zch_ Player: ILmort Game: DCSS trunk Server: clan Filename: 2025-07-01.06:06:55.ttyrec Time: (1751350015) Tue Jul 1 08:06:55 2025 {ch4 [?1051l[?1052l[?1060l[?1061h{chS6 V)0[?7h[?25l[?1c{ch\ {ch,c {chq {Welcome, ILmort. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Fighter{ch% {ch{ch\Welcome, ILmort the Revenant. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright {ch&5Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Fighter {ch&2 {ch  {ch + {ch= 1ILmort the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9 {ch vXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsCast: Freeze {chq ).. ... ..#....♣.♣♣⌠♣..♣♣♣♣♣.♣♣♣♣♣.......⌠.@.⌠.......♣♣♣♣♣.♣♣♣♣♣..♣⌠♣♣.♣...### {ch reflexively soon after'Options error: Missing colour in message_colour setting: 'before it is toolate'Options error: Missing colour in message_colour setting: 'Shift\-Dir \- {ch nstraight line'Options error: Missing colour in message_colour setting: 'f \- you' {chv  Welcome, ILmort the Revenant Ice Elementalist. {ch  {chz  If you return without finding the Orb of Zot, so far below, it's all over! {ch  {ch#  {ch C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1       {ch      b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.3   4.2  +1                   c - Armour   0.0   1.2  -1      d + Dodging1.7   2.4  -1      e + Stealth2.1   2.1  +2   {ch>                                                                             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [? {ch/ B] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{chM{ {chO {cha }ILmort the Chiller.. ..Revenant. .Health: 14/14 ========================.#.Magic: 3/3========================...AC: 2Str: 11♣.♣{ch EV: 11Int: 14♣⌠♣SH: 0Dex: 9{ch ..♣♣♣♣♣.♣♣♣♣♣..XL:  1 Next:  0% Place: Dungeon:1.....⌠.@.⌠.....Noise: ---------  Time: 0.0 (0.0)..♣♣♣♣♣.♣♣♣♣♣..-) Claws♣⌠♣{ch& Cast: Freeze♣.♣...###{ch Options error: Missing colour in message_colour setting: 'Shift\-Dir \-straight line'Options error: Missing colour in message_colour setting: 'f \- you'Welcome, ILmort the Revenant Ice Elementalist.{chu If you return without finding the Orb of Zot, so far below, it's all over! _Found a staircase leading out of the dungeon.{ch {ch8 {ch {ch {chG{chd  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1          {ch^ b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.3   4.2  +1          {ch         c - Armour   0.0   1.2  -1      d + Dodging1.7   2.4  -1      e + Stealth2.1   2.1  +2                                  {ch!            {ch0            {ch                {ch    The relative cost of raising each skill is in cyan.  {chZThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{ch  d * Dodging   1.7{ch~o d - Dodging   1.7{chiTargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets{ch4 <[?25h[?0c0 {chq [?25l[?1c{chw3.0  +2 current training targets, if any.=] set aall targets{chJ f * Spellcasting   2.0{ch p f - Spellcasting   2.0{chj a-z] setselected target {ch <[?25h[?0c0 {ch [?25l[?1c{ch.6.0 =] set aall targets${chw a-z] setselected target %{ch <[?25h[?0c0 &{ch:Ad[?25l[?1c3.0 =] set a&{chCall targets&{chm > f + Spellcasting 2.0({ch'({chb({ch^ILmort the Chiller.. ..Revenant. .Health: 14/14 ========================.#.Magic: 3/3========================...AC: 2Str: 11♣.♣EV: 11Int: 14♣⌠♣SH: 0Dex: 9..♣♣♣♣♣.♣♣♣♣♣..XL:  1 Next:  0% Place: Dungeon:1({ch?!2.....⌠.@.⌠.....Noise: ---------  Time: 0.0 (0.0)..♣♣♣♣♣.♣♣♣♣♣..-) Claws♣⌠♣Cast: Freeze♣.♣...###Options error: Missing colour in message_colour setting: 'Shift\-Dir \-straight line'Options error: Missing colour in message_colour setting: 'f \- you'Welcome, ILmort the Revenant Ice Elementalist.If you return without finding the Orb of Zot, so far below, it's all over! _Found a staircase leading out of the dungeon.({ch#({ch{$({chR(({ch*({chi 3({chr ({ch; M... ?.... .... ..#.... ♣⌠♣ ..♣♣♣♣♣@♣♣♣♣♣.....⌠.<.⌠...({ch< ..♣♣♣♣♣.♣♣♣♣♣..♣⌠♣({chD ({chVE $ _({ch6K ({chά M...[ ....#... ?...#... ...... ...#.#...... ♣@♣ ..♣♣♣♣♣.♣♣♣♣♣.......⌠.<.⌠.......♣♣♣♣♣.♣♣♣♣♣..({ch ,({ch' ({ch  M..#+# #####...[ ..... ?...#..#.. ....##.###.#..##..#............... ♣⌠♣ ♣♣♣♣♣.♣♣♣♣♣({ch .....⌠.<.⌠.....♣♣.♣♣###straight line'f \- you'  Welcome, ILmort the Revenant Ice Elementalist.There is a fountain of clear blue water here.({ch" ({ch#  _({ch<+ ({ch܍ M... ..#+# ######...[ ...... ?#.## ... ..... ##.###.#..##..#.......@.........##♣♣♣.♣♣♣##.. ♣⌠♣ ..♣♣♣♣♣.♣♣♣♣♣.....({chܒ ,({chV ({chh ... ..#+####### ##...[.....# ......?...# #........## ......... ##.###.#..##..#..#..##♣♣♣.♣♣♣##..#({chH ♣⌠♣ ..♣♣♣♣♣.♣.....⌠.<...♣♣♣♣♣.♣♣⌠♣♣.♣ ({ch ,({ch  ({chk M.. ... ...#+########...[.........?...# ###........## #...........# ##.###.#@.##..##...........({chal ..##♣♣♣.♣♣♣##..#♣⌠♣#♣.({ch4t ,({chiz ({ch 0M. . ...#+########...[.........?...# ### #......@....# ({ch ##.###.#..##..##..............#..##♣♣♣.♣♣♣##..##♣({ch1 ({ch ({ch- ({chL M. . ...#+########...[.........?...# ###({ch{N ## #...........# ##.###.#..##..#...............#♣♣.♣♣♣##..#♣.({chV ,({ch[ ({ch M.. .. ...#+########...[..... #### #...........# ##.###.#..##..##....#♣♣♣.♣#.({ch ({ch~ +9.0 (9({ch 010.0 (10.0)({ch ({ch b _c - a scroll labelled FEITIQU KACW*{chH ].......#+##...[.....#.#.###........## #...........# ##.###.#*{ch ...##..## ...............# ..##♣♣♣.♣♣♣##..# ♣⌠♣ # ..♣♣♣♣♣*{ch .♣♣♣♣♣.. .....⌠.<.⌠.....*{ch G1.0)*{ch *{chE +{chd$.... .....#+####### ###.##....##.#### #......... ##.###.#..#### .............#...##♣♣♣.♣♣♣##..##. ♣⌠♣ # ..♣♣♣♣♣.♣♣♣♣♣..+{ch!R2+{ch-A3.0 (2+{ch0+{ch2Q _d - a scarf of invisibility,{chWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  d - a scarf of invisibility[?] describe selected [!] equip|wield|wear[tab] equip|unequip -{ch-{ch9-{chiILmort the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11....EV: 11Int: 14.....SH: 0Dex: 9-{chM.....#+#######XL:  1 Next:  0% Place: Dungeon:1###...@.....#Noise: ---------  Time: 13.0 (0.0)#............#-) Claws#.###........##Cast: Freeze#...........###.###.#..##..##...............#...##♣♣♣.♣♣♣##..##. ♣⌠♣#..♣♣♣♣♣.♣♣♣♣♣..Welcome, ILmort the Revenant Ice Elementalist.If you return without finding the Orb of Zot, so far below, it's all over! _Found a staircase leading out of the dungeon. _There is a fountain of clear blue water here. -{ch;_c - a scroll labelled FEITIQU KACW _d - a scarf of invisibility-{chN-{chE-{ch-{chTf  You start putting on your armour.-{chA4.0 (1-{chq-{ch+5.0 (2-{ch[-{ch3-{ch+6.0 (3-{ch-{ch -{ch% +7.0 (4-{ch -{chA8.0 (5-{ch=-{chq _You continue putting on your scarf of invisibility. x5  You finish putting on your scarf of invisibility.-{ch0-{ch[-{chd _You become transparent for a moment..{chޫ3.{ch".{ch1 ###.#.#.#.'.{chV".{ch_#.{chh'.{ch .{ch .{ch..{chu0. ##..{ch:0.. #...{ch:... #.#.{cho.... #.#.{chW...#.#.{ch>.#'.{chh#.{ch4 ###..@......#.{ch* #.{ch*.#.{chK #.###.{ch5.##.{chG+ #..{ch *.#.{ch, ##.###.#..##.{ch.##.{chn ..............{chp ..#.{chB ...##♣♣♣.♣♣♣#.{ch#..#.{chǚN #.. ♣⌠.{ch:♣ # .{ch.{chjJ ..♣♣♣♣♣.♣♣♣♣♣.. .{ch(3_You open the door..{chڞ.{chv.{ch.{ch.{ch:.{ch.{ch &M.{ch.. ##.. #..... ..... ......#.# ......#@#######.{ch< ###....#.... #.###........###....♣♣♣##.{chn#>#..♣.{chl$.{chi(.{ch .{ch  .{ch,...{ch#...... #....J.##.#......#..#......#.##......#.#.......#.#.......#'####### ###.@.......##............# #.###.## #...# ##.###.#..##..## ...............#.{ch^J   endoplasm (asleep).{ch3q.##♣♣♣.♣♣♣#.{chG#..#.{chUv #.. ♣⌠♣ .{ch^ #.{chL ..♣♣♣♣♣.♣♣♣♣♣...{chThere is an open door here..{ch.{ch.{ch.{ch.{chy%21.0 (3.{chu.{ch$2.0 (4.{chr.{ch .{ch.{ch9_An endoplasm comes into view..{ch.{chR  ###..... .. #....... . #....J.##. #......#.. #......#.###......#.#.#.# .......@#'#######..#####.# #.... #.######. #.........# ##.###.#..##..## ...............# ...##♣♣♣.♣♣♣##..##.. ♣⌠♣ #.{chU .{chV $3.0 (1.{ch~] .{cha /{ch  ##.... J.##. ##.# ......#'######..#####...................# #.###........##. #...........# ##.###.#..##..# ................##♣♣♣.♣♣♣##..4/{ch.  ##.... J.##. ##.# ......#'######..#####.... #.......# #.###........##. #...........###.###.#..##..# .............5/{chc F... . ##.... J.##. ##.# ......#'######.#####. #......  #.###..##. #...........###.###.#..##..#6/{chz..#..g#.. .. ##........... J.##. ##.#......#'######.#####. #.... g   hobgoblin (asleep) #.###..##. #...........# JJ  A hobgoblin comes into view.The endoplasm quivers.The endoplasm freezes you.7Freeze _You are frozen. You resist.0{chbC0{chfF0{chuG=0{chH 80{ch^P0{ch:U 0{chV0{chWx_You scratch the endoplasm. The endoplasm closely misses you.0{chY1{ch3+1{ch4 1{ch75L ILmort the Chiller1{ch5 1{chC6S..........#  Revenant1{ch6 1{chR7........g#  Health: 14/14 ========================1{ch7 1{ch9_#........  Magic: 2/31{ch9E================--------1{chv: 1{ch;\#.......  AC: 21{chG<.Str: 111{ch< 1{chP=^###........  EV: 111{ch=.Int: 141{chV> 1{ch>^#....... .  SH: 01{ch^?-Dex: 91{ch? 1{chn@#....J.##.  XL:  1 Next:  0% Place: Dungeon:11{ch@ 1{chB#.....@#..  Noise: =--------  Time: 28.0 (0.0)1{chB 1{ch C#......#.#  -) Claws1{chC 1{ch,De##......#.#  Cast: Freeze1{chD 1{ch3E........#.# 1{chE 1{ch4F........#'####### 1{chF 1{cheGf..#####.........#  J   endoplasm1{chG 1{ch~J|. #............#  g   hobgoblin (asleep) #.###........##  #. #...........# _You are frozen. You resist. _You scratch the endoplasm. The endoplasm closely misses you.Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 100% to hit)1{ch#+1{ch 1{chL ILmort the Chiller1{chg 1{ch S..........#  Revenant1{ch 1{chW........g#  Health: 14/14 ========================1{ch 1{ch_#........  Magic: 2/31{chQE================--------1{ch 1{ch\#.......  AC: 21{chA.Str: 111{ch 1{ch^###........  EV: 111{ch# .Int: 141{ch  1{chb!^#....... .  SH: 01{ch"-Dex: 91{ch" 1{chw##....J.##.  XL:  1 Next:  0% Place: Dungeon:11{ch$ 1{ch$#.....@#..  Noise: =--------  Time: 28.0 (0.0)1{chr% 1{ch&#......#.#  -) Claws1{ch& 1{ch_'e##......#.#  Cast: Freeze1{ch' 1{ch(........#.# 1{ch6) 1{ch)........#'####### 1{chl* 1{ch+f..#####.........#  J   endoplasm1{ch+ 1{che,. #............#  g   hobgoblin (asleep)1{ch, 1{chm-#.###........## 1{ch- 1{chs.#. #...........# 1{ch/_You scratch the endoplasm. The endoplasm closely misses you.1{ch/Casting: Freeze (safe; 4% risk of failure)  1{ch#0~Aiming: Freeze (safe; 4% risk of failure)  1{ch0;Press: ? - help, Shift-Dir - straight line1{chD3Aim: an endoplasm (lightly wounded, 100% to hit)  You freeze the endoplasm. You scratch the endoplasm.1{ch61{chm7!1{ch7 1{ch{8=..........# 1{ch8 1{ch9F........g# 1{ch: 1{ch:<#........ 1{ch; 1{ch;<#....... 1{ch,< 1{ch<^###........ 1{ch3= 1{ch=^#....... . 1{ch?> 1{ch>h#......##. 1{chL? 1{ch?s#.....@#.. 1{chV@ 1{ch@h#......#.# 1{chkA 1{chAs##......#.# 1{chB 1{chVC........#1{chC 1{ch_D 1{chD........#1{chbE 1{chE 1{chhF1..#####..1{chFh g   hobgoblin (asleep)1{chrG 1{chG1. #.....1{ch|H 1{chI 1{chI8#.###.1{ch J 1{chJ 1{chK+#. 1{ch-L 1{ch3r1{ch/s161{chs9.0 (11{chRtFreeze1{cht1{chy1{ch{} 1{ch%~ Casting: Freeze (safe; 4% risk of failure)  1{ch~ Aim1{che!  1{ch ;Press: ? - help, Shift-Dir - straight line1{chmAim: an endoplasm (lightly wounded, 100% to hit)  1{chӁxYou freeze the endoplasm. You scratch the endoplasm. 1{ch{b_You kill the endoplasm!1{ch  _A hobgoblin is nearby!2{ch!M.....#####....# #.g#..... .J###........#....#2{ch##. ##......#.#J   endoplasm (asleep).##.2{chK12{ch;2/-302{ch:2{ch1>] _An endoplasm comes into view.2{chl...... ......#####.. ...# ##...g#...#... #.J# #### #....##......##......#......#..######......#.####.#.2{chM#.# ........#'####### ..#####.... #.....#2{chb2{ch٪@-12{ch2{ch˯3{ch]j..... ... .....##### ...........# ## .g#...3{ch #....  #J####..# #..# ###...... #......#..##### #......#.# 3{ch##......#.# ..#.# .#'####### ..#####.........# .. #......# #.###.##3{ch(3{chld  The hobgoblin shouts!3{ch3{ch.g.JJg3{ch0===23{ch3{ch%L _The endoplasm quivers.3{chN #####.. ...........# ## .... #g... ..# ##J.#..........###........###### #..'#######.##.#. #...........#3{chQ3{chSK.g3{ch@T0---33{chW3{chQY3{chAI ......# ## ..#... #.... g.# ##.J.........##........###### #....##.###.#..##..##3{ch2D3{ch3KZJJ   endoplasm3{chLB---43{chR3{ch V3{ch`L | ... #.... .g.# ##.J......J..##........###### #..'############.......... #... #.###..#3{chL #. #..... ##.###.#..##..##...............3{chN 3{chS *.J3{chT &53{ch Y 3{ch [ 4{ch0   #..........  #......g.#  ###......J.#  #..........#  #.....J#  #......#  #......#.#  ##.....@#.#  ........#.#  ........#  ..#####..  .. #.....  #.###..  4{ch`l#. #....  ##.###.   4{chYc   #..........  #......g.#  ###......J.#  #..........#  #.....J#  #......#  #......#.#  ##.....@#.#  ........#.#  ........#  ..#####.. .. #..... #.###..  #. #.... ##.###. 4{chi4{ch,j4{chp4{chsa _An endoplasm is nearby!4{ch. ##....#........ .g##J.....# J##.......##### ##.# ......#'######.#####.. #...... 4{ch #.###..##. #...........###.###.#..##..#4{chl 4{chZ!4{ch(g.Jg   hobgoblin4{ch@+>6Freeze _4{chN24{ch44{ch t ...........# ##  ILmort the Chiller ..........#...  Revenant #..........  Health: 14/14 ======================== #......g.#  Magic: 1/3========---------------- ###......J.#  AC: 2Str: 11 #......g...#  EV: 11Int: 14 #......##......  SH: 0Dex: 9 4{ch #.....J#..#####  XL:  1 Next: 16% Place: Dungeon:1 #.....@#.#  Noise: ---------  Time: 36.0 (0.0) ##......#.#  -) Claws ........#.#  Cast: Freeze ........#'#######  ..#####.........#  .. #............#  J   endoplasm #.###........##  g   hobgoblin #. #...........#  ##.###.#..##..## _The endoplasm quivers. _An endoplasm is nearby!Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)4{ch j ...........# ##  ILmort the Chiller ..........#...  Revenant #..........  Health: 14/14 ======================== #......g.#  Magic: 1/3========---------------- ###......J.#  AC: 2Str: 11 #......g...#  EV: 11Int: 14 #......##......  SH: 0Dex: 9 4{ch #.....J#..#####  XL:  1 Next: 16% Place: Dungeon:1 #.....@#.#  Noise: ---------  Time: 36.0 (0.0) ##......#.#  -) Claws ........#.#  Cast: Freeze ........#'#######  ..#####.........#  .. #............#  J   endoplasm #.###........##  g   hobgoblin #. #...........#  ##.###.#..##..## _An endoplasm is nearby!Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.4{ch~ 4{ch d  ##  ..........#...  #..........  #......g.#  ###......J.#  #..........#  #.....g#  #......  #.....@#.#  4{ch ##......#.#  ........#.#  ........# ..#####.. .. #..... g   hobgoblin #.###. #. #.... 4{ch;R l33=7.0 (1Freeze4{ch8U 4{chW   Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm. _You kill the endoplasm!5{ch5{chF.g5{ch<-8Freeze5{ch5{ch5{chS ...........# ##  ILmort the Chiller ..........#...  Revenant #..........  Health: 14/14 ======================== #......g.#  Magic: 0/3------------------------ ###......J.#  AC: 2Str: 11 #..........#  EV: 11Int: 14 #......##......  SH: 0Dex: 9 #.....g#..#####  XL:  1 Next: 33% Place: Dungeon:1 #.....@#.#  Noise: ---------  Time: 38.0 (0.0) ##......#.#  -) Claws ........#.#  Cast: Freeze ........#'#######  ..#####.........#  .. #............#  g   hobgoblin[15{chk5;12H #.###........##  #. #...........#  ##.###.#..##..## You freeze the endoplasm. _You kill the endoplasm!Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)5{ch1...........# ##ILmort the Chiller..........#...Revenant#..........Health: 14/14 ========================#......g.#Magic: 0/3------------------------###......J.#AC: 2Str: 11#..........#EV: 11Int: 14#......##......SH: 0Dex: 9#.....g#..#####XL:  1 Next: 33% Place: Dungeon:1#.....@#.#Noise: ---------  Time: 38.0 (0.0)##......#.#-) Claws........#.#Cast: Freeze........#'#######..#####.........#.. #............#g   hobgoblin5{ch\[40m#.###........###. #...........###.###.#..##..## _You kill the endoplasm!Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. You barely miss the hobgoblin.=9.0 (1Freeze5{ch5{chF  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. You barely miss the hobgoblin. _The hobgoblin completely misses you.6{choi  You scratch the hobgoblin.6{ch 1.6{chO050406{chS6{chVW _You kill the hobgoblin!6{ch  Casting: Freeze (safe; 3% risk of failure)6{ch 6{ch\ 6{ch? y _You don't have enough magic to cast this spell.6{ch_S  _Unknown command.7{ch^.M#####.. ...# ##....#.......7{chia ..##......J....# #.......##### ##........#.#..7{ch7{chr1========-1 _7{ch 7{ch7{ch&7{ch'7{ch)7{ch[.7{ch9n7{ch;7{ch6<7{ch=7{chIA7{chEB@========7{chC7{chG7{chH7{chI7{chM7{chN7{chP7{chS7{chiT7{chV7{ch^X7{chX7{chY7{ch]\7{ch\7{ch]7{chu`7{ch`7{cha7{ch}d7{chxj b-b   bat (wandering) _You start resting.7{chn/50.0)7{cho,2.0 (117{chr7{chOuV _A bat comes into view.7{ch  ........#####.. .. ##....#...7{ch Lb... ..###........#....# #.......##### ##.#......#'######.#####.. #....# #.####7{chN 7{ch_ 7{ch3 7{ch L.b7{chR h2========3.0 (1.0)7{ch) 7{ch 8{ch..... ......#####.. ...# ## ...#...#.......... #.....b..# ###8{chPc# #....# #......##...... #......#..######......#.#8{chܽ###.#.#.# ........#'######8{chc#..#####.... #.....#8{chG8{ch8{ch(7.bb8{ch.=48{ch8{chZ _The bat hits you but does no damage.8{ch+, ####..... ......#####.. ..# ##...#....#..... #......b.# #### #....# #......##...... #......#..#####......#.####......#.# ........#.#........#'#######..#####8{ch,8{ch#38{cha8&b.8{ch8&58{ch=8{ch?Z _The bat hits you but does no damage.8{ch#V . ####..... ......#####.. ..# ##..........#....##.....b.......# #.# #### #.8{chW ...# #......##......#......#..#####......#.####......#.#........#.#........#'#######8{ch<[ ,8{chg !.b8{chh 46Freeze8{choo 8{ch5s P _The bat barely misses you.8{ch   ILmort the Chiller  Revenant ... ####  Health: 14/14 ======================== ..... ...  Magic: 1/3========---------------- .....#####.. .  AC: 2Str: 11 ...........# ##..  EV: 11Int: 14 ..........#....#  SH: 0Dex: 9 #......b......#  XL:  1 Next: 50% Place: Dungeon:1 #......@.# Noise: =--------  Time: 56.0 (0.0) ###........# -) Claws #..........# Cast: Freeze #......##......  #......#..#####  #......#.## b  8{chm bat ##......#.# ........#.# ........#'####### _The bat hits you but does no damage. _The bat barely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)9{ch_  ILmort the Chiller  Revenant ... ####  Health: 14/14 ======================== ..... ...  Magic: 1/3========---------------- 9{ch.....#####.. .  AC: 2Str: 11 ...........# ##..  EV: 11Int: 14 ..........#....#  SH: 0Dex: 9 #......b......#  XL:  1 Next: 50% Place: Dungeon:1 #......@.# Noise: =--------  Time: 56.0 (0.0) ###........# -) Claws #..........# Cast: Freeze #......##......  #......#..#####  #......#.## b   bat ##......#.# ........#.#9{che ........#'####### _The bat barely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  9{chYPress: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.9{ch ... ####  ..... ...  .....#####.. .  9{chR...........# ##..  ..........#....#  #.............#  #......@.# 9{ch###........# #..........# #......##...9{ch #......#..### #......#.## 9{chD##......#. ........#. 9{chy87.0 (1Freeze9{ch  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. _You kill the bat!9{chgt9{ch5u9{ch9{ch,9{chh9{ch,9{chR,9{chѤ9{chɧ9{ch,9{chA9{ch=,9{ch9{chú,9{ch9{ch,9{chM9{ch`,9{ch9{chj2========9{ch9{ch,9{ch.9{ch`,9{ch9{ch,9{chi9{chlV========9{ch!9{ch2,9{ch9{ch ,9{ch9{ch,9{chn9{ch[,9{ch9{chl,9{ch9{ch,9{ch9{ch ,9{ch9{chj3========9{ch9{chxu. #####..... .... .....#####.. ...# ##......#....# #.....# #........#.#....#### # ##....##......##......#......#..#####......#.###...#.#9{ch}9{ch\... ##### ..... .... ......#####.. ..#.####..#....# #..@....# #........#.#....####.#.# ###.#9{chr###......##......#......#..######......#.####......#.# 9{ch,9{chW9{chK &... ##### ##..... .... ..>.....#####.. ..#...####..#....# #...@...# #........#.#....# ###.9{chL .#.# .### #...### ##......##......#......#..######......#.####......#.# 9{ch Y 6-80.0 (23.0)9{ch(_ 9{ch_ F-1.0 (249{chd 9{ch&i e _Found a stone staircase leading down.:{chE.....:{ch:{ch5:{ch7j... ##### ###:{ch8..... .... ...> :{ch:y.....#####.. ...#.#:{ch-;.:{chE<R..####..... :{chI=.:{chg>M#....# :{chj?#.:{ch@M.@..# :{chA#.:{chBp#.#....# :{chD###........#.#..### :{chE#..........###..##......##........#......#..######## :{chM*:{ch>O:{chP#========:{chQ:{chW:{ch:{chv... ##### ######:{chw..:{chT[.... ....> :{ch[E.....#####.. ...#.#:{ch7}...........####..... :{chQ.#....# :{ch#:{chW....#.#:{chV#........#.#@...#:{chpe###........#.#..### :{chLe#..........###..# :{chK1#......##........:{ch# :{ch-#......#..########:{chѿ5#......#.##  :{ch##......#.:{cho!#  :{ch6 ..:{ch!:{ch.:{ch#'#:{ch79######:{chP:{ch:{ch0:{chz4     ############ ..... .... .....>  .....#####.. ....#.# .....####..... ...:{chm5P#....# :{ch6 :{ch7#............@#.# :{ch8 :{ch9 #........#.#....# :{ch!; :{ch$< ###:{ch.=:#.#..###:{ch=> :{chF?#.:{chR@R...###..# :{cheA :{chnB1#......##........ :{chvC :{ch"D.#......#..########:{chD :{chyE. :{ch!F......#.#:{chF :{chvG-  :{chH##:{chH"#.# :{chI  :{chIJ-  :{chO.#.#   :{chO:{chS:{ch :{ch&M:{ch|   :{chO ... ############:{ch~ ..........> :{ch`#####.. ....#.#:{ch.:{ch=...####.....#:{ch*n..........#...@# :{chNM.....#.#:{chX :{chnf...#.#....#:{ch###........#.#..###:{ch :{ch :{ch#:{ch,:{ch:{ch:{ch0:{ch1&M:{ch2   :{ch3E ... #############:{ch4G ...........>:{ch]5P#####........#:{ch6.:{ch6E####@....#:{ch7..........#....#.#.#:{ch8m.....#.#:{chh9#........#.#....#:{ch}A ..