C%h  Player: Doot Game: DCSS 0.33 Server: clan Filename: 2025-05-15.08:52:19.ttyrec Time: (1747299139) Thu May 15 10:52:19 2025 D%ho [?1051l[?1052l[?1060l[?1061hD%hV)0[?7h[?25l[?1cE%hDE%h+E%hMDoot the GustyWhite DraconianHealth: 53/53 ========================Magic: 14/14 ========================AC: 10Str: 10EV: 11Int: 18SH: 0Dex: 11XL:  7 Next: 73% Place: Dungeon:5Noise: ---------  Time: 5722.9 (0.0)b) +0 short swordCast: ShockFly Breath E%h5...'............>....# #.# ####..........##.....# #.#######..........##.....# #.#.....#..........##.##### #.#.#################'##### #.#.##)........# #.#.##.........# #.#.##.........# #.#.##....@....# #.#.##......[..# #.#.#####.........# #.#....<#####.##### #.#######.##.#.....#####.### #.#.#####.......# #.#.#########.......# #.#.##......#.......# #.#.#E%hE%hp*E%h*TWelcome back, Doot the White Draconian Air Elementalist.E%h+E%hy2E%h[8 _Press ? for a list of commands and other information.G%ho4G%hqG%hG%hG%hxG%h= _Done exploring.I%h Level 5 of the Dungeon <<<>>>^(Press ? for help)  ################.#####.#####   #.################..........##.#.........#   #.#########............##############..........##.....#####.#   #.........#.##########..............'............>....# #.# I%h<#   #.#...###.#.# ######..#############..........##.....# #.#########   #.#...# #.#.# #....#..####### #..........##.....# #.#.......#   #.##### #.#.# ###.............# #..........##.##### #.#.#####.#   #.# #.#.# #...............# #############'##### #.#.# #.#   #.# ##.#.###...............##)........# #.#.# #.#   #.# #......................##.........# #.#.# #.#   #[# #.................)....##.........# #.#.# #.#   #.######.......##...##.#########....@....# #.#.# #.#   #.##.........###..####.##......[..# #.#.#####.#   #.##.........##I%h# [0;10;1m>.......##.........# #.#....<#.#   #............#######..#######.##### #.#######.###   ######)........# ##.)##.##.#.........#   #.....<........###.######.### #.#.#####.#.#   #.####.........##.##.......# #.#.# #.#.#   #.# #.........##.#########.......# #.#.# #.#.#   #.# #.....)[..#########.#####......#.......# #.#.# #.#.#   #.# #........<.............##......#.......# #.#.# #.#.#   #.# ######.############.##.##......#####.### #.#.#####.#.#   ##.#########.#####.##.##......# #.##.#.......#.#J%h\>@J%h...'............>....# #.#Doot the Gusty ####..........##.....# #.###### White Draconian#..........##.....# #.#..... Health: 53/53 ========================#..........##.##### #.#.#### Magic: 14/14 ========================#############'##### #.#.#AC: 10Str: 10#)........# #.#.#EV: 11Int: 18#.........# #.#.#SH: 0Dex: 11#.........# #.#.#XL:  7 Next: 73% Place: Dungeon:5#....@....# #.#.#Noise: ---------  Time: 5722.9 (0.0)#......%hAm[..# #.#.#### b) +0 short sword#.........# #.#....< Cast: Shock#####.##### #.###### Fly Breath #.##.#.....#####.### #.#.#####.......# #.#.#########.......# #.#.##......#.......# #.#.#Welcome back, Doot the White Draconian Air Elementalist. _Press ? for a list of commands and other information. _Done exploring.J%hJ%hf J%h_J%hJ%hJ%hJ%h5J%hJ%hJ%h`J%hJ%h{J%h J%h J%h J%hlJ%hoJ%h1There is an open door here.J%hJ%h J%hZ_J%hJ%h#J%hJ%hJ%hJ%hJ%hE J%h J%h"J%h#J%h%J%hI(J%h *J%hTJ%hQU J%hU4### J%h7V J%hVc#.####### J%hW J%h}WJ%hW3..# J%hxX J%h.ZJ%hZ2.# J%h[ J%h^#.# #.# J%h^#############.#####.##### J%h _#..........##.#.........# J%hz_?####..........##J%h_-####.# J%hV`3...'........J%h` J%h+a 30.9 (8 J%hae####..........##...J%h b#J%h cJ#..........##.J%h}c.J%hcJ#..........##.J%hWd.J%hd@#############'#####J%hk#)........##.....# #.........# #.........#J%hlJ%hlJ%h$sJ%hzu J%huU_There is a stone staircase leading down here.J%h J%h J%h J%h J%hG 21.9 (1 _J%hC K%hi.... ...##... ..#....## ...##....##.... #.....#....#  #..... K%h #.........# 6 #.@#  #..# #..# ...# K%h9.....# #....# #....# #....# K%hpK%hK%hr-2.6 (1.7K%hnvK%hUyz _You fly downwards. _There is a stone staircase leading up here.K%h`K%h# o .....##... ......## .##.#....#..#...@.....####.<#..###...#Shock#..# ..[. ... ..o   orc (asleep)#....##....#K%h 0.0  An orc comes into view. It is wielding a +0 mace.Found a ring mail.K%hK%h9 oowandering)The orc shouts! You hear a shout!K%h4==3.6 (1K%hK%h _The orc moves out of view. _An orc comes into view. It is wielding a +0 dagger.L%h2 *******o  The zap hits the orc.L%hS.o.....L%hL%h3L%ht--L%h-L%h 4L%hL%hF L%hL%hm3_The orc is almost dead.L%hL%h L%h L%hThe zap hits the orc.L%hL%h*L%h*L%h,**L%h*L%h:*L%h *L%h>!M%hxM%h* M%h+ M%h\,.M%h--oM%h-..M%h..M%h/.M%hQ0 .M%h>1eo   orcM%h2You kill the orc!M%h2M%hx2----4-5 _An orc comes into view. It is wielding a +0 whip.N%hOy ******* The zap hits the orc.N%hi o)o....o 2 orcsThe orc is severely wounded.1----6N%hq _An orc comes into view. It is wielding a +0 mace.O%hb> :  The zap hits the orc!O%heG *******   orcYou kill the orc!The zap hits the orc.O%h% O%h O%h O%h .O%hX )O%h 0o.O%hU ..O%h .O%h`0---7O%h*O%h:.1 _The orc is lightly wounded.P%h 1 Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air3%2  c - AirstrikeAir9%4 Select a spell to describe[!]/[I] toggle spell headersR%h R%h? R%h` Doot the Gusty#....White Draconian. .... ...Health: 53/53 ========================)##... ..#Magic: 10/14 =================-------o....## ...#AC: 10Str: 10#....##....#EV: 11Int: 18#.....#....#SH: 0Dex: 11#...........XL:  7 Next: 74% Place: Dungeon:6#...@.....#Noise: =--------  Time: 5737.6 (0.0)###.<#..###b) +0 short sword#..# ...#Cast: Shock#..# ..[.Fly BreaR%h th ...# .......# ..o   orc#....# ##....##....#The orc is severely wounded. _An orc comes into view. It is wielding a +0 mace.The zap hits the orc!  You kill the orc!The zap hits the orc. _The orc is lightly wounded.R%hk R%he R%h[$ R%h+& V%hĪ0 #..... ... )##..# o....## .. #....##...#.......# ###.@#..###V%h #..# ...# ..[....# .... ..###....#V%hEV%hӹ)oo   orcV%h`3-8.6 (1V%hV%ha _There is a stone staircase leading up here.V%hu ***** The zap misses the orc. The zap hits the orc.V%hV%h;.o...9/14 --=9V%h"V%h$[ _The orc is heavily wounded.V%h c ***** The zap hits the orc.V%h? V%h V%h to..o..V%h d.o 2 orcsV%h B--40V%h V%h W _The orc is almost dead.W%hL  You miscast Shock.  You are very lightly contaminated with residual magic..o.o8---1Contam Breath  _Nothing appears to happen.^%hN :  The zap hits the orc.^%h *****   orcYou kill the orc!The zap hits the orc.^%h5 ^%h= y..o).^%h=c x7---5=2^%hk ^%hn \ _The orc is severely wounded.a%hz :  The zap hits the orc.a%h \*****a%hf ]..)).a%h 6---3Shocka%hc ] _You kill the orc!h%heh%hh%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h%hJh%hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i%h`i%hkg _i%hXi%h>[--i%hԜi%h _Your magical contamination has completely faded away.7==i%hi%hδ,i%hi%hUQ==i%hpi%h,i%hi%h,i%hi%hd8=i%hi%hi%h^i%hi%hni%h|=i%h,i%hi%h9==i%hi%hBi%hOi%hi%hi%h i%hg i%hO i%h  i%h{ ;==i%h i%h ,i%h Bi%h 10/14==i%h i%h( i%h i%h$ i%h$ i%h( i%hv3 ==i%h9 Bi%h; ,i%h< i%h@ b1=i%hB i%hE ,i%hF i%hOJ ,i%hK i%hO ,i%hQ i%hS P=i%hU i%hY ,i%hA\ i%h ` ,i%ha i%h`d c2==i%hUg i%hi ,i%hk i%hp ,i%hq i%hu ,i%hv i%hqy Q==i%h{ i%h~ ,i%h i%h ,i%h) i%hR 3==i%h i%h~ Bi%hE ,i%h( i%h( Q==i%h i%h Bi%h i%hI i%hn i%h i%h i%h> i%h c4==i%h i%h 4 _Magic restored.i%hz f #.... h. .... ....)##... ...# )....## ...# #....##....# #)....#....###.)..#....@....# -###.<#..### #..#....# Shock#..#....[..###.........# .....h   hound (asleep)#....# ###.#....##....#i%hK@ 98.6 (55.0)-9.6 (56 _A hound comes into view.n%he#.. ....# #.... h. #.... .....)##... ...# )....## #...# #....##....# #)....#....####.)..##.........##..###.<#..### #..#....# #..#....[...###..... ....# .....#....# +###. n%h7I800.6 (1.0)n%hn%hq%h< #.. .....# #.... .h.... . #.... ..... )##... ...# )....####...# #....##....# q%h0= =#)....#....### #.).# #.##..ß###.<#..### #..#....# q%h= E#..#....[.....###..... ....# .....q%h= k#....# +###. q%hGG q%hiP &1q%h[ x%he x%ht x%h{ x%h x%h{ x%h x%h? Doot the Gusty#.......#White Draconian#.... .h....Health: 53/53 ========================. #.... .....Magic: 14/14 ========================)##... ...#AC: 10Str: 10)....####...#x%h EV: 11Int: 18#....##....#SH: 0Dex: 11#)....#....###XL:  7 Next: 75% Place: Dungeon:6#.)....@.....#Noise: ---------  Time: 5801.6 (0.0)#.........##..ßb) +0 short sword###.<#..###Cast: Shock#..#....#Fly Breath #..#....[.....###.....h   hound (asleep)....# .....#....# +###.#....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your magical contamination has completely faded away. _Magic restored. _A hound comx%hr Les into view. _Unknown command.x%h x%h x%h x%hE x%hzx%hE~_Unequip which item? Hand Weapons (go to first with ))  b - a +0 short sword (weapon) Armour (go to first with [) x%hx h - a +0 pair of boots (worn)  n - a +2 pair of gloves (worn) Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  f - a ring of flight (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipy%hy%hy%hy%hGDoot the Gusty#.......#White Draconian#.... .h....Health: 53/53 ========================. #.... .....y%hq/Magic: 14/14 ========================)##... ...#AC: 10Str: 10)....####...#EV: 11Int: 18#....##....#y%hSH: 0Dex: 11#)....#....###XL:  7 Next: 75% Place: Dungeon:6#.)....@.....#y%hNoise: ---------  Time: 5801.6 (0.0)#.........##..ßb) +0 short sword###.<#..###Cast: Shock#..#....#y%htFly Breath #..#....[.....###.....h   hound (asleep)....# .....y%h#....# +###.#....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your magical contamination has completely faded away. y%h_Magic restored. _A hound comes into view. _Unknown command.y%hzy%hj2.1 (0.5-) Nothing wieldedy%hy%h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your magical contamination has completely faded away. _Magic restored. _A hound comes into view. y%hg_Unknown command. _You unwield your +0 short sword.}%h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}%h   Doot the Gusty #.. ***..#  White Draconian #.... *h*...  Health: 53/53 ======================== . #.... ***..  Magic: 10/14 =================------- )##... ...#  AC: 10Str: 10 )....####...#  EV: 11Int: 18 #....##....#  SH: 0Dex: 11 #)....#....###  XL:  7 Next: 75% Place: Dungeon:6 #.)....@.....#  Noise: [3}%h 4m---------  Time: 5802.1 (0.0) #.........##..ß  -) Nothing wielded ###.<#..###  Cast: Shock #..#....#  Fly Breath  #..#....[..  ...###.....  h   hound (asleep) ....# .....  #....# +###.  #....# _You unwield your +0 short sword.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep, empty space bonus: 8/8)%hI[Doot the Gusty#.......#White Draconian#.... .*....Health: 53/53 ========================. #.... .....Magic: 10/14 =================-------)##... ...#AC: 10%hStr: 10)....####...#EV: 11Int: 18#....##....#SH: 0Dex: 11#)....#....###XL:  7 Next: 75% Place: Dungeon:6#.)....@.....#Noise: ---------  Time: 5802.1 (0.0)#.........##..ß-) Nothing wielded###.<#..###Cast: Shock#..#....#Fly Breath #..#....[.....###.....h   hound (asleep)....# .....#....# +###.#....# _You unwield your +0 short sword.  Casting: Shock (safe; 1% risk of failure)  %hdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep, empty space bonus: 8/8)%h   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the hound.%h.hh  %h5===3.1 (1%hf%h` _The hound is moderately wounded.%h\}  #.. .....# #.... ...... . #.... h.... )##... ...# )....####...# #....##....# #)....#....### #.).# #.##..ß ###.<#..### #..#....# #..#....[.. ...###..... ....# ..... #....# +###.  #....#.h%h 0---4%h %h #... .....# #.... ...... . #.... ..... )##... ...#.)....####h..# #....##....# #)....#....### #.).# #.##..ß ###.<#..### #..#....# #..#....[.. ...###..... ....# ..... #....# +###.  #....#%ha%ht---5Shock%h%h%hMt #.... .....# #.... ...... . #.... ......)##... ...# .)....####h..# #....##....# #)....#....### #.).# #.##..ß ###.<#..### #..#....# #..#....[.. ...###..... ....# ..... #....# +###.  #....#%hv%hhh   hound%h̄66Shock%h%h%hUa #...... .....## #..... ....... #..... ..... .)##.... ...# .)....####h..# #....##....#%hXW #)....#....### #.)@..h......# #.##..ß ###.<#..### #..#....# #..#....[.. ...###..... ....# .... #....# +###.  #....#%hY%hb5h.%hc&7%hm%h"r%h_  #....... .....# # #...... ...... .. #...... ..... .)##.... ...# .)....####h..# #....##....# #)....#....### #.@..h.# #.##..ß ###.<#..### #..#....# #..#....[.. ...###..... ....# ..... #....# +###.  #....#%h %hj %hR 4h..%h &8%h %h3  Things that are here: _a +0 mace; an orc corpse%ho   Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Doot the Gusty #....... .....#  White Draconian # #...... ......  Health: 53/53 ======================== .. #...... .....  Magic: 6/14==========-------------- .)##.... ...#  AC: 10Str: 10 .)....####h..#  EV: 11Int: 18 #....##....#  SH: 0Dex: 11 #)***.#....###  XL:  7 Next: 75% Place: Dungeon:6 #.@h*%hQ ........#  Noise: ---------  Time: 5808.1 (0.0) #.***.....##..ß  -) Nothing wielded ###.<#..###  Cast: Shock #..#....#  Fly Breath  #..#....[..  ...###.....  h   hound ....# .....  #....# +###.  #....# _a +0 mace; an orc corpseCasting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (moderately wounded, empty space bonus: 7/8)%h Doot the Gusty#....... .....#White Draconian# #...... ......Health: 53/53 ========================.. #...... .....Magic: 6/14==========--------------.)##.... ...#AC: 10Str: 10.)....####h..#EV: 11Int: 18#....##....#SH: 0Dex: 11#)....#....###XL:  7 Next: 75% Place: Dungeon:6#.@*.........#Noise: ---------  Time: 5808.1 (0.0)#.........##..ß-) Nothing wielded###.<#..###Cast: Shock#..#....#Fl%h} y Breath #..#....[.....###.....h   hound....# .....#....# +###.#....# _a +0 mace; an orc corpseCasting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (moderately wounded, empty space bonus: 7/8)%h? (  Casting: Airstrike (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the hound!%hc G†%hF 7==81===9.1 (1Shock%h  %h I _You kill the hound!%h%h %hw%hWF _Unknown command.%hNUWield which item (- for none)?  - - Unarmed (current attack) Inventory Items Hand Weapons (go to first with ))b - a +0 short sword Floor Items ([,] to select) Hand Weaponsa +0 mace[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %hp %hx Doot the Gusty#....... .....#White Draconian# #...... ......Health: 53/53 ========================.. #...... .....Magic: 7/14============------------.)##.... ...#AC: 10Str: 10.)....####h..#EV: 11Int: 18#....##....#SH: 0Dex: 11#)....#....###XL:  7 Next: 81% Place: Dungeon:6#.@†.........#Noise: ===------  Time: 5809.1 (0.0)#.........##..ß-) Nothing wielded###.<#..###Cast: Shock#..#....#Fly%h  Breath #..#....[.....###.........# .....#....# +###.#....#Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the hound! _You kill the hound! _Unknown command.