hzl Player: Jaijje Game: DCSS trunk Server: clan Filename: 2025-04-24.09:59:35.ttyrec Time: (1745488775) Thu Apr 24 11:59:35 2025  h [?1051l[?1052l[?1060l[?1061h h&V)0[?7h[?25l[?1c h` h& h8Welcome, Jaijje. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Ice Elementalist h'9 Welcome, Jaijje the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll Ice Elementalist h+; hsM hmJaijje the ChillerGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 7EV: 12Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded h@Cast: Freeze h###..###..#..#.##>##@#### h! h>Welcome, Jaijje the Gnoll Ice Elementalist.The incredible Orb of Zot lies far below, as if waiting for you to find it. h hPress ? for a list of commands and other information.  Found an escape hatch in the floor. h h-[ _Found a staircase leading out of the dungeon. h* _There is an escape hatch in the floor here. _ h h'B h h hvu######....... #∆ hL4#####.########.^........##########.##@#####..........14.0 (14.0) h#%...# #..#########..### #.##....#>####.#<##.###. ∆##∆5.0 (15 _Found a talisman of death. hIy  h #.# #.##.# ####.#######∆ #.# #.^........########.# #.##.#####........#.# #%...# #..#######.###..#### #.###.........# #>######..##....#<#  #@.# .##### 28.0 (13#........).# #.####..##.## ∆ #..# # #... #.... #.### #.#9.0 (14 _Found a short sword. hّ M∆ #.#  ###.####### ∆^........#######.##.#####.........# #%...# #..#######.###..#### #.###.........# #>#####@.##....#< #..# .##### #........).# #.####..##.## ∆.#.#30.0) h  h OM... ∆ #.#  ###.####### ∆^........#######.##.#####........#.# #%...# #..#########..#### #.###....@....# #> h #####..##....#< #..# .######........).###..##.###.### h  h &1 h  h  h~N@M ... ∆ #.#  ###.####### ∆^........#######.##.#####........#.# #%...# #..#######.###@.#### #.##.........# #>#####..##....#<#..# .######... hY hTZ&2 hq h%+M# ... ∆ #.#  ###.####### ∆^........#######.##.#####........ #@...# #..#######.###..#### #.###.........# #> ha'#####..##....#<#####... h93 hz4&3 h#; h@W _You see here a talisman of death. h#S hET&4 h W hY- _c - a talisman of death ht  #.##.#∆ ####.#######∆.^........####### ##.#####...........# #..########@.#### #.## #.........# #># #####..##....#< h####...#.... h( h&5 h( h h #.##.#∆ ####.#######∆.^........####### ##.#####...........# #..#######.###..#### #.## #....@....# #># ####..##....#< #..# .#####...#.###6 h0A#.# #.# ∆#.# #.#  #.# ####.#######∆ #.# #.^........######## #.# #.##.#####.........#.# #....# #..########.###..#### #.## #.........# #># #####.@##....#<#  #..# .##### #........).# #.####..##.## ∆ #..# ##...#....#.####.# h7<7 h:: h< h   ####.#######∆.^........######## ##.#####............# #..##########..#### #.## #.........# #># #####..##....#< #.@# .#####........).# #.####..##.## ∆##. hA <8 h  hx h  h h h4 h hC  You see here a +0 short sword. h% h _ h h; h hf h; h h hN h h h h- h  h  h  hH  h  h h hu hJ h h}, h h hk h h h h! h" h# h& h(, hI* h, h., hY0 h2 h4 hi5 h6 h8 h: hQ; h< h> h@ h@ hB hD hF, hPH hN#.# #.^........##########.# #.##.#####..........  #.# #....# #..########  #.###..#### #.##  hO;#.........####>#  #####..##....#<# #.####..##..######  #........).# #.# #.####..##.## #@# #..##.# #.# #.....## #.#  hP<#......####.########.####..........?..#.# ###############.  hU0579.0) hU,8.0 (20 h&Y h[` _d - a scroll labelled WUHEUHEATH hI 3 hK  hN  h W  hW  hlZ  hO^ , h`  hhc  hf , hi  hj  hm , h(o  hrq  hs , h'u  hw  hz , hz  hZ|  h} , h@~  hC  d - 2 scrolls labelled WUHEUHEATH (gained 1) h  h A _You now have 11 gold pieces. hȄ 3 h6  hs  h  h  h܇  h  h؉  h+  h  h̋  h  h׌  h9  h  h  hn  hϏ  h  h  hN  h  hΓ  h  hA  h  h  h  h  h  h  h  hh  hɛ  hڜ  hڝ  h>  h  h͟  hѠ  h&  h  h  h  h  hx  hq  hx  hݦ  h>  h  h  h  hg  hh  he  h  h  h  h  hB  h  h  h  h  h`  hZ  hg  h  h  h  hN  h  h  hG  hO  h  h  h  h  hV  h  h  hH  h  h  h]  h  h  h}  h  hm , hU  h  h&  h , h.  hN , h  h #### ...  ...  ... #.#######  #.# #...@...##.# #######.# ###.####### #.# .^........#########.  h< .##.#####..............# ....# #..########.##. ..#### #.## ##...#.# .....####># ###.#.#..# ..##....#<# .........# h( -93.0 (35 h ,4.0 (36 h  h b _e - a scroll labelled RYSEUQ EWECH h 3 h h h, hy h h , hϷ hٹ h, h8 h h h0n h2 h5 h@9 hk: hS< h? h@ hA h$C hCE h6G hH hVI hK hM hN hO hR hT hT h8V hLX hFZ hR[ h\ h^ h` ha hc hf hh hi hk h;m hn hBo hp hq h s hs ht h,v hw hIx h2y h{ he} h~ h h h? h h% h̆ hr h! h h hi h h[ h  hϓ h~ hĕ hv hƙ h h h hp h hc h h# h֥ h h h h\ h h1 h h h h# h h4 h h h h. h h h h]#.# ####.####### h #? #.# #.^........# hx#. #.# #.##.#####.. hH#. #.# #....# #.. h h_x#. #.###..#### #.# h h&l#. #.........####># h hF#.######..##....#<# h h`#.#.####..##..##### h h~#.@#........).# #. h  h#.#.####..##.## #. h h#.#.# #..##.# #. h) h#.#.# #.....## #. h5 h#.#.# #......####. hN h#r#.# #.####...... r   rat (asleep) heq #...# #.# ####### #..## #. . h  hx  h124.0 (3 hq 0.0)  h*A rat comes into view. hd hY h%5.0 (31 h hT  h hoW_Found a scroll labelled RYSEUQ EWECH. hY _A rat is nearby! h#? #.# #.^........ #.##.# #.##.#####. #.##.# #....# # #.##.###..#### # #.##.........####> #.######..##....#< #.#.####..##..### #..#........).#  #@#.####..##.## # h #.#.# #..##.# # #.#.# #.....## # #.#.# #......#### #r#.# #.####.... #...# #.# ###### #..## #.# #..  h h86.0 (1.0) _ h h h`.###.#####...# ##..####........####>#####..##....#<.#####.#........).# #.####..##.#  ...##.###r####....... ####### . h  homr.r hE====7 hi h - _The rat squeaks loudly. h ...# ##..####........####>####..##....#<.#####.#........).# #.####..##.#  ...##r.###.####...... h ######### .#.# h' h22--=---8Freeze h h( _The rat bites you. h;  You barely miss the rat. You bite the rat.  The rat is heavily wounded. h  hQ #0 h +--------- h 9 h  h ( _The rat bites you. h  You hit the rat but do no damage.The rat is heavily wounded.30 hZ  h` I _The rat misses you. hA  You completely miss the rat. Your bite misses the rat.The rat is heavily wounded. h+C}9/13 ------1 hH h{J( _The rat bites you. hӋ 8  You freeze the rat. h F† h6 10/13==5----12Freeze hH  hj G _You kill the rat! h3 hc hٹ h hX==----1== h"B h) h, hX h2====6==== hk4 _Magic restored. h%I h h8 h#, h$9======3== _HP restored. h3 h hC h\, h h h hR h h$ hx h :== h ht h hw h h1 hc, h* h h h h8 h h h h! h h9 h hD h^ h h3 h h h, h} _e - 2 scrolls labelled RYSEUQ EWECH (gained 1) h^  #####  #...##### #........ #.# #...##############.# ##.## .J......##.# #.# #.# ####.#####-.##.# #.^........ h .##.# #.##.#####.##.# #....# #..##.###..#### #..##.........####> J   endoplasm (asleep).######..##....#<.#.####..##..#####..#........).# # h057.0 (25.0) hBF-8.0 (26 h h] _An endoplasm comes into view. hPW #####  #.#  ##########.# ##.##  .J......##.# #.#  #@##.#  #.##.# #.^ #.##.#  #.##.#   #.#  #.#> #.#< #.# #.).#  hO #####  #.#  ##########.# ##.##  .J......##.# #.#  #@##.#  #.##.# #.^ #.##.#  #.##.#   #.# hk  #.#> #.#< #.# #.).#  h hn h ha _An endoplasm is nearby! h #####  #.#  ##########.# ##.##  .J......##.# #.#  #@##.#  #.##.# #.^ #.##.#  h] #.##.#   #.#  #.#> #.#< #.# #.).#  hz[ #####  #.#  ##########.# ##.##  .J......##.# #.#  #@##.#  h9]#.##.# #.^ #.##.#  #.##.#   #.#  #.#> #.#< #.# #.).#  hb hSc hh hka _An endoplasm is nearby! h!  #####  #...#### #....... #.# #...###############.# ##.##..J....@.##.# #.# ########.##.# ####.##### #.##.# #.^...... h#  #.##.# #.##.##### #.##.# #....# # #.##.###..#### # #.##.........#### #.######..##.... #.#.####..##..## h*  hG, 89.0 (1.0) _ h7  hr ##### #... # #.# #...##.# ##.##.J...@..##.# #.#.#.##.# ####. #.##.# #.^ #.##.# #.##. #.##.# #....# #.##.###..####  h #.##. #.######..##.... #.#.####..##.. h h'60 h hg h ##### #... # #.# #...##.# ##.##.J..@...##.# #.##.#.##.# ####. #.##.# #.^ #.##.# #.##.  hdD #.##.# #....# #.##.###..#### #.##. #.######..## #.#.####..##.. h& h&1 h9 h hC ##### #... # #.# #...##.# ##.##.J.@....##.# #.##.#.##.# ####. #.##.# #.^ #.##.# #.##.  #.##.# #....# #.##.###..#### #.##. hC #.######..## #.#.####..##.. hoJ hJK hK2 hP h[] hu9  #... h # #.# #...##.# ##..J@.....##.# #.#.##.#.##.# ####. #.##.# #.^ #.##.# #.##.  #.##.# #....# #.##.###.. #.##. #.######..## #.#.####..## h h43Freeze hR hڦ h JJ   _An endoplasm is nearby!An endoplasm is nearby!  You freeze the endoplasm.  The endoplasm quivers.  The endoplasm is moderately wounded.  The endoplasm freezes you. h, 0------5----=4 h  h % _You are frozen. hn=   You freeze the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.6/13 -------------4--------5 _You are frozen. h  You hit the endoplasm but do no damage.The endoplasm is heavily wounded. hܱ&6 hw h@ _The endoplasm hits you but does no damage. h=a  You hit the endoplasm.  The endoplasm is almost dead. ha&7 hg hFkW _The endoplasm closely misses you. h  #.#  ###############.#  ......J@.....##.#  .##.########.##.#   #.^    You hit the endoplasm but do no damage. hrThe endoplasm is almost dead.The endoplasm freezes you. h!i #.#  ###############.#  ......J@.....##.#  .##.########.##.#  hi #.^     hq4  You are frozen. h5sb1-----------------8 hy hT|V _* * * LOW HITPOINT WARNING * * * h/;  You hit the endoplasm. hU=i. hX h~Y2 h Z%==-------- hZ ---- hS[3 h[ 9 hs\Freeze h\ h_` hge  hi?_You kill the endoplasm! h"  _You are too injured to fight recklessly! h33 h8 h h$ _ hLa3====5==== hh, ht h9======4==5====6======6======7=== h hm=8== h+,9======10/13====1== h$/n h*6r2==== h$7:== hi8, hY9 hC:b3== h; h<, ha= h> h? h?, h@ hmE  # # #.# #..####.# ........##.# -221.0 (52.0)#.#.##.########.##.# ###. #.##.# #.^#. #.##.# #. #.##.# #..#> #.##.###..#. #.###. #.######. #.#.####. hH hIF-2.0 (53 hK hM; _Found a stone staircase leading down. hG3 h h h|== hs#.# ...################.# ...............##.# ##.#.##@########.##.# ## hJI #.# #.##.# #. #.# #.##.# #. #.# #.##.# #. #># #.##.### #.# #.##...r   rat (asleep) #.# #.######. .r# #.#.####. #..#..... hy 3.0 (1.0)  A rat comes into view. hLqrr. h4==4.0 (2 h h- _The rat squeaks loudly. h1  #.#  ...############  ...............  #@#  #.#   #.#   #.#   #>#  #.#  #r#  ..#  ha 5 #.#  ...############  ...............  #@#  #.#   #.#   #.#   #>#  #.#  #r#  ..#  _A rat is nearby! h#y #.#...###############.................##.#.##.########## #@# .>#....r   rat.###.#.####. h% hD*:r. h+;--5.0 (1 _ h0 h2 h#.#...###############..............##.#.##.########## #.# .>#r h....####..#.#.... #.####  hj h}:r. hA--6 h h! hF #.#...###############..............##.#.##.########## #.# .r#....####. hF.r   rat#.#.#.# #. h!Q hRk2--=7Freeze h#X h`( _The rat bites you. h  You freeze the rat.> h 3==5----48Freeze _You kill the rat! hI h, h0r==----6====  There is a stone staircase leading down here. _==== h 4X hX8 ha9, hA h h, h6 hi h, hd h hm h;, h, h h h3 h, h h, hz h hU h h@ h h% h h(&#.##∆#.###.# # h&#.######.# # #........# # .........# #######.# #........# ########  h&I-.  .... h0'y....# ∆ r   rat (asleep)?#.###.r..  h, 60.0 (32.0)  A rat comes into view.Found a stone staircase leading down. h- h5@ KK   kobold (missile, wandering)rr   rat>The rat squeaks loudly. h65==1.0 (33 h: h{=u _A kobold comes into view. It is wielding a +0 dagger. hX #.#  ∆ #.#  #.#  .#  ..#  .#  ########.#  #........#  #@#  #.# #.# ... ... ...K# ∆  ?#r## #.>.. hLG #.#  ∆ #.#  #.#  .#  ..#  .#  ########.#  #........#  #@#  #.# #.# ... ... ...K# ∆  ?#r## #.>..  hOd _There are monsters nearby! h∆. #.#.######...........########..........#######  ........#...K##∆#?#r# #.>.. ## h h h\r.K hkA--2.0 (1.0) _ h hx h~∆#######........#######........#########.# ... .....#..r.##∆#?#K##.>###.. hބhr..K hA--3 hT hc hÁ∆#.#####.......########........#######  .....r..#....##∆#?#.##   hz#.K.. ##  h, h(r.K>4 hP\ z∆####### h] ........#######........#########.# .r. .....#....##∆#K#.## h] p.>###.. h`  hb  hj r.KK)? hk &5 hr  hXu  hm ∆#.#####.......########........#######  r........#K...##∆#?#.##  #.>.. ##  h K.=6Freeze _The rat bites you but does no damage. hv  You miscast Freeze.  You are very lightly contaminated with residual magic. h} AK. h 5----7Contam  h! hk _Nothing appears to happen. The rat barely misses you. h{  You freeze the rat.  The rat is severely wounded. h#g4--------8 h h; _The rat bites you but does no damage. h   You freeze the rat!K. h"' 3--------59 _You kill the rat! h  You freeze the kobold.  The kobold is severely wounded. hn2--------70 h hT _The kobold closely misses you. hK ;  You freeze the kobold! h4+ D) hCK 1--------61Freeze h4Q  h"T J _You kill the kobold! h86 #.#####.......########.......#######  #....##.....##....##∆###-2 h9  Things that are here: _a +0 dagger; 2 stones; a rat corpse hk #.#####.......########.......####### # #.# #.#)###..@.#.##∆?#.##   hdm h{nH-3 hs hvK _Your magical contamination has completely faded away. h#  #........#  #..#  ..########.#  #.#........#  #.#.########  #.#.#   #.#)##   #....##   #.@...#   #....##∆   #?#   #.>..   ###...   #####    4 h h! 3 hN  h ----2==== h8 , h  h4 , h^  h , h  h% R==== h  h , h  h! , h#  h& , h|)  h, , h.  h1 , h3  h6  h7 V3==== h8  h: , h;  hd= , h>  h3@ , hA  hB  hC <==== hD  hE  hF  hOG  hH  hGI  hpJ  hGL , hvM  hDO  hO  hrP  h0R  hR  hSS  hT  hV f4==== h>X  hX  hYY  h[  hR[  h\  h]  h^  h^  h`  hg <==== hh  hWj , hk  hm , h0n  hq , h4r  hs , ht  hw , hx  hy f5==== hz  hb|  h|  hv}  h  hh  h(  hȁ  h  hۂ  hf  hj <==== hh  h , hŒ X hg  h  hw  h  hi  h0  hĒ  h,  h  h  h N6==== h  h  hМ , h'  h  h , h  h  ..########.#   #.#........#   #.#.########   #.#.#   #.#)##   #....##  h ' #.....#  #....##∆   #@#.##   #.>......   ###......  #####.#  #      hخ 1318.0 (44.0) ho ,9.0 (45 h^  h e _f - a scroll labelled GULEET POIK XUQ h`P _ hE_ s====  There is a stone staircase leading down here. _ hl  h ` h@  _f - 2 scrolls labelled GULEET POIK XUQ (gained 1) h\  hʝ n h X h^  h1  h .#  h; d)## ..## ...############### ..##.............# .###.###########.# ........#.# ...........# #.#  ####.##.##.#  #.# .#...#  #.# #......#  #.###.....#  #.#......#  ....###... #.# .##. #.# # 42.0 (233.0 (24 _g - a purple potion h3 h hƪ h h h hZ, h h hO, h} hJ h, hz h h<, h' hJ h, h} he h!, h h h&, h h h h~ hW h h, h h h, h] ht  #.# ########.....#  #.# .............#  .. .........###.... .# .##. #.# # . h4   #.#  #.#  #.# #.# #.#!#  h -55.0 (12 h,6.0 (13 hX hr5 _h - a ring of poison resistance h3 h h  h h hT h, h  h hO, hV h h , hG  h h:, h, h #.#  #.#  #.#  h} #.#  .###  h262.0 (6.0) h+3.0 (7 h  hX"[ _i - a viscous orange potion h h3 h h , hD h! hB h hf, h) hG ht, h$ h h, h] h h h hf h h, h h h, h, h, h h% hv hI h hU h h hr hh h2 h, hr h h&# ##...........# ∆ # ########.....# # .............# . .........###.... h########.# #.##.#.# #.# .##.# #.# .##.###.##..#.#.#.##..@......(78.0 (15.0)#.##.####.....#.##.# ...#.##.# .#.##.# h$#.##.##.##.##.##.##.##.# h.X9.0 (16 h) _Found 5 boomerangs. h* ##.# ∆  #.....# ..#  ..# ..##  .###......#.# #.##..##.# #.# ..# #.# #.# ..# #.###.##..#.#.##.##...(.#.##.####.#.##.# #.#.##.# #.##.##.# ##.##.##.##.##.##.##.##.#80.0) h&Q##.# ∆  #.....##..#  .##..##  .###......  #.# #.##..# #.# #.##..# #.# #.##..# #.###.##..#.#.#.#.##.(.#.##.####.#.##.# ##.#.##.# #.#  h h&1 hL  h h0##.# ∆ #.....##..# .##..## .###...... #.# #.##..# ##.# #.##..# .##.# #.##..# ..#.###.##..#.#.#.#.##.(.#.##.####.#.##.# ###.....##.##.# ##.# ∆2 h h h .# ∆ .....##..# ##..## ####...... ..# #.##..# .# ∆ #.# #.##..###.# #.# #.##..#... #.###.##..#.#.#.#.##.(.#.##.####.##.##.# ###.....# #.##.# . h ##.##.# #  h  h_ &3 h  hL  h .# ∆ .....##..# ###..## .# ###...... . ..# #.##..# .# ∆.##.# #.##..###.##..#.# #.##..#..... ##.###.##..#.#.#...##.##.(.#.##.####.##.##.# ###.....## #.##.# # #.##.# .##.##.# # 4 h$# ∆ .....##..# ..#  h&x##..## ..# ####...... B. ..# #.##..# .# ∆.# #.# #.##..###.##.. #.# #.##..#..... .# #.###.##..#.#.#...# hZ)#.##.(.#.##.####.##.#.##.# ###.....## #.##.# .# B   giant cockroach (asleep)#.##.# .##.##.# .#  h6<5 h7 h9b _A giant cockroach comes into view. hb # ∆ .....##..# #..# ##..###..# # ###...... .B. .. .# #.##..# #.# ∆.# #.# #.##..###.##..##.# #.##..#.......# #.###.##..#.#.#...##.##.......##.##.####.##.##.##.# ###.....## #.##.# #.##.##.# #.# #.##.# #.##.##.# #.# 6 h   h B_You see here 5 boomerangs. hs|7 ####....## .... ∆ !... ####  ....##..###..# ## .....###...... .B. .. ### #.# ∆##.## #.##..#.......# #.##..#.#@#...###......###........##.####.....#####.####.# _j - 5 boomerangs8 _Found a viscous orange potion. h #.#.## ####....## ##.# .... ∆ !... #### #..# ....##..###..# ## .....###...... .B. .. #### #.# ∆.##.## #..@....# #.##..#.#.#...###..............###........##.####.....## ####.### h~ h-&9 h< h5 hw  #.#.## g ####....## ##.# .... ∆ !... #### #..# ....##..###..# ## .....###...... .B. .. #### #.# ∆.####@##..# ......# #.##..#.#.#...###..............###........##.###.....## ####.###g   hobgoblin (asleep).BB90Freeze _A hobgoblin comes into view. h]  You barely miss the giant cockroach.You bite the giant cockroach, but do no damage.The giant cockroach closely misses you. h^  h_ .=1 h  You freeze the hobgoblin! h.####.#.#Jaijje the Chiller#.#.#.#Gnoll#.#.#.#Health: 12/13 ======================--#.#.##.#Magic: 1/6====-------------------- ####....## ##.##AC: 2Str: 7 .........# ∆ !... ###EV: 12Int: 14 ####.....##..# #..# ....SH: 0Dex: 12 .........##..###..#..###XL:  1 Next: 100% Place: Dungeon:1 .....###........@.......Noise: =--------  Time: 398.0 (1.0) ####.# #.##..###†##).###-) Nothing wielded#.# #.# h|#..###.##..#Cast: Freeze#.# #.##..#.......##.###.##..#.#.#...####.##................##.##.####........##.##.##.# ###.....## ##.##.# ###.### _You see here a giant cockroach corpse. _Found a short sword. The hobgoblin barely misses you.You freeze the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you.  You freeze the hobgoblin! _You kill the hobgoblin!You have reached level 2!  --more-- hI8/197-----2 0% Freeze h  h 4 _ h3 M.... ###  #.#.## .#  h! t####....## ###.### .... ∆ !.... ### ####.....##..# #..# ........##..###@.#..### .....###................ #####..###†##).####.# #.##..###.##..##... h(  h* 5-9 _ h1  h3  hǼ vM##### .... ###  hs % #.#.## .# ####....#########.#### ....#.$..!.....### #### #@.# ........##..###..#..### .....###................ ####.# #.##..###†##).####. h C.#... h  h B-400 h  h * _Found 9 gold pieces. h#_ .# #######.# ......#.# .# #####.#.# .# #.#.# .# # #.#. .# # #.#.## .# #####....#########.#### ..........##.$..@.....### #####.....##..###..#..........##..###..#..### ......###................ #####.# #.##..###†##).### #.# #.##..###.##..# hS%l #.# #.##..#.......# #.###.##..#.#.#...### #.##........# h1) h*9==2===1 h. h3 h6+2.0 (2 h8 h:g _i - 2 viscous orange potions (gained 1) h7 .##.#.#.# .##.#.# .# #.#.# .# .# #.#.# .# .# #.#.## .# .#####....###.####.##.$ h.####.....##..###..#......##..###..#..###.###................#.# #.##..###†##).### #.# #.##..###.##..# #.# #.##..#.......# #.###.##..#.#.#...###  #.##.# h h+3.0 (1 h hƌ( .##.#.#.# .##.#.# .# #.#.# .# ..# #.#.# hȎ .# #.# #.#.## .# #.#####....###.#### #.##.$.####.....##..###..#......##..###..#..###.###................#.# #.##..###†##).### #.# #.##..###.##..# #.# #.##..#.# #.###.##..#.#.#...###  #.##.# h2 hH&4 hm h h  .##.#.#.# .##.#.# .# # #.#.# .#.# #.#.# .# ##.# #.#.## .# ##.#####....###.#### ## hm.##..####.....##..###..#......##..###..#..###.###.......#.# #.##..###†##).### #.# #.##..###.##..# #.# #.##..#.# #.###.##..#.#.#...###  #.##.# h hbW=====5 hu h  hx +6.0 (2 h  h = _You now have 20 gold pieces (gained 9). hq hs h'v hGx _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h,  _3========4=== hZ 7===5======== hs^ , hbe  hdh  hi  hkk  hm  hn  hAp  htr  hws  hu  hMw  hSx  h+z  hJ|  hh} #6 hT~ *=== h  h  h  h  hZ  h`  h  h  h  h  h+  h %=== h  h  h  h  hn  h  h  hn  h  h  h  hի  h٬  hy  h  h  h5  hg  h #7 h ==== hָ  h  h`  h  h  hA  ht  h  h  h  h  h  h  hq  h  h  hj &==== hX  h  h}  h  h  h  h  h:  h@  h  h  h( K.# #.# hf .# #.##.# #.#  hz z.#.# #.#  h}  #.#.# #.#  #.#.# #.#  #.#.## #.# ...#########.#### .......##.......@..### .....##..###..#......g ##..###..#..##### ###.................# #.##..###†##).###  #.# #.##..###.##..# g   goblin (asleep)#.# #.##..#.......#  #.###.##..#.#.#...# ht 7##  h 057.0 (51.0) h ,8.0 (52 hq  h   h  h g_A goblin comes into view. It is wielding a +0 dagger. hH .# #.# #.# #.# #.#  #.#.# #.#  #.#.# #.#   #.#######.#### .......@..### ..###..#......g #..#..##### ..........  ###†##).###  #.# #.##..#  #.# ......#  #.#...###    h .# #.# #.# #.# #.#  #.#.# #.#  #.#.# #.#   #.#######.#### .......@..### ..###..#......g #..#..##### ......... ###†##).###  #.# #.##..#  #.# ......#  #.#...#   _A goblin is nearby! h  h@  hVH.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.## #.# # hI.#### ##.###..###..#..@...g.##..###..#..# ###......... # #.##..###†##).### # #.##..###.##..# # #.##..#.......# ###.##..#.#.#...### ##...... hWJ,.#  hU<1 h \ hT^ hl+.# #.# .# #.# .# #.# .# #.# .# #.# .## #.# #.#### ##.#.##..###..#...@..g.##..###..#..#..........  #.##..###†##).###  #.##..###.##..#  #.##..#.......# .##..#.#.#...###......#  h<2 h h hk/#  hT#.# # #.# # #.#  h# #.# # #.# ## #.# #.#### ##.#. hP##..###..#....@.g.##..###..#..#.......... #.##..###†##).### #.##..### #.##..#.#  hU* h h3 h0 h h֊4 hݎ hԐ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hgg  #.#  #.#  #.#  #.#  #.#  #.# #.#### ##.#..###..###..#.....@g.....###..###..#..#..# ........ .##..#.# # 4Freeze _ hb gg  You freeze the goblin.  The goblin is severely wounded.6----6----=5 h h; _The goblin hits you with a +0 dagger. h;  You freeze the goblin. hC) h5-------46Freeze h hJ _You kill the goblin! h<  h>  ht?  hA  h\J 7=--- hK , hcM  hmO  haP 9--- h*R  hT  hT h8== hW  h[ B h$^ , h `  hb c6=== h%d  he  hf i9=== hIg  hh , hi  hk , hm  h+n  hn ;=== h?o  hq  hr :== h  You see here a +0 dagger. hX  h  _ h  hB  h , hU  h  h; R==== h  h~  hP , h~  h  h , h3  hL  h , hc  h(  h , h  hQ  h , h  hެ  h9 , hJ  h;  h , hu  hT  h , hʶ  hC  h , hL  h  h , h  h  hܿ , h  h  h\  h  h+  hU  h9 , hG  h  h? , h  h  hu , h  h  h , h  h  h , h  h  h , h  h,  h , h  h  h , hp  h  h' , h=  h  h , h  hO  h , h  h  h , hs  h  h6 , hH  hb  h , h  ht  h , h  h  h , h  h  h 2#.#### #......... .....########..######. ..#......).....# ..#..########..# ...............# †##).########..### .##..# #....#....# #.##.# ...### #.##@# -516.0 (50.0) h ......# #.......0.# ##.# ####.###.##..## # #.## #.# ... ∆ ...# ... .# h  h F-7.0 (51 h   h + _Found 3 flux baubles. h_ hJX hX hD, h h  You see here 3 flux baubles. _ h hvn h: hk hJ h  h , h  hU hC h=X h  #.#   #.# #(#   #.# #.#  #.# #.#  #.# #.#  #.# #.  #.## #.  #..# #.  ##.#  37.0 (20 #.# #.#   ###.# #.#   #...# #.  #.### #.  ##.########.#   #.........#.#   ######..######.#.# h/&8[40m   ..).....# #.#.#  8.0 (21 hV'% _Found 9 stones. hR{  You see here 9 stones. _ hA[ hm hQJ[ h39;49m[39 h ;49m _b - 2 potions of magic (gained 1) h h     ....#######  ..........  ##.#.##.##  ...#.#   #.#   #.#   #>#   #.#   ##### ##.#   .....# #..#   ######.# #.## #.#####.#.# #.......#.#  ##..######.#  #...# #.#  #.#.# #.#668.0 (130.0)91 h"e _k - a scroll labelled PITELA RAL NYMN h    #####.g. .g>....   ...######## ..........###.########.#.##.###........... #.##.#.######## #.# g   hobgoblin (asleep)#.#.# #.# g  h[30m  goblin (asleep)#.#.# #>##.#.# #.# 81.0 (12.0)  A hobgoblin and a goblin come into view.Found a stone staircase leading down. hbg.g. h4g hD#gwander h"ing) hh&==== h 32.0 (13Freeze h h8  h%_The hobgoblin shouts! h7  You freeze the hobgoblin.  The hobgoblin is heavily wounded.The goblin shouts!.g g6----===-3.0) _The hobgoblin barely misses you. h  You freeze the hobgoblin!†.g.g   goblin h 620/205-------12---4Freeze _You kill the hobgoblin! h (         ###### #.@.g..... #.####....  #.# ...########  #.# ........... ###.########.#.##.### #........... #.#  #.#.######## #.#.# #.# #.#.# #>#g>---5Freeze _You see here a hobgoblin corpse. h=6 _You miss the goblin. The goblin misses you. hM*j  You freeze the goblin!)4-------67Freeze _You kill the goblin! h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hv       . .. ######....g  hx #.†@>. #.####. #.# ...# #.# ... ###.#.#.##.# #.... #.# g   goblin (wandering) #.#. #.#.  h=  h% 8g. ho .-8 h  h _A goblin comes into view. It is wielding a +0 dagger. _You see here a +0 club. h H     # ..# #...# ######...g.  hd j#.†)@. #.####. #.# #...# #.# ... ###.#.#.##.# #. #.#  h%  hm F.g h  h @-9 _ h  hT c _There is a stone staircase leading down here. h     ##  ..#  ##...#  h######....g. #.†)> #.####. #.# ##...# #.# .. h ###.#.#.##.# #. # #.#  hV  h=  h['g. h3g h1===90 h h?  h? h|@_The goblin shouts! hB     ###  ...#  ###...# ######...g. #.†)>.# #.####.# #.# ###...# #.# .. ###.##.#.##.#   #..# ##.#  #.#.# # #.#  hgO hS(.g hTM-------1 hX hZ h j ####  ...#  ###...# ######. #.†)>..@g....#  #.####.#  #.# ###...#### #.# ....... ###.########.#.##.# #..# ##.# # #.#.# # #.# # #.#.# #.# # #.#.# #># # h5 hk18---5==== hwW=--2Freeze hn! h%; _The goblin hits you with a +0 dagger. h ;  You freeze the goblin. h e) h 9=--4----203 hV 0Freeze h%  h   h <_You kill the goblin! h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hG2##### #...# ###...#######.#.†)>...@....# #.####.# #.# ###...#####.# #......###.########.#.##.#.#..#.##.# #.#.#.# h3n## ##.# #.#.#.# #.# #.#.#.# #># #. h6 h75-4 _ h< h=O _You see here a +0 dagger. h  _20===---- hB h==5======== hD16=== h!=== h# h0$ hx& h,B h61z7==== h6 h8, h+; h >B hJA hEB hL==== hTX h8a hQs h. h h" hZn #.####.......# #.# ###...##### #.# #........ ###.########.#.##. ............#.##. .#.##########.##.  #.#.# #.##.  #.#.# #.##>  #@#.# #.##.-  #.#.###### #.##.  #.#......# #.#..  ######.# #.#.#  #.# .#.#  #.# hzc #.......#.# r   quokka (asleep)  #.# ##..######.#  #r# #...# #.#  #.#.# #.#773.0 (79.0)4.0 (80 _A quokka comes into view. h ..#  #.# ###... #.# #.... ###.#. #............#. #.# #.#.#  #.#.# #.##> #@#.#  #.#  #.#  #.#  #.#  #.#  #.#  #r# #...#  #.#.#  h ..#  #.# ###... #.# #.... ###.#. #............#. #.# #.#.#  #.#.# #.##> #@#.#  #.#  #.#  #.#  #.#  #.#  #.#  #r# #...#  #.#.#  h  hFW_A quokka is nearby! hw  ..#  #.# ###... #.# #.... ###.#. #............#. #.# #.#.#  #.#.# #.##> #@#.#  #.#  #.#  #.#  #.#  #.#  #.#  #r# #...#  #.#.#  h S ..#  #.# ###... #.# #.... ###.#. #............#. #.# #.#.#  #.#.# #.##> #@#.#  #.#  #.#  #.#  #.#  #.#  #.#  #r# #...#  #.#.#  h~  h  hk  h ] _A quokka is nearby! h  ###...##### #........###.########.#.##............#.#.##########..#.# .>..#####......###### #.#### hÁ.....##..#####r# #...# .#.##### h h ho15.0 (1.0) _ hV h hH #........###.########.#.##...........#.######### >.#####......###### #.####.....##..#####r# #...# .#.#####......6 hl[ hw###.########.#.##...........#.######### >.#####......##### h6y## #.####.....##..#####r# #...# .#.#####......#.#####.. h| h}&7 h h h j...........#.######### >.#####......###### #.####.....##..#####r# #...# .#.#####......####........########8 h- #.######### >.#####......###### #.####..... h %##..#####r# #...# .#.#####......####........##############.#....... h  h̘ &9 h|  h՜  h  >.#####......###### #.####.....##..#####r# #...# .#.#####...... hC ####........##############.#....... #.#.####### hB  h 580Freeze h  h  h7;  You freeze the quokka. h<z† h6W6----9=1Freeze hZ h\J _You kill the quokka! h hc h hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h8X[?25h[?0c  Search for what [? for help]?  hI~ [?25l[?1c h h1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  h%9 a - [D:1] 3 flux baubles hLevel 1 of the Dungeon<>>>>^(Press ? for help)  #.>........#### #.#.##.##...# #.#  ###...........# #.#.##.##.### #.#  #####.##.##.# #.#.###.###.########.#  #.##.##.#####....#########.#####.........#.#  #.##.##...........##..........########..######.#.#  #.##.########.....##..###..#......).....# #.#.#  #.##..............##..###..#..########..# #.#.#  #.............###.......................# #.#.#   h #############.# #.##..###†##).########..### ##.#.#  #.# #.##..###.##..##....# #....#  #.# #.##..#.......##.##.# #..###  #.###.##..#.#.#...### #.##.###..#  #.##................# #.......0.#  #.##.####........##.# ####.###.##  #.##.# ###.....## ##.# #.#  #.##.# ###.### #.# #.#  #.##.##.# ... #.#  #.##.##.#∆  ... ..#  #.##.##.##... ###  #.##.##.###.##  #.##.#   #....#  ###### hu  h% Jaijje the ChillerGnollHealth: 20/20 ========================Magic: 6/7====================----AC: 2Str: 7EV: 12Int: 14SH: 0Dex: 12XL:  2 Next: 29% Place: Dungeon:1Time: _A quokka is nearby! _A quokka is nearby!You freeze the quokka. _You kill the quokka! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [? for help]? flux _  You see here a quokka corpse. h  hċ L _ hE , hٕ  h'  h  hI , h  h  h , ḥ  h'  hʨ , h  hH  h  hܯ O7==== h  hD  h , hd  h  hG , h  h  hA , h  h  he S==== h  h  h. , h  h  h , h~  h  h~ , h  h  h  h  h  h  h , hf  hy  h  h  h  h,  h  h  hx  h  hL  h  h  h  h  h  hx  hv  h1  h  h  h  h  hA  h  h  h  h;  h  hI  h""  h"  hy#  h%  hT'  h(  h(  h*  h+  h, , h.  hJ0  h1  h1  h3  h95  h5  h6  h8  h4:  h:  h;  h=  h0?  h?  h@  hB  hlD  hE  hE  hH  hL B hCN  hqP B h2R  h^S , hT  hU  hW  hW , hY  hZ , ha[  h)]  hl^  h_ , h@a  hbb , hc  hd  he , hf  hOh  hgi , hj  hIl  hm , hn  hp  h1r , h#s  ht  hKv , h6w  hy  hzz , hv{  h@}  h~ , h  h  hR , hT  hR  hى , h"  h  h  h  hŏ  h  hy , h  h  h , h]  h  hW  hƜ  hi  h  h  h.  hʡ  hx  hޤ  hM  h  h  h  h`  h  h  h%  h  h  h  hC  hc , h  h  hp  h"  hs  h  hg  h  h  h  h  hv  hĿ  h<  h  ha  h  h  h  h  hC  h  hb  h4  hh  h  hd  h  h/  h , he  hb  h , h  h%  h , hX  h 7.########..######.#.#  h} .....).....# #.#.# .########..# #.#.# ...........# #.#.# .########..### ##.#.# .##....# #....# h  .##.##.# #..### .### #.##.###..# ...# #.......@.#  Noise: --------- 849.0 (68.0) ##.# ####.###.##  -) Nothing wielded # .##.# #.#  Cast: Freeze#.# #.# ... #.# ∆ ... ..#  #... ###  ##.##   h E  h- 8- h  h R _You see here 3 flux baubles. h750.0 (1.0) _l - 3 flux baubles hEvoke which item? Baubles  l - 3 flux baubles Talismansc - a talisman of death [!] read|quaff|evoke[?] describe selected h.########..######.#.#  Jaijje the Chiller .....).....# #.#.#  Gnoll .########..# #.#.#  Health: 20/20 ======================== ...........# #.#.#  Magic: 7/7======================== .########..### ##.#.#  AC: 2Str: 7 .##....# #....#  EV: 12Int: 14 .##.##.# #..###  SH: 0Dex: 12 .### #.##.###..#  XL:  2 Next: 29% Place: Dungeon:1 ...# # hfK.......@.#  Noise: ---------  Time: 850.0 (0.0) ##.# ####.###.##  -) Nothing wielded # .##.# #.#  Cast: Freeze#.# #.# ... #.# ∆ ... ..#  #... ###  ##.##     _You kill the quokka! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [? for help]? flux _You see here a quokka corpse. _You see here 3 flux baubles. _l - 3 flux baubles  Okay, then. _ h  h Inventory: 12/52 slots Missiles (go to first with ()j - 5 boomerangs Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)h - a ring of poison resistance Scrolls (go to first with ?)  d - 2 scrolls labelled WUHEUHEATH  e - 2 scrolls labelled RYSEUQ EWECH  f - 2 scrolls labelled GULEET POIK XUQ  k - a scroll labelled PITELA RAL NYMN Potions (go to first with !)  b - 2 potions of magic  g - a purple potion  i - 2 viscous orange potions Baublesl - 3 flux baubles Talismans (go to first with %)c - a talisman of death h)l - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________  Skill HP EV Contam Dmg ---------------------------------------- Min 5 +0% +6 2d15 Max 14 +0% +16 2d33 Cur 0 -50% +1 2d5 e(v)oke, (d)rop, (=)adjust, or (i)nscribe. ht Inventory: 12/52 slots Missiles (go to first with ()  j - 5 boomerangs Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  h - a ring of poison resistance Scrolls (go to first with ?)  d - 2 scrolls labelled WUHEUHEATH  e - 2 scrolls labelled RYSEUQ EWECH  f - 2 scrolls labelled GULEET POIK XUQ  k - a scroll labelled PITELA RAL NYMN  huPPotions (go to first with !)  b - 2 potions of magic  g - a purple potion  i - 2 viscous orange potions Baubles  l - 3 flux baubles Talismans (go to first with %)  c - a talisman of death h h1.########..######.#.#  Jaijje the Chiller .....).....# #.#.#  Gnoll .########..# #.#.#  Health: 20/20 ======================== ...........# #.#.#  Magic: 7/7======================== .########..### ##.#.#  AC: 2Str: 7 .##....# #....#  EV: 12Int: 14 .##.##.# #..###  SH: 0Dex: 12 .### #.##.###..#  XL:  2 Next: 29% Place: Dungeon:1 ...# # h4.......@.#  Noise: ---------  Time: 850.0 (0.0) ##.# ####.###.##  -) Nothing wielded # .##.# #.#  Cast: Freeze#.# #.# ... #.# ∆ ... ..#  #... ###  ##.##     _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [? for help]? flux _You see here a quokka corpse. _You see here 3 flux baubles. _l - 3 flux baubles _Okay, then. h S3 hS hW hX h\Y$ _ h^ h_ hn` h` haa ha hb hc hc hsd hRe hf hf hg hh h{i hi hnj hk hl hm hm h.o h p hp hq hHr hs hs hzt hu hv h w hw hx hy h0z hz h{ h| h} h} h~ h h h~ h h h  h  h G_You now have 32 gold pieces (gained 12). h3 hy h. ḧ, hO h:B h h hy h hs h" h hy h h h, h  h h, h h h h; h ha hH hÞ hF h h, hף h hM, h} h hM, hT hέ h hS h h h, h h h{, hF h h h  h hW h= hȽ h[ h h  h, h hq h, h hy h!, hd hX h, h h h[, h h hw, h hb h h^ h h hv h hd h h- h h hH h hF h hA h h@ h, h h0 _f - 3 scrolls labelled GULEET POIK XUQ (gained 1) h3 h( h 1 ###.### #.# ##.###.# # #.# #.########...##.#  #.# #...............# .# #.# ##########...####  #.# ##.## .######### #.# .........## #.# ## ######.....######.#  #..@.........# 95.0 (45.0) #.....########  ##...##  hJ #####  hF hE _Done exploring. h? 3 h  h0 .### #...# #...# #..........................0.0) h?$ q _Done exploring. h. 3 h/  h0A  _Done exploring. hl Level 1 of the Dungeon<>>>>^(Press ? for help) #.##.##...........##..........########..######.#.#  #.##.########.....##..###..#......).....# #.#.#  #.##..............##..###..#..########..# #.#.#  #.............###.......................# #.#.#  #############.# #.##..###.##).########..### ##.#.#  #.# #.##..###.##..##....# #....#  #.# #.##..#.......##.##.# #..###  #.###.##..#.#.#...### #.##.###..#  #.##................# #.........#  #.##.####........##.# ####.###.##  #.##.# ###.....###.##.# #.#  #.##.# ###.### #.###.###.#  #.##.##.# #.########...##.#  #.##.##.# #...............#  #.##.##.# ##########...####  #.##.##.###.##  #.##.##.######### #.#  #....##.........## #.#  ############.....######.#  h #..@.........#  #.....########  ##...##  ##### hw( #.....###############.# #.# ##.# #....##.............#.# #.# #.# #.#.###.###########.#.# #.# ###.# #.>........#### #.#.# #.# #...# ###...........# #.#.# #.# #.### #####.##.##.#.## #.# #.#########.##.##.#####....#########.###........#.#.##.##...........##.......#####..######.#.##.##.########.....##..###..#......).....# #.#.##.##..............##..###..#..########..# #.#.##.............###.......................# #.#.##############.# #.##..).########..### ##.#.# #.##..###.##..# #....# ....# #.##..#.......# #.##.# #..####.##..#.#.#...### #.##.###..#...............# #.........####........##.# ####.###.####.# h+ I ###.....###.# #.# #.#.##.# ###.### #.# ##.###.##.##.##.# #.########...##.##.##.##.# #...............##.##.##.# ##########...#####.##.##.# ##.## hp~ hr.# ###.### #.###.###.#Jaijje the Chiller .##.# #.########...##.#Gnoll .##.# #...............#Health: 20/20 ======================== .##.# ##########...####Magic: 7/7======================== .##.# h c##.##AC: 2Str: 7 .##.######### #.#EV: 12Int: 14 .##.........## #.#SH: 0Dex: 12 ########.....######.#XL:  2 Next: 29% Place: Dungeon:1#..@.........#Noise: ---------  Time: 895.0 (0.0)#.....########-) Nothing wielded##...##Cast: Freeze#####   _Okay, then. _You now have 32 gold pieces (gained 12). _f - 3 scrolls labelled GULEET POIK XUQ (gained 1) _Done exploring. _Done exploring. _Done exploring. hI h# h _ hX h, h h  h h h h, h h, hF h h_ h, h hþ h, h h hu, h h hE, hq h h, h1 h~ h, hc h  hM h, h, h'B hn hy, hW h h, h h, h, h h h, h h h, hN h_ h7 , h  h  h , h' h) hj*, h* h9, h3- h-, h. h/ hM0, h1 hmI< hEL, ha hb hgd hag hi hj hm ho hGr hCs h{ hd h8l  #######.#........#  h&   h #.#.########  hg&   h| #.#.#  h͇&   hp #.#)##  h4&   h)y #....##  h&   hr #.....#############  h)   hŌr #....##............  he   h #.#.###.###########  h  h2 #.@........#### # hЏ939.0 (4 h4.0)   ###...........# #   #####.##.##.# #   #.##.##.#####  #.##.##......  #.##.########  #.##.........  #............  ############# h h _ hS/You now have 32 gold pieces (gained 12). _ haf - 3 scrolls labelled GULEET POIK XUQ (gained 1)  h9_Done exploring.  h_ h/_There is a sto h4&ne staircase leading down here. h40.0 (1.0) _ ho hj    #######....#...#2#..@##.#.## ..#####  h hE∆∆ h+8 (1.8 hG  h= } _You climb downwards. _There is a stone staircase leading up here. h h3 h} h! h$ _ h h, hg h  h[  h , h  h hP, h h hz, h hB h, h` hC ∆ ####### #.....# #...#.#  #..<#.#  #.#.#.# #...#. #####7.8 (7.0 hf  #>.$........... #.#####....#.## ####... .#.# # #  h# ha$+8.8 (8 h' h\*; _Found a stone staircase leading down. h _You now have 40 gold pieces (gained 8).  There is a stone staircase leading down here. _ #.#...#.#  #.#####.####.#   #>.............   #.#####....#.##   #.# ####....   #.# .#.#   #.# # #  [ hm #.########   #.@.......   ##...#####   ........  .g........  ##########.   g   hobgoblin (asleep)    61.8 (13.0)2.8 (14 _A hobgoblin comes into view. hQ####.####.#>..............#####....#.## hR.# ####.... .# .#.#. # .######## .........##@..######.................g.. h#V@############## h\ h5^13.0) hBc hf hp>..............#####....#.## ####....  h= .#.# # ######## #.........#.##...######...@.............g############## hcg4Freeze hό gg    You freeze the hobgoblin.  The hobgoblin shouts!  The hobgoblin is almost dead.19--6----====5 _The hobgoblin hits you. hP >  You freeze the hobgoblin. h 2. h e20==5-------37=---6Freeze _You kill the hobgoblin! h1==---6====== h? hj7====  h ho&_Magic restored. h h h h  h  h  h h h h h  h hc h hE==== h h  hC hu! h" h# h% h' h( h) hg+ h"- h. h/ h0 h-2 h3 h4 h6 h7 h8 h9 hp; h= h> h? hPA hB hC hD hF hH hI hJ h;L hM hN hrO hQ hR hS hT hEV hX hZ] hI^ h_ ha hb hd he h;g hh hi hj h+l hm hm ho h&q h r hs h=u hw hw hx hz h| h} h~ h hӂ h h h h hЉ h hٌ h h hǐ h h h hߖ h˘ h h h% h  h h hz h h h h٩ h˫ hڭ hɮ h  h/ h  h h  h hj(_You now have 48 gold pieces (gained 8). hi hB h h h h h~ h hY h" h h0 h' h h h$ h hi hP h hA h* h h> h  h h& hE ha h h h( h h h h h@ h h h" h h h? #.# hP.... h  h~ #.#######...########  h] #...........#  hG] ##########.###  hl  h;R...#  h  hN...#  h  hRp#....#  h  hr #....#  h  hvs #.@..#  h9---- h1024.8 ( h  58.0) h \ #....#  hk \ ##.###  h   h 4#.# hw  hn4#.# hD  h ... h  ht ... h!  h*.<. h  h h h- h%5.8 (59 h h!  h" h#+_Found a stone staircase leading up. h hA( h #.#.........  #.##...#######.#.# ##..............#.# ............. ..... ∆ ############. ..#.#  #.#.#  #.#!#  ########.#.#### #........@....#  ####........#.##....  #...........#.# . #####...#########.# ........# .# ######.### .#g   hobgoblin (asleep)  #....# .#  #....# g#  #....#52.8 (273.8 (28 h? r _A hobgoblin comes into view. h h   h   h  hX##.#.#...#.# ..... ∆  ..#.# hv#.#.# #.#!# ########.#.####  #........@....#  ####........#.##....  #...........#.# . .#########.#.# .#.### .#  #....# .#  #....# g#  #....# h~V   ##.#.#...#.# ..... ∆  ..#.# #.#.# #.#!# ########.#.####  #........@....#  ####........#.##....  #...........#.# . .#########.#.# .#.### .#  #....# .#  #....# g#  #.. h hЄ` _A hobgoblin is nearby! h%=#.#.########  ha&#.#......... #.# .##...#######.#.# #..#.# ............ ..... ∆ ###########. ..#.# #.#.#  #.#!# ########.#@####  #......# ####........#.##....#  #...........#.# .... ####...#########.# ... .......# #.# .. #####.### #.# .#....# #.##....# g# h'* h.+#4.8 (1 h+.0) _ ho. h0 h]M # #########......... ##...####### #...#.# ............ ..... ∆ ###########. .. #.#@# #######.#.#### #.............# ####........#.##....#........###......#.#56.8 (2 h S _m - 2 white potions h  ####### #.#........#...#######............. . ..... ∆ ###########. ..#.#  #########.#@####.............#####........#.##....#........###...... h h#.##....#g# h)  h- +7.8 (1 h  ha  hJ j ........#...#######............. . ..... ∆ ###########. ..#.#  ## h ########.#.####.........@...#####.##....#....#.# ....#.. h ...g   hobgoblin (asleep)#g##....# h  he &8 h  hb  h"D#...#######............. . ..... ∆ ###########. ..#.#  ##. h"########.#.####.............####........#@##....#...........#.# .... ####...#########.# ... .......#  .. #####.### h$  #.... g. h( h)&9 h- h@/ h}............ . ..... ∆ ###########. ..#.#  #.########.#.####.............#####........#.##....#... .... ####...#########.# .......#  #####.###  #....g.g.g===60 _The hobgoblin shouts! hg+5. ..... ∆ ###########. ..#.#  ##########.#.####.............####.##....#... .... ####...#########@# .......#  #####.###  #....g#.... h+:g. h,0---1 h/ h/1 h h###########. ..#.#  #########.#.####.............####.##....#... .... ####...#########.# .......#  #####.###g#  #..... ...#.## hɺ h1=-- h-2Freeze h8 h4V _The hobgoblin barely misses you. h >  You freeze the hobgoblin! h% F† h 6----453Freeze h;  h_ M _You kill the hobgoblin! h----7========[ hS40m....#.###....# #.# #####.# #....# #.##.# #....# #.##†# #....# #.# #.# ####.## #.#  #.# #..###.#  #.# ##.....#  #.# ########.#  ... .......@[40 h@m.# -95.8 (32.0)  ... ########..>...# ########  ∆ -6.8 (33 _Found a stone staircase leading down. h$_ hY?  There is a stone staircase leading down here. _ h #.# .....# ..## #.# .....## ...# #.# #.# .....K. ...# #.# #.# ......# ...# #.#.# #.# ....J# ...# #.#.# #.###.....# ##.## #.#.# #.##......##..###.#.# #.##@#  ##.....#.# #.##.######. #######.#.###........... ........#.##..#########. #######..>...##########[ hÂ37m J   endoplasm (asleep)K   kobold (asleep)∆ h׏ 109.8 (1  A kobold and an endoplasm come into view.The kobold shouts!  The endoplasm quivers. h/%.K.JJK==10.8 (14 _You hear an angry hiss. hl ####### ## #.# #.....# ## #.# #.....#### #.# #.# #........# #.# #.# #....K# #.#.# #.# #.....# ..# #.#.# #.###...J.# #.## #.#.# #.##.@....# #..###.#.# #.##.###### .....#.# #.##.######. ######.#.###........... .......#.##..#########.  hy######..>...########  h hBK..J h:--1.0) hR h h&#  #.# #.....# ## #.# #.....## #.# #.# #. # #.# #.# #...K..#  h1# #.#.# #.# #.....# # #.#.# #.###.....# .## #.#.# #.##..@J..# ..###.#.# #.##.###### .....#.# #.##.######. .#.###.... h##.##..###..>...## #  hA hK.K h]=-2Freeze h6 h7V _The endoplasm barely misses you. hѭ >  You freeze the endoplasm. h>  hj .K.K   kobold h> `6----503 h  h# M _You kill the endoplasm! h ;  You freeze the kobold. hC) h 5-------44Freeze h hJ _You kill the kobold! hij _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 3 h  hr  _ h , hГ  h O--- hj  h , h  hO , h  hڝ , h  h c6=== h  hv , h2  h0 , h0  hΨ , h  hI  h ;=== hy  hK , h>  hư , hѱ  hO , h  h7 , h  h , h  h 97 h +==== h  hݾ  h , h  ht  h , h%  h  hL , h^  hK  h  hG <==== h$  h  hW , h  h  h , h  h7  h , h , h#  h  h  h  h  hq  h  h  h%  h  h  hO  h  h  hz  ho  h  h  hu  hH  h  hr  h  h  h s #.#  ∆...  ∆ #.### . ##........ ......... #......>. #@# -45.8 (31.0) #.#  h9  ####### #.#  #.....# #.# #.....#####.#  #.# #...........##.# #......###### h #.# #.....###.###.)...# h \-6.8 (32 h  h 9 _Found an escape hatch in the floor. h3 h hk h $M... #.# ∆... ∆ #.####### h .#.#####...J.......>.###### h #.####### #.# h{..J   endoplasm (asleep)...... h1.. h{,0.0) h+7.8 (1 h]s _An endoplasm comes into view. h(8g ... #.# ∆... hi9∆ #.#######  .........  #.####........  #...J.........  #@.....>.  #.#######  #.#  #.#  #.# #.#  #.# ..#  #.# ###  #.#  hk ... #.# ∆... ∆ #.#######  .........  #.####........  #...J.........  #@.....>.  #.#######  #.#  #.#  #.# #.#  #.# ..#  #.# ###  #.#  _An endoplasm is nearby! h{ .# ... #.# ∆... ∆ #.####### .. #.####.#...J...######......>. #.####### #.# ####### #.# #.....# #.# #.....#####.# #.# #.......... h{.# #.# #......###### hB} hll   frilled lizard (wandering) hY48Freeze h hka _A frilled lizard comes into view. hQH  You freeze the endoplasm.  The endoplasm quivers. h4n  .lJJ  lThe endoplasm is almost dead.The endoplasm freezes you.16-----6----=9 _You are frozen. h 0  You freeze the endoplasm!.l.l   frilled lizard h) -----5-------850Freeze _You kill the endoplasm! h7... #.# ... #.#  h ∆.l. !#.####.####### ........ #.#### #....... ######......>. #.# hHv###### #.# h####### #.# #.....# #.# #.....##### h.#  #.# #.....# h.l-1 h"\ _Found a smoky golden potion. hv 7>#...#.#...##.## ∆... !#.####l#######........#.#####......######......>.############  ##### hE J  Found a stone staircase leading down. hj <=2Freeze h  h F _The frilled lizard bites you but does no damage. h9 C  You freeze the frilled lizard. hW> E† hIX 7=4-------623 hY 0Freeze he\  hJ^   h^ L_You kill the frilled lizard! h M..>#...## #.#.. ... #.##.####### #.?.........!#.####@#######.......#.#####.............##.# h@ hX SS   ball python (constriction, wandering)Found a scroll labelled GULEET POIK XUQ. hC.-4 hB h  h_A ball python comes into view. _You see here a frilled lizard corpse. h .# ..S .># ...## #.###.. ....  #.##.####### #.?@........ !#.####†####### ................#.####........ #.............######......>. #.####### #.# ####### #.# hS.-5 _ h] h 2 .# .S. .># ... #### #.### ... .... #.##.# #.. h  !#.####†# ......... .#.####........ #.......... ######......>. #.###### #.#  # #.# h  h &6 h  h 98 h h==----7.8 (2 h  hk q _f - 4 scrolls labelled GULEET POIK XUQ (gained 1) hZ4 h he\h.# ... .># ... #### #.### ... .... #.##.# #. !#.####†# ......... .#.####..#.............######......>.#.########.# 5====8.8 (1 hY #.#.#.# #. .#.# ##S..... ... .>#  S..... ####.#.########............. #.##@#######  #........... !#.####†####### ................#.####........#............. SS 2 ball pythons (constriction, 1 wande…)######......>.#.#######  h`  h&c &9 he  hh ^ _A ball python comes into view. h f # #.#.#.####S...........>## S..... ###.#.########.....@....... h #.#.##.####### #...........!#.####†#######.......#.####...   ball python (constriction, wandering)............######......>. hV ####### hn  h F.S hK '60 h  hg  hm^  # #.#.#.####S..... .......>#######....S..........####.#@#######............#.#.##.####### #...........!#.####†#######......S 2 ball pythons (constriction, 1 wande…).#.####............######......>. hkp hq hzC..S h|9==1Freeze h h h2@  You freeze the ball python! h|7^  You kill the ball python! h@@.S.S   ball python (constriction) hCT4----6=2Freeze h[ h{^5 _The ball python hisses angrily. h  #. .# #.#.# # #.#.# #.#.#.# #.#.#.#######.S..... >#######.......@..........####.#.####### #.............#.#.##.####### # #........... h x !#.####†####### ................#.####........ #....... h F.S h 43Freeze h  h _The ball python closely misses you. The ball python barely misses you. hf =  You hit the ball python. h 1. h _704Freeze h  h O _You kill the ball python! ht4 h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hv #.#.## #.#.# #.#.#.# #.#.#.# #.#.#.#####...>#..####.#.# #............. #.#.##.####### # #........... !#.####†####### .. hy. .#.####..  #. h{ h|Q=-5 _ h h he hg8- hk hm he  #.#.##.#.#.#.#.#.########........  h0h +.........>#######...........####@#.####### #.............#.#.##.########.#######......>. hk  hwm k20==----6 hq  hr  h' #.#.#.# #.#.#.# #.#.#.# #.#.#.#########........ .........>####### ................. ...####.#.####### #..@.......... h  #.#.##.####### # #...........!#.####†####### ............... .#.####. #..... ######>. #.####### h#  h &7 h]  h  h?"W #.#.#.# #.#.#.# #.#.#.# #.#.#.#### #####........ ...>####### ..... ...####.#.# #. #.#.##.# #.#.... !#.####†####### ............... .#.####........ h" #...... ######......>.  #.# h' h7(Y5====8 h+ h)- h9 #.#.#.# #.#.#.# #.#.#.#########........ .........>####### ......... ...####.#.####### #............. #@#.##.####### #.#...........!#.####†####### h ............... .#.####........ #............. ######......>. #.####### #.# h h&9 h h hXb ########........ .........>#######........####.#.####### #.............#.##.#######..........!#.####†#######................#.########### #.#==70 h& ########........ .........>#######........####.#.####### #.............#.##.#######..........!#@####†#######....................#.....#.####...#### #.##.....# #.# h, h&1 h hK h o#####.....................>#######.....................#.....####.#.########.....#.............#.....#.#.##.########.....#.#........... h ##....!#.####†#######.......@.............##.....#.####. #######............. hT ######>. #.####### #.# h ####### #.##.# #.....# #.#  #.# h K #.....#####.# h7  h E====2 h7  h!  h|&M #.#.#.##############........ .......>#######..................... #.....####.#.####### #.....#............. #.....#.#.##.####### #.....#.#........... ##....@#.####†#######...............##.....#.####..#######.... h8-...######......>. #.####### #.# ####### #.# #.# #.....# #.#∆34.8 (2 _n - a smoky golden potion hA) #.#.#.#  #.#.#.###############........ ......>#######..................... #.....####.#.####### #.....#............. #.....#.#.##.####### #...@.#.#........... ##.....#.####†########...............#.##.....#.####.# #######.......∆######......>. # hjA.####### #.# ####### #.# h1E hE+5.8 (1 hI h>K hNF6=== hg===7==== hK #.#.# #.#.#. #.#.#.# #.#.#.#  #.#.#.####[#############........ ..................>#####........................ #@....####.#.#####905.0) #.....#........... #.....#.#.##.##### #.....#.#. ##.....#.####†##### #.............. #.##.....#.####......  ∆# #######........... ∆ ######...... 1.8 (16 _Found a hat. h 3 h1  h  h ==== h  h?  h , h  h>  h , h  h  h*  h  h  hq  h , h  h  h  hQ , h  h:  h  h  h&  h)  h\*  h.  hf1  h4  h4  hH6  h8  ht@  hA ∆ hA "  hB  hB [# ######  h C i#. ....# #. hC ^.. ...# #. hD _ .. ..# #. hD  #. #.# #.  h-E ##.# r###.?###[#############  hE g..... .......@................  h^F ~.#.## .###?............  h|G .... hG t##.###.######.....  hrH .#.# hH z... #.# #.....# hlI (# # hnJ p### #.# #.....#. hK #.# hK  #.# #.....#.# r   quokka (asleep) h!L #.# hL  ∆ #.# ##.....#.#  h!M ##.#.# hM T #.# #.. hN   hN ...#.# hN u #.# #.##.....#.# hV  h{V 20 hV 0 hW  hxX %2.8 (11 h_  hb   hb  hc 5_A quokka comes into view. hc  h2L∆ # ###### ##. ....# #.#.. ...# #.#.. ..# #.##. #.# #.# # hN.# r###.?###[#. . #.## .###?............. ##.###.######.....# #.# ... #.# #.....#. # # ### #.# #.....#.#.#.# #.# #.....#.#. #.# ∆ #.# ##.....#.##  #.#.# #.# #. #.#  h\Q#.# #.##.....#.##  hU hV13.8 (1.0) h[ h] h h hl% h ∆# ######  #.#. ....# #.#... ...# #.#... ..# #.#. #. #.# #.# .# r###.?###@############# ... ......## .###?..................... .. ##.###.######.....#### .# ... #.# #.....#...# ### #.# #.....#.#.##.#  #.# #.....#.#..  #.# ∆ #.# ##.....#.### .#.# #.# #.............4  hB[23d_You see here a +0 hat. h  h5 &5 hl  hE " _o - a +0 hat hH hWear which item? Armour (go to first with [)  a - a +0 robe (worn)o - a +0 hat[?] describe selected [!] equip|wield|wear|put on hy[tab] equip|unequip hJaijje the Chiller ∆GnollHealth: 20/20 ========================# #######. Magic: 7/7========================#. ....##.#. AC: 2Str: 7.. ...##.#. EV: 12Int: 14.. ..##.#. SH: 0Dex: 12#. #.##.#. XL:  2 Next: 70% Place: Dungeon:2 .# r###.?###@#############... Noise: ---------  Time: 1205.8 (0.0) ... .......................... -) Nothing wielded .## .###?..................... Cast: Freeze ..##[39;49 hm.###.######.....####. .#... #.# #.....#....#### #.# #.....#.#.# #.##.# #.....#.#.. #.#∆ #.# ##.....#.###  .#.##.# #.............  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _n - a smoky golden potion _Found a hat. _A quokka comes into view. _You see here a +0 hat. _o - a +0 hat6.8 (17.8 (28.8 (39.8 (4 h"U10.8 (5 _You start putting on your armour. You continue putting on your +0 hat. x5 h:X _You finish putting on your +0 hat. h# ∆# ####### #. ....##.# .. ...# #.# .. ..# #.# #. #.# #.# #.# r###.?###.#############. .... ........@............. #.## .###? h" P.. ##.###.######.....#### #.# ... #.# #.....#.. # #### #.# #.....#.# #.# #.# #.....#.#. #.#∆ #.# ##.....#.## #.#.# #.# #............ ..#.# #.# #.##.....#.## h e1.8 (1 _ hW ∆ # ######  #. ....# #. .. ...# #. .. ..# #. #. #.# #. ##.# r###.?###.#. .#.## .###?. ##.###.######..... .#.# ... #.# #.....#  # # ### #.# #.....#.# #.# #.# #.....#.# r   quokka (asleep) #.# ∆ #.# ##.....#.##.#.# #.# #.#.# #.# #.##.....#.#[3 hj7m2 hT1 ∆ ########### #.........# # ..J.. ...# # .... ..# # #.. #.# ##.# #r###.?###.#. K.#.## #.###? #.... ##.###.######.....  .#.# ... #.# #.....# # # #### #.# #.....#. # #.# #.# #.....#. J   endoplasm (asleep) . #.# ∆ #.# ##.....#. r   quokka (asleep)#.#.#[40 hm #.# #K   kobold (missile, asleep).#.# #.# #.##.....#.  A kobold and an endoplasm come into view.The kobold shouts!.J..rKJrwandering)K)==3 _The endoplasm quivers. hH ∆ # # ########### ##.........# ##.........# #.J... ..#  #..# #.# ####.# #.###.@###.############..... ..r... ...#.## ##K###?................. ##.... ##.###.######.....#.#.# ...# #.# #.....#  # # ##### #.# #.....# ## #.# #.# #.....# .. #.#∆ #.# ##.....# ####.#.# #.# #.........J hN r.K.--4Freeze  h _You see here a scroll labelled GULEET POIK XUQ. hia  You freeze the endoplasm. ..rK r  The endoplasm is heavily wounded.19--6----=-5 _The endoplasm hits you. h >  You freeze the endoplasm. hM  h˒ +..Kr   quokkaK   kobold (missile) h --5-------96Freeze hǰ  hҲ M _You kill the endoplasm! hL∆ ## .############ .# #.........# .# #...# .# ..... ..# .# #..# #.# .####.# ###.###.?###.########### ........ ....r.K@................ he#.## ###.###? ###.... ##.###.######  .#.# ...# #.# #..... # ###### #.# #..... ### #.# #.# #..... ... #.#∆ #.# ##..... #####.#.# #.# #........ ......#.# #.# #.## h hhP.r h>b8-7Freeze h h; _The kobold hits you with a +0 dagger. h"aQ  You freeze the kobold! hkd.r hz9=4-------838 hM hyJ _You kill the kobold! h6  h.7 &9 h;  h ? _You closely miss the quokka. The quokka misses you. h;  You freeze the quokka. hD) h8! h83-------9120Freeze h8D hq  hr h5t&_You kill the quokka! h{ hh ## .###########................ .....  #..# ####.# ###.###.?###.########### ........ ......).................#.## ###.### ###.... ##.###.######  .#.#...# #.#  ... ..... ∆#.# # ###### -1 h! h_'20===-2.8 (2 h, h-d _p - a scroll labelled KOPRAG MORUCIO h- M ∆ # #########....... h f#............ . h > #..# #.# ####.# ###.###.?###.###########.... ......) ....#.## ###.###............ ###.... hV ##.###.#####.#.#...# #.# #..... h  hX  hj +3.8 (1 h  h  hJ   ∆ #  # ########### # #...# # #.........# #  h ..... ..# # #..# #.# ####.# ###.###.@###.############... ......). ...#.## ###.###............. ##.... ##.###.######.....#.#.# ...# #.# #.....#  hD w # # ##### #.# #.....# ## #.#  #.# #.....# .. #.# ∆ #.# ##.....# ####.#.# #.# #.... hv n4===4 hm  h  hh +5.8 (2 h  _f - 5 scrolls labelled GULEET POIK XUQ (gained 1) h 3 h=====5======== h h h hM6=== hX h, hd h4, h hP h%=== h% h6 h94 hG7==== hzB==== hEX hHB hI hvK, hL hN hP, hQ haR hS, hT hTV hW, h[ hE\ hs], h ^ h7_ h`, h\a hvb hc, hNd hf hg, hh h3j hEk, h@l hm hn, ho hp h r hr hKs hJu h:}w ########### #.........# ###..# .....$...).#  h}. #.#######.........#  #.#.....#.........###########  #.#...#.# #@# #.........79.8 (54.0)  #.#..<#.# #.# #  #.#.#.#.# #.# ##.....  #.#...#.# #.# #...#..###. #.#####.####.######.###..###. h,#.#>....................)......  #.#.#####....#.######.##.  #.#.# ####.... #.####.###.  #.#.# #.#.#. #......# # he hƄ-80.8 (55 h: _Found a sling. hS> _You now have 54 gold pieces (gained 6). hJ h h` he h$ hG& h& h ( h) ht,B h1X h7n h9B h; hl=, h^> hC hTE, haM haT h[ hbX h iS#####....#.######.###............ # ####.....# #.####.###.###### ##.#.#.# #......# #.# # ##.#.#.# ######## #.# # ########.#.#.# ####### #.# # .........#.#.# ......( #.# ## ...#######.#.# ....... #.# #... ...........#.####....... #.# #. ................@!...... #.# # #313.8 (33 #######....#.####....... ∆  ####.#.# #######  #.#.#########.#.####...#### #.# ###........#.##....## #.# ho ...........#.###....# #.# #.# ...#########.# #....# #.# #.#4.8 (34 hv; _Found 8 stones. h6....#.######.###.  ####.....# #.####.###.######. #.#.#.# #......# #.# #. #.#.#.# # #.# #..#.#.# ###.# #.#.#.# #......(.#.# ##.#.#.# #.#.# #..#.####.#.# #.##.......@.#.# # #....#.####.∆ ####.#.# ##.  #.#.#### ##.#### #.# # .#.##....## #.# # #.###....# #.# #.# [ h 34m# #.# #....# #.# #.# # 5.8 (1.0)6.8 (2 _q - a lumpy dark potion hc3 h h h hG h h, h ho h h h h] h, h h1 h h h h0 h} h h h h7, h hd h, h h  h  h  h  h hZ h h\ h h h, h h h h h h h h_ h} hn h hK hJ hB h h h  h! hw! h! h(# h4$ h$ h% h% h& hZ' h' h( h) h* hf* h?+ hA, h, h- h- h. h^/ h/ h0 h1 hb2 h2 h3 h"5 h5 h5 h6 h8 hl8 h8 h9 h: h^; h; h< h= h+> h> h? h@ h A hA hB hC hD h{D hE hF hfG hG hI hOJ hJ hK hEL hM hM hZN hP hQ h+R hR hT hvU hU h^V hX h6^p #....# .... #.# ####.## #.#.# ##....# .....#.# #..###.#.# ##....# .....#.# ##.....#.# # h^#....# .....#.###########.#.###  #....# ...................#.#  #....# .........#########..>..  ##.### ...............# #######  #.# ####....######.#  ##.##### #...@#  hK` #......# #.......B∆ #......# #.....#.<....# #.....# #......# ###.#.#  ######## #. .#  B   giant cockroach (asleep) #. .# #. .#  he050.8 (34.0) hf,1.8 (35 h{x _A giant cockroach comes into view. h6Q  .... #.#  #.#.#   .....#.# .#.#   .....#.# .#.#   .....#.####.   ..................   .........#>   .........  #.# ####....#   #...@#   #.......B... ∆   #.....#####.  #.<....# #.....#   ###.#.#   #. .# #. .# #. .# h^  .... #.#  #.#.#   .....#.# .#.#   .....#.# .#.#   .....#.####.   ..................   .........#>   .........  #.# ####....#   #...@#   #.......B... ∆   #.....#####.  #.<....# #.....#   ###.#.#   #. .# #. .# #. .#  _A giant cockroach is nearby! hf  .... #.#  #.#.#   .....#.# .#.#   .....#.# .#.#   .....#.####.  hg  ..................   .........#>   .........  #.# ####....#   #...@#   #.......B... ∆   #.....#####.  hLh #.<....# #.....#   ###.#.#   #. .# #. .# #. .# h9   .... #.#  #.#.#   .....#.# .#.#   .....#.# .#.#   .....#.####.  h   ..................   .........#>   .........  #.# ####....#   #...@#   ho  #.......B... ∆   #.....#####.  #.<....# #.....#   ###.#.#   h  #. .# #. .# #. .#  h  ha  h  h f _A giant cockroach is nearby! h#....# .....#.# #..###.#.# #.#....# .....#.# ##.....#.# #.#....# .....#.###########.#.###.#....# ...................#.##..#....# ..#########..>...###.### ........# ########.# ####....######.#  ##.##### #....######r#  #......# #....@..B.... ∆#......# #.....#####.#  #.<....# #.....#  #......# ###.#.#  ######## #.#.# #.#.# #.#. h[33m# r   rat (asleep) #.# h h jB.B h 12.8 (1.0) h hKV _A rat comes into view. h#....# .....#.# #..###.#.# #.# #....# .....#.# ##.....#.# #.# #....# .....#.##.#.###. #....# .........#.##..# #....# .........#..>...# ##.### .........# #  #.# ####....######.#  hs##.##### #....######r# #......# #.....@B.∆ #......# #.....#####.# #.<....# #.....# #......# ###.#.# # #.#.##.#.# #.#.# #.# hB h<=3Freeze h h G _The giant cockroach bites you but does no damage. h9/D  You freeze the giant cockroach. h44  h4z.##.#.# h<9#....# .....#.# #..###.#.# #.# Jaijje the Chiller #....# .....#.# ##.....#.# #.# Gnoll #....# .....#.###########.#.###.. Health: 20/20 ========================  h9[#....# ...................#.##..# Magic: 6/7====================---- #....# .........#########..>...## AC: 2Str: 7 ##.### ...............# ######## EV: 12Int: 14  #.# ####....######.#SH: 0Dex: 12 ##.##### #....######r##XL:  2 Next: 100% Place: Dungeon:2 #......# #.....@....... ∆ h;Noise: =--------  Time: 1354.8 (1.0) #......# #.....#####.##-) Nothing wielded #.<....# #.....#Cast: Freeze #......# ###.#.# ######## #.#.##.#.#r   rat (asleep)#.#.##.# _A giant cockroach comes into view. _A giant cockroach is nearby! _A giant cockroach is nearby! _A rat comes into view. _The giant cockroach bites you but does no damage.  You freeze the giant cockroach. hG<  h<_You kill the giant cockroach!You have reached level 3! hC/  --more-- h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?   h Q5/257/9------  h~`63 0% Freeze  hti _You feel clever. x2  h!....# .....#.# #..###.#.# #.# ....# .....#.# ##.....#.# #.# ....# .....#.#.#.###. ....# .....#.##..# ....# .........#..>...## .### .......# # #.# ####....######.# .##### #....######r# ......# #.∆ ......# #.....#####.# .<....# #.....# ......# ###.#.# #.#.##.#.# #.#.##.#  hE  hg.rr  ha/==5  hC _The rat squeaks loudly.  hRH # .....#.# #..###.#.# #.##.# .....#.# ##.....#.# #.##.# .....#.#.#.###.# .#.##..## .#..>...## .### .....# # .# ####....######.# .##### #....######.## #.r....[ # #.....#####.###.   hH ]<....# #.....# # ###.#.# #.#.##.#.#   h}J   hN 0r.  h-O >---6Freeze  hR   hzT % _Found a helmet. h   h 9 You freeze the rat. h † hQ ! h-   hr.  h7/ 6 h0 ---- h<1 Q2=--7 ha2 Freeze  h2 :_You kill the rat! hS3  hC8  h:   h@;  h; I_Your Spellcasting skill increases to level 5! h4<  h^# .....#.# #..###.#.# #.##.## .....#.# ##.....#.# #.##.## .....#.#.#.###.# .#.##..## .#..>...## ### .# # # ####....######.# ##### #....######.## #......[## #.....#####.###.# ....# #.....# ## ###.#.# -8 _ _You see here a rat corpse. hsT# .....#.# #..###.#.# #.##.# .# .....#.# ##.....#.# #.##.# .# .....#.#.#.###. .# .#.##..# .# .#########..>...##  ..# #  ####....######.#  #....######.##### # #.†@....[# # #.....#####.###.# # #.....# .# # ###.#.# ##  hU h9[d-9 _ h# .....#.# #..###.#.# #.##.# # .....#.# ##.....#.# #.##.# # .....#.#.#.###. # .#.##..# # .#########..>...##  ...# # ####....######.#  #....######.##### # #.†.@...[# # #.....#####.###.# # #.....# ..# # ###.#.# .### #.#.# #.#.#.# #  hy h`'60 h  h9" h  .....#.# #..###.#.# #.##.#  .....#.# ##.....#.# #.##.#  .....#.#.#.###.  .#.##..#  .#########..>...##  ...# #   h r####....######.#  #....######.##### # #.†..@..[# # #.....#####.###.# # #.....# ...# # ###.#.# #.###  h m--1 h  h_ .....#.# #..###.#.# #.##.# .....#.# ##.....#.# #.##.# .....#.#.#.###. .#.##..# .#########..>...## ..# #  hV` ####....######.#  #....######.##### # #.†...@.[# # #.....#####.###.# # #.....# ...# # # ###.#.# #.### #.#.# #. hQb d#.#.# #  hg  h\h &2 h7l  hz  h#.# #..###.#.# #.##.##.# ##.....#.# #.##.##.#.#.###.#.##..##..>...## # # ....######.#  #....######.#####  #.†....@[#  h #.....#####.###.#  #.....# ...# .#  ###.#.# #.### .#  #.#.# #. .##.#.# # .##.#.# .##.# .# h hW7==3 h h hv R#.# #..###.#.# #.##.###### #.# ##.....#.# #.##.######.#.#.#.###.#.##..#.#..>...## # # ....######.#  #....######.#####  #.†.....@#  #.....#####.###.#  #.....# ...# #.#  ###.#.# #.### #.##.#.# #. #.##.#.# # #.##.#.# #.##.# #.#4 _You see here a +0 helmet. hQ h w5 _r - a +0 helmet h hLWear which item? Armour (go to first with [)  a - a +0 robe (worn)  o - a +0 hat (worn)r - a +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h...#.# #..###.#.# #.##.###### Jaijje the Chiller ...#.# ##.....#.# #.##.######. Gnoll ...#.###########.#.###........... Health: 25/25 ======================== .................#.##..#########. Magic: 7/9==================------ .......#########..>...##AC: 2Str: 7 .............# ########EV: 12Int: 16 ##....######.#SH: 0Dex: 12  #....######.#####XL:  3 Next:  2% Place: Dungeon:2  #........†.....@#Noise: ---------  Time: 1365.8 (0.0)  #.....#####.###.#-) Nothing wielded  #.....# ...# #.#Cast: Freeze###.#.# #.### # hPe.##.#.# #. #.##.#.# # #.##.#.##.##.##.#You freeze the rat. _You kill the rat! _Your Spellcasting skill increases to level 5! _You see here a rat corpse. _You see here a +0 helmet. _r - a +0 helmet6.8 (17.8 (28.8 (39.8 (470.8 (5 _You start removing your armour. You continue removing your +0 hat. x5  You finish removing your +0 hat.1.8 (68===2.8 (73.8 (84.8 (95.8 (10.0)  hD3 _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. h  h&Drop what?18/52 slots (_ for help) Missiles (select all with ()  j - 5 boomerangs Armour (select all with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)o - a +0 hat Jewellery (select all with "=)h - a ring of poison resistance Scrolls (select all with ?)  d - 2 scrolls labelled WUHEUHEATH  e - 2 scrolls labelled RYSEUQ EWECH  f - 5 scrolls labelled GULEET POIK XUQ  k - a scroll labelled PITELA RAL NYMN  h  p - a scroll labelled KOPRAG MORUCIO Potions (select all with !)  b - 2 potions of magic  g - a purple potion  i - 2 viscous orange potions  m - 2 white potions  n - a smoky golden potion  q - a lumpy dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] h(1 turn)  j - 5 boomerangs  o + a +0 hat[Enter] accept (1 chosen) h ...#.# #..###.#.# #.##.###### Jaijje the Chiller ...#.# ##.....#.# #.##.######. Gnoll ...#.###########.#.###........... Health: 25/25 ======================== .................#.##..#########. Magic: 8/9=====================--- .......#########..>...##AC: 3Str: 7 .............# ########EV: 12Int: 16 ##....######.#SH: 0Dex: 12  #....######.#####XL:  3 Next:  2% Place: Dungeon:2  #........†.....@#Noise: ---------  Time: 1375.8 (0.0)  #.....#####.###.#-) Nothing wielded  #.....# ...# #.#Cast: Freeze###.#.# #.### #[39 h ;49m.##.#.# #. #.##.#.# # #.##.#.##.##.##.# _You see here a +0 helmet. _r - a +0 helmet _You start removing your armour. You continue removing your +0 hat. x5  You finish removing your +0 hat. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.6.8 (1 _You drop a +0 hat. h- h/Put on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on h0[tab] equip|unequip  h hK h...#.# #..###.#.# #.##.###### Jaijje the Chiller ...#.# ##.....#.# #.##.######. Gnoll ...#.###########.#.###........... Health: 25/25 ======================== .................#.##..#########. Magic: 8/9=====================--- .......#########..>...##AC: 3Str: 7 .............# ########EV: 12Int: 16 ##....######.#SH: 0Dex: 12  #....######.#####XL:  3 Next:  2% Place: Dungeon:2  #........†.....@#Noise: ---------  Time: 1376.8 (0.0)  #.....#####.###.#-) Nothing wielded  #.....# ...# #.#Cast: Freeze###.#.# #.### #[37 h` m.##.#.# #. #.##.#.# # #.##.#.##.##.##.# _r - a +0 helmet _You start removing your armour. You continue removing your +0 hat. x5  You finish removing your +0 hat. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _You drop a +0 hat.7.3 (0.5 _h - a ring of poison resistance (worn) h _Unknown command. h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hC ] _9====== h ` hf , h J h(  h  h n h  h  h B h & h  h  h@  hӌ ` h* B h) X h  hW  h  h n h , hO ~ hV  hs  h! #...........#.###....# #.# ####...#########.# #....# #.# ....# #.# #....# #.#.# #####.##########÷# #....# #.#.#  #....##.....#.# ####.## #.#.#  #....##.....#.# #..###.#.#  #....##.....#.# ##.....#.# #....##.....#.###########.#.## #....##......@............#.##454.3 (77.0)  #....##.........#########..>.. ##.####...............# ###### #. hC# #####....######.##.##### #....######.#####.....# #........†.....[#.....# #.....#####.###.##.<....# #.....# #...# #.##......# ###.#.# #.### #.# _Key pressed, stopping explore. _ hnJ hȡv hB h+ h h8 h5 h h$ h5 h, h h/ h h, hP h1 hR, h h, h h* h, h hB h h, hw h, h  h h h  h  h h, h6 hA  hb  h, h h h h h h, h h^ h h  h! h# h%, h' h, h7....#.# # #######................#.# #)# ######...  ########.#.# #.# #.## #.#.# #.# ### #.#.# ###  h9..#### #.#.# #.# #.....# #....## #.#.# #.# #.....#### ##....# #.#.# #.# #...........#  #....# #.#.# #@# #......###### 91.3 (3  #....# #.#.# #.# #.....##  #....# #.#.# #.###.)...#  ####.## #.#.# #.##...... #..###.#.# #.##.###### ∆ ##.....#.# #.##.######. ##########.#.###........... ∆ ...........#.##..#########. .#########.. h;L[37m>...## h0 h",2.3 (38 h#@ _Found a short sword. h3 h, h h B h*" h?# h# h$ h:& h', h( h* h(,, hL- hi2 h 4 hl8 hq9 h; hN=, h3> h@ hXB, h8C hJC  You see here a +0 short sword. h h, hp h@ h, h  h hWB h$n h  h h*, hD0B hb hyy hv h hA hB ha hJ hX[ h\m h? ############ #..........#[3 hL9;49m#####.########.# ......#.# #@#648.3 (156.0) #####.#.# #...<#  #.#.# ######  #.#.#.#.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#97 _Found a stone staircase leading up. h 3 h(  hK  h  h  h , h  h  h  hr  h  h  hC , h  h@  hv , h  hb  h , h  h&  h_'  h?(  h( , hB*  h+  h+ , h,  h-  hc. , h/  h0  h 1 , h/2  h"3  h3 , h4  h 6  h6  h7  h8  h9  hr:  h:  h<  h>  h>  h"?  h@  hB , hC  hD  hE  hlF  hF  hTH  hI  h1J  h K  huL  h4N  hWO , heR B hUS  hT  h|V  hW  hW  hY  h[  h_\  hI]  hc  hqd  hve  hf  hg  hg  hh  hi  hi , hj  hk  h\l , hm  hn  h  hv  h  h  hǚ  hT  h˜  hZ  hL  hm , h  h  hk  hj  h  ho  h{  h  h  h~  h  hͶ , ha  hڸ  h , h  h  hҼ  ha , h  hQ , h  h  h4  h , h  hL , h>  h#  h  h , h(  h  hz , h  h  hb , h  h  hB , h}  h  h , h|  h  hJ , h  h  hn , h  hB  h  ha  hv  h , h  hC l  You see here a frilled lizard skeleton. h  hI  _ h  hD  hv , h  hz  hi  h  h~  hN  h , h\  hv  h# , h  h  h  h , h  hf B h'  h  h , h  h  h! , h"  h#  h$ , h%  h&  h' , h(  h+ n h- , h-  h.  h/ , h0  h1  h`2 , h3  h3  h5 , hr6  h7  h8 , h?:  h!;  h< B h=  hUD  hE  hvF  h G , hG  hH  h{I , hmJ  heK  hK , hL  hM  hN , hO  hP  hQ , h|R  hlS  hT , hU  hV  hV , hZW  hGX  hX , hY  hZ  h5[ , h#\  h^ B h2_  hA`  h` , ha  hb  hsc , hd  he  htf , hg  hsh  h i , hi  hk  hk , hl  hm  h4n , h$o  h6p  hp , hq  hr  hws , ht  h{ A#......>..# #.#######.# #.# #.# #.# #.# #.# #.# #.# #.#  ..#######.####### .............  #.#####.#####  #.#####.# h} #  #.......# #.#  ∆ #.####### #.# ### #.. ∆ ...  S   adder (asleep) ##.  S#    h /753.3 (104 hց ,45 hB  hI Y _An adder comes into view. hy>..#.# #.# #.# #.# #.#.######## ........#  .######@#  .# #.#  #.......# #.#   #.#  ### #..  ∆ ...  ##.  S#  h+3>..#.# #.# #.# #.# #.# h4;.######## ........#  .######@#  .# #.#  #.......# #.#   #.#  ### #..  ∆ ...  ##.   h5US#  hf _An adder is nearby! hd#######. #....  h2..#######.######## ###..............  #.#####.######..# ...... ∆ #.######  ### .  ∆ . ##.# S#. h^ h85.0) _ h} h h|  ..#######.######## ###..............  #.#####.###### ..... ∆ #.######  ### .  ∆  h ...# ##.# S. h  h &6 hN  h  h5AJ ..#######.######## ###..............  #.#####.###### ..... ∆ #.######  ### .....#∆ ...##.## ### S.. h1SY7 hJ ..#######.######## ###..............  #.#####.###### ..... ∆ #.###########  ### .....#∆ .........##.# ########.#  h S..##8 h" hϿ < ..#######.######## ###..............  #.#####.###### ..... ∆ #.###########  ### #######......  ∆ .......@.##.## ########.#  S..##9 h=.#######.######## ##..............#   #.#####.######.#  #.#####.# #.#  #.......# #.#  #.####### #.######   ### #######......#  ∆ .........##.##    hh?^########@#   #S#  #.#  #.#  #..  ###       h F SSThe adder hisses angrily. hF?===60Freeze hI hKz _The adder barely misses you. The adder bites you but does no damage. h7  You freeze the adder!  The adder is severely wounded.8-----1 h%Bi _The adder closely misses you. hY :  You freeze the adder! ha[ r† ht 7------29--2Freeze hWx  hy I _You kill the adder! h 3 h_! hB", h$(--- ht*, h,8====== h/B hG2c9=== h@< h[= h> h@ h@, hB hC hqE;=== hGF hG h I hI, hK hM h N, hO hP hQ, hSS hU hV, hW hX hY, hm[ h\ h], h_ h9a h)b, hc hNe h f, hf hg, hOh hi hi, hj hk hlB hVm h8n hn, ho hp hdq, h'r h4s h.t, hu hv h|z h>{ h{ h}, h} h~ h h h h h; h, h h6 h, hn hA, h h hv h hZ h h hk h֍ h hg...#####.# #.# ..#######.######## .....######..............# ....## #.#####.######.# )...# #.#####.# #.# ....# #.......# #.# ##### ∆ #.####### #.###### #####. ###############......# ...... )......@.........##.## -804.3 (42.0)  hoL#####. ################.##.#  #†##.#  #.##.# #.##.## #..^..########  hn hF-5.3 (43 hv h% _Found a dagger. hW=_ h8An hM4 hUn h^ #.# #.....#####.# #.#  #.# #...........#.########  #.# #......######.......#  #.# #.....## #.#####.#  #.###.)...##### #.#####.#  #.##......#.... #......#.#  #.##.######...) #.####### #.#  #.##.######....#######.. ##.................11.3 (6.0)..#########....#######. ..###.... #† ######## #. #. #. ## hVcA2.3 (7 hj| _Found a dagger. _You see here a +0 dagger. hw) _ h/X h1 hP3, h;5 h8 hS:, h; h@ hB, hE h]I hK, h{M hQ hwS hS hV hZ h\ h6] h^ hb hJd, he hTh hi, hj hm hvn, ho hq h9s hs h\t hv h7x, hyy h{ h|, hO~ hC  You see here a +0 short sword. hX hƆ _ h  h h, hS h h, hK h hQ, h: h! h, h h he hգ h h  hv h h h h' h h{ h hñ, hh hJ h h  hѷ h h h h hC hI hѽ hC h h h hP h he h h_ h_ h h h h h hD h h h h? h h h hz h h h hL h h h h% h hx h h , h( h$ h, h h hE, h8 hg, h h h hX, h\ hP h, hD h5 h, h h, hT h1 h h, h h, hU hI h; h, h h hN, hT hH h, h h  h, h h, he hf h B h.  hL , h  h  h  h , h   h  h , h  h g############ #..........# #.########.# #.# #.####  #.# #...<#  #.# ######  #.# #.### ##########  #.#.. <.#  65.3 (5 hQ A3.0)#.# #####.#  #.#.# #.........#.# #.#.# #.#####...#.# hn  #.#.# #...# #...#.# #.#.#####.# #...#.#   ..........# #...#.#   ...>#########...#.#  h   ................#.#   h  hD ,6.3 (54 h  h ; _Found an escape hatch in the ceiling. h= 3 h=  h>  h? , hD  hE  hE  hF  hWG  hG  h@H  hX  ####  #....# ####.########.# ....#.# #.#### ##.#.# #...<#  #.#.# ######  #.#.#  #.#.#######  #.#.#......<..@.....# 70.3 (4.0)  #.#.#.####.#  #.#.#.# #.........#.#  #.#.#.# #.#####...#.#  #.#.#.# #...# #...#.#  #.#.#.#####.# #...#.# ### h[ ....# #...#.# ....>#########...#.# ....#.#  h[  h] E _Done exploring. h6I hG....0 hr[ _Done exploring. h4+I h@ hC hS[ _Done exploring. h?3 h hF _Done exploring. hd #Level 2 of the Dungeon <<<<>>>>(Press ? for help)#############..........################################################.########.##.............................................#.##.######.##########################################.#.##...<##.# h f #.........##.#.########.#########.........##.#.##.#...............).##.#.##################.#.#######.........##.#.#......<..@.....##.#.#.....#.........#############.#.#.#############.##.#.#...#.####.#######.........##.#.#.# #.........#.##.#.#..<#.# #.# #.........##.#.#.# #.#####...#.##.#.#.#.#.# #.# ##.........# hf g#.#.#.# #...# #...#.##.#.#...#.# #.# #...#..###.##.#.#.#####.# #...#.##.#.#####.####.######.###..###.#############...........# #...#.# hh #.#>....................).......................>#########...#.##.#.#####....#.######.###....................................#.##.#.# ####.....# #.####.###.######.....####.#.##########..#.##.#.##.#.#.# #......# #.# #.....#..................#.##.#.##.#.#.# ######## #.# #.....#.#.##.###########.#.##.#.########.#.#.# ##########.# #.....#.#................#.##.#..........#.#.# #......(.#.# ####.....#.####÷#############.##.##...#######.#.# #........#.# #.............................# h7 O@> ha ############  Jaijje the Chiller#..........#  Gnoll #####.########.#  Health: 25/25 ======================== ....#.##.####  Magic: 9/9======================== ###.#.##...<#  AC: 3Str: 7#.#.#######  EV: 12Int: 16#.#.#  SH: 0Dex: 12#.#.#################  XL:  3 Next: 29% Place: Dungeon:2#.#.#......<..@.....#  Noise: ---------  Time: 1870.3 (0.0)#.#.#.#############.#  -) Nothing wielded#.#.#.# #.........#.#  Cast: Freeze#.#.#.# #.#####...#.# #.#.#.# #...# #... h#.# #.#.#.#####.# #...#.#   ###...........# #...#.#   .......>#########...#.#   ....................#.#   _You see here a +0 short sword. _Found an escape hatch in the ceiling. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _  There is an escape hatch in the ceiling here. _[39;4 hV9m #.#.#################  #.#.#......<........#  #.#.#.#############.#  #.#.#.# #.........#.#  #.#.#.# #.#####...#.#  #.#.#.# #...# #...#.#  #.#.#.#####.# #...#.# ######...........# #...#.# ..........@#########...#.# 85.3 (15.0) .............................#.# #####.....####.#.##########..#.#  #.....#..................#.# #.....#.#.##.###########. h#.# #.....#.#................#.#  ####.....#.####÷#############.#  #.............................#  #.##.....#.####........######## _There is a stone staircase leading down here. h ho hi h hN6.0) _ h d ### #.. #.# ##.# # ###..####.## ..?)......#  . 3 h  #....S.f  #  ####..........#  #........... #..........# #......<...# f   sleepcap (dormant) #..........# S   adder (asleep) ############  h  h 9< h$ -7.1 (1.8 h,*  h_1 O _There is an escape hatch in the ceiling here. _There is a stone staircase leading down here. _You climb downwards.  Found a club and a scroll labelled UTET XAOVVOORU.  Found a stone staircase leading up. _up" h" hЕ" h" h" h-380 _" h" hfU#.#.##################.#.#......<........##.#.#.#############.##.#.#.# #.........#.##.#.#.# #.#####...#.#.#.#.# #...# #...#.##.#.#####.# #...#.# ###########...#.#2 " hZg...........#########...#.# ...............#.# #####.....####.#.##########..#.##.....#..................#.##.....#.#.##.###########.#.##.....#.#................#.#  ####.....#.####÷#############.#  #.............................##.##.....#.####........########" hh" h2l" h-9.6 (2.5" h" h} _You climb upwards. _There is a stone staircase leading down here." h1K " hM  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce2% 3b - Ozocubu's ArmourIce2% 3  c - Summon Ice BeastIce/Summoning" hZP 10% 3 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$ hx#.#.################# Jaijje the Chiller#.#.#......<........# Gnoll#.#.#.#############.# Health: 25/25 ========================#.#.#.# #.........#.# Magic: 9/9========================#.#.#.# #.#####...#.# AC: 3Str: 7#.#.#.# #...# #...#.# EV: 12Int: 16#.#.#.#####.# #...#.# SH: 0Dex: 12 ############...........# #...#.# XL:  3 Next: 29% Place: Dungeon:2 ................@#########...#.# Nois$ hf!Ie: ---------  Time: 1889.6 (0.0) .............................#.# -) Nothing wielded #####.....####.#.##########..#.# Cast: Freeze#.....#..................#.##.....#.#.##.###########.#.##.....#.#................#.#####.....#.####÷#############.##.............................##.##.....#.####........######## _You climb downwards.  Found a club and a scroll labelled UTET XAOVVOORU.  Found a stone staircase leading up. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.Memorise Frozen Ramparts, consuming 3 spell levels and leaving 8? Y - Yes  N - No% h% h #.#.################# Jaijje the Chiller#.#.#......<........# Gnoll#.#.#.#############.# Health: 25/25 ========================#.#.#.# #.........#.# Magic: 9/9========================#.#.#.# #.#####...#.# AC: 3Str: 7#.#.#.# #...# #...#.# EV: 12Int: 16#.#.#.#####.# #...#.# SH: 0Dex: 12 ############...........# #...#.# XL:  3 Next: 29% Place: Dungeon:2 ................@#########...#.# Noise: [40% h hm---------  Time: 1889.6 (0.0) .............................#.# -) Nothing wielded #####.....####.#.##########..#.# Cast: Freeze#.....#..................#.##.....#.#.##.###########.#.##.....#.#................#.#####.....#.####÷#############.##.............................##.##.....#.####........######## _You climb downwards.  Found a club and a scroll labelled UTET XAOVVOORU.  Found a stone staircase leading up. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.% h ,90.6 (1% hu% h*^ _This spell is dangerous to cast!1.6 (22.6 (33.6 (4% h77 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.% h % h  Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce2% 3b - Summon Ice BeastIce/Summoning10% 3 8 spell levels left % hy ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit& h #.#.################# Jaijje the Chiller#.#.#......<........# Gnoll#.#.#.#############.# Health: 25/25 ========================#.#.#.# #.........#.# Magic: 9/9========================#.#.#.# #.#####...#.# AC: 3Str: 7#.#.#.# #...# #...#.# EV: 12Int: 16#.#.#.#####.# #...#.# SH: 0Dex: 12 ############...........# #...#.# XL:  3 Next: 29% Place: Dungeon:2 ................@#########...#.# Nois& hy e: ---------  Time: 1893.6 (0.0) .............................#.# -) Nothing wielded #####.....####.#.##########..#.# Cast: Freeze#.....#..................#.##.....#.#.##.###########.#.##.....#.#................#.#####.....#.####÷#############.##.............................##.##.....#.####........######## _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 5? Y - Yes  N - No' h]#.#.################# Jaijje the Chiller#.#.#......<........# Gnoll#.#.#.#############.# Health: 25/25 ========================#.#.#.# #.........#.# Magic: 9/9========================#.#.#.# #.#####...#.# AC: 3Str: 7#.#.#.# #...# #...#.# EV: 12Int: 16#.#.#.#####.# #...#.# SH: 0Dex: 12 ############...........# #...#.# XL:  3 Next: 29% Place: Dungeon:2 ................@#########...#.# Noise: ' hW`0[34m---------  Time: 1893.6 (0.0) .............................#.# -) Nothing wielded #####.....####.#.##########..#.# Cast: Freeze#.....#..................#.##.....#.#.##.###########.#.##.....#.#................#.#####.....#.####÷#############.##.............................##.##.....#.####........######## _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.4.6 (1' hi _This spell is dangerous to cast!5.6 (2' hm' hn+6.6 (3' hq' ht' hlz+7.6 (4' h&~' h _You start memorising the spell. You continue memorising. x3' hs' h' hc _You finish memorising. Spell assigned to 'c'.' h]' h3' h' h"' h+H8.6 (1 _' h ### #.. #.# ##.# # ###..####.## ..?)......#   3 #....S.f  #  ####..........#  #........... #..........# #......<...# f   sleepcap (dormant) #..........# S   adder (asleep) ############ ( h/900.1 (2.5( h ( h } _You climb downwards. _There is a stone staircase leading up here.* h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ hDa Your spells (cast)TypeFailure Level  a + FreezeIce1% 1 b - Frozen RampartsIce2%3  c - Ozocubu's ArmourIce2%3 Select a spell to cast[!]/[I] toggle spell headers- hJaijje the Chiller###Gnoll#..Health: 25/25 ========================#.#Magic: 9/9========================##.# #AC: 3Str: 7####..####.##EV: 12Int: 16#...?)......#SH: 0Dex: 12##...........#XL:  3 Next: 29% Place: Dungeon:3#.....@....S.fNoise: ---------  Time: 1900.1 (0.0)..............#-) Nothing wielded####..........#Cast: Freeze#...........#..........##......<...#f   sleepcap (dormant)#..........#S- hA   adder (asleep)############ _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You climb downwards. _There is a stone staircase leading up here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jaijje the Chiller###Gnoll#..Health: 25/25 ========================#.#Magic: 9/9========================##.# #AC: 3Str: 7####..####.##EV: 12Int: 16#...?)......#SH: 0Dex: 12##...........#XL:  3 Next: 29% Place: Dungeon:3#.....@....S.fNoise: --------- [39;49- h?0m Time: 1900.1 (0.0)..............#-) Nothing wielded####..........#Cast: Freeze#...........#..........##......<...#f   sleepcap (dormant)#..........#S   adder (asleep)############ _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You climb downwards. _There is a stone staircase leading up here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h>P  Okay, then.- h- h- h. _. h3### #.. #.##.# #####..####.## #...?)......##.....#.<....S.f.....#####.#. h8" #.. ## #<...# #..........#S   adder (asleep) ############ . h^. hY. h/. hQ.f.Sf   sleepcap (wandering)S   adder. h+1.1 (1. h. he/ _The adder hisses angrily.. hw E### #.. .#  ##.# # ####..####.## ...?)#  ......# .##. h( ..f. ...........S...# .####.# #.#....##......<...# #..........# ############. h . h~ . h S..f..f. h &2. h . hG a _There is a stone staircase leading up here./ h ^##.   ##.# # ###..####.# #...?) ##.....###.....<.S..f.......####..<..........############/ h/ h/ h[^S..f./ h1]>3Freeze _/ hFf/ hNh/ hw|##.   ##.# # ###..####.# #...?@. ##.....S.....###.....<...f........####..<..........f.3--=4 _The adder bites you. x2 _You see here a +0 club./ h I##.   ##.# # ####.@####.## #...?)... ##.....S.f...###.....<......####..</ h cS.f.../ hn 5-5 _/ h / h 0 hz0 h|##. .###..   ##@# # ####..####.## #...?S.f....# ##...........###.....<.............#S   adder.###.#..0 h"0 h0 hcE∆S)f.f   sleepcapS   adder0 hj0-----=60 h@0 hnO _The adder attacks as it pursues you! The adder bites you.0 hu∆ ## . .###.#..#   ##.# # ###.S####.# #...?)f. ##...........###.....<...............###...#.0 h 0 h 0 hSf.1=---70 hL  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hfP Jaijje the ChillerGnoll∆Health: 21/25 ====================----##Magic: 6/9================--------.AC: 3Str: 7*#EV: 12Int: 16****#SH: 0Dex: 12****#XL:  3 Next: 29% Place: Dungeon:3*@*Noise: ---------  Time: 1907.1 (0.0)#*S* #-) Nothing wielded####*f*###.##Cast: Freeze#...?**.....###...........#.##.....<.......f   sleepcap...............#S   adder0 hT .####..........##........... _You see here a +0 club. _The adder attacks as it pursues you! The adder bites you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate1 h&Jaijje the ChillerGnoll∆Health: 21/25 ====================----##Magic: 6/9================--------.AC: 3Str: 7.#EV: 12Int: 16###.#SH: 0Dex: 12#...#XL:  3 Next: 29% Place: Dungeon:3#@#Noise: ---------  Time: 1907.1 (0.0)##S# #-) Nothing wielded####.f####.##Cast: Freeze#...?)......###...........#.##.....<.......f   sleepcap...............#S   adder1 h),[0;10m.####..........##...........Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the adder. The adder bites you. The wall freezes the sleepcap.18---==8.1 (1Ramparts #####onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the adder. The adder bites you. The wall freezes the sleepcap._.1 h  You barely miss the adder. You bite the adder, but do no damage.The adder is almost dead.The wall freezes the adder.1 hX  You kill the adder!1 h###@##f. 1 h: ---56-9 _The wall freezes the sleepcap.1 hk####1 h1l _Your Invocations skill increases to level 1!2 h ###@##f#You hit the sleepcap.  The sleepcap is moderately damaged.The wall freezes the sleepcap!-10######f# _The sleepcap releases spores at you but does no damage.3 h|M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h  Jaijje the Chiller  Gnoll ∆ Health: 18/25 =================------- ##  Magic: 5/9=============----------- .  AC: 3Str: 7 .#  EV: 12Int: 16 ###.#  SH: 0Dex: 12 #...#  XL:  3 Next: 56% Place: Dungeon:3 #@# Noise: =--------  Time: 1910.1 (0.0) ##f# #  -) Nothing wielded ####..####.##  Cast: Freeze #...?)......#  Ramparts  ##...........#  .##.....<.......  3 h[40mf   sleepcap ...............#  .####..........#  #........... _The sleepcap releases spores at you but does no damage.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)3 h   Jaijje the Chiller  Gnoll ∆ Health: 18/25 =================------- ##  Magic: 5/9=============----------- .  AC: 3Str: 73 h  .#  EV: 12Int: 16 ###.#  SH: 0Dex: 12 #...#  XL:  3 Next: 56% Place: Dungeon:3 #@# Noise: =--------  Time: 1910.1 (0.0) 3 h Z##f# #  -) Nothing wielded ####..####.##  Cast: Freeze #...?)......#  Ramparts  ##...........#  .##.....<.......  f   sleepcap 3 h ...............#  .####..........#  #........... Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  You freeze the sleepcap!  3 h pThe sleepcap is almost destroyed.The wall freezes the sleepcap.3 hԔ  ∆ ##  .  .#  3 h ###.#  #...#  #@# ##†# #  ####..#  #...?).  3 hQ 8##...... .##.....<.. ........... .####....... 3 h[ 3 hd Jaijje the ChillerGnoll∆Health: 19/26 =================-------##Magic: 5/9=============-----------.AC: 3Str: 73 h .#EV: 12Int: 16###.#SH: 0Dex: 12#...#XL:  3 Next: 133% Place: Dungeon:3#@#Noise: =--------  Time: 1911.1 (1.0)##†# #-) Nothing wielded####..####.##3 h HCast: Freeze#...?)......#Ramparts ##...........#.##.....<......................#.####..........##...........Your Ranged Weapons skill increases to level 1!3 h# Your Throwing skill increases to level 1!Your Armour skill increases to level 1!Your Shields skill increases to level 1!Your Unarmed Combat skill increases to level 1!Your Evocations skill increases to level 1!3 h HArmourShieldsUnarmed Combat skill increases to level 1!Evocations skill increases to level 1!Shapeshifting have reached level 4!3 h /  --more--4 h3 j24/32=6/11744 h >9% Freeze4 h ##@##4 h P _You feel clever.6 hAb ∆ ##. .####.##...##.# ##@# #####..####.##...?)......##.......#......#..#..........#..........#6 h6 hv6-26 hG6 h_ _The frozen ramparts melt away as you move. _You see here an adder corpse.6 hV ∆ ##. .####.#...# ##†# #####.@####.###...?)......###...........#......#.#.#..........##......<...#6 h\6 h]G-3 _6 hxb6 hge6 hk ## ..####.# #...# #.# #†# #####..####.## #...@)......###.....#.<.......6 h ........# .####.# #.. ## #<...# #..........#6 h5=45.1 (26 h d _o - a scroll labelled UTET XAOVVOORU7 hi37 hj7 hr7==7 hTs7 hva6=7 hw7 hWz,7 hm{7 h@~P==7 h7 h ,7 hB7 h~7==7 h]7 h,7 hF7 hd8==7 hގ7 h,7 hے7 h}~8==7 h77 hi==9=7 h 7 hh7 hL9==7 h7 h7 hܶL30=7 h\7 h,7 h@7 h,7 h7 h7 h:==7 h7 hH7 ha1==7 h[7 hT7 h7 hc7 hB7 h7 hP10/11==7 h{7 h_ _You start resting.7 h]0416.0)7 hw2==2.1 (277 h7 h" _HP restored.7 h u7 h\ ,7 hN gg   hobgoblin (wandering)7 h 13.1 (1.0)7 h +4.1 (27 hE 7 h \ _A hobgoblin comes into view.8 h58∆ ##g  .# ###.# #...#.#  ##†# # ####.@####.## #....)#  ......# .##.....<......#.####.##.#....##......<...#==5.1 (18 hB: M∆ ## . .###.8 h: &..# #.#  ##@# # ####..####.## #....)......###...........#......#.#.#..........#8 h@ 8 h@ B=68 hD 8 h?G s _You see here an adder corpse.8 hu Q9 hG$M∆ ## . .###.#..#   ##†# # ###..####.##....)......##.......#......#..#..........7 _9 h#T.# ..9 h∆ .# .##..  .# 9 hr###.# #.@.##.###  ##†# # 9 h####..####.##....). 9 h(......#.##.....<......................#.####.#9 h"9∆9 h}&89 h9 h9 h 5 #.# ∆#.#  ... ∆ ###.# .#.##...  #.# ###@# #...# #.###  ##†# 9 h} #####..####.##....) ##...........#.##.....<......9 h 9 h V1===99 h 9 h : h M∆#.#### ....[..###.# ....#.###.##......r# ####...#.###r   rat (asleep)...  A rat comes into view.50 _Found a leather armour.: h"   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.; h; hr.r======1; h&m _You bark for attention! The rat squeaks loudly. You hear a shout!; hT  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; hJaijje the Chiller#.#Gnoll#.#Health: 32/32 ========================∆#.#Magic: 8/11=================-------### ...AC: 3Str: 7.[..###*#EV: 12Int: 17...*****#.#SH: 0Dex: 12#*****r.#XL:  4 Next: 19% Place: Dungeon:3*@*Noise: ======---  Time: 1951.1 (0.0)##***-) Nothing wielded#.***Cast: Freeze#.#####†# #####..####.##r   rat#..[40; hm..)......###...........#.##.....<.......Anything else - Cancel. _You bark for attention! The rat squeaks loudly. You hear a shout!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate< hJaijje the Chiller#.#Gnoll#.#Health: 32/32 ========================∆#.#Magic: 8/11=================-------### ...AC: 3Str: 7.[..###.#EV: 12< hInt: 17....#.###.#SH: 0Dex: 12#.....r.#XL:  4 Next: 19% Place: Dungeon:3#@#Noise: ======---  Time: 1951.1 (0.0)###.#-) Nothing wielded#...#Cast: Freeze#.#####†# #####..####.##< h_r   rat#....)......###...........#.##.....<.......Anything else - Cancel. _You bark for attention! The rat squeaks loudly. You hear a shout!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate< hu*iCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the rat.< hv1..#.##......g#@##.#..#g   hobgoblin< hL20==----2.1 (1Ramparts < hf #.###@## _You kill the rat!< hI< h #.##g.#@##.##< htS------3< hWl###< h*< h3   The wall freezes the hobgoblin!#.#.#@##< h\ P2--4##@##.## _You kill the hobgoblin!= h#.##@##.##= h9&5= h#.####.#= hn= h7#.###@###= h &6= h#.##@#= h;= h  .# #.# #.###∆ #.#.### .....[..###.# .......#.###.##.@.....# ###.###... ###.# #...# #.### ##†#  ####..####.## #....)......# ##....#7 _The frozen ramparts melt away as you move.> hμ .# #.# #.### ∆ # #.#..###. ....[..###.#.#.###.# #.# ###.###... ###.# #...# #.###  ##†# #  ####..####.##  #....)......#  ##.#> h> h&8> ho> hM> h  .# #.#  #.### ∆ ## #.#.###. ...[..###.# .......@.#.###.#...#####.......# ###.###... ###.# #...# #.### ##†#  ####..####.## #....)......#9? h .# #.#  #.###. ∆ #####.#..###.......#[.@###.# .......#.###.#....#####.......##.# ###.###.... ###.# #...# #.### ##†#  ####..####.##9==60? h) .# #.## #.####.. ∆ #####.#..#....###.##.....[@.###.##.#.###.##....#####.......##.# ###.###..... ###.#. #...#  #.###  ##†# #  ####..####.##? hO? h&1? h? hx? hGn 3? hp ? h]t ,? hy B? h} ? h f==? h ,? h0 X? h 10/11? hI ==? h ==? h@ B? h| ,? h ? h ,? h < _You start resting.754.0)1===6.1 (15 _Magic restored.? hV R .### #.# #.. #.### #...∆ #####.#.. #....###.# #.....@..###.# #.#.###.# #....#####.# ##.## ###.##...  .. ###.#.. #...## #.###  ##†# #  ####..####.##? hd G7.0)? h- ? h* W _You see here a +0 leather armour.@ hfW###. .# ####. #.# #.... #.### #...! #####.#.. #....###.# #....@[..###.# #.#.###.# #....#####.# ##.## ###.###... ... ###.# ..# #...#.## #.###  ##†# #  ####..####.##8 _Found a pink potion.@ hEI ###  #.. .# ####.# #.#  #....# #.### #...!# #####.#.. #...@###.......# #.....[..###.#  #..........#.###.# #....#####.......# ##.### ###.###... ... ###.# ..## #...#.## #.### ##†# 9@ h M##  #.. ### .# #.### #####.#..###.......#[..###.# #..........#.###.###..##@ h {∆===80@ h) @ h 1.1 (2 _s - a pink potionA hc3A hA hA h*XA h,A h7A hA h,A h,A hA h,A hA hmA h,A hA hA h,A hA h0A h ,A h A hL A h,A h$A h>A hA hAA hA hA h,A hA h5"A h$,A h%A h6'A h),A h*A hd-A h*0,A hI1A h3A h6,A h$7A h:A h>,A h?A hEnA hGA hKA hLA h/MA hN,A htOA h.SA hY.####..K...#..   ##.#  #..#####... ∆ ####.#@......# A hNZ#......###$.#. #..##.### # ##.###..#∆ #..##K   kobold (asleep)##.###..A hZq#####.##A ha 99.1 (18.0)  A kobold comes into view. It is wielding a +0 whip.A hFb/2000.1 (19A hvfA h|+ _Found 11 gold pieces.A hd .## ##.. K... #.. ##.# #..#####...  ∆ ####.#@......#  #......###$.#.  #..##.### # ##.# ##..# ∆ #..## A h:U##.## #..# ####.##A h3 t .## ##.. K... #.. ##.# #..#####...  ∆ ####.#@......#  #......###$.#.  #..##.### # ##. ##..# ∆ #..## ##.## #..# ####. _A kobold is nearby!B hs## #. .. .. .##. ##... K... #.. ##.#  B h#.@#####...∆ ####.#.......# #......###$.#. #..##.####< ##.# .. ##..#) #..## ##.## #..#B h;X  Found a whip. Found an escape hatch in the ceiling.B hh∆.KKB hP====1.0)B hB h( _The kobold shouts!B hMM ##∆ ## #... .... .##.b.###....#..... #K.###@#  #..#####...B h5∆ ####.#.......##......###$.#...#b   bat (wandering)..#B h .bA bat comes into view.1-=---2Freeze _The kobold hits you with a +0 whip.B h;  You freeze the kobold.B h#n  The kobold is severely wounded.B hOlb..b B h!28---0------3B h@B h7 ^ _The bat hits you but does no damage. The kobold hits you with a +0 whip.B h>;  You freeze the kobold.B hB hݳs .b  You kill the kobold!B h'n9/11 -----44B hB h[= _The bat hits you but does no damage. x2C h8  You freeze the bat.C h71)C h@8----55Freeze _You kill the bat!C hE 3C hG C hJ C hET 9--ll   frilled lizard (wandering)C hea 0-6.1 (1C hXe C h2h a _A frilled lizard comes into view.D h8D h8-D hD h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D h4} 1 ##∆ ### #. .... .##.......#####....#......l....# #@.###.##  #..#####...∆ ####.#.......#D h3  #......###$.#...##.### #< ##.. ##..) #..##D h R=7FreezeD h" D h { _The frilled lizard closely misses you. _You see here a +0 whip.D h C  You freeze the frilled lizard!D h 1.D h7----68FreezeD h/D hUR _You kill the frilled lizard!E hi30=8==1====2==E h( _HP restored.9=====10/11====1===E h$ 4E hJ b∆ ### #.... .....##.... ...#####....# ...........# #).#  ##.## . #..#####...#∆ ####.#.@.....#-39.1 (31.0)#......###$.#..#..##.### ..∩ #< ##.# ... ##..#) #..####.###..#####.##===-40.1 (32 _Found Woujeepp's Jewellery Emporium.F h[3F h]F h@_F hzeBF h]lF h"o∆ ### #.. .. .... .##.... ...#####....# ..# g#).# ##.###.## ....##..#####...# ∆ ####.#...@...# #......###$.#...##..##.### .#..∩ .#< ##.# .. ...#.. ##..# ... .#.) #..## .... ..g   hobgoblin (wandering)##.## .###. .#..# ## .# F hq11.1 (1.0)F hw ∆.  A hobgoblin comes into view. It is wielding a +0 whip.F hx+2.1 (2F hbF hF6 _The hobgoblin moves out of view.F h<] _You now have 65 gold pieces (gained 11).F h  .. ....#.##....# ∆...#####....# .# #...........# #.# g# #).# ..##.# ##.## .....# #..#####...# ∆ ####.#.......#  #......###@.#...#5.1 (3#..##.### #.#..∩#< ##.# #..#...#.. ##..# #...#.#..) #..## #....#.. ##.## ..###..g   hobgoblin (wandering)#..# ### .### hg ?6;4H####.##  ##....# .# _A hobgoblin is nearby!G hQ.. ....# .##....# ∆#...#####....# .# .# .###.# .g# #).# ...##.# ##.## #.....# #..#####...# ∆ ####.#.......# #......###.@#...# #..##.### #.#..∩..# #< ##.# #..#...#.#.. ##..# #...#.#.) #..## #....#.##.## ..###.... #..# ### .### h4m####.## # 6.1 (1 _G h ∆ ### #.. .. ....#  .##....# ∆# ...#####.# .# ...........###.# .g).# ...##.# ##.## #.....# #..#####∆ ####.#......@# ....###..#...# #..##.### #.#..∩..# #< ##.# #..#...#.#.. ##..# #...#.) #.#....#.##.## ..###...... #..# ### G h -[40m.#########.## #.g7H h<0 ## ∆ ### #.. .. ....# #  .##....# g#  ...#####....##.# .#  ...........###.# ..).#.....##g# ##.## #.....# #..#####∆ ####.#.......#.# ....###..#...# #..##.### #.#..∩#< ##.# #..#...#.#  .. ##..# #...#.  ) #.#....#...../g   goblin (asleep)H hm3P##.## ..###.......  #..# ### .#####  A goblin comes into view. It is wielding a +0 dagger.  Found a sling and a brass wand.r.gr   rat (wandering)8Freeze _A rat comes into view.H h~,>  You freeze the hobgoblin!H h1\  You kill the hobgoblin!H h.2H hH9d.r# )g)g   goblinr   ratH h|Q0---8===9FreezeH hXH hM[ H h[:_The rat squeaks loudly. The goblin shouts!I h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I h##Jaijje the Chiller∆ ### #..Gnoll.. ....# #Health: 32/32 ========================.##...r# )#Magic: 7/11===============---------...#####....##.# g#AC: 3Str: 7  ...........###*# *.#EV: 12Int: 17#).#....****#SH: 0Dex: 12##.## #.****#I hXL:  4 Next: 28% Place: Dungeon:3#..#####.*@*Noise: ===------  Time: 2049.1 (0.0)  ∆ ####.#.....*****-) Nothing wielded#......###.**.**#Cast: Freeze#..##.### #.#..∩..##< ##.# #..#...#.#.. ##..# #...#.#....g   goblin) #..## #....#...../r   rat##.## ..###.......#..# ### .#####You kill the hobgoblin! _The rat squeaks loudly. The goblin shouts!  Casting: Freeze I h(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateJ h##Jaijje the Chiller∆ ### #..Gnoll.. ....# #Health: 32/32 ========================.##...r# )#Magic: 7/11===============---------...#####....##.# g#AC: 3Str: 7  ...........###.# ..#EV: 12Int: 17#).#.....##.#SH: 0Dex: 12##.## #...).#XL:  4 Next: 28% Place: Dungeon:3#..#####..@#Noise: ===------  Time: 2049.1 (0.0)  ∆ ####.#.......#.#-) Nothing wielded h0m#......###..#...#Cast: Freeze#..##.### #.#..∩..##< ##.# #..#...#.#.. ##..# #...#.#....g   goblin) #..## #....#...../r   rat##.## ..###.......#..# ### .#####You kill the hobgoblin! _The rat squeaks loudly. The goblin shouts!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate.r# ..# . hZ37mg.##...)..@#..#.#.#...-50.1 (1Ramparts J h### _The rat squeaks loudly. The goblin shouts!eeze (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.J h2 J h J h$ .r# ..##g#J hB% G#.#J hZ& P---1J hM6 r###J h,: K h,A  The wall freezes the goblin.K hz@  You kill the goblin!The wall freezes the rat!.##)#.##K h31--2### _You kill the rat!K h###3#K h∆ ### #..  .. ....# .#.##....# )# ...#####....##.# #.# ...........###.# ..#  #).#.....##)# ..##.## #...).##....#..#####...#....... ∆ ####.#.......#@# #......###..#...##..##.### #.#..∩..  #< ##.# #..#...#.# .. ##..# #...#.#.... ) #..## #....#...../  h'34m##.## ..###........#..# .### .##### ###.## #4 _The frozen ramparts melt away as you move.L h  .. ....# .###) ...#####....##.# #.# .........###.# ..# .. #).#.....##)# ...##.## #...).##....#####...#... ∆ ####.#.......#.#  #......###..#.@.##..##.### #.#..∩..#< ##.# #..#...#.#..#.#...../......### .#####. ....# .#L hr   rat (wandering)rL h&5L hL h3V _A rat comes into view.L heI##) ...#####....##.# #.# ..L hJe........###.# ..# .. #).#.....##)# ..##.## #...).##...#####...#...... L hJ∆ ####.#.......#.#...  #......###..#...##..##.### #.#..@..#L hK< ##.# #..#...#.# .. ##....#.#.... ) #..#L hK...#...../.  ##.## ...###.........# ..### .#####.r L hM###.## . # . ....# .##### #L h8NL hUM.rL hVW8==6L h\L h*`q _There is an entrance to Woujeepp's Jewellery Emporium here.L hAqL hvBWelcome to Woujeepp's Jewellery Emporium! What would you like to do?  a -  396 gold a +6 ring of dexterity (unknown)b -  396 gold a +5 ring of evasion (unknown)  c -  396 gold a +5 ring of evasion (unknown)  d -  275 gold a ring of ice (unknown)  e -  220 gold a ring of positive energy (unknown)  f -  275 gold a ring of protection from fire (unknown)  g -  396 gold a +4 ring of slaying (unknown) You have 65 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listP hoP hYP hq }.##....# )#Jaijje the Chiller ...#####....##.# #.# ..Gnoll ...........###.# ..# ...Health: 32/32 ========================#).#.....##)# ....Magic: 8/11=================-------##.## #...).##....AC: 3Str: 7#..#####...#.......EV: 12Int: 17 P h∆ ####.#.......#.#......SH: 0Dex: 12#......###..#...#.....XL:  4 Next: 31% Place: Dungeon:3  #..##.### #.#..@..#Noise: ---------  Time: 2056.1 (0.0)  #< ##.# #..#...#.#-) Nothing wielded .. ##..# #...#.#....Cast: Freeze ) #..## #....#...../.##.## ...###........#..# ..### .#####..r   rat (wandering) ###.## .# r ....P h# .# .#### #.#You kill the goblin!The wall freezes the rat! _You kill the rat! _The frozen ramparts melt away as you move. _A rat comes into view. _There is an entrance to Woujeepp's Jewellery Emporium here.P hP hP h'P hP h f..#####....##.# #.# .........###.# ..# .. #).#.....##)# ..##.## #...).##.#..#####...#....  ####.#.......#  #......###..#...#..... #..##.### #.#..∩..# #< ##.# #..#..@#.# . ##..# #...#.#....#  #..## #....#...../..  ##.## ...###.........  #..# ..### .##### ##.## P hfho[40m. # r ...# .#  . #### #.# # #.###P hlyr.rP h n27.1 (1 _P hrP htP h6 .......###.# ..# ..  #).#.....##)# ..##.## #...).##.#..#####...#.... ####.#.......#.#.. #......###..#...#..... ..##.### #.#..∩..#.. ### < ##.# #..#...#.#.....  ##..# #...#.#@...#  #..## #....#...../... ##.## ...###........ #..# ..### #.#####r #.## . ..# . ..# .# ... ### #.# ... #.###..#.  #####.#..P hٽ [40mr.8P h P h`###.# ..# .... #).#.....##)# ...... ##.## #...).##......#..#####...#.........#.#.#........ ......###..#...#.... .P h##.### #.#..∩..#...#  ##.# #..#...#.#. ##..# #...#.#.@..# #..## #....#...../..## ...###.....r. ..# ..### #.#####. .## . #..# #.P h# .# #... .. #.# #... ..#.###..#. .( P hP hR∆r.P h49FreezeP hP h% _Found 6 stones.Q h"G M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q hwH ........###.# ..# ....  Jaijje the Chiller  #).#.....##)# ......  Gnoll  ##.## #...).##.......  Health: 32/32 ========================  #..#####...#..........  Magic: 7/11===============--------- ###.#.......#.#........  AC: 3Str: 7 ......###..#...#...... ∆  EV: 12Int: 17 .##.### #.#..∩..#...####  SH: 0Dex: 12  ##.# #..#...#.#......  XL:  4 Next: 31% Place: Dungeon:3 ##..# #...#.#.@..#  Noise: ---------  Time: 2059.1 (0.0) #..## #....#...r./....  -) Nothing wielded #.## ...###...........  Cast: Freeze ..# ..### #.#####..... .## . #..# #.... .# .# #... ....  h_L 0m r   rat ## #.# #... ...  #.###..#. .( #####.#.. _Found 6 stones.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)Q h........###.# ..# ....  Jaijje the Chiller  #).#.....##)# ......  Gnoll  ##.## #...).##.......  Health: 32/32 ========================  #..#####...#..........  Magic: 7/11===============--------- ###.#.......#.#........  AC: 3Str: 7 ......###..#...#...... ∆  EV: 12Int: 17 .##.### #.#..∩..#...####  SH: 0Dex: 12  ##.# #..#...#.#......  XL:  4 Next: 31% Place: Dungeon:3 ##..# #...#.#.@..#  Noise: ---------  Time: 2059.1 (0.0) #..## #....#...r./....  -) Nothing wielded #.## ...###...........  Cast: Freeze ..# ..### #.#####..... .## . #..# #.... .# .# #... ....   hmr   rat ## #.# #... ...  #.###..#. .( #####.#..Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat!Q h ..# ....  #).#.....##)# ......  ##.## #...).##.......  #...#.......... ...#.#........ ..#...#...... ∆  #.#..∩..#...#### Q h ##.# #..#...#.#......  #.@..#  #....#...†./....  ...###...........  ..### #.#####..... . #..# #.... .# #... .... #.# #... ...  #.###..#. .(Q h.l2=60.1 (1FreezeQ hd5Q h7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat! _You kill the rat!R h j #).#.....##)# ..##.## #...).##.#..#####...#.... R h ##.#.......# .....###..#.. ∆ ##.### #.#..∩#### ##.# #..#...#.#...... #..# #...#.#....## ..## #....#...@./..... .## ...###........ R h .# ..### #.##### ## . #..# # .# #... . # #.# #...  #.###..#. ( ####.#.. #.. .......#R hR hJ.-1R h'R hk+ R h+b_You see here a rat corpse.R h#).#.....##)# ...... ##.## #...).##....... #..#####...#.......... .#.......#.#........ ###..#...#...... ∆ .### #.#..∩..#...#### .# #..#...#.#......# ..# #...#.#....##.## #....#...†@/. ## ...###. # ..### #.#####. . #..# #.  .# #... .  #.# #...R hq* #.#.###..#. ..(..#.. ##..##R h]-2 _R h R hR h #).#.....##)# ...... .## #...).##....... ..#####...#.......... .#.#.#........ ###..#...#...... ∆ .### #.#..∩..#...##### .# #..#...#.#......##.# #...#.#....##. ## #....#...†.@. ...###.  ..### #.#####.  . #..# ##..# #... .  #.# #... #.  #.###..#. ..( h& m..#.. ##..##∆3R h r8==4.1 (2R h R h , _t - a wand of acid (7)R h ).#.....##)# ...... .## #...).##....... #####...#.......... ∆ #.#.#........ ###..#...#...... ∆ ### #.#..∩..#...##### # #..#...#.#......##. # #...#.#....##. #....#...†.  ...###...### #.#####.#. #..# ##.#.# #... ..# #.# #... ##......# #.###..#. ..(...#.#.. ##..##5.1 (1S h/IS hd1,S hZ<==S h@nS h(BS hD,S hFS hH,S hIS hpMb9==S h"QS hR,S h5TS hV,S hWS hY,S h+[S h]P==S haBS h6bS h^d,S heS hg,S hiS hlf10/11==S hlS ho,S hqS hs,S hIuS hw,S hxS hzS hj{:==S hr|S h,S hS h,S hhS h,S hS h c1===S hS hBS hS hES h,S h[S hS h$,S h=S h'S hչS hb;===S hYS hS h,S h|S hS h),S hS h S h,S h.S hS h,S hS h  ## .  ∆ ### #.. ..  .. ....# .# .... .##....# )#....... ...#####....##.###.#........ ...........###.##..#........# #).#.)##........# ##.## #...@.##.........S hG #..#####...#.....#∆ ∆ ####.#.......#.#..........#......###..#...#.......$.#..##.### #.#..∩..#...#####  #< ##.# #..#...#.#......##.. .. ##..# #...#.#....##....... ) #..## #....#...†..........  ##.## ...###...............u - a ring of willpowerS h097.1 (32.0)S h ,8.1 (33S hS hS- _You see here a +0 whip.T h`IT hT hۖT hΗT h",T hzT hiT h T hT hT hbT hT hȯT hBT h%T hT hT hT hT hT hT hT hT hT hT hT hT h,T h|T hT h&T hT hT hT hT hT hT hCT hT hT hM _You now have 76 gold pieces (gained 11).T h1T hT hT hT hp ,T hB T h T h ## .... ##  #.. .....#####.# ....# .#.........# ....# )#.........# ##.###.#..........# ###.##..#........#.## ....##)##........#..#  #...).##.......@...# 111.1 (1 ##...#...........#[.# ....#.#.T h ..# .# #..#...#.........# # #.#..∩..#...###### #..#...#.#... #...#.#....## #....#...†... T h] T h% ,2.1 (14T h T h # _Found a robe.T hW IT hN T h BT h XT hP <  You see here a +0 robe.T h T hS 5 _T h T hE BT h T h XT h XT h( T h: XT hI nT hN T hR ,T hS T h\ T h` XT hTf XT hh ,T hr nT h{ T h} T h BT h T h T h ,T h T h# BT h0 T h XT h ##### #...# #...# ##...# #....# #######....# .(##########..........## #......###.#..... ###@##....# #)#.....36.1 (2 ...#####....##.###.#..... ...........###.##..#..... .####).#.....##)##..... ##.#####...).##..... #..#####...#........  ∆ ####.#.......#.#.......  #....T hH [34m..###..#...#......  #..##.### #.#..∩..#...## 7.1 (25 _Found 5 stones.U hU hXU h4U hBU h,U h`U hU h,U hqU hU h'U h}.p  You see here 5 stones. _U hV/U h1U h23,U hV4U h&6U h@8,U h59U h0;U h<U h=U hB>U h?U hA,U hBU hmDU hFU hGU h5HU hIU hvLU h9MU hMU h`PU hQ,U hNSU hTUU hJVU h(WU h` _You now have 93 gold pieces (gained 17).U ha,U hbU hdU hf,U h1hU hiU hk,U hlU hoU hr,U hsU h}<  You see here a +0 whip.U hU h` _U hU hU hU hU hVU hЇU h,U hU hʍU h,U hU hU hjU hU h͕U hfU hu,U hU h9U h5U hߞU hU hU hU hܣU hU h U hާU hU h>U hU hmU hU hɭU h)U h0U h۱U hU h2U hU höU hU hU hU hOU h U h;U hU hU hBU hXU hU h#,U hAU hGU h>XU h,U hU hU h,U hU h,U hi,U h~U h=U h,U hU h^U h,U h<U hU h+#........# #........# #........## #.........#### #............# #........###.###  #........# #..(##### #####.#### ###....... #@# #...#####.#85.1 (48 #.# #...##### #.# #..... #.# #...####).# #.# #..## ##.##U hB #.# #.## #..## #.# #.#####.# #># #.##......# #.#..##.#U h U hF ,6.1 (49U h8U h; _Found a stone staircase leading down.U hQ 3U h U hD U h U h9 nU hH U hw c  There is a stone staircase leading down here. _U hR* U h;F U h'u  #.# #....###.... #.# #.....[..### #.# #..........# #.# #....#####.. #.# ##.### ### ##.# ... ### #..# ..## #.. #.##.## #.# ##† ####..# #....)... ##......... ∆.##.....<.S.... .......... S   hȊ 0m adder (asleep)##### .####..... #..... #.....214.1 (285.1 (29 _An adder comes into view.V h #.#  #.# [ #.#  #.#  #.#   ##.# ...  #..# ..##  V h0#.##.##  #@# ##† #.#  #.# #....) ...  ... < S....  ##### V hg #.#  V hW#.# [ #.#  #.#  #.#   ##.# ...  #..# ..##  #.##.##  #@# ##† #.#  #.# #....) ...  ... < S....  ##### V hV hV hV hŝ] _An adder is nearby!V h_ #.#  #.# [ #.#  #.#  #.#   ##.# ...  #..# ..##  #.##.##  #@# ##† #.#  #.# #....) ...  ... < S....  ##### V h #.#  #.# [ #.#  #.#  #.#   V han##.# ...  #..# ..##  #.##.##  #@# ##† #.#  #.# #....) ...  ... < S....  ##### V h4V hV h[] _An adder is nearby!V h ..[..###.......#####...# ##.### #####.# ... ..# ..##...##.## #.# ##†####......)....V h F##.......... ∆.##.....<.S....# .........######## .####V h+ V h ~S.SV hS 9=6.1 (1.0)V h V h / _The adder hisses angrily.W hR=M###....[..##......#....#####.. #.# ##.####.# ...##.# ..##.W h=0#.## #. ##†###..##.# #....)...##......W hB>.S.........#S   adder########W h?W h@W h# ####..######.#.# #....)..#....@.# ##.......54.1 (26.0)#......# ∆.##.....<..#......# ..........######## .## Z h#..... # #.#.#######Z hZ hvJ===5.1 (27Z hZ h9 _Found an escape hatch in the floor.Z he' Z h( 3Z h* Z h{0 Z h+2 P  There is an escape hatch in the floor here.Z h4 Z h5 5 _Z h9 Z hoS JZ h!X Z hDZ Z h[ Z hg\ Z h^ Z h4y nZ h Z h Z h` Z h Z h}  Z h  Z h !You see here a +0 leather armour.Z h2 Z hH  Z h _Z h Z h Z hΙ Z hm Z hН Z h Z h_ Z h# Z h Z h Z h] Z h( Z h Z hԱ Z hp Z h BZ h Z h `Z h hZ h# Z h:8 #....# #.# ##................# ##.#### #.# ##...########......# ...# #.###..#.# ..(...# ...# #####.#...##.# ##..### ...###.......####.#  ....[..###.###....# .........#.###.#### ...#####.......####### .### ###.###..@....# 95.1 (40 .# ###.##..#####.... ## #...##.## > #.####.###†# #.#####..####.###..Z hC c..)......###...........# .##.....<.......6.1 (41 _Found a stone staircase leading down.Z h  There is a stone staircase leading down here.Z h  _Z h Z hy..#.# ..(...# Z h.##.# ##..### Z h"###.# ..#  .# #.#  #### #.# ####### #.# ....#### #.# #####....######:###. ## ####>.... # ########..#...# ..## ... Z h~## #..# . Z hX.# .b.. Z hZ.# ..#..Z hpb   bat (asleep) .. .###.. Z h[.# .. #.Z h%Z hj&'311.1 (15Z h)Z h*%2.1 (16Z hw3Z h;V _A bat comes into view.[ h8 ..(...# ##..### ..# #.# #.# #.#.....#### #.#....######:###.#  ####>......@....# # ########..#...# #..## ...  #..# .  .b.. ..#.. .###.. .. #.[ h`3  ..(...# ##..### ..# #.# #.# #.#[ h4^.....#### #.#....######:###.#  ####>......@....#  ########..#...# ..## ...  #..# . .b.. ..#.. .###.[ h|4O .. #.[ h8[ h89[ h=[ h*@Z _A bat is nearby![ h< #...########... ....(... .##..### ###....# ####### ......#### #.# .#####....######@###.# ## ####>...........# ########..#...#   ..## #.. ##..# .. .b#..#... .###.... #.3.0) _ _You see here a book of Winter.\ hV  You pick up a book of Winter and begin reading...\ h&4\ hr\ hnO _You add the spell Metabolic Englaciation to your library.^ hte #.......... #...########......(... .##..### ###....# ####### ......#### #@# .#####....######.###.# ## ####>...........# ########..#...#  ..## #... ##..# .. .b#..#... .###.^ hm ^ h|r &5^ ht ^ hu _ h}   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel._ hBbb.======6 _You bark for attention! You hear a shout! x3_ hh ##..###### ##............ #...########......(... .##..### ###....# ####### ......#### #.# .#####....######.### ## ####>...........#########b.#...#  ..## #. ##..# .. ..#.#..b.------7Freeze` h?  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` hi ##..######.......#Jaijje the Chiller ##................#Gnoll #...########......#Health: 32/32 ======================== ` h}j..#.#..(...#Magic: 8/11=================------- .##.###..###AC: 3Str: 7 ###.#**#` hjdEV: 12Int: 17 ....#***SH: 0Dex: 12 .####***` hXk$XL:  4 Next: 48% Place: Dungeon:3 .#######*@*Noise: ---------  Time: 2317.1 (0.0) .......#### *b*-) Nothing wielded ` hk.#####....#####***##.#Cast: Freeze ## ####>.....***...# #########..#...# #..## #...` h>l[b   bat ###..# .. .#.... .#..#..Anything else - Cancel. _You bark for attention! You hear a shout! x3  ` h\nCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate` h= ##..######.......#Jaijje the Chiller ##................#Gnoll #...########......#Health: 32/32 ======================== ..#.#..(...#` hMagic: 8/11=================------- .##.###..###AC: 3Str: 7 ###.#..#EV: 12Int: 17 ....##.#SH: 0Dex: 12 .#####.#` hPXL:  4 Next: 48% Place: Dungeon:3 .########@#Noise: ---------  Time: 2317.1 (0.0) .......#### #b#-) Nothing wielded .#####....######.###.#Cast: Freeze ` h+## ####>...........# #########..#...# #..## #...b   bat ##` h#..# .. .#.... .#..#..Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  ` hPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the bat. The bat hits you but does no damage.  The wall freezes the bat.` hx5..#.##.##@##.##.#...` h!` hY9==8.1 (1Freeze` h|;Ramparts ` h #.##.##@##.#` hwasting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.` h freezes the bat. The bat hits you but does no damage. _You kill the bat!a h: 9== a hYI ###@#--#.##.#o   orc (wandering)o _You start resting.a hM #.#27.1 (9#--8.1 (10.0)a h\ ##.###a h r _An orc comes into view. It is wielding a +0 flail.b h8##.##@##.##o.==9.0)##.##@##.##b h..#.##.##@##.##.#...o.30b h4 _The frozen ramparts melt away.c hM####.  ##..######..#............ #...########......(... .##..### ###....# ####### ......#### #.# .#####....######.###.#o   orc#c h @...c h<o.c h&1c h:c hc h}M.###........ ####.  ##..#######.......... #...########......(... .##..### ####....# ####### .......#### #.#o   orc..#o.2c hd hGM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d h:.###................Jaijje the Chiller ####.#####........#Gnoll##..######.......#Health: 32/32 ======================== ##................#Magic: 6/11=============----------- #...########......#AC: 3Str: 7 ..#.#..(*..#EV: 12Int: 17 .##.###****#SH: 0d hIDex: 12 ###.#****XL:  4 Next: 49% Place: Dungeon:3 ....#*@*Noise: ---------  Time: 2332.1 (0.0) .####***-) Nothing wielded .#######***Cast: Freeze .......#### #*# .#####....######.###.# ## ####>......o....#o   orc #d h########..#...# #..## #... ###..# .. _An orc comes into view. It is wielding a +0 flail. _The frozen ramparts melt away.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activated h I.###................d hP Jaijje the Chiller ####.#####........#Gnoll##..######.......#Health: 32/32 ======================== ##................#Magic: 6/11=============----------- #...########......#AC: 3Str: 7 ..#.#..(...#EV: 12Int: 17 .##.###..###d h SH: 0Dex: 12 ###.##..#XL:  4 Next: 49% Place: Dungeon:3 ....##@#Noise: ---------  Time: 2332.1 (0.0) .#####.#d h( -) Nothing wielded .########.#Cast: Freeze .......#### #.# .#####....######.###.# ## ####>......o....#d h 5o   orc #########..#...# #..## #... ###..# .. _An orc comes into view. It is wielding a +0 flail. _The frozen ramparts melt away.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activated h C...###..##@##.##.#.o.d h d hU 7====3.1 (1Ramparts d h ##..##@##.##.#d h  _The frozen ramparts melt away.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.e hk######o.--4###@###e hw e hx ####@##.#o#.e h --5####.##e h B _The wall freezes the orc but does no damage.e h>  The wall freezes the orc!e h}r####@##e hY$#e hw/536e h ###@###e hG _You kill the orc!f he ###@##f he #f huf C==7f hIj ###..##@###f hll g h|4g hۮg hbg hlw ###.##$#oo   orc wizard (wandering)You start resting.##..##0##8.1 (1##### _An orc wizard comes into view. It is wielding a +0 dagger.g hg h###.##$#o.g hg h?9g h####.##$#g hh hh hV##..###$#o.h hk'40h hc#####.##$#h hmh h*$ h h, {##..##@#h h=- #.#o.h h/. &1h hq4 #..##o#h h28 I _The wall freezes the orc wizard but does no damage.j h j h[####j h_so#$#j h58==2Freeze####$# _The wall freezes the orc wizard.j h M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j hp .###................  Jaijje the Chiller ####.#####........# Gnoll  ##..######.......# Health: 32/32 ======================== ##................# Magic: 7/11===============--------- #...########......# AC: 3Str: 7 ..#.# ..(...# EV: 12Int: 17 .##.# ##..### SH: 0Dex: 12 ###.# #..# XL:  4 Next: 53% Place: Dungeon:3 ....# #@# Noise: ---------  Time: 2342.1 (0.0) .#### #o# -) Nothing wielded .####### #$#j h v Cast: Freeze .......#### #.# Ramparts .#####....######.###.# ## ####>...........#  o   orc wizard # ########..#...# #..## #... ## #..# .. Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 100% to hit)j h\.###................Jaijje the Chiller ####.#####........#Gnoll##..######.......#Health: 32/32 ======================== ##................#Magic: 7/11===============--------- j h#...########......#AC: 3Str: 7 ..#.#..(...#EV: 12Int: 17 .##.###..###SH: 0Dex: 12 ###.##..#XL:  4 Next: 53% Place: Dungeon:3 ....##@#Noise: ---------  Time: 2342.1 (0.0) .#####o#-) Nothing wielded .########$#Cast: Freeze .......#### #.#Ramparts .#####....######.###.# ## ####>...........#o   orc wizard #########..#...# #..## #... ###..# ..Aiming: Freeze  hO37m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 100% to hit)  You freeze the orc wizard!  The orc wizard is almost dead.=3.1 (1j h###..####$#j h   Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 100% to hit)  You freeze the orc wizard!  The orc wizard is almost dead. _The wall freezes the orc wizard. The orc wizard misses you.k h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k h.###................  Jaijje the Chiller ####.#####........# Gnoll  ##..######.......# Health: 32/32 ======================== ##................# Magic: 6/11=============----------- #...########......# AC: 3Str: 7 ..#.# ..(...# EV: 12Int: 17 .##.# ##..### SH: 0Dex: 12 ###.# #..#k h~ XL:  4 Next: 53% Place: Dungeon:3 ....# #@# Noise: =--------  Time: 2343.1 (0.0) .#### #o# -) Nothing wielded .####### #$# Cast: Freeze .......#### #.# Ramparts .#####....######.###.# ## ####>...........#  o   orc wizard # ########..#...# #..## #... ## #..# .. Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)k h`w.###................  Jaijje the Chiller ####.#####........# Gnoll  ##..######.......# Health: 32/32 ======================== ##................# Magic: 6/11=============----------- #...########......# AC: 3Str: 7 ..#.# ..(...# EV: 12Int: 17 .##.# ##..### SH: 0Dex: 12 ###.# #..#k hxO XL:  4 Next: 53% Place: Dungeon:3 ....# #@# Noise: =--------  Time: 2343.1 (0.0) .#### #o# -) Nothing wielded .####### #$# Cast: Freeze .......#### #.# Ramparts .#####....######.###.# ## ####>...........#  o   orc wizard # ########..#...# #..## #... ## #..# .. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)  You freeze the orc wizard.k h& ........#  ##.......#........##......# ..(...# ##..### #..# #@# #$# #$# #.#k hL#.# ####>........ #....##  #..#   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  100% to hit)  You freeze the orc wizard.  You kill the orc wizard!k hȧn94.1 (1Freezek hk h4 _The frozen ramparts melt away.k h  ####.######  ##.# ##......... #...######## ..#.# ..(###..## # #..# ... ######## .......#### #...# .#....k h k h? k h .-5k h k h k  You now have 110 gold pieces (gained 17).  Things that are here:k h E-6.1 (2k h B _a +0 dagger; a +0 robel h8  ##.# ##........... #...########.. ..#.# ..(###..## # #..# ... ####)### .......#### #.#####....######.###.##... .#..#..7.1 (1  You now have 122 gold pieces (gained 12).  Things that are here:8.1 (2 _a +0 flail; a +0 leather armourm hM####.  ##..######..#............ #...########......(... .##..### ####..... ####### #)......#### #.# .#####....######.###.##...9.1 (1m h  Things that are here: _a +0 dagger; a +0 robem h67==m hg8,m h9m hg;,m h<m h>P==m h?m hA,m hBm hDm hDm h)Fm hGm hOHm heIm h6Km hKN8==m hLm hNm hNm hOm hQm hJRm hDSm h Um hUm hVm hrYP==m h[m h],m h^m h`,m ham hc,m hdm hbg,m h&im hlm h mL9==m hCom hWr,m htm h(x,m h){m h,m ĥm hZP==m hm hċ,m h m hސ,m h:m h`,m hm h|f10/11==m hm h,m hm h,m hɞm hm hm hm hm h:==m hm hm hm hm hתm h)m h$m hm hTm h^m h_ _You start resting.m hi082.1 (33.0)m h\1===3.1 (34m h*m h% _Magic restored.m hem hXm hm h+===  You see here 6 stones. _...).##... ...#...........#[.# ..#.#....#..# .#...#.........#..# #..∩..#...######..#...#.#......##..# ..#.#....##.......##...÷..........### ###.............@...# ###.#####........##.l# ##..######.......# .# #............... ...########......# .#.# #..(...# l   m h >frilled lizard (asleep) ##.####..###.###..#..###.#91.1 (8.0)2.1 (9 _A frilled lizard comes into view.n h0 ).##.# #.#[.# #.#.#..# #...#.#..# ..∩..#...######..# #...#.#......##..# #.#....##.# #...÷.### .# .#####.##.l# ..######.# ..# ..# ...#......# #.# #.# #..(...# ..# ###..###.# ##..## ##.#3.1 (1n h n hg n h~ ).##.# #.#[.# #.#.#..# ...#.#..# ∩..#...######..# ...#.#......##..# #.#....##.# #...÷.### .# .#####.##.l# ..######.......# #..# ..# #...#......# ##.# .# #..(...# .? .# ###..### . .# ##..# 4n h܁n hT n hބn hkY_Found a scroll labelled UTET XAOVVOORU.o hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o h Y#....#[.# #..# .#..# ∩######..# .#.#......##..# #....##.......# ..÷....o hz +###...... .#####........##@l .#.....###..............# #...# o h ########......# ##.# # #..(...# .? # ###..### # #  ##..# # # .# o h` `# )#o h q5Freeze _o h/r  You freeze the frilled lizard..0---5=6Freeze _You kill the frilled lizard!p hZLIp he+---p hmsp hW1===p hp h===p hBp hߢBp hp h......##..#  ## ..### ..### ...<# ............## ....# p hG#........##..## ....# ##.......###..###....# .........# ##...#....# #### ####.#..#  #..(...# #....@? -4126.0)  ###..### #.###..#   ##..# # ####   ##.#   #)#    #)#     ## #.#     .######.###.#    >...........#   p hp hkF-3.1 (17p hp h9 _Found a stone staircase leading up.p h 3p hn p h p h$ p h  _o - 2 scrolls labelled UTET XAOVVOORU (gained 1)p hC 3p hO p hQ p h ,p h p h p h ,p hT p h p h6 ,p hC p hd p h ,p h0 p h p h ,p h p h p h ,p h p h p h ,p h p h p h* ,p h< p hX p h ,p h p h! p h# ,p h$ p h& p h, |...# ..#>  #.## #.  #..# #. ###  p h- ...# #. ..#  ..#[.# #. #.#  #..# #. #.#  p hT. ........#..# #.##.# ...######..# #.@#.## 26.1 (13 #......##..# ##....#p h.  ..##..........### p h/ ÷..........### ##...<# .............## #....# ##........##..## #....# p hi0 Z#.......###..###....# .........# ##...#....# ##### ####.#..###p h1  p hQ5 p h5 ,7.1 (14p h9 p hp< ; _Found a stone staircase leading down.q hQq hq hl  There is a stone staircase leading down here. _   #####  #...# ####   #...# #..#  ##...# #@.#  # #..#  #....# ### #..#  .....#####.# ##.### #.# ).## #.# .#. h_11G..# #>###.## #..# ##........#..# #..###  You now have 139 gold pieces (gained 17).412.1 (15 _v - a scroll labelled OXTIMPUEDGHq h73q hq h q hq hq h,q h}q hq h,q hq hq h ,q hq h3 q h0,q h%2q h[=R  There is a stone staircase leading down here.q hDK _q hEq hF,q hGq hNIq hqJq hJq hFKq hLq hM,q h@Nq hOq hPq hQq hR,q hSq h4Tq hTq hUq hVq hiWq hWq h>_q h^`q ha,q haq hbq hiq hjq hjq hQkq h_lq hjmq hmq hNnq h5oq hppq hpq heqq h'rq hnsq hsq h=tq huq hvq hvq hvq hxq hz,q h(|q h}q hW,q hIq h7q h,q h˄q hxq hE,q hq h\q h,q h,q h֑q h%,q hfq hq h՗,q h q hq h,q hJq hq h&,q hq h^q hD,q hq hq h,q hq h)q hӲ,q hڳq huq h,q hq hPq h:,q hbq hVq h,q hZq hq ha,q h]q h=q h,q hq h@q hZ,q hq h'q hq h-q hq hq hq hPq hq hq h,q h,q h,q h~q h`q h,q hq hq hl,q hq h q h,q hq h1q h,q hq hfq hq hVq hq hq h1q hq hbq hq hq h\q hq hzq h,q h4q hq h,q hq hq h,q hsq hq h q h,q hq h,q h%q h q hO,q hq hq hM,q hq hq h,q hrq h~q hkq hq h6 q hl"q h:#,q h#q hm%q h&,q hf'q h7*q hL+,q h+q h2-q h{.,q h.q hC0q h0,q h1q h2q h3,q h4q h5q h7q hh7q h7q h8q h0:,q h:q h=Bq h1>q hAq hGB,q hBq hDq hE,q hpFq hGq hH,q h[Iq huJq h{K,q h:Lq hRMq hqN,q hFOq h#Qq hR,q hSq hUq hWBq hZq h@\,q hD]q h^q h_,q h`q hbq hcq hmcq hcq hdq heq hfq hyfq hiq hj,q h^kq hlq hm,q hhnq hwoq h{p,q hr,q hs,q h{q h|q hynq hq hq h}Xq hBq hBq hq h,q hCq hq hն,q hзq hq h,q hԼq hq hq h5q h=q h7q h,q h@q h q h,q h(q hq h,q hXq h`q h,q hq hq h,q hq hq ha,q hq hq hi,q hq h8q h q hN,q h q h* q h ,q h q h #.# ###.### ###.###..##.###...# ###.##..##..#...### #...##.###.##.####.####.##.#..###÷# #.# #†#>## ####..####.## ####.#.###### #....)......# q h #......##...###...........# #......##.@.##.....<....... #......##.................# #########...####..........# #...# #........... ##### #..........# #......<...# #..........# ############ q hx! ]5510.0)31q h# q h/ / _w - a +6 ring of strengthq h 3q hw q h q hp ,q h* Xq h q h q h ,q h q h q h< ,q hc q h q h  ,q h< q h q h1 ,q hQ q h q hi! ,q h" q h$ q h& ,q h( q hA* q h, ,q h/ q h2 d  You see here an adder skeleton.q h4 q h5  _q h6 q hV8 q h9 ,q h; q h< q h> q h> q hQ? q h@ q hB q h0C q hC q hE q hG ,q hI q hJ q hL ,q h|N ,q hO q hUP q hP q hR q hS q hT q hhU q hV q hX ,q hY q h[ q h\ q hP] q h] q h\_ q h` q h3a q ha q htd q hfe q he q hpf q hg q hi q hi q hOk q hk q hWm ,q h"n q hp q hs ,q ht q hz Xq h- # #.## #..#####...#........ # #.#####.#.......#.#......... # #.##......###..#...#........ # #.#..##.### #.#..∩..#...#### # ##.#<###.# #..#...#.#...... #####....##..# #...#.#....##... ##....).##..## ###....#...÷...... ##########.## ##...###. # #..# ##.@#####.#####.....78.1 (25.0)####.## #..## ##..######....#....# #.## ##......####.#### #.# ##...########...#....# #.###..#.# #..(#....# #####.#...##.# ###.#....###.......###q h{ X#.# ##.....[..###.###....# #..........#.###.#### _Done exploring.r hHJ.0.0)......... _Done exploring.r h 3r hT r h& _Done exploring.s hs hLevel 3 of the Dungeon <<<<>>>>∩(Press ? for help)#.# #...........###.##..#........#.## #..#s h*#.# #...####).#.....##)##........#..# #..####.# #..## ##.#####...).##...........# #....##.# #.## #..#####...#...........#[.# #.##.##.# #.#####.#.......#.#..........#..# #.##.##># #.##......###..#...#.........#..# #.##.##.# #.#..##.### #.#..∩..#...######..# #..#.###.# ##.#<###.# #..#...#.#......##..# ##....##.#####....##..# #...#.#....##.......# ##...#####.##....).##..## ###....#...÷..........### ##...<##..##########.## ##...###.................## #....##.###..# ##.@#####.#####........##..## #....##.# ####.## #..## ##..######.......###..###....##.# #....#  h|;34m#.## ##................# ##...#....##.# ####.#### #.# ##...########......# ####.#..####.# #....# #.###..#.##..(...# #......###.# #....# #####.#...##.####..### #.###..##.# #....###.......####.###..# #.# #####.# #.....[..###.###....###.# ##.##.# #..........#.###.#####)# #..##.# #....#####.......########)# #.###.# ###.### ###.###.......#### #.# #.###.###...# ###.##..#####....######.###.# ######s h! #####.#.......#.#...# #.##.#>##......###..#...#.##.#..##.### #.#..∩..#...#######.####.#<###.# #..#...#.###..# ##....#####....##..# ###.......# ##...#####.##....).##..## ###....#...÷...### ##...<##..##########.## ##...###.................## #....##.## #..# ##.@#####.#####........##..## #....##.# ####.## #..## ##..######.###..###.....# #....# #.## ##.......# ##...#....# ####.#### #.# ##...######### ####.#..## #....# #.###..#.# #..(...# #......## #....# #####.#...##.# ###..### #.###..# #....###.......####s hn"{.# ##..# #.# #### .....[..###.###....# ##.# ##.# ......### #)# #..# ####.......####### #)# #.## ###.### ###.###.......#### #.# #.# ##.###...# ..#####....######.###.# #######..#...### #...##.## ####>...........## #....##.##.### #.####.# ########..#...####....##.#..# ##÷# #.# #..####.........#†#>## ####..####.## ########..#............s h s h1# #.## #..#####...#.......... Jaijje the Chiller # #.#####.#.......#.#......... Gnoll # #.##......###..#...#........ Health: 32/32 ======================== # #.#..##.### #.#..∩..#...#### Magic: 11/11 ======================== # ##.#<###.# #..#...#.#...... AC: 3Str: 7 s h[ #####....##..# #...#.#....##... EV: 12Int: 17 ##....).##..## ###....#...÷...... SH: 0Dex: 12 ##########.## ##...###........... XL:  4 Next: 95% Place: Dungeon:3 ##..# ##.@#####.#####..... Noise: ---------  Time: 2578.1 (0.0)####.## #..## ##..######.... -) Nothing wielded#....# #.## ##............. Cast: Freezes h@####.#### #.# ##...########...#....# #.###..#.##..(#....# #####.#...##.####.#....###.......####.####.....[..###.###....###..........#.###.#### _There is a stone staircase leading down here. _w - a +6 ring of strength _You see here an adder skeleton. _Done exploring. _Done exploring. _Done exploring.s h,s hs hP _s h's h%s ha@Js hbhs hy{s h #.###..#.# #..(...# # ###.#...##.# ###..### #.### ......####.# ##..# #.# ## ###.###....# ##.# ##.# ..#.###.#### #)# #..# .......####### #)# #.## #.###.......#### #.# #.# .##..#####....######.###.# # #...##.## ####@...........## #99.1 (21.0) #.####.# ########..#...#### #÷# #.# #..#### .. ########..#..... .)......#######...........####### ........#.......####..#..## #  .<........##########.###..### h9;49m   ........### #.....##...#  ........##########.....####.##### s h2s h _w - a +6 ring of strength _You see here an adder skeleton. _Done exploring. __There is a stone staircase leading down here.s h s hN s h s h4 f600.1 (1.0) _s he Xs h[g y ##### 4 #@..#  ###.#  # s hEh s hEk :∆s hǬ +9 (1.8s h s h } _You climb downwards. _There is a stone staircase leading up here.u hMu h&3u hu h+: _u hڿu hGu hPBu hu h,u hmu hu hKBu hu hBu hu hBu hu h,u hu hu h,u hu hu hXu hu h%u h #.####.##.# #.##.# #.##.####.##.#....##.#.####.##.## #........##...S#.#.####.##..@#.#................#..#.....####### #######∆S   adder (asleep)14.9 (14.0)5.9 (15u ho _An adder comes into view.v h_ #.####.#..#.# #.##.#.# #.##.#.####.##.#.#....## #.#.#.####.# #.##.#........# #...S#.#.####.# #.@.#.#..#..#.....#####  ## #  ∆v hpr6.0)Freezev h?  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v h #.####.#Jaijje the Chiller..#.# #.#Gnoll#.#.# #.#Health: 32/32 ========================v h z#.#.####.#Magic: 8/11=================-------#.#.#....#AC: 3Str: 7# #*#.#.####.#EV: 12Int: 17#.#**#***.....#SH: 0Dex: 12#.**S***.####.#XL:  4 Next: 95% Place: Dungeon:4**@**.#Noise: ---------  Time: 2616.9 (0.0)....***.***.....-) Nothing wielded..#.***....#####Cast: Freeze## #######∆v h S   adder (asleep) _There is a stone staircase leading up here. _An adder comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activatev h#.####.#Jaijje the Chiller..#.# #.#Gnollv h#.#.# #.#Health: 32/32 ========================#.#.####.#Magic: 8/11=================-------#.#.#....#AC: 3Str: 7# #.#.#.####.#EV: 12Int: 17v h=V#.##.#........#SH: 0Dex: 12#...S#.#.####.#XL:  4 Next: 95% Place: Dungeon:4#.@.#.#Noise: ---------  Time: 2616.9 (0.0)................v hU-) Nothing wielded..#..#.....#####Cast: Freeze## #######∆S   adder  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The adder hisses angrily.===7.9 (1Ramparts v h####onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.adder hisses angrily. _The wall freezes the adder! The adder barely misses you.w hݿM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w h  #.####.#  Jaijje the Chiller ..#.# #.#  Gnoll #.#.# #.#  Health: 32/32 ======================== #.#.####.#  Magic: 7/11===============--------- #.#.#....#  AC: 3Str: 7 # #.#.#.####.#  EV: 12Int: 17 #.##.#........#  SH: 0Dex: 12 #...S#.#.####.#  XL:  4 Next: 95% Place: Dungeon:4 #.@.#.#  Noise: ===------  Time: 2617.9 (0.0) ................  -) Nothing wielded ..#..#.....#####  Cast: Freeze ## #######  Ramparts w hp b ∆  S   adder _The wall freezes the adder! The adder barely misses you.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)w h  #.####.#  Jaijje the Chiller ..#.# #.#  Gnoll #.#.# #.#  Health: 32/32 ======================== #.#.####.#  Magic: 7/11===============--------- #.#.#....#  AC: 3Str: 7 # #.#.#.####.#  EV: 12Int: 17 #.##.#........#  SH: 0Dex: 12 #...S#.#.####.#  XL:  4 Next: 95% Place: Dungeon:4 #.@.#.#  Noise: ===------  Time: 2617.9 (0.0) ................  -) Nothing wielded ..#..#.....#####  Cast: Freeze ## #######  Ramparts  w h"   S   adderCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder!w hl)    ..#.# #.#  #.#.# #.#  #.#.####.#  #.#.#....#  # #.#.#.####.#  #.##.#...  #....#.#    ................  ..#..#.....#####  ## #######  ∆ w h"- w h1 #.####.#Jaijje the Chiller..#.# #.#Gnoll#.#.# #.#Health: 32/32 ========================#.#.####.#Magic: 7/11===============---------#.#.#....#AC: 3Str: 7# #.#.#.####.#EV: 12Int: 17#.##.#........#SH: 0Dex: 12#....#.#.####.#XL:  4 Next: 110% Place: Dungeon:4#.@.#.#Noise: =--------  Time: 2618.9 (1.0).......w h 2 5[m.........-) Nothing wielded..#..#.....#####Cast: Freeze## #######Ramparts ∆Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder!w h 7 --Aiming: Freeze (safe; 1%  Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, 100% to hit)  You freeze the adder! _You kill the adder!  You have reached level 5!w hj< /  --more--x hy7/372-5 5% Freeze##.##.@.##x h4 _y hm##.@.#y h5-9 _y hc###y hQy h ##.###y h A-20y h m####y h y h3T####1##.@.#z hJK..#.# #.# #.#.# #.# #.#.####.# #.#.#....## #.#.#.####.# #.##.#........# #....#.#.####.##..####...#.### #......@.........#..#.....##### ## #######  ∆ -2 _The frozen ramparts melt away as you move.z h% 3z h z h 8==z h z h ,z h: z h ,z h} z h3 P==z h z h ,z h z h z h z h z h z hr N9==z h z h z hX ,z h z hd z h z h- z h z h z h z h :==z h z h  z hp z h z h! z h z h" z hO z h z h z h z hq P10/12==z h z h z h! z h" z h-% z h% z h& z hr* ,z h+ z h/ z h/ :==z h0 z h^4 z h4 z h5 z h9 z hr; ,z h= z h= z h> z h@ z h.A L1==z h(B z hD z hD z hE z hH ,z hI z h:L ,z hqM z hQ f==z hS ,z hT z hNX ,z hX z h>d _ _You start resting.z hi 053.9 (31.0)z hXj [2==4.9 (32z hFo z hr % _Magic restored.{ h.] ..#.# #.# #.#.# #.# #.#.####.# #.#.#....# # #.#.#.####.# #.##.#........# #....#.#.####.# #..####...#.### #..#..#.....#####. ##########  ∆{ hDJ{ h{K15.9 (1.0){ hTO{ hqQ{ hs #.#.# #.# #.#.####.## #.#.#....##. # #.#.#.####.#... #.##.#........##... #....#.#.####.##..####...#.###  #....................#.@#.....##### . ##########  ∆ 6{ h{ h{ h1~ #.#.# #.#### #.#.####.# #.. #.#.#....#.#.#. # #.#.#.####.#.. #.##.#........# #....#....#.#.####.# #..####...#.### #. ....#@.#.....##### . ########## ∆{ h{ hj{ h7{ hz{ h{ h$  ..#.# #.# ## #.#.# #.# ####. #.#.####.## #.... #.#.#....# #.#.#..# #.#.#.####.#.......#.##.#........##....#....#.#.####.# #..####...#.###  #..@....................#..#.....######.#.#..########### #..∆#.##.#.#.{ hS { h C==8{ h { h | h@< ..#.# #.# ### #.#.# #.# ####.. #.#.####.# # #....# #.#.#....# #.#.#..# #.#.#.####.# .......#.##.#.# #....#....#.#.####.# #..####...#.### #.[.#..#.....######.#.#..########## # #..$ #.##  #.  #.  #.9 _Found a leather armour and 18 gold pieces.| h i### #.#.# #.#####.. #.#.####.## #....# #.#.#....# #.#.#..# #.#.#.####.# .......#.##.#........# #....#....#.#.####.# # #..####...#.### .##.#.#.................[.....@.#..#.....########.#.#..##########  # #..$.  #.#### #.. #.# #.# ###| h)p9∆| hp'60| hNu| hv| h7  ####..### #....#....#.#####.#∆ .......#.##.#....... #...#.#.#####.#..####.. .##.#.#................[.......#..#.....#####| hJ###.#.#@.##########  # #..$.....  #.#######| h| hQ&1| h| h | h^ ,####.. #.#.####.# # #....# #.#.#....# #.#.#..# #.#.#.####.# ∆ .......#.##.#.# | h -#....#....#.#.####.# #.#..####...#.### .##.#.#..... .[.#..#.....##### ###.#.#.@## # #..$.#.##..#.##.####| h= | hT &2| h | h | h,# #....# #.#.#....# #.#.#..# #.#.#.####.#∆ .......#.##.#........#  #....#....#.#.####.# | h#.#..####...#.### .##.#.#.................[.......#..#.....##### ###.#.#..##########  # #..@.......  #.##########.. #.##.####   | h 34.9 (2 _You now have 157 gold pieces (gained 18).} hk 3} hߴ } hO } h X} hY ,} h } h } h ,} h } h } h ,} h } h } h ,} h } h{ } h } hS } h } hx } hL ,} hK } h } hK } h } hY } h } h } h } h } h< } h } h+ } h } h } h~ ,} h } hJ } h " ### #.#.# #. #.####.. #.#.## #. #.#....# #.#.#. #. #.#.#..# #.#.#. #( .......#.##.#... #. #.#....#....#.#. #. #.#.#..####...#. #.##.#.#........... #.@.......#..#.....75.9 (11.0) ####.#.#..######### #.#.#.......... #.#.#.######### #.#.#......... #...#.#############.#### 6.9 (12} hl } h n _Found 5 stones. _You see here a +0 leather armour.} h& 3} h( } hW+ } h. } h|3 | _} h4 } h9 B} h|: } h> } h@ ,} hB } hC } hE ,} hF } hH } hmJ ,} hK } huM } hMO ,} hWP } hQ } haS } hS } hT } hV } hX ,} h4Y } hZ } hL\ ,} h$] } ht^ } h` ,} ha } hb } hjd } hd } hQe } hf } h=h } hh } h7i } h#l } hQo B} ho } hLq ,} h6r } hus } h v B} hw } h3y ,} hE{ } hX| } h~ ,} hg } h } hp ,} ho } h } hh ,} h } h } h ,} h } h6 } h ,} h } h} } h> ,} hO } h } h ,} h } h } hɥ } h } h } hm } h B} h } h ,} hq } h߯ } h B} h } h } h^ } h } h } hT } h } hh } h } hU } h } h } h } h ,} h } h } h ,} h= } h7 } h B} h } h } h } h } h } h } hJ } h } h } h } h^ } h } h } h } hS } h } h } h } he } h } h } h } h } ht } hm } hw } h } h& } h } hS } h } hq } hP } h B} h } hf } h } h } ha } h } h } h@ } hp } h ,} h } h> } h| } h } h/ } h; } h^ } h } h } hG } h B} h_ } h } h_ } h } h } h, ,} h } h } h } h } hf } h } h } h } hG } he } h } h } hi } h } hW ,} h } h } h } hn } h } h } hx ,} h } h } h& } h } h } h } h  } hq } h } h } hJ } h } h } h } h! .} h! JB.......###### .......@..# .#### .# .#.#.# B   bombardier beetle (asleep).#∆#.###### #.#} h( .737.9 (61} h{( ,8.9 (62} h+ } h- d _A bombardier beetle comes into view.~ he> . B.. .....######  .......@..#  ~ h?.########.#  #.#  #.#  #.#  #.#  #.#  ∆ #.#  ##### #.# ~ huj . B.. .....######  .......@..#  .########.#  #.#  #.# #.# #.#  #.# ∆ #. ##### #. _A bombardier beetle is nearby!~ hL#.#.....B....######...#.#.# #.# #.# #.#~ h #.# #.# ∆ #.# ##### #.#~ h{k9.9 (1.0) _ hh7# .#. .... .B... ......###### .# ..#.# #.#  h\#.#  h ha.BB40 h hgdB# .#. .... ..B.. ......###### . hdn# ..#.# #.# #.##.# hce#.# #.#∆  heW#.#  hl hn&1 hs hu hVW   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h  h[ U.B hw G======2 hH  h> ? _You bark for attention! You hear a shout! h AX  # .#. ... . ...B..###### ...........#  ..########@#   #.#  #.#  #.#  #.#  #.#  ∆#.#   ##### #.#  hA #. #<..# #.#   hE hFG------3 hI hJ h  h P.B hn E------4 h  h  h)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  Jaijje the Chiller  Gnoll# h*?  Health: 37/37 ========================.#.  Magic: 9/12==================------....  AC: 3Str: 7.....  EV: 12Int: 17 hS....B.##****  SH: 0Dex: 12.......***** he  XL:  5 Next:  5% Place: Dungeon:4..#######*@*  Noise: ---------  Time: 2744.9 (0.0)***  -) Nothing wielded h***  Cast: Freeze#*# #.# #.#  B   bombardier beetle∆#.# ##### #.# #. #<..# #.# Anything else - Cancel. _You bark for attention! You hear a shout!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate hWw h4  Jaijje the Chiller  Gnoll#  Health: 37/37 ========================.#.  Magic: 12/12 ========================....  AC: 3Str: 7.....  EV: 12Int: 17....B.######  SH: 0Dex: 12...........#  XL:  5 Next:  5% Place: Dungeon:4..########@#  Noise: ---------  Time: 2744.9 (0.0)#.#  -) Nothing wielded#.#  Cast: Freeze#.# #.# #.#  B  hx[30m  bombardier beetle∆#.# ##### #.# #. #<..# #.# _You bark for attention! You hear a shout!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. h^ h h h'. _ h[ #.#.....B.######........######## h_]#.#  #######.####.# #.#   hc he25.9 (1 _ h8i hp hp4  h 5 &6 h7  h9  hP hq<7 hs hz======8 h&  hЮ &9 hw  hղ  h-_M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hU _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h|M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hU  Jaijje the Chiller#  Gnoll.#.  Health: 37/37 ========================....  Magic: 9/12==================------.....  AC: 3Str: 7....B.######  EV: 12Int: 17.........***  SH: 0Dex: 12..#######***  XL:  5 Next:  5% Place: Dungeon:4*@*  Noise: ---------  Time: 2749.9 (0.0)***  -) Nothing wielded***  Cast: Freeze#*# #.# ∆# h[40m.#  ##### #.#  #. #<..# #.#   #######.####.# #.#   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate h   Jaijje the Chiller#  Gnoll.#.  Health: 37/37 ========================....  Magic: 9/12==================------.....  AC: 3Str: 7....B.######  EV: 12Int: 17...........#  SH: 0Dex: 12..########.#  XL:  5 Next:  5% Place: Dungeon:4#@#  Noise: ---------  Time: 2749.9 (0.0)#.#  -) Nothing wielded#.#  Cast: Freeze#.# #.# ∆#.# [3 hݚ 9;49m ##### #.#  #. #<..# #.#   #######.####.# #.#   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate==50.9 (1Ramparts #.### _The walls around you are covered in ice. hI##.##@##.##--1 hP#.###.# h  h  h B.##.##@##.##.#B   bombardier beetle h  h A--2 h  hV #.##@##.##.# h6  hG###.##.#3##.##.# h# M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]### h hg}#### h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h.U M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ho  hp> A film of ice covers your body! ht/..# hu#B##.## h"v6------10 ==4Freeze hx# h-y##@##.## hzP _The wall freezes the bombardier beetle but does no damage. h   h>Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hj  Jaijje the Chiller # Gnoll .#. Health: 37/37 ======================== .... Magic: 5/12==========-------------- ..... AC: 10  Str: 7 ....B.###### EV: 12Int: 17 ...........# SH: 0Dex: 12 ..########B# XL:  5 Next:  5% Place: Dungeon:4 #@# Noise: ==-------  Time: 2754.9 (0.0) #.# -) Nothing wielded #.# Cast: Freeze #.# Ramparts  h: #.# ∆ #.# B   bombardier beetle ##### #.# #. #<..# #.# #######.####.# #.# _The wall freezes the bombardier beetle but does no damage.  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (100% to hit) h0   Jaijje the Chiller#  Gnoll h1 2.#.  Health: 37/37 ========================....  Magic: 5/12==========--------------.....  AC: 10  Str: 7....B.###### h2   EV: 12Int: 17...........#  SH: 0Dex: 12..########B# h33   XL:  5 Next:  5% Place: Dungeon:4#@#  Noise: ==-------  Time: 2754.9 (0.0)#.#  -) Nothing wielded#.# h'4 `  Cast: Freeze#.#  Ramparts #.# ∆#.# h4   B   bombardier beetle##### #.# #. #<..# #.# #######.####.# #.#  h5 {Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is lightly wounded.  The wall freezes the bombardier beetle! h 7 3-5.9 (1 h: [##B# h; W##.## hW>  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (100% to hit)  You freeze the bombardier beetle.  The bombardier beetle is lightly h? wounded.wall freezes the bombardier beetle! _The bombardier beetle barely misses you. hm  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc  Jaijje the Chiller # Gnoll .#. Health: 37/37 ======================== .... Magic: 4/12========---------------- ..... AC: 10  Str: 7 ....B.###### EV: 12Int: 17 ...........# SH: 0Dex: 12 ..########B# XL:  5 Next:  5% Place: Dungeon:4 #@# Noise: =--------  Time: 2755.9 (0.0) #.# -) Nothing wielded #.# Cast: Freeze #.# Ramparts  #.# ∆ #.#[1 h:&K4;34H B   bombardier beetle ##### #.# #. #<..# #.# #######.####.# #.# _The bombardier beetle barely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit) h$X  Jaijje the Chiller # Gnoll .#. Health: 37/37 ======================== .... Magic: 4/12========---------------- ..... AC: 10  Str: 7 ....B.###### EV: 12Int: 17 ...........# SH: 0Dex: 12 ..########B# XL:  5 Next:  5% Place: Dungeon:4 #@# Noise: =--------  Time: 2755.9 (0.0) #.# -) Nothing wielded #.# Cast: Freeze #.# Ramparts  #.# ∆ #.#[3 h7m B   bombardier beetle ##### #.# #. #<..# #.# #######.####.# #.#Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)  You freeze the bombardier beetle! # .#. .... ..... #### ..# #.# #@# #.# #.# #.# #.# ∆ #.# ##### #.#   hN#. #<..# #.#  #.# 36.9 (1Freeze#.##@###onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 100% to hit)  You freeze the bombardier beetle! _You kill the bombardier beetle! h95==..##.##@#-#.##.#. h @ 60.9 (4 _You start resting.==-1.9 (5 _The frozen ramparts melt away. hxM # #.   h%. ...#####..........########.# #.# h h{> 3 2.9 (1 h hXr _Your icy armour cracks and falls away as you move. h M # #.  .. #####..........########.# #.# h:  h- &3 h&  h|6====7==== hn8====9== hT==10/12====1==== h 2== _Magic restored.# #. #...  # #>#.#  #.#....  #......  #......  #......######  #....# 814.9 (51.0) ...########.#  #.#  #.# #.# #.# #.# ∆ #.# ##### #.#==5.9 (52 _Found a stone staircase leading down. hB a hZR  hU , hAW  hHi  hw  h`  #########  #.#  #K#####.# ..#.# #.#.##.#.## #.#.# K   kobold (wandering)#.#.#.# #.#.#.##.....# #29.9 (1430.9 (15 h҉  hړ   h  h O_A kobold comes into view. It is wielding a +0 whip. h  h ######### #.....@.# #K#####.# ..#.# #.#.# #.#.# # #.#.# #.#.#.# #.#.#.# #.....# #  hnzE ######### #.....@.# #K#####.# ..#.# #.#.# #.#.# # #.#.# #.#.#.# #.#.#.# #.....#  _A kobold is nearby! hoR  # #.# #K#####.# ..#.# #.#.# #.#.# # #.#.# #.#.#.# #.#.#.# #.....# # h.V  h*W 81.0) _ hZ  h\  hE  # #.# #K#####.# ..#.#  #.#.#  #.#.# # #.#.#  #.#.#.#  hbF  #.#.#.#  #.....# # hZH  hL S∆K. hfM &2 hRP  hQ  h-\ ∆ # #.K@....# #.#####.## ..#.#  #.#.#  #.#.# # #.#.#  #.#.#.#  #.#.#.#  #.....# #3Freeze h02 h KK  You freeze the kobold.  The kobold shouts!  The kobold is severely wounded.1--====4 _The kobold closely misses you. h; ;  You freeze the kobold. hhG C) h i .0----6=---5Freeze _You kill the kobold! h3 hU hm hG, h hN-- h h, h hb1== h hj hL, h h h hF h( h h h5:== h h  h, h} h  h hJ hL2== h hP h h, hl^  Things that are here:  a +0 whip; a +0 plate armour hN h2 _ h% h h, h h/! ht#P== hx$ h' h), h* h, hC., h_/ h1 h2, hs3 h6 h8, hq9 h; h<, h= h> h@, hHA hB hyC hMD, hiE hbG, hH h/I hJ hL, hM h+O hP, hQQ hR hS, hU hV h~W, hX hsZ, hF[ h\ h^, h_ h` hOb hc, hTd hPf h?g, hmn hn ho, hoq7 _You open the door. hr hs3 hv@  There is an open door here. hwx hWy5 _ hz hR|, hr} hG~ h, h h| hG, h h hC h, h h h, h7 _You open the door. h hَ3 hn@  There is an open door here. h'O#.#......######. #.#......'....#. #.#......##### #S ###'#...........#. #......########.#. #......##.#. #...#####. #.##...#. #.@'.#.---- ####.. hQ#. ##..# ∆#. #.## ##### #. ... #. #<..# #.################.####.# #. S   adder (asleep)#..#...........#.# #.# #.#..#.#########.#.# #.# #.#..#.####...##.#.####.# #. hd078.9 (43.0) h.F-9.9 (44 hU hZY _An adder comes into view. h= #.#.#....... #.# #.#......#### #.# #.#......'... #.# #.#......#### #S####'#......... #.##......######## #.##......# # #.##...#### # #@##...# # #..'...# #####...#  ##..# ∆ # #.## ##### # ... #. #<..# # ################.####.# # h> #..#...........#.# #.# # #..#.#########.#.# #.# # h h3280.9 (1.0) h{ h hOl>#.####.......####'....# #.####S####'#..........######...#####...#..'...#####...# ##..# ∆ #.## #### ... #. #<.###############.###.........1 h.....# >#.####.......####'....# #.####S####'#..........######...#####..'####...# ##..# ∆ #.## #### ... #. #<.###############.###2 h(E#.#.# .....# >#.####.......####'....# #.####S####'#..........######...#####..'####...# ##..# ∆ #.## #### ... #. #<. h h 43Freeze h| hG  SS    You freeze the adder.  The adder hisses angrily.  The adder is moderately wounded. hI 6-1--===4 h`L  h+N ` _The adder misses you. The adder bites you. h{  (slow)  You freeze the adder.  The adder is severely wounded. hj0------5 h h3 _The adder seems to slow down. h b  You freeze the adder.  The adder is almost dead.7=9/12 ------6 _The adder seems to slow down. The adder closely misses you.You freeze the adder..8----447Freeze _You kill the adder! hm0=9==== hr, hs, ht hu hvP10/12== hw h\y, h2z h |, h| h~ h, hf== hBn h( hԈx1== h, h hN h, h, h hP== hy hB h h6, h  h, h hL2== h hM, hl h h_, ha h hP== h h h, hݪ hG, h  hݮ h h, h% hY h, hm h( hȷ hf h0 h hH, h| h h, h hE h h hJ h h, h h1 h, hM h hC h h h h hG h, hs h:N _You now have 169 gold pieces (gained 12). h3 h h7 hb, h h hK&.....................#####+#+## ...............  h"..........[.... .......@#-933.9 (46.0).######.#  .#  .# #########.# #.).....#.# #.#####.##.# #.# ..#.##.# #.# #.#.# ho#.# #.#.#.#.# hL hF-4.9 (47 h* h)( _Found a ring mail. hd9 3 h:  h<  hNB {M.. ... . #####+#+##...[.... hB f.......#....J..######.# .....#.# .....# .##.# #J   jelly (asleep)..#.# h J ,0.0) hO A5.9 (1 hP X _A jelly comes into view. h ...........#####+#+##..........[#....J.######.# ..... #.# .... .######### #.).....#.##.# #.#.#.#.# hz<6 h hB  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h` ======7 _You bark for attention! You hear a shout! hI ......#####+#+##...........[....#....J..######@# .... #.#  .##########.##.# #.#.#.#.#------8 h3 ............#####+#+##.........................[........#....J.######.# .... #@#  .######### #.).....#.##.# #.#.#.#.#------9 h7 h8 hmF .......#####+#+##..................[...#....J######.# .... #.#  .######### #.).....######.##.# #.#.#.#.#.# hoJ hJ'40 h5N hO hSY1 hoY2 hDv  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hsq....Jaijje the Chiller.....Gnoll.....#####+#+##Health: 37/37 ========================...............Magic: 9/12==================------..........[....AC: 3Str: 7......**#....J.EV: 12Int: 17.#####*** .....SH: 0Dex: 12*** ....XL:  5 Next: 44% Place: Dungeon:4*@* .#########Noise: ---------  Time: 2942.9 (0.0)*** #.).....#-) Nothing wielded*** #.#####.#Cast: Freeze#*# #.# ..#.##[3 hqH9;49m.# #.# #.#.##.# #.#.#.#.##.# #.#.#.#.##.# #.#.#.#.##.# #.#.#.#.#.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate hv-....Jaijje the Chiller.....Gnoll.....#####+#+##Health: 37/37 ========================...............Magic: 9/12==================------..........[....AC: 3 hj.Str: 7........#....J.EV: 12Int: 17.######.# .....SH: 0Dex: 12#.# ....XL:  5 Next: 44% Place: Dungeon:4#@# .#########Noise: ---------  Time: 2942.9 (0.0) h.M#.# #.).....#-) Nothing wielded#.# #.#####.#Cast: Freeze h/l#.# #.# ..#.##.# #.# #.#.##.# #.#.#.#.# hb/#.# #.#.#.#.##.# #.#.#.#.##.# #.#.#.#.#.#  h/h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h0 Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate h=2o==3.9 (1Ramparts  h4#.###@###.# h5 h76 _The walls around you are covered in ice. h" ##.#### hX# /--4 h+' k### h!)  h6 h/7# h7# h'8U#@# h8# h9# h9 h: h<;-- h;5 hB hC# h9D# hD9#.# hE h\G h g##@##.##g   goblin h&6 h##.##@### h hu _A goblin comes into view. It is wielding a +0 dagger. h h .g##.####.#7 h !# h ##.##.# hG h" h6'.g##.##@### h(&8 h|,#.##@### hr1 hK B.#g##.##@##.## 9###.## hi 2 _The wall freezes the goblin. hA  The wall freezes the goblin. h#)##@##.# hzZ|10/12==50#)###@##.## _You kill the goblin! hX^#)##.## h%_&1 hc#)###@## hd h$ k##.##@##.##2#)# hq. p### h  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. hJ g - Guard the area.f - Follow me.  Anything else - Cancel. h#####.# hG======3 h#)####.# _You bark for attention! You hear a shout! h/ ..#)##.##@##.##.#. h b==------4 hw J _The frozen ramparts melt away. h hȴE------5 hv hc h7Y6 hlg Y7 h;1==8 hz Y9 h]S60 ha^ hw =M... ... ..#####+#+##............[..........#....J hw 4.######)# ..... .########)....#.# #.#####.##.# h z  h% KK   kobold h &1 h$  h u _A kobold comes into view. It is wielding a +0 dagger. h)} r ..... ..K.. .....#####+#+##.....................[...........#....J.######@# ..... .########)....###.  hr .K==2 h  Things that are here: _a +0 dagger; a goblin corpse hL . .. K.#####+#+##........[...........@#....J.######)# ..... .########)....###.  hRJ.K h.T-3 _ h] h_ h V.. ... . .#####+#+##K........[...........#.......######)# ..........#########.).... h 0###.  h  h  h 7.KJJ   jelly (wandering)K   kobold hg &4 h`  h  hW M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hg  Okay, then. _ h4... .... .... ..... .....#####+#+#......K..@.[..#..######)#.....J.#.##..#.# ##.####.# .#.).....# #.# #.#####.# #.#  h, h.K.J2==5 _ h h M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hʻJaijje the ChillerGnoll...Health: 37/37 ========================....Magic: 9/12==================------....AC: 3Str: 7.....EV: 12Int: 17.....#****+#+###SH: 0Dex: 12.....******.....XL:  5 Next: 44% Place: Dungeon:4......K*@*[.....Noise: ---------  Time: 2965.9 (0.0).....*****......-) Nothing wielded.#####**#*......Cast: Freeze#*##...J..#.# ##.##########.#[39; h?49m .#.).....#J   jelly (wandering)#.# #.#####.#K   kobold#.# #.# ..#.##.# #.# #.#.#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate hhA h Jaijje the ChillerGnoll...Health: 37/37 ========================....Magic: 12/12 ========================.... h: *AC: 3Str: 7.....EV: 12Int: 17.....#####+#+###SH: 0Dex: 12................XL:  5 Next: 44% Place: Dungeon:4......K.@.[.....Noise: ---------  Time: 2965.9 (0.0)........#.......-) Nothing wielded h?.######)#.......Cast: Freeze#.##...J..#.# ##.##########.# .#.).....#J   jelly (wandering)#.# #.#####.#K   kobold#.# #.# ..#.##.# #.# #.#.# _Okay, then.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. h6 h7 h8 h? h}B  hC_ hC h2  What are your orders? t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel. hވ  You bark for attention!.KJ.J======6.9 (1Freeze _The jelly quivers. hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hOYJaijje the ChillerGnoll...Health: 37/37 ========================....Magic: 9/12==================------....AC: 3Str: 7.....EV: 12Int: 17.....#****+#+###SH: 0Dex: 12.....******.....XL:  5 Next: 44% Place: Dungeon:4.......K@*[.....Noise: ======---  Time: 2966.9 (0.0).....*****......-) Nothing wielded.#####**#*......Cast: Freeze#*##..J...#.# ##.########## hH[40m.# .#.).....#J   jelly#.# #.#####.#K   kobold#.# #.# ..#.##.# #.# #.#.#You bark for attention! _The jelly quivers.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate hJaijje the ChillerGnoll...Health: 37/37 ========================.... h`Magic: 9/12==================------....AC: 3Str: 7.....EV: 12Int: 17.....#####+#+###SH: 0Dex: 12................ hSXL:  5 Next: 44% Place: Dungeon:4.......K@.[.....Noise: ======---  Time: 2966.9 (0.0)........#.......-) Nothing wielded.######)#.......Cast: Freeze#.##..J...#.# ##.##########.# .#.).....#J   jelly#.# #.#####.#K   kobold#.# #.# ..#.##.# #.# #.#.# _The jelly quivers. hyCasting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hM`####..........#.#)#..J.##... ==----7.9 (1Ramparts #####  Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the kobold. The kobold hits you but does no damage. hQM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  Jaijje the Chiller  Gnoll ... Health: 37/37 ======================== .... Magic: 8/12================-------- .... AC: 3Str: 7 ..... EV: 12Int: 17 .....#####+#+###  SH: 0Dex: 12 ................  XL:  5 Next: 44% Place: Dungeon:4 .......K@.[.....  Noise: ==-------  Time: 2967.9 (0.0) ........#.......  -) Nothing wielded .######)#..J....  Cast: Freeze #.##......  Ramparts  #.# ##.#########  #.# .#.).....# [39; h49m J   jelly #.# #.#####.#  K   kobold #.# #.# ..#.#  #.# #.# #.#.# Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and wearing a +0 ring mail (moderatelywounded, 100% to hit) h,m  Jaijje the Chiller  Gnoll ... Health: 37/37 ======================== .... Magic: 8/12================-------- .... AC: 3Str: 7 ..... EV: 12Int: 17 .....#####+#+###  SH: 0 hnDex: 12 ................  XL:  5 Next: 44% Place: Dungeon:4 .......K@.[.....  Noise: ==-------  Time: 2967.9 (0.0) ........#.......  -) Nothing wielded .######)#..J....  Cast: Freeze #.##......  Ramparts  #.# ##.#########  #.# .#.).....#  J   jelly #.# #.#####.#  K   kobold #.# #.# ..#.#  #.# #.# #.#.#  hoConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and wearing a +0 ring mail (moderatelywounded, 100% to hit)  You freeze the kobold. hp hv  ... .... .... ..... .....#####+#+###   h\y................  .......)@.[.....  ........#.J.....  .######)#.......  #.##......  #.# ##.### #.# .#.)  #.# # #.# #.#  #.# #.#  hhn5-8.9 (1Freeze h̖p##### h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and wearing a +0 ring mail (moderatelywounded, 100% to hit)  You freeze the kobold. _You kill the kobold! hҹ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h<`####J#..5------10 =9Freeze h*i#### hP5 _A film of ice covers your body! h N  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC   Jaijje the Chiller  Gnoll ... Health: 37/37 ======================== .... Magic: 4/12========---------------- .... AC: 10  Str: 7 ..... EV: 12Int: 17 .....#####+#+###  SH: 0Dex: 12 ................  XL:  5 Next: 45% Place: Dungeon:4 .......)@J[.....  Noise: ==-------  Time: 2969.9 (0.0) ........#.......  -) Nothing wielded .######)#.......  Cast: Freeze #.##......  Ramparts  #.# ##.#########  #.# . h> Z#.).....#  J   jelly #.# #.#####.#  #.# #.# ..#.#  #.# #.# #.#.# _A film of ice covers your body!  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit) h Jaijje the ChillerGnoll...Health: 37/37 ========================....Magic: 4/12========----------------....AC: 10  Str: 7.....EV: 12Int: 17.....#####+#+###SH: 0Dex: 12................XL:  5 Next: 45% Place: Dungeon:4.......)@J[.....Noise: ==-------  Time: 2969.9 (0.0)........#.......-) Nothing wielded.######)#.......Cast: Freeze#.##......Ramparts #.# h+,  ##.##########.# .#.).....#J   jelly#.# #.#####.##.# #.# ..#.##.# #.# #.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You freeze the jelly.  The jelly is lightly wounded.-70.9 (1###  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)  You freeze the jelly.  The jelly is lightly wounded. _The wall freezes the jelly. The jelly hits you but does no damage. hS  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Jaijje the Chiller  Gnoll ... Health: 37/37 ======================== .... Magic: 3/12======------------------ .... AC: 10  Str: 7 ..... EV: 12Int: 17 .....#####+#+###  SH: 0Dex: 12 ................  XL:  5 Next: 45% Place: Dungeon:4 .......)@J[.....  Noise: =--------  Time: 2970.9 (0.0) ........#.......  -) Nothing wielded .######)#.......  [33 hmCast: Freeze #.##......  Ramparts  #.# ##.#########   h1\#.# .#.).....#  J   jelly #.# #.#####.#  #.# #.# ..#.#  #.# #.# #.#.# _The wall freezes the jelly. The jelly hits you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit) h6  Jaijje the Chiller  Gnoll ... Health: 37/37 ======================== .... h7 Magic: 3/12======------------------ .... AC: 10  Str: 7 ..... EV: 12Int: 17 .....#####+#+###  SH: 0Dex: 12 ................  XL:  5 Next: 45% Place: Dungeon:4  h9.......)@J[.....  Noise: =--------  Time: 2970.9 (0.0) ........#.......  -) Nothing wielded .######)#.......  Cast: Freeze #.##......  Ramparts  #.# ##.#########  #.# .#.).....#  J   jelly #.# #.#####.#  #.# #.# ..#.#  #.# #.# #.#.# Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  You freeze the jelly!  The jelly is almost dead.The wall freezes the jelly. hv@ ... ....  h}Ad.... ..... .....#####+#+###  ................  .......)@.[.....   hpB........#.......  .######)#.......  #.##......  #.# ##.### hcC #.# .#.) #.# # #.# #.#  h5D` #.# #.#  h^g721.9 (1Freeze he##### hh  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  You freeze the jelly!   hvjThe jelly is almost dead.The wall freezes the jelly. _You kill the jelly! h4 h hn h9 hk4== h h, h h, h hU, h h####.......-...#.#)#.. he 7.9 (6 _You start resting. hj==-8.9 (7 h h4 _The frozen ramparts melt away. hx 3 h5  h6 n h 5== h{*  h4 == hA; 6== hTA n hF X hQ == hR , h3T  hfV  h"W  hY  h\  h` N7== hb  h^d , hf  h7h , hi  h?l , hm  hmp  hhr P== hot  h+u  hv  hYx  hHy  h$z  hր  h l 3003.9 (25.0) _You start resting. hI ,4.9 (26 h{  hȍ _ _Your icy armour starts to melt. h38== hX== 3  _Your icy armour evaporates.9==== hB10/12== hn h h2, h hb$P== h+& h(, h* h)-, h. h2, h]5x1== h77 h?n hH@ h>, h hd h:== h h , h  h , h hb2== h h4 _Magic restored. h3 h h h , h# h& h(, hj* h-7 _You open the door. h/P== h@1 h?5@  There is an open door here. h7 hy8 _ h9 hH< hd>, h<@ hB7 _You open the door. hyE3 h&G h6K@  There is an open door here. hM huN _ hlP hS hU, hnW h/Y hZ, h[ h/_ h_, heX h f h _You open the door. hЪI hn h, h hB hX h h h, h h h hM, h h h, h h h$#[..... #......#.. #...... ###.# ....... ..#.# #......## #.#.# #.......# #.#.# ######.#.# #......@+.....#.#60.9 (5 #.#####'#'#### #.#................##.........)..[.....######..........#.......'........######)#.......##### .... #.##........... ... #.####.######## .. #.# #.#.).....  hn hD,1.9 (57 h" _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a robe. h 3 h  h  h6 , h , h9 , h=  h  h , h9  h  hK , hC  h 7 _You open the door. hE 3 h  h @  There is an open door here. h^  h  _ hm  h  ht , h&  h  h , h?  hd , hj B h X h! B h( <  You see here a +0 robe. h*  h+  _ h0,  h.  h/ , h1  h2  h5 , h8 , hV: B h>  h4@ , hA  hC  hSJ #.. ∆ #.# #.#  ## #.#  .. #.###### #. #[.....# #. #......# #.#.####......####### #...@.........'...........#.####......######.g.# #. #.......# #. #. #.......#####. ## #.......+. #.......#####' g   goblin (asleep) #.#...... #.........)..[ #..........#.. hQ -77.9 (16 hR ,8.9 (17 hV  h^ u _A goblin comes into view. It is wielding a +0 dagger. h"  #..  ∆ #.#  #.#  ## #.#  ..   #. #[.....#  #. #......#  #.#.####......  h #...@.........' .....#.####...... g.# #. #.......#  #. . ## . h[ : )..[ h  #..  ∆ #.#  #.#  ## #.#  ..   #. #[.....#  #. #......#  #.#.####...... #...@.........' .....#.####...... g.# #. #.......#   h[ #. . ## . )..[ h-  h5  hw s _A goblin is nearby! hC  #.. ∆ #.# #.# ### #.# ..# #.###### #.# #[.....# h # #.# #......# #.#.####...... #..@....'.#.####......######.g.## #.# #.......# #. #.. #.......##### ### #.......+ #.##### #.# #.).. #.# h k9.0) _ hw #..#! #.##. #.##.### #.#....# #.#######.#.# #[.....# #.#.# #......# #.#.####...... #.' h.#.####.......g.##.#.# #.# .. ..#.. #.. ####### #.+ #. #.# #.) #.# h  hx '80 h; h"\ _Found a smoky golden potion. hdH#! #.# #.# #.# #.### #.## ....# #.########' #.#.# #[.....##... #.#.# #......##.... #.#.####......#####.....#...... hH.'...#......@#.####......#####..g.##.#.# #.......# .. ..#.. #.###. ####### #.+.. #.### #.#........ #. h Jy) #......######) hoO hP&1 hyT hV hr  #! #.# #.# #.## #.### #.# #. ....# #.###### ##'## #.#.# #[.....# #....##.#.# #......# #.....#.#.####...... #.....#.' #.#.####...... #..g.##.#.# #.#.. ..#.. #...# ####### #.+.. #.. #.# #. # .....###### h*  h &2 h  h  h  #! #.# #.# #.# # #.### #.# #. ....# #.###### ##'## #.#.# #[.....# #....##.#.# #......# #.....#.#.####...... #.....#.' #.#.####...... #..g.##.#.# #.#.. ..#.. #..##.####### #.+. #. #.. #. #.#. #. ##. # ..... hԳ Y3 hs #! #.# #.# #.# ## #.### #.# #. ....# #.###### ##'####.#.# #[.....# #....##.#.# #......# #.....#.#.####...... #.....#.' #.#.####...... #..g.##.#.# #.....#.. #..##.####### #... #.# #... #.# #.#.. #.# #### #.# # ..... hf[m4Freeze h*A  You freeze the goblin!)8/381--3=5Freeze h_7` _You kill the goblin! h H#! #.# #.# #.# ## #.### #.#  h #. ....# #.###### ##'####.#.# #[.....# #....##.#.# #......# #.....#.#.####......##.....#.'.#.#.####......##..).##.#.# #. h v#....#.. #.#.....##.####### #.+..... #.# #.# h˴ .... #.# #.#.... #.# #.### #.# #......# h  h .-6 h  h<  hy h5"#! #.# #.# #.# ## #.### #.# #. ....# #.###### ##'####.#.# #[.....# #....##.#.# #......# #.....#.#.####......##.....#.'.#.#.####......##..).##.#.# #.# .....#.. #.# h/J.....##.####### #.+...... #.# #.#.... #.# #.#.... #.# #.### #.# #......# h" h!- h57 h! h1# h^ #.. #!# #.#  #.# #.# ## #.### #.# #. ....# #.###### ##'####.#.# #[.....# #....##.#.# #......# #.....#.#.#########.....#@............'...#.......#.####......#### h} #..).##.#.# #.# ...........#.. #.###.....##.####### #.+....... #.# #.......###.... #.# #.#... #.# #.)### #.##.......... h0 h&8 hC hM##..! #.# # #.##  #. ....# #.######'####.#.# #[##.#.# #. #.####......#####.....#.......'...#.......#.####......#### hpf#..).##.#.# #.......#.......### . hG hA--9 h hX h0 M##..! #.#  h -# ##.##  #. ....# #.######'##[##@#.#  #.####......#####.............'...#.......#.####......#### h' A# hT  h '90 h\  h M. ##..! #.# ######.### #.#  #........# #.######'##[##.#.#  #.#########.....#.............'.....#.##1 hM##. ##..! #.# #####.##  #.....@..# #.######'####.#.# #[##.#.#  #.....#.#.####......####### h  hh U2==2 h hN hM##. ##..! #.# ######@### #.#  #........# #.######'####.#.# #[#....##.#.# #......##..# h h&3 h h hr9M##. ##..! #@# ######.### #.#  #........# #.#######'####.#.# #[.....##.# h+OY4 h.M##. ##.. #.# #####.## #........# #.########.#..## ..# 5==6.9 (2 _n - 2 smoky golden potions (gained 1) h!Read which item? Scrolls  d - 2 scrolls labelled WUHEUHEATH  e - 2 scrolls labelled RYSEUQ EWECH  f - 5 scrolls labelled GULEET POIK XUQ  k - a scroll labelled PITELA RAL NYMN  o - 2 scrolls labelled UTET XAOVVOORU  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH [!] read|quaff|evoke[?] describe selected h    Jaijje the ChillerGnollHealth: 38/38 ========================Magic: 12/12 ========================###AC: 3Str: 7#..EV: 12Int: 17#.# ###SH: 0Dex: 12#.# #..XL:  5 Next: 73% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3096.9 (0.0)#.# #.#-) Nothing wielded######.### #.#Cast: Freeze#........# #.########'####.#.# #[.....##....##.#.# #......##.....#.#.####......#### #.....#[ h- 40m.............'... #.......#.####......####  _A goblin comes into view. It is wielding a +0 dagger. _A goblin is nearby! _Found a smoky golden potion.  You freeze the goblin! _You kill the goblin! _n - 2 smoky golden potions (gained 1)  As you read the scroll labelled GULEET POIK XUQ, it crumbles to dust.  It is a scroll of identify.  --more-- h~Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled WUHEUHEATH  e - 2 scrolls labelled RYSEUQ EWECH  k - a scroll labelled PITELA RAL NYMN  o - 2 scrolls labelled UTET XAOVVOORU  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH Potions (select first with !)  g - a purple potion  i - 2 viscous orange potions  m - 2 white potions  n - 2 smoky golden potions  q - a lumpy dark potion  s - a pink potion[?] describe selected hG   Jaijje the ChillerGnollHealth: 38/38 ========================Magic: 12/12 ========================###AC: 3Str: 7#..EV: 12Int: 17#.# ###SH: 0Dex: 12#.# #..XL:  5 Next: 73% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3096.9 (0.0)#.# #.#-) Nothing wielded######.### #.#Cast: Freeze#........# #.########'####.#.# #[.....##....##.#.# #......##.....#.#.####......#### #.....#[ h_c 40m.............'... #.......#.####......####  _Found a smoky golden potion.  You freeze the goblin! _You kill the goblin! _n - 2 smoky golden potions (gained 1)  As you read the scroll labelled GULEET POIK XUQ, it crumbles to dust.  It is a scroll of identify.7.9 (1 _d - 2 scrolls of blinking h hRead which item? Scrolls  d - 2 scrolls of blinking  e - 2 scrolls labelled RYSEUQ EWECHf - 4 scrolls of identify  ha k - a scroll labelled PITELA RAL NYMN  o - 2 scrolls labelled UTET XAOVVOORU  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH [!] read|quaff|evoke[?] describe selected h`  Jaijje the ChillerGnollHealth: 38/38 ========================Magic: 12/12 ========================###AC: 3Str: 7#..EV: 12Int: 17#.# ###SH: 0Dex: 12#.# #..XL:  5 Next: 73% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3097.9 (0.0)#.# #.#-) Nothing wielded######.### #.#Cast: Freeze#........# #.########'####.#.# #[.....##....##.#.# #......##.....#.#.####......#### #.....#[ hs^40m.............'... #.......#.####......#### You freeze the goblin! _You kill the goblin! _n - 2 smoky golden potions (gained 1)  As you read the scroll labelled GULEET POIK XUQ, it crumbles to dust.  It is a scroll of identify. _d - 2 scrolls of blinkingIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled RYSEUQ EWECH  k - a scroll labelled PITELA RAL NYMN  o - 2 scrolls labelled UTET XAOVVOORU  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH Potions (select first with !)  g - a purple potion  i - 2 viscous orange potions  m - 2 white potions  n - 2 smoky golden potions  q - a lumpy dark potion  s - a pink potion[?] describe selected h h hj  Jaijje the ChillerGnollHealth: 38/38 ========================Magic: 12/12 ========================### hAC: 3Str: 7#..EV: 12Int: 17#.# ###SH: 0Dex: 12 hT#.# #..XL:  5 Next: 73% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3097.9 (0.0) h#.# #.#-) Nothing wielded######.### #.#Cast: Freeze#........# #.########'####.#.# #[.....# h6z#....##.#.# #......##.....#.#.####......#### #.....#.............'... #.......#.####......#### h You freeze the goblin! _You kill the goblin!  h _n - 2 smoky golden potions (gained 1)  As you read the scroll labelled GULEET POIK XUQ, it crumbles to dust.  It is a scroll of identify. _d - 2 scrolls of blinking h]  As you read the scroll of identify, it crumbles to dust. h+8.9 (1 h_  h3 . _e - 2 scrolls of amnesia h Read which item? Scrolls  d - 2 scrolls of blinkinge - 2 scrolls of amnesia  f - 3 scrolls of identify  k - a scroll labelled PITELA RAL NYMN  o - 2 scrolls labelled UTET XAOVVOORU  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH [!] read|quaff|evoke[?] describe selected hi  Jaijje the ChillerGnollHealth: 38/38 ========================Magic: 12/12 ========================###AC: 3Str: 7#..EV: 12Int: 17#.# ###SH: 0Dex: 12#.# #..XL:  5 Next: 73% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3098.9 (0.0)#.# #.#-) Nothing wielded######.### #.#Cast: Freeze#........# #.########'####.#.# #[.....##....##.#.# #......##.....#.#.####......#### #.....#[ hc+:40m.............'... #.......#.####......####  _n - 2 smoky golden potions (gained 1)  As you read the scroll labelled GULEET POIK XUQ, it crumbles to dust.  It is a scroll of identify. _d - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of amnesiaIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled PITELA RAL NYMN  o - 2 scrolls labelled UTET XAOVVOORU  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH Potions (select first with !)  g - a purple potion  i - 2 viscous orange potions  m - 2 white potions  n - 2 smoky golden potions  q - a lumpy dark potion  s - a pink potion[?] describe selected hC  Jaijje the ChillerGnollHealth: 38/38 ========================Magic: 12/12 ========================###AC: 3Str: 7#..EV: 12Int: 17#.# ###SH: 0Dex: 12#.# #..XL:  5 Next: 73% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3098.9 (0.0)#.# #.#-) Nothing wielded######.### #.#Cast: Freeze#........# #.########'####.#.# #[.....##....##.#.# #......##.....#.#.####......#### #.....#[ hO40m.............'... #.......#.####......####  _n - 2 smoky golden potions (gained 1)  As you read the scroll labelled GULEET POIK XUQ, it crumbles to dust.  It is a scroll of identify. _d - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust.9.9 (1 hҗT _o - 2 scrolls of fog hRead which item? Scrolls  d - 2 scrolls of blinkinge - 2 scrolls of amnesia  f - 2 scrolls of identify  k - a scroll labelled PITELA RAL NYMN  o - 2 scrolls of fog  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH [!] read|quaff|evoke[?] describe selected hr  Jaijje the ChillerGnollHealth: 38/38 ========================Magic: 12/12 ========================###AC: 3Str: 7#..EV: 12Int: 17#.# ###SH: 0Dex: 12#.# #..XL:  5 Next: 73% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3099.9 (0.0)#.# #.#-) Nothing wielded######.### #.#Cast: Freeze#........# #.########'####.#.# #[.....##....##.#.# #......##.....#.#.####......#### #.....#[ hU40m.............'... #.......#.####......#### It is a scroll of identify. _d - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of fogIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled PITELA RAL NYMN  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH Potions (select first with !)  g - a purple potion  i - 2 viscous orange potions  m - 2 white potions  n - 2 smoky golden potions  q - a lumpy dark potion  s - a pink potion[?] describe selected h  Jaijje the ChillerGnollHealth: 38/38 ========================Magic: 12/12 ========================###AC: 3Str: 7#..EV: 12Int: 17#.# ###SH: 0Dex: 12#.# #..XL:  5 Next: 73% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3099.9 (0.0)#.# #.#-) Nothing wielded######.### #.#Cast: Freeze#........# #.########'####.#.# #[.....##....##.#.# #......##.....#.#.####......#### #.....#[ h~40m.............'... #.......#.####......#### It is a scroll of identify. _d - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of fog  As you read the scroll of identify, it crumbles to dust.100.9 (1 _i - 2 potions of haste h}Read which item? Scrolls  d - 2 scrolls of blinkinge - 2 scrolls of amnesia  f - a scroll of identify  k - a scroll labelled PITELA RAL NYMN  o - 2 scrolls of fog  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH [!] read|quaff|evoke[?] describe selected h|  Jaijje the ChillerGnollHealth: 38/38 ========================Magic: 12/12 ========================###AC: 3Str: 7#..EV: 12Int: 17#.# ###SH: 0Dex: 12#.# #..XL:  5 Next: 73% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3100.9 (0.0)#.# #.#-) Nothing wielded######.### #.#Cast: Freeze#........# #.########'####.#.# #[.....##....##.#.# #......##.....#.#.####......#### #.....#[ h}40m.............'... #.......#.####......#### As you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _i - 2 potions of hasteIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled PITELA RAL NYMN  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH Potions (select first with !)  g - a purple potion  m - 2 white potions  n - 2 smoky golden potions  q - a lumpy dark potion  s - a pink potion[?] describe selected h]  hg  hY   Jaijje the ChillerGnollHealth: 38/38 ========================Magic: 12/12 ========================###AC: 3Str: 7#..EV: 12Int: 17#.# ###SH: 0Dex: 12#.# #..XL:  5 Next: 73% Place: Dungeon:4#@# #.#Noise: ---------  Time: 3100.9 (0.0)#.# #.#-) Nothing wielded######.### #.#Cast: Freeze#........# #.########'####.#.# #[.....# h #....##.#.# #......##.....#.#.####......#### #.....#.............'... #.......#.####......#### As you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _o - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _i - 2 potions of haste h2  As you read the scroll of identify, it crumbles to dust.1.9 (1 h  h W _m - 2 potions of curing h 3 hW  h  hz , hC  h ##############. #......