—ĒchG-  Player: Hank Game: DCSS 0.33 Server: clan Filename: 2025-07-01.11:33:43.ttyrec Time: (1751369623) Tue Jul 1 13:33:43 2025 ™Ēchń  [?1051l[?1052l[?1060l[?1061h™Ēch’ R)0[?7h[?25l[?1c™ĒchŽ ™Ēchaq™ĒchĘz™ĒchČkWelcome, Hank. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur FighteršĒchfģšĒch“”šĒch|T”Hank the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quiveredšĒchso}#####.@##..#..###..⌠.##....#.#>.###Welcome, Hank the Minotaur Fighter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?šĒch@ʶPress ? for a list of commands and other information.  Found an escape hatch in the floor.šĒch†ĶšĒchżĻ[ _Found a staircase leading out of the dungeon.›Ēch,¾ 3›Ēch’¾ ›ĒchĄ ›Ēch’Å Ø _›ĒchÓĒ ›Ēch3É ,›Ēch§É ›Ēch~Ė ›Ēch?Ģ ›Ēch¤Ģ ›ĒchĶ ›Ēch4Ī ›ĒchĻ ›ĒchĻ ›ĒchāĻ ›Ēch;Ń ›Ēch‹Ņ ›ĒchŪŅ ›ĒchHÓ ›ĒchŲŌ ›Ēch²Õ ›ĒchÖ ›Ēch€Ö ›ĒchŻ× ›ĒchīŲ ›ĒchSŁ ›Ēch²Ł ›ĒchĀŪ ›Ēchµį ........####........#.<#........#..# ..........###..........⌠..........###...###....#..#.#..# ..#>.#.#..### #@####8.0 (8#...........[..##.............##............ ###......#...›Ēchā g ######## ## ›Ēch—å A9.0 (9›ĒchSé ›ĒchYė ! _Found a scale mail.œĒchž’ 3œĒch • œĒchĪ— œĒchŲž nœĒchAŸ œĒch  œĒch“¢ œĒchg¤ ,œĒch„„ œĒch™§ œĒchŽ© ,œĒch‰Ŗ œĒchʬ œĒchi® ,œĒchÆ œĒchб œĒch{³ ,œĒchĄ“ œĒch&· œĒch­½ ž........#.<# ........#..#....#........###....# ......⌠........# ..###...###....# #..#.#..#....# # #>.#.#..#....# œĒchy¾ ¦#...####.####..$###..........@[...###.....g##...######......#...############## g   hobgoblin (asleep)œĒchŅĆ } 15.0 (6.0)  A hobgoblin comes into view.œĒch-Č ng.gœĒchĆŹ 4==6.0 (7œĒchĢ œĒch½Ī + _The hobgoblin shouts!Ēchš ³.#.<# .#..#....# .###....# ......⌠........# ..###...###....# #..#.#..#....# # #>.#.#..#....# #...####.####..$## #...........@...# ##.g.###.#########g.--7.0 (1 _You see here a +0 scale mail.žĒcha5³.#....# .##⌠....###...### #..#.#..# #>...####.####..$# #...........[...##.##g..# #####žĒch6Ä ####...##  ############ žĒchž6žĒch‰;4g.žĒchŽMe--8 _žĒchk].#..#....# .###....# ......⌠........# ..###...###....# žĒch!#..#.#..#....# # #>.#.#..#....# #...####.####..$## #.[...##.# žĒch¬##.g...# ##.#### ###......#...## žĒch?T############žĒch•žĒch²$0g.žĒch[%&9žĒchņ,žĒch¬.žĒchkŠ  žĒch5Ų ź You hit the hobgoblin but do no damage. The hobgoblin barely misses you.You furiously retaliate! You headbutt the hobgoblin!žĒch¹Ų . žĒch.Ł žĒch’’ žĒch€ 20/20žĒch 16žĒchj =žĒchß 20.4 (1.4žĒch{ žĒch¾  žĒch; žĒchŻ )_You kill the hobgoblin!žĒchI žĒch‰ į.#..#....# .###....# ......⌠........# ..###...###....# #..#.#..#....#  # #>.#.#..#....#  #...####.####..$## #.[...##.# ##.# ##.#### ###......#...## ###-10žĒch "žĒcht$ŸĒch3†>M<# .#....###....⌠......###...###....# #.# #>.#.#..#....##...####.####..$## .[.@.##.###....##.......#######......#...##-2ŸĒchĒßŗM##<#...#.#....###....⌠......###...## #.# #>.#.#..#....  ŸĒch`ą}#...####.####..@## .[...##.###....###.............#####ŸĒch'åŸĒchå&3ŸĒch=éŸĒch ķA4.4 (2ŸĒch5ńŸĒchĶó2 _You now have 16 gold pieces.ŸĒchfō_ŸĒchž„ŸĒch~ ŸĒchķ ŸĒchH ,ŸĒchü ŸĒch ŸĒchx ,ŸĒchc ŸĒchŻ ŸĒchT ,ŸĒch7 ŸĒchÅ ŸĒch6 ŸĒch’ ŸĒch! ŸĒchŽ ŸĒchā ŸĒchH ŸĒchĶ ŸĒch+ ŸĒch‡ ŸĒchž ŸĒch‹ ŸĒchU ŸĒch’ „ŸĒch! ŸĒch/" ŸĒchS# ŸĒchĢ# ŸĒch:$ ŸĒchz% ŸĒch„& ŸĒch' ŸĒch‘' ŸĒchŠ( ŸĒchN* ŸĒch¹* ŸĒch9+ ŸĒch, ŸĒch- ŸĒch- ŸĒch. ŸĒch[/ ŸĒchZ0 ŸĒchŚ0 ŸĒch/1 ŸĒch’1 ŸĒch3 ŸĒch™3 ŸĒchļ3 ŸĒch¦4 ŸĒch5 ŸĒch6 ŸĒchp6 ŸĒch/7 ŸĒch(8 ŸĒch“8 ŸĒchN9 ŸĒchA: ŸĒch“= XŸĒch°> ŸĒchE? ,ŸĒch5@ ŸĒchDA ,ŸĒchĪA ŸĒch¬B ŸĒch²C ŸĒchHD ,ŸĒch)E ŸĒch7F ,ŸĒchH ,ŸĒchĢJ XŸĒch(L ,ŸĒch—L ŸĒch]M ŸĒchdN ,ŸĒchēN ŸĒchOP ŸĒchQ ,ŸĒchČQ ŸĒch¬R ŸĒch$U BŸĒchžU ŸĒchg[ °ŸĒch\ ŸĒchp\ ŸĒché\ ŸĒchæ] ŸĒch¾^ ŸĒchI_ ŸĒchž_ ŸĒch@` ŸĒch>a ŸĒch»a ŸĒchb ŸĒch÷b ŸĒchōc ŸĒch]d ŸĒchĒd ŸĒch¦e ŸĒch¦f ŸĒchg ŸĒchłg ŸĒchĆh ŸĒchńi ŸĒch_j ŸĒchĢj ŸĒchk ŸĒchßl ŸĒchOm ŸĒch§m ŸĒchrn ŸĒcho ŸĒch«p ,ŸĒchßr XŸĒchŅs ŸĒchŽt ŸĒchLu ŸĒch»u ŸĒch«v ŸĒchUx ,ŸĒchĮx ŸĒchĀy ŸĒch­z ŸĒch0{ ŸĒchŠ{ ŸĒch„| ŸĒch{} ŸĒché} ŸĒchB~ ŸĒch ŸĒch€ ŸĒchƒ€ ŸĒch܀ ŸĒch™ ŸĒch²‚ ŸĒch"ƒ ,ŸĒch@„ ŸĒch¼… ,ŸĒch† ŸĒchó† ŸĒch5ˆ ŸĒch¤ˆ ŸĒch‰ ŸĒch‚ °ŸĒchį ŸĒch› ŸĒch‘ ŸĒchp‘ ŸĒch5’ ŸĒch9“ ŸĒch£“ ŸĒch ” ŸĒché” ŸĒchü— BŸĒch`¶ ŸĒch%ø ŸĒchŠø ŸĒch8ŗ ŸĒch+½ ŸĒchæ ŸĒch½æ ŸĒchĆĄ ŸĒchĆ ŸĒchÕŲ ŸĒch¬ā      #.   # #.   #.##.   ..K.##   ...#   #.#####.######.#  #.......@......#  #######.########  ..............#  ##......#####.#  #.....### #.#  ...#.. #.#  K   kobold (asleep).. #..#.# . #.#.# #.#.# [3ŸĒch ē 9;49m ŸĒch§č ŸĒch“é 78.4 (5ŸĒchŸź 4.0)  ŸĒch ģ _A kobold comes into view. It is wielding a +0 dagger.ŸĒchoō ŸĒchŠõ .ŸĒchBö KŸĒchņö KŸĒchæ÷ !ŸĒchIł ŸĒchś ====ŸĒch]ū %9.4 (55ŸĒchÅ > _The kobold shouts! ĒchMįä #.  #.  # #.  #.##.  ....##  .K.#  #.#####.######.#  #.#  #.#  ..............#  ##......#####.#  #.....### #.#  ...#.. #.#  .. #.. #.#  . #. #.#  #. #.# .K----80.4 (1.0) Ēchģē  You hit the kobold but do no damage. You headbutt the kobold.) ĒchõĮ25=---1.8 (1.4 _You kill the kobold! ĒchŻ0 „M # #.##. #....# #.....# #.#####@######...............#######.########..............# ...##. #.##.-20 _You see here a +0 dagger.”Ēch=&_”ĒchG)”Ēch-*$ _”Ēchś3n”Ēch÷9,”ĒchfLB”ĒchnO”ĒchķP”ĒchŖR”Ēch=U”ĒchļW”ĒchÉX”Ēchx`”ĒchʱD”ĒchęĖ‹”ĒchŖŅÖ############### ..............#.. .......@......#.# -###########..#.#  ”ĒchēÓ#..#.#  #..#.# #..#.# #.##.#  #....##  #.....#  #.#####)######.”ĒchŠŲ0986.0)”ĒchõŲ,9.8 (17”ĒchÜ”ĒchœŽ` _e - a scroll labelled UKIOVURHYM”Ēch’ u”ĒchmÖ ä”Ēch<ā ”Ēchōå ”Ēch«ē ”Ēchlč ”Ēch\é ”Ēch~š ”ĒchÉõ n”ĒchRś B”Ēch*ü ”Ēchåü ”ĒchÖż ”Ēch–’ ”Ēch•”Ēch3 X”Ēchø ,”Ēch™ ”ĒchŹ”Ēchl”ĒchŁ”ĒchZ”ĒchĮ”Ēchj”Ēch³,”Ēch>”Ēchś”Ēchx+ņ”Ēchö5„”ĒchS7”Ēcha9”ĒchP:”Ēch–;”Ēch?=”ĒchĻBB”Ēch‚D”ĒchIF”Ēch°G”ĒchģH”ĒchÄJ”Ēch}L”ĒchpM”ĒchÓN”Ēch€P”ĒchƒR”Ēch5S”ĒchwT”Ēch8\”Ēch_”ĒchÅ_”Ēchéj”ĒchÉsĘ”Ēchcu”Ēchv”Ēch"w”ĒchŚx”Ēchkz”Ēch {”Ēch8|”Ēchü}”Ēch”ĒchP€”Ēchz”Ēch,ƒ”Ēch¶„”ĒchS…”Ēchz†”Ēchч”Ēch+‰”Ēchlj”Ēch”Š”Ēchā‹”ĒchB”Ēchą”Ēch¬Ž”Ēchސ”ĒchŽ‘”ĒchŽ’”ĒchW“”Ēch³””Ēchś•”Ēch­–”Ēch‚—”Ēch’˜”Ēch;š”Ēchōš”Ēch½›”Ēch,”Ēchkž”Ēch¤Ÿ”Ēchƒ ”ĒchĶ””Ēch.£”ĒchŠ£”Ēch˜¤”Ēchą„”ĒchJ§”Ēch/Ø”Ēch©”ĒchkŖ”ĒchĒ«”Ēch謔ĒchI®”Ēch¹Æ”Ēch±”Ēch¼±”Ēch,³”Ēch"µ”Ēch°¶”Ēch›·”Ēchsø”ĒchĮ”ĒchvĆ”ĒchÄ”ĒchNÅ”Ēch„Ē”Ēch1É”ĒchŹÉ”Ēchߏ”ĒchŚĢ”ĒchĪ”ĒchĻ”Ēch<Š”ĒchŅ”ĒchÓ”ĒchBŌ”ĒchWÕ”Ēch4×”ĒchŹŁ,”Ēch–Ś”Ēch†Ü”ĒchŽ”Ēch¹Ž”ĒchÉß”ĒchŠį”Ēch ć”Ēch¦ć”Ēch“ä”Ēch†ę”Ēch č”Ēch§č”Ēchŗé”ĒchÆė”Ēch6ķ”ĒchŌķ”Ēchäī”Ēchš”Ēch/ņ”ĒchĢņ”ĒchŚó”Ēch¾õ”ĒchE÷”Ēchć÷”Ēch ł”Ēchąś”Ēchgü”Ēchż”Ēchž”Ēchź’”Ēchƒ”Ēch!”ĒchC”Ēch ”Ēchø”ĒchY”ĒchŠ”ĒchW ”Ēch ”ĒchÆ ”Ēchž ”Ēchģ”ĒchL”Ēchģ”ĒchR”Ēch””Ēchą”ĒchW ”ĒchŃ—#..#.# #.# ”ĒchW ”Ēchä—#.##.# #.# ”Ēch\ ”Ēchźƒ#....## #.# ”Ēchm S#.....# #.#”Ēchł I#.#####)######.#”Ēch‚!K#..............#”Ēch".”Ēch"..########”Ēch#$”Ēchy#B........#”Ēchõ#¦ ?##...@..#####”Ēch–$160.8 (6”Ēch% 1.0)”Ēch•%a #.....### #”Ēch &L.....#... ”Ēch”&V.... #..## ”Ēch'V... #..# ”Ēch”'3.. #... ”Ēch( ”ĒchŒ(. .... #.#”Ēch)!”ĒchØ)W.#(# #.#”Ēch4* ”ĒchĀ*.#.#”Ēch‚/”Ēch@0”Ēch·0%1.8 (62”ĒchB5”Ēch¶7 ”ĒchN8”ĒchÜ8_Found 6 stones.„Ēchb\3„Ēchų„Ę„Ēch’,„ĒchŽ•„Ēchs›,„Ēch/¬B„Ēchš¼™ _Found a stone staircase leading down. „ĒchuĀ„ĒchūÅ,_Found 10 gold pieces.„ĒchäĘ„ĒchsĒ„Ēch:É„Ēch·Ė„ĒchĪ„ĒchæĪ„ĒchUŅ„Ēch4Ł„ĒchĖŁU$...............# „ĒchfŚ”?##......#####.# „Ēch!Ūm. #.....#######.# „ĒchžŪƒ.....#........#.# „Ēch܍.... #..#####.#.# „Ēch¹Ü·.... #..#$..# #.# „Ēch[Ż™.....#......# #.# „ĒchäŻ.„ĒchvŽ‹...>.# #„ĒchßS......#@#.