< h( Player: Drangen Game: DCSS trunk Server: clan Filename: 2025-04-24.09:36:59.ttyrec Time: (1745487420) Thu Apr 24 11:37:00 2025 > hP!c[?1051l[?1052l[?1060l[?1061h)0[?7h> h'[?25l[?1c> h>> hH> hTWelcome, Drangen. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunterv hv hr v h+Drangen the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Heidi}  d) +0 sling {Qiang} v h,bFire: a) +2 sling {Heidi} v hg/#######+.....##...#+..@###..#####v h4v h6You whisper farewell to Heidi. Welcome, Drangen the Coglin Hunter.Everyone else who sought the Orb of Zot has failed. Will you be different?v hI8v h]Press ? for a list of commands and other information.v hv he[ _Found a staircase leading out of the dungeon.v hW4v hzv h@ _No target in view!v h_ _v hr! _You open the door.  There is an open door here. _v hy _You open the door.v h#Iv h#V  There is an open door here.v h5 _v hWv hv#..... ###.... #♣♣.....(♣ #.....♣ #.@#######11.0 (11.0) #..'.....###..###...##...#.'..<#~~~~.####..#~~~ß~~~~ ####~~~ß~~.~~v h@ z♣~~~~ß~~~♣♣♣~~~~♣♣♣v h B2.0 (12v hC _Found 2 poisoned darts.v h~  _Unknown command.v hG  _No target in view!v h  _v h v h v h v h v h\ v h ,v h v h v h v h v h v h7" v h" v hY$ v h. v h3 v h> Xv hSB ,v hpC v hE v h^F v hG v hQ Xv hS v hY v hsZ .v hZ *.##v hU[ F..# v h[ P#.# v h` :#♣♣♣##.# #....#.########.............####.......# #♣♣.....(♣#@.# 23.0 (11#.....♣♣♣♣#..# #..########..# #..'.....##..###..###...##...#...#.'..<##....~~~~.####..##....  ~~~ß~~~~ #####..?.[ ~~~ß~~.~~v hb v hcc v hc %4.0 (12v hg v h^j  v hj v hAk _Found a ring mail.v h v h v h v h2 v h\  v h$ v h :_No target in view!v h. v h' v h v h v h.  v h v h "_Unknown command.v h{ v h! _No target in view!w h _Unknown command.w h7a.##..# #.# #♣♣♣##.# #....#.########............. ####.......# #♣♣.....(♣#..# #.....♣♣♣♣#.@# 0.0)#..########..# #..'.....##..# ##..###...##...#...#.'..<##....~~~~.####.. ~~~ß~~~~ #####..?.[ ~~ß~~.~~ #.>...~ß~~~5.0 (1 _Found a stone staircase leading down. _No target in view!w h _Unknown command.w hY _No target in view!w hi3w hlw h0vw hyw hz$ _w hÁ,w hvw#.#♣♣♣###....#.########.............####.......# #♣♣.....(♣#..# #.....♣♣♣♣#....########..'.....#w h'6#...##...[..♣#...#.'..<##.....♣♣~~~~.####w hO~..♣ ~~~ß~~~~ #####..?.[♣ ~~ß~~.~~ #.>...♣w h~ß~~~ ..#...♣ ♣♣~~~~♣♣♣# ...♣ w hw h+7.0 (2w hHw h( _Found a ring mail.w hkw hbw h' _Unknown command. _No target in view!w h3w hFw h;w huw hP _w h,w hw h<w hd,w h,w h`,w h]w h ####......#♣♣.....(♣#.w hZ!#.....♣♣♣♣#..# #..########..# w h!#..'.....##..#######..###...##...[..♣#...#.'..<##.....♣♣w h&"~~~~.####..##.....♣ ~~ß~~~~ #####..@.[♣ w h"r~ß~~.~~ #.>...♣ ~~~ß~~~ ....#...♣ ♣~~~~♣♣♣ ######w h"...♣ #...♣ w h##.... #....# ######w h-,31.0 (4w h.+2.0 (5w ht7w h;a _e - a scroll labelled KYACLU XILIw h w h w hvw h8H _No target in view!w h~ _Unknown command.w h, _  There is a stone staircase leading down here. _w h|Xw h #.....♣♣♣♣#..# #..########..# #..'.....##..#####w h ##..###...##...[..♣ #...#.'..<##.....♣♣ ~~~~.####..##.....♣ ~~~ß~~~~~~#####....[♣ ~~~ß~~.~~~~~.###.>...♣  ♣~~~~ß~~~ #.@..#...♣6.0 (4 w h ♣♣♣~~~~♣♣♣ ######...♣ #...♣ #..... #....##w hY ###### w hw h&w hj _Key pressed, stopping explore.w h[w hw h7H _No target in view!w h w h w hC w hE F _Unknown command.{ hw{ hx{ h,{ h=H _No target in view!{ h){ h{ h{ hH _No target in view!{ h _Unknown command.No target in view!Unknown command.No target in view!Unknown command.No target in view!{ h{ h{ h{ hUnknown command.No target in view!Unknown command.No target in view!{ h { h { h { h sNo target in view!Unknown command.No target in view!{ h { h { hO { hP Unknown command.No target in view!Unknown command.{ h { h { ha { h Unknown command.No target in view!Unknown command.No target in view!{ hc 4{ h { hU sNo target in view!Unknown command.No target in view!{ h4{ h@5{ hO;{ h>H _No target in view!| h/`| hGa| hb| hve| hdg| h q| _| ht| hv| hz  You enter the shallow water.Water | h{| h}N _Moving in this stuff is going to be slow.| h| h̀| h| h| h,| h|| h n| hu #.....♣♣♣♣#..# #..########..# #..'.....##..##### | hMw##..###...##...[..♣ .####...#.'..<##.....♣♣ [..~~~~.####..##.....♣ ~~~~ß~~~~~~#####....[♣ ~~~ß~~.~~~~~.###.>...♣ ♣~~~~ß~@~~♣♣#....#...♣43.8 (7.8 ♣♣♣~~~~♣♣♣♣ ######...♣| hK##### #...♣ #..... #....## ######| h| hۤ-5.4 (9.4| h| h) _Found a chain mail.| h" | h|# | h) | h(- H _No target in view!| h] | h< | h | h | h | hV % _| h ,| h ,| hi | h | h ,| h | h | h ,| hQ | h' | h 7| h | h | h^ | h | h | h# | h W #......+. ####......##. #♣♣.....(♣#.♣.. #.....♣♣♣♣#. #♣.( #..########. #... #..'.....##. #...## ##..###...##. ♣...####...#.'..<##. | hj ♣.@..~~~~.####..##.540 ♣♣♣~~~~ß~~~~~~#####. #.~~~~ß~~.~~~~~.###....#♣♣~~~~ß~~~~♣♣#....## ♣♣♣~~~~♣♣♣♣ #########| h | h /5.4 (10.0)| h | h r _Found 4 poisoned darts. _You see here a +0 chain mail.| h | h' | h) | h F _Unknown command.| h | h | h | h H _No target in view!| hk  _| h;q ,| hr ,| ht | hx 7 _You open the door.| hz | hf{ | h"~ | h @  There is an open door here.| h= 5 _| h | h_ | h_ ,| h | h̗ | h_ ,| h | hB ,| hg | h | hɩ ,| h ,| h j _You open the door.| hS | h @  There is an open door here.| hW 5 _| h} | h | h ,| h | h | h\ ,| hr | h} | h B| h | h | h | h | h = _You open the large door.| h 3| h[ | h1 | h ,| h | h~ | h0 ,| hF | hL @  There is an open door here.| h 5 _| h< ,| h ,| h | h  | h | h | hH | h | hi | h | h# | h @  There is an open door here.| h 5 _| h | hs %  | h You see here 4 poisoned darts.| h1# | h$  _| h1& | h1 ,| hL4 ,| h6 | h 9 ,| h: | h= | hG | hQ | hR | hmU 7 _You open the door.| hW 3| hF_   There is an open door here. _| hv` | ha | hnc ,| he | h2g | hkh | hh | hi | hk | hm | h/n | ho | h r | hLt | ht | hv | hSx | hz ,| h{ | h} | h | h# | h | hӂ | hc ,| h | hʆ | h ,| h | h | h ,| hC | h | hr | h | h | hr | h5 | h | h$ | h | h | h6 ,| hž | h. | h | hj | h | h ,| h | h | h ,| h | h X| h #...#...###..... #.... ....| h  ..# #.# #@#103.4 (48.0) #.# #.# #.# #.###..## ##### ##..### ##♣#..'. | h5 ##...#####.♣#..'. ###...'...♣#.### | hڵ | h j _Key pressed, stopping explore.| h | hI | h H _No target in view!| h | h | h \ _Unknown command.} h&} hv'} h(} hV*} h,} h2f _} hǑ,} hԝ..........# # ###♣#......♣#......♣#......♣#..5.4 (2.0)###.##.#.#.##..##..