@......J #.############. #.# #.. #.# #.#.# #.#######.### #.# J   endoplasm (asleep)#........# #.########'####.#.# #[.....##....##.#.# #......# #..9.9 (810.9 (9 _An endoplasm comes into view. hJ ##############.  #......@......J  #.############.  #.# #.. #.# #.# #.# #.#   #.#      #[     h ##############.  #......@......J  #.############.  #.# #.. #.#  #.#    #.#      #[     h _An endoplasm is nearby! h##.##.......J# hZ#.#.##.# #.. #. ######.### #.#  hH1.9 (1 _ h_ h h #.# #.J# #.#.#  h #.# #..  ######.### #.#  h  h  h &2 hj  hR  h#.# #.J# #.#.# #.# #..  ######.### #.#  h h&3 h h h\ #.# #.J# #.#.# #.# #.. ######.### #.# 4 h#^ h a hW2## hX#.# #.J# #.#.# #.# #.. ..#.# #.# ## .### #.#  h\ hs] h]5 h` hb hV ## #.# #.J# #.#.# #.# #.. ... #.# #.# .####.# #.# ...### #.# ##  h:  h 46Freeze h  h  hM  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\1  Jaijje the Chiller  Gnoll  Health: 38/38 ========================  Magic: 11/12 ======================--  AC: 3Str: 7  EV: 12Int: 17 ## SH: 0Dex: 12  ##############.# XL:  5 Next: 73% Place: Dungeon:4  #............@J# Noise: ---------  Time: 3116.9 (0.0)  #.############.# -) Nothing wielded  #.# #.. ...  Cast: Freeze  #.# #.# .###  #.# #.# .. ####.### #.# ## J   endoplasm (asleep) .......# #.###### ####.#.# #[.....# ..##.#.# #......# #..  h4_An endoplasm is nearby!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) h   Jaijje the Chiller  Gnoll  Health: 38/38 ========================  Magic: 11/12 ======================--AC: 3Str: 7EV: 12Int: 17##SH: 0Dex: 12##############.#XL:  5 Next: 73% Place: Dungeon:4#............@J#Noise: ---------  Time: 3116.9 (0.0)#.############.#-) Nothing wielded#.# #.. ...Cast: Freeze#.# #.# .####.# #.# .. ####.### #.# ##J   endoplasm .......# #.###### ####.#.# #[.....# ..##.#.# #......#[2 h#5G#..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.6--=7.9 (1 hW  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  You freeze the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you. _You are frozen. h;  You hit the endoplasm. h1. h.48.8 (0.9Freeze _You kill the endoplasm! h #################.# #..............# #.############@# #.# #...........##.# #.#####.###.##.# #.# #.. ###.### #.# ### ......# #.###### ###.#.# #[.....# .##.#.# #......# #...#.####......########.# h K-9.8 (1.0 h  h̕A#################.#  #..............#  #.############.##### he`#.# #.......@...##.# #.#####.###.#  #.# #.# #.. ##.### #.# ###  h^.....# #.###### ##.#.# #[.....#.#.# #......# #...#.####......########.##.............'......#.# hW-20 hR hפ h ### ####.# #....#  hd D#.#.##### #.# #.# #.# #.#####.###.# #.# #.# #.. #.### #.# ## h D#  h  h  h #7 h <=-1 h  h&  h8 ### ##.# ...# .#.##### .# #.# .# #.#####.###.# .# #.# #.. .# .### #.# ### ## 2 h### ############.# .............# ############.#####  h# #...........# # #.#####.###@# # #.# #.....# ### #.# ####### .# #.###### #.# #[.....# #.# #......# #.. #.####......########.#...........'......#.# #.##########.#.# he h&3 h h$ hH% ### ############. ............ ############.##### #...........#####.### hI! #....####### ..##### #.# #.......# #.#.# hN hOU2==4 h S h[ h 8== _HP restored.=== hw ~ hQ n h 7  You see here a +0 robe. _ h$ h[M hc h~ _You open the door.  There is an open door here. _ h _You open the door. _You open the door. hRQ  There is an open door here. _ hCX hM#.......# #.# #.#.#.......# #.# #.#........# #.# #.#. #.......# #.# #.#. h#A ###'#'### #.# #.#. #.#.#.# #.#.  h#.#.#.# #.#. #.#.#.# #.#. #.##.# #.#. .. h>#.# #.#. ####.# #.#. #.# #.#. #.# #.#. h17 #.# #.#.  #.####'#.  #.##.....  hs #.##.....  h72.8 (48.0)3.8 (49open the door. _There is an open door here. _You open the door hYu. _There is an open door here. _f - an orange potion h% h, hc h%  There is an open door here. _ h   There is an open door here. _ hw' hX. hb1, hA/ #.......# # ###'#'### # #.#.# # #.#.# # #.#.# # #######.#.# # #.......### # #.####### #  #91.8 (18 #. # #.. ##.## #... #.ß. #..⌠ ##.ß.> # # hK2.8 (19 _Found a staircase to the Ecumenical Temple. h hO hh #.#  #.######  #......#  ##.####.#  #.......# # #.ß.ß.ß.# <.. #..⌠.⌠..# .....#########.ß.>.ß.# .......@........⌠.⌠..# 207.8 (15......#######..ß.ß.ß.# ...#. #........# . # #....##### ######  ∆ 8.8 (16 h h9 _Found a stone staircase leading up. hc#.# #.###### #......#  hs##.####.# #.......# # #.ß.ß.ß.# <.. #..⌠.⌠..# .....# hc.ß.>.ß.# ........⌠.⌠..#  h׆......#..ß.ß.ß.# ...#. #. hI# . # # h # ∆ #  h#E#  h hӎ19.0) h h hr#.# #.###### #......# ##.####.# #.# # #.ß.ß.ß.# <.. #..⌠.⌠..# .....#.ß.>.ß.# .⌠.⌠..# ......#..ß.ß.ß.# ...#. #........# ##.∆ #.#.10#.# #.###### #......# ##.####.# #.# # #.ß.ß.ß.# <.. #..⌠.⌠..# .....#.ß.>.ß.# .⌠.⌠..# ......# h..ß.ß.ß.# ...#. #........# . # #....##### ##.∆ #.#.1#.# #.###### #......# ##.####.# #.# # #.ß.ß.ß.# <.. #..⌠.⌠..# .....#.ß.>.ß.# .⌠.⌠..# ......#..ß.ß.ß.# ...#. #........# . # #....#############..#∆ #..##..#[4 h}0m2#.# #.###### #......# ##.####.# #.......# # #.ß.ß.ß.# <.. #..⌠.⌠..# .....#.ß.>.ß.# .⌠.⌠..# ......#..ß.ß.ß.# ...#. #..# . # #....#############..#.∆ #..#.#..#.3#.# #.###### #......# ##. h[40m####.# #.......# # #.ß.ß.ß.# <.. #..⌠.⌠..# .....#.ß.>.ß.# .⌠.⌠..# ......#..ß.ß.ß.# ...#. #.# . # #....#############..#.∆ #..#.##..#.#4#.# #.###### #......# ##.####.# #.# h- # #.ß.ß.ß.# <.. #..⌠.⌠..# .....#.ß.>.ß.# .⌠.⌠..# ......#..ß.ß.ß.# ...#. #.# . # #....##### ##..#.∆ #..#.##..#.#5#.# ##.###### ##......# ###.####.# ##.# ## [4 h}(0m#.ß.ß.ß.# #<.. #..⌠.⌠..# #.....#.ß.>.ß.# #.⌠.⌠..# #......#..ß.ß.ß.# #...#. #.# ##..#.∆ #..#.##..#.#6 h#.# #.#.###### #.#......# #.##.####.# #.#.# #. # #.ß.ß.ß.# #. <.. #..⌠.⌠..# #. .....#.ß.>.ß.# #. ..⌠..# #. ......#..ß.ß.ß.# # ...#. #.# ##..#.∆ #..#.##..#.#7 #.# #.##.##### h# #.##......# #.###.####.# #.##.# #.# #.ß.ß.ß.# #.# .. #..⌠.⌠..# #.##.ß.>.ß.# #.#⌠@⌠..# #.#..ß.ß.ß.# ##. #.# ########..#.∆ #..#.##..#.####.There is a fountain of clear blue water here. _You briefly stop to clean your hands.8 _#.# #.# #.######[39;49 h#m #.# #......# #.# ##.####.# #.##.# #.##.ß.ß.ß.# #.# . #..⌠.⌠..# #.##.ß.>.ß.# #.#⌠.@..# #..'#..ß.ß.ß.# # .#. #.# # ##..#.∆ #..#.##..#.####.9 #.# #.# #.###### #.# #.....[3 h7m.# #.# ##.####.# #.##.# #.##.#.ß.ß.ß.# #.##. #..⌠.⌠..# #.##.#.ß.>.ß.# #.##.⌠.⌠@.# #..'.#..ß.ß.ß.# ####. #. #.# # # #....##### ####### .##..#.∆ #..#.##..#.####. _There is a fountain of clear blue water here.20 _#.# #.# ##.######  h[40m#.# ##......# #.# ###.####.# #.##.# #.##.#.ß.ß.ß.# #.##.#..⌠.⌠..# #.##. .#.ß.>.ß.# #.##.⌠.⌠.@# #..'.#..ß.ß.ß.# ####. . #.# ##. #....##### #.###### .##..#.∆ #..#.##..#.####...#1 h hQ h 4 h  h>  hc 4 h  h  h  #.# #.#  #.###### #.#  #......# #.#  ##.####.# #. #.# #.## #.ß.ß.ß.# #.## #..⌠.⌠..# #.## ..#.ß.>.ß.# #.##.⌠.⌠@.# #..'.#..ß.ß.ß.# #### #. #.# ## # #....##### # ######   #..#[4 hL0m ∆ #..#. #..#.####...2 hD6z #.# #.# #.###### #.# #......# #.# ##.####.# #. #.# #.## #.ß.ß.ß.# #.## . h7 #..⌠.⌠..# #.##.#.ß.>.ß.# #.##.⌠.@..# #..'.#..ß.ß.ß.# ####  hC:.#. #.#  # #....##### ######  #..# ∆ #..#. #..#.#### h< hM=&3 h? hC  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. h  #.####### #.# #.#  #.# #.###### #.# #......# #. ##.####.# #. #.......# #. #.ß.ß.ß.# #. #..⌠.⌠..# #.#########.ß.@.ß.# #.#...........⌠.⌠..# #.. .....#######..ß.ß.ß.### ..#. #........## #....########### ##########[3 h D9;49m #..#......∆ #..#.#####4 _ _There is a staircase to the Ecumenical Temple here. h+ hN- h/ h3 h;C5 _ hj  ############  #..........#  #.________.#  #.__._____.#  #..........# Temple #@.._......#  #.....ß....#  #..........#  #.ßßßß.ßßß.# #.ßßßß_ßßß.# #..........########## h[K  You climb downwards. Welcome to the Ecumenical Temple! Found fifteen altars. h_______ hMs6.5 (1.7_______ _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. h^ \# #.# #.________.# #.__._____.# #..........# #<@._......# #.....ß....# #..........# #.ßßßß_ßßß.##..#### ha ________ hb ,70 he _____ hg Z _Found a white marble altar of Elyvilon and a stormy altar of Qazlal. h.l# #.# #.________.# #.__._____.# #..........# #<.@_......#  hY0 #.....ß....# #..........# #.ßßßß.ßßß.##.ßßßß_ßßß.##.### h4{_____ hb5&8 hC8_________ h9 h`t# #.# #.________.# #.__._____.# #..........# #<..@......#  h#.....ß....# #..........# #.ßßßß.ßßß.##.ßßßß_ßßß.##.## h _____ h/&9 h_____ h\b _There is a basalt altar of Yredelemnul here. hV############ #..........# #.________.# #.__._____.# #...# #<.._......# #.....ß....# #..........##.ßßßß.ßßß.##.ßßßß_ßßß.##..........#############[40 hm_______30 ___________ h_############# #..........# #.________.# #.__._@___.# #..........# #<.._......#  h>%#.....ß.##..........##.ßßßß.ßßß.##.ßßßß_ßßß.##..........############# h*________ h+ hV,&1 h0_________ h4] _There is an iron altar of Okawaru here. he ############ #..........# #.___@____.# #.__._____.# #..........# #<.._...# #.....ß..# #..........# #.ßßßß.ßßß.# #.ßßßß_ßßß.# #..........# hgm[31m______2 ____ _There is a broken altar of Ashenzari here. h  You kneel at the altar of Ashenzari.  --more-- h)Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religion h  h  hr Jaijje the ChillerGnollHealth: 38/38 ========================Magic: 12/12 ========================AC: 3Str: 7EV: 12Int: 17############SH: 0Dex: 12#..........#XL:  5 Next: 74% Place: Temple#.___@____.#Noise: ---------  Time: 3232.5 (0.0)#.__._____.#-) Nothing wielded#..........#Cast: Freeze#<.._......##.[39; h O49m....ß....##..........##.ßßßß.ßßß.##.ßßßß_ßßß.##..........# _There is a staircase back to the Dungeon here. _Found a white marble altar of Elyvilon and a stormy altar of Qazlal. _There is a basalt altar of Yredelemnul here. _There is an iron altar of Okawaru here. _There is a broken altar of Ashenzari here.  You kneel at the altar of Ashenzari. h m  Ashenzari welcomes you! h/  --more-- h __@______ of Ashenzari ......3.5 (1__@______  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie. h ############ #..........# #.________.# #.__@_____.# #..........# #<.._......# h  #.....ß..# #.......# #.ßßßß.ßßß.# #.ßßßß h _ßßß.# #..........# ############ hk_____ h<&4 h________ h  # #.# h $ #.________.# #._@._____.# #..........# #<.._......# #.....ß....# #..........# h  #.ßßßß.ßßß.# #.ßßßß_ßßß.# #.#  # h ________ h( &5 h d_____ hǘ k _There is an ancient bone altar of Kikubaaqudgha here. hg############ #..........# #.________.# #.__._____.# #.@........# #<.._......# #.....ß....# #..........# #.ßßßß.ßßß.# #.ßßßß_ßßß.# #..........# ############  hCU[0;10;1m_______6 ___________ hZr # #.# #.________.# #.__._____.# #@.........# #<.._......# #.....ß....# #..........#  #.ßßßß.ßßß.# #.ßßßß_ßßß.# #..# ###_________ h7__ h t ############..........__________._____.........._.........ß........._ h,%________ h%&8 ho)_____ h+d _There is a staircase back to the Dungeon here. h? ________________________9 _________ h{ #.########.##.##.##.#######.##......# #.###.####.# #.##.......# #.##.ß.ß.ß.# #.# ..#..⌠.⌠..# #.#Dungeon:4 ....#########.ß.@.ß.# #.# ...............⌠.⌠..# #.. .....#######..ß.ß.ß.# ### ..#.#........###....########### ########## #..#...... ∆#..#.##### [39 h; B;49m h .41.0 (2.5 hռ  _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. h9  h  h  h  h:  h  _  There is a fountain of clear blue water here. _ h:  h.L  hKX  hZ  h[  h[  h\  h]  h_  h`  h`  ha  hec  hc  hd  he  h5g  hg  hg  hm X hRo O #.#.#  ho x #######.#.# ..# #.......### ... #.# #.####### ... #.# #.# ho  ...#.# #.###### ..#.# #......#   h=p #.#.####+## ##.####.#  #.#.##..@.# #.......#  .####.........# #.ß.ß.ß.#  hp  ...<....##....# #..⌠.⌠..#  ........#########.ß.>.ß.# ...................⌠.⌠..#.........#######..ß.ß.ß.# hp &#.....#..# #........#......#..# #....############..# ###### hu .S....#................#.#' hv 63.0 (22.0)S   ball python (constriction, asleep) hQ{  As you open the door, it creaks loudly!  A ball python comes into view. h k.SS) h~ M======4.0 (23 h:  h* 5 _The ball python hisses angrily. h #.#.#  ......#   ..# S....   ... #.# .....   ... #.# ... #.#   ...   ..#.# #.#   #.#.####'##   #.#.##..@.#   .####.........#   ...<....##....#   ........#########.ß.>.ß.#  ............⌠.⌠..#  .           h# #.#.#  ......#   ..# S....   ... #.# .....   ... #.# ... #.#   ...   ..#.# #.#   #.#.####'##   #.#.##..@.#   .####.........#   ...<....##....#   ........#########.ß.>  ............⌠  .          hB h h hb _A ball python is nearby! h #.#.#  ......#   ..# S....   ... #.# .....   ... #.# ... #.#   ...   ..#.# #.#   #.#.####'##   #.#.##..@.#   .####.........#   ...<....##....#   ........#########.ß.>.ß.#  ............⌠.⌠..#  .           h3 #.#.#  ......#   ..# S....   ... #.# .....   ... #.# ... #.#   ...   ..#.# #.#   #.#.####'##   #.#.##..@.#   .####.........#   ...<....##....#   ........#########.ß.>  ............⌠  .          h%4 hA,x _A ball python is nearby! hh #  +......# #######.#. ..#.S....# #.......###... #.#......# #.#######... #.# ..... #.# .... #.#####..#.# #.# #.....###@## ##.#### #.#.##......####.....ß.ß.ß<....##....# #..⌠.⌠....#########.ß.>.ß...........⌠.⌠..........#######..ß.ß.ß#..............##### h9r Q.S hls R------5.0 (1.0) _ hG|  hp Q _There is an open door here. hHH #  +######.#. ..#........###... #.#.S....# #.#######... #.#......# #.# ...#.#......# #.#####..#.# #@# #.....###'## ##.#### #.#.##....# #......####.....ß.ß.ß<....##....# #..⌠.⌠.#########.ß.>.ß..........⌠.⌠..........#######..ß.ß.ß#......S hTJ ]------6Freeze _ h!M  h:Q  h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hٟ #.#.#  Jaijje the Chiller #......# #.#.#  Gnoll of Ashenzari ...... #......# #.#.#  Health: 38/38 ======================== +......# #######.#.#  Magic: 11/12 ======================-- ..#......# #.......###  AC: 3 h~]Str: 7 ... #.#......# #.#######  EV: 12Int: 17 ... #.#......# #.#  SH: 0Dex: 12 ...#.#...S..# #.######  XL:  5 Next: 74% Place: Dungeon:4 ..#.# #@# #......#  Noise: ---------  Time: 3266.0 (0.0) h #.#.####'## ##.####.#  -) Nothing wielded #.#.##....# #.......#  Cast: Freeze  .####.........# #.ß.ß.ß.#  ...<....##....# #..⌠.⌠..#  hQ ........#########.ß.>.ß.#  S   ball python (constriction)  ...................⌠.⌠..#  .........#######..ß.ß.ß.#  #.....#..# #........# _There is an open door here.  Casting: Freeze (safe; 1% risk of failure)   h9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit) h2 #.#.#  Jaijje the Chiller #......# #.#.#  Gnoll of Ashenzari ...... #......# #.#.#  Health: 38/38 ======================== +......# #######.#.#  Magic: 11/12 ======================-- ..#......# #.......###  AC: 3Str: 7 ... #.#......# #.#######  EV: 12Int: 17 ... #.#......# #.#  SH: 0Dex: 12 ...#.#...S..# #.######  XL:  5 Next: 74% Place: Dungeon:4 ..#.# #@# #......#  Noise: ---------  Time: 3266.0 (0.0) #.#.####'## ##.####.#  -) Nothing wielded #.#.##....# #.......#  Cast: Freeze  .####.........# #.ß.ß.ß.#  ...<....##....# #..⌠.⌠..#  ........#########.ß.>.ß.#  S[39 h;49m   ball python (constriction)  ...................⌠.⌠..#  .........#######..ß.ß.ß.#  #.....#..# #........# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python! #.#.#  #......# #.#.#  #......# #.#.#  +......#   ..#......#   ... #.#......#   ... #.#......# #.#  ...#.#......#   ..#.# #@#      ...#   ....#   ...<....##....#   [3 h3m########.ß.>       5=7.0 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python! _You kill the ball python! h M###'#'#########  +######.#. . h ~......###... ######...  ...#.#...@..# #.#####..#.####.### #.....##'## ##.#####.#.##....# #.......#....### hѽ  h .-8 h  h  #...... ###'#'# ######## #.#.# #......# #.#.# #......# #.#.# +......# #######.#.# ..#......# #.......### #.#......# #.####### #.#..@...# #.# .#.#......# #.###### ..#.####.### #......# #.#.####'## ##.####.# #.#.##....# #.......# .####.........# #.ß.ß.ß.# ...<....##....# #..⌠.⌠..# #########.ß.>ß.# ...........⌠.⌠..# h/ N-9 h-yM...... ###'#'#######  +######.#. .......###... ######...  ...#.#......# #.#####..#.####.### #......#####70 h` # # #..... ###'#' ######## #.#. #......# #.#. #......# #.#. +......# #######.#. ..#.@....# #.......## #.#......# #.####### #.#......# #.# .#.#......# #.###### ..#.####.### #......# #.#.####'## ##.### h#.# #.#.##....# #.......# .####.........# #.ß.ß.ß.# ...<....##....# #..⌠.⌠..# h hiC1 h?{D # # # #.... ###'# ######## #.# #......# #.# #......# #.# +@.....# #######. ..#......# #.......# #.#......# #.####### #.#......# #.#.#.#......# #.###### ..#.####.### #......# #.#.####'## ##.####.# #.#.##....# #.......# .####.........# #.ß.ß.ß.#∆2 h7 0##.#.'..........#....3 _You open the door. h e ##. ##. ##. ##. ###'#.## h K #. #.#......# #. #.#......# #. ∆ #..# #..#......# #. .....#.#......# #.. #. h #......# #.#....#.#......# #.######.. ..#.####.### #......# # #.#.####'## ##.####.#  hn n #.#.##....# #.#  .####.# #.ß.ß.ß.#  h  h& U2==4 h("  h% Q _There is an open door here. h # #.# # #.# # #.# # #.# ### #.######## # #.#......# # #.#......# # ∆ #@'......# #.#......# #.#.#......# #...#.#......# #.#...#.#......# #.....#.####.### #......+####.#.####'## h[37m ##.####. #.#.##....# #. .####.# #.ß.ß.ß.5 _ h h h h #.# #..#.# #..#.# #..#.# ###.#.######## #+####.#.#......# .......#.#......# ...:...#.'......# #####(......@.#......# #.....#.#......# #.####.#.#......# #.# .#.#......# #.####..#.####.### #.....#+####.#.####'## ##.#### #.#.##....# #......####[4 h 10m.........# #.ß.ß.ß ...<....##....# #..⌠.⌠6 h P _Found 7 stones and a book of Battle. hZ  #.# # ..#.# # ..#.# # ..#.#  #.#.#########+####.#.#......#.#.#......#.:...#.'......# .(.#......# #.#.#......# #..#.#......# #.#.#.#......# #..#.####.### ##+####.#.####'## ##. h  #.#.##....# # .####.........# #.ß.ß. ...<....##....# #..⌠.⌠ hy#  hl$ &7 h)  h+  h5 #.#  ..#.#  ..#.#  ..#.#  #.#.#########+####.#.#......##.#.#......##....:...#.'......# +.(.#......# ##.#.#......# #.#.#.#......# #.##.#.#......# #.#.#.####.### ##+####.#.####'## ##. #.#.##....# # .####...# #.ß.ß ...<....##....# #..⌠. h,! h("C==8 h( h[* hV  #.#   ..#.#   ..#.#   ..#.#   #.#.#   h K ###+####.#.#......#   #.#.#......#   #....:...#.'......#   +.(.#......# #   #.#.#......# #.   #.#.#......# #.#   #.#.#......# #.   #.#.####.### #   ###+####.#.####'## ##.   hi #.#.##....# #   .####...# #.ß.   ...<....##....# #..⌠ h<9 h6! h    #.#   ..#.#   ..#.#   ..#.#   #.#.########   hF ###+####.#.#......#   #........#.#......#   #.#.'......# ##   +.(........#......# #.   #.#.#......# #.   #.#.#......# #.   #.#.#......# #   #........#.####.### #.  ###+####.#.####'## ##   #.#.##....# #.   .####.........# #.ß h80  You pick up a book of Battle and begin reading...1.0 (2 h   You add the spells Fugue of the Fallen, Detonation Catalyst and Manifold _Assault to your library. h9 < Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 7% 3b - Fugue of the FallenNecromancy24% 3  c - Metabolic EnglaciationHexes/Ice54% 5  d - Detonation CatalystFire/Alchemy92% 5  e - Manifold AssaultTranslocation 100% 7 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hz Jaijje the Chiller  #.#Gnoll of Ashenzari ......  ..#.#Health: 38/38 ========================  ..#.#Magic: 12/12 ========================  ..#.#AC: 3Str: 7  #.#.########EV: 12Int: 17  ###+####.#.#......#SH: 0Dex: 12  #........#.#......#XL:  5 Next: 75% Place: Dungeon:4  #....@...#.'......# ## Noise: ---------  Time: 3281.0 (0.0)  +.(........#......# #. -) Nothing wielded  #........#.#......# #. Cast: Freeze  #........#.#......# h[39;49m #.  #........#.#......# #.  #........#.####.### #.   ###+####.#.####'## ##.   #.#.##....# #..   .####.........# #.ß  _You open the door. _There is an open door here. _Found 7 stones and a book of Battle.  You pick up a book of Battle and begin reading...  You add the spells Fugue of the Fallen, Detonation Catalyst and Manifold _Assault to your library.Memorise Summon Ice Beast, consuming 3 spell levels and leaving 4? Y - Yes  N - No h  h  Jaijje the Chiller  #.#Gnoll of Ashenzari ......  ..#.# h Health: 38/38 ========================  ..#.#Magic: 12/12 ========================  ..#.#AC: 3Str: 7  #.#.########EV: 12Int: 17  ###+####.#.#......#SH: 0 h [Dex: 12  #........#.#......#XL:  5 Next: 75% Place: Dungeon:4  #....@...#.'......# ## Noise: ---------  Time: 3281.0 (0.0)   hd 9+.(........#......# #. -) Nothing wielded  #........#.#......# #. Cast: Freeze  #........#.#......# #.   h #........#.#......# #.  #........#.####.### #.   ###+####.#.####'## ##.   h L #.#.##....# #..   .####.........# #.ß  _You open the door. _There is an open door here.  h  _Found 7 stones and a book of Battle.  You pick up a book of Battle and begin reading...  You add the spells Fugue of the Fallen, Detonation Catalyst and Manifold _Assault to your library.2.0 (1 h  h o _This spell is dangerous to cast! h +3.0 (2 h&'  h-  hi. +4.0 (3 h3  h9  h: +5.0 (4 h=  h? _You start memorising the spell. You continue memorising. x3 ha@  hC  hF c _You finish memorising. Spell assigned to 'd'. h Spells (Memorise)TypeFailure Level  a - Fugue of the Fallen Necromancy24% 3  b - Metabolic Englaciation Hexes/Ice54% 5  c - Detonation Catalyst Fire/Alchemy92% 5  d - Manifold AssaultTranslocation 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h hN h Jaijje the Chiller  #.#Gnoll of Ashenzari ......  ..#.# hйHealth: 38/38 ========================  ..#.#Magic: 12/12 ========================  ..#.#AC: 3Str: 7  #.#.########EV: 12Int: 17   h###+####.#.#......#SH: 0Dex: 12  #........#.#......#XL:  5 Next: 75% Place: Dungeon:4  #....@...#.'......# ## Noise: ---------  Time: 3285.0 (0.0)   hx+.(........#......# #. -) Nothing wielded  #........#.#......# #. Cast: Freeze  #........#.#......# #.  #........#.#......# #.  #........#.####.### #. h   ###+####.#.####'## ##.   #.#.##....# #..   .####.........# #.ß You pick up a book of Battle and begin reading...  You add the spells Fugue of the Fallen, Detonation Catalyst and Manifold _Assault to your library. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. hX4 h.} _You can't memorise that many levels of magic yet! h  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting1.6   0.5  +8   + Spellcasting 5.2   1.5  +8          + Maces & Flails 1.6   0.5  +8   + Conjurations 1.3   0.7  +6  + Axes1.6   0.5  +8   + Hexes1.3   0.7  +6  + Polearms1.6   0.5  +8   + Summonings1.3   0.7  +6[39 h;49m  + Staves1.6   0.5  +8   + Necromancy1.3   0.7  +6  + Unarmed Combat 1.6   0.5  +8   + Forgecraft1.3   0.7  +6  + Throwing1.6   0.5  +8   + Translocations 1.3   0.7  +6      + Alchemy1.3   0.7  +6  + Short Blades 1.6   0.5  +8   + Fire Magic1.3   0.7  +6  + Long Blades1.6   0.5  [37 h~m+8   + Ice Magic7.2   2.8  +6  + Ranged Weapons 1.6   0.5  +8   + Air Magic1.3   0.7  +6      + Earth Magic1.3   0.7  +6  + Armour1.6   0.5  +8      + Dodging4.8   1.2  +8   + Invocations1.9   0.4  +9  + Shields1.6   0.5  +8   + Evocations1.6   0.5  +8  + St hhealth4.5   1.2  +8   + Shapeshifting 1.5   0.6  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|cost h7` TrainTrain 3%   4%   3%   3%   3%   3%   3%   4%   3%   4%   3%   4%   3%   4%   4%   3%   4%   3%   4%   3%   4%   4%   3%   3%   4%   3%   4%   3%   4%  percentage of incoming experience used to train each skill is in brown. training|cost hh /Cost Cost  0.5  1.5  0.5  0.7  0.5  0.7  0.5  0.7  0.5  0.7  0.5  0.7  0.5  0.7  0.7  0.5  0.7  0.5  2.8  0.5  0.7  0.7  0.5  1.2  0.4  0.5  0.5  hG 1.2  0.6 relative cost of raising each skill is in cyan.training|cost hw  Jaijje the Chiller  #.#Gnoll of Ashenzari ......  ..#.#Health: 38/38 ========================  ..#.#Magic: 12/12 ========================  ..#.#AC: 3Str: 7  #.#.########EV: 12Int: 17  ###+####.#.#......#SH: 0Dex: 12  #........#.#......#XL:  5 Next: 75% Place: Dungeon:4  #....@...#.'......# ## Noise: ---------  Time: 3285.0 (0.0)  +.(........#......# #. -) Nothing wielded  #........#.#......# #. Cast: Freeze  #........#.#......# hҖ I[39;49m #.  #........#.#......# #.  #........#.####.### #.   ###+####.#.####'## ##.   #.#.##....# #..   .####.........# #.ß You add the spells Fugue of the Fallen, Detonation Catalyst and Manifold _Assault to your library. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. _You can't memorise that many levels of magic yet! h( h,G Spells (Memorise)TypeFailure Level  a - Fugue of the Fallen Necromancy24% 3  b - Metabolic Englaciation Hexes/Ice h,m54% 5  c - Detonation Catalyst Fire/Alchemy92% 5  d - Manifold AssaultTranslocation 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hnDescribMemorise|Describe hE h>$ Metabolic Englaciation Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affected h%+much more strongly, and tougher creatures will be slowed for a shorter time. Level: 5Schools: Hexes/IceFail: 54% Power: 9% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 32 cold damage. hO Spells (Describe)TypeFailure Levela - Fugue of the FallenNecromancy24% 3  b - Metabolic Englaciation Hexes/Ice54% 5  c - Detonation Catalyst Fire/Alchemy92% 5  d - Manifold AssaultTranslocation 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hfH  hL  hQ o Jaijje the Chiller  #.#Gnoll of Ashenzari ......  ..#.#Health: 38/38 ========================  ..#.# hjQ GMagic: 12/12 ========================  ..#.#AC: 3Str: 7  #.#.########EV: 12 hR Int: 17  ###+####.#.#......#SH: 0Dex: 12  #........#.#......#XL:  5 Next: 75% Place: Dungeon:4   hR #....@...#.'......# ## Noise: ---------  Time: 3285.0 (0.0)  +.(........#......# #. -) Nothing wielded  #........#.#......# #. Cast: Freeze  #........#.#......# #.  #........#.#......# #.  #........#.####.### #.    hT ###+####.#.####'## ##.   #.#.##....# #..   .####.........# #.ß You add the spells Fugue of the Fallen, Detonation Catalyst and Manifold _Assault to your library. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'. _You can't memorise that many levels of magic yet! hX P  Okay, then. hX  h[  hn] . _ hq  _Unknown command. h3 h h>! h%# hN$$ _ h,X h9/ hB9 _You open the large door. h; hZd ∆ #..[....#  +.......+  #.......# #.# .........#.# ..... ..#.#   ... ..#.#   #'# #.#.########  ###@####.#.#......# 8.0 (3  #....#......#   #........#.'......#   +.(........#......#  #..#.#......#  #..#.#......#   #........#.#......#  #........#.####.###  ###+####.#.####'## #9.0 (4[ h g{39;49m _Found a robe. _There is a large open door here. h&M ###.###∆#..[....#++ # ##.##.........##.........##.....>...#.#  #@# #.#.#######0###'####.##........#.#  #........#.'......#.....#.##........#90.0 (1 hn/ _Found a stone staircase leading down. _There is a large open door here.  hG&  h_'  h+  he/  hY2  h<:: _  h>;  h5BB  hC  hF,  hH  hJ  hL,  hN  hP  hyS,  hU  hoX  hZ,  h)\  h/^  hS`,  ha  hc  h g  hj  hk  hkn  hxp,  hr  hs  hTv,  hw  h4{  h|,  hJ~  h   h+,  h|  h  hЇ,  hC  h  hW,  h  h   hݗ,  h  hО  h,  h  h  hM _You open the door.  There is an open door here. _  h[X  h:  h  hX  hm_  There is a large open door here. _  There is a large open door here. _ _You open the door.  h3  h  h@  There is an open door here.  h 5 _  h2  h  h^,  h  hX  h  h  hz  h4$B  h$  h''  h*,  h.,  h0  h0  h2  h4  hS6  h6  h\9  hb<  h>,  h@  hC  hE,  hxG  hI  hK,  h]M  hN  hDQ,  hkR  hT  hV,  h*X  hi  hl,  h #...  #...  #...  #..) ....... .....## ..... #  ################# .... #  #........@......K ... #  ###.############# ### #  #.#......#   #.#.####.####  #.#.#..[....###  #.#.'.......+.# K   kobold (missile, asleep)  #.###.......#.#.#   h #.# #.........#.#  #.# #.........#.#341.0 (51.0)2.0 (52 _There is a large open door here. large open door here. _You open the door.n  A kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.! hxT #. ! ha#. #. #..). . .....##. ..... #. #.... #. #.........K. ... #. ###.#### #. #.#......#  #.#.####.#### ∆! h #.#.#..[....### #.#.'.......+.#  #.###..#.#.# #.# #.........#.# #.# #.....! h:! h13.0 (1.0)! hk! h! h 6 #.! h  #. #. #..).# . ! h .....##.# ..... #.# #..... #.# #.K..... #.# ###.#! h ### #.# #.#......#  #.#.'.+.# ! h ! h <4! h ! h ! h #.....# #.....# #. #..).# . .....##.# ..... #.#  #..... #.#  #.K..... #.#  ###.# #.#  #.#......#  #.#.'.+.# ! hPK.K)5" h֙ #.....#.   #.....#.   " hĚN#.   #..).##.   .   .....##.#   ..... #.#  #..... #.#  #.K...... #.#  ###.#" h #.#  #.#......#  #.#.'.+.# " h" h0K." h46Freeze" h" h" h U;  You freeze the kobold." hZC)" hq1--=7Freeze" hv" h,xJ _You kill the kobold!" h  #.....#.# #.....#. #.# #..).##.# .# .....##.# ..... #.#  #..... #.#  #.." h\ #.#  ###.# #.#  #.#......# " hK " h .-8" h   Things that are here: _a +0 short sword; 4 poisoned darts# h)#.....#.#.#.....#.#.#.#..).##.#..#......##.#..... #.#  #..... #.#  #.)#.#  ###.##.# ##.#......# ##.#.####.#### ∆ ##.#.#..[....### ##.#.'.+.# # #.###.#.#.# # #.# #.#.# # #.# #.#.# # # he!]-9 _# h}+# h--2==# h _Magic restored.# hn,# h# h$# h(,# h:# h# h# hp:==# h;# h# h,# ho# h\# hg,# h# hO# h,# h# h# hM,# h# h,# hӲ,# h# h# h,# h# h# hc# hݻ# hk# h# hF# h# h}# h# h9# h# h@# h# hB# h# h,# h]# h# h,# he# h# h[,# h# h4# h},# h3# h# h0,# h# h># h# hr# h# hW# h,# h# hH# h# hc,# h# ht# h/,# h # h # h ,# h+ # h,# h# h*# h# hi# h# h8# h# h,# h# hi# h,# h# h# h5 ,# hΚT# h,# ha# h# h# h+# hM# hЦ# hi# h# h# hB# h# hB# hB# h# h## hhX# h:,# h,# hK# h# h# h# hPB# hB# h,# h=B# hZ# hEn# h# h# h# h# h4# h2# h# h # hl # hf # h # h# h# h# h# h# h# h+# hpA# h߃# hw ####.#..).##.#.####......#............#....#....#......##.#######.#......# h /#......##.##...... ########......##.# #.#.#.... ....).........##.# #.#....... ################.# ###'#....... .# #.# #.......#### # h.#### #@# #.......# ....### ........# #.......# ....+.# ######### #.......# ....#.#.# #.......# ......#.# #.......# ......#.# #.......# # h`..>...#.# ###'#'### '####.#.######## #.#.# '####.#.## #.#.## h1432.0 (83.0)# hR,3.0 (84# h# hd _x - a scroll labelled XYILETW FODIDI# h # h # h2 # h # h # h # h # hE `# hI B# h^e `# hx # h| B# h} # h~ # h2 # h # h # hŃ # hG # h # h # h # hz # h` # h # hi ,# hZ # hޖ # h ,# h # h # h ,# hs # h> # h ,# h # hϬ # h ,# h # hl # h # h # hF # h$ # h B# h 7 _You open the door.# hX 3# h* # h # h8 ,# h # h\ @  There is an open door here.# h # hS  _# h4 # h # hE ,# hW # h # h ,# hg # h # h # h # h8 # h # hI # hI # h ,# hO # h # h>>(Press ? for help)  #........#.#......# #.#######.# #.#......'......  #........#.####.### #......##.# #.#......#######  ###'####.#.####'## ##.####.##.####'#...........#  #.# #.#.##....# #.......##.##......########.#  #.####.........# #.ß.ß.ß.##.##......##.#  #...<....##....# #..⌠.⌠..##.##...#####.#  #........#########.ß.>.ß.##.##...##.#  #...................⌠.⌠..##..'...##.#  #.........#######..ß.ß.ß.#####...##.#   #########.....#..# #........###..# ∆#.#   #.............#..# #....##### #.## ##### #.#   #[#############..# ###### ... #. #<..# #.#   #.##..#################.####.# #.#   #.##..#########..#...........#.# ' h>& #.# #.# ∆   #.##.........##..#.#########.#.# #.# #.#   #.##.#######.##..#.####...##.#.####.# #.#   #.##.# #.##..#.#....#.##.#.#....# #.#   #.##.# #.##..#.#.#..#.##.#.#.####.#.#   #.#############.# #.##(........#.##.#........#.#   #...............# #.##..#.#....#....#.#.####.#.#   ################# #.##..#.#.#..####...#.######.#  #.##.##.#.#..................#  #.##.[.......#..#.....########( h"vJaijje the ChillerGnoll of Ashenzari ......Health: 38/38 ========================Magic: 12/12 ========================AC: 3Str: 7EV: 12Int: 17SH: 0Dex: 12XL:  5 Next: 75% Place: Dungeon:4Time: _There is an open door here. _Found a buckler. _You see here a +0 buckler. _s - 2 pink potions (gained 1) _Key pressed, stopping explore.  Search for what [Enter for "flux", or ? for help]? buckl( h _( h-h( h5( h&( h<( h( h( h( #.# #.#.## #.####..... #...<....## #........## #.......... #.........#  #########.....#..#  #.............#..#  #@#############..# Noise: --------- 3564.0 (36.0)  #.##..# -) Nothing wielded  #.##..# Cast: Freeze  #.##...  #.##.##  #.##.#  #.##.#  #.#############.#  #...............# _You see here a +0 buckler.( h)( h)15.0 (1.0)( h-( h/& _y - a +0 buckler) h..#.............#..0... _Key pressed, stopping explore.) h¾ _) h) h3 ) h"<) hE) hV]) h|) h ############## ####### #<#..#...........# ......# #.#..#.#########. #####.# #.#..#.####...##.  #.# #.#..#.#....#.##.#  #.# #.#..#.#.#..#.##  #.# #.#(........#.##  #.# #..#.#....#..  #.# ..#.#.#..####..614.0 (49.0)  #.# #.#.##.#.#........  #.# #.#.[.......#..#..  #.# #.####.#.#..######  #.##########.# #.#.#........  #............# #.#.#.#######  ############## #.#.#...) h%..... #...#.####### #####.#5.0 (50 _Found a stone staircase leading up.) h;m ) hx ) h; ) hi   There is a stone staircase leading up here.) h E _) hط `) h ) h ###.# #.#.#.......#  #.# #S#......####### # #.# #.#......'......  #.# #.#......####### # #.####'#...........# # #.##......########.# # #.##......# #.# # #.##...#### #.# # #.##..@# #.# # #..'...# #.# # ####...# #.# # ##) h ..# ∆ #.# #######.## ##### #.#  #.......##. #<..# #.# S   adder (wandering)  #.######.####.# #.#  #<#..#...........#.# #.# #.#  #.#..#.#########.#.# .# #.#39.0 (24.S40.0 (25) h ) h Y _An adder comes into view.* hM( #.#   #.# #.#..... # #.# #S#.... # #.# #.#... # #.####'#.. # #.##..... # #.##......# #.# # #.##...#### #.# # #.##..@# #.# # #..'...# #.# # ####...# #.# # ##..# ∆ #.# #.## ##### #.#  #...............##. #<..# #.#  #.## #.#  #< #.# #.#  #. #.# #.# * hr #.#   #.# #.#.....  #.# #S#....  #.# #.#...  #.####'#..  #.##.....  #.##......# #.#  #.##...#### #.#  #.##..@# #.# * hx! #..'...# #.#  ####...# #.#  ##..# ∆ #.## #####   #...............##. #<..# #.#  #.##   #< #.#   #. #.# * h* hͬ* h* h] _An adder is nearby!* hsw<.###>#.### ###.......#  .#......#######S#......'...... #.#......#########'#............#######...#####.##...#..'...####...#  ##..# ∆ ###############.## ####...............##. #<..################.###<#..#..........* hy* hgP.S* hB81.0 (1.0) _* h* hb* h 6.M......# .####>#.### ###.......#  ......#######.#......'...... #S#......#########'#..........######...####.## ##..'...##.##S   adder (wandering)##* h7P.S* h8&2* h7<* h>* ht #.#.# ......# .###>#.### ###.......#  .....#######......'...... #.#......#########S#..........######...#####..'####...#  ##..# ∆ ###############.## ####..............##. #<.'#S3* h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.+ hDg#.# #.# #.#.#.#.#.# #.# #.# #.#.#.....# # ### #.# #.#.#>#.###.#  #.# #.#.#.......# #.# #.#......#  #.# #.#......'......  #.# #.#......#  #.####'#S.#  + huh#.##...@..##.#  #.##......# #.#  #.##...#### #.#  #.##...# #..'...# ####...# #.#  ##..##.## + hVq SS  The adder hisses angrily.+ hr>===4Freeze+ h[u+ hw= _The adder bites you but does no damage.+ h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h[w #.# #.# #.#.#.#.#.#  Jaijje the Chiller #.# #.# #.#.#.....# #  Gnoll of Ashenzari ...... ### #.# #.#.#>#.###.#  Health: 38/38 ======================== # #.# #.#.#.......#  Magic: 11/12 ======================-- #.# #.#......#######  AC: 3Str: 7 #.# #.#......'......  EV: 12Int: 17 #.# #.#......#######  SH: 0Dex: 12 #.####'#S..........#  XL:  5 Next: 75% Place: Dungeon:4 #.##...@..########.#  Noise: ===------  Time: 3644.0 (0.0) #.##......# #.#  -) Nothing wielded #.##...#### #.#  Cast: Freeze #.##...# #.#  #..'...# #.#  ####...# #.# [40+ hx m S   adder ##..# ∆ #.# ##############.## ##### #.# #...............##. #<..# #.# _The adder bites you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit), h#.##.# #.#.#.#.#.#Jaijje the Chiller #.##.# #.#.#.....# #Gnoll of Ashenzari ...... ####.# #.#.#>#.###.#Health: 38/38 ======================== ##.# #.#.#.......#Magic: 11/12 ======================--#.# #.#......#######AC: 3Str: 7#.# #.#......'......EV: 12Int: 17#.# #.#......#######SH: 0Dex: 12#.####'#S..........#XL:  5 Next: 75% Place: Dungeon:4#.##...[3, h}B0m@..########.#Noise: ===------  Time: 3644.0 (0.0)#.##......##.#-) Nothing wielded#.##...#####.#Cast: Freeze#.##...##.##..'...##.#####...##.#S   adder##..# ∆#.# ##############.## ##### #.# #...............##. #<..# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is severely wounded.6----5.0 (1  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is severely wounded. , h0[39;49m_The adder bites you., h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h3#.# #.# #.#.#.#.#.#  Jaijje the Chiller #.# #.# #.#.#.....# #  Gnoll of Ashenzari ...... , h"4C### #.# #.#.#>#.###.#  Health: 36/38 ======================-- # #.# #.#.#.......#  Magic: 10/12 ====================---- #.# #.#......#######  AC: 3Str: 7 #.# #.#......'......  EV: 12Int: 17 #.# #.#......#######  SH: 0Dex: 12, h4! #.####'#S..........#  XL:  5 Next: 75% Place: Dungeon:4 #.##...@..########.#  Noise: =--------  Time: 3645.0 (0.0) #.##......# #.#  -) Nothing wielded #.##...#### #.#  Cast: Freeze, hC #.##...# #.#  #..'...# #.#  ####...# #.#  S   adder ##..# ∆ #.# ##############.## ##### #.# #...............##. #<..# #.# _The adder bites you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit), h#.# #.# #.#.#.#.#.#  Jaijje the Chiller #.# #.# #.#.#.....# #  Gnoll of Ashenzari ...... ### #.# #.#.#>#.###.#  Health: 36/38 ======================-- # #.# #.#.#.......#  Magic: 10/12 ====================---- #.# #.#......#######  AC: 3Str: 7, h #.# #.#......'......  EV: 12Int: 17 #.# #.#......#######  SH: 0Dex: 12 #.####'#S..........#  XL:  5 Next: 75% Place: Dungeon:4 #.##...@..########.#  Noise: =--------  Time: 3645.0 (0.0) #.##......# #.#  -) Nothing wielded , h*#.##...#### #.#  Cast: Freeze #.##...# #.#  #..'...# #.#  ####...# #.#  S   adder ##..# ∆ #.# ##############.## ##### #.# , h,#...............##. #<..# #.# Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder., h #.#   #.# #.#.#.....# #  #.# #.#.#>#.###.#  #.# #.#.#.......#  #.# #.#......#, hQ  #.# #.#......'  #.# #.#......#  #.####'#†..........#  #.##...@..#, h  #.##......# #.#  #.##...#### #.#  #.##...#  #..'...# , h!| ####...#  ##..# ∆ #.## ##### , hK #<..# , h[d836.0 (1Freeze, h^, h4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  You freeze the adder. _You kill the adder!- h*7=1==8== _HP restored.===2==  You see here an adder corpse. _==[39;4- h###.#.# #.##.#.# ....#.# #.##.#.# ###'#'#####.##.#.# .........##....#.# )..[.....#######.########.# .#'.....#........#.#- _Key pressed, stopping explore.- h<_ _- h C- h$UJ- hZn- h[,- h\,- hu^- hQ_,- h_- h5a- hk- hl- h u- h5v- hv,- hx,- h$zB- h{- h{- h|- h}- h~- h~- hX- h- hi- h/- hÂ- hR- h- hi- hf- hn- ha,- h*- h)- h,- h#- h- h?,- hߙ- hS- h- h,- h/- h>,- h/- hè- h- h- h(,- h˭- h- hv- h- h#.......# #.#.##.#  ......##########.#.##.#  ....'..........#.##.#  ......#.....##.#  †..........# #.#......#  ..########.# #.#.######  ..# #.# #.#.#   #.# #.#.#   #.# #.#@#  50.0 (43.0) #.# #.#.#   #.# #.   ∆ #.# #.   ##### #.# #.  #. #<..- ha# #.# #.    #.####.# #.# #.    #.# #.# #.# #(#    #.# #.# #.#  1.0 (44 _Found 4 stones.- h U  You see here 4 stones. _- hU h- h D- h - hf - hE ,- h - h - h - ha ,- h - h - h ,- h8 - hl ,- h ,- h - hk - h) - h - hD' - hY) - h* - h+ - h+ - h- - h8. - h. - hc/ - h0 - h1 - hu2 - h 3 - hO4 - h~5 - h6 - h6 - hm9 - hD; - h; - h< - h+? - hjA - hA - hbC - hE - hH - h@I - hyJ - h-L - hM - h$N - hN - h[P - hxQ - hR - hR - hT - hjU - hsZ - h![ - h\ - h ^ - h^ - hO_ - h` - h{b - hc - hc - hXe - hf - h|g - hh - hi - h k - hk - h=l - hm - hn - ho - h$p - h"s - ht ,- hdu - hw - h]x - hx ,- h&z - hz - h{ ,- h| - h} - h~ ,- h) - h - h ,- h - h - h ,- h - h - hE ,- hc - hT - h ,- h - hЊ - hf ,- hW - hB - hՍ ,- hю - hď - hZ ,- h[ - hP - h ,- hԓ - hɔ - h ,- hÖ - h - h, ,- hB - h2 - h̚ ,- hD - h - h - h - hǟ - h% - h - h= - hd - hD ## ##### #.# #.# ##. #<..# #.# #>#.# ###.####.# #.# #.#.# #.# #.# #.# #.#(# #.#.# #.# #.# #.#.# #.#.####.# #.# #.#.# #.#.#....# #.# #.#.# .#.#.####.#.# #.#.#- hb b #.#........#.# #@#.# 920.0 (69 ..#.#.####.#.# #.#.# #...#.######.# #.#.# .............# #.#.# #.....######## #.#.# ###############.#.# .................#.# #################.# ...................# - h B1.0 (70- h: - h ; _Found a stone staircase leading down.- h _- h' - hɣ - hh X- h - h - h - ht - h@ - h3 ,- hֽ - h - hl ,- h - h - h - h - h/ - hE R  There is a stone staircase leading down here.- hS - h  _- h - hn - h@ ,- hu - h3 - h ,- h - hY - h* ,- h - h - h ,- hh - h - h3 ,- h - h6 - h ,- h - h(& - hB' - hg* @  There is an open door here.- h/1 a _- h1 ,- hT4 - h5 - hs8 B- h< B- h> - hL - hL ,- hN - hP - hpR ,- hS - h W - hX ,- hNZ - h\ - h^ ,- h"` - hb - hd - he - he - hjg - hch ,- hh - hj - hhk ,- hl - hm - h{n ,- h o - hp - htq - hq - hzr - hs - hu ,- hu - h!w - hx - hx ,- hz - hz - hj{ - h{ - h - h - hu - h - h - h ,- hS - ht - hJ ,- he - hZ - h5 ,- h - h - h" ,- h - hJ - hk ,- h` - h - h; ,- h3 - hߛ - h - hn - h - h - h - h0 - h - h - hŤ ,- h - hX - hy ,- hq - h - h - h - h - h - h - h - h - h' - ho - h - hg - hʵ - h - he - h - h - h - hk - h - h - h - h ,- h] - he ,- h - h$ - hp ,- h - h - h - hh - h - h - h - h7 - h - h - h ,- hJ - hg - hT - h ,- h - h - h - h - h - h - hO ,- h - h\ - h ,- h - h - hv - h - h - h - h - h - h - h - h - h - hi - hL - h - h - h6 - h - h - h - h - h - h, - h - hh - hL - h ,- h - h - hS - h - hx - hY - h - hm - hy - h - h ,- h - h ,- h - h6 - h ,- hp - h - hl ,- h - hQ- h[,- h- h- h,- h- h- ho,- h,- h- h,- h - h - hb ,- h - h - h ,- h- h. #.##...# #.# #.#.# #..'...#._.# #.# #.#.# ####...#...#######.# #.#.# ##..#.:.#.....#.# #.#.# ############.##...#####.#.# #.#.# ..............##.##<..#.#.# #>#.# ################.####.#.#.# #.#.#.#...........#.# #.#.#.#[39;49- h0m #.#(#.#.#########.#@# #.#.#.# #.#.#4013.0 (92 #..#.####...##.#.####.#.#.# #.#.##.#....#.##.#.#....#.#.# #.#.# #..#.#.#..#.##.#.#.####.#.# #.#.# #(........#.##.#........#.# #.#.# #..#.#....#....#.#.####.#.# #.#.# #..#.#.#..####...#.######.# #.#.# #.##.#.#..................# #.#.# #.[.......#..#.....######## #.#.#- hLH4.0 (93 _Found a bloodstained altar of Trog.. h78 M###.# #.##...#...# #...'...#._.# #.# #.####...#...#######.# #. ##..#.:.#.....#.# #. ############.##...#####.#.# #. ..............##.##<..#.#.# #>###############.####.#.#.# #.#...........#.# #.#(5.0 (1.0)### #.#.#.# #.###...##.#.####.#.#.# #. #..#.#....#.##.#.#....#.#.# #.#.#..#.# #........#.# #.#.# .............. _The spellbook bursts into flames! T. h(4rog roars with delight!. hi MM...#####...#....'...#._.# ####...#...###### ##..#.§.#.... ############.##...####. ..............##.##<.>###############@###...........#.(### #..#.####...##.#.####.#.#.# #.#.#..#. h 5§. h -6 _. h ;§. h . hA` M######...# #####...#....'...#._.# ####...#...######. h`  ##..#.§.#.... ############.##...####. ..............##@##<.>###############.###..........( #..#.#########.#.# #.#.#.# #.#.#. hna +#.#. hf . hg 1§. hqh &7. hip ;§. hq 0 hvM##'#÷..........######...# #####...#....'...#._.# 0 h####...#...###### ##..#.§.#.... ############.##.@.####. ..............##.##<.>###############.###. #..#...........#.# #.#.#.# #.#(##..0 h}<80 hl0 h ......######### #####....'...#._0 hBe###...#...###### ##..#.§.#..... ############.##...##### ..............##@##<..> ################.####. #..#...........#.# (#.. #..#.#....#....#.#.####.#.# #.#.# 0 h0 h%&90 h0 h0 h   #####....'...#._###...#...######0 hl  ##..#.§.#..... ############.##...##### ..............##.##<..> ################@####. #..#...........#.# 0 ht (#########.#.# #..#.#.#..####...#.######.# #.#.# 0 h 5§0 h '200 h 0 h 0 heM######...# #####...#....'...#._.# ####...#...###### ##..#.§.#.... ############.##...####. ..............##@##<.>###############.###..........( #..#.#########.#.# #.#.#.# #.#.##.#§10 h 0 h 1 h   #####....'...#._###...#...###### ##..#.§.#..... ############.##...##### ..............##.##<..> ################@####. #..#...........#.# (#########.#.# #..#.#.#..####...#.######.# #.#.# §21 h<1 h4i 31 hi 1 ho §0§1 h5 E _Done exploring.2 hՈI2 h§§ _Done exploring.2 h32 h2 h8§ _Done exploring.2 hӫ 2 h "Level 4 of the Dungeon <<<>>>>_(Press ? for help)#........#.####.### #......##.# #.#......########.....##.####'####.#.####'## ##.####.##.####'#÷..........# #.#......##.# #.#.##....# #.......##.##......########.# #.#.######2 hv #.####.........# #.ß.ß.ß.##.##......##.# #.#.##...<....##....# #..⌠.⌠..##.##...##### #.# #.#.##........#########.ß.>.ß.##.##...#...# #.# #.#.##...................⌠.⌠..##..'...#._.# #.# #.#.##.........#######..ß.ß.ß.#####...#...#######.# #.#.##########.....#..# #........###..#.§.#.....#.# #.#.##.............#..# #....###################.##...#####.#.# #.#.##.#############..# ###### #...............##.##<..#.#.# #>#.##.##..##.################@####.#.#.# #.#.##.##..#########<#..#...........#.# #.#.#.# #.#(##.##.........##.#..#.#########.#.# #.#.#.# #.#.##.##.#######.##.#..#.####...##.#.####.#.#.# #.#.##.##.# #.##.#..#.#....#.##.#.#....#.#.# #.#.##.##.# #.##.#..#.#.#..#.##.#.#.####.#.# 2 hҹ #.#.##.#############.# #.##.#(........#.##.#........#.# #.#.##...............# #.##.#..#.#....#....#.#.####.#.# #.#.################## #.##.#..#.#.#..####...#.######.# #.#.##.##.#.##.#.#..................# #.#.##.##.#.[.......#..#.....######## #.#.##.##.####.#.#..###################.#.#2 h; #.# ###'####.#.#......# #.#.##.#.#.#.........##.# #........#.#......# #.#.# #.#.#.#.#.#.#######.#.###.####........#.'......# #######.#.# #.#.#.....#.# #.#.##.#....'.(........#......# #.......### #.#.#>#.###.# #.#.##.#######........#.#......# #.####### #.#.#.......# #.#.##.##..#.#......# #.#  #.#......##########.#.##.##..#.## #.###### #.#......'..........#.##.##..#.####.### #......# #.#......########.....##.# ###'####.#.####'## ##.#####.####'#÷...............# #.# #.#.##....# #.......# #.##......############# #.####.........# #.ß.ß.ß.# #.##......# #.# #. #...<....##....# #..⌠.⌠..# [32 hz= 4m#.##...#####  #........#.ß.>.ß.# #.##...#...# . #..........⌠.⌠..# #..'...#._.#  #.........#..ß.ß.ß.# ####...#...##############.....#..# #........# ##..#.§.#................#..# #....###################.##...#.# ######......##.##<..#># #..# ###############@####..# #..#######<#..#...........#.# #.#.(#.##.........#.#########.#.# #.#.##.##.######.#.####...##.#.####.#.#.#.##.#..#.#....#.##.#.#....#.#.# 3 h3#.##......##.# #.#.# Jaijje the Chiller#.##...##### #.# #.#.# Gnoll of Ashenzari ......#.##...#...# #.# #.#.# Health: 38/38 ========================#..'...#._.# #.# #.#.# Magic: 12/12 ========================####...#...#######.# #.#.# AC: 3Str: 7##..#.§.#.....#.# #.#.# EV: 12Int: 17 ############.##...#####.#.# #.#.# SH: 0Dex: 12 ..............##.##<..#.#.# #>#.# XL:  5 Next: 83% Place: [43 h70mDungeon:4 ################@####.#.#.# #.#.# Noise: ---------  Time: 4022.0 (0.0) #..#...........#.# #.#.#.# #.#(# -) Nothing wielded #..#.#########.#.# #.#.#.# #.#.# Cast: Freeze #..#.####...##.#.####.#.#.# #.#.# #..#.#....#.##.#.#....#.#.# #.#.# #..#.#.#..#.##.#.#.####.#.# #.#.#  #(........#.##.#........#.# #.#.#  #..#.#....#....#.#.####.#.# #.#.#  #..#.#.#..####...#.######.# #.#.#  _There is an open door here. _Found a bloodstained altar of Trog. _The spellbook bursts into flames! Trog roars with delight! _Done exploring. _Done exploring. _Done exploring.3 hg _3 h3 hn3 h3 hn.# #.# #.#.#####.#.#######.#. .# #.# #.#.#...#.#.# #.#. .# #.# #.#.#.#.#.#.#######.#. ## #.#[3 h37m #.#.#.#.#.#.........#.#.# #.#.#.#.#.###########.#.# #.#.#.#.#.#.........#. #.# #.#.#.#.#.#.#######.#. #.# #.#.#.....#.# #.#. #.# #.#.#@#.###.# #.#.63.0 (41.0) #.# #.#.#.......# #.#. #.# #.#......##########.#. #.# #.#......'..........#. #.# #.#......########..... #.####'#÷..........# #.#... #.##......########.# #.#.## 3 h7#.##......# #.# #.#.# #.##...##### #.# #.#.# _Found a bloodstained altar of Trog. _The spellbook bursts into flames! Trog roars with delight! _Done exploring. __There is a stone staircase leading down here.3 hz14.0 (1.0) _3 hY ..# #.# #.# #.. #.## #.. ##.#5 #.@# #.## #. .. 3 h..# #.. ... #... 3 h3 h3C∆∆3 h4y+8 (1.83 h}3 h} _You climb downwards. _There is a stone staircase leading up here.4 ha jM##..# ∆#. ####### #....$...##<###.##...50 _Found 14 gold pieces.4 h| ### ..# #.# ∆#.# #.. #.#########.@..$....##.#########.<# #.###. ..##.....64 hl 5 hI### ..# #.# ∆ #.# #.. #.##..@.$.##.##.<# #.###.....##.. 75 hgv### ..# #.# ∆ #.# #.. #.##...@$.##.##.<# #.## 5 hk5 hil&85 hn5 ho5 hH### ..# #.# ∆ #.# 5 h+>#.. #.##....@.##.##.<# 5 h#5 h5 h&95 hP5 h5 h,70.8 (25 h5 h+? _You now have 183 gold pieces (gained 14).6 h06 h:{#####.. #.# ##.## ##.#.## # ##.###.##.# #.## ##...# #..###.#### #@#.#.###.......#......#########.s#####.##............# ####.#######.# #.# #.## #.# #... s   scorpion (wandering)6 h[  #.# #.## #.# #... #.# ##.##988.0)s.s9.8 (29 _A scorpion comes into view.7 hs #.. #.##.###.#.## #.###.##.# #.## ##...# #..###.####.#######.#.#.### ....s..@#......##############.##............# .#####.#######.#.# #.# #.#.# #.# #..7 hs.. #.# #.### #.# #.. #.# ##.# #.# #.<7 hv7 h%xH.s7 h%y3100.8 (1.0)7 h|7 hq}7 hZ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 h+#..Jaijje the Chiller#.#Gnoll of Ashenzari ......##.##Health: 38/38 ========================##.#.## #Magic: 9/12==================------##.###.##.#AC: 3Str: 7#.## ##...#EV: 12Int: 17#**###.####SH: 0Dex: 12.####*****.#.###XL:  5 Next: 83% Place: Dungeon:5....*s*@*......######### Noise: ---------  Time: 4100.8 (0.0)...##*****#............# -) Nothing wielded**####.#######.# Cast: Freeze*# #.# #.#.# #.#[378 hab`m #.... #.# #.# s   scorpion## #.# #..#.# ##.##.# #.<# _You now have 183 gold pieces (gained 14). _A scorpion comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate8 h#..Jaijje the Chiller#.#Gnoll of Ashenzari ......##.##Health: 38/38 ========================##.#.## #Magic: 9/12==================------##.###.##.#AC: 3Str: 7#.## ##...#EV: 12Int: 17#..###.####SH: 0Dex: 12.#######.#.#.###XL:  5 Next: 83% Place: Dungeon:5.....s.@#......######### Noise: ---------  Time: 4100.8 (0.0)...#####.##............# -) Nothing wielded.#####.#######.# Cast: Freeze.# #.# #.#.# #.# #.... #.#[378 hm #.# s   scorpion## #.# #..#.# ##.##.# #.<# _A scorpion comes into view.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice...###.#..s@####.#.#.==1.8 (1FreezeRamparts ######.##8 ho  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the scorpion but does no damage.8 hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9 h #..  Jaijje the Chiller #.#  Gnoll of Ashenzari ...... ##.##  Health: 38/38 ======================== ##.#.## #  Magic: 8/129 hr================-------- ##.###.##.#  AC: 3Str: 7 #.## ##...#  EV: 12Int: 17 #..###.####  SH: 0Dex: 12 .#######.#.#.###  XL:  5 Next: 83% Place: Dungeon:5 ......s@#......######### Noise: ==-------  Time: 4101.8 (0.0) 9 h...#####.##............# -) Nothing wielded .#####.#######.# Cast: Freeze .# #.# #.# Ramparts  .# #.# #.. 9 h=b.. #.# #.# s   scorpion ## #.# #.. #.# ##.# #.# #.<# _The wall freezes the scorpion but does no damage.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (100% to hit)9 h#..Jaijje the Chiller#.#Gnoll of Ashenzari ......##.##Health: 38/38 ========================##.#.## #Magic: 8/12================--------##.###.##.#AC: 3Str: 7#.## ##...#EV: 12Int: 17#..###.####SH: 0Dex: 12.#######.#.#.###XL:  5 Next: 83% Place: Dungeon:59 h`......s@#......######### Noise: ==-------  Time: 4101.8 (0.0)...#####.##............# -) Nothing wielded.#####.#######.# Cast: Freeze.# #.# #.# Ramparts .# #.# #.... #.# #.# s   scorpion## #.# #..#.# ##.##.# #.<#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (100% to hit)  You freeze the scorpion!  The scorpion is heavily wounded.2-----2.8 (19 h ###.######9 h   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (100% to hit)  You freeze the scorpion!  The scorpion is heavily wounded. _The wall freezes the scorpion. The scorpion stings you.9 hp  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: h c  A film of ice covers your body! The wall freezes the scorpion!: hB,###.#.@###.##: h: h: h{&#..Jaijje the Chiller#.#Gnoll of Ashenzari ......##.##Health: 32/38 ====================----##.#.## #Magic: 5/12==========--------------##.###.##.#AC: 10  Str: 7#.## ##...#EV: 12Int: 17#..###.####SH: 0Dex: 12.#######.#.#.###XL:  5 Next: 137% Place: Dungeon:5.......@#......######### Noise: ==-------  Time: 4103.8 (1.0)...#####.##............# -) Nothing wielded.#####.#######.# Cast: Freeze.# : h([34m#.# #.# Ramparts .# #.# #.... #.# #.# ## #.# #.. #.# ##.# #.# #.<# The scorpion is heavily wounded. _The wall freezes the scorpion. The scorpion stings you.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the scorpion! _You kill the scorpion! asting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the scorpion! _You kill the scorpion!Your Invocations skill increases to level 2!You have reached level 6!: h0  --more--: h&2: hV 7/444--------69% Freeze: h ###.#####.#: h 4 _; hGG8###.##--###.# --6.8 (3 _You start resting.Ashenzari invites you to partake of a vision and a curse of beguiling and meleecombat.  --more--< hl ####.## _##.#####.#> h@ 6==9= _The frozen ramparts melt away.==40=7==1===2=8=> hU 3=> hz =4== _HP restored.9=====10/14==> h X> h0 f==> h  _Your icy armour starts to melt.1=> h9 B> hS r 3 > h- _Your icy armour evaporates.=> hk >2====> hg >3==> h ,==> hI 4== _Magic restored.> hC ,==> hd > hM B> h > h > h > h ,> h > h > ht ,> h > h > h ,> h > h > hH ,> hx > h > h3 ,> h > h ...#####.##............##.#####.#######.# ∆#.# #.# #.#######.#####.# #.......#.....#.# #.######> h6 #####.#.# #.......#.#.# ##.###### #.#.# #.<# #@# #.## w.......# #. #######.### .. #.# .##.##.# ... w   ribbon worm (asleep)#.# #...> h W#.# > h 076.8 (70.0)> h/ x.ww> h ,7.8 (71> h > h ^ _A ribbon worm comes into view.? hP #.#####.#######.# ∆ #.# #.# #.##### #.#####.# #...... #.....#.# #.##### #####.#.# #...... #.#.# ##.#####? hR #.#.# #.<# ########.#.# #.##....w..@...# #. ########.### .. #.# # #.# #.. #.# ... #.# #... #.# .#? hH]H(catching breath)? hcL ``? h_dThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.? hR..? h#z 6 8.8 (1.0)Held ? hO  _You are caught in a web! _There is a web here.? h ? hR H.w? h &9? hH ? hm C _You struggle to detach yourself from the web.@ h;  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ h#.#####.#######.# ∆ Jaijje the Chiller#.# #.# #.##### Gnoll of Ashenzari ......#.#####.# #...... Health: 44/44 ========================#.....#.# #.##### Magic: 11/14 ==================------#####.#.# #...... AC: 3Str: 7#*#.# ##.##### EV:  6 Int: 17#**.# #.<#SH: 0Dex: 12#####******# #.##XL:  6 Next: 19% Place: Dungeon:5....*w*@***# #.Noise: ---------  Time: 4179.8 (0.0)#@ h-####*****## ..-) Nothing wielded#** ..#Cast: Freeze#*# #..Held #.# ...#.# #...w   ribbon worm#.#.# _You struggle to detach yourself from the web.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA web.@ h#.#####.#######.# ∆ Jaijje the Chiller#.# #.# #.##### Gnoll of Ashenzari ......#.#####.# #...... Health: 44/44 ========================#.....#.# #.##### Magic: 11/14 ==================------#####.#.# #...... AC: 3Str: 7#.#.# ##.##### EV:  6 Int: 17#.#.# #.<#SH: 0Dex: 12########.#.# #.##XL:  6 Next: 19% Place: Dungeon:5.....w.@...# #.Noise: --------- @ h) Time: 4179.8 (0.0)########.### ..-) Nothing wielded#.# ..#Cast: Freeze#.# #..Held #.# ...#.# #...w   ribbon worm#.#.# _You struggle to detach yourself from the web.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA web.==80.8 (1Ramparts Held ###.####.##  Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts [39;@ h49m(safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A web. _The walls around you are covered in ice.@ h @ hu ##.w#.## @ ho @--1Freeze@ h ###.####.##@ h. 7 _The wall freezes the ribbon worm.@ h ####.##(catching breath)The wall freezes the ribbon worm. ###.#The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.@ h&;###.#####--2########A h,2 _You are even more entangled.A hj' ######.# You struggle to detach yourself from the web.37----=3#####.## _The wall freezes the ribbon worm. The ribbon worm bites you!A h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A h  #.#####.#######.# ∆ Jaijje the Chiller #.# #.# #.##### Gnoll of Ashenzari ...... #.#####.# #...... Health: 37/44 ====================---- #.....#.# #.##### Magic: 10/14 =================------- #####.#.# #...... AC: 3Str: 7 #.#.# ##.##### EV:  6 Int: 17 #.#.# #.<#  SH: 0Dex: 12 ########.#.# #.##  XL:  6 Next: 19% Place: Dungeon:5 ......w@...# #.  Noise: =--------  Time: 4183.8 (0.0) ########.### ..  -) Nothing wielded #.# ..#  Cast: Freeze #.# #..  Ramparts  h& _0mHeld  #.# ...  #.# #...  w   ribbon worm #.# .# _The wall freezes the ribbon worm. The ribbon worm bites you!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)A h  #.#####.#######.# ∆ Jaijje the Chiller #.# #.# #.##### Gnoll of Ashenzari ...... #.#####.# #...... Health: 37/44 ====================---- #.....#.# #.##### Magic: 10/14 =================------- #####.#.# #...... AC: 3Str: 7 #.#.# ##.##### EV:  6 Int: 17 #.#.# #.<#  SH: 0Dex: 12 ########.#.# #.##  XL:  6 Next: 19% Place: Dungeon:5 ......w@...# #.  Noise: =--------  Time: 4183.8 (0.0) ########.### ..  -) Nothing wielded #.# ..#  Cast: Freeze #.# #..  Ramparts Held  #.# .A h ..  #.# #...  w   ribbon worm #.# .#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead.The wall freezes the ribbon worm!   #.# #.#  #.#####.#  #.....#.#  #####.#.#  #.#.#  #.#.# #.<#  ########.#.# #.##  ......†@...# #.  ########.### ..  #.#  h m..#  #.# #..  #.#  #.#  #.# .# A ha 204.8 (1Freeze####.###.##  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is almost dead.The wall freezes the ribbon worm! _You kill the ribbon worm!B h 1=..####.#...†@...-###.#.#. 6.8 (2 _You start resting.8-7.8 (3Held  _The frozen ramparts melt away.C h4C hSC hC h,C h9==C h,C hC hC h,C hQC h40=2==C hbC h,C heC hk,C h"C hCC hC hC hQC h!i1===C hC huC hIC hC hl,C hC hC hF3==C h>C hl2=C hC hm,C h(C hC hC h<C hxC h2i3===C hC hfC hC hC hC h|C h2C h C hM4==C hjC hc _Magic restored.4==C h)a _HP restored.12 C h|C h9 _The web tears apart.C hX4C hVC h<C hbC h:===C h$C h'C h/C h:nC hVJC hA^ _k - 2 scrolls labelled PITELA RAL NYMN (gained 1)C hZdC hj#.#.# #.<# #####.#.# #.## ...†....# ##.## #####.### ##...#####. #.# #..#...... #.# ##.......# # #.# #........##.#. #.# #............. #.#####.....@....... #.#..............### #............../.# ###.###............. #.#####.# #........##### #.......# ########.# hiq39;49m ######### .# ..###236.8 (49.0)7.8 (50C hP{- _z - a wand of flame (2)D h& _z - a wand of flame (33) (gained 31 charges)#.### ##...#####.## ## #.# #..#........ ... #.# ##.......# .##... #.# #........##.#.... #.# #............... #.#####.............. #.#..............### > #................###.< ###.###....# 41.8 (4.0) ###.# ...####### ....# ########.# ##### #.# #.. ####  h'K∆2.8 (5 _Found a stone staircase leading up and a stone staircase leading down.D h|% 3D h"& D hK( D hx* BD h{/ D hC1 `## ##...#####.## ##  #..#........ ...  ##.......# .##... # #........##.#.... .. #............... B..####.............. .......### ..>.# .D h1 .###.<..# .###....@..# .# #..####### # ########.# D h_2 #### B   bombardier beetle (asleep)D h68 3.8 (1  A bombardier beetle comes into view.D h: +4.8 (2D hx< D h> 2 _Found 6 atropa-tipped darts.E h G.### ##...#####.## ## .# #..#........ ... .# ##.......# .##... # .# #........##.#.... .. .# #......... B.. .#####....... .... .#..### ..>.#.###.<..##.###..@...##.# #.#.# ########.# #### #.#  #.. ####5.8 (1E h F hS  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.F hF hG======6F hF hU- _You bark for attention!F hiS F hU G------7F h@X F hl F h E------8F h1 F h G hY9G h G h'50G hG hL G h|M &1G hO G h;Q H h5H h<6&2H h8H h9H hrH heyBB   bombardier beetleH h z&3H h~H hI hɭ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I h.### ##...#####.## ##Jaijje the Chiller .# #..#........ ...Gnoll of Ashenzari ...... .# ##.......# .##... #Health: 44/44 ======================== .# #........##.#.... ..Magic: 11/14 ==================------ .# #............... B..AC: 3Str: 7 .#####.............. ....EV: 12Int: 17 .#.............*### ..>.#SH: 0Dex: 12 ...............****B<..#XL:  6 Next: 20% Place: Dungeon:5 ##.###.......***@*** heW0m#Noise: ---------  Time: 4253.8 (0.0) ##.# #.......******##-) Nothing wielded ...# ########.#Cast: Freeze #####.##..####B   bombardier beetleAnything else - Cancel. _You bark for attention!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateI h.### ##...#####.## ##Jaijje the Chiller .# #..#........ ...Gnoll of Ashenzari ...... .# ##.......# .##... #Health: 44/44 ======================== .# #........##.#.... ..Magic: 11/14 ==================------ .# #............... B..AC: 3Str: 7 .#####.............. ....EV: 12Int: 17 .#..............### ..>.#SH: 0Dex: 12 ................###B<..#XL:  6 Next: 20% Place: Dungeon:5 ##.###..........@...#Noise: -I hE--------  Time: 4253.8 (0.0) ##.# #........#######-) Nothing wielded ...# ########.#Cast: Freeze #####.##..####B   bombardier beetleCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic..B4.8 (1Contam onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contaminated with residual magic. _Nothing appears to happen.J hG  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J hX(.### ##...#####.## ##Jaijje the Chiller .# #..#........ ...Gnoll of Ashenzari ...... .# ##.......# .##... #Health: 44/44 ======================== .# #........##.#.... ..Magic: 8/14=============----------- .# #............... B..AC: 3Str: 7 .#####.............. ....EV: 12Int: 17 .#.............*### ..>.#SH: 0Dex: 12 ...............*****<..#J h|XL:  6 Next: 20% Place: Dungeon:5 ##.###.......***@*B*#Noise: ---------  Time: 4254.8 (0.0) ##.# #.......******##-) Nothing wielded ...# ########.#Cast: Freeze #####.#Contam #..####B   bombardier beetleYou are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateJ hu.### ##...#####.## ##Jaijje the Chiller .# #..#........ ...Gnoll of Ashenzari ...... .# ##.......# .##... #Health: 44/44 ======================== .# #........##.#.... ..Magic: 8/14=============----------- .# #............... B..AC: 3Str: 7 .#####.............. ....EV: 12Int: 17 .#..............### ..>.#SH: 0Dex: 12 ................###.<..#XL:  6 Next: 20% Place: Dungeon:5 ##.###.......J h...@.B.#Noise: ---------  Time: 4254.8 (0.0) ##.# #........#######-) Nothing wielded ...# ########.#Cast: Freeze #####.#Contam #..####B   bombardier beetleYou are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate==5.8 (1Ramparts Contam ######## _Nothing appears to happen.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.J hV  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J h  ###### A film of ice covers your body! The wall freezes the bombardier beetle! *#####The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.J h  ###.#####You are covered in liquid fire! Move or burn!5-----10 =6Fire Ramparts Contam ###### _The heat melts your icy armour.L h, ####The liquid fire burns you!L h,`0------7L h[4####### _The heat melts your icy armour.L h#   The liquid fire burns you!The wall freezes the bombardier beetle! #.####  You kill the bombardier beetle!L h9 35----------35---8  Your Ranged Weapons skill increases to level 2!Your Throwing skill increases to level 2!  Your Armour skill increases to level 2!Your Dodging skill increases to level 5!Your Shields skill increases to level 2!Your Unarmed Combat skill increases to level 2!L h> V###L h? k _Your Evocations skill increases to level 2!M hkc####M h#M h#####M h Z _You are on fire!N hJ #####N hw N h j#####N h Z _You are on fire!O h#T ### ##...#####.## ## # #..#........ ... # ##.......# .##... # # #........##.#.... .. O hȭ# #......... (.. #####....... .... #..### ..>.# ###.<..# .###.O h36...@..# .# #.####### # ########.#  O h#.#  Your icy armour cracks and falls away as you move.O h۷  The frozen ramparts melt away as you move.You shake off some of the fire as you move.O hٹ31----- 3 9O hp _The liquid fire burns you!O h = ##...#####.## ##  #..#. ....##  ##.......# .##.....#  #........##.#.......#  #................(....................# ...###...>.# ###.<..# .###.# .# #.# # ########.#  #.# 6==60O h ^ _You shake off the liquid fire.O h 32=--  1  You start resting. _Your magical contamination has completely faded away.P h> P h P hO 3====P h P hy P h; P h P hy T7==P h P hԣ P hK U4=P h P h ,P h P h ,P h5 P h P h1 :==P hެ P hR P h֮ K5=P h P h' P h P hF P hó P h- M8=P h_ P hٶ P hB P h P h P h^ d6=P h BP h e=P h P h K7=P h P h ,P h P hJ P h N9==P h P h P h P hF P h k8=P h P h ,P h P h P h1 :==P h P h} P h P h P h P h K9=P hj P h P hL P h P hw P h R10/14==P h P h: P h V40=P h P hH P h P h] P h P h@ P h P hh P h :==P h P h% P h K1=P h P h P hU P h P h P h K1=P h P hx P h P hh P h 92P hb 2=P h P h BP h` P h 9=P h P h ,P h P h  P h| K3=P ho P h P h_ L2==P h< P h P h% P h P h 4==P hC N _HP restored.P h P h P h5 3==P h P h BP hF e=P h2# x3==P h% BP h& P h*' P h' P hw) P h) P h* P h1 ==P h1 P hk2 P h3 P h4 P he5 L4==P h.6 P h 9 4 _Magic restored.P h: 3P h< P h= P hQ? ,P h@ P hD P  There is a stone staircase leading up here.P hE P haF  _P htG P hI P hK P==P hM P h?O P hQ BP hU R  There is a stone staircase leading down here.P h7W P hZX  _P hX P h[ P h6] ,P h^_ P hb ,P hd ,P hFf ,P hf P hNh P hHi P h]j ,P hl P h~n BP hq BP h P hˤ XP h0    ###   ..#   ##.##  ∆ ...#  # #..#   #..# #  ###############..### .....@)...# ##############.......#  ...........#####  . ...#####..## #. #.# #..# ##.##.##.# #..#   .........## #..#   ##.##.....## #..#   ##.#.......###..# hJ H3H  P h>  ###  ..#  ##.##  ∆ ...#   #..#   #..# #  ..###.#  ..@...#  .......#  ...........#####  . ...#####..##  #. #.# #..#  #.##.##.# #..#  ## #..#  #.##.....## #..#  #.#.P hF b###..#  P h t339.8 (78.0)40.8 (79P h _You see here the +7 sceptre of Torment {pain, torment}.Q h _Q h»,Q hpQ hPQ h,Q hGQ hQ h,Q hQ hQ hQ hiQ hoQ hQ hQ,Q hQ hOQ h,Q hQ hQ hQ hxQ hrQ hQ h,Q h;Q hQ h,Q hsQ hQQ hWQ h,Q h~Q hBQ hQ hQ h,Q h Q h,Q hQ h~Q h,Q h*Q h[Q hQ hQ hQ hQ h,Q hQ hQ h Q hQ hQ hQ hQ hQ h9Q h Q hQ hQ h,Q hQ h%Q hQ h2Q h!Q h'Q hQ hsQ h,Q h=Q hQ hLQ hiQ hsQ hQ hQ hmQ h}Q hQ h Q h!Q h"Q h*#Q h#Q h$Q h%Q h&Q h&Q h'Q h(Q hH)Q h)Q h*Q h+Q h8,Q h,Q hI.Q hm0Q h0Q h1Q hj3Q h4Q hc5Q h5Q h7Q h8,Q h9Q h;Q hn<Q h=Q hq=Q h>Q h?Q hl@Q h@Q h BQ h=CQ hCQ hFDQ hEQ heG,Q hHQ h]IQ hJQ hKQ hKQ hLQ h3NQ hNQ hrQ hrQ hFsQ htQ hTuQ hzQ hzQ h|Q hV~,Q hQ h Q h,Q h;Q h}Q hGBQ hQ h]Q hʋQ hfQ hQ hQ hkQ hQ h>Q hQ hcQ hQ hQ hQ hRQ hQ hQ hQ hQ hQ hLQ hȝ #####   #...♣  Q h##### 405.8 (65 #.....♣.∩ #######.#####   ........######### # ................##.# .######.#####......# #.# ###.#.#..# #.# #........# #.# #.#.#.#.##Q h,6.8 (66 _Found Ithus's General Store.T h ##### #...♣# #####.@..# #.....♣.∩# #######.######## .........######.#####.#.# ###.#.# #...#.# #.T h G7.8 (1.0)T hM T h U hd##### #...♣# #####..@.# #.....♣.∩# #######.######## U hU h&8U h^U hU h      ##### #...♣ #####....#  #.....♣.@#  #######.########  ........######### # ........##.#  .######.#####......#   #.# ###.#.#..#   #.# #........#  U hP P #.# #.#.#.#.##   #.# #.#.....#   U h U h &9U h U hU i _There is an entrance to Ithus's General Store here.V h6V hWelcome to Ithus's General Store! What would you like to do?  a -  588 gold a book of Contraptionsb -  532 gold a book of Iron  c -  84 gold 4 large rocks  d -  249 gold a +1 heavy morningstar  e -  161 gold a +0 pair of gloves of stealth  f -  560 gold a phial of floods  g -  560 gold a phial of floods  h -  42 gold a potion of attraction (unknown)i -  70 gold a +0 quarterstaff  j -  215 gold a wand of flame (22)  k -  294 gold a wand of mindburst (15) (unknown) You have 183 gold pieces. [Esc] exitV h[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listd hbuy|examineexamine item[Enter] describee h  A book of Contraptions. A book of schematics and spells to construct a variety of elaborate mechanisms. The obvious safety hazards involved with many of them are relegated to a single footnote on page 157, but to an enterprising adventurer, that might be considered an upside. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsType LevelKnown  a - Alistair's Walking Alembic Alchemy/Forgecraft 5 no  b - Forge Monarch BombFire/Forgecraft6no  c - Diamond SawbladesForgecraft7nog h #Welcome to Ithus's General Store! What would you like to do?  a -  588 gold a book of Contraptions  b -  532 gold a book of Iron  c -  84 gold 4 large rocks  d -  249 gold a +1 heavy morningstar  e -  161 gold a +0 pair of gloves of stealth  f -  560 gold a phial of floods  g -  560 gold a phial of floods  h -  42 gold a potion of attraction (unknown)  i -  70 gold a +0 quarterstaff  j -  215 gold a wand of flame (22)  k -  294 gold a wand of mindburst (15) (unknown) You have 183 gold pieces. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listh hj G A book of Iron. An ancient, metal-bound spellbook, covered in dark red blotches. Are they rust stains, or..? Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Awaken ArmourEarth/Forgecraft 4 no  b - Lee's Rapid Deconstruction Earth5 no  c - MagnavoltEarth/Air7nok hiWelcome to Ithus's General Store! What would you like to do?a -  588 gold a book of Contraptions  b -  532 gold a book of Iron  c -  84 gold 4 large rocks  d -  249 gold a +1 heavy morningstar  e -  161 gold a +0 pair of gloves of stealth  f -  560 gold a phial of floods  g -  560 gold a phial of floods  h -  42 gold a potion of attraction (unknown)i -  70 gold a +0 quarterstaff  j -  215 gold a wand of flame (22)  k -  294 gold a wand of mindburst (15) (unknown) You have 183 gold pieces. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listn h n h!  Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 44/44 ========================  Magic: 14/14 ========================  AC: 3Str: 7#####  EV: 12Int: 17#...♣#  SH: 0Dex: 12#####....#  XL:  6 Next: 35% Place: Dungeon:5#.....♣.@#  Noise: ---------  Time: 4409.8 (0.0)#######.########  -) Nothing wielded........######### #  Cast: Freeze................##.# .######.#####......# #.# ###.#.#..#  #.# #........#   h+K#.# #.#.#.#.##  #.# #.#.....#   _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You see here the +7 sceptre of Torment {pain, torment}. _n - 3 smoky golden potions (gained 1) _Found Ithus's General Store. _There is an entrance to Ithus's General Store here.p h;<Level 5 of the Dungeon<<>∩(Press ? for help)######...♣######....##.....♣.@# #######.######## ........######### # ................##.# .######.#####......#  #.# ###.#.#..##.# #........##.# #.#.#.#.###.# #.#.....##.# #.###.####.# #.# #.#∆ #.# #.# #.#  #.# #.###..###.###..###............#######.#.##..##.#.##..###........####.##...##.##...#q h?xO@#q h =#.q htF  .####  #.##...##.. #.####.##...##.# #...........###.########.###..####.#.## #q hHG K#.# #...#r h ###.###.##.##.# #.#.##.## ##...# #.# #...#  #..###.#### ..# ##.## .#######.#.#.### ### #.# ........#......######### ..# #.# ...#####.##............###.## #.#  #.#####.#######.# ∆ ...# #.#r h j ##.# #.# #.########  #..# #.##.#####.# #......... #..# #.##.....#.# #.##################..###.######.#.# #.....................)...##.#.# ##.#################.......##.#.# #.<#  ...........##### ########.#.# #.##  . ...#####..##s h5.)s h  Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 44/44 ========================  Magic: 14/14 ========================  AC: 3Str: 7#####  EV: 12Int: 17#...♣#  SH: 0Dex: 12#####....#  XL:  6 Next: 35% Place: Dungeon:5#.....♣.@#  Noise: ---------  Time: 4409.8 (0.0)#######.########  -) Nothing wielded........######### #  Cast: Freeze................##.# .######.#####......# #.# ###.#.#..#  #.# #........#   h@m#.# #.#.#.#.##  #.# #.#.....#   _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You see here the +7 sceptre of Torment {pain, torment}. _n - 3 smoky golden potions (gained 1) _Found Ithus's General Store. _There is an entrance to Ithus's General Store here. _s hs h1s h8 ,s hs h ,s hs h^s h&s hs hs hHns hs hs hs hs hs h s h s h"s hY#s h#s h$s h&s h',s h(s h*s h+,s hi,s h.s h/,s h 0s hN2s h3s h3s hA4s h:6s h6s hl7s h7s h9s h:s h:s h;s h=s h >s h>s h?s h@s hAs hBs hBs hlDs heE,s hFs hGs hH,s hIs h Ks h L,s hLs hVNs hTO,s h)Ps hQs hR,s hSs hXUs hWBs hXs hY,s hZs h[s h\,s h]s h^s h_,s h`s has hCc,s hds h,es h0f,s h gs hgs hh,s his hmXs hns hFps hps hrs hss hu,s hus hvs hFx,s hys hzs h{,s hӅs h,s hs hUs h,s hȋs hs h^,s hvs hs hRs h7s h~..# ##.## ### #.# ..# #.# ##.## #.# ∆...# #.# #### #..# #.# .... #..# #.# ##############..###.# ................@...# 56.8 (47.0) ######.......#  ...........#####   . ...#####..##   #. #.# #..#  #.##.##.# #..#  ........## #..#  #.##.....## # hRm9m..#  #.#.......###..#   _You see here the +7 sceptre of Torment {pain, torment}.t h7.8 (1.0) _A - the +7 sceptre of Torment {pain, torment}u hJWear which item? Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)y - a +0 buckler[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip u hL1u h)6u h*=..# ##.##  Jaijje the Chiller### #.#  Gnoll of Ashenzari ........# #.#  Health: 44/44 ========================##.## #.#  Magic: 14/14 ======================== ∆...# #.#  AC: 3Str: 7 #####..# #.#  EV: 12Int: 17 ....#..# #.#  SH: 0Dex: 12 ##############..###.#  XL:  6 Next: 35% Place: Dungeon:5 ................@...#  Noise: ---------u hI(  Time: 4457.8 (0.0) #############.......#  -) Nothing wielded...........#####  Cast: Freeze. ...#####..## #. #.# #..# #.##.##.# #..#   ........## #..#   #.##.....## #..#   #.#.......###..#   _You see here the +7 sceptre of Torment {pain, torment}. _n - 3 smoky golden potions (gained 1) _Found Ithus's General Store. _There is an entrance to Ithus's General Store here. _You see here the +7 sceptre of Torment {pain, torment}. _A - the +7 sceptre of Torment {pain, torment}  Okay, then. _v h v h Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)y - a +0 buckler[?] describe selected v hu [!] equip|wield|wear|put on[tab] equip|unequip w hew hϾw ho..# ##.##  Jaijje the Chiller### #.#  Gnoll of Ashenzari ........# #.#  Health: 44/44 ========================##.## #.#w h  Magic: 14/14 ======================== ∆...# #.#  AC: 3Str: 7 #####..# #.#  EV: 12Int: 17 ....#..# #.#  SH: 0Dex: 12 ##############..###.#w hn  XL:  6 Next: 35% Place: Dungeon:5 ................@...#  Noise: ---------  Time: 4457.8 (0.0) #############.......#  -) Nothing wielded...........#####  Cast: Freeze. ...#####..## w h#. #.# #..# #.##.##.# #..#   ........## #..#   #.##.....## #..#   #.#.......###..#   _n - 3 smoky golden potions (gained 1) _Found Ithus's General Store. w hH_There is an entrance to Ithus's General Store here. _You see here the +7 sceptre of Torment {pain, torment}. _A - the +7 sceptre of Torment {pain, torment} _Okay, then.w h*w h _w hw hf  You start putting on your armour.w hs+8.8 (1w hw hw h}w h$$9.8 (2w hw hw h;w h%60.8 (3w h_w h4w h+1.8 (4w hc w hzw h"+2.8 (5w hw h 4 _You continue putting on your +0 buckler. x5w hhw hw h0\ _You finish putting on your +0 buckler.x hIQN  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x h7 Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIce3% 3  c + Ozocubu's ArmourIce3% 3 d - Summon Ice BeastIce/Summoning11%3 Select a spell to cast[!]/[I] toggle spell headersx hx hNx h..# ##.##  Jaijje the Chiller### #.#  Gnoll of Ashenzari ........# #.#  Health: 44/44 ========================##.## #.#  Magic: 14/14 ======================== ∆...# #.#  AC: 3Str: 7 #####..# #.#  EV: 12Int: 17 ....#..# #.#  SH: 4x hDex: 12 ##############..###.#  XL:  6 Next: 35% Place: Dungeon:5 ................@...#  Noise: ---------  Time: 4462.8 (0.0) #############.......#  -) Nothing wielded...........#####  Cast: Freeze. ...#####..## #. #.# #..# #.##.##.# #..#   ........## #..#   #.##.....## #..#   #.#.......###..#   _Okay, then.You start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.  Casting: Ozocubu's Armour (dangerous h49m; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x h..# ##.##  Jaijje the Chiller### #.#  Gnoll of Ashenzari ........# #.#  Health: 44/44 ========================##.## #.#  Magic: 14/14 ======================== ∆...# #.#  AC: 3Str: 7 #####..# #.#  EV: 12Int: 17 ....#..# #.#  SH: 4Dex: 12 ##############..###.#x h   XL:  6 Next: 35% Place: Dungeon:5 ................@...#  Noise: ---------  Time: 4462.8 (0.0) #############.......#  -) Nothing wielded...........#####  Cast: Freeze. ...#####..## #. #.# #..# #.##.##.# #..#   ........## #..#   #.##.....## #..#   #.#.......###..#   _Okay, then.You start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list alx hAl spells.x hP  Okay, then.x hx h: x h . _y h _Unknown command.y h N  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z h{g  Okay, then. _z hO1 N  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ h Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIce3% 3  c + Ozocubu's ArmourIce3% 3 d - Summon Ice BeastIce/Summoning11%3 Select a spell to cast[!]/[I] toggle spell headers} h..# ##.##  Jaijje the Chiller### #.#  Gnoll of Ashenzari ........# #.#  Health: 44/44 ========================##.## #.#  Magic: 14/14 ======================== ∆...# #.#  AC: 3Str: 7 #####..# #.#  EV: 12Int: 17 ....#..# #.#  SH: 4Dex: 12 ##############..###.#  XL:  6 Next: 35% Place: Dungeon:5 ................@...#  Noise: --} he-------  Time: 4462.8 (0.0) #############.......#  -) Nothing wielded...........#####  Cast: Freeze. ...#####..## #. #.# #..# #.##.##.# #..#   ........## #..#   #.##.....## #..#   #.#.......###..#   _Unknown command.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...# ##.##  Jaijje the Chiller###} h  #.#  Gnoll of Ashenzari ........# #.#  Health: 44/44 ========================##.## #.#  Magic: 14/14 ======================== ∆...# #.#  AC: 3Str: 7 #####..# #.#  EV: 12Int: 17 ....#..# #.#  SH: 4Dex: 12 ##############..###.#  XL:  6 Next: 35% Place: Dungeon:5 ................@...#  Noise: ---------  Time: 4462.8 (0.0) #############.......#  -) } hNothing wielded...........#####  Cast: Freeze. ...#####..## #. #.# #..# #.##.##.# #..#   ........## #..#   #.##.....## #..#   #.#.......###..#   _Unknown command.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _} h8### #.#  ..# #.#  ##.## #.#  ...# #.#  ####..# #.#  ... #..# #.#  #############..###.#  ...................#  ############....@..#   ...........#####  . ...#####..##  #. #.# #..#  .##.##.# #..#  .......## #..#  .###..#  .#..#..#  ......(.......#  [39;49} hZm3.8 (1 _} hd# Q~ hv### #.#  ..# #.#  ##.## #.#  ...# #.#   #..# #.#   #..# #.#  ..###.#  #  #.#  .#####  . ...#####..##  #. #.# #..#  ##.##.# #..#  ## #..#  ##.....## #..#  #.###..#  (.#  4~ ha ~ hc Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn) ~ had  y - a +0 buckler (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  he### #.#  Jaijje the Chiller..# #.#  Gnoll of Ashenzari ......##.## #.#  Health: 44/44 ========================...# #.#  Magic: 14/14 ======================== ###..# #.#  AC: 3Str: 7 ..#..# #.#  EV: 12Int: 17 ############..###.#  SH: 4Dex: 12 ..................#  XL:  6 Next: 35% Place: Dungeon:5 ###########.....@.#  Noise: --------- ho[33m  Time: 4464.8 (0.0)...........#####  -) Nothing wielded  . ...#####..##  Cast: Freeze#. #.# #..# ##.##.# #..# ......## #..#   ##.....## #..#   #.......###..#   .....(.......#  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Ozocubu's Armour (dangerous; 3% risk  hqof failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.   _ h /Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  A - the +7 sceptre of Torment {pain, torment}[?] describe selected [!] equip|wield|wear|put on hF y[tab] equip|unequip  h,  h0### #.#  Jaijje the Chiller..# #.#  Gnoll of Ashenzari ......##.## #.#  Health: 44/44 ========================...# #.#  Magic: 14/14 ======================== ###..# #.#  AC: 3Str: 7 ..#..# #.#  EV: 12Int: 17 ############..###.#  SH: 4Dex: 12 ..................# hi3D  XL:  6 Next: 35% Place: Dungeon:5 ###########.....@.#  Noise: ---------  Time: 4464.8 (0.0)...........#####  -) Nothing wielded  . ...#####..##  Cast: Freeze#. #.# #..# ##.##.# #..# ......## #..#   ##.....## #..#   #.......###..#   .....(.......#  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. h6P  Okay, then. h7 h#< h=. _ hInventory: 27/52 slots Hand Weapons (go to first with ))  A - the +7 sceptre of Torment {pain, torment} Missiles (go to first with ()j - 5 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn) Jewellery (go to first with "=)  h - a ring of poison resistance (worn)u - a ring of willpower  w - a +6 ring of strength Wands (go to first with /)t - a wand of acid (7)  z - a wand of flame (33) Scrolls (go to first with ?)  d - 2 scrolls of blinkinge - 2 scrolls of amnesia  k - 2 scrolls labelled PITELA RAL NYMN  o - 2 scrolls of fog  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h1gA - the +7 sceptre of Torment {pain, torment}. An accursed bone sceptre, created by some unknown hellish power. When used in combat, it causes agonising pain in all those unfortunate enough to gaze upon it, save for the wielder. Base accuracy: -1 Base damage: 15 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.0  At current training (3%) you reach 16.0 in about 18.2 XLs.  Current attack delay: 1.4. Damage rating: 21 (Base 15 x 92% (Str) x 107% (Skill) + 7 (Ench)). Pain: In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Torment: It occasionally torments all nearby living foes when it strikes in combat. This eveningstar falls into the 'Maces & Flails' category. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. (w)ield, (d)rop, (=)adjust, or (i)nscribe. h>Inventory: 27/52 slots Hand Weapons (go to first with ))  A - the +7 sceptre of Torment {pain, torment} Missiles (go to first with ()  j - 5 boomerangs Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn) Jewellery (go to first with "=)  h - a ring of poison resistance (worn)  u - a ring of willpower  w - a +6 ring of strength  hkWands (go to first with /)  t - a wand of acid (7)  z - a wand of flame (33) Scrolls (go to first with ?)  d - 2 scrolls of blinking  e - 2 scrolls of amnesia  k - 2 scrolls labelled PITELA RAL NYMN  o - 2 scrolls of fog  p - a scroll labelled KOPRAG MORUCIO  v - a scroll labelled OXTIMPUEDGH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h؆ ### #.#  Jaijje the Chiller..# #.#  Gnoll of Ashenzari ......##.## #.#  Health: 44/44 ========================...# #.#  Magic: 14/14 ======================== ###..# #.#  AC: 3Str: 7 ..#..# #.#  EV: 12Int: 17 ############..###.#  SH: 4Dex: 12 ..................#  XL:  6 Next: 35% Place: Dungeon:5 ###########.....@.#  Noise: --------- h [33m  Time: 4464.8 (0.0)...........#####  -) Nothing wielded  . ...#####..##  Cast: Freeze#. #.# #..# ##.##.# #..# ......## #..#   ##.....## #..#   #.......###..#   .....(.......#   _Okay, then.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Okay, then. hWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  A - the +7 sceptre of Torment {pain, torment}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h### #.#  Jaijje the Chiller..# #.#  Gnoll of Ashenzari ......##.## #.#  Health: 44/44 ========================...# #.#  Magic: 14/14 ======================== ###..# #.#  AC: 3Str: 7 ..#..# #.#  EV: 12Int: 17 ############..###.#  SH: 4Dex: 12 ..................#  XL:  6 Next: 35% Place: Dungeon:5 ###########.....@.#  Noise: --------- h[33m  Time: 4464.8 (0.0)...........#####  -) Nothing wielded  . ...#####..##  Cast: Freeze#. #.# #..# ##.##.# #..# ......## #..#   ##.....## #..#   #.......###..#   .....(.......#   _Okay, then.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Okay, then.  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _ A terrible, searing pain shoots up your arm!5.3 (0.5A) +7 sceptre of Torment {pain, tor hdment}  _A - the +7 sceptre of Torment (weapon) {pain, torment} h` 3 h<  h0!  h"  hN#  h) n h*  h/, , h-  h.  h0 , hg1  h-3  ha5 , h7  h8  h$9  h9  hO:  h&<  h=  h>  h?  hF  hG  hH  hI  hbJ  h3K  ha{  hz} B h'~  h1  h  h  h  h7  hɂ  h`  hT  h , h  hD  h8 , h)  h  hS  h  h  h  hm , h  h  h5  h  h  h5  h%  h  hǠ  hס  hU  hѢ  h  h  h9  h"  hk  h , h\ N _You now have 200 gold pieces (gained 17). h  hī 3 h  h , h  h  h , h&  h#  h , h  h  hC t #.# ####  #.# #.. #.####.# #.# #....... #.## ######.# .#.## #  #.#.##.#  #.# # ##...# ########### #.# h: .#### #@......... ..#93.3 (28.0) .#.### #.######<#.####### .....######### #.# #.###......# #............# #.######.#.#####.###.#######.# #.................  #.# #.###########.######..##.# #.............# #.. ...#.# #.##################.. ##.#.# #..................... h B4.3 (29 hO  hA 9 _Found a stone staircase leading up. hI h hb h( h h hd, h h h}, hX h h, h h, h, hS hB h h|, hT h h, hK hC hlJ hB h h| hB h h, h h h B h&  h , h  h  hLB h h, hO h h, h h^ hAB h# h), h hU h-, h h h, h , hN"B h## h$, h$ h% h|', h) h+ h-B h. h60B hP1 hD2, h 3 h3 h4, h5 h6 h7B hK:, h;, hG< h=, h?, h@, hB hD, hE, hNL hL hN hO hYP hP h=R hS h@T hT hU h9W hW hnX hZ hK[, hR]p _b - 3 potions of magic (gained 1) hz^ h_ h_ hO` h]a ha, h c h0d hd, he h g hg, hh hIj hj, h l hm hm, hn ho hp, hWt h{#.# #.#  ###.# #.#  ..#.# #.#  #.#.# #.#  ### #.#.# #.#  #... #.#.# #.#  .....#.#######.######.#  .......#..............  .......@.##....#####..#549.3 (55 .......####.#### #.... ....... #.# #### ....... #.# ....##[ #.############ .... .. #............# ... ## ############.# ####.##.# #..#.# h50.3 (56 _Found a pair of gloves. hb## #.# #.# ..# #.# #.## #.# #.# #.#####.#.# #.# #.#.#....#.# #.# #.#......#.#######.######.#...#.................##....#####..#####.#### #...o hL.# #.# ####.# #.# #....##[# #.###########. ..# #............#... ### ############. o   orc (asleep)####.##. #.... #. #.# #. hD hF11.3 (1.0) h h%q _An orc comes into view. It is wielding a +0 club. h..##.#####..#....######.#####..#.............. ..##....#####..#####.#### #...o #.# ####. #....##[##########..... ..# #............#... ### ################.#.... # ##.###2 hZ h#< ^#.####.#....######.#####..#.............. ..##....#####..#####.#### #...o #.# ####. #....##[##########..... ..# #............#... #### ############ h> ####.#.... # ##.#####.#.### hH <3 hN  hO  hB i###.#....######.#####..#.............. ..##....#####..#####.#### #...o hAD  #.# ####. #....############........# #............#....#### ################.#.....## ##.#####.#.#####.###.##. hU  hV &4 h\  h_` W _You see here a +0 pair of gloves. hކ.oo5 hC _B - a +0 pair of gloves h8 #.#.# #.# #.#.####.#.# #.# #.#.#....#.# #.# #.##.#######.######.##.............. h=9...##....#####.####.#### #....# #.####..o....@.# #.# ##....##.# #.##########.........# #.......... ##....#### ############ ####.#. # #....# h7;+ # #.#  ##.## # ##.#.## # hT= h`N.o6 hO h #.#.# #.# # #.####.#.# #.# # #.#....#.# #.# # #......#.#######.#######.#....##....######.####.#### ##.# #.# #...o..@..# #.##....##.# #......# ##....####  ####.#.# #....#. h+#  #.## #. ##.## #.  ##.#.## # hń hn.o7 h. h hS #.#.# #.#  #.####.#.# #.#  #.#....#.# #.#  #......#.#######..##.#....##....##### #.####.#### # #.# #.#  #....o@...# #.# h ###....##.# #.....# ##....####  ####.#.## #....#. #.## #.  ##.## #.  ##.#.## # h֬R=8Freeze h` hߵ: _The orc hits you but does no damage. hGj  You hit the orc.  The orc is moderately wounded. hmk\1--9.7 (1.4 hSo hu6 _The orc hits you with a +0 club. h& 5  You hit the orc. h+ ") h, ! hF  hG 2--6-61.2 (1.5Freeze hK  hL G _You kill the orc! hǁ h˂ h h hi ht h h h|K3= h= h4, hy h, hݚ h, h h h1h4== h hǥ h, hW h h֭, h h h, h h hO= h^ h h hq h h h, h hQ h h h+ hq hQ # ## .# ## # ###. .. ..# # ∆... #.# #.#.#  #.. #.####.#.# # #.. #.#....#.#  #.. #......#.###########..##........#.............@...........##...-.......#.........####.######.#.........# #.#   hS0#s#....)....# #.# #.###....##.# #.## #...........# #... s   scorpion (asleep) #####....#### #### ####.#.## #....#.# h 076.2 (15.0) h,7.2 (16 h  h[ _A scorpion comes into view. h ## .# ##  h s###.. .. ..#  ∆...##.# #.#.#  #..##.####.#.#  #..##.#....#.#  #..##......#.###########..##........#.................###.........####.########.#.........# #. #s#....)....# #.# #.###....##.# #.# #...........# #.. #####....#### ### ####.#.## #....#.# #.####.# h  h #8 h\ .0) h  h>  h4N  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ## .# ##Jaijje the Chiller hH ###.. .. ..#Gnoll of Ashenzari ......∆...##.# #.#.#Health: 44/44 ========================#..##.####.#.#Magic: 11/14 ==================------#..##.#....#.#AC: 3 h Str: 7#**##......#.###### EV: 12Int: 17#####******.......#..... SH: 4Dex: 12 hg ....*******.........##.. XL:  6 Next: 36% Place: Dungeon:5....***@*.........####.# Noise: ---------  Time: 4578.2 (0.0)#####****.........# #.# A) +7 sceptre of Torment {pain, torment}  h *s*....)....# #.# Cast: Freeze#*###....##.# #.##...........# #..#####....#### ### s   scorpion (asleep)####.#.###....#.##.####.# _You kill the orc! _A scorpion comes into view.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate h## .# ##Jaijje the Chiller###.. .. ..#Gnoll of Ashenzari ......∆...##.# #.#.#Health: 44/44 ========================#..##.####.#.# hMagic: 11/14 ==================------#..##.#....#.#AC: 3Str: 7#..##......#.###### EV: 12Int: 17######..##........#..... SH: 4Dex: 12....................##.. XL:  6 Next: 36% Place: Dungeon:5 hv@.......@#.........####.# Noise: ---------  Time: 4578.2 (0.0)#######.#.........# #.# A) +7 sceptre of Torment {pain, torment} #s#....)....# #.# Cast: Freeze#.###....##.# #.##...........# #..#####....#### ### s   scorpion (asleep)####.#.###....#.##.####.# _A scorpion comes into view.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hc..#..##...........@###s##.#.s==9.2 (1FreezeRamparts ###.#  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the scorpion but does no damage. h -#..####.# _The wall freezes the scorpion but does no damage.  You hit the scorpion.  The scorpion is moderately wounded.  The wall freezes the scorpion. The scorpion stings you. freezes the scorpion. The scorpion stings you.  You are poisoned. h: 1====---80.7 (1.5Pois Ramparts  h)  h #..#####.# h / _The scorpion poisons you! h?  You puncture the scorpion! h" #..####.#.#  You kill the scorpion! h38----64--2.2Freeze#..#####.##.# _You feel very sick. h  h 9-- h*  hM  h ~7 h 6-2== h  h b5- h  h , h  h= ..#..##...........@#- h ##.##.#. hu 7.2 (5.0 _You start resting. You feel sick. x5  The frozen ramparts melt away. You feel sick. h- a4-8.2 (6 h  hG [ _You are no longer poisoned. hc8M ### .# ## ###.. .. .∆. #####....#.#  #..##......#.############..###...............##..........#.........### hS9?#######.#......#.#....)....# #.#...... hu= he>H==9.2 (1 h C hcD h3 hm h5= hb3== h hZ h6=== h*7= _You start resting.90.0)4==600.2 (11 _Magic restored. h1o 3 hp  hZv 8= hx , hMy  hz P== h{  h} , h  h& a9= h  h5 , hf  h , hB  h , h  h :40 hj 2= hҏ  h , h  h , h  hE a1= h  h , h  h! , hh  h , h  h k2= h  h , hw  h? , hb  h , hF  h a3= ha  _You start resting.23.2 (234==4.2 (24 h 8 _HP restored. hZ M ### .# ## ###.. .. .∆. ####....#.#  #..##......#.############.@##........#......##..........#.#########.#.........# #.#.#.....5.2 (1.0) h ####.# # ###.. .. ..#∆...##.# #.#.# #..##.####.#.# #..##.#....#.#  #@.###.##### ######..##........#.. ....................##. ........#.........####.#######.#.........# #. #.#....)....# #.  #.###....##.# #.  #...........# #. #....#### ## 6 hMM ####.# ##  h9###.. .. .∆. ####  #.###########..###... h2....................##.....#...#... .#.......... h& h&7 h h  h$*M # # ####.# ## ##.###..... .#..%. ####  #.###########..##........#....###.#....###.. h) h*B=8 h=/ h20 _Found a rimehorn talisman. h #  # ####.## # ##.###...... ..##..%@..##.# #.#.###.##..##.####.#.## #..##.#....#.#  #..###.#### ######..###.. ...........## ........#..###########.#.........# # #.#....)....# #9 hf #.#.#.#. hh "#. # #. ####.## ## ##.###...... ..# #..@...##.# #.#.# ##.##..##.####.#.# ## #..##.#....#.# #..##......#. ######..##.# .........# ........# hqj .### #######.#.# #.#....)....# hs  ht '30 h,x  h| W _You see here a rimehorn talisman. h&  h' &1 hT,  h. - _C - a rimehorn talisman h 3 #.# #.# #.# #.# hR  #.# # #.# ####.## ## ##.###...... ..# #.@....##.# #.#.# ##.##..##.####.#.# ####..##.#....#.# #..##......#. ######..##.# . .#.  #.#.#  #.#....)....#2 h hC;7.2 (33 hHS _D - a yellow potion hr 3 h%t , hu , h|  h,~ , h~  h  hȀ , h  h  h]  #.# #... ##.# ∆ ##.## #..# #### #.##  # #.# ###### #.# ..... #.# ...... #.########. ###### #..@......> 82.2 (5.0) ##########.     h p #  h  hw +3.2 (6 hގ  h ; _Found a stone staircase leading down. h"  There is a stone staircase leading down here. _ h) h0 #.# #......#  #.# #.####.#  ###.# #.# #.#  #...#######.# #.#  #.#.........# #.#  #.########### #.# #  #.# #.# ####.## #.######### ##.###...... #.##.....@# #......##.#97.2 (14.0) ##.##(####.# ##.##..##.## #..##.####.## ####..##.#. #.###.......##..##...  h2j#.# ######..########..##... #.##................. #.###...........#.... #.########...########.#.... #.........>..##.#.... h5 h5:,8.2 (15 h= h4?% _Found 9 stones. h<- #.# ######..########..##. h_5 d#.# .............. #.# #...........#.. #.#..########.#.. #.>..# #.#.. #...# #.### ##.## #.... #####.# ##### #.@...# #### #.##### #... #. #.## h7  #.  ##.## #5 ##.#.# .. ##.###. 5   Grinder (asleep) .# #.## ## . #..###. .#######.#.#.# h>  hv? '712.2 (14 h@  hA %3.2 (15 hxJ  hP   h_Q  hR 4_Grinder comes into view. hR  h. P #.# #............. #.# ### #.########...########.# #.........>..# #.# ##########...# #.## ##.## #...#####.# #### #.....#  #@##### #.. #.#  #.# #.##. #5#. ...# .#. #.## # h  . . #..#. .. .#######.#. ........#.... h }  A malevolent force fills the Dungeon... h  /  --more-- hz T  You fall into a shaft and drop 2 floors! h /  --more-- hfC-Generating dungeon...o\\/o/ building the Dungeon \o\ hZ< /o/ hh hMJaijje the ChillerGnoll of Ashenzari ......Health: 44/44 ========================Magic: 14/14 ========================AC: 3Str: 7EV: 12Int: 17SH: 4Dex: 12XL:  6 Next: 64% Place: Dungeon:7Noise: ---------  Time: 4713.2 (0.0)A) +7 sceptre of Torment {pain, torment} Cast: Freeze _Found 9 stones. _Grinder comes into view.A malevolent force fills the Dungeon...You fall into a shaft and drop 2 floors!  The shaft crumbles and collapses.  You hear the roar of battle. h1/  --more-- h;  You fall into a shaft and drop 2 floors!  The shaft crumbles and collapses.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!hiss of flowing sand. h>/  --more-- h #.#....# .##.###.##..@..##......##......... h0 ...........##.........##..#.........$. .##..........# ####..##.#### h  h%+9 (0.7 h' h -/  portal closes forever!   h-AYou hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried!  Found 11 gold pieces. _You have a vision of multiple gates. hbX....##.....# ..... .... # ..# #.###.# ##.....# #....@.# #..........##.#..##..$. .##.#####..##.#### ##. .#4.9 (1.0 _ hT\ h@ > ....##.#.. . ## ..# .###.# ##......#.............#####..# # hA !. . hpE  hF &5 hI  hUJ  h°.....# ...... ..... ### ...# .##.###.# ..###.....# ....#......##....##......#....##. #. h.##..# ..$. .# #.# ####..##.#### ##. . hf#. .... hS h&6 h& h( h ~z ......  ..### ...# ...###.# ..##.....# ......#.#......#...##. ###..# .$..#..#..##.### h2&7 h, h h4  ..### ...# ..#.###.# ...###.....# ......#.....#......#.....##. ###..# .....##..###..##.#### ##.#.### h+"<8 h" h.9.9 (2 _You now have 211 gold pieces (gained 11). h} ..... ..# ## ...# ..# #.###.# ...# ##.....# ..... #......##......##.....# ...##. #.##..# .# #.#..# ###..##.#### ## ##.#.# .... #... h+ ### hu h,20.9 (1 h. h hץc ..... ..# ## ...# ..# #.###.# ...# ##.....# ...... #......##......##...#..##. #.##..# .# #.#..# ###..##.#### ## ##.#.## .... #... ###.##1 h=R ..... ..# ## ...# ..# #.###.# ...## ##.....# ...... #......##......## hRC.#.##.#.##..##.##.#..# h1S ###..##.#### ## ##.#.## ....##... ###. ## hS hW hKX&2 h<[ h\ h\T q ..... ..# ### ...# ..# #.###.# ...#.# ##.....# ...... #......##......##.#.##. ##.##..# #.# ##.#..# ###..##.#### ##  ##.#.## .... ##... ###.  ##3 h7M ..... ..# ### ...# ..#. # #.###.# ...#.#. ##.....# ....... #......##......##.#.##. ##.##..# #.# ##.#..# ###..##.#### ## ##.#.## .... ##... ###.  ##4 h/ ..... ..#.. #. ### ...# ..#.<#. #.###.# ...#.#.. ##.....# .....#..... #......##......##.# ..##. ##.##..# #.# ##.#..# ###..##.#### ##  ##.#.## .... ##... ###. ###∆5 _Found a stone staircase leading up. h ......  ... ..... ..#. #.. ### ...# ..#<#.. #.###.# ...# ho....#.. ##.....# .....##..... ###.....#......##....#.........##.∆ ####..# ....#..........#..####..##.#### ####.#.## ....#...###.#### h<6 h h hDp .....#. .##. ......  .... ..... ..#. #... ### ...# ..#<#..# #.###.# ...#.....#..c##.....# ..... ##.....##......##.....####....##.........##.##[..####..### #....#..........#..####..##.#### ####.#.##c   centaur (asleep) ....#...### h(G.# hQQi  A centaur comes into view. h9R&7 hAV hOX& _Found a buckler. h1 ....##< . #.# .....#. .##.. ...... . ....# ..... ..#. #... ### ...# ..#<#..###.###.# ...#......#..c##.....# ..... ##.....##......##..... ####............# #.........##.[..####..######.....###..........#..####..##.#### ####.#.## .......8 h9 _Found a stone staircase leading up. h ... .. ....## ...< .. #.##.... ..##.. . ..... ....# ..... ..# ..... #... ### ..# .....<#..###.###.# ...# ......#..c# ..... ##......##..... ###............##..................##.##[..##.........##..######..............###..........#..# ###..##### ####.#.##....9Freeze hM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJaijje the Chiller... .. ....##Gnoll of Ashenzari .........< .. #.# .....#Health: 44/44 ========================.... ..##.. ......Magic: 11/14 ==================------..... ....# ..... ..# AC: 3Str: 7..... #*** ### ...# ..# EV: 12Int: 17.....<*****#.###.# ...# SH: 4Dex: 12.....****c*#.....# ..... XL:  6 Next: 64% Place: Dungeon:7##.***@*#......##.....[ h639;49m Noise: ---------  Time: 4729.9 (0.0)##.....**#............# A) +7 sceptre of Torment {pain, torment} #......**..........##.Cast: Freeze##[..##.........##..######..............###..........#..#c   centaur (asleep)###..##.#### ####.#.##.... _Found a buckler. _Found a stone staircase leading up.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate hbJaijje the Chiller... .. ....##Gnoll of Ashenzari .........< .. #.# .....#Health: 44/44 ========================.... ..##.. ......Magic: 11/14 ==================------..... ....# ..... ..# AC: 3Str: 7..... #... ### ...# ..# EV: 12 heInt: 17.....<#..###.###.# ...# SH: 4Dex: 12......#..c##.....# ..... XL:  6 Next: 64% Place: Dungeon:7##....@##......##..... Noise: ---------  Time: 4729.9 (0.0)##......##............# A) +7 sceptre of Torment {pain, torment} #..................##.Cast: Freeze##[..##.........##..######..............###..........#..#c   centaur###..##.#### ####.#.##....Casting: Frozen Ramparts (dangerous;  hKf3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The centaur shouts! h]g====30.9 (1Ramparts  hl#..###..c### hrp8onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.centaur shouts! _The wall freezes the centaur. The centaur closely misses you. x2 h) M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h5J  Jaijje the Chiller ... .. ....##  Gnoll of Ashenzari ...... ...< .. #.# .....#  Health: 44/44 ======================== .... ..##.. ......  Magic: 10/14 =================------- ..... ....# ..... ..#  AC: 3Str: 7 ..... #... ### ...# ..#  EV: 12Int: 17 .....<#..###.###.# ...#  SH: 4Dex: 12 ......#..c##.....# .....  XL:  6 Next: 64% Place: Dungeon:7  hl##....@##......##.....  Noise: ====-----  Time: 4730.9 (0.0) ##......##............#  A) +7 sceptre of Torment {pain, torment}  #..................##.  Cast: Freeze ##[..##.........##..#  Ramparts  #####..............#  ##..........#..#  c   centaur ###..##.#### ##  ##.#.##  .... _The wall freezes the centaur. The centaur closely misses you. x2  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (moderately wounded, 100% to hit) h60Jaijje the Chiller... .. ....##Gnoll of Ashenzari .........< .. #.# .....#Health: 44/44 ========================.... ..##.. ......Magic: 10/14 =================-------..... ....# ..... ..# AC: 3Str: 7..... #... ### ...# ..# EV: 12Int: 17 h0.....<#..###.###.# ...# SH: 4Dex: 12......#..c##.....# ..... XL:  6 Next: 64% Place: Dungeon:7##....@##......##..... Noise: ====-----  Time: 4730.9 (0.0)##......##............# A) +7 sceptre of Torment {pain, torment} #..................##.Cast: Freeze##[..##.........##..#Ramparts  hH2#####..............###..........#..#c   centaur###..##.#### ####.#.##....Press: ? - help, Shift-Dir - straight lineAim: a centaur (moderately wounded, 100% to hit)  You freeze the centaur.  The centaur is moderately wounded.The wall freezes the centaur. The centaur hits you. The centaur kicks you.  The wall freezes the centaur. The centaur completely misses you. h238----=---1.9 (1 hb7#..##..c## hd9  Aim: a centaur (moderately wounded, 100% to hit)  You freeze the centaur.  The centaur is moderately wounded.The wall freezes the centaur. The centaur hits you. The centaur kicks you.The centaur completely misses you. _The centaur kicks you but does no damage. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h{  Jaijje the Chiller ... .. ....##  Gnoll of Ashenzari ...... ...< .. #.# .....#  Health: 38/44 ====================---- .... ..##.. ......  Magic: 9/14===============--------- ..... ....# ..... ..#  AC: 3Str: 7 ..... #... ### ...# ..#  EV: 12Int: 17 .....<#..###.###.# ...#  SH: 4Dex: 12 ......#..c##.....# .....  XL:  6 Next: 64% Place: Dungeon:7 ##....@##......##.....  Noise: =--------  Time: 4731.9 (0.0) ##......##............#  A) +7 sceptre of Torment {pain, torment}  #..................##.  Cast: Freeze ##[..##.........##..#  [4 hQ~0mRamparts  #####..............#  ##..........#..#  c   centaur ###..##.#### ##  ##.#.##  .... _The centaur kicks you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, 100% to hit) h  Jaijje the Chiller ... .. ....##  Gnoll of Ashenzari ...... ...< .. #.# .....#  Health: 38/44 ====================---- .... ..##.. ......  Magic: 9/14===============--------- ..... ....# ..... ..#  AC: 3Str: 7 hψc ..... #... ### ...# ..#  EV: 12Int: 17 .....<#..###.###.# ...#  SH: 4Dex: 12 ......#..c##.....# .....  XL:  6 Next: 64% Place: Dungeon:7 ##....@##......##.....  Noise: =--------  Time: 4731.9 (0.0)  h'##......##............#  A) +7 sceptre of Torment {pain, torment}  #..................##.  Cast: Freeze ##[..##.........##..#  Ramparts  #####..............#  ##..........#..#  c   centaur ###..##.#### ##  ##.#.##  .... Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, 100% to hit)  You freeze the centaur! hٖ  ... ..   ...< .. #.#   .... ..##..   ..... ....# ..... ..#  ..... #... ### ...# ..#  .....<#..## ...#  ......#..)# .....  ##....@#  h ##......#  #........  ##[..##...  #####..... ##..... ###..##.####  ##.# .... hO h`Jaijje the Chiller... .. ....## h#Gnoll of Ashenzari .........< .. #.# .....#Health: 38/44 ====================----.... ..##.. ......Magic: 9/14===============--------- h7..... ....# ..... ..# AC: 3Str: 7..... #... ### ...# ..# EV: 12Int: 17 hwx.....<#..###.###.# ...# SH: 4Dex: 12......#..)##.....# ..... XL:  6 Next: 101% Place: Dungeon:7##....@##......##..... Noise: =--------  Time: 4732.9 (1.0)##......##............# A) +7 sceptre of Torment {pain, torment}  h3#..................##.Cast: Freeze##[..##.........##..#Ramparts #####..............###..........#..# hֵz###..##.#### ####.#.##....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)   h~Press: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, 100% to hit)  You freeze the centaur! _You kill the centaur! h Press: ? - help, Shift-Dir - straight line: a centaur (heavily wounded, 100% to hit)  You freeze the centaur! _You kill the centaur!  Your Shapeshifting skill increases to level 2!  You have reached level 7! h/  --more-- h 43/505-7 0% Freeze hԉ ##..)### h 4 _ hN .... ..... .. ....## ...<... #.##.......##.. . .....#....# ..... ..# ..... #... ### ..#  hLO .....<#..###.###.# ...# ......#..@## ..... ##......##..... ###..##............##.##[..##.........##..######.........###..........#..####..##.#### ####.#.## hV  h0W 6-3 h_  _The frozen ramparts melt away as you move.Things that are here: _a +0 orcbow; a centaur corpse hC.... ..... .. ....##...<... #.# .....# .......##... .....#....# ..# ..... #... ### ...# ..# .....<#..###.###.# ......#..)##.....# ..... ##...##......##............# ..##. ##[..##...##..# #####..............# ##.....#..# ###..##.#### ## ##.### .... h:O4=-4 _ hV h6M f ..... .. ....##...<... #.# .....# .......##... .....#....# ..# ..... #... ### ...# ..# .....<#..###.###.# hO W ......#..)##.....# ..... ##......##......##............# ............##. ##[..##.........##..# #####..............# ##.......#..# ###..##.#### ## ##.## ....##... hS  h7T &5 hX  hBZ  h ...<... #.# .....#.....##.....#....# ....#... ### ...# .. .....<#..###.###. h  ......#..)##.....# .... ##......##.##....... ......##. ##[..####..# #####.......# ##..#..# ###..##.#### ## ##.#.## ....##... ###.# hs  hL [10/15==6 h  ho!  hM ..... ..#<... #.# .....#..##... #....# ............#... ### ...# ......<#..###.###.# ......#..)##  ###......######..............##.##[..##.#######..............#.#.#...5=7 hx6   h)...... .. ....##<... #.# .....#...##.. ...... #....# ..... ..#...#### ...#  h#......<#..###.###.# #.......#..)##.....#  ##.@...#### ####.... #.........##[..### h,#..######....#..........#..####..##.#### ####.#.##  hD+.... h h&8 h hJ hR M ..... ..# hWT <...# #.# .....#..##... #....# .......#...#### ...# <#..###.###.# #......@#..)## ###.########....#..................####.# hzY  h|Z &9 h^  hN`  h, *M ..# ..... ..#<...# #.# .....#..##... #....# .......#...#### ...# ###.###.# .......#..)##  h ###.##.....######......##...........#..... .. . #..#  h  h* D==40 h  h a _There is a stone staircase leading up here. h h h he h[6=1 _ h hc ß.....ß #.....# #ß...ß#  ##.....##  #ß.....ß#  #.....#  #ß...ß# 6 ##@## ##### /.....#  ######.# .# .# # = hcE∆∆ hh 2.6 (1.7 _You climb upwards.  Found a curved gold wand. _There is a stone staircase leading down here. hD=8M##.....##ß.....ß..... #ß...ß# #.....##ß.....ß#..... #ß.@.ß#∆ ###>### ##### /.....##.1=30 _ hM #ß...ß# ##.....##ß.....ß..... #ß...ß# #.....##ß.....ß#..@.. #ß...ß∆ ###>########.#4 h?M##_## #ß...ß# ##.....##ß.....ß..... #ß...ß# #.....##ß..@..ß###.....## #ß...ß∆ ###>########.#.#_75 h!t_ _Found a hide-covered altar of Uskayaw. h M ##### ##_## #ß...ß# ##.....###ß.....ß#..... #ß...ß# ##..@..##ß.....ß##.....###ß...ß#.# h  h &6 hA 8_ h  h M#... ##### ##_## #ß...ß# #.....##ß.....ß#..... #ß.@.ß# ##.....##ß.....ß##.....######. hQ2_ hgB=7 h h ##...#######_###ß...ß##.....##ß.....ß #.....# ß...ß##..@..###ß.....ß##.....#####..#8=8_ h ######_###ß...ß##.....###ß.....ß# #.....# ß...ß##.....###ß..@..ß##.....# #ß...ß# .#.# h h&9 h"8_ h h ###_###ß...ß##.....###ß.....ß# #.....# ß...ß##.....##ß.....ß##..@..## #ß...ß# ∆ ###>#######.#.#.#2==50 hf  ß...ß##.....###ß.....ß# #.....# ß...ß##.....##ß.....ß##.....## #ß.@.ß# ∆ ###>## ##### .# h <1 h  h'  ##.....###ß.....ß# #.....# ß...ß##.....##ß.....ß##.....## #ß...ß# ∆ ###@### ##### /.....##. h}-  h. ^9=2 h7 y _There is a stone staircase leading down here. hn hA h h" hC3 _ h  hZ==You climb downwards.  You hear the roar of battle. hB/  --more-- h  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!  You hear the hiss of flowing sand. h;/  --more-- hv5O....... ..# .......... .......... .. ....##.....<...# #.# .....#.........##.. ...... h56T.......#....# ..... .........#...#### ...# .7#......@#..###.###.# ..#.......#..)##.....# ...###.##.....##......##...###......##...........#..................####[..##.........##..# #####..............#  h7##..........#..# ###..##.#### ##  h> hC5.1 (2.5 h*  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here. hc.1####....#####....###..... #.......... .. #.....<...# #.# ........##..# .........# ..... .#...#### ...# # h/\<#..###.###.#  #.......#..)##.....# ###.##.....#########.. #.......##[..####..#####..............#.. hL5 he6c50=6.1 (1.0 _ h: h<> hJ sM ##.... ###....#### .##... .....# ..##.....<...# #.# ..##..#..#....# .......#...#### ...# #<#..###.###.# #.......#..)##.....# ....#####....7 h| ##... ##....  ####....#### . ###. #....  #..........# .. ##.....<...# #.# #...##..# .........# .......#...#### ...# #<#..###.###.# #.......#..)##.....# ###.##.....#######......##. #.........[..####3=8 h)>M∩ hZ ..... ## ##.... ###....#### .##...  .....# ..## hc #.# ..##..#.#....# .....##........#...#### ...#.## #..... hy hH&9 h ha _There is a stone staircase leading up here. h M∩. ..... ##.... ##.... ###....#### .##...  .# ..##.....<...###.# ..##..##........#....# .....#..####.....=60 _ .......∩ ........ ........ ##..... ##.....  ####....#### . ###. #....  #..........##..  ##.....<...###.#  #...##..#  .# ......#...[ h40m#### ...##<#..###.###.#  #.......#..)##.....# ###.##.....####1 h^ M∩ ........ ##....... ##...... ###....#### .##...  .....##..##.....<...###.# ...#.......#.. h  hw B=2 h  ht  h` M∩ . ##....... ##......# ####.@..#### .##... #..........##.. .....##......<#..#3 h1M∩ . ##....... ##@.....# ####....#### .#.###.............# ##........#..   You hear the faint creaking of a distant portcullis.4 hh{ _You hear the slow hiss of an avalanche of sand very nearby. hCT#........####......#......#......# .^....∩ ....#.... ..##. ####....#### #...##.#.....#..........##.. .##.....<...###.# #..##.#..#....# .....4==5 hJ  #..  ####.. #. #..#.# #.^.∩ #.... . ##........ ##......## ####....#### . #..........##. #...........  #..........##..  ##.....<...###.#  #...##..# 6 h5X 0 # hX .. #..  ####.. #. #.. #.# #.^.∩ #....##.. hFY #. ##........ # ##......## ####....#### . #..........##. #...........  #..........##..  ##.....<...###.#  h_]  h^  h[_ 7 hQa  hc  hQ h\  #. #.# #.###.. #. #. #.# #.^. ∩ #. ##.##. #.. ##. #..##......##. ####....# . #..........##. #....... #....##..  ##.....<...###.# 8 h#. #.# #.###.. #. #. #.# #.^. ∩ #. ##.##. #.. ##. #..##......##.####....#### .#..........##. #. h*...... #....##.. .##.....<...###.# . h  h...##^.∩ #.. ##.###.. ####......##...###..........##..# ....  hj\  h\ &1 h~`  h/b  h44 h4 hk9 h; hQ h| h h hR h(j#. #.# ..#.###.. #. #. #.# #.^. ∩ #. ##.##. #.. ##. #..##......##. ####..#.....#............. #..........##.. .##.....<...###.# .#.##..# .5==2 h# # ..###...###.^.∩ #.. ##.##.. ####......#####....#### ...#.#..........##........#....# ..... 3 h? " ###...##.##.^.∩ #... ##.##.. ####.@....##.###....#### ...........##. #..####........#..##........#...#### ...#4 ho ...#.....#^..∩ #.... ##.##.. ####......##.###..@.#### .#..........##. #.....##........#..##......<#..###.###.#5 hK #. #.....# #.^.....∩ #...... ##.##. h. #.. ##. #..##. ###### . #....@.....## #.... ###.. ...##.....<...###.#  .....##..# ##....#  ##..#...#### ...# ##<#..###.### #.......#..)##.....# h hC==6 h hH h ## #.^.....∩ #...... ##.##.. #.. ##. #...##. ###### . #..........## #.... ###.. ..##.....<...###.#  .....##..# ##....#  ##..#...####   ##<#..###.###.#  #.......#..)##.....#  ###.##......# 7 h #. #......#  #.^.... ∩ #...... ##.##.. #.. ... #....##. ####....#### #.##. #... #..........##.. .#<...###.# #..##..# .#..#....# .... h ##..#...#### ...###......<#..###.###.##.......#..)# h<8 hp hk hĦ hɧ/M..# #.^∩ #....#.##. ##.......#..##......##. ####.@..#### .##... #..........##.. .....##......<#..# hީ  Ashenzari invites you to partake of a vision and a curse of devices and rangedcombat. hܲ/  --more-- hNd 9 _ h[UM###..# #.^∩ #....#.##. ##.........##@.....##. ####....#### .#.###.............# ##........#.. 80 h 4 h'  h  h4 h! h hn(#. .. #........###.. #...... #...... #......#  #.^.... ∩ #...... ha ##.##.. #.. .. #....##. ####....#### #...##.#.....#..........##.. .##.....<...###.# #..##.#..#....# ..... h& h-&1 hl hɸ h͵e #..  #..# .. ####.. #. #.. #.# #.^.∩ #.... ##.. #.. ##........ #..##......## ####....#### . #..........##. #...........  #..........##..  ##.....<...###.#  #...##..#  hC2 h  #..  #..# .. ####.. #. #.. #.# #.^.∩ #.... ##.. #.. ##........ #..##......## ####....#### . #..........##. #...........  #..........##..  ##.....<...###.# 3 hyQ h9 #. #.# .. #.###.. #. #. #.# #.^. ∩ #. ##.##. #.. ##. #..##......##. ####....# . #..........##. #....... # hY....##..  ##.....<...###.#  h~ h&4 h hȔ h#.......... ## .. ###.. #...... #. ## #.^..∩ #.. hܘ ##@##......... #..###........ #..##......##. ####....#### . #..........## #.... ###..#.....<...###.#  .....##..# hœ he&5 h  há hUDEvoke which item? Wands  t - a wand of acid (7)z - a wand of flame (33) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected h hq$ h)#..........Jaijje the Chiller#.........# ..Gnoll of Ashenzari ......#........###..Health: 50/50 ========================#.............Magic: 15/15 ========================#.............AC: 3Str: 7#............#EV: 12Int: 17 hS,#.^...........SH: 4Dex: 12∩ #.............XL:  7 Next:  0% Place: Dungeon:7##@##.........Noise: ---------  Time: 4785.1 (0.0)#..###........A) +7 sceptre of Torment {pain, torment} #..##......##.Cast: Freeze####....#### .#..........##.#.............#..........##..##.....<...###.##..........##..# .  _There is a stone staircase leading up here. _There is a stone staircase leading up here.  You hear the faint creaking of a distant portcullis. _You hear the slow hiss of an avalanche of sand very nearby.Ashenzari invites you to partake of a vision and a curse of devices and ranged _combat. h0P  Okay, then. hX2 h6 h8. _ h SM. .# ####..# #.^∩ #.@.......#.##.....#..###.......#..##......##. h  hl 26.1 (1 _ h;  h  hS  #  #..  #..# .. ####.. #. #.. #.# #@^.∩ #.... ##.##.. #..###........ #..##......## ####....#### . ###. #.. #..........##..7 h>M. . .# ####..# #.^∩ #....##.##..........# h h&8 hӵ h4 h#M. . .# ####..# #.^∩ #.............#.. ht&9 h h hq M?....##. . .# ####..##.^...........##....# h  hm =90 hI 1 _Found a scroll of identify. hMP M#..###... ?....##. hQ . .# ####. hQ v#............#.##.... hV  hX &1 h~^  hs hu:M. ...##..###...#..?....##. . .#  hBy#####..............###... h<2 h h hM.... .... ###...##..?....##.. . .# ####.............##.##....3 hf tM .... ....  #..###...##..?....###.#.#........ . .# #........###..#........4 hYM......  ..... .... . hZ #..###... ##..?....###.#.#.......###### . #.........# .. h[L#.^...... hUeR5 hnl h-...... ....... #..... ..#.... ....#... ...# ..###...#  ##..?....####.#.##........#######. #. h.#. ..#.###..#.....#.#...# h0 hZ&6 hp h hT M...ß!(....... ......... #.. ..#..... ..... .. #..###...#  ######.#.##.......#######.........#......... h  hl &7 hq  h } _Found 3 poisoned darts and a potion of curing. hV +8.1 (2 h  h . _E - a scroll of identify hs`...ß!(. .......... ......... # ....... ..# ..... .... #... ...# #..###...##.......####.#....# ...... #######. #.. #.# .. ###.. #...... #..... ## h h+9.1 (1 hW  h! h(  ...ß!(. ...... ........... # ........ ..# ...... .... #... ...# #..###...# ##.### #.#.#.##..#. #... #..# .. #.###.. #...... #......  #.# h6- h-(800 h 2 hw3 h ............ .....#. .....#.. ....... #..#... #..###...#.. ##.......#####.#....##........#######. #... #....# .. #...##.. #............. #...... #......# #.^.. h|<1 h׭ hw hg ...>............ #.............. ..#............ ........ #.... ...# ..... #..###...# ...##.### ##.#.#.# #..#. #... #........# .. #........###.. #...... #......  #.#  #.^. h h&2 h h; _Found a stone staircase leading down. h$ . ..>............ #............... ..#............. ..........#.... ...#........#..###...#F....##.### hֳ ##.#.#.# #..#.. #.... #.........# ..  #.###.. #. F   bullfrog (asleep)  #.  # h}.#  #.^. h h@&3 hX h[ _A bullfrog comes into view. hه  .....>............ #................ ..#.............. ...........#.... ...# ........#..###...# F....##.......### ##.#.#.# #..#... #..... #.#  #.### # # #. #.^ h  h &4 h  hՐ  h- . ....>............ # ................. ..# ................ .... ..........#.... ...# ........#..###...# F....##.......### ##.#.#.# h"# #..#.#.... #.... #.#... #.####. ## #  #  #.^  h)5∆ h+&5 h/ h82 hȻ . ....>...... # ................. ..# ................ .... ..........#.... ...# ........#..###...# F....##.......### ##.#.#.# ∆ #..#.#..... #.#...... #.##...... #.#..... # #..... ###.... # #.^6 h E....># ......... ..# .......... ..........## ........#..###...# F....##.......###..# ##.#.#..........##.$..###......#......@#######.###.....# #. .# # #......# # ##.....# #.. #.....# # ##....# # ##...# #.^∩ #. h  h &7 h%  h + _Found 16 gold pieces. h__3 ........ .......#.... ...#  .#..###. F....##.......###..## ##.#.#...#.$..###..............##########  #.##...∩##.##..... 8 hDe  ......#.... ...#  ........#..###. F....##.......###.### ##.#.#...#.$..###............##########  hE. #.##.#...##..###....  h>J hJ&9 hM hLO hJx #.... ...#  ###. F....##.......###.### ##.#.#...#.$..###............####### hx ###  #.##. #...##..##..... h'yD  h*} h}'10 h hh haJ G  ###.. F....##.......###.### ##.#.#...#.$..###......#.......##########  #.###. ##...#####....##  h^Q <1 h^  hר  .. F....##.......###### ##.#.#... h) #.$..###......#.......#########  #.###. # ##...#^ h #...##.........  hK  hO &2 h9  h  hc ### ##.#.#...#.$..###......#.......#########  #.###. hI ## ##...#^ #...∩ ∩ #..# hGo....##.........  h h&3 h2 h h. #.$..###.............#########  #.# hl##. ## ##..@#^ #...∩...∩.#.. h>###...##.##.##....##.........  h h&4 hL h?5 _Found a sand-covered staircase. h#.......####### ###.....# #.#......# #.##......# #.## h`## #..#.....# #.##....# .#.###...#.^#...@...∩.#...#...###...##.###...# .#..##...# #..##..#...# ####....###....# #..........#....# #...... #.##.....<...# h  You hear the faint creaking of a distant portcullis. h&5 h  _You hear the slow hiss of an avalanche of sand. _There is an empty arch of ancient stone here. h #.#. ###.....# #. #......# #.# #......# #.###.....# #.#.....# ##.##....# ..#.##...###...#.^. hh #...∩@..∩.#.#...###...##.##.#...# ..#..###.#...# ##..##......##...# ####....#....# #.##....# #...... #.###.....<...# h%  h. $6  h _ h  hW  h[>#.#. ###.....# #. #......# #.# .#......# #.###.##.....# ###.#.....# #ß##.##....# ...#.##...###...#.^.#...∩.@.∩.#. h#...###...##.##.#...# ...#..###.#...# #ß##..##......##...# ##....# #.##....# #...... #.###.....<...# h h&7 h hn h '#.#. ###.....# #. #......# #.# .#......# #.###.##.....# ###.#.....# ##ß##.##....# #...#.###...###...#.^.#...∩..@∩.#.#...###...##.##.#...# #...#..###.#...# ##ß##..##......##. ....# #.##.#....# #...... #.##.##.....<...###. h~/<8 h4 h#.#. ###.....# #. #......# #.# .. #......# #.###.. ##.....# ####. #.....# ##ß##. ##....# #...#.# ##...###...#.^. #...∩...@.#. #...###...##.##. #...# #...#..###. #...# #######....#### .....# #.##. #....# #. ..... #.##.##.....<...###.#[39; h[49m9 _There is a sand-covered staircase here. h|-20 _  .+. .+.  +. .+  ++ ++  #. .#  #.#.#  ##...##  ##.....## an Ossuary #...@...#  #.......#  #...∩...#  ##.....## ##...## #####  The world spins around you as you enter the gateway. h > h9 (1.8 _There is a sand-covered staircase here.  The world spins around you as you enter the gateway. _You enter an ossuary!  Found a gate leading back out of this place.  Found a huge runed translucent gate. _There is an empty arch of ancient stone here. hM...+. .+..+. .+.++ ++  #.#.#  ##...## ##..@..##∩.#...∩...# h h hW,10 _ h h hǶr ..+...+.....+...+.. .+...+. h]1.+...+. +++++ #...# #.#. ## ##.....## #...∩...# #.......# #...∩.. hҷ.#.....##...####### h h&2 h2 h h`M#####$#$#####...##..##..+...+..M# h).+...+..#+++++... #@#.#  ##...## ##.....###...∩...#M   mummy (dormant)##### h<3 hyA _Found 25 gold pieces. hN +. .+ #####$#$##### #...+...+...# ##..+...+..## #Z..+...+..M##..+...+..###...+++++...##.@.# #.#.# #...## ##.....###...∩...##.......# #...∩...# Z   hound zombie (dormant)##...##...[0;10;1 hnjm..ZZ4 _Found two runed doors. hV "'...''...''...''...'''''' h  h`  h$ ..Z...'.MM5 h  h - _You open the huge gate. he  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h;Jaijje the Chiller+. .+Gnoll of Ashenzari ......#####$#$#####Health: 50/50 ========================#...'...'...#Magic: 12/15 ===================-----##..'...'..##AC: 3Str: 7#...'...'...#EV: 12Int: 17##..Z...'.M##SH: 4Dex: 12#..***'***..#XL:  7 Next:  0% Place: an Ossuary**@**Noise: ---------  Time: 4825.9 (0.0)[0 h*<s;10;1m*****A) +7 sceptre of Torment {pain, torment} #**.**#Cast: Freeze##**.**###...∩...##.......#M   mummy#...∩...#Z   hound zombie##.....####...## _Found two runed doors. _You open the huge gate.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate hd hJaijje the Chiller+. .+Gnoll of Ashenzari ......#####$#$#####Health: 50/50 ========================#...'...'...#Magic: 15/15 ======================== h##..'...'..##AC: 3Str: 7#...'...'...#EV: 12Int: 17##..Z...'.M##SH: 4Dex: 12#...'''''...#XL:  7 Next:  0% Place: an Ossuary#.@.#Noise: ---------  Time: 4825.9 (0.0)#.#.#A) +7 sceptre of Torment {pain, torment} ##...##Cast: Freeze##.....###...∩...##.......#M  [3 h9;49m mummy#...∩...#Z   hound zombie##.....####...## _You open the huge gate.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. h  h  hD! h$ h?'. _ h+. .+#####$#$##### #...'...'...# ##..'...'..## #...'...'...# ##..Z...'.M## #...'''''...# #...#  #@#.###...###.....## #...∩...# #.......# #...∩...# ##.....## ##. ###'Z6.9 (1 _[39;4 h9m h M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h: +. .+Jaijje the Chiller#####$#$#####Gnoll of Ashenzari ......#...'...'...#Health: 50/50 ========================##..'...'..##Magic: 12/15 ===================-----#...'...'...#AC: 3Str: 7##..'...'.M##EV: 12Int: 17#...*Z'''...#SH: 4Dex: 12****#XL:  7 Next:  0% Place: an Ossuary*@*.#Noise: --------- [ h 39;49m Time: 4826.9 (0.0)#****##A) +7 sceptre of Torment {pain, torment} ##**...##Cast: Freeze#...∩...##.......##...∩...#M   mummy##.....##Z   hound zombie##...#######Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate hZ+. .+Jaijje the Chiller#####$#$#####Gnoll of Ashenzari ......#...'...'...#Health: 50/50 ========================##..'...'..##Magic: 12/15 ===================-----#...'...'...#AC: 3Str: 7##..'...'.M##EV: 12Int: 17#...'Z'''...#SH: 4Dex: 12#...#XL:  7 Next:  0% Place: an Ossuary#@#.#Noise: ---------  Time: h+ 4826.9 (0.0)##...##A) +7 sceptre of Torment {pain, torment} ##.....##Cast: Freeze#...∩...##.......##...∩...#M   mummy##.....##Z   hound zombie##...#######Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The hound zombie completely resists.M.'#Z..#@##.....Press: ? - help, Dir - look around, f - activate  The walls aroun hd you are covered in ice.  The hound zombie completely resists. freezes the hound zombie but does no damage.resists. The wall freezes the hound zombie.==7.9 (1FreezeRamparts # _The hound zombie barely misses you. h/M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h= Y#@#(ally target)Y   ice beast (summoned)A chill wind blows around you. The hound zombie completely resists.  The wall freezes the hound zombie but does no damage. h*^9/15 -----8 h[## h#D _The hound zombie bites you but does no damage. htO  Casting: Summon Ice Beast (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h +. .+  Jaijje the Chiller #####$#$#####  Gnoll of Ashenzari ...... #...'...'...#  Health: 50/50 ======================== ##..'...'..##  Magic: 8/15============------------ #...'...'...#  AC: 3Str: 7 ##..'...'M.##  EV: 12Int: 17 #...'Y'''...#  SH: 4Dex: 12 #Z..#  XL:  7 Next:  0% Place: an Ossuary #@#.#  Noise: ==-------  Time: 4828.9 (0.0) h6 ##...##  A) +7 sceptre of Torment {pain, torment}  ##.....##  Cast: Freeze #...∩...#  Ramparts  #.......#  #...∩...#  M   mummy ##.....##  Z   hound zombie (ally target) ##...##  Y   ice beast (summoned) ##### _The hound zombie bites you but does no damage.  Casting: Summon Ice Beast (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (lightly damaged, ally target, 100% to hit) hX7 +. .+  Jaijje the Chiller #####$#$#####  Gnoll of Ashenzari ...... #...'...'...#  Health: 50/50 ======================== ##..'...'..##  Magic: 8/15 hY]============------------ #...'...'...#  AC: 3Str: 7 ##..'...'M.##  EV: 12Int: 17 #...'Y'''...#  SH: 4Dex: 12 #Z..#  XL:  7 Next:  0% Place: an Ossuary #@#.#  Noise: ==-------  Time: 4828.9 (0.0) ##...##  A) +7 sceptre of Torment {pain, torment}  ##.....##  Cast: Freeze #...∩...#  Ramparts  #.......#   hI\#...∩...#  M   mummy ##.....##  Z   hound zombie (ally target) ##...##  Y   ice beast (summoned) ##### Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound zombie (lightly damaged, ally target, 100% to hit)  You freeze the hound zombie. The hound zombie resists.  The hound zombie is lightly damaged.  The hound zombie resists. The wall freezes the hound zombie. hb +. .+  #####$#$#####  #...'...'...#   h3c ##..'...'..##  #...'...'...#  ##..'...'..##  #...'Y''M...#  #Z..#  #@#.#  hd ##...##  ##.....##  #...∩...#  #.......# #...∩...#  ##.....##   ##...##  #####: a hound zombie (lightly damaged, ally target, 100% to hit)  You freeze the hound zombie. The hound zombie resists.  The hound zombie is lightly damaged.  The hound zombie resists. The wall freezes the hound zombie.  The hound zombie misses you. Your ice beast hits the hound zombie.  Your ice beast he3-9.9 (1 h,j##@## hl/ _The hound zombie resists. hQ@  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The hound zombie completely resists.  The wall freezes the hound zombie but does no damage.  You block the hound zombie's attack. The hound zombie completely resists.  The wall freezes the hound zombie but does no damage. h 'M#@##The hound zombie misses you. Your ice beast hits the hound zombie.  Your ice beast freezes the hound zombie.5----10 =30 h~##@## _The hound zombie resists. h9 Really attack near your ice beast? Y - Yes  N - No h+. .+Jaijje the Chiller#####$#$#####Gnoll of Ashenzari ......#...'...'...#Health: 50/50 ========================##..'...'..##Magic: 5/15========----------------#...'...'...#AC: 10  Str: 7##..'...'..##EV: 12Int: 17#...'Y'''...#SH: 4Dex: 12#Z.M#XL:  7 Next:  0% Place: an Ossuary#@#.#[9; h#38HNoise: ==-------  Time: 4830.9 (0.0)##...##A) +7 sceptre of Torment {pain, torment} ##.....##Cast: Freeze#...∩...#Ramparts #.......##...∩...#M   mummy##.....##Z   hound zombie (ally target)##...##Y   ice beast (summoned)#####You block the hound zombie's attack. The hound zombie completely resists.  The wall freezes the hound zombie but does no damage.  The hound zombie misses you. Your ice beast hits the hound zombie.  Your ice beast freezes the hound zombie. _The hound zombie resists.  Okay, then.## _ h Really attack near your ice beast? Y - Yes  N - No hH  h@k +. .+Jaijje the Chiller#####$#$#####Gnoll of Ashenzari ......#...'...'...#Health: 50/50 ======================== hm ##..'...'..##Magic: 5/15========----------------#...'...'...#AC: 10  Str: 7##..'...'..##EV: 12Int: 17#...'Y'''...#SH: 4Dex: 12#Z.M#XL:  7 Next:  0% Place: an Ossuary#@#.#Noise: ==-------  Time: 4830.9 (0.0)##...##A) +7 sceptre of Torment {pain, torment} ##.....##Cast: Freeze#...∩...#[ hn 134mRamparts #.......##...∩...#M   mummy##.....##Z   hound zombie (ally target)##...##Y   ice beast (summoned)#####You bite the hound zombie, but do no damage.The hound zombie is severely damaged.The hound zombie resists. The wall freezes the hound zombie.  The hound zombie misses you. Your ice beast hits the hound zombie.  Your ice beast freezes the hound zombie.  The hound zombie resists. x2; The wall freezes the hound zombie. hMp 5-2.4 (1.5 hx k### h ] _The hound zombie completely misses you. h2  h4 Really attack near your ice beast? Y - Yes  N - No h3K h5f+. .+Jaijje the Chiller#####$#$#####Gnoll of Ashenzari ......#...'...'...#Health: 50/50 ========================##..'...'..##Magic: 5/15========----------------#...'...'...#AC: 10  Str: 7##..'...'..##EV: 12Int: 17#...'Y'''...#SH: 4Dex: 12#Z.M#XL:  7 Next:  0% Place: an Ossuary#[ hhz30m@#.#Noise: =--------  Time: 4832.4 (0.0)##...##A) +7 sceptre of Torment {pain, torment} ##.....##Cast: Freeze#...∩...#Ramparts #.......##...∩...#M   mummy##.....##Z   hound zombie (ally target)##...##Y   ice beast (summoned)#####The hound zombie misses you. Your ice beast hits the hound zombie.  Your ice beast freezes the hound zombie.  The hound zombie resists. x2; The wall freezes the hound zombie. _The hound zombie completely misses you.You puncture the hound zombie!  Your ice beast convulses! htg  Your ice beast freezes the hound zombie.  The hound zombie resists. x2; The wall freezes the hound zombie. _The hound zombie completely misses you.You puncture the hound zombie!  Your ice beast convulses!  You destroy the hound zombie! hvr  Your ice beast disappears in a puff of smoke! h{§#.M.#@##  h.s6=2-3.9 (1.5 h4C# hiD _The mummy resists. The wall freezes the mummy. hU=<  You puncture the mummy! hB= '#...#@##.....  You destroy the mummy! hx hMz= hX{5 h!|- h|!5.4 h}Freeze h~ hG h  hʈ h&_The frozen ramparts melt away. h; h4 h h ho h j7== hm h , hB hZ h, h hd h$:== h h h  h h h h hdc8= h h hX h h, h h , h hk hR9= h hK h h= h h) h h1 hN9== hc h, hX h==10/15==== hgT1= 73.4 (38.0) _You start resting.=4.4 (39 _Your icy armour starts to melt. h(PM +...+ #####$#$####..####...# hDQ+##..'...'..###...'''''...#..# #.#.#  ##...## ##.....##...∩...#### hOS$##...## hvX hYD 3 5.4 (1.0) hb` h br _Your icy armour cracks and falls away as you move. h M++++. +...+  h k#####$#$####..##..#..'...'..##...'@'''...######...##### he  #.#.# ##...##..........###.....## h  h &6 h'  h a _There is a huge open translucent gate here. h.+. .+. +++++. +...+ #####$#$##### #...'...'...# ##..'...'..## #...'...'...# ##..'.@.'..## #...'''''...# #####...######.#.##...####.....###...∩...##... h....##...∩# hr2==7 _ h h.####$#$## ..+...+. .+++++. +...+ #####$#$##### #...'...'...# ##..'...'..## #...'..@'...# ##..'...'..##  h/#...'''''...# #####...######.#.##...####.....###...∩...##.......# h4 h5&8 h9 hB+ _Found 16 gold pieces. h M +.!.+ #####$#$###Z..+...+...+++++. .+...+ ####$#$####. h `.####..#..'...'..##...'''''...#Z   howler monkey zombie (dormant)...∩.. h0  h &9 h,  h( p _Found a potion of curing. Found two runed doors. h.=.+.. +.!.+ ####$#$#####Z..+...+..#..+++++. .+...+ ####$#$#####..###..#..'...'..#...'''''...#####...##### h/ #.# ##...###.....# ht9 hy;'80 hB hsE hFDM..+.. +.!.+ ####$#$######Z..+...+...###..+++++..##Z..+...+..z#####$#@#####..###...'...'...##z   weeping skull (dormant)Z   centaurZ   howler monkey zombie (dormant)#...#==12.4 (2 _You now have 223 gold pieces (gained 12). h 4 h  h  huD..+...+ .+...+ +.!.+#####$#$##### #Z..+...+...# ##..+++++..## #Z..+...+..z# #####$#.##### #...'.@.'...# ##..'...'..## #...'...'...# ##..'...'## #...'''''...# #####...#####Z   hx_ howler monkey zombie (dormant) #.#.###...##.....##.ZZ3.4 (1 hQ ..+...+...+...+. +.!.+  #####$#$##### #...+...+...# ##Z.+++++..## #Z..+...+..z# #####@#.##### #...'...'...# ##..'...'..## #...'...'...# ##..'...' hE ## #...'''''...#z   weeping skull (dormant)#####...#####Z   centaur zombie (dormant) #.#.#Z   howler monkey zombie ## h  h ..ZZZ h^ T3=4 h  h N  You now have 236 gold pieces (gained 13). h  h Z.z.z5.4 (2 hd  h} > _The weeping skull gives a chilling moan. h8..+...+..+...+. +.!.+ #####$#$######...+...+...# ##.Z+++++..##  h #..Z+...+.z.# #####.#.##### #...'.@.'...# ##..'...'..## #...'...'...# ##..'...'..###...'''''...######...##### Z   centaur zombie #.#.# Z   howler monkey zombie##...####.. h  hz.z   weeping skullZ   centaurZ   howler monkey zombie6.4 (1 hE( h;(..+...+..+...+. +.!.+ #####$#$##### #...+...+...# ##.Z+++++..## #..Z+...+z..# #####.#@##### #...'...'...# ##..'...'..## #...'...'...###..'...'..###...'''''...# #####...######.#.# ...## h+G[40m7 h9 #..+.∩.+. ..+...+...+...+. +.!.+ ####$#$####...+...+...#.Z+++++..##..Z+..@+z..#####.#.#####...'...'...###..'...'..##....##..'...'..##...'''''...######...##### #.#.# h =8 _Found a gate leading back out of this place. hVJaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 50/50 ========================.+...+.Magic: 13/15 ====================----+.!.+AC: 3Str: 7#####$#$#####EV: 12Int: 17#...+...+...#SH: 4Dex: 12##.Z+++++..##XL:  7 Next:  5% Place: an Ossuary#..Z+..@+z..#Noise: ---------  Time: 4888.4 (0.0)#####.#.#####A)  ha+7 sceptre of Torment {pain, torment} #...'...'...#Cast: Freeze##..'...'..###...'...'...###..'...'..##z   weeping skull#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.# _You now have 223 gold pieces (gained 12).  You now have 236 gold pieces (gained 13). _The weeping skull gives a chilling moan. _Found a gate leading back out of this place.  Press: ? - help, v - describe, . - travelThe floor. h`@+A huge runed translucent gate. h +z  You now have 236 gold pieces (gained 13). _The weeping skull gives a chilling moan. _Found a gate leading back out of this place.  Press: ? - help, v - describe, . - travelHere: a weeping skull (fire blocked by a runed translucent door)  The floor. h ;xA weeping skull. An undead skull kept aloft by unholy clouds of collective misery, which slowly drift out in its wake. It mourns without end for the living, the dead, and its own former life all alike. Max HP: ~28 Will: +AC: ++ EV: +  rF: ...  rC: +..rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Tiny Int: Human You have about 88% to hit with the +7 sceptre of Torment and 86% to hit with your bite. It has about 52% to hit you. Attack Max Damage After Damaging Hits Touch 10 Drain life (max 5 damage) It is immune to torment; and resistant to miasma and drowning. It can fly h;. It possesses the following magical abilities, which are affected by antimagic [!]: Description|Quote h1 \ Mourning Wail Exhales a stream of forgotten grief, leaving clouds of excruciating misery in its wake but skipping past creatures that would be vulnerable to it. These clouds of negative energy will rapidly drain the living of small fractions of their maximum health. Range : 7 h(A weeping skull. An undead skull kept aloft by unholy clouds of collective misery, which slowly drift out in its wake. It mourns without end for the living, the dead, and its own former life all alike. Max HP: ~28Will: +AC: ++EV: +  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: TinyInt: Human You have about 88% to hit with the +7 sceptre of Torment and 86% to hit with your bite. It has about 52% to hit you. Attack Max Damage After Damaging Hits Touch 10Drain life (max 5 damage) It is immune to torment; and resistant to miasma and drowning.  hIt can fly. It possesses the following magical abilities, which are affected by antimagic [!]: Description|Quote hJaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 50/50 ========================.+...+.Magic: 13/15 ====================----+.!.+AC: 3Str: 7#####$#$#####EV: 12Int: 17#...+...+...#SH: 4Dex: 12##.Z+++++..## hXL:  7 Next:  5% Place: an Ossuary#..Z+..@+z..#Noise: ---------  Time: 4888.4 (0.0)#####.#.#####A) +7 sceptre of Torment {pain, torment} #...'...'...#Cast: Freeze##..'...'..###...'...'...###..'...'..##z   weeping skull#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.#Yo h 8u now have 236 gold pieces (gained 13). _The weeping skull gives a chilling moan. _Found a gate leading back out of this place.  Press: ? - help, v - describe, . - travelHere: a weeping skull (fire blocked by a runed translucent door)  The floor. h Jaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 50/50 ========================.+...+.Magic: 13/15 ====================----+.!.+AC: 3Str: 7 h #####$#$#####EV: 12Int: 17#...+...+...#SH: 4Dex: 12##.Z+++++..##XL:  7 Next:  5% Place: an Ossuary#..Z+..@+z..#Noise: ---------  Time: 4888.4 (0.0)#####.#.#####A) +7 sceptre of Torment {pain, torment} #...'...'...#Cast: Freeze##..'...'..###...'...'...###..'...'..##z   [4 hn E0mweeping skull#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.#You now have 236 gold pieces (gained 13). _The weeping skull gives a chilling moan. _Found a gate leading back out of this place.  Press: ? - help, v - describe, . - travelHere: a weeping skull (fire blocked by a runed translucent door)  The floor. h  hX . _ h N  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hT YY   ice beast (summoned) h@!Y0----== h#9.4 (1 h!+ hx.4 _A chill wind blows around you. hO  Casting: Summon Ice Beast (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hxiO  Casting: Summon Ice Beast (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h Jaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 50/50 ========================.+...+.Magic: 7/15===========-------------+.!.+AC: 3Str: 7#####$#$#####EV: 12Int: 17#...+...+...#SH: 4Dex: 12##.Z+++++..##XL: [37m 7 Next:  5% Place: an Ossuary#..Z+*Y@+z..#Noise: ==-------  Time: 4889.4 (0.0)#####****#  h ###A) +7 sceptre of Torment {pain, torment} #...'.***...#Cast: Freeze##..'...'..###...'...'...###..'...'..##z   weeping skull#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.#Y   ice beast (summoned) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Summon Ice Beast (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts   h: [37m(dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  h   h Jaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 50/50 ========================  h6 .+...+.Magic: 10/15 ================--------+.!.+AC: 3Str: 7#####$#$#####EV: 12Int: 17#...+...+...#  h zSH: 4Dex: 12##.Z+++++..##XL:  7 Next:  5% Place: an Ossuary#..Z+.Y@+z..#Noise: ==-------  Time: 4889.4 (0.0)#####.#.#####A) +7 sceptre of Torment {pain, torment}   h #...'...'...#Cast: Freeze##..'...'..###...'...'...###..'...'..##z   weeping skull#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.#Y   ice beast (summoned) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Summon Ice Beast (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous[37  h m; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.  hC   h   h   h . _  hV'...'''''''.Y@' ☼'○○You open the huge gate.*******(ally target)ned, drained)You open the huge gate.  The weeping skull's misery overflows.  The wave of grief passes through you.  The wave of grief passes through your ice beast.  Your ice beast is drained!  The wave of grief passes through the howler monkey zombie.  h  hy  h  h!/○.Z''Y○°Z○.@○z○  h5--90.4 (1  hV○○°Z○.@○z○  hB _The howler monkey zombie completely resists.  hGM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  hJaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 50/50 ========================.+...+.Magic: 7/15===========-------------+.!.+AC: 3Str: 7#####$#$#####EV: 12Int: 17#...'..○'○..#SH: 4Dex: 12##..Z''Y'..##XL:  7 Next:  5% Place: an Ossuary#.○°Z**@*z*.#Noise: ---------  Time: 4890.4 (0.0)#####  h6[40m*****###A) +7 sceptre of Torment {pain, torment} #...'.***...#Cast: Freeze##..'...'..###...'...'...###..'...'..##z   weeping skull (ally target)#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.#Y   ice beast (summoned, drained)The wave of grief passes through the howler monkey zombie. _The howler monkey zombie completely resists.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * t  hGo list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  hJaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 50/50 ========================.+...+.Magic: 7/15===========-------------+.!.+AC: 3Str: 7#####$#$#####EV: 12Int: 17#...'..○'○..#SH: 4Dex: 12##..Z''Y'..##XL:  7 Next:  5% Place: an Ossuary#.○°Z○.@○z○.#Noise: ---------  Time:  h 4890.4 (0.0)#####.#.#####A) +7 sceptre of Torment {pain, torment} #...'...'...#Cast: Freeze##..'...'..###...'...'...###..'...'..##z   weeping skull (ally target)#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.#Y   ice beast (summoned, drained)The wave of grief passes through the howler monkey zombie. _The howler monkey zombie completely resists.  Casting: Frozen Ramparts (dangerous; 3%[  hm risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate _The howler monkey zombie completely resists.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  hNV °'Z  h°.○Z.@z.°○.#.##..The wall freezes the weeping skull but does no damage.  h8===1.4 (1FreezeRamparts   h○'°°.○○#  hO _Your ice beast hits the weeping skull but does no damage.  hReally attack near your ice beast? Y - Yes  N - No  h Jaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 50/50 ========================.+...+.Magic: 8/15============------------+.!.+AC: 3Str: 7#####$#$#####EV: 12Int: 17#...'..○'°..#SH: 4Dex: 12##..'Z'Y'..##XL:  7 Next:  5% Place: an Ossuary#.°.○Z.@z.°○#Noise: ==-------  [3  hL 3mTime: 4891.4 (0.0)#####.#.#####A) +7 sceptre of Torment {pain, torment} #...'...'...#Cast: Freeze##..'...'..##Ramparts #...'...'...###..'...'..##z   weeping skull (ally target)#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.#Y   ice beast (summoned, drained)Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the weeping skull but does no damage. _Your ice beast hits the weeping skull but does no damage.   h You hit the weeping skull.  The weeping skull is lightly damaged.The wall freezes the weeping skull but does no damage. _Your ice beast hits the weeping skull but does no damage.  You hit the weeping skull.  The weeping skull is lightly damaged.  The centaur zombie resists. The wall freezes the centaur zombie.all freezes the weeping skull but does no damage.  h #○  hS i'ZY○○○○○Z@z○°#.## eeping skull touches you! The centaur zombie com  h 3pletely resists.  The wall freezes the centaur zombieblock the centaur zombie's attack.centaur zombie kicks you but does no damage.  Your ice beast barely misses the weeping skull.eeping skull resists. The wall freezes the weeping skull.  h ○°*******z○°○#.##  hk The weeping skull unleashes gushing sobs.The wave of grief passes through you.  The wave of grief passes through the centaur zombie.  ha   hr#°°.°°°○°○○°Z@z°.°#.##The centaur zombie completely resists.43-----2.9 (1.5  hz○°○○°Z@z°#.##  h{a _The howler monkey zombie barely misses you. hb Really attack near your ice beast? Y - Yes  N - No hf h8Jaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 43/50 ====================---- h'.+...+.Magic: 8/15============------------+.!.+AC: 3Str: 7#####$#$#####EV: 12 hInt: 17#...'.○.'...#SH: 4Dex: 12##..''ZY'..##XL:  7 Next:  5% Place: an Ossuary h7#°.○○.Z@z...#Noise: =--------  Time: 4892.9 (0.0)#####.#.#####A) +7 sceptre of Torment {pain, torment} #...'...'...#Cast: Freeze h##..'...'..##Ramparts #...'...'...###..'...'..##z   weeping skull (ally target) h9#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.#Y   ice beast (summoned, drained)Your ice beast hits the weeping skull but does no damage.  The weeping skull resists. The wall freezes the weeping skull.  The weeping skull touches you! The centaur zombie resists.  The wall freezes the centaur zombie. You block the centaur zombie's attack.  The centaur zombie kicks you but does no damage.  The howler monkey zombie closely misses you. hq31------=4.4 (1.5 h○°.○#.## hRW  The weeping skull resists. The wall freezes the weeping skull.touches you! The centaur zombie resists.all freezes the centaur zombie. You block the centaur zombie's attack.centaur zombie kicks you but does no damage.  The howler monkey zombie closely misses you.  hA_Your ice beast hits the weeping skull but does no damage. hqReally attack near your ice beast? Y - Yes  N - No h" h ,Jaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 31/50 ==============----------.+...+.Magic: 8/15============------------+.!.+AC: 3Str: 7#####$#$##### h6 EV: 12Int: 17#...'.°.'.°.#SH: 4Dex: 12##..''ZY'..##XL:  7 Next:  5% Place: an Ossuary#..°°.Z@z.°.#Noise: ==-------  Time: 4894.4 (0.0)#####.#.##### h;A) +7 sceptre of Torment {pain, torment} #...'.°.'...#Cast: Freeze##..'...'..##Ramparts #...'...'...###..'...'..##z   weeping skull (ally target)#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.#Y   ice beast (summoned, drained)The wall freezes the weeping skull but does no damage.  The weeping skull touches you! You feel drained.You block the howler monkey zombie's attack.  The centaur zombie completely resists.  The wall freezes the centaur zombie but does no damage.  The centaur zombie hits you. The centaur zombie closely misses you.[3 h9;49mP: 21/48 (50)----5.8 (1.4Drain hJ°°°.Z@z.°## heeping skull touches you! You feel drained.  You block the howler monkey zombie's attack.  The centaur zombie completely resists.wall freezes the centaur zombie but does no damage.centaur zombie hits you. The centaur zombie closely misses you. _Your ice beast hits the weeping skull but does no damage. hC M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hq0°.'.Z@z..#.#.°A film of ice covers your body! The weeping skull resists.  The wall freezes the weeping skull. The weeping skull misses you.The howler monkey zombie closely misses you.The centaur zombie barely misses you. x2P: 5/15 ----10 60°#° _Your ice beast hits the weeping skull but does no damage. hReally attack near your ice beast? Y - Yes  N - No h hJaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..HP: 21/48 (50) ==========--------------.+...+.MP: 5/15========---------------- h`+.!.+AC: 10  Str: 7#####$#$#####EV: 12Int: 17#...'.°.'.°.#SH: 4Dex: 12##..''ZY'..##XL:  7 Next:  5% Place: an Ossuary#...'.Z@z...#Noise: ==-------  Time: 4896.8 (0.0)#####.#.#####A) +7 sceptre of Torment {pain, torment} #...'..°'...#Cast: Freeze##..'...'..##Ramparts  h2Drain#...'...'...###..'...'..##z   weeping skull (ally target)#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.#Y   ice beast (summoned, drained)You hit the weeping skull but do no damage.The weeping skull is severely damaged.The centaur zombie completely resists.  The wall freezes the centaur zombie but does no damage.  The centaur zombie hits you. You block the centaur zombie's attack.  The wall freezes the weeping skull but does no damage. h °*******#The weeping skull releases gushing sobs.The wave of grief passes through you.  The wave of grief passes through the centaur zombie. h.°'..°°°○○Z@#.##. eeping skull resists. The centaur zombie resists.wall freezes the centaur zombie.  The centaur zombie completely misses you.  The centaur zombie barely misses you.ll freezes the weeping skull but does no damage.eeping skull touches you but does no damage. h19-6=-8.3 (1.5 hǙ°°○○# _The howler monkey zombie misses you. h< Really attack near your ice beast? Y - Yes  N - No h h<+ hD2Jaijje the Chiller hKE#..+.∩.+. hF*Gnoll of Ashenzari ...... hFv..+...+.. hGHP: 19/48 (50) =========--------------- hUHb.+...+. h0ICMP: 6/15 hZJE=========--------------- h'KX+.!.+ hKAC: 10  Str: 7 hLh#####$#$##### hlM-EV: 12 hN.Int: 17 hN#...'..°'...# hO-SH: 4 h`P.Dex: 12 h%Q##..''ZY'..## hQXL:  7 Next:  5% Place: an Ossuary hR#°°°○○Z@z...# huSNoise: =--------  Time: 4898.3 (0.0) h(T]#####.#.##### hTPA) +7 sceptre of Torment {pain, torment}  hU#...'...'...#Cast: Freeze##..'...'..## hIXRamparts Drain#...'...'...###..'...'..##z   weeping skull (ally target)#...'''''...#Z   centaur zombie#####...#####Z   howler monkey zombie#.#.#Y   ice beast (summoned, drained)The centaur zombie completely misses you.The centaur zombie barely misses you. hiYSThe wall freezes the weeping skull but does no damage.   hiThe weeping skull touches you but does no damage. _The howler monkey zombie misses you.You sock the weeping skull! h h$. h^...°°Z@' hՋ`#.## hkZ   centaur zombie (ally target) hKZ   howler  hXmonkey zombie hkY   ice beast (summoned, drained)  Your ice beast freezes the centaur zombie.  The centaur zombie resists.   hYou block the howler monkey zombie's attack.centaur zombie completely resists.  The wall freezes the centaur zombie but does no damage.  The centaur zombie misses you. The centaur zombie kicks you. hf hWFealth: 18/51  h:- hFagic: 6/15 h 22 h9.8 (1.5 h8    h<Your Necromancy skill increases to level 2! hp6Your Translocations skill increases to level 2! hKYour Forgecraft skill increases to level 2!   h<Your Fire Magic skill increases to level 2! hHJYour Air Magic skill increases to level 2!   hWYour Earth Magic skill increases to level 2! h h° h.3#.# h h  hu h D_Your Alchemy skill increases to level 2! h h5Really attack near your ice beast? Y - Yes  N - No h   Jaijje the Chiller #..+.∩.+. Gnoll of Ashenzari ...... ..+...+..  Health: 18/51 ========---------------- .+...+. Magic: 6/15=========--------------- +.!.+ AC: 10  Str: 7 #####$#$#####  EV: 12Int: 17 #...'...'...#  SH: 4Dex: 12 ##..''ZY'..##  XL:  7 Next: 22% Place: an Ossuary #...°°Z@'...#  Noise: =--------  Time: 4899.8 (0.0) #####.#.#####  A) +7 sceptre of Torment {pain, torment}  #...'[34 h] @m...'...#  Cast: Freeze ##..'...'..##  Ramparts  #...'...'...#  ##..'...'..##  Z   centaur zombie (ally target) #...'''''...#  Z   howler monkey zombie #####...#####  Y   ice beast (summoned, drained) #.#.#Your ice beast hits the centaur zombie.  Your ice beast freezes the centaur zombie.  The centaur zombie resists. The centaur zombie completely resists.  The wall freezes the centaur zombie but does no damage.  The centaur zombie hits you but does no damage.  The centaur zombie kicks you but does no damage. hh  #..+.∩.+. ..+...+..  .+...+. +.!.+ #####$#$#####  #...'...'...#  ##..''ZY'..##  #...°°Z@'...#  #####.#.#####   h j#...'...'...#  ##..'...'..##  #...'...'.. ##..'...'..##  #...'''''...#  #####...#####  #.#.# h '.##freezes the centaur zombie.  The centaur zombie resists. The centaur zombie completely resists.wall freezes the centaur zombie but does no damage.centaur zombie hits youkicks you but does no damage.howler monkey zombie hits you. hD Z4--=901.3 (1.5 hL C# h V _* * * LOW HITPOINT WARNING * * * ha hReally attack near your ice beast? Y - Yes  N - No hG hhJaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 14/51 ======------------------.+...+.Magic: 6/15=========---------------+.!.+AC: 10  Str: 7#####$#$#####EV: 12Int: 17 hj#...'...'...#SH: 4Dex: 12##..''ZY'..##XL:  7 Next: 22% Place: an Ossuary#...'.Z@'...#Noise: ==-------  Time: 4901.3 (0.0)#####.#.#####A) +7 sceptre of Torment {pain, torment} #...'...'...#Cast: Freeze##..'...'..##Ramparts #...'...'...###..'...'..##Z   centaur zombie (ally target)#.[39; h l?49m..'''''...#Z   howler monkey zombie#####...#####Y   ice beast (summoned, drained)#.#.#The centaur zombie kicks you but does no damage.  The howler monkey zombie hits you. _* * * LOW HITPOINT WARNING * * *You puncture the centaur zombie!  The centaur zombie is almost destroyed.The frozen ramparts melt away. Your ice beast hits the centaur zombie. hs Z ht..@'...#.##..Z   howler monkey zombie (distracted, all…)Y   ice beast (summoned, drained)  The centaur zombie is almost destroyed.frozen ramparts melt away. Your ice beast hits the centaur zombie.  The centaur zombie is destroyed!The howler monkey zombie closely misses you.Your ice beast hits the howler monkey zombie.  Your ice beast freezes the howler monkey h h>7-2.8 (1.5 hϗ hB _The howler monkey zombie completely resists. hb Really attack near your ice beast? Y - Yes  h ' N - No h6  hP Jaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 14/51 ======------------------.+...+.Magic: 6/15=========---------------+.!.+AC: 10  Str: 7#####$#$#####EV: 12Int: 17#...'...'...#SH: 4Dex: 12##..''ZY'..##XL:  7 Next: 27% Place: an Ossuary#...'..@'...#Noise: =--------  Tim h%W e: 4902.8 (0.0)#####.#.#####A) +7 sceptre of Torment {pain, torment} #...'...'...#Cast: Freeze##..'...'..###...'...'...###..'...'..##Z   howler monkey zombie (ally target)#...'''''...#Y   ice beast (summoned, drained)#####...######.#.#You puncture the howler monkey zombie! You bite the howler monkey zombie.  The howler monkey zombie is moderately damaged.The howler monkey zombie barely misses you.Your ice beast hits the howler monkey zombie.  Your ice beast freezes the howler monkey zombie.  The howler monkey zombie resists.4.3 (1.5 h2^ a _The howler monkey zombie hits you but does no damage. hk hJmReally attack near your ice beast? Y - Yes  N - No h h$Jaijje the Chiller#..+.∩.+.Gnoll of Ashenzari ........+...+..Health: 14/51 ======------------------.+...+. h$Magic: 6/15=========---------------+.!.+AC: 10  Str: 7#####$#$#####EV: 12Int: 17#...'...'...#SH: 4Dex: 12##..''ZY'..##XL:  7 Next: 27% Place: an Ossuary#...'..@'...#Noise: =--------  Time: 4904.3 (0.0)#####.#.#####A) +7 sceptre of Torment {pain, torment} #...'...'...# h_%Cast: Freeze##..'...'..###...'...'...###..'...'..##Z   howler monkey zombie (ally target)#...'''''...#Y   ice beast (summoned, drained)#####...######.#.#The howler monkey zombie barely misses you.Your ice beast hits the howler monkey zombie.  Your ice beast freezes the howler monkey zombie.   hZ'The howler monkey zombie resists. _The howler monkey zombie hits you but does no damage.  You puncture the howler monkey zombie! h."' h@/Y   ice beast (summoned, drained) hG!5 h_H=7==9-5.8 (1.5Freeze hL hNp hit  Your ice beast freezes the howler monkey zombie.  resists.  h^O_The howler monkey zombie hits you but does no damage.  You puncture the howler monkey zombie! _You destroy the howler monkey zombie! h)53 hp6 hR>B h@, hGE hJ76 hJ2= hM h Q h3R:== hS hW, hFY hqW _You start resting. ht huI7= hox hz hg{F8= hm} h, h h, hˆ ha hL8= h hF{= h h~ h he79 h h^9==20= h̴ hv|== h> h hb21= h h<R10/15== h hU h, h h, h h hIS2= h hP== h'- 31.8 (26.0) _Your ice beast disappears in a puff of smoke!2.8 (27 _Your icy armour starts to melt. h $ #3=1= h+ X h. 94 h[/ 0= h-1  h3 , h76  hC  hG k 7.8 (5.0) _You start resting. hwH Z= 3 8.8 (6 hL  hO [ _Your icy armour evaporates. h3 hg h?5= h hb2== h h, h hi6= h h, h4 h9f== hB h7=3= hX hh8== h"9=4==30= h# h% h&:== h' h%), h* he,K1= h, h- h3_ _You start resting. h7061.8 (23.0) hE8[5==2.8 (24 hk< h@>% _Magic restored. h:  #..+.∩.+. ..+...+.. .+...+.  +.!.+ #####$#$#####...'...'...#..'''''..#...'...'...#####.#@#####...'...'...##..'...'..##..#.##.##.#.###...##3.8 (1.0) h{   ..+...+..   +.!.+ #####$#$#####...'...'...###..'''''..###...'...'...#####.#.#####...'..@'...###.. h} ##...###.....## h  h6 &4 hɄ  hJ  hQ{ .+...+ +.!.+#####$#$##### #...'...'...# ##..'''''..## #...'...'...# #####.#.##### #...'...'...# ##..'.@.'..## #...'...'...# hI ##..'...'..## #...'''''...# #####...##### #.#.###...###.....## #...∩...# h h\2=5 h h9 h  +.!.+ #####$#$#####...'...'...#..'''''..#...'...'...#####.#.#####...'...'...###..###...'''''.....∩..#.......#==6 hq #####$#$#####...'...'...#..'''''..#...'...'...#####.#.#####...'...'...##..####...'''''...####...####.......#...∩...#7 h  ...'...'...#..'''''..#...'...'...#####.#.#####...'...'...##..###...''@''...#####...#### #.#.# ...∩...#...∩...###.....##3=8 _There is a huge open translucent gate here. h2  h2  h3  h?  hT@ 94 h@ 0= hA  hJC , hD  h2F  hF  hG  hkI  hI K5= hJ  hTL  hL  hM  hO , hO  hiQ , h2R  hS O6 hT  hV , hPW  hX , hY  h+[ , h\  h]  h^ d37= hi` , ha  hc , hd  he  hmf W8= hg  hj , hk  hm  h_n  hmo  hq , h@s  hou  hu K9= hmw  hy , hz  hK}  h}  h~  h 40= h  hƌ  hj  hz  h  hi K1= h  hÔ  ho  hb  h  hL  hM  h  h U2= h,  hv , ha  h , h  hQ  h  hʦ  h  h K3= h  h , h  h , h  h  h  h  h  h U4= h  h  h  hJ  h  h`  hX  h a5= h  hm , hV  h , h  h , h  h[  h? k6= h , h  ht , hX  h 97 h >= h3 , h  h , h  h , h  h$  h U8= h  h , h  h! , h  ht  h? K9= h  h , h  h* , h  h , h^  h l50= h  hw , hq  h , h  h, , h  h _ _You start resting. hU 25032.8 (64.0) hWZ1=3.8 (65 hM h" _HP restored. hMSM####$#$####...'...'...#..'''''..##...'...'...#####.#.####..##..##..'.@.'..##...'''''...#####...######.#.#...∩...#...∩...# ht ##Z## #####...#####...+++++...# ##..+.∩.+..## #M..+...+...###..+...+..###...+.!.+..Z# #####@#$##### #...'...'...# ##..'''''..## #...'...'...#####.#.######...'...'...# M   mummy (dormant)##..'...'..## Z   elf zomb h{ ie (dormant)#...'...'...# Z   human zombie (dormant)##..'...'..##2 _Z.Z3.8 (2 h܀ > _You now have 241 gold pieces (gained 5).  h p#  ##Z## #####...##### #...+++++...# ##..+.∩.+..## #M..+...+...# ##..+...+..## #...+.@.+.Z.# #####.#$##### #...'...'...# ##..'''''..###...'...'...######.#.##### #...'...'...# p   [0;10  h s;1mburial acolyte (asleep)##..'...'..## Z   elf zombie#...'...'...# Z   human zombie (dormant).MZ.M4.8 (15.8 (2  hG b _m - 3 potions of curing (gained 1)! hX#p###Z######...######...+++++...# ##..+.∩.+..## #.M.+...+...# ##..+...+..## #...+...+Z..# #####.#@##### #...'...'...# ##..'''''..## #...'...'.#####.#.######...'...'...# ##..'...'..## Z   elf zombie#.[! h[37m..'...'...# Z   human zombie (dormant)##..'...'..##.M6.8 (1! h+b! hd! hiH.M! h You have about 55% to hit with the +7 sceptre of Torment and 41% to hit with your bite. It has about 57% to hit you. Attack Max Damage Hit: +0 dagger 7 It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Malign Offering (2d8) (7) b - Dispel Undead(3d7) (1)  c - Funeral Dirge To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)1 he Funeral Dirgeritual chant that briefly rouses several nearby undead allies to move more swiftly and strike with greater might. Range : N/A5 hA burial acolyte.masked priest in the service of Kikubaaqudgha, well-versed in choral rituals to both rouse the dead and send them to eternal rest. Max HP: ~19Will: +AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 55% to hit with the +7 sceptre of Torment and 41% to hit with your bite. It has about 57% to hit you. AttackMax Damage Hit: +0 dagger 7 It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Malign Offering(2d8) (7) b - Dispel Undead(3d7) (1)  c - Funeral Dirge To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)6 h  Malign Offering Drains life from an enemy, healing nearby allies in the process. Range : 77 hb;A burial acolyte. A masked priest in the service of Kikubaaqudgha, well-versed in choral rituals to both rouse the dead and send them to eternal rest. Max HP: ~19Will: +AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 55% to hit with the +7 sceptre of Torment and 41% to hit with your bite. 7 h<6It has about 57% to hit you. AttackMax Damage Hit: +0 dagger 7 It can open doors. It possesses the following divine abilities, which are affected by silence:  a - Malign Offering(2d8) (7) b - Dispel Undead(3d7) (1)  c - Funeral Dirge To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)8 hJaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary8 h##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: Freeze#...+...+...######.#.######...'...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombie _Found 26 gold pieces and a scroll labelled XIUMOCSIOJ8 hC. _There is a gate leading back out of this place here.  Press: ? - help, v - describe, . - travelHere: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (fire  blocked by a runed translucent door)  The floor.8 hJaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: Fre8 heze#...+...+...######.#.######...'...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombie _Found 26 gold pieces and a scroll labelled XIUMOCSIOJ. _There is a gate leading back out of this place here.  Press: ? - help, v - describe, . - travelHere: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (fire  blocked by a runed translucent door)  The floor. _9 hfQN  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9 h 9 h  Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIce3% 3  c + Ozocubu's ArmourIce3% 3 d - Summon Ice BeastIce/Summoning10%3 Select a spell to cast[!]/[I] toggle spell headers: h : hJaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: [40: hImFreeze#...+...+...######.#.######...'...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombiePress: ? - help, v - describe, . - travelHere: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (fire  blocked by a runed translucent door) _The floor.  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 [40: h!m========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: Freeze#...+...+...######.#.######...'[0: hZ$;10;1m...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombiePress: ? - help, v - describe, . - travelHere: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (fire  blocked by a runed translucent door) _The floor.  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.: h%: h9D _; h!@Jaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: [40; hwmFreeze#...+...+...######.#.######...'...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombie _The floor.  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelA gate leading back out of this place.; h1i+@huge runed translucent gate.; hs+++; h; hE++; hω  +M  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Press: ? - help, v - describe, . - travelHere: a mummy (fire blocked by a runed translucent door)  The floor.< h$78 MA mummy. An undead figure covered in bandages and embalming fluids, compelled to walk by an ancient curse. It radiates a malign aura. Max HP: ~19 Will: +AC: + EV: ++rF: x.. rC: +..rPois: ∞ rNeg: ∞ rElec: . Threat: Low Class: Undead Size: Medium Int: Human Speed: 60% (normally travels slower than you) You have about 78% to hit with the +7 sceptre of Torment and 73% to hit with your bite. It has about 46% to hit you. Attack Max Damage Hit 20 It is immune to torment; and resistant to miasma and drowning. It can open doors. [!]: Description|Quote> hvJaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: Freeze> hJm[26X#...+...+...######.#.######...'...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombieCasting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelHere: a mummy (fire blocked by a runed translucent door)  The floor.> hcJaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#> h\XL:  7 Next: 29% Place: an Ossuary##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: Freeze#...+...+...######.#.#####> h_#...'...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombie> h Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Press: ? - help, v - describe, . - travelHere: a mummy (fire blocked by a runed translucent door)  The floor.> h> h| . _> h> h{An ossuary∩∩∩(Press ? for help) ∆?$$∆   $$$   #.#  #.#  ##Z##  #####.p.#####  > hJ#...+++++...#  ##..+.@.+..##  #..M+...+Z..#  ##..+...+..##  #...+...+...#  #####.#.#####  #...'...'...#  ##..'''''..##  #...'...'...#  #####.#.#####  #...'...'...#  ##..'...'..##  #...'...'...#  ##..'...'..##  #...'''''...#  #####...#####  #.#.#? h ? h Jaijje the Chiller∆?$$∆Gnoll of Ashenzari ......? h $$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##? h EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary? h" ##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: Freeze#...+...+...######.#.######...'...'...#M   mummy##..'''''..##p   burial acolyte? h #...'...'...#Z   elf zombie#####.#.#####Z   human zombieCasting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ? h _Okay, then.Press: ? - help, v - describe, . - travelHere: a mummy (fire blocked by a runed translucent door) _The floor.? hs ? h @ hJaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: [40@ hmFreeze#...+...+...######.#.######...'...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombie _Okay, then.Press: ? - help, v - describe, . - travelHere: a mummy (fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelA gate leading back out of this place.@ h:JE@.The floor.@ h]r.+A huge runed translucent gate.@ hL Y+.The floor.@ h: .Z  Press: ? - help, v - describe, . - travelHere: a mummy (fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelHere: an elf zombie (fire blocked by a runed translucent door)A hF An elf zombie. A corpse raised to undeath by necromancy. Max HP: ~68 Will: +AC: noneEV: +++  rF: ...  rC: ++.rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Undead Size: Medium Int: Mindless Regen: None Speed: 80% (normally travels slower than you) You have about 61% to hit with the +7 sceptre of Torment and 50% to hit with your bite. It has about 58% to hit you. Attack Max Damage Hit 8 It is immune to torment; and resistant to miasma and drowning. It is incapable of using stairs. [!]: Description|QuoteE hN# Jaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an OssuaryE h# ###..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: FreezeE h$ +#...+...+...######.#.######...'...'...#M   mummy##..'''''..##E hN$ p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####E hk& Z   human zombiePress: ? - help, v - describe, . - travelHere: a mummy (fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelHere: an elf zombie (fire blocked by a runed translucent door)  The floor.F hXJaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#F h[A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: Freeze#...+...+...######.#.######...'...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombiePress: ? - help, v - describe, . - travelHere: a mummy (fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelHere: an elf zombie (fire blocked by a runed translucent door)  The floor.F hF hF hy. _K hK h-An ossuary∩∩∩(Press ? for help) ∆?$$∆   $$$   #.#  #.#  ##Z##  #####.p.#####  #...+++++...#  K h##..+.@.+..##  #..M+...+Z..#  ##..+...+..##  #...+...+...#  #####.#.#####  #...'...'...#  ##..'''''..##  #...'...'...#  #####.#.#####  #...'...'...#  ##..'...'..##  #...'...'...#  ##..'...'..##  #...'''''...#  K h0>#####...#####  #.#.#K hdO@.L hJaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: L hANFreeze#...+...+...######.#.######...'...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombiePress: ? - help, v - describe, . - travelHere: a mummy (fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelHere: an elf zombie (fire blocked by a runed translucent door) _The floor. hDEvoke which item? Wands  t - a wand of acid (7)z - a wand of flame (33) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected h Jaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0)#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast:  h [34mFreeze#...+...+...######.#.######...'...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombiePress: ? - help, v - describe, . - travelHere: a mummy (fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelHere: an elf zombie (fire blocked by a runed translucent door) _The floor.Here: a mummy (fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelHere: an elf zombie (fire blocked by a runed translucent door) _The floor.  Okay, then. h . _ h:#Drink which item? Potions  b - 3 potions of magic  f - an orange potion  g - a purple potion  i - 2 potions of haste  m - 3 potions of curing  n - 3 smoky golden potions  q - a lumpy dark potion  s - 2 pink potions  D - a yellow potion [!] read|quaff|evoke[?] describe selected h h h Jaijje the Chiller∆?$$∆Gnoll of Ashenzari ......$$$Health: 51/51 ========================#.#Magic: 15/15 ========================#.#AC: 3 h Str: 7##Z##EV: 12Int: 17#####.p.#####SH: 4Dex: 12#...+++++...#XL:  7 Next: 29% Place: an Ossuary##..+.@.+..##Noise: ---------  Time: 5051.8 (0.0) h,#..M+...+Z..#A) +7 sceptre of Torment {pain, torment} ##..+...+..##Cast: Freeze#...+...+...######.#.######...'...'...#M   mummy##..'''''..##p   burial acolyte#...'...'...#Z   elf zombie#####.#.#####Z   human zombieHere: a mummy (fire blocked by a runed translucent door) _The floor.  Press: ? - help, v - describe, . - travelHere: an elf zombie (fire blocked by a runed translucent door) _The floor. _Okay, then. h+ h, hbP.ZM+.@.+Z.+...+. hb2.8 (1Fast  h$ h>(1 _You feel yourself speed up. hA8  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hB hoqP  Okay, then. hr h3w hUy. _ hN N  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hș hYZ 2 zombiesY   ice beast (summoned) ha2-----==3.5 (0.7 h h4 _A chill wind blows around you. h n''''''.@.''.Y.''...''...' h D (strong, swift)(ally target)(strong, swift)You open the huge gate.  The burial acolyte recites a funeral chant.The human zombie is empowered. The mummy is empowered. hg (4.2 h"  h 2 _The elf zombie is empowered. hy ?$$∆?$$∆ $$$ #.# #. ##.##  #####.pZ##### #...'@'''...# ##.M'.∩.'Z.## h% #...'.Y.'...# ##..'...'..## #...'...'...# #####.#.##### #...'...'...# ##..'''''..## #...'...'...# h h h h  h ∆∆.M@Z.'.Y.Z..Found a scroll of amnesia and 26 gold pieces. hp46----9Freeze h h _The burial acolyte hits you with a +0 dagger. _There is a huge open translucent gate, spattered with blood here. h_| $?∆?$$∆?$$∆$$$ #.#  ##.## #####@p.#####...M'Z''...#..'.Y.Z..#..###...'...'...#####.#.#####...'...'...#..'''''..# hَ  Found 23 gold pieces and a scroll labelled JEAHUITHR YFIK. h~ ∆∆Z'The human zombie closely misses you. Your ice beast hits the human zombie.  Your ice beast freezes the human zombie. h'B-5.6 h hȣl _The human zombie resists. The mummy barely misses you. hW ##$$$##$$$?$ $$?$$ ∆?$$∆$$$ #.# .#  ##@## #####.p.##### #...M'ZZ'...# ##..'.Y.'..## #...'...'...###..'...'..## #...'...'...# #####.#.##### #...'...'...#  h# HZ' he$ F-----6.3 h+  h*. r _Found 100 gold pieces. The burial acolyte barely misses you. h ##### ##$$$###$$$?$##$$?$$#$?$$$$$$ #@#  ##.## ####.pZ####...M'Z''...##..'.Y.'..###..####...'...'...#####.#.####  Found 34 gold pieces.pZ.'-9 (0.6 h6 hK  h  h@_Your ice beast barely misses the human zombie. hW h ##### #$$$#$?#$$?$$##$?$$$##$$$# #.#  ##p## ####Z.Z####...M''''...#..'.Y.'..#p   burial acolyte (ally target)...'...'...Z   elf zombie (strong, swift)#..#   human zombie (strong, swift)...'...'...Z.'MY∩M   mummyp   burial acolyte (ally target)Z 2 zombies----7.6 (0.7Freeze[ h?913;38H hs ) ##### #$$$#$?$?#$?$$$##$@$###.## #.#  ##p## ####ZZ.####...'MY''...#..'.∩.'..#...'...'...## h8 pZ.7=8.3 hZ  hG   h  hy D_You see here 21 gold pieces. hԛ _Your ice beast barely misses the human zombie. _You see here 21 gold pieces.  You now have 273 gold pieces (gained 21).  The human zombie no longer looks unusually strong.  The human zombie is no longer moving quickly.  The elf zombie no longer looks unusually strong.  The elf zombie is no longer moving quickly.pZ.Y' hd99.0Freeze h6Q _The human zombie hits your ice beast. h* ##### ##$$$## #$$$?$# #$$?$$# #$?$$$# #@.$# ##p## #Z# ##.## #####ZY.##### #...'M'''...#p   burial acolyte (ally target) ##..'.∩.'..##Z   elf zombie #...'...'...#Y   ice beast (summoned) ##..'...'..##Y. 3==7 h/ h6 _Something hits your ice beast!! _You see here 9 gold pieces. huM  You now have 282 gold pieces (gained 9). hk~.ZZ   human zombieY   ice beast (summoned) hW5-60.4 hن hމC _The burial acolyte hits you with a +0 dagger. h%F  ##### #$$$#$?$?#$@$$$###..$####p## #Z#  ##Y######.Z.####...'M'''...#..'.∩.'..#..  Your ice beast hits the elf zombie. Your ice beast freezes the elf zombie. p.The elf zombie resists.  The burial acolyte attacks as it pursues you!2---1.0 (0.6 hG  h[L   hM _The burial acolyte hits you with a +0 dagger. _You see here a scroll labelled XIUMOCSIOJ. h*  F - a scroll labelled XIUMOCSIOJThe human zombie hits your ice beast. hB2Z.(ally target) h*3l3=--7 (0.7 hD; hW=d _Your ice beast barely misses the human zombie. hޏ ##### ##$$$## #$$$?$# #$$?$$# #@.$$$# ##p.$## ##Z## #.# ##Y## #####.Z.##### #...'M'''...# ##..'.∩.'..## #...'...'...# h hL==2.4 h h _The burial acolyte barely misses you. _You see here 14 gold pieces. hD hI" Z.You now have 296 gold pieces (gained 14). h#(3.1 h+ h-E _The burial acolyte hits you but does no damage. h  ##### #$$$#$?$?..$$$##pZ$####.## #.# ##Z## ####.Z.####...'M'''...Z   human zombie (wandering)#..'.∩.'..# h!  h' uZ§ h\( a-8Freeze h.  h0 R _You see here 11 gold pieces. h7  You now have 307 gold pieces (gained 11).* h {  The burial acolyte utters a dark prayer and points at you. h/ PYour life force is offered up. The human zombie is healed. h| h~ hV@Z.MM   mummy hJp   burial acolyteelfZ   human zombie hr0--===4.5Freeze h\ h@/ _The elf zombie is healed. hw### ##$$$## #$@$?$#  h#.$?$$# #.Z$$$# ##p.$##.#Z#  ##M## #####...##### #...'M'''...#  h h h h xpZZ. h1=----5.2Freeze h htR _You see here 17 gold pieces. h  M.---9 _You now have 324 gold pieces (gained 17). h)2  ##### ##$$$## #@.$?$# #.$?$$# #.p$$$# ##Z.$## ##Z## #M# ##.## #####...##### #...'M'''...# h3  h[: Z.Z. hZ; W4==6.6 hxD  hmG R _You see here 17 gold pieces. h9C-  You now have 341 gold pieces (gained 17).  The burial acolyte recites a funeral chant.Z.M.(strong, swift)(strong, swift)==7.3 _The elf zombie is empowered. The human zombie is empowered. hW### ##@$$## #..$?$#  h.Y#.$?$$# #ZpZ$$# ##..$##M#.#  ##.## #####...#####  hd[ hbVZ. hmdP=--9 (0.6 hcq hMvR _You see here 14 gold pieces. hh   You now have 355 gold pieces (gained 14).  The burial acolyte recites a funeral chant.Z$Z$(strong, swift)2==8.6 (0.7Freeze hu - _The mummy is empowered. ha##### ##.@$## #.Z$?$# #.$Z$$# #.p$$$# ##M## #.# ##.## #####...#####  hpZM. hN==--9.3 hh _You see here 16 gold pieces. hON  You now have 371 gold pieces (gained 16). h JZ. h_ R=-70.0 h^ h,8 _You block the elf zombie's attack. h <##### ##..@## #.Z$?$# #.Zp$$# #..$$$# ##.## #.# ##.## #####...##### Z$M.-7 h|  h   h  h D_You see here 12 gold pieces. hV   You now have 383 gold pieces (gained 12).  The elf zombie no longer looks unusually strong.  The elf zombie is no longer moving quickly.  The burial acolyte recites a funeral chant.Z.M$==1.4 hO H _The elf zombie is empowered. h#######.Z.#..Z?@# #.$pM$# #..$$$# ##..$## ##.# ##.######...######...'M'''...#  h   The human zombie no longer looks unusually strong.  The human zombie is no longer moving quickly.  The mummy no longer looks unusually strong. h? .ZpZ?The mummy is no longer moving quickly.  The elf zombie attacks as it pursues you!