h:/  Player: Drangen Game: DCSS trunk Server: clan Filename: 2025-04-24.10:46:33.ttyrec Time: (1745491593) Thu Apr 24 12:46:33 2025  hq [?1051l[?1052l[?1060l[?1061h hV)0[?7h[?25l[?1c h h|Drangen the ShooterCoglin of Okawaru *.....Health: 58/69 ====================----Magic: 9/9========================AC: 5Str: 13EV: 14Int: 8SH: 0Dex: 21XL:  9 Next: 12% Place: Dungeon:6Noise: ---------  Time: 5895.9 (0.0)a) +2 sling {Chitaul d) +0 sling {Arun} Nothing quiveredWater Rev  h".#.## #.##.#.# #.##. ..######.##.#.######.#####. .#.).##...#.#..........##.. .#....))....##########.##.# .#...##...#.#~~~.~~~~####.# .##.####.##..########~##.# ..#.# #.##.##(.~~~##.# h #.# #.#.# #.##.#~#####~#~##.#.#.# #.####~##@.#†#.##.#.#.# #....#.#~###~#.##†##.# ######~##~~~~#~#### #.##~#######~#..# #.###~~~~~~.##..# #.##########...# #.. #. #.....# ###  h#. #.....## ### #. ##.##.########  hJ hWelcome back, Drangen the Coglin Hunter.Okawaru says: Bring me glory in combat! h  hs _Press ? for a list of commands and other information. h _ _9 hd, h5f hh, h3j h l h`l'60 hm ho, hXq h/s, ht hu hv#1 h.w)= hw hy h%z hz h| h&} h0~ h hV2= h h< h h h h^ h hR3 h@, h h hC h% h, h% h hlL4= h hƙ, h., h h6 hm hV5= h h h h h hM h h hd67= h1%8=9= h* h..) _HP restored. h/4 h0 h4 ht5, h6 h9 hb;, h< h? hFBP= hC hiF hH, hXI h^L h%N, h;O hTZYou see here a quokka corpse. h\U hU _ hiW h_Z h[, h] hA_ h`, hb h9d he, h]f hh h_j7 hk hn hoo0 hp hSt3You see here 6 stones. hv  You enter the shallow water.Water  hx hX{N _Moving in this stuff is going to be slow. h|4 h0~ h h7 hd h h?  You enter the shallow water.Water  h h N _Moving in this stuff is going to be slow. h4 hV hԐ h, h h hy, h h2 h, h h h, h h h, hĥ h> h, h\ hg hŭ7 h  hm h  You enter the shallow water.Water  h henter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h4 h hL h7 h/ hu h0 h h hX _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water  h h_  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h+< hg h` hJX _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water  h h;   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi hng to be slow. h h. h h h h% h h h hK h hE h h h h h h! h! h h/ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi htng to be slow.  You enter the shallow water.Water  h hQ  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. hM h h^ h h, h h  h 7 h h h0 h h hq, h h h?", h$ h' hs), h, h. hb5, h8 h?Things that are here:  6 boomerangs; a +0 mace; an orc skeleton hxC hD _ hXF hP]  Items here: ))) [[ ÷÷. hT h9U _ hrW hZ hQ^, ht` h&c h5e, hf hr ht h]v, hw hy h{ h{ h| h/ h ht h h h, h8 h hB h h, hz h֏R  There is an empty arch of ancient stone here. h h _ h h  hҘ  ##.#.# #.##.#~#####~   .#.# #.####~##~.#†   .#.# #....#.#~###~   #.# ######~##~~~~   #.# #~#####   #.# ##~~~~~~   #∩# ######   ♣.♣ #.   #@# #. 6009.1 (113.2)  h   #_.#..∩.∩..#._### #.   ##...##♣##...##.. #.  ##ß ß## #..#.##  # # #.....##   ##.(.#..   #......   ...........   ##...#.#. hܞC_ h{-104 h h_X _Found a basalt altar of Yredelemnul and a shimmering altar of Xom. h4  There is an empty arch of ancient stone here. _ h+> hAX h2h  There is an empty arch of ancient stone here. hlK _ hB hh  There is an empty arch of ancient stone here. h K _ h B hr hB h h^B hR  There is an empty arch of ancient stone here. hiK _ h h X hKB h!R  There is an empty arch of ancient stone here. h"K _ h$B h~& h& hr), h* h, h., hF1 hJ3 h:6B h9X hv< h>, h@@ hA hC, h+E h5h hHl hm ho hw hw  h^x:..## ##.######### hy  hy\##.#.## #..)........ h5zc  ##..##.## #......##### hzy  #.#..##.# #.##.#.#  h{  ##.#.#.## #.##.#.#  h0|  h}Z##...######.##.#.##### h\~  h~##.#.(.##...#.#...... hj  hm#.#....[(....###### h  h$Y#.#@..##...#.#~~~.~~ h 34.1 (24.0 h( ) hu  #.##.####.##..##### h  #..#.# #.##.##(.~~~  ##.#.# #.##.#~#### h3  .#.# #.####~##~. .#.# #....#.#~### #.# ######~##~~~ #.# #~##### #.# ##~~~~~ h+There is an empty arch of ancient stone here. _Key pressed, stopping explo h+re. h hH _No target in view! h h: h hH _No target in view! hp3 h hU hCP _ heX h+ h, h h h, h h;  h, h hK h, hg h` h h  hZ! h# h$, h( h, hF., h/ h52 h$4 hZ h[ h^ hkO# #.#  #.## #.#  #..## ##.#### ##.#.## #..)........#..##.....######.#..##.# #.##.#.# ##.#.#.## #.##.#.# ##...######.##.#.##.#@(......48.1 (1.#....[(....#.#...##...#.#~~~..##.####.##..##..#..##(.~~~##.#.# #.##.#~###.#.# #..##.#.# #....#.#~#.#.# ######~## hGr h| _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore. h} h h _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.No target in view! h74 h; hX=  _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.No target in view!Unknown command. h4 h< h3H _No target in view! hïI h h h۹$ _ h, h, hT h h, hj h hu, h h`]  Items here: ))) [[ ÷÷. h!5 _ h= h h, h h: hG, hj h h, h_ h h, hU h h_, h h h{, h* h h h  h h  h6  h  hC  h  h', h h h hy h h h, h6 h  h h  h h< hd h hS  h! h" h!# h# h$ h*& h& h+' h( h) h?* h* h , h-, h{. h/ h1 h1 h,2 h3 h4 hT5 h5 h7 hJ8 h8 h59 hj: h; h'< h< h= h+? h? h-@ hKA hB hB hC hD hF, hF hG h!I hI hJ hK h/L hL, hM h*O hO, h+Q h$R hR, hS hT h\U, haV hMW hW, hX hY h=Z, hG[ h\, h] h] h^ ho_, h` ha h"b hb hd h`e he h?f hCg hmh hh hKi hj h"q ##  ..  #############.####o  #..........@...$...  #.###########.####.  ##.## #  hq7#####...##### ............# ....#...###.####o   orc (asleep) ...............###.## ....#...###.........# ÷......## ####.###.... h89.1 (4190.1 (42 _An orc comes into view. It is wielding a +0 club. hJ hF _Unknown command. hK  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc! hN p)(((((( h (Okawaru accepts your kill. h_ ])...$.. h} g===1.2 (1.1)Rev  ho  hх / _You shoot a sling bullet. h ` h h#### <.. #.####).#...........@..$...S#.#.####.###.## .# ...##### .#... hK g# .#..#...###.#### .#S   adder (asleep) .###.###...###... h 6#  h s 0.0  An adder comes into view. h 5---2.2 (1 h O _Found a stone staircase leading up. h ((((((S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily. h_  The adder is moderately wounded.You shoot a sling bullet.  The sling bullet hits the adder but does no damage. h/..$.S..===3.3 (1.1 hE! _The adder is moderately wounded. ((((You shoot a sling bullet. The sling bullet hits the adder. h&N (((The adder is heavily wounded.You shoot a sling bullet. h..$S...4.5 (1.2Rev+  h h _The sling bullet barely misses the adder. h hz _Unknown command. h hB] _An adder is nearby! h*4 h2 h5F _Unknown command. h-a ####  <..  #############.####).  #...........@..$S...  #.###########.####.#  ##.## .# .# .# .#.## ..#   ha)  h7  ####  <..  #############.####).  #...........@..$S...  #.###########.####.#  ##.## .# .# .# h .#.##..#  h4 h\ h((((((( _The sling bullet barely misses the adder. _Unknown command. _An adder is nearby!  You shoot a sling bullet. h _An adder is nearby!  You shoot a sling bullet.  The sling bullet closely misses the adder. h) hd* h0.S$....5.6 (1.1 h5 hF8_ _The sling bullet barely misses the adder. hI (You shoot a sling bullet.  The sling bullet hits the adder but does no damage. hw  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder. h M hT;S. h8Ul6.8 (1.2Rev*  hv[ hdt _The adder is severely wounded. he h;k h:nF _Unknown command. h\ ####  <..  #############.####).  #...........@S.$....  #.###########.####.#  ##.## .# .# .# .#.## ..#    h ####  <..  #############.####).  #...........@S.$....  #.###########.####.#  ##.## .# .# .# .#.##..#  h4 h# h(] _An adder is nearby! hb= (((((((You shoot a sling bullet. h#  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! h ) hXV..$.... hs537.9 (1.1 hx hlf _Okawaru accepts your kill. h h߄ h%F _Unknown command. h4 hŘ hƝ^ _No target in view! h_ h9 h hƦ h]% _ h/X h hP h##### ##<.. ..[###.####)...  #......@...---9.9 (2.0  #.###.####.###. ##.## #.# ...##### #.# # #.# #...###.#### #.####.## #...###...#  h---100.9 (3Rev+  h hu _Found a helmet.1.9 (4 h? _You now have 376 gold pieces (gained 15). h<  _No target in view! hu 4 hx  h|  h  hȀ % _ h , h% , h  h  h PRev  h  hZ  h , hN  h <  You see here a +0 club. h9  h _ hB  h  hƯ , h  h  h! 7 hS  h*  hz  h  hɹ  hI  h , hl  h  h , h  h  hB , h&  h  h 8  ############ <........[######## ##.####)........@..# 17.9 (16.0) ...............###.# ##.###.##.# .>  #.# #.# #.###  #.# #.# #.#  #.# #.# #.#  #.# #.# #.##.##.## #.# #.##...# #.# #.##.# h= B8.9 (17 h Q _Found a stone staircase leading down. hP 4 hU  hX F _Unknown command. hz  h|  hR  h H _No target in view! hq 3 hr  hv  hx  h~ | _ h~  hI  h , h  h  h , hш  h  h  h1 , h  h@ , h  h R  There is a stone staircase leading down here. h  hD  _ h  h  h} , h(  h5  h0  h\ , hH  hc  h , hǠ  h  hZ , hw  hV , h5  h  hϩ , h  hJ  h , h  hk  h , hJ  hP  hC  h+ , hA , h , hݸ  h , h]  h̻  hu  hн , h  h , h7  hJ , h B hZ , h  hi  hs  h  hU  h  hK , h  hO B h M _You now have 381 gold pieces (gained 5). h] 3 h  h  h* , hE  h  h: , hW  h&  hf , hz  h~  h , hv  h  h , hu  h  h , h  h`  h , h  hv  hB h h h@ h hK  hx, h h6 h  h h hW h@ h h h{ hs hC hT  h$ h&, h+X h2, h; hFJ h^.###.## #.# #.##.. #.# ......# #.# #.##.##.# .###.... ..##.##.# .# ..S.##.# .##.###.# .##.##..# .# #.# ##.## .# #####.# .##.# .# #....@# ###. #.# .# #.###.#######.. #.# .# #..........##.# #.# .# #####.####. hvS[40m##.####.# .# #.# #.........# .# #.# ####.######S   adder (asleep) .# #.# #.# .# #.# #.# ## #.#######.#67.9 (498.9 (50 _An adder comes into view. hթ _Unknown command. hY ((((S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily. h6% (The adder is lightly wounded.  You shoot a sling bullet. h} hh hlg..S.. h2h===70.0 (1.1)Rev  h& hθ_ _The sling bullet barely misses the adder. h>  #.#  #.#  #.# #.##.# #.#  ..##.# #.#  .. ..# #.#  #.# ##.#  #S# #..#  hYA #.# ##.##  #####.# .##.#  #....@# ###. #.#  #.###.#######.. #.#  #..........##.# #.#  ..#  #.# #.........#  #.# ####.  #.# #.#  #.# #.#    h #.#  #.#  #.# #.##.# #.#  ..##.# #.#  .. ..# #.#  hf# #.# ##.#  #S# #..#  #.# ##.##  #####.# .##.#  #....@# ###. #.#  #.###.#######.. #.#  #..........##.# #.#  ..#  #.# #......... #.# ####.  #.#  #.#   h h h h ((((((( _An adder is nearby!You shoot a sling bullet. ht  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder. h.....S.1.1 h h] _The adder is heavily wounded. h/ ( You shoot a sling bullet. The sling bullet hits the adder. h ((((((The adder is almost dead.You shoot a sling bullet. h[6 hl@ ......SThe sling bullet completely misses the adder. h3B_2.2Rev+  hAH hK= _The adder bites you but does no damage. hu (((((((You shoot a sling bullet. h n  The sling bullet barely misses the adder. h ......SYou shoot a sling bullet. The sling bullet misses the adder. h0 g3.3Rev*  hW#  h& = _The adder bites you but does no damage. hD (((((((You shoot a sling bullet. h  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! h ) hq v......† h 544.5 (1.2 h  h* P _Okawaru accepts your kill. hߦ 4 h  h F _Unknown command. hs 4 hu  hw H _No target in view! hHY.###.## #.# #.##.. #.#.# #.# #.##.# #.# #.###.... ..##.# #.# #.# .. ..# #.# #.# #.# ##.# #.# #.# #..# #.# hJ #.# ##.## #.# #####†# .##.# #.# #...@.# ###. #.# #.# #.###.#######.. #.# #.# #..........##.# #.# #.# #####.####.##.####.# #.# #.# #.........# #.# #.# ####.###### #.# #.# #.# ..# #.# #.# .## #.#.# huZ h`a hd he --- hf5 hm&0 _ hMr hv .###.## #.# #.##.. #.#.# #.# #.##.# #.# ##.###.... ..