F%hJ Player: EnegeticOcto Game: DCSS 0.33 Server: clan Filename: 2025-05-15.11:34:30.ttyrec Time: (1747308870) Thu May 15 13:34:30 2025 G%h [?1051l[?1052l[?1060l[?1061hG%hV)0[?7h[?25l[?1cG%h G%h&G%hi4jWelcome, EnegeticOcto. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan  x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan HexslingerI%h I%hDI%h`EnegeticOcto the VexingSprigganHealth: 9/9========================Magic: 3/3========================AC: 2Str: 4EV: 16Int: 14SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 slingZot (6000) I%h########+.....####.......####.........##I%h^0##...........###.............##.....................@.......#............$.I%h*+..[..........###...........+###.........####.......####.....#########I%hI%hkI%hWelcome, EnegeticOcto the Spriggan Hexslinger.Will you be the one to retrieve the sublime Orb of Zot from the depths?I%h J%h *Press ? for a list of commands and other information.  Found 16 gold pieces and a scale mail.J%hI6q _Found a staircase leading out of the dungeon.J%hǐJ%h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   1.4  -2   o + Spellcasting 1.3   1.4  +2          J%hX b - Maces & Flails   0.0   1.7  -3   p - Conjurations   0.0   1.7  -3   c - Axes   0.0   1.4  -2   q + Hexes3.6   2.8  +2   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   1.4  -2   e - Staves   0.0   1.7  -3   s - Necromancy   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   1.4  -2  J%h  g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.5  +4       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   0.8  +1   w + Fire Magic0.7   1.4  -2   i - Long Blades   0.0   1.4  -2   x - Ice Magic   0.0   1.4  -2  j + Ranged Weapons 2.0   3.0   0   y - Air Magic   0.0   1.2  -1     J%hN  z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.7  -3      l + Dodging2.6   1.8  +3   0 - Invocations   0.0   1.0   0   m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3   n - Stealth   0.0   0.4  +5   2 - Shapeshifting   0.0   0.7  +2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[%hm=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsK%hs a - Fighting   0.7 o - Spellcasting   1.3 q - Hexes   3.6 w - Fire Magic   0.7 j - Ranged Weapons   2.0 l - Dodging   2.6 n + Stealth 0.0K%hv K%h{hEnegeticOcto the Vexing#######Spriggan#+.....##Health: 9/9========================##.......##Magic: 3/3========================##.........##AC: 2Str: 4##...........##EV: 16Int: 14#.............#SH: 0Dex: 17#..............XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)#............$.K%h4~a) +1 sling+..[..........#Fire: a) +1 sling##...........+#Zot (6000) ##.........####.......####.....#########Welcome, EnegeticOcto the Spriggan Hexslinger.Will you be the one to retrieve the sublime Orb of Zot from the depths?Press ? for a list of commands and other information.  Found 16 gold pieces and a scale mail. _Found a staircase leading out of the dungeon.K%h4K%hK%hiL%hZ4L%he,L%h3L%hYy5999 _L%hY8L%hL%hVL%hN,L%hSL%hL%hY7L%hPL%hKL%hcL%hL%hL%hL%hY6L%hL%hY5L%h _You now have 16 gold pieces.4L%hL%hL%hJ,L%hQL%hGL%h L%hI####### L%hno#+.....## ##.......## ##.........## ##...........## #.......#+ #......#### .......<....# #..............###.# +..[..........## ##...........+###.........####.......####.....#########L%h ###.#'..#5.8 (5.8L%hL%h======6.8 (63L%huL%h= _As you open the door, it creaks loudly!L%h 4L%h  L%hA L%h+! L%h% 2  There is an open door here.L%hm& _L%h& L%h@( L%h ) L%h`) C1L%h<* L%h.+ L%h+ L%h, C0L%h, L%h. 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T%hT%h50.T%hm6 (0.63 _T%hE$T%h&T%hU ........####.######.###.###......##.........g.#.##.##...###...##.#.....# #............##...#T%hVq#......#########.## #.##.#.# #.# +  ###.T%hg\T%h]c7.22T%haT%h>dT%h ####.######.###.###......##.........g.#.....##.##.##...####........##.#.....# ............##...#.....#########.## ##.#.# #.# +  .....#.T%h6T%hn&8T%hT%hpT%hs+.....##.........g.#.....##.##.##...####........##.#.....# ............##...##########.## ##.#.# #.# +  ....###... .....###..# #.# .#T%hwT%h yc8.41T%hυT%hAX ##.##...####........##.#.....# ....##...##########.## ##.#.# #.# +  #......#####....# .......##T%hKBT.#T%hHJT%hJ(9.0T%hOT%hkRT%hnr &#...##.#.....# ....##...##########.## ##.#.# #.# + # #.##.#.##...@..####....# ........+.###..####.. ###l l   frilled lizard (asleep)#. .#T%hy w60T%h&| T%h"~ a _A frilled lizard comes into view.U%hX #....##...##  #......#########.##  #.##.#.# #.#  #.##.#.# #.#  #.##.#.# #+#  #.##.#.#   #.##.#.#  #......# ####  #........+ #.###..####  #.. #.#  #l .# #. .# # # U%hU%hpe50.249U%hU%hU%h`+ #......#########.##  #.##.#.# #.#  #.##.#.# #.#  #.##.#.# #+#  #.##.#.#   #.##.#.#  #......# ######  #...@....+ #.###..####  #.. ##.#  #l .#  #. # ##  U%heU%hf&8U%hjU%hlU%h>  #......#.##  #.##.#.# #.#  #.##.#.# #.#  #.##.#.# #+#  #.##.#.#  #.##.#.#  #......##  ####....####  #.+  #.###..####  #.. ##.#  #l #.#  #. #.# # .## #  U%hA U%hB c1.48U%hH U%haK U%hI  #......#.##  #.##.#.# #.#  #.##.#.# #.#  #.##.#.# #+#  #.##.#.#  #.##.#.#  #......## U%hE M ####....####  #.+  #.###..####  #.. ##.#  #l #.#  #. #.# # .##   2.0U%hO  #......#.##  #.##.#.# #.#  #.##.#.# #.#  #.##.#.# #+#  #.##.#.#  #.##.#.#  #......##  ####....####  #.+  #.###..####  #.. ##.#  #l #.#  #. #.# # .## # 67U%hKB|#......#.## #.##.#.# #.# #.##.#.# #.# #.##.#.# #+# #.##.#.# #.##.#.# #......## ####....#### #.+ #.###..#### #.. ##.# #l #.# #3.26U%h*+#..................'.......................)+#U%ha%~4.2 (1.05U%hV*U%h.( _You open the door.V%h#......#.## #.##.#.# #.# #.##.#.# #.# #.##.#.# #+##.##.#.# #...##.##.#.# #.#......## #.####....####.#..#.###..####.#.. ##.# #.#l #.# #.#. #.# #..)## .## #+##8 (0.6V%hg _There is an open door here.V%hGD#......#.## #.##.#.# #.# #.##.#.# #.# #.##.#.# #+## #.##.#.# #...##.##.#.# #.....##......## ##.####....####.#.'#.###..####.#.. ##.# ##.#l #.# #.....##. #.# #..)# #5.44 _V%h8GV%h #......#.## #.##.#.# #.# #.##.#.# #.# #.##.#.# #+## #.##.#.# #...## #.##.#.# ##.....##......## ##.V%h l#####....####.#.'.#.###..####.#.. ##.# ##.#V%h #l #.# ##.....# #V%hA V%h (6.0V%h V%hl V%h` #......#.## #.##.#.# #.# #.##.#.# #.# #.##.#.# #+## #.##.#.# ##...## V%haa u#.##.#.# ##.....## #......## ##.#####....####.##.'.V%hb +#.###..####.##.. ##.# ##.#V%hb K#l #.# ##.....## #. #.# # #V%hvm V%hn a63V%hv V%hw V%h$ h#......#.##  #.##.#.# #.#  #.##.#.# #.#  #.##.#.# ##+##  #.##.#.# ##...##  #.##.#.# ##.....##  V%h& #......## ##.##  ####....####.# #.'.+ #.###..####.#  #.. ##.# ##.##  #l #.# ##.....##  # .## ##+###V%h- V%hb. c7.22V%h3 V%h5 V%h! _#......#.## #.##.#.# #.# #.##.#.# #.# #.##.#.# ##+## #.##.#.# ##...## #.##.#.# ##.....## V%h #......## ##.## ####....####.# #.'.+  #.###..####.# #.. ##.# ##.## #l #.# ##.....## #V%h V%h &8V%h V%h V%h o......#.## .##.#.# #.# .##.#.# #.# .##.#.# ##+## .##.#.# ##...## .##.#.# ##.....## ......## ##.## ....####.#  #.'.+ #.###..####.# .. ##.# ##.## V%h4 l #.# ##.....##  #V%h V%h c8.41V%hH V%h V%h 2#.## ##.#.# #.# ##.#.# #.# ##.#.# ##+## ##.#.# ##...## ##.#.# ##.....## ## ##.## ....####.# V%h H#.'.+ .###..####.#  ##.# ##.##  #.# ##.....## .## ##+###V%h V%h‹ (9.0V%hr V%h V%ha#.## .#.# #.# .#.# #.# .#.# ##+## .#.# ##...## .#.# ##.....## ## ##.## ....####.# .'.+ ###..####.#  ##.# ##.## #.# ##.....## #.# ##..)## #V%hhV%hha60V%hlV%hoV%h*'#.## .#.# #.# .#.# #.# .#.# ##+## .#.# ##...## .#.# ##.....## ## ##.## ....####.# '.+ ..####.#  ##.# ##.## #.# ##.....##  #V%h,V%h-e60.239V%h1V%h2W%h###...'.....r###...r   quokka (asleep)W%h 7  You open the door.W%hr.rW%h%h1.2 (1.08W%h`W%hY _A quokka comes into view.W%hn#.## #.# #.# #.# #.# #.# ##+## #.# ##...## #.# ##.....## ## ##.## #W%hKr####.####.'.....r...####.####...# ##.# ##.## .  #.# ##.....##  #.# #  .## ##+##  #W%hsW%hz>r.W%hz+8 (0.6W%hW%h^Q _There is an open door here.W%hK #.## .# #.# .# #.# .# ##+## .# ##...## .# ##.....## ## ##.## ##.####.####.'.'@..r. ..####.####...#..# ##.## .. #.# ##.....## . #.# ##..)## .## ##+## #W%h2.47 _W%hW#.## # #.# # #.# # ##+## # # ##...## #. # ##.....## .. ## ##.......## .##.#####.####.'.'.@.r.####.####...#.# .# ##.......## .. .# ##.....## ... .# ##..)## #.# ## ##+## # r.3.0X%hC.#.## .# #.# .# #.# .# ##+## # .# ##...## #. .# ##.....## .. .## ##.......## .##.# ..####.####.......'.'@.r...... ..####.####...#.# #.# ##.......## ..... #.# ##.....## .... #.# ##..)## #.# .## ##+## # #r.=66 _The quokka attacks as it pursues you! The quokka misses you.X%hE+.#.## #.# #.# #.# #.# #.# ##+## # #.# ##...## #. #.# ##.....## .. ..## ##.## .##.#.####.####.......'X%hX.@.r. #..####.####...#.# ##.# ##.## .....  #.# ##.....## ....  #.# ##..)## #.#  .## ##+## #  #-4.25 _There is an open door here.X%h\$.#.## .#.# #.# .#.# #.# .#.# ##+## # .#.# ##...## #. .#.# ##.....## ...## ##.## .##.#.####X%h3%.####.......''.r. ##..####.####...#.#  ##.# ##.## ..... #.# ##.....## .... #.# ##..)## #.# .## ##+## #  #X%h&X%h.=r.X%h/G-8 _X%ht6X%h8X%hw.#.## #.#.# #.# #.#.# #.# #.#.# ##+## # #.#.# ##...##X%h~ #. #.#.# ##.....## ...## ##.## .##.# #....####.####.......'g.'r.#..####.####...#.# ##.# ##.## ..... #.# ##.....## ....  #.# ##..)## #.# .## ##+## # #g   hobgoblinX%hX%h=r.X%hQc5.44X%hNX%hWX%hz U.#.## ##.#.# #.# ##.#.# #.# ##.#.# ##+## # ##.#.# ##...## #. ##.#.# ##.....## ...## ##.## .##.# ##....####.####...... #.'g.r. .###..####.####...#.# . ##.# ##.## ..... #.# ##.....## .... #.# ##..)## #.# .## ##+## # #.gr'X%h{ (6.0X%h X%h; X%h .X%h9#.## .##.#.# #.# .##.#.# #.# .##.#.# ##+## # .##.#.# ##...## #. .##.#.# ##.....## ...## ##.## .##.##....####.####......  #.'.g...@..r'. #.###..####.####...#.# .. ##.# ##.## ..... l #.# ##.....## .... X%h. #.# ##..)## #.# .## ##+## # #X%hX%ha+.gX%hڰX%ha63X%hX%hǶY%hղ.....##.. .....#########.# ##.#.# #.# ##.#.# #.#  ##.#.# +##  # ##.#.# ## # ##.#.# ## .. .....## ## .##.# ##....####......@..####...... .......'..g.....r'......... ###..####..##...#.# . ##.# ##.......  #.# ##.........#.# ##..)#.# .## ##+####r.7.22Z%hn#########.## #.#.# #.# .#.# #.# .#.# ##+## #.#.# ##...#. .#.# ##.... ....## ##...##.# ###.......r.####...... ........'..g....@.'......... ##..####.........####...#.#  ##.# ## .....  #.# ##  #.# )## #.#.## +##  # #  .g=8 _The quokka closely misses you.Z%hk#.## .#.# #.# .#.# #.# .#.# ##+## # .#.# ##...## #. .#.# ##.....## .. ## ##.## .##.# ....####.r.####...... '...g....@'. ..####.####...#.#  ##.# ##.## ..... #.# ##.....## ....  .## ##+## # # 8.41Z%htL _The quokka misses you.Z%hgc#.## #.# #.# #.# #.# #.# ##+## Z%hϺ4# #.# ##...## #. #.# ##.....## .. ## ##.## .##.# ####.r.####...... '...g.....@. ..####.####...#.# ##.# ##.## .....  #.# ##.....## ....  #.# #  .## ##+## #  # Z%hoZ%hB.gZ%hS0-9.0Z%hZ%h5Q _There is an open door here.Z%h#.## .# #.# .# #.# .# ##+## # .# ##...## #. .# ##.....## .. ## ##.## .##.# ####.r.####...... '....g....' ..####.####...#.# .# ##.## ..... #.# ##.....## .... #.# ##..)# .## ##+## # # .r%hn40m-60 _Z%hE.#.## # #.# # #.# # ##+## Z%hiG# # ##...## #. # ##.....## .. ## ##.......## .##.# ####.####...... '....g...r'. ####.####...#.# .# ##.......## ..... .# ##.....## .... .# ##..)## Z%hRH#.# ## ##+## # Z%hUhZ%hfiZ%h}v.g...r70.229Z%h?{Z%hF% .##  #.#  #.#  ##+## #  ##...## ##.  ##.....## ...  ##.......## #.##.# ####.####.'.....g...r. ####.####...#.# # ##.......## #. # ##.....## .. # ##..)## ##.# ##+## # .g8Z%hq .## #.# #.# ##+## # ##...## ###. ###.....## ... .?  ##.......## ##.##.#.####.l'......g..r..####...#.#  ##.......## ##......  ##.....## .  ##..)## ###.# ##+## .# #l   frilled lizard (asleep)'r1.48Z%h a _A frilled lizard comes into view.Z%h .## #.# #.# ##+## # ##...## ####. ## ##.....## #... .?  ##.Z%h -## ##.##.###..####.l.'......g..'r..####...#.###.  ##.## ##...... ##.....## #....... ##..)## ###+## .# # l   frilled lizard (asleep) Z%hs Z%hk Z%h $.g.'.rg   hobgoblinl   frilled lizard (asleep)Z%h} (2.0Z%hH Z%hH [%h%.## #.# #.# ##+## # ##...## ####.###  ##.....## #.....? ##.## ##.##.###.#.[%hM####.l.# '.g.'.r..####...#.###.# ##.## ##......  ##.....## #........##..)## ####.#######+## .# .# l   frilled lizard (asleep)#[%hl[%ha67[%h[%h4[%hRz.##.. ####.#.##.# .#.# .# +## .# ## ####.##### #.....? ## ##.##.###.# ..####l.# .g.'.r............ ..####...#.###.## #..##...... ##.....#........  ##..)####.#######+##.# .##[%h _You now have 26 gold pieces (gained 10).a%hLe# ... ##... # #.### ##.....##.# # #.#.## ##...# ####....####.......[..# l.......)..'..... ####....####r. #.......# ##..J....### #.##.##.# ...## # #.##.# ##  ..##.# +## .#.##.#  ....##.# .J8 (0.6a%h'#.##.##...g.......#g   goblin (asleep)  You open the door.a%h"a%h  ...  # #.### ##.....##.# #  ##.......#.# ###.......[..## a%h ).l'............ #...........  ##r......###  ##..J..## #  ##.@.##   ##'##   #.#   #.# #.. .g. ... ...#  l   frilled lizard  A goblin comes into view. It is wielding a +0 club.The endoplasm freezes you.a%h  ...   #.### ##.....##.#   ##.......#.# ###.......[..## ).l'............ #...........  ##r......###  ##..J..##   ##.@.##   ##'##   #.#   #.# #.. .g. ... ...# l.rYou are frozen.2-----------2.8 (1.07 _* * * LOW HITPOINT WARNING * * *a%hX a%h}D#.### ##.....##.#.## ##.......###....####.[..## l.......).l'..... ####....####. .......# ##r###a%h^##.##.# ##..J..##   ##...##  . ##@## .# #.#  ... #...g...#a%h##a%ha%h$y.rgga%h%r===3.4 (0.66a%ha*a%hd- _The goblin shouts! You hear an angry hiss. _There is an open door here.b%h"B.## ##....... ####....####.[..## l.......).l'..... ####....####.. .......# #######.##.# ##r.J..##   ##...##  . ##'## .# #@#  ... #...g.....##...#### . .l...rJg.l   frilled lizard---4.0 _b%hFb%hIb%h'###....####.[..## l.......)..l...... ####....####........... .......# ##.......#####.##.# ##.....##   ##rJ.##  . ##'## .# #.#  ... #g..............##.....##.#.#...## #..##..# ^l .## ###(wandering)b%h  A frilled lizard comes into view.The frilled lizard hisses angrily..rl.=--65b%h i _The goblin barely misses you.b%h0b%h.......)..l..... ###....####........... .......# ##.......### .##.##.# ..##  #.##.# ##.J.## b%hl ..##.# ##r##  .#.##.# #.# ....##.# #.######## #g@.......#.........###b%h@#......##.# #...#...## # #.l.##.^. ...# ## #### b%hb%hPb%h ..^. ...## ####b%h------------5.24b%hpb%hc%hI)..l. ....####........... # ##.......### ##.##.# ##.....##  #.##.# ##...##  c%hI`..##.# ##r## .#.##.# #.# ##.# #.##g.#.c%hJ##......##.# #...#...## # #.l.##..#c%hJg.^. ...# g   goblin## ##### l   frilled lizard c%hNc%hPc%hzW5.g.c%hkX\3====8c%h^c%har _The goblin attacks as it pursues you! The goblin misses you.c%h@)..l. ....####. # ##.### .##.# ##.....## #.##.# ##...## c%h@V..##.# ##r## c%hAC#.##.# #.# ##.# #.#.#.g.#.##......##.# c%hE#...#...## .# #...##..# #.^. ...# ## #####c%hJrr   quokkag   goblinc%hJk-6.43c%hNc%hPc%hY )..l. ....####. # ##.### .##.# ##.....## .##.# ##...## ##.# ##r## .##.# #.# ##.# #r#.#.g.#.##......##.# #...#...## .# #...##..# .#.^. ....# .### .##### .#.#c%hX .gll   frilled lizard-7.0c%h c%hv c%hI )..l. ####. # ##.### ##.# ##.....## ##.# ##...## ##.# ##r## c%h܀ ##.# #.# ##.# #r#.#..g.#.##......##.# #..l#...###.# #...##..# #c%h .#.^. ....# #.# ## .##### #.# ..#c%h8 ,c%h c%h .r.gl.l   frilled lizardc%hd a62c%h" c%hI ()..l. ####. # ##.### .# ##.....## c%h}I .# ##...## .# ##r## .# #.# #.# #.#.c%hI #.r.g.##.##.l....##.# c%h^J #...#...###.# #...##..# #.#c%hJ ~.^. ....# #.# ## .##### #.# ..#c%hL c%hM c%hR J.rJ   endoplasmc%hR r   quokkag   goblinc%hS ===8.21c%h Y c%hG[ c%h}*)..l.  .####.  .# ##.###  .# ##.....##  .# ##...## c%ha- .# ##r##  .# #.# .#. .# #J#. #..rg.#  #.#  #.l....##.#  #...#...###.#  #...##..# #.#  .^. ....# #.#  ## .##### #.#  ..#   c%h0c%h`2c%h2c%h:Z.J.rg..c%h+<&8c%hCc%h>Fd%hIB9)..l.  ####.  # ##.###  # ##.....##  # ##...## # # ##r## .. # #.# #.#.# # #.#.....# d%hCP#.J.rg.#  #.#  #.l....##.#  #...#...###.#  #...##..# #.#  .^. ....# #.#  ## .##### #.#  ..#   d%h`Fd%hN.g..d%hOc9.40d%heWd%hZd%hJ..l.  . ...#  ##.### K...  ##.....## ... #  ##...## !.# .#   ##r## d%h.. ..   #.# .#.#.#   #.#.....#  #.J.r.g.#  #.#  #.l....##.#  #...#...###.#  #...##..# #.#  .^. ....# #.#  r   quokka  ## .##### #.#  g   goblin..#  K   kobold (asleep) d%h"  A kobold comes into view. It is wielding a +0 dagger.d%hG%d%h&d%hB2.K.J.rJ   endoplasmr   quokkag   goblinK   koboldd%hC39==100.0 (0.6)d%h=d%hCB( _The kobold shouts!d%h= ##.[..##  .l..r..#  ##.... (...#  ##..# #....  ##..#K.. #  ##...#!.# .# ##r##.. ..  d%h[ #.# #.#.#.#  #.#########@....#  #..J.rg.......### #.........########  #.l....##.#  #...#...###.#  #...##..# #.#  rr 2 quokkas (1 wandering) .^. ....# #.#  g   goblin ## .##### #.# d%h  K   kobold..# d%h d%h d%hs d%h d%h$ .r.K..grd%h 4==--6899d%h d%h Y _A quokka comes into view.e%h{ ##.#.# ##[..## ..... .l. .. ##.... (r..####.......###.##.....## #...##...##e%hbK.#..###r##... #@#.#.##########..... #..J...g......###.......r########  #.l.......##r   quokka ( #...##K   kobold .^. .... ## .##### #e%h e%h~--1.28e%he%hce%h! ##.#  #.# ##.###  #.[..###.....  l......#  #.... (r..##  ##..# #.... # e%h& h ##..#... .#  ##...#K.#..#  ##r##.@...#  #.# #.#.#.#  #.#########.....#   #..J...g......### #........r########  #.l....##.#  ...#...###.#  ...##..# #.#  ^. ....# #.#  e%h/ o.rre%h/ .=8e%hz5 e%h8 W _The kobold completely misses you.f%h ##...##  ##.....##.# >. #.#.# ##.### #[..###..... l......# .... (...## ##.......### #r...  f%h##.....## #...##...##K@#..###r##... #.#.#.##########..... #..J...g......###.......r########  #.l.......## ...##f%hwf%h(X.rf%hB)k-2.47f%h'3f%hf6; _Found a stone staircase leading down.f%hP\q+##  ## ##.  ##.# >.  #.# ##.###  .[..###.....  .........#  ..f%h^$....(...###  #..# #.....#  ##..#.r@..#  ##...#K.#..#  ##r##.....#  #.# #.#.#.#  #.#########.....#   #..J...g......### #........r######## #.l....##.#  #...###.#  f%hbf%hp!K3--=3.0f%hZyf%h}+ _The quokka bites you.f%h{*  +##  ## ##.  ##.# >. f%h* #.# ##.###  [..###.....  .......#  .....(...###  ..# #...@.#  #..#.r...#  f%h##...#!K#..#  ##r##.....#  #.# #.#.#.#  #.#########.....#   #..J...g......###f%hw ........r######## .l....##.#  f%hf%hK.gg   goblinK   koboldf%h?i-66f%hQf%hqg%h]!   ##+ #  ##...## ##. # ###.# >. .# #.......#.# ##.###. [..###..... .....#  ......(..@### ..######.....# ..## #.rK..# ...## #!.#..# g%hY^#r## #.....#  #.# #.#.#.#  #.#########.....#  #..J...g..g...### #........r######## g%hY_g%h_eDr.g%h%f}-4.25g%hDlg%h[sg%hAG ..  ..  ##+ #.   ##...## ##. #  ###.# >. .# ##.......#.# ##.###.#g%h #[..###......# l...@.#  ......(...### ..######..r..# ..## #..K..# ...## #!.#..# #r## #.....#  #.# #.#.#.# K   kobold #.#########.....#   #..J...g..g...### g%hig%h3g%hg%hrK..g   goblingK   kobold.g%h&8g%hg%h8g%h   #.#  ..#  ..#  ##+ #..   ##...## ##.# #  ##g%h <#.# >.# .#  ##.......#.# ##.###.# ##[..###.@....# .l.....### ......(.r.### ..######.K...# ..## #.....# ...## #!.#..# #r## #.....# K   kobold #.# #.#.#.# g%h{ I #.#########g....# g%h< g%h g%hb g%hѵ rK..g   goblingK   kobold.g%hG 4===5.44g%h' g%h6 z _The quokka attacks as it pursues you! The quokka closely misses you.g%h,_ g%h` g%hij g%hMm h%hR# ..# ##+## # #..  ##...## #.##.#  ##.....##.#..>.# .#  ##.#.# ##@###.# ##h%hYSp[..###...... .l.......r..### ##.......(K..####.......######.....###.....## #.....###...##!.#K   koboldh%hvu##r##.... #g#.#-6.0h%h  .#  #.#  #.#  ..#  ..###  ##+## # #...   ##...## #.##.