%h Player: IndexError Game: DCSS trunk Server: clan Filename: 2025-05-15.09:28:15.ttyrec Time: (1747301295) Thu May 15 11:28:15 2025 %hIVv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c%hp%hxTrunk doesn't count for the tournament, you want 0.33. Play trunk anyway? (Y/N)Y - Yes  N - No%h %h %h! ZWelcome, IndexError. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant%h" u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Spriggan%hv" x - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oni%h" z - Felid i - Gnollr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, %h`# but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudes%h# bSpace - Pick background first ? - Help Tab - Octopode Conjurer%h/%h'%h)Welcome, IndexError the Octopode. Please select your background. WarriorAdventurerMage %h`)a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter%h)r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer %h)e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist %hE*f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight%h*p - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental %h*spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudes%h&+[Space - Change species ? - Help Tab - Octopode Conjurer%h%h1%h ]IndexError the ConjurerOctopodeHealth: 11/11 ========================Magic: 3/3========================AC: 1Str: 6 EV: 12Int: 20SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Tentacles%h^DCast: Magic Dart%hc♣♣♣♣♣♣.♣♣♣♣♣♣♣♣.......♣♣♣♣..ß.@.ß....♣%h&d...................................ß...ß.....###....!....#####.......####ß...ß####+++##%hh%hwpWelcome, IndexError the Octopode Conjurer.It is said that the Orb of Zot exists deep within this dungeon.%hnt%hPress ? for a list of commands and other information.  Found 2 bubbling cyan potions.%h%h  Setting a skill training target for Fighting at 12.0.  Setting a skill training target for Armour at 12.0.  Setting a skill training target for Dodging at 12.0.  Setting a skill training target for Stealth at 12.0.  Setting a skill training target for Evocations at 12.0.  Setting a skill training target for Spellcasting at 10.0. _Setting a skill training target for Conjurations at 10.0.%h%hC  Skill  Level Cost  Apt Skill  Level Cost  Apt %hcP a - Fighting   0.0   1.0   0   e + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.0   0   f * Conjurations   4.0   5.0   0              %h     c - Dodging   2.0   3.0   0       d - Stealth   2.6   1.5  +4                                                              [39;4%hW9m                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h e * Spellcasting   2.0%h p f - Conjurations   4.0%hZ,> f + Conjurations 4.0%h: %hB  IndexError the Conjurer  Octopode  Health: 11/11 ========================  Magic: 3/3========================  AC: 1Str: 6 ♣♣♣EV: 12Int: 20♣♣♣.