W%h(  Player: Gergoth Game: DCSS 0.33 Server: clan Filename: 2025-05-15.12:25:59.ttyrec Time: (1747311959) Thu May 15 14:25:59 2025 Y%h [?1051l[?1052l[?1060l[?1061hY%hxV)0[?7h[?25l[?1cY%hGY%h(Welcome, Gergoth. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Shapeshifterb%hU b%h> b%h Welcome, Gergoth the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wandererb%hH ls - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkerb%h Sn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee b%h Jfighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Octopode Shapeshifterh%h h%h$ fWelcome, Gergoth the Coglin Chaos Knight. You have a choice of weapons.  a - short sword(-1 apt)  b - mace (-1 apt)  c - hand axe (+0 apt)  d - spear (-1 apt)  e - falchion (+0 apt)f - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helpq%hr%hnr%h1Gergoth the ChopperCoglin of Xom ..*...Health: 18/18 ========================Magic: 1/1========================AC: 5Str: 12EV: 10Int: 11SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axe (chao d) +0 dagger {KatrinNothing quiveredr%h,s......####...##.....................$.....................#.......).##.........##..(ß.ß...##.@.######r%hWelcome, Gergoth the Coglin Chaos Knight.It is said that the Orb of Zot exists deep within this dungeon.Xom says: A new plaything!r%hMPress ? for a list of commands and other information.  Found 6 poisoned darts, a war axe and 11 gold pieces.r%hRr%h h + Dodging 0.8~%h > g + Armour 1.7%hFop - Conjurations   0.0  --  -1  q - Hexes0.0  --  -1  r - Summonings0.0  --   0  Staves s - Necromancy0.0  --   0  %h<f - Unarmed Combat   0.0  --  -1  t - Forgecraft0.0  --  +2  g - Throwing u - Translocations   0.0  --   0  v - Alchemy0.0  --  +1   h - Short Blades   0.0  -- w - Fire Magic0.0  --  -1   i - Long Blades   0.0  --   0  x - Ice Magic0.0  --  -1  j - Ranged Weaponsy - Air Magic0.0  --  -1  z - Earth Magic0.0  --  -1   k + Armour 1.7  6.0  -1 l + Dodging 0.8  6.0  -1  0 - Invocations0.0 [4%hW0m --  -2  m - Shields0.0  --  -3  1 - Evocations0.0  --  +3  n - Stealth0.0  --  -1  2 - Shapeshifting   0.0  --  -2  useful|all%ha-z] setselected target%hb=[?25h[?0c0 %h  [?25l[?1c%h-o10.0 =] set aall targets%hPZ > j + Ranged Weapons 0.0%hN%h_%hw -Gergoth the Chopper......####...##Coglin of Xom ..*..................Health: 18/18 ========================......$........Magic: 1/1========================%h .............AC: 5Str: 12#.......).#EV: 10Int: 11#.........#SH: 0%h@ Dex: 13#..(ß.ß...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)%h #####a) +0 hand axe (chao d) +0 dagger {KatrinNothing quiveredWelcome, Gergoth the Coglin Chaos Knight.%h tIt is said that the Orb of Zot exists deep within this dungeon.Xom says: A new plaything!Press ? for a list of commands and other information.  Found 6 poisoned darts, a war axe and 11 gold pieces. _Found a staircase leading out of the dungeon.%h)4%hw%h" %h @ .### ####...##.......$.........)....#..(ß@ß...#####.<.#########%h %hF 21.0 (1 _%h %ho %h 9)...... # . .#####...##%h9..$....%h:...... #).# #...@.....#%h:9 #..(ß.ß...#####.<.#########%hR2%hm$ _Found a sling.%h߬kM.####.$ ) #  .### ####...##.$.........)......(ß.ß...####.<.####3 _Found 4 gold pieces.%h@.;M ..#.####.$ ) #  .### ####...##.$...........#).##....#..(ß.ß...#%h3%h_4&4%h;%h>%h M...  ..#.####.$ ) # %hw d .### ####...##..........#).###.........#%h %h &5%h, %h A6.0 (2%h %h 2 _You now have 11 gold pieces.%hl& B+# ###... ..# ..#..#.####.$. )....... # .# .######...##.............##).###. #.........#. #..(ß.ß...#%h&B   giant cockroach (asleep)####.<.#########%h0A7.0 (1%h7%h;b _A giant cockroach comes into view.%hF?B+# #### .......#. ..#..#.####.$.#)....... ##.# .####.####...###..........#..##).###. #... . #..(ß.ß...#%hN ####.<.#### ##### %h<8%hӹ%h%hd B+# ### # .......%h #. ..#.. ##.####.$.# #.). # #%h=.# .### #.####...## #. #.%hsv..##.).##.#. #.##.. #..(ß.ß.#%h#. ####.<.### #####%h~<9%h%hJ%hC  B+# ### #. ....... #. ..#.. ##.####.$.## #.).. # #.# .### #%h .####...## #. #..S.....##.).###..#.. #..##..# #..(ß.ß..# #.. ####.<.####S   ball python (constriction, asleep) #. ######%hl E10.0 (1.0)%h %h ^ _A ball python comes into view.%h? O B+# ### #. ....... #. ..#..# ##.####.$.## #.). #%hA = #.# .### #.####...## #. #%hB ...S.....##.).##%h C 3.#..#.. #...# ##..#. #..(ß.ß...# #..#. ####.<.####%hC  #. .. ##### ## ..%hR %hxS &1%hZ %ho] %h #. B+# ### #. ....... #. ..#..# ##.####.$.##  #.)........ #  #.# .# #####...## #. #. ..............#.S.....##).###.#..#..##.........## ##..#.##..(ß.ß...# #..#.#####.<.#### #....# ####### %hX>[34m..%huS.S)%hv&2%h%h5 _The ball python hisses angrily.%hQM B+# ###.......%hM+ #. ..#..#.####.$.## )%hN.. #  .### ####...## # ..S......%h:Oh.....#.......##)##%hO.#..#..##......# ##..#.##..(ß.ß...%hMP#..#.#####.<.####....# #####%hT%hW%hf%ho_S.3%hy%hk%h). B+# ###....... #. ..#..#.####.$.## ).. #  .### ####...##. #S ..............#.......##).###.#..#..##......# #..(ß.ß...#.#####.<.####%h%hS<S..%h&4%h%h%hW.. #. #. B+# ### #. ....... . ..#..# ##.####.$.## #.).. # #.### .### #........####...## #.S #.......#.......##.).##.#..#..##.........## ##..#.##..(ß.ß...#%hY%hza<S..%hb&5%hh%hk%h( %h- :S.%h- &6%h2 %h3 %h   You hit the ball python with your +0 dagger.  The ball python is moderately wounded.You hit the ball python but do no damage.%hqa=7.1 (1.1Rev %h%hd( _The ball python barely misses you. The ball python closely misses you.%hQ  You hit the ball python with your +0 dagger.%hC2.%hX180 _You kill the ball python!%h  ..#B+# ####. .......#. ..#..###.####.$.#.)......... #.### .######...##............##..#.##..(ß.#..#.#####.<.####%h a-9%hs .$ .. #.  #. B+# ### #. ....... #. ..#..# ##.####.$.##  #.)@........ #  #.### .# #####...## #. #. .............. #.......##).## #.#..#..##.........## ##..#.##..(ß.ß...#-20%hcw%h1{+ _Found 10 gold pieces.%h6) .$. ..# #.# #.# B+# ### #.# . #.# ..#..# ##.####.$.## #.. # #.### .### #.####...## #. #. .... #.......##...).## #.#..#..##.....#  # ##..#.##..(ß.ß...#1 _You see here a +0 sling.%hJ3 ~2 _e - a +0 sling%hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hand axe of chaos (weapon) {Byeongho}  d - a +0 dagger (offhand) {Katrin}e - a +0 sling[?] describe selected [!] equip|wield|wear[tab] equip|unequip %hGergoth the Chopper.$.Coglin of Xom ..*.....#Health: 18/18 ========================#.#Magic: 1/1========================#.# B+# ###AC: 5Str: 12#.# .......EV: 10Int: 11#.# ..#..#SH: 0Dex: 13##.####.$.##XL:  1 Next: 10% Place: Dungeon:1#.@......... #Noise: ---------  Time: 22.1 (0.0)#........### .###a) +0 hand axe (chao d) +0 dagger {Katrin#........####...## Nothing quivered#.........%h........#......................................#.......##.......).###.#..#..##.........## ##..#.##..(ß.ß...# _The ball python barely misses you. The ball python closely misses you.You hit the ball python with your +0 dagger. _You kill the ball python! _Found 10 gold pieces. _You see here a +0 sling. _e - a +0 sling _You see here a +0 sling. _e - a +0 sling  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or a - a +0 hand axe of chaos {Byeongho}  > or d - a +0 dagger {Katrin}%hA%hB _%h%hؿh  You start parting from your weapon.%h A3.1 (1%hA4.1 (2%hK%hWA5.1 (3%h%hA6.1 (4%h\%h%h+7.1 (5%h%h+ d) +0 dagger {Katrin} _You continue parting from your +0 hand axe of chaos {Byeongho}. x5  You finish parting from your +0 hand axe of chaos {Byeongho}.%h%h,%hF  You whisper farewell to Byeongho.%h+8.1 (6%h%hA9.1 (7%h %hB30.1 (8%hn%hA1.1 (9%h%h#[2.1 (10.0)%hm'p  e) +0 sling {Kaya} _You start attuning to your weapon. You continue attuning to your +0 sling. x5  You finish attuning to your +0 sling.  You welcome your +0 sling "Kaya" into your grasp.%h'%h[+%h-T _e - a +0 sling (weapon) {Kaya}%h z.$. ..# #.# #.# B+# ### #.# . #.# ..#..# ##.####.$.## #. # #.### .### #.####...## #.#.....#.......##.....#.#..#..##.........# 3.0) _%hZ G.$...# #.# #.# B+# ####.# ....... #.# ..#..# ##.####.$.## #........... ##.### .####.####...#......... #......%hT #.......##).###.#..#..##..## ##..#.##..(ß.ß...# #..#.#####.<.####%h <4%h" %h %h#.$. ..# #.# #.# B+######.# ......#.# ..#..# ##.####.$.##.# #.### .### #.####...## #. #..............#.......##.).###.#..#..##...## ##..#.##..(ß.ß...# %h?<5%h@B%h O%h.$. ..# #.# #.# B+######.# ........ #.# ..#..# ##.####.$.##.## #.### .### #.####...## #....... #............#..#.#..#..##..#%hB# ##..#.##..(ß.ß...# %h?<6%h %h%h.$. ..##.#.# .#.# B+# #.# ........ %h#.# ..#..# ##.####.$.#### #.## #.%hg### .### #.####...## #.%h....... #.......%h...#.##.).## %hP B   giant cockroach (asleep)#.#..#..##.#%h"# ##..#.##..(ß.ß...# %h&%hy&7%h+%h%h%hReally attack while wielding your +0 dagger {Katrin} and your +0 sling {Kaya}? Y - Yes  N - No%hpV%h.$.Gergoth the Chopper..##.Coglin of Xom ..*...#.# .Health: 18/18 ========================%h#.# B+#######Magic: 1/1========================#.# ........AC: 5Str: 12#.# ..#..#EV: 10Int: 11##.####.$.####%h.SH: 0Dex: 13#............##XL:  1 Next: 10% Place: Dungeon:1#......@.### .###Noise: ---------  Time: 37.1 (0.0)%h2#........####...##d) +0 dagger {Katrin e) +0 sling {Kaya} #.................Nothing quivered#......................................#.......##.......).##%hPbB   giant cockroach (asleep)#.#..#..##.........## ##..#.##..(ß.ß...##..#.#####.<.####You whisper farewell to Byeongho. %hڊI_You start attuning to your weapon. You continue attuning to your +0 sling. x5  You finish attuning to your +0 sling.  You welcome your +0 sling "Kaya" into your grasp. _e - a +0 sling (weapon) {Kaya}  Okay, then.%hD%h%h. _%hl%h n%hu%hw%h( .$. ..##. #.# . #.# B+# #.# ........ #.# ..#..# ##.####.$.#### #.##%h*v #.### .### #.####...## #........ #...... .... #.##.).## #.#..#..##.# # ##..#.##..(ß.ß.#  #..#.#####.<.####%hW6%h|728.1 (1 _%h=%h@%hw .$. ..##. #.# . #.# B+####### #.# ........ #.# ..#..# ##.####.$.#### #.## #.### .### #%hHx.####...## #....... #..... ....... #.......##.).## #.#..#..##..#%hx # ##..#.##..(ß.ß..#  #..#.#####.<.####%h~<9%h%h%h܆ k .$. ..##. #.# . #.# B+####### #.# ........ #.# ..#..# ##.####.$.#### #.## #.### .### #.####...## #. #...... ........ #.......##.).## #.#..#..##...# # ##..#.##..(ß.ß...#  #..#.#####.<.####%h %hk '40%h %hЗ%h}%h˚%he%hA%h%h%ho.$. ..##. %hOV#.# . #.# B+########.# ........#.# ..#..# ##.####.$.#### #....## 1#........###..### #.####...## #.. #............%h#.......##.).##.#..#..##.........## ##..#.##..(ß.ß...#%h%hϸ%h %hI%hMZInventory: 5/52 slots %hMHand Weapons (go to first with ))  d - a +0 dagger (offhand) {Katrin}  e - a +0 sling (weapon) {Kaya}  a - a +0 hand axe of chaos {Byeongho} Armour (go to first with [)  b - a +2 leather armour (worn) Scrolls (go to first with ?)%h1N1c - a scroll of butterflies%h.Gd - a +0 dagger (offhand) {Katrin}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 7.8 XLs. Damage rating: 4 (Base 4 x 107% (Dex) x 105% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “He drew his dagger, that was sae sharp, %hG That was sae sharp and meet,  And drave it into the nut-browne bride, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%h.*Gergoth the Chopper.$.Coglin of Xom ..*.....##.Health: 18/18 ========================#.# .Magic: 1/1========================#.# B+#######AC: 5Str: 12#.# ........EV: 10Int: 11#.# ..#..#SH: 0Dex: 13##.####.$.####XL:  1 Next: 10% Place: Dungeon:1#....@.......##Noise: ---------  Time: 41.1 (0.0)#........###..###d) +0 dagger {Katrin e) +0 sling {Kaya} #........####...##Nothing quivered#.................#............[%h-[40m..........................#.......##.......).###.#..#..##.........## ##..#.##..(ß.ß...#You whisper farewell to Byeongho. _You start attuning to your weapon. You continue attuning to your +0 sling. x5  You finish attuning to your +0 sling.  You welcome your +0 sling "Kaya" into your grasp. _e - a +0 sling (weapon) {Kaya} _Okay, then.%h0%h;h  You start parting from your weapon.%hcA2.1 (1%hA3.1 (2%h %h1A4.1 (3%h%hA5.1 (4%h%hZ!A6.1 (5%h B e) +0 sling {Kaya}Fire: e) +0 sling {Kaya} _You continue parting from your +0 dagger {Katrin}. x5  You finish parting from your +0 dagger {Katrin}.7.1 (6 _You whisper farewell to Katrin. You drop a +0 dagger {Katrin}.%h @.$...##.#.# . #.# B+########.# ........ #.# ..#..# ##.####.$.#####....).......#.###..####........####...#......... #................#.......##).###.#..#..##..## ##..#.##..(ß.ß.# #..#.#####.<.####8.1 (1%hlN..##.#.# . #.# B+########.# ........ #.# ..#..# ##.####.$.#####....).......###........###..####.####...#......... #...... ........#.##).###.#..#..##..## ##..#.##..(ß.ß# #..#.#####.<.#####....# ####9%h9..##. #.##. #.# B+####### #.# ........ #.# ..#..# ##.####.$.#### #....).......## #.###..### #.####...## #. #. ...#.##.).###.#..#..##.# B   giant cockroach (asleep)# ##..#.##..(ß.ß...##..#.#####.<.#### 50%hBb Y ((((%he (B    You shoot a sling bullet.  The sling bullet hits the giant cockroach.%h %h %h@ 9...B%h *...%h@ M===1.5 (1.4Rev %h %h %hC g _The giant cockroach is heavily wounded.%hyi (((((You shoot a sling bullet.%hh...B.2.9Rev+  _The sling bullet closely misses the giant cockroach.%h0 (((You shoot a sling bullet.%h? %hP ) $.BThe sling bullet closely misses the giant cockroach.4.3Rev* %hKS %hV \ _The giant cockroach barely misses you.%h4N ((%h-F7(You shoot a sling bullet.%hIF $.BThe sling bullet barely misses the giant cockroach.5.7 _The giant cockroach bites you but does no damage.%h (((You shoot a sling bullet.%hF4 $.BThe sling bullet closely misses the giant cockroach.The giant cockroach closely misses you.7.2 (1.5%hӫG _The giant cockroach bites you but does no damage.%h( (((You shoot a sling bullet.%h n $.B%hTThe sling bullet closely misses the giant cockroach.%hN\7--8.6 (1.4%hF%h{ _The giant cockroach bites you. The giant cockroach barely misses you.%h (((You shoot a sling bullet.%h< $.BThe sling bullet barely misses the giant cockroach.%h .60.1 (1.5%h %h G _The giant cockroach bites you but does no damage.%h  You shoot a sling bullet.  The sling bullet hits the giant cockroach..%h, &.%hpS 8==31.5 (1.4 _You kill the giant cockroach!%h: 4%h%hJH _No target in view!%h~%h%hi%h H _No target in view!%hXM$. ..##. #.+########.# ........ #.# ..#..# %hY#.####.$.#### ).......## ..### ####...##...... #...........................#..#######.<.####%hb%hbc=---20 _%ht%hlM$. ..##. #.+########........ #.# ...#..# #.####.$.#### )..@....## %hY5##..### ####...##.#.......................#.##..(ß.ß...%hH%hB---3%h%%hK(%hv M$. ..##. +#########......... #.##...#..# #.####.@.#### ).......## ##..### ####...###..................#..##......%h 4Rev+ %h %hc H==5.5 (2%h %h = _You now have 15 gold pieces (gained 4).%hs/ .$.  ..##. #.##.  #.##.+######## #.##.......... #.##..@#..#  ##.####...### #....).......##  #........###..# #........####...## #.... #... ..................... #.......##).##%hv^6.5 (1%h|#.#. #. .$... ..##. #.##.  #.##.+######## #.##.@........ #.##...#..###%hb ##.####...## #....).......##  #........###..# #........####...## #.......... #...........%h~Q ........%hr%h&7%hS%h%hS  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   j - Spellcasting   0.0   1.4  -2           b - Maces & Flails   1.5   1.2  -1       c - Axes   3.0   4.0   0       d - Polearms   1.5   1.2  -1       e - Unarmed Combat   0.0   1.2  -1[%hRV40m              f + Ranged Weapons 0.1   1.2  -1              g + Armour1.8   2.4  -1      h + Dodging0.9   1.2  -1       i - Stealth   0.0   1.2  -1                    [39;%hY)49m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h.Gergoth the Chopper#.Coglin of Xom ..*...#.Health: 18/18 ========================#.Magic: 1/1========================.$...AC: 5Str: 12..##.EV: 10Int: 11#.##.SH: 0Dex: 13#.##.+########XL:  1 Next: 30% Place: Dungeon:1#.##.@........Noise: ---------  Time: 67.5 (0.0)#.##...#..###e) +0 sling {Kaya}##.####...####Fire: e) +0 sling {Kaya}#....).......##Rev+ #........###..####........####%hC2[37m...###.................#......................................You shoot a sling bullet.  The sling bullet hits the giant cockroach. _You kill the giant cockroach! _No target in view! _No target in view! _You now have 15 gold pieces (gained 4).%hz mInventory: 4/52 slots Hand Weapons (go to first with ))  e - a +0 sling (weapon) {Kaya}  a - a +0 hand axe of chaos {Byeongho} Armour (go to first with [)  b - a +2 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies%h5$e - a +0 sling (weapon) {Kaya}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.1; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 9.3 XLs.At current training (25%) you reach 14.0 in about 15.5 XLs. Your +2 leather armour slightly slows your attacks with this weapon. Damage rating: 7 (Base 7 x 107% (Dex) x 105% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%h( Gergoth the Chopper#.Coglin of Xom ..*...#.Health: 18/18 ========================#.Magic: 1/1========================.$...AC: 5Str: 12..##.EV: 10Int: 11#.##.SH: 0Dex: 13#.##.+########XL:  1 Next: 30% Place: Dungeon:1#.##.@........Noise: ---------  Time: 67.5 (0.0)#.##...#..###e) +0 sling {Kaya}##.####...####Fire: e) +0 sling {Kaya}#....).......##Rev+ #........###..####........####%h\* [37m...###.................#......................................You shoot a sling bullet.  The sling bullet hits the giant cockroach. _You kill the giant cockroach! _No target in view! _No target in view! _You now have 15 gold pieces (gained 4). %h0 k_Setting a skill training target for Ranged Weapons at 14.0.%h  ..# #.# #.# #.# .$...# ..##.# #.##.#  #.##@+######## #.##..........%h* #.##...#..### ##.####...## #....).......## #........###..# #........####...## #........ #.%hJ %h{ a8.5 (1Rev  _%hq%hj%hM[ZM.##. .#$...# +########........ #.##...#..###.####...####.#..9%h1& <M#.+ . ####...##.$...# +########........#.##...#..###...##.#70%hh  .. #.+##..# #...#%hj  #0#.# ###.#.# #...#.##.$.@.#......##.#..###.##.#  #.##.+########%hk  #.##.......... #.##...#..### ##.####...## #....).......## #.###..#%hy %hz &1%h %h+ + _Found 2 flux baubles.%hw .. #.+ ##..# #...# #0#.# ###.#.# #...#.# #.$@..#[......##.#.###.##.#. #.##.+#%h #.##.. #.##...#..### ##.####...#### #....).......##  #.###..###%h?<2%h%h%h- _Found a pair of gloves.%hW .. #.+ ##..# #...# #0#.# ###.#.# #...#.# #.@...#.[......##.#.###.##.#.. #.##.+#S #.##. #.##...#..###S   ball python (constriction, asleep) ##.####...#### #....).##  #.###..###3%h(%ht _A ball python comes into view. _You see here 10 gold pieces.%hp!%h&1.%h&&4%h*%h,> _You now have 25 gold pieces (gained 10).%h,%h=-%h5%h@9H _No target in view!%h ]## ..  #.+ ##..# #...#  #0#.# ###.#.# #..@#.#  #.....# .[......##.# ....###.##.#... #.##.+########.S #.##..........S   ball python (constriction)#.##...#..#####.####...#####....).......##%h t.5 _%hM %h %hzM### .. #.+#.... #0####.# #.....#.[......##.#..#.6%h%hU uM### .. #.+#..#...# ####...#%h #.....#....##...#..+.#.%h 7 _You see here 2 flux baubles.%hN%h%8%hG%h( _d - 2 flux baubles%h: ###.. #.+##..#...##.####..#........##...#..+.#.##.####...####9%h9 E### ..#.+##..# #...# #.#.####.#.# #.@.#.# #.....#.[......##.# ....###.##.# ... #.##.+######## .. #.##.......... . #.##...#..#####.####...#### #....).......##%hV Z80%hEG### ..#.+##..# #...# #.#.#%hP###.#.# #...#.# #@....#..[......##.#.....###.##.#.... #.##.+########%hm #.##.......... #.##...#..#####.####...#### #....).......##%hbO #........###..###%h%h&1%h%h'%hw ..#.+#### ##..###...# #...##.....# #.#.#.......###.#.#....)..#...#.#.......#.....##..[...@..##.##.....###.##.# #.##.+######## #.##.......... #.##...#..#####.####...##### #....).......## #........###..###  #.####...# 2 _Found a mace.%hۮT ### .. #.+ #### ##..# ## #...###.....## #.#.##.......###.#.##....)..#...#.#....@#.....##..[......##.# #.....###.##.# #...... #.##.+#########...... #.##............... #.##...#..####..... ##.####...####.... #....).......##  #.###..#%hP%h&3%h%h%h  ### .. #.+ #### ##..#%h  ##...## #...# ##.....## #.#.# #%h .###.#.# #....)..#...#.# #%h G.#.....# ##..[......##.# #.....###.##.#%h #......S #.##.+# #....... #.##. #.......##.##...#..### S   ball python (constriction) ##......##.####...#### ##.....#....).## #.###..#%h%h%h&:S.%hX &4%h>+%h  ###   ..   #.+   ##### ##..#   ##...## #...#   ##.....## #.#.#   #.###.#.#   #....)..#...#.#   #.#.....#   ##..[.S....##.#   #.....###.##.#   #. #.##.+   #.##.##   #.##.##...#..###   ##......##.####...####   ##.....#....).   #.###..%h%h!.=5%h%hh _The ball python misses you. The ball python barely misses you.%h3  You shoot a sling bullet. The sling bullet hits the ball python.%hGTg  The ball python is heavily wounded.The ball python barely misses you. The ball python grabs you.  The ball python constricts you. The ball python bites you.7-- 0 ==7.0 (1.5Constr Rev  _The ball python constricts you.%hz (You shoot a sling bullet.%h l SThe sling bullet barely misses the ball python.The ball python bites you but does no damage.5----8.4 (1.4Rev+  _The ball python constricts you.%h{  You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.%h;The sling bullet hits the ball python but does no damage.  The ball python is heavily wounded.  The ball python bites you but does no damage.  The ball python constricts you.ball python bites you9.9 (1.5Rev*  _The ball python constricts you.%hK  You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.%hYou shoot a sling bullet.  The sling bullet hits the ball python but does no damage.  The ball python is moderately wounded.  The ball python bites you but does no damage.  The ball python constricts you.ball python bites you3-----91.3 (1.4 %h%h*Q_The ball python constricts you.%h  You shoot a sling bullet. The sling bullet hits the ball python!†%hE %h  ---10 42.7Rev*  _You kill the ball python!%h! h _Your Dodging skill increases to level 1!%hU  _No target in view!%h  ..  #.+  ##### ##..#  ...## #...#  ..## #.#.#   ..###.#.#   #....)..#...#.#   #.......#.....#   ##..@.†....##.#   #.....###.##.#  ..##.##.+######   #.##.##........   #.##.##...#..##   ##......##.####.   ##.....#....).......   ###...#........###.   #.####%hui---30 _%h:W _You see here a +0 pair of gloves.%h'X---4%h +%hI-- _f - a +0 pair of gloves%h  #.+  ##### ##..#  ##...## #...#  ##..#.#.#  #..##.#.#  #....)..#...#.#  #.......#.....#  ##....†....##.#  #...@.###.##.#  #..#.##.+#######   #.##.##.........   #.##.##...#..###   ###.####...##   #....).......   #...#........###    #...#.#   #.....4=5Rev+ %hP  ##### ##..#  ##...## #...#  ##..#.#.#  #..##.#.#  #....)..#...#.#  #.......#.....#  ##....†....##.#  ##.....###.##.#  #...##.+######## #.##.##.......... #.##.##...#..###  ###.####...####  #....)....... ###...#........### #...#.# #...#..... #.6%hS %h  ##...## #.##.....## #.#.......##)..#.....#....##....†....####.....###.......+########.........#..### ###...#Rev+ #...#.................. 7%hQ uWear which item? Armour (go to first with [)  b - a +2 leather armour (worn)f - a +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip %hT ##...## #...#Gergoth the Chopper##.....## #.#.#Coglin of Xom ..*...#.......###.#.#Health: 14/18 ==================------#....)..#...#.#Magic: 1/1========================#.......#.....#AC: 5Str: 12##....†....##.#EV: 10Int: 11##.....###.##.#SH: 0Dex: 13#.......##.##.+######## XL:  1 Next: 40% Place: Dungeon:1#.....@.##.##.......... Noise: ---------  Time: 97.7 (0.0)#.......##.##...#..### e) +0 sling {Kaya}##......##.####...#### Fire: e) +0 sling {Kaya}%h F##.....#....).......## Rev+ ###...#........###..##...#........####.. #...#.............. #...#.............. .................. You shoot a sling bullet. The sling bullet hits the ball python! _You kill the ball python! _Your Dodging skill increases to level 1! _No target in view! _You see here a +0 pair of gloves. _f - a +0 pair of gloves%hb  You start putting on your armour.8.7 (1%hF %hQ %h Z9.7 (2Rev %h %h %h> 65==%h )100.7 (3.0)%h %h %h^ +1.7 (4%h" %h( %hP +2.7 (5%h5[ %h] 6 _You continue putting on your +0 pair of gloves. x5%h^ %hvd %hg c _You finish putting on your +0 pair of gloves.%h1 ##.....## #.#.......##)..#.....#....##....†....####.....###.......+########.........#..### #%h B##...# ##....).......##Rev #.................. ###)%h%h=3.7 (1 _%h%hr"%hJ .......##)..#..#......##....†....####.....###.......+########.........#..### ####...# ##....).......## ###....###..#....#.#..#..##......... %h6===4%hj%h5%hz )..#..#......#....†....####.....###.......+########.........#..### ####...# ##....).......## ###....###.. #..%h*{ #.#..## ##..#.##..(ß.ß... %h3%hC&5%h%h%h/  ..#....†....####.....###.......+########.........#..### ####...# ##....).......## ###....###.. #......%h0 .#.##..#..#.#####.<.### %h: %hC; &6%hB %hfE %hyG  #....†....####.....###.......+########.........#..### ####...# ##....).......## ###....###.. #.......#.#. #..#.##....# #####%hK &7%hP %hKS %hI  .###.......+#########.........#.#..### ##.##...# ##.....#....).......## ###....###.. #..........%h+ .###. #....### ..%h 7==8%h_* .......+#########............#..### #.##...# ##.....#....).......## ###....###.. #..............##)#.%h0`b##. ###..%he<9%h%hp5  #.##.##.........   #.......##.##...#..###   ##......##.####...####   ##.....#....).......#   ###...#........###..  %h #...#.####.   #...#...........   #...#....   #@.......   ###)   #.#..#..##.  %h #.##..#.##..(ß.ß   #.##..#.#####.<.##   #.##....# #####   #.####...  %hS #.# ..#  %hw%h'10%h%h%h %h6  #..######...# ##....)....... ###....###.. .#...............##)%h 0#..#.#..#.##..(ß.ß.....#.#  %h %h %h 1%h %h %h!A ###...# ##....)....... ###.....###.. ..#.............##)#..#..#.#..#.##..(ß.ß..#.#####.<.##....#.%#  %=2%%hC- _Found a storm talisman.%h:  ##....)....... ###....###.. .#.......................##)#..#..#.#..#.##..(ß.ß###.<.##..# ##### ### %h`( %hg%8==3%%h#  ###....###.. ##....#.......##)#..#.#..#.##..(ß.ß###.<.##..# ##### ##... %  %h5%%h&4%hcB%%h  ##.......##)#..#%hq.#..#.##..(ß.ß###.<.##..# ##### ##...  ..#%hK%  %hH%h&5%h9%%h%hj ......##)#..#.#..#.##..(ß.ß###.<.##..# ##### ##...  ..# %  %6%h;%%h%h o.##)#..#.#..#.##..(ß.ß###.<.##..# ##### ##...  ..#%h@  .%.##....%h 5...#..%h 5%%h C==7%h 8%%h8 %hX.##)#..#.#..#.##..(ß.ß###.<.##..# ##### ##...  ..# #.....%#....###....#...#.#..%8%%h##)#..#.#..#.##..(ß.ß###.<.##..# ##### ##...  ..###### %h#.....##. .....#..%h%hK&9%h%hT _You see here a storm talisman.%h M  #.##.   #.#..#..##   #.##..#.##..(ß.ß   #.##..#.#####.<.   #.##....# #####   #.####...   #.# ..#  %h  V ######.#  #....@%#  #....###  #....  #....  #...#  #...  #... ###. %h 0%%h .20 _%h %h %hmy   #.#..#..##  #.##..#.##..(ß.ß  #.##..#.#####.<  #.##....# ###  #.####...  %h{ b #.# ..# ######.#   #.....%#  #...@###  #....#   #.....  #...###  #...   #...  ###.  #. %hل 7%%h &1%h :%%h׋ %h   #.##..#.##..(ß  #.##..#.#####.<  #.##....# ###  #.####...   #.# ..# ######.#   #.....%#  #....###  #..@.#   #..........  #...#######  #...#  #....  ###..  #..  #... %h9%%h&2%h{%h%hf^ #.#..#..##..... #.##..#.##..(ß.ß #.##..#.#####.<. #.##....# #### #.####...   #.# ..# ######.#  #.....%#  #...@### #....#  #..........  #...####### #...# #.... ###.. #.. #...3%hԼ:%%h%h  #.......##. #.#..#..##....... #.##..#.##..(ß.ß #.##..#.#####.<. %h N#.##....# ##### #.####...   #.# ..# ######.#  #....@%#  #....### #....#  #.......... %h #...####### #...# #.... ###.. #..%h %h %%hr %h8 %h 4%h-& %h' %%h( %h, %h * #.##.) #.#..#..##.   #.##..#.##..(ß.ß.   #.##..#.#####.<.#   #.##....# #####  #.####...  #.# ..#  ######.#  #.....@#  #....###  #....#  #.... #...# #...