#.# „Ēch‹ß8.8 (7„Ēchą.0)„Ēch«ąs......#.#.# #„Ēch9įG......#.#.#„ĒchĒį3....#.... .„ĒchAā3.... ... .„Ēch¾ā2### #####„Ēch9ć„ĒchÆć  „Ēch(ä.„Ēch–ä„Ēchrå„Ēch¶ź„Ēch ķ „Ēch*ī„Ēch¤ī>_You see here 6 stones.¦Ēch·Ąš9.8 (1Throw: 6 stones _f - 6 stones¦ĒchVÅ·¦ĒchŽŹš¦ĒchĄŃ _You now have 26 gold pieces (gained 10).¦Ēch¢Ņ3¦Ēch!ź4¦Ēchjķ,¦ĒchóX¦Ēchƒō¦Ēchłö¦Ēch™ł,¦ĒchCū¦Ēchž¦Ēch i #..#.# #.# #..#.# #.# #.##.# #.# ## #....## #.# .. #.....# #.# #.#.#####)######.# #. #.#..............###...#.#######.########¦Ēch-g....$.@.............#.....#?##......#####.#... ...#.....#######.#. ........#........#.#...##.....#..#####.#.#.. #.....#..#...# #.#g   goblin (asleep). #.....#......# #.#............>.# #.# .#......#.#.#.# #.#¦Ēch?080.8 (11.0)¦Ēch;.gg¦Ēch’,1.8 (12¦Ēch_5‹ _A goblin comes into view. It is wielding a +0 dagger.§Ēch<3 #..#.# #.# Hank the Shield-Bearer#..#.# #.# Minotaur#.##.# #.# Health: 20/20 ========================## #....## #.# Magic: 0/0.. #.....# #.# AC: 6Str: 20#.#.#####)######.# EV: 8Int: 5#. #.#..............# SH: 4Dex: 9##...#.#######.######## XL:  1 Next: 25% Place: Dungeon:1.g*****@.............#Noise: ---------  Time: 181.8 (0.0).....#?##......#####.#a) +0 war axe... ...#.....######§Ēchš5 #.#Throw: 6 stones. ........#........#.#...##.....#..#####.#.#.. #.....#..#...# #.#g   goblin. #.....#......# #.#............>.# #.#.#......#.#.#.# #.# _You now have 26 gold pieces (gained 10). _A goblin comes into view. It is wielding a +0 dagger.Throw: 6 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)ØĒch‹Åc#..#.# #.# Hank the Shield-Bearer#..#.# #.# Minotaur#.##.# #.# Health: 20/20 ========================## #....## #.# Magic: 0/0.. #.....# #.# AC: 6Str: 20#.#.#####)######.# EV: 8Int: 5#. #.#..............# SH: 4Dex: 9##...#.#######.######## XL:  1 Next: 25% Place: Dungeon:1(((((((@.............#ØĒchżĒ›Noise: ---------  Time: 181.8 (0.0).....#?##......#####.#a) +0 war axe... ...#.....#######.#Throw: 6 stones. ........#........#.#...##.....#..#####.#.#.. #.....#..#...# #.#g   goblin. #.....#......# #.#............>.# #.#.#......#.#.#.# #.# _You now have 26 gold pieces (gained 10). _A goblin comes into view. It is wielding a +0 dagger.Throw: 6 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)ØĒch’GķA goblin comes into view. It is wielding a +0 dagger.  Throw: 6 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (40% to hit)  You throw a stone. The stone barely misses the goblin.ØĒch÷IØĒchaTV...g.$.ØĒch°Ug3.0 (1.25 _ØĒchp_ØĒchƒbØĒch?i#..#.# #.# Hank the Shield-Bearer#..#.# #.# Minotaur#.##.# #.# Health: 20/20 ========================## #....## #.# Magic: 0/0.. #.....# #.# AC: 6Str: 20#.#.#####)######.# EV: 8Int: 5#. #.#..............# SH: 4Dex: 9##...#.#######.######## XL:  1 Next: 25% Place: Dungeon:1...g***@.............#Noise: ---------  Time: 183.0 (0.0).....#?##......#####.#a) +0 war axe... ...#.....######ØĒchƒj#.#Throw: 5 stones. ........#........#.#...##.....#..#####.#.#.. #.....#..#...# #.#g   goblin. #.....#......# #.#............>.# #.#.#......#.#.#.# #.#Aim: a goblin, wielding a +0 dagger (40% to hit) _You throw a stone. The stone barely misses the goblin.Throw: 5 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)ØĒchnÖ ļ#..#.# #.# Hank the Shield-Bearer#..#.# #.# Minotaur#.##.# #.# Health: 20/20 ========================## #....## #.# Magic: 0/0.. #.....# #.# AC: 6Str: 20#.#.#####)######.# EV: 8Int: 5#. #.#..............# SH: 4Dex: 9ØĒch]Ś ##...#.#######.######## XL:  1 Next: 25% Place: Dungeon:1(((((((@.............#Noise: ---------  Time: 183.0 (0.0).....#?##......#####.#a) +0 war axe... ...#.....#######.#Throw: 5 stones. ........#........#.#...##.....#..#####.#.#.. #.....#..#...# #.#g   goblin. #.....#......# #.#............>.# #.#.#......#.#.#.# #.#Aim: a goblin, wielding a +0 dagger (40% to hit) _You throw a stone. The stone barely misses the goblin.Throw: 5 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagØĒch)Ū ger (40% to hit)ØĒchV^ ū _You throw a stone. The stone barely misses the goblin.  Throw: 5 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (40% to hit)  You throw a stone. The stone closely misses the goblin.ØĒchrk V....g$.ØĒchhl g4.1 (1.14 _ØĒchey ©Ēchü%™#..#.# #.# Hank the Shield-Bearer#..#.# #.# Minotaur#.##.# #.# Health: 20/20 ========================## #....## #.# Magic: 0/0.. #.....# #.# AC: 6Str: 20#.#.#####)######.# EV: 8Int: 5#. #.#..............# SH: 4Dex: 9##...#.#######.######## XL:  1 Next: 25% Place: Dungeon:1....g**@.............#Noise: ---------  Time: 184.1 (0.0).....#?##......#####.#a) +0 war axe©Ēch])x... ...#.....#######.#Throw: 4 stones. ........#........#.#...##.....#..#####.#.#.. #.....#..#...# #.#g   goblin. #.....#......# #.#............>.# #.#.#......#.#.#.# #.#Aim: a goblin, wielding a +0 dagger (40% to hit) _You throw a stone. The stone closely misses the goblin.Throw: 4 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)©ĒchOŌ #..#.# #.# Hank the Shield-Bearer#..#.# #.# Minotaur#.##.# #.# Health: 20/20 ========================## #....## #.# Magic: 0/0.. #.....# #.# AC: 6Str: 20#.#.#####)######.# EV: 8Int: 5#. #.#..............# SH: 4Dex: 9##...#.#######.######## XL:  1 Next: 25% Place: Dungeon:1(((((((@.............#Noise: ---------  Time: 184.1 (0.0).....#?##......#####.#a) +0 war axe©Ēch5× q... ...#.....#######.#Throw: 4 stones. ........#........#.#...##.....#..#####.#.#.. #.....#..#...# #.#g   goblin. #.....#......# #.#............>.# #.#.#......#.#.#.# #.#Aim: a goblin, wielding a +0 dagger (40% to hit) _You throw a stone. The stone closely misses the goblin.Throw: 4 stonesPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (40% to hit)©Ēch³V ū _You throw a stone. The stone closely misses the goblin.  Throw: 4 stones  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (40% to hit)  You throw a stone. The stone barely misses the goblin.©Ēch“` ,.....g.©ĒchWa g5.2 (1.13 _©ĒchŃg ©Ēch/i ŖĒch*ŖĒchf5.$gŖĒchķ6,60ŖĒch“?ŖĒch CŖĒch” :  You slash the goblin!ŖĒchó+ C)ŖĒch–L F733=7.5 (1.3ŖĒch‰Q ŖĒch_T J _You kill the goblin!«Ēch,Ē«ĒchxČV #..#.# #.#«Ēchyņå #..#.# #.# #.##.# #.### ### #....## #.#... ..# #.....# #.#... #.#.#####)######.# #.. #.#.##...#.#.#.$@..#.#?##......#####.#.....#.....#.#..........#.......#.#.##.....#..#####.#.##.. #.....#..#...# #.#«Ēchļ’Æ. #.....#......# #.# ............>.# #.# .#......#.#.#.# #.#«Ēch/«Ēch°-«Ēch*8«Ēch¦ 0«Ēch-«Ēch  «Ēch «ĒchŠ A_You see here a +0 dagger.¬Ēchæ:Æ _¬Ēcha?b ######. ### #....##..... ... .... #.#.#####)##### #...#.#.............###...#.#######.#######¬Ēch½@ˆ......$)..............# ......#@##......#####-..#.....##......#.........##........#..#......#.......#.#.#.# #.#¬ĒchsG&9¬ĒchRH,90.5 (2¬ĒchN¬ĒchSQ` _g - a scroll labelled MUNAJABURI¬Ēch*𠔬Ēchȱ m _You now have 36 gold pieces (gained 10).#.#############..#.# ###  #..#.#  #..#.#  #..#.# [. ##### #.##.# ...###...### #....## ...........# #.....#  #r......#.#.#####)##### #.@.#.#............ ####...#.#######.##### .........).....¬Ēch¶  #.......#.##......#####...........#.....#######............#........# r   quokka (asleep)##.....##.....#..#####.####... #.....#..#...# #....