♣♣♣♣♣SH: 0Dex: 10♣♣♣.......♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣..ß.@.ß....♣Noise: ---------  Time: 0.0 (0.0)...............-) Tentacles...............Cast: Magic Dart.....ß...ß.....###....!....#####%hN[40m.......####ß...ß####+++##Setting a skill training target for Fighting at 12.0.  Setting a skill training target for Armour at 12.0.  Setting a skill training target for Dodging at 12.0.  Setting a skill training target for Stealth at 12.0.  Setting a skill training target for Evocations at 12.0.  Setting a skill training target for Spellcasting at 10.0. _Setting a skill training target for Conjurations at 10.0.%hS%hc 3%h %h+ %h %hI $ _%h ,%h ,%h %h %h %h %hv %h %hQ ,%h %h f ♣♣♣ ♣♣♣.♣♣♣♣♣  ♣♣♣.......♣♣♣  ♣♣♣..ß.<.ß....♣ ...................................ß...ß.....###....@....### ####  ##ß...ß##  ##+++## %hj +4.0 (4%hS +5.0 (5%h^ q _b - 2 bubbling cyan potions%h%h2  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   e * Spellcasting   2.0   3.6  -1          %h b - Unarmed Combat   0.0   1.0   0   f + Conjurations 4.0   5.0   0      %h             c - Dodging   2.0   3.0   0       d - Stealth   2.6   1.5  +4                                          %hD!            %h            %hX        %hO            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help%h8*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h  IndexError the Conjurer♣♣♣%ht Octopode♣♣♣.♣♣♣♣♣Health: 11/11 ========================♣♣♣.......♣♣♣Magic: 3/3========================♣♣♣..ß.<.ß....♣AC: 1%h <Str: 6 ...............EV: 12Int: 20...............SH: 0Dex: 10.....ß...ß.....%hL ZXL:  1 Next:  0% Place: Dungeon:1###....@....###Noise: ---------  Time: 5.0 (0.0)##.......##-) Tentacles##ß...ß##%h Cast: Magic Dart##+++##Setting a skill training target for Armour at 12.0.  Setting a skill training target for Dodging at 12.0.  %h >Setting a skill training target for Stealth at 12.0.  Setting a skill training target for Evocations at 12.0.  Setting a skill training target for Spellcasting at 10.0. _Setting a skill training target for Conjurations at 10.0. _b - 2 bubbling cyan potions%ht%h%h%h !%hbX 3%hY %h\ %hd %hee %hg %h#j ,%hhk %hn 7 _You open the gate.%hAq 3%hr %hIv @  There is an open gate here.%hx %h{ 5 _%h| %hF ,%h& %h %h΋  ...............