# #.... ###.. %h%h&5%h%hT _You see here a storm talisman.%h-|6 _g - a storm talisman%h-GI  #.##.   #.#..#..##   #.##..#.##..(ß.ß   #.##..#.#####.<.   #.##....# #####   #.####...   #.# ..#   ######.#  #....@.#  #....###  #....#   #..........   #...#######   #...#   #....   ###..   #..7%hc  #.#..#..##  #.##..#.##..(ß.ß  #.##..#.#####.<  #.##....# ###  #.####...   #.# ..# ######.#   #......#  #...@###  #....#   #..........  #...#######  #...#  #....  ###..  #..  #...8%hR #..#.##..(ß.ß###.<.%hS..# ########... .# ..#######.# ......#### %hq.......#########.  %h%h&9%h$%hv%h ' #.##..#.#####.<.# #.##....# ##### #.####...  %h} #.# ..#  ######.#  #......#  %h #....###  #....#######. %h @#....@......> #...######### #...# %h #.... ###..%h T  #.. #..%h & %h %h '30%he %hΛ ; _Found a stone staircase leading down.%h:  #.##..#.#####.<.  #.##....#   #.####...  #.# ..#  ######.#  #......#  #....###  #....#.  #.>  #...#  #...#  #....  ###..  #..  #... ## %h@%hbA&1%hwE%hyS%h_  #.##....# ###  #.####...   #.# ..# ######.#   #......#  #....###  #....#######.  #...........>  #..@#########  #...#   #....  ###...  #....  #.....  ##..:..  .....# %hh%hAi&2%hvn%hq1 _Found a book of Misfortune.%ht q ##... # ..#######.# ......#######........>#########%ht  .....###...........#..###%hy M......  %h <3%hI %h[ %h! *  ..#######.# .....#########........>#########...## .....###.. ##......#  %hP %h %h@ 4%h %h %hbu/ ######.#  #......#  #....###  #....#######. #...........>  #...#########  #...#...##  #........### ###..  #.## #.#  ##..:..## .....# .. . # %hݗY5%hv[ #......#  #....###  #....#######. #...........>  %ha\=#...#########  #...#...##  #........#### %h0]###...  #.## %h^c #.#  %h^##..:..##  .....# ..%h_J # ##%hh`d #.....## %h5g%hg&6%hk%hm%h #....###  #....#######.   #...........>  #...#########  #...#...##  #........##### ###....  #.%h@##  #.#  ##..:..##  .....#  ... ## ## #.....## # %hy%h&7%h%h%h ####..........>.#########...## #........#######..... %h_M##  ##..@..## #.....# .........#.. %h_##..###  %h"%h&8%h%hhZ  You pick up a book of Misfortune and begin reading...%h%+9.7 (2%h %hz  You add the spells Jinxbite, Yara's Violent Unravelling, Enfeeble and Sphinx _Sisters to your library.%hz  #...........>  #...#########   #...#...##   #........#####   ###...........   ###   #.#  ###   #.@...# %hzx#..........# ...##.#  ##......#  ###  # ##..#  #..# %hC%h,40.7 (1%h%hӄ%h  ##########...#...## ........#######..... ## # ##.....########.....@....#...##. #######  %h %h$ &1%h= %h %hR #...#...##  #........#####   ###....   #.##  #.#  ##.....##  %hZ #####.....##  #.....  ...###  %h . #   #.....##  .#%h  ###..### ..#%hX Q #### %h%h&2%h9%ht%hߚ  #...#########   #...#...##   #.#####  ###.....   #.##   #.......#  ##.....##   ######  #...#  ....# . ##......#  #.....##  .#....## ###..###  #..# #### %h=%hП&3%hl%h%h2 3  #...#  #...#...##  #..#####  ###...  #.##  #%h ).#  ##.....##  #####.....##  #.# .##.# .. ##......#   #.....##   .#....##  ###..###   #..#   #### %hv %h &4%h %hZ %hn  #...#  #...#...##  #........#####  ###..  #.......##  #.......#  ##.....##  #####.....##  #.#  #....##.#  #.. ##......#  # #.....##  .#....##  ##%hV#..###  #..#  #### 5%hj  #...#  #...#...##  #........#####  ###...........  #.......##  #.......#  ##.....##  #####.....##  #.#  #....##.#  #..# ##......#  #. #.....##  .#....##  ###..###  #..#  #### 6%hu  #...#  #...#...##  #.#####  ###...........  #.......##  #.......#  ##.....##  #####.....##  #%h.#  #....##.#  #..## ##......#  #. #.....##  #. .#....##  # ###..###  #..#   #### %hij%hG&7%hF%h%h  #...#  #...#...##  #.#####  ###.  #.##  #.......#  ##.....##  #####.....##  #.#  #....##.#  #..#####......#  #.. #....##  #.. .#....##  #.# ###..###  .. #..#  #. #### 8%h   #...#...##   #........#####  ###...........  ###   #.  ##.....## #####.....##  ####..........#  #..@.##.......#  #..#####......#  #.. #.....## . .#...  #.#. ###..#  ..#. #..#  #. ?. ####  #. .# 9 _Found a scroll labelled ZANWIO ZINEAD.%ht P  #...#...##  #.#####  ###.  #.##  #.#  ##.....##  #####.....##  ####.#  #.@..##.#  #..#####......#  #..# #.....##  #...# .#....##  #.#.# ###..###  ..#.# #..#  #.#?.# ####  #. .## 50%hIf  #........#####  ###...........  ###   #.  ### #####.....##  ####..........#  #....##.......#%h  #@.#####......#  #..# ##  #...#. .#  #.#.#####..#  ..#.# #..#  #.#?.# ####  #. .##  ## %hO%h&1%h%hO%h ##..... ##  #.....##########..............##..###### ##...#...#....## #.#.#####..### %h%hJ&2%h%h%h  ###   #.  ### #####.....##  ####..........#  #....##.#  #..#####......#  ##..###### %hI.#...#  #.#.#####..#  ..#.# #..#   #.#?.# ####  #. .##  ##    %hB%h&3%h!%h%hJ4   #.....########..............#########..#####.....#...#...#....## #.#####..### #..#.# #..# #.#?.# ####4%h0" #.....########..............#########..##...#...#....## ##.#.#####..### #.@#.# #..# #?.# ### .## 5%h" #####.....##  ####..........#  #....##.#  #..#####......#  ##..######  #...#...#  ##.#.#####..#  #..#.# #..#   #@#?.# ####  #...##   ###      %h*#%h&%h'&6%ht)%h*%hJ####..............#########..##...#...#....## ##.#.#####..### ..#.# #..# #?.# ###..## 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#...#..# ........#####....#.# ##.....##.####.###### >.#  #.. ..#  ##.....## #.# ###.....## ....# #..%h%h&4%hs%h;%h= #.####... ..# ..###.# #..# #.##... ####.# #... #.#... .....# #.#.###....# ### #........#.# #######.>#.#.... %h I......>......## ########### #...## #...#@.# ....#####....#.# #.....##.### .#######> #.# ...# ### ##.# ##.....## .. ... # ##%h %h &5%h %hI %h~6 #.# #..# #.##... #####.# #... #.#. ......# #.#.###....#### #........#.#.#######.>#.#............>......#############.....#.#...## #...#..#......#####...@#.# ##............##.###  #%h2#######>.#  #.# ...#  ### ##.##.....## .. .........# #.. ##.# ..##......#%hh%hи&6%h'%hV%he;%hP<%h?%hF%h5####. #.#... ......# #.#.###....#### #........#####.>#.#.... %h%.......>......#############.....#...## #...#..#.....#####....#.# ##......##@##  #######>.# # ...##.....## .## #.. .. .........# #. #..r   rat (asleep) ##%h#. ..#.#r#%hUe  A rat comes into view.%h<  The rat squeaks loudly.%h%h%h b   bat (wandering)b#.  A bat comes into view.%h/==7%h%h 0 _The rat moves out of view.%h .....#.###....#### #........#####.>#.#.... .......>......#############.....#...## #...#..%h< .....#####....# ##......##.##  #######@.#  #...#.....## #.## ##.. .. .........# #. #.. ## ..rg   hobgoblin (wandering)#%hX . b#.gb   bat (wandering)## #.##..r   rat ..#%h3 k  A hobgoblin comes into view.%h  %h %h#+ %h+ %h- :  The hobgoblin shouts!%hp2 ^ br.b   bat.#..rr 2 ratsr##..  A rat comes into view.%h 3 &8%h6 %hH9 _The hobgoblin moves out of view. _There is a stone staircase leading down here.%hA ### #........#.# #######.>#.#.... ......>......## ###########.....# #...## #...#..# ....#####....#.# #%h` .....##.### .#######>.# #.# #...@# ### #.##.# ##.....## #.. #.b ... #. ##.r ## #. ...# . .#.....## #. r# .#....## .# . ##..###%h %h! %hW" %h" %hS# %h( br.grg   hobgoblin.b   batrr 2 rats%h) .-9%h5- %hr/ : _The bat hits you but does no damage.%h~ZK (%hw[/You shoot a sling bullet.%ho%h\V  The sling bullet hits the bat but does no damage.%h%h%h%hX%h%h%hbr.gr..%hc==91.2 (1.5Rev %h%h _The bat closely misses you. The rat barely misses you.%h-..# #.#.###... #........#.########.>#.#............>......###########...#...## #...#. .#####....#......##.###%he.(######b.......... #.##r# ##.....## #.. #.g .#. ##r..#. ... %h1 .# .. ##.....## #.#.. .#....##.# ...%h3%h5%h6%hy7%h@b>rgr..%hA5--20%hFI%h[Nv _The bat closely misses you. The bat hits you but does no damage.%h+`H(((%hp  You shoot a sling bullet. The sling bullet misses the bat.%h}f.b..gr.%hm==3.6 (1.4Rev+ %hh _The bat hits you but does no damage. The rat barely misses you.%hl #####.# #... #.#......# #.#.###....#.### #........#.########.>#.#.............>......##.###########.....##...## #..b#..# .#####....#.# ##%h ......##@###  #.#######>.#  ..# #..gr#  ##.....## #.##r# #### #.. #.. ..# #. ##...# #. ..#......# . .#. ###.....## #. .##%h %h %h %h ,%h .#bgrr..--40%h %h  %hi 4_The bat hits you but does no damage.%h[R # #.##... #####.# #... #.#.....# #.#.###... #........#.########.>#.#............>......############.....#%hT#...## #...#b.# ..#####...@#. #.....##.##########gr#.......# #..r   #.##.# ###.....## #.. #.. ..#. ##.. .#. ... .# #..%hwV%hW%htY%h\  The bat barely misses you.The hobgoblin attacks as it pursues you!%hnfGgr.%hkgp--5Rev %h6o%hs@ _The hobgoblin hits you but does no damage.%h  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.The sling bullet hits the rat.%h_ {(>   rat%hQ k  You kill the rat! gr.  The bat barely misses you. The hobgoblin closely misses you.%h<= 6---5==7.0 (1.4Rev+ %hNC %hXE R _The bat hits you but does no damage. The hobgoblin hits you.%hv>  You shoot a sling bullet.%hA3  The sling bullet hits the hobgoblin but does no damage..r   r8.4Rev*  _The bat closely misses you. The hobgoblin closely misses you.%hN  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.The sling bullet hits the rat.%hg(>%hA %h>V  You kill the rat!%h%h~}bgb   bat%h;m4------69.8%h%A%hwDi _The bat closely misses you. The hobgoblin hits you.%h_7c  You shoot a sling bullet. The sling bullet hits the hobgoblin.%hW,%hD.b _The bat closely misses you. The hobgoblin hits you.  You shoot a sling bullet. The sling bullet hits the hobgoblin.hobgoblin is lightly wounded.  The bat barely misses you.  The hobgoblin hits you but does no damage.  The bat hits you but does no damage.5==-201.3 (1.5%h%h_@ _The hobgoblin hits you but does no damage.%hW (((You shoot a sling bullet.%h7 s  The sling bullet closely misses the hobgoblin.%h8 %h? g>.  The bat hits you. The bat hits you but does no damage.%h @ \4--2.6 (1.3%h|D %hG V _The hobgoblin barely misses you.%h* }  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.%hs F  The hobgoblin is lightly wounded.%h %hs %h~ %h g3---4.1 (1.5%h %h" k _The bat hits you. The hobgoblin barely misses you. x2%h (((You shoot a sling bullet.%hr  The sling bullet barely misses the hobgoblin.%h %hN/ g>.  The bat hits you but does no damage. The hobgoblin barely misses you.%h=1[4=5.4 (1.3%h:%h@I _The bat misses you.%h& (((You shoot a sling bullet.%hP %h/Rl The sling bullet barely misses the hobgoblin.%hS%h0Xc  The bat completely misses you.%h`fQg>.%h{6.9 (1.5 _The hobgoblin hits you but does no damage.%hTcc  You shoot a sling bullet. The sling bullet hits the hobgoblin.%hfv.b   bat%h)\  You kill the hobgoblin!%hB%h'.%hfTroo=88.3 (1.4%h!%h(% _The bat misses you. The bat barely misses you.%h]  You shoot a sling bullet. The sling bullet hits the bat.%hįC.%h;&.%h]_5==99.7%hNb%hgeG _You kill the bat!%h%h%h%hH _No target in view!%h' %h' %h- %h%2 H _No target in view!%h^ %h_ %h%c %hf H _No target in view!%h# #.# #..# #.##...#.# #... #.#... #......# #.#.###....# #....### #........#.# #....#.>#.#.... #.>......## #...###.....# #...#...## #...#..# #.#####..@.#.##.##.### #.#######>.# #.# #....# ##.....## #.##.# ####.....## #.. #...# #. ##.. .##.# #. ..%h -. ####......# . .#..---100 _%h2 --- _No target in view!%hH#####.# #... #.#... ......# #.#.###....# ....### #........#.# ....#######.>#.#.... ...........>......## ...###########.....# ...#...## #...#..# ........#####....#.# #.....##@###  #.#######>.#  #.# #....#  ### #.##.# ###.....## #.. #.. .... #. ## ### #. ..%hK. ## . .#.....## #. .#1 _%h^ .....#.###....#### #........#%h_####.>#.#.... .......>......#############.....#...## #...#.......#####....# ##......##.## %hI` #######@.#  #...#.....## #.##%h`#Rev* ..#. .##.. %hLa^..#....##.# ...%hi%hj]2Rev+ %hn%h s _No target in view! _No target in view! __ There is a stone staircase leading down here. _You see here a rat corpse.%hAq#....### #........#.# #....#######.>#.#.... #...........>......## #...###########.....# #...#...## #...#..# #........#####....#.# ###............##.###  ########>.# #.# #.@..# ##%h# #.##.# ####.....## #.. #... ..........# #.# ##..###.# #. ....%h##......# .. .#...## #. .##.. ...#%h>} .. .# ... ####..###%h%hy6===3 _%h%ht%hS  #....#######.>#.#....  #...........>......##  #...###########.....#  #...#...## #...#..#  #........#####....#.#  ###............##.###  ########>.#%hT  #.# #....# ### #@##.# #####.....## #..##... #..........# #.####..###%hU .# #. .... #####......# .. .#...## #.. .##.. #...# ... .# ... #####..### #... #..%hU !#%hY %hZ &4%he %hG  #...........>......## #...###########.....# #...#...## #...#..#%h P #........#####....#.# ###............##.### ########>.# #.# #....# ### ##.##.######.....## #@.##.............# #.####..# ...##.# #.# .... .#####......# ... .#... .###### #... .##.. .#...# ..... .# ... .#####..### #..... .# #..# ####### %hP X.# ####%h> %h &5%hK' %hNt###########........## #...#.....#####....###......##.## #######>.#  #....#%h3n#.....## ##.#####..##... ##..........# #@####..# ...## .... .#####... .#...## #...! .##...#....## ...... .# ...####..### #....... #..# ############ P.bPP ##%h2b.6Rev b _Found a viscous emerald potion.%hxZ...## #...#.....#####....###......##.## #######>.#  #...#.....## ##.#####..##... ##..........# #.####..# ...##%h+ .... .######....# .#...## #...!...##...#....## ......".# ...####..### #.... #..# ############## Pb.PPP ## 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#..................###################.# #.P.bPPP..P.#5%hgvJ.>......###.....# ..## #...#..#.#####....#.#.##.###.#>.#####.# #....#...#.## ##.##.###.##.## #..##....@.###.# #.####..##...#.# ##.#........###.# #....##.#.....####.####.......##.......# ..## #......".#.....##..## #..........# # ##########.# # #.P.bPPP..P.#6%h} J.>......###.....#.## #...#..#.#####....#.#.##.###.#>.#####.# #....#...#%h .## ##.##.###.##.## #..##...@..###.# #.####..##...#.# ##.#........###%h m.# #....##.#.....####.####.......##.......#.## #......".#.....##..# .### #..................# .# ##################.# ##%h K #.P.bPPP..P.#%h| <7%h %hgC %hE p.>......###.....# #...## #...#..#.#####....#.#.##.###.#######>.#####.# #....#...#.## ##.##.###.##.## #..##..@...###%hF .# #.####..##...#.# ##.#........###.# #....##.#.....####.####.......##.......#.## #......".#...%hI ..##..# ..### #..................# ..# ##################.# ### #.P.bPPP..P.#%hdQ <8%hW %hZ %hy.>......## .#.....# .#...## #...#..#.#####....#.#.##.###.#######>.#####.# #....#...# #.....## ##.##.###.## #.....## #..##.@....###.# #.####..##...#.# ##.#........### #......# #....##.#.....#### #.....####.......##.......# #....## #......".#.....##..# #..### #..................# #..# ##################.# #### #.P.bPPP..P.#9%h#######.>#.#.... ..........>......## ..###########.....##...## #...#..######....#.# #......##.### #.#######>.#####..# #....#...# #%h&`#.....## ##.##@###.## ### #..##......###.# #.####..##...#.# ##.#........####......# #....##.#.....#### ##.....####.......##..... .#....## #......".#.....##..# ##..### #..................#  #..# ##################.#%hF%hD'40%h%h3%h[M #........#.########.>#.#....%h^........>......###########...#...## #...#. .#####....#......##.### ######>.#### #.......# #...@#...# #.##.###.## ##.....## #..##......## ........# #.####..##...#............%he%hf&1%hl%h#o%hM..# #.#.###... #........#.########.>#.#............>......###########...#...## #...#. .#####....#......##.### ######>@#### #.......# #....#...# #.##.###.## ##.....## #..##......####.%ht>...#...#....%h %h&2%hv%h;%h6 #####.# #... #.#......# #.#.###....#.### #........#.########.>#.#.............>......##.###########.....##...## #...#..# .#####....#.# ##......##@###  #.#######>.#####  %h7 ..# #....#...  ##.....## ##.##.###.## #### #..##......### ..# #.####..##...#.# ##.#.....####......# #....##.#.....#### ###.....####.......##.....%hR; %h; &3%h!@ %hRA %hI .....#.###....#### #........#####.>#.#.... .......>......#############.....#...## #...#.......#####....# ##......##.##  %h\#######@.##### #....#...#.....## ##.##.###.###..#.......##.. ..#....## #......".#.....##..#%h%h&4%h%hR  There is a stone staircase leading down here. _You see here a rat corpse.%hX%h;Y%h^%h$e%hkC5 _%h         %h^  ###   #..   #.### %h  #...# 2 #@# %h   #.#   %h* #..   ####    %hm      %h       %h D %h %h# %h1 6.5 (1.8 _You climb downwards. _There is a stone staircase leading up here.%h{M###. ##..#<#.## ##.. #%h f70 _%hBM######....####..<#.#.#.# #%h&8%h%h%h >        #######  #.@...# #.###.# #...#  #<#.#  #.#.#  #..  ####   %h <9%h %h %h$1!       #  #..@..#  #.###.#  #...# # #<#.#  %h 2#.#.#  #.. #  ####    %hH9%h:'50%hN>%h@%h_       #  #...@.#  #.###.#  #...#.#  #<#.#.# #.#.#.# #.. #.# #### .# .#  %h'%h&1%hѯ%hٱ%hh/      ####### #.....#  #.###@#  #...#.#  #<#.#.#  %h@0 #.#.#.#  #.. #.#  #####.#   $.#  ###   %h_5%h6&2%h:%h=+ _Found 10 gold pieces.%hT ########.....#.###..<#.  %h$%hP%&3%h(%h)%h W #######.....###..<#..   %h %h 4%h %h@ %h  #######.....###..<#.. ###%h w  %h %h~ &5%hH %hz %hnX#######.....###..<#.. ### $###%h<6%h4%h%hi#######.....###..<#.. ###<.....$########%h%hU&7%h%h; _Found an escape hatch in the ceiling.%hB#######  #.....#  #.###.#  #...#.# %h~3 #<#.#.#  #.#.#.#  #.. #.# %h;########.# .<.....@.# %hF##########  %h$     %h%h&8%h%hR%h+9.5 (2%h%h> _You now have 35 gold pieces (gained 10).%hp  #  #.....#  #.###.#  #...#.#  #<#.#.#  #.#.#.#  #.. #.# .#.# .<.# .%h _#        %hP %h ,60.5 (1%h- %hX %h2  #  #.....#  #.###.#  #...#.#  #<#.#.#  #.#.#.#  #.. #.# .#.# .<.# ?.#        %hZ <1%h %h f _Found a scroll labelled QUSOESK OMIAD.%hc #  #.....#  #.###.#  #...#.#  #<#.#.#  #.#.#.#  #.. #.# ♣..#.# ♣...<.# .?.#%hO        %h%h@&2%h %hI9 #  #.....#  #.###.#  #...#.#  #<#.#.# %hOJ< #.#.#.#  #.. #.#  ♣..#.#  ♣...<%hJ.# ♣.?.# #%hJ2    %h+K   %hO%hVO3%hR%hFS%h`9 #  #.....#  #.###.#  #...#.#  #<#.#.# %hݣ# #.#.#.# ♣.. #.. #.#  ♣..#.#  ♣...<.#  ♣.?.#  ##       %h%h&4%h%h%hZ #  #.....# %h #.###.#  #...#.#  #<#.#.# %hC ### #.#.#.#  ♣... #.. #.#  ♣..#.#%hZ  ♣....#  ♣.?.#%hg  ###    %h   %h%h-&5%h%h7c _There is an escape hatch in the ceiling here.%hd  # #. #.....# #. #.###.# #. #...#.# #. #<#.#.#  ####. #.#.#.#  ♣.... #.. #.#  ♣..#.#  ♣..@<.#  ♣.?.#  ###. #...## %h C6 _%h %h %h  # #.# #.....# #.# #.###.# #.# #...#.# #.# #<#.#.# ####.## #.#.#.# ♣..... #.. #.#%hb ^ ♣..#.# ♣.@.<.# ♣.?.# ###.# #.# ..# ###%h <7%h %h/ %hƚ#.# #.....# #.# #.###.# #.# #...#.# #.# #<#.#.#♣ ####.## #.#.#.#_ß. ♣..... #.. #.#...♣ ♣..########.#♣$.♣...<.......########### ###.# %h #.# ..# ### %hp7_%hD&8%hr%hia _Found 14 gold pieces. Found a faded altar of an unknown god.%hC+9.5 (2%hD%h׾c _j - a scroll labelled QUSOESK OMIAD%h #.# #.###.# #.# #...#.# #.# #<#.#.# ♣ ####.## #.#.#.# _ß. ♣..... #.. #.# ...♣ ♣..########.#  ♣$.♣...<.......#  ♣...########## ###@#  #.# ..# .###.#..♣#_%h7 j70.5 (1_%h #.# #.....# #.# #.###.# #.# #...#.# #.# #<#.#.# ♣ ####.## #.#.#.#_ß. ♣..... #.. #.#...♣ ♣..########.#♣$.♣...<.......# ♣.@.#############.# #.# ..# .### .#%hcM ..♣#%hQ%_%h&1%h?8_%h{%h  #.# #.....# #.# #.###.# #.# #...#.# #.# #<#.#.#♣♣ ####.##.#.#.#.#ß_ß. ♣...... #.. #.# ...♣♣♣..#.# ♣$.♣...<.# ♣@..## ###.# #.# ..# .###  .#  ..  ♣#2_%h0  ####### #.# #.....# #.# #.###.# #.# #...#.# #.# #<#.#.#♣♣♣♣ ####.##.#.#.#.#.ß_ß. ♣...... #.. #.#......♣♣♣..########.#♣$@♣...<.......#♣♣♣...#############.# #.# ..# .### .# ..♣#_3%h # #.# #.....# #.# #.###.# #.# #...#.# #.# #<#.#.#♣♣ ####.##.#.#.#.#..ß_ß.♣♣...... #.. #.#......♣♣♣..#.# ♣@.♣...<.# ♣♣♣...## ###.#  #.#  ..#  .###  .#  ..  ♣#4__5.5 (2_ _You now have 49 gold pieces (gained 14).%hbZ ####### #.# #.....# #.# #.###.# #.# #...#.# #.# #<#.#.#♣♣♣♣♣♣♣ ####.##.#.#.#.#♣..ß_ß.♣♣...... #.. #.#.......@♣♣♣..########.#..♣...♣♣..♣...<.......#♣.⌠ ♣♣♣...##########♣. ###.#♣ #.# ..# .### .# .._6.5 (1%h] # #.# #.....# #.# #.###.# #.# #...#.# #.# #<#.#.# ♣♣####.##.#.#.#.#♣..ß_ß.♣♣...... #.. #.#♣......@.♣♣♣..#.#...♣...♣♣..♣...<.# ♣.⌠. ♣♣♣...# ♣... ###.# ♣.♣. #.#..♣♣ ..#♣. .###♣. .#  .._7%hx q  #.# #..... #.# #.###. #.# #...#. #.# #<#.#. ♣####.##.#.#.#. ♣♣..ß_ß.♣♣...... #.. #. ♣.....@..♣♣♣..#.♣...♣...♣♣..♣...<.♣ ♣.⌠.♣♣♣♣... ♣...♣ ###.# ♣.♣.♣ #.# ..♣♣. ..# ♣.♣♣ .###  ♣. .#  ..8%hF %h %h. ##### #.# #... #.# #.### #.# #...# #.# #<#.# ♣♣♣♣♣♣♣♣####.##.#.#.# ♣♣..ß@ß.♣♣...... #.. # ♣........♣♣♣..######## ♣...♣...♣♣..♣...<......♣.♣ ♣.⌠.♣♣♣♣...########.. ♣...♣ ###.## ♣.♣.♣ #.# ..♣♣. ..# ♣.♣ ♣ .###♣. .#9 _There %h/is a faded altar of an unknown god here.%h  _You now have 49 gold pieces (gained 14). _ faded altar of an unknown god here.  This altar belongs to (a) Qazlal, (b) Dithmenos or (c) the Shining One, but you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.%h1  Okay, then. _%hnIQ%hHQ%hWo v#####.# #... #.# #.## #.# #... #.# #<#.♣♣♣♣♣♣♣♣####.##.#.#.♣♣..ß_ß.♣♣...... #..  ♣...@....♣♣♣..######...♣...♣♣..♣...<..... ♣.♣ ♣.⌠.♣♣♣♣...#######.. ♣...♣ ###.### ♣.♣.♣ #.# ..♣♣. ..#♣.♣♣ ♣. .### ♣. .♣# ..80 _%h}   #.# # #.# #. #.# # #.# #<# ♣####.##.#.# ♣♣..ß_ß.♣♣...... #.. ♣..@.....♣♣♣.. ♣...♣...♣♣..♣...< ♣.♣♣♣.⌠.♣♣♣♣... .. ♣...♣ ###.# ## ♣.♣.♣ #.# ..♣♣. ..# ♣.♣♣ ♣. .### ♣. .♣.#  ..1%hg  #.# # #.# #. #.# # #.# #< ♣####.##.#. ♣♣..ß_ß.♣♣...... # ♣.@......♣♣♣.. ♣...♣...♣♣..♣...< ♣.♣♣♣.⌠.♣♣♣♣... ..♣ ♣...♣ ###.# ### ♣.♣.♣ #.# ..♣♣. ..# ♣.♣♣ ♣. .### ♣. .♣.#  .._2%hR##.#  #.# # #.# # #.# #♣♣♣♣♣♣♣♣####.##.#♣♣..ß_ß.♣♣...... #........♣♣♣..####.@.♣...♣♣..♣...<.. ♣.♣♣♣.⌠.♣♣♣♣...####..♣ ♣...♣ ###.# ### ♣.♣.♣ #.# ..♣♣. ..#♣.♣♣ ♣. .### ♣. .♣.# ..♣#3%h2_ #.#  #.#  #.#  #.#  ♣♣####.##. ♣♣..ß_ß.♣♣......  ♣♣........♣♣♣.. ♣@..♣...♣♣..♣...< ♣.♣♣♣.⌠.♣♣♣♣...%h6 ..♣♣ ♣...♣ ###.# ### ♣.♣.♣ #.#  ..♣♣. ..#  ♣.♣♣ ♣. .###  ♣. .♣.#  ..  ♣#%h%h &4%h%h%hk 7_%h%l %hHn %ho %h\< #.#♣♣♣♣♣♣♣♣####.##.♣♣..ß_ß.♣♣...... ♣♣........♣♣♣..###...♣...♣♣..♣...<.♣@♣♣♣.⌠.♣♣♣♣...###....?..♣♣ ♣...♣ ###.# ..##### ♣.♣.♣ 5_ _Found a scroll labelled XUXKEISOBUO.%hL #.# #.# #.#♣♣♣♣♣♣♣♣####.##%hM♣..ß_ß.♣♣.............♣♣♣..## ♣...♣...♣♣..♣...<...####♣.♣♣♣.⌠.♣♣♣♣...##%hqN.....?.@♣♣ ♣...♣ ###.# #####+ ♣.♣.♣ #.# ..♣♣. ..#%hN♣.♣♣ ♣. .### ♣. .♣.%hfRe# ..♣# %hV%h!W&6%h>\&_%h_%h0 #.# #.# #.# ♣♣♣♣♣♣♣♣####. ♣♣..ß_ß.♣♣ ♣♣........♣♣♣... ♣...♣...♣♣..♣....####♣.♣♣♣.⌠.♣♣♣♣....?@.♣♣ ♣...♣ ###.#.#####+ ♣.♣.♣ #.#. ..♣♣. ..#  ♣.♣♣ ♣. .###  ♣. .♣.#  ..  ♣#%h7_%hǴ&7%ha%h#%h  #. #. #. ♣♣♣♣♣♣♣♣####. ♣♣..ß_ß.♣♣# ♣♣........♣♣♣.... ♣...♣...♣♣..♣.####♣.♣♣♣.⌠.♣♣♣♣....@..♣♣ ♣...♣ ###..#####+ ♣.♣.♣ #... ..♣♣. ... ♣.♣♣ ♣. .  ♣. .♣.#  ..  ♣#89.5 (2 _k - a scroll labelled XUXKEISOBUO%hH  # # # ♣#### ♣♣..ß_ß.♣♣### ♣♣.♣♣♣.. ♣...♣...♣♣..♣.####♣.♣♣♣.⌠.♣♣♣♣.♣♣ ♣...♣ ###.#####+ ♣.♣.♣ #.. ..♣♣. ... ♣.♣♣ ♣. .### ♣. .♣.#  ..  ♣#90.5 (1%h## ♣.. ♣♣..ß_ß.♣♣##. ♣♣.♣♣♣.. ♣...♣...♣♣..♣.####♣.♣♣♣.⌠.♣♣♣♣.♣♣ ♣...♣ .#####+ ♣.♣.♣ .. ..♣♣. ... ♣.♣♣ ♣. .###. ♣. .♣.##. ..#. ♣##.1_%hT ### ♣ ..# ♣♣..ß_ß.♣♣#.# ♣♣..# ♣...♣...♣♣...####♣.♣♣♣.⌠.♣♣♣♣.♣♣ ♣...♣ .#####+ ♣.♣.♣.# ..♣♣..# ♣.♣♣ ♣.#.# ♣. .♣. #.# .. #.# ♣# #.#_2_%h ### ♣♣♣♣♣♣♣♣# ..# ♣♣..ß_ß########.# ♣♣........♣.# ♣...♣...♣♣.####♣.♣♣♣.⌠.♣♣♣......♣♣ ♣...♣.#####+ ♣.♣.♣.# ..♣.........# ♣.♣♣♣.########.#♣. .♣ #.# . #.#♣##.#3%hV$ M### ♣♣♣♣♣♣♣♣# ..# ♣♣..ß_ß.♣########♣........♣ ♣...♣...♣♣.####♣.♣♣♣.⌠.♣♣♣.....♣♣ ♣...........#####+ ♣.♣.♣.# _4%h######### ♣♣♣♣♣♣##........# ß_ß.♣♣.########@# ♣♣........♣♣.# ♣...♣...♣♣...####♣.♣♣♣.⌠.♣♣♣♣.....♣♣ ♣...♣ #.#####+ ♣.♣..# ..♣♣. .........# ♣.♣♣ ♣. ########.# ♣. .♣#.# ..5_%hR########## ♣♣♣♣♣♣♣♣# .......@.# ♣♣..ß_ß ########.# ♣♣........♣ .........# ♣...♣...♣♣. .........####♣.♣♣♣.⌠.♣♣♣ ..............♣♣ ♣...♣ .........#####+ ♣.♣.♣ .........# ..♣ .........# ♣.♣♣ ♣. ########.#♣. .♣6_%hY# ♣.# ♣♣..ß_ß.#.# ♣♣. ..# ♣...♣...♣♣ ..####♣.♣♣♣.⌠. .......♣♣ ♣...♣ ..#####+ ♣.♣.♣ ..# ..♣♣. ..# ♣.♣♣ ♣. #.# ♣. .7%h!%h͑# .# ♣♣..ß_ß.K#.# ♣♣ .# ♣...♣... .####♣.♣♣♣.⌠.  .♣♣ ♣...♣ .#####+ ♣.♣.♣ K   kobold (missile, asleep) .# ..♣♣. .# ♣.♣♣ ♣ #.# ♣.  A kobold comes into view. It is wielding a +0 dagger.K.K)==8_ _The kobold shouts!%h {# #.K.# ♣♣..ß_ß#.#.# ♣♣ .# ♣...♣... .####♣.♣♣♣.⌠. .♣♣ ♣... %h .#####+ ♣.♣. .# ..♣♣ .# ♣.♣  #.# ♣.%hi %hn B.K%h /--9%hP &_%h %h a #  #..K.# ♣♣..ß_ #.#.# ♣♣ .# ♣...♣ .####♣.♣♣♣.⌠ .♣♣ ♣ .#####+ ♣.♣ .# ..  %h .# ♣.♣♣  #.# ♣.%h2 %_%h %h ((%hD! _%h! %h ..%h Q=-300%h %h W _The kobold throws a stone. The stone hits you but does no damage.%hm ((_ You shoot a sling bullet. The sling bullet hits the kobold.%h%hp.K._%hb==2.0 (1.5Rev %h%h`a _The kobold is moderately wounded.%hL1 (((((_  You shoot a sling bullet.%hN%hA ....KThe sling bullet closely misses the kobold.%he_3.5Rev+ %h8_%h= _The kobold hits you but does no damage.%hz  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.%h8 _  The kobold is moderately wounded.4.9 (1.4Rev*  _The kobold hits you but does no damage.%hM (((((_You shoot a sling bullet.%hƛ ....KThe sling bullet closely misses the kobold.%h (6.3%h %hr = _The kobold hits you but does no damage.%h } (((((You shoot a sling bullet.%h&7 ....K _The kobold hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the kobold. _The kobold hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the kobold.7.7  You shoot a sling bullet.  The sling bullet closely misses the kobold. _The kobold hits you but does no damage.  You shoot a sling bullet.  The sling bullet closely misses the kobold. _The kobold hits you but does no damage. x2%h} (((((You shoot a sling bullet.%hf[ ....KThe sling bullet barely misses the kobold.%hb\(9.1%ha&_%h`r= _The kobold hits you but does no damage.%hlJ} (((((You shoot a sling bullet.%h ....K_The sling bullet barely misses the kobold.%hZ5----10.5%h%h4y _The kobold barely misses you. The kobold hits you with a +0 dagger.%h9 (((((_  You shoot a sling bullet.%hFD ....KThe sling bullet closely misses the kobold.%h2E-2.0 (1.5%hJ8_%h^NS _The kobold barely misses you.%h  %h  %h ((((((%h7_  You shoot a sling bullet.%h %h %h....K%h_%h %hʥ4The sling bullet barely misses the kobold.%hŦ%h"%h6%h=---%hΫ&3.4 (1.4%ho%hK %hL%h(/_The kobold hits you but does no damage.%hj' } (((((You shoot a sling bullet.%h ....KThe sling bullet barely misses the kobold.5-4.9 (1.5 %hB t_The kobold hits you with a +0 dagger. The kobold closely misses you.%h } (((((You shoot a sling bullet.%h  ....KThe sling bullet barely misses the kobold.6.3 (1.4 _The kobold hits you but does no damage.%h  You shoot a sling bullet. The sling bullet hits the kobold.)_%h}_Gergoth the TrooperCoglin of Xom ..*...Health: 16/18 =====================---Magic: 1/1========================AC: 6Str: 12EV: 10Int: 11SH: 0Dex: 13############# ♣♣♣♣♣ XL:  1 Next: 100% Place: Dungeon:2#....)@.....# ♣♣..ß_ Noise: ===------  Time: 317.7 (1.4)#.#########.# ♣♣..... e) +0 sling {Kaya}.........# ♣...♣.. Fire: e) +0 sling {Kaya}.........####♣.♣♣♣.⌠ Rev* ..............♣♣ ♣...........#####+ ♣.♣.........#..♣.........#♣.♣♣########.#♣.The sling bullet barely misses the kobold. [39%h);49m_The kobold hits you with a +0 dagger. The kobold closely misses you.You shoot a sling bullet.  The sling bullet barely misses the kobold. _The kobold hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold. _You kill the kobold!You have reached level 2!  --more--%h21/24=2/22 0%  _%h #  #.....# ♣♣..ß #.#.# ♣♣ .# ♣...♣ .####♣.♣♣♣. .♣♣ ♣ .#####+ ♣. .# .. .# ♣.  #.# ♣.---80 _  Things that are here: _a +0 dagger; 4 stones%hÜ  #  #...@)......# ♣♣.. #.#.# ♣♣ .# ♣...♣ .####♣.♣♣♣ .♣♣ ♣ .#####+ ♣  .#   .# ♣.  #.# ♣. ---9 _%hv_ #  #..@.)......# ♣♣ #.#.# ♣♣# .# ♣... .####♣. .♣ .#####+  .#  .# ♣ #.# ♣2=20Rev+ %h4 #  #.@..)......# ♣♣ #.#.# ♣♣ #. .# ♣#. .####♣... .♣♣.. .#####+... .#... .# #.#1%hPy############# #....)......# #@#########.# #.#.........#  #.#.####♣ ........ ...#####+....# ......#..########.# #.#2%h %h #############....)......# ♣#########.