion!!!!!  You kill the komodo dragon!%hH†%ha4=95 (0.5%h%hOZ _Vehumet accepts your kill.%hc a #.# ########...†...#  #.....###....#P#  #.....###....###  #.....#.#...####  #............#.## #....#  #.###P..........## %h d ### ##..Y@.......#  ##....†....##  #..........P# . #..†.##  ... #...#  ....##°..#  .....>...#  ........>..##....#  ....# ...P# %h %h$ T.Y...%h -7.1 (0.6%h %h z _You see here a komodo dragon corpse.%h8  #.#  ########...†...# %hl!o #.....###....#P#  #.....###....###  #.....#.#...####  #.#.##  ##.#  #.###P..........## %h"L ### ##..@†.......#  ##Y...†....##  #..........P#  . #..†.......##  ... #....#  ....##.#  .....>..%h#.#  ........>..##....#  .# ...P# %h.%h0-7 _%hB%h@[  You hit the elephant but do no damage.The elephant is heavily wounded.The elephant completely misses you.%h\ 5=8.2 (0.5%hEe %hMh F _The elephant trunk-slaps you but does no damage.%hd  You hit the elephant.%hB=7%h%h6a _The elephant is severely wounded.%h {You hit the elephant. _The elephant is severely wounded.You catch the helpless elephant completely off-guard!  You spit the elephant like a pig!!!  You kill the elephant!  Vehumet accepts your kill.%h& h†%h: i7===51-9.2%h@ %hB 4 _You feel your power returning.%h?########...†...#  #.....###....#P#  #.....###....###  #.....#.#...####  #............#.## ##.....#  #.###P..........##  ### ##...†.......#  %h##@...†....##  #..........P# . #..†.##  ... #...#  ....##...#  .....>...#  ........>..##....#  ...........# ...P#  .# ..# %hãq-8 (0.6%hv _You see here an elephant corpse.%h"  .....###....#P##....###.....#.#...##............#.####......###P..........### ##...†....... ##†...†....##.@........P..†.......#.. #.... ..........###.#......## .#   10.4 _%h, %h:  ##.....#.#...##............#.####.......###P..........### ##...†....... ##†...†....#..........P.†.......#%h |.. #.... .##.....#.#......###.#.....##  %h2 %h (1.0%h %hv %h7V .#...#..........#.####........###P..........#%hVp## ##...†....... ##†...†....#..........P..†.......#%hV.. #.@.. .##....>.......%h+W ..##.#.....### ......# %hzWD %hc8====6%h=l%hH .......#.####........###P..........### ##...†....... ##†...†....#..........P..†.......#.. #.... .##.@......>..........>..##....#.# ......#.......#  2.2%h# #....###P..........### ##...†....... ##†...†....#..........P..†.......#... #.... ....##........>...>..##....#...# ...P.#.......#l......##  8%h ' .###P### ##...†....... ##†...†....#..........P..†.......#... #.... ...##....>....@>..##....#...# ...P ..# .......##  %h= %h (3.4%h %h %h-## ##...†. ##†...†....#. #..........P.. #..†.......#.. #.... .##....>.....>..##....#...# ...P ..# ##.### %h #.## ##. ....#. %h&%hD=4.0%h%h %hkz  ##†...†....#%h {.. #..........P.. #..†.......#.# #.... .##...%h2}^.>............>..##....#...# ...P ..# ##.###  #.## .....##..  %hȇ%h&6%h%h%%hf .. #..........P. #..†.......## #.... %hG.##..........>............>..##....#...# ...P%h0 ..# ##.###  #.## %hn#. .%hG..... ###  %h`>5.2%h~%h} L . #..†## #..........# .##..........>...........>..##....#...# ...P ..# ##.###  ## #. ........  8%h  # #... .##.........>..........>..##....#...# ...P.. ..# ##.###  #.## #. ...#.##..  6.4%h+%h+1 .#.>..........>..##....#....# ...P..# ..# ##.###  #.## %h+P##. ...# .#.  %h{0%h$1%ht1!7.0%h;%h, .>........>..##....#.....# ...P..# ..# ##.###  #.## P##. ...## ##..%h_-. ####. .#.  %h73%h3&6%hc:%h>%h8)  ...>..##....#....# ...P..# ..# ##.###  #.## P##. ...### ##..#.. ####..##%h) y   %h, %h/ (8.2%hS0 %hH2 %hC...# ...P#  ....# ..#  ##.#......## .#  #.#.....##  P##......#  .........#  .##  .##  .....## ..... ####  .....  ##..  . %hj      %h%h&8%hn%h%hf %h %hf %h %h n%h %hK %h@ %ha %h %h %h# %hg& ,%h( %h|* %h3- ,%h. %h2 %h5 ,%hj7 %h9 %ho< ,%h= %h*@ %h]B ,%hC %hE %hG ,%hG %hI %hK ,%hL %hi %h$k %hk %h1m %hv %hz ,%h| %h %h %h %hr %hh %h %hސ %hɒ %h %hI %h^ %h9 %hX %h %h %h %hm %h %h %h %h %hu %h %h %h %hDz %ha %hc %h %h5 %hӸ %hϹ %h= %h ,%h %h %h' %h %h %h %hh %h %h %h %h %hD %hZ %ho %h( %h %h %h %h %hL %ht %hW %h' %h %h %h %hj %h %h %h\ %h %h %h %h %hE %h %h %h %hG %h %h %h %h[ %h %h %h %h= %h %h %hv %h. %h %h %h2 %h* %h %h %hp %hE %h  %h o##......## #..### %h  %h y#.##.....## #....# %hS  %h # #......# ##....# %hF  %h ^##....####.....##%h  %h ## ##....###.#.....#%h  .####P##......#.#.....##%h_ ' S%h _............#.## %h-  %h U............### %h | .......@...........# %h .P##.#.##....P#.##.# %h  %hg ## #....####### %h  %h5 P##....#%h  %h  P#.##.##%h^ ######S   water moccasin (asleep) %h# %hd$ 39.8 (21.%h$ 0)%h% %h'& (40.4 (21.6%h) %h,  %hn- %h- =_A water moccasin comes into view.%h;. %h ##......## #..### #.##.....## #....# # #......# ##....# ##....####...... ## ##....###.#......####P##......#.#......S.......#.##....###............#.P##.#.##....P#.##.## ####....# ##....# #.##.## ######%hG1.0 (0.6)%h%h!%h~^ ##......## #.. #.##.....## #.... # #......# ##..... ##....####...... #####....###.#.####P##......#.#......S%hI_Z.#..###.#.P##.#.##....P#.##.#. ######....# ##....# %h_t #.##.## ######%hg%hoV.SS%hp&6%hAx%h|8 _The water moccasin hisses angrily.%h- ##......## #.. #.##.....## #P # #......# ##. ##....#####.. #####....###.#.####P##......#.#.S.#...##...P##.#.##....P#.##.#$.. ######....## ##....#  #.##.## ######%h2%h'F.S%h(2.2%hA _Found 19 gold pieces.%ht  ##......## #..#.. #.##.....## ##P. # #......# ###... ##....#####... #####....###.#.####P##......#.#..#.S..##...P##.#.##....P#.##.##$... ######....##.. ##....##P #.##.### ######%h| %h } .=8%h %h T _The water moccasin misses you.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hc ##......## #.. Dalarin the Covert #.. #.##.....## #.. Spriggan of Vehumet *****. #P. # #......# ##.. Health: 61/61 ======================== #... ##....####... Magic: 26/28 ======================-- ##... #####....###.#.. AC: 7Str: 6 .....####P##......#.#... EV: 28Int: 18%h .......................# SH: 0Dex: 23 ......S................# XL: 13 Next: 51% Place: Lair:2 .......@...............# Noise: =--------  Time: 11942.8 (0.0) ##...P##.#.##....P#.##.# k) +5 dagger (venom) #$... ######....####### Throw: 11 darts (curare) ##.. ##....#  #P #.##.##  # ######  S   water moccasin _The water moccasin misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 64%)%h@ ##......## #.. Dalarin the Covert#.. #.##.....## #.. Spriggan of Vehumet *****.#P. # #......# ##.. Health: 61/61 ========================#...##....####... Magic: 26/28 ======================--##... #####....###.#.. AC: 7Str: 6.....####P##......#.#... EV: 28Int: 18.......................# SH: 0Dex: 23%h ......*................# XL: 13 Next: 51% Place: Lair:2.......@...............# Noise: =--------  Time: 11942.8 (0.0)##...P##.#.##....P#.##.# k) +5 dagger (venom)#$... ######....####### Throw: 11 darts (curare)##..##....##P#.##.#########S   water moccasin _The water moccasin misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 64%)%h6 %h@ mS  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (chance to affect: 64%)  The water moccasin struggles to resist.%h\A +3.8 (1%hE %hG _ _The water moccasin completely misses you.%h  You miss the water moccasin.4.3 (0.5%h%hz_ _The water moccasin completely misses you.%hx  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hF  ##......## #.. Dalarin the Covert #.. #.##.....## #.. Spriggan of Vehumet *****. #P. # #......# ##.. Health: 61/61 ======================== #... ##....####... Magic: 24/28 ====================---- ##... #####....###.#.. AC: 7Str: 6 .....####P##......#.#... EV: 28Int: 18 .......................# SH: 0Dex: 23 %h8G ......S................# XL: 13 Next: 51% Place: Lair:2 .......@...............# Noise: =--------  Time: 11944.3 (0.0) ##...P##.#.##....P#.##.# k) +5 dagger (venom) #$... ######....####### Throw: 11 darts (curare) %hG +##.. ##....#  #P #.##.##  # ######  S   water moccasin _The water moccasin completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  %hiH WConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 64%)%h##......## #.. Dalarin the Covert#.. #.##.....## #.. Spriggan of Vehumet *****.#P. # #......# ##.. Health: 61/61 ========================#...##....####... Magic: 24/28 ====================----##... #####....###.#.. AC: 7Str: 6.....####P##......#.#... EV: 28Int: 18.......................# SH: 0Dex: 23......*................# XL: 13 Next: 51% Place: Lair:2.......@...............# Noise: =--------  Time: 11944.3 (0.0)##...P##.#%hY[32m.##....P#.##.# k) +5 dagger (venom)#$... ######....####### Throw: 11 darts (curare)##..##....##P#.##.#########S   water moccasin _The water moccasin completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 64%)%hS%h8S%h\55---5.3 (1%ha%hq_  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (chance to affect: 64%) _The water moccasin struggles to resist. The water moccasin bites you.%h (very poisoned)  You hit the water moccasin. The water moccasin is poisoned.  The water moccasin is lightly wounded.%hu+8 (0.5%h=%hF _The water moccasin bites you but does no damage.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hC( ##......## #.. Dalarin the Covert #.. #.##.....## #.. Spriggan of Vehumet *****. #P. # #......# ##.. Health: 55/61 =====================--- %hɎ#... ##....####... Magic: 22/28 ==================------ ##... #####....###.#.. AC: 7Str: 6 .....####P##......#.#... EV: 28Int: 18 .......................# SH: 0Dex: 23 ......S................# XL: 13 Next: 51% Place: Lair:2 .......@...............# Noise: =--------  Time: 11945.8 (0.0) ##...P##.#.##....P#.##.# k) +5 dagger (venom) #$... ######....####### Throw: 11 darts (curare) ##.. ##....#  #P #.##.##  # ######  S[%h40m   water moccasin (very poisoned) _The water moccasin bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, very poisoned, chance to affect: 64%)%hW+%hdX]##......## #.. Dalarin the Covert#.. #.##.....## #.. Spriggan of Vehumet *****.#P. # #......# ##.. Health: 55/61 =====================---#...##....####... Magic: 22/28 ==================------%hZC##... #####....###.#.. AC: 7Str: 6.....####P##......#.#... EV: 28Int: 18.......................# SH: 0Dex: 23......*................# XL: 13 Next: 51% Place: Lair:2.......@...............# Noise: =--------  Time: 11945.8 (0.0)##...P##.#.##....P#.##.# k) +5 dagger (venom)#$... ######....####### Throw: 11 darts (curare)##..##....##P#.##.#########S   water moccasin (very poisoned) _The water moccasin bites you but does no damage.  %h[Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, very poisoned, chance to affect: 64%)%h.%h8S%hY6=6.8 (1%h%he  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, very poisoned, chance to affect: 64%) _The water moccasin struggles to resist. The water moccasin closely misses you.%h  You hit the water moccasin.  The water moccasin is lightly wounded.%hm 7=3=7.3 (0.5%h %h T _The water moccasin misses you.%hx  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hq ##......## #.. Dalarin the Covert #.. #.##.....## #.. Spriggan of Vehumet *****. #P. # #......# ##.. Health: 57/61 ======================-- #... ##....####... Magic: 21/28 ==================------ ##... #####....###.#.. AC: 7Str: 6 .....####P##......#.#... EV: 28Int: 18 .......................# SH: 0Dex: 23 ......S................# XL: 13 Next: 51% Place: Lair:2 %h*.......@...............# Noise: =--------  Time: 11947.3 (0.0) ##...P##.#.##....P#.##.# k) +5 dagger (venom) #$... ######....####### Throw: 11 darts (curare) ##.. ##....#  #P #.##.##  # ######  S   water moccasin (very poisoned)%h":Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, very poisoned, chance to affect:  64%)%h" E##......## #.. Dalarin the Covert#.. #.##.....## #.. Spriggan of Vehumet *****.#P. # #......# ##.. Health: 57/61 ======================--#...##....####... Magic: 21/28 ==================------##... #####....###.#.. AC: 7Str: 6.....####P##......#.#... EV: 28Int: 18%h2# e.......................# SH: 0Dex: 23......*................# XL: 13 Next: 51% Place: Lair:2.......@...............# Noise: =--------  Time: 11947.3 (0.0)##...P##.#.##....P#.##.# k) +5 dagger (venom)%h# z#$... ######....####### Throw: 11 darts (curare)##..##....##P#.##.