} hC _Key pressed, stopping explore. _No target in view!} h  _No target in view!} hfT3} hV,} hUZf _} hLm!......# >...... .....# #...# #...###♣ #......♣ #......♣ #....@.♣7#...##.####.# ..##.# #...#.# #####.# #.# #.##  #..## #######} h8.4 (3 _Found a stone staircase leading down.} h(} h6} h} h\ _Unknown command.} h} h} hH _No target in view!} h~_ _} hn} h",} hZ} hJn} h,} hI} hJ} hl,} h} h} h:,} hH} h} h,} h`} h} hE,} hn} h} h,} h|} hS} h{,} hP} h} h,} h8} h} h,} h} hN} h,} h} h} h4,} hr} h} h,} h} h} hB} h >...........# ♣♣♣#...# ♣♣.♣#...###♣♣♣.P♣♣♣#......♣.P.P..♣#......♣PP..PP♣#......♣♣♣.♣♣♣♣#...##.#♣♣..♣ ###.##..#♣P@♣ 27.4 (19.0)#.###.....# #.# ####### .#.# .#.# .#.## ##..## ########♣♣♣####..### ##♣#..'...#....###...#####.♣#..'...#.....} h _Key pressed, stopping explore. _No target in view!} h*} h+} hL0} h14F _Unknown command.} hpF } hG } hkH } hQ .P.....♣♣♣..#♣♣....0.0)....} h7S } h[ } hKb " _Unknown command. _No target in view! _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.} h9c } h%h } hk _No target in view! _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!} hWI } hMJ } hGN } hjR  _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.} hz 4} h~ } h No target in view!Unknown command.Key pressed, stopping explore.No target in view!Unknown command.No target in view!} h4 3} h5 } h=8 } h`: } hg; $ _} h]C } hE B} h*G } hP } h)R B} hwT } hMV ,} h6W } hpY } h[ } h[ } h\ } h/^ } h` ,} ha } h6d } h8g ,} hij } h+m } hSo ,} hp } hHs } hu ,} how } hz } h| ,} h~ } h } h݂ ,} h } hE } h } h } h } h1 } hɌ } h } hQ } h } h } hȑ } h } h8 } h } hϕ } h A _You now have 14 gold pieces.} hϠ _} h X} hR ,} h } h } h } h } h } h ,} h } h; } hk ,} h } hK - .#.#.  ..... .... .....#### #.... ......... ...... #......# ..... #....!.# #... #..?...# ##..# } h #.....@# ###..# #......####...# #............##  #............##### #......>........... #............#####♣♣♣♣  #.#.######...# ♣♣.♣  ...$. #...###♣♣♣.P♣♣ ..... #......♣.P.P} h 054.4 (27.0)} h ,5.4 (28} hl } h b _f - a scroll labelled ROANKE XAXEI} h% } h } h{ } h H _No target in view!} h} h.} h} hF _Unknown command.~ h/ _No target in view!~ hw♣.#l#.#.#.#. .  ....##### #........ ...... #......# ..... #....!.# #... #..?.@.# ##..# #......# ###..# #......####...# #...## #............##### #>........... l   frilled lizard (asleep) #............#####♣♣♣♣ #.#.######...# ♣♣. ...$. #...###♣♣♣.P♣ 0.0)  A frilled lizard~ h  comes into view..ll6.4 (1 _The frilled lizard hisses angrily.~ h _Unknown command.~ h ((((((You shoot a sling bullet.~ hx  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.~ hU†.....~ hk1===7.6 (1.2Rev ~ h~ hR _You kill the frilled lizard!~ h"`~ h(B~ h=,78 M # ♣.#.#.#.#†#   ###### #....... ...... #...---?...# ##..#~ h. ###..#####...#............##..#.#.######..~ h0,80~ h1G---9.6 (2~ h7~ hA9X _g - a gluggy blue potion~ hľ _Unknown command.~ h~ hY~ h~ hH _No target in view!~ h}~ h?4~ h6~ h~ h+ _~ hr~ h,~ h~ hА} _f - 2 scrolls labelled ROANKE XAXEI (gained 1)~ h3~ h~ h~ he,~ hK~ h ~ hm~ hE~ h/~ h(~ h~ h~ h|~ ho~ h3~ h%,~ h-~ h#......#..... #......##... #......# ##..# #......# ###..# #......####...#  #............##  #............#####  #......>........... #..@.........#####♣♣ #.#.######...# ♣♣ ...$.# #...###♣♣♣.~ hi/l......# #......♣.P.........# #......♣PP.........# #......♣♣♣. l   frilled lizard (asleep)........# #...##.#♣♣.......## ###.##..#♣P #.###....~ h,67.6 (8~ hƴ+8.6 (9~ h۷~ ha _A frilled lizard comes into view.~ hFo  You shoot a sling bullet.  The sling bullet hits the frilled lizard.~ hr((((.(~ h ((You kill the frilled lizard!~ hK.......~ hYk2===9.8 (1.2Rev ~ h)%~ h(/ _You shoot a sling bullet.~ hs _You now have 23 gold pieces (gained 9).  #......>.   #............#  ########.#.######...#  ...........# #...#   #........# #....   #........# #....   #........# #....   #........# #...#   ### ###.#[37~ hm---   #.# #.#   #.#.#   #.#.#   #.#.#   ..#.# l   frilled lizard (asleep)   ..#..   l.##.   ##76.8 (7.0---7.8 (8 _A frilled lizard comes into view.~ hC" (((((((You shoot a sling bullet.~ h _You now have 23 gold pieces (gained 9). _A frilled lizard comes into view.   The sling bullet completely misses the frilled lizard. ~ h c You shoot a sling bullet.  The sling bullet hits the frilled lizard.~ he S~ h1 t......†~ h> k3===9.1 (1.3Rev ~ h:C ~ hF R _You kill the frilled lizard!~ h1 ~ h ~ h ~ h F _Unknown command.~ hN ~ hO ~ h6T ~ hW H _No target in view!~ h  _~ hw n~ h ,~ h~ ~ h ~ h !~ h ~ h ~ hϫ ~ hϬ 0~ h) ~ hҰ ~ h ~ h ~ hݴ ~ h ~ h ~ h ~ h6 ~ h ~ h ~ h ~ hb ~ h@ ~ h ~ h ~ hK ~ hQ ~ h ~ h ~ h ~ h ~ h ~ h ~ h ~ h ~ h8 ~ h ~ h ~ h ,~ h ~ hS ~ h ~ h ~ h ~ h] ~ h ~ h ,~ hm ~ h|  #.##..# # #.##........# #.  #.##.......## #  #.##.#######  .##.#  .##.#  .##.####  .......#   ---96.1 (17.0) .†....  ......#  ......# #......#  #......#  #......#  #....(.# ~ h ^---7.1 (18~ hN ; _Found 5 stones.~ hR ~ hS ~ hY ~ h\ H _No target in view!~ hq 4~ h. ~ hĺ F _Unknown command.~ hc~ hV~ h0~ hi~ h5~ h4$ _~ hn~ h~ h,~ h~ hZj  You see here a frilled lizard corpse.~ h~ hp _~ h~ h~ h~ h$,~ h~ hi~ h[~ h~ h~ h~ h,~ h~ h~ h,~ hI~ h~ h~ h~ h~ h~ h~ hv~ ht~ h'~ h9+,~ h,,~ h8~ h<,~ h=,~ h@ h hB h hR h  hb! h$ h% h& h%( hg) hR2 h2 h'4 h4 hR5 h57 h8 hm9 hM: h; h=, hO> h@ hB, hC hDE hF, hG hhI hJ, h~K hOX hV   ♣.#   ♣.#.#   ♣♣#.#.#  ♣♣♣.#.#.# ##.#.#†#.# #........ #........###### #..@..........226.1 (29 ##.#.#......## #.#......## #.#......# ##.  hjX.#.#......# ###.. #.#.#......####...#  #.#.#............##  #.#.#............##  #......>.......  hj[ h`j _Key pressed, stopping explore. ha he hOgH _No target in view! h...0.0)........ _Key pressed, stopping explore. _No target in view! hV _No target in view! h _Key pressed, stopping explore.No target in view!Key pressed, stopping explore.No target in view!Unknown command. hع_ _ h{  You see here a frilled lizard corpse. _ hB hl hL& h h~X hf h+ , h  h9  h  hM  h h{, hu h6 h, h hn h\# h$- h- h. hS/, h}0 h1 h'2, h73 h44 h4, h5 h 7 h7, h8 h9 hw:, h; h< hB= h= h> h@ h@ hFA h Dj  You see here a frilled lizard corpse. hE hF _ hF hH hXI, hI h8K h,L, hL hMN hO hO, hP hQ hR, hT hZU hV, hW h]X h] h^ hg hh hXi h j hl hn, hRp h1z h~ h h=, h؏, h h h, h h( h hO h' hr h h h hi h h h{ h h; h h6 ht h h h h h h5 ha hԪ h h( hd h h= hկ h h h h4 h} hҶ he h h h}B hB# #......