# ♣.........###........♣.....#####+.......................##############..# 3%hO%  #############....)......# ♣#########.# ♣.........####.....................♣#..).............#####+#......Rev+ #....####...#.#3==4Rev  _Found a scorched dagger.%h`5############# #....)......# #.#########.# #.#.........# ##+###.#.........####♣#....@............... #..)##### #...#  #.# #########.# ######..# #.# #... #.# ...# #.# 5%h&############# #....)......# #.#########.# #.#.........# ##+###.#..#### #........... #..)#### #...#  #.# #########.# ######..# #.# #... #.#S   adder (asleep) ...# #.# ..S#  An adder comes into view.SS.6 _The adder hisses angrily.%h6 a # #....)......# #.#########.# #.#...# ##+###.#. # #... #.# #.# #.#.#  ######..# #.# #...# #.# ..S# #.# ...#S.7%h<  %h< %h= _You see here the +12 dagger "Mayschudu" {freeze, rElec Str+3}.%hP (((((You shoot a sling bullet.%h%hQi..S..%h=4=====9.1 (1.4%h9%h0` _The sling bullet closely misses the adder.%h8 (( You shoot a sling bullet. The sling bullet hits the adder.%huFS..30.5Rev+  _The adder is heavily wounded.%hs (((((You shoot a sling bullet.%h | S....  The sling bullet barely misses the adder.2.0 (1.5Rev*  _The adder bites you but does no damage. x2%h  You shoot a sling bullet. The sling bullet hits the adder..%h '.%hq  %h" %h =%hV 54%h 3.4 (1.4 %h &_You kill the adder!%h# %h> %h_  %h %h˸ C_Your Armour skill increases to level 2!%h_ %h;  _No target in view!%h%h6---40%h%hN!| _l - the +12 dagger "Mayschudu" {freeze, rElec Str+3}%hGB ############# #....)......# #.#########.# #.#...#  ##+###.### #... #.## #.# #..........# #.......########.####### #.##%h$H...# #.# ...# #.#...#%hJQ%hQB---5%h@W%h(Y%h|###..##.#'%hٓ6Rev+  _You open the door.%hu)BM ################ #....)......######## #.# #.#.. ##@###.#..##..##................##..#%hB77 _There is an open door here.%h5 hM #############.###### #....).....#.....######## #@#  ##'###.#..###................##................#%h36 4...##...%hL `8 _%h  ############# #.###### #....)......##....@.# #.#########.#######.# #.#. ##'###.## #... #..# #..#  #................#  #.......########.# ###### #.# 9%h~ %h  #.###### #....)...... #...@..# #.#. ######.# #.#. ##'###.#. #.. #.... #..... #...... #.......#. ######..# #.%h"%hV40Rev %h%h$%hB2##...  #.###### #....) #..@...# #.# ######.# #.# ##'###.# # # # # #.%h(3w# ######..# #%h:%hM;&1%h?%hA%h\##.. #.# #..# ...  #.###### #....) #.@....# #. ######.# #.# ##'###.# # # #%h # #. ######..#%h%h&2%h%h%ht  ###. .. ##..###...# ######### #@###### #....)... #......# #.#############.# #.# ##'###.# #%hu  #  #  #.......  #.......###### %ht~ %h .3%h %hQ %h#. #. #.##. .. # #..###.@.# ########.......#.###### #....)..########......# #.############.# #.#%h ##'###.# # # # #......%h %h~!&4%h%%h'%h\ ... #.. #.# #.###.## ... # #@.##  %h-#...# ####### .......#.###### #....).########......# #.###########.# #.# ##'###.# #%hh # #%hv<5%hҭ%h%hLtM>..%h,Mv.# #.# ####.##.######................## ## %hM #...# #######.......#.###### #....).####...#### %hx6 _Found a stone staircase leading down.%hd!M...>...  # #.# ####.##.######.......@.......%h"####.##.######.## #...########%h;+%h+&7%h1%h4%h5 %h5 %h: %h< %hrM.........>.....  # #.# ####.##@######...............####.##.######... #..####.# .#8%h ^M##########...............>........  # #@# ####.##.######................####.##.######...## ..##.*9 _You are now a favourite toy of Xom.%hM#############..#(.........#..>......#........$#  # #.# ####.##.######...............##.#####%h %h'50%h%h8 _Found 14 gold pieces and 5 stones.%hZ J######### ####.# #..(.........# #...>##..........##.@$# #.#....... # #.############.##.######................####.##.######... #..## %hT[  ## #...# ########.......#.###### #....)..%hwg <1%hBl %hm %h  # ####.# #..(.# #...>......# #.# #..@# #.#.# #.######.##.%h..####.##.######. .. #..## ## #...# #.#.###### #....).%h%h &2%h%h:A3.4 (2%h?%hA> _You now have 63 gold pieces (gained 14).%h'%h> ########### ####.# #..(.........# #...># #......@...##.##...#####  #.#........ %hҔ # #.#############.##.######................ ####.##.######... #..##  ## #...# ##########%h-%hv%hL$4.4 (1%h/%h%h # ####.# #..(.# #...>......# #.# #.##...##### #.#.. # #.## . ####.##.######. .. #..## ## #...# #5%h. # ####.# #..(.# #...>......# #.# #.##...##### #.#.. # #.###  ####.##.######. . ####.##.######. .. #..## ## #...# 6%hY2%h_4%hT###############.........# #..(.# #...>......# #...%h.# #.##..@##### #.#........# #.#############.##.######. ...............%hw ####.##.######. .. #..## ## #...########## .......#.###### #....)...%h!<7%hu%h:7###############.........# #..(.........#  #...>......# #..........# #.##...######## #.#.@.......# #.##############.##.######. ...............####.##.######. .. #..## ## #...# ##########.......#.###### #....)....########......# #.########8%h;%he=%h ########### ####.........# #..(.........# #...>......# #..........# #.##...##.#.# #.#####.##.######. .. #..## ## #...# #.#.###### #....).#......# #.#9%h E## ####..# #..(...# #...>......# #..........# #.##...##.#.# #.#####.##.######. .. #..## ## #...# #.#.###### #....).#......# #.#.60%h3# ####.# #..(.# #...>......# #..........# #.##...##.#.+# #.#####.##.######. .. #..## ## #...# #.#.###### #....)......##......# #.#.#1%h?# ####.# #..(.# #...>......# #....# #.##...# #.#.+ # #.# ####.##.######. .. #..#### #...# #.#.###### #....)......##......# #.#.#%h%h\&2%h`%hz %h# ####.# #..(.# #...>......# #.# #.##...#%h) #.#.+ # #.#  ####.##.######. %h%h&3%h%h%h $ #  ####.#  #..(.# #...>......# #.# #.##...# #.#.+ # #.#%h$ ####.##.######. %h*%h+&4%h/%hl1%hr L# ####.# #..(.# #...>......# #.# #.##...# #.#.+ # #.# .##.######.  %hs  .. #..## ## #...# # .#.###### #....)......# #......# #.#.# ♣ %h{ %h| &5%hX %h %hx # .# ..(.#  #...>......#  #.#  #.##...# #.#.+  # #.#%h  .##.######.  .. #..##  #...# # #.###### #....)......# ♣......# #.#.# ♣%h %h &6%h %h %hH7h# .# (.# #...>......# #.# #.##...# #.#.+ # #.# .##.######.   #..## %hQ8d #...# # ♣#.###### #....)......# ♣......# #.#.# ♣♣.%h*A%hB&7%h%h|%h.#####....$.'..................####%h;%h&8%h6%he _You open the door. _Found 13 gold pieces.%h # .# (.# ...>......# .# ## .##...#....$.#.#..  #.#. .##.######. .. ...# .##.######. ##.#  #..## ..#...# ####### ♣#.###### #....)......# ♣♣.......# #.#.# ♣♣.%h-9 _%hg _There is an open door here.%h  _No target in view!%h  .# .# >......# # ## ##...#....$.  #.#.'  #.#. ##.######. .. .....####. ##.######. ...##.#  #..## #### ..  #...# ############# ♣#.###### #....)......# ♣♣.......# #.#.# ♣♣.70 _%hT # # >......# # #...#....$. #.#.'. #.#.#.######. ..# .......####.#.######.......##.# # #..## ###### .. #...# ############# ♣#.###### #....)......# ♣♣..ß......# #.#.# ♣♣.1%ha%hH # # >......# # # ...#....$. .#.'. .#.# .######. ..#  . .######.. ..## ###### #.. ...# ############# ♣ .#.###### #....)......# ♣♣..ß_......# #.#.# ♣♣._2_%hQq # # ......# # ##....$. #.'. #.# ######. ..#  . ######.##.#%hGRe ### ###### #.. # ############# ♣ #.###### #....)......# ♣♣..ß_ß #......# #.#.# ♣♣.%hj]%h(^&3%h5e%hPg%h)  ###### # # #...# ############# .###########. ...........'....########## #####. ...%h =.# ...... ..####.# #####.......##.# .# ## ###### #.. # .# ############# ♣♣♣♣♣ .###### #....)......# ß_ß%h 8_%h &4%hj %h A5.4 (2%hx '_%h > _You now have 76 gold pieces (gained 13).%h  # # # # #. ##.'..#. .. ....##.# .#  ###### #.. .# # ############# ♣ ###### #....)......# ♣♣..ß_ß.♣%h% y_6.4 (1%hp %h # # # # #.#.'..#. ... .....##.# .#  ###### #.. .#  ### ♣# #....)......# ♣♣..ß_ß.♣%hN<7%hO9_%hu%h # # # # #..'..#. ....%h   ......##.# #.# ###### #.. ..# #### ♣# #....)......# ♣♣..ß_ß.♣♣.%h%hX%h%hbb   bat (wandering)_%h&8%h(9_%h~V _A bat comes into view.%hQ # # # .# #..b..'..#. .# .%h{SJ####.#.##.# #.# ###### #.. ..##### ♣# #....)......# ♣♣..ß_ß.♣♣.%hFU%h-\h.%h9]&9%hwc%he%hD  # # . # .. # #..'..# . .# # . .####.# # .##.# #.# ####### #.. ..# #### ♣# #....)......# ♣♣..ß_ß.♣♣._%hE '80%hI '_%hdK %h V_%h+ ^ _No target in view!%h####.... !.... b.... ..... #############...#####............. .....'. ######.##########  ............# %hV#.  ..####.# #. ......##.# #.# #. ###### #.. ..# #. b   bat (wandering) ############# ♣♣♣♣♣♣♣♣####. # #....)......# ♣♣..ß_ß.♣♣.... #.#########.# ♣♣........♣♣♣..%h%ho%hh%haJ.b%h?&1%h+%hZ _Found a murky grey potion.%hb(((((((%h\ %h^ %h0 %h,  You shoot a sling bullet. The sling bullet barely misses the bat.%h ......bb_%h c===2.9 (1.5Rev %h" %h$& P _The bat barely misses you.%h w(((((((_%hWn %hHr  You shoot a sling bullet. The sling bullet barely misses the bat.%h s %h<| B.......b%h} d4.2 (1.3Rev+ %h %h : _The bat hits you but does no damage.%h&c W(((((((%h ,%h ......b  You shoot a sling bullet. The sling bullet misses the bat. The bat misses you.%h g5.5Rev* %h%h{P _The bat barely misses you.%h< (((((((You shoot a sling bullet.%hj|  The sling bullet closely misses the bat.b.......6.9 (1.4 _The bat misses you. The bat barely misses you.%h)m((((((_%h  You shoot a sling bullet. The sling bullet misses the bat.%h%hr.....b_%h-8.2 (1.3%hl'_%h= _The bat hits you but does no damage. x2%h#>  You shoot a sling bullet.%h<  The sling bullet hits the bat but does no damage.9.6 (1.4_ _The bat closely misses you. x2%h >  You shoot a sling bullet.%hk: =  The sling bullet hits the bat but does no damage.91.1 (1.5_ _The bat barely misses you.%h ((((((_%h@   You shoot a sling bullet. The sling bullet misses the bat.%h B%hÛ |......b2.5 (1.4%h '_%h Q _The bat closely misses you.%h2 (((((((You shoot a sling bullet.%hp  The sling bullet completely misses the bat.%h%h3Xb......._%h(3.9%hi _The bat barely misses you. x2%hu ((((((_  You shoot a sling bullet.%h% %h&} The sling bullet closely misses the bat.%h&%hj+%h+p......b_%hP,-5.2 (1.3%h/%ht1Q _The bat closely misses you.%hڻC(((((((%h>%h@  You shoot a sling bullet. The sling bullet misses the bat.%h_A%hG9b......._%hG-6.6 (1.4%hK9_%hLQ _The bat closely misses you.%hr]y (You shoot a sling bullet.%h3l  The sling bullet hits the bat but does no damage.%h%h0b._%h-7.9 (1.3%h\9_%h: _The bat hits you but does no damage.%hv ]  You shoot a sling bullet. The sling bullet hits the bat.%hi †_ %hz %h 589.4 (1.5%hj _ _You kill the bat!%hfA %hB %hG %hJ H _No target in view!%h_ _No target in view!%h߃G#######....!. .  #############. #####.# ....'........... #####.########### ....# #.#..####.# #.# .....##.# #.# #.# ##### #.. ..##.#  ############# ♣♣♣♣♣♣####.#  #....)......# ß_ß.♣♣..._---4000 _ _You see here a bat corpse.%h.##########.......##.!.....##.# +.#  ############# ####.†## ...'............ ################ .....####.# #.# ....##.# #.# #.# #### #.. ..##.# ############# ♣♣♣♣♣♣####.##---1 _%h######### #.......# #.!.....# #.#  +.#  #############. ###...........†## ..'..................... ###%h#############....# #.#..####.# #.# ...##.# #.# #.# #.. ..##.#%hts2Rev+ %hE%h%hl M#######.!# +  #############. ###...†## ..'.......................#.%hu %hv &3%h0} %h %hgM#######.# +#############.......#Rev+ #%h%h3&4%h %h%hM+5.4 (2%hK%hW _m - a murky grey potion%ho #########.......+#############%hopRev+ # ...##.# #.##.#%hIt%htZ6.4 (1Rev %hw%hx%hw /######### #.......# #.# #.# +.##############.# ####...........†# ...'..... ################# ....##.#####.# #.###.# #.# #.# %hR #### #.. ..# #.#%h <7%h %h %h w######......'######%h3 %h &8%h~ %h ( _You open the door.%h[ ## #.# #.##.#..# %h3{#.##.†......##.'....#.######  .# #.# .####.# #.# .##.# #.# #.# # #.. ..# #.# 9 _There is an open door here.%h ######### #.......# #.......##.#'.# #.##.†......##.'%h....#.########## .# #.  .####.# #..##.# #.# #.# #.. ..# #.%h%h 910 _%hѪ%h%h ######### # #.......# # #.......# #%h#.# #.'.# # #.##.†......##.'.......%hį#.####### . .# # . .####.# #.##.# #.# #  ###### #.. ..# #%hz%hR&1%h̺%h %h # ## #.......# .# #.......# .##.# .#.'.# .# #.##.†......##.'...... #.# #. .#. .####.# #%h".##.# #.#  ###### #.. ..#%h<2%h%hZ%h [ ## #.# ..# #.......# ..##.# ..#.'.# ..# #.##%h_ .†......## .'. #.# ##. .# ... .####.# ##.##.# #.#  ###### #.. ..#%hd %hض &3%hκ %h` %h?U  ## #.#.# #.#.##.#.#.'.#%hU.# #.##.†......## .'. %h-VT#.# ###. .# %hV.... .####.# ###.##.# #.#  ###### #.. ..#%h]%h^&4%ha%hc%h ## #.#.# #.#.# b#%h[.#.#.'.#.##.##.†......## .'. #.##. .#b   bat (asleep) ..... .####.# ####%hI.##.# #.# # ###### #.. ..#%h%hԻ%h%h...bb5%h]l _A bat comes into view.%hGVH ## #.#.# #.#.# #.#.#.# #...b.'.#.##.# .#.†......## .'. #.##. .# %hV...... .####.# #####.##.# #.# ## ###### #.. ..#%heX%hq%h..b3-=6 _The bat hits you.%h8 >  You shoot a sling bullet.%h V  The sling bullet hits the bat but does no damage.%h 2--==7.8 (1.4Rev %h %h7 P _The bat hits you but does no damage. x2; The bat hits you.%h  You shoot a sling bullet. The sling bullet hits the bat.%h  The bat is moderately wounded.b..9.2Rev+  _The bat hits you but does no damage. The bat closely misses you.%hL=((((((%h  You shoot a sling bullet. The sling bullet misses the bat.....b. %h3=20.6 _The bat barely misses you.%hL =((((((%h%  .....b  You shoot a sling bullet. The sling bullet barely misses the bat.%h@+ v2.0Rev* %h.  %h5 p_The bat closely misses you. The bat hits you but does no damage.%h#  You shoot a sling bullet. The sling bullet hits the bat.%hT j  The bat is heavily wounded.%h5U %h q %hur %hs !3.4%hIz %hf~  %h %h g_The bat barely misses you. The bat hits you but does no damage.%h?=((((((%h  You shoot a sling bullet. The sling bullet barely misses the bat....b..4==4.7 (1.3 _The bat barely misses you. The bat hits you but does no damage.%hbc  You shoot a sling bullet. 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The sling bullet hits the giant cockroach.%h/1%h1%h2%hK§§§..BS.%hLc===7.5 (1.4Rev %hTW§§§%hdXg _The giant cockroach is heavily wounded.%hp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.%h §§.##. ......#%h{; §§§.S.  You kill the giant cockroach!The ball python bites you but does no damage.%h3- 0 68.9Constr Rev+ %h§§§ _The ball python grabs you. The ball python constricts you.%h §§((((((You shoot a sling bullet.%hˢl .S..%hk...  The sling bullet closely misses the ball python.The ball python bites you. The ball python constricts you.The ball python bites you but does no damage.%h2--500.2 (1.3Rev* %hǫJ§§%h_ _The ball python constricts you.%hҗ §§((((((You shoot a sling bullet.%h  §§S.....  The sling bullet closely misses the ball python.The ball python bites you but does no damage.%h -1.6 (1.4%h. T§§%h|"  %h" Q_The ball python constricts you.%he  You shoot a sling bullet. The sling bullet hits the ball python!%hTp§§.%hEhT.§.%hC-10 702.9 (1.3Rev* %h;§%h O _You kill the ball python!%h6§%hU%h%hH _No target in view!%h U# #.# ♣.♣♣ ♣♣..# #.# ♣..♣ ♣### %h F# #.# #+ ♣♣.♣ # #.##♣.♣  %h &#.#..♣..##.#..#### ####.#§######%ha #...........# #.##.## %h Z #.#..$...# #.#......# #.#......# #.#%h= r#.##.#%h K #%h G.§%hq k3=---30 _%h ;§%hv %hP #.# ♣..♣ ♣### # #.# #+ ♣♣.♣ # #.##♣.♣  #.#..♣..##.#..#### ####.#.#######....§......# #.##.#......# %h<  #.#.@$...# #.#......# #.#......# #.#......#   %hK D§§%hS B---4%h S§§%hi %hn #.# ♣..♣ ♣###  #.# #+ ♣♣.♣  #.##♣.♣ #.#..♣..# #.#..#### ####.#.###### #....§......# #.##.#§.....# #.#..@...# #.#......# #.#......# %h#.#......# %hS§§§%h]5Rev+ %hRc§§§%h4f§.§%h+6.9 (2%h8L§§%h> _You now have 88 gold pieces (gained 12).%h!/%h/#.# #+ ♣♣.♣  #.##♣.♣ #.#..♣..##.#..#### ####.#.#######....§......# #.##.#......#  #.#.§....# %h/#.#...@..# #.#......# #.#......# #.#......#   ########%hc4%h4D..§§%h:5v4==7.9 (1%h7G§§%h 9%hM ♣..♣ ♣####.# #+ ♣##♣.♣ #.#..♣.. #.#..#### ###.#.#####....#.##.#...§§#.#......#########%h0' §§§Xom's attention almost turns to you for a moment.8%h+L§§§%h,9 _The floor briefly shifts under you.%hU #.# ♣.♣♣ ♣♣..# #.# ♣..♣ ♣####.# #+ ♣♣.♣ #.##♣.♣  #.#..♣..# #.#..#### ####.#.###### #.....##.##.#..@...# #.#.§§...# #.#...§..# #.#......#  #.#......#  #.#......##.#......#  #......# #......#%hRk§.§§%h1U9Rev %he§.§§%h%h#######.# ♣.♣ ♣.♣.## #.# ♣.♣♣ ♣♣..# # #.# ♣..♣ ♣### %h*# #.# #+ ♣♣.♣ # #.##♣.♣  #.#..♣..# #.#..#### ####.#.###### #.....##.##.#......# #.#.§.§..# #.#...§..#  #.#......#  #.#......#  #.#......##.#......#  #......#%h}v§§.§.%hl'10%h(§%hc"%h %h O#.# ♣.♣ ♣.♣.## # #.# ♣.♣♣ ♣♣..# .# #.# ♣..♣ ♣### .# #.# #+ ♣♣.♣ .#%h  #.##♣.♣ #.#..♣..# #.#..#### ####.#.###### #%h, .# #.##.#..§...# #.#.§.§..# #.#......# %h  #.#......#  #.#......# %h:  #.#......#  #.#......#  #......#%h §§§.§%h B=1%h j§§§.§%h| %h˩ .#.# ♣.♣ ♣.♣.## .# #.# ♣.♣♣ ♣♣..# ..# #.# ♣..♣ ♣### .%hB .# #.# #+ ♣♣.♣.# #.##♣.♣ #.#..♣..# #.#..#### ####.#.###### #....@.§....# #.##.#..§...#%hw @ #.#.§.§..# #.#......# #.#......# #.#......# #.#......# #.#......#  #......#%h §§§§.§%h3 &2%h §§§§.§%h- %h=.#.# ♣.♣ ♣.♣.## ..# #.# ♣.♣♣ ♣♣..#.# #.# ♣..♣ ♣###.# #.# #+#♣♣.♣.# #.##♣.♣ #.#..♣..#%h> #.#..#### ####.#.###### #...@.§§....# #.##.#..§...# #.#.§.§..# #.#......#%hA  #.#......# #.#......# #.#......# #.#......#  #......#%h~§§§§§%hI.3%hD §§§§§.§%hO%h <.#.# ♣.♣ ♣.♣.## #..# #.# ♣.♣♣ ♣♣..# #...# #.# ♣..♣ ♣###  ...# #.# #+#♣♣.♣  ...# #.##♣.♣ #.#..♣..# #.#..#### ####.#.###### #..@.§§§....# #.##.#..§...## #.#.§.§..#%h2 #.#.....# #.#......# #.#......# #.#......# #.#......#  #......#%hD§§§§§..§%h1&4%h§§§§§§%h .#.# ♣.♣ ♣.♣.## ##..# #.# ♣.♣♣ ♣♣..#  #...# #.# ♣..♣ ♣###%h  ...# #.# #+#♣♣.♣ ...# #.##♣.♣ #.#..♣..# #.#..#### ####.#.###### #.@.§§§§....#%h  #.##.#..§...# #. #.#...§..#.. #.#......#### #.#......# #.#......# #.#......# #.#......#  #......#%hS k§§§§§§%h &5%h §§§§§§§%hY %hҮ M###..# #.# ♣.♣♣ ♣♣..  #...# #.# ♣..♣ ♣###%hW  ...# #.# #+#♣♣.♣  ...# #.##♣.♣ #.#..♣..# #.#..########.#.######%h  #..§§§§§....# #@##.#..§...# #.##.#...§..# ..##.#......######.#......# %h} #.#......#  #.#......#  #.#......# #......#  #......#%hp §§§§§§..%h &6%h §§§§§§%h( %hc #...#.♣ ♣## #+#♣♣.♣  #.## #.#..♣..########.#.######.§§§§§§....##.#...#.....###.###.. ## ######%hbm§.....§7§§%h\ ...# #.# #+#♣♣.♣  ...# #.##♣.♣ #.#..♣..# #.#..########.#.###### #.§.........#. #§##.#......#....####.##.#......##....@.##.#......# ###.#####.#......# .. #.#......### #.#......# #.#......# #......#  #......# ######## %hd§§§%hi&8%h`§§§%hM%h]  ...# #.# #+#♣♣.♣ ...# #.##♣.♣ #.#..♣..# #.#..#### ####.#.######. #.§.##.. #§##.#......##....####§##.#......# #...@..##.#......# ###.#####.#......# ..> #.#......# #### #.#......#  #.#......#  #......#  #......#  #..§§9§§ _Found a stone staircase leading down.%h-  ...# #.##♣.♣ #.#..♣..## #.#..#####.####.#.#######.. #...........# #..## #.##.#......#%ho.  #....####§##.#......# #....§.##.#......# ###@#####.#......#.......># #.#......########## #.#......# #.#......# #......# %h.  #......# ######## %h 7 a§§§%h7 '20%h= V§§%hB? %hnw #.#..♣..## #.#..####%hn  #.####.#.###### #.. #...........# #..## #.##.#......#%hNo #....####§##.#......# #...§§.##.#......#%hoC########.#####.#......#.......@># #.#......########### #.#......# %huzf#.#......# #......#  #......# ######## §§§§1%h§§§§%h:%ḧ#.#..♣..# # #.#..#### #. ####.#.###### #.. #.# #..## #.##.#......# #....####§##.#......# #...§§.##.#......# #§#####.#......# .# #.#......# # #.#......# #.#......# %hs.§.§§%h&2%hW=§§%h2§%hcc _There is a stone staircase leading down here.%h_§§§%h%h)o§§§%h$V§§%hWb3 _§§%hM2§%hQY #.  .#  .#  ##.#  ...#  #.K#  #..# 3 #@.#  #........ #.####### #g.##..# g   goblin (asleep).#%hRK   kobold (missile, asleep).#%h$T%hW[gg%hF-4.6 (1.7%h%h} _You climb downwards. _There is a stone staircase leading up here.%h", (K)You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.%hD %h( u K.g.  The kobold shouts!%h) 8(%h@ .====6.0 (1.4Rev  _The kobold throws a stone. The stone hits you but does no damage.%h (((You shoot a sling bullet.%hK.Kg..===-7.4Rev+  _The sling bullet closely misses the goblin. %h>  You shoot a sling bullet. %hY  The sling bullet hits the kobold but does no damage.  The goblin hits you but does no damage. The kobold hits you but does no damage. %hdZG-8.7 (1.3 %hz_ %hb _The kobold completely misses you. The goblin hits you but does no damage. %h6`  You shoot a sling bullet. The sling bullet hits the kobold. %hC) %hY  You kill the kobold! %h,u530.2 (1.5Rev*  %hj _The goblin closely misses you. %hbL  You shoot a sling bullet. The sling bullet hits the goblin.) %h] %hpK91.5 (1.3 %hM  %h/ %h&_You kill the goblin! %h %hJ %hg  %h; %h:_No target in view! %h~  %h  %h  %hӊ H _No target in view! %hs  %h/  %h  %h H _No target in view! %hLM #. ###..<.# ).......########..#.#§---20 _§  Things that are here: _a +0 short sword; 4 stones; a kobold corpse!%h$LM. #. ###.####.......)§.# ).......#.#######.#!%h{PP§§!%hQI---3 _!%hT0§§!%h}U!%hC .. . #. .# .#####.####.##......@..#..#..###..#... #§.## #§.#  #)....... #.####### #!%hD..##.  .#!%hp§§§!%h1]4Rev+ !%hx^§§§!%h!%h  ..## .S. #.#. .#.. .# ####.####.# #.#.#..###§.# .... #§.#.### #§.# #)....... #.#######S   ball python (constriction, asleep)!%h  #.. ##.  .#!%hM !%h .S§§)<S)!%h" &5!%h ;§!%h} ^ _A ball python comes into view."%hy[ .. ### . .S. #. #.## .# ... .# ####.####.# #....@.§..#.#..###§.#. ..... #).#"%h.##### #<.#  #). #.#  #..  ##.  .#"%h"%h5(z.S§§§"%h(&6"%h.L§§§"%h1"%he  You shoot a sling bullet. The sling bullet hits the ball python."%h†((§§§"%hv"%ho_ ..####S§§§S   adder (wandering)You kill the ball python!"%h83===8.0 (1.5Rev* "%hdh§§§"%hY _An adder comes into view."%h<> S((((§"%h^  You shoot a sling bullet. The sling bullet misses the adder.The adder hisses angrily."%h "%h .§S.§S"%h -9.3 (1.3"%hV W§§"%h= ` _Your trail of clouds dissipates."%hs | ((((You shoot a sling bullet."%h0 n  The sling bullet barely misses the adder."%h8 XS§..."%h8 )40.6"%hA ;§"%h[E > _The adder is engulfed in seething chaos.#%h} § You shoot a sling bullet. The sling bullet hits the adder.#%h *§The adder is moderately wounded.#%h §(fast)The adder is engulfed in seething chaos.  The adder seems to speed up.#%h7f S§S, blind, unable to see you)Xom is interested.The adder barely misses you.The adder is engulfed in seething chaos.#%h$g-2.0 (1.4#%hn;§#%hPr= _The adder bites you but does no damage.#%h| ((((You shoot a sling bullet.#%hx *The sling bullet barely misses the adder.The adder is engulfed in seething chaos.  The adder bites you but does no damage.#%hI …)The adder is engulfed in seething chaos.#%h S...  The adder looks weaker. The adder bites you but does no damage.  The adder is engulfed in seething chaos.#%h -3.5 (1.5#%h #%h R _The adder barely misses you.#%hy  You shoot a sling bullet. The sling bullet hits the adder.#%h *The adder is severely wounded.#%h confused, blind, unable The adder is engulfed in seething chaos.#%h ##.#.. .##.. .#  .#,%hw<1,%hQ _Found a stone staircase leading down.,%h` ....### ## ... ... .. #.#. #†###.# .# #. ..... .#. #. ####.####.#.###.##.....†...#.#..###..# #.# #).# #..###### #<.# .....# #). #.###..# #.# #..# #.. #.># ##. #..# .# #..# .#  .,%hw#2,%hq ..### ##  ...... .. #. #.# #†###.# .# #.# ..... .#. #.#####.####.# ...###.##.....†...# ..........#..###..# #.......# #).# #@.###### #<.#.........# #)......###.###..# #.###### #..# #..  #.># ##. #..# .#  #..,%hq \# .#  #..# .# 3Rev ,%hR  ...... .. #.   #.# #†###.# .#   #.# ..... .#  . #.#####.####.#   ...###.##.....†...#  . ..........#..###..#  ... #.......# #).#  .....###..###### #<.#  .......@..# #).....  ####.###..# #.#####   #..# #..   #.># ##.   #..# .#   #[37,%hfUm..# .#   #..# .#   ..#  4-%h4  ...... .. #.   #.# #†###.# .#  . #.# ..... .#  .. . #.#####.####.#  ......###.##.....†...#  ............#..###..#  -%h=u.. #.......# #).#  .###..###### #<.#  .# #) .####.###..# #.  .. #..# #..  ## #.># ##.   #..# .#   #..# .#   #..# .#  -%hI ..#  -%h|<5-%h-%h -%hO  ...... .. #. #.....# #.# #†###.# .# ...... #.# ..... .# #...... #.#####.####.# #......###.##.....†...# -%hQ#.............#..###..# #...... #.......# #).# #......###..###### #<.# .# #) #.####.###..# #.  ... #..# #..  ###. #.># ##. .. #..# .# #. #..# .# #-%hR. #..# .# .. ..# -%h/X-%hX&6-%h]-%h?_-%h u  ...... .. #. #.....## #.# #†###.# .# .# #.# ..... .#  #......# #.#####.####.#  #......###.##.....†...#  #.............#..###..#-%h   #......# #.......# #).# #......###..###### #<.# .# #)  .#.####.###..# #.  .... #..# #..  ###..##.># ##.  ...##..# .#  #..##..# .#  #..##..# .#  .... ..# -%h, -%h .7-%h -%h .%h  ..### ##   #..#... ...... ..   #### #.# #†###.# .  ..# #.# ..... .  #......# #.#####.####.  ####.##.....†...  #.............#..###..  #......# #.......# #).  #####..###### #<  ..............# #).  #.#.####.###..# #.# # .... #..# .. ###..##.>###.  ...[3.%hA83m##..# .  #..##..# .  #..##..#. .... ..#8.%h  ..### ##  #..#... ...... ..   ###.....## #.# #†###.#   ..# #.# .....   #......# #.#####.####  #......###.##.....†  #......#..###  #......# #.# #)  ##...@..###..###### #<  #.# #)  ##.#.####.###..# #.  # ....##..# .%hf[40m#  ###..##.># ##  ...##..#  #..##..#  #..##..#   .... ..#.%h.%h(&9.%h.%h.%hCp  ..###   #..#... ...... ..  ###.....## #.# #†###.#  ..# #.# .....  #......# #.#####.  #......###.##.....†.%hq  #.....#..###  #......# #.# #  ##..@...###..###### #  #.# #  ##.#.####.###..# #  # #. ....##..# # # ###..##.>#   ...##..#  #..##..#   #..##..#   .... ..#.%hz.%h{'60.%hC.%h".%h*   ..###   #..#... ......   ###.....## #.# #†###.  ..# #.# .....  #......# #.#####.  #......###.##.....†  #.#..  #......# #.#   ##.@....###..######   #.#   ##.#.####.###..#   # #. ....##..#  ## ###..##.>#   ...##..#  [15;.%hm+ 19H #..##..#   #..##..#   .... ..#.%h- .%h. &1.%hs3 .%hK   ..###  #..#... ......   ###.....## #.# #†###  ..%hN .# #.#   #......# #.#####.  #......###.##.....  #.#..  #......# #.#  ##@.....###..######  #.#  ##.#.####.###..#  #.#.. ....##..#  # ######..##.>#   ...##..#   #..##..#   #..##..#   .... ..#.%hS .%hCT &2.%hX .%h$[ /%hWr #..#... ......  ###.....## #.# #†##  ........# #.# ...  #......# #.#####  #......###.##....  #.............#  # ## #.......  #.##......###..####  #........# /%hX  ##.#.####.###..#  #.#.......##..#  #.######..##.>#  #^ ...##..#  #. #..##..#  #) #..##..#  #. .... ..# /%h_/%h]`&3/%h!iu _Found a jewelled sling./%hK  ###.....## #.# #†#  #>........# #.# ..  #. #......# #.#####  #. #......###.##..  #. #.............#  #. ## #....  #.##......###..####  #........#   ##@#.####.###..#  #.#.......##..#  #.######..##.>#  #^# ...##..#  #.# #..##..#  #)# #..##..#  #.. .... ..#  ###[39;/%h@49m /%h<4/%h/%h; _Found a stone staircase leading down.0%h #..#... ......  ###.....## #.# #†## #>........# #.# ... #. #......# #.##### #. #......###.##... #. #.......# #. #......# #....... #.#####..##### #..@...........#  ##.#.####.###..#  #.#.......##..#  #.######..##.># #^# . #.# #)# [400%h6Lm#..##..# #.. .... ..# ###50%hQ  ###.....## #.# #†### #>... #.# .... #. #......# #.#####.# #. #......###.##.... #. #.......#..# #. #......# #.......# #.##......###..###### #........#  ##.#@####.###..#  #.#.......##..#  #.######..##.>#  #^# ...##..# #.# #0%h  #) #.. .... ..# ###0%h <60%hi 0%h 0%hEO  #>... #.# ..... #. #......# #.#####.## #. #......###.##.....† #. #.............#..## #. #......# #.......#  #.##......###..######  #..............#  ##.#.####.###..#  #.#.@.....##..#  #.######..##.>#  #^# ...##..#  #.# # #) #.. .... ..# ### 0%hT <70%hW 0%hlX 0%h  #>.# #.# .....  #. #......# #.#####.# #. #......###.##.....†. #. #..#..# #. #......# #.# # #.##......###..###### # #.....0%hy"# # ##.#.####.###..# # #.#.##..# # #.######..##.># # #^# ...##..#   0%h+0%h,&80%h20%h41%hF\ #>.# #.# .....  #. #......# #.#####.# #. #......###.##.....†. #. #.#..###. #. #......# #.# #) #.##......###..###### #< #..............# #) ##.#.####.###..# #. #.#.##..# #. #.######..##.># # #^# ...##..#  #.# #..##..#   91%hM1%h€ #>.# #.