#########S   water moccasin (very poisoned)  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  %h& Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, very poisoned, chance to affect:  64%)%h VSasleep, very poisoned)%hp 7S%hL ;8-8.3 (1%h, %h– onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (moderately wounded, very poisoned, chance to affect:  64%) _The water moccasin looks drowsy...%h#M%hMP64%) _The water moccasin looks drowsy...  The helpless water moccasin fails to defend itself.  You stick the water moccasin like a pincushion!!!!  You kill the water moccasin!  Vehumet accepts your kill.%h S".%hS!%h>]a3=-8 (0.5%h e%hf4 _You feel your power returning.%h7I%h>x60=%h)Q91%h#RE==%h8S%h]V,%h=X%hU[%h[h4==%h]%h`,%hc%hg%hh9=%huj%h"n%hn%hp%ht%h_ua5==%hw%h.{%h{%h|%hz~,%h%h,%hZ%hO=%h%ha6=%h%h%hx%h%hR,%h%h~,%h%h%h9=%h,%h%hyK7=%hϠ%h%h%h%hѥ%h-%h6%h%h%h%h*%h9=%h%h%hPD8=%hԳ%h4 _Magic restored.%h%h%h\%h%h,%h{%h%h,%h]%h%hp%h9=%h+%h#%h(,%h%h%h%h\%h]%hD,%hu%hN _You now have 872 gold pieces (gained 19).%h3%h^%hk%hO,%h%hw%h,%h%hE%hR,%h%h%h,%h%hy%h-%h%h%h%hl%h%h%h%h: 3 #..........#  ##.... #.........## .###P...# #...## ........# #.#.....##..# ........## #......P#### #%h l.......# ##......## # #.....# #.##.....##  #P....# # #......# #%h ## #....@# ##....####.#.###...## #####....##.......####P##......#.#.###........................#..........................#......................... l   komodo dragon (asleep)....##...P##.#.##....P#.##....#.....#######....#####.. ##....# ##....#%h080.6 (31.8)%h.1.2 (32.4%h%h _A komodo dragon comes into view. _You see here 19 gold pieces.%hm%h[12.2 (1.0)%h%h!? _You now have 891 gold pieces (gained 19).%h [ #.P##......# ..... #..# ##.... #.## .###P...# ....## .# #.#.....##..# .# P#### %h.l.......# ##.  #.....# #.###  #P..@.# # #......# # ## #.....# ##....### #.###...## #####....## #.......####P###.# ###............. #........................ ....##...P##.#.##....P#...#.....#######....####%h%h+8 (0.6%h1%hx %h,  ####.#.....# .....# #.P##......# ..... #..## ##.... #.#####P...# %h/ ....##.# #.#.....##..#.# P####..l.......# ##. #..@..# #.###  #P....# # #......#  ## #.....# ##....### #.###...## #####....## #.......####P### ###.................. #....................... ....##...P##.#.##....P#.%h< %h> (3.4%hD %hH %hn4p ####.#..... .....# #.P##...... .....# #.# ##.... #.#..###P...# #..# #.#.....##...## #......P%hm5.l.# ##......## #.@...# #.##.....## #P....# # #......# ## #.....# ##.... #.###...## #####.... #.......####P##......# ###........ #...........%h6 #..... ....##...P##.#.##....P#%h@%hgA(4.0%hP%hT ####.# .....# #.P## .....# # ### ##.... #.#..###P...# #..# #.#.....##.## #......P.l.# ##......## #@....# #.##..... #P....# # #...... ## #.....# ##.... #.###...## #####.... #.......####P##...... ###........%h #........... #........... ....##...P##.#.##....P%hw%h&6%h%hv%h  ##.# ...## ####.# .....# #.P## .....# # ### ##....# ###..###P...# ...# #.#......%h # P.....l.@.....# ##.#...####.....# #.### #P....# # #..... ## #.....# ##.... #.###...## ##### #.......####P## ###......... #....................%h %h (5.2%h. %h %hG0 ##.# ...## ####.# .....# #.P## .....# #. ### ##....# #.##..###P...# #.# #.#......## #......P.l.# ##......S#...####.....# #.## ## #P....# # # ## #.....# ##%h #.###...## ##### #.......####P## ###.......S   water moccasin (asleep) #.......... #%h%h&8%hQ%ha _A water moccasin comes into view.%hvH  The helpless komodo dragon fails to defend itself.  You perforate the komodo dragon like a sieve!!!!!  You kill the komodo dragon!%hGQi  Vehumet accepts your kill.%hdS....†.#...#S   water moccasin%h,y536.3 (0.5%h~%hÂ8 _The water moccasin hisses angrily.%h# ##.# ...## ####.# .....# #.P##. .....# #. ### ##....# #%h.##..###P...# #.# #.#......## #.......S.....# ##.#...####.....# #.## ### #P....# # #%hQ ## #.....# ## #.###...## ##### #.####P## ### # #%h%h.S9 (0.6 _You see here a komodo dragon corpse.%h ##.# ...## ####.#. .....# #.P##. .....# #. #### ##....# #.##..###P...# #%h .# #.#.## #.S..@†.# ##.#...####.....# #.## #### #P....# # # ## #.....# ## #.###...## #####%hK #.####P## ### # #%hY%h.%:.S%h&/7.5 _%h-%h0%h^  ##.... ...## ####... .....# #.P##.. .....# #.. #### ##....# #.##..###P...# #.# #.#.## #%h"N.S@.†.# ##.#...####.....# #.### ##### #P....# # # ## #.....# ## #.###...## ##### #.####P## ### # #%h+%h,(8.1%h4%h9%h[  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hŸ ##. Dalarin the Covert ... ...## ####. Spriggan of Vehumet *****. ... .....# #.P## Health: 61/61 ======================== .... .....# #.... Magic: 26/28 ======================-- ..... #### ##....# #.... AC: 7Str: 6 .....##..###P...# #.... EV: 28Int: 18 ................# #.#... SH: 0Dex: 23 ................## #.... XL: 13 Next: 53% Place: Lair:2 ......S@.†.......# ##... Noise: ---------  Time: 11988.1 (0.0) ....#...####.....# #.##. k) +5 dagger (venom) #[%hV 40m ##### #P....# # #. Throw: 11 darts (curare) ## #.....# ## #.###...## ##### #.......####P##. S   water moccasin ###............... #................. #................ _You see here a komodo dragon corpse.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 64%)%h!##. Dalarin the Covert......## ####. Spriggan of Vehumet *****.........# #.P## Health: 61/61 ========================.........# #.... Magic: 26/28 ======================--..... #### ##....# #.... AC: 7Str: 6%h .....##..###P...# #.... EV: 28Int: 18................# #.#... SH: 0Dex: 23................## #.... XL: 13 Next: 53% Place: Lair:2......*@.†.......# ##... Noise: ---------  Time: 11988.1 (0.0)....#...####.....# #.##. k) +5 dagger (venom)# ##### #P....# # #. Throw: 11 darts (curare)## #.....# ###.###...## ######.......####P##. S   water moccasin###...............#.................#................ _You see here a komodo dragon corpse.  Casting: Ensorcelled Hibernation (safe; 1% risk of f%h^ailure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 64%)%h=%h]S  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a water moccasin (chance to affect: 64%)  The water moccasin struggles to resist. The water moccasin bites you.  You are poisoned.%h^55==---=9.1 (1Pois %he%hi{ _The water moccasin poisons you! The water moccasin barely misses you.%hr {  You completely miss the water moccasin. You feel sick.%h/ f3----6 (0.5%hM %h  \ _The water moccasin closely misses you.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ##. Dalarin the Covert ... ...## ####. Spriggan of Vehumet *****. ... .....# #.P## Health: 53/61 ====================---- %hڍ .... .....# #.... Magic: 24/28 ====================---- ..... #### ##....# #.... AC: 7Str: 6 .....##..###P...# #.... EV: 28Int: 18 ................# #.#... SH: 0Dex: 23 ................## #.... XL: 13 Next: 53% Place: Lair:2 ......S@.†.......# ##... Noise: =--------  Time: 11989.6 (0.0) ....#...####.....# #.##. k) +5 dagger (venom) # ##### #P....# # #. Throw: 11 darts (curare) ## #.....# ## Pois  #.###...## ##### #.......####P##. S   water moccasin ###............... #.......%h c.......... #................ _The water moccasin closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 64%)%h, &##. Dalarin the Covert......## ####. Spriggan of Vehumet *****.........# #.P## Health: 53/61 ====================----....%h a.....# #.... Magic: 24/28 ====================----..... #### ##....# #.... AC: 7Str: 6.....##..###P...# #.... EV: 28Int: 18................# #.#... SH: 0%h} Dex: 23................## #.... XL: 13 Next: 53% Place: Lair:2......*@.†.......# ##... Noise: =--------  Time: 11989.6 (0.0)....#...####.....# #.##. k) +5 dagger (venom)# ##### #P....# # #. Throw: 11 darts (curare)## #.....# ## Pois #.###...## ######.......####P##. S   water moccasin###...............#.................#................ _The water moccasin closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [40%h5 )ma water moccasin (chance to affect: 64%)%h` IS(asleep)%h G 8S%hH <2-90.6 (1%hvQ %h9X  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%h Y hAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (chance to affect: 64%) _The water moccasin looks drowsy... You feel sick.%h_Aim: a water moccasin (chance to affect: 64%)[K _The water moccasin looks drowsy... You feel sick.  The helpless water moccasin fails to defend itself.  %h[`You stick the water moccasin like a pincushion!!!!!  You kill the water moccasin!  Vehumet accepts your kill.%hje.%hM 16==-%hcZ1.1 (0.5 _You feel your power returning. You feel sick.%h4%h˜g _Your Hexes skill increases to level 11!%hGJ%hg %h_&7===%h'3 _You feel sick.%h(L0-%h)%h0k _You feel sick.-%hl2%h63 _You feel sick.%h7%h-9%hA _You feel sick.1==%hB3 _You feel sick.%hCCL8=%hUD%hSH= _You feel sick.  %hHB=%hI%hLj _You are no longer poisoned.%hM%2%h N%hbP;3%hS,%h/Tg4==%hAU%hWk5=%hW%hRYa6=%hHZ%hS\k7=%h ]%h_%hz_%8%h `%hb%hbL60=%h~c%hd%hleh1==%hf%hh%hj,%hj%hl%hm,%hXo%h|p%hq,%hr%hu%hvO=%hw%hz%hl{,%h|%h}%h~,%h%hR%h_%h҂%hG%hZB%h%h%h%h %h%hҋ%h  ##.....  ....... . .....[.  ....... ## ###..... ###.####.#... #.........#.# ...## ###........#@# .....# #.P2012.5 (21.4)%h........### .....# #..........##### ##....# #..........##..###P...# #......................# #.#..............## #...............†# ##....#....#...####.....# #.#...########## #P....# #%h%h.3.1 (22.0%h֛%hH _Found a ring mail.%h% %h %h %h %h %h0 B%h /.. ....#.. #....#..##......#.%h. . #.....[... #.......... ## ###........ ..###.####.#@....... ##7 (0.6)..#.#P[##....## ####.%hW !#.## ## .....# #.P#.### .....# #..##### ##..##..###P...# #... .........# #.#.. ....................## #... .............†.......# ##.. %h Y4.3 (1.2%hI _Found a chain mail.%h3%hy %h %h\X%h,%h%h%hB,%h%hu(b  You see here a +0 chain mail.%hV+5 _%h6.%h0%h4,%h7%hj:%h<,%h>%hA%h,%h%h%hb ,%h3%h%hY,%h%h%h,%hx%h"!%hr#,%h%%h(%hA*,%h.,%h.%h/,%h1%h4%hW6,%h7%h9%h;,%hd=%h}?%hB,%h.D%hG%hzI,%hJ%hL%h/N%hN%hO%hP%hCR,%hR%hvT%hU%hV%hV%hWY%hZ,%h[%hbn%h9m%hrx%h%h%h,%h%hb%h,%h%hh%hզ,%hV%hO%h%h%h6%h:,%hL%huN _You now have 908 gold pieces (gained 17).%h3%hֿ%h.......# #...#  ......####...  PP........##  #.........#  #.......##  ##.......P# ..##########........#### #....)..#P#.....# #.....@......####..... #............# #.... ..............# #....#  $.............# ##....# ..###..........##.....# . ##..?.......##....#  #.........###....## #.........##..... ##..#...P#.......%h . P.....# #...#......####...PP#%hx^..# #.......## ##.......P# ...##########........## #....#P#.....%h #......####..... #......# #....#..# #....#$... ##...#%h|S..###.......# S   water moccasin (asleep)... ##..?.......##...... #.###....# #.........##.....%h!%hl035.7 (21.4)%h.6.3 (22.0%h%hy _A water moccasin comes into view. _You see here a +2 war axe of freezing.%h.# #...# ####... PP........## #. ## ##.......P# ...##########........#### #....)........#P#.....#.####.....##............# #....##.........# #....# .$# ##....#S..####.....#... ##..?...# .. #.........###....##  #.##....... ##..#...P#......... %hL9 (0.6) _%h]r%heR ####... PP........## #.... ......## ##.......P# ...##########........#### #....)........#P#.....# #......####.....# #.# #....## ....# #....# .$# ##....# S..####.....#... ##..?....#.. #.........###....### #.##.......##..#...P#... #.....[7.5%h  PP........## #......... #.......###.P...##########.#### #....)........#P#......### #....#... $#S..###.##.###.######.......... 8.1%hWc  #. #.###P...##########.#### #....)........#P#......### #....#... $#S..###.##.... ##..?.##### ###.......... 7%hz%h =  ####P...##########.#### #....)........#P#......### #....#...%h? $##S..###.##.... ##..?.## #...######.####.#.......... %hcH%hH(9.3%h(R%h U%hu ^ #P...##########.#### #....)........#P#......### #....#%h=v ... $##S..###.##.... ##.##%hv ~ #...### %h=w ................#.#P[##.... %h %h= &9%hN %h B40.9 (1%hk %h: . _T - a scroll of identify%h%hRead which item? Scrolls  b - 2 scrolls of blinking  e - 2 scrolls of poison  l - a scroll labelled UCLETUUKHLAOTm - 4 scrolls of amnesia  o - a scroll labelled BIGYCL PODOUM  r - 2 scrolls of vulnerability  s - a scroll of enchant armour  t - 4 scrolls of fear%hKx - 2 scrolls of silence  J - 4 scrolls of teleportation  M - a scroll labelled LUNLOUWEIMT - a scroll of identify [!] read|quaff|evoke[?] describe selected%h8%hB%hy##.......P#Dalarin the Covert...