%h %h ---6 (0.5b) +0 short sword%h %h 3 _b - a +0 short sword (weapon)%h %h %hP %h ,%hT %h ,%h %h d8=%h %h ,%h %h B%h4 ,%h %hp P=%h %h+ ,%hj %hF9==%hg==%hB%hu%h%h"X%h$%h^%S10/14==%h'%hV),%h*+%h-,%hU[X%hA^Q==%h=`%hb,%he%hg,%hi%hlb1=%ho%hoq,%h#s%hu,%hw%hy,%h{%h;P=%h%h,%he%h,%h%hk%hύF2==%ho%hȑ,%h%h ,%h˚%hn,%h;%h%h;==%hB%h %hj,%hD%hR%hF3==%hh%hW,%hݼ%h,%h%hL,%h%h%h;==%hi%h,%hf%h|%h%h%h%hM4==%h%h%h%hP%h%h<  You see here a +0 mace.%h<%h _%hH%hB%h(%h%h`Q==%h%h$%hq ,%h %hk<  You see here a +0 whip.%h+%h _%hz,%h,%h%h2"%h%,%h'%h*%hl-,%h/%h}2<  You see here a +0 whip.%hn5%h5 _%h7%hu<%h@%h>A%h%h%h ,%h %h5%hC%h%h%h, %ho$%h$%h0(%hI,%h1,%hv6%h>%hC,%hI%hJ%hN%hO%hZQ%h-U%hhX,%hZ%h]%hjb,%hj,%hҋ#..# ....S.  ...# .....#  ..! #.....# ... ...##......# ...#..$.......ß.. .......#........... %hg#......#..#...??... #.##....##@.# ---##..........## #...........#### Shock####.............#  ###.##...............# ##....#................ S   adder (asleep) #....)##....#.....#.... %hɎ###...)....####...#..####..##....##....# ##%h{ 77.6 (68.0)  An adder comes into view.%hF,8.6 (69%h%hb _Found a scroll labelled ZUNIXKUYR.%hHV  _An adder is nearby!%h% #..# ....S.  ...# .....#  ..! #.....#  ... ...##......#  $.......ß..  .........  #...??...  #@.# ##..........## #...........####  ...........#  .............# .............. .)##....#.....#.... .)....####...#..##  . ## %h" #..# ....S.  ...# .....#  ..! #.....#  ... ...##......#  $.......ß..  .........  #...??...  #@.# ##..........## #...........####  ...........#  ....................... .)##....#.....#.)....####...#  . %h,%h~ %h%hO_An adder is nearby!%hX *******S  The zap hits the adder.  The adder is lightly wounded.%h3%h.%h.%h.S%h.%hf.%h.%h .%h%h3%hJ--%h=%h9.6 (1%h].0)%h%h %h%h5!_The adder hisses angrily.%h`  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Y  Doot the Gusty #..# ......  White Draconian ...# ..***#  Health: 53/53 ======================== ..! #..*S*#  Magic: 9/14===============--------- ... ...##...***#  AC: 10Str: 10 ...#..$.......ß..  EV: 11Int: 18 %hǕ .......#...........  SH: 0Dex: 11 #......#..#...??...  XL:  7 Next: 81% Place: Dungeon:6 #.##....##@.# Noise: =--------  Time: 5879.6 (0.0) ##..........## b) +0 short sword #...........####  Cast: Shock  ####.............#  Fly Breath  ###.##...............# ##....#................  S   adder #....)##....#.....#.... ###...)....####...#..##  ##..##....##....# ## _The adder hisses angrily.  Casting: Shock (safe; 1% risk %h+ of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (lightly wounded, empty space bonus: 8/8)%hm Doot the Gusty#..# ......White Draconian...# .....#Health: 53/53 ========================..! #...*.#Magic: 9/14===============---------... ...##......#AC: 10Str: 10...#..$.......ß..EV: 11Int: 18.......#...........SH: 0Dex: 11%hv #......#..#...??...XL:  7 Next: 81% Place: Dungeon:6#.##....##@.#Noise: =--------  Time: 5879.6 (0.0)##..........##b) +0 short sword#...........####Cast: Shock####.............#Fly Breath ###.##...............# ##....#................S   adder #....)##....#.....#.... ###...)....####...#..####..##....##....# ## _The adder hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targe%h UtAim: an adder (lightly wounded, empty space bonus: 8/8)%h)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the adder!%h 1.%h, 3==80.6 (1ShockBreath _You kill the adder!%h3%h/6o _You feel power welling in your lungs.%hY 4%h%h %hk; _%h ,%h#%h(,%hi*%hG-,%h4/%h1%h2S10/14==%h3%h6%h7%h8%h"<,%h=%h@,%hB%hE%hYF;==%h H%hJ,%hL%hfO,%hbQ%hkT%hUL1=%hV%haY,%hi[%h],%h_%hb%hg%hi%h^lP=%hRn%hp,%hr%hEu,%hv%hXy,%hz%hQ}92%h}*==%h+%h,%h-%hf,%h<%h,%hŎ%h:%h4==%h#%h0,%h%h%h+%h%h%h%M3==%hc%h|,%h;%hѩ,%hū%hY,%hH%h%h;==%hj%hr%h%hi%hC%h%h#%h%hRM4==%hR%h%h%h=%h%h%h%hv%h3%hQ%h$== _j - 4 scrolls labelled NAMAETWIFA (gained 1)%hh%h%h%h..# .....#.... #..# ........# ....# ......# %h#...! ##.....# ....#....##......###...#..$.......ß  .......#............#  #......#..#....@...#---#.##....##..#$##......  ##...%h.#### ..##.  #...........#### ## ###.............# .##...............# ..#................ .)##....#.....#.... ..)....####...#..%h###%h1919.6 (39.0)%hI---20.6 (40%h %h _ _s - a scroll labelled ZUNIXKUYR%hL,B _You now have 261 gold pieces (gained 11).%hB6%hEn%hNn%hZH %hR[%h[*_You now have 274 gold pieces (gained 13).%h^%h~_%h_%ha%hc%hf%hg%hi%hw%htx%h;zm ##### .ß ..... ..##.#. ...# .....#.... )###..## ........# ## ......# #...@###.....# . ...#....##......###.. ...#..........ß......%hz %h:{p.......#............#%h{ %h0|&#.....%h|}.#..#........#%h/} %h}#.##....##..#.##......%h2~ %h~N##.......%h8G.#### ..##.%h %hB#...........#### ##%h %h<####.........%hā ....#%hE%h%hY&31.6 (11%ht%h%2.6 (12%h5%hߒ %hj%h0_t - an orange potion%hb%h4%h!%h%hAX%h,%hK%hK%hs,%h%h%h ,%hm%h+%hb,%h%h%h%h%h%h@ # ###.####### .ß%h #.........# ..##.#.#.....@...## .....#.... ##...)###..## ........# ####.......## ......# %h#..###....###.....# #.....#....##......## #.....#..........ß...  #.......#............  ##......#..#........#  #.##....##..#.##... %h=###.###.#######.ß #.........# ..##.# #.........## .....#.. ##...@###..## .... ####.......## %hv #..###....###.....#...#.....# #.....#..........ß.. #.......#%h . ##......#..# ##.##....##..#.##..#..........#### %h18.6 (6.0)%h +9.6 (7%h%h"v _You see here a +2 heavy war axe.%h%hv%h%hp%h%h%Q _%h+X%hW=  You see here a +2 heavy war axe. _%hg%h)mB%hsB%h=xB%h#|,%hQX%h,%h%h^%hy,%h%hՏ%h1,%h%hQ%h2,%h%h%h,%h%h[%h%,%h%h%h,%h7%hb%h>c... .##. .ß.. .ß##### #. ...##... ###.# #.. ...ß.ß ß.# ###.#######.###.... .ß.ß #.........#.ß.....##.#.. #.........#.#..... ##...)###.......#  %h####.......##.......## ##..###....###.....# . Shock#.....#....##......###.. #.....#..........ß.....#.......#............# c   centaur (asleep)##......#..#........####.##....##..#.##......##..........#### ...##.%h059.6 (20.0)%hc-60.6 (21%h%h1Z _A centaur comes into view.%ht l ß.ß..  c.... . . .ß.. .ß### ### #. ...##....##  #.# #.. ...ß.ß.ß.#  ###.#######.###....ß.ß.ß  #.........#.ß.....##.#..  #.......#........)###..##.........###..........##  ##..###....###.....# . #.....#....##......###.. #.....#..........ß...... .#............#.....#..#........## ##.##....##..#.##......%h 1.6 (1.0)Shock%h_ ..# ß.ß...  c.... .##  . .ß.. .ß#%h/ ### #. ...##....## #.# #.. ...ß.ß.ß.# ###.#######.###....ß.ß.ß #%h8.#.ß.@...##.#.. #.......#........)###%h..###..........##  ##..###....###.....# %h . #.....#....##......###.. #.....#..........ß......%hd .#............#.....#..#........##%h0%h&2%h%h)%h~&f ..# ß.ß... c.... .## . .ß.. .ß### ### #. ...##....## #.# #.. ...ß.ß.ß.# ###.#######.###....ß.ß.ß #.#.ß@....##.#.. #.##......#..... ##...)###..##.# ####.##.## ##..###....###.....# . #.....#....##......###.. #.....#....ß...... #.#........#  ##......#..#.##3%hj ^..#.....ß.ß.......c.... .##... .ß.. .ß###### #.. ...##....## #.# #.. ...ß.ß.ß.####.#######.###....ß.ß.ß #.........#.ß.....##.#.. #.##@.....#..... ##...)###..##.........# ####.......### ##..###....###.....# . #.....#....##......###.. #.....#..........ß...... #.......#............# ##......#..#........## ##.##....##..#.##......4%hشe #######...#%h_ .....ß.ß... .c.... .##  ...ß.ß.. .ß#%h ### #......##....## #.# #... ...ß.ß.ß.# ###.#######.###....ß.ß.ß #.#@ß.....##.#.. #.......#........)###..###..........## %h0u ##..###....###.....# . #.....#....##......###..c   centaur (asleep) #.....#.%hß...... .#....#.....#..#........##%hi5Shock%hG  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h   Doot the Gusty #######...#  White Draconian ....*ß*ß...  Health: 53/53 ======================== ...*c*... .##  Magic: 10/14 =================------- ..*ß*ß.. .ß###  AC: 10Str: 10 ### #......##....##  EV: 11Int: 18 #.# #... ...ß.ß.ß.#  SH: 0Dex: 11 ###.#######.###....ß.ß.ß  XL:  7 Next: 83% Place: Dungeon:6 %hWY#.........#@ß.....##.#..  Noise: ---------  Time: 5965.6 (0.0) #.........##......#.....  b) +0 short sword ##...)###..##.........#  Cast: Shock ####.......##.......##  Fly Breath  ##..###....###.....# . %h8: #.....#....##......###..  c   centaur (asleep) #.....#..........ß......  #.......#............#  ##......#..#........## _A centaur comes into view.Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur (asleep, empty space bonus: 6/8)%h2 Doot the Gusty#######...#White Draconian.....ß.ß...Health: 53/53 ========================....*.... .##Magic: 10/14 =================-------...ß.ß.. .ß###AC: 10Str: 10### #......##....##EV: 11Int: 18#.# #... ...ß.ß.ß.#SH: 0Dex: 11###.#######.###....ß.ß.ßXL:  7 Next: 83% Place: Dungeon:6#.........#@ß.....##.#..Noise: ---------  Time: 5965.6 (0.0)#.........##......#.....b) +0 short sword##...)###..##.........#Cast: Shock####.......#%h #.......##Fly Breath ##..###....###.....# .#.....#....##......###..c   centaur (asleep)#.....#..........ß......#.......#............###......#..#........## _A centaur comes into view.Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur (asleep, empty space bonus: 6/8)%hb cc  launcher)  Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the centaur!  The centaur shouts!  The centaur is severely wounded.%h (((((The centaur wields a +0 orcbow. The centaur shoots an arrow.%h5 #.%h6 ;...@%hH 5===6.6 (1%hM %hU R _The arrow barely misses you.%h4%hI%h+F _Unknown command.%hsG  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h9  Doot the Gusty #######...#  White Draconian ....*ß*ß...  Health: 53/53 ======================== ...*c*... .##  Magic: 6/14==========-------------- ..*ß*ß.. .ß###  AC: 10Str: 10 ### #......##....##  EV: 11Int: 18 #.# #... ...ß.ß.ß.#  SH: 0Dex: 11 ###.#######.###....ß.ß.ß  XL:  7 Next: 83% Place: Dungeon:6 #.........#@ß.....##.#..  Noise: ===------  Time:%h=[m 5966.6 (0.0) #.........##......#.....  b) +0 short sword ##...)###..##.........#  Cast: Shock ####.......##.......##  Fly Breath  ##..###....###.....# .  #.....#....##......###..  c   centaur (launcher) #.....#..........ß......  #.......#............#  ##......#..#........## _Unknown command.Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (severely wounded, empty space bonus: 6/8)%h2Doot the Gusty#######...#White Draconian.....ß.ß...Health: 53/53 ========================....*.... .##Magic: 6/14==========--------------...ß.ß.. .ß###AC: 10Str: 10### #......##....##EV: 11%h:Int: 18#.# #... ...ß.ß.ß.#SH: 0Dex: 11###.#######.###....ß.ß.ßXL:  7 Next: 83% Place: Dungeon:6#.........#@ß.....##.#..Noise: ===------  Time: 5966.6 (0.0)#.........##......#.....b) +0 short sword##...)###..##.........#Cast: Shock####.......##.......##Fly Breath ##..###....###.....# .#.....#....##......###..c   centaur (launcher)#.....#..........ß......#.......#............###......#..#........## _Unknown command.Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike[36%h`m (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (severely wounded, empty space bonus: 6/8)%h*B Casting: Airstrike (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 orcbow (severely wounded, empty space bonus: 6/8)The open air twists around violently and strikes the centaur!%hC)%h) 997.6 (1Shock _You kill the centaur!Your Spellcasting skill increases to level 5!%hJ%hm _Your Conjurations skill increases to level 3!%h%h]%hc%hF _Unknown command.%h%h%h%hF _Unknown command.%hQ%hBR%hNT%h_X%h^; _%h_,%hiX%hR7====%hh8=%huP=%hY%he9==%h%,%h:==%h%h%h? 10/14==%ha,%h %h.==%h<X%h@,%hma1=%hcb%hj=%htl%hVm%h{)2==%h},%h~%hu,%h}==%h,%hz%h%h%h!%h3%hM3==%h%h%ho%h%h9,%h,%h,%hL%h;==%h%h{,%h%h,%h%h9%hM4==%h,%h,%hc%h'%h,%h0%ha%h+%h%hp%h<%h%hP;==%hg%h%h,%h%h'%h,%h*%h%h,%h%h%hA%h%hB%h$>  You see here a +0 orcbow.%h%hB _%h]%h%hA,%h%hA%h,%h %hn %h ,%h/ %hq %h ,%h %hP %h# ##### ########...## #.....ß.ß...## %h$ #.....)......## ##....ß.ß....ß### ### ###......##@...## --- #.# #...#...ß.ß.ß.# #.#######.###....ß.ß.ß.ß ........#.ß.....##.#...l %h$ ........##......#.... ...)###..##.........# .. l   iguana (asleep) ###.......##.......## . %h$ ##..###....###.....#  #.....#....##......###..%h> 26035.6 (68.0)%hHF H---6.6 (69%hM %hP Z _An iguana comes into view.%hl + #####  ########...##  #.....ß.ß...##  #.....)......##  ##....ß.ß....ß###  ###......##@...##  #...#...ß.ß.ß.# .###....ß.ß.ß.ß .ß.....##.#...l #......#....... )###..##.........# .. ##.......## . ###.....# .  %h  #####  ########...##  #.....ß.ß...##  #.....)......##  ##....ß.ß....ß###  ###......##@...##  #...#...ß.ß.ß.# .###....ß.ß.ß.ß .ß.....##.#...l #......#.......)###..##.........# .. ##.......## .###.....# %h%h%h %hPP_An iguana is nearby!%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h_G  Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#f  Doot the Gusty  White Draconian  Health: 53/53 ======================== ##### Magic: 10/14 =================-------  ########...## AC: 10Str: 10  #.....ß.ß...## EV: 11Int: 18  #.....)......## SH: 0Dex: 11  ##....ß.ß....ß###  XL:  7 Next: 99% Place: Dungeon:6 ### ###......##@...##  Noise: ---------  Time: 6036.6 (0.0) #.# #...#...ß.ß.ß.#  b) +0 short sword #.#####%h8i##.###....ß.ß.ß*ß  Cast: Shock ........#.ß.....##.#..*l  Fly Breath ........##......#.....** ...)###..##.........# ..  l   iguana (asleep) ###.......##.......## . ##..###....###.....# . #.....#....##......###.. Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, fire blocked by a granite statue, empty space bonus:  4/8)%h֊Doot the GustyWhite DraconianHealth: 53/53 ========================#####Magic: 10/14 =================-------########...##AC: 10Str: 10#.....ß.ß...##EV: 11Int: 18#.....)......##SH: 0Dex: 11##....ß.ß....ß###XL:  7 Next: 99% Place: Dungeon:6 ### ###......##@...##Noise: ---------  Time: 6036.6 (0.0) #.# #...#...ß.ß.ß.#b) +0 short sword #.#######.###....ß.ß.ß.ßCast: Shock ........#.ß.....##.#...*Fly Breath ........##%h[37m......#....... ...)###..##.........# ..l   iguana (asleep) ###.......##.......## . ##..###....###.....# . #.....#....##......###..Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, fire blocked by a granite statue, empty space bonus:  4/8)%ho}8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: an iguana (asleep, fire blocked by a granite statue, empty space bonus:  4/8)  The open air twists around violently and strikes the iguana!!%h3F†%h…%h]Doot the GustyWhite DraconianHealth: 53/53 ========================#####Magic: 10/14 =================-------########...##AC: 10Str: 10#.....ß.ß...##EV: 11Int: 18#.....)......##SH: 0Dex: 11##....ß.ß....ß###XL:  7 Next: 104% Place: Dungeon:6 ### ###......##@...##Noise: ===------  Time: 6037.6 (1.0) #.# #...#...ß.ß.ß.#%hMb) +0 short sword #.#######.###....ß.ß.ß.ßCast: Shock ........#.ß.....##.#...†Fly Breath ........##......#....... ...)###..##.........# .. ###.......##.......## . ##..###....###.....# . #.....#....##......###..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, fire blocked by a granite statue, empty space bonus:  4/8)  The open air twists around violently and strikes the iguana!! _You kill the iguana!You have reached level 8!%h/  --more--%hRq61/615-28 2% %h%hjO _You feel agile.