# ..... .1%h׃ #. #......# #.#####.####. #. #......###.##.....†. #. #.......#..###. #. #......# #.# #). #.##......###..###### #<. #.......# #). ##.#.####.###..# #.# #.#.##..# #. #.######..##.># ##. #^# ...##..# . #.# #..##..# . #)# #..##..#[1%hM39;49m . #.. .... ..# ### ..## ..# 1%h`1%h+'701%hr1%h41%hGa #. ## #.#####.####.# #. #......###.##.....†...# #. #.............#..###..# #. #......# #.......# #).#1%h?b #.##......###..###### #<.# #..............# #). ##.#.####.###..# #.## #.#.......##..# #..  #.######@.##.># ##.  #^##......##..# 1%hxeA .# #.##.###..##..# .# #)# #..##..# .# #.. .... ..# ### #..## #..# #..# 1%hn1%ho&11%hew1%hwz1%h   #. #......###.##.....†...  #. #.............#..###..  #. #......# #.......# #).  #.##......###..###### #<.  #..............# #).  ##.#.####.###..# #.#  #.#.......##..# #..  #.######..##.># ##.  #^##...@..##..# .  #.##.###..##..# .  #)# #..##..# .  #.. ......#[1%h& 34m  ### #..##.  #..# ..  #.# #  .[# 2 _Found a ring mail.2%h"t  #. #......###.##.....†  #. #.......#..###  #. #......# #.# #)  #.##......###..###### #<  #.......# #)  ##.#.####.###..# #.  #.#.......##..# #  #.######..##.># ##  #^##..@...##..#   #.##.###..##..#   #)#. #..##..#   #.. .......#  ### #..##.  #..# 2%h> ..  #..# #  .[# 32%hx  #. #......###.##.....†  #. #.#..###  #. #......# #.# #  #.##......###..###### #  #.# #  ##.#.####.###..# #  #.#.......##..# #  #.######..##.>#   #^##.@....##..#  #.##.###..##..#  #)#.# #..##..#  #..# .......#  ### #..##.  #..# ..   #..# #   .[# [392%hs4;49m42%h  #. #.............#..##  #. ## #.......#   #.##......###..######   #..2%h......#   ##.#.####.###..#   #.#.......##..#   #.######..##.>#   #^##......##..#   #.##@###..##..#  #)#.#.##..##..#  #..# #........#2%h  ### ##..##.  #..# ..  #..# #  .[#2%hR  2%hE0Y52%h|Q2%h 5  #. ## #.......  #.##......###..######  #........#   ##.#.####.###..#  #.#.......##..#  #.######..##.>#  #^##......##..#  #.##.###..##..#  #)#@#.##..##..#  #..###........#  ### ##..##.   #..# ..  #..# #  .[#   62%h  #.##......###..####  #........#   ##.#.####.###..#  #.#.......##..#  #.######..##.>#  #^##......##..#  #.##.###..##..#  #)#.#.##..##..#  #.@###........#  ###.# ##..##.   #.# #..# .. .# #..# # . .[# ##   2%hw 2%h &72%h-2%h3%hl  #. #......# #......  #.#####..####  #..............#  ##.#.####.###..#  #.#.......##..#  #.######..##.>#  #^##......##..#  #.##.###..##..#  #@#.#.##..##..#  #..###........#  ###.# ##..##.  #.# #..# .. # #..# #  . .[# ##  3%hD3%h&83%h3%h _You see here the +5 sling "Anoel" {flame, Fly rElec Dex+3}.4%hz&4%h'&94%h],4%h0y _n - the +5 sling "Anoel" {flame, Fly rElec Dex+3}5%h 5%h Wear which item? Armour (go to first with [)  b - a +2 leather armour (worn)  f - a +0 pair of gloves (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip 6%h4 6%h; 6%hYB   #. #......# #...... Gergoth the Trooper  #.##......###..#### Coglin of Xom ..*...  #..............#Health: 29/29 ========================  ##.#.####.###..#6%hD lMagic: 3/3========================  #.#.......##..#AC: 6Str: 12  #.######..##.>#EV: 10Int: 13  #^##......##..#SH: 0Dex: 13  #.##.###..##..#XL:  3 Next: 16% Place: Dungeon:3  #@#.#.##..##..#Noise: ---------  Time: 579.2 (0.0)  #..###........#e) +0 sling {Kaya}  ###.# ##..##.Fire: e) +0 sling {Kaya} 6%hWF l#.# #..# .. .# #..# # . .[# ## _Found a stone staircase leading down. _Found a jewelled sling. _Found a stone staircase leading down. _Found a ring mail. _You see here the +5 sling "Anoel" {flame, Fly rElec Dex+3}. _n - the +5 sling "Anoel" {flame, Fly rElec Dex+3}6%hL P  Okay, then.6%h O 6%hQ 6%hT . _7%h7%hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +0 sling (weapon) {Kaya}  a - a +0 hand axe of chaos {Byeongho}  l - the +12 dagger "Mayschudu" {freeze, rElec Str+3}  n - the +5 sling "Anoel" {flame, Fly rElec Dex+3}7%hr\[?] describe selected [!] equip|wield|wear[tab] equip|unequip :%hv   #. #......# #...... Gergoth the Trooper  #.##......###..#### Coglin of Xom ..*...  #..............#Health: 29/29 ========================  ##.#.####.###..#Magic: 3/3========================  #.#.......##..#AC: 6Str: 12  #.######..##.>#EV: 10Int: 13  #^##......##..#SH: 0Dex: 13  #.##.###..##..#XL:  3 Next: 16% Place: Dungeon:3  #@#.#.##..##..#Noise: ---------  Time: 579.2 (0.0) [:%h.w Fm #..###........#e) +0 sling {Kaya}  ###.# ##..##.Fire: e) +0 sling {Kaya} #.# #..# .. .# #..# # . .[# ## _Found a jewelled sling. _Found a stone staircase leading down. _Found a ring mail. _You see here the +5 sling "Anoel" {flame, Fly rElec Dex+3}. _n - the +5 sling "Anoel" {flame, Fly rElec Dex+3} _Okay, then. _:%h?{ g  You start attuning to your weapon.:%h{ ,80.2 (1:%h< :%h :%h +1.2 (2:%h :%h :%h +2.2 (3:%h :%hG :%h $3.2 (4:%hӛ :%h :%h` $4.2 (5:%h :%hb 6 n) +5 sling "Anoel"You continue attuning to the +5 sling "Anoel" {flame, Fly rElec Dex+3}. x5  You finish attuni:%h ng to the +5 sling "Anoel" {flame, Fly rElec Dex+3}.  You welcome the +5 sling "Anoel" into your grasp.  You feel agile.  You fly up into the air.  The +5 sling "Anoel" {flame, Fly rElec Dex+3} bursts into flame!:%h FFly :%h :%hq q _n - the +5 sling "Anoel" (offhand) {flame, Fly rElec Dex+3};%hD #.##......###..##### #........#  ##.#.####.###..#  #.#.......##..#  #.######..##.>#  #^##......##..# ;%h #.##.###..##..#  #.#.#.##..##..#  #.@###........#  ###.# ##..##.  #.# #..# .. .# #..# #   .[# ##;%h  ;%h;%h 25.2 (1 _;%h$;%h/';%h  #........#  ##.#.####.###..#  #.#.......##..#  #.######..##.>#  #^##......##..#  #.##.###..##..#  #.#.#.##..##..#  #..###........#  ###@# ##..##.  ..# .. .# #..# #  .. .[#  .## .# .. .# ;%h;%h&6;%h;%hW;%hA ##.#.####.###..#  #.#.......##..#  #.######..##.>#  #^##......##..#  #.##.###..##..#  #.#.#.##..##..#  #..###........#  ###.#.##..##.  ..# .. ;%h }.# #..# #  #.. .[#  #.##  #.# #.. #.# #.# ;%hy;%h^&7;%h›;%h;%h   #.#.......#####..##.>#^##......##...##.###..##.#.#.##..##..###......##.#.##..##.  ##.# #..# ..  #;%h ....[# ###.... ..#.#;%h# ;%hU C8<%h #.######..##.># # #^##......##..#  #.##.###..##..#  #.#.#.##..##..#  #..###........#  ###.#.##..##.  ##.# #..# .. #.###..# #  #.@...[#  #.###..... #.#  #..  #.# #.# #.# #. 9<%h<%hs<%h #.######..##.># # #^##......##..#  #.##.###..##..#  #.#.#.##..##..#  #..###.#  ###.#.##..##. <%h ##.# #..# ..  #.###..# #  #..@..[#  #.###.....# #.# ....# #.. ... #.# .). #.# .. #.# . #. <%hw90 _Found a spear.<%hOq #.######..##.># ##. #^##......##..# . #.##.###..##..# . #.#.#.##..##..# . #..###........#  ###.#.##..##.  ##.# #..# ..  #.###..# #  #...@.[#  #.###.....#  #.# .....#  #.. ... #.# ....). #.# ..... #.# ##.#.. #. ...). 1 _Found a dagger.<%h~!  #.######..##.># ##.  #^##......##..# .# #.##.###..##..# .# #.#.#.##..##..# .# #..###........#  ###.#.##..##.  ##.# #..# ..  #.###..# #  #....@[#  #.###.....#  #.# #.....#  #.. .. #.# #....). #.# #. #.# ###.#. #. ...). 2<%hd) <%h  #.######..##.># ##.  #^##......##..# .#  #.##.###..##..# .#  #.#.#.##..##..# .#  #..###........#  ###.#.##..##.  ##.# #..# ..  #.###..# #  #.....@#  #.###.....#  #.# #.....#  #.. ..  #.###....)...g #.# #.g   goblin (asleep) #.# ###.#. #.<%h1  ...). 3<%hh  <%h <%hW P_A goblin comes into view. It is wielding a +0 dagger. <%h L_You see here a +0 ring mail.=%hq=%hr&4=%h{=%h~( _o - a +0 ring mail=%hݷ- #^##......##..#  .# #.##.###..##..# .#  #.#.#.##..##..# .#  #..###........#   ###.#.##..##.  ##.# #..# .. #.###..# #  #......####  #.###..@..# #.# #.....#  #............ #.###....)...g. #.# #.......... #.# ###.# #. ....)  ...... =%h`g.g=%h/==5=%h=%h( _The goblin shouts!=%h  You shoot a sling bullet. The sling bullet hits the goblin.(((()=%h (((You kill the goblin!=%h< W....)..=%hګ i8=6.6 (1.4Rev =%hz E _You shoot a sling bullet.=%hJ =%hJK =%h_R =%h!V H _No target in view!>%h;4>%h?>%hJAH _No target in view!>%h_@c .##.###.#.#.###...... ##.#.##..##.  ##.# #..# .. #.## ##......#### #.###..... #...........)..#.###....).....>%h@#.# #..............  >%h@L>%hZM=---70 _>%hU>%hW>%h #.#.#.##..##..# .#  #..###........#   ###.#.##..##.  ##.# #..# ..   .###..# #  #......####  #.###.....#  #.###.....#####. #.......@...)... >%h#.###....).... #.# #...... #.# ###.# #. ....)  #...... #...! ###  >%hЦX---8>%h>%hT _Found a pink potion.>%h  #..###........#   ###.#.##..##.  ##.# #..# .. #.###..# #  #......####  #.###.....#  #.###.....#####.# #...........)... #.###. #.# #...........# #.# ###.## #. #....).....# #...... #.........! ####.. #.# 9>%hh d _You see here a +0 spear.>%h1 ###.#.##..##.  ##.# #..# ...###..# # #......#### #.###.....# ##.###.....#####.###...........).....#.###....)....#.# #.# >%h*3 O#.# ###.## #. #....).....#  #............#...!####. #.###......##>%hl> >%h? :600 _>%hI >%h L ?%h ##.# #..# ...###..# # #......#### ##.###.....# .##.###.....#####.####...........)......#.###....)....#.# #...........# #.# ###.## ?%h`#. #....).....#  #.............#.!####..? #.#######?%h?%hM&1?%h=?%hg _Found a scroll labelled MEEDWY GOZXUGH.?%h.###..# # #......#### .##.###.....# .# #.###.....#####.#####...........).......#.###....)......... #.# #...........# #.# ###.## #. #....).@...#  #..............#.!####..? #.##.##......## ##### ?%h?%h1&2?%hT?%h?%hX#......#### .##.###.....# .# #.###.....#####.#####...........)....... #.###....)......... #.# #...........# #.# ###.## #. #....).....#####?%h #.......@.......#.!####..? #.##.###......## ##### .#.#?%h?%h&3?%h%?%h?%h #.###.....# .# #.###.....#####.#####...........)....... #.###....)......... #.# #...........# #.# ###.## #. #....).....###### #................#.!?%h ####..? #.##.####......## # #### .#.#..#.#?%h ?%h! &4?%h!+ ?%hW- ?%h f#.###.....# .#  ?%h& #.###.....#####.####  #.).......  #.###....)...  #.# #.#  #.# ###.#.#  #. #....).....##.#..####.?.#.##.##......## # ###....###....#.#.#..#.#5?%h) ?%hT3 A6.6 (2?%hG8 ?%h-: Q _p - a pink potion@%h ##.###.....#####.#### #...........)....... #.###....)......... #.# #...........# #.# ###.## #. #....).....######## #..................#.####? #.##.######......## # ###....#  ##.....#.#..#.###@%hcA7.6 (1@%hO@%h@%hZ.###.....#####.#### .)....... .###....)......... .# #.# .# ###.#.# . #....).....#.#.#.####.@%hB?.#.##.#####.#......## .# ###....# ..##.... ...#.#.# ..##..#.# .#### .#@%h`@%h5&8@%hd@%h@%hp###.....#####.#### )....... ###....)......... # #..# # ###.#.# .  #....).....#.##.#.#####.......#@%hq#.##.#####.##......###.# ###....# ... ##.... ....#.#.##...##..#.###.#### #.#@%hv@%h}w&9@%he|@%hC@%h,10.6 (2@%hˇ@%hd _q - a scroll labelled MEEDWY GOZXUGH@%h E.....#####.#### )....... ....).........  #...# #  ###.#.......# .#....).....#.#.#.#.@%h h# ####.# #.##.#####.# #......###.# @%h; ###....# ... ##.........#.#.##...##@%h ..#.###.#### #.#@%hl @%h +1.6 (1@%h, @%h @%hTJ b.....#####.#### ). ....)......... #...# # ###.#.......# .  @%hJ v#....).....#.#.  #.#.#  ####.# #.##.#####.# #......###.# ###....# ... ##.........#.#.##..@%hK .##..#.###.#### #.#@%h8Q @%hQ &2@%hW @%hY A%h.....#####.#### ). ....). ...# ##.#.......# .. #....).....#.#..# #. #.# ####.# #.A%h##.#####.# #......###.# ###....# ... A%hA%h&3A%h#A%heA%hk#####.#### ). ). ## A%hl.### #.#.......# ... ....).....#A%hn.#..# .. .# .# #.A%hn.##.#####.# #......###.# ####....# ... A%hA%h&4A%hNA%h`# .# #####.#### ..)## ).. .# ...# .#######.......# .......).....########.#..###..... ...# ##.........#  #.##.#####.#  #......###.# .####....# ... $###......... .##.#.##...## .#..#.###.## .### #.#5 _Found 13 gold pieces.A%h ### .# # .# #####.#### ..)### ).. ..# .# #.####### #.......# #....... ).....########.#..####...... ..#..#### #.........# .# #.#.#####.# # #......###.# #.# ###....# ... #$###......... ..##.#.##...## #.#..#.###.## .#6A%h? B%h4B%hcB%hH _No target in view!B%h  ..#####.####..)....... ###)...B%hZ ...# #.####### #...... ..)#######.#..####......................#..#### # .# ##.#####.# ##Fly #.### #.#B%hB%h-7 _B%hgB%hB%hSi ####.####..)....... ###)... ...# #.####### #...... ..)#######.#..####......................#..#### # .# ##.#####.# ###.# #.# Fly #..B%hmB%h'n&8B%hqB%hmrB%h H ..)....... ### .)... ...# #.####### #...... ..)#######.#..####......................#..#### #B%h  .# ##.#####@# ###.# #.# ##....# ... #$Fly ###B%hR <9B%h& B%h B%hM  )... .. ..# #.####### #...... ..)#######.#..####..............................#..#### #B%hzR Y........# .# ##.#####.# ###.# #@# ##....# ... #$  ##......... ..#Fly B%h5S '20B%hU B%hXW B%hq .# #.####### #...... ..)#######.#..####..........................#..#### #...# .# ##.#####.# C%h~b###.# #.# ##....# ...  ##............. #.#.##...####Fly 12.6 (2 _You now have 101 gold pieces (gained 13).C%hS#.# #....... ...).....########.#..####...........................#..#### ##...# .#  ###.#####.# #  ###.# #.#  ###....##...####.#  ##...........@.# #.#.##...####.# ..#.###.## #.### #.# #.. ###. .##3.6 (1C%hO #.).....########.#..####..................... ..#..#### #..# .# .##.#####.# # #......###.# #.# ###....##...####.#  .........# .#.##...####@# ..#.###.## #.# ## #.# #..  ### .## 4C%h QD%ha ......................#..#### # .# ##.#####.# ###.# #.# ##...###  ##............ #.#.##...####..#.###.## D%h$## #.# #........ ###.##...Fly D%hD%h^&5D%hD%hȻD%h#..#### ..#..# .##.#####.#..# ......###.# #.#..# D%hm#....##...####.#..#  .........#..#.#.##...####.#..# ...#.###.## #.#..#....  ## #.# #.@....... ###.## .# .# ..##D%h' D%h &6D%h D%h? D%h&,#..# ##.#####.#..# ###.# #.#..# #....##...####.#..# .........#..# ##..#.##...####.#..# ....  ..#.###.## #.#..#.... ## #.# #.........g ###@##....  #.# . #.# ... ### g   hobgoblin (asleep)D%hH.k  A hobgoblin comes into view.D%h1wg.gD%h8/==7D%h:D%h<+ _The hobgoblin shouts!D%h& (((((((You shoot a sling bullet.D%h׭  The sling bullet barely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.D%h&D%h3+<....... D%h+a=8.9 (1.3Rev D%h%.D%h/d _The hobgoblin is moderately wounded.E%h4E%hE%h?H _No target in view!E%hk{E%h8|E%hE%h*H _No target in view!E%h+#..####........#..# .#####.#..# E%hy....###.# #.#..# ....##...####.#..# #.............#..# ##.> E%h#.#.##...####.#..# ..#.###.## #.#..# # #.# #...@.......E%hFE###.##..g..##.# ....##.# .###...E%hM ####g   hobgoblinE%hE%h;g.E%h86---90E%hE%h9 _Found an escape hatch in the floor.E%h  (((((((You shoot a sling bullet.E%hQJ  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.E%h ,.......E%h 22===31.3 (1.4 _You kill the hobgoblin!F%h  _No target in view!F%h _No target in view!F%hQF%h"#..#### #..# ##.#####.#..# ###.# #.#..# ###...####.#..# .# .#..#####.># .#.##...####.#..#......#F%hO#.###.## #.#..#......# #.# #.####.##.....##.# .....# #.# ##.### ... .#### #F%h0F%h=---20 _F%h5F%hhG%hG%h:---G%h5G%hF _Unknown command.G%h)% y#..#### #..# ##.#####.#..# ###.# #.#..# # ##...####.#..# .# #..#####.># #.##...####.#..#......# #.###.## #.#..#......# #.# #.G%h( # ###.##.....## #.##.....# #.####.### ### ##G%hF- G%h. -3 _G%h0 G%h2 G%hp b#..#### #..# ####.#####.#..# .###.# #.#..# .# ##...####.#..# ..# #..#####.># .##...####.#..#......# G%hp x.###.## #.#..#......# #.# #.# ###.##.....## #.##.....# #.####.### G%hiu G%hv &4G%h/y G%hz H%h7H%hInventory: 17/52 slots Hand Weapons (go to first with ))  e - a +0 sling (weapon) {Kaya}  n - the +5 sling "Anoel" (offhand) {flame, Fly rElec Dex+3}  a - a +0 hand axe of chaos {Byeongho}  l - the +12 dagger "Mayschudu" {freeze, rElec Str+3} Armour (go to first with [)  b - a +2 leather armour (worn)  f - a +0 pair of gloves (worn)o - a +0 ring mail Scrolls (go to first with ?)c - a scroll of butterflies  h - a scroll labelled ZANWIO ZINEAD  j - a scroll labelled QUSOESK OMIAD  k - a scroll labelled XUXKEISOBUO  q - a scroll labelled MEEDWY GOZXUGH H%h wPotions (go to first with !)  i - a viscous emerald potion  m - a murky grey potion  p - a pink potion Baublesd - 2 flux baubles Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J%hW J%h] J%h ...........#..####Gergoth the Trooper ...........#..###Coglin of Xom ..*... J%hO _..##.#####.#..#.Health: 29/29 ======================== .###.# #.#..# .#Magic: 3/3======================== .##...####.#..# ..#AC: 6Str: 12 ...........#..#####.>#EV: 10Int: 13 .##...####.#..#......#SH: 0Dex: 16 J%h :.###.## #.#..#......#XL:  3 Next: 22% Place: Dungeon:3#.# #......@....#Noise: ---------  Time: 634.3 (0.0)###.##.....##e) +0 sling {Kaya}  n) +5 sling "Anoel" #.##.....#Fire: e) +0 sling {Kaya}#.####.###Fly Rev ... .#J%hv }### ##The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view! _Unknown command.J%h,% J%h& J%he, J%h/ K%hME...... #..#### ........#..# ##.#####.#..# .. ###.# #.#..# .# ##...####.#..# ..# .........#..#####.># ##...####.#..#......# ###.## #.#..## #.# #...... ###.##.....##.##.....# #.####.###... ..#### ###5.3 (1K%h6PK%h RK%h0g #..#### ..##..# ..## ##.#####.#..# ... .# #.#..# ..# ...####.#..# ..# #..#####.># K%h2h...####.#..#......# .## #.#..#...@..#  #.# #.# ###.##.....## #.##.....# ... ..#### ###K%hlK%him&6K%hKqK%h"sK%h #######.#..#### .........# #..#####..# ........#..# #..##.#####.#..# #... # #.#..# #..# ####.#..# #..# ........#..#####.># ...####.#..#....@.# #.## #.#..#K%h( # #.# #...... ###.##.....##.##.....##.####.###... ..#### ####K%hB% K%h& &7K%h+ K%h- L%hInventory: 17/52 slots Hand Weapons (go to first with ))  e - a +0 sling (weapon) {Kaya}  n - the +5 sling "Anoel" (offhand) {flame, Fly rElec Dex+3}  a - a +0 hand axe of chaos {Byeongho}  l - the +12 dagger "Mayschudu" {freeze, rElec Str+3} Armour (go to first with [)  b - a +2 leather armour (worn)  f - a +0 pair of gloves (worn)o - a +0 ring mail Scrolls (go to first with ?)c - a scroll of butterflies  h - a scroll labelled ZANWIO ZINEAD  j - a scroll labelled QUSOESK OMIAD  k - a scroll labelled XUXKEISOBUO  q - a scroll labelled MEEDWY GOZXUGH Potions (go to first with !)  i - a viscous emerald potion  m - a murky grey potion  p - a pink potion Baublesd - 2 flux baubles Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]L%hK #######.#..####Gergoth the Trooper ..................#Coglin of Xom ..*... ........#..#####..#Health: 29/29 ======================== ........#..# #..##Magic: 3/3======================== #.#####.#..# #...AC: 6Str: 12 #.# #.#..# #..#EV: 10Int: 13 ...####.#..# #..#SH: 0Dex: 16 ........#..#####.>#XL:  3 Next: 22% Place: Dungeon:3 ...####.#..#....@.#Noise: ---------  Time: 637.3 (0.0) #.## #.#..#......#e) +0 sling {Kaya}  n) +5 sling "Anoel" #.# #...........#Fire: e) +0 sling {Kaya}###L%h [39;49m.##.....##Fly #.##.....##.####.###... ..#### ####The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view! _Unknown command.L%h^ M%h> #....... ######.#..####..## .........# #..#####..# .......#..# #..## .#####.#..# #... # #.#..# #..# ####.#..# #..# ....#..#####.@# ..####.#..#......# .## #.#..## .# #...... ###.##.....##.##.....##.####.###... ..#### ####8.3 (1 _There is an escape hatch in the floor here.M%h M####### #.......... ######.#..####..#........####..# .....#####.# ####.#..# .....#..#####.>.####.#..#..# #.#..# .# #...........#..9 _M%hXM. ..# ####### #.......... ######.#..####..#........####..# .....##########.......# ####.#..# #.......#..#####.>.###... .## #.#..#......#...#####.##40M%h v### ..# #.. #.#######..  #.......... #####.#..####..## .........# #..#####..# .....#..# #..######## #####.#..# #..@....... # #.#..# #..#######.####.#..# #..# ....#..#####.># ##.#..#......# ## #.#..## # #...........####.##.....##.##.....#1N%h; ### ..# #.. #.#######.. #... .#..####..## ....# #..#####..# #..# #..#.#..# #.#  #.#..# #..#.# ####.#..# #..# #..#####.># ####.#..#......# #.#..#......#  #.....####.##.....## 2N%h]K### ..# #.. #.#.. #. .#..####..## ...# #..#####..# #..# #..# .#..# #.# #.#..# #..#.# .#..# #..# #..#####.># 3N%h)###  ..# #..  #.#..  #. .#..####..## # #..#####..# #..# #..# .#..# #.#  #.#..# #..#.# .#..# #..# #..#####.># 4N%h"### ..# #.. #.#.. #. .#..####..## # #..#####..# #..# #..# .#..# #.# #.#..# #..#.# .#..# #..# #..#####.># 5N%h  # #.. .#.. . .#..####..## # #..#####..# #..# #..# .#..# #.# .#..# #..#.# .#..# #..# ##..#####.># 6N%hCN%hwDN%hIN%hKO%h! # #.. #..  #..####..## # #..#####..# #..# #..# #..# #.# #..# #..#.# #..# #..# .# #..#####.># .# #..#......# .. O%h#..#......# ### O%hC O%h &7O%h1%O%h2'O%h #.. ######.. ........ O%h?####..## .........# #####..# ..# #..######### ..# #..........# ..# #..#######@# ..# #..# #.# O%h..#####.># #.# ..#......# #.. ..#......# ### .........###.....## .##.....O%hS# .####.###O%hO%hm&8O%h5O%hO%h'  ##### ......####..##.......##### #..#########........####### ####.>.......### .. ..#O%h O%hI &9O%h O%h O%h  ......####..##.......##### #..#########........####### ####.>.............########Fly ## ####O%hMO%h'50O%hZO%h? P%h.8####..##......# #####..# # #..######### .# #..........# # #..#######.# # #..# #.# #####.># #.#########......# #.@.......#......# ##########......# ##.....## ##.....# ####.### ..# # #### 1P%hP####..## # #####..# # #..### # #..# # #..#.# # #..# #.# #####.># #.#. #......# #. #......# ## .....##  ..#  ####2P%h}gw..## # ..#  #..#  #.#  #..#.#  #..# #.# .># #.#.# ......# #.# ......# ## .....##  ..# ####P%h:nR3P%hoP%h ..## # ..# #..# #.# #..#.# #..# #.# .># #.#.# # #.# # # # ## # #.### ..# P%h P%hC &4P%h P%h P%h9 ..## # ..#  #..#  #.#  #..#.#  #..# #.# .># #.#.# # #.# # # # ## # .#### P%h <5P%h P%h Q%hU..## # ..# #..# #.# #..#.# #..# #.# .># #.#.# # #.# # #Q%h6V # ## # ### # Q%h [Q%h[&6Q%hbeQ%hL## # ..# ..# .# ..#.# ..# #.# # .># #.#.# # #.# # # # ## # Q%hNQ%hN&7Q%hPQ%hqRQ%h## # .#.# .#$# ..# ..#.# .## #.# .# ># #.#.# # #.# # # # ## # Q%hT}8 _Found 13 gold pieces.Q%hQ  # #r### # Q%hQ #.#. #..#$ ######### ... .......# #.. Q%h?R #######.# #.# # #.# #.# # #.########@# Q%hR # #..........# # ############ Q%hR  r   rat (asleep)Q%h\ e  A rat comes into view.Q%hf .rr==9Q%hal Q%hx - _The rat squeaks loudly.R%hG #.# ._.#######r#.._ #$. ########.... ........##### ########..........############ #R%h~R.r--60R%h}US _Found an iron altar of Okawaru and a sacrificial altar of Ru.R%h (((((((You shoot a sling bullet.R%hgm  The sling bullet closely misses the rat.R%hNR%hR%h%j.....r.R%hc===1.7 (1.4Rev R%hR%hw _You shoot a sling bullet. The sling bullet barely misses the rat.R%h  You shoot a sling bullet. The sling bullet hits the rat.  The sling bullet burns the rat.R%he.(R%h} ((((((You kill the rat!R%h J.......R%h l53.0 (1.3Rev+ R%h" R%h@ / _You shoot a sling bullet.R%h R%h` R%h R%hP H _No target in view!R%hF 4R%hlF R%hH H _No target in view!S%h`E.# #.# ._  #.##### ####.#.._#_. ...#$..#.. ########......# .........###### ########..........############ #_---40S%h|G:_S%h:IC _Found an ornate altar of the Wu Jian Council.S%h#. ..#.#.# ..# #.# ._ . #.##### ## #####.#.._#_ .....#$..#... ######## #......# .......# #.@.######.# #.### #.# #.#  #.########.#  #..........# ############ S%h9_S%hq---5Rev S%h*S%h\S%h ### #. ..#.#.# ..# #.# ._ .  #.##### ########.#.._#_..# ......#$..#...# ####### #...@..# ......# ##...### #####.# #.####.# #.# #.########.##..........#############S%hKS%ho&6S%hS%hQS%hI :M ##### ..#..# # ._ .  #.##### #######.#.._#_ ......#@..#...# ######......#.... .....##...### . ########.##.#..#_7_S%hO L8.0 (2S%h[d y_ _You now have 114 gold pieces (gained 13).T%h'.. ######. ..#. #.# ..# #.# ._ . #.##### #########.#.._#_..#.......#...#...# ######## #..@...#.... .......# ##...### . ######.# #.###  #.# #.#  #.########.# #..........# ############ T%hT%h+9.0 (1T%hT%hT%hZ ###  ... ##### #.. ..#. #.# ..#  #.# ._ . # #.##### ### ########.#.._#_..# # .......@#...#...# ###############......#.... ........##...### . #######.# #.### # #.# #.# T%hB# #.########.# # #..........# # ############ #T%hC9_T%h'70T%h0!B_T%h"T%hq M### ... #####. ..#..#  #.# ._ .  #.##### ##T%hq #######@#.._#_ ........#...#...# ###############......#... ........# ##...### .Fly ###T%hq T%h4v T%hv &1T%hy T%hz T%h#M#### ... #####. ..#..#  #.# ._ .  #@##### #########.#.._#_ ........## ###############......#....Fly T%h)$l.#..#T%h'<2T%h*T%h+U%htM##### ....#####. ..#..#  #@# ._ .  #.##### #########.#.._#_ #........#...#...#Fly ###.#U%hMxB_U%hx&3U%h{U%h>|U%h#M##. .##### ....#####....#..#  #.# ._ .  #.##### ## #U%hX$#######.#.._#_..#Fly ##.#U%h`(:_U%hY)&4U%h<U%hn;M #. #.##### #.....#####....#....#..  #.# ._#_.. #U%h֙#.##### ###Fly _..##.#U%h:_U%hZ&5U%hS _Found a white marble altar of Elyvilon.U%h#.#..# .. #. #.  #.##### #.@...########.....#. #.#...# #.# ._#_.. ##U%h' #.##### ### .# #######.#.._#_..# .# ........#...#...# .###############......#.... .........#U%hKH#...### .U%h:_U%h&6U%h;_U%hU%h@_ #. #.#. .#### .... #.. #.#  #@#####  #.....##### .###.....# . #.#...# .  #.# ._#_..# #.##### ### ..# #######.#.._#_..# ..# ........#...#...################......#..U%h&A..V%hV%h;&7V%h;_V%huV%h M.#. #.########..........!..... V%h+#####  #.....########.....#. .#.#...#..V%hW._###_V%h`_8V%hC_V%h^ _Found a bubbling brown potion.V%h~M##.. #.#########.....!.....#####>##### V%he #.....##### .###.....#..##_V%he <9V%h;_V%h(; _Found a stone staircase leading down.V%h ## .. #. #. #. #.##.##.@!.#.######>##.##### #.....#####  ###  V%hѯ # #.#.._#_..#80V%h J_V%hy## .. #. #. #. #.# #.#.#..@.#.######>##.##### #.....##### ## # #.#.._#_..#V%h-B_V%h&1V%h";_V%h&V%h&+2.0 (2V%h)V%h++[ _r - a bubbling brown potionW%h4B ## .. #. #. #.  #.##########.#.......... #.######>## #.#####  #.....#####W%h;Cb###.....# #.#...# #.# ._#_.. ## #.##### ###W%h6FW%hF+3.0 (1W%hHW%h'JW%h ## .. #. #. #. #.# #.#. ##. #.######>## #.##### #.....##### .W%h ###.....#. . #.#...#.. . #.# ._#_.. .## #.##### ###W%hW%h0&4W%h^W%hW%h͓  ### ..# #.# #.# #.#  #@######### #.#.......... #.######>## #.##### W%hɔ U#.....##### ..###.....# .. #.#...# ..  #.# ._#_..W%hś W%hb &5W%h W%h W%hM##. ######### .........###..........#.######>##W%hW%hb&6W%hs W%h X%ht?M###. ######### ...###..........###X%hBw<7X%hzyX%hzX%h!kM..######.....<. #.#########Fly #..X%hs5<X%hCt&8X%hxX%hK|9 _Found a stone staircase leading up.X%h5@#######......<@.#...#####.# #.# #.#  #.######### #..#.#.......... #.######>## #X%h#X%hJ$&9X%h(X%h*X%hJ ....#.@..#.#####.#. #.# #.# #.# #..#. ##. #.######>##  #.#####X%hN X%hRO '90X%hS X%hkW a _There is a stone staircase leading up here.X%h` #.##....##<..##....#####.##.# #.# #.#  #.#  #.#.  ##.  #.######>##  #.#####X%h X%h -1 _X%h X%h! X%hdw# #.#. #....# #.<..# #....#####.# #.#. #.## #.#  #.#  #.#.  ##.  #.######>## X%heE #.#####X%h8hX%hh&2X%hjX%h*lY%hYF# ## #.#.# #....# #.<..# #....#####.# #.#.# #.## #. #.#. #.#.. #.#... ##.... #.######>##  #.#####Y%hpY3Y%h8, .# # ## #.#.## #....# #.<..# #....#####.# #.#.## #.# # #. #.# .. #.# ... #.#. .... ##. ...$. #.######>##  #.#####Y%h:3Y%h4&4Y%hp9Y%h<* _Found 9 gold pieces.Y%hl..## #.### #.#.## #....# #.<..# #....#####.#Y%hO #.#.## #.# #.#.# #.#. ..# #.##....# #.#...... ##....$.. #.######>  #.#####Y%hKY%h`&5Y%h4Y%hY%hs G#. ...#. ####. #.### #.#.## #....####### #.......<..# #.@..#####.# #.#.## #.#Y%ht y #.#.# #.# ....# #.#########....# #......... ...... ##. ...$.. #.######>  .... .. #. ## #.....### Y%h| Y%h} &6Y%h Y%hH Y%h$ #. .... #.# #### #.# #.### #.#.## #....####### #.......<..# #....#####.# #@#.## #.#Y%h(&M #.#.# #.# ....# #.########....# #........ ...... ##.$..# #.###### S   ball python (constriction, asleep) ....S..# #. ######...#.# #.....## ..# #.. ###.....Y%h1Y%hi2&7Y%hJ8Y%hx<^ _A ball python comes into view.Z%h....# #### #.###.##...#######....<....######.##  #....#######Z%h#....#.............# ##....$..# #.#######....S ######...#....## ..#.. #....##..... #.###### #.#Z%hZ%hS.S)8Z%hZ%hZ%h+#### #.###.##...#######.....<....######.## ##.#.# #.@..#######..............# ##......S #.######..##.....Z%h##### ###. ###...#....## ..#.. #....##..... #.########.### #.