%hK  Player: IndexError Game: DCSS trunk Server: clan Filename: 2025-05-15.09:16:25.ttyrec Time: (1747300585) Thu May 15 11:16:25 2025 %h߆ [?1051l[?1052l[?1060l[?1061h%hiV)0[?7h[?25l[?1c%hcTrunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - No%h%h%hWelcome, IndexError. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human%h:s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle%hm - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga %hg - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character%h ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Conjurer%h %h%hIndexError the ConjurerOctopodeHealth: 11/11 ========================Magic: 3/3========================AC: 1%h@Str: 6 EV: 12Int: 20SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Tentacles%hD.Cast: Magic Dart%h%h%h=## #%he#%h@~~#.#%h?#~%h6ß~..%h\#~~ ß~~#%h#≈~~#++#~~≈#..%h#≈≈~#..#~≈≈...%h#≈≈~#.@#~≈≈#%hz#≈~~####~~≈#%hr#~ ß~~~~ ~~..#%hv~ß~~≈≈~~ ~###%h[Z#~~~≈≈≈≈~~ #%hk9##########.....%h"%h%h EWelcome, IndexError the Octopode Conjurer.%h|OIf you return without finding the Orb of Zot, so far below, it's all over!%h%h %h[%h[Press ? for a list of commands and other information.%hoa%hjv  Setting a skill training target for Fighting at 12.0.  Setting a skill training target for Armour at 12.0.  Setting a skill training target for Dodging at 12.0.  Setting a skill training target for Stealth at 12.0.  Setting a skill training target for Evocations at 12.0.  Setting a skill training target for Spellcasting at 10.0. %hka_Setting a skill training target for Conjurations at 10.0.%hj< _%h<%hAX%hbD= _You open the large door.%h,F3%h G%h9N  There is a large open door here.Water %h(QA _You enter the shallow water.%h,\.>.#.... #....###### #......... #.......# ##.......### # #~~~≈≈≈≈~~~#.##~ß~~≈≈~@ß~.....#~~ß~~~~ß~~#...B#≈~~#''#~~≈#.. .#≈≈~#..#~≈≈.... %h\7#≈≈~#.<#~≈≈#.#.#≈~~####~~≈#.#B   giant cockroach (asleep)#~~ß~~~~ß~~..##~ß~~≈≈~~ß~####~~~≈§≈≈~~~#%hNi 4.0 (4§§§~#A giant cockroach comes into view.%ho+5.0 (5%hs%hv; _Found a stone staircase leading down.%hz9J%h}@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hzD4%hM%hR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hJ.>. #.... #....#######... .# ##.......### # #~~~≈≈≈≈~@~#.#.. #~ß~~≈≈~~ß~......#~~ß~~~~ß~~#...B#≈~~#''#~~≈#.....#≈≈~#..#~§≈......#≈≈~#.<#~§≈#.#.###≈~~####~~§#.##~~ß~~~~ß~~..##~ß~~≈≈~~ß~###§§§6.0 (1Magic Dart _[%hݢ9;17H%h5*****B  %h%hQv~...B.§%h+§§§~.%h]k2--------=7%h%h _The magic dart hits the giant cockroach. _You now have 2/3 mp.%h> %hD `****.%h ~..~..§#''#~~§≈~#..#§≈§§≈~§#~ß§~%h 1----------------28Magic Dart%hX %h\ _The magic dart hits the giant cockroach. _You now have 1/3 mp.%hu %hy %h| %h~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hn%h<%hw%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h=%h%h%h%hl _--------%h,%h%h,%hz%h%h%h%h2========%h========%hA ,%h- %h ,%h# %h ,%h%h<,%hl%hX,%hp%hj,%hS%h,%h%h73%hM0========%h %h#4 _Magic restored.%h%4%h&%h(%h*7%h ,%hW.%h)10%h2%hG5%h[7V========%h8%h:%h<,%h=%h?%hA,%hC%hD%hYF,%h G%hKa  You see here a +0 ring mail.%hM %h-N_%h_O%h Q%hS,%h%T%hU%hpW%hW%hX%hL[%h],%h=^%h`%h b,%hIc%hd%hqf%hf%hg%h?i%h?k%hk%hzl%hn%hp,%hq%hdt%h0v,%hBw%h1y%hr{,%h|%h~%h,%h%h@%hP.. #. ######... #. .r #........ #.. .# #........ #.. ##. #........ #.?.#.. #....... #...#.# #....# . ##.....####....# .. #.>...@........# ...- #....######..#####.... #....#######..........Magic Dart #..........[.......... ##.......###.#.###... ##...§...###.#.###.r   quokka (asleep) #~~~§≈≈≈~~~#.#..... #~ß~~≈§~%h~ß~......... #~~ß~~~~ß~~#........49.0 (41.0)%hZG-50.0 (42%h%hD _A quokka comes into view. _MP restored: 3%h} %h~   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   e + Spellcasting 2.0   3.6  -1          %hC | b - Unarmed Combat   0.0   1.0   0   f * Conjurations   4.0   5.0   0                   c - Dodging   2.0   3.0   0      %ho  d - Stealth   2.6   1.5  +4                                                                              [39;%h 49m        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hB  e * Spellcasting   2.0%hYp f - Conjurations   4.0%h> f + Conjurations 4.0%h%hk%hwIndexError the Conjurer.. #. ######...Octopode#. .r #........Health: 11/11 ========================%h]#.. .# #........Magic: 3/3========================#.. ##. #........AC: 1Str: 6 #.?.#.. #.......EV: 12Int: 20#...#.# #....# . SH: 0Dex: 10%h##.....####....# .. XL:  1 Next: 20% Place: Dungeon:1#.>...@........# ... Noise: ---------  Time: 50.0 (0.0)#....######..#####.... -) Tentacles#....#######.......... Cast: Magic Dart#..........[..........##.......###.#.###...##...§...###.#.###.r   quokka (asleep)#~~~§≈≈≈~~~#.#.....#~ß~~≈§~~ß~.........#~~ß~~~~ß~~#........ _You now have 1/3 mp. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _You see here a +0 ring mail. _A quokka comes into view. _MP restored: 3%h+[m%he%h%hEa %hj %hr %hw ] _A quokka is nearby!%hs*****r  %h,%h..r... %hlp2--------=1.0 (1%h%h _The magic dart hits the quokka. _You now have 2/3 mp.%h%hi.***%h....1----------------42Magic Dart _The magic dart hits the quokka. _You now have 1/3 mp.%hz%hΰ%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h~%hc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %h %h %h %h* | _%h %h %hH %h --------%hO ,%h %h ,%h^ %h ,%h %hm ,%h] %h@ ,%h %h %h Z2========%h %h} %h %hv %h %he %hK %h ,%hk %h %hy @========%h %h^ %h %h %h ,%h %h %h %hg %h ,%h %h %h$ %hR %h=" ,%h# %h' ,%h( %h+ %hy, P3========%h- %hK1 %h4 %h95 %h5 %h8 %h: ,%h; %h= %h? %h? %h$@ %hN O   #.#   ####.#   ....## #.   ....# #..######...   #...# .. #........   #...# .# #.......  %hQP  #...##.# #......   #.@.#..# #....... -   #...#.# #....#   ##.....####....#   #.>............# .   #....######..#####..   #....#######........   #..........[........   ##.......###.#.###..   ##.......###.#.###.%hXT 078.0 (26.0)%hX i========-9.0 (27%h[ %h ^ _b - a scroll labelled ACUQAT DATYD _MP restored: 3%h I%h| %h0 %h _%ht %h %h %hC %hi %h ,%h %hf %hp ,%hJ %hض %h ,%hO %h$ %h %h ,%h %h ,%h %h %h ,%h %h %h ,%h %h %h ,%h %hI %h ,%h[ %h4 %hf ,%h %h` %h ,%hy %hl %h ,%hr %h %h ,%hz %h %h# ,%h %h %h %h[ ,%h %h) %h ,%h %h %h ,%hf %h4 %h %h %h %h ,%h%hB%hU%h%h\ ######## #  #####......##.. .# ##............. %hV.# #..###......## .# .## ##.## #......##...## ..###..######...@......g ..##..##...........##### ..##.###............... Magic Dart ..##.# #...........##... ..#..# #............. .. ..#.## #....###....##. . g   hobgoblin (asleep) ....####....# #....# . ............# #..... ..######..###.%hs102.0 (23.0)3.0 (24%h \ _A hobgoblin comes into view.%h  ######## #  #####......##..  ##.............  #..###......## .# %h  ##.## #......##...## .######...@......g ..##...........##### .###............... .# #...........##... ..#..# #............. .. ..#.## #....###....##. . ....# #....# . ...# #..... %h  ######## #  #####......##..  ##.............  #..###......## .#  ##.## #......##...## .######...@......g ..##...........##### %hDc.###............... .# #...........##... ..#..# #............. ...#.## #....###....##. . ....# #....# ...# #.....%h%h+%h9%h` _A hobgoblin is nearby!%hW ######## #  #####......##..  ##.............  #..###......## .#  ##.## #......##...## .######...@......g ..##...........##### .###............... .# #...........##... ..#..# #............. .. .%h.#.## #....###....##. . ....# #....# . ...# #..... %h`  ######## #  #####......##..  ##.............  #..###......## .#  ##.## #......##...## .######...@......g ..##...........##### %hCbc.###............... .# #...........##... ..#..# #............. ...#.## #....###....##. . ....# #....# ...# #.....%hh4%hRl%hXo` _A hobgoblin is nearby!%hsg ******g    The magic dart hits the hobgoblin.%h%h L.....g.%hw2--------==4.0 (1.0)%h%%h  _The hobgoblin shouts! _You now have 2/3 mp.%h T***** %hFt %h{ D....g.%h| }1-----------------5%h[ %h _The magic dart hits the hobgoblin. _You now have 1/3 mp.%hI %hFM X****†%hq "....%h 0----------------6-6Magic Dart%h  %h %h8 )_The magic dart hits the hobgoblin. %h L_You now have 0/3 mp.%hs %hEJ%hF %hF=_You are out of magic!%h87%hf8%hA%hFK _You are out of magic!%h^-3 _%hA4--------%hJ5,%h;X%h<,%h=%h@,%h@%h~Cp1========%hE%hxG,%hmH%h7K,%hL%h3O,%hvP%hRV========%hS%h)V,%hW%hY%hpZ%h=[%h],%h`^%hj`,%hAa%hb,%hc%he,%h*f%hh,%hh%hQkp2========%h[l%hn,%hn%hp,%hq%hJs,%hs%hu%hSv@========%h‡%hI,%hX%h{f3========%h/%h/%h,%h͖%h%hE,%hК%hq%h%h%h%h%hA%hǡ@========%h%hԣ%hj,%h8%h%h,%h%h%h,%h%h%hx,%hײ%h%h,%hm%h%h ,%h%h %h%h%hT%h%hc%hÿ%h %h%h,%h%h%h######## ###########....... #......##......... .................. #......##...##### #......##...###### ###........†.....# ........#######.###.# ..............@....# -.......##...##.###................ ... ..Magic Dart#....##. .##.## %h..# #....## . #.#.# #..... ... r   rat (asleep) #####.... ... r.........%h054.0 (48.0)%hF-5.0 (49%h%h _A rat comes into view. _MP restored: 3%hw e ....##...##...######.....†.....########.###.# .......@....# ##...##.###.... ..... ... .. ##. .##.##  . #.# %ho! w ... ... r..%h= # ....##...##...######%h .....†.....########.###.# .......@....# ##...##.###.... ..... ... .. ##. .##.##  . #.#%h m  ... ... r..%h %h %h %h Z _A rat is nearby!%hת  ....##...##...######%h .....†.....########.###.# .......@....# ##...##.###.... ..... ... .. ##. .##.##  . #.#  ...%hq b ... r..%hl ....##...##...######.....†.....########.###.# .......@....# ##...##.###.... ..... ... .. ##. .##.##  . #.#  ... ... r..%htp _A rat is nearby!%h*****r*%h .....r.%hv2--------=6.0 (1.0)%hM%h _The magic dart hits the rat but does no damage. _You now have 2/3 mp.%h%h*****...%hƜD......%h1----------------77Magic Dart%h%h _The magic dart hits the rat. _You now have 1/3 mp.%hB%hlH%hN%hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h\ %h %h %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h- 3%h. %h1 %h1 $ _%hv6 %h8 T--------%h9 %h: ,%h$; %h< ,%h> %h> %hV? %h? %h@A ,%hA %h C ,%hC %hLE %hE Z2========%hjG %hH %hQ ....##...##........†......-Magic DartKK   kobold (wandering)%hWY /60.0)%h^ F-8.0 (11%h-a %hc u _A kobold comes into view. It is wielding a +0 dagger.%h= ####†.....########.###.# .......@....# ##...##.###.... ..... ... .. ##. .##.##  . #.#  ..K ... ...%h( ####%h†.....########.###.# .......@....# ##...##.###.... ..... ... .. ##. .##.##  . #.#  ..K ... ...%hX%hK4%h] _A kobold is nearby!%hW ****K    The magic dart hits the kobold.%h%hFb...K.%hGx1--------===9.0 (1.0)%h%h1 _The kobold shouts! _You now have 1/3 mp.%hL%hi***)%hW%hZ ..l.l   frilled lizard (wandering)  The magic dart hits the kobold.%hDq!0%hq----------------8--70Magic Dart%hv%hry _A frilled lizard comes into view. _You now have 0/3 mp.%h2 O--%h8 %h: K _You are out of magic!%h %h %h %h K _You are out of magic!%hl ####†.....########.###.# .......@....# ##...##.###.... ..... ... .l ##. .##.##  . #)#  ...%h2N ... ...%h5 ####†.....########.###.# .......@....# ##...##.###.... ..... ... .l ##. .##.##  . #)#  ... ... ...%h84%hm?{ _A frilled lizard is nearby!%h4%ha _You are out of magic!%h`# . ......##.  ......##...##### ......##...###### .†.....# #.###.# # ##...##.###........ .l.###....##...##.## ## #....##.. #)## #....... ... .... . ... ... %hnl.-1 _%hͣ%h%hm.-2%hU ll   frilled lizard3%hU %hu# # . ##. # ..##...##### ...##...###### (...†.....# ..#.###.# # ##...##.###l........ .. ###....##...##.## ### # #....##.. #)# # #. ... .... . ... ... %hj9 l.--------4%h  You barely miss the frilled lizard. Your grab misses the frilled lizard.=5 _Your squeeze misses the frilled lizard. The frilled lizard closely misses you.%hq%h@†%hϫ.96%h%h; _You tentacle-slap the frilled lizard.%hJ%hH _No target in view!%hi4%hq%hAvH _No target in view!%h"  _1========%h7 2========%hu8 %h9 %h; %h< %h= %h@ %h@ %h-B %hgD %h E %hqF %hnH %hI %hvJ %hL %h+M %hN %hP %hQ %hR 2%hR !========%hR %hT %hV %hW %h%Y %hg[ %h\ %h] %h_ %hk` %ha %hc %hd %he #========%he %hg %hi %hi %hk %h:m %hm %hDo %hq %h:r %hs %hu %h} %h %he %h΃ %h5 %hK %h %hT %hl %h %hv %h %hQ %h %h %hK %h 3%h8 ========%h %h. %h %h- %h %hZ %hC %h %h %h %h %h %h %h %h %h %h %h= #========%h %h %h( %h %h_ %hv %h %h %hT %hw %h7 %h %hc %hF %h %h %h %h %h %h'$ %h$ %h& %h) %h- %h- %hG0 %h63 %h5 %h6 %ho8 %h: %h= %h> %hd@ %heC %h D %hE %hI  %hJ %hJ _You now have 10 gold pieces.%hM %hN %hN %hP %hS %hV %h,W %hY %h[ %h0_ %h_ %hc %hm %hn %hn %hq %hlv %h| %h5} %h %h %h ............................ ....###....##...##.###..##### #....##...##)##......# #................. ######........#..... %h %#..............#........ [..)............ #.#.###........#...[.... #.#.###...######@.......- #.#....... #.. ....Magic Dart......... .........$.. #...###.... ... h.... ....hhh 3 jackals (asleep).#.##... .....# ... #.#.# ... h..h..# ..#.# ..%hT 1223.0 (47.0)%h F-4.0 (48%h %hi _3 jackals come into view.You see here a clear potion. _MP restored: 3%h u..... #...##.###..####  #....##...##)##......  ............ # ....#........ ....#........ [)............ #...[.... #@.......  #........  .........  .........$  #...###....  h.... ....  .....# ...  ... h..h..# ..  ..%h,..... #...##.###..####  #....##...##)##......  ............ # ....#........ ....#........ [)............ #...[.... #@.......  #........  .........  .........$ #...###.... h.... ....  .....# ... ... h..h..# .. ..%h9%hEd _There are monsters nearby!%h..... #...##.###..####  #....##...##)##......  ............ # ....#........ ....#........ [%hA)............ #...[.... #@.......  #........  .........  .........$ %hP #...###....  h.... ....  .....# ...  ... h..h..# ..  ..%h0%h..... #...##.###..####  #....##...##)##......  ............ # ....#........ %hϞ....#........ [)............ #...[.... #@.......  #........  .........  .........$ #...###.... h.... ....  .....# ... ... h..h..# .. ..%h%h%hz _There are monsters nearby!%h ****h2 asleep)  The magic dart hits the jackal.%h`X%hjk7 ..%hlH.h.hh1 wandering)h.hgg   goblin....  The jackal barks! You hear a bark! The jackal barks! You hear a shout!%hJpx2--------===5.0 (1.0)%h{%h̀] _A goblin comes into view. It is wielding a +0 club. %hXj_You now have 2/3 mp.%h,X %h ] z***.h 2%h Z  The magic dart hits the jackal.%hE %h 6  The jackal barks!%h %ht .....hghh...%h %hm ............................IndexError the Conjurer ....###....##...##.###..####Octopode %h m....# #....##...##)##......Health: 11/11 ======================== ....# #................. #Magic: 1/3========---------------- ..#####........#........AC: 1Str: 6 #..............#........EV: 12Int: 20 [..........)............SH: 0Dex: 10 #.#.###........#...[....%hx XL:  1 Next: 110% Place: Dungeon:1 #.#.###...######@.......Noise: ==-------  Time: 226.0 (1.0) #.#....... #........-) Tentacles .......... .........Cast: Magic Dart #......... .........$ #......## #..h###.... ......... ..... g...hh 2 jackals #.#.##... h....# ...g   goblin #.#.# ... ......# .. ..#.# .. _There are monsters nearby!The magic dart hits the jackal.  The jackal barks! You hear a bark! The jackal barks! You hear a shout! _A goblin comes into view. It is wielding a +0 club. _You now have 2/3 mp.The magic dart hits the jackal.  The jackal barks!%h6 < 7/171/5------------2 4% - _A jackal comes into view.%hT Agoblin%h  You have reached level 2!Health restored: 17 _You now have 1/5 mp.%h C***%h   The magic dart hits the jackal but does no damage.%h ..h.###gh..g 2 goblins (1 wandering)g0---------7Magic Dart%h޳ _A goblin comes into view. It is wielding a +0 dagger. _You now have 0/5 mp.%hQN-%hZ%hG]K _You are out of magic!%h%h%h %hK _You are out of magic!%hE2%h2%hf@a _You are out of magic!%h! ##...##.###........................##....##...##.###..####..##...##)##........# #.........%h # ..#####....... #......# [..........)........%h .....#@..[###...######! #.## %hY . ...... ..h......$ %h ### #...###g   jackal ......%h  h.... .   goblin#... .... %hq #.#.# ... ......# .g%h %h< %hK %h% h....gh..###.h 2 jackals.%h 5-8 _%hO %hw %h_f..........†.#### ##...##.###..........................##....##...##.###..######...##)##........# ...# ..#####. #....# %hi[..........)....@.........#...[###...######! #.##. . .h.......... ......g..$   jackal ### #h..### ...... ..... .#... ...%hvk%hl%hin%hp%h q%hq%ht%hUhhh..g.hh 3 jackals.%h.@-9%hJ%h%h4%h%h%h %h %hצ%h%h%hqC#.†.#### #.##...##.###...... #.................... #....###....##...##.###..#### #....# #....##...##)##.......# #.......... # #..#####..#%hp . ##.#. .[.). ##.#.###.#...[.... ##.#.###...######h. ~#.#. #. ~. hh..g.... ~#. ...$ 2 ≈#......## #...###.... ≈. ..... .... §#.#.##... .....# ...%h%h%hL%h%hKh!h.g.h...h 3 jackals%h['30%hN%hR %h0########.###.# #...........†.####  ###...##.###......  #............................  #....###....##...##.###..#### ##....# #....##...##)##...... ......# #.......... ######.#........ ###....@#........ ..[..........)............#.#.###........#h..[.... ###.#.###...######!....... ~~#.#....... #h.g..... ß~... .h.......   jackal ~~#......... .........$ ~≈### #...###.. ≈≈......... .........%hP15hg...h 2 jackals----1%h@+..######........†.....# .. .#########.###.# ###...........†.#### # ###...##.###...... # #............................ # #....###....##...##.###..#### ###....# #....##...##)##...... .......# #.......... ######.#. ####.....#........ ...[..........)...h........ .###.#.###........#h..[.... .###.#.###...######!g...... ~~~#.#....... #.. ~ß~.... .h....... ß~~#......... .........$ ~~≈### #...###....[39%h4; ;49mh#g.h 3 jackals16--=2%hX= _The jackal bites you. _You take 1 damage, and have 16/17 hp.%h#.## #......##...###### (.. ..######..†.....# .. .%hr.....#######.###.# #...............†.#### .....##...##.###........................ # ##....##...##.###..#### #####...##)##...... .......# ......... #..#####.#..... %h####...h#.......[..........)...h..........#h..[. .###.#.###...######g.... ~%hK1~~#.#. #..... ~ß~... .h....... ß~~... .........$%hV%hM,%h]%hXih.h#.%h/5-3 _%h%h%h< .## ... #.## #......##...###### (.. .%h= .######..†.....# .. .#######.###.# #..........†.#### .....##...##.###%hz> (........................ # ##....##...##.###..#### ####....##@..##)##...... %h> .......# ...#..#####h.#.. ####....#....%hH? ..[..........)..hh..........#...[. .###.#.###...######g....~~#.#%h? . #.... ~ß~. .h.%hA %hB %hxB %hC %hpD %hE %h9a hh..g!5---=4 _The jackal bites you. _You take 1 damage, and have 15/17 hp.%hd>M#............... .## ... #.## #......##...###### (.. ..######........†.....# .. ......#######.###.# #...............†.#### .....##...##.###........................ # #.###..#### ####....##...##)##...... .......# #......h.......... # ###..#####......h.#h................hhh 3 jackals#.g.. .###.#.###...######!....~~#.##.%hdA,%h6B%h%hZ hh..h..#.g.%h jg   goblin%hy1====-5Magic Dart _%h%h%h| ####### # ##............... .###.... ... #.## #......##...###### (.. ..######........†.....# .. .....#######.###.# #............†.#### ##...##.###.........@.............. # ##....##...##.###..#### ####....##h..##)##...... .......# #.....h..h........ #..#####....... ####%hM......#...[..........)...g............#...[ .###.#.###...######!%hB%h%h[h.h.h..g.%hs@-6%h %h %h ###########  ##### # .............%hd] ..###......##...##### . .## #......##...###### (..####........†.....# ....#######.###.# #..........†.#### %h #.....##.@.##.###  #............................  #....###....##h..##.###..#### %h(##....# #....##.h.##)##...... ......# #......h.......... #..#####........#........ ###....g#........ %h.[..........)............ ###.#.###........#...[....%h%h%hx%h%h=%h%h%zhh.h..g.%hch4---=7%h %h _The jackal bites you. _You take 1 damage, and have 14/17 hp.%hv ########  ###########  ##### # ............. #......##...##### . %h## #......##...###### (..####........†.....# .. #.#######.###.# #........@.....†.#### #.##...##.### #.............hh............. ....###....##.h.##.###..#### #....# #....##...##)##...... .....# #........... # #..#####.......g#........ ##......#........ %h .[..........)............%h%h%h%hw%huhh..h.g.%h&8%h %h1 Y _The jackal attacks as it pursues you! The jackal barely misses you.%h %h= %h %h %hT!# #. ......##. #  .. ###......##...##### ...  #......##...###### (.. .†.....# .. .#.###.# .†.#### .##.hh##.###...... .......h..... ....###....##...##.### ....# #....##...## #.......g... # ..#####........#.. ......#. %h2#%h#%h1 h.g.  The jackal closely misses you.%h2E====9%hi<%h)@> _The jackal bites you but does no damage.%hT #  #. ......##. #  .. ......##...##### ...  #......##...###### (.. .