%hu%hO%hR%h%hy% _%h'B%hZ)%h-,%h0%h4%h58-%h7%h<%h?,%hC%hCN1=%h>E%hG,%hcH%hJ,%hK%h3N,%hO%hQP=%hS%hU,%hW%h^Y,%h6[%hz]%h]M2==%h=_%ha,%hEc%hN{%hM..ß....).......---..Shock.h   howler monkey (wandering)h%h0514.0)%h9---2.6 (15 _A howler monkey comes into view.%hU#############...##.....ß.ß...##)......###....ß.ß....ß### ### ###......##....##.# #...#...ß@ß.ß.#%h######.###....ß.ß.ß.ß ........#.ß.....##.#...†#......#.......)###..##.........##. ###.......##%h+.## ...###....###.h...# . #.....#....##......###.......ß....%hl.h%hc13.0)%hF%h %h#############...## #.....ß.ß...## #.....)......## ##....ß.ß....ß###### ###......##....##  #.# #...#...ß.ß.ß.##%hj#.#######.###..@.ß.ß.ß.ß .........#.ß.....##.#...†.##......#....... #...)###..##.........##.. ####.......##.......## .  ##..###....###.....# .  #.....#....##.h....###..  #.....#..........ß......  #.......#.....#%h%hR.h%hC==4%h%hrǫ%h)#############...##.....ß.ß...##)......###....ß.ß....ß###### ###......##....##.# #...#...ß.ß.ß.## ##.#######.###....ß.ß.ß.ß ǫ%h.........#.ß....@##.#...†#........ #...)###..##.........## ####.......##.......##  ##..###....###.....# .....#....##......###....h..ß......#............####ǫ%hǫ%h[hh.ǫ%h/&5ǫ%hǫ%hH#̫%hG  Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̫%hω J ##### Doot the Gusty ########...## White Draconian #.....ß.ß...## Health: 61/61 ======================== #.....)......##  Magic: 8/15============------------̫%h  ##....ß.ß....ß###  AC: 10Str: 10  ### ###......##....##  EV: 11Int: 18  #.# #...#...ß.ß.ß.##  SH: 0Dex: 12 ##.#######.###....ß.ß.ß.ß  XL:  8 Next:  2% Place: Dungeon:6 .........#.ß....@##.#...†  Noise: ---------  Time: 6055.6 (0.0) .........##......#.......  b) +0 short sword #...)###..##.........##..  Cast: Shock ####.......##.......## .  Fly Breath  ##..###....###***..# .  #.....#....##.*h*..###..  h  [̫%hӍ 39;49m howler monkey  #.....#.......***ß......  #.......#............#  ##......#..#........## _A howler monkey comes into view.Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (empty space bonus: 8/8)ͫ%hq#####Doot the Gusty########...##White Draconian#.....ß.ß...##Health: 61/61 ========================#.....)......##Magic: 8/15============------------##....ß.ß....ß###AC: 10Str: 10  ### ###......##....##EV: 11Int: 18  #.# #...#...ß.ß.ß.##SH: 0Dex: 12 ##.#######.###....ß.ß.ß.ßXL:  8 Next:  2% Place: Dungeon:6 .........#.ß....@##.#...†Noise: ---------  Time: 6055.6 (0.0) .........##......#.......b) +0 short sword #...)###..##.........##..Cast: Shock ####..ͫ%h.....##.......## .Fly Breath ##..###....###.....# .#.....#....##..*...###..h   howler monkey#.....#..........ß......#.......#............###......#..#........## _A howler monkey comes into view.Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (empty space bonus: 8/8)ͫ%h[D  Casting: Airstrike (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ͫ%hAiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a howler monkey (empty space bonus: 8/8)  The open air twists around violently and strikes the howler monkey!ͫ%h0kh. ͫ%h5===6.6 (1ͫ%hnͫ%hbf _The howler monkey is severely wounded.Ϋ%huoG  Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ϋ%hOq  ##### Doot the Gusty ########...## White Draconian #.....ß.ß...## Health: 61/61 ======================== #.....)......##  Magic: 4/15======------------------ ##....ß.ß....ß###  AC: 10Str: 10  ### ###......##....##  EV: 11Int: 18  #.# #...#...ß.ß.ß.##  SH: 0Dex: 12 ##.#######.###....ß.ß.ß.ß  XL:  8 Next:  2% Place: Dungeon:6 .........#.ß....@##.#...†  Noise: ===------  [4Ϋ%hqr 0mTime: 6056.6 (0.0) .........##......#.......  b) +0 short sword #...)###..##.........##..  Cast: Shock ####.......##..***..## .  Fly Breath  ##..###....###*h*..# .  #.....#....##.***..###..  h   howler monkey  #.....#..........ß......  #.......#............#  ##......#..#........## _The howler monkey is severely wounded.Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (severely wounded, empty space bonus: 8/8)ϫ%h:#####Doot the Gusty########...##White Draconian#.....ß.ß...##Health: 61/61 ========================#.....)......##Magic: 4/15======------------------##....ß.ß....ß###AC: 10Str: 10  ### ###......##....##EV: 11Int: 18  #.# #...#...ß.ß.ß.##SH: 0Dex: 12 ##.#######.###....ß.ß.ß.ßXL:  8 Next:  2% Place: Dungeon:6 .........#.ß....@##.#...†Noise: ===------  Time: 6056.6 (0.0) .........##......#.......b) +0 short sword #...)###..##.........##..Cast: [3ϫ%h9;49mShock ####.......##.......## .Fly Breath ##..###....###.*...# .#.....#....##......###..h   howler monkey#.....#..........ß......#.......#............###......#..#........## _The howler monkey is severely wounded.Casting: Airstrike (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (severely wounded, empty space bonus: 8/8)ϫ%h׷D  Casting: Airstrike (dangerous; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ϫ%hoAiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a howler monkey (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the howler monkey!ϫ%hZ2.ϫ%h5==67.6 (1Shockϫ%hϫ%hQ _You kill the howler monkey!Ы%hKЫ%hQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Zap: wand of roots (6) Spells ([,] to cycle)  b - Cast: Shock  c - Cast: Static Discharge  d - Cast: Airstrike (8%) Abilities ([,] to cycle)  e - Abil: Glacial Breath [*/%] inventory [&] all spells [^] all abilitiesЫ%h#z[!] focus mode: off|onӫ%h7ӫ%hC#####Doot the Gusty########...##White Draconian#.....ß.ß...##Health: 61/61 ========================#.....)......##Magic: 5/15========----------------##....ß.ß....ß###AC: 10Str: 10  ### ###......##....##EV: 11Int: 18  #.# #...#...ß.ß.ß.##SH: 0Dex: 12 ##.#######.###....ß.ß.ß.ßXL:  8 Next:  6% Place: Dungeon:6 .........#.ß....@##.#...†Noise: ===------  Time: 6057.6 (0.0) .........##......#.......b) +0 short sword #...)###..##.........##..Cast: [ӫ%hG40mAirstrike (8%) ####.......##.......## .Fly Breath ##..###....###.....# .#.....#....##......###..#.....#..........ß......#.......#............###......#..#........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the howler monkey! _You kill the howler monkey!ӫ%hNӫ%h}4ӫ%hӫ%h,ӫ%hBӫ%hzBӫ%hӫ%h!nӫ%hӫ%hӫ%h.ӫ%hӫ%hVBӫ%hj6=ӫ%hҲӫ%h,ӫ%h`Bӫ%hӫ%hBӫ%hCf=ӫ%h+,ӫ%hy7ӫ%hH==ӫ%h,ӫ%hXӫ%h~,ӫ%h,ӫ%h;==ӫ%hӫ%hӫ%h%ӫ%hӫ%hD,ӫ%h!ӫ%h ӫ%hN8=ӫ%hӫ%h,ӫ%h ӫ%hnӫ%hӫ%hP=ӫ%h/ ӫ%h!",ӫ%hB&ӫ%h'ӫ%h(ӫ%h;*ӫ%h/e9==ӫ%h0ӫ%h5,ӫ%h 7ӫ%h::ӫ%h:ӫ%hR=ӫ%hGA,ӫ%hBӫ%h0GQ==ӫ%hHӫ%hK,ӫ%hNӫ%h[10/15==ӫ%h`Bӫ%h!eӫ%honӫ%hsӫ%ht;==ӫ%hdvӫ%hEyӫ%hyӫ%h{ӫ%h~ӫ%h@ӫ%hŁӫ%hoӫ%hDN1=ӫ%hPӫ%h,ӫ%hӫ%hӫ%hݏӫ%h4ӫ%hg,ӫ%hӫ%h=P=ӫ%hӫ%hӫ%hӫ%hӫ%hӫ%hrӫ%hwӫ%h;ӫ%hM2==ӫ%hӫ%hӫ%hӫ%h.ӫ%hխӫ%hkӫ%hqӫ%hX,ӫ%hӫ%hӫ%hc;==ӫ%h϶ӫ%h߹,ӫ%hcӫ%h!ӫ%hӫ%hӫ%h?,ӫ%hӫ%hpb3=ӫ%hӫ%hӫ%hӫ%hӫ%hBӫ%h,ӫ%hӫ%hf=ӫ%h,ӫ%hӫ%ha,ӫ%hPӫ%h(ӫ%hF4==ӫ%h[ӫ%hӫ%hӫ%hӫ%h,ӫ%h(ӫ%hZ,ӫ%hӫ%hӫ%hQ;==ӫ%h1 ӫ%h ,ӫ%h ӫ%h ,ӫ%h ӫ%h ӫ%hz M5==ӫ%h ӫ%h ӫ%h ,ӫ%h ӫ%hl! ӫ%h$ ,ӫ%h& ӫ%h( ӫ%h+ ӫ%hP, ӫ%h`- ӫ%h"0 ӫ%h#3 ӫ%h3 ;==ӫ%h5 ӫ%h87 ӫ%h9 ,ӫ%h#; ӫ%h$= ӫ%h@ ,ӫ%h4A ӫ%hC ӫ%hL #...#...ß.ß.ß.#### #####.###....ß.ß.ß.ß. ....#.ß.....##.#...†# . ....#ӫ%hSM ].#....... .. ###.......##.. $.# ......##.......## ..... ӫ%hM x###....###.....# ..... ..#....##......###.....# #....ß..@.....# ӫ%hO ---#...........# ....#..#........## ..... Airstrike (8%)....##..#.##.......... .........#####...##. ..5 .........####...## .. 5   white imp (asleep) ............#..## . .......# .........ӫ%hU 135.6 (78.0)  A white imp comes into view.Found 10 gold pieces.ӫ%h[ 5.5==-6.6 (79ӫ%h:` ӫ%h2c + _The white imp shouts!ի%h9o#...#...ß.ß.ß.#### .###....ß.ß.ß.ß. #.#.ß.....##.#...†##..##......#........#..#..##.........##...$.###.......## .......###.....# ..#....##......###.....# #.ß...@....# #.#.....# #..#.##......##..#.##.......#####...##...5.####...## #...#..## ......# ...#. ի%hZK ****The white imp gestures at you.ի%h04....ի%h`59-7.6 (1.0)ի%hS _The puff of frost hits you. You resist.֫%h B*֫%hge  The open air twists around violently and strikes the white imp!!֫%h֫%h\  You kill the white imp!֫%h*֫%h+4.5֫%h<,V5   ufetubus (wandering)׫%h ׫%h ׫%hf 60׫%h6 -׫%h& 1׫%h -------׫%h 7׫%hj =׫%h8 ׫%h9_An ufetubus comes into view.׫%h׫%h3 ׫%h4l_Your Air Magic skill increases to level 7!׫%hJ:*׫%hrRl  The open air twists around violently and strikes the ufetubus!  The ufetubus is almost dead.5.555 2 ufetubi (1 wandering)7/15 -------------9 _An ufetubus comes into view.׫%h<B*ث%hq  The open air twists around violently and strikes the ufetubus!  You kill the ufetubus!ث%h.5.   ufetubusث%h3-------------40Airstrike (8%) _The ufetubus shouts!ث%h 4ث%h! ث%h- e _You don't have enough magic to cast this spell.ګ%hE ###.###....ß.ß.ß.ß. #. ..#.ß.....##.#...†##... ##......#........#..# #...##...$.## ..###........ ##.....# #.#....##......###.....# #..........ß........## .#......##..#........##.........##..#.##..... .......#####...##...5####...## #.....#..#..## ..# ...#.#... ...#.##.....#....ګ%ha ګ%hQ @5.ګ%h e1=---1 _ګ%h ګ%h ۫%hf.#.ß.....##.#...†##... ##......#........#..# ...##...$.###. .###........ #.....# #.# ....##......###.....# ..........ß........## .#.....#..#..###.@........##..#.##.......5..#####...##....####...###..#..## .......۫%h#..# ...#.##...#.....#.... .... . ####...#..##۫%h*۫%h3 5.  The ufetubus slips past you! The ufetubus barely misses you.۫%hP=--2۫%hE۫%hV _The ufetubus closely misses you.ܫ%h|#.ß.....##.#...†##... ##......#........#..# ##.##...$.###. ##.###.. ###.....# #.......# ##......###.....# ß........## #.#.....##. #..#.ܫ%hy##5.###..#.##.#####...##.#####...####.....#.##..## ...# #...#.##... . #.....#.... . ܫ%hD.5ܫ%h.-3ܫ%h-ܫ%hݫ%h  You hit the ufetubus. Your tail-slap misses the ufetubus.The ufetubus is heavily wounded.The ufetubus hits you. The ufetubus barely misses you.57--4==-----=4Airstrike (8%) _The ufetubus closely misses you. The ufetubus hits you.ݫ%h  You hit the ufetubus.  The ufetubus is severely wounded.ݫ%h` a3----5ݫ%h& ݫ%h@ l _The ufetubus barely misses you. The ufetubus hits you.ޫ%hk  You hit the ufetubus..ޫ%h86Airstrike (8%) _You kill the ufetubus!ޫ%h.#.ß.....##.#...†##... .##......#........#..# ..##.##...$.###..##.###...###.....# #.......#.##......###.....#.ß........## .#.#.....##... .#..#.##.@.......#.##..#.##..#####...##.#.####...####.....#.#.#..## ....# #...#.##.... ....#.# .#.....#.... ..... . ####...#..##ޫ%h1D-7ޫ%h=ޫ%h ߫%h߫%h2߫%h4=-==߫%hn߫%h߫%h߫%h^5=5==߫%hM߫%h߫%hL߫%hf߫%h߫%hX߫%h߫%h߫%hG߫%hi߫%h߫%hi6===߫%hX߫%h n߫%hw ߫%h ߫%h7=6=߫%h߫%h(߫%h߫%h߫%hP߫%h߫%h߫%h߫%h&8߫%h߫%hW߫%h0 :=߫%ho!߫%h"$߫%h$߫%h%߫%h\(߫%hs)߫%h*߫%h,߫%h-Q9=7߫%h".2==߫%hS/߫%h1߫%hA2߫%h4߫%hW6߫%h6߫%h8߫%hK;߫%h<W60=߫%h=߫%h?߫%h@;==߫%hA߫%hD߫%hD߫%hE߫%hH߫%hnIL1=߫%hJ߫%hM1 _HP restored.߫%h?N߫%h~O߫%hQ߫%h.RN8=߫%hS߫%hU,߫%h X߫%hZP=߫%h \߫%h _,߫%h`߫%hb߫%hsc:=߫%hd߫%h=g߫%hBh߫%hh߫%hdj,߫%hk߫%hme9==߫%hn߫%hp,߫%hq߫%h`s,߫%h-t߫%hu߫%hv߫%hw߫%h?{g==߫%h߫%h߫%hS10/15==߫%h߫%h߫%h߫%h߫%h*߫%h߫%hc߫%h1߫%h߫%h|߫%hp߫%h4==߫%h߫%hޒ,߫%h߫%hߕ,߫%h*1=߫%h߫%h߫%hVP=߫%h߫%ha,߫%h߫%h2==߫%h,߫%h߫%h`,߫%h߫%h߫%h.==߫%h߫%hb3=߫%h߫%h߫%hT߫%h߫%h,߫%h߫%hw߫%h ߫%h ߫%hP=߫%h߫%h,߫%h߫%h߫%hZ߫%hH߫%h߫%hDM4==߫%h߫%h,߫%h߫%h&߫%h߫%h߫%h,߫%h}==߫%h߫%h߫%h߫%h8 ߫%h ߫%h1 ߫%h߫%h߫%h߫%h ߫%hM5==߫%hR߫%h߫%h0h== _You now have 284 gold pieces (gained 10).߫%h߫%hX߫%hܫ߫%h&,߫%hаB߫%h,߫%hǴ,߫%h\߫%h-M _You now have 292 gold pieces (gained 8).߫%h,߫%hʹ߫%hh߫%h$߫%h3߫%hS߫%h߫%h.߫%h߫%h)n߫%h,߫%h9߫%h߫%hE߫%h,߫%hG###......# .....##.# ......# ###...#..### # #...#....# ##....##.###### ####......# .####.#### ...##.####.....@# -#.##......##.#.# .##.#. #.#..# #.##.# # # ..##... #.##. .### .#.# . #. ...# . .... .# .##߫%hM, . ߫%hm226013.0)߫%h,14߫%h߫%hQ _u - a grey potion߫%h ߫%hN ߫%h ߫%h ߫%h ߫%h ߫%h ,߫%hh %..#..... ###...#..### # #...#....#....##.###### ....####......# .........####.####.####......##.##......##.#.##...##.#. #.#@.# #.##.# # # ..##....z.ß###.Cast: Airstrike (8%).߫%h OFly Breath ....z   wight (dormant).. ..... ..߫%h 12.0)߫%h z.z߫%hH +3.6 (2߫%h~ ߫%hH v _A wight comes into view. 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....[%hD h.(####....# ##.## .... ......##+###...%hJ .#.........%hQ %hR %hzS ---%hT 4%h9] %hh %h f.#####......##.####..z####...####.....#.##......###..####...........##.#.####.##...#.##.####.#.........#.!.....#.##......##.# #.....#.... #.........##.#.##.. ###...#..##. #....##.#.##.#....# ##....# ##...##..####......##.### .#....#####.###.## ......##............##.... .##...##).....#....##.### #..### ...ß%h .....##. ... #....# ..#...† ## #....[.(####....# ###.## .... # ......## # +###..#%h %h} &5%h" %hX& %hl ##..#.##..........####.#####...##........##.####..####...####.....#.##......#..####...........##.#.###.##...#.##.####.#.. ............#.!.....#.##......## .#.....#.... #.........##.#.##.##...#..##. #....##.#.##.#....#....# ##...##@.####......##.###....#####.###.## ......##............##.... .## ......##).....#....##.### <#..### ...ß.....##. ... .#....# ..#...† ## .#....[.(####....# .##### .... .# .....##--------6%h bM#..#........######.....%h {##..#.##...........#####...##........##.####..####...####.....#.##.....#..####...........##.#.####.##...#.##.####.#. ............#.!.....#.##..... .#.... ....## ####...#..##. #@...##.#.##.#.... .#%h : ##...##..####......##.###....####..........#.###.## .. ...##............##.... .## ......##..ß....).....#....##.###..ß............##7%h" %h) %h) M..##....##.#### .#..#........##...####.....##..#.##.....%h .....#####...##........##.####..####...####.....#.##.....#..####...........##.#.#%h ###.##...#.##.####.#. ............#.!.....#.##..... .#..%h7 .. ....## ####...#..##. #....##.#.##.#.... .#%h X ##...##..####......##.###....####..........#.###.## .. .........##............##.... .##%h w.#.....#...........(####.%h %hu W2==8%h_ %h! %hc#.ß... #...#.... ..#..%h..#.....##....##.####..#........##.........####....##..#.##..................###.#####...##........##.####.%hV####...####.....#.##......#..####...........##.####.##...#.##.####. .............#.!@....#.##......## ..#.....#.......#.........##.#.##%hS##...#..##..##....##.#.##.#...#....# ##...##..####......##.##....####..........#.###.## .. †.........##............##.... %hb.# .......##..ß....).....#....##.### .<#..### ...ß...........##. ... ..#....# ..#.......† ##%hҺ%h~&9%h,%h%h~h.#.ß.## #...#.....#.#.....##....##..#..#.##...#### #....##..#.##....#####...##........##.####.####...####.....#.##.#..####....##.#.###.##...#.##.####.#.#.@.....#.##.......#.....#.#.##.#. ..####...#..##..##....##.#.##.#.##....# ##...##..####......##..#....####..........#.###.## )†.##............##.... . .##..ß....).....#....##.##  #.<#..### ...ß...........##. ...  #..#....# .#.† ## 901.6 (2%hZ_ _t - 2 orange potions (gained 1)%hh4%hj%ht==%h(v,%hMw%hx%hM}L3=%hW~%h,%h%hc=4==%h(B%h==%h%h,%hH%h۝%hB%h%hv%hL5=%h{%h%h:=%h%h6,%hZ%h,%h%hc6==%hL%hE%hLX%h,%h%h%h%hT%h %h%hQ==%h%h%%hS,%h%h%h,%h%hP%h,%h%h%hT ,%h %hM 4%h B%h& %hj' %h) %hb, ,%h'. %hF   ##..##....##....####...##..####  #####)....#....####.......... #.)÷.........##........ #.........##..ß....)..... ###.<#..###....ß.......... #..#....#............# #..#....[...(## ...###..............