#....... ._Z%h{Z%heNS$Z%h&9Z%hZ%hZ%h- #.###.##...#######.....<...######.## ##.#.# ...######.......#...S...# ##Z%h%/........$ #.######..##..... ### ###...#....## ..#.. #....##..... #.########.### #.#......... .#  ._#..####..#####Z%h;  The ball python bites you. 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#.# #†###.##.# #.# .# #.# ..... #.# #.# .# #.#####.####.# #.# .###.##.....†...# #.#.#..###..#`%hLP #.# .# #.# #).# #.# # .###..###### #<.#.##.# .# #).# .###..# #.#.#### .##..# #.. #.# .##.># ##. #.# .##..# .# #.#.##..# .# #.# .##..# .# #.# .#`%h #.### .##. #...# `%hv`%h&2`%h`%h`%hu o ..### ## . .. ...... ...#. # #.# #†###.##.# #.# ..# #.# ..... #.#`%hu  #.# ..# #.#####.####.# #.####.##.....†...# #.# .........#..###..# #.# `%h|v v.# #.......# #).# #.# ####..###### #<@#########.##.# .......# #)..............# #.###..# #.##########.####.##..# #..`%h'z g #.# #..##.>###. #.#.##..# .# #.# #..##..# .# #.# #..##..#.# #.#.....# #.###`%h `%h; &3`%h" `%h `%h> .. ..### ## ... ...... ...#. # #.# #†###.##.# #.#.# #.# ..... #.# #.#.# #.#####.####.# #.####.##.....†...# #.#`%hӦ........#..###..# #.# .# #.......# #@.# #.# ####..###### #<.#########.##.# ........# #)..............# ##.###..# #.##########.#### ....##..# #.. #.# ##..##.>###. #.# ....##..# .# #.# ##..##..# .# #.# ##..##..#.# #.#`%hm`%hT&4`%h``%hT  Things that are here: _a +0 short sword; 4 stones; a kobold corpsea%hܵ M .. ..### ## . ...... ...#. ##†###.# ..... # #.#####.####a%h9###.##.....†........#..##  #.......# #).# #.# ###..###### #<.#########.## ........##)..............# Fly #.#a%ha%hB-5 _a%ha%ha%hb .. ..### ## . #... ...... ...#. # #.# #†###.##.# #.#.# #.# ..... #.# #.#.# #.#####.####.# #.####.##.....†@..# #.#........#..###..# #.# .# #.......# #).# #.# ####..###### #<.#########.##.# .........# #)..............# ###.###..# #.##########.#### .....##..# #.. #.# ###..##.>###. #.# .....##..# .#a%hz[39;49m #.#6a%h 0 ..a%h p ..### ## . .#... ...... ...#..## #.# #†###.##.# #.#.# #.# ..... #.# #.#.# #.#####.####.# #.#.###.##.....@...# #.#a%h .#..###..# #.#.# #.......# #).# #.# .###..###### #<.##.##..# #)..#.###..# #.###..##..# #.. #.##..##.># ##. #.# ......##..# .# #.#a%h <7a%h a%hI s _You see here an adder corpse.a%hu  .. ..### ## . ..#... ...... ...#..## #.# #†###.##.# #.#.# #.# ..... #.# #.#.# #.#####.####.#a%h  #.#.###.##....@†...# #.#.#..###..# #.#.# #.......# #).# #.#.###..###### #<.#.##.# #) .####.###..# #.#. .##..# #.. #.# #####..##.># ##. #.# #......##..# .# #.#a%hQ a%h -8 _a%h' a%h) a%h .. ..### ## . #..#... ...... ...#. #.....## #.# #†###.##.# #.#.# #.# ..... #.# #.# #......# #.#####.####.# #.# #......###.##...@.†...#a%h+ #.# #.#..###..# #.# #......# #.......# #).# #.# #......###..###### #<.#..# #) #.####.###..# #.#.#  #.##..# #.. #.# #..##.># ##. #.#  ##......##..# .# #.# a%h3a%h&9a%hqa%hܿb%h$....### ##  #..#... ...... ...#. ##.....## #.# #†###.##.##. ........# #.# ..... #.# #.  #......# #.#####.####.# #.  #......###.##.....†...# #.  #.............#@.###..# #.  ## #.......# #).# #. ##......###..###### #<.#########. .......# #)........... .#.####.###..# #.########## .#.......##..# #.. #. .######..##.># ##. #. ^##......##..# .# #. .##.###.b%hh7.##..# .# #.40b%h....### ## #..#... ...... ...#. b%hB###.....## #.# #†###.##.## >........# #.# ..... #.# # . #......# #.#####.####.# # . #......###.##.....†...#b%hA # . #.............#..###..# # . ## #....@..# #).# # .##......###..###### #<.######### ........# #)......... b%h #.#.####.###..# #.########## #.#.......##..# #.. # #.######..##.># ##. # #^##......##..# .# # #.##.###..##..# .#b%h # #.#.#.##..##..# .# #b%h b%hv&1b%h\b%h:b%h  .. ..### ## . #..#... ...... ...#.  ###.....## #.# #†###.##.# #>.# #.# ..... #.#b%h)  #. #......# #.#####.####.# #. #......###.##.....†...# b%h #. #.#..###..# #. #......# #.# #).# b%h #.##......###..###### #<. #......# #)#.#.####.###..# #.  #.#b%hf .##..# #..  #.######..##.># ##.  #^##......##..# .#  #.##.###..##..# .# b%h b #.#.#.##..##..# .#b%h <2b%h b%h& b%hs b%ht b%h| b%h~ c%h% .. ..### ## . #..#... ...... ...#. ###.....## #.# #†###.##.#  #>.# #.# ..... #.#  #. #......# #.#####.####.#  #. #......###.##.....†...#  #. #.#..###..#  #. #......# #.# #).#  #.##......###..###### #<.  #c%h......# #)  ##.#.####.###..# #. #.#.##..# #.. #.######..##.># ##. #^##......##..# .# #.##.###..##..# .#  #.#.#.##..##..# .#c%hc%hp&3c%hHc%hSc%h..### ## #..#... ...... ...#.###.....## #.# #†###.##.#>........# #.# ..... #.# #. #......# #.#####.####.# #. #......###.##.....†...# #. #.............#..###..#c%h #. #......# #.......# #).# #.##......###.@###### #<.###### #..............# #)....... ##.#.####.###..# #.####### #.#.......##..# #..  #.######..##.># ##. #^##......##..# .# #.##.###..##..# .# #.#.#.##..##..# .# #..###........#c%h2<4c%hac%h&c%hU!= #..#... ...... ...####.....## #.# #†###.##.##>........ ..... . #####.#####.##.....†.........#..#### #.......# #)c%ha"d##......###..###### #<.######............@# #).......#.#.####.###.####### #.#.......#. Fly ...####.#.##..##.c%h`*c%h*&5c%h-1c%h3c%hU ###.....## #.# #†###.##.##>........ ..... . #####.#####.##.....†.........#..###...# #.......# #)c%hV##......###..###### #<.######.......# #).......#.#.####.###.####### #.#.......#. #####..##.>#Fly #.####.# #..# ..c%h;ac%ha&6c%h}ic%hkc%h  #>........ ..... . #####.#####.##.....†.........#..#### #.......# #)##......###..###### #<.######c%h }.............# #).......#.#.####.###.####### #.#........ #####..##.>#^##......##.. .#Fly #.#.###..# #c%hj c%h &7c%h c%h d%h-d%h`PRead which item? Scrolls  c - a scroll of butterflies  h - a scroll labelled ZANWIO ZINEAD d%hTX j - a scroll labelled QUSOESK OMIAD  k - a scroll labelled XUXKEISOBUO  q - a scroll labelled MEEDWY GOZXUGH [!] read|quaff|evoke[?] describe selectede%h e%h  #>........# #.# ..... #.#Gergoth the Trooper#. #......# #.#####.####.#Coglin of Xom ..*...#. #......###.##.....†...#e%h' Health: 29/29 ========================#. #.............#..###..#Magic: 3/3========================#. #......# #.......# #).#AC: 6Str: 12#.##......###..###### #<.###### EV: 10Int: 13#..............##)....... SH: 0Dex: 16##.#.####.###..##.####### XL:  3 Next: 27% Place: Dungeon:3#.#.......##.@##..Noise: ---------  Time: 747.5 (0.0)#.######..##.>###.e%h qe) +0 sling {Kaya}  n) +5 sling "Anoel" #^##......##..#.#Fire: e) +0 sling {Kaya}#.##.###..##..#.#Fly #.#.#.##..##..#.##..###........####.#.##..##.####.# #..##...#.###..# # _No target in view! _No target in view! _You now have 123 gold pieces (gained 9).  Things that are here: _a +0 short sword; 4 stones; a kobold corpse _You see here an adder corpse.e%h  As you read the scroll labelled ZANWIO ZINEAD, it crumbles to dust.  It is a scroll of enchant armour.e%hn/  --more--f%h WEnchant which item? Armour  b - a +2 leather armour (worn)  f - a +0 pair of gloves (worn)o - a +0 ring mail[?] describe selectedg%hQ g%hF g%h  #>........# #.# ..... #.#Gergoth the Trooper#. #......# #.#####.####.#Coglin of Xom ..*...#. #......###.##.....†...#Health: 29/29 ========================#. #.............#..###..#Magic: 3/3g%h2 +========================#. #......# #.......# #).#AC: 6Str: 12#.##......###..###### #<.###### EV: 10g%h Int: 13#..............##)....... SH: 0Dex: 16g%h. ##.#.####.###..##.####### XL:  3 Next: 27% Place: Dungeon:3#.#.......##.@##..Noise: ---------  Time: 747.5 (0.0)g%h #.######..##.>###.e) +0 sling {Kaya}  n) +5 sling "Anoel" #^##......##..#.#g%h Fire: e) +0 sling {Kaya}#.##.###..##..#.#Fly #.#.#.##..##..#.##..###........####.#.##..##.####.# #..##...#.###..# # _You now have 123 gold pieces (gained 9).  Things that are here: _a +0 short sword; 4 stones; a kobold corpse _You see here an adder corpse.  As you read the scroll labelled ZANWIO ZINEAD, it crumbles to dust.  It is a scroll of enchant armour.g%h g%hO 378.5 (1g%h! g%h$ F _Your +0 pair of gloves glows green for a moment.g%hRead which item? Scrolls  c - a scroll of butterflies  j - a scroll labelled QUSOESK OMIAD  k - a scroll labelled XUXKEISOBUO  q - a scroll labelled MEEDWY GOZXUGH [!] read|quaff|evoke[?] describe selectedh%h h%h h%h  #>........# #.# ..... #.#Gergoth the Trooper#. #......# #.#####.####.#Coglin of Xom ..*...#. #......###.##.....†...#h%h _Health: 29/29 ========================#. #.............#..###..#Magic: 3/3========================#. #......# #.......# #).#AC: 7Str: 12#.##......###..###### #<.###### EV: 10Int: 13h%h #..............##)....... SH: 0Dex: 16##.#.####.###..##.####### XL:  3 Next: 27% Place: Dungeon:3#.#.......##.@##..Noise: ---------  Time: 748.5 (0.0)h%h :#.######..##.>###.e) +0 sling {Kaya}  n) +5 sling "Anoel" #^##......##..#.#Fire: e) +0 sling {Kaya}#.##.###..##..#.#Fly #.#.#.##..##..#.##..###........####.#.##..##.####.# #..##...#.###..# #Things that are here: _a +0 short sword; 4 stones; a kobold corpse _You see here an adder corpse.  As you read the scroll labelled ZANWIO ZINEAD, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of gloves glows green for a moment.h%hO  As you read the scroll labelled QUSOESK OMIAD, it crumbles to dust.  It is a scroll of enchant weapon.h%h, /  --more--i%hi%hREnchant which weapon? Hand Weapons  e - a +0 sling (weapon) {Kaya}  a - a +0 hand axe of chaos {Byeongho}[?] describe selectedj%h #>........# #.# ..... #.#Gergoth the Trooper#. #......# #.#####.####.#Coglin of Xom ..*...#. #......###.##.....†...#Health: 29/29 ========================#. #.............#..###..#Magic: 3/3========================#. #......# #.......# #).#AC: 7Str: 12#.##......###..###### #<.###### EV: 10Int: 13#..............##)....... SH: 0Dex: 16##.#.####.###..##.####### XL:  3 Next: 27% Place: Dungeon:3#.#.......##.j%h9@##..Noise: ---------  Time: 748.5 (0.0)#.######..##.>###.e) +0 sling {Kaya}  n) +5 sling "Anoel" #^##......##..#.#Fire: e) +0 sling {Kaya}#.##.###..##..#.#Fly #.#.#.##..##..#.##..###........####.#.##..##.####.# #..##...#.###..# # _You see here an adder corpse.  As you read the scroll labelled ZANWIO ZINEAD, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of gloves glows green for a moment.  As you read the scroll labelled QUSOESK OMIAD, it crumbles to dust.  It is a scroll of enchant weapon.j%h9.5 (111 _Your +0 sling {Kaya} glows red for a moment.j%hZRead which item? Scrolls  c - a scroll of butterflies  k - a scroll labelled XUXKEISOBUO  q - a scroll labelled MEEDWY GOZXUGH [!] read|quaff|evoke[?] describe selectedk%h^M #>........# #.# ..... #.#Gergoth the Trooper#. #......# #.#####.####.#Coglin of Xom ..*...#. #......###.##.....†...#Health: 29/29 ========================#. #.............#..###..#Magic: 3/3========================#. #......# #.......# #).#AC: 7Str: 12#.##......###..###### #<.###### EV: 10Int: 13#..............##)....... SH: 0Dex: 16##.#.####.###..##.####### XL:  3 Next: 27% Place: Dungeon:3#.#.......##.k%hMe@##..Noise: ---------  Time: 749.5 (0.0)#.######..##.>###.e) +1 sling {Kaya}  n) +5 sling "Anoel" #^##......##..#.#Fire: e) +1 sling {Kaya}#.##.###..##..#.#Fly #.#.#.##..##..#.##..###........####.#.##..##.####.# #..##...#.###..# #As you read the scroll labelled ZANWIO ZINEAD, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of gloves glows green for a moment.  As you read the scroll labelled QUSOESK OMIAD, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 sling {Kaya} glows red for a moment.  As you read the scroll labelled XUXKEISOBUO, it crumbles to dust.  It is a scroll of identify.k%hS/  --more--k%h ^Identify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled MEEDWY GOZXUGH Potions (select first with !)  i - a viscous emerald potion  m - a murky grey potion  p - a pink potion  r - a bubbling brown potion[?] describe selectedl%h|l%hsl%h #>........# #.# ..... #.#Gergoth the Trooper#. #......# #.#####.####.#Coglin of Xom ..*...#. #......###.##.....†...#l%hk-Health: 29/29 ========================#. #.............#..###..#Magic: 3/3========================#. #......# #.......# #).#AC: 7l%hqStr: 12#.##......###..###### #<.###### EV: 10Int: 13#..............#l%hT#)....... SH: 0Dex: 16##.#.####.###..##.####### XL:  3 Next: 27% Place: Dungeon:3#.#.......##.@#l%h#..Noise: ---------  Time: 749.5 (0.0)#.######..##.>###.e) +1 sling {Kaya}  n) +5 sling "Anoel" #^##......##..#.#Fire: e) +1 sling {Kaya}#.##.###..##..#.#Fly #.#.#.##..##..#.##..###........####.#.##..##.####.# #..##...#.###..# # _Your +0 pair of gloves glows green for a moment.  As you read the scroll labelled QUSOESK OMIAD, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 sling {Kaya} glows red for a moment.  As you read the scroll labelled XUXKEISOBUO, it crumbles to dust.  It is a scroll of identify.l%hl%h,50.5 (1l%h"l%hbM _q - a scroll of tormentl%hv 3 . #####.#####.##.....†.........#..#### #.......# #)###..###### #<.######..l%hTx .....# #).......#.#.####.###.####### #.#........ ######^##......##.. .#.##.###.#.####......#### .#l%hX l%h; &1l%h l%h. c _There is a stone staircase leading down here.m%h{4m%hm%hĂm%hC2 _m%h@m%hA #  .#  ### ###.#####  ..#.ß.#........ 4 m%h#%.......@......#  ..ß.>.ß........  ...............  l.#.ß.#.....g..  ............... ...............l   iguana (asleep) .$... .........g   goblin (asleep) ............... m%hm%hm%hk4-3.2 (1.7m%h9m%h@ _q - a scroll of torment _There is a stone staircase leading down here. _You fly downwards.  Found 14 gold pieces.  Found a staircase to the Ecumenical Temple. _upn%hb ((((gYou shoot a sling bullet.  The sling bullet hits the goblin but does no damage.n%hE (((The goblin shouts!  You shoot a sling bullet.n%hto  The sling bullet barely misses the goblin.n%hun%h"x?  The iguana hisses angrily.n%h ..l...g...lg 2 goblinsgn%hxc===4.6 (1.4Rev n%hn%hԎs _A goblin comes into view. It is wielding a +0 club.n%hY] ((((((n%hs7(You shoot a sling bullet.n%h{t  The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin!n%hX{r   goblinn%h<n%hjn%hG Y  You kill the goblin!n%hb0...l.K)...g.K   kobold (wandering)n%h4g96.0Rev+ n%h>n%hEz _A kobold comes into view. It is wielding a +0 short sword.n%h ((((KYou shoot a sling bullet.  The kobold shouts!  The sling bullet hits the iguana.n%h.The kobold shouts!  The sling bullet hits the iguana.  The iguana is lightly wounded.  The sling bullet barely misses the iguana.kobold. The sling bullet burns the kobold.n%hǾ()(n%hRAn%h0Bn%hJCn%hdDn%hEJs.l....g..n%hpu317.3 (1.3Rev* n%hgyn%h|J _You kill the kobold!n%h (((((((You shoot a sling bullet.n%h  The sling bullet closely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.n%h n%h n%h l.>...).g.n%h7 >8.6n%hϪ a _The iguana is moderately wounded.o%h (((((((You shoot a sling bullet.o%hY  The sling bullet barely misses the iguana.You shoot a sling bullet.o%ho%hp  The sling bullet closely misses the iguana.o%ho%ho%hBA......lhg.h   jackal (wandering)g   goblino%h.60.0 (1.4o%h(o%hSY _A jackal comes into view.o%h hYou shoot a sling bullet. The sling bullet hits the iguana.o%h(  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet burns the iguana.o%hV0 †h   jackalg   goblino%h o%h ,o%h0 h.g.  You kill the iguana!o%hP o%ho Gergoth the TrooperCoglin of Xom ..*...Health: 29/29 ========================Magic: 3/3========================#AC: 7Str: 12.#EV: 11Int: 13### ###.#####SH: 0Dex: 16..#.ß.#........XL:  3 Next: 110% Place: Dungeon:4..h...†@......#Noise: ===------  Time: 761.4 (1.4)..ß.>.ß.g......e) +1 sling {Kaya}  n) +5 sling "Anoel" ...............Fire: e) +1 sling {Kaya}o%hQ ).#.ß.#....)...Fly Rev* ..............................h   jackal.$... .........g   goblin............... _A jackal comes into view.You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet burns the iguana.  You kill the iguana!o%h _The goblin barely misses you.You have reached level 4!o%h /  --more--p%hd M35/354/434 6% p%h( p%h R _You feel stronger.p%h  You shoot a sling bullet. The sling bullet hits the goblin!  The sling bullet burns the goblin.p%h 2)p%h! (((((((You kill the goblin!p%hp%h>p%hu..h)......p%h572.7 (1.3p%hp%hW/ _You shoot a sling bullet.q%h  You shoot a sling bullet. The sling bullet hits the jackal!.((q%h7& q%h8d(((((You kill the jackal!q%hYN......†q%h 594.1 (1.4q%hq%hE _You shoot a sling bullet.q%hq%hq%h^ _No target in view!q%hRq%hq%h"H _No target in view!q%h  _No target in view!q%h q%h H _No target in view!r%h # .# #######.#####.#.ß.#.#......@<......#.ß.>.ß.)........).#.ß.#....)........$......#..---50 _r%hr%h-t _You see here an iguana corpse.r%hC #.#### #######.#####....#.ß.#........##......†<#ß.>@ß.)......#..........).#.ß.#....)...................#...........r%h#..$......##........... ##.....##r%hr%hI---6 _r%hr%hr%h p # .## #######.#####h....#.ß.#. ##......†<......# #...ß.@.ß.)...... #..).#.ß.#....)....[40m.......r%h ^#............. #..$......h   jackal (wandering) ##....... ##.....##.....r%hs r%h2 r%h $ e..hhr%h$ ]7Rev+ r%hU. r%h3 _A jackal comes into view. _There is a staircase to the Ecumenical Temple here.r%h)r%hW*r%h/r%hS1r%h,71.hr%h7r%hT8-8 _r%hP>s%h߹  #._....##...........##...._.##...#...#._.#####._.#...#...######._.....#...#....._.######...##.##._.##.##...######...#...#...##### #._......._.#  #...##.##...# ##.##...##.## Temple #....@....#  ####...####  #####   You fly downwards. Welcome to the Ecumenical Temple!  Found a sparkling altar of Nemelex Xobeh.___s%h+9 (1.8s%h9_s%h _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.s%h ________s%h Q___s%hz 390 _s%h S__s%h  #  .# s%h w#### #######.#####.....#.ß.#........##......†<......#Dungeon:4#.h.ß.@.ß.)......#................s%hz ...).#.ß.#....).....................##................#..$.............s%h 7h   jackal##...............##.....##.....s%h/ s%h9 s%hǣ s%hϪ M..hs%h ]71.4 (2.5Rev s%h s%hy _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.t%hI ( You shoot a sling bullet. The sling bullet hits the jackal.t%hWR  The jackal is severely wounded.You shoot a sling bullet. The sling bullet hits the jackal.  The sling bullet burns the jackal..t%h(..t%hCw10===2.8 (1.4Rev+ t%h! t%hJ _You kill the jackal!t%ht%ht%hȯt%hH _No target in view!t%ht%ht%hjt%hH _No target in view!t%h3J t%hK t%hT t%hX H _No target in view!t%h7 #.#############.##### .....#.ß.#........ ##......†<# #...ß.>.ß.)...... #....@.....t%h ....).#.ß.#....)...................###.. #..$............. ##........ ##.....##..... ##..... ...t%h t%h7" =---30 _t%h* t%h- u%h #.#############.#####.....#.ß.#........ ##......†<#...ß.>.ß.).................).#@ß.#....)............###.... #..$######## ..u%hu%hB---4u%hu%h2u%h<#.#############.##### .....#.ß.#........ ##......†<# #...ß.>.ß.)......####...............).#.ß.#....)..........@............####. #..$. ##.. ##.....##... ##..... .. ####### .. u%h1k5Rev u%h״u%hDu%h6.#############.##### .....#.ß.#........ ##......†<# #...ß.>.ß.)......#####...............).#.ß.#....)...u%h7Y#.................... ####. #..$. ##..u%h79 ##.....##.....  ##......... #######.. u%hB<6u%hGu%hIu%hd  ############.#####.....#.ß.#........ ##......†<#...ß.>.ß.)......#####...............).#.ß.#....)#................. #### u%h) #.. ##.....##.....  ##......... u%h[ 78.8 (2 _You now have 137 gold pieces (gained 14).u%hN .....#.ß.#........ ##......†<......# #...ß.>.ß.) #####................ #.....).#.ß.#....)... #.................... ###  #. # ##..... .... #####...  #u%h-T u%h(U 69.8 (1u%hY u%h[ v%hP;!##......†<# #...ß.>.ß.)...... v%h<#####................ #.....).#.ß.#....)... #.................... ###v%h<  #. # ##..... v%hL=x.... #####...  #. v%hSFv%hEG'80v%hNv%hkQv%hؚ##......†<......# #...ß.>.ß.)...... #####. #.....).#.ß.#....)... #... ####. #. ##. ##...@.##..... ##.#.#.(.v%h<1v%hv%h% _Found 5 stones.v%hr##......†<......# #...ß.>.ß.)...... #####. #.....).#.ß.#....)... #. ####. #. v%hGs##. ##....@##..... ##.##.#.(#.SS   adder (asleep)v%hxh  An adder comes into view.v%hzv%h S.Sv%h&2v%h/v%h/ _The adder hisses angrily.v%hY z#...ß.>.ß.) #####................ #.....).#.ß.#....)... #.................... ###.........  #.......... #... ##.....# .....#.#####..S... #.(# .. v%hY v%h =S.v%hX &3v%h v%h. w%h} (((((You shoot a sling bullet.w%h  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.w%hw%hw%hG>S....w%hc===5.2 (1.4Rev w%h(w%hj,] _The adder is heavily wounded.w%h[g  You shoot a sling bullet. The sling bullet hits the adder.w%h  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.w%h E† w%hۗw%h[h256.6Rev+ w%hw%hI _You kill the adder!w%h6w%hw%hw%hH _No target in view!w%h0w%hw%hkw%h H _No target in view!w%ht w%h w%h w%h H _No target in view!w%hy !#...ß.>.ß.)...... #####................ #.....).#.ß.#....)... #.............. ####................ #................ ##............... ##.....##.....#.##.....@....#.#......∩.#.(#..# ..# .# ..## ..#w%h w%he 6---70w%h w%h _Found Vaac's Overcharged Wands. _You see here an adder corpse.w%h#...ß.>.ß.)...... #####..........#.....).#.ß.#....)...##..............#####..........##..........##.........##.....##.....#.###.....†@...#.#......∩.#.#.(#.#.#...# #..# .....## ##.. ####w%h(w%hI---8 _w%hw%hFx%h#...ß.>.ß.)......  #####....  #.....).#.ß.#....)...#  #....x%hG# ####.......##........##........x%h##.....##.....#.#.##.....†.@..#...##......∩.x%h:#.#.(#...##.#...#.#...##.... .#.##x%h_.. ####x%h <9x%hnx%hx%hB#####........... #.....).#.ß.#....)...# #....................# ###### #........##......x%h7C..##.....#.#†....#..#####..@...∩... #.#.(#...#x%hzF#.#...#.#....##.... .#.## ##... ####### x%hOx%hbPV90Rev x%hVx%h^x%h9 n. .....).#.ß.#....)...# .# ####.##.......##........##.....##.....#.#.##.....†....#...#.#######...@..∩.x%h r#.#.(#...#.#.#...#.#..#..##.......##.#####........ ###### x%h7 <1x%h x%h x%hW . ).#.ß.#....)...# # .#### #..##........##.....##.....#.#.x%hX ##.....†....#...#.#######....@.∩.#.#.(#...#.#.#...#.#..#...##.......# x%hZ #.#####...... ##### x%ha x%hb &2x%hh x%hj x%hd{. ).#.ß.#....)...# # .#######....###..x%h%##.....##.....#.#....##.....†....#...#.#######.....@∩.#.#.(#...#.#.#...#.#..#.#x%hi;..##.......# #.#####......... ### x%hx%h&3x%h7x%h?y%h] . ).#.ß.#....)...# # .###### #.....# ##.....y%h ##.....##.....#.#.....##.....†....#...#....>#######..#.#.(#...#.#.#...#.#..#.#y%h ..##.......# #.#####... ## y%h y%h 14y%h< y%h _Found an escape hatch in the floor. _There is an entrance to Vaac's Overcharged Wands here.z%h[z%heCWelcome to Vaac's Overcharged Wands! What would you like to do?  a -  630 gold a wand of mindburst (30) (unknown)b -  630 gold a wand of mindburst (30) (unknown)  c -  630 gold a wand of mindburst (30) (unknown)  d -  378 gold a wand of polymorph (18) (unknown)  e -  378 gold a wand of polymorph (18) (unknown)  z%hff -  648 gold a wand of roots (18) (unknown) You have 137 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list}%h9 }%hճ #.................Gergoth the Trooper ..).#.ß.#....)...#Coglin of Xom ..*... .................#Health: 35/35 ======================== #................######}%ha Magic: 4/4======================== #.....................#AC: 7Str: 13 }%h ##......................EV: 11Int: 13  ##.....##.....#.#......SH: 0}%h\ 7Dex: 16##.....†....#...#....>XL:  4 Next: 25% Place: Dungeon:4#######......@.......Noise: ---------  Time: 794.6 (0.0)}%h /#.#.(#...#.....e) +1 sling {Kaya}  n) +5 sling "Anoel" #.#...#.#..#.##Fire: e) +1 sling {Kaya}}%h n..##.......#Fly #.#####......... ############ _No target in view! _No target in view! _Found Vaac's Overcharged Wands. _You see here an adder corpse. _Found an escape hatch in the floor. _There is an entrance to Vaac's Overcharged Wands here.}%h }%h& }%h }%hW }%h[ . ).#.ß.#....)...# # .}%h ###### ......###........ }%hv ##.....##.....#.#......<##.....†....#...#....>.#......∩}%h V#.#.(#...#.#.#...#.#..#.#..##.......# ##.#####.......}%hw k.. ## }%hH 7<}%h +5.6 (1}%h }%h 9 _Found a stone staircase leading up.~%h![ ).#.ß.#....)...# ..# .###### ......# ...........##.....#.#......<. ##.....†....#...#....>.  #......∩.#.#.(#...#.#.#...#.#..#.#..##.......# # #.# ~%h(~%h(&6~%h-~%hN/~%h# ~%hjb.#.ß.#....)...# ~%hM....# ~%hQ...###### ~%hU9.......#~%h).... ~%h.....##.....#.#......<.~%h`.....†....#...#....>. ~%h#~%hQ......∩.~%hX#.#.(#...#.~%h#.#...#.#..#.#~%h(..##.~%hMK#.# ~%h#.#####.......#.. ### ~%h9<7~%h~%hƉ #.ß.#....)...# ...# ..###### .........#~%h|....###.....#.#......<..# .....†....#...#....>...#......∩.~%h##.#.(#...#.##.#...#.#..#.#..##.......#.# #.#####......#.. ######### ~%h~%hR&8~%hp~%h*~%h .ß.#....)...# # ###### ..###### ...# ##.....#.#......<..# †....#...#....>...# ......∩.# #.#.(#...#.# #.#...#.#..#.###### ..##.#.# #.#####......#.. ########  ###9~%h_~%hb  ß.#....)...# .# ###### ###### ..# ##.....#.#......<..# ~%hd )†....#...#....>...# ......∩.# #.#.(#...#.# #.#...#.#..#.###### ..##.......#.# #.#####.......#.. #########  ###~%h l ~%hl (800~%hr ~%ht %hUß.#....)...# ............#..######........######............###.....#.#<..#..†....#...#....>...# #####......∩..........#  #.#.(#...#.# #.#...#.#..#.###### ..##.......#.# #.#####.......# .. ############ %h\%h]&1%ha%hc%hC#.ß.#....)...#....#...######.........######....#%h{.##.....#.#......<..#.†....#...#....>...##......∩.# #.#.(#...#.# #.#...#.#..#.###### ..##.......#.#%hu. #.#####.......# .. #########  ###%h%h&2%h%h%h...#%h3N A#......∩.# #.#.(#...#.# #.#...#.#..#.###### ..##.#.# #.#####.......# .. #########  ###%hV %hW &3%h^ %ha %h^ 8............... ).#.ß.#....)...#...# ..###### .....######....................###.....#.#......<..#.....†....#...#....>...#%h T#######......∩..# #.#.(#...#........# #.#...#.#..#.###### ..##.#.# #.#####.......# .. ############%h! %hp" &4%h+ %h. %h?. .).#.ß.#....)...#%hA...#..######.......###### #...........# ##.....##.....#.#......<..#  ##.....†....#...#....>...# #......∩.# #.#.(#...#.# #.#...#.#..#.###### ..##.......#.# #.##.......#  .. ##  ###%h2J%hJ&5%hR%hT%h#. ..).#.ß.#....)...#.# #.###### #......###### ##...........#  ##.....##.....#.#......<..# ##.....†....#...#....>...# #.......#%h #.#.(#...#.# #.#...#.#..#.###### ..##.......#.# #.#####.......# .. ##  ###%h4%h&6%hJ%hl _There is an entrance to Vaac's Overcharged Wands here.%h #..).#.ß.#....)...#.##.######  #.....######  ##.........# ##.....##.....#.#......<..#%h  ##.....†....#...#....>...# #######∩.# #.#.(#...#.# #.#...#.#..#.###### ..##.......#.# #.#####.......# .. ###  ###%h%hO-7 _%h@"%ht%%h\#..).#.ß.#....)...#.##.###### #....###### ##..# ##.....##.....#.#......<..# ##.....†....#...#....>...# #######....@.∩.# #.#.(#...#.# #.#...#.#..#.###### ..##.......#.# #.#####.......# .. #########  ###%h`%ha&8%hi%hnl%h#..).#.ß.#....)...#.##%hv.###### #...###### ##........# ##.....##.....#.#......<..# ##.....†....#...#....>...# #######...@..∩.# #.#.(#...#.#%h_ #.#...#.#..#.###### ..##.......#.# #.#####....# .. #######  ###%hk%h&9%h%ht%h7 R#. #.....).#.ß.#....)...# #.#  ####.######%h 1 #.......###### ##........# ##.....##.....#.#......<..# ##.....†....#...#....>...# #######..@...∩.# #.#.(#...#.# #.#...#.#..#.###### ..##.......#.# #.#####.......# .. #########  ###%ho a stone staircase leading up. _There is an entrance to Vaac's Overcharged Wands here.  With a flash of primrose yellow light, Xom rebuilds you.  Your body is suffused with distortional energy. %hȷ You occasionally lose the ability to read scrolls when taking damage.  Your body twists and deforms.%h: /610%h %h8 _You lose the ability to read scrolls when taking damage more often.%hM>%h?%hJ%hN%h/%h%h %hF _Unknown command.%h&%h)Innate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.