†.....# .. #.###.# h.@...†.#### ##..h##.###...... h...... ###....##...##.## #....##..g##)## #................. #  2#####........#.... .....#........ %hK h%h .%h֟ #h %h 3 jackals%h %h[ 40%h? %ho  %hU %h %_The jackal barely misses you.%h" t ######## #########%h[#   ### # ............ #......##...##### . #%h$ Z......##...###### (.. ###.†.....# ..#######@###.# ...hh....†.#### ##..h##.###...... %h$ N.......................###....##...##.###..##### #....##..g##)##...... .# #......... # #####%h' j#.....#%h( %h* %h, %h06 w.hh.h%h7 `3---1%h> %hB _The jackal attacks as it pursues you! The jackal bites you. _You take 1 damage, and have 13/17 hp.%h ########  ###########. ####. # %h1(............. .. ##......##...##### ...  #......##...###### (.. ####........†...@.# ..#######.###.# %h5......hh...†.####.##...##.###....................h...........###....##...##.###..####%h5.# #....##..g##)##...... ...# #.......... # .#####.#.%h7 h.h.hh 2 jackals  The jackal attacks as it pursues you! The jackal barely misses you.2%h%%h], _The jackal misses you.%hJr # #.#......##. #. ..#......##...##### ... # #......##...###### (..#.†..@..# ..%h2Km.#h###.#.h....†.####.##...##h###..........###....##...##.###..####   jackal.# #....##..g##)%h2?##.......# #....... # ..#####.#.h.-3%h;  # #.#......##. #...%h< z. .. .###......##...##### ... ## #......##...###### (..#.†.@.h.# .. #.#.###.# #%h= |.h....†.#### #.##...##h###...... #. #....###....##...##.###..#### %hQ> #....# #....##..g##)##...... .....# #. # #..#####.#.%h> %hLA ,%hB %hVC %h7Q h#hhh 3 jackals10-----=4%hV  _The jackal attacks as it pursues you! The jackal bites you. _You take 3 damage, and have 10/17 hp.%h  ######## ###########.......#......##.........%ha  # #............ .. ..###......##...##### ... .## #......##...###### (.. .######%ht .†@.hh.# .. ##.#h###.# ##..h....†.####  #.##...##h###......  #. %h  #....###....##...##.###..#### ##....# #....##..g##)##...... ......# #. # ##..#####%h %.#.%h %h %h| %h< ah##.5%h %he 3 _The jackal barely misses you.%h%hdp gg   goblinYou closely miss the jackal. You grab the jackal. You constrict the jackal.1=---2=====6%h%h}3 _The jackal barely misses you.%hޞS  You tentacle-slap the jackal but do no damage.%h-g.%h\0-7%h%h~ _You constrict the jackal. The jackal bites you. The jackal closely misses you. _You take 1 damage, and have 10/17 hp.%h  You tentacle-slap the jackal but do no damage.8 _You constrict the jackal. The jackal closely misses you.%ht %hz %h` %hw 2. 2%hl O=====129%h h _You tentacle-slap the jackal. The jackal closely misses you.%hg%hm g.  You closely miss the jackal. You grab the jackal. You constrict the jackal.50%h<B _The jackal misses you.%h{S  You tentacle-slap the jackal but do no damage.%h|%h5}%h҅| g.   jackal  You constrict the jackal.%he1=201%hz%hF> _The jackal bites you but does no damage.%h_  You tentacle-slap the jackal. Your grab misses the jackal.%hy&2%h_%h> _The jackal bites you but does no damage.%há r0-3%h+ %h  %h _You closely miss the jackal. Your grab misses the jackal. The jackal bites you._You take 1 damage, and have 10/17 hp.%h[ %h8 ^7/17 ------%h 4%h   You closely miss the jackal. Your grab misses the jackal. The jackal bites you._x2 _You take 3 damage, and have 7/17 hp.%h _  You tentacle-slap the jackal. Your grab misses the jackal.%h% j8==---5%hcB _The jackal misses you.%h   You closely miss the jackal. You grab the jackal. You constrict the jackal.  The jackal bites you but does no damage.6%h$%h3 _The jackal barely misses you.%h%h %hd+g.g   goblin%hw97 _You tentacle-slap the jackal.%h %h_( >)%h2 3=====338Magic Dart%h~? x _You tentacle-slap the goblin. You grab the goblin. You constrict the goblin.%h ######## ###########....... ......##......... # ............ .. %h ###......##...##### ... ## #......##...###### (.. ######.†.@...# .. .#.###.# ..h....†.#### %h %h K==-9%h %h  Things that are here: _a +0 club; a jackal corpse%hJ;# #. ......##. # ... .. ###......##...##### ...  #......##...###### (.. .†.)@..# .. .#.###.# .h....†.#### .##...##h### %hT%hWv9=-60 _%hb]%h_ %hj %h. %h %h#===== %h%' %h*, %h, %h^1S10/17 %h 2F=== %h6 %h:, %h< %h@, %hB %hF %hKG %hTH %hKP== %hL %hN1=4===== %hP %hR, %hYS %hkV, %hV %h*Y, %haZ %h]2======= %hK` %h[a, %hb %he, %h2f %hh %hi %hi %h]l %hl9= %hm %hip %hpO13== %hr %ht, %hv %hza5===== %hW| %h, %h %hԂ %hFk4=== %ho %h[, %hJ===== %h, %h %h3O= %hI %h:b5== %h{ %h, %h %h, %h %h, %h$ %h6=== %h %hɩ, %h %h, %h %h, %h %h$O= %h^ %hU17== %h  %h _HP restored. %hO %h/P== %h %hYX %h , %h  %hY  %h  %hx (#......##...#####... #......##...###### (.. ###........†.)...# .. .........#######.###.# .............†.#### ##...##.###...... .................... ..###....##...##.###..#### ..# #....##..g##@##....# #...........# # #####........#.......... Magic Dart....#..........).............. #.###........#...[...... b   bat (wandering) #.###...######!......... #....... #.......b........ .h %h& 1302.0 (42.0) %h&  %hV- @b. %h. ,3.0 (43 %h4  %h7 _A bat comes into view.You see here a +0 dagger. _Health restored: 17; MP restored: 5 %h****b   %h;B %h!>.b... %hk4-----=4.0 (1.0) %h %h _The magic dart hits the bat. _You now have 4/5 mp. %hns*. %h,.. %h U3----------75Magic Dart _The magic dart hits the bat. _You now have 3/5 mp. %h  %hc  %hI  %h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h  %h) %h1 %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h X[?25h[?0c  Search for what [? for help]?  %h ^[?25l[?1c3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 dagger Results elsewhere ([,] to cycle)  b - [D:1] a +0 clubc - [D:1] a whip%h_%hki%hlj#......##...#####...IndexError the Conjurer #......##...###### (..Octopode ###........†.)...# ..Health: 17/17 ======================== .........#######.###.#Magic: 3/5==============---------- ...................†.####AC: 1Str: 6 .........##...##.###......EV: 12%h{mInt: 20 ..........................SH: 0Dex: 10 ..###....##...##.###..####XL:  2 Next: 37% Place: Dungeon:1 ..# #....##..g##@##......Noise: =--------  Time: 305.0 (0.0) ..# #.................# #-) Tentacles #####........#..........Cast: Magic Dart .............#.......... .........).............. #.###........#...[...... #.###...######!......... #....... #.......... ........ .h....... _The magic dart hits the bat. _You now have 4/5 mp. _The magic dart hits the bat. _You now have 3/5 mp. _You can't see any susceptible monsters within range! (Use Z to cast an%hoyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [? for help]? weapon%hIt%hx%h~%h. _%hLWield or unwield which item (- for none)?  - - Tentacles (current attack) Floor Items Hand Weaponsa - a +0 dagger[?] describe selected [!] equip|wield[tab] equip|unequip %hk{%h$~%hA #......##...#####...IndexError the Conjurer #......##...###### (..Octopode %hߌ*###........†.)...# ..Health: 17/17 ======================== .........#######.###.#Magic: 3/5==============---------- ...................†.####AC: 1Str: 6 .........##...##.###......EV: 12Int: 20 ..........................SH: 0Dex: 10 ..###....##...##.###..####XL:  2 Next: 37% Place: Dungeon:1 %h6..# #....##..g##@##......Noise: =--------  Time: 305.0 (0.0) ..# #.................# #-) Tentacles #####........#..........Cast: Magic Dart .............#.......... .........).............. #.###........#...[...... #.###...######!......... #....... #.......... ........ .h....... _The magic dart hits the bat. _You now have 4/5 mp. _The magic dart hits the bat. _You now have 3/5 mp. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [? for help]? weapon%hԞ%hťg-5 (0.5c) +0 dagger%h|%h.. _c - a +0 dagger (weapon)%hu%h%hB%h,%hq%h,%h%h8,%h%h ,%hC%h,%h6%hg4=====%hX%h,%h %h$,%h&%h2B%h5S=====%h8%h|<,%h>%hA,%h D%h%I,%hTK%hN,%hQ%hS,%h/V%hY,%h[%h_a5=====%hIa%h>e%h0h,%h j%hYl%hn,%hp%h s%hSv,%hcx%hz%hC}S=====%h%h$%h,%hl%h&%h),%h%h,<...................... ....###....##...##.###..#### ....# #....##...##.##......# #.................# ######..#.......... #......#........ [)...... #.#.###........#...[...... #.#.###...######@.........- #.#....... #.... .......... . #. $ #%h## #...### ......... ..... .##... .....# #.# ... ......# #.# ..%h030.5 (25.0)%h,1.5 (26%hH%h _d - a clear potion _MP restored: 5%h-; 3%h> %hD %hI %hiJ $ _%h#Q %hQ %hF` w# #....##...##.## # #.................### #####........#.......... %hb ...#.... .......)....... ####...[ #.###...######... ...... ..###.......... ................ ...............$.. ## ##.#...### Magic Dart . ........ .....(##... #......# . #.# ... .......# .g   goblin (wandering) .. #...#.. .%hwc H ... ...g %hl 12.5 (1.0)%h?u ^gg.%h*w 4==3.5 (2%h~ %hՁ ( _The goblin shouts!%hm***** %h%hzD....g.%h94-----%h,-4.5 (1%h%h _The magic dart hits the goblin. _You now have 4/5 mp.%h****)..%h8....%h]A3----------41-5Magic Dart%hG%hRK _The magic dart hits the goblin. _You now have 3/5 mp.%h%h%hO%hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %h. %h@8 %h< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hy 3%hm %h9 %h{ : _%h B%h ,%hs }-----%h %h %hS %h %h %h %h %h %h %h) %h5/ }4=====%h2 ,%h9 %h@ %hSM ..-Magic Dartgg   goblin (wandering)%hT 046.5 (11.0)%hX F-7.5 (12%hd %hg u _A goblin comes into view. It is wielding a +0 dagger.%hZ   ............### ..#.......... .#.......... ).............. #...[...... #..........  ..###.......... .......@....... ............$..  ##.#...###......  ........ .....(  #g.....# .....  ... .......# ..)..  .. #...#.. .... # ... .... %h [   ............### ..#.......... .#.......... ).............. #...[...... #..........  ..###.......... .......@....... ............$..  ##.#...###......  ........ .....( #g.....# ..... ... .......# ..)..  .. #...#.. .... ... .... %hhb%h d%hj%h^m] _A goblin is nearby!%hR   ............### %h!..#.......... .#.......... ).............. #...[...... #..........  ..###.......... .......@....... ............$..  ##.#...###...... %hE ........ .....(  #g.....# .....  ... .......# ..)..  .. #...#.. .... # ... .... %h)<X   ............### ..#.......... .#.......... ).............. %hy=#...[...... #..........  ..###.......... .......@....... ............$..  ##.#...###......  ........ .....( #g.....# ..... ... .......# ..).. %h> .. #...#.. .... ... .... %hgD%hG%hpM%hO] _A goblin is nearby!%h:t%h}t******)%h Z......%h83-----5=8.0)Magic Dart%htB%hK _The magic dart hits the goblin. _You now have 3/5 mp.%hZ9 %h< %hG %huJ  %hK %hK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h+ %h %h %h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3%hu%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h 5 _-----4=====%h:=====%hdn%h/#B%h#%h,n%hcK5=====%h/O,%hV=====%h,Y%h[%h[a,%h^c%hKi,%hl%hqL _You now have 18 gold pieces (gained 8).%ht3%h{,%h}_......#............... ..)........$.... ........#...[.######.....%h ..###.... .................. ........................ ## ##.#...###......##### (-74.5 (26.0) #).....####### .......# #...)..#  #...#.. #......#  ... ........# .#........ . ####....## ...>.#%h%hF-5.5 (27%h9%h _Found a stone staircase leading down. _MP restored: 5%hc; _%h@B%hV[######.....%h0W  ..###............................ ## ##.#...######## %hWX......( .. #).....#####..# #...@..# ...#..  %hFX ... ..........#.###.###..#%hXJe - an amulet of faith {Faith, !P}%h^17.0)%hed+8.5 (3%hh%hzj/ _You see here a +0 dagger.%hg I%hl %hqw B%hx %h #...... )......$..... ...#...[ ######...  ..###.... ................ .......  ##.#...###......#####.#  ..........>9.5 (1 %h, C #).....###......####..#.......# #...)..#  #...#.. #......#... ..........#..#.......... ####....###...>###.###80.5 (2 _Found an escape hatch in the floor. _You see here 7 stones.%h. I%h %h %h $ _%h %h %hK .### ...#......b#.......).....$...........#...[..## ######.....  ..###....## ...........%h ....... .. ##.#...###......#####.# ........(......>Magic Dart #).....###......####..# .......# #...)..# #...#.. # b   bat (asleep)... ..........#..#.......... ####....###%hy+1.5 (1%hC%hW%h<_.bb%h#!+2.5 (2%h &%h )V _A bat comes into view.%h=............... ............... .).......$....... [..........b.## ...............  .............## ............... .......@....... #......#####.## ......(> #)#......  #...)..# #......#  ... ..........# ..#......... . %h8%hN............... ............... ).......$....... [..........b.## ...............  .............## ............... .......@....... #......#####.## ......(> )#...... #...)..%hV) #......#  ... .......... ..#....... . %hg%hi%hW%h9Z _A bat is nearby!%h;S............... ............... .).......$....... [..........b.## ...............  .............## ............... .......@....... #......#####.## ......(> #)#......  #...)..# #......#  ... ..........# ..#......... . %hW ............... ............... ).......$....... [..........b.## ...............  .............## ............... .......@....... #......#####.## ......(%hY > )#...... #...).. #......#  ... .......... ..#....... . %hc %hg %hr %h w Z _A bat is nearby!%hʀ %h %hȃ X............... ............... .).......$....... [..........b.## ...............  .............## ............... .......@....... #......#####.## %h׉ ......(%h > #%hm )%h #......  #...)..# #......#  ... ..........# ..#......... . %h>............... ............... ).......$....... [..........b.## ...............  .............## ............... .......@....... #......#####.## ......(> )#...... #...).. #......#  ... .......... ..#....... .  _A bat is nearby!%h=(S............... ............... .).......$....... [..........b.## ...............  .............## ............... .......@....... #......#####.## ......(> #)#......  #...)..# #......#  ... ..........# ..#......... . %hJ............... ............... ).......$....... [..........b.## ...............  .............## ............... .......@....... #......#####.## ......(> )#...... #...).. #......#  ... .......... ..#....... .  _A bat is nearby!%he2 %h&8 k.***%h 9....%hT 4-----50=3.5 (1Magic Dart%h! %h _The magic dart hits the bat. _You now have 4/5 mp.%h? 4%hI %hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hJ%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hq _%h+,%hg-----%h;%h4,%h%h %h~%h%h֥%hG%h¨%h%h%h%h,%h%ha5=====%hظ%h/%h%h%h%h%hm##...##.###..#### .##...##.##...... .l##.######....#.... .)....$ .....#...[ ######  ..#####- .................................Magic Dart ##.#...###......#####.## ...............(......>.#l   frilled lizard (asleep).......%h094.5 (11.0)%hF-5.5 (12%h%h; _A frilled lizard comes into view. _MP restored: 5%h+E##...... .l## .....######.... ............... ............... .%hE!).......$....... [............## ...............  .......@.....## ............... ............... #......#####.## ......(>. #)%hHw#......#  #...)..# #......#  ... %hu##...... .l## .....######.... ............... ............... ).......$....... [............## ...............  .......@.....## %hx............... ............... #......#####.##......(>.)#......#  #...)..%hDw #......  ... %h%h%h %h e _A frilled lizard is nearby!%hF L##...... .l## .....######.... ............... ............... .).......$....... [............## ...............  .......@.....## ............... ............... #......#####.## ......(>. #)#......#  #...)..# #......#  ... %h ##...... .l## .....######.... ............... ............... ).......$....... [............## ...............  .......@.....## ............... ............... #......#####.##......(>.)#......#  #...).. #......  ... %h %hK %h { _A frilled lizard is nearby!%hv %h{ ~.******%hL.......%h-4-----4=6.0)Magic Dart%h 7%h: _The magic dart hits the frilled lizard. _You now have 4/5 mp.%hE%hC%hھ%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hJG%hhX%hb%hHf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hE%hO%hO%hU%hJY %hY%hZ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%ha  _%hj ,%hcn %ho ;-----%hr %hC~ B%h ,%h %h* %h %hW %h %hD %hǗ %h~ B%hL %h K5=====%h@ %h %hǺ ,%hT %hY %hF ,%h %h %h ,%hP %h! S=====%hp %h% M _You now have 29 gold pieces (gained 11).%h %hq %hL %h) %hv %h %h %h %h ,%h %ha %h| ,%h %h %h %h %hO ,%h %h %h %h %h_ ,%h %h{ %h ,%h %ha %h9 ,%h %h %h! %h " %hb$ %h' %h#, %h, %h#. %h0 %h2 %h3 %hC4 %h6 %h1; ,%h< %h> %hmA %hA %hF ,%hH ,%h;I %hP %h[S ,%h1U %hW %h] B%hJ^ %hz` %h` %hb %he %hg %h`h %hi %hJo %h+q %hq %ht ,%hx ,%hz %h %h %h- %hZ %h %hˋ ,%h %h2 %h ,%ho %h_ %hE %h %h( %h %h %hŸ %h %h %h ,%h %h? %h %h %h %h %h ,%hD %h4 %h ,%h %hȼ %h %h% %h %h^ %hS ,%h %hg %h ,%h %h %h+ ,%h %h %ht B%h %h %hq %h; %h %h* ,%h %h0 %h ,%h %h %h7 =Water %h %h %h9 A _You enter the shallow water.%h %h %h %h  a  You see here a +0 ring mail.%h VWater %ho %h A _You enter the shallow water.%h <%h( %h/ %h QWater %h! %h$ A _You enter the shallow water.%hF& <%h' %hP) %hs+ 0%h, %h1 %ha3 ,%h4 %hB6 %h8 ,%hW9 %h: %hK  #.#  #.# #.#  #.# #.#  #.#############.# ## ##................ .. ##.#######...# #.###.# ##.#######...###.....#. ......># ##...........###@# -457.5 (61.0)  #..(.....#  #.........♣~♣###### .#####...~.~......÷.#####...~~..##.###.........~P[.#.......)..~..##..#####...##...... #...........##.##.#.%hHR %hW F-8.5 (62%hc^ %hc _Found a stone staircase leading down. _MP restored: 5%hG %h %h %h %h-  _%h30 ,%h0 %hC6 X%h57 %hF  #.# ... ... #.# #.. #.#  ##########.###.### .................... ####...###.###.#.# ######...###.....#.# ................@.># .........###.###..## (............# #..# Magic Dart .......♣~♣######..# ####...~.~........###...~~..##.##.##J   endoplasm (asleep).....~P[.# #.# .....)..~..# J.#####...##......%hO 266.5 (8.0)%hU +7.5 (9%h}Z %hg] ] _An endoplasm comes into view.%h3] #.# ... ... #.# #..%h #.# #.####.###.### .......... #.###.#.# ###.....#.# .......@.># ###.###..## ( #..#%h#..#...##.##[.# #.#) J.#%h4f #.# ... ... #.# #.. #.# #.####.###.### .......... #.###.#.# ###.....#.# .......@.># ###.###..## ( #..##..#...##.##[.# #.#) J.# _An endoplasm is nearby!%hB *%hO d****J*%h{ 8The magic dart hits the endoplasm.%hn%h,..%h&...J.%h94-----%hy,=8.5 (1%hI%h˥6 _The endoplasm quivers. %hX_You now have 4/5 mp.%hzn***** %h[%h~ D....J.%h o3----------9%h %h" _The magic dart hits the endoplasm. _You now have 3/5 mp.%hQ %huf t****.##%h =.....%h 2----------6270Magic Dart%h %h _The magic dart hits the endoplasm. _You now have 2/5 mp.%hO4%hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h#%h%hG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hj _%h%h~%hn%h!;-----%hp%h%h%h6%h6%h %h W3=====%h %h %hK%h%h%h/%h%h%h8%h%hZ%h======%h%hW,%h%ht%h" %h!%h",%h#%h%,%h&%h(,%h)%hs+,%hz,%h-;4%h.,=====%h#/%h0,%h1%h3,%h4%h=,%h>%h@S=====%h B%hC,%hD%hF,%hH%hI,%hJ%hL,%hM%h\O,%hfP%h5R%h9V%hNW%hY55%hZB=====%h3_%h`,%h b%hmc%hi%hMj%hlS=====%hl%hn%h|o,%h p%hq%hr%hr%ht,%hYv%hv%hTw%hiz%h{,%h8|%h}}%h~,%h*%h%h2,%h%hR%h,%h3%h%hm%h%hW%hG%h,%hp%h~%h%h'%h%h %hn,%h%hٙ%h{,%h%h%h,%hu%h%h%h6%hʤ%hǦ%h,%h%hj%hh,%h %h%h_%hֳ%ht%h߶%h,%hʹ%h%%h,%h~%h8%h,%h%h/%hl,%h%hZ%hX ...................># ..........###.###..## .(............# #..# ........♣~♣######..#...~.~........ #####...~~..##.##.## ........~P[.##.##.# ......)..~..##....###########...##.....@......K-##.##.#..###### .######........Magic Dart........ ............ ...................K   kobold (asleep)..##.#...#......... .. .## .........##%h1525.5 (55.0)%h~F-6.5 (56%h%hh _A kobold comes into view. It is wielding a +0 dagger. _MP restored: 5%hx..># ..## .( #..# #####..# ......# #.##.## [.##.##.#)..~..##....###### #.....@......K #.##.#..###### ...#..#.....#..#.........#..........##.#...#... %h@ .. .## %h ..># ..## ( #..# #####..# ......# #.##.## [.##.##.#)..~..##....###### #.....@......K #.##.#..###### ...#..#.....#..#.........#..........##.#...#.. .. .## _A kobold is nearby!%h~ ..># ..## .( #..# #####..# ......# #.##.## [.##.##.#)..~..##....###### #.....@......K #.##.#..###### ...#..#.....#..#.........#..........%h ##.#...#... %h  .. .## %hm %h, %h@ ..># ..## ( #..# #####..# ......# #.##.## [.##.##.#)..~..##....###### #.....@......K #.##.#..###### ...#..#.....#..#.........#..........##.#...#.. .. .## _A kobold is nearby!%h- ******K  The magic dart hits the kobold.%h%h.....K.4-----==7.5 (1.0)%h]%h _The kobold shouts! _You now have 4/5 mp.%h(%hW*****)%h3#.....%hU3----------6-8Magic Dart%hm^%hb _The magic dart hits the kobold. _You now have 3/5 mp.%h%h8-%h,%hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h\N%hP%ha _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hG %h{H %hoI %hL %hM $ _%hT X%hV ,%hbX %hY Q-----%h[ %h^ ,%h?