# #  ##h%hj~#.#..@.# .#  ##.......#.####.###.# ###[..###......# ..l......r..### #......(K..### ..######.....# ..## #.....# ...## #!.#..# #r## #.....# h%h2h%hh%hp..h%h֬{-63h%hh%hc _There is a stone staircase leading down here.h%h {h%h{h%hrh%hT,h%h2h%hHrKr   quokkag   goblingK   koboldh%hho7.6 (1.02 _h%hi%ho   #..#.#...  #...<...#  #..#.#..#  .......#  .......##   #.|....g.   #.....#  2   #@....#    #.....#    #######        g   hobgoblin (asleep)      ==11892) i%hh8.3 (1.71i%hi%h _You climb downwards.  Found a weird runed staff. Found a stone staircase leading up. _There is a stone staircase leading up here.i%h q...g..##.#...#.<.#..#.## .......##|....g.<.....#######g 2 hobgoblins (asleep)i%h i%h +9 (0.6i%h i%hĸ \ _A hobgoblin comes into view.j%hj%hM  #.. .. .B.  #.....g..#  #..#.# #...<...#  #..#.#..#  #.#  #.......### #.@....g.. j%h#.....#### #<....#  #.....#  ####### B   giant cockroach (asleep)   j%h j%hJ A giant cockroach comes into view.j%h\j%h j%h..gg.gg 2 hobgoblins (1 wandering)  The hobgoblin shouts! You hear a shout!j%h &==j%hvF9.50j%hj%hd _The giant cockroach moves out of view. _You see here a staff of alchemy.j%h6 gMB.gg.  B   giant cockroach (wandering)5===--10.5 (1.089 _e - a staff of alchemyk%hM   #... ..  #..... B..  #........# k%hm  #..#.#...#  #...<g..#  #..#.#..#  #.....g.#  ### #.........  #.....####  #<....#  #.....# k%hN#######   k%h]k%hz.gg 2 hobgoblins (1 k%h--1.1 (0.68k%hk%h-k%h    #......  #.... .B..  #.........  #........#  #..#.#...#  #...<g..#  #..#.#..#  #@....g.#   ### #.........  #.....####  #<....#  #.....#B   giant cockroach (wandering) #######g   hobgoblin (wandering)  k%h k%h k%h= k%h .B.gg.Bgg 2 hobgoblinsk%hX 0===7k%h k%h + _The hobgoblin shouts!k%hi%b.. .... ....B.........#.#...#.<..#.#g.#g..# .#####..............####<.....   hobgoblin#######b   bat (wandering)k%h)k%hT*k%h*k%h+k%h%,k%h3tg.ggg 3 hobgoblinsk%h54m---2.37k%h? _A bat comes into view. A hobgoblin comes into view.l%hY....b.g... ....B.........#.#...#.<...##.#gg..# .......#####..............####< 2.....#######l%h[l%h8\l%ha.b.gg 2 hobgoblinsb   bat (wandering)l%hb`===---9l%hgl%hil%hEM..gb.. .........B#.#...#.<.#.#..#gg..#  #.......###.B   giant cockroach#.....#b.g.g..gg 2 hobgoblinsb   bat (wandering)3.56l%hHJM.b.g.. .......#B#...#.<...##.#..#  #..gg...#...#B   giant cockroach..g 3 hobgoblins#....#l%ho..b4.1l%hR;5l%hl%hLl%h/7#.....g.b.g.. ....#B#...#.<...##.#..#gg...# .......###g 4 hobgoblins (1 wandering)##..............####l%hk  A hobgoblin comes into view.l%hl%hl%h`l%hl%hl%h{l%h.gb.g.B.g#g..gl%hxg6=====7l%h\!A _The hobgoblin shouts!l%hq ##......gb.g... .......B..#.#...#..<.g#g#.....# .......####.....gg.B.g.--5.34l%h  ###### ##........bg.g.... .B......#.#...#l%h Xg..<..#g#.. 3...# .###l%h l%h l%h[ .bg.g 4 hobgoblinsl%hp A--9l%h~ l%h l%h   ###### ##..gb.g.... .B......#.#...#l%h g..g...#.#..#l%h l%h l%hC l%h l%hW l%h l%h! l%h ..ggb.B.g.#g...<l%h c6.53l%h l%hK l%h*   ###### ##..ggb. B......g.#g#...#.<.#.#l%h ,l%hm l%hܬ :B.l%h֭ ===7.12l%h l%hJ m%hA   ###### ##..g..gbB ......g.#g#...#.<.m%hem%hm%hbm%h6m%hm%hm%hm%hgg..B......bg.g..#.m%h&7m%h#m%hb&m%h5       #####  # m%h6#.@.. #. #.g #B.... #...b #.  #.........  #g.g.....#  #..#.#m%h:m%h;m%h>M  The hobgoblin attacks as it pursues you!m%hGXgb..bm%hIk=8.31m%hPm%hT _The hobgoblin misses you. The hobgoblin completely misses you.m%h#)l        #####m%hp+%  # #.... #.gg #.b #B #. #. 2 #.......... #g.g.....#m%h-m%h0Bm%h.;B.b.gg 4 hobgoblinsg.g...m%hX<.-9m%hBm%hEm%h'Y       # #..# ##. ##. #. #.gg. #B.b. #. #. #. #g.g. m%hM[ m%h[ m%h\ m%hp] m%h^ m%h^ m%h3_ m%hd gbB.g...g..g...m%h.f 7==-9.50m%h>j m%hBl n%h' ##  #..#. ##. ##. #..gb. #.B.g. #. #. #. #g..g. #. .b.=20.179 _The bat misses you.n%hk:1## #..#.##.###.#..g.#.Bbg.#.#.#.n%h:#g..g.#.# n%h<n%h<n%h=n%h>n%hq>n%h?n%h@@n%hEg..g.B.bg..g.....n%hG.-7n%hlKn%hyMn%hZ #.## .#..#..###.###..g.#....g.#..B.b.n%h P#.#.#.g..g.#.##.# n%h$',n%h)5n%h5n%h= gB.b...g.  The bat hits you but does no damage.  The hobgoblin attacks as it pursues you!n%h>k=1.38n%hWCn%h[FV _The hobgoblin barely misses you.n%h{## ..## ..#..#..# ##.##.##..g.g.#...B.b.n%h##.##.#..g.S#....g.##.##.## n%hZ#.# S   ball python (constriction, wandering)n%hn%h;n%h n%hn%hq n%h.g.Bg.==-9n%h n%h"^ _A ball python comes into view.n%h@###.#.## ....## ...##..#..# ##.##.##...gg.#....Bb.#.#.# #.#..g..g.S.#.#.#.## n%h;n#.## #.# n%hn%hn%hn%hn%hD  The ball python hisses angrily.n%hZ,n%h/Jg.gb.g.g..S.JJ   endoplasm (wandering)n%hB   giant cockroachgggg 4 hobgoblinsb   bat(…)n%hC}-2.57n%hEn%h] _An endoplasm comes into view.n%h9..# ### #.#..## #...###...# #..#..# ##....g.....##.##....gb.##....B.#.##.# #......g.#...g.S.#.#J.#.## ##.## #.# n%hXn%hZ..b.BS.JJ3.16 _The endoplasm quivers.n%h[  .# #### #.###...## #....# #..###...######..#..# .@.##... ##....g..b.# #.....B#.##........# #......g.....S....#...g.. #.n%hJ..#..#.#....##n%hn%h:n%hn%h"X  The bat misses you.n%h#n%h#n%h-.g.b.g...Bgg...J.=7n%h2n%ht4o _The giant cockroach waves its antennae.o%h?.#  .# #### #.### ...## #....# #..###...######..#@.# b..##... #g.........# #......B.......#.##.......g......##....gS.... #.J. #.... #..#...S..J.S   ball python (constriction)8===-4.35o%h .# .#.  .# #### #.### ...## ##....# #..###@..######..#..#.# ..g....##... ##.....g.........###......B.......#.##.......g...S..# B   giant cockroach#....g..J.. g   hobgoblin#...... S   ball python (constriction)#....o%ho%hj.Bg..g......ggg 3 hobgoblins-9o%hXo%h;...# .$.# ...#....  .# #### ##.### ...## ##@...# #..###...########..#..#.# .....##... #gBg.......##.g.....#.#gg 2 hobgoblins#..............#.##.....g........J..#....gg.gg 4 hobgoblins.g5.54o%hyo%h o%h' L#......# ##......# .....$.# ......#...... o%h  #.# #### ##@### ...## ##....#  #..###...########..#..#.# ..g..##...  #gBgg......##J   endoplasm  #....#.# o%h' ggg 3 hobgoblins  #.......J#.#  #......gJ..o%h o%h ~SS   ball python (constriction)o%hK c6.13o%h o%hy o%ho]g ##.....#.....$.......##.....##....# #@# #### ##.###...## ##....# #..###...### #######..#..#.#  ##.......g..##... gg 2 hobgoblins (1 asleep)#.....gBgg.S....##S   ball python (constriction).......#.#.J#.#.gSggg 4 hobgoblins (1 asleep).gg.===7 _A hobgoblin comes into view.p%h9b>.g #.....##.....$...#.#.@..# ##.####### ##.##...## ##.... #..###...### #######..#..#.# g   hobgoblin (  ##........gS##...#.....gB.gg.....##.  Found a stone staircase leading down..gg==7.32 _The hobgoblin shouts! You hear an angry hiss.p%hL*.>. #...g ##.....###.....$#....#.##.... ##.####### ##.##...## ##.... #..###...### #######..#..#.#  ##........gS##...#.....gB.gg.....##p%hPUp%hU/--9p%h\p%h^p%h  #......# #......# #.>....# #......# #...g..# ##......# ###.....$.##.....@...#...#.#...# p%h *##.####### ##.###...## ##....# #..###...### #######..#..#.# ##........gS##...p%h- S.gS   ball python (constriction)p%hà 9===--8.51p%h p%hX ^ _A ball python comes into view.q%hB< #......# #.....S# #......# #.>....# #......# #......# ##..g...# ###..@..$.# #.........#....#.#.##...#q%h ##.####### ##.###...## ##....# #..###...### #######..#..#.#q%hq%h.S9.10q%h_q%hUq%hu .. #......# #......# #.....S# #.>....# #......# #......# ##@.g...#q%hu` ###.....$.# #.........# ....#.##.### ##....# # ##.####### ##.###...## ##....# #..###...###q%h,q%h[.Sg.q%hj&7q%h>q%htq%h"... #......# #......# #......# q%hfh#.>..S.# #......# #.@....#  ##.g....# ###.....$.# q%h- #.........# ....###.....##.### ##....# # ##.### #### ##.##q%hy#...## ##....#q%h'q%h*S 2 ball pythons (constriction)Sq%hU8---=q%hH30.369q%h C _The hobgoblin hits you.q%h_y####.....##.#.......>..S #.. ##.g...##.....$ #.... ....###..### ##....   ball python ##.####### ##S##q%h<|q%h2.SS 2 ball pythons (constriction)q%h69S.q%hJ.-9q%haq%hr%h1 ....## ####.....###......S #.. ##.g...##.....$ #.... ....###.   ball python.### ##.... Sr%h,r%hr%h!S.g.S 2 ball pythons (constriction)S.r%hO"}-1.58r%h%r%h(c _There is a stone staircase leading down here.r%h 4r%h r%h r%h r%h mg.S.r%h& =2.5 (1.07r%h M ###. ...#... ...##... ..j.#....###.....#....[.#..j#...S.... #....# 3#..@.# #...S# ######   jj 2 gnolls (asleep) SS, 1 asleep)_The ball python closely misses you. The ball python completely misses you.---7r%hd jjSjj1 wandering)Swande…  You climb downwards.r%hp=3.2 (1.76r%hV"r%h& _The gnoll shouts! You hear a shout! _There is a stone staircase leading up here.s%h@ I ###.# ... #.... ... ##.... ..j. #....###..... #....[.#..j. #...S..... #....# #.@<.# #...S# ######s%h} s%h jS.js%h [9===8 (0.6s%h@ s%h ' _The gnoll shouts!t%hzk ....  ###.#. ... #..... ... ##.... ..j. #....###..... #....[.#..j.#...S...... #@...# #..S.#t%hU~ #....#######   gnollSSt%h D  The ball python hisses angrily.t%hܑxj.SS)t%hk=4.45t%ht%h\ _The ball python completely misses you. The ball python closely misses you.t%h)   .....   ....##   ###.#.......  t%h #...... ...   ##..... ..j.   #....###.....   #....[.#.j..  #.@.S......  ###....###   #..S.#   #....#  ###### t%h+=    t%hZt%ht%h>f S.S<t%h@The ball python attacks as it pursues you!t%h1--5.0t%hbt%hT _The ball python misses you. x2t%h *... ....## ##.#.... .....#.....# ..j###.......[.#.j....S.......###.S..###<....######SS 2 ball pythons (constriction)S.---64t%h m .... ........ ....## ##.# .....#.....# ..j###.......[.#.j....S.......###S...###<....######  The ball python attacks as it pursues you!SS....j.j   gnollSS 2 ball pythons (constriction)====6.23t%hy _The ball python misses you. The ball python completely misses you.t%h 9 .. .....  . ......  ....###  ###.#  t%h #...........  ##.@...# ..j.  #....###... #.S..[.#.j. #.S....j...t%ha 5 ###....### #..<.#  #....# t%h ; ###### t%h! t%h :S.t%h .-8t%h t%hU u%ht#....#.>..#........ .#............  .....#### ###.# #..@........ ##.....#..... #..S.###....#....[.#.ju%h#.S....j...###....###SS 2 ball pythons (constriction)#..<.##....#######u%hu%hu%hu%h:hS..#j.S.j   gnollSS 2 ball pythons (constriction)u%h|}-7.42u%hfu%h9 _Found an escape hatch in the floor.u%h\...>...#...##..........##......... #.....#### ###@#...... #.......##..S..#j.....###.....S..[.#.j........j...###....###<.#....S.8.0u%hF###.u%hh>.#.#.........# #.@...#### ###.#u%h #.......##..S..#j.#.S..###.j...[.#.jj.u%hzjj 3 gnolls (2 wandering)......j....###....###<u%hu%hKu%h՚u%hvu%hu%hݥq S..ju%h...#..j.j.#.j.1u%h82 gnolls come into view.u%hSa61u%h|u%h2 _The gnoll moves out of view.u%hH DM . ###.>.#.#..@......###.....#### ##.#.. #..S..j...##.....#..j...S..###.jjjj 4 gnolls (1 wandering)#.jS   adder (#S###...j..j...j###.jj[.#..S.   ball python9.20u%h% u%h Y _An adder comes into view.v%hk .. . #### #. #.. #.>.. #.#.#....# ##.....####v%h ###.#j...... #..S....j.. ##.....#..... #...j###.j... #....[.#..S. #......j....v%hu,v%hS.S   ball python (constriction)..v%hc&8v%hv%h$v%h~     ..   .   ####   #.   #..   #.>..   #.#   .#  ....#   ##.....####   ###S#j......   #.......j...   ##.....#.....   #...j###.j...   #....[.#....Sj..j. 3jS 2 ball pythons (constriction).###..40.459v%h # . . ###...##.........##.Sj..####v%hí ##S#... .#.....#j###.....v%h v%h~ (1.0v%h v%h a _There is an escape hatch in the floor here.w%hrw%h|) EnegeticOcto the Vexing  #.........Spriggan  .........Health: 9/9========================  ..........Magic: 3/3========================  .........#AC: 2Str: 4  ##........##EV: 16Int: 14  #...........SH: 0Dex: 17  w%h#...........XL:  1 Next:  0% Place: Dungeon:3  #.@.........Noise: ---------  Time: 141.0 (0.0)  #..........#a) +1 sling  #..........#Fire: a) +1 sling  ##.........#Zot (17859)  ##.Sj..####  ###S#.......jjj 3 gnolls  #......j....SS 2 ball pythons (constriction)  ##.....#j....  #....###..... _Found an escape hatch in the floor.  2 gnolls come into view. _The gnoll moves out of view. _An adder comes into view. w%h}_There is an escape hatch in the floor here.  Really go through this one-way escape hatch? w%hD2Jw%hGZSjS...#.jj..w%hi2.0 (18 _w%ht ......  ......  ...... ######.  .....j##..j....  #..........#.. w%h #....j.j.j....  .#.... 4 ......  ..........j..:.  #....... w%hZ #...###.####...  ... ..# .. .. ..# . w%hsj   gnoll bouda (asleep) . ... jjjjj 5 gnolls (1 polearm, asleep) #... w%hD23w%hj##..jj.j.jw%hjjjjjjj)  2 gnolls come into view. _The gnoll moves out of view. w%h_An adder comes into view. _There is an escape hatch in the floor here.  You slide downwards. The hatch slams shut behind you.w%h* ====7 (1.77w%h1 w%hg5 C _The gnoll shouts! x5; The gnoll bouda shouts!x%h e........ ######.x%h w .....j##..j.... #..........#.. #....j.j.j......#...............x%h2 7#j..:.##...... #...###.####...x%hF j.... ..# .. ..# . ... #... ...x%h ----3.3 (0.66x%h x%h ....... . ######.j##..j.... x%h]#..........#.. #....j.j.j.... ..#............. .... #j..:. #.... ...###.####... .... ..# .. ... ...# . .. ...... #.#...  #.#....# .....x%hx%hx%hx%hx%hx%h=x%h6.##...j....j.....x%h jj..j.j----9x%h'x%h)y%hx######. ......##....... #...j....j.#...........#....jj..j..........#:#j.... #...###@####....... #..# .... ..  ....... ..##.# $. ..... ......4.55y%hFy%hy%hU ##...... #...j....j.#..#...............#....jj..j...................#.............:.#........j..... #...###.####....... #.@#  #.. ......... ..##.#.... $ ..... # ......#y%hݛn .. 4...y%hjy%hjy%h.y%hӟy%h  The gnoll bouda gazes fiercely through you!y%h......j..j.....jj.jj.j 5 gnolls (1 polearm)y%h|5.14) Weak y%hy%hb _You feel your attacks grow feeble.y%h  #..........##....j..j......#.................jj.j.#.............:#.......j..... #...###.####......#..#  #.. .........# ##.#..... $ #.#.....# # ......# .... 4.#y%hN By%h y%h* 5....j.j.j.j7y%hLH#... ..#.....j.j..... .........j.j.... #j.....:. ##.............. ...###j####... ......#..# .. ...##....# ...... ...##.#........#$ #.#.....#..# #.......# .#.......jjj 3 gnolls (1 polearm)....#$......#.#..#y%h,Py%h6Qc6.33y%hVy%hXz%hTz%hT..#.....j.j..... .........j #.j.....:. ##.............. ...###j####... ......#..# .. ...##....## .#z%hNWH......#..# ...##.#...@....#$ #.#.....#..#  #.......# ... ....#$#.#..#....#..##z%hZz%hd.jj   gnollz%h\e&9z%hFmz%hpz%h~\ .........j.j.... #.......j.....:. ##......j....... #...###.####.........#.j# ... ...##....## ..# ..........###. ...##.#........# $ #.#..@..#..# #.......# .#...... ..... ...#..z%h& $#.#..# .j   gnoll bouda .....#..###..jj 2 gnolls#. ...z%hz%h1c7.52z%h(z%hz%hg  #....:. ##......jj...... #...###.####.........#.j# ... ...##....## ..# ..........### ...##.#........# $ #.#.....#..# #...@...# .##.......#...#..$#.#..# .......#..###..jjj 3 gnolls#.. ...#.. #.. ..z%h z%h? Bz%hJ a.jj.jj   gnoll boudajjj 3 gnollsz%hG c8.11z%h z%h z%hB ##jj...... #...###j####.........#..# ... ...##...j## ..# ..........### ...##.#........# $ #.#.....#..# #..#.......#...##....... #...#..$#.#..# .......#..###..#... ...jj 2 gnolls#.. #... ..##### #...z%h z%hz%h4,.jjj   gnoll boudajj 2 gnollsz%h&7z%h&z%h{%haP #...###j####.........#j.# .......##...j## ..#...........###....##.#........#..$. #.#.....#..# #..#.......#...# #....... #..#.#..$#.#..# .......#..###..#.... ...#...#.. #..... ..{%h,jj 2 gnolls#.##### #...... .....{%hm{%h.j9.30) {%h{%hf _Your attacks no longer feel as feeble.{%h6......#j.# ........##....## ..#........j..### ....##.#........# ..$.##.#.....#..# #..#.......#...# #.......#.#..#.#......${%hE/#.#..# .......#..###..#........##...#..##..... .. #.###### #.....    gnoll... .....#.{%h3.j.jj 2 gnolls9{%hS; .....##..j.## ..# ............### ....##.#j.......#{%h> $ ..$.##.#.....#..# #..#.......#...## #.......#.#..###.#..#....$#.#..# .......#..###..#........##...#..##..... .. #.###### #........ .....   gnoll#. #{%hhD {%hwO .jj 2 gnolls{%hQ e50.549{%hc {%h8 .....##....## ..# ........j...###..# ....##.#j.# ..$.##.#.....#..# #..#.#...# # #. #.#. ###.#..{%h9:| #....$@.....#.#..# ..#..###...#.##..##...#..##..... ..♣ #.#### #..... ... ..... .#. #.{%h<|%h}U.j|%hKc1.18|%h|%h{ |%hOw .....##....## ..# ........j...###..# ....##.#.# ..$.##.#j....#..# #..#.#...# ###. #.#. ###.#.. #.....#.#..# ..#..###....#.##|%hS..##...#..##..... ...♣ #.###### #..... ... .....   gnoll .#.#  #.|%h<[|%h \&7|%h _You now have 38 gold pieces (gained 12).}%h .....##....## ..# ........j...###..# ....##.#j.# ..$.##j#.....#..# #..#.j.....#...# ###. #.#. ###.#.. #.#.#..# .}%h+b.#..###...♣.#.##..##...#..##..... ..♣.♣ #.###### #...... ... .....jj 2 gnolls .#.#  #.}%hN}%hV.j}%hh3.3 (0.66}%h2}%hP}%h  .....##....## ..# ........j...###..# ....##.#j.# ..$.##j#.....#..# #..#.#...# ###...j. #.#. ###.#.. #.#.#..# ..#..###....♣.#.##. ....##...#..##..... ..}%hd K ♣.♣. #.### #....._. . ...# .....   gnoll. . .#.##.. #.}%h }%h }%h }%hK q..#jj.jj   gnoll boudajj 2 gnolls}%h &9}%h }%hL 5 _Found an iron altar of Okawaru.}%h  .....##....## .. .j...###..# ....##.#.# ..$.##.#j....#..# #..#j......#... ###.. #.#..j ###.# #.#.#..# .#..###...♣.♣.#.##......##...#..##..... ..♣ ♣.♣. }%h[ <#.###### #..... _.......# .....jj 2 gnolls♣.♣.♣.#.##.... #.}%h }%h .j4.55}%h }%h_ ~%h ........j...### ....##.#......... ..$.##.#j....#.... #..#.......#..... ###..j.... #.#..j#.. ###....#.##...#.#.#..#......#..###..♣.♣.##.... .....##...#..##..... ♣ ♣.♣. #.###### #.....  _.......# .....♣.♣.♣.#.## .......#.~%h ♣ ♣ #.~%h\j.5.14~%h~ ....##.#......... ..$.##.#j....#... #..#.......# .... ###..j.~%hz ...## #.# #...###.....##...#.#.#........#..###. .♣.♣.##....[.......##...#..##..... ~%h3/♣.♣.♣.♣.##.###### #.... _.......# .....♣.♣.♣.#.##.......#. #.♣ ♣ #... ...~%h~%ho`j.7~%h~%h~%hR ;.... ..$.##.#j....# ..... #..#.......# .... ###.j. ...## #.#.j~%h  #...###.....##...#.#.# .......#..####.♣.♣.##.....[.....@.##...#..##O♣.♣.♣.♣.##.###### #.... _.......# ♣.♣.♣.#.## ~%h o.......#.##.♣ ♣.#.. #O   ogre (asleep)... .....jj 2 gnolls## # ..~%hR  An ogre comes into view. It is wielding a +0 giant club.~%hp ~%hz ..jOO   gnoll~%h l==6.33~%h ~%h & _The ogre shouts!%h [ ....##.#..... ..... ..$.##.#j........ #..#. ###....### #.#.. #...###..j........#...##...#...#.#.........#..## .#.♣.♣@#.........###.[.......##...#..##O♣.♣.♣.♣.##.###### #.._.......#...♣.♣.♣.♣.#.##.........#.#%hf#.#.♣ ♣.#.. #... .....## #. ..%hV%h%hy.jO.%h/--9%h^%hx%h....j...# ...#. ....##.# ...... ..$.##.#j..... #..#...# #### ...### #.# #...###.... #...##...#...j.......#.#.....@............#..# #.#.♣.♣.#.........## #.O.......##...#..##.♣.♣.♣.♣.##.###### #...._.......#..#.♣.♣.♣.♣.#.##j   gnoll #%h:.........#.# #.#.♣.♣.#.. #... .....--7.52%h7%h%h- ##....####... ## ........j...#.....#..##.#.....$.##.#j...... #..# ....# ### ...### #.##.. #...###...#...##@..#...j.......#.........#..##.#.♣.♣.#........O.......##...#..##.#.♣.♣.♣.♣.##.###### #...._......... O   ogre#.♣.♣.♣.♣.#.##......[39;49%h0 gm...#.#.♣.♣.#.. #[8.11%h[ M ......#..#  #### ##....####... ## ........j...##.....#.. ....##.#.##....$.##.#j#........ #..##.......# ##%h #......### #.##.. #@..###...#...##...#...j.......#.#..................#..#.#.♣.♣.#.......#.[.......##...#..##...#.##.....#.........#.#%hs %h$ OO   ogre%h &7%h_ %hJ %hߜr #...###j## ......#..#  #### ##....###... ###........j...# #..# ....##.#.#. ..$.##.#j. #..##. ###.....@### #.##.....#...###...##...##...#...j.......#.#..................#..##.#.♣.♣.#.......#.[.O.....##...#..##.♣.♣.♣.♣.##.###### #..._.........♣.♣.♣.♣.#.##9.30%h%h >  You shoot a sling bullet.%h AO.%hb t===60.6 (1.339%hs& %h#) H _The sling bullet hits the ogre but does no damage.%h>  You shoot a sling bullet.