# #.....#......# # ¬Ēch#Ą p3.5 (3  A quokka comes into view.¬ĒchZĪ Ö.rr4.5 (4 _Found a ring mail.­Ēchz0ļM...............#.######.###############. #..[. ##### #.##.# ###...####...........# #.....# #.r..#####)#####.....#...#.#............######...#.#######.#####.........)................#...r   quokka...#.###... #......r5.5 (1­Ēch¬ØJ #.#. #.#..#.# ### #..#.# #..#.#.. #..#.#.[. ##### #.##.#.###...### #....##.# #.....# #..r.@..#.#.#####).#...#.#####...#.#. .........) #.......#.##...... .....#..... ..............#. ##.....##.....#..#####. ###... #.....#..#...#.r6­ĒchŃ .  You hit the quokka but do no damage. Your headbutt misses the quokka.16-----=8.0 (1.5 ­Ēchž c_The quokka barely misses you. The quokka bites you.­Ēchō  ō  You barely miss the quokka. Your headbutt misses the quokka.The quokka closely misses you. You furiously retaliate!­Ēchb§ (9.5­ĒchŖ ƒ _You headbutt the quokka. The quokka closely misses you.®Ēch„y8  You hit the quokka.®ĒchYC.®Ēch° t7=----50200.9 (1.4®Ēchó§®Ēch«J _You kill the quokka!®ĒchĄ 8==9== - _You start resting.11.9 (11.0)20===-2.9 (12 _HP restored.®Ēch ‡_®Ēch­ˆ®Ēch‰®ĒchŽX®Ēchj®ĒchĄ–X®Ēch˜®Ēch¶™P==®Ēch›®Ēch«œ®Ēchž,®ĒchśŸ®Ēch²¢®Ēch9¤,®Ēch€„®Ēch$§®ĒchķØ,®Ēch?Ŗ®ĒchϬ®Ēch®,®Ēch\±,®Ēchį²,®Ēch“®ĒchOĄĘ®ĒchAĀ,®Ēch¹Ć®ĒchÄÅ®Ēch£Ē,®ĒchēČ®ĒchĖ®ĒchĢ,®ĒchįĶ®Ēch Š7 _You open the door.®ĒchĀŃ3®ĒchÓ®ĒchŗÖ@  There is an open door here.®Ēch Ų®ĒchZŲ _®Ēch˜Ł®Ēch]Ū®ĒchŻ,®ĒchŽ®Ēchłß®Ēch•ą®Ēchäą®Ēch¾į®ĒchQä®ĒchŽå,®Ēch)ē®Ēchč®ĒchÜé,®ĒchŪ)®ĒchŹ,B®ĒchŸ.,®ĒchŠ/®Ēchc1®Ēchė2,®ĒchĀ3®Ēcht6,®Ēch7®Ēch]9L _You now have 41 gold pieces (gained 5).®Ēch±:®Ēch ;®Ēch­;®Ēchx=®Ēchn>®ĒchÜ>®ĒchV?®Ēch·@ÆĒchÆĒch˜ÆĒchuÆĒchÆĒchvÆĒchļÆĒch M _You now have 56 gold pieces (gained 15).ÆĒch» ÆĒch ÆĒchb„ÆĒchÆĒchiÆĒchśÆĒch”6.............#.###...### ......####.#.#.#.............#...........#.#.#.###.......#.#..............#.#.......#...#.#...........####.#########...#.##......#.##..................)....... #.##.###.#####.......#.##.... #.##.# #.# ...........#..## #.##.# #@# .............60.9 (48#.##.# #.# ####.##.# ..# ###... #....#...♣....# ....# #..♣P ..... .... ...... ♣P♣[ÆĒch:M37m..# .#....  _P...#   .P .#.# ....  .... _PP1.9 (49PPP _Found a faded altar of an unknown god.°ĒchĪĀ ####.#.#.#..................###.......#.#.....#.#.......#...####.##########.##..................).. #.##.###.######.##  #.# ....#.## .. ##.....###...# ###... ..♣.. ....#..♣P...... .. ♣P♣♣P♣..# .#. _PP.♣♣....#.... 2.9 (1.0)PPP°ĒchVŅ ......#...#.#.####.###########.##...........). #.##..... #.##.# #.# .###  #.# ...... #.##.###.# ##.....##... #.##.#...# ###... #..♣...@# ....# ..♣P.............. .. ♣P♣♣P♣..#....B. . ._P...#...... #...P..#.# ###.# #.♣♣.#[°ĒchŹŅ 39;49m B   giant cockroach (asleep)## .#.... #.#...?### °ĒchlŽ × 4.9 (2  A giant cockroach comes into view.Found a scroll labelled SUIDEGR SOXEI.°Ēchtå ÅP♣♣PB.B°Ēchę +5.9 (3°ĒchMģ OP_°Ēch^ļ o _The giant cockroach waves its antennae.±Ēch–.####.##########.##..................).. #.##.###.######.##  #.# ....#.## . #.##.###.# ##.....###.#...# # ###... ...♣....#.#......#..♣P....@......... .. ♣P♣♣P♣..#...B.. .#.. ._P...#...... .#...P..#.# ###.#  #.♣♣....# # .#....  #.#...?### ..##[±Ēch18łmPB._P..6.9 (1_±ĒchŖ¬±Ēchį µ #.##..................).. #.##.###.######.##  #.# ....#.## . #.##.###.# ###.....##.##.#...#.# ###... ...♣....#.#......#..♣P........ .. ♣P♣♣P♣.@#..B... .#...._P...#...... .#...P..#.# ###.#  #.♣♣....# ###.#.... #....###...B_B   giant cockroach7_²Ēch¶@–....####.#########...#.##.#.##...........)...##.######.##...#.###.# #.# ..........##.###.# ###.....#.##.#...#.# ###...#...♣....#.## #..♣P....@.B....... .. ♣P♣♣P♣..#...... .#...._P...#...... .#...P..#.# ###.#.♣♣....# ####.#.........#...?#### ..##...²Ēch`CwB.PP..²ĒchOD&8²Ēch‘MrP♣♣PP²ĒchbP²ĒchL„C  You slash the giant cockroach!²Ēchį­—P....@†P_P²ĒchļŃ?66=70.4 (1.5²ĒchpŚiPPP²Ēch•ŽS _You kill the giant cockroach!²ĒchÅŹ ²ĒchZĖ ²ĒchęĢ ²Ēch–Ļ ²ĒchĢŃ ²ĒchSŅ ²ĒchgŲ X²ĒchĘŁ ²ĒchŻ ²Ēch’ą ,²Ēch=ā ²Ēch1ī š²ĒchRļ ²Ēchƒń ²Ēch' ²Ēch ²ĒchŪ ²ĒchN a #.##.#...#.# ###... #..... #...♣....#.#......# #... ..♣P.....†........ ....... ♣P♣♣P♣..#...... .#.... ²Ēchz }...._P...#...... #...P..#.#.###.# .♣♣....#.##..## ....###.#........... ....  #.#...@...### ### - # #..##.  #.... #######  .....###...#...###......... #........# #........#. ........#### #.........#.<#...##.### ²Ēch% sP._P6.4 (6.0²ĒchF' E-7.4 (7²ĒchL) IPP²ĒchF+ c _h - a scroll labelled SUIDEGR SOXEI³ĒchĮé3³Ēch=ė³Ēch”ķ³Ēch”š³Ēchmń³Ēchśżn³Ēchßž³Ēch@,³ĒchT³Ēchį³Ēch ,³ĒchY ³Ēchą³Ēch< #.##.#...#.# ###... # #...♣....#.#......# # ..♣P.....†........  ♣P♣♣P♣..#........ .# ...._P...#.......  #...P..#.#.###.#  #.♣♣....#.##..### ... ###.#.... ... #.#.@.....##### ### # #..##........ #....########## ......###... #...###..... g³ĒchÜŲ.... #......g   hobgoblin (asleep) ...# #.. #.... ..#### #. ..#.<#...##.#³Ēchz 81.4 (4  A hobgoblin comes into view.³Ēch¼$€P.gg³ĒchY%4==2.4 (5³Ēch:*³Ēch -+ _The hobgoblin shouts!“Ēchi S #...♣....#.#......# # ..♣P.....†.. . ♣P♣♣P♣..#. .#...._P...#  #...P..#.#.###.#  #.♣♣....#.##..###  ###.#............  #.###### ## # #@.##........  #....##########......###... “Ēch ļ##...###......g... .........##..#.. #### #. .#.<#...##. .#..#....#.“Ēch  “Ēch„tg.--3.4 (1“ĒchR,“Ēch„ÓŚ ..♣P.....†.. . ♣P♣♣P♣..#. .#...._P...#  #...P..#.#.###.#  #.♣♣....#.##..###  ###.#............  #.#.......##### # #.#..##........  #.@..##########.........###... ####g..###..... ..... #...........##..#. #### # .#.<#...##. .#..#....# ..###....#_g.--4“Ēch˜ī“ĒchMņ% ♣P♣♣P♣..#. .#...._P...#  #...P..#.#.###.#  #.♣♣....#.##..###  ###.#............  #.#.......#####  #.#..##........ #######....##########......g“Ēchƒ p... #####...###..... ......##............###... ####. .#.<#.... .#..#..... ..###.... ⌠........“Ēch· “ĒchU =“ĒchŻ 5“ĒchV “Ēch.  “ĒchĖ “ĒchT 6_The hobgoblin completely misses you.“ĒchŌ “Ēch«” ...._P...#  #...P..#.#.###.#  #.♣♣....#.##..### ###.#............ #.#.......##### #.#..##........########....##########.......g...  #####.@.###.......J......##......#......###..#...... ####. .#.<#.... .#..#... J   endoplasm (wandering).. ..###g   hobgoblin.. ⌠... ..###...###  An endoplasm comes into view.The endoplasm quivers..JJ6 _The hobg“ĒchZ• )oblin hits you but does no damage.µĒch?ŗµĒchūĀT.J7.8 (1.4µĒch˵ĒchrĪ _You closely miss the hobgoblin. The hobgoblin misses you.µĒchL] =  You slash the hobgoblin!µĒch_ µĒchy_ µĒchee k_†J.µĒchy 1839.2µĒchī 8_µĒch… M _You kill the hobgoblin!¶Ēchł=  You slash the endoplasm!¶ĒchĻżq_.¶Ēch®ž¶Ēch2G...._P...#.......Hank the Shield-Bearer#...P..#.#.###.#Minotaur#.♣♣....#.##..###Health: 20/20 ========================###.#............Magic: 0/0#.#.......#####AC: 7Str: 20#.#..##........EV: 8Int: 5¶Ēchül########....##########SH: 4Dex: 9.......†...###...XL:  1 Next: 100% Place: Dungeon:1#####.@.###.....Noise: =--------  Time: 290.6 (1.4).........##......a) +0 war axe#......###........Throw: 3 stones#...... ........####....... ........#.<#.......... ........#..#...¶Ēch^s ....... ........###... ....... ......⌠....... ..###...###... The endoplasm quivers. ¶Ēchµ=_The hobgoblin hits you but does no damage. _You closely miss the hobgoblin. The hobgoblin misses you.You slash the hobgoblin! _You kill the hobgoblin!You slash the endoplasm!