#.#..### :{chB:{chG:{ch:{ch޻ :{chü :{ch :{ch :{chn :{chM/... #:{ch` :{chE :{ch#0..... .:{chN># :{ch :{ch0.....#####.:{chK#.# :{ch :{chm.:{chk\####.@...# :{chT :{ch- .:{ch#....#.#.# :{ch :{ch #.:{chz....#.# :{ch :{ch#.:{ch#.#....# :{ch :{chw ###.:{ch[p.#.#..### :{ch? :{ch #.:{chO###..# :{ch :{ch#......##........  #......#..########  #......#.##  :{ch*:{ch:{chA :{chC  :{chC  :{chtE  :{chF  :{chI  :{chI /... #:{chJ # :{chK  :{chwL + .:{chM N># :{chN  :{chO !#####.:{ch]P K#.# :{ch2Q  :{ch4a ####..@..#  .#....#.#.#  #.....#.# # #.#.#....#  ..#.#..###  .###..#  ......##........  ......#..########  ......#.##  :{chf ,:{ch :{ch  :{ch  :{ch  :{ch  :{ch  :{ch , #:{ch +### :{ch  :{ch + .:{ch O.># :{ch  :{ch #####.:{ch K#.# :{chl  :{ch& \####...@.# :{ch  :{ch #....#.#.# :{ch]  :{ch #.:{ch ....#.#.# :{ch  #.:{chP )#.#....#.# #.#.#..###.# ###..# .# ##........ .# #..######## ## :{chE a#.##  :{chB :{ch3 :{chC :{chYD  :{chlE  :{ch|F  :{chG  :{chH W. #############:{chI  :{ch K o...........># :{chL  :{ch M #####:{ch-N K#.# :{ch@O  :{chsP a.....####.....# :{chQ  :{chR Z#....#.#@# :{chS  :{chT z....#.#.# :{chU  :{chW .#.#....#.#  .#.#..###.#  :{chJ` .###..# #.#  ##........ ..#  #..###########  #.##  #.#  :{cha :{chd :{ch :{ch $ :{chd `. #############:{ch r. ...........>:{chn ]#####........#.:{ch? 3......####....:{ch @....#.#.:{ch ...:{ch ,#.#...:{ch ..##:{chn  :{ch5 ....#.#:{ch  :{ch . :{ch :{ch$ :{chS :{ch :{ch= :{ch= $ :{ch> L. #############:{ch? r. ...........>:{chM@ #####:{ch;A *..#.:{chA 3......####....:{chB @....#.#.:{cheC ...:{ch'D ,#.#...:{chD ..##:{chE $##..# :{cheF  :{chG ....#'#######:{chG  :{chH . :{ch-I :{chN :{ch P :{chT :{ch[ :{chI $ :{ch1 L. #############:{ch r. ...........>:{ch #####:{ch (#.:{ch 3......####....:{ch] @....#.#.:{ch0 ...:{ch? +#.#...:{ch ..##:{chr ###..# :{ch 3##........ .:{ch #:{chI  :{ch ###.........#:{ch\  :{ch . :{chv :{ch :{ch :{ch :{chm :{chRn $ :{chn B. ############# .:{ch,o h. ...........>:{cho #####:{cho (#.:{chq ......####........#.#....#.#.....####..# ##............########## ............#  :{cht :{chnu :{chw :{ch  . ...........>######.......####........#.#....#.#.....####..####............############  .###........##  :{ch8 :{chq9 3. :{chF: B.>#:{ch;  :{ch; .#####:{ch< +.#.#:{ch=  :{ch> F.####.....#:{ch!?  :{ch? D.#....#.#.#:{chg@  :{chA #:{chA M.....#.#.#:{chQB  :{chB #:{chC :.#.#....#.#:{ch9D  :{ch E #:{chE :.#.#..###.#:{chRF  :{chF Z.###..###.#:{chG  :{ch7H .##:{chH .#:{chzI  :{chJ .#..:{chJ #:{ch]K  :{chUL .#.## .#.# .#.#:{chM  .#'# #.# :{chS #.# #.###.## :{chS :{ch=X :{chF :{ch 3. :{ch B.>#:{ch  :{ch .#####:{chE .#.#:{ch  :{ch2 .####.....# .#....#.#.# :{ch #.....#.#.#  #.#.#....#.# :{ch» c#.#.#..###.# .###..###.# .##.# .#..#:{ch  .#.## .#.# .#.# .#'# #.#  #.#  #.###.## :{ch :{ch= :{chl:{ch43. :{ch6 B.>#:{ch  :{ch!B.#####........#.#:{chy" :{ch9#D.####.....#:{ch# :{ch$ :{chm%Z.#....#.#.#:{ch4&  :{ch& #:{ch'c.....#.#.#:{ch(  :{ch%) #:{ch)Z.#.#....#.#:{ch* :{ch*#.#.#..###.# #:{ch+.###..###.# #......##.# #......#..#:{chw, #......#.## #......#.# .#.# :{chK-.#'# .#####.# . #:{ch1|.#  #.###.## :{chC2:{cha5:{chL  #############  ..... ...........>#  .....#####........#.# .####.....# .#....#.#.#  #......#.#.#  #.#.#....#.#  ###........#.#..###.#:{chۡ  #..........###.@###.#  #......##...........#  #......#..########### :{chO #......#.## ##......#.# .#.#  .......#'####### .#####.# .. #.... :{ch:{ch;{ch   #############  ..... ...........>#  .....#####........#.# .####.....# .#....#.#.#  #......#.#.#  #.#.#....#.#  ###.#.#@.###.#  #..........###..###.#  #......##...........#  #......#..###########  #......#.##  ##......#.#  .#.#  ........#'#######  ..#####.#;{chM ... ############ ...>#####........#.....####...............#....#.#.........# ..###.#..###....###..####......##...........########  ############# ..... ...........># .....#####........#.#..####.....#.#....#.#.# #..........@..#.#.# #........#.#....#.# ###........#;{ch.#..###.# #..........###..###.# #......##...........# #......#..########### #......#.## ##......#.# .#.#;{ch^ ... ###### ..... ....># .....#####........#.# ...####.....#;{ch_ .#....#.#.# #.@...#.#.# #.#.#....#.# ###........#.#..###.# #..........###..###.# #......##...........# #......#..###########  #......#.##  ##......#.#  .#.#;{chg,;{chk;{chtd ... ####### ..... ...........># .....#####........#.# ..####.....# .#....#.#.# #...#.#.# #;{ch1.#.#....#.# ###..#.#..###.# #...###..###.# #......##...........# #......#..## #......#.## ##......#;{chr.#  .#.#;{ch,;{ch@;{ch06  ############# ..... ...........># .....#####........#.#.####.....#.#....#.#.# #......#.#.# #.#.#....#.# ###;{chI;.#.#..###.# #..........###..###.# #......##...........# #......#..########### #......#.## ##......#.#;{ch<,;{chC;{chJ1105.0 (24.0);{chlK;{chO;{chV  M ... ############.. ...........>;{chV%#####........#.###.......#....#.#......#.#.#........#.#....#.#..###.;{ch$Wb.###.........#.# _Key pressed, stopping explore.;{ch\;{ch]86.0 (1.0) _;{cha;{chb;{chH . ################ .....+.....># .....#####.@......#.# ..####.....# ...#....#.#.# ;{ch #......#.#.# #.#.#....#.####;{chA `#.##....###..###;{ch .##......##...........##......#..###########;{ch ;{ch &7;{ch| ;{ch <{ch5c... # .....+.># .....#####.#.# .####.....# ..#....#.#.# #........#........###........#..........#......##.. <{chek<{chl&8<{chr<{chu<{chޮ  ################ .....+.....># .....#####........#.# ..####.....# ...#....#.#.##.<{ch L....#.#.# #.#.#....#.#####.#....###..###.##......##...........#<{ch <{ch &9<{chv <{ch( ={ch)... # .....+.># .....#####.#.# .####.....# .={ch*#.............#.#.##........#.#....#.####........#.#..###.##.###..###.# ={chA+ ={chH2={ch3'10={ch8={ch:={ch        ... # ={chn  .....+.>#  .....#####.#.#  .####.....#  ...#....#.#.#  #.............#.#.#  #.#.#....#.#   ###.#.#..###.#   #.###..###.#   #......##.={ch o#   ={ch ={chG &1={chX ={ch ={chZTp       ... #={chT  .....+.>#  ={chV.....#####.#.#  .####.....#  ...#....#.#.#  #....#.#.#  #.#.#....#.# ={ch0X ###.#.#..###.#  #.###..###.#  #......##.#  ={ch\={chi]&2={cha={chc={cho       ... #={ch  +.>#  #####.#.# ={ch  ####.....#  .#....#.#.# ={chD #.....#.#.#  #.#.#....#.# ={ch .#.#..###.#  .###..###.#  ......##.#  ={chN={ch&3={ch|={chS>{ch+7     >{ch-   #  +.>#  #####.#.#  ####.....#  #....#.#.#  #......#.#.#  #.>{ch.#.#....#.#  #.#.#..###.#  ###..###.#  ##.#  >{ch4>{ch 6&4>{ch+:>{ch&<>{chC       . #  +.#  #####.#.#  ####.....#  #....#.#.#  ..#.#.#  .#.#....#.#  .#.#..###.#  ###..###.#  ##.#  5 _There is a stone staircase leading down here.>{ch4>{ch" >{ch >{ch~>{ch>{ch>{ch,>{ch>{chb>{chS >{chB >{chT4>{ch>{ch>{chC6 _>{ch:.>?....l.##..## ............... ..............g ...........g... ............... ......?........  ............... 2 #..@...b...  #............  ###........[. >{ch9 #######.... .## .. gg 2 hobgoblins (asleep) . b   bat (asleep) >{chnl   frilled lizard (asleep) >{chl>{ch>{ch+7 (1.7>{ch/>{ch _You climb downwards.Found three items. Found a stone staircase leading down. _There is a stone staircase leading up here.?{ch .>?....l.##..#.#.g#.g...#.#......?.#.##..<@..b...##.###.[.#.#.##.... ....?{chb ?{ch ?{ch %  ?{ch The hobgoblin shouts! The frilled lizard hisses angrily.?{chz ?{ch ?{ch .l...ggb..gg1 wandering)?{ch Ebl?{chn '===?{ch 70Freeze?{ch ?{ch P _The bat barely misses you.@{ch  ILmort the Chiller .>?......##..###  Revenant ........l......#  Health: 14/14 ========================@{ch ...............#  Magic: 2/3================-------- .............g.#  AC: 2Str: 11 ...........g...#  EV: 11Int: 14 ......?........#  SH: 0Dex: 9 ...............#  XL:  1 Next: 58% Place: Dungeon:2 #..<@b.....#  Noise: ===------  Time: 117.7 (0.0)@{chי #.............  -) Claws ###........[..  Cast: Freeze #######.....  #.##.  ...  gg 2 hobgoblins (1 wandering) ...  b   bat ..  l   frilled lizardThe hobgoblin shouts! The frilled lizard hisses angrily. _The bat barely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)@{ch06  ILmort the Chiller .>?......##..###  Revenant@{ch8E ........l......#  Health: 14/14 ======================== ...............#  Magic: 2/3================-------- .............g.#  AC: 2Str: 11 ...........g...#  EV: 11Int: 14 ......?........#  SH: 0@{chY;Dex: 9 ...............#  XL:  1 Next: 58% Place: Dungeon:2 #..<@b.....#  Noise: ===------  Time: 117.7 (0.0) #.............  -) Claws ###........[..  Cast: Freeze #######.....  #.##.  ...  gg 2 hobgoblins (1 wandering) @{ch>...  b   bat ..  l   frilled lizard _The bat barely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat!@{chD=  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  @{chEYou freeze the bat!  You kill the bat!@{chKF@{chCG@{chP: .>?......##..###  ...............#  @{chR........l......#  ...............#  ............g..#  ......?...g....#  ...............#  #..<@†.....#  #.............  ###........[..  @{chS`#######..... #.##. ...gg ... l   frilled lizard .. @{chvd668.7 (1Freeze@{ch@{chЃU _The hobgoblin shouts!@{ch  .>?......##..### .# .l......# .# .g..#@{ch ? ......?...g....# .# #..@.†.....# #. ###.[.. #..... #.##. ... ... ..@{ch @{ch @{ch @{ch .lg..g@{ch 0---9@{ch @{chm U _There is a stone staircase leading up here.@{ch A{chA{ch ,A{chR.l....g.gA{ch[---20Freeze _A{chA{ch"B{ch!  ILmort the Chiller B{ch".>?......##..###  Revenant ...............#  Health: 14/14 ======================== ...............#  Magic: 1/3========---------------- ...............#  AC: 2Str: 11 .......l.......#  EV: 11Int: 14 ......?...g....#  SH: 0Dex: 9 ...............#  XL:  1 Next: 66% Place: Dungeon:2 #..@g†.....#  Noise: ---------  Time: 120.7 (0.0) B{ch:#R#.............  -) Claws ###........[..  Cast: Freeze #######.....  #.##.  ...  gg 2 hobgoblins ...  l   frilled lizard ..  B{ch|%_The hobgoblin shouts! _There is a stone staircase leading up here.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)B{ch  ILmort the Chiller .>?......##..###  Revenant ...............#  Health: 14/14 ======================== ...............#  Magic: 1/3========---------------- ...............#  AC: 2Str: 11 .......l.......#  EV: 11Int: 14 ......?...g....#  SH: 0Dex: 9 ...............#  XL:  1 Next: 66% Place: Dungeon:2 #..@g†.....#  Noise: ---------  Time: 120.7 (0.0) #.............  -) Claws ###........[..  Cast: Freeze #######.....  #.##.  ...  gg 2 hobgoblins ... B{ch  l   frilled lizard ..  _The hobgoblin shouts! _There is a stone staircase leading up here.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit) .>?......##..###  ...............#  ...............#  ...............#  ...............#  ......?l.......#  .........g.....#  #..@g†.....#  #.............  ###........[..  #######.... #.##. ... ...{chHl   frilled lizard.. _There is a stone staircase leading up here.  Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  You freeze the hobgoblin. You scratch the hobgoblin.=1.7 (1 _The hobgoblin barely misses you.B{chBB{chlB{chgB{chB{chB{chRX.lg.B{ch" Z0-------2B{chB{chT              . ################  1 ..+............g@#  ..#####........#.#  B{ch........####.....#  ........#....#.#.#  .............#.#.#  ........#.#....#.#   g   hobgoblin ........#.#..###.#   ........###..###.#  ....##...........# _The hobgoblin hits you.-------B{chB{ch5-4.2 (2.5B{ch B{chb _You climb upwards. _There is a stone staircase leading down here.C{chdT  ILmort the Chiller  Revenant  Health: 10/14 =================-------  Magic: 0/3------------------------  AC: 2Str: 11  EV: 11Int: 14  SH: 0Dex: 9 . ################C{ch%U XL:  1 Next: 66% Place: Dungeon:1 ..+............g@# Noise: ---------  Time: 124.2 (0.0) ..#####........#.# -) Claws ........####.....# Cast: Freeze ........#....#.#.# .............#.#.# ........#.#....#.# g   hobgoblin ........#.#..###.# ........###..###.# C{chX0....##...........# _You climb upwards. _There is a stone staircase leading down here.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)C{ch  ILmort the Chiller  Revenant  Health: 10/14 =================-------  Magic: 0/3------------------------  AC: 2Str: 11  EV: 11Int: 14  SH: 0Dex: 9 . ################ XL:  1 Next: 66% Place: Dungeon:1 ..+............g@# Noise: ---------  Time: 124.2 (0.0) ..#####........#.# -) Claws ........####.....# Cast: Freeze ........#....#.#.# .............#.#.# ........#.#....#.#C{ch g   hobgoblin ........#.#..###.# ........###..###.# ....##...........# _There is a stone staircase leading down here.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin.C{chK=C{ch  ######### .......@# ......#.# ###.....# ...#.#.# ....#.#.# .#....#.#  .###.#  ..###.#    C{chl83=5.2 (1FreezeC{chyC{ch7  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin. C{chL_You kill the hobgoblin!C{ch 3C{ch C{ch 1=C{ch@ C{ch ,C{chٛ C{ch p1========C{ch C{ch ,C{chv C{chc C{ch i2===C{chҤ C{ch C{ch C{ch C{ch˨ C{ch @========C{chg C{ch ,C{ch! C{chЮ C{chs :==C{ch: C{ch C{ch L3==C{ch C{ch ,C{ch C{ch۷ ,C{ch C{ch ,C{ch C{chн 4====C{chv C{ch ,C{ch C{ch j2========C{ch{ BC{ch~ C{ch C{ch: :==C{ch C{ch C{ch" C{ch C{ch; C{ch @========C{chL C{ch" C{ch C{chO C{ch C{ch ,C{ch6 ,C{ch$ C{ch ,C{chU C{ch9 C{ch C{ch C{ch C{ch ,C{ch ,C{ch C{ch $-C{ch 054.2 (29.0)C{chu k3========-5.2 (30C{ch C{ch H _You start resting.D{che 3D{chj D{ch        . # .+># .#####.#.# .####.....# .#....#.#.# #D{ch ..#.#.# #.#.#....#.# #.#.#..###.# .###..###.# .##.# D{chI ,D{ch D{chr7        . # .+.>#D{ch38 ? .#####.#.# .####.....# .#....#.#.#  #......#.#.# D{ch8  #.#.#....#.# #.#.#..###.# .###..###.# .##.#D{ch;  D{chE> ,D{chA D{ch         ... # .+.># .#####.#.# .####.....#  .#....#.#.#  #D{ch .....#.#.#  #.#.#....#.# #.#.#..###.# #.###..###.# #......##.# D{ch ,D{ch D{chh         ... #D{ch   .....+.>#  .....#####.#.#  .####.....#  ...#....#.#.#  #....#.#.#D{ch   #.#.#....#.#  ###.#.#..###.#  #.###..###.#  #......##.# D{chV========D{chD{chw ... #  .....+.>#  .....#####.#.#  .####.....#  ...#....#.#.#D{chz1 #.............#.#.# #.#.#....#.#  ###.#.#..###.#  #.###..###.#  #......##.#D{ch},D{chÁD{chI ... # .....+.># .....#####.#.# .####.....# .....#....#.#.# #.............#.#.# #........#.#....#.#D{ch ###........#.#..###.# #.###..###.#  #......##.#D{ch,D{chE{ch $ ... # .....+.># .....#####.#.# ...........####.....# ..#....#.#.# #.............#.#.# #........#.#....#.# ###........#.#..###.# #..........###..###.#  #......##.#E{ch_,E{ch"E{chfV ... # .....+.># .....#####.#.# .....####.....# ..........#....#.#.# #.......#.#.# #..#.#....#.# ###........#.#..###.# #...###..###.#  #......##.#E{ch{ ... # .....+.># .....#####.#.# ....####.....# ..........#....#.E{chL#.# #.............#.#.# #........#.#....#.# ###........#.#..###.# #....###..###.#  #......##.#E{ch,E{chbE{cha ... # .....+.># .....#####.#.# ...####.....# ....#....#.#.# #.............#.#.# #........#.#....#.# ###........#.#..###.# #..........###..###.#  #......##.#E{ch"; ... # .....+.># .....#####.#.# ..####.....# ..#....#.#.# #.......#.#.# #..#.#....#.# ###..#.#..###.# #..###..###.#  #......##.#E{ch~ * ... # .....+.># .....#####.#.# .####.....#  .#....#.#.#  #.#.#.#  #.#.#....#.# E{chN  ###.#.#..###.#  #.###..###.#  #......##.#E{ch,E{chE{chyr ... # .....+.># .....#####.#.# .####.....#  .#....#.#.#  #.#.#.#  #.#.#....#.#  ###.#.#..###.#  #.###..###.# E{chsQ #......##.#E{chnw,E{ch;{E{ch####.................'...............+##E{chJ,E{chE{chI ###...#..>#.#####.#.#........####.....#.........#....#.#.##+###...#.#.# #........#.#....#.# ###........#.#..###.# #..........###..###.# E{chBJ #......##.# _You open the door.E{chvO3E{chVTE{chA ##.#.#'.>#.#####.#.#.......####.....#.......#....#.#.##+###......#.#.# #........#.#....#.#  ###........#.#..###.#  #..........###..###.#  #......##.#E{ch_ There is an open door here.E{ch]E{ch _E{ch]E{ch)##########.........#.###############.'.............>.#####........#........####...........#....#.#.##+###.............#.#. #........#.#....#.###........#.#..###. #...###..###. #......##........... #......#..#########E{ch0,E{ch6E{ch ###########.........##.##############+.'.............#.#####........##.......####...#.#....#.#E{ch##+###......#.# ##.#....####.#.#..### #...###..### #......##.......... #......#..######### #......#.##E{ch,E{chE{chzr########### #.........# #.############# +.'............ #.#####........ #.......####... #.#....#...##+###......#. #.#.#....###........#.#..# #..........###.. #......##......... #......#..######## #......#.###......#.E{ch ,E{chE{cht # #.# #.### +..'.. #...##### #........#### #....@..#....#.##+###.#. #........#.# ###........#.#.. #..........###.. #......##E{chu #......#..  #......#.##  ##......#.#E{chz,E{chGE{ch\'+..###E{chf,E{chE{chI?  # #.# #. +..' #...##### #........#### #...@...#....E{chJ&.##'###... +..# #........#.#. ######........#.#.. #.###.. #......## #......#..  #......#.## E{chKK{ ##......#.# _You open the door.E{chP3E{chUE{chV # #.# #. +..' #...##### #........#### #..@....#.##'###.. +..# #........#.##... ######.#.##.. #.####. #......###E{chc #......#..  #......#.##  ##......#.#E{chy,E{chE{ch" # #.# #. +..' #...##### #........ #.@.....#.##'###..+..# #.#.#+#.....######.#.# #..... #.### #.#### #......##E{chJ$ #. #......#..# #......#.##  ##......#.#E{ch),E{ch.E{chp########### #.........# #.######## +.'....... #.#####... #E{chK.......##...##+#......#........@##'###...+..# #.##+#.....######.#. #.....# #..# #.##### ###....E{ch< #. #......#..### # #......#.## ##......#. ..#.#E{chY,E{ch@E{chY ## #.# #. +..' #...#####. #.........##+#.......#.##'###.+..# #.#E{ch#+#.....######.# #.....# #. #.##### #......## #. #......#..  # #......#.##  ##......#.#  .#.#E{ch,E{ch0E{ch&j##..#.#.'E{chq,E{chxE{ch~  ########### #.........#  ###.........###### ..+.........'..... #.#.........#####.E{ch8 . #.#........ ....##@#........##'###.E{ch #..........+..# #.###+#.....######. #.....# #....... #.##### #......##.. #. #......#..#E{ch~#. #......#.## ##......#.# _You open the door.E{ch3E{chE{chT?  M######### # ####.######..+..'..... ...##### #@#.......E{chB  ....##'#.................##'##..........+..# #........###+#. There is an open door here.E{chE E{chF  _E{chJ E{chH 5ME{chƫ ######### # #########.######E{ch* ........+..'..... ...#####E{ch & #.#....... ....##'#.................##'###........E{ch .....#.....# #.....##.E{ch ,E{ch E{ch} M######### # #########.######.......@+..'..........#...#####... #.#............##'#...............E{ch Q.....#.#####E{ch ,E{ch( E{ch  # #.##..+..'.##.#...#####.. #.#.......E{ch u.....##'#.................##'###...........+..# #####+#.....###### #.....# # #.##### #......##E{chw ,E{ch E{ch  # #.##..+..'#......##.#...#...... #.#.......E{ch -#......##'#......#...........##'####...........+..# #####+#.....###### #.....# # #.##### #......##E{ch ,E{ch1 E{chY  # #.##..+..'#......##.#... #......##.#....... #......##'#...... #...........##'### #...........+..# # #####+#.....###### #.....# # #.##### #......E{ch` ,E{chf E{ch ########### #.........##############.##............+.'. ##....@.##.#.## #......##.#... #......##'#.....E{ch  #...........##'### #.....+..# # #####+#.....###### #.....# #. #.##### # #. #......E{ch2 ,E{ch~ E{chy2  ###########.........#############............+.'. ##......##.#..## .....E{ch5 s'#............##'###....#.###.##...... E{chx9 ,E{ch= E{ch  ###########.........#############............+E{ch& .'. ##......##.#..## .....'#............##'###...+..# E{chl j.##...... E{ch ,E{ch E{ch  ###########.........#############............+.'. ##......##.#..## .....#'#............##'###..+..# E{ch ####+#.....#####.#........ E{ch ,E{ch E{chi  ###########.........#############............+.'. ##......##.#..## #.....#'#............##'###..+..# ####+#.....##### #.....# #..#E{chj w........ E{cho ,E{ch#t E{ch '#.##.#..####E{ch ,E{ch E{ch%@ .........#############............+.'. ##......##.#..## #E{ch@X.....#'#............##'###..+..# #####@#.....#####E{chA #.#.....# #..#####..#####. open the doorE{chAoThere is an open door here.You open the door. _There is an open E{chA<door here.You open the door.E{chG3E{chKE{cheG #############............+.'. ##......##.#..## #.....#.#'#.......#...........##'####...........+..# #####'#.....##### E{chy #..####..#.# #.. #.... There is an open door here.You open the door. _There is an open door here.You open the doorE{ch\.  There is an open door here.E{ch0E{chƺ _E{chE{ch~# ............+.'. ##......##.#..## #.........'#.......E{ch$..........##'###.........+..# ####'#.....##### #. #..####E{chP'........#.# #########. #.### E{ch2,,E{ch1F{chPl  ##......##.#..## #...........##'#................##'###..+..# ####'#.....##### #.F{chQ5 #...######.#.####.......@#.# #########.  #F{chQ#. #.. F{chFWF{chj]F{chHaF{ch  ##......##.#... #......##.#....... #......##'#......F{ch #...........##'### #...........+..# # #####'#.....###### #.#.....# #.######.#.##### #.#.# ##. # ##   ..##### .. # #. #. #F{chv,F{ch7F{ch2 ##......##.#... #......##.#....... #......##'#...... #...........##'### #...........+..# # #####'#.....###### #.#.....# ##..######.#.##### #.#.# #F{ch5#. # ##   .. .. # #. #. #F{ch9,F{ch>F{ch ##......##.#.. #......##.#....... #......##'#...... #...........##'### #...........+..# # #####'#.....###### #.#.....# ##..######.#.##### #.#.# ##. # ##   ..### .. #. #. #.F{chvBF{ch> ##......##.#. #......##.#....... #......