%h*|b - It takes a long time for you to wield or remove held weapons.c - Your first few attacks do less damage.d - You cannot equip rings or amulets.e - Armour fits poorly on your strangely shaped body.%h3,|f - You sometimes lose the ability to read scrolls when taking damage.%h%h%hӓ#####.................Gergoth the Trooper #.....).#.ß.#....)...#Coglin of Xom ..*... #....................#Health: 35/35 ========================%h####................######Magic: 4/4========================#.....................###### AC: 6Str: 13##.........................# EV: 11Int: 13##.....##.....#.#......<..# SH: 0Dex: 16##.....†....#...#....>...# XL:  4 Next: 25% Place: Dungeon:4#######..@...∩..........# Noise: ---------  Time: 810.6 (0.0)#.#.(#...#........# e) +1 sling {Kaya}  n) +5 sling "Anoel" #.#...#.#[39;4%h9m..#.###### Fire: e) +1 sling {Kaya}..##.......#.#Fly #.#####.......#.. ############With a flash of primrose yellow light, Xom rebuilds you.Your body is suffused with distortional energy.  You occasionally lose the ability to read scrolls when taking damage.%hYour body twists and deforms. _You lose the ability to read scrolls when taking damage more often. _Unknown command.%hǠ%h%h{%h%h7V #####.  #.....).#.ß.#....)...#  #...# ####.......###### #........###### ##.......%h:E.# ##.....##.....#.#......<..# ##.....†....#...#....>...# #######.@....∩.# #.#.(#...#.# #.#...#.#..#.###### ..##.......#.# #.#####.......# .. ######### ###%hG%hcH21.6 (1 _%hQ%hNT%hv5  #.....).#.ß.#....)...# #....................# ####.........###### #..............##### ##.............%hG6  ##.....##.....#.#<.. ##.....†..#....>... #######......∩.......... %h6 #@#.(#...#. #.#...#.#..#.#### ..##.......#.# #.#####.......# .. #########%h{7 6### %hc= %h= &2%hA %hyC %h{ ............ ####.###### ......#####%hK~#............ ##.....##.....#.#< ##.....†....#...#....>. #######......∩....... %hʎY#.#.(#...#%hK..#.#..#.######..##.......#.# #.#####......Fly %h%h3%hЪ%h%hn ####.###### #........#### ##....... ##.....##.....#.#< ##.....†..#....> #######......∩...... #.#.(#...##.#...#.#..#.####.##.......#.#  #.#####.......# ..# ############# 4%hq .....#####...... ##.....##.....#.#< ##.....†....#...#....>. #######......∩....... #.#.(#...###.#...#.#..#.####..##.......#.# #####......%hr#....# #########..#### #. #O#O   ogre (asleep)%h΃  An ogre comes into view. It is wielding a +0 giant club.%hxO.O%hy0===5%h˔%h& _The ogre shouts!%h1  ##.... ##.....##.....#.#<%h҇ N ##.....†....#...#....> #######......∩...... #.#.(#...##.#...#.#..#.### #..##.......#.# %h u####.#####.......##..@.# #############  #O . #%h %h >O...%h$ 0---6%h^ %h %h<%h>Evoke which item? Baubles  d - 2 flux baubles Talismansg - a storm talisman [!] read|quaff|evoke[?] describe selected%h %hc %h% ##....................... Gergoth the Trooper##.....##.....#.#......< Coglin of Xom ..*...##.....†....#...#....>. Health: 35/35 ========================#######......∩........ Magic: 4/4========================#.#.(#...#...... AC: 6Str: 13##.#...#.#..#.### EV: 11%h0 2Int: 13#..##.......#.#SH: 0Dex: 16####.#####.......#XL:  4 Next: 25% Place: Dungeon:4#..@.# #########Noise: ---------  Time: 816.6 (0.0)#.O####e) +1 sling {Kaya}  n) +5 sling "Anoel" #.Fire: e) +1 sling {Kaya}#.Fly #O   ogreYou occasionally lose the ability to read scrolls when taking damage.Your body twists and deforms. _You lose the ability to read scrolls when taking damage more often. _Unknown command.An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts!%h P  Okay, then.%hp %hH%hk. _%h%hORead which item? Scrolls  c - a scroll of butterflies  q - a scroll of torment [!] read|quaff|evoke[?] describe selected%h#%hz(%h!-##....................... Gergoth the Trooper##.....##.....#.#......< Coglin of Xom ..*...##.....†....#...#....>. Health: 35/35 ========================#######......∩........ Magic: 4/4========================#.#.(#...#...... AC: 6Str: 13##.#...#.#..#.### EV: 11Int: 13%h..#..##.......#.#SH: 0Dex: 16####.#####.......#XL:  4 Next: 25% Place: Dungeon:4#..@.# #########Noise: ---------  Time: 816.6 (0.0)#.O####e) +1 sling {Kaya}  n) +5 sling "Anoel" #.Fire: e) +1 sling {Kaya}#.Fly #O   ogreYour body twists and deforms. _You lose the ability to read scrolls when taking damage more often. _Unknown command.An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts! _Okay, then.%hL3P  Okay, then.%h3%h7%h8. _%hG (You shoot a sling bullet. The sling bullet hits the ogre.%hQX e _Okay, then. _Okay, then.  You shoot a sling bullet. The sling bullet hits the ogre.  The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet burn%hW %h2 O.The ogre is moderately wounded.%h c===8.1 (1.5Rev %h %h U _The ogre completely misses you.%h?^  You shoot a sling bullet. The sling bullet hits the ogre.%h The ogre is moderately wounded. _The ogre completely misses you.  You shoot a sling bullet. The sling bullet hits the ogre.heavi  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet burn%h\%h^d9.4 (1.3Rev+ %h~h%hm] _The ogre is severely wounded.%h-U  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet burns the ogre.%h  The ogre is almost dead.You shoot a sling bullet. The sling bullet hits the ogre.%h,g  The ogre is almost dead.%h-h20.7Rev* %hl3%h7R _The ogre closely misses you.%hΚ  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet burns the ogre.) %h ((You kill the ogre!%hO+.)%hg7##....................... Gergoth the Trooper##.....##.....#.#......< Coglin of Xom ..*...%h##.....†....#...#....>. Health: 37/37 ========================#######......∩........ Magic: 4/4========================#.#.(#...#...... AC: 6Str: 13%hg##.#...#.#..#.### EV: 11Int: 13#..##.......#.#SH: 0Dex: 16%hP####.#####.......#XL:  4 Next: 169% Place: Dungeon:4#.)@.# #########Noise: ===------  Time: 822.1 (1.4)%hd#..####e) +1 sling {Kaya}  n) +5 sling "Anoel" #.Fire: e) +1 sling {Kaya}#.%hFly Rev* # _The ogre closely misses you.You shoot a sling bullet. The sling bullet hits the ogre.  %h+The sling bullet burns the ogre.  You kill the ogre! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 2!%h  The sling bullet burns the ogre.  You kill the ogre! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 2! %h' Your Dodging skill increases to level 2! have reached level 5!%h/  --more--%h 42/425/5537%  _%h^ ## ##.....##.....#.#...... ##.....†....#...#....> #......∩ #.#.(#...# ##.#...#.#..#. #..##.#.# ####.#####.# #.@..# # #..#### #.# #.. #.#..##---30 _ _You see here a +0 giant club.%h ##.....##.....#.# ##.....†..#%h7 #######......∩...... #.#.(#...##.#...#.#..#.# #..##.......#.####.#####.......#%h%.)..# #############  #.## . #.# %h-f #. ..## %h %h%hĘI---4 _%hW%h%h4 [ ##.....†..# #######......∩. #.#.(#...##.#...#.#..# #..##.......#.####.#####........)..# ####### #..####  #@## . #.## #. ..### 5Rev+ %h; #######......∩. #.#.(#...##.#...#.#..# #..##.......#####.#####......)..# ####### #..#### #.## .# #.## #. ..##### 6%hjS #.#.(#...###.#...#.#..#..##.....####.#####......##.)..# #######..#### ##.## ..# ## .### %h/%hZ&7%hl%h4%h-%h 4%h %h %h ##.#...#.#..#..##.....####.#####......##.)..# #######..#### ##.## ..# ## ........#######   %h %hV &8%hQ %h %h  #..##.......####.#####......)..# ###### #..#### #.##  #.. #.##..######.#.......@.#########%h k9Rev %h %h %h7  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   4.0   0   k - Spellcasting   0.0   1.4  -2           b - Maces & Flails   1.5   1.2  -1       c - Axes   3.0   4.0   0   l - Shapeshifting   0.0   1.4  -2   d - Polearms   1.5   1.2  -1       e - Unarmed Combat   0.0 [3%h;7m  1.2  -1               f - Short Blades   0.0   1.2  -1      g + Ranged Weapons 2.0   3.6  -1              h + Armour2.9   3.6  -1      i + Dodging2.2   3.6  -1       j - Stealth   0.0   1.2  -1   %h,=                                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h g * Ranged Weapons   2.0%hW%h%h_#..##....... Gergoth the Trooper####.#####..... Coglin of Xom ..*...##.)..# ###### Health: 42/42 ========================#..####Magic: 5/5========================##.##AC: 6Str: 13#..#EV: 11Int: 13%h#.##SH: 0Dex: 16..######.#XL:  5 Next: 37% Place: Dungeon:4.......@.#Noise: ---------  Time: 829.1 (0.0)..########e) +1 sling {Kaya}  n) +5 sling "Anoel" Fire: e) +1 sling {Kaya}Fly Rev     You kill the ogre! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 2!Your Dodging skill increases to level 2! _You have reached level 5! _You see here a +0 giant club.%h4%h%h`%hh #..## ####.##### ##.)..#  #..#### ##.##%hi) #..# #.##.######.#.#.#%h4p%hp,30.1 (1%hu%hBx%hr; #..## ####.##### ##.)..#  #..#### ##.## #..#. #.##.######.#.##...##%hy%hz&1%h%hǂ%h& ( #..## ####.##### ##.)..#  #..#### ##.##♣%h l #..##.. #.###....######.##.##...# ##%hS <2%h %h %h4 j #..## ####.##### ##.)..#  #..####♣♣ ##.## ♣..%h17  #..# #... #.## #....######.# #.# ##...# ###%ha> %h? 13%hE %hlH %hK #..## ####.#####♣♣ ##.)..# %hKq♣♣.♣ #..#### ♣♣... ##.## ♣.... #..# #.... #.##%hPL #....######.# #.# ##...#%hL? ####%hS%hQT&4%hY%h\%hw #..## ####. ♣♣ ##.)..#  ♣♣.♣♣ #..#### ♣♣...♣ ##.##%hrxX ♣....♣ #..# #....# #.## #....######.# #.# ##...# #####%hu%h&5%h#%h%h5 ##. #.. ♣ ####.### ♣♣. ##.)..# ♣♣.♣♣ #..#### ♣♣...♣ ##.## ♣....♣ #..# #....# #.## #..@.######.# #...........#...#############%hd:<6%hB=%h>%hy  #.#. #.. ♣ ####.###%he  ♣♣. #.).. ♣♣.♣♣ #..####♣#.##♣....♣. #.########%hָ ...........##...############# %h %hM &7%h %hG %hM#######.. #.#. #.. ♣%hyp ####.### ♣♣. #.).. ♣♣.♣♣ #..####♣#.##%ha♣..@.♣. #.########...........##...########%h%hX&8%hu %h %h9M##.....†#######.. #.#. #.. ♣♣ ####.### ♣♣. #.)..%h< ♣♣.♣♣ #..####♣♣#.##♣....♣. #.#########...........#%h#?%h?&9%hM%h)M##.....####.....†#######..%hѨm #.#. #.. ♣♣ ####.### ♣♣.#.)..%hF ♣♣@♣♣ #..####♣♣#.##♣....♣%h7.#....# #.##Fly %h(#%h%h'40%h%h#%hpi##.........#)##.....##.#.##.....†...#######...#+.#.(.♣##.#..♣.  #..##.♣.♣♣ ##.####%hq ##.)..# ♣♣ #..####♣♣...♣ ##.#♣....♣ #..# #....# #.##....######.##...........###...#############%h?w%hw&1%hz%h|E _Found a hammer. Found a runed translucent door.%hg x  ###.. #)j###.......† ..#######...#+ #.#%hę  .♣♣ ##. ♣. #.. ♣@♣♣ ####.### ♣♣.♣ ##.)..# ♣♣.♣♣ #..#### ♣♣...♣ ##.## ♣....♣ #..# #....# #.##j   Crazy Yiuf (wand, asleep) #....######.# #...........###...########%h %h r.jj)%hu &2%hO %h ( _Crazy Yiuf shouts!%hB ### #.## ##........). ##.....###.j##.....†..#######..#+  ♣.♣♣#.#.♣@♣  #...♣♣ ####.### ♣♣.♣#.).. ♣♣.♣♣ #..####♣#.##♣....♣. ########...........%h2 ..%h &3%h  %h %h ...  ####     #####..   #)..###  #...#.....†   ..j#######.   #+# #.#  ♣ ##.  ♣♣.♣ #..   ♣.♣♣ ####.##   ♣♣.♣ ##.)..#   ♣♣.♣♣ #..####   ♣♣...♣ ##.##j   Crazy Yiuf (wand)   ♣....♣ #..#   #....# #.##   #....######.#j.4%hR #............... Gergoth the Trooper  ####........... Coglin of Xom ..*...  #........... Health: 42/42 ========================  ##### ##.......... Magic: 5/5========================  #)..# ##.....##.. AC: 6Str: 13  #...# ##.....†.. EV: 11Int: 13  .j.#######.. SH: 0Dex: 16  #+##.# XL:  5 Next: 37% Place: Dungeon:4  ♣@♣♣##.# Noise: ---------  Time: 844.1 (0.0)  ♣♣.♣#..# e) +1 sling {Kaya}  n) +5 sling "Anoel"  ♣%hS[m.♣♣####.## Fire: e) +1 sling {Kaya}  ♣♣.♣ ##.)..# Fly  ♣♣.♣♣ #..####  ♣♣...♣ ##.##j   Crazy Yiuf (wand)  ♣....♣ #..#  #....# #.##  #....######.# _You have reached level 5! _You see here a +0 giant club. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travelThe floor.%h5c+@A runed translucent door.%hNj+Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travel %hO Here: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +2 cloak of  willpower and carrying a wand of polymorph (fire blocked by a runed translucentdoor)  The floor.%h #............... Gergoth the Trooper  ####........... Coglin of Xom ..*...  #........... Health: 42/42 ======================== %hO ##### ##.......... Magic: 5/5========================  #)..# ##.....##.. AC: 6Str: 13  #...# ##.....†.. EV: 11Int: 13  .j.%h#######.. SH: 0Dex: 16  #+##.# XL:  5 Next: 37% Place: Dungeon:4  ♣@♣♣%h\##.# Noise: ---------  Time: 844.1 (0.0)  ♣♣.♣#..# e) +1 sling {Kaya}  n) +5 sling "Anoel"  ♣.♣♣####.## Fire: e) +1 sling {Kaya} %h ♣♣.♣ ##.)..# Fly  ♣♣.♣♣ #..####  ♣♣...♣ ##.##%hyj   Crazy Yiuf (wand)  ♣....♣ #..#  #....# #.##  #....######.# _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travelHere: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +2 cloak of  willpower and carrying a wand of polymorph (fire blocked by a runed translucentdoor)  The floor.%h0%h. _%h| '.j5.1 (1 %h 1_You reach down and open the door.%hT (((%h7(You shoot a sling bullet.%hRp  The sling bullet barely misses Crazy Yiuf.  You shoot a sling bullet.%h8 ...%h]jThe sling bullet closely misses Crazy Yiuf.%hc===6.4 (1.3Rev %h%h= _Crazy Yiuf hits you but does no damage.%h0 \ ((((%h /You shoot a sling bullet.%h  The sling bullet closely misses Crazy Yiuf.  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.%h ...jCrazy Yiuf is moderately wounded.%h %h%8 z7.8 (1.4Rev+ %hU? ` _Crazy Yiuf zaps a wand. You resist with some effort.%hz  You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.%h _Crazy Yiuf zaps a wand. You resist with some effort.  The sling bullet hits Crazy Yiuf but does no damage.  Crazy Yiuf is moderately wounded.%hj,{  You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.  %h,Crazy Yiuf is moderately wounded.  You shoot a sling bullet.  The sling bullet hits Crazy Yiuf but does no damage.  Crazy Yiuf is moderately wounded.%h2?8*%hD hThe sling bullet hits Crazy Yiuf but does no damage.  Crazy Yiuf is moderately wounded.  Crazy Yiuf zaps a wand. You turn into a filthy swine.r +1 sling {Kaya}, +2 leather armour, +1 pair of gloves and +5 sling "Anoel"{flame, Fly rElec Dex+3} meld into your body.  The +5 sling "Anoel" {flame, Fly rElec Dex+3} stops flaming.%h%h %h03349.2-) TeethNothing quiveredPig %h%hLw _You float gracefully downwards. Crazy Yiuf completely misses you.%hN%h Really attack while wielding nothing? Y - Yes  N - No%h _ %h  #............... Gergoth the Trooper  ####........... Coglin of Xom ..*...  #........... Health: 42/42 ========================  ##### ##.......... Magic: 5/5========================  #)..# ##.....##.. AC: 0Str: 13  #...# ##.....†.. EV: 13Int: 13  ...#######.. SH: 0Dex: 13  #j##.# XL:  5 Next: 37% Place: Dungeon:4  ♣h♣♣##.# Noise: ===------  Time: 849.2 (0.0)  ♣♣.♣#..# -) Teeth  ♣.♣♣####.## Nothing qu%h [ivered  ♣♣.♣ ##.)..# Pig  ♣♣.♣♣ #..####  ♣♣...♣ ##.##j   Crazy Yiuf (wand)  ♣....♣ #..#  #....# #.##  #....######.#Crazy Yiuf zaps a wand. You turn into a filthy swine.  Your +1 sling {Kaya}, +2 leather armour, +1 pair of gloves and +5 sling "Anoel"{flame, Fly rElec Dex+3} meld into your body.  The +5 sling "Anoel" {flame, Fly rElec Dex+3} stops flaming. _You float gracefully downwards. Crazy Yiuf completely misses you.Okay, then.%hE D _%h #### #. ##### # #)..# ## #...# †. ... #####. #j#  #.# ♣.♣♣##.#. ♣♣h♣ #..# ♣.♣♣####.## %h ♣♣.♣ ##.)..#  ♣♣.♣♣ #..####  ♣♣...♣ ##.## ♣....♣ #..#  #....# #.## #....######.# #...........#%h%hg<---9 (0.7 _%h%h>%h ##### ##)..# ##.....##. ##.....† ... ########j# #.#♣.♣♣#♣♣.♣..## ♣h♣♣####.#♣.♣ ##.)..# ♣♣.♣♣..###♣♣...♣ ##.## ...##....#######.#......#...#######%h%h8L'j%hE---50.6%h%h%hK##### ##)..# ###...# †.... #####.#'#  #.#.(♣j♣♣##.#.♣♣.♣ #..#♣.♣####.##♣♣h♣ ##.)..# ♣♣.♣♣ #..#### ♣♣...♣ ##.## ♣....♣ #..# #....# #.###....######.# #...........###...#############%hC%hB.j1.3%h}  #)..# ##.....## #...# ##.....† ... ####### #'# #.# ♣.♣♣#.#. ♣♣j♣ #..## ♣.♣♣####.### ♣♣.♣.)..# ♣ #..####..♣ ##.##  ♣....♣ #.. #....# #.## #....######. #...........# ##...######## ##### 2.0%hL#...# †.... #####.#'#  #.#.(♣.♣♣##.#.%hNh♣♣j♣ #..#.♣####.##♣♣.♣ ##.)..# ♣♣.♣♣ #..#### ♣♣..h♣ ##.## ♣....♣ #..# #....# #.## #....######.# #...........###...########### %hW%hW&7%h>^%h`%h+  ... ########'# #.#.(♣.♣♣##.#..♣j..## ♣.♣♣####.####♣♣.##.)..# %h ♣♣.♣♣..###♣♣...♣ ##.## ♣...# #....#######.# Pig %hD%h3(3.4%hq %h %h  #'# #.#.(♣.♣♣##.#..♣j..##%hA  ♣.♣♣####.####♣♣.##.)..# ♣♣.♣♣..###♣♣...♣ ##.## ...# %h #...h#######.# ......#%h 5Pig %h >4.1%h. %h" %h ♣.♣♣##.#..♣j..## ♣.♣♣####.####♣♣.##.)..# ♣♣.♣♣..###♣♣...♣ ##.## .%h ..# #....#######.# .......#...####### #####   %h  %h# jj   Crazy Yiuf (wand) %hv$ &8%h(* %h}3 %h♣♣j♣ #..#.♣####.#####♣♣.♣ ##.)..# ♣♣j♣♣ #..#### ♣♣...♣ ##.## ♣....♣ #..# #....# #.## #....######.# #....h......# ##...######## ### %h%hT.j%h(5.5%h%ho  Crazy Yiuf says, "The real reality is there, but everything you know about it _is in your mind and yours to do with as you like."%hN♣♣j♣ #..##.♣.♣♣ ####.#####.♣♣.♣ ##.)..# #♣♣.♣♣ #..#### ♣♣.j.♣ ##.## %h♣....♣ #..# #....# #.## #....######.# #.# %hR##...# ##### %h(%h>6.2%h%h%%h̿G♣♣j♣ #..##.♣.♣♣ ####.#####.♣♣.♣ ##.)..# #♣♣.♣♣ #..#### ♣♣.j.♣ ##.## ♣....♣ #..# #....# #.## #....######.# #.%h# ##...# ##### %hG%h&9%h%h:%h[ ♣♣j♣ #..##.♣.♣♣ ####.#####.♣♣.♣ ##.)..# #♣♣.♣♣ #..#### ♣♣.j.♣ ##.## %h ♣....♣ #..# #....# #.## #....######.# #.# ##...#%h T ##### .%h %h (7.6%h %hO" %h9~ o♣♣j♣ #..##.♣.♣♣ ####.#####.♣♣.♣ ##.)..# #♣♣.♣♣ #..#### %h~ ♣♣.j.♣ ##.## ♣....♣ #..# #....# #.## #....######.# #.# %h~ ##...# ##### ..%h %h jj   Crazy Yiuf (wand) %h` (8.3%hU %h %hb =♣♣j♣ #..##.♣.♣♣ ####.#####.♣♣.♣ ##.)..# #♣♣.♣♣ #..#### ♣♣.j.♣ ##.## ♣....♣ #..# #....# #.## %h #...j######.# #.# ##...# %h -##### %ht>9.0%h %h%hY♣.♣♣ ##.#...#.#..#♣♣j♣  #..##.......#♣.♣♣ ##.#####......%h]u ##.)..# #######♣♣ #..####♣♣.j.♣ ##.#♣....♣ #..# #....# #.###...j######h# #...........# ##...############# %hX]%h e.jj   Crazy Yiuf (wand) %h?f&7%h\m%hmp%h #'#  #.#.(#...#...♣#.#...#.#♣♣j♣  #..##.......#.♣ ####.#####...... ♣♣.#.)..# ####### ♣♣.♣♣ #..####♣.j#.##♣....♣%h&.# #h##.######....j......##...############# %h ?60.4%h%h%hY+... #######......∩...#'# .#.(#...#...♣.♣♣ ##.#...#.#..#.♣♣j♣  #..##.......#♣.♣♣ ##.#####....... ##.)..# ########%hD[S♣♣ #..####♣♣.j.♣ ##.##♣....♣ #.h# #....# #.##....######.# #....j......# %h[T##...#############%hxp[1.1%h9 M#...# ##.....†....#...#...%h< k#######......∩..#'#  #.#.(#...#...♣#.#...#.#♣♣j♣  #..##.......#.♣ ####.#####....... ♣♣.#.)..# ######## ♣♣.♣♣ #..####♣.j##h##♣....♣. #.##%hS= s#######....j......#%hG %hH &8%hR %hR %h<%h=i#)..# ##.....##.%h> #..%h}?h#...# ##.....†....#...#%h_@h... #######......∩...%h)A"#'# %hB0.#.(#...#...%hB(♣.♣♣ %hC3##.#...#.#..#.#%hD'♣♣j♣ %hEK #..##.......#.#%h{Fp♣.♣♣ ##.#####.......%hvG ##.)..# #########♣♣ #.h####♣♣.j.♣ ##.#♣....♣ #..# %hHH#....# #.##....######.##....j......###...########%hJ"#####%hfdT2.5%h%h ##### ##.................#)..# ##.....##.#..#...# ##.....†....#...#....>... #######......∩...#'# .#.(#...#.....♣.♣♣ ##.#...#.#..#.#♣♣j♣  #..##.......#.# ♣.♣♣ %h ##.#####.......#  ##.h..# #########♣♣ #..####♣♣.j.♣ ##.#♣....♣ #..# #....# #.##....######.##....j......###...#############%h>3.2%h %hs _You see here a +0 giant club.%h7##### ##.#)..# ##.....##.....#.#......<#...# ##.....†....#...#....>.... #......∩.#'# #.#.(#...#.♣.♣♣ ##.#...#.#..#.#♣♣j♣ #..##.#.# ♣.♣♣ ####.#####.%h:9# ♣♣.♣ ##.)h.# # ♣♣.♣♣ #..####  ♣♣.j.♣ ##.##  ♣....♣ #..#  #....# #.##  #....######.#  #....j......#  ##...######## %hB@%hFC9 _%h^H%h  #..#### ##### ##.................. #)..# ##.....##.....#.#......< #...# ##.....†....#...#....>... #######......∩...#'# .#.(#...#.......♣.♣♣ %h ##.#...#.#..#.####♣♣j♣  #..##.......#.# ♣.♣♣ ###h#####.......#  ##.)..# #########♣♣ #..#### ♣♣.j.♣ ##.# ♣....♣ #.# #....# #.# #....######.# #....j......# ##...########%h6) [4.6%h1a####.######  #..%h21......##### #### ##.................. )..# ##.....##.....#.#......< %h2...# ##.....†....#...#....> ... #######......∩... #'# .#.(#...#........ %h&3♣.♣♣ ##.#...#.#..#.##### ♣♣j♣  #.h##.......#.#  %h3s♣.♣♣ ###.#####.......#  ##.)..# #########♣♣ #..####%h74j.♣ ##.# ....♣ #.# ....# #.# ....######%h4W.# ....j......#%hHT5.3%hL%hM#.... ###...######  #....##### #### ##................. )##.....##.....#.#......<# ##.....†....#...#....> ...#######......∩.. #'# %hm #.#.(#...#.........♣##h#...#.#..#.##### ♣♣j♣  #..##.......#.♣ ####.#####.......  ♣♣.#.)..# ######### ♣♣.♣♣ #..####%h1#.#.#%h&>6.0%h+%h-%h4%hW%hn%h%hU,%hx%hW _You start waiting.%h{<Pig %hE%h,%h%h%h,%h%hjj   Crazy Yiuf (wand)%h9 72.0 (6.0 _Your transformation is almost over.%hl%h_ _Crazy Yiuf is nearby!%h&   ........  ....... ...... )..# #....< †...> #......∩ #.#.( ##h# #..#  ♣.♣♣ ####.##  ♣♣.♣ ##.)j.#   #..#### ##.## #..# #.##%hݏ.   ........  ....... ...... )..# #....< †...> #......∩ #.#.( ##h# #..#  ♣.♣♣ ####.##  ♣♣.♣ ##.)j.#   #..### ##.##  %h͐ %hu%h!;_Crazy Yiuf is nearby!%h%h* D).#.ß.#....)#.....# ###.######  #........##### #### ##................. )##.....##.....#.#......<# ##.....†....#...#....> ...#######......∩.. #'#  #h#.(#...#.........♣##.#...#.#..#.##### ♣♣j♣  #..##.......#.♣ ####.#####.......  ♣♣.#.)j.# #########♣.♣♣ #..#### ♣.j#.##♣. ##j.7 (0.7%hx [ _Crazy Yiuf glowers.%h6 #####.................  #.....).#.ß.#....)...#  #.............# ####.........######  #.........###### ### ##...................## ##.....##.#......<..## ##.....†....#...#....>...# .. #######.h....∩...# '# #.#.(#...#........ .♣♣ ##.#...#.#..#.###### ♣j♣  #..##.......#.# ♣.♣♣ ##j#####.......%h67 j# ##.)..# #########♣♣ #..#### .j.♣ ##.#♣ #..#%hP> %h> (3.4%h2D %hWF %hM: #...ß.>.ß.) #####................. #.....).#.ß.#....)...# #...........#  ####........######  #.........###### ## ##...................# # ##.....##.#......<..# # ##.....†..h.#...#....>...# . #######......∩...# # #.#.(#...#........# ♣ ##.#...#.#..#.###### j♣  #..[33%h:m##.......#.# .♣♣ ##j#####.......#  ##.)..# ######### .♣♣ #..#### j.♣ ##.#.4.1%h#<%h]?%h SM#......†<......#  #...ß.>.ß.)######.................).#.ß.#....) #....  #########  #......##### ## ##.................##.....##..h..#.#......<# ##.....†....#...#....> .#######......∩.. ##.#.(#...#........# Pig #j##....j   Crazy Yiuf (wand)...####%h dj..8%h0 %h(<.....#.ß.#..#......†<......##  #...ß.>.ß.)###%h(G####..................).#.ß.#....) #....  ######### %h!)X #.##### ## ##..........h............##.....##.....#.#......<%h)p# ##.....†....#...#....> .#######......∩.. # %h* #.#.(#...#........ ♣#j#...#.#..#.###### j♣  #..##.......# %h*6.♣ ####.#####....... ♣.#.)..# #########%h/%h7>j..%hc8(5.5%h@%h_%h1############.#####.....#.ß.#.. %ho1S#......†<......##  #...ß.>.ß.)#######..................%h1).#.ß.#....) #....  #########  #.%h22!##### ## ##.................##.....##.....#.#......<%h2# ##.....†....#...#....> .#######......∩.. #  #j#.(#...#........ ♣#.#...#.#%h.3###### j♣  #..##.......# .♣ ####.#####.......%hGT6.2%hI%h7 .#  ############.######.....#.ß.#.. ##......†<  #...ß.>.ß.)###  #####..................  #.....).#.ß.#....)...#....# ##########  ###### ###%h8N..............# ..#...##.....#.#......<..# ..#.....†....#...#>...# ..#######......∩..# '# #j#.(#...#........# .♣♣ ##.#...#.#..#.###### ♣j #..##.#.#%h;%h'B<j.%hC&9%hN%h%O%h  # .#  ############.######%h |.....#.ß.#... ##......†<  #...ß.>.ß.)###%h<  #####.................. #.....).#.ß.#....)...#....# ########## %h  #### ####.............. )..#%h C..##.....#..<...#.....†....#...#....>... %h j...#######.j....∩.. #'# #.#.(#...#........%hA `.♣♣ ##.#...#.#..#.#####%h %h Aj.%h5 (7.6%h %hU %h d .# .#  ############.######.....#.ß.#... ##......†<  #...ß.>.ß.)%h ### #####.................. #.....).#.ß.#h...)...#....# ##########  #### #####........... #)..#.##.....#..< #...#.....†.j..#...#....>  ...#######......∩.  #'# #.#.(#...#.......%hc >8.3%hz %h %h g .# .#  ############.######.....#.ß.#... ##......†<  #...ß.>.ß.)### #####.......h.......... #.....).#.ß.#....)...#.....# ####.######  .###  #####...........  #)..#.##.....#..<#...#.....†.j..#...#....> ...%hgT#######......∩.%hi%hpAj.%hp(9.0%hv%hx%h8 .# .# ############.###### .....#.ß.#. ##......†<......##%h  #...ß.>.ß.)......### #####. #.....).#.ß.#....)...# #..............# ####..........###### #...... ##### ##........... #)..# ##.....##.j...#.#...... #...# ##.....†....#...#....> ... #......∩%h{ _Crazy Yiuf is nearby! _Crazy Yiuf glowers.  You feel less porcine.  Your +1 sling {Kaya}, +2 leather armour, +1 pair of gloves and +5 sling "Anoel" {flame, Fly rElec Dex+3} unmeld from your body.  You fly up into the air.%h\@j.%hN6167e) +1 sling {Kaya}  n) +5 sling "Anoel" Fire: e) +1 sling {Kaya}Fly Rev+ %hk#%h%V _The +5 sling "Anoel" {flame, Fly rElec Dex+3} bursts into flame!%h* J .# .#  ############.######.....#.ß.#... ##......†<  #...ß.@.ß.)### #####.................. #.....).#.ß.#....)...#........# ####..#### #..# ##### #....j..... #)..###.....#.#...#.....†....#...#j.80.7 (1.0 _There is a staircase to the Ecumenical Temple here.%h (((((((You shoot a sling bullet.%hN   The sling bullet barely misses Crazy Yiuf.  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  The sling bullet burns Crazy Yiuf.%hp  Crazy Yiuf is moderately wounded.%hY...... . ===2.1 (1.4Rev* %h%h _Crazy Yiuf says, "Against boredom even gods struggle in vain."%hN%h6---30%hr%h%h{W %h\ jj   Crazy Yiuf (wand)%h\ B---4%hj %h m %h (((((((You shoot a sling bullet.%h6IMCrazy Yiuf is moderately wounded. _Crazy Yiuf says, "Against boredom even gods struggle in vain."You shoot a sling bullet. hits Crazy Yiuf but does no damage.%he%h@%h?j..%hN.....===5.4 (1.3%h %ha _Crazy Yiuf is moderately wounded.%hӻ  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  The sling bullet burns Crazy Yiuf.%h*?  Crazy Yiuf is severely wounded.You shoot a sling bullet. The sling bullet hits Crazy Yiuf.%h  Crazy Yiuf is almost dead.6.7%h%hS _Crazy Yiuf barely misses you.%h\  You shoot a sling bullet. The sling bullet hits Crazy Yiuf.  The sling bullet burns Crazy Yiuf.%he)%h@ %h %h$(%h&You kill Crazy Yiuf!%h%h) 648.0 _You shoot a sling bullet. _Your Armour skill increases to level 3!%h.# .# ############.###### .....#.ß.#. ##......†<......## #...ß.>@ß.)......### #####. #.....).#.ß.#....)...# #........# ####..............#...###### ##.....#)..# ##.....##.....#.#.#...# ##.....†....#...#....>%h%hY =---90 _%hw!%h+^  h - a wand of polymorph (10)  Things that are here:%h,H---90.0 (2%hp2%h5 _a +4 quarterstaff of chaos; a +2 cloak of willpower%h:Pick up what? 16/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 quarterstaff of chaos Armour (select all with [)  b - a +2 cloak of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%hu  b + a +2 cloak of willpower[Enter] accept (1 chosen)%h%h%hGergoth the TrooperCoglin of Xom ..*...Health: 42/42 ========================%hh.#Magic: 5/5========================.#AC: 6Str: 13############.######EV: 11Int: 13%h.....#.ß.#.........SH: 0Dex: 16##......†<......##XL:  5 Next: 64% Place: Dungeon:4%h}#...ß.>@ß.)......###Noise: ---------  Time: 890.0 (0.0)#####..................e) +1 sling {Kaya}  n) +5 sling "Anoel" #.....).#.ß.#....)...#%h?Fire: e) +1 sling {Kaya}#....................#Fly Rev* ####................#######.....................## ##### ##......................%h #)..# ##.....##.....#.#...... #...# ##.....†....#...#....>%h's You kill Crazy Yiuf! _You shoot a sling bullet. _Your Armour skill increases to level 3!h - a wand of polymorph (10)  Things that are here: _a +4 quarterstaff of chaos; a +2 cloak of willpower%h%h!%h"b1.0 (1Rev+ %h+%h,/Q _j - a +2 cloak of willpower%h} Wear which item? Armour (go to first with [)  b - a +2 leather armour (worn)  f - a +1 pair of gloves (worn)  j - a +2 cloak of willpowero - a +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip %hR Gergoth the TrooperCoglin of Xom ..*...Health: 42/42 ========================.#Magic: 5/5========================.#AC: 6Str: 13############.######EV: 11Int: 13.....#.ß.#.........SH: 0Dex: 16##......†<......