##  ....##......... 430.6 (39.0) #....###'###...  #....#~~. #...........  #....#~♣. #..........  #~._[40%hJ m ##....... # ♣. #..... ~~ .... ## _You reach down and open the door. _Found a sparkling altar of Nemelex Xobeh.%h4%h%hi%h%hHQ _%h,%hi%h@  There is an open door here.%ht%h  _%hy %h %h=,%h"%h%h7,%h%h>%h,%h%h%h2,%h %h#%h%,%h'%h+@  There is an open door here.%h/%h/ _%h1%h3%h6%hf7%h8%h <%h?,%h@%hCD%h=U#####)....#....####..........#. #.)÷.........##....##.........##..ß....).....####.<#..###....ß...........##..#....#............##..#....[.....(###...###.......## .....##....... #....###'### 41.6 (11#....#~~.~~#... #....#~♣.♣~#..........  #~._.~##....... #~♣.♣~# #......#~~~~~# ......####### .....[ #.....%hW%hX,2.6 (12%h']%h>_E _Found a helmet.%h+4%hu%h%hX%h,%h%h%h,%h%h%h- ###.<#..###....ß.#. .#....#......#.......#....[...........(####....###..............## .......##......%h .##....###'###. ##....#~~.~~#.. #....#~♣.♣~#.  #~._.~##. 5.6 (3.0) #~♣.♣~## %hb #~~~~~# .# ########......[## #.#. .. ....## .< ....#... ..###%hE%h +6.6 (4%h%hV9 _Found a stone staircase leading up.%h  #..#....#......#.......†#..#....[.(####....#...###....%h ## ....##.. .###....###'### #  #....#~~.~~#..   #....#~♣.♣~#...  #~._.~##..#~♣.♣~###.#~~~~~##..##########......[##  #.#...............##..<.....# j   gnoll (asleep)%h .......###.......j#%h  A gnoll comes into view. It is wielding a +0 flail.%h jj.%hq y==7.6 (1Airstrike (7%)%h̶ %h ' _The gnoll shouts!%h0 %h I#..#....[.%h ;(####....# %h ...###....## ....  ....##..%hP > .## #....###'#### #....#~~.~~#.# #....#~♣.♣~#.  %h > #~._.~##~♣.♣~###~~~~~##..## ########......[##  %h 0#.#.................##....<.....# ......j.### #j 2 gnolls (1 polearm, 1 wandering)........#%hF 9##j..%h %hW %h %hG j%h  .%h j%h .%h %hu --%h 8%h5 %h:  %hD m_A gnoll comes into view. It is wielding a +0 spear.%hd %h1e #...###....%he F## .... %hbf ....##..%hf ## %hg &....###'###%h'h D. # %hh =....#~~.~~#.%hPi #%hj  %hk ....#~♣.♣~#.  #~._.~###~♣.♣~###~~~~~##..## ########....@.[##  %hl Q#.#..................##....<.j...# ........### ##.......j# ..##...... %h-o ...%hp %hBw %hw j%h|x .%h y .%hy 2   gnoll%h { %h{ --%h1| 9%h %hm %hq a...###.## .... ##.....## .## ###'###... # #~~.~~#.#.#~♣.♣~#.# #~._.~##.# #~♣.♣~###.. #~~~~~##.## ##.....@[## #.#......j..##.....<.....# ..### ##j.# j 2 gnolls (1 asleep)..%ha %he >j..%h '50%h` %hH s _A gnoll comes into view. It is wielding a +0 flail.%h} #..#....[.(####....#  ...###....##....## .##.###'###.... #.#~~.~~#.. ....#~♣.♣~.# #~._.~#.# #~♣.♣~###..... #~~~~~##....@...##########......[##  #.#..j........ ........##..... ....<.....# .... .### ##j   gnoll.....# ...##...... ...%h%h<j.%h.=1%h%h#"p _The gnoll attacks as it pursues you! The gnoll misses you.%h d#.#.......† ##..#....[(####....#  ...##### .........## .####'##.#~.~#.. ....#~♣.♣~#.._.~##.#♣.♣~###....~~~~~....###.########....j.[##  #.#.......... ...#.....<.....# ...........### .##j........# .##...j.-2%h##.<#..###....ß....##. ..#.#.......† ##..#....[(####....#  ...##### .........## .####'##.#~.~#.. ....#~♣.♣~#.._.~##.#♣.♣~###..........~~~~~j...###.########......[##  #.#........ ...#......<.....# ......### .##j........# .%hצV-3%h%hk%h .........##..ß....).....#....##.# ##.<#..###....ß....##. ..#.#.......† ##..#....[(####....#  ...##### .........## .####'##.#~.~%h #.. ....#~♣.♣~#.._.~##.#♣.♣~###..........~~~~~j...###.########......[## #.#....... ...#.....<.....# .....## .##j%h) %h  %h_ <j.%h &4%h:6 %haz<*%hy`  The open air twists around violently and strikes the gnoll!%hށ2)%h2------3===5Airstrike (6%)%hȞ%h`I _You kill the gnoll!%h^#.<#..###.........##. ... #..#....#......#.......† ## #..#....[.(####....# ...###....## .... ...##... .## ###'###.. # #~~.~~#.#.. #~♣.♣~#.  #~._.~##....)# #~♣.♣~#..#~~~~~##..%h###########......[##  #.#...................##........<.....# .............### .##j.# %h%h0---6%h%h%hc`..#....#......#.......† ## ..#....[.(####....# ..###....## # .... ##.... .## ###'###..# # #~~.~~#.#..# #~♣.♣~#.  #~._.~##....)####~♣.♣~#%ha..##~~~~~##..###..j########......[##  #.#...................##.........<.....# ..... j   gnoll (polearm, asleep)........### .##j........# .##...%h m%h%j.j)---7Airstrike (6%) _A gnoll comes into view. It is wielding a +0 spear.%h$ [(####....# ##...## # ......##.. .###'###...# # ~~.~~#..# ♣.♣.#  #~._.~##....)##♣.♣~###.....j~~~~##.###...#####[##  #.#...................##.....<.....# ......### .##j# .. ...##... .. ....8Airstrike (6%)%h2 ##...## # ......##.. .###'###...# # ~~.~~#..# ♣.♣.#  #~._.~##....)##♣.♣~###............#~~~~##.###...#######  #.#....................##..........<.....# ......#j.#j   gnoll (asleep)......------9Airstrike (6%) _You see here a +0 helmet.%hz%hQmjjj 2 gnolls (1 polearm, 1 asleep)%h{U3=60%h %hE _v - a +0 helmet%h#..#....[.(####....#.### # .....##....##.. .##.###'###....# #.#~~.~~#..# ...#~♣.♣~#......#  #~._.~##....)......###%h #~♣.♣~###..j...# #~~~~~##..###...########.##  #.#............ ........##...... ....<.....# ...... .### .##j......# .. # ...##... ... ......%h#%ht%hj.j 3 gnolls (2 polearms, 1 wandering, 1…)j1%h %hu _A gnoll comes into view. It is wielding a +0 halberd.%h  #..#....#..#.......† #  #..#....[.(####....#  ...### # .....##....##.. .##.###'###....# #.#~~.~~#..# ....#~♣.♣~#......#  #~._.~##....)......### #~♣.♣~###.j....# #~~~~~##..###...########.##  #.#............ ........##...... ....<.....# ......j 2 gnolls (polearms, 1 wandering) ........### .##j.......j# .. # ...##...%h %h* %h %h  j.j.2%h7 %h %h m###.<#..###....ß.....##. . #..#....#..#.......† #..#....[%hB .(####....#  ...### # ....  ....##....##.. .## #....###'###....# # #....#~~.~~#..# #....#~♣.♣~#......#  #~._.~)......### #~♣.♣~###j.....# #~~~~~##..###...%hl k########.##  #.#............ ........##...... ....<.....# ...... j### .##j......##%h'%h%hzj.j)j.%h/==3%h%h ' _The gnoll shouts!%h  #.........##).....#....#####.<#..###....ß.....##.  #..#....#..#.......† #..#....[.(####....# ...###. # ....  ....##....##.. .##  #....###'###....# #  #....#~~.~~#..##....#~♣.♣~#...@..#  #~._.~)......### #~♣.♣~###.....j......# #~~~~~##..###...########.## #.#...... ........##.... ....<..j..# ...... .### .##j.[39%h $;49m%h%hyj.j.%h0h=--4%hB*%h  The open air twists around violently and strikes the gnoll!!)j   gnoll (polearm).9/16 ------4===5%h_ _You kill the gnoll!%h)#.)÷..##............##.... #.........##..ß....).....#....##. ###.<#..###....ß...##. .#..#....#.#.......† #..#....[(####....# ###...## # ....  ....##......##.. .# #....###'###...# # #....#~~.~~#.#..# #....#~♣.♣~#............# #~._.~##....)).....### #~♣.♣~###....# #~~~~~##.#...########.......## #.#j........... ........##..........<.....# ......[%h//39;49mj.---6%h)....#....###.###.##)÷...##............##... #.........##..ß....).....#....## ###.<#..###....ß....##. .#.#.......†#..#....[(####....# ...##### # ....  .....##.. .####'##.#~.~#..# #....#~♣.♣~#....... ._.~##....)).....##♣.♣~###.....#~~~~~##........###...########...j...## #.#....... ...#j.10/16==-------7%h&....###..####...... #)....#....####.###.##)÷...##............##... #.........##..ß....).....#....## ###.<#..###....ß....##. .%h#.#.......†#..#....[(####....# ...###%h## # ....  .....##.. .##%hP##'##.#~.~%hc#..# #....#~♣.♣~#....... %hW._.~##....)).....##♣.♣~###............#%h~~~~~##...j....###...########.......## #.#......%h<8%hc%hR%hO=*%ha  The open air twists around violently and strikes the gnoll!!%h(R$%h@7 6/16 ------5===9Airstrike (6%)+ _You kill the gnoll!%hN%hRo _You feel power welling in your lungs.%hpp%hsWear which item? Armour (go to first with [)  h - a +0 pair of boots (worn)  n - a +2 pair of gloves (worn)[?] describe selected %ht[!] equip|wield|wear|put on[tab] equip|unequip %h= #....##....####...##..####......# Doot the Gusty #)....#....####..........#.###.## White Draconian #.)÷.........##............##.... Health: 61/61 ======================== #.........##..ß....).....#....##. Magic: 6/16=========--------------- ###.<#..###....ß...........##. . AC: 10Str: 10#..#....#............#.......† EV: 11Int: 18#..#....[...........(####....# SH: 0Dex: 12...###..............## # .... XL:  8 Next: 25% Place: Dungeon:6  ....##..%h> [40m.......@......##.. .## Noise: ===------  Time: 6469.6 (0.0) #....###'###..............# #b) +0 short sword #....#~~.~~#...........#..#Cast: Airstrike (6%) #....#~♣.♣~#............#Fly Breath+ #~._.~##....)).....####~♣.♣~###............##~~~~~##...$....###...########.......###.#............ _The gnoll shouts!  The open air twists around violently and strikes the gnoll!! _You kill the gnoll!The open air twists around violently and strikes the gnoll!! _You kill the gnoll! _You feel power welling in your lungs.%hI P  Okay, then.%hJ %hV %hY . _%hInventory: 22/52 slots Hand Weapons (go to first with ))  b - a +0 short sword (weapon) Armour (go to first with [)  h - a +0 pair of boots (worn)  n - a +2 pair of gloves (worn)  v - a +0 helmet Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  f - a ring of flight (worn)i - a ring of willpower Wands (go to first with /)q - a wand of roots (6) Scrolls (go to first with ?)  e - a scroll labelled MIFULERCHOI  g - a scroll labelled KONEICKYIKI  j - 4 scrolls labelled NAMAETWIFA  k - 4 scrolls labelled JUESAG RYRUQIF  o - a scroll labelled JORAOCIDOMP  p - a scroll labelled OPHAODD APHIU  s - a scroll labelled ZUNIXKUYR Potions (go to first with !)  a - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%ho %hz %h #....##....####...##..####......# Doot the Gusty #)....#....####..........#.###.## White Draconian #.)÷.........##............##.... Health: 61/61 ======================== #.........##..ß....).....#....##. Magic: 6/16=========--------------- ###.<#..###....ß...........##. . AC: 10%hi Str: 10#..#....#............#.......† EV: 11Int: 18#..#....[...........(####....# SH: 0Dex: 12...###..............## # .... XL:  8 Next: 25% Place: Dungeon:6  ....##.........@......##.. .## Noise: ===------  Time: 6469.6 (0.0) #....###'###..............# #b) +0 short sword #....#~~.~~#...........#..#Cast: Airstrike (6%) #....#~♣.♣~#............#Fly Breath+ #~._.~##....)).....####~♣.♣~###............##~~~~~##...$....###...########.......##[34%hԏ m#.#............The open air twists around violently and strikes the gnoll!! _You kill the gnoll!The open air twists around violently and strikes the gnoll!! _You kill the gnoll! _You feel power welling in your lungs. _Okay, then.%hȧ 4%h %hZ %h 4%h %h F _Unknown command. %h  %h =Put on which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  f - a ring of flight (worn) %hZ i - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip %h %h %h#....##....####...##..####......# Doot the Gusty #)....#....####..........#.###.## White Draconian #.)÷.........##............##.... Health: 61/61 ======================== #.........##..ß....).....#....##. Magic: 6/16=========--------------- ###.<#..###....ß...........##. . AC: 10Str: 10#..#....#............#.......† EV: 11Int: 18#..#....[...........(####....# SH: 0Dex: 12...###..............## # .... XL:  8 Next: 25% Place: Dungeon:6  ....##......... %h[30m@......##.. .## Noise: ===------  Time: 6469.6 (0.0) #....###'###..............# #b) +0 short sword #....#~~.~~#...........#..#Cast: Airstrike (6%) #....#~♣.♣~#............#Fly Breath+ #~._.~##....)).....####~♣.♣~###............# %hT)#~~~~~##...$....###...########.......###.#............ _You kill the gnoll!The open air twists around violently and strikes the gnoll!! _You kill the gnoll! _You feel power welling in your lungs. _Okay, then. _Unknown command. %hV|  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or c - a ring of protection from fire; > or f - a ring of flight%h#%hd  You remove your ring of flight. You float gracefully downwards.%h ?---70.6 (1%h1J _i - a ring of willpower (worn)%hl 4%h %h/ %h{ %h %h ,%h %h ,%hu %h+ j7=%h %hD ,%h B%h %h ,%h^ %h P=%hk %hI ,%h %h 8==%h ,%h %hP! ,%h*% %h' ,%h) %h_1 g==%hg4 ,%h7 %hj: ,%h< %h? N9=%h)@ %hfB %hE ,%hG %h%K ,%hM %hQ ,%hS %hW P=%hY %hr_ ,%h` %he ,%hg %hk i10/16==%hsm %hp %h&v %h,x %h`| ,%h  %h ,%h %h Q==%h %h ,%h/ %h# d1=%hf %h ,%h %h] ,%h %h ,%hz %h P=%hs %hI ,%hٶ %h ,%h %h! e2==%hR %h{ ,%h %h ,%h %h5 ,%hU %h{ Q==%h %hC ,%h %h ,%h- %h b3=%h %h ,%h %hD ,%h %h ,%hO %h P=%h; 4====5=%h@ B%hVC ,%hE %h>I ,%h>M %hP P=%h S %hj 6==%h p %h~  )...........#.###.# #.)÷.........#..##......##..ß....).....#....## ###.<#..###....ß...........##.  #..#....#.....#.......† [(####....#...###...## # ........##........##.. .## ##'###...# # ---~~.~~# Cast: Airstrike (6%)Breath+ j   gnoll (polearm, wandering)#.#.....j..............##%h׀ ]534.6 (64.0)5.6 (65%h}  _A gnoll comes into view. It is wielding a +0 spear.%hA[[))÷..##.........##..ß....)....<#..###....ß........  .#............#†  .[...........(#  .............## # ....  ..............##.. .## #....@.........# # #...........#..# #............#  #~._.~##....)).....###  ##............#  ...$....###...  #.......##  #.#.....   %h:))÷..##.........##..ß....)....<#..###....ß........  .#............#†  .[...........(#  .............## # ....  ..............##.. .## #....@.........# # #...........#..# #............#  #~._.~##....)).....###  ##.......... ...$....###...  #.......## #.#..... %hKr _A gnoll is nearby!%hB*%h$z  The air twists around and strikes the gnoll.  The gnoll shouts!j  )j.2------===6.6 (1.0)%h#%h&` _The gnoll is moderately wounded.%h....###..####...... #)....#....####.###.##)÷...##............##... #.........##..ß....).....#....## ###.<#..###....ß....##. .#.#.......†#..#....[%h](####....# ...###......## # ....  .....##.. .####'##.#~.~#..# #....#~♣.♣~#....... ._.~##....)).....##♣.♣~###............#~~~~~##...$....###...########......j## #.#......%h%h8)@j.%h)0---7%hEC%hGB*%hS  The open air twists around violently and strikes the gnoll!!)%hx/8/16 ------------6===8Airstrike (6%) _You kill the gnoll!%h 4%h%hB%h,%hx%h9=-----%h,%h8%hP=%h[%h ,%h %hL ,%h( E10/16==%h* %h3 g==%h$7 %h7 %h9 %h@ ,%hA %hF ;1%hG )=%hI %hM ,%hTP %hT ,%hV %h[ ,%h_ %hc P=%he %hi ,%hl %hp e2==%h;s %hx ,%hlz %hJ ,%hف %h ,%h %h% Q==%hZ %h ,%h %h ,%h %h6 %h E3=%hߨ %h B%h %h %h7 %h5 ,%h %h %h 3=%hh %h ,%h %h ,%h %h 94%h *==%hd %hT ,%h %h6 ,%hO %h ,%h %h ;==%h %h %h3 ,%hr %h b5=%hC %h ,%ha %h ,%h %h ,%h %h9 P=%h %h ,%hQ" %h' ,%h* %hV/ c6==%h1 %h5 %h1: ,%h< %hs? %hC ,%hG %hI %hM ,%hT ,%h~Y Q==%h[ %h_ %hc ,%hKe %h~i %hfl ,%ho %h~w j  You now have 317 gold pieces (gained 8).  Things that are here:%h ) _a +0 halberd; a gnoll corpse%hK 6  There is a stone staircase leading up here. _%h`v %h  #....#~♣.♣~#............#  #~._.~##....)).....###  #~♣.♣~###....#  #~~~~~##...).)..###...  ########.......##  ##.###.#......  #...........##......  #.....<.....# ......  ### .##j. ---602.6 (64.0) .....# .. #  ........##..... ..Airstrike (6%) .......... ... ...#..#.. .. ..#%h5 [33m#...