# # #......# # #......# # #......# # #......# . #############......###.. ................. ...########.........##  hc ...# ##...# 95.1 (69.0) ...# ##..#.......# ...# ###..#####....#  ...####...## #....# .........## ###### .........##### ...>........... .........#####♣♣♣♣ ######...# ♣♣.♣ h| hj _Key pressed, stopping explore. h h h_H _No target in view! h _Unknown command. hm _ hr ########  #......#  #......#  hXsL #......#  #......#  #......# # #......# . ####......###....g.............@.......  hsq########.........##...P. # ##.........# P.. # ##..#.......# P # ###..#####....# ####...## #....#g   goblin (asleep)...## ###### ht##### >........... h|17.1 (2.0) h]}+8.1 (3 h hs _A goblin comes into view. It is wielding a +0 club. h ((((((g    You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts! h  The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin. h   The goblin is severely wounded. h. ..g....SS   ball python (constriction, wandering)===9.3 (1.2Rev  _A ball python comes into view. hk 4 hu  hJv F _Unknown command. h*  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the goblin. hH1 f(()((( h1 yS   ball python (constriction) h5 ((You kill the goblin! hG  hR |..)......S. hMe n4300.6 (1.3Rev+  hp  hs / _You shoot a sling bullet. h J hb L _A ball python is nearby! h  h } (((((You shoot a sling bullet. h  The sling bullet hits the ball python but does no damage.  You shoot a sling bullet. The sling bullet hits the ball python. h E† h?a*..... hA$51.8 (1.2 _You kill the ball python! hUN _No target in view! _Unknown command. h˭% _# #......# #......# #......# #......# #......# ####......# ....#......###...).#†.?---20...##...P.# ##.........# .P..#  ##..#.# .♣P.  ###..#####....# ♣ ....## #....### ###### --- _Key pressed, stopping explore. h _Unknown command. h.0 _Key pressed, stopping explore. _No target in view! _Unknown command. _Key pressed, stopping explore.Unknown command.Key pressed, stopping explore.No target in view! hjZ _Unknown command. _Key pressed, stopping explore.Unknown command.Key pressed, stopping explore.No target in view!Unknown command. _Key pressed, stopping explore. hnUnknown command.Key pressed, stopping explore.No target in view!Unknown command.No target in view! h%J hg _ h |Rev  h" h  h h hWWUnknown command.Key pressed, stopping explore.No target in view!Unknown command. _No target in view!  You see here a ball python corpse. _ hR########  #......#  #......#  #......#  #......# #####......# ####### #.P.  #......# #.....##P.♣ ......###...).#..♣ .....†.@.♣ .........##...P.##.P♣ .........##..PP .#.......##.$.♣P.# ... #####....##.♣.♣P.# .. #....##.P♣♣ ... ##  #######.. P.## ### #P♣ P.#9.8 (710.8 (8[ h~11;76H _h - a scroll labelled QUN URUPHULA h2 h3 h9 h;H _No target in view! hJ hF _Unknown command. h) _ hN _You now have 34 gold pieces (gained 11). #......##### #......# ####### #.P. #......# #.....##P.♣ #######......###...).#..♣ .............†...♣ #####.........##...P.##.P♣ ##.........##..P..# .P  ##..#.......##...♣P.# ... ###..#####....##@♣.♣P.# ...5.8 (5 #...## #....##.P♣♣ ... #### #######..♣ P.## ...##### #P♣%[ h]H37m P.# ......... ..P♣♣ ..# ...#####♣♣♣♣ ###P ...# ♣♣.♣ # ...###♣♣♣.P♣♣♣..♣.P.P..♣6.8 (6 hRe- _Found a quill talisman. h _No target in view! h°  _Unknown command. hx 4 h  h3 H _No target in view! h I hҡ  h  h& $ _ hP , hˬ  hC  h , h  hϸ U _The bat hits the plant. The plant begins to die. hO 7  The kobold shouts! h; \  The bat hits something. x2 h  h{ t _The bat hits the bush but does no damage.  You see here a quill talisman. h  h= \  The bat hits the plant. x2 hB  h O _The bat hits something but does no damage. h  The bat hits the bush but does no damage. x2  The kobold hits the plant with a +0 short sword. hZ  h N _The bat hits the bush but does no damage. h  h  h  hX  h  h 3 h  h e _A nearby plant withers and dies. h5  h .....22b.♣♣K♣%♣ hO ....##b   bat##.K   kobold.#. hf  h  h^ d _There are monsters nearby! h, >  You shoot a sling bullet. hi  The sling bullet hits the bat but does no damage.  You shoot a sling bullet. The sling bullet hits the bat. han †K   kobold h , hW@K. h"k6===4.1 (1.3Rev  h& hA _You kill the bat! _Unknown command. hIY  ####   ####### #.P.   #.....##P.♣ #...).#..♣ ....†...♣ #...P.##.P♣  #..P..# .P  #...♣P.# ... #@♣.♣P.# ...   hnJ#KP♣♣ ... ##  #..♣♣ P.##  #.♣%♣ P.#  ......P♣♣ ..# ##P ♣♣.♣ ##. . #.  hK hϾ  ####   ####### #.P.   #.....##P.♣ #...).#..♣ ....†...♣ #...P.##.P♣  #..P..# .P  #...♣P.# ... #@♣.♣P.# ...  #KP♣♣ ... ##  #..♣♣ P.##  #.♣%♣ P.#  ......P♣♣ ##P ♣♣.♣ ## .  h h~ h! hB] _A kobold is nearby! h`  You shoot a sling bullet. The sling bullet hits the kobold. h D) h ((((You kill the kobold! h%N)... h 75.4Rev+ _You shoot a sling bullet. _Your Stealth skill increases to level 1! _Unknown command. _No target in view! _  Things that are here:  a +0 short sword; a kobold corpse; a bat corpseRev  _ h? hNF h h hq h  Things that are here:  a +0 short sword; a kobold corpse; a bat corpse h߾a _ h%B h[X h h, h hs h, h hQ h, h h h, h ha h, h  h h, h hB h h h , h  h0 hZ h hX h  hx, h h m...#  ...#.# ...# #####.# ...# #########.P....# # #.....##P.♣.... ...###...).#..♣♣...###.. .........†...♣.♣...... ....##...P.##.P♣PP.# ....##..P..##..P@..# --- h "(46.4 (21.0) ....##...♣P.#......# .##.♣.♣P.#......# .##)P♣♣♣...###### ######..♣♣.P.## ######.♣%♣.P.....P♣♣P..# ♣♣#####P.P♣P.#♣ ##.♣P..# h%:--- h( h?+T _Key pressed, stopping explore. h?4 hF hxN^ _No target in view! hO hT hRVF _Unknown command. h _ h # # .# #  .# # #####.# # #########.P....# # #.....##P.♣.... ###...).#..♣♣...###.......†...♣.♣......l...##...P.##.P♣PP@# ##..P..##..P...# ##...♣P.#......# ##.♣.♣P.#......# ..##)P♣♣♣...######..♣♣.P.## l   frilled lizard (asleep) ####.♣%♣.P.# .....P♣♣P..# #####P.P♣P.#7.4 (1.0)8.4 (2 _A frilled lizard comes into view. h/ (((l    You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily. h. ((((The frilled lizard is heavily wounded.You shoot a sling bullet. h.....l.===9.7 (1.3Rev  _The sling bullet closely misses the frilled lizard. _Unknown command. hZ$.#.# #####.# P....# ♣.... .. ).#..♣♣...###.... †...♣.♣.....l.... ♣PP@##..P...##......##......#)P♣♣♣...######P.##%♣.P.# hm.#.# #####.# P....