##'#...... #...........##'### #...........+..# ## #####'#.....######... #.#.....# ##..######.#.##### #.#.# ##. # ## F{ch5q  ..##  .. #  #  #. F{ch^,F{ch F{che ##......##.# #......##.#...... #......##'#...... #...........##' #...........+..# ### #####'#..... .... #.#.....# ##..######.#.##### #.#.# #.#. # ##   .. ..  #F{ch\j,F{chlF{chL ##......##.# #......##.## #......##'#.#. #...........##'#. #...........+..# ####.# #####'#..... ..... #.#.....# ##..######.#.##### ##.#.# #F{chv*#.#. # ##   .. .. F{ch,F{chF{ch8v ##......##.# #......##.# ## #......##'#. #. #...........##' #. #...........+.. ####.#######'#..... .....# #.#.....#  #####..######.#.#####  #.#.#  #.#. F{ch:$     F{ch<,F{ch @F{chs............+# .#....###'#......##' #. #...........+..######.#######'##........# #.#.....#####.@######.#.#####............#.##.#############. #.F{chm,F{chF{ch  #############............+#......##.# #......##.#... ### #......##'#... #.# #...........## #.# #...........+.######.#######'#.....##.......@.# #.#.....##.#####..######.#.##### #.............#.##.#############. F{ch,F{chF{chp|............+ ##......##.# ###'#.........##..+..######.#######'#.....##........# #. #.#####@.######.#.#### #.............#.# #.#############. F{ch,F{chF{che ##......##.# #......##.#### #......##'#.. #.# #...........#F{ch #.# #...........+.######.#######'#.....# .........# #.#..... #.#####..######.#.##### #...@.........#.#  #.#############. F{chF{chF{chF{ch7[ ##......##.# #......##.# ### #......##'#. #.# #........... #.# #........... .######.#######'#.....F{chE\1 ...# #.#..... #.#####..######.#. #..@...#.# #.#...#.F{ch](#F{cha,F{chdF{ch ##......##.# #......##.# ### #......##'# #.# #.........F{chA #.# #..... .######.#######'# ...# #.# #.#####..######.#. #.@....#.# #.#. ... #.## #.#F{chL,F{chF{ch: ##......##. #......##. ### #......##' #.# #.........F{ch; #.# #..... .######.#'# ...# #.# #.#####..######.#. #@.....#.# #.#. .... #.##.# F{ch<#. .. # ..##.#F{ch0=I.!F{chF,F{chLF{ch  ###'.....######.#######'#........# #.F{chi#.#####..######.#.## #.............#.# #############. ...r........... #####.##.#####.F{chr   rat (asleep)###F{chnF{ch.213.2 (58F{chڷ,4.2 (59F{chkF{ch) _You open the door. _There is an open door here.You open the door. _There is an open F{ch[door here.A rat comes into view.G{ch6### #......##.. #.# #.......... #.# #.....######.#######'# .........# #.# #.#####..######.#.# #.#.............#.######.#.#############.....r..@........ ######.##.#####. #. ...  ## ..## #.# .! ### 5.2 (1.0)G{chN  ### #...... .. #.# # .. #.# # .######.#'# .........# #.# #.#####..######.#. #.#....#.#.#.#..r.#.##.#####. #.. ... ####..##  #.# .! G{chO A ###G{chX G{chY &6G{cha G{chc G{ch  ### #...... .. #.# # .. #.# # .######.#'# .........# #.# #.#####..######.# #.#...#.#.#.#.r..G{ch #.##.#####. #..w... ####..## #.# .!.w   dart slug (asleep) ###r   rat (asleep)G{ch  rwwr  A dart slug comes into view.The rat squeaks loudly.G{ch S====7FreezeG{chv G{ch P _The rat barely misses you.H{cht ### #...... ILmort the Chiller .. #.# #...... Revenant .. #.# #...... Health: 14/14 ======================== .######.#######'# Magic: 2/3================-------- .........# #.# AC: 2Str: 11 #.#####..######.# EV: 11Int: 14 #.#.............# SH: 0Dex: 9 .#######.#.############# XL:  1 Next: 83% Place: Dungeon:1 ......r@..........  Noise: ====-----  Time: 217.2 (0.0) .#######.##.#####.  -) Claws #..w...  Cast: Freeze ####..##  #.# H{chR .!.  w   dart slug ###  r   ratThe rat squeaks loudly. _The rat barely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)H{cheX ### #...... ILmort the Chiller .. #.# #...... Revenant .. #.# #...... Health: 14/14 ======================== .######.#######'# Magic: 2/3================-------- .........# #.# AC: 2Str: 11 #.#####..######.# EV: 11Int: 14 #.#.............# SH: 0Dex: 9 .#######.#.############# XL:  1 Next: 83% Place: Dungeon:1 ......r@..........  Noise: ====-----  Time: 217.2 (0.0) .#######.##.#####.  -) Claws #..w...  Cast: Freeze ####..##  #.#  .!.  w   dart slug ### H{chYw  r   rat _The rat barely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.H{chZH{ch` ###  .. #.#  .. #.#  .## ...  #.# #.# .#######.#.#### .......@..........  .#######.##.#####.  #.w....  ####.. #.# .!. H{ch dN ### H{ch5~91=---8.2 (1FreezeH{chڂH{ch  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. _You kill the rat!H{chP .. #.# #... #.# #..######.#######'#.........# #.#.#.#####..######.#.#.#.............#..#######.#.#############................... .#######@##.#####.  #.w...... ####..##. #.#.!.### H{chH{chy2-------9FreezeH{chH{chN _The dart slug bites you.I{ch  .. #.# #....... ILmort the Chiller .. #.# #....... Revenant .######.#######'#. Health: 12/14 ====================---- .........# #.#. Magic: 1/3========---------------- #.#####..######.#. AC: 2Str: 11 #.#.............#. EV: 11Int: 14 .#######.#.#############. SH: 0Dex: 9 ..................  XL:  1 Next: 91% Place: Dungeon:1 .#######@##.#####.  Noise: =--------  Time: 219.2 (0.0) #.w......  -) Claws ####..##.  Cast: Freeze #.#  .!.  ###.  w   dart slugI{ch [16d _You kill the rat! _The dart slug bites you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)I{chS.. #.# #....... ILmort the Chiller.. #.# #....... Revenant.######.#######'#. Health: 12/14 ====================----.........# #.#. Magic: 1/3========----------------#.#####..######.#. AC: 2Str: 11#.#.............#. EV: 11Int: 14.#######.#.#############. SH: 0Dex: 9..................XL:  1 Next: 91% Place: Dungeon:1.#######@##.#####.Noise: =--------  Time: 219.2 (0.0)#.w......-) Claws####I{chVr[39;49m..##.Cast: Freeze#.#.!.###.w   dart slug _You kill the rat! _The dart slug bites you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)20.2 (1I{chc[I{ch^P_The dart slug bites you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit) _You freeze the dart slug. You scratch the dart slug.I{ch  .. #.# #....... ILmort the Chiller .. #.# #....... RevenantI{chW  .######.#######'#. Health: 12/14 ====================---- .........# #.#. Magic: 0/3------------------------ #.#####..######.#. AC: 2Str: 11 #.#.............#. EV: 11Int: 14 .#######.#.#############. SH: 0I{ch3 uDex: 9 ..................  XL:  1 Next: 91% Place: Dungeon:1 .#######@##.#####.  Noise: =--------  Time: 220.2 (0.0) #.w......  -) Claws ####..##.  Cast: Freeze #.#  .!.  ###.  w   dart slugAim: a dart slug (100% to hit) _You freeze the dart slug. You scratch the dart slug.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)I{ch?  .. #.# #....... ILmort the Chiller .. #.# #....... Revenant .######.#######'#. Health: 12/14 ====================----I{chP@  .........# #.#. Magic: 0/3------------------------ #.#####..######.#. AC: 2Str: 11 #.#.............#. EV: 11Int: 14 .#######.#.#############. SH: 0Dex: 9 ..................  XL:  1 Next: 91% Place: Dungeon:1 .#######@##.#####.  Noise: =--------  Time: 220.2 (0.0) #.w......  -) ClawsI{chB  ####..##.  Cast: Freeze #.#  .!.  ###.  w   dart slug _You freeze the dart slug. You scratch the dart slug.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  You freeze the dart slug!I{ch,G 4 .. #.#  .. #.#  .## ...  #.##### #.#... .#######.#.##### ..................    #.†......  I{chG K####..##.  #.# .!. ###. I{chbH I{chL .. #.# #....... ILmort the Chiller.. #.# #....... Revenant.######.#######'#. Health: 12/14 ====================----.........# #.#. Magic: 0/4------------------------#.#####..######.#. AC: 2Str: 11#.#.............#. EV: 11Int: 14.#######.#.#############. SH: 0Dex: 9..................XL:  1 Next: 125% Place: Dungeon:1.#######@##.#####.Noise: =--------  Time: 221.2 (1.0)#.†......I{chN -) Claws####..##.Cast: Freeze#.#.!.###. _You freeze the dart slug. You scratch the dart slug.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  You freeze the dart slug!I{ch)P _You kill the dart slug!You have reached level 2!I{chV /  --more--J{ch4J{ch58/20J{ch6=J{chj75J{ch$82J{ch8 0% J{ch9FreezeJ{chj:J{chAJ{chE J{chFJ{ch9G_J{chGJ{chύ6.. #.# #..######.#######'#.........# #.#.#.#####..######.#.##.#.............#.#.#######.#.#############. .................. .#######.##.#####.  #.@......# ####..##.# #.# .!.### #-2 _J{ch J{chJ{chh_You see here a dart slug corpse.K{ch.. #.# #..######.#'#....# #.#.#.#####..######.#.##.#.#.# .#######.#.#####. .................. .#######.##.#####. #.†# ####..##.# #.# .!.###.#-3 _K{ch;y.. #.# #..######.#'#..# #.#.#.#####..######.#.##.#.#.# .#######.#.#####. ............ .#######.##.#####. #.†.@....# ####..##.# ##.# .!.###.#4K{ch{K{ch K{ch )######.#######'#K{chً 9.........# #.#.K{ch #.#####..######.#.#####.#.............#.# .#######.#.#############. .................. .#######.##.#####.  #.†......# ####.@##.#  ##.# .!.#### # K{ch~ K{ch' K{ch 9K{ch /==K{chš 5K{ch K{chP K{chK{chK{chȝK{chK{ch0L{ch  ........# #.#.#####..######.#.####.............#.# .#######.#.#############. ................. #######.##.##### #.†......# ####..##.# ##@#  #.!......###.#..##6L{chT#.#####..######.#.######.#.............#.# .#######.#.#############. .................. L{ch>.#######.##.#####.  #.†......# ####..##.#  ##.##.##.###.@.......L{ch####.#..## # L{chnL{ch 7L{ch L{ch/L{ch0$8.2 (2L{ch5L{chj9S _e - 2 white potionsM{chM{chRM{ch_M{chdM{ch'~=1====M{chc20==M{ch,M{ch,M{chM{ch,M{ch9M{ch>R====M{chM{chP==M{chM{ch,M{chDM{ch?,M{chM{chU,M{chM{ch,M{chM{ch,M{ch]M{chAm2=====M{chM{ch,M{ch,M{ch ,M{chW M{ch ,M{ch M{ch] S=====M{ch M{ch ,M{chT M{ch ,M{ch M{ch" ,M{ch M{ch" ,M{chz% M{ch^) ,M{ch, M{ch/ ,M{ch2 M{ch7 M{chy7 Q3=====M{ch< M{chC M{chD M{chEG M{chK ,M{chM M{chP ,M{ch]S M{chV M{ch#W ======M{chdY M{chV\ ,M{ch^ M{cha M{chb M{chMd M{chj BM{chm ,M{chAp M{ch s ,M{chu M{chXx ,M{chz M{ch} g4=====M{chQ M{ch ,M{ch M{ch^ ,M{ch͊ M{ch̍ ,M{ch: M{ch S=====M{chv M{ch6 ,M{ch M{ch ,M{ch M{ch ,M{ch M{ch] ,M{ch M{ch ,M{ch M{chI ,M{chƶ M{ch e5=====M{chd M{ch -#.#####..######.#.##### #.#..#.# .#######.#.##. ........... .#.##.#####. #.†......# ####..##.# ##.##.##.##.#..####.#..##..# #..###M{ch ,M{ch M{chx #.#####..######.#.##### #.#.#.#  .#.#.#.  .. #.#.##.#####. .#.†......# .####..##.# .##.##.##.##..#..#M{chy ####.#..##.##.# .# #.. ..#### .#.#.M{chu ,M{ch M{chy  .............#.#  .#######.#.#############. ................. ########.##.#####. #.†......# ####..##.# .+M{ch _ ##.##.##.##.. #..........# ####@#..##.# #.# .# . ..# .#.#.M{ch ,M{ch M{chh .#######.#.#############. ................. ########.##.#####. #.†......# ####..##.# .+ ##.##.##.##.. #..........# ####.#..##.# #@# .# ......####.$.## #..#.. =====M{chz } ................. ########.##.#####. #.†......# ####..##.# .+ ##.##.##.##.. #..........# ###.#..## #.##.##[#......#M{ch ###.$.# #...M{ch ,M{ch M{ch2, . # .#.##.#####. .#.†......# # .####..##.# .+ .##.##.##.##.. M{ch- x.#..........# ####.#..##.# #.##.##[# #.# ####.$.## #..# ..##M{ch7 ,M{ch)> M{chߢ i ##. #.##.#####. ..#.†......# #.# .####..##.# ..+ ..#M{chg s##.##.##.##.. .. #..........# ####.#..##.# #M{ch #.##.##[# #.# M{chq ####.$.## ##..# .#..M{ch :>M{ch̰ 079.2 (51.0)M{ch M{chf -80.2 (52M{ch" M{chZ e _Found a stone staircase leading down.N{ch m######.##.#####. .... #.†......#.#.#.####..##.#...+ ..## ##.##.##.##.... ..........#  #####.#..##.# #. #.##.##[#  #.......# ####@$.## . ###..# #  .#.>##N{ch N{ch% 11.2 (1.0)N{ch% N{ch O{chU.##.#####. . .#.†......#.#.# .####..##.#...+ ..###.##.##.##.. .. #.#..........# #.####.#..##.# #. #.##.##[# ##.# .####.@.## .###..# #.r..# ....# ...... ....#># r   rat (asleep)...###....2 _A rat comes into view. _{ch5#mYou see here 9 gold pieces.O{ch.............. ## ####.##.#####. . ....#.†......#.#.#.........####..##.#...+.. ..######.##.##.##.. .. #.#..........# #####.#..##.# #.#.##.##[# ###.....@.# ####.$.## ..###..# #..r..# .....# ........ .......#>#......###....O{ch<  The rat squeaks loudly.O{ch}O{chr...bb   bat (wandering)r   ratO{ch/E====3O{chl _A bat comes into view.O{ch y###.#.#############.. ............. ###### ###.##.#####. ..... .#.†......#.#.#........####..##.#...+.. ..#######.##.##.##.. .. #...#..........# #####.#..##.# #. #.#.##.##@# ###.......# ####.$.## ...####r.# #......# ..♣.....# .r   rat.....b. ..♣......#>#......###O{ch O{ch̭ :r.O{chs E----4O{ch{  _You see here a +1 buckler of protection.P{ch1 ............. # ###.##.#####. ..... ..  #.†......#.#.#...###..##.#...+.. ##### ##.##.##.## #... #..........# #.#####.#..###. #. #.##.##[ ##........###.$r#...# ###..##..  ....# ..♣........b.♣#......#>### ....P{ch P{ch3 _=---5FreezeP{ch1 P{ch T _The rat completely misses you.Q{ch............. ####. ##..... ILmort the Chiller ###.##.#####. ..... ....... Revenant  #.†......#.#.#... ....... Health: 20/20 ========================  ####..##.#...+.. ..##### Magic: 4/5===================----- ##.##.##.##.. .. #... AC: 2Str: 11 #..........# #.## EV: 11Int: 14 ####.#..##.# #. #. SH: 0Dex: 9 #.##.##[# ##. XL:  2 Next: 10% Place: Dungeon:1 #......@# ... Noise: =--------  Time: 285.2 (0.0) ####.$r## ...# -) Claws ###..# #..  Cast: Freeze ....# ..♣ .....# ... ......b. ..♣ r  Q{chq[m rat #......#>#  #......###  .... _You see here a +1 buckler of protection. _The rat completely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)Q{chsaS............. ####. ##..... ILmort the Chiller ###.##.#####. ..... ....... Revenant  #.†......#.#.#... ....... Health: 20/20 ========================  ####..##.#...+.. ..##### Magic: 4/5===================----- ##.##.##.##.. .. #... AC: 2Str: 11 #..........# #.## EV: 11Int: 14 ####.#..##.# #. #. SH: 0Dex: 9 #.##.##[# ##. XL:  2 Next: 10% Place: Dungeon:1 #......@# ... Noise: =--------  Time: 285.2 (0.0) Q{chc####.$r## ...# -) Claws ###..# #..  Cast: Freeze ....# ..♣ .....# ... ......b. ..♣ r   rat #......#>#  #......###  .... _The rat completely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat!Q{chh ####.  .....  #.†#...  +..  #.. ..  ..#  #.# #.  #.##.##[#  Q{chi#......@#  ####.$†##  ###..# #..  ....#  .....#  ......b.  #......#> #.... ....Q{ch c36.2 (1FreezeQ{chQ{chڐ  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! _You kill the rat!Q{ch'{ L####.##.#####. .... .  #.†......#.#.#...  ####..##.#...+.. ..#### ##.##.##.##.. .. #.. #..........# #.# ####.#..##.#Q{ch} P  #.##.##[# ## #.......# . ####.$@## ###..# #.. ....# .....# ....... #......#># #......### #....... Q{ch Q{ch- .-7Q{ch Q{chȑ p _You see here a rat corpse.Q{chi#.##.#####. .....  #.†......#.#.#...  ####..##.#...+.. .. ##.##.##.##.. .. # #..........# #. ####.#..##.#Q{ch# #.  #.##.##[#  #.#  ####.@†##  ###..# # ....#  .....#  ........  #......#># #......### #.......Q{ch%,Q{ch-G-8 _Q{ch5Q{ch;>Q{ch>+9.2 (2Q{chyBQ{chWDQ _You now have 9 gold pieces.R{ch.............. ###### ####.##.#####. ..... .#.†......#.#.#.........####..##.#...+.. ..######.##.##.##.. .. #.#..........# #####.#..##.# #.#.##.##[# ###.....@.# ####..†## ..###..# #.....# .....# ......... ..#......#>##......####.......R{chB90.2 (1R{ch}R{chf###.#.#############. . ............. ###### ###.##.#####. ..... .#.†......#.#.#........####..##.#...+.. ..#######.##.##.##.. .. #...#..........# #####.#..##.# R{chp#. #.#.##.##@# ###.......# ####..†## ...####..# #......# ..♣.....# ......... ..♣#......#>##......###R{ch~R{ch&1R{chuR{ch~ _You see here a +1 buckler of protection.S{ch. S{ch &2S{ch" S{chl$ T _f - a +1 buckler of protectionT{ch}~3T{chnT{chBT{chE,T{ch T{ch,T{chT{chu,T{chgT{chEe5=====T{chT{chGM #.#.............#.# ###.#.#############.# ............. ####.# ## ###.##.#####. ......#.†......#.#.#.........####..##.#...+...#######.##.##.##.... #............ #.######.#.#. #.##.##.###....... ...####..†##...##.....T{ch,T{chT{chzPM####..######.#.#####  #.#............. ###.#.############# ............. ###### ###.##.#####. ......####.†......#.#.#........ .......####..##.#...+....?... ..#####T{chy~##.##.##.##........ .. #............ #.######.#..##. ##.##.###.......#....# ... T{chDT{ch4T{ch3T{chM.........# #.#.....####..######.#.#####  #.#.............#. ###.#.############# ............. ####.# ## ###.##.#####. ......####.†......#.#.#..........####..##.#...+....?T{ch#######.##.##.##@....... .. #.............####### #.######.#..##. #.##.##.###.#..T{ch,T{chT{chd.# #.#.....# #.#.#####..######.#.##### #.#.#.#.# #..#.#.# #. #####.# ##..##.#####. ......####. .#.†......#.#.#..####..##.#...+....?.... ..#####.##.##.##.##... #.#..#. #.#####.#..##.# T{chd`#. #.#.##.##.# ##.##.......# .####..†## ...####..# #.. ....# ..♣.....# .T{chiS=====T{chlT{ch4.######.#######'#.....###### .........# #.#.....# #. #.#####..######.#.##### #......# #.#.............#.# #......# #.#.#############.# ......# ...........######.# ### #.##.#####.#......####...# #.†......#.#.#..................# T{ch=####..##.#...+..@.?.......#######.##.##.##............ #.....#..........#######.# #.#######.#..##.# #. #...#.##.##.# ##.###.......# ..####..†## ...##♣###..# #.. # ..♣♣♣T{ch",T{chxT{ch?0######.#'#.....######.# #.#.....# #. .#####..######.#.##### #......# .#.#.# #......#. .#.##.# #......#.######.# ##......#. .##.#####.#......####.#. .†......#.#.#.#'..##.#...+...@?.#####.##.##.##.##... #.#..........#.## #.###.####.#..##.# #. #.T{ch@#.##.##.# ##.##.# .####..†## ...##♣###..# #.. ....# ..♣T{chC,T{chNGT{ch.#'#.....######.# #.#.....# #. #####..######.#.##### #......##. #.#.# #......#. #.##.# #......#.#######.# ###......#.# ##.#####.#......####.#.# †......#.#.#.#'#..##.#...+....@.T{chN,#####.##.##.##.##... #.#..#.### #.###.####.#..##.# # #. #.#.##.##.# ##.###.#.# .####..†## ...##♣###..# #.. ♣....# ..♣T{ch,T{chT{chT{chQ13042.0)T{ch,5.2 (13T{chT{ch;a _g - a scroll labelled QEMIHU HUBIU{chQa.......U{chRU{chUU{chf #.# #...........+..# #. ####.#######'#.....###### ......# #.#.....# #... ####..######.#.##### #......# .............#.# #......#. .#############.# #......#.# ........######.# ####.# #.#####.#......#####.# ......#.#.#......#'## #..##.#...+.....##### ##.##.##.##............##.....#..........#######.#####.#######.#..##.# .# #. #.....#.##.##.# # ##.###.##.......# .....####..†## ...##♣♣♣.###..# #.. ♣⌠U{ch"#.# #.+..# #.#.#'#.....######.## #.#.....# #.#..######.#.##### #......##.#.# #......#..# #.# #......#.## ######.# ###......#.# .#####.#......####.#.# #.#.#......#'# ..##.#...+......#####. #.##.##.##.##. #.#.#####.###. ####.#..##.# .# #. #.#.##.##.# .# ##.###.#.#.# . .####..†## # ...##♣♣♣.♣###..# #.. ♣⌠♣U{chy)#.# #.+..# #.#..#'#.....######.#.# #.#.....# #.#..######.#.##### #......##.#.# #......#..#.# #......#.## ######.# ####......#.# #####.#......####.#.# #.#.#......#'# .##.#...+......#####. .##.##.##.##. .#.#####.###..#..##.# .# #. #.#.##.##.# .# ##.###.#..#.# .. .####..†## ## ...##♣♣♣.♣###..# #.. ♣⌠♣U{ch#.# #.+..# #.#.# #.#'#.....######.#.## #.#.....# #.# #..######.#.##### #......##.#.# #......#..#.# #......#.## ######.# #####......#.# .#......####.#.# #.#.#......#'# ##.#...+......#####. ##.##.##.##.#.#####.###..#..##.# #.# #. #.#.##.##.# #.# ##.###.#..##.# ... .####..†## .## ...##♣♣♣.♣ U{chN ######'#.....##### ...# #. #..# #..######.#.####...##..... ..........#.# #......#..#### ##########.....#.## .....######.# #####. ####.#......####.... ...#.#.#.........'##### ##.#...+........@...#####........#.##.....#... .........#######.#####.###.....#..♣♣♣♣♣.♣♣♣ U{chb ...# #. #..# #..######.#.####....##..... ..........#.# #......#..#### ##########..## .....######.# #####. ####.#......####.... ...#.#.#.........'##### ##.#...+............#####........#.##........ .........#######.#####.### ##.#..##.# #.# #. #...#.....#.....⌠.<.⌠. U{chz[ #..######.#.######..... ..........#.# #......#..#### ##########.## .....######.# ##### ####.#......####.... ...#.#.#..................#'##### ##.#...+............#####........#.##........ .........#######@#####.### ##.#..##.# #.# #. #..  #.## ##.###.#..#.............♣♣♣♣♣.♣♣♣ U{chHw ..........#.# ..#### ##########......#.## .....#####......#.# ####.#......####........ ...#.#.#..................#'##### ##.#...+............#####........#.##............##... .........#######.#####.### ##.#..##.# #@# #. #..  #.## ##.###.#..#........ ...........#.###....#......#>#♣⌠♣U{ch[ ############ .....#####... ####.#......####...... ...#.#.#.............'##### ##.#...+............#####........#.##............##... .........#######.#####.### ##.#..##.# #.# #. #..  #.## ##.###.#..#.....#..................###..†## #.####....##♣♣♣.♣♣♣..###.#......###♣.♣U{chw,U{chU{ch9 .....#### ####.#......####.... ...#.#.#...........'##### ##.#...+............#####........#.##........ .........#######.#####.### ##.#..##.# #.# #. #..  #.####.###..##.###.#..#.....#.@................###..†#####....##♣♣♣.♣♣♣ ###..# ... #.. ♣⌠♣ ..#...U{chT:.#>##.###..........U{ch?,U{chDU{ch######.# #####......#.# .#......####....#.# #.#.#...........#'# #.#...+............#####. #.##.##......##.#######.#####.###. #.#..##.# #.# #..#. #.##.##.# ##.###..##.###.#..# #.# #.. ####..†## #.####....##♣♣♣.♣♣♣####..# ... #..# ♣⌠♣ U{ch....#....# ..♣♣♣♣♣.♣.....#.#.. .....⌠.<.⌠...... ..♣♣♣♣♣.♣#......#>###......## U{ch,U{chU{ch\7.######.# #####......#.##.#......####....#.#.#.#.#...........#' ##.#...+............##### ##.##.##......##.#######.#####.### ##.#..##.# #.# #..#  #.##.##.# ##.###..##.###.#..  #U{ch.# #.@.  ####..†## #.####....##♣♣♣.♣♣♣ ###..# ... #..# ♣⌠♣ ....#....# ..♣♣♣♣♣. .....#.#.. .....⌠.<.⌠ ..... ..♣♣♣♣♣. #......