##  j   gnoll (polearm, wandering) ##.# ##..... #.j.. ---%h %h \ _A gnoll is nearby!%h*. #~._.~##....)).....####~♣.♣~###............# #~~~~~##...).)..###... ########.......##  ##.###.#............#...........##...... #.....<.....# ...... ............### .##j. .# .. # .##.......... ......................#..#.... ..##...###. ##.# ### #.j...j.3.6 (1.0) _%h%h] B*%h   The open air twists around violently and strikes the gnoll!  The gnoll shouts!j.j  )2------===4 _The gnoll is almost dead.%h"B*%h%a  The open air twists around violently and strikes the gnoll!!%hm5D)%hd8/16 ------------75Airstrike (6%)%hi%hPkI _You kill the gnoll!%hu4%h%hJB%h------9=%hx%h,%h%h5%h:=%ht%hh ,%h%hdi10/16==%hg%h,%h%h,%h!%h$,%hE&%h8*Q==%h),%h/,%h1%h4,%h6%hv:%h:N1=%hl<%h@,%hA%hE,%hG%hK,%hhM%hP%hP:=%hR%h|U,%h,W%h[,%h\%h5`e2==%hb%he,%hg%h ##.###.#.......#...........##...... #.....<.....# ..................####..##..#.....##.......##.##.....  ........  ...#..#%hQc<..##...###....). ##.# ###....  .....#....#.# %hX%hX11.6 (1.0)%hY]%hn_; _Found a stone staircase leading down.%h[# ~~~~##...).)..###...#######.......####..#> ##.###.#........................##......?< .......  ............####..##..#...##.......###........#..#<##...###....).Breath+ ....#...####%hlc%hd&2%hm%hrd _Found a scroll labelled MIFULERCHOI.%h H #######.......####..#> ##.###.#........................##......?<.....# .......  ............####..##..#.##.......###........#..#<##...###....)%h .  ##.# ###... # ##.....#..##%h <3%h# %h% %hҳ 4%hX %h4 %h= B%h %hu ,%h %h %h ,%hT %h %hI ,%hA %h4 %h B%h %h ;~#...........#..# ~#............# #?.. ~##....)).....### ... ~##.......##.. ~##...).)..###.....## #######..#>..##. ###.#......%h .... .##?#....# ...<.....### 8.6 (5 .......####..##..#....# .......##.......## ) ...##............## ..................# .#..............<.# . ..###....).......... . .# ###..............##..............%h& %hF' +9.6 (6%h10 %h53 ' _Found a +0 flail.%hI4%heM%h>S%he%hii| _e - 2 scrolls labelled MIFULERCHOI (gained 1)%ho%hp%hr%h w%h~,%h9%h*%h,%hz%h%h=X%h,%h%hO%hc%h,%hR%hǤ{  You see here a scroll labelled JOPAITZ AMNE.%h6%hOAb.ß....).....#....##.### ..ß...##.##... ..........#.......† ## .........(####....# . %hA].........## #..... . ....##.....## .##j .............# ..###.%hC.#..# #....##..........# ##..77.6 (8)).....####.....#... #......##..#### Airstrike (6%)).)..###.....## ####..#>..##.#................ j   gnoll (wandering)....##.......#....#.. <.....##...........## ....####..##..#....#%hD%hXN%hnX\ _A gnoll is nearby!%h- ) ..##.##... .....† ## (####....# . %h?. #..... . ...## .##j  ..###....  #....##..  ##@....... ))#.....#... #..#### ).)%h. p..###>. ... ...# <....%hl/ >  %h ) ..##.##... .....† ## (####....# .  #..... . ...## .##j  ..###....  #....##..  ##@....... ))#.....#... #..#### ).)..###>.... ...# <.... _A gnoll is nearby!%h1s $.8.6 (1Airstrike (6%) _w - a scroll labelled JOPAITZ AMNE%h .ß....).....#....##.###  Doot the Gusty ..ß...........##.##...  White Draconian ..........#.......† ##  Health: 61/61 ======================== .........(####....# .  Magic: 16/16 ======================== .........## #..... .  AC: 10Str: 10 ..........##.....## .##.  EV: 11Int: 18 .............# ..###....  SH: 0Dex: 12 ..........#..# #....##..  XL:  8 Next: 27% Place: Dungeon:6 ...........# ##@.......  Noise: ---------  Time: 6678.6 (0.0) ....)).....####.....#...  b) +0 short sword #............##..####  Cast: Airstrike (6%) ...).)..###.....## Breath+ .......####..#>..##.#..%h3  .#.....................   ......##.......#....#..   <.....##...........##   ....####..##..#....#  You see here a scroll labelled JOPAITZ AMNE. _A gnoll is nearby! _A gnoll is nearby! _w - a scroll labelled JOPAITZ AMNEHit: b) +0 short swordPress: ? - help, Dir - move target%h6 7#@%hӧ .ß....).....#....##.###Doot the Gusty ..ß...........##.##...White Draconian ..........#.......† ##Health: 61/61 ======================== .........(####....# .Magic: 16/16 ======================== .........## #..... .AC: 10Str: 10 ..........##.....## .##.EV: 11Int: 18 .............# ..###....SH: 0Dex: 12 ..........#..# #....##..XL:  8 Next: 27% Place: Dungeon:6 ...........# ##@.......%hШ QNoise: ---------  Time: 6678.6 (0.0) ....)).....####.....#...b) +0 short sword #............##..####Cast: Airstrike (6%) ...).)..###.....##Breath+ .......####..#>..##.#.. .#..................... ......##.......#....#.. <.....##...........## ....####..##..#....# _A gnoll is nearby! _A gnoll is nearby! _w - a scroll labelled JOPAITZ AMNEHit: b) +0 short swordPress: ? - help, Dir - move targetOkay, then.%hL %h %h . _%h%h%hj\ _Unknown command.%h$ .ß...........##.##... .#.......† ##(####....# .## #..... . .##.....## .##....# ..###....#..# #....##.# ##......))###.@...#... #............##..#### ...).)..###.....## %h..#>.Breath+ ..................##..# ....##.......###).....%h%h29.6 (1 _%h%h%h i.#.......† ##%hҢ '(####....# ..## #.......##.....## .##.....# ..###....#..# #....##..%h ..# ##........ #....)).....####... ##............##@.#### ).)..###.....## #.......####..#>..##.#.. #.#..................... .......##%h #...#.. .<.....##.....## .....####..##..#....#.##.......###)..... .##.....##......%h %h jj   gnoll (missile, wandering)%hݮ l80Airstrike (6%)%h7 %ht _A gnoll comes into view. It is wielding a +0 club and quivering a throwing net.%h (####....# ..## #.......##.....## .##. #....# ..###j... #...#..# #....##.. #....# ##........ ##....)).....####.....#... #%he##............##..#### ).)..###...@.## #.......####..#>..##.#.. ##.#..................... ........###....#..<.....##.....##.....####..##..#....#.##.......###).....##.....##...... .....#.......%h%h% jj)The gnoll shouts! You hear a shout! x2%h+ (((((The gnoll throws a throwing net. The throwing net hits you.%h޳Yj.....%hI^j   gnoll%hx 5 ==1Held Breath+ %hۼ%h6 _You become entangled in the net! %hn_You see here a throwing net.%h.%hH6.j--2%hM@%hOD3 _You struggle against the net.%hL %hZ :j.%h,\ A--3%hf %hj 3 _You struggle against the net.%h=%hHV.j%hI&4%hS%hW3 _You struggle against the net.%hX%hf|.j5%hl%hNp3 _You struggle against the net.%h%hn.j11 6%h%h5 _You rip the net and break free!%h[.(####....# ..## #..... .....##.....## .##. ##.......# ..###.... ~#...#..# #....##.. ~#..# ##.. ~##....)).....####.....#... ~###.##j.#### ~##...).)..###..@..###.####..#>..##.#..#.#......................##.......#....#...<.....##...........##.####..##..#....#.##.......###)......##............##..... %hߕU.#..j=7 _The gnoll attacks as it pursues you! The gnoll closely misses you.%h .[.(####....# .....## #..... .....##.....## .##.#......# ..###.... ~~#..#..# #....##.. ♣~#..# ##........ .~##....)).....####.....#... ♣~###.##..#### ~~##...).)..###.@.j.###.####..#>..##.#.. .###.#...............##.......#....#...<.....##...........##.####..##..#....#.##.......###).....##............##...... .#.%h %h %hƠ %h /j.%h .-8%h %h5  %h   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.!%hP  Okay, then.!%h8-!%h{!%hK. _!%hx.#..#.......† ##[.(####....# ..## #..... . ....##.....## .##. '###....# ..###.... .~~##..# #....##.. .♣~#............# ##........ _.~)).....####.....#... .♣~###..........@.##..#### ~~~##...).)..###..j..## #####.......####..#>..##.#.. #.###.#............................##.......#....#..<.....##...........##.####..##..#....#.....##.......###).....###[3!%hX9;49m!%hڟ!%h:j.!%he-9 _!%hջ!%hq!%hy !%hq h###....ß.....##.##....#..#.......† ##[.(####....# . #!%h <## ##..... . .....##.....## .##. #'###!%h] s....# ..###.... ~.~~##..# #....##.. ♣.♣~#............# ##........ ._.~!%h ))....@####.....#... ♣.♣~###...........j##..#### ~~~~##...).)..###.....## #####.......####..#>..##.#.. ##.###.#..................!%hU ... #...........##.......#....#.. #.....<.....##.......##.####..##..#....#!%h< ].....###).....!%h% !%hF* !%h* 2j.!%h+ '90!%h_4 !%h[6 !%h ...##).....#....##.######....ß...........##.##....#..#.......† ## ....[.(####....# . #### ##..... . .....##.....## .##. ##'###!%h ....# ..###.... ~~.~~#..# #....##.. ~♣.♣~#..........@.# ##........ ~._.~)).....####.....#... ~♣.♣~###..........j.##..#### ~~~~~##...).)..###.....## #####.......####..#>..##.#..  ##.###.#.....................  #...........##.......#....#..  #.....<.....##.......##.####..##..#....#!%hW !%h &1!%h?!%h"%h0....##............##.... .##...##).....#....##.### #..###....ß...........##.##... #....#..#.......† ## #....[.(####....# . ###"%h05 ##..... . ....##.....## .##. ###'###....# ..###.... #~~.~~#..# #....##.. #~♣.♣~#............# ##........ #~._.~)).....####.....#... #~♣.♣~###..........j.##..#### #~~~~~##...).)..###.....## ########.......####..#>..##.#.. ##.###.#....................."%h̟ #...........##.......#....#..  #.....<.....##...........##"%hi@j."%h&2"%h"%h"%hO2#....#####.###.## ......##............##.... .## ......##).....#....##.### <#..###....ß.....##.##... .#....#..#.......† ## .#....[.(####....# . .### ##..... . .##....##.....## .##. .###'###....# ..###.... .#~~.~~#..# #....##.. .#~♣.♣~#............# ##........  #~._.~))....j####.....#...  #~♣.♣~###............##..####  #~~~~~##...).)..###.....##  ########.......####..#>..##.#.. ##.###.#.....................[37"%h2_m #...........###....#.."%hp4"%h=ij.3"%hfC"%hF"%hi#....####...##..####......##.##....#####.###.## .. ÷.........##............##.... .# .......##).....#....##.### .<#..###....ß.....##.##... ..#....#..#.......† ## ..#....[.(####....# . ..### ##..... . .##...."%h~##.....## .## ..###'###......# ..###. ..#~~.~~#j.#..# #....## ..#~♣.♣~#............# ###.... #~._.~)).....####.....#.. #~♣.♣~###............##..#### #~~~~~##...).)..###...########.......####..#>..##.#.. ##.###.#.............."%hS"%h@j."%h&4"%hS"%hw"%h9 0##...#..##..##....##.#.##.#..#....####...##..####......## ....#....#####.###.## . )÷.........##............##.... . ........##).....#....##.## "%h9 O#.<#..###....ß.....##.##... #..#....#..#.......† ## #..#....[.(####....# .### ##..... ..##........##.....## .#.###'###"%h: j.....# ..###..#~~.~~#..# #....## ...#~♣.♣~#............#####.... #~._.~)).....####.....#. #~♣.♣~###............##..#### #~~~~~##...).)..###.....##########.####..#>..##.#"%h?> "%hrT @j."%hl[ &5"%hd "%hRf #%h@*#%hP`  The open air twists around violently and strikes the gnoll!#%h(j)#%h2------8===6Airstrike (6%)#%h #%hrI _You kill the gnoll!$%h4$%h$%hB$%h$%h---Airstrike (6%)j   gnoll bouda (wandering)j$%h=m7---8.6 (2$%h $%h-%x _A gnoll bouda comes into view. It is wielding a +0 whip.$%h\#...##..########..........# )÷..##........... #..ß....).....#<....ß......................#† [...........(# .......@...##  ........)...# #..............# #...........#..# #............##  #~._.~##....)).....#  ##...........  ...).)..###.....##  >$%hm#...##..########..........# )÷..##........... #..ß....).....#<....ß......................#† [...........(# .......@...##  ........)...# #..............# #...........#..# #............##  #~._.~##....)).....#  ##...........  ...).)..###..  > _A gnoll bouda is nearby!%%h ..##....####...##..####......## )....#....####..........#.###.## )÷.........##...##.... ..##..ß....).....#....##.# %%h> ##.<#..###....ß...........##.##..  #..#....#....#.......† #  #..#....[(####....#  ...###...## ##......)...##.....##.###'###........# ..###..#~~.~~##..# #....#.#~♣.♣~#..#####.....  #~._.~##....)).....# #~♣.♣~###...........j##..#### %%h  #~~~~~##...).)..###.....## ########.......####..#>..##.#  ##.###.#................... %%h j.j   gnoll bouda (wandering)%%h= 29.6 (1 _%%h+ %%h" %%h #)....#....####..........#.### #.)÷.........##...##.... #...##..ß....).....#....##. ###.<#..###....ß...........##.##.  #..#....#....#.......†  #..#....[(####....#  ...###...## ##......)...##.....## #....###'###........# ..### #....#~~.~~##..# #... #....#~♣.♣~#..#####.... #~._.~##....))..... #~♣.♣~###..........j.##..## #~~~~~##...).)..###.....## ########.......####..#>..##.  ##.###.#.................. [3%%h 7m #...........###.... %%hn j.j   gnoll bouda (wandering)------700%%h &%h֘#)....#....####.#.###.  #.)÷...##.##  #.##..ß....).....#....##  ###.<#..###....ß.##.## #..#....#.#.† #..#....[&%h.(####....# ...###.## ##..... ....##.)...##.....##  #....###'###.# ..  #....#~~.~~#.#..# #  #....#~♣.♣~#.##### #~._.~##....))....j#### #~♣.♣~###.##..&%hm #~~~~~##...).)..###.....##  ##.####..#>..##  ##.###.#......  #.##.#... &%h&%h˲a1Airstrike (6%)&%hG&%h&%h.##....##....####...##..####..... ###)....#....#####.### #.)÷.........##............##.. #.........##).....#....###.<#..###....ß.....##.# #..#....#..#....... #..#....[.(#### ...###....## ##.... ....##....)...##..... #....###'###....# ..# #....#~~.~~#..# ##....#~♣.♣~#............##### #~._.~))....j####... #~♣.♣~###............##..# #~~~~~##...).)..###...########.####..#>..#[39;&%h49m ##.###.#......3=2&%hd&%hi'%h0>##....##....####...##..####.)....#....####.#.###.##.)÷...##.##.#.##..ß....).....#....####.<#..###....ß.##.##..#....#.#.†#..#....[.(####....#...###.## ##.....##.)...##.....##....###'###.# ..##....#~~.~~#.#..# #.#....#~♣.♣~#.#####.#~._.~##....))....j####.#~♣.♣~###.##..##~~~~~##...).)..###.....## #.####..#>..###.###.#.'%h<3'%h '%hf....##....####...##..####......# #)....#....####.#.###.# #.)÷...##.##. #.'%h+?##..ß....).....#....##. ###.<#..###....ß.##.##.#..#....#.#.† #..#....[.(####....# ...###.## ##.....  ....##.)...##.....## #....###'###.# ..# #....#~~.~~#.#..# #. #....#~♣.♣~#.#####.#~._.~##....)).....####.#~♣.♣~###.##..##~~~~~##...).)..###.....## ##.####..#>..##.##.###.#.'%hn"<4'%hA,'%h[.'%h )....#....####..........#.###.## .)÷.........##..##.... .........##..ß....).....#....##.# ##.<#..###.........##.##.  #..#....#......#.......† ##..#....[.(####....#  ...###....## ##..... ....##..)...##.....## . ....###'###......# ..###. ....#~~.~~#.#..# #.... ....#~♣.♣~#.####.  #~._.~##....)).....####.....##~♣.♣~#........##..#####~~~~~##...).)..###.....## ########.......####..#>..##.# ##.###.[40'%hw Zm#............#...........###....#'%h <5'%h '%h (%h(%h(%h(%h (%hv:=(%h(%h(%h;(%hb"(%h7(%hs=(%h7>(%hE(%hqG(%h(%hj(%h$8.6 (3(%h@/Airstrike (6%)(%hfj   gnoll bouda (wandering)(%h(%h(%h(%h'(%h (%h (%h(%hn>_A gnoll bouda is nearby!(%h)%h....#....####.#.###.## . )÷...##.##.... .##..ß....).....#....##.# #.<#..###....ß...##.##. )%h#..#....#.#.† # #..#....[.(####....# ...###.## ##..... .##.)...##.....## .#)%h###'###.j.# ..###.#~~.~~#.#..# #....##~♣.♣~#.#####.#~._.~##....)).....####.....#.#~♣.♣~###.#~~~~~##...).)..###.....## ##.####..#>..##.#.)%h>##.###.#.......#.##.#....#.)%h)%h6j.)%h a4==9.6 (1 _)%h)%hy)%h)....#....####.#.###.## .)÷...##.##.... .##..ß....).....#....##. ##.<#..###....ß...##.##  #..#....#.#.†  #..#....[.(####....#  ...###.## ##..... .##.)...##.....## ..###'###.j..# ..###.#~~.~~#.#..# #.....#~♣.♣~#.##### #~._.~##....)).....####.....# #~♣.♣~###.##..#### #~~~~~##...).)..###.....## ##.####..#>..##.# ##.)