♣ .....................ß...ß......###.........### ##.......##  ##ß...ß##  ##'''## %hW &##.#....######..........@......g....##########...#.. Magic Dart#.#g   goblin (asleep)%h /11.0 (6.0)%he +2.0 (7%hX %ha s _A goblin comes into view. It is wielding a +0 club.%hp ******g  %h?  The magic dart hits the goblin.%h+%h3,.....g.%h5q2--------==3.0 (1%h <%h6Bt _The goblin shouts! _You now have 2/3 mp.%hB%hD k*****) %h۷ #.....%h ^1----------------1-4Magic Dart _The magic dart hits the goblin. _You now have 1/3 mp.%h - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hl _%hHy0--------%h2================%h5|3========%h} _Magic restored.%h%hn%hX%h%h@========%h%h%hl,%h%h %hS,%h%h%hX%h,%h%,%h+,%h%hf%h%h`%h%h%hU,%h,%h5 .............. .....ß...ß.... #####.........## # #..###.......##..# ####..####ß...ß##>... ........##'''##.....####..##.#....##### ##.................... #....@.......#########-48.0 (34.0) ....?.......#..#%h3 ..#.#.#...###..# # #.....# #..# ........ ...##.##.#...#...#%h*.............#.. ..##.#.##%h%hP$F-9.0 (35%h)%h7J _Found a stone staircase leading down.%hA-50.0 (36%hD%hJ _c - a staff of air {rElec} _MP restored: 3%h3%hg%h%h%h$ _%hn%h%h .....ß...ß #####....### #..###....... ...#######..####ß...ß# >.............##'''## .....####..##.#....## #. ##.................%hf##...#............######........#..# #...#.#.#...###..# #. #.#.....# #..#%hsMagic Dart .............# .#.##.#...#...# ...............#%hK   kobold (missile, asleep)K.....##.#.##.#..... .#.#%h 12.0 (2.0)%h=WKK).%h +3.0 (3%h)%h! _A kobold comes into view. It is wielding a +0 dagger. _You see here a scroll labelled TOWILI IGOCIE.%h%hr s****)%hЙ:......%h2--------2=4.0 (1Magic Dart%h _The magic dart hits the kobold. _You now have 2/3 mp.%h 4%hi%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h 9%h =%hF%hfJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%hM%h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)³%h³%hE.-5³%h³%hc _d - a scroll labelled TOWILI IGOCIEó%hooWield or unwield which item (- for none)?  - - Tentacles (current attack) Magical Staves (go to first with |)  c - a staff of air {rElec}[?] describe selected [!] equip|wield[tab] equip|unequip ó%hT ó%h .....ß...ß. IndexError the Conjurer#####........ Octopode####..###....... Health: 11/11 ========================ó%h ...#######..####ß...ß# Magic: 2/3================-------->.............##'''## AC: 1Str: 6 ó%h %.....####..##.#....## EV: 12Int: 20#. ##................. SH: 0Dex: 10##...#............###### XL:  1 Next: 20% Place: Dungeon:1.......@.......#..#ó%h' Noise: ---------  Time: 55.0 (0.0).