##.# #.#  #.# .. ..# #.#  #.# #.# ##.#  #.# #.# #..#  #.# #.# ##.##  #.# #####†# .##.#  #.# #..@..# ###. #.#  #.# #.###.#######.. #.#  #.# #..........##.# #.#  #.# #####.####.##.####.#  #.# #.# #.#  #.# #.# ####.###### ##. hcx # #.# #.# #..# #.# #.# #.## #.#.#---6 h .###.## #.# #.##.. #.#.# #.# #.##.# #.##.###.... ..##.# #.# #.# .. ..# #.# #.# #.# ##.# #.# #.# #..# #.# #.# ##.## #.# #####†# .##.# #.# #.@...# ###. #.# #.# #.###.#######.. #.# #.# #..........##.# #.# #.# #####.####.##.####.# #.# #.# #.# #.# # h [m.# ####.######  ##.# #.# #.#  #..# #.# #.#  #.## #.#.#7Rev+  h #.........# #.# #.##.# #.# ####.###.... ..##.# #.#  #.# .. ..# #.# #.#  #.##.# #.# #.# #..# #.# #.##.## #.######†# .##. #.# #.....# ###. #.# #.# #.###@#######.. #.# #.# #..........##.# #.# #.# #####.####.##.####.# #.# #.# #.........# #.# #.# ####.#######.# #.# #.#[ h1<E39;49m  #..# #.# #.# #.## #.#######.# #. #.##(<)))#8 h, ###.###.... .  #.#  . ##.##.######†# .##.# .....# ###. #.###.#######.. #....@.....##.#####.####.##.### #.# #........Rev+ #.##.##.##.######9 h  #.#  . ##.##.######†# .##.# .....# ###. #.###.#######.. .........##.######@####.##.### #.# #........###.#####Rev+ #.##.##.##.###80 h54 ha h hY4 h b hXd h EM####.###....##... # #.. #.# ##.######†# .# #.....# ###.###.#######.. ht H#....@.....##.# #####.####.##.####......... ####.########.# h }#.# #.##.# h k1Rev  h5&  h'  h .###.... ..##.# #.# #.# .. ..# #.# #.# #.# ##.# #.# #.# #..# #.# #.# ##.## #.# #####†# .##.# #.# #.....# ###. #.# #.# #.###.#######.. #.# #.# #.##.# #.# #.# #####.####.##.####.# #.# #.# #.# #.#  h' m#.# ####.######  ##.# #.#  #..# #.#  #.## #.#  #.# #.#  h <2 h  hu  h&B.###.... ..##.# #.#  #.# .. ..# #.#  #.# #.# ##.#  #.# #.# #..#  #.# #.# ##.##  #.# #####†# .##.#  #.# #.....# ###. #.#  #.# #.###.#######.. #.#  #.# #.##.# #.#  #.# #####.####.##.####.#  #.# #.# #.#  #.# #.# ####.###### ##.# #. #..# #. #.## h΃ #. #.# #. 3 hi.###.... ..##.# #.# #.# .. ..# #.# #.# #.# ##.# #.# #.# #..# #.# #.# ##.## #.# #####†# .##.# #.# #.....# ###. #.# #.# #.###.#######.. #.# #.# #.##.# #.# #.# #####.####.##.####.# #.# #.# #...# #.# #.# ####.###### .# #.# #.#  hv+ hL<4 h h h  h/ `.###.... ..##.#  h )#.#  hR N.# ..  h )..#  h )#.#  h *.#  h S#.# ##.#  hj *.#  h S#.# #..#  h .# #.# ##.## .# #####†# .##.# .# #.....# ###. #.#  h .# #.###.#######.. #.# .# #.##.# #.# .# #####.####.##.####.# .# #.# #.........#  h$ .# #.# ####.######  h  h  hi 5 h  h;  h:  h ###.... ..##.# #.# # .. ..# #.# # #.# ##.# # #.# #..# # #.# ##.## # #####†# .##.# # #.....# ###. #.# # #.###.#######.. #.# # #.##.# #.# # #####.####.##.####.# # #.# #.........# # #.# ####.###### # #.# #.#    h] <6 hW  h  hL  h  h  h"  hX[?25h[?0c  Search for what [? for help]?  hx6 [?25l[?1c h| h23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour (worn)  b - [carried] e - a +0 pair of gloves (worn)  c - [carried] k - a +0 helmet (worn) Results elsewhere ([,] to cycle)  d - [D:6] a helmete - [D:6] a robe  f - [D:6] a +0 leather armour (6 further duplicates)  g - [D:6] a +0 ring mail (7 further duplicates)  h - [D:6] a +0 chain mail (1 further duplicate)  i - [D:5] a +0 robe (8 further duplicates)  j - [D:5] a +0 scale mail (1 further duplicate)  k - [D:5] a +1 ring mail of willpower  l - [D:4] the +1 pair of boots of Lachrymose Leaves {Int+2}m - [D:3] a +0 leather armour (24 gold)  n - [D:3] a +1 robe of cold resistance (154 gold)o - [D:2] a leather armour (2 further duplicates)  p - [D:1] Rirol's Armour Emporium  q - [D:1] a +0 pair of boots (54 gold) (1 further duplicate)  r - [D:1] a +0 plate armour  s - [D:1] a +0 plate armour of poison resistance (264 gold)t - [D:1] a +0 ring mail (48 gold) (1 further duplicate) [Up|Down] select [PgDn h@[39;49m|>] page down [PgUp|<] page up [Esc] exit[top] hkLevel 4 of the Dungeon <<<<>>>>>(Press ? for help) ##........###≈≈.....#.#...#.#..####.....# #..####.#.##≈~.....#.....#...."# #...###  h!####...###.##########.#####....##)# #...# ##..........###.####.#..###........# ##<.## ### #............#......[............### #....# #.####.##############...#..######...#### ###..##  ###.##...#ß.........ß####....# ##.#....######...#  #### #.......##....⌠.⌠....##......# ##..##.#...#..#...##  ##..# ##.....###..>.....>..#.......####...#####..........##  #...######.).....#....⌠.⌠....#####...##...### ##..........#  h? ##................#ß.........ß####.........#.# ###...........##  #.......)...[##..###############.............###..............#  ##........##.....#..#....÷..#.##..............###..........#.##  ##..##....#........#....#..#....#.....%...#...##..#......##..#  ##....##.......#.....#...##÷....##.........##..........>.##...#  #....######..####........###.................#...........#...##  ###..# #..####..#............#............#..####.....#.#<#  #### #.....#..#.......#...###.......##.....###......#...#  #...........##..###..###....#####.........#........#  ### ##.........###..####..##....# #........###.......##  ##.# ###........###...##........#####......#####..#..##  #..####..........# #......#........###........# #######  #........####...########.##..##......##...<...# h hʳ hu\Drangen the ShooterCoglin of Okawaru *.....Health: 69/69 ========================Magic: 9/9========================AC: 5Str: 13EV: 14Int: 8SH: 0Dex: 21XL:  9 Next: 14% Place: Dungeon:6Time:You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! _Okawaru accepts your kill. _Unknown command. _No target in view!  Search for what [? for help]? armour h _  Items here: )) ÷÷. _  You see here a +1 heavy flail. _  There is a stone staircase leading up here. _ hq 5 _You climb upwards.  There is a stone staircase leading down here. _ h, h h X h~, hF h' h, hL$ h6)  Things that are here:  a +0 hand axe; a +0 dagger; an orc skeleton h+6 _ h8. hk7  Things that are here:  a +0 dagger; a +0 club; an orc skeleton hE<6 _ hqA hDj  Things that are here:  a +0 ring mail; a +0 war axe; a +0 spear hJL _ hT  Things that are here:  a +1 ring mail of willpower; a +0 trident; a gnoll skeleton h[L _ hmbB hlf h2 h7 h8, h9 h> h@, h*A hE hAG hL hM hYR hWT hT h"V hTZ h\, h] h b hd, he hwi hk, h6m h4q hr, ht hzx hoz, h;| hn h, hq h h, h h< h, hw h h&, hy hE h, h hR h hq hα hԿn h;B h h, h hR hR, h h4 hB h h*B h h{, h h h, h hMX h hp, ha h hA, h   You see here a hobgoblin skeleton. _ h3, h, hG h$ h-, h h h, h0 hP h  h!, h{# h% h(, h"* h, ha/, h&1 hf3 hi6, h7 h?$ ##..........#  ### #............  #.####.###########  ###.##...#ß.........   #### #.......##....⌠.⌠...   ##..# ##.....###..>.....>.   #...######.).....#....⌠.⌠...   ##................#ß.........  h@v  #.......)...@##..############ Noise: --------- 6280.5 (94.0)   ##........##.....#..#....÷..# a) +2 sling {Chitaul d) +0 sling {Arun}   ##..##....#........#....#..# Nothing quivered   ##....##.......#.....#...##÷.   #....######..####........###.   ###..# #..####..#.........    #### #.....#..#.......#.   #...........##..###   ### ##.........###..###  hA hG h}I _You see here the +1 pair of boots of Lachrymose Leaves {Int+2}. h:  h5 01.5 (1.0)  h9  hl; } _x - the +1 pair of boots of Lachrymose Leaves {Int+2} h  h RInventory: 24/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Chitauli}  d - a +0 sling (offhand) {Arun} Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)  k - a +0 helmet (worn)  x - the +1 pair of boots of Lachrymose Leaves {Int+2}  hF Wands (go to first with /)q - a wand of roots (9) Scrolls (go to first with ?)  c - 2 scrolls of butterfliesf - 2 scrolls of identify  g - a scroll labelled YTASTR UGE NIUT  i - a scroll labelled FIATZITYPN  j - a scroll labelled LITHENK UCIA  l - 3 scrolls of teleportation  m - a scroll labelled REZIEN LINERE  n - 6 scrolls labelled ITHIME EQETOL  o - a scroll labelled WECYQO AROO  p - a scroll labelled ZUOCEWNUPS  r - 3 scrolls labelled XYEFOFUNWUP [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h| x - the +1 pair of boots of Lachrymose Leaves {Int+2}. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1  hSInt+2: It affects your intelligence (+2). If you switch to wearing this armour: Your AC would increase by 2.0 (5.0 -> 7.0). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. hE h Q h\T ##..........# Drangen the Shooter  ### #............ Coglin of Okawaru *.....  #.####.########### Health: 69/69 ========================  ###.##...#ß......... Magic: 9/9========================  h^  #### #.......##....⌠.⌠... AC: 5Str: 13   ##..# ##.....###..>.....>. EV: 14Int: 8   #...######.).....#....⌠.⌠... SH: 0Dex: 21   ##................#ß......... XL:  9 Next: 14% Place: Dungeon:4  hb  #.......)...@##..############ Noise: ---------  Time: 6281.5 (0.0)   ##........##.....#..#....÷..# a) +2 sling {Chitaul d) +0 sling {Arun}   ##..##....#........#....#..# Nothing quivered   ##....##.......#.....#...##÷.   #....######..####........###.   ###..# #..####..#.........    #### #.....#..#.......#.   #...........##..###   ### ##.........###..###  _There is a stone staircase leading up here. _You climb upwards. _There is a stone stai hcgrcase leading down here. _You see here a hobgoblin skeleton. _You see here the +1 pair of boots of Lachrymose Leaves {Int+2}. _x - the +1 pair of boots of Lachrymose Leaves {Int+2} hk4 h,You climb upwards. _There is a stone staircase leading down here. _You see here a hobgoblin skeleton. _the +1 pair of boots of Lachrymose Leaves {Int+2}. _x - the +1 pair of boots of Lachrymose Leaves {Int+2}  You start putting on your armour.2.5 (1 h3.5 (24.5 (3 h/A5.5 (46.5 (5 710 _You continue putting on the +1 pair of boots of Lachrymose Leaves {Int+2}. x5  You finish putting on the +1 pair of boots of Lachrymose Leaves {Int+2}. _You feel clever. h;4 hE hHF _Unknown command. h" h&Inventory: 24/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Chitauli}  d - a +0 sling (offhand) {Arun} Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)  k - a +0 helmet (worn)  x - the +1 pair of boots of Lachrymose Leaves (worn) {Int+2} Wands (go to first with /)q - a wand of roots (9) Scrolls (go to first with ?)  c - 2 scrolls of butterfliesf - 2 scrolls of identify  g - a scroll labelled YTASTR UGE NIUT  i - a scroll labelled FIATZITYPN  j - a scroll labelled LITHENK UCIA  l - 3 scrolls of teleportation  m - a scroll labelled REZIEN LINERE  n - 6 scrolls labelled ITHIME EQETOL  o - a scroll labelled WECYQO AROO  p - a scroll labelled ZUOCEWNUPS  r - 3 scrolls labelled XYEFOFUNWUP [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h߉ h hs ##..........# Drangen the Shooter  ### #............ Coglin of Okawaru *.....   hݠc#.####.########### Health: 69/69 ========================  ###.##...#ß......... Magic: 9/9========================   #### #.......##....⌠.⌠... AC: 7Str: 13   ##..# ##.....###..>.....>. EV: 14Int: 10   #...######.).....#....⌠.⌠... SH: 0Dex: 21  hh  ##................#ß......... XL:  9 Next: 14% Place: Dungeon:4   #.......)...@##..############ Noise: ---------  Time: 6286.5 (0.0)   ##........##.....#..#....÷..# a) +2 sling {Chitaul d) +0 sling {Arun}   ##..##....#........#....#..# Nothing quivered   ##....##.......#.....#...##÷.   #....######..####........###.   ###..# #..####..#.........    #### #.....#..#.......#.   # hQ...........