##########........#### Spriggan of Vehumet *****.#....)........#P#.....# Health: 61/61 ========================#............####.....# Magic: 28/28 ========================#............# #....## AC: 7Str: 6%ha...............# #....#EV: 28Int: 18.$.............####....#SH: 0Dex: 23S..###..........##.....#XL: 13 Next: 53% Place: Lair:2... ##..@.......##....#Noise: ---------  Time: 12040.9 (0.0).. #.........###....### k) +5 dagger (venom)#.........##.......# Throw: 11 darts (curare)##..#...P#..........###.#####.....[....# #.......... ## ###.......... ###.####.#.......... .........#.#P[##....  _Found a chain mail. _You see here a +0 chain mail. _You now have 908 gold pieces (gained 17). _A water moccasin comes into view. [39;4%h:r9m_You see here a +2 war axe of freezing. _T - a scroll of identify%hV%hvIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled UCLETUUKHLAOT  o - a scroll labelled BIGYCL PODOUM  M - a scroll labelled LUNLOUWEIM Potions (select first with !)  O - a grey potion  Q - a smoky brown potion[?] describe selected%h %h!%hq-##.......P#Dalarin the Covert...##########........#### Spriggan of Vehumet *****.%ht.s#....)........#P#.....# Health: 61/61 ========================#............####.....# Magic: 28/28 ========================#............# #....## AC: 7Str: 6%h1...............# #....#EV: 28Int: 18.$.............####....#SH: 0Dex: 23S..###..........##.....#XL: 13 Next: 53% Place: Lair:2... ##..@.......##....#Noise: ---------  Time: 12040.9 (0.0).. #.........###....### k) +5 dagger (venom)#.........##.......# Throw: 11 darts (curare)##..#...P#..........###.#####.....[....# #.......... %h|P## ###.......... ###.####.#.......... .........#.#P[##....  _Found a chain mail. _You see here a +0 chain mail. _You now have 908 gold pieces (gained 17). _A water moccasin comes into view. _You see here a +2 war axe of freezing. _T - a scroll of identify%hba  As you read the scroll of identify, it crumbles to dust.1.9 (1%h(gS _M - a scroll of fog%h<  ##.P# ...#.#### #....).#P#.....# #.####.....##.# #....## .# #....# .$..####....# S..###.##.....#%h W ... ##.##....# .. #.###.... #.##. ##..#...P# ###.#####.....[ ## # ## ### ###.####.# .#.#P[##%hFM`2.5 (0.6%h* ##.P# ...#. #....).#P#..... #.####..... ##.# #.... ...# #....# .$...####....# S..###.##.....# ... ##.##....# .. #.###.... #.## ##..#...P# ###.#####.....[ ## # ## ### ###.####.# .#.#P[##%hʞ>3.1%h}%hu%h  #.## .. ##.P...##########........## #....)..#P# #.####......##.# #.........# #......$...##.... S..#. ... ##..##...... #.### #.........##..#...P#.....###.#####.....[ ## # ## ### ###.####.#.....%h;%h&7%hʦ%h%hQ v... #. .. ##.P...##########........# #....)..#P# #.######.# #..# #...$...##%h 5..S..##.... ##..##. .. #.### #.........###..#...P#...... S   water moccasin (asleep)###.#####.....[ ## # ## ###%h %h (4.3%hc %h %hrk # ... #. .. ##. ...#.. #....).#P#.. #.####.##.# #.# #.$.####.S..###.###.... ##.###.... #..#####. #...##.. ##..#...P#. ###.#####..... ## # ## ###%hw<9%h܅%h^ # ... #. .. ##.. ...#.. #....).#P#. #.####.##.# #.# #.$.####.S..###.##.##.... ##..## #..... #.........###%hz` ##.... #.........## ...... ##..#...P#YY 2 elephants (trample, asleep)....Y. ###.#####S   water moccasin (asleep).Y..... ## # ## ###%hh%h{i(5.5%hbn%h+q[ _2 elephants come into view.%h  #... ... #.. .. ##.. ...##.... #....).#P#%h #....# #.#####.....##.# #P.# #.$.####.S..###.##.##....# ##...## #.....# #.........### ##..... #.## ....... ##..#...P# .....Y.. ###.#####%h  .Y....... ## # ## ###%h %h |YY 1 asleep).%h (6.1%h %h %h/ #.. ... #.. .. ##.....## #.... #....).#P #....# #.#.....##.# #P.# ...S..###.##.##....# ##...# #.....# #. ##..... #.## .....Y.. ##..#...P# ... ###.##### .Y.# ## # ## ###%h%h&7%h%hR _You see here 26 gold pieces.%hV  The helpless water moccasin fails to defend itself.  You stick the water moccasin like a pincushion!!!!!  You kill the water moccasin!%hZ.Y.%h",547.2 (0.5%h5%hv9Z _Vehumet accepts your kill.%hg'..... ........ .. ##..........##########..#.... #....)........#P##....# #......######.....##.# #P........# #.......$####........@###........##....# ##...# #.....# #.## ##..Y.. #.##......... ##..#...P#...... ###.#####.Y 3 elephants (trample, 2 asleep)#.Y# ## #.P.# ## ###.###.####.#.%h +%h++8 (0.6%h2%hG6\ _An elephant comes into view.%h* #....##########. #.... #....)........#P##........#####.....##....... P.....................$........##...###..........##...##...@# ##.### #. # ##..Y........... ##..#...P#..#..# ###.#####.Y# ## P..Y# ## ###...P###.####..........#.#PY.8.4%h %h %hp  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ..... .. ##..... Dalarin the Covert .........##########...... Spriggan of Vehumet *****. #.... #....)........#P# Health: 61/61 ======================== #....# #............#### Magic: 26/28 ======================-- ##.....##............# # AC: 7Str: 6 #P...................# # EV: 28Int: 18 .......$.............#### SH: 0Dex: 23 .........###..........##. XL: 13 Next: 54% Place: Lair:2 ...##...@# ##..........## Noise: ---------  Time: 12048.4 (0.0) # #....Y# #.........### k) +5 dag%h$ Eger (venom) ##..... #.........##. Throw: 11 darts (curare) ........ ##..#...P#... #.........# ###.#####... #.Y.......# ## #... YYY 3 elephants (trample, 2 asleep) P..Y......# ## ###... #.........P###.####.#... .........#.#P _An elephant comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%h(u..... ..##..... Dalarin the Covert.........##########...... Spriggan of Vehumet *****.#.... #....)........#P# Health: 61/61 ========================#....# #............#### Magic: 26/28 ======================--##.....##............# # AC: 7Str: 6#P...................# # EV: 28Int: 18%hv.......$.............#### SH: 0Dex: 23.........###..........##. XL: 13 Next: 54% Place: Lair:2...##...@# ##..........## Noise: ---------  Time: 12048.4 (0.0)# #....*# #.........### k) +5 dagger (venom)##..... #.........##. Throw: 11 darts (curare)........ ##..#...P#...#.........# ###.#####...#.Y.......# ## #... YYY 3 elephants (trample, 2 asleep)P..Y......# ## ###...#.........P###.####.#............#.#P _An elephant comes into view.Casting: Ensorcelled Hibernation (safe; 1% risk of failure) %h^yL Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%h+NYY%h7\  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 29%)  The elephant looks drowsy...%h)Y.YYYY1 wandering, 1…).%h"4==9.4 (1%h"%h` _The elephant trumpets! You hear a trumpeting! You hear a loud, deep croak!%hi ~The elephant looks drowsy... _The elephant trumpets! You hear a trumpeting! You hear a loud, deep croak!  The helpless elephant fails to defend itself.  You spit the elephant like a pig!!!!!  You kill the elephant!  Vehumet accepts your kill.%hqq %hq %h .Y..YY 2 elephants (trample, 1 wandering)Y%hМ j7=5--9 (0.5%h J _You feel your power returning.%h .........######## #.... #....)........#P #....# #....##.....##.#  #P.......#  .$%h.## .........###.. ...##....# ##..# # #...@.# # ##......##..........###..#...P#.#...Y.....# ###.#####%hg #.........# ## #P..Y......# ## #####...P###.####.# #...........#.# #%h%h{ YY)F   blink frog (wandering)FThe elephant trumpets! You hear a croak.  A blink frog comes into view.%h8===50.5 (0.6%h4%h' _You hear a croak.%h .. ##.........##########..... )..#P #....# #......###.....##......#P........... %hI.......$....#.........###.#...##..@.# #.# #.....#  ##%h##.........## ....##..#...P#...Y###.#### #...%h ## P..Y# ## ###..##...%h-hP###.####.#..#..F........#.%h%h%hMY.Y.%hj2---1.1%hu %h%h: . ...... .. ##.........##########..... ).#P #....# ####.....##......#P............. .$.......#.......@.###.#...##....# #.# #.....#  ##......##.........## ...Y.....###..#...P#...###.#### #..Y ## #P# ## ####...P###.####.#..---7%h  #....... ... ....... .. .........##########......#.... #....)P....# #.######.....### #%ht #P.# .$@............##.........###....##....##....# ##...# #.....# #.###......##.........##...Y.....###..#...P#.#.........# ###.#####...Y# ## #.#P.# ## ###.%hN %h] %h NY.Y.%hCD=2.3%h$ %h%hQ#...... ... #....... .. ##..........#.#.... #....).#P#.#....# #.####.##.....##.%h# #.#P.# #..$.####..........###.##....##....# ##...##.# #.....# #.........###.##Y.....##.##..........###..#...P#.#...Y.....# ###.#####.#...# ## #.#P.# ## ###.%h%h<%hNY.Y.%hOT8=9%h%h)%h#...... ... #....... .. ##.%hv.........#.#.... #....).#P#.#....# #.####.##.....##.# #.%h#P.# #..$.####..........###.%h`##....##....# ##..##.# #..Y..# #.........###.##......##.........##.%h|z....Y....###..#...P#.   elephant#.........# ###.#####.#.........# ## #.#P.%h8i# ## ###.%h%h(3.5%hK%h%h#...... ... #.#...... .. ##.P..#.##.... #....).#P#.#....# #.####.##.....##.# #.#P.# #..$.####..........###.##....##....# ##.##.# #..Y..# #..###.##......##...##.....Y....###..#...P#.#...# ###.#####.....[ #.# ## #. #P.# ## ###. 4.1%h..... ...##. ##.P...##########..###.... #....)........#P#....#....# #......####.##.....##.# #.#P........# #........$####..........###.....##....# # #..Y..# #.###. ##......##.##......Y....###..#...P#...#.........# ###.#####.....[#.# ## #.......#P.# ## ###.##.P###.####.#.7%h%hE|=5.7 (1.0%hN %hd YY   elephant (trample)%hf &6%hp %hz %hY%h]].Y7%hf%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h%h'-Y.YY 2 elephants (trample)%h].5---==8Touch %h8%h=3 _Your hands begin to glow red.%ho  You hit the elephant but do no damage. The elephant closely misses you.%h9.Y%h5-9.2 (0.5%h%hZY _The elephant completely misses you.%h %h(@-7%h4%h\ _You hit the elephant but do no damage.%h .YY60.2%h%hS _You barely miss the elephant.%hX---7%h5%hj\ _You hit the elephant but do no damage.%h"  You hit the elephant but do no damage. The elephant appears confused.%h# %h|- 9 YY...YY 3 elephants (trample, 1 wandering, 1…)The elephant completely misses you. The elephant misses you.%h. 01.2%hI3 %h5 \ _An elephant comes into view.%h h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ..... ... #.......## Dalarin the Covert  ...... .. ##.......P# Spriggan of Vehumet *****.  .........##########........## Health: 61/61 ======================== #.... #....)........#P#.... Magic: 23/28 ===================----- #....# #............####.... AC: 7Str: 6 %h  ##.....##............# #.... EV: 28Int: 18  #P..........Y........# #.... SH: 0Dex: 23  .......$Y...Y........####.... XL: 13 Next: 55% Place: Lair:2  .........###@.........##..... Noise: =--------  Time: 12061.2 (0.0)  ...##....# ##..........##.... k) +5 dagger (venom)  # #..Y..# #.........###.... Throw: 11 darts (curare) ##......##.........##..... ....Y....###..#...P#....... #.........# ###.#####.....[. YYY 3 elephants (trample, 1 wandering, 1…) #.........# ## #....... %hò ~ #P.........# ## ###.......  ##.........P###.####.#....... _An elephant comes into view.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%h/\ ..... ...#.......## Dalarin the Covert...... ..##.......P# Spriggan of Vehumet *****.%h14.........##########........## Health: 61/61 ========================#.... #....)........#P#.... Magic: 23/28 ===================-----#....# #............####.... AC: 7Str: 6##.....##............# #.... EV: 28Int: 18#P..........Y........# #.... SH: 0Dex: 23.......$Y...*........####.... XL: 13 Next: 55% Place: Lair:2.........###@.........##..... Noise: =--------  Time: 12061.2 (0.0)...##....# ##..........##.... k) +5 dagger (venom)%h<# #..Y..# #.........###.... Throw: 11 darts (curare)##......##.........##.........Y....###..#...P#.......#.........# ###.#####.....[. YYY 3 elephants (trample, 1 wandering, 1…)#.........# ## #.......#P.........# ## ###.......##.........P###.####.#....... _An elephant comes into view.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%h%hO  Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 29%)  The elephant easily resists.  The elephant trumpets!  The elephant completely misses you.%hVm.Y..YYconfused)%h4==2.2 (1%hh%hF _The elephant trunk-slaps you but does no damage.%h   %h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h׹  ..... ... #.......