%h{###.#...... #.##.#....#.j)%ht'10)%h)%h*%hb #)....#....####.#.###.## #.)÷...##.##.... #.##..ß....).....#....##.#.<#..###....ß.##.## #..#....#.#.†  #..#....[.(####....# ...###.## ##.....  ....##.)...##.....## #....###'###.# ..### #....#~~.~~#.j#..# #.... #....#~♣.♣~#.##### #~._.~##....)).....####..... #~♣.♣~###.##.. #~~~~~##...).)..###.....## ##.####..#>..##. ##.###.#...... *%h`#.##.#.....j1*%h )*%h#)....#....####.#.###.  #.)÷...##.##  #.##..ß....).....#....##  ###.<#..###....ß.##.## #..#....#.#.† #..#....[.(####....# ...###.## ##..... ....##.)...##.....##  #....###'###.# ..  #....#~~.~~#.#..# #  #....#~♣.♣~#.j..##### #~._.~##....)).....#### #~♣.♣~###*%h .##.. #~~~~~##...).)..###.....## ##.####..#>..## ##.###.#...... #.##.#*%hm*%h.~j.2*%h[#)....#....####.#.###.*%h  #.)÷...##.## #.##..ß....).....#.... ###.<#..###....ß.##. #..#....#.#. #..#....[.(####.... ...###.## ## ....##.)...##..... #....###'###.# .. #....#~~.~~#.#..# # #....#~♣.♣~#*%hgI.j...##### #~._.~##....)).....#### #~♣.♣~###.##.. #~~~~~##...).)..###.....## #.####..#>.. ##.###.#...... #.##.#*%h@*%h4X.j*%hqC==3*%h.*%hv +%hoB*+%h1g  The open air twists around violently and strikes the gnoll bouda!!+%hf)+%hP0------31===4Airstrike (6%)+%he _You kill the gnoll bouda!+%h-+%hP+%h+%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+%hU| 4+%h +%h +%h! Z1=----- _+%hǒ +%hC ,+%h; +%hǡ +%hM +%h* +%h +%h +%h +%h +%h +%h1` +%hk *---8.6 (4Airstrike (6%)jj   gnoll (wandering)---+%hy +%h} \ _A gnoll is nearby!,%h=B*,%hFa  The open air twists around violently and strikes the gnoll!!,%hWf$,%h7/16 ------2===9.6 (1Airstrike (6%),%h#,%hMI _You kill the gnoll!-%h})....#....####.#.###.##.)÷...##.##.#.##..ß....).....#....####.<#..###....ß.##.##..#....#.#.†#..#....[.(####....#...###.## ##.....##.)...##.....##....###'###.# ..##....#~~.~~#.#..# #.#....#~♣.♣~#.#####.#~._.~##....))).$..####.#~♣.♣~###.##..##~~~~~##...).)..###.....## #.####..#>..###.###.#.......#.##.#.---20-%h`-%h-%h/)....#....####.#.###.# #.)÷...##.##. #.##..ß....).....#....##. ###.<#..###....ß.##.##.#..#....#.#.† #..#....[.(####....# ...###.## ##.....  ....##.)...##.....## #....###'###.# ..# #....#~~.~~#.#..# #. #....#~♣.♣~#.#####.#~._.~##....))).$..####.#~♣.♣~###.##..##~~~~~##...).)..###.....## ##.####..#>..##.##.###.#.......#.##.#.-%hA-%hLBB---1-%hER-%hT-%hU-%hqe-%hiN _There are no items here.-%hEV -%hV -%h^ -%ha N _There are no items here..%hD9.)÷.........##..##.... .........##..ß....).....#....##.# ##.<#..###...%hG*.......##.##.  #..#....#......#.......† ##..#....[.(####....#  ...###....## ##..... ....##..)...##.....## . ....###'###......# ..###. ....#~~.~~#.#..# #.... .%hII....#~♣.♣~#.####.  #~._.~##....))).$..####.....##~♣.♣~#........##..#####~~~~~##...).)..###.....##########.......####..#>..##.# ##.###.#.............%hJ#...........###....##.....<.....##....##.%hW.%hYh8==----2 _.%hd.%hh.%h?{.......##..ß....).....#....##.## #.<#..###.........##.##... #.%h{@..#....#......#.......† ## #..#....[.(####....# ...###....## ##..... . ...##..)...##.....## .####'###......# ..###.#~~.~~#.#.j# #....###~♣.♣~#..%hT|;####......  #~._.~##....))).$..####.....##~♣.♣~#........##..#### #~~~~~##...).)..###.....## ########.......####..#>..##.#. ##.###.#.%h~.............. j   gnoll (wandering)#...........##.#....#.#.....<.....##.....##............####..##..#....#.%hw.%hk3Airstrike (6%).%h0.%h _A gnoll comes into view. It is wielding a +2 flail of protection..%hu <#..###.........##.##... ..#....#......#.......† ## ..#....[.(####....# . ..###.....%h ## ##..... .##..)...##.....## .#####'###......# ..###...#~~.~~#.#.j# #....###~♣.♣~#.####.......  #~._.~##....))@.$..####.....##~♣.♣~#........##..#### #~~~~~##...).)..###.....## ########.......####..#>..##.#.. ##.###.#..............#...........##.#....##.....<.....##..%h ...##............####..##..#....#.##.......###)......%h .%hZ xj.j.%h &4.%h .%h  Things that are here: _a +0 whip; a +0 robe; a gnoll corpse.%h <#..###....ß.##.##... #....#.#.† ## #....[.(####....# . ###.## ##..... . ##.)...##.....## .##. .###'###..%hO # ..###. .#~~.~~#.#j.# #....##. .#~♣.♣~#.#####.#~._.~##....)))@$..####.....#.#~♣.♣~###.##..####  #~~~~~##...).)..###.....##  #.####..#>..##.#.. ##.###.#......#.##.#....#.. #.....  . .%h> .%h V.j.%hE -5 _.%h .%h .%ho#..###....ß.##.##... #....#.#.† ## #....[.(####....# . ###.## ##..... . ##.)...##.....## .##. ###'###...# ..###.... #~~.~~#.#..# #....##.. #~♣.♣~#.j#####. #~._.~##....))).@..####.....#... #~♣.♣~###.##..#### #~~~~~##...).)..###.....## #.####..#>..##.#.. ##.###.#..............#.##.......#....#.. .%h/s[15;3H#.....<.....##.....## . .%h|Q.j.%hB~C==6.%hώ.%hC  Things that are here: _8 gold pieces; a +0 demon blade; a gnoll corpse/%hP8*0%hBK j The open air twists around violently and strikes the gnoll!  The gnoll is severely wounded.0%hLa4------===70%h[Z0%h^R _The gnoll barely misses you.0%h8*0%h# `  The open air twists around violently and strikes the gnoll!0%h% 1)0%h; 0------------38Airstrike (6%)0%hA 0%h@D I _You kill the gnoll!1%hAZ1%h^Wield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +0 short sword (weapon) Floor Items ([,] to select) Hand Weapons1%hSa{a +0 demon blade[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2%hx ([,] to select) a +0 short sword (weapon)  a - a +0 demon blade3%h~3%h3%hZ#..###....ß...........##.##...Doot the Gusty #....#............#.......† ##White Draconian #....[...........(####....# .Health: 61/61 ======================== 3%h5###..............## ##..... .Magic: 0/16------------------------ ##............)...##.....## .##. AC: 10Str: 10 ###'###..............# ..###.... EV: 11Int: 18 3%h׳#~~.~~#...........#..# #....##.. SH: 0Dex: 12 #~♣.♣~#............#####........ XL:  8 Next: 33% Place: Dungeon:6 #~._.~##....))).@).####.....#... Noise: ===------  Time: 6728.6 (0.0) #~♣.♣~###............##..####b) +0 short sword #~~~~~##...).)..###.....##3%htCast: Airstrike (6%) ########.......####..#>..##.#..Breath+ ##.###.#.....................#...........##.......#....#..#.....<.....##...........## ............####..##..#....# 3%h+............##.......###)..... _8 gold pieces; a +0 demon blade; a gnoll corpseThe open air twists around violently and strikes the gnoll!  The gnoll is severely wounded. _The gnoll barely misses you.The open air twists around violently and strikes the gnoll! _You kill the gnoll!3%h<  You unwield your +0 short sword.1=---9.6 (1x) +0 demon blade _x - a +0 demon blade (weapon)4%h4%hv4%h4%h,4%h4%hB4%h:,4%h4%hP=4%hk4%h,4%hv 4%h.w2==4%h34%hg44%h74%hz;4%h<4%h?4%h;G,4%hqK4%hS4%hT;==4%hX4%hH`,4%hi4%hj4%hBk4%h:n4%hr`3=4%hy4%h|,4%h4%h,4%h4%h",4%h84%hvP=4%hڔ4%h,4%h4%h̟,4%h4%h#4%hƨK4==4%h[4%h,4%hղ4%h,4%h4%hP,4%hJ4%hQ==4%h 4%hB4%hj5=4%h>4%h'4%h4%h4%h,4%h4%h,4%h4%h7P=4%h4%hZ4%h4%h 4%h4%h,4%h4%h4%hU6==4%hi4%h4%h4%h %4%h5,4%h,4%h=44%h:,4%h>4%h4EQ==4%hO4%hMU,4%h]B4%h_4%h0cj7=4%hoX4%h q4%hq4%hAu4%hy4%hIz4%h|4%hP=4%h>4%h4%h4%hI4%hk8==4%h 4%h,4%h4%h#,4%h4%h,4%h4%h4%hi;==4%hٶ4%hm,4%h4%h,4%h#4%hd9=4%h{4%h,4%h34%h),4%h4%hB4%h f=4%h,4%h4%h4%h4%h4%h#i10/16==4%h'4%h+,4%h-4%h04%hq14%h34%hB8,4%h:4%hA?Q==4%h@4%hE,4%hH4%hM4%h:RN1=4%hT4%hPY,4%h\4%hAe,4%hf4%h8pB4%hqP=4%hs4%hw,4%h)z4%h.~,4%h4%h e2==4%h4%h,4%hP4%hƓ,4%hb4%h0,4%hǞ4%h5Q==4%h4%hA,4%hͪ4%h,4%hű4%hb3=4%h۸4%h=,4%h94%hB4%h:,4%h&4%h4%hP:=4%h4%hX,4%hl4%hc4==4%h4%h,4%h4%h,4%h4%h4%h---jAirstrike (6%)j   gnoll (wand, wandering)4%h 1817.6 (88.0)4%hv,8.6 (894%h94%h _A gnoll comes into view. It is wielding a +0 club and carrying a wand of flame.4%hsNB .........† ## [...........(####....# . ........## ##..... . .....)...##.....## .##. ............#  .........#..#  ..........# _.~##....))).@).# ............# ..).)..###....j## ......####..#>.  #........  .....#.#  <.........## ...## )..... 4%h  .........† ## [...........(####....# . ........## ##..... . 4%h .....)...##.....## .##. ............#  .........#..#  ..........# _.~##....))).@).# ............# ..).)..###....j## ......####..#>.  #........  .....#.#  <.........##)4%h 4%h- 4%h 4%h \ _A gnoll is nearby!4%h= B .........† ## [...........(####....# . ........## ##..... . .....)...##.....## .##. ............#  .........#..#  ..........# _.~##....))).@).# ............# ..).)..###....j## ......####..#>.  #........  .....#.#  <.........## ...## )..... 4%h# t .........† ## [...........(####....# . ........## ##..... . .....)...##.....## .##. ............#  .........#..#  ..........# 4%h` b_.~##....))).@).# ............# ..).)..###....j## ......####..#>.  #........  .....#.#  <.........##)4%ht 4%hȵ 4%h r _A gnoll is nearby!5%h <#..###....ß.##.##... .#....#.#.† ## .#....[.(####....# . .###.## ##..... . .##.)...##.....## .##. .###'###...# ..###.... .#~~.~~#.#..# #....##.. .#~♣.♣~#.#####.  #~._.~##....)))@$).####.....#...  #~♣.♣~###.##..####  #~~~~~##...).)..###....j##  #.####..#>..##.#.. ##.###.#.............. #.##.......#....#.. #.....<.....##.....##  ....####..##..#....#  5%h `[17;13H.##.###).....5%h> 5%h ==9.6 (1.0)Airstrike (6%) _5%h 5%h٫ 5%h .<#..###....ß.##.##... ..#....#.#.† ## ..#....[.(####....# . ..###.## ##..... . ..##.)...##.....## .## ..###'###.# ..### ..#~~.~~#.#..# #....## ..#~♣.♣~#.##### #~._.~##....))@.$).####.....# #~♣.♣~###.##..#### #~~~~~##...).)..###....j## #.####..#>..##.#.. ##.###.#....... #.##.#....#.. #.....<.....##.## .....####..##..#5%h& ....#  .##.###).....205%h 5%h  Things that are here: _a +0 whip; a +0 robe; a gnoll corpse6%h9P.......##).....#....##.## #.<#..###....ß.....##.##... #..#....#..#.......† ## #..#....[.(####....# .###....## ##..... ..##....)...##.....## .#.###'###....# ..###..#~~.~~#..# #....## ...#~♣.♣~#......@.....#####.... #~._.~))).$).####.....#. #~♣.♣~###............##..#### #~~~~~##...).)..###....j## ########.####..#>..##.# ##.###.#............ #...........###....#. 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....##....)...##j.... #....###'###9%hn2.# .. #....#~~.~~#.#..# # #....#~♣.♣~#.##### #~._.~##....))).$).#### #~♣.♣~###.##..9%h.* #~~~~~##...).)..###....j## ##.####..#>.. ##.###.#. #...........##.#9%h #.....<.....##. .####..##..#9%h69%hq&69%h9%hX #.##..ß....).....#....####.<#..###....ß.##.##..#....#.#.†#..#....[.(####....#...###..## ##.....##....)...##j....##....###'###.9%h.Z # ..##....#~~.~~#.#..# #.#....#~♣.♣~#.#####.#~._.~##....))).$).####.#~♣.♣~###.##..##~~~~~##...).)..###....j## ##.####..#>..###.###.#..#...........##.#.#.....<.....##...####..##..#.9%hi 9%hi &79%hv 9%h`y 9%h#.##..ß....).....#....##. ###.<#..###....ß.##.##.#..#....#.#.† #..#....[.(####....# ...###.## ##.....  ....##....)...##j....## #....###'###.# ..# #....#~~.~~#.#..# #. #....#~♣.♣~#.#####.#~._.~##....))).$).####.#~♣.♣~###.##..##~~~~~##...).)..###....j## ##.####..#>..##.##.###.#........#.....##.......#.#.....<.....##...#.####..##..#....#9%hʢ<89%h:%hRz.##..ß....).....#....##.#.<#..###....ß....##.##.#..#....#.:%hz#.† ##..#....[.(####....#  ...###.:%h{## ##..... ....##.)...##j....## . ....###'###.# ..###. ....#~~.~~#.#..# #....# ....#~♣.♣~#.#####.#~._.~##....))).$).####.....#:%h|P#~♣.♣~###.##..##~~~~~##...).)..###....j## ##.####..#>..##.###.###.#.......#.....##.......#....##.....<.....##...##:%h~C.####..##..#....#:%h:%h&9:%h:%hט:%hZ~##..ß....).....#....##.# #.<#..###....ß....##.##. #..#....#.#.† # #..#....[.(####....# ...###.## ##..... .##.)...##.....## .####'###.# ..###.:%h~#~~.~~#.#.j# #....##~♣.♣~#.#####.#~._.~##....))).$).####.....#.#~♣.♣~###.##..#### #~~~~~##...).)..###....j## :%h|##.####..#>..##.#.##.###.#.......j   gnoll (wand, wandering)#.....:%h##.......#....#.#.....<.....##.. :%h:%h<j.:%hl40Airstrike (6%):%h:%h:%h`D##..ß....).....#....##.# .<#..###....ß....##.##... ..#....#.#.† ## :%hU..#....[.(####....# .###.## ##..... . ##.)...##.....## .####'###.j.# ..###.#~~.~~#.#..# #....##.#~♣.♣~#.#####.:%h)#~._.~##....))).$).####.....#.#~♣.♣~###.##..#### #~~~~~##...).)..###....j## ##.####..#>..##.#.##.###.#............#...........##.#....#.#.....<.....# :%h-:%h}8j.:%h&1:%h:%hM;%h.##..ß....).....#....##. #.<#..###....ß....##.##... #..#....#.#.† ## #..#....[.(####....# .###.## ##..... ..##.)...##.....## .;%h'.###'###.j..# ..###.#~~.~~#.#..# #....##.#~♣.♣~#.##### #~._.~##....))).$).####.....# #~♣.♣~###;%h.##..#### #~~~~~##...).)..###....j##;%h ##.####..#>..##.# ##.###.#........... #...........##.#....# #.....<.....##.##  .####..##..#....#;%h;%h}<j.;%h&2;%h;%h';%h]q.##..ß....).....#....##. ##.<#..###....ß....##.##  #..#....#.#.†  #..#....[.(####....#  ...###.## ##..... .##.)..j##.....## ..###'###.# ..###.#~~.~~#.#..# #....;%hq.#~♣.♣~#.##### #~._.~##....))).$).####.....# #~♣.♣~###.##..#### #~~~~~##...).)..###....j## ##;%hxr.####..#>..##.# ##.###.#...... #.....##.......#....# #.....<.....##...##  ;%hr8.####..##..#....#;%hw;%hj.j);%hg0===3;%h;%h' _The gnoll shouts!;%hB #.##..ß....).....#....##.#.<#..###....ß....##.## #..#....#.#.†  #..#....[.(####....# ...###.## ##.....  ....##;%h .).j.##.....## #....###'###.# ..### #....#~~.~~#.#..# #.... #....#~♣.♣~#.##### #~._.~##....))).$).####..... #~♣.♣~###.##.. #~~~~~##...).)..###....j## ##.####..#>..##. ##.###.#...... #.....##.......#.... #.....<.....##...  .####..##..#....#;%h ;%h8 V.j;%h 0---4;%h ;%h; <%h{A*<%h4*a  The open air twists around violently and strikes the gnoll!!<%h?e)<%hd2------4===5Airstrike (5%)<%h|<%hI _You kill the gnoll!=%huV.##..ß....).....#....##.#.<#..###....ß....##.##.#..#....#.#.† ##..#....[.(####....#  ...###.## ##..... ....##.)...##.....## . ....###'###.).....# ..###. ....#~~.~~#.#..# #....# ....#~♣.♣~#.#####.#~._.~##....))).$).####.....##~♣.♣~###.##..##~~~~~##...).)..###....j## ##.####..#>..##.###.###.#.......#.....##.......#....##.....<.....##...[16;=%hf}32H##.####..##..#....#---6##..ß....).....#....##.# #.<#..###....ß....##.##. #..#....#.#.† # #..#....[.(####....# ...###.## ##..... .##.)...##.....## .####'###.).....# ..###.#~~.~~#.#..# #....##~♣.♣~#.#####.#~._.~##....))).$).####.....#.#~♣.♣~###.##..#### #~~~~~##...).)..###....j## ##.####..#>..##.#.##.###.#.......#.....##=%h2.......#....#.#.....<.....##.. ---7##..ß....).....#....##.# .<#..###....ß....##.##... ..#....#.#.† ## ..#....[.(####....# .###.## ##..... . ##.)...##.....## .####'###.).....# ..###.#~~.~~#.#..# #....##.#~♣.♣~#.#####.#~._.~##....))).$).####.....#.#~♣.♣~###.##..#### #~~~~~##...).)..###....j## ##.####..#>..##.#.##.##[40=%hm#.#............#...........##.#....#.#.....<.....# 8=%ha <#..###.........##.##... #....#......#.......† ## #....[.(####....# . .###....## ##..... . ##..)...##.....## .##. .###'###).....# ..###.... .#~~.~~#...#..# #....## .#~♣.♣~#.####.......  #~._.~##....)))@$).####.....##~♣.♣~#........##..####  #~~~~~##...).)..###....j##  ########.......####..#>..##.#.. ##.###.#.....................#...........##.......#....#..#.....<.....##....##  ............=%h!####..##..#....#  .##.......###).....>%hu>%h( E------9>%h,>%h>%hE #..###....ß.##.##... #....#.#.† ## #....[.(####....# . ###.