¶ĒchrŽ _You kill the endoplasm!You have reached level 2!¶Ēchq@/  --more--¶Ēchhd‹7/271/1========================2 0% ¶Ēch¾k8_¶Ēchøn4 _·ĒchV` _ #.#.#### #.#..##.......########....#########. .......†...###... ..#######...###..... ...........#  ##......###........ #......# ........#####.....@..# ........#.<#-3.6 (3.0 ##.# ........#..# #........# ........### #........# ......⌠.... #....#...# ..###...###·Ēche[37m ########.# #..#.#..# .## #>.#.#..# >.#...####.#### #........-4.6 (4·Ēchq; _Found a stone staircase leading down.·Ēch§,3·Ēchh/·ĒchE5X·ĒchŌ:·Ēch'?ž########....########## . .......†...###... ..#######...###..... ...........##...... ·Ēch•A##......###........ ...## ........#####........# ........#.<#..##.......# ..#..#..#..# .###..#........# ......⌠......#....#...# ..###...###..########.# #..#.#..# ..## #>.#.#..#.. .>.#...####.####.. J   endoplasm (asleep)... #...........[....J ##............#·ĒchFz 5.6 (1  An endoplasm comes into view.·ĒchžNmJJ.6.6 (2·ĒchīRt _The endoplasm quivers.øĒch‹$ Ņ. .......†...###... .#######...###.. ...........##. #####..... .#### #...<#..#..............# .##⌠....####...##########.# #..#.#.. ..## #>>.#...####.###r..J #...........[.... ##.. r   rat (asleep).....# ## ####øĒchō. {  A rat comes into view.øĒchZ2 rJ....røĒch 3 5===7.6 (1øĒch}7 øĒch; - _The rat squeaks loudly.øĒch‹K ’.#######...###.. ...........##. #####..... .#### #...<#..#.. .##⌠........####...##########.# #..#.#.. ..## #>.rJ.#...####.###..... #...........[......###........# ##....###.# #### ##########rJ.>øĒch¾N 0---8øĒch-W øĒch] ¹Ēch—;! ...........##. #####..... .#### #...<#..#.. .##..⌠........####...##########@# #..#.#.. #.rJ## #>#..>.#...####.###......##...........[.......###.... ##.....###.# ####..... .# ########## ¹Ēch_A¹ĒchšAP=--9¹ĒchšH¹ĒchŃKr _The endoplasm barely misses you. You block the rat's attack.¹ĒchJŠ=  You slash the endoplasm!¹ĒchXŻ~ .r   rat  You kill the endoplasm!You closely miss the rat. The rat closely misses you. The rat misses you.¹Ēch^76301.0 (1.4¹Ēch ¹Ēch/v _You furiously retaliate! You headbutt the rat, but do no damage.¹Ēch Ņ Q¹Ēchó7  You slash the rat!¹Ēch™2.¹Ēch.;1102.4¹ĒchäAŗĒch@G _You kill the rat!ŗĒchŠzuŗĒch7{ŗĒchœ‚nŗĒchK†ŗĒchæˆŗĒch ŗĒchMŗĒch¶’ŗĒchV•,ŗĒchӖŗĒch*šŗĒcheœ,ŗĒch¹ŗĒchą ŗĒchŲ¢,ŗĒchķ£ŗĒchD¦ŗĒch@Ø,ŗĒch„©ŗĒch²«ŗĒch‡­,ŗĒchČ®ŗĒchŗ°ŗĒch“±,ŗĒch‚²ŗĒch˳ŗĒch2µ,ŗĒchčµŗĒch·ŗĒch+øŗĒchøŗĒchģøŗĒchų¹ŗĒch=»ŗĒch›»ŗĒchł»ŗĒch½ŗĒchʾ,ŗĒch3æŗĒchĪĄŗĒchÅ,ŗĒchVĘŗĒch®ČŗĒch\Ļk########..>.#...####.####...##............##...[...##...........###.......#...........# ##.....##.......###.# .###.###.......# #.# .############## ŗĒch—Š"#.......# #.# ..? #.......# #.##.####.# #######.# #..@......# -#. ####.######  .# .# .# r#r   quokka (asleep) .# .#ŗĒch&Ō016.4 (14.0)ŗĒchŃؐr.rŗĒch[ŁF-7.4 (15ŗĒchĻŻŗĒch×ßY _A quokka comes into view.ŗĒch­<³#..>.#...####.####...#.....##.[...##.ŗĒchō=Ó...###.#...####.##.###.##.###......#...## #.# #.##.#### #.# #.#...? #.ŗĒchŹ?Z# #.##.####.# #.# #...# #. ####.###### #.# #.##r##.# #.#..#ŗĒchB»Ēch;’r.8.0)»ĒchŚ............##...........[...##......########.##.####...##  »ĒchŹŚ•########### #.#...? #.##.####.#######.# #........ #. ####@###### #.# r..»Ēch\Ū)##»ĒchjÜ»Ēch¹é» r.  The quokka twitches its whiskers.»Ēch€ź.=9»ĒchÉļ»Ēch0óT _The quokka closely misses you.»ĒchŠĒD20.8 (1.4»ĒchóĶ»ĒchČŠˆ _You barely miss the quokka. The quokka misses you.»Ēch®žŠ  You slash the quokka!†»Ēch‰ 572.1 (1.3»Ēch »Ēchn J _You kill the quokka!»Ēch²Ę ū ##......########.##.####...##  ########### ...? #.##.####.#######.# #.........# #. ####.###### #@# »Ēch•Ė O.-30»ĒchžĶ »ĒchoŠ s _You see here a quokka corpse.¼ĒchF 4M..[...####.......####.......###......#...###.###############.#...? .......# #.##.####.#¼ĒchĘ E#######.# #.........##. ####@######†#.#¼Ēchš¼ĒchG-4 _¼Ēch'¼Ēchc¼Ēch½§ĘM########..>.#...####.####...#..[...####.......####.......###......#...###.##.###############.#...? .......# #.##.###########.# #...@.....##. ####.######†#.####¼ĒchL­¼Ēchģ­&5¼Ēch»²¼Ēch9“¼ĒchĮ!:M #...## #>.#.#..#....########..>.#...####.####...#..[...####...¼ĒchÉ"Ŗ....####.......####.##.###......#...####.###############.#...?.........# #.##@####.########.# #.........#. ####.#######†#..#¼ĒchY*¼Ēch+&6¼Ēch0¼ĒchÉ2¼ĒchœŌFM########.# #.. #...## #>.#.#..#....########..>.#...####.####...#..[...####.......####.......####.##.###......#...###.###############.@.?...#.......# #.##.###########.# #.........##. ####.#######.#¼Ēchߌ<7¼Ēch}޼Ēch†ą¼ĒchĒę /#.# #..#.#..#....#.#...## #>.#.#..#....##.#..>.#...####.####...###..##.[...##.#.###.#.####.##.###.##.###......#...##  #.# #.##.#######  #.# #.#..@?...#  #.# #.##.####.#  #.# #.........# #. ####.#######†##.##.##.# ¼Ēch•! Y8¼Ēch  Ó#.# #..#.#..#....#.#...## #>.#.#..#....##.# #..>.#...####.####...###.# .##.[...##.# #.###.# #.####.# #.###.##.###......#...## #.¼ĒchdŸ Ÿ# #.##.####### #.# #.#...@...# #.# #.##.####.# #.# #.........# #. ####.#†##.##.##.# ¼Ēchū¦ ¼Ēch}§ 9¼Ēch ¬ ¼ĒchżĘ »30.1 (2 _i - a scroll labelled TYXY FAODASOE½Ēchw÷3½Ēch˜ų½Ēch ū½ĒchĖš½Ēch½ĒchŲ,½Ēch›½Ēch$½Ēch? X½Ēchs ½ĒchŹ ½Ēch6 ½Ēch„b  You see here a quokka corpse.½Ēchß½ĒchE _½ĒchŽĒch‹½Ēchł,½Ēch½Ēch½Ēch,½Ēch ½ĒchE½Ēch˜,½ĒchO½Ēch„½Ēch ½Ēchy ½Ēchū ½Ēch6#½Ēch%,½Ēch %½Ēch$'½Ēch.°½Ēchæ/,½Ēch$0½Ēch·1½Ēch.2½Ēch|2½ĒchĘ2½Ēch4½Ēch5½Ēch_5½ĒchŖ5½Ēch§6½Ēch”7½Ēchī7½ĒchJ8½Ēchē:½Ēch<,½Ēchˆ<½Ēchw>½Ēchŗ@B½ĒchüA½Ēch5C,½ĒchŠC½Ēch/F½ĒchQG,½ĒchÕG½ĒchRI½ĒchJ,½Ēch‰J½Ēch+L½Ēch³L½ĒchM½ĒchgM½ĒchŁN½ĒchńO½ĒchAP½Ēch»P½ĒchR½ĒchnT,½ĒchėT½Ēch%V½ĒchKW,½Ēch1X½Ēch­Y½Ēch[,½ĒchŖ[½Ēch ]½Ēch(^½Ēchy^½Ēchü^½ĒchB`½Ēch[a½Ēch«a½Ēch&b½Ēch\d½ĒchiŽ ##.......# .. #........# .... #........# .... #....#...# ..# ½Ēchōi########.# #. ). #...## #> ....##########..>.#...## ..................##.... ½ĒchBjß#@..........###...599.0) #...........####..½Ēchj( #.......###.##.### #.......# #.##.###½Ēchļje #.......# #.#..... #.......# #.##.### #######.# #....... #.# ####.###½ĒchCk— #.# #†#½Ēch”o½Ēchģo-60.1 (30½Ēch¬s½Ēch>u# _Found a whip.½Ēchn ŠM.#........#...# ..## ########.# #.). #...## #>##########..>.#...##........#######............####..#.......###.##.###..... ..### ..... .# ####.### 1.1 (1.0)¾ĒchĘ%¾ĒchP&¾Ēcho'¾Ēch+¾Ēch5X¾Ēche7,¾ĒchE9¾Ēchī;¾Ēch’>,¾ĒchÆ@¾ĒchVC¾ĒchsF,¾ĒchUH¾Ēch‚K¾ĒchN,¾Ēch/P¾Ēch×R¾ĒchąU,¾Ēchi ##......## ...#......#  #........# #+# ##.......# #.# #........# #.# #........#  #.#.#...#  #####.# ########.#  #.).@.# #...## #.....##########..>.##...................##########........... #........... #.......###.# #.......# #. #.......# #.##.......# #.7.1 (68.1 (7 _j - a yellow potion¾Ēchc 3¾ĒchĢe ,¾ĒchŹf ¾Ēch#g ¾ĒchAq ܾĒch‚u X¾Ēch<{ ”######..#..............†..#####r.....#######...#.............#....... #####..... ...## .... #........# . #'# ##.......# .¾ĒchT| c #@# #........#  #.# #........#  #.# #....#...# #####.# ########.##.)...# #...###.....##########..>.#. r   rat (asleep)#............###########....###....##¾Ēch.€ Ž 72.1 (4  You open the door.  A rat comes into view.¾Ēchį„ g.rr¾Ēchr… 4==3.1 (5¾Ēchy‰ ¾Ēchq‹ - _The rat squeaks loudly.æĒch¶ŅæĒchyÓæĒchŹÜæĒchuńZ _A rat is nearby!æĒchM #.#(...######## ........†..#####......#######æĒch(P#....r.........