## Dalarin the Covert  ...... .. ##.......P# Spriggan of Vehumet *****.  .........##########........## Health: 61/61 ======================== #.... #....)........#P#.... Magic: 21/28 ==================------ #....# #............####.... AC: 7Str: 6  ##.....##............# #.... EV: 28Int: 18  #P..........Y........# #.... SH: 0Dex: 23  .......$.Y..Y........####.... XL: 13 Next: 55% Place: Lair:2  .........###@.........##..... Noise: ===------  Time: 12062.2 (0.0)  ...##....# ##..........##.... k) +5 dagger (venom) [0;1%h 0m # #..Y..# #.........###.... Throw: 11 darts (curare) ##......##.........##..... ....Y....###..#...P#....... #.........# ###.#####.....[. YYY 3 elephants (trample, 1 confused) #.........# ## #.......  #P.........# ## ###.......  ##.........P###.####.#....... _The elephant trunk-slaps you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%hl ..... ...#.......## Dalarin the Covert...... ..##.......P# Spriggan of Vehumet *****..........##########........## Health: 61/61 ========================#.... #....)........#P#.... Magic: 21/28 ==================------#....# #............####.... AC: 7Str: 6##.....##............# #.... EV: 28Int: 18#P..........Y........# #.... SH: 0Dex: 23.......$.Y..*........####.... XL: 13 Next: 55% Place: Lair:2.........###@.........##..... Noise: ===------  Time: 12062.2 (0.0)%hon...##....# ##..........##.... k) +5 dagger (venom)# #..Y..# #.........###.... Throw: 11 darts (curare)##......##.........##.........Y....###..#...P#.......#.........# ###.#####.....[. YYY 3 elephants (trample, 1 confused)#.........# ## #.......#P.........# ## ###.......##.........P###.####.#....... _The elephant trunk-slaps you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%hC%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 29%)  The elephant easily resists. The elephant completely misses you.%h%hSY..Y.Y%h;2--3.2 (1%h%hMF _The elephant trunk-slaps you but does no damage.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hY ..... ... #.......## Dalarin the Covert  ...... .. ##.......P# Spriggan of Vehumet *****.  .........##########........## Health: 61/61 ======================== #.... #....)........#P#.... Magic: 20/28 =================------- #....# #............####.... AC: 7Str: 6  ##.....##...Y........# #.... EV: 28Int: 18  #P...................# #.... SH: 0Dex: 23  .......$..Y.Y........####.... XL: 13 Next: 55% Place: Lair:2  .........###@.........##..... Noise: =--------  Time: 12063.2 (0.0)  ...##....# ##..........##.... k) +5 dagger (venom) [0;1%hZ0m # #..Y..# #.........###.... Throw: 11 darts (curare) ##......##.........##..... ....Y....###..#...P#....... #.........# ###.#####.....[. YYY 3 elephants (trample, 1 confused) #.........# ## #.......  #P.........# ## ###.......  ##.........P###.####.#....... _The elephant trunk-slaps you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%h( ..... ...#.......## Dalarin the Covert...... ..##.......P# Spriggan of Vehumet *****..........##########........## Health: 61/61 ========================#.... #....)........#P#.... Magic: 20/28 =================-------#....# #............####.... AC: 7Str: 6%hV*##.....##...Y........# #.... EV: 28Int: 18#P...................# #.... SH: 0Dex: 23.......$..Y.*........####.... XL: 13 Next: 55% Place: Lair:2.........###@.........##..... Noise: =--------  Time: 12063.2 (0.0)...##....# ##..........##.... k) +5 dagger (venom)# #..Y..# #.........###.... Throw: 11 darts (curare)##......##.........##.........Y....###..#...P#.......#.........# ###.#####.....[. YYY 3 elephants (trample, 1 confused)#.........# ## #.......%h.#P.........# ## ###.......##.........P###.####.#....... _The elephant trunk-slaps you but does no damage.  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%h %h %h (%h Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  %h MConfirm with . or Enter, or press ? or * to list all spells.%hđ Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) %hʒ U Press: ? - help, Shift-Dir - straight line  %h GAim: an elephant (chance to affect: 29%%h )  %hr \The elephant easily resists. The elephant barely misses you.%ht %h. .YY%h3 %h %he $4.2 (1%h %hB  %h& %hѻ 5_The elephant completely misses you.%hs %hm  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hO- ..... ... #.......## Dalarin the Covert  ...... .. ##.......P# Spriggan of Vehumet *****. %hR .........##########........## Health: 61/61 ======================== #.... #....)........#P#.... Magic: 18/28 ===============--------- #....# #............####.... AC: 7Str: 6  ##.....##...Y........# #.... EV: 28Int: 18  #P...................# #.... SH: 0Dex: 23  .......$...YY........####.... XL: 13 Next: 55% Place: Lair:2  .........###@.........##..... Noise: =--------  Time: 12064.2 (0.0)  ...##....# ##..........##.... k) +5 dagger (venom)  # #..Y..# #.........###.... Throw: 11 darts (curare) ##......##.........##..... ....Y....###..#...[34%hS9mP#....... #.........# ###.#####.....[. YYY 3 elephants (trample, 1 confused) #.........# ## #.......  #P.........# ## ###.......  ##.........P###.####.#....... _The elephant completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %h0TPress: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%hh  ..... ...#.......## Dalarin the Covert...... ..##.......P# Spriggan of Vehumet *****..........##########........## Health: 61/61 ========================#.... #....)........#P#.... Magic: 18/28 ===============---------#....# #............####.... AC: 7Str: 6##.....##...Y........# #.... EV: 28Int: 18#P...................# #.... SH: 0Dex: 23.......$...Y*........####.... XL: 13 Next: 55% Place: Lair:2.........###@.........##..... Noise: =--------  Time: 12064.2 (0.0)...##....# [%hj >33m##..........##.... k) +5 dagger (venom)# #..Y..# #.........###.... Throw: 11 darts (curare)##......##.........##.........Y....###..#...P#.......#.........# ###.#####.....[. YYY 3 elephants (trample, 1 confused)#.........# ## #.......#P.........# ## ###.......##.........P###.####.#....... _The elephant completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%h7ZY, 1 …)%h=Y.YCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)  The elephant looks drowsy... The elephant completely misses you.5.2 (1%h!V _The elephant closely misses you.%h  The helpless elephant fails to defend itself.  You stick the elephant like a pincushion!!!!!  You kill the elephant!%hW.YY 2 elephants (trample, 1 confused)%h/;7-7 (0.5%h5%h7Z _Vehumet accepts your kill.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h݉B ..... ... #.......## Dalarin the Covert  ...... .. ##.......P# Spriggan of Vehumet *****.  .........##########........## Health: 61/61 ======================== #.... #....)........#P#.... Magic: 16/28 =============----------- #....# #............####.... AC: 7Str: 6  ##.....##..Y.........# #.... EV: 28Int: 18  #P...................# #.... SH: 0Dex: 23 %h .......$...Y.........####.... XL: 13 Next: 57% Place: Lair:2  .........###@.........##..... Noise: ---------  Time: 12065.7 (0.0)  ...##....# ##..........##.... k) +5 dagger (venom)  # #..Y..# #.........###.... Throw: 11 darts (curare) ##......##.........##..... ....Y....###..#...P#....... #.........# ###.#####.....[. YY 2 elephants (trample, 1 confused) #.........# ## #.......  #P.........# ## ###.......  ##.........P###.####.#....... _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h*Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%ht ..... ...#.......## Dalarin the Covert...... ..##.......P# Spriggan of Vehumet *****..........##########........## Health: 61/61 ========================#.... #....)........#P#.... Magic: 16/28 =============-----------#....# #............####.... AC: 7Str: 6##.....##..Y.........# #.... EV: 28Int: 18#P...................# #.... SH: 0%hvnDex: 23.......$...*.........####.... XL: 13 Next: 57% Place: Lair:2.........###@.........##..... Noise: ---------  Time: 12065.7 (0.0)...##....# ##..........##.... k) +5 dagger (venom)# #..Y..# #.........###.... Throw: 11 darts (curare)##......##.........##.........Y....###..#...P#.......#.........# ###.#####.....[. YY 2 elephants (trample, 1 confused)#.........# ## #.......#P.........# ## ###.......##.........P###.####.#....... _Vehumet accepts your kill.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  %h4yKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%hNZ %h %h /.Y%h0 Y  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%h uAiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (chance to affect: 29%)  The elephant easily resists. The elephant closely misses you.%h %h 3=6.7 (1%hg d _The elephant misses you.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h ..... ... #.......## Dalarin the Covert  ...... .. ##.......P# Spriggan of Vehumet *****.  .........##########........## Health: 61/61 ======================== #.... #....)........#P#.... Magic: 14/28 ============------------ #....# #............####.... AC: 7Str: 6  ##.....##............# #.... EV: 28Int: 18  #P..........Y........# #.... SH: 0Dex: 23  .......$...Y.........####.... XL: 13 Next: 57% Place: Lair:2  .........###@.........##..... Noise: =--------  Time: 12066.7 (0.0)  ...##....# ##..........##.... k) +5 %hdagger (venom)  # #..Y..# #.........###.... Throw: 11 darts (curare) ##......##.........##..... ....Y....###..#...P#....... #.........# ###.#####.....[. YY 2 elephants (trample, 1 confused) #.........# ## #.......  #P.........# ## ###.......  ##.........P###.####.#....... _The elephant misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%h#  ..... ...#.......## Dalarin the Covert...... ..##.......P# Spriggan of Vehumet *****..........##########........## Health: 61/61 ========================#.... #....)........#P#.... Magic: 14/28 ============------------#....# #............####.... AC: 7Str: 6##.....##............# #.... EV: 28Int: 18#P..........Y........# #.... SH: 0Dex: 23.......$...*.........####.... XL: 13 Next: 57% Place: Lair:2.........###@.........##..... Noise: =--------  Time: 12066.7 (0.0)[10%h b;5H...##....# ##..........##.... k) +5 dagger (venom)# #..Y..# #.........###.... Throw: 11 darts (curare)##......##.........##.........Y....###..#...P#.......#.........# ###.#####.....[. YY 2 elephants (trample, 1 confused)#.........# ## #.......#P.........# ## ###.......##.........P###.####.#....... _The elephant misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elephant (chance to affect: 29%)%h [Y, 1 a…)%h %h" h.YYYY%h4# <15-7.7 (1%h) %hG-   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  %h/0 xAim: an elephant (chance to affect: 29%) _The elephant looks drowsy...%h~Aim: an elephant (chance to affect: 29%) _The elephant looks drowsy...  The helpless elephant fails to defend itself.  You skewer the elephant like a kebab!!!!  You kill the elephant!  Vehumet accepts your kill.....†.Y   elephant (trample, confused)%ha9====9-8.2 (0.5%hG%h4 _You feel your power returning.%h , very poi…)You hit the elephant. The elephant is poisoned.=7 _The elephant is lightly wounded.%h?  You hit the elephant but do no damage.The elephant is lightly wounded.  The elephant completely misses you. The elephant closely misses you.9.2 _The elephant tramples itself. The elephant trunk-slaps itself.%h extremelYou hit the elephant. The elephant looks as sick as possible!8 (0.6 _The elephant is lightly wounded.%h  You strike the helpless elephant from behind!  You stick the elephant like a pincushion!!!  The elephant looks as sick as possible!====-70.3 (0.5 _The elephant is almost dead.%hB.& _The elephant is almost dead.pit the elephant like a pig!!!  You kill the elephant!  Vehumet accepts your kill.%h9e.%ha 23===61-8 _You feel your power returning.%he%hhi _Your Dodging skill increases to level 12!%h1 .. . #.  .. ##.P.........##########........# #.... #....)..#P# #....# #.####%hP ##.....##....# # #P............# # .......$...## .........###.. ...##....# ##..### #..Y..# #.### ##......##.........## ....Y....###..#...P#..... #.# ###.#####.....[ #.# ## # #P.# ## ###%h9%h41.4 (0.6 _%h>%h v _You see here an elephant corpse.