##..###   ### ##.........###..###  _x - the +1 pair of boots of Lachrymose Leaves {Int+2}You start putting on your armour. _You continue putting on the +1 pair of boots of Lachrymose Leaves {Int+2}. x5  You finish putting on the +1 pair of boots of Lachrymose Leaves {Int+2}. _You feel clever. _Unknown command. h h h{ hֳ h o[?25h[?0c  Search for what [Enter for "armour", or ? for help]?  h [?25l[?1c h%' h],Y23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  h. a - [carried] b - a +0 leather armour (worn)  b - [carried] e - a +0 pair of gloves (worn)  c - [carried] k - a +0 helmet (worn)  d - [carried] x - the +1 pair of boots of Lachrymose Leaves (worn) {Int+2} Results elsewhere ([,] to cycle)  e - [D:4] a +0 leather armour (6 further duplicates) hb/Lf - [D:4] a +0 robe (8 further duplicates)  g - [D:4] a +0 ring mail (7 further duplicates)  h - [D:5] a +0 chain mail (1 further duplicate)  i - [D:3] a +0 leather armour (24 gold)  j - [D:5] a +0 scale mail (1 further duplicate)  k - [D:5] a +1 ring mail of willpower  h6" l - [D:3] a +1 robe of cold resistance (154 gold)m - [D:6] a helmet  n - [D:2] a leather armour (2 further duplicates)  o - [D:6] a robe  p - [D:1] Rirol's Armour Emporium  q - [D:1] a +0 pair of boots (54 gold) (1 further duplicate)   h7r - [D:1] a +0 plate armour  s - [D:1] a +0 plate armour of poison resistance (264 gold)t - [D:1] a +0 ring mail (48 gold) (1 further duplicate) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h?  c - [carried] k - a +0 helmet (worn)dx - the +1 pair of boots of Lachrymose Leaves (worn) {Int+2} Results elsewhere ([,] to cycle)  e - [D:4] a +0 leather armour (6 further duplicates)  f - [D:4] a +0 robe (8 further duplicates)  g - [D:4] a +0 ring mail (7 further duplicates)  h - [D:5] a +0 chain mail (1 further duplicate)  i3leather armour (24 gold)  j5scale mail (1 further duplicate  k - [D:5] a +1 ring mail of willpower  l - [D:3] a +1 robe of cold resistance (154 gold) hPom6] a helmet  n - [D:2] a leather armour (2 further duplicates)  o - [D:6] a robe  p1] Rirol's Armour Emporium  q1] a +0 pair of boots (54 gold) (1 further duplicate)  r1] a +0 plate armour  s - [D:1] a +0 plate armour of poison resistance (264 gold)tring mail (48  urobe (10 gold) (1 further duplicate)  v - [D:1] a +0 scale mail (48 gold)  w - [D:1] the +0 plate armour of Joatt {rC+ MP+4 Dex+4} (585 gold)bot h  k - [D:5] a +1 ring mail of willpower  m - [D:6] a helmet hG[  m - [D:6] a helmet  n - [D:2] a leather armour (2 further duplicates) hh hf  n - [D:2] a leather armour (2 further duplicates)  o - [D:6] a robe hRF  o - [D:6] a robe  q - [D:1] a +0 pair of boots (54 gold) (1 further duplicate) h  h  p - [D:1] Rirol's Armour Emporium  q - [D:1] a +0 pair of boots (54 gold) (1 further duplicate) h  hU  p - [D:1] Rirol's Armour Emporium  q - [D:1] a +0 pair of boots (54 gold) (1 further duplicate) hKY hG cResults at your position ([,] to cycle)  a - [carried] b - a +0 leather armour (worn)  b - [carried] e - a +0 pair of gloves (worn)  i - [D:3] a +0 leather armour (24 gold)  hJ  q - [D:1] a +0 pair of boots (54 gold) (1 further duplicate)top h  h) h4T ##..........# Drangen the Shooter  ### #............ Coglin of Okawaru *.....  #.####.########### Health: 69/69 ========================  ###.##...#ß......... Magic: 9/9========================  h76  #### #.......##....⌠.⌠... AC: 7Str: 13   ##..# ##.....###..>.....>. EV: 14Int: 10   #...######.).....#....⌠.⌠... SH: 0Dex: 21   ##................#ß......... XL:  9 Next: 14% Place: Dungeon:4   #.......)...@##..############ Noise: ---------  Time: 6286.5 (0.0)   ##........##.....#..#....÷..# a) +2 sling {Chitaul d) +0 sling {Arun}   ##..##....#........#[3 h:0m....#..# Nothing quivered   ##....##.......#.....#...##÷.   #....######..####........###.   ###..# #..####..#.........    #### #.....#..#.......#.   #...........##..###   ### ##.........###..### You start putting on your armour. _You continue putting on the +1 pair of boots of Lachrymose Leaves {Int+2}. x5  You finish putting on the +1 pair of boots of Lachrymose Leaves {Int+2}. _You feel clever. _Unknown command.Search for what [Enter for "armour", or ? for help]? armour hi>4 hD hYL. _ h( 3 hU+  hZ ....÷....#....#.... hZ  hb` [ _Done exploring. hh Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  T - Temple  hٖ hs ##..........# Drangen the Shooter  ### #............ Coglin of Okawaru *.....   h^#.####.########### Health: 69/69 ========================  ###.##...#ß......... Magic: 9/9========================   #### #.......##....⌠.⌠... AC: 7Str: 13   ##..# ##.....###..>.....>. EV: 14Int: 10   #...######.).....#....⌠.⌠... SH: 0Dex: 21   ##................#ß......... XL:  9 Next: 14% Place: Dungeon:4   #.......)...@##..############ Noise: ---------  Time: 6286.5 (0.0)  h  ##........##.....#..#....÷..# a) +2 sling {Chitaul d) +0 sling {Arun}   ##..##....#........#....#..# Nothing quivered   ##....##.......#.....#...##÷.   #....######..####........###.   ###..# #..####..#.........    #### #.....#..#.......#.   #...........##..###   ### ##.........###..###  _You continue putting on the +1 pair of boots of Lachrymose Leaves {Int+2}. x5  You finish putting on the +1 pair of boots of Lachrymose Leaves {Int+2}. _You feel clever. _Unknown command. _Search for what [Enter for "armour", or ? for help]? armour _Done exploring. hp3 hK h hĻ$ _ hi h} h, hR h* hZ h  hb h h, h h# h& h hB h h, hQ hw h h h h hB h hY, h1 h hJ, h h X hbn hB h=X h_"X h& h', h' h8+ h}-B hg2X h|7X h; h<, h@ hCB hF hIX hL huN, hO hR h#T, hdU h7X hY, h[ h] hX_, h` h-c hd, hf hBi hj, h,l hn hKp, hq ht hu, hJw hy h{, hU| hz~ h, h h hH, h[ hQ hڈ, hɉ hz hi hɌ h< hݎ h" h h h^ h h hy h̕ h8, h  hS h h h hɜ hX h h7 h h hN hܢ h( h h h hڧ hE h h5 hիY  There is a stone staircase leading down here. h h h$ _ hc h5 h hB h 9 #########....# ### #..#.).## ..#####..)#).# ...##......#^############ # .#....#....)##..........# # .###........##....<.....# # ## ###..###.##..........# #####...###.######.############## ##....#.........@..######...##...332.0 (45. h5) ##.#...#####.#...#...#..#. .#.#....## #.....######.......##. .#...##..###..#### ###...###. .#..####.#....# #####...# .#..# #...##.# #### ..†.# ##..##.#########....##.... ...## #......#.>.#####..## ...#####.####...######### #..# _You climb downwards. h3 ha _There is a stone staircase leading up here. hH!3 h# hu+W0.0)  h /E _Done exploring. h h` hۆ hъH _No target in view! hrJ hF _Unknown command. hj _Done exploring. _No target in view! h`)Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command. h4 h hLNo target in view!Unknown command.Done exploring.No target in view!Unknown command.No target in view! h* hk+ h, hh4 h o hrUnknown command.Done exploring.No target in view!Unknown command.No target in view!Done exploring. hj4 hs hDone exploring.No target in view!Unknown command.No target in view!Done exploring.Unknown command. h4 h hNo target in view!Unknown command.No target in view!Done exploring.Unknown command. _No target in view! h` 3 h  hC  hD  h+I  h L Unknown command.No target in view!Done exploring.Unknown command. _No target in view! hnL Done exploring. h hWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple  h h h5#########....#Drangen the Shooter ### #..#.).## Coglin of Okawaru *.....  h..#####..)#).## Health: 69/69 ======================== ...##......#^############# Magic: 9/9========================  h.#....#....)##..........## AC: 7Str: 13 .###........##....<.....## EV: 14Int: 10 ## ###..###.##..........# h]SH: 0Dex: 21 #####...###.######.############## XL:  9 Next: 14% Place: Dungeon:5 ##....#.........@..######...##... Noise: ---------  Time: 6332.0 (0.0)  h##.#...#####.###........#...#..#. a) +2 sling {Chitaul d) +0 sling {Arun} .#.#....## #.....######.......##. Nothing quivered .#...##..###..#### ###...###.. .#..####.#....######...# .#..# #...##.# h####....... ..†.# ##..##.#########....##.... ...## #......#.......>.#####..## ...#####.####...######### #..# _Unknown command. _No target in view! _Done exploring. _Unknown command. _No target in view! _Done exploring. h hz h h$$ _ h, h , hP h  h, hF h h4, hx h h, hP h hj, h  h h, h~ h h1, h hZ h, h h' h, hz h h hG h h h|, h h^ h~, h h9 hm, h) h  hH, h h  h , he  h hB hNo target in view!Done exploring.Unknown command. _No target in view! _Done exploring.  h5 There is a stone staircase leading down here. h| h$ h: _ h>6  ############  #@........[#######51.5 (19.5)  #############.####)..........  #.........................#  #.###########.####.###.##.# #  ##.## #.# #.# #.##.# # ###...##### #.# #.# #.##.#........# #.# #.# #.##.##...###.#### #.# #.# #.##.#..........###.## #.# #.##.. _You climb downwards. _There is a stone staircase leading up here. h+4 h. h1H _No target in view! hP4 h hF _Unknown command. h4 hٳ hH _No target in view! h h hs h0 h h$ _ h0n hDB h  h h, hg h hX, h0 h h hr h  h  h #############.####)...........  #.........................###. hW#.###########.####.###.##.# #.##.###.# #.# #.##.# ## ###...##### #.# #.# #.##.# ..........# #.# #.# #.##.# ..#...###.#### #.# #.# #.##.#  h.............###.## #.# #.##.. ..#...###.......@.# #.# #.##.# 9.5 (8.0) .....## ####.###.....(....##.# .##### #.# ##....... ..# .# #.# ###.###  ## #.# .# # #.# #  #.# #####† #.# #.....# ##  ## #.# #.###.#######.  h hg,60.5 (9 hl hJn% _Found 7 stones. hV  hmW  hb ^ _No target in view! h. 4 h  h F _Unknown command. h  h(  h  h H _No target in view! hB  hfC  hFD  hH  hK  hL $ _ hR n h7V  h X , hY  hmb X hc  he , hf  hi  hk , h[l  hn  hp B hs  ht , h*v  hx  hy , h{z  hA|  h5}  h}  h~  h  hk  hҁ  h]  h΃  h  h  h  hć  h B h  h8  h  hy  h  hג , hR  h  hS , h  h"  h , h  h  ha , h X h+  ho , h  hH  h  h  h , hy  h@ , hͼ  hy  h , h  h  h , h+  h  h , h  hL  h' , h  h  h , h  h  h! , h  hq  h? , h  h  h , h  h  h , hU  hK  h , hm  h  hN , h  hw  h*  h  h.  h  hq , h  h Y  Items here: )) ÷÷. h{  h  _ h`  hz c  You see here a +1 heavy flail. hc 5 _ h0  h P  There is a stone staircase leading up here. hb  h  _ hO  h  h! , hT#  h&  hH( , h)  h.-  hW/ , h0  h3  h6 , h7  hS:  h9< , h=  h@  h/D , hE  hH e  You see here an iguana skeleton. h0J  hJ  _ h,K  hrM  hyN , h_O  hQ  hS , hCT  h^V  hW , hX  h [  hR\ , hd]  hb_  h` , hwa  hc  h e , hJf  hLh  h\i , hj  hl  hm  hn  hn  hp  h/r , h^s  h?u  hv , hBw  hky  hz , h{  h}  h~~  h~  h  h  h  hj , hd  h  h  h  h  h  he  hu  ht  h  h}  hI  h  h , h  hO  h' D  You see here an iguana skeleton. _ hs  hb B hO , hY  h , h , h  hZ X h B h  h*  h! , h  h , h v h , h  h  hf  h  h , h/  h  h  h  h*  h  h , hp  h  h , h  h%#  ##ß##♣.♣##ß## #.#.# # ##...##.##...## #.#.# #... #_.#..∩.∩..#._###.#.# ##.## ##...##♣##...##...#.# ##. ##ß## ##ß####..#.## #.... ## #### #.....###..## #. ##.(.#........ #.####......####.## #.@..............##4522.0)  h% ##.###...#.#.##.#.# #.# ##.##.....###. !.# #......##.#.# #### ##########.## #(## #.## #... #### h( ?__ h/ __ _Key pressed, stopping explore. hT3 7_ h4 H _No target in view! hOd 8_ hd  h(h %_ hi F _Unknown command. he3 h h2  h  hY $ _ hn h  h> h h h` h;, hm h=" ...##♣##...##...#.# ##.#   ##ß## ##ß####..#.## #   ## #### #.....###..  #. ##.(.#.......  #.####......####.#   #................   