-2.1 h& _The elf zombie completely misses you. _You see here 11 gold pieces. h["  You now have 394 gold pieces (gained 11).3=-8 _The mummy misses you. hG3##### h1##..Z##..pZ.$?M.$$#..$# ##.##  #.###.#######...#####...'''''...#..'.∩.'..# h hc h hο  h.ZpZThe elf zombie attacks as it pursues you! h-3.4 (0.6 hM h+| _You block the elf zombie's attack. _You see here 10 gold pieces. h N  You now have 404 gold pieces (gained 10). h) \5==4.1 (0.7 h7#  hs% K _The mummy misses you. hi5}#######...##..ZpZ$?M..$$#..$# ##.##  #.# ##.#######...#####...'''''...#..'.∩.'..#...'...'...$p.ZMZ-8 _You see here 20 gold pieces. hu3 _You see here 20 gold pieces.  You now have 424 gold pieces (gained 20).  The elf zombie no longer looks unusually strong.  The elf zombie is no longer moving quickly.  The burial acolyte recites a funeral chant.  hwK The mummy is empowered. The elf zombie is empowered. h?Z(strong, swift)(strong, swift)38---==5.5 hM _The human zombie is empowered. The elf zombie hits you. h ?  You sock the human zombie! h)  h&  hZp The human zombie is moderately damaged.9=--6.6 (1.1 h< hX _You block the mummy's attack. You block the human zombie's attack. h#####...## #..$Z.# #.$?Mp# #..$Z.# ##..@## ##. #.##.#######...##### #...'''''...# ##..'.∩.'..## #...'...'...# ##..'...'..## hٚ hL?Z hS==--7.3 (0.7 hԦ h]Q _You see here 9 gold pieces. hM  You now have 433 gold pieces (gained 9). hÎ hN?ZM h36--=-9 (0.6 h{ h0 _The human zombie hits you. h¯x  You puncture the mummy! Your bite misses the mummy. h m.p  h5=8.6 (0.7 h h] _The mummy is heavily damaged. hW  You thump the mummy! The burial acolyte convulses! hb  You thump the mummy! The burial acolyte convulses!  You destroy the mummy!  no longer looks unusually strong.  The human zombie is no longer moving quickly.  The elf zombie no longer looks unusually strong.  The elf zombie is no longer moving quickly. h $Zp   burial acolyteZ   elf zombie  human zombie   h@CThe human zombie barely misses you. h~37=-32-9.6 (1.0 _The burial acolyte hits you but does no damage. hju The human zombie barely misses you. _The burial acolyte hits you but does no damage.  You hit the elf zombie. The burial acolyte convulses!  Your bite misses the elf zombie.  The elf zombie is lightly damaged.  The burial acolyte closely misses you. The human zombie hits you.31----80.7 (1.1 _The elf zombie hits you. hE  You puncture the burial acolyte! h )Z   elf zombie  human zombie   h]You kill the burial acolyte!The human zombie hits you. h4n0---441.6 (0.9 h: h=A _The elf zombie hits you but does no damage. h### ##...## #..$?.# #.$?$.# #..ZZ@# ##..##.##.#  ##.#######...##### #...'''''...# ##..'.∩.'..###...'...'...# h hB%- h2.3 (0.7 h h,  Things that are here: _a +0 dagger; a +0 robe; a human corpse h  ### ##...## #..$?.# #.$?@.# #..ZZ)# h ..###.## #. ##.##  #####...##### #...'''''...# ##..'.∩.'..## h  h  h< j23----=3.0 h  h% _The elf zombie hits you. The human zombie hits you. _You see here 16 gold pieces. hx hO3-6 (0.6 h h? _You now have 449 gold pieces (gained 16). hĄU ##### #...#.$$?....ZZ)##...####.## #.#  ##.## ####...####...'''''...ZZ$$-4.2 _You see here a scroll labelled JEAHUITHR YFIK. hX9 (0.7 _G - a scroll labelled JEAHUITHR YFIK h0  ##### ##...## #..@..# #.$ZZ.# #..$$)# ##...##  ##.## #.# ##.## #####...#####  #...'''''...#17------=5.6 _The human zombie hits you. The elf zombie closely misses you. _You see here 12 gold pieces. h+ )  You now have 461 gold pieces (gained 12).-6.3Fast  _Your extra speed is starting to run out. h#####...## #.....# #.@ZZ.# #..$$)# ##...## ## #.##.#######...##### #...'''''...# ##..'.∩.'..##.Z8--=9 (0.6 _You block the elf zombie's attack. _You see here 13 gold pieces. hN-7.5 _You now have 474 gold pieces (gained 13). h   You barely miss the human zombie.The human zombie is moderately damaged.6-=8.5 (1.0 _The human zombie barely misses you. The elf zombie hits you. h #######...##.....Z.$)#...# ##.##  #.# ##.#######...#####...'''''...#..'.∩.'..#...'...'... hݩ   #####  ##...##  #.....#  #..Z..#  #.@Z$)#  ##...##  ##.##   h [#.# ##.##  ..#####  '''...#  ∩.'..##   The human zombie hits you but does no damage. h~ ^ #####  h  ##...##  #.....#  #..Z..#  #.@Z$)#  ##...##  ##.##  #.#  hy ###.## ..#####  '''...#   h ∩.'  hƜ   The elf zombie hits you.4--9.2 (0.7 _* * * LOW HITPOINT WARNING * * * h/ /#######...#.....# #..Z..# #..Z$)# ##.@.## ## .# ##.#######...######...'''''...# ##..'.∩.'..## #...'...'...###..'...'..##-9 h### ##...## #.....# #..Z..# #..Z@)# ##..##.##.#  #########...##### #...'''''...# ##..'.∩.'..###...'...'...# ##### ##...## #.....# #..Z..# #..Z@)# ##...## ##.## #.# ##.## #####..  #...'''  ##..'.∩    hV ##### h ##...## #.....# #..Z..# #..Z@)# ##...## ##.## #.#  h##.## #####..  #...'''  ##..'.∩  h hA  The elf zombie completely misses you. The human zombie hits you. hR1--= h 90.6 h h _* * * LOW HITPOINT WARNING * * * _You see here 13 gold pieces. h=  ##### ##...## #.....# #..Z..# #..Z@)# ##...## ##.## #.# ##.## #####..  #...'''  ##..'.∩   You now have 487 gold pieces (gained 13). h ##### ##...## #.....# #..Z..# #..Z@)# ##...## ##.## #.# ##.## #####..  #...'''  ##..'.∩  h =  The elf zombie hits you. h z7/51 ---1.3 hk hoV _* * * LOW HITPOINT WARNING * * * hM hrRead which item? Scrolls  d - 2 scrolls of blinkinge - 2 scrolls of amnesia  k - 2 scrolls labelled PITELA RAL NYMN  o - 2 scrolls of fog  p - a scroll labelled KOPRAG MORUCIO  h v - a scroll labelled OXTIMPUEDGH  x - a scroll labelled XYILETW FODIDIE - a scroll of identify  F - a scroll labelled XIUMOCSIOJ  G - a scroll labelled JEAHUITHR YFIK  h[!] read|quaff|evoke[?] describe selected h% h h >Jaijje the ChillerGnoll of Ashenzari ......Health: 7/51===---------------------Magic: 15/15 ========================#####AC: 3Str: 7##...##EV: 12Int: 17#.....#SH: 4Dex: 12#..Z..#XL:  7 Next: 44% Place: an Ossuary#..Z@)#Noise: =--------  Time: 5091.3 (0.0)##...##A) +7 sceptre of Torment {pain, torment} ##.##Cast: Freeze h!#.#Fast ##.#######...#####Z   elf zombie#...'''''...#Z   human zombie##..'.∩.'..###...'...'...#The elf zombie completely misses you. The human zombie hits you. _* * * LOW HITPOINT WARNING * * * _You see here 13 gold pieces.  You now have 487 gold pieces (gained 13).  The elf zombie hits you. _* * * LOW HITPOINT WARNING * * * hx4  Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 7/51===---------------------  Magic: 15/15 ======================== ##### AC: 3Str: 7 ##...## EV: 12Int: 17 #.....# SH: 4Dex: 12 #..Z..# XL:  7 Next: 44% Place: an Ossuary #..Z@)# Noise: =--------  Time: 5091.3 (0.0) ##...## A) +7 sceptre of Torment {pain, torment}  ##.## Cast: Freeze h6[40m #.# Fast  ##.## #####...#####  Z   elf zombie #...'''''...#  Z   human zombie ##..'.∩.'..##  #...'...'...# _You see here 13 gold pieces.  You now have 487 gold pieces (gained 13).  The elf zombie hits you. _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move target hs ;@* h .#  You now have 487 gold pieces (gained 13).  The elf zombie hits you. _* * * LOW HITPOINT WARNING * * *  Blink to where?Press: ? - help, Dir - move targetThere is a wall there. #* hM.* hM.* hz3 M.* h[;'* h#~ ∩.You can't see that place.  [the floor.] h,] *. hm#..Z..#Jaijje the Chiller#..Z§)#Gnoll of Ashenzari ......##...##Health: 7/51===---------------------##.##Magic: 15/15 ========================#.#AC: 3Str: 7##.##EV: 12Int: 17#####...#####SH: 4Dex: 12#...'''''...#XL:  7 Next: 44% Place: an Ossuary##..'.@.'..##Noise: =--------  Time: 5091.3 (0.0)#...'...'...#A) +7 sceptre of Torment {pain, torment}  hN}##..'...'..##Cast: Freeze#...'...'...#Fast #####.#.######...'...'...#Z   human zombie##..'''''..###...'...'...######.#.#####The elf zombie hits you. _* * * LOW HITPOINT WARNING * * *Blink to where?Press: ? - help, Dir - move targetAs you read the scroll of blinking, it crumbles to dust.$Z-2.0 (0.7Freeze _You feel yourself slow down. h h<8- h" h=  h  hJB?Z.Z  elfZ   human zombie h-3.0 (1.0 h h9  Welcome back to the Dungeon!  You hear the roar of battle. hhg/  --more-- h  #.......#######.........###.....# #..........#......# #.........# ..#......# #........###..##.....# ####............. h#.....# ##ß##.............##....# #...#............###...###...#.^........... h8WDungeon:7#...∩...@.#.............#...###...##.##.........#...# #...#..###........#...# ##ß##..##......##. hM#...# #######....#### .....# #..........##.#....# #.................. #..........##.. h  ##.....<...###.# hb There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever! h h ha[88 (1.8 hd _You hear the steady creaking of a distant portcullis. _There is a collapsed entrance here. h,P3 hP hW h$\9= h,], h^ h`10/51= h,cB hg hj1= hgl, hYm hnB hp2= hsB hv3= hyX h4= hn h5= hE6= hSn h h_7= hP h, hT h, h8 hw, h" h h-S8= h h hC h h h hF hB, h h:M9 h hM, h h@, h ho`20= h hp, h hr, h  ho, h h:21 hP(= h h5B h , h h hk 142.8 (49.0) _You start resting. h`2=3.8 (50 hz  hg t _You hear the quick creaking of a distant portcullis. hu3 hgv h| h~a3= h~ ht, h܀ h6, h hpi4= h h9 h h h h h h@ h h h$ hK5= h h h  h hp h hw h h h h h S6= h hЖ hL hǗ h h h h2 hK7= h2 h h h h h hޠ h h h h h)S8= h h h0 h h h h hv hK9= hs h h hz h h  h h h3 h h h6T30= h h hv h hߵ hY hж h hDK1= h h, h& hB hj h ha h h#S2= h h h h h hx h h+ h h! hI hK3= hG hj h h~ h h% h h#i4= h h h hn h h h h{ h hw h` hK5= h| h h  h h hj h h hG96 h h) h&` 9 _You start resting. h,4.8 (51 h ht _You hear the quick creaking of a distant portcullis. h  h[ 3 ha  h 37= hx  h  h4  h  h  h5  h  h m8= h  h , h?  h B hi  h  hT  ho  h K9= h  h  h#  h  h , hg! X h" l40= hV#  h$  h:%  h%  h' B h(  h) K1= h)  h*  h6+  h+  h-  h-  h@.  h;/  h/  h=0  hX1  h1 U2= hg2  h3  hK4  h4  hd6 B h7  hK8 K3= h8  h:  h:  h);  hc<  h<  h\=  h>  h?  hj?  h_@  h@ U4= hgA  hwB  hB  hrC  h\D  hD  hYE  hF  hCG K5= hG  hH  hmI  hI  hJ  hK , hL  hM , hN  hO U6= hP  hIQ  hQ  hXR  h+S  hS  h:T  h!U  hU  h/V  hW  hW K7= h0X  h9Y  hY  hjZ  hJ[  h[  hX\  h)^ k8= h^  h_  hT`  h`  ha  h\b , hc  hJd , he  hEf K9= hf  hg  hvh  hi  hi  hj  hk  hCl  hl V50= hK  240 _You start resting.5.8 (51 _You start resting. _You hear the quick creaking of a distant portcullis.You start resting. _You hear the quick creaking of a distant portcullis.You start resting. _You hear the loud creaking of a distant portcullis. hla #.#. ###.....# #. #......# #.# .. #......# #.###.. ##.....# ####. #.....# ##ß##. ##....# #...#.# ##...###...#.^. #...∩..@..#. #...###...##.##. #...# #...#..###.  #...# ##ß##..##......##. #...# #######....#### ....# #.##. h{ #....# #. ..... #.## ##.....<...###.6.8 (1.0) hL] #.#. ###.....# #. #......# #.#  #......# #.### ##.....# #### #.....# ##ß## ##....# #...#. hN ##...###...#.^ #...∩.@...# #...###...##.## #...# #...#..### #...# ##ß##..##......##  #...# #######....#### ....# #.## #....# # ..... #.## ##.....<...### hR hRT1=7 htU hV h #.#. ###.....# # h. #......# #.#  #......# #.### ##.....# #### #.....# ##ß## h ##....# #...# ##...###...#.^ #...∩@....# #...###...##.## h@ $ #...# #...#..### #...# ##ß##..##...... #...# #######....#### ....# #. h * #....# # ..... #. ##.....<... h% h)'&8 hs+ hE- hv  #.#. ###.....# #. #......# #.# #......# # h]y . ##.....# #### #.....# ##ß## ##....# #...# ##...###...#.^ #...@.....# #...###...##.## #...# #...#..### #...# ##ß##..##...... #...# #.... ....# #. #....# # ..... #. ##.....<... h  hj &9 h  h> c _There is an empty arch of ancient stone here. h #.#. ###.....# # #......# #. #......# #. ##.....# #### #.....# ##ß## ##....# #...# ##...###...#.^ #..@∩.....# #...###...##.## #...# #...#..### #...# ##ß##..## #...# #.... ....# # #....# # .....# [40 h{$m# ##.....<...50 _ h#c #.$..###...... h$ #.......##########.....# # #......# #. .# ###.....# #### #.....# ##ß##.# #...#. h&g##.@.###...#.^ #...∩.....#... #...###...##. #...# #...#..### #...# ##ß##..##.... #...# #######....# ....# # #....# #.....# #..... h?- hT/B=1 h5 h$7 hI ..### ##.#.# #.$..###...... #.......##########.....# # #......# # .# ###.....# #### #.....# ##ß##.# #...#.#...###...#.^ #...∩.....#... #...###...##. #...# #...#..### #...# ##ß##..##... #...# ####### ....# # #....# # hb h9&2 h3 h  .. F....## ..#### ##.#.# #.$..###...... #.......##########.....# # #......# # .# ###.....# #### #.@...# ##ß##.# #...#.#...###...#.^ #...∩.....#... #...###...##. #...# #...#..### #...# ##ß##..## #...# ####### ....# #3 hr  hjEM ........#..###.. F....##..#### ##.#.#.$..###.........#########. # ##.#ß###....# .##...###...#.^.......#4..#....  .. ........#..### .. F....## ..#### ##.#.# #.$..###...... #.......##########.....# # #......# # .# ##.....# #### hL{ #.....# ##ß##.# #...#.#...###...#.^ #...∩.....#... #...###...##. #...# #...#..### #...# ##ß##..##∆5 hM...... .#.. .... :... ........#..###... F....##..#### ##.#.#.$..###.........########. # ###.....# ##ß##......#...# h<6 hU hh, _Found a book of Blood. hLM..####...... ..#.. .... .:........#..###.... F....###..#### ##.#.##.$..###.......#..########. h@ ##.....# ####........## h h(&7 h h h 7 ....>. #. .###. .........#... ..#.... :... ........#..###.... F....##.#### ##.#.# h  #.$..###...... #.@.....#########.....# # #......# # #......# ###.....# #### h  #.....# ##ß##.# #...#.#...###...#.^ #...∩.....#... h  h_ &8 h  h  h~M .>. ####.........#... .... ...:........#..###..... F....###..#### ##.#.####.........##### h####......# #....#...# hJ h&9 h[ h hx,60.8 (2 h" h$? _You now have 503 gold pieces (gained 16). hQ #. .......>.. #.......####......#...... h7[.#.... ...:..... .#.. ...... F....## #..#### ##.#.# #@...### #.####### ###.....# # #......# # #......# # ##.....# #### #.....# ##ß## ##....# #...# ##...###...#.^ h?A1.8 (1 h4 h] h  ...ß!(.  . ....... ##. .......>#... #.......###............ h .....#..............#........:..............#..##............F....###### ##.#.##....###...... #.......#########.....# # #......# # #......# #F   bullfrog (asleep)#.....# ####.. #.....# ##ß##...# #...#.. h Y2 hH Q    h1 s#.  ...ß!(   . .......   ##. .>  hR  ##... #  #....####.  #.....#.#..  #.....:.......#  #....@.......F....##  ##..##..#######.#.#  ## ##....###......   #.......#######  ##.....# #   #......# # h    .# #.   #.....# ####. h     #.....# ##ß##.  h <3 hV  h˺   #. #. ..... ...ß!(  .. .......   ##. .......>  ##... #.   #....####.   #.....#.#  #........#  ###............F....##  ..##..#######.#.#  ### ##....###......   #.......#######  ##.....# #   #......# #   .# #  #.....# ####4  You pick up a book of Blood and begin reading...5.8 (2 hv  You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your_library. h   ####  #... #... ..... ...ß!  ... .......   ##.. .......>  ##... #....  #....####.....  #....@#.......#  #........# ###............F....## ..##..#######.#.# ######....###......  #.......###### ##.....#  #......#  .#6.8 (1 h  ∩    #####  #...# #....  ...ß  ...# .......   ##..## >  ##....# #  #...@####.  #.....#......  #.............. ###............F....# ..##..#######.#.# ######....###.....  #..##### ##....#   #......#7 hIgM ∩ #####.... ..... ...ß...# .  ##..## .>##..@.# #####.  #.......................#...#.8 hqM ∩ #####. ..... ...ß...# .  ##.@## .>##....# ####  #.....#.............. h.. #. #. ..  h<9 hݢ hH M ∩ #### ##.# ..... ...ß#..@# .  ##..## .>##....#  #....####.............#### hI  hL  heM '70 h_P  hKR  hJ"       ∩   #####  #...## #. ...ß! #...##   ##..## .......> ##....# #. #....#### #.....## #....... ###............F....# ##..##..#######.#.#1 h+  h  hx  hP  hR    ∩   #####  #...##  #....# ..... ...ß  #..@##.. ....  ##..##> ##....# #......  #....####  #.....#.  #......  ###...F  ##..##..#######.#.  ######....###....2 h] h4 ∩ #####...##.# ..... ...ß## ....... ....##.@## .>.##....# #.#....###.####  #.......##### 3 hx2 ∩ #####...##.# ..... ...ß## ....... ....#..## .>.##..@.# #.#....###.#....#.#...  ###.....#4 h  ∩ #####...##.# ..... ...ß#...## ....... ....#..## .>. hT A##....# #.#...@###.#.......#... h c#.  #......# h  h &5 h  h  hI    ##### #...##  h)J :#....# ..... ...ß! #...## .......  hyJ &##..## .......>.. ##....# #.  hJ #....####. #....@#...# hK  #............# ### h^K ......F....##  ##..##..#######.#.#.  hK ####....###......  #.......######  hK s#### ... h>L 8...#  hFP  hP &6 hWT  hU  h hg h>  h  h4 h h hz$ ##### #...# #....# ..... ...ß!( #...## ....... ...... ##..## .......>..  hn{##....# #........ #....####..... #.....#.......# #.....@.......#. ###F....##.  ##..##..#######.#.#..  h |f####....###......  #.......####### ###.....#   ......# #  #......# # hm|  ## ####  h hy&7 h hT h#m ~   #####  #...## .  #....#  ...ß!( #...##   ##..## .......> ##....# #.   #....#### hm .   #.....##.   #........#.   ###............F....#   ##..##..#######.#.#   ######....###........   #.......#######.    ho _###.....# #.   #......# #.   #......# #. hr  his &8 hv  hx  hc hCd hg h^i h ##### ..#... #...## #..#.. #....# ....... ...ß!(.  #...## ....... . ##..## .......>. ##....# #.. #....####. #.....#.#. #.#..# h ###.F....##. ##..##..#.#.#. ######....###. #.......#.. F   bullfrog (asleep) ###.....# #.. #......# #.. #......# #.. hQ h$ hq F hf.F he&== h 9 h h < _The bullfrog gives a loud, deep croak! hj∩ ..# ##### ..#.#...## ##..#.... #....###....ß!(. #...###...## .......># #. hy#....####@......#.....#F#....#.....#####.................###..##..#######.#.#######....###........#.......#######.###.....# #.#......# #. hq9F. h&0--80 h h h4<#.. ß. ∩ ..# #### ## ##..#.... .###ß!(. ...###. ##..###.>#....# ####.......#.....F.........#..#####.................####..##..#######.#.#######....###.........######## h< hTKF.--1Freeze hP h?.. ... ##.. ß.. ∩ #..# ##### #..#.#...## ##..#....ß #....##ß!(. #...###..###..@....>###.F#....####.#.....##....#.....######.................###..##..#######.#.#######....###........#.......#######. h h`44----=2 h hE, _The bullfrog hits you! h O#  .. ... #.. ß.. ∩ #..# .#### #..#.....## ##..#....ß .### h ß!(. .. ##..###.......>#....###.F####......#..........#..######.................####..##..#######.#.#######....###....... h  h Q∆F. hG a5=---3 h  h# 6 _You block the bullfrog's attack. h### # ∆ ... ... #.. ß.. ∩  h#..# ...#### #..#.....## ##..#....ß .###ß!(. ....... ##..###..F....>#....######. h.....#... ........#..######.................####..##..#######.#.# h.:F. h?K-4 h7i#### #..# ∆ ... ... ##.. ß.. ∩ #..# .... ##### #..#.....  h5#...## ##.@#....ß #..ß!(. #...###..F......###.......>###. h#....####.#.....#..#.... .#.........######.................# h F.  The bullfrog attacks as it pursues you! You block the bullfrog's attack.39---=5 h h, _The bullfrog hits you. hgN  Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h . Jaijje the ChillerGnoll of Ashenzari ......####Health: 39/51 ==================------#..# ∆Magic: 12/15 ===================-----#... ...AC: 3Str: 7##** ß.. ∩EV: 12Int: 17**** .... h0 SH: 4Dex: 12##### ****.....XL:  7 Next: 44% Place: Dungeon:7#...## #**@*....ßNoise: =--------  Time: 5285.8 (0.0)#....###**F**......ß!(.A) +7 sceptre of Torment {pain, torment} #...###.................... Cast: Freeze##..###.......>............##....###...................#....####.................. F   bullfrog#.....#..............#.... .#....................#..###.###.................##......The bullfrog attacks as it pursues you! You block the bullfrog's attack. _The bullfrog hits you.  Casting: Summon Ice Beast (dangerous; 9% risk of  h0 failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate h bJaijje the ChillerGnoll of Ashenzari ......####Health: 39/51 ==================------#..# ∆ h Magic: 12/15 ===================-----#... ...AC: 3Str: 7##.. ß.. ∩EV: 12Int: 17#..# ....SH: 4Dex: 12##### #..#.....XL:  7 Next: 44% Place: Dungeon:7 h #...## ##.@#....ßNoise: =--------  Time: 5285.8 (0.0)#....###..F........ß!(.A) +7 sceptre of Torment {pain, torment} #...###.................... Cast: Freeze##..###.......>............##....###...................#....####.................. F   bullfrog#.....#..............#.... .#....................#..###.###.................##......Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The hN . wall freezes the bullfrog but does no damage. hf 36--=6.8 (1Ramparts  h k##..# h onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the bullfrog but does no damage. _The bullfrog hits you h . hвYThe wall freezes the bullfrog but does no damage. _The bullfrog hits you.  You puncture the bullfrog!  The bullfrog is heavily wounded.. The bullfrog seems to slow down.  You block the bullfrog's attack. The wall freezes the bullfrog! h##.@#. h --608.3 (1.5Freeze _You kill the bullfrog! h##..## hh _Your Stealth skill increases to level 5! hgp####...ß..#..#...(..#.........##....ß....∩#..#.......  hOh##### #..#.......#...## ##..#....ß..#....###...@.......ß!(.#...###...............##..###.> ##....##. hh #....####. #.....#...#.... ..#........#..###.###..... h,il##...... ##..##..#######.#.#.. ho%   hmoTThe frozen ramparts melt away as you move. h^p=--90 hKu hw% _Found 2 stones. h ####...ß.#..#...(.#.........##....ß....∩ #..#.......##### #..#. hl v#...## ##..#....ß.#....###.ß!(. #...###. ##..###.>. ##....###. .#....####. hA ) .#.....#..#.... .#.......#..###.###....##.###..##..#.#.#. h:  h k37=--90 hS  hP - _Found a flagged portal. h`)####...ß.#..#...(.#...##....ß....∩.#..#.......##### #..#.#...## ##..#....ß.#....###.ß!(. #...###. ##..###.>. ##....###. .#....####. .#.....#.#.... ...##.#..###...####.##.###..##..#.#.#.1 hݜ L####...ß.#..#...(.#.....##....ß....∩..#..#..........##### #..#.#...## ##..#....ß.#....###.ß!(. #...###. ##..###.>. hz  ###....###. ..##....####. .#.....#.#.... ...#  #.#..###...#  ###.##.###..##..# hY +.#.#.# hp  h &2 hש  h  hHa ####...ß.....ß#..#...(.#.....##....ß....∩..#..#..........  ##### #..#.  #...## ##..#....ß.....ß#....###.ß!(.  #...###.  ##..###.>. # ##....###. hb  #....####. #.....#.#.... ...# #.#..###...# ###.##.#####..##..#.#.#.# hi  h\j T3=3 ho  hvq  hi h{####...ß.....ß. h^p#..#...(. h'#. hѰ4.... h##....ß....∩.. hGg#..#..........  h \##### #..#.  h#...## ##..#....ß.....ß.  h#....###. hbGß!(.  hL#...###. h   h##..###. h<>. hX, #  h....###. ....####. .....#.#... .#..#.##...  hv8=4 h h :####...ß.....ß.#..#...(.#.....##....ß....∩....ß#..#.......... #..#. ...## ##..#....ß.....ß. ....###.ß!(. ...###. ..###.>. # ....###.####.#.#.... ...##..###...#. 5 h< ####...ß.....ß..##..#...(.#.....##....ß....∩....ß.#..#.............# #..#.### ##..#....ß.....ß..####.ß!(.###. ..###.>. # ###.. ..#####. ....#.#........##..###...# .##. 6 _You hear the loud creaking of a portcullis. h ##.....ß.....# ####...ß.....ß..###..#...(.........#................###....ß....∩....ß #..#.............# ## #..#.............# ## ##..#....ß..@..ß..# ß!(..... ###.. ###.......> #.#####..##........#..###.# ................####9==7 h##.....ß.....#####...ß.....ß..##..#...(.........# #................# ##....ß....∩....ß.# #..#.............# # #..#.......# ##..#....ß.....ß..##.#...........ß@(...... ###..... ###.> #...# ####.......##.#..###.###.......## .##..#######.#.#...#89.3 (2 _m - 4 potions of curing (gai ha ned 1) h+ _There are no items here. h  ##.....ß..... ####...ß.....ß..## #..#...(.........# #................# ##....ß....∩....ß.# #..#.......# #..#.............#  ##..#....ß..@..ß..##. ..###ß.(...... .###.. > # ..#######....#.#........#..#..###... ................##### hh 4==300.3 (1 _ hM ....## ##.....ß.....# ###...ß.....ß..##...(.... #...............#....ß....∩....ß.# ... ## ...@.....# ## ##..#....ß.....ß..## ..###ß.( .###.............................#..###.40=1 hM#  ....## ##.....ß.....# ###...ß.....ß..##...(.... #...............#....ß....∩....ß.# .@. ## .........# ## ##..#....ß.....ß..## ..###...........ß.(..............#......2 hM ###  ....## ##.....ß.....# ###...ß.....ß..##...(.... #...............#....ßß.#  h.......#. ## .........# .## ##..#....ß.....ß..##................ h$ hK&3 h0 hfU _There is a flagged portal here. h 1===4 _ h& e        #######   .....∩.##   #⌠.....#   ###.....#  a Bailey .ß.....@#   ###.....#   #⌠.....#    h .....∩.##   #######              The world spins around you as you enter the gateway.= h  h/ -5.1 (1.8 h <∩ h7 _You enter a bailey!  Found two gates leading back out of this place. _There is an empty arch of ancient stone here. h  ho 3 h B hV ∩ _You start resting. h ,60 hV Z5==7.1 (2 h <∩ hk % _Magic restored. h`2==3= hN| 4=5=6= h{7=8=9=50= ∩ _You start resting.39.1 (32.0)1=40.1 (33 _HP restored. h: h;3 h > h-@ h@ h h8 X h e= h ########## .......∩.##  ..#⌠.....#  ###.@...# o...ß.....∩# o..###.....#  #⌠.....# .....∩.########### oo 2 orcs (polearms, asleep)  h$4.1 (4.0)∩5.1 (5 h2:∩ hG>V _2 orcs come into view. hA= ########## .......∩.##o ..#⌠.....#o...###.....#oo...ß.@...∩#o..###.....#.. #⌠.....# .....∩######### oooooo 6 orcs (polearms, asleep) hyS e  4 orcs come into view. hT  hV  h8W  h` a ∩..oooo.oooooo 5 orcs (polearms, 4 wandering)The orc shouts!=6.1 (1 hg  hk 0 _The orc moves out of view. h%  Casting: Frozen Ramparts (dangerous; 3% risk of failure)   h' \Confirm with . or Enter, or press ? or * to list all spells. hȌ Jaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================Magic: 12/15 ===================-----##########AC: 3Str: 7 h .......∩.##EV: 12Int: 17. ..#**....#SH: 4Dex: 12.o..#***....#XL:  7 Next: 60% Place: a Baileyooo.*ß*@...∩#Noise: =--------  Time: 5346.1 (0.0).o..#***....#A) +7 sceptre of Torment {pain, torment} .. #**....#Cast: Freeze.....∩.###########ooooo 5 orcs (polearms, 4 wandering)The orc shouts! _The orc moves out of view.  Casting: Frozen Ramparts (dangerous[3 h8 7m; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  hj  hyGJaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================Magic: 15/15 ========================##########AC: 3Str: 7.......∩.##EV: 12Int: 17. ..#⌠.....#  h{zuSH: 4Dex: 12.o..###.....#XL:  7 Next: 60% Place: a Baileyooo..ß.@...∩#Noise: =--------  Time: 5346.1 (0.0).o..###.....#A) +7 sceptre of Torment {pain, torment} .. #⌠.....#Cast: Freeze.....∩.###########ooooo 5 orcs (polearms, 4 wandering)   h|_The orc moves out of view.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.  hۇ  hj  h  hB. _  hs  ########### .......∩.###.o ..#⌠.....##.o..###.....#+ooo..ß@....∩##.o..###.....##.o #⌠.....## .....∩.## #########oo 7 orcs (6 polearms, 5 wandering)  h  An orc comes into view. It is wielding a +0 war axe.  h>   h   h B  h!   h* n∩.ooo  h* .ooo.o.ooo2  h- 3=7.1 (1  h3   h6 ( _The orc shouts! x3  hs6M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  hMJaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================Magic: 12/15 ===================-----##########AC: 3Str: 7# .......∩.##EV: 12Int: 17#.. ..#⌠*....#SH: 4Dex: 12#ooo*****....#XL:  7 Next: 60% Place: a Bailey+.oo**ß@*...∩#Noise: ==-------  Time: 5347.1 (0.0)#o.o*****....#A) +7 sceptre of Torment {pain, torment} #.. #⌠*....#Cast: Freeze[  hN37m# .....∩.###########ooooooo 7 orcs (6 polearms, 2 wandering)An orc comes into view. It is wielding a +0 war axe. _The orc shouts! x3  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  h1Jaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================Magic: 12/15 ===================-----##########AC: 3Str: 7# .......∩.##EV: 12Int: 17#.. ..#⌠.....#SH: 4Dex: 12  h"#ooo.###.....#XL:  7 Next: 60% Place: a Bailey+.oo..ß@....∩#Noise: ==-------  Time: 5347.1 (0.0)#o.o.###.....#A) +7 sceptre of Torment {pain, torment} #.. #⌠.....#Cast: Freeze# .....∩.###########ooooooo 7 orcs (6 polearms, 2 wandering) _The orc shouts! x3  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in i  hEce.  h  h  hz  hK...oo###.o.ß@..oo.###..oo)  h9|8.1 (1Ramparts   hRq####  hC  Casting: Frozen Ramparts (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The orc shouts!  h} M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h  h  h  h4  h   hl  h{ y.o###.oY 6 orcs (5 polearms, 1 ally target)Y   ice beast (summoned)  h!^9/15 -----9  h{-{#####  h1Q _A chill wind blows around you. The wall freezes the orc. x2 h0>  The wall freezes the orc! h1 h3 h3V  You kill the orc! h5 hf6 hT7 h$=##o....o###Y.∩ 3 orcs (2 h'>" h--50∩#####..∩ _The wall freezes the orc. x2 h^ hm  The wall freezes the orc. x2 h∩.#.o)###.   orc  hgA--1 hy#### h.b _The orc curses repeatedly. h2  h  h[  h oo###.###Yo 2 orcs (1 polearm, 1 ally target)Y   ice beast (summoned) h &2 h `∩#### h!  hg< h)= h= hT> h`E h4F.##Y###.   orc (polearm) hGD-----3 hM hN∩##### hR/ _The wall freezes the orc. h4 h5, h5 hL'..∩oo###Y.##ooo 3 orcs (polearms, 1 ally target)10/15==4∩#### h   Your ice beast hits the orc. o.∩)######. 2 orcs (polearms)The orc dies!The wall freezes the orc but does no damage. h 0-1=5######∩  hv  hص 3_The orc hits you from afar with a +0 spear. hw hT  Your ice beast hits the orc but does no damage. hk ..∩###o∩, 1 ally target)Something misses your ice beast.The wall freezes the orc but does no damage. h9q47--6Freeze hJM## h\A _The orc hits you from afar with a +0 spear. hN  Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hou  Jaijje the Chiller  hw Gnoll of Ashenzari ......  Health: 47/51 ======================--  Magic: 9/15==============---------- ##########  AC: 3Str: 7 # .......∩.##  EV: 12Int: 17 #.. ..#⌠o)...#  SH: 4Dex: 12 #....###Y....#  XL:  7 Next: 61% Place: a Bailey +.....ß@....∩#  Noise: =--------  Time: 5356.1 (0.0) #...)###o....#  A) +7 sceptre of Torment {pain, torment}  #.. #⌠.....#  Cast: Freeze # .....∩.##  Ramparts  #########  hx  oo 2 orcs (polearms, 1 ally target)  Y   ice beast (summoned) _The orc hits you from afar with a +0 spear.  Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear (heavily wounded, 100% to hit) hc  Jaijje the Chiller  Gnoll of Ashenzari ......  he" Health: 47/51 ======================--  Magic: 9/15==============---------- ##########  AC: 3Str: 7 # .......∩.##  EV: 12Int: 17 #.. ..#⌠o)...#  SH: 4Dex: 12  h#....###Y....#  XL:  7 Next: 61% Place: a Bailey +.....ß@....∩#  Noise: =--------  Time: 5356.1 (0.0) #...)###o....#  A) +7 sceptre of Torment {pain, torment}  #.. #⌠.....#  Cast: Freeze # .....∩.##  Ramparts  #########   oo 2 orcs (polearms, 1 ally target)  Y   ice beast (summoned)Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear (heavily wounded, 100% to hit)  You freeze the orc. hҌ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line hAim: an orc, wielding a +0 spear (heavily wounded, 100% to hit)  You freeze the orc.  You kill the orc! hz  The frozen ramparts melt away.  Your ice beast hits the orc but does no damage. hE  h##########  # .....o.∩.##  #.. ..#⌠o)...#  h<' #....###Y....#  +.....ß@....∩#   h8#...)###)....#  #.. #⌠.....#  # ...o.∩.##  ######### ooo 3 orcs (polearms, 1 ally target)  hp 7.1 (1Freeze  hm_Something hits your ice beast. You block the orc's attack. hȳ hnl _Your Invocations skill increases to level 3! hAP  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h+ Jaijje the ChillerGnoll of Ashenzari ......Health: 47/51 ======================--Magic: 6/15=========---------------##########AC: 3Str: 7# .....o.∩.##EV: 12Int: 17#.. ..#⌠o)...#SH: 4Dex: 12#...****Y....#XL:  7 Next: 61% Place: a Bailey+...**ß@*...∩#Noise: =--------  Time: 5357.1 (0.0)#...*****....#A) +7 sceptre of Torment {pain, torment} #.. #⌠*....#Cast: Freeze[3 h! h9;49m# ...o.∩.###########ooo 3 orcs (polearms, 1 ally target)Y   ice beast (summoned) _Something hits your ice beast. You block the orc's attack. _Your Invocations skill increases to level 3!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate h/OJaijje the ChillerGnoll of Ashenzari ......Health: 47/51 ======================--Magic: 6/15=========---------------##########AC: 3Str: 7# .....o.∩.##EV: 12Int: 17#.. ..#⌠o)...#SH: 4Dex: 12#....###Y....#XL:  7 Next: 61% Place: a Bailey+.....ß@....∩# hNPNoise: =--------  Time: 5357.1 (0.0)#...)###)....#A) +7 sceptre of Torment {pain, torment} #.. #⌠.....#Cast: Freeze# ...o.∩.###########ooo 3 orcs (polearms, 1 ally target)Y   ice beast (summoned) _Something hits your ice beast. You block the orc's attack. _Your Invocations skill increases to level 3!Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate h^  h*_ Confirm with . or Enter, or press ? or * to list all spells.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Your ice beast hits the orc but does no damage.  Something hits your ice beast. The wall freezes the orc. h_ he hVf .).###..ß@.###..  h ~82=8.1 (1Ramparts  h`####∩ h hrG _You kill the orc! h h h@ h h$W78 Mo####∩o   orc (polearm, ally target) h& 0  You start resting. Your ice beast closely misses the orc. h0####oo 2 orcs (polearms, 1 ally target) h13-9.1 (1 h7#####∩ h_9q _Something hits your ice beast but does no damage. h>  The wall freezes the orc! h h) h######..∩   orc hz8P--60 h@9i##### h?<G _You kill the orc! h  Your ice beast closely misses the orc. The wall freezes the orc! h) h∩)####o hG_  orc (polearm) hV3-1 h6" ∩### _You kill the orc! h h8 h! ###.Y#. hM#9=7==2 hV,]### h1 h h."M∩###oo   orc (polearm) hI#&3 hO(q∩### hR* h  , h  ###.###Y..∩ h &4 h ^###∩ h  hzeM∩#oo   orc (polearm)50=5 h#####∩ h h/ h@ ####)Y..∩ hB==6 h∩#### h h  h  hh ,M∩###Y.oo   orc (polearm)  h &7 hm ~∩####∩ h  h h h ∩####)Y..∩ h`&8 hF∩##### h hG` h` hOgM∩.###...ß@.###Y.o.∩o   orc (polearm) hh1=8=9 h&q;∩ hUs4 _The frozen ramparts melt away. h/########### .......∩.#.. ..#⌠))...# #....###.....#  hl1H+.....ßY....∩# #...)###@....# #.. #⌠.....# # ...o.∩.##  #########  ho3 hm? ∩.Y∩ h?;, ally target)You swap places. hBA]0-=70 hJ hP _The orc hits you from afar with a +0 trident.  Things that are here: _a +0 spear; an orc corpse hnz########### .......∩.##.. ..#⌠)).......###..+.....ß.Y...∩#...)###).... #⌠#......o.∩.# ############  hg hrc∩.Y hGo45---1Freeze h h9 _The orc hits you with a +0 trident. hy Really attack near your ice beast? Y - Yes  N - No hB  h + hi Jaijje the ChillerGnoll of Ashenzari ......##########Health: 45/51 =====================---# .......∩.##Magic: 8/15============------------#.. ..#⌠))...#AC: 3Str: 7#....###.....#EV: 12Int: 17 h +.....ß.....∩#SH: 4Dex: 12#...)###Y....#XL:  7 Next: 63% Place: a Bailey#.. #⌠@....#Noise: =--------  Time: 5371.1 (0.0)##......o.∩.##A) +7 sceptre of Torment {pain, torment}  h6 m############Cast: Freezeo   orc (polearm, ally target)Y   ice beast (summoned)You swap places. _The orc hits you from afar with a +0 trident.  Things that are here: _a +0 spear; an orc corpse _The orc hits you with a +0 trident.  You puncture the orc! h   h2 H_The orc hits you from afar with a +0 trident.  Things that are here: _a +0 spear; an orc corpse _The orc hits you with a +0 trident.  You puncture the orc!  You kill the orc! h[  h T§)  h% -6- h% @2.6 (1.5Freeze h,  h, 5∩ hI/ c _Your ice beast disappears in a puff of smoke! h%Z9==7=8=== hYR10/15==9=50=== hW ∩)- _You start resting. h=[e89.6 (17.0)∩ h[1=1=90.6 (18 hb;∩ hAe" _HP restored. h  ##########  .......∩.#.. ..#⌠))#....###..... h +.....ß.....∩.)###.. #⌠.....##......).∩.############## h j∩1.0) h :∩ h  Things that are here: _a +0 spear; an orc corpse hyM ##########  .......∩.#. ..#⌠))#....###.....+.....ß.@...∩...)###).. #⌠.....##......).∩.###2 _ hru∩ hDbM ##########  .......∩.#.. ..#⌠))#....###@....+.....ß.....∩..)###)#.. #⌠.....#.# hIb∩3 hjN;∩ hP h· z ########### # ........∩.## #.. ..#⌠)@...#  hv #....###.....# +.....ß.....∩# #...)###)....##.. #⌠.....###......).∩.############ h ;∩ h T==4 h4 ;∩ h5 P _You see here a +0 halberd. hj]# ##.∩.## #.. ..#⌠@)...# #....###.....# +.....ß.....∩# #...)###)....#  #.. #⌠.....# hU^ ##......).∩.## ############ hj h@k&5 _ h hˑ∩ h hÚ  hR h[_Items here: ))) [[. hE # ##.∩.## #.. ..#@))...# #....###.....# +.....ß.....∩# #...)###)....#  #.. #⌠.....# ##......).∩.## ############∩6 _∩∩ _There is an orcish standard here. h̳  ########## ##....@...∩.## #.....#⌠))...# #....###.....# +.....ß.∩# #...)###)....# #... #⌠.....###......).∩.############## hѺ  h \2==7 _ h= ;∩ h  ho: # ##.∩.## #.....#⌠))...# #....###.....# h: +.....ß.....∩# #...)###)....# #.... #⌠.....# ##......).∩.## ############  h∩∆∆∆∩  h&8  h=J∩∩  hԥ############........∩.## #⌠))...#∆ #....###.....# ∆ +.....ß.....∩# ∆ #...)###)....# #.....#⌠.....# ##......).∩.## ########### ∆∆∆∩9  hު:∩  h  h ##############........∩.##.....#⌠))...∆∆###..+.....ß.....∩#...)###)......∩#  hf:∩  h(400  h>  h  h o ##############........∩.##.....#⌠))...∆∆###....+...@.ß.....∩#...)###).... #.....#⌠....#  h <∩  h C==1  h ;∩  h   hu l ##############........∩.##.....#⌠))...∆∆###...+.....ß.....∩#...@###).... #.....#⌠....#......).∩.##  h{   h| &2  h :∩  h9  Things that are here: _a +0 spear; a +0 ring mail; an orc corpse! he^ ########## ##........∩.## #.....#⌠))...# ∆∆ #....###.....# ∆∆ +..@..ß.....∩#∆∆ #...)###)....# #⌠.....#......).∩.##############! hƪ;∩! hӫ-3 _! h>:∩! hG! hY ##### ##........∩.## #.....#⌠))...# ∆∆ #....###.....# ∆∆ +.@...ß.....∩# ∆∆ #...)###)....# #.....#⌠.....#  ##......).∩.##  #####! h! hoT3=4! hl;∩! h! hX J ###### ##........∩.## #.....#⌠))...# ∆∆ #....###.....# ∆∆ +@....ß.....∩# ∆∆ #...)###)....# #.....#⌠.....#  ##......).∩.## ######∩5" h; 3" h> " hB ," hG " hI " hIJ " hL " hOT " hT 9=" hnW " h{[ ," h] " hg B" hzi " hi L4==" hl " hOp ," hSs " hu ," hhw " h{y ," h%{ " h} P==" hy " h ," h " hD ," h " h9 ∩ _You start resting." h͗ 0172.0)" he [5==8.6 (13" h :∩" h % _Magic restored.# hb∩#####.$$.+.$$.'#.$$.##### h9∩# hc19.0)# h# hu5∩# he _You open the door. _Found 87 gold pieces.# hwOF ## ##.∩.## ######.....#⌠))...# #.$$.#....###.....# +.$$.@.....ß.....∩# #.$$.#...)###)....# ######.....#⌠.....# ##......).∩.## ####### h#Yp∩∩20 _# h^# hsbQ _There is an open door here.# h  #### ##..∩.## ######.....#⌠))...# #.$$.#....###.....# +.$$@'.....ß.....∩# #.$$.#...)###)....# ######.....#⌠.....# ##..).∩.## #########∩1 _# hն # h # h  ###### ##........∩.## ######.....#⌠))...# #.$$.#....###.....# +.$@.'.....ß.....∩## h & #.$$.#...)###)....# ######.....#⌠.....# ##......).∩.## ####### hr B∩∩# hʡ C==2# h # h: # h +3.6 (2# hE =∩# hH ? _You now have 519 gold pieces (gained 16).$ hTNM ############  ##........∩.######.....#⌠))#.$@.#....###.....+.$..'.....ß.....∩$ hU.$$.#...)###)######.....#⌠.....#.....).∩##$ h[;∩$ h\+4.6 (1$ hb:∩$ h=i<∩$ hi+5.6 (2$ hm$ h[p? _You now have 533 gold pieces (gained 14).$ hS # ##.∩.## ######.....#⌠))...# #.@..#....###.....# +.$..'.....ß.....∩# #.$$.#...)###)....# ######..#⌠.....# ##.....).∩.## #####∩6.6 (1∩∩7.6 (2$ h#cy∩ _You now have 552 gold pieces (gained 19).$ h1 ##############........∩.########.....#⌠)).......#....###..+.@..'.....ß.....∩#.$$.#...)###)....#####.....#⌠..8.6 (1∩9.6 (2$ hy∩ _You now have 561 gold pieces (gained 9).$ h>  ##############........∩.########.....#⌠)).......#....###..$ h +....'.....ß.....∩#.@$.#...)###)....#####.....#⌠. ##......).∩.#$ hF <∩$ h ,30.6 (1$ h 8∩$ h :∩$ hp +1.6 (2$ h :∩$ h ? _You now have 582 gold pieces (gained 21).$ h ##### ##........∩.## ######.....#⌠))...# #....#....###.....# +....'.....ß.....∩# #..@.#...)###)....# ######.....#⌠.....# ##......).∩.## $ h 9∩$ hk +2.6 (1$ h :∩$ h; ∩∩3.6 (2$ h :∩$ h> _You now have 590 gold pieces (gained 8).% h*9(% h9 ########## ##........∩.## ######.....#⌠))...# #....#....###.....# +.@..'.....ß.....∩# #....#...)###)....#######.....#⌠.....#......).∩.##############% ho?9∩% h@% ho@$4.6 (1% hD% hE% hy % % h~y x# ##.∩. ######.....#⌠))... #....#....###..... +@...'.....ß.....∩ #....#...)###).... ######.....#⌠..... ##......).∩.  #% hX 9∩% hL &5% h <∩% hT & hڸ###........o.##..o..ß..'o.##......o...###& hnuoooo 4 orcs (3 polearms, asleep)& h  You open the door.  4 orcs come into view.& h& hF  The orc shouts! You hear a shout!& h& h  An orc comes into view. It is wielding a +0 halberd.& h  An orc comes into view. It is wielding a +0 trident.& hC& h| ∩ooooooo.ooooooo 7 orcs (5 polearms, wandering)An orc comes into view. It is wielding a +0 war axe.An orc comes into view. It is wielding a +0 trident.& h/==6& h<∩& h0 _The orc moves out of view.' hM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' hk Jaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================Magic: 12/15 ===================-----############### AC: 3Str: 7....##........∩.# EV: 12Int: 17.... ****##.....#⌠))... SH: 4Dex: 12' h oo##.******#....###..... XL:  7 Next: 63% Place: a Baileyoo.ß.**@...'.....ß.....∩ Noise: ==-------  Time: 5436.6 (0.0)oo##.******#...)###).... A) +7 sceptre of Torment {pain, torment} o... ****##.....#⌠..... Cast: Freeze....##......).∩.####' h e############ooooooo 7 orcs (5 polearms, wandering)An orc comes into view. It is wielding a +0 trident. _The orc moves out of view.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate( h^( ho8Jaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================Magic: 15/15 ========================############### AC: 3Str: 7....( h$p##........∩.# EV: 12Int: 17.... ######.....#⌠))... SH: 4Dex: 12oo##..#....#....###..... XL:  7 Next: 63% Place: a Bailey( hpoo.ß..'@...'.....ß.....∩ Noise: ==-------  Time: 5436.6 (0.0)oo##..#....#...)###).... A) +7 sceptre of Torment {pain, torment} o... ######.....#⌠..... Cast: Freeze....##......).∩.#( harB###############ooooooo 7 orcs (5 polearms, wandering) _The orc moves out of view.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.( h~( hH( h=∩( h. _( hr ### #.....# ##.∩. .....######.....#⌠)).oo##..#....#....###ooo.ß..@....'.....ß.....ooo##..#....#...)###) o....######.....#⌠#.....# ##......).∩.### o   orc warrior (polearm, wandering)ooooooo 8 orcs (6 polearms, wandering)( h 4∩o..oo.ooooooo 7 6 wandering)( h 4--7.6 (1( h" ( h _An orc and an orc warrior come into view. _There is an open door here.) h=  ) h>=Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h Jaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================Magic: 12/15 ===================-----################# AC: 3Str: 7#.....# ##........∩. EV: 12Int: 17....*#**###.....#⌠)).. SH: 4Dex: 12) ho..##.*****.#....###.... XL:  7 Next: 63% Place: a Baileyoo..ß.*@*...'.....ß..... Noise: ---------  Time: 5437.6 (0.0)ooo##.*****.#...)###)... A) +7 sceptre of Torment {pain, torment} o...*#**###.....#⌠.... Cast: Freeze#.o...# ##......).∩.#################o   orc warrior (polearm, wandering)ooooooo 7 orcs (6 polearms, 6 wandering) _There is an open door here.  Casting: Frozen Ramparts[3) h;'6m (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door., h, hJaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================Magic: 15/15 ========================################# AC: 3Str: 7#.....# ##........∩. EV: 12Int: 17.....######.....#⌠)).. SH: 4Dex: 12o..##..#....#....###.... XL:  7 Next: 63% Place: a Baileyoo..ß..@....'.....ß..... Noise: ---------  Time: 5437.6 (0.0)ooo##..#....#...)###)... , hG S A) +7 sceptre of Torment {pain, torment} o....######.....#⌠.... Cast: Freeze#.o...# ##......).∩.#################o   orc warrior (polearm, wandering)ooooooo 7 orcs (6 polearms, 6 wandering)Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  Okay, then.∩∩ _, h###### ##.....# ##.∩.#.....######.....#⌠)).o..##..#....#....###.oo..ß..'@...'.....ß.....∩ooo##..#....#...)###).o....######.....#⌠.#.o...# ##......).∩.####### , h#ooooo 5 orcs (4 polearms, 4 wandering) , h, h, h, h, h, h ooo..o.∩oo 6 orcs (4 polearms, 5 wandering), h^28.6 (1 _, h, h- h  Press: ? - help, Dir - look around, f - activate  An open door. _Okay, then.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hJaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================- h7Magic: 12/15 ===================-----################## AC: 3Str: 7#.....# ##........∩.# EV: 12Int: 17.....****##.....#⌠))... SH: 4Dex: 12oo.##.******#....###..... XL:  7 Next: 63% Place: a Baileyooooß.**@...'.....ß.....∩ Noise: ---------  Time: 5438.6 (0.0)oo.##.******#...)###).... A) +7 sceptre of Torment {pain, torment} - ho.o...****##.....#⌠..... Cast: Freeze#.....# ##......).∩.###################oooooo 6 orcs (4 polearms, 5 wandering)An open door. _Okay, then.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate- h~ Jaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================Magic: 12/15 ===================-----################## AC: 3Str: 7#.....# ##........∩.# EV: 12Int: 17.....######.....#⌠))... SH: 4Dex: 12- h oo.##..#....#....###..... XL:  7 Next: 63% Place: a Baileyooooß..'@...'.....ß.....∩ Noise: ---------  Time: 5438.6 (0.0)oo.##..#....#...)###).... A) +7 sceptre of Torment {pain, torment} .o...######.....#⌠..... Cast: Freeze#.....# ##......).∩.###################oooooo 6 orcs (4 polearms, 5 wandering) _Okay, then.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen- h- A Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.- h - h - h} - h - h - hf - hh ∩####oo##..#.....o.ß..oo##..#....o.o..####∩o   orc warrior (polearm)- hU oooooo 6 orcs (5 polearms)==9.6 (1Ramparts - h[ ∩######∩- h   Casting: Frozen Ramparts (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The orc shouts! x3; You hear a shout! x2. hWM  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. h= . hu ∩oo...#####.Y.o..o.o.####∩o 8 orcs (6 polearms, 1 ally target)Y   ice beast (summoned). h _9/15 -----40. h ######. h% 4 _A chill wind blows around you./ h/ h@/ h/ h/ h'/ hR/ hС/ hS/ h-/ h/ hs9o∩ooo..##..##..#Y..o.##.o#o..####/ h/--1/ hA∩########1 hQCN  Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 hy ∩####2 hj####Okay, then.2 h9--2 hq∩###2 h. _2 h[8 2 hX9 2 h9 2 hT j.ooo.o.###...ß..Yo##o.oo..####∩=22 h` ∩#######∩2 hf K _The wall freezes the orc. You block the orc's attack.3 hN  Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h  A film of ice covers your body! The wall freezes the orc!3 h8 P o.∩.o.o.####o#o.##o)o.o..####75You kill the orc!6----------10 4=33 h& ####### _Your ice beast hits the orc but does no damage.4 h" 4 h >  The wall freezes the orc!4 h0 4 h w  You kill the orc!The wall freezes the orc!4 h ,4 hM 4 h 4 h 4 ha  You kill the orc!Your ice beast hits the orc. Your ice beast freezes the orc!4 h! .oo.o..####)#)#.o...### 4 orcs (3 polearms)4 h" U-----5--44 h* ########4 h- C _The orc dies!5 hP5 hB5 h5 h5 h#&  The frozen ramparts melt away. Your ice beast hits the orc.  Your ice beast freezes the orc!5 h-..o.o.#####....o.)#.....o..####∩ 3 orcs (25 h.5 hA7==6--55 hgI;∩5 h LC _The orc dies!6 h)N  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h Jaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================Magic: 4/15======------------------################## AC: 10  Str: 7#.....# ##........∩.# EV: 12Int: 17.o.o.****##.....#⌠))... SH: 4Dex: 12o..##.******#....###..... XL:  7 Next: 66% Place: a Bailey....ß.oY@...'.....ß.....∩ Noise: ---------  Time: 5445.6 (0.0)o..##.*[6 hI 0;10;1m*****#...)###).... A) +7 sceptre of Torment {pain, torment} ..o..****##.....#⌠..... Cast: Freeze#.....# ##......).∩.###################o   orc warrior (polearm)ooo 3 orcs (2 polearms)Y   ice beast (summoned)Your ice beast freezes the orc! _The orc dies!Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate7 hrSJaijje the ChillerGnoll of Ashenzari ......Health: 51/51 ========================Magic: 4/15======------------------################## AC: 10  Str: 7#.....# ##........∩.# EV: 12Int: 17.o.o.######.....#⌠))... SH: 4Dex: 12o..##.)#....#....###..... XL:  7 Next: 66% Place: a Bailey....ß.oY@...'.....ß.....∩ Noise: ---------  Time: 5445.6 (0.0)o..##[7 hW37m.)#....#...)###).... A) +7 sceptre of Torment {pain, torment} ..o..######.....#⌠..... Cast: Freeze#.....# ##......).∩.###################o   orc warrior (polearm)ooo 3 orcs (2 polearms)Y   ice beast (summoned)Your ice beast freezes the orc! _The orc dies!Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate7 hlICasting: Ozocubu's Armour (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc!7 hqY ∩.oo.####o#....)o)#....7 hr...####∩, ally target)You kill the orc!7 hho==6.6 (1Ramparts 7 h∩########7 h֘M _Your ice beast hits the orc warrior but does no damage.7 h1(   The wall freezes the orc warrior but does no damage. ∩.o.###o.)#####∩ 2 orcs (1 polearm)You block the orc warrior's attack.-7########∩ _Your ice beast hits the orc warrior but does no damage.8 h  The wall freezes the orc.  The orc hits your ice beast with a +0 war axe!  The wall freezes the orc warrior. ..####oo#### ), 1 ally target) The orc warrior hits you from afar with a +0 glaive!44----=8########∩ _Your ice beast closely misses the orc.8 h  The wall freezes the orc!  You kill the orc!The wall freezes the orc warrior!8 h`  o.####.#####∩8 h , ally target)polearms)The orc warrior hits you from afar with a +0 glaive!8 h? u37-------7-98 h ######## _Your ice beast hits the orc warrior but does no damage.9 h  The wall freezes the orc warrior. The orc warrior misses you.9 h  The wall freezes the orc. The orc hits you but does no damage.  Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior!9 h: v ..####)####   orc (polearm, ally target)9 hV t---90-509 h9# ∩#########∩9 hJ' K _The orc warrior dies!: h5: hY$~  The wall freezes the orc. You block the orc's attack.  Your ice beast hits the orc.: h+∩###o)##∩: h?.81: hE#######∩: hIC _The orc dies!: h >  The wall freezes the orc!: h&  ####)###∩: h C m5==1-2: hH #######∩: hJ G _You kill the orc!; h#####....#....; hoL####∩; hH-3; h@; h4 _The frozen ramparts melt away.< hk###### # #.....# ##.∩.#.....######.....#⌠))...#o..##.)#....#....###.....#....ß.)Y.@..'.....ß.....∩#o..##.)#....#...)###)....#< hr.....######.....#⌠.....##.....# ##......).∩.#####< hD'Y< hg9= 3 4< hM∩∩< hyr _Your icy armour cracks and falls away as you move.< h W###### # #.....# ##........∩.## .....######.....#⌠))...# o..##.)#....#....###.....# ....ß.)'Y.@.'.....ß.....∩# o..##.)#....#...)###)....# .....######.....#⌠.....# #.....# ##.... ∩.Y5∩< h ###### ###### #.....# ##........∩.## .....######.....#⌠))...# o..##.)#....#....###.....# ....ß.)'.Y.@'.....ß.....∩# o..##.)#....#...)###)....# .....######.....#⌠.....# #.....# ##.....###### ######< h < hߛ ∩.Y∩==6< h C∩∩< h' = h*###### #### #.....# ##..∩.## .....######.....#⌠))...# o..##.)#....#....###.....# ....ß.)'..Y.@.....ß.....∩# o..##.)#....#...)###)....# = h$.....######.....#⌠.....# #.....# ##......###### ############= h= h@.Y= hQ&7= h = h=Q _There is an open door here.= h###### ## #.....# ##.∩.## .....######.....#⌠))...# o..##.)#....#....###.....# ....ß.)'...Y'@....ß.....∩# o..##.)#....#...)###)....# = hջ.....######.....#⌠.....# #.....# ####### ######= h=Y∩.Y= hf40=8 _= h:∩= h= hs-###### ###### #.....# ##........∩.## .....######.....#⌠))...# o..##.)#....#....###.....# ....ß.)'....Y.@...ß.....∩# o..##.)#....#...)###)....# .....######.....#⌠.....#  ###### #∩'Y∩9∩∩ ###### ###### #.....# ##........∩.##= h6b[7;5H .....######.....#⌠))...# o..##.)#....#....###.....# ....ß.)'....'@Y...ß.....∩# o..##.)#....#...)###)....# .....######.....#⌠.....#  #.....# ##......).∩.## ###### ######∩∩6=60= h]a∩ _You swap places.= h@&###### ###### #.....# ##........∩.## .....######.....#⌠))...# o..##.)#....#....###.....# ....ß.)'....'Y@...ß.....∩# o..##.)#....#...)###)....# .....######.....#⌠.....# #.....# ##......).∩.######## #= hU/= h0T1=1= h6;∩= h9& _You swap places.> hw ###### ###### #.....# ##........∩.## .....######.....#⌠))...# o..##.)#....#....###.....# ....ß.)'....'@Y...ß.....∩# o..##.)#....#...)###)....# .....######.....#⌠.....# #.....# ##......).∩.## ###### ######∩2 _You swap places.> hPR+#####....'....+#....####∩3∩ _You close the door.? hQ3? h,T? h \e=? hH_? h_N2=? h b? h$e,? hVg? hAj97? hj1==? hl? h$zW _You start resting.? h|93? h3}(=? hp? hs,? h? h,? h? h܌P==? h ? hY94? h͓2=? hƕ? hi,? h? hc8=? h? h,? h'? hʨ95? hU(=? ho? h ,? h7? hֲO=? hE? h96? hP2=? h? h,? hs? hN9==? h!? h@? h,? h? hL? hK7=? hc? h,? h? h:==? h ? h? h98? h'2=? h? h,? h? h? h=R10/15==? hh? h,? h? h? hK9=? hX? hDP==? h? h :50? h# 2=? h ? h,? h? hKM1=? h? h}? hf,? h? h"%{ ∩. ? h%V_Your ice beast disappears in a puff of smoke!? hw,N∩96.6 (33.0)? h1-Z1=7.6 (34? hH4:∩? h6" _HP restored.? hSv =? hz ? h} ,? h8 ? h {=? hщ L2==? h ? h ,? h B? h ? h ,? h< ? h> ? h :==? h ? hF ,? hI ? h ,? h ? h3 ,? hl ? h( a3=? hk ? hĻ ,? h ? h ,? h ? hq ,? h ? h 9=? h# ? h ? h ,? h X? h ? h L4==? h ? h# ,? h- ? h ,? h ? h ,? h ? h ? hG :==? h ? h ,? h ? h ,? h ? h ∩∩ _You start resting.? h, u∩523.6 (26∩? h [5==4.6 (27? h ? h % _Magic restored.@ hp∩#####....'....'#....####@ h{9∩@ h|R======5.6 (1.0)@ h]@ h= _As you open the door, it creaks loudly!@ hKb ###### ##@ hL #.....# ##.∩.## .....######.....#⌠))...# o..##.)#....#....###.....# ....ß.)'....@.....ß.....∩#@ hM` o..##.)#....#...)###)....# .....######.....#⌠.....# #.....# ##......).∩.##@ hOu ###### ######@ hV;∩@ h!XG------6@ heaW∩∩@ hgjQ _There is an open door here.@ h 3@ h @ h} @ h @ hy $ _@ h ,@ h P==@ hT @ hT @ h ,@ h @ h @ h @ hW @ h @ h  ###### ############ #.....# ##........∩.# .....######.....#⌠))... o..##.)#....#....###..... ....ß.)'@...'.....ß.....∩------30.6 (4@ hI  o..##.)#....#...)###).... .....######.....#⌠..... #.....# ##......).∩.# ###### ############@ h @ h =∩@ h @ hX' ######  #.....# ##.∩. .....######.....#⌠)) ...##.)#....#....###@ hTb ....ß.)@....'.....ß..... ...##.)#....#...)###) .....######.....#⌠ #.....# ##......).∩. ###### @ h@ h+1.6 (1@ h@ hQ _There is an open door here.A h ######  #.....## ##.∩# .....######.....#⌠))'...##.)#....#....###'....ß.@'....'.....ß'...##.)#....#...)###)A hk# .....######.....#⌠ #.....## ##......).∩ ###### A h:∩A h-2 _A h<∩A ht _Items here: ))))) [ †††.A hp #######  #.....## ##..#. .....######.....#⌠)).'...##.)#....#....###.'....ß@)'....'.....ß.'...##.)#....#...)###).#. .....######.....#⌠ #.....## ##......). ####### A hcwA hcx$3 A hx _A hL}A hA h]A h^A hqdA hfA h5: ; ##################.....## ##.........#.......######.....#⌠))'...##.)#....#....###...ß.)'....'.....ß..'...##@)#....#...)###).#.......######.....#⌠. ##.....## ##......)##A hg@ A h@ &4A h5F A hG A h@ ################ ##.....##.........#.......######⌠)!.'...##.)#....#....###.!.'....ß.)'....'.....ß!.'...##.)#....#...)###) .#....@..######.....#⌠ ### ##......) ##### ######## 5 _Found 2 smoky golden potions and a blue potion.B h"P ####### # ##.....## ##.#.......######.....#⌠!!.'...##.)#....#....###!.'....ß.)'....'.....ß!!.'...##.)#....#...)### .#B h\#.######.....#⌠ ##.....## ##...... # B h+B h$,&6B h2B h6 _Found a potion of magic, a bubbling clear potion and a potion of haste.B he  ##### ######### ##.....## ##.........#.......######.....!!!.'...##.)#....#....##B hg !.'....ß.)'....'.....ß!!!.'..@##.)#....#...)##......###### ##.....##.....#############B ho B hp &7B hz B hW~ o _Found 2 potions of haste and a potion of magic.B hG\ { ####### ######### ##.....## ##.........#.......######......!!!.'...##.)#....#....#B h\ D.!!!.'.@..ß.)'....'.....!!!.'...##.)#....#...).......######## ##.....##....############B hd B hCe &8B h|n C h2s ####### ####.....## ###.....#.......######+.!!!.'...##.)#....#....+.!!!.'@...ß.)'....'C hG+.!!!.'...##.)#....#...)#.....#.......##########.....## ## ####### C h`C h2&9C hLC hC h  #######  ##.....## ## #.....#.......###### +.!!!.'...##.)#....# +.!!!.@....ß.)'....' +.!!!.'...##.)#....#... #.....#.......###### ##.....## ## ####### C hC h'40C hɳC hJQ _There is an open gate here.C hs #######  ########.....## ## #.....#.###### +.!!!.'...##.)#....# +.!!!@'....ß.)'....' +.!!!.'...##.)#....# #.....#.###### ########.....## ##C h9vk ####### C h&~C hq-1 _C hC hNC h #######  #.....## ## #.....#.###### +.!!!.'...##.)#....# +.!!@.'....ß.)'....' +.!!!.'...##.)#....# #.....#.###### #.....## ##C h k ####### C h} C h& &2C h C h C h +3.6 (2C h_ C h e _n - 4 smoky golden potions (gained 1)C hY 4 #######  ##.....##  #.....#.###### +.!!!.'...##.)#....# +.!@..'....ß.)'....' +.!!!.'...##.)#....# #.....#.######C h\  ##.....##  ####C hc C hd +4.6 (1C hzk C h#s C hs +5.6 (2C hz C h)} [ _H - a bubbling clear potionC h$M ####### #######.....## #.....#.......#####!.'...##.)#....#...'....ß.)'....'+.!!!.'...##.)#....#.....#.......#######6.6 (17.6 (2 _i - 2 potions of haste (gained 1)D hsr; # ##.....##  #.....#. +.@.!.'...##.)#.... +.!...'....ß.)'.... +.!!!.'...##.)#.... #.....#. ##.....##D h!sO #######D h~D h+8.6 (1D hD hÒD h+9.6 (2D h2D hia _i - 3 potions of haste (gained 1)D hk# ##.....## ##.....#.#+..@!.'...##.)#....#+.!...'....ß.)'....'+.!!!.'...##.)#....##.....#.##D h#.....## ########D hD h ,50.6 (1D hD hD h^N ####### ###.....## ##.....#.######.+...@.'...##.)#....#.+.!...'....ß.)'....'.+.!!!.'...##.)#....#.#.....#.######.D hN #.....## #### #D hT D hT &1D hY D h` D h` +2.6 (2D h"e D hQg Q _I - a blue potionE h ################.....## #.....#.......######.+.....'...##.)#....!.ß.)'....'!!.'...##.)#....##.....#.......#######E hA3.6 (1E h`E hԴE h]E h^  ################.....## #.....#.......######.+.....'...##.)#....!.ß.)'....'!##.)#....##.....#.......############.....## ####E hwf<4E hjE huE htv+5.6 (2E hzE hA}e _n - 5 smoky golden potions (gained 1)E hr #######  #.....##  #.....#.###### +.....'...##.)#....# +.!...'....ß.)'....' +.!@..'...##.)#....# #.....#.###### ##.....##  #######E h(A6.6 (1E h+E hPA7.6 (2E hE ha _b - 4 potions of magic (gained 1)E hk  ####### ##.....##  #.....#. +.....'...##.)#.... +.!...'....ß.)'.... +.@...'...##.)#.... #.....#. ##.....##  #8.6 (1E h E h E h $9.6 (2E hS E hQ a _i - 4 potions of haste (gained 1)E h UM ####### #######.....## #.....#.......#####E hi v.##.)#.ß.)'E h +.....'...##.)#.........#.......#####E h z########.....##E hڿ E h( ,60.6 (1E h E h E h$ +1.6 (2E hC E h+ a _b - 5 potions of magic (gained 1)F hD  # ##.....## #.....#. +.....'...##.)# +@....'....ß.)' +.....'...##.)# #.....#F h P. ##.....## F h D #F h A2.6 (1F h F h H h#####o....#o.....o..#..'......'o..#..'o.....o....######oooooo 6 orcs (4 polearms, asleep)H h  You open the gate.  6 orcs come into view.H hH h5H hܭH h,H hNH hNI  The orc shouts! You hear a shout! x2H h8H ho ..oooooo.o.ooo 3 orc warriors (polearms, 2 wandering)H hYoooo 4 orcs (polearms, 3 wandering)An orc warrior comes into view. It is wielding a +0 halberd.H h/==3H hH h _The orc moves out of view. x2 _2 orc warriors come into view.J h e ##### # .....##.....## .o....#.....#.#oo.#..'.....'...##.)#.o.....'.@...'....ß.)'.oo.#..'.....'...##.)#..o....#.....#.#.....##.....#######J h !J h& ,J h)( J h) J h) J h1  ..oooo.o   orc warrior (polearm)ooo 3 orcs (polearms, 2 wandering)The orc shouts! You hear a shout! x2J h#4 &4J h8 J h: ; _The orc warrior moves out of view. x2K h5 ##### ####### .....###.....## #......#.....#.#o.o#..'.....'...##.)#....#o.o...'..@..'....ß.)'....'ooo#..'.....'...##.)#....#......#.....#.#.....###.....## ###### #######K h,K hP oo.--5K hj##### ####### #.....###.....## #......#.....#.######.o.o#..'.....'...##.)#....#.K h)k\o.oo..'...@.'....ß.)'....'.oo.#..'.....'...##.)#....#.......#.....#.######......###.....## #K hl##### #### #   orc (polearm)K h3sH.oK hsA--6K hxK hBzK h ##### ####### #.....##.....## ##.......#.....#.######.o.o#..'.....'...##.)#....#.o.o.o.'....@'....ß.)'....'.oo.#..'.....'...##.)#....#.......#.....#.######......##.....## ##.K h ##### ####### #K h\ K h H.oK hA &7K h K h L h7##### ####### #.....#########.....## ##.......#.....#.######.o.o#..'.....'...##.)#....#.o.o..o'.....@....ß.)'....'.oo.#..'.....'...##.)#....#.......#.....#.######......#########.....## ##.##### ####### #.o8L hL hQ _There is an open gate here.L hi################.....#########.....## ##.........#.....#.......######..o.o#..'.....'...##.)#....#.o.o...o.....'....ß.)'....'.oo.#..'.....'@..##.)#....#...)......#.....#.......######......########## ##### ####### ## L hkL hqR'oL hr-9 _L h\xL hTzL h ##### ####### #.....#.....## ##.......#.....#.......######.o.o#..'.....'...##.)#....#....#o.o...'.....'....ß.)'....'.oo.#..'o....'.@.##.)#....#...)#......#.....#.######......#########.....## ##.##### ####### #L h H.oL hȓ '70L hr L hf M hM h#####M h,#######M h2 ######M h.....#########.....## ##.....M h.M h6.....#.......######.....#M ho.o#..'.....'...##.)#....#....##M ho.o...'.....'....ß.)'....'.....ßM hoo.#..'.o...'...##.)#....#...)##M hJ......#.....#..@....######.....M h(.....########M hY ##  M h;##### ####### M h #### M h1! M h#M h,M h3.#. M h/ M h1M h21M hUuM hn{M hy ##### ####### # .....#########.....## ##. ......#.....#.......######.....#⌠ o.o#..'.....'...##.)#....#....# o.o...'.....'....ß.)'....'.....ß. oo.#..'.....'...##.)#....#...)# ......#.....#.######.....#⌠ .....###.....## ##. ##### # #2M h{M hh  ####### ##########.....## ##.#.....#.......######.....#⌠) .o#..'.....'...##.)#....#....###. .o...'.....'....ß.)'....'.....ß. o.#..'.....'...##.)#....#...)###)#.....#.######.....#⌠.###.....## ##......) # #M h" M hU# &3M h$( M h* N hc ### ####### ################.....## #... ....#.....#.......######.....#⌠)) o#..'.....'...##.)#....#....###..'.....'....ß.)'....'.....ß... .#..'.....'...##@)#....#...)###).....#..#####.....#⌠.. ...#########.....##......). ###################4N hn ## ####### #################.....## ##........∩ ...#.....#.......######.....#⌠)) #..'.....'...##.)#....#....### ...'.....'....ß.@'....'.....ß... #..'.....o...##.)#....#...)###).....#.......######.....#⌠.. N hBo7..#########.....##......).∩ ###################o   orc (polearm)N h+qN h wK∩' N htw&5N h|N h+t _Items here: ))))) [ †††.N hڥ  ####### # .##.....## ##.∩.#.....#.......######.....#⌠)). ..'.....'...##.)#....#....###.N h '.....'....ß.)@....'.....ß. ..'.....'...##.)#....#...)###).#.....#.......######.....#⌠. .##.....## ##......).∩. # ####### #N hح :∩N h -6 _N hP N h Q _There is an open door here.O hJ" ####### # #.....## ##.∩.# .#.....#.......######.....#⌠)). .'.....'...##.)#....#....###. .'.....'....ß.)'@...'.....ß.....∩'.....'...##.)#....#...)###). .#.....#.......######.....#⌠. #.....## ##......).∩.# ####### #oo   orc (polearm)7 _O h{O h O hi a∩.oO hU &8O h* O h+ 3∩O h 0 P h^P h'P ho.o∩o 2 orcs (polearms)P h&9P h=∩P hP h% P h,+ P h'0 o.o.∩P h0 '80P h6 =∩P h`9 Q h+{M  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q hrX,Q h`&Yo..o∩, 1 ally target)Y   ice beast (summoned)Q h∩######∩T hB\ _Your ice beast misses the orc warrior.T hd T hG .∩#####o.Y#####∩T h _50=6T h ########T h g _Your ice beast completely misses the orc warrior.U h9 ∩######U h:###∩ The wall freezes the orc warrior.  The orc warrior hits you from afar with a +0 spear!U h[<41----10/15====7U hBD∩#####U hE3∩U hHb _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior!U h͓  U h A∩######∩ The wall freezes the orc warrior! The orc warrior closely misses you.U h3 .-8U h %∩U hե ########∩U hߪ M _Your ice beast hits the orc warrior but does no damage.V hZ ∩########The wall freezes the orc warrior.  The orc warrior hits you from afar with a +0 spear!V hx29----------=9V hT######∩V hM _Your ice beast hits the orc warrior but does no damage.V h k  The wall freezes the orc warrior.V h  ####)Y)###∩V h V h1 +V hp 2Jaijje the ChillerV h Gnoll of Ashenzari ......V hW Health: 30/52 =============-----------V h vMagic: 10/15 ================--------V h@ ,#######V h S############ AC: 3V h# +Str: 7 V h #########.....## ##........∩.# EV: 12V h Int: 17 .#.....#.......######.....#⌠))... SH: 4Dex: 12 V h .'.....'...##.)#....#....###..... XL:  7 Next: 114% Place: a Bailey .'.....'....ß.)Y@...'.....ß.....∩ Noise: ---------  Time: 5590.6 (1.0) .'.....'...##.)#....#...)###).... A) +7 sceptre of Torment {pain, torment} V h .#.....#.......######.....#⌠..... Cast: Freeze #########.....## ##......).∩.# Ramparts V hd ###################Y   ice beast (summoned)V h/ 6Your Staves skill increases to level 3!Your Ranged Weapons skill increases to level 3!Your Throwing skill increases to level 3!Your Armour skill increases to level 3!Your Shields skill increases to level 3!Your Unarmed Combat skill increases to level 3!V h4 V h --Throwing skill increases to level 3!ArmourShieldsUnarmed Combat skill increases to level 3!Evocations skill increases to level 3!V h 6 have reached level 8!V h   V h9 --more--V h X h34/58=6-38 7% X h1:#########∩X h<O _You feel agile.Y hJY h{BY h ,Y hY hg#####....#....####∩Y h% ∩2.6 (2∩ _You start resting.5=3.6 (3Y h:∩Y h4 _The frozen ramparts melt away.Y h, 3Y h/ Y h4 Y hC5 M1=Y h]= Y h? ,Y hQ  ##### #######  .....#########.....## ##  ......#.....#.......######.....# ] h[S o.o#..'.....'...##.)#....#....  o.o...'.....'....ß.)'....'.....ß  oo.#..'...o.'...##.)#....#...)  ......#.....#.######.....#  .....###.....## ##  ##### # ] hU] h`L.o] ha&8] hUn] hq^ hE ##### #######  .....#.....## ## ......#.....#.......######..... o.o#..'.....'...##.)#....#....^ h3G o.o...'.....'....ß.)'....'..... oo.#..'....o'...##.)#....#...) ......#.....#.######..... .....###.....## ## ##### # ^ hi^ h*K.o^ h&9^ hd^ h ##### #######  .....#.....## ## ......#.....#.......######^ h o.o#..'.....'...##.)#....#.... o.o...'.....'....ß.)'....' oo.#..'.....o...##.)#....#...) ......#.....#.###### .....###.....## ## ##### ####### ^ h]oo)^ hXo0----==80Freeze^ hO _The orc hits you with a +0 halberd!^ h M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ h% Jaijje the ChillerGnoll of Ashenzari ......#####^ h y########### Health: 50/58 ====================----.....#########.....## ##... Magic: 13/16 ===================-----......#.....#.......######.... AC: 3Str: 7o.o#..'.....'...##.)#....#.... EV: 12Int: 17o.o...'.....'....ß.)'....'.... SH: 4Dex: 13oo.#..'....*o*..##.)#....#...) XL:  8 Next:  7% Place: a Bailey^ hx ......#.....*@*.....######.... Noise: ==-------  Time: 5680.6 (0.0).....#######*****..## ##... A) +7 sceptre of Torment {pain, torment} ######**######## Cast: Freezeo   orc (polearm) _Items here: ))))))) [[ ÷÷÷ †. _The orc hits you with a +0 halberd!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  ^ h {Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate_ h4^Jaijje the ChillerGnoll of Ashenzari ......################ Health: 50/58 ====================----.....#########.....## ##... Magic: 13/16 ===================-----......#.....#.......######.... AC: 3Str: 7o.o#..'.....'...##.)#....#.... EV: 12Int: 17o.o...'.....'....ß.)'....'.... SH: 4Dex: 13_ h6oo.#..'.....o...##.)#....#...) XL:  8 Next:  7% Place: a Bailey......#.....#@......######.... Noise: ==-------  Time: 5680.6 (0.0).....#########.....## ##... A) +7 sceptre of Torment {pain, torment} ################ Cast: Freezeo   orc (polearm) _The orc hits you with a +0 halberd!  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.1.6 (1Ramparts [13;38_ h7H_ h8=#####_ h@  Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc. The orc closely misses you._ hv  You closely miss the orc.The orc is heavily wounded.The wall freezes the orc._ h})#### _ hc1=-3.0 (1.4_ hݏ3Freeze_ hM#####_ hX_ hG _You kill the orc!_ hgeM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` hǘY####Y   ice beast (summoned)0----=40### _A chill wind blows around you.` hDrop what?35/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()j - 5 boomerangs Armour (select all with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)B - a +0 pair of gloves Jewellery (select all with "=)  h - a ring of poison resistance (worn)u - a ring of willpower  w - a +6 ring of strength Wands (select all with /)t - a wand of acid (7)  z - a wand of flame (33) Scrolls (select all with ?)  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 2 scrolls labelled PITELA RAL NYMN  o - 2 scrolls of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[` h+[39;49mtop]` h ` h ZJaijje the ChillerGnoll of Ashenzari ......################ Health: 51/58 =====================---` h .....#########.....## ##... Magic: 10/16 ===============---------......#.....#.......######.... AC: 3Str: 7o.o#..'.....'...##.)#....#.... EV: 12Int: 17` h o.o...'.....'....ß.)'....'.... SH: 4Dex: 13oo.#..'.....)..Y##.)#....#...) XL:  8 Next:  7% Place: a Bailey` h! ......#.....#@......######.... Noise: ==-------  Time: 5684.0 (0.0).....#########.....## ##... A) +7 sceptre of Torment {pain, torment} ################ Cast: FreezeRamparts Y   ice beast (summoned)The wall freezes the orc. _You kill the orc!` hc# Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Okay, then.` hW, ` hJ- z#####` h. . _b h^Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)B - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip c hAJaijje the ChillerGnoll of Ashenzari ......################ Health: 51/58 =====================---.....#########.....## ##... Magic: 10/16 ===============---------......#.....#.......######.... AC: 3Str: 7o.o#..'.....'...##.)#....#.... EV: 12Int: 17o.o...'.....'....ß.)'....'.... SH: 4Dex: 13oo.#..'.....)..Y##.)#....#...) XL:  8 Next:  7% Place: c h^c[39;49ma Bailey......#.....#@......######.... Noise: ==-------  Time: 5684.0 (0.0).....#########.....## ##... A) +7 sceptre of Torment {pain, torment} ################ Cast: FreezeRamparts Y   ice beast (summoned)The wall freezes the orc. _You kill the orc!Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. _Okay, then.###-- _###_You kill the orc!asting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list c h:gall spells. _A chill wind blows around you.  You start putting on your armour..#@Y#--5.0 (1####6.0 (2####c hEu2####27.0 (3#####c h|\####c h5[1=8.0 (4c ho###c h0 .).###...## _You continue putting on your +0 pair of gloves. x5c hۏ49.0 (5 c h+c hT 4 _The frozen ramparts melt away.c hSc h8c hc _You finish putting on your +0 pair of gloves.d h 3d hX d h ;3d h Bd h d h O=d h d h! a4=d hL d hs d2==d h d hm,d h'd hd h d h ,d h d h>MoY.o   orc (wandering, ally target)d h   ##### #######  ########.....##  #.....#.......# d h  '.....'...##.)#  .....'....ß.)  '.....)Y..##.)#)  #@......#96.0 (7  ##.....##  ##### ####### d h;n _You start resting.e hQm  ##### #######  ########.....##  e hHo\#.....#.......#  '.....'...##.)#  .....'....ß.)  '.....)Y..##.)#)  #@......#  ##.....##  ##### #######  e hpe hyq _An orc is nearby!e h*  ##### ####### ### .....#########.....## ## ......#.....#.......###### o.o#..'.....'...##.)#....# o.o...o.....'....ß.)'....'... oo.#..'.....@Y..##.)#....# ......#.......#### .....#########.....##..###############'o....Y.o5e hu =7.0 (1 _  There is an open gate here.  Things that are here: _a +0 halberd; an orc corpsee hFX ##### #######  .....#########.....## ## ......#.....#.......###### o.o#..'.....'...##.)#....# o.o...'o....Y....ß.)'....' oo.#..'....@)...##.)#....# ......#.....#.###### .....#########.....## ## ##### ####### .o..Y'oo h^40mo 2 orcs (1 polearm, 1 wandering, 1 all…)==8 _f h1& ##### #######  .....##.....## ## ...o..#.....#.###### o.o#..'.....'...##.)#....# o.o...'.o..Y'....ß.)'....' oo.#o.'...@.)...##.)#....# ......#.....#.###### .....###.....## ## ##### ####### o 3 orcs (2 polearms, 2 wandering, 1 af hjF'  An orc comes into view. It is wielding a +0 halberd..o..Y..o'..oooo1 ally target)==9Freezef hL( _The orc shouts! x2f h>N  Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f h\1   Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 55/58 ======================-- ##### ####### # Magic: 11/16 ================-------- .....#########.....## ## AC: 4Str: 7 ....o.#.....#.......######. EV: 12Int: 17 o.o#..'.....'...##.)#....#. SH: 4Dex: 13 o.o...'...Y.'....ß.)'....'. XL:  8 Next:  7% Place: a Bailey oo.#.o'..o@.)...##.)#....#. Noise: ==-------  Time: 5699.0 (0.0) ......#.....#.......######. A) +7 sceptre of Torment {pain, torment}  .....#########.....## ## Cast: Freeze ##### ####### f h8  #  ooo 3 orcs (2 polearms, 1 ally target)  Y   ice beast (summoned) _The orc shouts! x2  Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (ally target, 100% to hit)f h   Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 55/58 ======================-- ##### ####### # Magic: 11/16 ================-------- .....#########.....## ## AC: 4f h Str: 7 ....o.#.....#.......######. EV: 12Int: 17 o.o#..'.....'...##.)#....#. SH: 4Dex: 13 o.o...'...Y.'....ß.)'....'. XL:  8 Next:  7% Place: a Bailey oo.#.o'..o@.)...##.)#....#. Noise: ==-------  Time: 5699.0 (0.0) ......#.....#.......######. A) +7 sceptre of Torment {pain, torment}  .....#########.....## ## Cast: Freeze ##### ####### #  ooo 3 orcs (2 polearms, 1 ally target)  Y   ice beast (summoned)f hU LCasting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (ally target, 100% to hit)  You freeze the orc!f h f h f h f hӛ  ##### #######  .....#########.....##  f hB ......#.....#..... o.o#.o'.....'...##.) o.o...'.....'....ß.) f h Ioo.#..o..Y@.)...##.) ......#.....#..... ########.....## f hx  ##### #######  oo 2 orcs ( f h 6=-700.0 (1Freezef hT f hɹ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (ally target, 100% to hit)  You freeze the orc! _You kill the orc!g hS ##### #######  .....##.....##  ......#.....#.###### o..#.o'.....'...##.)#....# o.....'.....'....ß.)'....' oo.#..o..@Y.)...##.)#....# ......#.....#g hG.###### .....###.....##  ##### #######g hgg hg hdg h>.o'o.@.Yg h2==--1g h"g h& _You swap places.  Things that are here: _a +0 hand axe; an orc corpseg h@ ############ .....#########.....## ......#.....#.......#### o..#..o.....'...##.)#.... o.....'.....'....ß.)'.... oo.#..'o.)..)...##.)#.... ......#.@Y..#.......#### .....#########.....##  ##### ##### g h-H t'oY.g hQ 5-=2Freezeg hJ 9 _The orc hits you with a +0 trident.h heh hReally attack near your ice beast? Y - Yes  N - Noi h;i hrUJaijje the ChillerGnoll of Ashenzari ......############Health: 55/58 ======================--.....#########.....##Magic: 12/16 ==================------......#.....#.......##### AC: 4Str: 7o..#..'.....'...##.)#.... EV: 12Int: 17i hV:o.....'o....'....ß.)'.... SH: 4Dex: 13oo.#..'oY)..)...##.)#.... XL:  8 Next:  7% Place: a Bailey......#.@...#.......##### Noise: =--------  Time: 5702.0 (0.0).....#########.....##A) +7 sceptre of Torment {pain, torment} ############Cast: Freezeoo 2 orcs (polearms, 1 ally target)Y   ice beast (summoned) _You kill the orc! _You swap places.  Things that are here: _a +0 hand axe; an orc corpse _The orc hits you with a +0 trident.  You puncture the orc!i h7p _a +0 hand axe; an orc corpseThe orc hits you with a +0 trident.  You puncture the orc!  You kill the orc!  The orc closely misses you. Your ice beast hits the orc.r ice beast freezes the orc. ))i hi hl6i h=i h8i hX3.4 (1.4i h Freezei hi hi h i hei h_The orc dies!i hj hr  ##### ####### .....##.....## ......#.....#. ...#..'.....'...##.)# ......')....'....ß.)' oo.#..')Y)..)...##.)# ......#@....#. .....###.....## ##### #j h j h 4-40j hO j ha" k h8 ##### ######.....######### ....#.....#.......####..'.....'...##.)#.......')....'....ß.)' oo.#..@)Y)..)...##.)#.........#.....#.......####.....#########.....###############Y.-5 _There is an open gate here.l h6l h7l h8l h<l h=l hBl hD7=3=l hxEl h I,l hJl h&Nl hNl h$Pl hA__ _You start resting.l h,e+9.4 (4l hfZ8=10.4 (5l hzll ho" _HP restored.l h\S###############.....#########.....##'.......#.....#.......##'....#..'.....'...##.)#.'.......')....'....ß.)''....#..'Y.)..)...##.)#'......@#.....#.......############  ###### ##### Y)=1.4 (1l h ####### ##.....#.....##.'.......#.....#..'....#..'.....'...##.)#.'.......')....'....ß.)'.'....#..Y).)..)...##.)#.'.#.....#.#.....###.....## ####### #'Y2m hE##############.###.....#########.....#..'.......#........'....#..'.....'...##.).'.......')....'....ß.).'....#..').)..)...##.).'......Y#.....#....... ###...@.######### ####### #####m h+.Y3m hg ,# ####### ########.....#########.'.......#.....#.......'....#..'.....'...##..'.......')....'....ß..'....#..').)..)...##...'...@...#........###....Y#########.....#############Y.=4==4n hO## ####### ################.'.......#.....#.....'....#..'.....'...##.'.......')....'....ß.'..@.#..').)..)...##..'....Y..#........###.....#########....# ############n hqn hLY.n h&5n hwn hn h9M## # .###.....#########o....'.......#.....#o....'....#..'.....'....'.')....'.....'.@.Y#..').)..)...o....'.#.....#.###.....##### # ooo 3 orc warriors (polearms, 1 wanderin…)  2 orc warriors come into view...oooY..ooo==6 _The orc warrior shouts! x2; You hear a sn h hout!n h T# ####### n h .###.....##.'.#.....#.o...'....#..'.....'...o.o...'.')....'.o....'@.Y.#..').)..)....'.#.....#.###.....#### ####### o   orc (wandering)Y   ice beast (summoned)n h ....oo..o..'@.§oog --7n h_ y _Your ice beast disappears in a puff of smoke!o hV ##### ###########.....###.....#########.........'.......#.....#........'....#..'.....'...#...o..'.......')....'.o..o..'..§.#..').)..)...#......'.@.....#.....#......###.....############ ####### #### o 2 orc warriors (polearms)o h r.o.oo h ^==--8o h o h p hUN##### ####### #.....###.....#########.......'.......#.....#.......'....#..'.....'...#....o.'.......')....'....ßo.....'..§.#..').)..)...#....o.'.#.....#......###.....###.#### # #p h,p hw.o..op hn&9p hp hwp h ##### ####### ######.....###.....########......'.......#.....#............'....#..'.....'...##......o'.......')....'....ß.o.....'...@#..').)..)...##.....o'.......#.......###.....#########.....p h] V#### #############p h p h p hv l.oo.p hu U5=20p h p hB q hB6##### ####### #######.....###.....#########......'.......#.....#............'....#..'.....'...##.)......o....@..')....'....ß.)o.....o....#..').)..)...##.)......'.......#.....#.......###.....#########.....#### ##############q h>9q h:q hl'o'o1q h##### ####### # .....###.....#########.....#......'.......#.....#.#......'....#..'.....'...##.)#......'o....@.')....'....ß.)'o.....'o...#..').)..)...##.)#......'.......#.....#.#.....###.....#########.....##### ##Mq hI/g.o.og   goblin rider (polearm)2q h  _A goblin rider comes into view. It is wielding a +1 heavy spear.q h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q h Jaijje the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 12/16 ==================------##### #######q h ####### AC: 4Str: 7.....###.....#########.....## EV: 12Int: 17......'....*****....#.......# SH: 4Dex: 13.....g'...******....'...##.)# XL:  8 Next:  8% Place: a Baileyq h ......'.o.**@.')....'....ß.)' Noise: ---------  Time: 5722.4 (0.0)o.....'.o.******.)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'....*****....#.......# Cast: Freeze.....###.....#########.....###### ##############g   goblin rider (polearm)oo 2 orc warriors (polearms) _Your ice beast disappears in a puff of smoke! _A goblin rider comes into view. It is wielding a +1 heavy spear.Casting: Freeze (safe; 1% risk of failure)  Confirm withq hV e . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activates hV Jaijje the ChillerGnoll of Ashenzari ......Health: 58/58 ========================Magic: 12/16 ==================------##### ############## AC: 4Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13s hdX .....g'....#..'.....'...##.)# XL:  8 Next:  8% Place: a Bailey......'.o...@.')....'....ß.)' Noise: ---------  Time: 5722.4 (0.0)o.....'.o..#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....###### ##############g   goblin rider (polearm)oos huY  2 orc warriors (polearms) _Your ice beast disappears in a puff of smoke! _A goblin rider comes into view. It is wielding a +1 heavy spear.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activates hri ,s h2s M...#..'..o.#..'.g..o..s h$t ...#.....#.s hv Y==3.4 (1Ramparts s hx s h8 A##s hό  _A goblin rider comes into view. It is wielding a +1 heavy spear.eeze (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.s h ]Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.t hhM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t h.o#'.g.oY#, 1 ally targ…)Y   ice beast (summoned)9/16 -----4# _A chill wind blows around you.v hN  Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v h v hϵ .g##  Casting: Summon Ice Beast (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the orc warrior.  The orc warrior hits you from afar with a +0 partisan.  The wall freezes the orc warrior.  The orc warrior hits you from afar with a +0 halberd!v h 44------6---------11 5v hԽ ####v h M _Your ice beast hits the orc warrior but does no damage.w h Jaijje the ChillerGnoll of Ashenzari ......Health: 44/58 ==================------Magic: 6/16=========---------------##### ############## AC: 11  Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13......'...o#..'.....'...##.)# XL:  8 Next:  8% Place: a Bailey......'..go.@.')....'....ß.)' w h Noise: ==-------  Time: 5725.4 (0.0)o.....'...Y#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....## Ramparts #### ##############g   goblin rider (polearm)oo 2 orc warriors (polearms, 1 ally targ…)Y   ice beast (summoned)The orc warrior hits you from afar with a +0 partisan.  The wall freezes the orc warrior.  The orc warrior hits you from afar with a +0 halberd! _Your ice beast hits the orc warrior but does no damage.  Press: ? - help, v - describe, . - travelThe floor, spattered with blood.x h>Gd.@#.x hH j##o.x hI k#halberd! _Your ice beast hits the orc warrior but does no damage.  Press: ? - help, v - describe, . - travel  Here: an orc warrior, wielding a +0 partisan and wearing a +0 chain mail  (lightly wounded, ally target)x h #go# goblin ride1 heavy spear  The floor.x h  A goblin rider. Goblin clans fractured over the advent of steel exoskeletons long ago, promptingan experimental arms race for goblin hegemony. Some volunteered to join forces with other species, an alliance that has enabled capturing and taming wyverns. From uptop their majestic dragon-like mounts, these goblins swiftly soar about and skewer those who intrude upon their allies' domain. Max HP: ~29 Will: + AC: + EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 150% (attack: 100%) (normally travels faster than you) You have about 65% to hit with the +7 sceptre of Torment and 57% to hit with your bite. It has about 60% to hit you. AttackMax Damage Hit: +1 spear (heavy) 30 It can fly. It can open doors. h.* Jaijje the ChillerGnoll of Ashenzari ......Health: 44/58 ==================------Magic: 6/16=========---------------##### ############## AC: 11  Str: 7 h+ .....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13......'...o#..'.....'...##.)# XL:  8 Next:  8% Place: a Bailey......'..go.@.')....'....ß.)' Noise: ==-------  Time: 5725.4 (0.0)o.....'...Y#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'[0;10;1 h9. m.......#.....#.......# Cast: Freeze.....###.....#########.....## Ramparts #### ##############g   goblin rider (polearm)oo 2 orc warriors (polearms, 1 ally targ…)Y   ice beast (summoned)The orc warrior hits you from afar with a +0 halberd! _Your ice beast hits the orc warrior but does no damage.  Press: ? - help, v - describe, . - travelHere: a goblin rider, wielding a +1 heavy spear  The floor. hPJaijje the ChillerGnoll of Ashenzari ......Health: 44/58 ==================------Magic: 6/16=========---------------##### ####### hS####### AC: 11  Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13......'...o#..'.....'...##.)# XL:  8 Next:  8% Place: a Bailey......'..go.@.')....'....ß.)' Noise: ==-------  Time: 5725.4 (0.0)o.....'...Y#..').)..)...##.) hyV[34m# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....## Ramparts #### ##############g   goblin rider (polearm)oo 2 orc warriors (polearms, 1 ally targ…)Y   ice beast (summoned)The orc warrior hits you from afar with a +0 halberd! _Your ice beast hits the orc warrior but does no damage.  Press: ? - help, v - describe, . - travelHere: a goblin rider, wielding a +1 heavy spear  The floor. hN]r### hz`. _ hp /####### _Unknown command. h h@Evoke which item? Wands  t - a wand of acid (7)z - a wand of flame (33) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected h h% hJaijje the ChillerGnoll of Ashenzari ......Health: 44/58 ==================------ hMagic: 6/16=========---------------##### ############## AC: 11  Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13 h......'...o#..'.....'...##.)# XL:  8 Next:  8% Place: a Bailey......'..go.@.')....'....ß.)' Noise: ==-------  Time: 5725.4 (0.0)o.....'...Y#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment}  h......'.......#.....#.......# Cast: Freeze.....###.....#########.....## Ramparts #### ############## h{cg   goblin rider (polearm)oo 2 orc warriors (polearms, 1 ally targ…)Y   ice beast (summoned)The orc warrior hits you from afar with a +0 halberd! _Your ice beast hits the orc warrior but does no damage.  Press: ? - help, v - describe, . - travelHere: a goblin rider, wielding a +1 heavy spear  h)b_The floor. _Unknown command. h + hD#  h$L Jaijje the Chiller h$  h%N Gnoll of Ashenzari ...... hn&  hh' Health: 44/58 ==================------ h/)  h*_ Magic: 6/16 h*C=========---------------  h+ ##### ####### #######  AC: 11  Str: 7  h~, .....###.....#########.....## EV: 12 h|-,Int: 17  hs. ......'.......#.....#.......# SH: 4 hD/,Dex: 13  h0 ......'...o#..'.....'...##.)# XL:  8 Next:  8% Place: a Bailey  ......'..go*@.')....'....ß.)' Noise: ==-------  Time: 5725.4 (0.0)  h<2O o.....'...Y#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment}  ......'.......#.....#.......# Cast: Freeze  .....###.....#########.....## Ramparts  #### ####### #######   g   goblin rider (polearm)  hV4 oo 2 orc warriors (polearms, 1 ally targ…)  Y   ice beast (summoned) _The floor. _Unknown command.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 partisan and wearing a +0 chain mail  (lightly wounded, ally target, 71% to hit) hV- ##go# goblin ride1 heavy spear (74% to hit) h\ ##*g## h]Jaijje the Chiller hGnoll of Ashenzari ......Health: 44/58 ==================------Magic: 6/16=========---------------##### ############## AC: 11  Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13......'...o#..'.....'...##.)# XL:  8 Next:  8% Place: a Bailey......'*****@.')....'....ß.)' Noise: ==-------  Time: 5725.4 (0.0)o... h$..'...Y#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....## Ramparts #### ##############g   goblin rider (polearm, corroded)oo 2 orc warriors (polearms, 1 corroded,…)Y   ice beast (summoned) _Unknown command.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineThe bolt of acid hits the orc warrior! The acid corrodes the orc warrior!  The orc warrior is heavily wounded.The bolt of acid hits the goblin rider! The acid corrodes the goblin rider! h2##..go.##  The bolt of acid hits the goblin rider! The acid corrodes the goblin rider!  The goblin rider is heavily wounded.The goblin rider hits your ice beast with a +1 heavy spear!! hUwall freezes the orc warrior! The orc warrior misses you.  The wall freezes the orc warrior but does no damage.orc warrior hits you from afar with a +0 halberd!37---====6.4 (1 h%p### hp(b _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior. h6 hEvoke which item? Wands  t - a wand of acid (6) hPz - a wand of flame (33) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman  h͛[!] read|quaff|evoke[?] describe selected hB  hsJaijje the ChillerGnoll of Ashenzari ......Health: 37/58 ===============---------Magic: 6/16=========---------------##### ####### ht####### AC: 11  Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13......'...o#..'.....'...##.)# XL:  8 Next:  8% Place: a Bailey......'..go.@.')....'....ß.)' Noise: ====-----  Time: 5726.4 (0.0) hu"o.....'...Y#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....## Ramparts #### ##############g   goblin rider (polearm, corroded)oo 2 orc warriors (polearms, 1 corroded,…) h x+Y   ice beast (summoned)The goblin rider is heavily wounded.The goblin rider hits your ice beast with a +1 heavy spear!!  The wall freezes the orc warrior! The orc warrior misses you.The wall freezes the orc warrior but does no damage.  The orc warrior hits you from afar with a +0 halberd! _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior. h  Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 37/58 ===============---------  Magic: 6/16=========---------------  ##### ####### #######  AC: 11  Str: 7  .....###.....#########.....## EV: 12Int: 17  ......'.......#.....#.......# SH: 4Dex: 13  ......'...o#..'.....'...##.)# XL:  8 Next:  8% Place: a Bailey  ......'..go*@.')....'....ß.)' ha[m Noise: ====-----  Time: 5726.4 (0.0)  o.....'...Y#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment}  ......'.......#.....#.......# Cast: Freeze  .....###.....#########.....## Ramparts  #### ####### #######   g   goblin rider (polearm, corroded)  oo 2 orc warriors (polearms, 1 corroded,…)  Y   ice beast (summoned)The orc warrior hits you from afar with a +0 halberd! _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a goblin rider, wielding a +1 heavy spear (heavily wounded h6, corroded, 74%  to hit) hnb  Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 37/58 ===============---------  Magic: 6/16=========---------------  ##### ####### #######  AC: 11  Str: 7  .....###.....#########.....## EV: 12 hotInt: 17  ......'.......#.....#.......# SH: 4Dex: 13  ......'...o#..'.....'...##.)# XL:  8 Next:  8% Place: a Bailey  ......'..go.@.')....'....ß.)' Noise: ====-----  Time: 5726.4 (0.0)  o.....'...Y#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment}  hq ......'.......#.....#.......# Cast: Freeze  .....###.....#########.....## Ramparts  #### ####### #######   g   goblin rider (polearm, corroded)  oo 2 orc warriors (polearms, 1 corroded,…)  Y   ice beast (summoned)Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a goblin rider, wielding a +1 heavy spear (heavily wounded, corroded, 74%  to hit)  The bolt of acid hits the orc warrior!!  The orc warrior seems to be corroded for longer. h  #####    .....####  ......'#.....  ......'...o#..)  ......'*****..)  o.....'...Y#..))  ......'..  .....####  ####   o   orc warrior (polearm) g   goblin (polearm, corroded)  The orc warrior seems to be corroded for longer.  You kill the orc warrior!  The bolt of acid hits the goblin rider!  The goblin rider seems to be corroded for longer.  You kill the hornet!goblin falls from its now dead mount. h9;  The goblin is heavily wounded.You hear a shout!  The wall freezes the orc warrior. #..†g...#, ally target)The orc warrior hits you from afar with a +0 halberd! hDvk 2----7/172447.4 (1 _Your ice beast barely misses the goblin.Your Spellcasting skill increases to level 6! hq[## h[n _Your Shapeshifting skill increases to level 3! hN  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h>j  Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIce2% 3  c + Ozocubu's ArmourIce2% 3 d - Summon Ice BeastIce/Summoning7%3 Select a spell to cast[!]/[I] toggle spell headers h] Jaijje the ChillerGnoll of Ashenzari ......Health: 27/58 ===========-------------Magic: 7/17=========---------------##### ############## AC: 12  Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13......'...o#..'.....'...##.)# XL:  8 Next: 44% Place: a Bailey......'..†g.@.')....'....ß.)[3 hp 4m' Noise: ====-----  Time: 5727.4 (0.0)o.....'...Y#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....## Ramparts #### ##############o   orc warrior (polearm)g   goblin (polearm, corroded, ally target)Y   ice beast (summoned)The orc warrior hits you from afar with a +0 halberd! _Your ice beast barely misses the goblin.Your Spellcasting skill increases to level 6! _Your Shapeshifting skill increases to level 3!Casting: Ozocubu's Armour (dangerous[39;4 h 9m; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jaijje the ChillerGnoll of Ashenzari ......Health: 27/58 ===========-------------Magic: 7/17=========---------------##### ############## AC: 12  Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13......'...o#..'.....'...##.)# XL:  8 Next: 44% Place: a Bailey......'..†g h [36m.@.')....'....ß.)' Noise: ====-----  Time: 5727.4 (0.0)o.....'...Y#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....## Ramparts #### ##############o   orc warrior (polearm)g   goblin (polearm, corroded, ally target)Y   ice beast (summoned)The orc warrior hits you from afar with a +0 halberd! _Your ice beast barely misses the goblin.Your Spellcasting skill increases to level 6! _Your Shapeshifting skill increases to lev h el 3!Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ###Okay, then.#### _ h8zYour icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No h; hJaijje the ChillerGnoll of Ashenzari ......Health: 27/58 ===========-------------##### ##############Magic: 7/17 ha=========---------------.....###.....#########.....## AC: 12  Str: 7......'.......#.....#.......## EV: 12Int: 17......'...o#..'.....'...##.)#. SH: 4 hDex: 13......'..†g...')....'....ß.)'. XL:  8 Next: 44% Place: a Baileyo.....'...Y#.@').)..)...##.)#. Noise: ====-----  Time: 5727.4 (0.0)......'.......#.....#.......## A) +7 sceptre of Torment {pain, torment} .....###.....#########.....## Cast: Freeze#### ##############Ramparts o   orc warrior (polearm)g   goblin (polearm, corroded)Your Spellcasting skill increases to level 6! _Your Shapeshifting skill increases to level 3!Casting: Ozocubu's Armour ( h&9dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Your icy armour cracks and falls away as you move. h hYf _Your Shapeshifting skill increases to level 3!asting: Ozocubu's Armour (dangerous; 2% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move. h .o.Y, ally target)Y   ice beast (summoned) h h{ 4 ----8.4 (1 h  hc 9 _The goblin barely misses something. ho  h @Evoke which item? Wands  t - a wand of acid (5)z - a wand of flame (33) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected h9 hw= hGVJaijje the ChillerGnoll of Ashenzari ......Health: 27/58 ===========-------------##### ##############Magic: 7/17=========---------------.....###.....#########.....## AC: 4Str: 7......'.......#.....#.......## EV: 12Int: 17 hH......'....#..'.....'...##.)#. SH: 4Dex: 13......'..†go..')....'....ß.)'. XL:  8 Next: 44% Place: a Baileyo.....'....#.@').)..)...##.)#. Noise: ---------  Time: 5728.4 (0.0) hwHP......'....Y..#.....#.......## A) +7 sceptre of Torment {pain, torment} .....###.....#########.....## Cast: Freeze#### ##############o   orc warrior (polearm)g   goblin (polearm, corroded, ally target) hcQY   ice beast (summoned)Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move. _The goblin barely misses something. ha  Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 27/58 ===========-------------  ##### ####### #######  Magic: 7/17=========---------------  hObY .....###.....#########.....##  AC: 4Str: 7  ......'.......#.....#.......## EV: 12Int: 17  ......'....#..'.....'...##.)#. SH: 4Dex: 13  hb ......'..†go..')....'....ß.)'. XL:  8 Next: 44% Place: a Bailey  o.....'....#*@').)..)...##.)#. Noise: ---------  Time: 5728.4 (0.0)  ......'....Y..#.....#.......## A) +7 sceptre of Torment {pain, torment}  .....###.....#########.....##  Cast: Freeze  hd #### ####### #######   o   orc warrior (polearm)  g   goblin (polearm, corroded, ally target)  Y   ice beast (summoned)The frozen ramparts melt away as you move. _The goblin barely misses something.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +1 heavy spear (heavily wounded, corroded, ally  target, 67% to hit) hKZ  Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 27/58 ===========-------------  ##### ####### #######  Magic: 7/17=========---------------  .....###.....#########.....##  AC: 4 hStr: 7  ......'.......#.....#.......## EV: 12Int: 17  ......'....#..'.....'...##.)#. SH: 4Dex: 13  h ......'..†go..')....'....ß.)'. XL:  8 Next: 44% Place: a Bailey  o.....'....#.@').)..)...##.)#. Noise: ---------  Time: 5728.4 (0.0)  ......'....Y..#.....#.......## A) +7 sceptre of Torment {pain, torment}  .....###.....#########.....##  Cast: Freeze  h: #### ####### #######   o   orc warrior (polearm)  g   goblin (polearm, corroded, ally target)  Y   ice beast (summoned)Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +1 heavy spear (heavily wounded, corroded, ally  target, 67% to hit)  The bolt of acid misses the orc warrior.The bolt of acid hits the goblin!!  The goblin seems to be corroded for longer. h  ##### #   ####   h'..#  '.**.')   hP'..†**.')  *.))  hD '. h=.#  ####  #### #   Y   ice beast (summoned)  h h..)o..Y, ally target)Aim: a goblin, wielding a +1 heavy spear (heavily wounded, corroded, ally  target, 67% to hit)  The bolt of acid misses the orc warrior.The bolt of acid hits the goblin!! hegoblin seems to be corroded for longer.  You kill the goblin! hjn23--====9.4 (1 h hhK _The orc warrior hits you from afar with a +0 halberd. hk ##### ####### ##### .....########### ......'.......#.....#.......# ......'....#..'.....'...##.)# ......'..†)o@.')....'....ß.)' h| o.....'....#..').)..)...##.) ......'.....Y.#.......# .....###.....#########.....###### ############## h h hoY.o 2 orc warriors (polearms, 1 ally targ…) hoj=---30Freeze hu hQ _The orc warrior misses you. hGN  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hgJaijje the ChillerGnoll of Ashenzari ......Health: 23/58 =========---------------Magic: 4/17=====-------------------##### ############## AC: 4Str: 7.....###.....#########.....## EV: 12Int: 17 h......'....*****....#.......# SH: 4Dex: 13.....o'...******....'...##.)# XL:  8 Next: 44% Place: a Bailey......'..†*o@.')....'....ß.)' Noise: =--------  Time: 5730.4 (0.0)o.....'...**Y***.)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'....*****....#.......# Cast: Freeze.....###.... ht.#########.....###### ##############oo 2 orc warriors (polearms, 1 ally targ…)Y   ice beast (summoned) _The orc warrior hits you from afar with a +0 halberd. _The orc warrior misses you.Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate hr Jaijje the ChillerGnoll of Ashenzari ......Health: 23/58 =========---------------Magic: 4/17=====-------------------##### ############## AC: 4Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13.....o'....#..'.....'...##.)# XL:  8 Next: 44% Place: a Bailey......'..†)o@.')....'....ß.)' Noise: = h--------  Time: 5730.4 (0.0)o.....'....#Y.').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....###### ##############oo 2 orc warriors (polearms, 1 ally targ…)Y   ice beast (summoned) _The orc warrior hits you from afar with a +0 halberd. _The orc warrior misses you.Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? -  hO;help, Dir - look around, f - activate  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Your ice beast hits the orc warrior but does no damage....#..'....#o.'.o..†)..#Y....#.24=1.4 (1Ramparts ### _The wall freezes the orc warrior. h% M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h, h4, ##'o.†)Y#..#A film of ice covers your body! The wall freezes the orc warrior.1----12 2 h@~#### h X _The orc warrior barely misses you. hKReally attack near your ice beast? Y - Yes  N - No hQ hbJaijje the ChillerGnoll of Ashenzari ......Health: 24/58 =========---------------Magic: 1/17=-----------------------##### ############## AC: 12  Str: 7 hCc#.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13......'....#o.'.....'...##.)# XL:  8 Next: 44% Place: a Bailey......'o.†)Y@.')....'....ß.)' Noise: ==-------  Time: 5732.4 (0.0) hco.....'....#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....## Ramparts  he#### ##############oo 2 orc warriors (polearms, 1 ally targ…)Y   ice beast (summoned) _The wall freezes the orc warrior.  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the orc warrior. _The orc warrior barely misses you.You hit the orc warrior. The orc warrior writhes in agony. ho ##.o##Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the orc warrior. _The orc warrior barely misses you.   hvpYou hit the orc warrior. The orc warrior writhes in agony.  The orc warrior is severely wounded.Your ice beast hits the orc warrior but does no damage. hRq5-3.7 (1.3 hxK## hu{s _The wall freezes the orc warrior. The orc warrior misses you. h9  hR Really attack near your ice beast? Y - Yes  N - No h h@4Jaijje the ChillerGnoll of Ashenzari ......Health: 24/58 =========---------------Magic: 1/17=-----------------------##### ############## AC: 12  Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13......'....#o.'.....'...##.)# XL:  8 Next: 44% Place: a Bailey......'.o†)Y@.')....'....ß.)' hP7 Noise: =--------  Time: 5733.7 (0.0)o.....'....#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....## Ramparts #### ##############oo 2 orc warriors (polearms, 1 ally targ…)Y   ice beast (summoned)You hit the orc warrior. The orc warrior writhes in agony.  The orc warrior is severely wounded.Your ice beast hits the orc warrior but does no damage. _The wall freezes the orc warrior. The orc warrior misses you.You closely miss the orc warrior.You bite the orc warrior, but do no damage. hEPr ice beast hits the orc warrior but does no damage hNF. _The wall freezes the orc warrior. The orc warrior misses you.You closely miss the orc warrior.  You bite the orc warrior, but do no damage.  The orc warrior is severely wounded.Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior. hN h O-o'....#).o##odistracted ht5=2=565.0 (1.3Freeze hAz hzU### h}K _The orc warrior dies! h, hu#.o....#†o hIj##oally targ… hA4-60 hi### h}# h\ _Your ice beast misses the orc warrior. h:t o#'o...##o   orc (distracted)Y   ice beast (summoned)The wall freezes the orc warrior. The orc warrior barely misses you.=7 h^### hM _Your ice beast hits the orc warrior but does no damage. hTV  h]    ##### #######   .....###.....#######  ......o.......#.....  ......'o...#).'.....)  h\^  ......'..†oY@.')....)  o.....'....#..').)..))  ......'.......#.....  .....###.....#######  #### #######     h^   oThe wall freezes the orc warrior but does no damage. h[0  ##### #######   .....###.....#######  ......o.......#.....  ......'o...#).'.....)  h2 ......'..†oY@.')....)  o.....'....#..').)..))  ......'.......#.....  .....###.....#######  #### #######  o  h8Z  The orc warrior hits you from afar with a +0 halberd! hB .o.o..###* * * LOW HITPOINT WARNING * * * h DV11------=8 h,M8# hOc _Your ice beast barely misses the orc warrior. h hAYour icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No h.  h)Jaijje the ChillerGnoll of Ashenzari ......Health: 11/58 ====--------------------Magic: 2/17==----------------------##### ##############AC: 12  Str: 7.....###.....#########.....## EV: 12Int: 17......o.......#.....#.......## SH: 4Dex: 13......'.o..#).'.....'...##.)#. XL:  8 Next: 56% Place: a Bailey......'..†oY.@')....'....ß.)'. Noise: ==-------  Time: 5738.0 (0.0)o..... h+[39;49m'....#..').)..)...##.)#. A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......## Cast: Freeze.....###.....#########.....## Ramparts #### ##############oo 2 orc warriors (polearms, 1 ally targ…)o   orcY   ice beast (summoned) _Your ice beast hits the orc warrior but does no damage.  The wall freezes the orc warrior but does no damage.  The orc warrior hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * * _Your ice beast barely misses the orc warrior.Your icy armour cracks and falls away as you move. h1- wall freezes the orc warrior but does no damage.  The orc warrior hits you from afar with a +0 halberd!  * * * LOW HITPOINT WARNING * * * _Your ice beast barely misses the orc warrior.  Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move. h69 'o.o The orc warrior hits your ice beast with a +0 halberd. h:O 4 --9.0 (1 hE hrHb _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior! h e##### ####### # .....###.....###.....## ......'.......#.....#.#......'o...#).'.....'...##.)#.......'..ooY..@)....'....ß.)'.o.....'....#..').)..)...##.)#. h o......'.......#.....#.#.....###.....##  h  hq  h  h  hն t.o†oo)  h1 B--40 hv  h _Your ice beast disappears in a puff of smoke! _There is an open gate here. h##### ####### #  .....###.....#########.....##  ......'.......#.....#.#......'.o..#).'.....'...##.)#. hw......'..†oo..'@....'....ß.)'.o.....'....#..').)..)...##.)#.......'.......#.....#.#.....###.....##  #### # hn h> h` h.o)oo§ h Q3==1  h  _ h h  Things that are here: _a +0 halberd; a +0 scale mail; an orc corpse h؁  ##### ####### # .....###.....##.....## ......'.#.....#.# ......'..o.#).'.....'...##.)#.  hȂ ,......'..†)oo.')@...'....ß.)'. o.....'...§#..').)..)...##.)#. ......'.#.....#.# .....###.....# h #.....## #### ###### h , h  h3 .o.oo.22 _ h  h  hY ####### ####### ###.....###.....## #'.#.....#.#'...o#).'.....'...##.)#....#'..†).oo').@..'....ß.)'....' .....'....#..').)..)...##.)#....#'. h#.....#.####.....###.....## # ####### ####### hN hk  h  hw.o.oo h)C3 h F ####### ####### ####.....###.....## #'.#.....#.######.'....#).'.....'...##.)#....#.'..†)o.oo)..@.'....ß.)'....'.'....#..').)..)...##.)#....#.'.#.....#.######.###.....###.....## # ####### #### # hc X h .o.')oo h &4 h7  hp  h N  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hr    ####### ..#########.....## ...#.....#.....#).'.....'...##.)†)..o'oo.@.'....ß.)#..').)..)...##.)...#.....#.......#########.....##   #######  , 1 ally targ…)  Y   ice beast (summoned)A chill wind blows around you. hn   ####### ..#########.....## ...#.....#.....#).'.....'...##.)†)..o'oo.@.'....ß.)#..').)..)...##.)...#.....#.......#########.....##   #######  o  Y.o'o'  The orc warrior hits you from afar with a +0 halberd.8[3 hr 7m/58 -0----==5 _* * * LOW HITPOINT WARNING * * * ht # ####### ####.....## hu.....## ##.'.#.....#.######.'....#).'..Y..'...##.)#....#. hHv'..†)..o'oo..@'....ß.)'....'.'....#..').)..)...##.)#....#.'.#.....#.######. hvB###.....##.....## ##. # # ####### # h+| h} h~ hǎo.o).o h/--6 h, hc _Your ice beast barely misses the orc warrior. h9 . # h: } ####### # .###.....#########.....## ##.'.#.....#.######.'....#).'.oY..'...##.)#....#.'..†)...o).o..@....ß.)'....'.'....#..').)..)...##.)#....#.'.#.....#.######. .###.....#########.....## ##.  h,;  # ####### # h=  h=  h5G   hG 'o..oThe orc warrior barely misses your ice beast.-- hmH 7 hO  huR _Your ice beast hits the orc warrior but does no damage. _There is an open gate here. h]Drink which item? Potions  b - 5 potions of magic  f - an orange potion  g - a purple potion  i - 4 potions of haste  m - 4 potions of curing  n - 5 smoky golden potions  q - a lumpy dark potion  s - 2 pink potions  D - a yellow potion  H - a bubbling clear potion  I - a blue potion [!] read|quaff|evoke[?] describe selected hu  h  h Jaijje the ChillerGnoll of Ashenzari ......Health: 8/58===---------------------Magic: 0/17------------------------ # ################# AC: 4Str: 7 .###.....#########.....## ##.. EV: 12Int: 17 ..'.......#.....#.......######... SH: 4Dex: 13  hh ..'....#).'.oY..'...##.)#....#... XL:  8 Next: 56% Place: a Bailey ..'..†)...'o..o.@....ß.)'....'... Noise: ---------  Time: 5747.0 (0.0) ..'....#..').)..)...##.)#....#... A) +7 sceptre of Torment {pain, torment} ..'.......#.....#.......######... Cast: Freeze .###.....#########.....## ##..#################oo 2 orc warriors (polearms, 1 ally targ…)o   [ h^ &34morcY   ice beast (summoned)The orc warrior hits you from afar with a +0 halberd. _* * * LOW HITPOINT WARNING * * * _Your ice beast barely misses the orc warrior.The orc warrior barely misses your ice beast. _Your ice beast hits the orc warrior but does no damage. _There is an open gate here. hb  h)7  You feel better.  The orc warrior barely misses your ice beast.Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior. h< )o.)   orc warrior (polearm, ally target) hW 17/58====1=678.0 (1 hOo a _The orc warrior dies! hl################## ###.....#########.....## ##... . hͻJ'.......#.....#.......######.. .'....#).'.oY..'...##.)#....#. .'..†)...')o.).'....ß.)'....'. .'....#..').)..)@..##.)#....#...)'.......#.....#.......######. ###.....##########  h ####### ####### ##  h3 ha h\ .o hUThe orc warrior barely misses your ice beast. hD!8 h>====9 h hM _Your ice beast hits the orc warrior but does no damage. h# ####### #.....#.....## ##. '.#.....#.......######. '....#).'.oY..'...##.)#....#....# '..†)...')..).'....ß.)'....'. '....#..').)o.).@.##.)#....#...)# '.#.....#.######......#########.....## ##.# ####### # h, h:5 h>..o.o  h@'50 hG hw##.oo# h;?/--5 hF∩###∩ hI h >  The wall freezes the orc! hd , h ∩##.oY#....##∩, ally target)Y   ice beast (summoned) h& S3--6 h. A## h4 G _You kill the orc! h Y  The wall freezes the orc warrior but does no damage. h=#Y h9)#....## h.=7 h/ u### hB _The orc warrior hits you but does no damage. h!D  hF Your frozen ramparts will break if you move. Continue? Y - Yes  N - No hF h,Jaijje the ChillerGnoll of Ashenzari ......Health: 23/58 =========---------------Magic: 0/17------------------------###################AC: 4Str: 7 #####.....## ##........∩.##EV: 12Int: 17 ...#.......######.....#⌠))...#SH: 4Dex: 13 ...'...##.)#....#....###.....#XL:  8 Next: 67% Place: a Bailey .).'...Yß.)Y...o@.....ß.....∩#Noise: =--------  Time: 5767.0 (0.0) )..)Y..##.)#....# h݋...)###)....#A) +7 sceptre of Torment {pain, torment} ...#...oo..######.....#⌠.....#Cast: Freeze #####.....## ##......).∩.##Ramparts ###################o   orc warrior (polearm, ally target)Y   ice beast (summoned)Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  The wall freezes the orc! _You kill the orc!The wall freezes the orc warrior but does no damage. _The orc warrior hits you but does no damage.  The frozen ramparts melt away as you move.∩'Y∩1=8.0 (1Freeze _The orc warrior barely misses you. _There is an open door here. h0 h1Really attack near your ice beast? Y - Yes  N - No h  hW Jaijje the ChillerGnoll of Ashenzari ......Health: 23/58 =========---------------Magic: 1/17=-----------------------###################AC: 4Str: 7 #####.....## ##........∩.##EV: 12 h Int: 17 ...#.......######.....#⌠))...#SH: 4Dex: 13 ...'...##.)#....#....###.....#XL:  8 Next: 67% Place: a Bailey .).'...Yß.)'Y..o@.....ß.....∩#Noise: =--------  Time: 5768.0 (0.0) )..)Y..##.)#....#...)###)....#A) +7 sceptre of Torment {pain, torment} ...#...oo..######.....#⌠.....#Cast: Freeze #####.....## ##......).∩.#####################o   orc warrior (polearm, ally target)[34 h mY   ice beast (summoned)The frozen ramparts melt away as you move. _The orc warrior barely misses you. _There is an open door here.  You hit the orc warrior.  You bite the orc warrior, but do no damage.The orc warrior is heavily wounded. h b.Y∩ h{ J249.4 (1.4 h- W∩∩ h  _The orc warrior barely misses you. _There is an open door here.  You hit the orc warrior.  You bite the orc warrior, but do no damage.The orc warrior is heavily wounded. _The orc warrior barely misses you. hReally attack near your ice beast? Y - Yes  N - No h~  h Jaijje the ChillerGnoll of Ashenzari ......Health: 24/58 =========---------------Magic: 1/17=-----------------------###################AC: 4Str: 7 #####.....## ##........∩.##EV: 12Int: 17 ...#.......######.....#⌠))...#SH: 4Dex: 13 ...'...##.)#....#....###.....#XL:  8 Next: 67% Place: a Bailey .).'...Yß.)'.Y.o@.....ß.....∩#Noise: =--------  Time: 5769.4 (0.0) )..)Y..##.)#.... h #...)###)....#A) +7 sceptre of Torment {pain, torment} ...#...oo..######.....#⌠.....#Cast: Freeze #####.....## ##......).∩.#####################o   orc warrior (polearm, ally target)Y   ice beast (summoned)You hit the orc warrior.  You bite the orc warrior, but do no damage.The orc warrior is heavily wounded. _The orc warrior barely misses you.You closely miss the orc warrior. Your bite misses the orc warrior.The orc warrior is heavily wounded.    ############  ##...... ######.....#⌠))...# .)#....#....### .).)'..Yo@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩.##   ############   [34 h^ mYou bite the orc warrior, but do no damage.The orc warrior is heavily wounded. _The orc warrior barely misses you.  You closely miss the orc warrior. Your bite misses the orc warrior.The orc warrior is heavily wounded.You block the orc warrior's attack. h?    ############  ##........∩.## ######.....#⌠))...# .)#....#....### ).)'..Yo@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩   #######  ∩.Y∩The orc warrior hits you with a +0 spear!14----=70.8 (1.4∩ _* * * LOW HITPOINT WARNING * hZ ! * * h h(Really attack near your ice beast? Y - Yes  N - No h  h Jaijje the ChillerGnoll of Ashenzari ......Health: 14/58 =====-------------------Magic: 1/17=-----------------------###################AC: 4Str: 7  h &#####.....## ##........∩.##EV: 12Int: 17 ...#.......######.....#⌠))...#SH: 4Dex: 13 ...'...##.)#....#....###.....#XL:  8 Next: 67% Place: a Bailey .).'...Yß.)'..Yo@.....ß.....∩#Noise: ==-------  Time: 5770.8 (0.0) )..)Y..##.)#....#...)###)....#A) +7 sceptre of Torment {pain, torment} ...#...oo..######.....#⌠.....# h Cast: Freeze #####.....## ##......).∩.#####################o   orc warrior (polearm, ally target)Y   ice beast (summoned)You block the orc warrior's attack.  The orc warrior hits you with a +0 spear! _* * * LOW HITPOINT WARNING * * *You hit the orc warrior but do no damage.The orc warrior writhes in agony.  The orc warrior is heavily wounded. h) A  h    ############  ##...... ######.....#⌠))...#  h .)#....#....### .).)'..§o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....# h   ##......).∩.##   ############  ) h`   hits you with a +0 spear!  h, V_* * * LOW HITPOINT WARNING * * *  You hit the orc warrior but do no damage.The orc warrior writhes in agony.  The orc warrior is heavily wounded.Your ice beast disappears in a puff of smoke! h    ############  ##........∩.## ######.....#⌠))...# .)#....#....### ).)'..§o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......)   #######  ∩§∩The orc warrior hits you with a +0 spear.-2.2 (1.4∩ _* * * LOW HITPOINT WARNING * * * h  ∩.You barely miss the orc warrior.You bite the orc warrior, but do no damage.The orc warrior is heavily wounded.-3.5 (1.3∩ _The orc warrior misses you. ha hF   ############  ##...... ######.....#⌠))...# .)#....#....### .).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩.##   ############  h; hx   ############  ##...... ######.....#⌠))...# .)#....#....### ) h.)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......)   ####### h!$  h$ h% h5 ho8c _An orc warrior is nearby! hţ  You barely miss the orc warrior.The orc warrior is heavily wounded.2=4.9 (1.4 h¨ =∩ h" _The orc warrior barely misses you. The orc warrior misses you. h   ############  ##...... ######.....#⌠))...# .)#....#....### .).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩.##   ############  hs3   ############  ##...... ######.....#⌠))...# .)#....#....### ).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......)   ####### ∩∩∩ _An orc warrior is nearby! h+r    ############  ##...... ######.....#⌠))...# .)#....#....### .).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩.##   ############   You puncture the orc warrior! The orc warrior writhes in agony.  The orc warrior is almost dead. hԴ   ############  ##...... ######.....#⌠))...#  h.)#....#....### ).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩   #######  h ∩∩The orc warrior hits you with a +0 spear!8/58 --=6.2 (1.3 hf:∩ h6V _* * * LOW HITPOINT WARNING * * * h  h Drink which item? Potions  b - 5 potions of magic  f - an orange potion  g - a purple potion  h4  i - 4 potions of haste  m - 3 potions of curing  n - 5 smoky golden potions  q - a lumpy dark potion  s - 2 pink potions  D - a yellow potion  H - a bubbling clear potion  I - a blue potion [!] read|quaff|evoke[?] describe selected h5 h7 hAJaijje the ChillerGnoll of Ashenzari ......Health: 8/58===---------------------Magic: 2/17==----------------------###################AC: 4Str: 7 #####.....## ##........∩.##EV: 12Int: 17 ...#.......######.....#⌠))...#SH: 4Dex: 13 ...'...##.)#....#....###.....# hCXL:  8 Next: 67% Place: a Bailey .).'...Yß.)'...o@.....ß.....∩#Noise: ==-------  Time: 5776.2 (0.0) )..)Y..##.)#....#...)###)....#A) +7 sceptre of Torment {pain, torment} ...#...oo..######.....#⌠.....#Cast: Freeze #####.....## ##......).∩.#####################o   orc warrior (polearm) _The orc warrior barely misses you. The orc warrior misses you. _An orc warrior is nearby!You puncture the orc warrior! The orc warrior writhes in agony.  The orc warrior is almost dead.The orc warrior hits you with a +0 spear! _* * * LOW HITPOINT WARNING * * * hL    ############  ##...... ######.....#⌠))...#  hbM.)#....#....### .).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩.##   ############  hN1You feel better. h.!    ############  ##........∩.## ######.....#⌠))...# .)#....#....### ) h# .)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......)   #######  hD+ y ∩The orc warrior hits you with a +0 spear! h#, U7--7.2 (1 h3  h6 V _* * * LOW HITPOINT WARNING * * * hDrink which item? Potions  b - 5 potions of magic  f - an orange potion  g - a purple potion  i - 4 potions of haste  m - 2 potions of curing  n - 5 smoky golden potions  q - a lumpy dark potion  s - 2 pink potions  D - a yellow potion  H - a bubbling clear potion  I - a blue potion [!] read|quaff|evoke[?] describe selected h:)  h2  h: Jaijje the ChillerGnoll of Ashenzari ......Health: 7/58==----------------------Magic: 2/17==----------------------###################AC: 4Str: 7 #####.....## ##........∩.##EV: 12Int: 17 ...#.......######.....#⌠))...#SH: 4Dex: 13  h < ...'...##.)#....#....###.....#XL:  8 Next: 67% Place: a Bailey .).'...Yß.)'...o@.....ß.....∩#Noise: =--------  Time: 5777.2 (0.0) )..)Y..##.)#....#...)###)....#A) +7 sceptre of Torment {pain, torment} ...#...oo..######.....#⌠.....#Cast: Freeze #####.....## ##......).∩.#####################o   orc warrior (polearm)The orc warrior is almost dead.The orc warrior hits you with a +0 spear! _* * * LOW HITPOINT WARNING * * *You feel better.  The orc warrior hits you with a +0 spear! _* * * LOW HI hL> *TPOINT WARNING * * * hNF  hX y14/58===8.2 (1 hZ ∩ h[  h_   hy`  hQa <_You feel better. You block the orc warrior's attack. h!1J  You barely miss the orc warrior.You bite the orc warrior, but do no damage.The orc warrior is almost dead.5====9.6 (1.4 h6;∩ hl99 _You block the orc warrior's attack. h    ############  ##......  hG######.....#⌠))...# .)#....#....### .).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩.##   ############  h|You closely miss the orc warrior.The orc warrior is almost dead. ht% hL   ############  ##...... ######.....#⌠))...# .)#....#....### ).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩   #######  hu  h∩∩The orc warrior hits you with a +0 spear.  * * * LOW HITPOINT WARNING * * * hg2--3==81.0 h h@3∩ h,Q _The orc warrior misses you. hZB    ############  ##...... ######.....#⌠))...# .)#....#....### .).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩.##   ############    You closely miss the orc warrior.The orc warrior is almost dead. h.S   ############  ##........∩.## ######.....#⌠))...# .)#....#....### ).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩   #######  h1 h9z ∩The orc warrior hits you with a +0 spear. h:~6/58 ----2.3 (1.3 ho:∩ hV _* * * LOW HITPOINT WARNING * * * hPDrink which item? Potions  b - 5 potions of magic  f - an orange potion  g - a purple potion  i - 4 potions of haste  m - a potion of curing  n - 5 smoky golden potions  q - a lumpy dark potion  s - 2 pink potions  D - a yellow potion  H - a bubbling clear potion  I - a blue potion [!] read|quaff|evoke[?] describe selected h  h -Jaijje the ChillerGnoll of Ashenzari ......Health: 6/58==----------------------Magic: 3/17====--------------------###################AC: 4Str: 7 #####.....## ##........∩.##EV: 12Int: 17  h ...#.......######.....#⌠))...#SH: 4Dex: 13 ...'...##.)#....#....###.....#XL:  8 Next: 67% Place: a Bailey .).'...Yß.)'...o@.....ß.....∩#Noise: =--------  Time: 5782.3 (0.0) )..)Y..##.)#....#...)###)....#A) +7 sceptre of Torment {pain, torment} ...#...oo..######.....#⌠.....#Cast: Freeze #####.....## ##......).∩.#####################o   orc warrior (polearm) h c* * * LOW HITPOINT WARNING * * * _The orc warrior misses you.You closely miss the orc warrior.The orc warrior is almost dead.The orc warrior hits you with a +0 spear. _* * * LOW HITPOINT WARNING * * * h^ :∩ h s18/58=====3.3 (1 h <∩ hg b _You feel better. The orc warrior misses you. hfwy    ############  ##........∩.## ######.....#⌠))...# .)#....#....### .).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  ##......).∩.##   ############   You closely miss the orc warrior.You bite the orc warrior, but do no damage.The orc warrior is almost dead. hz=b   ############  ##........∩.## ######.....#⌠))...# .)#....#....### ).)'...o@.....ß.....∩# )..)Y..##.)#....#...)###)....# ######.....#  h@ ##......)   #######  hFy ∩The orc warrior hits you with a +0 spear. hGy4===--4.6 (1.3 hN hQV _* * * LOW HITPOINT WARNING * * * hj   hu 7 You hit the orc warrior. hf A)  h 5/59=-79-6.0 (1.4FreezeYour Translocations skill increases to level 3!Your Forgecraft skill increases to level 3!Your Fire Magic skill increases to level 3!Your Air Magic skill increases to level 3!  Your Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3! h <∩ hO l _Your Invocations skill increases to level 4! h$ # ## .....## ##.∩.## #.######.....#⌠))...# '...##.)#....#....###.....#  h% .).'...Yß.)'...)'@....ß.....∩# ..)Y..##.)#....#...)###)....# #...oo..######.....#⌠.....# .....## ##......).∩.### ###### h0 :∩ h1 M-70 _ h8  h9  h∩#####.......)+#....#### hR4=8 h.:∩ hg&) _You close the door. h*6=7= h5== h]u8= h B h'f== hG-9= h0, h3 h8i6= h: he=, h? hMB hBC20= hE hH, hyJ hzMO= hP htS h TL1= hV hY, h\\ h1_S7= h_ ha hf, hh hNl h m02 hpo hq, hAt hw9= h.x hz hlu3= h h7T8== h? h, h  h9, h“ h2i4= h hFP== h h|, h hj25= h hPy9= h, h hp hK6= h* h=, h h#9= h h h, h h hJ27 hS h?10/17 h)== h h, hu h_98 h0= h hb, h hP== hd h, h[ h$ ht9=1= h h , h  h , h6  ha :30 h 0= hQ  hy O= h  hO , h  h , hX"  ho% 91 h& X=2= h)  h, , hD/  h02 , h+5  h8 i2= h:  h=  h> 2= h@  h,D , hF  hK , hnP  hS  hS |3=3== hU  hX , hV` B hb  hte  hhf 94 hg  hol P== h[n  hq , hs  hw  hw D4= h{z  h~  h S5= h1  hJ , h 6==7=5== h , h B h  h , hp  h  h̿ ^8=== hp  h , h  h. , h  hC  h_ e96= h B hb  hS , h  h , h  h%  h p40== h  h , h  h ∩ _You start resting. h M∩873.0 (85.0) h\ 67== h %4.0 (86 h  h> % _Magic restored. hN3 h  ha1= hR# hm', h. h5, h39 h= h)?:== h h׮ h, h h, hA h hK7= hB hU hm, h h hU8= hP h, hq h1, h~ h, hE h0 h<%9 h h4, h h, hx50= h X h h\$1= hi*w2= hD+ hS., h1 hL5, hK h:Q, hJW hbk3= hc h 4 _A chill wind blows around you. h##### ####### #.....###.....#########.....#......'.......#.....#.......'....#).'.....'...##.)......'.o.)@..')..).'....ß.)o.....'....#..').)..)...##.)......'....Y..#.....#......###.....#########.....##### ####### #) [40 h}m.oY., ally target)Y   ice beast (summoned)--70 h N  Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hRJaijje the ChillerGnoll of Ashenzari ......Health: 59/59 ========================Magic: 8/17===========-------------##### ############## AC: 4Str: 7 h.....###.....#########.....# EV: 12Int: 17......'...*.*.#.....#....... SH: 4Dex: 13......'...***.'.....'...##.) XL:  8 Next: 79% Place: a Bailey......'..o*@*.')..).'....ß.) Noise: ---------  Time: 5970.0 (0.0)o.....'...**Y.').)..)...##.) A) +7 sceptre of Torment {pain, torment} [11; h76H......'...*.*.#.....#....... Cast: Freeze.....###.....#########.....# Contam #### ##############o   orc warrior (polearm, ally target)Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.  h_A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate h5@* h8  h ^Jaijje the ChillerGnoll of Ashenzari ......Health: 59/59 ========================Magic: 11/17 ===============---------##### ############## AC: 4Str: 7.....###.....#########.....# EV: 12 hq"Int: 17......'.......#.....#....... SH: 4Dex: 13......'....#).'.....'...##.) XL:  8 Next: 79% Place: a Bailey......'..o)@..')..).'....ß.) Noise: ---------  Time: 5970.0 (0.0)o.....'....#Y.').)..)...##.) A) +7 sceptre of Torment {pain, torment} ......'.......#.....#....... Cast: Freeze h=0 .....###.....#########.....# Contam #### ##############o   orc warrior (polearm, ally target)Y   ice beast (summoned) _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. h(2 hK3 h>FD _ h ##### ####### # .....###.....#########.....#......'.......#.....#.#......'....#).'.....'...##.)#......'..o).@.')..).'....ß.)'o.....'....#Y.').)..)...##.)#......'.......#.....#.#.....###.....#########.....##### ## h[39;49m.oY.1.0 (1 _ h hpM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h- Jaijje the ChillerGnoll of Ashenzari ......Health: 59/59 ========================Magic: 8/17===========-------------##### ############## AC: 4Str: 7.....###.....#########.....## EV: 12Int: 17......'....*****....#.......# SH: 4Dex: 13......'...******....'...##.)# XL:  8 Next: 79% Place: a Bailey......'...oY@.')..).'....ß.)' Noise: --------- [ hB m Time: 5971.0 (0.0)o.....'...******.)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'....*****....#.......# Cast: Freeze.....###.....#########.....## Contam #### ##############o   orc warrior (polearm, ally target)Y   ice beast (summoned)Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - act hg "ivate h Jaijje the ChillerGnoll of Ashenzari ......Health: 59/59 ========================Magic: 8/17===========-------------##### ############## AC: 4Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13......'....#).'.....'...##.)# XL:  8 Next: 79% Place: a Bailey......'...oY@.')..).'....ß.)' Noise: [34 h0 m---------  Time: 5971.0 (0.0)o.....'....#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....## Contam #### ##############o   orc warrior (polearm, ally target)Y   ice beast (summoned)Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Fro h! zen Ramparts. Nothing appears to happen.  The orc warrior barely misses you.=2.0 (1 h(  h* bonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts. Nothing appears to happen.  The orc warrior barely misses you. _Your ice beast closthe orc warrior. hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJaijje the ChillerGnoll of Ashenzari ......Health: 59/59 ========================Magic: 5/17=======-----------------##### ############## AC: 4Str: 7.....###.....#########.....## EV: 12Int: 17......'....*****....#.......# SH: 4Dex: 13 h......'...******....'...##.)# XL:  8 Next: 79% Place: a Bailey......'...oY@.')..).'....ß.)' Noise: =--------  Time: 5972.0 (0.0)o.....'...******.)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'....*****....#.......# Cast: Freeze.....###.....#########.....## Contam #### ##############o   orc warrior ( h'ppolearm, ally target)Y   ice beast (summoned)The orc warrior barely misses you. _Your ice beast closely misses the orc warrior.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate h- Jaijje the ChillerGnoll of Ashenzari ......Health: 59/59 ========================Magic: 5/17=======-----------------##### ############## AC: 4Str: 7.....###.....#########.....## EV: 12Int: 17......'.......#.....#.......# SH: 4Dex: 13......'....#).'.....'...##.)# XL:  8 Next: 79% Place: a Bailey......'...oY@.')..).'....ß.)' Noise hN : =--------  Time: 5972.0 (0.0)o.....'....#..').)..)...##.)# A) +7 sceptre of Torment {pain, torment} ......'.......#.....#.......# Cast: Freeze.....###.....#########.....## Contam #### ##############o   orc warrior (polearm, ally target)Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc warrior!  The orc warrior hits you from afar with a +0 trident!44-------=3.0 (1[0;10;1 hp mRamparts Contam ###asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the orc warrior!orc warrior hits you from afar with a +0 trident! _Your ice beast misses the orc warrior. hM  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h0 ### A film of ice covers your body! The wall freezes the orc warrior.  The orc warrior hits you from afar with a +0 trident. h40--------3---12 4 hS## hb _Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior. h  The wall freezes the orc warrior. The orc warrior misses you.Your ice beast hits the orc warrior. Your ice beast freezes the orc warrior! h)  ##)# h m 1/60- h v---90-5 _The orc warrior dies! h S## h h _Your Dodging skill increases to level 6! h(&####2--6 _## h h h hWB h, h h, h7 hݸe43= h» h...#..#).'.-.#.....#. h3 80.0 (4  h3_You start resting. h34= hk-1.0 (5 h hv  h&_The frozen ramparts melt away. h  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h P  Okay, then. h  hW  h* . _ hB  ##### ####### # .....###.....#########..... ......'.......#.....#. ......'....#).'.....'...##.) ......'...)@Y.')..).'....ß.) o.....'....#..').)..)...##.) ......'.......#.....#. .....###.....[ h>40m#########..... #### ####### #You swap places. 4 2.0 (1 hk _Your icy armour cracks and falls away as you move. h%O ##### #######  .....###.....#########..... ......'.......#.....# ......'....#).'.....'...##. h` ......'...@.Y.')..).'....ß. o.....'....#..').)..)...##. ......'.......#.....# hK .....###.....#########..... #### #######  hDY. hih4=3 h  h _Your magical contamination has completely faded away. _Items here: ))) [[ ÷ †. h h&Pick up what? 34/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 partisan  b - a +0 trident  c - a +1 heavy spear Armour (select all with [)d - a +0 chain mail  e - a +0 chain mail Carrion a goblin skeleton  h\an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h5I hO hVJaijje the ChillerGnoll of Ashenzari ......Health: 44/60 =================-------Magic: 4/17=====-------------------##### ############# AC: 4Str: 7.....###.....#########..... EV: 12Int: 17......'.......#.....#...... SH: 4Dex: 13 hW......'....#).'.....'...##. XL:  8 Next: 90% Place: a Bailey......'...@Y..')..).'....ß. Noise: ---------  Time: 5983.0 (0.0)o.....'....#..').)..)...##. A) +7 sceptre of Torment {pain, torment} ......'.......#.....#...... Cast: Freeze.....###.....#########.....#### #############Y   ice beast (summoned) _Okay, then.You swap places. _Your icy armour cracks and falls away  hE`Ias you move. _Your magical contamination has completely faded away. _Items here: ))) [[ ÷ †.  Okay, then. he h0h. _ h6 _5=5== hE=B hf> hCB hGk6= hI hLP== h$O hdR, hT h\;7 hb hei6= hg h:j, h)l h,oa8= hq ht, hUv hcyO= h@{ h<~, h h hN9= h hpi7= h hn, hP h{b50= h hc, hl h۟O= h h0k1= h< h hj8== h h You swap places. _Your icy armour cracks and falls away as you move. _Your magical contamination has completely faded away. _Items here: ))) [[ ÷ †. _Okay, then.Your ice beast disappears in a puff of smoke! h h h, h hP;2 h; hP== h h, h3 h hhK3= h h`c9= h h, h> hk4= h hC, h8 hO= h h, h* h h K5= h h10/17== hs hU6= h h0 , h<  h P== h h;7 h hc1= h\ h", h h!, h_# h%a8= h' h+O= h- h`0, h2 hM4k9= hJ6 h8c2= he: h<, h> hAb60= hC hwFN _HP restored. hH hKO= hM hO, hQ h UO= hwW hTZd3== hO\ h^, h` h.c, h e hog, hk humP== hco hq, hs hua4= hw h'z, h{ hy~, hd h, hDŽ hO= h h, h h>, hu hb5== h͗ h#, h h, hn h(, h hP== h} h , h hX, h hpa6= hķ h, h h, h h, h h!O= hS h, h- hb7== h h4 _Magic restored. h3 hb h h, h h hf, h h h h:== h hD  There is a huge open gate here. h}5 _ h h h`, h h h, h h'! h$, h' he+ h/6############ ####### #÷.........###..... ............'.......# ..???.......'....#).' ∩.???.......'...)...'). ..???..@....'....#..').)6075.0 (92.0) h6e ............'.......#.. #÷.........###.....##### ############ #######  h'>:∩ h>,6.0 (93 hD hGB _Found a gate leading back out of this place. hfQ ho _p - 2 scrolls of enchant weapon (gained 1) hSB h, _p - 3 scrolls of enchant weapon (gained 1) h p ############ #######  ##÷..###.....## #.....'.......# #..??@.......'....#).' #∩.??........'...)...' #..??........'....#..' #............'.......###÷.........###.....############## #######83.0 (7.0)∩4.0 (8∩ _m - a scroll of enchant armour he _ h+  h , h  # # ##÷.###..... #.'. #..?@..'....#). #∩.??.'...)... #..??........'....#.. #.'. ##÷.###..... # # hi +5.0 (1 h +6.0 (2 hw  h / _J - a scroll of summoning h3 h h  h$ hJ _J - 2 scrolls of summoning (gained 1) h3 h h, hh h _J - 3 scrolls of summoning (gained 1)############ ########÷.........###.................'...... #..?...'....#) #∩.?..'...) #...'....# #....'... ##÷.###... ############ ###### 91.0 (52.0 (6 _K - 2 scrolls of brand weapon h 3 hr  h  h  h , h! , h  h O _m - 2 scrolls of enchant armour (gained 1) h3 h hO h= h hC  ############ #######÷..###..... hE_......)6.0 (4∩..)....'....##............'......##÷.........###..... _m - 3 scrolls of enchant armour (gained 1) hH hX hYZ∩ h![ h `  h a ha7_Done exploring. hM ############ ########÷.........###........'.#)∩)......#..7.0 (1 _    ############ #####  ÷.........###....   #...'   #.'....#   #∩.'...).   #.'....#   #.'....   ##÷###   ############ #####      ∩8∩ h:H 7      ############ ####   ##÷###   #.'....   #.'...   #.'...)  #.'   #...'  ÷.........###...  ############ ####     9 _There is a gate leading back out of this place here. h 100 _ hAG ##.......# ##........# #.........### ##.....ß.....#  ####...ß.....ß..##  #..#...(.........#  #................# Dungeon:7 ##....ß....@....ß.#  #..#.............#. ## #..#.............# .## ##..#....ß.....ß..##. ..###...........ß.(...... .###..................... .###.......>............. #  h-m|..###......................# .####.......................7 (1.7 _Welcome back to the Dungeon! _There is an empty arch of ancient stone here. h6 hALevel 7 of the Dungeon<<>∩∩(Press ? for help) ##.......# ##........# #.........### ##.....ß.....# ####...ß.....ß..## #..#...(.........# #................#  h##....ß....@....ß.#  #..#.............#.  ##### #..#.............#  #...## ##..#....ß.....ß..##.  #....###...........ß.(......  #...###.....................  ##..###.......>............. # ##....###......................#  #....####.......................  #.....#..............#........#  #....................#..###...#  hv!###.................##.......### ##..##..#######.#.#..........#  ######....###................  #.......#######.........  ###.....# #..........  h,|###.................##.......#####..##..#######.#.#..........# ######....###........ #.......#######......... ###.....# #.......... #......# #.........# .. #......# #........###.. .# ####.............  #.....# ##ß##.............  ##....# #...#............#  ##...###...#.^...........  #...∩.....#.......  #...###...##.##.........  #...# #...#..###........  #...# ##ß##..##..... h.##.   #...# #######....#### .   ....# #...##.   #....# #.............     .....# #....##..   ....##   ##.....<...###.#   .....####..#  ......  #.#....#   ..... ..# ##...#### ...# ..# h`& h7Jaijje the Chiller##.......#Gnoll of Ashenzari ......##........#Health: 60/60 ========================#.........###Magic: 17/17 ========================##.....ß.....#AC: 4Str: 7####...ß.....ß..##EV: 12Int: 17#..#...(.........#SH: 4Dex: 13#................#XL:  8 Next: 90% Place: Dungeon:7##....ß....@....ß.#Noise: ---------  Time: 6100.7 (0.0)#..#.............#.A) +7 sceptre of Torment {pain, torment} ## #..#.............#Cast: Freeze [1 hU:2d.## ##..#....ß.....ß..##. ..###...........ß.(...... .###..................... .###.......>............. # ..###......................# .####....................... _m - 2 scrolls of enchant armour (gained 1) _m - 3 scrolls of enchant armour (gained 1) _Done exploring. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is an empty arch of ancient stone here. h"A hC hMP _ hO, hP hdT hV, h3X h[ h^, ha hd hh hi hWk hn hp, hfr ho|n h~, h] hV hT, h h hn, h] h hJ h' h h? h h h, h h hW, hA hd hg, h h! h, hF h h, hZ h h, h h h, h hl h, h h h, h h] hJ, h6 h8 h hZ h h hK h hZ h^ hg h& h; h& h, hq h)X hO #...∩.....#............. #...###...##.##......... #...# #...#..###........ #...# ##ß##..##......##. #...# #######....#### . ....# #..........##. ....# #....... ....# #..........##.. .... ##.....@...###.# ....330.0) #..........##..# ..... ##....# ..... ##........#...#### ...# ##......<#..###.###.# ##..)##.....# .  h ] ###.##.....##......##.  ###......##.........  #.....  _There is a stone staircase leading up here. h;1.7 (1.0) _ hA W heB % #############.# 6..h....# ##############   hB  h   hound (asleep)  hC  h_G  h -2.4 (1.7 h  h } _You climb upwards. _There is a stone staircase leading down here. h4 N  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Jaijje the ChillerGnoll of Ashenzari ......Health: 60/60 ========================Magic: 14/17 ===================-----AC: 4Str: 7EV: 12 h gInt: 17SH: 4Dex: 13[8;10H#####*****###.#XL:  8 Next: 90% Place: Dungeon:6....***@*h*...#Noise: ---------  Time: 6132.4 (0.0)#####*****#####A) +7 sceptre of Torment {pain, torment} Cast: Freezeh   hound (asleep) _There is a stone staircase leading down here.  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down. hpJaijje the ChillerGnoll of Ashenzari ......Health: 60/60 ========================Magic: 14/17 ===================-----AC: 4Str: 7EV: 12Int: 17SH: 4Dex: 13#############.#XL:  8 Next: 90% Place: Dungeon:6.......@.h....#Noise: ---------  Time: 6132.4 (0.0)###############A) +7 sceptre of Torment {pain, torment} Cast: Freeze hqbh   hound (asleep)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  The walls around you are covered in ice.  The hound barks! hvf#####...@h..#####h   hw====3.4 (1FreezeRamparts  hHz######### h)|asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading down.  The walls around you are covered in ice.hound barks! _The wall freezes the hound. x2; You block the hound's attack. h 9  You thump the hound! h- ####.#####  hA: 4----4.7 (1.3Freeze hh= ####### hu? I _You kill the hound! h  h 5==  _The frozen ramparts melt away. h ==6== h ?7== _Magic restored.== h  h  _E - 2 scrolls of identify (gained 1) # #### #. #@.......---- #.###.#####O.#...#.##.######.#.#####.#................# ############.#.#.#####.#O   ogre (asleep) ......>......#.#.# ##############.#.##.#..68.7 (34.0)9.7 (35 h' x _An ogre comes into view. It is wielding a +0 giant club. h> M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^ Jaijje the ChillerGnoll of Ashenzari ......Health: 60/60 ========================Magic: 14/17 ===================-----AC: 4Str: 7EV: 12Int: 17SH: 4Dex: 13# ****###.#XL:  8 Next: 94% Place: Dungeon:6#. *@***....Noise: ---------  Time: 6169.7 (0.0)#.##****###O.A) +7 sceptre of Torment {pain, torment} #...***Cast: Freeze hb :#.######.#*#####.#................# ############.#.#.#####.#O   ogre (asleep) ......>......#.#.# ##############.#.##.#.. _E - 2 scrolls of identify (gained 1) _An ogre comes into view. It is wielding a +0 giant club.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate hKJaijje the ChillerGnoll of Ashenzari ......Health: 60/60 ========================Magic: 14/17 ===================-----AC: 4Str: 7EV: 12Int: 17SH: 4Dex: 13# #######.#XL:  8 Next: 94% Place: Dungeon:6#. #@.......Noise: ---------  Time: 6169.7 (0.0)#.###.#####O.A) +7 sceptre of Torment {pain, torment}  hM#...#.#Cast: Freeze#.######.#.#####.#................# ############.#.#.#####.#O   ogre (asleep) ......>......#.#.# ##############.#.##.#.. _An ogre comes into view. It is wielding a +0 giant club.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. hR#####@....O#.#####.#.#.O hOSp==70.7 (1Ramparts  hY###### hA]4  Casting: Frozen Ramparts (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h]asting: Frozen Ramparts (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The ogre shouts! h7M  Casting: Frozen Ramparts (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hdZ#@...O.#.##1----12 1 h######.##.# h15 _A film of ice covers your body! hrkN  Casting: Ozocubu's Armour (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu hg#####@.YO.#.###.#(ally target)Y   ice beast (summoned)8/17 --------2######.## _A chill wind blows around you. hG  #####.##.# The wall freezes the ogre. The ogre closely misses your ice beast.--3 h)M ########.# _Your ice beast barely misses the ogre. hT?######.# h3@A--4 hF###### _Your ice beast closely misses the ogre. hG  The wall freezes the ogre!   hGwThe ogre hits your ice beast with a +0 giant club!  Your ice beast hits the ogre. Your ice beast freezes the ogre! hAm##)## h#.#Y   ice beast (summoned) h hJaijje the ChillerGnoll of Ashenzari ......Health: 60/60 ======================== hVMagic: 8/17===========-------------AC: 12  Str: 7EV: 12Int: 17SH: 4Dex: 13 h# #######.#XL:  8 Next: 104% Place: Dungeon:6#. #@.Y)....Noise: =--------  Time: 6175.7 (1.0)#.###.#####..A) +7 sceptre of Torment {pain, torment} #...#.#Cast: Freeze hj#.######.#.#####.Ramparts #................# ############.#.#.#####.#Y   ice beast (summoned) ......>......#.#.#  h##############.#.##.#..The wall freezes the ogre. The ogre closely misses your ice beast. _Your ice beast barely misses the ogre. _Your ice beast closely misses the ogre.The wall freezes the ogre!  The ogre hits your ice beast with a +0 giant club!  Your ice beast hits the ogre. Your ice beast freezes the ogre! hW _The ogre dies!You have reached level 9! hQ/  --more-- h4A  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h! q5/658-99 2%  h$ ######.##.# h( S _You feel clever. x2 h\ # #######.#. #..Y)....###@#####....#.# #.######.#.#####................# ############.#.#.##### ......>......#.#.# ############# #.#...Your icy armour cracks and falls away as you move. hW h^;Y. hF9== 4 -6 h hj _The frozen ramparts melt away as you move. h X# #######.#. #.Y.)....###.#####....#@# #.######.#.#####................# ############.#.#.##### ......>......#. ############## #.#...##### h  h T.Y h9 @-7 h  h  h f# #######.#. #...)....###Y#####..#.# #.######.#@#####................# ############.#.#.#####.# ......>......# ##############. #.#...##### .Y8 h # #######.##. #...).... h #.###.#####...#Y# #.######.#.#####.#........@......# ############.#.#.##### ......>......#.#.# ##############. #.#...#####  h . h#VY9 h h} hx3 h5 h7 h-9 h`p # #######.# h......#.#.##.#.# #.#.. #.... ###### h f hgD==80 ho h6q h]  hٶ Level 6 of the Dungeon>>_ hڷ (Press ? for help)   #  #######.#  #.  #...)....  #.###.#####..    #...#.#   #.######.#Y#####.# #........@.......#  #############.#.#.#####.# h   .......>......#.#.#    ###############.#.#  #.#..  #....  ###### hW h_ Jaijje the ChillerGnoll of Ashenzari ......Health: 65/65 ========================# #######.#Magic: 9/18============------------#. #...)....AC: 4Str: 7#.###.#####..EV: 12Int: 19#...#.#SH: 4Dex: 13#.######.#Y#####.#XL:  9 Next:  2% Place: Dungeon:6#........@.......#Noise: ---------  Time: 6180.7 (0.0)  hhb#############.#.#.#####.#A) +7 sceptre of Torment {pain, torment} .......>......#.#.#Cast: Freeze ###############.#.##.#..#....Y   ice beast (summoned)######You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. he h6h hO # #######.# #. #...).... #.###.#####.. #...#.#  #.######@#Y#####.# #................#  h #############.#.#.#####.#  .......>......#.#.################.#.# #.#.. #....###### h- hI.YY   ice beast (summoned) h+1.7 (1 hk hb# #######.#. #...)..###.#####.. #..@#.# .######.#.##### #........Y......#############.#.#.#####.#.......>......#.#.  ###############.#.##.... h-###### hc h wY.10/18= h 2 h  h 4 hY  h  hj 4 h  hDo#.#.#.#. #. #.# #. #...).... #.###.#####.. #.@.#.# #.######Y#.#####.# #................# #.#.#.#####.# .>......#.#.# #####.#.# #.#.. #....  ###### h<3 h h ho #.# #.# #.# #.# #.# #.# #.# #...).... #.###.#####.. #@..#.# #.######Y#.#####.# #..........# #.#.#.#####.# .>......#.#.# #.#.# #.#.. #....  ######Y.4 h #.# #.# #.# #.# #.# #.# #.# #...).... #.###.#####.. #Y@.#.# #.######.#.#####.# #. hF M.........# #.#.#.>......#.#.##.#.# #.#..#....  h  hV &5 hs  hY & _You swap places. hM#.##.# #.# #.# #.# #######.##.# #...).... #.###.#####.. #Y..#.# #.######@#.#####.##................#  #############.#.#.#####.#  .......>......#.#.#  ###############.#.# #.#.. #.. h..######  hڋK.Y hB=6 hܠ hi #.# #.# #.# #.# #######.# #.# #...).... #.###.#####.. #.Y.#.# #.######.#.#####.# #......@.........##############.#.#.#####.# .......>......#.#.#  ###############.#.# #.#.. #.... ######  hj hn.YY   ice beast (summoned) ho&7 hu h #.# #.# #.# #.# #.# hN #.# #...).... #.###.#####.. #...#.# #.######Y#.#####.# #.# #######.#.#.#####.# .>......#.#.# ######.#.# #.#.. #.... ###### h hZQ.Y h@V1=8 h| hL hYd  #.# #.# #.# h6e v #.# #.# #.# #...).... #.###.#####.. #...#.# #.######.#.#####.# #....@.Y.#  huf #######.#.#.#####.# .>......#.#.# #####.#.#  #.#.. #....  ###### hi  hm 2Y. hn &9 hs  h4v  hy g #.# #.# #.# #.# #.# #.# #...).... #.###.#####.. #...#.# #.######.#.#####.# #...@.Y.# #######.#.#.#####.# .>......#.#.# ###.#.#  #.#.. #....  ######Y.90 h GM #.# #.# #.# #.# #.# #.# #...).... #.###.#####..# #...#.# #.######.#.#####.# #..@.Y.# #######.#.#.#####.# .>......#.#.#  #.#.#  #.#.. #....  ######Y.1 hy #.##. #.##. #.##. #.# #.##. #.# #...)....#. #.###.#####.. #. #...#.# #.######.#.#####.# #.@.Y.# #######.#.#.#####.# .>......#.#.#  #.#.#  #.#.. h x #....  ###### hլ h 2Y. h hy;=2 h  h hi"2 #.# h" #.# #.# #.# #.# #.# #.# #.# #.# #.# #...).... #.# #.###.#####.. #.# #...#.# #.######.#.#####.# #@.Y.# #######.#.#.#####.#  h#.>......#.#.#  #.#.#  #.#.. #....  ###### h0 h 40.§ h4  h5&3 h7 h{9c _Your ice beast disappears in a puff of smoke! hNDM ######.# #...)..###.#####.. #...#.# ######.#.#####  hwO#...§...........#############.#.#.#####.#.......>......#.#.# h$S&. hSW2==4 hV h+X h',3 h, h- h., h/ h8B== h):, h: h; h< h= h= h? h7E5 hE#.########<.....#  h.F #.# .# #.#  #.# #.#   hBH#.# #.# #######.# #.# #.# #...)....#.# #.###.#####.. #.# #...#.##.######.#.#####.# #................#  heO-200.7 (6 h@P[3=1.7 (7 hV hX9 _Found a stone staircase leading up. h  #.####### #<....@.# #.########.# #.# #.# #.# #.# #.# #.# #.# ####### #.# #.# #...). #.# #.###.#####. h  #.# #...#.#  #.######.#.#####. hM ^2.7 (1 hI h h5 h9= h he hf h hH h<.##.# #.#. #...##.∆... #.####### #<@.....# #.#6.7 (4 #######.# #.# #.# #.# #.# #.# h #.# #.# #### #.# #.# # #.# #.###.## #.# #...#.# #.######.#.## h h hS .#.# #... # #..# #. #..# ..##..# ∆.... #.# #@......# #.# #.# #.# #.# #.#  #.# #.# h #.# #.#  #.# #.# # #.# #.###. #.# #...#.# #.######.#. h hY4=7.7 (1 h ha _There is a stone staircase leading up here. hg M .#.# .# ##. #...##..##)....# ####### <.....#######.##.# #.# h  h &8 hk  h ' _Found a hand axe. h .# . .# .#.## #... # #..# ##. #..##...##..##).@..# #...##.####### ##. #<......# #.## #######.# #.#  #.# #.# #.# #.#  #.# #.# ## #.# #.# #. #.# #.###.9 h"+ h8   .#   . .#   .#.##  # #...   #. #..#   ##.# #..#   #...##..#  hO  #)@...#   #...##.#######   ##.# #<......# #.#   #. #######.# #.#  # #.# #.#   #.# #.#   #.# #.#   #.# #.# #   #.# #.### hn h'10 h h h .#  . .#  .#.##  # #...  #. #..#  ##.# #..#  #...##..#  #).@..#  #...##.#######  ##.# #<......# #.#  #. ### # #.# #.#  #.# #.# # #.# #.# #. #.# #.###. h&u=1 h? .#. .# .#.### #... #. #..# ##.# #..# #...##..#  #)....#  h: #...##@#########.# #<......# #.##. #######.# #.# #  #.# #.# ####.# #.# #..#.# #.###.##.# #...#.# h  h &2 h  h+  h .#.### #... . #..###.##...# #)....##...##.####### h0#.# #@......# #.# #. ####### #.##.######.#.#  h hfU5==3 hC hDa _There is a stone staircase leading up here. h\x4 _ ho($   h4)G#.##. ...#####..## h) ##.## hQ*|#. #.# #..#  h*##...#####.##.##.# #..# #..#.............## #..#  h+|#.......##.##.....## #..#  h,........##.#.......###..#  h,................(.......# ...................###### h=-5  h-..........###...@.##  hX...........###.<..##  h...............#.## ........#######. hw/z# #######.# #. h 0+# h0u#.# #.# h'1U#.. ..# h1^#### ###  hJ2" You climb upwards. h4;== h9 hќ h&6.2 (2.5 h h  hV  h 4_Level annotation: Grinder  h]_There is a stone staircase leading down here. hM< ...........##### .....#####..##  ##.## # #. #...#####.##.##.# #.............## ##.##.....## #..##.#.......###..(..............@..######.###...>.##.###.<..## ..............#.#########7.2 (1.0 _ h2_M#.#################.......<## ...........#####  .....#####..##  ##.## # #. #...#####.##.##.# #.............## ##.##.....## #..##.#.......###..............######.###...>.## ..........###.<..##.. h*`&8 hud hngY _You see here 6 atropa-tipped darts. h  h% &9 hߨ  h / _L - 6 atropa-tipped darts hH6= hI, hK hM, hO h Q hZQ9= hR hT, hU hX h_XD7= hY hW\, h] h_, hEa hc hTc hd hf h$g#= hng h^h hj hj h7l hn hnE8== h[p hs4 _Magic restored. hv3 hw hvz h{, h| h5~ hx, h h2 hcP== h h h , h h# h; h h h hh h hG hŐ h, hΒ h6 h, hR hї h1 h h hv h h h h h; h h* h h hG h hL h hק h h hG h h* hy h h hn h h h hy h h h hV h h, h h, h h h_, h h h: h h h h/ h h h h hp h h h hO h h, h  ht h h h h hi h h hO h hq h h h hH h h  h hW h h> h h h h" h h` h h h h( h h h h h} h hA h~ h  h  h  h  h  h<  h  h h hQ h h h h[ h h h hP h h h h hX hU h6 h h h h h  hm hT h3  h  h ! h" h" hD# h# h$ h%, h|& hu' h( h( hP) h* h+ h+ h>, hX- hA. h. h. h/ h0 hP1 h1 h2 h3 h3 hM4 h5 hM6 h6, h8 h8 hM9 h9 h: h; h; hE< h[= hN> h> h? h%@ hA hxA hA hB h-EB hE hF hBG hG hH hsI hI hCJ hK h L h5Q, hR hmS, hS hjU hV hV hV h)X hX h5Y hY hZ h[ h\ hd\ hn] hR^ h^ h:_ h ` ha hja ha hb hc h|d hd he hf h'g hg hh hi hi hMj hIk hMl hl hm hn ho hp hrp hq hr hs has ht hv hmv hv hw hy hky hy hz h#| h| h| h} hA h h he hr hւ hn h h h  ho h^ hh hʈ h) hR hY hˋ h h& h$ h h hƏ h h  hm h4 hw, h h3 h* h h h h hV hę h h h hm hS h h hNB h h h* hr hCB h h hI h h hf hȪ h hͰ #.....# # #.##### #  hI#.# # #.# ## hM #5# ##. ... ##.# .#. #.##  hزz####.#.#### #..# #..@.#....#######.#. #.#######........#.. #....#......#####.## ####.#.###..# #.##  hV#.#.# #..# #.# #...# #..# #.## 5   Grinder (asleep) #######..# #...  h#...# #### #.#.# h߷232405.0) ht.55 h6===56 h h\% _Grinder shouts! h    #.#####  #.#  #.#  #.#  .5.  .#.  ####.#.####  #..@.# #.#### #....#..... ####.#.###..#  #.#.# #..# #.#  #...# #..#  ..#  #...#  #.#.#  hE    #.#####  #.#  #.#  #.#  .5.  .#.  ####.#.####  #..@.# #.#### #....#..... ####.#.###..#  #.#.# #..#  #...# #..#  ..#  #...#  #.#.# _Grinder is nearby! hC e#####.# ###.....# ##.######.#.# .#.# ##.# #.5. # #.#. #.## ####@#.#### #..###....#....#######.#.##.#######........#...#....#......#####.##.####.#.###..# #.####.#.# #..# #.# #...# #..# #.##########..# #....#...# #####.5---6.0)Freeze _ h  You sock Grinder!  Grinder is moderately wounded. h5----==-7.5 (1.3 h  hvx _Grinder hits you! You writhe in agony. Grinder closely misses you. hz  You closely miss Grinder.  Grinder is moderately wounded. h f6-----9.0 (1.5 hڶ  h : _Grinder hits you but does no damage. hq  You closely miss Grinder. Your bite misses Grinder.  Grinder is moderately wounded.You block Grinder's attack.* hs"    #.....#  #.#####  #.#   h%##.#  ##.#  #...  #5#. #.##  ####*#.####  #....# #.####  h##   #.#.# #..# #.#  #...# #..#     h $Q#...# Grinder gestures at you. h©8@ ha  2  0 -You suddenly lose the ability to move! h/  --more-- hm f 30.4 (1.4Para _ hCq  hx Y    #.....#  #.#####  #.#  hy  #.#  ##.#  #...  #5#. #.##  ####@#.####  hyz  #....# #.#### # h*{    #.#.# #..# #.#  #...# #..#   h{ m  #...#  Grinder hits you. You writhe in agony. h} 48---12  4 1.4 (2 h  h R _You can act again. h N  Casting: Summon Ice Beast (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hcY(ally target)Y   ice beast (summoned)9=--5----=2.4 (1.0 _A chill wind blows around you. You block Grinder's attack. hV Really attack near your ice beast? Y - Yes  N - No h#####.#### Jaijje the Chiller#.....### Gnoll of Ashenzari ......#.######. Health: 49/65 ==================------#.##. Magic: 15/18 ====================----#.###. AC: 4Str: 7##.###.# EV: 12Int: 19#Y..##.## SH: 4Dex: 13#5#.#.## XL:  9 Next:  2% Place: Dungeon:5####@#.#### #..## Noise: ==-------  Time: 6332.4 (0.0)#....#....#######.#.# A) +7 sceptre of Torment {pain, torment} #.#######........#...  h> Cast: Freeze#....#......#####.##.####.#.###..# #.####.#.# #..# #.#5   Grinder (ally target)#...# #..# #.### Y   ice beast (summoned)#######..# #....#...# #####Casting: Summon Ice Beast (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. You block Grinder's attack.  You puncture Grinder! Your bite misses Grinder.  Grinder is severely wounded.Grinder hits you but does no damage. Your ice beast hits Grinder.3.7 (1.3onfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. You block Grinder's attack.  You puncture Grinder! Your bite misses Grinder.  Grinder is severely wounded.  Grinder hits you but does no damage. Your ice beast hits Grinder. _Your ice beast freezes Grinder. Grinder resists. hlb Really attack near your ice beast? Y - Yes  N - No  h  h#####.#### Jaijje the Chiller#.....### Gnoll of Ashenzari ......#.######. Health: 49/65 ==================------#.##. Magic: 15/18 ====================----#.###. AC: 4Str: 7##.###.# EV: 12Int: 19#Y..##.## SH: 4Dex: 13#5#.#.## XL:  9 Next:  2% Place: Dungeon:5####@#.#### #..## Noise: ==-------  Time: 6333.7 (0.0)#....#....#######.#.# A) +7 sceptre of Torment {pain, torment} #.#######........#...   h?[40mCast: Freeze#....#......#####.##.####.#.###..# #.####.#.# #..# #.#5   Grinder (ally target)#...# #..# #.### Y   ice beast (summoned)#######..# #....#...# #####Grinder is severely wounded.Grinder hits you but does no damage. Your ice beast hits Grinder. _Your ice beast freezes Grinder. Grinder resists.  You puncture Grinder!  Grinder is almost dead.Grinder hits you. You writhe in agony. Your ice beast hits Grinder.  h.Y   ice beast (summoned)  h=42---145.1 (1.4FreezeYour Staves skill increases to level 4!Your Ranged Weapons skill increases to level 4!  Your Throwing skill increases to level 4!  Your Armour skill increases to level 4!Your Shields skill increases to level 4!Your Unarmed Combat skill increases to level 4!  hC _Your Evocations skill increases to level 4!  h"3  h?#  h$  h"%  h%U3---  hI*6=  h+  h,i4=  hD-  h/,  h/  h&1,  h1  hh3O=  h4  h6  hP7K5=  h7  hD9  h9K7=  hg:  h;  h<  h<  h=  h2>96  h>  h@  ho@  h@  hB  hB9=  h@C  hD  hPEd47=  h9t .Y-- _You start resting.  hG 49.1 (14.0)  Magic restored.  hNp§.  he8==--50.1 (15  hߗ  hUc _Your ice beast disappears in a puff of smoke!  h@ DEvoke which item? Wands  t - a wand of acid (4)z - a wand of flame (33) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected  h#####.#### Jaijje the Chiller#.....### Gnoll of Ashenzari ......#.######. Health: 47/65 =================-------#.##. Magic: 18/18 ========================#.###. AC: 4Str: 7##.###.# EV: 12Int: 19#§..##.## SH: 4Dex: 13#.#.#.## XL:  9 Next: 14% Place: Dungeon:5####@#.#### #..## Noise: ---------  Time: 6350.1 (0.0)#....#....#######.#.# A) +7 sceptre of Torment {pain, torment} #.#######........#... Cast: [  h740mFreeze#....#......#####.##.####.#.###..# #.####.#.# #..# #.##...# #..# #.### #######..# #.... #...# ##### Your Shields skill increases to level 4!Your Unarmed Combat skill increases to level 4! _Your Evocations skill increases to level 4! _You start resting.Magic restored. _Your ice beast disappears in a puff of smoke!  Okay, then. _  h6 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Dev/Range)0% [?] toggle between ability selection and description. h#####.#### Jaijje the Chiller#.....### Gnoll of Ashenzari ......#.######. Health: 47/65 =================-------#.##. Magic: 18/18 ========================#.###. AC: 4Str: 7##.###.# EV: 12Int: 19#§..##.## SH: 4Dex: 13#.#.#.## XL:  9 Next: 14% Place: Dungeon:5####@#.#### #..## Noise: ---------  Time: 6350.1 (0.0)#....#....#######.#.# A) +7 sceptre of Torment {pain, torment} #.#######........#... Cast: [ h%$40mFreeze#....#......#####.##.####.#.###..# #.####.#.# #..# #.##...# #..# #.### #######..# #.... #...# ##### Your Unarmed Combat skill increases to level 4! _Your Evocations skill increases to level 4! _You start resting.Magic restored. _Your ice beast disappears in a puff of smoke! _Okay, then.  Okay, then. _ h6 3 h[7  h8  ho9 : _ h> 8 hD@ B h A  hA a9= h C , h5D , hE , hdF l50= h@G  h5H , hI B hJ  haK , hM Q1 hM  hN , h^O  hR 2= hR  hS , h;T  hT  hU , hV k3= hW  hX , hY , hZ , h|\ B hj^ Q4 h_ B h` , hEb w5= hb  hd , hd  hre  hf , hag U6= hh , hj B hl  hn w7= hCp B hq , h/s , hLt k8= hv X hx g9 h{ X h} B h} , h~  hЄ 60= h  h·  hȈ  h U1= h`  hV  h  h͌  h  h , h$  h1 ;2 h  h_  h  hM  hՖ , h , h٘  hÙ  h͚ K3= hI  h B h  h  h\  hJ  h- U4= hm  h< 5= h~  hv $  h _HP restored. h  h  h=  h  hC  h  h  hþ  hG , h'  hK  h O= h  h  h  h , h , h  hy  h  h  h  hR , h3  h  h , hS  h  h , hy  hE  h , hI  h}  h! , h  h , h  h  h  h  h5  h  h  h  h8  he  h , h  h  hy"  hI#  h$ , hZ%  h&  h' , h(  h[)  h* , hK+  hI-  h>.  h. , hC0  h1  h1 , h2  h3  h4 , h~5  h; ..###### #..  ......# #.#  .####.# #.# ## ###### .# #.# #.# .>..... .# #.# #.# ..... .# #.# #.# #.#### ## #.# #.# .##.# #.# ####.####.### #.# ##.###.......@...# #.# 442.1 (92.0) h2= I#......##.####.#.# #.# ##.##..##.####.#.# #.# # ####..##.#....#.# #.# ##..##......#.#######.## ########..##........#............ ......................##....## ..........#.........####.#### # .########.#.........# #.#  h?  h@ ,3.1 (93 hC  hEE ; _Found a stone staircase leading down. h0 hJ hO h  hU, hD h> h  There is a stone staircase leading down here. h"5 _ h# h$, h% h' hq), hq* he, h-, h. h0 h`2, hs3 h86 h6, hd. h)s ht ## ############### #. # #..........@..# #####. # #.###########.# #..... # #.# ########.#########.#### #.# #.>................#### h {8#.# #.#########............ # #.# #.# #.######.#### # #.# #.# #.# #.# # ####.####.### #.# #.# #. ###...........# #.# #.# #. h(} 69.1 (26  Ashenzari invites you to partake of a vision and a curse of elements andcompanions. hF/  --more-- h^< _ h) h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Elem/Comp)0% [?] toggle between ability selection and description. hRJaijje the ChillerGnoll of Ashenzari ......Health: 65/65 ========================Magic: 18/18 ========================AC: 4Str: 7EV: 12Int: 19## SH: 4Dex: 13################. XL:  9 Next: 14% Place: Dungeon:5 # #..........@..######. Noise: ---------  Time: 6469.1 (0.0) # #.###########.##..... A) +7 sceptre of Torment {pain, torment} # #.# ########.#########.#### Cast: Freeze # #.# #.>................#### # #.# #.#########............ # #.# #.##.######.####  #  hg#.# #.##.# #.# ##  # ####.####.### #.# #.# #.  ###...........# #.# #.# #.  _Okay, then. _HP restored. _Found a stone staircase leading down. _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of elements and _companions.Curse which item? (Esc to abort) Hand Weapons (go to first with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  B - a +0 pair of gloves (worn) Jewellery (go to first with "=)  h - a ring of poison resistance (worn) h`Jaijje the ChillerGnoll of Ashenzari ......Health: 65/65 ========================Magic: 18/18 ========================AC: 4Str: 7EV: 12Int: 19## SH: 4Dex: 13################. XL:  9 Next: 14% Place: Dungeon:5 # #..........@..######. Noise: ---------  Time: 6469.1 (0.0) # #.###########.##..... A) +7 sceptre of Torment {pain, torment} # #.# ########.#########.#### Cast: Freeze # #.# #.>................#### # #.# #.#########............ # #.# #.##.######.####  # #.#[39;49 hnm #.##.# #.# ##  # ####.####.### #.# #.# #.  ###...........# #.# #.# #.  _Found a stone staircase leading down. _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of elements and _companions.That's the wrong kind of item! (Use * to select it.)  Curse which item? (Esc to abort) (? for menu, Esc to quit) h{ H _There is a stone staircase leading down here.  Ashenzari invites you to partake of a vision and a curse of elements and _companions.  That's the wrong kind of item! (Use * to select it.)   h? Curse which item? (Esc to abort) (? for menu, Esc to quit)Okay, then. h  h. . _ hUr hs hu hwF _Unknown command. hW h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Elem/Comp)0% [?] toggle between ability selection and description. hNN hT h ZJaijje the ChillerGnoll of Ashenzari ......Health: 65/65 ======================== hZ}Magic: 18/18 ========================AC: 4Str: 7EV: 12Int: 19## SH: 4 h4[Dex: 13################. XL:  9 Next: 14% Place: Dungeon:5  h[v# #..........@..######. Noise: ---------  Time: 6469.1 (0.0) # #.###########.# h\#..... A) +7 sceptre of Torment {pain, torment} # #.# ########.#########.#### Cast: Freeze # #.# #.>................####  h\# #.# #.#########............ # #.# #.##.######.####  # #.# #.# hz]#.# #.# ##  # ####.####.### #.# #.# #.  ###...........# #.# #.# #.  h^Ashenzari invites you to partake of a vision and a curse of elements and _companions.That's the wrong kind of item! (Use * to select it.)  Curse which item? (Esc to abort) (? for menu, Esc to quit) _Okay, then. _Unknown command. h................#### # #.# #.#########............ # #.# #.##.######.####  # [34 h m#.# #.##.# #.# ##  # ####.####.### #.# #.# #.  ###...........# #.# #.# #. Ashenzari invites you to partake of a vision and a curse of elements and _companions.That's the wrong kind of item! (Use * to select it.)  Curse which item? (Esc to abort) (? for menu, Esc to quit) _Okay, then. _Unknown command.70.1 (1 h  h N _Your ring of poison resistance glows black for a moment. hùN  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h= h@ Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce hAB1%3  d + Summon Ice BeastIce/Summoning 4% 3 Select a spell to cast[!]/[I] toggle spell headers h h6 hrJaijje the ChillerGnoll of Ashenzari ......Health: 65/65 ========================Magic: 18/18 ========================AC: 4Str: 7EV: 12Int: 19## SH: 4Dex: 13################. XL:  9 Next: 14% Place: Dungeon:5 # #..........@..# h7#####. Noise: ---------  Time: 6470.1 (0.0) # #.###########.##..... A) +7 sceptre of Torment {pain, torment} # #.# ########.#########.#### Cast: Freeze # #.# #.>................#### # #.# #.#########............ # #.# #.##.######.####  # #.# #.##.# #.# ##  # ####.####.### #.# #.# #.  ###...........# #.# #.# #. Curse which item? (Esc to abort) (? for menu, Esc to quit) _Okay, then. _Unknown command. _Your ring of poison resistance glows black for a moment.  Casting: Summon I hП ce Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hgJaijje the ChillerGnoll of Ashenzari ......Health: 65/65 ========================Magic: 18/18 ========================AC: 4Str: 7EV: 12Int: 19## SH: 4 h!Dex: 13################. XL:  9 Next: 14% Place: Dungeon:5 # #..........@..######. Noise: ---------  Time: 6470.1 (0.0) # #.###########.##..... A) +7 sceptre of Torment {pain, torment} # #.# ########.#########.#### Cast: Freeze # #.# #.>................#### # #.# #.#########............ # #.# #.##.######.####  # #.# #.##.# #.# ##  # ####.####.### #.# #.# #. h9q  ###...........# #.# #.# #. Curse which item? (Esc to abort) (? for menu, Esc to quit) _Okay, then. _Unknown command. _Your ring of poison resistance glows black for a moment.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hPP  Okay, then. hZ h h. _ h  h  Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy5% 2b - Fugue of the FallenNecromancy11% 3  c - Ignite PoisonFire/Alchemy36% 4  d - Metabolic EnglaciationHexes/Ice38% 5  e - Detonation CatalystFire/Alchemy73% 5  f - Manifold AssaultTranslocation100% 7  g - Summon HydraSummoning h$ 100% 7 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitM h3*M h7M h=Jaijje the ChillerGnoll of Ashenzari ......Health: 65/65 ========================Magic: 18/18 ========================AC: 4Str: 7EV: 12Int: 19## SH: 4Dex: 13################. XL:  9 Next: 14% Place: Dungeon:5 # #..........@..#M h?#####. Noise: ---------  Time: 6470.1 (0.0) # #.###########.##..... A) +7 sceptre of Torment {pain, torment} # #.# ########.#########.#### Cast: Freeze # #.# #.>................#### # #.# #.#########............ # #.# #.##.######.####  # #.# #.##.# #.# ##  # ####.####.### #.# #.# #.  ###...........# #.# #.# #.  _Okay, then. _Unknown command. _Your ring of poison resistance glows black for a moment.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  M h@|[40mConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.M h]Gn  Okay, then.M hHM hL. _N h{ ## #.  #.....@.# #####.  #.#.# #.....♣  #.# #.##.#  #.# #.>.......#  #.# #.#########.  #.# #.# #.######.#  #.# #.# #.# #.# #  ####.####.### #.# #.# #.....# #.# #.# #.#1.1 (1 _N h-! v## #.#.# #####.#.#.# #.....♣.#.# ##.##.##.# #.>........##.# #.#########.#.# #.# #.######.#####.#.# #.# #.# #.# ###. ####.####.### #.# #.# #. #.# #.# #.# #.#.N h& <2N h&) N hU+ O hO hO hGO h˼O h֤ ###################................###############.....♣ ########.#########.######.>...............##### ..##.####.#.# #.# #.# #.#. O hO h&3O hMO hO h  ###################................###############O hk 9.....♣ ########.######.>................#########..............####O h  ..##.####.#.# #.# #.# #.## O hM O h &4O h O h P hFP h*nLevel 5 of the Dungeon <<<>>>∩(Press ? for help)############.......[.##.#######.#######.# #.#################...♣##.# #.###### #.............######....##.# #......# #.###########.##.....♣.∩##.# #.####.# #.# ########@#########.########  ####.# #.# #.# #.# #.>................######### .##...#######.# #.# #.# #.#########................##.##.#.........# #.# #.# #.##.######.#####......##.########### #.# #.# #.##.# #.# ###.#.#..##.##.# ####.####.### #.# #.# #........##.#########  hRqsm##.###...........# #.# #.# #.#.#.#.###.##......# #......##.####.#.# #.# #.# #.#.....###.##(####.# ##.##..##.####.#.# #.# #.# #.###.####..##.####.## ####..##.#....#.# #.# #.# #.# #.##.###.......##..##......#.#######.######.# #.# #.##.# ######..########..##........#..............  #.# #.###.##........................##....#####..###.###..###.###...........#.........####.#### #............##.########...########.#.........# #.#######.#.##..##.........>..##.#....)....# #.##.#.##..############...##.###....##.# #.#############........#P hL@#P hq:##P h E♣#Q h7♣.Q h7.∩Q h}Q hJaijje the ChillerGnoll of Ashenzari ......Health: 65/65 ========================Magic: 18/18 ========================#### AC: 4Str: 7Q h/################... EV: 12Int: 19#.............######... SH: 4Dex: 13#.###########.##.....♣. XL:  9 Next: 14% Place: Dungeon:5#.# ########@#########.###### Noise: ---------  Time: 6474.1 (0.0)#.# #.>................###### A) +7 sceptre of Torment {pain, torment} #.# #.#########.............. Cast: Freeze#.# #.##.######.#####.#.# #.##.# #.# ###. ####.####.### #.# #.# #...  #...........# #.# #.# #.#.  ..##.####.#.# #.# #.#  hMX 0m#.#.  ..##.####.#.# #.# #.# #.##  _Unknown command. _Your ring of poison resistance glows black for a moment.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Q h:Q hQ h}r       #####   # #...♣  # #####...  # #.....♣.@# 91.1 (17.0) #########.######## #  ..........######### .#  ##................##.#  #.######.#####......#   #.# #.# ###.#.#..#   #.# #.# #........#   #.# #.# #.#.#.#.##   #.# #.# #.#....  Q hQ hŲQ h?i _There is an entrance to Ithus's General Store here.R h1Welcome to Ithus's General Store! What would you like to do?  a -  588 gold a book of Contraptionsb -  532 gold a book of Iron  c -  84 gold 4 large rocks  d -  249 gold a +1 heavy morningstar  e -  161 gold a +0 pair of gloves of stealth  f -  560 gold a phial of floods  g -  560 gold a phial of floods  h -  42 gold a potion of attraction (unknown)i -  70 gold a +0 quarterstaff  j -  215 gold a wand of flame (22)  k -  294 gold a wand of mindburst (15) (unknown) You have 590 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listW hbuy|examineexamine item[Enter] describeW hk V A book of Iron. An ancient, metal-bound spellbook, covered in dark red blotches. Are they rust stains, or..? Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Awaken ArmourEarth/Forgecraft 4 no  b - Lee's Rapid Deconstruction Earth5 no  c - MagnavoltEarth/Air7 noZ hԁMagnavolt Envelops a target in a thin layer of magnetically charged metal fragments, then unleashes a powerful surge of electricity that arcs unerringly towards every visible target coated in these fragments - firing an additional beam at each target thus marked. Magnetised creatures are additionally unable to evade attacks and will be revealed if invisible. If they die while still coated, they will leave behind a short-lived cloud of electrified metal that will continue to serve as a lightning rod for this spell. Level: 7 Schools: Earth/Air Fail: 100%Power: 10%Damage: 4d11 (max 4d29) Accuracy: ++++Range: 7Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 84 fragmentation or electric damage. This spell would have no effect right now because you can't see any hostile targets that would be affected._ h5h Y A book of Iron. An ancient, metal-bound spellbook, covered in dark red blotches. Are they rust stains, or..? Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - Awaken ArmourEarth/Forgecraft 4 no  b - Lee's Rapid Deconstruction Earth5 no  c - MagnavoltEarth/Air7 noa hWelcome to Ithus's General Store! What would you like to do?a -  588 gold a book of Contraptions  b -  532 gold a book of Iron  c -  84 gold 4 large rocks  d -  249 gold a +1 heavy morningstar  e -  161 gold a +0 pair of gloves of stealth  f -  560 gold a phial of floods  g -  560 gold a phial of floods  h -  42 gold a potion of attraction (unknown)i -  70 gold a +0 quarterstaff  j -  215 gold a wand of flame (22)  k -  294 gold a wand of mindburst (15) (unknown) You have 590 gold pieces. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listd hz A +0 pair of gloves of stealth. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of stealth': it enhances the stealth of its wearer. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Stash search prefixes: {in_shop} {ego} {branded} {Stlth+} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armourd h^ Welcome to Ithus's General Store! What would you like to do?a -  588 gold a book of Contraptions  b -  532 gold a book of Iron  c -  84 gold 4 large rocks  d -  249 gold a +1 heavy morningstar  e -  161 gold a +0 pair of gloves of stealth  f -  560 gold a phial of floods  g -  560 gold a phial of floods  h -  42 gold a potion of attraction (unknown)  i -  70 gold a +0 quarterstaff  d h1` yj -  215 gold a wand of flame (22)  k -  294 gold a wand of mindburst (15) (unknown) You have 590 gold pieces. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listf hKz A +0 pair of gloves of stealth. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 'Of stealth': it enhances the stealth of its wearer. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Stash search prefixes: {in_shop} {ego} {branded} {Stlth+} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armourh hj eWelcome to Ithus's General Store! What would you like to do?a -  588 gold a book of Contraptions  b -  532 gold a book of Iron  c -  84 gold 4 large rocks  d -  249 gold a +1 heavy morningstar  e -  161 gold a +0 pair of gloves of stealth  f -  560 gold a phial of floods  g -  560 gold a phial of floods  h -  42 gold a potion of attraction (unknown)  i -  70 gold a +0 quarterstaff  j -  215 gold a wand of flame (22)  k -  294 gold a wand of mindburst (15) (unknown) h hj You have 590 gold pieces. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listi hzubuy|examinemark item for purchasen h=a - b - +f - g -  After the purchase, you will have 429 gold pieces.[Enter] buy marked itemsn hY Purchase items for 161 gold? (y/N)o hT a - b -  e -  560 gold a phial of floodsf - o h = g -  42 gold a potion of attraction (unknown)  h -  70 gold a +0 quarterstaff215wand of flame (22)94mindburst (15) (unknown) o h jJp h\p hsp h;  Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 65/65 ========================  Magic: 18/18 ========================  AC: 4Str: 7#####  EV: 12Int: 19 ##...♣#  SH: 4Dex: 13 ######....#  XL:  9 Next: 14% Place: Dungeon:5 ##.....♣.@#  Noise: ---------  Time: 6491.1 (0.0) #########.######## #  A) +7 sceptre of Torment {pain, torment} ..........######### .#  Cast: Freeze ##................##.# #.######.#####......# #.# #.#  h40m###.#.#..#  #.# #.# #........#  #.# #.# #.#.#.#.##  #.# #.# #.#.....#   _Your ring of poison resistance glows black for a moment.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _There is an entrance to Ithus's General Store here.p hd  Casting: Summon Ice Beast (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. __There is an entrance to Ithus's General Store here.  M - a +0 pair of gloves of stealthp h f _Thank you for shopping at Ithus's General Store!p hk p h RWear which item? Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  B - a +0 pair of gloves (worn) p h  M - a +0 pair of gloves of stealth[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip r hr hÎr h  Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 65/65 ========================  Magic: 18/18 ========================  AC: 4Str: 7#####r h#h  EV: 12Int: 19 ##...♣#  SH: 4Dex: 13 #r h#####....#  XL:  9 Next: 14% Place: Dungeon:5 ##.....♣.@#  Noise: ---------  Time: 6491.1 (0.0) #########.######## #  A) +7 sceptre of Torment {pain, torment} ..........######### .#r h/{  Cast: Freeze ##................##.# #.######.#####......# #.# #.# ###.#.#..#  #.# #.# #........# r h #.# #.# #.#.#.#.##  #.# #.# #.#.....#  Confirm with . or Enter, or press ? or * to list all spells. r h]6_Okay, then. _Okay, then. _There is an entrance to Ithus's General Store here.  M - a +0 pair of gloves of stealth _Thank you for shopping at Ithus's General Store!r h6 _r hr hd  You start removing your armour.r hլA2.1 (1r hW3.1 (2r h|r h+4.1 (3r hr hzr h+5.1 (4r h*r hA6.1 (5r h r h)  3 _You continue removing your +0 pair of gloves. x5r h r h r hb  You finish removing your +0 pair of gloves.  You start putting on your armour.r h+7.1 (6r hr hA8.1 (7r hkr hAr h+9.1 (8r h r hj$C500.1 (9r h'r h)91.1 (1r hZ* 0.0)r h-r h/ 4 _You continue putting on your +0 pair of gloves of stealth. x5  You finish putting on your +0 pair of gloves of stealth.r h[0r h2r h4H _You feel stealthy.s hes hDrop what?39/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()s hMj - 5 boomerangs  L - 6 atropa-tipped darts Armour (select all with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn) s h z M - a +0 pair of gloves of stealth (worn)B - a +0 pair of gloves Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}u - a ring of willpower  w - a +6 ring of strength s hzWands (select all with /)t - a wand of acid (4)  z - a wand of flame (33) Scrolls (select all with ?)  