#...#.#.#...###..#-) Tentacles#. #.#.....# #..#Cast: Magic Dart.............#.#.##.#...#...#.).............#.......##.#.##.#..... .#.# _You see here a scroll labelled TOWILI IGOCIE. _The magic dart hits the kobold. _You now have 2/3 mp. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _d - a scroll labelledó%h $ TOWILI IGOCIEó%h ó%h y5 (0.5c) staff of air {rElec}ó%h. ó%hR 9 _c - a staff of air (weapon) {rElec}ij%hExQij%h:z,ij%h{ij%h3========ij%hij%hij%h;Bij%h/ij%hnV========ij%hij%heij%h,ij%hij%h%ij%h,ij%hij%hij%hW,ij%hij%hij%hpij%h̿ij%h>ij%hiij%hij%hij%huij%hij%hij%h:ij%hij%hzij%h),ij%hij%hij%h,ij%h=ij%hij%h,ij%hij%hyij%h............#..# ..#.#.#...###..# r....# ..#.#.....###..# .....# ...............# .....+ ij%hB..#.##.#...#...# .....## .).............# .r..... ......##.#.##..#  ...... #.#.##..##.!?.... ij%hX ...... #.#.##...@....... ....#. #.#.###.#####.... .... ..#.# #.# . Magic Dart#.# #.#ij%h&#. #.# #.# rr 2 rats (asleep) #.# ...ij%h078.5 (23.0)ij%hY,9.5 (24ij%heij%h _2 rats come into view. _MP restored: 3ij%h **r1 asleep)  The magic dart hits the rat.ij%hB<ij%h<ų%h.r.r.rwandering)ų%h2--------====80.5 (1.0)ų%hyų%hO _The rat squeaks loudly. _You now have 2/3 mp.ų%h]ų%hb†*r   rat (ų%hA  The magic dart hits the rat.ų%h.r.rų%hD1----------------3==--1ų%hB _The rat squeaks loudly. _You now have 1/3 mp.ų%hT3ų%h:q†****ų%hY..†.ų%hO0----------------4---2Magic Dartų%hų%h _The magic dart hits the rat. _You now have 0/3 mp.ų%hJų%hK8-ų%hOų%hRK _You are out of magic!ų%h6  _You are out of magic!ų%hi ų%h!k ų%hu ų%hz K _You are out of magic!Ƴ%h _Ƴ%hw0--------Ƴ%h ,Ƴ%hUƳ%h,Ƴ%hcƳ%hV,Ƴ%hlƳ%h,Ƴ%hƳ%hƳ%h Z1========Ƴ%h-Ƴ%h,Ƴ%hƳ%hƳ%hƳ%hnƳ%hoƳ%h#========Ƴ%hƳ%h]Ƴ%h+Ƴ%hƳ%h Ƴ%hK Ƴ%h Ƴ%hƳ%h Ƴ%h<XƳ%hV=Ƴ%h?,Ƴ%hAƳ%hD,Ƴ%hFƳ%hNH,Ƴ%hJƳ%hQLƳ%hLZ2========Ƴ%hzNƳ%hwQ,Ƴ%hWSƳ%h2V,Ƴ%h5XƳ%hZ,Ƴ%hh\Ƴ%h^Ƴ%hf_9========Ƴ%h`Ƴ%hc,Ƴ%heƳ%hJg,Ƴ%hhƳ%hBk,Ƴ%hlƳ%hlo,Ƴ%h!qƳ%hsƳ%hsƳ%huƳ%hv,Ƴ%h5xƳ%hy,Ƴ%hL{Ƴ%h$},Ƴ%h<~Ƴ%h*Ƴ%hP3========Ƴ%hƳ%hƳ%hy,Ƴ%hƳ%hƳ%hދ,Ƴ%hƳ%h(#.....##########..........#..##.....# #.#.#...###..##.....# #.#.....###..##.....# ...........##.†...+ #.##.#...#...##.....### Ƴ%h.......##.......# ##.#.##..##†......#  #.#.##..##.@?....# - #.#.##.........Ƴ%h~#. #.#.###.#####....## .. ..#.# #.# ....##.# #.# ...##. #.# ...##.# ..##.# ###...Ƴ%h:1119.5 (37.0)Ƴ%hc-20.5 (38 _e - a blue potion _MP restored: 3Ƴ%hIƳ%hƳ%hƳ%h']======== _Ƴ%hL6W.#.. #..##.....# .#.#...###..##.....# .#.....###..##.....# ##.†...+ .##.#...#...##.....### ##.# ##.#.##..##†......#  #.#.##..##..@....#  #.#.##......#. #.#.###.#####....# ..#.# ##.# #.# ....##. #.# ....##.# ....##.# .