h$i# ##.###...#.#.##.#.  #...####.# ##.##.....#  #....@.# #......##.#.  #...###### #########  ##(#    #..   ###     h'16.5 (4.0) h(+7.5 (5 h2, h.+ _z - a potion of might hz h/ hT hH _No target in view! hf4 hj hDmF _Unknown command. h  h h h hi h _ hp h, hz h] h, h h h, h hL h, h h h, h h h*, h h6 hL, h h h hI h h h, h- h h hq h hq h hN h h hB hp h h: h; h ##ß##♣.♣##ß## #...##...##.##...## #.#.# #_.#..∩.∩..#._###.#.# ####...##♣##...##...#.# ##.###ß### ##ß####..#.## #...###.# #### #.....### #.# #.# ##.(.#...... #.# #.####......####.#.# #@...............#72.5 (15.0)##.## ##.###...#.#.##.#.#...####.# ##.##.....##  #.#......# #......##.#.  #...###### ##########.#  ######(# _ _Done exploring.__ h$'_ _No target in view! h3(j__ h-}_ _Unknown command. hRA____ _No target in view! h8I h__0.0)...####....... hR__ _Unknown command. _Done exploring.No target in view!Unknown command.No target in view!Done exploring. hl@_ h(m hjt?__ hJx _Done exploring.No target in view!Unknown command.No target in view! hx2Done exploring.No target in view! hj6_ hBk h=p7_ h9ssNo target in view!Unknown command.No target in view! hulDone exploring.No target in view!Unknown command. h h h hS__ hi__ h sUnknown command.No target in view!Done exploring. h lNo target in view!Unknown command.Done exploring. hkH__ h hjI__ hANo target in view!Done exploring.No target in view!Unknown command.Done exploring.No target in view! hU R__ hVV  h?\ 9_ h_ Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command. h} 6_ h%  h 7_ hO No target in view!Unknown command.Done exploring.No target in view!Unknown command.No target in view! hq I h }__ hR Unknown command.Done exploring.No target in view!Unknown command.No target in view!Done exploring. h6 7_ h  h3 7_ h _Done exploring.No target in view!Unknown command.No target in view!Done exploring.Unknown command. h>  h9  hO No target in view!Unknown command.No target in view!Done exploring.Unknown command. _No target in view! h,I3 hqK h~__ hUnknown command.No target in view!Done exploring.Unknown command. _No target in view!Done exploring. hз hWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple  h h& ##ß##♣.♣##ß## #.#.# #... Drangen the Shooter   ##...##.##...## #.#.# #... Coglin of Okawaru *.....   #_.#..∩.∩..#._###.#.# ##.# Health: 69/69 ========================   ##...##♣##...##...#.# ##.# Magic: 9/9========================  ##ß### ##ß####..#.## #... AC: 7Str: 13  ###.# #### #.....###..# EV: 14Int: 10  #.# #.# ##.(.#....... SH: 0Dex: 21  #.# #.####......####.# XL:  9 Next: [ h.40m14% Place: Dungeon:6  #.# #@...............# Noise: ---------  Time: 6472.5 (0.0)  ##.## ##.###...#.#.##.#. a) +2 sling {Chitaul d) +0 sling {Arun}  #...####.# ##.##.....### Nothing quivered  #.#......# #......##.#.  #...###### ##########.#  ######(#   #.#   #..   ###  _Unknown command. _No target in view! _Done exploring. _Unknown command. _No target in view! _Done exploring. h:6f _ hmBX haw hA~ hNo target in view!Done exploring.Unknown command. _No target in view! _Done exploring.  You see here an iguana skeleton. hH  _  There is a stone staircase leading down here. _ hb 7 h  h@ , h h    ..#   h ..#   . ..#   #.# ..#   #.. ..#   hW1 #..###..#####   #..........   #!@.#95.2 (22.7)  #...# h  #.....   #......# hl'  .[......# ...........  ......?.... h w  ............  _You climb downwards.  Found a fizzy black potion, a leather armour and a scroll of teleportation.  There is a stone staircase leading up here. h# h&S _Key pressed, stopping travel. hQ^4 h[a hg^ _No target in view! hh h*l hnF _Unknown command. hn  ho  hw  h| H _No target in view! hp  h  h  h1 F _Unknown command. h  _ h  h    ..#  # ..#  #. ..#  #.## ..#  #..# ..#  #..###..#####  #.  #@<.#  h  #...#  #......   #......#   .[......#  ..  h`  ......?....  ..  h 16.2 (1.0) hS2 +7.2 (2 hA7  hm9 X _A - a fizzy black potion h 4 h ^ _No target in view! hT 4 h"  h*% F _Unknown command. h9  hȪ  hG  h H _No target in view! h  h  h  h  h  hJ : _ h  hT , h4 , h  #....# #.## #..#  #..# #..# . #..###..#####. #.......... #.<.#< #...#..#  #......#  #...@. ....[......# ........# #........?...... ##.......S ##.....# S   water moccasin (asleep) ##..#..#..### #.##. .## hPy 9  A water moccasin comes into view. h-500.2 (3 h' h 9 _Found a stone staircase leading up. hq? ((((((S  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin hisses angrily. hy  The water moccasin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin. h hf.....S. hBc===1.3 (1.1Rev  h hԦi _The water moccasin is moderately wounded. h4 h h  #. ...# #.## #..# #..# #..# .   h#..###..#####.  #..........  #.<.#<..#  #...#..#  #......#  hH{ #...@..#  ....[......#  ..............#  #........?....S.  ##..............  ##.....#.......  ##..#..#..###.  #.##. .##  _Unknown command. hX #. ...# #.## #..# #..# #..# .  h.Y4 #..###..#####.  #..........  #.<.#<..#  #...#..#  hYk #......#  #...@..#  ....[......#  hZZ ..............#  #........?....S.  ##.............. hmZ ##.....#.......  ##..#..#..###. #.##. .## h0[  hk hl h8| h! ((((( _A water moccasin is nearby!You shoot a sling bullet.  The sling bullet hits the water moccasin. h ((The water moccasin is heavily wounded.You shoot a sling bullet. h', hT....S...2.4Rev+  _The sling bullet misses the water moccasin. h<4 h\ _Unknown command. hz #. ...# #.## #..# #..# #..# .  #..###..#####.  #..........  #.<.#<..#  #...#..#  #......#  #...@..#  ....[......#  ..............#  #........?..S...  ##..............  ##.....#.......  ##..#..#..###.  #.##. .##  hU #. ...# #.## #..# #..# #..# .  #..###..#####.  #..........  hV #.<.#<..#  #...#..#  #......#  #...@..#  ....[......#  ..............#  #........?..S...  hV ##.............. ##.....#.......  ##..#..#..###. #.##. .## h\4 hpc h_iK (( hi((((( _A water moccasin is nearby!You shoot a sling bullet. h  The sling bullet closely misses the water moccasin.You shoot a sling bullet. hj hOta..S.... ht(3.5 hz h<i _The sling bullet closely misses the water moccasin. h4 (((((((You shoot a sling bullet. hv  You shoot a sling bullet. _The sling bullet closely misses the water moccasin.You shoot a sling bullet.  The sling bullet closely misses the water moccasin.  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage. h9 h hޟtS....... hQ4.6Rev*  hx h% h| _The water moccasin is heavily wounded. hq h hF _Unknown command. hmp #. ...# #.## #..# #..# #..# .  #..###..#####.  #..........  #.<.#<..#  #...#..#  #......#  #...@S.#  ....[......#  ..............#  #........?......  ##..............  ##.....#.......  ##..#..#..###.  #.##. .##  hX_ , #. ...# #.## #..# #..# #..# .  #..###..#####.  #..........  #.<.#<..#  hq` ^ #...#..#  #......#  #...@S.#  ....[......#  ..............#  #........?......  ##.............. ##.....#.......  ##..#..#..###. ha #.##. .## hi 4 hr  hv e _A water moccasin is nearby! h o  You shoot a sling bullet.  The sling bullet hits the water moccasin. hM  The water moccasin is heavily wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin. h2 v  The water moccasin is severely wounded. h" -5.8 (1.2 h  hU _The water moccasin barely misses you. The water moccasin misses you. h  h  hQ F _Unknown command. h z ((You shoot a sling bullet. h!J  The sling bullet misses the water moccasin.You shoot a sling bullet. h S.  The sling bullet barely misses the water moccasin.The water moccasin bites you.   h ;You are poisoned. h 6=====--60Pois Rev*  h  h  h2 q  #. ...# #.## #..# #..# #..# .  #..###..#####.  #..........  #.<.#<..#  #...#..#  #......#  #...@S.#   hL <....[......#  ..............#  #........?......  ##..............  ##.....#.......  ##..#..#..###.  #.##. .##  _The water moccasin poisons you! hU #. ...# #.## #..# #..# #..# .  hj #..###..#####.  #..........  #.<.#<..#  #...#..#  #......#  #...@S.#  ....[......#  ..............#  #........?......  ##.............. ##.....#.......  ##..#..#..###. hØ #.##. .## h h9-- hڧ he _A water moccasin is nearby! h  You shoot a sling bullet.  The sling bullet hits the water moccasin! h"UYou shoot a sling bullet.  The sling bullet hits the water moccasin!  The water moccasin is almost dead.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  You kill the water moccasin! hl'C. hr .Okawaru accepts your kill. h*1-208.0 (1.2 h hi _You feel very sick. h8- h h\ _Unknown command. hV hV hMf...0.0 hWT _Key pressed, stopping explore. h4 h- h9$  h::_No target in view! hr; hA hLDF _Unknown command. h0- _You feel sick.57-- _You feel very sick. hm6-Rev+  h h  h3 h_You feel sick. h< h5 h hJ" _You feel sick.4- _You feel sick.3- _You feel sick.2 _You feel sick.Rev You feel sick.  1-Rev  h( _You are no longer poisoned. hU+2= h.0 h4X h;3= h>, ha@ hC hD%4 hE hc, he hh, hi hl, h`w5= hJy hF|, h} h96 h2= h́ h, h% hp, hm hđ;7 h ho, hm h h? h h8= h, h h7 hU9= h h h, hU, h h" hx h h<60 h hR hۿ h h hg h ha1= h hd h h h- h8 h7 hk2= h hS, h h, h h ;3 h. h, h^ h, h$ h;, h7 ha4= h hE, h h, h h5 hU5= hV h, h h hm hm h  h %6 h0  he, h h h4 hg h h$K7= hg h, h# hU, h h! hA"U8= h# h&, hx( hi+, h, h 0, h0 h4a9= hW5 h81 _HP restored. h;3 hS= h? hC, hD hF hH, h4 h{ F _Unknown command. h6  h&7  hz;>You shoot a sling bullet. The sling bullet hits the ice beast. h  The ice beast is moderately wounded.You shoot a sling bullet. The sling bullet hits the ice beast. h3S   The ice beast is heavily wounded.8.4 (1.1 _The ice beast barely misses you. hoJ hԄYou shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is heavily wounded. _The ice beast barely misses you. _Unknown command.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage. h _Unknown command.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is heavily wounded. h X  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is heavily wounded.9.5  The sling bullet hits the ice beast but does no damage.  The ice beast is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is heavily wounded. _The ice beast completely misses you. h,}  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage. h2  (((((((The ice beast is heavily wounded.You shoot a sling bullet. h ......YThe sling bullet closely misses the ice beast.1=--70.6 _The ice beast closely misses you. h|4 h^  h8_Unknown command. h  You shoot a sling bullet. The sling bullet hits the ice beast! hi  The ice beast is almost dead.You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage. h  The ice beast is almost dead.28-----1.7 _The ice beast hits you. The ice beast freezes you! hI hQ4 hF _Unknown command. h  _Unknown command. h^  h  hz t _You are too injured to fight recklessly! hv 4 h  hs F _Unknown command. h; 4 hB  hF ^ _You are too injured to fight recklessly! h h h  h _Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly! hg_ ......... ....... ...... ..  ..... ...  ....## #...  #...##....  #Y....#  ..#.# #@...##  ..#.# #.....# _ ##.....###  .....#..#####  .###....#...#  .... ### #.##....##  #.#####.#  #.## ### ..#  hJm ......... ....... ...... ..  ..... ...  ....## #...  #...##....  #Y....#  ..#.# #@...##  ..#.# #.....# _ hL( ##.....###  .....#..#####  .###....#.  .... ### #.##....##  #.#### #.## ..