_ %ha ,%hb %hd ,%h0f %h6h ,%hi %hk %hl Q4=====%hn %hrq ,%hr %ht ,%hu %hEx ,%hy %h{ %h^ .b......%h ..-Magic Dartb   bat (wandering)%h 0402.0)%h %h- L.b%h f=====-1.5 (13%h %h V _A bat comes into view.%h1 ># ..## .( #..# #####b.# ......# #.##.## [.##.##.#)..~..##....###### #.....@.....). #.##.#..###### ...#..#.....#..#.........#..........##.#...#...  .. .## %h_># ..## ( #..# #####b.# %ha......# #.##.## [.##.##.#)..~..##....###### #.....@.....). #.##.#..###### ...#..#.....#..#.........#..........##.#...#.. .. .##%h4%h3%hZ _A bat is nearby!%hGN4># ..## .( #..# #####b.# ......# #.##.## [.##.##.#)..~..##....###### #.....@.....). %hP#.##.#..###### ...#..#.....#..#.........#..........##.#...#...  .. .## %hq># ..## ( #..# #####b.# ......# #.##.## %h6[.##.##.#)..~..##....###### #.....@.....). #.##.#..###### ...#..#.....#..#.........#..........##.#...#.. .. .##%h\%h %h%h$Z _A bat is nearby!%hӹ****b  %h6%h7%h8%h:C<...b.%hNs3-----=2.0)%hjS%hj _The magic dart hits the bat. _You now have 3/5 mp.%hFM S* %h/ %h %h ,..b%h 16--2----------3%h %h@ _The magic dart hits the bat. The bat hits you. _You take 1 damage, and have 16/17 hp. You now have 2/5 mp.%hf %h m .†%h %h# 1----------704Magic Dart%h{* %h/ _The magic dart hits the bat. _You now have 1/5 mp.%h9%h:%hG%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hM17== _%h R%h,U%hU%hW%hZ%h[;-----%h]%h`%haj==2=====%hc%hf%hgg%hh%hk%hl%hkn%h~q%h=r%hs%hv%hw======%hDy%h|%h}%h_%h΁%hy%h%hg%h%hM%h",%h%h%hf%h%h#%h%h%h%hW3=====%h%h,%hI%h,%hL%hرX%h======%h%h%h%hO%h,%h%h%hA%h%hZ,%h%hX,%h%h,%hS%hi%hiQ4=====%hw%h,%h&%h,%h%hz,%h=====%hc%h,%h%h),%h%h,%h%h2,%h %h ,%h; %ha5=====%h%hx%hF,%h+ %hC#%h4"####.###..## #..(......# #..# #..♣~♣######..# #.#####...~.~........# ÷.#####...~~..##.##.## #.........~P[.##.##.#)..~..##....###### #..#####...##......†....). ...........##.##@#..######-######........#..# ................#..#Magic Dart...........#.........##.#...#...g   hobgoblin (asleep).........g.####.#..##....%h/D083.5 (39.0)%hDF-4.5 (40%hJ%hM _A hobgoblin comes into view. _Health restored: 17; MP restored: 5%hkND ( #..# .♣~♣######..# .~.~........# ÷.~~..##.##.## .~P[.##.##.# )..~..##....###### #......†....). #@# ........#..# ........#..# ...........# ............ ..##.#...#... .........g.## ##.#..##%h ( #..# .♣~♣######..# .~.~........# ÷.~~..##.##.## .~P[.##.##.# )..~..##....###### #......†....). #@# ........#..# %h_........#..# ....................##.#...#... .........##.#..##%h=%hC%h%h9` _A hobgoblin is nearby!%hp  ( #..# .♣~♣######..# .~.~........# ÷.~~..##.##.## .~P[.##.##.# )..~..##....###### %hq V#......†....). #@# ........#..# ........#..# ...........# ............ ..##.#...#... .........g.## ##.#..##%h  ( #..# .♣~♣######..# %h !.~.~........# ÷.~~..##.##.## .~P[.##.##.# )..~..##....###### #......†....). %h #@# ........#..# ........#..# ..................%ho K..##.#...#... .........##.#..##%h %h %h$ %h' ` _A hobgoblin is nearby!%hV- *****g    The magic dart hits the hobgoblin.%h%hdh....g.%hl4-----==5.5 (1.0)%h;%h _The hobgoblin shouts! _You now have 4/5 mp.%hJ****%h%h@]...g.%h:3-----------6 _The magic dart hits the hobgoblin but does no damage. _You now have 3/5 mp.%h'uC***%h%hV..g.%h w2-----------7%h%hQ _The magic dart hits the hobgoblin but does no damage. _You now have 2/5 mp.%hY** %he:%h{EO.g.%hFe1----------8%hjQ%hV %hX_The magic dart hits the hobgoblin. _You now have 1/5 mp.%h *†.%ho 0---------99Magic Dart%h %h  %h. H_The magic dart hits the hobgoblin.%h#f %h  _You are out of magic! You now have 0/5 mp.%h%hc%h%h K _You are out of magic!%h _%hB%h ----%h6 b1====%ht %h,%h%hB%h,%h@%h{%h+r..-Magic Dartr   rat (wandering)%h:,98.5 (9%hEg====-9.5 (10.0) %hK%hNV _A rat comes into view.%htW  ( #..# .♣~♣######..# .r.~........# ÷.~~..##.##.## .~P[.##.##.# )..~..##....###### #......†....). #@# ........#..# .......†#..# ...........# ............ %hMX w..##.#...#... ...........## ##.#..##%ha } ( #..# .♣~♣######..# .r.~........# ÷%hF ?.~~..##.##.## .~P[.##.##.# )..~..##....###### #......†....). #@# ........#..# .......†#..# ....................##.#...#... ..........%h ##.#..##%h %h %ha %h Z _A rat is nearby! %h %hak~***** %hN]~~[... %h^0----83=600.0)Magic Dart %he %hig _The magic dart hits the rat. _You now have 0/5 mp. %hU 4 %h %hHK _You are out of magic! %hR4 %h̠ %hK _You are out of magic! %hg9 3 %hC;  %h>  %h? $ _ %h~F X %hJ , %hL  %hO P---- %hQ  %hT , %hV  %hY b1==== %h\  %h_ , %h`  %hb , %hd  %h6f , %hg  %hi R==== %hk  %h`m  %hm  %hn  %hp  %hq  %hYr  %ht , %hv  %hKx , %hy  %h{ , %hM}  %hg , %h  %h m2===== %hZ  %h, , %h  %h , %ho  %hď , %h  %hْ S===== %h2  %h , %h  %h , %h  %h  %hA  %h  %hd , %h  %hq , %h  %hx , %hU  %hu m3===== %hr  %h , %h  %h , %hN  %h$ , %h]  %h6 S===== %ht  %h] , %h  %hs  %h  %h  %h B %h  %h  %h>  %h  %h  %h=  %h  %h}  %h1  %h  %h Q4===== %h}  %h  %hI  %h  %h  %h/  %h  %h  %hH  %h  %h  %h| ====== %hQ  %h:  %h  %h~  %h  %hG  %h  %h  %hn  %h'  %h  %h{  %h5  %h  %h  %hx  %hC  %h  %h  %h  %h.  %h  %h  %hf K5===== %h:  %h9  %h , %hh  %h  %h , %h  %h e  You see here a hobgoblin corpse. %h  %hS  _ %h  %h  %h S===== %h  %h  %h , %h  %h%  %h  %hH  %hE  %h  %h7 , %h  %hd  %h! , %hD"  %h#  %h$ , %he%  %h)  %h* , %hl+  %h,  %h". , %h.  %h/  %h0  %hf1  %h1  %hz2  %h3  %h34 , %h8  %h< X %h%= , %h=  %hA  %hB , %hD , %hE  %h}F , %hH  %hғ .............. ....##.######.# ..#####.##.#.###.###### .(......>.............# ..####..##.#.###.###### ..# # #.........## # #####.###.# ..# ..r.###.###.###  .......@....... -### ....###.###.### >.# .. #.# Magic Dart ### #.# #### r   rat (asleep)  68.5 (68.0)  A rat comes into view..rr===9.5 (69 _The rat squeaks loudly. _MP restored: 5[40 %h m!%h!%h,V†*** !%hwy...!%hy94-----!%h4p7--70.5 (1.0)Magic Dart!%hH!%h _The magic dart hits the rat. _You now have 4/5 mp.!%hFO--!%ho _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!%hJ!%h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.),%h$3,%hr%,%h',%h($ _,%h/n,%hv9*..........-bMagic Dartb   bat (wandering),%h?+2.5 (2,%hxCw .  A bat comes into view.,%h4Gy-3.5 (3Magic Dart,%hK,%h]M0 _The bat moves out of view.,%h,%h^,%h),%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-%hL-%hP-%hU-%hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-%h3-%h-%h-%h-%h-%hB----- _-%he,-%h-%h4.5 (1bMagic Dartb   bat (wandering)-%h-%h-%hsZ _A bat is nearby!-%h_ #.# #.###### .(>.......# #.######  # #.........#  # #####.###.#  ....###.###.###  ...†...@.......  ....###.###.### >.# b. #.# #.# #-%hGL###-%hY 3 #.# #.###### (>.......# #.######  # #.........#  # #####.###.#  ....###.###.###  ...†...@.......  ....###.###.### -%h~Z >.# b. #.# #.#### -%h^ -%ha -%h]j p _A bat is nearby!-%h+  #.# #.###### .(>.......# #.######  # #.........#  # #####.###.#  ....###.###.###  ...†...@.......  ....###.###.### >.# b. #.# #.# ####-%h][ #.# #.###### (>.......# #.######  # #.........#  # #####.###.#  ....###.###.###  ...†...@.......  ....###.###.### >.# b. #.# #.####  _A bat is nearby!.%h******b  .%h5.%hn6,.%h<9b........%h=h3-----=5.%hS.%hbW _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A bat is nearby! _A bat is nearby! .%hX{_The magic dart hits the bat.You now have 3/5 mp..%hC.%hK.%hLR†*** .%h....%hD2----------916Magic Dart.%h.%hH _The magic dart hits the bat. _You now have 2/5 mp..%h..%hJ.%h.%h) .%h_You can't see any susceptible monsters within range! (Use Z to cast anyway.).%h .%h.%h.%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.).%hc .%h I.%h(  _3=====.%h7 =====.%h;8 .%h < B.%h] ,.%hLg 4=====.%hQi ,.%hk .%h m .%hm .%hMn .%hFp S=====.%hq .%hXs ,.%ht .%h3v .%hv .%hVw .%hy .%hy .%hz .%h} .%ho 5==========.%hM   There is an escape hatch in the floor here. _.%hA .%h .%h4 B.%h .%h B.%h .%h .%h9 .%hk .%hP  There is a stone staircase leading down here. _.%h .%hb B.%h^ .%h ,.%hD .%h .%h ,.%hM .%h .%h ,.%hT .%h7" .%h.$ ,.%h% .%hZ' .%h) ,.%h* .%h, .%h. ,.%h0 .%h1 .%h4 ,.%h)6 .%hD8 .%h9 ,.%h2; .%hJ #.# .. #...#...####..#.##. # ...#...........##.##.... ...#...#..........#..... ......####....####..... .%hK ...........>.# ..#.. #...#####.### #..#.. #.........#.#.. ...###.......#### .......@...^......- ...###.........### #.........# ............. #######.....####.....########.%hXU w732.5 (56.0)-3.5 (57.%h=X .%h[ _f - a scroll labelled IZOROI NOFEOTZ _MP restored: 5/%h 3/%hN/%h/%h/%h`$ _/%h,/%h/%hB/%ho/%h/%h ,/%h "/%h$/%h ',/%h(/%hB*/%hd,,/%h-/%h 0/%h\2,/%h3/%h56/%h8,/%h:/%h\B/%hD,/%hF/%hI/%h7K,/%hL/%hN/%hP,/%hR/%hS/%hU/%h)V/%hWW/%hY/%h[/%h[/%h]\/%h]/%h_,/%ha/%hpn/%hm/%hn/%h,/%h /%h/%h/%h/%hp/%h/%hm/%h/%h˙/%hb/%h/%hf/%h/%h/%hU,/%hq/%h./%h,/%h/%h/%h,/%h/%h4/%hڶ,/%hC/%h$/%h/%h/%h/%hȾ/%h/%h</%h5/%h./%h,/%hC/%h/%h,/%h\/%h/%h,/%h/%h/%hLJ#######...................####. #........##.........../%h#.............#.#...######.....##.#....#........# ...###.....#........# ............^#........# ....###.....#####....######## #....... #....@......J......... #......############...#(.....# #...Magic Dart#......# #######....###### J   endoplasm (asleep) /%hp-64.5 (31/%h,5.5 (32/%h/%h] _An endoplasm comes into view.0%h ******J    The magic dart hits the endoplasm.0%hY0%h`,.....J.0%hbk4-----=6.5 (1.0)0%h?i0%hm _The endoplasm quivers. _You now have 4/5 mp.0%h O0%hHSW*****.0%h$......0%hi3----------57Magic Dart0%h0%h _The magic dart hits the endoplasm. _You now have 3/5 mp.0%h0%hT0%h0%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0%h3 0%h 0%h 0%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0%h 30%h 0%h 0%hY $ _0%h n0%h ,0%hA-----0%h0%h ,0%h 0%h,0%hW0%h,0%h0%h;40%h,=====0%h0%h,0%hn!0%h#,0%h$0%h)&,0%h&0%h(S=====0%h)0%h+,0%hj,0%h;.0%h.0%ht/0%h00%h10%h20%hG40%h40%hk50%h60%hz70%h80%hq90%h :0%h:0%h#<0%h<K5=====0%h>0%hD0%hE,0%hG0%h4N0%hO,0%hoP0%hR0%hS,0%hT0%h)V0%hV0%hWS=====0%h8Y0%hY0%hZ,0%h[0%h\0%h=],0%hl^0%hv_0%h`,0%hJb0%h0%hl0%h,0%hG0%h0%h ,0%h0%hX0%hb0%h B0%h,0%h0%h0%h,0%hM0%h0%hW,0%h 0%h0%h0%h ,0%hK0%h,,0%hܣ0%h-0%h0%h,0%h0%hN,0%h0%hr0%h,0%h20%h0%h0%hO,0%hu0%h0%hA,0%h@0%h0%h$,0%h0%h;,0%h0%h0%h,0%h0%hd0%h+0%h0%h0%h#0%h,0%h0%hP0%hH,0%hv0%h0%hS0%h0%h0%h,0%h 0%hn0%hy0%h0%h20%h0%h0%h)0%h0%ht0%h0%hD0%hX0%h.### #..#......#.# ....# #..#......### ....######..#......# ..^..............[.# ......####..######## 0%h......####..# ............# #.....####.##### #.....# #....K - ####### #########  Magic Dart  K   kobold (asleep)0%h !1823.5 (56.0)0%h!F-4.5 (570%hn%0%hu8 _A kobold comes into view. It is wielding a +0 short sword. _MP restored: 52%h$      ^..............[.# .####.. .####..# ............##.#############  #......@......K  ############### 2%h*      ^..............[.# .####.. .####..# ............##.#############  #......@......K  ###############    _A kobold is nearby!2%h      ^..............[.# .####.. .####..# 2%h ............##.#############  #......@......K  ############### 2%h{S    2%h| ^..............[.# .####.. .####..# ............##.############# 2%hO} #......@......K  ###############  2%h~/ 2%hؚ _A kobold is nearby!3%hn^3%hmV******) 3%h......###.### #..#......#.#IndexError the Conjurer ....# #..#......###Octopode ....######..#......#Health: 17/17 ======================== ..^..............[.#Magic: 4/5===================----- ......####..########AC: 1Str: 6 ......####..#EV: 12Int: 20 ............#SH: 0Dex: 10 #.....####.#############XL:  2 Next: 100% Place: Dungeon:1 #.....# #......@......)Noise: =--------  Time: 825.5 (1.0) ####### ###############c) +0 daggerCast: Magic Dart _You now have 3/5 mp. _You can't see any susceptible monsters within range! (Use [3%h37mZ to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A kobold comes into view. It is wielding a +0 short sword. _MP restored: 5 _A kobold is nearby! _A kobold is nearby!3%h>MP restored: 5A kobold is nearby! _A kobold is nearby! _The magic dart hits the kobold.  You have reached level 3!  Your experience leads to an increase in your attributes!  Increase (s)trength, (i)ntelligence, or (d)exterity? 4%h< 21/215/7-------23 0% Magic Dart4%hC 4%hG   4%h*I You feel clever. x2 _Health restored: 215%ḩ _5%h5%h5%hկ5%hy8--5%h(5%h),5%hô5%h,5%h5%h,5%h5%h},5%h5%h޿5%hM6===5%hg5%h5%h5%hv5%h5%hg===5%hN5%ha5%h55%h,5%h5%h,5%hH5%h7====5%h\5%h),5%h5%hP5%he5%h.<====5%h5%h5%h0,5%hA5%h5%h5%hI5%hn5%hR  Things that are here:  a +0 short sword; a kobold corpse5%h+5%h _5%h5%h5%h5%h5%h5%h5%h5%h5%h+5%h'5%h(,5%h{)5%h$+5%h,,5%h`-5%h/5%h]05%h05%hy15%h35%hp45%h45%h55%hX75%h85%hH95%h95%h<B5%h=5%h>5%h?,5%h@5%hA5%h|C,5%hOD5%hE5%hF,5%hG5%hH5%hJB5%hNO5%hDPB5%hQ5%hR,5%hT,5%hUB5%hV5%hW,5%hX5%hY5%hZB5%h]X5%h^5%h_,5%h`5%he5%hgB5%h:jX5%hk5%h]l,5%h-m5%h.n5%hto,5%hp,5%hYr,5%hs,5%hu,5%h{5%h#}B5%h5%hAB5%hq5%hۃ,5%h̄5%h05%hƇ,5%h5%h5%h,5%h~5%h5%hK5%h5%hu5%h5%h5%h5%h5%h5%h5%hy5%h 5%h5%hЩ,5%h5%h.5%hV,5%h+5%h˯5%h5%hg5%h15%h5%h5%h85%hʶ5%h5%h5%hh5%h5%hU5%hh,5%h5%h5%hz,5%h5%h5%h5%hH5%h5%h5%hh,5%h>5%h5%h5%hJ5%h5%h5%h:5%hq5%hU5%hs5%h,5%h5%hS5%hi,5%h5%h5%h,5%hk5%h5%h,5%h.5%h 5%h ,5%h 5%h} 5%h5%h,5%h5%h5%h,5%h&5%h|,5%hT5%h5%h,5%h5%h<5%h5%h,5%h 5%h!,5%hr"5%h#5%h6%5%h%,5%hS)5%h*,5%h+5%hB/B5%h05%h1,5%h_25%h:M _You now have 39 gold pieces (gained 10).5%h;35%h<5%h>5%hh?,5%h@5%hA5%hB,5%hMC5%hI5%hJ5%hL5%hM,5%h;O5%hQ5%hS,5%h?U5%hU5%h|W,5%hX5%h\Z5%h!\,5%h^,5%h_,5%h`5%ha5%hAc,5%h@d5%hxe5%hg,5%h!h5%hMi5%hj5%hfk5%hl5%h*m5%h1t5%hu5%hav,5%h`w5%hx5%h^z5%h!{5%h{5%h;}5%h~,5%h5%h5%h,5%hx5%hB5%hQ5%h5%h,5%h5%h5%h,5%h5%ht5%h5%hc5%h5%h-5%hE5%hǞ5%hW5%h5%h5%h}5%h5%h65%h5%h?5%hӦ5%hϧ5%h>5%hܩ5%ho5%h<5%h5%h5%h5%h@5%h<5%hѯ,5%h5%h5%hG,5%h5%h5%h,5%hK5%hW5%h,5%h5%h5%ha,5%h5%h5%h,5%hO5%h>5%hӽ,5%h5%hm5%h,5%h5%h5%hI,5%h5%h5%h,5%hk5%h_5%h,5%h5%h5%h,5%hw5%h5%h ,5%h5%h5%h,5%hi5%h,5%h+5%h5%h 5%h,5%h^5%h`5%h,5%h5%h,5%h5%h]X5%hu5%hH5%h,5%h5%h5%hd,5%hX5%h5%hq,5%h 5%hy5%h,5%hI5%h$5%h,5%h5%h5%h,5%h5%h 5%h]5%h5%hn5%h5%h5%hJ5%h5%h5%h 5%h5%h"5%h5%h,5%hQ5%hw5%h5%h~5%h 5%h 5%hL 5%h 5%hc 5%h 5%h 5%h,5%h5%h,5%hs5%h!5%h"5%hI#5%h#5%h5(5%hl),5%h*5%hv.5%h/,5%hO05%h45%h5,5%h65%ho;5%hv<,5%h=5%hA5%hCB5%hG5%hK5%hK,5%hpP5%hRB5%hV5%hW,5%hX5%h\5%h],5%h^5%hhX5%hlX5%hqX5%hv,5%h!w,5%h8{5%h |5%h|,5%h5%ht5%h,5%h|5%hB5%hs5%h5%hW,5%hx5%h!,5%h5%h5%hĜ,5%hv5%hX5%h§5%hy5%h,5%h5%hS,5%h|5%h 5%h۸,5%hv5%h5%h,5%h5%h=5%hB5%h5%h'B5%h5%hc,5%h'5%h5%h5%h5%h5%h5%h,5%h5%hV5%h,5%h5%h5%hB5%h5%h5%h5%h5%h(5%h0,5%hN5%h5%h, ,5%h 5%h5%h,5%h55%h5%hE"B5%h"5%hn$,5%hV%5%hg(5%h),5%h*5%h-5%h/,5%h!15%h45%h5,5%h65%h95%h;,5%h<5%ho?5%hA,5%hC5%hE5%h G,5%hH5%hJ5%hL,5%hQ,5%hS,5%hYU5%hKW5%hY5%hY5%h[5%h]5%h^,5%hy`5%hdR  There is a stone staircase leading down here.5%he5 _5%h 5%h? ,5%h#5%h5%h-,5%h5%h5%h{,5%hj 5%h=#5%h%,5%h'5%h[*5%hi-,5%h/5%hy15%hg4,5%h;n5%h`<5%h(>,5%h>5%h@5%h B,5%hB5%hxD5%hE,5%hF5%h...........  5%ho#....######..# 5%hC31075.5 (250.0)5%h-61 _g - a scroll labelled PISHUI QASMYED5%h:I5%h5%h5%h5%hcX5%hf5%hS5%hB5%h65%hp5%h5%h45%hT,5%h5%h5%h{X5%hc,5%h-5%h{5%hi,5%h-5%h5%h5%h,5%hc5%h5%h,5%h^5%hQ,5%h 5%hG 5%hEX5%hB5%h],Q#### ######.# ##....#############.# #..###.............## ##.## #..............###..###########.####...##..##... #.# #...##.###... #@# #...##.# #...90.5 (14.0) #.# #...#..# ...#.## ..5%h- .......#.#. #.# #....#######..  ### #..........[..  ##.......###.# 5%h2,5%h4o  Done exploring. _MP restored: 75%h35%hD5%h.............0.0)5%h 5%h 5%h E _Done exploring.5%h' I5%hI J5%hK E _Done exploring.6%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6%h I6%hJ' 46%h/( 6%h) E _Done exploring.6%ho  6%h; ?_Done exploring.7%h 7%h9 Level 1 of the Dungeon<>>>>^(Press ? for help)#.##.# #.######.#.##.#############.###.#### #.#.###########......................# #.#.############.......##.#######...###.###.#.## #.#.#### #####......##.........##.#######...###.....#.# #.#.#7%h #.# ##...........................................># #.#.##############.# #..###......##...########...........###.###..## #.#.##.............## ##.## #......##...###### #..(............# #..# #.#.##..............###..######........†.)...# #.........♣~♣######..# #.#.########.####...##..##...........#######.###.#####...~.~........# #.#.##.# #...##.###.....................÷.#####...~~..##.##.## #.#.##@# #...##.# #...........##...##.###.........~P[.##.##.# #.#.#7%hh #.# #...#..# #.............................)..~..##....######.#.##.# #...#.## #....###....##...##.###..#####...##......÷....)....##.# ##.....####....# #....##...##.##...........##.##.#..######.#.##.# #.>............# #.................######........#..# #.#.##.# #....######..#####........#.....................†#..# #.#.######.# #....#######..............#.........................######.......#7%h J### #..........[..........)..........................................###.......###.#.###........#...[............##.#...#........#.##.####.......###.#.###...######.........................######.#.##.##~~~≈≈≈≈~~~#.#..........###................##.#..##.######.#.##.##~ß~~≈§~~ß~..................................................##.#7%h O@>8%h8%hF # IndexError the Conjurer ### ##### Octopode #.# ##.... Health: 21/21 ========================  #############.# #..### Magic: 7/7========================  #.............## ##.## # AC: 1Str: 6   #..............###..#### EV: 12Int: 22  #######.####...##..##... SH: 0Dex: 10 #.# #...##.###... XL:  3 Next:  0% Place: Dungeon:1 #@# #...##.# #... Noise: --------- 8%h Time: 1090.5 (0.0) #.# #...#..# #... c) +0 dagger #.# #...#.## #... Cast: Magic Dart #.# ##.....####... #.# #.>........... #.# #....######..#  #.# #....#######..  ### #..........[..  ##.......###.#  _MP restored: 7 _Done exploring. _Done exploring. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring.8%hSf _8%hn8%h,8%hB8%hB8%h'8%hK8%h,8%h8%h8%h$8%h8%h8%hL,8%h8%hP8%h,8%h*8%h8%h8%h8%h8%hmB8%h8%hm #.............## ##.## #..... #..............###..######... #######.####...##..##.... #.# #...##.###........ #.# #...##.# #........ #.# #...#..# #........ #.# #...#.## #....### #.# ##.....####....# # #.# #.@............# #103.5 (13.0) #.# #....######..##### #.# #....#######.... ### #..........[8%hO40m[.... ##.......###.#.### ##.......###.#.###. #~~~≈≈≈≈~~~#.#... #~ß~~≈≈~~ß~...... #~~ß~~~~ß~~#.......8%hr"BDone exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring. __There is a stone staircase leading down here.8%h §§§§§§§≈8%h4 N4.0) _9%h~4 # ##. .#... ......#####.# 2 #....#  ##..########  .>. . 9%h@5.2 (1.7 _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.:%hi:%h(:%h:%h:%h{ I60 _:%h  #.............## ##.## #.....   #..............###..######...   #######.####...##..##........  #.# #...##.###........  :%hh#.# #...##.# #........  #.# #...#..# #........   #.# #...#.## #....###.   #.# ##.....####....# #.1  #.# #........# #.  :%h#.# #....######..#####.   #.# #....#######.......   ### #..........[.......  ##.......###.#.###.  ##.......###.#.###.   #~~~≈≈≈≈~~~#.#.....:%hE   #~ß~~≈≈~~ß~........   #~~ß~~~~ß~~#....... :%hT:%hd:%h5v-7.7 (2.5:%h8{:%h}} _You climb upwards. _There is a stone staircase leading down here.:%h1:%h?ELevel 1 of the Dungeon<>>>>^(Press ? for help):%hw@### #####......##.........##.#######...###.....#.# #.#.##.# ##...........................................># #.#.##############.# #..###......##...########...........###.###..## #.#.##.............## ##.## #......##...###### #..(............# #..# #.#.##..............###..######........†.)...# #.........♣~♣######..# #.#.########.####...##..##...........#######.###.#####...~.~........# #.#.##.# #...##.###.....................÷.#####...~~..##.##.## #.#.#:%hC#.# #...##.# #...........##...##.###.........~P[.##.##.# #.#.##.# #...#..# #.............................)..~..##....######.#.##.# #...#.## #....###....##...##.###..#####...##......÷....)....##.# ##.....####....# #....##...##.##...........##.##.#..######.#.##.# #.@............# #.................######........#..# #.#.##.# #....######..#####........#.....................†#..# #.#.######.# #....#######..............#.........................######.......#### #..........[..........)..........................................###.......###.#.###........#...[............##.#...#........#.##.####.......###.#.###...######.........................######.#.##.##~~~≈≈≈≈~~~#.#..........###................##.#..##.######.#.##.##~ß~~≈≈~~ß~..................................................##.##~~ß~~~~ß~~#.....................................##.######.####.##≈~~#''#~~≈#......##.##.#...###......#####.##.#.###.######.# #.##≈≈~#..#~≈§.........................(...:%hC)...>.............#.# #.##≈≈§#.<#~§§#.#.##....#).....###......####..##.#.###.######.# #.#:%h q#.# #...#.## #....###....##...##.###..#####...##......÷....)...:%hs#.# ##.....####....# #....##...##.####.##.#..##### #.# #.@............