%hX%hO.jj.jj 2 gnolls%hyc1.98%h%h^ _The sling bullet barely misses the ogre.%hVx##......j.. #...###j## ......#..#  #### .....##....###... ###........j...# #..#.....##.#.#.. ..$.##.#j.# #..##. ###......### #.#.....#...###...##...##O.j#...j.......#.........j..#..#.#.♣.♣.#.......#.[.......##...#..##.   gnoll#.♣.♣.♣.♣.##.###### #..._.........%hX%h^j.j 2 gnolls%h_r---2.5 (0.67%hg%hj%hy (#...##......j...#...###j### ......#..#  #### .....##....## ###...####........j...##.....#..#.....##.#..#....$.##.#j#. #..##.......## ###.#.### #.##.....#...###....##...##O.j#...j.##........j....###.#.♣.♣.#.........##....%hz #.[.......##...#..##..#.♣.♣.♣.♣.##.###### #.%hp %hډ O.---3.16%h; %h̑ %hUr..j.j#...##......j....#...###j#### ......#..#  #### .....##....## ###...####........j...###.....#..#.....##.#..#....$.##.#j....##.####..###.......## ###.#.### #.#%hWs#.....#O..###......##...##..j#...j.#.#.#........j..### %hs#.#.♣.♣.#.........##..... #.[.......##...#..##..... %hׁO.O   ogre7%h%hb%h .j.j...#.....###......j...##...###j####.........#..# #### .....##....## ###...####..j...###.#.....#..#.....##.#.##.$.##.#j....#.#.######..#.#.#.## ###.##.....O### #.#.#.....#...###.##...##..j#...j.#.#..#........j.#..###.#.#.♣.♣.#.##. %hB%hc4.35%h%h%ho ]..#.....j.j..........j.j#.....#.......:#....###......j..........##...###j####.. ..........#..# . #### ......##....## ###...####........j...###.....#..#@....##.#.......#....$.##.#j....#.#.######..###.......## ###....#O### #.#....#.....#...###.......# ##...##..j#...j.#.#..#%ht  #........j..###.. #.#.♣.♣.#.........##....... %h O.O   ogre%ht &9%hz %h0 %h [ #............... ..#.....j.j..........j.j....#.....#.......:##....###......j.....#......##...###j####.. ......#..# .%hN  #### #......##....## ###...####.@..........###..#.....#..#.....##.#........###............$.##.#j....#..##........######..#.......##......O## ###.....#%h [.### #.#......#.....#...###..............#.##...##..j#...j.......#.#..##........j..###%h O.5.54%h0^  You shoot a sling bullet. The sling bullet hits the ogre.%h%hZ;Ojj   gnoll===6.8 (1.33%h%h2 _The ogre is lightly wounded.%h ### #............... ..#.....j.j.................j.j... #.....#.............:#....###......j....###...###j####. #......#..# %h#  #### #..@...##....## ..##...###.......### #..#.....##.#......#.......O....$.##.#j#...j######..#.#.......## ###.....#......### #.#.........#...###..............#.##...##..j#...j.......#.#..#%hV %h r---7.4 (0.62%h% %h0( %hNy0......##.... ###......#####....... #...........#...................j.j.. #.....#.......: ###......j... ###...###j#### #......#..#  ####### .%huz ###...####............###.. #.....#..#.....##.#........ ##.......O....$.##.#j....# #.j######..##..  .## ###  ##......### #.#...  #.....#...###.......# %h|%h.OO   ogre%hD---8.0%h %h%hS. ##### ##..........##.... ###......#####..#..........#.........j.j.. #.....#....... ###......j... ###...###j#### #......#..#  #######  ###...####............### #.....#..#.....##.#..... ##........O...$.##.#j....# #.j######..##.  .## ###  ##......### #.#. O.O   ogre61%h  .... ##### ##..........##..... #######...#.#.....j.j............j.j #.....#..##..@.###......j....##...###j####. #......#..#  #######......##....## ##...####............### #..#O....##.#......#......$.##.#jj######..##. ##9.20%hXP ^  You shoot a sling bullet. The sling bullet hits the ogre.%hR %hQ` Oj j   gnoll===70.5 (1.329 _The ogre is moderately wounded.%hm1%h5  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   o - Spellcasting   1.3   1.4  +2          %h+6 b - Maces & Flails   0.0   1.7  -3   p - Conjurations   0.0   1.7  -3   c - Axes   0.0   1.4  -2   q - Hexes   3.6   2.8  +2   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   1.4  -2   e - Staves   0.0   1.7  -3   s - Necromancy   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   1.4  -2[%h740m   g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.5  +4       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   0.8  +1   w - Fire Magic   0.7   1.4  -2   i - Long Blades   0.0   1.4  -2   x - Ice Magic   0.0   1.4  -2   j - Ranged Weapons   2.0   3.0   0   y - Air Magic   0.0   1.2  -1   %h*9    z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.7  -3       l - Dodging   2.6   1.8  +3   0 - Invocations   0.0   1.0   0   m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3  n + Stealth0.0   0.4  +5   2 - Shapeshifting   0.0   0.7  +2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help%ha:2[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hW> m + Shields 0.0%h m * Shields   0.0%h,pp m - Shields   0.0%h> %hF %h^O z.......EnegeticOcto the Vexing%h P 1#.......... ##### Spriggan##..........##..... Health: 9/9========================###......#..........# Magic: 3/3========================%hP 2###........#........... AC: 2Str: 4#..........#.....j.j... EV: 16Int: 14.................j.j.. SH: 0Dex: 17%hDR #.....#............. XL:  1 Next:  0% Place: Dungeon:4##..@.###......j..... Noise: ===------  Time: 170.5 (0.0)#......##...###j####. a) +1 sling#............#..#Fire: a) +1 sling#######......##....##Zot (23829) ###...####O...........###.#.....#..#j....##.#....... O   ogre##............$.##.#j....#. j   gnoll%hS d#.......j######..#.......#.#.......## ###............You shoot a sling bullet. _The sling bullet barely misses the ogre.You shoot a sling bullet. The sling bullet hits the ogre. %hS _The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is moderately wounded.%hl[ %h#\ %hud %hg %hӮ #. . ###### ....##...... ####.#####.........#.#.....j.j..#.................j.j#...@.#.......:##....###......j.....#......##...###j####.. #............#..# . #######......##....## ###...####O...........###.....#..#j....##.#.......j 2 gnolls#.j...$.##.#j....#.#.j######..##Oj.---1.1 (0.68%h$ ^  You shoot a sling bullet. The sling bullet hits the ogre.%h]% %h% %hT& %h\' %h0 0Ojj   gnoll boudajjj 2 gnolls%h"1 r===2.4 (1.37%ho6 %h9 \ _The ogre is heavily wounded.%h"P #...#.........  .... ###### ##..........##..... ###.###........#.....j.j.#......@..........j.j...#..#.....#.............:##....###......j......##...###j####. #....O.......#..#  #######.j....##....## ##...####j...........###%h4Q 9jj 2 gnolls #..#.....##.#........#..j...$.##.#j%h/T %h q + Hexes 3.6%hP %h% %ho %hi" EnegeticOcto the Vexing#... #..####Spriggan#.... ......#Health: 9/9========================#....# .......Magic: 3/3========================#....##.......AC: 2Str: 4#...#........EV: 16Int: 14#...........SH: 0Dex: 17#........... ######. XL:  1 Next:  0% Place: Dungeon:4##...@......##....... Noise: ---------  Time: 176.7 (0.0)###......#..........#.. a) +1 sling###........#............. Fire: a) +1 sling#.%h) [37m......O..#.....j.j..... Zot (23823) #.................j.j....#..#...j.#.............:. O   ogre####...j###......j....... jj 2 gnolls#......##...###j####...#.....j......#..# ...Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 75% to hit)  You shoot a sling bullet. _The sling bullet barely misses the ogre.%h4 %h- # ... #... .#..#### #.... .......###....##.#....##...###.# #.#####.  ....##.......  ####...#.. ###..#............. #.O..#..........#.................j.j.... #..#...j.#.............:. ####...j###..............#......##...###j####...j.7.3 (0.62%h;.. #.##  .##... #... ..#..#### #.... .......###....##.#....##...## #.# #.######.  ....##.......  ####.#.. ###..#.......#.O..#...... #......j............j.... #..#...j.#.....:.####....###..............Oj..9%h@q... .. .... #.##  ...##... #......#..#### #....#.......##%h m#....##..#....##...## #.# #.######.  ....##.......  ###......#..........#..###.....O..#....... #......j...#.....    gnoll#............j....#..#...j.#..:.%hO"%h6#%h(O.j 2 gnollsj%h)0.%h*c8.51%h.%h0%h>v REnegeticOcto the Vexing... ..Spriggan.... #.##Health: 9/9========================%hNx @...##...Magic: 3/3========================#......#..#### .AC: 2Str: 4#....#.......##..EV: 16Int: 14#....##..........SH: 0Dex: 17#....##........#XL:  1 Next:  0% Place: Dungeon:4#...#...@....#Noise: ---------  Time: 178.5 (0.0)#.....*.....#a) +1 sling#....*......#######.Fire: a) +1 sling##...*......##.......%hy Zot (23821) ###...O..#..........#..###........#.............O   ogre#......j...#.............jj 2 gnolls#.......j...........j....#..#.....#.............:.You shoot a sling bullet. _The sling bullet barely misses the ogre.Fire: a) +1 sling%h.{ Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 75% to hit)%hڗ4EnegeticOcto the Vexing... ..Spriggan.... #.##Health: 9/9========================...##...Magic: 3/3========================#......#..#### .AC: 2Str: 4#....#.......##..%hEV: 16Int: 14#....##..........SH: 0Dex: 17#....##........#XL:  1 Next:  0% Place: Dungeon:4#...#...@....#Noise: ---------  Time: 178.5 (0.0)#...........#a) +1 sling#...........#######.Fire: a) +1 sling%hj##..........##.......Zot (23821) ###...O..#..........#..###........#.............O   ogre#......j...#.............%h3jj 2 gnolls#.......j...........j....#..#.....#.............:.Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 75% to hit)  You shoot a sling bullet.  %hŸThe sling bullet hits the ogre but does no damage.  The ogre is moderately wounded.%hΦ"O%hydj..jj   gnoll boudaj.jj 2 gnolls%hy===9.8 (1.30 _%h%h(%h f #.. ... .. .... #.##  ...##... #......#..#### .#....#.......###....##..##....##...###.# .....######.  ##...O......##....... ###...j..#..........#.. ###.#............. jj 2 gnolls#..j.#......#......j...j....%h j.---80.4 (0.619%h %h %hz..  #.. ... .. .... #.##  ...##... #......#..#### ..#....#.......##....#....##..#%h)#....###...###.# .....######. ##...O......##.......  ###...j..#..........#.. ###j.#.......%hx#....#....%h%h\Oj.%hAD---1.0%h%h%hEnegeticOcto the Vexing..Spriggan#..Health: 9/9========================... ..Magic: 3/3========================.... #.##AC: 2Str: 4...##...EV: 16Int: 14#......#..#### ...SH: 0Dex: 17#....#.......##....XL:  1 Next:  0% Place: Dungeon:4#....##....@.....#Noise: ---------  Time: 181.0 (0.0)#....##...*....###a) +1 sling#...#...*....##Fire: a) +1 sling#.....*.....#Zot (23819) #.[%h8n39;49m...O......#######.##...j......##.......O   ogre###......#..........#..jj 2 gnolls###......j.#.............#..........#.............The sling bullet hits the ogre but does no damage. _The ogre is moderately wounded.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 75% to hit)%hEnegeticOcto the Vexing..Spriggan#..Health: 9/9========================... ..Magic: 3/3========================.... #.##AC: 2Str: 4...##...EV: 16Int: 14#......#..#### ...SH: 0Dex: 17#....#.......##....XL:  1 Next:  0% Place: Dungeon:4#....##....@.....#Noise: ---------  Time: 181.0 (0.0)#....##........###a) +1 sling#...#........##Fire: a) +1 sling#...........#Zot (23819) #....O......#######.##.%hи/..j......##.......O   ogre###......#..........#..jj 2 gnolls###......j.#.............#..........#.............Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!  The ogre is severely wounded.%hp,%hNOj.j j   gnoll boudaj..jj 2 gnolls%hy===2.3 (1.37 _%hF%hi%hc .. #.. ... .. %h .... #.## ...##... .#......#..#### ...#....#.##.#....##.# #....##.### #...#.## %h p#.....O.....# #..##....j.....##. ###......#..........#.. jj 2 gnolls###....j...#......%h3 * %h %h %h %hl .O.jj%h j   gnoll bouda.jj 2 gnolls%ho 5---9 (0.6%h" %h %hM A.. #.. ... .. .... #.## ##...##... #..#......#..#### ..#....#.##.#....##.# #....##.### #...#.## #......O....# #...##....j.....##. ###...j..#..........#.. jj 2 gnolls ###.#...... O..j---3.56%h4c.. #.. ... .. .... #.## #...##... ##.#......#..#### #.#....#.##.#....##.# #....##.### #...#....O...## #.# #.....j.....###.....j....##.  ###...j..#..........#.. .. %hmj.4.15%h~ EnegeticOcto the Vexing..Spriggan#..Health: 9/9========================... ..Magic: 3/3========================.... #.#####AC: 2Str: 4...##... ##....EV: 16Int: 14#......#..#### #......SH: 0Dex: 17#....#.......##.......XL:  1 Next:  0% Place: Dungeon:4%h]! #....##.......@..#Noise: ---------  Time: 184.1 (0.0)#....##.....**.###a) +1 sling#...#....O*..##Fire: a) +1 sling#......j....#Zot (23815) #...........#######.##.....j....##.......O   ogre###...j..#..........#..jj 2 gnolls ##........#............. ..........#.............You shoot a sling bullet. The sling bullet hits the ogre! _The ogre is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit)%hI\EnegeticOcto the Vexing..Spriggan#..Health: 9/9========================... ..%hJLMagic: 3/3========================.... #.#####AC: 2Str: 4...##... ##....EV: 16Int: 14#......#..#### #......SH: 0Dex: 17#....#.......##.......XL:  1 Next:  0% Place: Dungeon:4#....##.......@..#Noise: ---------  Time: 184.1 (0.0)#....##........###a) +1 sling#...#....O...##Fire: a) +1 sling#......j....#Zot (23815) %hRO#...........#######.##.....j....##.......O   ogre###...j..#..........#..jj 2 gnolls ##........#............. ..........#.............Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.  The ogre is severely wounded.%h\iX%h~jjO.j..j.j   gnoll boudajj 2 gnolls%hRky===5.4 (1.34 _%h&q%hs%h ..  #.. ... ..  .... #.## ### ...##... ###......#..#####....#.......##@.......  #....##..#####.  #....##........####...#....jO..#%h A#...........#....j..j...#######.  ##..........##....... jj 2 gnolls#...j..#..........#.. #%h ,%hq O.jj.j   gnoll boudajj 2 gnolls---6.0 (0.6%h, %h^} .. ##.. .#... .. . ..... #.## .###....##... ###. #......#..######. #....#.##. #....##.#####. #....##.....O..###  #...#.....j..## #.....j#.j...#.  ##..##. jj 2 gnolls...j..#..........#.. O.j..j...j.j   gnoll boudajj 2 gnolls---63%h `.. ### #.. ..# .  ... .. .. .#.... #.## .###..#...##... ###......# ......#..######.# ....#.##. ....##......O...#####. ....##.### #...#...j..j.##  #.j..#  #...#. ##...##. jj 2 gnolls...j..#....#.. %h@ %hQ.j%hc7.22%h%h%ho... .### ##.. ...# . ... .. #.. .# .... #.## ..###..#  ...##... ###......# #..######.#.#.%hq##.##......O...#####.##.### . ...#...j..j.## #.j.# #....#. ...##.    gnoll %hs%ht%h){{.O.j%h|&8%h}%hL%hBf .. .. .### ##.#.. ...# ...  .. ##.. #.#  #.## ..###..# ...##... ###......# #..######.#.#.##.##.O..#####.##.### #.%hh #...j...j## .j.# .#. .##. %hk%hlc8.41%ho%hq%h"GEnegeticOcto the Vexing..Spriggan...### ##.Health: 9/9========================#.....# ...Magic: 3/3======================== .. ..##.. #.#AC: 2Str: 4 ... #.##..###..#EV: 16Int: 14 ...##... ###......#SH: 0Dex: 17 ....#..######........#..XL:  1 Next:  0% Place: Dungeon:4 ..#.......##..**@.......%hNoise: ---------  Time: 188.4 (0.0) ..##.......O**#####.....a) +1 sling ..##........####..Fire: a) +1 sling ..#...j...j##Zot (23811) .........j.# ...........#######.O   ogre ..........##....... ..j..#..........#.. .....#.............The sling bullet hits the ogre but does no damage. _The ogre is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit)%hPEnegeticOcto the Vexing..Spriggan...### ##.Health: 9/9========================#.....# ...Magic: 3/3======================== .. ..##.. #.#AC: 2Str: 4 ... #.##..###..#EV: 16Int: 14 ...##... ###......#SH: 0Dex: 17 ....#..######........#..XL:  1 Next:  0% Place: Dungeon:4 ..#.......##....@.......Noise: ---------  Time: 188.4 (0.0) ..##.......O..#####.....a) +1 sling ..##........####..Fire: a) [32%hm+1 sling ..#...j...j##Zot (23811) .........j.# ...........#######.O   ogre ..........##....... ..j..#..........#.. .....#.............Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is almost dead.%h9Ojj.j   gnoll boudaj   gnoll===9.7 (1.30 _%hx%h .. .. #.### ##. #.. ...# ...  .. ##.. #.#  #.## #..###..# %hm ##... ###......# #..######.#.#.##.O.##.j..#####.##.....j..### .#.#...j....## # # #. ##. j   gnollj..#.#.. %h %h t---90.3 (0.609%hW %h %h:.. .#.. #.### .##.  #.. ...# ...  .. ##.. #.#  #.## #..###..# ##... ###......# ##..######.#...# #.##.O.# ##.j..#####. ##.....j..### ..#. #...j....## #.# ##.j.# .##. ..##. .. j..#.#.. .. j.O.---9%h.. .# .. #.### .##. #.. ...# ...  .. ##.. ##.#  #.## #..###..# ##... ###......# ## #..######.#...# .##j.O.# .#####.#.....j..### #..#. ...j....## ##.# ##.j.# .# .#. .. ##. ... ..#.#.. ... %hN%h.j.Ojj 2 gnolls%hc1.58%h%h%h EnegeticOcto the Vexing.. .#Spriggan ..#.### .##.Health: 9/9======================== #.....# ...Magic: 3/3========================..##.. ##.#AC: 2Str: 4  #.## #..###..#EV: 16Int: 14 ##... ###......# ##SH: 0Dex: 17 .#..######........#...#XL:  1 Next:  0% Place: Dungeon:4 .......##.j.O***@.....#Noise: ---------  Time: 191.5 (0.0) #........j.#####.......#a) +1 sling #.....j..### #..#.....Fire: a) +%h 1 sling ...j....## ##.# ##..Zot (23808) ......j.#.# . ........#######. ..O   ogre .......##....... ...jj 2 gnolls ..#..........#.. ... ..#.............You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is almost dead.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit)%hSvDEnegeticOcto the Vexing.. .#Spriggan ..#.### .##.Health: 9/9======================== #.....# ...Magic: 3/3========================..%hw##.. ##.#AC: 2Str: 4  #.## #..###..#EV: 16Int: 14 ##... ###......# ##SH: 0Dex: 17 .#..######........#...#%hyyXL:  1 Next:  0% Place: Dungeon:4 .......##.j.O...@.....#Noise: ---------  Time: 191.5 (0.0) #........j.#####.......#a) +1 sling #.....j..### #..#.....Fire: a) +1 sling ...j....## ##.# ##..Zot (23808) ......j.#.# . ........#######. ..O   ogre .......##....... ...jj 2 gnolls ..#..........#.. ... ..#.............Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ogre.%hd{%h-|%hc}%hd.j.Ojjj   gnoll boudajj 2 gnolls%hy===2.8 (1.37 _%h%hٌ%h .. .# .#.### ..##. ......# #... ... .. ##.. ##.# ... #.## #..###..# ... #... ###......##.##..######........#...# .....##..j.O........#.jj##### .....j..### #..#...... ..j....## ##.# ##..j.# ..# .#.#######....%h ##........... .#..........#..$... j   gnoll#....... %h %h j.j.j 2 gnolls%h r---3.4 (0.66%h %hL %hI.#.### ..##. ... .. ...# #... ....%h##.. ##.# ... #.##..###..# ... .. ###......##.########..... ......##.j.jO........##..j.#####.j..### #.@#......j....## ##.# ##...%h...j.# ..# .#..#######.... ##........... .#..........#..$.................##.j%he%h.OO   ogre%hD---4.0%hi%hh%hl. ...# #... .#%hRv#.. ##.# ... #.## #..###..# ... .. ###......##.########........#...# ......##.j.j.O.......##..j.#####.......#j..### #..#......j....## ##@# ##...j.# #...# .#..#######.... ##...........#..........#..$..............#.%h ....##....## .....:%h%h.OO   ogre%ha65%h%h2 ..##.. ##.#  #.## #..###..##... ###......##.## .#..######........#...# .......##.j.j..O......## %h-3#........j.#####.......# #.....j..### #..#......j....## ###.# ##.......j.#.@.# .#...#######........................#..........#..$......#.#...........#..#.##..#. .. #%h4e:.. ##...%h>y5.24%h>%h6A%h ). #.## #..###..# .##... ###......##.## ..#..######........#...# #.......##.j.j..O......## ##........j.#####.......# ##.....j..### #..#......j....## ###.# ##.......j.# #...#.#...#...#######@........#...... j..#..........#..$#.#.................#..#.##..#. .. .#:....##......# .##...###j####...8%h ##... ###......##.## ..#..######..#... #.......##.j.j..O......## ##..j.#####.......j..### #..#...... #...j....## ###.# ## .......j.# #...#.#...#..#######......... ##...... j..#..........#..$# ..........#....##......