%h< # ..... ... #. ...... .. ##. ..#. #.... #....).#P# #....# #.#### ##.....##.# # #P.....# #%h|>q .$..@†..#### .........###...## ...##....# ##.## # #.....# #..### ##......##...## ....Y....###..#...P# #...# ###.#####..... #.# ## # #P.# ## ###%hJ%hqL~4====2.0 _%hU%hMY%h-H # ..... ... # ...... .. ## .........# #.... #....).#P# #....# #.#### ##.....##.# # #P.....# # .$.@.†..#### .........###...## ...##....# ##..## # #.....# #.........### ##......##.........## .........###..#...P# #.........# ###.##### #.........# ## # #P.#[%h`IT40m ## ###%hp]Y6%h  # ..... ... # ...... .. ## .........# #.... #....).#P# #....# #.#### ##.....##.# # #P.....# # .$@..†..#### .........###...## ...##....# ##...## # #.....# #.........### ##......##.## .........###..#...P# #.........# ###.##### #...# ## # #P.# ## %hU {###3.2%h  # ..... ... # ...... .. ## .........## #.... #....).#P #....# #. ##.....##.#  #P.....#  .@...†.. .........###...## ...##....# ##... # #.....# #. ##......##.## .........###..#...P# #...# ###.##### #.# ## # #P.# ## ###8%h E=4.8 (1%h %hn  %h %h 1_You now have 934 gold pieces (gained 26).%h ..... ... #. #%h....##########. #.... #....)........#P# #.....#####.....## P.............†%hD##.@.###....##....# ##...%h# #.....# ##%hXP.........###.........P###.####.#.. %h2%h+5.4 (0%hr%h%hw . #.........##########. #.... #....)........#P#.###%h)##.....## P...............†...##...###.......##..@.# ##.# #.....# # ##......#.#.##%h##.........P#..F................#.# %h%h(6.0%hx%h.%hFS  ...##########. #.... #....)........#P#..###%hU ##.....##...... P................†.##.........###....##....# ##.# #...@.# #%hU  ##......#...###..#...P#..#%h#V #...................#.## %h{h %hi T5=6%h~x %hz %h  #.... #....)........#P# #.....#####.....##.... P.............†##.........###..##....# ##.# #.....####%h ##..@...##....#..#...P#..## ###.#####....................###%hZ %h (7.2%h%hH%hm #.#####.....##... #P.........%hm{....†##.......###.%h@n##....# ##.# #.....###%h[pH######......#....#..#...P#..# ###.####  ## #. . #..................### .### %h{%h|&8%hD%hrS ##.....# P............†##......###.##....# ##.# #.....#########..........#..#...P#..## ###.####  ## #P## ##....................###%hsM .%hDt%h3~F   blink frog (wandering)F%h#(8.4%hυ%hW] _A blink frog comes into view.%hp YP..........†##......###.##....# ##.# #.....#########..........#..#...P#..## ###.####  ## #P%hq ## ###P###.####. ..........#.#......#.### ..F......###.....%hH~ %h D=9.0%hK %h %h...†####.........###.....##....# # #.....####.#######......##.##.#..........###..#...P#...## ###.#####.#.# ## #.#P.# ## ###.##.P###.####.#...........#.#P#.#.###.###...F# FF 2 blink frogs (wandering)..F.....##..##.###.#...%h4%hq.FF1 wandering)F%h&6%hV%h] _A blink frog comes into view.%hS/ 0.###......##....# # #.....####.###.#####......##.##..%h0 >#..........###..#...P#...## ###.#####..# ## #.#P.## ## ###.##.P###.####.#...........#.#P[#.#.#####..###...F.F#####.F.....##..%h1 zFF 3 blink frogs (2 wandering)##.###.#............. ## ###..†%h6 %h: ,%hKC + .F.F.F 2 blink frogs (1A blink frog comes into view.%h9D )80.2%hJ %hM 7 _The blink frog moves out of view.%hQIL...##....# # #.....####.###.#####......##.##..#..........###..#...P#...## ###.#####..# ## #.#P.## ## ###.##.%hkLP###.####.#...........#.#P[##.#.######.F..### ...F#####.F......##..%h]##.###.#.......... FFF 3 blink frogs (2 wandering) ## ###. †...#....#...###%ha%h^c%h%e%hl%hGm..F§.F 2 blink frogs (%hm&8%ht%h,x, _The blink frog blinks!%h24# #.....####.###.#####......##.##..#..........###..#...P#...## ###.#####.....[.# ## #.#P.## ### ###.##.P###.####.#...........#.#P[###.#.#####.#.### ...F##.§.F....##..#####.###.#................. ## ###.F 3 blink frogs (2 wandering) .#†. ...#..F.#...####...########## .FF.FFFF§6=1.4%h8%h:, _The blink frog blinks!%h#[####.##.##..#..........###..#...P#...## ###.#####.....[.# ## #.......#P.## ### ###.##.P###.####.#...........#.#P[###.#.#####..#.F### ...##.FF.....##..###P##.###.#......F........... ## ###..F .†FFFFF 5 blink frogs (4 wandering).....#..§.#...####......########## #P.. ## #.%h%hqF.F§%hm,.F..FFF2.0 _A blink frog comes into view.%hğ The blink frog blinks! _ gives a loud, deep croak!  croaks.  gives a loud, deep croak!  You hit the blink frog. The blink frog is poisoned.%hz G  The blink frog is lightly wounded.%h §F.FFFFFFF1 very poisoned)%h J====5 (0.5%h %hz g _The blink frog blinks! The blink frog misses you.%h  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h 3 #####......##.........##..... Dalarin the Covert  #..........###..#...P#....... Spriggan of Vehumet *****.  ##.........# ###.#####.....[. Health: 61/61 ======================== #.........# ## #....... Magic: 24/28 ====================----  #P.........## ### ###....... AC: 7Str: 6  ##.........P###.####.#....... EV: 28Int: 18 #...................#.#P[##. SH: 0Dex: 23 #................§.#.#####.. XL: 13 Next: 61% Place: Lair:2 %h #..........@.......### ##. Noise: ====-----  Time: 12082.5 (0.0)  .............FF......##### ## k) +5 dagger (venom)  ..............§.F....##..###P Throw: 11 darts (curare) ..##.###.#.................. ## ###......F........... .#......F......†... FFFFF 5 blink frogs (1 very poisoned) .....#..§.#...####. ......########## #P .. ## #. _The blink frog blinks! The blink frog misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, very poisoned, chance to affect: 47%)%h+ #####......##.........##..... Dalarin the Covert#..........###..#...P#....... Spriggan of Vehumet *****.%h ##.........# ###.#####.....[. Health: 61/61 ========================#.........# ## #....... Magic: 24/28 ====================----#P.........## ### ###....... AC: 7Str: 6##.........P###.####.#....... EV: 28Int: 18#...................#.#P[##. SH: 0Dex: 23%h$#................§.#.#####.. XL: 13 Next: 61% Place: Lair:2#..........@.......### ##. Noise: ====-----  Time: 12082.5 (0.0).............*F......##### ## k) +5 dagger (venom)..............§.F....##..###P Throw: 11 darts (curare)..##.###.#..................## ###......F............#......F......†... FFFFF 5 blink frogs (1 very poisoned).....#..§.#...####.......########## #P..## #. _The blink frog blinks! The blink frog misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0;10%hG;1mEnsorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, very poisoned, chance to affect: 47%)%h*%h,%ho%h   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (lightly wounded, very poisoned, chance to affect: 47%)  The blink frog resists with some effort.%ha.§F.%h1S..§FFF..%h/nF.#...#%h5`=---3.5 (1%hj%h~ _The blink frog blinks! The blink frog misses you. The blink frog blinks!%h e  You closely miss the blink frog.%h G  The blink frog is lightly wounded.%hNj F.F.%h I---4.0 (0.5%h %hD X _The blink frog closely misses you.%h  %hkCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h. #####......##.........##..... Dalarin the Covert  #..........###..#...P#....... Spriggan of Vehumet *****.  ##.........# ###.#####.....[. Health: 61/61 ======================== #.........# ## #....... Magic: 22/28 ==================------  #P.........## ### ###....... AC: 7Str: 6  ##.........P###.####.#....... EV: 28Int: 18 #...................#.#P[##. SH: 0Dex: 23 #..................#.#####.. XL: 13 Next: 61% Place: Lair:2 #..........@§......### ##. Noise: =--------  Time: 12084.0 (0.0)  .............F.......##### ## k) +5 dagger (venom)  ..............[%h0232mF.§....##..###P Throw: 11 darts (curare) ..##.###.#...F.............. ## ###.....F............ .#.F...........†... FFFFF 5 blink frogs (1 very poisoned) .....#....#...####. ......########## #P .. ## #. _The blink frog closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, very poisoned, chance to affect: 47%)%h7q  #####......##.........##..... Dalarin the Covert#..........###..#...P#....... Spriggan of Vehumet *****.##.........# ###.#####.....[. Health: 61/61 ========================#.........# ## #....... Magic: 22/28 ==================------#P.........## ### ###....... AC: 7Str: 6##.........P###.####.#....... EV: 28Int: 18#...................#.#P[##. SH: 0Dex: 23#..................#.#####.. XL: 13 Next: 61% Place: Lair:2#..........@§......### ##. Noise: =--------  Time: 12084.0 (0.0).%ht ............*.......##### ## k) +5 dagger (venom)..............F.§....##..###P Throw: 11 darts (curare)..##.###.#...F..............## ###.....F.............#.F...........†... FFFFF 5 blink frogs (1 very poisoned).....#....#...####.......########## #P..## #. _The blink frog closely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, very poisoned, chance to affect: 47%)%h-J %hj p  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (lightly wounded, very poisoned, chance to affect: 47%)  The blink frog resists with some effort.%hc %h %h7 %hz %h %h FFF....F.F.§.%h- +5.0 (1%h %h~ r _The blink frog blinks! The blink frog completely misses you.%h:  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h9  #####......##.........##..... Dalarin the Covert  #..........###..#...P#....... Spriggan of Vehumet *****.  ##.........# ###.#####.....[. Health: 61/61 ======================== #.........# ## #....... Magic: 20/28 =================-------  #P.........## ### ###....... AC: 7Str: 6  ##.........P###.####.#....... EV: 28Int: 18 #...................#.#P[##. SH: 0Dex: 23 #..................#.#####.. XL: 13 Next: 61% Place: Lair:2 #..........@§......### ##. Noise: =--------  Time: 12085.0 (0.0)  ............FFF......##### ## k) +5 dagger (venom) [%h< 0;10m .....................##..###P Throw: 11 darts (curare) ..##.###.#.................. ## ###.F.F.§............ .#.............†... FFFFF 5 blink frogs (1 very poisoned) .....#....#...####. ......########## #P .. ## #. _The blink frog blinks! The blink frog completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (moderately wounded, very poisoned, chance to affect: 47%)%hPTFF%hD #####......##.........##..... Dalarin the Covert#..........###..#...P#....... Spriggan of Vehumet *****.##.........# ###.#####.....[. Health: 61/61 ========================#.........# ## #....... Magic: 20/28 =================-------%hgZ#P.........## ### ###....... AC: 7Str: 6##.........P###.####.#....... EV: 28Int: 18#...................#.#P[##. SH: 0Dex: 23#..................#.#####.. XL: 13 Next: 61% Place: Lair:2#..........@§......### ##. Noise: =--------  Time: 12085.0 (0.0)............*FF......##### ## k) +5 dagger (venom).....................##..###P Throw: 11 darts (curare)..##.###.#..................## ###.F.F.§............%hZ.#.............†... FFFFF 5 blink frogs (1 very poisoned).....#....#...####.......########## #P..## #. _The blink frog blinks! The blink frog completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 47%)%h5%hF%hǁ'asleep, 1 very po…)%h%h  %h ~ Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %hk !Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (chance to affect: 47%)  The blink frog looks drowsy... The blink frog completely misses you.%h# %h/ %h_0 .%h1 ^FF§..FF%h1 <§.F%h52 ...%he6 o1=6.0 (1%h3= %hA  %h4B %hB !_The blink frog blinks! x2%h6 _The blink frog blinks! x2  The helpless blink frog fails to defend itself.  You skewer the blink frog like a kebab!!!!!  You kill the blink frog!  Vehumet accepts your kill.  Vehumet offers you knowledge of Arcjolt.  --more--%hb X%h.@...F.F§..F.F.FFFF 4 blink frogs (1 very poisoned)%h=?2=%hC>,25 (0.5%hY%h\o _You feel your power returning. The blink frog misses you.%h  You puncture the blink frog!  The blink frog looks as sick as possible!  The blink frog is heavily wounded.%hFF.F§.....%hEextremely poisoned)%hz0=7.0%h %h, _The blink frog blinks!%hC  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hYkQ #####......##.........##..... Dalarin the Covert  #..........###..#...P#....... Spriggan of Vehumet *****.  ##.........# ###.#####.....[. Health: 61/61 ======================== #.........# ## #....... Magic: 20/28 =================-------  #P.........## ### ###....... AC: 7Str: 6  ##.........P###.####.#....... EV: 28%hlInt: 18 #...................#.