# #.................######........#..#  #.# #....######..#####........#.........†#..# #####:%huq #.# #####......#................######.......# ### #..........[)..................................# ##.......###.#.####...[............##.#...#........#.##.## ##.......###.#.###...######................######.#.##.# #~~~≈≈≈≈~~~#.####...##.#..###.##.# #~ß~~≈≈~~ß~............................................##.# #~~ß~~~~ß~~#..........................######.# #≈~~#''#~~≈#......##.##.#...###......#####.##.#.###.######.# #.#:%hw #≈≈~#..#~≈§........(>.............#.# #.# #≈≈§#.<#~§§#.#.##....#).....#######..##.#.###:%hxz# #.# #≈§~####~~≈#.#.##...........###...)..###...##.###.# #.#~§ß~~~~ß~~..#.##....#...#...####..#.##.#####.###.##.# :%h1y#~ß~~≈§~~ß~###.##....#...#.##.#####.###.#####§##.##.##.#...#...##......÷...............:%hEz#########.####....#######.###.##### #..##>.# #..#......#.# #.#  :%h[{6#.......#.#...#####.### #..#......#.# #.#  #.######.## #..#### #.# :%hW|~ #........##.....###.......##......# #.# ;%hU;%hu  #.............## ##.## #..... IndexError the Conjurer   #..............###..######... Octopode   #######.####...##..##........ Health: 21/21 ========================  #.# #...##.###........ Magic: 7/7========================  #.# #...##.# #........ AC: 1Str: 6  #.# #...#..# #........ EV: 12Int: 22  #.# #...#.## #....###. SH: 0Dex: 10  #.# ##.....####....# #. XL: ;%hJ 3 Next:  0% Place: Dungeon:1  #.# #.@............# #. Noise: ---------  Time: 1107.7 (0.0)  #.# #....######..#####. c) +0 dagger  #.# #....#######....... Cast: Magic Dart  ### #..........[.......  ##.......###.#.###.  ##.......###.#.###.   #~~~≈≈≈≈~~~#.#.....   #~ß~~≈≈~~ß~........   #~~ß~~~~ß~~#.......  _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _[37;%htmWater There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You enter the shallow water.;%h";%hF;%h?;%h,;%hj;%ht;%hE;%h;%h;%hK;%h",;%h;%h{X;%h;%hq,;%hw;%h;%h,;%h;%hx ;%h+ ,;%hb ;%h;%h,;%hV;%hE;%h ,;%h;%h;%h^,;%h;%h;%h!,;%h";%h0%;%h&,;%h';%h*;%h+,;%h,;%h)/;%h0;%h@1;%hM2;%h4;%h7,;%h8;%h:;%h<,;%hH>;%h@;%hB,;%hC;%hE;%h[G;%hG;%hH;%h J;%hK;%h4L;%hL;%hN;%h-P;%hP;%hR;%hT;%h0V;%hV;%hZW;%hY;%hZ;%h}[;%h0\;%h^;%h `;%ha;%ha;%hdl#.##.#...######.##.#.### ...........(......>..... ..#[.....###......####..##.#.### .........###...)..###...##.# ;%hlP..#...#...##......##..#.##.##### ..#...#...........##.##......### #.#...#...#..........#......÷... ..........####....####.......## #...............@.# #..#......40.7 (33.0) ....#.#...#####.### #..#...... ;%hm#####.#.........# #..#......## #.....###.......######..#......# #.............^..............[.# #.....###.........####..######## #########.........####..# ........................# ;%h/nI.############.....####.##########;%hs;%hx;%hyc _There is a stone staircase leading down here.;%h2;%h =;%hDE;%hN;%h9Y81.7 (1.0) _;%h`;%h%;%h ;%hP ;%h0####;%h# ;%h0#...;%h ;%h#..# #  ###..####.  ......#...  #..#......#####.# 2 #.@# #.....<....#  #..# ##..########  ;%h#....>. ;%hz  ;%h)!0##...;%h! ;%h".##### ;%h6V;%hz-2.4 (1.7;%h~;%h} _You climb downwards. _There is a stone staircase leading up here.;%h ;%h, ;%h ;%h ;%h I30 _;%hŮ #.##.#...###......#####.##.#.###. .................(......>........ ..#[.....###......####..##.#.###. .........###...)..###...##.#..... ..#...#...##......##..#.##.#####. ..#...#...........##.##......###. #.#...#...#..........#......÷.... ..........####....####.......###.1 #...............@.# #..#......#. ....#.#...#####.### #..#......#. #####.#.........# #..#......## #.....###.......######..#......# #.............^..............[.# #.....###.........####..########  #########.........####..# ........................#;%h .############.....####.########## ;%h;%h-4.9 (2.5;%h+;%h} _You climb upwards. _There is a stone staircase leading down here.<%h<%h\Level 1 of the Dungeon<>>>>^(Press ? for help)#~~~≈§§§~~~#.#..........###................##.#..##.######.#.##.##~ß~~§≈§~ß~..................................................##.##~~ß~~~~ß~~#.....................................##.######.####.#<%h#≈~~#''#~~≈#......##.##.#...###......#####.##.#.###.######.# #.##≈≈~#..#~≈≈.........................(......>.............#.# #.##≈≈~#.<#~≈≈#.#.##....#[.....###......####..##.#.###.######.# #.##≈~~####~~≈#.#.##...........###...)..###...##.#.........##.# #.##~~ß~~§§ß~~..#.##....#...#...##......##..#.##.#####.###.##.# #.##~ß~~≈≈~~ß~###.##....#...#...........##.##......###.###.#######.##~~~≈§§≈~~~###.##.##.#...#...#..........#......÷................###########...................####....####.......###.###.#######.##........##...............@.# #..#......#.# #.# #.##.............#.#...#####.### #..#......#.# #.# #.##........######.#.........# #..#......### #.# #.##........##.....###.......######..#......# #.# #.##........##.............^..............[.# #.# #.##........##.....###.........####..######## #.#[3<%h a7m #.######....##########.........####..##.# #.##.............................##.# #.##......############.....####.#############.# #.##(.....##.....# #.............).#######.##......######## ##################......####....##.####.#<%hx\>@<%h= ##########............# #.# #############.#######...###.###.#.## #.#.# ### #########.#######...###.....#.# #.# #.# ##...............................># #.##############.# #..#####...########.....###.###..## #.##.............## ##.## #......##...###### #..(............# #..# #.##..............###..######.†.)...# #.........♣~♣######..# #.########.####...##..##...........#######.###.#####...~.~........# #.##.# #...##.###...............÷.#####...~~..##.##.## #.#.##.# #...##.# #...........##...##.###..~P[.##.##.# #.#.##.# #...#..# #...........)[40<%h m..~..##....######.#.##.# #...#.## #....###....##...##.###..#####...##......÷....)....##.# ##.....####....# #....##...##.##...........##.##.#..######.#.##.# #.>............# #........#####........#..# #.#.##.# #....######..#####........#..............†#..# #.#.######.# #....#######..#.....######.......#### #..........[....).................................###.......###.#.###........#...[......##.#...#........#.##.####.......###.#.###...######.........######.#.##~~~≈§§§~~~#.....###................##.#..##.######.#.##~ß~~§≈§~ß~.....................................#~~ß~~~~ß~~#...............................##.#####≈~~#''#~~≈#......##.##.#...###......#####.##.#.###.######.# <%hJ<%hq#.##.#...###......#####.##.#.###. IndexError the Conjurer .................(......>........ Octopode ..#[.....###......####..##.#.###. Health: 21/21 ======================== .........###...)..###...##.#..... Magic: 7/7======================== <%h~u..#...#...##......##..#.##.#####. AC: 1Str: 6 ..#...#...........##.##......###. EV: 12Int: 22 #.#...#...#..........#......÷.... SH: 0Dex: 10 ..........####....####.......###. XL:  3 Next:  0% Place: Dungeon:1 #...............@.# #..#......#. Noise: ---------  Time: 1144.9 (0.0) ....#.#...#####.### #..#......#. c) +0 dagger #####.#.........# #..#......## Cast: Magic Dart #.....###.......######..#......# #.............^..............[.# #.....###.........####..########  #####<%hNvJ####.........####..# ........................# .############.....####.##########  _There is a stone staircase leading down here. _You enter the shallow water. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.<%h=w<%h<%hy<%hى: _<%h<%h,<%h-<%hߐ<%hB,<%h<%ht<%h×,<%h<%hЛ<%h,<%hl<%h<%h1,<%hy<%h<%h,<%h<%h7<%h,<%h&<%hα<%ht,<%h´<%h7<%h,<%h5<%hq<%h,<%h0<%h<%h,<%h<%h<%hk,<%h<%h<%hj,<%h<%hw<%hT,<%hf<%h<%h,<%hl<%hl<%hj,<%h<%h<%hF<%h<%h<%h<%h<%h<<%h<%h(<%h,<%h<%hVYou enter the shallow water. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  You see here a bat skeleton.<%h5 _<%hB<%h <%h,<%h<%h<%h,<%hK<%h<%h,<%h<%ho<%h,<%hn<%h <%hW <%h <%h <%h6<%h<%hE<%h<%h<%h,<%h<%h ####.###.########   #...............###   ####.###..........#   #.# #.######.#.#  ##########.###.#### #.#.#  ................# #.#.#  ####...###.###.#.## #.#.#  ####...###.....#.# #.#.#  .# #.#.#  72.9 (2<%h08.0)...###.###..## #.#.#  ...........# #..# #.#.#  .....♣~♣######..# #.#.#  ##...~.~........# #.#.#  ##...~~..##.##.## #.#.#  .....~P[.##.##.# #.# )..~..##....######.# ###...##......÷....)....#  <%hX<%h!<%h&#c _There is a stone staircase leading down here.=%hp3.9 (1.0) _=%hx=%hiw ##+##   ##...##  2 #...@.#   #.......#   =%hxJ#.........#   +...$...w.+ #....?....# ##.......##  w   dart slug (asleep) ##.....##  K   kobold (asleep) ##K..## =%h|=%h;=%hsw.w=%h?4.7 (1.8Magic Dart=%h=%h|} _You climb downwards. _There is a stone staircase leading up here.>%hU* >%hNQ .  The magic dart hits the dart slug.>%h#~ `The dart slug launches a dart at you.>%hϪ.18----6----=50 _The slug dart hits you. _You take 3 damage, and have 18/21 hp. You now have 6/7 mp.>%hU* >%h >.5-------6 _The magic dart hits the dart slug. _You now have 5/7 mp.>%h>%hk*.K   kobold (asleep)>%h:,..>%hHbt4-------87>%hh>%hk _The magic dart hits the dart slug. _You now have 4/7 mp.>%h******)>%h(tp...?...>%hXN3-------108Magic Dart _The magic dart hits the kobold. _You now have 3/7 mp.>%hvE J>%h^O _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?%h<9=--- _?%h---?%hm?%h#20==4===?%h~),?%hc*,?%h[+?%hd221===?%h-41 _HP restored.?%h4;===?%h6?%h:,?%h:<?%h>,?%h@?%h C:==?%hC?%hkD?%hxG,?%hH?%hK,?%hBM?%hPV5====?%hP?%h{Q?%hhT,?%hU?%hAY,?%hZ?%hy],?%h^?%haR====?%h\c?%hg?%hnm?%hn?%hWr,?%hs?%h0w,?%hSy?%hN|,?%h}?%hf,?%h́?%hc6===?%h??%hy,?%h?%h%,?%h?%h,?%hb?%h?%hș4===?%h?%h(,?%h?%h,?%h?%h,?%h?%h,?%h?%h@,?%hĴ?%hv57?%h+====?%h.?%h4 _Magic restored.?%h3?%h??%h?%hP,?%h?%h?%h,?%h?%hR====?%hc?%hL _You now have 47 gold pieces (gained 8).?%h3?%h?%h*##+####...####...<.####.......###.........#+.........+#....@....#-?%he#.## ##.....# ##)..## ##+## ?%h51219.7 (41.0)?%hfG-20.7 (42?%h?%h _h - a scroll labelled NEADEWKUKOT _Health restored: 21; MP restored: 7@%h@%h@%h@%h@%h @%hP _@%hw@%h[@%h@%h@%hp@%hU@%hK@%h@%h@%h@%h@%h7 _You open the door.@%h@%h@%h@%h@  There is an open door here.@%h@%h _@%h=@%h@%h&@%h @%h&@%h@%h@%h@%h@%h@%hU @%h @%hv @%hB@%h?,@%h@%h@%h##.....####)..## ##'##@%h  #. #.# ########.## ......#...###.###......###@%h#N#...)....30.7 (10...###.##.###### #. #.#  #. #.#. #.#[. #.### .#@%h'@%h*,1.7 (11@%h.@%h1V _Found a jewelled leather armour.A%hpA%heA%h8A%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A%hJA%hPA%hVA%hZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A%hA%huA%hA%h)A%hA%hI: _A%hA%hPA%hqA%hLA%hA%hA%hA%htA%h}>  You see here a +0 dagger.A%hA%h  _A%hU A%h} A%h_ ,A%hT A%h A%h BA%hR0 A%h7 A%h; A%h< A%h@ A%h3E A%hDF A%hL ,A%hcQ A%h{R A%h;U A%h,Z A%h_ A%hqg A%hi A%hl A%hp A%h[q A%hr A%ht A%h9w A%hx A%h]y A%hh| A%hK A%h) A%h A%h A%h A%h A%h A%hJ A%h A%h A%h A%h, A%h A%h A%h A%hT A%h A%hڡ A%h` A%hR A%hب A%h A%hN A%h' A%h( A%h A%h A%h A%hɸ A%h A%hٻ A%hZ A%h A%h} A%h A%h A%h A%h A%h A%h A%h A%hj A%h A%h A%h A%h A%h A%h A%h A%h A%h A%h A%h A%h A%h< A%h A%h A%h A%hP A%h1 A%h} A%h, A%h A%hw A%h ,A%h A%h A%h ,A%hG A%hg A%h ,A%h A%hE A%h" ,A%h# A%h' A%h+ ,A%h, A%hf0 A%h3 ,A%hB4 A%h5 A%h9 ,A%h: A%h; A%h= ,A%hY> A%h? A%h^A ,A%h B A%hB A%hNI        #  #.   #.   #..######.  A%hJ  #......>..#   #@# ##+##68.7 (37   #.# ##...##  ##.# ##...<.##  ##..# ##.......##  ##...####.........#  #.......+.........+  ##...####.........#  ##..## ##.......##  ##...# ##.....##A%hO A%hZQ ,9.7 (38A%h>T A%hW ; _Found a stone staircase leading down.A%hC} A%h~ 3A%h A%hƏ XA%h ,A%h A%h A%h0 ,A%h A%hĠ A%hͥ ,A%h A%h A%hȯ ,A%h A%h/ A%h ,A%hE A%h׷ A%hB ,A%h A%hi A%h A%h A%hg A%h8 A%h ,A%h A%hM A%h ,A%h A%h =  You see here 3 javelins.A%hB 5 _A%hk A%h A%h ,A%h A%hR A%h ,A%hq A%h A%h ,A%hP A%h A%h ,A%hf A%h A%h ,A%h A%h A%h ,A%hg A%h =  You see here 3 javelins.A%h A%hk  _A%h A%h A%h@ ,A%h A%h A%h4 ,A%h A%hx A%h% ,A%h A%h A%h ,A%h A%hv A%h ,A%hX A%h A%h ,A%ho A%h/ A%h ,A%h A%h A%h< ,A%h A%h^! A%h# ,A%hw$ A%h% A%h;( ,A%h( A%hv* A%h, ,A%h. A%h.0 A%hp2 A%h A%h A%h A%h ,A%h A%hW A%hɭ ,A%hʮ A%h ,A%h A%h. M _You now have 61 gold pieces (gained 14).A%hظ 3A%h A%h9 A%h ,A%h A%h A%h" ,A%h A%h A%h A%h ,A%h# XA%h+ A%hr BA%h A%h A%hp ,A%h A%h A%h ,A%h A%h ,A%h A%h A%h A%h ,A%h A%h A%h ,A%h A%ht A%h} ,A%h A%h% ,A%h A%h A%hE ,A%h  A%h A%h  ,A%h A%h A%h ,A%hh A%h= A%h ,A%h A%h A%h ,A%h A%h~ A%h ,A%h A%h A%h)! ,A%h " A%h" A%h& A%h& ,A%h' A%h+ ,A%h+ A%h, A%h/ ,A%h0 A%hz1 A%h{4 ,A%hx5 A%hW6 A%h9 ,A%hC: A%h: A%h< ,A%h= A%h7> A%h@ ,A%h.A A%hA A%hD ,A%hD A%hF A%hI ,A%h,J A%hJ A%hM ,A%hM A%h[N A%hP ,A%hQ A%hHR A%hT ,A%hU A%hV A%hYY ,A%hZ A%hZ A%hW] ,A%h^ A%hK_ A%ha ,A%hb A%hc A%he ,A%hg A%hg A%h j ,A%hj A%hk A%h2n ,A%hn A%h|o A%hq ,A%hvr A%h%s A%h{u ,A%h-v A%hw A%hy A%hpz ,A%hq{ A%hl A%h ,A%h ,A%h? A%h A%h BA%hA A%h A%hp ,A%h nA%h۶ A%h ,A%h A%h A%h ,A%h A%hC ,A%h{ ,A%h ,A%h A%h A%hG ,A%h A%h A%h ,A%ht A%h A%h1 ,A%h A%h A%h: ,A%h A%h A%h ,A%h A%hK A%h ,A%hl A%h A%hU ,A%h A%h A%hA ,A%h A%h A%hE ,A%h A%h A%h ,A%hk A%h{ A%h ,A%h A%h A%hx ,A%h A%h A%h BA%hW A%h+ ,A%h A%h A%h,A%hA%hA%h,A%hA%h[A%h ,A%h A%hf A%h(,A%hA%h'A%h,A%hA%hqA%h!XA%h#,A%h$A%hP&A%h(,A%h)A%h+A%h.,A%h.A%h1A%hd3A%hC #.#### #.##.#  #.##.##.#  #.##########.###.#  #.........#...###.#  #.###.###......##########.#  ##.##...)..................#  #.#....###.##.##############  ##.##### #.##.#  #.# #.#  #.#######.##.#  #.......[.##.# Magic Dart  ############. #.# #.# g   goblin (wandering) #.# ..g A%hOK2382.7 (113.0)A%hqN,34A%hSA%hXs _A goblin comes into view. It is wielding a +0 club.B%he \  #.# #.#  #.# #.# #.#  ##.## #.#  #...## #.#  ....#  )..................#  #.#   #.##.#  #.# #.##@#  B%hg #.#  [.##.#  #.# #.# #.# #.# ..gB%h   #.# #.#  #.# #.# #.#  ##.## #.#  #...## #.#  ....#  )..................#  #.#  B%h= 7 #.##.#  #.# #.##@#  #.#  [.##.#  #.# #.# #.# #.# ..g B%hT B%h B%h B%h ] _A goblin is nearby!C%hSV*****g  *C%hC%h=L.....g.C%h6----=4.0)  C%h_The magic dart hits the goblin. _You now have 6/7 mp.C%h{Q*****C%hOC%h[D....g.C%h\j5-------5C%hhC%hl _The magic dart hits the goblin but does no damage. _You now have 5/7 mp.C%ht0C%h5r****)#C%h6....C%h4-------26Magic DartC%hC%h& _The magic dart hits the goblin. _You now have 4/7 mp.C%h C%h C%hi C%hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C%hN| C%h} 3C%h C%h $ _C%he C%h C%h@ P----C%hy C%h ,C%h C%hΛ ,C%hĜ C%hJ l5====C%h C%h C%h{ C%hT <====C%h. C%h0 ,C%h C%hU C%h9 C%h C%h ,C%hB C%h ,C%h C%h ,C%h C%h/ C%h M6===C%h# C%h ,C%h C%h C%hX C%h C%h C%hp C%h. C%h* Q===C%h^ C%h1 ,C%ho C%h ,C%h C%h ,C%h C%h" C%h C%h C%h C%hX C%h C%h C%h J7====C%hC%hC%hC%h] C%hR C%h C%hT,C%hzC%hUC%hC%hC%hjC%h&C%h}C%h3<====C%hC%hC%h ,C%h|!C%h%v  Things that are here:  a +0 club; a +0 robeC%h(5 _C%hf*C%h2,C%h.,C%hD0C%hm2C%h4C%hq5C%h 6C%h8C%h<,C%h;>C%h`@C%hC,C%hEC%hFC%hI,C%hJC%hLC%hP,C%hRC%h[#.# #.##.#  #.#######.##.#  #.......[.##.#  ############.#   #.# #####  #)# #..)  ####.###.#####  #............# #.......##@###.#- .....#.. ##.##.....#.. # ##...#######...^...#.#ß# C%h###D%hnD%ho+5.7 (9D%hsD%hGv9 _Found an escape hatch in the floor.D%hD%hD%hD%hD%hXD%h,D%hD%h[D%h+,D%h@D%hD%hM,D%hvD%hD%h~,D%hdD%hD%h,D%hD%hP  There is an escape hatch in the floor here.D%hD%h _D%hD%hD%h,D%hD%hD%h,D%hD%hD%h~D%hD%hkD%hD%hA ,D%h0 D%hD%hBD%hD%h\$d#.##.....#.........#  # ##...######>##### ##... ##.#####^... #.....%# #.#ß# #..###.# D%hG%I <## #...#  ∩Kß.#.#.#  #...#.##.#  ###..@...# ###...##  .......  ##...#### #..## #.##K   kobold (missile, asleep)#.##..D%hD6 47.7 (12.0)  A kobold comes into view. It is wielding a +2 short sword of venom.8.7 (13D%h8D%h#>X _Found Errae's Book Boutique. Found an escape hatch in the ceiling.E%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E%hJE%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E%hUE%hE%h|E%hr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E%hd .........#  # #>#####  ##... ##.#####  ^... #.....%# E%hpe q #.#ß# #..###.#  <## #...# ∩Kß.#.#.#E%he z #...#.##.#  ###..@...#  ###...## E%hsf ^ .......  ##...####  #..## E%hg a #.## #.# #..E%h:.........#  # #>#####  ##... ##.#####  ^... #.....%#  #.#ß# #..###.#  E%h<## #...# ∩Kß.#.#.# #...#.##.#  ###..@...#  ###...##  .......  E%h#R##...#### #..## #.## #.#E%h; #.. E%h0E%hE%h&(s _A kobold is nearby!F%hhO.........#  # #>#####  ##... ##.#####  ^... #.....%#  #.#ß# #..###.#  <## #...# ∩Kß.#.#.# #...#.##.#  ###..@...#  ###...##  .......  ##...####  #..##  #.## #.# #..F%hl9.........#  # #>#####  ##... ##.#####  ^... #.....%#  F%hr<#.#ß# #..###.#  <## #...# ∩Kß.#.#.# #...#.##.#  ###..@...#  ###...##  .......  ##...#### #..## #.## #.# #.. F%hDF%hJF%h+SF%hX] _A kobold is nearby!F%hxH # ##...######>#### ##... ##. ^.....%#.#ß# #..###. <## #...# F%hBz ∩Kß.#.#.# # #...#.##.####..... ###@..##+...........####...##### #..##.## .##F%hF%h0.F%h,:==9.0)F%hHF%h( _The kobold shouts!G%h[ ##... ##.##### ^... #.....%# #.#ß# #..###.# <## #...#  ∩.ß.#.#.# # #...#.##.# ###......# ####...####+..@........ ####...##### #..##  # #. #.. ### G%hG%hx0--50G%hG%hG%h ##... ##.##### ^... #.....%# #.#ß# #..###.# <## #...# ∩.ß.#.#.# # #...#.##.# ###......# ####...#### +. ####...#####G%hw #..## #.## #.# #.. ###G%hG%hA--1G%hG%hG%hݣ  ##... ##.##### ^... #.....%# #.#ß# #..###.# <## #...# ∩.ß.#.#.# # #...#.##.# ###......# ####...#### +. ####...##### #..## #.##  #.#  #..  ###G%h ##'.ß........ß......K......'..................#'K   kobold (missile)#G%h G%h 82Magic DartG%h D _A kobold opens the door.G%h"  ##... ##.##### ^... #.....%# #.#ß# #..###.##'#<## #...#.ß.∩.ß.#.#.# #.##...#.##.#.ß.###......#.K####...####..G%h# F.####...#####.# #..##.# #.###...# #.##'# #.. #. ####G%hI X  The kobold hits you with a +2 short sword of venom.G%hDL 15============-------=3Pois G%hP G%h4T  _You are poisoned.There is an open door here. _You take 6 damage, and have 15/21 hp. MASSIVE DAMAGE!!H%hH ##... ##.##### ^... #.....%# #.#ß# #..###.##'#<## #...##..ß.∩.ß.#.#.# ##.....##...#.##.#.ß.###......#.K####...####'..####...#####.## #..##H%hR.# #.##H%h9v.#...# #.#H%h ##'# #..  #. ###  # H%h H%hv'You feel very sick.H%hH%hLH%h2H%h3.-----------H%h4H%h`H%h= H%h H%h6(_The kobold completely misses you. H%hU_You take 3 damage, and have 12/21 hp.H%h1H%h  Offhand : (nothing)---- _Helmet : (nothing)I%h ##... ##.#####  IndexError the Conjurer ^... #.....%#  Octopode #.#ß# #..###.#  Health: 12/21 =============----------- ###'#<## #...#  Magic: 6/7====================---- #..ß.∩.ß.#.#.# #  AC: 1Str: 6  #.....##...#.##.#  EV: 12Int: 22 .....ß.###......#  SH: 0Dex: 10 .......K####...####  XL:  3 Next: 12% Place: Dungeon:2 .......@'...........  Noise: =--------  Time:I%h 1454.7 (0.0) ........####...#####  c) +0 dagger .......## #..##  Cast: Magic Dart ......# #.##  Pois  .#...# #.#  ##'# #..  K   kobold (missile) #. ###  # _Helmet : (nothing)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 short sword of venom and quivering stones (100% tohit)I%h6 ##... ##.#####  IndexError the Conjurer ^... #.....%#  Octopode #.#ß# #..###.#  Health: 12/21 =============----------- ###'#<## #...#  Magic: 6/7====================---- #..ß.∩.ß.#.#.# #  AC: 1Str: 6 I%h #.....##...#.##.#  EV: 12Int: 22 .....ß.###......#  SH: 0Dex: 10 .......K####...####  XL:  3 Next: 12% Place: Dungeon:2 .......@'...........  Noise: =--------  Time: 1454.7 (0.0) ........####...#####  c) +0 dagger .......## #..##  Cast: Magic Dart ......# #.##  Pois  .#...# #.#  ##'# #..  K   kobold (missile) #. ###  # _Helmet : (nothing)  Casting: MagicI%hn Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 short sword of venom and quivering stones (100% tohit)I%hpQ ##...   ^... %#  #.#ß#  I%h  #...#   #  I%hbI    )I%h"       #..##   #.##    ##'#  #.  # I%hF3I%h_i1-45.7 (1I%h#`7Magic DartI%hfI%hk  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineI%h%lt: a kobold, wielding a +2 short sword of venom and quivering stones (100% tohit) _The magic dart hits the kobold. You feel sick. _You take 1 damage, and have 11/21 hp. You now have 6/7 mp.I%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I%h- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I%hda I%hi I%hp I%ht F _Unknown command.I%h[  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I%he I%h I%h I%h_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I%hB I%hGG I%hxK I%hRN onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.J%h` _Unknown command.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J%hFS  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)J%h(OJ%h{TJ%hXonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Unknown command.J%h14J%h)3J%h<:=K%h09/21 =====--K%h,-6.7 (1K%h K%h4 z _You feel sick. _You take 2 damage, and have 9/21 hp.K%h oM# ##...