# ♣.... .. ).#..♣♣...###.... †...♣.♣.....l.... ♣PP@##..P...##......##......#)P♣♣♣...######P.##%♣.P h (( _A frilled lizard is nearby!You shoot a sling bullet.  The sling bullet hits the frilled lizard but does no damage. h5  The frilled lizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the frilled lizard. hS C. h (... h h851.0Rev+  h  h R _You kill the frilled lizard! h J hV | _No target in view! h  h \ _Unknown command. hX  hx  h,  h  h % _ h% Rev  h'  h+)  h)  hN*  h+  hO-  h-  hq.  h0  hL2 , hd3  h5  hG6  h6 ! h7  h>9  h> ~ #.#  #.#  #.#  #.########## #.##....^. ######.##.... ########.P....##...##P.♣......@.......--- h? a7.0 (6.0.).#..♣♣...###.........†...♣.♣.............>.P.##.P♣PP.##########.P..##..P...# ...♣P.#......# .♣.♣P.#......# )P♣♣♣...###### ..♣♣.P.## hD  hD G---8.0 (7 heJ  hL ; _Found a stone staircase leading down. h  h8  h  h H _No target in view! h:  h;  h8@  hB F _Unknown command. hV 3 h$X  h\  h|c #.# #.# #.# #.###.##....^...#######.##.#.P....##.###P.♣......0).#..♣♣...###.# h^d )†...♣.♣......>.P.##.P♣PP.##.)P..##..P...# .  hn A9.0 (1 h6o  huq # _Found a whip. hJ hH _No target in view! hIv3 hw h{ h} h_P _ h, h؇ hE h, h h h*, hޔ hM h#.##.# #.############.##....^...#######.##........# ##.P....##........#### #P.♣.................# ..♣♣...###........## ♣.♣............@>.# 63.0 (4 #.P♣PP.##########.)# #..P...# ..# #......# .. #......# [.####### .[# .##..# .#..## hA4.0 (5 h h4 _Found a scale mail and a robe. hn h hZF^ _No target in view! hUo4 hU~ hdF _Unknown command. hVH hI hrT hYH _No target in view! hoI hf _ h  There is a stone staircase leading down here. _ h!  There is a stone staircase leading down here. _ h h-KPP.##########.)#.# ...# #..#.# ...# #..#.#  ...# #[.#.#  #### #.[#.#   #..#.#   #..#.#   #..#.#   #@#   #)#  [ h~i11;15H #.#   #.#   #.#   #.#   g   hobgoblin (asleep) #.#   g.#    80.0 (16.0)1.0 (17 _A hobgoblin comes into view. hl[ (((((g  (You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts! h>  The hobgoblin is almost dead.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. h_ h)....g. h]g===2.3 (1.3)Rev  h h] _The hobgoblin is almost dead. hR .)#.#  #..#.#  #..#.#  #[.#.#  #.[#.#  #..#.#  #..#.#  #..#.#  #@#  #)#  #.#  #.#  #.#  #.#  #g#  ..#  _Unknown command. hk-.)#.#  #..#.#  #..#.#  #[.#.#  #.[#.#  #..#.#  #..#.#  #..#.#  #@#  #)#  #.#   hs#.#  #.#  #.#  #g#  ..#  ht4 h$z h}` _A hobgoblin is nearby! h $.)#.#  #..#.#  #..#.#  #[.#.#  #.[#.#  #..#.#  #..#.#  #..#.#  #@#  #)#  #.#  #.#  #.#  #.#  #g#  ..#  hb.)#.#  #..#.#  #..#.#  #[.#.#  #.[#.#  #..#.#  #..#.#  #..#.#  #@#  #)#  #.#  #.#  #.#  #.#  #g#  ..#  _A hobgoblin is nearby! h3E  You shoot a sling bullet. The sling bullet hits the hobgoblin.((((( †  hv* ((You kill the hobgoblin! hd)....†. hC hWSPP.##########.)#.#  Drangen the Shooter ...##..#.#  Coglin ...##..#.#  Health: 16/16 ======================== ...# h۽9#[.#.#  Magic: 1/1======================== #####.[#.#  AC: 3Str: 11#..#.#  EV: 11 h}Int: 8#..#.#  SH: 0Dex: 17#..#.#  XL:  1 Next: 100% Place: Dungeon:1#@#  Noise: ===------  Time: 383.5 (1.2)#)#  a) +2 sling {Heidi}  d) +0 sling {Qiang} #.#  Fire: a) +2 sling {Heidi} #.#  Rev+  hz#.# #.#  #†#  ..#     _Unknown command. _A hobgoblin is nearby! _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin! _You shoot a sling bullet. _A hobgoblin is nearby!  You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin! _You shoot a sling bullet.  Your Dodging skill increases to level 2!You have reached level 2! hT/  --more-- h 22/222/22 0%  _ _Unknown command. h` 4 hx  h`  hh  h@ ; _ h z ...# #..#. h .[.#. ###.[#. #..#... ---...# .  i - a murky clear potion h ,40 h v---5.5 (2Rev  h  h - _You see here a +0 club. h  hS  hG ^ _No target in view! h} 4 h  hӯ F _Unknown command. hb  _No target in view! hk 4 h  h?  h  h. Q _ hl  h  hY  h  h  h7  h3  h|  h  h; ! ha  h  h  ht  h  hF %   h @You see here a hobgoblin corpse. h  h  _ h  h4  h  h  h  h h X #..#.#  h  #. #.#  #$ #)#  h=  #. #.#  #[ #.#  h * #. #.#  #. #.# ######.##†# hN  .......@..# 92.5 (7..........# h  ...........#  h.## ..........# ..# ######.##.# #.##. #.# ♣##.##. #.# ..#.####### #. #.# ..........  h hU+3.5 (8 h"> _Found a ring mail. h/ _Unknown command. h\@ _No target in view! hI hP _ h~n h h~B hA  You see here a +0 ring mail. h% h _ h h hp, hn hIB hx _You now have 44 gold pieces (gained 10). h- hX h   You see here a +0 ring mail. _ h h /J h7 h<n hZ>, hR? hA hC, hIX hJ hQ. #...........# .## #...........# ..# ########.##.# #.# #.##.# hsR #♣♣♣##.# #.##.# #....#.###########.##.# #.....................# #.......# ######...#### ...(♣#..# #@### 418.5 (25.0) .♣♣♣♣#..# #..#  h'S, ######..# #.##  ....##..##### .. #...##...[..♣♣♣ '..<##.....♣♣ .P ##..##.....♣ ♣♣  hV~#####....[♣ ~~.###.>...♣ h|[ he _Key pressed, stopping explore. hk hnH _No target in view! hLX4 h]\ _Unknown command. h _No target in view! h~I _ h hX hn hB h) h h?"n h0 h3F` hJB h.#.#  hB.##...P.##.P♣PP.##########.)#.# g   hobgoblin (asleep) .##..P..##..P...# #..#.# .##...♣P.#......# #..#.# .##.♣.♣P.#......# #[.#.# hH-82.5 (19 hI,3.5 (20 h,N hQ\ _A hobgoblin comes into view. h ((((((g   h z  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts! h  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin. h E† h{D D...... h 8===4.8 (1.3)Rev  _You kill the hobgoblin! h J hp F _Unknown command. hL  _ h+ y h  h` 0 h  hx  h& , h  h  h , h  hX  h , hd  h  h B h #.# ## #.# .# #.#  h9 ?.# #.########### .# #.##....^...# .#######.##........# .# #########.P....##........#### .# #.....##P.♣.................# .###...).#..♣♣..@###.##.#--- hD 91.8 (7.0 .......†...♣.♣.............>.#.# ..##...P.##.P♣PP.##########.)#.# ..##..P..##..P...# #..#.###...♣P.#......# #..#.# ..##.♣.♣P.#......# #[.#.# ..##)P♣♣♣...###### #.[#.# ####..♣♣.P.##  h  #..#.# ####.♣%♣.P.#  #..#.