#P[##. SH: 0Dex: 23 #.......F..........#.#####.. XL: 13 Next: 62% Place: Lair:2 #..........@..F....### ##. Noise: ==-------  Time: 12087.0 (0.0)  ............F§...F...##### ## k) +5 dagger (venom)  .....................##..###P Throw: 11 darts (curare) %hpT..##.###.#.§................ ## ###.................. .#.............†... FFFF 4 blink frogs (1 extremely poisoned) .....#....#...####. ......########## #P .. ## #. _The blink frog blinks!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 47%)%hN  #####......##.........##..... Dalarin the Covert%h+ #..........###..#...P#....... Spriggan of Vehumet *****.##.........# ###.#####.....[. Health: 61/61 ========================#.........# ## #....... Magic: 20/28 =================-------#P.........## ### ###....... AC: 7Str: 6%h ##.........P###.####.#....... EV: 28Int: 18#...................#.#P[##. SH: 0Dex: 23#.......F..........#.#####.. XL: 13 Next: 62% Place: Lair:2%h9 #..........@..F....### ##. Noise: ==-------  Time: 12087.0 (0.0)............*§...F...##### ## k) +5 dagger (venom).....................##..###P Throw: 11 darts (curare)..##.###.#.§................## ###...................#.............†... FFFF 4 blink frogs (1 extremely poisoned).....#....#...####.......########## #P..## #. _The blink frog blinks!  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 47%)%hb`%h%h%h%hS  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (chance to affect: 47%)  The blink frog resists with some effort.%h.F.@.FF§.....%hd54----8.0 (1%h#D _The blink frog hits you!%hw<  You hit the blink frog.%hy%h .F@F.The blink frog is lightly wounded.%h[-5 (0.5%h[ _The blink frog completely misses you.%hp  %hCasting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h #####......##.........##..... Dalarin the Covert  #..........###..#...P#....... Spriggan of Vehumet *****.  ##.........# ###.#####.....[. Health: 54/61 =====================--- #.........# ## #....... Magic: 18/28 ===============---------  #P.........## ### ###....... AC: 7Str: 6  ##.........P###.####.#....... EV: 28Int: 18 #...................#.#P[##. SH: 0Dex: 23 #..................#.#####.. XL: 13 Next: 62% Place: Lair:2 %hT)#.........F@F.F....### ##. Noise: =--------  Time: 12088.5 (0.0)  ............F§.......##### ## k) +5 dagger (venom)  .....................##..###P Throw: 11 darts (curare) ..##.###.#.................. ## ###.................. .#.............†... FFFF 4 blink frogs (1 extremely poisoned) .....#....#...####. ......########## #P .. ## #. _The blink frog completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, chance to affect: 47%)%hi  #####......##.........##..... Dalarin the Covert#..........###..#...P#....... Spriggan of Vehumet *****.##.........# ###.#####.....[. Health: 54/61 =====================---#.........# ## #....... Magic: 18/28 ===============---------#P.........## ### ###....... AC: 7Str: 6##.........P###.####.#....... EV: 28Int: 18#...................#.#P[##. SH: 0Dex: 23#..................#.#####.. XL: 13 Next: 62% Place: Lair:2#.........F@F.F....### ##. Noise: =-------- [39;%h 49m Time: 12088.5 (0.0)............*§.......##### ## k) +5 dagger (venom).....................##..###P Throw: 11 darts (curare)..##.###.#..................## ###...................#.............†... FFFF 4 blink frogs (1 extremely poisoned).....#....#...####.......########## #P..## #. _The blink frog completely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, chance to affect: 47%)%h cFasleep, 1 extremel…)%hN: %h<   Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (lightly wounded, chance to affect: 47%)  The blink frog looks drowsy... The blink frog completely misses you.%hYK ~.FFFF%hL 359.5 (1%hGX %h\ A _The blink frog hits you but does no damage.%hx  The helpless blink frog fails to defend itself.  You skewer the blink frog like a kebab!!!!!  You kill the blink frog!%h^i  Vehumet accepts your kill.%h%hXF§@§.FF 3 blink frogs (1 very poisoned)%hS , 6%h =9-3-90.0 (0.5 _The blink frog blinks! x2%hk%h %ht%hJ_Your Spellcasting skill increases to level 11!%h %hd"  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hj  #####......##.........##..... Dalarin the Covert  #..........###..#...P#....... Spriggan of Vehumet *****.  ##.........# ###.#####.....[. Health: 56/61 ======================-- #.........# ## #....... Magic: 16/29 =============-----------  #P.........## ### ###....... AC: 7Str: 6  ##.........P###.####.#....... EV: 28Int: 18 %hУ #............F......#.#P[##. SH: 0Dex: 23 #..................#.#####.. XL: 13 Next: 63% Place: Lair:2 #.........§@§......### ##. Noise: ---------  Time: 12090.0 (0.0)  .............F.......##### ## k) +5 dagger (venom)  .....................##..###P Throw: 11 darts (curare) ..##.###.#...F.............. ## ###.................. .#.............†... FFF 3 blink frogs (1 very poisoned) .....#....#...####. ......########## #P .. ## #. _Your Spellcasting skill increases to level 11!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) %h Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 47%)%hV1 #####......##.........##..... Dalarin the Covert#..........###..#...P#....... Spriggan of Vehumet *****.##.........# ###.#####.....[. Health: 56/61 ======================--#.........# ## #....... Magic: 16/29 =============-----------#P.........## ### ###....... AC: 7Str: 6##.........P###.####.#....... EV: 28Int: 18#............F......#.#P[##. SH: 0Dex: 23#..................#.#####.. XL: 13 Next: 63% Place: Lair:2#.........§@§......### ##. Noise: ---------  Time: 1209%h4^0.0 (0.0).............*.......##### ## k) +5 dagger (venom).....................##..###P Throw: 11 darts (curare)..##.###.#...F..............## ###...................#.............†... FFF 3 blink frogs (1 very poisoned).....#....#...####.......########## #P..## #. _Your Spellcasting skill increases to level 11!Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 47%)%hdFasleep, 1 very pois…)%hMJ,%hPL.FFF.%hMa77=1.0 (1%hV%hYZ:  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (chance to affect: 47%) _The blink frog looks drowsy...%hS8Aim: a blink frog (chance to affect: 47%) _The blink frog looks drowsy...  The helpless blink frog fails to defend itself.  You stick the blink frog like a pincushion!!!!!  You kill the blink frog!  Vehumet accepts your kill.%h;%h3IF†.FF 2 blink frogs (1 very poisoned)%h8n9==4=5 (0.5%hw%hA|v _You feel your power returning. The blink frog barely misses you.%h/  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hd- #####......##.........##..... Dalarin the Covert  #..........###..#...P#....... Spriggan of Vehumet *****. %h? ##.........# ###.#####.....[. Health: 57/61 ======================-- #.........# ## #....... Magic: 17/29 ==============----------  #P.........## ### ###....... AC: 7%h9Str: 6  ##.........P###.####.#....... EV: 28Int: 18 #...................#.#P[##. SH: 0%hIDex: 23 #...........F......#.#####.. XL: 13 Next: 64% Place: Lair:2 #.........§@§......### ##. Noise: =--------  Time: 12091.5 (0.0) %hMk ............F†.......##### ## k) +5 dagger (venom)  .....................##..###P Throw: 11 darts (curare)%h ..##.###.#.................. ## ###.................. .#.............†... FF 2 blink frogs (1 very poisoned) .....#....#...####. ......########## #P .. ## #. _You feel your power returning. The blink frog barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (almost dead, very poisoned, chance to affect: 47%)%h|e f *F%hLF.§%h vF.Aim: a blink frog (chance to affect: 47%)%hY< #####......##.........##..... Dalarin the Covert#..........###..#...P#....... Spriggan of Vehumet *****.##.........# ###.#####.....[. Health: 57/61 ======================--#.........# ## #....... Magic: 17/29 ==============----------#P.........## ### ###....... AC: 7Str: 6%h[^##.........P###.####.#....... EV: 28Int: 18#...................#.#P[##. SH: 0Dex: 23#...........*......#.#####.. XL: 13 Next: 64% Place: Lair:2#.........§@§......### ##. Noise: =--------  Time: 12091.5 (0.0)............F†.......##### ## k) +5 dagger (venom).....................##..###P Throw: 11 darts (curare)..##.###.#..................## ###...................#.............†... FF 2 blink frogs (1 very poisoned).....#....#...####.%hi......########## #P..## #. _You feel your power returning. The blink frog barely misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 47%)%h3%h$  The blink frog resists with some effort.  You kill the blink frog! F.@..   blink frogVehumet accepts your kill.9=52.5 (1%hPP _The blink frog misses you.%hC3.0 (0.5%h _You miss the blink frog. The blink frog misses you.%hT  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ht #####......##.........##..... Dalarin the Covert  #..........###..#...P#....... Spriggan of Vehumet *****.  ##.........# ###.#####.....[. Health: 59/61 =======================- #.........# ## #....... Magic: 15/29 ============------------  #P.........## ### ###....... AC: 7Str: 6  ##.........P###.####.#....... EV: 28Int: 18 #...................#.#P[##. SH: 0Dex: 23 #...........F......#.#####.. XL: 13 Next: 65% Place: Lair:2 #..........@.......### ##. Noise: =--------  Time: 12093.0 (0.0)  .............†.......##### ## k) +5 dagger (venom) %h:[34m .....................##..###P Throw: 11 darts (curare) ..##.###.#.................. ## ###.................. .#.............†... F   blink frog .....#....#...####. ......########## #P .. ## #. _You miss the blink frog. The blink frog misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 47%)%h'D #####......##.........##..... Dalarin the Covert#..........###..#...P#....... Spriggan of Vehumet *****.##.........# ###.#####.....[. Health: 59/61 =======================-%h\(#.........# ## #....... Magic: 15/29 ============------------#P.........## ### ###....... AC: 7Str: 6##.........P###.####.#....... EV: 28Int: 18#...................#.#P[##. SH: 0Dex: 23#...........*......#.#####.. XL: 13 Next: 65% Place: Lair:2%h)#..........@.......### ##. Noise: =--------  Time: 12093.0 (0.0).............†.......##### ## k) +5 dagger (venom).....................##..###P Throw: 11 darts (curare)..##.###.#..................## ###...................#.............†... F   blink frog.....#....#...####.......########## #P..## #. _You miss the blink frog. The blink frog misses you.Casting: Ensorcelled Hibernation (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  %hN*zPress: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to affect: 47%)%h0 UF(asleep)%hmF60-4.0 (1  Casting: Ensorcelled Hibernation (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (chance to affect: 47%) _The blink frog looks drowsy...%h*|Aim: a blink frog (chance to affect: 47%) _The blink frog looks drowsy...  The helpless blink frog fails to defend itself.  You spit the blink frog like a pig!!!!  You kill the blink frog!  Vehumet accepts your kill.%hj..%h1=6=6-5 (0.5 _You feel your power returning.%h%h Spells (Memorise)TypeFailure Level  a - ArcjoltConjuration/Air 17% 5b - Grave ClawNecromancy11%2  c - Permafrost EruptionIce/Earth71% 6 %hI20 spell levels left 12 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h< DescribMemorise|Describe%h( Arcjolt Sends a wave of electricity through everything adjacent or near-adjacent to the caster. The electricity continues to arc through everything in a connected chain, though the caster themself is unaffected. The damage dealt bypasses half of defenders' armour. Level: 5Schools: Conjuration/AirFail: 17%  Power: 9% Damage: 1d19 (max 1d110)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 22 irresistible or electric damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.%hl Spells (Describe)TypeFailure Level  a - ArcjoltConjuration/Air 17% 5  b - Grave ClawNecromancy11% 2  c - Permafrost Eruption Ice/Earth71% 6 %h20 spell levels left 12 spells hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hB Hide) Describe|Hide%hjShow  a - Kiss of DeathConjuration/Necromancy 1% 1Sandblast Earth % 1Dazzling Flash Hexes/Fire%h,1% 3  d - Stone ArrowConjuration/Earth1%3  e - Soul SplinterNecromancy7%1  %hf - Metabolic EnglaciationHexes/Ice9% 5  g - PasswallEarth22% 3  %hLh - Vampiric DrainingNecromancy22% 3  i - Leda's LiquefactionAlchemy/Earth30% 4  j - PetrifyAlchemy/Earth30% 4  k - Lee's Rapid DeconstructionEarth43% 5  l - Dispel UndeadNecromancy56% 4Hide|Show%hT Memorise)  a - ArcjoltConjuration/Air 17% 5Grave ClawNecromancy1%2Permafrost EruptionIce/Earth 71% 6 Memorise%hNU Show%hg %h %hY 2 #####......