## ##..... . ##.)...##.....## .##. ###'###.).....# ..###.... #~~.~~#.#..# #....##.. #~♣.♣~#.#####. #~._.~##....))).@).####.....#... #~♣.♣~###.##..#### #~~~~~##...).)..###.....## #.####..#>..##.#.. ##.###.#..............#.##.......#>%h]G =#.....<.....##.....## . 3=50>%hQ >%h;[ M  You now have 325 gold pieces (gained 8).>%h[ +1.6 (2>%hzi >%hl R _You see here a gnoll corpse.?%h64?%h;?%hC?%hM,?%hV,?%hM\?%hd?%he:=?%h)i?%hWr,?%hv?%hz,?%h ~?%hc4==?%h?%h͊?%hW?%hٍ?%h͑?%hX?%h?%h?%h#?%h?%h?%h;==?%h?%h(5=?%h?%h ?%h3?%h?%h,?%h?%h?%h:=?%h|6==?%h..###....ß.##.##... ....#..#.......† ## 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'###.).....# ..###.... ~~.~~#.#..# #....##.. ~♣.♣~#.#####. ~._.~##....))).†@.####.....#... ~♣.♣~###.##..#### ~~~~~##...).)..###.....## .####..#>..##.#..  ##.###.#...............  #.##.......#.  #.....<[40?%hNm.....##...........######..##..#....# ?%h070.6 (19.0)?%h ,1.6 (20?%h4 _You see here a +2 flail of protection.@%hT4@%hie,@%hk@%hwQ _@%h!@%h@%h@%h@%h@%ho;==@%h @%h' ....####.###.## .......##............##.... .##..##..ß....).....#....##.### <#..###....ß...........##.##... .#....#......#.......† ## .#....[....(####....# . .###...## ##..... .##...@%hX)...##.....## .##. .###'###........@.....# ..###.... .#~~.~~...#..# #....##.. .#~♣.♣~#............#####........  #~._.~##....))).†).####.....#...~♣.♣~###............##..####~~~~~##...).)..###.....#########.......####..#>..##.#..  ##.###.#.....................  #....##.......#....#..y - a wand of flame (18); z - a ring of resist corrosion  Things that are here:@%hU\4.6 (3.0)5.6 (4@%h e _a +0 club; a gnoll corpse@%hS @%hT @%h[ @%hf @%h^l @%hCm @%hu @%hz @%hd @%h @%hڃ @%h` @%h0 @%h @%hO @%hl @%hn ,@%hx 4@%hҿ X@%h ,@%hP @%hr @%h ,@%h @%hR @%h ,@%h{ @%h @%h @%h @%h @%h @%h #....##.#.##.#....## .... ##..####......##.### .##.. ...#.###.###.. .. ... ...........##......## .. ..).....#....##.### ..........##.##... . ......#...## ... .....(####....#.##..... .....#####....... 87.6 (12.0)..)...##.....###.##.... ...).....##..###.... . .......#..###....##... ........#####........... .))).†).####.....#...... ..........##..#### . ... ).)..###.....## ..[ ....####..#>..##.#..[37@%hk m@%h} @%h ,8.6 (13@%h @%h E _Found a helmet.A%h_4A%hDbA%hkA%hA%hFA%h(A%h8A%hA%hA%hA%hGA%hA%hZA%hA%hA%hA%hOh.#.##......##.### .#.###. ......##.#.##.. .z.# ##.#.##.#....##.#.... ####A%h####...##.. .#.###.###....#........##......##.#........#....##.####...... ##.##........# #.........####@..# (####....#.##.....## #####.................#Airstrike (5%)##.....###.##.......####..###.....#.A%hM.#..###....##.....#..#z   wight (wandering)#####...........#.## †).####.....#.........##..####........ .93.6 (5.0)A%h]..A%hVf4.6 (6Airstrike (5%)A%hA%hqA%h| JA%h L#.##.####.#....##...z..ß #.##......##.####.#z###.....##.#.##.. .#...# .##.#.##.#....##.#....# ####......##.####...##.. #.###.###....#.A%hm ~ .##......##.#........#....##.####............##.##......@.# #.........####...# (####....#.##.....## Airstrike (5%) #####.................# ##.....###.##.......##..##..###.....#...... z   wight (wandering)#..###....##.....#..#. ..#......#.## ).####.....#..0A%h8 ..A%h; f5.6 (1Airstrike (5%)A%h A%h B%hy4B%hYB%hB%h......##.#.##.#..# #.##.####.#....##...z..ß #.##......##.####.#.###.....##.#.##....#...# .##.#.##.#....##.#....# ###......##.####...##... #.###.###....#. .##......##.#B%h#....##.####..@..........##.##........##..... #.........####...# ...Airstrike (5%)....#.##.....## . ####.................B%h8# ##.....###.##.......## z   wight (wandering)..##..###.....#...... #..###....##.....#..#. .#......#.##B%h&0B%h.6.6 (1Airstrike (5%)B%hOB%h( B%h B%hK B%h B%h B%h B%h B%h ,B%h{ B%h B%h B%h$ #.#.##....#...###..ß. #.#....##.#....#.......#  ..##.####...##....##...#  .###....#.........#..... .....##.#..............  .####...............  ##........##.......#  ####...###.....#ß#  .#.##.....###...@...#  902.6 (6..........##...ß#  ###.##.......###..... .....#......>..#ß...# ...##.....#..#.........# ..........#.###........#  ......... ..........   ####........ .B%h' [37m........#.   # ..[   B%hx* B%h+ +3.6 (7B%hL1 B%h4 ; _Found a stone staircase leading down.C%h4C%h2C%h6C%hBXC%h#,C%hݛC%hC%h6#..#  ......ß.ß  #.###....##  #.###..ß..##  #....#.......# .  C%hϩ.##....##...#..  #.........#......#  .#...............# #.......@.....# 5.6 (2##.......##...ß.  .####...###.....#ß#  .##.......# >  .........##...ß#  #.##.......###........  #.....#......>..#ß...#  .##.....#..#.........#  ........#.###........# C%hC%hY+6.6 (3C%hC%hs; _Found a stone staircase leading down.C%h C%h C%h ..##......ß.ß.ß ####.#.###z...##  .#...###..ß..######  ##........#...#  ##...##...#....  .#.........#......# #  .#......# #.#  ..............#...#  ......##..@ß...#  C%h5 =12.6 (6###.....#ß##.....##  ...###.......##...>##  Airstrike (5%)......##...ß#...###  ###........#  .#......>..#ß...##  z   wight (wandering) C%hӧ ,...#..#.........# ..#.###........#  .......... C%hO C%h \ _A wight is nearby!D%h) ...## .ß..###### ....#...# ..##...#.... ..#......# # ........# #.# ........#...# #..@ß...# ##.....## #...>## ...### ....# >..#ß...## .....# ......#   D%h ...## .ß..###### ....#...# ..##...#.... ..#......# # ........# #.# ........#...# D%hr#..@ß...# ##.....## #...>## ...### ....# >..#ß...## .....# ......#   D%h4D%h r _A wight is nearby!D%h1A*D%hD%h8 h.D%h 2------===3.6 (1Airstrike (5%)D%hD%hU _The air twists around and strikes the wight but does no damage.E%hq` ####.#.###....## ...#...###..ß..###### ##.#....#.......#.....##....##...#.... .#.........#......# #......###....E%ht..##.......##...ß#.....#ß##.@...##..##...>## ....##...ß#...### ###........# #......... ..... .........#.  E%h"xE%hx0---4E%hw{E%hz}E%hZ ...#..ß..###### ##.#....#.......#.....##....##...#....# .#.........#......# .#........###.......##.##...ßE%h[#.....#ß##.....##..##.@.>## ....##...ß#...### ###........# E%hv\-#......>..#ß...#......# ..[  E%ha^E%hj7zz   wight---5Airstrike (5%)E%hpE%hlsE%hF,  ##.#....#...z...#.....##....##...#....# .#.........#......# .........###.......#..####...ß#.....#ß##.....##..##...>## ....##...ß#..@### ###........# E%hx- #......>..#ß...#..#..#.........# ###.......#   E%h/ E%h8 .zz   wightE%h9 &6E%h@ E%hC E%hr #...##....##z..#....# ..#.........#......# .# #.#.......###.# #.......#...# ####...ß...# #...###.....#ß##.....## .###.......##...>## .....##...ß#...### #......@.# #......>..#ß...## ...#..#......... .#.###.# .... .. #.   ..[  #   ......    .zz   wightE%h\ y------7F%hj'...#.........#.z....# .# ##.#...............###.# #...........#...# .....##.......##...ß...# F%hnS##...###.....#ß##.....## .....###.......##...>## .....##...ß#...### ###........# #......>..#ß.@.## ...#..#......... .#.###.# .... .. #..  ..[ ####  . .    ..   .  F%h0xF%hNya8Airstrike (5%)F%h#F%hF%h&##.#.......###.# #..........#...# ......##.......##...ß...# ###...###.....#ß##.....## .....###.......##...>## .....##...ß#...### #####........# ....#......>..#ß...## #.....#..#......@..# .#.###.# ........ #..##  ..[ #### .. .# ..# .##..## 3=9F%h,[mF%h####..#...# .......##.......##...ß...# ####...###.....#ß##.....## .....###.......##...>## ...........##...ß#...### ##.###........# .....#......>..#ß...## ##.....#..#.........# .......#.###F%hpC.# #.............. #.#..##  ..[ ### #.. #.# .#.# #..#...##..## #  ##.F%h  F%hF%h'20F%hF%hF%h ........####...ß...# ####...###.....#ß##.....## .##.....###.......##...>## F%hC 9............##...ß#...### #.##.......###........# #.....#......>..#ß...## F%h ##.....#..#.........# ........#.###F%h .#.. #.............. #..F%h S#..##  ..[ .##### .#.. #.# .... #.# #.. #...##..## # ....# ##. ##.# ##F%h2 P ... F%h F%h zz   wightF%h k1Airstrike (5%)F%h4 F%h F%hf d ####...###.....#ß##z....#..F%hf ......##...>## ...........##...ß#...### #.##.###........# ....#......>..#ß...## .##.....#..#.........# F%hh ..###..#...#..... #...#..## ..[ .###### .#..  .###..#..  ...  F%hOk F%hp .zz   wightF%h7r &2F%hv F%hvx F%h  ....##z..>## ...........##...ß#...### #.##.###........# F%h....#......>..#ß...## .##.....#..#.........# #..###..#...#..... #.#..## ..[ .###### .#..  .###..# ## ....# ##.# F%h!. ..  ....  F%hF%h.zz   wight=3F%h BG%hG%h! ...........##...ß#z..### #.##.......###........# ....#......>..#ß...# .##.....#..#.........# #...###..#...#..... #.#..## ..[ .###### .#..  .###..# ## ....# ##.#  ##.# #. .  ....  .zz   wight4G%h##.###.....z..# #.....#......>..#ß...## ..##.....#..#.........# # ........#.###.#.. #.............. ###.#..##  ..[ .### #.#.. #.# .... #.# #.. #...##..## # .....# ##. .###.# ## .... ...  . .. .   .     %h40mG%h.zz   wightG%hYC5G%h(#.##.###.# #.....#......>..#ß.z.## .##.....#..#.# # .#.###.#.. .#.#.... #........#..## # ..[ .#.##### G%h#.#.. #.# . #.# .#.. #...##..## .##.# ##.# .#.###.# ## . ... . ... . ... . ... . G%h G%h&K.zG%hE'U4==6G%h+G%hs-G%h2 `.###.##.###.# .###.....#......>..#ß...## .##.....#..#.z.# # .#.###.#.. .#.........#. .####..#..## G%hQ # ..[ .#.##### .##.#.. #.# . #.# .#.. #...##..## .## ......####.# .#.###.# ## )..... ... . .... . .... . ...# . .z7G%h;.###.##.###.# .###.....#......>..#ß...## #....##.....#..#..# # #...#.###.....z..#.. .#.........#. .####...#..## .## ..[ .#.##### .##.#.. #.# . #.# #....#.. #...##..## .## ......####.# .# ..###.## ## #)..... ... #...... .... #. ....#%hW7m #. ...#..z8H%h.A*H%hU  The open air twists around violently and strikes the wight!  The wight is almost destroyed. z.SS   water moccasinz   wightYou hear an angry hiss.0------===9 _A water moccasin comes into view.I%hA*I%ha  The open air twists around violently and strikes the wight!!I%h ,I%hz^)S.I%hO@6/16 ------------930I%hAI%hDL _You destroy the wight!I%h' .....>..#ß...## #..#.........# # #.###........#.. ..#....)........ ..........#..##  ..[ .#........#####  #........#  #.@......#  #.S.##..##  ......####.#  ..###.## ## #)..... ... .... ....# ...#I%h.r1 .....>..#ß...## #..#.........# # #.###........#.. ..#....)........ ..........#..##  ..[ .#........##### I%ht #........#  #.@......#  #.S.##..##  ......####.#  ..###.## ## )..... ... .... ....# ...#I%h]}I%h+~I%h{I%hbe _A water moccasin is nearby!I%hg  .....>..#ß...## #..#.........# # #.###........#.. ..#....)........ ..........#..##  ..[ .#........#####  #........#  #.@......#  #.S.##..##  ......####.#  ..###.## ## #)..... ... .... ....# ...#I%h  .....>..#ß...## #..#.........# # #.###........#.. ..#....)........ ..........#..##  ..[ .#........#####  #........#  #.@......#  #.S.##..##  ......####.# I%h*  ..###.## ## )..... ... .... ....# ...#I%h 4I%h I%h8 e _A water moccasin is nearby!J%hmU.......##...ß#...#####.......###........ ..###.....#......>..#ß...## ##.....#..#. # #...........#.###........#.. .......#....)........ ..####..........#..## .## ..[ .######.# ............. #....#.. #.S.##..### ......####.# ....# ..###.## ## #) . ........# #. ...#S.---1 _J%hJ%h<#.##.....###.......##...>##..............##...ß#...#####.......###........ ..###.....#......>..#ß...## ##.....#..#. # #...........#.###........#.. ...#.........#....)........ ..####.........J%h".#..## .## ..[ .######.#. ......S...... #....#.. #...##..### ......####.# ....# ..###.## ##)  ........#J%hӱJ%h:S.J%hk7=--------2J%hYJ%h7J%hO <*J%h_ S The open air twists around violently and strikes the water moccasin!  The water moccasin is severely wounded.The water moccasin bites you but does no damage.3------===3Airstrike (5%) J%hY_The water moccasin completely misses you.K%h? _You don't have enough magic to cast this spell.L%h  You hit the water moccasin.  You tail-slap the water moccasin, but do no damage.The water moccasin is almost dead.L%hlK z z   wightThe water moccasin bites you!  A wight comes into view. It is wielding a +5 flail.L%hDg53-----4.9 (1.3L%hL%h1F _The water moccasin bites you but does no damage.L%hCM_The water moccasin bites you but does no damage.  You miss the water moccasin..  You are poisoned.L%h)M.zL%hC0=====-------6.2Pois Breath+ L%hL%h:5 _The water moccasin poisons you!L%hl : _The water moccasin poisons you!barely miss the water moccasin.  You feel very sick.  The water moccasin bites you!  You are more poisoned.L%h*{ t .zThe water moccasin poisons you!L%h{ 38=========-------7.5Pois L%h| L%h3 F _The water moccasin bites you but does no damage.M%h  You barely miss the water moccasin.The water moccasin is almost dead.You feel extremely sick.  The water moccasin barely misses you.A wight comes into view. It is wielding a +3 spear of freezing.M%hJzz..z 2 wights (1 polearm, 1 wandering)M%h~y2-------------8.8M%h2M%hRT _The water moccasin misses you.M%h]...####...###.....#ß##.....###.##.....###.......##...>##...............##...ß#...###.###.##.......###z.......####.....#......>..#ß...# ##....##.....#..#.........# # ##....#.###..z.....# #.....##....)........ #..####..........#..##M%hN ...[..#........##### >..##.#.....## #.S......# .........# #........# .#....#.. #...##..##.## ......####.#....# ..###.## ###)..... ....# ....M%hWM%hM%hM%ho .z.zS.z)28---4==-90Airstrike (5%)M%h3M%hCS _You feel very sick.N%hS\.####...###.....#ß##.....## #....#.##.....###.......##...>## #.........##...ß#...###.###.##.......###........# ##..###.....#......>z.#ß...###....##.....#..#...# ##.#.###.#.. ##.....#.#..z.). ##..####.#..##.##.[..#S.......##### #>..##.#.....##.#.#.#. #.#.# ..#....#.. ..#...##..##.## ......####.# .#....# ..###.## ##   wight#%h`fm)..... . .... .##...... ....  You feel very sick. z.  The water moccasin closely misses you.24---=40 _The water moccasin bites you but does no damage.N%h܃V.####...###.....#ß##..... ##....#.##.....###.......##...>## ##.........##...ß#...###.###.##.......###........# .##..###.....#......>z.#ß...## N%hm.###....##.....#..#.........# ##.#.###..#..#.....#.#.z..)N%hJ. .##..####.#..##.## ß....[..#S.......##### .#>..##.#.....##.#.N%hM.#.#. #.#........#.#....#... ..#...##.##.###. ......####.# ..#....# . ..###.## ## .###)..... . .... ..##...... ....N%h$N%hN%hېez.S.N%h[3---1N%hN%h$ _You feel sick.N%hw .####...###.....#ß##.....#....#.##.....###.......##...>#...........##...ß#...### #.....###.##.......###.# ..##..###.....#......>z.#ß...## ..###....##.....#..#.........# ##.#.###........#..#.....#.#z...). ..##..####.S.#..##.## #ß....[..#........##### ..#>..##.#.....##.#........#.#.. #.#........#.#....#.... ..#...##..##.###... ......####.# #..#....##... ..###.## ## ..###N%h [40m)......# . .... ...##...... ....N%hY S.zz 2 wights (1 polearm)N%h 0---2Pois N%h:& N%h@) S _You feel very sick.N%h #.####...###.....#ß###....#.##.....###.......##...>#.................##...ß#... ##.....###.##.......###.#.##..###.....#......>z.#ß...## #..###....##.....#..#.# # .#####.#.###........#.. .####.....#.#z...).##..####.S.z.#.. #.....## #ß....[..#........##### #..#>..##.#.....##.#........#.#.. #.#........#.#....#..... ..#...##..##.###..........####.# #N%h z#..#....##......###.## ##.###)......