#### Ƴ%h=11.5 (1.0)Ƴ%hB+2.5 (2Ƴ%hFƳ%hVIe _f - a scroll labelled VIRATY MIKHLIWKƳ%hKD 3Ƴ%hE Ƴ%hHL Ƴ%hT XƳ%hU ,Ƴ%hX Ƴ%hp[ Ƴ%hl^ ,Ƴ%h` Ƴ%hc Ƴ%hf ,Ƴ%hXh Ƴ%h9l 7 _You open the door.Ƴ%ho 3Ƴ%hq Ƴ%h?x @  There is an open door here.Ƴ%hz Ƴ%hsz  _Ƴ%h{ Ƴ%hZ} Ƴ%h~ ,Ƴ%h Ƴ%h Ƴ%hA ,Ƴ%hT Ƴ%h Ƴ%he ,Ƴ%h[ Ƴ%hI Ƴ%h ,Ƴ%h Ƴ%h Ƴ%h ,Ƴ%h Ƴ%hg Ƴ%h ,Ƴ%h Ƴ%hޗ Ƴ%h ##.†...'....... ##.#...#...##.....######## ...........##.......#.##.#.##..##†......# #.#.##..##.......#### .. #.#.##............... #. #.#.###.#####....#### Ƴ%h  ..#.# #.# ###....#  #.# #.# #..@...#  #. #.# ##  #.# #......# Magic Dart #.#.....###Ƴ%h # ......... #.....##. Ƴ%h !r   quokka (asleep)#.(... .r..... .# Ƴ%hl 034.5 (12.0)Ƴ%h ,5.5 (13Ƴ%hZ Ƴ%h Y _A quokka comes into view.dz%h/dz%h<******†dz%hGXL......dz%h _2--------5=6.0)Magic Dart _The magic dart hits the quokka. _You now have 2/3 mp.dz%h6Z dz%h^ dz%hc dz%hj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)dz%h_ dz%h dz%h dz%h'$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ȳ%h _ȳ%h--------ȳ%h Bȳ%hnȳ%hȳ%h,ȳ%h#ȳ%h,ȳ%hȳ%h,ȳ%hȳ%hAf3========ȳ%h ȳ%hf#ȳ%hp%,ȳ%h&ȳ%hp(ȳ%h*,ȳ%hS+ȳ%h-ȳ%h.ȳ%hE/ȳ%h0ȳ%h1ȳ%hF3ȳ%h3@========ȳ%h4ȳ%h8ȳ%h}:ȳ%h;ȳ%hQ<ȳ%h=ȳ%hg@ȳ%h Aȳ%hBȳ%hTCȳ%hEE,ȳ%hqFȳ%h"Iȳ%hJȳ%hJȳ%hKȳ%hgLȳ%hMȳ%hNȳ%h Pȳ%hRȳ%hXU,ȳ%h\nȳ%h>]ȳ%h^,ȳ%h `ȳ%haȳ%h&d,ȳ%hdȳ%hfȳ%h?hȳ%hhȳ%hLiȳ%hjȳ%hlȳ%h mȳ%hmȳ%hroȳ%hdr,ȳ%hwBȳ%hxȳ%hxȳ%h|b  You see here a quokka corpse.ȳ%h5 _ȳ%hIȳ%hȳ%hރ,ȳ%hȳ%hȳ%hȳ%hȳ%hȳ%hȳ%hMȳ%hȳ%hȳ%h_ȳ%hȳ%h,ȳ%h ȳ%hi,ȳ%hȳ%hȳ%hv,ȳ%hȳ%h;ȳ%hşȳ%hKȳ%hȳ%hȳ%h,ȳ%hȳ%hTȳ%h ,ȳ%hʫȳ%h(ȳ%h,ȳ%h|nȳ%hȳ%hi,ȳ%hVȳ%hKȳ%hȳ%h ȳ%hȳ%hȳ%hȳ%hȳ%hȳ%hAȳ%hN,ȳ%hȳ%hȳ%h,ȳ%hȳ%hȳ%hȳ%hiȳ%hȳ%hGȳ%hKȳ%hȳ%hȳ%h_ȳ%hȳ%h3ȳ%hȳ%hȳ%h,ȳ%hȳ%hȳ%h,ȳ%hȳ%h,ȳ%hf,ȳ%haȳ%hXȳ%h,ȳ%hWȳ%h ȳ%h$ ,ȳ%h ȳ%hȳ%hȳ%hoȳ%hȳ%hȳ%hȳ%hKȳ%hȳ%hȳ%h,ȳ%hHȳ%h[ ȳ%hX!,ȳ%ht"ȳ%hx$ȳ%h(&,ȳ%hq'ȳ%h`)ȳ%h +,ȳ%h,ȳ%hf.ȳ%h1,ȳ%hT2ȳ%h<5ȳ%hB:,ȳ%h<ȳ%h?ȳ%h'B,ȳ%hCȳ%hEȳ%haHȳ%h]Lȳ%hMȳ%hOȳ%hR,ȳ%hSȳ%hUȳ%hW,ȳ%h_,ȳ%hb,ȳ%hdȳ%hfȳ%hhȳ%hqiȳ%h%jȳ%h lȳ%hn,ȳ%hopȳ%hsȳ%h|Xȳ%h },ȳ%h~ȳ%hȳ%hȳ%hȳ%hȳ%hȳ%h`4ȳ%hCȳ%ha ♣ . . . ȳ%hң!### #### ####.. ..#.. ...#######.. #.#.# >.......... #@#.# ......####..-ȳ%hE #.#.##...##....... #####.#.##...#........ #..................... #.###....#...#.#.#...# #....#...#.#.....#ȳ%h*  #.................  #........#.##.#...ȳ%h ########..)......... ȳ%h-],211.5 (75.0)-2.5 (76 _g - a scroll labelled AGAN BIAD HUS _MP restored: 3ȳ%hߚ_ȳ%hX _ȳ%hSȳ%hQȳ%hnȳ%hȳ%hDȳ%hMȳ%hnȳ%hȳ%h~ȳ%h],ȳ%h8%nȳ%h%ȳ%h/ȳ%h0,ȳ%h1ȳ%h7Xȳ%h7ȳ%h9ȳ%h9,ȳ%h:ȳ%h@)ȳ%hJAR ♣######### ♣♣♣....g...#  .  #.# #####Magic Dart##########.###### #..##.........#......#######..#########.#.##.>............ g   hobgoblin (asleep)#.#.##......####..###.#.##...##.........#####.#.##...#.