#>##. ♣⌠♣ #......### ♣.♣  #. ...U{ch,U{ch!U{ch.######.# #####......#.##.#......####....#.#.#.#.#............#' .##.#...+............##### .##.##.##......##.#######.#####.####.#..##.# #.# #..# #.##.##.# ##.###..##.###.#.. #U{chS.# #@.. ####..†## #.####....##♣♣♣. ###..# ...# #..# ♣⌠♣ ....#....## ..♣♣♣♣♣. .....#.#.. .....⌠.<.⌠ ........... ..♣♣♣♣♣. #......#>##. ♣⌠♣ #......####. ♣.♣  #. ...U{ch,U{chŽU{ch\ #####.#......####.... ....#.#.#.........'#### .##.#...+............#####.......#.##........ ..........#######.#####.### ###.#..##.# #.# #..#..  #.####.###..##.###.#.....U{chx...............###..†#####....##♣♣♣.♣♣ ###..# #...# #..# ♣⌠♣  ....#....## ..♣♣♣♣♣.♣♣#........###U{ch,U{chU{chdZK ....#.#.#.........'#### .##.#...+............#####.......#.##........ ..........#######.#####.### ###.#..##.# #.# #..#..  #.####.###..##.###.#....................U{chx[###..†## ###.####....##♣♣♣.♣♣ ###..# #..@# #..# ♣⌠♣  ....#....## ..♣♣♣♣♣.♣♣.#.. ...⌠.<.⌠..#...U{cha,U{cheU{chM.#.#.#..........#' ..##.#...+............##### #.##.##.##.....## #.#.#####.####.#..##.# #.# #..# #.##.##.# ##.###..##.###.# #.# #...U{ch ####..†## ###.####....##♣♣♣. ###..# #.@.# #..# ♣⌠♣ ....#....## ..♣♣♣♣♣. .....#.#..# .....⌠.<. ...........# ..♣♣♣♣♣. #......#>##.# ♣⌠♣ #......####.# ♣.♣ #....... ... ... ... ###U{ch,U{chU{ch%0%#..##.#...+............#####..... ##.##.##.##............##..  #..........#######.#####.###  ####.#..##.# #.# #..#.  #.##.##.# ##.###..##.###.# #.......# #.............. ####..†## ###.####....##♣♣♣U{ch~1 ###..####...# #..# ♣⌠ ....#..@.## ..♣♣♣♣♣..#.#.. .....⌠.<......# ..♣♣♣♣♣#......#>##.# ♣⌠ #......####.# ♣. #....... ... .. . ... ## ...U{ch3U{ch05U{chc;bb   bat (wandering)U{ch@U{chJX......  .#   #.#   ##.##   #...  †## ###.# ###...# #..#  ....#..@.##  .....#.#..# < ...........#  #......#>##.#  U{ch\M#...b..####.#  #....... ...  . ...  ... U{ch......  .#   #.#   ##.##   #...  †## ###.# U{ch=###...# #..#  ....#..@.##  .....#.#..# < ...........#  #......#>##.#  #...b..####.#  #....... ...  U{chY. ...  ... U{ch>-22.2 (17U{chU{ch#U{ch4Z _A bat is nearby!V{ch6[#.##.##.##............##...  #..........#######.#####.######.#..##.# #.# #..#.. #.####.###..##.###.#....................###..†## ###.####....##♣♣♣ ###..####...# #..# ♣⌠ ....#....## ..♣♣♣♣♣......#.#@.# ...⌠.<.........♣♣♣♣♣.#......#>## ♣⌠.b..####...... .... . ....##V{chD ....V{ch1.V{ch83.0) _V{ch=V{chV{ch{ #..........#######.#####.### ####.#..##.# #.# #..#. #.##.##.# ##.###..##.### #.......# #.............. ####..†## ###.####....##♣♣♣ ###..####...# #..# ♣V{ch .....#....## ..♣♣♣♣♣.....#.#..# .....⌠.......@..# ..♣♣♣♣♣##>##.# ♣ #......####.# ♣ #....... ...V{ch  . .... # ... .... V{chV{ch C4V{ch&  #.#.#####.### ####.#..##.# #.# #..# #.##.##.# ##.###..##.### #.......# #. ####..†## ###.####....## ###..####...# #..# ...#....## ...#.#..# .....⌠ .# .. #......#>##.#  #......####.#  #....... .... ....## ...  ....bb   bat (wandering){ch -7m5W{ch+ #.#.#####.### ####.#..##.# #.# #..# #.##.##.# ##.###..##. #.......# #... ####..†## ###.####....###..####...# #..##......#....## ..#......#.#..# .....#.# .. #......#>##.# #......####.# #....... ...#..b... .....###### ...  ....b.bW{ch[v6FreezeW{ch;s  You closely miss the bat. The bat closely misses you.W{chu .=7W{ch{ W{ch Z _The bat hits you but does no damage.X{chʶ( #..........#######.#####.###. ILmort the Chiller  ####.#..##.# #.# #..#... Revenant #.##.##.# ##.###..##.## Health: 20/20 ======================== #.......# #............ Magic: 4/5===================----- ####..†## ###.####....##♣ AC: 2Str: 11 ####..####...# #..#  EV: 11Int: 14 #......#....## ..♣♣♣ SH: 0Dex: 9 #......#.#..# ..... XL:  2 Next: 13% Place: Dungeon:1 #......@....# ..♣♣♣ Noise: =--------  Time: 327.2 (0.0) #.....b#>##.#  -) ClawsX{chz #......####.#  Cast: Freeze #....... ...  #...... ....  .###### ...  b   bat .... You closely miss the bat. The bat closely misses you. _The bat hits you but does no damage.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)X{ch} Q #..........#######.#####.###. ILmort the Chiller  ####.#..##.# #.# #..#... Revenant #.##.##.# ##.###..##.## Health: 20/20 ======================== #.......# #............ Magic: 4/5===================----- ####..†## ###.####....##♣ AC: 2Str: 11 ####..####...# #..#  EV: 11Int: 14 #......#....## ..♣♣♣ SH: 0Dex: 9 #......#.#..# ..... XL:  2 Next: 13% Place: Dungeon:1X{ch# #......@....# ..♣♣♣ Noise: =--------  Time: 327.2 (0.0) #.....b#>##.#  -) Claws #......####.#  Cast: Freeze #....... ...  #...... ....  .###### ...  b   bat ....  _The bat hits you but does no damage.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. You barely miss the bat.X{ch-2  ..##.# #.#  #.##.##.# ##.# #.......# #... ####..†## ###.#X{ch=/ ####..####...# #..#  #......#....##  #......#.#..#  #......@....#  #....b.#>##.#  #......####.#  #.......  #......  .###### ...   .... X{chu1[8.2 (1FreezeX{ch{9X{ch<  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. You barely miss the bat. _The bat hits you but does no damage.X{ch2  Casting: Freeze (safe; 3% risk of failure)X{ch X{ch X{ch X{chb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X{chX{chX{chX{chVF _Unknown command.Y{ch\ #.#.#####.### ####.#..##.# #.# #..# #.##.##.# ##.###..##. #.......# #. ####..†## ###.####....## ####..####...# #..# #......#....## .. #......#.#..#  #.# .. #....b.#>##.# #......####.# #....... ... #....... .....######.. ...... ....###.b9{ch/y1;44HFreeze _The bat barely misses you.Y{chj #..........#######.#####.### ILmort the Chiller ####.#..##.# #.# #..#.. Revenant #.##.##.# ##.###..##.# Health: 20/20 ======================== #.......# #........... Magic: 3/5==============---------- ####..†## ###.####....## AC: 2Str: 11 ####..####...# #..#  EV: 11Int: 14 #......#....## ..♣♣ SH: 0Dex: 9 #......#.#..# .... XL:  2 Next: 13% Place: Dungeon:1 #.....@.....# ..♣♣ Noise: =--------  Time: 329.2 (0.0) #.....b#>##.#  -) Claws #......####.#  Cast: Freeze #....... ...  #....... ....  ..######.. ...  b Y{ch}[30m  bat . .. ....  ###  _Unknown command. _The bat barely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)Y{chbb #..........#######.#####.### ILmort the Chiller ####.#..##.# #.# #..#.. Revenant #.##.##.# ##.###..##.# Health: 20/20 ======================== #.......# #........... Magic: 3/5==============---------- ####..†## ###.####....## AC: 2Str: 11 ####..####...# #..#  EV: 11Int: 14 #......#....## ..♣♣ SH: 0Dex: 9 #......#.#..# .... XL:  2 Next: 13% Place: Dungeon:1 #.....@.....# ..♣♣ Noise: =--------  Time: 329.2 (0.0) Y{che,#.....b#>##.#  -) Claws #......####.#  Cast: Freeze #....... ...  #....... ....  ..######.. ...  b   bat . .. ....  ###  _The bat barely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  You freeze the bat.Y{ch iw ..##.# #.#  #.##.##.#  #.......# #.. ####..†## ###.# ####..####...# #..#  #......#....##  #......#.#..#  #.....@.....#  Y{chiI#......#>##.#  #......####.#  #.......  #.......  ..######..  . ..  ### Y{chTd730.2 (1FreezeY{chY{ch!X  Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  You freeze the bat. _You kill the bat!Z{ch8F3Z{chGZ{chBUZ{chVZ{chY,Z{ch[Z{chO^,Z{ch_Z{chb,Z{ch}dZ{chGg,Z{chiZ{ch%l;4Z{chl,=====Z{chnZ{chp,Z{chqZ{chZs,Z{ch tZ{chlu,Z{chvZ{ch\wZ{chw======Z{chQxZ{chy,Z{chgzZ{ch{Z{ch|Z{ch|Z{ch}Z{ch%~Z{ch~Z{chZ{chZ{ch%Z{chPZ{chZ{ch$Z{chYZ{ch„Z{ch.Z{chȊ$-Z{ch0488.0)Z{chf5=====-9.2 (19Z{chZ{ch4H _You start resting.Z{ch#.#.#####.###.####.#..##.# #.# #..#.#.##.##.# ##.###..##.##.......# #..####..†## ###.####....##♣####..####...# #..# #......#....## ..♣Z{ch#......#.#..# .#.# ..♣#......#>##.# #......####.# #....... ...#.........######.. .... ..###Z{ch*Z{ch250.0)Z{chZ{chZ{ch b####.#..##.# #.# #..#... #.##.##.# ##.###..##.####.......# #.............####..†## ###.####....##♣♣Z{chD v ####..####...# #..# #......#....## ..♣♣♣♣#......#.#..# .....⌠#.....# ..♣♣♣♣Z{ch 7#......#@##.#  #......####.# #....... ... #....... .Z{ch: ..######..... .. . ### Z{ch Z{ch &1Z{ch Z{ch} m _There is a stone staircase leading down here.[{cha[{ch;g[{cho2 _[{chs .. .. .### [{chu ...  ##.. #..   ##.#  2 #.@#  #......## ?......##..##### .............# .............# [{chw.............# .............# ....?........# .....lg......#[{ch,x>=====[{ch~|[{chq+9 (1.7[{ch[{ch0 _You climb downwards. _There is a stone staircase leading up here.[{ch 4[{ch, [{chl [{ch I30 _[{chM\ ####.#..##.# #.# #..#....#.##.##.# ##.###..##.####.......# #.............####..†## ###.####....##♣♣####..####...# #..##......#....## ..♣♣♣♣#......#.#..#.....⌠#...........#..♣♣♣♣1#......#@##.##......####.# [{ch] #....... ... #....... .... ..######.. ... . .. .... ### [{chua [{ch -5.4 (2.5[{chӨ [{chA _You climb upwards. _There is a stone staircase leading down here.\{chK3\{chQ\{chӵK #..........#######.#####.#######.#..##.# #.# #..#... #.##.##.# ##.###..##.## #.......# #............####..†## ###.####....##♣ ####..####...# #..#  #......#....## ..♣♣♣ #\{ch#.#..# ..... #......@....#..♣♣♣ #......#>##.# #......####.# #.......  #.......... ..######.. . .. ....###\{ch-\{ch$ _\{ch\{ch# ####.#..##.# #.# #..#. #.##.##.# ##.###..##.# #.......# 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#_{chB_{ch  #.....# #...........# #...........# ###...........# #.....#.#+##### #.####### #.# ###.# #.@.# #.###_{ch #. #.#.##_{ch,_{ch/_{chI #.....# #...........# #...........# ###...........# #.....#.#+##### #.# #.# ###.# #@..# #.### #.# #.# #.. ###_{chtN,_{chQ_{ch ....###...........#.#+####_{ch####### .# ###..._{ch###_{ch/ _{chw,_{ch˺_{ch( ..###...........#.#+########### .# ###.#...#### .### _{ch ,_{ch% _{chN ###...........#.#+########### # _{ch ###.#...## ....####### _{ch( _{chnj _{ch _{ch .....#.#+###########  ###..##_{ch  ##.#....###### _{ch| ,_{ch _{ch'_ V#.....#.#+##### #.# #.# ###.# #...# #.### #.# #.###.# _{ch` #.@...# # _{chd ,_{chh _{chb #.....#.#+##### #.# #.# ###.# #...# #.### #.# ##.###.# #..@..# # _{ch ,_{ch _{ch5 #.....#.#+##### #.####### #.#..###.#.##...#.##.###l##.# .# #.###.# #...@.# _{chb6 # l   frilled lizard (asleep)_{ch= _{chVA 2464.4 (109.0)_{chF j.ll_{chG -5.4 (110_{chL _{ch+O a _A frilled lizard comes into view.`{ch  Casting: Freeze (safe; 3% risk of failure)`{chV`{ch`{ch[`{ch _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`{chVL`{chL`{chR`{ch7UF _Unknown command.`{chf ###...........# #.....#.#+######.####### #.#.. ###.#.# #...#.# #.###.# #.# #l# #.###@# #.....# `{ch)i -#######`{chvt `{chXv w19--=6.0)Freeze`{ch{ `{chX S _The frilled lizard bites you.`{ch2 ###...........#  ILmort the Chiller #.....#.#+#####  Revenant #.#######  Health: 19/20 ======================-- #.#.. Magic: 4/5===================----- ###.#.# AC: 2Str: 11 #...#.# EV: 11Int: 14 #.###.# SH: 0Dex: 9 #.# #l# XL:  2 Next: 17% Place: Dungeon:1 #.###@# Noise: =--------  Time: 466.4 (0.0) #.....# -) Claws ####### Cast: Freeze`{ch߈  l   frilled lizard _Unknown command. _The frilled lizard bites you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)`{ch###...........#ILmort the Chiller#.....#.#+#####Revenant#.#######Health: 19/20 ======================--#.#..Magic: 4/5===================-----###.#.#AC: 2Str: 11#...#.#EV: 11Int: 14#.###.#SH: 0Dex: 9#.# #l#XL:  2 Next: 17% Place: Dungeon:1`{ch#.###@#Noise: =--------  Time: 466.4 (0.0)#.....#-) Claws#######Cast: Freezel   frilled lizardAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You miscast Freeze.You are very lightly contaminated with residual magic.Nothing appears to happen.7.4 (1Contam `{chO`{ch  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You miscast Freeze.  You are very lightly contaminated with residual magic.Nothing appears to happen. _The frilled lizard completely misses you.a{chO ###...........#  ILmort the Chiller #.....#.#+#####  Revenant #.#######  Health: 19/20 ======================-- #.#.. Magic: 3/5==============---------- ###.#.# AC: 2a{chjStr: 11 #...#.# EV: 11Int: 14 #.###.# SH: 0Dex: 9 a{ch#.# #l# XL:  2 Next: 17% Place: Dungeon:1 #.###@# Noise: =--------  Time: 467.4 (0.0)a{ch #.....# -) Claws ####### Cast: Freeze  Contam   l   frilled lizardNothing appears to happen. _The frilled lizard completely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)a{chXM ###...........#  ILmort the Chiller #.....#.#+#####  Revenant #.#######  Health: 19/20 ======================-- #.#.. Magic: 3/5==============---------- ###.#.# AC: 2Str: 11 #...#.# EV: 11Int: 14 #.###.# SH: 0Dex: 9 #.# #l# XL:  2 Next: 17% Place: Dungeon:1 #.###@# Noise: =--------  Time: 467.4 (0.0) #.....# -) Claws ####### Cast: Freeze  Contam a{chX  l   frilled lizard _The frilled lizard completely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.a{ch\     #.#######  #.#.. ###.#.# #...#.# #.###.# #.# #.#  #.....# a{chl_i####### a{ch~f208.4 (1Freezea{cha{ch>Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!b{chH.3b{ch2b{chI?y20==b{ch@b{chW@b{ch,Db{ch6I,b{ch]Mb{chR,b{chfWb{chw]Y== b{ch_b{chb _Your magical contamination has completely faded away.b{cheb{ch^g,b{chwib{chk,b{chmb{chpg4=====b{ch1sb{chu,b{chwb{chz,b{ch=|b{ch ,b{chb{chfS=====b{chb{ch ,b{chBb{chƌ,b{chb{chl,b{chb{ch,b{ch5b{ch,b{chb{ch,b{ch=b{che5=====b{chb{ch{ ##...............#.#+########### #.#..##..# #.###.#.....#######b{ch,b{ch1b{chcDM ##...............#.#+########### #.#..##..# ###.b{chda#.....##b{chti,b{chNmb{ch|M ##...............#.#+########### #.#..##..#b{chYk #.###.#b{ch,b{chb{ch7M ##...............#.#+###########.# #.#.......###b{ch8i..##.# #.#b{chY>b{ch+?======b{chBb{ch{M ##...............#.#+###########b{ch #.#@......###.#.#######..#.###.#b{ch|,b{chrb{ch =#.# #.# #.# #.# #.# ###.# b{ch#.....#.#+##### #.#.# #.#.# ###.#.# #...#.# b{ch]X#.###.##.# #.##.###.##.....#b{chE#######b{ch,b{chb{chw#.# #.# #.# #.# #.b{chx# ###.# #.....#.#+##### b{chy#.#.# #.#.# ###.#.# #...#.# #.###.##.# #.##.###.##.....########b{ch~,b{chb{ch%#.# #.# #.# #.# #.# ###.# #.....#.#+##### #.#.# #.#.# ###.#.# #...#.# b{chB#.# ##.# ##.# ##.# b{ch]Ct##.# ####.# b{chC#.....#.#+##### #.#.# #.#.b{chD{# ###.#.# b{ch\Dq#...#.# b{chH,b{chKb{ch?#.# #.#.# #.#.# #.#.# #.#.# ####.# #.....#.#+##### #.#.# #.#.b{ch׫# ###.#.# #...#.# b{ch,b{chQb{ch#.# #.#.# #.#.# #.#.b{chWi# #.#.# #..b{ch #.# ######...........# b{chm#.....#.#+######.#######@# b{ch7 #.#.......# ###.#.########...#.##.###.##.# #.##.###.##.....########b{chb{ch"%b{ch(b{ch8...........#..........#........................'b{ch{,b{chEb{chP M..#######.#..##....##...........#.. #...........######...........#....#.#@############.b{chY #.#.......###.#.####### _You open the door.b{ch3b{chb{chOe  .# #......# ###### #b{che.# # #.# # #b{chgf.# # #.#b{chf # #.# #.b{chhgf #.###b{chg ###.....@.....# #.....#.#'##### #.#######.# #.#......b{chkh.# ###.#.####### #..b{chi.#.# #.###.# #.#b{chi #.# #.###.#There is an open door here.b{chob{ch:p _b{ch ub{ch .####### .# #......# ###### #b{ch.# # #.# # #b{chF.# # #.# #b{ch #.#  #b{chP.## ###...........#b{ch #.....#.#'##### #.#######.#b{chS #.#.......# ###.#b{chf.####### #...#.#b{chmg #.###.# #.#b{chU #.#b{chH,b{ch/b{ch,N #.#######.....####### .# #......# #### #.#  #.#  #.#  #.#  #.#  #b{chO.# ###...........# #.....#.#'##### #.#######.# #.#.......# ###.#.####### #...#.# #.###.#b{chR,b{ch|Ub{ch` #. #. #.#######.....####### .# #.....# #### #.# #.# #.# #.# #.# #.# ###...........# #.....#.#'##### #.#######.#b{chc) #.#.......# ###.#.####### #...#.#b{chԸ,b{chb{chV 5 ###. #.. #. #.#######.....####### b{ch .# #....# ### #.# #.# #.# #.# #b{ch .# #..# ###...........#b{ch  #.....#.#'##### #.#######.# #.#.......# ###.#.#######b{ch' ,b{chH- b{ch ) #......$... ... ##. #.. #. #.#######.....####### .# #...# ## #.#b{ch  #.# #.# #.# #...#b{ch  #...# ###...........# #.....#.#'##### #.#######b{chW }.# #.#.......#b{ch ,b{ch^ b{ch\ M........ ......$... ...#.... ....... #.#######.............#######..............##b{ch ....#...........########.#b{ch ,b{ch b{ch l M# ###..... ...$... ...#..  #.#######......########........##b{chl #######..#...........#....#.#'#b{chss ,b{chx b{ch;  #.......# ### #.# ... #.......$...# ... #.......##.. #.##.#.##.######.# #b{ch ..# #..# #..# #......#b{ch  #.......# #........# #.........# ###..........# b{ch@ a #.....#.#'#####b{chf ,b{ch b{chD l #.# #.# ### #.....# ... #$...# ... #.##.. #.##.#######.....#####..# ...........##########.b{chF .# #.....# #......# #......# #.......# #.......# ###...........#b{chI ,b{chM b{ch  ####S...# #.# ##.# ### ##.........# ... ##.....$...# ... ##.##.. ##.##.#######....##...###b{ch= W..#............###########.......# #......# #..#S   ball python (constriction, asleep) #........# #........# #......#b{ch $-b{ch; 1511.4 (43.0)b{ch F-2.4 (44b{chG b{ch ^ _A ball python comes into view.c{ch!####..†#......###S.  ###....# ...$...# .... ########....c{chR ..##........####.................##########.........c{chc{ch 13.4 (1.0)c{ch."c{ch6$c{ch? .......#+##+########..†#......###S.  ###....# ...$...# .... ########....##.####..................##########c{ch %..c{ch c{ch g.SS)c{chX &4c{chq c{ch{ _ _The ball python hisses angrily.c{ch 5##.## #.......#+##+########..†####..S  ###....# ...$@..# .... ########....######.................##########.....c{ch .c{chV c{ch c{ch F.Sc{ch\ 45Freezec{ch c{ch d{ch%  d{choYou closely miss the ball python.=6d{ch5d{ch d{chY?_The ball python bites you but does no damage.d{chd{ch5+d{ch6 d{chR7S#.##.## ILmort the Chillerd{ch7 d{chf8C#...... Revenantd{ch8 d{ch~9.#+##+##### ####..† Health: 20/20 ========================d{ch: d{ch:b#.........# ####. Magic: 4/5d{ch;D===================-----d{ch; d{ch<_..........# #.... AC: 2d{chU=-Str: 11d{ch= d{chk>_..........# #.... EV: 11d{ch>-Int: 14d{chv? d{ch?_#.........# ### #.... SH: 0d{ch@,Dex: 9d{ch A d{chA#......S..# ... #.... XL:  2 Next: 20% Place: Dungeon:1d{ch>Cv #.....$@..# ... #.... Noise: =--------  Time: 516.4 (0.0) #.........##.. #.... -) Claws #.........##.#######.... Cast: Freeze ..........##........#### .....................#  .....................#  S   ball python (constriction) ##########...........#  #...........#  #...........# d{chC'You closely miss the ball python. d{chODU_The ball python bites you but does no damage.d{chDCasting: Freeze (safe; 3% risk of failure)  d{chE~Aiming: Freeze (safe; 3% risk of failure)  d{chgF;Press: ? - help, Shift-Dir - straight lined{chF=Aim: a ball python (100% to hit)d{ch+d{ch d{ch]S#.##.## ILmort the Chillerd{ch d{chC#...... Revenantd{ch d{cha.#+##+##### ####..† Health: 20/20 ========================d{ch #.........# ####. Magic: 4/5===================----- ..........# #.... AC: 2Str: 11 ..........# #.... EV: 11Int: 14 #.........# ### #.... SH: 0Dex: 9 #......S..# ... #.... XL:  2 Next: 20% Place: Dungeon:1 #.....$@..# ... #.... Noise: =--------  Time: 516.4 (0.0) #.........##.. #.... -) Claws #.........##.#######.... Cast: Freeze ..........##........#### .....................#  .....................#  S   ball python (constriction) ##########...........#  #...........#  #...........# _The ball python bites you but does no damage.Casting: Freeze (safe; 3% risk of failure)  Aiming: {ch J40mFreeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. .#+##+##### † #.........#  ..........#  ..........#  #.........# ###  #.........# ...  #.....$@..# ...  #.........##..  #.........# ..........# ........... ............ ##########... #.... d{ch$G47.4 (1Freeze  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python!d{ch M 3d{chT d{chb Bd{ch\j ,d{chp d{ch^v ,d{chy d{ch6~ ,d{ch d{ch ,d{ch d{ch( ,d{ch d{ch ,d{ch d{ch ,d{ch_ d{ch' ,d{chX d{ch e5=====d{ch: d{ch = #.##... #.#+##+##### ####...#.# ####.# #.# # #.# ### # #.# ... # #.....@...# ... # #d{ch  K.##.. # #.##.#.##....#...##.....#  #.....#  #.#d{ch ,d{chc d{ch% ,d{ch)+ d{chы  .. #.....#+##+##### #####.#.........# ####..# #.. .# # #.# ### # #.# ... # #.........# # #....@....## #d{ch[  #.##.#######...##........##.........#############....#  #.#  #..#  #.#  _You now have 11 gold pieces (gained 2).d{chC 3d{chn d{ch_ .#+##+##### #### #.#.........# ## #..# #. ..# # #d{ch> .# ### # #.# ... # #.........# # #.........## # #.##.#######d{ch ....##........#B......#############. d{ch ;#.. B   giant cockroach (asleep) #... #... #.d{ch{ $-d{ch0303.0)d{chTf=====-1.4 (14d{ch4 d{chb _A giant cockroach comes into view.e{chG  #.#.........#  #..#  ..# # #.# ### # #e{chL w.# ... # #.# # #.........## ######.........##.#######.....##.......B....############## #. #. # # #e{chF e{ch| #2e{ch .0)e{ch e{ch e{ch #..#  ..# e{ch* #.# ###  #.# ...  #.#  #.## ######.##.#####......##.......e{chnB...############### # #e{ch5 # # ####e{chBe{ch^&3e{chG f{chHYU  #.#  f{ch`Z  ..#   #.# ###   #.# ...   #.# ...   #.##..  #.##.  #.##  f{chZ#..B  #  #   #   # f{ch[  #   #   #   ###f{ch``f{ch_a&4f{chdf{chyff{chPa  #.#   ..f{chb".#   #.# ###   #.# ...   #.# ...  f{chb  #.##..   #.##.   #.##  f{chAc  #..B  #  #   #  f{chc #   #   #   #  f{ch(dA ###f{chhf{chi&5f{chAmf{chnf{chV   #.#  .....#  #...#   #..# ...  #..# ...  #f{ch$X .##..  #.##.  #.##  #..B  #  #  #  #  #  #  #  ###f{ch\ f{chJb U.BBf{chc 46Freezef{chfi f{chZk f{ch o  You scratch the giant cockroach.f{ch g†f{ch f7=7Freezef{chf{ch] _You kill the giant cockroach!g{chY  Casting: Freeze (safe; 3% risk of failure)g{chg{chg{ch"g{ch% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g{chP:4g{chY?g{chfBF _Unknown command.g{cha3g{chg{ch- #.