# hO4 hrV hZYou are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!An ice beast is nearby! ho4 ht h|t _You are too injured to fight recklessly! h| hb h,F _Unknown command. h+c  You shoot a sling bullet. The sling bullet hits the ice beast. ha ((((( hVk((The ice beast is almost dead.You shoot a sling bullet. h8 ......YThe sling bullet barely misses the ice beast. h:(2.8 h? hC@ _The ice beast hits you but does no damage. hI  You shoot a sling bullet. The sling bullet hits the ice beast!  You kill the ice beast! hT C. h (((((((Okawaru accepts your kill. hƁ .......29=----64.0 (1.2 h E _You shoot a sling bullet. h M....####.......... .... ......... .......## #..#...##.... #@....# ....# #.... ..#.# #.....# ...._.....# ##.....###Rev* .....#..#####.###....#.### #.##.... h U.####. hD i---50 h4 hR h30=Rev+  hF, hǕ h, h hXP1 h- h. h5:Rev  hӥ h, h hj2= hí hW, h h7 h h0 h9 hɷa3= hθ h*, h  hռ, h\ hξO4 h h2, h hB h^---927.0)  h hD _Key pressed, stopping explore. hO h^ _You are too injured to fight recklessly! h> h? hE hHF _Unknown command. h _You are too injured to fight recklessly! h5= _ h h| hK6= h h, h8 h6, hٖ hҘ, h h h397 h hv, h- hx h hk hmi8= h, h h( h hڨ hx h hQ h߫K9= h h h h h h h h h:40 h h<, h hw h h{ hԺ hTS1= hл h: h h5 h h h} h h1 h h hqK2= h hZ h hX h h3 h h hZ93 h hX h hW h4=5=6=7=849=50= h h, h hD, h h;1 h h h  h  h, h h3 ha2= hZ h, h hL, h hk3= h h] h hV h h? h h h}%4 h hZ! h! hT" h# h $ h$ h% hd& h& h( h(K5= h") h* h+ h+ h, hs- h- h-/ h/U6= hv0 h1, h2 h 4, h4 h6;7 hA7 h8, he9 h: h:; h; h= h=K8= hB> h? h@ h@ hA, hB h$D, hE hF h7GU9= hG hHI, hJ hL, hO h`<60 hOa hb, hc h4e he h=f hg h.hD1= hh h1j, hj hl hm hn hip hpU2= hq h8s, ht hku hu hv hx;3 hy hz{ h| h| h} hJ~ h~ h h h, h=K4= h h}, h h5= h hbB h;6 hқ h: h h? hq hI h h hiK7= h h-, h h, hL hګ, hn hRk8= h2 h, hv h, h h- hŵK9= hc h5 h{0M# .j..####..... ..# ......... ...........## #...#.@.##.... ##..... hC # #.... ..#.# #.....#j   gnoll (asleep)...# hU903.0 (111.0)4 h 2 h h&} _A gnoll comes into view. It is wielding a +0 antimagic flail. hqm ((((((j   hor  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts! h  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll. h   The gnoll is severely wounded. h_ .jj......j   gnoll sergeant (polearm)j   gnoll  You hear a shout! hi}===5.1 (1.1)Rev  h| _A gnoll sergeant comes into view. It is wielding a +0 spear. hA4 h h{  ...# ..j.  ....####j..  ...........  .......... .........# ..  ......... ...  ........## #...  #.@.##....   h##.....#  ..#.# #....##  ..#.# #.....# _ ##.....###  .....#..#####   h.###....#...#  .... ## #.##....##   _Unknown command. hK? ...# ..j.  ....####j..  ...........  .......... .........# ..  ......... ...  ........## #...  #.@.##....  ##.....#  ..#.# #....##  ..#.# #.....# _ hM ##.....# .....#..#####  .###....#...#  .... ## #.##..  hKU hTV h"] hjfo (((((((  hgw_There are monsters nearby!You shoot a sling bullet. h  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll. hlq   The gnoll is severely wounded. h! ^...j.jj....j 2 gnolls (1 wandering)6.2Rev+  _A gnoll comes into view. It is wielding a +0 whip. _Unknown command. h  ...# ...j  ....####...  ........j..  .......j.. .........# ..  ......... ...  ........## #...  #.@.##....  ##.....#  ..#.# #....##  ..#.# #.....# _ ##.....###  .....#..#####  .###....#...#  .... ## #.##....##    hv  ...# ...j  ....####...  ........j..  .......j.. .........# ..  ......... ...  hw  ........## #...  #.@.##....  ##.....#  ..#.# #....##  ..#.# #.....# _ ##.....# hx  .....#..#####  .###....#...#  .... ## #.##..  hy  h;  h  h  h (((j _A gnoll comes into view. It is wielding a +0 whip. _Unknown command. _There are monsters nearby!The gnoll shouts!  h?F ((The gnoll is almost dead.You shoot a sling bullet. h$   The sling bullet completely misses the gnoll. h ...jj..j(1 wandering) hm I=7.4 (1.2 h  h s _A gnoll comes into view. It is wielding a +0 flail. hb (((((You shoot a sling bullet. h^  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll! hc Q   gnoll h0  h3  h4  h|  h  ...j..)j..j 2 gnolls (1 polearm, 1 wandering)  Okawaru accepts your kill. hl8.5 (1.1Rev*  h h,  ...# ...j  ....####...  ..........j  .......... .......)j# ..  ......... ...  ........## #...  #.@.##....  ##.....#  ..#.# #....##  h-> ..#.# #.....# _ ##.....###  .....#..#####  .###....#...#  .... ## #.##....##   _A gnoll comes into view. It is wielding a +0 spear. hڀ' h ...# ...j  ....####...  ..........j  .......... .......)j# ..  ......... ...  ........## #...  #.@.##....  ##.....#   h$'..#.# #....##  ..#.# #.....# _ ##.....# .....#..#####  .###....#...#  .... ## #.##..  h54 h hc ((((( h(( _There are monsters nearby!You shoot a sling bullet. hR&j) _There are monsters nearby!  You shoot a sling bullet.  The sling bullet closely misses the gnoll sergeant.  You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll sergeant. h3 h` hL, h6..j.j.j..j 3 gnolls (1 polearm)9.6 h4 hE ( _The gnoll sergeant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant. hk ((((The gnoll sergeant is moderately wounded.You shoot a sling bullet. h h  The sling bullet barely misses the gnoll sergeant.A gnoll comes into view. It is wielding a +0 club. h h hj...j....)jj.j, 1 wandering) hY2---10.7 hO hL _The gnoll sergeant hits you from afar with a +0 spear! hN*...# ...j.####... .....j.. )j# .........j. .........## #... #...##....##@....# ..#.# #....# #.... hPq. ...._.....# ### #..... #.#####.....#..#####.##...###....#...  ...### #.##....# 2 gnolls (1 polearm) ####.####....## #.#####.# ..............## ## hT hT hU hV h2_.jj..jjj 3 gnolls (1 polearm) hma6---10 h?g hإ 5.####... .............jj .......).# ..........j ........j## #... #...##...##.....# ..#.# #@...## #..... ...._.....# ### #..... #.#####.....#..#####.##...###....#...  ...### #.##....# ####.####....## #.#####.#  2 ..............## #.## ####...#..####..#  The gnoll sergeant attacks as it pursues you! h ..jj.jjj 3 gnolls (1 polearm)0----=--2 _The gnoll sergeant hits you from afar with a +0 spear. h ((You shoot a sling bullet.  The sling bullet completely misses the gnoll sergeant. ha  The sling bullet hits the gnoll but does no damage.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant. h x  The gnoll sergeant is moderately wounded. h$  h8  h ).jj.jj. h /==3 h  h \ _The gnoll sergeant closely misses you. hE (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage. hz+ _The gnoll sergeant closely misses you.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded. h  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded. h hp h].j.j h9 -4.8 (1.1 h& hY*  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded. _The gnoll sergeant closely misses you. hIA............. .....).# ......j. ......j## #.. #.j.##.#j....#  hE..#.# #....# #.....# ...._.....# ### #..... #.#####.....#..#####.##...###....#...  ...### #.##....# ####.####....## #.#####.# ..............## #.## ####...#..####..# ####.....# h\ h.] h^ h(` hkj.jjj hKld1=---50 hsu hxx hd7 ...).# ...... ....j## #.  hha#jj.##....#j....# ..#.# #....# #..... ...._.....# ### #..... #.#####.....#..#####.##...###....#...  ...### #.##....# ####.####....## #.#####.# ..............## #.## ####...#..####..# ###...##.....#  ##..##....#) hk hm h\yX..jj h"zB---6 h h  h ).# .. ......... ... ........## #... #j.j##.... ##jj...# ..#.# #....##  hAu.#.... ..#.# #.....# ....._.....# ##.....###  #..... #.###..#####  #..... #..##...###....#...#  .... #.....### #.##....## .####.####....## #.#####. ...............## #.## #####...#..####..# ####....##...##.....#.# 2 gnolls  ##..###...###....#)# ##....#.....### h h, h h.j.j.jjj 3 gnolls (1 polearm)7 h  ... ... ..## #... #.j.##.... ##j....# ..#.# #jj..##.#.... ..#.# #.....#  ....._.....# ##.....###  #..... #.###..##### #..... #..##.@.###....#...# # .... #.....### #.##....## #.####.####....## #.#####. #...............## #.## ### ###...#..####..# #####....##...##.....#.#j   gnoll  ##..###...###....#)# ##.......####.....###............#[9 h# W;17H.j..jjj   gnoll sergeant (polearm)jj 2 gnolls (1 polearm)2=8Rev+  hP< %  h= ## #... #...##.... ##jj...# ..#.# #....##.#.... ..#.# #jj...# ....._.....# ##.....### #..... #.#####.....#..##### #..... #..##...###....#...## .... #....@### #.##....##  #.####.#### #.#####.  #...............## #.## ###  # h= (##...#..####..#  #####....##...##.....#.# ##..###...###....#)# ##.......####.....###   gnoll............########## hW?  h@  h@  hLA  hG  hH .jj.jjjj 3 gnolls (1 polearm)9 hM  hO  h~C  h?E! h~F#( hG( hI( hzJ( h M( h.N( h+O( h,P6You shoot a sling bullet.   hQ<The sling bullet barely misses the gnoll sergeant. hR hL  The sling bullet barely misses the gnoll.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant. hf hf hcg hg h i hfux j...j h vjj.j 4 gnolls (1 polearm, 1 wandering)  The gnoll sergeant is heavily wounded. hxh5---===21.0 (1.2 h~ h:L _The gnoll sergeant hits you from afar with a +0 spear! h _Unknown command. hD hkE#( hPF( hG ( hGj hxH )  h*I_Unknown command hI!.   h8KCThe sling bullet barely misses the gnoll sergeant. hVThe sling bullet closely misses the gnoll.  houts!  The sling bullet hits the gnoll. h  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant. hp  The gnoll sergeant is severely wounded..j.j.jj.j3---2.1 (1.1Rev*  _The gnoll sergeant misses you. hl ((You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.The sling bullet hits the gnoll. h  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll sergeant. hv  The gnoll sergeant is severely wounded. h|.j.jj3.2 h  hc\ _The gnoll sergeant closely misses you. h h~ h h̙F _Unknown command. h* _  You shoot a sling bullet. The sling bullet hits the gnoll. h  The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll! hJ   The gnoll is almost dead.The gnoll sergeant hits you from afar with a +0 spear.  The gnoll barely misses you..j48--4.3 _The gnoll hits you from afar with a +0 spear. hl  _Unknown command. h  (You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll sergeant but does no damage. h sling bullet barely misses the gnoll.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is severely wounded. hל v  The gnoll sergeant is severely wounded. h j.  The gnoll sergeant hits you from afar with a +0 spear. hb d7--5.5 (1.2 hS  h V _The gnoll completely misses you. h 4 h,  h F _Unknown command. h' y (You shoot a sling bullet. h?  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll! h - 3 h+B )Okawaru accepts your kill.The gnoll sergeant hits you from afar with a +0 spear. hrSl1--76.6 (1.1 hB] h`S _The gnoll closely misses you. hN #...##...... ##j....# ...#.# #....##.#.... ..#.# #.....# ....._.....# ##j....### #..... #.#####jj...#..##### #..... #..##).j###....#...## .... #.....### #.##....## #.####.#### #.#####. #...............## #.## ### ###...#..####..#  #####....##...##.....#.# ##..###...###....#)# ##.......# hj[34m###.....###............#######..........### #...# ##.#####..### h h h hk.jj h6---70 h h (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage. hl(You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is severely wounded.  You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.! h j.  The gnoll is almost dead.37----===8.7 (1.1 h~ hL _The gnoll sergeant hits you from afar with a +0 spear. h4 hK h"F _Unknown command. hz (You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage. h( 2 ((((((The gnoll sergeant is severely wounded.You shoot a sling bullet.  