ȳ%hE-32.5 (20ȳ%hF,3.5 (21ȳ%hIȳ%hK\ _A hobgoblin comes into view.ȳ%h) .**ȳ%h 5...ȳ%h?8b2--------7=4.5 (1.0)Magic Dart _The magic dart hits the hobgoblin. _You now have 2/3 mp.ɳ%hɳ%hɳ%hɳ%h ɳ%hm_You can't see any susceptible monsters within range! (Use Z to cast anyway.)ɳ%hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ɳ%h3ɳ%hɳ%hkɳ%h<$ _ɳ%h--------ɳ%hҭ,ɳ%h,ɳ%hɳ%h,ɳ%hɳ%h,ɳ%hFɳ%hĸ,ɳ%hwɳ%hs,ɳ%h&ɳ%hɳ%hqɳ%hɳ%h'ɳ%hɳ%hɳ%hɳ%hxP3========ɳ%hɳ%h?ɳ%h*,ɳ%hɳ%hɳ%h,ɳ%hɳ%hɳ%h,ɳ%h1ɳ%hKɳ%hɳ%h@========ɳ%hɳ%hɳ%h,ɳ%hVɳ%hɳ%hɳ%huɳ%hɳ%h{ɳ%haɳ%hɳ%hDɳ%hɳ%hɳ%hJɳ%hɳ%h%ɳ%h#,ɳ%hɳ%hɳ%h,ɳ%h$ɳ%hɳ%h,ɳ%hqɳ%hWɳ%hE,ɳ%hD ɳ%h ,ɳ%hx ɳ%h ɳ%h ,ɳ%hɳ%hɳ%h,ɳ%hɳ%hɳ%h7,ɳ%hɳ%h^ɳ%hSɳ%hɳ%h^ɳ%hɳ%hɳ%h^ɳ%hɳ%h0ɳ%ho ɳ%h ɳ%hc!ɳ%hG$;  You see here 2 stones.ɳ%hQ&5 _ɳ%h&ɳ%h,(ɳ%hd),ɳ%h#*ɳ%h,ɳ%h-,ɳ%h.ɳ%h10ɳ%hq1,ɳ%h2ɳ%hR8ɳ%h9,ɳ%h:ɳ%h<ɳ%h3>,ɳ%h>ɳ%h@ɳ%hAɳ%h4Bɳ%hBɳ%hDɳ%hEɳ%h Fɳ%hFɳ%h?Hɳ%hIɳ%h Jɳ%hJɳ%h(Lɳ%hjMɳ%hMɳ%h`Nɳ%hOɳ%hQɳ%hQɳ%h Rɳ%hSɳ%hTɳ%hLUɳ%hUɳ%h1Wɳ%hdXɳ%hXɳ%hmYɳ%hZɳ%h\ɳ%h\ɳ%h\ɳ%h ^ɳ%h_ɳ%hw_ɳ%h_ɳ%h`ɳ%haɳ%hbɳ%hZbɳ%hcɳ%hdɳ%hdɳ%hdɳ%h~eɳ%hzfɳ%hfɳ%hMgɳ%hgɳ%h(i,ɳ%hiɳ%hjɳ%hSm,ɳ%h$nɳ%hdoɳ%hp,ɳ%hqɳ%hrɳ%hsɳ%htɳ%hktɳ%hLuɳ%hRvɳ%hvɳ%hwɳ%hwɳ%hxɳ%hlyɳ%hyɳ%hzɳ%h:|,ɳ%h)}ɳ%hɳ%h,ɳ%hɳ%hȄɳ%h,ɳ%h ɳ%h#ɳ%hɳ%hUɳ%h‰ɳ%hiɳ%hɳ%hɳ%hɳ%hXɳ%hɳ%hސɳ%hyɳ%h ɳ%hɳ%hɳ%hɳ%hRɳ%hɳ%h ɳ%hɳ%hɳ%hɳ%hɳ%hɳ%h]ɳ%hܨ,ɳ%hNɳ%hɳ%h٭,ɳ%hDɳ%hɳ%h,ɳ%hɳ%hɳ%hf,ɳ%hɳ%hɳ%h ,ɳ%hɳ%hɳ%h,ɳ%hɳ%hɳ%h,ɳ%hɳ%hɳ%h,ɳ%hɳ%hɳ%h4,ɳ%hɳ%h0ɳ%hMɳ%hɳ%hBɳ%hcɳ%hɳ%hɳ%hnɳ%hɳ%h ,ɳ%hɳ%h-ɳ%hn,ɳ%hɳ%hKɳ%hɳ%hɳ%hɳ%hRɳ%hwɳ%hɳ%hCɳ%hɳ%h,ɳ%h=ɳ%hɳ%h,ɳ%h0ɳ%h?ɳ%hɳ%hɳ%h[ɳ%hɳ%hh,ɳ%hɳ%hJɳ%hI #...###........... #...# #..#........ #...# #..#..[#...#  #...# #...........  #.### #.####.#...#  #.# #.#.##......   #.# #.#.......##  ɳ%h  #.# #.#........#  #.#......#-  #K................  ##########.#.....Magic Dart  ........##  ..........  ..######## K   kobold (missile, asleep)   ..   #  #ɳ%h 1318.5 (84.0)ɳ%h F-9.5 (85ɳ%h ɳ%h _A kobold comes into view. It is wielding a +0 short sword. _MP restored: 3ʳ%hۼ **K  ʳ%hR@)  The magic dart hits the kobold.ʳ%h2Aʳ%hEI.K.ʳ%hF2--------====20.5 (1.0)ʳ%hKʳ%hM _The kobold shouts! _You now have 2/3 mp.ʳ%hJ4*ʳ%hPNʳ%hVB.Kʳ%hX1----------------=---1ʳ%hK_ʳ%hc _The magic dart hits the kobold but does no damage. _You now have 1/3 mp.ʳ%hCʳ%hGc)ʳ%h{ʳ%hL0----------------ʳ%hz8---2Magic Dartʳ%hʳ%h* _The magic dart hits the kobold. _You now have 0/3 mp.