d - a scroll of blinkinge - 2 scrolls of amnesia s hw[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]s hO(1 turn)  A - the +7 sceptre of Torment (weapon) {pain, torment}  B + a +0 pair of gloves[Enter] accept (1 chosen)s hs h۠  Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 65/65 ========================  Magic: 18/18 ========================  AC: 4Str: 7#####  EV: 12Int: 19 ##...♣#  SH: 4Dex: 13 ######....#  XL:  9 Next: 14% Place: Dungeon:5 ##.....♣.@#  Noise: ---------  Time: 6501.1 (0.0) #########.######## #  A) +7 sceptre of Torment {pain, torment} ..........######### .#  Cast: Freeze ##................##.# #.######.#####......# #.# #.#  hb40m###.#.#..#  #.# #.# #........#  #.# #.# #.#.#.#.##  #.# #.# #.#.....#   _You continue removing your +0 pair of gloves. x5  You finish removing your +0 pair of gloves.  You start putting on your armour. _You continue putting on your +0 pair of gloves of stealth. x5  You finish putting on your +0 pair of gloves of stealth. _You feel stealthy.2.1 (1s h%I _You drop a +0 pair of gloves.t ht ht ht ht h t h; t h? t hg Bt hK t h ,t h> t h Xt hQ t h ,t h t h t h2 Bt h t h ,t h t h: t h! t h" t h% ,t h& ,t h' t h7) t hK0 Xt hn2 Bt h@4 t h5 t h:6 t h6 t hG9 t h: ,t h; t h%> t h0? t h? t h.@ t h4B t hC t hD t hD t hJ Xt hQ nt hR ,t hjS t h!U t hX[ t hG] t h^ t hi t hk t hl t hn Bt hq ,t hRr t hr t hu t hv Bt h S     #####   #...♣#   #####....#### t hb  #.....♣.∩#.. 29.1 (27.0).##########.#  ......##########.#  ..............##.#  #####.#####......#   #.# ###.#.#..#   #.# #........# t h݅ _  #.# #.#.#.#.##   #.# #.#.....#  t h t h5 t h E _Done exploring.t h 3t h t h"......0.0).............##..#####......t h[?.t h[ _Done exploring.u h6\3u h}]u hs _Done exploring.u h Level 5 of the Dungeon <<<>>>∩(Press ? for help)############.......[.##.#######.#######.# #.#################...♣##.# #.###### #.............######....######.# #......# #.###########.##.....♣.∩#..@##.# #.####.# #.# ########.#########.##########.####.# #.# #.# #.# #.>................##########.##...#######.# #.# #.# #.#########................##.##.#.........# #.# #.# #.##.######.#####......##.########### #.# #.# #.##.# #.# ###.#.#..##.##.# ####.####.### #.# #.# #........##.######### ##.###...........# h M40m #.# #.# #.#.#.#.###.##......# #......##.####.#.# #.# #.# #.#.....###.##(####.# ##.##..##.####.#.# #.# #.# #.###.####..##.####.## ####..##.#....#.# #.# #.# #.# #.##.###.......##..##......#.#######.######.# #.# #.##.# ######..########..##........#..............# #.# #.###.##........................##....#####..###.###..###.###...........#.........####.#### #............##.########...########.#.........# #.#######.#.##..##.........>..##.#....)....# #.##.#.##..############...##.###....##.# #.#############........#u h N@>v h  Jaijje the Chiller  Gnoll of Ashenzari ......  Health: 65/65 ========================  Magic: 18/18 ========================  AC: 4Str: 7#####  EV: 12Int: 19#...♣#  SH: 4Dex: 13#####....#####  XL:  9 Next: 14% Place: Dungeon:5#.....♣.∩#..@#  Noise: ---------  Time: 6529.1 (0.0) #####.##########.#  A) +7 sceptre of Torment {pain, torment} ......##########.#  Cast: Freeze ..............##.# #####.#####......# #.# ###.#.#v h,..#  #.# #........#  #.# #.#.#.#.##  #.# #.#.....#  You finish putting on your +0 pair of gloves of stealth. _You feel stealthy. _You drop a +0 pair of gloves. _Done exploring. _Done exploring. _Done exploring. _v h ############### ##### #.............# ## ....# #.###########.# #. ###.# #.# ########.#########.#.# #.# v h49=[40m#.@................530.0)  #.# #.# #.#########........  #.# #.# #.# #.######.  #.# #.# #.# #.# #.  #.# ####.####.### #.# #.##.###...........# #.# #.#......##.####.#.# #.# #.##.##..##.####.#.# #.# #.####..##.#....#.# #.# #. _There is a stone staircase leading down here.v hV[ 60.1 (1.0) _v h ...ß# #>###..## ####... ....#... ###.# ∆ ..#  .# #.#    #.#    #.#6v h+ 8 #@# #.# #..  #### v h v h9 v ht +9 (1.8v hw v h~z } _You climb downwards. _There is a stone staircase leading up here.w hW  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting4.0   1.2  +8   + Spellcasting 6.5   1.8  +8          + Maces & Flails 4.0   1.2  +8   + Conjurations 3.3   1.4  +6  + Axes4.0   1.2  +8   + Hexes3.3   1.4  +6  + Polearms4.0   1.2  +8   + Summonings   3.6   1.4  h~m +6  + Staves4.0   1.2  +8   + Necromancy   3.6   1.4  +6  + Unarmed Combat 4.0   1.2  +8   + Forgecraft   3.6   1.4  +6  + Throwing4.0   1.2  +8   + Translocations 3.3   1.4  +6      + Alchemy3.3   1.4  +6  + Short Blades 4.0   1.2  +8   + Fire Magic   3.6   1.4   h37m+6  + Long Blades4.0   1.2  +8   + Ice Magic   8.3   2.8  +6  + Ranged Weapons 4.0   1.2  +8   + Air Magic   3.6   1.4  +6       + Earth Magic   3.6   1.4  +6  + Armour4.0   1.2  +8      + Dodging6.1   1.8  +8   + Invocations4.4   1.0  +9  + Shields4.0 w hб[40m  1.2  +8   + Evocations4.0   1.2  +8  + Stealth5.9   1.5  +8   + Shapeshifting 3.6   1.2  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help  [_] enhanced|base level [!] training|costz h8...ß#Jaijje the Chiller #>###..##Gnoll of Ashenzari ...... ####...Health: 65/65 ======================== ....#...Magic: 18/18 ======================== ###.# ∆..#AC: 4Str: 7.##.#EV: 12Int: 19.##.#SH: 4Dex: 13.##.#XL:  9 Next: 14% Place: Dungeon:6#@#Noise: ---------  Time: 6560.9 (0.0)#.#A) +7 sceptre of Torment {pain, torment} #..Cast: Freeze#### _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.{ h _{ h{ h1,{ h{ h{ hm,{ h{ h{ h,{ h{ h{ hB,{ h{ h{ h{ h,{ h{ hD{ h,{ h { h { h ,{ h { h { hX{ h{ h{ h{ h{ h{ h{ h{ h{ h{ h{ hK #....# ####. #.# #.# #. #. #. #.#.#{ hBV#.##.#S   adder (asleep)#.#.S#{ h"072.9 (12.0){ hQ#,3.9 (13{ hH&{ h(Y _An adder comes into view.| h)###. #........S.4.0)| h ` .S.| hy | hm& |S.S| h' &5| h8- | hA1 / _The adder hisses angrily.} hquN  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.} h>#.#Jaijje the Chiller#.#Gnoll of Ashenzari ......#.#Health: 65/65 ========================#.#Magic: 15/18 ====================----#.#AC: 4Str: 7#*#EV: 12Int: 19***SH: 4Dex: 13***XL:  9 Next: 14% Place: Dungeon:6*@*Noise: ---------  Time: 6575.9 (0.0)***A) +7 sceptre of Torment {pain, torment} ***Cast: Freeze#*##S#..#S   adder..#..# _An adder comes into view. _The adder hiss} hes angrily.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate} h#.#Jaijje the Chiller#.#Gnoll of Ashenzari ......#.#Health: 65/65 ========================#.#Magic: 15/18 ====================----#.#AC: 4Str: 7#.#EV: 12Int: 19#.#SH: 4Dex: 13#.#XL:  9 Next: 14% Place: Dungeon:6#@#Noise: ---------  Time: 6575.9 (0.0)#.#A) +7 sceptre of Torment {pain, torment} #.#Cast: Freeze} h#.##S#..#S   adder..#..# _An adder comes into view. _The adder hisses angrily.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The adder hisses angrily.Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.} hO.#.##.##@##.##S#.. (slow)} ho==6.9 (1Ramparts } h###@###} hO _The wall freezes the adder. The adder seems to slow down.~ hv@  The wall freezes the adder!~ hx##.####†#~ h 75--7~ h#.##.###~ h@I _You kill the adder! hwZ h[4 hg hUi, h_j hm hn[6= hdp, h/q h+s, hs hBu h,v, hXx h%yP= hU|7 hT} hC _The frozen ramparts melt away. ha7= h, hx ho, h9 h, hމ h  h9O= h" h h h hb8== hƙ4 _Magic restored. h3 h֛ hQ h;, h hb  You see here an adder corpse. h h _ h"..#†##.##@#--97.9 (20.0)........#####.#..## #..#.....#∆ #####.#.< ..)....==8.9 (21 _Found an escape hatch in the ceiling. hy  #.# #.# #.# #.# #.### #†#.. #.######.##.#>......@.#9.9 (1.0)####.#..# # #..# #..# .....#..#. ∆ ######.#..<.#. ...).... # ...# .#####..600.9 (2 _Found a stone staircase leading down. hv8 h[M h h< h- h h- h, h hW h h h  h h , h hC hE, hL hS h  hO hIN _You now have 453 gold pieces (gained 10). h"######.# #..<.#............. ...).... #....##.#.#.#####.  h7.#####.. ......##.....# .#####..###.....# .#####.#... #.....#####..# .......# ##.# #.............  h.#####.# #. #.....###..... .# #.####.....###..... .# #!@.............. .  h.....$..########....... ........f ######## ######### h*#  f   sleepcap (dormant)  hL∆35.9 (35.0) h,6.9 (36 ht hT[ _A sleepcap comes into view. h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h L######.# #..<.#............. Jaijje the Chiller ...).... #....##.#.#.#####.Gnoll of Ashenzari ...... .#####.. ......##.....# hHealth: 65/65 ======================== .#####..###.....#Magic: 15/18 ====================---- .#####.# ∆ ... #.....#####..# AC: 4Str: 7 .......# ##*# #............. EV: 12Int: 19 .#####.#** #.....###..... SH: 4Dex: 13 .#*****#.....###..... XL:  9 Next: 15% Place: Dungeon:6 .#**@***........... . Noise: ---------  Time: 6636.9 (0.0) ......******#####.......A) +7 sceptre of Torment {pain, torment} ........f h########Cast: Freeze ##########f   sleepcap (dormant) _You now have 453 gold pieces (gained 10). _A sleepcap comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h######.# #..<.#............. Jaijje the Chiller ...).... #....##.#.#.#####.Gnoll of Ashenzari ...... .#####.. ......##.....#Health: 65/65 ======================== .#####..###.....#Magic: 15/18 ====================---- .#####.# ∆ ... #.....#####..# AC: 4Str: 7  h*.......# ##.# #............. EV: 12Int: 19 .#####.##. #.....###..... SH: 4Dex: 13 .##.####.....###..... XL:  9 Next: 15% Place: Dungeon:6 .##!@.............. . Noise: ---------  Time: 6636.9 (0.0) ......$..########.......A) +7 sceptre of Torment {pain, torment} ........f########Cast: Freeze ##########f   sleepcap (dormant) _A sleepcap comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h9[39;49mThe walls around you are covered in ice. h.#.#.####!@....f###.f==7.9 (1FreezeRamparts ######  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the sleepcap but does no damage. h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hH #.####A film of ice covers your body!  The wall freezes the sleepcap but does no damage. hVJ2----12 8 hQ##### hUM _The sleepcap releases spores at you but does no damage. h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ###Y#(ally target) ha Y   ice beast (summoned)A chill wind blows around you.  The wall freezes the sleepcap but does no damage. h/ 9/18 --------9 h ##.#### h U _The sleepcap barely misses you. h" Really attack near your ice beast? Y - Yes  N - No h######.# #..<.#............. Jaijje the Chiller ...).... #....##.#.#.#####.Gnoll of Ashenzari ...... .#####.. ......##.....#Health: 65/65 ======================== .#####..###.....#Magic: 9/18============------------ .#####.# ∆ ... #.....#####..# AC: 12  Str: 7 .......# ##.# #............. EV: 12Int: 19 .#####.##. #.....###..... SH: 4Dex: 13 .##.####.....###..... XL:  9 Next: [39 h.;49m15% Place: Dungeon:6 .##!@Y............. . Noise: ==-------  Time: 6639.9 (0.0) ......$.f########.......A) +7 sceptre of Torment {pain, torment} .........########Cast: Freeze ##########Ramparts f   sleepcap (ally target)Y   ice beast (summoned)A chill wind blows around you.  The wall freezes the sleepcap but does no damage. _The sleepcap barely misses you.You sock the sleepcap! The sleepcap writhes in agony.  The sleepcap is heavily damaged.The wall freezes the sleepcap. The sleepcap releases spores at you.59---41.3 (1.4#.######  The wall freezes the sleepcap but does no damage. _The sleepcap barely misses you.  You sock the sleepcap! The sleepcap writhes in agony.  The sleepcap is  hheavily damaged.  The wall freezes the sleepcap. The sleepcap releases spores at you. _The sleepcap closely misses you. h Really attack near your ice beast? Y - Yes  N - No h ha######.# #..<.#............. Jaijje the Chiller ...).... #....##.#.#.#####.Gnoll of Ashenzari ...... .#####.. ......##.....#Health: 59/65 =====================--- .#####..###.....#Magic: 9/18============------------ .#####.# ∆ ... #.....#####..# AC: 12  Str: 7 .......# ##.# #............. EV: 12Int: 19 .#####.##. #.....###..... SH: 4Dex: 13 .##.####.....###..... XL:  9 Next: [ h939;49m15% Place: Dungeon:6 .##!@Y............. . Noise: ==-------  Time: 6641.3 (0.0) ......$.f########.......A) +7 sceptre of Torment {pain, torment} .........########Cast: Freeze ##########Ramparts f   sleepcap (ally target)Y   ice beast (summoned) _The sleepcap barely misses you.You sock the sleepcap! The sleepcap writhes in agony.  The sleepcap is heavily damaged.The wall freezes the sleepcap. The sleepcap releases spores at you. _The wall freezes the sleepcap. The sleepcap closely misses you.You puncture the sleepcap! h #.### hl60=6--2.6 (1.3Freeze h$#.###### h$!  You sock the sleepcap! The sleepcap writhes in agony.  The sleepcap is heavily damaged.  The sleepcap releases spores at you. _The wall freezes the sleepcap. The sleepcap closely misses you.You puncture the sleepcap! _You destroy the sleepcap! hV7  ...).... #....##.#.#.##### #.#####.. ......##.....# #.# ####..###.....# #.#####.# ∆ ... #.....#####.. ........# ##.# #............ #.#####.# #.# #.....### #.#  #.####.....### #.###.####!.Y............. #.......$.@########. .....# ######## #### #########   Your icy armour cracks and falls away as you move. hN9  h> ;Y. h ? 10/18= 4 --30  hC  hD j _The frozen ramparts melt away as you move. h%e######.#<.#...............).. #....##.#.#.#####.####.. ...... ####..## #.#####.# ∆ ...##### .......#...####.# #... h& #.####.....###....###.####@Y....... #$..########....... ... ........######## #### ######### h. ht/&4 hB1=5.6 (2 hSy _q - 2 lumpy dark potions (gained 1) h_v #...).... #....##.#.#.##### ##.#####.. ......##.....# .#.# ####..###.....# .#.#####.# ∆ ... #.....#####. .........# ##.# #......... .#.#####.# #.# #.....### .#.#  #.####.....### .#.# ###.####.Y.......... .#.. ......$@.########. ........# ######## ##### ##########  ha h ex.Y6.6 (1 hi h # #...).... #....##.#.#.######.#####.. ......##.....# ..#.# ####..###.....# #.#.#####.# ∆ ... #.....#####.# ##.# # #.#.#####.# #.# #.....### #.#.# #.####.....### #.#.# .###.####.. #.#...@.Y## #.....# ##Y. h ;=7 h  h A8.6 (2 h  h ? _You now have 471 gold pieces (gained 18). hER.# #...).... #....##.#.#. .###.#####.. ......##.....#.#.# ####..###.....# ##.#.#####.# ∆ ... #......# ##.# # .#.#.#####.# #.# #.....### .#.#.## #.####.....### ##.#.# #.###.####..  #.#...Y.##  #.....#  #######Y.21=9.6 (1 h#.# #...).... #....##.#.#. #.###.#####.. .. ......##.....# #...#.#..####..###.....##.#.#####.# $. ... #......# #. ##.# # #.#.#.#####.# #. #.# #.....### ..#.#.# hO #. #.####.....####.#.# ##.###.####.. #.#...Y..## #.....#  ####### hEY.50 _Found 15 gold pieces. h K# #.# #...).... #....##.#.#.  #.###.#####.. .........##.....#  #...#.# ..####..###.....##.#.#####.# $.. ... #......# #.# ##.# # ##.#.#.#####.# #.# #.# #......#.#.# #.# #.####.....#.#.# ###.###.####.. #.#...Y...## #.....#  #######Y.1 h######.#<.#........ #...).......# ##.#.#####.#####.. .........  #...#.# ..####..## ####.#.#####.# $.. ...## ............#.. ######.# ... #.# #.####.....## ####.#.# ###.###@####.........#Y....########....... .............########################3=2 h2  #..#..#.#.########.##.## #..<.#........ #...).......# ##.#.#####.#####............  #...#.# ..####..## ####.#.#####.# $.. ...## ............#.. ######.# ... #@# #.####.....## ####.#.# ###.###.####.........#.. ........Y....########....... .............#########################Y.=3 hd ..........#  #. #.#..#..#.#.########.##.## #..<.#........ #...).......# # hA #.#.#####.#####............  #...#.# #..####..## ####.#.#####.# $.. ...## ............#.. ######.# ... #.# #.####.....## ####.#.# ###.###Y####.........# hƛ ........########....... .............######################## h  hà <Y. h &4 h  hx  hQ h hG hU h hFM#..#..####...........#  #. #. #.#..#..#.#.########.##.## #..<.#........ #...).......# ##.#.## hM###.#####............  #...#.# #..####..## ####.#.#####.##$.......### ............#.. ######.# #. hO ... #Y# #.####.....## ####.#.# ###.###.####.........########....... .............######################## hU<Y. h,V4=2==5 hCY h[ h #.# #.#..#..#  #.## #.# #.#..#..##### #.# . #.# #........... #.# #. #.# #.#..#..#.#.# #.# #######.##.## #..<.#....... #.# #...).###....##.#.#.# #.###.#####............##.....#  #...#.# #..####..###..... #####.#.#####.##@.......# #.....# ..............###.####.# #...... ###.#.#.#####.# #Y# #.# #..... ....#.#.# #.# #.####.....# #####.#.# ###.###.####........ #.#.. ....... h......########.. #.... .............########################Y.67.6 (2 _You now have 486 gold pieces (gained 15). h3 hN h5=== hT1 _HP restored. h h hc3= h h, h h hQ9= h( h`, hl hO= h h hg h# h h h ha4= h  h h hb  h , h  h h h h h%9= h+ h9 h hp hJ hL5== hg hP h h hx h h  h" hp# h$ h0 h1P== h3 h5y _Your ice beast disappears in a puff of smoke! h>6 h6 h>9a6= h: h<, h= h)?, h? hA, hB hD h E2= hE hG hG h:H hI h1JK7= h K hL hL hM hO hO h2P h5R, hNS hT hQU9= hU hTW hW hX hY hSZ hZ h1\ hG^b8== h` hb hd he hg hj, hk hKm hn, ho hr hs ht:== hou hv hx, hy h5{ hc| h} h} h~ h hT h h h& h hA hL h h h h| h h& h h h, h h h, h h7 h[, h6 h h, h h6 h, h hʟ h, h hs h, h hܦ h, h hJ h~, hu hȭ h߮, h hܰ hDZ, h h h, hE hw h], h$ h , h, h hB h h h( h` h h} hB h h h, h, h h h h hH, h h h& h"' hK( hW) h), h+ hF, h,, h^. hB/ h/ hA0 h0 h1 h2, h3 h4 hl5 h5 h6 h7 hk8 hC:, h: h; h< hH= h0?, h? h@ hA hCB hB hC hD h7E hE haG hG h=H hI$  hXJ)_You now have 495 gold pieces (gained 9). hP hP hnQ, hQ h S hS hvT hAU hrV h$W hW hX h Y hZ hZ h[ h\ h] h ^ h^ h_ h` hsa ha hc hc h^d hd he hf h^g hg hh hj hj hSk hl hm hVn hn ho h q hpq hq hs heuB hv hw hix hx hz, hs{ h{ h| h~, h h) hF h, h( h h h  h/ hц hv h h| h!, hN _You now have 506 gold pieces (gained 11). h h3 hX h h, h h h h h h hV, hx h h4 h hҠ h hh h h h hȬ h h hk h hZ h h h h] h h* hc h_ hc, h˻ h5 hm h hf h h  h h+ h h hp h h h) h h h h h) h  You see here a +0 hand axe. _ hQ h hz, h6n h^ hj7  #.# #.# #..# ### #   #.# ##.###..#   #.###...##..# #..   #.....#)....#   #####...##.####### #.#   ##.###<......#   #.# #######.# #   .# #.# #   #@# #.# #786.6 (129.0)   #.# #.# #.#   #.# #.# #   #.# #.#[39 hWO;49m #   #.# #.# #   #.# #.######   #.# #.......    #>##############.#   .......>......# 7.6 (130 _Found an escape hatch in the floor. h}  h n h  hz  h , h֏  hj  h  hL B h , h7  h0  hȢ , hͣ  h  hz , h  h  h| X h B h  hӵ  hk  h  hq  hǺ , h  hٽ  h , h  h  h , h  h  h  h  h  h  h  h , h  h  h , h  h  h , h  h  h*  h  hZ  ht  h , hU  h  .#  ..<.. ..# .#  ... #.#  ... #.#  ... #.#  #.# #.#  #.# #.#  #.# ###.###  ###############.....# 809.6 (22.0)  #...............#####.###.#  hj j #.#######.#.###.......# #.###  #.# #.#.# #.#####.###.......  #.# #.#.##.....####.#  #.# ####.#.#####.##  #.# #....#.###.#  #.# #.###......# #.#  #.# #.# #..##### ##.###### hE  h -10.6 (23 h,  h 9 _Found a stone staircase leading up. h h h8 h h h h h h h h h h h8 h h" h h@ hA h6 h h h h h h h  hT  h h h h  h h hS h" h$ h% h& h( h- h. h0 h4 h8 hC9 h'; h> h}E hF hkI hiN hpR hkS hU hW hZ h[ hQ] h_ h{e hh hj hDm hJq hsr hzt h+ hQ<#.....#  hP8 #ß...ß#  hC<##.....##  h.>#ß.....ß#  h\##.....##  h^ #ß...ß#  ho∆ ###>###  hh. hr_##############  h~  h##......@.....#  hx  h##...#########.# ∆   hĐ # ##.....## .#   ht #.##.......###### .#   hH ......<........# h".#   hQ ###.......####.# h  hl##.....## #.# ht  hk##...## #.# h  hk##.## #.# hĥ hL&26.6 (16 hܳ,7.6 (17 h h1 _B - a wand of paralysis (9) h 3 hE!  h$  h+  h,  h/  h0  h1  h2  h5  h6 , h18  h:  h <  h<  h=  h?  hA , hB  h~E  hF  hxG  h:H  hxI  hJ  hK  hkL  hN  hXO  hXP , hQ  hR , hYS  hT  hU  hU , hV  hW  hBX , hcY  hqZ  h[ , h4\  h]  h] , h/_  hRa , h.b  hc  hd , he  h;g  heh  h/i , hj  hk  hl  hrm  ho B hp  hr  hfs , h3t  hu  hw , hx  hz  h|{ , h|  h|~  hZ  h  h  h , hn _ _E - 3 scrolls of identify (gained 1) hc I h  h|  h B h .....## .....ß# ...O... .....#...... ß...ß#...... .....##.... .....ß##.$# .....## #..#  ß...ß# #..# ##>### ##.@#####. ###### #.......... .....# #######.......... ####.# #..........#######.# #.#####.##.# ####.# #.#####.##.# O   ogre (asleep) ..##.# #.......##.#[ h) K #.##.# #.########<# #.##.###.# #.#### 58.6 (31  An ogre comes into view. It is wielding a +0 giant spiked club. hl l..OO hR ul   iguana (wandering)  The ogre shouts! h* 5==9.6 (32 h  hX Z _An iguana comes into view. h7 .l..... ..O... ...... .... #.$# #..# #..#>### ##.@#####.  #.......... .....# #.......... .# #..........######  #.# #.#####.##.#.# #.#####.##.#.# #.......##.#.# #.########<#.###.#   h- .l..... ..O... ...... .... #.$# #..# #..#>### ##.@#####.  #.......... .....# #.......... .# #..........######  #.# #.#####.##.#.# #.#####.##.# h1.# #.......##.#.# #.########<#.###.#  h]4 hF5 h`= h@d _There are monsters nearby! h_ ß.....ß# .l..... #..... ..O... #ß...ß# ...... #.....## .... ß.....ß# #.$# #.....## #..# #ß...ß #..# ###>####..#####.##### #.@........ ......# #######.. #####.# #..........######  #.# #.#####.##.# #####.# #.#####.##.# ...##.# #.......##.# ##.##.# #.########<#  #.##.###.# #.####  #.##.....# #....#.O--60.6 (1.0 h# 0) _ h#.....# . #ß...ßO... #.....## .... ß.....ß#.$# #.....#.ß...ß# ##>####..#####.#.......... ......# ###### #####.# #..........######  #.# #.#####.##.# #######.## .........##. ##########<#  ##.# #.####......#######.O--1 h8 hNß...ß #.....## .O.. ß.....ß hE#.$# #.....#.ß...ß# ##>####..#####.#.......... ......# ###### #####.# #.......@..######  #####.##.# #####.# #.#####.##. .........##.# ##########<#  h ##.# #.####......#######   hF.O h &2 h h  hK1#.....## ß.....ß# #O$# ##.....## h634 #..#  #ß...ß #..#  ###>####..#####.##### #.......... .......# #######. ######.# #..........###### #.# #.#####@##.# ######.# #.#####.##.# ....##.# #.......##.# ###.##.# #.########<#  hN4  #.##.###.# #.#### #.##.....# #....# #.######.# ####.# #.# #.# #.# ###.### #.# #.# hE7 he?K.O h@&3 hjG hI hß.....ß#.$# ##.....#O.  #ß...ß# . h##>####..#####. #####.......... .......# #######........ ######.# #..........###### #.# #.#####.##.# ##### ....##.# #...... ####.########<  ##.# #.####......#######  ###.### #..... h h K.O hҥ&4 h hŭ hjo  ##.....## #..#  #ß...ß #O.# ###>####..#####. ######### #.......... ........# #######. #######.# #..........###### # #.# #.#####.##.# #######.# #.#####.##.# .....##.# #.....@.##.# ####.##.# #.########<# # #.##.###.# #.#### #.##.....# #....# #.######.# ####.# #.# #.# #.####.### #.# #.#  #.....# #.# #.# ##.###.# #.# #.# hq  hw K.O h} <5 h  h)  ##.....## #..# #ß...ß# #..# ∆ ###>### ##O.#####.# #.....# #...#.# #..........###### ## #.# #.#####.##.# .#.# #.#####.##.#.##.# #.##.# .####.##.# #.##<# ## #.##.###.# #.#### # #.##.....# #....#  #.######.# ####.# #.# #.# #.#  ###.### #.# h+ ! #.#  #.....# #.# #.# ###.###.# #.# #.# h@  hʸ &6 h  h  h ##.....## #..# #ß...ß# #..#  ∆ ###>### ##O.#####.# #..# #.#.# #.###### .## #.# #.#####.##.# ..#.# #.#####.##.#.##.# #.##.# ..####.##.# #.##<# .## #.##.###.# #.#### ## #.##.....# #....# # #.######.# ####.#  #.# #.# #.#  ###.### #.# #.#  #.....# #.# #.# ####.###.# #.# #.# h<7 hj h hX  ##.....## #..# #ß...ß# #..# ∆ ###>### ##O.#####.# #..# #. .#.# #.###### . hZ .## #.# #.#####.##.#.#.# #.#####.##.#.##.# #.##.#.####.##.# #.##<# ..## #.##.###.# #.#### .## #.##.....# #....# ## #.######.# ####.# # #.# #.# #.# # ###.### #.# #.# # #.....# #.# #.# #####.###.# #.# #.# h_  hq` &8 hc  hd  h  h &9 h  h  h;N  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv: h#< hC hJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h/x  hy   hzCasting: Summon Ice Beast (dangerous; 4% risk of failure)   h{FConfirm with . or Enter, or press ? or * to list all spells. h]| h* ##.....###..#Jaijje the Chiller#ß...ß##..#Gnoll of Ashenzari ......∆ ###>#####O.#####.Health: 65/65 ======================== #############..........Magic: 15/18 ====================---- ...........# #######..........AC: 4Str: 7 .#########.# #..........######EV: 12Int: 19 ..## #.# #.#####.##.#SH: 4Dex: 13 ...#######.# #*****#.##.#XL:  9 Next: 16% Place: Dungeon:6 ........##.# #**@***.##.#Noise: ---------  Time: 6869.6 (0.0) ...####.##.# #*****####<#A) +7 sceptre of Torment {pain, torment} ..## #.##.###.##.####Cast h: Freeze .## #.##.....##....# ## #.######.#####.# # #.# #.##.# # ###.### #.##.# # #.....# #.##.# #####.###.# #.##.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h| ##.....###..#Jaijje the Chiller#ß...ß##..#Gnoll of Ashenzari ......∆ ###>#####O.#####.Health: 65/65 ======================== #############..........Magic: 18/18 ======================== ...........# #######..........AC: 4Str: 7 .#########.# #..........######EV: 12Int: 19 ..## #.# #.#####.##.#SH: 4Dex: 13 ...#######.# #.#####.##.#XL:  9 Next: 16% Place: Dungeon:6 ........##.# #..@....##.#Noise: ---------  Time: 6869.6 (0.0) ...####.##.# #.########<#A) +7 sceptre of Torment {pain, torment} ..## #.##.###.##.####Cast: Freeze .## h# #.##.....##....# ## #.######.#####.# # #.# #.##.# # ###.### #.##.# # #.....# #.##.# #####.###.# #.##.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. _ hOO   ogre70.6 (1 _ hhQ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ##.....###..#Jaijje the Chiller#ß...ß##..#Gnoll of Ashenzari ......∆ ###>#####O.#####.Health: 65/65 ======================== #############.......... hMagic: 15/18 ====================---- ...........# #######..........AC: 4Str: 7 .#########.# #..........######EV: 12Int: 19 ..## #.# #.#####.##.#SH: 4Dex: 13 ...#######.# #*****#O##.#XL:  9 Next: 16% Place: Dungeon:6 ........##.# #**@***.##.#Noise: ---------  Time: 6870.6 (0.0) ...####.##.# #*****####<#A) +7 sceptre of Torment {pain, torment} ..## #.##.###.##.####Cast: Freeze .## #.##.....##....# ## #.######.#####.# # #.# #.##.#O   ogre # ###.### #.##.# #  h[40m#.....# #.##.# #####.###.# #.##.#Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h3 ##.....###..#Jaijje the Chiller#ß...ß##..#Gnoll of Ashenzari ......∆ ###>### hq*##O.#####.Health: 65/65 ======================== #############..........Magic: 15/18 ====================---- ...........# #######..........AC: 4Str: 7 .#########.# #..........######EV: 12Int: 19 ..## #.# #.#####.##.#SH: 4Dex: 13  hK...#######.# #.#####O##.#XL:  9 Next: 16% Place: Dungeon:6 ........##.# #..@....##.#Noise: ---------  Time: 6870.6 (0.0) ...####.##.# #.########<#A) +7 sceptre of Torment {pain, torment} ..## #.##.###.##.####Cast: Freeze .## #.##.....##....# ## #.######.#####.# # #.# #.##.#O   ogre # ###.### #.##.# # #.....# #.##.# #####.###.# #.##.#Press: ? - help, Dir - look around, f - activate _Okay, then. hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hK,.#####...@..O.#### ho==1.6 (1Ramparts  hȷ##### h _Okay, then.  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. hl*  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h###Y.@.O.#### (ally target)Y   ice beast (summoned)2----2### _A chill wind blows around you. The wall freezes the ogre! hjN  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h , h #.Y@O.### h 9/18 --------12 3Freeze hE ####### h߳ P _A film of ice covers your body! The wall freezes the ogre. hP hRReally attack near your ice beast? Y - Yes  N - No hD  ##.....###..#Jaijje the Chiller#ß...ß##..#Gnoll of Ashenzari ......∆ ###>#####O.#####.Health: 65/65 ======================== #############..........Magic: 9/18============------------ ...........# #######..........AC: 12  Str: 7 .#########.# #..........######EV: 12Int: 19 ..## #.# #.#####.##.#SH: 4Dex: 13 ...#######.# #.#####.##.#XL:  9 Next: 16% Place: Dungeon:6 ........##.# #.Y@O...##.#Noise: ==-------  Time: 6873.6 (0.0) ...####.##.# #.####[ h3H 40m####<#A) +7 sceptre of Torment {pain, torment} ..## #.##.###.##.####Cast: Freeze .## #.##.....##....#Ramparts ## #.######.#####.# # #.# #.##.#O   ogre (ally target) # ###.### #.##.#Y   ice beast (summoned) # #.....# #.##.# #####.###.# #.##.#Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. The wall freezes the ogre!  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! The wall freezes the ogre.  You puncture the ogre! The ogre writhes in agony.#)###Y   ice beast (summoned) hd r21--5.0 (1.4Freeze hh ###### h`k D _A chill wind blows around you. The wall freezes the ogre!asting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! The wall freezes the ogre.  You puncture the ogre! The ogre writhes in agony. _You kill the ogre! hI########10/18=--60 h$Os####### hɎ####### h&7 h~##### hm h ######## hB &8 h  h  h .####.Y@)...#### h .9 h  h 4 _The frozen ramparts melt away. hYHv=80 h3 h0 h% h*c1= h(- h1, h73 h6, h9 h<, h|= h8?O= h@ hB, hTC hEd2== h!G hI, hJ hM, hAN h]W _You start resting. h_3 h'` haP== h$c hd, he hog hOnM3= hEp hq, hr ht, ht hv, hTw h\y hy9= hz hW| h| ha} h~ hMK4= h h h h h h| h hN hɆ h" h h79= h( h: h hA hَ hH h hD hёL5== hr h  h| h h h h^ h3 h h> hP== h hj, h h96 h(= h h, h h, h( h1. h+ 916.0 (36.0) _Your ice beast disappears in a puff of smoke!7.0 (37 hou _Your icy armour starts to melt. hs:3 h< hF= hIa7= hFL hP, hQ hT hU hV h|\ hb]0 4  h^ hcj _Your icy armour evaporates. hc9= he h,i, hj hl hmL8== hWo hr4 _Magic restored. ht3 hw hyi  You see here a +0 giant spiked club. h{ hl| _ h~ h5 h, hD h hP== ht h͋ h, hH hB h9, h hƗ h, h h hh, h h* h h, hͩ h hL.....##  .....ß# ..l.... .....# ...... ß...ß# ...... ## .... ....ß# #.$# ...## #..# ß...ß# #..# ##>### ##.@#####.. 35.0 (18 ###### #.......... ...# #######.......... ####.# #..........######  #.# #.#####.##.####.# #.#####.##.# l   iguana (wandering) ..##.# #...)...##.[ h:Y40m#.##.# #.########<#.##.###.# #.#### _An iguana is nearby! h:p ß...ß# ## #.....#..[ß# ...l.... ............ ß...ß# ......#....ß$ .....## ß...ß #.@# >##..#####.. ###### #.......... .....# #######.......... ###.........######  ##.## ####### ...)...##. #.########<#l..6.0) _Found a scale mail. h8##_## ß...ß# #.#.## #...## #...l.#..[##ß# #... .....# #......... ß...ß# ........#.....ß$ .....## ß...ß #..# >##..##### ###### #..... .....# #######.......... ###.........######  ##.## ####### ...)...##.l..7 h' 8_ h|### ##_##. #### ß...ß# #.#l## #... .##..[##.. hß#.... .....# #..... ß...ß# ##.............## ...........#ß .....## ß...ß #..# > h#..##### ###### # .....# #######.......... ###.........######  ##.## ####### h htW_.ll h  hm&8 h7_ ht _The iguana hisses angrily. _You see here 12 gold pieces. h_.l9 _You now have 518 gold pieces (gained 12). hQ  ##...  ## . #. ###_### #.#. ##### #ß...ß# #.#.####.... . #.....## #.....#..[##.. ß.....ß# #....l. #.....# #. #ß...ß# .##..... #.....## .......@....# ß.....ß# #######..#.## #.....## #..#ß...ß# #..#>### ##..#####.. ####### #.......... ......# #######.......... #####.# #..........######  #.# #.#####.##.#.l40[ hm <3;4H_ h   hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h< ##...Jaijje the Chiller##### . #.Gnoll of Ashenzari ...... ###_### #.#. #####Health: 65/65 ========================  hB#ß...ß# #.#.####.... .Magic: 15/18 ====================---- #.....## #.....#..[##..AC: 4Str: 7 ß.....ß# #.............EV: 12Int: 19 #.....# #....l........SH: 4Dex: 13 #ß...ß# .##.............XL:  9 Next: 21% Place: Dungeon:6 #.....## ....***@***.#Noise: ---------  Time: 6940.0 (0.0) ß.....ß# #####******##A) +7 sceptre of Torment {pain, torment} #.....##****Cast: Freeze #ß...ß##**# ###>#####..#####.. #######[15 hDCG#..........l   iguana ......# #######.......... #####.# #..........#######.# #.#####.##.# _You see here 12 gold pieces. _You now have 518 gold pieces (gained 12).  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hIb hs ##...Jaijje the Chiller##### . #.Gnoll of Ashenzari ...... ###_### #.#. #####Health: 65/65 ======================== #ß...ß# #.#.####.... .Magic: 18/18 ======================== #.....## #.....#..[##..AC: 4Str: 7 ß.....ß# #.............EV: 12Int: 19 #.....# #....l........SH: 4Dex: 13 #ß...ß# .##.............XL:  9 Next: 21% Place: Dungeon:6 #.....## .......@....#Noise: ---------  Time: 6940.0 (0.0) ß.....ß# #######.. h#.##A) +7 sceptre of Torment {pain, torment} #.....###..#Cast: Freeze #ß...ß##..# ###>#####..#####.. ########..........l   iguana ......# #######.......... #####.# #..........#######.# #.#####.##.# _You now have 518 gold pieces (gained 12).  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then._ hw. _ h0  ### . #. ###_### #.##### #ß...ß####.... . #.....## #.....#..[##. ß.....ß...... #.....# l #ß...ß# .##..........## ...# ß.....ß# #######@.#.## #.....## #..# ß...ß# ##>####..#####..#.........l   iguana#.##.# #####.# #.#####.##.#_.l1.0 (1 __ h ###_### #.##### #ß...ß####.... . #.....## #.....#..[##. ß.....ß# #........... #.....# #. #ß...ß# .##....l....... #.....## ............# ß.....ß# #######..#.## #.....## #@.# ß...ß# ##>####..#####.......##l   iguana#.##.# ...##.# #...)...##.#.l2Freeze hh!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ###_### #.#. #####Jaijje the Chiller #ß...ß# #.#.####.... .Gnoll of Ashenzari ...... #.....## #.....#..[##..Health: 65/65 ======================== ß.....ß# #.............Magic: 15/18 ====================---- #.....# #.............AC: 4Str: 7 #ß...ß# .##.............EV: 12Int: 19 #.....## ......*****.#SH: 4Dex: 13 ß.....ß# ######*l**.##XL:  9 Next: 21% Place: Dungeon:6 #.....##*@**Noise: ---------  hU  Time: 6942.0 (0.0) #ß...ß#****A) +7 sceptre of Torment {pain, torment} ###>####****####..Cast: Freeze ########****...... ......# #######.......... #####.# #..........######l   iguana#.# #.#####.##.# #####.# #.#####.##.# ...##.# #...)...##.#Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h7###_### #.#. #####Jaijje the Chiller #ß...ß# #.#.####.... .Gnoll of Ashenzari ...... #.....## #.....#..[##..Health: 65/65 ======================== ß.....ß# #.............Magic: 15/18 ====================---- #.....# #.............AC: 4Str: 7 #ß...ß# .##.............EV: 12Int: 19 #.....## ............#SH: 4Dex: 13 ß.....ß# #######l.#.##XL:  9 Next: 21% Place: Dungeon:6 #.....###@.#Noise: ---------  h Time: 6942.0 (0.0) #ß...ß##..#A) +7 sceptre of Torment {pain, torment} ###>#####..#####..Cast: Freeze ########.......... ......# #######.......... #####.# #..........######l   iguana#.# #.#####.##.# #####.# #.#####.##.# ...##.# #...)...##.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the iguana but does no damage. hfo==3.0 (1Ramparts  h_#l.##@.### honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the iguana but does no damage. _The iguana closely misses you. h& ##..# You hit the iguana. The iguana writhes in agony.  The iguana is moderately wounded. hE5-4.3 (1.3 h#l.###..# hti _The wall freezes the iguana. The iguana misses you. h  ###..#You completely miss the iguana. You bite the iguana, but do no damage.The iguana is heavily wounded.The wall freezes the iguana but does no damage.-5.7 (1.4##@.## _You block the iguana's attack. hj _##@.##..##(slow)  The wall freezes the iguana but does no damage. _You block the iguana's attack.barely miss the iguana.  The iguana bites you! The wall freezes the iguana.43---------=7.0 (1.3 hp _#l.##..# hjt J _The iguana seems to slow down. The iguana bites you! hS  You hit the iguana.  The iguana is almost dead.The wall freezes the iguana.#†#..##---------6=3-8.4 (1.4Freeze#†.##@.## h/J _You kill the iguana! hM ##### .  ##_## ##### ß...ß# #.#.####.... #.....## #.....#..[## ß.....ß# #......# #....ß...ß# .##.............  h~#.....## ............# ß.....ß# #######@.#.## #.....###..#ß...ß #..# >#..##### ########...............###.##.# hP% h'_ h( h* h+4 h,= h-E--9 h30 h4_ h5 h8  hz9  h :E_The frozen ramparts melt away as you move.  h:n_You see here an iguana corpse. h  _5==7=647== h 8== h m8= hx  hL  hR  h == h  hz  h 9 h = h!  h  h  h  h  h  h B h  h 50 h = h  h  h  hS  h  h`  h  h  h  hs  hG 1 h  h  h  h  h  h  h7  h  h}  h  ho  hD  h 2 hG = h  h+  h  hI  h  ht  h  h&  hP+  h,  h. 3 hT0 2= h2  h46 , hK 4 hM , hO , hQ  hR  hMW  h[X  hY  hI\  h.]  h8^ 5 h_ >= hd  hZe  hf  hh  huj  hk  hn  h$o  ho 6 h&p = hp  hGt  h%x  hy  hΌ u h 7= h  h*  h!  h  hA 8 hǨ = h֩  hu 960= hg1=23= hGG4= h!5= hJ$1 _HP restored. hZ&3 h' h* h,, h- h/ h1, h_2 h4 hL6O= h7 ha9 h:, h; h= h>, h@ hB hkD, hE hXG hH, hI hkK hL, hM hsP hQ, hR h}T hU, hV hY hZ, h[ h] h^, h_ ha h8b hb hc he hf, hf hMh hi, hgj hk hq...............# ...............#.# ...............#.# ........##....##.# ###†.#.###....##.#  #..### ##.#.##.#  #..# ##.#.##.#  ##..#####.......###  #..............@$.# - hRt87035.4 (86.0)#.....................( ......############.####..##. ....##. #####.#<####  #....# hw hw,6.4 (87 hz h|% _Found 7 stones. h- h  h hi  h  hn h _You now have 532 gold pieces (gained 14). hNgZ hiB hon hS _i - 5 potions of haste (gained 1) hB h9 h he# #............# .# ######.#####.# .##.# <##.#  h.#### #.# ....# ########.#####.# ###.# #..............# #.# #.####.######### #.# #.....@# 57.4 (21  #.# ######.#  #.# #?#  #.# #.#  #.# #.#  #.# #.#  #.# #.##.# [..#.# h h,8.4 (22 h h4( _Found a ring mail. hZy3 h{ h= h, hX hUX hϧI _E - 4 scrolls of identify (gained 1) h}3 h< h###.# #........  #.# #.####.########  #.# #......#  #.# ######.#  #.#.#  # #.#   #.#  #.#  #64.4 (6.0)......[..#...:.....# ###†#..# #######..# .##.#..#..# .##.#..#.. ....#..### .#..#..##(# .#..#..#5.4 (7 _Found 7 stones. hs3 h> h$ h B h hs, hd hE ht, h h h, h: h hO, h! hQ  #.# ##  #.# ######.#  #.# #.# #.# #.# #.# #.# #.# #.# #.############.## #.##.........[..# #.#.......@.....# #######†#..#########..# .....##.#..# #..##.##.#..# #.... ........#..# #.#### ####.#..#..# #(#  hB# #.#..#..# #.# # #.#..#..##### .# # #...........#You pick up a book of the Dragon and begin reading... h,70.4 (5 h+1.4 (6 h h` _You add the spells Cause Fear, Fireball and Dragon's Call to your library. h h> Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy5% 2b - Fugue of the FallenNecromancy11% 3  c - Ignite PoisonFire/Alchemy36% 4  d - Cause FearHexes38% 4  e - Metabolic Englaciation hHexes/Ice38% 5  f - Detonation CatalystFire/Alchemy71% 5  g - FireballConjuration/Fire71% 5  h - Manifold AssaultTranslocation100% 7  i - Summon HydraSummoning100% 7  j - Dragon's CallSummoning100% 9 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h  hz  hQ #.# #......#Jaijje the Chiller#.# ######.#Gnoll of Ashenzari ......#.##.#Health: 65/65 ========================#.##.#Magic: 18/18 ========================#.##.#AC: 4Str: 7#.##.#EV: 12Int: 19#.############.##SH: 4Dex: 13#.##.........[..#XL:  9 Next: 23% Place: Dungeon:6#.#.......@.....#Noise: ---------  Time: 7071.4 (0.0) #######†#..#########..#A) +7 sceptre of Torment {pain, torment} .....##.#..##..#Cast: Freeze ####.##.#..##.... ........#..##.#### ####.#..#..##(# # #.#..#..##.# # #.#..#..##### .# # #...........#  h 8_i - 5 potions of haste (gained 1) _Found a ring mail. _E - 4 scrolls of identify (gained 1) _Found 7 stones.  You pick up a book of the Dragon and begin reading... _You add the spells Cause Fear, Fireball and Dragon's Call to your library. h  Okay, then. _ h  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting4.1   1.2  +8   + Spellcasting 6.5   1.8  +8          + Maces & Flails 4.1   1.2  +8   + Conjurations 3.4   1.4  +6  + Axes4.1   1.2  +8   + Hexes3.4   1.4  +6  + Polearms4.1   1.2  +8   + Summonings   3.7   1.4 [39;49 hym +6  + Staves4.1   1.2  +8   + Necromancy   3.7   1.4  +6  + Unarmed Combat 4.1   1.2  +8   + Forgecraft   3.7   1.4  +6  + Throwing4.1   1.2  +8   + Translocations 3.4   1.4  +6      + Alchemy3.4   1.4  +6  + Short Blades 4.1   1.2  +8   + Fire Magic   3.7   1.4  [ hH37m+6  + Long Blades4.1   1.2  +8   + Ice Magic   8.3   2.8  +6  + Ranged Weapons 4.1   1.2  +8   + Air Magic   3.7   1.4  +6       + Earth Magic   3.7   1.4  +6  + Armour4.1   1.2  +8      + Dodging6.2   1.8  +8   + Invocations4.5   1.0  +9  + Shields4.1  h[40m  1.2  +8   + Evocations4.1   1.2  +8  + Stealth5.9   1.5  +8   + Shapeshifting 3.7   1.2  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help  [_] enhanced|base level [!] training|cost h_`  hg  hp #.# #......#Jaijje the Chiller#.# ######.#Gnoll of Ashenzari ......#.##.#Health: 65/65 ========================#.# hur 8#.#Magic: 18/18 ========================#.##.#AC: 4Str: 7#.##.#EV: 12 hv UInt: 19#.############.##SH: 4Dex: 13#.##.........[..#XL:  9 Next: 23% Place: Dungeon:6#.#.......@.....#Noise: ---------  Time: 7071.4 (0.0) #######†#..#########..#A) +7 sceptre of Torment {pain, torment} .....##.#..##..#Cast: Freeze ####.##.#..##.... ........#..##.#### ####.#..#..##(# # #.#..#..##.# # #.#..#..##### .# # #...........# _Found a ring mail. _E - 4 scrolls of identify (gained 1)  hw _Found 7 stones.  You pick up a book of the Dragon and begin reading... _You add the spells Cause Fear, Fireball and Dragon's Call to your library. _Okay, then. h\  h  h  h2  h3 h h hU h$ _ hn h) h{, h h h, ho h+ h, h:, htB hJ h he% h) h*, h`+ h, h-B h/ h 0 h0, h1 h2 h93, h4 h4 h5, ht6 hc7 h8, hc9 h: h?, haA h,B, hB hC h_D hE, hNF hG, h H hI hEK, hL hN hN hO, hQ hR hRS, hT hU hV, h?X hdY h/Z, h[ h\ h] hM^ hE_ h` hda hb h"c h}d h0e he h2g hh hi h?j hm hn, hMo h!u hv, hw hz h*|, h| hd hҀ, h h h, hM h ha, h h h, h h h, hN h h̙B h hq h*, h h ha, h h͢ h, h hA, h: h  hV, hI h h, h hB h hհ h h, h h  h, h. hy, h( h hR, h hS h, hF h h# h, h h h9 h h h, h h he h h, hT h hH h h h h, h h, h h h#, h hh h, h h hM, h h h, h h hX, h hZ h, hs h h h h h h h hj h  h  h , h]  h hr, h h h, h h# h, h8 h_B hT h hK h h hB h+ h h, h hB h h h, h h, h hB h h, h hB h: h, h h h, h hX h h, h+ , h( ##.....# #ß.....ß #.....# #ß...ß# ##.....#  h#ß.....ß ##.....# ########### #ß...ß# #..@......[ ###>###20130.0) #.################## #.# ##............# #.# ##...#########.#  h+#.###.....##.# #.##.......#######.#  #......<........##.#  ####.......####.##.#  ##.....## #.##.# hIE  h h,21 h h- _Found a leather armour. hO h0 hI hv^v hR& h h hl  You see here a +0 giant spiked club. _ h hJ h`  You see here an iguana skeleton. _ huv h h+ZF he]B h_B hw, h~X hm, hn h hp h- h ht h, h2 h͌ h h h hL h6 h h: h, ht h h h huP ha##### ##################.....F ...##...........@..# ##..#.##############  ##.#.# ##########.#.####.......##.....#..[##...####................#F   bullfrog (asleep)#................#.#  h.##................#.# ............##....##.# hmu96.4 (94.0)7.4 (95 h[ _A bullfrog comes into view. h f##.....F. ..##............@.# ..#.# ##.#.# #  #.#.  #..  #...#  #... ##... hߢ  h, 18.4 (1.0) h  h  h J{ ######### ################@....F.# .##..............#####.# ..#.############## #.#.# ######### #.#.####.......# #.....#..[##...### #..#  hJE#......#.# hN hO&9 hS hT hG # #.@...F.# ##.#####.# #.## .....#..[##...###  h  h`  h[  hu F..F h 2===300 h  h! * _The bullfrog croaks. hn  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJaijje the ChillerGnoll of Ashenzari ......Health: 65/65 ========================Magic: 15/18 ====================----AC: 4Str: 7EV: 12Int: 19SH: 4Dex: 13*****####XL:  9 Next: 23% Place: Dungeon:6 ##############**@*F*..#Noise: ===------  Time: 7300.4 (0.0) ##...........******##.#A) +7 sceptre of Torment {pain, torment} .#.###########**#Cast: Freeze .#.# ######### .#.####.......# .....#..[##...###F   bullfrog ................# ................#.# ................#.# _A bullfrog comes into view. _The bullfrog croaks.  Casting: Frozen Ramparts (safe; 1% risk of failure)  [4 ht0mConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hՅJaijje the ChillerGnoll of Ashenzari ......Health: 65/65 ========================Magic: 15/18 ====================----AC: 4Str: 7EV: 12Int: 19SH: 4Dex: 13#########XL:  9 Next: 23% Place: Dungeon:6 ###############.@.F...#Noise: ===------  Time: 7300.4 (0.0) ##..............#####.#A) +7 sceptre of Torment {pain, torment} .#.##############Cast: Freeze .#.# ######### .#.####.......# .....#..[##...###F   bullfrog ................# ................#.# ................#.# _The bullfrog croaks.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% ri hNsk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.######.@F.....#####(slow)-1.4 (1FreezeRamparts #######  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the bullfrog. The bullfrog seems to slow down. h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h" ######### A film of ice covers your body! The wall freezes the bullfrog!2----12 -2######## _The bullfrog completely misses you. hQ }  You sock the bullfrog!###.#### Frost Mage----7--3.8 (1.4Freeze _You kill the bullfrog!Your Stealth skill increases to level 6!######### _Your Ice Magic skill increases to level 8! h`~ ######### #..@....# ...#####.# #.### #.# # #  Your icy armour cracks and falls away as you move. 4 --40 _The frozen ramparts melt away as you move. hl# #...@...# .#####.# .####  h>#  h h&5 h  h*[# #....@..# #####.# ##### # #  h^ h`V3=6 hqb h|d h # #.....@.# #####.# #### .#  # .#.# .##..[##...### ###  h2"  h" &7 h%  h&  h######### ##########.......# ...........#####@# ############ #.#   #.# ##.......# ..#..[##...### ###..........##.# ##....##.#8 hݭ 3 h  h  h# J=4= h , h  h , h%  h , h  h  h" O= h , h@  hV 5====6= h B h =7= h  h# B hf = h 8== h B h_  h , h  h  h , h  hD  h%  h P== hl  hK B h  h? , hB  h  h , hc  h  h , hu  h  h|  h , hl  hI  h , h#  h!  h , h  hr  h , h  h5  hS  h  h!  h*#  ht$ , h%  hA'  h( , h)  h*  h+  hW,  h,  h+.  he/  h/  h{0  h1  hC4 , h?5  h6  h7 , h8  h?:  hO;  h;  hZ<  h=  h ?  h?  h>@  hA  hB  h_C  hD  hE  hF  h9G  hG  hI  h J  hJ  h,K  hOL  hjM  hM  hwN  hO  hP  h$Q  hQ  hR  h5T , h!U  hY  hZ , h\  h]  h^ , h_  ha  hSb , h7c  hre  hf , hg  hgi  h|j , hk  h_m  hn , heo  hjq  hHr , hXs  hu  hbv , hRw  hx  hz , h{  h|  h}  h ~  h~  h  ho , h  hK  ht , h  hY  h , h|  hC  h , h  hp  h , h  h<  h , hƗ  h  h , hT  h:  h̟ , hE  h  hŤ , h  h  hy , ht  h  h , hɮ  hW  h , h  h  ho , hڸ  h  h X h , h  h  hQ , h  h,  h , h  hW  h  h  h  h  hD , hm  h  hn  h  h  h  h , h  h9  h , ht  h  h  h  hp  h`  h , h2  hX ##.........##............##########..#.##############_### ##.#.# #########ß...ß# #.#.####.......##.....######.....#..[##...#ß.....ß#..##..............##.....###.##.............. #ß...ß# #.##.............. ##.....###@...........##...400.8 (92.0)  h #ß.....ß#########÷.#.###... ##.....## #..### ##.#######ß...ß# #..# ##.# ....[.####>### ##..#####... ###############........... # h. ..# #######...........#########.# #..........####### #.# #.#####.##.# hD  h" 8_ hrE _Done exploring. hI hF..............##..0.0). hE[ _Done exploring. h 3 h  h7 l_ h9 E _Done exploring. h hLevel 6 of the Dungeon <<<<>>>>_(Press ? for help)##################################.......###.........##..............#####.###########..#.############## #.####_### ##.#.# ######### #####.##ß...ß# #.#.####.......# #.....###.....######.....#..[##...###.######ß.....ß#..##................#.###.....###.##................#.##ß...ß# #.##................#.###.....###@...........##....##.##ß.....ß#########÷.#.###....##.###.....###..### ##.#.##.###############ß...ß##..# ##.#.##.##.........[.####>#####..#####.......####.###################.................#######.# ##............# #######.....................(##.# ##...#########.# #..........############.####.########.###.....## #.# #.#####.##.##............##.##.......#######.# #.#####.##.#######.#####.##......<........##.# #... hm)...##.##.# #.#####.......####.##.# #.########<##.# #.###.....## #.##.###.##.#####.# #.# h8v q#.##.......#######.# #.#####.##.# ##.#####.##......<........##.# #...)...##.# #.# #.#####.......####.##.# #.########<# #.# #.###.....## #.##.###.# #.#### #.# #.###...## #.##.....# #....# ########.#####.###.## #.######.# ####.# ..............##.# #.# #.# #.# ####.##########.# ###.### #.# #.#  hzw ......################.# #.....# #.# #.# ######.##...............#####.###.# #.# #.# #.##.#######.#.###.......# #.####.## #.# #.##.# #.#.# #.#####.###.......# #.# #.##.# #.#.# #.# #.....####.## #.# #.##.# ####.#.# #.# ####.## ### #.############.## h({ I#.# #....#.###.# #.#  #.##...[..##.# #.###......# #.#  #.#....##.# #.# #..##### ##.##########†#..#########..##.# ##.###..# ###.#.##...#..# #.#.###...##..# #..###...##########.##.#..# ##.....#)....# #.#.#.#### #>........#..# #.######...##.####### #.##.## #.####.#..#..##(# ##.###<......# #.##.# #.# #.#..#..##.# #.#####.# #######.# #.##.#########.# #.#..#..##### #.# #....# ha ##.........##............ Jaijje the Frost Mage##########..#.########### Gnoll of Ashenzari ......###_### ##.#.# ######## Health: 65/65 ========================#ß...ß# #.#.####....... Magic: 18/18 ========================##.....######.....#..[##... AC: 4Str: 7#ß.....ß#..##.............. EV: 12Int: 19##.....###.##.............. SH: 4Dex: 13#ß...ß# #.##.............. XL:  9 Next: 27% Place: Dungeon:6##.....###@...........##... Noise: ---------  Time: 7400.8 (0.0)#ß.....ß#########÷.#.###... hz ' A) +7 sceptre of Torment {pain, torment} ##.....###..### ##.# Cast: Freeze ########ß...ß##..# ##.# ....[.####>#####..#####... ###############........... #............# #######........... ...#########.# #..........####### ....## #.# #.#####.##.# _Your Ice Magic skill increases to level 8!Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _Done exploring. _Done exploring. _Done exploring. _ h X h X h %  Your icy armour cracks and falls away as you move. _The frozen ramparts melt _Done exploring. _ You see here a h >n iguana skeleton. h'  _ h{  h2  hӓ , h+  h  h , h  h:  h , h  hk  hߣ , hФ  hf  hߨ , h  h  hx , hb  h  h , h  hA  hM , hR  hʻ  h , hK  hU P  There is a stone staircase leading up here. h 5 _ h  h  h , h  h[  h%  h , h  h , h%  ht  ha , h  hG  h6 , h  h  h  h , h  h  h| , h  h , h{  h  h  h: , hz  hs  h  hb  hC  hE  h  h6  h  h  h  h  h  h , h  h  h  hr , h d  You see here an adder skeleton. hD  h  _ h8  hn  hr , h  h  h , he  h  h , hf  h  h  hE  h  ht  h{  h , h  h  h , h  h  h , hT  h  h  h  h  h'  h  h  h ###.###.......# #.# #.....####.## #.# ####.##  #.#.##.###.##.#....##.#################÷#..########.#.##............##.#..# #..###...##########.##.#..# #.#.#.#### #@........#..# 42.8 (4 h t2.0)#.##.## #.####.#..#..# #.##.# #.# #.#..#..#  #.##.#########.# #.#..#..####  #.##........##.# #...........#  #..##.# #.#..#..#.#.#   #.# #######.##.## #..<.#   #.# #...).......###....##.#.#.#   #.###.#####............##.....#  h~  h  hh c _There is a stone staircase leading down here. h; h< hA hF hMN3.8 (1.0) _ h5W ..   h5... .##....$ .# ...... ### # # #...(. ...# # #.#..... ....#  ##......##...## # ............... # ..........5.... 7  h8# # .......@..?.... .. .........#.!... .# .........# ... .# .......... . .# . .......#... .#.. ###..$. ..##5   white imp (asleep) .... #.... .## ##.. ..... >. ##.. hJ9 hxD∆∆ h-4.5 (1.7 h h)h _You climb downwards.  Found four items. Found a stone staircase leading down.  hS_There is a stone staircase leading up here. h>9 ..  ∆.##....$ # ...... ∆####  # #...(. ....#  #.#..... ....# ##......##...# .# .5.  # .<@.?. .#.!...# # .# .. # . #..# # . .#... ## #.. ###..$.#..##  #......##.. .>. #.. h_H I50 _ hM  h'S  h  ∆.##....$.# ....... /#### # #...(. ....# #.#..... ....# ##......##...### .#.5.....# # .<.@?.....# .#.!...# .#......# ....#..#  . .#...## ## .. ###..$.#..##  #......## .. ......[39;49 h&m>. ..6Freeze _Found a sharpened lead wand. h u  The helpless white imp fails to defend itself.  You impale the white imp!! h1. h"]7.9 (1.4Freeze h6( h*M _You kill the white imp! hJ ∆.##....$.# ......../#### # #...(......# #.#..........# ##......##...### .## .#  .<..@.....# .#.!...## ..#......# ... . .......#...##### ###..$.#..## #......## ......>. 80 hT9.9 (2 _x - 2 scrolls labelled XYILETW FODIDI (gained 1) h4 ∆.##....$.#......../##### #...(......# #.#..........# ##......##...###.......... .<#  h5 .........#.@...## .........#......# ............#..## .......#...##### ###..$.#..## #......## h;6  ......>. ....  h@  h&B ,50.9 (1 hH  h:R  hR +1.9 (2 hX  h5[ V _N - a potion of curing hX M∆.##....$.#  ......../#### #...(......# #.#..........# ####...### #....<...@....#.....#.....#...... h:Y ............#..###.... hN_  h(c +2.9 (1 he  hPi  h^^ .....∆.##....$.#  ......../#### # #...(......# #.#.......... ####...# # ..# <........# h! ...## .........#......# ..............## . .......#...#####  h. ###..$.#..## . #......## .......>. h h2&3 h` hi hM.## <......∆.##....$.#  ......../### #...(. #.#..........# ####...### ##.<.................#.....##.......# h[ 4 _Found an escape hatch in the ceiling. hwdM.. .#.## #.<......∆.##....$.#  ......../### #...(. #.#..........# ##......##@..### ##........<........#...$.#..##5 hW5M h+X .... .## #.<...... hX/∆.##....$.#  ......../### #...( hY #.#......@...# ####...### ... hBZ##................#......... hZ:#.....#...##### hFf hg&6 hp hr h M.. .... .......## #.<......∆.##....$.#  ......../### #...( #.#..........# ##......##...### ...............##.....#.................#..##7 h" M.####...# ...#...........##...... #.<......∆.##....$.#  ........@#### #...( #.#..........# ##......##...###......<.#....#...... hK <8 h  h/  h $9.9 (2 h  h5   h +_O - a wand of iceblast (13) hJpw.# ####..# .# .....# #.##......# . #.<......# .∆.##....@.#  .........#### #.#...(......# #.#..........# ##......##...## ....## ...........# # .......<........# .###60.9 (11.9 (2 _You now have 540 gold pieces (gained 8). h  .# ..#### ...#. ..#.....# #.##......#. #.<......#. ∆.##...@..# #.#### #.#...(......#  #.#.#  ##......##...### ........## .........#  # ......<........# . .#.....##2.9 (1 h  ...#. .........####......#.. ...# .....# #.##......#  .. #.<......#. ∆.##..@...# .#.#### ##.#...(......# # #.#.#  ##......##...### # .........## # .....# # # .<....# .. .#.....##3 hll............#...........#####........# ........# ......# #.##......# .. #.<......#. ∆.##.@....#.#.#### .#.##.#...(......# .# #.#.# # ##......##...## ## .....## .# ......# .# # .<......#  .. .#.....##4 h............# ............#### #..............# ........# ......# # #.##.. #. #.<.... ##.(.## #..# .......#### ###.#...(......# ..# #.#....###......##### .## .........## ..# ........# #.# # <........# # ../...#.....## ##.# .#......#5 _Found 7 stones and a wand of acid (13). hL .# ............####. #..............#.. ..............# h!.. ......# .##. #.##......# . .. #.. #.<......# # .... ###.(.##......##..# ha.#### .#.#.##.#...(......#.# #.#.# ..# ##......##.### ..## ..............##.# .........#  h`.#.# # .......<........# .# .. /..#.....##  hVY###.# .#......# hc h&6 h hY h< .####. #..............# .. ..............#  ............# ##. #.##......#  .. #.. #.<......#  .... ###.(.##......# ..# ..............#### #.# ...##.#.@.(......# .# #.#..........#  hr # ##......##...## .#............... ..........# #.# # #........<........# # .. #/.........#.....## ##.# #...#.# .#.# ...#..## h h&7 hv! h# h'; . #........ ... .. # #.# #.###  ....#.<......#  .... ###.(.##......# #..# ........#### ...##.#...(...... . .# ##......##...####...........##.. .#.# #.............#..## ...# .#...#####8 hb? ...# ... ......# .# #.# #.## . .. #...#.< # .... ###.(.## ##..# ........#### .# ...##.#...(......# ...# #.#....##..@...##...### ..## #...........## ...# hc/......# .#.# # ##<....# .# .. #/...### ###.# #.#......# ..#.# #....#..## ....# . ##...###.#.. ###..$.#..## hei hi&9 hfn ho hQ ... .# ..# #.#.#.##. .. #...#.<# .... ###.(.##  hR.##..# ........#### ..# ...##.#...(......# ....# #.#....###.##......##...###.## #...........##..# ...##.# # ###<.# ..# .. #/...#####.# #.#......# ...#.# #....#..## hS...# . ##...###.#.. ..###..$.#..##.... #.... hEZ hb['70 hVa h7c h #..# #.#.#.##. .. #...#.<# .... ###.(.## #.##..# ....... h k.#### ...# ...##.#...(......#...# # #.#....###.##......##...###.## ..#...........##..# ....##.# # .###<.#.# .. #/...# h ###.# #.#......# ....#.# #....#..##...# . ##...###.#.. ..###..$.#.##.... ..# #......###.. >. h  h &1 h  hU . .. #...#.< #..# .... ###.(.## ##.##..# ..............#### ....# ...##.#...(......#...# ## #.#....## ##.##......##...###.## #..#... hW ........##..# #....##.# # .###<.# #...# .. #/...####.# #.#......#...#.# #....#..##...# . ##...###.#.. ..###..$.#..##.... ..# #.....##.. ... ......>.#.. ... ha  hc &2 hj  h+m  h.#..# .... ###.(.## .##.##..# ..............#### .....# ...##.#...(......#...# # ## #.#....##. ##.##......##...###.## #..#...........##..# #....##.# # .###<.#  h##...# .. #/...## ....###.# #.#......#...#.# #....#..##...# . ##...###.#.. ..###..$.###.... ..# #.....##.. ... ......>.#.. ..$ .......... h  h &3 h5 h)+ _Found 15 gold pieces. h`.##.##..# ........#### ......# ...##.#...(......#...# # ####.#....# #. ##.##......##...###.## #..#...........#..# #.....#.# # .###<. ###...# .. #/...# .....###.# #.#.........#.# #....#...# . ##...###.#.. ..###..$.#..##.... ..## #....##.. ... ......>.F   marrowcuda (dormant)#.. ..$ ..........[39;49 hm F...4 _A marrowcuda comes into view. h ..# .... ###.(.## ##.##..#...........####.# ...##.#...(.# # ####.#..........#  #. ##.####...#####..# #.....  h8 #......#.# # .###.<........ ###...# ..####......#.# .....#.. . #........######.. ..###..$#..##.... ..## #......##... ....>.###.. ..$ .....F.. h 56.9 (2 _t - a wand of acid (17) (gained 13 charges) h#..# .... ###.(.##......# ##.##..# ..............#### #.# ...##.#...(......# # # ####.#.# # #. ##.##......##...### ## #..#.## #....##.# # .###. h}<.#...# .. #.#.....####.# #.#......##.# #.#..## . #.##.. ..###..$.#..## ..## #......####.. ... ......>.###.. ..$ .....  h< h+7.9 (1 h h, h: %#..# .... ###.(.##......# ##.##..# ..............####  h~ x#.# ...##.#...(......# # # ####.#.# # #. ##.##......##...### ## #..#.## # #...# #.# # .###.<.# ...# .. #.#.....## ###.# #.#......# #.# #.#..## # . #.#.  h! 9 ..## #.####.. ... ..###.....$ ...... hϴ   h`  h &8 h9  h  h4 ..# .... ###.(.##......# .##..# ......#### #.# ...##.#...(......# # # ####.#.# # #. ##.##......##...### ## #..#.## # #..# #.# # .###.<.# ...# .. #.#.....## ###.# #.#......# #.# #.#..## # . #.#.. h #.. ...###..$.#..## .##...... ......>.###.....$ ......#  h  h &9 h  hT ##..# ..............#### ..#.# ...##.#...(......# .# # ####.#..........# # #. ##.##......##...#### #..#........... #.... #.# # .###<#  h# .. #..#.....## ###.# #.#. .#.# #...#..## .# . #.#...##### #.. ....###..$.#..##.. ...## #......####...... ......>###.....$ #......##.... F.. # h+ h-'80 h5 h7 h.# ...##.#...(......# .# # ####.#..........# # #. ##.##......##...#### #..#........... #.... h: #.# # .###<# # .. #..#.....## ###.# #.#......# .#.# #...#..## .# . #.#...##### #.. ....###..$.#..## .. ...## #......####...... ......>###.....$ ####.... F.. #.# ......### h h&1 h  hi hG.# # ####.#..........# # #. ##.##......##...## .## #..#........... #........# #.# # .###<........# # .. #..#.....## ##.# #.#......# .#.# #...#..## .# . #.#...##### #.. ....###..$.#..## .. ...## #......## ##...... #......>.####.....$ #### h[40m.... F.. #.# ......### .# 2 hA  # #. ##.##......##...#### #..#...........## ........ #.# # .###<.... # .. ..#.....# ##.#.... ....#..# ...# .#...##### .. ....#####  h ... ...## #......## ##...... #......>.#..#.##.. ...... h 34.9 (2 _You now have 551 gold pieces (gained 11). h M.# # ####.#..........#  #. ##.####...### ##....# ..# #..........# # .##<........ # .....# ##...... .#.# .....#..## . #.....######.. ....###....#..##.... ...## #......## ..##...... #......>.#..#.##..5.9 (1 h_2M#.# ...(.# # ####.#..........#  #. ##.####...### ##...# ..# #...........# # .##<........ # .......# ##...... .#.# .....#..## . #........#...######.. ....###....#..## ...... ...## #......###.##.#....##6 hY h h ...............#### # ...##.#...(......# # ####.#..........# # #. ##.####...### ## #..### .# #.............# .# # .###.<........#  .. #.#.....## #.# #.#......# #.# #.....#..# . #........#...######.. ....###....#..##... ...## #......##...... # h......>.# ###.....$ ##......## F.. ## .7 hD M.. ###.(.## .#...........### hF [ ...(... .# # ####.#..........#  #. ##.####...### ### #........... .# # .##<........  ..##...... #.#  hH *.....#..## ..# . #........#...#####..##...... hW  hY &8 hZd  hg  hk .. #...#.<. ###.(.##......# ..............#### # ...##.#...(......# # ####.#..........#  #. ##.####...### # #..### # #......# # # .###.......# .. #.#.....## .# #.#......# # #. hn&....#..# . #........#...##### .#.. ....###....# .... ...## #......##...... #......>.# ##.....$ ##......# h~ h &9 hO h[a _There is a stone staircase leading up here. h h hp90 _ h ###.###.......# #.#  #.....####.## #.#  ####.## ### #.######## #.##.##......  h#.##.#....... ##.#################÷#..#####  ###.#.##............##.#..#  #..###...##########.##.#..#6  #.#.#.#### #..#  #.##.## #.####.#..#..#  hP #.##.# #.# #.#..#..#  #.##.#########.# #.#..#..#####  #.##........##.# #...........#  #.#########.##.# #.#..#..#.#.# h   #.# #######.##.## #..<.#.......   #.# #...).......###....##.#.#.#   #.###.#####............##.....#  h h+-2.4 (2.5 hu hȔ} _You climb upwards. _There is a stone staircase leading down here. h  h Read which item? Scrolls  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 2 scrolls labelled PITELA RAL NYMNm - 3 scrolls of enchant armour  o - 2 scrolls of fog  p - 3 scrolls of enchant weapon  v - a scroll labelled OXTIMPUEDGH  x - 2 scrolls labelled XYILETW FODIDIE - 4 scrolls of identify  F - a scroll labelled XIUMOCSIOJ  G - a scroll labelled JEAHUITHR YFIKJ - 3 scrolls of summoning  K - 2 scrolls of brand weapon [!] read|quaff|evoke[?] describe selected hv hN h###.###.......##.#Jaijje the Frost Mage#.....####.###.#Gnoll of Ashenzari ......####.## ####.######## Health: 65/65 ========================#.##.##...... Magic: 18/18 ========================#.##.#....... AC: 4Str: 7 h*##.#################÷#..##### EV: 12Int: 19###.#.##............##.#..#SH: 4Dex: 13#..###...##########.##.#..#XL:  9 Next: 27% Place: Dungeon:6 h#.#.#.#### #@........#..#Noise: ---------  Time: 7492.4 (0.0)#.##.###.####.#..#..#A) +7 sceptre of Torment {pain, torment} #.##.##.# #.#..#..#Cast: Freeze h#.##.#########.# #.#..#..######.##........##.# #...........##.#########.##.# #.#..#..#.#.# #.# #######.##.## #..<.#....... #.# #...).......###....##.#.#.# #.###.#####............##.....#  _A marrowcuda comes into view. _t - a wand of acid (17) (gained 13 charges) _You now have 551 gold pieces (gained 11). _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. hG hVxIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - 2 scrolls labelled PITELA RAL NYMN  v - a scroll labelled OXTIMPUEDGH  x - 2 scrolls labelled XYILETW FODIDI  F - a scroll labelled XIUMOCSIOJ  G - a scroll labelled JEAHUITHR YFIK Potions (select first with !)  f - an orange potion  g - a purple potion  h  n - 5 smoky golden potions  q - 2 lumpy dark potions  s - 2 pink potions  D - a yellow potion  H - a bubbling clear potion  I - a blue potion[?] describe selected h\z  h  hd ###.###.......##.#Jaijje the Frost Mage h* L#.....####.###.#Gnoll of Ashenzari ......####.## ####.######## Health: 65/65 ========================#.# hΆ #.##...... Magic: 18/18 ========================#.##.#....... AC: 4Str: 7##.#################÷#..##### EV: 12Int: 19###.#.##............##.#..# hg SH: 4Dex: 13#..###...##########.##.#..#XL:  9 Next: 27% Place: Dungeon:6#.#.#.#### #@........#..# hԉ Noise: ---------  Time: 7492.4 (0.0)#.##.###.####.#..#..#A) +7 sceptre of Torment {pain, torment} #.##.##.# #.#..#..#Cast: Freeze#.##.#########.# #.#..#..######.##........##.# #...........##.#########.##.# #.#..#..#.#.# #.# #######.##.## #..<.#....... #.# #...).......###....##.#.#.# #.###.#####............##.....#  _A marrowcuda comes into view. _t - a wand of acid (17) (gained 13 charges) _You now have 551 gold pieces (gained 11). _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. h ]  As you read the scroll of identify, it crumbles to dust. h +3.4 (1 hi  h% 3 _n - 5 potions of invisibility h h1Read which item? Scrolls  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 2 scrolls labelled PITELA RAL NYMNm - 3 scrolls of enchant armour  o - 2 scrolls of fog  p - 3 scrolls of enchant weapon  v - a scroll labelled OXTIMPUEDGH  x - 2 scrolls labelled XYILETW FODIDIE - 3 scrolls of identify  F - a scroll labelled XIUMOCSIOJ  G - a scroll labelled JEAHUITHR YFIKJ - 3 scrolls of summoning  K - 2 scrolls of brand weapon [!] read|quaff|evoke hG[?] describe selected h h@&  h.  h7 r###.###.......##.#Jaijje the Frost Mage#.....####.###.#Gnoll of Ashenzari ......####.## ####.######## Health: 65/65 ========================#.##.##...... Magic: 18/18 ========================#.# h: #.#....... AC: 4Str: 7##.#################÷#..##### EV: 12Int: 19###.#.##............##.#..#SH: 4Dex: 13#..###...##########.##.#..#XL:  9 Next: 27% Place: Dungeon:6#.#.#.#### #@........#..#Noise: ---------  Time: 7493.4 (0.0)#.##.###.####.#..#..#A) +7 sceptre of Torment {pain, torment} #.##.##.# #.#..#..#Cast: Freeze#.##.#########.# #.#..#..######.##........##.# #...........##.#########.##.# #.#..#..#.#.# #.# #######.##.## #..<.#....... #.# #...).......###....##.#.#.#  hz;  #.###.#####............##.....#  _You now have 551 gold pieces (gained 11). _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _n - 5 potions of invisibility hA  h6H ^Identify which item? (\ to view known items) Scrolls (select first with ?)  k - 2 scrolls labelled PITELA RAL NYMN  v - a scroll labelled OXTIMPUEDGH  x - 2 scrolls labelled XYILETW FODIDI  F - a scroll labelled XIUMOCSIOJ  G - a scroll labelled JEAHUITHR YFIK Potions (select first with !)  f - an orange potion  h I  g - a purple potion  q - 2 lumpy dark potions  s - 2 pink potions  D - a yellow potion  H - a bubbling clear potion  I - a blue potion[?] describe selected h h! h'###.###.......##.#Jaijje the Frost Mage#.....####.###.#Gnoll of Ashenzari ......####.## ####.######## Health: 65/65 ========================#.##.##...... Magic: 18/18 ========================#.##.#....... AC: 4Str: 7##.#################÷#..##### EV: 12Int: 19###.#.##............##.#..#SH: 4Dex: 13#..###...##########.##.#..#XL:  9 Next: 27% Place: Dungeon:6#.#.#.#### #@........#..# h*Noise: ---------  Time: 7493.4 (0.0)#.##.###.####.#..#..#A) +7 sceptre of Torment {pain, torment} #.##.##.# #.#..#..#Cast: Freeze#.##.#########.# #.#..#..######.##........##.# #...........##.#########.##.# #.#..#..#.#.# #.# #######.##.## #..<.#....... #.# #...).......###....##.#.#.# #.###.#####............##.....#  _You now have 551 gold pieces (gained 11). _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _n - 5 potions of invisibility h76]  As you read the scroll of identify, it crumbles to dust. h6+4.4 (1 hW< hO>Z _q - 2 potions of moonshine hFO  hW Read which item? Scrolls  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 2 scrolls labelled PITELA RAL NYMNm - 3 scrolls of enchant armour  o - 2 scrolls of fog  p - 3 scrolls of enchant weapon  v - a scroll labelled OXTIMPUEDGH  x - 2 scrolls labelled XYILETW FODIDIE - 2 scrolls of identify  F - a scroll labelled XIUMOCSIOJ  hX m G - a scroll labelled JEAHUITHR YFIKJ - 3 scrolls of summoning  K - 2 scrolls of brand weapon [!] read|quaff|evoke[?] describe selected hO###.###.......##.#Jaijje the Frost Mage#.....####.###.#Gnoll of Ashenzari ......####.## ####.######## Health: 65/65 ========================#.##.##...... Magic: 18/18 ========================#.##.#....... AC: 4Str: 7##.#################÷#..##### EV: 12Int: 19###.#.##............##.#..#SH: 4Dex: 13#..###...##########.##.#..#XL:  9 Next: 27% Place: Dungeon:6#.#.#.#### #@........#..#Noise: ---------  Time: 7494.4 (0.0)#.##.###.####.#..#..#A) +7 sceptre of Torment {pain, torment} #.##.##.# #.#..#..#Cast: Freeze#.##.#########.#  hP[40m#.#..#..######.##........##.# #...........##.#########.##.# #.#..#..#.#.# #.# #######.##.## #..<.#....... #.# #...).......###....##.#.#.# #.###.#####............##.....#  _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _n - 5 potions of invisibility  As you read the scroll of identify, it crumbles to dust. _q - 2 potions of moonshineIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - 2 scrolls labelled PITELA RAL NYMN  v - a scroll labelled OXTIMPUEDGH  x - 2 scrolls labelled XYILETW FODIDI  F - a scroll labelled XIUMOCSIOJ  G - a scroll labelled JEAHUITHR YFIK Potions (select first with !)  f - an orange potion  g - a purple potion  s - 2 pink potions  D - a yellow potion  H - a bubbling clear potion  I - a blue potion[?] describe selected h###.###.......##.#Jaijje the Frost Mage#.....####.###.#Gnoll of Ashenzari ......####.## ####.######## Health: 65/65 ========================#.##.##...... Magic: 18/18 ========================#.##.#....... AC: 4Str: 7##.#################÷#..##### EV: 12Int: 19###.#.##............##.#..#SH: 4Dex: 13#..###...##########.##.#..#XL:  9 Next: 27% Place: Dungeon:6#.#.#.#### #@........#..#Noise: ---------  Time: 7494.4 (0.0)#.##.###.####.#..#..#A) +7 sceptre of Torment {pain, torment} #.##.##.# #.#..#..#Cast: Freeze#.##.#########.#  hPK[40m#.#..#..######.##........##.# #...........##.#########.##.# #.#..#..#.#.# #.# #######.##.## #..<.#....... #.# #...).......###....##.#.#.# #.###.#####............##.....#  _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll of identify, it crumbles to dust. _n - 5 potions of invisibility  As you read the scroll of identify, it crumbles to dust. _q - 2 potions of moonshine hؑ  As you read the scroll of identify, it crumbles to dust.5.4 (1 hJ hߖ, _s - 2 potions of might h  h$ Drop what?41/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()j - 5 boomerangs   h L - 6 atropa-tipped darts Armour (select all with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - a +0 pair of gloves of stealth (worn) Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}u - a ring of willpower  w - a +6 ring of strength Wands (select all with /)t - a wand of acid (17)  z - a wand of flame (33)  B - a wand of paralysis (9)  O - a wand of iceblast (13) Scrolls (select all with ?)  d - a scroll of blinking  h [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] h] (1 turn) Scrolls ?  d - a scroll of blinking  e - 2 scrolls of amnesia  k - 2 scrolls labelled PITELA RAL NYMNm - 3 scrolls of enchant armour  o - 2 scrolls of fog  p - 3 scrolls of enchant weapon  h  v - a scroll labelled OXTIMPUEDGH  x - 2 scrolls labelled XYILETW FODIDI  E - a scroll of identify  F - a scroll labelled XIUMOCSIOJ  G - a scroll labelled JEAHUITHR YFIK  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon Potions!  b - 5 potions of magic  f - an orange potion  g - a purple potion  i - 5 potions of haste  n - 5 potions of invisibility  q + 2 potions of moonshine[Enter] accept (1 chosen) [65% h h###.###.......##.#Jaijje the Frost Mage#.....####.###.#Gnoll of Ashenzari ......####.## ####.######## Health: 65/65 ========================#.##.##...... Magic: 18/18 ========================#.##.#....... AC: 4Str: 7##.#################÷#..##### EV: 12Int: 19###.#.##............##.#..#SH: 4Dex: 13#..###...##########.##.#..#XL:  9 Next: 27% Place: Dungeon:6#.#.#.#### #@........#..#Noise: ---------  Time: 7495.4 (0.0)#.##.###.####.#..#..#A) +7 sceptre of Torment {pain, torment} #.##.##.# #.#..#..#Cast: Freeze#.##.#########.# #.#..#.. hY######.##........##.# #...........##.#########.##.# #.#..#..#.#.# #.# #######.##.## #..<.#....... #.# #...).......###....##.#.#.# #.###.#####............##.....# As you read the scroll of identify, it crumbles to dust. _n - 5 potions of invisibility  As you read the scroll of identify, it crumbles to dust. _q - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _s - 2 potions of might6.4 (1 h L _You drop 2 potions of moonshine. hHT hbDrop what?40/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()j - 5 boomerangs  L - 6 atropa-tipped darts Armour (select all with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - a +0 pair of gloves of stealth (worn)  hae5Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}u - a ring of willpower  w - a +6 ring of strength Wands (select all with /)t - a wand of acid (17)  z - a wand of flame (33)  B - a wand of paralysis (9)  O - a wand of iceblast (13) Scrolls (select all with ?)  d - a scroll of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] h###.###.......##.#Jaijje the Frost Mage#.....####.###.#Gnoll of Ashenzari ......####.## ####.######## Health: 65/65 ========================#.##.##...... Magic: 18/18 ========================#.##.#....... AC: 4Str: 7##.#################÷#..##### EV: 12Int: 19###.#.##............##.#..#SH: 4Dex: 13#..###...##########.##.#..#XL:  9 Next: 27% Place: Dungeon:6#.#.#.#### #@........#..#Noise: ---------  Time: 7496.4 (0.0)#.##.###.####.#..#..#A) +7 sceptre of Torment {pain, torment} #.##.##.# #.#..#..#Cast: Freeze#.##.#########.#  h6 #.#..#..######.##........##.# #...........##.#########.##.# #.#..#..#.#.# #.# #######.##.## #..<.#....... #.# #...).......###....##.#.#.# #.###.#####............##.....# As you read the scroll of identify, it crumbles to dust. _q - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _s - 2 potions of might _You drop 2 potions of moonshine.  Okay, then. _ h _q - 2 potions of moonshine  As you read the scroll of identify, it crumbles to dust. _s - 2 potions of might _You drop 2 potions of moonshine. _Unknown command. hR hYRead which item? Scrolls  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 2 scrolls labelled PITELA RAL NYMNm - 3 scrolls of enchant armour  o - 2 scrolls of fog  p - 3 scrolls of enchant weapon  h}ZE v - a scroll labelled OXTIMPUEDGH  x - 2 scrolls labelled XYILETW FODIDIE - a scroll of identify  F - a scroll labelled XIUMOCSIOJ  G - a scroll labelled JEAHUITHR YFIKJ - 3 scrolls of summoning  K - 2 scrolls of brand weapon [!] read|quaff|evoke[?] describe selected h1 h h ###.###.......##.#Jaijje the Frost Mage#.....####.## h G#.#Gnoll of Ashenzari ......####.## ####.######## Health: 65/65 ========================#.##.##...... Magic: 18/18 ========================#.##.#....... AC: 4Str: 7 h##.#################÷#..##### EV: 12Int: 19###.#.##............##.#..#SH: 4Dex: 13#..###...##########.##.#..#XL:  9 Next: 27% Place: Dungeon:6#.#.#.#### #@........#..# h }Noise: ---------  Time: 7496.4 (0.0)#.##.###.####.#..#..#A) +7 sceptre of Torment {pain, torment} #.##.##.# #.#..#..#Cast: Freeze#.##.#########.# #.#..#..##### hi#.##........##.# #...........##.#########.##.# #.#..#..#.#.# #.# #######.##.## #..<.#....... #.# #...).......###....##.#.#.# #.###.#####............##.....#  _q - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust.  h_s - 2 potions of might _You drop 2 potions of moonshine. _Okay, then. _Unknown command. h< hvIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - 2 scrolls labelled PITELA RAL NYMN  v - a scroll labelled OXTIMPUEDGH  x - 2 scrolls labelled XYILETW FODIDI  h F - a scroll labelled XIUMOCSIOJ  G - a scroll labelled JEAHUITHR YFIK Potions (select first with !)  f - an orange potion  g - a purple potion  D - a yellow potion  H - a bubbling clear potion  I - a blue potion[?] describe selected h h h4###.###.......##.#Jaijje the Frost Mage#.....####.###.#Gnoll of Ashenzari ......[3;3 h:H####.## ####.######## Health: 65/65 ========================#.##.##...... Magic: 18/18 ========================#.##.#....... AC: 4Str: 7##.#################÷#..##### EV: 12Int: 19###.#.##............##.#..#SH: 4Dex: 13#..###...##########.##.#..# hLXL:  9 Next: 27% Place: Dungeon:6#.#.#.#### #@........#..#Noise: ---------  Time: 7496.4 (0.0)#.##.###.####.#..#..#A) +7 sceptre of Torment {pain, torment} #.##.##.# #.#..#..#Cast: Freeze#.##.#########.# #.#..#..######.##........##.# #...........##.#########.##.# #.#..#..#.#.# #.# #######.##.## #..<.#....... #.# #...).......###....##.#.#.# #.###.#####............##.....# h1h  _q - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _s - 2 potions of might _You drop 2 potions of moonshine. _Okay, then. _Unknown command. hs]  As you read the scroll of identify, it crumbles to dust. hx+7.4 (1 h h1 _k - 2 scrolls of revelation h{O h*Q h ]R8 h h h .. #...#.<......# ... ###.(.##......# .# ..............#### # ...##.#...(......# # # ####.#..........# #. ##.##......##...### # #..#.................## # #.....................# 7 # # .###........ .. #..........#.....## .# #..........#......# .# #.............#..## .# .[ h"m #........#...##### .#.. ....###....#..## .... ...## #......## ##...... #......>. ##.....$ ##......## hĒ hA-9.9 (2.5 h@ _You climb downwards.  hS_There is a stone staircase leading up here. h7Y3 h[ h` hCe hf$ _ hq, hs hNt hv hx h{, h} hр h, h h hG, h hn h hۑ h͒ hi h.......# # ####.#..........#...# #. ##.##......##...### ......## #..#.................##  h$X.......# #.....................# .....#.# # .###........<........# ##...# .. #..........#.....## ....###.# #....#......# ......#.# #.............#..## ........# . #.@......#...#####......# h0###....#..## ........## ## .......## #......>.# ......###.....$ ##......## ............F.. #......# haF   marrowcuda (dormant)......... ......## ....#.. .#....## ........... ..#.##.. hw hG/505.9 (6.0 h+6.9 (7 hV hѪ h  #. ##.##......##...###.## #..#...........#..# #.....#.# # .###<. ###...# .. #...# .....###.# #....#.........#.#.. #.............#...##...##........#...###.#......@###....#..## . #....##...... #......>.##.....$ ##......##.......F.. #.......... ##.... .# ^...... ..#.##... h ^7.9 (1 h/  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hx sYt, ally target)Y   ice beast (summoned)5----==8 _A chill wind blows around you. h*N  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hx.......# #. ##.##......##...### Jaijje the Frost Mage .......## #..#.................# Gnoll of Ashenzari ...... ........# #..................... Health: 65/65 ======================== ......#.# # .###........<........ Magic: 12/18 ================-------- ###...# .. #..........#.....# AC: 4Str: 7 .....###.# #*.........#...... EV: 12Int: 19 .......#.#.. **............#..# SH: 4Dex: 13 .........##..******.....#...##### XL:  9 Next: 27% Place: Dungeon:7 ...... h...#...***@*##....#..##Noise: ==-------  Time: 7508.9 (0.0) ...............*** #......##A) +7 sceptre of Torment {pain, torment} ........##.....Y #......>.#Cast: Freeze .......###.....$ ##......## .............F.. #......# ................ ......##F   marrowcuda (dormant, ally target) ...........#.... .#....##Y   ice beast (summoned) ^............... ..#.##.. ............Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help hS >, Dir - look around, f - activate h: h@.......# #. ##.##......##...### Jaijje the Frost Mage .......## #..#.................# Gnoll of Ashenzari ......  hA........# #..................... Health: 65/65 ======================== ......#.# # .###........<........ Magic: 15/18 ====================---- ###...# .. #..........#.....# AC: 4Str: 7 .....###.# #..........#...... EV: 12Int: 19 .......#.#.. #.............#..# SH: 4Dex: 13 .........##...##........#...##### XL:  9 Next: 27% Place: Dungeon:7 .........#......@###....#..##Noise: ==-------  Time: 7508.9 (0.0) ................## #......##A) +7 sceptre of Torment {pain, torment} ........##.....[0; h D10;1mY #......>.#Cast: Freeze .......###.....$ ##......## .............F.. #......# ................ ......##F   marrowcuda (dormant, ally target) ...........#.... .#....##Y   ice beast (summoned) ^............... ..#.##.. ............ _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. hG hG h/L h N. _ ho.## #..#.............# #.....#.####.###<###...# ..... #...# ......###.##.. # h .#........#.#.... #.............#...##...##........#...###.#.......###....#..## . #....##.....Y>.###.....$# ##......##.......F..f #........... ###.......#f   sleepcap (dormant)^.........#.##..F   marrowcuda (dormant, ally target) ...#. Y   ice beast (summoned) #.##. h h hm".Yf.f h%4--9.9 (1 h- hx2[ _A sleepcap comes into view. h>  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hg........## #..#................. Jaijje the Frost Mage .........# #.................... Gnoll of Ashenzari ...... .......#.####.###........<....... Health: 65/65 ======================== .###...# ..... #..........#..... Magic: 12/18 ================-------- ......###.##.. #..........#..... AC: 4Str: 7 ........#.#...* #*............#.. EV: 12Int: 19 ..........##..******.....#...#### SH: 4Dex: 13  h:k..........#...*****##....#..##XL:  9 Next: 27% Place: Dungeon:7 ................@*# #......##Noise: ---------  Time: 7509.9 (0.0) .........##.....** #......>.#A) +7 sceptre of Torment {pain, torment} ........###....Yf* ##......##Cast: Freeze ..............F.** #......# .................. ......## ............#.......#....##f   sleepcap .^..................#.##..F   marrowcuda (dormant, ally target) ..................#.Y   ice beast (summoned) #.##......... _Okay, then. _A sleepcap comes into view.Casting:  htlFrozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hG........## #..#................. Jaijje the Frost Mage .........# #.................... Gnoll of Ashenzari ...... .......#.####.###........<....... Health: 65/65 ======================== .###...# ..... #..........#..... Magic: 12/18 ================-------- ......###.##.. #..........#..... AC: 4 hDStr: 7 ........#.#.... #.............#.. EV: 12Int: 19 ..........##...##........#...#### SH: 4Dex: 13 ..........#.......###....#..##XL:  9 Next: 27% Place: Dungeon:7 ................@## #......##Noise: ---------  Time: 7509.9 (0.0) .........##......# #......>.#A) +7 sceptre of Torment {pain, torment} ........###....Yf# ##......##Cast: Freeze ..............F... #......# .................. ......## ............#.......#....## hf   sleepcap .^..................#.##..F   marrowcuda (dormant, ally target) ..................#.Y   ice beast (summoned) #.##.........Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The marrowcuda bites your ice beast.  Another marrowcuda is drawn to the feast! h3. #..##.......##f#FY$#F... FF 2 marrowcudas (1 summoned, 1 ally tar…)asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.marrowcuda bites your ice beast.  Another marrowcuda is drawn to the feast!  The wall freezes the sleepcap.==10.9 (1FreezeRamparts  heS### hoc _Your ice beast closely misses the marrowcuda. h3w h$yReally attack near your ice beast? Y - Yes  N - No hz h ........## #..#................. Jaijje the Frost Mage .........# #.................... Gnoll of Ashenzari ...... .......#.####.###........<....... Health: 65/65 ======================== .###...# ..... #..........#..... Magic: 12/18 ================-------- ......###.##.. #..........#..... AC: 4Str: 7 ........#.#.... #.............#.. EV: 12Int: 19 ..........##...##........#...#### SH: 4Dex: 13 ..........#.......###....#..##XL:  9 Next: 27% Place: Dungeon:7 ................@ h¯[0;10;1m## #......##Noise: ==-------  Time: 7510.9 (0.0) .........##.....f# #......>.#A) +7 sceptre of Torment {pain, torment} ........###...FY$# ##......##Cast: Freeze ..............F... #......#Ramparts .................. ......## ............#.......#....##f   sleepcap .^..................#.##..FF 2 marrowcudas (1 summoned, 1 ally tar…)..................#.Y   ice beast (summoned) #.##.........Another marrowcuda is drawn to the feast!  The wall freezes the sleepcap. _Your ice beast closely misses the marrowcuda.You sock the sleepcap! The sleepcap writhes in agony.  You bite the sleepcap, but do no damage.The sleepcap is almost destroyed.[ h-3;47H1--The sleepcap is almost destroyed.marrowcuda bites your ice beast but does no damage.  The wall freezes the sleepcap but does no damage.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.  --more-- hg  #...........####.###........< ..... #.......##.. #.......#.... #.....##...##....#....... .......@##  ##....Ff# >.#  hcI#....Y$#  .....F...  .........  ...#......  ^.......... .........#.  h   Your ice beast hits the marrowcuda. Your ice beast freezes the marrowcuda.  The marrowcuda resists. h   2  0 The marrowcuda barely misses your ice beast. h!/  --more-- hgV =2.3 (1.4 _ hnd  #...........####.###........< ..... #.......##.. #.......#.... #.....##...##....#....... .......@##  ##....Ff# >.# #....Y$#  .....F...  ......... ...#...... ^.......... .........#.  _The marrowcuda barely misses your ice beast.The marrowcuda bites you but does no damage.  The wall freezes the sleepcap but does no damage.  The sleepcap barely misses you.  The marrowcuda barely misses your ice beast.  Your ice beast hits the marrowcuda but does no damage. h,q ##F##F 3 marrowcudas (2 summoned, 1 ally taThe marrowcuda bites you! You wake up.52-----12  4 -3.3 (2##### _Another marrowcuda is drawn to the feast! hkReally attack near your ice beast? Y - Yes  N - No h  h {........## #..#................. Jaijje the Frost Mage .........# #.................... Gnoll of Ashenzari ......  h~ .......#.####.###........<....... Health: 52/65 ===================----- .###...# ..... #..........#..... Magic: 12/18 ================-------- ......###.##.. #..........#..... AC: 4Str: 7  h B........#.#.... #.............#.. EV: 12Int: 19 ..........##...##........#...#### SH: 4Dex: 13  h ..........#.....F.###....#..##XL:  9 Next: 27% Place: Dungeon:7 ................@## #......##Noise: ==-------  Time: 7513.3 (0.0) .........##....Ff# #......>.#A) +7 sceptre of Torment {pain, torment} ........###....Y$# ##......##Cast: Freeze ..............F... #......#Ramparts .................. ......## ............#.......#....##f   sleepcap .^..................#.##..FFF 3 marrowcudas (2 summoned, 1 ally ta…)..................#.Y   ice beast (summoned) #.##.........The marrowcuda  h barely misses your ice beast.Your ice beast hits the marrowcuda but does no damage.  The marrowcuda bites you! You wake up. _Another marrowcuda is drawn to the feast!  You puncture the sleepcap!  Your ice beast convulses! h  Your ice beast hits the marrowcuda but does no damage.  The marrowcuda bites you! You wake up. _Another marrowcuda is drawn to the feast!  You puncture the sleepcap!   h YYour ice beast convulses!  You destroy the sleepcap! h  hR  Your ice beast disappears in a puff of smoke!The marrowcuda misses you. The marrowcuda resists. h ####F..FFF 3 marrowcudas (2 summoned) h ) h)% U3=9 h% -4.7 (1.4 h/ o#### h5 y _The wall freezes the marrowcuda. The marrowcuda closely misses you. h'F###F.@###FF 5 marrowcudas (4 summoned) h<IAnother marrowcuda is drawn to the feast!  The marrowcuda bites you but does no damage.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda resists. The wall freezes the marrowcuda. hj48---6.1 h.Y#### hB _The marrowcuda bites you but does no damage. h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\~MCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. The marrowcuda closely misses you.  The marrowcuda closely misses you. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda bites you!  Another marrowcuda is drawn to the feast! .FFF.#.F@##Y#F 6 marrowcudas (5 summoned, 1 ally…)Y   ice beast (summoned)The wall freezes the marrowcuda but does no damage.41----0----=70 h#### _The marrowcuda closely misses you. h hReally attack near your ice beast? Y - Yes  N - No h h........## #..#................. Jaijje the Frost Mage .........# #.................... Gnoll of Ashenzari ...... .......#.####.###........<....... Health: 41/65 ===============--------- .###...# ..... #..........#..... Magic: 10/18 =============----------- ......###.##.. #..........#..... AC: 4Str: 7 ........#.#.... #.............#.. EV: 12 hInt: 19 ..........##...##........#...#### SH: 4Dex: 13 ..........#...FFF.###....#..##XL:  9 Next: 29% Place: Dungeon:7 ...............F@## #......##Noise: ==-------  Time: 7517.1 (0.0) .........##....FF# #......>.#A) +7 sceptre of Torment {pain, torment} ........###.....Y# ##......##Cast: Freeze .................. #......#Ramparts .................. ......## ............#.......#....##FFFFFF 6 marrowcudas (5 summoned, 1 ally…).^..................#.##..Y    h3ice beast (summoned) ..................#. #.##.........The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda bites you but does no damage.  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda closely misses you. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  You block the marrowcuda's attack. The marrowcuda resists. h-,F##.F.FFF#F.Y#FF 9 marrowcudas (8 summoned, 1 alwall freezes the marrowcuda. The marrowcuda misses you.Your ice beast hits the marrowcuda but does no damage.bites you but does no damage.  The wall freezes the marrowcuda but does no damage.  The marrowcuda misses you. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda bites you.37---8.5 (1.4##### _Another marrowcuda is drawn to the feast! h  h Really attack near your ice beast? Y - Yes  N - No hT hMM........## #..#................. Jaijje the Frost Mage .........# #.................... Gnoll of Ashenzari ...... .......#.####.###........<....... Health: 37/65 =============----------- .###...# ..... #..........#..... Magic: 10/18 =============----------- ......###.##.. #..........#..... AC: 4Str: 7 ........#.#.... #.............#.. EV: 12Int: 19 ..........##..F##.F......#...#### SH: 4Dex: 13 ..........#....FF.###....#..##XL:  9 Next: 29% Place: Dung h*Neon:7 ..............FF@## #......##Noise: =--------  Time: 7518.5 (0.0) .........##....FF# #......>.#A) +7 sceptre of Torment {pain, torment} ........###...F.Y# ##......##Cast: Freeze .................. #......#Ramparts .................. ......## ............#.......#....##FFFFFFFF 9 marrowcudas (8 summoned, 1 al…).^..................#.##..Y   ice beast (summoned) ..................#. #.##.........The wall freezes the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda barely misses you. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda closely misses you.[ hnR23;2HThe marrowcuda bites you.Another marrowcuda is drawn to the feast!  The marrowcuda resists. The wall freezes the marrowcuda.  The marrowcuda barely misses you. The marrowcuda resists.  The wall freezes the marrowcuda. The marrowcuda closely misses you.marrowcuda bites you.wall freezes the marrowcuda but does no damage. huJ.##..FFFF#FFF#.F10 marrowcudas (9 summoned, 1 aThe wall freezes the marrowcuda but does no damage.  Your ice beast hits the marrowcuda. Your ice beast freezes the marrowcuda.marrowcuda resists. You block the marrowcuda's attack.completely resists.29---1=9.9 (1.4### _The marrowcuda closely misses you. h_ Really attack near your ice beast? Y - Yes  N - No h h........## #..#................. Jaijje the Frost Mage .........# #.................... Gnoll of Ashenzari ...... .......#.####.###........<....... Health: 29/65 ==========-------------- .###...# ..... #..........#..... Magic: 11/18 ==============---------- ......###.##.. #..........#..... AC: 4Str: 7 ........#.#.... #.............#.. EV: 12 hInt: 19 ..........##...##........#...#### SH: 4Dex: 13 ..........#...FFFF###....#..##XL:  9 Next: 29% Place: Dungeon:7 ..............FF@## #......##Noise: =--------  Time: 7519.9 (0.0) .........##...FFF# #......>.#A) +7 sceptre of Torment {pain, torment} ........###....FY# ##......##Cast: Freeze .................. #......#Ramparts .................. ......## ............#.......#....##FFFFFFFF 10 marrowcudas (9 summoned, 1 a…).^..................#.##..Y [4 hq2m  ice beast (summoned) ..................#. #.##.........The marrowcuda completely resists.  The wall freezes the marrowcuda but does no damage. _The marrowcuda closely misses you.You thump the marrowcuda!  Your ice beast convulses!  You destroy the marrowcuda! h  h h) h8 hG h8W hf ht, hۀZwall freezes the marrowcuda but does no damage. _The marrowcuda closely misses you.  You thump the marrowcuda!r ice beast convulses  You destroy the marrowcuda!The marrowcuda disappears in a puff of smoke! x9 h####...##.#...§§..#.....§§@###...§§§##...§§$#........§.........#...... h............... hr32-21.3 (1.4Freeze h\## hc _Your ice beast disappears in a puff of smoke! h{ ..#.####.###..<###...# ..... .....# ......###.##.......#.#.... #.............#..##...##........#...####...§§..##### ....§§§## #......## ##...§§@# #......>.#§$# ##......#.........§  ........ ......#...#..................#...... #.##.............###.. ..######....##...#....##....#..........§..#.....#................30=-20 _The frozen ramparts melt away as you move.[ h59;17H hA@  #.####.###<###...# .....# #..........# . hC.....###.##... #.......#.#......#..##...##........#...####.#.......##### ....§..## #......## ##......# #......>.##......#...........# ........##....##..  hF..###............> #........## hM@§§.. hO&3 h$V hCd[ .. _Found a stone staircase leading down. hg+4.3 (2 hn hq? _You now have 566 gold pieces (gained 15). h}  h  h  h  h'  h 1=2== h! , ht"  hJ$ O2 h?%  h& P== h'  h) , hf*  h`,  h, S3= hS-  hM/  h/ M3= hs0  h72  h2  h=3  h4  h!5  h5  hq7  h7 K4= h8  h.:  h: 9= hU;  h<  h\=  h>  h?  hC@ e54= h A  hgC , h|D  hE , hG  hH i6= hI  hK O= hRL  h\N  hN  hHO  h=Q  hQ L5== h,R  hS  hT K7= hT  hDV  hV  h+W  hqY , h7Z  h[ 8=== ha]  h_ , h_  ha a6= hMb  h/d a9= hd  hf , hg  h i  hoi  hj  hok  hk 9= hl  hn  hn :40 ho  heq  hq  hKr  hs  hLt K7= ht  hfv  hv S1= hw  hy  hy  hnz  hr|  h|  hr}  h  h ]2== hU  hׁ  h.  h  h _ _You start resting. h 063.3 (39.0) h [8==4.3 (40 h  h\ % _Magic restored. h3 h hZ3 h0, h h×P== hs hSi4= h h, hl hL, h3 h hK5= hu hv, h  h¨, hr hߪ hE hث hu hWO6 h h h hI h h" h  h^N47= h h h h h hx h  ht hW8= h h hi h hg h  h h h h h hK9= h h> h h' h h- h ho hV50= h h  h hE h hB h h h%1 h hC h hB h h h h# h h h hHK2= h h h  h h hn h h h.U3= h h h h^ hM, hV h;4 h h, h hD, h h, h ha5= h hV, h  h, h hF hU6= hr  h  hu  h  h  h  h{ h hK7= h h h h h  hu h hq h hl h  hU8= h5 h h  h h~  h  h! h# h#%9 h/$ h% hI& h& hS( h( hM) h* hj+L60= h , h- h. h. h0 h0 hB1 h2 h3 h3 h05 h5U1= hT6 h7 hI8 h8 h: h: hv; h=;2 hZ> h5@ h@ hA hB hC hC hUE hFK3= h?H, hH hNI hJ hBK hK hQM hM hVN hlP hPU4= hQ hrS hS hxT hV, h6W hX hcYK5= hZ h%]1 _HP restored. hP_3 hm` hZd he, hf hh hZkB hQq hYsO= ht hu hw, h|x hz h/}, h~ h܀ h, h: hG h h h h hnB h< hx, h h hV, h h7 h, h h h, h h] hJ###......####......## ..........##......# ............## #.......#....##...#.##..#.#...#...# ###..#..## > ##...### ##...... #....@.# ######## ######  #......##....#####.#.#.......# .##..# #.........# ..... ..# #...#### ...# ..#[39;4 hM9m 657.3 (93  Ashenzari invites you to partake of a vision and a curse of beguiling andfortitude.  --more--  hY _  hyI  hƁn  hX  h  h  h]  h%  h  h  hY  h  h  hϔ  h  hV  h,  h   hc  h,  h2  hM  h?...............#.##..#.....#...#...#...###..#..##........>###...#####.......#......#######...........#####.........####.#.....## ...##.........@## <...###.#.#.........##..# #........##....# #.........#.#...#####...#....#.<#..###.###.##....#  h..#..)##.....#...... #.....##......##.....# ......##............#  hƻ 64.3 (7.0)  A malevolent force fills the Dungeon...  h/  --more--  h:*  h @With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.  ht==========5.3 (8Mark   h   h ? _You hear an angry hiss. You hear a shout! h h=Level 7 of the Dungeon <<<<>>>∩∩(Press ? for help) ##.....# ####...................##......#  #.....# ##ß##..........................##  ##....# #...#............#.......#....##  ##...###...#.^..................#.##..#  #...∩.....#..................#...#...#  #...###...##.##.............###..#..##  #...# #...#..###............>###...###  #...# ##ß##..##......##.......#......#   #...# #######....######...........###   ....# #..........##.........####   #....# #...............#.....##   .....# #..........##.........@##    ##.....<...###.#.#.......#  #..........##..# #........#  #........#....#  #.........#  ##........#...#####...#....#  ##......<#..###.###.##....#  #.......#..)##.....#......  ###.##.....##......##.....#  ###......##............#  #..................##.   hw ##[..##.........##..#  #####..............# h =@< hs, hN8...............#.##..#Jaijje the Frost Mage .............#...#...#Gnoll of Ashenzari ...... ............###..#..##Health: 65/65 ======================== ............>###...### h QMagic: 18/18 ======================== .....##.......#......#AC: 4Str: 7 ..######...........###EV: 12Int: 19 .....##.........####SH: 4Dex: 13 ..........#.....##XL:  9 Next: 32% Place: Dungeon:7 .....##.........@##Noise: ========== Time: 7665.3 (0.0) <...###.#.#.......#A) +7 sceptre of Torment {pain, torment} ....##..# #........#Cast: Freeze ..#....# #.........#Mark ...#...#####...#....# ..<#..###.###.##....# ...#..)##.....#...... #.....##......##.....# ..... hS.##............#Ashenzari invites you to partake of a vision and a curse of beguiling and _fortitude.A malevolent force fills the Dungeon...With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you. _You hear an angry hiss. You hear a shout! hg[ h3bn hb hPc hf h2iB hk hBn, h-p hnr h0t, hu hw hy, hG{ h/} h, h h h h hЅ hχ hŊ, h h h, h h h), h hi hޝ h^ h h/ hr, h% hj h, h hԯ hӲ, hF hº # #######....######...........# #..........##.........#### #...............#.....### #..........##..........## ##.....<...###.#.#.......# ...##..###........ #.#....## #........  ha##........#...#####...#... ##......@#..###.###.##...--------- 80.3 (15.0) #.#..)##.....#.... ###.##.....##......##... ###......##........... #..................## ##[..##.........##..#  #####..............#  ##..........#..#  ###..##.#### ##  h@--------- h6 ha _There is a stone staircase leading up here. h9 hl: h> h  h N1.0) _ hY  hS   h $##.....######.....# h  hYH#ß.....ß#..##........ h[  hO##.....###.# h ... hz  h={#ß...ß# #.##........ h  hF##.....###... h. hE  h #ß.....ß#########÷.# h  h[##.....## #..## ##############ß...ß# #..# 6 #.........[.####@### ##..## #.################## #. #.# ##............# #######.. #.# ##...#########.# # #.###.....## #.# #.#####.##. #.##.......#######.# #.#####.##  h#......<........##.# #...)...##  h`Q####.......####.##.# #.########< h n##.....## #.##.###.# #. h h" h- hń-2.8 (2.5 hf h} _You climb upwards. _There is a stone staircase leading down here. h4 h hn h h, h h>. hbMT 93.8 (11.0) _You start waiting. hQ h/V h]-4.8 (12 h3m  hob_The sentinel's mark upon you fades away. h4 hs h]5.0) h..# #######....######......... ..# #..........##.........### ..# #...............## ..# #..........##....####.....<...###.#.###..........##..###.......#........#....## #........ ##........#...#####...#...7 ##......@#..###.###.##... #.......#..)##.....# ###.##.....##......## ###......#. #..................# ##[..##.........##. #####............. ##..........#.. ###..##.#### # h!=[37m hM-7.3 (2.5 hS hZ} _You climb downwards. _There is a stone staircase leading up here. hf3 hј hנ h hx$ _ hר, h(, h hT h, h hj h hg h h h h h  hR h:, h hRB h hB h h, hD hZ hc, h hD h, hd h} h hr.##..........####.#.#....k..###..###........## #....## #.........# .#...#####...#....# <#..###.###.##....## .#..)##.....#......# ....##......##.....# ....##..........@.# ...............##.# .##.........##..###  h##..............#  ##..........#..####..##.#######k   wyvern (wandering)##.#.###.....###....# h1716.3 (19.0) h 2}.k7.3 (20 hn4 h{6Y _A wyvern comes into view. h  h  h  h?  h>q.##.##.###.#.#.....k.##.##..###........## .#....## #.........#.#...#####...#....# .<#..###.###.##....## ..#..)##.....#......#....##......##.....# hr...##.@..#...##.#.##..##..####..............# ##..........#..# ###..##.####### ##.#.## #.....#  ##....# ht hӃ~.8.3 (1.0) h......#..##........k <...###.#.#.... ....##..###........##.## #.........#..#...#####...#....<#..###.###.##....###..)##..... h.# #.....##......##@....###....##......##.# [..##..##..### ##........#..........#..#k   wyvern (wandering)###..##.####### ##.#.## #.....# h h0. h}&9 h h.X,M##....##.....#.....## .....##..........## <...###.#.#.......## ..##..####....## #......#...#####... <#..###.###.##....# ...#..)##.....#. #.....##.....##............## .................##.#....#.....##.# hZkk   wyvern (wandering) h['20 h)_ h a h f######...#####.........####.....#...k.## .....##..........## <...###.#.#.......## ..##..###........##....## #......#...#####...  h<#..###.###.##@...## ...#..)##. ###.....##......## .........##. [..##..##..### ####......##..........#..####..##.####### hYS..k h&1 h  hZ" h5N N  Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h2..######...........###Jaijje the Frost Mage .....##.........####Gnoll of Ashenzari ...... ..........#.....##Health: 65/65 ======================== .....##..........##Magic: 15/18 ====================---- <...###.#.#.....k.##AC: 4Str: 7 ....##..###........##EV: 12Int: 19 ..#....## #....**...#SH: 4Dex: 13 ...#...#####...**...#XL:  9 Next: 32% Place: Dungeon:7 ..<#..###.###.#*@...##Noise: ---------  Time: 7721.3 (0.0) ...#..)##.....***....#A) +7 sceptre of Torment {pain, torment} #.....##......***....#Cast: Freeze ......##.......**... hVz## .................##.# [..##.........##..###k   wyvern (wandering) ####..............###..........#..####..##.####### _There is a stone staircase leading up here. _A wyvern comes into view.Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ho ..######...........###Jaijje the Frost Mage .....##.........####Gnoll of Ashenzari ...... ..........#.....##Health: 65/65 ======================== .....##..........##Magic: 15/18 ====================---- <...###.#.#.....k.##AC: 4Str: 7 ....##..###........##EV: 12Int: 19 ..#....## #.........#SH: 4Dex: 13 ...#...#####...#....#XL:  9 Next: 32% Place: Dungeon:7 ..<#..###.###.##@...##Noise: ---------  Time: 7721.3 (0.0) ...#..)##.....#......#A) +7 sceptre of Torment {pain, torment} #.....##......##.....#Cast: Freeze ......##............## .................##.# [[ hz X34m..##.........##..### hW k   wyvern (wandering) ####..............###..........#..####..##.####### _There is a stone staircase leading up here. _A wyvern comes into view.Casting: Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.k..#.##..##...k==2.3 (1Ramparts ### _A wyvern comes into view.Summon Ice Beast (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice h . h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h: h: h@.#k### hsA2----12 3Freeze hH\## hJR _A film of ice covers your body! The wall freezes the wyvern. h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hs #####.Y h (ally target)Y   ice beast (summoned)A chill wind blows around you. The wall freezes the wyvern. h57---9/18 --------4 h#### h+ _The wyvern bites you! h}0Really attack near your ice beast? Y - Yes  N - No hx..######...........###Jaijje the Frost Mage .....##.........####Gnoll of Ashenzari ...... ..........#.....##Health: 57/65 =====================--- .....##..........##Magic: 9/18============------------ <...###.#.#.......##AC: 12  Str: 7 ....##..###........##EV: 12Int: 19 ..#....## #.........#SH: 4Dex: 13 ...#...#####...#k...#XL:  9 Next: 32% Place: Dungeon:7 ..<#..###.###.##@...##Noise: ==-------  Time: 7724.3 (0.0) ...#..)##.....#......#A) +7 sceptre of Torment {pain, torment} #.....##......##.Y...#Cast: Freeze ......##....... h&W.....##Ramparts .................##.# [..##.........##..###k   wyvern (ally target) ####..............#Y   ice beast (summoned)##..........#..####..##.#######Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. The wall freezes the wyvern. _The wyvern bites you!  You closely miss the wyvern.The wyvern is moderately wounded.The wall freezes the wyvern. The wyvern bites you! The wall freezes the wyvern.##Y##.. _The wyvern bites you!  You closely miss the wyvern.  The wyvern is moderately wounded.The wall freezes the wyvern. The wyvern bites you! The wall freezes the wyvern.The wyvern completely misses you. but does no damage.42------5.7 (1.4#### _The wyvern bites you! hV hReally attack near your ice beast? Y - Yes  N - No h6 h'JZ..######...........###Jaijje the Frost Mage .....##.........####Gnoll of Ashenzari ...... ..........#.....##Health: 42/65 ===============--------- .....##..........##Magic: 9/18============------------ <...###.#.#.......##AC: 12  Str: 7 ....##..###........##EV: 12Int: 19 ..#....## #.........# hNSH: 4Dex: 13 ...#...#####...#k...#XL:  9 Next: 32% Place: Dungeon:7 ..<#..###.###.##@...##Noise: ==-------  Time: 7725.7 (0.0) ...#..)##.....#.Y....#A) +7 sceptre of Torment {pain, torment} #.....##......##.....#Cast: Freeze ......##............##Ramparts .................##.# [..##.........##..###k   wyvern (ally target) ####..............#Y   ice beast (summoned)##..........#..####..##.#######The wyvern completely misses you.The wall freezes the wyvern but does no damage. _The wyvern bites you!  You barely miss the wyvern.The wyvern is moderately wounded.The wall freezes the wyvern but does no damage. hU#Y#..##The wall freezes the wyvern but does no damage. _The wyvern bites you!  You barely miss the wyvern.  The wyvern is moderately wounded.  hW/ The wall freezes the wyvern but does no damage.  The wyvern completely misses you. The wall freezes the wyvern.33---10/18=7.0 (1.3 hGa#### he+ _The wyvern bites you! hZgReally attack near your ice beast? Y - Yes  N - No h h..######...........###Jaijje the Frost Mage .....##.........####Gnoll of Ashenzari ...... ..........#.....##Health: 33/65 ============------------ .....##..........##Magic: 10/18 =============----------- <...###.#.#.......##AC: 12  Str: 7 ....##..###........##EV: 12Int: 19 ..#....## #.........#SH: 4Dex: 13 ...#...#####...#k...#XL:  9 Next: 32% Place: Dungeon:7 ..<#..###.###.##@Y..##Noise: ==-------  Time: 7727.0 (0.0) ...#..)##.....#......#A) +7 sceptre of Torment {pain, torment} #.....##......##.....#Cast: Freeze h  ......##............##Ramparts .................##.# [..##.........##..###k   wyvern (ally target) ####..............#Y   ice beast (summoned)##..........#..####..##.#######You closely miss the wyvern.The wyvern is moderately wounded.Your ice beast barely misses the wyvern.The wall freezes the wyvern. You block the wyvern's attack.  Your ice beast hits the wyvern. Your ice beast freezes the wyvern!  The wall freezes the wyvern but does no damage.-8.4 (1.4###  The wyvern is moderately wounded.Your ice beast barely misses the wyvern.The wall freezes the wyvern. You block the wyvern's attack.  Your ice beast hits the wyvern. Your ice beast freezes the wyvern!  The wall freezes the wyvern but does no damage. _You block the wyvern's attack. hCReally attack near your ice beast? Y - Yes  N - No h^  hݪ ..######...........###Jaijje the Frost Mage .....##.........####Gnoll of Ashenzari ...... ..........#.....##Health: 33/65 ============------------ .....##..........##Magic: 10/18 =============----------- <...###.#.#.......##AC: 12  Str: 7 ....##..###........##EV: 12Int: 19 ..#....## #.........#SH: 4Dex: 13 ...#...#####...#k...#XL:  9 Next: 32% Place: Dungeon:7 ..<#..###.###.##@Y..##Noise: =--------  Time: 7728.4 (0.0) ...#..)##.....#......#A) +7 sceptre of Torment {pain, torment} #.....##......##.....#Cast: Freeze hz 8 ......##............##Ramparts .................##.# [..##.........##..###k   wyvern (ally target) ####..............#Y   ice beast (summoned)##..........#..####..##.#######Your ice beast barely misses the wyvern.The wall freezes the wyvern. You block the wyvern's attack.  Your ice beast hits the wyvern. Your ice beast freezes the wyvern!  The wall freezes the wyvern but does no damage. _You block the wyvern's attack.  You puncture the wyvern!†####Y   ice beast (summoned) h 49-541-9.7 (1.3Freeze####  The wall freezes the wyvern. You block the wyvern's attack.  Your ice beast hits the wyvern. Your ice beast freezes the wyvern!  The wall freezes the wyvern but does no damage. _You block the wyvern's attack.  You puncture the wyvern! _You kill the wyvern! h h4 hܱ h6..##-#..##... hh 31.7 (2.0 _You start resting. hO52.7 (3 h  h4 _The frozen ramparts melt away. h3 h h h1= h(i6= h  hb$, h% h.(O= h) h_,, h- hG0 h0|7=2== h)2 hP5, h6 ho9, h: h<S8= h= h> hBAP== hB hME hE hA`9=3= h dB h l _Your ice beast disappears in a puff of smoke! hNm, hqn h3pL40= hp h:r h t, h=u hw, hx hz1=4= h5} h}, h3 h h h hA hK2= hņ h  h9= h h&, hP hw5= hܕ hz93 hN h h ho4== h h, h hOn _Your icy armour starts to melt. hL6== h h٭a5= h h, h h", h h hG:== h hb6 4  hA hj _Your icy armour evaporates. ha7= h<, h hX h N47= h hh, h h\ h9= h h, hW8= h h, h ha8= h h, h" ha9= h h , h h> h9= h( h@:50 h2= hI h99 hr)== h  hQQ _Magic restored. h  h;1 h h}, h  hP== hV hW, h h+a2= h h, hT h', h hE k3= h  h , h  hP, h h;4 hD h, hb h!, h h, hl h h#D5= h hB h, h h2! h<$U6= h$ h&, h& h(, hu) hB+a7= h+ h., h. h0, h31 hc3, h3 h5k8= hn6 h08, h8 h:, h: h7< h<%9 h= h?, h<@ haB, hB hDb60= hE hhG, hG hI, hjJ hL, hL hNk1= haO hP hPQ hQ h=S hS h2T hU hOV%2 hV hgX hX h}Y hZ, h[ h] h-^K3= h^ h_ h]` h` hb, h#c h e he hf hg hgU4= hi ho hp95 hq(= hq hfy1 _HP restored. hz3 h{ hb  You see here a wyvern corpse. hx5 _ h҃ h4 h, h hʍ hΏO= hS hŔ hܖ, h, h h, hG h h, h hڧ h', hF h h, h h h, hƵ hV hr, h[ h> h######..#.......###....#. #.................####...... #.........##......# #......> #........###......####......  ####...................##......  ##ß##..........................#  #...#............#.......#....##  h(##...#.^..................#.##..#...#...o......@.......#...#...# ##...##.##.............###..#..##  #...#..###............>###...###  ##ß##..##......##.......#......#  #######....######...........### #..........##.........#### ho   orc (wandering) #...............#.....## #..........##..........## h_.....<...###.#.#.......## ht 843.7 (111.0)  An orc comes into view. It is wielding a +0 club. hXt.oo h5==42 h h% _The orc shouts! h$#.#.###....# # #..........#### # #..##......# #...... # #.###......#### # ####......## # ##ß##.. # #...#.#.#.... hl#...#.^.#.##.. ∩.....#....o.#...#...#...##.##.......###..#.. # #...#..###......>###... # ##ß##..##......##.......#...... # #....######.. # #....##.........#### # #........#....## # #..........##..........## ##.....<...###.#.#.......## h hL.o h':--5.0) hG hӼ hI N  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hx .o.Y(ally target)Y   ice beast (summoned) h `6----==6 h  h 4 _A chill wind blows around you.  h<.#.#.###.... .# #..........#### .# #..##......# # .# #.###......#### .# ####  h>6.....## .# ##ß##. .# #...#.#.#.... .###...#.^.#.## .∩.....#......o.@Y.#...# .###...##.##.###..#.. .# #...#..###.>###... .# ##ß##..##......##.# .# #######....######. .# #....##...#### .# #.........#.....## .# #..........##....##  ##.....<...###.#.#.##  hX@  h+A  h6K.o@.Y  hhL=--7Freeze  hU  htX& _You swap places.  h Really attack near your ice beast? Y - Yes  N - No  h/<  ! hzp.#######..........#.......###.... Jaijje the Frost Mage .# #.................####.... Gnoll of Ashenzari ...... .# #.........##......# #..... Health: 65/65 ======================== .# #........###......####.... Magic: 16/19 ====================---- .# ####...................##.... AC: 4Str: 7 .# ##ß##......................... EV: 12Int: 19 .# #...#............#.......#.... SH: 5Dex: 13 .###...#.^..................#.##. XL:  9 Next: 41% Place: Dungeon:7 .∩.....#.......! hUmo@.........#...#.. Noise: ---------  Time: 7847.7 (0.0) .###...##.##....Y........###..#.. A) +7 sceptre of Torment {pain, torment} .# #...#..###............>###...# Cast: Freeze .# ##ß##..##......##.......#..... .# #######....######...........# .# #..........##.........#### o   orc (ally target) .# #...............#.....##Y   ice beast (summoned) .# #..........##..........####.....<...###.#.#.......##Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill w! hʛind blows around you. _You swap places.  You closely miss the orc. The orc hits you with a +0 club.  Your ice beast hits the orc. Your ice beast freezes the orc!)Y   ice beast (summoned)3-2=9.1 (1.4Freeze  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. _You swap places.  You closely miss the orc. The orc hits you with a +0 club.  Your ice beast hits the orc. Your ice beast freezes the orc! _The orc dies!" h/" h)Inventory: 39/52 slots Hand Weapons (go to first with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (go to first with ()j - 5 boomerangs  L - 6 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - a +0 pair of gloves of stealth (worn) Jewellery (go to first with "=) " h^R h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}u - a ring of willpower  w - a +6 ring of strength Wands (go to first with /)t - a wand of acid (17)  z - a wand of flame (33)  B - a wand of paralysis (9)  O - a wand of iceblast (13) Scrolls (go to first with ?)  d - a scroll of blinkinge - 2 scrolls of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" h o - 2 scrolls of fog. A scroll that surrounds the reader with a dense cloud of fog, which can block vision temporarily. The fog takes a short time to fully spill out. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Calvin: I used to hate writing assignments, but now I enjoy them. I realized that the purpose of writing is to inflate weak ideas, obscure poor reasoning, and inhibit clarity. With a little practice, writing can be an intimidating and impenetrable fog!”  -Bill Watterson, _Calvin and Hobbes_. February 11th, 1993. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe." hmInventory: 39/52 slotsj - 5 boomerangs  L - 6 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - a +0 pair of gloves of stealth (worn) Jewellery (go to first with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}u - a ring of willpower  w - a +6 ring of strength Wands (go to first with /)  t - a wand of acid (17)  z - a wand of flame (33)  B - a wand of paralysis (9)  O - a wand of iceblast (13) Scrolls (go to first with ?)  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 2 scrolls of revelation  m - 3 scrolls of enchant armour  o - 2 scrolls of fog " hҫ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[11%]# h# h# h{.#######..........#.......###.... Jaijje the Frost Mage .# #.................####.... Gnoll of Ashenzari ...... # h.# #.........##......# #..... Health: 63/65 =======================- .# #........###......####.... Magic: 16/19 ====================---- .# ####...................##.... AC: 4Str: 7 .# ##ß##......................... EV: 12Int: 19 .# #...#............#.......#.... SH: 5Dex: 13 .###...#.^..................#.##. XL:  9 Next: 42% Place: Dungeon:7 .∩.....#.......)@.........#...#.. Noise: =--------  Time: 7849.1 (0.0) .###...##.##....Y........###..#..[# h37m A) +7 sceptre of Torment {pain, torment} .# #...#..###............>###...# Cast: Freeze .# ##ß##..##......##.......#..... .# #######....######...........# .# #..........##.........#### Y   ice beast (summoned) .# #...............#.....## .# #..........##..........####.....<...###.#.#.......##Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. _You swap places.  You closely miss the orc. The orc hits you with a +0 club.  # hpYour ice beast hits the orc. Your ice beast freezes the orc! _The orc dies!# hd# h# hv# hX # hu` uRead which item? Scrolls  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 2 scrolls of revelation  m - 3 scrolls of enchant armour  o - 2 scrolls of fog  p - 3 scrolls of enchant weapon  v - a scroll labelled OXTIMPUEDGH  x - 2 scrolls labelled XYILETW FODIDI  F - a scroll labelled XIUMOCSIOJ  G - a scroll labelled JEAHUITHR YFIKJ - 3 scrolls of summoning # h0a  K - 2 scrolls of brand weapon [!] read|quaff|evoke[?] describe selected% h.#######..........#.......###.... Jaijje the Frost Mage .# #.................####.... Gnoll of Ashenzari ...... .# #.........##......# #..... Health: 63/65 =======================- .# #........###......####.... Magic: 16/19 ====================---- .# ####...................##.... AC: 4Str: 7 .# ##ß##......................... EV: 12Int: 19 .# #...#............#.......#.... SH: 5Dex: 13 .###...#.^..................#.##. XL:  9 Next: 42% Place: Dungeon:7 .∩.....#.......% h[47m)@.........#...#.. Noise: =--------  Time: 7849.1 (0.0) .###...##.##....Y........###..#.. A) +7 sceptre of Torment {pain, torment} .# #...#..###............>###...# Cast: Freeze .# ##ß##..##......##.......#..... .# #######....######...........# .# #..........##.........#### Y   ice beast (summoned) .# #...............#.....## .# #..........##..........####.....<...###.#.#.......##Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. _You swap places.  You closely miss the orc. The orc hits you with a +0 club.  Your ice beast hits the orc. Your ice beast freezes the orc! _The orc dies! _A chill wind blows around you. _You swap places.  [3% hh4mYou closely miss the orc. The orc hits you with a +0 club.  Your ice beast hits the orc. Your ice beast freezes the orc! _The orc dies!  Okay, then. _% h 4% h % h F _Unknown command.& hGI& h;L& hL$ _& hR& hS,& hEZ7=& hy\;4& h{^& ha,& h&d& hw5==8=& h{B& hO=& h& h+,& h& hO=& h& hv9==& h& hb& h& h,& hW& hs& h_& h,& hO& h_& h& hX& h& hĺP==& h& h& h& hr,& h& hv& h& h,& h & h& h& hH,& h& hf& h|& h,& hd& h& hx& h,& hi& h2& h& h& h& h& h& h& h/,& h)& h& hG& hX,& h?& h& h& hB& hEr _Your ice beast disappears in a puff of smoke!& h\3& h& ha& h& h& h& h,& h& h& h& h& h%& h& h,& h& h & h"& hD#& h#& h%& hs'& h'& hG)& h,& h-B& h0& h3,& h<4& h>& h?& h@& hC& hC& hCD& hH& hOK,& hL& hO& h{R,& hT& hW& hZ,& h9\& h^& h`,& hd& hng& hi,& hk& hnn& hzp,& hr& ht& hv,& hhx& ha{& h|& hI}& hN~& h,& h& hW| _v - 2 scrolls labelled OXTIMPUEDGH (gained 1)& hڈ3& hg& h& hO,& h& hڒ& h,& h& hy& h& hޞ& hc& h۩ .  ..  ##...  #.....  #######...#..  ##..##..=.....  #...#. - ####..#.. ...# #...... . ...# #...#.................#####.##......... ß.....##...#...#...#..... ...ß..##......##...##............  .......##..................  .......#..##.............. & hl1903.1 (54.0)& h-4.1 (55 _q - 2 silvery potions& hc 3& h & h & hN ,& hٺ ,& hM ,& h & ht ~..#....##..# ##......#######...###..##.....#... ####..#.. # #........# #...#....... ..#####.##..........# .##...#...#...#...### .ß..##......##...##..##............& hv \6.1 (2.0)7.1 (3& h & hF 1 _E - a +4 ring of protection( hYPut on which piece of jewellery? Jewellery (go to first with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}u - a ring of willpower  w - a +6 ring of strength  E - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip , hw, h}, haJaijje the Frost Mage..#Gnoll of Ashenzari .........Health: 65/65 ========================..##Magic: 19/19 ========================.....AC: 4Str: 7##.....EV: 12Int: 19##.......SH: 5Dex: 13#######...#....XL:  9 Next: 42% Place: Dungeon:7, hއT##..##..@.......Noise: ---------  Time: 7907.1 (0.0)#...#...........A) +7 sceptre of Torment {pain, torment} ####..#...........Cast: Freeze ..# #................. ..# #...#.............. ..#####.##....................# ....##...#...#...#............###  .ß..##......##...##..............  .....##..........................  _Okay, then. _Unknown command. _Your ice beast disappears in a puff of smoke! _v - 2 scrolls labelled OXTIMPUEDGH (gained 1) _q - 2 silvery potions _E - a +4 ring of protection, hi, hZ386 (0.5, h, h8 _E - a +4 ring of protection (worn), h;3, hv=, hPA- h - h- h$- hp- hp- h!- hr#,- hG$- h&- hY(,- hK)- h*- h ,,- h,- h0- h2,- h3- h5- hH7,- h7- hi9- hB:,- h<- h/=- hA### ##.####### #....#...## #.........## #.......##.##  ##.#........## ####- hB#19.6 (12.0) ##...#######...##  ##..##...>  #...#......  ####..#. - hD #....................#  #.......... ###.##.#- hEG- hG-20.6 (13- hLO _Found an escape hatch in the floor.- h- h~- h|- h_- hX- h,- h^- h- h,- h- h- hjB- h- h,- h- h) - h5",- h"- h:$- h&,- h'- h)P  There is an escape hatch in the floor here.- h +- h+ _- h,- h\/- h/,- h>1- hJ4- h7B- hD- hI- hJLB- h{P- huR,- hDT- h\W- h|Y- hZ- h[- ha^- h&a,- h7b- hKe- hg- hg- hh- hk- hJn,- hp- hzr- h!u,- hv- hy- h3{,- h}- h- hf,- hs- h؅- hdž,- h- h- h`- hЋ- h- h- h,- h- h- hY,- h2- hЗ- h,- h- h - h,- h- h- h,- h.- h- hϥ- hW- h֦- hZ- hé,- h- h- hެ- h- h~- h0- hڲ,- h- h- h/,- h- h- h,- hr- hI- hx- h- hc- h- h,- h- hO- h^,- h- hC- h- h- h- h- hn,- h- he- h,- h"- h- hc- h- h- h:- h- h - h- h- h ,- h,- hm- h  ##..##........#####...#.........#... ####..#......##.......# ##............##........# #...#.........#.........#####.##.........##..F..ß.....##...#...#...#.####...ß.....ß..##......##...###..#...(......@..##............#................#..##.........##....ß....∩....ß.#..#.......####..#.............#...#.......# ##..#.............#..##.......### ##..#....ß.....ß..##.##..####.... F   sky beast (wandering) #..ß.(- h${[40m.......#.## #.... ...........# ##..## .......>## #..##.64.6 (44- h*o.FF- hs+,5.6 (45- h=r _A sky beast comes into view.0 hfqy...#####...#.....#... ####..#.##.......# ##.......##..# #...##..#####.##.##...F.ß.....##...#...#...#####...ß.....ß..##......##...##..#...(.........##0 hMsi.......#..............@.#..##. ##....ß....∩....ß.#..#.......### #..#.............#...#.......# #. #..#.......#..##.......###. #..#....ß.....ß..##.##..####..... ...........ß.(.......#.## #....# ............# ##..###>....## #..##..## #..#..0 hv0 h{J.F0 h16.6 (1.0)0 h0 h`0 h+ ...#... ####..#.##.......# ##.......##..# #...##..#####.##.##.....ß.....##...#...#...# ####...ß.F...ß..##......##...# #..#...(.........##....... #................#..## #....ß....∩....ß@#..#.......###.# ..#.............#...#.# #. ..#.......#..##.###.( ..#....ß.....ß..##.##..####..... ..........ß.(.......#.## #....##...........# ##..###>.....## #..##.......## #..#.... #.....F[39;490 h Nm71 h##.......# ##.......##..# #...#...#..#####.##...##.....ß.....##...#...#...# ###...ß.....ß..##......##...# ..#...(..F......##............. 1 h ................#..## ....ß....∩....ß.#..#.......###.# .#.............#@..#.# #... .#.......#..##.###.(#....ß.....ß..##.##..####..............ß.(.......#.## #....##............# ##..####.>...............## #..##.##................## #..#.................# #....##.####.###1 h1 hF.F1 hy&81 h1 hP1 h N  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 hn  Okay, then.2 hӋ2 hL. _2 h^  ##....#.........#####.##...#ß.....##...#...#...# ###...ß.....ß..##......##...## 2 h) ..#...(...F.....##..........................#..##ß....∩....ß.#..#.###.# .#.............#. #..####.(ß.....ß..##.##..####...... .........ß.(.......#.## #....##.....# ##..##>## #..##...#.#  ..........#..###...#......###.... 2 hm2 h-9 _2 h2 h2 hm N  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 h! 42 h-  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3 hSN  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h?  ##........# #...#............ Jaijje the Frost Mage#.........#####.##............ Gnoll of Ashenzari ......##.....ß.....##...#...#...#.... Health: 65/65 ======================== ###...ß.....ß..##......##...##... Magic: 16/19 ====================---- ..#...(...F.....##............... AC: 8Str: 7 ...............*#*.##............ EV: 12Int: 19 ....ß....∩....ß***.#.......###.#. SH: 5Dex: 13 .#.............****#.......# #... XL:  9 Next: 42% Place: Dungeon:7 3 h1 [40m.#.............*@**#.......###.(. Noise: ---------  Time: 7969.6 (0.0) .#....ß.....ß..****#..####....... A) +7 sceptre of Torment {pain, torment} .........ß.(.....**#.## #....##. Cast: Freeze .....................# ##..####. ....>...............## #..##.##. ....................## #..#.....  .....................# #........  ..........#........#.####.###....  ..........#..###...#......###....  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts [3 h {40m(safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate4 h > ##........# #...#............ Jaijje the Frost Mage#.........#####.##............ Gnoll of Ashenzari ......##.....ß.....##...#...#...#.... Health: 65/65 ======================== ###...ß.....ß..##......##...##... Magic: 16/19 ====================---- ..#...(...F.....##............... AC: 8Str: 7 ................#..##............ EV: 12Int: 19 ....ß....∩....ß.#..#.......###.#. SH: 5Dex: 13 .#.............#...#.......# #... XL:  9 Next: 42% Place: Dungeon:7 4 h@[40m.#.............#@.##.......###.(. Noise: ---------  Time: 7969.6 (0.0) .#....ß.....ß..##.##..####....... A) +7 sceptre of Torment {pain, torment} .........ß.(.......#.## #....##. Cast: Freeze .....................# ##..####. ....>...............## #..##.##. ....................## #..#.....  .....................# #........  ..........#........#.####.###....  ..........#..###...#......###....  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts 4 hB[37m(safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate==70.6 (1Ramparts 4 hF##@.###4 hNk6 _The walls around you are covered in ice.4 h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h: ##YY   ice beast (summoned)4 h Y3----14 h {##.#4 h 4 _A chill wind blows around you.4 h 4 h Drop what?41/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()j - 5 boomerangs  L - 6 atropa-tipped darts Armour (select all with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - a +0 pair of gloves of stealth (worn) Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)u - a ring of willpower  w - a +6 ring of strength Wands (select all with /)t - a wand of acid (17)  z - a wand of flame (33)  B - a wand of paralysis (9)  O - a wand of iceblast (13) Scrolls (select all with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top[4 hX m]5 h5 h ##........# #...#............ Jaijje the Frost Mage#.........#####.##............ Gnoll of Ashenzari ......5 h]##.....ß.....##...#...#...#.... Health: 65/65 ======================== ###...ß.....ß..##......##...##... Magic: 13/19 ================-------- ..#...(...F.....##............... AC: 8Str: 7 ................#..##............ EV: 12Int: 19 ....ß....∩....ß.#..#.......###.#. SH: 55 h*|Dex: 13 .#.............#...#.......# #... XL:  9 Next: 42% Place: Dungeon:7 .#.............#@.##.......###.(. Noise: ==-------  Time: 7971.6 (0.0) .#....ß.....ß..##.##..####....... A) +7 sceptre of Torment {pain, torment} 5 h.........ß.(.....Y.#.## #....##. Cast: Freeze .....................# ##..####. Ramparts ....>...............## #..##.##. ....................## #..#..... Y   ice beast (summoned) .....................# #........ ..........#........#.####.###.... ..........#..###...#......###....Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Okay, then.###.# _6 h##Y#.--2.6 (1 _###@.##Y#6 hHsF#Y###.#F   sky beast (ally target)Y   ice beast (summoned)--3###9 h9 h,Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 boomerangsb - Throw: 6 darts (atropa)  c - Zap: wand of acid (17)  d - Zap: wand of flame (33)  e - Zap: wand of paralysis (9)  f - Zap: wand of iceblast (13) Spells ([,] to cycle)  g - Cast: Freeze  h - Cast: Frozen Rampartsi - Cast: Ozocubu's Armour  j - Cast: Summon Ice Beast (3%) Abilities ([,] to cycle)  k - Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on= hk= h ##........# #...#............ Jaijje the Frost Mage#.........#####.##............ Gnoll of Ashenzari ......##.....ß.....##...#...#...#.... Health: 65/65 ======================== ###...ß.....ß..##......##...##... Magic: 13/19 ================-------- ..#...(...F.....##............... AC: 8Str: 7 ................#..##............ EV: 12Int: 19 ....ß....∩....ßF#..#.......###.#. SH: 5Dex: 13 .#.............#...#.......# #... XL:  9 Next: 42% Place: Dungeon:7 = h4.#.............#@Y##.......###.(. Noise: ---------  Time: 7973.6 (0.0) .#....ß.....ß..##.##..####....... A) +7 sceptre of Torment {pain, torment} .........ß.(.......#.## #....##. Throw: 5 boomerangs .....................# ##..####. Ramparts ....>...............## #..##.##. ....................## #..#..... F   sky beast (ally target) .....................# #........ Y   ice beast (summoned) ..........#........#.####.###.... ..........#..###...#......###....Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Casting: Frozen Ramparts (safe; 1% ri= hv65sk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. _Okay, then.##> hG  ##........# #...#............ Jaijje the Frost Mage#.........#####.##............ Gnoll of Ashenzari ......##.....ß.....##...#...#...#.... Health: 65/65 ======================== ###...ß.....ß..##......##...##... Magic: 13/19 ================-------- ..#...(...F.....##............... AC: 8Str: 7 ................#..##............ EV: 12Int: 19 ....ß....∩....ßF#..#.......###.#. SH: 5Dex: 13 .#.............#*..#.......# #... XL:  9 Next: 42% Place: Dungeon:7 > h .#.............#@Y##.......###.(. Noise: ---------  Time: 7973.6 (0.0) .#....ß.....ß..##.##..####....... A) +7 sceptre of Torment {pain, torment} .........ß.(.......#.## #....##. Throw: 5 boomerangs .....................# ##..####. Ramparts ....>...............## #..##.##. ....................## #..#..... F   sky beast (ally target) .....................# #........ Y   ice beast (summoned) ..........#........#.####.###.... ..........#..###...#......###.... _A chill wind blows around you. _Okay, then.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or )[> h ~36m - cycleShift-Dir - straight lineAim: a sky beast (ally target, 48% to hit)? h ##........# #...#............ Jaijje the Frost Mage#.........#####.##............ Gnoll of Ashenzari ......##.....ß...(.##...#...#...#.... Health: 65/65 ======================== ###...ß.....ß.(##......##...##... Magic: 13/19 ================-------- ..#...(...F...(.##............... AC: 8Str: 7 ...............(#..##............ EV: 12Int: 19 ....ß....∩....ß(#..#.......###.#. SH: 5Dex: 13 .#.............#(..#.......# #... XL:  9 ? h Next: 42% Place: Dungeon:7 .#.............#@Y##.......###.(. Noise: ---------  Time: 7973.6 (0.0) .#....ß.....ß..##.##..####....... A) +7 sceptre of Torment {pain, torment} .........ß.(.......#.## #....##. Throw: 5 boomerangs .....................# ##..####. Ramparts ....>...............## #..##.##. ....................## #..#..... F   sky beast (ally target) .....................# #........ Y   ice beast (summoned) ..........#........#.####.###.... ..........#..###...#......###....Throw: 5 boomerangsPress: ? - help, Q - select action, (? h/" or ) - cycleShift-Dir - straight lineAim: a sky beast (ally target, 48% to hit)  You throw a boomerang.  The boomerang barely misses the sky beast.? hm....F##.##? hNp? h.#F#@Y### Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (ally target, 48% to hit)  You throw a boomerang.  The boomerang barely misses the sky beast.The wall freezes the sky beast! Your ice beast hits the sky beast.=4.8 (1.2? h####.#? h; _Your ice beast freezes the sky beast!@ h@ hـ$@ hQReally attack near your ice beast? Y - Yes  N - No@ h؛ @ h  ##........# #...#............ Jaijje the Frost Mage#.........#####.##............ Gnoll of Ashenzari ......@ h ##.....ß.....##...#...#...#.... Health: 65/65 ======================== ###...ß.....ß..##......##...##... Magic: 13/19 ================-------- ..#...(...F.....##............... AC: 8Str: 7 ................#..##............ EV: 12Int: 19 ....ß....∩....ß.#..#.......###.#. SH: 5Dex: 13 .#.............#F..#.......# #... XL:  9 Next: 42% Place: Dungeon:7 .#.............#@Y##.......###.(. Noise: =--------  Time: 7974.8 (0.0) .#....ß.....ß..##@ h .##..####....... A) +7 sceptre of Torment {pain, torment} .........ß.(.......#.## #....##. Throw: 5 boomerangs .....................# ##..####. Ramparts ....>...............## #..##.##. ....................## #..#..... F   sky beast (ally target) .....................# #........ Y   ice beast (summoned) ..........#........#.####.###.... ..........#..###...#......###....Aim: a sky beast (ally target, 48% to hit)  You throw a boomerang.  The boomerang barely misses the sky beast.The wall freezes the sky beast! Your ice beast hits the sky beast. _Your ice beast freezes the sky beast!  You puncture the sky beast!@ h #.###Y   ice beast (summoned)@ h  6/664=37-6.1 (1.3  You throw a boomerang.  The boomerang barely misses the sky beast.  The wall freezes the sky beast! Your ice beast hits the sky beast. _Your ice beast freezes the sky beast!  You puncture the sky beast! _You kill the sky beast!####.# _Your Shapeshifting skill increases to level 4!A hV 4A h' A h ,A h XA hũ ,A h^ A h P=A h2 A hX 5=.#..#.#...#@Y#-##.#.. 82.1 (6.0 _You start resting.3.1 (7 _The frozen ramparts melt away.B hIB h=6====7=B hW=B h8==B hi9== _Magic restored.B h, _Your ice beast disappears in a puff of smoke!==B h0B hBB hCB hE,B h=GB hEIB h>>>∩∩(Press ? for help) #...###...##.##.............###..#..##  #...# #...#..###............>###...###  #...# ##ß##..##......##.......#......#  ##...# #######....######...........###  #....# #..........##.........####  ##....# #...............#.....##  #.....# #..........##..........##  #.....#######.....<...###.#.#.......##  ##.........#..........##..###........##  #.......###........#....## #.........#  ##......## ##........#...#####...#†...#  #.@...### ##......<#..###.###.##....##  ##....##.......#..)##.....#......#  ###.#####.##.....##......##.....#  ######......##............##  #..................##.#  ##[..##.........##..###  #####..............#  ##..........#..#  ###..##.#######  ##.#.##  #.....#  ##....#C h#...## ##..#....ß.....ß..##.##..####...............#####....###...........ß.(.......#.## #....##.#...(......#C h#...###........................# ##..####.#..........###..###.......>...............## #..##.##......##...#####....###..............## #..#.................###....####..............# #.....................##.....#..............#.#.####.###........<........##....................#..###...#......###..........#.....#####.........####.##...##...#......###..##..#######.#.#..#.#.....#.....#..########....###.........##...##........#...######....####....#.......###....#..#####.#..........####.###......#.........##......# #......>.##......# #........###......####......####.....# ####....##......##.....# ##ß##..........C h.......####....# #...#............##....####...###...#.^........#.##..##...∩.....#.......)..........#...#...##...###...##.##.............###..#..###...# #...#..###.......>###...####...# ##ß##..##......##.C hG+......#......#D ht> D hj ~##...# #######... Jaijje the Frost Mage#....# #...... Gnoll of Ashenzari ......##....# #...... Health: 66/66 ========================#.....# #...... Magic: 19/19 ========================#.....#######.....< AC: 8Str: 7##.........#....... EV: 13Int: 19#.......###....... SH: 5Dex: 13D hn I##......## ##...... XL:  9 Next: 47% Place: Dungeon:7#.@...### ##..... Noise: ---------  Time: 8060.1 (0.0)##....##..... A) +7 sceptre of Torment {pain, torment} ###.#####.## Throw: 5 boomerangs######.#..##[## _The frozen ramparts melt away. _Magic restored. _Your ice beast disappears in a puff of smoke! _Done exploring. _Done exploring. _Done exploring.D h{ D h~ : _D h D h XD h| D hE ,D h? D h{ D hP ,D hǙ D hG D h ,D h D h BD h D h D h@ BD h D h ,D h D h D h ,D hq D h D h ,D h D h D hV D h D h D h D h JD h] D hQ ,D ho D h ,D h D hT D h ,D h D h D h ,D h D h D h D h D h` D h D h ,D h D h D h ,D h D h D h ,D h D h D h ,D h D h D h ,D h  D hv D h ,D h D h% D h ,D h5 D hP" #..#...(.........#................#..####....ß....∩....ß.#..##..#.............#...###### #..#.............#..##.#...## ##..#....ß.....ß..##.###....###...........ß.(.......#D hF# #...###............##..###.......@...............#88.1 (28.0)  ##....###......................##....####.......................#.....#..............#........#....................#..###...####.................##.......### ##..##..#######.#.#..........# ######....###................ #.......#######.........D h% [ D h-  _Magic restored. _Your ice beast disappears in a puff of smoke! _Done exploring. __There is a stone staircase leading down here.E hE hZE h E hE h89.1 (1.0) _E hE hU##+#..... ... #  ... .#  #.####..###  # 8 #  #...  +...  #.......... #.......... #.......... #..$....... #.......... E hYE h+9 (1.8E hE h2F _You climb downwards.  Found 18 gold pieces. E hS_There is a stone staircase leading up here.F hF h03F hF hF h: _F hbF h,F hF hF h1,F hF hF hO ,F h F h ,F hF hN _You now have 584 gold pieces (gained 18).F h3F h4F hDF h:,F h F h!F h#,F h#F hQ%F h8',F h (F h(F h*F h+,F hb,F hX.F hr2F hW3F h,4F hJ5F h66,F h7F h=#............#............ #............ #####.#####.. #.#  #.#  #.#  #.#  #@# jj......# #########  jj 2 gnolls (1 polearm, asleep) F h= F hA1103.9 (14.0)F hEm.jj 1 asleep)F hF,4.9 (15F h@IF h"RX _2 gnolls come into view.G h N  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G hn /#............Jaijje the Frost Mage#............Gnoll of Ashenzari ......#............Health: 66/66 ========================#####.#####..G h*o Magic: 16/19 ====================----#.#AC: 8Str: 7#*#EV: 13Int: 19***SH: 5Dex: 13G ho $***XL:  9 Next: 47% Place: Dungeon:8*@*Noise: ---------  Time: 8104.9 (0.0)j.j.*****G hlr A) +7 sceptre of Torment {pain, torment} #####****Throw: 5 boomerangsjj 2 gnolls (1 polearm, 1 asleep) _You now have 584 gold pieces (gained 18). _2 gnolls come into view.Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateH hV 8#............Jaijje the Frost Mage#............Gnoll of Ashenzari ......#............Health: 66/66 ========================#####.#####..Magic: 16/19 ====================----#.#AC: 8Str: 7#.#EV: 13Int: 19#.#SH: 5Dex: 13#.#H h XL:  9 Next: 47% Place: Dungeon:8#@#Noise: ---------  Time: 8104.9 (0.0)j.j.....#A) +7 sceptre of Torment {pain, torment} #########Throw: 5 boomerangsjj 2 gnolls (1 polearm, 1 asleep) _You now have 584 gold pieces (gained 18). _2 gnolls come into view.H h= Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateH hJ |.#.##.##@#.j....#####H h o==5.9 (1Ramparts H h #.###@#####H h t _2 gnolls come into view.Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H h Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.H hM7  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I hI h^f#.###.j..Y###, 1 ally…)Y   ice beast (summoned)3----6####### _A chill wind blows around you.J hŋJ hJ h$#.##.#.jY.####J h/--7J hږ#.##.##@#####J h1 _The wall freezes the gnoll!J hm@  The wall freezes the gnoll.J hnJ hu,##@#Y.###j   gnoll (polearm, asleep, ally target)J ht----8--8J hΗ%#.##.##@######J hQI _You kill the gnoll!K h%{##.#####K h{#.###@######K h}K hK h)##.####K hK ha##.#K h#j####K hK h& #######K h' K h+ ###@######K h- M hq   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.M hsc  You bark for attention! The gnoll shouts! You hear a shout! x2M hM hB<  You hear an angry hiss.M h "#.##jj..Y)###jj 2 gnolls (1 polearm, 1M hz"G======9M ha#### _A gnoll comes into view. It is wielding a +0 club.M h@ XM h M#.##.##jjjY.)..####j   gnoll bouda------10M h ##@######M hF x _A gnoll bouda comes into view. It is wielding a +0 whip.N hh ##@####swift, 1 ally ta…)N hThe gnoll closely misses your ice beast.Your ice beast hits the gnoll. Your ice beast freezes the gnoll.4==-----1N h; #.##.##@######N h\ _The gnolls pick up the pace!N hF #.##.#######The gnoll hits your ice beast but does no damage.-2N h5#.####### _Your ice beast barely misses the gnoll.O h  The frozen ramparts melt away. The gnoll barely misses your ice beast.Your ice beast hits the gnoll. Your ice beast freezes the gnoll!.#.##.##@#)Y.)..#####   gnoll (swift, ally target)O hI-3 O hO hE _The gnoll dies!O hr 0 #... #............ #####.#####.. #.#  #.# #.# #.#########.#jjj)Y.)@.###########O ht Sj 2 gnolls (swift, 1 distracted, 1 ally…)O hȇ O hɈ O h O h jjjY.jally target)O h &4O h O hs r _A gnoll comes into view. It is wielding a +0 club.P h-! #. #...... #####.#####.. #.# #.# #.# #.#.#.#jjY..@..##j 3 gnolls (1 polearm, 1 wandering, 2 …)P hnA  2 swift, 1 ally  A gnoll comes into view. It is wielding a +0 spear.P hBB=5P hBKP h/P _Your ice beast hits the gnoll bouda. Your ice beast freezes the gnoll bouda! _You see here a +0 whip.P h N  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P hS x#............Jaijje the Frost Mage#............Gnoll of Ashenzari ......#####.#####..Health: 66/66 ========================#.#Magic: 11/19 =============-----------#.#AC: 8Str: 7#.#P haW +EV: 13Int: 19#.#SH: 5Dex: 13.####*****#XL:  9 Next: 48% Place: Dungeon:8jjjjY**@**#Noise: ---------  Time: 8115.9 (0.0)#####*****#A) +7 sceptre of Torment {pain, torment} Throw: 5 boomerangsj   gnoll boudajjj 3 gnolls (1 polearm, 2 swift, 1 ally…)Y   ice beast (summoned) _Your ice beast hits the gnoll bouda. Your ice beast freezes the gnoll bouda! _You see here a +0 whip.  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateQ h#............Jaijje the Frost Mage#............Gnoll of Ashenzari ......#####.#####..Health: 66/66 ========================#.#Magic: 14/19 =================-------#.#AC: 8Str: 7#.#EV: 13Int: 19#.#SH: 5Dex: 13.########.#XL:  9 Next: 48% Place: Dungeon:8jjjjY..@..#Noise: ---------  Time: 8115.9 (0.0)###########A) +7 sceptre of Torment {pain, torment} Throw: 5 boomerangsj   gnoll boudajjj 3 gnolls (1 polearm, 2 swift, 1 ally…)Y   ice beast (summoned) _You see here a +0 whip.  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm wiQ hGmth . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. _Q h?\E #. #. #####.#####.. #.# #.# #.# #.##.#.##jjjjY.@)..##Q hw&  Q hxThe gnoll picks up the pace!Your ice beast hits the gnoll bouda. Your ice beast freezes the gnoll bouda.Q hHG )Q h+swift, 1 ally tQ h\Q hsV====50===6.9 (1Q hQ h Q hE_The gnoll bouda dies!Q h`  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q h/ #............Jaijje the Frost Mage#............Gnoll of Ashenzari ......#####.#####..Health: 66/66 ========================#.#Magic: 11/19 =============-----------#.#AC: 8Str: 7#.#EV: 13Int: 19#.#SH: 5Dex: 13#.###******#XL:  9 Next: 50% Place: Dungeon:8#jjj*Y*@***#Q hQ2 `Noise: ===------  Time: 8116.9 (0.0)#####*****##A) +7 sceptre of Torment {pain, torment} Throw: 5 boomerangsjjj 3 gnolls (1 polearm, swift, 1 ally t…)Y   ice beast (summoned)Your ice beast hits the gnoll bouda. Your ice beast freezes the gnoll bouda. _The gnoll bouda dies!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateR h:R hC#............Jaijje the Frost Mage#............Gnoll of Ashenzari ......#####.#####..Health: 66/66 ========================#.#Magic: 14/19 =================-------#.#AC: 8Str: 7#.#EV: 13Int: 19#.#R h"ESH: 5Dex: 13#.########.#XL:  9 Next: 50% Place: Dungeon:8#jjj)Y.@)..#Noise: ===------  Time: 8116.9 (0.0)############A) +7 sceptre of Torment {pain, torment} Throw: 5 boomerangsjjj 3 gnolls (1 polearm, swift, 1 ally t…)Y   ice beast (summoned) _The gnoll bouda dies!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.R h$LR hLR h4`D _R h  #. #. #####.#####.. #.# #.# #.# #.# #.#.# #jjj)Y@.)..# #R hl R h R h L.jjjR h 5=====---7.9 (1R h4 R h ;  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then. _Your ice beast hits the gnoll. Your ice beast freezes the gnoll!S hͭ S h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S h#............Jaijje the Frost Mage#............Gnoll of Ashenzari ......#####.#####..Health: 66/66 ========================#.#S hTMagic: 12/19 ===============---------#.#AC: 8Str: 7#.#EV: 13Int: 19S h<#.#SH: 5Dex: 13#.##*****#.#XL:  9 Next: 50% Place: Dungeon:8#.jjjY@***.#Noise: ---------  Time: 8117.9 (0.0)####*****###A) +7 sceptre of Torment {pain, torment} Throw: 5 boomerangsjjj 3 gnolls (1 polearm, swift, 1 ally t…)Y   ice beast (summoned) _Okay, then. _Your ice beast hits the gnoll. Your ice beast freezes the gnoll!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateS h3#............Jaijje the Frost Mage#............Gnoll of Ashenzari ......#####.#####..Health: 66/66 ========================#.#Magic: 12/19 ===============---------#.#AC: 8Str: 7#.#EV: 13Int: 19#.#SH: 5Dex: 13#.########.#XL:  9 Next: 50% Place: Dungeon:8#.jjjY@.)..#Noise: ---------  Time: 8117.9 (0.0)############A) +7 sceptre of Torment {pain, torment} Throw: 5 boomerangsjjj 3 gnolls (1 polearm, swift, 1 ally t…)Y   ice beast (summoned)Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look arounS hvd, f - activateThe walls around you are covered in ice.  The wall freezes the gnoll!S honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the gnoll!  You kill the gnoll!S hS h_  The wall freezes the gnoll! Your ice beast hits the gnoll.S h#####.j)Y@.).#####   gnoll (polearm, swift)S h6w1==8.9 (1Ramparts S h:#######S h4=E _The gnoll dies!T hh  The wall freezes the gnoll. Your ice beast hits the gnoll.  Your ice beast freezes the gnoll! #####.)####T h2--9########## _The gnoll dies!U hy  #. #. #####.#####.. #.# #.# #.# #.# #.########.# #...)@Y.)..# ############You swap places.--20 U hmU h _The frozen ramparts melt away as you move. _You see here a +0 halberd.U hcw  #. #. #####.#####.. #.# #.# #.# #.# #.#.# #...@)Y.)..# #Y.1 _U h  _Items here: )))) [ ††.V h #. #. #####.#####.. #.# #.### #.#.. #.# #.#.# #..@)Y..)..# #V h#Y)2 _V hcV #. #. #####.#####..#+ #.##. #.# ###.V hd #.# ... #.# #.#.#V he #.@.Y)..)..# #V hjV huDY)V h zV3=3V hV h V h/ #. #. #####.#####.. #+# #.# #.# #.# ###.# #.# ...# #.# #.#.# #@.Y))..)..# #V hV h2Y.V hZ&4V h"V h#V ht 3V h`w V h` BV h ,V h V h V ht 2=V h8 V hή 4=V hk V h=  _Your ice beast disappears in a puff of smoke!V hm &=5=V h O=V h V hp V h V h V hr V h L6==V h[ V h[ ,V h V h\ ,V h V h= ,V h V h@V h:==V hV h,V hJV h a7=V h_ V hV hV h-V h,V hV hJ,V hV hO=V hV h ,V h!V h$a8=V ha&V h~),V h*V h,V h;-V h:.V h0,V h1V hJO=9== _Magic restored.V hZV h`f==V hy,V hz2#..K..##K....##..........#.....##............#.....##............ ..... #............ ... #####.#####..'# # #####.# #.#....##.#####.########.##...))..)..#############KK 2 kobolds (asleep)V hJ 65.9 (41.0)  You open the door.V hj,6.9 (42V hV hYY _2 kobolds come into view.W h} \+....K..KK#.....##.....##..........#.....######.#####.. #.###.....# ####.########...))..)..K 3 kobolds (asleep)############W hY G7.9 (1.0)W h  _A kobold comes into view. It is wielding a +0 whip. _There is an open door here.W h4 TM#....K.K.+....K..KK..........#..@..######.#####..###'### ####.##.#K   kobold brigand (missile, asleep)K 4 kobolds (1 missile, asleep)W h/O   A kobold brigand and a kobold come into view.The kobold brigand is wielding a +0 dagger of venom and quivering poisoneddarts. The kobold is wielding a +0 dagger and quivering poisoned darts.W hYQ c  The kobold shouts! x2; You hear a shout! x2; You hear a croak.W hR W hR W hS W h6T W hV j  A bullfrog comes into view.W h_ K.F.K.KK..KKKwandering)F   bullfrogKKKKK 5 kobolds (1 missile, 1 wandering)W hb 0===8W hpg W h9o z _A kobold comes into view. It is wielding a +0 short sword.X h...K.F..+ ..K.K.###..K.KK..####.########@### #.#  #.# ###...###.####### #...))..).##########KKKK 4 kobolds (1 missile, 1 wandering) ..F.KKK..KKF   bullfrogKKKK 4 kobolds (1 missile, 1 wandering)---9 _There is an open door here.X hY> ...F..###.KKK...KX hv@#.....##.....######.########'### #.#  #@# ###...###.####### #...))..).########## KKKK 4 kobolds (1 missile, 1 wandering) X hKX hNX hOX hQX h.TX h}WX hB`F.K.KK.KK)F   bullfrogKKKK 4 kobolds (1 missile, 1 wandering)X hcQ==-70X hiX hxm0 _The kobold brigand shouts!X h v#F.K.KK#.....##..K..##..K..#.....######.#####X h ##'### #.#  #.# ####...####.####### #...))..).##########X h{  KKK 3 kobolds (1 missile) X hZ X h X h3 X h X hn X h .F..KK.KX h~ F   bullfrogKKK 3 kobolds (1 missile)X h /--1X h X h. X h F..#.KK..#.......K..######.#######'### #.#  #.# ####...###.####### #...))..).########## KKK 3 kobolds (1 missile) X h ...KK.KX h3 A--2X hd X hʢ Y hM.KK...K...######.#######K### #.#  #.# ###...####@####### #...))..).########## .KK3Y h@$#.K...##. #..K..##. #..K..######.#####.. ###K### #.#  #.# #.# ####.# #.# #....# #.# ####.########.#  #.@.))..)..# ############  2 koboldsY h.K.KFKF   bullfrogKK 2 kobolds (1 missile)4Y hsY#.....##. #.K...##. #..K..######.#####.. ###F### #.# #.# #.# ####K# #.# #....# #.# ####.#.# Y h2Z#..@))..)..# # Y hb<5Y hfY hhY h-9 B#.....##. #.K...##. #..K..######.#####.. ###F### #.# #.# #.# ####K# #.# #....# #.# ####.#.# #...@)..)..# # Y h> Y h#J KK   koboldY hJ &6Y hQ Y hV p _Items here: )))) [ ††.Y h #.....##. #.K...##. #..K..######.#####.. ###F### #.# #.# #.# ####K# #.# #....# #.# ####K#.# #...)@..)..# # Y h7 Y h H.KY h -7 _Y hL Y h P _You see here a +0 halberd.Y hz#.....##. #.K...##. #..K..######.#####.. ###F### #.# #.# #.# ####K# #.# #....# #.# ####.#.# #.K.))@.)..# # Y hzMFF   bullfrogY h'-8 _Y hY hZ h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z h%R#.....##............Jaijje the Frost Mage#.K...##............Gnoll of Ashenzari ......#..K..######.#####..Health: 66/66 ========================###F### #.#Magic: 16/19 ====================----#.##.#AC: 8Str: 7####K##.#EV: 13Int: 19#....##.#SH: 5Dex: 13####.##*****#.#XL:  9 Next: 52% Place: Dungeon:8#FK***@***.#Noise: ---------  Time: 8178.9 (0.0)####*****###A) +7 sceptre of Torment {pain, torment} Throw: 5 boomerangsF   bullfrogK   kobold _Items here: )))) [ ††. _You see here a +0 halberd.  Casting: Frozen Ramparts Z htUX[m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateZ h<#.....##............Jaijje the Frost Mage#.K...##............Gnoll of Ashenzari ......#..K..######.#####..Health: 66/66 ========================###F### #.#Magic: 16/19 ====================----#.##.#AC: 8Str: 7####K##.#EV: 13Int: 19#....##.#SH: 5Dex: 13####.########.#XL:  9 Next: 52% Place: Dungeon:8#FK.))@.)..#Noise: ---------  Time: 8178.9 (0.0)############A) +7 sceptre of Torment {pain, torment} Z h=PThrow: 5 boomerangsF   bullfrogK   kobold _Items here: )))) [ ††. _You see here a +0 halberd.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateZ h@Z haF5MK#######.FK))@.).#####K   kobold brigand (missile)Z hGo==9.9 (1Ramparts Z hM##########Z h:P _You see here a +0 halberd.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.[ hu  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ hwv  A chill wind blows around you. The wall freezes the kobold![ hr[ h.#######KF)Y##Y   ice beast (summoned)[ h(Z3----80[ h2#########[ h8 J _You kill the kobold![ hB^ [ hb [ hFl  The wall freezes the bullfrog! The bullfrog seems to slow down.  The wall freezes the bullfrog! The bullfrog seems to slow down.  The bullfrog hits your ice beast![ h 5K#######.KF#### (slow, ally target)[ h K   kobold (missile)Y   ice beast (summoned)[ h= &1[ h #######[ h# ` _Your ice beast barely misses the bullfrog.\ h5\ hvV\ h2o \ hp  \ hqFThe wall freezes the bullfrog. The bullfrog seems to slow down.  \ hrMThe bullfrog hits your ice beast. The wall freezes the kobold brigand!  \ hsFYour ice beast hits the bullfrog. Your ice beast freezes the bullfrog.\ h߀\ h0###\ h@KK)\ hv`####\ h \ h*, ally target)\ hFVKK 2 kobolds (1 missile)\ h҆uY   ice beast (summoned) \ hQ!\ h1\ h----\ h6\ hZ-\ h 2\ h̷\ h}<####\ h?2####\ hܹ\ h \ h\ hW$_The bullfrog dies!\ h\ h ] .#######K###### The wall freezes the kobold brigand.\ ho ####((####The kobold brigand throws a poisoned dart.  The poisoned dart closely misses your ice beast.The poisoned dart hits you.\ hq3\ h@###Y)####\ hB==-3Pois Ramparts \ h0N#########\ hQQ _You are poisoned.\ hk4 ##########You feel sick.  The wall freezes the kobold brigand but does no damage. ##########The kobold brigand throws a poisoned dart.\ hy #####The poisoned dart hits your ice beast.\ hŽ4-4=-4\ h#########\ hg _Your ice beast closely misses the kobold brigand.\ hp [  The poisoned dart hits your ice beast. _Your ice beast closely misses the kobold brigand.You feel sick. The wall freezes the kobold brigand.  The kobold brigand barely misses your ice beast.Your ice beast hits the kobold brigan\ h 6d.  Your ice beast freezes the kobold brigand!\ h!  ###)#####, 1 ally target)\ hF -=60-5\ hM ########\ hP N _The kobold brigand dies!\ h | #####.KK#####You feel sick.3=-6######## \ h X_Your ice beast barely misses the kobold.] h  You feel sick. The wall freezes the kobold! ####.###   kobold (You kill the kobold!] h5 2=-7########] hW _Your ice beast misses the kobold.] hJYour ice beast misses the kobold.  You are no longer poisoned.  The wall freezes the kobold.  The kobold hits your ice beast with a +0 short sword.  Your ice beast hits the kobold. Your ice beast freezes the kobold.] h #####)] h^]#####] h/8] h ########] hcF _The kobold dies!] h%] ha#####)Y#####] h&9] h~#####] h ^ hRn  #.....##. #.K...##. #..K..######.#####.. ###F### #.# #.# #.# ####K# #.# #....# #.# ####.########.# #..))@Y.)..# ############You swap places.MKK   kobold (ally target)5=90  _The frozen ramparts melt away as you move. _You see here a +0 halberd.^ h\ #.....##. #.K...##. #..K..######.#####.. ###F### #.# #.# #.#^ h ####K# #.# #....# #.# ####K#.# #..)@)Y.)..# #^ hN^ hZ^ hq.K)@Y.^ h531 _^ h+^ hs _Items here: )))) [ †††.^ h^ hw #.....##. #.K...##. #..K..######.#####.. ###F### #.# #.# #.# ####K# #.# #....# #.# ####.#.#^ h) #.K@)Y..)..# #^ h^ h^ hBAY)^ h61=2^ h ^ h _The kobold hits you with a +0 short sword. _Items here: ( )))) †.^ h@N  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ h#.....##............Jaijje the Frost Mage#.K...##............Gnoll of Ashenzari ......#..K..######.#####..Health: 61/66 ======================--###F### #.#Magic: 12/19 ===============---------#.##.#AC: 8Str: 7####K##.#EV: 13Int: 19#....##.#SH: 5Dex: 13####*****####.#XL:  9 Next: 60% Place: Dungeon:8#*K@Y**.)..#Noise: =--------  Time: 8192.9 (0.0)#*****######A) +7 sceptre of Torment {pain, torment} Throw: 5 boomerangsK   kobold (ally target)Y   ice beast (summoned) _The kobold hits you with a +0 short sword. _[39;4_ h r9mItems here: ( )))) †.  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate_ hz#.....##............Jaijje the Frost Mage#.K...##............Gnoll of Ashenzari ......#..K..######.#####..Health: 61/66 ======================--_ hP{K###F### #.#Magic: 12/19 ===============---------#.##.#AC: 8Str: 7####K##.#_ h{EV: 13Int: 19#....##.#SH: 5Dex: 13_ hY|####.########.#XL:  9 Next: 60% Place: Dungeon:8#.K@Y)..)..#Noise: =--------  Time: 8192.9 (0.0)_ h|3############A) +7 sceptre of Torment {pain, torment} Throw: 5 boomerangsK   kobold (ally target)_ hi}Y   ice beast (summoned)Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ h} Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the kobold!_ h_ .####.)@Y).#####_ hn=3.9 (1Ramparts _ h########_ hF}onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the kobold! _ hӳ?_You kill the kobold!` h2#######2--4#########` h=########--5` hAC#########` h6E` hѷO####` hV3=6` h@#######` h!` h ` hA ` h 3` h B` h' :=` h ` h ` hc b4=` h ` h ` hg ` he ` h d4=` hi ` h 5=` h6 .####.)@Y).#####` h g 204.9 (8 _You start resting.` h 45.9 (9 ` h ` h' 4 _The frozen ramparts melt away.a h _You start resting.6.9 (16==7.9 (2 _HP restored.a h e Ia hp 5=a hKr a hw ,a hy a hy} O=a h a h ,a h̅ a hω a h0 9=a h4 a h ,a h$ a h W _You start resting.a h b6==a hѧ a h ,a h a hl ,a h a h ,a hd a h4 :==a h a h a h ,a h a h a7=a h8 a h ,a hB a h ,a h a h ,a h a h O=a h a hJ ,a h a h$ =8=a hR ,a hu a hr O=a hf a h ,a h a h" ) _Your ice beast disappears in a puff of smoke!a h|' 0336.0)a h' [9==4.9 (27a hx, a h. % _Magic restored.b hh" #.....##. #.....##. #.....######.#####.. ###'### #.# #.# #.# ####.# #.# #....# #.# ####.#.# #.@)))..)..# #b hqb hs15.9 (1.0)b hbxb h}  Things that are here: _a +0 short sword; a kobold corpseb h HO #.....##. #.....##. #.....##............ #.....######.#####..b hH###'### #.# #.# #.# ####.# #.# #....# #.#####@########.# #.))))..)..#############b h Ib hMUb hfV-6 _b h<^b h`b h....................######.#####..###'### b h&^####...@# ####.########.))))..)..############b hb h+&7b hb hb hD` &MK#.....#.........................######.#####..###'### ####....# ####.#########.))))..)..##==8b h M...F#.....##.....##.....#.....##...............######.#####..###'### #####....# ####.########.#9c h M...K....+.#.....##.....##..........#.....######.#####..###@### ####....##.##40 M #..+...........#..@..######.#####..###'### ####.##.# _There is an open door here.1 _d hM< #.#.....##..+................######.#####..###'####.#d h5#.####d hd hx&2d hd hd h9*M. #..< #.#.....##..+d h9................######.#####..###'### #.##.d hDd hJE&3d hPd hSd hs `M####..### #####.##... #..< #.#.....##d ht #..+............#.....######.#####..#.#d h <4d h; d h d hK ... ..#  .##.####..### # #####.##.. #.#.....##..<d h*  #.#.....##..#..'.......## #.....## #.@...## #.....## #.....## #.....##......... #.....######.#####.###'### #.# #.# #.# ####.# #.# #....# #.#d h d h &5d hb d h e h[M.... ..#  .##.####..### #####.##... #..<#.....##..#.'..+..e h\n#.....##............#e hg<6e hUne hrte h...... .. .... ..# .... ..#  .##.####..### # #####.##.. #.#.....##..< #.#.....## #..'.+..@....#####.....##e h #.....## #.....## #.....## #.....##......... #.....######.########'### #.# #.# #.#e hDe h&7e hTe he h8d ...... .... .... ..#.. .... ..##. .##.####.. #.#####.## #.#.....##..< #.#.....## #.' +.## ###.....## #.....## #.....##e h< #.....## #.....## #.....######. ###'### #.#  #.# #.#e hBe h-C&8e hHe hJe hc  ...... .. ... .... ..# ... .... ..# #.# .##.####..e h  #.#####.## #.#.....##..< #.#.....## #.' +.## ###.....## #.....## #.....## #.....## #.....## #.....######. ###'### #.# e h j #.# #.#e hA e h* &9e h e h e h' >...........................'..................##50 _You open the door.f hߟ ...... +## ... .... .... ... .... .... #.# .##.####.... #.#####.##.###.#.....##..<..#.#.....##.#.'#.......###......###.....###...... #.....###...... #.....###...... #.....####### #.....## #.....######.  ###'### #.#  #.# #.#f hYf h&1f hf hvQ _There is an open door here.f he.@ ...... #+### ... .... .. ... .... .. #.# .##.####. #.#####.##.###.#.....##..<f h.r.#.#.....##.#.' #'.## #......###.....##f h~/ #......# #.....## #......# #.....## #......# #.....## ## #.....##  #.....######.#  ###'### #.#  #.# #.# f h5f hC6-2 _f h9f h;f h  ##+## ...... ##+#### ... .... . ... .... . #.# .##.####. #.#####.##..###.#.....##..<.#.#.....##...#........'###......'.......## #......###.....## #......# #.....## #......# #.....## #......# #.....########## #.....##..... #.....######.###'### #.3g hAJ ##+## ......#+##### ... ....#.# ... ....#.# #.# .##.#.# #.#####.###.###.#.....##..<#.#.#.....###.#.'g hC!#......'.## #......###.....## #......# #.....## #......# #.....## #......# #.....## # #.....## #.....###### ###'### #g hMg hN&4g hSg hUg hC I ##+## ...... ###+##### ... .... #.# ... .... #.# #.# .##. #.# #.#####.## #.###.#.....##..< #.#.#.....## #.#.' ####......'.##g h #......###.....## #......# #.....## #......# #.....## #......# #.....##... # #.....##... #..... ###'###g hg h&5g hg h g h N    ##+##  ......   ###+##### ... ....   #.# ... ....   #g h .# #.# .##.#   #.# #.#####.##..   ####.#.....##   #.#.#.....##   #...#........'  ####......'.......##   #......###.....##   #......# #.....##   #......# #.....##..    #......# #.....##..   ######## #.....##..    #.....#### g hN g hb &6g hQ g hW g hJRJ     ##+##  ......   ###+##### ... ....   #.# ... ....   #.# #.# .##   #.# #.#####.##   ####.#.....##   #.#.#.....##   #...#........'  ####......'.......##   #......###.....##   #......# #.....##   #......# #.....##   #......# #.....##  ######## #.....##.7h h؆M ##+## ..##+####... ...  #.########.#.....##  #.........#........'.#......#h hŽ<8h hޒh h$h h       ##+## .  ###+##### ...   #h hA.# ... ..  #.# #.# .##  #.# #.#####.##  #h hP###.#.....##  #.#.#.....##  #...#..' ####......'.......## h h] #......###.....##  #......# #.....##  #......# #.....##h h6∆h h&9h hh h h h[aM ∆ ##+##..##+####... ...  #.#####  #.......###.#.....###......#h h8kh hl'60h h^qh h@th h #.##$##.##.#h ho#.##.#'h hR1h he _You open the door. _Found 11 gold pieces.h h6a yM.$ h hUb .##+## #.# ..###@#####... ...  h h&c #.......# #.#####.##......#h h5k h hn -2 _h hs h h`x Q _There is an open door here.h h| M.$ ##+## #@# ..###'######.......# ... ...  #.......# #.# .##.## .#####......'h h `3 _i h4PM.$ ##+## #.# ..##'####  #.......# ... ........#...... #.........#.........i hPi h3i h&4i hi hŒi hcZi hbBi ho....... .  #.#  #.###+##  #.#.....  ###'##### ... ... .....7.9 (38.9 (4i hpi h]s? _You now have 595 gold pieces (gained 11).i h@,M.....  #.#....9.9 (1i hRCi hDi h7AM.....i h...  #.#...i hi h:'70i hi hei h.L 3i hM i h[Q i hic Xi hg ,i hi i hl i ht 9......>..###.......##.........##.........##.........#i hv C#.........##.........#..  #.#  #.#  #.#i h4x K#.#i h( 2.9 (23.9 (3 _Found an escape hatch in the floor.j h0+#..#. ......>..###....@....##<..#.######.. #.#. #.#j h2j h3+4.9 (1j h|7j h:; _Found an escape hatch in the ceiling.j h,3j h,j hN[........#..#.# ......>..<##.........<..#.#####....#..#.#.j hg05.9 (1j hM _Found a chain mail. Found a stone staircase leading up.j hb= = #..[........  #..#.#  >..< j h3B ###.......#  #..#  #.#  #.#  #.#  #.#  #<..#.#####  #...#.#   #...#.#  #...#.#  #...#.#  #...#.#  #####.#   #.#j hJ j h[L &6j hR j h0U j hJP  #..#.#  >..< ###.......#  #..#  #.#  #.#  #.#  #.#  #<.@#.#####  #...#.#   #...#.#  #...#.#  #...#.#  #...#.#  #####.#  #.#  #.###+ j hj h&7j h k hk h_,k h[k hk h۷k hk hk hֻk h,k hXk hk hh #.########  #. # #..[........ #.# >..<##..@......#82.9 (5.......#.......#.......#.......#<..#.#####...#.#k h+#...#.##...#.#k hk3k hk hk heBk hUM #######......# [........#..#.# #......>..<###3.9 (1. k hT#.........#...#...#.#k hk hk hP3k hRk hUk h_   #.  #.  #.########  #.#  #........#.  #..[..  #..#.# #..@...>..< ###.......#> #.#  #.........# #<..#.##### k hk04.9 (1 _Found a stone staircase leading down.k hȝk h,k hk h( .  ######## ......#  ..... #....# #......>..<###>#.##...............# 6.9 (2 _You see here a +0 chain mail.l h_4l hal hdl ho  #o  #.  #.  #.  #.   #.########l hp  #.#  ##  #..[........  #........#.#  >..<  ###.#>  #..#l hs}o   orc priest (asleep)  #..#  #..#   #.#l hg∆07.9 (1 _An orc priest comes into view. It is wielding a +0 hand axe.l hrW. #o ∆  #. #. #. #. #.########  #........#  #.@......#.  #..[........  #........#.#  #......>..<  ###.......#>  #.........#  #.........#  #.........#   l h5 #o ∆  #. #. #.l h #. #.########  #........#  #.@......#.  #..[........  #........#.#  #......>..< ###.......#> #.........# l h: #.........# #.........# l hB4l hl h b _An orc priest is nearby!l h`. #o ∆  #. #. #. #. #.########  #........#  #.@......#.  #..[........  #........#.#  #......>..<  ###.......#>  #.........#  #.........#  #.........#   l h #o ∆  #. #. #. #. #.######## l h  #........#  #.@......#.  #..[........  #........#.#  #......>..< ###.......#> #.........#  #.........# #.........# l h l h l h l h b _An orc priest is nearby!l hvk    ooo   #o# ∆  #.#  #.#  #.#  #.#   #.########  #.#  #..#  #..[........  #........#.#  >..<  ###.#>  #...#ooo 3 orcs (asleep)  #...#   #.#l h  3 orcs come into view.8l h'  _An orc is wielding a +2 dagger of electrocution.l h"T###ooo o∆ ######## ......#. [..........#.# #......>..<##>l h2,<9l h3m hML ###ooo o∆ #######......# ......#.[...........#.# #......>..<##.#>m hXm hkZ^oo2 asleep)m h?['90m hFgm hjm hipK ###ooo o∆ #######.......#.[.............#.# #......>..<##>m hqzm h{&1m h4m hǀ  ###ooo o∆ ######## ......#. [.............#.# #......>..< oooooooThe orc priest shouts! The orc shouts! x2; You hear a shout!m h m h ====2 _The orc priest looks braver for a moment.m h*  #####ooo o∆######## ......#. [..........#.#m h q=---3m h9 m hG P _The orc priest misses you.n hWY  n hYCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n hy\ Jaijje the Frost Mage Gnoll of Ashenzari ...... Health: 66/66 ======================== n hzwMagic: 16/19 ====================---- AC: 8Str: 7 #####EV: 13Int: 19 n h){oooSH: 5Dex: 13 n h{*o* ∆XL:  9 Next: 60% Place: Dungeon:8 *@*Noise: =--------  Time: 8293.9 (0.0) n hm|M***A) +7 sceptre of Torment {pain, torment}  ***Throw: 5 boomerangsn h| #*# #.########n hL} #........#o   orc priest #........#.n h}ooo 3 orcs #..[........ n h/~#........#.# _The orc priest looks braver for a moment. _The orc priest misses you.n h~Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activaten h^> Jaijje the Frost Mage Gnoll of Ashenzari ...... Health: 66/66 ======================== Magic: 16/19 ====================---- AC: 8Str: 7n hka #####EV: 13Int: 19 oooSH: 5Dex: 13 #o# ∆XL:  9 Next: 60% Place: Dungeon:8 #@#Noise: =--------  Time: 8293.9 (0.0) #.#A) +7 sceptre of Torment {pain, torment}  #.#Throw: 5 boomerangs #.# #.######## #........#n hao   orc priest #........#.ooo 3 orcs n hmb#..[........ #........#.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  n hbPress: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the orc!n hvPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc!  You kill the orc! . The wall freezes the orc!n hswn h oo)#o##@##.##.#.o 2 orc priests   orcn hYou kill the orc!An orc priest comes into view. It is wielding a +0 mace.The wall freezes the orc priest.n hn=4.9 (1Ramparts n hި#o####n hdA _The orc priest hits you but does no damage.n hwW  You sock the orc priest! The orc priest convulses!n h$  You kill the orc priest!The wall freezes the orc.  You kill the orc!))####   orc priestn hLt 2--6.3 (1.4 _The wall freezes the orc priest but does no damage.#o##@## _Your Invocations skill increases to level 5!o h>  You thump the orc priest!o h#)####o hNY4--7.7o h####o hN _You kill the orc priest!o hBM ############<)))......#@# ∆#.##.#. #.##..o h <The frozen ramparts melt away as you move.o h?480o ho h _Found a stone staircase leading up. _Items here: )) [ ††.p hPM ###########<)@)......###)##....[... #.# ##..p hxXp hYT7=9p h]p h]b _Found a cloak.  Things that are here: _a +0 hand axe; a +0 leather armourp ha         #  #<@))......  ###)##....[  #.# ...  #.# #  #.#  #.#  #.##  #........#   #.#.p h!E300 _p h\,p h5 p h7  p h8Things that are here: p hj;}_a +2 dagger of electrocution; an orc corpsep h        #  #<)@)......  ###)##....[  #.# ...  #.# # #.# #.# # # 1 _p hp hu  Things that are here: _a +0 hand axe; a +0 leather armourq h ^L        q h_e# #<))@......$ ###)##....[. #.# .. #.# ### #.# #.# #.# #.. q hJn<2q hZuq hzj _Found 14 gold pieces. _You see here a +0 mace.q h4    q h    # #<)))$.q h ###)##....[.# #.# .. #.# ######. #.# #.# #. #. q hq h_I=3 _q hq hq hB/ F       q h0 Y # #<))).@....$. ###)##....[.#q h1  #.##. #.########.# #.# q h23 M# q hJ <4q h^ q h*5L        q h96# #<)))..@...$. ###)##....[.##. #.##.q h7 #.##.#. q h7 r h:∆r hT8=5r h(r hHr h[       ################ #<)))......$.... ###)##..@.[.##.   #.##......... #.########.#.# #.# #∆ #.# #.########   #........r h\# #.#.   #..[.r hhr hi&6r hnr hqr h{j # r hj#<)))......$. ###)##...@[.##.  #.##. #.##r h.m.#.#      r h$Y7r h6##<)))......$.###)##....@.##. #.##.#.##.#.##.# .#∆##.# # 8 _You see here a +0 cloak.r hM r h B=9r hR r h $ _P - a +0 cloaks hTV##<)))......$.###)##.....@##. #.##.#.##.#.# #.# .##.#.##.#.##.#.# 10s h\#####################<)))......$@.......###)##......##.######.##............. #.########.#.#####.# .#∆##.# .##.########.##.#.##........#.#s hR1s hs hQs h  # #<)))....... ###)##......##.##### #.##............. #.##.#.#### #.# .#∆# #.# .# #.#.# #.#.#  #.#.#9==23.7 (2 _You now have 609 gold pieces (gained 14).s hq # #<))). ###)##......##.##### #.##............. #.##.#.#####.# .#∆##.# .##.#.##.#.# 4.7 (1t hp#.#<))).###)##......##.#####.#.##............. #.########.#.#####.# .#)##.# .#.##.#.#.##.#.#.# t h<5t ht h<' _Found a falchion.t h]####################..#<)))................###)##......##@#####.  #.##.........#.########.#.#####..#.# #.#)##.# #.#.t h##.########.#.##........#.#.##.#.#.##..[..t hv==6t hpC ####################..<))).................##)####.##### #.##........@.......######.#.##### #.#)# #...##........#.#t h t h:&7t hDt hu hu h^Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - a +0 pair of gloves of stealth (worn)P - a +0 cloak[?] describe selected [!] equip|wield|wear|put onu h(y[tab] equip|unequip v h0 v hF8 v hN Jaijje the Frost MageGnoll of Ashenzari ......Health: 66/66 ========================Magic: 19/19 ========================AC: 8Str: 7####################..EV: 13Int: 19#<))).................SH: 5Dex: 13###)##......##.#####..XL:  9 Next: 64% Place: Dungeon:8#.##........@.......Noise: ---------  Time: 8317.7 (0.0)#.########.#.#####..A) +7 sceptre of Torment {pain, torment} #.##.#)#Throw: 5 boomerangs#.##.#.##.########.#.##........#.#.##........#.#.##.v hwQ [.[.........##........#.# _Found 14 gold pieces. _You see here a +0 mace. _You see here a +0 cloak. _P - a +0 cloak _You now have 609 gold pieces (gained 14). _Found a falchion.v h R v hS v hXX v h)f W8.7 (1v hSn v hn +9.7 (2v ht v h{ v h| ,20.7 (3v hR v h A1.7 (4v hЋ v h A2.7 (5v h v h 10 _You start putting on your armour. You continue putting on your +0 cloak. x5v hH v hV v h Z _You finish putting on your +0 cloak.w hj _######.....#.....# ##########.....## ))...................... )##......##.#####.....# .##.............# 6.7 (4 .########.#.#####.....# .# #.#)# .....# .# #.#.# .....# .########.#.# ....... ........#.#.# ....... ........#.#.# ..)..#. ..[.........# ###..# 7.7 (5 _Found a trident.w h(w h5w hPw h0Bw h,w hXw h&,w hw h w h,w hjw h-w h,w h^w h)w h3,w h]w hw h!,w h"w h$w h>',w h0(w h)w h+,w h{,w h-w hN/w h/w h/0w h1w h4,w h5w h6w hZ9,w h:w h;w h>,w h ?w h@w hl####### #.....#  #.....# #####.....######## .................# #####.....######@# .........##..........K. #####.....##.###........ # #.....# ..###### # #.....# #.# # # #........ #.# K   kobold (wandering) # #........ ... ∆ # #..)..#... ... # ####..#...40.7 (13.0) .  A kobold comes into view. It is wielding a +0 short sword.1.7 (14 _The kobold moves out of view.w h _w h  #######..... ########### ................. #####.....######.####K## ..........##....@....... #####..### #.....# ..####.####K   kobold (wandering).....#0.0)w h Y.2.7 (1w hc x hI3x h}x h x h{Xx hC,x hNx hx h,x h4x hx h,x hAx hx h,x hx h\x h,x hx hx h,x h&x hx h},x hx hx h,x hmx hx h,x h!x hx hA,x hx h|x h+####.....######## ................# # ####.....######.####.## .........##............ ####.....##.###........  #.....##.....####.##  #.....#...##.# #  #........###.####.#  #............@.?..# 53.7 (11.0)  #..)..#...........# x h[ ####..#...........+  ....#...........#  .## #............. ..........###... ..######.## (.. .. ##.. x hx h,4.7 (12x h x h4% _Found 7 stones.x h{ .....## # # .....######.####.## ##............ .....##.###........  #.....##.....####.##  #.....#...##.# #  #..###.####.#  #......@..#  #..)..#..#  ####..#..+ ....#..## #.....###.....######..## (..... ##.. ....6.7 (2.0)7.7 (3x hK D _Q - a scroll of identifyy h#.....# # #.# .....## #.# #.....# #.# Y# .....######.####.##. .....##............ .....##.###........ .....##.....####.## .....#...##.# #@# ........###.####.# .................# ..)..#...........# ###..#...........+  ....#...........# Y   ice beast (asleep) .## #.......................###.y h3K....######..## (...601.7 (4 _An ice beast comes into view.y h #.# #.# #  #.# Y# ###.##. .........#.## #@##.#...#)...#....+  .....# ........  ....###...   (... y h{ #.# #.# #  #.# Y# ###.##. y h.........#.## #@##.#...#)...#....+  .....# .......  ....###.   (y hy hcy hy ha _An ice beast is nearby!z h ######  ####### .......# #.# Y#####.####.##.####................###.............#.....####@###...##.# #.###.####...... ..)....# ###.....+  ..........# .## #............. ..........###...2.7 (1 _{ h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ hrY, ally target)Y   ice beast (summoned)6----==3 _A chill wind blows around you.{ hM ######  ####### #.......# #.# Y# ####.####.##.####...###.....@.......#.....####.##.#####...##.# #Y ........###.####.#Y   ice beast (summoned)...+  ........# .## #.....{ h<Y.{ h/--4{ h3| h  #.# # #.# # #.# # #.# # # #.# Y# | h ######.####.##.###.##.###.##.....####Y##.##...##.# #.# ..###.####.# ##..#)..#...# | h \Y   ice beast (asleep)..#....+ Y   ice beast (summoned) ....#.| h N...# | h | h zY., ally target)| hd A--5| h | h } h84Jaijje the Frost Mage ######.#Gnoll of Ashenzari ...... ....##.#Health: 66/66 ======================== ....##.#Magic: 16/19 ====================---- ....######## #.# #AC: 10Str: 7 ...........# #.# Y#EV: 13Int: 19 ....######.####.##*#####SH: 5Dex: 13 ....##...........*......XL:  9 Next: 64% Place: Dungeon:8 ....##.###.....Y@.......Noise: ---------  Time: 8365.7 (0.0) ....##.....####.##.#####A) +7 sceptre of Torment {pain, torment} ....#...##.# #.#[39;49} hKLm ..Throw: 5 boomerangs .......###.####.# ## ................# .)..#...........#Y   ice beast (asleep, ally target) ##..#...........+Y   ice beast (summoned) ....#...........# ## #.............Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (asleep, ally target, 98% to hit)Jaijje the Frost Mage ######.#Gnoll of Ashenzari ...... ....##.#Health: 66/66 ======================== ....##.#Magic: 16/19 ====================---- ....######## #.# #AC: 10Str:} h*m 7 ...........# #.# Y#EV: 13Int: 19 ....######.####.##(#####SH: 5Dex: 13 ....##...........(......XL:  9 Next: 64% Place: Dungeon:8 ....##.###.....Y@.......Noise: ---------  Time: 8365.7 (0.0) ....##.....####.##.#####A) +7 sceptre of Torment {pain, torment} ....#...##.# #.# ..Throw: 5 boomerangs .......###.####.# ## ................# .)..#...........#Y   ice beast (ally target) ##..#...........+Y   ice beast (summoned) ....#...........# ## #.............} hThrow: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (asleep, ally target, 98% to hit)  You throw a boomerang.  The boomerang hits the ice beast but does no damage.Y...YY.6.9 (1.2 _~ hBJaijje the Frost Mage ######.#Gnoll of Ashenzari ...... ....##.#Health: 66/66 ======================== ....##.#Magic: 16/19 ====================---- ....######## #.# #AC: 10Str: 7 ...........# #.# .#EV: 13Int: 19 ....######.####.##.#####SH: 5Dex: 13 ....