##  #.....#  .....g{ch0#  #..# ### #..#  #.# .  #.##..  #########.#### #.....## #...†. #................ ################. #. #. #. #.  #.g{chO8g{ch#9$ _g{ch>g{chZ ...#+##+##### #   #.#.#  #...#  ...#  #.# ###   #.#  #.g{ch+# .    #.##..  #########.#####   #.....##   #...†. #................   ################.   #.   g{ch#.   #.   #.g{chv,g{cheg{ch 6M .. ...#+##+#######..g{ch   ### ... ... . #######.######......##  #...†...................#...###g{ch A g{ch ,g{ch g{chz M ... ...#+##+#####.##..  ### ...g{ch{  ... . ######.#####  #...............##........ ##g{chQ ,g{ch4 g{ch M####.# .... ...#+##+######.##...  ###g{chv 7 ... ... .  #######.........##.#####.g{ch ,g{ch g{chT M... .#####.# .... ...#+##+######.###.#...  ###g{chU  ... ...  #.........##..##########g{chZ ,g{chy` g{ch M##.## #. ... .#####.##.... ....#+##+##### #.#g{ch c##... #.# ### ...  #.........# ............g{chT ,g{ch g{ch/   ##.   #.#. #   #.#.#   #.#..   #....  g{chQ1  ....#+##+#####   #.#.#   ##.#   #..@..#   #.##..# ###  .. #.g{chJ2 I.# ...  ## #...# ...   #...##..   #######.g{ch3 .##.   #.......##   #...†..   #g{chi9 ,g{ch> g{ch   ##.  #.#.. # g{ch  #.#.##   #.#..#  #....  ....#+##+#####  #.#.#  ##.#  #.@..g{ch .#  #.##..#   ... #..# ...  #### #.....# ... g{chۢ  #......##..  #.........##.  #...............##  #...†........  #g{ch= ,g{ch g{ch   ##  #.#.. #  #.#.##   #.#..#  #....# g{ch?  ....#+##+#####  #.#.#  ##.#  #@....#  #.##..#   ...##..g{ch a.#   ######........# ...  #.........##..  #.........##.g{ch  #...............##  #...†.  #g{chu ,g{chO g{ch  #.#.. ##. . ....#+##+##### #.#.........##......##.....##.......##.......##########......g{ch   ################..... g{chX ,g{ch g{ch]  ##. ...# ....#+##+##### #.#.........##...............#.#####.##.....##........#######. #..   #..... g{ch ,g{chd g{chH rM. ###..##....# ....#+##+#### #.#.....#....... #........ #.##### #....... ######### ...  #.........##..g{ch5I g{chL g{chaM g{ch@Q g{chڮ P  ##. #.#.. #. #.#.## ## #.#..#  #....#  g{ch ....#+##+#####  .##  ##....#  #.@..........#  #.#####.##.........# ## #.......##.........#  ##########.........# .  #.........##.. #######.........##.### #.........## g{ch2 #...†. #................g{ch ,g{chG g{ch-7M####.. #####.#.. .#.#.####.#..##....# ....#+##+#### #.###@.. #...g{ch #####.##. ##   #.......##.........# ...#........g{ch ,g{ch%g{ch߄M.†. ####.. ####. .####.#..###....# .........#+##+#### #@#......##... #... g{chE  #.#####.##.........# ##. .....g{chA,g{chg{ch^M.#######.##.# .†.. ####.. ####.#.. .### #.####....# .......@.#+##+####g{ch.######.##...  #............##.##.... #.......g{chn,g{ch2h{chG  .#.##. J.. #.†  .. ####  ..#### ##  #.#.. #  #.#.##h{chA   #.#..#  #..###....#  #..#+##+#####  #.######.#.#  ##.....#  #...........#  #.#####.##...#   #.......##.........# J   endoplasm (asleep)  ##########.........# ...  #.........##..  #..##.##h{ch"$-h{chM+0547.0)h{ch,F-5.4 (18h{ch1h{ch4] _An endoplasm comes into view.h{ch ............#######.##J.†. ####...#####. #.## #.##..###.@..# ........#+##+#####.######.#.....h{chu #...... #.....######.##... #.......##.... ##########.........# ... #..h{ch\ h{ch 16.0)h{ch} h{ch i{ch   .#######.# #..#> ..........  .... .#######.## J..# #.†  ..# i{chH"##  ..####  #.#..   #.#.##  #@#..#  #..###....#   #.........#+##+#####  #.######.#.........#  ##.....#  #...#   #.#####.##.#  #.......##.#   ##########.# ..i{chMi{ch&7i{chWi{che _Found a stone staircase leading down.i{ch/  . .#######.##..#> ...........#.... .#######.###J.†....# ###..#####. # #.#..####....# ........#+##+#####.######.#....#...... #.......i{ch/#####.##.......... i{chn4i{ch8>.JJi{ch9&8i{ch=i{ch5@L _The endoplasm quivers.i{chY g#? ..  . .#######.##> ............ .#######.###..†.#####J..# ###....b...#####. #i{ch\ > #.####....#........#+##+#####.######.##...b   bat (asleep) #.....#####i{chi e  A bat comes into view.i{chr +.Ji{ch=t 49Freezei{ch@| i{ch g _Found a scroll labelled LUCWOCU DIRIDO.j{ch.Q #.## ILmort the Chiller #.? .. #.#. Revenant #.. . .#######.#. Health: 20/20 ======================== #..#> ........... Magic: 4/5===================----- #.... .#######.## AC: 2Str: 11 #...# #.†. EV: 11Int: 14 #####...# #### SH: 0Dex: 9 ....b.J.#### # XL:  2 Next: 27% Place: Dungeon:1 #@#..  Noise: ---------  Time: 559.4 (0.0) #.#.##  -) Claws #.#..#  Cast: Freeze #..###....# j{ch/ #.........#+##+#####  #.######.#.........#  J   endoplasm ##...........#  b   bat (asleep) #............#  #.#####.##.........# A bat comes into view. _Found a scroll labelled LUCWOCU DIRIDO.  Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)j{ch< #.## ILmort the Chiller #.? .. #.#. Revenant #.. . .#######.#. Health: 20/20 ========================j{ch%?{ #..#> ........... Magic: 4/5===================----- #.... .#######.## AC: 2Str: 11 #...# #.†. EV: 11Int: 14 #####...# #### SH: 0Dex: 9j{ch@ ....b.J.#### # XL:  2 Next: 27% Place: Dungeon:1 #@#..  Noise: ---------  Time: 559.4 (0.0) j{chLB#.#.##  -) Claws #.#..#  Cast: Freeze #..###....#  #.........#+##+#####  #.######.#.........#  J   endoplasm j{chC##...........#  b   bat (asleep) #............#  #.#####.##.........# _Found a scroll labelled LUCWOCU DIRIDO.  Casting: Freeze (safe; 3% risk of failure)  j{chE8Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  You freeze the endoplasm.j{chHj{chY  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: an endoplasm (100% to hit)  You freeze the endoplasm.  You scratch the endoplasm but do no damage.The endoplasm freezes you.j{ch^. #.? ..  #.. .  #..#>  #....  #...# #.† #####...#  ......  #@#..    #.#..#  #..###.. #....... #.######.j{chW_   ##. #... j{ch`d19--=60.4 (1j{ch|cj{che{ _You are frozen. You resist.j{ch-  #.## ILmort the Chiller #.? .. #.#. Revenant #.. . .#######.#. Health: 19/20 ======================-- #..#> ........... Magic: 3/5==============---------- #.... .#######.## AC: 2Str: 11 #...# #.†. EV: 11Int: 14 #####...# #### SH: 0Dex: 9 ......J.#### # XL:  2 Next: 27% Place: Dungeon:1 #@#..  Noise: =--------  Time: 560.4 (0.0) #.#.##  -) Claws #.#..#  Cast: Freeze #..###....#  #.........#+##+#####  #.######.#.........#  J   endoplasm ##...........# j{cha   #............#  #.#####.##.........# The endoplasm freezes you. _You are frozen. You resist.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)j{ch  #.## ILmort the Chiller #.? .. #.#. Revenant #.. . .#######.#. Health: 19/20 ======================-- #..#> ........... Magic: 3/5==============---------- #.... .#######.## AC: 2Str: 11 #...# #.†. EV: 11Int: 14 #####...# #### SH: 0Dex: 9 ......J.#### # XL:  2 Next: 27% Place: Dungeon:1 j{chh #@#..  Noise: =--------  Time: 560.4 (0.0) #.#.##  -) Claws #.#..#  Cast: Freezej{ch*{ #..###....#  #.........#+##+#####  #.######.#.........#  J   endoplasm ##...........#  #............#  #.#####.##.........# _You are frozen. You resist.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm.j{ch~,j{ch< #.? ..  #.. .  #..#>  #....  #...# #.† #####...#  ......b.####  #@#..    #.#..# j{chS> #..###.. #....... #.######. b   bat ##. #...   Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  You freeze the endoplasm.  You kill the endoplasm!j{chR4341.4 (1j{ch5 _The bat hits you but does no damage. The bat barely misses you.k{chN9 #.? ..  #.. .  #..#>  #....  #...# #.† #####...#  ......b.####  #@#..  #.#.##  #.#..#  #..###....#  #.......  #.######.  ##.  #...   k{ch0n #.? ..  #.. .  #..#>  #.... k{ch^ #...# #.† #####...#  ......b.####  #@#..  #.#.##  #.#..#  #..###.. #.......k{ch #.######.  ##. #... k{chk{chk{chk{chnZ _A bat is nearby!k{chD(  #.## ILmort the Chiller #.? .. #.#. Revenant #.. . .#######.#. Health: 19/20 ======================-- #..#> ........... Magic: 2/5=========--------------- #.... .#######.## AC: 2Str: 11 #...# #.†. EV: 11Int: 14 k{chh* 7#####...# #### SH: 0Dex: 9 ......b.#### # XL:  2 Next: 34% Place: Dungeon:1 #@#..  Noise: =--------  Time: 561.4 (0.0) #.#.##  -) Claws #.#..#  Cast: Freeze #..###....#  #.........#+##+#####  #.######.#.........#  b   bat ##...........#  #............#  #.#####.##.........# _The bat hits you but does no damage. The bat barely misses you. k{chG- _A bat is nearby!Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)k{ch\J  #.## ILmort the Chiller #.? ..k{chgL #.#. Revenant #.. . .#######.#. Health: 19/20 ======================-- #..#> ........... Magic: 2/5=========--------------- #.... .#######.## AC: 2Str: 11 #...##.†. EV: 11Int: 14 k{chN  #####...##### SH: 0Dex: 9  ......b.##### XL:  2 Next: 34% Place: Dungeon:1 #@#..Noise: =--------  Time: 561.4 (0.0) #.#.##-) Claws #.#..#Cast: Freeze k{chN  #..###....#  #.........#+##+#####  #.######.#.........#b   bat k{chdQ 9##...........# #............#  #.#####.##.........# _A bat is nearby!Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. You closely miss the bat. The bat barely misses you.2.4 (1k{chT k{chW  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight linek{chNX ?Aim: a bat (100% to hit)  You freeze the bat. You closely miss the bat. The bat barely misses you. _The bat hits you but does no damage.l{chj #.## ILmort the Chiller #.? .. #.#. Revenant #.. . .#######.#. Health: 19/20 ======================-- #..#> ........... Magic: 1/5====--------------------l{chV #.... .#######.## AC: 2Str: 11 #...# #.†. EV: 11Int: 14 #####...# #### SH: 0l{ch"Dex: 9 ......b.#### # XL:  2 Next: 34% Place: Dungeon:1 #@#..  Noise: =--------  Time: 562.4 (0.0)l{ch< #.#.##  -) Claws #.#..#  Cast: Freeze #..###....# l{chT #.........#+##+#####  #.######.#.........#  b   bat ##...........#  #............#  #.#####.##.........# l{chYou freeze the bat. You closely miss the bat. The bat barely misses you. _The bat hits you but does no damage.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  l{chPress: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)l{ch0 #.## ILmort the Chiller #.? .. #.#. Revenant #.. . .#######.#. Health: 19/20 ======================-- #..#> ........... Magic: 1/5====-------------------- #.... .#######.## AC: 2Str: 11 #...# #.†. EV: 11Int: 14 #####...# #### SH: 0Dex: 9 l{ch......b.#### # XL:  2 Next: 34% Place: Dungeon:1 #@#..  Noise: =--------  Time: 562.4 (0.0) #.#.##  -) Claws #.#..#  Cast: Freeze #..###....#  #.........#+##+#####  #.######.#.........#  b   bat ##...........# l{ch(+ #............#  #.#####.##.........# _The bat hits you but does no damage.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  l{ch=You freeze the bat!l{chn #.? ..  #.. .  #..#>  #....  #...# #.† #####...#  ........####  #@#..    #.#..#  #..###..l{ch, #....... #.######. ##. #... l{chc73.4 (1Freezel{chll{ch  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight linel{chAim: a bat (severely wounded, 100% to hit)  You freeze the bat! _You kill the bat!l{ch l{chX l{ch l{ch 20==l{ch> l{ch ,l{ch l{ch| ,l{ch l{ch P==l{ch l{ch ,l{ch l{ch{ l{ch  W2=====l{ch l{ch# ,l{ch% l{chY( ,l{ch* l{ch, ,l{ch- l{ch+/ S=====l{ch0 l{ch1 l{chL2 l{ch3 l{ch,5 ,l{ch6 l{chb7 l{ch7 l{chj9 l{ch: l{ch]; l{ch%< l{ch= l{ch> l{ch> l{ch@ l{ch@ l{chB l{chrC l{chC Q3=====l{chD l{chjF l{chF l{chG l{chI ,l{chK l{chFL l{chL l{chuM l{chN l{chJO ======l{chaP l{chXR l{chR l{chS l{chWU l{chU l{chsV l{chW l{chQX l{chX l{chxZ ,l{ch[ l{chl] l{ch] l{ch^ l{ch_ l{ch` l{chNa l{chb l{chcc Q4=====l{chc l{ch'e l{che l{ch f l{chVg l{chg l{chch l{chi ,l{ch{j l{chk l{ch:l ======l{chl l{chn l{ch}n l{chn l{chp l{ch9q l{chq l{chs l{ch8x l{chx l{chz ,l{chT{ l{ch| ,l{cha} l{ch~ ,l{ch l{ch l{ch l{ch l{chb $-l{chk 1603.4 (40.0)l{ch f5=====-4.4 (41l{ch l{ch H _You start resting.m{chsm{chtm{chzm{chM..... ..##? ..  .. .#######.#m{chf#> ............ .#######.## .†.#####...# ###.......@#######.##.#.#.. .. #.#.#  #.. #.#..##.#....m{ch,m{chqm{chHY  .##  #..# .# ...  #..#..# #.# m{ch\r #.?#..# #.#  #..#..###.#######.#  #..#>... ..........  #..... .#######.#  #...# #.†  #####.@.# ##  .........####  ###.##.#.#..  # ...#.###  #..####..#  #..###....#  #.........#+##+#####  #.######.#.#  ##.#m{ch>am{cham{chdm{chM.. ...# ## ....m{ch.#.?#..# ..###.#######.##>....................#######.# .† #####...# ###.........####  ###.##.#.#...##.######.m{ch,m{chm{ch?gM##.. ...# ## .#....#..#?#..# ..###.#######.##>....................#######.# #...######.† #####...# ###  .........#####.#..........m{ch,DS=====m{chGm{chæOM  .##.. ...# ## ....#..#?#..# ..###.#######.##>....................#######.# #...######.†  #####...#m{ch 4###..m{chڽ,m{chm{ch#M##  .###.. ...# ## ....?#..# ..###.#######.##>....................#######.# #...######m{chN&I#.†####.#m{ch+,,m{ch2m{chiM ##  .###.. ...# ## .... ..###.#######.##>.............. #.........#######.##..#.#m{ch,m{chm{chm{ch$211.4 (7.0)m{ch+2.4 (8m{chz _h - a scroll labelled LUCWOCU DIRIDOn{chhVL.......n{chWn{ch[n{chH      ###   ..# .. ###.#.   ...#  .#  #..# .# ..  #@.#..# #.  #..#..# #.  #..#..###.#######  #..#>.............  #.........#######.n{chɿ  #...###### #.  #####...# ##  .........####  ###.##.#.#..n{chn{chn{chOn{ch9EM ##  .#.#####.. #.......# # ....#..#  #..#..###.#######.#....#n{chzn{ch`M ##  .#####.. #.....@.# #######..# ... #..#..##.n{chr#...# n{chn{chn{ch9        ...######   #.......# ..  #.#####@# ..  #.......# .## ######..# .# .. #..#..# #.# #..#..# #.# #..#..###.#######.# #..#>.......n{ch #.........#######.# #...#######.†n{chn{ch $n{ch/n{chH1$6.4 (4n{ch,3n{ch6n{ch>n{ch?% n{ch@ n{ch2A$...######n{chA/#.......n{ch+B..n{chB#####n{chC$#......n{chyC .##n{chC]#####..# .#n{ch]D ..n{chD\ #..#.n{ch=E #.#n{chE.n{ch Fn{chFn{chG n{chsG,#...n{chGn{ch|H n{chH5 #####...#n{chYI###n{chI-  n{chOJ<_Key pressed, stopping explore.n{chsNn{chOn{chIP"7.4 (1 n{chP _n{chSn{chbUn{ch߬ ...#######.........#.#####..... .########.@# .#.. #..#.#.##...  .........####8n{ch  ...#######.........######...... .########..# .#.. #.@#.#.###.######....#  ###.##.#.#..9n{chyG ...#######.........#####..... .#######..# .#.. #..#.#.###.######>..............##.#.#  # ...#.#.##20o{ch>] ...#######.........#####..... .#######..# .#.. #..#.#.###.######>.....................#######.##..#.#  #..###.#..#1o{ch0Qo{ch| ...#######.........#####..... .#######..# .#.. #..#.#.###.######>.....................#######.####### #.†####.#  #..###....#2o{ch  #.........#####..... .#######..# .#.. #..#.#.##.###.######>.....................#######.####### #.†#####...# ##..  #.........#+##+#####3o{ch p{ch #.#####.# ..  #.......#...### ######..#..#.... #..#..# #.## #..#..# #.#. #..#..###.#######.#. #..#>............... #.........#######.## #..@###### #.†. #####...# #### .........####  ###.##.#.#.. # ...#.#.## #..###.#..# p{ch#..###....# #.........#+##+##### #.######.#.........#4p{ch #.......# ..  #.#####.#### ..  #.......#... .#### ######..#..# ..... #..#..# #.### #..#..# #.#. #..#..###.#######.#.# #..#>.......... #...@.....#######.## #...####### #.†.. #####...# ####. .........###### ###.##.#.#.. # # ...#.#.## # #.{chx39;49m.###.#..# #..###....# #.........#+##+#####5p{ch QM...##### ......# #####.####.. .......#...#########.....####..#..# #.#..#..#..###.#######.#.##..#................#######.## #...#######.†.   #####...#####.##..###.6 p{ch$ g_There is a stone staircase leading down here.p{chjp{ch$np{chqp{chhxp{chp{chM7 p{ch& _p{chq{ch+q{chz,q{ch,q{chO-q{ch- q{ch. q{ch/,#   #.   .##..   ......#####.#.# 2 .......#  #$#S..########  q{chY0.....q{ch0 q{ch>1....q{ch1 q{ch 23### q{ch2#....q{ch 3 q{ch3.>?......##..### S   adder (asleep)q{ch3 q{ch]4!...............q{ch4 q{chJ5"...............#q{ch5 q{ch6!...............#q{chq6q{ch^7q{ch7q{ch<q{chR-8.1 (1.7q{chq{chӿ _You climb downwards.Found 14 gold pieces. _There is a stone staircase leading up here.q{chg  #### #...#.##....#####.#.#q{ch <.....##$#S..#.....#... #q{ch #... .>?......##..###. ... .q{ch G .q{chߎ q{ch q{ch ZS.Sq{chF *q{ch C==90Freezeq{ch q{chD Y _The adder hisses angrily.r{chK#### #... #.##... .#####.#.# ......S.@.....# ##$#...# ....... .......####... #.#... .>?......##..####. .#.. .#.#.S--30 r{chEe_There is a stone staircase leading up here.r{ch< +r{chD  r{ch L ILmort the Chillerr{chJ  r{ch = Revenantr{ch<  r{ch  Health: 20/20 ========================r{ch'  r{ch J Magic: 4/5r{ch E===================-----r{ch  r{ch ####r{chR G AC: 2r{ch .Str: 11r{ch"  r{ch #...r{ch G EV: 11r{ch -Int: 14r{ch  r{chS #.##...r{ch G SH: 0r{ch9 ,Dex: 9r{ch  r{ch .......#####.#.#  XL:  2 Next: 37% Place: Dungeon:2r{ch  r{ch .......S@.....#  Noise: ---------  Time: 630.1 (0.0)r{ch  r{ch v##$#...########  -) Clawsr{ch  r{ch  .......r{ch M Cast: Freezer{ch  r{chi .......r{ch  r{chG !####... #....r{ch1  r{ch #... .>?......##..### S   adderr{ch,  r{ch ###. ...............#r{ch  r{ch .. ...............#r{ch  r{chq ...............# r{ch J_The adder hisses angrily. r{ch _There is a stone staircase leading up here.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)r{chu +r{ch 2ILmort the Chillerr{chM Revenantr{ch. mHealth: 20/20 ========================r{ch 8Magic: 4/5r{ch E===================-----r{ch ####r{chv -AC: 2r{cht .Str: 11r{ch 5#...r{ch -EV: 11r{ch -Int: 14r{chj X#.##...r{chܔ -SH: 0r{ch[ ,Dex: 9r{chؕ .......#####.#.#r{chY ~XL:  2 Next: 37% Place: Dungeon:2r{chܖ |.......S@.....#r{chU tNoise: ---------  Time: 630.1 (0.0)r{chؗ q##$#...########r{chM %-) Clawsr{ch 9.......r{chv 3Cast: Freezer{ch 8.......r{ch` #####...r{chњ #....r{chd #... .>?......##..### S   adder (slow)r{chޛ P###. ...............#r{chT <.. ...............#r{ch˜ ...............# r{chD =_There is a stone staircase leading up here.r{chÝ uCasting: Freeze (safe; 3% risk of failure)  r{chB ~Aiming: Freeze (safe; 3% risk of failure)  r{chΞ ;Press: ? - help, Shift-Dir - straight liner{chc 8Aim: an adder (100% to hit)  r{ch You freeze the adder. The adder seems to slow down. You closely miss the adder.r{chX r{chߡ r{ch 18r{ch ---r{cha =r{chң 1.1 (1r{ch r{ch  r{ch Casting: Freeze (safe; 3% risk of failure)  r{ch Aimr{chq !  r{ch ;Press: ? - help, Shift-Dir - straight liner{chi :Aim: an adder (100% to hit)  You freeze the adder. The adder seems to slow down. You closely miss the adder._The adder bites you.s{chkX 6-----2 _You scratch the adder. The adder bites you.t{chd+t{chW  ILmort the Chiller  Revenant  Health: 16/20 ===================-----  Magic: 3/5==============---------- #### AC: 2Str: 11 #... EV: 11Int: 14 #.##... SH: 0Dex: 9 .......#####.#.#  XL:  2 Next: 37% Place: Dungeon:2 .......S@.....#  Noise: =--------  Time: 632.1 (0.0) ##$#...########  -) Claws ....... Cast: Freeze ....... ####... #.... #... .>?......##..### S   adder (slow) t{ch###. ...............# .. ...............# ...............# _The adder bites you. _You scratch the adder. The adder bites you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit)t{ch+t{ch t{chrL ILmort the Chillert{ch t{chL= Revenantt{ch t{ch? Health: 16/20 ===================-----t{ch t{ch J Magic: 3/5t{chE==============----------t{ch' t{ch####t{chG AC: 2t{ch.RStr: 11 #... EV: 11Int: 14 #.##... SH: 0Dex: 9 .......#####.#.#  XL:  2 Next: 37% Place: Dungeon:2 .......S@.....#  Noise: =--------  Time: 632.1 (0.0) ##$#...########  -) Claws ....... Cast: Freeze ....... ####... #.... #... .>?......##..### S   adder (slow) t{ch###. ...............#t{ch t{ch.. ...............#t{ch t{chX...............# t{ch}_You scratch the adder. The adder bites you.t{chYCasting: Freeze (safe; 3% risk of failure)  t{ch~Aiming: Freeze (safe; 3% risk of failure)  t{ch`;Press: ? - help, Shift-Dir - straight linet{choAim: an adder (heavily wounded, slow, 100% to hit)  t{chY)You freeze the adder.t{cht{cht{ch t{ch{t{ch t{chv  t{ch  t{chY :####t{ch  t{ch7 O#...t{ch  t{ch r#.##...t{ch  t{ch .......#####.#.# t{chw  t{ch .......†@.....# t{chp t{ch##$#...######## t{ch} t{ch2S.......t{ch t{chJ*.....t{ch t{ch5 t{chP####... t{ch$ t{cha#... .>?t{cht{ch t{ch.###. t{chx t{ch t{chd,.. t{ch t{chi t{ch7 t{chLAt{chI79t{chL3.1 (1t{chLFreezet{chiNt{chb^t{chbt{chbMt{chc~Casting: Freeze (safe; 3% risk of failure) t{ch@f Aiming: Freeze (safe; 3% risk of failure)  t{chZg;Press: ? - help, Shift-Dir - straight linet{chg[: an adder (heavily wounded, slow, 10t{chxh0% to hit)  t{ch iHYou freeze the adder. t{chiH_You kill the adder!t{ch! 7=t{ch$6 {=t{ch~7 t{ch7 8t{chw8 =t{ch8 t{chB: t{ch< t{ch= t{ch> t{ch@ t{chA t{ch*B 4t{chB =====t{ch'C t{choD t{chdG t{chH t{chFI t{chK t{chL t{ch-M 9t{chM /==t{ch N t{chEO t{chjQ t{chR t{ch.......... #.........#######.##.# #...####### #.†.. #####...# ####.. .........######. ###.##.#.#.. #. # ...#.#.## ## 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V #...##...  ...###### #.####...  #.......# ##.# #...  #.#####.#####..# #...{{ch) 0  #.......#......# #...#  ######..#..###.# #....  #..#..# #.# ####.  #..#..# #.# #.  #@.#..###.#######  #..#>.............  #.........#######{{ch7 !  #...####### #.  #######...#   #.........##############  ####.##.#.#....##......  #....#.#.##.##.######  #..###.#..#.##.# #{{ch ,{{ch2 {{chGd M##...... ..##....###### #.###{{che ......# #######.#####.......#......#######..#..##...### #.# {{che +..#..###.#######.#>............. #.........#######.#{{chLg -..#.#{{chkl ,{{chq {{ch M ###.....##...... ..##.{{chs ...###### #.###......# #######.#####.......#......#######..#..##...###{{ch L #.# ..#..###.####### #..#>.............#.#.#{{chm ,{{ch {{ch; M ###### ###.....