##.........##..... Dalarin the Covert#..........###..#...P#....... Spriggan of Vehumet *****.##.........# ###.#####.....[. Health: 61/61 ========================%h #.........# ## #....... Magic: 16/29 =============-----------#P.........## ### ###....... AC: 7Str: 6##.........P###.####.#....... EV: 28Int: 18#...................#.#P[##. SH: 0%h @Dex: 23#..................#.#####.. XL: 13 Next: 66% Place: Lair:2#..........@.......### ##. Noise: ---------  Time: 12094.5 (0.0)%hq .............†.......##### ## k) +5 dagger (venom).....................##..###P Throw: 11 darts (curare)..##.###.#..................## ###...................#.............†...%hg  .....#....#...####. ......########## #P ..## #.  _The blink frog looks drowsy...  The helpless blink frog fails to defend itself.  You spit the blink frog like a pig!!!!  You kill the blink frog!Vehumet accepts your kill. _You feel your power returning.%h %h Memorise Arcjolt, consuming 5 spell levels and leaving 15? Y - Yes  N - No%h4%hאD #####......##.........##..... Dalarin the Covert#..........###..#...P#....... Spriggan of Vehumet *****.##.........# ###.#####.....[. Health: 61/61 ========================#.........# ## #....... Magic: 16/29 =============-----------%h#P.........## ### ###....... AC: 7Str: 6##.........P###.####.#....... EV: 28Int: 18#...................#.#P[##. SH: 0Dex: 23#..................#.#####.. XL: 13 Next: 66% Place: Lair:2#..........@.......### ##. Noise: ---------  Time: 12094.5 (0.0).............†.......##### ## k) +5 dagger (venom).....................##..###P Throw: 11 darts (curare)..##.###.#..................## ###...................#.............†... .....#....#...####.%h ......########## #P ..## #.  _The blink frog looks drowsy...  The helpless blink frog fails to defend itself.  You spit the blink frog like a pig!!!!  You kill the blink frog!Vehumet accepts your kill. _You feel your power returning.7=5.5 (1%hT%h _This spell is quite dangerous to cast!Vehumet grants you knowledge of Arcjolt.%hӵ+6.5 (2%hI%hp%h1+7.5 (3%h%h %h+8.5 (4%h%hM%h!G=9.5 (5%h%hK8100.5 (6%hk9 _You start memorising the spell. You continue memorising. x5  You finish memorising.  You add the spell Arcjolt to your library.%h5 L _Spell assigned to 'f'.%h~   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   j + Spellcasting 11.0   9.5  +2           b - Staves   0.0   1.7  -3   k + Conjurations 5.4  10.1  -3   c - Unarmed Combat   0.0   1.4  -2   l + Hexes11.1   9.5  +2   d - Throwing   1.0   2.0   0   m - Alchemy   4.0   4.2 [%h 39;49m +1      n + Fire Magic6.2   9.9  -2  e + Short Blades 9.9   8.8  +1   o - Ice Magic   4.0   7.1  -2   f - Long Blades   4.6   1.4  -2   p - Air Magic   0.0   1.2  -1           g - Armour   0.0   1.7  -3   q - Evocations   3.0   2.4  +3  h + Dodging12.0   8.9  +3  %hL [m    i + Stealth14.5   7.6  +5                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhance%h d|base level  [!] training|cost|targets%h5 > p + Air Magic 0.0%h TargetTarget--  --  --  --  --  --  %h T--  --  --  10.0 --  --  --  --  --  --  --  a-z] set%h| [-] clear selected targetcost|targets%h<[?25h[?0c0 %h6" %h7 [?25l[?1c%h?2.0 current training targets, if any.=] set aall targets%h %h%h+ #####......##.........##..... Dalarin the Covert#..........###..#...P#....... Spriggan of Vehumet *****.%h##.........# ###.#####.....[. Health: 61/61 ========================#.........# ## #....... Magic: 18/29 ==============----------#P.........## ### ###....... AC: 7Str: 6##.........P###.####.#....... EV: 28Int: 18#...................#.#P[##. SH: 0Dex: 23%h#..................#.#####.. XL: 13 Next: 66% Place: Lair:2#..........@.......### ##. Noise: ---------  Time: 12100.5 (0.0).............†.......##### ## k) +5 dagger (venom).....................##..###P Throw: 11 darts (curare)..##.###.#..................## ###...................#.............†... .....#....#...####. ......########## #P ..## #.  _This spell is quite dangerous to cast!Vehumet grants you knowledge of Arcjolt. %h_You start memorising the spell. You continue memorising. x5  You finish memorising.  You add the spell Arcjolt to your library. _Spell assigned to 'f'.%hO%hk%h:%h%h 3%h %h n%h %h ,%h %h_ ,%hs %h5 %h M9=%h %h ,%h %h,%h%hh,%h%h %h 9=%h %hN20=%hJ%h;%h,%hr%h~,%hc%hd,%h%hX 1==%h!%h#%h$%h$%h:',%h(%h/=%hw0%h2%h2K2=%h3%hh6,%h7%h9,%h?;%h=,%h>%hAO=%hB%hDa3=%hZF%hH,%hI%hK,%hM%hN%hkO%h0P%hTe=%hNU%hU%4%hV%hY,%h4Z%h[,%h]%hcaB%h^f5=%h g%hh,%hj%h_mB%h{o,%hp%hr%hsh6==%hmt%hv%hv%hvw%hz,%h|%h}%h}%hW~%hO=%h#%h<%hD7=%hŊX%h,%h%hT,%hb%h[e=%h98%h(=%h%h,%ho%h,%hG%h,%h*%hLO=%h%hT_ _You start resting.%h52.5 (52.0)9=3.5 (53 _Magic restored.%hI%h%h%h%hd,%hW,%hu%h+%h: #...# ## #. #P.## ### ### ##.P###.####.#..... #...........#.#P[## #..........#.##### #..........### ##.%h..†.##### #.....##..### ..##.###.#@...............4.7 (1.2) ## ###.......... .#.....†.. ......#....#...#### .......########## #.... ...# ## #%h=<.... .... #.##...... P.... #... ###..%h %hFd|5.3 (1.8 _Found a stone staircase leading up.%h;#%h#%h$%h'%h)O=%h$0%hď%h/ #%h............#.### #..................###  .............†.......#### ...............##.. ..##.###.#............. ## ###.............. #####.#....... ##.........#....#... %h(#...%h&##########%h6 ##..%h0<# #%hd#<..%he!# #.......#P..... ........##..... ##P.......... ..... #.. l   komodo dragon (asleep)%h/P.........####... #...##....l..   %h7.7 (2.48.3 (3.0 _A komodo dragon comes into view.%hk  #.### ..†.......### ..##. ..##.###.#.. ## ###... #####.#.........#....# #..........######## ##.#  #<..#%h#m { .......#P..... ..##..... ##P..#..... #..P####... #...##....l..  #......## %hx %hy +9 (0.6%h %h %h#.†.......## .. ..##.###.#.. ## ### #####.#.........#....# #.######## ##.#  #..#............#P.....###..##..... ##P%hQ..#..... .P###......##....l..#  #......##. #......%h%h((9.5%h%hga _There is a stone staircase leading up here.%h ..##.##.###.#.... ## ###.#####.##.........#....##..#########. ### ....##<........@...#P.....#####..... ##P...... #.#.P.####... ....##....l..# ....# #......## .... #.# #.#.#.##60.1 _%h##.###.#.. ## ###.#####.##.........#....#...##..##########.. ### ....##<..#............#P.....######..... ###P...... #..#.P.####... ....##....l..# .....# #......## .... #......#  #.#.#.###### ##7%h:q ## ###.#####.#.....†##.........#....#...###...########## ... ##..# ....##<.........##.............#P.....#.#####..... ###.P.%h>s..... #...#.P.####... ....##....l..# .....# #......## .... #......#  #.#.#.##  ####### %hV}>1.3%h\%h%h  #####.#†##.........#....#...###...########## ... ##..# ##.##<.........#.............#P.....####%h ## #P...#.#### #....##....l..# .# #......#%h{     #.#.#.######## %h %h &9%h %h %h  The helpless komodo dragon fails to defend itself.  You spit the komodo dragon like a pig!!!!!  You kill the komodo dragon!%hL...%h 72.4 (0.5 _Vehumet accepts your kill.Training target 10.0 for Short Blades reached!%h%h n _Your Short Blades skill increases to level 10!%h%h 3%hp%h%h$ _%h%h%h%hI,%h%h%hO,%hr%hH%h,%h%h%hm,%h%h%h%h%h}%h %h ,%hQ%h%h%h9%h%h%h,%h;%h%h ,%h"%hc$%hj&,%h'%h*%h,,,%h-%h/%h1,%h3%h5,%h&7%hb:q _f - 4 potions of curing (gained 1)%h<3%h=%h @%hCB%h%E%hF,%hfG%hI%hJ%hK%hL%hM%h)O,%hpP%hQ%hS,%h_T%hU%h W,%hX%hZ%h[,%h]%hM^%h_%h}`%hXa%hbb%hHd,%hd%hf%hg,%hh%hj%hl,%hm%hdo%hq%hq%h:r%hs%hru,%hsv%hx%hy%hz%hz%h'|%h}%h.~%h~%hʀ%hR%h؂%hk%hDž%hw,%hj%h%h%h %h%h%h,%hg%h%hǠ%hV%h%hˣ%hg,%h%h %hg%h%h̬%h%h,%h%h%h%h%h7%h%hF%h%h%h%h)%h%hb%h?%h,%h %h%h\%h%h%h%hH,%hQ%h%h,%h%h%h,%h%h%hV%h%h%h%hr%h%h%h%h_%h%h%hH%h%h%hL%h%h%hW%h%h%hX,%h%h%hB%h- %h %h %h %h%h%hP%h(%h%h,%h%h%h69 _You now have 959 gold pieces (gained 25).%h8,%hV9%hB _J - 5 scrolls of teleportation (gained 1)%hC3%hD%h$F%hG,%h*H%heI%hJ%h`K,%hL%hM,%hN%hP%hpQ%hR,%hrS%hT,%hU%hV%hW,%hX%hV[%h\,%h<]%h0_%hW`%h a,%hb%hd%hd,%hf%hg,%hh%hj%hsk%hl,%hm%h9o,%hp%hq%h s,%hs%hu%h4w%hw,%hy%h/{,%h|%h}%h4%h,%h܁%h,%h%h%h>,%hE%h*%h,%h֎%hޑ%h,%h%h;,%h%h%hǚ%h ,%h%h%h%h#%hâ%h̤%h%h.%h%h_%h%hw%h.%h%h%h%hP%h%ha%h%h{%hͷ%h˹,%hc%hn%h,%hc%h%h%h$%h%h%h%h\%hF%h%h%hn%h%h%h,%h+%h %h,%h%h%hV,%h%hL%h%hy%h\%h#........###....# #..%h] .....# ..  ........##.....# #...  ........ #....##....  ###..........  ##...............#  #..........##  ####..@...........#.#  ##^.#####P###......... %hA ##....# ######........  #.....# ##.##.#........##....# #.........P##.##....# #........######....# #.........###.#....# #..........###.....###.........####### %he1227.8 (65.4)%h&,8.8 (66%h(%h6 _z - 48 poisoned darts (gained 6)%h" =%h%%hk'%h)%h,,%h-%h0%hR3,%hb5%h7%h;,%h=%h@%h"C%h/D%hF%h9J%h[M%hN%hP%hT%hZ%h\%hN^%he%hj%hk%hm%h$s%h|,%h%hq%h,%h%h#%hۍ,%hڏ%h@,%h!%hN _You now have 982 gold pieces (gained 23).%h3%h%h%h,%hϤ%h %hZ,%hG%h֮%h۰,%h%ha%h,%h%h%h%h%h%h %h1,%h%hp%h,%h%h%h\,%h9%h_%h,%hh%hk%h,%h=%h%hU%hx%h^%h%h %h%h<%h7*%h-%h.%h0%h:%h=%h8%h%hr%h& %h %h %h)%h%ho%hU%h$%hh%h1%h%h %h"%h#%h%%hd(%h+%h,%hO.%h0%h03%h3%h5%h7%h9%h:%h;%h=%h?%h@%hB%hK%hPX%hUn%h"Z%h]S .....>  .....  .... .... ...## ##...%h] ## ....# P...##....# #...# ####... ##...@...#### #......59.2 (30.##.....#.##.P####.............###....##.......%h `f...............###....P# ........##.....###...##.........##....##....### #.#.....###..........# # ####...............#.# # #................### %hm8 (31.0 _Found a stone staircase leading down.%h3%hγ%h%heJ......F..........>... ..... ....# ....## ##.%h## #....# P.##.## #.#.# #### ##.......#### #..##.....#.##.P##...#.%h[###....##........#........###....P#..##.....###....##. F   bullfrog (asleep).........##....##....#####.#.....###..........# ##%hü####........#.# #.%h,0.0)%h6.60.4 (0.6%hY%h[ _A bullfrog comes into view.%hxl....#..###..#.........F........>.... ....... ....# #....## ##.## #....# P.##.## #.#.......## #### ..#### #..##.....#.##.P###.###....##........#........###....P#...##.....#...........##....##....####.#.#.....###.# #%hd>1.0%hC%hk%h8 ###### #####....#..###..#.F......>... ......... ....# #....## ##. #..@.# P.##.##....# #..## #### ..#### #..##.....#.##.P###.###....##........#.........###....P#...##.....#..........##....####.6%hBC %h 4%h %h %h$p ###### ######..###..#.##F.......>.......... ............... ....# #...@#### ###P#.##....#  #..# #### ##.......####  .##.##.P####.###.......#...P##.#....##.2.2%ht6 ###### ##### #..###..#.##F...> .......@....... ....#.#.#....##.P... ## ####....# ... P#.##....# .  #.......## #### ##.......####  .##.....#.##.P####.....###.......#..P8%h%h%hfv ###### ##### ....#..###..#.##.F.....>. %hv ................ ....#.#.#....##.P....##.##....###.... P.##.##....# ... #..## #### ..#### #..##.....#.##.P###.###....##........%hXw %h| %h6} (3.4%h %hr %h%  ###### ##### %h& #..###..#.##F...> ............... ....#.#.#....##.P....##%h  #####.... P#.##....# ....  #... ##### ##.......#### %h 9 .##.##.P####%h %h{ (4.0%h %h  The helpless bullfrog fails to defend itself.  You stick the bullfrog like a pincushion!!!!!  You kill the bullfrog!%h g†%h 385 (0.5%h %h} Z _Vehumet accepts your kill.%h3%h%h%h X%h ,%h[%hkd  You see here a bullfrog corpse.%h%h  _%h%h!%h,%h%h %h,%h{ ,%h!%h "%h'X%h(%h+%hC,%h,%hN-%h/%h-0%h0%h81%h2%hd4%h4%h5%h;n%h<,%h,=%h>%h?%hN@%h@ %h %hA, %h# %h %hg, %h>7 %h9 %h: %hP; %h; %h*> %h?, %hA %hC %hDB %hF %hH %h!I, %hFL %hM, %hN %h P %hQ, %hR %hsT %hU %h)V %hV %hW %h\Y %hY %htZ %h5\ %hl] %h^ %h^ %h fX %h %h %hB %hB %h %h  %h, %ho %h %h, %h %hC %hs %h %h %hǼB %hN _You now have 999 gold pieces (gained 17). %hG3 %h %h\ %hX %h %h %h, %hu, %h %h %h %hs %hs %h %h %hQ %hd %h %h %h %h %h %h* %h) %hOO _You now have 1019 gold pieces (gained 20). %h3 %h %h %h2, %h %h %h%, %hA  %h, %h_} #.....## ..... %hK ##......# #.#..  #......## ####.  #......#### #..  ##........# ####. %h?  #........# ##^.##  #........# ##....#  ##....^...# #.....# %hm #.