##..........YY......XL:  9 Next: 64% Place: Dungeon:8 ....##.###......@.......Noise: ---------  Time: 8366.9 (0.0) ....##.....####.##.#####A) +7 sceptre of Torment {pain, torment} ~ h....#...##.# #.# ..Throw: 5 boomerangs .......###.####.# ## ................# .)..#...........#Y   ice beast (ally target) ##..#...........+Y   ice beast (summoned) ....#...........# ## #.............You throw a boomerang. _The boomerang hits the ice beast but does no damage.  Throw: 5 boomerangs~ h+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (ally target, 59% to hit)~ h4Jaijje the Frost Mage ######.#Gnoll of Ashenzari ...... ....##.#~ hHealth: 66/66 ======================== ....##.#Magic: 16/19 ====================---- ....######## #.# #AC: 10Str: 7 ...........# #.# .#EV: 13Int: 19 ....######.####.##(#####SH: 5Dex: 13 ~ hc....##..........Y(......XL:  9 Next: 64% Place: Dungeon:8 ....##.###......@.......Noise: ---------  Time: 8366.9 (0.0) ....##.....####.##.#####A) +7 sceptre of Torment {pain, torment} ....#...##.# #.# ..Throw: 5 boomerangs .......###.####.# ## ................# .)..#...........#Y   ice beast (ally target) ##..#...........+Y   ice beast (summoned) ....#...........# ## #.............Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (ally target, 59% to hit)  You throw a boomerang.  The boomerang barely misses the ice beast.~ hW.Y~ hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (ally target, 59% to hit)  You throw a boomerang.  The boomerang barely misses the ice beast.Your ice beast hits the ice beast but does no damage.=8.0 (1.1 _The ice beast hits you but does no damage.~ h*, Really attack near your ice beast? Y - Yes ~ h- ' N - No h hW'Jaijje the Frost Mage ######.#Gnoll of Ashenzari ...... ....##.#Health: 66/66 ======================== ....##.#Magic: 16/19 ====================---- ....######## #.# #AC: 10Str: 7  hs...........# #.# .#EV: 13Int: 19 ....######.####.##.#####SH: 5Dex: 13 ....##..........YY......XL:  9 Next: 64% Place: Dungeon:8 ....##.###......@.......Noise: =--------  Time: 8368.0 (0.0) ....##.....####.##.#####A) +7 sceptre of Torment {pain, torment} ....#...##.# #.# ..Throw: 5 boomerangs .......###.####.# ## ................# .)..#...........#Y   ice beast (ally target) ##..#...........+Y   ice beast (summoned) ....#...........# ## #.............[ hPmYour ice beast hits the ice beast but does no damage. _The ice beast hits you but does no damage.  You sock the ice beast! The ice beast writhes in agony.  The ice beast is severely wounded.Your ice beast hits the ice beast. Your ice beast freezes the ice beast.  The ice beast completely resists.7==9.4 (1.4 h h b _The ice beast hits you  You sock the ice beast! The ice beast writhes in agony.  The ice beast is severely wounded.  Your ice beast hits the ice beast. Your ice beast freezes the ice beast.  The ice beast completely resists. _hits you but does no damage. hZ  h[ Really attack near your ice beast? Y - Yes  N - No hC h$Jaijje the Frost Mage ######.#Gnoll of Ashenzari ...... ....##.#Health: 66/66 ======================== ....##.#Magic: 17/19 =====================--- ....######## #.# #AC: 10Str: 7 ...........# #.# .#EV: 13Int: 19 ....######.####.##.#####SH: 5Dex: 13 ....##..........YY......XL:  9 Next: 64% Place: Dungeon:8 ....##.###......@.......Noise: ==-------  Time: 8369.4 (0.0) ....##.....####.##.#####A) +7 sceptre of Torment {pain, torment} ....#...##.# #. h'[40m# ..Throw: 5 boomerangs .......###.####.# ## ................# .)..#...........#Y   ice beast (ally target) ##..#...........+Y   ice beast (summoned) ....#...........# ## #.............The ice beast completely resists. _The ice beast hits you but does no damage.  You closely miss the ice beast.The ice beast is severely wounded.Your ice beast hits the ice beast but does no damage.  The ice beast hits you but does no damage.-70.7 (1.3 h<, h / _hits you but does no damage.  You closely miss the ice beast.  The ice beast is severely wounded.Your ice beast hits the ice beast but does no damage.  The ice beast hits you _Your ice beast closely misses the ice beast. hTReally attack near your ice beast? Y - Yes  N - No h Jaijje the Frost Mage ######.#Gnoll of Ashenzari ...... ....##.#Health: 66/66 ======================== ....##.#Magic: 17/19 =====================--- ....######## #.# #AC: 10Str: 7 ...........# #.# .#EV: 13Int: 19 ....######.####.##.#####SH: 5Dex: 13 ....##..........YY......XL:  9 Next: 64% Place: Dungeon:8 ....##.###......@.......Noise: =--------  Time: 8370.7 (0.0) ....##.....####.##.#####A) +7 sceptre of Torment {pain, torment} ....#...##.# #[40 h m.# ..Throw: 5 boomerangs .......###.####.# ## ................# .)..#...........#Y   ice beast (ally target) ##..#...........+Y   ice beast (summoned) ....#...........# ## #.............The ice beast hits you but does no damage. _Your ice beast closely misses the ice beast.You hit the ice beast but do no damage.Your ice beast convulses!  The ice beast convulses!  The ice beast is almost dead.. _Your ice beast closely misses the ice beast.  You hit the ice beast but do no damage.  Your ice beast convulses!  The  The ice beast is almost dead.Your ice beast disappears in a puff of smoke!2.1 (1.4 h2# _The ice beast closely misses you. The ice beast barely misses you. hZ?=  You thump the ice beast! h F1. hy70-3.5 _You kill the ice beast! h̒8= h, hUX hv h:9= h  h, hl h, hZ h h|b9== h  hX h&_Magic restored. hBI h\, h h hH h, h5 h h{u he####.# ..# #.##### #.##.# h>######## #.##.#.....# #.##.# ######.####.##.######.##.....K..............##.###...##.....####.##@######.-84.5 (11.0)#...##.# #.##.........###.####.##.#######.......##.####.#.#..+... hك*K   kobold (wandering) ..#...##..  #.......  ....###... hs _A kobold is nearby! h$  #.# #.#### #.##.# #.##.# #.##.#####.##.######. .............. ............... #@#  #.##........ #.####### #.##.#...#..  ...   h- V #.# #.#### #.##.# #.##.# #.##.#####.##.######. .............. ............... #@#  #.##........ #.####### #.##.#...#..  ...   _A kobold is nearby! h^ #### #.# .# #.####.# #.##.######### #.##.#........# #.##.# .######.####.##.######..##.....K........##.###.......@.........##.....####.##.######.#...##.# #.##........###.####.##.#######..# h9#.# )..#.##.# #..#.+... ...###.. # #........ h hF.K hU==5.5 (1.0) _ hW h hv# #.#.# #.####.# #.##.#.# #.##.# hU.# #.##.#.######.####.##.######..##......K..##.###..##.....####.##.######..#...##.# #.##.........###.####.##.#######..##.# .)..#..##.# ##..#...+....#...##.. ## #. hF h8K. hŘ&6 h[ hFW# #.#.# #.####.# #.##.#.# #.##.#.# #.##.#.######.####.##.######..##.....K..##.###..##.....####.##.######..#...##.# #.##.........###.####.##.#######... h^##.# ..)..#...##.##..#....+...  ....#....##.. .## #. hX h;J.K hX&7 hď h h '# #.# #.....# #.#### #.....# #.##.# #.....######## #.##.#...# #.##.# #.....######.####.##.######..##. #.....##.###K. #.....##.....####.##.######. #.....#...##.# #.##. #.###.####.##.# #...##.# #..)..#...##.##..#...+... ....#....##..  .## #. h  h p.K8 hq  hU  hkw  # #.#  #.....# #.####  #.....# #.##.# ##.....######## #.##.# h*....# #.##.# ##.....######.####.##.######..##. ##.....##.###.  #.....##...K.####.##.######.  #.....#...##.# #.##.  #.###.####.##.#  #.. h?##.#  #..)..#..##.#  ####..#..+... ....#..##..  .## #. hp h.KK===9 h/ h( _The kobold shouts! hZ # #.# #.....# #.#### #.....# #.##.##.....######## #.##.#....# #.##.##.....######.####.##.######..##.#.....##.###. #.....##....K####.##.######. #.....#...##.# #.##. #..###.####.##.#  #.##.# #..)..#.##.#  ####..#.+...  ....#.##..  hև .## #. hK.---90 h 2  You barely miss the kobold.3--=--1.9 (1.4 h5 h9C _The kobold hits you with a +0 short sword. x2 h =  You puncture the kobold! h C) h' 5-3.2 (1.3 h,  h0 J _You kill the kobold! h  # #.# #.....# #.#### #.....# #.##.##.....######## #.##.#....# #.##.##.....######.####.##.######..##.#.....##.###. h . #.....##.....####.##.######. #.....#...##.# #.##. #..###.####.##.# #.................##.# #..)..#...........##.# ####..#...........+... ....#...........##..  .## #. h  h F-40 hZ  h'  Things that are here: _a +0 short sword; a kobold corpse hf9 h< Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy4% 2b - Fugue of the FallenNecromancy9% 3  c - Ignite PoisonFire/Alchemy30% 4  d - Cause FearHexes32% 4  e - Metabolic EnglaciationHexes/Ice34% 5  f - Detonation CatalystFire/Alchemy65% 5  g - FireballConjuration/Fire65% 5  h - Manifold AssaultTranslocation100% 7  i - Summon HydraSummoning100% 7  j - Dragon's CallSummoning100% 9 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hJaijje the Frost Mage########.#Gnoll of Ashenzari ......#.....##.####Health: 63/66 ======================--#.....##.##.#Magic: 19/19 ======================== ####.....######## #.##.#AC: 10Str: 7 ................# #.##.#EV: 13Int: 19 ####.....######.####.##.######.SH: 5Dex: 13 .........##....................XL:  9 Next: 70% Place: Dungeon:8 ####.....##.###.@..............Noise: ---------  Time: 8394.2 (0.0)#.....##.....####.##.######.A) +7 sceptre of Torment {pain, torment} #.....#...##.# #.##........Throw: 5 boomerangs[12 h;4H#........###.####.##.########.................##.##..)..#...........##.#####..#...........+.......#...........##...## #...............You barely miss the kobold. _The kobold hits you with a +0 short sword. x2  You puncture the kobold! _You kill the kobold!Things that are here: _a +0 short sword; a kobold corpse  Okay, then. _ h:' 4 h.)  h}, F _Unknown command. hI h& h 4= _ h, h hPk5= hX h!B h!, h" h%a6= hY( hf.1 _HP restored. hi5_ h}8, h: h; h? hLE h F hH hZK hL9= hvM hKO hQ, htR h$T hV, hW haY h\, h] hE_ hb, hc hd h&g, hg hi hl, hm h]n hrq, h$r h0t hAv, hv hx hm h ############  #... ### #.#########o ..# #.#### ..# #.##.# ..######## #.##.# .........# #.##.#  hFGo   orc priest (asleep) ..######.####.##.######. ..##.................... ..##.###.) hB14120.0) hh,5.2 (21 h hy _An orc priest comes into view. It is wielding a +0 flail. h ############  #...@.......  #.#########o  #.#### #.##.# #.##.# #.##.#. ... )  h? ############  #...@.......  #.#########o  hL #.#### #. #. #.##.#....) h`  h^ h h  hm$b _An orc priest is nearby! hJ ############  #...@.......  #.#########o  #.#### #.##.# #.##.# #.##.#. ... )  h<  ############  #...@.......  #.#########o  #.#### #. #. h͇ #.##.#....) h  h0  h  h{ b _An orc priest is nearby! h+D#.#....o #.#o.# #.#### # #.##.## #.##.## #.##.# ######.####.##.######. o   orc (asleep) .##...   An orc comes into view. It is wielding a +0 dagger.Found 7 gold pieces.  The orc priest shouts! The orc shouts!  h{  hcoo$.oooo 2 orcs (1 wandering)An orc comes into view. It is wielding a +2 hand axe of freezing.==6.2 (1.0) h h  h1 h_You hear a shout! h;I#.##.oo$. #.#.o# # #.#### # #.##.# ######.####.##.######.  h> h[? h B hB hJoo.$ooo 3 orcs (1 wandering)--7 hYR h`bs _An orc comes into view. It is wielding a +0 dagger. hVN  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ht  Jaijje the Frost MageGnoll of Ashenzari ......Health: 66/66 ========================Magic: 16/19 ====================----AC: 10Str: 7EV: 13Int: 19SH: 5Dex: 13####*****###.#XL:  9 Next: 70% Place: Dungeon:8#..***@**oo.$oNoise: ---------  Time: 8417.2 (0.0) ##.##*****##.o#A) +7 sceptre of Torment {pain, torment} ##.####Throw: 5 boomerangs ##.##.# ######## #.##.# .......# #.##.#o   orc priest ######.####.##.######.ooo 3 orcs (1 wandering) ##.................... ##.###.).............. _You hear a shout hZb! _An orc comes into view. It is wielding a +0 dagger.Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h   Jaijje the Frost MageGnoll of Ashenzari ......Health: 66/66 ========================Magic: 16/19 ====================----AC: 10Str: 7EV: 13 h Int: 19SH: 5Dex: 13############.#XL:  9 Next: 70% Place: Dungeon:8#.....@..oo.$oNoise: ---------  Time: 8417.2 (0.0) # h/ #.#########.o#A) +7 sceptre of Torment {pain, torment} ##.####Throw: 5 boomerangs ##.##.# ######## #.##.# .......# #.##.#o   orc priest ######.####.##.######.ooo 3 orcs (1 wandering) ##.................... ##.###.).............. _An orc comes into view. It is wielding a +0 dagger.Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h hGM#####...@..oooo.#######.. o  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts (safe; 1%   hPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The orc shouts! freezes the orc priest. h;#####*##### hq ####The orc priest invokes the aid of Beogh against you. h2####@##### h?458---==8.2 (1Ramparts  h.:####### h{=4 _Pain shoots through your body! h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hC  A chill wind blows around you. h  h\[ ####Yooooo###(ally target)o 4 orcsY   ice beast (summoned)An orc comes into view. It is wielding a +0 mace.The wall freezes the orc priest. hSY3----9 h########## hI _The orc priest hits your ice beast with a +0 flail. h   The wall freezes the orc priest! h   h  hA S#######o h _o.o$. h #######o h9 Goooo 4 orcs (1 ally target) h wY   ice beast (summoned) h    h; "You kill the orc priest! h  h#  hi$ --- h* <----2--20 h*0  h0 E##### h1 ## hj2  hY6   h 7  hr8 7_Your ice beast hits the orc but does no damage. h(R* ########.ooo######.  The wall freezes the orc but does no damage.  The orc hits your ice beast but does no damage.9--1######## _Your ice beast closely misses the orc. hYe  Your ice beast hits the orc. Your ice beast freezes the orc! hl-###)oo$#######o 3 h&2 h&####### h4C _The orc dies! h, ha  Your ice beast hits the orc. Your ice beast freezes the orc! h%###)o.#### 2 orcs h-4=3########## hNC _The orc dies! h n#####o#######.(1 ally target)604 hB ### _Your ice beast closely misses the orc.  Your ice beast hits the orc. Your ice beast freezes the orc! _The orc dies!  Your ice beast hits the orc. Your ice beast freezes the orc! _The orc dies! _Your ice beast closely misses the orc. hw 9The orc dies! _Your ice beast closely misses the orc.  The wall freezes the orc. The orc closely misses your ice beast.  Your ice beast hits the orc. Your ice beast freezes the orc! h̸ #)#####   orc ( h% B=5 h ~##### h C _The orc dies! h_ hfa  Your ice beast hits the orc. Your ice beast freezes the orc! hr`####).#####Y   ice beast (summoned) hw6######## hC _The orc dies! hE####Y.#1=7####### h%##########8######### hH X ############.##.....Y@.)..$. #.#########..# #.####  #.##.# # #.##.#  hN  You swap places. h  hߎ \5=9 h  h\ j _The frozen ramparts melt away as you move. hY#.##.....Y.@)..$.#.#..##.#### # # #.##.#  hU hD.Y h'30 h h0 hh#.##......Y.@..$.#.#..##.#### .# #.##.# # # #.##.#   h7.Y2=1 hG@ _Items here: ))))) [[ †††. h ##.##.Y)@.$.#.#..##.#### ..# #.##.# ..# #.##.# ..## #.##.# ..#K   kobold (polearm, wandering).####.##.######K.#Y   ice beast (summoned)..#  h 5.YY   ice beast (summoned)..#2 _ h  h  h 1 # #.##### #.@Y.$..... #.#..##### #.#### ..# #.##.# ..## #.##.# ..#.# #.##.# ..##.####.##.######..#...# ###.).=3 _You swap places.  hj_Items here: ))))) [[ †††. ho$Pick up what? 43/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 dagger  c - a +0 flail  d - a +0 mace  e - a +2 hand axe of freezing Armour (select all with [)f - a +0 leather armour  g - a +0 scale mail Carrion an orc corpse an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h 3  Jaijje the Frost MageGnoll of Ashenzari ......Health: 62/66 ======================--Magic: 15/19 ==================------AC: 10Str: 7EV: 13Int: 19#SH: 5Dex: 13############.#####XL:  9 Next: 72% Place: Dungeon:8#........@Y.$.....Noise: ---------  Time: 8433.2 (0.0)#.#########..#####A) +7 sceptre of Torment {pain, torment} #.#### ..#Throw: 5 boomerangs#.##.# ..# ##### #.##.# ..# ....# #.##.# ..# h3Y   ice beast (summoned) ###.####.##.######..# ....................# ###.)..............You swap places. _The frozen ramparts melt away as you move. _Items here: ))))) [[ †††. _You swap places. _Items here: ))))) [[ †††.  Okay, then. h7 h7 hr; hx=. _ h+.# #.##### #.Y@.$..... #.#..##### #.#### ..# #.##.# ..# #.##.# ..## #.##.# ..# .####.##.######..#..# 34.2 (1 _You swap places. h##.#.# #.##.Y.@$.#.#..##.#### #..# #.##.# #..# #.##.# #..## #.##.# #..# .####.##.######..#...# )Y6==5 hSF ### #.# #.# #.##.)Y.@.#.#..##.#### #..# # #.##.# #..# .Y6  hu  You now have 616 gold pieces (gained 7).4=7.2 (2 hH X _R - a fizzy black potion hn) ### #.# #.# #.##.).Y.#.#..##.#### #..# #.##.# #..# #.##.# #..# # #.##.# #..# ####.##.######..#...# .Y8.2 (1 hQ h&d3 ho==5= h{ ht _Your ice beast disappears in a puff of smoke!7= h h7, hE ha6= h' hB h&O= hxB hb=8= hB hX h , h0 hPO= hf hp, h^ hb9== hp h h^, ha hƻ h(, h hh h~, h h h(P== hG h hp, h h( hv, h_ h hJ, h h hS, h h h%, h h hE, h0 h h, hz h h h-  h  h~  h|  h&  hf.  h6  h_7 v#........)............#  h8 :#.#########..##########  h9 #.#### #..# #.##.# #..# #.##.# #..# #.##.# #..# #.##.######..# ########.  hA .............###........ ........>69.2 (31.0) #.#..###.. #.##.........# #.# #.##.#######.. ..# ..##.# #.# #.# ..##.# #.. ... ..+... #.# #.###.. ..# #.#  hD  hUE &70.2 (32 hI  hM   hN  hO -_Found a stone staircase leading down. h*4 } h T h|  h  h@  h" ]... ..#§#.....# .#  ##.§§##.#.##.#  §#.#.#.#....# §§ §..#..### #. § §#....# # ∆§§##...####### #............ ...#.#.#.######. ......... .#######.######. #.# #.# #.# #.# #.# .#   h- 95.2 (25  You now have 623 gold pieces (gained 7).  Ashenzari invites you to partake of a vision and a curse of sorcery andelements. h9<    h< --more-- hN=  hI S§#. h & _ h  h  h\d h'fInnate Abilities, Weirdness & Mutationsa - You have very sharp teeth.b - You have an uncanny knack for detecting items.c - Your experience applies equally to all skills. h h hy... ..#§#.....# .#Jaijje the Frost Mage##.§§##.#.##.#Gnoll of Ashenzari ...... h§#.#.#.#....#Health: 66/66 ========================§§ §§.#..###Magic: 19/19 ======================== h#.#§ §#....#AC: 10Str: 7# ∆§.##...#######EV: 13 h<pInt: 19#............SH: 5Dex: 13...#.#.#.######. h#XL:  9 Next: 72% Place: Dungeon:8.......@........Noise: ---------  Time: 8495.2 (0.0).#######.######.A) +7 sceptre of Torment {pain, torment} #.# ho Throw: 5 boomerangs#.##.##.# h #.#.# _R - a fizzy black potion _Your ice beast disappears in a puff of smoke!  h _Found a stone staircase leading down.  You now have 623 gold pieces (gained 7).  Ashenzari invites you to partake of a vision and a curse of sorcery and _elements. h hD h8 hR h; Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Sorc/Elem)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description. hA... ..#§#.....# .#Jaijje the Frost Mage##.§§##.#.##.#Gnoll of Ashenzari ......§#.#.#.#....#Health: 66/66 ========================§§ §§.#..###Magic: 19/19 ========================#.#§ §#....#AC: 10Str: 7# ∆§.##...#######EV: 13Int: 19#............SH: 5Dex: 13...#.#.#.######.XL:  9 Next: 72% Place: Dungeon:8.......@........Noise: ---------  Time: 8495.2 (0.0). hM[40m#######.######.A) +7 sceptre of Torment {pain, torment} #.#Throw: 5 boomerangs#.##.##.##.#.# _R - a fizzy black potion _Your ice beast disappears in a puff of smoke! _Found a stone staircase leading down.  You now have 623 gold pieces (gained 7).  Ashenzari invites you to partake of a vision and a curse of sorcery and _elements.Curse which item? (Esc to abort) Hand Weapons (go to first with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - a +0 pair of gloves of stealth (worn)  P - a +0 cloak (worn) Jewellery (go to first with "=)  E - a +4 ring of protection (worn) h  h@ ... ..#§#.....# .#Jaijje the Frost Mage##.§§##.#.##.#Gnoll of Ashenzari ......§#.#.#.#....#Health: 66/66 ========================§§ §§.#..###Magic: 19/19 ========================#.#§ §#....#AC: 10Str: 7# ∆§.##...#######EV: 13Int: 19#............SH: 5 hyB Dex: 13...#.#.#.######.XL:  9 Next: 72% Place: Dungeon:8.......@........Noise: ---------  Time: 8495.2 (0.0).#######.######.A) +7 sceptre of Torment {pain, torment} #.#Throw: 5 boomerangs#.##.##.##.#.#Your +0 pair of gloves of stealth glows black for a moment.  Ashenzari will now identify your possessions.f - a potion of cancellation; g - a potion of attraction  q - 2 potions of lignification; v - 2 scrolls of noise  x - 2 scrolls of vulnerability; D - a potion of brilliance  F - a scroll of acquirement; G - a scroll of poison; H - a potion of resistance hRE G*6.2 (1 h-H  hL   Ashenzari will now identify your possessions.  f - a potion of cancellation; g - a potion of attraction  q - 2s of lignification; v - 2 scrolls of noise  x - 2 scrolls of vulnerability; D - a potion of brilliance  F - a of acquirement; G - a scroll of poison; H - a potion of resistance_I - a potion of heal wounds; R - a potion of enlightenment h~Read which item? Scrolls  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 2 scrolls of revelation  m - 3 scrolls of enchant armour  o - 2 scrolls of fog  p - 3 scrolls of enchant weapon  v - 2 scrolls of noise  x - 2 scrolls of vulnerability  F - a scroll of acquirementG - a scroll of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon  Q - a scroll of identify [!] read|quaff|evoke[?] describe selected h... ..#§#.....# .#Jaijje the Frost Mage##.§§##.#.##.#Gnoll of Ashenzari *.....§#.#.#.#....#Health: 66/66 ========================§§ §§.#..###Magic: 19/19 ========================#.#§ §#....#AC: 10Str: 7# ∆§.##...#######EV: 13Int: 19#............SH: 5Dex: 13...#.#.#.######.XL:  9 Next: 72% Place: Dungeon:8.......@........Noise: ---------  Time: 8496.2 (0.0). h[40m#######.######.A) +7 sceptre of Torment {pain, torment} #.#Throw: 5 boomerangs#.##.##.##.#.#Ashenzari will now identify your possessions.f - a potion of cancellation; g - a potion of attraction  q - 2 potions of lignification; v - 2 scrolls of noise  x - 2 scrolls of vulnerability; D - a potion of brilliance  F - a scroll of acquirement; G - a scroll of poison; H - a potion of resistance_I - a potion of heal wounds; R - a potion of enlightenment hP  Okay, then. hR h_ h. _ h . ..#§#.....# .# ##.§§##.#.##.# §#.#.#.#....# §§ §§.#..### #.#§ §#....# # ∆§.##...######## #............#...#.#.#.######...#.######. #.# #.# #.# #.# #.# .# h he27.2 (1 _ hW h  hi  .... ..#§#.....# .# ##.§§##.#.##.# §#.#.#.#....# §§ §§.#..### #.#§#§#....# # ∆§§##...####### #. #............#...#.#.#.######...#.######. #.#  #.#  #.#  #.#  #.#  .# h%<8 hC  ho .... ..#§#.....# .# ##.§§##.#.##.# §#.#.#.#....# §§ §§.#..### #.#§#§#....# # ∆§§##...####### #.# #......#...#.#.#.######.. h.#.######.. #.#  #.#  #.#  #.#  #.#  .# h8§ h&9 hg h_ .... ..#§#.....# .# ##.§§##.#.##.# §#.#.#.#....# §§ §§.#..### #.#§#§#....# # §§§##...# #§#§#......###...#.#.#.######..^....#.######.>.. #.#. #.#  #.#  #.#  #.#  .# h9500 _Found a +0 whip. Found a stone staircase leading down. h0 . .... ..#§#.....# .# ##.§§##.#.##.# §#.#.#.#....# §§ §§.#..### #.#§#§#....# ##§§§##...# #§#§#.... h #.###...#.#.#.######...^....#.######..>... #.##.## #.## #.#  #.#  #.#  .# h1 #§###.§1 h  h'  h >M## (#...#.#.### . .... ..#§#.....# ##.§§##.#.###.#.#.#.... §§ §§.#..###§#§#§#....# ##§§§##...####### #§#.#...........#.###.§@#.#.#.######................... h[ ^....#######.######..>....#.## h |#§##.#§. h! &2 hּ  h.  h&M.###... .....#.### ## ( hq'V#...#.#.### . .... ..#§#.....# ##.§§##.#.###.#.#.#.... §§ §§.#..####§#§#§#....# ##§§§##...####### #.#@#...........#.###...#.#.#.######.....................^....#######.######.# h) h- h>.&3 h11 hP3 hSM....... ###.......... .###... .....#.### ## (#...#.#.### . .... ..#§#.....# ##.§§##.#.###.#.#.#.... §§§§§§.#..###§#§#§#....# #§@§##...####### #.#§#...........#.###...#.#.#.######......................^....#######.#.>.#.##§#._4 _Found a shadowy altar of Dithmenos. hi)Q h)R s_ hM##..# #.#.####.## ........ ###.......... .###... .....#.### ## (#...#.#.### . .... ..#§#.....# ##§§.##.#.###§#§#§#.#....§§._§§§.#..###§#@#§#....# ##§§§##...####### #.#§#...........#.###...#.#.#.######...........#######.....#.#######.#§#.#.§..# hհ-5 h1_ h h DM+.#.###.#.# ##..# #.#.####.## ........ ## ###.......... .###... ......#.####.### ## (#...#.#.### . .... ..#§#.....# ##§§.##.#.###§#.#§#.#....§§.@.§..#..####§#§#.#....# #§§§##...########.#§#............#...#.#.#.............#######.#..#.####§§§#§#.#.§#§#§#§#6 _There is a shadowy altar of Dithmenos here. h%Q hv.+... #.###.#.#.##.. ..# #.#.####.###. ## ###.# ..###... ......#.####.### .## (... #...#.#.### # .. .... ..#§#.....# .# ##§§§##.#.##.# #§#.#.#.#....# §§@_.§..#..### #§#§#§#....# ##§§§##...#  #.#§# hy.  #.###...#.#.#.######.  .  .^....#.######.  .>.... #.#  #.#### #.# h %. h|-7 _ hS h hH.+... #.###.#.#.##.. ..# #.#.####.###. ## ###.#.###... ......#.####.### ..## (... #...#.#.### # #.. .... ..#§#.....# .# h{. # ##§§.##.#.##.#....§.#§#.#.#.#....#......§@§_.§..#..###.....§#§#§#§#....#..# ##§§§##...#  #.#§#.  #.###...#.#.#.######.  .  .^....#.######.  .>.... #.#  #.#### #.# h. #....§§.....§§@§_.....§#§#.#.#..#.#..#..8 h hڑ h|3 h/~ h> h hX h h '.+... #.###.#.#.##.. ..# #.#.####.###.. ## ###.#.###.... ......#.####.### #..## (...K #...#.#.### # ##.. ...... ..#§#.....# .#...#.####§§.##.#.##.#......§#§#.#.#.#....#......§@§§_.§..#..###9......§#.#.#.#....#...#.####§§.##...#. # #.#§#.. #.###...#.#.#.######. .. K   kobold (polearm, wandering)  .^....#.######.  .>.... #.#  #.#### #.# h+ h/] _A kobold is nearby! ht-    ..#  .. ##  ..   (...K  #  ......  .#  ...#.####  ......§#§#  ......§@§  ......§#.#  ...#.#### . # #.# .^ .>.... #.#   #.#  h+    ..#  .. ##  ..   (...K  #  ......  .#  ...#.####  ......§#§#  ......§@§   h ......§#.#  ...#.#### . # #.# .^ .>....    h;  h  h  h ^ .+... #.###.#.#.##.. ..# #.#.####.###.. ## ###.#.###..... ......#.####.### ##..## (...K# #...#.#.### #  h ^ ##.. ......F ..#§#.....# .#.#.####§§.##.#.##.#.§#§#.#.#.#....#)......@.§§_.§..#..###.§#.#.#.#....#$...#.####§§.##...#.# #. #.#§# hu a# #.###...#.#.#.###### F   bullfrog (asleep) .^....#.###### K   kobold (polearm, wandering)  .>.... #.#  h  #.#### #.# _A kobold is nearby! hd j  A bullfrog comes into view. hg .K.#§#§.#§# h '10 h 8_ h : _Found a +0 spear and 12 gold pieces. hYj.+... #.###.#.#.##.. ..# #.#.####.... ## ## ###..###.....#. ......#.####.#..## (....#. #...#.#.### # ##.. .....KF ..#§#.....# .#.#.####§§.##.#.##.#.#§#.#.#.#....#.).§§§_.§..#..###.#§#.#.#....#.$...#.####§§.##...#.# #. #.#§# # #.###...#.#.#. .. .^....#...>.... #.#  #.#### #.# hia:K.. hb&1 hg hi hy!.##.# #.......#.+... #.###.#.# ##.. ..# #.#.####.#........ ##### ###......... .......###.....#.. ......#.####.# ####..## #(....#K###...#.#.### ###.. hm..F. ..#§#.....# .##.####§§.##.#.##.##..#§#.#.#.#....#).§§§_.§..#..###.........#§#.#.#....# .$...#.####§§.##...#######.###.# #.#§#.........#. #.###...#.#.#.##### .................. .^....#######.####..>.... #.# h h<K. hE&2 h hC>###.####.#......+... #.###.#.# ##.. ..# #.#.####.#....... ##### ###......... .......###.....#.K .....#. ####..## #(....#.###...#.#.### ##...F....#§#.....# ......#@####§§.##.#.###..#§#.#.#.#....)§§§_.§..#..###..........#§#.#.#....#.$...#.####§§.##...#######.###.# #.#§#.......... #.###...#.#.#.##### .................. .^....#######.#### hϜuK.§§§§§_§ h &3 h h| F  The helpless bullfrog fails to defend itself.  You puncture the bullfrog! The bullfrog writhes in agony.  The bullfrog convulses!  The bullfrog croaks. The kobold shouts!  You bite the bullfrog.  The bullfrog is almost dead. h .KFF  K) h |0---====4.5 (1.3 hz  h M _You block the bullfrog's attack. The bullfrog hits you. h §§#§§§§§_§§###The bullfrog is almost dead. _You block the bullfrog's attack. The bullfrog hits you.  You closely miss the bullfrog.  You bite the bullfrog, but do no damage.  The bullfrog misses you. The kobold hits you but does no damage. h 57----=---5.8 ho 6_ h , _The bullfrog hits you. hYY  You hit the bullfrog. The bullfrog writhes in agony. hSd .K   kobold (polearm)  You kill the bullfrog! h~y-6---7.0 (1.2 h h@ _The kobold hits you but does no damage. x2 hMB###.####.##.#######.....# ##.###.####.#......+... #.###.#.# ##.. ..# #.#.####.#....... ##### ###......... .......###.....#.. .....#. ####..## #(....#K###...#.#.### ##.. .......@....#§#.....# ......#.####.§§##.#.###.......§§#§#.#.#.#....).....§§§§§_.§..#..###........§§#§#.#.#....#.$...#.####§§.##...#######.###.# #.#§#.......... #.###...#.#.#.##### .................. h\§.§§§§_.#8=80 h] hxaL _The kobold misses you. hK ..##You closely miss the kobold. You bite the kobold, but do no damage. hN-9.4 (1.4 hV9_ h Z= _The kobold hits you but does no damage. h;  _You barely miss the kobold. You bite the kobold, but do no damage.9=20.8 hp  h0 T _The kobold closely misses you. hzm .§§#.§§§_You barely miss the kobold. The kobold closely misses you. hXn (2.2 hr 9_ hJu S _The kobold barely misses you. h `  You thump the kobold!)_-3.5 (1.3_ _You kill the kobold! hM.##.# #.##.........### .###.####.##.#######.....# ###.####.#......+.#.###.#.# .##.. ..# #.#.####.#....... #####.###......... .......###.....#........#. ####..## #(....#@###.§§#.#.### ##........#§#.....# ......#.####§§§##.#.###........§#§#.#.#.#....# hA.......#..#.#####. #.# h h§ hT_ h h60 hfM-40 h  h h@_You see here a +0 spear. hT M...####.##.###########. ..##.# #.##.........### .###.####.##.#######.....# ###.####.#.....+.#.###.#.# ##.. ..# #.#.####.#....... #####.###......... .......###.....§..#. ####..## #(....#)###.§§#.#.### ##.. ............#§#.....# ......#.####§§§##.#.##.##..... ..........####.###.# h]..#5 _ h_ h@d h ####.##.######..###.######. ##.# #.##.###.# ###.####.##.#.....# ##.# #.###.### ##.# #.# +... #.###.#.# ##.. ..# #.#.####.# #####.###.###.....#.#.####.#..## #(....#)###..§#.#.### # ##.. ............#§#.....# .# ......#.###..........).......§§§_.§..#..### ..........#§#.#.#....# #.$...#.####§§.##...####.###.# #.#§#.§[39 h ;49m.._6 hK ####.##.######..###.######. ##.# #.##.###.# .####.##.#.....# ##.# #.###.### ##.# #.# +... #.###.#.#  hN ##.. ..# #.#.####.# #####.###.####.....#..@..§...#.####.#..## #(....#)###...#.#.### #  ##.. ............#.#.....# .# ......#.####§§.##.........).......§§§_.§..#..### ..........#§#.#.#....# #.$...#.####§§.##...####.###.# #.#§#. hKY I._ hZ T1=7 h|a 9_ hd  hr-####.##.######..###.######. .# #.##..###.# .####.##.#.....# ##.# #.###.### ##.# #.......#  hu)+... #.###.#.# ##.. ..# #.#.####.###  #####.###.# ###.....#.#.####.### ..## #(....#)###...#.#.### # ##.. ............#.#.....# .# ......#.#####........§#§#.#.#..).......§§§§§§§.#..###  ho....#§#.#.#....# #.$...#.####§§.##...####.###.# #.#§#._.#.##8 h ht h6 hB h-n2=34=5= h™i6= h h h", h! h =  You see here a +0 spear. hV= _ h h hC, h hÿ hB, h' h4 hX h0X h,1 _You now have 635 gold pieces (gained 12). h;0B ha1 h8X h/?X h? hj@ hA hC hK #.........#.####.§§##.#.##. #..##.........#§#§#.#.#.... #.....)........§§§§§..#..## #.##..........#.#.#.#....# ##.....#.####§§.##...### ###.###.# #.#§#........ #.###.###.§§#.#.#.### #.......... ####@^....#######.###  h4Ll#.......>....# #.# .......#.##### #.#.# #......#.# #.#.. ....... .. #.#..# ....l.. ... #.#l   komodo dragon (asleep)..# l..#... ... .#l   basilisk (asleep) ##..### ....... .... ....... hkTK§58.5 (30.0) hU,9.5 (31 hY h\n _A basilisk and a komodo dragon come into view. ht6` . ...... )...... .......  ##.....#.# ###.###.#  #.###.###. #.........§. ####@^....# #.......>....# #.#  .......#.##### #.#  .# #......#.# #.#  .. ....... .. #.#  ..# ....l.. ... #.#  ..# l..#... ... .#  ....... ....  h . ...... )...... h, .......  ##.....#.# ###.###.#   h\#.###.###. #.........§. ####@^....# #.......>....# #.#   h2.......#.##### #.#  .# #......#.#   .. ....... ..   ..# ....l.. ... #.#  h ..# l..#... ... .#  ....... .... hc4 h hd _There are monsters nearby! hگ` . ...... )...... .......  ##.....#.# ###.###.#  #.###.###. #.........§. ####@^....# #.......>....# #.#  .......#.##### #.#  .# #......#.# #.#  .. ....... .. #.#  ..# ....l.. ... #.#  ..# l..#... ... .#  ....... ....  hF . ...... )...... .......  ##.....#.# ###.###.#   hH#.###.###. #.........§. ####@^....# #.......>....# #.#  .......#.##### #.#  .# #......#.#   .. ....... ..   ..# ....l.. ... #.#  ..# l..#... ... .#  ....... .... hDS4 hQZ h]d _There are monsters nearby! h S#........#§#.....#  #.........#.####.§§##.#.## #..##.........#§#§#.#.#... #.....)........§§§§§..#..##.##..........#.#.#.#.........#.####§§.##...#####.###.# #.#§#....... #.###.###.§§#.#.#.## #..@......§......... ####.^....#######.## #.......>....# #.# .......#.##### #.# .# #......## #.# .. .......  #.# ..# ....l.. ...#.#  ..# l..#... ..# ###..### ....... .... h$ y.60.5 (1.0) _ hU. ##.#§#.....# #.........#.####.§§##.#. #..##.........#§#§#.#.# #.....)..§§§§§..#.. #.##..........#.#.#.#.... ##.....#.####§§.##... ###.###.# #.#§# #.###.###.§§#.#.#. # ####.^....#. #.......>....# #.# .#.# #.# .# #......#.# #.# .. . .. #.# ..# ....l.. ... #.# ..# l..#... ... .# ####..### . ....[ hG]37m§1 h.######..####(....#)###...#.#.# .. #.........#§#..... #.........#.####.§§##.# #..##.........#§#§#.#.# #.....)........§§§§§..##.##..........#.#.#.#........#.####§§.#####.###.# #.#§#..... #@###.###§§§#.#.# #................. ####.^....#######. #.......>....# #. .#.##### #. .# #......#.# #.  . .. .......  #.  . ..# ....l.. ...#.  . ..# l..#...[ h!40m . 2 hS  What are your orders?  t - Bark!  Orders for allies: a - Attack new target r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. hy hzG======3 h hjE _You bark for attention! You hear an angry hiss. h ]------4 h  hX  h{x------5 hY+Y6 hg&  h' &7 hz.  hQ1  hs hٸ&8 h h{Y9 hQ  hR '70 hW  hY  hm Y1 hQY2 h<3 hW h4 h Y4 h h7&5 h hf hfN hO&6 hRW h8Z h5W  hY &7 h^  hW`  hB ##................#§#..... ..#.####.§§##.#.##..##.........#§#§#.#.#.#.....)........§§§§§..#.#.##..........#.#.#.#... ##.....#.####§§.##...##.###.# #.#§#... #.###.###.§§#.#.#.##.@...............####.^....#######.# hDz#.......>....# #.#.......#.##### #.#.# ##.# #.#.. ....... .. #.#  ..# ....l.. .#.#  ..# l..#... ... .# ####..### ....... .... h:M hwV&8 h[ h^ h+ ##.#§#.....# #.........#.####.§§##.#.##..##.........#§#§#.#.#.#.....)..§§§§§..#..##.##..........#.#.#.#....###.....#.####§§.##...####.###.# #.#§#.#.###.###.§§#.#.#.##.####.^....# h4,.##.......>....# #.# .#.#####.# #......#.#.. . ....# ....l.. .....# l..#... ... h,  h7<9 ht8 hs: hc2 F##.#§#.....# .#.#.####.§§##.#.##.#..##.........#§#§#.#.#.#.....)........§§§§§..#..##.##....#.#.#.#....# ##.....#.####§§.##...####.###.# #.#§#.#.###.###.§§#.#.#.##.####.^....#.##.......>....# #.# ........# #........ .........# ....... .....# l..#... . 80 hd\MWhat are your orders? h5  You bark for attention! You hear a bellow! x2; You hear an angry hiss. §Y   yakYYou hear a bellow! x2======1 h  hl h&2_A yak comes into view. hҌ hLe  ##.#§#.....#  #.#.####.§§##.#.## #..##.........#§#§#.#.# #.....)........§§§§§..#.. #.##....#.#.#.#....# ##.....#.####§§.##... ###.###.# #.#§# #.###.###.§§#.#.#. #.§ ####.^....#. #.......>....# #.# .......#.##### #.# .# #......#.# #.# .. ....... .. #.# ..# ....... ... #.# ..# l.Y#... ... .# ###..### . ....§.§[4 hqx f0m------2 h$. ##.#§#.....# #.........#.####.§§##.#. #..##.........#§#§#.#.# #.....)..§§§§§..#.. #.##..........#.#.#.#.... ##.....#.####§§.##... ###.###.# #.#§# #.###.###§.§#.#.#. #.§§ ####.^....#. #.......>....# #.# .#.# #.# .# #......#.# #.# .. . .. #.# ..# . ... #.# ..# l.Y#... ... .# ####..### . .... h([9;17H..------3 hU.######..####(....#)###...#.#.# .. #.........#§#..... #.........#.####.§§##.# #..##.........#§#§#.#.# #.....)........§§§§§..##.##..........#.#.#.#........#.####§§.#####.###.# #.#§#..... #@###.###..§#.#.# #.........§....... ####.^....#######. #.......>....# #. .#.##### #. .# #......#.# #.  . .. .  #.  . ..# ....... ...#.  . ..# l.Y#...[40 hm . 4 hZ Q hi< M ..........###.....#........######..####(....#)###...#.#.## .. ##..........#§#....#.........#.####.§§##..##.........#§#§#.#....)........§§§§§..##.##..........#.#.#.##.....#.####§§.#### #.#§#....###.###..§#.#.#.........§...... h<=####.^....#######....###  hG<5 hO hZ hY6 h <7 h  h h&8 h h h}8§ h&9 h hc h<  h* '90 h?  hU3<1 h< hu? h  ..######..####(....#)###...# ##................#§#..... h& #...#.####.§§##.##..##.........#§#§#.#.....).......§§§§§§.##..........#.#.#.#.. ##.....#.####§§.# ###.###.# #.#§#.. ##..§#.#.#........§......###.^....####### h...### . ..# l.Y#... .... hwD  h hyYY   yak (wandering) h<&2 hG hq V _A yak comes into view. h6-N  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 66/66 ========================#..##.........#§#§#.#.#. Magic: 16/19 ====================----#.....).......§§§§§§..#. AC: 10Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.***.#.####§§.##... SH: 5Dex: 13##***##.# #.#§#..... XL:  9 Next: 76% Place: Dungeon:8*@*##.###..§#.#.#. Noise: ---------  Time: 8592.5 (0.0)*[0;1 heA0m****.....§....... A) +7 sceptre of Torment {pain, torment} ****Y^....#######. Throw: 5 boomerangs#.......>....# #........#.##### #..# #......#.##. Y   yak (wandering) . .. ....... ..#. . ..# ....... ...#. . ..# l.Y#... .... _A yak comes into view. _A yak comes into view.Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h?..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 66/66 ========================#..##.........#§#§#.#.#. Magic: 16/19 ====================----#.....).......§§§§§§..#. AC: 10Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.....#.####§§.##... SH: 5Dex: 13###.###.# #.#§#..... XL:  9 Next: 76% Place: Dungeon:8#@###.###..§#.#.#. Noise: ---------  Time: 8592.5 (0.0)#.........§.......  h A) +7 sceptre of Torment {pain, torment} ####Y^....#######. Throw: 5 boomerangs#.......>....# #........#.##### #..# #......#.##. Y   yak (wandering) . .. ....... ..#. . ..# ....... ...#. . ..# l.Y#... ....Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The yak bellows! You hear a bellow! You hear an angry hiss. x2  The wall freezes the yak. hI...#.##@##..Y.####.Yasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.yak bellows! You hear a bellow! You hear an angry hiss. x2wall freezes the yak.  The yak snorts and paws the ground. h====3.5 (1Ramparts  h#.####### h=( _You hear a bellow! hE.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hY##@##.Y.####  yak (ally target)Y   ice beast (summoned)3----==--4#.##@##### _A chill wind blows around you. The wall freezes the yak. hReally attack near your ice beast? Y - Yes  N - No hֱ  h ..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 66/66 ======================== h 6#..##.........#§#§#.#.#. Magic: 13/19 ================--------#.....).......§§§§§§..#. AC: 10Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.Y...#.####§§.##... SH: 5Dex: 13 h5 ###.###.# #.#§#..... XL:  9 Next: 76% Place: Dungeon:8#@###.###..§#.#.#. Noise: ==-------  Time: 8594.5 (0.0)#.Y.......§....... A) +7 sceptre of Torment {pain, torment} ####.^....#######. Throw: 5 boomerangs#.......>....# #. Ramparts .......#.##### #..# #......#.##. Y   yak (ally target) . .. ....... ..#. Y   ice beast (summoned) . ..# ....... ...#. . ..# l.Y#... ...[17 h ;33H. _You hear a bellow!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. The wall freezes the yak.  You puncture the yak! The yak writhes in agony.   h FThe yak is severely wounded. h) ! .#Y####  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. The wall freezes the yak.  You puncture the yak! The yak writhes in agony.  The yak is severely wounded.The wall freezes the yak. The yak barely misses you. The wall freezes the yak! ha \2--5.9 (1.4 hd #Y##@###### _The yak gores you. h*Really attack near your ice beast? Y - Yes  N - No h h..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 62/66 ======================--#..##.........#§#§#.#.#. Magic: 13/19 ================--------#.....).......§§§§§§..#. AC: 10Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.....#.####§§.##... SH: 5Dex: 13 hz ###Y###.# #.#§#..... XL:  9 Next: 76% Place: Dungeon:8#@###.###..§#.#.#. Noise: ==-------  Time: 8595.9 (0.0)#.Y.......§....... A) +7 sceptre of Torment {pain, torment} ####.^....#######. Throw: 5 boomerangs#.......>....# #. Ramparts .......#.##### #..# #......#.##. Y   yak (ally target) . .. ....... ..#. Y   ice beast (summoned) . ..# ....... ...#. . ..# l.Y#... .... [18 h, }d_A chill wind blows around you. The wall freezes the yak.  You puncture the yak! The yak writhes in agony.  The yak is severely wounded.The wall freezes the yak. The yak barely misses you. The wall freezes the yak! _The yak gores you.  You puncture the yak! h1 `#Y##@##.†#Y   ice beast (summoned) h :  85--7.3 (1.4  You puncture the yak! The yak writhes in agony.  The yak is severely wounded.  The wall freezes the yak. The yak barely misses you. The wall freezes the yak! _The yak gores you.  You puncture the yak! _You kill the yak! hB ##@##### h-F m _Your Spellcasting skill increases to level 7! h@B J hsJ 34= hM  hS B h[ x4= hh B h r=...#Y##@#--#.†..####. hP 603.3 (6.0 _You start resting.4.3 (7 _The frozen ramparts melt away. hg~ ##................#§#..... ..#.####.§§##.#.##..##.........#§#§#.#.#.#.....).......§§§§§§..#.#.##..........#.#.#.#... h:/ ##.....#.####§§.##...##Y###.# #.#§#... #.###.###..§#.#.#.##.@.......§.......####.^....#######.##.......>....# #.#.......#.##### #.#.# # h<#.# #.#.. ....... .. #.#  ..# . .#.#  h|J ..# l.Y#... ... .# ####..### ....... .... h h.Ylll   komodo dragonl   iguanaY   ice beast (summoned) h^5=5=5.3 (1 h h> _An iguana comes into view. _You see here a yak corpse. h(   Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting4.7   1.2  +8   + Spellcasting 7.0   2.0  +8          + Maces & Flails 4.7   1.2  +8   + Conjurations   4.6   1.4  +6  + Axes4.7   1.2  +8   + Hexes3.9   1.4  +6  + Polearms4.7   1.2  +8   + Summonings   4.6  h,   1.4  +6  + Staves4.7   1.2  +8   + Necromancy   4.6   1.4  +6  + Unarmed Combat 4.7   1.2  +8   + Forgecraft   4.6   1.4  +6  + Throwing4.7   1.2  +8   + Translocations 3.9   1.4  +6       + Alchemy   4.6   1.4  +6  + Short Blades 4.7   1.2  +8   + Fire Magic   5.0 h.    1.4  +6  + Long Blades4.7   1.2  +8   + Ice Magic   9.4   3.2  +6  + Ranged Weapons 4.7   1.2  +8   + Air Magic   5.0   1.4  +6       + Earth Magic   5.0   1.4  +6  + Armour4.7   1.2  +8      + Dodging6.6   1.8  +8   + Invocations5.2   1.3  +9[3 h0 T7m  + Shields4.7   1.2  +8   + Evocations4.7   1.2  +8  + Stealth6.4   1.8  +8   + Shapeshifting 4.3   1.5  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help  [_] enhanced|base level [!] training|cost h־ h h. ##................#§#.....# Jaijje the Frost Mage#.........#.####.§§##.#.# Gnoll of Ashenzari *.....#..##.........#§#§#.#.#.. Health: 65/66 =======================-#.....).......§§§§§§..#.. Magic: 15/19 ==================------#.##..........#.#.#.#.... AC: 10Str: 7##.....#.####§§.##...# EV: 13Int: 19###.###.# #.#§#...... SH: 5Dex: 13#Y###.###..§#.#.#.# XL:  9 Next: 85% Place: Dungeon:8#.@.......§........ Noise: ---------  Time: 8605.3 (0.0)####l^....#######.#[40 h"}m A) +7 sceptre of Torment {pain, torment} #.......l....# #.# Throw: 5 boomerangs.......#.##### #.#.# #......#.##.#.. ....... ..#.# l   komodo dragon..# ....... ...#.# l   iguana..# l.Y#... ....# Y   ice beast (summoned) ####..### ....... .... _You kill the yak! _Your Spellcasting skill increases to level 7! _You start resting. _The frozen ramparts melt away. _An iguana comes into view. _You see here a yak corpse. hc h hh h hw N  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h{ . ##................#§#.....# Jaijje the Frost Mage#.........#.####.§§##.#.# Gnoll of Ashenzari *.....#..##.........#§#§#.#.#.. Health: 65/66 =======================-#.....).......§§§§§§..#.. Magic: 12/19 ===============---------#.##..........#.#.#.#.... AC: 10Str: 7##.**..#.####§§.##...# EV: 13Int: 19##**###.# #.#§#...... SH: 5Dex: 13*Y****###..§#.#.#.# XL:  9 Next: 85% Place: Dungeon:8**@***....§........ Noise: ---------  Time: 8605.3 (0.0)****l^ hL ....#######.# A) +7 sceptre of Torment {pain, torment} #.......l....# #.# Throw: 5 boomerangs.......#.##### #.#.# #......#.##.#.. ....... ..#.# l   komodo dragon..# ....... ...#.# l   iguana..# l.Y#... ....# Y   ice beast (summoned) ####..### ....... .... _An iguana comes into view. _You see here a yak corpse.  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h" h/. ##................#§#.....# Jaijje the Frost Mage#.........#.####.§§##.#.# Gnoll of Ashenzari *.....#..##.........#§#§#.#.#.. Health: 65/66 =======================-#.....).......§§§§§§..#.. Magic: 15/19 ==================------#.##..........#.#.#.#.... AC: 10Str: 7##.....#.####§§.##...# EV: 13Int: 19###.###.# #.#§#...... SH: 5Dex: 13#Y###.###..§#.#.#.# XL:  9 Next: 85% Place: Dungeon:8#.@.......§........ Noise: ---------  Time: 8605.3 (0.0)####l^....#######.#[40 h%1m A) +7 sceptre of Torment {pain, torment} #.......l....# #.# Throw: 5 boomerangs.......#.##### #.#.# #......#.##.#.. ....... ..#.# l   komodo dragon..# ....... ...#.# l   iguana..# l.Y#... ....# Y   ice beast (summoned) ####..### ....... .... _You see here a yak corpse.  Casting: Summon Ice Beast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. h9D _ h3.######..####(....#)###...#.#.# .. #.........#§#..... #.........#.####.§§##.# #..##.........#§#§#.#.# #.....).......§§§§§§..##.##..........#.#.#.#........#.####§§.#####.###.# #.#§#..... #@###.###..§#.#.# #.Y.......§....... ####l^....#######. #.......l....# #. .#.##### #. .# #......#.# #. . .. .  #. . ..# ....... ...#. . ..# l.Y#... . h: h= hIW†Y>l   iguana (ally target)Y   ice beast (summoned) hJ4==6.3 (1 h5X] _You swap places. The iguana bites your ice beast! hJK  h&M Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 65/66 =======================-#..##.........#§#§#.#.#. Magic: 12/19 ===============---------#.....).......§§§§§§..#. AC: 10Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.***.#.####§§.##... SH: 5Dex: 13##***##.# #.#§#..... XL:  9 Next: 85% Place: Dungeon:8*@*##.###..§#.#.#. Noise: ==-------  Time: 8606.3 (0.0)[0; h^10;1m***Y*.....§....... A) +7 sceptre of Torment {pain, torment} ****l^....#######. Throw: 5 boomerangs#.......>....# #........#.##### #..# #......#.##. l   iguana (ally target) . .. ....... ..#. Y   ice beast (summoned) . ..# ....... ...#. . ..# l.Y#... .... _Okay, then. _You swap places. The iguana bites your ice beast!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h ..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 65/66 =======================-#..##.........#§#§#.#.#. Magic: 12/19 ===============---------#.....).......§§§§§§..#. AC: 10Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.....#.####§§.##... SH: 5Dex: 13###.###.# #.#§#..... XL:  9 Next: 85% Place: Dungeon:8#@###.###..§#.#.#. Noise: ==-------  Time: 8606.3 (0.0)[39;4 h 9m#.†Y......§....... A) +7 sceptre of Torment {pain, torment} ####l^....#######. Throw: 5 boomerangs#.......>....# #........#.##### #..# #......#.##. l   iguana (slow, ally target) . .. ....... ..#. Y   ice beast (summoned) . ..# ....... ...#. . ..# l.Y#... ....Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Your ice beast closely misses the iguana.The wall freezes the iguana. The iguana seems to slow down.7.3 (1Ramparts ##[0;10 hs om#####asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Your ice beast closely misses the iguana.The wall freezes the iguana. The iguana seems to slow down. _The iguana closely misses your ice beast. hE#.######lll   komodo dragon h]6=--8 hE##@#### h^ _Your ice beast barely misses the iguana. hU  hP\ ###.Y.### h] A--9 hb #.###### hc  h_?, hG###.Yl####l.l   iguana (slow)Y   ice beast (summoned) hI'10 hM#.##@## hPL _The wall freezes the komodo dragon but does no damage. h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h AFConfirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body!  komodo dragon.  The komodo dragon bites your ice beast!!  Your ice beast dies! hE  h[Fl Your ice beast disappears in a puff of smoke! hS/#.##@#†ll####. hU0---18 ==1 h^W### h2`=### hi2 _The wall freezes the iguana. h8##@##.l.####ll   basiliskl   iguana (slow)=--2 hn#### h9 _The wall freezes the komodo dragon. h>  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hk..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 66/66 ========================#..##.........#§#§#.#.#. Magic: 10/19 ============------------#.....).......§§§§§§..#. AC: 18  Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.....#.####§§.##... SH: 5Dex: 13###.###.# #.#§#..... XL:  9 Next: 85% Place: Dungeon:8#@###.###..§#.#.#. Noise: ---------  Time: 8612.3 (0.0)[ hov40m#.l.l.....§....... A) +7 sceptre of Torment {pain, torment} ####l^....#######. Throw: 5 boomerangs#.......>....# #. Ramparts .......#.##### #..# #......#.##. l   komodo dragon . .. ....... ..#. l   basilisk . ..# ....... ...#. l   iguana (slow) . ..# l.Y#... ....Your ice beast dies!Your ice beast disappears in a puff of smoke! _The wall freezes the iguana. _The wall freezes the komodo dragon.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[8; hM16H#.#######@##### _You cannot sustain more frozen ramparts right now. hw  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hj###.lY####, ally target)Y   ice beast (summoned)  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. The wall freezes the komodo dragon.  You block the komodo dragon's attack.  The wall freezes the iguana but does no damage.  The iguana completely misses your ice beast. h7/19 ----==3.3 (1 h #.##@###### hW _The wall freezes the basilisk. The basilisk bites your ice beast! h6  h Really attack near your ice beast? Y - Yes  N - No h+ h0hM..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 66/66 ========================#..##.........#§#§#.#.#. Magic: 7/19========----------------#.....).......§§§§§§..#. AC: 18  Str: 7#.##..........#.#.#.#... EV: 13Int: 19 hEj##.....#.####§§.##... SH: 5Dex: 13###.###.# #.#§#..... XL:  9 Next: 85% Place: Dungeon:8#@###.###..§#.#.#. Noise: ==-------  Time: 8613.3 (0.0)#.lYl.....§....... A) +7 sceptre of Torment {pain, torment} ####l^....#######. Throw: 5 boomerangs#.......>....# #. Ramparts .......#.##### #..# #......#.##. l   komodo dragon . .. ....... ..#. l   basilisk . ..# .. hk..... ...#. l   iguana (ally target) . ..# l.Y#... .... Y   ice beast (summoned) _The wall freezes the basilisk. The basilisk bites your ice beast!  You barely miss the komodo dragon. Your bite misses the komodo dragon.The komodo dragon is lightly wounded.  The iguana is no longer moving slowly. The wall freezes the komodo dragon!  The komodo dragon barely misses you.The wall freezes the basilisk but does no damage. hs###.l*#### hF#.######(ally target), petrifying)  You barely miss the komodo dragon. Your bite misses the komodo dragon.The komodo dragon is lightly wounded.iguana is no longer moving slowly. The wall freezes the komodo dragon!  The komodo dragon barely misses you.  The wall freezes the basilisk but does no damage.  The basilisk gazes at you. h  #.###.lY###Your ice beast is moving more slowly.The wall freezes the iguana. The iguana bites your ice beast!  Your ice beast hits the basilisk but does no damage.51------4.6 (1.3##@##### _The wall freezes the komodo dragon! The komodo dragon bites you! h hReally attack near your ice beast? Y - Yes  N - No h& ..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *..... h #.........#.####.§§##.#. Health: 51/66 ==================------#..##.........#§#§#.#.#. Magic: 7/19========----------------#.....).......§§§§§§..#. AC: 18  Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.....#.####§§.##... SH: 5Dex: 13###.###.# #.#§#..... XL:  9 Next: 85% Place: Dungeon:8#@###.###..§#.#.#. Noise: ==-------  Time: 8614.6 (0.0)#.lYl.....§....... A) +7 sceptre of Torment {pain, torment} ####l^....#######. h- [37m Throw: 5 boomerangs#.......>....# #. Ramparts .......#.##### #..# #......#.##. l   komodo dragon . .. ....... ..#. l   basilisk (slow, ally target) . ..# ....... ...#. l   iguana . ..# l.Y#... .... Y   ice beast (summoned, petrifying)The basilisk completely misses your ice beast.The wall freezes the iguana!  The iguana bites your ice beast but does no damage.  Your ice beast misses the basilisk. The wall freezes the komodo dragon.  You block the komodo dragon's attack. The wall freezes the basilisk!  The basilisk seems to slow down.-5.9 (1.3####### [ h" }18d The wall freezes the iguana!iguana bites your ice beast but does no damage.  Your ice beast misses the basilisk. The wall freezes the komodo dragon.  You block the komodo dragon's attack. The wall freezes the basilisk!  The basilisk seems to slow down. _bites your ice beast but does no damage. hF h;Really attack near your ice beast? Y - Yes  N - No h  hk ..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 51/66 ==================------#..##.........#§#§#.#.#. Magic: 7/19========----------------#.....).......§§§§§§..#. AC: 18  Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.....#.####§§.##... SH: 5Dex: 13###.###.# #.#§#..... XL:  9 Next: 85% Place: Dungeon:8#@###.###..§#.#.#. Noise: =--------  Time:[39; h" 49m 8615.9 (0.0)#.lYl.....§....... A) +7 sceptre of Torment {pain, torment} ####l^....#######. Throw: 5 boomerangs#.......>....# #. Ramparts .......#.##### #..# #......#.##. l   komodo dragon . .. ....... ..#. l   basilisk (slow, ally target) . ..# ....... ...#. l   iguana . ..# l.Y#... .... Y   ice beast (summoned, petrifying)You block the komodo dragon's attack. The wall freezes the basilisk!  The basilisk seems to slow down. _The basilisk bites your ice beast but does no damage.  You puncture the komodo dragon!  [ h + b31mThe komodo dragon is almost dead.The wall freezes the iguana. h1 #@#†## (slow)Y   ice beast (summoned, petrifying)puncture the komodo dragon!  The komodo dragon is almost dead.  The wall freezes the iguana.  You kill the iguana!  Your ice beast hits the basilisk but does no damage.komodo dragon. The komodo dragon seems to slow down. hdI 67.1 (1.2###### _The komodo dragon closely misses you. h  hC Really attack near your ice beast? Y - Yes  N - No hu h. ..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 51/66 ==================------#..##.........#§#§#.#.#. Magic: 7/19========----------------#.....).......§§§§§§..#. AC: 18  Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.....#.####§§.##... SH: 5Dex: 13 hS1###.###.# #.#§#..... XL:  9 Next: 86% Place: Dungeon:8#@###.###..§#.#.#. Noise: =--------  Time: 8617.1 (0.0)#.lY†.....§....... A) +7 sceptre of Torment {pain, torment} ####l^....#######. Throw: 5 boomerangs#.......>....# #. Ramparts .......#.##### #..# #......#.##. l   komodo dragon (slow) . .. ....... ..#. l   basilisk (slow, ally target) . ..# ....... ...#. Y   h11 ice beast (summoned, petrifying) . ..# l.Y#... ....You kill the iguana!Your ice beast hits the basilisk but does no damage.  The wall freezes the komodo dragon. The komodo dragon seems to slow down. _The komodo dragon closely misses you.You hit the komodo dragon but do no damage.The komodo dragon writhes in agony. hOA...#.##@##.†####l   basilisk (slow, ally target)Y   ice beast (summoned, petrified) _The komodo dragon closely misses you.You hit the komodo dragon but do no damage.komodo dragon writhes in agony.  You kill the komodo dragon!  The frozen ramparts melt away.  Your ice beast stops moving altogether! hyE9* h' h;Y h hY..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 53/67 ==================------#..##.........#§#§#.#.#. Magic: 8/19==========--------------#.....).......§§§§§§..#. AC: 18  Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.....#.####§§.##... SH: 5Dex: 13###.###.# #.#§#..... XL:  9 Next: 102% Place: Dungeon:8#@###.###..§#.#.#. Noise: ---------  Time: 8618.5 (1.4)[10 h(;16H#.†Y†.....§....... A) +7 sceptre of Torment {pain, torment} ####l^....#######. Throw: 5 boomerangs#.......>....# #........#.##### #..# #......#.##. l   basilisk (slow, ally target) . .. ....... ..#. Y   ice beast (summoned, petrified) . ..# ....... ...#. . ..# l.Y#... ....Your Necromancy skill increases to level 4!Your Translocations skill increases to level 4!Your Forgecraft skill increases to level 4!Your base Fire Magic skill increases to level 4!Your base Air Magic skill increases to level 4!Your base Earth Magic skill increases to level 4!-Forgecraftbase Fire Magic skill increases to level 4!base Air Magic skill increases to level 4!Earth Magic skill increases to level 4!Alchemy have reac hz-hed level 10! h/  --more-- h7/7320=-10 1%  h(J _ hYour icy armour will break if you move. Continue? Y - Yes  N - No hd..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 57/73 ==================------#..##.........#§#§#.#.#. Magic: 8/20=========---------------#.....).......§§§§§§..#. AC: 18  Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.....#.####§§.##... SH: 5Dex: 13###.###.# #.#§#..... XL: 10 Next:  1% Place: Dungeon:8#@###.###..§#.#.#. Noise: ---------  Time: 8618.5 (0.0) h5#.†Y†.....§....... A) +7 sceptre of Torment {pain, torment} ####l^....#######. Throw: 5 boomerangs#.......>....# #........#.##### #..# #......#.##. l   basilisk (slow, ally target) . .. ....... ..#. Y   ice beast (summoned, petrified) . ..# ....... ...#. . ..# l.Y#... ....Your base Fire Magic skill increases to level 4!Your base Air Magic skill increases to level 4!Your base Earth Magic skill increases to level 4!Your Alchemy skill increases to level 4! _You have reached level 10!Okay, then. h hz h. _ hE  h? 9* hHs  hD 9Y h Y8=9.5 (1 h  h Airbase Earth Magic skill increases to level 4!  Your Alchemy skill increa h` ses to level 4! _You have reached level 10! _The basilisk gazes at you. hZ20 hm 8  ho &1 h‹ N _The basilisk bites your ice beast! hJ h6R7* h. hY9=2 hq hZ _The basilisk gazes at you. hp  hTw Your icy armour will break if you move. Continue? Y - Yes  N - No hm  h0 . ##................#§#.....# Jaijje the Frost Mage#.........#.####.§§##.#.# Gnoll of Ashenzari *.....#..##.........#§#§#.#.#.. Health: 59/73 ===================-----#.....).......§§§§§§..#.. Magic: 8/20=========---------------#.##..........#.#.#.#.... AC: 18  Str: 7##.....#.####§§.##...# EV: 13Int: 19###.###.# #.#§#...... SH: 5Dex: 13#.###.###..§#.#.#.# XL: 10 Next:  1% Place: Dungeon:8#.@Y†.....§........ Noise: ---------  Time: 8622.5 (0.0)#### h% Vl^....#######.# A) +7 sceptre of Torment {pain, torment} #.......>....# #.# Throw: 5 boomerangs.......#.##### #.#.# #......#.##.#.. ....... ..#.# l   basilisk (slow, ally target)..# ....... ...#.# Y   ice beast (summoned, petrified)..# l.Y#... ....# ####..### ....... ....Your Alchemy skill increases to level 4! _You have reached level 10! _Okay, then. _The basilisk gazes at you. _The basilisk bites your ice beast! _The basilisk gazes at you. h  h t9=10 3.5 (1 h  h _Your icy armour cracks and falls away as you move.Things that are here: _a komodo dragon corpse; a yak corpse he  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hU X. ##................#§#.....# Jaijje the Frost Mage#.........#.####.§§##.#.# Gnoll of Ashenzari *..... hdV ]#..##.........#§#§#.#.#.. Health: 59/73 ===================-----#.....).......§§§§§§..#.. Magic: 6/20=======-----------------#.##..........#.#.#.#.... AC: 10Str: 7##.**..#.####§§.##...# EV: 13Int: 19##**###.# #.#§#...... SH: 5Dex: 13******###..§#.#.#.# XL: 10 Next:  1% Place: Dungeon:8 hBY **@Y**....§........ Noise: ---------  Time: 8623.5 (0.0)****l^....#######.# A) +7 sceptre of Torment {pain, torment} #.......>....# #.# Throw: 5 boomerangs.......#.##### #.#.# #......#.##.#.. ....... ..#.# l   basilisk (slow, ally target)..# ....... ...#.# Y   ice beast (summoned, petrified)..# l.Y#... ....# ####..### ....... ....Things that are here: _a komodo dragon corpse; a yak corpseCasting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cas h[ ting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hq. ##................#§#.....# Jaijje the Frost Mage#.........#.####.§§##.#.# Gnoll of Ashenzari *.....#..##.........#§#§#.#.#.. Health: 59/73 ===================-----#.....).......§§§§§§..#.. Magic: 6/20=======-----------------#.##..........#.#.#.#.... AC: 10Str: 7##.....#.####§§.##...# EV: 13Int: 19###.###.# #.#§#...... SH: 5Dex: 13#.###.###..§#.#.#.# XL: 10 Next:  1% Place: Dungeon:8#.@Y†.....§........ Noise: ---------  Time:[37 hm 8623.5 (0.0)####l^....#######.# A) +7 sceptre of Torment {pain, torment} #.......>....# #.# Throw: 5 boomerangs.......#.##### #.#.# #......#.##.#.. ....... ..#.# l   basilisk (slow, ally target)..# ....... ...#.# Y   ice beast (summoned, petrified)..# l.Y#... ....# ####..### ....... ....Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the basilisk. The basilisk seems to slow down.# hS[34m####.@*### h\|####.*####onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the basilisk. The basilisk seems to slow down.   h6fGThe basilisk gazes at you. h5  6 Your ice beast resists with significant effort.  You are slowing down. h6/  --more-- h ####### h 8###@Y#### ==4.5 (1Petr Ramparts _ hT ##.####### hc  h3t ### hH7The wall freezes the basilisk but does no damage.  The basilisk bites your ice beast but does no damage.60-6.0 (1.5 h%?######## hD0 _Your limbs are stiffening. h ######## The wall freezes the basilisk. h ##.###*# h ##.*### hc[  ########The basilisk gazes at you. h    #..## ) ##... ###.###.#  #.###.### #.@Y†. ####l^ >....#  #####  .#   ..  ..  ..#  ...  ..#  ...   ....  2 0 -Your limbs have turned to stone. You have turned to stone.  --more-- h\ -7.55 boomerangsStone Ramparts _ h,g 1=-8.5 (2 hk }  The wall freezes the basilisk.* hT i  The basilisk gazes at you. h :Y h 7=You resist with some effort. h6 /  --more-- h 9.5 (3 _  Your ice beast is no longer petrified.  Your ice beast hits the basilisk. hI†Y   ice beast (summoned)  The basilisk dies! h9/  --more-- h v 2/74==5 h v30.5 (4  Your Staves skill increases to level 5!Your Ranged Weapons skill increases to level 5!  Your Throwing skill increases to level 5!Your Armour skill increases to level 5!Your Shields skill increases to level 5!Your Unarmed Combat skill increases to level 5! h#  h  h %   h: RYour Evocations skill increases to level 5! h /  --more-- h#6 1.5 (5 _ h h|I32.5 (6 h, h h+3.5 (7 h h1   #..## ) ##... ###.###.#  #.###.### #.@Y†. ####†^ >....#  #####  .#   ..  ..  ..#  ...  ..#  ...   13  5 4.5 (85 boomerangs h##.##### hd _You turn to flesh and can act again. h h4 hm0..#.#.###.#.@Y†.#### h((0.0 h*48=5.5 (1 hqg _You start resting. The frozen ramparts melt away. h' 3 h0  hV B hg , h!  h} a5= hV  h6 O= h:  h` , h  h g6=9 h@ 0= h  h  h3  h  h9 W _You start resting. ho 3 h  hD ;7 h  ht O= hz  h , h6  h$ |10/20== h&  h"+ a8= h',  hf/ , hq0  h3 , h4  h7 ~9=== hj9  hB< d11= hX=  hA , h)B  hD <70 hE  h=J , h^K  hP O= hIQ  hT a1= hU  h-Y c2= hZ  h] , h^  hOb k2= hc  hg , hh  h>l O= hm  hp ;3 h9r  hZu c3= hv  hz , h{  hÁ . _Your ice beast disappears in a puff of smoke! h 065.5 (30.0) hχ Z4=6.5 (31 h  h3 " _HP restored. h ##.#§#.....# #.........#.####.§§##.#.##..##.........#§#§#.#.#.#.....).......§§§§§§..#..##.##..........#.#.#.#....###.....#.####§§.##...####.###.# #.#§#.#.###.###..§#.#.#.##.†@†.......####†^....#.##.......>....# #.# .#.#####.# #......#.#.. . ....# . .....# l.Y#... ...  h*G7.5 (1.0) hE hE h##.#§#.....# .#.#.####.§§##.#.##.#..##.........#§#§#.#.#.#.....).......§§§§§§..#..##.##....#.#.#.#....# ##.....#.####§§.##...####.###.# #.#§#.#.###.###...#.#.#.##.†.@.####†^....#.##.......>....# #.# ........# #........ ...Y... .. #.# Y   yak (wandering)..# ....... .....# l..#... .   A yak comes into view. .YThe yak bellows!====8[39;49 h9m _The yak moves out of view. _You see here an iguana corpse. h0 ##.####.§§##.#.####.........#§#§#.#.#......).§§§§§§..#..####...#.#.#.#....#  ##.....#.####§§.##...### ###.###.# #.#.#........ #.###.###...#.#.#.###.†.†................####@^....#######.####.......>....# #.#  hu.......#.####.# #..Y...#.# .. ....... ....# ....YY 2 yaks (1 wandering)...#Y.. ... ##..### ...... ....... h h h) hbY..YY   death yak (wandering).YY 2 yaksY h0---9 h h  _A death yak comes into view. _You see here a basilisk corpse. h###.........#§#§#.#.#......).§§§§§§..#..####...#.#.#.#....#  ##.....#.####§§.##...### ###.###.# #.#.#........ #.###.###...#.#.#.####.†.†................#######†^....#######.####......@>....# #.# ....Y..#.#### hC.# #......#.# .. . ....#Y. ...#... .... ##..### ...Y.. ....... ..>..#. h h hV hMY..Y.Y. h@}=4=---70 h  h 4 _Found a staircase to the Lair. h.......#.####.§§##.#.####...#§#§#.#.#........)§§§§§§..#..###.##..........#.#.#.#....# ##.....#.####§§.##...######.###.# #.#.#........#.###.###...#.#.#.### #.†.†................#######@^....#######.####....Y..>.... .#.##### .# #......#.# ..Y .. .. #  ..# ...#Y. .# ##..### .... ..>.... .....# h7 h h hy/.Y hzY.Y.1 hq hRu _You see here a basilisk corpse. h8 6#.......#§#.....#  #...#.####.§§##.#.## #..##.........#§#§#.#.#... #.....).......§§§§§§..#..##......#.#.#.#.... h: &.....#.####§§.##...#####.###.# #.#.#....... #.###.###...#.#.#.## #.†@†............... #######†^....#######.## #.....Y.>....# #.# .......#.##### #.# .# #.....Y## #.# .. .......  #.# ..# ...Y... ...#.#  ..# ...#... ..# ###..### ....... ..... hq>  hI Y.Y   yak hJ \2-=2 hoR  h V K _The yak attacks as it pursues you! The yak gores you. hC. ##.#§#.....# #.........#.####.§§##.#. #..##.........#§#§#.#.# #.....).......§§§§§§..#.. #.##..........#.#.#.#.... ##.....#.####§§.##... ###.###.# #.#.# #.###.###...#.#.#. #.@.† #######Y^....#. #.......>....# #.# .#.# #.# .# #.....Y#.# #.# .. . .. #.# ..# ...Y... ... #.# ..# ...#... .... .# ####..### .[39;49 h(#m .....Y† h2r3--3 hJ=  Things that are here: _a komodo dragon corpse; a yak corpse hz. ##.#§#..... #.........#.####.§§##.#. #..##.........#§#§#.#.# #.....).......§§§§§§..# #.##..........#.#.#.# ##.....#.####§§.##... ###.###.# #.#.# #.###.###...#.#.#. #@†Y† #######†^....#. #.>....# #. .#.##### #. .# #.....Y#.# #. . .. . .. #. . ..# ...Y... ... #. . ..# ...#... .... h . .####..### . ..... h,, h3Y.YY 2 yaks h64J==4 hB8 h.;^ _The yak attacks as it pursues you! The yak gores you but does no damage. hK######..####(....#)###...#.#.## .. ##..........#§#...........#.####.§§###.........#§#§#.#....).......§§§§§§..##.##..........#.#.#.##.....#.####§§.#####.###.# #.#.#....###.###...#.#.# #.Y.†............######Y^....#######.>.... h .......#.##### .# #.....Y#.# ... Y # . ..# ...# . hf h< _Y†Y† h .-5 h  hv  h;  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hd..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 73/74 =======================-#..##.........#§#§#.#.#. Magic: 11/20 =============-----------#.....).......§§§§§§..#. AC: 10Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.***.#.####§§.##... SH: 5Dex: 13##***##.# #.#.#..... XL: 10 Next:  5% Place: Dungeon:8*@*##.###...#.#.#. Noise: ---------  Time: 8675.5 (0.0)* hgY*Y*............. A) +7 sceptre of Torment {pain, torment} ###*****^....#######. Throw: 5 boomerangs#.......>....# #........#.##### #..# #.....Y#.##. YY 2 yaks . .. ....... ..#. . ..# ...Y... ...#. . ..# ...#... ..... _a komodo dragon corpse; a yak corpse _The yak attacks as it pursues you! The yak gores you but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h>..######..####(....#)###...#.#.## Jaijje the Frost Mage .. ##................#§#..... Gnoll of Ashenzari *.....#.........#.####.§§##.#. Health: 73/74 =======================-#..##.........#§#§#.#.#. Magic: 11/20 =============-----------#.....).......§§§§§§..#. AC: 10Str: 7#.##..........#.#.#.#... EV: 13Int: 19##.....#.####§§.##... SH: 5Dex: 13###.###.# #.#.#..... XL: 10 Next:  5% Place: Dungeon:8#@###.###...#.#.#. Noise: ---------  Time: 8675.5 (0.0)#Y†Y†..... h5........ A) +7 sceptre of Torment {pain, torment} #######†^....#######. Throw: 5 boomerangs#.......>....# #........#.##### #..# #.....Y#.##. YY 2 yaks . .. ....... ..#. . ..# ...Y... ...#. . ..# ...#... ..... _The yak attacks as it pursues you! The yak gores you but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice....#.##@##YY.####4=2[3 hs4m===6.5 (1Ramparts #### he  hd Casting: Frozen Ramparts (safe; 1% risk of failure) hILonfirm with . or Enter, or press ? or * to list all spells. hBasting: Frozen Ramparts (safe; 1% risk of failure)   h)ZPress: ? - help, Dir - look around, f - activate   h1The walls around you are covered in ice.  h _ h-B freezes the yak! x2; The yak closely misses you. hڛ h c#.######The yak is moderately wounded.  The wall freezes the yak but does no damage.  You block the yak's attack. The wall freezes the yak.  The yak gores you but does no damage. The wall freezes the yak!  The yak misses you.   but does no damage.65---7.9 (1.4 h ###### h ( _The yak gores you! h #.##@#####You hit the yak. The yak writhes in agony.  The yak is severely wounded.The wall freezes the yak! The yak misses you. The wall freezes the yak.6----9.3#### _The yak gores you but does no damage. h a ######You barely miss the yak.The yak is severely wounded.The wall freezes the yak! The yak closely misses you. The wall freezes the yak! h H-80.6 (1.3 hN ##@###### h P _The yak barely misses you. hk5  You hit the yak. h|  You kill the yak!The wall freezes the yak. You block the yak's attack. The wall freezes the yak. h#.##@#††#  h73==132.0 (1.4 h#.###### hG _You kill the yak! h0 M ..........###.....#........######..####(....#)###...#.#.## .. ##..........#§#....#.........#.####.§§# h |#..##........§#§#§#.#....)........§§§§§..##.##..........#.#.#.##.....#.####§§.#####@###.# #.#.#....#.###.###...#.#.# #††.†............######†^....#######.......>....# #.###  h .§-30 hͺ j _The frozen ramparts melt away as you move. hZaM #...####.###.....  hP ..........###.....#........######..####(....#)###...#.#.## .. ##..........#§#............#.####.§§##..##.. h-}#§#§#.##.....)........§§§§§..##.##........§.#.#.#.##..@..#.####§§.#####.###.# #.#.#.....###.###...#.#.##††.†.............# hZ@§. h@-4 h h h_...###.... ..# #.#.# # #.........#####.###....  ..........###.....#.........#.  ..######..####(....#)###...#.#.#.. ##........#§#... #... h#.####.§§##.# #..##..#§#§#.#.# #.....).§§§§§§..##......#.#.#.#.....#.####§§.#####.###.# #.#.#... #.###.###...#.#.# #††.†........... #######†^....####### #.......>....# # .......#.##### # # .# #.....Y#.# # h hXT8=5 h@ h hY3 h<\ hje= ham h1n hp hv hvM4= hy h~ hU9= h hn, hv h, h hpn70= h hٞ, h hd5== h ha1= h h', h8 h, h h ~2=== h h_, h hha6= h: h);3 h hB h, h h_ _You start resting. h7038.0)4==4.0 (19 h h_" _HP restored. ht  hx 3 ha , hX w7= h  h , h  h  hd 9= h-  h  hw  h  hk  h 9= h  h , h  h  hη K8= h`  hJ , h  h  hO  h+ B hI e= h  h , h  h  hC K9= h  h" , hL  h: , hE  h , h  h O= h  h , h  h § _You start resting. h;.2320==4.0 (20 h  h % _Magic restored. h OY.#.##.... ..# #.#. ## #.......#####.### ....###.....#..#. ..######..####(....#)###...#.#. .. ##..........#§# #.........#.####.§§##. #..##.#§#§#.#. #.....).§§§§§§.. #.##.#.#.#.# ##.....#.####§§.## ###.###.# #.#.# #.###.###...#.#. #††.† #######†^.... #.>....# hO .#.###### .# #.....Y#.# hY ha15.0 (1.0) hh h`j h0 ....#.##.... ..# #.# .## #................#####.### ....###.....#..# ..######..####(....#)###...#.# .. ##................#§# h1i #.........#.####.§§## #..##.#§#§#.# #.....).§§§§§§ #.##.#.#.#.# ##.....#.####§§.## ###.###.# #.#.# #.###.###...#.# #††.† hY5 #######†^....  #.>....#  .#.##### +## .# #.....Y#.# hY? h>@&6 hH hK h ####..#.+..... #.###.  ....#...........##.... ..# #.## #.........#####.###. ..........###.....#......... ..######..####(....#)###...#.. ##................#§#. #.........#.####.§§ #..##..#§#§# #..@..).§§§§§§#......#.#.#.# ##.....#.####§§.####.###.# #.#.#. #.###.###...# #††.†......... h # #######†^.#### #.......>....# .......#.##### h  hY &7 h|  h  h L ####..#.+..... #.### ....#...........##.... ..# # .## #................#####.### ..........###.....# h)  ..######..####(....#)###...# .. ##..........#§# #.........#.####.§§ #..##.#§#§# #.@...). #.##.#.#.# #. ##.....#.####§§.#. ###.###.# #.#.##. #.###.###...### #††.† #†^....  #.>....#  .#.##### h9  h C==8 h  h  h8c ....#.##.... ..# ## #................#####.# ..........###.....#.......######..####(....#)### .. ##................#§ #...#.####.§ #..##.........#§# #.....).§§§§ #@##..........#.#. #.###.....#.####§§ #.# ###.###.# #.# #.# #.###.###... ### #††.†....... #######†^....## #.......>....# #.#######+##.# #.....Y#.# hKY9 h+ M####+.#.## ....#.....##.... ..# .## #................#####.## ..........###.....#....######..####(....#)###... h . w.. ##................#.......#.####.##..#§#....).......§§§§#..........#.#.##.....#.####§§#.# ###.###.# #.#. h<  h= '30 hB  hD  h3 h$ hb hɰ, h}, hxB h......##.# #..)..#.....### #...####..#.....+..... ....#...........##.... ..#  h-.## #................#####.## ..........###.....#.........######..####(....#)###..... ##...........#.####.2.0 (2..##§#§.....).......§§#.##..........#.#.#.###.....#.####§§##. #  h hY h ####.####.##.#######.. #..........##.# #.# #..)..#.....##.### #..####..# h.....+..... #.# ....#...........##.... ...## #................#####.# ..........###.....#... ..######..####(....#)###.... #.......##...#.####. hF #..##...#§# #.....).......§§§ #.##..........#.# #.###.....#.####§ #.# ###.###.# #.# #.# #.###.### hxr### #††.†...... hA3.0 (1 hR hӷ hH# #.....#...##.# #.##....... # ####.####.##.#######. # #......##.# # # #..)..#.##.### #.  hco# ####..#..+..... #. ....#...##.... ...## ##................##### ..........###.....#... ..######@.####(....#)###.........#...#.### #..##..# #.....).§§ #.##..........#. #.###.....#.### #.# ###.###.# # #.# #.###.### h hL&4 h hN h >)# #.....##.....####.##.###### .# #.....#...##.# #.##....... .# ####.####.##.####### .# #..... h .##.# # .# #..)..#.##.### # .# ####..#.+..... # ....#.##....  h .##.##.........##### .......@...###.....#... ..######..####(....#)###............. h. #...#.### #..##..# #.....).§ #...... #.###.....#.### h  #.# ###.###.# # h"  h# &5 hh.  h0  h X#)# #.....##.....####.##.###### #.# #.....#...##.# #.## #.# #........###.####.##. #.# #......##.#  hq f#.# #..)..#.##.### .# ####..#.+..... # ....#.##....  .##.##..###.....#y..######..####(....#) .. ##.... ##.#. h#  #..##. #.....). y   killer bee (asleep) #.##. #.###.....#.## #.# ###.###.# h  hI &6 hg  h\ ] _A killer bee comes into view. huL)#  #.....#...##.#  #........###.####. ............##.#  #..)..#...........  #........... # ....#...........  .##.##........... .......@....# y..######..####(....#) .. ##.... ##.... #..## #.....) #.##. #.#   h# )#  #.....#...##.#  #........###.####. ............##.#  #..)..#...........   hk#...........  ....#...........  .##.##........... .......@....# y..######..####(....#) .. ##.... ##.... #..## #.....) #.##. ha; #.#  h4 hr ha _A killer bee is nearby! hB/.#)# #.....##.....####.##. .#.# #.....#...##.# #.## .#.# #........###.####.##. .#.# #......##.# .#.# #..)..#.##.###.# ####..#.+..... .# h0\ ....#.##.... < .##.##. >.###.....#.y..######..####(....#)y .. ##.... ##...#. #..## #.....)y 2 killer bees (asleep) #.## #.###.....#.  h1k #.# ###.###.# h;l  A killer bee comes into view. h< h< hP?d  The killer bee buzzes angrily. You hear an angry buzzing noise. hIwyy.yy h4K/==7 h+X h[] _A killer bee comes into view. hA #.#)# #.....##.....####.##. #.#.# #.....#...##.# #.## #.#.# #........###.####.##. #.#.# #......##.# #.#.# #..)..#.##.###.# ####..#.+..... #.# ....#.##.... .< .##.##.  hO k#>.###.....# #.yy..######..####(....#) #y.... ##... #y ##...#. # #..## # #.....)yy 4 killer bees (2 wandering) # #.## #.###.....#. #.# ###.###. h*&  h'  h(  h*  h*  h+  h6-  h-  h/8 ~yyy....y. h8 /--8 h>  hjA ] _A killer bee comes into view. ho!% #.#)# #.....##.....####.##.  #.#.# #.....#...##.# #.## ##.#.# #........###.####.##. .#.#.# #......##.#  h$.#.#.# #..)..#.##.###.# ####..#.+..... .#.# ....#.##.... ..<.##.##. .#>.yy.###.....# .#.y....######..####(....# .#.y.. ## .#... ##.# .#... #..## .#.. #.....)#. #.## #.###.....# #.# ###.### h' hT( h) h`+ hv-, h80, h5<yy..y..y.yy h=A--9 h0J hM h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h" #.#)# #.....##.....####.##.### Jaijje the Frost Mage#.#.# #.....#...##.# #.##.... Gnoll of Ashenzari *.....  hy##.#.# #........###.####.##.### Health: 74/74 ======================== .#.#.# #.................##.#Magic: 17/20 ====================---- .#.#.# #..)..#...........##.### AC: 10 hTStr: 7 .....# ####..#*..........+..... EV: 13Int: 19 .#.#....**..........##.... SH: 5 hq,Dex: 13  h&..< h)..##***y...............# XL: 10 Next: 13% Place: Dungeon:8  h.#>...y**y@***....###.....# Noise: ---------  Time: 8739.0 (0.0) .#...y.*****##..####(....# A) +7 sceptre of Torment {pain, torment} .#...... ##........... Throw: 5 boomerangs .#....##.........# .#...#..##...... .#..#.....).... yyyy 4 killer bees (2 wandering) ##. h#.##....... hX#.###.....# h"1#.# ###.###  hN_A killer bee comes into view.  hO_A killer bee comes into view. hhCasting: Frozen Ramparts (safe; 1% risk of failure)   h1MConfirm with . or Enter, or press ? or * to list all spells. h~Casting: Frozen Ramparts (safe; 1% risk of failure)   hOAPress: ? - help, Dir - look around, f - activate h h0 #.#)# #.....##.....####.##.### Jaijje the Frost Mage#.#.# #.....#...##.# #.##.... Gnoll of Ashenzari *..... ##.#.# #........###.####.##.### Health: 74/74 ======================== .#.#.# #.................##.#Magic: 17/20 ====================---- .#.#.# #..)..#...........##.### AC: 10Str: 7 .....# ####..#...........+..... EV: 13Int: 19 .#.#....#...........##.... SH: 5Dex: 13 ..<..##.##y...............# XL: 10 Next: 13% Place: Dungeon:8 .#>[ h637m...y..y@.......###.....# Noise: ---------  Time: 8739.0 (0.0) .#...y..######..####(....# A) +7 sceptre of Torment {pain, torment} .#...... ##........... Throw: 5 boomerangs .#....##.........# .#...#..##...... .#..#.....).... yyyy 4 killer bees (2 wandering) ##.#.##.......#.###.....##.# ###.###Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The killer bee buzzes angrily. x2  The wall freezes the killer bee. The killer bee closely misses you.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The killer bee buzzes angrily. x2 freezes the killer bee. The killer bee closely misses you.wall fre h8ezes the killer bee. The killer bee closely misses you.bar h<^ .#..##..yy@.....y####yyy  The wall freezes the killer bee.  The wall freezes the killer bee but does no damage.===40.0 (1Ramparts  hER## h;GP _The killer bee misses you. h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hj?  A film of ice covers your body! The wall freezes the killer bee.  You block the killer bee's attack. The wall freezes the killer bee.  The killer bee barely misses you. The wall freezes the killer bee. x3 ##†#### 3  You kill the killer bee!The wall freezes the killer bee. x2  The wall freezes the killer bee but does no damage. hR~4----18 5 hS-1 hYo#### h[W _The killer bee barely misses you. h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hh  #.#)# #.....##.....####.##.### Jaijje the Frost Mage  #.#.# #.....#...##.# #.##.... Gnoll of Ashenzari *..... ##.#.# #........###.####.##.### Health: 74/74 ======================== .#.#.# #.................##.#  Magic: 13/20 ===============--------- .#.#.# #..)..#...........##.### AC: 18  Str: 7 .....# ####..#...........+..... EV: 13Int: 19 .#.# ....#...........##.... SH: 5Dex: 13 ..< ..##.##†...............# XL: 10 Next: 15% Place: Dungeon:8 .#> .....yy@.......###.....# Noise: ==-------  Time: 8741.0 (0.0) .# .....y######..####(....# A) +7 sceptre of Torment {pain, torment} .# ...... ##........... Throw: [0;10; hp 1m5 boomerangs .# .... ##.........# Ramparts .# ... #..##...... .# .. #.....).... yyy 3 killer bees ## . #.##....... #.###.....# #.# ###.### _The killer bee barely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 100% to hit) hj #.#)# #.....##.....####.##.### Jaijje the Frost Mage  #.#.# #.....#...##.# #.##.... Gnoll of Ashenzari *..... ##.#.# #........###.####.##.### Health: 74/74 ======================== .#.#.# #.................##.#  Magic: 13/20 ===============--------- .#.#.# #..)..#...........##.### AC: 18  Str: 7 .....# ####..#...........+..... EV: 13Int: 19 .#.# ....#...........##.... SH: 5Dex: 13 ..< ..##.##†...............# XL: 10 Next: 15% Place: Dungeon:8 .#> .....yy@.......###.....# Noise: ==-------  Time: 8741.0 (0.0) .# .....y######..####(....# A) +7 sceptre of Torment {pain, torment} .# ...... ##........... Throw: [40 hZ~m5 boomerangs .# .... ##.........# Ramparts .# ... #..##...... .# .. #.....).... yyy 3 killer bees ## . #.##....... #.###.....# #.# ###.###Press: ? - help, Shift-Dir - straight lineAim: a killer bee (moderately wounded, 100% to hit)  You freeze the killer bee.  The killer bee is heavily wounded.The wall freezes the killer bee. You block the killer bee's attack.  The wall freezes the killer bee. x3You freeze the killer bee.  The killer bee is heavily wounded.  The wall freezes the killer bee. You block the killer bee's attack.  The wall freezes the killer bee. x3  You kill the killer bee! h"  You kill the killer bee!The wall freezes the killer bee. h(6 #.#)#  #.#.# #...##.#  ...###.## .........  #..)..#........ #........ ....#........< ..##.##†.......> .......@....... ......######..####( ......  ....  ...  .. )  .     #.#   hM 9-2.0 (1 _You kill the killer bee! hX###### _Your Dodging skill increases to level 7! hRw4 hy h%4= h h3, h hB hB h= hӞ5== hX, ht hlB h.#..##...@...--.#### h 50.0) _You start resting.-3.0 (11 h hU4 _The frozen ramparts melt away. h : 3 hR<  hD == hH a6= h(J  hM , hN  hQ , hpR  hU , hAW  hZ e= h\ , h]  h` 97 hTa (= ha  he , h{f  hh , h4j  ho B hr e= ht  hu  hu  hx a8= hMz  h| , h}  h B h , h  h  h 9= h  h B h  hُ K9= hp  h _Your icy armour starts to melt. h  h  hǜ  hܞ  h 9= h9  h3 F10  hV  h] j _Your icy armour evaporates. hڧ M20== h  hV 4 _Magic restored. h 3 h  h  h , h  hl  h , h  h == h%  h  h' , h  h)  hN , h  h  h , h  h  h# B h X h  M _f - 2 potions of cancellation (gained 1) hJ 3 h  h  h , h  hh  h< , h  h   h , h  h8  h , h  h  hm! , h"  h#  hD% , h&&  h'  h) , h?*  h:,  h- , h.  h1  h2 , hy3  hS5  hT7 , h8  hX9  h=; , h;  h"=  h> , h?  hA  hC , hD  hG  hI , hJ  h?L  h}N , hN  hP  hgR , h$S  hT  hV , hW  hX  hZ  h;`  hGa  hi  hm , ho  hts  hw , h-z  h}  hZ , h  h  h] , h  h+ K  There is a staircase to the Lair here. hM  hB  _ h$  hv  h , h  h  h , h  h@  h  h  h  h  hǯ X h{ , hS  hI  h , hѺ  h  h , h5  h  h\ , h  h  h1 , h5  h  hB , he  ht  hz  h  h  h n h  hv h;. hMh h\ hV| h; hґ hޢn hb hvB hlB h1 hȹ h', h^ h| h, h h h, h h hB h h, h h h, h hS ho, h, h2B hr h, h9 hI hi, h hM h, hY h h[, h h h, h h hR, hG h h, h h; h, hE h h,  h  hN  hA h, h h h, hu h h, h h h, h, h , h! h" h=$, h$ h & h ', h( h) h3 h+8 h<X h= h?, h\@ hA h, h h2 h, h" h h, h h=J h hB# hB4 h7B h< h6?B hCB hG hX h&] h^B h:b hd, hdf hZi hk, hm hp hr, hs h}w hz, h{ h  hB hl hB h\f  You see here a killer bee corpse. h5 _ h hh hΘB h5B hX h, h}, hͪ h h!, h h hӷ, h h h;, h h hcB h h, hU h) hIX h, h h h, h: h ht, h h hT, h h/ h B h  hVB h=  You see here a +0 spear. h|K _ hC'B h4 h9X h: hAX hRC h E, h>F h H hI, hyJ hK hlM, hN hNP hQ, hR hS hU, hV hX hY, h[ h]X haX h~fX hkX hk hm hn, hDp hq, hur hs hu, hu hv hx, hy hz h|, h} h$ h, ha h h, h  There is a stone staircase leading down here. _ hO, h h  h* h  hAB h, h[B h  h, hy h*R  There is a stone staircase leading down here. hһ5 _ h h޾ hQ, h h h, h h h, he hF hw, h h+ hB h hB h hB h`B h3, hdX hzB h hJ hC hXw.§§_§§§§#..###  #.#.#.#....# )§§##...########  #.#§#§...........#  #...#.#.#.######.##  §..............#  ..#######.######.##  h[x  # #.# #.#  ### #.# #@#  998.0 (245.0) ### #.# #.#  ..# #.# #.#  ..# #.# #.#  ..#######.# #.#  ..##....#.# #.#   hz`..##....#.# #.#  ..##....#.# ###  ..##....#.#   hz hE _Done exploring. h~3 h~ h..............0.0) he|_ _Done exploring. h>e  hf 3 hy  hP  h |_ _Done exploring. h  h 3 h , M_ hS4  _There is a stone staircase leading down here. _Done exploring. hLevel 8 of the Dungeon <<<<>>>>>_(Press ? for help) #.........# #..##.......# ##................#§#.....##.#  #.........# #..##.......########.........#.####§§.##.#.##.#  #.........# #.................##..##.........#§#.#§#§#....#  #.........# #..##.............##.....)........§§_§§§§#..###  #<..#.##### #..##.............##.##..........#.#.#.#....#  #...#.# #..##.............##.###.....#.####)§§##...########  #...#.# #..##.............##.# ###.###.# #.#§#§...........#  #...#.# #.###.............##.# #.###.###...#.#.#.######.##  #...#.# #.# #.............#### #††.†......§..............#  #...#.# #####.###.............# #######†^....#######.######.##  #####.# #.....................#####.......>....# #.# #.#  #.#[39; h%l49m ####....###.####......##.........#.##### #.# #@#  #.# #....###+####......##.##......#.##### #.# #.#  #.# #.............................#.....# #.# #.#  ###'######...........####..###.........#.....# #.# #.#  #.......##...........# #..# #.....#.........#######.# #.#  #.......###.#####.##.####..###...............##....#.# #.#  #.......# #.#####.##..............>....#.....##....#.# #.#  #.......###.#.....##..<................#.....##....#.# ###  #.........#.#.....##.............#.#..##.....##....#.#  #.........#........'..................##...........#.#  ####......'.......##..................##.............#  #......###.....##..................##...........###_>@ hu hF.§§_§§§§#..###  Jaijje the Frost Mage #.#.#.#....#  Gnoll of Ashenzari *..... ##)§§##...########  Health: 74/74 ======================== #.#§#§...........#  Magic: 20/20 ======================== #...#.#.#.######.##  AC: 10Str: 7 ...§..............#  EV: 13Int: 19 ..#######.######.##  SH: 5Dex: 13 ..# #.# #.#  XL: 10 Next: 19% Place: Dungeon:8 ### #.# #@#  Noise: ---------  Time: 8998.0 (0.0) ### #.# #.[33 hm#  A) +7 sceptre of Torment {pain, torment} ..# #.# #.#  Throw: 5 boomerangs ..# #.# #.# ..#######.# #.# ..##....#.# #.#   ..##....#.# #.#   ..##....#.# ###   ..##....#.#   _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. hf _ h h h h h h, h h h), h h h, h  h( h], h h* h, h h h, h2 h! h1, h hH hJ, h h2& h6B hN=n hH h`I hK hnN, h2R h[...##..##.........#§#.#§#.#....# ....##.....)........§._§§§§#..### ....##.##..........#.#§#.#§...# ....##.###.....#.####§§§##...#### ....##.# ###.###.# #.#§#..........##.# #.###.###.§§#.#.#.#### hs\..#### #÷÷.÷...................# #######÷^....#######.#### ....#####.......@....# #.# 9019.0 (21.0) ....##.........#.##### #.# ..##.##......#.##### #.# .............#.....# #.# #..###.........#.....# #.# #..# #.....#.........#######.# #..###...............##....#.# h^........>....#.....##....#.#.............#.....##....#.# hb8_ hd _Done exploring. __There is a stone staircase leading down here. hpgX ...).§._§§§§#..####...#.#§#.#§...# #.....#.####)§§##...#### ###.###.# #.#§#......... #.###.###.§§#.#.#.###### #÷÷.÷................. #######÷^....#######.########.......>....# #.# .........#@#######......#.#####...........#................##.....# .........#.#..##.....##....#.# hOuU...§ hv920.0 (1.0) _ h} h h s ##...#.#.#.#§...#  hX #.....#.####)§§##...#### ###.###.# #.#§#......... #.###.###...#.#.#.#### h r## #÷÷.÷.....§........... #######÷^....#######.########.......>....# #.# .........#.#######.........# #..###...#.##...##.....# ..............##...........#.# h7 {§1 hb  #.....#.####§§§##...#### ###.###.# #.#§#......... he  #.###.###...#.#.#.###### #÷÷.÷.....§........... #######÷^....#######.########.......>....# #.# ...#.##########.........#  hf M#..### #....#####....#....##...... ..............##.............# h%u  hv &2 hc  hb  h٥m  ###.###.# #.#§#......... #.###.###...#.#.#.###### #÷÷.÷.....§........... #######÷^....#######.########.......>....# #.# ...#.##########......... #..### #....#######..............>.....#......##....... ..............##...........###3 h  ##...#.#.#.###### #÷÷.÷.....§........... #######÷^....#######.########.......>....# #.# .........#.######......#.#####...........#..... #..###......... #....#######.......... ..........>....##.............##........ ...........#####.######....# h h&4 hE h h  ## #÷÷.÷.....§........... #######÷^....#######.########.......>....# #.# .........#.######......#.##### hy...........#..... #..###. #....#######..........  h..........>....#.......... hb ...###.######. ..........## #.# #....# h h &5 h! h  h(H  h;I  hK  h_O  h-U  hU  h\ X h^  h`  hGd  hd  he  hn X h|p  h'r , hqs  hv  h|x  hy , h #..###.........#.....# #.# #..# #.....#.........#  hD j#..###...............##..........>....#.....##...............#.....##....#.#..##.....##.... ..............##........... ..............##............ ..............##@..........##31.0 (6..#####.######....#  hp ^.## #.#  .# #.# .#.# #.######....######....# #..........### #....# ############# #....## ###### h  h  hQ  hmM......#....#  #.....#### #..###...........>....#.......#.....##.#.#..##.....##.#.....##...........###.#####.######. ..........## #.# #....#2.0 (1 hq hzs hq3 h s ht hw, h|, h~, h hH h#, h hى h, ha hq# #######÷^....#######.#### ....#####.......>....# ....##.........#.#####  hԕ....##.##......#.##### ...... #..###.........  h(#..# #.....#....##### #..###...............##. hsv>....##....#6.0 (4 h .#.....##....#.#.#..##.....##....#.#....##.........#.# h....##.............#....##........### . hP..........#####.######.... ..........## #.# #... ha.# ......#.# #....# h_ h h h  hH  h  hC  h X h# , h  h #.# #.###.###...#.#. #÷÷.÷.....§........... #######÷^....#######.#######.......>....###...#.##### ....##.##......#.#### ...............# # #..# #.....#....####8.0 (2 #..###...........>.... ...............#.....##....#.# .........#.#..##.....##....#.#.....##.......##.....#.######. h*  h  h .##.# #.###.###...#.#.#..#### #÷÷.÷.....§ h_ .# #######÷^....#..#####.......>....# #.#.##.........#.##### #.# h .##.##......#.##### 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#....# h h hD  hE  h7H  h|J  hN  hO  hf .#### #÷÷.÷.....§.# #######÷^....#.#####.......>....# ##......##.........#.##### ##......##.##......#.##### #.......#.....# # ..####..###.........#.....# # ..# #..# #.....#.# #.####..###..##....#3.0 (1 #.>....#.....##....# #..<.#.....##....# #.#.#..##.....##....# '.......##.# #........##  hi   #.........##.#  #.......#####.######....#  #.## #.# #....#  hHM 3 hO  h^S  h` B hf U.#### #÷÷.÷.....§.# #######÷^.....#####.......>....# #......##.........#.##### #......##.##......#.##### .....#.....#  hg S.####..###.........#.....# .# #..# #.....#. ##.####..###.##....4#.>....#.....##.... ##..<.#.....##.... ##.#.#..##.....##.... .'....##. # hMh !#....## ##........##. ##.#####.######.... ## h1i p.## #.# #.... hi  hr  h}u  hX" hP#....#### #÷÷.÷.....§ #....# #######÷^........#####.......>....#.####......##.........#.##### h[<+####......##.##......#.#####................#.....#....####..###.........#.....#....# #..# #.....#.........#.##.####..###@........##8.0 (4#.##....>....#.....## ....##..<....#.....## ....##....#.#..##.....## .....'....## ....##....## ....##..........## ....##....#####.###### ....##....## #.# # h  h  h  hӮ  hs[I hȀ1....0 hׁ hu hߌ _Done exploring. _There is a stone staircase leading down here. _Done exploring. h)Q hLevel 8 of the Dungeon <<<<>>>>>_(Press ? for help) #...#.# #..##.............##.###.....#.####§§§##...########  #...#.# #..##.............##.# ###.###.# #.#§#............#  #...#.# #.###.............##.# #.###.###...#.#.#.######.##  #...#.# #.# #.............#### #÷÷.÷.....§...............#  #...#.# #####.###.............# #######÷^....#######.######.##  #####.# #.....................#####.......>....# #.# #.#  #.# ####....###.####......##.........#.##### #.# #.#  #.# #....###+####......##.##......#.##### #.# #.#  #.# #.............................#.....# #.# #.#  ###'######...........####..###.........#.....# #.#[39 h#;49m #.#  #.......##...........# #..# #.....#.........#######.# #.#  #.......###.#####.##.####..###@..............##....#.# #.#  #.......# #.#####.##..............>....#.....##....#.# #.#  #.......###.#.....##..<................#.....##....#.# ###  #.........#.#.....##.............#.#..##.....##....#.#  #.........#........'..................##...........#.#  ####......'.......##..................##.............#  #......###.....##..................##...........###  #......# #.....##...............#####.######....#  #......# #.....##..............## #.# #....#  #......# #.....##..............# #.# #....#  ######## #.....##..............# #.######....#  #.....######.#####....# #..........## h(\.@ h......########..####(....#)###.§.#.#.####.#......## ##...............##.#......# #..########.........#.####§§.#.#......# #.......##.........#§#.#§#.#....#......# #.......##.....)........§._§§§§#..###<..#.##### #..##....#.#.#.#§...##...#.# #..##.......### h§§§##...########... #..##....... ###.###.# #.#§#...........#... #.#####.# #.###.###...#.#.#.######.###...#.# #.# #.......#### #÷÷.÷.....§...............##...#.# #####.###.......# #######÷^#####.#######.# #.....................#####>....#  #.# ####....####.....#####  #.# #....###+####......##.####### . #.# #................ #.###'######...####..###.# #.#.......##....# #..# #.....#.........########.##.......###.#####.##.####..###@.......##....#.# #.##.......# #.#####>....#......#.# #.##.......###.<.....#.....##.# ####....#.#..##.....##....#.##.........#........'[23 hn;46H....##...........#.#####......'....................#...# hF  #.########.#.# #........###.####.##.#######.....# #.#  #........#.#.# #.................##.# #.###.### #.#  #........#.#.# #..)..#...........##.#######.......# #.#  #..[.........# ####..#...........+........#.###.#.# #.#   hH#........#.#.#####.....#...........##.........# #.#.####.###  #......>..<#.##....##.##†...............#####.###..........#  ###.......#>.....................###.....#......§..#.####.###._ h%:## h :#. hћ h#.............#### #÷÷.÷.....§. Jaijje the Frost Mage #.............# #######÷^....## Gnoll of Ashenzari *..... ..............#####.......>....# Health: 74/74 ======================== ###.####......##.........#.##### Magic: 20/20 ======================== ###+####......##.##......#.##### AC: 10Str: 7 .........................#.....# EV: 13 hInt: 19 .......####..###.........#.....# SH: 5Dex: 13 .......# #..# #.....#.........## XL: 10 Next: 19% Place: Dungeon:8 ###.##.####..###@..............## Noise: ---------  Time: 9048.0 (0.0) ###.##..............>....#.....## A) +7 sceptre of Torment {pain, torment} ....##..<................#.....## Throw: 5 boomerangs ....##.............#.#..##.....## .....'..................##....... ....##..................##.......  ....##..................##.......  ....##...............#####.######  ....##..............## #.# #  _ hNDone exploring. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _Done exploring. hd h h h: _ hn hB h hm h, h hi hͅ h ,.##..##.###.....#.#### .##Y......##.# ###.###.# #. ###.......##.# #.###.###. # hw #.............#### #÷÷.÷..................# #######÷^...........#####.......>....###.####......##.........#.#######+####......##.##......#.## ................@.#.....52.0 (4  h-.........####..###.........#..........# #..# #.....#......... #####.##.####..###............... #####.##..............>....# #.....##..<................#Y   death yak (wandering) #.....##.............#.#..## h+...'..................##.......##......##..... h$ hi _There is a stone staircase leading down here. _Done exploring. _A death yak is nearby! hR   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. hDY h`s.YY hSbL======3.0 (1 h!g hbi- _You bark for attention! hN##.##.###.....#.####§ ##.......##.# ###.###.# #.#.Y.....##.# #.###.###.  #.....#### #÷÷.÷.....§....# #######÷^....# h..#####.......>....# .###.####......##.........#.# .###+####......##.##......#.#.#.....#####..###..#.....## #..# #.....#.#.##.####..###...#.##.....>....#.....# .....##..<..........#.....# .....##....#.#..##.....#'.........##.##.##. ha hjh. hqG------4 h h_ hd].##.##..........#.#. #.##.###.....#.####§§ #......##.# ###.###.# #.#§ #......##.# #.###.###... #......#### #÷÷.÷.....§. #.....# #######÷^....# ..............#####.......>....# ###.####......##.........#.##### ###+####......##@##......#.##### .........#.....# ####..###.........#.....# .......# #..# #.....##.##.####..###...............# ###.##..............>....#.....###..<..........#.....###.....#.#..##.....##'.##.------5 h&.##.....)§._§ .##.##..........#.#.# .##.###.....#.####§§ .##.# ###.###.# #.#§# . h##.# #.###.###...# .#### #÷÷.÷.....§..# #######÷^....### .............#####>....# .####......##.@.......#.##### ##+####......##.###.##### .................#.....# ####..###.........## ......# #..# #.....#...#.##.####..###...............##. ##.##..............>....#.....##.##..<..........#.....##.##.#.#..##.....## hw<6 h hi h ##.....).§._§##.##.#.#.#.##.###.....#.####§§§###.# ###.###.# #.#§#. h ##.# #.###.###...#.#### #÷÷.÷.....§.# #######÷^....######.>....# .####......##.#.##### +####......##.##......#.##### ...........#.....# ####..###.........## #..# #.....#.# #.##.####..###........##. #.##.....>....#.....##.##..<..........#.....##.##.#.#..##.....##. hE  h &7 h}  h, h&8 hU8_ hJ h^'7_ h(&9 hg. h0 h_YY   death yak60 h8_ h h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 74/74 ======================== ............##.# ###.###.# #.#§#. Magic: 17/20 ====================---- ............##.# #.###.###...#. AC: 10Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #**####÷^....#### SH: 5Dex: 13 ............##******....>....#XL: 10 Next: 19% Place: Dungeon:8 #.####......##**@*.....#.#####Noise: ---------  Time: 9060.0  hQ (0.0) #+####......##****.....#.#####A) +7 sceptre of Torment {pain, torment} ............Y....*.....#.....#Throw: 5 boomerangs .....####..###.........#.....# .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak #.##..............>....#.....##.. ..##..<................#.....##.. ..##.............#.#..##.....##..Anything else - Cancel. _You bark for attention!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 74/74 ======================== ............##.# ###.###.# #.#§#. Magic: 17/20 ====================---- ............##.# #.###.###...#. AC: 10Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 19% Place: Dungeon:8 #.####......##..@......#.#####Noise: ---------  Time: 9060.0 (0.0) #+####......##.##[ hw>37m......#.#####A) +7 sceptre of Torment {pain, torment} ............Y..........#.....#Throw: 5 boomerangs .....####..###.........#.....# .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak #.##..............>....#.....##.. ..##..<................#.....##.. ..##.............#.#..##.....##..Anything else - Cancel. _You bark for attention!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate_#####.....@..##..Y....[40 hPm==1.0 (1Ramparts ###### _You bark for attention!eeze  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. hC  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu"  h, }####YY##.(ally target)Y   ice beast (summoned) h%- Y4----2 hq5 y_###### h59 4 _A chill wind blows around you. he  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  Your ice beast disappears in a puff of smoke! h###§Y.##Y h')1-------3##### _A chill wind blows around you. The wall freezes the death yak. h\  hG   hCasting: Summon Ice Beast (mildly dangerous; 2% risk of failure)   h \Confirm with . or Enter, or press ? or * to list all spells. h<2T###Y##§ _A chill wind blows around you. The wall freezes the death yak.asting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Your ice beast disappears in a puff of smoke!  A chill wind blows around you.  The wall freezes the death yak but does no damage.8/20 -------4_### _The death yak misses you. hReally attack near your ice beast? Y - Yes  N - No h  h ............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 74/74 ======================== ............##.# ###.###.# #.#§#. Magic: 8/20=========---------------  h ............##.# #.###.###...#. AC: 10Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 19% Place: Dungeon:8 #.####......##.Y@......#.#####Noise: ==-------  Time: 9064.0 (0.0) #+####......##Y##§.....#.#####A) +7 sceptre of Torment {pain, torment} .......................#.....#Throw: 5 boomerangs  h .....####..###.........#.....#Ramparts .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak (ally target) #.##..............>....#.....##.. Y   ice beast (summoned) ..##..<................#.....##.. ..##.............#.#..##.....##..The wall freezes the death yak but does no damage. _The death yak misses you.You barely miss the death yak.The death yak is lightly wounded.  The wall freezes the death yak but does no damage.  The death yak gores you!60-----9=5.2 (1.2 hv _###### h a _Your ice beast barely misses the death yak. hmReally attack near your ice beast? Y - Yes  N - No hr h:F............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *.....  h=............##.###.....#.####§§§# Health: 60/74 ===================----- ............##.# ###.###.# #.#§#. Magic: 9/20==========-------------- ............##.# #.###.###...#. AC: 10Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 19% Place: Dungeon:8 #.####......##.Y@......#.#####Noise: ==-------  Time: 9065.2 (0.0) #+####......##Y##......#.#####A) +7 sceptre of Torment {pain, torment} ............ hH>[m...........#.....#Throw: 5 boomerangs .....####..###.........#.....#Ramparts .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak (ally target) #.##..............>....#.....##.. Y   ice beast (summoned) ..##..<................#.....##.. ..##.............#.#..##.....##.. h>The wall freezes the death yak but does no damage.  The death yak gores you! _Your ice beast barely misses the death yak. h?You puncture the death yak! The death yak writhes in agony.  The death yak is moderately wounded.The wall freezes the death yak. The death yak misses you. ho@516.5 (1.3 hI_#### hJdeath yak gores you! _Your ice beast barely misses the death yak.  You puncture the death yak! The death yak writhes in agony.   hJThe death yak is moderately wounded.  The wall freezes the death yak. The death yak misses you. _Your ice beast hits the death yak but does no damage. hIPe  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hF / ##### A film of ice covers your body! The wall freezes the death yak!  The death yak gores you but does no damage. h0 6---18 70 h ###### h" ^ _Your ice beast hits the death yak. Your ice beast freezes the death yak! hS  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hÌ............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 61/74 ===================----- ............##.# ###.###.# #.#§#. Magic: 5/20======------------------ ............##.# #.###.###...#. AC: 18  Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#  XL: 10 Next: 19% Place: Dungeon:8 #.####......##.Y@......#.#####  Noise: ==-------  Time: 9067.5 (0.0) #+####......##Y##......#.#####  A) +7 sceptre of Torment {pain, torment} .......................#.....#  Throw:  h5 boomerangs .....####..###.........#.....#  Ramparts .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak (ally target) #.##..............>....#.....##.. Y   ice beast (summoned) ..##..<................#.....##.. ..##.............#.#..##.....##.. _Your ice beast hits the death yak. Your ice beast freezes the death yak!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 100% to hit) h( $ h* ............##.....)........§._§§ Jaijje the Frost Mage  h+ ............##.##..........#.#.#. Gnoll of Ashenzari *.....  h/ ............##.###.....#.####§§§# Health: 61/74 ===================-----  h0 ............##.# ###.###.# #.#§#. Magic: 5/20 h^4 ;======------------------ ............##.# #.###.###...#. AC: 18  Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 19% Place: Dungeon:8 #.####......##.Y@......#.##### h? Noise: ==-------  Time: 9067.5 (0.0) #+####......##Y##......#.#####A) +7 sceptre of Torment {pain, torment} .......................#.....#Throw: 5 boomerangs .....####..###.........#.....#Ramparts .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak (ally target) #.##..............>....#.....##.. Y   ice beast (summoned) ..##..<................#.....##.. ..##.............#.#..##.....##..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.[3 h@ n7mThe wall freezes the death yak. The death yak barely misses you. hFH 3-8.5 (1 hR _#####   hZ Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.The wall freezes the death yak. The death yak barely misses you. _Your ice beast hits the death yak but does no damage. hzQ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\,............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 61/74 ===================----- ............##.# ###.###.# #.#§#. Magic: 4/20====-------------------- ............##.# #.###.###...#. AC: 18  Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#  XL: 10 Next: 19% Place: Dungeon:8 #.####......##.Y@......#.#####  Noise: =--------  Time: 9068.5 (0.0) #+####......##Y##......#.#####  A) +7 sceptre of Torment {pain, torment} .......................#.....#  Throw:  h1-5 boomerangs .....####..###.........#.....#  Ramparts .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak (ally target) #.##..............>....#.....##.. Y   ice beast (summoned) ..##..<................#.....##.. ..##.............#.#..##.....##.. _Your ice beast hits the death yak but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 100% to hit) h............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 61/74 ===================----- ............##.# ###.###.# #.#§#. Magic: 4/20====-------------------- ............##.# #.###.###...#. AC: 18  Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19  hk............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 19% Place: Dungeon:8 #.####......##.Y@......#.#####Noise: =--------  Time: 9068.5 (0.0) #+####......##Y##......#.#####A) +7 sceptre of Torment {pain, torment} .......................#.....#Throw: 5 boomerangs .....####..###.........#.....#Ramparts .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak (ally target) #.##..............>....#.....##.. Y   ice beast (summoned h) ..##..<................#.....##.. ..##.............#.#..##.....##..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.The frozen ramparts melt away. You block the death yak's attack.2=9.5 (1 h2 h YPress: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.   h8 The frozen ramparts melt away. You block the death yak's attack. _Your ice beast hits the death yak but does no damage. h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 62/74 ====================---- ............##.# ###.###.# #.#§#. Magic: 3/20===--------------------- ............##.# #.###.###...#. AC: 18  Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#  XL: 10 Next: 19% Place: Dungeon:8 #.####......##.Y@......#.#####  Noise: =--------  Time: 9069.5 (0.0) #+####......##Y##......#.#####  A) +7 sceptre of Torment {pain, torment} .......................#.....#  Throw: 5 boomer hangs .....####..###.........#.....# .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak (ally target) #.##..............>....#.....##.. Y   ice beast (summoned) ..##..<................#.....##.. ..##.............#.#..##.....##.. _Your ice beast hits the death yak but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 100% to hit) h ............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 62/74 ====================---- ............##.# ###.###.# #.#§#. Magic: 3/20===--------------------- ............##.# #.###.###...#. AC: 18  Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 19% Place: Dungeon:8 #.####......##.Y@......#.#####Noise: =--------  Time: h z[40m 9069.5 (0.0) #+####......##Y##......#.#####A) +7 sceptre of Torment {pain, torment} .......................#.....#Throw: 5 boomerangs .....####..###.........#.....# .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak (ally target) #.##..............>....#.....##.. Y   ice beast (summoned) ..##..<................#.....##.. ..##.............#.#..##.....##..Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.The death yak barely misses you.70.5 (1 h   Press: ? - help, Shift-Dir - straight lineAim: a death yak (severely wounded, ally target, 100% to hit)  You freeze the death yak.  The death yak is severely wounded.The death yak barely misses you. _Your ice beast hits the death yak but does no damage.  h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h`............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 62/74 ====================---- ............##.# ###.###.# #.#§#. Magic: 0/20------------------------ ............##.# #.###.###...#. AC: 18  Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #**####÷^....#### SH: 5Dex: 13 ............##******....>....#XL: 10 Next: 19% Place: Dungeon:8 #.####......##*Y@*.....#.#####Noise: =-------- [39  h c;49m Time: 9070.5 (0.0) #+####......##Y***.....#.#####A) +7 sceptre of Torment {pain, torment} .................*.....#.....#Throw: 5 boomerangs .....####..###.........#.....# .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak (ally target) #.##..............>....#.....##.. Y   ice beast (summoned) ..##..<................#.....##.. ..##.............#.#..##.....##..The death yak barely misses you. _Your ice beast hits the death yak but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  h ............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 62/74 ====================---- ............##.# ###.###.# #.#§#. Magic: 0/20------------------------ ............##.# #.###.###...#. AC: 18  Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19   h ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 19% Place: Dungeon:8 #.####......##.Y@......#.#####Noise: =--------  Time: 9070.5 (0.0) #+####......##Y##......#.#####A) +7 sceptre of Torment {pain, torment} .......................#.....#Throw: 5 boomerangs .....####..###.........#.....# .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak (ally target) #.##..............>....#.....##.. [0;1  h 0;1mY   ice beast (summoned) ..##..<................#.....##.. ..##.............#.#..##.....##..Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the death yak. The death yak gores you!49-----1==1.5 (1Ramparts   hv #######  h ! onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the death yak. The death yak gores you! _Your ice beast hits the death yak. Your ice beast freezes the death yak.  hu^Really attack near your ice beast? Y - Yes  N - No  hR5   h ............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 49/74 ===============--------- ............##.# ###.###.# #.#§#. Magic: 1/20=----------------------- ............##.# #.###.###...#. AC: 18  Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 19% Place: Dungeon:8 #.####......##.Y@......#.#####[3  hM 3mNoise: ==-------  Time: 9071.5 (0.0) #+####......##Y##......#.#####A) +7 sceptre of Torment {pain, torment} .......................#.....#Throw: 5 boomerangs .....####..###.........#.....#Ramparts .....# #..# #.....#.........#### #.##.####..###...............##.. Y   death yak (ally target) #.##..............>....#.....##.. Y   ice beast (summoned) ..##..<................#.....##.. ..##.............#.#..##.....##..The wall freezes the death yak. The death yak gores you! _Your ice beast hits the death yak. Your ice beast freezes the death yak.  You hit the death yak.  The death yak is almost dead.The wall freezes the death yak. The death yak gores you!  Your ice beast hits the death yak. Your ice beast freezes the death yak!##  h ;.#Y   ice beast (summoned)38---1372.9 (1.4  hV ### _The death yak dies!  h͞  hu9---2=40  h  h,  h  hu,  h  h#####....Y@.--.##..  h _80.9 (8.0 _You start resting.  h1==--1.9 (9  h8_  h4 _The frozen ramparts melt away.  hI   h 3  h   h I3=  h X  h ,  h   h 2==  h   h   h}   hL   h   h d34=  h   h   h~   hL   h   h   h   h+   hi S4=  hP   h|   hE! 9=  h$"   h$   h %   h%   h<)   hP 5=5=6=7=6=8=  hZ W _You start resting.  h\ O=  hs]   h` ,  h[a   h-j p§  ht  _§.105.9 (24.0)§ _Your ice beast disappears in a puff of smoke!97==6.9 (25  hv _ _Your icy armour starts to melt.  hC3  hf  h  ha  h[50===  h!_.. _10.9 (4.0) _You start resting.10 1.9 (5_ _Your icy armour evaporates.  hn3  h\p  hs  h8=1=  hƂ,  h5  hG,  h׈  hދa2=  h  h,  h  h99  h0=  h'  h!d53=  h<  h/,  ha  h*,  h]  h   hi4==  h7  h,  h3  h[{10/21=  hY  h.;5  h  h,  h  hճ,  h{  hU  h*g6==  h  hS11=7=  h?,  hO=  hz  hB  h 82=  hj  h  hu  h,  h  ha9=  h  he=  h#  h  h*  h  h060=3=  h  h,  hB  h_B  h  hS%1  h  hw  h9=  h  h,  h  h 2=4==  h   hd ,  h   h,  h5  h  hU3=  h  h  h:==  h  hF,  h  h  hS45=  h  h  hZ  h  h\  h  h   h!a5=  h"  h#  h $9=  h$  h7&  h&  h7'  h(  hT)K6=  hl*  h-6=  hk.  h.  ho/  h0  hJ1  h1  hI4m7=  h5  h7B  h8  hr9K7=  h9  h;  h6<K8=  h<  h>,  h{?  h@  h`A  hA  htC  h&Dg9==  hE  hUF  hF  hVG  hH  hIK8=  hJ  h L  hL&70  hM  hPB  hQ  hR  hR  h_T  hUg1==  h`V  hzW  hW  hvX  hY  hgZK9=  hZ  h^2=  h:_  h_  h9`  h8b  hb  hSc  hifm3=  hf  hQh  hhL20=  hai  hVk,  hk  hm,  hn  hu _ _You start resting.  hz084.9 (73.0)  h\{Z4=5.9 (74  h΅8 _HP restored.  h[h=1==  h5  _8.9 (3.0) _Magic restored._ _Done exploring. h?  Your movement speed is average.  Your attack delay is about 1.3 (and is slowed by your shield)._  Your damage rating with the +7 sceptre of Torment {pain, torment} is about 23 _(Base 15 x 92% (Str) x 119% (Skill) + 7 (Ench)). h.  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting5.3   1.5  +8   + Spellcasting 7.4   2.0  +8          + Maces & Flails 5.3   1.5  +8   + Conjurations   5.1   1.8  +6  + Axes5.3   1.5  +8   + Hexes4.4   1.8  +6  + Polearms5.3   1.5  +8   + Summonings   5.1  h*  1.8  +6  + Staves5.3   1.5  +8   + Necromancy   5.1   1.8  +6  + Unarmed Combat 5.3   1.5  +8   + Forgecraft   5.1   1.8  +6  + Throwing5.3   1.5  +8   + Translocations 4.4   1.8  +6       + Alchemy   5.1   1.8  +6  + Short Blades 5.3   1.5  +8   + Fire Magic   5.5 hZ   1.8  +6  + Long Blades5.3   1.5  +8   + Ice Magic   9.7   3.2  +6  + Ranged Weapons 5.3   1.5  +8   + Air Magic   5.5   1.8  +6       + Earth Magic   5.5   1.8  +6  + Armour5.3   1.5  +8      + Dodging7.1   2.0  +8   + Invocations5.8   1.3  +9[3 hNT7m  + Shields5.3   1.5  +8   + Evocations5.3   1.5  +8  + Stealth6.8   1.8  +8   + Shapeshifting 4.8   1.5  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help  [_] enhanced|base level [!] training|cost h  hg!  h- ............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 74/74 ======================== ............##.# ###.###.# #.#§#. Magic: 21/21 ======================== ............##.# #.###.###...#. AC: 10Str: 7  h0 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 37% Place: Dungeon:8 #.####......##..@......#.#####Noise: ---------  Time: 9188.9 (0.0) #+####......##.##......#.#####A) +7 sceptre of Torment {pain, torment} .......................#.....#Throw: 5 boomerangs .....####..###.........#.....# .....# #..# #.....#.........#### #.##.####..###...............##..  #.##..............>....#.....##..  ..##..<..........[39;4 h(2 =9m......#.....##..  ..##.............#.#..##.....##..  _Magic restored. _Done exploring.  Your movement speed is average.  Your attack delay is about 1.3 (and is slowed by your shield).  Your damage rating with the +7 sceptre of Torment {pain, torment} is about 23 _(Base 15 x 92% (Str) x 119% (Skill) + 7 (Ench)). h?; 8_ h4<  h+E 8_ hG  h h  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting5.3   1.5  +8   + Spellcasting 7.4   2.0  +8           h+ Maces & Flails 5.3   1.5  +8   + Conjurations   5.1   1.8  +6  + Axes5.3   1.5  +8   + Hexes4.4   1.8  +6  + Polearms5.3   1.5  +8   + Summonings   5.1   1.8  +6  + Staves5.3   1.5  +8   + Necromancy   5.1   1.8  +6  + Unarmed Combat 5.3   1.5  +8   + Forgecraft   5.1   1.8 [ hIm +6  + Throwing5.3   1.5  +8   + Translocations 4.4   1.8  +6       + Alchemy   5.1   1.8  +6  + Short Blades 5.3   1.5  +8   + Fire Magic   5.5   1.8  +6  + Long Blades5.3   1.5  +8   + Ice Magic   9.7   3.2  +6  + Ranged Weapons 5.3   1.5  +8   + Air Magic   5.5   h 1.8  +6       + Earth Magic   5.5   1.8  +6  + Armour5.3   1.5  +8      + Dodging7.1   2.0  +8   + Invocations5.8   1.3  +9  + Shields5.3   1.5  +8   + Evocations5.3   1.5  +8  + Stealth6.8   1.8  +8   + Shapeshifting 4.8   1.5  +7  The relative cost of raising each skill is in cyan. [ h21d Skills enhanced by Ashenzari's power are in green.  [?] Help  [_] enhanced|base level [!] training|cost h[ h............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 74/74 ======================== ............##.# ###.###.# #.#§#. Magic: 21/21 ======================== ............##.# #.###.###...#. AC: 10Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 37% Place: Dungeon:8 #.####......##..@......#.#####Noise: ---------  Time: 9188.9 (0.0) #+####......##[3 h$7m.##......#.#####A) +7 sceptre of Torment {pain, torment} .......................#.....#Throw: 5 boomerangs .....####..###.........#.....# .....# #..# #.....#.........#### #.##.####..###...............##..  #.##..............>....#.....##..  ..##..<................#.....##..  ..##.............#.#..##.....##..  _Magic restored. _Done exploring.  Your movement speed is average.  Your attack delay is about 1.3 (and is slowed by your shield).  Your damage rating with the +7 sceptre of Torment {pain, torment} is about 23 _(Base 15 x 92% (Str) x 119% (Skill) + 7 (Ench)). h hZ  Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy2% 2b - Fugue of the FallenNecromancy5% 3  c - Ignite PoisonFire/Alchemy16% 4  d - Metabolic EnglaciationHexes/Ice22% 5  e - Cause FearHexes24% 4  f - Detonation CatalystFire/Alchemy41% 5  g - FireballConjuration/Fire41% 5  h - Manifold AssaultTranslocation100% 7  i - Summon HydraSummoning100% 7  j - Dragon's CallSummoning100% 9 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit$ h_3 ............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 74/74 ======================== ............##.# ###.###.# #.#§#. Magic: 21/21 ======================== ............##.# #.###.###...#. AC: 10Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 37% Place: Dungeon:8 #.####......##..@......#.#####Noise: ---------  Time: 9188.9 (0.0) #+####......##.[33$ hQg m##......#.#####A) +7 sceptre of Torment {pain, torment} .......................#.....#Throw: 5 boomerangs .....####..###.........#.....# .....# #..# #.....#.........#### #.##.####..###...............##..  #.##..............>....#.....##..  ..##..<................#.....##..  ..##.............#.#..##.....##..  _Magic restored. _Done exploring.  Your movement speed is average.  Your attack delay is about 1.3 (and is slowed by your shield).  Your damage rating with the +7 sceptre of Torment {pain, torment} is about 23 _(Base 15 x 92% (Str) x 119% (Skill) + 7 (Ench)).  Okay, then. _$ h 7_$ h $ h 8_$ h F _Unknown command.% h% hm  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting5.3   1.5  +8   + Spellcasting 7.4   2.0  +8          + Maces & Flails 5.3   1.5  +8   + Conjurations   5.1   1.8  +6  + Axes% h.5.3   1.5  +8   + Hexes4.4   1.8  +6  + Polearms5.3   1.5  +8   + Summonings   5.1   1.8  +6  + Staves5.3   1.5  +8   + Necromancy   5.1   1.8  +6  % h+ Unarmed Combat 5.3   1.5  +8   + Forgecraft   5.1   1.8  +6  + Throwing5.3   1.5  +8   + Translocations 4.4   1.8  +6       + Alchemy   5.1   1.8  +6  + Short Blades 5.3   1.5  +8   + Fire Magic   5.5   1.8  +6  + Long Blades5.3   1.5  +8   + Ice Magic   9.7   3.2  +6[% h40m  + Ranged Weapons 5.3   1.5  +8   + Air Magic   5.5   1.8  +6       + Earth Magic   5.5   1.8  +6  + Armour5.3   1.5  +8      + Dodging7.1   2.0  +8   + Invocations5.8   1.3  +9  + Shields5.3   1.5  +8   + Evocations5.3   1.5  +8  + Stealth6.8   1.8  [4% h 0m+8   + Shapeshifting 4.8   1.5  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help  [_] enhanced|base level [!] training|cost' h' h&' h............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 74/74 ======================== ............##.# ###.###.# #.#§#. Magic: 21/21 ======================== ............##.# #.###.###...#. AC: 10Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ' h............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 37% Place: Dungeon:8 #.####......##..@......#.#####Noise: ---------  Time: 9188.9 (0.0) #+####......##.##......#.#####A) +7 sceptre of Torment {pain, torment} .......................#.....#Throw: 5 boomerangs .....####..###.........#.....# .....# #..# #.....#.........#### #.##.####..###...............##..  #.##..............>....#.....##..  ..##..<................#.....##..  ..##.............#.#..##.....##.. Your movement speed is average.  Your' hB attack delay is about 1.3 (and is slowed by your shield).  Your damage rating with the +7 sceptre of Torment {pain, torment} is about 23 _(Base 15 x 92% (Str) x 119% (Skill) + 7 (Ench)). _Okay, then. _Unknown command.' h4' h;' h7_' h ' h'' h +F _Unknown command.( h _Done exploring.( h3( h%( hj0__( h6E _Done exploring.( h' Level 8 of the Dungeon <<<<>>>>>_(Press ? for help) #.........# #..##.......# ##................#§#.....##.#  #.........# #..##.......########.........#.####§§.##.#.##.#  #.........# #.................##..##.........#§#.#§#.#....#  #.........# #..##.............##.....)........§._§§§§#..###  #<..#.##### #..##.............##.##..........#.#.#.#§...#  #...#.# #..##.............##.###.....#.####§§§##...########  #...#.# #..##.............##.# ###.###.# #.#§#............#  #...#.# #.###.............##.# #.###.###...#.#.#.######.##  #...#.# #.# #.............#### #÷÷.÷.....§...............#  #...#.# #####.###.............# #######÷^....#######.######.##  #####.# #.....................#####.......>....# #.# ( hc #[34m#.#  #.# ####....###.####......##..@......#.##### #.# #.#  #.# #....###+####......##.##......#.##### #.# #.#  #.# #.............................#.....# #.# #.#  ###'######...........####..###.........#.....# #.# #.#  #.......##...........# #..# #.....#.........#######.# #.#  #.......###.#####.##.####..###...............##....#.# #.#  #.......# #.#####.##..............>....#.....##....#.# #.#  #.......###.#.....##..<................#.....##....#.# ###  #.........#.#.....##.............#.#..##.....##....#.#  #.........#........'..................##...........#.#  ####......'.......##..................##.............#  #......###.....##..................##...........###( h O@>) hut) h{............##.....)........§._§§ Jaijje the Frost Mage ............##.##..........#.#.#. Gnoll of Ashenzari *..... ............##.###.....#.####§§§# Health: 74/74 ======================== ............##.# ###.###.# #.#§#. Magic: 21/21 ======================== ............##.# #.###.###...#. AC: 10Str: 7 ............#### #÷÷.÷.....§... EV: 13Int: 19 ............# #######÷^....#### SH: 5Dex: 13 ............#####.......>....#XL: 10 Next: 37% Place: Dungeon:8 #.####......##..@......#.#####Noise: ---------  Time: 9188.9 (0.0) #+####......##.##) hA......#.#####A) +7 sceptre of Torment {pain, torment} .......................#.....#Throw: 5 boomerangs .....####..###.........#.....# .....# #..# #.....#.........#### #.##.####..###...............##..  #.##..............>....#.....##..  ..##..<................#.....##..  ..##.............#.#..##.....##..  _(Base 15 x 92% (Str) x 119% (Skill) + 7 (Ench)). _Okay, then. _Unknown command. _Unknown command. _Done exploring. _Done exploring.) h<) hD) h΋) he$ _) hX) h) hc) hV,) h) h) hi) h) h) h%) hT,) hJ) hB) h) hz) h) h֪# #######÷^....###########.......>....# ######.........#.##### ####......##.##......#.##### ...........#.....# ####..###.........#.....# # #..# #.....#.........## ##.####..###........##.... #) hD#..............@....#.....##....94.9 (6#..<................#.....##.... ##......#.#..##.....##.... .'..................##........... ##..................##........... ##..................##......... ##...............#####.######.. ##..............## #.# #.. ##..# #.# #..) h٭) h ) hrOkay, then.Unknown command. _Done exploring. __There is a staircase to the Lair here.) h ) h& Level 8 of the Dungeon <<<<>>>>>_(Press ? for help) #...#.# #..##.............##.# ###.###.# #.#§#............#  #...#.# #.###.............##.# #.###.###...#.#.#.######.##  #...#.# #.# #.............#### #÷÷.÷.....§...............#  #...#.# #####.###.............# #######÷^....#######.######.##  #####.# #.....................#####.......>....# #.# #.#  #.# ####....###.####......##.........#.##### #.# #.#  #.# #....###+####......##.##......#.##### #.# #.#  #.# #.............................#.....# #.# #.#  ###'######...........####..###.........#.....# #.# #.# ) h+  #.......##...........# #..# #.....#.........#######.# #.#  #.......###.#####.##.####..###...............##....#.# #.#  #.......# #.#####.##..............@....#.....##....#.# #.#  #.......###.#.....##..<................#.....##....#.# ###  #.........#.#.....##.............#.#..##.....##....#.#  #.........#........'..................##...........#.#  ####......'.......##..................##.............#  #......###.....##..................##...........###  #......# #.....##...............#####.######....#  #......# #.....##..............## #.# #....#  #......# #.....##..............# #.# #....#  ######## #.....##..............# #.######....#  #.....######.#####....# #..........##  ###'### #.# #....# ############) h@>@* hg* ḧ..........# #######÷^....###### Jaijje the Frost Mage ..........#####.......>....#Gnoll of Ashenzari *..... ####......##.........#.#####Health: 74/74 ======================== ####......##.##......#.#####Magic: 21/21 ======================== .....................#.....#AC: 10Str: 7 ...####..###.........#.....#EV: 13Int: 19 ...# #..# #.....#.........###### SH: 5Dex: 13 ##.####..###...............##.... XL: 10 Next: 37% Pl* h0eace: Dungeon:8 ##..............@....#.....##.... Noise: ---------  Time: 9194.9 (0.0) ##..<................#.....##.... A) +7 sceptre of Torment {pain, torment} ##.............#.#..##.....##.... Throw: 5 boomerangs .'..................##........... ##..................##........... ##..................##...........  ##...............#####.######....  ##..............## #.# #....  ##..............# #.# #....  _Okay, then. _Unknown command. _Unknown command. _Done exploring. _Done exploring. _There is a staircase to the Lair here.* h| _* hæJ* hu* h ,* hb* h* h,* h* hض* hֹ,* h* hE###..##.........#§#.#§#.#....##.....)........§._§§§§#..### ....##.##..........#.#.#.#§...# ....##.###.....#.####§§.##...######.# ###.###.# #.#§#.........* hW.##.# #.###.###...#.#.#.####.#### #÷÷.÷........ ....# #######÷^....#######.#### ....#####. #.# 202.9 (8 ....##* hA6.#.##### #.# ....##.##......#.##### #.# ...#.....# #.#..###...#.....# #.#..# #.....#.........#######.#* h&w..###...............##....#.# ...>....#.....##....#.# ..#.....##....#.#* hA* hGc _There is a stone staircase leading down here.* h* h* h* hI&.* h23.9 (1 _* hb* h  You climb downwards.  You hear the solemn chanting of funerary rites.* h( /  --more--+ hm 4 ....# ...##  ..... ...# ...# #..# #..#9 #@.#  #..#  #..#  #..# #..# .... ..## ..# + hE + hr >∆∆+ hu 4.6 (1.7  You climb downwards.  You hear the solemn chanting of funerary rites.  n entrancNecropolis on this level. Hurry and find it before _the portal closes!  You have a vision of a gate. _There is a stone staircase leading up here.- hRx ....# ∆ ...## ..... ...##<##..#50 _- h|- h~- h~   ...## ..... ...##<.##..#6- h}.. ...##<......∆ #..#### ##7. h ...##<.#.............#%###..#####.. #8 _Found a quill talisman.. hAT ...# #..# #..# #<.# #..# #..## #..##..###..####.#....@........ #%###..#####.. #..#  #..#  #..#  #..#  #..#  #..#. hB. hkD&9. hF. hG. h+! ...# #..# #..### #<.#.. #..#.. #..# #. #..# #..###..####. #. #%###..#####.. #..# #..# #..# #..# . h#..# #..#. h=10. h. hD/ h_G ...##... #..##... #..# ###... #<.# ..... #..# .... #..# #.. #..# #..###..####. #. #%###..#####..# #..# #..# #..# #..# #..# #..#/ hf<1/ hk/ hn/ h0/ hC2/ h8/ h;/ h0y  ...# #...# #..# #...# #..# ###...# #<.# .....# #..#/ hz  ....# #..# #..# #..# #..###..####. #. #%###..#####.. #. #..##. #..##. #..##. #..##. #..##. #..#/ h / h &2/ h / h / h ;#...# #..# #...# #..####...# #<.# .....# #..# ....# #..# #..# #..# #..###..####. #............. #@###..#####.. #.# #..#  #.# #..# #.# #..# #.# #..# #.# #..# #.# #..# #..3 _You see here a quill talisman.0 hCM . #.###<... #..# ###..####. ..........%###..#####..#.# #..##..0 hK0 hw-4 _0 h0 ho0 h . . .###<.... #..# ###..####. ...........%###..#####...## #..#0 hl 0 h &50 h 0 hl 1 h9...... .#. ....###<...c......... #..# ###..####. ...........%###..#####...##c   centaur (asleep)1 hg#u cclauncher)A centaur comes into view.The centaur shouts! You hear an angry hiss. (((The centaur wields a +0 orcbow. The centaur shoots an arrow.1 hH∆...1 h>c61-----===61 h91 h]) _The arrow hits you!3 hD ...## #.........∆ #........# #.... ...# #...# #..###. #...# #..#.###...# #<.#c.....# #..#.......@..# #..###..####..# #..#  #..###..#### #............. #%###..#####.. #.# #..#3 hFX #.# #..# #.# #..#  #.# #..#3 hlR3 hY=((3 hia..c.0------7 _The centaur shoots an arrow. The arrow hits you.3 h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h 3 h A...##3 h], Jaijje the Frost Mage#.........Gnoll of Ashenzari *.....∆ #........#Health: 60/74 ===================-----#.... ...#Magic: 18/21 ====================----#...# #..#AC: 10Str: 7##. #*..# #..#EV: 13Int: 19....#***..# #<.#SH: 5Dex: 13....****..# #..#XL: 10 Next: 37% Place: Dungeon:9....*c*@*.# #..#Noise: ==-------  Time: 9217.6 (0.0)##..#****.# #..#A) +7 sceptre of Torment {pain, torment} #*[3 h1 40m.###..####.Throw: 5 boomerangs#.............#%###..#####..#.# #..#c   centaur (launcher)#.# #..##.# #..##.# #..# _The arrow hits you! _The centaur shoots an arrow. The arrow hits you.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate3 h% ...##Jaijje the Frost Mage#.........Gnoll of Ashenzari *.....∆ #........#Health: 60/74 ===================-----#.... ...#Magic: 18/21 ====================----#...# #..#AC: 10Str: 7##. #...# #..#EV: 13Int: 19....###...# #<.#SH: 5Dex: 13..........# #..#XL: 10 Next: 37% Place: Dungeon:9.....c.@..# #..#Noise: ==-------  Time: 9217.6 (0.0)##..####..# #..#A) +7 sceptre of Torment {pain, torment} #..###..####.Throw: [3 h) 0;10;1m5 boomerangs#.............#%###..#####..#.# #..#c   centaur (launcher)#.# #..##.# #..##.# #..# _The arrow hits you! _The centaur shoots an arrow. The arrow hits you.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate3 hq, M.k...###.....3 h- .c.@.###.#.# #..#k   wyvern.#3 h- `.#Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  3 h/ FA wyvern comes into view.3 h3 P#(##3 h 3 h- L.k.3 hd O###3 h n=8.6 (1Ramparts 3 h #### _The wall freezes the centaur. The centaur shoots an arrow. You block the arrow.4 hB  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 h@bW ####A film of ice covers your body! The wall freezes the centaur.(##4 h4 h' .k.###.## The centaur shoots an arrow. The arrow hits you. The wall freezes the centaur!4 hu##(#5 h@##.##58-5---18 95 h~ C##5 h#G _The centaur shoots an arrow. You block the arrow.5 h[  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 hK B5 h .Yk.c### , ally target)Y   ice beast (summoned)2--------205 h U##5 h R _A chill wind blows around you. The wall freezes the centaur!6 h&6 hReally attack near your ice beast? Y - Yes  N - No7 h&7 hp[d...##Jaijje the Frost Mage#.........Gnoll of Ashenzari *.....∆ #........#Health: 58/74 ==================------#.... ...#Magic: 12/21 =============-----------#...# #..#AC: 18  Str: 7##. #...# #..#EV: 13Int: 19....###...# #<.#SH: 5Dex: 137 h^.....Y....# #..#XL: 10 Next: 37% Place: Dungeon:9....k.c@..# #..#Noise: ==-------  Time: 9220.6 (0.0)##..####..# #..#A) +7 sceptre of Torment {pain, torment} #..###..####.Throw: 5 boomerangs#.............Ramparts #%###..#####..#.# #..#k   wyvern#.# #..#c   centaur (launcher, ally target)#.# #..#Y   ice beast (summoned)#.# #..#The centaur shoots an arrow. The arrow hits you. The wall freezes the centaur! _The centaur sh7 h`oots an arrow. You block the arrow.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. The wall freezes the centaur!  You hit the centaur. The centaur writhes in agony.7 hSb _The centaur shoots an arrow. You block the arrow.asting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. The wall freezes the centaur!  You hit the centaur. The centaur writhes in agony.  You kill the centaur!7 hi  The wall freezes the wyvern but does no damage.  Your ice beast hits the wyvern. Your ice beast freezes the wyvern!7 htO##..k### (ally target)Y   ice beast (summoned)7 h>9--1.9 (1.37 hH##7 h(2 _The wall freezes the wyvern.7 h`z 7 h{ Really attack near your ice beast? Y - Yes  N - No8 h m8 h...##Jaijje the Frost Mage#.........Gnoll of Ashenzari *.....∆ #........#Health: 58/74 ==================------#.... ...#Magic: 12/21 =============-----------#...# #..#AC: 18  Str: 7##. #...# #..#EV: 13Int: 19....###...# #<.#SH: 5Dex: 13.....Y....# #..#XL: 10 Next: 39% Place: Dungeon:9......k@..# #..#Noise: ---------  Time: 9221.9 (0.0)##..####..[8 hT40m# #..#A) +7 sceptre of Torment {pain, torment} #..###..####.Throw: 5 boomerangs#.............Ramparts #%###..#####..#.# #..#k   wyvern (ally target)#.# #..#Y   ice beast (summoned)#.# #..##.# #..# _The wall freezes the wyvern.  You closely miss the wyvern.The wyvern is heavily wounded.The wall freezes the wyvern but does no damage.  The wyvern bites you! Your ice beast hits the wyvern.  Your ice beast freezes the wyvern! )##.#.##.# #..#8 h48---43==3.2 (1.3## _The wyvern dies!8 h{   ...## #......... ∆ #........# #.... ...## #...# #..##. #...# #..#.###...# #<.#..Y....# #..#...@...# #..#8 h #..####..# #..## #..###..####. #..... #%###..#####.. #.# #..# #.# #..# #.# #..#  #.# #..#Your icy armour cracks and falls away as you move.8 h/m I3=10 --40 _The frozen ramparts melt away as you move. _You see here a +0 orcbow.9 h ...## #.........# ∆ #........##. #........# #. #...# #..##.. #...# #..#.###...# #<.#$......Y....# #..#)...# #..##..####..# #..# #. #..###..####.# #.... #%###..#####.. #.# #..#  #.# #..#  #.# #..#  #.# #..#9 hI+W--59 h 89 h&9* _Found 5 gold pieces.9 h^  ...###.. #......... #.$ #........# #.. #........# #.. #...# #..#.####.. #...# #..#.###...# #<.#.$......Y....# #..#.)...# #..#.####..####..# #..# #.. #..###..####. #.. #.#.. #%###..#####..#.. #.# #..##.. #.# #..#... #.# #..#  #.# #..#9 h 9---6 _Found 15 gold pieces.: h3: h/: h[,: h: hBO=: h: hr50=4: h )==: h": hB: hx,: hGw1=: h: hf==: hC,: hӽ: h25=: h>,: h: h: h N53=: h: hnO=: h: h2,: ha: h: hD6=: hH: hK;4: h2=: h: h,: h: h,: h: h : h1 W5=: h: h0,: h(: h: hHD7=: h: h%a6=: hW': h2B: hB4,: h5: hl997: h9A==: hJ;: h>,: hA: hD: hDD8=: hF: hM: h^. 53.2 (27.0) _You start resting.84.2 (28 _You hear the lone wailing of a very distant funeral chant.: h: ha: h: h,: hB: h: h;W _You start resting.: hNz9==: h: h{,: h: ha9=: h@: hl60=: hn: h!,: h: hi,: h : hum1=: h: h,: hd: h1b20=: h: hD,: h: ha2=: hE : h ,: hs: h`O=: h: hZk3=: h: h . _Your ice beast disappears in a puff of smoke!: h%-70.2 (16: h&[1==1.2 (17: h7N; _Magic restored.; ha.# ∆ #..# ...## #..# #......... #.$# #........# #..# #........# #..# #...# #..#####..# #...# #..#.###...# #<.#$.....# #..#.........)...# #..#..####..####..# #..#  #..# #..###..#### #..# #.......... #..# #%###..#####. #..# #.# #..# #..#; h} #.# #..#... #.# #..#2.0); h #..#. #..# ...## #..# #.. #.$# #.# #..# #........# #..# #...# #..#####..# #...# #..##..###...# #<.##..$.....# #..##..........)...# #..##..####..####..# #..##. #..# #..###..##### #..# #..........; hx #..# #%###..#####  #..# #.# #..# #..# #.# #..#; h\; hQ.43; h; h۰; h @M ....#  ...##..$......####@.# .......###...# #<$....#..........)...# #..##..#; hNG; hG&4; hM; hO; h9M! ....#  ...##..$; h......####..# .#........###<#..$...........# #..##....#..#..#..; hu # #..# ; h ; hC==5; h; h4V _Found a potion of lignification.; h4 M.! ....# ; hj5  ...##..$......####..# .; h5 #........###...# #<.#..####..#; h@ ; h8A T5=6; hG ; h`J ; h#..# #..# #.!# #..# #..# ....# ∆#..# ...## #..# #. #.@# #.# #..# #........#  #..# #...# #..# ...####..# #...# #..##........###...# #<.##..$...........# #..# #..........)...# #..# #..####..####..# #..# #. #..# #..###..####; h78.2 (2; hR? _You now have 650 gold pieces (gained 15).< hr#..# #..# #.!#< hr #..# #..# ....# #..# ...##  #..# #......... #..# ## #@.# #.# #..# #...# #..#...####..# #...# #..#< ht #........###...# #<.# #..$...........# #..# #..........)...# #..# #..####..####..# #..# #. #..# #..###..#### # #..# #..........< hy< hGz< hz\6=9.2 (1< h}< hq< hyN !.....# ...###.........## #...####........##<..####..##..# #%###..##### < h< hb'80< h< h< h3] < h_ < he < hh < h < h5 < h < h < hg !.....# ...###.........## #...####........##<#..$.........#....#..#..#..##..##..# #.# #..#1< h~= h #..# #..# ....# #..# ...## #..# #......... #..# ## #..# #.#. #..# #...# #..#....####..# #...# #..# #.....@..###...# #<.# #..$...........# #..# #...)...# #..# #..####..####..# #..# #. #..# #..###..### # #..# #.......... #..#[39;= h49m #%###..#### #..# #.# #..#  #..# #.# #..#72= h #..# #..# ....# #..# ...## #..# #. #..# #.##= h[ #..# #.#.. #..# #...# #..#.####..# #...# #..# #.###...# #<.# #..$.# #..# #.)...# #..# #..####..####..# #..# #.. #..# #..###..= hT #. #..# #. #..# #%###.... #..# #.# #..#  #..# #.# #..#= h&"= h#&3= h*= h.= hm6 #..# #..# ....# #..# ...## #..# #.= h*W #..# #.#.### #..# #.#.. #..# #...# #..#.####..# #...# #..# #.###...# #<.# #..$.# #..# #.)...# #..# #..####..#..# #..# #.. #..# #..###.. #.. #..# # .. #..# #%###.. ... #..# #.# #..#  #..# #.# #..#4= hx  #..# ....##. #..# ...##. #..# #........# #. #..# #..####. #..# #....... #..# #...# #.. ......####..# #...# #.. #........###...# #<. #.......# #.. #..= hO )...# #.. #..####..####..# #.. #.. #..# #..###.. #.. #..# #....... ... #..# #%###..# .. #..# #.# #..# ##.. #..# #.# #..#  ... #.# #..# = h? j8=5= h = hE = h +6.2 (2= h = h > _You now have 655 gold pieces (gained 5).= h O#. #..# ... #.# #..# #.......# #.# #..# # ..####.# #..# #= h  .......# #..# #...# # ......####..# #...# # #........###...# #< #.......# # #)...# # #..####..####..# # #..# #..# #..### #..# #..# #....= h  ...# #..# #%###.# #..# #.# #...##..# #..# #.# #.. #... ... #.# #.. #.# #..= h = h! +7.2 (1= h& = h:) > h #.# #..# #...# #.# #..# # ..####.# #..# # .......# #..# #...# # ......####..# #...# # #........###...# # #.......# # #)...# # #@.####..####..# # #..# #..# #..### #..# #..# #.... ...# #..# #%###....# #..# #.# #.##..# #..#> hC #.# # #... ... #.# # #... #.# # #.# #9=8> h6 #..####.....# # > h =###. #........##...........)####..#### #..# #..##....%###........ #...##.# #. > h> hy&9> h> h> h$4> h4> hn?..###....# # ###.. #........##..............)####..#### #..# #..##...#.....%####.....# #...###... #... ... .... #.... ... ####.> h8F> hF'90> hN> hP> h .......# #..# #...#  ......####..# #...#  #........###...#  #.......# # #)...# #. #..####..####..# #.. #..# #..# #..##...##..# #..# #....> hX#....@..# #..# #%### #.# #..# #.# # #...##..# #..# #.# # #... #.... ... #.# #.... #..... #.# #. #...##.. #.# ##### #...# . #.# # ...# #.. > h> hr&1> h> h ? h ......####..# #...##... #........###...##... #..............##... #.)...# #... #..####..####..# #... #..# #..# #..# #...##..# #..# #... #.......# #..# #%## #.# #..# #.#  #...##..# #..# #.#  #... #........ #.# ..... #...... #.#....... #...##.. #.#####.. #...# . #.# #.. ...#[39? hU;49m #..#..702? hQi ......####..# #... #...##........###... #...##.... #...##...)... #...##..####..####.. #...##..# #..# #.. #...##..# #..# # #.# #..# #% #.# #..# #.# #...##..# #..# #.# #...##........ #.# .....##..... #.# .......##...##.. #.#.####..##...# . #.#. #? hcl..# ...# #.. #..#? hhq? h-r&3? hw? hy? h#...##........### #...##... #...##) #...##..####..#### #...##..# #..# # #...##..# #..# # #.......# #..# #% #.# #..# #. #.@.##..# #..# #. #...##........ #......##...... #........##...##.. #.#..####..##...# . #.#. #..# ...# #.# #..#[? h37m  #..#4? hN? h^ * #...##... #...##) #...##..####..#### #...##..# #..# # #...##..# #..# # #.......# #..# # #.# #..# # #...##..# #..# # #@..##........ #..........## #..........##...##.. ###..####..##...# . # #. #..# ...# #? h  # #..# #..# ...? h ? hQ T1=5? hq ? h @ h  #...##) #...##..####..### #...##..# #..#  #...##..# #..#  #.......# #..#  #.......# #..#  #...##..# #..# ####.###...##........ .......@...## .##...##.. ###..####..##...# .  #. #..# ...# # #..# ∩ #..# ... ##@ h{%Y6@ h& #...##..####..## #...##..# #..#  #...##..# #..# #.......# #..## #.......# #..##. #...##..# #..#.####.###...##....................## .##...##..###..####..##...# . #. #..# ...#  # #..#  ∩ #..# ... ## ∆7@ h #...##..####..#. #...##..# #..##. #...##..# #..# ∆ #. #.......# #..# #. #.......# #..# #. #...##..# #..#.####.###...##..##.......##...##...###..####..##...# . #.. #..# ...# #.. #..# ∩#.. #..##.. ...#.. ###..∆2=8@ h,@ h  #...##..####.. #.# #...##..# #.. #.# #...##..# #.. ∆ #.# #.......# #.. ∆ #.# #.......# #... #.# #...##..# #...####.###...##..##.......##...##...###..####..##...# . #..# #..# ...# #..# #..# ∩ #..# #..# #..# ... #..# ##[@ h 40m #..#9@ h A hj8:#.# #...##..# # #.# #...##..# #∆ #.# #.......# ###∆ #.# #.......# #... #.# #...##..# #...####.###...##.................## .##...##.. ...###@.####..##...# . #..# #..# ...#  #..# #..# ∩ #..# #..# #..# ... #..# ##A h; #..# ...#A hCA hC(300A hIA hYA h¶ #...##..#### #.# #...##..# # #.# #...##..# # ∆ #.# #.......# ###∆ #.# #.......# # #.# #...##..# #####.###...##.......##....∩......@........##...##A hc#....###..####..##...###. #..# #..# ...# #..# #..#∩ #..# #..# #..# ... #..# ## #..#...#A hpA h.31A hA hA h%  #...##.. #.# #...##..# # #.# #...##..# # #.∆ #.# #.# #.##[ #.# #.# #..... #.# #...##..# .####.###...##..###∩.##...####....###..####..##...#A h  ##.. #..# #..# ...##.. #..# #..# ∩ ... #..# #..#.. #..# ...# #..# ## #..#  ...#A hz A h &2A h A hg + _Found a +0 ring mail.B h=l  #...##....#.. #...##..## #.. #.# #...##..# #.. #.# #...##..# # #.[ #.# #.# #.##[. #.# #.......###..... #.# #...##..# .####.###...###..##....B h%o∩...............##...##....###..####..##...# ##... #..# #..# ...# #.... #..# #..#∩ ...... #..# #..#...#... #..# ....#.#... #..# ## #..#B h,B h&3B ȟB h' _Found a +0 cloak.B h: #...## #... #...##... #..# #...##..# #..# #.# #...##..# #..# #.# #...##..# # #.[# #.# #.# #.##[.# #.# #.......#B hK###.....# #.# #...##..#..####.###...##.#..##...∩...............##...#....###..####..##... ##...# #..# #..# ... #....# #..# #..#∩ ......# #..# #..# ...#...# #..# ....#.#... #..# ##B hB hT4=4B hB h B h EM##..  #..### #.[ #.##[..### #.# #.......####.###.#.............##∩...............##.....##.##..#...#5 _You hear the lone wailing of a funeral chant very nearby.C hO #.## #...## #... #...## #..# #...## #..# #.# #...##.. #..# #.# #...##..# #.[# #.# #....... #.##[.# #.# #.####.....# #.# #...##..#......@.####.###...##..#.................## ##∩...............##C hR  ##....###..####..## ##...# #..# #..#  #....# #..# #..#∩ ......# #..# #..# ...#...# #..# ... .#.#... #..# ##C huc R6C he C hu  #... #...## #..# #...### #..# #.# #...###. #..# #.# #...##C h #. #.[# #.# #.... #.##[.# #.# #####.....# #.# #...## #........####.###...## ..#...@.............## ##∩.## ##....###..####..## ##...# #..# #..#  #....# #..# #..#∩ ......# #..# #..# ...#...# #..# ...C hY  .#.#...# #..# ## #..#C h l  A killer bee comes into view.C h &7C h C hA 7 _The killer bee moves out of view.D hs ##o#.#.[..##[.####....##...###.##..#.............. ##∩ ##....###..#### ##...# #..# #..# .o   orc warrior (polearm, asleep).y   killer bee (wandering)...y..#...#D h  An orc warrior comes into view. It is wielding a +0 glaive.D hAD hD hv<  The orc warrior shouts!D h+ ooo)o   orc (wandering)An orc comes into view. It is wielding a +0 flail.D hK===8D h-D h] _A killer bee comes into view.D hh #o#.#o. #.[..##[.####....###...###.##..#.............. ##∩ ##.@..###..#### ##...# #..# #..# #. ∩ .. ...# ....# ##.....y y 2 killer bees (wandering)...# .y... ...# D h l ,D hxm D hn D hp D hv{ M.ooy.   killer bee.o   orc (wandering)D hC| /--9D hH D h} F h  #..# #...##.#. #..# #.# #...##.#o #..# #.# #...###o #.[# #.# #.F h  #.##[.# #.# #......####.....# #.# #...##.#........####.###...##...#...##.F h ##∩..@............##.##....###..####..##.##...# #..# #..# .. #F h ∩ ......# #..# #..#...#...# #..# ... #.#y..# #..# ##.....# #..#...# ..... ...#F h  F h F h F h F h .oo.o   orc (wandering)F h^ B--10F hr& F h( G h#..# #...##..##. #..# #.# #...##..##. #..# #.# #...##..##o #.[# #.# #.#G h}U#o##[.# #.# #.#####.....# #.# #...##..##.####.###...##...#..##.##∩.##.G hy6##....###..####..##.##...# #..# #..# .#∩ ....#...# #..# ... G h #.#.#...# #..# ## .... G hG h G h.d.ooG hz0&1G h;G h=G hj#..# #...##..##. #..# #.# #...##..# #. #..# #.# #...##..# #. #.[# #.# #.# #o##[.# #.# #.# ####.o...# #.# #...##..# #.####.###...##...#..##.G hig##∩.##...###....###..####..##...###...# #..# #..# ...##....#∩ ......#...#...# #..# ... #.#.#...# #..# ## ........# #..# G hG hG h_.ooG hn&2G hZG h!G hc#..# #...##..##. #..# #.# #...##..# #. #..# #.# #...##..# #. #.[# #.# #.# #.##[.# #.# #.# ####.oo..# #.# #...##..# #.####.###...##...#..##.##∩.##...###....###..####..##...# ##...# #..# #..# ...# #....# #..#∩ .........#...# #..# ..G h. #.#.#...# #..# ## ........ G hG hM o..ooo 2 orcs (wandering)G h &3G h G h q _An orc comes into view. It is wielding a +0 club.G h { #... #...##...... #..# #...##..#####. #..# #.# #...##..# ##. #..# #.# #...##..# ##. #.[# #.# #.G h'| (# # #o##[.# #.# #.......# #####...o.# #.# #...##..# ##...o....####.###...##...#...##......##∩...............##...##.##....###..####..##...# ##...# #..# #.G h~ v.# ...# #....# #..#∩ ......# #..# #..# oo 2 orcs (wandering)...#...# #..# ...#.#.#...# #..# ##.....# #..#G h G h G hX G h .o......ooo   orc warrior (polearm)oo 2 orcs (wandering)G hk &4G h} H hgJH hiH h#... #...##.#..# f# #...##..####.#. #..# #.# #...##..# #.#. #..# #.# #...##..# #.#. #.[# #.# #.# #.#.##[.# #.# #.# #.H hk####.o...# #.# #...##..# #.#.o####.###...##...#.o.##...... ##∩.##...##.##....###..####..##...# .##...# ##....# #∩ ......# #..# #..# f   Maurice (wand, asleep)...#...# #..# ... o   orc warrior (polearm)#.#.#...# #..# ## o   orc (wandering) H h,H h-H h6.o..oH hR7&5H h?H h*C  Maurice the Thief comes into view. He is wielding a +0 short sword of draining,_wearing a +0 cloak of stealth and carrying a wand of iceblast.H h#y#.## #...##.#... ..# #...##....... #..# #f# #...##..####.#. #..# #.# #...##..# #.#. #..# #.# #...##..# #.#. #.[# #.# #.# #. #.##[.# #.# #.......# #.H h5z####.....# #.# #...##..# ##.....o..####@###...##....#.o....o##...... ##∩...............##...##.. ##....###..####..##...# .##...# #..# #..# ...# #....# #..# #..# ∩ ......# #..# #..# ...#...# #..# ...#.#.#...# #..# ##H h|H h}H h.o..oo   orc (wandering)H h&6H hLH h1H h x##. ...... f##.## #.[ #.##[..H h ### #@# # ##........####.###...#....#.o..o..o.........##...... ##∩...............##...##.##....###..####..##.#...# #∩ ...#..# .....H h <7H h1 H hp I hȜ ......######. ...... I hf##.## #.[ #.##[..### #.# # ##........####.###....#.o..o..o........##∩.............#.##....###..####..##.#..# ...# #∩ ...#..#I h7,.fof)o   orc warrior (polearm)8I hJ h  Casting: Summon Ice Beast (safe; 1% risk of failure)  J h\Confirm with . or Enter, or press ? or * to list all spells.J huq......####.. Jaijje the Frost Mage..# #...##........ Gnoll of Ashenzari *.....#.## ..# #...##........ Health: 74/74 ========================#... ..# #...##........ Magic: 18/21 ====================----#..# #.# #...##..####.. AC: 10Str: 7#. #..# #f# #...##..# #.. EV: 13Int: 19#. #..# *** #...##..# #.. SH: 5Dex: 13#. #.[# *** #.......# #.. XL: 10 Next: 43% Place: J hs[mDungeon:9#.##[.# *@* #.......# #.. Noise: ---------  Time: 9318.2 (0.0)####.....# *** #...##..# #.. A) +7 sceptre of Torment {pain, torment} #........###***##...##........ Throw: 5 boomerangs..#.o..o..o.o**.....##......##∩...............##...##..##....###..####..##...# . f   Maurice (wand)##...# #..# #..# ...#o   orc warrior (polearm)#....# #..# #..#∩ ......# #..# #..#Maurice the Thief comes into view. He is wielding a +0 short sword of draining,_J h wearing a +0 cloak of stealth and carrying a wand of iceblast.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateJ h ......####.. Jaijje the Frost Mage..# #...##........ Gnoll of Ashenzari *.....#.## ..# #...##........ Health: 74/74 ========================#... ..# #...##........ Magic: 18/21 ====================----#..# #.# #...##..####.. AC: 10J hv Str: 7#. #..# #f# #...##..# #.. EV: 13Int: 19#. #..# #.# #...##..# #.. SH: 5Dex: 13#. #.[# #.# #.......# #.. XL: 10 Next: 43% Place: Dungeon:9#.##[.# #@# #.......# #.. Noise: ---------  Time: 9318.2 (0.0)J h ####.....# #.# #...##..# #.. A) +7 sceptre of Torment {pain, torment} #........####.###...##........ Throw: 5 boomerangs..#.o..o..o.o.......##......##∩...............##...##..##....###..####..##...# . f   Maurice (wand)##...# #..# #..# ...#o   orc warrior (polearm)#....# #..# #..#∩ ......# #..# #..# _wearing a +0 cloak of stealth and carrying a wand of iceblast.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe wallsJ h{  around you are covered in ice.J h& .  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the orc warrior but does no damage.J h= '.#f##.##@##.##o#J h +...J h o==9.2 (1Ramparts J hn ##.###.##J h / _The wall freezes Maurice.K hK5  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K hF ##Y## , ally target) K hfY   ice beast (summoned)A chill wind blows around you. The wall freezes the orc warrior!  The orc warrior hits you from afar with a +0 glaive!  The wall freezes Maurice! Maurice misses your ice beast.K h963----K h P5---20K ho###K hM _Maurice bites your ice beast. Maurice drains its power.K hT  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K hH #f#Y##@###fdistracted, ally target) Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the orc warrior!orc warrior hits you but does no damage.  The wall freezes Maurice!  Maurice hits your ice beast with a +0 short sword of draining!  Maurice closely misses your ice beast. Your ice beast hits Maurice.2-------18 1#f###@##K h 5 _Your ice beast freezes Maurice!M h......####.. Jaijje the Frost Mage..# #...##........ Gnoll of Ashenzari *.....#.## ..# #...##........ Health: 63/74 ====================----#... ..# #...##........ Magic: 12/21 =============-----------#..# #.# #...##..####.. AC: 18  Str: 7#. #..# #.# #...##..# #.. EV: 13Int: 19#. #..# #f# #...##..# #.. SH: 5Dex: 13#. #.[# #Y# #.......# #.. XL:  h9;49m10 Next: 43% Place: Dungeon:9#.##[.# #@# #.......# #.. Noise: ==-------  Time: 9321.2 (0.0)####.....# #.# #...##..# #.. A) +7 sceptre of Torment {pain, torment} #........####o###...##........ Throw: 5 boomerangs..#.o..o..o.........##......Ramparts ##∩...............##...##..##....###..####..##...# . f   Maurice (wand, distracted, ally target)##...# #..# #..# ...#o   orc warrior (polearm)#....# #..# #..#Y   ice bM heast (summoned)∩ ......# #..# #..#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword of draining, wearing a +0 cloak of  stealth and carrying a wand of iceblast (heavily wounded, not watching you,  ally target, 48% to hit)N hW?! f#Y###an ice beast (heavily wounded, summoned, friendly, 59% to hit)N hX ##Y#@###N h#f##Y#@#.##N h> t###*##o#Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (heavily wounded, 59% to hit)O hY......####.. Jaijje the Frost Mage..# #...##........ Gnoll of Ashenzari *.....#.## ..# #...##........ Health: 63/74 ====================----#... ..# #...##........ Magic: 12/21 =============-----------#..# #.# #...##..####.. AC: 18  Str: 7#. #..# #.# #...##..# #.. EV: 13Int: 19#. #..# #f# #...##..# #.. SH: 5Dex: 13#. #.[# #Y# #.......# #.. XL: 10 Next:  hm43% Place: Dungeon:9#.##[.# #@# #.......# #.. Noise: ==-------  Time: 9321.2 (0.0)####.....# #(# #...##..# #.. A) +7 sceptre of Torment {pain, torment} #........####o###...##........ Throw: 5 boomerangs..#.o..o..o.........##......Ramparts ##∩...............##...##..##....###..####..##...# . f   Maurice (wand, distracted, ally target)##...# #..# #..# ...#o   orc warrior (polearm)#....# #..# #..#Y   ice beast (summoned)∩ O h|......# #..# #..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (heavily wounded, 59% to hit)  You throw a boomerang. The boomerang hits the orc warrior.  The orc warrior is almost dead.O h)O hQ+#Y###.##O hH  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (heavily wounded, 59% to hit)  You throw a boomerang. The boomerang hits the orc warrior.  The orc warrior is almost dead.The wall freezes the orc warrior!O hYS#f####)#f  O hdUY   ice beast (summoned)  The orc warrior is almost dead.The wall freezes the orc warrior!  You kill the orc warrior!  The wall freezes Maurice!  Maurice hits your ice beast with a +0 short sword of draining.  Maurice bites your ice beast. Maurice drains its power.O hmm=6-2.3 (1.1O h܊#### _Your ice beast misses Maurice.O h +......####.. Jaijje the Frost Mage..# #...##........ Gnoll of Ashenzari *.....#.## ..# #...##........ Health: 63/74 ====================----O h #... ..# #...##........ Magic: 12/21 =============-----------#..# #.# #...##..####.. AC: 18  Str: 7#. #..# #.# #...##..# #.. EV: 13Int: 19#. #..# #f# #...##..# #.. SH: 5Dex: 13#. #.[# #Y# #.......# #.. XL: 10 Next: 46% Place: Dungeon:9#.##[.# #@# #.......# #.. Noise: =--------  Time: 9322.3 (0.0)####.....# #.#O h  #...##..# #.. A) +7 sceptre of Torment {pain, torment} #........####)###...##........ Throw: 5 boomerangs..#.o..o..o.........##......Ramparts ##∩...............##...##..##....###..####..##...# . f   Maurice (wand, ally target)##...# #..# #..# ...#Y   ice beast (summoned)#....# #..# #..#∩ ......# #..# #..#O h Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maurice, wielding a +0 short sword of draining, wearing a +0 cloak of  stealth and carrying a wand of iceblast (severely wounded, ally target, 48% to  hit)P h Really fire in your ice beast's direction? Y - Yes  N - NoQ h| Q hs? ......####.. Jaijje the Frost Mage.(# #...##........ Gnoll of Ashenzari *.....#.## .(# #...##........ Health: 63/74 ====================----#... .(# #...##........ Magic: 12/21 =============-----------#..# #(# #...##..####.. AC: 18  Str: 7#. #..# #(# #...##..# #.. EV: 13Int: 19#. #..# #(# #...##..# #.. SH: 5Dex: 13#. #.[# #(# #.......# #.. XL: 10 Next:  hE 0m46% Place: Dungeon:9#.##[.# #@# #.......# #.. Noise: =--------  Time: 9322.3 (0.0)####.....# #.# #...##..# #.. A) +7 sceptre of Torment {pain, torment} #........####)###...##........ Throw: 5 boomerangs..#.o..o..o.........##......Ramparts ##∩...............##...##..##....###..####..##...# . f   Maurice (wand, ally target)##...# #..# #..# ...#Y   ice beast (summoned)#....# #..# #..#∩ ......# #..# #..#Shift-Dir - straight lineAim: Q hdI H[37mMaurice, wielding a +0 short sword of draining, wearing a +0 cloak of  stealth and carrying a wand of iceblast (severely wounded, ally target, 48% to  hit)  You throw a boomerang.  The boomerang closely misses your ice beast.Q h s.....#f#Y####)####@##.##)# You throw a boomerang.  The boomerang closely misses your ice beast.  The boomerang misses Maurice.  The wall freezes Maurice.  Maurice hits your ice beast with a +0 short sword of draining.  Maurice bites your ice beast but does no damage.43=3.4 (1.1#f####)#Q h ; _Your ice beast barely misses Maurice.R h R h Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  j - 5 boomerangs (quivered)L - 6 atropa-tipped darts Wands (go to first with /)t - a wand of acid (17)  z - a wand of flame (33)  B - a wand of paralysis (9)  O - a wand of iceblast (13) Scrolls (go to first with ?) R h  d - a scroll of blinking  x - 2 scrolls of vulnerabilityG - a scroll of poison  J - 3 scrolls of summoningS h ......####.. Jaijje the Frost Mage..# #...##........ Gnoll of Ashenzari *.....#.## ..# #...##........ Health: 64/74 ====================----#... ..# #...##........ Magic: 13/21 ==============----------#..# #.# #...##..####.. AC: 18  Str: 7#. #..# #.# #...##..# #.. EV: 13Int: 19#. #..# #f# #...##..# #.. SH: 5Dex: 13#. #.[# #Y# #.......# #.. XL: 10 Next:  h| 37m46% Place: Dungeon:9#.##[.# #@# #.......# #.. Noise: =--------  Time: 9323.4 (0.0)####.....# #.# #...##..# #.. A) +7 sceptre of Torment {pain, torment} #........####)###...##........ Throw: 5 boomerangs..#.o..o..o.........##......Ramparts ##∩...............##...##..##....###..####..##...# . f   Maurice (wand, ally target)##...# #..# #..# ...#Y   ice beast (summoned)#....# #..# #..#∩ ......# #..# #..#The wall freezes Maurice.  Maurice hits your ice beast with a +0 short S h# sword of draining.  Maurice bites your ice beast but does no damage. _Your ice beast barely misses Maurice.  You don't have any such object.  Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit)T h   Maurice bites your ice beast but does no damage. _Your ice beast barely misses Maurice.  You don't have any such object.  Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit)Huh?U h5 ##Okay, then.U hA#f###.# _U h l  Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) _Okay, then.  The wall freezes Maurice!  Maurice hits your ice beast but does no damage.  Maurice drains your ice beast. Maurice misses your ice beast.  Your ice beast hits Maurice. Your ice beast freezes Maurice!U h O#$#Y###.##Y   ice beast (summoned, drained)U h(9 " 584.4 (1 _Maurice dies!Your Stealth skill increases to level 7!Your Invocations skill increases to level 6!###@###)# _Your Shapeshifting skill increases to level 5!W hYW hHW hhW hp5=W h ,W h W h W h0W##-#.##)#oo   orc (distracted, ally target)W hY   ice beast (summoned, drained)W h$  ..#  #.## ..#  #... ..#  #..# #.#  #. #..# #.#   #. #..# #$#   #. #.[# #Y#   #.##[.# #@#  7.4 (3   #.#   )#  ...  ##∩..  W hr%#..## .   #..# #..# ...#   #..# #..#  ∩  #..# #..# _You start resting.X hx ..#  #.## ..#  X hz#... ..#  #..# #.#  #. #..# #.#   #. #..# #$#   #. #.[# #Y#   #.##[.# #@#    #.#   #)#  ... X hC} ##∩.. #..## .   #..# #..# ...#   #..#   ∩  #..# X hd8-X h1#$####.##X h([ _An orc is nearby!Y h&Your icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - NoZ hZ h߶Z.......# #.. Jaijje the Frost Mage#..# ......####.. Gnoll of Ashenzari *.......# #...##........ Health: 65/74 =====================---#.## ..# #...##........ Magic: 13/21 ==============----------#... ..# #...##........ AC: 18  Str: 7#..# #.# #...##..####.. EV: 13Int: 19#. #..# #.# #...##..# #.. SH: 5Dex: 13Z h#. #..# #$# #...##..# #.. XL: 10 Next: 58% Place: Dungeon:9#. #.[# #@# #.......# #.. Noise: ---------  Time: 9327.4 (0.0)#.##[.# #Y# #.......# #.. A) +7 sceptre of Torment {pain, torment} ####.....# #.# #...##..# #.. Throw: 5 boomerangs#........####)###...##........ Ramparts ..#.o..o..o.........##......##∩.......o.......##...##.. o   orc (distracted, ally target)##....###..####..##...# . Y   ice beast (summoned, drZ h|ained)##...# #..# #..# ...##....# #..# #..#Your Invocations skill increases to level 6! _Your Shapeshifting skill increases to level 5! _You start resting. _An orc is nearby!You swap places.  Your icy armour cracks and falls away as you move.Z hZ hZ h.Yo.oZ hF10 8.4 (1Z h Your Shapeshifting skill increases to level 5! _You start resting. _An orc is nearby!  You swap places.  Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.[ h3####. #..# ......#### ###. ..... ##..## #.[# #. #.##[.# #...[ hk### #Y# # ##........####)###....#.o..o..o..o... ##∩.............#.##....###..####..##.#..# ...#[ h>[ ha  Your ice beast hits the orc. Your ice beast freezes the orc.[ h/).Y   ice beast (summoned, drained)[ hE]64==9[ h[ h$\The frozen ramparts melt away as you move.  Your ice beast hits the orc. Your ice beast freezes the orc. _The orc dies!  You now have 674 gold pieces (gained 19).  O - a wand of iceblast (17) (gained 4 charges)  Things that are here:[ h\.BY.[ h?/,30.4 (2[ h^5[ h _a +0 short sword of draining; a +0 cloak of stealth] hF:Pick up what? 44/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 short sword of draining Armour (select all with [)  b - a +0 cloak of stealth [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]^ h!  b + a +0 cloak of stealth[Enter] accept (1 chosen)^ hht..####.# #.. Jaijje the Frost Mage#..# .......# #.. Gnoll of Ashenzari *.....#..# ......####.. Health: 66/74 =====================---#..# #...##........ Magic: 14/21 ================--------#.## ..# #...##........ AC: 10Str: 7#... ..# #...##........ EV: 13Int: 19#..# #.# #...##..####.. SH: 5Dex: 13#. #..# #.# #...##..# #.. XL: 10 Next: 58% Place: Dungeon:9#. #..# #@# #^ h...##..# #.. Noise: ---------  Time: 9330.4 (0.0)#. #.[# #.# #.......# #.. A) +7 sceptre of Torment {pain, torment} #.##[.# #Y# #.......# #.. Throw: 5 boomerangs####.....# #.# #...##..# #..#........####)###...##..........#.o..o..o.........##......Y   ice beast (summoned, drained)##∩...............##...##..##....###..####..##...# .##...# #..# #..# ...#Your ice beast hits the orc. Your ice beast freezes the orc. _The orc dies!You now have 674 gold pieces (gained 19).  O - a wand of iceblast (17) (gained 4 charges)  Things that are here: _a +0 short sword of draining; a +0 cloak of stealth[^ hw40mY.1.4 (1 _S - a +0 cloak of stealth_ hF#..# ...... ###..# #...##......#.## ..# #####_ h}#. Y[..##[.# #.####.....# #.##...###)##_ hō......#.o..o..o...... ##∩......##.. ##....###..####  ##...# #..# #..# ...#_ h72 _You swap places._ hi ###..# #...##......#.## ..# ######. Y[# #...##[.####.....# #.##...###)##......#.o..o..o...... ##∩......##.. ##....###..####  ##...# #..# #..# ...#∩ ..)Y3_ h\O#...##......#.## _ h..# ######. )[# #Y..##[.# #.####....##...###)##_ h/......#.o..o..o......  ##∩...........##.. ##....###..####  ##...# #..# #..#  ...#∩ .. ...# ..._ h_ h+_ h/P.Y_ h&4_ hP _ h Z#.## ..# ######. )[# #...##[.# #Y####.....# #.##...###@##_ hR ......#.o...............#  ##∩...............##...##.. ##....###..####..##...#  ##...# #..# #..# . _ h ∩ .. ...# ...#.# ##_ h _ h L.Y_ h@ 8=5=5_ h8 _ hk k _Items here: )) [ †.` hLJ..# ######. )[# #...##[.# #.####.....# #Y##........####)###...##........#.o........@......#  ##∩##.. ##....###..####  ##...# #..# #..# .....#∩ .. ...# ...#.# ##.....#.Y6 _` h* # ######. )[# #...##[.# #..####..o..# #.# #...##........####Y###...##........#.o............  ##∩##.. ##....###..####  ##...# #..# #..#  ....#∩ ..o   orc (wandering)Y   ice beast (summoned, drained)#..#...# ..... ...#.o)Y, ally target)7` h   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.` h.I` hSJ` hQ.o...Y.o` hxRu9=======8` hX` h[= _You bark for attention! The orc shouts!a hm #..# #.# #...##..#### #. #..# #.# #...##..# # #. #..# #)# #...##..# # #. #.[# #.# #.# # #.##[.# #.# #.......# # ####.....# #.# #...##..# # #.####)###...## ..#.o..o...Y.##...... ##∩.##...##.. ##....###..####..##...# . ##...# a h4- #..# #..# ...#  #....# #..# #..#  ∩ ......# #..# #..# ...#...# #..# ... #.#.#...# #..# ##  .# #..#  ...# ..... ...#.....o.Y=------9a h  #..# #.# #...##..#### #. #..# #.# #...##..# # #. #..# #)# #...##..# # #. #.[# #.# #.# # #.##[.# #.# #.# # ####.....# #.# #...##..# # #.####)###...## ..#..##...... ##∩...o.Y.##...## ##....###..####..##...#  ##...# #..# #..# ...#a hD [40m #....# #..# #..# ∩ ......# #..# #..# ...#...# #..# ... #.#.#...# #..# ## .# #..#  ...# ..... ...#  Your ice beast hits the orc. Your ice beast freezes the orc!.)Y   ice beast (summoned, drained)a h F------40a hD! a h5$ C _The orc dies!b hl #..# #.# #...##.. #. #..# #.# #...##..#  #. #..# #)# #...##..#  #. #.[# #.# #.#  #.##[.# #.# #.#  ####.....# #.# #...##..#  #.####)###...## ..#..## ##∩....)@Y.##...## ##....###..####..##...# ##...# #..# #..# ...# #....# #..# #..# hco49m ∩ ......# #..# #..# ...#...# #..# ... #.#.#...# #..# ## .# #..#  ...# ..... ...#b hwb hx[706=1b hÂb h"& _You swap places.b h #..# #.# #...##.. #. #..# #.# #...##..# #. #..# #)# #...##..# #. #.[# #.# #.# #.##[.# #.# #.# ####.....# #.# #...##..# #.####)###...## ..#..## ##∩....@.Y.##... ##....###..####..##...# ##...# #..# #..# ...# #....# #..# h/17m #..# ∩ ......# #..# #..# ...#...# #..# ... #.#.#...# #..# ## ........# #..#  ...# ..... ...#Y.2  Things that are here: _a +0 flail; a +0 leather armourb hn  #..# #.# #...##.. #. #..# #.# #...##..# #. #..# #)# #...##..# #. #.[# #.# #.# #.##[.# #.# #.# ####.....# #.# #...##..# #.####)###...## ..#..## ##∩...@)Y.##... ##....###..####..##... ##...# #..# #..# ... #....# #..# #..#b h  g ∩ ......# #..# #..# ...#...# #..# ... #.#.#...# #..# ## ........# #..#  ...# ..... ...#Y.3 _b hM b h# c h˩#. #..# #.# #...##.. #. #..# #)# #...##.. #. #.[# #.# #....... #.##[.# #.# #.####.....# #.# #...##.. #........####)###...##.. ..#.................## ##∩....Y.## ##..@.###..####..## ##...# #..# #..#  #....# #..# #..# ∩ ......# #..# #..# ...#...#  h4m#..# ...#.#.#...# #..# ##.......# #..## ..... ...# )Y4c h_ #. #..# #)# #...## #. #.[# #.# #.... #.##[.# #.# #####.....# #.# #...## #........####)###...## ..#.................## ##∩....)..........## ##...Y###..####..## ##@..# #..# #..#  #....# #..# #..# ∩ ......# #..# #..# ....#...# #..# ...##.#c hZd[40m.#...# #..# ##.......# #..# ....# ..... ...#### ...###c hec hQ.Y1==5c hc hc hR #. #.[# #.# #.... #.##[.# #.# #####.....# #.# #...## #........####)###...## ..#.................## ##∩....)....## ##....###..####..## ##.Y.# #..# #..#  #@...# #..# #..# #∩........# #..# #..###....#...# #..# ...##.#.#...# #..# ## #..... hy39;49m...# #..#....#...... ...#####....####. .. ..#  Found a phantasmal passage.§∆6 _Your ice beast disappears in a puff of smoke!c hc  #.##[.# #.# #####.....# #.# #...###........####)###...##..#.................#..###∩....)...##...###....###..####.......∩###.§.# #..# #..#.....#....# #..# #..##∩...@....# #..# #..# ##....#...# #..# ... ##.#.#...# #..# # #........c h) # #..#....#..........#####....######. ∆ .....# # #....7=7d hCX #.##[.# #.# # ####.....# #.# #... ##..####)###... ##..#....... #..###∩....)..#...###....###..####..#.....∩###.§.# #..# #..d hc #.....#....# #..# #.. #∩.# #..# #.. ##....#...# #..#  ##.#.#...# #..#  #........# #..# ....#..........# ..####....#### ##. ∆ .....# # #....#d h%.d h^2=8d hd h6d hHj  #. #.[# #.# #   #.##[.# #.# #   ####.....# #.# #   ##..####)###  d h ##..#.......   #..###∩....).......   ###...###....###..####  #.....∩###...# #..# #  #...@.#....# #..# #  ∩........# #..# #  #....#...# #..# .   ##.#.#...d hŬ# #..#   #..# #..#   ....#..........#   ..####....####  ##. ∆ .....#  # #....#d hܺ<9d hd hd h d hm JWear which item? Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - a +0 cloak (worn)  S - a +0 cloak of stealth[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip f hf hm #. #.[# #.# #.. Jaijje the Frost Mage  #.##[.# #.# #.. Gnoll of Ashenzari *.....  ####.....# #.# #.. Health: 72/74 =======================-  ##........####)###.. Magic: 17/21 ===================-----  ##..#................ AC: 10Str: 7  #..###∩....)......... EV: 13Int: 19  ###...###....###..####. SH: 5Dex: 13  #.....∩###...# #..# #. XL: 10 Next: 58% Place: Dungeon:9  h m #...@.#....# #..# #. Noise: ---------  Time: 9349.4 (0.0)  ##∩........# #..# #. A) +7 sceptre of Torment {pain, torment}  ##....#...# #..# . Throw: 5 boomerangs  ##.#.#...# #..#  #........# #..#  ....#..........#  ..####....####  ##. ∆ .....#  # #....# _The orc dies! _You swap places.  Things that are here: _a +0 flail; a +0 leather armour  Found a phantasmal passage. _Your ice beast disappears in a puff of smoke!f hf hB50.4 (1f h f hf h331.4 (2f hf h(f h)+2.4 (3f ho.f h7f h7Y8=3.4 (4f h@f hZH _You start removing your armour. You continue removing your +0 cloak. x5f hHY4=4.4 (5f h"Mf hN == 9 _HP restored.f h.Of hSf hZ  You finish removing your +0 cloak.  You start putting on your armour.You continue putting on your +0 cloak of stealth.f hZ+5.4 (6f h^f he| _You hear the lone wailing of a funeral chant.f hcf+6.4 (7f hjf hqA7.4 (8f hvf hIA8.4 (9f hf hf hi]9=9.4 (10.0)f h0f hq 10 _You continue putting on your +0 cloak of stealth. x4  You finish putting on your +0 cloak of stealth.f hUf h>f hVH _You feel stealthy.f hG   #. #.[# #.# #   #.##[.# #.# #   ####.....# #.# #   ##.####)###   ##..#   #..#[m##∩....)  ###...###....###..####   #.....∩###...# #..# #   #..@..#....# #..# #   ##∩.# #..# #   ##....#...# #..#   ##.#.#..f hI f.# #..#   #........# #..#   ....#..........#   ..####....####   ##. ∆ .....#   # #....#60.0) _g h\mDrop what?45/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()  j - 5 boomerangs (quivered)L - 6 atropa-tipped darts Armour (select all with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc S - a +0 cloak of stealth (worn)P - a +0 cloak Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)u - a ring of willpower  w - a +6 ring of strength Wands (select all with /)t - a wand of acid (17)  z - a wand of flame (33)  B - a wand of paralysis (9) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[ h~q%mtop]i hi (1 turn)  A - the +7 sceptre of Torment (weapon) {pain, torment}  P + a +0 cloak[Enter] accept (1 chosen)i h3d #. #.[# #.# #. Jaijje the Frost Mage  #.##[.# #.# #. Gnoll of Ashenzari *.....  ####.....# #.# #. Health: 74/74 ========================  ##........####)###. Magic: 19/21 =====================---  ##..#............... AC: 10Str: 7  #..###∩....)........ EV: 13Int: 19  ###...###....###..#### SH: 5Dex: 13  #.....∩###...# #..# # XL: 10 Next: 58% Place:  h^g40mDungeon:9  #..@..#....# #..# # Noise: ---------  Time: 9360.4 (0.0)  ##∩........# #..# # A) +7 sceptre of Torment {pain, torment}  ##....#...# #..#Throw: 5 boomerangs  ##.#.#...# #..#  #........# #..#  ....#..........#  ..####....####  ##. ∆ .....#  # #....#You start putting on your armour.You continue putting on your +0 cloak of stealth. _You hear the lone wailing of a funeral chant. _You continue putting on your +0 cloak of stealth. x4  You finish putting on your +0 cloak of stealth. _i hj}You feel stealthy.1.4 (1 _You drop a +0 cloak.j h   #.##[.# #.# # ####.....# #.# # ##........####)### ..#.............  #..###∩....) ###...###....###..###  #.....∩###...# #..#   #..[..#....# #..#   ##@........# #..#   ##....#...# #..#   ##.#.#...# #..#  #........# #..# ....#j h5 ..........# ####....#### ##. ∆ .....#  # #....# 2 _There is a phantasmal passage here.k h@ ####.....# #.# #. ##........####)###. ##..#........ #..###∩....) ###...###....###..#### #.....∩###...# #..#   #..[..#....# #..# # ##∩........# #..# # #...# #..#  #.#.#...# #..#  #........# #..#  ....#..........# ..####....#### h=K,0m ##. ∆ .....#  #....#  ..# y   killer bee (wandering)y3 _k h|k h~l hfk ##........####)###.   ##..#...............   #..###∩....) ###...###....###..####   l hi!#.....∩###...# #..# #.    #..[..#....# #..# #.   ##∩........# #..# #.   ....#...# #..# .   #@#.#...# #..#  #........# #..#  ....#..........#  #..####....#### ##. ∆ .....# # #....#   .y# ..# l hLl hhUy.l h(U20=4l hl ho   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.l h l h l h vy.yl h G======5l hm l h Q _You bark for attention! You hear an angry buzzing noise. x4m h9##..#..........###∩....)###...###....###..#####.....∩###...# #..#  #..[..#....###∩........# ##....#...#  ##.#.#...# #.@......##.....#........#..####.y..#### #. ∆ ... # #... ....#y.------6m hK   You miss the killer bee. The killer bee completely misses you.The killer bee stings you.  You are poisoned.m hM 68==--=-----7.6 (1.2Pois m hQ m hT w _The killer bee poisons you! The killer bee completely misses you.n hGn hXn yy 2 killer bees (1 wandering)  You miss the killer bee. You feel sick. You block the killer bee's attack.  A killer bee comes into view.6---=8.9 (1.3n hsC _The killer bee stings you but does no damage.n hI  You puncture the killer bee!  The killer bee is heavily wounded.n hn hn h n hs You feel sick. The killer bee completely misses you.n hn h g  The killer bee closely misses you.n hl  A killer bee comes into view.n h{yyyyy 4 killer bees (2 wandering)n hw-1==70.3 (1.4n hn h8 _You block the killer bee's attack.n h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n hK  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 66/74 =====================---  #.....∩###...# #..# #. Magic: 18/21 ====================----  #..[..#....# #..# #. AC: 10Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##***.#...# #..# . SH: 5Dex: 13   h2` m*****#.y.# #..#XL: 10 Next: 58% Place: Dungeon:9  **@y*.y..# #..#Noise: =--------  Time: 9370.3 (0.0)  #.******....y....#A) +7 sceptre of Torment {pain, torment}  #.*****....####Throw: 5 boomerangs  ##. ∆ .....#Pois  # #....#  ..#yyyy 4 killer bees (2 wandering)  ..#   A killer bee comes into view. _You block the killer bee's attack.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk ofn hc g failure)  Press: ? - help, Dir - look around, f - activateo h ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 66/74 =====================---  o h#.....∩###...# #..# #. Magic: 18/21 ====================----  #..[..#....# #..# #. AC: 10Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13  ##.#.#.y.# #..#XL: 10 Next: 58% Place: Dungeon:9  #.@y..y..# #..#Noise: =--------  Time: 9370.3 (0.0)  #..... hZ33m#.....y....#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Pois  # #....#  ..#yyyy 4 killer bees (2 wandering)  ..#   Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The killer bee buzzes angrily.onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.killer bee buzzes angrily.  