######>###.####^... #.....% #.#ß# #..###.###'#<## #...# ß.∩.ß.#.#.# K%h #.....##...#.##ß.###......# ####...#### '............####...#####.## #..##......# #.###K%hl---7 _You feel sick. _You take 2 damage, and have 9/21 hp. _You feel sick.  j - a +2 short sword of venom  Things that are here:  3 stones; a kobold corpse8-8.7 (2 _You feel sick. _You take 1 damage, and have 8/21 hp.L%h-  ##... ##. ^.....%#.#ß# #..###.L%h\###'#<## #...# ..ß.∩.ß.#.#.# #...##...#.##......ß.###.......(####...####'...........####...####### #..## Pois #L%h2 L%h97--9.7 (1Pois L%h$ _You feel sick. _You take 1 damage, and have 7/21 hp.L%h ##... ##.##### ^... #.....%# #.#ß# #..###.# ###'#<## #...# #..ß.∩.ß.#.#.# # #.....##...#.##.# .....ß.###......# .(####...#### .. .####...##### .## #..## ......# #.## . #6---60L%h2 L%h _You feel sick.  There is an open door here. _You take 1 damage, and have 6/21 hp.M%h^##... ##.##### ^... #.....%# #.#ß# #..###.# ###'#<## #...# #..ß.∩.ß.#.#.# # #.....##...#.##.# .....ß.###......# .M%h,(####...#### .' .####...##### .## #..## ......# #.## .#...###'##.#M%hc3  You feel sick.M%h|^=--1M%hM%hv[ _You are no longer poisoned.M%hM%hׁWield or unwield which item (- for none)?- - Tentacles Hand Weapons (go to first with ))  c - a +0 dagger (weapon)j - a +2 short sword of venom[?] describe selected [!] equip|wield|put on[tab] equip|unequip N%hOWN%hY_N%hg##... ##.#####IndexError the Conjurer^... #.....%#Octopode#.#ß# #..###.#Health: 6/21======------------------###'#<## #...#Magic: 6/7N%hlh====================----#..ß.∩.ß.#.#.# #AC: 1Str: 6 #.....##...#.##.#EV: 12N%hhInt: 22.....ß.###......#SH: 0Dex: 10N%hai.......(####...####XL:  3 Next: 14% Place: Dungeon:2........'@..........Noise: ---------  Time: 1461.7 (0.0)N%hi........####...#####c) +0 dagger.......## #..##Cast: Magic Dart......# #.##N%h[j.#...# #.###'##..#.###N%hj# _You feel sick. _You take 1 damage, and have 7/21 hp. _You feel sick.  There is an open door here. N%hLk_You take 1 damage, and have 6/21 hp.You feel sick. _You are no longer poisoned.N%h^v  You unwield your +0 dagger.  Your +2 short sword of venom begins to drip with poison!N%hl2.7 (1j) +2 short sword (venom)N%hfN%h< _j - a +2 short sword of venom (weapon)O%hO%h/Drop what?10/52 slots (_ for help) Hand Weapons (select all with ))  j - a +2 short sword of venom (weapon)c - a +0 dagger Jewellery (select all with "=)  e - an amulet of faith {Faith, !P} O%hScrolls (select all with ?)  b - a scroll labelled ACUQAT DATYD  f - a scroll labelled IZOROI NOFEOTZ  h - a scroll labelled NEADEWKUKOT  g - a scroll labelled PISHUI QASMYED Potions (select all with !)  d - a clear potion  a - a potion of magic  i - a smoky amethyst potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]O%hY (1 turn)  j - a +2 short sword of venom (weapon)  c + a +0 dagger[Enter] accept (1 chosen)P%hAOP%h[]##... ##.#####IndexError the Conjurer^... #.....%#Octopode#.#ß# #..###.#Health: 6/21======------------------###'#<## #...#Magic: 6/7====================----#..ß.∩.ß.#.#.# #AC: 1Str: 6 #.....##...#.##.#EV: 12Int: 22.....ß.###......#SH: 0Dex: 10.......(####...####XL:  3 Next: 14% Place: Dungeon:2........'@..........P%hH^aNoise: ---------  Time: 1462.7 (0.0)........####...#####j) +2 short sword (venom).......## #..##Cast: Magic Dart......# #.##.#...# #.###'##..#.####There is an open door here. _You take 1 damage, and have 6/21 hp.You feel sick. _You are no longer poisoned.You unwield your +0 dagger.  Your +2 short sword of venom begins to drip with poison! _j - a +2 short sword of venom (weapon)P%hb+3.7 (1P%hfP%hg+ _You drop a +0 dagger.Q%h 3Q%h` Q%h8Q%hJ7====Q%hX7==Q%haQ%hQ%h9 Q%h!Q%hm*BQ%h,Q%h-<====Q%h.Q%h^2Q%h3:==Q%hi4Q%hm7Q%h28S8=Q%h9Q%h=,Q%h>Q%hB,Q%hEQ%hJQ%h KQ%hxQ%hxQ%hyQ%h|Q%hh}_11==Q%h~Q%hƁQ%h=Q%hQ%hdQ%hՆQ%hQ%hQ%hUQ%hQ%heQ%h ^2==Q%hxQ%h5Q%hQ%hזQ%hQ%h Q%hMQ%h,Q%hŠQ%hQ%hh9=Q%hQ%hҨQ%hAS3=Q%hQ%hn,Q%hQ%h,Q%h=Q%h,Q%hQ%hcQ%hڽ_4===Q%hQ%hL,Q%hQ%h$,Q%hVQ%hQ%h ,Q%hQ%hEu5===Q%hQ%h~Q%hcQ%hPQ%h,Q%h-Q%h3,Q%h5Q%h;O=Q%h=Q%h DQ%hfDL16=Q%h FQ%h+L,Q%h:NQ%hS,Q%hVQ%hs\,Q%h^Q%h7dQ%hdh7==Q%hfQ%hk,Q%hlQ%ho,Q%hpQ%hs,Q%htQ%hpw~8==Q%hxQ%hu{,Q%h|Q%h-,Q%hqQ%h1,Q%h|Q%h6Q%h9=Q%hQ%ha9=Q%hӌQ%h,Q%hQ%h|,Q%hQ%hP,Q%hQ%h20==Q%h̝Q%hO,Q%hQ%h,Q%hyQ%h,Q%hQ%hح|21===Q%h6Q%h#Q%h,Q%hQ%h@  There is an open door here.Q%hǹQ%h _Q%hQ%h.{  Things that are here:  3 stones; a kobold corpseQ%hQ%h( _Q%h4Q%hQ%hGP==Q%hQ%h8Q%h,Q%hQ%htQ%h*Welcome to Errae's Book Boutique! What would you like to do?  a -  432 gold a There-And-Back Bookb -  360 gold a Treatise on Traps  c -  720 gold a book of Annihilations  d -  504 gold a book of Blasting  e -  384 gold a book of Fire  f -  240 gold a book of Geomancy  g -  192 gold a book of Minor Magic  h -  192 gold a book of Minor Magic  i -  216 gold a book of Spatial Translocations Q%hd\You have 61 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listR%hmR%hrR%h~y#.......##.###.#IndexError the Conjurer.....#...##.###.###.#Octopode##.##.....#.........#Health: 21/21 ========================# ##...######>#####Magic: 7/7========================##...# ##.#####R%hzAC: 1Str: 6 ^...# #.....%#EV: 12Int: 22#.#ß# #..###.#SH: 0Dex: 10###'#<####...#XL:  3 Next: 14% Place: Dungeon:2#..ß.@.ß.#.#.# #Noise: ---------  Time: 1531.7 (68.0)##.....##...#.##.#j) +2 short sword (venom)#.....ß.###......#Cast: Magic Dart#........(####...######........')..........#........####...######.......## #..###......## #.##..#...## #.#Your +2 short sword of venom begins to drR%h_.ip with poison! _j - a +2 short sword of venom (weapon) _You drop a +0 dagger. _There is an open door here.  Things that are here: _3 stones; a kobold corpseThere is an entrance to Errae's Book Boutique here.R%h\R%h _j - a +2 short sword of venom (weapon) _You drop a +0 dagger. _There is an open door here.  Things that are here: _3 stones; a kobold corpse  There is an entrance to Errae's Book Boutique here. _Health restored: 21; MP restored: 7R%h IR%h f _R%h8 R%h ,R%hb R%h+ R%h ,R%h R%h R%h ,R%h- R%h R%hW ,R%h R%h1 R%h ,R%hp R%hO R%h ,R%h R%h R%h  #.#ß# #..###.# ###'#<####...#  #..ß.∩.ß.#.#.# # ##.....##...#.##.###.....ß.###......##........(####...######........').......... #........####...##### #...@...## #..##R%hh ' #......## #.##.~..#...## #.# Magic Dart~..##'## #...~.###.# #####≈# #.# S   ball python (constriction, asleep)#≈ #.# .S. R%h 18.7 (7.0)R%hJ +9.7 (8R%h2 R%h ^ _A ball python comes into view.S%hS%he*****#*.S%h](M..'....S%hL6----6=40.7 (1Magic DartS%hSS%hY _The magic dart hits the ball python. _You now have 6/7 mp.S%hW S%h S%h S%h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S%h u S%hx| S%h S%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T%ho _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T%h- _T%h&6BT%h9P----T%h;T%h|@,T%hBT%hG,T%hzIT%h_M,T%hmOT%hS,T%hTT%hYX`7====T%h;ZT%h`_T%hVcBT%hteT%hvh,T%hwiT%hkT%h=m,T%hQnT%hoT%hzqR====T%hrT%hTwT%h҂T%hT%h"Water T%hT%hX T%hT%hO_You enter the shallow water.T%hFT%hMT%hT%hT%hkT%hT%heT%h[T%hT%hT%hT%h;T%hάT%hT%hѲT%hT%h(T%hطT%h&BT%h=W  There is an open door here. T%h&_T%hT%hnT%hT%h.T%hET%hUT%h\ T%h T%h' T%h T%hT%hT%hT%hjT%hT%hT%hT%h T%h #.~..#...## #.# T%h!#.~..##'## #.. T%h!#.~.###.# ### T%h###≈## #.# #≈# ##.## #≈###...## ####.....#.........####### ###.##.... -## ###########         T%h'T%hO(67.7 (2T%h( 7.0)T%ha+T%h+-T%hI,%8.7 (28T%h.T%h52 T%h2 T%h63/_c - a coppery potion T%h3<_MP restored: 7T%h4T%hEMT%hxNT%h$OT%hPT%h\VT%hZT%hc T%hc_T%hQeT%hgT%h-lT%h'mT%hnT%h.qT%hctT%huT%hvT%hwT%hzT%h{T%h|T%h6~T%hT%h8T%h4T%hT%hT%hT%hT%hLT%h>T%h&T%hT%hT%hT%h@T%h1T%hT%h:T%hT%hT%hkT%hT%hT%huT%hT%hT%hT%hrT%hT%h4T%hݬT%h&T%h^T%h T%hT%hT%hT%h*T%hɺT%hT%hT%hT%hT%hjT%hT%hT%hT%hsT%hT%hT%hT%hT%h%T%hZT%hT%hT%hT%hT%hT%hT%hT%h2T%hT%hT%hT%h1T%hT%hxT%hT%h T%hK T%h& T%hT%hrT%hT%hT%hcT%hT%hT%hT%hT%h2%T%h%7 T%h:&S^...# # T%h&  .g. #.#ß# # T%h2'/  ...T%h'*'#<#### T%hi8  ... #..ß.∩.ß.#   #.# ##.....##..   ##.## ##.....ß.###   ##...####........(##   #......###........')   #.@.# ###........##   ##.## #≈#.......##  #.# ##≈#......##Magic Dart  #.# #.~..#...##  ###.# #.~..##'##  #...# #.~.###.#g   goblin (asleep) #.### ##≈## #.# #.# #≈# ##.## #.# #≈###...## 92.7 (24  A goblin comes into view. It is wielding a +0 club.T%h8[39;49mT%hA`.ggT%h"C5==3.7 (25T%hJT%hPR( _The goblin shouts!T%h T%h u)*****T%h .T%hd ....T%h: d6----8-4.7 (1T%hɪ B.0)Magic DartT%hԶ  _The magic dart hits the goblin. _You now have 6/7 mp.U%h9- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U%hh _----U%heU%h2BU%h&47====U%h,U%hNU%hLU%hU%h U%hU%hU%h;U%hPU%hU%hU%h'U%hIU%h>U%hU%hU%h;====U%hU%hU%h&U%h_U%hU%hzU%hjU%hU%hU%hWU%hU%h. U%h U%h U%hU%h[U%hU%hgU%hj U%h U%hyYou see here a +0 club.U%hU%ht U%h_U%hkU%h!U%h$U%h:%U%h&U%hU)U%h0,U%h,U%hb.U%h|0U%hq3U%h?4U%h5U%h8U%h;U%h;U%h$=U%hq?U%hWDU%h EU%hIU%hNU%hSU%hvTU%h)WU%hw    ###   ##.! .##   #... ...# #... .# #..####...  #..####..#......#.  #..##......##.##..  #..##.#..# # ##.  #@.##.#..# -  #........## ^ #........# #  ####...).# ###  ###...# #..  ##.## ##..   ##.## ##...%hsz:49m   ##...####....   #......###... U%h|1618.7 (24.0)U%hCF-9.7 (25U%hU%h _k - a green potion _MP restored: 7U%h 3U%hځ U%h U%hN U%hԇ $ _U%h ,U%h ,U%hʐ U%ho U%h ,U%h' U%h՗ U%h- ,U%h U%h U%hb ,U%hL U%h U%h˭ U%hN U%h U%h  #.#....###.##.  ##.##### #.##. #.# #.##.U%h > #.#######.##.# #.......[.##.# ############.##.# ######## #)# ##.@....## ####.U%h" _ #........# #..... #..####..####....... #..####..#......#... #..##......##.##.. #..##.#..# # ##. #..##.#..# ## #........## ^ ##........# #.#U%ha 225.7 (6.0)U%h{ +6.7 (7U%h m _l - a murky ruby potionU%h; 3U%hG< U%hA U%hI XU%hJ ,U%h#K U%hW nU%hY ,U%hZ U%hr\ U%h2_ U%h_ U%hY` U%ha U%hWd U%hd U%hf U%hEg U%hi ,U%hj U%hal U%hn ,U%h5p U%hq U%hLu ,U%hv U%hZy U%h U%h ,U%h U%hw U%h U%h U%h ,U%h U%h% U%h ,U%h× U%h U%hf ,U%hi U%h& U%hƤ ,U%hϥ U%h U%hu ,U%hz U%h U%h{ ,U%h U%h U%h# ,U%hc U%h} U%h> ,U%h U%h U%h ,U%h U%h U%h ,U%h U%h U%h ,U%h U%h U%h BU%h U%h}BU%h,U%h!U%h!U%h%U%h*U%h+U%h9.U%h4U%h:U%h.;U%h[>U%hvCU%hGU%hHU%hKU%hPU%h VU%hejnU%hkU%hqP  There is an escape hatch in the floor here.U%h _U%hU%h  You see here a quill talisman. _U%hU%h[,U%hգU%hU%h,U%hU%hUU%hW,U%hU%hU%hS,U%hU%hZP  There is an escape hatch in the floor here.U%hݺU%h@ _U%hU%hU%h,U%hU%h,U%hE,U%h U%hU%h,U%h)U%h;U%h,U%hU%h'U%h,U%hU%hU%h),U%h\U%hU%h,U%hU%hP  There is an escape hatch in the floor here.U%hU%h5 _U%hZU%h,U%hU%hU%h,U%hU%heU%h,U%hEU%hU%h ,U%hFU%hN!U%h',U%h(U%h+U%h~0,U%h`2U%ha5U%hN:,U%hB<U%h?V%h,V%h,V%hn ,V%h V%h=V%h,V%hV%hV%h,V%hV%hV%hK,V%hV%h!V%h#,V%h$V%hd&V%h*BV%h -V%hA/,V%h/V%h-1V%h^3,V%h4V%h07V%h=V%h>V%h?,V%hf@V%hiAV%hC,V%hpDV%hEV%hGBV%h6IV%hK,V%hKV%h>OV%h(QV%hUV%hVV%hVV%h.Y,V%hYV%hwZV%h\,V%h\V%h]V%hc_V%h_,V%h`V%hGdBV%hhnV%h.zJV%hJV%hv,V%hV%hV%hsV%hВV%h6,V%hFV%hٙV%h,V%hV%hgV%h",V%hV%h$V%hl,V%hV%hV%h,V%hV%hDV%h,V%hV%hV%h ,V%hV%hԼV%h?,V%hV%hV%h,V%hV%h= _You open the large door.V%hG  There is a large open door here. _V%h...# #.# ##.# #.###§≈≈§≈ ##.###.###≈≈§§≈≈ .......# ##≈≈§≈§§ ≈ ##>##### #≈≈≈≈§§≈§≈§ ##.##### #§≈≈≈≈§§≈§§ #.....%# ####≈≈≈§§≈≈≈.w #..###.# #..'......§.≈≈ #...##.# #..'..@§..§ #.#.##.# #.##≈§§§§§§§ ..#.##.# #.##§§§§≈§§§ Magic Dart #......# #.##§§§§≈≈≈§%h9;49m ###...#####.###≈§§§≈≈≈ ).............##≈§§≈≈§§w   ribbon worm (asleep) ###...######### #§≈≈§§  #..## # ≈≈  #.##V%h≈§§≈≈≈≈§§ ≈≈§§§≈§≈§≈≈§§§§.w§.§≈≈§725.7 (99.0)≈§≈≈≈≈§≈≈§§§§§§§#≈≈§≈≈≈≈##§§≈≈§≈≈##≈§≈≈≈≈§≈§V%hd6.7 (100.0)Magic DartV%hEV%h^ _A ribbon worm comes into view.W%h W%hjW%hW%h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W%h}]IW%h^W%hhi# #.# .# #.# ##≈§§§≈ .###.# ##≈≈≈≈≈≈ W%hh......# ##≈≈≈≈§§ ≈ >##### #≈≈≈≈≈§§§≈§ .##### #§≈≈≈§≈§≈§§ .....%# ####≈≈≈≈§§§§.w ..###.# #..'.....§.§≈≈ W%hEi...##.# #..'...@.§§ .#.##.# #.##≈§≈§≈≈≈≈§l≈#.##.# #.##≈≈§≈§Magic Dart W%hi......# #.##≈≈§≈≈≈≈≈§ §...#####.###§§≈≈§≈§§ .............##≈§≈≈§§§ l   frilled lizard (asleep)...  W%hl]#..  #.##W%hSw-≈§##≈≈≈≈≈§≈##§≈≈≈§§≈§§≈≈§§§§§§≈§§≈§§≈≈≈§§..§§§$§...≈≈$0.0)W%h x§≈§≈≈≈.l§≈≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈§§≈§§≈≈≈≈§§§≈§#≈≈§≈≈ §##≈≈≈≈§W%hxW%hk+7.7 (1W%hW%hчa _A frilled lizard comes into view.W%h~ W%h \*****.W%hf ≈§§§≈≈≈≈≈≈≈§≈§##§≈≈≈§≈§≈§W%hRh #≈§§§§§§§≈≈≈§≈§≈§≈§w...§.§≈W%hi §≈≈§§§≈≈..≈≈§≈§≈≈§≈§≈≈≈§§≈≈##≈≈w   ribbon worm (asleep)#≈≈§≈≈ ≈W%hw )##W%h h6----20=8W%hX W%hv _The magic dart hits the frilled lizard. _You now have 6/7 mp.W%h *****w  W%h M##≈≈≈§≈≈≈##≈≈§§≈§≈≈§≈≈§§§≈#§≈§≈≈§≈§§§≈W%hՉ M§≈≈§§§§≈§§≈≈≈≈≈≈≈.w≈.§§....≈≈≈≈§§≈≈≈≈W%h h≈§≈§≈≈§≈≈≈≈≈§§≈§≈≈≈≈≈§§§##≈≈§§≈ ≈##≈≈≈≈W%h j5-------9W%h W%h[ _The magic dart hits the ribbon worm. _You now have 5/7 mp.X%hD*****X%h:X%haG#≈≈≈§≈≈≈≈≈≈§≈§§X%h`H≈≈≈≈§≈≈≈§≈≈§§≈≈§≈§≈§≈§≈≈≈§≈§w....§≈≈§§§§≈≈≈§≈≈X%hI≈≈≈≈§ ≈≈≈≈##≈≈≈§X%hJMm4-------30X%hiXX%hi^ _The magic dart hits the ribbon worm but does no damage. _You now have 4/7 mp.X%h He**** X%hX%h ##≈≈≈§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈§§≈≈≈X%h≈§§≈§§...w§.§≈≈≈≈≈≈≈≈..§≈§§≈≈≈≈≈≈≈§§§≈§≈≈≈≈≈≈≈§≈≈≈§§≈≈≈≈≈§§##≈≈§3-------1X%hX%h _The magic dart hits the ribbon worm. _You now have 3/7 mp.X%h6/>***X%hX%hj##≈§≈§§§##§≈≈§§≈≈§§≈≈≈§§≈§≈≈≈≈≈≈≈≈§≈..X%hc..w.≈≈§§§§≈≈≈≈§≈§≈≈§§§≈≈§≈≈≈§≈§≈≈≈≈§§ ≈##≈≈X%hVl2-------2X%hpX%h  _The magic dart hits the ribbon worm. _You now have 2/7 mp.X%h! Q** X%hհ §§§≈≈§≈§..§§§X%h R(catching breath)  The magic dart hits the ribbon worm.X%hŷ `````The ribbon worm expels a string of sticky webbing.X%hB 2§§§§≈≈#≈≈##§≈≈≈§§#§§§≈≈§§≈§§≈≈≈§§≈§§§≈≈§≈≈≈..@..≈≈≈≈≈§§§§≈≈≈≈≈≈≈≈≈≈X%hC `1-------3X%hI X%hL _The stream of webbing misses you. _You now have 1/7 mp.X%ht X%hku N** X%h #≈§§§§§§§≈≈§§§≈§§≈≈≈§§§≈≈§§§≈≈≈≈§§§≈≈≈§≈≈≈..§§§≈≈§≈§§##≈≈≈≈X%h4 0------4Magic DartX%h X%hj _The magic dart hits the ribbon worm. _You now have 0/7 mp.X%h-4X%h0X%h"4K _You are out of magic!Y%hJmY%hmY%hrY%htK _You are out of magic!Y%hV# #.# .# #.# ##≈§ .###.# ##§≈≈§§§≈§# ##§≈≈≈§§§≈≈§ >##### #§§§§§≈≈≈≈§§≈ Y%hs.##### #§≈§§§≈≈≈§≈≈§%# ####§§§≈≈≈≈≈..≈###.# #..'.≈≈$§##.# #..'....@.w.≈≈§ #.##.# #.##§≈§§≈≈≈≈.§ #.##.# #.##§§≈§§≈§≈≈§§ # #.##≈§≈...#####.###≈≈≈§≈§§≈##≈≈§§≈≈≈≈ #...###≈≈≈≈≈≈≈≈ #..## ##≈≈≈≈≈≈≈ #.##Y%hY%h§#§§≈≈§§≈§≈≈§§≈§§#§§≈§§≈≈§§§§≈≈≈§§..'..§§@w..≈§.##§≈≈≈≈#§§§§≈≈§§§§§≈Y%h§≈§≈§≈§§≈§§≈≈≈§≈≈§§≈≈≈≈##≈≈§§≈≈≈≈≈≈≈≈≈§≈≈-5 _Y%hY%hY%ht Y%h L##≈§§§§≈≈##≈§≈≈≈##§§≈≈§§≈§≈#≈≈≈§§≈≈≈§§§≈#≈≈≈≈§≈≈§≈§≈≈≈≈≈≈≈≈§§§§§..'....@†..≈≈$≈.##§≈≈§≈§≈§§§§§#§≈≈§≈§§≈≈§§≈#§§§§≈≈§≈≈##≈§§§≈≈§§§≈§##≈≈§≈≈§≈≈≈§#≈≈≈§§≈≈≈≈≈≈≈Y%h ---9=6 _You hit the ribbon worm.Y%h8 Y%hE w _Your Spellcasting skill increases to level 3!Y%h[ Y%h\ Y%hYf Y%hj  Y%hmk :_No target in view!Z%h4Z%h Z%hζ Z%h-B_No target in view!Z%hvZ%h0wZ%h8xZ%h}h1=== _Z%hƒXZ%hZ%hZ%hsZ%h#,Z%hZ%hg===Z%h)BZ%hZ%h֫nZ%h Z%h92===Z%hBZ%hLZ%hZ%hZ%hgZ%hſZ%h{Z%h\Z%h;===Z%hZ%hU,Z%hZ%h,Z%hZ%h,Z%hgZ%hf,Z%hWZ%h7,Z%h&Z%hZ%h0V3====Z%hFZ%h,Z%hZ%hW,Z%hZ%h,Z%hXZ%h2 Z%h 5====Z%h Z%h,Z%hZ%h.,Z%hPZ%h_Z%hZ%h Z%hX&,Z%h'Z%h-Z%h\.Z%h0Z%h<8k4===Z%hf;Z%hl@,Z%hWBZ%h-GZ%hGZ%h5JZ%hNZ%hUOZ%hPZ%hiVQ===Z%hXZ%h],Z%hR_Z%hd,Z%hfZ%hIk,Z%hNlZ%hF5========Z%h,Z%hU6===Z%hڲ,Z%h)Z%h;===Z%h,Z%hZ%h,Z%hZ%hBZ%h,Z%h^Z%h,Z%h`Z%hv7====Z%hdZ%h|,Z%hZ%hg  You see here a ribbon worm corpse.Z%hZ%h _Z%h(Z%hZ%h5,Z%hiZ%h Z%h_ ##§§§§≈≈≈≈≈≈§§ ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ##≈§≈≈≈≈≈≈§≈§≈≈≈≈ ## #≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈ ## #≈≈≈≈≈≈≈≈≈§§§≈≈≈≈ Z%h?%# ####§§§≈§≈§§..≈≈≈§≈≈# #..'........≈≈§§≈≈ #..'.§§..†..≈≈$§§≈≈ # #.##≈≈≈≈≈≈≈§@.§§§≈≈ - Z%hA .# #.##≈≈≈≈≈≈≈§§ .# #.##§≈§≈§≈≈§§≈§≈≈≈§ Magic Dart #####.###§≈≈§≈§§§ ........##≈≈§≈≈≈≈≈§§≈§§≈ ###########§§§§§≈≈≈§≈§≈#b   bat (asleep) # ##≈≈≈≈§≈≈≈≈§ # ≈§bZ%h# #§≈≈≈≈≈≈§§≈≈≈≈≈§§≈≈§≈≈≈§§§≈≈≈≈§§§§§≈≈≈≈≈§≈≈≈§≈≈≈≈≈≈§§.§§≈≈§§≈§§§§..§.†..≈§$≈§≈≈≈§≈≈≈≈≈≈800.7 (64.0)§≈≈≈≈§≈≈≈≈§§≈≈§§§§§≈≈≈≈≈#§§≈≈≈≈≈≈#§≈§§§≈≈≈§≈§≈##≈≈≈≈§≈≈≈≈§ #≈§bA bat comes into view.====-1.7 (65Magic DartZ%h(Z%hm+z _The bat moves out of view. _MP restored: 7Z%h _Z%hmBZ%h,Z%hZ%h ##§§§≈≈≈≈≈≈≈§§  Z%hD##§§§≈≈§§§§≈≈≈≈≈## ##§§§≈≈≈≈§§≈§≈≈≈≈≈# #≈§≈§≈§≈≈≈§§≈§§≈≈≈  Z%hC#≈§§§§≈≈≈§§≈§≈§≈§§≈  ####§≈≈§≈≈≈§.§§§§≈§≈§b  #..'.§......≈≈$§≈≈≈≈≈§  #..'.....†..§≈@≈≈≈≈≈≈≈  #.##≈§≈§≈§§§..≈≈§≈≈§≈≈  #.##≈≈≈§≈§§≈≈≈≈≈≈≈§§≈§Magic Dart  #.##§≈§≈≈≈≈§≈≈≈≈≈≈§≈ § ###.###≈§≈≈≈≈≈§§≈≈≈≈≈≈≈# ......##§§≈≈§≈§≈≈≈≈≈≈≈##b   bat (asleep) #########≈≈§≈§≈≈≈≈≈≈≈####≈≈§≈§≈≈≈≈≈## #§ ≈§b≈##Z%ha 4.7 (3.0) _You now have 74 gold pieces (gained 13). _A bat comes into view.Z%h  ##§§§≈  ##§§§≈≈#  ##§§§≈≈≈≈≈#  #≈§≈§≈§≈≈≈§§≈§§≈≈≈  ≈≈≈§§≈§≈§≈§§≈  ≈≈≈§.§§§§≈§≈§b  .....≈≈$§≈≈≈≈≈§  Z%h ..†..§≈@≈≈≈≈≈≈≈  ≈§§§..≈≈§≈≈§≈≈  ≈≈≈≈≈≈≈§§≈§  ≈≈≈≈§≈≈≈≈≈≈§≈ § ≈≈≈≈≈§§≈≈≈≈≈≈≈# ≈≈§≈§≈≈≈≈≈≈≈## ≈≈§≈§≈≈≈≈≈≈≈##  ##≈≈§≈§≈≈≈≈≈##  #§  Z%h\  ##§§§≈  ##§§§≈≈#  ##§§§≈≈≈≈≈#  #≈§≈§≈§≈≈≈§§≈§§≈≈≈  Z%h^ ≈≈≈§§≈§≈§≈§§≈  ≈≈≈§.§§§§≈§≈§b  .....≈≈$§≈≈≈≈≈§  ..†..§≈@≈≈≈≈≈≈≈  ≈§§§..≈≈§≈≈§≈≈  ≈≈≈≈≈≈≈§§≈§  ≈≈≈≈§≈≈≈≈≈≈§≈ ≈≈≈≈≈§§≈≈≈≈≈≈≈#≈≈§≈§≈≈≈≈≈≈≈## Z%ha <≈≈§≈§≈≈≈≈≈≈≈## ##≈≈§≈§≈≈≈≈≈## #§ Z%h Z%h Z%hs Z%hx Z _A bat is nearby![%hA ##§§§≈  ##§§§≈≈#  ##§§§≈≈≈≈≈#  #≈§≈§≈§≈≈≈§§≈§§≈≈≈  ≈≈≈§§≈§≈§≈§§≈  ≈≈≈§.§§§§≈§≈§b  .....≈≈$§≈≈≈≈≈§  ..†..§≈@≈≈≈≈≈≈≈  ≈§§§..≈≈§≈≈§≈≈  ≈≈≈≈≈≈≈§§≈§  ≈≈≈≈§≈≈≈≈≈≈§≈ § ≈≈≈≈≈§§≈≈≈≈≈≈≈# ≈≈§≈§≈≈≈≈≈≈≈## ≈≈§≈§≈≈≈≈≈≈≈##  ##≈≈§≈§≈≈≈≈≈##  #§  [%hI ##§§§≈  ##§§§≈≈#  ##§§§≈≈≈≈≈#  #≈§≈§≈§≈≈≈§§≈§§≈≈≈  ≈≈≈§§≈§≈§≈§§≈  ≈≈≈§.§§§§≈§≈§b  [%h.....≈≈$§≈≈≈≈≈§  ..†..§≈@≈≈≈≈≈≈≈  ≈§§§..≈≈§≈≈§≈≈  ≈≈≈≈≈≈≈§§≈§  ≈≈≈≈§≈≈≈≈≈≈§≈ ≈≈≈≈≈§§≈≈≈≈≈≈≈#≈≈§≈§≈≈≈≈≈≈≈## ≈≈§≈§≈≈≈≈≈≈≈## ##≈≈§≈§≈≈≈≈≈## #§ [%hm _A bat is nearby![%h[%h*§*****[%h/≈≈≈≈≈≈≈§≈≈§##≈≈§§≈§§≈≈≈≈≈≈≈§≈≈≈§≈§≈§≈≈≈§≈≈≈≈§≈≈≈≈§≈..≈≈§≈≈≈§§...§≈$≈≈≈≈≈≈≈§§†..≈≈@≈≈≈≈≈§[%h≈§§§≈≈≈≈≈≈≈≈≈≈§§≈≈≈§§≈§≈≈≈≈≈≈§≈§≈≈≈≈§≈≈§≈≈≈§≈≈≈≈≈§§≈≈§§§§≈§§§§§#≈≈§≈≈≈≈≈≈§##[%h~6----31=5.7 (1Magic Dart[%hB[%h _The magic dart hits the bat. _You now have 6/7 mp.[%h [%h [%h [%hj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[%h44[%hk[[%hO^ [%h^[%hh__You can't see any susceptible monsters within range! (Use Z to cast anyway.)\%h14\%h7\%h~: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\%h  _\%h7\%h,\%h\%h\%hZ:----\%h\%he$,\%h&\%h*\%hn+\%hR-\%h2\%hw3\%h4\%h:\%h ;\%hjB7====\%h!F\%hH,\%hI\%hM,\%hN\%hVM _You now have 87 gold pieces (gained 13).\%hcY3\%h`Z\%h^\%h8aR====\%h\b\%he\%hqh,\%hi\%hm\%h`q,\%hr\%hu\%hx,\%hy\%h~g  You see here a ribbon worm corpse.\%h=\%h _\%h~\%h…\%h,\%h\%h\%hP,\%hW\%hv\%h,\%h\%h˚\%h,\%h\%h\%h,\%h\%h-E  There is a large open door here.\%h\%h  _\%hn\%hS\%hpX\%h,\%h\%h\%h(,\%h\%h\%h,\%h\%hG\%h ,\%h*\%h\%h,\%h,\%hB\%hX\%hdn\%h#B\%h\%hi,\%h\%hr\%h_,\%h \%h \%ha,\%h\%h\%hH,\%h\%h\%h,\%h^\%h!\%h$,\%hI&\%h(\%h+,\%h-\%h1%  \%hj1+There is an escape hatch in the floor here.\%h4\%h5 _\%h6\%hy=B\%h>\%h`Z\%h5_\%hm`\%hi,\%hl,\%h&n\%hp\%hPs,\%ht\%hw\%htz,\%h{\%h~\%h`,\%hׂ\%h\%h,\%h\%hv  Things that are here:  a +0 club; a +0 robe\%h7\%h _\%hٕ\%h\%h,\%h\%h/\%h֣,\%h\%hܨ\%hS,\%h\%hn\%h\%h\%h^\%h\%h`,\%h.\%ha\%h,\%h\%h\%hA,\%h\%h\%hE,\%h\%h\%hs,\%hH\%hu\%hH,\%h}\%h\%hS,\%h\%h\%h0\%h\%he\%hg\%hu,\%h\%h@  There is an open door here.\%h\%h: _\%h\%h*\%h,,\%hN\%h \%h,\%h\%h\%h,\%h\%h\%h4 ,\%hw \%h 7 _You open the door.\%h~  There is an open door here.\%h\%h _\%h-\%hy\%h8,\%h\%h:\%h_,\%h\%h!\%hI$,\%h$\%h5&\%h(,\%h(\%h*\%h,,\%h,\%h.\%h0,\%h1\%hD2\%h"5,\%h5\%h6\%h9,\%h9\%h:\%h&=,\%h=\%h>\%hA,\%hB\%hC\%hLF,\%hF\%hH\%hHJ,\%hJ\%hL\%h{N,\%hN\%hQ\%h_:.#######.#### ###.........# .S.. # #.##.#.##.# .....#.#.##.#.##.# ...... #.##...##.# ..#.# # #.##..###.# .... ###.##..###.# ..# ## .##.........#####.#...## .'..............@.......- .####...#.#######.#...## ## ##.##.# .# ## Magic Dart # ####.# .. #.# ### #.# ####S   ball python (constriction, asleep) #.# #....# #..# ##.# ###..####.\%he 90.7 (85.0)  A ball python comes into view.\%h@kk.SS)\%hoF-1.7 (86\%hs\%hv _The ball python hisses angrily. _MP restored: 7\%h{ .... # #  .S...#.   ......   ..#.# #  ....  ..# ## ...#####.#...## .'..............@....... ..#######.#...##  \%h .# ## #  .. #.# ###  #.# ####  #.# #... \%h^ #.# #..# #  #.#  \%h J .... #   .S...#.   ......   ..#.#   ....  ..# ## ...#####.#...## '..............@....... .\%hU.#######.#...##   .# ##   .. #.# ### #.# ####  \%hY#.#  #.# #..#  #.# \%h\\%hz _A ball python is nearby!\%hH \%h H†***\%h /**\%h` =.....\%hz 6----3=2.7 (1.0)Magic Dart\%h \%ht _The magic dart hits the ball python! _You now have 6/7 mp.]%hh]%h.l]%ho]%hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]%h]%h[]%h]%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]%hr]%h?s]%hs]%hy]%hP _]%hz0r'..............- .Magic Dartr   quokka (wandering)]%h&3]%hE-4.7 (2]%hA]%hSY _A quokka comes into view.]%h  ..r. # #  .†...#.   ......   ..#.# #  ....  ..# ## ...#####.#...## .......@....... .#######.#...##   .# ## #  .. #.# ###  #.# ####  #.# #...  #.# #..# #  #.#  ]%h  ..r. #   .