##..........####............##........# #.#.... #.# #....#..####.# ########.#)...# #...## æĒch QÆ##########..>.#.........########æĒchTæĒchą\F.ræĒchĄ_4--4.1 (1æĒch„dæĒchYih _Found 7 stones. _There is an open door here.æĒchWń fMg..[....# #.#(...######## ........†..########### #..............#....r.....####....##.....@..# #....####'### ##.æĒchļń ķ#.# #........#g   hobgoblin (wandering)...æĒch œ  A hobgoblin comes into view.Found a robe.  The hobgoblin shouts!æĒch” æĒch ‹.g.rgæĒchÜ /==5æĒchF æĒch$ f _The rat twitches its whiskers.æĒchšq æĒchÓ F.gæĒch  5-6.6 (1.5æĒchĮŠ æĒchķŒ ‰ _You barely miss the rat. The rat barely misses you.ĄĒch~›  You barely miss the rat. Your headbutt misses the rat.ĄĒchĄĒch§!L.gĄĒchA"G-8.0 (1.4ĄĒchž(ĄĒch+v _The rat bites you but does no damage. The rat barely misses you.ĄĒchķoĻ  You barely miss the rat. The rat closely misses you. You furiously retaliate!  You headbutt the rat!ĄĒchćpĄĒch|].g.ĄĒchfŸYCovered 209.4ĄĒchō§ĄĒch^«G _You kill the rat!ĄĒch ŽH##....[....# #.#(...######## ........†..########### #..............#....g.....###....# #........###.....####'### ##.#ĄĒchā¬. ....#..####.# ########.#)...# #...############..>.#.ĄĒchåģĄĒchžķ-800ĄĒch^ųĄĒchüV _The hobgoblin barely misses you.ĄĒchT «  You completely miss the hobgoblin. Your headbutt misses the hobgoblin.ĄĒchŅ -1.7 (1.3ĄĒch’ ĄĒchY! 7 _You block the hobgoblin's attack.ĮĒch;Ļ  You closely miss the hobgoblin. You headbutt the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin hits you but does no damage.ĮĒchĀĻ-3.1 (1.4ĮĒchČŌĮĒch ×7 _You block the hobgoblin's attack.ĮĒchšj=  You slash the hobgoblin!ĮĒch=q>†ĮĒch¾q)ĮĒchż‡574.6 (1.5ĮĒchĮĒcht‘M _You kill the hobgoblin!ĀĒchOĖČ#.♣♣....# ###.#.........# #.#....[....# #.##...(...########. #........†...############...#..............##....†@....##......####....#......# .#........###........# ....####'### ##.......# ..## #.# #.# .#.# #........# . #.# #....#...# .#####.# ########.##.)...# #...##ĀĒchmÖJ-50ĀĒchNėĀĒchą9¦#...P..#...# #.♣♣.....ĀĒch;„# ###.#..........# #.#....[....# #.##...(...########. #........†...############...##......@.............ĀĒchµ;ņ##....†.....##......####....#......# .ĀĒchł<—#........###........# ....####'### ##.......# ..## #.# #........# .#.# #........# . #.# #....#...# ..#####.# ########.#ĀĒchFĀĒch¢F@-6ĀĒchźLĀĒch[NĀĒchŽ” ...._P....# #...P..#..# #.♣♣.....# ###.#............# #.#.....[....# #.#..#ĀĒch¤ >#...(...########. #........†...############...#..............##....†.....##......####....#......# .#........###........# ....####'### ##.......# .... ## #.# #........# ... #.# #........# ...ĀĒchæ¤ ė  #.# #....#...# ..# ĀĒch’« <7ĀĒchᯠ&_ĀĒchh± ĀĒch… M ♣P♣♣P♣. ...._P..#...P..#.♣♣.##..............[....# #.#(...########.... ........†...#############...### #....................##ĀĒch ##....†.....##......###...#..... ..#....ĀĒch-U h_8ĀĒch˜‡@M..♣P...##... ♣P♣♣P♣. ...._P..#...P..#.♣♣.##..ĀĒch^ˆt......[....# #.#########.... ........†...#############...####....................##....ĀĒch>‰2#....ĀĒchy‘7_ĀĒchü‘&9ĀĒchP™&_ĀĒch¢z90.6 (210 stonesĀĒch¢Ø8_ĀĒchD¬X _f - 10 stones (gained 7)ĆĒch{Ŗ3ĆĒchł¬ĆĒcht³ĆĒchµ½BĆĒchŹĆ<  You see here a +0 robe.ĆĒchÉĆĒchžÉ _ĆĒchÆĢĆĒch7ŃĆĒchÅÕĆĒchMÖĆĒchvŁĆĒchHąĆĒch„ō,ĆĒchzöĆĒchŹłĆĒch3ü,ĆĒchžĆĒchĆĒch 2 ....  .##  #.  ....  # ######.....  # #. #..............  #.#.###........##....  #................... ###..@............# #..........#  #...(..............#  #!.... #.............[....# ####.......#### #####.#### #....... #. ĆĒchŠBf[34m#####......##### #. #....9.6 (9400.6 (10.0) _k - a scroll labelled XACESHITUQÄĒch“¦ˆ .###.#. #.....# #. ######.....#.#. #.............. #.#.#####.... #.......#####....@..# #...(....# #!........# #.[....# ####.......### #####.#### #.......... #.######......#### #.##........ ##....†.....##ÄĒchĖ®ÄĒch#°11.0)ÄĒch·ÄĒch7ĮÄĒchČź° #.#.   #.#....  # #.# ######.....   #.#.# #.............   #.#.#####   #.......  #####   #...#   #.#   #!...#   #[....#   ####.......##   #####.#### #...   #.#########   #.##.......   .##....†.....##   #............#ÄĒch¤óR2ÄĒch]łÄĒchś+3.6 (2ÄĒchŖÄĒch™S _l - 2 throwing netsÄĒchŬ z  #.#....  # #.# ######.....   #.#.# #............   #.#.#####   #.......  #####   #...#   #.#   #!.#   #[....#   ####.......#   #####.#### #..   #.########   #.##......   .##....†.....##   #............#   ####.ÄĒch° A4.6 (1ÄĒch_ø ÄĒch + I  #.# ....  # #.# ######.....  #.#.# #.  #.#.###.##  #..  ####.  #.  #.  #!.  #.[....  #.###.  #####.#### #  #.######......  #.##  .##....†.....  #.  #.###5ÅĒch„æ×  #.# ....  # #.# ######.....  #.#.# #.  #.#.###.##  #.. ÅĒchŹĮ ####  #  #  #  #.[  #.###  #####.#### #  #.######......  #.##  .##....†.....  #  #.###ÅĒchuÉÅĒchSŹ&6ÅĒchæŠÅĒch›ėÆ7.6 (2 _m - a fuming puce potionÅĒchŅēIÅĒch£ń,ÅĒch¬ų„ÅĒchśÅĒchKū,ÅĒchąūÅĒch”żÅĒchW’,ÅĒch$ÅĒch6ÅĒchÜ,ÅĒchlÅĒchńÅĒch,ÅĒch¦ÅĒchų ÅĒch× ÅĒch] ,ÅĒch ÅĒch ÅĒchÅĒchœÅĒchrÅĒchæÅĒch/ÅĒch°ÅĒchRÅĒchŽ,ÅĒchĒÅĒchKÅĒchX,ÅĒchŻÅĒch0ÅĒchÅĒchĆ/ŒÅĒch]0ÅĒchh1ÅĒchł1ÅĒch©2ÅĒch4ÅĒch”N”ÅĒchQnÅĒchhXĘÅĒchĀZBÅĒch&\ÅĒchT]ÅĒchŁ]ÅĒch\^ÅĒch¶`7 _You open the door.ÅĒch’e’    #..>.... ..  #...... ...  #..!..#...  #.....#.#  #.......  ÅĒch+gź#.....#  #.....#  # .# 37.6 (30.0) .# #.#  .###.# #.  ...#.#  ###.#.# ###### #.#.# # #.#.###........# #.... ####.....ÅĒch kÅĒch„k,8.6 (31ÅĒch«nÅĒchAq~ _Found a stone staircase leading down. _There is an open door here.ĘĒchŗjŁM...... >.... ..... ...!..#...#.##...#..@..# ###'###.#   #.###.##..... ...9.6 (1.0) _ĘĒchGsĘĒchśsĘĒchŽvĘĒch$}ĘĒch(ƒ,ĘĒchŠĘĒchöŒĘĒch€,ĘĒchĘĒchi’ĘĒch””,ĘĒch—ĘĒchʘĘĒchӛ,ĘĒchžœĘĒchņ®¤   ##########.........>....................#.###........##.....#....#.....# ##.###'###.# #.# #.# #.###.# #. #...#.# 43.6 (44.6 (5ĘĒch²Āl _n - a fizzy red potionČĒch‘³ ČĒch~ø Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display dČĒch:¹ žiagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesĢĒchUY------------------------------------------------------------------------ D.EXPLORING THE DUNGEON ------------------------------------------------------------------------ Movement ======================================== You can make your character walk around with the numeric keypad (try both NumLock on and off) or the "Rogue" keys (hjklyubn). If this is too slow, you can make your character walk repeatedly by pressing Shift and a direction; alternatively, press '/' followed by a direction. You will walk ĢĒchmwin that direction until any of a number of things happen: a hostile monster is visible on the screen, a message is sent to the message window for any reason, you press a key, or you are about to step on anything other than normal floor and it is not your first move of the long walk. Note that this is functionally equivalent to just pressing the direction key several times. Another convenient method for moving long distances is described in the section on Automated Travel and Exploration below. Combat ======================================== ĶĒchoķĪĒchƒJThe dungeon is a hostile place, and you will likely need to defend yourself. The basic case of combat involves melee attacks: if you are adjacent to a monster, moving towards that monster will cause you to attack it with a wielded melee weapon, or your fists. There are also a wideĪĒchåękvariety of ways to attack monsters that are further away, including ĪĒchœč”polearms (which can reach a tile away), various bows, launchers, and throwable items, magical items that can be evoked such as wands, spells, and abilities. These are described throughout the rest of this document. These are triggered in a variety of ways, but one commonality is that all of these can be quivered: the quiver provides quick access to an action that can be fired.