You feel sick. The wall freezes the killer bee.o hbo hSQ4 ...##.#.#..#.@yyy.....#...y...####yy  You block the killer bee's attack. The wall freezes the killer bee.5=1.3 (1Ramparts ####### _The killer bee stings you but does no damage.p h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p hi,p hkp h^q  A chill wind blows around you. You feel sick. The wall freezes the killer bee.p hrl  A killer bee comes into view.p h uE  The wall freezes the killer bee.p hY.y##.##.y###yy 5 killer bees (1 wandering, 1 ally…)Y   ice beast (summoned)p h4=-5---2p hT##.####p hΒI _The wall freezes the killer bee but does no damage.q hq h$q h]Really attack near your ice beast? Y - Yes  N - Noq hU q h  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 64/74 ====================----  q h #.....∩###...# #..# #. Magic: 15/21 =================-------  #..[..#....# #..# #. AC: 10Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##Y.y.#...# #..# . SH: 5Dex: 13  q h ##.#.#...# #..#XL: 10 Next: 58% Place: Dungeon:9  #.@yyy...# #..#Noise: ==-------  Time: 9372.3 (0.0)  #.....#....y.....#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Pois Ramparts  # #....#  ..#yyyyy 5 killer bees (1 wandering, 1 ally…) ..#Y   ice beast (summoned)   The wall freezes the killer bee. _The wall freezes the killer bee but does no damage.  You hit the killer bee. The killer bee writhes in agony.  The killer bee is heavily wounded.You feel sicq hS zk.  You are no longer poisoned.q h ,q h q h ,q h ] _e but does no damage.  You hit the killer bee. The killer bee writhes in agony.  The killer bee is heavily wounded.  You feel sick.  You are no longer poisoned.The wall freezes the killer bee. x7q h  You kill the killer bee!Your ice beast hits the killer bee. Your ice beast freezes the killer bee!q h Y  The killer bee dies!q h f  The wall freezes the killer bee! The wall freezes the killer bee.q h .#y@y..#### 3 killer bees (1 ally target)q hX c=61-3.6 (1.3q hT f###q h 8 _You block the killer bee's attack.r hNReally attack near your ice beast? Y - Yes  N - Nor hi r h0B  ##..#................ Jaijje the Frost Mage  r h C /#..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 64/74 ====================----  r hC #.....∩###...# #..# #. Magic: 15/21 =================-------  #..[..#....# #..# #. AC: 10Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##Y...#...# #..# . SH: 5r hC Dex: 13  ##.#.#...# #..#XL: 10 Next: 61% Place: Dungeon:9  #y@y.y...# #..#Noise: =--------  Time: 9373.6 (0.0) r h[D  #.....#..........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  r hF }##. ∆ .....#Ramparts  # #....#  ..#yyy 3 killer bees (1 ally target)  ..#Y   ice beast (summoned)   You kill the killer bee!Your ice beast hits the killer bee. Your ice beast freezes the killer bee!  The killer bee dies!The wall freezes the killer bee! The wall freezes the killer bee. _You block the killer bee's attack.  You sock the killer bee!r h[S  The killer bee dies!  The wall freezes the killer bee! The wall freezes the killer bee. _You block the killer bee's attack.  You sock the killer bee!  r hT _You kill the killer bee!The wall freezes the killer bee.r hT r h&U r hU ]  You kill the killer bee!r hid .##Y#.@y..#####   killer bee (r h (3-4.8 (1.2######## _The wall freezes the killer bee.s h.s h0Really attack near your ice beast? Y - Yes  N - Nos hL  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 64/74 ====================----  #.....∩###...# #..# #. Magic: 15/21 =================-------  #..[..#....# #..# #. AC: 10Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13   hr 9;49m##Y#.#...# #..#XL: 10 Next: 63% Place: Dungeon:9  #.@y.....# #..#Noise: ---------  Time: 9374.8 (0.0)  #.....#..........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts  # #....#  ..#y   killer bee (ally target)  ..#Y   ice beast (summoned)   You kill the killer bee! _The wall freezes the killer bee.  You completely miss the killer bee.The killer bee is lightly wounded.  The wall freezes the killer bee. The killer bee closely misses you.The wall freezes the killer bee. The killer bee bas hʢ rely misses you.M####.....@####  ..#@   Maggie (polearm, distracted)#  _The wall freezes the killer bee.  You completely miss the killer bee.  The killer bee is lightly wounded.wall freezes the killer bee. The killer bee closely misses you.bar  Your ice beast closely misses the killer bee.5==6.0 (1.2##### _Maggie the Vainglorious comes into view. She is wielding a +2 glaive of venom.t hAt hǀReally attack near your ice beast? Y - Yes  N - Not h' t h  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 65/74 =====================---  t hz #.....∩###...# #..# #. Magic: 15/21 =================-------  #..[..#....# #..# #. AC: 10Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13  ##Y#.#...# #..#XL: 10 Next: 63% Place: Dungeon:9  #.@y.....# #..#Noise: =--------  Time: 9376.0 (0.0)  #.....#...t h< ..@....#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts  # #....#  ..#@   Maggie (polearm, distracted)  ..#y   killer bee (ally target)  Y   ice beast (summoned)  _Maggie the Vainglorious comes into view. She is wielding a +2 glaive of venom.You closely miss the killer bee.The killer bee is heavily wounded.The wall freezes the killer bee.  The killer bee stings you but does no damage.  The wall freezes the killer bee but does no damage.t h   The wall freezes the killer bee.  The killer bee stings you but does no damage.  The wall freezes the killer bee but does no damage.  The killer bee misses you. Your ice beast misses the killer bee.wall freezes the killer bee. You block the killer bee's attack.  Your ice beast hits the killer bee.t h^ ##Y#†#....@.####@ally target)Y   ice beast (summoned)t h n6/756=57.4 (1.4t hw #Y#######t h J _The killer bee dies!v hb   #..###∩....) ###...###... #.....∩###...# #..#  #..[..#....# #..# v h, 6 ##∩........# #..#  ##....#...# #..#  ##Y#.#...# #..#  v h 5#.@†.....# #..#  #.....#....@.....#  #..####....#### v h  ##. ∆ .....#  # #....#  ..#  v h ..# Maggie smiles, but it's obviously fake.Maggie casts a spell.  v hP Maggie attempts to bespell you!v h   #..###∩....) ###...###...   #.....∩###...# #..# v h[  #..[..#....# #..#  ##∩........# #..#  ##....#...# #..# v h - ##.#.#...# #..#  #.@Y.....# #..#  #.....#....@.....#  #..####....#### v h  ##. ∆ .....#  # #....#..# mesmerising, ally ta…)v hP G..# v hF a-80Mesm v h #######v hџ ] _You are mesmerised by Maggie!x h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y hCy hRDy hlLM∩###.##.@†Y..@.#y hM73----18 ==9y hZ####### _A film of ice covers your body!z h6(..#.###.Y@.###z h80--80z h#B##.#####z hTFz h_~ ) ##.###### Maggie hits your ice beast with a +2 glaive of venom!--1##.### _Your ice beast hits Maggie but does no damage.{ h]; ##.####Maggie hits your ice beast with a +2 glaive of venom!84==--=2##.#####{ h lD _Your ice beast hits Maggie but does no damage.{ hC  The frozen ramparts melt away.{ h~ ..##.#.#.@†.@.#.Y....####.Maggie says, "Fear not. I will immortalise you in the tale of my first kill."{ ht-3Mesm { h{ hD _Your ice beast hits Maggie but does no damage.| h   Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| h;M ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 68/75 =====================---  #.....∩###...# #..# #. Magic: 11/21 ============------------  | h#..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##***.#...# #..# . SH: 5Dex: 13  *****#...# #..#XL: 10 Next: 65% Place: Dungeon:9  **@**@...# #..#Noise: ---------  Time: 9383.4 (0.0)  #.******Y........#A) +7 sceptre of Torment {pain, torment}  #.*****....####Throw: 5 bo| h|omerangs  ##. ∆ .....#Mesm  # #....#  ..#@   Maggie (polearm, mesmerising, ally ta…) ..#Y   ice beast (summoned)   Maggie says, "Fear not. I will immortalise you in the tale of my first kill." _Your ice beast hits Maggie but does no damage.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate| h  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 68/75 =====================---  #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex:[39| h ;49m 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@†.@...# #..#Noise: ---------  Time: 9383.4 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Mesm  # #....#  ..#@   Maggie (polearm, mesmerising, ally ta…) ..#Y   ice beast (summoned)   Maggie says, "Fear not. I will immortalise you in the tale of my first kill." _Your ice beast hits Maggie but does no damage.  Casting: Ozocubu's Armour | hA (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate .......###.......∩###...[..#.∩.......##.#.#...#.@†@.........#.Y......####....... _Your ice beast hits Maggie but does no damage.Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.==4.4 (1Ramparts Mesm ##.#### _Your ice beast hits Maggie. Yo| h8 #ur ice beast freezes Maggie! ha  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hņ hȊ4 Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b + Frozen RampartsIce h`1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3 Select a spell to cast[!]/[I] toggle spell headers h  h?  hs  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 68/75 =====================---   hv #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@†@....# #..#Noise: ==-------  Time: 9384.4 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #. h& .####....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts Mesm  # #....#  ..#@   Maggie (polearm, mesmerising, ally ta…) ..#Y   ice beast (summoned)   Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _Your ice beast hits Maggie. Your ice beast freezes Maggie!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h&  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 68/75 =====================---  #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13  ##.#.#...# #..#XL: 10 Next: 65% Place: [39;49 h( mDungeon:9  #.@†@....# #..#Noise: ==-------  Time: 9384.4 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts Mesm  # #....#  ..#@   Maggie (polearm, mesmerising, ally ta…) ..#Y   ice beast (summoned)   Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _Your ice beast hits Maggie. Your ice beast freezes Maggie!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or pres h+ $s ? or * to list all spells. #.#######Okay, then. h,  h0 p##### h13 . _ hsJ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hm #.######Okay, then.##### _ h####### h1 h"V##### h8onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  hK Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command. h  h\Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 boomerangs (quivered)b - Throw: 6 darts (atropa)  c - Zap: wand of acid (17)  d - Zap: wand of flame (33)  e - Zap: wand of paralysis (9)  f - Zap: wand of iceblast (17) Spells ([,] to cycle)  g - Cast: Freeze  h - Cast: Frozen Rampartsi - Cast: Ozocubu's Armour  j - Cast: Summon Ice Beast Abilities ([,] to cycle)   hik - Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on h!  h%  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 68/75 =====================---   h! #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@†@....# #..#Noise: ==-------  Time: 9384.4 (0.0)   h$ #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 6 darts (atropa)  ##. ∆ .....#Ramparts Mesm  # #....#  ..#@   Maggie (polearm, mesmerising, ally ta…) ..#Y   ice beast (summoned)   Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. h'  h; ###### hy ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 68/75 =====================---  #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13 hInt: 19  ##....#...# #..# . SH: 5Dex: 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@*@....# #..#Noise: ==-------  Time: 9384.4 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 6 darts (atropa)  ##. ∆ .....#Ramparts Mesm  # #....#  ..#@   Maggie (polearm, mesmerising, ally ta…) ..#Y   ice beast (summoned) [ h 16d  Throw: 6 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (moderately wounded, mesmerising, ally target, 63% to hit, chance to blind on  hit: 75%) hֶ  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 68/75 =====================---  #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13  ##.#.#...# #..#XL: 10 Next: 65% Place:  h+ m[mDungeon:9  #.@(@....# #..#Noise: ==-------  Time: 9384.4 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 6 darts (atropa)  ##. ∆ .....#Ramparts Mesm  # #....#  ..#@   Maggie (polearm, mesmerising, ally ta…) ..#Y   ice beast (summoned)   Shift-Dir - straight lineAim: Maggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (moderately wounded, mesmerising, ally target, 63% to hit, chance to blind on  hit: 75%)  You throw an atropa-tipped dart. The atropa-tipped dart hits Maggie!  Maggie resists. hE ##.##.@†####(moderately wounded, mesmerising, ally target, 63% to hit, chance to blind on  hit: 75%)  You throw an atropa-tipped dart. The atropa-tipped dart hits Maggie!  Maggie resists.  Maggie is moderately wounded.  The wall freezes Maggie but does no damage.5---5.1 (0.75 hK ##### hN J _Maggie hits you from afar with a +2 glaive of venom! h" ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....   h̚I###...###....###..####. Health: 58/75 ==================------  #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13   h-##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@*@....# #..#Noise: ==-------  Time: 9385.1 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 darts (atropa)  ##. ∆ .....#Ramparts Mesm  # #....#  ..#@   Maggie (polearm, mesmerising, ally ta…) ..# hY   ice beast (summoned)   Throw: 5 darts (atropa)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (moderately wounded, mesmerising, ally target, 63% to hit, chance to blind on  hit: 75%) h7 ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 58/75 ==================------  #.....∩###...# #..# #. Magic: 11/21 ============------------   hC9#..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@(@....# #..#Noise: ==-------  Time: 9385.1 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 darts (atropa)  ##. ∆ .....#Ra h=cmparts Mesm  # #....#  ..#@   Maggie (polearm, mesmerising, confuse…) ..#Y   ice beast (summoned)   Shift-Dir - straight lineAim: Maggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (moderately wounded, mesmerising, ally target, 63% to hit, chance to blind on  hit: 75%)  You throw an atropa-tipped dart. The atropa-tipped dart hits Maggie.  Maggie appears confused. hbhit: 75%)  You throw an atropa-tipped dart. The atropa-tipped dart hits Maggie.  Maggie appears confused.  Maggie is moderately wounded. h[sYou break out of your daze.  Your ice beast hits Maggie but does no damage. h.......###.......∩###. h2..[..#.∩.....##.#.#...#.@†(@........#.Y......####.......wandering, confused, hz9--9 (0.84 hs####### h. _The wall freezes Maggie! hYour icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No h  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 59/75 ==================------  #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex:[ h 37m 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@†(@...# #..#Noise: ---------  Time: 9385.9 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 4 darts (atropa)  ##. ∆ .....#Ramparts  # #....#  ..#@   Maggie (polearm, wandering, confused,…) ..#Y   ice beast (summoned)   Maggie appears confused.  Maggie is moderately wounded.You break out of your daze.Your ice beast  hx hits Maggie but does no damage. _The wall freezes Maggie!  Okay, then. h i# _ hQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 boomerangsb - Throw: 4 darts (atropa) (quivered)  c - Zap: wand of acid (17)  d - Zap: wand of flame (33)  e - Zap: wand of paralysis (9)  f - Zap: wand of iceblast (17) Spells ([,] to cycle)  g - Cast: Freeze  h - Cast: Frozen Rampartsi - Cast: Ozocubu's Armour  j - Cast: Summon Ice Beast Abilities ([,] to cycle)  k - Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on hx  h]x ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 59/75 ==================------  #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: h 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@†(@...# #..#Noise: ---------  Time: 9385.9 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts  # #....#  ..#@   Maggie (polearm, wandering, confused,…) ..#Y   ice beast (summoned)   Maggie appears confused.  Maggie is moderately wounded.You break out of your daze.[40 hHdmYour ice beast hits Maggie but does no damage. _The wall freezes Maggie! _Okay, then.##.###### hZC ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 59/75 ==================------  #.....∩###...# #..# #. Magic: 11/21 ============------------   h#..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@**@...# #..#Noise: ---------  Time: 9385.9 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....##[40 hm##Throw: 5 boomerangs  ##. ∆ .....#Ramparts  # #....#  ..#@   Maggie (polearm, wandering, confused,…) ..#Y   ice beast (summoned)   Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (moderately wounded, wandering, confused, blind, unable to see you, ally  target, hasn't noticed you, 83% to hit) hu  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 59/75 ==================------  #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: h{  13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@((((((# #..#Noise: ---------  Time: 9385.9 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts  # #....#  ..#@   Maggie (polearm, wandering, confused,…) ..#Y   ice beast (summoned)   Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [ hz~ 39;49mMaggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (moderately wounded, wandering, confused, blind, unable to see you, ally  target, hasn't noticed you, 83% to hit) hb# D##.##.@†(@...###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Maggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (moderately wounded, wandering, confused, blind, unable to see you, ally  target, hasn't noticed you, 83% to hit)  You throw a boomerang. The boomerang barely misses Maggie.#.##.@†@.###7.1 (1.2#.## _Your ice beast hits Maggie but does no damage. h ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 59/75 ==================------  #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: h 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@*@....# #..#Noise: ---------  Time: 9387.1 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts  # #....#  ..#@   Maggie (polearm, wandering, confused,…) ..#Y   ice beast (summoned)   Throw: 5 boomerangsPress: ? - help, Q - select action, ( or )[4 hB0m - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (moderately wounded, wandering, confused, blind, unable to see you, ally  target, hasn't noticed you, 83% to hit) h ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 59/75 ==================------  #.....∩###...# #..# #. Magic: 11/21 ============------------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: h 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@(@....# #..#Noise: ---------  Time: 9387.1 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts  # #....#  ..#@   Maggie (polearm, wandering, confused,…) ..#Y   ice beast (summoned)   Shift-Dir - straight lineAim: Maggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (moderately wounded, wandering,  hl>confused, blind, unable to see you, ally  target, hasn't noticed you, 83% to hit)  You throw a boomerang.  The boomerang hits Maggie but does no damage.##.#†###  Maggie is moderately wounded.Maggie seems less confused. Your ice beast hits Maggie.  Your ice beast freezes Maggie!#@(#####blind, unable to see2==8.2 (1.1##.##### _The wall freezes Maggie but does no damage. h! C ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 59/75 ==================------  #.....∩###...# #..# #. Magic: 12/21 =============-----------   h% #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@@(....# #..#Noise: =--------  Time: 9388.2 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####[40 hb& Gm....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts  # #....#  ..#@   Maggie (polearm, blind, unable to see…) ..#Y   ice beast (summoned)   _The wall freezes Maggie but does no damage.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (heavily wounded, blind, unable to see you, ally target, 63% to hit) hH  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 59/75 ==================------  #.....∩###...# #..# #. Magic: 12/21 =============-----------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: hm  13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@@(....# #..#Noise: =--------  Time: 9388.2 (0.0)  #.....#.Y........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts  # #....#  ..#@   Maggie (polearm, blind, unable to see…) ..#Y   ice beast (summoned)   Press: ? - help, Q - select action, ( or ) - cycle[ hr 19;2HShift-Dir - straight lineAim: Maggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (heavily wounded, blind, unable to see you, ally target, 63% to hit)  You throw a boomerang. The boomerang hits Maggie.  Maggie is heavily wounded. ht \### hF  h ##.@@(Y#..#### Shift-Dir - straight line  Aim: Maggie, wielding a +2 glaive of venom and wearing +0 swamp dragon scales  (heavily wounded, blind, unable to see you, ally target, 63% to hit)  You throw a boomerang. The boomerang hits Maggie.  Maggie is heavily wounded.  The wall freezes Maggie! h c60===9.2 (1 hw ##.###### hg b _Maggie mumbles some strange words. hReally attack near your ice beast? Y - Yes  N - No h  h  ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....   h\ ###...###....###..####. Health: 60/75 ===================-----  #.....∩###...# #..# #. Magic: 12/21 =============-----------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@@[4 ha 0m(Y...# #..#Noise: ===------  Time: 9389.2 (0.0)  #.....#..........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts  # #....#  ..#@   Maggie (polearm, wandering, blind, un…) ..#Y   ice beast (summoned)   You throw a boomerang. The boomerang hits Maggie.  Maggie is heavily wounded.The wall freezes Maggie! _Maggie mumbles some strange words.You hit Maggie but do no damage.Maggie is severely wounded. h 7--90.5 (1.3 h ##.####### h+   Maggie is heavily wounded.  The wall freezes Maggie! _Maggie mumbles some strange words.You hit Maggie but do no damage.Maggie is severely wounded. _The wall freezes Maggie! Maggie closely misses you. h h£Really attack near your ice beast? Y - Yes  N - No h ##..#................ Jaijje the Frost Mage  #..###∩....)......... Gnoll of Ashenzari *.....  ###...###....###..####. Health: 60/75 ===================-----  #.....∩###...# #..# #. Magic: 12/21 =============-----------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex:[ h37m 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@@(Y...# #..#Noise: =--------  Time: 9390.5 (0.0)  #.....#..........#A) +7 sceptre of Torment {pain, torment}  #..####....####Throw: 5 boomerangs  ##. ∆ .....#Ramparts  # #....#  ..#@   Maggie (polearm, ally target)  ..#Y   ice beast (summoned)   Maggie is severely wounded. _The wall freezes Maggie! Maggie closely misses you.You barely miss Maggie. [21 hd Maggie is almost dead.Maggie is no longer blind.  The wall freezes Maggie but does no damage.**#### _The wall freezes Maggie! Maggie closely misses you.  You barely miss Maggie.  Maggie is almost dead.  Maggie is no longer blind.  The wall freezes Maggie but does no damage.  Maggie points at you and mumbles some strange words. h6e  #.#.@####The bolt of fire misses you.The wall freezes Maggie but does no damage.56--====1.8 (1.3 h s ##.#### _Maggie hits you with a +2 glaive of venom. h hReally attack near your ice beast? Y - Yes  N - No hMJ, hM  hNb##..#................ Jaijje the Frost Mage  hP  hQ#..###∩....)......... Gnoll of Ashenzari *.....  h6R  hT###...###....###..####. Health: 56/75 =================-------  #.....∩###...# #..# #. Magic: 12/21 =============-----------  #..[..#....# #..# #. AC: 18  Str: 7  ##∩........# #..# #. EV: 13Int: 19  ##....#...# #..# . SH: 5Dex: 13  ##.#.#...# #..#XL: 10 Next: 65% Place: Dungeon:9  #.@@(Y hU...# #..#Noise: ====-----  Time: 9391.8 (0.0)  #.....#..........#A) +7 sceptre of Torment {pain, torment}   hU#..####....#### h\V<Throw: 5 boomerangs  hV  hW##. ∆ .....# hX#Ramparts  hX  hNYQ# #....#  hY  hvZ..# h*[@   Maggie (polearm, ally target)  h[  hj\ ..# h]uY   ice beast (summoned)  h]  h2^  h^#The bolt of fire misses you. he/The wall freezes Maggie but does no damage. _Maggie hits you with a +2 glaive of venom.  You hit Maggie. Maggie writhes in agony. Your bite misses Maggie.  Maggie is almost dead.The wall freezes Maggie! hh%  hi$# h>o)#####..#   h˒7/76=73=---3.2 (1.4##.######  The wall freezes Maggie but does no damage. _Maggie hits you with a +2 glaive of venom.  You hit Maggie. Maggie writhes in agony. Your bite misses Maggie.  Maggie is almost dead.  The wall freezes Maggie! _You kill Maggie! hM  ##..#. #..###∩....). ###...###....###..####. #.....∩###...# #..# #. #..[..#....# #..# #. ##∩........# #..# #. ##....#...# #..# . ##.#.#...# #..#  #..@(Y...# #..#  #.....#..#  #..####....### hi5[34m#  ##. ∆ .....#  # #....# ....#  ....# ....#  Your icy armour cracks and falls away as you move.Y.3=10 ----40 _The frozen ramparts melt away as you move. _Items here: ) [ ††††. h Pick up what? 44/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 glaive of venom Armour (select all with [)b - +0 swamp dragon scales Carrion the human corpse of Maggie a killer bee corpse a killer bee corpse a killer bee corpse [Up|Down] select[Esc] exit  h"Letters toggle [.|Space] toggle selected[top] hI  b + +0 swamp dragon scales[Enter] accept (1 chosen) h(  h5  h~E ##..#................. Jaijje the Frost Mage#..###∩....).......... Gnoll of Ashenzari *..... hMG ###...###....###..####.. Health: 57/76 ==================------#.....∩###...# #..# #.. Magic: 13/21 ==============----------#..[..#....# #..# #.. AC: 10Str: 7##∩........# #..# #.. EV: 13 hI Int: 19##....#...# #..# .. SH: 5Dex: 13##.#.#...# #..#XL: 10 Next: 73% Place: Dungeon:9#..@Y....# #..#Noise: ---------  Time: 9394.2 (0.0)#.....#..........#A) +7 sceptre of Torment {pain, torment}  hXM _#..####....####Throw: 5 boomerangs##. ∆ .....## #....#....#Y   ice beast (summoned)....#....#Maggie is almost dead.The wall freezes Maggie! _You kill Maggie!Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _Items here: ) [ ††††. h'U  hV +5.2 (1 h[  h"_ 0 _P - +0 swamp dragon scales hm  ##.####)###   ##..#.......   #..###∩....).......   ###...###....###..####   h#.....∩###...# #..# #   #..[..#....# #..# #  ∩........# #..# #  ##....#...# #..# .   ##@#.#...# #..#   #..)Y....# #..#   #.....#..........#   #..####....####  ##. ∆ .....#  # #....#   ....#   . h%_...#  ....# h  h(86 _Your ice beast disappears in a puff of smoke! h  ####.....# #.# #   ##........####)###   ##..#......   #..###∩....).......   ###...###....###..####  #.....∩###...# #..# #   #..[..#....# #..# #   h∩........# #..# #  #@...#...# #..#   ##.#.#...# #..#   #..)(....# #..#   #.....#..........#   #..####....####  ##. ∆ .....# ##....#   ....#   ....# hV  h &7 hx hF hLM #.##[ #### #.#  ##..####)####..#....... hף #..###∩....)........###...###....###..####.....∩###..#..[..###∩@.......###....#...##.#.#  #..)(....# #..#.........#..# hϫ h&8 h h hu ####.....# #.# #.   ##........####)###.   ##..#.........    hvZ#..###∩....) ###...###....###..####   #.....∩###...# #..# #.    #..[..#....# #..# #.   ##∩........# #..# #.    hz.@..#...# #..# .   #.#.#...# #..#  #..)(....# #..#  #.....#..........# #..####....#### ##. ∆ .....# # #....#  ....#  hق hc.99 h+ hQ h, ##...###)####..#................###∩....)###...###....###..#####.....∩###...# #..#  #..[..#.##∩........# ##....#...#  ##@#.# #..)(....##.....#........#..#.#..#  ....# h3o4==400 h`; hQC h #.............   #..###∩....)  huv###...###....###..####   #.....∩###...# #..# #   #..[..#....# #..# #   hn ##∩........# #..# #   ##....#...# #..#   h ##.#.#...# #..#   #@.)(....# #..#  #.....#..........#   h 0  #..####....####   ##. ∆ ..... h  # #....#   ....#   hD ....#   ....#   h% h&1 h h hT   #..###∩....) ###...###....###..### ##.....∩###...# #..#  #. #..[..#....# #..#  #.###∩........# #..#  #..###....#...# #..#  #..∩###.#.#...# #..# #...#..)(....# #..# #..@..#..........#  #..####....####   ##. ∆ .....#  [12;1 h,U 3H ## #....#  ....#   ....#   ....#  602 hp  ###...###....###..## ##.....∩###...# #..#   #. #..[..#....# #..#  #.###∩........# #..#  #..###....#...# #..#  #..∩###.#.#...# #..#  #...#..)(....# #..#  #.....#..........#  #.@####....####   ##..(......#   ######....#  ....#   . hv ...#   ....#   3 _Found 3 stones. hF;##.....∩###...# #..# . #..[..#..###∩.......###....##..∩###.#.# #...#..)(.. #.....#........####....#### ##@.(......#  ###### ...==4 hDQ h9 h h h+ h)~  h~  hA  h  hy  ###....###..#  ##.....∩###...# #..#  #. #..[..#....# #..#  #.###∩........# #..#  #..###....#...# #..# ∩###.#.#...# #..# #...#..)(....# #..#  #.....#..........#  #@.####....#### ..(......# ######....#   ....#   ....# ....#   1=5 hs #..###∩....)..... ###...###....###.....∩### #..[..#.###∩.....#..###....##..∩###.#.##...#..)(....# #...#..........#..####....######..(....######....# h5=6 _You hear the lone wailing of a funeral chant. h6  ##..#......  #..###∩....)....  ###....###..  ##.....∩###...# #..  #. #..[..#....# #..  #.###∩........# #..  #..###....#...# #.. ∩###.#.#...# #.. .#..)(....# #.. #.....#..........  #..####....#### ..(......# ######....#   ....#   ....# ....# 7 h h? hdfM ##..####)#..#....... #..###∩....).. ###...###....###.....∩### hHf #..[..####∩......###...#.@∩###.#.###...#..)(....# ###.....#.......... #..####....##### hn ho^2=8 hw h4z hr   ####.....# #  ##..####  ##..#......  #..###∩....).  ###....###  ##.....∩###...# #  h;  #..#..[..#....# #  #.###∩........# #  #@.###....#...# #  #..∩###.#.#...# # .#..)(....# # #.....#.........  #..####....#### ..(......# ######....#   ....#   ....# hw  h* &9 hz  h  h# M #.##[ ####  ##........#####..#....... #..###∩....).. ###...###....###.....∩### h"& 6.#..[..####∩......###.....∩###.#.# ##...#..)(....# #. h4  h6 C=10 hB  hG  h/  #. #.[# #.  #.##[.# #. ###.....# #.  h #........####) ##..#........  #..###∩....)... #...###....###. ##.....∩###...# #. #.@#..[..#....# #. #.###∩........# #. #..###....#...# #.  h M#..∩###.#.#...# #. ##...#..)(....# # ##.....#.......... #..####....#### ##..(......# ######....# h  h? &1 h1 h h $  hc#. #..# #)# #. #.[# #.#  #.##[.# #.# ##.....# #.# #........####)# ##..#........  #..###∩....)... #...###....###..# ##.@...∩###...# #..# #..#..[..#....# #..# #.###∩........# #..# #..###....#...# #..#  hR#..∩###.#.#...# #..# ##...#..)(....# #..# ##.....#..........# #..####....#### ##..(......# h p36=2 h  h  hQ h #. #.[# #.#  #.##[.# #.#  ####.....# #.#  ##........####)# ##..#............. #..###∩....) ###...###....###..## ##.....∩# #..#  #..#@.[..#....# #..#  #.###∩........# #..#  #..###....#...# #..#  #..∩###.# ##...#..)(.. ..#[ h*40m..........# ..####....#### ##..(...# ####....# hՊ hk&3 hǓ h. h9 #. #.[# #.# # #.##[.# #.# # ####.....# #.# # ##........####)# ##..#. #..###∩....).  h<###...###....###..# ##.....∩###...# #..#  #..#.@[..#....# #..#  #.###∩.# #..#  #..###....#...# #..#  ##.....#.. #..####...####  hiH h"I&4 hQ h]+ #. #..# #)# #. #. #.[# #.# #.  #.##[.# #.# #. ####.....# #.# #. ........####)### ##..#........  #..###∩....)........  h`+###...###....###..#### ##....@∩###...# #..# # #..#..[..#....# #..# # #.###∩........# #..# # #..###....#... #..∩###.#.#... ##...#..)(....# #..# ##.....#..........# #..####....#### ##..(......# hh h=oT4=5 ht hQv hb [# #.##[.####....##...###)####..#..........###∩....)###...###....###..######.....∩###...# #..# ..#..@..#.#.###∩.........###....#... ............#...#  ######....# hd h۞=6 _You see here a +0 cloak. h  #.##[.# #.# # ####.....# #.# # ##........####)### ..#.............  hG #..###∩....) ###...###....###..### ##.....∩###...# #..#   #..#..[..#....# #..#   #.###@........# #..#   #..###....#...# #..#   #..∩###.#.#...# #..#  ##...#..)(... h{.# #..#  ##.....#..........#  h #..####....####  ##..(...... h #  ######....#  ....# h h-7 _ h/ hJ?Y _There is a phantasmal passage here. h7 ####.....# #.# #. ##........####)###. ##..# hwt........ #..###∩....) ###...###....###..#### h& ##.....∩###...# #..#  #..#..[..#....# #..# # hT #.###∩........# #..# # #.#...# #..#  #..∩###.#.#...# #..#  ##...#..)(....# #..#  ..#..........# ..####....#### ##..(......# ####....#  ....#  h hNm5=7= h&8 _ hP h> h ##........####)###.   ##..#...............   #..###∩....) ###...###....###..####   ##.....∩###...# #..# #.   #..#..[..#....# #..# #.   #.###∩........# #..# #.   #..###....#...# #..# .   #..∩###@#.#...# #..#  ##...#..)(....# #..#  ....#..........#[4 h. Z0m  #..####....#### ##..(......# ######....#  ....# 9 hgp ##..#........ #..###∩....). ###...###....###..#### ##.....∩###...# #..# #. #..#..[..#....# #..# #. #.###∩........# #..# #. #..###....#...# #..# . #..∩###.#.#...# #..#  ##...#..@(....# #..#  ##.....#..........# [11 h4ug;10H #..####....####  ##..(......# ######....# ....# ....# ....# 20 hz  h{ h|_Items here: ) ††††. h ##..#.##..###∩....).####...###....###..####..###.....∩###...# #..# #..##..#..[..#....# #..# #..##.###∩........# #..# #..##..###....#...# #..# .#..∩###.#.#...# #..# ###...#..)@....# #..# ##.....#.# #..####....#### #[ h& 34m#..(......#######....##....##....##....#61 _ h  h \=2.2 (2 h  h : _L - 6 atropa-tipped darts (gained 2) h ##..#. #..###∩....). ###...###....###..####.. h ##.....∩###...# #..# #.. #..#..[..#....# #..# #.. #.###∩........# #..# #.. #..###....#...# #..#  #..∩###.#.#...# #..#  ##...#..@.....# #..# ##.....# hji.# #..####....#### ##..(......# ######....# #....# #....# #....# hI h+3.2 (1 hw h _Items here: ) ††††. h  ##.####)###   ##..#.......   #..###∩....).......   ###...###....###..####   ##.....∩###...# #..# #   #..#..[..#....# #..# #   #.###∩........# #..# #   #..###....#...# #..# .   #..∩###@#.#...# #..#  #...#..).....# #..#  ##.....#..........#   # hF [39;49m..####....####  ##..(......#  ######....#   #....#   #....#  #....# h hBc7=8= h&4 _ h h h\\  ####.....# #.# #   ##........####)###   ##..#......   #..###∩....).......   ###...###....###..####   ##.....∩###...# #..# #   #..#..[..#....# #..# #   hv^ #.###∩........# #..# #   #..###@...#...# #..#   #..∩###.#.#...# #..#  ..#..).....# #..#  ##.....#..........#   #..####....####  ##..(......# ######....#   #....#   #....# hzd<5 hq h|u hMM #.##[ #### #.#  ##..####)####..#....... #..###∩....)........ ###...###....###..### hm#.....∩###...#..[..####∩@.......####....#.....∩###.#.#  ##...#..).....# #..#..... h+ U....#..# h  h &6 h  h0  h  #. #.[# #.# #  #.##[.# #.# #  ####.....# #.# #  ##.####)###  h ##..#......  #..###∩....).......  ###...###....###..##  ##.....∩###...# #..#   #..#.@[..#....# #..#  hZ  #.###∩........# #..#  #..###....#...# #..#  #..∩###.#.#...# #..# #..).....#  hm#..# #.....#..........#  #..####....#### ..(....# ######....# hr h  h] ^8=7 h h% h= ##[.####....##...###)####..#..........###∩....)###...###....###..#####.....∩###...# #..# ..#..[..#...###@........###....#∩###.#.#....#...#......  #....# h =8 _There is a phantasmal passage here. hY59=9 _ h[ hZ  ######## ##......##  ##........##  #..........# a Necropolis ♣..@...#  #..........#   h#...ßP.♣...#▓≈≈  #...... ...#▓≈≈ #...♣.P ...#▓≈≈  h,V#...... ...#▓≈≈ #...♣.. ...#▓≈≈  h+...... ...# ≈≈  The world spins around you as you enter the gateway. h := h{CP hw6930.0 (1.8 hP|CP hn _You enter an ornate necropolis!  Found a large runed door. _There is an empty arch of ancient stone here. h h)70=PP hN 5.0 (5.0 _You start resting.Ashenzari invites you to partake of a vision and a curse of cunning andsorcery.  --more-- hP _P hc3 h hb20= h1= hB hi2=1== _Magic restored.3=== hUd4=56= _HP restored.= h#..........##...♣..∩...# ≈≈#..........#▓≈≈##...ßP.♣...#▓≈≈≈ #..........#▓≈≈≈ #...♣.Pß...#▓≈≈≈ #..........#▓≈≈# #...♣..♣...#▓≈≈≈ +@.........# ≈≈≈61.0 (26.0) +.........## ≈≈ #........## ########## P h hp I h ∩.P.♣....P...0.0) h <P hT [ _Partly explored, unopened runed door. h3fR#####............'......'.......#####'2.0 (1 _You open the large door. hl #.# #...♣..∩...# ≈≈ #..........#▓≈≈# #...ßP.♣...#▓≈≈≈ #..........#▓≈≈≈ #...♣.Pß...#▓≈≈≈###..........#▓≈≈#.#...♣..♣...#▓≈≈≈..# ≈≈≈.' h.## ≈≈.#.##.########. hBP3P _There is a large open door here. hl h<3 h h h$ _ hX h h  h1 #......... #...♣..∩.. #......... #...ßP.♣.. #......... #...♣.Pß..++##########.........⌠....⌠.......#...♣..♣........'.........70.0 (7.'..........#........#.......#########........#....♣....#.....♣...#..ß..ß...# h _ hU  There is a mourning vase here. _ h e _You open the large door.  There is a large open door here. h$ _ h h h!n hV, h hB h^ h, ho h| hB h h^, h# h hs, h h h, h h  h▓▓▓ ##########.......... .# .........#..# .....~≈≈≈#..# .........#..# ...........# ....# 89.0 (1 hI;9.0)++++###.....# ..... #.....# ...( #........ #.....# hYß. #.....#. ∆∆#.....# ########∆ ∆ #.....###......## ..##########.....##........## hE  h h0-90.0 (20 h# h%I _Found a large rock.  h( ▓▓▓####. .#.#..#.~≈≈≈#..#.#..#.#.##++++###.....#).....♣#.....#.(. #.....#.. #.....#.ß... #.....#... ∆∆#.....# # (.$. #.....###......## ..#.....##.  h9  h:11.0 (1.0)  hJB  hF( _Found three items.  h5R  ▓▓▓####. .#.#..#~......~≈≈≈#..#.#..#.#.##++++###.....#.).....♣#.....#.(. #.....#.. #.....#.ß.... #.....#..!∆#.....# #.(.$... #.....###...... ..#.....##.  hU <2  hM\   h\ 6 _Found a potion of enlightenment.! h5+ ▓▓▓#####...#.#..#≈~......~≈≈≈#..#.#..#.#.####++++###.....##.).....♣#.....##.....(..#.....##..#.....##..ß.....#.....#W   ciphuk's ghost (dormant)#......!W#.....# #.(.$....#.....###...... ..#.....##! h_8! h93! hTF! hJ ! hFRD_Found 5 large rocks.! hE ▓▓▓#####..#.#..#≈~......~≈≈≈#..#.#..#.#.#.###++++###.....# #.).....♣#.....# #.....(..#.....# #.#.....# #..ß.....#.....# #......!W#.....#  #.(.$....#.....### ..#.....##! hV! h0&4! hI! h " hPJaijje the Frost Mage▓▓▓Gnoll of Ashenzari *.....################Health: 76/76 ========================................#Magic: 21/21 ========================.............#..#AC: 10Str: 7≈≈~......~≈≈≈#..#EV: 13Int: 19.............#..#SH: 5Dex: 13................#XL: 10 Next: 73% Place: a Necropolis.......@........#Noise: ---------  Time: 9494.0 (0.0).###++++###.....#A) +7 sceptre of Torment {pain, torment} #.).....♣#.....#Throw: 5 boomerangs#.....(..#.....##........#[" hQ34m.....##..ß.....#.....#W   ciphuk's ghost (dormant)#......!W#.....# #######.(.$....#.....###.......##########.....##...... _Found a large rock. _Found three items. _Found a potion of enlightenment. _Found 5 large rocks.  Press: ? - help, v - describe, . - travelThe floor." hVa@#A translucent stone wall." h[ a#♣ee of woe." h& X♣.The floor.# h E..# hE..# hU.W5s.  Press: ? - help, v - describe, . - travel, g - get item  Here: ciphuk's ghost, wielding a weapon of venom (dormant, fire blocked by a  translucent stone wall)  Item here: 5 large rocks.$ h/ What do you want to examine? Monsters  a - (W) ciphuk the Arsonist, a novice Mountain Dwarf Fire Elementalist ofVehumet (dormant ghost), wielding a weapon of venom Items  b - (() 5 large rocks' hΛCiphuk's ghost. The apparition of ciphuk the Arsonist, a novice Mountain Dwarf Fire Elementalistof Vehumet. Max HP: 78 Will: ++AC: +++EV: +++rF: ++.rC: +..rPois: ∞rNeg: ∞rElec: + Threat: Lethal Class: Undead Size: Medium Int: Human You have about 98% to hit with the +7 sceptre of Torment and 100% to hit with your bite (while incapacitated). It has about 63% to hit you. AttackMax Damage Hit: weapon of venom 8 + venom It is immune to torment; and resistant to acid and corrosion, miasma and drowning. ' hyIt is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and) hJaijje the Frost Mage▓▓▓Gnoll of Ashenzari *.....################) hHealth: 76/76 ========================................#Magic: 21/21 ========================.............#..#AC: 10Str: 7) h≈≈~......~≈≈≈#..#EV: 13Int: 19.............#..#SH: 5Dex: 13................#) hXL: 10 Next: 73% Place: a Necropolis.......@........#Noise: ---------  Time: 9494.0 (0.0).###++++###.....#A) +7 sceptre of Torment {pain, torment} #.).....♣#.....#Throw: 5 boomerangs#.....(..#.....##........#.....##..ß.....#.....#W   ciphuk's ghost (dormant)#......!W#.....# #######.(.$....#.....###.......##########.....##...... _Found 5 large rocks.  Press: ? - help, v - describe, . - travel, g - get itemHere: ciphuk's ghost, wielding a weapon of venom (dormant, fire blocked by a  translucent stone wall)  Item here: 5 large rocks.  The floor.) h! ) hcWhat do you want to examine? Monsters  a - (W) ciphuk the Arsonist, a novice Mountain Dwarf Fire Elementalist ofVehumet (dormant ghost), wielding a weapon of venom Items  b - (() 5 large rocks) h: IJaijje the Frost Mage▓▓▓Gnoll of Ashenzari *.....################Health: 76/76 ========================................#Magic: 21/21 ========================.............#..#AC: 10Str: 7≈≈~......~≈≈≈#..#EV: 13Int: 19.............#..#SH: 5Dex: 13................#) h < XL: 10 Next: 73% Place: a Necropolis.......@........#Noise: ---------  Time: 9494.0 (0.0).###++++###.....#A) +7 sceptre of Torment {pain, torment} #.).....♣#.....#Throw: 5 boomerangs#.....(..#.....##........#.....##..ß.....#.....#W   ciphuk's ghost (dormant)#......!W#.....# #######.(.$....#.....###.......##########.....##...... _Found 5 large rocks.  Press: ? - help, v - describe, . - travel, g - get itemHere: ciphuk's ghost, wielding a weapon of venom (dormant, fire blocked by a  translucent stone wall)  Item here: 5 large rocks.  The floor.) hQ IJaijje the Frost Mage▓▓▓Gnoll of Ashenzari *.....################Health: 76/76 ========================................#Magic: 21/21 ========================.............#..#AC: 10Str: 7≈≈~......~≈≈≈#..#EV: 13Int: 19.............#..#SH: 5Dex: 13................#) hT XL: 10 Next: 73% Place: a Necropolis.......@........#Noise: ---------  Time: 9494.0 (0.0).###++++###.....#A) +7 sceptre of Torment {pain, torment} #.).....♣#.....#Throw: 5 boomerangs#.....(..#.....##........#.....##..ß.....#.....#W   ciphuk's ghost (dormant)#......!W#.....# #######.(.$....#.....###.......##########.....##...... _Found 5 large rocks.  Press: ? - help, v - describe, . - travel, g - get itemHere: ciphuk's ghost, wielding a weapon of venom (dormant, fire blocked by a  translucent stone wall)  Item here: 5 large rocks.  The floor.* h/ Jaijje the Frost Mage▓▓▓Gnoll of Ashenzari *.....################Health: 76/76 ========================................#Magic: 21/21 ========================.............#..#AC: 10Str: 7≈≈~......~≈≈≈#..#EV: 13Int: 19.............#..#SH: 5Dex: 13................#XL: 10 Next: 73% Place: a Necropolis.......@........#Noise: ---------  Time: 9494.0 (0.0).###++++###.....#A) +7 sceptre of Torment {pain, torment} #.).....♣#.....#Throw: 5 boomerangs#.....(..#.....##........#....* h0 .##..ß.....#.....#W   ciphuk's ghost (dormant)#......!W#.....# #######.(.$....#.....###.......##########.....##...... _Found 5 large rocks.  Press: ? - help, v - describe, . - travel, g - get itemHere: ciphuk's ghost, wielding a weapon of venom (dormant, fire blocked by a  translucent stone wall)  Item here: 5 large rocks.  The floor.* hK: . _+ h%{ Q #SH: 5 Dex: 13.XL: 10 Next: 73% Place: a Necropolis......@...Noise: ---------  Time: 9494.0 (0.0).###++++###...A) +7 sceptre of Torment {pain, torment} ).....♣#....Throw: 5 boomerangs(..#.ß..... W   ciphuk's ghost (dormant).....!W ###### #.(.$....## ..##########.....##...... _Unknown command.+ h-  _Unknown command., hJj1The Necropolis∩(Press ? for help)▓▓▓ ################  ................# .............#..# ≈≈~......~≈≈≈#..# .............#..# ................# .......@........# .###++++###.....# #.).....♣#.....##.....(..#.....##........#.....##..ß.....#.....##......!W#.....# ######## #.(.$....#.....###......## ..##########.....##........## .................#..........#   .................#...♣..∩...# ≈≈  ..............#..#..........#▓≈≈#  ≈≈≈~......~≈≈≈#..#...ßP.♣...#▓≈≈≈  ..............#..#..........#▓≈≈≈  .................#...♣.Pß...#▓≈≈≈  ######''##########..........#▓≈≈# , h# I.@, h';.+- h%.A++- h}A++- hA#+- h.l ;#)- hp }The +7 short sword "Bejiarphull" {pain, Str+5}. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 5.6At current training (3%) you reach 10.0 in about 4.4 XLs.- h Current attack delay: 0.7. Damage rating: 13 (Base 5 x 107% (Dex) x 121% (Skill) + 7 (Ench)). Pain:In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str+5:It affects your strength (+5). If you switch to wielding this weapon: Your EV would increase by 0.2 (13.5 -> 13.7). Your spell failure would improve trivially. - hX This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. (g)o to location./ h _ The Necropolis∩(Press ? for help)▓▓▓  ################  ................#  .............#..#   ≈≈~......~≈≈≈#..#  .............#..#  ................#   .......@........#  .###++++###.....# #.).....♣#.....# #.....(..#.....#/ hc   #........#.....##..ß.....#.....# #......!W#.....# ######## #.(.$....#.....###......##  ..##########.....##........##  .................#..........#    .................#...♣..∩...# ≈≈  ..............#..#..........#▓≈≈#   ≈≈≈~......~≈≈≈#..#...ßP.♣...#▓≈≈≈    ..............#..#..........#▓≈≈≈  .................#...♣.Pß...#▓≈≈≈   ######''##########..........#▓≈≈# / hn / h Jaijje the Frost Mage▓▓▓Gnoll of Ashenzari *.....################Health: 76/76 ========================................#Magic: 21/21 ========================.............#..#AC: 10Str: 7≈≈~......~≈≈≈#..#EV: 13Int: 19.............#..#SH: 5Dex: 13................#XL: 10 Next: 73% Place: a Necropolis.......@........#Noise: ---------  Time: 9494.0 (0.0).###++++###.....#A) +7 sceptre of Torment {pain, torment} #.).....♣#.....#Throw: 5 boomerangs#.....(..#.....#/ h 3#........#.....##..ß.....#.....#W   ciphuk's ghost (dormant)#......!W#.....# #######.(.$....#.....###.......##########.....##......Here: ciphuk's ghost, wielding a weapon of venom (dormant, fire blocked by a  translucent stone wall)  Item here: 5 large rocks. _The floor. _Unknown command. _Unknown command./ h / h 1 h? ▓▓▓######.#.#..#≈~......~≈≈≈#..#.#..#.#.#.###++++###.....# #.).....♣#.....# #.....(..#.....#  #.#.....# #..ß.....#.....# #......!W#.....#  #.(.$....#.....### ..#.....##5.0 (1 _1 h1 h[J▓▓ ▓▓▓######.##.#..##≈≈≈~......~≈≈≈#..##1 hwL.#..#.#.#.###++++###.....# #.).....♣#.....#  #.....(..#.....#  #.#.....# #..ß.....#.....# #......!W#.....#  #.(.$....#.....### ..#.....##1 h}e1 hf&61 hq1 hY71 h;  ▓▓▓ ▓▓▓#### .# #.#..# #≈≈≈~......~≈≈≈#..#.#.#..#.#.#.###++++###.....#.. #.).....♣#.....#. #.....(..#.....#  #.#.....# #..ß.....#.....# #......!W#.....#  #.(.$....#.....### ..#.....##81 h 1 h B ▓▓▓1 h>  ▓▓▓ ##### ..# #.#..## #≈≈≈~......~≈≈≈#..##..#.#..##1 hV .##.##.....###++++###.....##.... #.).....♣#.....##... #.....(..#.....#1 hƞ #.. #.#.....##. #..ß.....#.....## #......!W#.....#  #.(.$....#.....### ..#.....##1 h <91 hư 1 h 2 h( ▓▓▓ ▓▓▓ ##### ..# #.#..# #. #≈≈≈~......~≈≈≈#..# #..#.#..# #.# #.# #.....###++++###.....# #.....#.).....♣#.....# #.....#.....(.#.....# #.....#.#.....# #.....#..ß.....#.....# #.....#......!W#.....# #.....#.(.$....#.....##  ..#.....## 5002 h[2 h/ ▓▓▓ ▓▓▓ ##### ..## #.#..# #. #≈≈≈~......~≈≈≈#..# #..#.#..# #.# #.# #.....###++++###.....# #.....#.).....♣#.....# #.....#.....(..#.....# #.....#.....#.....# #.....#..ß.....#.....# #.....#......!W#.....# #.....#.(.$....#..... ..#.....12 hB$ ▓▓▓▓▓▓##################### ...................##. ##..#≈≈≈~~≈≈≈.#..........###++++###.).....♣....(........#.....#.................# 22 h2 hM #####################.................... #..##.. #..#≈≈≈~~≈≈≈#.. #..#........#.. #............. #..... #.....###++++###..... #...@.#.).....♣#..... #.....#.....(..#..... #.....#........#..... #.....#..ß.....#..... #.....#......!W#..... #.....#.(.$....#..... #.....##########..... #.................... .2 h2a Y32 ht  #....................#.#≈≈≈~......~≈≈≈...........................###++++###.).....♣....(...ß#.................... #2 h C42 hq  ##≈≈≈~......~≈≈≈......................###++++###.).....♣....(...ß....!W#..#....≈≈≈~......~≈≈≈#.. 53 h(oj ≈≈≈~~≈≈≈.....................###++++###.).....♣....(...ß....!W(.$.....#..#≈≈≈~...............#.. 63 h<% ..............###++++###.).....♣....(...ß....!W(.$....########..#..#..............#.. .73 h8 ..###++++###.).....♣....(...ß....!W(.$....########..................3 h#...........######''######### 3 hX3 h &83 h;3 h3 hZ : ###++++###.).....♣....(...ß....!W3 h a(.$....########...............## #######''....⌠....⌠....... 3 h 3 h &93 h 3 h 3 h=  ###++++###.).....♣....(...ß....!W(.$....########..........3 h ##.#................... 3 hFB Z104 h]J 34 h0L 4 hO 4 hV X4 hIZ ,4 hA\ 4 h^ 4 h>c B4 he 4 h.n ,4 ho 4 hr 4 hy 4 h ,4 h 4 h; 4 ht 4 h 4 h 4 hF B4 h 4 h 4 hy 4 h 0translucent stone wall)  Item here: 5 large rocks. _The floor.Unknown command. _ There is a large open door here.4 hq 4 h 5 _4 h 4 h 4 h ,4 h C  There is a mourning vase here.4 h  4 h.  _4 h ,4 hs 4 h ,4 h" 4 h% B4 hf' 4 hd* 4 h* 4 h}. ,4 h>2 ,4 hQ4 4 h5 4 h< ,4 h< 4 h> 4 h,l ,4 hbm 4 hzs 4 hz 4 h| 4 h} 4 h 4 h( B4 hx B4 h ,4 h6 4 hy 4 h ,4 h B4 h 4 h 4 h 4 hP 4 hl 4 h ,4 hi 4 h = _You open the large door.4 h I4 h" 4 h ,4 h 4 h2 E  There is a large open door here.4 h5 4 h7  _4 hj< 4 hG 4 hlM ,4 hS ,4 hc 4 h!i 4 hqm 4 h3r B4 ht 4 h{ B4 h 4 h ,4 h 4 h 4 hӍ B4 h 4 h B4 h 4 h+ 4 h 4 h 4 hF 4 hޢ 4 hi B4 hB 4 hT B4 hܯ ,4 h X4 h 4 h$ X4 h .........'.....#.$ .........#.....#.!#.#K.+ .........#.....#.$.#...# ........⌠#.....# ..... ##########.#############  ▓▓▓▓ #.#..#.........  ≈≈≈ #.'.ß#......... #.#..#......... #.####. 54.0 (44.0)#..... 4 h. ############### ▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ K   kobold brigand (missile, asleep)≈≈≈≈#≈≈≈≈#≈≈≈≈≈≈≈≈ z   weeping skull (wandering)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈#≈≈#≈≈≈≈≈4 h 4 hp z≈5.0 (454 hb P _Found a huge runed translucent gate.6 h♣.....'.....#o: '.....#.$ . ..+.#.....#.!#.#K.+.#.....#.$.#...# .......⌠#.....# ..... #########.############# 6 hjh▓▓▓▓ #.#..#. ≈≈≈ #.'.ß#.#.#..#..#.####.#...............6 h 3################ ▓▓▓▓▓▓▓▓▓▓▓▓▓ 6 h ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈#z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈6 h$6 hA%16.0 (1.0)6 h!*6 h+6 h$ ♣......#.....#.$ ♣.....'.....#o: W ..+.'.....#.$ . ..+.#.....#.!#.#K.+..#.....#.$.#...# ......⌠#.....# ...... ########.#############.# ▓▓▓ #.#..#.# ≈≈ #.'.ß#.##.#..#.##.######................################# ▓▓▓▓▓▓▓▓▓▓▓▓▓  W   Zigma's ghost (dormant)≈≈≈≈≈≈≈≈≈≈≈ o   orc (asle6 h& Mep)≈≈≈≈#≈≈≈≈#z6 h6  Zigma's ghost turns its malevolent gaze towards you.6 h7 ,6 h9 6 hOF .o .W.KDD   acid dragon (wandering)K   kobold brigand (missile)W   Zigma's ghosto   orc (wandering)6 hAG &76 h)` F _The kobold brigand shouts!7 h......#.....#.$ ♣.....'.....#.o . ..+.. '.....#.$ W ..+.. #.....#.!#.#..+.. #.....#.$.#.K.# ⌠#.....# D..... .#############.#  #.#..#.#  #.'.ß#.# #.#..#.# #.####.# #....###########▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈ ≈ o   orc (wandering)≈7 hS≈≈#≈≈≈≈#≈z:.K87 h8 h3ß...#.....#.) .....#.....#.$#. ..+.'.....#.: . ..+.. '.....#.$ . ..+.. #.....#.!#W#..+..#.....#.$.#...# ....⌠#.....#.D..K.. ######.#############.# ▓ #.#..#.# #.'.ß#.# #.#..#.# #.######.................################### ▓▓▓▓▓▓▓▓▓▓▓▓▓  [0;108 h_;1mW   Zigma's ghost≈≈≈≈≈≈≈≈≈≈≈o.WD.o   orc (wandering)98 hD6 ß...#.....#.) #.....#.$#. ..+... '.....#.:.o ..+.. '.....#.$ . ..+.. 8 hS8 #.....#.!#.#..+.. #.....#.$.#W..# ⌠#.....#D...K.. .#############.#  #.#..#.# #.'.ß#.# #.#..#.# #....########### ▓▓▓▓▓▓▓ ≈  ≈ 8 hU= 8 hjX 8 h\ 8 h/] 8 hb 4.D$.#.....WW   Zigma's ghost8 hSc '608 hi 8 h"l _Zigma's ghost promises, "I will read your future in your entrails."8 hi ...#.....#.) #.....#.$#. ..+... '.....#.:.. ..+.. .'.....#.$ . ..+.. ..#.....#.!#.#..+.. ...#.....#D$.#...# ...⌠#.....#....W.. ...#######.# #.#..#.# #.'.ß#.8 hi # #.#..#.# #.#####..##### ▓▓▓▓▓▓▓▓▓▓▓ 8 h0v 8 hM| oo   orc (wandering)8 h} &18 hf 8 h 9 h#.....#.) #.....#.$#. ..+......#'.....#.:.. ..+......#'.....#.$ . ..+......##.....#.o#.#..+......#9 hH#.....#D$.#...#..... ⌠#.....#....W.. ... .#######.# #.#..#.# #.'.ß#.# #.#..#.# #.####.#.##### ▓▓  9 h9 h&29 h9 h9 hp#.....#.) #.....#.$#.#..+......# '.....#.:.....+......# '.....#.$ ....+......# #.....#.o#.#..+......# #.....#D$.#...#..... ⌠#.....#....W..#... .#######.#  #.#..#.#  #.'.ß#.#  #.#..#.#  #.####..  #.  ######  ▓▓▓▓▓  9 h-z<39 h8~9 hK}M.).#...#▓#$#.##▓:...#'$.....#.o#.#..+......# .D$.#...#......# ⌠#.....#....WK.#......# ##.##############..'.ß#.#..#..........#K   kobold brigand (missile)W   Zigma's ghost▓9 h?TB9 h\!o.WKo   orc (wandering)9 h_]&49 hd9 hq9 h)\ 7##### c..#).#...##$#.##▓:'$....!#.#..+ .D$o#... ⌠#.....#.....WK#@.....# 9 h ] ##.#############.####.##..#........'.ß#.........#......####..........# ................. c   centaur (wandering)###################W   Zigma's ghost  ▓▓▓▓▓▓▓▓▓▓▓▓▓ o   orc (wandering)9 hd 9 hf 9 hf 9 hg 9 hn ..D.#..Wo..D   acid dragon (wandering)K   kobold brigand (missile)9 hp &59 hu 9 hw 9 h   ##### ######.####.# ...#).#...##$#.##▓:.'$...!#.#..+ .D.#..W 9 h ⌠#.....#...o..K#..... ##.#############.####.##..#........'.ß#............K   kobold brigand (missile)####..........# W   Zigma's ghost................. o   orc (wandering)###################9 h9 hKM.o9 h&69 h9 h: h/g' .... ..# ##### #######.####.# ...#).#...##$#.##▓:'$...!#.#..+ .D.#..W ⌠#.....#....o.K#..... ##.#############.####.##..#.....# #'.ß#..........#........####....# .................W..o7: h,I: hq(lM#'   .... ..# ##### #######.####.# ...#).#...##$#.##▓:'$.....!#D#.W+ .D.#... ⌠#.....#.....oK#......#.D   acid dragon (wandering).....#: h>'D.W.#..K.o8: h8 #  '  # .... ..# .##### #######.####.# ...#: h{9).#...##$#.##▓:.....'$..D.W!#.#..+ .D.#..K ⌠#.....#......o#..... ##.#############.####.#....#'.ß#.....#..: h@: hA: hB: h C: hvD: hODW...c#.#.K: hdOGo.Dc   centaurW   Zigma's ghost: hO4(…): hDP&9: h>V: h^ : h:_H_The orc shouts! The acid dragon roars! You hear a shout!< hܞ.#Jaijje the Frost Mage .#.# .. ..#Gnoll of Ashenzari *..... .#.' ... ..# #Health: 76/76 ======================== .#.# .... ..# .#Magic: 21/21 ======================== .#.##### #######.####.#AC: 10Str: 7 .#.....#.......#......#▓EV: 13Int: 19 .#.....#.).#...#......#▓SH: 5Dex: 13 .#.....#.$#.#..+......#▓XL: 10 Next: 73% Place: a Necropolis .'.....#.:...DW+@.....#< hNoise: ---------  Time: 9569.0 (0.0) .'.....#.$.....+......#A) +7 sceptre of Torment {pain, torment} .#.....#.c#.#.K+......#Throw: 5 boomerangs .#.....#.D.#..o#......# ⌠#.....#.......#......# ##.#############.####.#D   acid dragon#.#..#..........# .#K   kobold brigand (missile)#.'.ß#..........# #c   centaur#.#..#..........#W   Zigma's ghost(…)Zigma's ghost turns its malevolent gaze towards you. _The kobold brigand shouts! _Zigma's ghost promises, "I will read your fu< hture in your entrails." _The orc shouts! The acid dragon roars! You hear a shout!  Press: ? - help, v - describe, . - travelThe floor.< hb a+@A huge runed translucent gate.< h. W+kobold brigand shouts! _Zigma's ghost promises, "I will read your future in your entrails." _The orc shouts! The acid dragon roars! You hear a shout!  Press: ? - help, v - describe, . - travelHere: Zigma's ghost (fire blocked by a runed translucent door)  The floor.= hOZigma's ghost. The apparition of Zigma the Covert, a novice Kobold Enchanter of Ashenzari. Max HP: 54 Will: ++AC: ++ EV: ++++  rF: ...  rC: +..rPois: ∞ rNeg: ∞ rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 48% to hit with the +7 sceptre of Torment and 34% to hit with your bite. It has about 63% to hit you. Attack Max Damage Hit 6 It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:G h4.#Jaijje the Frost Mage .#.# .. ..#Gnoll of Ashenzari *..... .#.' ... ..# #Health: 76/76 ======================== .#.# .... ..# .#Magic: 21/21 ======================== .#.##### #######.####.#AC: 10Str: 7 .#.....#.......#......#▓EV: 13Int: 19 .#.....#.).#...#......#▓SH: 5Dex: 13 .#.....#.$#.#..+......#▓XL: 10 Next: 73% Place: a Necropolis .'.....#.:...DW+@.....#NoH hise: ---------  Time: 9569.0 (0.0) .'.....#.$.....+......#A) +7 sceptre of Torment {pain, torment} .#.....#.c#.#.K+......#Throw: 5 boomerangs .#.....#.D.#..o#......# ⌠#.....#.......#......# ##.#############.####.#D   acid dragon#.#..#..........# .#K   kobold brigand (missile)#.'.ß#..........# #c   centaur#.#..#..........#W   Zigma's ghost(…)_The kobold brigand shouts! _Zigma's ghost promises, "I will read your future in your entrails." _The orc shouts! The acid dragon roars! You heaH hr a shout!  Press: ? - help, v - describe, . - travelHere: Zigma's ghost (fire blocked by a runed translucent door)  The floor.H h` .#Jaijje the Frost Mage .#.# .. ..#Gnoll of Ashenzari *..... .#.' ... ..# #Health: 76/76 ======================== H hH .#.# .... ..# .#Magic: 21/21 ======================== .#.##### #######.####.#AC: 10Str: 7 .#.....#.......#......#▓EV: 13Int: 19 .#.....#.).#...#......#▓SH: 5Dex: 13 H h/ .#.....#.$#.#..+......#▓XL: 10 Next: 73% Place: a Necropolis .'.....#.:...DW+@.....#Noise: ---------  Time: 9569.0 (0.0) .'.....#.$.....+......#A) +7 sceptre of Torment {pain, torment} .#.....#.c#.#.K+......#Throw: 5 boomerangs .#.....#.D.#..o#......# ⌠#.....#.......#......# ##.#############.####.#H h D   acid dragon#.#..#..........# .#K   kobold brigand (missile)#.'.ß#..........# #c   centaur#.#..#..........#W   Zigma's ghost(…)_The kobold brigand shouts! _Zigma's ghost promises, "I will read your future in your entrails." _The orc shouts! The acid dragon roars! You hear a shout!  Press: ? - help, v - describe, . - travelHere: Zigma's ghost (fire blocked by a runed translucent door)  The floor.H h H h~ . _I hNM# #.# .. ...# #.' ... ..# # I hQ#.# .... ..# .# #.##### #######.####.# ≈ #.....#.#......#▓≈ #.....#.).#...#......#▓≈ #.....#.$#.#..+......#▓≈ '.....#.:...DW+.@....# '.....#.$.....+......# #.....#.c#.#.K+......# .#######.####.# #.#..#..........# .# #.'.ß#..........# # W   Zigma's ghost #.#..#.# o   hPVL37m orcI hXI hYI hZI h\I hHn-Dc..K!#.#.o.c   centaurW   Zigma's ghost(…)70.0 (1 _I hsI huJ hP IJ h} J h J hX XJ h BJ hy J hП J ha J h J h˥ J h J h° ,J h8 J h J h ,J h$ J h/ J h ,J h J hY J h ,J h ,J h ,J h$ J h J h ,J hj J h J h J hR J he J h7 J h ,J h J h J h ,J h J h1 J hm J h J h J hR J h ,J h; J h J h ,J h J h# J h* ,J h/. J hA3 J hw: J h= ,J h@ J hD J hI J hO J hQ ,J hbT J hW J h\ J h( J h J hN J h: ,J h J h _Zigma's ghost whispers, "Be very very quiet, I'm hunting Gnolls."J h* J h ,J hK J h J h J hk J h~ J hc J h J h{ J h J hѼ ,J hƿ J h\ J h J h J h ,J hQ J ht J h J h J h@ ,J h; J h< J hh J h ,J h J hf J hQ ,J h J hb J h ,J h J h, J h\ ,J hV J h7 J h ,J hV J h J h ,J h~ J h  J h ,J h* J hk J h ,J h J hd J hU ,J h J hN J h " ,J h$ J h>' J h* ,J h, J h. J h 3 ,J hh4 J h7 E  There is a large open door here.J h; 5 _J h= J h? J hC ,J haD J heF J hI ,J hJ J hL J h~P ,J hQ J hS J h5W ,J hvX J h/Z J h] ,J hG^ J h` J h`c ,J hd J hOf J hi ,J hGj J hk J hwn J hs J ht J hv J hz ,J h{ J h~ J h ,J h^ J hކ = _You open the large door.J hI 3J h J h$ J h] ,J hƒ J h E  There is a large open door here.J h 5 _J h J hX E  There is a large open door here.J h J h  _J h J hK J h. ,J h J h J hɹ ,J h J h J hi ,J h J h# J h ,J h J h' J h ,J h J hm BJ hD J hv J h_  #............... ##############.......... 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J h) z+.... ##.#...♣...... +... ##'....♣..... #.. #'.......... #. ##.......... . #.......... #⌠........⌠ ###########J h# J h ,8.0 (58J h J hK 5 _Found a runed translucent gate.K h( 3K h) K h+ K h/ ,K h5 ,K h9 ,K h ; K hgA K hrB ,K hC K hrF K hP  Passata's ghost turns its malevolent gaze towards you.K h6S K h)U K h!W K h6Y K h[ 3K h9] K h` i _The jelly quivers.K h,` h@a h,a hga he ,a h3 a h4,a h"a h/,a ha h,a h+a h1,a h1a h8Ba h =,a hq>a hB,a hCa hHa h%Ia hIa hMa hLNa h Oa hSa hiTa hOVa hi,a hja hn,a hpa hv,a hwa h|,a h}a h .......'.'....762.0 (99.0)................ _You start waiting.3.0 (100.0)a h!# _Done waiting.a hYa h[a hca h;gb hm M##...# ...#..I.......∆ .#####. ∆∆#...# ∆ ...+....#.....## ..W#..# ..##..#####.....'......#..I..#..... #.#...##...## ≈▓#....I#####≈≈▓#...................▓b ht N4.0)c hkc hto  ..##.   ...#..I   ∆ ...+.....##### c hq{  ∆∆...+....##...   ∆ ...+....#.....   ## ..W#....'   #.## ..##....'   #..#####.....'   #.I..#..... c ht8  #.#.##...   ≈▓#....I.#####   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Found a viscous altar of Jiyva.f h/f h0f h01f h1f hf2f hl>.J.J.J_.W..JJ.JJ3 wandering)f hb?&9g hZg h _The jelly quivers. The slime creature quivers.i h l.J.._[!..JJJ.....WJJJ80i hmi h)pk hX................#.... Jaijje the Frost Mage................#.... Gnoll of Ashenzari **....................#.... Health: 77/77 ========================...............#...ß Magic: 22/22 ========================#####........I....#...P AC: 10Str: 7##...##..........#.#.... EV: 13Int: 19#....J#..I.........#...P SH: 5Dex: 13$..J..+.....#####..#...ß XL: 10 Next: 73% Place: a Necropolis_[!..J+@...##...##.#...♣ Noise: ---------  Time: 9780.0 (0.0))...k hN JJ+....#.....##'.... A) +7 sceptre of Torment {pain, torment} ###.....#....'......#'.... Throw: 5 boomerangs#.##W..##....'......##....#..#####.....'......##....#.........I..#.....###⌠... 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JJJ 3 jellies (wandering).##J..##.....##.#####.t he@t hBt hmCt hMQ.J.J 2.Jt hR&3t h]t h_t h +.#.#######################....................#.#.#.#.#.#....#...ß#..#####I....#...P.#.##{.{..#.#.....t h ###...WJ#..I.#...P $...J.+.....#####..#...ß._[!..J+....##...##.#...♣.)....J+....#.....##'.###.....#....'.'.#.##.J.##....'......##.JJJ 4 jellies (3 wandering)#..#####.....'......##.W   passata's ghost (wandering)#.........I..#.....###⌠t h ,t ho t h t he t h ..J_[!.JJ..JJJt h# &4t h3 8_t h t h< #######################.........................ß#####IP##..W##...#.#....##....J#.@I..#...P $....J+.....#####ßt h+ _[!.JJ+....##...##.#...♣).....+....#.....##'....♣###.....#....'........##..J##.....##.#####..........I..#.....###⌠W   passata's ghost (wandering)#...##...##.######t h t hݱ t hq ,t h% JJ..JJ.t hH &5t hb 5_t h u hO######################...........................ß#####IP##..W##...#.#....##...JJ#..I..#...P $....J+.@...#####ß_[!...+....##...##.#...♣)....J+....#.....##'....♣###..J..#....'........##...##....##.#####........I..#.....###⌠JJJ#..........##...##.######≈▓#....I.#####..# ▓▓▓u hXu hJ.WJJ....u hv&6u hu hzv h$ # #......# #.......# #.......# #........#...ß #..#####.I....#...Pv h% #.##.J.##.#.# ###...WJ#..I.#...P $....J+@....#####..#...ßv h&u _[!..J+....##...##.#...♣ ).J...+....#.....##'.... ###.....#....'......#' #.##...##....'......## #..#####.....'......## #v hB'8...I..#.....###⌠ #.#..........##...##. ≈▓#....I.#####..# v h/,v h"1v hI2v hX@ WJ..J_[J..J.J2v hA&7v hK9_v hMZ _The jelly quivers.w h$5######################.... Jaijje the Frost Mage#....................#.... Gnoll of Ashenzari **....#....................#.... Health: 77/77 ========================#....................#.... Magic: 22/22 ========================#....................#...ß AC: 10Str: 7#..#####........I....#...P EV: 13Int: 19#.##.WJ##..........#.#.... SH: 5Dex: 13w h'###.....#..I.........#...P XL: 10 Next: 73% Place: a Necropolis$...JJ+@....#####..#...ß Noise: ---------  Time: 9807.0 (0.0)_[J..J+....##...##.#...♣ A) +7 sceptre of Torment {pain, torment} ).....+....#.....##'.... Throw: 5 boomerangs###.....#....'......#'....#.##...##....'......##....#..#####.....'......##.... J   slime creature (wandering)#.........I..#.....###⌠... JJJJ 4 jellies (2 wandering)#.#..........##...##.##### h"(O9m W   passata's ghost (wandering)≈▓#....I........#####..# ▓▓Item here: 11 gold pieces. _The floor. _The jelly quivers. _The jelly quivers.Press: ? - help, v - describe, . - travelThe floor.w hQo+@_A runed translucent gate.w hS #+_translucent stone wallw hx7 m.#_The floor.w hP 7..w hO.._x hW._ _The jelly quivers. _The jelly quivers.  Press: ? - help, v - describe, . - travel  Here: passata's ghost (wandering, hasn't noticed you, fire blocked by a  translucent stone wall)x hkPassata's ghost. The apparition of passata the Fighter, a journeyman Formicid Fighter of Hepliaklqana. Max HP: 81 Will: ++ AC: +++ EV: ++  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 71% to hit with the +7 sceptre of Torment and 63% to hit with your bite. It has about 63% to hit you. Attack Max Damage Hit 28 It is immune to torment; and resistant to acid and corrosion, miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It can open doors. hm######################.... Jaijje the Frost Mage#....................#.... Gnoll of Ashenzari **....#....................#.... Health: 77/77 ========================#....................#.... Magic: 22/22 ======================== h@n#....................#...ß AC: 10Str: 7#..#####........I....#...P EV: 13Int: 19#.##.WJ##..........#.#.... SH: 5Dex: 13###.....#..I.........#...P XL: 10 Next: 73% Place: a Necropolis hn8$...JJ+@....#####..#...ß Noise: ---------  Time: 9807.0 (0.0)_[J..J+....##...##.#...♣ A) +7 sceptre of Torment {pain, torment} ).....+....#.....##'.... Throw: 5 boomerangs hWq###.....#....'......#'....#.##...##....'......##....#..#####.....'......##.... J   slime creature (wandering)#.........I..#.....###⌠... JJJJ 4 jellies (2 wandering)#.#..........##...##.##### W   passata's ghost (wandering)≈▓#....I........#####..# ▓▓ _The jelly quivers. _The jelly quivers.Press: ? - help, v - describe, . - travelHere: passata's ghost (wandering, hasn't noticed you, fire blocked by a  translucent stone wall)  The floor. hZi W._The floor. h ######################.... Jaijje the Frost Mage#....................#.... Gnoll of Ashenzari **....#....................#.... Health: 77/77 ========================#....................#.... Magic: 22/22 ========================#....................#...ß AC: 10Str: 7#..#####........I....#...P EV: 13Int: 19#.##.WJ##..........#.#.... SH: 5Dex: 13###.....#..I.........#...P XL: 10 Next: 73% Place: a Necropolis$...JJ+@....#####..#...ß Noise: ---------  Time: 9807.0 (0.0)_[J..J h ;+....##...##.#...♣ A) +7 sceptre of Torment {pain, torment} ).....+....#.....##'.... Throw: 5 boomerangs###.....#....'......#'....#.##...##....'......##....#..#####.....'......##.... J   slime creature (wandering)#.........I..#.....###⌠... JJJJ 4 jellies (2 wandering)#.#..........##...##.##### W   passata's ghost (wandering)≈▓#....I........#####..# ▓▓ _The jelly quivers. _The jelly quivers.Press: ? - help, v - describe, . - travelThe floor. hb  h . _ h >...................... h .ß hU#####IP##.WJ##...#.#....##.....#..I..#...P $...JJ+.....#####ß_[J..##...##.#...♣).....+....#.....##'....###.....#....'.......##...### hG.#####........I..#.....###⌠#...##...##.##### JJJ h≈▓#....I........#####..# ▓▓≈........#▓≈≈≈ h h h,._[!.JJJJ hj/28.0 (1 _ h9 h; h- 3 hc  hM  h  hԨ , h  h , h  h  h  h'  h,  h , h  hk  h  h  h&  h  hK , h  h  ht  hG  h  h  h"  h  hh  h  hE , h  hq  h , h  h  h  h  h  h  h  h  hu  hJ  hu , h`  h$  hk`  hb  he , hAg  huj =There is a large open door here. hxn  hOo  _ h:p  h#r  hw , h&x  hz  hy  h  h݀  h  hK , hi  h  h , h  h  h7 B h-  h  h:  h  h  h , h  h  h  h  h  h  h , h*  h  h\  h  hŻ  h  h B h  h  h , h  h , h  h  hP  h , h'  #. #..#.......... #..#≈≈≈~......~≈≈≈ #..#..............  h{ #................. ##########''###### #.......⌠....⌠.... +................. +@................ #............. #####################..........## ....................#..........# ....................#.....♣....# .............#......♣...# ....................#...ß..ß...#.  ..#####........I....#...P..P...#. .##..J##.#....#.  h n.....Pß......P.♣..........♣.........'......'35.0 (27.0)......##### h~ BP h M======6.0 (28 h _PP hY ; _As you open the large door, it creaks loudly! h h hI h` hU #∩..♣...#.. h8......#..#.......♣.Pß...#..#≈≈≈~~≈≈.......#..#ßP.♣...#.....................##########''#####♣..♣...#⌠....⌠ h v.@...0.0).'.... .......#....... ######################..# # h.#..........# #.#.# #.#......♣...# #............#...ß..ß...# #..###I....#...P..P...# h  hL------7.0 (1 h h  h|{_Found a gate leading back out of this place. _There is a large open door here. hG  hoI 3 hL  hIQ  hR $ _ h>Z , hb^  hY_  hx`  h`b  hf  hg  hh  hj  h3o  h0p  h:q  h5s  hw  hx  hy  h{  hn  he  hn  hK  h  h  hƋ  h  h  h{  h  h  h  h  hɝ  h  h  h  h  h  h  h  h  h̲  hu  h  h  h  h , h~  h  h  h  h  h  hJ  hA  h  h  h , h  h  h  hu  h  h  hV  hL  h_  h  h(  h  h  h  hV  hS  h_  h E  There is a large open door here. h  h  _ h   h5  h  h , hH  h@$  hG% , h|(  hw,  h|- , h0  h4  hH5 , h7  h<  h=  h>  h@  hE  hFF  h)G  hI  hM  hN  hO  h}S C  There is a mourning vase here. hpX  h_Y  _ hZ  h]  huc , he  h]i E  There is a large open door here. h_o  hp  _ h7r  h,v  h| , h~  h  h , h  h؊  hS , h  hs  hW , h  h  h , h  hc  h , hͭ  h<  h , hb  h  hr , hȽ  h+  hE , h  h  he , h  h  hO , h  h5  h , h  he  h , hD  hl  h , h  h  h , h  h  h , h h h, h ho  h3, h  hC hE, h3 h| hz, h=  h$ h*, h, hY. h2, h4 h\6 h<:, h; h= h>B, hD hH hM, hOO hMQ hCU, hV hX h,\, h@] h_ hqd, he hg hk, h*m hko hes, ht htv hy, hz h| h, hg hĆ h h, hD h_ h; h, h h h h;, hu h< h߯ hڲ, hس h h h, h h hJ hz, h h hc h\, h h h:, h h hL, h h hpB h& h, h h  h, hn hW# h% h& h' hg, h?1 h5 hM7 h; hu>, h7@ hM h, h h%  h, h hQ hq, h h  h+%, h& h* hm., h/ h3 h6, h8 h; h?, h$A h/D h1I, hJ hfM h Q, h%R h6VE  There is a large open door here. hNZ h'[ _ h\ h^ hb, h.c hf h}j, h8l hVn hq, hr hu hz h{ h| hm h, hX hX h}, h0 h hs, hq h h, hò h' h[, h h h h h, h h h:, h7 hTE  There is a large open door here. h h h h  h~ h _ h h  h7X h{D, h{H h{Na _The kobold brigand shouts! The orc shouts! You hear a shout! hqB hT}u h hFB h hG, h h h٘ hߛ h, h h hT h, h hj h, h h h, h h h, h h h, hM h hp, h@ h h, h, ha, h h h h# h4.n hj[ h^, hy_ h` hQg hSh h*i hGk ho hq, hr h4u hy h` hiB h h h, hr h6 hT, h h h, hս h5 hD, h{ h6 h  h h{, h h hx h hn, h h h h h h1 h, h hw h h@ h h, h h' hG h, h hK.#.#..#..........#..#.# .#.'.ß#..........#ß.'.# .#.#..#..........#..#.# ≈≈ .#.#############.####.#▓≈≈# .#.....#.......#......#▓≈≈≈  h.#.....#.).#...#......#▓≈≈≈≈≈ .#.....#o$#.#..+......#▓≈≈≈≈≈ .'.....#W:.....+......#▓≈≈≈≈≈ .'.....#c$....D+@.....#▓≈≈≈≈≈ ------978.0 (141.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈ .#.....#W$o#.oW#......# ≈≈≈≈≈  ht⌠#.....#.......#......#▓≈≈≈≈≈#.#############.####.#▓≈≈≈≈≈  #.#..#..........#..#.#▓≈≈≈≈# D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈ K   kobold brigand (missile) ▓#.#..#..........#..#.#▓≈≈≈≈≈ W   Zigma's ghost ▓#.####..####.#▓≈≈≈≈# o   orc h h h h.#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ======================== .#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7 .#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:.....+......#▓≈≈≈≈≈XL: 10 Next: 73% [4 hOU0mPlace: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9978.0 (0.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment} .#.....#W$o#.oW#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile) [ h40m▓#.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orc _There is a large open door here. _There is a large open door here. _There is a large open door here. _The kobold brigand shouts! The orc shouts! You hear a shout!  Press: ? - help, v - describe, . - travelThe floor. hdEa+@A huge runed translucent gate. h |+@.....The floor. h$[ @.. h? 7.. h|_7.. h5Z7.. hJ 7.. h= 7.. h' a+.A huge runed translucent gate. h Z.+The floor. h7.. h7.. hT7.. hB7.. h%:. kobold brigand shouts! The orc shouts! You hear a shout!  Press: ? - help, v - describe, . - travel, g - get item  Item here: a book of Geomancy. h*nW:. - travel  You can't see that place.  [the floor.] hd\#Wa translucent stone wall.] hO#Wthe floor.] hW:v - describe, . - travel, g - get itemItem here: a book of Geomancy.  The floor. h ; A book of Geomancy. A book containing basic spells involving the element of Earth. Readers are recommended to wear a pair of gardening gloves. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - SandblastEarth1 no  b - Stone ArrowConjuration/Earth 3 no  c - Passwall h Earth3 no Select a spell, or (g)o to location. hW.#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ========================  h;.#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7  hP.#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈ hSH: 5Dex: 13 .'.....#W:.....+......#▓≈≈≈≈≈ hXL: 10 Next: 73% Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9978.0 (0.0)  hPK.#.....#D!#.#.K+......#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment}  haS.#.....#W$o#.oW#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile) ▓#.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orc _There is a large open door here.  h _There is a large open door here. _The kobold brigand shouts! The orc shouts! You hear a shout!  Press: ? - help, v - describe, . - travel, g - get itemItem here: a book of Geomancy.  The floor. hKMK.#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **....  hNG.#.#..#..........#..#.# ≈≈Health: 77/77 ======================== .#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7  hUO.#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:.....+......#▓≈≈≈≈≈XL: 10 Next: 73% Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9978.0 (0.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈ hRA) +7 sceptre of Torment {pain, torment} .#.....#W$o#.oW#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile) ▓#.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orc _There is a large open door here. _There is a large open door here. _The kobold brigand shouts! The orc shouts! You hear a s hShout!  Press: ? - help, v - describe, . - travel, g - get itemItem here: a book of Geomancy.  The floor. h!dD _ h/W.#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ========================  hC.#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7 .#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:.....+......#▓≈≈≈≈≈XL: 10 Next: 73% Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9978.0 (0.0) .#.....#D!#.#.K+......[39;49 hm#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment} .#.....#W$o#.oW#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈# hD   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile) ▓#.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orc _The kobold brigand shouts! The orc shouts! You hear a shout!   hPress: ? - help, v - describe, . - travel, g - get itemItem here: a book of Geomancy. _The floor.  Press: ? - help, v - describe, . - travelThe floor. h|r;@. h`*b+.A huge runed translucent gate. h%K+  Item here: a book of Geomancy. _The floor.  Press: ? - help, v - describe, . - travel  Here: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (fire blocked by a runed translucent door)  The floor. hM KW  Here: Zigma's ghost (fire blocked by a runed translucent door) hn Zigma's ghost. The apparition of Zigma the Covert, a novice Kobold Enchanter of Ashenzari. Max HP: 54 Will: ++ AC: ++ EV: ++++  rF: ...  rC: +.. rPois: ∞ rNeg: ∞ rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human  hS You have about 50% to hit with the +7 sceptre of Torment and 34% to hit with your bite. It has about 63% to hit you. Attack Max Damage Hit 6 It is immune to torment; and resistant to miasma and drowning. It can see invisible. It is insubstantial and immune to ensnarement. It can fly. It can open doors. It has mastered the following spells, which are affected by silence and antimagic: h .#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ======================== .#.#############.####.#▓≈≈#Magic: 22/22 ========================  h[ .#.....#.......#......#▓≈≈≈AC: 10Str: 7 .#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:.....+......#▓≈≈≈≈≈XL: 10 Next: 73% Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈ hD Noise: ---------  Time: 9978.0 (0.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment} .#.....#W$o#.oW#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile) ▓#.#..#..........#..#.#▓≈≈≈≈≈W    hH [40mZigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orcItem here: a book of Geomancy. _The floor.  Press: ? - help, v - describe, . - travelHere: Zigma's ghost (fire blocked by a runed translucent door)  The floor. hW.#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ========================  h.#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7 .#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:.....+......#▓≈≈≈≈≈XL: 10 Next: 73% Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9978.0 (0.0) .#.....#D!#.#.K+......[3 h:7m#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment} .#.....#W$o#.oW#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈# hGD   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile) ▓#.#..#..........#..#.#▓≈≈≈≈≈ h1eW   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orcItem here: a book of Geomancy. _The floor.  Press: ? - help, v - describe, . - travelHere: Zigma's ghost (fire blocked by a runed translucent door)  The floor. h h' h*. _ hP hSo. h29.0 (1 _ h0% h-' ha o.80 h#i  hE o.1 hR2 h  h'Y3 hR4 hع h|  h1 &5 h  hH  hlL Evoke which item? Wands  t - a wand of acid (17)z - a wand of flame (33)  B - a wand of paralysis (9)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected h) .#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ======================== .#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7 .#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:....o+......#▓≈≈≈≈≈XL: 10 Next:  h [37m73% Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9985.0 (0.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment} .#.....#W$o#..W#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile)  h ▓#.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orcItem here: a book of Geomancy. _The floor.  Press: ? - help, v - describe, . - travelHere: Zigma's ghost (fire blocked by a runed translucent door) _The floor.Okay, then. _ h h\ h h"F _Unknown command. h h . Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Shatter the ChainsCursed item h o0% [?] toggle between ability selection and description. hZ h h*.#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ======================== .#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7  h.#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:....o+......#▓≈≈≈≈≈XL: 10 Next: 73% Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9985.0 (0.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment} .#.....#W$o#..W#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#....[4 hy5m..#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile) ▓#.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orc _The floor.  Press: ? - help, v - describe, . - travelHere: Zigma's ghost (fire blocked by a runed translucent door) _The floor. _Okay, then. _Unknown command. h P  Okay, then. h8 h h". _ h22Evoke which item? Wands  t - a wand of acid (17)z - a wand of flame (33)  B - a wand of paralysis (9)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected h  hu  h K.#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **....  h! v.#.#..#..........#..#.# ≈≈Health: 77/77 ======================== .#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7 .#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19  h .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:....o+......#▓≈≈≈≈≈XL: 10 Next: 73% Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9985.0 (0.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment}  h .#.....#W$o#..W#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile) ▓#.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orcPress: ? - help, v - describe, . - travelHere: Zigma's ghost (fire blocked by a runed translucent door) _The floor. _Okay, then. _Unknown command. _ h %[40mOkay, then. h53  Okay, then. _ h(F~Read which item? Scrolls  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 2 scrolls of revelation  m - 3 scrolls of enchant armour  o - 2 scrolls of fog  p - 3 scrolls of enchant weapon  v - 2 scrolls of noise  x - 2 scrolls of vulnerability  F - a scroll of acquirementG - a scroll of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon  Q - a scroll of identify [!] read|quaff|evoke[?] describe selected h  h .#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ======================== .#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7 .#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:....o+......#▓≈≈≈≈≈XL: 10 Next: 73% h  Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9985.0 (0.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment} .#.....#W$o#..W#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile)  h: #.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orcHere: Zigma's ghost (fire blocked by a runed translucent door) _The floor. _Okay, then. _Unknown command. _Okay, then. _Okay, then.  Okay, then. _ h   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h8 Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b + Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning1%3 Select a spell to cast h[!]/[I] toggle spell headers h.#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ======================== .#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7 .#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:....o+......#▓≈≈≈≈≈XL: 10 Next:  hp[37m73% Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9985.0 (0.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment} .#.....#W$o#..W#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile)  hYQ▓#.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orc _Unknown command. _Okay, then. _Okay, then. _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h*.#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ======================== .#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7 .#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:....o+......#▓≈≈≈≈≈XL: 10 Next: 73% hΨ Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9985.0 (0.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment} .#.....#W$o#..W#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile)  h3#.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orc _Unknown command. _Okay, then. _Okay, then. _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. hD _ hr 4 hM h.F _Unknown command. h Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy1% 2b - Fugue of the FallenNecromancy3% 3  c - Ignite PoisonFire/Alchemy10% 4  d - Metabolic EnglaciationHexes/Ice14% 5  e - Cause FearHexes19% 4  f - Detonation CatalystFire/Alchemy26% 5  g - FireballConjuration/Fire26% 5  h - Manifold AssaultTranslocation100% 7  i - Summon HydraSummoning100% 7  j - Dragon's CallSummoning100% 9 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h; hC hK%.#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ======================== .#.#############.####.#▓≈≈# hMMagic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7 .#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:....o+......#▓≈≈≈≈≈XL: 10 Next: 73% Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9985.0 (0.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment} .#.....#W$[0;10 hSmo#..W#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile) ▓#.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orc _Okay, then. _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _ hV&Unknown command. hVWP  Okay, then. hW hz h~  h_ h h`, htA&The Necropolis∩∩_(Press ? for help) hAW######################..........#######################....................#..........#....................##....................#.....♣....#.####..........####.##....................#......♣...#.#..#..........#..#.# hfB%#....................#...ß..ß...#.'.ß#..........#ß.'.# #..#####........I....#...P..P...#.#..#..........#..#.# ≈≈ #.##..J##..........#.#..........#.#############.####.#▓≈≈#  hD###..W.J#..I.........#...P..P...#.....#.......#......#▓≈≈≈  $.W..J+.....#####..#...ß..ß...#.....#.).#...#......#▓≈≈≈≈≈  _[!...+....##...##.#...♣......#.....#o$#.#..+......#▓≈≈≈≈≈  ).....+....#.....##'....♣.....'.....#W:....o+......#▓≈≈≈≈≈ ###.....#....'......#'..........'.....#c$....D+@.....#▓≈≈≈≈≈ #.##...##....'......##..........#.....#D!#.#.K+......#▓≈≈≈≈≈  hFz#..#####.....'......##..........#.....#W$o#..W#......# ≈≈≈≈≈ #.........I..#.....###⌠........⌠#.....#.......#......#▓≈≈≈≈≈  #.#..........##...##.############.#############.####.#▓≈≈≈≈≈  ≈▓#....I........#####..# ▓▓▓▓▓▓▓ #.#..#..........#..#.#▓≈≈≈≈#  ≈≈▓#....................#▓≈≈≈≈≈≈≈≈▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈  ≈≈≈▓#....................#▓≈≈≈≈≈≈≈≈▓#.#..#..........#..#.#▓≈≈≈≈≈  ≈≈≈▓#....................#▓≈≈≈≈≈≈≈≈▓#.####..........####.#▓≈≈≈≈#  ≈≈≈▓#....................#▓≈≈≈≈≈≈≈≈▓#....................#▓≈≈≈≈≈  ≈≈≈▓###################### ######################▓≈≈≈≈≈  ≈≈  ▓▓▓▓▓▓▓▓▓▓▓  ▓▓▓▓▓▓▓▓▓▓▓▓▓  ≈≈≈≈≈  hG hU  ##......###.....#.(.$....#.....###......##  ####.....##########.....####   ##....................    ≈≈▓#...∩..♣...#..................♣..∩...# ≈≈   ≈≈▓#..........#..#..............#..▓≈≈#    ≈≈▓#...♣.Pß...#..#≈≈≈~......~≈≈≈ßP.♣...#▓≈≈≈    ≈≈▓#..........#..#..............#..#..........#▓≈≈≈    ≈▓#...ßP.♣...#....................#...♣.Pß...#▓≈≈≈    ≈▓#..........##########''##########..........#▓≈≈#    ≈ #...♣..♣...#.......⌠....⌠.......#...♣..♣...#▓≈≈≈    #..........'....................'..........# ≈≈≈   ##.........'.....[ h 44m.......'.........## ≈≈   ##........#...........#........##   ###################.###################### ...........#..#.............#  #..........#.....♣....#.####..........####.#  #............#......♣...#..#  ...ß..ß...#..#   #..#####I....#...P..P...#..# ≈≈   #.##..J###.#..........#.#############.####.#▓≈≈#   ###..W.J#..I...P..P...#.....#.......#......#▓≈≈≈   $.W..J+.....#####..#...ß..ß...#.....#.).#...#......  _[!...+....##...##.#...♣......#.....#o$#.#..+......#▓ h.#.#..#..........#..#.#Jaijje the Frost Mage .#.'.ß#..........#ß.'.#Gnoll of Ashenzari **.... .#.#..#..........#..#.# ≈≈Health: 77/77 ======================== .#.#############.####.#▓≈≈#Magic: 22/22 ======================== .#.....#.......#......#▓≈≈≈AC: 10Str: 7 .#.....#.).#...#......#▓≈≈≈≈≈EV: 13Int: 19 .#.....#o$#.#..+......#▓≈≈≈≈≈SH: 5Dex: 13 .'.....#W:....o+......#▓≈≈≈≈≈XL: 10 Next:  hF73% Place: a Necropolis .'.....#c$....D+@.....#▓≈≈≈≈≈Noise: ---------  Time: 9985.0 (0.0) .#.....#D!#.#.K+......#▓≈≈≈≈≈A) +7 sceptre of Torment {pain, torment} .#.....#W$o#..W#......# ≈≈≈≈≈Throw: 5 boomerangs ⌠#.....#.......#......#▓≈≈≈≈≈ ##.#############.####.#▓≈≈≈≈≈#.#..#..........#..#.#▓≈≈≈≈#D   acid dragon ▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈K   kobold brigand (missile) [3 hb%4m▓#.#..#..........#..#.#▓≈≈≈≈≈W   Zigma's ghost ▓#.####..........####.#▓≈≈≈≈#o   orc _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Okay, then. _..#.....#.).#...#......#▓≈≈≈≈≈ ..#.....#o$#.#..+......#▓≈≈≈≈≈ ..'.....#W:.....+......#▓≈≈≈≈≈ ..'.....#c$.....+......#▓≈≈≈≈≬ hP ..#.....#D!#.#.o+......#▓≈≈≈≈≈ ..#.....#.$.#.KD#......# ≈≈≈≈≈ .⌠#.....#..c..{W#......#▓≈≈≈≈≈ ###.#############.####.#▓≈≈≈≈≈ ▓ #.#..#........@.#..#.#▓≈≈≈≈# ≈▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈ ≈▓#.#..#..........#..#.#▓≈≈≈≈≈ ≈▓#.###...####.#▓≈≈≈≈# ≈▓#....................#▓≈≈≈≈≈ ######################▓≈≈≈≈≈c   centaur  ▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈90.0 (5  Casting: Frozen Ramparts [39 h r;49m(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.Unknown command. _Okay, then. _You sense a monster nearby. ho4 hua _You can't go up here! h hThe Necropolis∩∩_(Press ? for help)#..#####........I....#...P..P...#.#..#..........#..#.# ≈≈ #.##..J##..........#.#..........#.#############.####.#▓≈≈# ###..W.J#..I.........#...P..P...#.....#.......#......#▓≈≈≈  $.W..J+.....#####..#...ß..ß...#.....#.).#...#......#▓≈≈≈≈≈  _[!...+....##...##.#...♣......#.....#o$#.#..+......#▓≈≈≈≈≈  ).....+....#.....##'....♣.....'.....#W:.....+......#▓≈≈≈≈≈ ###.....#....'......#'..........'.....#c$.....+......#▓≈≈≈≈≈ #.##...##....'......##..........#.....#D!#.#.o+......#▓≈≈≈≈≈ #..#####.....'......##..........#.....#.$.#.KD#......# ≈≈≈≈≈ #.........I..#.....###⌠........⌠#.....#..c..{W#......#▓≈≈≈≈≈  #.#..........##...##.############.#############.####.#▓≈≈≈≈≈  ≈▓#....I........#####..# ▓▓▓▓▓▓▓ #.#..#........@.#..#.#▓≈≈≈≈#  ≈≈▓#............ h`........#▓≈≈≈≈≈≈≈≈▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈  ≈≈≈▓#....................#▓≈≈≈≈≈≈≈≈▓#.#..#..........#..#.#▓≈≈≈≈≈  ≈≈≈▓#....................#▓≈≈≈≈≈≈≈≈▓#.####..........####.#▓≈≈≈≈#  ≈≈≈▓#....................#▓≈≈≈≈≈≈≈≈▓#....................#▓≈≈≈≈≈  ≈≈≈▓###################### ######################▓≈≈≈≈≈  ≈≈  ▓▓▓▓▓▓▓▓▓▓▓  ▓▓▓▓▓▓▓▓▓▓▓▓▓  ≈≈≈≈≈   ≈≈≈≈≈≈≈≈≈≈≈≈≈   ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈   ≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈   ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈   ≈≈≈≈   ≈≈≈≈#≈≈≈≈#≈≈≈≈≈≈≈≈≈   ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈#≈≈#≈≈≈≈≈≈≈≈≈≈  hLq ###.....#.(.$....#.....#####  ##..##.....##########.....##........##   #..........#....................#...#   ≈≈▓#...∩..♣...#....................#...♣..∩...# ≈≈  ≈≈▓#..........#..#........#..#..........#▓≈≈#  ≈≈▓#...♣.Pß...#..#≈≈≈~......~≈≈≈#..#...ßP.♣...#▓≈≈≈    ≈≈▓#..........#..#....#..#..........#▓≈≈≈    ≈▓#...ßP.♣...#..........#...♣.Pß...#▓≈≈≈    ≈▓#..........##########''##########..........#▓≈≈#    ≈ #...♣..♣...#.......⌠....⌠.......#...♣..♣...#▓≈≈≈    #...'....................'..........# ≈≈≈   ##..'....................'.## ≈≈   ###....................##    ######################..........######################  ..........#..........#  .....♣....#.########.#  #....................#......♣...#.#..#..........#..#.#[ hpt40m  #....................#...ß..ß...#.'.ß#..........#ß.'.#   #..#####........I....#...P..P...#.#..#..........#..#.# ≈≈  #.##..J##..........#.#..........#.#############.####.#▓≈≈#  ###..W.J#..I.........#...P..P...#.....#.......#......#▓≈≈≈ $.W..J+.....#####..#...ß..ß...#.....#.).#...#......#▓≈≈≈≈≈  _[!...+....##...##.#...♣......#.....#o$#.#..+......#▓≈≈≈≈≈  h  h ..#.....#.).#...#......#▓≈≈≈≈≈Jaijje the Frost Mage ..#.....#o$#.#..+......#▓≈≈≈≈≈Gnoll of Ashenzari **.... ..'.....#W:.....+......#▓≈≈≈≈≈Health: 77/77 ========================  h ..'.....#c$.....+......#▓≈≈≈≈≈Magic: 22/22 ======================== ..#.....#D!#.#.o+......#▓≈≈≈≈≈AC: 10Str: 7 ..#.....#.$.#.KD#......# ≈≈≈≈≈EV: 13Int: 19 .⌠#.....#..c..{W#......#▓≈≈≈≈≈SH: 5Dex: 13 ###.#############.####.#▓≈≈≈≈≈XL: 10 Next: 73% Place: a Necropolis ▓ #.#..#........@.#..#.#▓≈≈≈≈#Noise: ---------  Time: 9990.0 (0.0) ≈▓#.'.ß#..........#ß.'.#▓≈≈≈≈≈ h A) +7 sceptre of Torment {pain, torment} ≈▓#.#..#..........#..#.#▓≈≈≈≈≈Throw: 5 boomerangs ≈▓#.####..........####.#▓≈≈≈≈# ≈▓#....................#▓≈≈≈≈≈######################▓≈≈≈≈≈c   centaur▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Okay, then. _You sense a monster nearby. _You can't go up here! h!  ha,  h.  h 6  h6 $ _ hX>  hA  hB  hoF , h'H  hL  hQ  hS , hLU  hY  h\  hr_  hd  hf  h,g  hUi  hlp  h t  hw  hz  h݃ X hц  h  hc  h(  h  h , hb  h7  hu  h , hE  h  hݩ  h , h&  h_ _Zigma's ghost whispers, "Be very very quiet, I'm hunting Gnolls." h%  h 3 h.  h8  h8 , h  hz  h , h  h  h$ , h4  h  h , h  h  hA , h"  h  h , h+  h  h[ , h  h  h , h  h  h , h  h*  h , hE  hL  h , h  hv  ha , h  h E  There is a large open door here. h3 5 _ hK5  h7  h; , h<  hU?  h7C , hD  hG  hIK  h`P  hQ  hAf  hm  hn  h  h X h  h  h  h  hܴ  h\  h  h  h  h<  h/  h  h  hA  h  h/  h  h  h  h  h  h  hy  h  h  h  h  hj  h  h  hj  h  hq  h8  h , h h, h$ hW  h, hc h}E  There is a large open door here. hR h _ hg h h8` h>X h^FB hG h/J, hRK hQ #.....#.). #.....#... #.....#... #.....#..ß ######## #.....#... ##......###.....#.(. ##........##.....#### #..........#.........  hS≈≈▓#...@..♣...#.........10036.0 (46.0) ≈≈▓#..........#..#...... ≈≈▓#...♣.Pß...#..#≈≈≈~.. ≈≈▓#..........#..#...... ≈≈▓#...ßP.♣...#......... ≈≈▓#..........########## ≈≈▓#...♣..♣...#.......⌠.  ≈≈ #..........'.........  ##.........'.........  hPT hRX@P hyZj _There is a gate leading back out of this place here. hD -PP h9  hE  h  hU N7.0 (1.0) _ hq  #.##[.# #.# #  ####.....# #.# #  ##........####)###  ##..#..............   htr #..###∩....)....  ###...###....###..###  ##.....∩###...# #..#  #..#..[..#....# #..# Dungeon:9   #.###@........# #..#   hGs m #..###....#...# #..#   #..∩###.#.#...# #..#   ##...#..).....# #..#   ##.....#....#   #..####....   ##..(......#   ht  ######....#   #....# hu  h{  h +8 (1.8 h  h } _Welcome back to the Dungeon! _There is a collapsed entrance here. hu3 hw h<| hf _ h, h3 h h, h) hR h, hN h h, h h7X h h, h h) h, h h hJ, hԲ h hT, hϻ hX ht ha, h h6 h h/ h h h h hu h< h, h hp h, h6 h h, h5 h, hP h h h, h h h hT h h' h( h h< hc h h h hw h h h? h^ h h} hq h h@, h h h , h'  ho  h, h h h, h h  h", h$ h& h2 h6, h7, h9 h: h< h8= h> h? h0A hA hWB h_F hG, h5H hM hN, hO hP hQ, hR hS hT hhU hZn h\ h], h] h_ ha`, h` hd he, hFf hg hh, hgi hj hLk hk h2l hm hm hpn h"o hp hp hpq hq hr hs ht hzt h-u h&v hv h w hw hx hky hy hz h{ h8| h| h} h&, h h h h hv h hȄ h: h h hT hƈ hH h9 h h hu h hN, h  hԓ h, hЕ h h h hw h՛ hќ, h hW h h h h hh hۤ h^ h, hר hn _q - 3 potions of lignification (gained 1) h3 h h h, hy h h h0 h h h h h h hø hU h h h h h h| h h( h h h hP hw h h_ h4 hrX h, h` hJ h}, h# h h B h , h}  h O _m - 4 scrolls of enchant armour (gained 1) h  h h h h hV h hqr  ################### ..................# .###.......####...# .# #.......# #...# .# #.......# #...# .# #.......# #...# .# #.......# #.@.#  h#8.# #.......## #...# .# #..............# .# #........####..# .# #........# #... .# #...# #..# #..## .# #...# #..# #..# .###...# #<.# #..# .......# #..#  T - a ring of ice122.8 (85.0)3.8 (86 hh&1 _You see here a +0 arbalest. hh  hi  h  hI  hx #################### ...................#.###.......####...# ..# # h .# #...# ..# #.# #...# ..# #.# #...#.# #.# #.).#.# #.## #@..# h .# #..............#.# #........####..#.# #........# #.....# #...# #..# #.##..# #...# #..# #..# c#c   centaur (asleep).###...# #<.# #.# #.......# #..#  h g ..#)...# #..# hn 0.0)cclauncher)A centaur comes into view.The centaur shouts! You hear a shout! hc (((((The centaur wields a +0 orcbow. The centaur shoots an arrow. hL :..... hEN b6-==4.8 (1 he  hn ) _The arrow hits you. hR ################### ..................# #######...# # #.# #...# # #.# #...# # #.# #...# # #.# #.).# # #.......####...# # #............@.# # #.####..# # #........# #....# #...# #..# #..##..# #...# #..# #..# c####...# #<.# #..# # .....#[ hT 37m #..# #..#)...# #..# #..#####(((( h a....-5 hr  h G _The centaur shoots an arrow. You block the arrow. h.................# #######...# # #.# #...# # #.# #...# # #.# #...# # #.# #.).# # #.......####...# # #.......# # #........####.@# # #........# #......... # #...# #..# #..##..##. # #...# #..# #..# c# ###...# #<.# #..# #.....# #..# [3 h\3m#..# ) #### # #..###..####.((( h .....S.S   water moccasin (wandering)c   centaur (launcher)The centaur shoots an arrow. You block the arrow.  A water moccasin comes into view. hJ((( h hU....S.. hi6----=6 h hQF _The centaur shoots an arrow. The arrow hits you! ho4######...#  #.# #...#..#  #.# #...#.>#  #.# #...#..#  #.# #.).#..#  #.####...#..#  #........#..#  #..####..#..###.o  #.# #..@...S...  hr #...# #..# #..##..##.o  #...# #..# #..# c# #...# #<.# #..# # .....# #..# #..#)...# #..# #..# o   orc warrior (polearm, wandering) ###..# #..# #..# S   water moccasin (wandering)  #..###..####.. c   centaur (launcher)  #............o   orc (wandering) h4~x  An orc warrior and an orc come into view. h~ h h h o...ocS##...) h_7-----7 h, h; _Found a stone staircase leading down. h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hh##.......####...#Jaijje the Frost Mage#.......# #...#..# hkGnoll of Ashenzari **....#.......# #...#.>#Health: 67/77 ====================----#.......# #...#..#Magic: 19/22 ====================----#.......# #.).#..#AC: 10Str: 7  #.......####...#..#EV: 13Int: 19  #.............*#*.#SH: 5Dex: 13  #........####.***.###o.XL: 10 Next: 73% Place: Dungeon:9  #........# #.*@**...o.Noise: ---------  Time: 10127.8 (0.0)  #...# #..# #.***cS##[ hl40m..A) +7 sceptre of Torment {pain, torment} #...# #..# #.*# .#Throw: 5 boomerangs ##...# #<.# #..# # .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm) ###..# #..# #..#S   water moccasin (wandering)#..###..####.. hmc   centaur (launcher)#.............o   orcAn orc warrior and an orc come into view. _Found a stone staircase leading down.   h8nCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h##.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **....#.......# #...#.># hwHealth: 67/77 ====================----#.......# #...#..#Magic: 19/22 ====================----#.......# #.).#..#AC: 10Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#..###o.XL: 10 Next: 73% Place: Dungeon:9  #........# #..@.....o.Noise: ---------  Time: 10127.8 (0.0)   h#...# #..# #..##cS##..A) +7 sceptre of Torment {pain, torment} #...# #..# #..# .#Throw: 5 boomerangs ##...# #<.# #..# # .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm) ###..# #..# #..#S   water moccasin#..###..####.. h>c   centaur (launcher)#.............o   orcCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The water moccasin hisses angrily. h&B((((#((# huonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ter moccasin hisses angrily.ll freezes the centaur. The centaur shoots an arrow. hg hi hj hu .....@.S..oo h/w##c.  The arrow misses you. The wall freezes the centaur. hB( hi j#.# h$ p===8.8 (1Ramparts  h$ T### h) G _The centaur shoots an arrow. You block the arrow. h?:  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hW  A chill wind blows around you. The wall freezes the water moccasin! h>g #Sc.oo.##.Y (slow, ally target)(…)The water moccasin seems to slow down. The wall freezes the centaur. hh^6----9 h!w### _The wall freezes the water moccasin! The water moccasin misses you. h.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]  A film of ice covers your body! The wall freezes the centaur. x2  The centaur unwields a +0 orcbow. The centaur misses you. h  The centaur closely misses you. The wall freezes the water moccasin! h h0#c†.oo.Y##.c   centaur (o   orcY   ice beast (summoned) ha18=3------19 7-30 h9T### h?<R _You kill the water moccasin! hReally attack near your ice beast? Y - Yes  N - No h?U  hV ##.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **....#.......# #...#.>#Health: 68/77 =====================---#.......# #...#..# h Magic: 13/22 ==============----------#.......# #.).#..#AC: 19  Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#c.###..XL: 10 Next: 77% Place: Dungeon:9  #........# #..@†.oo...Noise: ==-------  Time: 10130.8 (0.0)  #...# #..# #.Y##..##..A) +7 sceptre of Torment {pain, torment} #...# #..# #..# .#Throw: 5 boomerangs [1 h, w2d##...# #<.# #..# #Ramparts .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm) ###..# #..# #..#c   centaur (ally target)#..###..####..o   orc#.............Y   ice beast (summoned)The centaur unwields a +0 orcbow. The centaur misses you.The centaur closely misses you. The wall freezes the water moccasin! _You kill the water moccasin!You hit the centaur. The centaur writhes in agony.  The centaur is almost dead.The wall freezes the centaur! h  h )Y@†oo..o   orc (ally target)Y   ice beast (summoned) h =9-2.2 (1.4 h f### h   The centaur closely misses you. The wall freezes the water moccasin! _You kill the water moccasin!  You hit the centaur. The centaur writhes in agony.  The centaur is almost dead.  The wall freezes the centaur! _You kill the centaur! h9 #oo.## 9-- h; %30 hHD q### _The wall freezes the orc. hq>  The wall freezes the orc! h; hq )o....o#, ally target)o  wandering)You kill the orc!An orc comes into view. It is wielding a +0 short sword. h^4==4 h\:## hM{ _The wall freezes the orc warrior. The orc warrior closely misses you. hx##.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **....#.......# #...#.>#Health: 69/77 =====================---#.......# #...#..#Magic: 14/22 ===============---------#.......# #.).#..#AC: 19  Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#).###..XL: 10 Next: 79% Place: Dungeon:9  #........# #.Y@*o....oN hڋoise: =--------  Time: 10134.2 (0.0)  #...# #..# #..##..##..A) +7 sceptre of Torment {pain, torment} #...# #..# #..# .#Throw: 5 boomerangs ##...# #<.# #..# #Ramparts .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm, ally target) ###..# #..# #..#o   orc (wandering)#..###..####..Y   ice beast (summoned)#............. _The wall freezes the orc warrior. The orc warrior closely misses you.Throw: 5 boomerangsPress: ? - help, Q - select action, ( hL or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (lightly wounded, ally target, 61% to hit) hx ##.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **....#.......# #...#.># h| Health: 69/77 =====================---#.......# #...#..#Magic: 14/22 ===============---------#.......# #.).#..#AC: 19  Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#).###..XL: 10 Next: 79% Place: Dungeon:9  #........# #.Y@(((((((Noise: =--------  Time: 10134.2 (0.0)  #...# #..# #..##..##..A) +7 sceptre of Torment {pain, torment} #...# #..# #[3 h 7m..# .#Throw: 5 boomerangs ##...# #<.# #..# #Ramparts .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm, ally target) ###..# #..# #..#o   orc (wandering)#..###..####..Y   ice beast (summoned)#.............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (lightly wounded, ally target, 61% to hit)  You throw a boomerang.  The boomerang barely misses the orc warrior. h. )o....o## h1 `Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (lightly wounded, ally target, 61% to hit)  You throw a boomerang.  The boomerang barely misses the orc warrior.The boomerang closely misses the orc.The orc shouts! h: o.## o h; 5=5.3 (1.1 hB H## hE z _The wall freezes the orc warrior. The orc warrior barely misses you. h###.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **....#.......# #...#.>#Health: 69/77 =====================---#.......# #...#..#Magic: 14/22 ===============---------#.......# #.).#..#AC: 19  Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#).###..XL: 10 Next: 79% Place: Dungeon:9  #........# #.Y@*o...o.Noise h: ==-------  Time: 10135.3 (0.0)  #...# #..# #..##..##..A) +7 sceptre of Torment {pain, torment} #...# #..# #..# .#Throw: 5 boomerangs ##...# #<.# #..# #Ramparts .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm, ally target) ###..# #..# #..#o   orc#..###..####..Y   ice beast (summoned)#............. _The wall freezes the orc warrior. The orc warrior barely misses you.Throw: 5 boomerangsPress: ? - help, Q - select action, ( h30 or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (moderately wounded, ally target, 61% to hit) h?A##.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **....#.......# #...#.>#Health: 69/77 =====================---#.......# #...#..#Magic: 14/22 ===============---------#.......# #.).#..#AC: 19  Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#).###..XL: 10 Next: 79% Place: Dungeon:9  #........# #.Y@(o...o. hSDNoise: ==-------  Time: 10135.3 (0.0)  #...# #..# #..##..##..A) +7 sceptre of Torment {pain, torment} #...# #..# #..# .#Throw: 5 boomerangs ##...# #<.# #..# #Ramparts .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm, ally target) ###..# #..# #..#o   orc#..###..####..Y   ice beast (summoned)#.............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [39; hFC49man orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (moderately wounded, ally target, 61% to hit)  You throw a boomerang. The boomerang hits the orc warrior.  The orc warrior is heavily wounded. hȬS)# h hʻ(moderately wounded, ally target, 61% to hit)  You throw a boomerang. The boomerang hits the orc warrior.  The orc warrior is heavily wounded.  The wall freezes the orc warrior.  The orc warrior hits you from afar with a +0 halberd!  The wall freezes the orc warrior but does no damage. hrxo..## h061-- h&6.4 (1.1 h@## h@\ _The orc warrior completely misses you. h ##.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **....#.......# #...#.>#Health: 61/77 ===================-----#.......# #...#..#Magic: 14/22 ===============---------#.......# #.).#..#AC: 19  Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#).###..XL: 10 Next: 79% Place: Dungeon:9  #........# #.Y@*o.o... h! Noise: ==-------  Time: 10136.4 (0.0)  #...# #..# #..##..##..A) +7 sceptre of Torment {pain, torment} #...# #..# #..# .#Throw: 5 boomerangs ##...# #<.# #..# #Ramparts .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm, ally target) ###..# #..# #..#o   orc#..###..####..Y   ice beast (summoned)#............. _The orc warrior completely misses you.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or  h ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (heavily wounded, ally target, 61% to hit) h ##.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **....#.......# #...#.>#Health: 61/77 ===================-----#.......# #...#..# h Magic: 14/22 ===============---------#.......# #.).#..#AC: 19  Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#).###..XL: 10 Next: 79% Place: Dungeon:9  #........# #.Y@(o.o...Noise: ==-------  Time: 10136.4 (0.0)  #...# #..# #..##..##..A) +7 sceptre of Torment {pain, torment} #...# #..# #..# .#Throw: 5 boomerangs  h ##...# #<.# #..# #Ramparts .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm, ally target) ###..# #..# #..#o   orc#..###..####..Y   ice beast (summoned) ht #.............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (heavily wounded, ally target, 61% to hit)  You throw a boomerang.  The boomerang hits the orc warrior but does no damage. h# 8#)##Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (heavily wounded, ally target, 61% to hit)  You throw a boomerang.  The boomerang hits the orc warrior but does no damage.  The orc warrior is heavily wounded. h) #o.##The wall freezes the orc warrior but does no damage. h 5-7.5 (1.1 h \### h. B _The orc warrior hits you but does no damage. ht;##.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **....#.......# #...#.>#Health: 61/77 ===================-----#.......# #...#..#Magic: 14/22 ===============--------- h6#.......# #.).#..#AC: 19  Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#).###..XL: 10 Next: 79% Place: Dungeon:9  #........# #.Y@*oo....Noise: =--------  Time: 10137.5 (0.0)   h#...# #..# #..##..##..A) +7 sceptre of Torment {pain, torment} #...# #..# #..# .#Throw: 5 boomerangs ##...# #<.# #..# #Ramparts .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm, ally target) ###..# #..# #..#o   orc#..###..####..Y   ice beast (summoned)#............. _The orc warrior hits you but does no damage.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and w hzearing a +0 plate armour  (heavily wounded, ally target, 61% to hit) h$##.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **....#.......# #...#.>#Health: 61/77 ===================-----#.......# #...#..#Magic: 14/22 ===============---------#.......# #.).#..#AC: 19  Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#).###..XL: 10 Next: 79% Place: Dungeon:9  #........# #.Y@(oo....N hLoise: =--------  Time: 10137.5 (0.0)  #...# #..# #..##..##..A) +7 sceptre of Torment {pain, torment} #...# #..# #..# .#Throw: 5 boomerangs ##...# #<.# #..# #Ramparts .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm, ally target) ###..# #..# #..#o   orc#..###..####..Y   ice beast (summoned)#.............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an  h`orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (heavily wounded, ally target, 61% to hit)  You throw a boomerang.  The boomerang hits the orc warrior but does no damage. h)#Shift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (heavily wounded, ally target, 61% to hit)  You throw a boomerang.  The boomerang hits the orc warrior but does no damage.  The orc warrior is heavily wounded. #.##o The wall freezes the orc warrior!55--8.6 (1.1# _The orc warrior hits you from afar with a +0 halberd. h> ##.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **....#.......# #...#.>#Health: 55/77 =================-------#.......# #...#..# h@ Magic: 14/22 ===============---------#.......# #.).#..#AC: 19  Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#).###..XL: 10 Next: 79% Place: Dungeon:9  #........# #.Y@*o..... h$C Noise: =--------  Time: 10138.6 (0.0)  #...# #..# #..##o.##..A) +7 sceptre of Torment {pain, torment} #...# #..# #..# .#Throw: 5 boomerangs ##...# #<.# #..# #Ramparts .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm, ally target) ###..# #..# #..#o   orc#..###..####..Y   ice beast (summoned)#............. _The orc warrior hits you from afar with a +0 halberd.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or [39; h E 49m) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (almost dead, ally target, 61% to hit) h 9##.......####...#Jaijje the Frost Mage#.......# #...#..#Gnoll of Ashenzari **.... h, #.......# #...#.>#Health: 55/77 =================-------#.......# #...#..#Magic: 14/22 ===============---------#.......# #.).#..#AC: 19  Str: 7  #.......####...#..#EV: 13Int: 19  #..............#..#SH: 5Dex: 13  #........####..#).###..XL: 10 Next: 79% Place: Dungeon:9  #........# #.Y@)o.....Noise: =--------  Time: 10138.6 (0.0)  #...# #..# #..##o.[40 h+ m##..A) +7 sceptre of Torment {pain, torment} #...# #..# #..# .#Throw: 5 boomerangs ##...# #<.# #..# #Ramparts .....# #..# #..# .)...# #..# #..#o   orc warrior (polearm, ally target) ###..# #..# #..#o   orc#..###..####..Y   ice beast (summoned)#.............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (almost dead, ally target, 61% to hit)  You throw a boomerang. The boomerang hits the orc warrior.  You kill the orc warrior! hK j#()##o   orcY   ice beast (summoned) h%<l#)# hR> h"OShift-Dir - straight line  Aim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (almost dead, ally target, 61% to hit)  You throw a boomerang. The boomerang hits the orc warrior.  You kill the orc warrior!  The wall freezes the orc! hX#.Y##)Y   ice beast (summoned) hgul65=829.7 (1.1 h8N## hӊG _You kill the orc! hş  .####...# #.# #...#..# #.# #...#.># #.# #...#..# #.# #.).#..# #.####...#..# #......#..# #. h ####..#).###. #.# #...@). #...# #..# #.Y##).##..# #...# #..# #..# ..# ...# #<.# #..# ..# # #..# #..# ..# )...# #..# #..# ..#..# #..# #..# ..##..###..####.. ..#  Your icy armour cracks and falls away as you move. h  h mY.∆ h P10 -400 h  h$  _The frozen ramparts melt away as you move.Things that are here: _a +0 club; an orc corpse; a water moccasin corpse hCq.####...# .# #...#..# .# #...#.># .# #...#..# .# #.).#..# . hD####...#..# ......#..# # .####..#).###. .# #..Y)@. ...# #..# #..##).##..# ...# #..# #..##..# ...# #<.# #..##..## #..# #..##..# ...# #..# #..##..#  hoE ..# #..# #..## #..###..####.. #..#  hF h N@.Y hNG-1 _ hT h6Yr  Things that are here: _a +0 halberd; a +0 plate armour hm3 hq hQ7 hȁ hH9= hf ȟc6= hΐ h`a8= h$ h', ḥ h[, h hO= hխ hMk9= h ha7= hѸ hY, h hӿ<60 h  h, hZ h+O= h h1=8= h* h , h h, hx hk2= h hDO= h h, h hEg39= h? hW _You start resting. hh3 hY h , h  h ;4 h+  h O= h  h b20= h  h a5= he  h , hC  h , h!  hR$ z6== he&  h( , hD*  h, a1= h.  h21 , hj3  h5 ;7 h7  h:: , h<  h> O= hc@  hG 8=) _Your ice beast disappears in a puff of smoke! hN 076.7 (35.0) hO [2==7.7 (36 hS  hU % _Magic restored. h/9===70 hq:1= hfQG2= h+WX h]Q3 h^ h_ ha hc, hme hl4= ho hvq, hs h~v, hlx hzk5= h~ h, h h, h hڏ;6 h h, h' h, h hK7= h h. hg1 _HP restored. h-3 h h= hD, h h h####...#  # #...#..# ..# # #...#.># ..# # #...#..# ..# # #.).#..# ..# ####...#..# ..# ..#..# ..####.  h####..#).###... # #...)).. 200 # #..# #..##).##..### # #..# #..##..# ..# # #<.# #..##..# ..# # #..# #..##..# ..# # #..# #..##..# ..#   # #..# #..##..# ..(    ###..####.. #..# ...   .    h h,8.7 (31 hc h)% _Found 8 stones. hr3 h^  h  h e= h  h , h  h&  h * , h,  h1  h3 , h|5  h/7  h9 , h:  h<  h)= , ha>  h?  hA  hG  hG  hI  h7K , h1L  hL  hO B hR  hS  hT  h}U  h[ n h\ , h]  hYa  hb , hd  hf  hHh , hpi  hj  hk , hl  hm  hn  ho , hp  hq  h[r , hv  hx B h'z  h{ , h|  h~  hG  h  h  h  h  h:  h  hc  h  h  hR  h7  hō  h  h%  hϐ  h0  hג  hk  h  h , h  hz B hץ  h , hg  h  hG  h  h  h  h7 , h]  h  hܱ  ht  h  hf  hɵ  ha  h  h  h1  h߹  h  h8  hJ  h  h  h6  hӿ , h8 N _You now have 689 gold pieces (gained 15). hb 3 h  h`  hW , h  hB  h  h , h  h  hh  h  h  hh , h  h]  h  hV  h  hS  #..#   #..#   ..######..#   ..........#   ...####...#   #...####   #......#   #...####    h( #..@#  50.7 (42 #...#   #...#   #...#   #...#   .....   ......   ###.>..     h B1.7 (43 h  h0 9 _Found an escape hatch in the floor. h 3 h  h  h  hk  h. , h  hq#  hf* (...####..#...#### #......# #...#### #... #  4.7 (3.0)...........#...........# hA+ .####.>....#...##......# #......# #.%....# h/ ;% h\0 +5.7 (4 h4 ;% h(? . _Found a scarab talisman. hR h} hn h8 h h h h, h #......#  #......#  #......#  #.%....#  #......#  #......#  #......#  ###......#  .......@.#  ##########               %67.7 (12.0)[9 h;66H8.7 (13% _U - a scroll of teleportation hG&.####.>....#  #......#  #......#  #......#  #.%....#  #......#  #......#  #......#  ###...@..# ..........# ###########        h) h*19.0) h-:% h. h] ...........# .####.>....#  #......#  #......#  #......#  #.%....#  #......#  #......#  #..@...#  ###......#  ..........# ###########       h5 hU'70 h8% h hHM.......####.>.%  ###..........#  #%1% h, .####...####  .....#  ...........# .####.>....#  #......#  #......#  h- #......#  #.%....#  #.@....#  #......#  #......#  ###......#  ..........# ###########     h4Y%2 h88% h: h#bM #...# ####...###.......####.>.#......#  # h.f hf&3 hi hflU _You see here a scarab talisman. h@N3 hO hR hS htT$ _ hZn h{\ h ^, hZ_ hhn hl #......#  #......#  #......#  #.%....#  #......#  #......#  #......# #>.####......# #......# 7.7 (4##############    hp8% hq+8.7 (5 hv8% hy; _Found a stone staircase leading down. hm3 hAn hp hEv h+w h>x hy, hz h{ h+} h} hG~ h hˀ ha h4 hX h[ h.....# #<............# ...####.>....# ...# #......# #..# #......# #..# #......# #..# #.%....#  #..# #......#  #.@# #......# 84.7 (6 #..# #......# #>.####......#  h#............# ##############      he%5.7 (7 h):% h=9 _Found a stone staircase leading up. h+ h,3 h 0 h8 h: h<, h= hA hIB h[J hzL, hM hO hmQ, heR hU h]A #...# ).#...# #...# #..#...# #...# #..#...# #...# #..#...####...#### #..#.............# #.###..#<............# #..........####.>....#  h1_#......@...# #......# 91.7 (6#.....###..# #......# #..#. #..# #......# # # #..# #.%....#  #..# #......# #..# #......# #..# #......# #>.####......# #............#  h{d;% he+2.7 (7 hvi hs- _Found a +0 short sword. h<w hu #... #... #... #... #... #..# #).#...# #... #..# #..#...# #... #..# #..#...# #...g####..# #..#...####....# #..#.......... #@###..#<... #..........####.>. #..........# #... #.....###..# #...#..#..# #..# #...#..#..# #..# #.%. g   Sprozz (asleep)#.. hM#..# #..# #...#..#..# #..# #...#..#..# #..# #...301.7 (9%2.7 (10.0)  Sprozz, Inventive Apiarist comes into view. He is wielding a +0 dagger and a +2_dagger of venom. h!#... Jaijje the Frost Mage#...#... Gnoll of Ashenzari **....#...#... Health: 77/77 ========================#..# #).#...# #... Magic: 22/22 ========================#..# #..#...# #... AC: 10Str: 7#..# #..#...# #... EV: 13Int: 19#g####..# #..#...####... SH: 5Dex: 13........# #..#.......... XL: 10 Next: 82% Place: Dungeon:9#@###..#<......... Noise: ---------  Time: 10302.7 (0.0)#..........####.>.[3 h$9;49m A) +7 sceptre of Torment {pain, torment} #..........# #... Throw: 5 boomerangs#.....###..# #...#..#..# #..# #...#..#..# #..# #.%. g   Sprozz (asleep)#..#..# #..# #...#..#..# #..# #...#..#..# #..# #... _Found a stone staircase leading up. _Found a +0 short sword.  Sprozz, Inventive Apiarist comes into view. He is wielding a +0 dagger and a +2_dagger of venom.Press: ? - help, v - describe, . - travelThe floor. hb7.@ h[..% hWe..% h] L#.  A rock wall. h 7## hř7## hyg#%  Sprozz, Inventive Apiarist comes into view. He is wielding a +0 dagger and a +2dagger of venom.  Press: ? - help, v - describe, . - travel  Here: Sprozz, wielding a +0 dagger and a +2 dagger of venom and wearing a +3  leather armour (asleep)  The floor. h:Sprozz, Inventive Apiarist A former beekeeper's apprentice with an ambitious dream: to modernise the whole world's beekeeping industry with the smooth certainty of disease-proof metal. His methods may be questionable and his goals dubious, but his prototype's  hAstinger still looks awfully sharp... Max HP: ~66 Will: ++ AC: ++ EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with the +7 sceptre of Torment and 100% to hit with your bite (while incapacitated). He has about 52% to hit you. Attacks Max Damage Hit: +0 dagger 9 Hit: +2 dagger (venom) 11 + venom He can open doors. He has mastered the following spells, which are affected by silence and antimagic:  a - Launch Clockwork Bee(7) b - Nazja's All-Purpose Tem(4d7) (7) h2@  Nazja's All-Purpose Tempering Manifests a magical hammer that repairs and temporarily augments the offensive capabilities of any nearby construct - be it golem or phalanx beetle or even dancing weapon. This process results in a flurry of sparks, slag, and concussivehockwaves that do considerable damage to any enemies adjacent to the targeted construct, but it cannot be recast upon the same object until the enhancement wears off. Range : 7 ho,Sprozz, Inventive Apiarist A former beekeeper's apprentice with an ambitious dream: to modernise the whole world's beekeeping industry with the smooth certainty of disease-proof metal. His methods may be questionable and his goals dubious, but his prototype's stinger still looks awfully sharp... Max HP: ~66Will: ++AC: ++EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with the +7 sceptre of Torment and 100% to hit with your bite (while incapacitated). He has about 52% to hit you. AttacksMax Damage Hit: +0 dagger9 Hit: +2 dagger (venom) 11 + venom He can open doors. He has mastered the following spells, which are affected by silence and antimagic:  a - Launch Clockwork Bee(7) b - Nazja's All-Purpose Tem(4d7) (7) hv#... Jaijje the Frost Mage#...#... Gnoll of Ashenzari **....#...#... Health: 77/77 ========================#..# #).#...# #... Magic: 22/22 ========================#..# #..#...# #... AC: 10 hStr: 7#..# #..#...# #... EV: 13Int: 19#g####..# #..#...####... SH: 5Dex: 13........# #..#.......... XL: 10 Next: 82% Place: Dungeon:9#@###..#<......... Noise: ---------  Time: 10302.7 (0.0)#..........####.>. A) +7 sceptre of Torment {pain, torment} #..........# #... Throw: 5 boomerangs#.....###..# #...#..#..# #..# #...#..#..# #..# #.%. g   Sprozz (asleep) hK#..#..# #..# #...#..#..# #..# #...#..#..# #..# #...Sprozz, Inventive Apiarist comes into view. He is wielding a +0 dagger and a +2_dagger of venom.Press: ? - help, v - describe, . - travelHere: Sprozz, wielding a +0 dagger and a +2 dagger of venom and wearing a +3  leather armour (asleep)  The floor. h#... Jaijje the Frost Mage#...#... Gnoll of Ashenzari **....#...#... Health: 77/77 ========================#..# #).#...# #... Magic: 22/22 ========================#..# #..#...# #... AC: 10Str: 7#..# #..#...# #... EV: 13Int: 19#g####..# #..#...####... SH: 5Dex: 13........# #..#.......... XL: 10 Next: 82% Place: Dungeon:9#@###..#<......... Noise: ---------  Time: 10302.7 (0.0)#..........####.>.[ hot40m A) +7 sceptre of Torment {pain, torment} #..........# #... Throw: 5 boomerangs#.....###..# #...#..#..# #..# #...#..#..# #..# #.%. g   Sprozz (asleep)#..#..# #..# #...#..#..# #..# #...#..#..# #..# #...Sprozz, Inventive Apiarist comes into view. He is wielding a +0 dagger and a +2_dagger of venom.Press: ? - help, v - describe, . - travelHere: Sprozz, wielding a +0 dagger and a +2 dagger of venom and wearing a +3  leather armour (asleep)  The floor.% _ hg#... Jaijje the Frost Mage#...#... Gnoll of Ashenzari **....#...#... Health: 77/77 ========================#..# #).#...# #... Magic: 22/22 ========================#..# #..#...# #... AC: 10Str: 7 hl#..# #..#...# #... EV: 13Int: 19#g####..# #..#...####... SH: 5Dex: 13........# #..#.......... XL: 10 Next: 82% Place: Dungeon:9#@###..#<......... Noise: ---------  Time: 10302.7 (0.0)#..........####.>. A) +7 sceptre of Torment {pain, torment} #..........# #... Throw: 5 boomerangs#.....###..# #...#..#..# #..# #...#..#..# #..# #.%. g   Sprozz (asleep)#[ hl39;49m..#..# #..# #...#..#..# #..# #...#..#..# #..# #...Press: ? - help, v - describe, . - travelHere: Sprozz, wielding a +0 dagger and a +2 dagger of venom and wearing a +3  leather armour (asleep) _The floor.  Press: ? - help, v - describe, . - travelThe floor. h7.@ hY9u#.%A rock wall. h~ Y##% h/)Y##% h>7## h؜g#%leather armour (asleep) _The floor.  Press: ? - help, v - describe, . - travel  Here: Sprozz, wielding a +0 dagger and a +2 dagger of venom and wearing a +3  leather armour (asleep)  The floor. hTxSprozz, Inventive Apiarist A former beekeeper's apprentice with an ambitious dream: to modernise the whole world's beekeeping industry with the smooth certainty of disease-proof metal. His methods may be questionable and his goals dubious, but his prototype's stinger still looks awfully sharp... Max HP: ~66 Will: ++ AC: ++ EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with the +7 sceptre of Torment and 100% to hit with your bite (while incapacitated). He has about 52% to hit you. Attacks Max Damage Hit: +0 dagger 9 Hit: +2 dagger (venom) 11 + venom He can open doors. He has mastered the following spells, which are affected by silence and antimagic:  a - Launch Clockwork Bee(7) b - Nazja's All-Purpose Tem(4d7) (7) h#... Jaijje the Frost Mage#...#... Gnoll of Ashenzari **....#...#... Health: 77/77 ========================#..# #).#...# #... Magic: 22/22 ========================#..# #..#...# #... AC: 10Str: 7#..# #..#...# #... EV: 13Int: 19#g####..# #..#...####... SH: 5Dex: 13........# #..#.......... XL: 10 Next: 82% Place: Dungeon:9#@###..#<......... Noise: ---------  Time: 10302.7 (0.0)#..........####.>.[ h40m A) +7 sceptre of Torment {pain, torment} #..........# #... Throw: 5 boomerangs#.....###..# #...#..#..# #..# #...#..#..# #..# #.%. g   Sprozz (asleep)#..#..# #..# #...#..#..# #..# #...#..#..# #..# #...leather armour (asleep) _The floor.  Press: ? - help, v - describe, . - travelHere: Sprozz, wielding a +0 dagger and a +2 dagger of venom and wearing a +3  leather armour (asleep)  The floor. h- g.%The floor. h'\#... Jaijje the Frost Mage#...#... Gnoll of Ashenzari **....#...#... Health: 77/77 ========================#..# #).#...# #... Magic: 22/22 ========================#..# #..#...# #... AC: 10Str: 7#..# #..#...# #... EV: 13Int: 19#g####..# #..#...####... SH: 5Dex: 13........# #..#.......... XL: 10 Next: 82% Place: Dungeon:9#@###..#<......... Noise: ---------  Time: 10302.7 (0.0)#..........####.>.[ hu]e40m A) +7 sceptre of Torment {pain, torment} #..........# #... Throw: 5 boomerangs#.....###..# #...#..#..# #..# #...#..#..# #..# #.%. g   Sprozz (asleep)#..#..# #..# #...#..#..# #..# #...#..#..# #..# #...leather armour (asleep) _The floor.  Press: ? - help, v - describe, . - travelThe floor. ha7%  hn(_ h,#...# #).#...#.#g#####.......... #.###..#<.........####.>. #.......###..#..# #.%... .#  h.{>.####...  ht8 h923.7 (1 _ h? hA h?#... #...##..# #).#...# #...##..# #..#...# #...##..# #..#...# #...# hj#g####..# #..#...####...#........# #..#........ #.###..#<.#..........####.>#.# #...#.....###..# #.#..#..# #..# #.#..#..# #..# #.%#..#..# #..# #...#..#..# #..# #.#..#..# #..# #.#..#..# #>.####.#..#..# #....... hr:% h&4 h'9% hϨ h#..# #).#...# #...# #..# #..#...# #...# #..# #..#...# #...# #g####..# #..#...####...#........# #..#............ #.###..#<..#..........####.>#.# #...#..@..###..# #.#..#..# #..# #.#..#..# #..# #.%#..#..# #..# #...#..#..# #..# #. h}[33m#..#..# #..# #.#..#..# #>.####.#..#..# #.......#### ############5 h#..# #..#...# #...#  hO#..# #..#...# #...# #g####..# #..#...####...###........# #..#............. #.###..#<.#..........####.>#. hQ...# #...#.....###..# #.#..#@.# #..# #.#..#..# #..# #.%#..#..# #..# #...#..#..# #..# #.#..#..# #..# #. hA#..#..# #>.####.#..#..# #.......####### #############  hI:% h;&6 hB% hP#..# #).#...# #...# #..# #..#...# #...#  #..# #..#...# #...# #g####..# #..#...####...####........# #..#..##.###..#<............##...####.>....##..........# #......##....@###..# #......##..#..# #..# #......##..#..# #..# #.%....##..#..# #..# #......##..#..# #..# #......##..#..[ h40m# #..# #......# #..#..# #>.##### #..#..# #............# ####### ############## %7 hb#... #...# #..# #).#...# #...# #..# #..#...# #...#  #..# #..#...# #...# #g####..# #..#...####...#### ........# #..#..# #.###..#<............# #.####.>....# #.....@....# #......# #.....###..# #......# #..#..# #..# #......# #..#..# #..# #. h e[40m%....##..#..##..#..# #..# #......##..#..# #..# #......##..#..# #>.######..#..# #............# hh8% h4k&8 hq hu hM###. ...# ).#...# h..# ..# #...# #g####...####...###........# #..#.###..#<........###.>......###.. h Y#..#..# #..# #......## #.%##.. hO h}&9 h;% h h(M #......###. ...# )# .# #...# #g####..####...###........# #..#......#.###.@#<........ h###.>...#.....###..# #......#...# #.%.###.. hb:% h֦'10 hv h hMM### ........###. ...# )  #...# #g########...###........# #.@#.#.###..#<........#..........####.>#..........# #......#.## hQ@%#..#.. h:<1 h h: hx[...####...#  ..... #...#### ..... #......# #... ...# #...#### #... ...# #...# #..# #).#...# #...# #..# #..#...# #...# #..# #..#...# #...#  #g####..# #@.#...####...####........# #..#.# #.###..#<............# #....####.>....# #..........# #......# #.....###..# #......#  #..#..# #..# #......#  #..#[39 h_;49m..# #..# #.%....#  #..#..# #..# #......# %2 hj h M....?...##...####...# .### ........### hG . ...# )  #...# #g########...###........# #..#.#.###..#<............# h ...###...#..# #..# h :% h+ &3 h ;% h@ I _Found a scroll of identify. h Q h[f&M#..#######.....# .......#.?...##...####...# ........### ..........###. ...# )  #...# #g########...###........# #..#.............# hh5.#..# hl hl&4 hs ht hQM# #..# #..######....# .......###.?...##...####...# .....###.............#....####.......#   #...# #g####..# #..#...####...####..### hh5 _You see here a +0 short sword. h) #.# #..# #..#  #.# #..# #.....# # #..##.. #.....# ..######..# hl #.....# ..........#####.?...##...####...# ....# #...##...... #...... #.# #...### #....@..# #...# #..###).#...# #...# hS #..# #..#...# #...# #..# #..#...# #...# #g####..# #..#...####...##........# #..#. hW #.###..#<............ #..........####.>.... #..........# #...... h? h7-6 _ hx hz hO #.# #..# #..## #.# #..# #.....# #..# #.# #..# #.....# # #..##.. #.....# ..######..# #.....# ..........######.?...##...####...# ..# #...##........ #..... # h\.# #...## #.......# #...# #..###).#...# #...# #..# #..#...# #...# #..# #..#...# #...# #g####..# #..#...####...##........# #..####.###..#<....... #.####.> h# h&7 h h7 hM..# # #..# # #...###### #.....# .......#####.?...##...####...# ###..........###...#.....# #..###).#...# #...#.# #. ..# #..## h<8 hʢ hѤ hW# #.# #..# #..# #.# #..# #.....# #... #.# #..# #.....# #..# #.# #..# #.....# #..# #.# #..# #.....# # #..##.. hm #.....# ..######..# #.....# ..........######.?...##...####....# #...#......... #.....####.#... #...# #.......# #...# #..###).#...# #...# #..# #..#...# #...# #..# #..#...# #... #g####..# #..#...####...#........# #..# hZ h&9 h h ho M. ##. # #..# # #..###### #.....# ........#####.@...##...#####.......####.......#... #...#..#..# #..#20 h~ A1.7 (2 hv  hf Z _Q - 2 scrolls of identify (gained 1) hd.# #.# #..# #.....#  #.. . #.# #..# #.....# #.. #.# #..# #.....# # #.# #..# #.....# #.. #.# #..# #.....# # #.. #.. #.....# ..######.. #.....# ............#####.....##...####...#......@.........# #...#. #...#.#####... # #.# . #... #..###).# he...# #... #..# #..#...# #... #..# #..#...# #...#g####..# #..#...####... ........# #..#.......... hjA2.7 (1 hs hA6   #. ..##### ........#####...#####................#  #####  . ..#...####.###..#<......... 3 h= #.# #..# #.....# # . #.# #..# #.....# # . #.# #..# #.....# # # #.. #.....# ..###### .. #.....# ..........#####.....##...#### #................# # #. # #.#####... # #.# . # #..###).#...# # #..# #..#...# # #..# #..#...# ##g####..#[40 hm #..#...#### ........# #..#...... ###.###..#< #..........####.> he h7&4 hC h hj  .# #.. ..##### ...........######...#### #................# #.... #.#####  . ###).#...# #..#..#..........# #..  h7 Y5 ht 4 hF  h0 # #.. ..##### .........######...#### #................# . #####  . ###).#...# #..#..#.....###..# #.. 6 h=  #.. ..##### .........######...#### #................#  ####.# #.......# . ###).#...# #.#g#####...#..#..# #..# #.. 7 hU  .........######...#### #................# ...... ####.......# #.......# . ###).#...# #.#g#####..........#. hM..#.#..#..# #..# #.%  hk%  hc&8 h(%  h h_ .#####...#### #................# ....... ####.......# #.......# . ###).#...# #.#g#####...............####.###..#<##.. h/..#..#%#..#..# #..# #..  h:% h&9 heB% h  #................# # #...... # #.####.......#... # #.# . # #..###).#...# # #..# #..#...# # #..# #..#...# ####g####..# #..#...####.......@..# #..#......####.###..#<### #..........#### #..........# #. #.....###..# # #..#..# #..# #. g   Sprozz (asleep) #..#..# #..# #. #..#..# hA  #..# #. #..#..# #..# #. hC  ggbee)Sprozz shouts!  Sprozz casts a spell at you.===30 h  h, < _Sprozz begins winding a clockwork bee! h #.# # #......... # #.####.......#... # #.......# . # #..###).#...# # #..# #..#...# # #..# #..#...# #.###g####..# #..#...####.# #..#.####.###..#<#. #...##### #..........# # #.....###..# # #..#..# #..# # #..#..# #..# # #..#..# #..# # #..#..# #..# # cc   centaur (wan h<dering)A centaur comes into view.---1 hDD _Sprozz continues winding his clockwork bee.... hV'  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hW #................# # Jaijje the Frost Mage#................ # Gnoll of Ashenzari **....#.####.......#... # Health: 77/77 ========================#.......# . # Magic: 19/22 ====================----#..###).#...# # AC: 10Str: 7#..# #..#...# # EV: 13Int: 19#..# #..#...# # SH: 5Dex: 13.###g*****.# #..#...#### XL: 10 Next: 82% Place: Dungeon:9....***@***# #..#....... Noise: ---------  Time: 10331.7 (0.0).....c*****[33 h7} m###..#<...... A) +7 sceptre of Torment {pain, torment} ####. #..........#### Throw: 5 boomerangs# #..........# ##.....###..# ##..#..# #..# # g   Sprozz (bee)#..#..# #..# # c   centaur (wandering)#..#..# #..# ##..#..# #..# #A centaur comes into view. _Sprozz continues winding his clockwork bee....  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h+#................# # Jaijje the Frost Mage#................ # Gnoll of Ashenzari **....#.####.......#... # Health: 77/77 ========================#.......# . # Magic: 19/22 ====================----#..###).#...# # AC: 10Str: 7#..# #..#...# # EV: 13Int: 19#..# #..#...# # SH: 5Dex: 13.###g####..# #..#...#### XL: 10 Next: 82% Place: Dungeon:9.......@...# #..#....... Noise: ---------  Time: 10331.7 (0.0)[10;10 hPH.....c####.###..#<...... A) +7 sceptre of Torment {pain, torment} ####. #..........#### Throw: 5 boomerangs# #..........# ##.....###..# ##..#..# #..# # g   Sprozz (bee)#..#..# #..# # c   centaur (launcher)#..#..# #..# ##..#..# #..# #Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The centaur shouts!  The wall freezes the centaur. The centaur wields a +0 orcbow.###((## hn0####.@### Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The centaur shouts! freezes the centaur. The centaur wields a +0 orcbow.ots an arrow. The arrow closely misses you.Sprozz!====2.7 (1Ramparts ###### _Sprozz continues winding his clockwork bee.... hz  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h&  ######## A film of ice covers your body! The wall freezes the centaur! h###(#### h ####.##The centaur shoots an arrow. You block the arrow. The wall freezes Sprozz!  Sprozz continues winding his clockwork bee....  The wall freezes the centaur but does no damage. h*##((## h*F#.@####6---19 ===-3###### _The centaur shoots an arrow. The arrow barely misses you. h%  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hF #y..Y#### hey   clockwork bee (minion)c   centaur (launcher, ally target)Y   ice beast (summoned)A chill wind blows around you.  With a metallic buzz, Sprozz's clockwork bee launches itself at you. hߛa #### hl(##The wall freezes the centaur! The centaur shoots an arrow. h1!  The arrow barely misses your ice beast. You block the arrow. h" h\1.#.ygY h1+### hY3m3-------4 hy>###### hB. _The wall freezes Sprozz. h #######The wall freezes the centaur but does no damage. h`########  hB######(ally target)) The centaur shoots an arrow. The arrow hits your ice beast!  The wall freezes the clockwork bee but does no damage.Sprozz but does no damage.  Sprozz hits your ice beast with a +0 dagger!  Sprozz hits your ice beast with a +2 dagger of venom.  The centaur shoots an arrow. The arrow hits your ice beast!  Your ice beast dies! hF##§### h####§### h&5 h`~####### hc _Your ice beast disappears in a puff of smoke! hY  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hk Y####(ally target) Y   ice beast (summoned)A chill wind blows around you. The wall freezes the clockwork bee.  The wall freezes the centaur but does no damage. ho####((#### h  The centaur shoots an arrow. The arrow completely misses you. hP  The wall freezes Sprozz but does no damage. h####.yg@####  hom10-------6 h ######## h{L _The wall freezes the clockwork bee but does no damage. hL ( hO Really attack near your ice beast? Y - Yes  N - No h h&#................# # Jaijje the Frost Mage#................ # Gnoll of Ashenzari **....#.####.......#... # Health: 77/77 ========================#.......# . # Magic: 10/22 ==========--------------#..###).#...# # AC: 19  Str: 7#..# #..#...# # EV: 13Int: 19#..# #..#...# # SH: 5Dex: 13 hԧ.###.####..# #..#...#### XL: 10 Next: 82% Place: Dungeon:9.....yg@.Y.# #..#....... Noise: ===------  Time: 10336.7 (0.0).....c####.###..#<...... A) +7 sceptre of Torment {pain, torment} ####. #..........#### Throw: 5 boomerangs# #..........# # Ramparts #.....###..# ##..#..# #..# # g   Sprozz (ally target)#..#..# #..# # y   clockwork bee (minion)#..#..# #..# # c   centaur (launcher)#..#..#[4 hO70m #..# # Y   ice beast (summoned)The centaur shoots an arrow. The arrow completely misses you.The wall freezes Sprozz but does no damage. _The wall freezes the clockwork bee but does no damage.  You closely miss Sprozz.  Sprozz is moderately wounded.The wall freezes the centaur. h@You closely miss Sprozz.  Sprozz is moderately wounded.  entaur.  You kill the centaur!  The wall freezes the clockwork bee but does no damage.Sprozz but does no damage. h_ ####Y.)# #..#..# #..# #Sprozz closely misses you. You block Sprozz's attack. hu1==5--8.0 (1.3 hW##### hL _The wall freezes the clockwork bee but does no damage. hC Really attack near your ice beast? Y - Yes  N - No h1 h#................# # Jaijje the Frost Mage#................ # Gnoll of Ashenzari **....#.####.......#... # Health: 77/77 ========================#.......# . # Magic: 11/22 ============------------#..###).#...# # AC: 19  Str: 7#..# #..#...# # EV: 13Int: 19 h!#..# #..#...# # SH: 5Dex: 13.###.####..# #..#...#### XL: 10 Next: 85% Place: Dungeon:9.....yg@Y..# #..#....... Noise: =--------  Time: 10338.0 (0.0).....)####.###..#<...... A) +7 sceptre of Torment {pain, torment} ####. #..........#### Throw: 5 boomerangs h# #..........# # Ramparts #.....###..# ##..#..# #..# # g   Sprozz (ally target)#..#..# #..# # y   clockwork bee (minion)#..#..# #..# # Y   ice beast (summoned)#..#..# #..# #The wall freezes Sprozz but does no damage.  Sprozz closely misses you. You block Sprozz's attack. _The wall freezes the clockwork bee but does no damage.  You closely miss Sprozz.  Sprozz is moderately wounded.The wall freezes Sprozz. Sprozz hits you but does no damage.9.3 (1.3 hq####### hc  Sprozz closely misses you. You block Sprozz's attack. _The wall freezes the clockwork bee but does no damage.  You closely miss Sprozz.  Sprozz is moderately wounded.The wall freezes Sprozz. Sprozz hits you but does no damage. _Sprozz closely misses you. The wall freezes the clockwork bee. hC  hE Really attack near your ice beast? Y - Yes  N - No hy hf#................# # Jaijje the Frost Mage#................ # Gnoll of Ashenzari **....#.####.......#... # Health: 77/77 ========================#.......# . # Magic: 11/22 ============------------#..###).#...# # AC: 19  Str: 7#..# #..#...# # EV: 13Int: 19 h9#..# #..#...# # SH: 5Dex: 13.###.####..# #..#...#### XL: 10 Next: 85% Place: Dungeon:9.....yg@Y..# #..#....... Noise: =--------  Time: 10339.3 (0.0).....)####.###..#<...... A) +7 sceptre of Torment {pain, torment} ####. #..........#### Throw: 5 boomerangs# #..........# # Ramparts #.....###..# ##..#..# #..# # g   Sprozz (ally target)#..#..# #..# # y   clockwork bee (minion)#..#..# h #..# # Y   ice beast (summoned)#..#..# #..# #The wall freezes Sprozz. Sprozz hits you but does no damage. _Sprozz closely misses you. The wall freezes the clockwork bee.  You bludgeon Sprozz!!  Your ice beast convulses!  Sprozz convulses! Your bite misses Sprozz.  Sprozz is almost dead. hJD#####*#@§######    Your ice beast disappears in a puff of smoke!  The wall freezes the clockwork bee! The wall freezes Sprozz.  Sprozz barely misses you.Sprozz hits you with a +2 dagger of venom.   h%The wall freezes the clockwork bee! The wall freezes Sprozz.  Sprozz gestures at you while chanting. hBQ.####.yg@§.)#### , tempered) hJ[34m--40 _Found an escape hatch in the ceiling.  Things that are here: _a +0 dagger; a +2 dagger of venom; a +3 leather armour h  h$ 1Pick up what? 47/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +2 dagger of venom  h [Armour (select all with [)  c - a +3 leather armour [Up|Down] select[Esc] exit  h Letters toggle [.|Space] toggle selected[top] h  hh c + a +3 leather armour[Enter] accept (1 chosen) hx hq h#................#Jaijje the Frost Mage#................Gnoll of Ashenzari **....#.####.......#...Health: 75/79 ======================--#.......# .Magic: 6/23======------------------#..###).#...#AC: 10Str: 7#..# #..#...#EV: 13Int: 19# #..# #..#...#SH: 5Dex: 13..###.####..# #..#...### XL: 10 Next: 97% Place: Dungeon:9.......@....# #..#...... Noise: ---------  Time: 10344.8 (0.0)......)####.###..#<..... A) +7 sceptre of Torment {pain, torment} .####.< #..........### Throw: 5 boomerangs#[39 hW>;49m.. #..........##.. #.....###..##.. #..#..# #..##.. #..#..# #..##.. #..#..# #..##..#..# #..# _Your ice beast disappears in a puff of smoke!Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move. _Found an escape hatch in the ceiling.  Things that are here: _a +0 dagger; a +2 dagger of venom; a +3 leather armour5.8 (1 _V - a +3 leather armour h| C #.# #.. #.####.#...#. #.# . h g#. #..###).#...##. #..# #..#...# #. #..# #..#...#.###.####..# #..#...)....# #..#.)####.###..#<#.####.<# #. #..# #.# #..# #.....###..# #..# #..#..# #..# #..# #..#..# #..# #..# #..#..# #..#  #..#..# #..# hQ j6=6 h;  h  he7=7= hT8=8= _You start resting.54.8 (89=5.8 (9 _HP restored. hu  h@w  hx  hz  h|  hm X h O= hY  h0 {=9= h  h  h  h  h , hĒ  h , hU  h  h 9= h  h= , h  h {10/23= ht  h , h  h n hS  h/  h} 9= h  hB  hn S1= h  h! , h  h  hԿ  h  h  hh  h  h  h6 9= h  h , h  hN  h N12= h  h>  hv  h  h! , h  h  h  h  h  h, 9= h~  h  h* M3= hS  h , h  ht  h  h  hA  h  h  h  hD 9= h^  h , h  h  h M4= h{  h  h.  hw  hs , h  h~ , h-  h  h3 9= h  hf  h7  h=  h c5= h  hS , h  h , h`  hA , h  h!  h! 9= h.#  h!( c6= h)  hT, , h-  h(0 , h1  h< = h=  h @ c7= hA  hC  hLD  h6E  hlG , hH  h0K  hK  hL  hIO  hO 9= hP  hS  hS K8= hT  hAW , hX  hZ , hO\  h^ , hZ`  hvb  hXc 9= hOd  hf  heg  hBh  hmj  h6k K9= hEl  hzn  hp  hr  h#t  ht  hu  hVz B h{  h| 9= h 20= h[  h , h  h9  hڎ  h  hđ  h 9= h  h˕  hj  hV  h  h K1= h_  h , h  hp  h  h  h' , h¦  h  h 9= hҫ  h a2= h  h`  h  h  h6 , h  h , h  h  h 9= h  h  ha  h@  h _ _You start resting. h 1436.8 (81.0) h [3==7.8 (82 h  hD % _Magic restored. hS h?cInventory: 48/52 slots Hand Weapons (go to first with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (go to first with ()  j - 5 boomerangs (quivered)L - 6 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  hd$ y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}P - +0 swamp dragon scales  V - a +3 leather armour Jewellery (go to first with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)u - a ring of willpower  w - a +6 ring of strength  T - a ring of ice Wands (go to first with /)t - a wand of acid (17)   hez - a wand of flame (33) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hdP - +0 swamp dragon scales. The scales of a swamp dragon. It confers resistance to poison on its wearer. Base armour rating: 7 Encumbrance rating: 7 It can be maximally enchanted to +7. If you switch to wearing this armour: Your AC would increase by 6.3 (10.3 -> 16.6). Your EV would decrease by 2.9 (13.6 -> 10.7). Your spell failure would worsen by up to 2% (press '!' for details). You took it off Maggie on level 9 of the Dungeon. Stash search prefixes: {inventory} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to (w)ear, (d)rop, (=)adjust, or (i)nscribe. h7Inventory: 48/52 slots Hand Weapons (go to first with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (go to first with ()  j - 5 boomerangs (quivered)  L - 6 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  P - +0 swamp dragon scales  V - a +3 leather armour Jewellery (go to first with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  u - a ring of willpower  w - a +6 ring of strength  T - a ring of ice Wands (go to first with /)  t - a wand of acid (17)  z - a wand of flame (33) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [[40 h\mEsc] exit[top] hVgOV - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 4.2 (10.3 -> 14.5). Your EV would decrease by 0.8 (13.6 -> 12.8). Your spell failure would worsen trivially. You took it off Sprozz on level 9 of the Dungeon.  hhStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe. hY Inventory: 48/52 slots Hand Weapons (go to first with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (go to first with ()  j - 5 boomerangs (quivered)  L - 6 atropa-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  P - +0 swamp dragon scales  V - a +3 leather armour Jewellery (go to first with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  u - a ring of willpower  w - a +6 ring of strength  T - a ring of ice Wands (go to first with /)  t - a wand of acid (17)  z - a wand of flame (33) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc]  hn @exit[top] h; hGc#................# Jaijje the Frost Mage#................Gnoll of Ashenzari **....#.####.......#...Health: 79/79 ========================#. #.......# .Magic: 23/23 ========================#. #..###).#...# AC: 10Str: 7#. #..# #..#...# EV: 13Int: 19#. #..# #..#...# SH: 5Dex: 13...###.####..# #..#...## XL: 10 Next: 97% Place: Dungeon:9.......@)....# #..#..... Noise: ---------  Time: 10437.8 (0.0).......)####.###..#<.... A) +7 sceptre of Torment {pain, torment hi2} #.####.<# #..........## Throw: 5 boomerangs#..# #..........##..# #.....###..##..# #..#..# #..##..# #..#..# #..##..# #..#..# #..##..#..# #..# _a +0 dagger; a +2 dagger of venom; a +3 leather armour _V - a +3 leather armour _You start resting. _HP restored. _You start resting. _Magic restored. h  hX ;Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}P - +0 swamp dragon scales  V - a +3 leather armour hl c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h h  hm#................# Jaijje the Frost Mage#................Gnoll of Ashenzari **....#.####.......#...Health: 79/79 ======================== he#. #.......# .Magic: 23/23 ========================#. #..###).#...# AC: 10Str: 7#. #..# #..#...# EV: 13Int: 19#. #..# #..#...# SH: 5Dex: 13...###.####..# #..#...## XL: 10 Next: 97% Place: Dungeon:9.......@)....# #..#..... Noise: ---------  Time: 10437.8 (0.0).......)####.###..#<.... A) +7 sceptre of Torment {pain, torment} #.####.<# #..........## Throw: 5 boomerangs#..# #..........# h#..# #.....###..##..# #..#..# #..##..# #..#..# #..##..# #..#..# #..##..#..# #..# _a +0 dagger; a +2 dagger of venom; a +3 leather armour _V - a +3 leather armour _You start resting. _HP restored. _You start resting. _Magic restored. h  h! h`+ hCW8.8 (1 hqKA9.8 (2 hpL hX hY,40.8 (3 hwc hh h=i+1.8 (4 h0z h݁ h hw$2.8 (5 h 7 _V -  _You start resting. _HP restored. _You start resting.Magic restored. _You start removing your armour. You continue removing your +0 robe. x5 hl h  You finish removing your +0 robe.  You start putting on your armour.3.8 (6 h h+4.8 (7 h h h]$5.8 (8 hw h h+6.8 (9 h  h-B7.8 (10.0) hi h 160 _You continue putting on your +0 swamp dragon scales. x5 h h h h _You finish putting on your +0 swamp dragon scales. h@_ _ huX h hE. ∆ #.. ###.. #..#.. #.####.......#.#.. #.# #.......##.. #.# #..###).#.#.. #.# #..# #..#.#####.. #.# #..# #..#.....###.####..# #..#.....)....# #..#51.8 (4.0)....)####.###..#< h<####.####.<# #..#. #..# #..# #..# #.....### #..# #..#..# #  #..# #..#..# #  #..# #..#..# #  #..#..# #  hi h+2.8 (5 h h9 _Found a stone staircase leading up. h# ...#####.....## .. ..(# ### #..# #..... #..# #.####.# #..# #.# #.......# #..# #.# #..###).# #..# #.# #..# #..######..# #.# #..# #..####.####..# #..#3.8 (1......)....# #..#............)####.###..#.<####.####.<# #. #. #..# #.......#. #..# #.....## hK#. #..# #..#..##. #..# #..#..##. #..# #..#..#4.8 (2 _Found 4 stones. h I h$  h  hM B h+ , h  h  h , h  h  h  hO  h  hF  h  h0  h , h  hR  h , h  hv  h , h  h P  There is a stone staircase leading up here. h  h  _ h  h  h , h   h   hc  h  h  h=  h  h\  h   h  h  h{  h<  h , h  h2" N _You now have 708 gold pieces (gained 19). h# 3 h$  h'  h_( , hl)  h*  h8, , h,  hx.  hX/  h/  h50  h2  h-3  h3  h4  h5  h6  h7  hs7  h8  h9  h:  hu:  h#<  h2=  h=  h=  hD?  hR@  h@  h@A  hdB  hlC  hC  h3D  hE  hF  h:G  hG  h)I  hxN ∩###...# #..# #..# ...# #.#....# #..# #..# .......# #..# #..# ...#...# #..# #... ..  hN .#.#...# #..# #..## #. .).....# #..# #..##...##.. #. .#..........# #..##...##.. #. ##....####..####..##...##..# #. ......# #.##... hQ  #.806.0) ##....# #.(.###..##...##..#####.#....# # #..##...##........#....# #..##.......#....# #................. #..##.......<####.  #..##........# #.  #..##........# #.  #..##........# #.  hT  htU ,1.8 (27 h&Y  h\ - _Found 3 poisoned darts. h%  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  ha  hJ P _You don't know that spell. h_ hs h h F _Unknown command. hU _Unknown command. h0   Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command.Unknown command.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b + Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d - Summon Ice BeastIce/Summoning3%3 Select a spell to cast[!]/[I] toggle spell headers ht∩###...# #..# #..# ...##. Jaijje the Frost Mage ..#....# #..# #..#Gnoll of Ashenzari **.... .......# #..# #..#Health: 79/79 ======================== ...#...# #..# #..... Magic: 23/23 ======================== .#.#...# #..# #..###. AC: 16Str: 7 .).....# #..# #..##...##.. #. EV: 10Int: 19 .#..........# #..##...##.. #. SH: 5Dex: 13 ##....####..####..##...##..# #. XL: 10 Next: [39;49 hcum97% Place: Dungeon:9 ......# #......@.##...##..# #. Noise: ---------  Time: 10481.8 (0.0) ##....# #.(.###..##...##..#####. A) +7 sceptre of Torment {pain, torment} #....# # #..##...##........ Throw: 5 boomerangs#....##..##.............#....##.................#..##.......<####. #..##........# #. #..##........# #. #..##........# #. Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Unknown command. _Unknown command.Casting:  hw[39;49mFrozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.∩###...# #..# #..# ...##. Jaijje the Frost Mage ..#....# #..# #..#Gnoll of Ashenzari **.... .......# #..# #..#Health: 79/79 ======================== ...#...# #..# #..... Magic: 23/23 ======================== .#.#...# #..# #..###. AC: 16Str: 7 .).....# #..# #..##...##.. #. EV: 10Int: 19 .#..........# #..##...##.. #. SH: 5Dex: 13 ##....####..[ h~40m####..##...##..# #. XL: 10 Next: 97% Place: Dungeon:9 ......# #......@.##...##..# #. Noise: ---------  Time: 10481.8 (0.0) ##....# #.(.###..##...##..#####. A) +7 sceptre of Torment {pain, torment} #....# # #..##...##........ Throw: 5 boomerangs#....##..##.............#....##.................#..##.......<####. #..##........# #. #..##........# #. #..##........# #. Confirm with . or Enter, or h6press ? or * to list all spells. _You don't know that spell. _Unknown command. _Unknown command.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _ h] Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy4% 2b - Fugue of the FallenNecromancy10% 3  c - Ignite PoisonFire/Alchemy26% 4  d - Metabolic EnglaciationHexes/Ice36% 5  e - Cause FearHexes45% 4  f - Detonation CatalystFire/Alchemy56% 5  g - FireballConjuration/Fire56% 5  h - Manifold AssaultTranslocation100% 7  i - Summon HydraSummoning100% 7  j - Dragon's CallSummoning100% 9 17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h h. h∩###...# #..# #..# ...##. Jaijje the Frost Mage ..#....# #..# #..#Gnoll of Ashenzari **.... .......# #..# #..#Health: 79/79 ======================== ...#...# #..# #..... Magic: 23/23 ======================== .#.#...# #..# #..###. AC: 16Str: 7 .).....# #..# #..##...##.. #. EV: 10Int: 19 .#..........# #..##...##.. #. SH: 5 hLDex: 13 ##....####..####..##...##..# #. XL: 10 Next: 97% Place: Dungeon:9 ......# #......@.##...##..# #. Noise: ---------  Time: 10481.8 (0.0)  heQ##....# #.(.###..##...##..#####. A) +7 sceptre of Torment {pain, torment} #....# # #..##...##........ Throw: 5 boomerangs#....##..##.............#....##.................#..##.......<####. #..##........# #. h #..##........# #. #..##........# #.  _You don't know that spell. _Unknown command. _Unknown command.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. h  hJ Okay, then. hd h h. _ h hؙ h hF _Unknown command. hI h$ h/ _ h? hO h R hS hnZX h-\, h^ h` hdB h(g hi, hWo hr h u, hrv hC{ h~} h~ h h hW hj, hW h h, hՖ h^ hB h hG, h~ hu hͧy #..####....####..####..##...##.  ##..(..........##...##..  ######..(.###..##...##.. #....# #..##...## #.....# #..##......  hD#.....# #.......... #....####...# #..##...... #...........# #..##...... #........@..# #..##......  h#.....####..# #..##...... #.....# #..# #..## #.....# ..# #..##.  h"a#.....# ..# #..##.......#.....# ..# #..##....... W   wraith (dormant)#.....# ..# #.......#.....# .W. ........ h2####### h^99.8 (18.0)500.8 (19 hD h"Y _A wraith comes into view. hҼ  ##..( #.......   #.(.#  #...#   #...#  #....# #...#  #....####...#   hͽ#...........#  #........@..#  #.....####..#  #.....# #..#   ..#   hL ..#   ..#   ..#   hW .W.   h}\;  ##..( #.......   #.(.#  hI]x #...#   #...#  #....# #...#   h(`#....####...#  #...........#  #........@..#  #.....####..#  #.....# #..#   ..#   ..#   ..#   ..#   .W.  h`  hh h^i hxp hs] _A wraith is nearby! h15##..(......# #........##...##..#####....# #.(.###..##...##..# #....# #...# #..##...##.#....# #...# #..##......#....# #...# #.....#....####...# #..##< h_2#...........# #..##.#....# #..##.#.....####@.# #..##.#.....# #..# #..##.#.....# #..# #..##.#.....# #..# #..##. h.3#.....# #..# #..##.#.....# #..# #.#.....# #.W. ..####### ####  h6> h-?81.0) _ h-H hJ hT####....# #.(.###..##...##..# #....# #...# #..##...##....#....# #...# #..##......#....# #...# #.....#....####...# #..##<##...........# #..##.##...........# #..##.##.....####..# #..##.##.....# #.@# #..##.##.....# #..# #..##.##.....# #..# #..##.##.....# #..# #..##.##.....# #..# #.##.....# #.W. ..######## #### 2 hm  ..# ......####<#........####  W. .###### #### 3 h4^  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hrYt, ally target)Y   ice beast (summoned)0----==4 _A chill wind blows around you. hN....####<#......####Y #. W. .###### ####.Y--5 h ..####<#......#### #Y. W. .###### #####  h .Y--6 h{  h  h'N  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h=#....# #...# #............. Jaijje the Frost Mage#....####...# #..##.......<# Gnoll of Ashenzari **....#...........# #..##........# Health: 79/79 ========================#...........# #..##........# Magic: 17/23 =================-------#.....####..# #..##........# AC: 16Str: 7#.....# #**# #..##........# EV: 10Int: 19#.....# **Y* #..##........# SH: 5Dex: 13#.....# **** #..##........# XL: 10 Next: 97% Place: Dungeon:9#.....# *[0;10 hQ m*@* #..##........# Noise: ---------  Time: 10506.8 (0.0)#.....# **** #........# A) +7 sceptre of Torment {pain, torment} #.....# **W* .........# Throw: 5 boomerangs####### #####W   wraith (dormant, ally target)Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hh#....# #...# #............. Jaijje the Frost Mage#....####...# #..##.......<# Gnoll of Ashenzari **....#...........# #..##........# Health: 79/79 ========================#...........# #..##........# Magic: 17/23 =================-------#.....####..# #..##........# AC: 16Str: 7#.....# #..# #..##........# EV: 10Int: 19#.....# #.Y# #..##........# SH: 5Dex: 13#.....# #..# #..##........# XL: 10 Next: 97% Place: Dungeon:9#.....# #. h.p@# #..##........# Noise: ---------  Time: 10506.8 (0.0)#.....# #..# #........# A) +7 sceptre of Torment {pain, torment} #.....# #.W. .........# Throw: 5 boomerangs####### #####W   wraith (dormant, ally target)Y   ice beast (summoned)Casting: Summon Ice Beast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wraith completely resists...#..##.Y##.@##.W##...W hw==7.8 (1Ramparts ####onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.raith completely resists. _The wall freezes the wraith but does no damage. h!q hrReally attack near your ice beast? Y - Yes  hs' N - No hE  hf hReally attack near your ice beast? Y - Yes  N - No [Y]es or [N]o only, please. hu  h #....# #...# #............. Jaijje the Frost Mage#....####...# #..##.......<# Gnoll of Ashenzari **....#...........# #..##........# Health: 79/79 ========================#...........# #..##........# Magic: 17/23 =================------- hҥ #.....####..# #..##........# AC: 16Str: 7#.....# #..# #..##........# EV: 10Int: 19#.....# #..# #..##........# SH: 5Dex: 13#.....# #.Y# #..##........# XL: 10 Next: 97% Place: Dungeon:9#.....# #.@# #..##........# Noise: ==-------  Time: 10507.8 (0.0)#.....# #.W# #........# A) +7 sceptre of Torment {pain, torment} #.....# #... .........# Throw: 5 boomerangs####### #####Ramparts W   [ h O0;10;1mwraith (ally target)Y   ice beast (summoned)Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wraith completely resists. _The wall freezes the wraith but does no damage.  Okay, then. h #..##.Y#### hϭ . _ h  The walls around you are covered in ice.  The wraith completely resists. _ freezes the wraith but does no damage. _Okay, then.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h{  A film of ice covers your body!  The wall freezes the wraith but does no damage. hPi#..Y# h7-4---22 8.8 (1 h#..##..## hn* _The wraith hits you. hReally attack near your ice beast? Y - Yes  N - No h h#....# #...# #............. Jaijje the Frost Mage#....####...# #..##.......<# Gnoll of Ashenzari **....#...........# #..##........# Health: 77/79 =======================-#...........# #..##........# Magic: 14/23 ==============---------- h#.....####..# #..##........# AC: 22  Str: 7#.....# #..# #..##........# EV: 10Int: 19#.....# #..# #..##........# SH: 5Dex: 13#.....# #..# #..##........# XL: 10 Next: 97% Place: Dungeon:9#.....# #Y@# #..##........# Noise: ==-------  Time: 10508.8 (0.0)#.....# #.W# #........# A) +7 sceptre of Torment {pain, torment} #.....# #... .........# Throw: 5 boomerangs####### #####Ramparts W  [39 hY;49m wraith (ally target)Y   ice beast (summoned)A film of ice covers your body!  The wall freezes the wraith but does no damage. _The wraith hits you.  You completely miss the wraith.The wall freezes the wraith but does no damage.  The wraith misses you.85=-10.1 (1.3 hU## h P  The wall freezes the wraith but does no damage. _The wraith hits you.  You completely miss the wraith.The wall freezes the wraith but does no damage.  The wraith misses you. _Your ice beast hits the wraith but does no damage. h Really attack near your ice beast? Y - Yes  N - No h #....# #...# #............. Jaijje the Frost Mage#....####...# #..##.......<# Gnoll of Ashenzari **....#...........# #..##........# Health: 78/79 =======================-#...........# #..##........# Magic: 15/23 ===============---------#.....####..# #..##........# AC: 22  Str: 7#.....# #..# #..##........# EV: 10Int: 19#.....# #..# #..##........# SH: 5Dex: 13#.....# #..# #..##........# XL: 10 Next: 97% Place: Dungeon:9#.....# h B[40m #Y@# #..##........# Noise: =--------  Time: 10510.1 (0.0)#.....# #.W# #........# A) +7 sceptre of Torment {pain, torment} #.....# #... .........# Throw: 5 boomerangs####### #####Ramparts W   wraith (ally target)Y   ice beast (summoned)The wraith misses you. _Your ice beast hits the wraith but does no damage.  You hit the wraith.  The wraith is lightly damaged.  The wraith resists. The wall freezes the wraith.  The wraith hits you but does no damage.1.3 (1.2#### _Your ice beast hits the wraith but does no damage.  You hit the wraith.  The wraith is lightly damaged.resists. The wall freezes the wraith.hits you but does no damage. _Your ice beast barely misses the wraith. h hZReally attack near your ice beast? Y - Yes  N - No h{ hߤz#....# #...# #............. Jaijje the Frost Mage#....####...# #..##.......<# Gnoll of Ashenzari **....#...........# #..##........# Health: 78/79 =======================-#...........# #..##........# Magic: 15/23 ===============---------#.....####..# #..##........# AC: 22  Str: 7#.....# #..# #..##........# EV: 10 hInt: 19#.....# #..# #..##........# SH: 5Dex: 13#.....# #..# #..##........# XL: 10 Next: 97% Place: Dungeon:9#.....# #Y@# #..##........# Noise: =--------  Time: 10511.3 (0.0)#.....# #.W# #........# A) +7 sceptre of Torment {pain, torment} #.....# #... .........# Throw: 5 boomerangs####### #####Ramparts W   wraith (ally target)Y   ice beast (summoned)The wraith is severely damaged.The wraith completely resists.  The wall freezes the wraith but does no damage.  The wraith hits you but does no damage. Your ice beast hits the wraith.  Your ice beast freezes the wraith! The wra h!2ith resists. x2  The wall freezes the wraith. hS ##..##.# h hb#....# #...# #............. Jaijje the Frost Mage#....####...# #..##.......<# Gnoll of Ashenzari **....#...........# #..##........# Health: 79/79 ========================#...........# #..##........# Magic: 15/23 ===============---------#.....####..# #..##........# AC: 22  Str: 7#.....# #..# #..##........# EV: 10 hInt: 19#.....# #..# #..##........# SH: 5Dex: 13#.....# #..# #..##........# XL: 10 Next: 102% Place: Dungeon:9#.....# #Y@# #..##........# Noise: ==-------  Time: 10512.6 (1.3)#.....# #..# #........# A) +7 sceptre of Torment {pain, torment} #.....# #... .........# Throw: 5 boomerangs####### #####Ramparts Y   ice beast (summoned)The wraith is severely damaged.The wraith completely resists.  The wall freezes the wraith but does no damage.  The wraith hits you but does no damage. Your ice beast hits the wraith.  Your ice beast freezes the wraith! The wraith resists. x2  The wall freezes the wraith. hUrThe wall freezes the wraith but does no damage.hits you but does no damage. Your ice beast hits the wraith.  Your ice beast freezes the wraith! The wraith resists. x2all freeze _You destroy the wraith!  You have reached level 11! h/  --more-- h3s84/84=41 1%  h:#..##..##Y@## hh>4 _ h9  ####<#.....#### ..#..##Y.##.@# #.........###### ##########   Your icy armour cracks and falls away as you move.16 --30   h I \_The frozen ramparts melt away as you move. hy#...........# #..##.# #....# #..##.# #.....####..# #..##.#  h,B#.....# #..# #..##.# #.....# #..# #..##.#  h7#.....# #..# #..##.# #.....# #Y.# #..##.# #.....# #..###..##.# #.....# #..@.......#  hp####### ###########  h.Y6=--4 hź h h#. h-# #..##. h#  hJ#. h/..# #..##. h#  h#.....####..# #..##.# #.....# #..# #..##. hd># #.....# #..# #..##.# #.....# #..# #..##.#  h#.....# #..# #..##.# #.....# #.Y###..##.# #.....# #. hA# # # h h5. hY hZ h hX5 h h hx#.# #..##.# ##.# #..##.# ##.....####..# #..##.# ##.....# #..# #..##.# ##.....# #..# #..##.# ##.....# #..# #..##.# ##.....# #..# #..##.# ##.....# #..###..##.# #.....# #..Y.# # # h D.Y he&6 h+ h hi #.# #..##.# #.#.# #..##.# #.#.....####..# #..##.# #.#.....# #..# #..##.# #.#.....# #..# #..##.# #.#.....# #..# #..##.# #.#.....# #..# #..##........# #.#.....# #..###..##.#  #.....# #...Y.#  # #.Y7 h773 h9 h@=7= h)B, h~C hE, hG hI, hK h'MO= hN hIP, h*Q hR h6SD8= hS hU, hW h@i, hOj hol, hIm hn ho9= hq hqa9= hr ht, hgu hB h h h> hɇ hHr _Your ice beast disappears in a puff of smoke! h؉9= h h܋ hbL20= h h, h h, hG hB hs hO= hq, h) h^ hK1= hz hW, h h, h h, h h_ h9= h h hK2= hʣ h h h! h, h h h h h h9= h h hK3= h h h hR hW h h h hs hϳ hϴ h.9= h۵ h h^K4= h h7, h hF h h= h0 hE h h h8 h5 h h h n h, h h h, h hv h , hH hJ h!, h! h$ h% h& h& h( hg* h* h+ h- h,/ h/ hg0 hH2 h3 hk4 h\6 h7 ht9 h9 h: h< h> h&? h#@ hB hC hND hE h(G h.H hH h>I h%L hxM, hN hP hJR hR hfS h)U hW, hW hY hb[, h\ h|^ h_ hH` h a he hf hf hg hi hj, hk hmm hyn hn ho hnq hr hs hs hy hz, h| h} h~, h h h, h† hQ h, hˊ h h, h he h, h hڕ h, hC h h, h- h˜ h h hh h h h] h̡ hI hg, h h` h˯, h hc hI, h hɸ hU, hĻ h h, h h h h h h> h, h h h, h h h}, h  h h, h$ hy h;, h{ h h, h$v h,X h- h3X h6, h7 h; h=, h? hB hD hJ h L hM h=O, hP h.##  ......#.>.# #..#..# #....  ##############[3 h'\7m #####  h,;∆ hw,,47 h1 hc3; _Found a stone staircase leading down. h   There is a stone staircase leading down here. _##........# #.# #..# #........ ##........# #.# #..# #.....### ##........# #.# #..# # # ##........# #.# #..# # ##........# #.# #..# # # ##........# #.#  h3 R[40m#..# #..#..# # ##........# #.# #..# #..#..# ##........# #.####..# #..#..# #......# #..@..>.# #..#..# # ########### ######### ####### # 35.6 (11.0)6.6 (12 _W - a scroll of fear h) I h+  h, , h5 n hQ9  h: , h:  h[?  h@ , hA  h2H , h I  hI  hM  hhO , hP  hT  hV , haW  h[  h] , h^  ha  hmc , hd  hh  hok , hl  h?p  hq , hs  hXv  h{w , h1x  h|  h} , h~  h  hq , h  h  h , hA  hJ  h , h  h͓  hߔ , hy  hj  hY , h  h B hl  h3  hK , h  h  hب , h  hC  hr , h  h  h  h  h  h)  hF n h  h  h  h- , h  h- X h  h , h  h  hY , h  hT  h| , h  h  h  hR  h  h  h  h-  h  h5  hP , h&  hi  h , h  h  h/  h  h  h  h , hv  h?  h , h  h* h, h h h h0 h h  h  h1  h  h}  hb, h h h h h h h hg, h_ hp h, h h h, h h h h5  h! h#B hq$ h3% h%, hl. h/, h0 h42 hR3, h3 h5 h6 hG7, h9 h:, h>>>∩∩∩(Press ? for help)###### #### ################################## #### ######## #....# #..# #.............................#..# #..# #......# #....# #..# #.####.####..###.......####...#..# #..# #..###.# 6 h#....# #..#[m #.# #.# #..# #.......# #...#..# #..# #..# #.# #....# #..# #.# #.# #..# #.......# #...#.># #..# #..# #.# #....# #..# #.# #.# #..# #.......# #...#..# #..# #..# #.# #....# #..# #.# #.# #..# #.......# #.).#..# #..# #..# #.# #...@# #..# #.# #.# #..# #.......####...#..# #..# #..# #.# #....# #..6 h(# #.# #.# #..# #..............#..# #..####..# #.# #....# #..####.# #.# #..# #........####..#).###........# #.# #....# #.......####.# #..# #........# #...))...........###.# #.##.# #..###.......# #..# #...###..# #..##).##..#####.....# #.##.# #..# #.......####..# #...# #..# #..##..##..# #.....# #.##.# #..# #...##........###...# #<.# #..##..##..# #.....# #.##.####..# #...##..............# #..# #..##..##..# #..#### #.##.......# #...##..........)...# #..# 6 hF#..##..##..#####..# #.##..####.# #...##..####..####..# #..# #..##..##..(......# #.##..# #.# #...##..# #..# #..###..####..##..##.........# #.##..# #)# #...##..# #..# #.............##.............# #.##.[# #.# #.......# #..# #%###..#####..##.....######..# #.##[.# #.# #.......# #..# #.# #..# #..##.....# #..# ####.....# #.# #...##..####..# #.# #..# #.....##..# #..#### ##........####)###...##........# #.# #..# #.....##..# #.....# 6 h< [>@7 h7 hCdJaijje the Frost Mage###### #### ####### Gnoll of Ashenzari **....#....# #..# #...... Health: 84/84 ========================#....# #..# #.####. Magic: 24/24 ========================#....# #..# #.# #. AC: 16Str: 7#....# #..# #.# #. EV: 10Int: 19#....# #..# #.# #. SH: 10Dex: 117 h#....# #..# #.# #. XL: 11 Next:  1% Place: Dungeon:9#...@# #..# #.# #. Noise: ---------  Time: 10810.6 (0.0)#....# #..# #.# #. A) +7 sceptre of Torment {pain, torment} #....# #..####.# #. Throw: 5 boomerangs#....# #.......####.#.##.# #..###.......#.##.# #..# #....... #.##.# #..# #...##.. #.##.####..# #...##.. #.##.......# #...##..  [397 h;49m_x5You finish putting on the amulet of Owukiuh {Reflect Will+ rCorr Dex-2 SH+5}.  You feel clumsy.You feel a shielding aura gather around you. _F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5} _Done exploring.7 h_7 h 7 h!7 hp"$ _7 h',7 h(,7 h})7 h0X7 hd47 h5,7 h67 hv;7 h$=7 hC7 hD7 hI7 hK,7 h!M7 hR7 hT,7 hRV7 h[7 h^,7 ha7 hg7 hIj,7 hl7 h1q7 hs,7 hv7 hz7 h|,7 hV7 h_7 h&,7 h7 h7 h,7 h7 h7 h,7 h}7 h07 h,7 h%7 hŠ7 h,7 h7 h7 h,7 h7 h!7 h7 h,7 hX7 h;7 h,7 h7 h<7 h,7 hۿ7 h7 hV,7 h7 h`7 h,7 h&7 h7 h0,7 h7 h7 h,7 h`7 h67 hj,7 h7 hw7 h,7 h7 h7 h,7 hI7 hz7 hU,7 h7 h7 h,7 h7 h7 h,7 h/7 h7 h,7 h7 h{7 h,7 hW7 h7 hp,7 h7 h. 7 h ,7 h 7 h7 h,7 hO7 h7 hf,7 hS7 h7 h7 hz7 h7 hS7 h 7 hH!7 h!7 h%7 hy',7 h)7 hd+7 h@-,7 h.7 h07 hN2,7 h737 h57 h7,7 h97 h~=7 h?,7 h$A7 hC7 hE,7 hG7 hI7 hL,7 hM7 h0P7 hR,7 hT7 hW7 h`Y,7 hG[7 h]7 h`,7 hc7 h f7 h1i,7 hEk7 ho  Things that are here:  a +0 orcbow; a centaur skeleton7 h r7 hr _7 hu7 hx7 hz,7 h{7 h}7 h,7 h7 h7 h7 h\7 hj7 h7 h,7 h7 hz ################## #### ######## ..............#..# #..# #......# .......####...#..# #..# #..###.# .......# #...#..# #..# #..# #.# .......# #...#.@# #..# #..# #.#65.6 (55.0) .......# #...#..# #..# #..# #.# 7 hi.......# #.).#..# #..# #..# #.# .......####...#..# #..# #..# #.# ..............#..# #..####..# #.# ........####..#).###........# #.# ........# #...))...........###.# ...###..# #..##).##..#####.....# ...# #..# #..##..##..# #.....#7 h7 hJc _There is a stone staircase leading down here.8 ho8 h8 hP 8 h8 ho86.6 (1.0) _8 h 8 hsp #######8 h10 #...@.# #.##### 8 hט8 hƛ8 h-7.3 (1.78 hW 8 h } _You climb downwards. _There is a stone staircase leading up here.9 h@I9 hB9 hE9 hGG$ _9 hQ9 h8S,9 hT9 h[U9 huW,9 hVX9 h[9 h\B9 hv^9 h`,9 hva9 hb9 he,9 he9 hf9 hh9 h i,9 h_j9 hk9 hl,9 hm9 ho9 hp,9 h r9 hs9 h_t,9 h9u9 h!v9 hv,9 hw9 hx9 hy,9 h{,9 hU|,9 h}9 h~9 h,9 ho9 hp9 h3,9 h;9 h?9 h,9 h9 h9 hLJ,9 hȈ9 hŊB9 hӌ9 hʒy#c.##..#9 hՓ#...#.....#######.#######....[.......... #@####### #.#...<.##.#.######.#.##.#.####.#...#c   centaur (asleep)#.###.##.....#9 h%#######9 h 86.3 (19.0)  A centaur comes into view.Found a +0 leather armour.9 hz .cclauncher)The centaur shouts!9 h ((((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!9 hA.c.....@==7.3 (209 hT 9 hW9 hDX7_The arrow closely misses the centaur.9 hX: hO #. #..# #c.# #...###..  .... #######.#######: h< ....[...@.......######.#######.#.#...<.# #.#.######.#.##.#.### #.#...##.###.##.....#: h) f(((((: h r∆....@: h 9-8.3 (1.0): h : h] o _The centaur shoots an arrow. The arrow barely misses you.: h#. ∆ #..# #c.# #... ###.. .... #.#.#....[.#######.#.##.#...<.# #.#.#.##.#.####.#...##.###.# : hx: hƯO--9: h; h; h7cc   centaur (launcher); hA-90; h0; h\|  #. ∆ #..# #..# #... ###.. .c.. #.#.# ....[.# ######.#.# #.#...<.# #.#.##### #.#.# #.#.### #.#...# #.###.#  #.....#((; h q.@===1; h ; h p _The centaur shoots an arrow. The arrow closely misses you.< h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< hpJaijje the Frost Mage#. ∆Gnoll of Ashenzari **....#..#Health: 84/84 ========================#..#Magic: 21/24 =====================---#...AC: 16Str: 7###..EV: 10Int: 19*c*.SH: 10Dex: 11######*****####.#XL: 11 Next:  1% Place: Dungeon:10....[***@***....#Noise: ===------  Time: 10891.3 (0.0)#####*****####.#A) +7 sceptre of Torment {pain, torment} **#...<.#Throw: 5 boomerangs#*#.######.#.##[< h37m.#.###c   centaur (launcher)#.#...##.###.##.....# _The centaur shoots an arrow. The arrow barely misses you. _The centaur shoots an arrow. The arrow closely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate< hg'bJaijje the Frost Mage#. ∆Gnoll of Ashenzari **....#..#Health: 84/84 ========================#..#Magic: 21/24 =====================---#...< h'AC: 16Str: 7###..EV: 10Int: 19.c..SH: 10Dex: 11< hi(f#######.#######.#XL: 11 Next:  1% Place: Dungeon:10....[...@.......#Noise: ===------  Time: 10891.3 (0.0)< h(######.#######.#A) +7 sceptre of Torment {pain, torment} #.#...<.#Throw: 5 boomerangs#.#.#####< hZ)l#.#.##.#.###c   centaur (launcher)#.#...##.###.##.....# < h4*5_The centaur shoots an arrow. The arrow closely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.< h1#(###(### < h4. Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the centaur. The centaur shoots an arrow.< hF .###@#.####The arrow closely misses you. The wall freezes the centaur!(######< hG.#####< hH2-2.3 (1Ramparts < h1O##.##< hWF _The centaur shoots an arrow. The arrow hits you.= h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h ##.### A film of ice covers your body! The wall freezes the centaur!= h#(###(#.####= hp #.###@#= hp ~18---22 3= hu #.####= hx h _The centaur shoots an arrow. The arrow misses you.= hB  The wall freezes the centaur.= hg)##.###= hF\----2---4= h#.####.###= hXK _You kill the centaur!> h ?###.###3---5#.###.###> hE%####.####6> hh'#.####.###> h)> h D  #../  #..# ∆ #..# #..## #...#######..###### ......)........ > h X #######@#######.#....[...........########.#######.# #.#...<.# #.#.##### #.#.# #.#.### #.#...# #.###.#Your icy armour cracks and falls away as you move.> h  %  > h TThe frozen ramparts melt away as you move.> hK 59=> h :16 7> h! > hH# 0 _Found a wand of flame (5).? hɆ%M#/ ∆ ### #.... #######..######......)@....... #######.#######....[..........#######.#######.##.#4=8? h? hQ-M#/ ∆ ####.# #.......#######@.######......)........ #######.#######....[...........###.###.#9? h8M. ..#./ ∆ #### #@......########..######......)........ #######.#######.##.#900? hh I#..# #... .#..#. #..#.#../ #..# ∆#..# #.@####.#  #.......# #######..###### ......)........#######.#######.#....[...........########.#######.##.#...<.##.#.#? hi !####? ho ? h p B=1? h't ? hu ? h_ J? h ? h M#.# ..# #.. ..##./ ∆ ####.# #.......########..#######.=20=2@ hM #.# ..#.# ..# #.. .##.#####/......∆ #####.......####.3@ h@ hݺ@ hYs#. .. ..#.###.#.#.#..#.##..... #..#.# #..#.#######..@.......#..####)#.##..# #..####.# #.......########..######......)........#######.#######.#....[...........#@ h@ h.&4@ h@ h _Found a +0 mace.5.3 (2 _z - a wand of flame (38) (gained 5 charges)@ h` #.#.. ... #.#.# .. ##.#.#.. #..#.#. #..... #..#.# #..#.######.#.@ ha #..####)#.#.#..# #..#..#........)..#.# @ hh @ hh G=6.3 (1@ hm @ h_o @ hO #.#.. ... #.#.# .. ##.#.#.. #..#.#. @ h #..... #..#.# #..#.######.#.#..####)#.#.##..# ## @ h2 @ h T1=7@ h A hbuA h BA hA h_A hX=A hW92A h(=A hA hA hA hXA h,A hA hA hA hA h,O=A hA h,A hA hA h8K3=A hA hA hA hDA hyA hNA h9=A hA hA hK4=A hA h} _Magic restored.A hA h@<  You see here a +0 mace.A hA hz@= _A hA h}A h7 L#.#.. ...#.#.# .. ...###.#.#.. ....#..#.#. ....##..... .....A h #..#.# ......#..#.######......#..............#..####)#@#.#... #..# #.#.# A h 0#..####.#.# #.......#.#  #######..######.#  ......).........#  #######.#######.#  ....[...........#  #######.#######.# 28.3 (21.0)  Ashenzari invites you to partake of a vision and a curse of elements and rangedA hw %combat.A h/  --more--C hKY _C h 3C h# C ho C hG :#.#.. ... .....# .#.# .. .....####.#.#.. ._.....#..#.#. .....##..... .#..#.# .#..#.#######.........@.......0.0)#..####)#.#.#.....#..# #.#.#.# ####..####.#.#.# #.......#.#.# #######..#######.# ......).........#.# #######.########.# ....[...........#C hy! 9.3 (1 _Found a sacrificial altar of Ru.D hymD hfnD hqD h&|D h~D h%D h,D huBD hD h@XD h,D hQD h#D h ,D hWD hD hȫD hGD h D hD hZD hD h{D hD heD hD hD hD hD h1D hD hD hD h&D hD hD hD hmD hD hD hD hD h=D h&D h,D hD h D h,D h0D hD h6,D hD hD h D hD hD h}D hjZ.................#.#.#.# ..####)#.#.#...........# ..# #.#.#.#.####..#..... ..####.####..# .#. .......#.#.#.#.....# ..######.#.#.#.#...# .........#.#.# #...# .#######.#.