†...#. ]%h   ......   ..#.#   ....  ..# ## ]%h8 k...#####.#...## .......@....... .#######.#...##   .# ##   .. #.# ### #.# ####  #.#  #.# #..#  #.# ]%h+ ]%hq ]%h s _A quokka is nearby!^%h/******r^%h .r.....5-------=5.7 (1^%h^%h? _The magic dart hits the quokka but does no damage. _You now have 5/7 mp.^%h;Zm***** ^%h^%h†r.....4-------6^%h{^%h _The magic dart hits the quokka. _You now have 4/7 mp.^%h`^%h[ ^%h + p†****^%h 6....^%hY 3-------77Magic Dart^%h  _The magic dart hits the quokka. _You now have 3/7 mp.^%h[ ^%h^%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_%h __%h44======_%h_%h%%5========_%hn86===_%h<B_%hE===_%h7O_%hP,_%hP_%hS_%h UJ7====_%hU_%h_Y_%hD`,_%ha_%hd_%hg,_%hh_%hOj_%hl,_%hm_%h7o_%hq<====_%hq_%hr_%ht_%hv,_%hw_%hhz_%h(.#.##.# ..†..... .##...##.# #...#.### _%hw.##..###.# #.....(. .##..###.# ...#.## # .........#####.#...##. .........................#.#######.#...##.  ##.##.# #.##.###.#  ####.# #..# _%hg- #.# ####  #.# w# ####Magic Dart #.# # #...#.# .# #..# ##.# .###..####.w   ribbon worm (asleep)#.# ........#... ######.# ## #..#......### .......# #.<# #.....<._%hC1936.7 (39.0)_%h/F-7.7 (40_%hҐ_%hr _A ribbon worm comes into view. _MP restored: 7_%h ..†.....  #...#.###  #.....(.  ...#.## # ..##. ......... #.#...##.   #.##.###.#   #..@.....#  #.# ####.#####  #.# w# ####  #.# .# #...  #.# .# #..# #  #.# .#  #.# ..  ##  #.<# <_%hi ..†.....  #...#.###  #.....(.  ...#.## # ..##. ......... #.#...##.   #.##.###.#   #..@.....#  #.# ####.#####  #.# w# ####  #.# .#  #.# .# #..#  #.# .#  #.# .. ##  #.<# <_%hAn_%hJqb _A ribbon worm is nearby!_%hAU z*w  _%h w.6----=8.7 (1.0) _%hO _%h _The magic dart hits the ribbon worm! _You now have 6/7 mp._%hE_%h5-------9_%h' _The magic dart hits the ribbon worm. _You now have 5/7 mp.`%h8 `%h/v`%hBx15-------4-------`%hx 40`%h`%h8 _The magic dart hits the ribbon worm. The ribbon worm bites you. _You take 6 damage, and have 15/21 hp. MASSIVE DAMAGE!! You now have 4/7 mp.`%h _You are too injured to fight recklessly!`%h`%h{`%he`%h^ _You are too injured to fight recklessly!`%h96  _You are too injured to fight recklessly!`%hZ`%hNq†`%h>----431Magic Dart`%hD _You hit the ribbon worm.a%hI##...##.# #...#.### ##..###.# #.....(. ##..###.# ...#.## # ........#####.#...##. ............ #...#.#######.#...##. ##.# #.##.###.###.# #........#  #.# ####@##### #.# #.# #####.# a%hJD#.# #... #.# #.# #..# ##.# #.###..####.#.# #........#.. #####.# ### #..#......#### ......#  #.<# #.....<.. ####### #..# ##..#####a%hSa%hPX.-2a%h^a%hax _You see here a ribbon worm corpse.a%ha%h8-a%ha%ha%h)Ia%h : _a%h16=------a%h$Ba%h%,a%h'a%h+l5====a%h,a%h/~7==a%h$1a%h.5,a%hv6a%h9,a%h;a%h?a%hAR====a%hGa%hSIh8==a%hIa%hgM,a%hNa%hQ,a%hRa%hU,a%h"Wa%h+Za%hZ9=a%h[a%hom9=6===a%hq:20a%hPty=====a%hva%hywa%hXa%hd,a%h҄a%ha%hJf21===a%h/a%h,a%hHa%ha%hJ7====a%ha%ha%h ,a%hWa%h[a%hJa%h:==a%hןa%ha%h>,a%h_a%h=a%ha%h<====a%ha%h_a%h%Xa%h,a%ha%h,a%hH,a%ha%ha%h .######.# .# #.# #..... ..# #.# #.$.. ## #.# #...# a%huu#######.#######...######.........#.........# # # #.##.#.##.#?....†...#.  a%he #.##.#.##.#g...†......#.##...##.# #@..#.### # #.##..###.# #.....(.. ###.##..###.# #...#.### #a%hMagic Dart .##.........#####.#...##. .'.......................+ .####...#.#######.#...##.# g   goblin (asleep) ##.##.# #.##.###.# # ####.# #........# #.# ####†#####a%h074.7 (32.0)a%h@,5.7 (33a%hWa%hz _A goblin comes into view. It is wielding a +0 dagger. _Health restored: 21; MP restored: 7a%hk $a%h  #.# #.....  #.# #.$..  #.# #...# ####...#### #.........# # # #?....†...#.  #g...†......   #@..#.### #  #.....(..  #...#.### # ##.#...##.# a%hJ y........+ .#...##.#   #.##.###.# #  #........# a%h5 = #.# ####†##### a%h  #.# #.....  #.# #.$.. a%hҝ  #.# #...# ####...#### #.........# #  #?....†...#.  #g...†......   #@..#.###   #.....(..  #...#.### # ##.#...#......#...##.#   #.##.##  #....a%h  #.# ####†a%h a%hӯ ] _A goblin is nearby!a%h n #.# #.....  #.# #.$..  #.# #...# ####...#### #.........# # # #?....†...#.  #g...†......   #@..#.### #  #.....(..  #...#.### # ##.#...##.# ........+ .#...##.#   #.##.###.# #  #........#  #.# ####†##### b%h #.# #.....  #.# #.$..  #.# #...# ####...#### #.........# #  #?....†...#.  #g...†......   #@..#.###   #.....(..  #...#.### # ##.#...#......#...##.#   #.##.##  #.... #.# ####† _b%h0A goblin is nearby!b%h# u**g  b%hb%hQ#.g.b%h'i6----=6.7 (1.0) b%hTb%h^ _The magic dart hits the goblin. _You now have 6/7 mp.b%hb%hU)*b%hr.5-------57Magic Dart _The magic dart hits the goblin. _You now have 5/7 mp.b%h+ b%h b%h" b%h0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b%hr b%hj| b%h؆ b%h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b%hb%hb%hb%hdb%hG : _b%hb%hNb%h_b%hb%hb%hb%h8"b%h"9---b%hm'b%h51Bb%hf4b%h4b%h6b%hx9b%h:b%hU;b%h>b%hO?M6===b%hEBb%h|Hb%hKb%h8Lb%hbMb%hPb%hQb%h Sb%h(Vb%hV;===b%hWb%h![b%h[b%h\b%hW`b%hab%hbb%heb%h1fb%hRgb%hjb%h0kb%h0lb%hob%hpb%hqb%h!ub%huJ7====b%hwb%h{b%h}b%h}b%h~b%hb%h0b%hb%h0b%hb%hb%hvb%hb%hb%hb%h™b%h====###.########..........# ## #.##.######.# ##.##### ...#.# #.# #...... ###..# #.# #.$... #.## #.# #...# ##.#######.#######...#### ...###.........#...# # #### #.##.#.##.#@....†...#.-# #.##.#.##.#.)..†...... .## #.##...##.####...#.### <.## #.##..###.# #.....(.. ...###.##..###.# #...#.### # ....##.........#####.#...##.# ....'.......................+ ....####...#.#######.#...##.# ...## ##.##.# #.##.###.#%h637m99.7 (22.0)-2000.7 (23 _m - a scroll labelled JOYGIU BOQOPE _MP restored: 7c%h@3c%h*Ac%hCc%hrGc%hG$ _c%h6M,c%h4Pc%hPc%hRc%h0Vc%h[,c%h2]c%h`c%hd,c%hj,c%hk,c%hcmc%h*q,c%hnrc%hvL _You now have 96 gold pieces (gained 9).c%hx3c%hc%h?c%hB,c%hCc%h#    +  c%hWc%hY,2.7 (42c%h]c%h9`; _Found a stone staircase leading down.c%hz?3c%hAc%hEc%hQXc%hT,c%hVc%hXc%h],c%h_c%hcc%hQg,c%hic%hkc%hIn,c%hnc%hrc%ht,c%huc%hwc%h%y,c%hyc%h{c%h~,c%hNc%hc%h,c%hc%hc%h:,c%hVc%hc%h֋,c%hc%htc%hې,c%hc%hc%h,c%hc%hc%h̚,c%h/c%hc%h,c%hɡc%h c%h,c%hc%hc%h5,c%hc%h߭R  There is a stone staircase leading down here.c%hc%h5 _c%hޱc%h,c%h<c%hc%h,c%hdc%h+c%hX,c%hc%hc%hc%h),c%hc%hc%hN,c%hc%h,c%hc%hc%h ,c%hc%hc%h,c%hxc%hc%hu,c%hc%hc%h#,c%hc%hc%h,c%hc%hc%h,c%hyc%hc%h~,c%hc%hc%hA,c%hc%hHc%h),c%hc%hc%hI,c%hc%hc%h,c%hc%hc%hC,c%hc%h* L _As you open the door, it creaks loudly!c%hi c%h #.....(.. ##.....## #.##.##.#  #...#.### ##.......## #.......# ##.#...##.#.........###...>#### ...........+.........+..#..#.## ##.#...##.#.........#.###.##.##  #.##.###.##.......#.## ##.##.#  #........###.....###.###.##.##  c%hxg ####†##### ##...## ##.#..#.##  #.# #### ##@## ##.##.## ====== #.# #........# #.####  #.# #..####).# #.# Magic Dart #.###..####..# #.##........#...# #.#### #..#......#####.# J   endoplasm (wandering) #.<# #.....<....# #..# ##J.######## #....>.c%hX78.7 (36c%hrM------9.7 (37c%h c%h" _An endoplasm comes into view. _There is an open door here.c%h"X******c%hc%hM.)...J.c%h6----=-----80.7 (1.0) c%hc%h _The magic dart hits the endoplasm. _You now have 6/7 mp.d%h#vd%hy*****.d%hD.)....d%haCK5-------d%hD\501Magic Dartd%hLPd%hT _The magic dart hits the endoplasm. _You now have 5/7 mp.d%hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d%h\ Id%ha d%hAc $ _d%hk Xd%hn ,d%h} ---d%ĥ ,d%h) d%hq ,d%hp d%h> 6===d%h d%h d%hf ,d%hL d%hM ,d%hz d%h| Q===d%hJ d%h} ,d%h d%h ,d%h d%h ,d%h d%hV ,d%h d%h? ,d%hv d%h d%h `7====d%h d%h ,d%h d%hq d%h ,d%h d%h <  You see here a +0 club.d%hv d%h  _d%h d%h d%h} d%h 5====d%h d%h d%ho ,d%h~ d%hb d%h ,d%h d%h d%h ,d%h d%h d%h ,d%h d%h d%h9 ,d%hC d%h d%h ,d%h+ d%h d%h& ,d%h d%h R  There is a stone staircase leading down here.d%h= d%h  _d%h>! d%h" d%hD% ,d%hL& d%h' d%hO* ,d%h:+ d%h, d%hL/ ,d%hk0 d%h1 d%h4 ,d%ha6 d%h8 d%hM< d%h< d%h= d%haF d%h_J ,d%hiL d%hRU Xd%hV d%h?Y ,d%h3Z d%h[ d%hV^ ,d%h*_ d%h` d%hc ,d%hd d%hf d%h}i ,d%hj d%hl d%hyo ,d%hp d%hr @  There is an open door here.d%hu d%h#v  _d%hv d%hx d%hy{ ,d%h| d%h~ d%h ,d%hc d%h d%h ,d%h d%h d%h< ,d%h d%h 7 _You open the door.d%h 3d%h d%h* @  There is an open door here.d%h d%hd  _d%h" d%hC d%h ,d%h d%h| d%h2 ,d%h} d%h0 d%h ,d%h d%h ###.#######...####.# ##.## .......#.........#.# #.# # #.#.##.#.....†...#.# #.# # #.#.##.#.)..÷......# ##+## # #...##.####...#.##### ##...## # #..###.# #.....(...###.....## # #..###.# #...#.###.##.......## # .......#####.#...##.#.........### ................@...'.........+..-133.7 (52.0) d%hb ...#.#######.#...##.#.........#.# #.##.# #.##.###.##.......#.## ####.# #........###.....###.##.# ####†##### ##...## ##.#.# #.# #######'## ## #.# #.# #........# # #.# #.# #..####).# # #.# #.###..####..# # d%h! 8-d%h d%h  Partly explored, can't reach some places. _MP restored: 7d%h 3d%h d%hZ ....'0.0)....'.....####).####.d%hv` d%hh d%hk _ _Partly explored, can't reach some places.d%hќ3d%hd%hž4d%hd%h_ _Partly explored, can't reach some places.e%he%he%hŠe%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e%h8e%hQe%he%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e%hz Ie%h 4e%h e%h| _ _Partly explored, can't reach some places.e%hy 3e%h e%hJ e%h e%h e%h _ _Partly explored, can't reach some places.f%hoPartly explored, can't reach some places.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some places.f%h0f%haf%hf%hDYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some places.You can't see any susceptible monsters within range! (Use Z to cast anyway.)g%hLg%hgLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) #..(######.##......#.# #.# #................###.#  #.......##.##...###..# #.# #........###......##.#  g%h#...###.........# #.## #.# #...####.# ###...###[#  ##..# ####.####.###.#######.#######...####.# ##.###.#  #..######.# #....###.........#.........#.# #.# ####.####  #......>..# #.#### #.##.#.##.#.....†...#.# #.# #.......#  #####.##### ##+## #.##.#.##.#.)..÷......# ##+## #.##.##.#  #.# ##...## #.##...##.####...#.##### ##...## #.##.##.#  g%h##.# ##...<.## #.##..###.# #.....(...###.....## #.##.##.#  ##..# ##.......###.##..###.# #...#.###.##.......## #.......#  ##...####.........##.........#####.#...##.#.........###...>####  #.......+.........'...................@...'.........+..#..#.##  ##...####.........####...#.#######.#...##.#.........#.###.##.##  g%hy(##..## ##.......## ##.##.# #.##.###.##.......#.## ##.##.#  ##...# ##.....## ####.# #........###.....###.###.##.##  #..#.# ##)..###.# ####†##### ##...## ##.#..#.##  #....# ##'###.##.# #######'## ##.##.##  #.#### #.##.##.# #........# #.####  #.##.##.##.# #..####).# #.#  #.##########.###.##.###..####..# #.#  #.........#...###.##........#...## #.#  #.###.###......##########.######..#......#####.#  ##.##...)..................##.<###.....<....#h%hh%h###.#######...####.# ##.##IndexError the Conjurer .......#.........#.# #.# # Octopode #.#.##.#.....†...#.# #.# # Health: 21/21 ======================== #.#.##.#.)..÷......# ##+## # Magic: 7/7======================== #...##.####...#.##### ##...## # AC: 1Str: 6 #..###.# #.....(...###.....## # EV: 12Int: 22 #..###.# #...#.###.##.......## # SH: 0Dex: 10 .......h%h#####.#...##.#.........### XL:  3 Next: 50% Place: Dungeon:2 ................@...'.........+.. Noise: ---------  Time: 2133.7 (0.0) ...#.#######.#...##.#.........#.# j) +2 short sword (venom) #.##.# #.##.###.##.......#.## Cast: Magic Dart ####.# #........###.....###.##.# ####†##### ##...## ##.#.##.# #######'## ## #.##.# #........# # #.##.# #..####).# # #.##.###..####..# #  _%h.mPartly explored, can't reach some places. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h%hjh%h*j%h'=j%h>j%hBj%h[nj%htj%hjyj%h!|wYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some places.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some places.j%h1 3j%hJ? j%hT j%hZ j%h a j%h(b Partly explored, can't reach some places.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some places.k%hk%h+?Level 2 of the Dungeon <<<<>>>>∩(Press ? for help) k%h-#..(######.##......#.# #.# #................###.#  #.......##.##...###..# #.# #........###......##.#  #...###.........# #.## #.# #...####.# ###...###[#  ##..# ####.####.###.#######.#######...####.# ##.###.#  #..######.# #....###.........#.........#.# #.# ####.####  #......>..# #.#### #.##.#.##.#.....†...#.# #.# #.......#  #####.##### ##+## #.##.#.##.#.)..÷......# ##+## #.##.##.#  #.# ##...## #.##...##.####...#.##### ##...## #.##.##.#  k%hG.7##.# ##...<.## #.##..###.# #.....(...###.....## #.##.##.#  ##..# ##.......###.##..###.# #...#.###.##.......## #.......#  ##...####.........##.........#####.#...##.#.........###...>####  k%h.|#.......+.........'...................@...'.........+..#..#.##  ##...####.........####...#.#######.#...##.#.........#.###.##.##  ##..## ##.......## ##.##.# #.##.###.##.......#.## ##.##.#  k%h/##...# ##.....## ####.# #........###.....###.###.##.##  #..#.# ##)..###.# ####†##### ##...## ##.#..#.##  #....# ##'###.#k%h/1#.# #######'## ##.##.##  #.#### #.##.##.# #........# #.####  #.##.##.#k%h/ #.# #..####).# #.#  #.##########.###.##.###..####..# #.#  #.........#...###.#k%h^0#........#...## #.#  #.###.###......##########.######..#......#####.#  ##.##...)..................##.<###.....<....#k%h' #......>..# #.#### #.##.#.##.#.....†...#.# #.# #.......# #####.##### ##+## #.##.#.##.#.)..÷ ##+## #.##.##.# #.# ##...## #.##...##.####...#.##### #.##.##.# ##.# ##...<.## #.##..###.# #.....(...###.....## #.##.##.# ##..# ##...##..###.# #...#.###.##.......## #....... ##...####.........##.........#####.#...##.#.........###...>### #.......+.........'...................@...'.........+..#..#.####...####.........####...#.#######.#...##.#.........#.###.##.###..## ##.......## ##.##.# #.##.###.##.......#.## .# ##.....## ####.# #........###.....###.###.##.#k%h #..#.# ##)..## #.# ####†##### ##...## ##.#..#.## #....# ##'## #.# #.# #######'## ##.##.## #.#### #.# #.# #.# #..# #.####.# #.#  #.# #..####).# #.#.##########.##  #.###..####..# #.#.......#. #........ #.####.###......#############..#......#####.###.##...)................. #.<###.....<....##.#....###.##.############# ..######## #.##.#   #....>...## %h{40m#.##.#   ##......######.##.#  # #.......[.##.#  #.#k%hk%h###.#######...####.# ##.##IndexError the Conjurer .......#.........#.# #.# # Octopode #.#.##.#.....†...#.# #.# # Health: 21/21 ======================== #.#.##.#.)..÷......# ##+## # Magic: 7/7======================== #...##.####...#.##### ##...## # AC: 1Str: 6 #..###.# #.....(...###.....## # EV: 12Int: 22 #..###.# #...#.###.##.......## # SH: 0Dex: 10 k%h9.......#####.#...##.#.........### XL:  3 Next: 50% Place: Dungeon:2 ................@...'.........+.. Noise: ---------  Time: 2133.7 (0.0) ...#.#######.#...##.#.........#.# j) +2 short sword (venom) #.##.# #.##.###.##.......#.## Cast: Magic Dart ####.# #........###.....###.##.# ####†##### ##...## ##.#.##.# #######'## ## #.##.# #........# # #.##.# #..####).# # #.##.###..####..# #  _k%hYou can't see any susceptible monsters within range! (Use Z to cast anyway.) _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Partly explored, can't reach some places. _Partly explored, can't reach some places.k%hk%hk%hk%hP _k%hBk%hk%h,k%h`k%h k%h ,k%hk%hTPartly explored, can't reach some places.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some places. _ You see here a ribbon worm corpse.k%h3k%h _k%hek%hk%h,k%h\k%hk%h~,k%hk%hOk%h ,k%h k%h!k%h#,k%hw$k%h%k%h(,k%h)k%h*k%h4-,k%ha.k%h/k%hU2,k%h3k%hL5k%hD8,k%hQ9k%h4;P  There is a stone staircase leading up here.k%h=k%h8> _k%h.?k%h@k%h D,k%hDk%hEk%h?H,k%h%Ik%hiJk%hL,k%hMk%hU #.# #######'## ##.##.## #.# #........# #.####  #.# #..####).# #.#  #.###..####..# #.#  #........#...## #.#  #####..#......#####.#  k%hW6#.<###.....<....#  #..####..########  #....@...# 50.7 (17.0) ##......##  ######.#  #.# #.# #.# #.# ##≈§§ ≈≈ ### ##≈§≈§≈§§§§§##k%h],k%hL^c _There is a stone staircase leading down here.k%h3i k%hk k%hq k%hu k%hz 81.0) _k%h{ k%h7l  ...#.  ...  ...  ...  #.# k%hl #.#  #.##.##.# 3 #.......###.##. #.# .......#.##.#.#k%hn{ #.#.. k%hqk%h-2.5 (1.8k%h'k%h} _You climb downwards. _There is a stone staircase leading up here.l%h) l%hH l%h l%h l%h? 330 _l%h l%hG l%h= O#.# #######'## ##.##.###.# #........# #.#####.# #..####).# #.##.###..####..# #.##........#...## #.######..#......#####.##.<###.....<....##..####..########2#. ##...... ######.# #.# #.# #.#l%h^  #.###≈§§ ≈≈ #####≈§≈§≈§§§§§##l%h` l%h -5.0 (2.5l%h l%h ( _You climb upwards. l%h U_There is a stone staircase leading down here.l%hI l%h Level 2 of the Dungeon <<<<>>>>∩(Press ? for help) ##..## ##.......## ##.##.# #.##.###.##.......#.## ##.##.#  ##...# ##.....## ####.# #........###.....###.###.##.##  #..#.# ##)..###.# ####†##### ##...## ##.#..#.##  #....# ##'###.##.# #######'## ##.##.##  #.#### #.##.#l%hB #.# #........# #.####  #.##.##.##.# #..####).# #.#  #.##########.###.##.###..####..# #.#  #.........#...###.##........#...## #.#  #.###.###......##########.######..#......#####.#  ##.##...)..................##.<###.....<....#  #.#....###.##.###############..####..########  ##.##### #.##.##....@...#  #.# #.##.###......##  #.#######.##.#######.#  #.......[.##.##.#  ############.##.#  #.# ############.#  #########)# #..)......# #.#   ##......## ####.###.#######.###≈§§ ≈≈ ###   #........# ###............# #.###≈§≈§≈§§§§§##   #..####..####.......##.###.# #.###≈≈§≈§≈≈≈≈≈≈≈##   #..####..#......#...##.###.###.###≈§§§§§§≈≈≈≈§l%h ≈##   #..##......##.##.....#.........# ##≈≈≈§≈§§§≈§§≈≈≈≈≈# l%h #.# ##...## #.##...##.####...#.##### ##...## #. ##.# <.## #.##..###.# #.....( #.##.##.#..# ##.......###.##..###.# #...#.###.##.......## #.......###...####.........##.........#####.#...##.#.........###...>#####.......+.........'.......................'...+..#..#.####...####.........####...#.#######.#...##.#.........#.###.##.###..## ##.......## ##.##.###.......#.## ##.##.##...# ##.....## ####........###.....###.###.##.##.#.# ##)..## ####†##### ##...## ##.#..#.## #....# ##'## ##.# #######'## ##.##.## #.#### #.# #.#.# #........# #.#### #.# #.##.# #..####%hm)#.##########.###.##.###..####..# #.#........#...###.##........#...## #.####.###......##########.######..#......#####.###.##...)..................##.<###.....<....##.#....###.##.####..####..######## ##.##### #.##.#  #....@...# #.# #.##.#  ##......## #.#######.##.#  ######. #.......[.##.#  #.# ############.#  #.##.# ###########.#m%hm%hm#.# #######'## ##.##.## IndexError the Conjurer#.# #........# #.####Octopode#.# #..####).# #.#Health: 21/21 ========================#.###..####..# #.#Magic: 7/7========================#........#...## #.#AC: 1Str: 6 m%h^#####..#......#####.#EV: 12Int: 22#.<###.....<....#SH: 0Dex: 10#..####..########XL:  3 Next: 50% Place: Dungeon:2#....@...#Noise: ---------  Time: 2155.0 (0.0)##......##j) +2 short sword (venom)######.#Cast: Magic Dart#.##.##.##.###≈§§ ≈≈ #####≈§≈§≈§§§§§## _You see here a ribbon worm corpse. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.m%hm%hm%h: _m%hBm%hm%h7m%hum%hBm%hm%h,m%hm%hnm%hpm%hm%hvm%hXm%hY,m%h`m%hThere is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  You see here a +0 club.m%hm%h _m%hm%hm%h~,m%hOm%h @  There is an open door here.m%hx m%h  _m%hm%hm%hV,m%hm%h5m%hk,m%hAm%hm%hE,m%hBm%h m%h#,m%h,m%hL/,m%h0m%hD1m%h3,m%hs5m%h5m%h7m%h\8,m%h9m%h;,m%hO<m%h[=m%hL?m%h?,m%hhM###...## #[#  ##.## #.#  #.# ####.####  #.# #.....  ##+## #.##.##.#  # ##...## #.##.##.#  ###.....## #.##.##.#  ##.......## #.......#  #.........###...@#### 720.0) '.........+..#..#.##  #.........#.###.##.## ##.......#.## ##.##.# ###.....###.###.##.## # ##...## ##.#..#.m%h NO#   #####'## ##.##.##    .......# #.####    .####).# #.#   m%hPm%hRc _There is a stone staircase leading down here.m%hA 4m%h|I m%h>O m%hX 86.0 (1.0) _m%h` m%hA  #..S.....∩#  #..$......#  ##..........  m%hB H.........#  ##........#  .........#  #.......# 3 m%hC #@#   #.#   ..# m%h~E  ####  S   ball python (constriction, asleep) m%hG m%hN m%h =7 (1.7Magic Dartm%hi m%h۴ _You climb downwards.  Found 17 gold pieces. Found Egyof's Antique Armour Shoppe. _There is a stone staircase leading up here.n%hT.****** n%hn.$.....n%hS6----2=70Magic Dart _The magic dart hits the ball python! _You now have 6/7 mp.n%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)n%hn%hn%h?n%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o%h.o%h5o%h:o%hK?N _There are no items here.o%hVo%h\o%hnao%hio%hRs5-8 _o%h{p%hg###...###[# ##.## #.#  #.# ####.####  #.# #.......#  ##+## #.##.##.#  # ##...## #.##.##.#  ###.....## #.##.##.#  ##.......## #.......#  2 #.........###...@#### '.........+..#..#.## #.........#.###.##.## ##.......