ĪĒchų{ZBoth melee and ranged combat provide shortcuts that autotarget the nearest enemy, if there is one available. Your wielded weapon can be triggered by Tab ("Autofight"), moving towards or attacking the nearest enemy depending on whether there is one in range for the weapon. Your quivered action canĪĒch/Ž ĪĒchb !be triggered by Shift-Tab or 'p' ("Autofire"); if the action takes a target the nearest enemy will be selected, otherwise the action will be triggered. See "Attacking and firing" for the full key list related to attacking, quivers, and firing.ĪĒchÖc ]Resting ======================================== ĪĒch’U ĻĒchwÆJIf you press '5', you will rest until your health or magic return to full. You can rest for just one turn by pressing '.' or 's'. Resting stops if a monster appears or if you are otherwise interrupted. Examining your surroundings ======================================== ĻĒchć…-The section of the viewing window which is coloured (with the "@" representing you at the centre) is what you can see around you. The dark grey around it is the parts of the level which you have visited, but cannot currently see. The 'x' command lets you move the cursor around to get a description of the various dungeon features, and typing 'v' when the cursor is over a monster or feature brings up a short description of that monster, as well as a short list of its various strengths, weaknesses, immunities, and any spells or abilities it has. This is generally useful with monsters you've never encountered before. You can also select monsters and features from a list by pressing 'Ctrl-X'. You can get a map of the whole levelŠĒchģ&(which shows where you've already been) by typing 'X'. You can see the full set of commands available while looking around by pressing '?', both in the 'x' and 'X' modes. Staircases and Portals ======================================== ŠĒchÅæand any spells or abilities it has. This is generally useful with monsters you've never encountered before. You can also select monsters and features from a list by pressing 'Ctrl-X'. You can get a map of the whole level (which shows where you've already been) by typing 'X'. You can see the full set of commands available while looking around by pressing '?', both in the 'x' and 'X' modes. Staircases and Portals ======================================== You can make your way between levels by using staircases, which appear as ">" (down) and "<" (up), by pressing the '>' or '<' keys. It is important to know that most monsters adjacent to you will follow when you change levels; this holds both for hostile and allied monsters. Notable exceptions are zombies and other mindless undead, who are too stupid to properly operate stairsŠĒchžĘ\. When taking stairs with an unknown destination, you are guaranteed a chance to move before any adjacent monsters. When taking stairs that you've already seen the other side of, monsters will be alert and get a chance to move before you. If you ascend an up staircase on level one, you will leave the dungeonŠĒchßŗ©forever; if you are carrying the magical Orb of Zot, you win the game by doing this. Otherwise, the game ends, and you lose. ŠĒch½rŅBesides the dungeon you start in, Crawl's dungeon has many branches. All of them are themed and host opponents of some special sort. It is not mandatory to visit any particular branch, but you must explore some of them: progress to the Realms of Zot (where the Orb is located) is only possible for adventurers who have at least three magical runes of Zot. The bottoms of several branches contain such runes.ŃĒchŻOccasionally you will find an archway (displayed as "\" or as an actual arch); these lead to special places like shops, themed one-off portals, or special branches such as Hell and Pandemonium. You can enter these by typing '<' or '>'. A few portals only accept one of '<' and '>'. Doors and Traps ======================================== Doors can usually be opened by just walking into them (there is an optionŃĒchxŻŗto disable this); else this can also be done using the 'O' command. They can be closed with the 'C' command. Pressing Ctrl plus a direction, or '*'ÖĒch6“ÖĒch¶Ÿfollowed by a direction, will open/close doors, too. If there is no door in the indicated space, both Ctrl-direction and '*'-direction will attempt to attack any monster which may be standing there (this is the only way to attack a friendly creature with melee combat). If there is apparently nothing there, you will still attack it, just in case there's something invisible lurking around. The malevolent forces of Zot will attempt to thwart your progress through the dungeon, and will occasionally manifest traps to force you into dangerous situations. Some traps are visible in advance and can beÖĒchå¼%triggered by monsters to unleash their effects on you. Shops ======================================== When you visit a shop (by using < or > while standing on one), you are shown what the shopkeeper has in stock and can choose what to buy.ÖĒchgī KUnfortunately, the shopkeepers all have an exclusive deal with the Guild of Dungeon Procurers which prevents them using non-guild labour to obtain stock, so you can't sell anything in a shop. (But then, what shopkeeper would buy stolen goods from a disreputable adventurer, anyway?)ÖĒch‹@To purchase one or more items, select them by pressing the letters of the item in the shop menu and then press Enter to make the purchase; you can examine items before buying them by pressing '!' and then the letter of the item. If you've lost track of the shops in the dungeon, you can get a list of all the shops you've found in the dungeon overview (use 'Ctrl-O'). You can also use the stash search: Hitting 'Ctrl-F' and searching for "shop" will list all stores. The stash-search menu allows you travel×Ēchæ¤ēquickly to a particular shop; if you just want to know what's in the shop, you can also examine the shop's inventory from the search menu without having to travel all the way to the shop.×Ēch ĖSome shops are antique stores that sell items of unknown provenance, usually at a good discount. The dungeon overview screen displays these with yellow glyphs.