#.# #...# .........# #.# #@..# 456.0) D h:.#######.#.....!...# .#...<.# #<#####.#.# .#.##### ...... .#.# .#.### .#.### .. ... .#...# .# ### .###.# .. D hD hz,6.3 (17D hD h9 _Found a stone staircase leading up.E hz#..####)#.#.#...........# #..# #.#.#.#.####..#..... #..####.#.#.#.####..# .#. #.......#.#.#.#.....# #..######.#.#.#.#...# ).........#.#.#.#...# #.#######.#.#.#.#...#.........#.#.#.#...# #.#######.#.....@...# #.#...<.# #<#####.#.# E h}Q#.#.##### ...... #.#.#  .#..### #.#.###.. .... #.#...# .# ###.# #.###.#.. ... #.....# #. #######E h.E h 17.0)E hE h$A8.3 (2E hw _b - 6 potions of magic (gained 1)E hmE hE hE hTE hE hpE h7E h6,E h4E h]E hm,E hE hE h,E hE h"E h,E h E hE h,E hE h{E hE hE hFE h3E hdE h3,E hE hzE hKE hE hE hE hE hE h E h8 ,E h E h E h ,E h]E hOE hE h,E hE hE h2E h[,E hE h^E hE hE hEE h,E hE hE h,E hE hE h~,E h E h",E h"E h#E h$E hd%,E h&E h,|##.#.#.#.#...# ....#.#.#.#...# .# ##.#.........# #.# <.# #<#####.#.#.#V# ## #...........#.#  #......#..###.#  #.##........#.# # #.##..#####.#.#  #.##........@.#  #.###.## E h- #.....# .#  ####### .# .# ## V   vampire (dormant) E h20691.0)E h3-70.3 (22E h6E hT9Z _A vampire comes into view.F h...#.#.#.#...# ##.#.#.#.#...# #.# ...#.#.#.#...# #.# ##.#.........# #.# .# #<#####.#.#.#V# ## #...........#.#  #......#..###.#  #.##........#.#  #.##..#####.#@#  #.##..........#  #.###.#######.# #.....# #.######## #.#..# ###F h~G1.3 (1.0)F hG hhF  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G h}>Yt, ally target)Y   ice beast (summoned)1---G hv?(==2G hBG hdE4 _A chill wind blows around you.H hч###.#.#.#.#...# #.# ....#.#.#.#...# #.# ###.#.........# #.# <.# #<#####.#.#.#V# ### #...........#.#  ##..###.# H hf# #.##........#.# # #.##..#####.#Y# # #.##........@.# # #.###.#######.# # #.....# #.# ####### #.# ..# ###H hmH h>Y.H h;/--3H hH h͟& _You swap places.H h\...#.#.#.#...# ##.#.#.#.#...# #.# ...#.#.#.#...# #.# ##.#.........# #.# .# #<#####.#.#.#V# ## #.....#.#  #......#..###.#  #.##........#Y#  #.##..#####.#@#  #.##..........#  #.###.#######.# #.....# #.######## #.#H h^l..# ###H ha:Y.H hdA--4H heH hfH hs -## .. ## ...#.#.#.# ##.#.........# #. .# #<#####.#.#.#V ##.....#.H hQ Y.....#..###Y.....#####.#.........###.######.....####### #..###H hh H h :Y.H h &5H h H h I h|Eg.. ## .. ## ...#.#.#.# ##.#.........# #. .# #<#####.#.#.#V ##.....#Y.....#..##.....#####.#.........###.######.....####### #..###VV2=--6 _Your ice beast hits the vampire but does no damage.I hbg e  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I h" .#.#.#.#.....#Jaijje the Frost Mage ##.#.#.#.#...# #.#Gnoll of Ashenzari **.... ...#.#.#.#...# #.#Health: 84/84 ======================== ##.#.#.#.#...# #.#Magic: 19/24 ===================----- ...#.#.#.#...# #.#AC: 16Str: 7 ##.#.........# #*#EV: 10Int: 19 .# #<#####.#.#.*V*SH: 10Dex: 11 ## #...........*Y*XL: 11 Next:  2% Place: Dungeon:10#......#..##*@*Noise: ---------  Time: 10976.3 (0.0)#.##........***A) +7 sceptre of Torment {pain, torment} #.##..#####.*** h$ ?0mThrow: 5 boomerangs#.##........**##.###.#######.##.....# #.#V   vampire (ally target)####### #.#Y   ice beast (summoned)..#### _You swap places. _Your ice beast hits the vampire but does no damage.  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateI h* .#.#.#.#.....#Jaijje the Frost Mage ##.#.#.#.#...# #.#Gnoll of Ashenzari **.... ...#.#.#.#...# #.#Health: 84/84 ======================== ##.#.#.#.#...# #.#Magic: 19/24 ===================----- ...#.#.#.#...# #.#AC: 16Str: 7 ##.#.........# #.#EV: 10Int: 19 .# #<#####.#.#.#V#SH: 10Dex: 11 ## #...........#Y#XL: 11 Next:  2% Place: Dungeon:10#......#..###@#Noise: ---------  Time: 10976.3 (0.0)#.##........#.#A) +7 sceptre of Torment {pain, torment} #.##..#####.#.#Throw: 5 boomerangs hT Tm#.##..........##.###.#######.##.....# #.#V   vampire (ally target)####### #.#Y   ice beast (summoned)..####Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The vampire completely resists.  The wall freezes the vampire but does no damage.  The vampire hits your ice beast. The vampire bites your ice beast.==7.3 (1Ramparts #V##Y##@##.#Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The vampire completely resists.  The wall freezes the vampire but does no damage.vampire hits your ice beast. The vampire bites your ice beast. _Your ice beast hits the vampire but does no damage.J hf#  #V####.##The wall freezes the vampire but does no damage.  The vampire hits your ice beast but does no damage.  The vampire bites your ice beast.J h& .-8J hk+ #Y###.#J h, I _Your ice beast hits the vampire but does no damage.K hܡ ###The vampire resists. The wall freezes the vampire.K h*#Y##@#K h#.##.#K h\ #*##Y##@##.##.#invisible, ally target)The vampire gestures wildly while chanting.K h-O#V##Y##@###.#)==9#V##Y### _The vampire flickers and vanishes for a moment.K h #V##Y##@##The vampire resists. The wall freezes the vampire.  The vampire hits your ice beast but does no damage.-80#V##Y##@##.## _The vampire bites your ice beast!K h9 ####.##The wall freezes the vampire but does no damage.  The vampire barely misses your ice beast.20=--1#V####.##.# _The vampire closely misses your ice beast.L hN` #V###The vampire resists. The wall freezes the vampire.  The vampire closely misses your ice beast.-2#V##### _The vampire barely misses your ice beast.M h?  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M h3, #V##Y##@### A film of ice covers your body!  The wall freezes the vampire but does no damage.  The vampire hits your ice beast!17---22 =3#V###@##.# _The vampire bites your ice beast but does no damage.M h! _ #V##Y##@### The wall freezes the vampire but does no damage.  The vampire hits your ice beast.-4##Y##@###M h7 ` _The vampire closely misses your ice beast.N hIQ  The vampire resists. The wall freezes the vampire.  The vampire hits your ice beast!  Your ice beast dies!#V#§####.# -5###@### _Your ice beast disappears in a puff of smoke!N hU#.#V##@##.##.#-6#.##V##@###.# _The vampire resists. The wall freezes the vampire.N hMR = #.##V##.#The wall freezes the vampire but does no damage.N hCU 76---8=--==7N h Z ##@###.#N hJ^ K _The vampire hits you! You block the vampire's attack.N he<##V####.#wall freezes the vampire but does no damage. _The vampire hits you! You block the vampire's attack.  You hit the vampire.  The vampire is heavily damaged.  The vampire closely misses you.N h=5-8.7 (1.4N h@#.####.#O hp? _The vampire bites you but does no damage.O hb.#.##V##@##.##.#..  The vampire closely misses you. _The vampire bites O h7you but does no damage.  You barely miss the vampire.  The vampire is heavily damaged.  The frozen ramparts melt away.  hitO hx7=---90.0 (1.3O hO h5? _The vampire bites you but does no damage.O h&  You puncture the vampire!  The vampire is almost destroyed.You block the vampire's attack.bites you but does no damage.  hitO h 1==1.3O h " O h% ? _The vampire bites you but does no damage.O h~ >  You puncture the vampire!O h C.O hW!J8=9==4---2.6  Your Staves skill increases to level 6!Your Ranged Weapons skill increases to level 6!Your Throwing skill increases to level 6!Your Armour skill increases to level 6!  Your Shields skill increases to level 6!  Your Unarmed Combat skill increases to level 6!O h$O h&k _Your Evocations skill increases to level 6!Q h{ _9=20=801==1=2==32=Q hzBQ ha4=Q hQ h1 _HP restored.Q h9=Q h0Q h!Q h,Q hQ hmK3=Q hQ hQ h39=Q hQ hQ h,Q hQ hBQ hU9=Q hQ h4=16 Q hRQ h5 _Your icy armour cracks and falls away as you move.Q hQ hQ h,Q h5Q hIQ h9=Q hQ hPQ h,Q h"Q hQ hBQ hBQ h,Q hBQ h Q h|...._.....# .........#.### ### #............ #.. .. ...........###.#.# #.# ####.........#.#.# ..# ...........#.#.#.#...#.. )#.#.#...........#....## .#.#.#.####..#........K. Q h v.#.#.#.####..# #@#.--- .#.#.#.#.....# #. ##.#.#.#.#...# #. ...#.#.#.#...# #. ##.#.#.#.#...# #. ...#.#.#.#...# #.K   kobold demonologist (asleep) ##.#.........# #. .# #<#####.#.#.#. ## #...........#.Q h^1026.6 (34.0)7.6 (35Q hQ h! _A kobold demonologist comes into view. It is wielding a +0 dagger.R h%...### _.....# .# .#.### ###.# #.... #...... ....###.#.#.#.# ###...#.#.#...# # ..........#.#.#.#...#.. #.#.#...........#....### #.#.#.####..#...@....K.. #.#.#.####..#.#.#........#.#.#.....# #.#.#..### #.#.#.#.#...# #.#.# >... ..#.#.#.#...# #.#.# ### #.#.#.#.#...# #.#.# ..#.#.#.#...# h(0m #.#.# #.#.........# #.#.# #<#####.#.#.#.#8.6 (1.0) _Found a stone staircase leading down.R h *### _.....# #.#.#.. #.### ###.#.#.  #...... ###.#.#.#.# .#.#.#...# .# #.#.#.#...#..# .#.#.#....###. .#.#.####..#.R h0 K. .#.#.####..#.#.#.o .#.#.#.....# #.#.#..# .#.#.#.#...# #.#.#.>...#.#.#.#...# #.#.# #### .#.#.#.#...# #.#.# #.#.#.#...# #.#.# o   orc (asleep) .#.# #.#.# R h` X9 R hK r_An orc comes into view. It is wielding a +0 short sword.S hC;### _.....# #.#.#.. #.### ###.#.#.  #...... ###.#.#.#.# #.#.#.#...# .# #.#.#.#...#..# #.#.#....###.# #.#.####..#.K...# #.#.####..#.#.#.o. #.#.#.....# #.#.#..# #.#.#.#...# #.#.#.>... #.#.#.#...# #.#.#.#### #.#.#.#...# #.#.#.. #.#.#.#...# S hK<[40m#.#.#.# #.# #.#.#.. S h]CS hC'30S hOJS hKS hj### _.....# #.#.#.. #.### ###.#.#. # #...... .####.#.#.#.# .# .#.#.#...#..# #.#.#.#...#..# .#.#....###.# .#.####..#.K...# .#.####..#.#.#.o.o .#.#.....# #.#.#..# .#.#.#...# #.#.#.>... .#.#.#...# #.#.#.#### .#.#.#...# #.#.#.. .#.#.#...#S h!z #.#.#.# o   orc wizard (asleep) .# #.#.#.. o   orc (asleep) 1 _An orc wizard comes into view. It is wielding a +0 dagger.S h` ###  _.....# #.#.#... #.### ###.#.#..#   #........#  ###.#.#.#.#..#  #.#.#...#..#  #.#.#.#...#..#  #.#....###.#  #.####..#.K...#  #.####..#.#.#.o.o. #.#.....# #.#.#..# #.#.#...# #.#.#.>...  #.#.#...# #.#.#.####  #.#.#...# #.#.S h #..  #.#.#...# #.#.#.#  # #.#.#..  #####.#.#.#.#  2S h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T h!....###  Jaijje the Frost Mage _.....# #.#.#...T h٢  Gnoll of Ashenzari **.... ....#.### ###.#.#..#  Health: 84/84 ======================== ......... #........#  Magic: 21/24 =====================--- ......###.#.#.#.#..#  AC: 16Str: 7 ........#.#.#..*#*.#  EV: 10Int: 19 T h'0......#.#.#.#..***.#  SH: 10Dex: 11 #...........#..****#.#  XL: 11 Next:  4% Place: Dungeon:10 #.####..#.......@K**.#  Noise: ---------  Time: 11032.6 (0.0) #.####..#.#.#*******o.o.  A) +7 sceptre of Torment {pain, torment} #.#.....# #.#******#####  Throw: 5 boomerangs #.#.#...# #.#.#***..T hϤ #.#.#...# #.#.#.#### #.#.#...# #.#.#..  K   kobold demonologist (asleep) #.#.#...# #.#.#.#  o   orc wizard (asleep) ........# #.#.#..T hMy  o   orc (asleep) #####.#.#.#.# _An orc comes into view. It is wielding a +0 short sword. _An orc wizard comes into view. It is wielding a +0 dagger.T h֥Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateT h!....###  Jaijje the Frost Mage _.....# #.#.#...  Gnoll of Ashenzari **.... ....#.### ###.#.#..#  Health: 84/84 ======================== ......... #........#  Magic: 21/24 =====================--- ......###.#.#.#.#..#  AC: 16Str: 7 ........#.#.#...#..#  EV: 10Int: 19 ......#.#.#.#...#..#  SH: 10Dex: 11 #...........#....###.#  XL: 11 Next:  4% Place: Dungeon:10 #.####..#....... h$#30m@K...#  Noise: ---------  Time: 11032.6 (0.0) #.####..#.#.#.......o.o.  A) +7 sceptre of Torment {pain, torment} #.#.....# #.#.#..#######  Throw: 5 boomerangs #.#.#...# #.#.#.>... #.#.#...# #.#.#.#### #.#.#...# #.#.#..  K   kobold demonologist (asleep) #.#.#...# #.#.#.#  o   orc wizard (asleep) ........# #.#.#..  o   orc (asleep) #####.#.#.#.# _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Ozocubu's AT h$rmour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.T hg/.#..#...##K........o.o.T h0W.#..##.>.Koo  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The orc wizard shouts! The kobold demonologist shouts! You hear a shout! freezes the kobold demonologist!====3.6 (1Ramparts T h{5b##..#T h 9A _You block the kobold demonologist's attack.T hj  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U hi  A film of ice covers your body! The wall freezes the orc! #o)..#..##   You kill the orc!The wall freezes the kobold demonologist.18---22 ==--4####..# _You block the kobold demonologist's attack.U h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h Y  A chill wind blows around you.U hF  #Y##o.o#..##(ally target)opriesto   orc wizardY   ice beast (summoned)An orc priest comes into view. It is wielding a +0 war axe.The wall freezes the kobold demonologist.5--------5###..## _The kobold demonologist hits you but does no damage.V hBq Really attack near your ice beast? Y - Yes  N - NoW h....###  Jaijje the Frost Mage _.....# #.#.#...  Gnoll of Ashenzari **.... ....#.### ###.#.#..#  Health: 84/84 ======================== ......... #........#  Magic: 15/24 ===============--------- ......###.#.#.#.#..#  AC: 22  Str: 7 ........#.#.#...#..#  EV: 10Int: 19 ......#.#.#.#...#Y.#  SH: 10Dex: 11 #...........#....###.#  XW h?L: 11 Next:  4% Place: Dungeon:10 #.####..#.......@K.o.#  Noise: ==-------  Time: 11035.6 (0.0) #.####..#.#.#......).o..  A) +7 sceptre of Torment {pain, torment} #.#.....# #.#.#..#######  Throw: 5 boomerangs #.#.#...# #.#.#.>...  Ramparts #.#.#...# #.#.#.#### #.#.#...# #.#.#..  K   kobold demonologist (ally target) #.#.#...# #.#.#.#  o   orc priest ........# #.#.#..  oW h   orc wizard #####.#.#.#.#  Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you.  An orc priest comes into view. It is wielding a +0 war axe.The wall freezes the kobold demonologist. _The kobold demonologist hits you but does no damage.  You closely miss the kobold demonologist.  A chill wind blows around you.  An orc priest comes into view. It is wielding a +0 war axe.  The wall freezes the kobold demonologist. _The kobold demonologist hits you but does no damage.  You closely miss the kobold demonologist.The kobold demonologist is moderately wounded.  The wall freezes the orc wizard but does no damage.  The wall freezes the kobold demonologist.W hl~.Y##o.oW hr.##-6.8 (1.2W hL}###..##W hA _You block the kobold demonologist's attack.W hѹ Really attack near your ice beast? Y - Yes  N - NoX h+X h3....###  Jaijje the Frost Mage _.....# #.#.#...  Gnoll of Ashenzari **.... ....#.### ###.#.#..#  Health: 84/84 ======================== ......... #........#  Magic: 15/24 ===============--------- ......###.#.#.#.#..#  AC: 22  Str: 7 ........#.#.#...#..#  EV: 10Int: 19 ......#.#.#.#...#..#  SH: 10Dex: 11 #...........#...Y###.# X h XL: 11 Next:  4% Place: Dungeon:10 #.####..#.......@Ko.o#  Noise: =--------  Time: 11036.8 (0.0) #.####..#.#.#......)....  A) +7 sceptre of Torment {pain, torment} #.#.....# #.#.#..#######  Throw: 5 boomerangs #.#.#...# #.#.#.>...  Ramparts #.#.#...# #.#.#.#### #.#.#...# #.#.#..  K   kobold demonologist (ally target) #.#.#...# #.#.#.#  o   orc priest ........# #.#.#..  o  X h$ orc wizard #####.#.#.#.#  Y   ice beast (summoned)The wall freezes the kobold demonologist. _You block the kobold demonologist's attack.  You hit the kobold demonologist.  The kobold demonologist writhes in agony.  Your bite misses the kobold demonologist.The kobold demonologist is severely wounded.####X h _You block the kobold demonologist's attack.  You hit the kobold demonologist.  The kobold demonologist writhes in agony.  Your bite misses the kobold demonologist.The kobold demonologist is severely wounded.The orc priest begins to cast a cantrip, but forgets the words!X hl6 #X hSe##.o#..## The wall freezes the orc wizard!  The wall freezes the kobold demonologist but does no damage.  The kobold demonologist hits you but does no damage.X hs]6=8.0 (1.2X h####..##X hd _Your ice beast misses the kobold demonologist.X h,Really attack near your ice beast? Y - Yes  N - NoX hH X h1f ....###  Jaijje the Frost Mage _.....# #.#.#...  Gnoll of Ashenzari **.... ....#.### ###.#.#..#  Health: 84/84 ======================== X hf ?......... #........#  Magic: 16/24 ================-------- ......###.#.#.#.#..#  AC: 22  Str: 7 ........#.#.#...#..#  EV: 10X h...  Ramparts #.#.#...# #.#.#.#### #.#.#...# #.#.#..  K   kobold demonologist (ally target) X hi #.#.#...# #.#.#.#  o   orc priest ........# #.#.#..  o   orc wizard #####.#.#.#.#  Y   ice beast (summoned)The wall freezes the orc wizard!  X hEm 5The wall freezes the kobold demonologist but does no damage.  The kobold demonologist hits you but does no damage. _Your ice beast misses the kobold demonologist.You barely miss the kobold demonologist.You bite the kobold demonologist, but do no damage.X hǭ 3You block the orc wizard's attack..  The kobold demonologist casts a spell.   closely misses the kobold demonologist.The wall freezes the kobold demonologist!  You kill the kobold demonologist!##).o.#..##o   orc priesto   orc wizard (ally target)Y   ice beast (summoned)  You kill the kobold demonologist!  The soul eater disappears in a puff of smoke!The wall freezes the orc wizard.  The orc wizard hits you but does no damage.orc priest.  The orc priest mumbles some strange prayers to Beogh against you.X h 72----8==9.3 (1.3  Your base Necromancy skill increases to level 5!Your Translocations skill increases to level 5!X h Your base Forgecraft skill increases to level 5!Your base Fire Magic skill increases to level 5!Your base Air Magic skill increases to level 5!Your base Earth Magic skill increases to level 5!X h ####..##X h m _Your base Alchemy skill increases to level 5!Y h Really attack near your ice beast? Y - Yes  N - NoZ hB8Z h....###  Jaijje the Frost Mage _.....# #.#.#...  Gnoll of Ashenzari **.... ....#.### ###.#.#..#  Health: 72/84 ====================---- ......... #........#  Magic: 16/24 ================-------- ......###.#.#.#.#..#  AC: 22  Str: 7 ........#.#.#...#..#  EV: 10Int: 19 ......#.#.#.#...#..#  SH: 10Dex: 11 #...........#...Y###.#   h-mXL: 11 Next:  8% Place: Dungeon:10 #.####..#.......@).o.#  Noise: ===------  Time: 11039.3 (0.0) #.####..#.#.#....o.)....  A) +7 sceptre of Torment {pain, torment} #.#.....# #.#.#..#######  Throw: 5 boomerangs #.#.#...# #.#.#.>...  Ramparts #.#.#...# #.#.#.#### #.#.#...# #.#.#..  o   orc priest #.#.#...# #.#.#.#  o   orc wizard (ally target) ........# #.#.#..  Y Z hΰA[30m  ice beast (summoned) #####.#.#.#.# Your base Forgecraft skill increases to level 5!Your base Fire Magic skill increases to level 5!Your base Air Magic skill increases to level 5!Your base Earth Magic skill increases to level 5! _Your base Alchemy skill increases to level 5!You puncture the orc wizard! Fire Magic skill increases to level 5!Air  Earth Magic skill increases to level 5! _Your base Alchemy skill increases to level 5!You puncture the orc wizard!  You kill the orc wizard!  The wall freezes the orc priest. Your ice beast hits the orc priest.  Your ice beast freezes the orc priest!.##Y).)##Y   ice beast (summoned)Z ha 9---40.6 (1.3 _The orc priest dies!##..## _Your base Spellcasting skill increases to level 8![ h`;##..##---10 _###[ hM \ h .# #.#.#... ...#.### ###.#.#..#  .... #........#  ###.#.#.#.#..#  \ hM.#.#.#...#..#  #.#.#.#...#..# # .....#....###.# .####..#........Y)..#.#. .####..#.#.#....@.)..... .#.....# #.#.#..######## \ h0.#.#...# #.#.#.>...  .#.#...# #.#.#.####  .#.#...# #.#.#..  .#.#...# #.#.#.#  .......# #.#.#.. \ h ####.#.#.#.#  .........#.#  Your icy armour cracks and falls away as you move.\ ho_316 2\ h*\ h _The frozen ramparts melt away as you move.Things that are here: _a +0 dagger; a +0 robe\ h .### .# #.#.#...  #.### ###.#.#..#  .. #........#  ###.#.#.#.#..#  .#.#.#...#..#  #.#.#.#...#..# #  ..........#....###.#  ####..#........Y@..#.#. \ h  ####..#.#.#....).)...... #.....# #.#.#..######### #.#...# #.#.#.>...  #.#...# #.#.#.#### #.#...# #.#.#..  #.#...# #.#.#.#  ......# #.#.#.. ###.#.#.#.#  \ h% \ h]( ]7=3 _\ h&- \ h3  Things that are here: _a +0 war axe; an orc corpse] he4.# #.#.#... .#.### ###.#.#..#.. .... #........#.# ###.#.#.#.#..#.# .#.#.#...#..#.#] hG5 #.#.#.#...#..#.# .....#....###.#  ###..#........Y)..#.#.#.  ..#.#.#....).@.......  .....# #.#.#..######### .#...# #.#.#.>...  .#...# #.#.#.####  ] h5.#...# #.#.#..  .#...# #.#.#.#  .....# #.#.#..  ##.#.#.#.#  .......#.#  ] h8] h>G)Y] hU@-4 _] hF] hI  Things that are here: _a +0 short sword; an orc corpse] hD# #.#.#...  #.### ###.#.#..#..   #........#.#  ###.#.#.#.#..#.#  #.#.#...#..#.# ] h #.#.#.#...#..#.#  #....###.# # ..#.))..#.#.#..  ..#.#.#....)Y) # #.#.#..#.#  #...# #.#.#.>...  #...# #.#.#.####  #...# #.#.#..  #...# #.#.#.#  # #.#.#..  #.#.#.#.#  #.#  ] h] hD.Y] h [4=5 _] h%] h'] h   Skill  Level Cost  Apt Skill  Level Cost  Apt  + Fighting   7.2   1.8  +8   + Spellcasting   9.1   2.2  +8          + Maces & Flails 6.1   1.8  +8   + Conjurations   6.1   2.1  +6  + Axes6.1   1.8  +8   + Hexes5.0   2.1  +6  + Polearms6.1   1.8  +8  [] h 40m + Summonings   6.1   2.1  +6  + Staves6.1   1.8  +8   + Necromancy   6.1   2.1  +6  + Unarmed Combat 6.1   1.8  +8   + Forgecraft   6.1   2.1  +6  + Throwing6.1   1.8  +8   + Translocations 5.0   2.1  +6       + Alchemy   6.1   2.1  +6  + Short Blades 6.1   1.8  +8  ] h   + Fire Magic   7.2   2.1  +6  + Long Blades6.1   1.8  +8   + Ice Magic  11.1   3.2  +6  + Ranged Weapons 6.1   1.8  +8   + Air Magic   7.2   2.1  +6       + Earth Magic   7.2   2.1  +6  + Armour6.1   1.8  +8      + Dodging7.7   2.0  +8   + Invocations6.6 [37] h m  1.5  +9  + Shields6.1   1.8  +8   + Evocations6.1   1.8  +8  + Stealth7.4   2.0  +8   + Shapeshifting 5.5   1.8  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help  [_] enhanced|base level [!] training|cost^ hί^ h^ hqq..# #.#.#...  Jaijje the Frost Mage #.### ###.#.#..#..  Gnoll of Ashenzari **.... ..... #........#.#  Health: 74/84 =====================--- ..###.#.#.#.#..#.#  Magic: 17/24 =================------- ^ h....#.#.#...#..#.#  AC: 16Str: 7 ..#.#.#.#...#..#.#  EV: 10Int: 19 ........#....###.# #  SH: 10Dex: 11 ##..#........))..#.#.#..   XL: 11 Next:  9% Place: Dungeon:10 ##..#.#.#....).Y@.......   Noise: ---------  Time: 11045.6 (0.0) ....# #.#.#..#########.#   A) +7 sceptre of Torment {pain, torment} #...# #.#.#.>...  Throw: 5 boomerangs #...# #.#.#.#### #...#[3^ h7m #.#.#.. #...# #.#.#.#  Y   ice beast (summoned) ....# #.#.#.. #.#.#.#.# ......#.# Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +0 war axe; an orc corpseThings that are here: _a +0 short sword; an orc corpse^ h4^ h'^ hZ_ h_ hW_ h_ hlF _Unknown command._ h> _ hN Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy4% 2b - Fugue of the FallenNecromancy9% 3  c - Ignite PoisonFire/Alchemy22% 4  d - Metabolic EnglaciationHexes/Ice36% 5  e - Cause FearHexes_ h41% 4  f - Detonation CatalystFire/Alchemy54% 5  g - FireballConjuration/Fire54% 5  h - Manifold AssaultTranslocation100% 7  i - Summon HydraSummoning100% 7  j - Dragon's CallSummoning100% 9 18 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exite hn,e h6e hD..# #.#.#...  Jaijje the Frost Mage #.### ###.#.#..#..  Gnoll of Ashenzari **.... ..... #........#.#  Health: 74/84 =====================--- ..###.#.#.#.#..#.#e hMG  Magic: 17/24 =================------- ....#.#.#...#..#.#  AC: 16Str: 7 ..#.#.#.#...#..#.#  EV: 10Int: 19 ........#....###.# #  SH: 10Dex: 11 ##..#........))..#.#.#..   XL: 11 Next:  9% Place: Dungeon:10 ##..#.#.#....).Y@.......   Noise: ---------  Time: 11045.6 (0.0) ....# #.#.#..#########.#   A) +7 sceptre of Torment {pain, torment} #...# #.#.#.>...   hI40mThrow: 5 boomerangs #...# #.#.#.#### #...# #.#.#.. #...# #.#.#.#  Y   ice beast (summoned) ....# #.#.#.. #.#.#.#.# ......#.# _a +0 dagger; a +0 robe  Things that are here: _a +0 war axe; an orc corpseThings that are here: _a +0 short sword; an orc corpse _Unknown command.e hQPP  Okay, then.e h"Qe hvWe hY. _e hp  _Unknown command.f h4f h5f h8f h>f h0?$ _f hRHBf h~Jf h Of hxPQ58=f hVf h]Bf hb,f hTef hi;6f h:kf hm9=f hjnf h7of h ra9=f hPsf h vf hvK7=f hwf h/z,f h{f h~,f hf hf hԂg8==f hf hb20=f hf hfQ9f h#,f hf h,f hf hf hOX80=f h f h,f hf hkf h K1=f hf hf hӦK1=f hSf hf hŰ,f hf hFf hf hf hf hg2==f h1f hr _Your ice beast disappears in a puff of smoke!f h\K2=f hf h,f hf h;3f hf h7,f hf hO=f h!f ha4=3=f hf h,f hf h,f h"f hu,f hf h`==f hf ha4=f hf hf h=,f hf h f h~ ,f h f hf h.,f hf hf hO=f h f hf h,f h"f h"f h#,f h^$f h'f hd(f h,),f h)f h*,f h+f h\.f hl/,f h0f h1f h 3,f h3f h5f h6,f h7f hV9f h:,f hEf hgF,f hGf hRnf hU,f h Vf hWf hYf hYf h=Zf h[f h&]f h]f hQ^f h_f h`f haf hbf hbf hdf h/e,f h?g,f hDh,f hhf hif hj,f hkf hlf hNm,f hnf hof hFp,f hMqf hHrf hns,f hztf hnuf hv,f hvf hwf hx,f hyf hzf hh{,f h|f h~Bf hf hf h0f hf hf hf h#f hf hf hf hf hf h7f h,Bf hf hÓ,f hif hf hP,f hf h5f haf h&Xf h ,f hjXf hf hˮf h,f hRf he,f hf h`f ho,f hDf hfXf hf h)Bf hXf h8f hO,f hf hf h,f hf htf hM,f hf hf hA,f hf hf h,f hnf h(f hBf h!f hf h,f hf h,f huf h,f hf h1 f hP ,f hPf h,f hf h[f h,f h5f h7f h! ,f h!f h[#f h'%,f h&f h*f h,,f h-f hB0f h2,f h3f h^5f h%7,f h8f h;f hn=,f h.?f hCAf h!C,f hDf hFf hI,f hJf hLf h0O,f h-Rf hVf hX,f htZf h\f h^,f haf hbf he,f hEff hhf hj,f hlf hof hq,f h~sf huf hw,f hyf h|f h,f hf hf h8,f hf hJf hR,f h׍f hf h7f hƑf hvf hf h,f h%f h%f h,f hڠf hf h1f hf h_f h|f hۨf hZf h f hf h,f hf hf hS,f hf hf hf hf hf hf hf hf hf heXf h!f hf hf h4f hf hf hf hf hqf h$f hDf hPf hf h f h2 f h f hy?.......>##f h! f h f hM.........#f h! f h f h/.....!...#f h! f hE ..........#  ..........#  ..........   #.......# #......@#174.6 (129.0) #.......# .......# #.......# .⌠.....# #.......# .......#########.# ..._.....# #.#.#... ..#...#.#######.#.#..#...# .............#........#.#.###...###.#.#.#.#..#.#.#..f hf hn -5.6 (130f h(f h+; _Found a stone staircase leading down.f h.Of hUXf h}Wf h,Yf h8`Xf ha,f hbf hzff hZg,f hDhf hk,f hkf hEnF _s - 3 potions of might (gained 1)f ho3f h`pf hrf hs,f h)tf hQvR  There is a stone staircase leading down here.f hwf h8x _f hxf hzf h{,f h|f hc}f hj~f h,f hNf hef h?,f htf hf hE,f hنf h,f hf hf hof h/,f hf h%f h f h,f hqf h|f h),f hgf hkf hBf hL,f h۞f hȟf hf hv,f hwf hBf hHf h@f h,f hާf hf h,f hf hf h,f hǭf hŮf h,f hf hӱf h,f hf h,f h~f hf hDf h,f h.f hCf h,f hSf hEf h,f hf hgf h ,f hBf hf hf h,f h8f hDf h,f hf hf h,f hf hf hx,f hf hf h,f hf hf hO,f h3f hEf h,f hEf hP,f hf hDf hf h,f hf hf h,f hf hf h5,f h.f h8f h,f hf hf h,f hof h]f h<,f hf hf hP,f hf hf h\,f h~f hf hJ,f hjf hf hT ,f hq f h Bf h f h f hv ,f hx f h f hF ,f h f h f hS ,f h f h ,f h f h f h f hn ,f h f h f hr ,f h f h f hX ,f hu f h f h? ,f hB f hh f h  ,f hw f h f hB! ,f h" f h# f h$ ,f h% f h& f h!' ,f h( f hW) ,f h) f h* f hy- Xf h. f h+/ ,f h0 f h0 f h1 ,f h2 f h3 f hr4 ,f h5 f h6 f h77 ,f h&8 f h 9 f h9 ,f h]; f h < f h< ,f h= f hC O         ##################   #.................   #.################   #.   #249.6 (74.0)   #.   #..   #...   #....   .....   #....<.   #......#  f h>G C50.6 (75f hI f hK 9 _Found a stone staircase leading up.g hS3g hg hΝg hP,g hƤg h,g h{g h\g h,g h5g hg h ##################### #.................... #.################### #.# g h#.# #.########  #........#  #......#.# #...@..# g h #......# #....<...# #......### #........ #.#....##g hHo   orc (asleep) #.#....# .o...... g h6 4.6 (4.0)  An orc comes into view. It is wielding a +0 falchion.g h4  The orc shouts!g hmoo 2 orcs (1 wandering)o.og h4==5.6 (5g hg hkq _An orc comes into view. It is wielding a +0 club.h h>K #.# #.# #.########  #........#  #......#.#  #...@..#  #......#  #....<...#  #......###  #........  #.#....##  #o#....#  ..o..... h h #.# #.# #.########  #........#  #......#.#  #...@..#  #......#  #....<...#  #......### #....... #.#....##  #o#....# ..o..... h hd _There are monsters nearby!h hnU....................####################.#..########........#......#.#....# <...#..##..#....###o o 3 orcs (2 wandering)..o.....#. ......oh h}Xh h o......oo.  An orc comes into view. It is wielding a +0 flail.h h`4--6.6 (1h hh h7q _An orc comes into view. It is wielding a +0 whip.h h`` #.#####################.##.# #.#########........# #......#.# #......# #......#.##..##......### #.. #o#....####.#....#.......o #.......o...[.  Found a +0 ring mail.o.o.o   orc priest (wandering).ooo 3 orcs (2 wandering)o.....o--7 _An orc priest comes into view. It is wielding a +0 short sword. _There is a stone staircase leading up here. hc 7Hi h;2#.##.# #.# #.######## #..# #......#.# #......# ##......#.# #....<@..# #......### #.o...... #.#....### ......o. #...  2 orcs (1..o.....o  The orc shouts! You hear a shout! x3i hz.ooo....o   orc warrior (polearm)o...oo   orc priest[..o...oooo 4 orcs (1 wandering)i hv0===8i hi h| _An orc warrior comes into view. It is wielding a +0 trident.i h#.##.# #.# #.######## #........# #......#.# #......#.# #......#.# #....<.@.# #......### #..o..... #.#....####.#...o#..o..... #...o...o. ..[..o...  3 orcso...oo.....o...o.i h&.oo 4 orcs (1 wandering)---9i h# #........................#.########################.# #.# #.######## #........# #......#.# #......#.# #......#@# #....<...# #...o..####........#.#...o####.#o...# o   orc priest....o... oo 2 orcs#......o....[...o..o.o.o.---60j hУ\########################.......................###################### #######.......#....o.........###........#.o.o####.#.o..#   orc ....#...j h"{oo.o.o 2 orcs1j hj hNM########################.......................###################### .#######.........{##....o...#oo..oo####.#....# ...oo   orc2j hl~ e  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j hql Jaijje the Frost Mage######################### Gnoll of Ashenzari **....#........................ Health: 84/84 ========================#.####################### Magic: 21/24 =====================---#.#AC: 16Str: 7#.#EV: 10Int: 19#.####****SH: 10Dex: 11#....*****XL: 11 Next:  9% Place: Dungeon:10#......*@*Noise: ---------  Time: 11262.6 (0.0)#......***A) +7 sceptre of Torment {pain, torment} #......***Throw: 5 boomerangs#....o.o*##.....o####....o...o   orc#.#..oo####.#....#........Tj h he orc shouts! You hear a shout! x3 _An orc warrior comes into view. It is wielding a +0 trident.Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatek hJaijje the Frost Mage######################### Gnoll of Ashenzari **....#........................ Health: 84/84 ========================#.####################### Magic: 21/24 =====================---#.#AC: 16Str: 7#.#k hvEV: 10Int: 19#.########SH: 10Dex: 11#........#XL: 11 Next:  9% Place: Dungeon:10#......#@#Noise: ---------  Time: 11262.6 (0.0)#......#.#A) +7 sceptre of Torment {pain, torment} #......#.#Throw: 5 boomerangs#....o.o.##.....o####....o...o   orc#.#..oo####.#....#k hp........ _An orc warrior comes into view. It is wielding a +0 trident.Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.k hk h ####....##@##.#k h#o#.o 2 orcsk ho==3.6 (1Ramparts k hx###o#k h   Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  k h Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc.k h)@  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k h37  A chill wind blows around you. The wall freezes the orc.  You kill the orc!####Y..##@###o#(1 ally target)Y   ice beast (summoned)18---4#### _The wall freezes the orc.l h}  l h@UCasting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l h^  A film of ice covers your body! The wall freezes the orc!l hV  You kill the orc!l hQl h###.Y##.#.   orc (l h$5------22 5l h######.##o#l h/ _The wall freezes the orc.l hf%  The wall freezes the orc!###.Y##@##.#)#oo   orc priest (ally target)--6l h,u#####)# _You kill the orc!m h#######o.--7m h########o#m hZ6 _The wall freezes the orc priest.m h2 ######@###o# The wall freezes the orc priest.######*##o#m h ######m hG^#The orc priest calls down the wrath of Beogh upon you.m hT#####@##.##o#m hkV76---6=--8m h^######@##m h`4 _Pain shoots through your body!m h####o#) m h]&9m h#####@##o#m hU6 _The wall freezes the orc priest!m hO E  The wall freezes the orc priest!m h ####)##Y   ice beast (summoned)m h3 01070m h]8 ######@#m h: N _You kill the orc priest!n hfB #########################........................##############################.......Y#......#.##@##)#o...#..##....#...o###n hCo   orc (wandering)....# Y   ice beast (summoned)....o...#o..Your icy armour cracks and falls away as you move.n hf n hg n hkjThe frozen ramparts melt away as you move.n h}n h$.n hYn h{n he , ally target)n hon h܂.n h܄n h7n hk=--n h1)16 n hY'1n h) n h. n hP_An orc comes into view. It is wielding a +4 hand axe. n hN_You see here a +0 short sword.n h........................##############################.......#Y)....#)##)##@##t h?<6-10t hG#)###@#####t hLt hL #.###################### #.# #.# #.######## #........# #......#)# #......#)# #......#)# #....<.@)# #......### #........ #.#....### #.#....# ........#......... ..[...... t h@t-2t hsE _The frozen ramparts melt away as you move.Things that are here: _a +4 hand axe; an orc corpseu hF#.##.# #.# #.######## #........# #......#)# #......#)# #......#)# #....<.)@# #......### #........ #.#....####.#....#........#...........[......3 _  Things that are here: _a +0 hand axe; a +0 chain mailu hu hu hu hu hroM.......................######################.# .#######..............#)......#)......#u h6<.)).####................u hlu hX7=6=4 u h _u ha u hs r _Items here: ))) [ †††.u hB sM########################.......................###################### #######..)......#)....<.))u h #......###.....#.#.....u h& u h% -5 _u h} u hԤ T _You see here a +0 short sword.u h!M########################.......................###################### .#######........)..#)#....<.))#...........8=6 _  Things that are here: _a +0 trident; a +0 plate armourv hLZM########################.......................######################.# #######.............#)......#)#......#)#......7 _v hv hv h)v h?v hwi  # #. #.# #.# #.# #.# #......#)# #......#)# #......#)# #....<.))# #......### #........ #.#....###  #.#....#v hv hvB=8v hOv hMv h3   # #. #.# #.# #.# #.# #......#)#v hM  #......#)# #......#)# #....<.))# #......### #........ #.#....###  #.#....#v h v h \97=9v h v h v hD *  # #. #.# #.# #.# #.# #......#)# #......#)# v hF m #......#)#  #....<.))# #......###  #..  #.#....###  #.#....#v hgQ v hxR '90v hX v hw[ v h: ######################.....................######################.########.......#)#)#)#.#....#........v hEv hF&1v hOv hRw hMIw hòw h<80w hw h9=w hkw hw8=w hAw hD1=w hw h,w hw hm,w hw h)w hQ2==w hw hw h,w hw hw hRD9=w hw hw h%3w hw h,w hw ha,w hKw h w hYg4==w hw h:20w h(=w hw h,w h$"==w h#)a1=w h+w h/,w hn2w h6,w h':w hV>,w hfAw hEw hEF2=w hIw hZNw hNK2=w hnUBw hWw hZ,w h/]w h_,w haw h#ew h'l9=w hmw hp,w h sw h&va3=w hyw h;|,w h~w h,w hw h1,w h>w hrw h͊9=w hÌw hyw hяD4=w hw hw h ,w hҝw hIw h,w hw hDw hX,w hw hw hw h9=w h6,w h#.##.#########........##......#)##......#)##......#)##....<.))# #......#####..##........330.1 (39.0)#.#....#######.#.#....# ........#.........#..[......#.........(...... 1.1 (40w hs% _Found 7 stones.w h w hf  #........# #......#)# #......#)# #......#)# #....<.))# #......#####..# #.............. #.#....#######. #.#...@# 2.1 (1.0)............#.............##..[.......##.# #...... #(...........# #....$...#.....>.......#3.1 (2 _Found a staircase to the Orcish Mines.x h,#......#)# #......#)# #....<.))# #......#####..##..............#.#....#######. ##.#....#######. #............... #.......@.....#4.1 (1#..[##.# #. #(....##.$...#.....>.#.#.........(.#...5.1 (2 _Found 2 stones.x h Ix h0 nx hۦ Xx h ,x h x hk x h Bx h ,x h x hF ] _You now have 721 gold pieces (gained 13).x hm x h9 Jx hT .<.))# ...#####..# ... ............# ... ...#######.. .... ...#######.. ..... ............ #####..... .........#.#.##........ ......##.#.#.... .........#.####.@)...... ........##.........#...# ............ .>.......##...# .......#.# ### .....(.#.....###..... .............# #.##### ......###....# #.# ...... .....# .#......... x ht 0<.))# #####..# ..# ..#.. ..#.. .. #####.......#.#.##...##.#.#.....#.####..@...##.........#...#........ >.#.#...#.#.#####(.#.....###..... # #.##### ###....# #.#  .....# .# .50.1 (15.0)1.1 (16 _You see here a +0 falchion of draining.y hB _y h . ########....D .##...... #..# ........# #...... ###.. #.. ###.. #. #####....@..?#.#.##................ #### #.#.#............ ..#.####..).....#... .##.........#...##...... #...................#### #... D   acid dragon (asleep)#..#...#...#.... #...........#####.#...... #.....###..... . ..#.6.1 (5.0)7.1 (6y h+t[m _An acid dragon comes into view.y hRG .....  . ########....D  .##............  ..............  #............  #............  #............  #####....@..?.... ............... ............... .)............. ...#...##...... ...........#### ...#...#...# ..#####.#..  . y h+ .....  . ########....D  .##............  ..............  #............  #............  #............  #####....@..?.... ............... ............... .)............. ...#...##...... ...........#### ...#...#...# ..#####.#..  . y hy hy h9y _An acid dragon is nearby!y hAA#.#. #....D.#.##.# ..# .## #.#.. #... #. #####.....@.?.#.#.##......# .#.#... .#.####..).#. ##.#...##.#.........##. .#..#...#...# . ...#####.#.. . .....###..... . ..#.8.1 (1 _z hc#..#.. #....D.#..##.#. .# .#.# #.# #.. #... #. #####.?. #.#.##.# #.#.. #.####..).#. #.#...##.#.....##. #.#...#...# ..#####.#.. .###..... . ..#.9z h#.#.#.. #....D..c#..##.#. # .#.# #.# .. #.# .. #.# #####.......# .#.##.# .#.. .####..).# #. .#...##.# #.....##. .#...#...# .c   centaur (asleep)#####.#.. .###..... . ..#.60 _A centaur comes into view. _You see here a scroll of identify.z h| 1 _Q - 3 scrolls of identify (gained 1)z h3 #.#......### #. #......... #.. ########....D..c#. .###. ...#... .# #.. #### . #.#  #.#  ###### #.########## #........ .. ####..)........## #.#...##........# #........####### ##...#...# ......#####.#......2z h9 z h; { hd∆ ∆######......# #.#......#### #. #.......... #.. ########....D..c#..###. ...#.... # #... ##### #.# # #.# #  ###### .########### ........... ###..)........##.#.#...##........# #........####### ##...#...# .{ h]<3{ hn{ hy8  ######## #.#..[..$# ######......# #.#......##### #. #........... #.. ########....D..c#..###. { hS: ` ...#.....#.... #####.#.#####. #.# #.  ###### #. ##.######### ..........> ##..)........##.#.#...##........# .#........####### #{ h}f 4 _Found a +0 pair of boots and 14 gold pieces.| h"]#......# #.######### ######## #.##..[..$# #####.##......# #.....##......###### #.....# #............ #.....#. ########....D..c#.....#.###.....#...#.....##..... #####.##.######.# #.# #.##### #.# #..#########.# .........># #..)........##.#.#...##........# .#.| hk]..c.DDcwandering)====5 _The acid dragon roars!| h6c c  launcher)The acid dragon roars!  The centaur shouts!  You hit the acid dragon but do no damage.  The acid dragon writhes in agony. The acid dragon convulses!  The centaur convulses!  The acid dragon is heavily wounded.| hӷ  (( The centaur wields a +0 shortbow. The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!| h-@ .@The arrow hits the centaur! You block the acid dragon's attack.  The acid dragon claws you but does no damage.| h Dq(((((((| h .@.....  The centaur shoots an arrow. The arrow completely misses you.| h]79--6.3 (1.2| ha| h~s _The acid dragon bites you. The acid dragon barely misses you.| hn  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| h #......# #.# Jaijje the Frost Mage######## ######## #.# Gnoll of Ashenzari **....#..[..$######.# Health: 79/84 ======================--#......##.....# Magic: 21/24 =====================---#......###### #.....# AC: 16Str: 7#............ #.....# EV: 10Int: 19  . ########......c..... #.....# SH: 10Dex: 11.##...........D....... #.....# XL: 11 Next: 12% Place: Dungeon:10| h .............@....... #.....# Noise: ====-----  Time: 11366.3 (0.0)#................... #####.# A) +7 sceptre of Torment {pain, torment} #..............######.# Throw: 5 boomerangs#..............##.# #####..............##.# #.....................#########.# D   acid dragon ...............................># c   centaur (launcher) #..)...............##.#.......... .....#...##........# .#..........The centaur shoots an arrow. The arrow completely misses you. _The acid dragon bites you. The acid dragon barely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir -| h7 look around, f - activate} h } h #......# #.# Jaijje the Frost Mage######## ######## #.# Gnoll of Ashenzari **....#..[..$######.# Health: 79/84 ======================--#......##.....# Magic: 24/24 ========================#......###### #.....# AC: 16Str: 7#............ #.....# EV: 10Int: 19  . ########......c..... #.....# SH: 10Dex: 11} h1 5.##...........D....... #.....# XL: 11 Next: 12% Place: Dungeon:10.............@....... #.....# Noise: ====-----  Time: 11366.3 (0.0)#................... #####.# A) +7 sceptre of Torment {pain, torment} #..............######.# Throw: 5 boomerangs#..............##.# #####..............##.# } h #.....................#########.# D   acid dragon ...............................># c   centaur (launcher) #..)...............##.#.......... .....#...##........# .#.......... _The acid dragon bites you. The acid dragon barely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.} h 4} h } hz . _~ h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ hb~ hž (A film of ice covers your body! The centaur shoots an arrow.~ h 2o .  The arrow hits you but does no damage. The acid dragon bites you!~ hi40--1---22 ===-7.3 (1~ hB~ h[HC _The acid dragon claws you but does no damage.~ hm  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ h _Y, ally target)Y   ice beast (summoned) (A chill wind blows around you. The centaur shoots an arrow.~ hMT &.~ h_  ~ he (((((((The arrow hits you but does no damage. The centaur shoots an arrow.~ h E .@.....(catching breath)The arrow completely misses you. ****~ hc *~ h *~ h *~ h 3The acid dragon spits acid at you.~ hV JYou block the splash of acid... and reflect it back!~ hּ o.....D@18------======8 _The splash of acid misses the acid dragon. h)Really attack near your ice beast? Y - Yes  N - No hQ h#......# #.# Jaijje the Frost Mage######## ######## #.# Gnoll of Ashenzari **....#..[..$######.# Health: 70/84 ====================----#......##.....# Magic: 18/24 ==================------#......###### #.....# AC: 22  Str: 7#............ #.....# EV: 10Int: 19  . ########......c..... #.....# SH: 10Dex: 11.##...........D.Y..... #.....# XL: 11 Next: 12% Place: Dungeon:10.............@....... #.....# Noise: ======[ h,0;10m---  Time: 11368.3 (0.0)#................... #####.# A) +7 sceptre of Torment {pain, torment} #..............######.# Throw: 5 boomerangs#..............##.# #####..............##.# #.....................#########.# D   acid dragon (catching breath) ...............................># c   centaur (launcher, ally target) #..)...............##.#.......... Y   ice beast (summoned) .....#...##........# .#..........The arrow hits you but does no damage. The centaur shoots an arrow.  The arrow completely misses you.The acid dragon spits acid at you.You block the splash of acid... and reflect it back! _The splash of acid misses the acid dragon.You sock the acid dragon! The acid dragon writhes in agony. †c   h  centaur (launcher, ally target)Y   ice beast (summoned)  The arrow completely misses you.  The acid dragon spits acid at you.  You block the splash of acid... and reflect it back! _The splash of acid misses the acid dragon.  You sock the acid dragon! The acid dragon writhes in agony.  You kill the acid dragon!( hO"q .  The centaur shoots an arrow. The arrow hits you but does no damage. h' ((((The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back! h_q .c.@The arrow barely misses the centaur. ht13===---9.6 (1.3 h hْ_ _Your ice beast barely misses the centaur. h Your icy armour will break if you move. Continue? Y - Yes  N - No h_C hr{#####################......###.# Jaijje the Frost Mage#......# #.# Gnoll of Ashenzari **....######## ######## #.# Health: 71/84 ====================----#..[..$######.# Magic: 18/24 ==================------#......##.....# AC: 22  Str: 7#......####### #.....# EV: 10Int: 19#............. #.....# SH: 10Dex: 11 . ########......c...... #.....# XL: 11 Next: 13% Place: Dungeon:10  hr.##...........†@Y...... #.....# Noise: ===------  Time: 11369.6 (0.0)...................... #.....# A) +7 sceptre of Torment {pain, torment} #.................... #####.# Throw: 5 boomerangs#..............###### #.##..............##.# ####..............##.# c   centaur (launcher, ally target) .....................#########.# Y   ice beast (summoned) ..............................>## ..)...............##.#..........#You kill the acid dragon!The centaur shoots an arrow. The arrow hits you but does no damage.  The centaur shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!  The arrow barely misses the centaur. _Your ice beast barely misses the centaur. h*/ Your icy armour cracks and falls away as you move.The centaur unwields a +0 shortbow. You block the centaur's attack. x216 --70.6 (1 h hȝ` _Your ice beast closely misses the centaur. hK h:Really attack near your ice beast? Y - Yes  N - No hk h%#####################......###.# Jaijje the Frost Mage#......# #.# Gnoll of Ashenzari **....######## ######## #.# Health: 71/84 ====================---- h#..[..$######.# Magic: 18/24 ==================------#......##.....# AC: 16Str: 7#......####### #.....# EV: 10Int: 19#............. #.....# SH: 10Dex: 11 . ########......c...... #.....# XL: 11 Next: 13% Place: Dungeon:10  .##...........†@Y...... #.....# Noise: =--------  Time: 11370.6 (0.0) h ...................... #.....# A) +7 sceptre of Torment {pain, torment} #.................... #####.# Throw: 5 boomerangs#..............###### #.##..............##.# ####..............##.# c   centaur (ally target)  hR@.....................#########.# Y   ice beast (summoned) ..............................>## ..)...............##.#..........#The arrow barely misses the centaur. _Your ice beast barely misses the centaur.Your icy armour cracks and falls away as you move.The centaur unwields a +0 shortbow. You block the centaur's attack. x2 _Your ice beast closely misses the centaur.Okay, then. hk h: hG. _ h]C  h9E Really attack near your ice beast? Y - Yes  h%F ' N - No h h#####################......###.# Jaijje the Frost Mage#......# #.# Gnoll of Ashenzari **....######## ######## #.# Health: 71/84 ====================----#..[..$######.# Magic: 18/24 ==================------#......##.....# AC: 16Str: 7#......####### #.....# EV: 10Int: 19#............. #.....# SH: 10Dex: 11 . ########......c...... #.....# XL: 11 Next: 13% Place: Dungeon:10  .##...........†@Y...... #.....# Noise: =--------  Time: 11370.6 (0.0).. h ?.................... #.....# A) +7 sceptre of Torment {pain, torment} #.................... #####.# Throw: 5 boomerangs#..............###### #.##..............##.# ####..............##.# c   centaur (ally target) .....................#########.# Y   ice beast (summoned) ..............................>## ..)...............##.#..........#Your icy armour cracks and falls away as you move.The centaur unwields a +0 shortbow. You block the centaur's attack. x2 _Your ice beast closely misses the centaur. _Okay, then.You puncture the centaur!  Your ice beast convulses!  The centaur unwields a +0 shortbow. You block the centaur's attack. x2 _Your ice beast closely misses the centaur. _Okay, then.  You puncture the centaur!  Your ice beast convulses!  You kill the centaur! hf;r)§29=5-1.8 (1.2 _Your ice beast disappears in a puff of smoke! hk-M........................ ##################### #......####### ######## [..$#### ####### . . ########.....@).##†.§......#.................... #####.#.......... h$. hF-20 h h h^ M############################### ........................ ##################### #...... h*a X####### ######## [..$#### ####### . . ########......).##†...................... #.....#.......... hl  hp &3 hw  hz  hGM ############################### ........................ ##################### #......####### ######## [..$#### ####### . . ########......).##...........†........ #.....#.........#34 h h/=M ############################### ..................... h>... ##################### #......####### ######## [..$#### ####### ....... . ########......)...... #.....#.........#.........# hM hNB=5 hU hW h`M ############################### ........................ ##################### #......####### ######## [#### ########............. #.....#...............#####20=64=7.8 (2 _You now have 735 gold pieces (gained 14). ha#.##......###.# #......# #.# # # #.# #..[.@.# #####.# #......# #.....# #......####### #.....#  #....... #.....#  . ##......)...... #.....# .##...........†........ #.....#  ...... #.....#  #..... #####.#  #.###### #.# 8.8 (1 h,  hY .#......###. #......# #. # # #. #..[@..# #####. #......# #..... #......####### #..... # hZ }....... #..... . ##......)...... #..... .##...........†........ #..... ........... #..... #.... h6 ... #####. #.###### #. h  h  hO 9 h  h   h̀ #......### #......# # # # # #..@...# ##### #......# # #......####### # #...... # . ##......)...... # .##...........†. # .. # # #..... ##### #.###### # h* 5==80 hx  hٕ V _You see here a +0 pair of boots. hB(N#...... #......#  # #  #.@[...#  #......# # #......####### # #...... # . ##......)...... # .##...........†. #... ... #... .# #......  . #.###### h*[1=1 _ h1 h?4 h޵ _There are no items here. hݦ *......##......# ## # ##..@...# ##......# #.#......####### #.#...... #.. ##......)...... #..##...........†. #.... ... #....  # #...... #####  #.###### #  h C2 _ h5  h= V _You see here a +0 pair of boots. h7  h .63 h#  h< , _X - a +0 pair of boots h hWear which item? Armour (go to first with [)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}a - a +0 robe  V - a +3 leather armourX - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h64Jaijje the Frost MageGnoll of Ashenzari **....Health: 76/84 =====================--- ################################# Magic: 21/24 =====================--- ................................. AC: 16Str: 7 ########################......### EV: 10Int: 19#......# # SH: 10Dex: 11######## ######## # XL: 11 Next: 15% Place: Dungeon:10#..@...###### Noise: ---------  Time: 11383.8 (0.0)#......##.... A) +7 sceptre of Torment {pain, torment} #......####### #.... Throw: 5 boomerangs#............. #..... ########......)...... h8[m #.....##...........†........ #.... ...................... #....  # #.................... ##### #..............###### #  _Your ice beast disappears in a puff of smoke! _You now have 735 gold pieces (gained 14). _You see here a +0 pair of boots. _There are no items here. _You see here a +0 pair of boots. _X - a +0 pair of boots  You start putting on your armour.4.8 (1 h?DA5.8 (2 hE hPo7=6.8 (3 hQ hV hBWR2=7.8 (4 h{Z h_ hi_+8.8 (5 hsb hd 8 _You continue putting on your +0 pair of boots. x5 hd hnh h~jb _You finish putting on your +0 pair of boots. h h h h  h28= _ hO= hv hg93= h h, hr  h", h$ h& h'&80 h( h8+ h+9= h - h~0a4= he2 h4 ha5K1= h6 h!9, h9 h"<, hE= h>z2== h@ hB, hB hE;3 h\F hG, h.I h#K, hK hMa4= hN hzR hnT, htU hW h@Y, h=Z hg\ hZ^, h_ ha hcO= h@e hh hj, hk h:o@  You see here a +0 shortbow. h>q5 _ hs h5u h h hˉ, hJ hÍ h͏, hx h5 hX hw hƜ hD hܢB hd h;, hѧ h- h, h hb hy, h* h2 hk, h[ hI h....................######.# ..............####### #.# ..............##.# ..............#### #.# ....#########.# ..........................>## ..............##.#..........# #...##........##.#..........# ........########@#..........# 423.8 (35.0) #...#...# #.........##### #####.#................ .. . #.........#.......##### ### ..........#.# _.....#+###.......#........# #.......#  #.#......⌠.....# #.......##.#.#########.# h4.8 (36 _Found a glowing silver altar of Zin. h h3 h@!, h" hR,X h8- h/ h2 hZ3 hz4 h6 h5: h ; h< hB hxF hLG hH hJ h`L hM hN hO hQ h^R h]S hXU hPW h(X hX hfZ h\ h\ ht] h^ hN`, h!a hf h\h, hi h&l h,n, h6o h?q hr, hs hu hv, h }n h} h h@ h hs h h hO h h h? h h h, hӑ h hX, hȖ hӘ h h h] h5 h hG h hz h h hb hۦ hĨ, h  h hV, h h h h hu h, h ho _W - 2 scrolls of fear (gained 1) h3 h hп hw, hY hR h), h h~ h h h3 h h , h h hq, h@ hQ h h h= h h[ h's  h|  ....... .....###.## # ...o.....####......# #.# ...............# #.# ....###.......# ##.# ∆ #...# #.......# #..# #...# #.......# #... h~ ]#...# #.......# #..# #...###.......# #..# #@..........# #...58.8 (34 #.....#.##### #.. ##.# #..# #.....##.# #..# #......##.. #... #......# ########..# o   orc (missile, wandering) ......... ......)... ......#### #######.## ....[..... h&  h*  h [ _An orc is nearby! h6  .##  ...o.....#..#  .........#  ....###.......#  ∆ #...# #.......#  #...# #.......#  #...# #.......#  #...###.......#  #@..........#  #.....#.#####  #......#.#  #.....##.#  #......##..  #......#  .........  ......####  ....[ h}  .##  ...o.....#..#  h:l.........#  ....###.......#  ∆ #...# #.......#  #...# #.......#  #...# #.......#  #...###.......#  #@..........#  #.....#.#####  #......#.#  h#.....##.#  #......##..  #......#  .........  ......####  h; ....[ h h) hq _An orc is nearby! h Y.###....# #.#  ..............###.## ...o.....####......# #............# #. ....###.......# ##.∆ #...# #.......# # #...# #.......# #.. #...# #.......# #..#.@.###.......# # h !###...........# #.. #.....#.##### #.. #......#.# #.. #.....##.# # #......##.. #.. #......# ########..  ......... ......).. ......#### #######.#  h  hn  h& .oo   orc (missile, wandering) h 89.8 (1.0) _ h  h  h........# #.#####.....###....# #. ..............###.## .........####......# #o.......# # ....###.# ##∆ #...# #.# # #...# #.# # #@..# #.# # #...###.......# # h###...........# # #.....#.##### # #......#.# # #.....##.# # #......##.. #.  #......# ########.  ......... ......).  hh h"o.o   orc (missile, wandering) h1#'60 h' h* hƭ.(.###....................####........###....# #.# ............###.## .....o...####........  ....###∆ ...######........... #.....#.#####..... #.....##.#...##..  ## ########.o1 h#.......###...(.#.....###..............####........###....# #.# ...............###.## .......o..####............. ..........###∆ ...######........... #.....#.#####.....# #..##.. o.2 h2Y>.......#..#..#...........###.(.#.....###..............# #.########....# #.# o......###.## ####...... .......@..###...?.#.... ...######........... #.....#.#####. ## h h:o. h.&3 hť h3 _Found a scroll of revelation. hM...>.......#.....#..#...........###.(.#.....###...............# #.##### hvo###....# #.# .....###.## ####..... .......###..#?.# hQ.... #...# #.......# #.....h   howler monkey (asleep)h.... hV h>o. h&4 h٭ hP` _A howler monkey comes into view. hQ   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel. h , h .oo   orc (missile). h_ G======5 h  h V _You bark for attention! The orc shouts! The howler monkey howls! h>##......#.....## (.#.....###...... ........# #.##### o###....# #.# ........###.######......# #....###..#?.##...# #... hD. .. .. #. ###.... #.....#.#####......#.# # h hVP.o h3 G------6 h hg  h......#..## (.#.....###...... ........# #.##### ###....# #.# o.......###.##...####......# #.....###..#...?.##@..# ..... ... .. # ###.... #.....#.#####......#.# ##.. hy h!>((( h^,... h S=-----7 he hT _The orc throws a stone. The stone hits you but does no damage. hs 9 (###...... ..........# #.##### ..###.. .......o.......###.##..........####......# #........................####...?.##...# ..   # ###.... #.....#.#####......#.# ....###.... ####### hmt P.o h K-8 he  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hM.........(.#.....###...... Jaijje the Frost Mage................# #.##### Gnoll of Ashenzari **............###....# #.#Health: 84/84 ========================...............###.##Magic: 21/24 =====================---.......o..####......# # AC: 18Str: 7....................# # EV: 10Int: 19......**..###.......# ## SH: 10Dex: 11...?.#**..# #.......# #. XL: 11 Next: 15% Place: Dungeon:10.... *@..# [34 h_m#.......# #. Noise: ---------  Time: 11468.8 (0.0)... **..# #.......# #. A) +7 sceptre of Torment {pain, torment} .. **..###.......# #. Throw: 5 boomerangs. ###...........# #.#.....#.##### #.#......#.# #. o   orc (missile)#.....##.# #.#......##.. #.#......# ########. _You bark for attention! The orc shouts! The howler monkey howls! _The orc throws a stone. The stone hits you but does no damage.  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts  hs[39;49m(safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h^.........(.#.....###...... Jaijje the Frost Mage................# #.##### Gnoll of Ashenzari **............###....# #.#Health: 84/84 ========================...............###.##Magic: 21/24 =====================---.......o..####......# # AC: 18Str: 7....................# # EV: 10Int: 19..........###.......# ## SH: 10Dex: 11...?.##...# #.......# #. XL: 11 Next: 15% Place: Dungeon:10.... #@..# #.......# #.[37 hm Noise: ---------  Time: 11468.8 (0.0)... #...# #.......# #. A) +7 sceptre of Torment {pain, torment} .. #...###.......# #. Throw: 5 boomerangs. ###...........# #.#.....#.##### #.#......#.# #. o   orc (missile)#.....##.# #.#......##.. #.#......# ########. _You bark for attention! The orc shouts! The howler monkey howls! _The orc throws a stone. The stone hits you but does no damage.  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate[ hg37m.o{..#.##.#.==9.8 (1Ramparts #### _The orc throws a stone. The stone hits you but does no damage.Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. h ,h...o##h   howler monkeyo   orc (missile)--70## h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.h.#o# 18---23 ==1## _A film of ice covers your body! The wall freezes the orc. hi   hmj Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  A chill wind blows around you. The wall freezes the howler monkey!  The wall freezes the orc. hܾ #)#Y Y   ice beast (summoned) hg e5------2 h] Y### h G _You kill the orc! h  The wall freezes the howler monkey!†##Y#...Y   ice beast (summoned)6=----3### _You kill the howler monkey! hV ##--4### h? R### h[ &5 h< Z### hz  h, #.......###...(.#.....###..............####........###....# #.# .........###.## ..........####............. ......†...###?.##. #... #.Y.# . #...###. ###........... #.....#.#####.....# #..##..  Your icy armour cracks and falls away as you move. h5Y.18 6 h8 h? _The frozen ramparts melt away as you move. _Items here: ( ) [ †. hc #.....>.......#.#.#...#...........##(.#.....###.............# #.#### h###....# #.......###.## ####......# ...............# .......@...###.# # h....?.##)..# #.# #..... #Y..# #.# #.... #...# #.# # h... #...###.# #.. ###...........# #. #.....#.##### # h #......#.# # #.....##.# # h h@Y. hI=7 _ h& hz _You see here a howler monkey corpse. hM #....... #.....>.......#.#...#...........#(.#.....###............# #.######....# #.......###.######......#.....# ....†...###.# ?....?.##Y..# #.# ... #...# #.#.... #...# #.#..... #...###.# V   vampire (wandering)...... ###...........# Y   ice beast (summoned)....V.. #.....#.##### #......#.#  A vampire comes into view.[1 h((0;18HY)ally target)V.8 _Found a scroll of identify. h37 # #.....>.......#. #.#...#.(.#.....####.......# #.# h.###....# #.##.###.###.####......##.#.Y...###.#.?....?.##)..# #.#.##...# #.#.##...# #.#.##...###.#.V.####..#.# #.....#.#####  #......#.# h h3* h invisible, ally target)The vampire casts a spell. hD-  h9 }Y†)V h: ^7==9 hC  hF E _The vampire flickers and vanishes for a moment. hku>#......#.. hmq(.#.....###........# #.#####. .......###.######......Y......... hn.†...###?....?.##)..# .......##....#.##V.####......# #.#####. hoJ## h t h?:V. h/-80 h h7 hB5 #.....#. #(.#.....### #.........# #.# ####....# #. #........###.# #####......# hY...........†...###.?##)..# #.........##...# #..##...# #.V.##...###....####.....# #.....#.###.#.#.# .# ###.#.##.. hS h hu.YV. h@-1 h hZ _You see here a scroll of revelation. hwV.2 _k - 3 scrolls of revelation (gained 1) ha #.(.#.....####........# #.###.###....# #.# #.......###.##...####.....##..............#........Y.†...####..?##)..# #.#.......V@##...# #.#. h8b p.##...# #.#.##...###.#.####.....#.# #.....#.#####.# #......#.# .# #.....##.# ##......##..#......# ###### hg [  You block the vampire's attack. The vampire bites you. hjo V.Y hp x2-==3 hw  hz D _The vampire draws vitality from your injuries! h%e  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h G#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 82/84 =======================-#.................###.## Magic: 14/24 ==============----------#............####......# AC: 18Str: 7##......................# EV: 10Int: 19........**†...###.......# SH: 10Dex: 11..?.....Y*#)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@*#...# #.......# Noise: =-------- [3 h,K7m Time: 11483.8 (0.0)........**#...# #.......# A) +7 sceptre of Torment {pain, torment} ........**#...###.......# Throw: 5 boomerangs........*####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######You block the vampire's attack. The vampire bites you. _The vampire draws vitality from your injuries!  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h }#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 82/84 =======================-#.................###.## Magic: 14/24 ==============----------#............####......# AC: 18Str: 7##......................# EV: 10Int: 19 h..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =--------  Time: 11483.8 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# h ###### _The vampire draws vitality from your injuries!  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.71---5==4.8 (1Ramparts  h׊a### hS  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The vampire hits you! You block the vampire's attack. h% Really attack near your ice beast? Y - Yes  N - No h h#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 71/84 ====================----#.................###.## Magic: 15/24 ===============---------#............####......# AC: 18Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: ==-------  Time:[3 he9;49m 11484.8 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Ramparts .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. _The vampire hits you! You block the vampire's attack.  You hit the vampire.  The vampire is lightly damaged.-6.0 (1.2 hIr#### h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _hits you! You block the vampire's attack.  You hit the vampire.  hOoThe vampire is lightly damaged. _The vampire closely misses you. x2 h9  hL; Really attack near your ice beast? Y - Yes  hE< ' N - No h h#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 71/84 ====================----#.................###.## Magic: 15/24 ===============---------#............####......# AC: 18Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =--------  Time:[3 h 9;49m 11486.0 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Ramparts .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ###### _The vampire hits you! You block the vampire's attack.  You hit the vampire.  The vampire is lightly damaged. _The vampire closely misses you. x2  You hit the vampire.  The vampire is moderately damaged.27.2 (1.2 h  hT## h  You hit the vampire.  The vampire is lightly damaged. _The vampire closely misses you. x2  You hit the vampire.  hThe vampire is moderately damaged. _The vampire misses you. The vampire barely misses you. h hReally attack near your ice beast? Y - Yes  N - No h  h #.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 72/84 ====================----#.................###.## Magic: 15/24 ===============---------#............####......# AC: 18Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =--------  [ h 33mTime: 11487.2 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Ramparts .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ###### _The vampire misses you. The vampire barely misses you.You closely miss the vampire.The vampire is moderately damaged.The vampire hits you but does no damage.  You block the vampire's attack.  The vampire hits you but does no damage.8.5 (1.3 hT a### hb   You closely miss the vampire.  The vampire is moderately damaged.You block the vampire's attack.  The vampire hits you but does no damage. _You block the vampire's attack. h hReally attack near your ice beast? Y - Yes  N - No hs~ h.#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 72/84 ====================----#.................###.## Magic: 15/24 ===============---------#............####......# AC: 18Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =--------  Ti hEme: 11488.5 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Ramparts .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######The vampire hits you but does no damage.  You block the vampire's attack.  The vampire hits you but does no damage. _You block the vampire's attack.  You closely miss the vampire.The vampire is moderately damaged.64--6==9.8 (1.3 hi\## hYou block the vampire's attack.  The vampire hits you but does no damage. _You block the vampire's attack.  You closely miss the vampire.  The vampire is moderately damaged. _The vampire hits you! The vampire barely misses you. h) Really attack near your ice beast? Y - Yes  N - No ho hֈ#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 64/84 ==================------#.................###.## Magic: 16/24 ================--------#............####......# AC: 18Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: ==-------  h Time: 11489.8 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Ramparts .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ###### _You block the vampire's attack.  You closely miss the vampire.The vampire is moderately damaged. _The vampire hits you! The vampire barely misses you.You hit the vampire.  The vampire is moderately damaged. h] ##  You closely miss the vampire.  The vampire is moderately damaged. _The vampire hits you! The vampire barely misses you.You hit the vampire.  The vampire is moderately damaged.The vampire points at you and mumbles some strange words. h?## hd.91.0 (1.2 hk### h7 _You resist with almost no effort. h hReally attack near your ice beast? Y - Yes  N - No h  h% #.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 64/84 ==================------#.................###.## Magic: 16/24 ================--------#............####......# AC: 18Str: 7 h% ##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: ==-------  Time: 11491.0 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs hl( .........####...........# Ramparts .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ###### _You resist with almost no effort.  You puncture the vampire!  The vampire is heavily damaged.The vampire hits you! The vampire bites you.  The vampire draws vitality from your injuries!  The vampire hits you but does no damage.52----2.3 (1.3 hW. :# h(0 '  You puncture the vampire!  The vampire is heavily damaged.The vampire hits you! The vampire bites you.draws vitality from your injuries!hits you but does no damage. _You block the vampire's attack. hH  hK Really attack near your ice beast? Y - Yes  N - No h hQ#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 52/84 ==============----------#.................###.## Magic: 16/24 ================--------#............####......# AC: 18Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: ==------- [3 h9;49m Time: 11492.3 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Ramparts .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######The vampire draws vitality from your injuries!  The vampire hits you but does no damage. _You block the vampire's attack.  You hit the vampire.  The vampire is moderately damaged.The vampire hits you but does no damage.-3.5 (1.2####hits you but does no damage. _You block the vampire's attack.  You hit the vampire.  The vampire is moderately damaged.[37 hn~mThe vampire hits you but does no damage. _The vampire closely misses you. h Really attack near your ice beast? Y - Yes  N - No hV hs#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 52/84 ==============----------#.................###.## Magic: 16/24 ================--------#............####......# AC: 18Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =--------[4 hpv)0m  Time: 11493.5 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Ramparts .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######The vampire is moderately damaged.The vampire hits you but does no damage. _The vampire closely misses you.You hit the vampire but do no damage.The vampire is moderately damaged.The vampire hits you but does no damage.7=4.8 (1.3 h}R## h;  The vampire hits you but does no damage. _The vampire closely misses you.  You hit the vampire but do no damage.The vampire is moderately damaged.  The vampire hits you but does no damage. _The vampire barely misses you. h+  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hʿ ##A film of ice covers your body! You block the vampire's attack. h [3=4 hy h---23 =50 hv s### h T _The vampire barely misses you. h6Really attack near your ice beast? Y - Yes  N - No h7 h(FT#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 53/84 ===============---------#.................###.## Magic: 14/24 ==============---------- hG#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: ==-------  Time: 11495.8 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Ramparts .........# [34 hIRm#.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! You block the vampire's attack. _The vampire barely misses you.You barely miss the vampire.The vampire is moderately damaged.-7.0 (1.2 hUY### hW)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! You block the vampire's attack. _The vampire barely misses you.  You barely miss the vampire. h?XThe vampire is moderately damaged. _You block the vampire's attack. The vampire misses you. hEReally attack near your ice beast? Y - Yes  N - No h #.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 53/84 ===============---------#.................###.## Magic: 14/24 ==============----------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise:  h> =--------  Time: 11497.0 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Ramparts .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ###### _The vampire barely misses you.You barely miss the vampire.The vampire is moderately damaged. _You block the vampire's attack. The vampire misses you.You barely miss the vampire.The vampire is moderately damaged.48.2 (1.2###  You barely miss the vampire.  [0;10; hG 1mThe vampire is moderately damaged. _You block the vampire's attack. The vampire misses you.  You barely miss the vampire.  The vampire is moderately damaged. _You block the vampire's attack. The vampire misses you. h^^ Really attack near your ice beast? Y - Yes  N - No h}#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 54/84 ===============---------#.................###.## Magic: 14/24 ==============----------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise:  hH=--------  Time: 11498.2 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Ramparts .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######The frozen ramparts melt away. The vampire barely misses you.The vampire bites you but does no damage.  The vampire hits you but does no damage.  The vampire bites you but does no damage.  Ashenzari invites you to partake of a vision and a curse of fortitude andelements.  --more-- h= ..##.#.#. 9.4 (1.2 _ hX h*[Really attack near your ice beast? Y - Yes  N - No h  hJ#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 54/84 ===============---------#.................###.## Magic: 14/24 ==============----------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....Y##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =----- h+^---  Time: 11499.4 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######The vampire hits you but does no damage.  The vampire bites you but does no damage.  Ashenzari invites you to partake of a vision and a curse of fortitude and _elements.You hit the vampire.  The vampire is heavily damaged. hv|§* hrAshenzari invites you to partake of a vision and a curse of fortitude and _elements.  You hit the vampire.  The vampire is heavily damaged.Your ice beast disappears in a puff of smoke!The vampire draws life force from you. hl28@ ho30-5=500.6 (1.2 hf: h#>> _The vampire is healed by the life force! h+   h,  You closely miss the vampire.The vampire is heavily damaged.You block the vampire's attack. h(- ^1-1.8 h2  h4 ? _The vampire bites you but does no damage. hYr ( #...........  #..........## #.#  #........... #.......... ##......... ..........† ..?.....§##)..#  .......V@##...#  .........##...#  .........# .........# .........#  .........#   .........#   ........#    h+  ( #...........  #..........## #.#  h #........... #.......... ##......... h {..........† ..?.....§##)..#  .......V@##...#  hQ } .........##...#  .........# .........# .........#  .........#   .........#  ........#  h   h h h8% hM3^ _A vampire is nearby! h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|J#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 51/84 ==============---------- hK#.................###.## Magic: 12/24 ============------------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19........**†...###.......# SH: 10Dex: 11..?.....**#)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@*#...# #.......# Noise: =--------  Time: 11501.8 (0.0)........**#...# #.......# A) +7 sceptre of Torment {pain, torment} ........**#...###.......# Throw: 5 boomerangs...... hL..*####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#........##......##..#......# ###### _The vampire bites you but does no damage. _A vampire is nearby!Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate h=^ hB8#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 51/84 ==============----------#.................###.## Magic: 15/24 ===============---------#............####......# AC: 23  Str: 7 h+##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?.....§##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =--------  Time: 11501.8 (0.0).........##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#........##......##..#......#  hN[40m###### _A vampire is nearby!Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. h[4 h  h(_ hR  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hU:.12---=2.8 (1 _Your icy armour thickens. You block the vampire's attack. x2 h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h)  YY   ice beast (summoned)A chill wind blows around you. The vampire completely misses you.9/24 ------3 _The vampire bites you but does no damage. hxReally attack near your ice beast? Y - Yes  N - No hP h#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 51/84 ==============----------#.................###.## Magic: 9/24=========---------------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11 h..?......##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: ==-------  Time: 11503.8 (0.0).......Y.##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ###### _Your icy armour thickens. You block the vampire's attack. x2  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Con hfirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. The vampire completely misses you. _The vampire bites you but does no damage.  You sock the vampire! h8* h  Confirm with . or Enter, or press ? or * to list all spells.  A chill wind blows around you. The vampire completely misses you. _The vampire bites you but does no damage.  You sock the vampire!  The vampire is severely damaged. h<The vampire draws life force from you! hX8@ hDZo35-----5.1 (1.3 hZd hh> _The vampire is healed by the life force! h Really attack near your ice beast? Y - Yes  N - No hž hj#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 35/84 ==========--------------#.................###.## Magic: 9/24=========---------------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11 h..?......##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =--------  Time: 11505.1 (0.0).......Y.##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######The vampire draws life force from you! _The vampire is healed by the life force!  You hit the vampire.  The vampire is moderately damaged.The vampire hit hs you but does no damage.  The vampire bites you but does no damage.10/24=6.3 (1.2 h h'] _is healed by the life force!  You hit the vampire.  The vampire is moderately damaged.The vampire hits you but does no damage.bites you but does no damage. _You block the vampire's attack. The vampire closely misses you. h  hx Really attack near your ice beast? Y - Yes  N - No hA h/ih#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 35/84 ==========--------------#.................###.## Magic: 10/24 ==========-------------- h[j#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?......##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =--------  Time: 11506.3 (0.0) hmL.......Y.##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######The vampire is moderately damaged.The vampire hits you but does no damage.  The vampire bites you but does no damage. _You block the vampire's attack. The vampire closely misses you.You closely miss the vampire. Your bite misses the vampire.The vampire is moderately damaged. h33-7.6 (1.3  The vampire hits you but does no damage.  The vampire bites you but does no damage. _You block the vampire's attack. The vampire closely misses you.You closely miss the vampire. Your bite misses the vampire.The vampire is moderately damaged. _The vampire hits you. You block the vampire's attack. h?  h* Really attack near your ice beast? Y - Yes  N - No h6<#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 33/84 =========---------------#.................###.## Magic: 10/24 ==========--------------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?......##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =--------[ hY40m  Time: 11507.6 (0.0).......Y.##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######The vampire bites you but does no damage. _You block the vampire's attack. The vampire closely misses you.You closely miss the vampire. Your bite misses the vampire.The vampire is moderately damaged. _The vampire hits you. You block the vampire's attack.  You puncture the vampire!* hu  ( #...........  #..........## #.#  h #........... #.......... ##......... ..........† hm..?......##)..#  .......V*##...#  .......Y.##...#  .........# .........# .........#  .........#   .........#   ........#   _You block the vampire's attack. The vampire closely misses you.You closely miss the vampire. Your bite misses the vampire.  The vampire is moderately damaged. _The vampire hits you. You block the vampire's attack.  hjYou puncture the vampire!  The vampire is severely damaged. h@ ( #...........  #..........## #.#  #........... #.......... ##......... ..........† ..?......##)..#  .......V*##...#  .......Y.##...#  .........# h[.........# .........#  .........#   .........#   ........#   h"  The vampire draws life force from you!  * * * LOW HITPOINT WARNING * * * h"@16-----=8.9 (1.3 hX h> _The vampire is healed by the life force! hر h'Drink which item? Potions  b - 6 potions of magicf - 2 potions of cancellation  g - a potion of attraction  i - 5 potions of hasten - 5 potions of invisibility  q - 3 potions of lignifications - 3 potions of might  D - a potion of brilliance  H - a potion of resistance  h@ I - a potion of heal wounds  N - a potion of curingR - a potion of enlightenment [!] read|quaff|evoke[?] describe selected h0 h h#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 16/84 ====--------------------#.................###.## Magic: 10/24 ==========--------------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?......##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: ==-------  hH Time: 11508.9 (0.0).......Y.##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ###### _The vampire hits you. You block the vampire's attack.  You puncture the vampire!  The vampire is severely damaged.The vampire draws life force from you!  * * * LOW HITPOINT WARNING * * * _The vampire is healed by the life force! hP  Okay, then. h hK h. _ h hLevel 10 of the Dungeon <<<>>>__(Press ? for help)#...............................########.#..........##.....>.......#.........#...#...#####...............#####  h#...........#...........#####.#.......................... #.........(.#.....###...........##.........#.......##### #.................# #.#######.#............#.......##..........###....# #.# #.#.._.....#+###.......##.................###.##  #............# #.......##............####......# #.#......⌠.....# #.......# ##......................# #.#.#..........#########.#  ..........†...###.......# ##.#.#......_.....# #.#.#... ..# ..?......##)..# #.......# #..#.#..........#.#######.#.#..#...# .......V@##...# #.......# #.....................#........#.#.###   .......Y.##...# #.......# #..#.#............###.#.#.#.#..#.#.#..   .........##...###.......# #..#.######.........#.#.#...#..#.#.#.#####  .........####...........# #.................#.#.#.#...#..#.#.#.#...#  .........#  #.....#.##### #..####)#.#.#...........#....###.#.#.#..##  .........# #..... h0+.#.# #..# #.#.#.#.####..#........))..#.#.#..##  .........# #.....##.#  #..####.#.#.#.####..#.#.#....).).........#  ........##......##..  #.......#.#.#.#.....#.#.#.#..#########.###  #......# ########..######.#.#.#.#...#.#.#.#.>............#  ......... ......).........#.#.#.#...#.#.#.#.########.##.##  ......#### #######.#######.#.#.#.#...#.#.#.#.......##....#    ....[...........#.#.#.#...#.#.#.#.#####.##..###  h. h#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 16/84 ====--------------------#.................###.## Magic: 10/24 ==========--------------#............####......# AC: 23  Str: 7##......................# EV: 10 hInt: 19..........†...###.......# SH: 10Dex: 11..?......##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: ==-------  Time: 11508.9 (0.0).......Y.##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# [34 hm######You puncture the vampire!  The vampire is severely damaged.The vampire draws life force from you!  * * * LOW HITPOINT WARNING * * * _The vampire is healed by the life force! _Okay, then. h h; h  h Your icy armour will break if you move. Continue? Y - Yes  h ' N - No hV hz#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 16/84 ====--------------------#.................###.## Magic: 10/24 ==========--------------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19 h"#..........†...###.......# SH: 10Dex: 11..?......##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: ==-------  Time: 11508.9 (0.0).......Y.##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######The va hc$?mpire is severely damaged.The vampire draws life force from you!  * * * LOW HITPOINT WARNING * * * _The vampire is healed by the life force! _Okay, then.Okay, then. h. h2. _ hRead which item? Scrolls  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 3 scrolls of revelation  m - 4 scrolls of enchant armour  o - 2 scrolls of fog  p - 3 scrolls of enchant weapon  v - 2 scrolls of noise  x - 2 scrolls of vulnerabilityG - a scroll of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon  Q - 3 scrolls of identify  U - a scroll of teleportation  W - 2 scrolls of fear [!] read|quaff|evoke[?] describe selected h| h! hң#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 16/84 ====--------------------#.................###.## Magic: 10/24 ==========--------------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?......##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: ==-------  h8 Time: 11508.9 (0.0).......Y.##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........#.........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######The vampire is severely damaged.The vampire draws life force from you!  * * * LOW HITPOINT WARNING * * * _The vampire is healed by the life force! _Okay, then. _Okay, then. hS _The vampire is healed by the life force! _Okay, then. _Okay, then.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.  The vampire hits you but does no damage.7-9.9 (1 hn7Tele  hj _The vampire barely misses you. hc h2fReally attack near your ice beast? Y - Yes  N - No h׺ h#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 17/84 ====--------------------#.................###.## Magic: 10/24 ==========--------------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?......##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =--------  hK Time: 11509.9 (0.0).......Y.##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Tele .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.The vampire hits you but does no damage. _The vampire barely misses you.You closely miss the vampire.The vampire is moderately damaged.1=11.2 (1.3 h h  You feel strangely unstable.  The vampire hits you but does no damage. _The vampire barely misses you.  You closely miss the vampire.The vampire is moderately damaged. _The vampire closely misses you. The vampire barely misses you. h  h Really attack near your ice beast? Y - Yes  N - No h2 hty#.........(.#.....###... Jaijje the Frost Mage#.................# #.## Gnoll of Ashenzari **....#..........###....# #.# Health: 17/84 ====--------------------#.................###.## Magic: 11/24 ===========-------------#............####......# AC: 23  Str: 7##......................# EV: 10Int: 19..........†...###.......# SH: 10Dex: 11..?......##)..# #.......# XL: 11 Next: 15% Place: Dungeon:10.......V@##...# #.......# Noise: =--------  hz Time: 11511.2 (0.0).......Y.##...# #.......# A) +7 sceptre of Torment {pain, torment} .........##...###.......# Throw: 5 boomerangs.........####...........# Tele .........# #.....#.#####.........# #......#.#V   vampire (invisible).........# #.....##.#Y   ice beast (summoned)........##......##..#......# ######The vampire hits you but does no damage. _The vampire barely misses you.You closely miss the vampire.The vampire is moderately damaged. _The vampire closely misses you. The vampire barely misses you.You hit the vampire. #...........#....###.#.#.#..##  #.####..#........))..#.#.#..##  #.####..#.#.#....).) h}.........#  #.#.....#.#.#.#..#########.###  #.#.#...#.#.#.#.>............#  #.#.#...#.#.#.#.########.##.##  #.#.#...#.#.#.#.......##....#  #.#.#...#.#.#.#.#####.##..###  ........#.#.#.#.@# #.##..#  #####.#.#.#.#.#..# #.##..#  ..........#.#.#..# #.##..####  .....#..###.#.#..# #.##.....#  ##........#.#.#..####.###.#.##  ##..#####.#.#.#..#..  ##..........#.#..#.##.###  ###.#######.#.#..#.##.# #.#    ....# #.#.####.##.#####.#   You closely miss the vampire.  The vampire is moderately damaged. [20 h)d_The vampire closely misses you. The vampire barely misses you.You hit the vampire.  The vampire is heavily damaged.Your surroundings suddenly seem different.18 -2.5 (1.3 h hhr _Your icy armour cracks and falls away as you move. h 8=9=2=20=1=13= h), h h h-i2= h*=4=34= hy5= h85=6==6=7 h h, h hO= h& h?8=7= h h h h: h  h h hi9= hH hNO= h h hD8= h hN30 h h, h  h , h h$"1=9=2= h;3==20= h=M4 hFX h R{= h}"35=1=6==2=78= hƒ9=3= h, h^X hr hYL40= hR h  h9= hG h - _You start resting. h 078.5 (66.0) hZ4=9.5 (67 h h% _Magic restored. hy12== h63= hr4 hQ56= h7=8 h(79=50=1 hO23= hSSB hXX h\w4= h_B h;aO5 hkn hpB hti6= hwB hz, h| hhw7= hh, h+ h, h2 hUO8 h hQ, h h6, h hO9 h h, hl hp, h hBd60= h h", h h, h hm1= h_ h , h h, h̸ h;2 h= h, h> h, h ha3= hT hd, h h, hY hk4= hw hE, h h, h h;5 hd h, h h h hp h ;6 ho h h h h;, h h hRK7= h h h| h h X h U8= h(  hC , h  h , hU  h+  h ;9 h  hb n h(! b70= h"  h$ , h%&  hB( , hh)  h+ k1= h@-  h/ , h!1  h4 ;2 h5  h8 , h9  h; , hP=  hs? ;3 h@  hD , h"F  hH , hJ  hHO  hP K4= h3S  hV , hY  h] , h`  hhc k5= hd  hi , hHk  hn , ho  h8r ;6 hs  hu , h+w  h{ B h}  h~ K7= h G8= hё  h  hO  h Q9 h  hE , h5  h , h  h <80 hL  hI , h  h: , hְ  h 91 h( (= h_  h3 , h  h , hM  hc 92 h 2= h׾  h/  h  h  h , h  h  h %3 h  h  hU  hV  h , h  hj _ _You start resting. h1 2706.5 (127.0) h Z4=78 hr  h " _HP restored. h h Level 10 of the Dungeon <<<>>>__(Press ? for help) .......Y.##...# #.......# #..#.#............###.#.#.#.#..#.#.#..   .........##...###.......# #..#.######.........#.#.#...#..#.#.#.#####  .........####...........# #.................#.#.#.#...#..#.#.#.#...#  .........#  #.....#.##### #..####)#.#.#...........#....###.#.#.#..##  .........# #......#.# #..# #.#.#.#.####..#........))..#.#.#..##  .........# #.....##.#  #..####.#.#.#.####..#.#.#....).).........#  ........##......##..  #.......#.#.#.#.....#.#.#.#..#########.###  #......# ########..######.#.#.#.#...#.#.#.#.>............#  ......... ......).........#.#.#.#...#.#.#.#.########.##.##  ......#### #######.#######.#.#.#.#...#.#.#.#.......##....#    ....[...........#.#.#.#...#. h /#.#.#.#####.##..###  #######.#######.#.........#.#.#.#.@# #.##..# #.#...<.# #<#####.#.#.#.#.#..# #.##..# #.#.##### #...........#.#.#..# #.##..#### #.#.# #......#..###.#.#..# #.##.....# #.#.### #.##........#.#.#..####.###.#.## #.#...# #.##..#####.#.#.#..#........#.# #.###.# #.##..........#.#..#.##.#####.# #.....# #.###.#######.#.#..#.##.# #.# ####### #.....# #.#.####.##.#####.# #######  #.#......##.......#  ..######.##########  ### ### h O@# h( ;#  hD.  h̨  h #...........#....###.#.#.#..##   Jaijje the Frost Mage #.####..#........))..#.#.#..##   Gnoll of Ashenzari **.... #.####..#.#.#....).).........#   Health: 84/84 ======================== #.#.....#.#.#.#..#########.###   Magic: 24/24 ======================== #.#.#...#.#.#.#.>............#   AC: 18Str: 7  h0 #.#.#...#.#.#.#.########.##.##   EV: 10Int: 19 #.#.#...#.#.#.#.......##....#   SH: 10Dex: 11 #.#.#...#.#.#.#.#####.##..###   XL: 11 Next: 15% Place: Dungeon:10 ........#.#.#.#.@# #.##..#   Noise: ---------  Time: 11707.5 (0.0) #####.#.#.#.#.#..# #.##..#   A) +7 sceptre of Torment {pain, torment} ..........#.#.#..# #.##..####   Throw: 5 boomerangs .....#..###.#.#..# #.##.....#  ##........#.#.#..####.###.#.##  ##..#####.#.#.#..#........#.#    ##..........#.#[ h .37m..#.##.#####.#    ###.#######.#.#..#.##.# #.#    ....# #.#.####.##.#####.#   Your surroundings suddenly seem different. _Your icy armour cracks and falls away as you move. _You start resting. _Magic restored. _You start resting. _HP restored. h  h  h X h* , h  h  h , h  h  h2 , h  h  h5 , h  hq B h-  h  h$ X hx* , h+  h7 n h: , hu;  h>  h? , hjA  hrC  hGE , hF  hH  hM , hKO  hR  hT  hSU  hW  hLZ  h] , hg_  hwa  hlc  h{q  hmr  ht  h6u  hu  hv  hox  hy  hSz  h{  h|  h~  h>  h  h˂  h , h  h^  hLJ  h^  h  h  h B hv  h͏  he  h  h2  h  h|  h  h F## #....#.#.#..# #.##..#  #......#..###.#.#..# #.##... # #.##........#.#.#..####.###.# # #.##..#####.#.#.#..#........# # #.##..........#.#..#.##.##### # #.###.#######.#.#.. # # #.....# #.#.####.##.#####  h  #############.#......##...... .......@.######.########33.5 (26.0) ########## ###   h}  hU4 ho h hF hw hz h,, h hw hT, h h hp, h h] h hZ  h  hE  h8  h  hQ  h$  #.#.##### #...........#.# #.#.# #.#......#..###.#.# h #.#.### #.#.##........#. #.#...# #.#.##..#####.#.# hR #.###.# #.#.##..........#. #.....# #.#.###.#######.#. ####### #.#.....# #.#. #.#############.# #.@.............45.5 (12 h H ################# h  h  h  h #.#...<.# #<#####.#.#.#.#. #.#.#####.#...........#.#. #.#.# #.#......#..###.#. #.#.### #.#.##........#.#. #.#...# #.#.##..#####.#.#. #.###.# #.#.##..........#. #.....# #.#.###.#######.#.####### #.#.....# #.# #@#############.#. #...............###################6.0)#######.#######.#..........<.#.#<#####.#.####..... #.#......#..####.......#####.####..............###.############# #@#.....# #############.#................######[3 h[4m#############7 h# 3 h$  h'  h0  h2 , h2  h4  h6 , h6  hv8  h9 , h:  hm<  h=  h> , h}@  hA  hB , hID  hE  hF , hQN .##### #..####)#.#.#... .#.# #.#.#.#.####..#.... .#.####.#.#.#.####..# ........#.#.#.#.....#. ########..######.#.#.#.#...# hO ......).........#.#.#.#...#######.#######.#.#.#.#...#.#....[...........#.#.#.#...#.#######.######....#.55.5 (8#.#...<.#.#<#####.#.#.#.#.#####.##.#.#.#.# #.#......#..###.#.#.#.### #.#.##........#.#.#.#...# #.#.##..#####.#.#. #.###.# #.#.##..........#. #.....# #.#.###.#######.#. hvR  ####### #.#.....# #.#.  hU  hW  h!F.....# #...........#.#.#.# #.##### #..####)#.#.#...........# #.# #..# #.#.#.#.####..#... #.# #..####.#.#.#.####..#.#.# #.. #.......#.#.#.#.....#.#.#########..######.#.#.#.#...#.#.# ......).........#.#.#.#...#.#.# # #######.#######.#.#.#.#...#.#.# ....[.........@.#.#.#.#...#.#.########.#######.#.........#.#.# #.#...<.#.#<#####.#.#.#.# #.#.#####.#...........#.# #.#.# #.#......#..###.# #.#.### #.#.##........#.# #.#...# #.#.##..#####.#.# #.###.# #.#.##..........# [4 h_G0m#.....# #.#.###.#######.#6.5 (1 h 3 h`  h  h X h , h  h  h= , h$  h  h  h  h  h  h0 , h  h  h , hP  h #...........# #.........#.##### #..####)#.#.#...... ......#.# #..# #.#.#.#.#### .....##.# #..####.#.#.#.####. .....##.. #.......#.#.#.#.... .....# ########..######.#.#.#.#.. ...... ......).........#.#.#.#.. ...#### #######.#######.#.#.#.#.. hn ....[...@.......#.#.#.#..62.5 (6 #######.#######.#........ #.#...<.#.#<#### #.#.#####.#........ #.#.# #.#......#. #.#.### #.#.##..... #.#...# #.#.##..## #.###.# #.#.##..... #.....# #.#.###.## h?  h  h  h hW hQ h h ht h hM#.# #.  #.....#.##### #..####)#.#.# #......#.# #..# #.#.#.#.#### #.....##.# #..####.#.#.#.####.##.. #.......#.#.#.#.# ########..######.#.#.#.#. ......)...#.#.#.#.#### #.#.#.#.#.# ....[..@........#.#.#.#3.5 (1 #.#.# #.#...<.#.#<#####. #.#.#####.# #.#.# #.#......# #.#.### #.#.## #.#...# #.#.##.. #.###.# #.#.## #.....# #.#.###.[3 h)9;49m h h̩ h h hy hS hn h h h hU h&.####...# # .# #.....#.##### #..####)#.#.# .# #......#.# #..# #.#.#.#. .# #.....##.# #..####.#.#.#. .##......##.. #.......#.#.#.#  #......# ########..######.#.#.#  ... ......)...#.#.#  ......## h<]###.#######.#.#.#...@...........#.#.####.#######.# #.#...<.#.#<### #.#.#####.# #.#.# #.#.... #.#.### #.#.## #.#...# #.#.##. #.###.# #.#.## #.....# #.#.# he 6.5 (3 _You see here a +0 leather armour. h _......####...........# # .......# #.....#.##### #..####)# .......# #......#.# #..# ......# #.....##.# #..### .......##......##.. #...... #......# ########..##### ......... ......)........ ......######.######V..[..............######.#######. #.#...<. #.#.##### #.#.# # #.#.### # V   vampire (wandering)  hj' [34m#.#...# # #.###.# # #.....# 71.5 (5.2.5 (6 h 3 h=  hX h, N.####.# #.# #.....#.##### #..####).# #......#.# #..# #. h .# #.....##.# #..####..##......##.. #. #......# #.. ......... ......) .V....#. h.....[.#... #.#...<.. #.#. #.#.# #.#.### V   vampire (wandering) #.#...# #.###.# #.....#0 hY.3.5 (1 hC h/.####.# #.# #.....#.##### #..####.# #......#.# #..# #.###.....##.# #..####   h .##......##.. ##......# #.. V........ ......) ......#.? h.......[.#... #.#...<..# hGc #.#.## #.#.# #.#.### V   vampire (wandering)  #.#...#  h{ #.###.#  #.....# h hh. h&4 h h/ _Found a scroll of poison. ho P .####.# #  .# ##.....#.##### #..  .# #......#.# #..#  .###.....##.# #..  h! .##......##.. ##......# #..V......... ......).#..?.[.#... #.#....### #.#.### #.#.# #.#.V   vampire (wandering) #.#... #.###. #..... h .V5 h  h²  h͍  .# ##.....#.##### #..## .# #......#.# #..#  .###.....##.# #..## .##......##.. #.... ####......# ########..##..V........ ......)...........############.### h1 ?..............[.......############.###.# #.#..#### #.#.#####  #.#. #.#.# #.#.. hG  #.### #... ##### hȨ _VV h z  The vampire gestures at you while chanting. h(CR6 hE7 _You resist with almost no effort. h.####...........# #......# ##.....#.##### #..###.# #......#.# #..#  ..###.....##.# #..###........##......##.. #.....####......# ########..###..V........ ......).............############.####..?........[....... ht.############.####........# #.#........#####.#.######.#.###.#...#.####..... h J.V h &7 h h" hʍ=.####.# #. .# ##.....#.##### #..# .# #......#.# #..# # .###.....##.# #..#.##......##.. #.####......# #..#..... ......)....V....#.#..?.[..#.#..# #.#...<.....#### #.#.####.#.##.#...##.###.##.....#.V8 h2 ####.# #.# ##.....#.##### #..####)# #......#.# #..# #.###.....##.# #..####. . hr ##......##.. #.####......# #..#........... ......)..#.#..?.V.[..#.#........# #.#...<. h .....#### #.#.######.#.###  h  h B.V h< &9 h-  h  h; {####.# #.# ##.....#.##### #..####)## #......#.# #..# #.####.....##.# #..####.###......##.. #.#####......# #..#........... ......)..# h .#..?..V.[..#.#........# #.#...<.#.....#### #.#.##### #.#.# ##.#.### ##.#...# ##.###.# ##.....# # hf  h B.V h& '80 h  h  h  hUCasting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC.......####...........# #........ Jaijje the Frost Mage .......# ##.....#.##### #..####)# Gnoll of Ashenzari **.... .......# #......#.# #..# #.# Health: 84/84 ======================== .......###.....##.# #..####.# Magic: 21/24 =====================--- .......##......##.. #.......# AC: 18Str: 7####......# ########..###### EV: 10Int: 19........... ......)........ SH: 10Dex: 11........#*****######.####### XL: 11 Next: 15% Place: Dungeon:10..?...V.***@***..[.......... Noise: [3 hGb4m---------  Time: 11780.5 (0.0)........#*****######.####### A) +7 sceptre of Torment {pain, torment} ........##.#...<.# Throw: 5 boomerangs.....#####.#.##########.#.# ##.#.### # V   vampire#.#...# ##.###.# ##.....# #The vampire gestures at you while chanting. _You resist with almost no effort.  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hc@ .......####...........# #........ Jaijje the Frost Mage .......# ##.....#.##### #..####)# Gnoll of Ashenzari **.... .......# #......#.# #..# #.# Health: 84/84 ======================== .......###.....##.# #..####.# Magic: 21/24 =====================--- .......##......##.. #.......# AC: 18Str: 7####......# ########..###### EV: 10Int: 19........... ......)........ SH: 10Dex: 11........############.####### XL: 11 Next: 15% Place: Dungeon:10..?...V....@.....[.......... Noise: ---------  Time: hD  11780.5 (0.0)........############.####### A) +7 sceptre of Torment {pain, torment} ........##.#...<.# Throw: 5 boomerangs.....#####.#.##########.#.# ##.#.### # V   vampire#.#...# ##.###.# ##.....# #The vampire gestures at you while chanting. _You resist with almost no effort.  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate hL #####.V...@...#####==1.5 (1Ramparts  hU ###### hb n _You resist with almost no effort.Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. h   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h, h6U####.VY###(ally target)Y   ice beast (summoned)18---2#### _A chill wind blows around you. h ####V####V  distracted, ally target) h onfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  The vampire resists. The wall freezes the vampire.  The vampire closely misses your ice beast.  The vampire barely misses your ice beast.  Your ice beast hits the vampire. Your ice beast freezes the vampire. h /--3 h ######### h * _The vampire resists. h7 ###V#####VThe wall freezes the vampire but does no damage.  The vampire hits your ice beast. The vampire misses your ice beast.--4####### _Your ice beast hits the vampire but does no damage. h ##########The vampire resists. The wall freezes the vampire.  The vampire closely misses your ice beast.The vampire bites your ice beast but does no damage.9=--5### _Your ice beast hits the vampire but does no damage. h]l[ ##########  The vampire resists. The wall freezes the vampire.  The vampire hits your ice beast. The vampire bites your ice beast. h3n&6 hUu######### h y_ _Your ice beast barely misses the vampire. hr  hE! h0### h:#### h  hOThe vampire resists. The wall freezes the vampire.  h'xThe vampire hits your ice beast.  The vampire closely misses your ice beast. hO&7 hk##### h'### h h  h h<_Your ice beast closely misses the vampire. hM h2. Y ###### The wall freezes the vampire but does no damage.  The vampire hits your ice beast. The vampire bites your ice beast.8######## _Your ice beast hits the vampire but does no damage. hZ5W  The vampire resists. The wall freezes the vampire! h6 h=#####..YY   ice beast (summoned) hJ=89 h&####### h?+N _You destroy the vampire! h{ .####.# #.# ##.....#.##### #..####).# #......#.# #..# #..###.....##.# #..####..##......##.. #. ####......# #.. ........... ......) .######. ..?.......@Y.....[ .######. ........# #.#...<. .....#### #.#. #### #.#.# #.#.###  #.#...# #.###.# #.....#  You swap places.20=90 h~ hoj _The frozen ramparts melt away as you move. hIP.####.# #.# ##.....#.##### #..####.# #......#.# #..# #.###.....##.# #..####  .##......##.. # ####......# #.. ........... ......) .#. ..?.Y.....[ .#. ........# #.#...< .....#### #.#. #### #.#.# #.#.###  #.#...#  #.###.#  #.....#Y.1 hmQ hrS hx .####.# #  .# ##.....#.##### #..  .# #......#.# #..#  .###.....##.# #.. .##......##.. # ####......# #.. ..... ......) .#. h ..?.Y......[ .#. ..# #.#... .....#### #.#. #### #.#.# #.#. #.#... #.###. #..... h2Y. h&2 h~ h hpb .####.# # .# ##.....#.##### #.. .# #......#.# #..# .###.....##.# #.. .##......##.. # ####......# #.. .... ......) .#. h d ..?....@.Y.[ .#. .# #.# .....#### #.#. ##### #.#.# #.#. #.# #.### # he hTi2Y. hj&3 hsn hfp h  .####.# # .# ##.....#.##### #.. .# #......#.# #..# .###.....##.# #.. .##......##.. ##......# #..#... ......)#.#..?...@.Y.[#.#.#.# #.##.....#### #.#.# #.#. #.#. #.# #. #Y.=4 hXX  .####.# # .# ##.....#.##### #.. .# #......#.# #.. .###.....##.# #.. .##......##.. # #####......###.. #.. ......)#.#..?..@.Y.[#.#. #.# #.# #.....#### #.# ###### #.# #.# #.# #. # hUf uY.5 hv .####.# # .# ##.....#.##### # .# #......#.# # .###.....##.# # .##......##.. # hڹ #####......### #.. ......)#.#..?.@.Y.[#.#. #.# #. #.....#### #. ####### #. #. #. #. # h h2Y. hT1=6 h hs h/ .####.# # .# ##.....#.##### # .# #......#.# # .###.....##.# # .##......##.. # #####......# #. ......).###.#.?@.Y.[#.# #.# # #.....#### # # # # # # #Y.7 hY .####.#  .# ##.....#.#####   h([w.# #......#.#  .###.....##.#  .##......##..  #####...... #. ......#.###.#......@.Y h`g.[#. #.#  #.....#### #  h*n2Y. ho&8 hs hy hVz+9.5 (2 h h%8 _G - 2 scrolls of poison (gained 1) hT .####.# .# ##.....#.##### .# #......#.# .###.....##.# .##......##.. #####...... #.  #.###. #.Y.[ #####. #.#  #.....####  # h{Y.=800.5 (1 h h@ hM 3 h  h/ 2= hy , h  h , hc  h O= h  h  h K3= hr  h  hD  h  h:  h* , hO , h.  h O= h6  h a4= h  hV 4 _Magic restored. h  h I h; r _Your ice beast disappears in a puff of smoke! h 3 h\  h  h , hh  h , h e= h , hx  h3  h2  h , h  h  hU , h/  h`  h$  h  h n ho  h!  h!  hz#  h%  h%  hi&  hO(  h)  h0  h1  h'4  h5  h=6  h6  hM9  ht; , h<  h>  h@ , hA  hC  htE  h F  hF  hH  h K , hOL  hN , hO  h+X i _Q - 4 scrolls of identify (gained 1) hZ 3 h:[  h^  ha , hFd  hf  hei , hk  hn  har , hv  hy  h{ , h~  h<  hS , h9  h  h  h  h  hV  h , h  h  hX , h  h{  hP , h  h  h׭ , h  h  h  h# X hԿ  hr  h' B hK  h , h  h\  h r#......#)##..#......#)##..#......#)######### . ########..#....<.))# >..... .##.........#......#####..#.# ........... h #...............# #.........#.#....#######..# #.... ##.#....#######..## #......... #...............@.######.45.5 (45.0) #.............#.#.##............. #..[.......##.#.#................ #.............#.####..).......... #(...........##.........#...##... #...............................# #.....>.......#.........#...#...#   h #...........#...........#####.#..  #.........(.#.....###...........#  h9  h ,6.5 (46 h h5; _Found a stone staircase leading down. h.3 h hX hB h h X h, h, h, hp& ht hzB hЀX hԇn h h# hИ h hà h h, hĤ hO h, hϨ hǪ h, h hְ h., h h hѵ, h϶ hd h! h he hP h2 hǼ, h hϾ hn, h h h h; h he, hW h h, h hT h;, h h hq h, h h:, h ha h h, h/ h>, h  h h} h , h h9, h hw hJ h, h h, h h hV h h h^ h, h h: h hL h h hBB h hu, h hY h, h  h  h| , h  h  h, h h hV, h6 hL h, h h h, h h  h" h" hd# h % h& hQ' h( h+ h/-, h!. h30 h2, h3 hj5 h6, h8 hw: hy;, h< h> hA?, h@ hA hB, hC hS hT, hU hZ hV[, h@\ h*a hc h h hQi h>n h'p, hr hv hw, hy hzX hl h , h  h, h h h h, h hg h, hZ hs>  You see here a +0 orcbow. h h _ h h hh, h h h9, h h4 h h h) he h8, h hr h, hR hQ h, h* h h, h< h  h., h hy   You see here a +0 mace. _ h, hg hs h"B h2 h<5B h6 h8 h9, h: h< h>, h$? h@ hG hH hI, hJ hEL h[M h=N, hP hR, hS hU hW, hX hZ h+\, h_ ha h#c, hd hff hYh, hk hl hm hn h3p hr ht ht hu hw hy, h{ h]} hB hW hR, h h h, hN hʊ h, hM h h h, h hˑ ha h. h˓ hޔ ht hA h֖ hҗ hh h5 h h, hޝ ha h>, h h# h, h  hr hz, h h h, hR h7 hZ, h h h, h h h#, h hv hn, h h h , hj hA h, h= h, h h h} h h, h h hB hn hD, h h h#, h hR h, hn h{ h, h h~ h, h  h  h , hA  h hJ, h h: h, hI h9q###.#  ...>##  .....# .....# .....# .....##### #####  .......... ...  ....##### #####.#  ....# #...#@#  ....# #.#.#.#  ....# #.#.#.#  ....########.#.#.#  ###.#..........#.#   #.#.#......#.#.#  ###.#.#..#...#.#.#   hJ&.......#.#.###.#  #.#.#.#..#.#.#...#   h<2992.5 (146.0) h,37 hB! h"N _U - a potion of mutation hU3 h W hX h` he  #.# ###.# >## # .###############............@..#5.5 (2.0)###########.### h. ....##.#.#.#  ....##.#.#.#  . .........#. ..#.#...#.#.# h7 hB hݓE _Done exploring. he 0.. h0 [ _Done exploring. h^I h _Done exploring. h; hWhere to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair hSO - Orcish Mines h* [?25h[?0c #.#  Jaijje the Frost Mage#.#  Gnoll of Ashenzari **.... ###.#  Health: 84/84 ======================== ...>##  Magic: 24/24 ======================== .....#  AC: 18Str: 7 .....#  EV: 10Int: 19 .....#  SH: 10Dex: 11 .....###############   XL: 11 Next: 18% Place: Dungeon:10 ................@..#   Noise: ---------  Time: 11995.5 (0.0) ....############.###   A) +7 sceptre of Torment {pain, torment} ....##...#.#   Throw: [40 h:5 m5 boomerangs ....##.#.#.#  ....##.#.#.#  ....########.#.#.#    ###.#..........#.#   #.#.#......#.#.#    ###.#.#..#...#.#.#    _You see here a +0 mace. _U - a potion of mutation _Done exploring. _Done exploring. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help)  h[?25l[?1c _ hB hX hJ h, hQ hX hB h  h h h h  hB h2 hX h h  h  hL  h  h  h h h hF h hK h h h h hT h hG h  hr! h" hv$ h5A  There is a stone staircase leading up here. _ h; h!9 h\3 h, h~l _You climb upwards.  There is a stone staircase leading down here. h h5 _ h h, h hB h hR h`, h h h, hN h h, h h hkB h h, h h} hX h, h5 h h! h h h hZ, h h h, hh h h, h| h hF h h h h h h! h;& h~) h{* h~2, h3 h~4 h5 h9 h < h< h= hbA hC hD hE hPI hK hqL hPM hQ hS hkT hU hsY hW\ h7] h^ h$b hd he hg hfj hl, h/m ho hr hs hmu hx hz h{ h} h* h h hb h h h^ h5 h h, hL hn he, h h h؝ h ht h) h hϣ h hh ho h- h  h& hN h hj hW  There is a stone staircase leading up here. h> h[ h8$ _ hD h8 h+ h h h} h l _You climb upwards.  There is a stone staircase leading down here. hK _ h h hG h h! h#, h$ hz& hD( h( h) hEgYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  aircase to the Lair hJJP _ h-Generating dungeon...o\\/o/ building the Dungeon \o\ h < /o/ hOa < \o\ h= < /o/ hQ< \o\ h}! tbuilding the Lair of Beasts /o/ hȻ  h+Z Jaijje the Frost MageGnoll of Ashenzari **....Health: 84/84 ========================Magic: 24/24 ========================AC: 18Str: 7EV: 10Int: 19SH: 10Dex: 11XL: 11 Next: 18% Place: Lair:1Time: _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a staircase to the Lair here.  .. .... .. .... ###.#+.P# #.......# #......$Y #.......# #.......# .......@#{  Noise: --------- ........#  A) +7 sceptre of Torment {pain, torment} [11;10 hx H#.......+  Throw: 5 boomerangs.#######. . ..  Y   yak (asleep)##   You climb downwards. Welcome to the Lair of Beasts!{12084.2 (88.7) h#  _You sense a monster nearby.Found 12 gold pieces. _There is a staircase back to the Dungeon here." h e  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." hf   Jaijje the Frost Mage.. ....  Gnoll of Ashenzari **...... ....  Health: 84/84 ========================###.#+.P#  Magic: 21/24 =====================---#.......#  AC: 18Str: 7#......*Y  EV: 10Int: 19#......**  SH: 10Dex: 11#......**{  XL: 11 Next: 18% Place: Lair:1.......@*{  Noise: ---------  Time: 12084.2 (0.0).......**  A) +7 sceptre of Torment {pain, torment} #" h ......*+  Throw: 5 boomerangs.#######. . ..  Y   yak (asleep)##   _There is a staircase back to the Dungeon here.  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA staircase back to the Dungeon." h^  Jaijje the Frost Mage.. ....  Gnoll of Ashenzari **...... ....  Health: 84/84 ========================###.#+.P#  Magic: 21/24 =====================---#.......#  AC: 18Str: 7#......$Y  EV: 10Int: 19#.......#  SH: 10" h^bgDex: 11#.......#{  XL: 11 Next: 18% Place: Lair:1.......@#{  Noise: ---------  Time: 12084.2 (0.0)........#  A) +7 sceptre of Torment {pain, torment} #.......+  Throw: 5 boomerangs.#######. . ..  Y   yak (asleep)##   Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA staircase back to the Dungeon.  The walls around you are covered in ice.  The yak bellows!" hpu.Y#.##.#.Yasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A staircase back to the Dungeon.  The walls around you are covered in ice.yak bellows!wall freezes the yak." hq====5.2 (1Ramparts " htR##" hv+ _You hear a bellow! x2" hJ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." hN  You miscast Summon Ice Beast.  You are very lightly contaminated with residual magic." hVu.Y##" h&X18---==--6Contam " h^G###" hbJ _Nothing appears to happen. The wall freezes the yak." hږ e  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h1 @ ##" h a A film of ice covers your body! The wall freezes the yak!" h 5------23 --7" h u###" h 1 _You block the yak's attack.!" h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!" h"#Y@#(ally target)Y   ice beast (summoned)1-12------8!" h&R##!" h+a _A chill wind blows around you. The wall freezes the yak. The yak gores you.!" h !" h Really attack near your ice beast? Y - Yes  N - No"" h|@"" hNsi  Jaijje the Frost Mage.. ....  Gnoll of Ashenzari **...... ...."" ht(  Health: 81/84 =======================-###.#+.P#  Magic: 12/24 ============------------#.......#  AC: 23  Str: 7#......$.  EV: 10Int: 19#.......#  SH: 10Dex: 11#......Y#{  XL: 11 Next: 18% Place: Lair:1"" hfw......Y@#{  Noise: ==-------  Time: 12088.2 (0.0)........#  A) +7 sceptre of Torment {pain, torment} #.......+  Throw: 5 boomerangs.#######.  Ramparts Contam . ..  Y   yak (ally target)##  Y   ice beast (summoned)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. The wall freezes the yak. The yak gores you.  You puncture the yak! The yak writhes in agony.  You bite the yak, but do no damage.The yak is almost dead.The wall freezes the yak!"" h|#.##Y   ice beast (summoned)"" hn213=209.5 (1.3"" h:#"" hߣ _A chill wind blows around you. The wall freezes the yak. The yak gores you.  You puncture the yak! The yak writhes in agony.  You bite the yak, but do no damage.  The yak is almost dead.  The wall freezes the yak! _You kill the yak!#" hyy   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.#" hIH###" h4N======900#" hz#####" h] _You bark for attention! You hear a bellow! You hear a loud, deep croak!#" h} #" h #" h .@# Y#{YY   yak (ally target)Y   ice beast (summoned)#" h G------1#" h t####" h V _A yak comes into view.$" h($" h2.$" hk<  # {# YF. F   bullfrogY   ice beast (summoned)Your ice beast hits the yak. Your ice beast freezes the yak!$" h=[3------2$" hRFt###$" hJ[ _A bullfrog comes into view.$" hv $" h؈ X ### {F.The wall freezes the yak. The yak closely misses your ice beast.Your ice beast barely misses the yak.$" h݉ U==3$" h c###$" h K _Your magical contamination has completely faded away.%" hr  The wall freezes the yak. The yak gores your ice beast.%" hh#F...@#{# . 4#### _Your ice beast hits the yak. Your ice beast freezes the yak!%" h> %" h [ >  The wall freezes the yak!%" h;] %" hi {.F.Y@# .#.F   bullfrog (ally target)Y   ice beast (summoned)%" h 4=4=2-5%" h Z##%" hM G _You kill the yak!&" h}1,&" he?s {# &" h@G.FY@##YY   yakF   bullfrog (ally target)Y   ice beast (summoned)A yak comes into view.Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog.&" hW=6#### _The bullfrog completely misses your ice beast.&" hm &" h  The frozen ramparts melt away. The bullfrog hits your ice beast.  Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog!  The bullfrog seems to slow down.&" h ..# #{.Y@#.#Y.(ally target)Y   ice beast (summoned)&" h d==37&" h &" h H _The bullfrog dies!'" h8 {Y. 8 _Your ice beast hits the yak. Your ice beast freezes the yak!'" h79 j  {The yak gores you but does no damage.9 _Your ice beast hits the yak but does no damage.  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'" h   Jaijje the Frost Mage.. ....'" h   Gnoll of Ashenzari **...... ....  Health: 84/84 ========================###.#+.P#  Magic: 11/24 ===========-------------#.......#  AC: 23  Str: 7#......**  EV: 10Int: 19#......**  SH: 10Dex: 11#......**'" h   XL: 11 Next: 23% Place: Lair:1......Y@*  Noise: =--------  Time: 12099.5 (0.0).......Y*{  A) +7 sceptre of Torment {pain, torment} #......*+  Throw: 5 boomerangs.#######. . ..  Y   yak (ally target)##  Y   ice beast (summoned)  _Your ice beast hits the yak but does no damage.  Casting: Summon Ice Beast (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA staircase back to the Dungeon.(" hI+(" h  Jaijje the Frost Mage.. ....  Gnoll of Ashenzari **...... ....  Health: 84/84 ========================###.#+.P#  Magic: 11/24 ===========-------------#.......#  AC: 23  Str: 7#......$.  EV: 10Int: 19#.......#  SH: 10Dex: 11#.......#  XL: 11 Next: 23% Place: Lair:1......Y@#  Noise: =--------  Time: 12099.5 (0.0).......Y#  A) +7 sceptre of (" hTorment {pain, torment} #.......+{  Throw: 5 boomerangs.#######. . ..  Y   yak (ally target)##  Y   ice beast (summoned)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA staircase back to the Dungeon.  The walls around you are covered in ice.  The wall freezes the yak. The yak gores you but does no damage.2==100.5 (1Ramparts ###asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A staircase back to the Dungeon.  The walls around you are covered in ice. freezes the yak. The yak gores you but does no damage. _Your ice beast completely misses the yak.(" h[ Really attack near your ice beast? Y - Yes  N - No)" ht  Jaijje the Frost Mage.. ....  Gnoll of Ashenzari **...... ....  Health: 84/84 ========================###.#+.P#  Magic: 12/24 ============------------#.......#  AC: 23  Str: 7#......$.  EV: 10Int: 19#.......#  SH: 10Dex: 11#.......#  XL: 11 Next: 23% Place: Lair:1)" h......Y@#  Noise: ==-------  Time: 12100.5 (0.0).......Y#  A) +7 sceptre of Torment {pain, torment} #.......+  Throw: 5 boomerangs.#######.  Ramparts . ..  Y   yak (ally target)##  Y   ice beast (summoned)  The walls around you are covered in ice.  The wall freezes the yak. The yak gores you but does no damage. _Your ice beast completely misses the yak.You thump the yak! The yak writhes in agony.  The yak is almost dead.The wall freezes the yak. You block the yak's attack.1.8 (1.3###)" h# freezes the yak. The yak gores you but does no damage. _Your ice beast completely misses the yak.  You thump the yak! The yak writhes in agony.  The yak is almost dead.  The wall freezes the yak. You block the yak's attack. _Your ice beast hits the yak but does no damage.)" hReally attack near your ice beast? Y - Yes  N - No*" h*" h  Jaijje the Frost Mage.. ....  Gnoll of Ashenzari **...... ....  Health: 84/84 ========================###.#+.P#  Magic: 12/24 ============------------#.......#  AC: 23  Str: 7#......$.  EV: 10Int: 19*" h#.......#  SH: 10Dex: 11#.......#  XL: 11 Next: 23% Place: Lair:1......Y@#  Noise: ==-------  Time: 12101.8 (0.0).......Y#  A) +7 sceptre of Torment {pain, torment} #.......+  Throw: 5 boomerangs.#######.  Ramparts . ..  Y   yak (ally target)##  Y   ice beast (summoned)  You thump the yak! The yak writhes in agony.  The yak is almost dead.The wall freezes the yak. You block the yak's attack. _Your ice beast hits the yak but does no damage.  You sock the yak!  Your ice beast convulses!*" h @  The yak is almost dead.  The wall freezes the yak. You block the yak's attack. _hits the yak but does no damage.  You sock the yak!  Your ice beast convulses!  You kill the yak!*" h[ *" h[  #§.§§.@#§†#YY  wandering)  Your ice beast disappears in a puff of smoke!*" h0 >5--3.0 (1.2*" hP8 :#*" hvY V _A yak comes into view.+" h.#...#..@#..--40###," h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.," h  ###Okay, then.### _," hq  .. .... ..###.#+.P#.......$..#.#.......<#..@##.+.#######. ...####  Your icy armour cracks and falls away as you move.," hK ," h) A18 5," h ," h _The frozen ramparts melt away as you move. _You see here a yak corpse.-" h'..#.##.##-" hn-" hZW13=6-" h-" hd( _You open the door.-" h:....  ###.#+.P#.. #.......#.# #......$..# #.#.# -" hN#.......#.# .......<#.# .......†#.## #..# .#######..##   ....#  ....##  ######       -" h-" h&7-" h-" h>Q _There is an open door here.." h  _=4=." hׯ ." h ,." hU ." h3 9=." hF ." hg y5=." h ,." h ." h ,." h ." h2 ,." h ." h O=." h ." h c6=." h ." h ,." h ." h ,." h ." h ,." h ." h ." h 9=." h ." h ,." h ." h c7=." h ." h ,." h ." h B." hv =8=." h ,." h ." h ,." h  ." h ,." h ." h$ ." h% 9=." h& ." h* a9=." h+ ." h90 ,." h1 ." h4 ,." h.6 ." h9 ." he: ." hz; ." h> O=." h@ ." hB ." hD ,." hG ." hWI b20=." hL ." hM ,." hP ." hW YY   yak (wandering)." h\ 044.0 (37.0)." h] ,5.0 (38." ha ." hpd V _A yak comes into view./" h|o .. ....  ###.#+.P#..  #.#.#  #......$..#  #.#.#  #.......#.# /" hƮ  Y......<#.#  .Y.....†#.##  #'..#  Y#..##  ....#  ....##  ######  YY 3 yaks (wandering)   /" hB/" h ..YY. 2/" hr2 yaks come into view.6.0 (1.0)/" h,/" hE0 _The yak moves out of view./" h  .. ....  ###.#+.P#..  #.#.#  #......$..#  #.#.# .#.......#.# ...<#.# Y..Y....†#.##  #Y....@.'..# .#..##  ....#  ....##  ######  Y 3 yaks (wandering)   .YY.. 2=7/" h@j ! .. ....  ###.#+.P#..  #.#.#  #......$..# . #.#.#/" hk  .#.......#.# ...<#.# .YY.....†#.##  #.'..# .#..##  ....#  ....##  ######  /" hl    /" hSz /" h| /" h} /" h~ /" h4 4YY..YYYYYY 4 yaks (1 wandering)1====8/" h @ _The yak bellows! x2; You hear a bellow! x20" hT^+ .. ....  ###.#+.P#..  #.#.# . #......$..# . #.#.# .#.......#.# ...<#.# .YY..Y....†#.##  #Y..@...'..# .#..## . ....#  ....##  ######     ......YYYY 3 yaks-9 _A yak comes into view.0" h  You puncture the yak! The yak writhes in agony. Your bite misses the yak.0" h,0" h`0" hj  The yak is heavily wounded.0" ha,0" hf  The yak gores you. The yak gores you! You block the yak's attack.0" hYYY.YYYY 6 yaks (2 wandering)0" hr72-----50.3 (1.30" hv0" h?V _A yak comes into view.0" h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0" h$z.. ....  Jaijje the Frost Mage###.#+.P#..  Gnoll of Ashenzari **....0" hty#.......#.#  Health: 72/84 ====================----. #......$..#  Magic: 18/24 ==================------.. #.......#.#  AC: 18Str: 7...#.......#.#  EV: 10Int: 19.Y........<#.#  SH: 10Dex: 110" h5 ......Y...†#.##  XL: 11 Next: 25% Place: Lair:1#Y*Y@***'..#  Noise: ==-------  Time: 12150.3 (0.0).YY.#*****#..##  A) +7 sceptre of Torment {pain, torment} .....#  Throw: 5 boomerangs....## ######   YYYYYY 6 yaks (2 wandering)   The yak gores you. The yak gores you! You block the yak's attack. _A yak comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate0" h| .. ....  Jaijje the Frost Mage###.#+.P#..  Gnoll of Ashenzari **....#.......#.#  Health: 72/84 ====================----. #......$..#  Magic: 18/24 ==================------.. #.......#.#  AC: 18Str: 7...#.......#.#  EV: 10Int: 19.Y........<#.#  SH: 10Dex: 11......Y...†#.##  XL: 11 Next: 25% Place: Lair:1#Y.Y@...'..#  Noise: ==-------  Time: 120" h7} 150.3 (0.0).YY.#######..##  A) +7 sceptre of Torment {pain, torment} .....#  Throw: 5 boomerangs....## ######   YYYYYY 6 yaks (2 wandering)   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The yak bellows! x2.YY.Y.@.....Y######Y 5 yaks31.3 (1Ramparts ####onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  T0" h he walls around you are covered in ice.yak bellows! x2 _The wall freezes the yak! The yak closely misses you. The wall freezes the yak!1" hB  You hit the yak. The yak writhes in agony. You bite the yak, but do no damage.The yak is almost dead.1" h{1" hp1" hZ1" hz .YY.YY.#####Y 6 yaksThe wall freezes the yak. The yak barely misses you.1" h+c9=-2.6 (1.31" ha###1" h+; _The yak gores you but does no damage.1" hܴN .. ....  ###.#+.P#..  #.......#.#  . #......$..#  .. #.......#.#  ...#.......#.#  ...Y......<#.#  ......YY..†#.##  #Y.Y@...'..#  ..Y.#######..##  . ....#      2" h .. ....  ###.#+.P#..  #.......#.#  . #......$..#  .. #.......#.#  ...#.......#.#  ...Y......<#.#  2" h......YY..†#.##  #Y.Y@...'..#  ..Y.#######..##  . ....#     2" h|#####2" h8-2" ha #####2" hYd _There are monsters nearby!2" h6  You sock the yak!2" h  You kill the yak!The wall freezes the yak but does no damage.  You block the yak's attack. The yak barely misses you.2" hD.Y.Y..Y.Y###### 5 yaks2" hQ=73.8 (1.22" h$m#####2" h)/ _The wall freezes the yak.2" hŇ  You hit the yak. You bite the yak, but do no damage.The yak is lightly wounded.2" h2" h2" h2" h3.YYYY..######2" h[4=5.1 (1.32" hQ#####2" he _The wall freezes the yak! You block the yak's attack. The wall freezes the yak.3" h@q  You hit the yak.  The yak is lightly wounded.  The yak gores you!3" h= Q  The wall freezes the yak but does no damage.3" h}  The yak barely misses you. The wall freezes the yak! The yak gores you!  You block the yak's attack. The yak gores you but does no damage.  The wall freezes the yak! The wall freezes the yak.3" h|Y..Y#####3" ht r52-------=6.3 (1.23" h+&X####3" hT); _The yak gores you but does no damage.4" h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4" h'M  A film of ice covers your body! The yak completely misses you.The wall freezes the yak but does no damage.  The yak gores you. The wall freezes the yak.4" hYq.Y####4" h\49-------6---23 704" hf#####4" hm; _The yak gores you but does no damage.4" h :  You puncture the yak!4" h V  You kill the yak!4" h 4 .### 4 yaksThe wall freezes the yak but does no damage.  The wall freezes the yak! You block the yak's attack.4" hq' p7=--30-8.5 (1.24" h, a###4" h/ P _The yak barely misses you.5" h?  You puncture the yak! Your bite misses the yak.The yak is moderately wounded. Y.####The wall freezes the yak. You block the yak's attack. The wall freezes the yak.8-=9.8 (1.3#### _The yak barely misses you. The yak gores you.5" h .The wall freezes the yak.The yak gores you.heaviyak gores you but does no damage. The yak gores you!  The wall freezes the yak! .#### 3 yaksYou kill the yak!5" ht6 1---=261.15" h< P####5" h? I _The yak misses you.6" h)O####You kill the yak! _The yak misses you.sock the yak! Your bite misses the yak.You block the yak's attack.yak gores you. x2; The yak gores you but does no damage.33----2.4## _You block the yak's attack.6" hA ...@...#####You sock the yak! The yak writhes in agony. You bite the yak, but do no damage.The yak is almost dead.The frozen ramparts melt away. The yak gores you but does no damage.4--8==3.6 (1.2 _You block the yak's attack. The yak closely misses you.6" h 5  You hit the yak.6" h6 † 2 yaksYou kill the yak!7" h7" h$S=4--4.9 (1.37" h7" h> _The yak gores you but does no damage. x27" h>You kill the yak! _The yak gores you but does no damage. x2  You puncture the yak! The yak writhes in agony.  You bite the yak, but do no damage.The yak is severely wounded.  7" h&You block the yak's attack.1-=-6.27" h37" h d _The yak closely misses you. The yak gores you.7" h 6  You sock the yak!7" h( †   yakYou kill the yak!7" h d -6-7.5 _You block the yak's attack.  Your base Ice Magic skill increases to level 9! _Your Invocations skill increases to level 7!8" h . You bludgeon the yak!! The yak writhes in agony.  You bite the yak, but do no damage.The yak is almost dead.8" h2=9===8.88" h&8" hx; _The yak gores you but does no damage.8" hd  You closely miss the yak.The yak is almost dead.--70.18" h8" h; _The yak gores you but does no damage.8" h@ l  .. ....  ###.#+.P#..  #.......#.#  . #......$..#  .. #.......#.#  ...#.......#.#  ..........<#.#  ......Y††.†#.##  #...@...'..#  ....#######..##  . ....#      You hit the yak.  The yak is almost dead.8" hoK .. ....  ###.#+.P#..  #.......#.#  . #......$..#  .. #.......#.#  ...#.......#.#  ..........<#.#  ......Y††.†#.##  #...@...'..#  ....#######..##  . ....#       You block the yak's attack. The yak gores you!25----1.3 (1.2 _* * * LOW HITPOINT WARNING * * *9" h7  You thump the yak!9" h|e.9" h6--=9-2.6 (1.39" h9" hB G _You kill the yak!9" h%9" h)720=8==9" h^z1=9=9" h30=2=19" h)3p=2=3=3==9" h|D- 94.6 (22.0) _You start resting.9" hUR44=5.6 (23 _Your icy armour starts to melt.9" h \35== 200.6 (5.0) _You start resting.6=18 1.6 (6 _Your icy armour evaporates.:" h:" h3:" hS&n:" h':" h07:" h7X:" hY:O8:" h;:" h1?,:" h@:" h D,:" h.F:" hH99:" h@JF=:" hPM,:" hN:" hl[40=:" h&^B:" h`O1:" hjc:" hd:" he:" hf:" h'ii2=:" h4j:" hv3=:" hZw:" hz,:" hz:" h},:" h~:" hO4:" h:" h,:" h:" h,:" h:" hO5:" h:" hm:" h :" h:" h:" hx:" h:" hBi6=:" hX:" h,:" hܟ:" hE,:" h :" h'a7=:" h:" h,:" h:" h?,:" hr:" h<:" h98:" h:" h,:" hݷ:" hi,:" h:" h`:" h/S9=:" h:" h,:" h:" h,:" h:" hb50=:" h':" h',:" he:" h,:" h:" hO1:" hW:" hd,:" h0:" h,:" h :" h{O2:" h:" hP,:" h:" h,:" h:" hi3=:" h:" h^,:" hB:" h$,:" h:" h:" ha4=:" hA,:" h:" h,:" h:" hhO5:" h:" h,:" h:" h,:" hd :" h i6=:" h :" h,:" h:" hw,:" hR:" ha7=:" h:" h,:" h:" h,:" h:" h!O8:" h":" hH%,:" h@&:" h(O9:" h):" hW,,:" hC-:" h/,:" h 1:" hy3d60=:" h4:" hH7,:" h8:" h:,:" hP;:" h >m1=:" h#?:" hA,:" hC:" hF,:" h?H:" hOK;2:" hL:" hN,:" hO:" hR,:" hS:" h;Va3=:" h_W:" hY,:" hZ:" h\,:" h]:" h`k4=:" ha:" hc,:" hd:" h_g,:" hNh:" hj;5:" hk:" hn,:" ho:" hq,:" hr:" h|vQ6:" hhy,:" hWz:" h|,:" hu}:" ha7=:" h߀:" h̓,:" hƄ:" hƆ,:" h:" hk8=:" h3:" hn:" h:" hU;9:" hs:" h,:" h:" hK,:" h1:" hb70=:" h :" h8,:" h:" ha,:" h,:" hԫk1=:" hȬ:" hh,:" h1:" h,:" h:" hӺ2:" h&B:" h;3:" h:" h,:" h:" h,:" h:" ha4=:" h2:" h,:" h:" hX,:" hC:" hk5=:" h:" h,:" h:" h:" h%6:" hf:" hn,:" hM:" h=:" h:" h:" ha7=:" h:" h,:" hn:" h,:" h:" hk8=:" h:" h6,:" h:" h,:" h:" h';9:" hC:" h*,:" h":" h:" h :" h :" h1:" hF&80:" h:" h,:" hn:" h,:" h:" ha1=:" h/:" hI,:" h:" hg!,:" h":" h%92:" h&2=:" h':" h *,:" hm+:" h(.,:" h$/:" h1:" h2%3:" h3:" h7,:" h8:" h':,:" hA;:" h-Bi ÷ _You start resting.:" hEI341.6 (140.0)4=21:" hL:" hO" _HP restored.;" h5.. ....   .. .... ## ###.#+.P#..   #.#.#  . #......$..#  ;" h.. #.#.#  ...#.......#.#  ..........<#.#  .......†@.÷#.##  #.......'..#  ....#######..##  ....#  ....## ######;" h3    ;" h\;" h13.6 (1.0);" h];" hp _You see here a yak corpse.;" h  ... ....   .. .... ## ;" h(###.#+.P#..   #.#.#  . #......$..#  .. #.#.#  ...#.......#.#  .........@<#.#  .......††.÷#.##  #.......'..#  ....#######..##  ......#  ....## ######   ;" h;" he-4 _;" h;" h;" hg  .. .....  .... ....  ... .... ## ###.#+.P#..   #.#.#  . #......$..#  .. #.#.#  ...#......@#.#  ..........<#.#  .......††.÷#.##  #.......'..#  ....#######..##  ......#  ....## ######  5;" h 4;" h ;" hC ;" her )M #..##... ..........  ... .... ####.#+.P#..# .#.# $..# #............<#.# .......††.÷#.## .###=6;" hy <" hVPM.## #.# ##..##.... ................  ... .... ###.#+.P#..# .# ..# .#.##.......#.#..........<#.# ..<" hm[R7<" hQeA8.6 (2<" hk<" hp? _You now have 747 gold pieces (gained 12).<" h(v .## #.#  ###..##. ..........# ..........# .........##  ###.#+.P#..#  #.<" h+#.#  . #.#  .. #.#.#  ...#.......#.#  ...<#.#  .......††.÷#.##  ..#.......'..#  ....#..##  ... ....#  ....##  <" hO8<" h9+9.6 (1<" hrA<" h6E<" hI .## ##.#  ###..##...  ..........#  <" h..........#  .........##  ###.#+.P#..#  #.#.#  . #.#  .. #.#.#  ...#.......#.#  ...<#.#  .......††.÷#.##  ..#.......'..#  ....#######..##  ... ....#  ....##  <" h<" h'50<" hQ <" h <" hhl M . .## ##.# ###..##...<" him y...............#  .........####.#+.P#..# #.......# . ....#.......#.# .. ..###...<" hw <" hnx &1<" h4} <" hu <" h}M. . #.## ##.# ###..##..................#  .........###.#+.P#@.# #.......#.## #.......... #.......#.# ....... ...######..#<" h<2<" h<" h,=" hji# ...  ..# .  #.## ##.#####..##............@# 5.6 (3..........#  .........#####.#+.P#..# #.......#.## . #.........#  ...... ...... ..<#.#=" h2M#.# ...## +. ..#  #.## ##.# ###..##.@.#.##..# .........## .. .......=" h0......#.#=" h=" h+6.6 (1=" h=" h.=" h M#.# ...## +. #..#  #.## ##@## ###..##...........##..........# .....#.#7=" h ZM#.# ...## +. #.@#  #.## ##.## ###..##...#..........## ..... #.=" h +........#=" h 9∆=" h. &8=" h =" hH >" h;^M ..P∆##.## ...## +9. #..#  #.## ##.####..##...# ...##. ..#+...#.#>" h~M# ..P. ∆+.+.... #.# .....##.##.........### +... #..# #.## ##.## >" h|*..P#..>" h>" hr'60>" hd>" h >" hN RM$# ..P. ∆+.+ . #.# ##.#.......@.#.....##.##... +. #..# ...#1 _Found 17 gold pieces.>" hi M...$# ..P. ∆>" hC 4+.+ .... #.# .....##@##......##.##.... +..# .. ##. #..#>" h >" h &2>" h >" h# ?" hֻM......$# ..P. ∆+.+  #@# .....##.##.........#.....##.## ....... #.## ##..#3?" h?^MYY.Y?" h........Y..$...## ..P. ∆+.+  #.# ##.#.........# ##.##YYYY 4 elephants (trample, asleep)...?" h$ ?" h&4?" hO?" h[ _4 elephants come into view.?" h$+#.##.YY.Y...............Y..$# ........##?" hA(........P#. ∆+.+  #.# ##.#.....##.##. +... #..#  #.## ##.#?" h?" h&5?" hM?" h6@" h- +#.##...#.YY.Y............Y..$........##........P#. ∆ #.# +.+.....##.##....@" hs/!##.# +..#  ##.## ##.#####..##...@" h <@" h<,@" h=@" hB....YYY.YYYYY1 wandering)@" hC0===6@" hG@" h#JG _The elephant trumpets! x3; You hear a trumpeting!@" h1 ......YYY.......$.Y..##...P# ∆ #.# +.+.....##.##....##.## +..#  #   elephant (trample)#.## ##.#####..##.............#.Y@" h4 .YY 2 elephants (trample)---7@" h: A" ho  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A" hp,W........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **.........Y..#  Health: 84/84 ========================.......$#  Magic: 21/24 =====================---........##  AC: 18Str: 7......Y*P#  EV: 10Int: 19A" h0. ∆ ***  SH: 10Dex: 11+.+ ***  XL: 11 Next: 39% Place: Lair:1.... *@*  Noise: ---------  Time: 12367.6 (0.0).....#***#  A) +7 sceptre of Torment {pain, torment} ......***#  Throw: 5 boomerangs.....##.## .... +..# ... #..#  YY 2 elephants (trample)#.## ##.## ###..##...# ..........## _4 elephants come into view. _The elephant trumpets! x3; You hear a trumpeting!  Casting: Ozocubu's Armour " hY4O9m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateB" h........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **.........Y..#  Health: 84/84 ========================.......$#  Magic: 21/24 =====================---........##  AC: 18Str: 7......Y.P#  EV: 10Int: 19. ∆ #.#  SH: 10Dex: 11+.+ #.#  XL: 11 Next: 39% Place: Lair:1.... #@#  Noise: ---------  Time: 12367.6 (0.0).....##.##  A) +7 sceptre of Torment {pain, torment} ........." hx4m#  Throw: 5 boomerangs.....##.## .... +..# ... #..#  YY 2 elephants (trample)#.## ##.## ###..##...# ..........## _The elephant trumpets! x3; You hear a trumpeting!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.B" h.YY..#Y##.##@##.#...Y 3 elephants (trample)B" ho==8.6 (1Ramparts B" h4#Y###@##.#B" h  Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the elephant.B" h-  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B" hUC  A chill wind blows around you.B" hB" hB" h..Y#.##Y##.#Y 2 elephants (trample, 1 ally target)Y   ice beast (summoned)B" hǔW18---9B" h™####B" hG _The wall freezes the elephant but does no damage.C" hW e  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D" hY  A film of ice covers your body! The wall freezes the elephant.D" h[Y.YY#.##Y##Y.YY 4 elephants (trample, 1 wandering, …)5------D" h`G23 70D" ha#.###@##Y#D" hc9 _You block the elephant's attack. x2D" hPD" hRiReally attack near your ice beast? D" hSIY - Yes  N - NoE" hE" hb........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **............#E" h  Health: 84/84 ========================.....Y.$#  Magic: 15/24 ===============---------........##  AC: 23  Str: 7......YYP#  EV: 10Int: 19. ∆ #.#  SH: 10Dex: 11+.+ #Y#  XL: 11 Next: 39% Place: Lair:1.... #@#  Noise: ==-------  Time: 12370.6 (0.0).....##Y##  A) +7 sceptre of Torment {pain, torment} .........#  Throw: 5 boomerangs.....##" hMm.##  Ramparts .... +..# ... #..#  YYYY 4 elephants (trample, 1 wandering, …)#.## ##.##  Y   ice beast (summoned)###..##...# ..........## A film of ice covers your body! The wall freezes the elephant. _You block the elephant's attack. x2  The elephant trumpets!  You hit the elephant.  The elephant is lightly wounded.  The wall freezes the elephant. The elephant misses you.E" hE" h>0.Y.Y##E" h2#@#Yally target)The elephant trumpets!  You hit the elephant.is lightly wounded.  The wall freezes the elephant. The elephant misses you.You block the elephant's attack. The wall freezes the elephant.! The elephant tramples the plant.E" h+45=1.9 (1.3E" hS:#Y##Y##@##Y#E" h=R _The plant begins to die. The elephant trunk-slaps the plant.E" hReally attack near your ice beast? Y - Yes  N - NoE" h E" h ........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **............#  Health: 84/84 ========================.......$#  Magic: 15/24 ===============---------......Y.##  AC: 23  Str: 7.......YP#  EV: 10Int: 19. ∆ #Y#  SH: 10Dex: 11+.+ #Y#  XL: 11 Next: 39% Place: Lair:1E" h" .... #@#  Noise: ===------  Time: 12371.9 (0.0).....##Y##  A) +7 sceptre of Torment {pain, torment} .........#  Throw: 5 boomerangs.....##.##  Ramparts .... +..# ... #..#  YYYY 4 elephants (trample, 1 ally target)#.## ##.##  Y   ice beast (summoned)###..##...# ..........## _The plant begins to die. The elephant trunk-slaps the plant.  You puncture the elephant!  Your ice beast convulses!  The elephant convulses! x4  You bite the elephant, but do no damage.The elephant is severely wounded.E" h)E" h  The elephant convulses! x4  You bite the elephant, but do no damage.The elephant is severely wounded.Your ice beast disappears in a puff of smoke!An elephant comes into view.  The wall freezes the elephant. You block the elephant's attack.E" h Y.Y#Y###@##§Y 5 elephants (trample)  The elephant barely misses you. The wall freezes the elephant. x2E" hde6=-3.1 (1.2E" h###§# _The elephant tramples the plant. The elephant trunk-slaps the plant.F" h7]  You hit the elephant.  You bite the elephant, but do no damage.  The elephant is severely wounded.The wall freezes the elephant. The elephant closely misses you.The elephant barely misses you. The wall freezes the elephant!.#Y###.# 4  The wall freezes the elephant. The elephant closely misses you.  The elephant barely misses you. The wall freezes the elephant!  The wall freezes the elephant but does no damage. x2  The elephant tramples the plant! The elephant trunk-slaps the plant.!  The wall freezes the elephant but does no damage.--4.3##Y# _The elephant tramples the plant. The elephant trunk-slaps the plant.F" h= 7   ..YY....#  ........#  .......$#  ..##  P#  . ∆ #Y#  +.+ #Y#  .... #@#  #.##  ...#  .....##.##  .... +..#  ... #..#  #.## ##.##  ...#   F" h /    ..YY....#  ........#  .......$#  ..##  P#  . ∆ #Y#  F" hb0 +.+ #Y#  .... #@#  #.##  ...#  .....##.##  .... +..#  ... #..#  #.## ##.##  ...#   F" h4 #Y##Y###.#F" h5 8-F" h@: ##Y###.#F" h< d _There are monsters nearby!G" h _The elephant tramples the plant. The elephant trunk-slaps the plant. _There are monsters nearby!  You puncture the elephant! The elephant writhes in agony.  The elephant is almost dead.  The wall freezes the elephant! The wall freezes the elephant.  The elephant tramples you but does no damage.G" h Y#Y##Y##Y 5 elephants (trample)The elephant trunk-slaps you but does no damage.  The wall freezes the elephant. The wall freezes the elephant!=5.5##@## _The elephant tramples the plant!! The elephant trunk-slaps the plant.G" h Y  You hit the elephant. The elephant writhes in agony!G" hU [  You kill the elephant!G" h1 G" hP G" h  A nearby plant withers and dies.An elephant comes into view.The wall freezes the elephant!G" h [  You kill the elephant!G" h n YY.Y..##Y 4 elephants (trample, 1 wandering)The wall freezes the elephant.G" h9  =4--6.8 (1.3 _The wall freezes the elephant but does no damage.##@##.# _Your Dodging skill increases to level 8!I" h%  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I" hua  A chill wind blows around you.  The elephant trumpets!I" hvI" hwI" hxI" hhR..Y..#Y#I" h[Y#@##Y#... 3 elephants (trample, 1 ally target)Y   ice beast (summoned)I" hׄ^4--===7I" h0I" hI" h I" h&_The frozen ramparts melt away.J" h 5e  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J" h= ........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **............#  Health: 84/84 ========================.......$#  Magic: 11/24 ===========-------------........##  AC: 23  Str: 7......Y**#  EV: 10Int: 19. ∆ *Y*  SH: 10Dex: 11+.+ *Y*  XL: 11 Next: 49% Place: Lair:1.... *@*  Noise: ===------  Time: 12377.8 (0.0)" hS 34m.....#*Y*#  A) +7 sceptre of Torment {pain, torment} ......***#  Throw: 5 boomerangs.....##.## .... +..# ... #..#  YYY 3 elephants (trample, 1 ally target)#.## ##.##  Y   ice beast (summoned)###..##...# ..........## The elephant trumpets! _The frozen ramparts melt away.  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateJ" h?| ........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **............#  Health: 84/84 ========================.......$#  Magic: 11/24 ===========-------------........##  AC: 23  Str: 7......Y..#  EV: 10Int: 19. ∆ #Y#  SH: 10Dex: 11+.+ #Y#  XL: 11 Next: 49% Place: Lair:1.... #@#  Noise: ===------  Time: 12377.8 (0.0).....##Y##  A) J" h ~ +7 sceptre of Torment {pain, torment} .........#  Throw: 5 boomerangs.....##.## .... +..# ... #..#  YYY 3 elephants (trample, 1 ally target)#.## ##.##  Y   ice beast (summoned)###..##...# ..........## The elephant trumpets! _The frozen ramparts melt away.  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The frozen ramparts melt away.Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts " hs 47m(safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. Y.Y.#Y##@##Y#...Y 4 elephants (trample, 1 ally target)The wall freezes the elephant but does no damage.  The wall freezes the elephant. You block the elephant's attack.  The elephant trunk-slaps you but does no damage.-8.8 (1Ramparts ## _The wall freezes the elephant.K" h]D Really attack near your ice beast? Y - Yes  N - NoL" h|........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **............#  Health: 84/84 ========================.......$#  Magic: 11/24 ===========-------------......Y.##  AC: 23  Str: 7.......Y.#  EV: 10Int: 19. ∆ #Y#  SH: 10Dex: 11+.+ #Y#  XL: 11 Next: 49% Place: Lair:1.... #@#  Noise: ==-------  Time: 12378.8 (0.0)....L" h.##Y##  A) +7 sceptre of Torment {pain, torment} .........#  Throw: 5 boomerangs.....##.##  Ramparts .... +..# ... #..#  YYYY 4 elephants (trample, 1 ally target)#.## ##.##  Y   ice beast (summoned)###..##...# ..........## The walls around you are covered in ice.  The wall freezes the elephant but does no damage.  The wall freezes the elephant. You block the elephant's attack.  The elephant trunk-slaps you but does no damage. _The wall freezes the elephant.  You bludgeon the elephant!!  but does no damage.wall freezes the elephant. You block the elephant's attack.  The elephant trunk-slaps you but does no damage. _The wall freezes the elephant.  You bludgeon the elephant!!  You kill the elephant!.Y#†##@##Y#" h7?m 3L" hXT5/8554--80.0 (1.2#†##@##Y# _The wall freezes the elephant! x2M" h[ Really attack near your ice beast? Y - Yes  N - NoN" hN" h........#  Jaijje the Frost Mage..YY....#N" h  Gnoll of Ashenzari **............#  Health: 85/85 ========================.......$#  Magic: 11/24 ===========-------------........##  AC: 23  Str: 7......YY.#  EV: 10Int: 19. ∆ #†#  SH: 10Dex: 11+.+ #Y#N" h  XL: 11 Next: 54% Place: Lair:1.... #@#  Noise: ---------  Time: 12380.0 (0.0).....##Y##  A) +7 sceptre of Torment {pain, torment} .........#  Throw: 5 boomerangs.....##.##  Ramparts .... +..# ... #..#  YYY 3 elephants (trample, 1 ally target)#.## ##.##  Y   ice beast (summoned)###..##...# ..........## The elephant trunk-slaps you but does no damage. _The wall freezes the elephant.  You bludgeon the elephant!!  You kill the elephant! _The wall freezes the elephant! x2  You sock the elephant!N" h" _The wall freezes the elephant.  You bludgeon the elephant!!  You kill the elephant! N" h|_The wall freezes the elephant! x2  You sock the elephant!  You kill the elephant!N" h Y  The wall freezes the elephant but does no damage. x3N" h.#†##@## 2N" hP6d 601.3 (1.3 _The wall freezes the elephant!N" h:#†##@##N" h=n _Your Shapeshifting skill increases to level 6!N" h Really attack near your ice beast? Y - Yes  N - NoO" hOO" hj........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **............#  Health: 85/85 ========================.......$#  Magic: 11/24 ===========-------------........##  AC: 23  Str: 7.......Y.#  EV: 10Int: 19. ∆ #†#  SH: 10Dex: 11+.+ #Y#  XL: 11 Next: 60% Place: Lair:1.... #@#  Noise: ---------  Time: 12381.3 (0.0).....##O" hoY##  A) +7 sceptre of Torment {pain, torment} .........#  Throw: 5 boomerangs.....##.##  Ramparts .... +..# ... #..#  YY 2 elephants (trample, 1 ally target)#.## ##.##  Y   ice beast (summoned)###..##...# ..........## You hit the elephant. The elephant writhes in agony.  You bite the elephant, but do no damage.The elephant is moderately wounded.The wall freezes the elephant but does no damage.  You block the elephant's attack.  The elephant trunk-slaps you but does no damage.O" hYs.#Y###O" hw5=2.5 (1.2O" hz###Y#O" h~q  You bite the elephant, but do no damage.  The elephant is moderately wounded.  The wall freezes the elephant but does no damage.  You block the elephant's attack.  The elephant trunk-slaps you but does no damage. _The wall freezes the elephant!O" hReally attack near your ice beast? Y - Yes  N - NoO" hb ........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **............#  Health: 85/85 ========================.......$#  Magic: 11/24 ===========-------------........##  AC: 23  Str: 7.........#  EV: 10Int: 19. ∆ #Y#  SH: 10Dex: 11+.+ #Y#  XL: 11 Next: 60% Place: Lair:1.... #@#  Noise: =--------  Time: 12382.5 (0.0).....#" h~ 0m#Y##  A) +7 sceptre of Torment {pain, torment} .........#  Throw: 5 boomerangs.....##.##  Ramparts .... +..# ... #..#  YY 2 elephants (trample, 1 ally target)#.## ##.##  Y   ice beast (summoned)###..##...# ..........## The elephant trunk-slaps you but does no damage. _The wall freezes the elephant!  You thump the elephant! The elephant writhes in agony!  The elephant is heavily wounded.The wall freezes the elephant. The elephant misses you.The elephant trunk-slaps you but does no damage.2==3.7 (1.2###Y# _The wall freezes the elephant!  You thump the elephant! The elephant writhes in agony!  The elephant is heavily wounded.  The wall freezes the elephant. The elephant misses you." h _melephant trunk-slaps you but does no damage. _The wall freezes the elephant!P" hReally attack near your ice beast? Y - Yes  N - NoP" hP" h........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **............#  Health: 85/85 ========================P" h:.......$#  Magic: 12/24 ============------------........##  AC: 23  Str: 7.........#  EV: 10Int: 19. ∆ #Y#  SH: 10Dex: 11+.+ #Y#  XL: 11 Next: 60% Place: Lair:1P" hg.... #@#  Noise: ==-------  Time: 12383.7 (0.0).....##Y##  A) +7 sceptre of Torment {pain, torment} .........#  Throw: 5 boomerangs.....##.##  Ramparts .... +..# ... #..#  YY 2 elephants (trample, 1 ally target)#.## ##.##  Y   ice beast (summoned)###..##...# ..........## The elephant trunk-slaps you but does no damage. _The wall freezes the elephant!  You impale the elephant!! The elephant writhes in agony.  The elephant is almost dead.The wall freezes the elephant. The elephant closely misses you.The elephant completely misses you.P" h5=5.0 (1.3P" h#Y###Y#P" hz| _The wall freezes the elephant!  You impale the elephant!! The elephant writhes in agony.  The elephant is almost dead.  The wall freezes the elephant. The elephant closely misses you.The elephant complet _The wall freezes the elephant but does no damage.Q" htQ" h+wReally attack near your ice beast? Y - Yes  N - NoQ" h Q" hf3.........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **....Q" h6........#  Health: 85/85 ========================.......$#  Magic: 12/24 ============------------........##  AC: 23  Str: 7.........#  EV: 10Int: 19. ∆ #Y#  SH: 10Dex: 11+.+ #Y#  XL: 11 Next: 60% Place: Lair:1.... #@#  Noise: ===------  Time: 12385.0 (0.0).....##Y##  A) +7 sceptre of Torment {pain, torment} .........#  Throw: " h7m5 boomerangs.....##.##  Ramparts .... +..# ... #..#  YY 2 elephants (trample, 1 ally target)#.## ##.##  Y   ice beast (summoned)Q" h8###..##...# ..........## You impale the elephant!! The elephant writhes in agony.  The elephant is almost dead.The wall freezes the elephant. The elephant closely misses you.The elephant completely misses you. _The wall freezes the elephant but does no damage.  You sock the elephant!Q" hJ=  The elephant is almost dead.  The wall freezes theQ" h4>* elephant. The elephant closely misses you.  The elephant completely misses you. _The wall freezes the elephant but does no damage.  You sock the elephant!  You kill the elephant!Q" h(Jt †###Q" hQL   elephant (trample,The wall freezes the elephant! The wall freezes the elephant.  The elephant tramples you but does no damage.Q" hmG6/8665--6.2 (1.2Q" ho:#Q" hr6 _You block the elephant's attack.Q" hP Q" h Really attack near your ice beast? Y - Yes Q" h ' N - NoR" hYqR" h........#  Jaijje the Frost Mage..YY....#  Gnoll of Ashenzari **............#  Health: 86/86 ========================.......$#  Magic: 12/24 ============------------........##  AC: 23  Str: 7.........#  EV: 10Int: 19. ∆ #†#  SH: 10Dex: 11+.+ #Y#  XL: 11 Next: 65% Place: Lair:1.... #@#  Noise: =--------  Time: 12386.2 (0.0).....##Y## " h37m A) +7 sceptre of Torment {pain, torment} .........#  Throw: 5 boomerangs.....##.##  Ramparts .... +..# ... #..#  Y   elephant (trample, ally target)#.## ##.##  Y   ice beast (summoned)###..##...# ..........## The elephant tramples you but does no damage. _You block the elephant's attack.  You hit the elephant. The elephant writhes in agony.  Your ice beast convulses!  The elephant convulses! Your bite misses the elephant.The elephant is almost dead.###§# )  Your ice beast convulses!  The elephant convulses! Your bite misses the elephant.The elephant is almost dead.  Your ice beast disappears in a puff of smoke!wall freezes the elephant but does no damage.  You block the elephant's attack.7.4 R" h (1.2R" hi#†###§#R" hF _The elephant trunk-slaps you but does no damage.R" h+^  You puncture the elephant! The elephant writhes in agony!R" hq†##§#R" hO- 13=70-8.7 (1.3 _You kill the elephant!R" h3###§#R" hl7h _Your Stealth skill increases to level 8!R" h< \#†##-0.0#§#R" h d###S" h9  M+#.##..............$# ...##........#. ∆ #†#+.+ #@# #.# ##§#....#.....##.## S" hމ q...Your icy armour cracks and falls away as you move.S" hH .18 9.7 (1 _The frozen ramparts melt away as you move.Things that are here: _an elephant corpse; an elephant corpseT" hGUM+#.##....................$# ........##.........#. ∆ #@#+.+ #†# #.# .....##.## #.#T" h"[T" hz].90 _T" h_T" hcv _You see here an elephant corpse.T" hM #. #....+#.##.$# #.......@.#.#(.###†##+.+ #†#.... #.# ..#T" h/T" h\&1T" h T" hPV _Found 2 throwing nets.T" ha1sM ##..# #. #....+#.##.$# ##.........#(.###†##+.+ #†# .T" h25..#T" h;T" h<B=2T" hBT" hEU" h7M # ##..# #. #....+#.##. ##........#U" h.#(.###†## #.#U" hFU" hZV4=3U" hU" hU" h"+4.7 (2U" hU" h? _You now have 764 gold pieces (gained 17).U" h}&#..# # ##..#  #. #.... .+#.##...# .........# .# .# .# .## ..# #.#(.###†##  +.+ #†# #.... #.# #.....##.##  .........#  .....##.##  .... +.. 5.7 (1U" hr # ##..# ## #. #.... #.+#.##...# .........# .# .# .# .## ..# ##.#(.###†##  +.+ #†# #.... #.#  #.....##.##  .........#  .....##.##  .... +..  ... #..# 6U" hPD # ##..#  ## #. #.... #.+#.##...# .# .# .# .# .## .# .##.#(.###†##  +.+# #†#  #.... #.#  #.....##.##  .#  .....##.##  .... +..#  ... #..# =7V" h&/H## #. #.... .##.+#.##...# ............# .# .# .# .## ..#  .##.#(@###†##  +.+## #†# #.... #.#  #.....##.##  .........#  .....##.##  .... +..  ... #..#  #.## ##.## 5=8V" h{ ## #. #.... .##.+#.##...# .# .# .# .# .## .#  .##.#@.###†##  +.+## #†#  #.... #.#  #.....##.## +...# P.....##.## ##.... +..# #... #..#  #.## ##.## 9400.7 (2 _Y - 2 throwing netsV" hx l..##.+#.##...# ............# .......# .......# .......#  .............##  ..............#  .##.#..###†##  +@+## #† #.....##.#  #.....##.##  +.........#  P.....##.## ##.....+..#  #.....#..#  ##.#####.## ##..##...# 1.7 (1V" h  ............#...#.....# ......##............. .##.#..###†# #+.+####†# #.@...##.##+.........##...........##  =2W" hl./ ................. .............##........... .##.#..###†# #+.+####†# .....##.##+.........#P.....##.##...........#  6=3W" hBS ....... .............##.......... .##.#..###†# #+.+####†# .....##.#.##+.@.......#P.....##.##.....+..# ..........##  4W" h =7==8=W" h* v=9=W" hR+ ,W" h, W" h~. ,W" hQ/ W" hd1 ,W" hf2 W" h4 O=W" h4 W" ht7 b20=W" hL8 W" h: ,W" h[; W" h^= ,W" he> W" hs@ ,W" hSA W" h&C W" hC 9=W" hHD W" hE ,W" hF W" hWI a1=W" hQJ W" h|M BW" hN W" h-T ,W" hU ,W" hV W" h2X W" hX 9=W" hfY W" h[ a2=W" h\ W" h^ W" h-_ W" hY` W" hb W" h+c W" hc W" hX" hvAX" hI.......#.######....... .........)....+.###.....#...................#............###.....+......#.....##)........#......#..............#' .#.....#............#P#...@.#......#.....##66.7 (9.0) ..........#######.....## ##.#................. ..............# ....... ..... ........^...... ...........# ......#.X" hSB7.7 (10.0)X" hUX" h^) _Found a +0 trident.X" h: IX" hA X" hF XX" hHH ,X" hJ X" hL X" hO ,X" hMQ X" hiS X" hV ,X" hX X" ht X" h X" hT '#..###.....#..X" h ..X" hà 7.....#..X" hĄ  ..#....#.....+X" h= #..X" h p ##..)........#X" h0 #..X" h C##P.......X" hE .....#..X" h‡ .X" h@ ?#.....#.........X" hLj cP.....#.....#......#..X" h O#............#######..X" h 5#..##@#.X" h ........X" hL 71.7 (4X" hč .0)X" hG *..............X" h ....X" h9 ..X" h ..X" h. ..X" h ..X" h- ^X" h !X" h% .X" hڒ !X" h8 {######..)..#####.###. X" h X" ha ^∆2.7 (5X" h X" h ) _Found a +0 trident.Y" hY" hC ∆.............# #. ..#....#.....+. .S ##..)........#.... ..##P........... #........#.....#..#..P.....#.....#I......#............####.......#..##.#...............@.......## #.#S   water moccasin (asleep)########..)..##### +.....## #...#6.7 (47.7 (5Y" h|1w _A water moccasin comes into view.Y" hjV #. ..#....#. . .S ##..).... .. ..##P....... ... #........# ....#..P.....# I......#..... .......#..##.#. .......@....... ............... ............... ##............. #............. #.............. ##......######..) +.....## #...# Y" h[/ #. ..#....#. . .S ##..).... .. ..##P....... ... #........# ....#..P.....# I......#..... .......#..##.#. .......@....... ............... ............... ##............. #............. #.............. Y" he##......######..) +.....##  Y" h4Y" hY" h}e _A water moccasin is nearby!Z" h .#..###.....# ##∆.............# #. ..#....#.....+ .S ##..)........#..##P........... #........#.....#.....#..P.....#...I......#......####..##.#...## # #................##......######..)..####+.....## #...#SSS 2 water moccasins (1 wandering, 1 asl…)8.7 (1 _A water moccasin comes into view.Z" hM .........) .#..### ##∆.............#. ##. ..#....#.....+.. .S ##..)........#.. ..##P............. #........#....#..P.....#.....#...I....###.#..##.#S......Z" hP$............#... #..#................##......######..).####Z" hFRZ" h\}∆.S9Z" heZ" hqh[" hcQ[" h ∆ .#..###.....#.. ##∆......... ##. ..#....#.....+.. .S ##..)........#... ..##P............... #........#.....#..#..P.....#I......#............###.##.#...S........[" h [...........##.... ...#...########..)..#### +.....## #...#[" h [" h8 [" h) I..S[" h* '80[" h2 [" h5 [" h 7 ##∆.............#.. ##. ..#....#.....+... .S ##..)........#.... ..##P................. #........#.....#[" h8 P.....#..P.....#.....#..I......#.......###........#..##.#...............S......####................. SS 2 water moccasins (1 wandering, 1 asl…)##......######..)#####+.....## #...#[" h< [" hG H.S[" hH &1[" hQ [" hU \" h∆ .#..###.....#. ##∆.............#.. ##. ..#....#.....+... .S ##..)#... ..##P................. #........#.....#......#..P.....#.....#......I......#............#####........#@.##.#.............S.##.   water moccasin (wandering)#..................##.####..)..#####.+.....## #...#.S2]" h%##∆.............#.. ##. ..#....#.....+... .S ##..)........#.... ..##P................. #........#.....#.....#..P.....#.....#..I......#............######........#..##.#...............@.............S.##....#................... S   water moccasin (wandering)##......######..).#####.#+.....## #...#S..3]" ht. ##. ..#....#.....+......#.. .S ##..)........#......#... ..##P..................#.... #........#.....#.....#..P.....#.....#......#.I......#............#######........#..##.#.........................S.##.. #.#..#######..)..#####.##+.....## #...# .... ...4]" h`.. .S ##..)........#......#.... ..##P..................#..... #........#.....#......#..P.....#.....#......#.I......#............#######.........#..##.#...................S.##..^ #.#..#######..)..#####.###+.....## #...# .... ...# #5]" hG   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.]" hg]" hG======6]" h]" h[ _You bark for attention! You hear an angry hiss. x2; You hear a croak.^" h3... ..##P..........#..... #........#.....#......#..P.....#.....#......#.I......#.......######.........#..##.#...................S.##..^ #..#..#######..)..#####.###+.....## #...# .... ...#. ..# ...∆------7^" h .... #........#.....#......#..P.....#.....#......#.I......#.......######.........#..##.#...................S.##..^ #..#..#######..)..#####.###^" h+.....## #...#..  .... ...# . ...# .  ∆ ... .  ..+.. ^" hN^" h E------8^" h^" h^" h!].....#..P.....#.....#......#.I......#.......######.........#..##.#....................S.##..^ #..#..#######..)..#####.###+.....## ##...#...  .... ...# .. ...# . ∆ .... . ...+....##...^" hw^" h&9^" h^" h^" h .I......#.......######. ........#..##.#....... ........ ....S .##..^^" hހ  #..#..#######.@)..#####.###+.....## ##...#.... ..  .... ....# ... .....# ^" hQ 1. ∆ .##.... .## #...+.....##^" hځ ......... ... ^" h ^" hތ SS   water moccasin (wandering)^" h '90^" h ^" h _" hD:i.##.#........S......S .##.^  ...#.....#######..)..#####.### +.....## ##@..#.... ..  .... ..........# .... .. ......  ..$..##........## #...+.. .. .....##PP... ...S1 _Found 16 gold pieces._" hy........SS....... .##.........^  .....#......#######..)..#####.### +.....########...#.... ..  .... .......@..# . ..   ..$..##.......## #...+....  .....##PP. . . .##P#P####.S2_" hJ  ...S.......S....  .##......^  #........... ########..)..#####.### +.....########...#....  ....#..........# ... .. .#   #..$..##....... #...## #...+.... #.. .....##PP. ....... .  ........##P#P#### ####_" hV<3_" hW_" hoY_" hB O  ...S.S...... .##....^ #.. #....... ##......######..)..#####.### +.....#...#....  ....#.# ...  ..#.# #..$..##.  #...## #...+....  #.. .....##PP .. ....... . .. ........# ##P#P#### ####4`" hW  ...S.S......... .##....^ #... #.. ##......######..)..#####.### +.....#...#....  ....#.# ...  ..#.#  ##..$..##.`" hYX  #...####...+.... #..+ .....##PP .... ....... ... ........## ##P#P####  ####`" h__`" h_`&5`" hsc`" hPe`" hn  ...S.S .##..^ #.. #.. ##......######..)..#####.### +.....#...#.... ....#.# ... ..#.# ##..$..##. #...####...+....  #..+ .....##PP  .... . . ..... ..#### ##P#P####  ####6`" h  ...S.S .##. # #. ##......######..)..#####. +.....#...#.... ....#.# ... ..#.# ##..$..##. #...####...+.... #..+# .....##PP .... . . ..... . .####P ##P#P###### ####7`" h6 SS##.. #..#......######..)..#####.##`" h`9 +.....########...#....  ....#..........#  ..#.  ##..@..##....... #...####...+....+# .....##PP..#.#`" hA`" h|B&8`" hG`" h|N`" hN+9.7 (2`" hS`" hQW? _You now have 780 gold pieces (gained 16).a" hWhat are your orders?t - Bark!  Orders for allies: a - Attack new target.a" h======500.7 (1 _You bark for attention!a" h' M....SS.# #...........................##......######..)..#####.##+.....########...#.....#.....#...@.......# ##.....##....... .####...+....#..+# .....##PP..#.#------1a" h~ a" h E------2a" h a" h֟ a" h. a" h. &3a" h3 a" h5 a" h7Y4b" h *Y5b" h5b" h&6b" hb" hb" hqR7b" hQb" h0   ...S.S .## # #b" h  ##......######..)..#####. +.....#...#.....#.# ... ..#.# ##.....##. #...####...+....  #..+# .....##PP ..... . . .....P . #.####Pb" h # ##P#P#### # ### ####b" h` b" h &8b" h> b" hs b" h >  ...S.Sb" h D .## #. #... ##......######..)..#####. +.....b" h #...#....#.....#.# ... ..#.# ##.....##b" hy G. #...####...+....  #..+# .....##PP  ..... b" h; . . .....P. . #.####P#b" h # ##P#P#### # ### ####b" he b" hR &9b" h b" h c" h  ...........S .##...F.#..... #...... ##......######..)..##### +.....##...#.... #.....#.# ... ..#.# ##.....##c" h. #...####...+.... #..+# .....##PP ..... . . .....P. .c" h,zF   cane toad (wandering) #.####P#####P#P####  # ### ####c" hXc" hFF.c" h'10c" h4c" hO\ _A cane toad comes into view.c" h*R  .............. .....F........##......... ##........ .................##......######..)..#### +.....########...#....#....@#..........# ...#..........# #.....##.....##...##.... #...####...+....#.... #..+# .....##PP#......... ..........P. ........####.####P#####P#P##### ### ####F...1c" h#,c" hnWhat are your orders?t - Bark!d" h,d" hNS.FFS   water moccasin======2d" hRC _You bark for attention! The cane toad croaks.d" h8.S........d" h.##F..........##..........#..........#.######..)..#####+.....########...#.... #.....#..........# ... d" hp#....#@..........# #.....###.......##.... #...####...+#.... #..+# .....##PPd" h.#......... ....... ..........P. . ####.####P#####P#P#### # ### #### d" h^.....SFd" hѤS   water moccasind" hG------3d" hbd" hd" h$ d" h d" h $..d" h =Fd" hK E------4d" h d" h9 e" h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e" h ......................... Jaijje the Frost Mage......................... Gnoll of Ashenzari **.....##...................... Health: 86/86 ========================##...................... Magic: 21/24 =====================---#..F.................... AC: 18Str: 7##......######..)..##### EV: 10Int: 19+....*#**#####...#.... SH: 10Dex: 11#...******.......# ... XL: 11 Next: 70% Place: Lair:1#....*@*.........#Noise: ---------  Time: 12514.7 (0.0)#.....***....##.......A) +7 sceptre of Torment {pain, torment} " h RH##.... #*..####...+.... Throw: 5 boomerangs#.... #..+# .....##PP#......... ....... ..........P. ........F   cane toad####.####P#####P#P##### ### ####Anything else - Cancel. _You bark for attention! The cane toad croaks.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatef" hx ......................... Jaijje the Frost Mage......................... Gnoll of Ashenzari **.....##...................... Health: 86/86 ========================##...................... Magic: 21/24 =====================---#..F.................... AC: 18Str: 7##......######..)..##### EV: 10Int: 19+.....########...#.... SH: 10Dex: 11f" hy2#.....#..........# ... XL: 11 Next: 70% Place: Lair:1#....#@..........#Noise: ---------  Time: 12514.7 (0.0)#.....##.....##.......A) +7 sceptre of Torment {pain, torment} ##.... #...####...+.... Throw: 5 boomerangsf" h|#.... #..+# .....##PP#......... ....... ..........P. ........F   cane toad####.####P#####P#P##### ### ####Anything else - Cancel. _You bark for attention! The cane toad croaks.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatef" h J...SFf" h.###..#...#@.##..f" h(S   water moccasinf" hAo==5.7 (1Ramparts f" h\####f" h _You bark for attention! The cane toad croaks.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.f" h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f" h f" h f" h f" h0 J..FS#######Y(ally target)Y   ice beast (summoned)f" h W18---6f" h T###f" h 4 _A chill wind blows around you.g" h e  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h" hh" h i  A film of ice covers your body! The wall freezes the water moccasin.h" hJ  The water moccasin seems to slow down. The wall freezes the cane toad!  The cane toad seems to slow down.h" h..###SF##@Y##.slow, ally target) (slow)h" h5------23 7h" hi####h" hgB _The cane toad stings you but does no damage.h" hh" hReally attack near your ice beast? Y - Yes  N - Noi" h&i" hL......................... Jaijje the Frost Mage......................... Gnoll of Ashenzari **.....##...................... Health: 86/86 ========================##...................... Magic: 15/24 ===============---------#....................... AC: 23  Str: 7##......######..)..##### EV: 10Int: 19+.....########...#.... SH: 10Dex: 11i" hk#...SF#..........# ... XL: 11 Next: 70% Place: Lair:1#....#@Y.........#Noise: ==-------  Time: 12517.7 (0.0)#.....##.....##.......A) +7 sceptre of Torment {pain, torment} ##.... #...####...+.... Throw: 5 boomerangs#.... #..+# .....##PP Ramparts #......... ....... ..........P. ........F   cane toad (slow, ally target)####.####P#####P#P####S   water moccasin (slow)# ### ####Y   ice beast (summoned)A film of ice covers your body! Thei" hqq wall freezes the water moccasin.  The water moccasin seems to slow down. The wall freezes the cane toad!  The cane toad seems to slow down. _The cane toad stings you but does no damage.  You hit the cane toad. The cane toad writhes in agony.  The cane toad is moderately wounded.i" h#.F#Y{#@.## Y   ice beast (summoned)  The cane toad seems to slow down. _The cane toad stings you but does no damage.  You hit the cane toad. The cane i" htoad writhes in agony.  The cane toad is moderately wounded.  The wall freezes the water moccasin but does no damage.  The wall freezes the cane toad. The cane toad seems to slow down.i" h+5-9.0 (1.3i" h;#### _You block the cane toad's attack.i" hqi" hEReally attack near your ice beast? Y - Yes  N - Noi" h3z i" h ......................... Jaijje the Frost Mage......................... Gnoll of Ashenzari **.....##...................... Health: 86/86 ========================##...................... Magic: 15/24 ===============---------#....................... AC: 23  Str: 7##......######..)..##### EV: 10Int: 19+.....########...#.... SH: 10Dex: 11#....F#Y.........# ... XL: 11 Next: 70% Place: Lair:1#...{#@..........#Noise: =--------  Time: 12519.0 (0.0)#.....##." hD m....##.......A) +7 sceptre of Torment {pain, torment} ##.... #...####...+.... Throw: 5 boomerangs#.... #..+# .....##PP Ramparts #......... ....... ..........P. ........F   cane toad (slow, ally target)####.####P#####P#P####Y   ice beast (summoned)# ### ####You hit the cane toad. The cane toad writhes in agony.  The cane toad is moderately wounded.The wall freezes the water moccasin but does no damage.  The wall freezes the cane toad. The cane toad seems to slow down. _You block the cane toad's attack.  You closely miss the cane toad. SF#..#@Y#S   water moccasin (slow)Y   ice beasi" hl t (summoned)water moccasin but does no damage.  The wall freezes the cane toad. The cane toad seems to slow down. _You block the cane toad's attack.  You closely miss the cane toad.The cane toad is heavily wounded.The wall freezes the cane toad.6=20.2 (1.2##### _The cane toad stings you but does no damage.j" hFReally attack near your ice beast? Y - Yes  N - Noj" hv j" h T......................... Jaijje the Frost Mage......................... Gnoll of Ashenzari **.....##...................... Health: 86/86 ========================##...................... Magic: 16/24 ================--------#....................... AC: 23  Str: 7##......######..)..##### EV: 10Int: 19+.....########...#.... SH: 10Dex: 11j" hI #...SF#..........# ... XL: 11 Next: 70% Place: Lair:1#....#@Y.........#Noise: =--------  Time: 12520.2 (0.0)#.....##.....##.......A) +7 sceptre of Torment {pain, torment} ##.... #...####...+.... Throw: 5 boomerangs#.... #..+# .....##PP Ramparts #......... ....... ..........P. ........F   cane toad (slow, ally target)####.####P#####P#P####S   water moccasin (slow)# ### ####Y   ice beast (summoned)You closely miss the cane toad." h 840mThe cane toad is heavily wounded.The wall freezes the cane toad. _The cane toad stings you but does no damage.  You hit the cane toad. The cane toad writhes in agony.  The cane toad is heavily wounded.j" h   The cane toad is heavily wounded.  The wall freezes the cane toad. _The cane toad stings you but does no damage.  You hit the cane toad. The cane toad writhes in agony.  The cane toad is heavily wounded.The wall freezes the water moccasin but does no damage.j" hY #Y#@.# j" hh -1.5 (1.3j" h8% R##j" h( v _The wall freezes the cane toad! The cane toad barely misses you.k" h*Ak" h&CReally attack near your ice beast? Y - Yes  N - Nok" h:k" hg`......................... Jaijje the Frost Mage......................... Gnoll of Ashenzari **.....##...................... Health: 86/86 ========================##...................... Magic: 16/24 ================--------#....................... AC: 23  Str: 7##......######..)..##### EV: 10Int: 19k" h+.....########...#.... SH: 10Dex: 11#...SF#Y.........# ... XL: 11 Next: 70% Place: Lair:1#....#@..........#Noise: =--------  Time: 12521.5 (0.0)#.....##.....##.......A) +7 sceptre of Torment {pain, torment} ##.... #...####...+.... Throw: 5 boomerangs#.... #..+# .....##PP Ramparts #......... ....... ..........P. ........F   cane toad (slow, ally target)####.####P#####P#P####S   water moccasin (slow)# ###" hlm ####Y   ice beast (summoned) _The cane toad stings you but does no damage.  You hit the cane toad. The cane toad writhes in agony.  The cane toad is heavily wounded.The wall freezes the water moccasin but does no damage. _The wall freezes the cane toad! The cane toad barely misses you.You barely miss the cane toad. Your bite misses the cane toad.k" hT  The cane toad is heavily wounded.  water moccasin but does no damage. _The wall freezes the cane toad! The cane toad barely misses you.You barely miss the cane toad. Your bite misses the cane toad.The cane toad is almost dead.The wall freezes the cane toad. The cane toad stings you!k" h)k" hn##.F#{###Y   ice beast (summoned)k" hi70-----==2.8 (1.3k" h3U##k" hs a _The wall freezes the water moccasin! The water moccasin seems to slow down.k" h( k" h Really attack near your ice beast? Y - Yes  N - Nol" hl" h ......................... Jaijje the Frost Mage......................... Gnoll of Ashenzari **.....##...................... Health: 70/86 ===================-----##...................... Magic: 16/24 ================--------#....................... AC: 23  Str: 7##......######..)..##### EV: 10Int: 19+.....########...#.... SH: 10Dex: 11#....F#Y.........# ... XL: 11 Next: 70% Place: Lair:1#...{#@..........#Noise: ===------  Time: 12522.8 (0.0)#.....##." h0;10m....##.......A) +7 sceptre of Torment {pain, torment} ##.... #...####...+.... Throw: 5 boomerangs#.... #..+# .....##PP Ramparts #......... ....... ..........P. ........F   cane toad (slow, ally target)####.####P#####P#P####Y   ice beast (summoned)# ### #### _The wall freezes the cane toad! The cane toad barely misses you.You barely miss the cane toad. Your bite misses the cane toad.The cane toad is almost dead.The wall freezes the cane toad. The cane toad stings you! _The wall freezes the water moccasin! The water moccasin seems to slow down.  You closely miss the cane toad.l" h  The cane toad is almost dead.  cane toad. The cane toad stings you! _The wall freezes the water moccasin! The water moccasin seems to slow down.  You closely miss the cane toad.The cane toad is almost dead.The wall freezes the cane toad but does no damage.l" h ##SF#..#@Y##S   water moccasin (slow)Y   ice beast (summoned)l" h6--3.9 (1.1l" h7## _The cane toad stings you but does no damage.l" hFm Really attack near your ice beast? Y - Yes  N - Nom" hm" h......................... Jaijje the Frost Mage......................... Gnoll of Ashenzari **.....##...................... Health: 70/86 ===================-----##...................... Magic: 16/24 ================--------#....................... AC: 23  Str: 7##......######..)..##### EV: 10Int: 19+.....########...#.... SH: 10Dex: 11#...SF#..........# ... XL: 11 Next: 70% Place: Lair:1#....#@Y.........#Noise: =--------  Time: 12523.9 (0.0)#.....##.....##......." h@33mA) +7 sceptre of Torment {pain, torment} ##.... #...####...+.... Throw: 5 boomerangs#.... #..+# .....##PP Ramparts #......... ....... ..........P. ........F   cane toad (slow, ally target)####.####P#####P#P####S   water moccasin (slow)# ### ####Y   ice beast (summoned)You closely miss the cane toad.The cane toad is almost dead.The wall freezes the cane toad but does no damage. _The cane toad stings you but does no damage.  You barely miss the cane toad.You bite the cane toad, but do no damage.The wall freezes the cane toad but does no damage. _The cane toad stings you but does no damage.  You barely miss the cane toad.  You bite the cane toad, but do no damage.  The cane toad is almost dead.  The wall freezes the water moccasin! " hm You kill the water moccasin!The wall freezes the cane toad!!#..#Y.#Y   ice beast (summoned)m" h-k17=65.2 (1.3m" hy## _You kill the cane toad!m" hV F.###..#Y...##..-60 _The frozen ramparts melt away.n" h!3s-7n" hY-2=8n" h[?n" h0 3  ....... ..............##......... ##........ .................n" hy2 ##......######..)..#### +.....########...#.... #....@#Y.........# ... #....#...........#  #.....##.....##...##.... #...####...+.... #.... #..+# .....##PP #......... . .........P. ........####.####P#####P#P##### ### ####n" h4 n" h6  Your icy armour cracks and falls away as you move.n" h7 n" h> ^F.YF   cane toad (wandering, ally target)Y   ice beast (summoned)n" h#? U=18 9n" hqD n" h&G \ _A cane toad comes into view.p" hp" h p" hp" hp" h6 {#..##.#..l..............#F.....#...#................##......######..)..####+#######...#..#......... #....#Y..........# .....##.....##.......#...####...+.... #..+###PP#..  . l   basilisk (wandering) .........P. ........ Y   ice beast (summoned)####.####P#####P#P####p" hC Bp" h1K .l.FY.Flp" hkL '30p" hU p" h] .I#............####.#..##.#.....p" h}` ...l.....##.......#F......#.................##...)..#####+.....########...#.... #....Y#.# ...#...........##.....##.....##.......##.... #...####...+.... #.... #..+# .....##PP #......... . .........P. ........ _A basilisk comes into view.p" hfb p" hc p" hd p" hNk n.l.FYp" h l -.p" hl 3=8=1p" hq p" hs q" h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q" h.I......#............#### Jaijje the Frost Mage........#..##.#.......... Gnoll of Ashenzari **............................. Health: 73/86 ====================----......................... Magic: 15/24 ===============---------....l.................... AC: 18Str: 7.##...................... EV: 10Int: 19##...................... SH: 10Dex: 11#......F**.............. XL: 11 Next: 76% Place: Lair:1##....*@*#####..)..##### Noise: ---------  Time: 12531.2 (0.0)+....Y**######...#.... A) +7 sceptre of Torment {pain, torment} #...." h.5m*#..........# ... Throw: 5 boomerangs#....#...........##.....##.....##.......##.... #...####...+.... F   cane toad (ally target)#.... #..+# .....##PP l   basilisk#......... ....... . Y   ice beast (summoned).........P. ........ _A cane toad comes into view. _A basilisk comes into view.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateq" h .I......#............#### Jaijje the Frost Mage........#..##.#.......... Gnoll of Ashenzari **............................. Health: 73/86 ====================----......................... Magic: 15/24 ===============---------....l.................... AC: 18Str: 7q" hJ .##...................... EV: 10Int: 19##...................... SH: 10Dex: 11#......F................ XL: 11 Next: 76% Place: Lair:1##.....@######..)..##### Noise: ---------  Time: 12531.2 (0.0)+....Y########...#.... A) +7 sceptre of Torment {pain, torment} #.....#..........# ... Throw: 5 boomerangs#....#...........##.....##.....##.......##.... #...####...+.... F   cane toad (ally target)#.... #..+# .....##PP l   basilisk#......... ....... . Yq" h, [40m   ice beast (summoned).........P. ........Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the cane toad. The cane toad seems to slow down.q" h@) ..Y@#.##.slow, ally target)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the cane toad. The cane toad seems to slow down.  You block the cane toad's attack.q" h . ###The basilisk gazes at you.q" he ##==2.2 (1Ramparts q" ha V##q" hd 7 _You resist with almost no effort.r" h7r" hk8Really attack near your ice beast? Y - Yes r" h8' N - Nor" h, r" hL .I......#............#### Jaijje the Frost Mage........#..##.#.......... Gnoll of Ashenzari **............................. Health: 73/86 ====================----......................... Magic: 15/24 ===============---------....l.................... AC: 18Str: 7.