##...... ..##.{{ch< ...###### #.###......# ###.#####.######.......#......#######@.#..##...###{{ch8?  #.#  #..#..###.#######.#....#{{chB ,{{chG {{ch     #####  ###....{{ch   ###...... #...##...  ...###### #.####...  #.......# ##.# #...{{ch6   #.#####.#####..# #...  #....@..#......# #  ######..#..###.# #..  #..#..# #.# ####{{ch   #..#..# #.# #  #..#..###.#######  #..#>...........{{ch   #.........#######  #...#######   #######...# {{ch; ,{{ch5 {{ch      ###...  ###{{ch   #...##.  ...###### #.####  #.# ##.# #  #.#####.#####..# #{{chT   #...@...#......# #  ######..#..###.# #  #..#..# #.#   #..#..# #.{{ch< L#  #..#..###.  #..#>.....  #...  #...#  #...#{{chp ,{{ch/ {{ch{      ###.  ###{{ch|   #...##.  ...###### #.####  #.# ##.# #  #.#####.#####..# #  #..@....#......# #{{chG}   ######..#..###.# #  #..#..# #.#   #..#..# #.#{{ch}   #..#..###.  #..#>.....  #... {{ch~   #...#   #...#{{ch~ ,{{cho {{ch      ###.  ###{{ch   ### #...##  ...###### #.####  #.......# ##.# #  #.#####.#####..# #  #.@.....#......# #{{chE   ######..#..###.# #  #..#..# #.#   #..#..# #.#  #..#..###.  #..#>.....  #...   #...#   #...#{{ch ,{{ch? {{chS      #  ###{{chT d   ###..  ##### #...  ...###### #.##  #.......# ##.#   #@#####.#####..# {{chMU   #.......#......#   ######..#..###.#   #..#..# #.# {{chU  #..#..# #.#  #..#..###.###  #..#>........ {{chV  #.........###  #...#######{{ch$[ ,{{ch:_ {{ch %        ### ###... ##### #... #...###### #.#### #.@.....# ##.# # #.#####.#####..# # #.......#......# # ######..#..###.#{{chE u # #..#..# #.# # #..#..# #.# #..#..###.####  #..#>......... {{ch'  {{ch ,#.........####{{ch . {{ch {{ch {{ch {{ch {{chq/{{ch0&M{{ch2 {{ch53 ##{{chZ4, ###{{chN6 ##...#### ..#..@###### #.#####.......# ##.#####.#####{{ch=  #.......#......# #{{chf?{{ch-E{{ch\{{chN] 869.6 (215{{ch] .0){{ch^{{chwa{{ch}c {{chd{{chd+_Done exploring.{{ch#e}{ch}{chUWhere to? (? - help)  D - Dungeon }{chK= }{chV [?25h[?0c ILmort the Chiller }{chW Revenant Health: 20/20 ======================== Magic: 5/5======================== ## AC: 2Str: 11}{choX B ###. EV: 11Int: 14 ###... SH: 0Dex: 9 }{chk[ p ######...## XL:  2 Next: 79% Place: Dungeon:1  #..@###### #.#### Noise: ---------  Time: 869.6 (0.0)  ##.......# ##.# # -) Claws  #.#####.#####..# # Cast: Freeze  #.......#......# #  ######..#..###.# # #..#..# #.# #  #..#..# #.# #..#..###.####  #..#>.........}{ch&\   _You briefly stop to clean your claws. _There is a staircase leading out of the dungeon here.There is a fountain of clear blue water here. _You briefly stop to wash your claws. _Done exploring.What level of the Dungeon? (default 1, ? - help) }{chG] ~{chUQ [?25l[?1c~{chwa42~{chMb~{chm~{cho~{cho/ _~{ch%x~{chEz,~{chz~{chs}~{ch~,~{ch~{chH~{ch,~{chЃ~{ch+~{ch1,~{ch1~{ch~{chf~{ch~{chs~{ch~{ch,~{ch~{chU~{ch~{chw~{ch ~{ch~{ch̓~{chH~{ch~{chQ~{chÖ,~{che~{chf~{ch}~{ch~{ch~{ch~{ch~{ch~{ch~{ch_There is a staircase leading out of the dungeon here.  There is a fountain of clear blue water here. _You briefly stop to wash your claws. _Done exploring.There is a stone staircase leading down here.~{ch~{ch: _~{ch~{ch-Z 2~{ch([ ~{ch^ ,~{ch` ~{chm j  ####  #...  #.##...  ~{chn ).......#####.#.#  .......÷@.....# 85.1 (15.5) ##$#...########  ....... ~{ch.o ....... ####... #.... #... .>?......##..## ###. ...............#~{cho  .. ............... ...............# _You climb downwards.~{chp ~{chu ~{chw k _There is a stone staircase leading up here.{ch3{ch~{ch[. #### #... #.##... .#####.#.# .@<.....# ##$#...# ....... ....... ####... # #... .>?......##.. ###. . .. . . _{chy  ##### #...#.#.##...#.#####.#.#÷<.....##$#...# ...........#...##. # #.... .>?......##.. ###.. ... ... ....  You see here an adder skeleton.{ch5 _{ch{chX&x ######: #...#.#.##...#.#####.#.#.÷<.....#.###$#...# ........# ... #####...##.# # #.... .>?......##.. ###.. .... ........ {ch,,{ch/{ch.#... ###### #: #...#.#.##...#.#####.#.#.÷<.....#{ch.###$#...# ........#.......#####...##.# ## #.... .>?......## ###..... ....... {chǙ{ch{ch{ch U.##... #..# ... #####.#.#:. #...#{ch .#.##...#.#####.#.#.÷<.....#.###$#...# ........# ............#.#####...##.#.# #.... .>?......## ###..... ..... {ch ,{chq {chCm n.##....#..#%.....# #####..#.#:. #...#....#.##...#........#####.#.#....÷<.... ...###@#...########..........# ...............#{chn >...#####...##.## #......>?......## ###....... ..... ... {ch 290.1 (5.0){ch {ch +1.1 (6{cht {ch _Found an inkwell talisman. Found a stone staircase leading down.{ch +2.1 (7{cht {ch ^ _You now have 25 gold pieces (gained 14).{ch-}....÷<{chF{ch!{ch4##.{ch M#.....{ch ~#..#..# {ch6#%.....########..#.#:.##...#{ch#.....#.##...# .#####.#.#.......@.....÷<.....####.#...########...........# ...............# >...#####...##.# ..# #......>?####{chG..{ch{ch{ch:M .# # ...##.... #..#..# %.....########.#:.##..#.....#.##...# #####.#.#........÷<.......###.#...########..............#.......##...##......SS   adder (wandering)3.1 (1.S4.1 (2{ch>{chv@Y _An adder comes into view.{ch` .# #...##.#.....#..##%.....#######..#.#:.##...#...#.##...............#####.#.#÷<.....# ###.#...#######...........# .........#.>...#####...##S.. ##... ... ........... 5.1 (1{ch - .# # ...##. #..... #..#..# #%.....####### #..#.#:.##...##.....#.##...#.#####.#.##.÷<.....##.....###.#...##..............##................##.>...#####...##.#....# #......>?. # ###. ... 6{chk .# # ...##. #..... #..#..## #%.....####### #..#.#:.##...##.....#.##...#.#####.#.# #.÷<.....# #.....###.#...# #..............# #................# #.>...#####...##.#...## #......>?S   adder (wandering).##S ###... #.  SS[39;4{chnW9m.7{ch![ Q{ch!..##. #..... #..#..## #%.....####### #..#.#:.##...#.###.....#.##...#................#####.#. #.÷<.... #....@###.#...######## #..............#  #................# #.>...#####...##.#....S### #......>?...##. ###...... #.  ..  S..8{chެ{ch# # ...##. #..... #..#..## #%.....#######  #..#.#:.##...# .###.....#.##...# ....#####.##.....@.......÷<.....# #.....###.#...#########..............# #...S............##.>...#####...##.#..### #......>?...##. ###... #. ..... .....{chVS[32mS..9{chY{ch{ch& {ch  {chxCasting: Freeze (safe; 3% risk of failure){ch{ch{chA{che{ch` {ch{chm_You can't see any susceptible monsters within range! (Use Z to cast anyway.){ch{chY _Unknown command.{chR RS.{chl {ch !900{ch˴ Freeze {chs _{ch {ch4 {ch0+{ch91 {ch1.# #{ch2L ILmort the Chiller{ch2 {ch2...##.{chT3= Revenant{ch3 {ch+4#.....{ch4 Health: 20/20 ========================{ch4 {chm5#..#..##{ch5J Magic: 4/5{chQ6E===================-----{ch6 {ch%7]#%.....#######  AC: 2{ch7.Str: 11{ch8 {ch:A#..#.#:.##...#  EV: 11Int: 14 .###.....#.##...#  SH: 0Dex: 9 ................#####.#.# XL:  2 Next: 79% Place: Dungeon:2 #.....@.......÷<.....#  Noise: ---------  Time: 900.1 (0.0) #....S###.#...########  -) Claws #..............#  Cast: Freeze #................#  #.>...#####...##.#  .....### #......>?.... S   adder ...##. ###.......... ... #. ........... .. .. ......... _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  {ch:;Press: ? - help, Shift-Dir - straight line{chx;9Aim: an adder (100% to hit){ch˳+{chp5.# #{ch2ILmort the Chiller{chXS...##.{chɵ#Revenant{ch:I#.....{cheHealth: 20/20 ========================{ch!k#..#..##{ch&Magic: 4/5{chE===================-----{ch}#%.....#######{ch{-AC: 2{ch.Str: 11{ch^#..#.#:.##...#{ch̺-EV: 11{ch;-Int: 14{ch.###.....#.##...#{ch&-SH: 0{ch,Dex: 9{ch................#####.#.# XL:  2 Next: 79% Place: Dungeon:2{ch#.....@.......÷<.....# Noise: ---------  Time: 900.1 (0.0){chϿ#....S###.#...######## -) Claws#..............#Cast: Freeze#................##.>...#####...##.#.....### #......>?.... S   adder...##.###............. #.............. ........... _Unknown command.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder. You barely miss the adder. The adder closely misses you.{ch{ch^={ch1.1 (1{ch'{chQ {ch {chBCasting: Freeze (safe; 3% risk of failure){cheing: Freeze (safe; 3% r{ch"isk of failure)  {chTPress: ? - help, Shift-Dir - straight line  {ch BAim: an adder (100% to hit)  {chYou freeze the adder. You barely miss the adder. The adder closely misses you. {chO_The adder bites you but does no damage.{ch^{chJ  .# # ILmort the Chiller ...##. Revenant{chXK  #..... Health: 20/20 ======================== #..#..## Magic: 3/5==============---------- #%.....#######  AC: 2{chK 6Str: 11 #..#.#:.##...#  EV: 11Int: 14 .###.....#.##...#  SH: 0{chK -Dex: 9 ................#####.#.# XL:  2 Next: 79% Place: Dungeon:2 #.....@.......÷<.....#  Noise: =--------  Time: 901.1 (0.0){chN  #....S###.#...########  -) Claws #..............#  Cast: Freeze #................#  #.>...#####...##.#  .....### #......>?.... S   adder ...##. ###.......... ... #. ........... .. .. .........You freeze the adder. You barely miss the adder. The adder closely misses you. _The adder bites you but does no damage.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit){ch] G.# #ILmort the Chiller...##.Revenant#.....Health: 20/20 ========================#..#..##Magic: 3/5{ch ==============----------#%.....#######AC: 2Str: 11#..#.#:.##...#EV: 11Int: 14.###.....#.##...#{ch? ASH: 0Dex: 9................#####.#.# XL:  2 Next: 79% Place: Dungeon:2#.....@.......÷<.....# Noise: =--------  Time: 901.1 (0.0)#....S###.#...######## -) Claws{ch U#..............#Cast: Freeze#................##.>...#####...##.#.....### #......>?.... S   adder{ch# ...##.###............. #.............. ...........You freeze the adder. You barely miss the adder. The adder closely misses you. _The adder bites you but does no damage.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)2.1 (1{ch {ch M_The adder bites you but does no damage.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line{ch %: an adder (heavily wounded, 100% to hit) _You freeze the adder. You closely miss the adder. The adder barely misses you.{ch% .# # ILmort the Chiller ...##. Revenant #.....{ch Health: 20/20 ======================== #..#..## Magic: 2/5=========--------------- #%.....#######  AC: 2Str: 11 {ch4#..#.#:.##...#  EV: 11Int: 14 .###.....#.##...#  SH: 0Dex: 9 {ch&................#####.#.# XL:  2 Next: 79% Place: Dungeon:2 #.....@.......÷<.....#  Noise: =--------  Time: 902.1 (0.0) #....S###.#...########  -) Claws{ch #..............#  Cast: Freeze #................#  #.>...#####...##.#  .....### #......>?.... S   adder ...##. ###.......... ... #. ........... .. .. .........Aim: an adder (heavily wounded, 100% to hit) _You freeze the adder. You closely miss the adder. The adder barely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit){ch$ .# # ILmort the Chiller ...##. Revenant #..... Health: 20/20 ========================{ch #..#..## Magic: 2/5=========--------------- #%.....#######  AC: 2Str: 11 #..#.#:.##...#  EV: 11{chInt: 14 .###.....#.##...#  SH: 0Dex: 9 ................#####.#.# XL:  2 Next: 79% Place: Dungeon:2{ch0 #.....@.......÷<.....#  Noise: =--------  Time: 902.1 (0.0) #....S###.#...########  -) Claws {chu#..............#  Cast: Freeze #................#  #.>...#####...##.#  .....### #......>?.... S   adder {ch)...##. ###.......... ... #. ........... .. .. ......... _You freeze the adder. You closely miss the adder. The adder barely misses you.{chCasting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  You freeze the adder.{ch> .# # ...##. #.....{chY #..#..## #%.....#######  #..#.#:.##...#  {chn.###.....#.##...#  ................ #.....@.......÷<  {ch%#.....###.#...  #.....  #.....{ch #.>... .....### {ch>? ...##.   {chV... #.   .. ..  {ch{chQ.# #ILmort the Chiller...##.Revenant#.....{ch'Health: 20/20 ========================#..#..##Magic: 2/5=========---------------#%.....#######AC: 2Str: 11{chrv#..#.#:.##...#EV: 11Int: 14.###.....#.##...#SH: 0Dex: 9................#####.#.# XL:  2 Next: 124% Place: Dungeon:2#.....@.......÷<.....# Noise: =--------  Time: 903.1 (1.0)#.....###.#...######## -) Claws#..............#Cast: Freeze#................##.>...#####...##.#.....### #......>?.... ...##.###.......... ... #.{chC........... {ch`.. ........... Aiming: Freeze (safe; 3% risk of failure)  {ch RPress: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 100% to hit)  You freeze the adder. _You kill the adder!Training target 3.0 for Stealth reached!{chs: an adder (almost dead, 100% to hit{ch; )  {chHYou freeze the adder. {ch_You kill the adder!  Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!You have reached level 3!{ch  {ch--more--{ch{chp  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {ch! i6/266-113% FreezeMemories (1)  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2  You remember electricity coursing through you.  (You can now cast Shock.)  Spell assigned to 'b'. {chl" {ch # C_Your flames flicker hungrily.{ch# {chI Inventory: 8/52 slots Armour (go to first with [)  a - a +0 robe (worn)  d - a scarf of invisibility (worn)  f - a +1 buckler of protection Scrolls (go to first with ?)  c - a scroll labelled FEITIQU KACW  g - a scroll labelled QEMIHU HUBI  h - a scroll labelled LUCWOCU DIRIDO Potions (go to first with !)  b - a potion of magic  e - 2 white potions{ch~ .# #ILmort the Chiller...##.Revenant#.....Health: 26/26 ========================#..#..##Magic: 2/6========----------------#%.....#######AC: 2Str: 11#..#.#:.##...#EV: 11Int: 14.###.....#.##...#SH: 0Dex: 11................#####.#.# XL:  3 Next: 12% Place: Dungeon:2#.....@.......÷<.....# Noise: =--------  Time: 903.1 (0.0)#.....###.#...########{ch; [40m -) Claws#..............#Cast: Freeze#................#Memories (1) #.>...#####...##.#.....### #......>?.... ...##.###.......... ... #............ .. ........... Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2  You remember electricity coursing through you.  (You can now cast Shock.)Spell assigned to 'b'. _Your flames flicker hungrily.{ch ...# # ....##. #..... #..#..## #%.....#######  #..#.#:.##...# .###.....#.##...# ....#####.##.............÷<.....# #.....###.#...#########..............# #................##.>...#####...##.# ..### #......>?...##. ###..... #. ...[40{chr3m-4.1 (1 _{ch {ch## ...# # ....##. #..... #..#..## #%.....#######  #..#.#:.##...# .###.....#@##...# ....#####.##.............÷<.....# #.....###.#...#########.......##................# #.>...#####...##.# ..### #......>?...##. ###{ch(U-5{ch{ch{chV'h #. .## #. ...# #.....##. #.....  #..#..##  #%.....####### #..#.#@.##...# .###.....#.##...# ..{ch(.......#####.#.# #.............÷<.....# #.....###.#...######## #........#  #................# #.>...#####...##.#  .....### #......>?{ch1{ch2%6{chd9{chHU  You pick up a book of Frost and begin reading...{chiI*7.1 (2{chM{chOB _You add the spell Hailstorm to your library.{ch }3========{chƪ ,{ch X{ch ,{ch\ {chs ,{chT {chͼ ,{ch߽ {ch f4===={chF {ch ,{ch {ch ,{ch {ch ,{ch* {chB R===={ch- {ch ,{ch {ch( ,{chY {ch ,{ch {ch ,{ch) {ch7 ,{ch5 {ch {ch P5===={ch {ch ,{ch8 {chL ,{chr {ch ,{ch9 {ch{ R===={ch {ch ,{ch {ch ,{ch% {ch ,{chS {ch ,{ch {ch ,{ch{ch{chv 039.1 (32.0){ch ]6====40.1 (33{ch{chH _You start resting.{chUh3{ch~{ch5#..## #. ...# #. ....##. #..... #..#..###%.....########..#.#..##...# .###.....#@##...# ................#####.#.# #{ch......÷<.....# #.....###.#...######## #...........#..........##.>...#####...##.# .....### #......>?.........##. ###.......{ch,{ch{chSVL.## #. ...# #. ....##. #..... #..#..###%.....########..#.#..##...# .###.....#.##...# ...........@....#####.#.# #÷<.....# #.....###.#...######## #..............# {chW#................##.>...#####...##.# .....### #......>?......#...##. ###.......... #.  ..{ch[,{ch_{ch...# #. ....##. #..... #..#..###%.....########..#.#..##...# .###.....#.##...# {chN................#####.#.# #÷<.....# #.....###.#...######## #..............# #................##.>...#####...##.#.....### #......>?......##...##. ###........... #.  .... ..  {chR,{ch9{ch\8....##. #..... #..#..###%.....########..#.#..##...# .###.....#.##...# ................#####.#.# #÷<.....# #.....###.#@..######## #..............# #................##.>...#####...##.# {chn9#.....### #......>?......##....##. ###......... g   hobgoblin (wandering)... #.  .... .. ..g {ch}>{ch@13.1 (3.0){chH:g.{chHI====4.1 (4{ch M{chN{ch#..... #..#..###%.....########..#.#..##...# .###.....#.##...# ................#####.#.# #.............÷<.....# #.....###.#...######## #...........@..# #..##.>...#####...##.# #......### #......>?......##.....##. ###............ #.  .......... .. .g .........?.g5.1 (1{ch{ch#..#..###%.....########..#.#..##...#  .###.....#.##...#  ................#####.#.# #.÷<.....# #.....###.#...######## #..............### #..##.>...#####...##.# #.......### #......>?......##..#...##. ###............ #.  ..... .. .. .g....?.lg{chN5g.{ch%6{chP{ch{ch _ #%.....####### #..#.#..##...#.###.....#.##...# ................#####.#.# #......÷<.... #.....###.#...######## #..............###  #...#{chm  #.>...#####.@.##.##......### #......>?......###. ###................ ... #. ........  .. .. ........ g..................?  ....lg....  #..<g† {ch {ch %7{ch {ch {chtf X ..#.#..##....###.....#.#...............#####.#.# #.......÷<.....# ###.#...#######..........### ......#>...#####...##.##.#......### #.@....>?......##....##. ###......{ch&i ..  . .####...#.......... {chl {chm %8{chqq {chr {chp.###.....#.##...#  ................#####.#.# #....÷<.....# #.....###.#...######## #..............### #....# #.>...#####...##.##.##.......### #......>?......##..#...##. ###@........... #. {chv..  .. .. .... ..##g.... ...?.. ....lgg   hobgoblin (wandering)# ##.####...#..<g†#. ##...........###[{ch% {chP{g.g{ch=D====9{ch{chU _The hobgoblin shouts!{ch ...............#####.#.# #.÷<.....# ###.#...#######.........### .........# #>...#####...##.##.##.......### #......>?......##..#...##. ###...........  #. .. #.....g #..##..{ch ... .?. ..lg# ###.####...#..<g† #. ##....... ###[ #######...{chc {ch l=---50Freeze{ch {ch4 W _The hobgoblin closely misses you.{ch~  ................#####.#.#  ILmort the Chiller  #.............÷<.....#  Revenant  #.....###.#...########  Health: 26/26 ========================  #..............###  Magic: 5/6====================----  #................# #  AC: 2Str: 11  #.>...#####...##.##.# #.. EV: 11Int: 14  .....### #......>?......##..# SH: 0Dex: 11  ...##. ###................. XL:  3 Next: 12% Place: Dungeon:2  ... #. #.@................ Noise: =--------  Time: 950.1 (0.0)  .. .. #.....g................ -) Claws #..##.................. Cast: Freeze ... ...........?....... Memories (1)  .. ......{chC .......lg..... # ###.####...#.....#####...##.##.##.. EV: 11Int: 14.....### #......>?......##..# SH: 0Dex: 11  ...##.{cha>###................. XL:  3 Next: 12% Place: Dungeon:2  ... #.#.@................ Noise: =--------  Time: 950.1 (0.0)  .. .. #.....g................ -) Claws#..##.................. Cast: Freeze... ...........?....... Memories (1) .. .............lg.....# ###.####...#..<g†.... g   hobgoblin#. ##...........#. ###........[#######... _The hobgoblin closely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  {ch>(Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. You scratch the hobgoblin.1.1 (1{chC{chE  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. You scratch the hobgoblin. _The hobgoblin barely misses you.{chS${chu ................#####.#.#  ILmort the Chiller {chho #.............÷<.....#  Revenant {ch #.....###.#...########  Health: 26/26 ======================== {ch[} #..............###  Magic: 4/6{chM================-------- {chBh #................# #  AC: 2{ch,Str: 11 {chRr #.>...#####...##.##.# #.. EV: 11{ch,Int: 14 {chMr .....### #......>?......##..# SH: 0{ch,Dex: 11 {ch< ...##. ###................. XL:  3 Next: 12% Place: Dungeon:2 {ch ... #. #.@................ Noise: =--------  Time: 951.1 (0.0) {ch1 .. .. #.....g................ -) Claws{ch {chd#..##.................. Cast: Freeze{ch {chP... ...........?....... Memories (1) {ch_ {ch.. .............lg.....{ch6 {ch# ###.####...#.....#####...##.##.# #.. EV: 11Int: 14  .....### #......>?......##..# SH: 0Dex: 11  ...##. ###................. XL:  3 Next: 12% Place: Dungeon:2  ... #. #.@................ Noise: =--------  Time: 951.1 (0.0)  .. .. #.....g................ -) Claws #..##.................. Cast: Freeze ... ...........?....... Memories (1)  .. .............lg..... {chW*# ###.####...#..0-You freeze the hobgoblin.{ch0{ch7{ch7 {ch7 {chd8 {ch8......÷<{chC9# {ch9 {ch:V#.#...#{ch:# {ch: {chk;D......### {ch; {chN<y.......# # {chC=3 #.>{ch=...##.##.# {ch>> {ch>o #......>?.. {ch"? {ch?@ ###........ {ch@ ... #. #.@....... {chA .. .. #............. #..##......... ... ...........? .. ........... # ###.####...#..<g† #. ##..  #. ###[   {chqi{ch j6{chj2.1 (1{chkFreeze{chk{chJq{cht {ch/u Casting: Freeze (safe; 3% risk of failure)  {chu Aim{chPv!  {chv;Press: ? - help, Shift-Dir - straight line{chowhAim: a hobgoblin (almost dead, 100% to hit)  {chxLYou freeze the hobgoblin. {chxL_You kill the hobgoblin!{ch %{ch n{ch {ch {ch {ch {ch {chS {ch {ch {chB 5{ch ===={chh {ch4! {chE$ {ch% {ch' {ch* {ch+ {ch^- {ch0 {chI1 {ch2 {chU5 {ch6 {ch6 ===={ch6 {chb8 {ch: {ch; {ch< {ch)@ {ch@ {ch_B {chvE {ch"F {chG {ch-J {chJ {chDL {chN {chO {chQ {chW {chpX -{ch] {chK^ 69{ch^ 7.0){ch_ {ch3` 6{ch` ===={cha -{cha %70.1 (18{chf {chh  {ch i {ch}i $_You start resting.