×ĒchČ× ×Ēch¬Ł •If you're short on gold for some particularly interesting commodity, you can place it onto your shopping list. The game will interrupt you when you have collected enough gold to finally purchase an item on that list. You can read the shopping list in the game with '$'. Automated Travel and Exploration ======================================== ŲĒch?y§Crawl has an extensive automated travel system: pressing 'G' (or also 'Ctrl-G') lets you choose any dungeon level; the game will then take the shortest path to reach this destination. You can also use autotravel on the level map ('X'): Move the cursor to the place where you want to go and hit Enter. There are several shortcuts when choosing destinations: For example,ŲĒchg ķtry '<' and '>' to quickly reach the staircases. When your autotravel gets interrupted, Crawl will remember the previous destination. Hitting 'G' or 'Ctrl-G' again and following with Enter putsŲĒch(ģ ¼the cursor on that square. See Appendix 4. "List of Keys and Commands" for all commands and shortcuts in level-map mode, or press 'G?' or 'X?' withinįĒchDšįĒch ¤įĒchØM Hank the Covered Minotaur Health: 27/27 ======================== įĒchƒ©Ü####Magic: 1/1======================== #######....AC: 7Str: 20 #..........EV: 8Int: 5 #..>.......SH: 4Dex: 9 #..........XL:  2 Next: 27% Place: Dungeon:1 #..@..#...Noise: ---------  Time: 444.6 (0.0) #.....#.##a) +0 war axe #........#Throw: 10 stones įĒchĢ­/#.....#.... #.....# ##. ###'###.# #.# #.# #.###.##.  #...#.#....  _l - 2 throwing nets _m - a fuming puce potion _You open the door. _Found a stone staircase leading down. _There is an open door here. _n - a fizzy red potionįĒch7°įĒchƱćĒchƒKćĒch0LćĒchĪLćĒchtPćĒchœ[„ćĒchŁ\ćĒchaćĒchYkT  ####### #######....... #.............### #..>.........J... #........... ...ćĒchnķ #.....#... ... #.....#.## ... #.....@..# ... #.....#....# ... #.....#.##...#... ###'###.# #.#... #.# #.# .## #.###.# #.J   endoplasm (asleep) ćĒch«qj#...#.# .... ###.#.# ######..... #.#.# #............ćĒchˆvq6.6 (2 _m - a fuming puce potionYou open the door. _Found a stone staircase leading down. _There is an open door here. _n - a fizzy red potion  An endoplasm comes into view.ćĒch|£ .The endoplasm quivers.ćĒch±|+7.6 (3ćĒch9€ćĒchį6 _The endoplasm moves out of view.åĒchŚ'ķ  ##  #######.......  #............. #   #..>.......... .   #........... .   #.....#... .   #.....#.## åĒchc)Č.   #......@.# .   #.....#....# .   #.....#.##...# .   ###'###.# #.# .   #.# #.# .# #.###.# . #.  #...#.# ....  ###.#.# ######.....  #.#.# #.åĒch—.åĒchi/+8.6 (1åĒchJ3åĒch4åĒch$ Š ###############...................####.>............åĒche% 3......... ..#... .#.##...####.....#@...##.....#.##...####'###.# ##.#. #.#.#  #.#.###........##... åĒchT- åĒchś- &9åĒchV3 åĒch35 ęĒchO½øM  ##############...... ..........####>...................#...#.## #......@.####.....#....# #.....#.##..  ###'###.# #.#....#.#. #.#.#ęĒchÉæ=50ęĒchxĆęĒchÅęĒchæ4öM  ################........ #.............. ####ęĒchV5N#..>...........#..............#.....#..J.....#.....#@## ...###ęĒchŠ5.#....#  #.....#.##...#....ęĒch6õ###.# #.J   endoplasm#ęĒch7@#.#ęĒchn9ęĒchń?%J.ęĒchŒ@&1ęĒchmFęĒchøHęĒchŅąK  ################ #....#####..>..#........J......#.....#.########........###.....#....# ęĒchāx#.....#.##...####'###.# ##.# ....# .# .###.##. #....#.# ....ęĒch ši  The endoplasm freezes you.ęĒchsńU5--2ęĒch ųęĒchtū% _You are frozen.ēĒch]Ī =  You slash the endoplasm!ēĒchßć 1.ēĒchś o--31=4.0 (1.4ēĒch ž  # #.ēĒch H# #.# # #..>.. #.# . #.....#.. #.....#.#. #........### . #.....#....# . #.....#.##...# . ###'###.# ## #.# #.# #.###.# _You kill the endoplasm!ēĒchu J-50ēĒch@' čĒchŽ$Ī6= čĒch¦.‰- _You start resting.čĒch7/%60.0 (5čĒchZ0čĒchõ07čĒchj1/==čĒcho2$1.0 (6čĒchl6čĒchā8 čĒchd9čĒchĻ9_HP restored.čĒchŗ:=čĒchbŹBčĒchōĢ,čĒch;Ņ„čĒchˆŌXčĒch5ÕčĒch¦×BčĒch{āčĒchäčĒchĄäčĒchžåčĒch]õnčĒchi÷čĒch3ųčĒchułčĒchüčĒch+žčĒchōžčĒchs čĒchń čĒchT čĒch čĒchŒ čĒchĶ čĒch9 čĒch’ čĒch} čĒchņ čĒch3 čĒchż čĒchf čĒch čĒchŲ čĒcho čĒchr čĒch čĒchN! čĒchä! čĒchē" čĒch®% čĒchZ' čĒchń' čĒchń( čĒchÄ* čĒch[, čĒchņ, čĒchõ- čĒchĪ/ čĒchp1 čĒch2 čĒch3 čĒch‰5 čĒch 7 čĒchŸ7 čĒch•8 čĒchŹ: čĒche< čĒchū< čĒchu> čĒcho@ čĒchŽF čĒch’F !#.......čĒchgG #.#####.čĒchÓG /#.# #.čĒch>H  čĒchĘH #.#####'čĒch#♣P♣♣P♣..#.#......#.#.#_P...#.#.#.#...P..#.#.###.###.#.#.###.♣♣....#.##..### ......#.###.#............ ..... .#.#.......##### ### ##.#..##......### -40ģĒchl7ģĒchJ<XģĒchÖ<ģĒchŃ>,ģĒch @ģĒchģAģĒchzC,ģĒchńDģĒchÅFģĒchąGģĒchSHģĒch&IģĒchĖJģĒchQLģĒch”LģĒchsMģĒchVRģĒch"T,ģĒch5UģĒchE[ģĒch‚\,ģĒchˆ]ģĒch"_ģĒchj`,ģĒchÕc,ģĒchŹd,ģĒcheģĒchźfģĒch(h,ģĒchiģĒchGkģĒchćl,ģĒch'nģĒchŖoģĒchŪq,ģĒch„—ÖģĒchāœnģĒchęŸBģĒchŲ¤ģĒchF¦Ū..#.#######.########  ....)..............#  ...#.##......#####.#  .....#.....#######.#  ........#........#.#  ģĒch£¦@.##.....#..#####.#.#  ..#.....#..#...#.#.#  #.#.....#......#.#.#  .............>.#@#.#  -ģĒchü¦b#......#.#.#.#.#.#  .........#.#.#.#.#.#  .........#.#.#.#.#.#  .......#.......#.#.#  ģĒchS§Ģ...............#.#.#   S   ball python (constriction, asleep) ################.#.#  .S#.# ģĒch¬§S #.# ģĒchĮ«€ 51.5 (27.0)  A ball python comes into view.ģĒchɬģĒchóÆaSS).ģĒchM°,2.5 (28ģĒch÷³ģĒchƵ5 _The ball python hisses angrily.ģĒcht± T.)..............# #.#######..#.....#######...#........#######..#...#. #.....#. .............>.#.##.#.#... .#...... ..........S ################. .##S.3.5 (1.0)ģĒchȐ#.#######..#.....#######...#........##ģĒch»Č…#####.... #. .............>#ģĒchXɇ#.#.#.#.......#S.. ###############ģĒchņÉu .## #ģĒch{č“S.4ķĒchåŠa  You hit the ball python..7=6.0 (1.5 ..#.....##...#........#######.... #. .............>##.#.#.#.......#.#   _You kill the ball python!-70ķĒchi” ...#........ .#######.... #. .............>##.#.#.#....... ################.#.#  -8ķĒchŽ‹ķĒchqŒķĒchSķĒchœķĒch’™°ķĒch,œ,ķĒchQķĒch ķĒch²”,ķĒch¶¢ķĒchö¤ķĒchā¦,ķĒchØķĒch;ŖķĒchĖ«ķĒch¢¬ķĒch;­ķĒch¬ÆķĒchޱ,ķĒchą²ķĒchą“ķĒchė·BķĒchm¹ķĒch’ŗ,ķĒch>»ķĒchļķĒch«½ķĒchü½ķĒchl¾ķĒchģæķĒchŚĄķĒch*ĮķĒch—ĮķĒch“ĀķĒch¾ĆķĒch ÄķĒchzÄķĒchÅķĒchÆĘķĒchBĒķĒch“ĒķĒch§ČķĒch»ÉķĒch ŹķĒchŹķĒchĻķĒchNŠ,ķĒch ŃķĒchöŅķĒchŌ,ķĒch•ŌķĒchĄÖķĒchŠ×ķĒchŪ×ķĒchHŲķĒch8ŚķĒch0ŪķĒch€ŪķĒchģŪķĒchĒŻķĒch©ŽķĒchųŽķĒchlßķĒch$įķĒch7āķĒch†āķĒchüāķĒch²äķĒchŲåķĒchwęķĒchĖęķĒch|čķĒchĮéķĒchźķĒchÖźķĒchœģķĒchÖķķĒchīķĒchĶīķĒchŅšķĒchaņ,ķĒch_óķĒch'õķĒch”ö,ķĒchu÷ķĒchKłķĒchośķĒch·śķĒchlūķĒchėüķĒchFžķĒchŒžķĒchA’ķĒch­ķĒchŁķĒchķĒchŅķĒch:ķĒch,ķĒchĢķĒch*ķĒch  ķĒch ķĒchMķĒch&ķĒch6#ķĒchµ&ķĒch¼,īĒch nīĒchÜīĒchāXīĒch0$,īĒch9,nīĒchb.īĒch /īĒch­0īĒchŗ2īĒch‹4īĒch>5īĒch}6īĒch^8īĒch1:īĒchĆ:īĒch<īĒchÖ=īĒchœ?īĒch2@īĒch€AīĒch~CīĒchĮ«īĒchøĒJīĒcheĶīĒchĻīĒchgÓīĒchgŌīĒchÜŁīĒch˜Ū,īĒch"ŻīĒchāīĒch7ä,īĒchoåīĒchØīh  There is a fountain of clear blue water here.īĒch ļ _īĒchšīĒch öīĒchĮ÷,īĒchóųīĒch…žīĒchš’,īĒchZīĒchŖīĒchL,īĒch‰ īĒchåīĒchƒ,īĒchīĒch˜īĒch,īĒch0īĒchŒīĒch,īĒchP īĒch—$īĒch÷%,īĒch 'īĒch +īĒch…,,īĒch-īĒch’1īĒchō2,īĒch4īĒchĻ7īĒch 9,īĒch):īĒch}>īĒchV@,īĒchAīĒchÕDīĒchF,īĒchīFīĒchvJīĒchŠK,īĒch­LīĒch`PīĒchæQ,īĒch‘RīĒchŽUīĒchCW,īĒch[XīĒch¶[īĒch¶\,īĒchĄ]īĒch§aīĒchc,īĒchdīĒchmgīĒch{i,īĒchjīĒch1mīĒchłm,īĒchĀoīĒch…qīĒch–r,īĒchėwnīĒch {īĒch|,īĒchi|īĒchŽīĒchŖ€BīĒchƒīĒchŚ„,īĒch(…īĒch°‡īĒchŖˆ,īĒchß±œīĒch³,īĒch‹³īĒch€µīĒche¶,īĒch“¶īĒchÄøīĒchå¹,īĒch4ŗīĒch/¼īĒch<½,īĒchнīĒchtæīĒchĄīĒchTĄīĒch§ĄīĒchøĀīĒchŗĆ,īĒchYÄīĒchįÅīĒch$ĒBīĒchśČīĒch˜ÉīĒchåÉīĒchJŹīĒchÄĖīĒch‘ĢīĒchßĢīĒch*ĶīĒchnĪīĒchhĻīĒch¶ĻīĒchŠīĒchŅīĒch‚Ó,īĒchØŌīĒch ÖīĒch‚×,īĒchgŲīĒch™ŁīĒch˜ŚīĒchŪīĒch¤ŪīĒchåÜīĒchŽīĒchhŽīĒch ßīĒchOąīĒchĮįīĒchāīĒch¬āīĒch3äīĒch×å,īĒchóēīĒchk ĄīĒch’ BīĒchq īĒchCīĒch,īĒch]īĒch{īĒch#,īĒchDīĒchęīĒchž!,īĒchƒ"īĒch&īĒch7,XīĒch¢-,īĒch×.