ʳ%h ʳ%h ʳ%h ʳ%h ʳ%h} $ _ʳ%hJ ʳ%h ʳ%h T--------ʳ%h4 ʳ%h ,ʳ%h ʳ%h ,ʳ%hd ʳ%h ,ʳ%h[ ʳ%h ,ʳ%h ʳ%h_ ʳ%hr p1========ʳ%h[ ʳ%h ʳ%h ʳ%h= ʳ%h ʳ%h ʳ%h ʳ%hL ʳ%h ʳ%h ʳ%h @========ʳ%h! ʳ%hQ" ʳ%h" ʳ%h2# ʳ%hw$ ʳ%h$ ʳ%hX% ʳ%h& ʳ%h7' ʳ%h' ʳ%h) ,ʳ%h4* ʳ%h+ ʳ%h(, ʳ%h, ʳ%h- ʳ%hi. ʳ%h. ʳ%h10 ʳ%h0 ʳ%h$1 ʳ%ho2 ʳ%h2 ʳ%hc3 ʳ%h4 ʳ%hQ5 Z2========ʳ%h5 ʳ%hA7 ʳ%h7 ʳ%h58 ʳ%h9 ʳ%h9 ʳ%hy: ʳ%h; ʳ%hY< ʳ%h< ʳ%h> ʳ%h> @========ʳ%h]? ʳ%h@ ʳ%hA ʳ%h|A ʳ%hB ʳ%hGC ʳ%hC ʳ%hLE ʳ%hF ʳ%hF ʳ%hG ,ʳ%hH ʳ%h)J ,ʳ%h/K ʳ%hhL ʳ%hL ʳ%hM ʳ%hN ʳ%hO ʳ%hO ʳ%hdQ ʳ%hQ P3========ʳ%hR ʳ%hV ʳ%hW ʳ%h[X ʳ%hX ʳ%h] ʳ%h^ ,ʳ%h_ ʳ%ha ʳ%hnc ,ʳ%h1i ========ʳ%hwk ʳ%hm ,ʳ%hFn ʳ%ho ʳ%hq ,ʳ%hr ʳ%h'u ʳ%hw ,ʳ%hy ʳ%h9{ ʳ%h} ,ʳ%h{~ ʳ%h ʳ%h ,ʳ%h ʳ%hA ʳ%h ,ʳ%h ʳ%h9 ʳ%hT ,ʳ%h ʳ%h+ ʳ%h ,ʳ%h ʳ%h[ Xʳ%h ʳ%h ,ʳ%h\ ʳ%hF ʳ%h ,ʳ%hK ʳ%h ʳ%h ʳ%h ʳ%h ʳ%h. ʳ%h) ,ʳ%h ʳ%hk ʳ%h4 ,ʳ%hn ʳ%h ʳ%h ,ʳ%h ʳ%h ʳ%h ,ʳ%h ʳ%h ʳ%h ,ʳ%h ʳ%h ʳ%h3 ,ʳ%h2 ʳ%h ʳ%h .# #.######.#####.#......##..).................##########.#.....####...............###....[...#....########.#..#######.#...#..#..# .#.#.#@#.#..#..# #-78.5 (56.0)..P...P..PP..#..# #ʳ%h #.#?#P#.#.#..#..### #_#.P.#........ ..#P#.#.#....#### .....PP.........+#.#.#.#.#..#.#####.#.P.#....## ######...#ʳ%he ʳ%h F-9.5 (57ʳ%h ʳ%h _Found a faded altar of an unknown god. _MP restored: 3̳%hot # _You hit the plant. The plant begins to die. You grab the plant.=80.7 (1.2) _You squeeze the plant. You constrict the plant.̳%hK>1.9̳%hW _You hit the plant. You constrict the plant.ͳ%hͳ%h޴(3.1ͳ%h ͳ%hX _You hit the plant. You squeeze the plant. You constrict the plant.ͳ%hq  You hit the plant. You constrict the plant. You lose your grip on the plant..4.3ͳ%hl _A nearby plant withers and dies.ͳ%h  ####.#####.##.  #..)........  ##########.#.....###  ...............  ....[...#......... ########.#..#######  #.#...#..#..#  .#.#.#.#.#.#..#..#  ...P...@..PP..#..#  #.#?#P#.#.#..#..###   #_#.P.#........  .#P#.#.#....#### ....PP.........+  #.#.#.#.#..#.####  #.#.P.#...ͳ%hǞ.#  ########...#  #.#ͳ%h<3_ͳ%hا4-50ͳ%h@ͳ%h \  You hit the plant but do no damage. You grab the plant.ͳ%hC 5=6.5 (1.2ͳ%hө $_ͳ%h ^ _The plant begins to die. You squeeze the plant. You constrict the plant.ͳ%h)3_ͳ%hʴ7.7 _You hit the plant. You constrict the plant.γ%h >8.9γ%h$_γ%hdA _You hit the plant. You constrict the plant.γ%hE/  You hit the plant. You squeeze the plant. You constrict the plant.  You lose your grip on the plant.γ%h$8N._γ%hM<)90.1γ%hB$_γ%hMFV _A nearby plant withers and dies.γ%hŊ  #..)........  ##########.#.....##  ............... γ%h ....[...#........ ### ########.#..###### ...#.#...#..#..#   ..#.#.#.#.#.#..#..# ...P......PP..#..#  .#.#?#@#.#.#..#..###  #_#.P.#........ .#P#.#.#....#### γ%h ....PP.........+  #.#.#.#.#..#.####  #.#.P.#....#  ########...#  .#.#   .#.#γ%h2_γ%h:4-10γ%h7γ%hγ%h?X γ%h:^ 8-γ%hm ϳ%h  #########.#.....## ..........[...#..### ########.#..###### ...#.#...#..#..# ϳ%h G..#.#.#.#.#.....P......PP.. .#.#?#.#.#.#..#..### #@#.P.#.........