# h1 :--- h  hM j _Key pressed, stopping explore. h  hd  hc H _No target in view! h]  h_  hd  h!h F _Unknown command. hO  hP  hV  hY H _No target in view! h 3 h|  h  h  hg $ _ h , hG , hF  h  hI , hE  h#  h1 , h  h  h , h  h  h , h  h  h , hm  h"  h , h  h4  h , h!  h\  h" , hA  h  h, h hg  You see here a ball python corpse. h  h  _ h  h h3, h h h, h h h , h# ho& hC(, h) h+- h/ h5 hl7 h: h;, h2> h@ hcB, hC h F hG, hH hK hL, h_N hGP hQ, h8R hCT h4U hU h4V hDX h$Y hY h0Z h\ h^, h^ h` ha, h^b h d hd h_e he hf hg hh, hDj h\k hk hfl hm hn hWo ho hp hq her, hs ht hu h}v hyB h0 hB hw hã h@ h¤ h h h h h h, h h hN h h h h h h: h h hD h h hW h h, h2 h hb h' h h% h2, h h hX h? h} h, h< h h, h h h1 h h~ h hD h, h h, h hp h>, h hE h hu h h h h  h h hG h h: h h h h hu h , he  hT  h, h> hQ h h hs h_ h hZ h h hQ h hv h2 h{ h ht  h*" hg# h# h$ h& h' h), h* h-, h, h2- h. h/ hM0 h0 h1 h*3 h3 h/4 hK5 h77, h7 h:9 hE: h: hI; hP< hS= h= hN> h,? h*@ h@ hA hA h h! h h^ hE h: h hw hn h, h h hz , hc  h@  h  hD  h  h  h9 h h h hb h h h hV h h", h h+ h &....## ###.##..#♣P.♣####.###.....# #.# ####### #.# ##.# #.##  #..## ######## ##..### ##♣#..'...# h5  ##.@.#####.♣#..'...#573.8 (82.0)# ###...'...♣#.###### .##.###..♣♣#.#♣♣... .##.#♣..♣###'#..... .##.#♣.(##...#..### .##.#...'....#..'..  .##.#...##..##..### #.#♣...####...#.'  #.#♣♣.[..~~~~.###  hn" hg% h+j _Key pressed, stopping explore. h}, h/ h1H _No target in view! h_ ha hg h7iF _Unknown command. hHE3 h:G hZL hO hP$ _ hXn h[ h^, h` hc hf, hh hm ho, hq hr h=t, hu h-w hx hy hy h{ hT} h} h~ h/ h h+ h hʫX hd##.###..♣♣#.#♣♣.... #  #.#♣..♣###'#.....♣ # #.#♣.(##...#..#### # #.#...'....#..'... #  #.#...##..##..###. #  #.#♣...####...#.'. #.#♣♣.[..~~~~. #.#♣♣♣~~~~ß~~~~~~ #@##.~~~~ß~~.~~~~~83.8 (10 #...#♣♣~~~~ß~~~~♣♣ ##### ♣♣♣~~~~♣♣♣♣  ######  h_ _Partly explored, can't reach some places. hO4 hwU hWH _No target in view! h>4 hG\ _Unknown command. h  hµ hJ h%........0.0) h&3No target in view! _Unknown command. _Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places. hk4 h I _Unknown command. _Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.No target in view! h^ hK h h3 _Partly explored, can't reach some places.No target in view!Unknown command.Partly explored, can't reach some places.No target in view!Unknown command. h h h hjNo target in view!Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.No target in view! h2} h9&Unknown command.Partly explored, can't reach some places.No target in view!Unknown command.No target in view!Partly explored, can't reach some places. hC h ha h&Partly explored, can't reach some places.No target in view!Unknown command.No target in view!Partly explored, can't reach some places.Unknown command. h~ h hNo target in view!Unknown command.No target in view!Partly explored, can't reach some places.Unknown command.No target in view! hG 3 h  h$ J h Unknown command.No target in view!Partly explored, can't reach some places.Unknown command.No target in view!Partly explored, can't reach some places. h  h  h{  h No target in view!Partly explored, can't reach some places.Unknown command.No target in view!Partly explored, can't reach some places.No target in view! h) 4 h  h Partly explored, can't reach some places.Unknown command.No target in view!Partly explored, can't reach some places.No target in view!Unknown command. h'  h\Where to? (? - help)  D - Dungeon  hnP hda##.###..♣♣#.#♣♣.... Drangen the Shooter ##.#♣..♣###'#.....♣ Coglin ##.#♣.(##...#..#### Health: 22/22 ======================== # hZf#.#...'....#..'... Magic: 2/2======================== ##.#...##..##..###. AC: 3Str: 11 ##.#♣...####...#.'. EV: 11Int: 8#.#♣♣.[..~~~~.#### SH: 0Dex: 17#.#♣♣♣~~~~ß~~~~~~# XL:  2 Next:  8% Place: Dungeon:1#@##.~~~~ß~~.~~~~~ Noise: ---------  Time: 583.8 (0.0)#...#♣♣~~~~ß~~~~♣♣ a) +2 sling {Heidi}  d) +0 sling {Qiang} ##### ♣♣♣~~~~♣♣♣♣ Fire: a) +2 sling {Heidi} ###### _Partly explored, can't reach some places.  h#j=_Unknown command. _No target in view! _Partly explored, can't reach some places. _No target in view! _Unknown command. hIt hv h~P _ h, h h h], h h ha, h. hj h , h h^ h-, hK h0 h hĠ h h h, h= h huB h h, hz hJ h, hE hغ h, hX h* h  h, h h_ h, hQ, h&, hX h  h0B h9 hG h, hb h h, h} h h h, h hIB hM h hw, hy h h h` hUnknown command.No target in view!Partly explored, can't reach some places.No target in view! _Unknown command.  There is a stone staircase leading down here. _ hfy}2 hy ##.########## .......@....# 612.5 (28.7)##.########....  # _You climb downwards. _There is a stone staircase leading up here. h3.5 (1.0) _ hH#............................##.#.#......########.........#.#.#......# ##.........#.#.#......# ##..#.......#.#.#......# ###..#####....#.#.#......####...## #....#.#.#............## ######.#.#............###########1#.#.#............#...#............#####♣♣♣♣## h#########.#.######...# ♣♣.♣#...........# #...###♣♣♣.P♣♣♣#.##........# #......♣.P.P..♣#.##........# #......♣PP..PP♣#.##........# #......♣♣♣.♣♣♣♣#.##........# #...##.#♣♣..♣#.##.......## ###.##..#♣P.♣ h  h&-5.0 (2.5 h* h-} _You climb upwards. _There is a stone staircase leading down here. hP h!0.0 h*, hf_ _Partly explored, can't reach some places. h<| _Partly explored, can't reach some places. h #.##.#.#......#.##.#.#......# ##.# hޚ #.#.#......# ##..#.##.#.#......# ###..#####....##.#.#......####...## #....##.#.#.## ##.#.#.##.#.#......>#...#.#####♣♣♣♣# #.#.######...# ♣♣.♣ #...# #. #.##........# #.. #.##.# #...... #.##. h› # #...... #.##.# #...##.  h  h 26.0 (1 _ h  h  h ############### #...................#.#.#......########. #.#.#......# ##.. h #.#.#......# ##..#....... #.#.#......# ###..#####.... #.#.#####...## #.... #.#.#.##  #.#.#......########### #.#.#>................ #...#............#####♣♣♣♣##  #########.#.######...# ♣♣.♣  #...........# #...###♣♣♣.P♣♣♣  #.##........# #......♣.P.P..♣  #.##........# #......♣PP..PP♣  h #.##.# #......♣♣♣.♣♣♣♣  #.##..# #...##.#♣♣..♣ h h&7 h h h #.# #...... ############## #............#.#.#......######## #.#.#......# ##. #.#.#......# ##..#.. #.#.#......# ###..##### #.#.#####...## #... #.#.#.##  #.#.#......########## #.#.#>............... #...#............#####♣♣♣♣# #########.#.######...# ♣♣.♣  #....# #...###♣♣♣.P♣  #.##........# #......♣.P.P.. [ hj16;2H #.##........# #......♣PP..PP  #.##.# #......♣♣♣.♣♣♣ 8 h ##.#.#÷#.# # #.# # ############## #............#.#.#......######## #.#.#......# ##. #.#.#......# ##..#.. #.#.#......# ###..##### #.#.#####...## #.. #.#.#.##  #.#.#......######### #.#.#>.............. #...#............#####♣♣♣♣ #########.#.######...# ♣♣. #...........# #...###♣♣♣.P♣ #.##..# #......♣.P.P.  h{ [40m#.##.# #......♣PP..P9 h  h hE  ♣♣♣♣.