īĒche1īĒch43,īĒchŽ4īĒch7īĒchŃ8,īĒch/:īĒch„<īĒch>,īĒchō?īĒch}BīĒchbD,īĒchOFīĒch·HīĒchŽJ,īĒchqLīĒchOīĒchQ,īĒchRīĒch!UīĒchåV,īĒchXīĒch™ZīĒch?\,īĒchŸ]īĒchŠ_īĒch‹a,īĒchßbīĒchOeīĒchśf,īĒchLhīĒch‹jīĒchók,īĒchūlīĒchvnīĒchĘo,īĒch·pīĒchrīĒch’rīĒchesīĒchtīĒchPuīĒchŅv,īĒchĖwīĒchyīĒchozīĒchÄzīĒchP{īĒch“|īĒchō}īĒchH~īĒchĢ~īĒch€īĒch9īĒchīĒch‚īĒchņƒīĒchŗ„īĒch…īĒch†…īĒch‡īĒchqˆīĒchLjīĒch]‰īĒch˜ŠīĒchŗ‹īĒchŒīĒcheŒīĒch* {##...♣....#.#......#.#.....#... .....♣P...........................#♣P♣♣P♣..#..........#......#.# ......._P...#.................#.# ####...P..#.#.###.###.........#.#  ##.♣♣....#.##..###.......#....  ###.#........................ #.#.......################# #.#..##...@.......#........699.0 (141.0) #######....##############.####### ......Ć·...###.....### #.# #####...###.........## #.# īĒch“¢¶........##...........## #.# ......###.............###.# ......##........####...##.# ......##........#.<#...##.####### ......#.........#..#....#.#......īĒchQ¦īĒch§E _Done exploring.šĒchc §Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon ņĒch Ć..##...♣....#.#......#.#.....#... Hank the Covered .....♣P.......................... Minotaur ...#♣P♣♣P♣..#..........#......#.# Health: 27/27 ======================== ......._P...#.................#.# Magic: 1/1======================== ####...P..#.#.###.###.........#.# AC: 7Str: 20##.♣♣....#.##..###.......#.... EV: 8Int: 5###.#........................ SH: 4Dex: 9#.#.......################# XL:  2 Next: 37% Place: Dungeon:1#.#..##...@.......#........ Noise: ---------  Time: 699.0 (0.0) #######....##############.#######ņĒchDŹs[m a) +0 war axe ......Ć·...###.....### #.#Throw: 10 stones #####...###.........## #.# ........##...........## #.# ......###.............###.# ......##........####...##.# ......##........#.<#...##.#######  ......#.........#..#....#.#......  _The ball python hisses angrily.  You hit the ball python. _You kill the ball python! _There is a fountain of clear blue water here. _Done exploring.  Okay, then. _ņĒchZ You hit the ball python. _You kill the ball python! _There is a fountain of clear blue water here. _Done exploring. _You can't go down here!õĒchņiõĒch£mZDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesõĒchp¤E.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes÷Ēchc {------------------------------------------------------------------------ 4.LIST OF KEYS AND COMMANDS ------------------------------------------------------------------------ Main screen ======================================== Crawl has many commands to be issued by single key strokes. This can become ÷Ēchd ńconfusing, since there are also several modes; here is the full list. Some commands are particularly useful in combination with certain interface options; such options are mentioned in the list. For a description of them, please look into options_guide.txt. For a more terse list of all commands, use '??' in-game. Most modes (targeting, level map, interlevel travel) also have help menus via '?' on their own. Movement ---------------------------------------- directionThis moves one square. The direction is either one of the numpad cursorkeys (try both NumLock on and off) or one of the Rogue vi keys(hjklyubn). Shift-direction or / directionųĒch%ŽųĒchlĆ ųĒchÄ “ This moves straight until something interesting is found (like amonster). If the first square is a trap, movement starts nonetheless. oųĒchz«R Auto-explore. Setting the option explore_greedy to true makesauto-explore run to interesting items (those that get picked upautomatically) or piles (checking the contents). Autoexploration willopen doors on its own unless you set travel_open_doors to avoid orapproach. łĒchŅ)łĒchO*xG or Ctrl-GInterlevel travel (to arbitrary dungeon levels or waypoints). RemembersČchü¼™ old destinations if interrupted. This command has its own set ofshortcuts; use ? for help on them. Ctrl-WČchõ”  Set waypoint (a digit between 0 and 9). Go to a waypoint by pressingCtrl-G or uppercase G, then the waypoint's digit.Čchß²^Movement ----------------------------------------Čchķ‰šuse '??' in-game. Most modes (targeting, level map, interlevel travel) also have help menus via '?' on their own.ČchČch¢ ČchÖ1..##...♣....#.#......#.#.....#... Hank the Covered .....♣P.......................... Minotaur ČchØh...#♣P♣♣P♣..#..........#......#.# Health: 27/27 ======================== ......._P...#.................#.# Magic: 1/1======================== ####...P..#.#.###.###.........#.# AC: 7Str: 20##.♣♣....#.##..###.......#.... EV: 8Int: 5###.#........................ SH: 4Dex: 9Čch,#.#.......################# XL:  2 Next: 37% Place: Dungeon:1#.#..##...@.......#........ Noise: ---------  Time: 699.0 (0.0) #######....##############.####### a) +0 war axe ......Ć·...###.....### #.#Throw: 10 stones #####...###.........## #.# ........##...........## #.# ......###.............###.# ......##........####...##.# ČchNw......##........#.<#...##.#######  ......#.........#..#....#.#...... You hit the ball python. _You kill the ball python! _There is a fountain of clear blue water here. _Done exploring. _Okay, then. _You can't go down here!ČchļČch…ČchĪČch”ČchoLČch-P£Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon Čch–Čchõ³[?25h[?0c..##...♣....#.#......#.#.....#... Hank the Covered .....♣P.......................... Minotaur ...#♣P♣♣P♣..#..........#......#.# Health: 27/27 ======================== ......._P...#.................#.# Magic: 1/1======================== ####...P..#.#.###.###.........#.# AC: 7Str: 20##.♣♣....#.##..###.......#.... EV: 8Int: 5###.#........................ SH: 4Dex: 9#.#.......################# XL:  2 Next: 37% Place: Dungeon:1#.#..##...@.......#........ Noise: ---------  Time: 699.0 (0.0) #######....##############.#######[39;4Čch2·M9m a) +0 war axe ......Ć·...###.....### #.#Throw: 10 stones #####...###.........## #.# ........##...........## #.# ......###.............###.# ......##........####...##.# ......##........#.<#...##.#######  ......#.........#..#....#.#......  _You kill the ball python! _There is a fountain of clear blue water here. _Done exploring. _Okay, then. _You can't go down here!  What level of the Dungeon? (default 1, ? - help) Čchµu [?25l[?1cČchļˆ42Čch§ŠČch±–Čch™Čch  ‡ _Čch\¢Čch€„Čch›¦,Čch§Čchw©ČchŖŖ,Čch.«Čch®,Čch®ČchŖÆČch²Čch$“,Čch€µČchÕøČch&»,Čchæ»Čch5æČchvĮ,ČchĆČchÜÅČchsČ,ČchŹČchĶČchdŌXČchÜŌ,Čch.ÖČch9ŲČchŚČchįČch…āČchuäČch*ę,ČchęēČchŅéČchxė,ČchgģČchŌīČcheš,Čch ńČchüóČch®õ,ČchŽöČchnųČchŅł,ČchÜśČch;üČchIżČch”żČch^žČchz’Čch—ČchOČchĘČchČch/ČchŽČchČchY  There is a stone staircase leading down here.Čch'Čch : _Čchˆ Čch[ 2Čchó Čch11   You climb downwards. _The kobold shouts!  Found 12 gold pieces. Found a stone staircase leading up.  There is a stone staircase leading up here.ČchńŅ Čch÷Ś L #..  .#<.  #########...  #.........#  Čch5Ü ’#..K.....#  #........+  #........#  #..@..# ====720.7 (21.7) #.......#  #$..#.#.#  Čch)Ż ą#...#.# # #.#.# # #.#.# K   kobold #.#.# #.#.. Čch”Ż Čch&Ž ČchŚć Čchtē ] _A kobold is nearby!¶Éch䇶Éch§H [?25h[?0c [?1051l[?1052l[?1060l[?1061l