####.....## j......#..# ...6.43%h .#..######..... #.......##.j.j..O......## ##..j.#####.......j..### #..#...... #...j....## ###.# ##. .......j.# #...#.#...#..#######......... ##...... j..#..........#.@$# ........#.##....## ..#.....# ....##....## ..#OO   ogre7.0%h%hB%hF6..#..######........#...#EnegeticOcto the Vexing #.......##.j.j..O......##Spriggan ##........j.#####.......#Health: 9/9======================== ##.....j..### #.O#......Magic: 3/3======================== #...j....## ###*# ##...AC: 2Str: 4 .......j.# #.*.#.#...#EV: 16Int: 14 .........#######.*.......SH: 0Dex: 17 ........##......*........XL:  1 Next:  0% Place: Dungeon:4 j..#..........#.@$......#Noise: ---------  Time: 197.0 (0.0) ...#.................#..#a) %h7+1 sling ...#................##..#Fire: a) +1 sling ...................## ..Zot (23803) .#.............:.... ###.................#O   ogre .##...###.####.....## j......#..# #.....# ....##....## ..#You shoot a sling bullet. _The sling bullet barely misses the ogre.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit)%h..#..######........#...#EnegeticOcto the Vexing #.......##.j.j..O......##Spriggan ##........j.#####.......#Health: 9/9======================== ##.....j..### #.O#......Magic: 3/3======================== #...j....## ###.# ##...AC: 2Str: 4 .......j.# #...#.#...#EV: 16Int: 14 .........#######.........SH: 0Dex: 17 ........##...............XL:  1 Next:  0% Place: Dungeon:4 j..#..........#.@$......#Noise: ---------  Time: 197.0 (0.0) ...#.................#..#a) +1 sling ...#................##[3%h4m..#Fire: a) +1 sling ...................## ..Zot (23803) .#.............:.... ###.................#O   ogre .##...###.####.....## j......#..# #.....# ....##....## ..#Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the ogre!  You kill the ogre!%hߟ1)%hh..#..######........#...#EnegeticOcto the Vexing #.......##.j.j..O......##Spriggan ##........j.#####.......#Health: 9/9======================== ##.....j..### #.)#......Magic: 3/3======================== #...j....## ###.# ##...AC: 2Str: 4 .......j.# #...#.#...#EV: 16Int: 14 .........#######.........SH: 0Dex: 17 ........##...............XL:  1 Next: 941% Place: Dungeon:4 j..#..........#.@$......#Noise: ===------  Time: 198.3 (1.3) ...#.................#..#a) +1 sling ...#.....%hۭ...........##..#Fire: a) +1 sling ...................## ..Zot (23801) .#.............:.... ###.................# .##...###.####.....## j......#..# #.....# ....##....## ..#Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the ogre! _You kill the ogre!Your Stealth skill gained 4 levels and is now at level 4!Aim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the ogre! _You kill the ogre!  Your Stealth skill gained 4 levels and is now at level 4!  Your Hexes skill gained 2 levels and is now at level 5! have reached level 2!%hy/  --more--%h3f%hjm..#..######........#...#EnegeticOcto the Vexing #.......##.j.j..O......##Spriggan ##........j.#####.......#Health: 14/14 ======================== ##.....j..### #.)#......Magic: 5/5======================== %hm'#...j....## ###.# ##...AC: 2Str: 4 .......j.# #...#.#...#EV: 16Int: 14 .........#######.........SH: 0Dex: 17 ........##...............XL:  2 Next: 348% Place: Dungeon:4 j..#..........#.@$......#Noise: ===------  Time: 198.3 (1.3) ...#.................#..#%hRna) +1 sling ...#................##..#Fire: a) +1 sling ...................## ..Zot (23801) .#.............:.... %h#pf###.................# .##...###.####.....## j......#..# #.....# ....##....## ..#Aim: an ogre, wielding a +0 giant club (severely wounded, 75% to hit)  You shoot a sling bullet. The sling bullet hits the ogre! _You kill the ogre!Your Stealth skill gained 4 levels and is now at level 4!Your Hexes skill gained 2 levels and is now at level 5!You have reached level 2!  You have reached level 3!%hz  Your experience leads to an increase in your attributes!Increase (s)trength, (i)ntelligence, or (d)exterity? %h:R%hXG..#..######........#...#EnegeticOcto the Vexing #.......##.j.j..O......##Spriggan ##........j.#####.......#%hY.Health: 17/17 ======================== ##.....j..### #.)#......Magic: 6/6======================== #...j....## ###.# ##...AC: 2Str: 4 .......j.# #...#.#...#EV: 16%hZ<Int: 14 .........#######.........SH: 0Dex: 19 ........##...............XL:  3 Next: 128% Place: Dungeon:4 j..#..........#.@$......#%hx[Noise: ===------  Time: 198.3 (1.3) ...#.................#..#a) +1 sling ...#................##..#Fire: a) +1 sling ...................## ..Zot (23801) .#.............:.... %hY\###.................# .##...###.####.....## j......#..# #.....# ....##....## ..#Your Stealth skill gained 4 levels and is now at level 4!Your Hexes skill gained 2 levels and is now at level 5!You have reached level 2!%h_SYou have reached level 3!Your experience leads to an increase in your attributes!Increase (s)trength, (i)ntelligence, or (d)exterity?   You feel agile. x2  You have reached level 4!%h4r/  --more--%hF21/217/746% %h!%hF$4 _%h' #..######.#...# .##.j.j..O......## .j.#####.......# .....j..### #.)#...... ...j....## ###.#.##... %hd) Ij.# #...#.#...# #. ##. ..#.#..@......# #.#..# #.##..# ## .. #.. ##...###. %h+ %h9 jjj   gnoll%h: <---9 (0.6 _%hE %hK Q _You see here 7 gold pieces.%hP%hoT.j%ht---9.9 (1.00%h%h= _You now have 45 gold pieces (gained 7).%h+D#.......##.j.j..O......## ##........j.#####.......# ##.....j..### #.j#......j....## ###.#.##.......j.# #...#.#...#...#######............... j..#..........#%hcv#.#..........#..#.##..#. .. .#:..... ##......#+ .##...###.##### j......#..# #.....##....## #...###........###%h%h%h%h<{j)jj 2 gnolls%hl200.5 (0.6799%h"%h$%h#.##........j.#####.j.....# .##.....j..### #.)#...... .#...j....## ###j#.##... ........j.# #...#.#...#...#######.........#...... .j..#..........## ....#.#..#.##..# j... ..#:....... ##......#+# ..##...###.#####j......#..# #.....   gnoll .....##....## #...###........#######.#........#%hWy1.18%h%h%hYL j..### #.)#.........j....## ###j#.## ........j.# #...#.#...#..#######......... ##......j..#..........## ...#.## j....## .. ..#:....... ###.....#+#.##...###.####.....## j   gnoll...# ...$.##.#j....#..#%h~%ho&V.j%h'&7%h.%h1%h ...j....## ###.#.## ........j.# #.j.#.#...#..#######......... %hA##......j..#..........## ...#.## j....##.... ..#.... ###.....#+#.##...###.####.....## j......#..#  j   gnoll#..# ####..#.......#...#%hi%hFc2.37%h%hZ _You see here a book of Contraptions.%hE  You pick up a book of Contraptions and begin reading....jjj 2 gnolls3.3 (1.06%h  You add the spells Alistair's Walking Alembic, Forge Monarch Bomb and Diamond _Sawblades to your library.%h! 5 .......j.# #..j#.#...#..#######.j....... ##........j..#..........## ...#.## j....##.... ..#.... ####+# ..##...###.####.....## j......#..#  %h }....##....## #...##.......####j   gnoll#...  ###..............%h*" U.j%h" +9 (0.6%hI& %h( %h T..#######......... ##.......jj..#..........#...# ...#.##. j....##.... ..#.... ####+# ..##...###.####.@...## j......#..#  ....##....## #...##.......###..## ##.#........#$.##.#j....# ####..#.......#...#  ###...............#.%h %h6 V.j%hּ c4.55%h %h\ %h2  ##...... .j..#..........#.j.......# .........#.%h!##. j....##.... ..#...... ###.........#+# .%h\".##...###.####.....## j......#..#  ....##....## #...##%h$#/.......###..## ##.#........# $.##.#j....#.%h&j   gnoll......... ##..............#..%h-%h.c5.14%hx6%h;%hM j..#..........#.j# ...............#..##. j...........##.... ..#%h "........ ###...#+# ..##...###.####.....## j......#..#  %h....##....## #.@.###.......###..## ##.#........# $.##.#j....#...%h6.............#.. ...j.......#.#..# .%h%hO.jj   gnoll%hY&7%hr%h%hE ...j....#...........##. j......##.... ..#..... ###.#+# ..##...###.####.....## j......#..# # ....##....## #...###.......###.@## %hFk##.#........# $.##.#.....# ####..#.......#...#  ###.........................#..#... .........#..###...%hG%hK.jj   gnoll%hLc6.33%h"P%hQ%hj....# j............##.... ..#..... ###.#+# ..##...###.####.....## j......#..# #.....# ....##....## #...##.......###..## ##.#.......@# $# ####..#.......#...#  ###........................... ##..............#.... ...j.......#.#..#...........#..###........##.....%h9<9%h%h+%h Yj........##.... ..#..... ###..#+# ..##...###.####.....## j......#..# #.....# %h ....##....## #...##.......###..## ##.#........# $.##.#.....# %h F####..#.......#...#  ###............................# ##..............#....# %h~ z...j.......#.#..#............#..###.........##.....%h B. ##...# %h %h c7.52%h %hA %h}i.#... ##.......#+# ...###.####.....## j......#..# #.....# ...##....## #...### ......###..## %h~##.#........# $.##.#.....#..# ###..#.......#.................# #.#..........# #..............# ..j#.#..#...........#..###...##........ #...#..##..... .......##.###### ..%hy8.11%h%h%hD##+# ...###.####.....## .....#..# #.....# ...##....## #...### ......###..## ##.#........# $.##.#.....#..# ##..#.......#...###..............@.# .#.# ...# .j#.#..#...........#..###...##......##..##.......### .###### #..........## .# .....7%h<...###.####.....## .....#..# #.....# ##....## #...### %h<z......###..## ##.#........# $.##.#.....#..# #..#.......#...###%hS>.........# .# .# j#.#..#......%hzA.....#..###....##.......##..##......### ###### #..........## # .... . #%hKy9.30%hL%hO%h( w....#..# #.....# ##....## #...### ......###..## ##.#........# ##.#.....#..# ..#.......#...### .........# .# ....##.#..#........... .....#..###.......##......%h( |#..#..##.....### ##### ## . . # # %h- %h7. &9%h1 %h3 %hR ,##....## #...### ..#..## ##.#........# ##.#.....#..#.......#...###......# ## ##...##.....#.#..#....@.......#..###...%hT ###......# #..##.### #### ## .. . #. #..#..... ..%h[ %hR\ e10.589%hr %h@....## #...### ###..## .#..# ..#.....#..## .. #.#...### ...# ..## .##.#....###.#.#..#.##..###.###.#...# ..##.### .. #.##. ... ..#.. #..##..... ..%hO1.18%ha ....## #...### ###..## #. .#..# .. .#.....#..## #..[ .#...### #.. ...# ... #.## #.##.#....###.#.#..#.# #..###.## ##.#...# ##.### . #.##. ..$.. .. ..#........ #.. ###..... ..7%h #..# #.....# ## #...###....###..## #........# .... #.....#..## [.#...### ##... ...# ... #...## ##.##....#....###.#.#.#..#.#..###..## ##..#...# ...####.... # #.##. ...$.... .. ....#........ #.. ###.##..... ..2.37%hU>####.....## #.....# ## #...###..# ...###..## ........# ....#..## #..[.##...### ###.....# #....##. %h^P...## ##@##.... ....#....###.# .#.#..#......#..###.......## ..#...#...####....  %hQE#.##. ...$..... .. .....#...#.. ###.%h_%h`&9%hj%hn%h......+# .####.....# .# #.....# .## #...###..#####..##...#..# ....#..## #..[.##%hC#...### ###......## #.@..##. ...## ##.##.....#....#....###.......### .#.#..#............#.# ..###.............## .# ..#...# # ...####.... #.##. ...$.  .... .. .....%hk%h,c3.56%h<%h.. ....+#..S ####.....# # #.....# %h## ... ## #...###.#..## ###..#.#...# ..# .....# #..## ##..[.## #...### ###@.....#%ha# #....##.## ...## ##.##.....# ....#....###.......### #.#..#....#.####.............##..# S   adder (asleep).#...# .# ..####...... .##. ...$%h3.%h y4.15%h o _An adder comes into view.%h i##...... ## ....%hS P+#..S##.....## ## #  #.....# .## ... # #...###%h ..#..## ###..##.#...# ..# .....# #..## ##@.[.## #...### ###......# # #....##.## ...## ##.##.....# ....#....###.......###..#....#.# ###....##..#.#...##.#.####.....%h/ %h &7%h %h %h}nj# ##.... .# .# ... .. .### ...+#.. ....S.# %h~##.....## #.## .#  #.....# ...##....  #...### #..#..## ##..##.#...# ..# #.@...# %ha#..## ##..[.## #...### ###......# # #....##.## ...## ##.##.......#....###.......###..#..#.# ##....##..#.#...##.#%h%hȍj.SS%hc5.34%hz%h&/ _The adder hisses angrily.%h= .......#..#j....##..# ##.... .# .# ... .. .### .........#+#.. ......# %h ###.....## #.## .#.S. #.....# ...##.... # #...###.#..## ###..## #@#...# .....%hG #.....#.#..## ##..[.###...### ###......#.# #....##.##%h)r. ##.##.....# ....#....###.......### .#..#............# ###...#%h%h&9%hO%%h& 6#.........#.......#..#j....##..# ##.... .# .# ... .. .### ..........#+#.. ......# ####.....## #.### .#.S. #.....# #...##.... #...###%hx P.#..## .###..###.#...#.... #.....#.#..## ##..[.###...### ###......#.# #....##.##. ##.##.....# .....#....###.......###.#..#..#%h %hɽ c6.53%he %h_ %h @#......#.........#.......#..#j....##..# ##.... .# .# ...... .. .### ...........#+#.. ......# .####.....## #.### .#.S. .# #.....# #.@.##....%h;  #...### ###..#..#####..###.#...#.... #.....#.#..## ##..[.###...### ###......#.# #....##.##. ##.##.....# ......#....###.......###%h* 7.12%h.#######. ##...... ..###.........# ...........#..# ...j....##..##.. ##...... .# .# ....... .. .### .%h...........#+#..# ......# #.####.....## #@### .#.S. ..# #.....# #...##.... #...### ###..#..#####..###.#...#.... #.....#.#..## ##..[.###...### ###......#.# #....####.%hАI ##.##.....#%hc%h&7%h %h%hj.# #..j#.#...# ..#######......... ..##......... ..###.........# ....#.......#..# ...#j....##..##... ...##......# .# .# ...........# .. .### .............#+#@.# ......# ##.####.....## ##.### .#.S. #..# #.....# #...##.... #...### ###..#..#####..###.#...# #........ #.....# #.....#..## ##..[###...### ###......#.# #....##.##SS   adder8.31%h[m%hF...## ###.#.##... .j.# #..j#.#...# ..#######......... ..##......... ..###.........# ....#.......#..# ...#....##..##...# ##......# .# .# .......@....# .. .### ..............#+#..### ......# ###.####.....## ##.### .#.S. .#..# #.....# #...##.... #...### ###..#..## .....###..###.#...# .#........ #.S...# .#.....#..## ##..[###...### %hH###......#S.9%h z'#...##+S.9.9 (1.00 _You open the door.%htj.# #..j#.#...# ....#######.........# ................. ..##.......#.........# ....#........#..# ........##..##...#%ho....##......# .# .#...# .. .###......#@#..### ......# .###.####.....##.##.### .#.S. ..#..# #.....#...#...##... %hJ#....## #...####+####S.#..##..###..## ##.#...# #.#........ #.....# #.#.....#..###..[%h;## #.......#...### ###......#.......# #....##.##%h20.5 (0.679%hgQ _There is an open door here.%h^ ..#######........##...... ..##......## ...........#%h# ......##..##........##......# .# .#.............# .. .###......#'#..### ...... .###.####.....##@###.S. .#..# #...#...##.... #....## #...####+####S.#..##Zot (23779) ..............## ##.##.....#%h;%hj1.18 _%h#%h %h{a ##...... ..##......## .....#..# ...# ##..##%h##......# .# .#...... .####'#..### ...... .###.####.....##.###.S. .#..# #.@.#...##.... #....## #...####+####S.#..## ......###..## ##.#... #.#........#  #.. ..........#....###.......###%h%hI&7%h%hj%ĥ '..g+g.g+#g.g####+###gg 2 hobgoblins (asleep)ggg 3 goblins (asleep)%h| 7  You open the door.%h SS   addergg 2 hobgoblins (asleep)ggg 3 goblins (asleep)2.7 (1.07%hp  _2 hobgoblins and 3 goblins come into view.%h0.######## .. ##...... ..##...# ....#.#..# .##..##...# ##...%h# .# ..S....# .. .## ...............#'#......# .###.#####@##.### .#.S. %hJ..#..# #.....#...#...##.... #....## #...####'####S.#..# ......###..## ..g ##.#%h...# +g.g+ #.....### #g.g# ##..[.# ##...####+####......%h #....##.#....## ##.##.....%hgg.gg.ggg1 wand%h* vering)ggg2 wandering)%h 7===3.3 (0.6%h ;6%hz%h2= _The goblin shouts! You hear a shout! x2%hTj.# #..j#.# .######## .. ##...... ..##........#%h .......#..# .........##..##...# .....##......# .# .# ........S....# .. .## ...............#@#......# .%h####.#####.##.### .#.S. ..#..# #.....#...#...##.... #....## #...####'####S.#..# ......###..## ..g ##.#...# +g.g+ #.....### #g.g# ##..[.# ##...####+####...... #....##.#%h?g.g.g.ggg0----9%hG%h Km _The adder bites you. _There is an open door here.%h..## ###.#.##...j.# #..j#.# .#######%h# .. ##....... ..##.........# ....#......#..# .....##..##...# %hV##..# .# .......@S....# .. .## ...............#'#..### ......# .%h###.####.....##.##.### .#.S. ..#..# #.....#...#...##.... #....## #...####g####..#..# ......###..## ..g ##.#%hs...# +.g.+ #.....### #gg.# ##..[.# %hJ5##...####+####......%h;%h17-------4.55%h%h* _The adder bites you.%h݇Rj..### #.)#...... .## ###.#.##... j.# #..j#.#...# #####.........# .. ##............... ..## #.........# ..........#..# ...# .....##..##...# ....##.@....# .# .# .S....# .. .### %h.............#'#..### ......# ###.####.....##.##.### .#.S .#..# #.....#...#...##....## #...####g####..#..## .....###..## ..g ##.#...#    hobgoblin .#........# +.g.+ #.....#    goblin .#.....#..## #gg.# ##..[.##%hB%h5'g..5.14 _The adder closely misses you.%h[a @..j.#####.j.....# j..### #.)#...... .## ###.#.##... j.# #...#.#...# %hd #####.........# .. ##............... ..## #.........# ....#..# ...# ##...# ...##......# .# .# ......S....# .. .### .............#'#..### ......# ##.####.....##.##.### .#.S #..# #.....#...#...##.... ## #...####'####..#..##...###..## .g. ##.#...# #........# +...+ #.....#%hj %ht <S.%hnv .-7%h8 %h %h[tM##.j.j..O......# ...j.#####.j.....#.> j..### #.)#... ..## ###.#.##... j.# #...#.#...# .#######..# .. ##............... ..##........#.#.@# .##..##...# .##..S...# .# .# ...........# .. .## .............#'#..### ......##S   adder.g   hobgoblin####ggg 2 hobgoblins[%h(34m-6.33 _Found a stone staircase leading down.%hw####........#...# ##.j.j..O......##### ...j.#####.j.....#.> j..### #.)#....... %h..## ###.#.##... j.# #...#.#...# # .########.#..###..........##........#.....#..# ....##..##...# ...##..S...# .# .# .........# .. .## .............#'#......# ##.####.....##g##.### .#.S.   hobgoblin #..# #.....#...#...##....## #...####g####..#..#%h%h2%hlS.g..%h$B---9%h%h%h"k #####.## ###........#...# ##.j.j..O......##### ..j.#####.j.....#.> # #.)#....... .## ###.#.##... # #...#.#...# # #####%h#.#..# ##..........## #..##....#.#..# ...##..##.S##...# ..##......# .# .#......# ....### .......g#..### ......#####.....##.##.### .#.S# #.....#...#...##....%h%hj<S.%hc7.52%h%h%h %hY %hI# %hPA  #..###..# ...  #####.##........#...# ##.j.j..O......######j.#####.j.....#.>..### #.)#.......# ###.#.##...  #...#.#...# # .########.#.. ##..........###...##.....#.S# ...##..##..##...#..###<.# .# %hAC..........##....## ............#g#..### ......# #.####.##.### .#.S.%hF%hLG%hRS.g'8=8.11%h=dO _Found a stone staircase leading up.%h0#.. ##.# ... #..###..##...  ###......##.#.#........#...# .. ##.j.j..O......######.j.#####.j.....#.>...### #.)#.......## ###.#.##...# %hz #...#.#..@# # .########.#.. ##...........###..S##....#.#..# ...##.##..##...# .##......#<.# .# ....g.....##....## ............#'#......#%h%hi@g.%h&7%h@%h %h ...# #... ....#.. ##.#..... #..###..##...  ###......##.# #........#...# .. ##.j.j..O......######...j.#####.......#.>....### #.)#.......## ###.#.##.@.#  #...#.#...### .#######...#.#.. ##...........##..S##.....#..# ...##.##..##...# ##.g....#<.# #.......##....##S.[37%hŪim9.30%h#.### ..##. ... ...# #... .##.. ##.#.....###..##...   ###......##.## %h1........#...# #.j.j..O......######....j.#####.......#.>......# #.)#.... ## ###.#.# # #...#.#...### #####.........#.#..# #......S....###%h..##....# ..# ...###..##...###.g....#<.# #%h6%h%hS.g   hobgobling.%hS&9%h%h{%h E.. .#  #.### ..##. ... ...# #...  ##.. ##.#....###..##...  ###.## ..#.......#...# .j..O......###### %h j.#####.......#.@.......# #.)#.......#......###.#.# ..... #...#.#...### #.#######........S#.#..# .#.%h ....## .#..##....#..# ...#g.##...#%h %h` >S..