##XL:  5 Next: 64% Place: Dungeon:4#...ß.>@ß.)......###Noise: ---------  Time: 891.0 (0.0)#####..................e) +1 sling {Kaya}  n) +5 sling "Anoel" #.....).#.ß.#....)...#Fire: e) +1 sling {Kaya}#....................#Fly Rev+ ####[3%hS 4m................#######.....................## ##### ##...................... #)..# ##.....##.....#.#...... #...# ##.....†....#...#....>  _You shoot a sling bullet. _Your Armour skill increases to level 3!h - a wand of polymorph (10)  Things that are here: _a +4 quarterstaff of chaos; a +2 cloak of willpower _j - a +2 cloak of willpower%htW %h] f  You start putting on your armour.%h^ +2.0 (1%hce %hl %h4} A3.0 (2%hI %h +4.0 (3%h# %h %h Z5.0 (4Rev %h %hء A6.0 (5%h %hx 9 _You continue putting on your +2 cloak of willpower. x5  You finish putting on your +2 cloak of willpower.%h %h %h M _You feel strong-willed.%h .#  .# ############.###### .....#.ß.#... ##......@<......##  #...ß.>)ß.)########..................#.....).#.ß.#....)...# #..............#####..######  #...........######## ##.................#)..# ##.....##.#......<%hw %h^ 27.0 (1 _%hO %h t _You see here an iguana corpse.%h%A.# .# ############.###### .....#.ß.#.%hW&N ##......†@......## #...ß.>)ß.)......### #####. #.....).#.ß.#....)...# #.%h'.#####..###### #.........# ##### ##.. #)..# ##.....##.....#.#......<.%h4C8 _%h:%h>a _There is a stone staircase leading up here.%hW.....#.... .#  .# ############.###### .....#.ß.#.. ##......†<......##  #...ß.>)ß.)%h S########..................#.....).#.ß.#....)...##.....# ####........######  #..##### #### ##..................%hC+%h,89 _%h4%h7%hE...!....## .......... .........##........ #........ #.......#  #.......# ############@###### .....#.ß.#....%h##......†<......###  #...ß.>)ß.)########..................  #.....).#.ß.#....)...##.....%hΕ.# ####.######  #..######%h>900%h%hT _Found a pink potion.%hAM...... !....##..##. #......@# ############.###### .....#.ß.#..........##......†<......###Fly .%hB..###......#.##..............#%h L%hL&1%h U%hWW%h M#....... S!....##...#.# #.......# ############.###### .....#.ß.#..........Fly ..S   adder (asleep)........................#%h h  An adder comes into view.%h+ j.SS%h &2%hx %hB / _The adder hisses angrily.%h ...#...... ..##. ..#....... ...#...!....##S#.....# #.# #..# #.## %hg#.......#  ############.######.....#.ß.#.......... ##......†<.... #...ß.>)ß.)......### #####.................. #.....).#.ß.#....).##%h<,%hW.S%h&3%h"%h)%%h| 1.#........  ...#....... ..##.. ..#........... ...#...!....##.#....#..S# #.# #..# #.##%h 7 #.......#  ############.######.....#.ß.#.......... ##......†<.... #...ß.>)ß.)......### #####..................%h%hSR.S%h&4%h&%h)%hT ( You shoot a sling bullet. The sling bullet hits the adder.%hƬ %hx  %h8The adder is heavily wounded.%h6You shoot a sling bullet.  %hz3The sling bullet hits the adder but does no damage.%hq@ %hA %hB3S.  %hC1The adder is heavily wounded.%hD%hF%huG ===%hcH5.3 (1.3%hSIRev %h9J%hS%hIW %hW%hX._The adder barely misses you.%hY%h  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.%hɀ (((The adder is almost dead.You shoot a sling bullet.%hG p S..  The sling bullet closely misses the adder.6.7 (1.4Rev+  _The adder barely misses you.%hK <(((%h  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.%h^  S..  The sling bullet closely misses the adder.8.0 (1.3Rev*  _The adder closely misses you. The adder barely misses you.%h { (((You shoot a sling bullet.%h  %h  %h ;The sling bullet closely misses the adder.%h /You shoot a sling bullet.%h  S..  The sling bullet barely misses the adder.1-9.4 (1.4 %hW Z_The adder misses you. The adder bites you.%h8  You shoot a sling bullet. The sling bullet hits the adder..%hy (((You kill the adder!%hE(...%h 2=7210.7 (1.3 _You shoot a sling bullet.%h%hCi _Your Fighting skill increases to level 4!%hv4%h %hS#H _No target in view!%h.#..#..  ...#..........##.....#...........#...#...!....##.#...##...#..##.# #%h/p..# #.## #.......# ############.######.....#.ß.#.......... ##......†<. #...ß.>)ß.)###%h%h=---10 _%h%h%h" ]M. .......# ..  #...#...##....#..........#...#...!....##...##...##..#.#.......##...---2%hn # .......#.......#..#. .....# . #...#..##.....#...........#... ..###.#[...###...###...##.#.# #..#%h3 J #.## #.......# ############.######.....#.ß.#....%h| <3%h 7Rev+ %hu %h _Found a pair of boots.=4.7 (2%h %h ] _p - 2 pink potions (gained 1)%hMZ #......##  #..............#.............#........#. .....# .. #...#..##.....#......#.......###.#l[...# ##...### ...##.#..## #..#l   iguana (asleep). #.## %h%#.......# ############.######%hPi  An iguana comes into view.%hgl.l%h<+5.7 (1%h%h0 _The iguana hisses angrily.%hG %hˠ((((( You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.%hI& ((The iguana is heavily wounded.You shoot a sling bullet.%h%hL%h[Gl.......%h8v===7.0 (1.3Rev* %h%hla _The sling bullet closely misses the iguana.%h  (((((((You shoot a sling bullet.%hY  The sling bullet barely misses the iguana.You shoot a sling bullet.%h   The sling bullet barely misses the iguana.....l..rr   quokka (wandering)8.4 (1.4%h o _A quokka comes into view.%h;I ((rYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.%h (((((The iguana is heavily wounded.You shoot a sling bullet.%hX%hZ%h[%hd.....l.r.%he-9.7 (1.3%hZm%hr` _The sling bullet barely misses the iguana.%h (You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.%h _The sling bullet barely misses the iguana.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage. %h The iguana is heavily wounded.The sling bullet hits the iguana.burns the iguana.%hw .l.rThe iguana is severely wounded.21.1 (1.4 _The iguana barely misses you.%h (((((((You shoot a sling bullet.%h9  The sling bullet closely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet burns the iguana.%h>r   quokka%hH%h%hg.....r..%h6962.4 (1.3%h %hJ _You kill the iguana!%h>(((((((%hj  You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet.%h%hh ^......r%h (3.7%h%hQa _The sling bullet closely misses the quokka.%hm  You shoot a sling bullet. The sling bullet hits the quokka.%hQ-  The quokka is moderately wounded.You shoot a sling bullet. The sling bullet hits the quokka.  The sling bullet burns the quokka.%hy1C.%h8.%h075.0%h%hJ _You kill the quokka!%h %h %hS %h H _No target in view!%h %hh %h %h %h(  %h %h :_No target in view!%h #......##..... #........ #.......# .............#.# .....#..... #...#..##.#..#....#.##.#.[..## ##.### ...##.# ..## #.##.# #.##.. #.#  #.######---60 _%h[ #......##..... #.............. #.............# .............#.### .....#.... #...#..##.#..#....#.##.#.[...#.####.### ...##.# ..## #.# #.# #.## .. #.#  %hd\/#.######%h4c%hcB---7%hlh%hj%hm! #......##..... #.............. #.............##.............#.#......#..........#...#.%h.##.#...#....#.##.#.[....#%h,.####...###. ...##..# ..## #..# #.# #.## .. #.#  #.######%h%h]8Rev+ %h&%h)%h=^ #......##..... #..... #.....# #....#.%hO>6#......#.........#...#..##.#...#....#%h?.##.#.[.....#.####.....###♣. ...##.....## ..####......# #.# #......## .. #.......# %hWAN #.######%hwF%h'G&9%hBN%h0P%hi F#......##..... #.............. #....# #.....#.#######......#.................#...#.....##..#....#...#........##.#[......##...####..####♣. ...##.#  # ..####....#%hj  #.# #.# .. #.......# ############.######  .....#.ß.#......... %hp %hw '30%h{ %h} %hgk  #.............. #.....# #.....#.#########.................#...#..#.##.......#...##.#.#.............#+#...####### #♣. ...##.#  # ..####........# #.# #.......## .. #....... ############.##### .....#.ß.#........ ##......†<#%h"z 1 _You see here a +0 pair of boots.%hgF%hGU2Rev %hJ%hM, _k - a +0 pair of boots%hO ### #........ #.......# #......#. ########......# #.#...#####..............#.. ##........##.#............##+#...####...####♣.. ...##..### ..####........# #.# #.##.. #.......#  ############.####%h......#.ß.#.%h%h&3%h'%h%hb  #......##..... #.. #..# #......#%h + #......# #.#...##.##...# #.#.##...#+#...####. #♣.. ...##.# ##. ..####..#+.#.# #.###... #.#.. #. .....#.ß.#%h %h{ &4%h %hT%hVWear which item? Armour (go to first with [)  b - a +2 leather armour (worn)  f - a +1 pair of gloves (worn)  j - a +2 cloak of willpower (worn)k - a +0 pair of boots  o - a +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip %h%hI%h#......##..... Gergoth the Trooper#.............. Coglin of Xom ..*...#.............# Health: 42/42 ========================#.............# Magic: 5/5========================%h"########......#....... AC: 9Str: 13#.........#...#....... EV: 11Int: 13###.........##.......... SH: 0Dex: 16......................#. XL:  5 Next: 97% Place: Dungeon:4%h^#....@....#........##. Noise: ---------  Time: 934.0 (0.0)........................ e) +1 sling {Kaya}  n) +5 sling "Anoel" .#+#...####...........## Fire: e) +1 sling {Kaya}#♣.. ...##........# Fly Rev ##. ..####........#%h+.#.# #.......## #... #.......#.. ############.### .....#.ß.#...... The sling bullet burns the quokka. _You kill the quokka! _No target in view! _No target in view! _You see here a +0 pair of boots. _k - a +0 pair of boots%h%h%h%hf  You start putting on your armour.%hA5.0 (1%h6.0 (27.0 (3%hM%W8.0 (4%h*A9.0 (5%h,%h. 10 _You continue putting on your +0 pair of boots. x5%h.%hN2%h4b _You finish putting on your +0 pair of boots.%hV0 x #......##..... #.. #.. #. #......# #.#...##.##..# #.#.##.#+#...####. #♣..# ...##.# ##.#..####.# +.#.# #.## #... #.# ...#. .....#.ß.#40.0 (1 _%hM %h #....... # ########## #.........#...#####.##.. .....###........#+#...#### #♣..# ...##. ##.#..####. +.#.# # #... #. ...############.# .......#.ß.#....%hۀU ##......†<%h<%h&1%ḧ%ho%h%h;Drop what?18/52 slots (_ for help) Hand Weapons (select all with ))  e - a +1 sling (weapon) {Kaya}  n - the +5 sling "Anoel" (offhand) {flame, Fly rElec Dex+3}  a - a +0 hand axe of chaos {Byeongho}  l - the +12 dagger "Mayschudu" {freeze, rElec Str+3} Armour (select all with [)  b - a +2 leather armour (worn)  f - a +1 pair of gloves (worn)  j - a +2 cloak of willpower (worn)  k - a +0 pair of boots (worn)%h o - a +0 ring mail Wands (select all with /)h - a wand of polymorph (10) Scrolls (select all with ?)c - a scroll of butterflies  q - a scroll of torment Potions (select all with !)  i - a viscous emerald potion  m - a murky grey potion  p - 2 pink potions  r - a bubbling brown potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]%h3 (1 turn)  e - a +1 sling (weapon) {Kaya}  o + a +0 ring mail[Enter] accept (1 chosen)%hI%hl#............ Gergoth the Trooper#............ Coglin of Xom ..*...#............ Health: 42/42 ========================########......#..... Magic: 5/5========================#.........#...#..... AC: 10Str: 13####.........##........ EV: 11Int: 13....................... SH: 0Dex: 16...##.........#........# XL:  5 Next: 97% Place: Dungeon:4.......@................ Noise: ---------  Time: 941.0 (0.0)...#+#...####........... e) +1 sling {Kaya}  n) +5 sling "Anoel" #♣..#%hm ...##........ Fire: e) +1 sling {Kaya}##.#..####........ Fly +.#.# #.......##... #.......# ...############.# .......#.ß.#.... ##......†<...  _No target in view! _You see here a +0 pair of boots. _k - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots.2.0 (1 _You drop a +0 ring mail.%hp   #   #..   #.   #......#   #.#...#   ####.##  # ..  #...##.#.  [  .#+#...####  . #♣..# ...##   ##.#..####   +.#.# #.   #... #.   ...##.   .......#.ß.#   ##......†<3%h$  #   #   #.   #......#   #.#...#   ####.##   ##...  #...##.#  #.[ #....#+#...#### %h#.. #♣..# ...##  # ##.#..####   +.#.# #   #... #   ...##   .......#.ß.#   ##......†<%hR4%h%hm!l  #  #  #  ##......#  #.#...# #####.##  ##....  ##...##.#  #.[  #....#+#...####  #... #♣..# ...##  #.. ##.#..#### ## +.#.# #  #... #  ...  .#.ß.#  ##......†<%h"<5%h)%h8al'#+#%hd%hae&6%h1h%hi7 _You reach down and open the door.%hV  #########.........######...##......##...###........[.#....#@#...####%hW #... #+#♣..# ...###.. ##.#..#####Fly   #...ß.>)ß. %h[ %h\ &7%h4` %ha Q _There is an open door here.%h '#+#======8 _As you open the door, it creaks loudly!%hV  ########.........######.........##...##...............##...##.........##........[.......#....#'#...#### #@#♣..# ...## #+###.#..### +.#.# Fly   #####......... ------9 _There is an open door here.%h'+∩+#+#------50 _You reach down and open the door. _Found Ifyacs's Book Shop.%h  ########.........######.........##...##...............##...##...#........[.#'#...#### #'#♣..# ...## #@###.#..### +∩+ +.#.#  #+# #... Fly   #.....).#.ß.#. 1 _ _There is an open door here.%h3 .........######...#...##........##...##..#........[.#'#...#### #'#♣..# ...## #'###.#..### +@+ +.#.#  #+# #...  ...###########Fly   #............. %h3%h-2 _%h%hXf _There is an entrance to Ifyacs's Book Shop here.%ht%hXWelcome to Ifyacs's Book Shop! What would you like to do?  a -  572 gold a Compendium of Siegecraftb -  330 gold a Treatise on Traps  c -  198 gold a book of Necromancy  d -  440 gold a book of the Senses  e -  880 gold a manual of Dodging You have 137 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping list%h #.........#...#.. Gergoth the Trooper  #####.........##..... Coglin of Xom ..*...  ##.................... Health: 42/42 ========================  ##...##.........#...... Magic: 5/5========================  #........[............. AC: 10Str: 13  #....#'#...####........ EV: 11Int: 13  #... #'#♣..# ...##..... SH: 0Dex: 16  #.. #'###.#..####..... XL:  5 Next: 97% Place: Dungeon:4  ## +@+ +.#.# #..... Noise: ---------  Time: 952.0 (0.0)  #%h![37m+# #... #..... e) +1 sling {Kaya}  n) +5 sling "Anoel"  ...########### Fire: e) +1 sling {Kaya}  .......#.ß.#. Fly  ##......†<  #...ß.>)ß.   #####.........   #.....).#.ß.#.   #.............  _As you open the door, it creaks loudly! _There is an open door here. _You reach down and open the door. _Found Ifyacs's Book Shop. _There is an open door here. _There is an entrance to Ifyacs's Book Shop here.%h%l'#+#%h3+%h++3.0 (1%h0%hT37 _You reach down and open the door.%hjB #####...##........##...###........[.#'#...#### #'#♣..# ...## #'###.#..### +∩+ +.#.#  #@# #... +# ...########### .......#.ß.#.Fly   ####......... %hP<4%h%hWQ _There is an open door here.%h9* l'#+#%hY+ %h+ &5%h2 %h5 7 _You reach down and open the door.%h V ##......##...###........[.#'#...#### #'#♣..# ...## #'###.#..### +∩+ +.#.#  #'# #... ...###########+# .......#.ß.#. ##......†<Fly   #......... %hɶ %hm &6%h %h Q _There is an open door here.%hG'...#####7%hM _You reach down and open the door.%hM ##...###........[.#'#...#### #'#♣..# ...## #'###.#..### +∩+ +.#.# %hH( #'# #... ...########### .......#.ß.#.#.........###......†<%h4############...ß.>)ß.Fly   ##### ##........ %h%h&8%h%huQ _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.%hS% ........[.#'#...#### #'#♣..# ...## #'###.#..### +∩+ +.#.#  #. #'# #...##.. #'# ...############...#'#.........#.ß.#.#...@.....###......†<###########...ß.>)ß. #####........Fly   #)..# ##.....## %hgX%hY-9 _%ha%hc%h+m  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   5.0   0   k - Spellcasting   0.0   1.4  -2           b - Maces & Flails   1.5   1.2  -1       c - Axes   3.0   4.0   0   l - Evocations   0.0   0.6  +3   d - Polearms   1.5   1.2  -1   m - Shapeshifting   0.0   1.4  -2[39%hp;49m   e - Unarmed Combat   0.0   1.2  -1               f - Short Blades   0.0   1.2  -1       g * Ranged Weapons   2.4   3.6  -1              h + Armour3.1   4.8  -1      i + Dodging2.4   3.6  -1       j - Stealth   0.0 [%h tm  1.2  -1                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%hP%h%h #........[............. Gergoth the Trooper  #....#'#...####........ Coglin of Xom ..*...  #... #'#♣..# ...##..... Health: 42/42 ========================  #.. #'###.#..####..... Magic: 5/5========================  ## +∩+ +.#.# #..... AC: 10Str: 13  #. #'# #...# #..... EV: 11Int: 13  #.. #'# ...########### SH: 0Dex: 16  #...#'#.........#.ß.#. XL: %h[37m 5 Next: 97% Place: Dungeon:4  #...@.....###......†< Noise: ---------  Time: 959.0 (0.0)  ############...ß.>)ß. e) +1 sling {Kaya}  n) +5 sling "Anoel"  #####......... Fire: e) +1 sling {Kaya}  #.....).#.ß.#. Fly  #.............  ####.........   #.........   ##### ##........   #)..# ##.....##  _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.%h Spells (Memorise)TypeFailure Level  a - JinxbiteHexes52% 2  b - Yara's Violent Unravelling Hexes/Alchemy 100% 5  c - EnfeebleHexes100% 7  d - Sphinx SistersHexes/Summoning 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h #........[............. Gergoth the Trooper  #....#'#...####........ Coglin of Xom ..*...  #... #'#♣..# ...##..... Health: 42/42 ========================  #.. #'###.#..####..... Magic: 5/5========================  ## +∩+ +.#.# #..... AC: 10Str: 13  #. #'# #...# #..... EV: 11Int: 13  #.. #'# ...########### SH: 0Dex: 16  #...#'#.........#.ß.#. XL: %h[m 5 Next: 97% Place: Dungeon:4  #...@.....###......†< Noise: ---------  Time: 959.0 (0.0)  ############...ß.>)ß. e) +1 sling {Kaya}  n) +5 sling "Anoel"  #####......... Fire: e) +1 sling {Kaya}  #.....).#.ß.#. Fly  #.............  ####.........   #.........   ##### ##........   #)..# ##.....##  _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  Okay, then. [4%hg 0m_%h #.[. #....#'#...####. %hc#... #'#♣..# ...##. #.. #'###.#..####. ## +∩+ +.#.# #. #. #'# #...# #. #.. #'#♣...# #...#'#.#.ß.#. #.###......†<. #%hJb#...ß.>)ß.) #####. #.....).#.ß.#. #. ####. #. ##### ##. #)..# ##.....##.%hy%h360.0 (1 _%h%h3%hL/ #.[.   #....#'#...####. #... #'#♣..# ...##.  %h8N #.. #'###.#..####.   ## +∩+ +.#.# #.   #. #'# #...# #.   #.. #'#♣...#.   #...#'#.#.ß.#.   #.%hdOZ###......†<.   ##...ß.>)ß.).   #####.   #.....).#.ß.#.   #.   ####.   #.   ##### ##.  %hO #)..# ##.....##.%hrX%h;Y&1%hc%he%h ##...##.........## #........[...... #....#'#...####.... #... #'#♣..# ...##. #.. #'###.#..####. ## +∩+ +.#.# #.# #. #'###...# #.......# #.. #'#♣...############.# #...#'#.@.......#.ß.#.. #.........###......†<.. ############...ß.>)ß.) #####......... #.....).#.ß.# #..... ####. #.. #####%h ##.........2%hG% ...##...##.........####........[......#....#'#...####....##... #'#♣..# ...##.##.. #'###.#..####.## +∩+ +.#.# #.##. #'###...# #.......# #.. #'#♣.@.############.###...#'#.........#.ß.#..%h% #.........###......†<..############...ß.>)ß.)#####.........#.....).#.ß.#....)#.....####. #..%h+ <3%h/ %hB1 %h1 %#####...............##...##.........####........[..........#....#'#...####....##... #'#♣..##...##.# #.. #'###.#..####.%h  ## +∩+ +.#.# #.##. #'###.@.# #.......# #.. #'#♣...############.####...#'#.........#.ß.#..#............†<..############...ß.>)ß.)#####..............#.....).#.ß.#....)#.....####.%h: %hM &4%h %h %hR%hD, #.%h #...#%h +###.........##..%h!.%h"{..............##...##.........###.#%hD$3#........[...........#....#'#...####....####... #'#♣..##...##.# %h9&#.. #'###.#..####. ## +∩+ +.#@# #.##. #'###...# #.......# %hE/#.. #'#♣...############.#####...#'#.........#.ß.#..#.........###......†<..############...ß.>)ß.)#####..............#.....).#.ß.#....)#.....%h7U  #........  #.......#  #.......  ########......#........  #.........#...#. #####.........##......#.......................#...##...##.........#........##.##........[...@..............##....#'#...####......###... #'#♣..##...##........# #.. #'###.#..####........# ## +∩+ +.#.# #.......###. #'###...# #.......# #.. #'#♣...############.######...#'#.........#.ß.#......#.........###†<#"Let's go for a ride!"[40%hWm%h  Your surroundings suddenly seem different.  --more--%hٗ>#........ #.)......  #........  #...[....  ...!...  #>...#  #...##  #@...#  ....).... ....##..........:...#..# ....................# # ...........#........# ...........#.##.....# ....#........ #...... #...#................. ##....#%h  Your surroundings suddenly seem different.  Found five items. Found a stone staircase leading down.%h=/  --more--%h #.l########S# .........# #........ #. ........# #.)...... #.. .......## #........ ##..#........ #...[.... #....@....... ...!... #.# #>...# ............. #...## .... #....# ............>.....l   iguana (asleep):...#..##.##...####.#<.S   adder (asleep) .....# ##. .... .... %hQ  Your surroundings suddenly seem different.  An adder and an iguana come into view.%h_w  Found an escape hatch in the ceiling. Found a stone staircase leading down.%h{ /  --more--%hM;n.5%hf>l _You are now a very special plaything of Xom.%ho%hx%h9#%ht'F _Unknown command.%h%hي%h%hF _Unknown command.%h9 ((((S    You shoot a sling bullet. The sling bullet hits the adder.%hm  _Unknown command. _Unknown command.  You shoot a sling bullet. The sling bullet hits the adder.  The adder is moderately wounded.  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burn%hc^ ,%hi %hj .%h\k .%hl .S%hl .%h~m .%hn %ho ===%hIp 6.3 (1.3%hp Rev %hq %h} %h  %hȂ %h :_The adder is severely wounded.%h( %h  %h  %hA :You shoot a sling bullet. The sling bullet hits the adder.%h %h †%h (%h (%h !%hL  %h` !%hW #(%h (%h (%hk (%hM l%hJ %h: ,You kill the adder!%h2 6You shoot a sling bullet.  %h 4The sling bullet hits the iguana but does no damage.%hI %hP %h|Q .%hR l%hR .%h6S .%hS †%hT .%hZU .%hV %h?^ +%h^ 3Gergoth the Trooper%h`_ 2#..%h_ /Coglin of Xom ......%h` A..l.%h/a eHealth: 42/42 ========================%ha ;########....%hib 0Magic: 5/5%hb 3========================%hc E# .........#%h8d #AC: 10%hd ,Str: 13 %hte #........ #. .....†..#%he #EV: 11%hf ,Int: 13 %hg #.)...... #.. .......##%hg #SH: 0%huh ,Dex: 16 %hi #........ ##..#........%hi XL:  5 Next: 105% Place: Dungeon:4 %hkj #...[.... #....@.......%h"k Noise: ===------  Time: 967.5 (1.2) %hk ...!... #.#..........%hl e) +1 sling {Kaya}  n) +5 sling "Anoel" %hIm v#>...# .............%hm AFire: e) +1 sling {Kaya} %hn H#...## ...............%h.....%hq gl   iguana %hq .:...#..##.##...####.#<. %ht .....# ##. .... .... .....#The sling bullet burns the adder. _The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!You shoot a sling bullet.  The sling bullet hits the iguana but does no damage. %hu %hXv "_The iguana hisses angrily.  %hv *You have reached level 6!%hjw %hP   %h --more--%h_ %hD8/486/66 3% %h%h4 _%hg (((((%hzYou shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.%hB ((The iguana is lightly wounded.  You shoot a sling bullet.%h!%h+..l.†..%h,l8.8 (1.3Rev* %ho5%hj8` _The sling bullet barely misses the iguana.%h (((((((You shoot a sling bullet.%h#  The sling bullet closely misses the iguana.You shoot a sling bullet.%ha,%hCJ....l%h&..%h)70.1%hv%h` _The sling bullet barely misses the iguana.%h (( You shoot a sling bullet. The sling bullet hits the iguana.%h|  The iguana is moderately wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.%hm$ &  %hB% iThe iguana is moderately wounded.Xom almost notices you.%hz- \†l.%hB. -1.3 (1.2%hx6 %h^9 B _The floor seems to fall away from under you!%hE (((((((You shoot a sling bullet.%h  The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.%h\ %hf ....†.l%hi -2.6 (1.3%hWo %h)s a _The iguana is moderately wounded.%hFz  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.%h=  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.%hM  The iguana is heavily wounded.39-----4.0 (1.4 _The iguana closely misses you. The iguana bites you!%hY`  You shoot a sling bullet. The sling bullet hits the iguana!%hC.%hr (((((((You kill the iguana!%h|....†..%h T-----155.3 (1.3%ho%h// _You shoot a sling bullet.%hpo%hp%ht%hbwH _No target in view!%h4%h%hH _No target in view!%h[ Z #.. ....#####.... #..........#  #. #.......†..#  #.)...... #..........##  #. ##..#.  #...[.... #.  ...!... #.#.  #>...# ..  #...## .. %h\  #....# ...#...>..... ..:...#..##.##...####.#<..# ##. ..... .... ......#%ho 40=---60 _%h9} %h)  #.. .... #########.... #..........# #. #.......†..# #.)...... #..........## #. ##..#. #...[.... #. ...!... #.#. #>...# W... #...## #.... #....# ....#.. )..>.....W   phantom (dormant).:...#..##.##...####.#<. [1%h- 6d.# ##. ..... .... .#%h/1 %h< o.WW%h8= B---7%h C %hE Z _A phantom comes into view.%h< #.. .... ##.... #..........# #. #.......†..# #.)...... #..........## #. ##..#. #...[.... #. ...!... #.#. #>...# .W... #...## #...... #....# ....#..... .)..........>......:...#..##.##...####.#<..#.###. ..... .... .#[40%h{mW..8Rev+ %h (((((((You shoot a sling bullet.%h%e  The sling bullet completely misses the phantom.You shoot a sling bullet.%h  The sling bullet hits the phantom but does no damage.  "Hum-dee-hum-dee-hum..."%h%h3 #########....#..........# %h#........ #.......†..# #.)...... #..........## #........ ##..# %h#...[.... #..... ...!... ###§#.......... #>...# .......W....... #...## #......%hR #....# ....#..... ..................>..... .:...#..##.##...####.#<. .....#.###....... .%h....# ...### .# (strong).# ..## # .#  The phantom suddenly looks strong! The phantom hits you. The phantom blinks!%h9§%h8639-%ho===9.6 (1.3Rev* %h %h}  _You blink.%h_Z>(((((%h6["((%h  You shoot a sling bullet. The sling bullet misses the phantom.You shoot a sling bullet.%h{ p ......#...%hV} dWThe sling bullet hits the phantom but does no damage.%h~ "80.9%hX %hNj U _The phantom closely misses you.%h; (((((((You shoot a sling bullet.%h)  The sling bullet completely misses the phantom.You shoot a sling bullet.%h*   The sling bullet barely misses the phantom. #.. .... #########.... #....#  #........ #.......†..#  #.)...... #..W##  #........ ##..#.  #...[.... #.§..........  ...!... ###.#..........  #>...# §.......  #...## #...............  #....# ....#......................%h2 ...>.....:...#..##.##...####.#<.  The phantom hits you. The phantom blinks! You blink. The phantom hits you.###..#....#########.... #..........# ..... #.......†..# ..... #..§.......#### ..... ##..#..# [.... #.§......@....# ... ###.#......W....# .# .......§.... ## #.......§........### .# ....#.............# ..............>.. .#..##.##...####[37%h m.#<#.### .....## ...### .#.....32----2.2 _The phantom blinks! You blink.%hp  You shoot a sling bullet. The sling bullet hits the phantom!  The sling bullet burns the phantom.%h@!  The phantom is moderately damaged.You shoot a sling bullet. The sling bullet hits the phantom.%h.n  The phantom is heavily damaged.%hk#....#########....#..........# %h ..... #.......†..# .....####..#.........# [... ###.#......§....### .# .......§... ## #......W...###....#.....# .....>....W   phantom (strong)%h*=### ....##... .# ..##..### ## .. .#%h͘>..%hn27------3.5%hħ` _The phantom hits you. The phantom blinks! You blink.%h a  You shoot a sling bullet. The sling bullet hits the phantom.%hO The phantom is heavily damaged. _The phantom hits you. The phantom blinks! You blink.  You shoot a sling bullet. The sling bullet hits the phantom.  The sling bullet burn%hx .  The phantom is severely damaged.%hq2-----4.7 (1.2%h%hK+ _The phantom hits you.%hW4%h%h!^ _You are too injured to fight recklessly!%h _You are too injured to fight recklessly!%hfR J%hS ^ _You are too injured to fight recklessly!%h %h %h %h ^ _You are too injured to fight recklessly!%hm4%hn%h{^ _You are too injured to fight recklessly!%h̀ #....Gergoth the Trooper#########....Coglin of Xom ......#..........#Health: 22/48 ===========------------- ..... #.......†..#Magic: 6/6======================== ..... #..........####AC: 10Str: 13 ..... ##..#.........#EV: 11Int: 13 [.... #.............#SH: 0Dex: 16 ... ###.#...........###XL:  6 Next: 15% Place: Dungeon:4 .# ...........@.......Noise: ===------  Time: 984.7 (0.0) ## #............W...