The sling bullet completely misses the gnoll sergeant. ho  ....jj.  The sling bullet barely misses the gnoll.28-----9.8 _The gnoll sergeant hits you from afar with a +0 spear! h  _Unknown command. hX  _You are too injured to fight recklessly! hm  hP  h  h F _Unknown command. h2 4 h@  h B ^ _You are too injured to fight recklessly! h4 h hKF _Unknown command. h0 h|1 h= h@ _Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly! hAiUnknown command.You are too injured to fight recklessly! hCRYou are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly! h1VJ hxUnknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command. h}J h You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly! h4 h hUnknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command. hz#...##....Drangen the Shooter..##j....#Coglin of Okawaru **.......#.# #....## hHealth: 28/69 =========---------------.#.... ..#.# #.....#Magic: 9/9========================....._.....# ##.....###AC: 7Str: 13#..... #.#####jj...#..##### EV: 14Int: 10#..... #..##)jj###....#...# SH: 0Dex: 21# .... #....*### #.##....## XL:  9 Next: 27% Place: Dungeon:7#.####.####...@## #.#####.#Noise: ===------  Time: 6929.8 (0.0)#...............## #.## ###a) +2  hesling {Chitaul d) +0 sling {Arun} #........##...#..####..#Nothing quivered#####....##...##.....#.#Rev* ##..###...###....#)###.......####.....###j   gnoll sergeant (polearm)##...................#jjj 3 gnolls (1 polearm) h###..######..........####...# ##.#####..### _You are too injured to fight recklessly! _Unknown command.Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severelywounded, 75% to hit) hF #...##....Drangen the Shooter..##j..(.#Coglin of Okawaru **.......#.# #..(.##Health: 28/69 =========---------------.#.... ..#.# #.(...#Magic: 9/9========================....._.....# ##(....###AC: 7Str: 13#..... #.#####(j...#..##### EV: 14Int: 10#..... #..##)(j###....#...# SH: 0Dex: 21# .... #....(### #.##....## XL: [39;49 hkL m 9 Next: 27% Place: Dungeon:7#.####.####...@## #.#####.#Noise: ===------  Time: 6929.8 (0.0)#...............## #.## ###a) +2 sling {Chitaul d) +0 sling {Arun} #........##...#..####..#Nothing quivered#####....##...##.....#.#Rev* ##..###...###....#)###.......####.....###j   gnoll sergeant (polearm)##...................#jjj 3 gnolls (1 polearm)##..######..........####...# ##.#####..###Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (severelywounded, 75% to hit)  You shoot a sling bullet. [2 hY U3d The sling bullet barely misses the gnoll sergeant. h \You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.The sling bullet closely misses the gnoll.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  You kill the gnoll sergeant! h ajjj 3 gnolls (1 polearm) hi ....j.j. h 3130.9 (1.1 _Okawaru accepts your kill. hv  _Unknown command. h# 4 h  h F _Unknown command. h!#...##....Drangen the Shooter..##j....#Coglin of Okawaru **.......#.# #....##Health: 28/69 =========--------------- h.#.... ..#.# #.....#Magic: 9/9========================....._.....# ##.....###AC: 7Str: 13#..... #.#####j....#..##### EV: 14 hInt: 10#..... #..##)jj###....#...# SH: 0Dex: 21# .... #....*### #.##....## XL:  9 Next: 31% Place: Dungeon:7#.####.####...@## #.#####.#Noise: ===------  Time: 6930.9 (0.0)#...............## #.## ###a) +2 sling {Chitaul d) +0 sling {Arun} #........##...#..####..#Nothing quivered#####....##...##.....#.#Rev* ##..###...###....#)###.......####.....###jjj 3 gnolls (1 polearm)##...................###..######. h.........####...# ##.#####..### _Okawaru accepts your kill. _Unknown command. _Unknown command.Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 72% to hit) he #...##....Drangen the Shooter..##j....#Coglin of Okawaru **.......#.# #....##Health: 28/69 =========---------------.#.... ..#.# #.....#Magic: 9/9========================....._.....# ##.....###AC: 7Str: 13 hi#..... #.#####j....#..##### EV: 14Int: 10#..... #..##)jj###....#...# SH: 0Dex: 21# .... #....(### #.##....## XL:  9 Next: 31% Place: Dungeon:7#.####.####...@## #.#####.#Noise: ===------  Time: 6930.9 (0.0)#...............## #.## ###a) +2 sling {Chitaul d) +0 sling {Arun} #........##...#..####..#Nothing quivered#####....##...##.....#.#Rev* ##..###...###....#)###.......####[ hi39;49m.....###jjj 3 gnolls (1 polearm)##...................###..######..........####...# ##.#####..### _Unknown command. _Unknown command.Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll. h  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (moderately wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll! h0M) 2 gnolls h.j. hb29=2.1 (1.2 h hyP _Okawaru accepts your kill. ha4 hÞ hF _Unknown command. h14 hl8 hv<F _Unknown command. h1#...##....Drangen the Shooter..##j....# hCoglin of Okawaru **.......#.# #....##Health: 29/69 ==========--------------.#.... ..#.# #.....#Magic: 9/9========================....._.....# ##.....###AC: 7Str: 13#..... #.#####.....#..##### EV: 14Int: 10#..... #..##)jj###....#...# SH: 0Dex: 21# .... #....*### #.##....## XL:  9 Next: 31% Place: Dungeon:7#.####.####...@## #.#####.#Noise: ===------  Time: 6932.1 (0.0)#......[39 hvK;49m.........## #.## ###a) +2 sling {Chitaul d) +0 sling {Arun} #........##...#..####..#Nothing quivered#####....##...##.....#.#Rev* ##..###...###....#)###.......####.....### hjj 2 gnolls##...................###..######..........####...# ##.#####..### _Okawaru accepts your kill. _Unknown command. _Unknown command.Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 72% to hit) hoZ#...##....Drangen the Shooter..##j..(.#Coglin of Okawaru **.......#.# #..(.##Health: 29/69 ==========-------------- h.#.... ..#.# #.(...#Magic: 9/9========================....._.....# ##(....###AC: 7Str: 13#..... #.#####(....#..##### EV: 14Int: 10#..... #..##)(j###....#...# SH: 0Dex: 21# .... #....(### #.##....## XL:  9 Next: 31% Place: Dungeon:7#.####.####...@## #.#####.#Noise: ===------  Time: 6932.1 (0.0)#...............## #.## ###a) +2 sling {Chitaul h  d) +0 sling {Arun} #........##...#..####..#Nothing quivered#####....##...##.....#.#Rev* ##..###...###....#)###.......####.....###jj 2 gnolls##...................###..######..........####...# ##.#####..### _Unknown command. _Unknown command.Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 72% to hit)  You shoot a sling bullet. h`   Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (almost dead, 72% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll! hr Q   gnoll hG K.....j..23.1 (1 _Okawaru accepts your kill. h?  _Unknown command. h?K  hL  h3V  h[ F _Unknown command. hݛ#...##....Drangen the Shooter..##j....#Coglin of Okawaru **.......#.# #....##Health: 29/69 ==========--------------.#.... ..#.# #.....#Magic: 9/9========================....._.....# ##.....###AC: 7 hKStr: 13#..... #.#####.....#..##### EV: 14Int: 10#..... #..##)j.###....#...# SH: 0Dex: 21 hG# .... #....*### #.##....## XL:  9 Next: 32% Place: Dungeon:7#.####.####...@## #.#####.#Noise: ===------  Time: 6933.1 (0.0)#...............## #.## ### hga) +2 sling {Chitaul d) +0 sling {Arun} #........##...#..####..#Nothing quivered#####....##...##.....#.#Rev* ##..###...###....#)# hr ##.......####.....###j   gnoll##...................###..######..........####...# ##.#####..### _Okawaru accepts your kill.  h_Unknown command. _Unknown command.Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (72% to hit) hZ#...##....Drangen the Shooter..##j....#Coglin of Okawaru **.......#.# #....##Health: 29/69 ==========--------------.#.... ..#.# #.....#Magic: 9/9========================....._.....# ##.....###AC: 7Str: 13#..... #.#####.....#..##### EV: 14Int: 10#..... #..##)j.###....#...# SH: 0Dex: 21# .... #....(### #.##....## XL:  9 Next: 32% Place: Dungeon:7#.####.####...@[4 h,0m## #.#####.#Noise: ===------  Time: 6933.1 (0.0)#...............## #.## ###a) +2 sling {Chitaul d) +0 sling {Arun} #........##...#..####..#Nothing quivered#####....##...##.....#.#Rev* ##..###...###....#)###.......####.....###j   gnoll##...................###..######..........####...# ##.#####..### _Unknown command. _Unknown command.Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll! h  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The gnoll is severely wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage. h/ )jThe gnoll is severely wounded.25--4.3 (1.2 h7 hA<8 _The gnoll hits you with a +0 club. hB4 h4K hOF _Unknown command. h1 hr3 h< h>F _Unknown command. h #...##....Drangen the Shooter..##j....#Coglin of Okawaru **.......#.# #....##Health: 25/69 ========----------------.#.... ..#.# #.....#Magic: 9/9========================....._.....# ##.....###AC: 7Str: 13 h2G#..... #.#####.....#..##### EV: 14Int: 10#..... #..##)).###....#...# SH: 0Dex: 21# .... #....j### #.##....## XL:  9 Next: 32% Place: Dungeon:7#.####.####...@## #.#####.#Noise: ===------  Time: 6934.3 (0.0)#...............## #.## ###a) +2 sling {Chitaul d) +0 sling {Arun} #........##...#..####..# hoNothing quivered#####....##...##.....#.#Rev* ##..###...###....#)###.......####.....###j   gnoll##...................###..######..........####...# ##.#####..### _The gnoll hits you with a +0 club. _Unknown command. _Unknown command.Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 72% to hit) hZ l#...##....Drangen the Shooter..##j..(.#Coglin of Okawaru **.......#.# #..(.##Health: 25/69 ========----------------.#.... ..#.# #.(...#Magic: 9/9======================== h)] ....._.....# ##(....###AC: 7Str: 13#..... #.#####(....#..##### EV: 14Int: 10#..... #..##)(.###....#...# SH: 0Dex: 21# .... #....(### #.##....## XL:  9 Next: 32% Place: Dungeon:7#.####.####...@## #.#####.#Noise: ===------  Time: 6934.3 (0.0)#...............## #.## ###a) +2 sling {Chitaul d) +0 sling {Arun} #........##...#..####..#Nothing quivered#####....## h}` ...##.....#.#Rev* ##..###...###....#)###.......####.....###j   gnoll##...................###..######..........####...# ##.#####..### _Unknown command. _Unknown command.Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)  You shoot a sling bullet. h6   Fire: a) +2 sling {Chitauli}  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll. h l .....)jThe gnoll is almost dead.2-5.5 (1.2 _The gnoll hits you with a +0 club. hA  _Unknown command. h. 4 h  hF _Unknown command. h\z#...##....Drangen the Shooter..##j....#Coglin of Okawaru **.......#.# #....## hHealth: 22/69 =======----------------- hi.#.... ..#.# #.....# hʸ0Magic: 9/9 h2======================== h$....._.....# ##.....### hg-AC: 7 h)-Str: 13 h$#..... #.#####.....#..##### EV: 14 h-Int: 10 h#..... #..##)).###....#...# SH: 0Dex: 21# .... #....j### #.##....## XL:  9 Next: 32% Place: Dungeon:7#.####.####...@## #.#####.#Noise: ===------  Time: 6935.5 (0.0)#...............## #.## ### ha) +2 sling {Chitaul d) +0 sling {Arun} #........##...#..####..#Nothing quivered#####....##...##.....#.#Rev* ##..###...###....#)###.......####.....###j   gnoll##...................###..######..........### h#...# ##.#####..### _The gnoll hits you with a +0 club. _Unknown command. _Unknown command.Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 72% to hit) hþ#...