%h =30.569%hE %h c _There is a stone staircase leading down here.%h4%h%hp%h%h S.g   hobgobling.%hdo1.5 (1.08 _%h%h/k ### . ####..# .. ##.....#... #....... #.....5 #. #.... #..... #.####..... .. ..... ... .... ... ... #.## ... 7000%hp6%hxk2.2 (1.76999%h}%hɀ} _You climb downwards. _There is a stone staircase leading up here.%h;]9=8 _7%hY6%hX%hRY5%h0%h%hn20==OO   ogre (wandering)%hϵ-6.2 (4.0%hf7.2 (54%hߺ%hx _An ogre comes into view. It is wielding a +0 giant club.%hl 1### .####..# .O.....#... ..... #. #..<. #. #. #.####..... .. ...... ..... ...#.##. ... .. ..%hl f8 (0.63%hp %h~r %h ### . ##..# .O ##... #. #.... #. #. #.......... %h#.####.....  ..... .... O   ogre (wandering).... ...#.##. ..... ..%h%h`0.%h(8.4%h%hc a _There is a stone staircase leading up here.%hm)..### ...####..##..##.....#...O#........#.#..<#.#.#.####.....##.. ..... ..... .O   ogre (wandering)#.##. ...[.. .. .## %h=9.02 _%hs..#### ..####..##.##.....#...O#............#.#..<#....#.##.####.....###.. ..... ...... #.#.##. #...[#.. .. .##.. .. .#.O61%h..EnegeticOcto the Vexing#### ....Spriggan####..##....Health: 20/21 ======================--##.....#.....Magic: 7/7========================#..........O.AC: 2Str: 4#........**..EV: 16Int: 14#..<....*....SH: 0Dex: 19#.....**.....XL:  4 Next: 16% Place: Dungeon:5#....@......#Noise: ---------  Time: 239.6 (0.0)#.####.....##a) +1 sling#.. ......#Fire: a) +1 sling.... .......Zot (26991) ..... #[4%hɥ0m......#.##. #...[#O   ogre (wandering).. ...##.... .# _There is a stone staircase leading up here.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 76% to  hit)%hYh..EnegeticOcto the Vexing#### ....Spriggan####..##....Health: 20/21 ======================--##.....#.....Magic: 7/7========================#..........O.AC: 2Str: 4#............EV: 16Int: 14#..<.........SH: 0Dex: 19#............XL:  4 Next: 16% Place: Dungeon:5#....@......#Noise: ---------  Time: 239.6 (0.0)#.####.....##a) +1 sling%h#.. ......#Fire: a) +1 sling.... .......Zot (26991) ..... #......#.##. #...[#O   ogre (wandering).. ...##.... .#Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 76% to  hit)  You shoot a sling bullet.  The ogre shouts!  The sling bullet hits the ogre but does no damage.%h]~O.O%h1=====40.9 (1.30 _%h%h%h1 .. #### .... ####..##.... ##.....#..... #.O.. #. #..<. #. #.# #.####.....## #.. ......# .... ....... ..... #...... #.##. #...[# .. .. .##.. .. .#O.---1.5 (0.6%hx  .. #### .... ####..##.... ##.....#..... #.O... #. #..<. #. #.# #.####.....## #.. ......# .... ....... ..... #.......#.##. #...[# .. .. .##..  .. .#O.---2.189%hQ %hw %hSC  .. #### ....%h?D  ####..##.... ##.....#..... #.O.... #. #..<.%hF  #. #.# #.####.....## #.. ......# .... ....... ..... #......#.#.##. #...[#. .. .. .##.... .. .. .#%h4O w78%h/U %hY %h+X..EnegeticOcto the Vexing#### ....Spriggan####..##....Health: 21/21 ========================##.....#.....Magic: 7/7========================#.......O....AC: 2Str: 4#.....**.....EV: 16Int: 14#..<.*.......SH: 0Dex: 19#..**........XL:  4 Next: 16% Place: Dungeon:5#.@.........#Noise: ---------  Time: 242.7 (0.0)#.####.....##a) +1 sling#.. ......#Fire: a) +1 sling.... .......%h^M[12;38HZot (26988) ..... #......#.#.##. #...[#O   ogre. .. ...##.... .... .#The ogre shouts! _The sling bullet hits the ogre but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (76% to hit)%hJ..EnegeticOcto the Vexing#### ....Spriggan####..##....Health: 21/21 ========================##.....#.....Magic: 7/7========================#.......O....AC: 2Str: 4#............EV: 16Int: 14#..<.........SH: 0Dex: 19#............XL:  4 Next: 16% Place: Dungeon:5#.@.........#Noise: ---------  Time: 242.7 (0.0)#.####.....##a) +1 sling#.. ......#Fire: a) +1 sling.... .......Zot (26988) ..... %hK#......#.#.##. #...[#O   ogre. .. ...##.... .... .#Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (76% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is lightly wounded..O===4.0 (1.37 _%hEP%hjR%h ..EnegeticOcto the Vexing#### ....Spriggan####..##....Health: 21/21 ========================##.....#.....Magic: 7/7========================#............AC: 2Str: 4#............EV: 16Int: 14#..<.*O......SH: 0Dex: 19#..**........XL:  4 Next: 16% Place: Dungeon:5#.@.........#Noise: ===------  Time: 244.0 (0.0)#.####.....##a) +1 sling#.. ......#Fire: a) +1 sling.... .......[%h Q40mZot (26987) ..... #......#.#.##. #...[#O   ogre. .. ...##.... .... .#You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is lightly wounded.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 76% to hit)%hh u..EnegeticOcto the Vexing%hi L#### ....%hC #Spriggan%h o####..##....%h eHealth: 21/21 ========================%h f##.....#.....%h 0Magic: 7/7%he 3========================%h F#............%h -AC: 2%hJ -Str: 4%h >#............%h -EV: 16%h$ .Int: 14%h ~#..<..O......%h FSH: 0Dex: 19#............XL:  4 Next: 16% Place: Dungeon:5#.@.........#Noise: ===------  Time: 244.0 (0.0)#.####.....##a) +1 sling#.. ......#Fire: a) +1 sling.... .......Zot (26987) ..... #......#.#.##. #...[#O   ogre. .. ...##.... ..%h 6.. .#%h "Fire: a) +1 sling%hN hPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 76% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is moderately wounded.%h& .%h O%hl  %h %h %ha &5.3 (1.3%h #6 %h _%h %hVT#### ....####..##.........#..... ....... #. #..<. #....O. #....# #@####.....##...........#%hU=........................##......#.#.##.##.# #...[# .. ... .. .##..# .. ... .. .. .#### ... ...%h[---9 (0.65%hJ_%ha%h  #### ....EnegeticOcto the Vexing####..##....Spriggan##.....#.....Health: 21/21 ========================#............Magic: 7/7========================#............AC: 2Str: 4#..<.........EV: 16Int: 14#...*O.......SH: 0Dex: 19#.**........#XL:  4 Next: 16% Place: Dungeon:5#@####.....##Noise: ---------  Time: 245.9 (0.0)#............#a) +1 sling...............Fire: a) +1 sling.........##......Zot (26985) #.#[3%hm 7m.##.##.# #...[##. .. ... .. .##..O   ogre# .. ... .. .. .#### ... ...  You shoot a sling bullet. The sling bullet hits the ogre. _The ogre is moderately wounded.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 76% to hit)%hep#### ....EnegeticOcto the Vexing####..##....Spriggan##.....#.....Health: 21/21 ========================#............Magic: 7/7========================#............AC: 2Str: 4#..<.........EV: 16Int: 14#....O.......SH: 0%hiDex: 19#...........#XL:  4 Next: 16% Place: Dungeon:5#@####.....##Noise: ---------  Time: 245.9 (0.0)#............#a) +1 sling...............Fire: a) +1 sling.........##......Zot (26985) #.#.##.##.# #...[##. .. ... .. .##..O   ogre# .. ... .. .. .#### ... ...  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ogre.%h]j%hsN.O%hOuy===7.2 (1.34 _%h|%hk%hf####..##.... ##.....#..... #............ #............ #..<......... %hg#............ #..O........# ##.####.....## #..@.........# #..... ....%hi ## #.#.##.##.# #...[# #.... ... .. .##..##.. .... ... .. .### .... ... .... .%h~---8 (0.63%hW u####..##.... ##.....#..... #.. #.. #..<. #..... #..O........# ##.####.....## #.%h! m# #. .##...... #.#.##.##.# #...[# #.... ... .. .##..#####..... ......... .....%h) %h * D---8.4%hz/ %h2 %h٘ ####..##.... ##.....#..... #... #.... #..<......... #...... #..O........# ##.####.....## %h q#.# #. .##...... #.#.##.##.# #...[# #........... .##.%h {.##...........###......................%hÜ %hߤ OO   ogre%h c9.02%h %h %hʑ####..##....EnegeticOcto the Vexing##.....#.....Spriggan#............Health: 21/21 ========================#............Magic: 7/7========================#..<.........AC: 2Str: 4#............EV: 16Int: 14#..O........#SH: 0Dex: 19##O####.....##XL:  4 Next: 16% Place: Dungeon:5#..**@.......#Noise: ---------  Time: 249.0 (0.0)#.................a) +1 sling..........##......%hج[Fire: a) +1 sling#.#.##.##.# #...[#Zot (26982) #........... .##..##........... .. .#O   ogre###......................You shoot a sling bullet. _The sling bullet barely misses the ogre.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 76% to hit)%hp ####..##....EnegeticOcto the Vexing##.....#.....Spriggan#............Health: 21/21 ========================#............Magic: 7/7========================#..<.........AC: 2Str: 4#............EV: 16Int: 14#..O........#SH: 0Dex: 19##O####.....##XL:  4 Next: 16% Place: Dungeon:5#....@.......#Noise: ---------  Time: 249.0 (0.0)#.................a) +1 sling..........##......Fire: a) +1 sling#.#.##.##.# #...[#Zot (26982) #..[39;49%h m......... .##..##........... .. .#O   ogre###......................Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.  The ogre is moderately wounded.%h .O===50.3 (1.31 _%h %h! %ho ####..##.... ##.....#..... #............ #............ #..<......... #............ #..O........# ##.####.....## #..O.# #. .##...... #.#.##.##.# #...[# #........... .##..##........... .. .# ###.......... ............. ##---9 (0.60%hWP #### .... ####..###.....##......%hP#......#..<...#............. ##.####@....##  #..O# #%hKQ ............##......#.##.##.# #...[###... .##..##........... .. .##%hR###..........#.. ............ ##%h1XG.O%hXD---1.5%hm]%h}_%hc J#### ....EnegeticOcto the Vexing####..##.....Spriggan##.....#......Health: 21/21 ========================#.............Magic: 7/7%hd ========================#.............AC: 2Str: 4#..<..........EV: 16Int: 14#.............SH: 0Dex: 19#...........#XL:  4 Next: 16% Place: Dungeon:5%he ##.####@....##Noise: ---------  Time: 251.5 (0.0)#...O**......#a) +1 sling#..................%hf Fire: a) +1 sling..........##......#Zot (26980) #.#.##.##.# #...[###........... .##..#O   ogre%h]g ##........... .. .#####..........#.. #............ ##The sling bullet hits the ogre but does no damage. _The ogre is moderately wounded.Fire: a) +1 sling%hh Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 76% to hit)%h&? #### ....EnegeticOcto the Vexing####..##.....Spriggan##.....#......Health: 21/21 ========================#.............Magic: 7/7========================#.............AC: 2Str: 4#..<..........EV: 16Int: 14#.............SH: 0Dex: 19#...........#%h@A XL:  4 Next: 16% Place: Dungeon:5##.####@....##Noise: ---------  Time: 251.5 (0.0)#...O........#a) +1 sling#..................Fire: a) +1 sling..........##......#Zot (26980) #.#.##.##.# #...[###........... .##..#O   ogre##........... .. .#####..........#.. #............ ##Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet closely misses the ogre.%hqK H.O%h M z===2.8 (1.378 _%hU %hX %h~O ####  ####..##..... ##.....#...... #. #... #..<. #... #....@......# ##.##### #....O.# #............ ..........##......# #.#.##.##.# #...[## #........... .##..#........... .. .######.. #---3.4 (0.6%hZ .. #### .... ####..##..... ##.....#...... #.%h #. #..<. #. #.# ##.####.....## #....O.......#%h #......... .##...# #.#.##.##.# #...[## #. .##.# ##. .. .%hA{##  ###.#.. #%h%hOO   ogre%hi---4.07%h%h%h2  .. #### .... ####..##..... ##.....#...... #. #. #..<. #. #.# ##.####O....## #....O.......# #........... ..........##......# #.#.##.##.# #...[## #. .##..#  ##. .. .##  ###.#.. #66%h7 %h9 .. #### .... ####..##..... ##.....#...... #. #. #..<. #. #.# ##.####O....## #....O.......# #........... ..........##......# #.#.##.##.# #...[## #........... .##..# ##........... .. .##  ###.#.. #O.5.2%h;%hO=%hB..EnegeticOcto the Vexing#### ....Spriggan####..##.....Health: 21/21 ========================##.....#......Magic: 7/7========================#.............AC: 2Str: 4#.............EV: 16Int: 14#..<..........SH: 0Dex: 19#.............XL:  4 Next: 16% Place: Dungeon:5#.@**O......#Noise: ---------  Time: 255.2 (0.0)##.####.....##a) +1 sling#....O.......#Fire: a) +1 sling#..................Zot (26976) %hw[40m..........##......##.#.##.##.# #...[##O   ogre#........... .##..###........... .. .#####..........#.. #You shoot a sling bullet. _The sling bullet closely misses the ogre.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 76% to hit)%hs..EnegeticOcto the Vexing#### ....Spriggan####..##.....Health: 21/21 ========================##.....#......Magic: 7/7========================#.............AC: 2Str: 4#.............EV: 16Int: 14#..<..........SH: 0Dex: 19#.............XL:  4 Next: 16% Place: Dungeon:5#.@..O......#Noise: ---------  Time: 255.2 (0.0)##.####.....##a) +1 sling#....O.......#Fire: a) +1 sling#..................Zot (26976) [%hNw0;10m..........##......##.#.##.##.# #...[##O   ogre#........... .##..###........... .. .#####..........#.. #Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 76% to hit)  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is moderately wounded.%hz9O.%h{y===6.5 (1.35 _%h_%hX%h I#### ....%h: c####..##..........#...... .. #. #..<. #... #...O###@####.....## #............##.................. ..........##......# #.#.##.##.# #...[##.......... .##..# ##........... .. ## ###..........#..  .. #O.---7.1 (0.64%hI####..##.##.....#...... #............. #............. #..<.......... #............. #..O........# ##.####.....## #..@.........# #..........### #.#.##.##.# #...[## #........... .##..###........... .. .###..........## ............ ## %hW%h'}---73%h#%h+%h F####..##..... ##.....#...... #.. #.. #..<. #...... #..O........# ##.####.....## #.# #. .##......# #.#.##.##.# #...[## #........... .##..######..........#.. #............ ##%hR(8.3%h%hԸ%h]####..##..... ##.....#...... #.... #..... #..<.......... #....... #..O........# ##.####.....## #.# #. .##......# #.#.##.##.# #...[## #........... .##..###...........###..................... ##92%h####..##..... ##.....#...... #............. #............. #..<.......... %h #............. #..O........# ##.####.....## #.# #. .##......# %hո#.#.##.##.# #...[## #........... .##..###........... .. .#####..........#.. #............ ##%hQ%hROO   ogre%h(9.5%h-%h!%h3^  You shoot a sling bullet. The sling bullet hits the ogre.%hPK.O%h6s===60.8 (1.30%h_%h \ _The ogre is heavily wounded.%h  #### .... ####..# ##.....# #...... #...... #..<... #............. ##.####@....##  #..O# #.. ..........##......# #.##.##.# #...[###... .##..# ##........... .. .#####..........#.. ............ ##.O---1.4 (0.6%h %h %hx  You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.%h7H.O%hs===2.7 (1.368%h %hw\ _The ogre is heavily wounded.%hd2 ####  ####..##..... ##.....#...... #. #... #..<. #... #....@......# ##.##### #....O.# #............ ..........##......# #.#.##.##.# #...[## #........... .##..#........... .. .######.. #---3.3 (0.6%h%h%h0G P .. #### .... ####..##..... ##.....#...... #. #. #..<. #. #.# ##.####.....## #....O.......# #......... .##...#%hG  #.#.##.##.# #...[## #. .##.# ##. .. .##  ###.#.. #%hEQ ---97%hS %hy` .. #### .... ####..##..... ##.....#...... #. #. #..<. #. #.# ##.####.....## #....O.......# #........... ..........##......# #.#.##.##.# #...[## #. .##..#  ##. .. .##  ###.#.. #OO   ogre4.5%h5 .. #### .... ####..##..... ##.....#...... #. #. #..<. #. #.# ##.####O....## #....O.......# #........... ..........##......# #.#.##.##.# #...[## #........... .##..# ##........... .. .##  ###.#.. #5.16%hf  You shoot a sling bullet. The sling bullet hits the ogre!O#. ===6.4 (1.35 _The ogre is severely wounded.%ht #### ....####..##..........#...... .. #. #..<. #... #...O###@####.....## #............##.................. ..........##......# #.#.##.##.# #...[##.......... .##..# ##........... .. ## ###..........#..  .. #%h{ ---7.0 (0.64%hފ %h@  You shoot a sling bullet. The sling bullet hits the ogre.O..===8.3 (1.33%h s _The ogre is severely wounded.%he####..##.##.....#...... #............. #............. #..<.......... #............. #.O.........# ##.####.....## #..@.........# #..........### #.#.##.##.# #...[## #........... .##..###........... .. .###..........## ............ ## ---9 (0.62%h)m%hf J####..##..... ##.....#...... #.. #.. #..<. #...... #.O.........# ##.####.....## #.# #. .##......# #.#.##.##.# #...[## #........... .##..######..........#.. #............ ##.OO   ogre---9.5%h~ #####..##..... ##.....#...... #.... #..... %h #..<.......... #....... #...........# ##O####.....## #.# #. .##......# #.#.##.##.# #...[## #........... .##..###........... .. .## ###..................... ##%h| ?70.1%h' ;1%hc %h) %h####..##..... ##.....#...... #............. #............. #..<.......... #............. #...........# ##O####.....## #.# #. .##......# #.#.##.##.# #...[## %h#........... .##..###........... .. .## ###..........#.. #............ ##%h%h.O70%hR%h %hs^  You shoot a sling bullet. The sling bullet hits the ogre.%h(Z.O %h)s===2.0 (1.359%h0%h3X _The ogre is almost dead.%hfA  #### .... ####..# ##.....# #...... #...... #..<... #............. ##.####@....##  #...O# #.. ..........##......# #.##.##.# #...[###... .##..# ##........... .. .#####..........#.. ............ ##.O#%hB p---6 (0.68%hJ %hM %hPi ####  ####..##..... ##.....#...... #.%hT #... #..<. #...... #....@......# ##.##### #....O.# #............ ..........##......# #.#.##.##.# #...[##%hzm #........... .##..#........... .. .######.. #---3.2%hO .. #### .... ####..##..... ##.....#...... #. #%h.. #..<. #. #....# ##.####.....## #....O.......# #......... .##...# #.#.##.##.# #...[## #. .##.# ##. .. .##  ###%hC.#.. #%hw87%h%h%h .. #### .... ####..##..... ##.....#...... #. #. #..<. #. #..@..# ##.####.....## #....O.......# #........... ..........##......# #.#.##.##.# #...[## #. .##..#  ##%h". .. .##  ###.#.. #%h%hOO   ogre%h(4.4%h%h%h  .. #### .... ####..##..... ##.....#...... #%h . #. #..<. #. #.@...# ##.####O....## #....O.......# #........... ..........##......# #.#.##.##.# #...[## #........... .##..# ##........... .. .##  ###.#.. #%h %h c5.06%h %h %h">  You shoot a sling bullet.%h"%h-O#.===6.3 (1.35%hr0^ _The sling bullet barely misses the ogre.%h>#### ....####..##..........#...... .. #. #..<. #... #...O###@####.....## #............##.................. ..........##......# #.#.##.##.# #...[##%hQ?2.......... .##..# ##........... .. ## ###..........#..  .. #%haE%h4.2%h%h-X _2 gnolls come into view.%h)D#..< #...... #...O.. ## ##)####.....## #..##....# ##............ #..........##......# %h$Ea##.#.##.##.###...[## #..##.##..# ##...#.. .#####.. #..#..#####.##.#......j.j###.......%hI%heJa86%hM%hO%h" 4%h %h %hG #..<. #............. #...O.......# ## ##)####.....## #..##............# ##.......... #..........##......# ##.#.##.##.###...[## %h #.##.##..# ##.#.. .## ###.#.. # #.## #.#####.. %h [5.4%hN#1#.... #..< #....... #...O.. ## ##)####.....## ..##.....# ##............ #..........##......# ##.#.##.##@###...[## #..##.##..# ##...#.. .#####.. #..###..#####.##..#......6.05%h.%h65`M..#..<..................... #...O.......# ##)####.....# #..##......# #..................@##......#.#.##.##.###...[#...........##.##..##...........#.. .#####..........#.. #......#.............64%h f## #....... #....... #..<... #....... #...O.. ## ##)####.....## ..### #%hk =........ #..........##......# ##.#.##.##.###...[## #...........##.##..# ##.....#.. .####...#.. #......##.....#####.#%h %h (7.2%h %h %h >q##..# ##.....# #...... #...... #..<... #....... #...O.. ## ##)####.....## ..### #.. #..........##......# ##.#.##.##.###...[## #...........##.##..##...........#.. .#####..........#.. #........###..###83%hd #### .... ##..###.....##..#....#..<.#....... #...... ## ##)####.@...## ..