#.## ##.##.# ###.....###.###.##.## # ##...## ##.#..#.##   #####'## ##.##.##   .......#p%hSvX[39;49m #.####   .####).# #.#  -----p%hP80.2 (2.5 _You climb upwards. _There is a stone staircase leading down here.q%hQ _q%hmXq%hk,q%hq%h?,q%hq%h,q%hԨq%h,q%hWq%h#`7====q%h q%h74 _Magic restored.q%hM3q%hq%hnq%h,q%hq%h6====q%h$q%hnq%hq%hWq%h q%h ,q%h q%hq%h9,q%hq%hEq%ht,q%hq%h q%h#,q%hV$q%h(q%hk*,q%h+q%hj/q%h1,q%h4q%h!8q%h:,q%h;q%h-@q%hCq%hJq%hGLq%hPq%hGT,q%hVq%heZq%hw],q%h_`q%hXq%h@  There is an open door here.q%hq%h _q%hWq%h:Xq%hq%hH,q%hDq%h-q%h,q%hUq%hq%hN,q%hSq%h7Xq%hq%h,q%hq%hq%h4,q%h ,q%h,q%h,q%hg,q%hq%hq%hp,q%hq%hq%h,q%hq%h ###.#######.#######...####.# ## ...###.........#.........#.# # q%h #### #.##.#.##.#.....÷...#.# # ## #.##.#.##.#.)..÷......# ## .## #.##...##.####...#.##### ##. <.## #.##..###.# #.....(...###.. ...###.##..###.# #...#.###.##... ....##.........#####.#...##.#.... ....'...........@...........'....215.2 (35.0) ....####...#.#######.#...##.#.... ...## ##.##.# #.##.###.##... q%h"..## ####.# #........###.. .## #.# ####.##### ##. ## #.# #.# ####### # #.# #.# #...... # #.# #.# #..#### ## #.# #.###..####q%h$q%he(q%hX*  Partly explored, can't reach some places. _MP restored: 7q%h3q%hEq%h@y...........'....0.0)q%hCq%h|E_ _Partly explored, can't reach some places.r%hr%hr%hFr%h 4r%hKr%h5_ _Partly explored, can't reach some places.r%h3r%h r%h2r%h9r%h;r%hF>_ _Partly explored, can't reach some places.r%h`r%hir%hr%h 4r%hD u _Partly explored, can't reach some places.r%h r%hP Level 2 of the Dungeon <<<<>>>>∩(Press ? for help) #..(######.##......#.# #.# #................###.#  #.......##.##...###..# #.# #........###......##.#  #...###.........# #.## #.# #...####.# ###...###[#  ##..# ####.####.###.#######.#######...####.# ##.###.#  #..######.# #....###.........#.........#.# #.# ####.####  #......>..# #.#### #.##.#.##.#.....÷...#.# #.# #.......#  #####.##### ##+## #.##.#.##.#.)..÷......# ##+## #.##.##.#  #.# ##...## #.##...##.####...#.##### ##...## #.##.##.#  ##.# ##...<.## #.##..###.# r%h #.....(...###.....## #.##.##.#  ##..# ##.......###.##..###.# #...#.###.##.......## #.......#  ##...####.........##.........#####.#...##.#.........###...>####  #.......+.........'...........@...........'.........+..#..#.##  ##...####.........####...#.#######.#...##.#.........#.###.##.##  ##..## ##.......## ##.##.# #.##.###.##.......#.## ##.##.#  ##...# ##.....## ####.# #........###.....###.###.##.##  #..#.# ##)..###.# ####.##### ##...## ##.#..#.##  #....# ##'###.##.# #######'## ##.##.##  #.#### #.##.##.# #........# #.####  #.##.##.##.# #..####).# #.#  #.##########.###.##.###..####..# #.#  #.........#...###.##........#...## #.#  #.###.###......##########.######..#......#####.#  ##.##...)..................##.<r%h D[40m###.....<....#r%hmp } #......>..# #.#### #.##.#.##.#.....÷...#.# #.# #.......# #####.##### ##+## #.##.#.##.#.)..÷ ##+## #.##.##.# #.# ##...## #.##...##.####...#.##### #.##.##.# ##.# ##...<.## #.##..###.# #.....(...###.....## #.##.##.# ##..# ##...r%ht ##..###.# #...#.###.##.......## #....... ##...####.........##.........#####.#...##.#.........###...>### #.......+.........'...........@.....'.........+..#..#.####...####.........####...#.#######.#...##.#.........#.###.##.###..## ##.......## ##.##.# #.##.###.##.......#.## .# ##.....## ####.# #........###.....###.###.##.# #..#.# ##)..## #.# ####.##### ##...## ##.#..#.## #....# ##'## #.# #.# #######'## ##.##.## #.#### #.# #.# #.# #..# #.####.# #.#  #.# #..####).# #.#.##########.##  #.###..####..#r%hw  #.#.......#. #........ #.####.###......#############..#......#####.###.##...)................. #.<###.....<....##.#....###.##.############# ..######## #.##.#   #....>...## #.##.#   ##......######.##.#  # #.......[.##.#  #.#s%hbs%h###.#######.#######...####.# ## IndexError the Conjurer ...###.........#.........#.# # Octopode #### #.##.#.##.#.....÷...#.# # Health: 21/21 ======================== ## #.##.#.##.#.)..÷......# ## Magic: 7/7======================== .## #.##...##.####...#.##### ##. AC: 1Str: 6 <.## #.##..###.# #.....(...###.. EV: 12s%hSInt: 22 ...###.##..###.# #...#.###.##... SH: 0Dex: 10 ....##.........#####.#...##.#.... XL:  3 Next: 52% Place: Dungeon:2 ....'...........@...........'.... Noise: ---------  Time: 2215.2 (0.0) ....####...#.#######.#...##.#.... j) +2 short sword (venom) ...## ##.##.# #.##.###.##... Cast: Magic Dart ..## ####.# #........###.. .###.# ####.##### ##. ###.##.# #######  ##.##.# #......  ##.##.# #..####  ###.##.###..####  _There is an open door here.  Partly explored, can't reach some places. _MP restored: 7 %h\34m_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.s%hs%h9 _s%h+BXs%hrCs%hFs%h,K,s%hLs%hNs%hP,s%hRs%h#Ts%hV,s%h#Xs%hYs%h8\,s%h|]s%hs^s%h`,s%hFas%hbs%he,s%hes%hfs%hkXs%hl,s%hsms%hns%hp,s%hqs%hRrs%ht,s%hMus%h9ws%hy,s%hzs%he|s%h~,s%hs%hs%h,s%hs%hŇ  Partly explored, can't reach some places. _MP restored: 7Partly explored, can't reach some places. _ There is a stone staircase leading up here.s%hHs%hŠ _s%hLs%hs%hL,s%h1s%hǑs%h,s%hs%hs%h,s%h˚s%heb #.# #'## ##.##.##  #.# #........# #.####  #.# #..####).#   #.###..####..# #.#  s%h3#........#...## #.#  #####..#......#####.#  #.<###.....<....#  #..####..########  #....@...# 36.2 (2s%hf1.0) ##......##  ######.#  #.# #.# s%hBE#.# #.# ##≈§§ ≈≈ ### ##≈§≈§≈§§§§§##s%hts%h7c _There is a stone staircase leading down here.s%h'4s%hd.s%h8s%h*A87.2 (1.0) _s%hCs%h  ...#.  ...  ...  ...  #.#  #.#  #.##.##.# 3 #.......###.##. #.# .......#.##.#.# #.#.. s%h s%hs%hk8.7 (2.5 _You climb downwards. _There is a stone staircase leading up here.t%hpt%hqt%hrt%hut%h`wt%hOx$ _t%hnt%ht%h,t%h+t%h*t%h,t%ht%ht%hl,t%ht%hjm.. ..K.#.#.## .. ....#.#. ##.#.##...... .......#.....#..##......!.....#..........#......####.##.##@....... #.##.######.#.##.##.Magic Dart#...<...#....###.####. #.# K   kobold (missile, asleep).......#.#.##43.7 (5.04.7 (6 _A kobold comes into view. It is wielding a +1 dagger of draining.t%h )******t%hMP h...!..t%h*j #6t%hj }----4=5.7 (1Magic Dartt%hu t%h _The magic dart hits the kobold. _You now have 6/7 mp.u%hu%h-u%hu%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)u%hsu%hu%hu%h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)u%hu%h~u%hu%h-u%h7$ _u%hBu%hXu%hu%h{:----u%hu%h ,u%hRu%h<Bu%hu%h:u%hu%h,u%hu%hG`7====u%h u%h4 _Magic restored.u%h3u%h3u%h8u%h .#.#  ...## ## ## #.. # #.. ...).#.#.# #... ....#.#.###.##..............#.....#.#......-#.............##.#......####.###.##........#.##.######.#.##.##.#<...u%h-0572.0)u%h@e====-8.7 (13u%hu%h֘ _n - a glowing yellow potion _MP restored: 7u%h _u%h-  _u%h2 Bu%h< ##.### .......# .... #.#.# ... #.#.# ...  # ...##.## #.##. # #......).#.#.# #.#.###.##......#.....#.#..............#.............##.#......####.##..##.##.#u%hB 78 M##.### ......# .... .... #.#.# ... # #...##.####.###.......# .......#.#.###.#.#.........#.....#..##u%hD y.#.#.#.##.##u%hH 261.7 (3.0)u%hN +2.7 (4u%hR u%hLa ]  o - a +1 dagger of draining  Things that are here:u%hf +3.7 (5u%hj u%hm O _5 stones; a kobold corpsew%hw%hSDrop what?15/52 slots (_ for help) Hand Weapons (select all with ))  j - a +2 short sword of venom (weapon)o - a +1 dagger of draining w%h=Jewellery (select all with "=)  e - an amulet of faith {Faith, !P} Scrolls (select all with ?)  b - a scroll labelled ACUQAT DATYD  f - a scroll labelled IZOROI NOFEOTZ  m - a scroll labelled JOYGIU BOQOPE  h - a scroll labelled NEADEWKUKOT  g - a scroll labelled PISHUI QASMYED Potions (select all with !)  d - a clear potion  c - a coppery potion  n - a glowing yellow potion  k - a green potion  l - a murky ruby potion  a - a potion of magic  i - a smoky amethyst potion [Up|Down] selectw%hI [Esc] exit Letters toggle [.|Space] toggle selected[top]w%hwt (1 turn)  j - a +2 short sword of venom (weapon)  o + a +1 dagger of draining[Enter] accept (1 chosen)x%hcx%h0$IndexError the ConjurerOctopode##.### ...Health: 21/21 ========================....# ....Magic: 7/7========================x%h1#.#.# ....AC: 1Str: 6 #.#.# ...EV: 12Int: 22# #...##.###SH: 0Dex: 10##.###.......#XL:  3 Next: 54% Place: Dungeon:3x%hQ#......@.#.#.#Noise: ---------  Time: 2263.7 (0.0)#........#.#.##j) +2 short sword (venom)#.#.##.........Cast: Magic Dart.....#.....#..##..............#.............##.#......####.## ##.##........#.##.######. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _n - a glowing yellow potion _MP restored: 7o - a +1 dagger of draining  Things that are here: _5 stones; a kobold corpse4.7 (1x%h|tx%h6w7 _You drop a +1 dagger of draining.x%h 3x%h x%h x%h Xx%h x%he B...S.x%h  x%h ....x%h 3##.### ....x%hU 1....# ...x%h Z#.#.# #..x%h ] #.#.# ... x%hA # #...##.### x%h ##.###...@...# x%h #......).#.#.# x%h0 #........#.#.## x%h Magic Dartx%h8 #.#.##..............#.....#..##.............. S   ball python (constriction, asleep)#.............##.#......####.## ##.##........x%h &5x%hRJ 6.7 (2 _A ball python comes into view.y%h=*****y%hq*S  )y%hy%hy%h:m..S....y%hʹ6----=7.7 (1 _The magic dart hits the ball python. _You now have 6/7 mp.y%h.****y%hh?.....y%h5-------68Magic Darty%hy%hʒ _The magic dart hits the ball python. _You now have 5/7 mp.y%hh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y%h  y%h'" y%h}( y%h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y%h0 3y%hs y%h y%h $ _y%h Xy%hս ,y%h y%h 9---y%h, y%h y%h ,y%hW y%h ,y%h y%h} ,y%h y%h c6===y%h y%h ,y%h+ y%hm ,y%h By%h y%hF y%h ;===y%hP y%h y%h} y%h y%h y%h; ,y%h y%h ,y%h y%hK `7====y%h y%h y%h ,y%hd y%hd y%h ,y%h y%h y%h ,y%hB y%h y%h" R====y%h y%hy%h,y%hy%h=y%h,y%h}y%h y%hH y%h y%hG y%h y%h,y%h-y%h%Xy%h&  Things that are here:  a +1 dagger of draining; 5 stones; a kobold corpsey%hr(5 _y%h)y%h*y%hc,,y%ho-y%h.y%h/,y%h0y%h1y%h3,y%h`4y%h5y%h7y%hq<y%h7=y%ha?y%h@,y%h(By%h:Cy%hD,y%h`Ey%hFy%h^H,y%hEIy%hJy%h^L,y%h.My%h0Sny%h/T,y%hTy%hUy%hW,y%hXy%hz[y%hd#......).#.#.##........#.#.########.#.##..................#.....#..##.####.............. #.............#. #.#......####.# #.##.##........y%hf #@##.##.######.- #.##.##.# #...<...#Magic Dart ....###.#### . . #.# .. ... g   hobgoblin (asleep) #. .... #g#.#.## #.#.#y%h>p 307.7 (39.0)  A hobgoblin comes into view.y%huhgg.y%h x5==8.7 (40y%hs{y%h~ _The hobgoblin shouts! You hear a shout! _MP restored: 7z%h17 #......).#.#.#  #....  ######.#.  #........  #.####..  #.. z%h*8Y #.#  #.#  #@#  #.#  #...<...#  ....###.####  . . #.#  .. ...  #g ....  #.  z%h9.#.#.# z%h #......).#.#.#  #....  ######.#.  #........  #.####..  #..z%h}  #.#  #.#  #@#  z%h(#.#  #...<...#  ....###z%h . .  .. ...  #g z%hk #. #.#.#z%hgz%h!z%hz%hgJ _A hobgoblin is nearby!z%hMz%hM #......).#.#.#  #....  ######.#.  #........  #.####..  #..  #.#  #.#  #@#  #.#  #...<...#  ....###.####  . . #.#  .. ...  #g ....  #.  #.#.# z%haz #......).#.#.#  #....  ######.#.  #........z%h c  #.####..  #..  #.#  #.#  #@#  #.#z%h@d  #...<...#  ....### . .  .. ...  #g z%hfek #. #.#.#z%hlz%h'qz%h!xz%h{` _A hobgoblin is nearby!z%hRo***** z%hl z%hz< ......6-----9.7 (1.0)Magic Dart _The magic dart hits the hobgoblin. _You now have 6/7 mp.z%h> - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.){%hͤ4{%hO{%h! _You can't see any susceptible monsters within range! (Use Z to cast anyway.){%h|{%h8~3{%h{%h: _{%h},{%hP{%h%.....)........-10Magic Dartgg   hobgoblin{%h68-{%hH{%h` _A hobgoblin is nearby!{%hC )  #....  ######.#.  #........{%hEz  #.####..  #..  #.#  #.#  #@#  #.#  #...<...#  ....###.####  . g #.#  .. ...  #. ....  {%hFM#.  #.#.# {%hY )  #....  ######.#.  #........  #.####..  #..  #.#  #.#  #@# {%hk #.#  #...<...#  ....### . g  .. ...  #.  #. #.#.#{%h{%hq{%h{%h`` _A hobgoblin is nearby!{%h a*** {%h&b {%he V..g.{%hi r5-------=1{%hLo {%hu  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A hobgoblin is nearby! _A hobgoblin is nearby! {%hu _The magic dart hits the hobgoblin.You now have 5/7 mp.{%h{%hc**.|%hJ/...|%hsY4-------602Magic Dart _The magic dart hits the hobgoblin. _You now have 4/7 mp.|%h|%ho|%h|%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|%hdI|%h|%hC$ _|%hX|%h-,|%hޱ|%hP----|%hӳ|%h,|%h|%hPl5====|%h)|%hξ,|%hU|%h,|%h||%h,|%h|%h|%h-Magic Dartbb   bat (wandering)|%hK,21.7 (9|%h|%hw .  A bat comes into view.|%h====-2.7 (10.0)Magic Dart|%h5F _The bat moves out of view.|%h 3|%h |%hҖ |%h |%hV |%h ,|%h |%hT ,|%hƩ |%h> ,|%hj |%h |%h= M6===|%h |%h ,|%hg |%h ,|%h X|%hu ===|%hE h7====|%h X|%h[ |%h n|%h |%hU ,|%hW |%h& |%hw |%h~ ######.#.##......... #.........#b.# #.####.......  #.............#.  #.#......####.# #.##.## #.##.##.######. |%h x#.##.##.# #..@<...# 41.7 (19......###.#### ...##. #.# Magic Dart. .. ...##. .....#.#.#.##.b   bat (wandering)..#.#.# .##.#.. # |%h |%h   A bat is nearby! _MP restored: 7|%hT A   .#  ...  #.....  #.#...  #.##.#  #.##.#  #.##.##.#  #..@<...#  |%h ......###.####  ...##. #.# . .. ... ##. .....  #.#.#.##.  ..#.#.# .#  #.#.. # |%h*   .#  ...  #.....  #.#...  #.##.#  #.##.#  #.##.##.#  #..@<...#  |%h,6......###.####  ...##. #.# . .. ... ##. ..... #.#.#.##.  ..#.#.# .# #.#.. # |%h+2|%h+7|%hf<|%hCBZ _A bat is nearby!}%hR}%hkV†******}%hC......}%h6----2=2.0)Magic Dart}%h}%h 2 _The magic dart hits the bat. }%h b_You now have 6/7 mp.}%h*}%h}%h}%h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}%he }%h }%h }%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}%hJ 3}%h }%hG" }%h$ $ _}%h=, }%h- }%hO0 }%h1 :----}%h2 }%h5 ,}%h#7 }%h: ,}%h; }%hE> ,}%hH? }%hB ,}%hC }%hH }%h3I J7====}%hI }%hM }%hP ,}%h R }%h~T }%h[ 1#.####......  #.............#. #.#......####.# #.##.## #.##.##.######. #.##.##.# #...<...# ......###.#### ...##. #@# -. ............... .##.#......#..J}%h] Magic Dart #.#.#.##.#..#.#.# .# #.#.. #w   dart slug (asleep) # ##. J   endoplasm (asleep) w}%ha /50.0)}%he qww.}%h4g F-3.7 (11}%hCj }%hl _An endoplasm and a dart slug come into view. _MP restored: 7~%hרd   #.....  #.#...  #.##.#  #.##.#  #.##.##.#  #...<...#  #.####   #@# . ...............  .##.#......#..J  #.#.#.##.#  ..#.#.# .#  #.#.. #  # ##w .~%ha   #.....  #.#...  #.##.#  #.##.#  #.##.##.#  #...<...#  #.####   #@# . ...............  .##.#......#..J  #.#.#.##.# ..#.#.# .# #.#.. #  # ##w . ~%hF#4~%h`$d _There are monsters nearby!~%hd   #.....  #.#...  #.##.#  #.##.#  #.##.##.#  #...<...#  #.####   #@# . ...............  .##.#......#..J  #.#.#.##.#  ..#.#.# .#  #.#.. #  # ##w .~%hŃ:   ~%hф'#.....  #.#...  #.##.#  #.##.#~%h  #.##.##.#  #...<...#  ~%h_#.####   #@# . ...............  ~%h".##.#......#..J  #.#.#.##.# ..#.#.# .# ~%h#.#.. #  # ##w . ~%h _There are monsters nearby!~%hF m***** ~%h V.....6----=4.7 (1.0)  _The magic dart hits the dart slug. _You now have 6/7 mp.%hm***** %hl%hz....w .%hj5-------5%h%hh _The magic dart hits the dart slug. _You now have 5/7 mp.%h?%hL%hCM*%h4N*%hW**.J   endoplasm (asleep)%h%h.%h.%hF.%h ..%hY%h4%h*-------%h70%h 6%h"%hV) %hs* %hv+)_The magic dart hits the dart slug! %h{,L_You now have 4/7 mp.%h~-%h2 ******JThe magic dart hits the endoplasm but does no damage.%h] %h` 2.....J.%h7b l3-------7%hh %hm _The endoplasm quivers. _You now have 3/7 mp.%hW ^***** %h3 Z....J.2-------8 _The magic dart hits the endoplasm. _You now have 2/7 mp.%hX\   #.....  #.#...  #.##.#  #.##.#  #.##.##.#  #...<...#  #.####   #@# . ...............  .##.#......#J..  #.#.#.##.#  ..#.#.# .#  #.#.. #  # ##. .%h<   #.....  #.#...  #.##.#  #.##.#  #.##.##.#  #...<...#  #.####   #@# . ...............  .##.#......#J..  #.#.#.##.# ..#.#.# .# #.#.. #  # ##. .  _An endoplasm is nearby!%h,%h%h****%h.%h %h)Q/.....%hY~N1-------59Magic Dart _The magic dart hits the endoplasm. _You now have 1/7 mp.%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h5 J%h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h  _2===%h%h ,%h%hQ%hQ===%h,%h%hH,%h%h,%h%h,%hȺ%h|,%h7%hl3====%h%h,%h%h,%h%h%h%h%hR====%h%hd,%h2%h%hq..-OMagic Dart%hO   ogre (wandering)%h0789.0)%hF-9.7 (20%h_%h _An ogre comes into view. It is wielding a +0 giant club. _You regained 2 mp, and now have 3/7 mp.%hQR   #.....  #.#...  #.##.#  #.##.#  #.##.##.# %h"S #...<...#  #.####   #@# . ..............O  .##.#......#...  #.#.#.##.#  %hS..#.#.# .#  #.#.. #  # ##. .%h^   #.....  #.#... %hv #.##.#  #.##.#  #.##.##.#  #...<...#  #.####   #@# %h,. ..............O  .##.#......#...  #.#.#.##.# ..#.#.# .# #.#.. # %hm # ##. . %hX%hP%h,%h\ _An ogre is nearby!%hgIT   #.....  %h9J#.#...  #.##.#  #.##.#  #.##.##.#  #...<...#  #.####  %hL5 #@# . ..............O  .##.#......#...  #.#.#.##.#  ..#.#.# .#  #.#.. #  # ##. .%hd   #.....  #.#...  #.##.#  #.##.#  #.##.##.#  #...<...#  #.####  %h@k #@# . ..............O  .##.#......#...  #.#.#.##.# ..#.#.# .# #.#.. #  # ##. . %h%h@%h%h\ _An ogre is nearby!%h: ******OThe magic dart hits the ogre.%h %h 8.......%h 2----==80.7 (1.0)Magic Dart%hC %h} _The ogre shouts! _You now have 2/7 mp.%hM........#†....#..##.###. ......#.......####.#......#.##.##.######.#.##.##.# #...<...#...###@####..##. #.# . ................##.#......#...#.%hY%hx6--1 _%h%h%hj M#####.#.##.................#†....#..##.###. ......#.......####.##......#.##.##.######.##.## #...@...#....###.####..##. #.# . ....................#.#.##.#.#.# .### ##.%hn %hq A--2%ht %hNw a _There is a stone staircase leading up here.%he%h\%h%h%h6%h%h3%h====%hK3 %h _%hp%hK%hq.# #######'## ##.##.##%h]# #........# #.####%hex #..####).# #.#%h5;#.###..####..# #.#%h E#........#...## #.#%hF#####..#......#####.#%hj#.<###.....<....#%hyl#..####..########%h[2%h)#.%h4 ##......%h_ %h1:######.#%h %hN#.#%h %h8#.#%h %hg #%h#.#%hf %h( #%h".#%hx^##≈§§ ≈≈ ##%h!#%he,##≈§≈§≈§§§§§##%h-%h%h ====%h%h%hSg-5.2 (2.5%hk%hJn} _You climb upwards. _There is a stone staircase leading down here.%h 3%h %h %h& $ _%h X%h; ,%hA B%hP %h ,%h  %hd ,%h %hD %h %h %hL k4===%h %h B%h ,%h %h ,%h! %h% %h% ;===%hI& %h) ,%h* %hU- ,%h2. %h0 ,%h1 %h#4 %h]8 %h#9 %h< ,%h< %h> %hn? V5====%h@ %hvB ,%hC %h~E ,%hI B%hcJ %hWM %hM <====%h}N %hP ,%hQ %hT ,%hhU %hQX ,%h-Y %h[ ,%h\ %h_ ,%h{` %hc c6===%hc %hf ,%hlg %hwj ,%h;k %h'n ,%ho %hVt g===%hv ,%hw %hz ,%h| %h~ ,%h7 %h ,%h %h̆ ,%h %h `7====%hG %h  _Magic restored.====%hl .#.#######.#...##.#.........#.### ##.# #.##.###.##.......#.## # ##.# #........###.....###.####.# ####.##### ##...## ##.#.#.# #.# #######'## ##.##.# #.# #........# #.##.# #.# #..####).# #.##.# #.###..####..# #.##.# #.#...## #.#429.2 (44.0) ##.# #####..#......#####.# ...# #.<###.....<....# #####..####..#########....>...###......########.# #.# #.#[%hS 37m  Partly explored, can't reach some places. _MP restored: 7%hLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) ##..# ##.......###.##..###.# #...#.###.##.......## #.......#  ##...####.........##.........#####.#...##.#.........###...>####  #.......+.........'.......................'.........+..#..#.##  ##...####.........####...#.#######.#...##.#.........#.###.##.##  ##..## ##.......## ##.##.# #.##.###.##.......#.## ##.##.#  ##...# ##.....## ####.# #........###.....###.###.##.##  #..#.# ##)..###.# ####.##### ##...## ##.#..#.##  #....# ##'###.##.# #######'## ##.##.##  #.#### #.##.##.# #........# #.####  #.##.##.##.# #..####).# #.#  #.##########.###.##.###..####..# #.#  #.........#...###.##...@....#%hf...## #.#  #.###.###......##########.######..#......#####.#  ##.##...)..................##.<###.....<....#  #.#....###.##.###############..####..########  ##.##### #.##.##....>...#  #.# #.##.###......##  #.#######.##.#######.#  #.......[.##.##.#  ############.##.#  #.# ############.#  #########)# #..)......# #.#   ##......## ####.###.#######.###≈§§ ≈≈ ###%h =@>%hK1  #.# ##...## #.##...##.####...#.##### ##...## #.##.##.#  ##.# ##...<.## #.##..###.# #.....(...###.....## #.##.##.#>>%hY l  #...###.........# #.## #.# #...####.# ###...###[#  ##..# ####.####.###.#######.#######...####.# ##.###.#  #..######.# #....###.........#.........#.# #.# ####.####  #......>..# #.#### #.##.#.##.#.....÷...#.# #.# #.......#  #####.##### ##+## #.##.#.##.#.)..÷......# ##+## #.##.##.#>%hYY%hZ%hK*.#.#######.#...##.#.........#.### IndexError the Conjurer ##.# #.##.###.##.......#.## # Octopode ##.# #........###.....###.### Health: 21/21 ========================#.# ####.##### ##...## ##.#. Magic: 7/7========================#.##.# #######'## ##.# AC: 1Str: 6 #.##.# #........# #.# EV: 12%h)Int: 22  #.##.# #..####).# #.# SH: 0Dex: 10  #.##.###..####..# #.# XL:  3 Next: 75% Place: Dungeon:2  #.##...@....#...## #.# Noise: ---------  Time: 2429.2 (0.0) ##.######..#......#####.# j) +2 short sword (venom) ...##.<###.....<....# Cast: Magic Dart #####..####..#########....