{chk {ch .###.....#.##...# ................#####.##.............÷<.....# #.....###.#...#########..............### #................# #  #.>...#####...##.##.#. #.....### #......>?##..## ...##. ## ... #. # .. .. #.....#..##....?..... .............lg..# ###.####...#..<g†#. ##....#. ###........[1.0){ch{ch\h #..#.#..##...# ###.....#.##...# .........#####.##.............÷<.....#  #.....###.#...#########........###  #................# #  #.>...#####...##.##.#.. #......### #....@.>?##..#####. ####. ## . .. #.....##..##.#.?........#.. .............lg......## ###.####...#..<g†.....##. ##....2{chb; #..#.#..##...# .....#.##...# ...#####.#.# #......÷<.....# #.....###.#...# #......### # #......# # # #.>...#####...##.##.#..# #.### #.....@>?......##..# .##. ###.#  #. #.#  .. #...# #..##.... ..?.#.. ..g......## ###.####...#..<g†.....##. ##.[39;{ch ? 49mgg   hobgoblin (wandering){ch/@ 3{chgs r _A hobgoblin comes into view.{ch<#..#.#..##...# .....#.##...# ....#####.#.# .....÷<.....# # .....###.#...## # ......### # .......# # #. .>...#####...##.##.#..#. #.### #.?......##..# ##. ###.#  #. #.#  .. #.g.# #..##.... .?.# .. .# ###.####...#..<. g.[34{ch/m====4{ch{ch {chy{chI_There is a stone staircase leading down here.{ch{ch..#.#..##...# .....#.##...# ..#####.#.# .÷<.....# ####.#...######## #....### .. ###.......# .# ...#.< >...#####...##.##.#..#.# #......#### #......>@......##..##### . ###.# #. #.g.# .. #.# #..##.... .?.# .. .# ###.####...#..<.÷ [39;{ch49mg.gl   frilled lizard (wandering)l===5{chz{chڽ {ch {chz0_The hobgoblin shouts! {ch0_You see here a scroll labelled JUHULEB FIAFY.{chg.l.---6{ch {ch͵{chֶ?_i - a scroll labelled JUHULEB FIAFY{chf{ch #.#..##...# .#.##...# ...#####.#.# ....÷<.....# ..##.###.#...######## ..##...####.. ..#. ##.#..##.# .... #.<# ...#####...##.##.#..#.# #......# .### #......>.##..##### . ###.# . #.g.#  #.# #..##.....#... .?.# .. .l.# # ###.####...#..<.÷.....# [10;1{ch 8Hg.l.---7Freeze{ch {chn.#.#..##...#. ILmort the Chiller ....#.##...#. Revenant ...........#####.#.# . . Health: 26/26 ======================== ...........÷<.....# .. ##. Magic: 5/6====================---- ...###.#...######## ..# #.. AC: 2{chHohStr: 11 ............####.. ..#. ##.# EV: 11Int: 14 ..............##.# .... #.<# SH: 0Dex: 11 {cho...#####...##.##.#..#.# #......## XL:  3 Next: 16% Place: Dungeon:2 .### #......>.@.....##..#####  Noise: ---------  Time: 977.1 (0.0) . ###.......g..........#  -) Claws . #...................#  Cast: Freeze {chqj. #.......................#  Memories (1)  #..##...................#  ... ............?l.......#  g   hobgoblin  .. ......................#  l   frilled lizard (wandering)  # ###.####...#..<.÷.....#  #. ##............. _You see here a scroll labelled JUHULEB FIAFY. _i - a scroll labelled JUHULEB FIAFYCasting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit){chI.#.#..##...#. ILmort the Chiller ....#.##...#. Revenant ...........#####.#.# . . Health: 26/26 ======================== ...........÷<.....# .. ##. Magic: 5/6====================---- ...###.#...######## ..# #.. AC: 2Str: 11 ............####.. ..#. ##.# EV: 11Int: 14 {chJ..............##.# .... #.<# SH: 0Dex: 11 ...#####...##.##.#..#.# #......## XL:  3 Next: 16% Place: Dungeon:2 .### #......>.@.....##..#####  Noise: ---------  Time: 977.1 (0.0) . ###.......g..........#  -) Claws . #...................#  Cast: Freeze {chjJ. #.......................#  Memories (1)  #..##...................#  ... ............?l.......#  g   hobgoblin  .. ......................#  l   frilled lizard (wandering)  # ###.####...#..<.÷.....# {ch5L7 #. ##............. _i - a scroll labelled JUHULEB FIAFYCasting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin!{ch.@.....#  ###.......†..........#  #...................#  #.......................#  #..##...........l...{chT^  ... ............?........# l   frilled lizard  .. ..................  # ###.####...#..<.÷.{chT> #. {ch3rm9=8.1 (1Freeze{chw{chMz-  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  {chzYou freeze the hobgoblin! _You kill the hobgoblin!{chd..#.##...# .#......#####.#.##.....÷<.....##(...# ##.###.#...########....# #.. ........####..#...#.. ##.# ...##.#...... #.<# #####...##.##.#..#.# #......## ### #......>.......##..#####  ###...........#  #...#  #.....#  #..##l# ... ...?........#.. ...# # ###.####...#..<[{ch#m.÷.....# #. ###........#. #[..l.-9{ch* {ch'+ {ch+_Found 5 stones. {ch5,h_You see here a hobgoblin corpse.{ch......#####.#.##.......÷<.....##(...# ##.. ###.#...########....### #.. ........####..#...#.. ##.# ..##.#...... #.<# #####...##.##.#..#.# #......## ## #......>.......##..#####  ###.......†..........# ..# #.....l# #..##.#  ... ...?#  .. .....#  # ###.####...#..<.÷.....# {chX #. ###........#. ###.[.. #######.....=80Freeze{ch~ {ch{ch0_The frilled lizard misses you.{ch{ch${chou.........#####.#.##.... ... ILmort the Chiller {cho.........÷<.....##(...# ##..  Revenant {ch.###.#...########....### #..  Health: 26/26 ======================== {ch3}..........####..#...#.. ##.#  Magic: 4/6{chM================-------- {chKh............##.#...... #.<#  AC: 2{ch,Str: 11 {ch]r.#####...##.##.#..#.# #......##  EV: 11{ch,Int: 14 {chkr## #......>.......##..#####  SH: 0{ch-Dex: 11{ch{ {ch###.......†..........#  XL:  3 Next: 19% Place: Dungeon:2{che #.........@.........#  Noise: =--------  Time: 980.1 (0.0)  #..............l........#  -) Claws  #..##...................#  Cast: Freeze  ... ............?........#  Memories (1)  .. ......................#  # ###.####...#..<.÷.....#  l   frilled lizard #. ###.............  #. ###........[..  #######..... _You see here a hobgoblin corpse. _The frilled lizard misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit){ch .........#####.#.##.... ... ILmort the Chiller {chy o.........÷<.....##(...# ##..  Revenant {ch- .###.#...########....### #..  Health: 26/26 ======================== {ch }..........####..#...#.. ##.#  Magic: 4/6{ch ================-------- ............##.#...... #.<#  AC: 2{chZ Str: 11 .#####...##.##.#..#.# #......##  EV: 11{ch ,Int: 14 {ch ## #......>.......##..#####  SH: 0Dex: 11 ###.......†..........#  XL:  3 Next: 19% Place: Dungeon:2 #.........@.........#  Noise: =--------  Time: 980.1 (0.0)  #..............l........#  -) Claws  #..##...................#  Cast: Freeze  ... ............?........#  Memories (1)  .. ......................#  # ###.####...#..<.÷.....#  l   frilled lizard #. ###.............  #. ###........[..  #######..... _The frilled lizard misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. ÷<#(...# ##..{ch  ####....### #.. .####..#...#.. ##.# ...##.#...... #.<# ##.##.#..#.#   #......>.......##..#####  ###.......†..........#  #.........@.........#  .................#  .................#  ... ............?........#  .. ....................  # ###.####...#..<.÷... #. ###.......... #. ###........[ {chC0 P211.1 (1Freeze  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard!{chG÷<.....##(...# ##.. ###.#...########....### #.. .....{chH>#..#...#.. ##.# .##.#...... # #.<# #####...##.##.#..#.# #......## # #......>.......##..#####  ###.......†..........# ...{ch#  #.....#  #..### ... ...?{chz# .. ...# # ###.####...#..<.÷.....#  {ch) #. ###........#. ###[.. #######..{ch4 #.##.{ch{ch!--2{ch0{ch3{chW ###.#...########....### #.. .........####..#...#.. ##.#..##.#...... # #.< #####...##.##.#..#.# #......# # #......>.......##..#####  ###.......†..........#  #..  #....## ... ..? .. # ###.####...#..<.÷##.#...{ch{ch{chs-{ch3{chu{ch{ch7  .........####..#...#.. ##.#..##.#...... ## #.< #####...##.##.#..#.# #......# # #......>.......##..#####  ###.......†..........#  #..  #....## ... .. .. # ###.####...#..<.÷ #. ###.............#.....45.1 (2 _j - a scroll labelled XIHAKHLYPUCW{chYM###.#...########....### #..####..#...#.. ##. ...........##.#...... ## #.<####...##.##.#..#.# #......## # #......>.......##..########† #..  #..##. .. ................. # ###.####...#..<.÷.....##. ###.............#..6.1 (1{chr.........÷<.....##(...# ##.. .###.######....### #..####..#...#.. ##.# {ch............##.#...... ## #.<# .#####...##.##.#..#.# #......## ## #......>.......##..#######†{ch5{.# #.# #....# {ch #..##.#  ... .# {ch  .. ......................## ###.####...#..<.÷.....# #. ###.....{ch#. ###........[..#######.....#.{ch ##.{ch7{ch'X5====7{ch{ch~{ch;U.#####.#.##.... .. ..........÷<.....##(...# ##..###.######....### #..####..#...#.. ##.# .............##.#...... ## #.<# ..#####...##.##.#..#.# #......## ### #......>.......##..#######†.# #{chX.# #....# #..##.# ... .# .. ......................## ###.####...#..<.÷.....# #. ###......#. ###.....[..#######.....{chd{chVf%8{cho{chr{ch@ y#.##...#  .#####.#.##.... .........÷<.....##(...# ##.{chA ###.######....### #.....####..#...#.. ##.#............##.#...... ## #.<# {ch"B ...#####...##.##.#..#.# #......## .### #......>.......##..##### .##{chB †.# . #.# . #...{ch$C .# #..##.# ... ....#{chC D .. ......................## ###.####...#..<.÷.....#{chF  #. ###.....#. ###........[..{chJR {chS %9{ch^ {ch:a {chN #.#..##...# #.##...#  .#####.#.##.... {choO .........÷<.....##(...# #####.######....### #....####..#...#.. ##.{chO ............##.#...... ## #.< >...#####...##.##.#..#.# #......# ..### #......>@......##..##### {ch_P y#.##†.# #. #.# {chP .. #....# #..##.....# ... .....#{chRQ N .. ......................## ###.####...#..<.÷.....#{chQ s #. ###.....{chZ {ch[ &90{chb {chFd {chON#..#.#..##...# #.....#.##...#...#####.#.##......÷<.....##(...# .###.#...########....### #....####..#...#.. ##.......##.#...... ## #. .>...#####...##.##.#..#.# #.......### #.......##..##### ##. ###.†.#  #. #.#  .. #{chS.# #..##......# ... ......# .. ......# # #{ch=4##.####...#..<.÷.....#  #. ###.{ch{ch)===={ch1{ch;{ch$ {ch{chI_There is a stone staircase leading down here.{ch~{ch{ch{chc{ch{ch{ch9{ch,2 {ch_{ch{ch{chv{ch{ch{ch{ch{ch{ch {ch9 {ch/###{chA3{ch {chID#@#{ch {chX[#.....# {ch {chw{#.##..# {ch {ch;.. ...# {ch9 #. ..#{ch {ch# .. ?{ch {ch8Z . ##...#{chD {ch@....< {chj {ch{ch){chs{ch<{ch{chF[*9 (1.8{ch_{cho {chgp9_You climb downwards.Found a scroll labelled LUCWOCU DIRIDO. Found a stone staircase leading up. _There is a stone staircase leading up here.{chl #######<###...@.###.. .#. ...#... .?...... ..##...## ... ....<#.. .##..30 _{ch  #######<##.....#.###.....#.#....#.......?.....#.....#..#.# . ..{chb {ch& %4{ch {ch {chh= #######<###.....###.###.....#....#..#.....?.....#.....##...#.####. ## ###5{ch#######<## #.....####.##..# #.......# #.#..@.#..##.....?.....##.....##...###.#... ....<.# #.. .##..## #.# . ..# #. ## ### #{ch{ch86===={ch6{chȵ{ch{chUi#######<## #.....####.##..# #.......#{chV###.#....#..##.....@.....# #.....##...## #.#... ....<.#{ch#W # #... .##..## #.#. . .. #...## ###{chWo # #. ..{ch_{cha%7{chLg{chAy{chy*8.9 (2{ch{chsp _h - 2 scrolls labelled LUCWOCU DIRIDO (gained 1){ch*  ### ####<##  #.....# ###.##..#  #.......# ###.#..@.#..# #...........# #.....##...## #.#... ....<.# # #... .##..##.#. . ..##...## #### #...{chm> G9.9 (1{ch@ ### ####<##  #.....# {chB###.##..#  #.....@.# ###.#....#..# #...........# #.....##...## #.#... ....<.## #... .##..###.#. . ..#{chF#...## #### #.{ch3K{chMO====1000.9 (1.0){chU{ch\Y{ch1` ### {chL####<##  #.....# ###.##.@#  #.......# {chG###.#....#..# #...........# #.....##...##{ch-#.#... ....<.## #... .##..###.#... ..##...## ###{ch{ch{ch%1{ch{chn{chcixM ### {chj###<# #...###.## #.......# {chjf##.#....#..{ch;k#...........###.#... ..#{chk{chs{ch'u%2{chez{chq|{chz  # ####@## #.....#{chz  ###.##..# #.......#  ###.#....#..# #..........{ch| \.# #.....##...# #.#... ....<.## #... .##..##{ch+ {ch %3{chF {ch k _There is a stone staircase leading up here.{ch{ch{ch {ch{chB4 _{ch #..#.#..##...# #.....#.##...# .............#####.#.##.... .............÷<.....##(...# # .....###.#...########....### # {chc..............####..#...#.. ## ................##.#...... ## #. .>...#####...##.##.#..#.# #......2 ...### #......@.......##..##### ##.{ch-###.......†..........##.#...................#{ch.. #.......................##..##...................#... ...............#{ch.. ......................## ###.####...#..<.÷.....# #. ###.............{ch`{ch{ch={ch,,6.4 (2.5{ch*{ch{! _You climb upwards. _There is a stone staircase leading down here.{chE3{chtJ{ch| #.....#.##...# ..............#####.#.##.... #.....÷<.....##(...# {chP#.....###.#...########....### #..............####..#...#.. #........##.#...... ## #.>...#####...##.##.#..#.# #.... .{chx...### #......>.......##..#### .##. ###†..........# . #. ..# .. #....# #..##.#... ..# .# # ###.####...#..<÷.....# #. ###............. #. ###[..{ch{chY$ _{ch{ch6.  ...............#####.#.##....  #......÷<.....##(...#  #.....###.#...########....###  #..............####..#...#.. {ch. m #.........##.#...... ##  #.>...#####...##.##.#..#.# #.... .....### #......>.......##..###{ch. ##. ###.......†.......... .. #. ..# .. #....# {ch7/ #..##.#... ..# ...{ch/ .# # .###.####...#..<.÷.....#  #. ###............. {ch1 7 #. ###..[..  #######..... {chZ5 ,{chK9 {chm   #.÷<.....##(...# #.....###.#...########....### #..............####..#...#.. #{ch ..........##.#...... ## #.>...#####...##.##.#..#.# #........### #......>.......##..##{ch ##. ###.......†........... #. ###.. .. #....{ch  #..##.......{ch  .... ##.###.####...#..<.÷..... # #. ###............{chO  #. ###[ ## #######.. #.##{ch ,{ch {ch / #.÷<.....##(...# #.....###.#...##....### #.......####..#...#.. #........##.#...... ##{chS  #.>...#####...##.##.#..#.# # .....### #......>.##..  ...##. ###.......† {ch  ... #. #####....  .. .. #. #..## .... .. ##.###.####...#..<.÷ # #. ### #. ###.[ ## # #.{ch ,{ch {ch3v  #.÷<.....##(...# #.....###.#...########....### #.....####..#...#.. #.......##.#...... {chw  #.>...#####...##.##.#..#.# # .....### #......>.##.. ...##. ###.......† ... #. #####.... .. .. #{chw . #..##...........{chx  ##.###.####...#..<.÷ # #.# ### #.. ###. ##. {chx Q# #.{ch ,{ch {ch, a #.÷<.....##(...# #.....###.#...##.... #...####..#...#.. #.....##.#......  #.>...#####...##.##.#..#.# # .....### #......>.## ...##. ###.......† ... #. #####.... .. .. #. #..## ...............###.###.####...#..<.÷ # #.# ### #.. ### ##. # #{chI {ch-W # #.÷<.....##(... #.....###.#...#.... #.####..#...# #{chW .##.#...... #.>...#####...##.##.#..#.#  .....### #......>.## ...##. ###.......†{chX  ... #. #####.... .. .. #. #..## ........{ch,Y .......#.###.###.####...#..<.÷. #. #.# ###.. #.. ###{ch"Z ## ##. # {ch` ,{chf {ch  #.....###.#...########. #..............####..# #...##.#....{ch  #.>...#####...##.##.#..#.#.....### #......>.......###. ###.......†..... ... #. #####.{ch  .. .. #...... #.@##.....#........#.........##.###.###.####...#..<.÷.. #. #.# ###...... .. #.. ### ## ##.. ###### ##{ch ,{ch {chA;  #..............####..# #...##.#.... #.>...#####...##.##.#..#.....### #......>.......##. ###.......†....{ch;  ...##. #####........ .. ... #....... #...##..##..#.....@....... # ##.###.###.####...#..<{ch;  .. #.# #.# ###....... ..# #.. ### ### ##.. ##### {chP< 5## {ch? ,{chB {ch H #.####..# #.##.# #.>...#####...##.##.#..# .....### #......>{ch  ...##. ###.......† ...##. #####.... ....... #....... #...##..## #....@.{ch_  # ##.###.###.####...#..< .. #.# #.# ###(.. ..# #.. ##### ### ##..  ##{ch% .15.4 (9.0{ch6 {ch̴ .6.4 (10.0){ch {ch. % _Found 2 stones.{chr>.........{chH{ch/{ch:{ch; #.####..# #..##.# #.>...#####...##.##.#.. .....### #......> ...##. ###{ch>5.† ...##.# ##### .# #..... #...##..## #...@. # ##.###.###.####...#.. ... #.# #.# ###{ch@ (... ..# #.. ### ##.# ### ##.. #. ###{chH{chH{chO{ch&{ch,) #{ch.####..#{chA #..{ch:.##.#{ch4g #.>...#####...##.##.#{ch......### #......> ...##. ###.† ...##.# ##### .......###..... #...##..## #..@.. # ##.###.###.####...# ... #.# #.# ### (.... ..# #.. ### ##.## ### ##..  #. ##{ch@ #.{ch{ch{ch{chS3{ch41 #.....###.#{chV5 ##{ch6B #...{ch6####.{ch7] #................##.#{chs8 #.>...#####...##.##.#{chI9^......### #......>..{ch:<.##. ###{ch:†{ch;v....##.## #####{chh<@........###....{chZ=} #.@.##..##{ch>O #.....{ch>[ #.................{chq? ##.###.###.####...#{ch+@ ...# #.# #.# ###.{ch@q (..... ..# {chA#{ch2BX##.### ### ##.{chCd. # #.##{chI5#.{chJ{ch5P{ch'{ch;&M{ch1K........÷<.....{ch###.#...#######{ch#{ch####..{ch?#............... #.>...#####...##.##.#^......### #......>......##. ###†##.## #####.......@###....##..##...##..##.........................##.###.###.####...#.#{chY{ch]{ch{ch4 {ch5 ) #{ch6 +.÷<{ch7 V #.....###.#...{ch8 C #....{ch9 .####{ch: C #....{chd; .##.{ch\< f #.>...#####...##.##.{ch= #^......### #......>{ch? ....##.# ###{ch@ .{ch*A s.##.## #####{ch7B *.###{chVC #..##...##..##{chkD s# #......{chwE  #{chF ..{chiG o ##.###.###.####...{chH  ...# #.# #.# ###{chH  (..... ..# #.. {chI ##.### ### ##.. {chJ {chJ  #.{ch^K * ##{chK {chQ {chR {chSW {ch: {ch &M{ch ...{ch #####{ch `........÷<....{ch E#.....###.#...######{ch -#.....{ch ##{ch A#...............{ch3 ~ #.>...#####...##.##{ch #^......### #......>{ch .....##.# ###.....##@## #####.........###....###..##...##..###. #.......... #.................#.##.###{ch {ch {cha {chiD {chE + #{chF 7.÷<..{chH [ #.....###.#...#####{ch?I W #..............{chZJ + #..{chsK ...##{chM r## #.>...#####...##.##{chN ##^......### #......>{ch6P }......##.# ###....{chOQ i......##.## ##{chcR L.......@..###...{chS ####..##...##..##{chT  #. #........{chU K.. #.......{chW #. ##.###.###.####{ch]  # ...# #.# #.# ### (..... ..# #.. # ##.### ### ##.. #. ##{chc {chd {chh {ch m #.÷<#. #.....###.#...#. #.....#.##.... ##..#.>...#####...##.#^......### #......>..##.# ###.##.## #####.####..##...##..## #.. #..... .... #.. #.#.# ##.###.###.#### #.#. ...# #.# #.# . ..(..... ..# #... ..##.### ### ##..  #. ##{chz  #.÷< #. #.....###.#... #. #... #.##... ##..#.>...#####...##.#^......### #.......##.# ###.##.## #####.####..##...##..## #..##..... .....#.... #.#.#.##.###.###.#### #.#. ....# #.# #.#  . ..(..... ..# #.. .. ..##.### ### ##..  #. ##[4{chv D0m{ch  #.###.#...###............##....##..#.>...#####...######^......### #.............##.# ####.## #####......###....######.@##...##..## #..##..............#.....#.#.#.#Memories (1) .... _.. #.##.25.4 (9.0)6.4 (10.0) {ch ]_Found a bloodstained altar of Trog.{ch ..........{chZ  #. #.............. #.##....#..#.>...#####...######^......### #.... ........##.# ### ........##.## ## ............###... ######..##...##..## #@.##........#.....##.#.#.##.###.###.### #.#......# #.# #.#  . ..(..... ..# #... ..##.### ### ##... _..##.# ###.. ...##. {chc ,{cht {chj  #.##..#.>...#####...######^......### #.............##.# ###.....##.## #####.........###....######..##...##..## ###..##.........{ch #..@..##.#.##.###.###.###.#......# #.# #.# . ..(..... ..# #....####...#..#....#{ch8 ,{ch {ch:    #.##   ##..#.>...#####...   ####^......### #   ........##.# ###   ........##.## #####  {ch: ; ............###   ######..##...##..##   ###..##  {chK;  #.@...#   #.#.#.##.###.###.   #.#......# #.# #.# {ch; y  ....(..... ..# #..   .....##.####### ##..  {ch;  ..._..##.#   #....{ch< ..##.#  #......#  {chi@ ,{chC {ch   #..#.>...#####  ####^......### #...   ........##.# ###  {chz E  ........##.## ##   ............###...   ######..##...##..##   ###..##........   #.....#  #@#.#.##.###.###.#   #.#......# #.# #.   ....(..... ..# #..  ...##.####### ##.  _..##.# #......##.#{ch   #......#  #.#.###{cht ( {ch ,{ch2 {ch 7 ####^......### ........##.# ###.##.## #####.{ch: ....###....######..##...##..## ###..##.........{ch f.....#.#.#.##.###.###.#.....# #.# #.....(..... ..# #..{ch* C#.....##.####### ###..._..##.# #... .. {ch ) {ch ,{ch) {chډ ; ........##.# #####.## #####......###....######..##...##..## ###..##.........{chg .....#.#.#.##.###.###.####.#......# #.# #..@..(..... ..# #..##.####### ##{chK #..._..##.# .#### ##  {ch9 ,{chm {chW   .##.# ###  {ch .##.## #####  .....### {ch " ######..##...##..##  ###..##  #.....#{ch >  #.#.#.##.###.###.  ###.#......# #.# #.{ch P  #.@...(..... ..# #  #.....##.{ch+ # ##  #..._..##.# {ch [ #......##.#   #......#   #.#.#.##{chA   #......  ####{ch 3#### {ch,{ch{chpG  .##.## ##  ......###...  ######..##...##..## {chpX ###..##........  #.....#  #.#.#.##.###.### {ch+q###.#......# #.# #  #.....(..... ..# # {ch_s #@....##.####### # _..##.#   #......##.#  #......#   #.#.###  #......  ########  {chv,{chz{ch:....###....######..##...##..## ###..##..............#.#.#.##.###.######.#......# #.# .....(..... .##.....##.#######.@._ . #.#.#......########{ch,{ch{ch  ######..##...##..##  ###..##.......... #.....#. #.#.#.##.###.###{ch  ###.#......# #.# #. #.....(..... ..# #. {ch%##.....##.####### # #..._..##.#  #..@...##.#  {chp%#......#  #.#.#.##  #....... {ch# #########   {ch,{ch{ch[  ###..##.......... #.....#. #.#.#.##.###.###.# ###.#......# #.# #.# #.....(..... ..# #. ##.....##.####### # #..._..##.#  #......##.#  #...@..#  #.#.#.##  #.......  #########    {ch,{ch#{ch   #.....#.   #.#.#.##.###.###.##   ###.#......# #.# #.#  {chd 0#.....(..... ..# #..  ##.....##.####### #   #..._..##.# #   {ch _#......##.#  #......#  #.#.#@##  {ch #.........# #########.#  {ch $     {ch,{ch{chb{t #.#.#.##.###.###.### ###.#......# #.# #.#  #.....(..... ..# #..  ##.....##.####### # {ch}o#..._..##.# ## #......##.#   #......#  #.#.#.###.# #.....@...