### #...#..........##......#.##.#.##.##.###...[###....##.##..###...........#.. .#####..........#.. #..8.4%hr ..  #### .....####..####.#....#..<#.......# #...... ## ##)####.....## ..##...# #... #..........##.......###.#.##.##.###...[## ##..##.##..###...........#.. .#####.. 9.02%h%hS ##...##  #####.....####..###%hU>#.#....#..<.#.......# #........#%hV+## ##)####.....## ..##....#  #.........  #..........##......#.#  ##.#.##.##.###...[## ##..##.##..#  ##...#.. .#%h6^%h$_a61%hfl%htZ  ##...## # #####.....####..####.#....#..<..#.......##. #......%h..### ##)####.....## ##..##....# #......... #..........##......#.# ##.#.##.##.###...[## # #..##.##..#%h%h`)90.2%h8 %h̜   ##...## ## #####.....##%hv##..####.#....#..<..#.......##..  #........# ## ##)####.....#####..##%h<B.#......... ..........##......#.##.##.##.###...[## #%h9%ha80%h%h%h t..    ##...## ### #####.....####..####.#....#..<..#.......##...  #........# .. ##)####.....##### . ..##.#......... .........##......#.#%h %h: (1.4%h$ %h& %h' .. .. . .  ##...## ####%hO - #####.....##....###..###.....##.#....#..<..#.%h$ ..##..  #........# ...  ##)####.....##### ...%h n##.# .....%h[ %h d2.039%h" %h %hP.. #.. ##.. ##... %hQ##...## ##### #####.....##....#####..##.###.....#.##.#.#..<.%hQ#.##.#.#..# .  ##)####.....##### . ##.%h_TO.# #. %hY%hZa68%h\`%hb%h ..###.. ##... ##...## #####%hq C#####.....##....####..##............#  ##.....#..##.........  #.#..<#....###.#..# . ##)####.....##### # #............# # ....... .###.#%h >3.2%h" %h %h ###.. ##... ##...#############.....##....  ####..##............# ##.....#..### #.......... #. #..< #....## #.#..# . %h #)####.....##### # ............# ....... .##......#.# . #.##.###...[## #%h@ %h w87%h %hܛ##.. ##... %h]##...#############.....##.... ####..##............# #.....#..###. ........%h... ...< ....##? .%hS#..##. )####.....####### ...........# #..... .##%h#.# .##.###...[## # . .....##.##..#%hX%hA(4.4%h%hͯ%hA`##... ##...#############.....##.... ###..##............# # .....#..%hZ###.# ..........#<#.....##?.#..##.. ####.....###### ..... ##.. .###.# . ##.###...[## # ....##.##..# ... .##%hy5.06%hp%h:%hQ %hf %##...########%h q#####.....##....## . %h f##..##............# .# %h ....#..%hl L###.# %h "....# <..##....##?..#..##.. ###.....###### .... ###.. .. ###.# O. #.###...[## # ...O   ogre (asleep) ...##.##..# ##.oo   orc (asleep).. .## ..#%h\'  %h (  %h( 6An orc and an ogre come into view.%h]) %h+ %ha2 %h>  %hL? !%h? O%h@ .%h^A O%hA %hB *o.%hC Moo 2 orcs (1 w%hC andering)%hDD o%hD ;The ogre shouts! You hear a shout! x3%hE %hF ===%hG 6%hG %5%h#H %hN %hR  %hS %hT Q_An orc comes into view. It is wielding a +0 hand axe.%hT %hN  ##...  ##...########  #####.....##....## . ###..##.# .#####.# .....# .<.......##....##?.. ..........#..#. ########....# ####..... .O ...##......#.# .# ##.###...[## # ..........   orc (#.##..# ##......o..## ..o......O.oo......---6.2%hg ##.. ##...  ##...########  #####.....##....## . ####..##.# .# #.....#%h###.# ....#<........##.....##?.. ...........#..#. )##########.........# ##O....###..... . ....##......#.# .###.###...[## # .....#.##..# ##.o......%h%h}---84%h)%hx,%h&<N #.. ##.. ##...  ##...########  #####.....##....## .  ####..##.# .# ##.....####. ## #....# #..<....## #....##?.. #...........#..##. #)####.....#######............# ##O....###..... . .....##......#.# .# #.##.###...[## # ....O.7.4%hP%h-  You shoot a sling bullet. The sling bullet hits the ogre.O.o   orco===8.7 (1.32 _The ogre is lightly wounded.%h= #.. ##.. ##... ##...######## #####.....##....## . ####..##.# .#  ##.....#.###.#  #.##  #.#  #..<.##  #.##.?..  #.#..##..O. ##)####.....#######.... #...# ##.....###....... .......#.##......#.# .o...# ##.##.###...[## # .%h?%hD>O.%hE7---9.3 (0.6%hwK%hM%hk #.. ##.. ##... ##...######## #####.....##....## . ####..##.# .# ##.....#.###.# #.## #.# #..<%hM.## #.##.O.....?.. #.#..##..  ##)####.....#######...... ##...# ##.....###....... ......#.##......#.# .o......# .##.##.###...[## # .%h%h}---91%h%h %h~j #.. ##.. ##... ##...######## #####.....##....## . ####..##.# .#%h ##.....#.###.# #.## #.# #..<.## #.##.O.....?.. #.#..##.. ##)####.....#######........ .##..# ##.....###...... .......#.##......#.# .o......# #.##.##.###...[## # .%hO%h 9O.%h *300.5%h %h[ %h< t #.. ##..%h  ##... ##...######## #####.....##....## . ####..##.# .#%hP  ##.....#.###.# #.##%h  #.# #..<.## #%hg .##O......?.. #.#..##... %h \# ##)####.....#######... ..##..# ##.....###...... .#%h .##......#.# .o......# .#.##.##.###...[## # .%h[ %h c1.10%h %h %h^  You shoot a sling bullet. The sling bullet hits the ogre.%hhO. %hs===2.4 (1.329%hm"%h6%_ _The ogre is moderately wounded.%h #.. ##.. ##... ##...######## #####.....##....## . ####..##.# .# ##.....#.###.# #.## #.# #..<.O.## #.##.?.. #.....#..##... ## ##)####.....#######. #..##..# ##.....### #..... .#.##......#.# .o......# #.#.##.##.###...[## # .O.---3.0 (0.68%hl #.. ##... ##... ##...######## #####.....##....## . ####..##.# .# ##.....#.###.# #.## #.O.# #..<.## #.##.?.. #.....#..##.  ## ##)###.....#######.  #..##......# ##.....### ##..... .# #.##......#.# .o......# ##.#.##.##.###...[## # .%h%hNO.oo   orc---67%h %hj #.. ##... ##... ##...######## #####.....##....## .%hjm ####..##.# .# ##.....#.###.# #. #.O. #..<. #.##o......? #.....#..## ## ##)####.....####### #..##......# ##.....  ##...... %hnC.#  #...##......#.# .o......  ##.#.##.##.###...[## # %hr%hC{o.o   orc%h|(4.2%h%hk%hC ^  You shoot a sling bullet. The sling bullet hits the ogre!%h %h %hV O..o. %h4 r===5.5 (1.36%h %h ] _The ogre is severely wounded.%hN #.. ##... ##... ##...######## #####.....##....## %hO ####..##.# . ##.....#.###. #. #.O.. #..<.o. #.##.? #....%hPP.#..## ## ##)####.....####### #..##......# ##..... ##..... .%hP3 #...##......#.# .o ##.#.##.##.###...[## # %hY%hAZr---6.1 (0.65%ha%hFd%h&N #.. ##... ##.... ##...######## #####.....##....## ####..##.#  ##.....#.### # #.O.. #..<.o #.##. #.....#..##%h  ## ##)####.....####### #..##......# ##..... ##.....  #...##......#.# .o ##.#.##.##.###...[## # %h%hL O..o.o   orc%h }---74%h/!%h52>  You shoot a sling bullet.%h&>%hHO..o.===8.0 (1.33%hK%hWM^ _The sling bullet barely misses the ogre.%h)  #.. ##... ##.... ##...# #####.....##....## ####..##.# ##.....#. # #.O..o #..< #.## #.....#..## ## ##)####.....####### #..##......# ## ##............  #..##......#.# .o%h  ##.#.##.##.###...[## # %hX %hj cO..o.%h p---6 (0.62%h %h %h ) #.. ##... ##.... ##...# #####.....##....## ####..##.# ##.....#.%hΓ  # #.O..o #..< #.## #.....#..## ## ##)####.....####### #..##............# ## ##...........  #..........##......#.# .o ##.#.##.##.###...[## # %h˜ %h& 8o.%hd D---9.2%h\ %h %hw #..EnegeticOcto the Vexing##...Spriggan##....Health: 25/25 ========================##...######## Magic: 8/8========================#####.....##....## AC: 2Str: 4####..##............# EV: 16Int: 15##.....#.............# SH: 0Dex: 19#..................... XL:  5 Next: 19% Place: Dungeon:5#....@***O.o.......... Noise: ---------  Time: 309.2 (0.0)#..<.................. a) +1 sling#..............##..... Fire: a) +1 sling[3%h{ 3m#...........#..##..... Zot (26922) ## ##)####.....#######....#..##............# ##... O   ogre##................... .... o   orc#..........##......#.# .o..##.#.##.##.###...[## # .....You shoot a sling bullet. _The sling bullet barely misses the ogre.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 76% to hit)%h5#..EnegeticOcto the Vexing##...Spriggan##....Health: 25/25 ========================##...######## Magic: 8/8========================#####.....##....## AC: 2Str: 4####..##............# EV: 16Int: 15##.....#.............# SH: 0Dex: 19#..................... XL:  5 Next: 19% Place: Dungeon:5#....@...O.o.......... Noise: ---------  Time: 309.2 (0.0)#..<.................. a) +1 sling#..............##..... Fire: a) +1 sling[12;12%h@9.H#...........#..##..... Zot (26922) ## ##)####.....#######....#..##............# ##... O   ogre##................... .... o   orc#..........##......#.# .o..##.#.##.##.###...[## # .....Press: ? - help, Q - select actionShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the ogre but does no damage.  The ogre is severely wounded.O..o.===10.5 (1.31 _%h8S%hrW%hf #....#############.....##....#####..##.................#. .. #O..o #..<@..... #..## #....#..#### ##)########## #..##............# ###.............  ###.# .o ##.#.##.##.###...[## # .. #...........##.##..# ##.o---1.1 (0.60%hC##.....#.###.#.#...o#..<..#.......o......##.?#.....#..##.## ##)####o....#######.#..##..).#### ##.....###..#.##......#.# .o.##.#.##.##.###...[## # .#.##.##..# ##.o.##.#.. .## .###..#.. # o 3 orcs (1 polearm, 1 wandering)#....###..### .o%h@c1.00%h%h t _An orc comes into view. It is wielding a +0 trident.%hq##.....#.###.##..##..o.%hϓ#..<...##.......o......##.?.#.....#..##.## ##)####.....#######.%hU#..##..)....o....#######.....###..##.##......#.#. .o.%h'##.#.##.##.###...[## # .#.##.##..# ##.o.##.#.. .## .###..#..##  2 orcs%h#....###...### %h%h+=o..oo 3 orcs (1 polearm, 1 wandering)609%h,%hH##.....#.###.# #.o..##....##..<...##....##.?.%h0#........o..#..##.## ##)####.....#######.#..##..)....o....#.....# ##..# #.##......#.#...o......# ##.#.##.##.###...[## # . #.%hݞ##.##..# ##.o. ##.#.. .## .###..#..##  2 orcs#.....##  #.%hP...### %h%hJ%hY.o.o2.2%h%h%hW ##.....#.###.# #....o.## #....# #..<....%hǔ## #.....##.?.. #...........#..##. ## ##)####....o#######. #..##..).%h#.....### .o.# .%hɗ##......#.#...o......# .#.##.##.###...[## # . .##.##..# ##.o...... .#....## ###.%h4.#..## #.....## #....### %h%ha88%h2%h%h' G##.....#.###.# #......o.## #....# #..<........## #......##.?.. #...........#..##.  ##)####....o#######. ..##..).#.....### .o.# ##......#.#..........# .#.##.##.###...[## # ... ##.##..# ##.o...... .#....#.#..## ....## ...### %h .o.o%h (3.4%hǥ %h %h""##.....#.###.# #.............o.## #.........# #..<.......## #.......##.?.. #...#..##.  ##)####.....#######. ##..).o#.....### o.# ##......#.#.# #.##.##.###...[#### ... ##.##..# ##........ #.....#..## ..##.### %h'y4.07%h$,%h.%h-X##.....#.###.# #.o.## #.......# #..<.....## #..............##.?.. #.....#..##.  ##)####.....#. ##..).o#.....### o.# ##......#.#.# .##.##.###...[#### .. ##.##..# ##.. #....## ......... .#..## ..######%h^..o.o%hl_a66%hd%hf%h##.....#.###.#  #.o.##  #.#  #..<.##  #.##.?..  #.....#..##. %h]##)####.....#......... ..).#.....### o.o.# ##......#.#.# ##.##.###...[####.. ##.##..# ###. #....## .........#..## .## . #%h%h%h+v.o.o%h,(5.2%h5%h8%hx##.....#.###.# #.o.## #.# #..<.## #.##.%h?.. #.#..##.......... )####.....#......... ..).#.....### o.o.# ##......#.#.# .##.###...[####. ##.##..# ####. #....## .........#..## ..## ..### ...#%h%ha85%hO%h %h a.....#.###.# .o.## ...# ..<...## .##.......?.. .#..##.......... )####.....#......... ).#.....### o.o.# ##......#.#.# .##.###...[####. ##.##..# ####. #....## ....#..## ..## !.### ..#%h, .o.o6.4%h .....#.###.# o..........## .......# <.......## ##.......?.. #..##.......... ####.....#... ).#.....### o.o.# ##......#.#.# ##.###...[####. ##.##..# ####. #....## ...#..## .## .!.### ..#7.04%h %h %h1#.###.# ...........## .....# <..........## ##.......?.. #..##... .....#.. .#.....### o.o.# ##......#.#.# .###...[####. ##.##..# ####. %h>*#....## ..#..## ..## ..!.### ...#%hY%h%hx.o.o%ha63%h%h%hR>#..## .# #.......###.# ...## .... ...##..##.? .....##.. ##.....#######..........#######.@...###.......o.o.# .##......#.#.# ###...[####....##.##..# #####...#........!###..........%h%hy%hQ.o%h(8.2%hY %h.%h] ###.....##....## . ## .# ####.# ..## .. ....##..##.? ....##.. #.....#######...@.......%h^ #######.....###.........o..o# ##......#.#.# ###...[####...##.##..# ####   orc#...#.........!%hCl %hm a82%h6w %h[y %he* ##...######## ###.....##....## .. ## .# ####.# .##  .#...##..#..##.?....# ...##..########...........#%hgk#######.....###..# .......o..o# #......#.#.# ##...[####..... ##.##..# ####.#..#.....%hk%hv.oo   orc%hw(9.4%h%h-.  ##...######## #. ##.....##....## .. ## .# ####.# ##  .# ..##..# ..##.?....# ..##..# #######...........# #######.....###..# ......o...o# .# ......#.#..# #...[####............ #.##..# ####... #..%h30.01%h-w##.... ##...######## ##. .....##....## #.. .# #.# .###.# ## # .# ##..# ##.....# #..##.# #.# #######.....###..# o...o.......# ..##.#...# ## ...[####..... %h=.##..# ####.......... %h"%h.o60%h4%h _You see here a scroll labelled FITZIVV HEAD.%hK:  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   o - Spellcasting   1.3   1.4  +2           b - Maces & Flails   0.0   1.7  -3   p - Conjurations   0.0   1.7  -3   c - Axes   0.0   1.4  -2   q + Hexes6.2   4.9  +2   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   1.%h?4  -2   e - Staves   0.0   1.7  -3   s - Necromancy   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.5  +4       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   0.8  +1   w - Fire Magic   0.7   1.4  -2[39;4%hJ9m   i - Long Blades   0.0   1.4  -2   x - Ice Magic   0.0   1.4  -2   j - Ranged Weapons   2.0   3.0   0   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.7  -3       l - Dodging   2.6   1.8  +3   0 - Invocations   0.0   1.0   0   m - Shields   0.0   1.7  [39;4%heQ9m-3   1 - Evocations   0.0   0.6  +3  n + Stealth6.3   2.9  +5   2 - Shapeshifting   0.0   0.7  +2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h %h^ %h^  ##....EnegeticOcto the Sneak ##...######## ##.Spriggan #.....##....## #..Health: 25/25 ======================== #............# #.#Magic: 8/8======================== .............###.#AC: 2Str: 4 .................##EV: 16Int: 15 ..................# .#SH: 0Dex: 19 .................##..#XL:  5 Next: 83% Place: Dungeon:5 .......##.......@....#Noise: ---------  Time: 330.6 (0.0) ....#..##............#a) +1 sling ...#######...........#Fire: a) +1 sling ....#######.....###..[%h U40m#Zot (26900) .....o....o......# ..# .....#.#..........# ##o   orc ...[####............ .##..# ####.......... ....## ...........The sling bullet hits the ogre. _You kill the ogre!Your Stealth skill increases to level 6! _Your Hexes skill increases to level 6! _An orc comes into view. It is wielding a +0 trident. _You see here a scroll labelled FITZIVV HEAD.%h %h %h  %h %h1%h9  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   o - Spellcasting   1.3   1.4  +2          %h; b - Maces & Flails   0.0   1.7  -3   p - Conjurations   0.0   1.7  -3   c - Axes   0.0   1.4  -2   q + Hexes6.2   4.9  +2   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   1.4  -2   e - Staves   0.0   1.7  -3   s - Necromancy   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   1.4  -2  %hWP  g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.5  +4       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   0.8  +1   w - Fire Magic   0.7   1.4  -2   i - Long Blades   0.0   1.4  -2   x - Ice Magic   0.0   1.4  -2   j - Ranged Weapons   2.0   3.0   0   y - Air Magic   0.0   1.2  -1    %hS[39;49m   z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.7  -3       l - Dodging   2.6   1.8  +3   0 - Invocations   0.0   1.0   0   m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3  n + Stealth6.3   2.9  +5   2 - Shapeshifting   0.0   0.7  +2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[[0;10%hRY#;1m=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%huw %h %hg  ##....EnegeticOcto the Sneak ##...######## ##.Spriggan %h= #.....##....## #..Health: 25/25 ======================== #............# #.#Magic: 8/8======================== .............###.#AC: 2Str: 4 .................##EV: 16Int: 15 ..................# .#SH: 0Dex: 19 .................##..#XL:  5 Next: 83% Place: Dungeon:5 .......##.......@....#Noise: ---------  Time: 330.6 (0.0) %h ....#..##............#a) +1 sling ...#######...........#Fire: a) +1 sling ....#######.....###..#Zot (26900) .....o....o......# ..# .....#.#..........# ##o   orc ...[####............ .##..# ####.......... ....## ...........The sling bullet hits the ogre. _You kill the ogre!Your Stealth skill increases to level 6! _Your Hexes skill increases to level 6! _An orc comes into view. It is wielding a +0 trident. _You see here a scroll labelled FITZIVV HEAD.%h %h %h %h1 %hxO %hsP %hZ o.oo 2 orcs1.6 (1899%h:a %hg b _f - a scroll labelled FITZIVV HEAD%h7%h\  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.7   1.4  -2   o - Spellcasting   1.3   1.4  +2           b - Maces & Flails   0.0   1.7  -3   p - Conjurations   0.0   1.7  -3   c - Axes   0.0   1.4  -2   q + Hexes6.2   4.9  +2   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   1.4[3%hB 4m  -2   e - Staves   0.0   1.7  -3   s - Necromancy   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   1.4  -2   g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.5  +4       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   0.8  +1   w - Fire Magic   0.7   1.4  -2[%h 37m   i - Long Blades   0.0   1.4  -2   x - Ice Magic   0.0   1.4  -2   j - Ranged Weapons   2.0   3.0   0   y - Air Magic   0.0   1.2  -1       z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.7  -3       l - Dodging   2.6   1.8  +3   0 - Invocations   0.0   1.0   0   m - Shields   0.0   1.7  [%hS37m-3   1 - Evocations   0.0   0.6  +3  n + Stealth6.3   2.9  +5   2 - Shapeshifting   0.0   0.7  +2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  %hnY--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets%h =[?25h[?0c0 %hS> [?25l[?1c9.0 current training targets, if any.=] set aall targets%ha-z] setselected target %h=[?25h[?0c0 %hc [?25l[?1c%hk 9.0  +5 =] set aall targets%h a-z] setselected target %hO_ &[?25h[?0c0 %hA` %hs [?25l[?1c%hP 9.0 =] set aall targets%h{= a + Fighting 0.7%ha-z] setselected target %h<[?25h[?0c0 %h$ - [?25l[?1c%h 10.0  -2 =] set aall targets%hc %hk %hv Z ##....EnegeticOcto the Sneak ##...######## ##.Spriggan #.....##....## #..Health: 25/25 ======================== #............# #.#Magic: 8/8======================== .............###.#AC: 2%hy Str: 4 .................##EV: 16Int: 15 ..................# .#SH: 0Dex: 19 .................##..#XL:  5 Next: 83% Place: Dungeon:5 .......##.......@....#Noise: ---------  Time: 331.6 (0.0) ....#..##............#a) +1 sling ...#######...........#Fire: a) +1 sling ....#######.....###..#Zot (26899) .....o...o.o.....# ..# .....#.#..........# ##oo 2 orcs ...[####............ .##..# ####.......... ....## ........... _You kill the ogre!Your Stealth skill increases to level 6! _Your Hexes skill increases to level 6! _%hE} [0;10;1mAn orc comes into view. It is wielding a +0 trident. _You see here a scroll labelled FITZIVV HEAD. _f - a scroll labelled FITZIVV HEAD%hj %hp %h %hg %hY######## ##...##....## #..#............# #.#.###.#.....##..# .###..###.....##..##.#######.#..#######.....###..#..o...o.o.....# ..#.#.#..........# ## #...[####..... #.##..# ####.......... #....## ........... .#.2.2 (0.6%h ##.....##....## #........# #.#.### .....## #.# .###.##..%h,########.#######.....###.o...o.o.....# ..##.#..........# ## #...[###...##..# ####%h......## .... .#..## ......## !%h%h%hqo.o.88%h%hG%h1? .......# #.# #.### .....## ##.##.##.##..########.#######.o..@###..#.o....o......# ..##.#...%h{@ /.# # #...[###.. ##..# ####.....## #.... .#..## #.....## ....!