#.#.# # ##.#.#÷#.# # #.# # ############## #............#.#.#......######## hH  #.#.#......# ##. #.#.#......# ##..#.. #.#.#...@..# ###..##### #.#.#####...## #. #.#.#...##  #.#.#......######## #.#.#>............. #...#............#####♣♣ #########.#.######...# ♣♣. #...........# #...###♣♣♣.P #.##.# #......♣.P hP  hR '20 hW  hZ  h^  ♣♣♣♣.#.#.# # ##.#.#÷#.# # #........# # #........####### #...... ##.#.#......## #.#.#......# ## #.#.#......# ##..# h+ q #.#.#..@...# ###..##### #.#.#......####...## # #.#.#....##  #.#.#. #.#.#......> #...#.##### ##.#.######...# ♣♣ #.....# #...###♣♣♣. #.##.# #......♣.P. h>  h &1 hX$  h&  hn (#♣♣P.♣♣#.#.# # ♣♣♣♣.#.#.# # ##.#.#÷#.# # hss O #.# # ############## #............#.#.#......######## #.#.#......# ##. #.#.#.@....# ##..#.. #.#.#......# ###..### #.#.#####...##  #.#.#.## #.#.#......###### #.#.#>........... #...#............##### #########.#.######...# ♣ #...# #...###♣♣♣ h{  hL| &2 h  h<  hv ♣....♣♣♣.#.# ##♣♣P.♣♣#.#.# # ♣♣♣♣.#.#.# # ##.#.#÷#.# # #.# # # h############# #............#.#.#......######## #.#.#@.....# ##. #.#.#......# ##..#. #.#.#......# ###..### #.#.#####...## #.#.#. hKr## #.#.#......##### #.#.#>.......... #...#............##### hA #########.#.######...# h h٧&3 h h1 h) h* hƤ hr h h h h$ h;4 hf hG78 M♣P...♣....♣♣♣#♣♣P.♣♣♣♣♣♣.#.##.#.#÷##... #........##############.............###### ##.. ##..#.#.#.#......# ###..### h`#........  h<4 h h  h M PP.PP#♣P...♣♣.#.#♣....♣♣♣.#.#♣♣P.♣♣ h ♣♣♣♣.#.#.#.#÷# ##############.............##.#. h ###### ##..#.#.#......# ##..#. h :#......>. h  h &5 h<  h  h^! ;  ♣P.♣♣♣♣.#.#   PP.PP♣♣.#.# #   ♣♣P...♣♣.#.# #   ♣....♣♣♣.#.# #   h! c#♣♣P.♣♣#.#.# #   ♣♣♣♣.#.#.# #   h&$  ##.#.#÷#.# #   #.# #   ##############   #............  ##.#.#......########   #.#.#......# ##.   #.#.#......# ##..   #.#.#......# ###..##   #.#.#####...##   #.#.#.##   #.#.#......#### h$  h+  h, &6 h1  h3  h*R   ♣P..♣♣..#.#   ♣P.♣♣♣♣.#.#   PP.PP♣♣.#.#   ♣♣P...♣♣.#.#   ♣....♣♣♣.#.#  #♣♣P.♣♣#.#.#   ♣♣♣♣.#.#.#   ##.#.#÷#.#   #.#   # hjS ############   #............  #.#.#......########   #.#.#......# ##.   #.#.#......# ##..  #.#.#......# ###..#  #.#.#......####...##  #.#.#.## h Y7 h; M#♣♣.♣..#.♣♣.♣P.♣♣ PP.PP h {♣P...♣....♣♣♣#♣♣P.♣♣#.#♣♣♣♣.#.#.###.#@#÷#.# ############  #.....................#.#. #.#......  h}  h^ &8 h  h  hhECM #...##♣♣.♣..#.♣♣.♣P.♣♣ PP.PP♣P...♣....♣♣♣#♣♣P.♣♣♣♣♣♣@#.##.#.#÷#.##........#  #........############# hMF....... ...#.#.#...... h)M hN&9 hu| hs huWhere to? (Tab - D:2, ? - help)  D - Dungeon  hhC #...###.#Drangen the Shooter  #♣♣.♣..##.#Coglin  ♣P..♣♣..#.#Health: 22/22 ========================  ♣P.♣♣♣♣.#.#Magic: 2/2========================  PP.PP♣♣.#.#AC: 3Str: 11  ♣♣P...♣♣.#.#EV: 11Int: 8  ♣....♣♣♣.#.#SH: 0Dex: 17  #♣♣P.♣♣#.#.#XL:  2 Next:  8% Place: Dungeon:1  ♣♣♣♣@#.#.#Noise: ---------  Time: 629.0 (0.0)  ##.#.#÷#.#a) +2 sling {Heidi}  d) +0 sling {Qiang}  #........#Fire: a) +2 sling {Heidi}  #........############  #....................  ##.#.#......########.[40 h1Hm   #.#.#......# ##.   #.#.#......# ##..   #.#.#......# ###..#  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Okay, then. hHJ hN. _ h] h] h` hvcF _Unknown command. hC, _Unknown command. h&O hPWhere to? (Tab - D:2, ? - help)  D - Dungeon  h h #...###.#Drangen the Shooter  #♣♣.♣..##.#Coglin  ♣P..♣♣..#.#Health: 22/22 ========================  ♣P.♣♣♣♣.#.#Magic: 2/2========================  PP.PP♣♣.#.#AC: 3Str: 11  ♣♣P...♣♣.#.#EV: 11Int: 8  ♣....♣♣♣.#.#SH: 0Dex: 17  #♣♣P.♣♣#.#.#XL:  2 Next:  8% Place: Dungeon:1  ♣♣♣♣@#.#.#Noise: ---------  Time: 629.0 (0.0)  ##.#.#÷#.#a) +2 sling {Heidi}  d) +0 sling {Qiang}  #........#Fire: a) +2 sling {Heidi}  #........############  #....................  ##.#.#......########. [3 h 4m  #.#.#......# ##.   #.#.#......# ##..   #.#.#......# ###..#  _There is a stone staircase leading down here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then. _Unknown command. _Unknown command. _  There is a stone staircase le h }ading down here. _ he 2 h1  h , h  h   ##.########## .......@....#43.5 (14.5) ##.########.... #  h ;_You climb downwards. h  h< a _There is a stone staircase leading up here. hի h}3 hX h hŲ: _ h3n hf, ha h h, h h h, h h0 h, h} h  hN##.##########.......<....#.##.########..@.......9.5 (6.0) ###< h hl,50.5 (7 h h9 _Found a stone staircase leading up. h  There is a stone staircase leading up here. _...<....########.###.## #######...............###########<###..#...#####...##..##.............########...##..# ##.## .# #.# [40 h_( m#  #@#  #.# #.##.##.##.#l   frilled lizard (asleep)...l#.64.5 (14.0)5.5 (15 _A frilled lizard comes into view. hL8  You shoot a sling bullet.  The sling bullet hits the frilled lizard.(((((#(. h (You kill the frilled lizard! hz.......12===6.9 (1.4)Rev  _You shoot a sling bullet. h  _Unknown command. h 4 hŕ  h H _No target in view! hƬ ` h  h % _ hG n h  h , h*  h  h9 7 h  h~  hC n ##.  ..# #  #.# #. ###### #.# .# <....########.###.## ####...............# ##########<###..# ...#####...##..#  h #..........@..#---70.9 (4.0#######...##..###.## ..##.# ..##.# ..##.#  h) >.##.# ..##.# ..##.# h ]---1.9 (5 h  h ; _Found a stone staircase leading down. hI J hK F _Unknown command. h,  h  h  h H _No target in view! hǗ  h  hF  hv  hG ##. ..# # # #.# <#.  #.# #.# ....########.###.## ........# ###<###..# ...#####...##..# #.# 0#...##..# ##.###..# #.# #..##.# #..##.# #>.##.# #..##.# #..#  h, A2.9 (1 h? O _Found a stone staircase leading up. h  h  h  h5 H _No target in view! h- h/ h2 hs5F _Unknown command. h= h? hA, h h h  h_ hE hQ h ] h] h` hb he he hf hj h=m hn h hj  h8#.# #. h h h87 hV 5.0) h h=%8.9 (16 hø h  hv h#?_k - a scroll labelled TAKKOM OTAORA h h3 hN h h}( hT##.# ##..#..#.###.#.# #.##<#.##.# #.# #.###.## #####.###.##...########### ...........#.#............<###..#...###........ ####...##..######.#.###### ...........##. ####...##..##.###.# #...  ##.###..# #r# ####  #.# #..# .##.# #..# ##.# #>.# r   quokka (asleep) #.# #..##.#94.9 (6.0)5.9 (7 _A quokka htc comes into view. _You see here 14 gold pieces. h (r  You shoot a sling bullet. The sling bullet hits the quokka. h  The quokka is lightly wounded.  