# #########.#  {chJ,{ch[{chk#.#.#.##.###.###.####.#......# #.# #.# ##.....(..... ..# #.. ##.....##.# ##.. {ch #..._..##.# ## #......##.# #......# ##.#.#.###.# {ch#......@..# #.# .....{chl..>..#{ch-39.4 (13{ch{ch,40.4 (14{ch {che _Found a stone staircase leading down.{ch}f 3{chj {chRm {chOy#.#.#.##.###.###.####.###.#......# #.# #.# ##.....(..... ..# #.. {ch b##.....##.# ##.. #..._..##.# ## #......##.# #......# .# #.#.#.###.# {chl q#.......@.# #.# ... ..... .....>#......#######.{chK{ch01.0){chN{ch{chz###.#......# #.# #.# ####.....(..... ..# #.. ##.....##.####### ##..._..##.# ###......##.# {chR #......##.# #.#.#.###.# #.........# {chg2#########@#  #......##......##.....>##.{ch########.. #{ch;2{ch{ch{ch #.....(..... ..# #.. ##.....##.####### # #..._..##.# ##{ch #......##.#  #......##.# #.#.#.###.# #.........# #########.######{chH  #.@....##......# #.....># #......# {chڻ f#######.. # {ch {ch %3{ch5 {chX {chj ##.....##.####### # #..._..##.# ###......##.#  {chBk #......##.# #.#.#.###.# #.........# #########.###### #......# {chk l#..@...# #.....># #......# #######.. {chll S#.. #{ch\s {ch0u %4{chy {ch)| {cht-##.....##.# ##.. ##..._..##.# ## #......##.# {ch/Z#......##.# #.#.#.###.# #.........# ##.###### #......# #...@..# #.....># #......# #.. ##..#{ch2{ch3%5{chh6{chJ8{chq##.....##.# ##.. ##..._..##.# ## #......##.# #......##.# #.#.#.###.# #.........# ##.###### #......# #....@.# {chy#.....># #......# #.. ##..#{chW{ch%6{chz{chQ{chg#..._..##.# ## #......##.#  #......##.# #.#.#.###.# #.........# #########.###### #......# #......# {chn#.....@# #......# #######.. ##.. # {ch{ch$%7{ch{chm _There is a stone staircase leading down here.{ch _{chy {ch ;8 _{ch f   ..   ..#######  ........##  ....?....# {ch  .........# ...# ..{ch $.#.# 3 #...$@...# ......#{ch] c #.#.###.#.### # S..... ... ###{ch 7 #....  S   adder (asleep)#.... #.....{ch% /  {chw {chV {ch ,9.2 (1.8{chT {chV% _You climb downwards.Found 4 gold pieces and a scroll labelled RAULOXZERE. _There is a stone staircase leading up here.{ch+< ..#######......##?....# ).{ch< +#.#...####...$<...##.......@....#{ch= #.#.###.#.## # S.....  #....####....# #{cheA M......##{chH {chH ,500{chM {chO % _Found a dagger.{chU#######......##?....# ).##.#... .# ###...$<...##............#.#.###@#.### #$..S.........##....####.# {ch8F......######## {ch{ch61Freeze{chQ{chK _Found 12 gold pieces.{ch ..####### ILmort the Chiller ........## Revenant {chX....?....# )  Health: 26/26 ======================== .........# ##.#  Magic: 5/6====================---- .........#...  AC: 2Str: 11 {ch.........#.#  EV: 11Int: 14 ###...$<...##  SH: 0Dex: 11 ............#  XL:  3 Next: 21% Place: Dungeon:3{ch  #.#.###@#.###  Noise: ---------  Time: 1051.2 (0.0) #$..S.....#  -) Claws ....##....###  Cast: Freeze{ch^  #. #....#  Memories (1)  #....#  #.....  S   adder (asleep){ch~ .....##  ######  _Found a dagger. {ch_Found 12 gold pieces.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit){ch+4..#######  ILmort the Chiller........##  Revenant....?....# )  Health: 26/26 ========================{ch4_.........# ##.#  Magic: 5/6====================----.........#...  AC: 2Str: 11.........#.#  EV: 11{chH5FInt: 14###...$<...##  SH: 0Dex: 11............#{ch5_  XL:  3 Next: 21% Place: Dungeon:3#.#.###@#.###  Noise: ---------  Time: 1051.2 (0.0)#$..S.....#  -) Claws{ch+6q....##....###  Cast: Freeze#. #....#  Memories (1) #....#{ch6 #.....  S   adder.....## ###### {ch"7@ Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line{ch7Aim: an adder (asleep, 100% to hit)  You freeze the adder.The adder hisses angrily.{ch,9b5-===2.2 (1{chP@{chnC  Aim  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You freeze the adder.  {chFThe adder hisses angrily. _You miss the adder. The adder barely misses you. The adder bites you.{ch ..####### ILmort the Chiller ........## Revenant ....?....# )  Health: 25/26 =======================- .........# ##.#  Magic: 4/6================-------- .........#...  AC: 2Str: 11 .........#.#  EV: 11Int: 14{chx ###...$<...##  SH: 0Dex: 11 ............#  XL:  3 Next: 21% Place: Dungeon:3 #.#.###@#.###  Noise: ===------  Time: 1052.2 (0.0) #$..S.....#  -) Claws{ch ....##....###  Cast: Freeze #. #....#  Memories (1)  #....#  {ch$#.....  S   adder .....##  ###### The adder hisses angrily. {chv_You miss the adder. The adder barely misses you. The adder bites you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line{chjAim: an adder (lightly wounded, 100% to hit){ch'..#######  ILmort the Chiller........##  Revenant....?....# )  Health: 25/26 =======================-.........# ##.#  Magic: 4/6================--------.........#...  AC: 2Str: 11.........#.#  EV: 11Int: 14###...$<...##  SH: 0Dex: 11............#  XL:  3 Next: 21% Place: Dungeon:3#.#.###@#.###  Noise: ===------  Time: 1052.2 (0.0)#$..S.....#{ch)e  -) Claws....##....###  Cast: Freeze#. #....#  Memories (1) #....# #.....  S   adder (slow).....## ######  The adder hisses angrily. _You miss the adder. The adder barely misses you. The adder bites you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit){ch*a6=--3.2 (1{chO3{ch`5 _You miss the adder. The adder barely misses you. The adder bites you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  {ch72Aim: an adder (lightly wounded, 100% to hit) _You freeze the adder. The adder seems to slow down. You barely miss the adder.{ch: ..####### ILmort the Chiller ........## Revenant ....?....# )  Health: 26/26 ======================== .........# ##.#  Magic: 3/6============------------ .........#...  AC: 2Str: 11 .........#.#  EV: 11Int: 14 ###...$<...##  SH: 0Dex: 11 ............#  XL:  3 Next: 21% Place: Dungeon:3{chu@ #.#.###@#.###  Noise: =--------  Time: 1053.2 (0.0) #$..S.....#  -) Claws ....##....###  Cast: Freeze #. #....#  Memories (1)  #....#  #.....  S   adder (slow) .....##  ###### Aim: an adder (lightly wounded, 100% to hit) _You freeze the adder. The adder seems to slow down. You barely miss the adder.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit){ch?< ..####### ILmort the Chiller ........## Revenant ....?....# )  Health: 26/26 ======================== .........# ##.#  Magic: 3/6{chB============------------ .........#...  AC: 2Str: 11 .........#.#  EV: 11Int: 14 ###...$<...##  SH: 0Dex: 11 ............#  XL:  3 Next: 21% Place: Dungeon:3 #.#.###@#.###  Noise: =--------  Time: 1053.2 (0.0) #$..S.....#  -) Claws ....##....###  Cast: Freeze #. #....#  Memories (1)  #....#  #.....  S   adder (slow) .....##  ######  _You freeze the adder. The adder seems to slow down. You barely miss the adder.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze {chC`[m(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, slow, 100% to hit)  You freeze the adder. You scratch the adder.{chJK  ........##  ....?....# )  .........# ##.#  {chL.........#...  .........#.#  ###...$<...##  ............#    #$........#  ....##....###  #. #....#  #....#  #.....  {chN= .....##   ######     {chsf444.2 (1Freeze{chw{chyS _You kill the adder!{ch)e [ ........##  ....?....# )  .........# ##.#  .........#...   .........#.#  ###...$<...##  ............# {chg  #.#.###.#.###  #$..@.....# .....##....### ##. #....#   #....#  #...... .....### ###### {ch\n {cho --5{chQt {ch=v {ch{ch5{ch({chX{ch8{ch{ch! ,{ch{chr,{ch{ch,{ch5{ch{ch` P4===={ch"{ch%,{ch({ch+{ch,{ch.{ch2,{ch3{ch5R===={ch18{ch:,{ch<{ch=,{ch>{ch@,{ch B{chC,{chD{chF,{chG{chIf5===={chJ{chmM,{chN{chP,{chQ{chS,{chU{chzWR===={chX{ch:Z,{ch|[{ch#],{cht^{ch%`,{ch\a{chc,{chd{chf,{chkg{chUm8-{chlq080.2 (25.0){ch.r\6====1.2 (26{chv{chwH _You start resting.{chd  .## ....?....# ) ...# ##.# ...#... ...#.# ###...$<...## ............# #.#.###.#.### #$.#.##....###{ch; .##.# #....## #....# #...... .....### ######{ch {chr 02.2 (1.0){ch {ch {chSY .## ....?....# ) .........# ##.# .........#... .........#.# ###...$<...## ............# #.#.###.#.### #$.##......##....###.##.## #....# # #....# #...... .....### ######3{ch .## ....?....# ) .........# ##.# .........#... .........#.# ###...$<...## ......# #.#.###.#.### #.# #......##....###.##.####....# #. #....## #...... .....###  ######{chp{ch%4{ch{ch*!{ch!I====5.2 (2{ch%{ch=(^ _You now have 37 gold pieces (gained 12).{ch=M####### ........## ...?....# )..# ##.#..#............#.# ...####...$<...#................#.#@###.#.## #......... #......##....###...##.####....#. #....#..#6.2 (1{chO.. ..r..####### ...........## ......?....# ) #...# ##.##...#... .........#.# ...####...$<...## ........@.......# #.##.#.###.#.###  #.........# #......##....###...##.####....##. #....# r   rat (asleep){ch## #...........#########{chje  A rat comes into view.{chWg.rr{ch.==7{ch{ch- _The rat squeaks loudly.{ch>2 m .....####### ..r........## ......?....# ) #.# ##.##..#... #.........#.# ...####..@$<...## {ch6 ................# #.##.#.###.#.###  .. #.........# #......##....###...##.####....# #. #....## #...........###{ch8 {chE@ J.r{chA .--8{ch H {chgJ {ch {ch`3.... {chn5.....#{ch? {ch.{chӔ)## {ch..r...?....# ) {chϖ)#.{chN# ##.# {chs)#.{ch6#... {chM)#.{ch%J#.# {ch...####...@<...## {chL.{ch)# {ch#.##.#.###.#.### {ch.. #.........# {chw;#......##....#{ch*+#{chX...##.####....# {chI#. #...{ch:-.#{chI# #...{ch,... {ch' {ch{ch{ch9).r{ch{ch{ch--{ch9{ch{ch {ch{chC_You see here 4 gold pieces.{ch[h  ....  .r...#####........## {ch/i...r..?....# ) #.# ##.# #.#... #.....@...#.{chi$ ...####...$<...##................##.##.#.###.#.### .. #.........#{chj #......##....###r 2 rats (1 wandering)...##.####....# #. #....## #......{chJk{ch0q{cht{chs.r.r{ch~&90{ch{chV _A rat comes into view.{ch8. .....  ..r..#####.....## .......?....# ) #..r......# ##.# #.#... #.........#. ...####...$<...##................##.##.#.###.#.### ...#.........# #......##....###...##.####....# #. #....#@.r.r@   Terence (wandering)rr 2 rats1[1{ch~<1;44HFreeze{ch{ch _Terence the Veteran comes into view. He is wielding a +0 short sword.{chU+{ch֕ {chGK ILmort the Chiller{ch {ch<6..@.{ch< Revenant{ch {ch....{ch~ Health: 26/26 ========================{ch {chv.....{chǠJ Magic: 5/6{chCD====================----{ch {ch+_.....#######  AC: 2{ch-Str: 11{ch {chs...r.......##  EV: 11{ch-Int: 14{chp {ch_.......?....# )  SH: 0{chY.Dex: 11{ch̥ {chH#.........# ##.#  XL:  3 Next: 44% Place: Dungeon:3{ch {ch:#...r@....#...  Noise: ---------  Time: 1091.2 (0.0){chF #.........#.#  -) Claws ...####...$<...##  Cast: Freeze ................#  Memories (1)  #.##.#.###.#.###  ...#.........#  @   Terence (wandering) #......##....###  rr 2 rats ...##.####....#  #. #....# _A rat comes into view. _Terence the Veteran comes into view. He is wielding a +0 short sword.Casting: Freeze (safe; 2% risk of failure)  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit){ch+{ch`Z  ILmort the Chiller{ch: ..@. Revenant .... Health: 26/26 ======================== ..... Magic: 5/6====================---- .....#######  AC: 2Str: 11 ...r.......##  EV: 11Int: 14 .......?....# )  SH: 0Dex: 11 {cht#.........# ##.#  XL:  3 Next: 44% Place: Dungeon:3 #...r@....#...  Noise: ---------  Time: 1091.2 (0.0) #.........#.#  -) Claws ...####...$<...##  Cast: Freeze ................#  Memories (1)  #.##.#.###.#.###  ...#.........#  @   Terence (wandering) #......##....###  rr 2 rats{ch' ...##.####....#  #. #....# Casting: Freeze (safe; 2% risk of failure)  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.Terence shouts!{ch{ch {ch* {ch....{ch {ch9...@{ch {ch.....{chH .....#######  {ch ...........##  ....r..?....# )  #.........# ##.#  #...r@....#...  #.........#.#  ...####...$<...##  ..........#  #.##.#.###.#.##{ch( ...#.........# @ #......##....###  ...##.####....# #. {ch,==2.2 (1{chݼ{ch  {ch Aim{ch|!  {chzPress: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.  Terence shouts! _You barely miss the rat. The rat bites you but does no damage.{chc .......@ ..........#######...............r..?....# ) #.........# ##.# #...r.....#... #.....@...#.# ...####...$<...#................# #.##.#.###.#.###  ...#.........##......##....### ...##.####....#  #. # #.......@.r{ch }.r--3{ch {ch({chI .... ILmort the Chiller .... Revenant ....@ Health: 26/26 ======================== .....#######  Magic: 4/6================-------- ...........##  AC: 2Str: 11 .......?....# )  EV: 11Int: 14 #..r......# ##.#  SH: 0Dex: 11 #.........#...  XL:  3 Next: 44% Place: Dungeon:3 #....r@...#.#  Noise: ---------  Time: 1093.2 (0.0) ...####...$<...##  -) Claws ................#  Cast: Freeze #.##.#.###.#.###  Memories (1)  ...#.........#  #......##....### [40{chm @   Terence ...##.####....#  rr 2 rats #. #....#  # #...... Terence shouts! _You barely miss the rat. The rat bites you but does no damage.Casting: Freeze (safe; 2% risk of failure)  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit) .... ILmort the Chiller .... Revenant ....@ Health: 26/26 ======================== .....#######  Magic: 4/6================-------- ...........##  AC: 2Str: 11 .......?....# )  EV: 11Int: 14 #..r......# ##.#  SH: 0Dex: 11{ch1 {chR#.........#...  XL:  3 Next: 44% Place: Dungeon:3 #....r@...#.#  Noise: ---------  Time: 1093.2 (0.0) ...####...$<...##  -) Claws ................#  Cast: Freeze #.##.#.###.#.###  Memories (1) {ch. {ch...#.........# {ch+ {ch#......##....###  @   Terence{ch+ {chs...##.####....#  rr 2 rats{ch! {ch#. #....# {ch {ch# #...... {ch_You barely miss the rat. The rat bites you but does no damage.{chCasting: Freeze (safe; 2% risk of failure)  {chN ~Aiming: Freeze (safe; 2% risk of failure)  {ch ;Press: ? - help, Shift-Dir - straight line{ch!iAim: a rat (moderately wounded, 100% to hit)  {ch "'You freeze the rat.{ch"{ch:){ch)&M{chR*~Casting: Freeze (safe; 2% risk of failure) {ch* Aiming: Freeze (safe; 2% risk of failure)  {chb+;Press: ? - help, Shift-Dir - straight line{ch+[: a rat (moderately wounded, 100% to {chb, hit)  {ch,GYou freeze the rat.  {chn->You kill the rat!{ch.{ch4{ch5 {ch*6/....{ch6 {chQ7/....{ch7 {ch80.....{ch9 {ch9{....@####### {chD: {ch:_...........## {chi; {ch;.......?....# ) {ch< {ch=~#.........# ##.# {ch= {chA>#...r.....#... {ch> {ch?#.....@...#.# {chA ...####...$<...##  ................#  #.##.#.###.#.###  ...#......... #......##....###  ...##.####....#r   rat #. #....# # {ch_ {ch#` {ch`6{cha={cha4.2 (1{chbFreeze {chbH_Terence looks scornfully at you.{ch c{chh{chKk {chk{chXlP_Your Ice Magic skill increases to level 5!{chl{ch#.... .....@#######............?....# ) #.........# ##.# #...r.....#... #.........#.# ...####...@<...#................# #.##.#.###.#.###  ...#.........# #......##....###...##.####....#  #. #....# # #...... .....###{chi{ch {ch.{ch#@{ch$.{chFr{ch{ch {ch-{ch5 {chs_{ch{ch {chq{chC_You see here 4 gold pieces.{chC....  .....  .....#  .....@.....##  .?....# )  #.# ##.#  #.#...  #....r....#.#  ...####...$@...##  .#  #.##.#.###.#.###  ...#.........#  #......##....###  ...##.####....#  #. #....#  # #......  .....###  [39;4{ch/9m.@.r-6 _{cha! {ch"{chK$G_There is a stone staircase leading up here.{ch${ch  Casting: Freeze (safe; 2% risk of failure){chI{chp {ch{ch_You can't see any susceptible monsters within range! (Use Z to cast anyway.){ch{ch{ch{ch{ch{ch {ch{ch$"_Unknown command.{ch{chn.@.r7Freeze _{ch({cht {ch....{chrK ILmort the Chiller{ch {chg.....{ch< Revenant{chv {ch.....#######{ch|~ Health: 26/26 ========================{ch {chq...........##{ch^ Magic: 3/6{ch============------------ .......?....# )  AC: 2Str: 11 #....@....# ##.#  EV: 11Int: 14 #.........#...  SH: 0Dex: 11 #.........#.#  XL:  3 Next: 46% Place: Dungeon:3 ...####...r@...##  Noise: ---------  Time: 1097.2 (0.0) ................#  -) Claws #.##.#.###.#.###  Cast: Freeze ...#.........#  Memories (1)  #......##....###  ...##.####....#  @   Terence #. #....#  r   rat # #......  .....### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) {ch8_Unknown command.{chCasting: Freeze (safe; 2% risk of failure)  {ch$~Aiming: Freeze (safe; 2% risk of failure)  {ch;Press: ? - help, Shift-Dir - straight line{ch$5Aim: a rat (100% to hit){ch<({ch {ch....{chYK ILmort the Chiller{ch {chj.....{ch< Revenant{ch0 {chE.....#######{ch~ Health: 26/26 ========================{ch {ch%...........##{ch^ Magic: 3/6{chD============------------{chp {chb.......?....# )  AC: 2{ch(-Str: 11{ch {ch&#....@....# ##.#  EV: 11{ch0-Int: 14{ch {ch;`#.........#...  SH: 0{ch-Dex: 11{chC {ch#.........#.#  XL:  3 Next: 46% Place: Dungeon:3{ch ^ ...####...r@...##  Noise: ---------  Time: 1097.2 (0.0) ................#  -) Claws #.##.#.###.#.###  Cast: Freeze ...#.........#  Memories (1)  #......##....###  ...##.####....#  @   Terence #. #....#  r   rat # #......  .....### _Unknown command.Casting: Freeze (safe; 2% risk of failure)  Aiming: Freeze (safe; 2% risk of failure)  {ch} ;Press: ? - help, Shift-Dir - straight line{ch 5Aim: a rat (100% to hit)  {ch fYou freeze the rat. You scratch the rat.{ch {ch{ch{ch {ch/....{ch {ch0.....{ch {chW.....#######{ch# {ch`...........## {ch( {ch.......?....# ) {cht {ch~#.........# ##.# {chw {ch#.....@...#... {ch{ {ch~#.........#.# {ch} {ch{ch#...$@...## {ch {ch b................# {ch  {ch!#.##.#.###.#.### {ch" {ch"s...#.........# {chQ# ....###  #....#  {chM$&#. #....#   # #...... {ch&  {ch(C{chC8{ch7D={chiE@8.2 (1Freeze{ch{L{chlO {chP {chPCasting: Freeze (safe; 2% risk of failure){ch+Qbing: Freeze (safe; 2{chfYN% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat. You scratch the rat. _You kill the rat!{ch.@-9Freeze{chx{ch8#..._..##.#{ch##{ch {ch#......##.#{ch {chʚ7#......##.# {chś {chL#.#.#.###.# {ch {ch]#.........# {ch {chg#########.###### {ch{ {chh #{ch"# {chT {chT #......# {ch {ch2{ch {chI]#.....@# {chܧ {chu {ch #{chϩ## {chm {ch X #######.. {ch {ch6 {ch̬7##.. {che {ch {ch*# {ch/{chͯ{cha{ch {chW{ch@-{chѳ{ch߸{ch^ {ch (100.7 (2.5{ch Freeze{ch {ch{ch. {ch {chW#_You climb upwards. {ch?_There is a stone staircase leading down here.{chW{chX 4========5===={chf B{ch ===={ch+ {ch {ch΅ {chP 2{chƆ 0.{ch= 0){ch^ {chd 6{ch ===={ch_ $1.7 (21{ch͌ {ch  {ch {ch~ $_You start resting.{ch {ch( #..._..##.# ## #......##.# #......##.# #.#.#.###.# #.........# ##.###### #......# #......# #....@># #......# #.. ##.. ##2.7 (1.0){ch^ #..._..##.###ILmort the Chiller#......##.#Revenant#......##.#Health: 26/26 ========================#.#.#.###.#Magic: 6/6========================#.........#AC: 2Str: 11#########.######EV: 11Int: 14#......#SH: 0Dex: 11#......#XL:  3 Next: 48% Place: Dungeon:2#....@>#Noise: ---------  Time: 1122.7 (0.0)#......#-) Claws#######..Cast: Freeze##..Memories (1) ## _You kill the rat! _You climb upwards. _There is a stone staircase leading down here. _You start resting.Press: ? - help, v - describe, . - travelThe floor.{ch a@>A stone staircase leading down.{chHs..........................{ch...................@>.......{chUa #..._..##.###ILmort the Chiller#......##.#Revenant#......##.#{chEbHealth: 26/26 ========================#.#.#.###.#Magic: 6/6========================#.........#AC: 2Str: 11{chc#########.######EV: 11Int: 14#......#SH: 0Dex: 11#......#XL:  3 Next: 48% Place: Dungeon:2{chc#....@>#Noise: ---------  Time: 1122.7 (0.0)#......#-) Claws#######..Cast: Freeze{chd##..Memories (1) ## _You kill the rat! _You climb upwards. _There is a stone staircase leading down here. {chg_You start resting.Press: ? - help, v - describe, . - travelA stone staircase leading down.{chk{cho. _{ch  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce9% (1%) 3b - Ozocubu's ArmourIce9% 3  c - HailstormConjuration/Ice24% (5%) 3  d - Summon Ice BeastIce/Summoning24% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{chln I #..._..##.###ILmort the Chiller#......##.#Revenant#......##.#Health: 26/26 ========================#.#.#.###.#Magic: 6/6========================#.........#{chRo 8AC: 2Str: 11#########.######EV: 11Int: 14#......#SH: 0Dex: 11#......#XL:  3 Next: 48% Place: Dungeon:2{chp #....@>#Noise: ---------  Time: 1122.7 (0.0)#......#-) Claws#######..Cast: Freeze##..Memories (1) {chp >## _You kill the rat! _You climb upwards. _There is a stone staircase leading down here. _You start resting.Press: ? - help, v - describe, . - travel {chrq @_A stone staircase leading down.{ch {chL Memorise Frozen Ramparts, consuming 3 spell levels and leaving 2? Y - Yes  N - No{ch{ch\' {ch0#..._..##.#{ch ##{ch1ILmort the Chiller{cht#......##.#Revenant#......##.#Health: 26/26 ========================#.#.#.###.#Magic: 6/6========================#.........#AC: 2Str: 11#########.######EV: 11{ch.Int: 14{ch9#......#{ch#SH: 0{ch.Dex: 11{ch9#......#{chuXL:  3 Next: 48% Place: Dungeon:2{ch_#....@>#{chqvNoise: ---------  Time: 1122.7 (0.0){ch9 :#......#{ch &-) Claws{ch 1#######..{ch -Cast: Freeze{chJ ,##..{ch Memories (1) {ch ## {chB_You kill the rat! {che9_You climb upwards. {ch">_There is a stone staircase leading down here. {ch:_You start resting.{chr9Press: ? - help, v - describe, . - travel {ch@_A stone staircase leading down.{ch{ch3#3.7 (1{ch{ch\# {ch${ch$1_This spell is quite dangerous to cast!{ch%{ch+{chG,#4.7 (2{ch/{ch.5{chx6{ch6#5.7 (3{ch9{ch?{chR@{ch@#6.7 (4{chiC{chMH {chH{choI_You start memorising the spell. You continue memorising. x3{chcJ{chJ{chyM{chO {chP{chQi_You finish memorising. Spell assigned to 'c'.{ch{ch D [?25h[?0c [?1051l[?1052l[?1060l[?1061l