#### %hD ,%hTO o.o.3.4%hW %hY %h ..###.# ....## ##..##.# .##..# ##.....# #..##......# #####.....# ##o.o..###..# o..........@# ..# #.### [####.. .##..# ####. ....## #..%h ;..## #...## ....!# ###  #%h %h c4.07%h %h %h...## ##....##.# ...##..# ##......# #..##............# #####.....# o.o..###..# o...........##..# #.### [####..# ##..# ####....## #...### #..# .## ....!# ## .#  #### .%hU|.o.o%hoa66%h?%ht%h.V~.# ...##..# ##............# #..##............# #####..# o.o.###..# o...........##..# #.#.## [####.%h@X.# #..# ####...# ..## #..### #..# ## ....!# # .#  #### # %hXc%h8d(5.2%hj%hl%h >.###............##..##............#######...........#..#######.o.o.###..#..o...........##..#.#.#%h ..#.##[####...##... ##..# ####.....# ...## .#.# ....!#..# ....# .. ### . . ###.. . ####.....%h %h %hu Y...oo%h a85%h3 %h %h4##.....##..##......#######...........#..#######.....###..#..o.......oo..##..#.#.#..........#.##[####...##... .##..# ####.....# ....## .# #.# ....!#..# # ....# .. #  .### . .. ###... . ##.##...... #. ...##.%h8%h;%h=%h o..o.oo 3 orcs (1 polearm, 1 wandering)%h (6.4%h%hU#..##.o.#######...........#..#######.....###..#..o...........##..#.#.#.....o.o..#.## #...[####............##... #.##..# ####.....# #....## .# .#.# . ....!#..# .# ....%hQ.# .. .# ### . ... ###.... ##.##...... 2 orcs #.. ...##. ..# %hG%hF c7.04%h{)%h!,%h######.#..#######.....###..#..o...........##..# #......#.#.....o.o..#.## ##...[####............##... ##.##..# ####.....# .#....## .# ..#.# .%h<......!#..##..# .. ..# ### . ..... ###... . ##.##...... #.. ...##. ..# . ## %h%h%h...o.o%ha63%h%hh%hG #.....#.#.#######.....###..#.o...##..# ##......#.#..#.###...[####.....o.o....##... .##.##..# ####.# ..#....## ##.#.#..## ###.#.## #.....!.#..#.### #.# ...#%h .##.## .. ... ###.. . ##.##.... #.. ...##. ..#...## ##.# #%h >8.2%h> %h% %h#.....#.#.#######.....###..#.o....##..# .##......#.#..#.## .###...[####.....o.o....##... ..##.##..# ####.#.#....## ##.#.#..## ###.#.## #......#..#.### #.# ...# #....##.## ... ###.. ... ##.##..... .. #.. ...##.. ..#...%h## ##.# #%hG%h...o..o%ha82%h%hB _You see here a fuming black potion.%hU%h0Z  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.7   1.4  -2   o - Spellcasting   1.3   1.4  +2          %h[ b - Maces & Flails   0.0   1.7  -3   p - Conjurations   0.0   1.7  -3   c - Axes   0.0   1.4  -2   q + Hexes6.2   4.9  +2   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   1.4  -2   e - Staves   0.0   1.7  -3   s - Necromancy   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   1.4  -2  %h7^  g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.5  +4       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   0.8  +1   w - Fire Magic   0.7   1.4  -2   i - Long Blades   0.0   1.4  -2   x - Ice Magic   0.0   1.4  -2   j - Ranged Weapons   2.0   3.0   0   y - Air Magic   0.0   1.2  -1    %h`[39;49m   z - Earth Magic   0.0   1.2  -1   k - Armour   0.0   1.7  -3       l - Dodging   2.6   1.8  +3   0 - Invocations   0.0   1.0   0   m - Shields   0.0   1.7  -3   1 - Evocations   0.0   0.6  +3  n + Stealth6.3   2.9  +5   2 - Shapeshifting   0.0   0.7  +2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[[0;10%hf#;1m=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hB a + Fighting %h%hv%h##.....#######...........#EnegeticOcto the Sneak ........#######.....###..#Spriggan .........o...........##..#Health: 25/25 ======================== .##......#.#..........#.##Magic: 8/8======================== .###...[####............##...AC: 2Str: 4 ..##.##..# ####.o..o........#EV: 16Int: 15 ...#....## ##..............#SH: 0Dex: 19 ....#..## ###...............#XL:  5 Next: 83% Place: Dungeon:5 ......## #.....@.........#..#Noise: ---------  Time: 338.8 (0.0) ....### #...............# ..a) +1 sli%h ng ....# #....##.........## .Fire: a) +1 sling ...... .... ###.........Zot (26892) ...... ... ##.##...... ..... ..#.. ...##.oo 2 orcs...#...####.# #Your Stealth skill increases to level 6! _Your Hexes skill increases to level 6! _An orc comes into view. It is wielding a +0 trident. _You see here a scroll labelled FITZIVV HEAD. _f - a scroll labelled FITZIVV HEAD _You see here a fuming black potion.%h %h%hv%h%hH %hI ,%hJ %hQ oo....o.ooo 4 orcs (1 polearm, 2 wandering)%hR f9.8 (11%hRY %hZ Y _g - a fuming black potion%h#.....#.#.#######.oo..###..#.o.....##..# ..##......#.#...#.## #.###...[####...##....##.##..# ####.#%hN.#....## ##..o.o.#.#..## ###.#.## #.#..#.### #.# ...# #....##.## .... ###.. ..... ##.##...... ..... #......##.... ..#...##<... ##.# #%hX%h..o.o...o.o40.4 (0.6%h%h9 _Found a stone staircase leading up.%h#.....#.# ).#######.....###..#.o......o.o..##..#.##......#.#....#.## ##.###...[####...%h0.##....##.##..# ####.#.#....## ##.#.#..## ###..o.o.#.## #.#..#.### #.# ...# #....##.## ... ###%h.... ##.##....... [...... #......##.... ..#..##.<..... ##.# #%h%hc1.00%h%h+%h .).........#######.....###..# ...o......o.o..##..###......#.#..........#.## .##.###...[####......##... .....##.##..# ####.....#..#....## .#..#..## ###..o.o.#...## #......#..#### #.# ...# ### ............####... ... ##.##...... #[....... #......##. ...# ..#...## <......# ##.# .........%hq !...oo.o.o4-=689 _The orc attacks as it pursues you! The orc hits you with a +0 hand axe.%hF +...o...........##..###......#.#.....oo...#.## #.##.###...[####............##... ......##.##..# ####.....#..#....## .#..#..## ###...o.#...## #...o.#..### ##....# ..# %h ##....# ...........####......... ..# ##.##...... ##[... #......##. ...#....#<......##..##.# ... ..#.# ?.%hn %hE %hb, U.o%h- 0-2.2%h9 %h< %h##......#.#o...#.## ##.##.###...[####......##.. .......##.##..# ####......#....## ...#..## ###...o....## #...o.#.### ##.........# .###.##...# ........@..####.....# ##.##...... ###[....#......##. (..#....#...## <......##..##.# ... ..#  3 orcs (1 polearm, 1%hY.# ?.#%hZ%h%h`..oo%h5=-88%h%h5 %h^ ##.##.###...[####...##. ........##.##..# ####......#....## ..#..## ##...## #....o#### ##..o.....#.###.##....###...........####...%h-` ..# ##.##..... j###[....#......## .(..#....#...## .....<......##..##.# ...#..#.# ?. 2 orcs##...##....%hb%hwd%hw.o.oo 3 orcs (1 polearm, 1 wandering)3.4%hG%h%h ........##.##..# ####.o....#....## ##.. #..#..## ##...## #....o..#### ##......%h ...###.##..o.##...........####....####.## .j###[....#......# ..(..#....#.....<......##..##.# ...#..# #.# ?.##  2 orcs#..#...##....!..#### ....#%hz %h :o.%h c4.07%hr %h %h{'.##.##..# ####.o.#....## ###.#..## ###.....## #...o..#### ##..... #.###.##..o.##. #.#### #.####.## j.j###.[.#.......(.#....#....<......##..##.# ##.#..##.# ?. #.##  #..#...##....# !..##### ....#.oo.o 3 orcs (1 polearm, 1 wandering)6[12;47%h)YH6%h6.##.##..# #### #.#....## ##.o#....#..## ### #.....## #...o #..########%h7`.###.##.o..##  #.####  #.####.##  j.j###..#.(.#....#...#.<......##..##.# #.#..# ##.# ?.%h8 #.## 2 orcs #..#...##....# !..##### ....#%h>%h?%hL.oo.o 3 orcs (1 polearm, 1 wandering)%hZMD=5.2%hW%h[N _You see here a +0 cloak.%h] B%hm .oo.o%h) h6.2 (1.05%h- %h $ _h - a +0 cloak%hC #.##.##..# #### ##....#....## ##  ###....#..## ###  #.....## #..o  #..#######.o  ##.###.##....## #.o...#### #.####.## j.j###.#.(.#....##.<......##..##.#%hU / ##.#..# ##..# ?. #.## #..#...##.# !..##### ....#%h, %h_ mo.o.%hj f8 (0.64%h %h %h3 #.##.##..# ####  ##..#....## ## ###...#..## ### #....## #..o #%h6,.#######o ##.###.##....## #.o....#### #.####.## j.j###.#.(.#....#.##.<......##..##. ##.#..# ##...# ?. #.## 2 orcs #..#...##..# !..##### ....#%h9%h;%hJ.oo.o 3 orcs (1 polearm, 1 wandering)%hN(7.4%hV%hW%h ##..#....##  ###..#..## # #.....## #. #.#######oo ##.###.##....## #.....o.....#### #........####.# j.j###....#.. #....##.##.......<......##..## ##........#..#  ##.# ?. ## #..#...##.... 2 orcs !..##### ....# ....%hK%hqV.o%h~c8.03%h%hZ _You see here 3 darts of disjunction.%h- %h %hw .o.o%hq h9.0 (1.02%h^ %h} 0 _i - 3 darts of disjunction%h ### ###..#.....## #...#.#######..####.##....##...o.o....#####....##j.j###..#... ..#....##.##%h <##..##. ...# # ?. .## #..#...###!..##### ....# .....###..%ht ,%h6 ...o.o6 (0.61%hx %hp %h #....## #. #.####### ##.###.##....## #...........#### #o.o......####.# j.j###.......#.. %h#....# #.##<......##..## ##..@.....#..#  ##.# ?. ##  #..#...##.... !..##### ....#..... ###... #...%h\50.2%hu##########.##....## ......##o.o......####.#j.j###......#.. ..#....##.##<#..# ##..#..#  ## ?. %hv## #...##....# !..##### ......### ..#..%hw%hx%h}...o.o%h~a80%h%h%h]#.##....## ......##.####.#j.j###o.o...#.. .....#....##.##%h\k<#..# ##..#..#  ## ?. ## #...##....# .!..##### ..$..... ...##### #......#.. #..%h%h(U.o%hE1.4%h  #...........#### #.........#### j.j###...o.........#. .........o.#..%he % #.##.......<......## ##........#.. ##.# ?. ##  #@.#...##..........!..##### ....#....$.....# ....###....### #...... ..#..... ..##..... ... .....%h %hZ U.o%h d2.079%h %h %hr #..#### j.j###.........# .........o.o#.. #.##.......<......##. ##........#....? ##.# ?....####.......# .......#..#...##...........@..##### ....#$.....# .###....##.## #.......# ..#..... ..##..... ... ..... .. #...o.o68%h _You see here a puce potion.%h.9U...oo3.6 (1.07 _j - a puce potion%h& j.j###.... .j ........#..j.##.##.......<......##.... ##...oo...#..?. ##....# ...####......# #.......#..#...##....#....##### ....##.....$@....# .###....##.## #....... # ..#..... ..##..... ... .....%hrj   gnoll sergeant (polearm, asleep) .. #j   gnoll (polearm, asleep) oo 2 orcs%hL{  A gnoll sergeant and a gnoll come into view.%h%h%h?  The gnoll sergeant shouts!%h/\ .j..jjj)jj 2 gnolls (wandering)  A gnoll comes into view. It is wielding a +0 whip.%h6==4.2 (0.6%h.%h&2 _The gnoll moves out of view.%h j..###j. .....#j.j##.##.......<......##%hj.... ##...oo.#.?. ##...#.####......## #.#..#...##....#%h #.##### ....# #.....@.....#.###....#.#.### #.......%hx # ..#..... ..##..... ... ..... .. #..jjj 5 gnoll%hqs (3 polearms, wandering)   orc%h  A gnoll comes into view. It is wielding a +0 spear.%hjj.jj 3 wandering) %h"a86%h%h`n _The gnoll shouts! x2 _You see here 12 gold pieces.%hhM  You now have 57 gold pieces (gained 12).%h%hɯ%h|%hò%h%hL...jjj.jjjjjj25.8 (1.05%ha%h' _The gnoll shouts!%hjj..###.... .....#..jj##.##.......<......##.jj.j.. ##.....#..j..?. ##.o.# ......####o.....## #.#..#...##....# #.##### ....# #.# .###....# ..#.### #....... # ..#..... ..##........ ..... .. #.. jj 4 gnolls (3 polearms, 1oo 2 orcs[3%h7mo...jjj.j.ojjjj 5 gnolls (3 polearms, 2 wandering)3(1 polearm, 1 wandering)--6.4 (0.6%h3j..###.#... ..........o.#...j##.##.......<......##...jj.. ##...#..jj.j. ##.o.....# ?%h,6......####.....## #.#o.#...##....# #.##### ....# #.# .###....# ..#.### #....... # ..#..... ..##........ ..... .. #.. l   iguana (asleep)l. .#jjjj 4 gnolls (3 polearms, 1 wandering)oo 3 orcs (1 polearm, 1 wandering)%h<%hKU.o%hL~--7.04%h U%hXZ _An iguana comes into view.%h A... ..o#......j##.##.......<......##..#..jj.. ##...........#%hX .jj.j. ##.............# ?......####.o....## #.......#o.#...##....# #...##### ....# #. .......###..#.### #........ # ..#%hپ  ...#[.... ........... #..# .....l. .##.......## # j   gnoll2%h %h %h %h %h %h ..j?.ol   iguana (asleep)j   gnoll (polearm)oo 2 orcs %h a63%h %h %hwJH..j##.##<##..##...... ##..........# .jjj?. ##.....# ?. ......####.....## %hpL.#.......#o.#...##....# #........o.##### ....# #...........## . .......###....#......#.### #.@....... # #..# #...#!.[.... ......... #..#......l. .## .......## # oo 2 orcs.%hUO%hnR%hm jjj   gnoll sergeant (polearm)l   iguana (asleep)j   gnolloo 2 orcs8.2%h [ ...... ##......%h ..#.. .jjjj. ##....# ?. .....j####...#  #.......#o.#...##.... #........o.##### ....# #...........## . .###....#.... ..#.### ##......... # #.@#....... %hǾ s#...##.....!..[.... ................ #..#.l... .##..###. #l   iguana (asleep).. ..oo 2 orcs#....... .. %hX ,%h$ P.o%h a82%h %h %h Q .jjjj. ##.# ? .....j####...#  #.......#..#...##....%h Z #........o.##### ....# #..o..## . .###....#.... ..#.### ##......... # ##..#....... #.@.##.....!#....[.......................#..#.l.....##..###..#%h .. ...#. ....#%h %hu T.o%hG (9.4%h %h %htG .....j#####  #.......#..#...##.... #..o.##### ....# #....## . .###o...#.... ..#.### ##......... .#J ##..#.#....##...##.....!#....[@................#..#.l.....##..###.... ...#..#.. ....## J   jelly (wandering)#.#...#<#o   orc%h |g  A jelly comes into view.%hX.oo 2 orcs%hd60.01%h%h֚; _Found an escape hatch in the ceiling.%hw .....j####.## #.#..#...##....# #..##### ....# #.o..## . .###o...#.... ..#.### ##.........%hT#.#J# ##..#. #....##...##.....! #.....#.#..#..l.....##.###..#.. ...#..#.. ..#.####...#.#...#<#   orc%hr%h%h%h^&.o.Jo 2 orcs60%hN _You see here an orb of mayhem.%h Y  k - an orb of mayhem%h %hc %h %hֱ .Jo.l.l%h˲ r==1.6 (1.069%h F _The iguana hisses angrily.%hYIA #.......#..#...##.... #....##### ....# #..## . ........###....#.......#.### ##o........ #J#.## ##o.#. #....##...##.....!##................#.l....#..#..........#####..#...#...###..#.. .. #...### %hYJ #...#.#...#<#  #.. #. ......%hL,%hTdJ.l.%hU6--2.2 (0.6%hl[%h]%h| #....##### ...... #....## . >........###....#....%h .J.#.### ##o........ #.#.#####o.#. #....##...##.....!##..................#.l.....#..#............#####..#...#... ###..#.. .. #...### #...#.#...#<#  #.. #........ ... .....#%hTH  Found an escape hatch in the floor.%h%hJ.oJ--88%hw%h8Z _The jelly quivers.%h .. #..## .  >........###....#.... .J.#.### ##......... #.#.#####o.#. #....##o..##.....!. ###...................#.l.....#..#...........#####..#...#... ###..#.. .. #....###  #...#.#...#<# #...#........%h ` .........#.oo 2 orcs#...# ..####.%h^%h%h%hZj.J.ol.j   gnoll sergeant (polearm)l   iguanaJ   jellyoo 2 orcs%h(3.4%h%h>........###j...#.... ...#.### ##......... #J#.#####o.#. ....##...#! .. ###....o........... ...#......l......#..#. .......## .###..# ..#.#... %h] ###..# .. .....### #...#.#...#<# #...#.................#... l   iguana#...##..###J   jelly#.. ##.# .oo 2 orcs %hU.o%hUc4.07%h%h`%hZ...#.### ##......... #J#.#####..#. ....##.o.##.....! %he.. ###....o........... ...#......l......#..#. .......## .###..# ..#.#...  ###..# .. .....### #...#.#...#<# #...#........ #.........#...##...##..####.. ##.# .%h<%h %h %h.J.ol%ha66%h%h5%hO '#.#.#####..# J...##.o.##.....! .. ###................ ...#......o#..#. %h .........l.........## .....###..# ..#...#...  ###..#<.. #.....### #...#.#...#<# #...#........ #.........#...##...##..####....%h #.. ##.# . .. ..##%h%hU.o%h(5.2%hr"%hg%9 _Found a stone staircase leading up.%hҕ #.#.#####..#. #J...##...##.....! .. ###......o......... ...#......o......#..#. .l.........## .###..# ..#...%hs #... ###..#.<.. #.### #...#.#...#<# #...#........ #.........#...# #...##.. ##.# ... .#.. .##.%h %hl %h8 %h %h .J........o..ol%h a85%h= %h[ %h`#.#.#####..#. #....##...##.....! .. ###J....... ...#.o....#..#. .%hbio.......## .l...###..# ..#.#... ###..#.<.. #.### #...#.#...#<# #...#........##.........#...# #...##..####....#.. ##.# ..... .. ..... #.. .##. %hlf%hi%hj%hk%hBuMj.J..olj   gnoll sergeant (polearm)l   iguanaJ   jellyoo 2 orcs%hcv(6.4%h~%hq%h'#.#.#####..#. #....##j..##.....! .. ###........ ...#...J....o....#..#. .%h....## .o..###..#..#.l....#.###..#.<.#.### #...#.#...#<# #...#........# #.#...# #...##..####....#.. ##.# ..... .. ..... #.. ..##.%hڰ.o7.04%h#.#.#####..#. #....##j..##.....! .. ###... ...#...J.........#..#. .o.....## .o..###..##...#.l....#.###..#.<.#.### #...#.#...#<# #...#........# #..#...# #...##..####....#.. ##.# ...... .. ...... #.. ...##.. .jj.J[3%hyJ7m..olj   gnoll(…)63%hl ...#.### ##... #.#.#####..#.......  #....##.j.##.....!  .. ###j.........  ...#.............#..#..J....o.....##  ....%hm .###..##..#.........o...#..###..#....l..@.<....##...........###....##...#.#...#<# #..#........# #.........#...##...##..####.... #.. ##.# ...... .. ...... #.. ...##..oo 2 orcs%hp ,%hy .j.o%hz (8.2%h؀ %h %h<...#.### ##. #.#.#####..#........#....##.j.##.....! .. ###................ ...#.j....#..#. .J..........## . .o###..##. ..#.o...#......####..#....l...@<....# #.###....# #...#.#...#<# .#..##...#........# # .#...#...##...##..####.... l   iguana#.. ##.# ...... oo 2 orcs.. ......#.. ...##..[39;49%hnDm.J.....oo.lJ   jellyoo 2 orcs82%h%hʰ...#.### ##. #.#.#####..#........ #....##.j.##.....!  ###................ #..j....#..#. .......## ..J....###..##.#.oo.#......#  ###..#.....l...@....# #.###....# #...#.#...#<# #.#..# #...#........# ## ..##...#...# ##...##..####....  #.. ##.# ...... oo 2 orcs.. . %h(o.JJ   jellyooo 3 orcs (1 polearm, 1 wandering)%he(9.4%h%ha _There is a stone staircase leading up here.%h%h.o.J.j..oloj   gnoll sergeant (polearm)l   iguanaJ   jellyooo 3 orcs (1 polearm, 1 wandering)%h70.4 (1.01 _%hb| ? .... ...%h} I .... ##..# .... ##....#  .. ..#.<##.....#  #.### ..##.......#  ...# #...s.....o#  ##.. ##.#........# 4  %h 6 #..###..##...@...# ##......##.##.........# ###........#...#####...... ##.j.j..O.#####..... ..j.#####.......#.>....... ..### #.)#.......#......%h :s   scorpion (asleep) .## ###.#.##..S## .....o   orc (asleep) .# #...#.#...### #.## .#######.........#.#..# .#%hv %h %h ?.s%h *s%h %h &1.2 (1.8%h %0%h %hZ %h  %h %h _You climb upwards.  %h )Found a stone staircase leading up. %h! U_There is a stone staircase leading down here.%h9`%h@U.s%h2059 _%hz...#.### ##.........#.#.#####..#o.......#....##.j.##.....! . ###..........o..... %h..#........j....#..#. . .........j.j......## ... ............J###..##.... .#............l#o.....#5  ###..#.........@....#........o..###....#  #...#.#...#<# #.#..#  #...#... ## ..#  #.........#...# #  #...##..####.... j   gnoll sergeant (polearm)  #.. ##.# ...... l   iguana .. ...... J   jelly[%h' 37m #.. ...##.. j   gnoll (polearm, wandering)(…)%h'%h2%h%h%hX%h%h.oo.......jj.jJ.o.l.j 2 gnolls (1 polearm) %h?%h`@13%h{A%------------%h~B==%hC3.7 (2.5%hD%7%hE%haR%hW _You climb downwards. The orc completely misses you. The iguana bites you! _There is a stone staircase leading up here.%h ...#.### ##.  #.#.#####..#........ #....##.j.##o....! #  ###.%h 0.o...... ..#..j....#..#. ......j..## .j.j###..##. #.J.#o.....# ###..#......o.l<@...#  #.###....#  #...#.#...#<# ##.#..#  #...#........# ## ..# #.#...# .%h< # #...##..####.... # #.. ##.# ...... .. ...... #.. ...##.. %h# %hm( \  The orc shouts! You hear a shout!%h9 M..oo....###jj.jo.J.l%hE K=4.3 (0.6%hI T _The orc completely misses you.%h0#.### ##. #.#.#####..#...........  #....##.j.##.....! ..# ###..........o.........# #.%hj..o.#..#..........##...###j.##. .j.jo#o.....# ..#.J.l.@..# #.###....# #...#.#...#<# ##.#..# #...#.# ###...# .#...# ..# %h ...##..####.... .## .. ##.# ...... #.. ...... #.. ...##.. j 3 gnolls (1 polearm, 1 wandering)%hޟ%hK.J%hk---96%h}%h%h8....###j...#.... .#.### ##........... .#.#####..#........... ....##.j.##.....!...## #...o.........##j..o.#..#......#......##..###j.##....... ........j.jo#o.#Jl....# ...........###....# ...#.#...#<# ##.#..# #........# ###...#.....#...# ...# l   iguana##..####.... ..#J   jelly . ##.# ...... $.#j [42%hm  gnoll.. ...... oo 2 orcs (1 polearm)%h\B%h%h%h!.j.o..o#ojjJ<lj   gnoll sergeant (polearm)l   iguanaJ   jellyjj 2 gnolls (1 wandering)(…)%hD---5.5%h:%h %h*.....## . ....###j...#........## #.### ##.........#####..#........... ....##...##.....!...## #..o.........## j....#..