#... .... ....##...... ....N%h N%h l.S.zN%h y19--===3N%h N%h c _You feel sick. The water moccasin misses you.O%h6~.#.####...###.....#ß## (####....#.##.....###.......##...#.................##...ß#... .##.....###.##.......###.#.##..###.....#......>z.#ß...## .#..###....##.....#..#.# .#####.#.###.# ).####.....#.#....).##..####....@.S.zz.#.. ##.....## #ß....[..#........ ##..#>..##.#.....##.#........#.#...#.#.#.#....#........#...##..##.###..........####.# .##..#....##......###.## ##.#O%hD##)......#........ .....##...... ....S.zz.8-4 _You feel sick.P%h G  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P%hT.#.........####...###.....#ß##... Doot the Gusty (####....#.##.....###.......##... White Draconian #####.................##...ß#...# Health: 18/61 =======----------------- .##.....###.##.......###........# Magic: 3/16====-------------------- ....##..###.....#......>z.#ß...## AC: 10Str: 10 .#..###....##.....#..#.........#  EV: 11Int: 18 ..#####...........#.###........#. SH: 0Dex: 12 P%h.V).####.....#.........#....)...... XL:  8 Next: 39% Place: Dungeon:6 ....##..####....@S.zz.........#.. Noise: ---------  Time: 6944.8 (0.0) ##.....## #ß....[..#........#### x) +0 demon blade ##..#>..##.#.....##.#........#  Cast: Airstrike (5%) ..............#...#.#........#  Pois Breath+ ......#....#........#...##..## ..........###..........####.#  S   water moccasin .##..#....##......###.## ##  zz 2 wights (1 polearm) ....###)......#........ .....##...... .... _You feel P%hVXsick.  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 57% to hit)P%hX .#.........####...###.....#ß##... Doot the Gusty (####....#.##.....###.......##... White Draconian #####.................##...ß#...# Health: 18/61 =======----------------- .##.....###.##.......###........# Magic: 3/16====-------------------- ....##..###.....#......>z.#ß...## AC: 10Str: 10 .#..###....##.....#..#.........# EV: 11Int: 18 ..#####...........#.###........#. SH: 0Dex: 12 ).####.....#.........#....)...... XL:  8 Next: 39% Place: %h_ 39;49mDungeon:6 ....##..####....@*******......#.. Noise: ---------  Time: 6944.8 (0.0) ##.....## #ß....[..#........#### x) +0 demon blade ##..#>..##.#.....##.#........#Cast: Airstrike (5%) ..............#...#.#........#Pois Breath+ ......#....#........#...##..## ..........###..........####.#S   water moccasin .##..#....##......###.## ##zz 2 wights (1 polearm) ....###)......#........ .....##...... ....Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 57% to hit)  The zap hits the water moccasin.  The water moccasin is almost deP%hCc [ad.The zap hits the wight.  The wight is lightly damaged.P%ht  (#.##.....###...........#.##.......#####.....#......>..##.....#..# .........#.## )#.........#....)#.... #ß....[..#...>..##.#.....##.# .....#...#.# ..#...... .###...... .....###.## ## )......#........  .... Aim: a water moccasin (almost dead, 57% to hit)  The zap hits the water moccasin.  The water moccasin is almost dead.The zap hits the wight.wight is lightly damaged.zap hits the wight but does no damage.P%h (#.##.....###...........#.##.......#####.....#......>..##.....#..# .........#.## )#.........#....)#.... #ß....[..#...>..##.#.....##.# .....#...#.# ..#.......###...... .....###.## ## )......#....   You feel sick. The water moccasin bites you.P%h Szz....  * * * LOW HITPOINT WARNING * * *P%hڴ6-=5.8 (1Airstrike (5%)P%h3r _The water moccasin closely misses you.Q%h}N-Q%hD\ _Unknown command.R%hKF  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R%hG.#.........####...###.....#ß##... Doot the Gusty R%hMH(####....#.##.....###.......##... White Draconian #####.................##...ß#...# Health: 16/61 ======------------------ .##.....###.##.......###........# Magic: 2/16===--------------------- ....##..###.....#......>z.#ß...## AC: 10Str: 10 .#..###....##.....#..#.........#  EV: 11Int: 18 ..#####...........#.###........#. SH: 0R%hIDex: 12 ).####.....#.........#....)...... XL:  8 Next: 39% Place: Dungeon:6 ....##..####....@Szz..........#.. Noise: =--------  Time: 6945.8 (0.0) ##.....## #ß....[..#........#### x) +0 demon blade ##..#>..##.#.....##.#........#  Cast: Airstrike (5%) ..............#...#.#........#  Pois Breath+ ......#....#........#...##..## ..........###..........####.#  S   water moccasin .##..#....##......###.## ##  zz 2 wights (1 polearm) ....###)......#........ .....##...... .... _Unknown commandR%h7J.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 57% to hit)R%h .#.........####...###.....#ß##... Doot the Gusty (####....#.##.....###.......##... White Draconian #####.................##...ß#...# Health: 16/61 ======------------------ .##.....###.##.......###........# Magic: 2/16===--------------------- ....##..###.....#......>z.#ß...## AC: 10Str: 10 .#..###....##.....#..#.........# EV: 11Int: 18 ..#####...........#.###........#. SH: 0Dex: 12 ).####.....#.........#....)...... XL:  8 Next: 39% Place: %hݮ 39;49mDungeon:6 ....##..####....@*******......#.. Noise: =--------  Time: 6945.8 (0.0) ##.....## #ß....[..#........#### x) +0 demon blade ##..#>..##.#.....##.#........#Cast: Airstrike (5%) ..............#...#.#........#Pois Breath+ ......#....#........#...##..## ..........###..........####.#S   water moccasin .##..#....##......###.## ##zz 2 wights (1 polearm) ....###)......#........ .....##...... ....Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost deadR%h [37m, 57% to hit)  The zap misses the water moccasin. The zap hits the wight.  The wight is moderately damaged.The zap hits the wight.R%h"!Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (almost dead, 57% to hit)  The zap misses the water moccasin. The zap hits the wight.  R%h$The wight is moderately damaged.  The zap hits the wight.wight is lightly damaged.R%h%3  You feel sick.R%h-qSz.....zR%h.5=-3=6.8 (1R%h6R%h8F _The water moccasin bites you but does no damage.S%h_t N-S%hEw S%h_y F _Unknown command.T%h   T%h Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U%h  The wight is struck by an arc of lightning!  The wight is severely damaged.The water moccasin is struck by an arc of lightning.U%h} (#.##.....###...........#.##.......#####.....#......>..##.....#..# U%hD.........#.## )#.........#....)#....**z..... #ß....*..#...>..##.#.....##.# .....#...#.# ..#...... .###......  zz 2 wights (1 polearm).....###.## ## )......#........  .... You kill the water moccasin!U%h (U%h#.##.....###...........#.##.......#####.....#......>..##.....#..# .........#.## )#.........#....)#....**z..... #ß....*..#...>..##.#.....##.# .....#...#.# ..#.......###...... .....###.## )......#.... U%hS  You are struck by an arc of lightning.  U%hr* * * LOW HITPOINT WARNING * * *The wight is struck by an arc of lightning.U%h%    wight (You destroy the wight!U%hn3 (#.##.....###...........#.##.......#####.....#......>..##.....#..# .........#.## )#.........#....)#....**z..... #ß....*..#...>..##.#.....##.# .....#...#.# ..#...... .###...... .....###.## ## )......#........  .... The lightning grounds out. You feel sick.U%h4} (#.##.....###...........#.##.......#####.....#......>..##.....#..# .........#.## )#.........#....)#....**z..... #ß....*..#...>..##.#.....##.# .....#...#.# ..#.......###...... .....###.## )......#.... U%h܇ (#.##.....###...........#.##.......#####.....#......>..##.....#..# .........#.## )#.........#....)#....**z..... #ß....*..#...>..##.#.....##.# .....#...#.# ..#...... .###...... .....###.## ## )......#........  .... The wight hits you from afar with a +3 spear of freezing.  * * * LOW HITPOINT WARNING * * *U%hX (#.##.....###...........#.##.......#####.....#......>..##.....#..# .........#.## )#.........#....)#....**z.....U%hP\ #ß....*..#...>..##.#.....##.# .....#...#.# ..#.......###...... .....###.## )......#.... U%h\e @†)The wight freezes you.U%h9/61 =--1---55=74U%h̆U%hV _* * * LOW HITPOINT WARNING * * *U%h U%h 9--U%hS U%hӹ F _Unknown command.X%he,Drink which item? Potions  a - a potion of magic  d - 2 red potions  l - a bubbling pink potion  m - 3 sapphire potions  r - 2 brown potions  t - 2 orange potions  u - a grey potion [!] read|quaff|evoke[?] describe selectedZ%h. Z%h Z%h .#.........####...###.....#ß##... Doot the Gusty (####....#.##.....###.......##... White Draconian #####.................##...ß#...# Health: 9/61===--------------------- .##.....###.##.......###........# Magic: 1/16=----------------------- ....##..###.....#......>z.#ß...## AC: 10Str: 10 .#..###....##.....#..#.........# EV: 11Int: 18 ..#####...........#.###........#. SH: 0Dex: 12 ).####.....#.........#....)...... XL:  8 Next: 55% Place: %hA 9;49mDungeon:6 ....##..####....@†z...........#.. Noise: ==-------  Time: 6947.8 (0.0) ##.....## #ß....)..#........#### x) +0 demon blade ##..#>..##.#.....##.#........#Cast: Airstrike (4%) ..............#...#.#........#Pois Breath+ ......#....#........#...##..## ..........###..........####.#z   wight (polearm) .##..#....##......###.## ## ....###)......#........ .....##...... ....The lightning grounds out. You feel sick.  The wight hits you from afar with a +3 spear of freezing.  * * * LOW HITPOINT WARNING * * *The wight freezes you. _* * * LOW HITPOINT WARNING * * * _Unknown command.Z%h0 ' _Unknown command.  It was a potion of attraction.  You feel attractive to monsters.You feel sick.  The wight hits you from afar with a +3 spear of freezing!  You die...Z%h -1/61 ---Pois Attr Breath+ Z%hD /  --more--]%h]%hɥ#Inventory: 26/52 slots Hand Weapons (go to first with ))  x - a +0 demon blade (weapon)b - a +0 short sword Armour (go to first with [)  h - a +0 pair of boots (worn)  n - a +2 pair of gloves (worn)  v - a +0 helmet Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  i - a ring of willpower (worn)f - a ring of flight  z - a ring of resist corrosion ]%h2Wands (go to first with /)q - a wand of roots (6)  y - a wand of flame (18) Scrolls (go to first with ?)  e - 2 scrolls of poison {unknown}  g - a scroll of noise {unknown}j - 4 scrolls of identify {unknown}  ]%hk - 4 scrolls of revelation {unknown}  o - a scroll of teleportation {unknown}p - a scroll of enchant armour {unknown} ]%h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^%hi  f - a ring of flight  z - a ring of resist corrosion Wands (go to first with /)  q - a wand of roots (6)  y - a wand of flame (18) Scrolls (go to first with ?)  e - 2 scrolls of poison {unknown}  g - a scroll of noise {unknown}  j - 4 scrolls of identify {unknown}  k - 4 scrolls of revelation {unknown}  o - a scroll of teleportation {unknown}p - a scroll of enchant armour {unknown}  s - a scroll of fog {unknown}  w - a scroll of amnesia {unknown} Potions (go to first with !)  a - a potion of magic  d - 2 potions of brilliance {unknown}l - a potion of lignification {unknown}  m - 2 potions of attraction  r - 2 potions of heal wounds {unknown}  t - 2 potions of curing  u - a potionlightenmentbotj%h q - a wand of roots (6). A magical device which fires a magical seed, entangling its target and adjacent foes in quick-growing tree roots. Those entangled will be immobilized and take damage over time until they escape or the roots wither away. The roots will onlysprout from solid ground. Noise: A bit loud You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837.l%hf"Inventory: 26/52 slots  f - a ring of flight  z - a ring of resist corrosion Wands (go to first with /)  q - a wand of roots (6)  y - a wand of flame (18) Scrolls (go to first with ?)  e - 2 scrolls of poison {unknown}  g - a scroll of noise {unknown}  j - 4 scrolls of identify {unknown}  k - 4 scrolls of revelation {unknown}  o - a scroll of teleportation {unknown}  p - a scroll of enchant armour {unknown}  s - a scroll of fog {unknown}w - a scroll of amnesia {unknown} Potions (go to first with !)  a - a potion of magic  d - 2 potions of brilliance {unknown}  l - a potion of lignification {unknown}  m - 2 potions of attraction  r - 2 potions of heal wounds {unknown}  t - 2 potions of curing {unknown}u - a potion of enlightenment {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]m%hf  q - a wand of roots (6). A magical device which fires a magical seed, entangling its target and adjacent foes in quick-growing tree roots. Those entangled will be immobilized and take damage over time until they escape or the roots wither away. The roots will onlysprout from solid ground. Noise: A bit loud You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837.m%hS Inventory: 26/52 slots  f - a ring of flight  z - a ring of resist corrosion Wands (go to first with /)  q - a wand of roots (6)  y - a wand of flame (18) Scrolls (go to first with ?)  e - 2 scrolls of poison {unknown}  g - a scroll of noise {unknown}  j - 4 scrolls of identify {unknown}  k - 4 scrolls of revelation {unknown}  o - a scroll of teleportation {unknown}  p - a scroll of enchant armour {unknown}  s - a scroll of fog {unknown}w - a scroll of amnesia {unknown} Potions (go to first with !)  a - a potion of magic  d - 2 potions of brilliance {unknown}  l - a potion of lignification {unknown}  m - 2 potions of attraction  r - 2 potions of heal wounds {unknown}  t - 2 potions of curing {unknown}u - a potion of enlightenment {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]n%h2d q - a wand of roots (6). A magical device which fires a magical seed, entangling its target and adjacent foes in quick-growing tree roots. Those entangled will be immobilized and take damage over time until they escape or the roots wither away. The roots will onlysprout from solid ground. Noise: A bit loud You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837.o%h($TInventory: 26/52 slots  f - a ring of flight  z - a ring of resist corrosion Wands (go to first with /)  q - a wand of roots (6)  y - a wand of flame (18) Scrolls (go to first with ?)  e - 2 scrolls of poison {unknown}  g - a scroll of noise {unknown}  j - 4 scrolls of identify {unknown}  k - 4 scrolls of revelation {unknown}  o - a scroll of teleportation {unknown}  p - a scroll of enchant armour {unknown}  s - a scroll of fog {unknown}o%h%5w - a scroll of amnesia {unknown} Potions (go to first with !)  a - a potion of magic  d - 2 potions of brilliance {unknown}  l - a potion of lignification {unknown}  m - 2 potions of attraction  r - 2 potions of heal wounds {unknown}  t - 2 potions of curing {unknown}u - a potion of enlightenment {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]o%h^) o%h* ,o%hC o%hI Goodbye, Doot.1533 Doot the Gusty (level 8, -1/61 HPs)Began as a White Draconian Air Elementalist on May 11, 2025.Slain by a wight... wielding a +3 spear of freezing(10 damage)... on level 6 of the Dungeon on May 15, 2025.The game lasted 00:18:26 (6951 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orbo%h s o%h}x o%h{ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l