##....Drangen the Shooter..##j....#Coglin of Okawaru **.......#.# #....##Health: 22/69 =======-----------------.#.... ..#.# #.....#Magic: 9/9========================....._.....# ##.....###AC: 7Str: 13#..... #.#####.....#..##### EV: 14Int: 10#..... #..##)).###....#...# SH: 0Dex: 21# .... #....j### #.##....## XL:  9 Next: 32% Place: Dungeon:7#.####.####...@##  hI$ #.#####.#Noise: ===------  Time: 6935.5 (0.0)#...............## #.## ###a) +2 sling {Chitaul d) +0 sling {Arun} #........##...#..####..#Nothing quivered#####....##...##.....#.#Rev* ##..###...###....#)###.......####.....###j   gnoll##...................###..######..........####...# ##.#####..### _Unknown command.Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!) h"G(((((((  Fire: a) +2 sling {Chitauli}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (almost dead, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!  Okawaru accepts your kill. h*^ h.....)) h^536.7 (1.2 h h3/ _You shoot a sling bullet. hL hN hc\\ _Unknown command. h/ _3=Rev+ 4=Rev 5 h h(, h  h , h h76 h1= h  h h h h h  h6" h>% h&S7= h' h, h, h. h2 h_3 hT5 h9 h: h< h6@ hA78 h/C hF hG hTI h$L hL hN hQ hST29= hT hX, h}[ h hۇ hɉ hx30= h¨1 h% h, hB h` h hL2= h hA, h h, h h\ hjK3= h h, h h, h h< h94 h3 ho, h9 h, hy h hS5= h h h h h, h h# hd hQ hGa6= h hn h hO7 h h0, hG  h , hy  hAi8= h h, h h h h) hu hK K9= hr! h#, h% hW(, h%* h,P40 h. h(1 h1 hO7X h9, h; hQ>S1= h> hX@ hB, hD hG, h`Y2= hZ h\ hw]93 h_ h:b, hd hPg, hhi h!l hlS4= hpn hp, hr ht, hv huy, h{ h~K5= h~ h! hc h h h6, h hWS6= h hN h, h h, hr hØK7= hN h hM, h0 h, hK huO8 hY h, h h, h hzN49= h  h{ h, h| h*, h h6, ho h8X50= h h h, h h, h h;1 h hH, h/ h, h h hK2= h, h`, h& h, hM h{k3= h h 4 h , h  h< B h a5= h  h , h!  h?$ , h&  h[* k6= hM 78= hS B heV , hX  hZ , hy\  hb k9= hd  hg , h*i  hk , hem  hp <60 hq  ht , h!v  hx , h|z  h 1=2=34= h H5=6 hi  h , h 7= h , h  h , h)  hq k8= h[  h , h  h2 , h`  ha a9= h@  h]  h , h'  hZ {  Things that are here:  a +0 club; a gnoll corpse h  h  _ h  hT a  Items here: ))) [ †††. h  h  _ hy  h%  ha O= h , h , hP  hD  hP , h"  h2-  h .  h/  hy2  h4 , hD6  h*8  h9  hH:  h:  hO@ ...... # .....##  ...# .......   h ....####.......  .............  ...........  .......).# ..  .......@.# ... --- .## #...  ...###...##....  .. . ##.....#...#.# #....## #.... ..#.# #.....# ...._.....# ##.....### #..... #.#####.....#..##### #..... #..##)).###....#...#78 M .>...... .# ### ####................... .# .....## #...###.. hʨ .##....#.....#.....#.70960.0)---71 _Found a stone staircase leading down. _You see here a +0 antimagic flail. hXJ3 hK hR hRT hUYP _ h^#.##.......  (..>...... .. ........# ..# ......####...# #......####.....@......#8.7 (1.0).......).##........ h<_P# .............## #..... ...###...##.....#.. .# ##.....# .#  ...#.# #....## # ..#.# #.....# .._.....# ##.....### hdA9.7 (2 hh hpo; _Found 3 stones. hp h8t h vH _No target in view! hS _Unknown command. h4 hα hNH _No target in view! hj h} hq h h hk$ _ hn, hx, h! h h h h~ h h, h  h h, hu hD B h"$h h&, h5)B h6+B h+, hU- h&/B h0 hPC hEEB hG, hG hJM _You now have 418 gold pieces (gained 4). hJ3 h]| h}B h3 h h h, h  hs, h hl hƍ, h h hא h, h hR, hb h_ h̙ hy h h֝ h h1 h۠ hw h, hФ h/ hq h  h hw hDz, hw h  hV h h h hι, h h2 ht, h h h, h h< hB h  he ### ### #.########.# #.##.......## ##.#####.##.# #.####.....###### ##.#.............. #.##@..........######154.7 (5 h5.0) ##(..>....#=..........#####.######......#####..##.# ##.............# ....####.............## ......................# ................##....## .......).##......##....# h{ hu,5.7 (56 hL hJ _Found a gilded ring. h I hPJ hQ hGUH _No target in view! h4 h@ hBF _Unknown command. hl  hm  h o  h s  hlu  hv $ _ hN n hm , hi  hp  h ;  You see here 3 stones. h  h  _ h  hJ  hT , h  h  h , h֨  h  hm B h  h , hW  h  h" , h̺  hQ  hн , h  h  h , h  hg  h , h  h  h , hx  h{  h  hQ ;  You see here 3 stones. h  h  _ hp  h  h$  h  h    You see here a ring of see invisible. h K _ h  h  h!  h`  h   hn  h  hM  h#   #### ###  # #..## #.#######  #. ##..# #.##.....  ###.## #..# ##.#####.  ..... ##.# #.####..  #... #.####.#.....  #..######.##...   #.@..###(..>....... h# +77.7 (22   #....=..........###   #...#####......####   #....# ##.........   #......####.........   #.............    #...........# hU$ A    ............).##......    ....#.........##......  h$  h)  h3 r _Key pressed, stopping explore. h74  h;  h= H _No target in view! hz  _Unknown command. h  _No target in view! h _ h  hM $ _ h , h  hE  hi  h  h , h  h  h  h>  h  h  h , h  h  hX , h  h  hs , h  h  h@  h  hX  h  hR , h  h  hw , h  h^  h: , h  h  h  h$ , h  hC  h , h  h` , h  h  h  h , h  h?  h , h  h  hM , h  h  h , h#  h   #..........# ##.#  ##...##....# #.#  #..####... hX   ##.## ##....###(  ###.## #....=..  ##..## #...#####  #..## #....# #  ###.# #......### h +  #@# #..95.7 (18  #.#..# #....  #.# ................ #.# ........#  h <## ......)   ####.## ...###  ... .# #  ...#.# #  .#.... ..#.# # h  hj %6.7 (19 hC  hN % _Found a dagger. h _Unknown command. hà4 h hͧH _No target in view! h'3 hw) h- h`0 hQ1$ _ hS9 hi>X hA hFB h Q hT hU h2W h\ hbB hd hg, hi hs hu, hCw hz h~, h, h-, h hIX h h , hӛ h h5, h h h, hA h h9, h h h[, h hڽ h, h h: hK, h hZ h, h h h, h h h h, h h* h h? h h hj h hM h h# h h h  h h8 h h h-, h h, h h4 h, hO h h6, h h hC h, hA h, h h h hV h h h~ h&, h h| h  h h h3  h>  ho  h  h , h hJ h hm h hT h hun h  h! h" h# hU$ hU'B h+ h- h., h6n h:B h"< h= hN> hB? h@ hC, hO hR, hWT, hU hAX, hZ h[ h ^, h<_ hHa hb hFe, hf hJi, h k hl h#o h, hVS h##### ###  ###### #####.#..## #.## #..#.## #.##.###..# #.##..... ###...####.##.# #..# ##.#####. ##.........@# ##.# #.####248.7 (52 ##...##....# #.####.# #..####..######.## ##.## ##....###(..> ###.## #....=..........### ##..## #...#####...# #..## ##....## ##......... ###.# #......####.........  hժ[34m##.### ##................... hT _Key pressed, stopping explore. _No target in view! hf4 hom hoF _Unknown command. h)e hf hk h^p hxx: _ h h܇, h@ h[ h, h h h~, h h~  ## ####.# #...##### ### #   ###### #####@#..## #.########53.0) #..#.## #.##.###..# #.##.   ###...####.##.# #..# ##.#####.#   h(y ##..........# ##.# #.####   ##...##....# #.####.#......   #..####..######.##.........   ##.## ##....###(..> ###.## #....=..........####   ##..## #...########## h  h"? _Unknown command. _No target in view! _Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore. h h hr _No target in view! _Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view! h9 _No target in view! h 3 h@ hp h+ hP _ h, h h h, h h h4, h  h h, h h  h3 , h h$ h6, h h h, hv h%" h$, h& hw) h+, h- h0 h2, h5 h7 h: h; h< hf? hA, hC hE h(G, hH hJ hmL hM h h? hB hX h h hX h h, h h2 ##..###...###....#)#  ##.......####.....###  ##...................#  ##..######..........###  #...# ##.#####..### ###.#####..# #..#####.......## #.....######..####.## #.#..##  #.##..## #.@# ##.#### 91.7 (38.0) ##.#..## ##.####.##  ##....## #..#...#  ####..####.....## ##...##.... ###......#..## # #......##..## .# ####.##....##..##..##. #######....###....##........ h _Key pressed, stopping explore. h95^ _No target in view! hHeT _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.No target in view!Unknown command. h6 C _ h  hd , ht , hr n h B h* X h  hM' X h?  hE  h.H  hsI , h.J  hK  hNL , hL  hM  hN , hO  hQ  hQ  hR , hS  hT  hmU , h8V  hpW  hX , hY  hY  hZ , h[  h\  h] , h^  h` , hha  hBb  hcc  hd , hde  hf , hg  hh  hk B ho #..# ##.####.#.#.# ##.####.## ##..#.#  #..#...# #..### ##.....## #.## ##.....## ##.# .....#..## #.## .....##..####.##### ##....##..##..##..#  hq ###....##.......@.# 329 # ##....#........## # ##............# # #.....#....# # #...#####....... #####...# ##....... ........# ###..###. <..####.. ##.# ..## ... ht  h _Key pressed, stopping explore. _No target in view! h  _Key pressed, stopping explore.No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command. ht  hu  hx  h{ No target in view! _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.No target in view! h, 3 hu  hK  hq  hU $ _ h , h0  #..#...# #..##.....## #.## ##.....## ##.# .....#..## #.## .....##..####.##### ##....##..##..##..# ###....##.........# # ##....#........## # ##...........@# 30.7 (1.0) #.....#....#.. #...#####.......####...# ##.......> ........# ###..###..# <..####.. ##.# .. h ## #... .# . ..# #.... 1.7 (2 h  h ; _Found a stone staircase leading down. h"4 h h^ _No target in view! hħ h hF _Unknown command. h hW h h h h _ hI hq h, h hǡ h h hn h۳ h h h h2B h*R  There is a stone staircase leading down here. hy hf _ ht hB h( h  h h h h hx h h hz hn h h h h2 hB h, hX h h, h h0 h, h h h h, h hx hOB h h' h, h h hX h h h hX ht......# .### .....## #.......## #. .....## ..# #.≈.. ..##..#####.# #.≈.##..# #...........# #.≈./.......>.## #.≈......  ###..###..## #.....h  ##.# ##..# #...#  #.####..####@.#  ha #.#......##..#  ..##....##  .....#######..#  .### .# #... h   black bear (asleep) #..... ..###... .## .. h{&\543.0)5.7 (24 h, h/] _A black bear comes into view. h ((((hYou shoot a sling bullet. The sling bullet hits the black bear. hu3  The black bear is lightly wounded.  You shoot a sling bullet. The sling bullet hits the black bear. h hQ.h... h̫g===6.8 (1.1)Rev  h  hݴe _The black bear is moderately wounded. hF4 h hF _Unknown command. hAdQ .### #.......## #. .## ..# #.≈.. ..# .. #.≈.##..# .. #.≈./.... ..>.## #.≈......  ..## #....h.  ##.# ##..# #...#  ..####@.#  #.#......##..##  ....##  ##..#  .### ##.# #... #.....  ..  .## ..  hKs .### #.......## #. .## ..# #.≈.. ..# .. #.≈.##..# .. hG #.≈./.... ..>.## #.≈......  ..## #....h.  ##.# ##..# #...#  ..####@.#  #.#......##..##  ....##  ##..#  .### ##. #...  h*#. .. .##  hk4 h h ((((((( _A black bear is nearby!You shoot a sling bullet. h  The sling bullet closely misses the black bear.You shoot a sling bullet. The sling bullet hits the black bear! h ha...h... hNd8.0 (1.2Rev+  h# h%c _The black bear is severely wounded. h5 ((You shoot a sling bullet. The sling bullet hits the black bear. hp  The black bear is severely wounded.You shoot a sling bullet.  The sling bullet hits the black bear but does no damage. hE h+La..h hM-9.1 (1.1 hR hL[y _The black bear is severely wounded. h)\ h a hcF _Unknown command. h tQ .### #.......## #. .## ..# #.≈.. ..# .. #.≈.##..# .. #.≈./.... ..>.## #.≈......  ..## #......  ##.# ##..# #..h#  ..####@.#  #.#......##..##  ....##  ##..#  .### ##.# #... #.....  ..  .## ..  h;  .### #.......## #. .## ..# #.≈.. ..#  hE 4.. #.≈.##..# .. #.≈./.... ..>.## #.≈......  ..## #......  ##.# ##..# #..h#  ..####@.#  #.#......##..##  ....##  ##..#  .### ##. #... #. .. .##  h 4 h  h a _A black bear is nearby! h8  You shoot a sling bullet. The sling bullet hits the black bear!  You kill the black bear! h> `(. h ((((((Okawaru accepts your kill. hG a....... h _ 70/703860.3 (1.2Rev*  h%o  ht E _You shoot a sling bullet. h/v  hz  h=} F _Unknown command. hL ` h N##..# .#  .###...# ## #.......## # hu E.## ..# #.≈.. ..# ..#..#####.# #.≈.##..#) ...........# #.≈./ #.......>.## #.≈....... ###..###..## #........###.# ##..# #.0.0#.####..####..#.#......##.. #.....##....#.....#######..#  .#####.## hB ...#.......