You shoot a sling bullet. The sling bullet hits the quokka. h D. hI: -.. hQ l20===7.2 (1.3Rev  huT  hV J _You kill the quokka! h c 4 hc  hf F _Unknown command. hX 4 hX  hua  _You now have 58 gold pieces (gained 14). hb  h d 0 hd  he  h(g , hg  hi  hj , hk  h l  hm , hXn  ho  hp  hXq , h8s  ht  ht , hy ?.###.#.# #<#.##.#  #.###.## ##.##...########### ....#.#............ ##..#...###........ ..######.#.###### ....##....###..#####..# ##..##.###.#.#..@.....#---705.2 (8.0 hz ..# ##.#######...#  #..# #.# .#  #..# #.#  #>.# #.#  #..# #.##..# ..# #.. ##. h2{ :--- h}  hu j _Key pressed, stopping explore. h  h@  h H _No target in view! h  h  h  hf F _Unknown command. hO  h  h-  h7 H _No target in view! hy3 hz h{ h2~ h~$ _ hX h h h[ hɈ h h h.# ##.## ##...########### ## .#.#............ .###...### ..# .######.#.###### ..# .##....###..#####..# h4##.###.#.#........# .# ##.#######@..# .# #.#...h.....# .# #.#h#####...# .# #.# #.#.#  h .# #.# #.#.# .# ..# #.#.#hh 2 jackals (asleep) #.. ....###. ...  h]+8.2 (3 h֚+9.2 (4 hB hsY _2 jackals come into view. hm h?n h{\ _Unknown command. h  You shoot a sling bullet. The sling bullet hits the jackal..((   jackal hO (You kill the jackal! h>  You shoot a sling bullet. h. h;h....h h0/9=== h=10.5 (1.3Rev  h hp' _The jackal barks! h/# ## .##  ..#  ..# #..#####..# #........#  #@..#  #.#..h......#  #.#.#####...#  #.# #.#.#  #.# #.#.#  ..# #.#.#  #.. ....#  ##. ... h ## .##  ..#  hI< ..# #..#####..# #........#  #@..#  #.#..h......#  h #.#.#####...#  #.# #.#.#  #.# #.#.# hO ..# #.#.#  #.. ....# ##. ...  h h he h] _A jackal is nearby! hr`  You shoot a sling bullet. The sling bullet hits the jackal. hOc.((( hZ (You kill the jackal! hJ.... hpB371.9 (1.4Rev+  _You shoot a sling bullet. _Unknown command. h. _No target in view! hЋRev  _ hO#.# #..# #.#.#####...# #.# #>.# #.#.# #.#.# #.# #..# ##.#.# #.#.# #.# #..# ..#.#####.#.# #.# #...........# #.# ##..####...## ... #..# #.....#. ##..####...## #..@.......#--- #...##.#####..# ## #.# #..# #.. #..# #.. #..# ##.? ...#[14 h%;38H@   Sigmund (polearm, asleep) .. .## .@# 27.9 (16.0)@)@Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Found a scroll labelled AKEORH DOHYH.  Sigmund shouts! ******Sigmund casts a spell at you. h:N......14---------==-8.9 (17 hk. _The magic dart hits you! h ((((((You shoot a sling bullet. The sling bullet hits Sigmund. hU (Sigmund is lightly wounded.  You shoot a sling bullet. h" h# h^)y....@.. h0*5=--------=30.1 (1.2)Rev  h2. hR0> _The sling bullet closely misses Sigmund. h:= #..# .#  #>.# #.#.# #.#.#  #..# ##.#.# #.#.#  #..# ..#.#.#  #...........#  ##..####...##  #..# #.....#  ##..####...##  #..@.......#  #...##.#####..#  ## #.# #..#  #.. #..#  #.. #..#  ##@? ...#  .. .##  ..#  h  #..# .#  #>.# #.#.# #.#.#  #..# ##.#.# #.#.#  #..# ..#.#.#  #...........#  ##..####...##  #..# #.....#  ##..####...##  #..@.......#   h+ i#...##.#####..#  ## #.# #..#  #.. #..#  #..  ##@? ...#  ..  h F ..#  hz 4 h  h ((((((( _Sigmund is nearby!You shoot a sling bullet. hqk M  The sling bullet closely misses Sigmund. h  h  h G ...@...w   dart slug (wandering)wYou shoot a sling bullet. The sling bullet barely misses Sigmund. h# -1.5 (1.4 h  h \ _A dart slug comes into view. h  #..# .#  #>.# #.#.# #.#.#  #..# ##.#.# #.#.#  #..# ..#.#.#  #...........#  ##..####...##  #..# #.....#  ##..####...##  #..@.......#  #...##.#####..#  ## #.# #..#  #.. #..#  #@. #..#  ##.? ...#  .. .##  .w#  hz  #..# .#  #>.# #.#.# #.#.#  #..# ##.#.# #.#.#  #..# ..#.#.#  #...........#  ##..####...##  #..# #.....#  ##..####...##  #..@.......#  #...##.#####..#  ## #.# #..#   h. #.. #..#  #@.  ##.? ...#  .. .##  .w#  h 4 hq  h d _There are monsters nearby! h (((w  You shoot a sling bullet. The sling bullet hits Sigmund. hO  Sigmund is lightly wounded.  You shoot a sling bullet. The sling bullet hits Sigmund. h  h  h! ..@..w.2.7 (1.2Rev+  h( _Sigmund is moderately wounded. h  hF _Unknown command. hR(((( h  You shoot a sling bullet. The sling bullet barely misses Sigmund.  You shoot a sling bullet. h h h&c.@.. h/w. h$16==3.9Rev*  h' h0s  #..# .#  #>.# #.#.# #.#.#  h|1 #..# ##.#.# #.#.#  #..# ..#.#.#  #...........#  ##..####...##  #..# #.....#  ##..####...##  #..@.......#  #...##.#####..#  ## #@# #..#  #.. #..#  h1 #.. #..#  ##w? ...#  .. .##  ..#  _The sling bullet closely misses Sigmund. h #..# .#  #>.# #.#.# #.#.#  #..# ##.#.# #.#.#  #..# ..#.#.#  #...........#  ##..####...##  #..# #.....#  ##..####...##  #..@.......#  #...##.#####..#  ## #@# #..#  #.. #..#  #..  ##w? ...#[37 h'm  .. .##  ..#  hO h5 h hd _There are monsters nearby! h ((((You shoot a sling bullet. hNM  The sling bullet closely misses Sigmund. hf  You shoot a sling bullet. The sling bullet barely misses Sigmund. h.@..w. h9j10-------5.2 (1.3 h hz  #..# .#  #>.# #.#.# #.#.#  #..# ##.#.# #.#.#  #..# ..#.#.#  #...........#  ##..####...##  #..# #.....#  ##..####...##  #..@.......#  #...##.#####..#  ## #@# #..#  #.. #..#  #.w #..#  ##.? ...#  .. .##  ..#  h^T _Sigmund hits you from afar with a +0 scythe. h #..# .#  #>.# #.#.# #.#.#  #..# ##.#.# #.#.#  #..# ..#.#.#  #...........#  ##..####...##  #..# #.....#  ##..####...##  #..@.......#  #...##.#####..#  ## #@# #..#  #.. #..#  #.w  ##.?[39;4 h9m ...#  .. .##  ..#  h^ hd _There are monsters nearby! h%8 _You are too injured to fight recklessly! _Unknown command. hB _You are too injured to fight recklessly! h 4 h^\ _Unknown command. h4 hi hW^ _You are too injured to fight recklessly! hYou are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command. hF  h  h_  h! BUnknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly! h\ 4 h XYou are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command. hA  hB  hE  hUH Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly! hH iUnknown command.You are too injured to fight recklessly! h  h  h&  h BYou are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command. hV  h]W  h^]  hLa BUnknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly! hY#.# #..# #.#.#####...#Drangen the Shooter #.# #>.# #.#.# #.#.#Coglin #.# #..# ##.#.# #.#.#Health: 10/22 ==========-------------- #.# #..# ..#.#####.#.#Magic: 2/2======================== #.##...........#AC: 3Str: 11 #.###..####...##EV: 11Int: 8 ...#..# #.....#SH: 0Dex: 17 .#.##..####...##XL:  2 Next: 37% Place: Dungeon:2#[39;49 hhTm..