###e) +1 sling {Kaya}  n) %hQ U+5 sling "Anoel" .# ....#.............#Fire: e) +1 sling {Kaya} ..............>.........Fly Rev* .#..##.##...####.#<..... .#.###....... .....#...W   phantom (strong) .# ...### ....##... .# ..##..### ## .. .# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: e) +1 sling {Kaya}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (severely damaged, strong, 51% to hit)%hZa#....Gergoth the Trooper#########....Coglin of Xom ......#..........#Health: 22/48 ===========------------- ..... #.......†..#Magic: 6/6%h7_======================== ..... #..........####AC: 10Str: 13 ..... ##..#.........#EV: 11Int: 13 [.... #.............#SH: 0Dex: 16 ... ###.#...........###XL:  6 Next: 15% Place: Dungeon:4 .# ...........@.......Noise: ===------  Time: 984.7 (0.0) ## #............W...###e) +1 sling {Kaya}  n) +5 sling "Anoel" .# ....#.............#Fire: e) +1 sling {Kaya} ..............>.........Fly Rev* .#..##.##...####.#<..... .#.###....... .....#[4%h_0m...W   phantom (strong) .# ...### ....##... .# ..##..### ## .. .#Fire: e) +1 sling {Kaya}%h_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%hR` Aim: a phantom (severely damaged, strong, 51% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is severely damaged.%hxShift-Dir - straight lineAim: a phantom (severely damaged, strong, 51% to hit)  You shoot a sling bullet. The sling bullet hits the phantom.  The phantom is severely damaged.!  The sling bullet burns the phantom.%hD.%hH %h3J!%hBK.  %h4L"You destroy the phantom!%hM%h.Z506.1 (1.4 _%h _Unknown command.%h7z #########.... #..........# ...... #.......†..#. #..........####. ##..#.........#[.... #.............# %hz !... ###.#...........#### ........# #### ..# ....#.# .......%h { >.........#..##.##...####.#<..... ..#.###....... .....#... ..# ...### ....##... ..# ..## ..### ## .%hg{ .. .#  .#..%h+ %hԀ Y3---70 _%h %h %h8$ #..........# ....... #†..# )...... #..........####%h7. ##..#.........#[.... #.............#!... ###.#...........### ...# ........# #### ...# ....#.# .......>.........#..##.##...####.#<......#.###....... .....#....# ...### ....##...%h{C.# ..## ..### ##.. .#  .#.. %h%hB---8%h?%h4 %hu #.#. #.†..# .)...... #.####. ##..#.#.[.... #......# ..!... ###.#.### >...# ..## #.###.# ....#.#.>. :...#..##.##...####.#<......#.###....... .....#....# ...### ....##....# ..## ..### ## ..... .# .#.%h%h]9Rev+ %h%h%h #.# #. #.†..# #.)...... #.#### #. ##..#.# #...[.... #.%h^......#.!... ###.#.### #>...# . #...## #.### #....# ....#.#.>. .:...#..##.##...####.#<......#.###....... .....#....#.### ....##....# ..## ..### ##. .# .#.%h %h]4=90%h2%h%hw  #.#  #. #.......†..#  #.)...... #..........####  #. ##..#.#  #...[.... #......# %h ( ...!... .###.#.###  #>...# #.  #...## #.###  #....# ....#.#.>. ..:...#..##.##...####.#<......#.###....... .....#....# ....#### ....##... #.....##..## ..### ## #...... #.# .#. .. #%h %h &1%h %hŲ %h`%  #.# #. #.......†..# #.)...... #....#### #. ##..#.# #...[.... #......# ...!.....###.#.### #>...# #. #...## #.### #....# ....#.# ).>..:...#..##.##...####.#<......#.###....... .....#....# ....####. ....##... ##.....# #..## ....### ##  #...... #.[%h, 40m#...#. ..... .#2%h #.# #. #.......†..# #.)...... #...#### #........ ##..#.# #...[.... #.............# ...!.....###.#.### #>...# #. #...## #.### #....# ....#.# .).>..:...#..##.##...####.#<......#.###........ .....#....# ....####......##... .##.....# #..## ....### ## . #...... #.#[39;%hb?49m ...#. .. ... ..#3Rev %h4X #.# #. #.......†..# #.)...... #....#### #........ ##..#.# #...[.... #.......# ...!.....###.#.### #>...# #. #...## #.### #....# ....#.# ..).>..:...#..##.##...####.#<......#.###........ .....#... #.# ....####......##... #.##.....# #..## ..### ## .. #......[%ha.40m #.# ..#. .. ... ...#5=4%hHf%hvh%hI#........ #†..# #.)...... #..........#### #........ ##..#.........# #...[.... #....# ...!.....###.#.### #>...# #....%hu.... #...#####...### #....#.....#.# ...)............>.........%h....:...#..##.##...####.#<..........#.###........#.....#... .#.# ....####......##... .#.##.....# #..## ....### ## ... #...... #.# ...%hF#.... .. ...# .. #...%h&%h&&5%h-%h0%h #. #.†..# #.)...... #..........#### #........ ##..#..# #...[.... #.....# ...!.....###.#..%h #>...# #..... #...#####..... #....#.....#.#.).>.:...#..##.##...####.#<%h..#.###........#.....# ..#.# ....####......## ..#.##.....# #..### ....### . #...... #.#. ...#%h. .. . ....# .. . .#...%hkR6%h<%hJ  #. #.†..# #.)...... #..........#### #........ ##..#.# #...[.... #...# ...!.....###.#. #>...# #.......%h! 1 #...#####...... #....#.....#.#  ....).>.:...#..##.##...####.#<.#.###........#.....#.#.# ....####......##.#.##.....# #..### ....###. #...... #.#. ...#. .. . ....# .. . ..#...%h` %ht g6=7%h %h[ %h  #. #.†..# #.)...... #.......... #.. ##..#. #...[.... #... ...!.....###.#.%h  #>...# #...... #...#####....... #....#.....#. ....).>.:...#..##.##...####.#<....#.###........#.....#.#.#. ....####......##.#.##.....# #..### ....###. #...... #.#. ...#. .. . ....# .. . ...#...%hC <8%hԞ %h %h~y #. #.†..# #.)...... #.... #. ##..# #...[.... #. ...!.....###.#%h #>...# # #...#####..... #....#.....# ....).>.:...#..##.##...####.#<....#.###........#......#........#. ....####.......#.##.....#. #..##%hz# ....###. #....... #.#. ...#.. .. . ....# ... .. . ....#...%h%hu&9%h,%hμ%hQ #. #.†..# #.)...... #. #. ##..#.#...[.... #.....!.....###.# #>...# #. #...#####%h#....#.....# ....).> #.:...#..##.##...####.#<...#.###.#.#........#.# ....####.......#.##.....#.##..### ..... #.......##.#. ...#........... . ....# ...... . .....#...%hfG1000.1 (1.0)%h%h~ #. #.†.. #.)...... #.. #.. ##..#%h.#...[.... #. ....!.....###.# #>...# #. #...######....#.....# ....)%hQ.>#.:...#..##.##...####.#..#.###.#%h8.#........#.# ....####.#.##.....#.##..### .... #. #.......##.#. ...# #%hUY........... . ....##......... . ......#...%h+%hT7=1%h%h%hP #. #.†## #.)...... #.##........ ##..# ..#...[.... # ....!.....###.# #>...# #.. #...#####%h>#....#.....# ....).> .##.:...#..##.##...####..#.###.#.#.#.# ....####%h .#.##.....#.##..### .... .#. #.......##.#. ... .#............. . .....##......... . %h&.#...%h <2%h]%h%h  #. #.† ## #.)...... # ..##........ ##..# ..#...[.... # ....!.....###.# #>...# #.. #...#####.####....#.....# ....)%h .>.##.:...#..##.##...####.#.###.#.#.#.# ....####.#.##.....#.##..### .#.. #.......##.#. .#...... . ..##......... . .#...%h %h &3%h %h; %hrq #. #. ## #.)...... # ..##........ ##..# ..#...[.... # ....!.....###.# #>...# # #...#####.####....#.....# ....).>.##.:...#..##.##....#.###.#.#%h7.#.# ....####.#.##.....#.##..### .#.. #.......##.#. .#.............. . #..##......... . .#...%hH%h&4%h %%h%%h) ## #.)...... # ..##.. ##..# ..#...[.... #... ....!.....###.# #>...# #..... #...#####...####....#.....#%h4..)............ %h ....##.......#..##.##...##.......#.###........#.#.# ....####...#.##.....#.##..### #........ #.......##.#%hA. #...#....... . ##...##......... . .%h -#... ###.#.##. ##.#%hL/%h=08%h+1=%h25%hB%hD_ %h"` %h`4You pick up a book of Scorching and begin reading...%h(b%hb$6.1 (2%ho%hs %hs%hTtV_You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library.%h  #........ #.## #.) #.....%h ..##........ ##..#..#...[.... #.......!.....###.# #>...# #.%hP . #...#####.......####....#.....# ....)............>###..##.##...###.#.###........#.#........#.# ....####.......#.##.....#.##..### .. ...#. #.##.#. . ...#........... . . #...##......... . .... ###.#.##.%h6 %h{ +7.1 (1%h2 %h %hZqM #..### #.)......# #......##........# ##..#%h?_..#...[.... #......!.....###.# #>...# #. #...#####.....####.@..#.....#. ....).............>##..##.##...## ...................#.###........# Fly %hF`c...##.......%h&l%hwnT9=8%hy%hL|%hM####### #..#### #.).......##........# ##..##..#...[....# #......!.....###.# #>...#  #.@.#####.....####....#.....#. ....).............> ...##..............#..##.##...### Fly . ............ %hz%h5&9%hd%h%huM####### #..#### #.)........##....#..##..#...[....# #..#....!.....###.# #>@..#  #...#####...####....#.....#.....)...................> Fly ..#.... .##.. #......10%h%h~########### #.# ##########.# #. #........# #.†#### #.)# #.........##........# ##..##..#...[....# #...#....@.....###.# #.#>...####... #...#####.......####....#.....#. ....).............>.###..##.##...###.#.###........##........#.# ....####.......#.##.....#.##..### ..130=2.1 (2 _o - a fizzy white potion[%h37m%hh _Unknown command.%h"%h'J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.2   5.0   0   k - Spellcasting   0.0   1.4  -2      %h)     b - Maces & Flails   1.5   1.2  -1       c - Axes   3.0   4.0   0   l - Evocations   0.0   0.6  +3   d - Polearms   1.5   1.2  -1   m - Shapeshifting   0.0   1.4  -2   e - Unarmed Combat   0.0   1.2  -1               f - Short Blades   0.0   1.2  -1      %h - g * Ranged Weapons   2.9   3.6  -1              h + Armour3.2   4.8  -1      i + Dodging2.7   3.6  -1       j - Stealth   0.0   1.2  -1                              [%h-um        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h %h %h/ # Gergoth the Trooper########### Coglin of Xom ......#........# ######### Health: 30/48 ===============---------#........# #........ Magic: 6/6========================#........# #.......† AC: 10Str: 13#### #.)......# #........ EV: 11Int: 13....##........# ##..#.... SH: 0Dex: 16#..#...[....# #........ XL:  6 Next: 50% Place: Dungeon:4#....@.....###.#...... Noise: ---------  Time: 1012.1 (0.0)%hk #.#>...####........... e) +1 sling {Kaya}  n) +5 sling "Anoel" . #...#####........... Fire: e) +1 sling {Kaya}...####....#.....#........ Fly ....)...................>. ..##..............#..##.##...####  ..................#.###........#.  .........#........#.# ....####...  .........#.##.....#.##..### ...  _You destroy the phantom! _Unknown command.You pick up a book of Scorching and begin reading... _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. _o - a fizzy white potion _Unknown command.%h %h %h %h3:%h< Spells (Memorise)TypeFailure Level  a - JinxbiteHexes52% 2b - ScorchFire52% 2  c - Flame WaveConjuration/Fire98% 4  d - Yara's Violent UnravellingHexes/Alchemy100% 5  e - Summon Cactus Giant Summoning100% 6  f - EnfeebleHexes100% 7  g - Sphinx Sisters%h=Hexes/Summoning 100% 7 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%hl %h[s %hDz # Gergoth the Trooper########### Coglin of Xom ......#........# ######### Health: 30/48 ===============---------#........# #........ Magic: 6/6========================#........# #.......† AC: 10Str: 13#### #.)......# #........ EV: 11Int: 13....##........# ##..#.... SH: 0Dex: 16%hM| #..#...[....# #........ XL:  6 Next: 50% Place: Dungeon:4#....@.....###.#...... Noise: ---------  Time: 1012.1 (0.0)#.#>...####........... e) +1 sling {Kaya}  n) +5 sling "Anoel" . #...#####........... Fire: e) +1 sling {Kaya}...####....#.....#........ Fly ....)...................>. ..##..............#..##.##...####  ..................#.###........#.  .........#........#.# ....####...  .........#.##.....#.##..### ...  _You destroy the phantom! _Unknown command.[20;2%h| HYou pick up a book of Scorching and begin reading... _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. _o - a fizzy white potion _Unknown command.%hŁ P  Okay, then.%hQ %h %h . _%ht%h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.2   5.0   0   k - Spellcasting   0.0   1.4  -2           b - Maces & Flails   1.5   1.2  -1       c - Axes   3.0   4.0   0   l - Evocations   0.0   0.6  +3   d - Polearms   1.5   1.2  -1   m - Shapeshifting   0.0   1.4  -2%h   e - Unarmed Combat   0.0   1.2  -1               f - Short Blades   0.0   1.2  -1       g * Ranged Weapons   2.9   3.6  -1              h + Armour3.2   4.8  -1      i + Dodging2.7   3.6  -1       j - Stealth   0.0 [%h39;49m  1.2  -1                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h. h * Armour   3.2%hp h - Armour   3.2%hD  i * Dodging   2.7%h.p i - Dodging   2.7%hTargetTarget--  --  --  --  --  --  --  --  --  14.0 %h{b6.0  6.0  --  a-z] set[-] clear selected targetcost|targets%hq<[?25h[?0c0 %hf [?25l[?1c%hk4.0 current training targets, if any.=] set aall targets%h> k + Spellcasting 0.0%hY%h;%h# Gergoth the Trooper########### Coglin of Xom ......#........# ######### Health: 30/48 ===============---------#........# #........ Magic: 6/6========================#........# #.......† AC: 10Str: 13#### #.)......# #........ EV: 11Int: 13....##........# ##..#.... SH: 0Dex: 16%h#..#...[....# #........ XL:  6 Next: 50% Place: Dungeon:4#....@.....###.#...... Noise: ---------  Time: 1012.1 (0.0)#.#>...####........... e) +1 sling {Kaya}  n) +5 sling "Anoel" . #...#####........... Fire: e) +1 sling {Kaya}...####....#.....#........ Fly ....)...................>. ..##..............#..##.##...####  ..................#.###........#.  .........#........#.# ....####...  .........#.##.....#.##..### ...  _Unknown command.You pick up a book of Scorching and begi%hn reading... _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library. _o - a fizzy white potion _Unknown command. _Okay, then.%h4%hU%h-%h?hL##########  #........# ####### #.# #....... #%hK.# #%hڊ#### #.)......# #. ....##..# ##..# #..#...[....# #... #..........###.# #.#>@..####..... #...#####. ...####....#.....#%ht ....)............> ...##........#..##.##...###...#.###........#.#.# ....####..#.##.....#.##..### %hAz#........ #.......##.#. %hԟ%h"3.1 (1 %h _%hr%hK%h # #.#  #.# # #.# # #### #.)......# # ....##.# ##..#%h #..#...[....# # #.###.# #.#@...#### . #...##### ...####....#.....# ....)....##%h.......#..##.##...........#.###..#........#.# ....####..#.##.....#.##..### %h+_.#. #.##.#.%hp%h&4%h$%hc _There is a stone staircase leading down here.%he %hf %hsj %hr %hv I15 _%hw %h#    jj   j.#   #.#   ###..#   .....  %hg ...#   ##..# 5   #@..#   ##   #..#   ....   #   #.....jjj 3 gnolls (1 missile, asleep)   #.....#   #.....#  %h%h%h+8 (1.7%h%h { _You fly downwards. _There is a stone staircase leading up here.%h; (((((j 2 asleep)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.%h6  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.%h? %h? The gnoll is moderately wounded.%h@%h&..%hMjjj....jj)%hc===7.0 (1.2Rev %h%hV ' _The gnoll shouts!%h ((((You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.%h^  The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.)j 2%h .j....jj 2 gnolls (1 missile)%h 58.4 (1.4Rev+ _You kill the gnoll!%hv%hSo _Your Ranged Weapons skill increases to level 3!%hc ((((You shoot a sling bullet. The sling bullet hits the gnoll.%hn _You kill the gnoll! _Your Ranged Weapons skill increases to level 3!  The gnoll is moderately wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burn%h)j   gnoll%h50%h2X  You kill the gnoll!%hO8hj.j.%h8k...j 2 gnolls (1 polearm, 1 missile, 1 wan…)%hG[2=9%h9HO9.6 (1.2Rev* %h$L%hT  A gnoll comes into view. It is wielding a +0 spear and quivering a throwing _net.%h*t ((((j%hץ)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.%h8_  The gnoll is heavily wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.%h%h%h%hܵ%hw.j.j%h&..%h/.20.9 (1.3%h%h] _The gnoll is heavily wounded.%h; ((You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.%hJ  The gnoll is severely wounded.You shoot a sling bullet. The sling bullet hits the gnoll.%h{B %hbC %hK )j.j.%h"L [3=2.1 (1.2%hbR %hU ^ _The gnoll is severely wounded.%h  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.%hA )(j   gnoll (polearm, missile)%h (( You kill the gnoll!You shoot a sling bullet. The sling bullet hits the gnoll.%h %h e.j).%h= 6643.4 (1.3%h> %hC ] _The gnoll is heavily wounded.%hd (( You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.%hr (((((The gnoll is severely wounded.You shoot a sling bullet.%h=)..)..j.4.6 (1.2%h95v _The sling bullet closely misses the gnoll.%h~ (((((((You shoot a sling bullet.%h1  The sling bullet completely misses the gnoll.You shoot a sling bullet.%h ..)..j.  The sling bullet closely misses the gnoll.%h (The gnoll throws a throwing net. The throwing net hits you.%hSj.j   gnoll (polearm)%hT4= 5 5.9 (1.3+1 sling {Kaya}Held Rev* %hL[%hu_] _You become entangled in the net! The gnoll hits you but does no damage.%hZ%hP[%h^%haL _You are held in a net!%hZ%h%h%hpL _You are held in a net!%hsW %hiX %h ^ %hWb L _You are held in a net!%h%%h4%hm%h %h÷%h["_Unknown command.%h%hs ]  You cannot shoot with your +1 sling while held in a net.%ht %hQz %h| . _%hC {  You cannot shoot with your +1 sling while held in a net.%hJ %hN . _%h  You tear a large gash into the net.1----60%hC _The gnoll hits you from afar with a +0 spear.%h%hfW11 =--7%hh+1 sling {Kaya}Rev* %hc" _You shred the net and break free! The gnoll closely misses you.%hS  ## #.... .#.. .# #)#  .####..## ....... .j ##@.#  #<..#  #..# #..#  .... ##....  #..... #.....# #.....#%hs8Rev+ %hjh _The gnoll barely misses you.%hv  You shoot a sling bullet. The sling bullet hits the gnoll.%h0  The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.%hY C)%h= %hoc 2/49--9==30.1 (1.2Rev* %hj %hu I _You kill the gnoll!%h[  _No target in view!%h%h+%h%hH _No target in view!%h,    ##  # ## ##. ... ...# .. ..# #)#  #.####..## #.......# #. ##..# #<..#  #..# #..# .... ##.... #..... 3=---10 _  ##  # ..## ##. ... ...# .. ..# #)#  #.####..##%h   #...@...# ##.).##..# ##..## ..# #<..# . #..# #..# .... ##.... #.....  Things that are here: _a +0 spear; a +0 whip---2Rev+ _..  .##  ..####. #......# ....# ##)# #.####@.## #.......# ##.).##..# ##..## ##..#[%h 37m #<..# ...#..#..#..# .....##....3%h=4%hB%hrCF _Unknown command.%h#.#.. ..  .##  ..####. ##......# #....# ##@# #.####..## #.......# ##.).##..# ##..## ##..##<..# #...#..#...#..# ......%h%h[4=4 _%hF%ht~  s - a throwing netThings that are here:%hD+5.1 (2%h%h+ _a +0 flail; a +0 club%hm C.. ##.##.. #..  ..##  ..###.####. ##.......#...# #...# ##)## #.####..## #.......# ##.).##..###..## ##..##<..# #...#..#...#..# ..%hr p6.1 (1Rev %hAw %h %hμ .. .# ##.#..###.. %h.#..#..  ...##  ..###.## ##. ##.@.....#...# #..###....#..# ##)## ...#.####..## .#......###.)#..###..## ##..##<..# #...#..#...%h%h&7%h%h%hw.## .. ....# ##.#..###..##..#.. #...##  # #@.###.## ##. ##.... #..###....#..# ##)## ....####..## #. #...... ##.).##..# ##..## ##..# #<..##...%h%h3W35=8%h%hK%h  .#### ... .....# ##.#...###..##..# #.@.##  ####..###.## ##. ##........ #..###....#..# ##)## ....####..## ##. #..... ##.).##..# ##..## ##..#%h" %h" &9%h, %hs .#### ...%h2 ......# ##.#......###..##..# ##...##  ####..###.## ##. ##....... #..###....#..# ##)## ....####..## ##.%h: #..... ##.).##..#%h%h240%hT,%hw%hk%h0%h #. .###.# .... ...## ##.##......###..# #@.#..# ##...## # ###..###.## ##. ##.......# ...# #..###...# ..# ##)## .... %hQ  #.####..## ##.  #.#  ##.).##..#%hK%hS`6=1%h%h%hL         .###  # ...  #.... ..  ### ##.#  #.....@###..#  ##.####..#..#   ...##   #%hM ##..###.##   ##. ##...  . #..###....#  ..# ##)## ....  ####..## ##.   #.....%hRU %hU &2%hA[ %h^^ %h1  .... # ... . ... . .. .###  %h:a.#.# ...   #..... ..   #.....### ##.#   #....@.###..#   ##.####..#..#   ##...##   # ###..###.##   ##. ##.....#   ...# #..##....#   ..# ##)## ....   #.####..## ##.   #.#%hR<3%h%h!%h%  #..  ....# ## 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# ..## .##2%h %h %hÛ ##..# #....... #...# #.......  ##...# #...... ###....####.# #.# .......##..###.# ........# ####...###...# # ###.# ###.# ##..# #.#  ##.# ..# #.  ..# ... #....  #.# #... ...##.### .. #.%h ..## .#. .....## #.## ### #. ## ## #%h %h) &3%h %hv %hlu#...# #.  ##...# #...... ##....####.# #.# .....###.# .......# ####...###...# # ###.# ###.# #..# #.# # ..# #.  %h+ ..# ... #.....##.# #... ....##.# ## .. #.........## . .....#####.## # ## #. # ## %h%h\T5=4%h%h%hIy##...# #...... #....####.# #.# ....###.# #.......# ..####...###...# ...# ###.# ###.## ..o. #.# .....# ..# #..##...o.o  ..# ... #..@..##.# #... #....##.# # .. #.........##  .....#####.## # # #. ## ooo 3 orcs (1 polearm, asleep) %hpZe  3 orcs come into view.%hb,%he .o.o.oo 2 orcs (1 polearm, wandering)The orc shouts!%hf/==5%hk%hn0 _The orc moves out of view.%h&...# #...... ....####.# #.# ##..###.# ##.....# ##..# ####...###...# ....# # ###.# ###.## .....## #.# ##.## #....o# .# ..# #..##....o. ..# ... #...@.# #.# #... #....##.#  .. #.## ..# .....#####.## #>#  #. ..## .###%h  Found a stone staircase leading down.  The orc shouts! x2%ho.o.oooo 3 orcs (1 polearm)%hj.=6%h " _An orc comes into view. It is wielding a +0 mace.%hi#...# #...... #....####.# #.#.##..###.# ##......# ##..# .####...###...# ....# .# ###.# ###.## .....# ..# #.# ##.## #...o.# #.# ..# #..##...o.o.  ..# ... #..@..#  #.# #... #....##.# # .. #%h4.## ..# .....#####.## #># # #. .. ## .## #%h,%h*Oo.o... 26=---7%h (((You shoot a sling bullet.%h]w  The sling bullet hits the orc but does no damage.  You shoot a sling bullet.%h,%hL%hR.ooo..o 3 orcs (1 polearm)%hc===8.3 (1.2Rev %h%hBG _The sling bullet hits the orc but does no damage.%hH ((You shoot a sling bullet.%h1  You shoot a sling bullet. _The sling bullet hits the orc but does no damage.  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.%h%h%h%h٢o.o...o9.6 (1.3Rev+ %h %h8W _The orc is almost dead.%h_ ]  You shoot a sling bullet. The sling bullet hits the orc.%h () 2%h` (You kill the orc!%hZ ,%hl %hk %h %h .o.oo 3 orcs (1 polearm)%h `7=7080.9%hQ %hN c _You shoot a sling bullet. The orc misses you.%h1 (You shoot a sling bullet. The sling bullet hits the orc.%h\ You kill the orc! _You shoot a sling bullet. The orc misses you.The orc is lightly wounded.  The sling bullet hits the orc.  The sling bullet burn%hΎ g) 2%hA %h o..  You kill the orc!%hv %h]2 =12.2Rev* %h7 %hI: Q _The orc closely misses you.%h: (You shoot a sling bullet. The sling bullet hits the orc.%hnYou kill the orc! _The orc closely misses you.You shoot a sling bullet. The sling bullet hits the orc.hits the orc but does no damage.%hG%h> )oThe orc is lightly wounded.%h(3.5%h %h: _The orc hits you but does no damage.%h   You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.%h)   orc (%h| (You kill the orc!You shoot a sling bullet. The sling bullet hits the orc.%hAi )The orc is lightly wounded.%h[8824.8%hpP _The orc hits you but does no damage.%h@ ( You shoot a sling bullet. The sling bullet hits the orc.%h (The orc is severely wounded.You shoot a sling bullet.%hH )oThe sling bullet closely misses the orc.%hIC6.0 (1.2%h8T%h"X _The orc completely misses you. The orc closely misses you.%h :((%h]* %h+  %h-RYou shoot a sling bullet. The sling bullet barely misses the orc.%hO.NYou shoot a sling bullet. 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###. ####%h <8%h %h 7 _Found a scroll of enchant weapon.%hHo. .....##.# ##... # ß...ß##.## ##.##.. ##ß## #..###.. ?..######### ##...........# #.......O...# ##.#....##.... #.## #..##...#...#..###.#####...@.##......# #...###...........# #...#.#####...#..#...# #.# #.#####...## #.# #.# ###.# ..# .## ##. O   ogre (asleep) #.. ## #..###%hW  An ogre comes into view. It is wielding a +0 giant spiked club.%h[F  The ogre shouts! You hear a bark!%h]%hg!.h..#..OOh   hound%hkE====9%hp%hLtX _A hound comes into view.%hj#... ....._#.##. #. .....##.# ##.. # ß...ß##.## ####.. ##ß## #..###%h|m ?..######### ##......# #...... #...#........# ##.#.... ##.h..#..O.##.## #..#...#..###.#####..##.....##......# ####...........# #..#.#####...#..#... #.# #.#####...# #.# #.# ###.# ..# .## ##. #.. ## #..%ho%h1|P.h%h0}]=---200%h8_%hJ _The ogre misses you.%hO# ##..# .....##..#.#... .. ....._#.##. #. .....##.# %h a.. #.. ß...ß##.## ####.. ##ß## #..### .?..######### ## . .....# #. .# ....#........# ##. .#%h> #..h.#@.O.##.## #.. #...##..###.#####..##.....##......# ##. ###...........# ##.#####...#..#.. #.# #.#####... #.# #.# ###.%h ..# .## # #.. ##%h۷_hh   hound----1%hϹ:_%hü%h _ You shoot a sling bullet. The sling bullet hits the hound.%ht (The hound is moderately wounded.You shoot a sling bullet.%h$%hG# %hI$!%hQ'*O.%h(h%h(BThe sling bullet barely misses the hound.%h,)The hound barely misses you.%h<*%h+%h<,25%h,%------------%hh-====%h-&2.4 (1.2%hC93Rev %h<_%h)=%hE@ %h@%hdA7_The ogre hits you with a +0 giant spiked club!!%hm_  You shoot a sling bullet. The sling bullet hits the hound.%hD _%hlw(The hound is heavily wounded.You shoot a sling bullet.%hĜ hThe sling bullet closely misses the hound.%hm===-3.7 (1.3Rev+ %h:_%h{ _The hound closely misses you. The hound bites you but does no damage.%hM_  You shoot a sling bullet. The sling bullet hits the hound.%hhhe_ The sling bullet closely misses the hound. _The hound closely misses you. The hound bites you but does no damage.The sling bullet hits the hound.  The sling bullet burns the hound.%h _The hound is almost dead.The hound bites you but does no damage. The ogre misses you.-5.0Rev*  _The hound misses you.%hu  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.%h{V_.%hQ _(You kill the hound!%h4A_.%hjw6------------876.4 (1.4%h5%hl _You shoot a sling bullet. The ogre closely misses you.%h ^  You shoot a sling bullet. The sling bullet hits the ogre.%h  The ogre is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet burns the ogre.%h   ##..#  #... .. ....._ ... #.   .. #..   ###.. ##ß##  .?..######### . .............#  ....#........#  #..h.#@O..##.##  #........## #..##.....#  #. ###.....  ##.#### #.#  #.# #.#  ..# .##  #.. ## The ogre is moderately wounded.%hr ##..#  #... .. ....._ ... #.   .. #..   ###.. ##ß##  .?..#########  .............#  ....#........#  #..h.#@O..##.##  #........## #..##.....#  #. ###.....  ##.#### #.#  #.# #.#  ..# .##  #..  .The ogre hits you with a +0 giant spiked club!!6/49 ----------7.6 (1.2_ _* * * LOW HITPOINT WARNING * * *%hkv[39;49m%h _You shoot a sling bullet. The sling bullet hits the ogre.%hu (((The ogre is heavily wounded.You shoot a sling bullet.%h _O..  The sling bullet barely misses the ogre.%h`-8.9 (1.3%h 8_%h R _The ogre closely misses you.%hl  You shoot a sling bullet. The sling bullet hits the ogre.%h  _ The ogre is severely wounded.You shoot a sling bullet. The sling bullet hits the ogre.  The sling bullet burns the ogre.%h %h8  %h3The ogre is almost dead.%hKThe ogre hits you with a +0 giant spiked club!  %h You die...%h%hY-2/49 ------------%h}%ha  %h--more--%h%hInventory: 19/52 slots Hand Weapons (go to first with ))  e - a +1 sling (weapon) {Kaya}  n - the +5 sling "Anoel" (offhand) {flame, Fly rElec Dex+3}  a - a +0 hand axe of chaos {Byeongho}  l - the +12 dagger "Mayschudu" {freeze, rElec Str+3} Missiles (go to first with ()  s - a throwing net Armour (go to first with [)  b - a +2 leather armour (worn)  f - a +1 pair of gloves (worn)  j - a +2 cloak of willpower (worn)  k - a +0 pair of boots (worn) Wands (go to first with /)h - a wand of polymorph (10) Scrolls (go to first with ?)c - a scroll of butterflies  q - a scroll of torment Potions (go to first with !)  i - a potion of lignification {unknown}  m - a potion of attraction {unknown}  o - a potion of mutation {unknown}  p - 2 potions of curing {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%h' %h,%hc-%hr4}Goodbye, Gergoth.405 Gergoth the Trooper (level 6, -2/49 HPs)Began as a Coglin Chaos Knight on May 15, 2025.Was a Plaything of Xom.Slain by an ogre... wielding a +0 giant spiked club(9 damage)... on level 5 of the Dungeon.The game lasted 00:07:00 (1170 turns). Best Crawlers -%hG6l1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb%h%h%h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l