>...###......########.##.##.# _You now have 2/7 mp. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Magic restored.  Partly explored, can't reach some places. _MP restored: 7%h:3%h%hO%h: _%h,%hL,%h%h,%h_%hR%h_,%h%h%h,%h%hާ%hB%h%h0,%hj%hͳ%h ,%h%hh%h,%hs%h%h,%h%hL%hn,%h%hJ%h,%hX%h%h,%h"%hs%ho,%h%h%h,%h%h%h ,%hP%h%h#,%h%hG%h,%hL%h%hA,%h%hH%h,%hI%h%h,%hw%h%h,%hu %h %h %h ,%h2%hH%h,%h%h %h,%h1%h,%h%h%h ,%h!%h}$@  There is an open door here.%h'5 _%h(%h~*%h,,%h-%h/%h1,%h2%h4%h6,%h7%h8%h#;,%h;%h=7 _You open the door.%h@3%h@%hB@  There is an open door here.%hE%hE5 _%h{G%hI,%h=J%hK%hM,%hZN%hO%hQ,%htR%hS%hcV,%hV%hW%hY,%h=Z%h9[%hM],%h]%h_%h"a,%ha%hNc%hf,%hf%h>h%hHj,%hj%hl%hn,%hSo%hu #........##.# ####.# #.######.##.###........ ###.# #.##.#.#.##.# #..(######.##......#.#  #.......##.##...###..#  #...###.........# #.##  ##..# ####.####.###.#### %hwJ#..######.# #....###... #......@..# #.#### #.#73.2 (44.0) #####.##### ##'## #.# #.# ##...## #.# ##.# ##...<.## #.##..# ##.......###.####...####.........##... #.......+.........'.... ##...####.........####. ##..## ##.......## ## %hUx%h={%h|c _There is a stone staircase leading down here.%hk %h4q 4%hu %hz 84.2 (1.0) _%h{ %h0N  # ..g.##### 3........ ...######.#####  ..  ##  g   goblin (asleep) #.. #................%h2O %hR %h8 =9 (1.7Magic Dart%h" %h } _You climb downwards. _There is a stone staircase leading up here.%h %h %hf %h %h 350 _%h %h #........##.# ####.#### #.######.##.###........ ###.# #.##.#.#.##.#####..(######.##......#.##.......##.##...###..##...###.........# #.####..# ####.####.###.######.. #....###...2## #.#### #.#######.##### ##'## #.###.# ##...## #.##%h##.# ##...<.## #.####..# ##.......###.####...####.........##...#.+.........'.... ##...####.........####. #..## ##.......## ## %h%h|/a7.4 (2.5Magic Dart%h1%h;5} _You climb upwards. _There is a stone staircase leading down here.%h o[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? %h [?25l[?1c%h %h'1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] %h5 a - [D:2] 3 javelins%hF Level 2 of the Dungeon <<<<>>>>∩(Press ? for help) ##########  #........#  #.######.########  ###########.# #.##..(..#  #........##.# ####.#########.###.############  #.######.##.###...........#####.#..............#  ###.# #.##.#.#.##.######.# ##.########.....##########.#  #..(######.##......#.# #.# #................###.#  #.......##.##...###..# #.# #........###......##.#  #...###.........# #.## #.# #...####.# ###...###[#  ##..# ####.####.###.#######.#######...####.# ##.###.#  #..######.# #....###.........#.........#.# #.# ####.####  #......@..# #.#### #.##.#.##.#.....÷...#.# #.# #.......#  %h:J #####.##### ##'## #.##.#.##.#.)..÷......# ##+## #.##.##.#  #.# ##...## #.##...##.####...#.##### ##...## #.##.##.#  ##.# ##...<.## #.##..###.# #.....(...###.....## #.##.##.#  ##..# ##.......###.##..###.# #...#.###.##.......## #.......#  ##...####.........##.........#####.#...##.#.........###...>####  #.......+.........'.......................'.........+..#..#.##  ##...####.........####...#.#######.#...##.#.........#.###.##.##  ##..## ##.......## ##.##.# #.##.###.##.......#.## ##.##.#  ##...# ##.....## ####.# #........###.....###.###.##.##  #..#.# ##)..###.# ####.##### ##...## ##.#..#.##%h %hB=IndexError the ConjurerOctopodeHealth: 21/21 ========================Magic: 7/7========================AC: 1Str: 6 EV: 12Int: 22%h|SH: 0Dex: 10XL:  3 Next: 75% Place: Dungeon:2Time: _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  Search for what [Enter for "weapon", or ? for help]? jav%hb%h %ho %h% _%hn%h%h,%h%h.%hm,%h%hB!%hx%,%h &%h(%h+,%hp,%hQ.%h1,%h3E ######## #....... #.###### ###########.# # #........##.# #### #.######.##.###... ###.# #.##.#.#.## %hI#..@######.##......# Noise: --------- 2486.4 (9.0) #.......##.##...###. j) +2 short sword (venom) #...###.........# #. Cast: Magic Dart ##..# ####.####.###. #..######.# #....# #......>..# #.####  #####.##### ##'## #.# ##...##  ##.# ##...<.## %hJ%hRd _You see here 3 javelins.%h{7.4 (1 _o - 3 javelins%h3%h%h%hX%h,%h&%h *%h,,%h@-%h0%h2,%h@3%h5%h:8,%h8%h =%hV@,%hA%hD%hCG,%hG%hJ%hL,%h?M%hP%hQ,%hGR%hFU%h\W,%hX%hi%h.l,%hl%hBp%hr,%hqs%h&w%hy,%hvz%hw}%h%hz,%h%h9,%hC%h؜7 _You open the door.%h3%h%h-@  There is an open door here.%h~%h% _%hڨ%h-%h,%h%hy%h,%h%h9%h,%h%hC<  You see here a +0 club.%h%h _%h%h@  There is an open door here.%h%hW _%h%h%h,%h%h%h,%h7%h%h<,%h%h42%h@ ##...# ##.....## ####.#  #..#.# ##)..## #.#  #....# ##'## #.#  #.#### #.# #.#  #.#.# #.#  #.##########.## #.#  #.........#...## #.#  #.###.###......##########.#  ##.##...)....@.............# 514.4 (27.0)  #.#....###.##.##############  ##.##### #.##.#  #.# #.##.  #.#######.##.  #.......[%h@.##.#  ############. #.# ########### ########)# #..)......#%h D%hWu _Partly explored, can't reach some places.%h\3%h%hn.)'.....0.0)%h _Partly explored, can't reach some places.%hl[?25h[?0c  Search for what [Enter for "jav", or ? for help]? %h0 [?25l[?1c%h(%h*<1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] o - 3 javelins%h%h%h%h[ ##...# ##.....## ####.#IndexError the Conjurer#..#.# ##)..###.#Octopode%hf#....# ##'###.#Health: 21/21 ========================#.#### #.##.#Magic: 7/7========================#.##.##.#AC: 1%hcmStr: 6 #.##########.###.#EV: 12Int: 22#.........#...###.#SH: 0Dex: 10#.###.###......##########.#XL:  3 Next: 75% Place: Dungeon:2##.##...)....@.............#%hNoise: ---------  Time: 2514.4 (0.0)#.#....###.##.##############j) +2 short sword (venom)##.##### #.##.#Cast: Magic Dart#.# #.##.##.#######.##.#%h[#.......[.##.#############.##.# ########### ########)# #..)......# _You open the door. _There is an open door here. _You see here a +0 club. _There is an open door here. _Partly explored, can't reach some places. %h_Partly explored, can't reach some places.  Search for what [Enter for "jav", or ? for help]? %h:%hi%h%hR. _%h%h%h%haM _You can't go down here!%hW%hLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) #.......'.........'.......................'.........+..#..#.##  ##...####.........####...#.#######.#...##.#.........#.###.##.##  %h!##..## ##.......## ##.##.# #.##.###.##.......#.## ##.##.#  ##...# ##.....## ####.# #........###.....###.###.##.##  #..#.# ##)..###.# ####.##### ##...## ##.#..#.##  #....# ##'###.##.# #######'## ##.##.##  #.#### #.##.##.# #........# #.####  #.##.##.#%hM"##.# #..####).# #.#  #.##########.###.##.###..####..# #.#  #.........#...###.##........#...## #.#  #.###.###......##########.######..#......#####.#  ##.##...)....@.............##.<###.....<....#  #.#....###.##.###############..####..########  ##.##### #.##.##....>...#  #.# #.##.###......##  %h##.#######.##.#######.#  #.......[.##.##.#  ############.##.#  #.# ############.#  #########)# #..)......# #.#   ##......## ####.###.#######.###≈§§ ≈≈ ### %h$  #........# ###............# #.###≈§≈§≈§§§§§##   #..####..####.......##.###.# #.###≈≈§≈§≈≈≈≈≈≈≈##%h'a #.#### #.# #.# #.# #..# #.#### #.# #.# #.# #.# #..####).# #.#.##########.##  .####..# #.#.........#...##  #........#...## #.####.###......######### #####..#......#####.#%hAc##.##...)....@............ #.<###.....<....##.#....###.##.############# #..####..##########.##### #.#  #....>...# #.##.#   ##......#########.##.#   ######.#......[.##.#  #.# ############.#  #.# #.#   ######### #)# #..)......# #.###......## ####.###.#######.###≈§§ ≈≈ ####........# ###............# #.###≈§≈§≈§§§§§##..####..####.......##.###.# #.###≈≈§≈§≈≈≈≈≈≈≈###..####..#......#...##.###.###.###≈§§§§§§≈≈≈≈§≈≎%hc###..##......##.##.....#.........##≈≈≈§≈§§§≈§§≈≈≈≈≈# #..##.#..####.###...######>#####≈§§≈§§§§§≈≈≈≈§≈≈≈≈ ..##.#..# #.####...# ##.#####≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈ # #....^...# #.....%# ####§§≈≈§§≈≈..≈≈≈≈§§≈§ #........# ######.#ß# #..###.# #..'.....§§.§≈.≈≈≈§≈§§ %h%h9 ##...# ##.....## ####.#IndexError the Conjurer#..#.# ##)..###.#%hAOctopode#....# ##'###.#Health: 21/21 ========================#.#### #.##.#Magic: 7/7========================#.##.##.#AC: 1Str: 6 #.##########.###.#EV: 12Int: 22#.........#...###.#SH: 0%h3Dex: 10#.###.###......##########.#XL:  3 Next: 75% Place: Dungeon:2##.##...)....@.............#Noise: ---------  Time: 2514.4 (0.0)#.#....###.##.##############j) +2 short sword (venom)##.##### #.##.#Cast: Magic Dart#.# #.##.##.#######.##.##.......[.##.#############.##.# ########### ########)# #..)......# _There is an open door here. _You see here a +0 club. _There is an open door here. %hI_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "jav", or ? for help]? _You can't go down here!%h%h%hc%h$ _%hi,%h ,%hx %h%h,%h%hF%h,%hi%hw"%h8&,%h'%hy*%h-,%hm/%h(2%h5,%h07%h9%h;,%h$=%hAv  Things that are here:  a +0 robe; a +0 club%hD5 _%hF%hI%hK,%hYM%hDO%hR%hS%hT%hV%hY,%hZ%h\%hI_,%ha%hwc%h%f,%h+g%hh%hrk,%hl%hWn%hp,%hOr%hs%h6w,%hox%hz%h|,%h}%h########.# #.# ###########  #[# #..)......# ###.###.#######.# #####............# #.# ##≈ ###.......##.###.# #.# ##≈≈ ......#...##.###.###.##≈§§ .##.##.....#.........# ##≈≈≈§ ###.###...######@##### #≈§§≈§32.4 (1%h;8.0)#.####...# ##.##### #≈≈≈≈≈ # #....^...# #.....%# ####§§≈≈§ # ######.#ß# #..###.# #..'..... # ###'#<####...##.# #..'...§§ # #..ß.∩.ß.#.#.##.# #.##≈≈≈≈§  # ##.....##...#.##.# #.##≈≈≈≈≈  # ##.....ß.###......# #.##§§≈≈≈ ........(####...#####.###≈≈§≈ %hY%h%hЍa _There is an escape hatch in the floor here.%h %h Level 2 of the Dungeon <<<<>>>>∩(Press ? for help) #.# #.##.###......##  #.#######.##.#######.#  #.......[.##.##.#  ############.##.#  #.# ############.#  #########[# #..)......# #.#   ##......## ####.###.#######.###≈§§ ≈≈ ###   #........# ###............# #.###≈§≈§≈§§§§§##   #..####..####.......##.###.# #.###≈≈§≈§≈≈≈≈≈≈≈##   #..####..#......#...##.###.###.###≈§§§§§§≈≈≈≈§≈≈##   #..##......##.##.....#.........# ##≈≈≈§≈§§§≈§§≈≈≈≈≈#   #..##.#..####.###...######%hA [m@##### #≈§§≈§§§§§≈≈≈≈§≈≈≈≈   #..##.#..# #.####...# ##.##### #≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈   #........## #....^...# #.....%# ####§§≈≈§§≈≈..≈≈≈≈§§≈§   ##........# ######.#ß# #..###.# #..'.....§§.§≈.≈≈≈§≈§§  ####...).# ###'#<####...##.# #..'...§§§.§§≈.≈≈≈§≈≈≈  ###...# #..ß.∩.ß.#.#.##.# #.##≈≈≈≈§§§§§§§§≈§§≈§§  ##.## ##.....##...#.##.# #.##≈≈≈≈≈§§§≈§§§§≈§§≈≈  ##.## ##.....ß.###......# #.##§§≈≈≈§§§§§§§≈%hx ?§§§≈≈  ##...####........(####...#####.###≈≈§≈§≈§≈§≈§§≈≈≈≈#  #......###........').............##≈§§≈§§§≈≈§§≈≈≈##  ##...#####........####...###########§§§§§≈≈§≈§≈≈##  ##.## #≈#.......## #..####≈§≈≈≈≈§≈≈≈##%hI l#...###.........# #.## #.# #...####.# ###...###[###..# ####.####.###.#######.#######...####.# #.##%h| #.##..######.# #....###.........#.........#.#####.#####......>..# #.#### #.##.#.##.#.....÷...#.##.......######.##### ##'## #.##.#.##.#.)..÷......# ##+## #.##.##.# #.# ##...## #.##...##.####...#.##### ##...## #.##.##.# ##.# ##...<.## #.##..###.# #.....(...###.....## #.##.##.# ##..# ...###.##..###.# #...#.###.##.......## #.......#%hH  ##...####...##.........#####.#...##.#.........###...>#### #.......'.........'.......................'.........+..#..#.## ##...####.........####...#.#######.#...##.#.........#.###.##.## ##..## ##.......## ##.##.# #.##.###.##.......#.## ##.##.# ##...# ##.....## ####.# #........###.....###.###.##.## #..#.# ##)..## #.# ####.##### ##...## ##.#..#.## #....# ##'## #.# #.# #######'## ##.##.## #.#### #.# #.# #.# #........# #.#### #.# #.# #.# #.# #..####).# #.#.##########.## #.# #.###..####..# #.#[2%h 0;14H.........#...## #.# #........#...## #.# #.###.#############.# #####..#......#####.##.##...)...........# #.<###.....<....#.#....###.##.############## #..####..##########.##### #.##.#  #....>...#%hr >>  #.# #.##.###......##  #.#######.##.#######.#  #.......[.##.##.#%hAJ>>%hS z  #...###.........# #.## #.# #...####.# ###...###[#  ##..# ####.####.###.#######.#######...####.# ##.###.#  #..######.# #....###.........#.........#.# #.# ####.####>>%h%h########.#IndexError the Conjurer#.# ###########Octopode#[# #..)......#Health: 21/21 ========================####.###.#######.### Magic: 7/7========================###............# #.###≈ AC: 1Str: 6 ###.......##.###.# #.###≈≈ EV: 12Int: 22 ......#...##.###.###.###≈§§ SH: 0Dex: 10 %h.##.##.....#.........# ##≈≈≈§ XL:  3 Next: 75% Place: Dungeon:2 ###.###...######@##### #≈§§≈§ Noise: ---------  Time: 2532.4 (0.0)#.####...# ##.##### #≈≈≈≈≈ j) +2 short sword (venom) # #....^...# #.....%# ####§§≈≈§ Cast: Magic Dart # ######.#ß# #..###.# #..'..... # ###'#<####...##.# #..'...§§ # #..ß.∩.ß.#.#.##.# #.##≈≈≈≈§  # ##.....##...#.##.# #.##≈≈≈≈≈  # ##.....ß.###%h:[39;49m......# #.##§§≈≈≈  ####........(####...#####.###≈≈§≈  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "jav", or ? for help]? _You can't go down here!  Things that are here: _a +0 robe; a +0 club _There is an escape hatch in the floor here.%h%hg%he$ _%h~n%h%h,%h%h %h ,%h* %h%hX%h,%h$%h%h],%h %h #%h%,%h'%h)%hO,,%h-%h?0%h2,%hK4%h8v  Things that are here:  a +0 robe; a +0 club%h;%hM< _%hU>%hSA%h2E,%hG%hI%hL,%h;N%hTB%h2x%h|%hT},%h~%h%hg,%h%hR%hӉ,%h,%hԞV  There is an open door here.%h _%hR  You see here a +0 club.%h!%h _%h%hmX%h%hiB%h%h%h[%h%h%u  There is an open door here. _%hԿ%h%h,%h%h@%h%hB%h%ht%h%h,%h%hC%h,%h%hd%h,%h&%h,%hS%h%h,%hK%h%h,%h%hr%h,%h%h #........##.# ####.#### #..##.###........ ###.# #.##.#.#.##.#### #...######.##......#.#  #.......##.##...###..#  #...###.........# #.##  ##..# ####.####.###.##### %hx#..######.# #....###... #......@..# #.#### #.##71.4 (39.0) #####.##### ##'## #.## #.# ##...## #.## ##.# ##...<.## #.## ##..# ##.......###.## ##...####.........##... #.......'.........'.... ##...####.........####. ##..## ##.......## ##%h{%hc _There is a stone staircase leading down here.%h %h2 %h %h) %h N2.4 (1.0) _%hϿ  # ..g#### 3.......@....... ...######.#####  ..  ##  g   goblin (asleep) #........ #................%h %h %hq ?3.9 (2.5Magic Dart%h| %h .# #........ #.##. .###........ #. .# .##......... #. . .##.######## ## ## ......# ).#.#.#-20.9 (45%hFF%htJo _Found a stone staircase leading down. _MP restored: 7%hK%hس _ _You now have 111 gold pieces (gained 15).  There is a stone staircase leading down here. _%h #.#  #.#  #........ #.#  #........ ###.####........ #.....+#.. #...####.. #..###  #.. #..>.#  #.. #.##@# ##.. #.##.# ... #.....Magic Dart #.######## ####.##...# #.# #.#.# #.# g   goblin (asleep) #.#.## #.# #g# ..#..#%hڿ16.9 (6.0)%h+7.9 (7%h%hNs _A goblin comes into view. It is wielding a +0 club.%h[ %h[` *****#*)%h D......%h 6----9=8.9 (1Magic Dart%h %h+ _The magic dart hits the goblin! _You now have 6/7 mp.%hl %hG %h %hz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%hʟ%h] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hH3%hl%h%hI$ _%hp%h2%hMP----%h%h,%h%h,%h%hh,%h2%hz,%h%h+%h J7====%hƶ%h%h$%hO,%h3%hQ%h%h%h%h%he%h%h====%h,%h]%h%h<,%h%hh%h,%h%h%h,%h%h%h,%h%h%h,%hv%hT%h%h,%hl%h%hh,%h%h%he,%hX%h%he,%h%h%h`,%hE%hd%h,%hL _As you open the door, it creaks loudly!%h%h3%h'%hN%h ,%h@  There is an open door here.%h~TWater %h&%h> _You enter the deep water.%h<%hD%h @  There is an open door here.%h 5 _%hm %hB%h\%h%h,%h7%h%hW%h ,%h5%h%hd%h%h%h%h%h&%h%h %h %h!%h"%hE$%h%%h%%h&%h(%hO)%h *%hS+%h:-%h-%h.%h0%h2%h2%hw3%h4%h7,%h`8%h:%hG=,%hH>%he  You see here a +0 club. _%hhB%hs%huB%hx%hz,%h}%h~%hR,%hC%h%hх,%hw%hE%hB%h%h-,%h4%hȐ%h%,%h%h%h,%h%h%h,%h%hB%h%hl%h,%hި%h B%h%h\%hȰ,%h%hB%h%hŷ,%h%h˻M _You now have 120 gold pieces (gained 9).%h}I%h%hI,%h%hG%h,%h%h%h,%h,%h B%h,%hB%h,%h%hF%h,%h:%h%hv,%hp%h %h&........#. #.#.### ...####.# #....## #. ##.....## #.######. #.......# #.# . ###.....## %hU..# ..######.......# ### .......#.###.#.# .......#.###.#.###.. ...... ......)@............- ..#... .......#.##.#..###..# ...O...#.......###.Magic Dart  .# ..#.####...........  # . # #..#.####### #..#.#O   ogre (wandering) #..#.# #..#.# #....#%hp1704.9 (76.0)%hV%.%hE)O%hF-5.9 (77%hu%hAX _MP restored: 7%h " #.#.###  #....##  ##.....##  #.......#  . ###.....##  ..######.......#  .......#.###.#.#  .......#.###.#.###.. %hN j ......)@............  .......#.##.#..###..  .......#....  .# ..#O####.....  # . # #..#.#######  #..#.#  #..#.#  #..#.#  #....# %hX 9 #.#.###  #....##  ##.....##  #.......#  . ###.....##  ..######.......#  .......#.###.#.# %h ? .......#.###.#.###..  ......)@............  .......#.##.#..###..  .......#....  .# ..#O####.....  # . # #..#.## #..#.#  #..#.# #..#. #....%h %h \ _An ogre is nearby!%h ***OThe magic dart hits the ogre.%h(]%h3j..O.6----===6.9 (1.0) %h _The ogre shouts! You hear a shout! _You now have 6/7 mp.%h%hƅN** %h%hAO..%hs5---------7%h%h _The magic dart hits the ogre. _You now have 5/7 mp.%ht4*%hnlO..4---------8 _The magic dart hits the ogre. _You now have 4/7 mp.%hr  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hfP %hh%hUjB_You don't know that spell.%h%h%h}%h%h %h%hc8_Unknown command.%hh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h _You don't know that spell.%hz%h|%hv%hTonfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Unknown command.  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Unknown command.%hK~  #.#.###  #....##  ##.....##  #.......#  . ###.....##  ..######.......# %hM .......#.###.#.#  .......#.###.#.###..  ......O@............  .......#.##.#..###..  .......#....  .# ..#.####.....  # . # #..#.#######  #..#.#  #..#.#  #..#.#  #....# The ogre hits you with a +0 giant club!%hX #.#.###  #....##  ##.....##  #.......#  . ###.....##  ..######.......# %h3] .......#.###.#.#  .......#.###.#.###..  ......O@............  .......#.##.#..###..  .......#....  .# ..#.####.....  # . # #..#.## #..#.#  #..#.# #..#. #....%hk #Ouch! That really hurt!6/21 ------------------=9%hxp%ht _* * * LOW HITPOINT WARNING * * * _You take 15 damage, and have 6/21 hp. MASSIVE DAMAGE!!%h%h7--10 _%h~%h%h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h8 %h]9 9--%hD %hE P _You don't know that spell.%hY........#. #.#.###  IndexError the Conjurer ...####.# #....##  Octopode #........ ##.....##  Health: 6/21======------------------ #.######. #.......#  Magic: 3/7==========-------------- #.# . ###.....##  AC: 1Str: 6 ..# ..######.......#  EV: 12Int: 22 ### .......#.###.#.#  SH: 0Dex: 10 .......#.###.#.###..  XL:  3 Next: 79% Place: Dungeon:3 ...... ......O@............  Noise: ---------[40%h_m  Time: 2710.9 (0.0) ..#... .......#.##.#..###..  j) +2 short sword (venom) #.# .......#.......###.  Cast: Magic Dart  .# ..#.####...........  # . # #..#.#######  #..#.#  O   ogre #..#.#  #..#.#  #....# Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)%h........#.#.#.###IndexError the Conjurer ...####.##....##Octopode #........##.....##Health: 6/21======------------------ #.######.#.......#Magic: 3/7==========-------------- #.#.###.....##AC: 1Str: 6 ..#..######.......#EV: 12Int: 22 ###.......#.###.#.#SH: 0Dex: 10.......#.###.#.###..XL:  3 Next: 79% Place: Dungeon:3 ...... ......O@............Noise: ---------  Time: 2710.9 (0.0) ..#... .......#.##.[3%h3m#..###..j) +2 short sword (venom) #.#.......#.......###.Cast: Magic Dart  .#..#.####...........#. # #..#.########..#.#O   ogre#..#.##..#.##....#Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)%huAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)  The magic dart hits the ogre.  The ogre hits you with a +0 giant club!!  Ouch! That really hurt!  You die...%hf-14/21 ------%h [?25h[?0c%h#2 +%h0 [?25l[?1c%h2%hM8Inventory: 15/52 slots Hand Weapons (go to first with ))  j - a +2 short sword of venom (weapon) Missiles (go to first with ()o - 3 javelins Jewellery (go to first with "=)  e - an amulet of faith {Faith, !P} Scrolls (go to first with ?)  b - a scroll of identify {unknown}  f - a scroll of immolation {unknown}g - a scroll of poison {unknown}  h - a scroll of teleportation {unknown}  m - a scroll of vulnerability {unknown} Potions (go to first with !)k - a potion of attraction {unknown}  i - a potion of curing {unknown}l - a potion of enlightenment {unknown}  d - a potion of heal wounds {unknown}  a - a potion of magic  c - a potion of might {unknown}  n - a potion of moonshine {unknown}%h %h . %h %h,)%h5%hfGoodbye, IndexError.50 IndexError the Conjurer (level 3, -14/21 HPs)Began as an Octopode Conjurer on May 15, 2025.Demolished by an ogre... wielding a +0 giant club(20 damage)... on level 3 of the Dungeon.The game lasted 00:02:49 (2709 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  %h10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb%h %hi %h܊ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l