###... h  h 5---1.3 (1 h : _Found a sling. h P--- hJ  h H _No target in view! h\  _Unknown command. ht 4 hO{ ^ _No target in view! h 4 h  h  h Rev+ _ h X h , h8  h| p# # #.♣. #### #.♣. #..# .# #.♣.. ###.# .###...# #.. ## #.......## #.#  h S..## ..# #.≈.. ..# .. #..#####.# #.≈.##..#).. .........# #.≈.@....... ......>.## #.≈........# #..###..## #........### ##.# ##..# #...###..##.####..####..## ..##.#......##..## ..##.....##....## ... ....#######..# ...  h 7#####.# h +4.3 (3 h +5.3 (4 h  h 2 _B - a wand of paralysis (11) h4 hU hF _Unknown command. h& h< h٧ hPH _No target in view! h6QRev  _ h h h~7 h  h, h , h! h{# h&, h( ha+ h h2, h h h0 h  h  h  h@ h% h h/ h| h h hP h hl hA h  h" h# h$ h' h- .. ..<. .##...# hS/ ##......  .......  #. #....#  .## #....#  #.. ##....#  #.. #.@#.# 84.3 (19.0) #.. ##....# .♣. #.##.....#  h"0.♣. ### #..#....# .♣.. #.####..####..# ...# ##..##.## #.... ...####.#....# ..##≈.....#......## .≈.##..#)... hd5 h-6,5.3 (20 h8 h:9 _Found a stone staircase leading up. h _No target in view! hV h h\ hF _Unknown command. h)_ h: _ hnn h h\, hO h hF, h hM h, hx h hr, h h h , h hO h8, hr hx h, h h7 h h h3 h! h  h5  h  h  h h h? h5 hd h h h h, h h he h h h! hM" hQ# h$ h?% h% h' h1( h( h^) h$* hN+ h,, h. h&/ h/, h0 h2 h2, hW4 hl5 h 6, h.7 hE8 h8, hU: h <, h< h= hAB....###............#  ....# ##....##...#  ....# ##.###..#  .#.## #......#   hB...# #..##..#  ...#.###.##  ...# #...# #..#  ##..# #...## ##.##  ##.......# ##@#  ..###..# #.#   .## ##. #..   h%E y...   ..#..  # ####...   y   hornet (asleep) #....   ####    hH5410.3 (25 h.I%1.3 (26 hK hMY _A hornet comes into view. hh g ((y h |You shoot a sling bullet. The sling bullet hits the hornet.  The hornet buzzes angrily. h|  The hornet is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hornet. h h.y.  h|====2.3 (1.0)Rev  h# h*a _The hornet is moderately wounded. hW hX hL_ hc0 _Unknown command. hd h.###.. .# ##....##...# ....# ##.###..# .#.## #......#  h #..##..#  #..###.##  #...# #..#   ##.##   ##@#   #.#  .## ##. #y.  ....  ..#.. # ####... #....  #### hϩ".###.. .# ##....##...# ...# ##.###..# .#.## #......#  hѬ #..##..#  #..###.##  #...# #..#   ##.##   ##@#   #.#  .## ##. #y.  ....  ..#..  ####... ....  #### h۱ h h h(  h(((( _A hornet is nearby!You shoot a sling bullet. hNM  h1N The sling bullet closely misses the hornet.You shoot a sling bullet. The sling bullet hits the hornet. h+ h y...  The hornet is moderately wounded.===- h]3.4 (1.1Rev+  hd hS _The hornet barely misses you. hR(((( hif  You shoot a sling bullet. The sling bullet misses the hornet.You shoot a sling bullet. The sling bullet hits the hornet. hN o y...   h XThe hornet is moderately wounded.The hornet barely misses you. The hornet stings you!58------4.6 (1.2Slow Rev*  ha  h  r _You feel yourself slow down. h  h  h F _Unknown command. h .###.. .# ##....##...# ....# ##.###..# .#.## #......#  #..##..#  #..###.##  #...# #..#   ##.##   ##@#   #y#  .## ##. #..  ....  ..#.. # ####... #....  #### hD .###.. .# ##....##...# ...# ##.###..# .#.## #......#  #..##..#  #..###.##  #...# #..#   ##.##   ##@#   #y#  .## ##. #..  ....  ..#..  ####... ....  #### _A hornet is nearby!You shoot a sling bullet. The sling bullet hits the hornet. h͆ ((((The hornet is moderately wounded.You shoot a sling bullet. h=  .###.. .# ##....##...# ....# ##.###..# .#.## #......#  #..##..#  #..###.##  #...# #..#   ##.##   ##@#   #y#  .## ##. #..  ....  ..#.. # ####... #....  ####The sling bullet barely misses the hornet.The hornet barely misses you. The hornet stings you! 0------- 2 You suddenly lose the ability to move!  --more-- 6.2 (1.6Para Slow Rev* _ h  .###.. .# ##....##...# ...# ##.###..# .#.## #......#  #..##..#  #..###.##  #...# #..#   ##.##   ##@#   #y#  .## ##. #..  ....  ..#..  ####... ....  ####  h    The hornet stings you but does no damage.  The hornet stings you.  You are poisoned.You feel as though you will be slow longer.48==---14 =--7.2 (2Slow Pois  h3 n _You can act again. h .###.. .# ##....##...# ....# ##.###..# .#.## #......#  #..##..#  #..###.##  #...# #..#   ##.##   ##@#   #y#  .## ##. #..  ....  ..#.. # ####... #....  #### h.###.. .# ##....##...# ...# ##.###..# .#.## #......#  #..##..#  #..###.##  #...# #..#   ##.##   ##@#   #y#  .## ##. #..  ....  ..#..  ####... ....  #### h h]A--- h h8] _A hornet is nearby! hb`  You shoot a sling bullet. The sling bullet hits the hornet. h$  The hornet is moderately wounded.You shoot a sling bullet. The sling bullet hits the hornet. hzo  The hornet is heavily wounded.You feel very sick.The hornet closely misses you. hbql6-==8.9 (1.7 ht h|U _The hornet stings you but does no damage. h~8- hC hЃF _Unknown command. hC.###.. .# ##....##...# ....# ##.###..# .#.## #......#  #..##..#  #..###.##  #...# #..#   ##.##   ##@#   #y#  .## ##. #..  ....  ..#.. # ####... #....  #### h@.###.. .# ##....##...# ...# ##.###..# .#.## #......#  #..##..#  #..###.##  #...# #..#   ##.##   ##@#   #y#  .## ##. #..  ....  ..#..  ####... ....  #### _A hornet is nearby!You shoot a sling bullet.  The sling bullet hits the hornet but does no damage. hi ((((The hornet is heavily wounded.You shoot a sling bullet. hHG y...  The sling bullet closely misses the hornet.You feel yourself speed up.You feel sick. The hornet closely misses you. x2 hJN420.6 hM hQ? _The hornet stings you but does no damage. hc4 hee hgF _Unknown command. h `  You shoot a sling bullet. The sling bullet hits the hornet. hd_  The hornet is heavily wounded. hfjYou shoot a sling bullet.  The sling bullet hits the hornet but does no damage. hm  The hornet is heavily wounded. h-1.7 (1.1 h h-c _You feel sick. The hornet closely misses you. h\ 4 h hrF _Unknown command. hl ((((You shoot a sling bullet. h =  The sling bullet completely misses the hornet.You shoot a sling bullet. h# y...  The sling bullet barely misses the hornet.You feel sick. The hornet barely misses you. The hornet stings you. hX38====--2.8Slow Pois Rev*  hp h5 _You are more poisoned. You feel yourself slow down. he-- h.F _Unknown command. hz  You shoot a sling bullet.  The sling bullet hits the hornet but does no damage. h  The hornet is heavily wounded.You shoot a sling bullet.  The sling bullet hits the hornet but does no damage. h+ .###.. .# ##....##...# ....# ##.###..# .#.## #......#  #..##..#  #..###.##  h-  #...# #..#   ##.##   ##@#   #y#  .## ##. #..  ....  ..#.. # ####... #....  ####  h!.  The sling bullet hits the hornet but does no damage.  The hornet is heavily wounded.You feel very sick.  The hornet completely misses you. The hornet stings you!  You are more poisoned.  You feel as though you will be slow longer. h .###.. .# ##....##...# ...# ##.###..# .#.## #......#  #..##..#  #..###.##  h  #...# #..#   ##.##   ##@#   #y#  .## ##. #..  ....  ..#..  ####... ....  #### h  The hornet stings you!  * * * LOW HITPOINT WARNING * * *You are lethally poisoned! h 19======-------4.6 (1.8Pois  h  h! _You feel as though you will be slow longer. h" >------- h(  hV, ^ _You are too injured to fight recklessly! hܖ J h F _Unknown command. ha h+d?Drink which item? Potions  h - 3 potions of enlightenment  t - 2 potions of hasteu - 2 potions of cancellation  v - a metallic inky potion  hpea w - a smoky coppery potionz - a potion of might  A - a fizzy black potion [!] read|quaff|evoke[?] describe selected hS ....###............#   Drangen the Shooter ....# ##....##...#   Coglin of Okawaru **.... ....# ##.###..#  Health: 19/70 ======------------------ .#.## #......#  Magic: 9/9======================== ...# #..##..#  AC: 7Str: 13 ...# #..###.##  EV: 14Int: 10  hV ...# #...# #..#  SH: 0Dex: 21 ##..# #...## ##.##   XL:  9 Next: 38% Place: Dungeon:7  ##.......# ##@#   Noise: ===------  Time: 7424.6 (0.0)..###..# #y#   a) +2 sling {Chitaul d) +0 sling {Arun} .## ##. #..   Nothing quivered....   Slow Pois Rev* ..#..  #####...   y   hornet #....  ####  The hornet stings you!  * * * LOW HITPOINT WARNING hW  * * *You are lethally poisoned! _You feel as though you will be slow longer. _You are too injured to fight recklessly! _Unknown command. hU^ I.###.. .# ##....##...# ....# ##.###..# .#.## #......#  #..##..#  #..###.##  #...# #..#   h`  ##.##   ##@#   #y#  .## ##. #..  ....  ..#.. # ####... #....  #### h-=.###.. .# ##....##...# ...# ##.###..# .#.## #......#  #..##..#  #..###.##  #...# #..#  h(/i  ##.##   ##@#   #y#  .## ##. #..  ....  ..#..  ####... ....  #### h-4[ .###.. .# ##....##...# ....# ##.###..# .#.## #......#  #..##..#  #..###.##  #...# #..#  h 5  ##.##   ##@#   #y#  .## ##. #..  ....  ..#.. # ####... #....  #### h5It was a potion of magic. Magic courses through your body.  * * * LOW HITPOINT WARNING * * *You feel extremely sick. hr.###.. .# ##....##...# ...# ##.###..# .#.## #......#  #..##..#  #..###.##  h #...# #..#   ##.##   ##@#   #y#  .## ##. #..  ....  ..#..  ####... ....  #### h^  The hornet barely misses you. The hornet stings you.  * * * LOW HITPOINT WARNING * * *You are more poisoned. h}7/70 ------6.1 (1.5 h hk _You feel as though you will be slow longer. hx h~pDrink which item? Potions  h - 3 potions of enlightenment  t - 2 potions of hasteu - 2 potions of cancellation  w - a smoky coppery potionz - a potion of might  h0 A - a fizzy black potion [!] read|quaff|evoke[?] describe selected h h h....###............#   Drangen the Shooter ....# ##....##...#   Coglin of Okawaru **.... ....# ##.###..#  Health: 7/70==---------------------- .#.## #......#  Magic: 9/9======================== ...# #..##..#  AC: 7 hyStr: 13 ...# #..###.##  EV: 14Int: 10 ...# #...# #..#  SH: 0Dex: 21 ##..# #...## ##.##   XL:  9 Next: 38% Place: Dungeon:7  ##.......# ##@#   Noise: =--------  Time: 7426.1 (0.0)..###..# #y#   a) +2 sling {Chitaul d) +0 sling {Arun} .## ##. #..   Nothing quivered....   Slow Pois Rev* ..#..  #####...   y   hK2[37m hornet #....  ####  * * * LOW HITPOINT WARNING * * *You feel extremely sick.The hornet barely misses you. The hornet stings you.  * * * LOW HITPOINT WARNING * * *You are more poisoned. _You feel as though you will be slow longer. h6  It was a potion of brilliance.  You feel clever all of a sudden.You die... hs-3/70 --Brill Pois Rev+  h/  --more-- h)VInventory: 26/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Chitauli}  d - a +0 sling (offhand) {Arun} Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 pair of gloves (worn)  k - a +0 helmet (worn)  x - the +1 pair of boots of Lachrymose Leaves (worn) {Int+2} Wands (go to first with /)q - a wand of roots (9)  B - a wand of paralysis (11) Scrolls (go to first with ?)  c - 2 scrolls of butterfliesf - 2 scrolls of identify  g - a scroll of acquirement {unknown}  i - a scroll of immolation {unknown}  j - a scroll of poison {unknown}  l - 4 scrolls of teleportation  m - a scroll of fog {unknown}  n - 6 scrolls of noise {unknown}  o - a scroll of torment {unknown}p - a scroll of revelation {unknown}  h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hF8 h4Goodbye, Drangen.2267 Drangen the Shooter (level 9, -3/70 HPs)Began as a Coglin Hunter on Apr 24, 2025.Was a Believer of Okawaru.Succumbed to a hornet's poison... on level 7 of the Dungeon.The game lasted 00:08:00 (7273 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb hK [?25h[?0c [?1051l[?1052l[?1060l[?1061l