@.......# ##....#  #.#.# #....#  #######....# %h ~....#....#  ~♣.....#####.....#  ~~ ....## #S   water moccasin (asleep) %hB ~~ ..... ##  ~~P ...S.# ##....# #.....# %hD^92.9 (28.4)3.5 (29.0 %h  %hB$a _A water moccasin comes into view.!%hao ##......# #.# #......## ### #......#### #.. ##........# ### #........# ##^.### #........# ##....#  ##....^...# #.....#  #.........# ##....#  #.....#  ###.####....#  #~.##.#....#  ♣~♣.....#####.....# ~~P....## #. ~~~P..... ## ♣~~PP...S.# ##....## ♣~~~~.....# #.....#. ######..4.1 (0.6)!%h)  #......## ### #......#### #.. ##!%h* ..# ### #.# ##^.#### #.# ##....#  ##....^...# #.....# # #.........####....# # #.....# # ###.####....# # #~.##.#....# #!%h- p ♣~♣.....#####.....### ♣~~P....## #. ~~~~P..... ###♣~~PP...S.# ##....## ♣~~~~.....# #.....#. #~PP....... ######.. .#.!%h8 !%h9 &7!%h]B !%h F "%h #......#### #.. ##..# ### #.# ##^.##### #."%hX# ##....#  ##....^...# #.....# ## #.........####....# #. #. #....# #. ###.####....# #. #~.##.#....# #. ♣~♣.....#####.....###. ♣~~P....## #. ~~~~P..... ###♣~~PP...S.# ##....####"%hP ♣~~~~.....# #.....#. #~PP....... ######.... ##♣~~?.#. #.##.."%hϭ5.3 _Found a scroll of fog."%h  #..# ### #.# ##^.#####P #.# ##....#  ##....^...# #.....# ##. #.........####....# #.. #. #....# #. ###.####....# #. #~.##.#....# #. ♣~♣...@.#####.....###. ♣~~P....## #.# ~~~~P..... ## #♣~~PP...S.# ##....##### ♣~~~~.....# #.....#.##P #~PP....... ######..... ##♣~~?.......#. ##........ #.##..[3"%hj 9;49m ##..#.####9"%hy "%h3 #%h $ ##^.#####P##....# ####....^.##..........####.#.#.# #### #~##.#♣~♣.....#####.....##♣~~P...@## .####~~.# ## #%h#♣~~PP...S.##### ♣~~~~.........#.##P#~PP....... ######.....#♣~~?...... ###. ##........ #.##. .. ##..#.######....## #%hֵ#%h(6.5#%hn#%hZ#%h)##....# ####....^.##.#.........####.#.#.# #### #~.##.#♣~♣.....#####.....##♣~~P....## .####~~.# ## #♣~~PP...S#### ♣~~~~.........#.##P#~PP....... ######.....#♣~~?...... ###. ##... #.##. ..# ##..#.#####)####....## P.....# #.#%h7>7.1#%h>?#%hC\ _Found a pitted mace.#%h  The helpless water moccasin fails to defend itself.  You perforate the water moccasin like a sieve!!!!!  You kill the water moccasin!#%h f.#%h +6 (0.5#%h p _Vehumet accepts your kill.$%h,  ##....^...# #.....#  #.........####....#   #.#..# #....# #  ######....# #  #~.##.#....# #  #♣~♣.....#####.....###  #♣~~P....## #......###  ~~~~P.....# ##.....#  #♣~~PP..@..# ##....###  ♣~~~~.....# #.....#.$%h"  #~PP........# ######....  ##♣~~?.......# ###.#  ##...# #.#  .# ##..#.###  #)###....##   ##.. #P.....#   ##.....# #$%h/$%h/-8.2 (0.6$%h(8$%hB$%h "  #.........####....#   #.#..# #....# #  ######....# #  #~.##.#....# #  #♣~♣.....#####.....### ##♣~~P....## #......##$%h" #~~~~P.....# ##.....#  #♣~~PP.....# ##....###  ♣~~~~.@...# #.....#.  #~PP........# ######...  ##♣~~?.......# ###.#  ##..# #.#  .# ##..#.##  #)$%h$###....##  ##..##P.....#  ####.....#  ##.....#$%h)$%h*&8$%h:/$%h0$%hg   #.#..# #....#   ######....# $%h   #~.##.#....#   #♣~♣.....#####.....# ##♣~~P....## #...... #~~~~P.....# ##.....$%hu 2 #♣~~PP.....# ##....##  ♣~~~~.....### #.....#.  #~PP.@......# ######..  ##♣~~?.......# ###.#$%h 9  ##..# #.#  .# ##..#.#  #)###...$%hR 2  ##..##P.....# F   cane toad (asleep)  ##.....#$%h  #....F... ##.....#  P.....#$%h) $%h (9.4$%h $%h \ _A cane toad comes into view.%%h#### #~.##.#♣~♣.....#####.....####♣~~P....## .~~.# ###♣~~PP....# ♣~~~~.....### #.....#.#~PP........# ######.##♣~~.# ###. ##...##..#..#.##)%%h####....##.##P..... .#####....F...# <....P#...# ##....#%%h5<%%h*300.0%%h  _Found a stone staircase leading up. _You see here a scroll of fog.&%h[C1.0 (1.0&%hhu _M - 2 scrolls of fog (gained 1)&%he?  #~.##.#....# # #♣~♣.....#####.....#####♣~~P....## #.#~~~~P.....# ## #♣~~PP.....# ##....## ♣~~~~.....### #.....#. #~PP........########.. ##♣~~.#.&%h?  ##..# #.##.. #..# ##..#.## #)####....##  ##.P.....# ..##&%h@  ##....F...# ##.....#  #<.......# #P .##.##...# ##....## #...# ##....P#&%hO W6 (0.6&%hQ '%h5 #♣~♣.....#####.....###.##♣~~P....## #.#~~~~P.....# ## #♣~~PP.....# ##....#### ♣~~~~.....### #.....#. #~PP........########.... ##♣~~ ###.#. ##..# #.##.. #..# ##..#.### #)####....##  ##.'%h8#P.....# # #..####.....# # ##....F...#  #<.......# #P.....# # .##.##...# ##....## # ## .# #...# ##....P# ##...# #P'%h3C'%hC(2.2'%hL'%hzO'%h##♣~~P....## .###~~.# ## ♣~~PP....'%h#### ♣~~~~.....### #.....#.#~PP........########....##♣~~.# ###. ##..##..#..#.###)####....## #.##P......#####....F...# '%h6# #<....P# #.##.###....### .# #P'%h# # #P#####....###.....##P#'%hs)'%h*&8'%h4'%h}8'%hY[ 7~~.# ## ♣~~PP....#### ♣~~~~.....### #.....#.'%h^ S#~PP........########....#♣~~.# ###. ##..##..#..#.###)####....## ##.##P......#####....F...#   #<....P# ##.##.###....### .# #P#  # #P#####....###.....##P#.........###........'%hi '%hl (3.4'%h: '%h (%h 7♣~~P#### ♣~~~~.....### #.....#.#~PP........########....#♣~~.# ###. ##..##..#..#.###)####....## #.##P.....#.#####....F...#   #<....P##.##.###....## .# #P# ## #P#####....###.....##P#.........###.........4.0(%h-  The helpless cane toad fails to defend itself.  You perforate the cane toad like a sieve!!!!!  You kill the cane toad!(%h5(%h6.(%h7(%h8(%h9(%h: (%h;(%h=X(%hX70(%hY5 (0.5(%ha(%h8e (%hf(%hf6_Vehumet accepts your kill.(%hwg(%h= ♣~~~~.....### #.....#.##P #~PP........########..... ##♣~~ ###.#. ##..# #.##.. #..# ##..#.#### #)####....##  ##.#P.....# #. #..####.....# # ## ##.....#  #<.......# #P.....# #P #.##.##...# ##....## # ###.# #...# ##....P#  ## ##...# #P....P# # #####....###.....##P## #.........#.... #.........##.. ##.##..(%h(%h-5.1 (0.6(%hV)%h #~PP........########...... ##♣~~ ###.#. ##..# #.##.. #..# ##..#.##### #)####....##  ##.#P.....# #.. #..)%h####.....# # ##........# ##.....# #. #<# #P.....# #P. #.##.##...# ##....## ##. ###.# #...# ##....P# #.)%h~O ## ##...# #P....P# #. #####....###.....##P##. #.........#..... #.........##.. ##........##.. #..)%h(.##)%h)%h&7)%h)%h*%h1D*%hTE*%hF*%hoK*%hVX*%h[Z,*%h]*%h`*%he*%hwk*%hm*%hUq*%ht,*%hv*%hx*%hE{,*%h|*%hs ##♣~~P....##  #~~~~P.....# ## #♣~~PP.....# ##....#  ♣~~~~.....### #.....  #~PP........########.  ##♣~~........# ###.#  ##.........# #.##.  #..........# ##..  #)@.......####....#  ##.........##P....  #.........####....  ##........# ##....  #<.......# #P....  #.##.##...# ##....#  ###.###...# ##....P  ## ##...# #P....P  #####....###*%h [37m*%he ##♣~~P....## # #~~~~P.....# ## #♣~~PP.....# ##....  ♣~~~~.....### #.....  #~PP.#  ##♣~~.# ###.#  ##.# #.##  #.# ##..#  #@........####....  ##.........##P*%h؍N  #.........####  ##........# ##  #<.......# #P  #.##.##...# ##....  ###.###...# ##....  ## ##...# #P....  #####....###.....*%h-8.7 (3.0*%h-9.3 (3.6*%h*%h _You see here the +6 mace of the Mauling Gods {pain, rElec rCorr Dex-5 SInv}.,%hju,%hP _,%hyX,%h,%h,%hؿ,%h,%hR,%h#,%h,%h% ,%h ,%h`+There is a stone staircase leading up here.,%hk,%h ,%h-_,%h,%h,%h,%h,%h,%h ,%h ,%hP+There is a stone staircase leading up here.,%h,%h ,%ha_,%h,%hI,%h,%h,%h,,%h,%h&,%h ,%h#!,,%h0",%hH%,%h&,%hF',%h(,%h,+,%h.,%hP/,%hx1,%h23,%h|:B,%h;,%hCB,%hnD,%hrH,,%h;J,%hM,%h P,,%hQ,%hZX,%h?],%hB,%h,%h,,%h,%h,%h,,%hh,%hb,%h,,%hwn,%h,%h,,%h,%hȼ,%h,,%h",%h,%h+,%h,%h,%h,%h,%h;,%h,%h%,%h,,%h{,%h),%hE,%h,%hW,%h,%h],,%h,%h,%h,%h,%h,%h,%h,%h,%h,%h,%h,%hh,%h&,%hv,%h,%h,%h,%h#,%hp,%h,%hq,%h,%h,%h,%h,%hw,%h,%h%,%h,%h,%h,%h,%h;,%h^,%h,%h,%h,%h,%h!,,%h,%hN,%hCB,%h,%h,,%hK,%hE,%hY,%h,%h,%h,%h,%h_,%h,%hb,%hbB,%h,%h ,,%h ,%h ,%h ,%hL,%h,%h,%hk,,%h ,%hL,%h,,%h6,%h,%h,,%hv,%h,%h,%hS,%h,%h3 ,%h!,,%h6",%h$,%h&,%h&,%hA',%h),%h+,,%hB,,%h.,%h/,%h0,%hH1,%h3,%h4,%h5,%h6,%h8,%h:,,%h;,%h=,%h>,,%h?,%hCB,%hDB,%hKX,%haM,%hN,%hO,%h/P,%hQ,%hR,,%hS,%hU,%hV,,%hW,%hY,%h[,,%hn\,%h],%hD_,,%h0`,%hb,%hMd,,%hf,%h_g,%hAj,%hk,%hk,%hm,%hon,%hIo,%hp,%hr,%hsB,%hu,%hZw,%hw,%hx,%h?{,%h|,%hM},%h},%h'n,%h$,%hņ,%hp,%h,%ho,%h,%h,%h,%h,%h6,%hŐ,%h5,%h#,,%h,%hd,%h,%hI,%hИ,%hS,%h,%hٝ,,%h,%hۡ,,%hh,%h,%hX,%h,%hp,%h,%hI,%hѩ,%h_,%hث,%hʭ,,%h,%h<,%h,%h],%h%,%h,%h,%hq,%h,%h,%h,,%h,%hc,%hվ,%h ,%h,%hH,%h@,%hJ,%h,%ht,%h,%h,%hj,%h ,%h,%h/,,%hn,%h,,%h,,%h ,%h,%h ,%h,%h,%h,%hZ,,%hV,%h,%h*,%h,%hY,%h,%h(,%h,%hQ,%h,%h,%h,%h,%h ,%h,,%h,%h,%h ,,%h,%h,%h,%h,%h,%ht,%h,%hz ,%h ,%h6 ,%h^ ,,%h:,%hg,%h,,%h,%h*B,%h,%h ,%h,%h,%h,%h,%h,,%h,%h!,%h",%hw#,%h8$,%h%,%hw',,%h<(,%h),%h=+,%h+,%hA,,%h-,%h/,%h/,%h0,%h2,%h3,,%h4,%h5,%h7,%h7,%h,8,%h9,%hW;,,%hC<,%h,(,%h,%h,,%h,%hܴ,%hz,%h4,%h,%h,%h,%hD,%hU,%h,%h ,,%hg,%h,%h,%h,%he,%hD,%hB,%h,%h,%hw,%h,%hQ,%h,,%h,%h,%h\,,%h,%h,%hb,%h,%h,%h+,%h ,,%h,%h,%hc,,%hf,%h X,%h,%h,,%h,%hr,%h,,%h ,%h,%h ,,%hl ,%h,%h,,%h,%h,%hHB,%h,%h,,%h!,%h%$,%h&,,%h(,%h+,%h<.,,%h5,,%hD,%h,F,%hF,%hH,%hXK,%hL,,%hN,%hQ,%h]S,%hS,%hT,%hOX,%h|Z,,%h[,%h_,,%h`,%hTa,%hj,%hm,,%hdwn,%hx,%h|,,%ht,%h,%h,%h/,%h,%hя,,%hd,%hG,%h,,%hD,%h,%h,,%h\,%h,%hN,,%h,%h,%h,,%hf,%h,%h",,%h,%h@,%hf,,%h,%h,%h_,,%h,%h׿,%h,%h,%h,%h,%h,%hC,%h.,%h,%hw,%h,%h,%h,%hZ,,%hV,%h,%hf,,%hU,%hg,%hD,,%h,%hc,%h,,%h,%hv,%h2,,%h!,%h,%h],,%h;,%h,%h,%h4,%h,%hx,%h,,%h,%h ,%h,%hd,%h,%h,%h,,%h,%he,%he,%h2,%h,%h ,%h ,,%hM,%h,%h,%hE,%h,%h},%h,,%h,%h,%ht,,%h ,%h$,%hc&,,%h\',%h),%h*,%hM+,%ht,,%hO0,%h1,,%h"3,%h5,%h+7,,%h[8,%h:,%hd<,%h@,%hA,%hC,%hE,,%hH,%hJ,%hL,%h\M,%hO,%hUa  You see here a yak skeleton.,%hW,%hX _,%hgZ,%hVaa  You see here a yak skeleton.,%hc,%hd _,%hf,%hj,%h+n,,%h#q,%h.t,%hv,,%hx,%h{,%h3,%h,%hӬ.,%h,%h,%hB,%hgn,%h8J,%hX,%h,%h,,%hB,%hm,,%h,,%hKB,%h,%h+,%h,%h,,%h,%h,%h ,,%h ,,%hv ,,%h\ ,,%h. ,%h ,%h ,%h ,,%hP ,%h6 ,%h ,,%h ,%h ,%h ,,%h ,%h ,%h ,,%h ,%h ,%h]" ,,%h# ,%h% ,%h\' ,,%h?) ,%hn+ ,%h, ,%hO- ,%h8. ,%h0 ,%h&2 ,,%hx3 ,%hH5 ,%h6 ,,%h8 ,%h: ,%h< ,%h< ,%h= ,%h>? ,%h@ ,%hkA ,%h6B ,%hC ,%hE ,%hE ,%hF ,%hG ,%hI ,%hI ,%h'J ,%hK ,%h^M ,%hM ,%hN ,%h-P ,%hQ ,%h ,%h ,%hP ,%h ,%h% ,%h ,%h ,%hv ,%h ,%hc ,%h ,%h ,%hH ,%h ,%hg ,%hL ,%h ,%ho ,%h) ,%h" ,%h$ ,,%h% ,%h' ,%hs) ,,%h* ,%h, ,%h- ,%hk. ,%h"/ ,%h0 ,%h2 ,,%h3 ,%h5 ,%h7 ,%h7 ,%hg8 ,%h9 ,%hR; ,%h; ,%hk< ,%h> ,%h@ ,%h!G ,%hG ,%hI ,%hJ ,,%hK ,%hIM ,%h&N ,%hN ,%h9O ,%hQ ,%h_T ,,%hbU ,%h W ,%h~X ,,%h?Y ,%hZ ,%h5\ ,,%h] ,%h^ ,%h_ ,%hZ` ,%ha ,%hub ,%hc ,%hId ,%hd ,%hh ,%h+j ,,%hk ,%hm ,%hEo ,,%hhp ,%hs ,%hcu ,,%htv ,%hx ,%h^z ,,%hy{ ,%h} ,%h: ,,%h` ,%h ,%h ,%h ,%h ,%h ,%h ,%hG ,%h҈ ,%hw ,%h ,%hi ,%h ,%h& ,%h ,,%h ,%h ,%h ,,%hw ,%h ,%h ,,%h ,%h- ,%hɨ ,%h~ ,%h ,%hխ ,%hj ,,%h ,%h ,%hb ,,%h ,%hG ,%h ,%h There is a stone staircase leading up here. _You see here a yak skeleton.  There is a stone staircase leading down here.,%h ,%hb  _,%h, ,%h ,%hm ,,%hF ,%h ,%he ,,%h ,%h ,%h ,,%h8 ,%h4 ,%h ,,%h& ,%h3 ,%h ,%hL ,%h ,%h ,%h ,,%h ,%h ,%ho ,%h ,%h ,%h( ,%h ,%h% ,%h ,%hY ,%h ,%hY ,%h ,%hk ,%h ,%h] ,%h ,%hq ,%hY ,%h ,%hk ,%h ,%h ,%h ,%hM ,%h ,%h ,%hm ,%h ,%h ,%h? ,%h ,%hN ,%h* ,%h ,%hn ,%h ,%hb ,%h ,%hI ,%h ,%h ,%h ,%h ,%h' ,%h ,%h ,,%h ,%hz ,%h ,,%h! ,%h $ ,%he% ,,%h'& ,%hj( ,%h) ,,%h* ,%h- ,%h{. ,,%hG/ ,%h1 ,%h2 ,%hO3 ,%h3 ,%h6 ,%h/7 ,%h7 ,%hI8 ,%hM: ,%h?< ,%h< ,%hJ= ,%h? ,%hd@ ,%h@ ,%hC ,%hC ,%hD ,%h.E ,%hE ,%hOG ,%hH ,%h#I ,%hI ,%hK ,%hL ,%hYM ,%hM ,%hO ,%h=Q ,,%hf ,%hi B,%ho n,%hp ,%hq ,%hq ,%hr ,%hs ,%ht ,%h u ,%hv ,%hx ,%hx ,%hy ,%hz ,%h{ ,%hZ| ,%h| ,%h} ,%h~ ,%h ,%h> ,%h ,%h@ ,%h˂ ,%hS ,%h ,%h ,%h ,%h ,%h ,%h= ,%hˊ ,%hS ,%h ,%h ,%ho ,%h ,%hg ,%h ,%h6 ,%h ,%hM ,%h ,%h! ,%h ,%h* X,%hȝ ,%h ,%h ,%h ,%h X,%h# ,%h ,,%h ,%hұ ,%h1 ,,%h" ,%hW ,%hҷ ,,%hw ,%h ,%h+ ,,%h? ,%h ,%h ,,%hZ ,%h_ ,%h ,,%hj ,%hG ,%h ,%h ,%h ,%h ,%h" ,%h ,%hb ,%h ,%h ,%h ,%h ,%h3 ,%hc ,%h ,%h} ,%h1 ,%h ,%hC ,%h ,%hs ,%h ,%h_ ,%h ,%h ,%h2 ,%h ,%h ,%h ,%h ,%h/ ,%h ,%h ,%h ,%h ,%h) ,%h ,%h ,,%h ,%h ,%h ,,%h ,%h ,%h ,,%hy ,%h ,%h_ ,,%h ,%h ,%hY ,,%h ,%h ,%h ,%hY ,%h ,%h- .......##P.....# #..........### ......####.....# ##.........# ### ......# ##.....# ##.........# # ......# #P.....# #P.........## ## .##...# ##....## ##.........P###. ###...# ##....P# #.............. ###...# #P....P####............. ##....###.....##P##....... .......###......@.......÷544.5 (235.2) .......##.................... ,%h. ......##............##.###.#. .......#.#.........##### ###. ....###............# #####.#. ...## #............####.........# ...## #.............##..........# ....# #.............P##.........# ...####..............##<........,%h;/ ,%h3 ,%h5 E _Done exploring.0%ha0%hЌSave game and exit? Y - Yes  N - No1%h#1%h+31%h_uH [?25h[?0c [?1051l[?1052l[?1060l[?1061l