#P#.#####.....PP.........+.#.#...#.#.P## ######  .#.#ϳ%h& ϳ%h &2ϳ%h@ ϳ%h. d _There is a faded altar of an unknown god here.г%h}  You lose your grip on _A nearby plant withers and dies. _There is a faded altar of an unknown god here.  This altar belongs to (a) Elyvilon, (b) Xom or (c) Ashenzari, but you can'ttell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.ҳ%hi\ҳ%h]ҳ%hg! ##########.#.....## IndexError the Conjurer  ...............## Octopode  ҳ%hg....[...#........ Health: 11/11 ========================  ### ########.#..###### Magic: 3/3========================  ҳ%hg...#.#...#..#..#AC: 1Str: 6   ..#.#.#.#.#.#..#..#EV: 12ҳ%h hInt: 20   ....P......PP..#..#SH: 0Dex: 10  ҳ%h|h.#.#?#.#.#.#..#..###XL:  1 Next: 80% Place: Dungeon:1  ҳ%hhB#@#.P.#........Noise: ---------  Time: 392.1 (0.0)  .#P#.#.#....####c) staff of air {rElec} ҳ%hi  .....PP.........+Cast: Magic Dart  #.#.#.#.#..#.####  ҳ%hTi..#.#.P.#....#  ## ########...#  .#.#  .#.#  ҳ%hi.#.#You lose your grip on the plant. _A nearby plant withers and dies. _There is a faded altar of an unknown god here.  ҳ%hiThis altar belongs to (a) Elyvilon, (b) Xom or (c) Ashenzari, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.ҳ%hb  Elyvilon accepts your prayer!ҳ%h=Y of Elyvilon *.....3.1 (1ҳ%hPҳ%h  _Elyvilon welcomes you! You can now purify yourself.ӳ%h[?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) Գ%hņ [?25l[?1cԳ%hIP  Okay, then.Գ%hԳ%h}Գ%h}. _Գ%h$ 5  Unknown command.Գ%hz Գ%h Գ%h _Press < or > to pray at altars.Գ%h[ "  Unknown command. _Press < or > to pray at altars.ճ%hjBQ[?25h[?0c _Okay, then.  ճ%hCDUnknown command.Press < or > to pray at altars.  Are you sure you want to abandon this character and quit the game? (Confirm  with "quit".) ֳ%h [?25l[?1cֳ%hRP ,quit[?25h[?0cֳ%h[ = + ׳%h3 [?25l[?1c׳%h5׳%he:Inventory: 7/52 slots Magical Staves (go to first with |)  c - a staff of air (weapon) {rElec} Scrolls (go to first with ?)  f - a scroll of amnesia {unknown} ׳%h:P d - a scroll of blinking {unknown}  g - a scroll of identify {unknown} Potions (go to first with !)  b - 2 potions of curing {unknown}  e - a potion of lignification {unknown} ׳%h;6 a - a potion of magic׳%hd ׳%he ,׳%h ׳%h XGoodbye, IndexError.5 IndexError the Conjurer (level 1, 11/11 HPs)Began as an Octopode Conjurer on May 15, 2025.Was a Follower of Elyvilon.Quit the game on level 1 of the Dungeon.The game lasted 00:00:29 (392 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb  14.59156768 CurlyBrace BaIE-27 escaped with the Orbس%hس%hس%h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l