@.......#Noise: ===------  Time: 735.2 (0.0)#...##*#####..#a) +2 sling {Heidi}  d) +0 sling {Qiang} ## #@# #..#Fire: a) +2 sling {Heidi} #.. #..#Rev* #.w #..###.? ...#@   Sigmund (polearm).. .##w   dart slug..# _Unknown command. _You are too injured to fight recklessly!  Fire: a) +2 sling {Heidi}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  59% to hit) h5Z Z @. h' ;*. h.*.wAim: a dart slug (95% to hit) h}#.# #..# #.#.#####...#Drangen the Shooter #.# #>.# #.#.# #.#.#Coglin  h0#.# #..# ##.#.# #.#.#Health: 10/22 ==========-------------- #.# #..# ..#.#####.#.#Magic: 2/2======================== #.##...........#AC: 3Str: 11 #.###..####...##EV: 11Int: 8 ...#..# #.....#SH: 0Dex: 17 .#.##..####...##XL:  2 Next: 37% Place: Dungeon:2#..@.......#Noise: ===------  Time: 735.2 (0.0)#...##(#####..#a) +2 sling {Heidi}  d) +0 sling {Qiang} ## hf[39;49m #(# #..#Fire: a) +2 sling {Heidi} #.( #..#Rev* #.w #..###.? ...#@   Sigmund (polearm).. .##w   dart slug..# _You are too injured to fight recklessly!  Fire: a) +2 sling {Heidi}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot a sling bullet. The sling bullet barely misses Sigmund.  The sling bullet hits the dart slug! hk*  Aim: a dart slug (95% to hit)  You shoot a sling bullet. The sling bullet barely misses Sigmund.  The sling bullet hits the dart slug!  The dart slug is almost dead.. hF† hb9 .@.  You kill the dart slug!546.5 (1.3 _Sigmund barely misses you. hPy #.# #..# #.#.#####...#Drangen the Shooter #.# #>.# #.#.# #.#.#Coglin #.# #..# ##.#.# #.#.#Health: 10/22 ==========-------------- #.# #..# ..#.#####.#.#Magic: 2/2======================== #.##...........#AC: 3Str: 11 #.###..####...##EV: 11Int: 8 ...#..# #.....#SH: 0Dex: 17 .#.##..####...##XL:  2 Next: 54% Place: Dungeon:2#[39;49 hz m..@.......#Noise: ===------  Time: 736.5 (0.0)#...##*#####..#a) +2 sling {Heidi}  d) +0 sling {Qiang} ## #@# #..#Fire: a) +2 sling {Heidi} #.. #..#Rev* #.† #..###.? ...#@   Sigmund (polearm).. .##..#You kill the dart slug! _Sigmund barely misses you.Fire: a) +2 sling {Heidi}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  59% to hit) h0 #.# #..# #.#.#####...#Drangen the Shooter #.# #>.# #.#.# #.#.#Coglin #.# #..# ##.#.# #.#.#Health: 10/22 ==========-------------- #.# #..# ..#.#####.#.#Magic: 2/2======================== #.##...........#AC: 3Str: 11 #.###..####...##EV: 11Int: 8 ...#..# #.....#SH: 0Dex: 17 .#.##..####...##XL:  2 Next: 54% Place: Dungeon:2#[39;49 h2 Um..@.......#Noise: ===------  Time: 736.5 (0.0)#...##(#####..#a) +2 sling {Heidi}  d) +0 sling {Qiang} ## #@# #..#Fire: a) +2 sling {Heidi} #.. #..#Rev* #.† #..###.? ...#@   Sigmund (polearm).. .##..# _Sigmund barely misses you.Fire: a) +2 sling {Heidi}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  59% to hit)  You shoot a sling bullet. The sling bullet hits Sigmund. h   Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded,  59% to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.  Sigmund is moderately wounded.! h[G D  #..# .#  #>.# #.#.# #.#.#  #..# ##.#.# #.#.#  #..# ..#.#.#  #...........#  ##..####...##  #..# #.....#  ##..####...##  #..@.......#  #...##(#####..#  ## #@# #..#  #.. #..#  #.† #..#  ##.? ...#  .. .##  ..# Sigmund is severely wounded. h #..# .#  #>.# #.#.# #.#.#  #..# ##.#.# #.#.#  #..# ..#.#.#  #...........#  ##..####...##  #..# #.....#  ##..####...##  #..@.......#  #...##(#####..#  ## #@# #..#  #.. #..#  #.†  ##. hz? ...#  ..  ..#  h* .  Sigmund hits you from afar with a +0 scythe!3/22 -------7.8 (1.3 hK,V _* * * LOW HITPOINT WARNING * * * hԕ h h{ hBF _Unknown command. hf h hV hO h(  hC h"_Unknown command. h he#.# #..# #.#.#####...#Drangen the Shooter #.# #>.# #.#.# #.#.#Coglin #.# #..# ##.#.# #.#.#Health: 3/22===--------------------- #.# #..# ..#.#####.#.#Magic: 2/2======================== #.##...........#AC: 3Str: 11 #.###..####...##EV: 11Int: 8 ...#..# #.....#SH: 0Dex: 17 .#.##..####...##XL:  2 Next: 54% Place: Dungeon:2# h..@.......#Noise: ===------  Time: 737.8 (0.0)#...##*#####..#a) +2 sling {Heidi}  d) +0 sling {Qiang} ## #@# #..#Fire: a) +2 sling {Heidi} #.. #..#Rev* #.† #..###.? ...#@   Sigmund (polearm).. .##..# _Unknown command. _Unknown command.Fire: a) +2 sling {Heidi}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 59%to hit) hT#.# #..# #.#.#####...#Drangen the Shooter #.# #>.# #.#.# #.#.#Coglin #.# #..# ##.#.# #.#.#Health: 3/22===--------------------- #.# #..# ..#.#####.#.#Magic: 2/2======================== #.##...........#AC: 3Str: 11 #.###..####...##EV: 11Int: 8 ...#..# #.....#SH: 0Dex: 17 .#.##..####...##XL:  2 Next: 54% Place: Dungeon:2# h(..@.......#Noise: ===------  Time: 737.8 (0.0)#...##(#####..#a) +2 sling {Heidi}  d) +0 sling {Qiang} ## #@# #..#Fire: a) +2 sling {Heidi} #.. #..#Rev* #.† #..###.? ...#@   Sigmund (polearm).. .##..# _Unknown command.Fire: a) +2 sling {Heidi}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 59%to hit)  You shoot a sling bullet. The sling bullet hits Sigmund. h\(((  Fire: a) +2 sling {Heidi}Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 59%to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.  Sigmund is severely wounded. hW}G .@..  You shoot a sling bullet. The sling bullet barely misses Sigmund.Sigmund is severely wounded.  You shoot a sling bullet. The sling bullet barely misses Sigmund.  Sigmund gestures at you while chanting.The magic dart hits you!  You die...  Sigmund begins carving another notch in his scythe. hSc-5/22 --- h /  --more-- h  h "Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Heidi}  d - a +0 sling (offhand) {Qiang}  h Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll of identify {unknown}  f - 2 scrolls of teleportation {unknown}  h? y h - a scroll of noise {unknown}  j - a scroll of fog {unknown}k - a scroll of amnesia {unknown} Potions (go to first with !)g - a potion of berserk rage {unknown}  i - a potion of invisibility {unknown} h   hX5 h۷ h01Goodbye, Drangen.16 Drangen the Shooter (level 2, -5/22 HPs)Began as a Coglin Hunter on Apr 24, 2025.Killed from afar by Sigmund (9 damage)... with a magic dart... on level 2 of the Dungeon.The game lasted 00:00:36 (725 turns). 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