#......#.o..##..###..##@......# .......j..o#oj....#....##jJ<l...## ..........###....# ##.#...#<# ##...##........# ###...# %hƵg.....#...# ....# ##..####.... ...####.# ...... $.#   gnoll%hP%h*%h%h%h..j.jJ%h4=-----------6.15%hm%h%%h_ ##### ....#.....##### ....###j...#..## .### ##.......#####..#........... ...##...##.o...!...## o.........## j....#..#......#.o..##...###..##.......#.....j..o#..j...#....# #.jJl...##............###....# #..###.#...#<# ##.#..# ###l   iguana#........# ###...# J   jelly.....#...# ....# j   gnoll ##..####....%he [37m ...#o   orc (wandering).l74%hKp#..#...##....# ######....# .....#### ..###j...### ### ##... #####..#........... ##...##.o...!...## ..........## j....#..#..@...#.. .o..##...###..##.......#......j..o#..j...#....# #jJ.l..##.....#.......###....# ##.. #.#...#<# ##.#..# ###j   gnoll #........# ###...# o   orc (wandering) .....#...# ....#%hr%hvB%hI.o.j<J.lJ   jellyj   gnollo   orc (wandering)%h+(7.3%h%hވ%h`j####............###..#...##....######...........#### ....###j...###.. .### ##......#####..#.............##...##..o..!..j......# j..j.#..##........##.......###..##.......#.. ......j..o#...j..##..j<J.l.##.....# .........###....# ##..##jj 2 gnolls (1 wandering) .#.#...#<# ##.#..# ###o   orc (wandering) .#........# ###...#%hB%h~.JJ   jellyjj 2 gnolls (1 wandering)o   orc (wandering)%h<a93%h%h%h jjj. ##..# ?.j####............###..#...##....#%h #####....# .......### # .....###j...###.. #.### ##.... #.#####..#.............###...##..o #.......j......# j..j.#..##.%hd ......##.......###.o##.......#.. .......j..o#j..j..#j   gnoll sergeant (polearm)#..o<.Jl.##.....#l   iguana.........###....# ##..## ..#.#...#<# ##.#..# ###oo 3 orcs (1 polearm, 1 wandering)%h %h" %hU B%h %h %h %h .....oj.joj##jo...l.<.J.jjj 3 gnolls (1 polearm)%h M===8.5%h* %h _The gnoll shouts! _You see here a coppery potion.%h;,%h:=%h>%h?%hA%h)C%h,E,%hF%hX:j.j...#ooj##jo.##.l%h7.3%h3 %ho %hk## ###..# .## #........########......# .. ###.##....##.........## . .........####......... .....####.##...........#......##. .....#....#...## <##@.##.# # ...# #.?.. ##.###..... .#..#...##....# .#.......######jj.o# .#.####......## .# # ##j...#....j...##...........j.........9%h:E[37m3%h!M.## #...########........# .. ###.##....##.........## . .........####......... ....####.##.........#......##. #....#...## <##..##.# # .#.@# #.?........###......##..#...##....# #.#........######jj.o# #.#.####......###.### #j...#....j...##...........j......... ..#.o....#..%h**%h+^7=8.5%hB2%h4%h!c ###### ...##....##.........## ..........####.. ....####.##...........#......##.#....#...## %h:<##..##.# # ..#..####.## #.......###......###...##....# #.#...... ...######jj.o#####.#. ..##j..o..ol.####%hh%hc9.12%h%h}90.1 (11%h1%h b _m - a scroll labelled CASALI IROGH%h܎#.# .. ###.##....##.........## . ..####......... ..####.##...... ....#......##. #....#...## <......##..##.# # #..####.# .#. .###......##. ..#...##....# #.#.######jj.o# #.#.####.###......###.### . j...#....j...##... .j.........#.o....#.. 7 (00%h#.# .. ###.##....##.## . ####. ..####.##...... ....#......##. #....#...## <......##..##.# # #..####.###.#.%h###......##.#...##....# #.#.######jj.o# #.#.####.###......###.### .> ...#....j...##... .j......... #.o....#.. %h:%hаD=1.3%hQ%hH; _Found a stone staircase leading down.%h.# .. .##....##.## . ####. .####.##...... ...#......##. #....#...## <......##..##.# # #..####.###.#.%ht3###......##. #...##....# #.#.. ######jj.o# #.#.####.###......###.### .>.#....j...##... .F   marrowcuda (dormant)j. F %h %h b939%h%h] _A marrowcuda comes into view.%hzb @.# .. .##....##...## . ####......... ####.##...... #......##. #....#...## %hEc <......##..##.#.# #..####.###..>#.###......##...$ %hd (...##....# #.#........ .jj.o# #.#.####.... ###......###.### ..>.#....j...##... ..j.%hd  .F.o....#.. ... %h~ FF18=2.5%hr f _Found 8 gold pieces. Found a stone staircase leading down.%hPI.##....#### . .......####...s..... ##.......#......##. #....#...## <##..##.#.# ...#..####.###..>.#..............##%huS##...$ ##....# #.#........... ####jj.o# #.#.####...........###.### ..>.......j...##... ......j......... ..F.o....#.. ...s   scorpion (wandering)o..ol.#### . .J.......##%hZX%hmY%hd .F.  A scorpion comes into view.%h(fc3.18%hm%hr5 _The scorpion moves out of view.%h .....####. ##......#......##. #%h #....#...## .# <##..##.#.# ......####.###..>#..............#####...$?##....# #.#....@....... ###jj.o# #.#.####......###.### ..> ....j...##... ..F. ...j......... .....o....#.. ..o..ol.#### ... %h kJ.......## ....#..%h6 %hT @F.%h a77%h̪ %h$  %h%####. ####.##..........#......##....# #....#...## ....#.  %h=!......##..##.#.# ...#..####.###..>.#..............#.###......##...$?. ##....# #.#.jj.o# #.#.####. ......###.### ..F>.j...##... ...j. ....o....#....#.. o..ol.#### ...... %hEc   centaur (asleep) .## ... c..  %h4 %hOzF.4.3 %hZ _A centaur comes into view. %hn##...## .####..............#####.##.......... ..#......##....# ##....#...## ....###..##.#.# ......?#..####.###..>...........# .....###......##@..$?....# #.#....... #jj.o# #.#.####F.....###.### ...>##... #j......... ... ...o....#....##ol.##..#.....## ... c.........=96 %hE .. .. ##...###..... ####..............#####.##.......... ..#......##....# ###....#...##.....#...##..##.#.# #......?#..####.###..>.............@...#.. ....###......##...$? ....# #.#.......[ jj.o# #.#.####F.....###.### ...>.##... ## j......... .......#....##ol.##..#F..5.5 %hrQ# .. ##.###..... ####.......# ####.##.......... #......##....# ##.#....#...##.....#.##..##.#.# #......?.#..####.###..>.#.#.. ###......##...$?....## #.#......F.[..o# #.#.####.###.### #...>. j...##... ..# ...# F..6.15 %h!#..# .....#......h##.........###..... ####..............#####.##.......... #..#......##....# ##.##....#...##.....#....###..##.#.# #......?#..####.###..@...............####......##.F.$?....## ..# #.#......[. o# #.#.####.... ..###.### #...>..##... ####h   hound (asleep)...........#....#....## F.  A hound comes int %ho view.The marrowcuda attacks as it pursues you!9==74 _The marrowcuda bites you but does no damage. _There is a stone staircase leading down here. %h4 %h %h FF 2 marrowcudas (1 summoned)The marrowcuda bites you. %h13------7.7 (1.03 %h %hSj _Another marrowcuda is drawn to the feast!  You climb downwards. %h - %h| L#...... #............ .....  %h 8..... .......... #.......#  %h$ b #...?...# 6 +#  %h #5F.5...#  #.......+  #.# # ..#    marrowcuda %h  ### 55 2 ufetubi (asleep) #  %ha  %h e------7000 %h   %h` s-8.5 (1.86999 %h#j  %ho _The marrowcuda disappears in a puff of smoke! _There is a stone staircase leading up here. %h)Z.......####+###.#.#..#.........#.......# #..@?...# +.<.....# #5F.5...# #.+ ## ..# .###........# F.  The marrowcuda attacks as it pursues you!=9.1 (0.68 _The marrowcuda closely misses you. %h `. .......####+####.#.#.#.#.......#...@...# #...?...# +.<F....# #5..5...# #.+## # .#.###-7 %hR / . .......####+#####.#.#.#. %h m#........###.......###+##...?...# +.<F....# #5..5...##.+ ## #. %h !# %h B %h F5...5.551 wandering) %h" o===400.37 %hC @ _The ufetubus shouts! %hn . . .......####+######.#.#.#.#.........###.......###+#.#...F...# +.5.....##..5....# #.+ ## %h<F5?<5... %h4=---96 %h %h %h?F.. .. ....... .......####+#######.#.#.#.#................###....F..###+#..#..5?...# .+.<.....#  %h {#.5.....# #.+# %h! %h#, %h+F5..5. %h+D---1.5 %h4 %h&7 %hܦ s.. ... ....... .......####+########.##.##.##..+#........F........####...5...###+#..#...?...# ..+.<.....# .#5##.+F5..5.2.15 %ht  ....  ....... .####+######.#..F+#.......5.........####.......###+#.#...?..+5<..# %h'  %h. 5.5.7 %h1 %hw#... ####...##..###.......................'%h %h& %h %hc%hF5..5.%hl=3.7 (1.04%hD0> _You open the door.%hA  ### ##..## #.# .... #........# +........#...#........# .......####@#######..F5#+#...........####5......###+##...?.+.<..5..55==4.3 (0.63%hfm _The ufetubus shouts! _There is an open door here.%h#... #... #... ### #...##..##  #.#  #.# +.# .#....@...# .......####'####### #.................# %h0@#.........5F......# #.......##.......+ #.................# ###.5.....###+#...#...?...# ...%h%h%hv%h5..55 2 ufetubi5.%hq--92 _%hN%h<%h7  #... #... #...  #... # #...##..## #.# .... #.# ......+%h: .# .#........#  ####'####### #..........5F.....# #.................# #.................#F   marrowcuda #.................+5   ufetubus%h: r.....5...........####.......###+#...%h'= %hxD <F.%hSF q5=--5.5%h}L %hP %h-' #..... #.... #.... #....  #...# # #...##..## #%h).# .... #.# ......+.# .#........#  ####F####### #..5......# #..........# #..........# #.................+.....5...........#%hy+%h,%h2OF'.%h2c6.11%h6%h8%h  #...##### #....... #...... #..... #....  #...# ### #...##..## #.# .... #.# ......+........# .#..F.....#  ####'####### #..#  #........# #........# #......+%h%h%hʤF.55   ufetubus%hs&7%hת%hɭ%h ######............  ### ##..## .... #.. +.F........#.####5######%hW-..#%h٢%hԣc7.30%h%h%h +.... ######............ ### ##..## %hb ...# .... #........# +.F........# .%h {####5######.%h! %h %h %hQ F..55 2 ufetubi%h ~=989%h %h" #.... +.... #...# #...########.##.##.##..@......##...########...##..##  #........#  #.F......#+........# .#...5....# .......####5####### %h B%h ~F.55.'%hK (8.5%h %h4 %hLCt #....# #.... +.... #...#  #...#######%h-D+ #.# #.# #.# #.........# #...####### #...##..## #..F.....# .... #........# ......+..5.....# .#..5.....# ####'#######%hD%hkF%h JA5.%hJc9.18%hN%hP%hG #....# #....# #....#%hM +.... #...#  #...####### #.# #.# #.#%hة #.........# #...####### #...##..## #..F.....#%h\b .... #..5.....#   ufetubus ......+........# .#..5.....#%h٬%h%h%h<9F5..5 2 ufetubi5.6=7%h%h #####....#+....# ######........#######F.##..# #.5...   ufetubus .... #...... +..5F5..5 2 ufetubi5.10.37%hS#####+....# ######.........F.#######5..##..#   ufetubus #..... .... #.5F5..5 2 ufetubi5.96%h(#####+....# ######....F.......5..#######   ufetubus..##..# #.5F5..5 2 ufetubi5.1.5%hB[####............................'F.5.5.=2.5 (1.05 _You open the door.%hMx #.. #..#####.. ..######.#....#.#....#.#....#.......@....#....$..#...## .......#...#######.......#.........#..%....#F..#.......#.5.#.......#.........#.......#5..####### #...##..##%h{ ,%h} %h4 %h3 F.5.5.%h h3.1 (0.64%hV 9%%hz _The ufetubus shouts! _You open the door. _The ufetubus shouts!re is an open door here. _You open the door. _There is an open door here.%h w#.. #...######...........######.#....#.#....#.#....#.'....#$.@#...##....#...#######.#F........#%....#.5.......#......#.........#.#5........#.#...#######0....#...##.. #........#%h<|8%%h}c7=7 _%h%h%h| ####...#....#....#+....#%hY h4.7 (1.03%hk  _You open the door. _The ufetubus shouts!re is an open door here. _You open the door. _There is an open door here. _You close the door.%h4K #.. #...#....######.#....#.#....#.#....#.+....#.$@.#...##.#...#.#F.#.%....#.5.#.#.#.#5.#.#...#....0....#...##..## %hF #.#%h08%%hh5.3 (0.62%h!9%%h#%h #.. #....?#...>.######.#....#.#....#.#....#.+....#.@..#...###.#...##.#F.##....%....#.5.##.#.##.#5.##.#...##....0....#...##..##  #.#  Found a scroll labelled JULASE USOQOZIESS.%ha91%h%ht % _Found a stone staircase leading down.%hb =6.9 (10%h$9%%h#'> _You now have 72 gold pieces (gained 15).%hE. #.... #.....?#....>.######.#....#.#....#.#....#.+....#.#...###.#...#%hF #.#F.# #....%....#.5.#  #.#.#  #.#5.#  #.#...#  #....0....#...##..##  #.#%hL....'F..F   marrowcuda%hdN%h?O%hvVF.55   ufetubus%hV+7.5 (0%h]%h_6 _Something unseen opens the door.%h] #....... #......?#######.... >.######.#....#h.#....#.#....#%h 0.F.5..#...#5..## ###.#...####### #.........#F.# #....%....#5.# #.#.# h   black bear (asleep) #.#5........# F   marrowcuda #.........#...####### 55 2 ufetubi#....0....#...##..##%hL %h %h>%h5F'5..%%hM18=8.179%h%hL] _A black bear comes into view.%h& ##  #....... #......?#######.... >.######..#....#h.#....#..#5...#%h F'5...#....#...## ####.#...####### #.........#F.# #....%....#.5.# #.#.#%h  #.#5........# 5   ufetubus #.........#...#######%h %h %h .5%5 2 ufetubi%h &7%h %h %h ### . #....... #......?#######.... >.######..#....#h.#....#..#....#F55...#.....#...## .####.#...##### #.........#F. #....%....#.5. #.#. 5   ufetubus #.#5........%h ,%h %h^5F.5.5 2 ufetubi%hc9.38%h %h#####  #....... #......?#######.... >.######..#....#h..#....#..5#....#F.5....#.....#...##..####.#...#####. #.........#F #....%....#.5   ufetubus #.#h.F.5'h5 2 ufetubi===97%hp_ _The black bear growls angrily. You hear a shout! x3%h!####### . #....... #......?#######.... ..>.######h.#....#..#....#...5#....#F.5'....#.....#...## ..####.#...####... #.........#F #....%....#.5h.5.F.5   ufetubus=---20.5%%h########......... #.... #..... ......?#######.... ......h.........######..#....# .5.#....# ..#....# .%hKF..5'....# ....#...##...#####...#####... #.#F....... #....%....#.55 2 ufetubi#.........#...%h%h\%h%h5.5F....%h---1.16%h%h%h [#######.. .......#..... ....... #..... ?#######. ......h.........###### .......#....# 5..#....# ..5.#....# F....'....# ......#...## ...####.#...#### ... #.#F...... . #....%....#.5 #.........#. #.#5%h: ;>h5.5.9=7%h 9%%hK %h, {#########..........# #.....%h* .# #.....?#######.>.........######..h.#....#......5...#....#..5..#....#F....'....##%h ......#...###...####.#...####... #.#F..... #....%....#.5 #.........#. #%h: Z.#5 #.#...###%h %h6 %h %h 5.5.F.%h /%%h \2.35%hg %h #########...........# #......# #.....?#######.>.........######..h.#....#.....5....#....#..5...#....#F.....'....###%h.......#...##_#...####.#...###... #.#F....... #....%....#.5$ #.........#. #...#5 #...#...## #....0....#...%h#"%h$B%h!,.h.....5..F.5%h,a94%h49%%h5>M _Found 8 gold pieces. Found a broken altar of Ashenzari.%h # ..#.# #.....#.# #.....#.?#....#.>..#.....h.#.....5.....#.....F.5....'....###.#...+_#...####.#...###... #..#F.. #....%....#.5.$... #.........#... #.........#5.... #.........#... #....0....#...%h%h%h#,%h %h!.h.....F55.o%o   orc wizard55 2 ufetubi3.5%%h"z _An orc wizard comes into view. It is wielding a +0 dagger.%h # .. #.# #..... #.# #..... #.?#.....#.>.#.##.##.h.##.F55.....'####.#... +_#..o####.#... ###... #..#F#...... #....%....#.5#.$.... #.........##...... #.........#5#...... #.#... #....0....#...5F...5=4.13%hA%h%hÔ # .. #.# #..... #.# #...... #.?#.....#.>. #.# #.# #.h...5......# #.F.' ####.5.# +_#..o####.# ###.... #...#F #......o #....%....#.5 #.$...... #.# #........ #.#5 #.........#.#opriest (wandering) #....0....#o   orc wizard(…)%h-%h(%hҖ%h%hf...5.h%h`o.o.%%hh&7%h*%h %h@y_An orc priest comes into view. It is wielding a +0 morningstar.%hO  ###########  #.# # #..# #.... #.?#######.......#>.## #.# #..# #.....5.# #.......h..F.'####..o.....5.# +_#...####..# ###...o #.........#F #.. #....%....# #.$...... #.# #.#.#5#.........#.........#h..F5.....5.5.32%hv 8%%h> ###########  #.# #. #..# # #.?#######.......#>.# #.# #...@.......# #h..F5.# #...........'####..o....5.# +_#...####.# ###...o #.........# #.. #....%....# #.$.#.# #.#.#o....5......%%h:tF5.20=91% _The orc priest looks encouraged for a moment.%h K. # .. #.# #.. #.# #. #.?#%hR  ....#.>. #. #. #......h.F5. #....o....5. ####. +_#...####.%h@  ###...o #. #. #....%.... #.$.#. #.#.%h %h %h %h %h %h %h  o.h.F5.....5.o.%h (6.5%hk 9%%h %ho ....... #... #.# #.. #.# # .....#.?# ....#.> # # #...o.h.F5 #.5 #### +_#..o#### ###....o # #..#....% #.$.# #.#o 2 orc wizards (1 wandering)%h{  An orc wizard comes into view. It is wielding a +0 dagger.%h 5.% %hi l==7.10%hr %h , _The orc wizard shouts!%h...... #......########### #......#.# #.......#..# #.......#.?#######.......#> # #........ #...o.h.F5%h #.......5####...... +_#..o#### ###....o #.... #..#....% #.$.#%h!%h5"%h$,%h/o.h.F5......5.o.o.%--%h2 7%h1;9%%hg@%hUy#..#....  #......########### ##......#.........# .#.........# %h0{.#........?######.......@#........>.......#.......##.....#..o.h.F5#.o.o.#..........o..#......5.$.....####.o........... +_#...####....... ###...o. #....oo 2 orc priests (1 asleep)%h{ #..#....%oo 3 orc wizards (1 asleep)%h  An orc priest, an orc wizard and an orc come into view.%hʏ%h,%h"h.F5....o.o5o.oo ====8.369%h99%%h, _The orc wizard shouts!%hN +.# #.# #.#..  #......#############......#.#.#..# .#.?#####%hQ..#........>........#...h.F5###.....#..o... #.o.o.#.....5 ....o..#....oo 2 orc priests$.....####.o....oo 2 orc wizards..+_#...####5   ufetubus....... ###...o. #..... o   orc (wandering)%hV%h   The orc priest calls down the wrath of Beogh upon you.%hK%h%h%h%h8/25 ------------The orc wizard shouts!  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  %hlThe orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!"  (press Y on the ability menu to convert to Beogh)%h//  --more--%hQEo..#.o..oo..o 3 orc wizardsoo   orc (wandering).%hF~ ---98) Beogh _%hL%hN%h6#.# +.# #.# #.##..  #......########### .###.# .#.# .#.?######.#........>........#...h.F5###..o..#.o.....#..oo.#.......   orc priest.....#.......   orc wizard..$.....####.o........+_#..o####.%h9%h:%h;%h*GUo..#o.o.#..o..o 2 orc wizards%h[HD---9.5%hw%hh5#+###..  ###########.# ?######....#........>.....o..#o..h.F5###...o.#.. #.o...#.. .......$.....####.o.....9=-----------30.17%h4 #########+##..#  ###########.# ?######....#........>.....o..#o..h.F5###...o #.o...#.. .......%h5 %h<7 %h#8 %h 9 %h9 %h@ o..o..o#.o...%hBB &7%hF %hH %h(u#########+#..#  ############.# ....?######o..o#........>.......o#...h.F5###.o #%h>*  The orc wizard casts a spell at you.1.36 _You easily resist.%hm ########## #.# #.# +.# #.# #.# ..#  ##......########### .##......#.# ..#..# .........#.?##### .....o..o#........> .......o#...h.F5###.o...#o..oo...#55   ufetubus.o   orc (wandering)95%h%hU  ########## #.# #.# +.# #.# #.# ..#  ##......########### .##......#.# .........#..#  .....o...#.?#### .......oo#........> ....o...#5..h.F5%hO   The orc wizard casts a spell at you.oo..o   orc (wandering).=2.5 _You easily resist.%h[  ########## #.# #.# +.# #.# #.# ..#  ##......########### .##......#.# .........#%h^ ..# o   orc wizard .....o.o.#.?### .....o..o#........>%hf <o.%hg c3.14%h o %hq %h # #.# #.# +.# #.# #.# #.#  ##......### .##......#.# .....o...#.# .......o.#.? .....o..o#.>%h%h'o 2 orc wizardso. _You easily resist.  The orc wizard casts a spell at you. _You easily resist.  The orc priest invokes the aid of Beogh against you.Beogh smites you!  You die...%hKh-2/25 --------%h/  --more--%h~ %hח Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Missiles (go to first with ()i - 3 darts of disjunction Armour (go to first with [)  c - a +0 robe (worn)h - a +0 cloak  k - an orb of mayhem Magical Staves (go to first with |)  e - a staff of alchemy %h KScrolls (go to first with ?)  b - a scroll of poison {!r}d - a scroll of identify {unknown}  f - a scroll of torment {unknown}  m - a scroll of immolation {unknown} Potions (go to first with !)g - a potion of brilliance {unknown}  j - a potion of attraction {unknown}  l - a potion of curing {unknown} %h?8 %hlP %hIR)Goodbye, EnegeticOcto.244 EnegeticOcto the Sneak (level 5, -2/25 HPs)Began as a Spriggan Hexslinger on May 15, 2025.Killed by divine providence... invoked by an orc priest(11 damage)... on level 6 of the Dungeon. %h/TThe game lasted 00:03:32 (652 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb %hIn %hu %h!w? [?25h[?0c [?1051l[?1052l[?1060l[?1061l