##...................... EV: 10Int: 19##...................... SH: 10Dex: 11#......F................ XL: 11 Next: 76% Place: Lair:1r" hO ##....Y@######..)..##### Noise: ==-------  Time: 12532.2 (0.0)+.....########...#.... A) +7 sceptre of Torment {pain, torment} #.....#..........# ... Throw: 5 boomerangs#....#...........#Ramparts #.....##.....##.......##.... #...####...+.... F   cane toad (slow, ally target)#.... #..+# .....##PP l   basilisk#......... ....... . Y   ice beast (summoned).........P. ........You block the cane toad's attack.  The basilisk gazes at you. _You resist with almost no effort.  You completely miss the cane toad.The cane toad is lightly wounded.  Your ice br" hR +east hits the cane toad but does no damage.r" h` .l## 2-3.5 (1.3r" h e B##r" h2h m  The basilisk gazes at you. _You resist with almost no effort.  You completely miss the cane toad.The cane toad is lightly wounded.  Your ice beast hits the cane toad but does no damage. _The wall freezes the cane toad. The cane toad stings you.s" hReally attack near your ice beast? Y - Yes  N - Nos" hA.I......#............#### Jaijje the Frost Mage........#..##.#.......... Gnoll of Ashenzari **............................. Health: 72/86 ====================----......................... Magic: 15/24 ===============---------......................... AC: 18Str: 7.##..l................... EV: 10Int: 19##...................... SH: 10Dex: 11#......F................ XL: 11 Next: 76% Place: Lair:1##....Y@######..)..##### Noise: =--------  Time: 12533.5 (0.0)+.....########...#.... A) +7 sceptre of Tormes" hnt {pain, torment} #.....#..........# ... Throw: 5 boomerangs#....#...........#Ramparts #.....##.....##.......##.... #...####...+.... F   cane toad (slow, ally target)#.... #..+# .....##PP l   basilisk#......... ....... . Y   ice beast (summoned).........P. ........Your ice beast hits the cane toad but does no damage. _The wall freezes the cane toad. The cane toad stings you.  You thump the cane toad!  Your ice beast convulses!  The cane toad convulses! The basilisk convulses!  The cane toad is severely wounded. thump the cane toad!  Your ice beast convulses!  The cane toad convulses! The basilisk convulses!  The cane toad is severely wounded.Your ice beast disappears in a puff of smoke!  The wall freezes the cane toad!.l§." hH0;1m†.#l   basilisk81=4.8 (1.3## _You kill the cane toad!t" h%  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t" h!7K.Y.l###(ally target)Y   ice beast (summoned)3--50## _A chill wind blows around you.u" hwiReally attack near your ice beast? Y - Yes  N - Nov" hv" h.I......#............#### Jaijje the Frost Mage........#..##.#.......... Gnoll of Ashenzari **............................. Health: 72/86 ====================----......................... Magic: 13/24 =============-----------......................... AC: 18Str: 7.##...................... EV: 10Int: 19##....Y................. SH: 10Dex: 11v" h#.....l†................ XL: 11 Next: 81% Place: Lair:1##.....@######..)..##### Noise: ==-------  Time: 12535.8 (0.0)+.....########...#.... A) +7 sceptre of Torment {pain, torment} #.....#..........# ... Throw: 5 boomerangs#....#...........#Ramparts #.....##.....##.......##.... #...####...+.... l   basilisk (ally target)#.... #..+# .....##PP Y   ice beast (summoned)#......... ....... ..........P. ........Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or prev" h1ss ? or * to list all spells. _A chill wind blows around you.  You puncture the basilisk!  The basilisk is severely wounded.The basilisk bites you but does no damage.37.0 (1.2v" hg###v" huonfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  You puncture the basilisk!  The basilisk is severely wounded.The basilisk bites you but does no damage. _Your ice beast closely misses the basilisk.v" hv" hReally attack near your ice beast? Y - Yes  N - Nov" h v" h .I......#............#### Jaijje the Frost Mage........#..##.#.......... Gnoll of Ashenzari **............................. Health: 73/86 ====================----......................... Magic: 13/24 =============-----------......................... AC: 18Str: 7.##...................... EV: 10Int: 19##....Y................. SH: 10Dex: 11#.....l†................ XL: 11 Next: 81% Place: Lair:1##.....@######..)..##### Noise: ==-------  Time: 12537.0 (0.0)+.....########...#.... A) " hL 40m+7 sceptre of Torment {pain, torment} #.....#..........# ... Throw: 5 boomerangs#....#...........#Ramparts #.....##.....##.......##.... #...####...+.... l   basilisk (ally target)#.... #..+# .....##PP Y   ice beast (summoned)#......... ....... ..........P. ........The basilisk bites you but does no damage. _Your ice beast closely misses the basilisk.You closely miss the basilisk.The basilisk is severely wounded.The basilisk bites you but does no damage.  Your ice beast barely misses the basilisk.-8.3 (1.3## _The basilisk bites you but does no damage.w" hReally attack near your ice beast? Y - Yes  N - Now" h/.I......#............#### Jaijje the Frost Mage........#..##.#.......... Gnoll of Ashenzari **............................. Health: 73/86 ====================----......................... Magic: 13/24 =============-----------......................... AC: 18Str: 7.##...................... EV: 10Int: 19##....Y................. SH: 10Dex: 11#.....l†................ XL: 11 Next: 81% Place: Lair:1##.....@######..)..##### Noise: =--------  Time: 12538.3 (0.0)+.....########...#.... A) +7 sceptre of Torment {paw" hin, torment} #.....#..........# ... Throw: 5 boomerangs#....#...........#Ramparts #.....##.....##.......##.... #...####...+.... l   basilisk (ally target)#.... #..+# .....##PP Y   ice beast (summoned)#......... ....... ..........P. ........The basilisk bites you but does no damage.  Your ice beast barely misses the basilisk. _The basilisk bites you but does no damage.  You closely miss the basilisk.The basilisk is severely wounded.Your ice beast barely misses the basilisk.M###Your ice beast barely misses the basilisk. _ closely mis  The basilisk is severely wounded.r ice beast barely misses the basilisk.The basilisk gazes at you.##w" hf[23;28H49.5 (1.2## _You resist with almost no effort.w" hS$Really attack near your ice beast? Y - Yes  N - Nox" hx" hx.I......#............#### Jaijje the Frost Mage........#..##.#.......... Gnoll of Ashenzari **............................. Health: 74/86 ====================----......................... Magic: 13/24 =============-----------......................... AC: 18Str: 7.##...................... EV: 10Int: 19##....Y................. SH: 10Dex: 11x" hҦ#.....l†................ XL: 11 Next: 81% Place: Lair:1##.....@######..)..##### Noise: =--------  Time: 12539.5 (0.0)+.....########...#.... A) +7 sceptre of Torment {pain, torment} #.....#..........# ... Throw: 5 boomerangs#....#...........#Ramparts #.....##.....##.......##.... #...####...+.... l   basilisk (ally target)#.... #..+# .....##PP Y   ice beast (summoned)#......... ....... ..........P. ........Your ice beast barely misses the basilisk.The basilisk gazes at you. _You resist with almost no effort.  You hit the basilisk. The basilisk convulx" hYqses!  Your ice beast convulses!  The basilisk is almost dead.x" h5#...§.§.§l§## x" hm  The basilisk gazes at you. _You resist with almost no effort.  You hit the basilisk. The basilisk convulses!r ice beast  The basilisk is almost dead.Your ice beast disappears in a puff of smoke!x" h.40.7 (1.2x" hA###x" hB6 _You block the basilisk's attack.y" h >  You impale the basilisk!!y" h  .#......................§.§†..§..@#.##.y" he V  You kill the basilisk!y" h~ p4=3-1.9y" h y" h 4 _The frozen ramparts melt away.{" hYou kill the basilisk! _The frozen ramparts melt away.  Your movement speed is average.r attack delay is about 1.2 (and is slowed by your shield).  Your damage rating with the +7 sceptre of Torment {pain, torment} is about 24  (Base 15 x 92% (Str) x 128% (Skill) + 7 (Ench)).- _Your base attributes are Str 7, Int 19, Dex 13.|" h ..#..##.#......... ........ .. ... .##. ##...§.. #.....§†...... ##..§...######..)..#### +..##...#.... #.....#..........# ... #....#..# .##.....##....... ##.... #...####...+.... #.... #..+# .....##PP #......... ....... . .........P. .####.####P#####P#P####|" h+§.§...|" h/;520 _|" h|" h|" hݚ|" hT|" hƞ|" ha|" h- C .............##..§... ##....§.............†....##......######..)..#### +.....########...#....#..........# #....... #.....##.....##........########.####P#### ### ####...3|" h$ |" h. |" h'..........##...........##..........#......†...#.######..)..#####+.....########...#.... #.....#..........# ... #....#@..........# #.....##.....##.......##.... #...####...+|" hJ#.... #..+# .....##PP#......... ....... ..........P. ..####.####P#####P#P#### # ### #### |" h|" hj&4|" hh|" h}" h83,..##......##......#......†##......######..)..#####+.....########...#.... #.....#..........# ... #....#..# #.....##@....##.......##.... #...####...+.... #..+# .....##PP #......... ....... ..........P. ..####.####P#####P#P#### # ### #### 6==5}" h(H ## ##......†#......######..)..##### +.....########...#.... #.....#..........# .#. #.....##.....##.......#.... #@..####...+.... +# .....##PP........ .....P...###5=6}" h$+  ......†#......######..)..##### +.....########...#.... #.....#..........# #. #.....##.....##.......#.... #...####...+.... +# .....##PP#................... ..........P........... ###.P#}" h1}" hT1&7}" hb5}" h6}" hz p † ##......######..)..##### +#######...#....  #.....#..........# ...##....#..# #.....##.....##....... ##.... #...####...+.... #....##..+###.....##PP #.....@............. ..P.####.####P#####P#P#### # ### #### 7=8}" h! #......######..)..##### +.....########...#.... #.....#..........# ##....#.....# .....##.....##.......##.... #...####...+.... #....##..+###.....##PP##................... ...P. ####.[33m####P#####P#P#### # ### #### 9}" h }" h }" h }" h ~" h=86=9==80=7=~" h}1~" hW=28=3==9=~" h~4=~" hB~" hh 5=20= _You start resting.73.9 (24.0)6=4.9 (25 _HP restored.~" h ##......######..).. +.....########...#.... #.....#...# ... ##....#...........# #.....##.....##. ##.... #...####...+.... #....##..+###.....##PP~" hQ#. ..P.#.####P#####P#P#### # ### ####~" hq$~" h$15.9 (1.0)~" h*~" h,~" h z ##......######..).. +.....########...# #.....#..........#  ##....#.....# #.....##.....##. ##.....#...####...+ #....##..+###.....###. .P.#.####P#####P#P#### ## ### ####=6~" h?  ##......######..).. +.....#...# #.....#..........#  ##....#...........# #.....##.....## ##.....#...####...+ #....##..+###.....###..P#.####P#####P#P ### ### ####~" h?I ~" hI T1=7~" h Q ~" hS " h# ##......######..).. +.....##...# #.....#.#  ##....#.# #.....##.....## ##.....#...####...+ #....##..+###.....#.P#.####P#####P#P ### ### ####" h2" h*B=8" h" h" h3" h" h" hk " h," h' ##......######..).. +.....##...#" h0m #.....#.# ##....#.# #.....##.....## ##.....#...####...+ #....##..+###.....#.......P9#.####P#####P#P" h8 ### ### ####" hd" h" h] 3" h " hQ" hf=" h" hi" h," h" h" hB72==3=" hyEV ##....∆ #... +... #... #.##... ##....#...... #.....###... ##.....##... #....##.##...###########..........90.9 (11.0)###########.## ### " he3" h " hd =" h 4=" h T  ## ∆ #.... +... . #...## #... .##.... ##.. .....# #.... #...# ##... #...# #...###.##...###........3.9 (3.0)###. ## _Magic restored." h?jA ## ∆ #.... + . #...## #" h*k  .##.... ## .....# # #...#" hk ### #...# ##.##...#" hVlN....# " hns" hct+4.9 (1" hy" hs|" h1 ##....: #.... +#.... #...## #....##...." hd ##........# #.. #...# ##" hG. #. #...# #.#####.##...##." hj9∆" h&5" hf" hm " h_Found a book of Hexes." hH G  ##   ....:##.... +   #....##...## #   ....##.... ##   ∆ ........# #   ..##...# ##   #.##...# #  .#####.##...#  .6  #.        " h)+.##....+ ##....:##.... +#.##  ....##....#∆ ........##...## #.##...# ..#####@##...###########........................##.#####################" h0" h1B=7" h" hsl# #+.###.##....+ ##....:##.... +###  #....##....#∆ #.......#...#  " hu..#####.##...###########........................##.#####################" h~" h&8" h2" h" hM. .# # #+.###.##....+ #####....:##.....+#...##  " h̪##....##∆.....#.#...# #.. #####.##...###########  ........................#####" hY9" h]O5M.... . .# # #+.### .#....+ #####....:##.....+#...#  ##....##∆.....#...##...## #...#  ..#####.##...###########600" hm M..... . .# # #+.### .#....+ #####....:##.....+#...##  ##....##∆.....##..#  #..#.##...##.#..#1" h M... ....... . .# # #+.### .#....+ #####....:##.....+#  ##....##∆.....#.  #....##...###..#.#..#2" h4M.P# .... ......... ..# # #+.### .#....+ #####...+##  ##....##  ∆ #.........##.#### " h " h &3" hZ" hY,  You pick up a book of Hexes and begin reading...4.9 (2 _You add the spells Anguish and Enfeeble to your library." h " hf  Spells (Memorise)TypeFailure Level  a - Sublimation of Blood Necromancy3% 2b - Fugue of the FallenNecromancy6% 3  c - Ignite PoisonFire/Alchemy16% 4  d - AnguishHexes/Necromancy26% 4  e - Metabolic EnglaciationHexes/Ice26% 5  f - Cause FearHexes32% 4  g - Detonation CatalystFire/Alchemy41% 5  h - FireballConjuration/Fire41% 5  i - EnfeebleHexes100% 7  j - Manifold AssaultTranslocation100% 7  k - Summon HydraSummoning100% 7  l - Dragon's CallSummoning100% 9 19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit" hDescribMemorise|Describe" h Enfeeble Overwhelms an enemy with malignant energies, irresistibly weakening their melee attacks and disrupting their magic. It will additionally daze and blind any foe that fails to resist the full force of the curse. Level: 7 School: HexesFail: 100% Power: 15% Range: 7 Noise: A bit loud " hMiscasting this spell causes magic contamination and also slows you. This spell would have no effect right now because you can't see any hostile targets that would be affected." h Spells (Describe)TypeFailure Levela - Sublimation of BloodNecromancy3%2  b - Fugue of the Fallen Necromancy6% 3  c - Ignite PoisonFire/Alchemy16% 4  d - AnguishHexes/Necromancy" h:26% 4  e - Metabolic EnglaciationHexes/Ice26% 5  f - Cause FearHexes 32% 4  g - Detonation CatalystFire/Alchemy41% 5  h - FireballConjuration/Fire41% 5  i - EnfeebleHexes100% 7  j - Manifold AssaultTranslocation100% 7  k - Summon HydraSummoning100% 7  l - Dragon's CallSummoning" h]100% 9 19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit" h{8 Metabolic Englaciation Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affectedmuch more strongly, and tougher creatures will be slowed for a shorter time. Level: 5 Schools: Hexes/Ice Fail: 26% Power: 20% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 25 cold damage." hi m Spells (Describe)TypeFailure Levela - Sublimation of BloodNecromancy3%2  b - Fugue of the Fallen Necromancy6% 3  c - Ignite PoisonFire/Alchemy16% 4  d - AnguishHexes/Necromancy 26% 4  e - Metabolic Englaciation Hexes/Ice26% 5  f - Cause FearHexes 32% 4  g - Detonation CatalystFire/Alchemy41% 5  h - FireballConjuration/Fire41% 5  i - EnfeebleHexes100% 7  j - Manifold AssaultTranslocation" h 100% 7  k - Summon HydraSummoning100% 7  l - Dragon's Call Summoning100% 9 19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit" h " h " h ! ... Jaijje the Frost Mage  .P#... Gnoll of Ashenzari **....  ....... Health: 86/86 ========================  ....... Magic: 24/24 ========================  ....## AC: 18" hJ Str: 7  #.### EV: 10Int: 19  #+.####. SH: 10Dex: 11  ##....+ #### XL: 11 Next: 83% Place: Lair:1  #....@##....." h 8+ Noise: ---------  Time: 12604.9 (0.0)  ##....##...### A) +7 sceptre of Torment {pain, torment}  #....##....### Throw: 5 boomerangs  ∆ #.........##.  #....##...###  #..#.##...##   ..#####.##...###########   ........................   ##.#####################" h 2  _You start resting. _HP restored. _Magic restored. _Found a book of Hexes.  You pick up a book of Hexes and begin reading... _You add the spells Anguish and Enfeeble to your library." h? P  Okay, then." hP " h" h. _" hl" h*" hT" h:F _Unknown command." h ....#..##...#'....#" h +5.9 (1" h " h ( _You open the door." hI8 .I . .P# # . .... ." h@Jc .... ..... ... # .##. #.# ..# " hJ# #+.####...# #.. #" hK....## ##. #.....##......+." hK ##....##...###. #....##....## " hL∆ #.........###.. " hzL#....##...# ##. #..#.##...# #. " hL..#####.##...########### ........................." hoT" hT&6" hZ" h^Q _There is an open door here." h.I....# ..P# ##...#. ..... ...... ..... ..... .... ...# .##.#.# ...# ##.#+.####...# #.##....'@...## ##.#.....##......++.##....##...##.#....##....# ##.∆ #.........## #.#....##...# ##.#..#.##...# #...#####.##...#..7 _" he  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h" h Your spells (cast)TypeFailure Level " h%E a - FreezeIce1% 1  b - Frozen RampartsIce1% 3 c - Ozocubu's ArmourIce1%3  d + Summon Ice Beast" h Ice/Summoning 2% 3 Select a spell to cast[!]/[I] toggle spell headers" hBPower Damage Range Noise 100%1d101 Almost silent100%1d162 Loud 52%N/AN/A Quiet44% N/AN/A Quiet " h.I... Jaijje the Frost Mage...# ..... Gnoll of Ashenzari **.....P###...#. ..... Health: 86/86 ========================.......... ..... Magic: 24/24 ========================.... .......... AC: 18Str: 7... ...#.##.. EV: 10Int: 19#.# ...###.. SH: 10Dex: 11#+.####...##... XL: 11 Next: 83% Place: Lair:1##....'@...####.. Noise: ---------  Time: 12607.9 (0.0)#.....##......++.. A) +7 scept" h- re of Torment {pain, torment} ##....##...#####.. Throw: 5 boomerangs#....##....###..∆ #.........###...#....##...###.. #..#.##...##.. ..#####.##...###########.. ..........................  _Okay, then. _Unknown command. _You open the door. _There is an open door here.  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..I... Jaijje the Frost Mage...# ..... Gnoll of Ashenzari **.....P###...#. ..... Health: 86/86 ========================.......... ..... Magic: 24/24 ========================" hM[0;10m.... .......... AC: 18Str: 7... ...#.##.. EV: 10Int: 19#.# ...###.. SH: 10Dex: 11#+.####...##... XL: 11 Next: 83% Place: Lair:1##....'@...####.. Noise: ---------  Time: 12607.9 (0.0)#.....##......++.. A) +7 sceptre of Torment {pain, torment} ##....##...#####.. Throw: 5 boomerangs#....##....###..∆ #.........###...#....##...###.. #..#.##...##.. ..#####.##...###########.. ..." h>'.......................  _Okay, then. _Unknown command. _You open the door. _There is an open door here.  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _" hS" hU" h`" hdF _Unknown command." hu.....#...# .I ## ...# . ..P# ###.##...#.# ..... ......... .............. ....# .##.#.# #...# #+.####@..# #..##....'....## ##.#.....##......+ +.##....##...####." hx  #....##....# #∆ #.........##..#....##...# ##. #..#.##...# #...#####.##...###########" h{" h\|28.9 (1 _" h" h!" h .... #....# .....# ...# . .I ## ...# .. ..P# #####.##...#.# ........... ..............................# .##." h #.# #.@.# #+.####...# #..##....'....## ##.#.....##......+ +.##....##...####. #....##....# #∆ #.........###..#....##...# ##. #..#.##...# #." h " h &9" h " h " h... ..###...# .... #.#...# # .....# ....# .. .I " hsA## ....# .. ..P# #####.##...#.### ....... ......... ..............@# .##.#.#.###...# #+.####...# #..##....'....## ##.#.....##......+ +.##....##...####. #....##....# ##....#∆ #.........###.....##....##...# ##." h" h'10" h" h" hy1.. .S #...# ... ..##P#...# .... #.##...# ##.....#..P #....# ..#.I#" h*{t ## ....# .. .#.P# #####.##...#.####............................#####.##.##.#.#.###...# #+.####...# " h|b#......†##....'....## ##.#.....##......+ +.....###....##...####." h| #....##....# ##....#.∆ #.........##.....##" h"" h&1" hۑ" h" h .. .S ##.#...# ... ..##P.#...# # .... #.##...# .###.....#..P.#....# ...#.I......#.###....#... .#..P# #####.##...#.####....#####.##.##.#.#.###...# ##.#+.####...# #......†.##....'....## ##......##.....##......+ +.....###....##...#### #.....#.#....##....# ##....#.∆ #.## #.....##.2" h.. .S ##.#...###. ... ..##P.#...#..# .... #.##...#..###.....#..P.#....#....#.I......#.###....#... ." hDJ#..P# #####.##...#.####....#####.##.##.#.#.###...# ##.#+.####...# #......†.##....'....## ##......##.....##......+ +.....###....##...#### #.....#.#....##....# ##....#.∆ #.## #.....##." hP<3" h" h" h_.. .S ##..)#...###. ... ..##P.#...#..# .... #.##...#..###.....#..P.#....#....#.I......#.###....#... ........#..# .P# #####.##...#.####. ...#####.##.##.#.#.###...# # ##.#+.####...# #......†.##....'....## ##......##.....##......+ +.....###....##...#### #.....#.#....##....# ##....#.∆ #.## #.....##.4" h"" h<.. .S ##..).#...###. ... ..##P.#...#..# .... #.##...#..###.....#..P.#....#....#.I......#.###....#... ........#..# P# #####.##...#.####. .." h#####.##.##.#.#.###...# .# ##.#+.####...# .# #......†.##....'....## +# ##......##.....##......+ +.....###....##...#### #.....#.#....##....# ##....#. ∆ #.## #.....##." h"" h#&5" h@'" h )" h .. .S ##..).#...###. ... ..##P.#...#..# .....#.##...#..###.....#..P.#....#....#.I......#." h###....#... ..#..##. # #####.##...#.####. .#####.##.##.#.#.###...# #.# ##.#+.####...# #.# #......†. ##....'....## #+# ##......# #.....##......+ +.....# ##....##...#### #.....#.#....##....# ##....#.  #.## " h0#.....##." h" h&6" h@ " hz " h^ Q" h #...###. ... ..##P.....# .....#...##...#..###.....#..P....#....#.I......####....#... ..## # #####.##...#.####...... .....................#####@##.##..  #.#.###...# #.# ##..+.#......†  #....##...###.....#...## 7" h} ..# .....#...##...#..###.....#..P....#....#.I......####.. .....## # #####.##...#.####............. .........................................#####.##.##..  #.#.###...# #@# +.#......† ##....'....## #+# ##......#####  #..#.##...##....##..+## 8" hkV ###P" h....#....#.I......####....#... ...## # #####.##...#.####....... " h.........................#####.##.## " h& #.#.###...# #.# +.#......† ##....'....## #+# ##......##### #.....##......+ +.....# #####.##...###########........... " h" h&9" hh" h" h'...#...P#...#######" h5" h'20" h" h9( _You open the door." h_  ...#.I......####....#... ..## # #####.##...#.####..... ...................#####.##.##  #.#.###...# #.# +.#......† ##....'....###......##### #.....##......+...+ +.....# ######...P# #....." h` ..............................P.. " hg<1" hEh" hjQ _There is an open door here." h  ## ..## # #####.##...#.####..... ..................." h 8#####.##.## " h  #.#.###...# #.# +.#......† " h, ##....'....## ##'## ##......##### #.....##......+.@.+ +.....# ##" ht ####...P# #.....  .# #...####....#." h  .#######################.####P### " hz " hg -2 _" ho " h " h ###....#... .#..##.#  #####.##...#.####.........#####.##.##. #.#.###...# #.# ##. #+.####...# #.# #......†. #....'....## ##'## ##......# .....##......+..@+ +.....# #....##...####...P# #.....#. #....##....# #...####....#. #.## ##### #.....##.....# #....##...# ##.....#...# #..#.##...# #....##..+#.##...#.P. #.####P#" h" h&3" h̬" hخ" hϙ"#.##'..+##4 _You open the door." hȣ.###....#... .#..##.#. #####.##...#.####.....#####.##.##. .#.###...# #.# ##. +.####...# #.# ##......†. ....'....## ##'##.##......######.##......+...@..+.....# ....##...####...P###.....#. ....##....# #...####....#. ." hV7## ##### #.....##.....# ....##...# ##.....#...# ..#.##...# #....##..+###..##...#.P..####P#" h<5" hg _There is an open door here." h?###....#... .#..##.#..##...#.####.#####.##.##. #.###...# #.# ##. .####...# #.####......†.'....## ##'##.##......######.##......+...'@.+.....#.##...####...P###.....#.##....# #...####....#.## ##### #.....##.....##.##...# ##.....#...####. .#.##...# #....##..+###..##...#.P..####P#####P" h" hw-6 _" h"" h#" ht###....#... .#..##.#..##...#.####.#####.##.##. .###...# #.# ##. ####...# #.####......†.'....## ##'##.##......######..)##......+...'.@+.....#." h##...####...P###.....#.##....# #...####....#.## ##### #.....##.....##.##...# ##.....#...####. #.##...# #....##..+###. #.##...#.P..####P#####P#" h." h&7" hũ" h\" h" hr....................'.....#" h.....#...#...#..###" h5" h:" hd8 _You open the door." hB###....#... .#..##.#..##...#.####.....................#####.##.##.... ###...# #.# ##......# #.####......†." h '....## ##'##.##......######..). .##......+...'..@.....##. .##...####...P###.....#. .##....# #...####....#..## ##### #.....##.....##. .##...# ##.....#...####. .##...# #....##..+###. .##...#.............P..####P#####P#P" h1&" h&&9" h1+" h- _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here." h\g3" hg" hn" h>rP _" hyn" h~}B" h<n" hڋn" hg" h;" h" h," hk" hB" h ," h" hF" h," hޫ" h " h{< ..# ....)# #..#..### ..###.I..##$ ...#...##....#....# ....##..) " h#...###.........## #...#..# ......#..# ##...#..###.....#........#. #....#....#@I......#.....38.9 (9  ###....#.............#..##.# ####.##...#.####............................... .............................. ........#####.##.##.......... #.###...# #.#####.....####...# #.####......†. ...'....## ##'##.##......######.." hp" h,9.9 (10.0)" h" hr _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a +0 whip." h25_" h=X" h_JT.. ##..>..# .> ...... ....... ... ..# ....)# #..#..###.....###.I..##$....... .....#...##....#....#" hkK #.....#..).....#...###.........##...#...#..#....@..#........#40.0)...#..###.....#........#..  #....#....#.I......#.  ###....#.............#..##.# ##.##...#.####................. .........................#####.##.##........ ###...# #.#####.............." hW" hW+1.9 (2" hz^" h`> _Found two stone staircases leading down." h:0.... .# . ##..>..# .># ... #....... .... .....# #....)# #..#..###...###.I..##$..............#...##....#....# #..)#...###..#....#..#.......#........#.##...#..###.....#........# #....#....#.I......#.......#....#.......#..##.# #.##...#.####................. .....#####.##.##.2.9 (1" h"~ ## #.... .# ." hp ##..>..# .>#. .#.. #....... ..... .....# #....)# #..#..###.....#...###.I..##$.............#.....#...##....#....#.....+ #..)##...###..#...........#..#.......#........#.....###...#..###.....#........#.....# " hq #....#....#.I......#....... ##....#.............#..##.# .##...#.####....................." h" h&3" hS" h." hB  ## #.... ..# ... ##..>..# .>#...#.. #....... .................# #....)# #..#..###.....#....###.I..##$.............#......#...##@...#....#.....+. #....).##...###..#.................#..#.......#........#.....#. ##...#..###.....#........#.....# #....#....#.I......#............# #....#.............#..##.# ##...#.####..........." h(" h&4" h" hr" h ?.##..#  ..## . .... ...# . ##..>..# I.>#..#.#.. #....... ...............)..# #....)###..#..###.....#....###.I..........#......#...##....#....#.....+. #.........)# #...###...." h#.............. #...#..#.......#........#.....#.#..###.....#........#.....#.. ....#....#.I......#............## ....#.............#..##.# #...#.####" h" h&5" hj" hz" hR+6.9 (2" h?U _You now have 799 gold pieces (gained 19)." h\\ " h^] " h-^ " h1b " he ," h"n n" h1r " hDu " hu " hv " hx " h{{ ," h| " h " h ," hJ " hv " h ," h/ " h " h " h " hX " h! " h. ," hv " hl " h |.. [# #+#. . #.I.# .  ##....##. ........## .........# .........##  #@..## 54.9 (8 ##...# .  " hG ##..## ..  #.... #....# . ##..>..##.I.>#.........# .. #.......##............. ..# #....)###..#..###. ...###.I..##........# .....#...##....#....#.....+" hy " hX +5.9 (9" h3 " h޽ 0 _Found a +0 leather armour." h." hK ," h" hb#. ........#+. .....[#.. #+#...... ... #.I.#...# ..###....##.# #.........## +..#..........##...@.......###....#....#...###.l..##.I.###...# .....#.#....####..## .. ... # #......#....# ...[40" hgm #> ##..>..##.I.>#l   komodo dragon (asleep) # .. #.......##......... ..###....)###..#..###. ...###.I..##.........." h{ 65.9 (10.0)  A komodo dragon comes into view.6.9 (11" h|; _Found a stone staircase leading down." h Z#. ........#+ #... .....[#.. #... #+#....... ... #.I.#...#.. ..###....##.##. #.........##+..#..#" h  #.###....#...##l..##.I.###...# ......#.#....####..## .. ###......#....#..." hK (#> ##..>..##.I.># # .. #.......##... ..###....)###..#..### ...###.I..##........ .....#.#....#" hg" h?l.l" hg:==7.9 (1.0)" hy"" hD7 _The komodo dragon hisses angrily." hle  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." hg;#. ........#+Jaijje the Frost Mage#... .....[#.Gnoll of Ashenzari **..... #... #+#......Health: 86/86 ========================.. ... #.I.#...#Magic: 21/24 =====================---.. ..###....##.#AC: 18Str: 7#. #*........##EV: 10Int: 19+.***.........#SH: 10Dex: 11#.#*****......##" hjXL: 11 Next: 83% Place: Lair:1#.l*@*....#...##Noise: ==-------  Time: 12667.9 (0.0)#.*****.I.###...# . A) +7 sceptre of Torment {pain, torment} ....***#....####..## .. Throw: 5 boomerangs.... ###......#....# ....#> ##..>..##.I.>#....# .. #.......##........ l   komodo dragon..###....)###..#..###...###.I..##..............#...##....#....# _Found a stone staircase leading down. _The komodo dragon hisses angrily.  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen R" h=uamparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate" h #. ........#+Jaijje the Frost Mage#... .....[#.Gnoll of Ashenzari **..... #... #+#......Health: 86/86 ========================.. ... #.I.#...#Magic: 21/24 =====================---.. ..###....##.#AC: 18Str: 7#. #.........##EV: 10Int: 19+..#..........#SH: 10Dex: 11#.#...........##XL: 11 Next: 83% Place: Lair:1#.l.@#....#...##Noise: ==-------  Time: 12667.9 (0.0)#....##.I.###...# .[40" h Xm A) +7 sceptre of Torment {pain, torment} .....#.#....####..## .. Throw: 5 boomerangs.... ###......#....# ....#> ##..>..##.I.>#....# .. #.......##........ l   komodo dragon..###....)###..#..###...###.I..##..............#...##....#....# _Found a stone staircase leading down. _The komodo dragon hisses angrily.  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate" h 8..#.......l@#...##.#." h f8.9 (1Ramparts " h( \###" h* n _The komodo dragon hisses angrily.Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice." h_  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." hIn  A film of ice covers your body! The wall freezes the komodo dragon.  The komodo dragon hisses menacingly." h{ k#####k   wyvern (wandering)You block the komodo dragon's attack.18---24 9" h###" h Y _A wyvern comes into view." hz  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h} T  A chill wind blows around you.  The wyvern hisses angrily..#Y### (ally target)Y   ice beast (summoned)75----5------70" h! q####" hz V _The wall freezes the komodo dragon! The komodo dragon bites you!" hReally attack near your ice beast? Y - Yes  N - No" h #. ........#+Jaijje the Frost Mage#... .....[#.Gnoll of Ashenzari **..... #... #+#......Health: 75/86 ====================----.. ... #.I.#...#Magic: 15/24 ===============---------.. ..###....##.#AC: 24  Str: 7#. #.........##EV: 10Int: 19+..#Y.........#SH: 10Dex: 11#.#...........##XL: 11 Next: 83% Place: Lair:1#..l@#....#...##Noise: ==-------  Time:" h  12670.9 (0.0)#....##.I.###...# . A) +7 sceptre of Torment {pain, torment} .....#.#....####..## .. Throw: 5 boomerangs.... ###......#....# ... Ramparts .#> ##..>..##.I.>#....# .. #.......##........ l   komodo dragon (ally target)..###....)###..#..### Y   ice beast (summoned)...###.I..##..............#...##....#....#Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you.  The wyvern hisses angrily. _The wall freezes the komodo dragon! The komodo dragon bites you!  You puncture the komodo dragon!  A chill wind blows around you.  The wyvern hisses angrily. _The wall freezes the komodo dragon! The komodo dragon bites you!  You puncture the komodo dragon!  [0;" h% 10;1mThe komodo dragon is severely wounded.The wall freezes the komodo dragon! The komodo dragon seems to slow down." h= n  You block the komodo dragon's attack. The wall freezes the komodo dragon!" h 5k#.Y†@##k   wyver" h| c6=72.2 (1.3" h {####" h$Q _You kill the komodo dragon!" hU B" hW " ha A.kY.##k...#k 2 wyverns (1 ally target)" hvc e6=--30" hՎ ##### _A wyvern comes into view." h9..Yk###.k..#--4###" h " h ," h #..Y.k" h k.†@###.Your ice beast barely misses the wyvern.The wall freezes the wyvern but does no damage." he f7==5" h 9#" h 4 _You block the wyvern's attack." h" hZReally attack near your ice beast? Y - Yes " h*' N - No" h`#. ........#+Jaijje the Frost Mage#... .....[#.Gnoll of Ashenzari **..... #... #+#......Health: 77/86 =====================---.. ... #.I.#...#Magic: 16/24 ================--------.. ..###....##.#AC: 24  Str: 7#. #.........##EV: 10Int: 19+..#..Y.......#SH: 10Dex: 11#.#...k.......##XL: 11 Next: 87% Place: Lair:1#k.†@#....#...##Noise: " h=--------  Time: 12675.2 (0.0)#....##.I.###...# . A) +7 sceptre of Torment {pain, torment} .....#.#....####..## .. Throw: 5 boomerangs.... ###......#....# ... Ramparts .#> ##..>..##.I.>#....# .. #.......##........ kk 2 wyverns (1 ally target)..###....)###..#..### Y   ice beast (summoned)...###.I..##..............#...##....#....#Your ice beast barely misses the wyvern.The wall freezes the wyvern but does no damage. _You block the wyvern's attack.  You puncture the wyvern! The wyvern writhes in agony. The wyvern convulses! x2  Your ice beast convulses!  The wyvern is severely wounded.The wall freezes the wyvern but does no damage. _You block the wyvern's attack.  You puncture the wyvern! The wyvern writhes in agony. The wyvern convulses! " hx2r ice beast convulses!  The wyvern is severely wounded.Your ice beast disappears in a puff of smoke!#..§..k@###6.5 (1.3### _The wall freezes the wyvern. The wyvern closely misses you." h  You closely miss the wyvern.The wyvern is severely wounded.The wall freezes the wyvern." h #...†####" h    wyvernYou kill the wyvern!" h. =897.7 (1.2" h&2 )##" h2 a###" hq5 p _The wall freezes the wyvern. The wyvern barely misses you." hs  You puncture the wyvern! The wyvern writhes in agony.  The wyvern is almost dead.The wall freezes the wyvern." hz#†@###" hi^7=91=" hڦ 8.9" hnV##" hJ _You kill the wyvern!" h6* 9=" h , " h/ C _The frozen ramparts melt away." h1 " h2 " h6 O=" h8 " hZ 80=8=" h[ " hT^ ," h_ " hb ," hd " hf ;1" hh " hej O=" hk " hn a9=" ho " h=r ;2" ht " h*v ," hw " hy ," h{ " h} 93" hT~ D==" h " h b20=" h " h ," hz " h, k4=" h} " h/ ," h " h O=" h} " hO 51=" h؛ " h ," hz " h a6=" hΣ " hĪ d _HP restored." h e=" h n _Your icy armour starts to melt." h K2=" h² " hc =" hq ," h " h " h  F18 ..#....†.#--...##.#.F   bullfrog (wandering) .....#...##....#....#" hg MYour icy armour evaporates." h 1707.9 (29.0)" h .A bullfrog comes into view." h c=--8.9 (30" hy " h 5 _The bullfrog moves out of view." hK3=" h^zjF9.9 (1.0)F   bullfrog (wandering) _A bullfrog is nearby!" hĪ| #.   #... .....[#.  . #... #+#...... " he .. ... #.I.#F..#  .. ..###....##.#  #. #.........##  +..#..........#  #.#...†.......##  #..†@#  #....##  .....#.  .... ##  .#> ##..>" hm[> # ..  )" he #.   #... .....[#.  . #... #+#......  .. ... #.I.#F..#  .. ..###....##.#  #. #.........##  +..#..........#  #.#...†.......##  #..†@#  #....##  .....#.  .... ##  .#> ##..>> # ..  )" h!_ _A bullfrog is nearby!" h   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel." h" h!" h T.FF" hH======10" h" hiX _You bark for attention! The bullfrog croaks. You hear a bellow! x3" h " h >.F" h G------1" h " h " h .F------2" hee  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h#. ........#+Jaijje the Frost Mage#... .....[#.Gnoll of Ashenzari **..... #... #+#......Health: 86/86 ========================.. ... #.I.#...#Magic: 20/24 ====================----.. ..###....##.#AC: 18Str: 7#. #*........##EV: 10Int: 19+.***.........#SH: 10Dex: 11#.#***F*......##XL: 11 Next: 91% Place: Lair:1#..*@*....#...##Noise: ---------  Time: 12712.9 (0.0)#.*****[" h0;10m.I.###...# . A) +7 sceptre of Torment {pain, torment} ....***#....####..## .. Throw: 5 boomerangs.... ###......#....# ....#> ##..>..##.I.>#....# .. #.......##........ F   bullfrog..###....)###..#..###...###.I..##..............#...##....#....#Anything else - Cancel. _You bark for attention! The bullfrog croaks. You hear a bellow! x3  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate" h #. ........#+Jaijje the Frost Mage#... .....[#.Gnoll of Ashenzari **..... #... #+#......Health: 86/86 ========================.. ... #.I.#...#Magic: 20/24 ====================----.. ..###....##.#AC: 18Str: 7#. #.........##EV: 10" hmInt: 19+..#..........#SH: 10Dex: 11#.#...F.......##XL: 11 Next: 91% Place: Lair:1#..†@#....#...##Noise: ---------  Time: 12712.9 (0.0)#....##.I.###...# . A) +7 sceptre of Torment {pain, torment} .....#.#....####..## .. Throw: 5 boomerangs.... ###......#....# ....#> ##..>..##.I.>#....# .. #.......##........ F   bullfrog..###....)###..#..###...###.I..##..............#...##....#....#Casting: Summon Ice Beast (mildly dangerous[" h˕@m; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the bullfrog.==3.9 (1Ramparts " hg####" hԛonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the bullfrog. _The bullfrog hits you but does no damage." hB #### (slow)  The wall freezes the bullfrog. _The bullfrog hits you but does no damage.  You puncture the bullfrog! The bullfrog writhes in agony.  The bullfrog is severely wounded.The bullfrog seems to slow down.  You block the bullfrog's attack. The wall freezes the bullfrog." h [1=5.1 (1.2" h9 f###" h} U _The bullfrog barely misses you." h;?  You puncture the bullfrog!" h#†###" h>2--6.4 (1.3" hB##" hL _You kill the bullfrog!" h45#. ........#+ #... .....[#. #... #+#...... .. ... #.I.#...# .. ..###....##.# #. #..## +..#..........# #.#...@.......## .†.#....#...##  #....##.I.###...# . .....#.#....####..## .. .... ###......#....# " hI.#> ##..>..##.I.>## .. #.......##...........###....)###..#..###...###.I......" hwwU--70 _The frozen ramparts melt away as you move.Things that are here: _a bullfrog corpse; a wyvern corpse" hh " h " hԳ " hP " h+ $ _" h " hB " hȽ 2=" hd " hC " h K2=" h) " h ," h" " hc ," hO " h ," hD " h " hy 2=" h/ " h1 a3=" hh " hKB" h," hQ" h," h" hO=" h" h(," h+" h3" h,4D4=" h7" h >4 _Magic restored." hE3" h_G" hKJ" hO," hUQ" huT" h!Y," h[" h4`" hg" hg2=" hRk" hSm" hs," hgu" hx" h|" h9" h0" h„" hQ," h" h1" h ," h" h" h>," h/" h5" hH," h" hg" h8," hn" hO" hQ," hؽ" hP" h" h" h," h" h" h" h" h" h " h," h" hM7 _You open the door." h_3" hk" h@  There is an open door here." hP" h _" h" hU" h2," h " h7 _You open the door." h3" h\" h@  There is an open door here." h" h  _" h" hg" h," h" hJ" hs," h"" h7 _You open the door." h 3" h " h iYou open the door. _There is an open door here. _You open the door" hEd. _There is an open door here. _You open the door.  There is an open door here." h1" h _" h8" h" hq ............. ......P..#P. " h .....#..... #...#.....  # ### #...#.....  #. ##.## #...#..... " h0 #. ###...# #.......##  #l.+.'...# #...#..#..  #...@##'## #...+..#..  #..####.####...#.#...  #..####'#.##...##..†.  #..............#....#" h  #.................#.#  #.................### l   komodo dragon (asleep)  #.............#>.I###  #.............#...##.  ..#P###.#.+##..#..###" h}"057.4 (40.0)" h$,8.4 (41" h&" h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A komodo dragon comes into view." h1    # ###  #. ##.##  #. ###...# #....... #l.+.'...# #...#..#. #...@##'## #... #..####.####. #..####'#.##.† #..... >" hl" # ###  #. ##.## " h #. ###...# #....... #l.+.'...# #...#..#. #...@##'## #... #..####.####. #..####'#.##." h† #.....   >" hC2  " h," h" hw" hd _A komodo dragon is nearby!" h?    # ###  #. ##.##  #. ###...# #....... #l.+.'...# #...#..#. #...@##'## #... " hCw#..####.####. #..####'#.##.† #..... >" h*" h[7 # ###  #. ##.##  #. ###...# #....... #l.+.'...# #...#..#. #...@##'## #... #..####.####. #..####'#.##.† #.....   >  " h<_" h_" h f" h jd _A komodo dragon is nearby!" h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h< ............. Jaijje the Frost Mage ......P..#P. Gnoll of Ashenzari **.... .....#..... Health: 86/86 ======================== #...#..... Magic: 21/24 =====================--- #### #...#..... AC: 18Str: 7 #. ##.## #...#..... EV: 10Int: 19 #. ****..# #.......## SH: 10Dex: 11 #l*+***..# #...#..#.. XL: 11 Next: 92% Place: Lair:1 #.**@*#'## #...+..#.. Noise: " h?---------  Time: 12758.4 (0.0) #.****#.####...#.#... A) +7 sceptre of Torment {pain, torment}  #..####'#.##...##..†. Throw: 5 boomerangs #..............#....# #.................#.# #.................### l   komodo dragon (asleep) #.............#>.I### #.............#...##. ..#P###.#.+##..#..### _A komodo dragon is nearby! _A komodo dragon is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate" h5P ............. Jaijje the Frost Mage ......P..#P. Gnoll of Ashenzari **.... .....#..... Health: 86/86 ======================== #...#..... Magic: 21/24 =====================--- #### #...#..... AC: 18Str: 7 #. ##.## #...#..... EV: 10Int: 19 #. ###...# #.......## SH: 10Dex: 11 #l.+.'...# #...#..#.. XL: 11 Next: 92% Place: Lair:1" hOT5 #...@##'## #...+..#.. Noise: ---------  Time: 12758.4 (0.0) #..####.####...#.#... A) +7 sceptre of Torment {pain, torment}  #..####'#.##...##..†. Throw: 5 boomerangs #..............#....# #.................#.# #.................### l   komodo dragon (asleep) #.............#>.I### #.............#...##. ..#P###.#.+##..#..### _A komodo dragon is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice." hsc###...+.'.l.@#.###l==9.4 (1Ramparts " htw###  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The komodo dragon hisses angrily." hk  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h" hӤS###Y.l@### (ally target)Y   ice beast (summoned)18---60###" hϦX _A chill wind blows around you. The wall freezes the komodo dragon!" h{oe  Casting: Summon Ice Beast (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h ####A film of ice covers your body!  The wall freezes the komodo dragon but does no damage.  You block the komodo dragon's attack." hi5------24 1" hs####" h" hf _Your ice beast closely misses the komodo dragon." hReally attack near your ice beast? Y - Yes  N - No" h" h. u ............. Jaijje the Frost Mage ......P..#P. Gnoll of Ashenzari **.... .....#..... Health: 86/86 ======================== #...#..... Magic: 15/24 ===============--------- #### #...#..... AC: 24  Str: 7 #. ##.## #...#..... EV: 10Int: 19 #. ###...# #.......## SH: 10Dex: 11 #..+Y'...# #...#..#.. XL: 11 Next: 92% Place: Lair:1 " h/ #..l@##'## #...+..#.. Noise: ==-------  Time: 12761.4 (0.0) #..####.####...#.#... A) +7 sceptre of Torment {pain, torment}  " h/ #..####'#.##...##..†. Throw: 5 boomerangs #..............#....# Ramparts  " hq2 #.................#.# #.................### l   komodo dragon (ally target) #.............#>.I### Y   ice beast (summoned) #.............#...##. ..#P###.#.+##..#..###You block the komodo dragon's attack. _Your ice beast closely misses the komodo dragon.You puncture the komodo dragon!  The komodo dragon is heavily wounded.The wall freezes the komodo dragon but does no damage.  The komodo dragon bites you but does no damage." h2 -2.6 (1.2" h6 o###" hB9 | _Your ice beast closely misses the komodo dragon.  You puncture the komodo dragon!  The komodo dragon is heavily wounded.The wall freezes the komodo dragon but does no damage.komodo dragon bites you _Your ice beast barely misses the komodo dragon." h}: " hm " h Really attack near your ice beast? Y - Yes  N - No" hoO" hf ............. Jaijje the Frost Mage ......P..#P. Gnoll of Ashenzari **.... .....#..... Health: 86/86 ======================== #...#..... Magic: 15/24 ===============--------- #### #...#..... AC: 24  Str: 7 #. ##.## #...#..... EV: 10Int: 19 #. ###...# #.......## SH: 10Dex: 11 #..+Y'...# #...#..#.. XL: 11 Next: 92% Place: Lair:1 #..l@##'##" hZk #...+..#.. Noise: ==-------  Time: 12762.6 (0.0) #..####.####...#.#... A) +7 sceptre of Torment {pain, torment}  #..####'#.##...##..†. Throw: 5 boomerangs #..............#....# Ramparts  #.................#.# #.................### l   komodo dragon (slow, ally target) #.............#>.I### Y   ice beast (summoned) #.............#...##. ..#P###.#.+##..#..###The komodo dragon bites you but does no damage. _Your ice beast barely misses the komodo dragon.You hit the komodo dragon.  The komodo dragon is severely wounded.The wall freezes the komodo dragon. The komodo dragon seems to slow down.  You block the komodo dragon's attack.6=-3.9 (1.3" hjpn#####" hu _Your ice beast barely misses the komodo dragon.  You hit the komodo dragon.  The komodo dragon is severely wounded.The wall freezes the komodo dragon. The komodo dragon seems to slow down.  You block the komodo dragon's attack. _Your ice beast hits the komodo dragon but does no damage." h&mReally attack near your ice beast? " h)IY - Yes  N - No" h " h~# o ............. Jaijje the Frost Mage ......P..#P. Gnoll of Ashenzari **.... .....#..... Health: 86/86 ======================== #...#..... Magic: 16/24 ================--------" h$ # #### #...#..... AC: 24  Str: 7 #. ##.## #...#..... EV: 10Int: 19 " h$ #. ###...# #.......## SH: 10Dex: 11 #..+Y'...# #...#..#.. XL: 11 Next: 92% Place: Lair:1 " h6' #..l@##'## #...+..#.. Noise: =--------  Time: 12763.9 (0.0) #..####.####...#.#... A) +7 sceptre of Torment {pain, torment}  #..####'#.##...##..†. Throw: 5 boomerangs #..............#....# Ramparts  #.................#.# #.................### l   komodo dragon (slow, ally target) #.............#>.I### Y   ice beast (summoned) #.............#...##. ..#P###.#.+##..#..###The komodo dragon is severely wounded.The wall freezes the komodo dragon. The komodo dragon seems to slow down.  You block the komodo dragon's attack. _Your ice beast hits the komodo dragon but does no damage.  You sock the komodo dragon!  Your ice beast convulses!" h6 O  The wall freezes the komodo dragon. The komodo dragon seems to slow down.block the komodo dragon's attack. _hits the komodo dragon but does no damage.  You sock the komodo dragon!  Your ice beast convulses!  You kill the komodo dragon!" h> #§.###" h\ =6-5.2 (1.3" h_ #######" ha c _Your ice beast disappears in a puff of smoke!" h     #.. ......P..#P #.. .....# #.. #...#  ##.. ### #...#  #... ##.## #...# " hJ  #..###...# #......." hW   #..+§'...# #...#..#  #..@.##'## #...+..#.  #..####.####...#.#  #..####'#.##...##..†  #..............#....  #...#.  #...  #...#>.I  #...#...##  ..#P###.#.+##..#..Your icy armour cracks and falls away as you move." h N.§" h o18 -60" hQ " h j _The frozen ramparts melt away as you move." hj    #... ......P..#  #... .....#  #..# #...#" hl  ##..# ### #...#  #...# ##.## #...#  #..###...# #.  #..+.§...# #...#..#  #.@§.##'## #...+..# " h,o #..####.####...#.#  #..####'#.##...##..  #....#  #....#  #.....  #.....#>.I  #......#...  ..#P###.#.+##..#.." hY{.##...#§+.'...#.§" h|&7" h*" hM...........P..#...  ##..# ### #...# ##.## #...#.###...# #.......+.'...#..##'## #...+..#§####.##.# #..####'#.##...##...... ......#......§..#.........7=8" hH8M ............P..#...  " h.9#..# ### #...# ##.#####....+.'...#" h,:....##'## #...+..# #§.####.####...#.#.#...." hlA3." h{B&9" hE" hH" h " h 3" hI ," h X" h " h O=" h B" hN " h K8=" h " h " h " h9 " hc " h " h " h^ " h " h " h " hT O=" h" " h# K9=" h{$ " h' " ht( " h) " ht+ " h+ " h, " h/ " h0 " h0 " h-4 " h5 O=" hu9 " hI: L20=" h: " h= ," h> " h"B " hB " hbC " hE " htF " h.G " hI " hJ 9=" h0K " h]N " hN " hO " hR " hS K1=" hT " hX ," hY " h^ " h_ " h$` " h{d ," hie " ho e=" h~q " h 2=" hL " hҐ " hz " ha " h " h " hЗ " h 9=" h) " hś " h K3=" h4 " hN " hӠ " h| " h " h " hĥ " hG " h˨ " hs " hF " h 9=" h " h۰ " h K4=" hز " h " h " h " h " h " h " h} " h0 " ha " h " hp " h; " h* " h1 " h 9=" h " h " h; " h " h ," h ," h " h, " h " h " hF " h% " h9 " h " h " h " h " ha " hF " hE " h " h8 " h> " h " h " h0 " h7 " h " h " h " hw " hG " h " h^ " h " hY " h ," h^ " hZ " h ," h " h, 7 _You open the door." h: 3" h " h# @  There is an open door here." h% " h&  _" h& " h' " h* ," h* " h, " h[/ ," h/ " h0 " hW3 ," h3 " h5 " hO8 ," h8 " h: " h= ," h > " h}? " hB ," hB " hD " hXJ  ∆   #  ### ..+  ######.##....#  #.....@....... 828.2 (59.0) #......##....#  " hK #......# ..#  #.####.# . : #. #.###### .. #.###'##.#.##... #............... #............... #........" hQ B9.2 (60" h/U " h+W Q _Found a book of the Dragon." h 3" h] " h " h X" h ," h! " h " h8 ," h " h " hr ," h " hS " h ," hA " h " h ," h"" hF " h" hh%B" h+" h," h/" h3" h8" h?" hB" hNJ" hJ##" hK}##.######### #" h.LS.......... .." hLr ##....#.P###.." hrM###P....+.....# " hNx######.##....#.....# " hNp#..................#∆ " huOe#......##....#@....# " h P[#......#.....#.....# " hP[#.####.#.....:.....# " hkQD#.#######....#........ " h!Rn###'##.#.##....#.#.##... " hRf.................... .. " hzSf..................... . " h*TZ.............. ....... " hT......." heU." hV,. .." hV" h]" he^38.2 (9" h^.0)" h%`" h`9.2 (1" ha 0.0)" hf" hj " hj" hgk9_Z - a scroll of teleportation" hk" hOI" hX" hY" h+Z" h`," hc," hsd" h^i" h6m," ht," h.......... ...##....#.P###..###P....+.....# ####.##....#.....# .# .................#∆ ..# .....##....#.....# ...P .....#.....#.....# ..... ####.#.....:.....#.....# #######....#....@......# ##.#.##....#.#.##......# ................ ....... ................. ................................................P..#P.##.P.....#...#+ 43.2 (4.0)  Ashenzari invites you to partake of a vision and a curse of companions anddevices." h@/  --more--" hY _" h;. ... ##....#.P###......####P....+.....#.....# " hA4.##....#.....#.....# .#=....###....#.....#.....P##.....#.....#......#.#.....:.....#.....# ....#.....# .#.##....#.#.##......# ....................................P..#P.##.P. " h*=4.2 (1 _Found a ring of magical power." h##.######### ## .......... .......  ##....#.P###......#  ###P....+.....#.....# ##.##....#.....#.....# ...........#=....## ##....#.....#.....P# ...#.....#.....#..#.....:.....#@....# ####....#...........# #.##....#.#.### YY   yak (wandering)..........P..#P.##.P.Y5" h,V _A yak comes into view." h  ## ##.######### ####.###.......... . ##....#.P###.  ###P....+ ##.##....#.....# .......=....##P ..#.#.#.....:.....## ####..... .#.##....#.#.###........Y............6" h " h " h M #### ##.######### ####.####.......... .. ##....#.P###.  ###P....+ ##.##....#.....# .......=....##P ..#..#.....:.....## #####....#...........##.............7" h5'M ## # ## ##.#########.####.####.......... .. ##....#.P###.  ###P....+ ##.##....#.....# .......###P ..#. ##.#.....:.....#.....##.............." h=" h>&8" hNB" hEu  Your pack is full. _You see here a ring of magical power." h _You can't carry that many items." h=@## ## ##  ##.##.####.#### . .. ##....#.P###......# ###P....+.....#.....# .##....#.....#.....# #=@...## ##....#.....#.....P# #.....#.....#......# #.##....#.#.##.. Y   yak (wandering)Y9 " hKP_A yak comes into view." hh y ## ## ## ##.##.####.#### . .. ##....#.P###......#  ###P....+.....#.....##.##....#.....#.....#.#@....##.##....#.....#.....P#.#.....#.....#......# ##.#.....:.....#.....## #####....#...........# .#.##....#.#.##......#........Y...50  Your pack is full. _You see here a ring of magical power." hI## ## ##  ##.##.####.#### . .. " hl##....#.P###......# ###P....+.....#.....# .##....#.....#.....# #=@...## ##....#.....#.....P# #.....#.....#......# #.##....#.#.##.. " h" h-1 _" hK" h? Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()  j - 5 boomerangs (quivered)L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self} " h  X - a +0 pair of boots (worn)a - a +0 robe  V - a +3 leather armour Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]" h5p Armour [  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn) " h6 S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  X - a +0 pair of boots (worn)  a - a +0 robe  V - a +3 leather armour Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower " h9 w - a +6 ring of strength  T - a ring of ice Wands (select all with /)  t - a wand of acid (17)  z - a wand of flame (38)  B - a wand of paralysis (9)  O - a wand of iceblast (17)15%" h&  t - a wand of acid (17)  z - a wand of flame (38) Scrolls (select all with ?)7" h ### ### ### ## .. ####.# #.##.##.^ #....# =...##....# #.Y§.# #.Y@.# :#.YY.# #.##.#.# ## #.### .............. # h7  # h8{.####The wall freezes the death yak! The death yak gores you!  * * * LOW HITPOINT WARNING * * *The yak gores you but does no damage. The wall freezes the yak. # h8!2 # h!9D----900.6 (1.2 # h= # h=]#### # hr?4 _You block the yak's attack. x2 # hxv### _You block the yak's attack. x2  You puncture the death yak! The yak convulses! The death yak convulses!yak convulses!  The death yak is almost dead.wall freezes the death yak. You block the death yak's attack.  The yak closely misses you. The wall freezes the yak.1.8##### # hW _You block the yak's attack. The yak gores you but does no damage. # h  You barely miss the death yak.The death yak is almost dead.The wall freezes the death yak! # h  You kill the death yak!The yak gores you but does no damage. The wall freezes the yak. # h Y ##.†.###YY 2 yaks  You kill the yak! # h 1--6=25-3.1 (1.3  Your base Necromancy skill increases to level 6!Your Translocations skill increases to level 6!Your base Forgecraft skill increases to level 6!Your base Fire Magic skill increases to level 6!Your base Air Magic skill increases to level 6!  Your base Earth Magic skill increases to level 6! # h  # h #### # h m _Your base Alchemy skill increases to level 6!# h >####base Earth Magic skill increases to level 6! _Alchemy  You hit the yak. The yak writhes in agony. The yak convulses! x2  Your bite misses the yak.  The yak is almost dead.  The yak barely misses you. You block the yak's attack.-4.3 (1.2##### _The yak gores you but does no damage. The yak completely misses you.# h7 ######You barely miss the yak.The yak is almost dead.25.6 (1.3##### # hA~_The yak misses you. The yak barely misses you.# hՠ g  You hit the yak. The yak writhes in agony. You bite the yak. # h͡ # hʢ ## h ## h †##   yakYou kill the yak!# h} # h =# h 6# h 6.7 (1.1# h # h "## h ## h ## hY ## h ### h # h  # h # h -_The yak gores you but does no damage.# h  You sock the yak!...###### hm 7=8-7.9 (1.2 _You kill the yak!## _Your Invocations skill increases to level 8!# hV# hW# hX# h9\# hRe3# hhB# hM..#.## h.#-..†.#.##.#..# h` # h # h10.9 (3.0 # hQ_You start resting.# h# h# h14# hˤ=# hh=# hh$1.9 (4# hƭ# h # h# hԳ&_The frozen ramparts melt away.# h_A8=5=# hVB# hz6=9=7# hK ,# hJ =8=20=# h# h j 22.9 (11.0) _You start resting.# h ,3.9 (12# h$# h' # h'Y_Your icy armour starts to melt.# hA9==1=30 8.9 (5.0) _You start resting.18 9.9 (6 _Your icy armour evaporates.# h֤ 1=2=2=3==3=4# hZ O=# h 54=6==# h 5=7=8=# h _ _You start resting.# h 51.9 (22.0)6=2.9 (23 _Magic restored.# h3940==1=234=5=# h367=8=# ha,# hi# hlO9# hGm# ho# h-p# hp# hs,# hi501=# h62=# h# hZ,# h3# h|# h# h94# hc# h<S   water moccasin (wandering)S# h̭  ### ### ### ## .. ####.# #.##.##.^# h; #....# =...##....# #....# #.†@.# 96.9 (44 :# h#..†.# #.##.#.# ## #.### .............S# hT _You start resting.# hxX ### ### ### ## .. ####.# #.##.##.^ #....# =...##....# #....# #.†@.# :#..†.# #.##.#.# ## #.###.............S _A water moccasin is nearby!# h ### ### ### ## .. ####.# #.##.##.^ #....# =...##....# #....# #.†@.# :#..†.# #.##.#.# ## #.### .............S# h ### ### ### ## ..# h ####.# #.##.##.^ #....# =...##....# # h#....# #.†@.# :#..†.# #.##.#.# ## #.###.............S# hA# h# h{ _A water moccasin is nearby!# h   ### ### ### ####.####.#########.####### .............. .P###......#####.##........ .....#.....##.##.##.^...####.....##....##.....# # h ......#.=...##....##.....# .....#.....P#...@##.....# .....#......#.†..### .....#.....##..†.#........ ...........#.##.#.##.#### #.###...# h .........S# h" # ha# 87.9 (1.0) _# h' # h-) # h1qM  ### ### ### ####.####.#########.####### ............. .P###.###.##........##.##.^...###.=...##..P#...# .#.†..### .....#.....##..†.#........#...# hD<8# h# hpM  ### ### ### ####.####.#########.####### ............. .P###.####.##........# hD##.##.^...###.=...##..P#...# .....#......#.†..##......##....# hr5=9# h/# h0# hդ 2M  ### ### ### ####.####.#########.####### ............. .P###.# h _####.##........#.##@##.^...###.=...##.. .....#.....P#....##.....#..# h # h )3000# h # h # h\ >M # h 7 ### ### ### ####.####.#########.####### ........................P###.#.......# h d#.##.##.^...###....##.. .....#.=...##....##.....#### #.##1# h`# h&M# h?  # h ### ### ### # h|]####.####.#########.####### .# h<...............@.......# hhP###......#####.##........# h##.##.^...### .....#.....##....##.....#..# h3#.#.##.#.# ho# h# hv6# h =# h2# h# h# hQ# h ### ### ####.####.#.#. #.P###......#####.##. +.....#.....##.##.##.^...### #.....#.....##....##.....#.#.=...##....##.....# #.....#.....P#....##.....# #.....#......#.†..##......# :.....#.....##..†.#. #.#.##.#.#3# hb  ### ### ####.####.#.#. .#.P###......#####.##. .+.....#.....##.##.##.^...### .#.....#.....##....##.....#.#.=...##....##.....# .#.....#.....P#....##.....# .#.....#......#.†..##......# .:.....#.....##..†.#. .#.#.##.#.#4# h ### ### ####.####.#.#. ..#.P###......#####.##. ..+.....#.....##.##.##.^...### ..#.....#.....##....##.....# .#.=...##....##.....# ..#.....#.....P#....##.....# ..#.....#......#.†..##......# ..:.....#.....##..†.#. ..#.#.##.#.## h*X75# hb# hR # hT 3# hAV # hW ,# he 89=# h^h # hj B# hy K60=1# h({ # h!~ B# h B# h y23=4=# h ,# h # h ,# h O5# h # h! ,# h* # hl ,# h # h # h O6# h ,# h # hY d67=# h # h # h # hM ,# h5 # h7 SS   water moccasin (wandering)# h $  ### ### ### ###.#########.# .......@....S.. 34.9 (29.0).....#####.##.. ...^ . =  † :†  _You start resting.# hj I ### ### ### ###.#########.# .......@....S.. .....#####.##.. ...^ .= †:†# hku # h`v e _A water moccasin is nearby!# h9# h ### ### ### ###.#########.# .......@....S.. .....#####.##.. ...^ . =  †# hS :†  # h ### ### ### ###.#########.# .......@....S.. .....#####.##.. ...^ .= †:† _You start resting. _A water moccasin is nearby! _You start resting. _A water moccasin is nearby!# hm _A water moccasin is nearby! _You start resting. __A water moccasin is nearby!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# h1Jaijje the Frost MageGnoll of Ashenzari **....Health: 67/94 =================-------Magic: 23/26 =====================---AC: 18Str: 7EV: 10Int: 20### ######SH: 10Dex: 11 #######.####.#*****###.#######XL: 12 Next: 28% Place: Lair:1 .............***@***.S........Noise: ---------  Time: 13034.9 (0.0) ..#.P###.....*******##........A) +7 sceptre of Torment {pain, torment} ..+.....#.....##.##.##.^...###Throw: 5 boomerangs ..#.....#.....##....##.....# ........#.=...##....##.....# ..#.....#.....P#....##.....#S   water moccasin (wandering) ..#.....#......#.†..##......# # h..:.....#.....##..†.#........ ..#...........#.##.#.# _A water moccasin is nearby! _A water moccasin is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate# h{ Jaijje the Frost MageGnoll of Ashenzari **....Health: 67/94 =================-------Magic: 23/26 =====================---AC: 18Str: 7EV: 10Int: 20### ######SH: 10Dex: 11 # h} #######.####.#########.#######XL: 12 Next: 28% Place: Lair:1 ................@....S........Noise: ---------  Time: 13034.9 (0.0) ..#.P###......#####.##........A) +7 sceptre of Torment {pain, torment} ..+.....#.....##.##.##.^...###Throw: 5 boomerangs ..#.....#.....##....##.....# ........#.=...##....##.....# ..#.....#.....P#....##.....#S   water moccasin (wandering) ..#.....#......#.†..##......# ..:.....#.....##..†.#........ ..#...........#.##.#.# _A water moccasin is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.# hф #####...@...S..#####.S# h o==5.9 (1Ramparts # h ########  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ter moccasin hisses angrily.# h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# h; # h0B *#####Y.@..S.#####(ally target)# h)C Y   ice beast (summoned)80---6# h H ######### hK 4 _A chill wind blows around you.# hZo  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# hi  A film of ice covers your body! The wall freezes the water moccasin.# hĎ# h# h\#####.Y@S..#### slow, ally target)# h17------24 7# h######### hZa _The water moccasin seems to slow down. The wall freezes the water moccasin!# hIReally attack near your ice beast? Y - Yes  N - No# hAL # ho DJaijje the Frost MageGnoll of Ashenzari **....Health: 68/94 =================-------Magic: 17/26 ===============---------AC: 24  Str: 7EV: 10Int: 20### ######SH: 10Dex: 11 #######.####.#########.#######XL: 12 Next: 28% Place: Lair:1 ...............Y@S............Noise: ==-------  Time: 13037.9 (0.0) # hk ..#.P###......#####.##........A) +7 sceptre of Torment {pain, torment} ..+.....#.....##.##.##.^...###Throw: 5 boomerangs ..#.....#.....##....##.....#Ramparts ........#.=...##....##.....# ..#.....#.....P#....##.....#S   water moccasin (slow, ally target) ..#.....#......#.†..##......#Y   ice beast (summoned) ..:.....#.....##..†.#........ ..#...........#.##.#.# _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the water moccasin. _The water moccasin seems to slow down. The wall freezes the water moccasin!  You sock the water moccasin!####.#####Y   ice beast (summoned)9--9.1 (1.2#####[4# h :0m### asting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the water moccasin. _The water moccasin seems to slow down. The wall freezes the water moccasin!  You sock the water moccasin! _You kill the water moccasin!# h ### ### ### .####.#########.# .Y.@... #.P###......#####.##. +.....#.....##.##.##.^...### #.....#.....##....##.....# #.....#.....P#....##.....#  Your icy armour cracks and falls away as you move..Y98=18 --400 _The frozen ramparts melt away as you move.# h70=9=# h1=2==# h20=3# h&4=1=# hVQ5==6=2=# hc~7=3=8# h|v _Your ice beast disappears in a puff of smoke!9==4=80=1=5=2=3=6= _Magic restored.# hz4==567=8=# h ,# hg9# h=901=2=3# h_,# h44= _HP restored.# he3# hF,# h,# h =# h ,# hd! B# h; # hBP .....##.##.##.^...### .....##....##.....# .# .=...##....##.....# ... .....P#....##.....##.... ......#.÷..##......#... .....##..÷.#.......... .....#.##.#.#.....P# .....##.#.###.....###..# ........ ................S ....................... ........................................ P....................... S   water moccasin (asleep).....#+#+###..............[#. #.......##+#.....129.1 (89.0)S.S[9;65# hR =H30.1 (90# hT a _A water moccasin comes into view.# h/ .##.^ ..##.....# .# .=...##.....# ... ....##.....##.... .÷..##......#... ..÷.#.......... .##.#.#.....P# .#.###.....###..# ........@.....S. ............... # h ............... ............... ............... ............... +###........... [#. #.......##+# # hh .##.^ ..##.....# .# =...##.....# ... ....##.....##.... .÷..##......#... ..÷.#.......... # h .##.#.#.....P# .#.###.....###..# ........@.....S. ............... ............... ............................................. +###...........[#. #.......##+## h # h # h # hQ e _A water moccasin is nearby!# hmZ##.##.##.^...### ##....##.....# .# =...##....##.....# ... P#....##.....##.... #.÷..##......#... ##..÷.#... #.##.#.#.....P# ##.#.###.....###..#........@....S. .#+#+###.[#. #.##+#. S..1.1 (1.0) _# hW ##.##.##.^...### ##....##.....# .# ...##....##.....# ... P#....##.....##.... #.÷..##......#... ##..÷.#.......... #.##.#.#.....P# ###.#.###.....###..#S.#+#+###.[#. #.##+#.+ S.2# h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# h...##.##.##.^...###Jaijje the Frost Mage ...##....##.....# .#Gnoll of Ashenzari **.... ...##....##.....# ...Health: 94/94 ======================== ...P#....##.....##....Magic: 23/26 =====================--- ....#.÷..##......#...AC: 18Str: 7 ...##..÷.#..........EV: 10Int: 20 ...#.##.#.#....*P# #SH: 10Dex: 11 ...##.#.###....*****.###XL: 12 Next: 29% Place: Lair:1 # h...............*@S**....Noise: ---------  Time: 13132.1 (0.0) ........................A) +7 sceptre of Torment {pain, torment} ........................Throw: 5 boomerangs ........................ ........................ ........................S   water moccasin ....#+#+###............. ..[#. #.......##+#.+ .... _A water moccasin comes into view. _A water moccasin is nearby!# hCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate# h...##.##.##.^...###Jaijje the Frost Mage ...##....##.....# .#Gnoll of Ashenzari **.... ...##....##.....# ...Health: 94/94 ======================== ...P#....##.....##....Magic: 23/26 =====================--- ....#.÷..##......#...AC: 18Str: 7 ...##..÷.#..........EV: 10Int: 20 ...#.##.#.#.....P# #SH: 10Dex: 11 ...##.#.###.....###..###XL: 12 Next: 29% Place: Lair:1 ................@S......Noise: ---------  Time: 13132.1 (0.0) ........................A) +7 sceptre of Torment {pain, torment} ........................Throw: 5 # h`boomerangs ........................ ........................ ........................S   water moccasin (slow) ....#+#+###............. ..[#. #.......##+#.+ ....Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin bites you but does no damage.  The wall freezes the water moccasin. The water moccasin seems to slow down.==3.1 (1Ramparts ##  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the water moccasin! The water moccasin seems to slow down.ter moccasin bites you but does no damage.ll freezes the water moccasin. The water moccasin seems to slow down. _You block the water moccasin's attack.# h_  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# h%##Y, ally target)Y   ice beast (summoned)# h&V0---4# h{/;### h{24 _A chill wind blows around you.# h(#### hP1b#### h4# hY  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# h(  A film of ice covers your body! The wall freezes the water moccasin!##Y. 17------24 5# _The water moccasin seems to slow down. You block the water moccasin's attack.# huReally attack near your ice beast? Y - Yes  N - No # ht # h...##.##.##.^...###Jaijje the Frost Mage ...##....##.....# .#Gnoll of Ashenzari **.... ...##....##.....# ...Health: 94/94 ======================== ...P#....##.....##....Magic: 17/26 ===============--------- ....#.÷..##......#...AC: 24  Str: 7 ...##..÷.#..........EV: 10Int: 20 ...#.##.#.#.....P# #SH: 10Dex: 11 ...##.#.###.....###..###XL: 12 Next: 29% Place: Lair:1 ................@S......Noise: ==-------  Time: 13135.1 (0.0) ................Y.......A) +7 sceptre of Torment {pain # hu>, torment} ........................Throw: 5 boomerangs ........................Ramparts ........................ ........................S   water moccasin (slow, ally target) ....#+#+###.............Y   ice beast (summoned) ..[#. #.......##+#.+ .... _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the water moccasin! _The water moccasin seems to slow down. You block the water moccasin's attack.  You bludgeon the water moccasin!!###†Y   ice beast (summoned) # hn?30--6.3 (1.2 # h`### # h asting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes! _The water moccasin seems to slow down. You block the water moccasin's attack.  You bludgeon the water moccasin!! _You kill the water moccasin! # h h ##.##.##.^...### ##....##.....# .# ##....##.....# ... P#....##.....##.... #.÷..##......#... ##..÷.#..........  # hk ~#.##.#.#.....P# ## ##.#.###.....###..#.@...Y.#+#+###.[#. #.##+#.+#  Your icy armour cracks and falls away as you move. # h  # h 8=18 --70 # hC  # h _The frozen ramparts melt away as you move. _You see here a water moccasin corpse. # h( ##.##.##.^...### ##....##.....# .# ##....##.....# ... P#....##.....##.... #.÷..##......#... ##..÷.#.......... #.##.#.#.....P# ### ##.#.###.....###..#†Y.#+#+###. [#. #.##+#.+#.  # h2 yY.8 _ # hJE !# hiA##.##.##.^...### ##....##.....# .# ##....##.....# ... P#....##.....##.... !# h?j#.÷..##......#... ##..÷.#... #.##.#.#.....P##### !# hj##.#.###.....###..#####.Y.#+#+###. #. #.!# hm##+#.+#. !# htB†Y!# hu&9!# h|!# hL!# hG#.......##.##.^...###  .# # P#..##.... .#.÷..###... ##..÷.#.......... .##.#.#.....P##### ##.#.###.....###@.#####.†Y....... .#+#+##....... #. #.......##+#.+#..40!# hJ!# he=9==20=!# hH"=1=!# hI#!# h1+=!# h2!# h<3K2=!# h4!# h6,!# h7!# h9,!# h;!# hk=,!# h>!# h9AO=!# hB!# hDa3=!# h+F!# h7H,!# hI!# hW!# hMY,!# hsZ!# h\r _Your ice beast disappears in a puff of smoke!!# h9]!# h^!# h`O=!# hPb!# hc94!# h\f>=!# hf!# hbg!# hh!# hi,!# hj!# hl,!# hom!# ho!# h0p9=!# hp!# hr!# hrK5=!# hs!# hWu!# hu!# hv!# hmx!# hx!# h]y!# hz!# h{!# h|!# h}!# hU~9=!# h~!# hP!# hK6=!# hƁ!# h!# h`,!# hP!# h!# h,!# hd!# hS!# h.,!# h!# h!# h{!# h 9=!# h!# h!# h!# h!# h5!# hx!# h|.^...### ....# .# ..>#.# ... ...# ..##.... ..=# .. ##......#... ...#... #.......... ..... .#.....P##### ...##.....###..#####...## ........†.......@....# 82.3 (42.0).. ###.P##  #.......##+#.+#...#### !# h^B3.3 (43!# hܭ!# hϾ9 _Found an escape hatch in the floor."# h.3"# hB1"# h2"# h<X"# h#DX"# hE,"# hvR"# h4` ##### ####### ....... ...... ....... ....# $# ^...### #...# #.# ....# .## #..># ..$# ....# ..... #...# ....###......##..@##....##.......#...#...... ..............#P#########...##....####..#####...## ####†............# ......... ................ .......................Your pack is full."# hfv 9.3 (6.0) _You see here a ring of protection from fire.$# hh .Could not pick up a ring of protection from fire here; Ignore it? Y - Yes  N - No  A - Always'# h'# hJaijje the Frost Mage #Gnoll of Ashenzari **.... ####### #######Health: 94/94 ======================== ....... ......Magic: 26/26 ======================== ...........# $#AC: 18Str: 7 ^...####...# #.#EV: 10Int: 20 ....# .## #..># ..$#SH: 10Dex: 11 ....# ..... #...# ....#XL: 12 Next: 30% Place: Lair:1 ....##......##..@##....#Noise: ---------  Time: 13189.3 (0.0) .....#.......#...#......A) +7 sceptre of Torment {pain, torment} ........ ..............#Throw: 5 boomerangs ['# hWT34m....P#########...##....# ....###..#####...## #### .....†............# ...................... ....................... ....................... _Your ice beast disappears in a puff of smoke! _Found an escape hatch in the floor.  Your pack is full. _You see here a ring of protection from fire.  Your pack is full.  You see here a ring of protection from fire. _'# h,'# h'# h'# h'# h'# hj'# hY'# h'# h'# hu'# h'# h,'# hr'# h'# hn'# h'# ho'# ha'# h'# h#'# h'# h,'# h'# h _Found an escape hatch in the floor. _Your pack is full. _You see here a ring of protection from fire. '# h4*_You now have 820 gold pieces (gained 21).'# h;'# h'# h '# h'# hU'# h'# h'# hDB'# hN _You now have 831 gold pieces (gained 11).'# h3'# h'# hy'# h '# h+ '# h '# h'# hw,'# hY'# hy'# h,'# h5'# h'# h(!B'# h#'# h+&B'# h,         '# hQ-E####   #######.###P.####   ...............##   ....#P###.##...#   #...#####.##@.##  ## #..>##....##..#   #...##....##..#  ##..=##....##...  ...#.........##  .........##..#   #####...##....##..#    #####...########..#   #  You pick up a book of Burglary and begin reading...'# hJ11206.3 (17.0)'# h1,7.3 (18'# h4'# h6p  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.)# h^i  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Sublimation of BloodNecromancy2%2  c - PasswallEarth2% 3  d - SwiftnessAir2% 3  e - Fugue of the FallenNecromancy4% 3  f - Ignite PoisonFire/Alchemy12% 4  g - AnguishHexes/Necromancy19% 4  h - Metabolic EnglaciationHexes/Ice21% 5  i - Cause FearHexes24% 4  j - Detonation CatalystFire/Alchemy32% 5  k - FireballConjuration/Fire32% 5  l - EnfeebleHexes100% 7  m - Manifold AssaultTranslocation100% 7  n - Summon HydraSummoning100% 7  o - Dragon's CallSummoning100% 9 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit# h gDescrib  a - Ensorcelled Hibernation Hexes/Ice1% 2  h - Metabolic Englaciation Hexes/Ice21% 5Memorise|Describe# h Metabolic Englaciation Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affectedmuch more strongly, and tougher creatures will be slowed for a shorter time. Level: 5 Schools: Hexes/Ice Fail: 21% Power: 22% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or # hdeals up to 23 cold damage.# h/p Spells (Describe)TypeFailure Levela - Ensorcelled HibernationHexes/Ice1%2  b - Sublimation of Blood Necromancy2% 2  c - PasswallEarth2% 3 # ht d - SwiftnessAir2% 3  e - Fugue of the FallenNecromancy4% 3  f - Ignite PoisonFire/Alchemy 12% 4  g - AnguishHexes/Necromancy19% 4  h - Metabolic Englaciation Hexes/Ice21% 5  i - Cause FearHexes24% 4  j - Detonation CatalystFire/Alchemy32% 5  k - FireballConjuration/Fire 32% 5  l - EnfeebleHexes100% 7  m - Manifold AssaultTranslocation# h^xq100% 7  n - Summon HydraSummoning100% 7  o - Dragon's CallSummoning100% 9 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit# hk` k Detonation Catalyst Affixes a volatile catalyst to the caster's fists or melee weapon, causing each of their strikes to release a fiery explosion at its primary target. The caster and their allies are protected from the explosion's effects. The activity of thecatalyst may be prolonged indefinitely as long as the caster continues to attack, but it rapidly loses potency when they take other actions. The base damage of the caster's weapon and the caster's spellpower each increase the explosion's damage. Level: 5 Schools: Fire/Alchemy Fail: 32%  Power: 41% Damage: 2d11 (max 2d14)  Range: N/A  Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 27 fire damage.$ h  Spells (Describe)TypeFailure Levela - Ensorcelled HibernationHexes/Ice1%2  b - Sublimation of Blood Necromancy2% 2  c - PasswallEarth2% 3  d - SwiftnessAir2% 3  e - Fugue of the Fallen Necromancy4% 3  f - Ignite PoisonFire/Alchemy12% 4  g - AnguishHexes/Necromancy 19% 4  h - Metabolic EnglaciationHexes/Ice21% 5  i - Cause FearHexes24% 4  j - Detonation Catalyst Fire/Alchemy32% 5k - FireballConjuration/Fire32% 5  l - EnfeebleHexes100% 7  m - Manifold Assault Translocation100% 7  n - Summon HydraSummoning100% 7  o - Dragon's CallSummoning100% 9 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc$ hn ] exit$ hbr  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 94/94 ========================  Magic: 26/26 ========================####  AC: 18Str: 7#######.###P.####  EV: 10Int: 20...............##  SH: 10Dex: 11....#P###.##...#  XL: 12 Next: 30% Place: Lair:1#...#####.##@.##  Noise: ---------  Time: 13207.3 (0.0) ## #..>##....##..#  A) +7 sceptre of Torment {pain, torment} ... #...##....##..# $ h(Q Throw: 5 boomerangs ...##..=##....##... ....#...#.........## ..............##..#   #####...##....##..#   #####...########..#   .........#   _You see here a ring of protection from fire. _You now have 820 gold pieces (gained 21). _You now have 831 gold pieces (gained 11).  You pick up a book of Burglary and begin reading...  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library. .........#  Okay, then. _$ h}Dn[?25h[?0c  Search for what [Enter for "buckl", or ? for help]? $ hN! [?25l[?1c$ h;randart$ hیn _Can't find anything matching that.$ h_qp[?25h[?0c  Search for what [Enter for "randart", or ? for help]? $ hR [?25l[?1c$ h; unique _Can't find anything matching that. $ ho[?25h[?0c  Search for what [Enter for "unique", or ? for help]? "$ h4 [?25l[?1c"$ h#]2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a +0 short sword (11 further duplicates)  b - [D:9] a +0 short sword of draining#$ hC#$ hK#$ h}S  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 94/94 ========================  Magic: 26/26 ========================####  AC: 18Str: 7#######.###P.####  EV: 10Int: 20#$ hV,...............##  SH: 10Dex: 11....#P###.##...#  XL: 12 Next: 30% Place: Lair:1#...#####.##@.##  Noise: ---------  Time: 13207.3 (0.0) ## #..>##....##..#  A) +7 sceptre of Torment {pain, torment} ... #...##....##..#  Throw: 5 boomerangs ...##..=##....##... ....#...#.........## ..............##..#   #####...##....##..#   #####...########..#   .........##$ hW   _Okay, then.Search for what [Enter for "buckl", or ? for help]? randart _Can't find anything matching that.  Search for what [Enter for "randart", or ? for help]? unique _Can't find anything matching that.  Search for what [Enter for "unique", or ? for help]? sword#$ h[#$ h^#$ h`#$ hb. _$$ h Sn[?25h[?0c  Search for what [Enter for "sword", or ? for help]? ($ h{ [?25l[?1c($ h8($ h]6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] A - the +7 sceptre of Torment (weapon) {pain, torment} Results elsewhere ([,] to cycle)  b - [Lair:1] a +0 whip (8 further duplicates)c - [D:8] a +0 club (9 further duplicates)  d - [D:8] a +0 flail (3 further duplicates)  e - [D:8] a +0 mace (3 further duplicates)  f - [D:5] a +1 heavy morningstar (249 gold)*$ h}*$ h*$ ḧ  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 94/94 ========================  Magic: 26/26 ========================####  AC: 18Str: 7#######.###P.####  EV: 10Int: 20...............##  SH: 10Dex: 11....#P###.##...#  XL: 12 Next: 30% Place: Lair:1#...#####.##@.##  Noise: ---------  Time: 13207.3 (0.0) ## #..>##....##..#  A) +7 sceptre of Torment {pain, torment} ... #...##....##..# [3*$ h7m Throw: 5 boomerangs ...##..=##....##... ....#...#.........## ..............##..#   #####...##....##..#   #####...########..#   .........#  Search for what [Enter for "buckl", or ? for help]? randart _Can't find anything matching that.  Search for what [Enter for "randart", or ? for help]? unique _Can't find anything matching that. _Search for what [Enter for "unique", or ? for help]? sword  Search for what [Enter for "sword", or ? for help]? flail*$ hJ*$ h*$ hӑ*$ h. _*$ h/*$ h*$ h*$ hBF _Unknown command.*$ hG n[?25h[?0c  Search for what [Enter for "flail", or ? for help]? -$ hn  [?25l[?1c-$ hzyZ2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a +0 falchion (2 further duplicates)  b - [D:10] a +0 falchion of draining0$ h5 0$ h98 0$ h?   Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 94/94 ========================  Magic: 26/26 ========================####  AC: 18Str: 70$ hA L#######.###P.####  EV: 10Int: 20...............##  SH: 10Dex: 11....#P###.##...#  XL: 12 Next: 30% Place: Lair:1#...#####.##@.##  Noise: ---------  Time: 13207.3 (0.0) ## #..>##....##..#  A) +7 sceptre of Torment {pain, torment} ... #...##....##..#  Throw: 5 boomerangs ...##..=##....##... ....#...#.........##0$ hC  ..............##..#   #####...##....##..#   #####...########..#   .........#  Search for what [Enter for "randart", or ? for help]? unique _Can't find anything matching that. _Search for what [Enter for "unique", or ? for help]? sword _Search for what [Enter for "sword", or ? for help]? flail _Unknown command.Search for what [Enter for "flail", or ? for help]? long0$ hI 0$ hI 0$ h O 0$ hQ . _1$ h2 m[?25h[?0c  Search for what [Enter for "long", or ? for help]? 3$ hs [?25l[?1c3$ hϯB7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a +0 dagger (16 further duplicates)  b - [D:8] a +0 dagger of venomc - [D:8] a +0 short sword (11 further duplicates)  d - [D:8] a +2 dagger of electrocution  e - [D:9] a +0 short sword of draining  f - [D:9] a +2 dagger of venomg - [D:10] a +0 shortbow4$ h#4$ h4$ h  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 94/94 ========================  Magic: 26/26 ========================####  AC: 18Str: 7#######.###P.####  EV: 10Int: 20...............##  SH: 10Dex: 11....#P###.##...#  XL: 12 Next: 30% Place: Lair:1#...#####.##@.##  Noise: ---------  Time: 13207.3 (0.0) ## #..>##....##..#  A) +7 sceptre of Torment {pain, torment} ... #...##....##..# [34$ h7m Throw: 5 boomerangs ...##..=##....##... ....#...#.........## ..............##..#   #####...##....##..#   #####...########..#   .........#   _Can't find anything matching that. _Search for what [Enter for "unique", or ? for help]? sword _Search for what [Enter for "sword", or ? for help]? flail _Unknown command. _Search for what [Enter for "flail", or ? for help]? long  Search for what [Enter for "long", or ? for help]? short4$ h. _4$ hŽ  _Unknown command.5$ h\n[?25h[?0c  Search for what [Enter for "short", or ? for help]? 7$ h [?25l[?1c7$ h>7$ h/@4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a +0 hand axe (3 further duplicates) 7$ hB b - [D:8] a +2 hand axe of freezingc - [D:10] a +0 war axe  d - [D:10] a +4 hand axe:$ h:$ h:$ hI  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 94/94 ========================  Magic: 26/26 ========================####  AC: 18Str: 7#######.###P.####  EV: 10Int: 20...............##  SH: 10Dex: 11....#P###.##...#  XL: 12 Next: 30% Place: Lair:1#...#####.##@.##  Noise: ---------  Time: 13207.3 (0.0) ## #..>##....##..#  A) +7 sceptre of Torment {pain, torment} ... #...##....##..# [3:$ h7m Throw: 5 boomerangs ...##..=##....##... ....#...#.........## ..............##..#   #####...##....##..#   #####...########..#   .........#   _Search for what [Enter for "sword", or ? for help]? flail _Unknown command. _Search for what [Enter for "flail", or ? for help]? long _Search for what [Enter for "long", or ? for help]? short _Unknown command.Search for what [Enter for "short", or ? for help]? axe:$ h:$ h. _:$ h _Unknown command.:$ h-  _:$ hC :$ hT J:$ he v:$ hso n:$ hu X:$ hv ,:$ hqx :$ h{ :$ h1~ ,:$ h` :$ hZ :$ h ,:$ h :$ ha :$ h ,:$ h :$ hN :$ h B:$ h :$ h X:$ hĮ :$ h ,:$ h B:$ h/ n:$ h X:$ hW :$ h :$ h :$ h :$ h@ :$ h ,:$ h :$ hl B:$ h :$ h X:$ h2 :$ hv ....#......#...## ..##....[........#...P# #.##......#......#....# .###.................## # ..##....).P...........## #. ..## #.......P.....P...##.+#. ...## .......P......#......... #...# .......######........... ##..## ........@................440.0)....# .......................... #.I.>#.........#.######.......... ##...............)....+.......... ##..#..###.....#............##.#. #.......#............##+.+ ....#....#.....+......#.....##... ..##..)........#......#.....##... .##.............#......'...:$ h :$ h ,8.3 (41:$ h :$ h2, > _Found a +0 mace and a +0 leather armour.;$ h;$ hC;$ hC;$ h;$ hXB;$ h;$ hr,;$ h;$ h ;$ hg,;$ h;$ hD;$ h,;$ h;$ h];$ hd,;$ h3;$ h;$ h,;$ h;$ h;$ h,;$ hd;$ hW;$ h,;$ h^;$ h;$ hw,;$ hg;$ h;$ h},;$ h;$ h;$ h;$ h_;$ h;$ hB;$ h/ [;$ hJ m  There is an escape hatch in the floor here. _  You see here a ring of protection from fire. _;$ hS7 [m;$ hb ;$ hk [39;49m;$ hh ;$ h ;$ hK n;$ h ;$ h% n;$ h͟ ;$ h ;$ h ;$ h ;$ hŦ ;$ hШ ;$ hR ;$ hW ;$ h ;$ h ,;$ h ;$ h ;$ h- ,;$ h ;$ h ;$ h ;$ h ;$ h ;$ h` ;$ h ,;$ h0 ;$ h ;$ h ,;$ he ;$ h' ;$ h ,;$ hk ;$ h ;$ h ,;$ h ;$ h# ;$ hj ,;$ h ;$ h ;$ hX ;$ h ;$ h ;$ h ;$ hn ;$ h ;$ h ;$ h ;$ h} ;$ h ;$ h ;$ h ;$ h ,;$ h ;$ h ;$ h  ;$ h ;$ hL ;$ h6 ;$ h ,;$ h ;$ h ;$ h ,;$ hE ;$ h ;$ h ,;$ h ;$ h ;$ h[ B;$ h ;$ h\ ,;$ h& ;$ h! B;$ h$ ;$ h' X;$ hB/  #...........#.#....# #..........###..... #.............#>.I###..>.. #.............#...##...... ..#P###.#.+##..#..###....) #.########.##......###.I. #.......##..#.....#...# #.......+....##...... +..#...###......403.3 (155.0) ###...#..#...... #.......##...#..### #.#....#....#.I ##.######....#........ .P#######.##...#.####.... ...................... ..................... #####.##.##;$ hl3 ,;$ h7 T _Key pressed, stopping explore.;$ he  _;$ hi n;$ hp ;$ hwu ;$ hz _You open the large door.;$ h{ E  There is a large open door here.;$ h"} 5 _;$ h~ ;$ h  There is a large open door here. _;$ h n;$ hώ ,;$ h B;$ h ;$ hђ ;$ h ,;$ hܔ ;$ h ,;$ hN ,;$ ht ;$ hf ;$ h ;$ hs ;$ h ;$ h* ,;$ hޟ ;$ hP ;$ h͢ ,;$ h ;$ hz ;$ h ,;$ hM ;$ hm X;$ hT ;$ h ,;$ hw ,;$ h B;$ h ;$ hij ,;$ h۴ ;$ h` ;$ hŷ B;$ h ;$ h6 ,;$ h ;$ hh ;$ h˾ ;$ hJ ;$ h ;$ h ;$ h 1  #.''........#...#  #.##.##...#  #.##.......##...#  #.##.......#....#  #.###.######....#.  #.P#######.##...#  #.................  #............... ;$ h  #@............####29.3 (26.0)  #..##.#.###...#   #..##+.####...#   P..##....'....## #  #..#.....##+  #..##....##...####  #..##....##....# #  #.)#### #  #....##...#;$ h 30.3 (27 _Found a +0 rapier.<$ h t<$ hz{X<$ h.},<$ h~<$ hw<$ hx,<$ hS<$ ḧ<$ h,<$ h<$ h<$ h<$ hq<$ hI<$ hA<$ hҗ,<$ h<$ h>  You see here a +0 rapier.<$ hw<$ h5 _<$ h<$ hZ,<$ h&<$ h<$ hW<$ h<$ hz<$ hԫ<$ hO<$ h<$ hm<$ h<$ h<$ h=<$ hӸ<$ h<$ h;,<$ h<$ h<$ hZ,<$ h=<$ h<$ hM,<$ h<$ h<$ hs,<$ hh<$ h;<$ hG<$ h<$ hP<$ hq<$ h<$ hI<$ h<$ h<$ h<$ h<$ h<$ h[<$ h<$ hO<$ h<$ hU<$ h<$ hH<$ h<$ hL<$ h<$ hz<$ h<$ hv<$ h<$ hX<$ h<$ hU<$ h<$ hE<$ h<$ h<$ hA<$ h<$ hA<$ h<$ hD,<$ hR<$ h<$ h~,<$ h<$ hN <$ h ,<$ hv <$ h<$ h,<$ h<$ h<$ hv,<$ hP<$ h-<$ h,<$ hT<$ h"<$ hK$,<$ h$<$ h(<$ h"*,<$ h*<$ hE.<$ h/,<$ hp0<$ h3<$ h5,<$ h5<$ h8<$ h:,<$ h:<$ h ><$ h?,<$ h@<$ hC<$ h}E,<$ hUF<$ h9I<$ hJ,<$ hK<$ hpN<$ hO<$ hnP<$ hP<$ hKS<$ hT,<$ h}U<$ hW<$ h+Y,<$ hZ<$ h}\<$ h],<$ h^<$ h"a<$ hb,<$ hc<$ he<$ hg,<$ hh<$ h$l<$ hn,<$ ho<$ hCr<$ hs,<$ h u<$ hTw<$ hx,<$ hy<$ h|<$ h}<$ h~<$ h#<$ h<$ hނ<$ hb<$ h<$ h X<$ hO<$ hN<$ h<$ h<$ hX,<$ hّ<$ hY<$ h<$ h,<$ h0<$ h#<$ h;<$ h,<$ hԚ<$ h<$ hv<$ h<$ hN<$ h<$ h9<$ h <$ h <$ h,<$ hn<$ h<$ hŪ<$ h@<$ h<$ h<$ hs<$ h<$ hk<$ h<$ h<$ hg<$ h<$ h<$ hu<$ h<$ hl<$ h<$ h<$ h|<$ h<$ h,<$ hU<$ h޼<$ hZ<$ hj<$ h<$ h <$ h<$ h+<$ hS<$ h<$ hI<$ h<$ hI<$ h<$ hx<$ h#<$ h<$ h6<$ h<$ h<$ h<$ h/<$ h<$ h<$ h\<$ h<$ h]<$ h4<$ h<$ hh<$ h<$ h<$ h<$ hn<$ h<$ hy<$ h<$ hN<$ h<$ h1<$ h<$ h<$ h<$ h<$ h)<$ h<$ h <$ h,<$ h.<$ hO _m - 5 scrolls of enchant armour (gained 1)<$ h<$ h<$ h<$ hD<$ h ,<$ h<$ h<$ h ,<$ h<$ h <$ h<$ h:<$ h<$ h<$ h<$ h6<$ h<$ h<$ h<$ h/<$ h<$ he<$ hs<$ h<$ h{<$ h<$ h<$ hy<$ h<$ h%<$ h<$ h<$ h<$ h<$ h,<$ h<$ hG(X<$ h8n<$ h9,<$ h?<$ h B<$ h$D,<$ hE<$ hL<$ hN,<$ hbP<$ hY<$ h\,<$ h^<$ h5i<$ hl,<$ hn<$ h z<$ h},<$ h%<$ h g  You see here a book of the Dragon.<$ h<$ hƕ _<$ h<$ h٢<$ hB<$ h<$ h,<$ hx<$ h̸<$ hֺ,<$ h<$ h<$ h,<$ h<$ h<<$ h,<$ h<$ hq<$ h,<$ h<$ h<$ hh,<$ h}<$ h<$ h,<$ h<$ h"<$ hn,<$ h<$ h <$ h<$ hl<$ h,<$ h,<$ h.<$ h<$ h,<$ hg!<$ hE%<$ h"',<$ hX(<$ hf@<$ h{GB<$ h?L<$ hM<$ h,O<$ h_B<$ h`<$ h(d<$ hf,<$ h5g<$ hi<$ hk,<$ hzl<$ h%o<$ hp,<$ htr<$ ht<$ hev,<$ hw<$ hrz<$ hX|,<$ h}<$ hW<$ h4,<$ hӆ<$ h0<$ h,<$ hD<$ h&<$ h,<$ h <$ h8<$ h˖,<$ h<$ hƙ<$ hؚ<$ hV<$ hٛ<$ h:<$ h<$ h <$ h<$ hl<$ hu<$ h<$ h{<$ h<$ hW<$ hԦ<$ hY<$ h<$ h<$ h<$ h<$ h7<$ h<$ h/<$ h<$ h<$ hб<$ hM<$ hȲ<$ h#<$ hj<$ h<$ hb<$ h<$ h<$ h?<$ h<$ h˺<$ h<$ h{<$ h<$ hw@  There is an open door here.<$ h4<$ h _<$ h0<$ h <$ hs,<$ h<$ hb+ ###.######....#.............# P#######.##...#.####...... ......................... <$ h5......................... ............#####.##.##......... .##.#.###...# #.#####......... .##+.####...#####.####......÷ .##....'....##P##'##.###### <$ hz.#.....##......'@..'..'.....#565.3 (135.0) .##....##...####...P###.....#.... .##....##....# #...####....#..... )##.........## ##### #.....##.... ..#....##...# ##.....#...# <$ h..#..#.##...# #....##..+#  .#####.##...###########..........  ......................P.  #.#######################.####P##  <$ hG_You open the door.<$ h<$ h{E _Done exploring.<$ h4I<$ hF...#....#...............#####..# #..#####..##P##'...<$ h00.0).. ).. ..#.... ..#..#. .#####. .<$ h#.....<$ h<$ h-[ _Done exploring.<$ hMB I<$ heY <$ h[ <$ hb [ _Done exploring.=$ hYD3=$ hXE=$ hRtJ=$ hE _Done exploring.=$ h%  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Sublimation of BloodNecromancy2%2  c - PasswallEarth2% 3  d - SwiftnessAir2% 3  e - Fugue of the FallenNecromancy4% 3  f - Ignite PoisonFire/Alchemy12% 4  g - AnguishHexes/Necromancy19% 4  h - Metabolic EnglaciationHexes/Ice21% 5  i - Cause FearHexes24% 4  j - Detonation CatalystFire/Alchemy32% 5  k - FireballConjuration/Fire32% 5  l - EnfeebleHexes100% 7  m - Manifold AssaultTranslocation100% 7  n - Summon HydraSummoning100% 7  o - Dragon's CallSummoning100% 9 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit?$ hB ?$ hhM###.######....#.............#..## Jaijje the Frost Mage P#######.##...#.####............. Gnoll of Ashenzari **.... ................................. Health: 94/94 ======================== ................................. Magic: 26/26 ======================== ?$ hVP............#####.##.##.......... AC: 18Str: 7 .##.#.###...# #.#####.......... EV: 10Int: 20 .##+.####...#####.####......÷.... SH: 10Dex: 11 .##....'....##P##'##.##......#### XL: 12 Next: 30% Place: Lair:1 .#.....##......'@..'..'.....##### Noise: ---------  Time: 13565.3 (0.0) .##....##...####...P###.....#.... A) +7 sceptre of Torment {pain, torment} .##....##....# #...####....#..... Throw: 5 boomerangs )##.........## ##### #.....##.... ..#....##...###.....#...# ..#..#.##...##....##..+#  .#####.##...###########..........  ..........................?$ hT.....P.  #.#######################.####P##  _There is an open door here. _You open the door. _Done exploring. _Done exploring. _Done exploring. _Done exploring.?$ h[P  Okay, then.?$ h\?$ hd?$ hEh. _?$ h$9l[?25h[?0c  Search for what [Enter for "axe", or ? for help]? @$ hj [?25l[?1c@$ h @$ h =2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] Ithus's General Storeb - [D:3] Woujeepp's Jewellery EmporiumB$ h= Fview C$ h"bWelcome to Ithus's General Store! What would you like to do?a -  588 gold a book of Contraptionsb -  532 gold a book of Iron  c -  84 gold 4 large rocks  d -  249 gold a +1 heavy morningstar  e -  560 gold a phial of floods  f -  560 gold a phial of floods  g -  42 gold a potion of attractionh -  70 gold a +0 quarterstaff  i -  215 gold a wand of flame (22)  j -  294 gold a wand of mindburst (15) (unknown) You have 831 gold pieces. [Esc] exit[a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping listF$ h V A book of Iron. An ancient, metal-bound spellbook, covered in dark red blotches. Are they rust stains, or..? Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Awaken ArmourEarth/Forgecraft 4 no  b - Lee's Rapid Deconstruction Earth5 no  c - MagnavoltEarth/Air7 noI$ hWelcome to Ithus's General Store! What would you like to do?a -  588 gold a book of Contraptions  b -  532 gold a book of Iron  c -  84 gold 4 large rocks  d -  249 gold a +1 heavy morningstar  e -  560 gold a phial of floods  f -  560 gold a phial of floods  g -  42 gold a potion of attraction  h -  70 gold a +0 quarterstaff  i -  215 gold a wand of flame (22)  j -  294 gold a wand of mindburst (15) (unknown) You have 831 gold pieces. [Esc] exit[a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping listK$ h= 2 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] Ithus's General Store  b - [D:3] Woujeepp's Jewellery EmporiumK$ h# K$ h( K$ h- G###.######....#.............#..## Jaijje the Frost Mage P#######.##...#.####............. Gnoll of Ashenzari **.... ................................. Health: 94/94 ======================== ................................. Magic: 26/26 ======================== ............#####.##.##.......... AC: 18Str: 7 .##.#.###...# #.#####.......... EV: 10Int: 20 .##+.####...#####.####......÷.... SH: 10Dex: 11 K$ h/ 3.##....'....##P##'##.##......#### XL: 12 Next: 30% Place: Lair:1 .#.....##......'@..'..'.....##### Noise: ---------  Time: 13565.3 (0.0) .##....##...####...P###.....#.... A) +7 sceptre of Torment {pain, torment} .##....##....# #...####....#..... Throw: 5 boomerangs )##.........## ##### #.....##.... ..#....##...###.....#...# ..#..#.##...##....##..+#  .#####.##...###########..........  ...............................P.  #.#######################.####P##  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.Search for what [Enter for "axe", or ? for help]? shopK$ h2 K$ h_3 K$ h6 K$ h8 . _K$ hmR K$ hS K$ hNZ K$ h"_ F _Unknown command.L$ hL$ hLevel 1 of the Lair of Beasts <>>>>^(Press ? for help)#.##.......+....##...........##..)........#......#.....##.....##.###.''........#...###.........##...................#......'.........##.##.......##...#..#.......#........#.....#............#P.....##.###.##.......##...#..###.....#........#.....#......#.....##.....+..##.##.......#....#....#.I......#............#######.....##.....#..##.###.######....#.............#..##.#..................###.#####.###.P#######.##...#.####.................................####..##...##................................................................###................................................................##.............#####.##.##.........................^..............###..##.#.###...# #.#####..............................###.#+.P#..#L$ h##..##+.####...#####.####......÷........................#.......#.###P..##....'....##P##'##.##......######..)..#####.###....#.........###..#.....##......'@..'..'.....########...#.............#.......#.##..##....##...####...P###.....#..........#........#....#.......#.##..##....##....# #...####....#...........#........#...........<#.##.)##.........## ##### #.....##.....##.....................÷÷.÷#.###...#....##...###.....#...####...+........#....#.......'..##...#..#.##...##....##..+###.....##PP#.#.......#######..###..#####.##...###########.........................................##................................P...............................#####.#######################.####P#####P#P##########.###PP############### ### ######## ####L$ h <......#....##.I.###...#...######................#........#.#....####..##..........####....................#..L$ h ...#>.I###..>..##.I.>#....#####..........####......#...##.......##...)....+................##..#P###.#.+##..#..###....)###..#..###.#..###÷##.#...###.I..###+.+####÷####..#.....#...##....#....#.....+#.....##.....##.###+....####..)##.....##.....##.##''L$ h #...###.........###......'.##.......##...#..#.......##.....#P.....##.# #.##.......##...#..###.....#........#.....###.....+..# #.##.......#....#....#.I......#............#######.....##.....# #.###.######....#..........##.#.....##.#####.##P#######.##...#.####...............####..##.L$ h: ..#................................##.................................#..........#####.##.............^.......###.#.##.#####........................###.#+.P#..##..##+.##.####......÷##.##P..##....'....##P##'##.########..)..#####.###....####..#.....##......'@..'..'.....########...#.............#.......#.#..##....##...####...P###.....#..........#........#....#.......#.#M$ hM$ hJJ###.######....#.............#..## Jaijje the Frost Mage P#######.##...#.####............. Gnoll of Ashenzari **.... ................................. Health: 94/94 ======================== ................................. Magic: 26/26 ======================== ............#####.##.##.......... AC: 18Str: 7 .##.#.###...# #.#####.......... EV: 10Int: 20 .##+.####...#####.####......÷.... SH: 10Dex: 11 .##....'....##P##'##.##......#### XL: 12 Next: 30% Place: Lair:1 .#.....##......'@..'..'.....##### Noise: ---------  Time: 13565.3 (0.0) .##....##...####...P$ hL33m###.....#.... A) +7 sceptre of Torment {pain, torment} .##....##....# #...####....#..... Throw: 5 boomerangs )##.........## ##### #.....##.... ..#....##...###.....#...# ..#..#.##...##....##..+#  .#####.##...###########..........  ...............................P.  #.#######################.####P##  _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Search for what [Enter for "axe", or ? for help]? shop _Unknown command. _  There is an open door here. _M$ hWTM$ h.^M$ h^M$ hm_M$ h_M$ haM$ hc,M$ hdM$ hfM$ h=hM$ hhM$ hiM$ hlM$ hn,M$ h]pM$ hYrM$ h5t,M$ huM$ hvM$ hy,M$ hyM$ hE|M$ h'~,M$ haM$ h M$ h,M$ hvM$ hM$ h,M$ h6..###...# #.......###....##.#..  #..+.'...# #...#..#.........##  #....##'## #...+..#....#  #..####.####...#.#...÷.###  #..####'#.##...##..÷.#....#...##  #..............#....##.I.###...#  #.................#.#....####..#  #.................###......#....  ........#@.I###..>..##.I.>83.3 (18.0) ##.............#...##.......## #..#P###.#.+##..#..###....)###..# ##.########.##......###.I  #..#.......##..#.....#...##.  #.##.......+....##...........##.  #.''........#$ h m...###.........##  #.##.##...#..#.......#...  #.##.......##...#..###.....#.... _There is a stone staircase leading down here.M$ hB 4.0) _M$ htc M$ h - ##............  ...>.........  ............  ...........  ..........  ..####.........  ....~.......... 2 ..≈.~~.@.F.!...  M$ hQ ..~~≈≈~.~≈≈....  ..~l≈≈~≈~≈~....  ..~~≈≈≈≈≈≈~~... ##.~≈≈≈≈≈≈≈~... #...~≈~≈≈≈≈.### l   komodo dragon (asleep) #...~~~≈~~.~.F   cane toad (asleep) ...#.......... M$ h M$ h_ u∆llM$ h -5.1 (1.8M$ h+ M$ h _You climb downwards.  Found a potion of curing. Found a stone staircase leading down. _There is a stone staircase leading up here.O$ hqO$ h}Vl≈O$ hy360 _O$ hlP$ h6l≈7P$ hZ ~l8P$ h*W  P$ hXCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q$ h1 Q$ hd Q$ h Q$ hO P _You don't know that spell.R$ h JR$ h# R$ h+ .=9R$ h- R$ hC  ##..###...# #.......###....##.#..#..+.'...# #...#..#.........##..#....##'## #...+..#..........#..#..####.####...#.#...÷.......####..####'#.##...##..÷.#....#...###..............#....##.I.###...##.................#.#....####..##.................###......#....1  #.............#@lI###..>..##.I.> ##.............#...##.......##... #..#P###.#.+##..#..###....)###..# ##.########.##......###.I..##....#..#.......##..#.....#...##....##.##.......+....##...........##.#.''........#...###.........##..  #.##.......##...#..#.......#....#.##.......##...#..###.....#.... _The komodo dragon barely misses you.R$ h 6-90.6 (2.5R$ h R$ hʪ } _You climb upwards. _There is a stone staircase leading down here.S$ hh  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T$ hIF##..###...# #.......###....##.#.. Jaijje the Frost Mage#..+.'...# #...#..#.........##.. Gnoll of Ashenzari **....#....##'## #...+..#..........#.. Health: 94/94 ========================#..####.####...#.#...÷.......### Magic: 23/26 =====================---#..####'#.##...##..÷.#....#...## AC: 18Str: 7  #..............#....##.I.###...# EV: 10Int: 20  #.................#.#....####..# SH: 10Dex: 11  #............***..###......#.... XL: 12 Next: 30% Place: Lair:1  #.............*@lI###..>..##.I.$ hUm> Noise: ---------  Time: 13590.6 (0.0) ##.............***.##.......##... A) +7 sceptre of Torment {pain, torment} #..#P###.#.+##.***.###....)###..# Throw: 5 boomerangs ##.########.##.*.*..###.I..##....#..#.......##..#.....#...##....##.##.......+....##...........##. l   komodo dragon#.''........#...###.........##..#.##.......##...#..#.......#....#.##.......##...#..###.....#.... _There is a stone staircase leading down here.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.U$ h U$ hU##..###...# #.......###....##.#.. Jaijje the Frost Mage#..+.'...# #...#..#.........##.. Gnoll of Ashenzari **....#....##'## #...+..#..........#.. Health: 94/94 ========================#..####.####...#.#...÷.......### Magic: 26/26 ========================#..####'#.##...##..÷.#....#...## AC: 18Str: 7  U$ h#..............#....##.I.###...# EV: 10Int: 20  #.................#.#....####..# SH: 10Dex: 11  #.................###......#.... XL: 12 Next: 30% Place: Lair:1  #.............#@lI###..>..##.I.> Noise: ---------  Time: 13590.6 (0.0) ##.............#...##.......##... A) +7 sceptre of Torment {pain, torment} #..#P###.#.+##..#..###....)###..# Throw: 5 boomerangs ##.########.##......###.I..##....#..#.......##..#.....#...##....##.##.......+....##...........##. l   komodo dragon#.''........#...###.........##..#.##.......##...#..#.......#....#.##.......##...#..###....U$ h .#....Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading down.  Okay, then.U$ h`a4U$ hyjD _U$ h!  #...# ##.## #...#.....#.I.#...##..###...# #.......###....##.# #..+.'...# #...#..## #....##'## #...+..#...#. #..####.####...#.#...÷.... #..####'#.##...##..÷.#.... ##....##.I.###... #.#.#....#### #.......@...###......#...  #.......#>lI###..>..##.I  ##.............#...##.......##..  #..#P###.#.+##..#...)####.########.##......###.I..##... #..#.##..#.....#...##... #.##.+....$ h= };30H..## #.''........#...##..## #.##.##...#..#.......#l.1.6 (1 _U$ h?  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V$ ho< #...# ##.## #...#.....#.I.#...#. Jaijje the Frost Mage##..###...# #.......###....##.#. Gnoll of Ashenzari **....#..+.'...# #...#..#.........##. Health: 94/94 ========================#....##'## #...+..#..........#. Magic: 23/26 =====================---#..####.####...#.#...÷.......## AC: 18Str: 7#..####'#.##..*##..÷.#....#...# EV: 10Int: 20#.............***...##.I.###... SH: 10Dex: 11#.............***.#.#....####.. XL: 12 Next: 30% Place: Lair:1#......$ h?2m......*@l..###......#... Noise: ---------  Time: 13591.6 (0.0)#............***.I###..>..##.I. A) +7 sceptre of Torment {pain, torment} ##............*#*..##.......##.. Throw: 5 boomerangs#..#P###.#.+##..#..###....)###..##.########.##......###.I..##...#..#.......##..#.....#...##.... l   komodo dragon#.##.......+....##...........###.''........#...###.........##.#.##.......##...#..#.......#...A stone staircase leading down. _Okay, then.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateV$ hD  #...# ##.## #...#.....#.I.#...#. Jaijje the Frost Mage##..###...# #.......###....##.#. Gnoll of Ashenzari **....#..+.'...# #...#..#.........##. Health: 94/94 ========================#....##'## #...+..#..........#. Magic: 23/26 =====================---#..####.####...#.#...÷.......## AC: 18Str: 7V$ hp#..####'#.##...##..÷.#....#...# EV: 10Int: 20#..............#....##.I.###... SH: 10Dex: 11#.................#.#....####.. XL: 12 Next: 30% Place: Lair:1#.............@l..###......#... Noise: ---------  Time: 13591.6 (0.0)#.............#>.I###..>..##.I. A) +7 sceptre of Torment {pain, torment} ##.............#...##.......##.. Throw: 5 boomerangs#..#P###.#.+##..#..###....)###..##.########.##......###.I..##...#..#.......##..#.....V$ h@b#...##.... l   komodo dragon (slow)#.##.......+....##...........###.''........#...###.........##.#.##.......##...#..#.......#...Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the komodo dragon. The komodo dragon seems to slow down.83---==2.6 (1Ramparts V$ hCT##V$ honfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the komodo dragon. The komodo dragon seems to slow down. _The komodo dragon bites you!V$ h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V$ h u #Y, ally target)V$ h] WY   ice beast (summoned)A chill wind blows around you. The wall freezes the komodo dragon.7------0---3V$ hn \##V$ hX _The komodo dragon seems to slow down. The komodo dragon bites you!W$ h  W$ h4  W$ hMCasting: Summon Ice Beast (safe; 1% risk of failure)  W$ hoFConfirm with . or Enter, or press ? or * to list all spells.W$ hjW$ h, W$ h9i A film of ice covers your body! The wall freezes the komodo dragon!W$ hCYW$ h.W$ h #W$ hF W$ hW$ hW$ h=4W$ h---W$ h17W$ hnn------24 4W$ hz#W$ h #W$ hW$ h W$ hW$ h1S_The komodo dragon seems to slow down. You block the komodo dragon's attack.W$ h Really attack near your ice beast? Y - Yes  N - NoX$ h{X$ h, #...# ##.## #...#.....#.I.#...#. Jaijje the Frost Mage##..###...# #.......###....##.#. Gnoll of Ashenzari **....X$ h0#..+.'...# #...#..#.........##. Health: 74/94 ==================------#....##'## #...+..#..........#. Magic: 17/26 ===============---------#..####.####...#.#...÷.......## AC: 24  Str: 7#..####'#.##...##..÷.#....#...# EV: 10Int: 20#..............#....##.I.###... SH: 10Dex: 11#.............Y...#.#....####.. XL: 12 Next: 30% Place: Lair:1#.............@l..###......#... Noise: ==-------  Time: 13594.6 (0.0)#............X$ hu2[0;10;1m.#>.I###..>..##.I. A) +7 sceptre of Torment {pain, torment} ##.............#...##.......##.. Throw: 5 boomerangs#..#P###.#.+##..#..###....)###.. Ramparts ##.########.##......###.I..##...#..#.......##..#.....#...##.... l   komodo dragon (slow, ally target)#.##.......+....##...........## Y   ice beast (summoned)#.''........#...###.........##.#.##.......##...#..#.......#...Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the komodo dragon! _The komodo dragon seems to slow down. You block the komodo dragon's attack.  You sock the komodo dragon! Your bite misses the komodo dragon.The komodo dragon iX$ h-4Vs severely wounded.5.8 (1.2X$ h8X$ h;  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the komodo dragon! X$ h<:_The komodo dragon seems to slow down. You block the komodo dragon's attack.  You sock the komodo dragon! Your bite misses the komodo dragon.The komodo dragon is severely wounded. _Your ice beast hits the komodo dragon but does no damage.X$ h X$ hK Really attack near your ice beast? Y - Yes  N - NoY$ hNY$ h4 #...# ##.## #...#.....#.I.#...#. Jaijje the Frost Mage##..###...# #.......###....##.#. Gnoll of Ashenzari **....#..+.'...# #...#..#.........##. Health: 74/94 ==================------#....##'## #...+..#..........#. Magic: 17/26 ===============---------#..####.####...#.#...÷.......## AC: 24  Str: 7#..####'#.##...##..÷.#....#...# EV: 10Int: 20#..............#....##.I.###... SH: 10Dex: 11#.............Y...#.#....####.. XL: 12 Next: $ h399;49m30% Place: Lair:1#.............@l..###......#... Noise: ==-------  Time: 13595.8 (0.0)#.............#>.I###..>..##.I. A) +7 sceptre of Torment {pain, torment} ##.............#...##.......##.. Throw: 5 boomerangs#..#P###.#.+##..#..###....)###.. Ramparts ##.########.##......###.I..##...#..#.......##..#.....#...##.... l   komodo dragon (slow, ally target)#.##.......+....##...........## Y   ice beast (summoned)#.''........#...###.........##.#.##.......##...#..#.......#...You sock the komodo dragon! Your bite misses the komodo draY$ hH;1gon.The komodo dragon is severely wounded. _Your ice beast hits the komodo dragon but does no damage.  You hit the komodo dragon. The komodo dragon writhes in agony.  The komodo dragon is almost dead.The wall freezes the komodo dragon!!#.#Y   ice beast (summoned)Y$ hQ?5=8=2-7.0 (1.2  The komodo dragon is severely wounded. _Your ice beast hits the komodo dragon but does no damage.  You hit the komodo dragon. The komodo dragon writhes in agony.  The komodo dragon is almost dead.  The wall freezes the komodo dragon!! _You kill the komodo dragon!Y$ hS\##Y$ hWr _Your base Spellcasting skill increases to level 9!Y$ h.Y$ hY$ hY$ hnY$ hY$ hnY$ hKO6=Y$ hgY$ hlP=Y$ hY$ hw..#....@.--.#.#.Y$ h i 601.0 (4.0 _You start resting.Y$ hk9=-2.0 (5Y$ hWY$ h;4 _The frozen ramparts melt away.Z$ h##..###...# #.......###....##.#...+.'...# #...#..#.........##.#....##'## #...+..#..#..####.####...#.#...÷####..####'#.##...##..÷.#....##..............#....##.I.###.Y...#.#....####..##....###......#..#.......#@.I###..>..##.I.> ##.......#...##.......##.. #..#P###.#.+##..#..###....)###..# ##.########.##....I..##....#.......##..#.....#...##....##.##.+....##...........###.''..#...###..#.##.......##...#..#...#.##.##...#..###.....#..Y718 3.0 (1 _Your icy armour cracks and falls away as you move. _There is a stone staircase leading down here.[$ hç  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[$ h  Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen RampartsIce1% 3  c + Ozocubu's ArmourIce1% 3 d - Summon Ice BeastIce/Summoning1%3 Select a spell to cast[!]/[I] toggle spell headers\$ h \$ hf \$ hI ##..###...# #.......###....##.#.. Jaijje the Frost Mage#..+.'...# #...#..#.........##.. Gnoll of Ashenzari **....#....##'## #...+..#..........#.. Health: 77/94 ===================-----#..####.####...#.#...÷.......### Magic: 19/26 =================-------#..####'#.##...##..÷.#....#...## AC: 18Str: 7  #..............#....##.I.###...# EV: 10Int: 20  #.................#.#....####..# SH: 10Dex: 11  #..............Y..###......#.... XL: 12 Next: 32% Place: Lair:1  #.............#@.I###..>..##.I.> \$ h Noise: ---------  Time: 13603.0 (0.0) ##.............#...##.......##... A) +7 sceptre of Torment {pain, torment} #..#P###.#.+##..#..###....)###..# Throw: 5 boomerangs ##.########.##......###.I..##....#..#.......##..#.....#...##....##.##.......+....##...........##. Y   ice beast (summoned)#.''........#...###.........##..#.##.......##...#..#.......#....#.##.......##...#..###.....#.... _You start resting. _The frozen ramparts melt away. _Your icy armour cracks and falls away as you move. _There is a stone staircase leading down here.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##..###...# #.......###....##.#.. Jaijje the Frost Mage#..+.'...# #...#..#.........\$ h ##.. Gnoll of Ashenzari **....#....##'## #...+..#..........#.. Health: 77/94 ===================-----#..####.####...#.#...÷.......### Magic: 19/26 =================-------#..####'#.##...##..÷.#....#...## AC: 18Str: 7  #..............#....##.I.###...# EV: 10Int: 20  #.................#.#....####..# SH: 10Dex: 11  #..............Y..###......#.... XL: 12 Next: 32% Place: Lair:1  #.............#@.I###..>..##.I.> Noise: ---------  Time: 13603.0 (0.0) ##.............#...##.......##... A) +7 sceptre of Torment {pain, torment} \$ h H #..#P###.#.+##..#..###....)###..# Throw: 5 boomerangs ##.########.##......###.I..##....#..#.......##..#.....#...##....##.##.......+....##...........##. Y   ice beast (summoned)#.''........#...###.........##..#.##.......##...#..#.......#....#.##.......##...#..###.....#.... _You start resting. _The frozen ramparts melt away. _Your icy armour cracks and falls away as you move. _There is a stone staircase leading down here.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _\$ h\$ hŪ Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2\$ hЫDb - Sublimation of BloodNecromancy2%2  c - PasswallEarth2% 3  d - SwiftnessAir2% 3  e - Fugue of the FallenNecromancy\$ h̯4% 3  f - Ignite PoisonFire/Alchemy12% 4  \$ h#g - AnguishHexes/Necromancy19% 4  h - Metabolic EnglaciationHexes/Ice21% 5  i - Cause FearHexes24% 4  j - Detonation CatalystFire/Alchemy32% 5  k - FireballConjuration/Fire32% 5  l - EnfeebleHexes100% 7  m - Manifold AssaultTranslocation100% 7  n - Summon HydraSummoning100% 7  o - Dragon's CallSummoning100% 9 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`$ h;DescribMemorise|Describeb$ hZG Anguish Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected. Level: 4 Schools: Hexes/Necromancy Fail: 19% Power: 18% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or deals up to 18 draining damage. b$ hxThis spell would have no effect right now because you can't see any hostile targets that would be affected.p$ hj  Spells (Describe)TypeFailure Levela - Ensorcelled HibernationHexes/Ice1%2  b - Sublimation of Blood Necromancy2% 2  c - PasswallEarth2% 3  d - SwiftnessAir2% 3  e - Fugue of the FallenNecromancy4% 3  f - Ignite PoisonFire/Alchemy12% 4  g - AnguishHexes/Necromancy 19% 4h - Metabolic EnglaciationHexes/Ice21% 5  i - Cause FearHexes24% 4  j - Detonation CatalystFire/Alchemy32% 5  k - Fireball Conjuration/Fire32% 5  l - EnfeebleHexes100% 7  m - Manifold Assault Translocation100% 7  n - Summon HydraSummoning100% 7  o - Dragon's CallSummoning100% 9 21 spell levels left p$ h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitr$ h<, Fugue of the Fallen Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful soulsinto the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target. Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it. Level: 3 School: Necromancy Fail: 4% Power: 39% Range: N/A Noise: Loud Miscasting this spell causes magic contamination and also deals up to 8 drainingdamage.%% h< Spells (Describe)TypeFailure Levela - Ensorcelled HibernationHexes/Ice1%2  b - Sublimation of Blood Necromancy2% 2  c - PasswallEarth2% 3  d - SwiftnessAir2% 3  e - Fugue of the Fallen Necromancy4% 3  f - Ignite PoisonFire/Alchemy12% 4  g - Anguish Hexes/Necromancy19% 4  h - Metabolic EnglaciationHexes/Ice21% 5  i - Cause FearHexes24% 4  j - Detonation Catalyst Fire/Alchemy32% 5  k - FireballConjuration/Fire 32% 5  l - EnfeebleHexes100% 7  m - Manifold AssaultTranslocation100% 7  n - Summon HydraSummoning100% 7  o - Dragon's CallSummoning100% 9 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[[0;10;1%% hB3mEsc] exit'% h" Ignite Poison Converts all nearby poison into liquid flame, burning poisoned creatures from within. It also turns clouds of poison and mephitic gases into flame. The casteris not affected directly. Level: 4 Schools: Fire/Alchemy Fail: 12% Power: 41% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 16 fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected..% h  Spells (Describe)TypeFailure Levela - Ensorcelled HibernationHexes/Ice1%2  b - Sublimation of Blood Necromancy2% 2  c - PasswallEarth2% 3  d - Swiftness Air2% 3  e - Fugue of the FallenNecromancy4% 3  f - Ignite PoisonFire/Alchemy.% hf h12% 4g - AnguishHexes/Necromancy19% 4  h - Metabolic EnglaciationHexes/Ice21% 5  i - Cause FearHexes24% 4  j - Detonation CatalystFire/Alchemy32% 5  k - FireballConjuration/Fire 32% 5  l - EnfeebleHexes100% 7  m - Manifold AssaultTranslocation100% 7  n - Summon HydraSummoning100% 7  o - Dragon's Call Summoning100% 9 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2% hO Cause Fear Causes fear in those near to the caster, causing those affected to be unable to approach the caster, and to sometimes fail to attack them in melee. Leaving the caster's line of sight will end the effect. Level: 4 School: Hexes Fail: 24% Power: 17% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also slows you. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “And when Miranda sang  Everyone turned away  Used to the noose, they obey”  -The Mars Volta, “Miranda That Ghost Just Isn't Holy Anymore”. 2005. 9% h  Spells (Describe)TypeFailure Levela - Ensorcelled HibernationHexes/Ice1%2  b - Sublimation of Blood Necromancy2% 2  c - PasswallEarth2% 3  d - SwiftnessAir 2% 3  e - Fugue of the FallenNecromancy4% 3  f - Ignite Poison ire/Alchemy12% 4  g - AnguishHexes/Necromancy19% 4  h - Metabolic EnglaciationHexes/Ice21% 5  i - Cause FearHexes24% 4  j - Detonation CatalystFire/Alchemy32% 5  k - FireballConjuration/Fire 32% 5  l - EnfeebleHexes100% 7  m - Manifold AssaultTranslocation 100% 7  n - Summon HydraSummoning100% 7  o - Dragon's CallSummoning100% 9 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[[379% h" %mEsc] exit<% h Fireball Hurls an explosive ball of fire. Level: 5 Schools: Conjuration/FireFail: 32%  Power: 20% Damage: 3d10 (max 3d36)  Range: 5  Noise: Very loud Miscasting this spell causes magic contamination and also deals up to 27 irresistible or fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.=% hE, Spells (Describe)TypeFailure Levela - Ensorcelled HibernationHexes/Ice1%2  b - Sublimation of Blood Necromancy2%2  c - PasswallEarth2% 3  d - SwiftnessAir 2% 3  e - Fugue of the FallenNecromancy4% 3  f - Ignite PoisonFire/Alchemy=% h-|12% 4  g - Anguish Hexes/Necromancy19% 4  h - Metabolic EnglaciationHexes/Ice21% 5  i - Cause Fear Hexes24% 4  j - Detonation Catalyst Fire/Alchemy32% 5  k - FireballConjuration/Fire 32% 5l - EnfeebleHexes100% 7  m - Manifold AssaultTranslocation 100% 7  n - Summon HydraSummoning100% 7  o - Dragon's CallSummoning100% 9 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit=% h' ##..###...# #.......###....##.#.. Jaijje the Frost Mage#..+.'...# #...#..#.........##.. Gnoll of Ashenzari **....#....##'## #...+..#..........#.. Health: 77/94 ===================-----#..####.####...#.#...÷.......### Magic: 19/26 =================-------#..####'#.##...##..÷.#....#...## AC: 18Str: 7  #..............#....##.I.###...# EV: 10Int: 20  #.................#.#....####..# SH: 10Dex: 11  #..............Y..###......#.... XL: 12 Next: 32% Place: Lair:1  #.............#@.I###..>..##.I.>[=% hD8 37m Noise: ---------  Time: 13603.0 (0.0) ##.............#...##.......##... A) +7 sceptre of Torment {pain, torment} #..#P###.#.+##..#..###....)###..# Throw: 5 boomerangs ##.########.##......###.I..##....#..#.......##..#.....#...##....##.##.......+....##...........##. Y   ice beast (summoned)#.''........#...###.........##..#.##.......##...#..#.......#....#.##.......##...#..###.....#.... _The frozen ramparts melt away. _Your icy armour cracks and falls away as you move. _There is a stone staircase leading down here.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  #.##.......##...#..###.....#....Okay, then. _=% h~ 4=% hT =% h F _Unknown command.>% hV|  _820=>% h e9=80==1=1=22=>% h  _Your ice beast disappears in a puff of smoke!3==3=4=>% hy 5=4=67=>% h =5=>% h{ >% h 8=>% hk O=>% h >% h >% h Q96=>% h( >% hK 4 _Magic restored.>% hA >% h X>% hO <90>% hS! >% h+# 9=>% h# >% hS$ >% hb& ,>% h>' >% h) >% h/ K1=>% h0 >% h2 ,>% h4 >% h6 ,>% h7 >% h39 92>% h9 2=>% hh: >% hY< ,>% h> >% hS? ,>% he@ >% hzB >% h"C %3>% h_D >% hE ,>% hG >% hR w4=>% hdh .51.0 (48.0)>% hi J _HP restored.>% hn >% hSp E _Done exploring.?% h 2.0 (1.0) _?% h0 g ##............  ...>.........  ∆ ............  ...........  ..........  ..####.........  ....~.......... 2 ..≈.~~.@.F.!...  ..~~≈≈~.~≈≈....  ..~≈≈≈~≈~≈~....  ..~~≈≈≈≈≈≈~~... ##.~≈≈≈≈≈≈≈~... #...~≈~≈≈≈≈.### F   cane toad (asleep) #...~~~≈~~.~ ...#.......... ?% hA :=?% h ?% ho 3.5 (2.5 _You climb downwards. _There is a stone staircase leading up here.@% h~##.....>.∆ ....#...####.....~...≈.~~.<@F.!...~~≈≈~.~≈≈...~≈≈≈~≈~≈~...~~≈≈≈≈≈≈~~.##.~≈~.#...~≈~≈≈≈≈.###.#.4.5 (1.0 _@% hH@% h@% h8  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A% hsNFFA% h~3---24 ==5A% h^A% hW _A film of ice covers your body! You block the cane toad's attack.A% hw  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B% hU  Jaijje the Frost Mage ##.............  Gnoll of Ashenzari **.... ....>..........  Health: 94/94 ======================== ∆ ..............  Magic: 22/26 ====================---- .............  AC: 24  Str: 7 #...........  EV: 10Int: 20 ..####..........  SH: 10Dex: 11 ....~...........  XL: 12 Next: 32% Place: Lair:2 ..≈.~~.<@F.!....  Noise: ==-------  Time: 13655.5 (0.0) ..~~≈≈~.~≈≈.....  A) +7 sceptre of Torment {pain, torment}  ..~≈≈≈~≈~≈~.....  Throw: 5 boomerangs ..~~≈≈≈≈≈≈~~....  ##.~≈≈≈≈≈≈≈~.... B% h7WH  #...~≈~≈≈≈≈.###.  F   cane toad #...~~~≈~~.~.  ...#..........  _A film of ice covers your body! You block the cane toad's attack.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (100% to hit)B% h2' Jaijje the Frost Mage##.............Gnoll of Ashenzari **........>..........Health: 94/94 ========================∆ ..............Magic: 22/26 ====================----.............AC: 24  Str: 7#...........EV: 10Int: 20..####..........SH: 10Dex: 11....~...........XL: 12 Next: 32% Place: Lair:2..≈.~~.<@F.!....Noise: ==-------  Time: 13655.5 (0.0)..~~≈≈~.~≈≈.....A) +7 sceptre of Torment {pain, torment} ..~≈≈≈~≈~≈~.....Throw: 5 boomerangs..~~≈≈≈≈≈≈~~....% h\* W;9H##.~≈≈≈≈≈≈≈~....#...~≈~≈≈≈≈.###.F   cane toad#...~~~≈~~.~....#..........Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (100% to hit)  You freeze the cane toad!  The cane toad is moderately wounded.The cane toad closely misses you.-6.5 (1  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (100% to hit)  You freeze the cane toad!  The cane toad is moderately wounded.The cane toad closely misses you. _The cane toad stings you but does no damage.C% hQC  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C% hvJaijje the Frost Mage##.............Gnoll of Ashenzari **........>..........Health: 94/94 ========================∆ ..............Magic: 19/26 =================-------.............AC: 24  Str: 7#...........EV: 10Int: 20..####..........SH: 10Dex: 11....~...........XL: 12 Next: 32% Place: Lair:2..≈.~~.<@F.!....Noise: =--------  Time: 13656.5 (0.0)..~~≈≈~.~≈≈.....A) +7 sceptre of Torment {pain, torment} ..~≈≈≈~≈~≈~.....Throw: 5 boomerangs..~~≈≈≈≈≈≈% h<0m~~....##.~≈≈≈≈≈≈≈~....#...~≈~≈≈≈≈.###.F   cane toad#...~~~≈~~.~....#..........The cane toad closely misses you. _The cane toad stings you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateD% hD% hCBJaijje the Frost Mage##.............Gnoll of Ashenzari **........>..........Health: 94/94 ========================∆ ..............Magic: 22/26 ====================----.............AC: 24  Str: 7#...........EV: 10Int: 20..####..........SH: 10Dex: 11....~...........D% h\ XL: 12 Next: 32% Place: Lair:2..≈.~~.<@F.!....Noise: =--------  Time: 13656.5 (0.0)..~~≈≈~.~≈≈.....A) +7 sceptre of Torment {pain, torment} ..~≈≈≈~≈~≈~.....Throw: 5 boomerangs..~~≈≈≈≈≈≈~~....##.~≈≈≈≈≈≈≈~....#...~≈~≈≈≈≈.###.F   cane toad#...~~~≈~~.~....#.......... _The cane toad stings you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.D% hD% h7D% hD% h. _D% h!   D% h Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D% h Y(ally target)Y   ice beast (summoned)89--19---=7.5 (1 _A chill wind blows around you. The cane toad stings you.E% h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F% h*  Jaijje the Frost Mage ##.............  Gnoll of Ashenzari **.... ....>..........  Health: 89/94 ======================-- ∆ ..............  Magic: 18/26 ================-------- .............  AC: 24  Str: 7 #...........  EV: 10Int: 20 ..####..........  SH: 10Dex: 11 ....~.Y.........  XL: 12 Next: 32% Place: Lair:2 ..≈.~~.<@F.!....  Noise: ==-------  Time: 13657.5 (0.0) ..~~≈≈~.~≈≈.....  A) +7 sceptre of Torment {pain, torment}  ..~≈≈≈~≈~≈~.....  Throw: 5 boomerangs ..~~≈≈≈≈≈≈~~....  ##.~≈F% h,G≈≈≈≈≈≈~....  #...~≈~≈≈≈≈.###.  F   cane toad (ally target) #...~~~≈~~.~.  Y   ice beast (summoned) ...#..........  _A chill wind blows around you. The cane toad stings you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, 100% to hit)F% hِy  Jaijje the Frost Mage ##.............  Gnoll of Ashenzari **.... ....>..........  Health: 89/94 ======================-- ∆ ..............  Magic: 18/26 ================-------- F% hC.............  AC: 24  Str: 7 #...........  EV: 10Int: 20 ..####..........  SH: 10Dex: 11 ....~.Y.........  XL: 12 Next: 32% Place: Lair:2 ..≈.~~.<@F.!....  Noise: ==-------  Time: 13657.5 (0.0) ..~~≈≈~.~≈≈.....  A) +7 sceptre of Torment {pain, torment}  ..~≈≈≈~≈~≈~.....  Throw: 5 boomerangs ..~~≈≈≈≈≈≈~~....  ##.~≈≈≈≈≈≈≈~....  #...~≈~≈≈≈≈.###.  F   cane toad (ally target) #...~~~≈~~.~.  Y   ice beast (summoned) ...#.......... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze F% hc(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, 100% to hit)  You freeze the cane toad!  The cane toad is heavily wounded.F% h ##.............  ....>..........  ∆ ..............  .............  F% h9#...........  ..####..........  ....~...........  ..≈.~~.Y@F.!....  ..~~≈≈~.~≈≈.....  ..~≈≈≈~≈~≈~.....  ..~~~~.... ##.~~.... #...~≈~≈≈≈≈.###.  #...~~~≈~~.~.  ...#.......... F% h3-8.5 (1F% h)F% h  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, 100% to hit)  You freeze the cane toad!  The cane toad is heavily wounded. _You block the cane toad's attack.F% hQ{  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F% hB;  Jaijje the Frost Mage ##.............  Gnoll of Ashenzari **.... ....>..........  Health: 89/94 ======================-- ∆ ..............  Magic: 17/26 ===============--------- .............  AC: 24  Str: 7 #...........  EV: 10Int: 20 ..####..........  SH: 10Dex: 11 ....~...........  XL: 12 Next: 32% Place: Lair:2 ..≈.~~.Y@F.!....  Noise: =--------  Time: 13658.5 (0.0) ..~~≈≈~.~≈≈.....  A) +7 sceptre of Torment {pain, torment}  ..~≈≈≈~≈~≈~.....  Throw: 5 boomerangs ..~~≈≈≈≈≈≈~~....  ##.~≈≈≈≈F% h>≈≈~....  #...~≈~≈≈≈≈.###.  F   cane toad (ally target) #...~~~≈~~.~.  Y   ice beast (summoned) ...#..........  _You block the cane toad's attack.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, 100% to hit)F% hl  Jaijje the Frost Mage ##.............  Gnoll of Ashenzari **.... ....>..........  Health: 89/94 ======================-- ∆ ..............  Magic: 17/26 ===============--------- .............  AC: 24  Str: 7 #...........  EV: 10F% h>oInt: 20 ..####..........  SH: 10Dex: 11 ....~...........  XL: 12 Next: 32% Place: Lair:2 ..≈.~~.Y@F.!....  Noise: =--------  Time: 13658.5 (0.0) ..~~≈≈~.~≈≈.....  A) +7 sceptre of Torment {pain, torment}  ..~≈≈≈~≈~≈~.....  Throw: 5 boomerangs ..~~≈≈≈≈≈≈~~....  ##.~≈≈≈≈≈≈≈~....  #...~≈~≈≈≈≈.###.  F   cane toad (ally target) #...~~~≈~~.~.  Y   ice beast (summoned) ...#.......... Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, 100% to hit)  You freeze the cane toad!  The cane toad is severely wounded.The cane F% h#rtoad seems to slow down.F% h,w? ##.............  ....>..........  ∆ ..............  .............  #...........  ..####..........  F% hx>....~...Y.......  ..≈.~~.<@F.!....  ..~~≈≈~.~≈≈.....  ..~≈≈≈~≈~≈~.....  ..~~~~.... ##.~~.... #...~≈~≈≈≈≈.###.  slow, ally target) #...~~~≈~~.~.  ...#.......... F% hn{[8=9.5 (1F% hGF% h܍  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, ally target, 100% to hit)  You freeze the cane toad!  The cane toad is severely wounded.The cane toad seems to slow down. _tings you but does no damage.G% hB1Really attack near your ice beast? Y - Yes  N - NoG% h G% h Jaijje the Frost Mage##.............Gnoll of Ashenzari **........>..........Health: 89/94 ======================--∆ ..............Magic: 18/26 ================--------.............AC: 24  Str: 7#...........EV: 10Int: 20..####..........SH: 10Dex: 11....~...Y.......XL: 12 Next: 32% Place: Lair:2..≈.~~.<@F.!....Noise: =--------  Time: 13659.5 (0.0)..~~≈≈~.~≈≈.....A) +7 sceptre of Torment {pain, torment} ..~≈≈≈~≈~≈~.....Throw: 5 boomerangs..~~≈≈≈G% h #≈≈~~....##.~≈≈≈≈≈≈≈~....#...~≈~≈≈≈≈.###.F   cane toad (slow, ally target)#...~~~≈~~.~.Y   ice beast (summoned)...#..........The cane toad seems to slow down. _The cane toad stings you but does no damage.  You hit the cane toad. The cane toad writhes in agony. The cane toad convulses!Your ice beast convulses!  You bite the cane toad, but do no damage.The cane toad is almost dead.G% h § ) _tings you but does no damage.  You hit the cane toad. The cane toad writhes in agony. The cane toad convulses!r ice beast  You bite the cane toad, but do no damage.The cane toad is almost dead.  Your ice beast disappears in a puff of smoke!G% h8 79060.6 (1.1G% hWG% h7 _You block the cane toad's attack.H% h_c@  You puncture the cane toad!H% h&kU§@§H% h -5-H% h 1.7H% hH% hM _You kill the cane toad!H% h##.#....>.∆ ..H% h~#...####.....~...§...≈.~~.§.@.!...~~≈≈~.~≈≈...~≈≈≈~≈~≈~...~~≈≈≈≈≈≈~~.##.~≈~.#...~≈~≈≈≈≈.###.#...~~~≈~~.~. ...H% hS&5.<.H% hB'1=18 -20H% h.H% h3 _Your icy armour cracks and falls away as you move. _You see here a cane toad corpse.I% h3S##.#.....>.∆ ..#...####.....~.I% h4y..≈.~~.<.†@!...~~≈≈~.~≈≈...~≈≈≈~≈~≈~...~~≈≈≈≈≈≈~~.##.~≈~.#...~≈~≈≈≈≈.###.#...~~~≈~~.~. .....#.. .#I% h;I% hk<]9=3 _I% hAI% hCI% h ##.#.....>.∆ ..#...####.I% h77....~...≈.~~.<.†.@...~~≈≈~.~≈≈...~≈≈≈~≈~≈~...~~≈≈≈≈≈≈~~.##.~≈~.#...~≈~≈≈≈≈.###.#...~~~≈~~.~. ....#.. .#.I% hI% h &4I% hȳI% hI% hc2=5.7 (2I% hI% h4b _N - 2 potions of curing (gained 1)I% h ##.#.. ....>. ∆ . . #. ..####I% h. ....~. ..≈.~~.<.†. ..~~≈≈~.~≈≈. ..~≈≈≈~≈~≈~. ..~~≈≈≈≈≈≈~~. ##.~≈~. #...~≈~≈≈≈≈.###.... #...~~~≈~~.~. .... ...#.. .#.I% hYI% h+6.7 (1I% h I% hI% hZ  ##.#.. ....>. ∆ . . #. ..####I% h i. ....~. ..≈.~~.<.. ..~~≈≈~.~≈≈. ..~≈≈≈~≈~≈~. ..~~≈≈≈≈≈≈~~.. ##.~≈~.. #...~≈~≈≈≈≈.###.. #...~~~≈~~.~. ... ...#.. .#.I% h I% hX I% h B=7I% h I% h v _You see here a cane toad corpse.I% hgJ ##.#.. ....>. ∆ . . #. ..####.I% hfK  ....~. ..≈.~~.<@†. ..~~≈≈~.~≈≈. ..~≈≈≈~≈~≈~. ..~~≈≈≈≈≈≈~~... ##.~≈~...I% h!L #...~≈~≈≈≈≈.###... #...~~~≈~~.~. .... ...#. .#.I% hWI% h Yc320=8 _I% h>aI% hdJ% hnF ##.#.. ....>. ∆ .. .. #. ..####. ....~. ..≈.~~.@.†. ..~~≈≈~.~≈≈. ..~≈≈≈~≈~≈~. ..~~≈≈≈≈≈≈~~.... ##.~≈~.... #...~≈~≈≈≈≈.###.... #...~~~≈~~.~. .... ...#. .#.J% h9 _There is a stone staircase leading up here.J% h} _You start resting.704=1.7 (2 _HP restored.J% hR=1==J% h9OZ=2==3=J% h\J=4=J% h[^,J% h`J% haJ% hbJ% hacJ% heO=J% h\k5=J% hMlJ% hlJ% hmJ% hoJ% h7pJ% hpJ% hsJ% hsJ% hbtJ% hyvJ% hw9=J% hwJ% h}_ _You start resting.J% h0976.0)J% hZ6=8.7 (27J% hPJ% h% _Magic restored.K% h #...#.)..  ####P #####........>.∆F... ... #.#..####@...#....~......#..≈.~~.<.†.#..~~≈≈~.~≈≈.......~≈≈≈~≈~.....~~≈≈≈≈≈≈~~.......F   skyshark (asleep)##.~≈≈≈≈≈≈≈~....... #...~≈~≈≈≈≈.###....#...~~~≈~~.~. .... 9.7 (1.0)  A skyshark comes into view.700.7 (2K% h > _Found a +0 dagger.M% hJaijje the Frost Mage#...#.)..Gnoll of Ashenzari **....####P.......Health: 94/94 ========================####.............#..Magic: 26/26 ========================......>.............AC: 18Str: 7∆F.................EV: 10Int: 20................SH: 10Dex: 11#..............XL: 12 Next: 35% Place: Lair:2#..####@............Noise: ---------  Time: 13700.7 (0.0)#....~..............A) +7 sceptre of Torment {pain, torment} #..≈.~~.<.†.........Throw: 5 boomerangs#..~~≈≈~.~≈≈........#.M% h6.~≈≈≈~≈~≈~........#..~~≈≈≈≈≈≈~~.......F   skyshark (asleep)###.~≈≈≈≈≈≈≈~.......#...~≈~≈≈≈≈.###....#...~~~≈~~.~. .... _You start resting. _Magic restored.  A skyshark comes into view. _Found a +0 dagger.  Press: ? - help, v - describe, . - travelThe floor.M% h2A.@M% h@eA..M% hA..M% hߞ 7..N% h, \ F.Magic restored.  A skyshark comes into view. _Found a +0 dagger.  Press: ? - help, v - describe, . - travelHere: a skyshark (asleep)  The floor.N% hg; A skyshark. Skysharks cut through the air with a thoughtless ease. Just a taste of blood gives them an enraged strength, and further morsels drive them into a frenzy. Max HP: ~75 Will: + AC: ++ EV: ++ Threat: Lethal Class: Natural Size: Large Int: Animal Speed: 100% (travel: 142%) (normally travels faster than you) You have about 98% to hit with the +7 sceptre of Torment and 100% to hit with your bite (while incapacitated). It has about 51% to hit you. Attacks Max Damage After Damaging Hits Bite 20 Become enraged on drawing blood 2x Tail 10 each It is cold-blooded and may be slowed by cold attacks. It can fly.S% hrJJaijje the Frost Mage#...#.)..Gnoll of Ashenzari **....####P.......Health: 94/94 ========================####.............#..Magic: 26/26 ========================......>.............AC: 18Str: 7∆F.................EV: 10Int: 20................SH: 10Dex: 11#..............XL: 12 Next: 35% Place: Lair:2#..####@............Noise: ---------  Time: 13700.7 (0.0)#....~..............A) +7 sceptre of Torment {pain, torment} #..≈.~~.<.†.........Throw: 5 boomerangs#..~~≈≈~.~≈≈........#..~≈≈S% hl~≈~≈~........#..~~≈≈≈≈≈≈~~.......F   skyshark (asleep)###.~≈≈≈≈≈≈≈~.......#...~≈~≈≈≈≈.###....#...~~~≈~~.~. .... _Magic restored.  A skyshark comes into view. _Found a +0 dagger.  Press: ? - help, v - describe, . - travelHere: a skyshark (asleep)  The floor.T% hc { .FThe floor.U% h$Jaijje the Frost Mage#...#.)..Gnoll of Ashenzari **....####P.......Health: 94/94 ========================####.............#..Magic: 26/26 ========================......>.............AC: 18Str: 7∆F.................EV: 10Int: 20................SH: 10Dex: 11#..............XL: 12 Next: 35% Place: Lair:2U% hd#..####@............Noise: ---------  Time: 13700.7 (0.0)#....~..............A) +7 sceptre of Torment {pain, torment} #..≈.~~.<.†.........Throw: 5 boomerangs#..~~≈≈~.~≈≈........#..~≈≈≈~≈~≈~........#..~~≈≈≈≈≈≈~~.......F   skyshark (asleep)###.~≈≈≈≈≈≈≈~.......#...~≈~≈≈≈≈.###....#...~~~≈~~.~. .... _Magic restored.  A skyshark comes into view. _Found a +0 dagger.  Press: ? - help, v - describe, . - travelThe floor.U% h~U% h. _U% h1 P.##### #...#.).. ####P #####..#.........>...$F.#...... . #..####. #....~..... #..≈.~~.<.†...... #..~~≈≈~.~≈≈...... #..~≈≈≈~≈~≈. #..~~~......##.~≈≈≈≈≈≈≈~....... #...~≈~≈≈≈≈.###....U% h:A1.7 (1U% h@U% hC# _Found 18 gold pieces.V% h B W ###  P.##### #...#.).. ####P #####..#........>....$F.#......#......##..####. #....~........ #..≈.~~.<.†. #..~~≈≈~.~≈≈. #..~≈≈≈~≈~≈. #..~~~.##.~≈≈≈≈≈≈≈~.......2W% hh ###  P.##### #...#.).. W% h####P #####..#........>.#...$F.###...... #......#..####. #....~....... #..≈.~~.<.†. #..~~≈≈~.~≈≈. #..~≈≈≈~≈~≈. #..~~~~.W% h<3W% hW% heX% h ### P.##### #...#.)..# ####P.#..#####.#..#.>. #...$F. ###. #.....#.X% hH ##..####. #....~... #..≈.~~.<.†. #..~~≈≈~.~≈≈. #..~≈≈≈~≈~≈~.  #..~~≈≈≈≈≈≈~~.X% h_X% h&4X% h:X% hX% h!FF    You impale the skyshark!! The skyshark writhes in agony.  The skyshark convulses!  The skyshark is severely wounded.X% hThe skyshark bites you but does no damage.  You block the skyshark's attack. x2  The skyshark bites you but does no damage.=6.0 (1.3X% hX% hWH _The skyshark tail-slaps you but does no damage. x2Y% hk  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y% h-   A film of ice covers your body!  The skyshark bites you but does no damage.  You block the skyshark's attack.3---24 =70 _The skyshark tail-slaps you but does no damage.Z% h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[% h~ Y(strong, ally target)Y   ice beast (summoned)A chill wind blows around you. The skyshark bites you!  The skyshark tastes blood and grows stronger!  You block the skyshark's attack.[% hS8---0[% h@------8[% hP[% hDE _The skyshark tail-slaps you but does no damage.[% h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[% h{  Jaijje the Frost Mage  Gnoll of Ashenzari **.... ###  Health: 84/94 =====================--- P.#####  Magic: 19/26 =================------- #...#.)..  AC: 24  Str: 7 # ####P.......  EV: 10Int: 20 #..#####.............#.. SH: 10Dex: 11 #....Y....>............. XL: 12 Next: 35% Place: Lair:2 #...$F@................ Noise: ==-------  Time: 13708.0 (0.0) ###.................... A) +7 sceptre of Torment {pain, torment}  #.....#.............. Throw: 5 boomerangs ##..####............. #....~.............. #..≈.~~.<.†......... [40[% h)|mF   skyshark (strong, ally target) #..~~≈≈~.~≈≈........ Y   ice beast (summoned) #..~≈≈≈~≈~≈~........ #..~~≈≈≈≈≈≈~~....... _The skyshark tail-slaps you but does no damage.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, strong, ally target, 100% to hit)\% hJaijje the Frost MageGnoll of Ashenzari **....###Health: 84/94 =====================---P.#####Magic: 19/26 =================-------#...#.)..AC: 24  Str: 7#####P.......EV: 10Int: 20#..#####.............#.. SH: 10Dex: 11#....Y....>............. XL: 12 Next: 35% Place: Lair:2#...$F@................ Noise: ==-------  Time: 13708.0 (0.0)###.................... A) +7 sceptre of Torment {pain, torment} #.....#.............. Throw: 5 boomerangs##..####.............#..\% how[40m..~..............#..≈.~~.<.†......... F   skyshark (berserk, distracted, ally t…)#..~~≈≈~.~≈≈........ Y   ice beast (summoned)#..~≈≈≈~≈~≈~........#..~~≈≈≈≈≈≈~~.......Press: ? - help, Shift-Dir - straight lineAim: a skyshark (severely wounded, strong, ally target, 100% to hit)  You freeze the skyshark.  The skyshark is almost dead.The skyshark bites you! The skyshark enters a blood-rage!  The skyshark barely misses you. x278---9.0 (1  Aim: a skyshark (severely wounded, strong, ally target, 100% to hit)  You freeze the skyshark.  The skyshark is almost dead.The skyshark bites you! The skyshark enters a blood-rage!  The skyshark barely misses you. x2 _Your ice beast hits the skyshark but does no damage.\% h\% h$Really attack near your ice beast? Y - Yes \% hK' N - No]% h4Z ]% hU^ wJaijje the Frost MageGnoll of Ashenzari **....###Health: 78/94 ===================-----P.#####Magic: 19/26 =================-------#...#.)..AC: 24  Str: 7]% h_ #####P.......EV: 10Int: 20#..#####.............#.. SH: 10Dex: 11#....Y....>............. XL: 12 Next: 35% Place: Lair:2#...$F@................ Noise: =--------  Time: 13709.0 (0.0)###.................... A) +7 sceptre of Torment {pain, torment} #.....#.............. Throw: 5 boomerangs##..####.............#....~..............#..≈.~~.<.†......... F   skyshark (berserk, ally target)#..~~≈≈~.~≈≈........ Y   ice beast (summoned)#..~≈≈≈~≈~≈~........#..~~≈≈≈≈≈≈~~.......[]% hb 39;49mThe skyshark bites you! The skyshark enters a blood-rage!  The skyshark barely misses you. x2 _Your ice beast hits the skyshark but does no damage.  You hit the skyshark. The skyshark writhes in agony!  The skyshark is almost dead.You block the skyshark's attack. x2; The skyshark tail-slaps you!69--=10.1 (1.1]% hwe ]% hh MThe skyshark barely misses you. x2 _Your ice beast hits the skyshark but does no damage.  You hit the skyshark. The skyshark writhes in agony!  The skyshark is almost dead.block the skyshark's attack. x2; The skyshark tail-slaps you! _Your ice beast closely misses the skyshark.^% hReally attack near your ice beast? Y - Yes  N - No^% h< ^% hcU `Jaijje the Frost Mage^% hl[ Gnoll of Ashenzari **....###Health: 69/94 =================-------P.#####Magic: 19/26 =================-------#...#.)..AC: 24  Str: 7#####P.......EV: 10Int: 20#..#####.............#.. SH: 10Dex: 11^% hm_ A#....Y....>............. XL: 12 Next: 35% Place: Lair:2#...$F@................ Noise: ==-------  Time: 13710.1 (0.0)###.................... A) +7 sceptre of Torment {pain, torment} #.....#.............. Throw: 5 boomerangs##..####.............#....~..............#..≈.~~.<.†......... F   skyshark (berserk, ally target)^% hr #..~~≈≈~.~≈≈........ Y   ice beast (summoned)#..~≈≈≈~≈~≈~........#..~~≈≈≈≈≈≈~~....... _Your ice beast hits the skyshark but does no damage.  You hit the skyshark. The skyshark writhes in agony!  The skyshark is almost dead.You block the skyshark's attack. x2; The skyshark tail-slaps you! _Your ice beast closely misses the skyshark.You hit the skyshark.^% h} .YY   ice beast (summoned)^% h[ 7020=41--1.3 (1.2^% hr   You hit the skyshark. The skyshark writhes in agony!  The skyshark is almost dead.  You block the skyshark's attack. x2; The skyshark tail-slaps you! _Your ice beast closely misses the skyshark.You hit the skyshark. _You kill the skyshark!_% h     ###   P.#####   #...#.)..  _% hv #. ####P.   #..#####.#   #.>   #...$@Y   ###   #.....#   ##..####   #....~...   #..≈.~~.<.†   #..~~≈≈~.~≈≈   #..~≈≈≈~≈~≈~  _% h"g #..~~≈≈≈≈≈≈~~You swap places._% h'_% h,h18 --20_% h_% hr _Your icy armour cracks and falls away as you move._% hvX   # ###  #. P.#####  #. #...#.)..   #. ####P.   #..#####.#   #_% hw.>  #...@.Y  ###  #.....#  ##..####.   #....~...   #..≈.~~.<.†  #..~~≈≈~.~≈≈   #..~≈≈≈~≈~≈~   #..~~≈≈≈≈≈≈~~_% hy_% h~DY._% h~&3_% hs_% h_% h_Y1=4.3 (2_% h_% h? _You now have 849 gold pieces (gained 18)._% hc w       # ###   P.#####  #...#.)..  #. ####P   #..#####.. .....> ....Y ###.....  #.....#. #..####.  #....~....  #..≈.~~.<.†  #..~~≈≈~.~≈≈  #..~≈≈≈~≈~≈_% h bY._% h d=5.3 (1_% hQv_% hgw_% hi}_% h `% h     ## ###  #.. P.#####  #.## #...#.)..  #.. ####P.  #..#####  #..@.Y....>  ##.....  ###  #.....#  ##..####  #....~  #..≈.~~.<.†  #..~~≈≈~.~≈≈  #..~≈≈≈~≈~≈~`% h`% hVDY.`% hT1=6`% h`% h`% hX      `% h  ## ###  .  P.##### ### #...#.)..  #..# ####P  #.@#####.. `% h #...Y.....> ..... ###.....  #.....# #..####  #....~....  #..≈.~~.<.†  #..~~≈≈~.~≈≈`% h? LY.`% h ^2=7`% h{`% h~`% h"        ### ###  .  P.##### ### #...#.)  #@.# ####P `% h# #..#####..  #..Y......> ....... ###.....  #..... #..####  #....~....  #..≈.~~.<.†`% h$`% h(RY.`% h/*&8`% hm-`% h/`% hd         #### ###  .#  P.#### ### #...#.) #..# ####P  #.Y#####..  #.........> `% hf (...... ###.....  #..... #..####  #....~....`% hbg `% hr Y.9`% h   ##### #.@#  P.######.### #...#.)##Y.# ####P#####............>##......###...........#.##..####`% hL `% hұ NY.`% h3 a3=20`% hX `% h a% h#2=45==3=a% h _Your ice beast disappears in a puff of smoke!6==74=8=5=9=a% h^Ba% h80==6=1a% hʾXa% hm2=a% ha% h\,a% h,a% ha% ha% ha3=a% h,a% h`a% hEa% ht,a% ha% hk4=a% ha% h,a% h6a% h ,a% h,a% h;5a% hOa% h$,a% hla% hD,a% ha% h~;6a% hIa% h!,a% h)a% h,a% ha% h a7=a% hka% hB,a% ha% hz,a% ha% hk8=a% ha% h,a% hLa% h;9a% hGa% h,a% ha% h,a% ha% h<90a% ha% h,a% ha% hT,a% ha% haa1=a% ha% h,a% ha% h,a% ha% hk2=a% ha% hm,a% ha% h=,a% h$a% h;3a% ha% h,a% ha% h,a% h!a% ha4=a% hy 1 _HP restored.a% h 3a% h a% h@a% h-a% h,a% h}a% ha% hA,a% h:a% h=a% h9=a% h$a% h_a% ha% ha% hOa% h!Ba% h!a% hV#a% h$a% hN&,a% hH(a% h*a% h+,a% hV-a% h/a% h/a% h0a% h2a% h4a% h5a% hn6a% h8a% h:a% h`;a% h'<a% hV>a% he@a% hAa% hAa% hEEa% hTH,a% hKa% hMa% hP,a% hQa% hSa% hVa% hWa% hYa% h[a% h^,a% h`a% hca% hoe,a% hwga% hia% h'l,a% hma% hoa% hr,a% hxsa% hva% hx,a% hza% h{a% h},a% h~a% ha% ha% ha% ha% ha% h,a% ha% hwa% h,a% ha% h7a% h,a% hta% ha% h_,a% ha% ha% h,a% ha% hba% h,a% hf&a% ha% h] _You now have 871 gold pieces (gained 22).a% ha% h a% hM a% h:& a% h1 #.## #..#.....## #. ##.####.........#### ##P. ...##..............##.... ..##.............###..... ...##............##...... ...#.............#....... .......................# .........#.....##.....P# .........###..##@....PP# 8310.0) ........## ####......P.# ........# #.........# ........# #........... ........# ............ ........# ............ ...... .............. ......% h2 m .>...)........ a% h\6 a% h87 ,11a% h"; a% h?E M _Found a +0 spear. Found a stone staircase leading down.b% h ##.####.........#### ##P. #...##..............##.... ...##.............#. ....##...... ....#....#. ........#.#.....##.....P#.###PP# ##.P.#0.0).# ...#.# #....# ...#.. ... .>...). ......< ###....2.3 (1 _Found a stone staircase leading up.b% h1[3b% h!]b% hbb% hoBb% h=qb% h~)...##....###..... .....####........#.#................#.#.....##.....P####..##.....PP## ####......P.# #.........#.# .....3.# #Pb% hx....# #... #.... ~ ..>...) ~. ..<###.... .....#P. ~. .... #.####[. ... #.b% hJb% hz+4.3 (2b% hb% h;, _Found a +0 chain mail.b% ho 3b% het b% hz Bb% h nb% h b% hҘ ,b% he Bb% h R  There is a stone staircase leading down here.b% h b% h  _b% hK b% h b% h ,b% h b% hM b% h2 ,b% hI b% h b% hp ,b% h b% h b% hs b% h b% hK b% h| b% h ,b% hX b% h b% h ~.<.†.# ##P............ ≈~.~≈≈....# #.............. ≈~≈~≈~..........###.............. ≈≈≈≈≈~~.........#..>...)........ ≈≈≈≈≈≈~.......................< ≈~≈≈≈≈.###..........#P........ ~~≈~~.~. .....##.####.......[....#......###........ .......@..# #.....45.3 (11.0) ..........# . ....P#  .......$..!## ...........# . ............# ...(... b% hb B6.3 (12b% h b% h % _Found 5 stones.c% h\3c% h`c% hfc% htBc% hvc% h≈~≈~≈~##....≈≈≈≈~~.........#..>...) ≈≈≈≈≈~.............< ~≈≈≈≈.###..........#P.. c% h5~~≈~~.~. .....##.####[. ............#......### ..........# #.....  ....## .... .P# ... $..!## # c% hj......#(.#D   eight-headed hydra (asleep)..#...D##c% h 7.0)  An eight-headed hydra comes into view.c% h}DD.c% hl4==8.3 (2c% hc% hM3 _The eight-headed hydra roars!c% ha E.......#..>...) .........< #........  .....##.###[. ...#......#  ..........#   ..........### ....  .......@...P# ...  .......$..!## c% h$  ...........#  ............#  ............#  ...(.........#  .......D......#  .............## c% h- .......#..>...) .........< #........  .....##.###[. ...#......#  ..........#   c% h. ..........### ....  .......@...P# ...  .......$..!##  ...........#  ............# ............# ...(.........#  .......D......# .............## c% hF 4c% hH c% hL j _An eight-headed hydra is nearby!e% h.~≈≈ ~≈~≈~..........###......~....#..>...)..≈≈≈≈≈~.........< ≈~≈≈≈≈.###..........#P. ~~≈~~.~. .....##.####.[ ............#......###...........# #.....### .....P# ...$..!###.# (.........#D......#.............##D.--9.3 (1 _e% ho~.<.†.#P.~≈≈..........# #~≈~≈~..........###......~~.........#..>...)..≈≈≈≈≈~.........< ≈~≈≈≈≈.###..........#P. ~~≈~~.~. .....##.####.[ ............###........ #.....### .....P# ...$..!####.........#(...D.D.--50f% h!.....f% ho8 ### ~.<.†........#P...~≈≈..........# #...~≈~≈~..........###......~~.........#..>...)..≈≈≈≈≈~...............f% h@< ≈~≈≈≈≈.###..........#P. ~~≈~~.~. .....##.####.[ ............###........f% hߤ #.....### .....P# ...$..!### .....#....D....#f% hB(f% hPD.f% h&1f% h`f% hf% hf# # .......... ###.. f% h\ha~.<.†......#P....~≈≈..........# #.....~≈~≈~..........###......~~.........#..>...)..≈≈≈≈≈~.................< ≈~≈≈≈≈.###..........#P. f% hiX~~≈~~.~. .....##@####.[ ............###........ #.....### .....P# ...$..!##....#D....#f% h)k!f% hNmf% hzPD.f% h(|&2f% hf% hf% hb .## ####P.# ##.# #.#...f% h? .# ### ~~.<.†.# ##P≈~.~≈≈.# #.~≈~≈.###.....~#..>...)........≈≈≈≈≈≈~.......<≈~≈≈≈≈.###.....@....#P........ ~~~≈~~.~.#.....##.####[. .............#......##...........# #...............###.... ...........P# ... .......$..!## .......D...#  .#f% hi f% hR w.3f% h f% h4 f% h?...###..##.....PP ..## ####P. ###.# # .~.....# ### .~~.<.†.# ##P. ~≈≈~.~≈≈.# #..~≈~≈.###.... ~~#..>...).......≈≈≈≈≈≈~......< f% hH).~≈~≈≈≈≈.###..........#P........ .~~~≈~~.~.#.....##.####[. #.............#......###...................# #.................###.................P# ............$..!## f% hQf% h/S&4f% h[f% h_~g% h e.#.....##..... ....###..##.....P ...## ####P ####.# # ..~.....# ### ≈.~~.<.†.# ##P ~~≈≈~.~≈≈.# #..~≈~≈.###.... ~g% h!~~#..>...)......≈≈≈≈≈≈~..... ..~≈~≈≈≈≈.###..........#P........ ..~~~≈~~.~.#.....##.####[. .#.............#......###........#......# #.....g% h"D   eight-headed hydra..........###......D....P# ....$!##g% h$g% h&  Ashenzari invites you to partake of a vision and a curse of beguiling andranged combat.g% h2/  --more--j% h-UR.j% hV1 5 _j% h^j% hhaj% hJ >.........#.....##.......###..##..... ....## #### .####.# # ...~.....# ### .≈.~~.<.†.# ##P .~~≈≈~.~≈≈.# # .~≈≈≈~≈~≈j% hK ;.###....~~#..>...) #.~≈≈≈≈≈≈≈~.....~≈~≈≈≈≈.###..........#P...... ...~~~≈~~.~.#.....##.###[ ..#.............#......##.. D   eight-headed hydra #............# #..... ...D...###.........P# ...j% hWN j% hCU RD.j% hV &6j% hh j% hN ###..##>.........#.....##...###..## .....## ########.# # ....~.....# ### ..≈.~~.<.†.# ##P ..~~≈≈~.~≈≈.# # ..~≈≈≈~≈~≈.###.... ..~~~#..>...) ##.~≈≈≈≈≈≈≈~..j% hX g.. #...~≈~≈≈≈≈.###..........#P...... #...~~~≈~~.~.#.....##.## ...#.............#......###...... #.......D....# #..... ###....j% hg D.7j% h..#.....##k% h.###..##.#.## #### #..####.# # #....~.# ### #..≈.~~.<.†.# ##P #..~~≈≈~.~≈≈.# # #..~≈≈≈~≈~≈~.### #..~~≈≈≈≈≈≈~~.#..>...)#.~≈~  #...~≈~≈≈≈≈.###.#P  #...~~~≈~~.~.#.....##.####  ...#.............#.D....###.# #......# #  .### ....k% hRD.k% h&8k% hk% huk% h2q#.#.#.>.#.....## #.###..## #.....#.## #### ##..####.# #  #....~.# ###  #..≈.~~.<.†.# ##P  #..~~≈≈~.~≈≈.# #  #..~≈≈≈~≈~≈~.###  #..~~≈≈≈≈≈≈~~.#..>...)  ###.~≈~ #...~≈~≈≈≈≈.###.#P #...~~~≈~~.~.#....D##.#### ...#.......#......####.###............# # .### D.9k% ht/.#####.#..>.#.....## ##.###..##  #.....#k% h1a.## ####  ##..####.# # #....~.# ### #..≈.~~.<.†.# ##P #..~~≈≈~.~≈≈.# #k% h4 #..~≈≈≈~≈~≈~.### #..~~≈≈≈≈≈≈~~.#..>...) ###.~≈~ #...~≈~≈≈≈≈.###..D.#P #...~~~≈~~.~.#.....##.#### ...#.......#......####.###............# # .### k% h8k% h$JRD.k% hCK'60k% h Vk% hYk% h .#####.#.> #.#.....#.###..## #.....#.## #### ##..####.# # #....~k% h} (.# ### #..≈.~~.<.†.# ##P #..~~≈≈~.~≈≈.# # #..~≈≈≈~≈~≈~.### #..~~≈≈≈≈≈≈~~.#..>...) ###.~≈~....D #...~≈~≈≈≈≈.###.#P #...~~~≈~~.~.#.....##.#### ...#......#......####.###.....# # .### k% h0 k% h sD.1k% h k% h k% hx 4#..#####.# #.>#.#.....  ###.###.. #.....#.## #### ##..####.# # #....~.# ### #..≈.~~.<.†.# ##P #..~~≈≈~.~≈≈.# # #..~≈≈≈~≈~≈~.### #..~~≈≈≈≈≈≈~~.#..>... ###.~≈~...D #...~≈~≈≈≈≈.###.#P #...~~~≈~~.~.#.....##.#### ...#......#......####.###............# # .###k% h k% hX sD.2k% h k% h l% h#..# ####P.##  #..#####..#  >..l% h'_.#....###.......###.. #......## ####..####.# # #....~.....# ### #..≈.~~.<.†.# ##P #..~~≈≈~.~≈≈.# # #..~≈≈≈~≈~≈.### #..~~l% hJ~..#..>##.~≈≈≈≈≈≈≈~..D.. #...~≈~≈≈≈≈.###..........#P #...~~~≈~~.~.#.....##.#...#.............#......######.###.#l% h1l% h5xD.3l% hsl% h"3J ##..# ####P.## #..#####.# #.> ##.# ###.....### #.....#.##  ##..####.#  #....~.#  #..≈.~~.<..# ##P #..~~≈≈~.~≈≈.# # #..~≈≈≈~≈~≈~.### #..~~≈≈≈≈≈≈~~.D.#..> ###.~≈~ #...~≈~≈≈≈≈.###.# #...~~~≈~~.~.#.....##.#### ...#.....#......  ####.###.#l% h4l% hCFxD.4l% hHl% h[v _You see here a cane toad corpse.l% h T ##..# ####P.## #..#####.# #.> ##......# ###.....### #.....#.##  ##..####.# #....~.#  #..≈.~~.<@†.# ## #..~~≈≈~.~≈≈.# # #..~≈≈≈~≈~≈~.D.### #..~~≈≈≈≈≈≈~~.#..> ###.~≈~ #...~≈~≈≈≈≈.###.l% h N #...~~~≈~~.~.#.....##. ...#....#......  ####.###.#l% h l% h RD.l% h -5 _l% hP l% h m% hl ##..# ####P.## #..#####.# #.........> ##.......# ###...... #.....#.##  ##..####.# #....~.#  #..≈.~~.@.†.#  #..~~≈≈~.~≈≈D.# # #..~≈≈≈~≈~≈~.### #..~~≈≈≈≈≈≈~~.#.. ###.~≈~ #...~≈~≈≈≈≈.### #...~~~≈~~.~.#.....##. ...#....#...... ####.###.D.6 _Them% h/re is a stone staircase leading up here.m% h4m% hR6m% hq=m% hHBm% hkFMD.m% hG-7 _m% hRm% hKJ##..###...# #.......###....##.##..+.'...# #...#..#.........###....##'## #...+..###..####.####...#.#...÷###m% hL#..####'#.##...##..÷.#....##..............#....##.I.###...##.................#.#....####..##.................###......#....1  #.............#@.I###..>..##.I.> ##.............#...##.......##... #..#P###.#.+##..#..###....)###.. ##.########.##......###.I..##..#..#.......##..#.....#...##....##.##.......+....##.....###.''........#...###.........##.. #.##.......##...#..#.......#.... #.##.......##...#..###.....#.... m% hOm% hTm% h-8.8 (2.5m% hm% h]} _You climb upwards. _There is a stone staircase leading down here.m% hlm% hLevel 1 of the Lair of Beasts <>>>>^(Press ? for help)#..##.######...#............[#......#.......##+#.+#...####### #..###..###### #...#.....#+#...................#......#...####.## #..##...# ##.## #...#.....#.I.#...#......#....[........#...P##...# #..###..###...# #.......###....##.#......#......#......#....##...###..##..+.'...# #...#..#.........##......#.................###.#..##..###....##'## #...+..#..........#......#....).P...........##.#.##....##..####.####...#.#...÷.......###.#.##.......P.....P...##.+#.##...###..####'#.##...##..÷.#....#...##...........P......#..............##..............#....##.I.###...#...........######................##.................#.#....####..##................................##.................###......#....#................................##.............#@.I###..>..##.I.>#.........#.######...............####.............#...##.......##...............)....+................##..#P###.#.+##..#..###....)###..#..###.....#............##.#..###÷####.########.##......###.I..##..............#............##+.+####÷m% hz[40m##..#.......##..#.....#...##....#....#.....+......#.....##.....##.##.##.......+....##...........##..)........#......#.....##.....##.###.''........#...###.........##...................#......'.........##.##.......##...#..#.......#........#.....#............#P.....##.###.##.......##...#..###.....#........#.....#......#.....##.....+..##.##.......#....#....#.I......#............#######.....##.....#..##.###.######....#.............#..##.#..................###.#####.###.P#######.##...#.####.................................####..##...#n% hZL@>n% h- n% h> ##..###...# #.......###....##.#.. Jaijje the Frost Mage#..+.'...# #...#..#.........##.. Gnoll of Ashenzari **....n% h #....##'## #...+..#..........#.. Health: 94/94 ========================#..####.####...#.#...÷.......### Magic: 26/26 ========================#..####'#.##...##..÷.#....#...## AC: 18Str: 7  #..............#....##.I.###...# EV: 10Int: 20  #.................#.#....####..# SH: 10Dex: 11  #.................###......#.... XL: 12 Next: 41% Place: Lair:1  #.............#@.I###..>..##.I.> Noise: ---------  Time: 13868.8 (0.0) ##.............#...##.......##... A) +7 sceptre of Torment {pain, torment} #..#P###.#.+##..#..###....)###..#n% h [39;49m Throw: 5 boomerangs ##.########.##......###.I..##....#..#.......##..#.....#...##....##.##.......+....##...........##. #.''........#...###.........##.. #.##.......##...#..#.......#.... #.##.......##...#..###.....#.... Ashenzari invites you to partake of a vision and a curse of beguiling and _ranged combat. _You see here a cane toad corpse. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.n% h: n% hE n% h n% h $ _n% h ,n% h7 ,n% h n% h{ n% h ,n% hN n% h n% hZ ,n% h n% h! k  You see here a komodo dragon skeleton.n% h? 5 _n% hS n% h n% h" ,n% h n% h  Things that are here:  a bullfrog skeleton; a wyvern skeletonn% h 5 _n% h1 ,n% h ,n% h= n% h n% h ,n% h n% hL n% h ,n% hH n% h/ n% h ,n% h n% h# ..# #.......###....##.#......#. ..# #...#..#.........##.. '## #...+..#..........#......#. n% h-% .####...#.#...÷.......###.#.##... '#.##...##..÷.#....#...##........ ..#....##.I.###...#........ ....#.#....####..##....... ....###......#....#... .......#>.I###..@..##.I.>#.......79.8 (11.0) .......#...##.......##.. .#.+##..#..###....)###..#..###...n% h)& #.##......###.I..##........ ....##..#.....#...##....#....#... ....+....##...........##..)..... .....#...###.........##........ ....##...#..#.......#........# ....##...#..###.....#........#n% hB) n% hr; y _There is a stone staircase leading down here.o% h{80.8 (1.0) _o% hRo% h.###..##.....PP## ####......P.### ..# #.........#.# .# ###...........## ..# ##P.............### # #..............[..## ###..................# #..>...).............. 2.........@....... #P.......## ##.####.......[.......# .....###...............#.# #............(##.### .........F....# F   bullfrog (asleep).P# .............##$..!## #.....#o% h-K..#o% hӢo% h7 -2.3 (2.5o% h o% hn( _You climb downwards.  Found a +0 robe and 3 stones. _There is a stone staircase leading up here.p% h /## ####......P.### .# #...#.# # ###..## ##P..## #...[..###..#..>...)..............<#P## #.####.......[# ....p% h Y.# (##### .F....#P# ....## $..!## ##...# .##p% h`g3.3 (1.0 _q% h~  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q% h@Y, ally target)Y   ice beast (summoned)q% hcB_3---==4q% hKq% hSO4 _A chill wind blows around you.q% h2 # #...#.# # ###..# # ##P..# # #...[.. ###....##. #..>...)Y...............<.#P.....## ####.......[# ....# (## ### .F....#P# ....## $..!## ## ...# .## |#q% h B q% hY .Y|--5q% hZ O _Found a staff of alchemy.r% h=##..####P..###..[..###....##...>...).. ........Y..#P......## ####.[#r% hV[[..###..# #(### F.....P....# $..!## ## ....# #.# ...|.....## .# ......#<Y--6r% h`r% h>##P..###..[..###....##...>...)... ........<..#PY.....## ####.[..#..###.. #(#### F.....P....# $..!## ## ....# #.# ...|.....## . .## .#r% hAr% hKv.Y7r% hRr% hUr% h({  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r% h Y e  A film of ice covers your body! You block the bullfrog's attack.r% hp\ .YFF1-----24 ==8r% hg r% hfv U _The bullfrog barely misses you.s% h\s% hReally attack near your ice beast? Y - Yes  N - Nos% h[s% h# ##P.............###Jaijje the Frost Mage # #..............[..##Gnoll of Ashenzari **.... ###..................##.Health: 94/94 ======================== #..>...)................Magic: 21/26 ===================----- ..............<.........AC: 24  Str: 7 ....#P..............##EV: 10Int: 20 .####.......[.......##SH: 10Dex: 11 ...###.........Y.....#XL: 12 Next: 41% Place: Lair:2 ...# #.........@..(##Noise: ==-------  Time: 13888.3 (0.0) ...### .........F....#A) +7 sceptre of Torment {pain, torment} ....P# .............##Throw: s% h3a[40m5 boomerangs $..!## #............# ....# ...........## .....# ...|.....##F   bullfrog (ally target) .....# .........#Y   ice beast (summoned) ......# ........## .......# _Found a staff of alchemy.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! You block the bullfrog's attack. _The bullfrog barely misses you.You closely miss the bullfrog..Y-9.5 (1.2s% h; asting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! You block the bullfrog's attack. _The bullfrog barely misses you.You closely miss the bullfrog. _The bullfrog hits you but does no damage. x2t% hFt% hReally attack near your ice beast? Y - Yes t% h' N - Not% ht% h# ##P.............###Jaijje the Frost Mage # #..............[..##Gnoll of Ashenzari **.... ###..................##.Health: 94/94 ======================== #..>...)................Magic: 21/26 ===================----- ..............<.........AC: 24  Str: 7 ....#P..............##EV: 10Int: 20 .####.......[.......##SH: 10Dex: 11 ...###...............#XL: 12 Next: 41% Place: Lair:2 ...# #........Y@..(##Noise: =--------  Time: 13889.5 (0.0) ...### .........F....#A) +7 sceptre of Torment {pain, torment} ....P# .............##Throw: 5 boomt% herangs $..!## #............# ....# ...........## .....# ...|.....##F   bullfrog (slow, ally target) .....# .........#Y   ice beast (summoned) ......# ........## .......#A film of ice covers your body! You block the bullfrog's attack. _The bullfrog barely misses you.You closely miss the bullfrog. _The bullfrog hits you but does no damage. x2  You barely miss the bullfrog. The bullfrog hits you.  Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog!1-90.6 (1.1t% hm _The bullfrog barely misses you.closely miss the bullfrog. _The bullfrog hits you but does no damage. x2  You barely miss the bullfrog. The bullfrog hits you.  Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog! _The bullfrog seems to slow down.t% h t% h Really attack near your ice beast? Y - Yes  N - Nou% h?u% hZ7# ##P.............###Jaijje the Frost Mage # #..............[..##Gnoll of Ashenzari **.... ###..................##.Health: 91/94 =======================- #..>...)................Magic: 21/26 ===================----- ..............<.........AC: 24  Str: 7 ....#P..............##EV: 10Int: 20 .####.......[.......##SH: 10Dex: 11 ...###...............#u% h]XL: 12 Next: 41% Place: Lair:2 ...# #........Y@..(##Noise: =--------  Time: 13890.6 (0.0) ...### .........F....#A) +7 sceptre of Torment {pain, torment} ....P# .............##Throw: 5 boomerangs $..!## #............# ....# ...........## .....# ...|.....##F   bullfrog (slow, ally target) .....# .........#Y   ice beast (summoned) ......# ........## .......#You barely miss the bullfrog. The bullfrog hits you.  Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog! _The bullfrog seems to slow down.  You closely miss the bullfrog.The bullfrog is severely wounded.You block the bullfrog's attack.u% h]521.7 (1.1u% hcu% hUf  Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog! _The bullfrog seems to slow down.  You closely miss the bullfrog.  The bullfrog is severely wounded.You block the bullfrog's attack. _Your ice beast completely misses the bullfrog.u% hMqu% hrReally attack near your ice beast? Y - Yes u% hs' N - Nou% hN # ##P.............###Jaijje the Frost Mage # #..............[..##Gnoll of Ashenzari **.... ###..................##.Health: 92/94 =======================- #..>...)................Magic: 21/26 ===================----- ..............<.........AC: 24  Str: 7 ....#P..............##EV: 10Int: 20 .####.......[.......##SH: 10Dex: 11 ...###...............#XL: 12 Next: 41% Place: Lair:2 ...# #........Y@..(##Noise: =--------  Time: 13891.7 (0.0) ...### .........F....#A) +7 sceptre of Torment {pain, torment} ....P# .............##Throw: % hO F0m5 boomerangs $..!## #............# ....# ...........## .....# ...|.....##F   bullfrog (slow, ally target) .....# .........#Y   ice beast (summoned) ......# ........## .......# _The bullfrog seems to slow down.  You closely miss the bullfrog.The bullfrog is severely wounded.You block the bullfrog's attack. _Your ice beast completely misses the bullfrog.You bludgeon the bullfrog!!u% hZ †Y   ice beast (summoned)u% hz =2-2.8 (1.1u% hH u% h˃   You closely miss the bullfrog.  The bullfrog is severely wounded.  You block the bullfrog's attack. _Your ice beast completely misses the bullfrog.You bludgeon the bullfrog!! _You kill the bullfrog!v% hc..[..## ##....##. #..>...)... ........<..#P......## ####.[#..###.. #Y...(### .@....#.P....# $..!## # ....# #.# ...|. .##.# ###v% hC32=18 -30v% h‹v% hl _Your icy armour cracks and falls away as you move. _You see here a bullfrog corpse.v% hL#....##. #..>...).. ........<.#P......## ####.[#..###.. #Y...(### .†.....P## $..!## # ....# #.# ...|.#.##.# #### . .Y4 _v% hV_v% h.#..>...).... ........<.#P.## #.####[v% h /.##...###........#.# #(##.### Y....#..P# .....## .$..!## #.# .....# #..# ....|.# #...........# ###..#.#v% h.##.# ###......#v% hzx†Y5v% hv% h-U........<.#P.## ##.####[.## .....###........#.# #v% h(##.### †....#..P# Y....##$..!## #......#.....# ##..# #....|.# ##...........# ###..#.#.#.# ###......# ###.#v% hOv% h.Y4=6v% h v% h| v% h.<..#P.## .##.####.[.##.###.#.# #.(##.####.†....#.P##.##.$..!## #......Y.....#.# #.##.# #....|.....##.# ##.# .# #.## .#.#.#.###.#  ###......#  ##...#.#=7w% h#P.## ##.####[.## #......###........#.# #(##.####†....#..P##.....##$..!## #w% h Y..........# #......#..# #.# ##......... (..# ##..#.#.###.# ###......# ###.# ....###w% hO w% hMQ.Yw% h T3=8w% h]w% h#v _You see here a staff of alchemy.w% h 4w% h“ w% h` V _You can't carry that many items.w% h$##.####.[ #......###.. .w% hH&_ #(###†.....P....#$..!## # ....# Y.....#.#|.....## ## (.# w% h'}# ..#.# ###. ### ##...# ....###...#w% h+w% h[8P.Yw% h9-9 _w% hCw% h#Fx% h#......###.. . #(###†.....P....#$..!## # ....# #.#Y.....## ##.... (.# ## ..#.# ###. ### ##...# ....###...###|Y=900x% h\V. #(###†.....P##....#$..!## # ....# #.#|.....## ##...Y (.# #........## ..#.# ###. ### ##...# ....###...# #####x% hWL.Yx% hU&1x% hx% hy x% h[##†.....P##....#$..!## # ....# #.#|.....## ##.... (.# #...Y....## ..#.#.......# x% h]e###. ### ##...# ....###...###### x% hG_x% h4dL.Yx% heB=2x% h)ix% hjx% h.P....#$..!## # ....# #.# #....|.....## ##.... x% h^&(.#.## ..#.#..Y....# ###.... ### ##...# ....#####...###x% h*## x% hx% h-L.Yx% hT4=3x% hRx% hO $..!## # ....# #.# #....|.....## ###.... (.#.### ..#.# ###...Y ###.. ##@..#.#....#####...#  #.#####x% hwR x% hV L.Yx% hW &4x% hM] x% hb x% h^O [.....# ##..# #....|.....#.####.........#(..#.#...# ...#.#.......####........#x% hP  ###.Y....# ##...#.# #@...### ##...#  #.### ### x% hKR x% h8Y P.Yx% hZ &5x% h_ x% hkd y% h4y% hy% hy% hy% hNv$..!## #.y% h y% hU# #...........#y% hg# #....|.....## .y% h.####.... (#.#........##y% hg?#.#.......# ..........###........# ###......# ##@..#.# #Y...#####...# #.######y% h(<6y% hi4< _You swap places.y% h1.....P#.##$..!## #..# #...........##.# #....|.....## .####..#(#.##..#.#.# ...........###..####@.....# ##...#.# #Y...#####...# #.######Y.Y   ice beast (summoned)=7y% hy% hy% hʬ 4y% h y% hڵ z% h<####†....#.....P##.##$..!## #..# #...........##.# #....|.....## ..####..#(#.##..#.#.# ............###..####......# ##Y..#.# #....####...# #.######z% h#§∆5=8 _Your ice beast disappears in a puff of smoke!z% hɭ\.####.†....#.P##....##.$..!## #...#.# #...##.# #....|.....##.####..#.(.#.#..##.#.#.#.###.# ###......# ##§..#.# #....### ##...# ∆ #.###  ###z% h^.9z% h@z% hz% h<.# #....(######†....#.....P#.##$..!## #..#   #...........##  .# #....|.....##  ...####..#  ...(.##  ..#@#.......#z% hh>.............###..####......# ##...#.# #....### ##...#∆ #.######z% h9Mz% hN'10z% huVz% hdYz% h7 5#......##...#.# #............(######.........†....#.....P##.............## .$..!## #............#  #...........## .# #....|.....## ...####.........# ...(.## .......#.#.......#.............###........#...... ###......#..... ##....##.... #....######.#...##) #.######z% h <1z% h z% hA ( _Found a +0 dagger.z% hUF#......# #(##....####†....#.....P##.....##  .$..!## #.  .....# ## ......# #....| ......####......... ...(.........#.##z% h .............@#.#. ##.# . ###......#. ##...#.##..... #....### ###.## ##...# #) #.### ## ### z% h n=2z% h{% h'  .####†....#  ..P##.....##  $..!## #. .....# ## ..# #....| .####......... ...(..#.## .....#.#. #.# .# ###......#.# ##...#.##.#...... #....#### ###.### ##...# #) #.### ## ### {% hF6=3{% hT ..P##. $..!## #. .....## ## ..# #....| .####......... ...(..#.## .....#.#. #.# .# ###......#.# ##...#.###.#......# #....### # ###.#### ##...# #) #.### ## ### {% h{% ha{% hԡ4{% h{% hǮ{% hL ` $..!## #. .....## # ..# #....| .####......... ...(..#.## .....#.#. #.# .# ###......#.# ##...#.###.#......# #....### # ###.#### ##...#  #)# #.### ### ### {% h:P <5{% hT {% hW |% h;i  ....#.|.....####.... (.#.##..#.# ###.  #### ##...#.##.#..@...# #....## # ###.#### ##...#  #)# #.##|% h+G`∆6|% hK|% hM|% h-w .|.....####.... (.#.##..#.# ###.  ###..# ##...#.##.#......# #....## # ###@#### ##...#  #)# #.##### |% h2|% h|4B=7|% h 8|% h9|% hIM#....... #....|#.####.(#.#.|% h~#.#.#...##.... ###.....|% hߧV..........## ##...#..##.#..@...# #....#### ###.#### ##...).###|% h[<######|% hU|% h&8|% hU|% h|% h.J M..$..!.#....... #....|#.####.(#.#.#.#.#...##.. ###............@..## ##...#..##.#......# #....#### ###.#### ##...#)##.###|% hQ |% h9R &9|% h}\ |% h_ |% hr |% h X|% hi |% h |% h X|% h ≈≈≈.###....#P.. ~~.~.#.....##.####.......[. .........####.............. .###..|% h # #...(.......####..†......|% h( P##........$..!## #.......|% hq ## #.....#...# #....|.....##25.8 (6|% h _............####.........#...(.........#.#........##..............#.#.......#.............###........#|% h ..........# ###......#..........## ##...#.#.##.#......# #....### #####.#### ##...#|% hV |% h |% h( |% h }% hCSM~.....< ≈≈≈.###..........#P. ~~.~.#.....##.####.[........###.. .#### ...(###†.....P##...$..!##.##.........# #....|#...###....(.........#.#........##....#....##.#......6.8 (1}% hM~#..>...).~...............< ≈≈≈.###..........#P. ~~.~.#.....##.####.[........###.. .#### ...(###†.....P##...$.##.......# #....|#............####.........##..........#}% hq<7}% hb }% h   }% hYour pack is full. }% h\J_You see here a potion of ambrosia.}% h'^ ≈~~.#..>...)≈~...........<≈.###..........#P ≈~~.~.#.....##.####.[.#......### #.###.# #. .####.† .P## .$.@!## # .## #. .# #....|..... ...####.# ...(.#.#.## ...#.#.# .###.#.# ###......#  .## ##...#.#8 _}% h [≈~~.#..>...)≈~...........< ~≈≈≈≈.###..........#P ~≈~~.~.#.....##.####.[.#......### ##.###.# # .####.† .P## .$@.!## # .## # .# #....|..... .####. ...(.#.#. .#.#.#  .###.# .# ###......#  .## ##...#.# 9}% hd ~% h(≈~~.#..>...)≈~............< ≈~≈≈≈≈.###..........#P ~~≈~~.~.#.....##.####.[~% h+.#......####.###.# # .####.† .P## .@..!## # .## # .# #....| .#### ...(.#.#. .#.#. .###.#.# ###...... .## ##...#.~% h#5~% h6'30~% hA~% h$J~% hJ+1.8 (2~% hDQ~% hS? _You now have 885 gold pieces (gained 14).~% hX ~~.#..>...).~............<. ~≈≈≈≈.###..........#P. ~≈~~.~.#.....##.####.[.#......###..###.# #..####.†..P##..~% hY p!## #..## #..# #....|..####....(.#.#.#.#.#.#.###.##.# ###......#.## ##...#.#~% h=g ~% hg +2.8 (1~% h%r ~% h t ~% h j~~.#..>...).~...........<. ≈≈≈≈.###..........#P. ≈~~.~.#.....##.####.[.#......###. #.###.# #..####.†..P##..!## #..## #..# #....|.....#.####.#...(.#.#.#.#.#.#.###.~% h= ##.# ###......#.## ##...#.#~% h ~% h_ &3~% he ~% h ~% h~~.#..>...).~...........<..###..........#P. ~~.~.#.....##.####.[.#......###. .###.# #.(.####.†..P##..## #..## #.#.# #....|.....#..........###.. 4~% hG  Your pack is full. _You see here a potion of ambrosia.% h5Q% hA _You can't carry that many items.% h  ≈........<.###..........#P. ~~.~.#.....##.####.[ .........#......###. .###...... #(  .###†....P#. !## # #.#|.....#% hj ####.... #..........#.##.#......# #....###% h % h -5 _% hb % h~ % hw  .####P. ~~.~.#.....##.####.[ .........#......###. .###...... #(  .###% h #†....P#. !## # .###.#% h |.....####.... (.#.##% h\ .##.#......#####.#### ##...#% h % h &6% h % h % h4Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()  j - 5 boomerangs (quivered)L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [) % h r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  X - a +0 pair of boots (worn)a - a +0 robe  V - a +3 leather armour % h Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power % hmw[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]% hB(1 turn)  A - the +7 sceptre of Torment (weapon) {pain, torment}  a + a +0 robe[Enter] accept (1 chosen)% h% h≈≈≈.###..........#P.............. Jaijje the Frost Mage ~~.~.#.....##.####.......[....... Gnoll of Ashenzari **.... .........#......###.............. Health: 94/94 ======================== .###............# #............( Magic: 26/26 ========================.............####.........†... AC: 18Str: 7..............P##............. EV: 10Int: 20............!## #............ SH: 10Dex: 11...........## #...........# XL: 12 Next: 42% Place: Lair:2..........@.# #....|.....## Noise: ---------  Time: 13936.8 (0.0)............#% hL###.........# A) +7 sceptre of Torment {pain, torment} ...(.........#.#........## Throw: 5 boomerangs..............#.#.......#.............###........##............# ###......#..........## ##...#.#.##.#......# #....########.#### ##...#Your pack is full. _You see here a potion of ambrosia. _You now have 885 gold pieces (gained 14).  Your pack is full. _You see here a potion of ambrosia. _You can't carry that many items.7.8 (1 _You drop a +0 robe.% h, % h6 Drop what?51/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with () % h7 f j - 5 boomerangs (quivered)L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  X - a +0 pair of boots (worn) % h9 R V - a +3 leather armour Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]% h>(1 turn)  A - the +7 sceptre of Torment (weapon) {pain, torment}  V + a +3 leather armour[Enter] accept (1 chosen)% hm/≈≈≈.###..........#P.............. Jaijje the Frost Mage ~~.~.#.....##.####.......[....... Gnoll of Ashenzari **.... .........#......###.............. Health: 94/94 ======================== .###............# #............( Magic: 26/26 ========================.............####.........†... AC: 18Str: 7..............P##............. EV: 10Int: 20............!## #............ SH: 10Dex: 11...........## #...........# XL: 12 Next: 42% Place: Lair:2..........@.# #....|.....## Noise: ---------  Time: 13937.8 (0.0)............[3% h|\3m####.........# A) +7 sceptre of Torment {pain, torment} ...(.........#.#........## Throw: 5 boomerangs..............#.#.......#.............###........##............# ###......#..........## ##...#.#.##.#......# #....########.#### ##...# _You see here a potion of ambrosia. _You now have 885 gold pieces (gained 14).  Your pack is full. _You see here a potion of ambrosia. _You can't carry that many items. _You drop a +0 robe.8.8 (1 _You drop a +3 leather armour.% hnRM~.....% hoc< ≈≈≈.###..........#P. ~~.~.#.....##.####.[........###.. .#### ...(###% hp†..P##...!##.##.......[.# #....|#.###....(.........#.#........###.##.#......% hy% hz&9% hX% h% h_ FM~% h #..>...).~...............< ≈≈≈.###..........#P. ~~.~.#.....##.####.[........###.. .#### % h ...(###†..P##.....##.......% h [.# #....|#............####.........##..........#% h( % hD) '40% h1 % h> % h&? +1.8 (2% h F % hH . _a - a potion of ambrosia% h≈≈~........<≈.###..........#P.~~.~.#.....##.####[ ..........#......###...... #.###......# #  .####†.. ..P##. .## # .## # [.# #....| ...####......... ...(..#.### .....#.#. ##.# #.# ###......# .## ##...#.# .##.#......# #....###2.8 (1% hU~≈≈≈≈.####P. ~≈~~.~.#.....##.####[ ...........#......###...... ##.###......# # .####† ..P##. .## # .## # [.# #....| ...####......... ...(..#.# .....#.#. #.# #.# ###......# #.## ##...#.###.##.#......# #....### #####.#### ##...#% hS~C3% h~≈~~.~.##.####[ ............#......###...... ###.###......# # .####† ..P##. .## # .## # [.# #....| ...####... ...(..#.# .....#.#. #. #.# ###...... ##.## ##...#. ##.##.#......# #....# #. #####.#### ##...# #)# #.###% hR4% h% h+v% hw4.............#......###...... % hw####.###.....% hx5.# #% h&y % hy% hOz).####% hz % hZ!..P##. .## # .## #[.# #....|...####...(..#.#...#.####.# ### ##.## ##...# ##.##.#......# #....# #. #####.#### ##... #. #)# #.### ### ###% hg% h&5% h!% h<% h  ####.###......# # .#### ..P## .## # .## #[.# #....|...####...(..#.#...#.#####.# ### ##.## ## ##.##.#......# #.... #. #####.#### ##... #. #)# #.# .. ### ### % h% hK&6% h]% h % h % h  % hK % h .####% h  % hC 5..P##% hX% ! .## #.## #[.# #....|...####...P.....(..#.##.......#.#######.# ### ##.## ## ##.##.#......#  #. #####.#### ## #. #)# #.# .. ### # ..% h2 <7% h6 % h  ..P###.## #.## #[.# #....|#...####...#P.....(..#.# #.......#.# ## ####.# ### ##.## ## ##.##.#......#  #..#####.#### ## #.. #)# # ...# ### # .... ....8% h7 ### #.[.|#..####....P.....(.#. #.......#.#####.#### ### ### ## ##.##.#......# #. #..#####.#### ###......∆9% h< .[.|#..####....P.....(.#. #.......#.##.###.### ### ### ## ##@##.#......# #. #..#####.#### ### #)# ..........$.#.50 _Found 21 gold pieces.% hN[.|#% h ..####....#P.....(.........#. #................#.#........###.###............# ###% hMO ##...........## ## ##.##.#......# #. #@.#####.#### ## #)# .##..............% h#......$#............#% h0Y1% h#..####....P.....(.........#. #................#.#..............###.###...... ### ##....# ## ##.##.#......# #. #..#####.#### ## #)# #......##...........  ............#....##........$.#.#.....####.#% h% h &2% h% h% hx G P.....(.#. #..........#.#.....###.###..... ### ### ## ##.##.#......# #.## #..#####.#### ####...##..# #)# #......##....#  .###.##...##.>% h% % h% &3% h. % h1 ; _Found a stone staircase leading down.% h.......#.........###..####.....# ### ##....## #.##.# #..### #..#####.#### ###...##..# #)# #.##........####### ###..% h..#  .# .## .$.###...###.##.##...##.>## #### ..P% hߛ% h&4% h% h]% hũ ###.###. ### ### ## ##.##.#......# #.### #..#####.#### ####...##..# #)# #.#........#######....#  #$.#..##....5% h1 6 ### ### ### ## ##.##.#......# #.#### #..#####.#### ####...##..# #)# #.#........#######....#  ##$.#.#....##.....∆6% h,$% h,% h ### ## ##.##.#......# #.% h#### #..#####.#### ####...##..# #)# #.#........#######....# % h ###.#...##.## #.##...##.># #### ..P. .....% hY∆ ..... ....% hY% h&7% h% h% hh+8.8 (2% hd% h? _You now have 906 gold pieces (gained 21).% h7  ##.##.#......# #.#### #..#####.#### ####...##..# #)# #.#........#######....# % hc8X ###.##..###.# #.##...##.>#.....% h8 ...% h>% h{>+9.8 (1% hQB% hDD% h % h % h % hP % h % h]i##.##.#......# #.#### #..#####.#### ##.##...##..# #)# #.##.####### ### .# .# .## .#.# #.# ##.#.## #.##...##.># ## #### ..P......∆ ..................60% hX#### #..#####.#### ##...###...##..# #)# #.####........####### ### ....#  ...# ..## .#.# #.# ##.......#@## .##...##.># ## #### #..P. #......∆.............P..1% h: ##...##..# #)# #.##........######## ............#  ...........##.......#.#...........##.......#.# #.##...##@>## #### #..P.....% h #.........##.........% h% hb&2% h % h % h ........######## ............#  ........##...#.##....###.## .% h[d #.##...##.>##....# #### #@.P..... #...∆...% h)B####........% h% h&3% h% h% hQ  ....#  ....#..#.##.% hR O.##.## ... #.##...##.>##...# #### #..P. #@.......[.........>.###P...$....% hYs R  Found a +0 leather armour and 13 gold pieces.% h$t &4% h'{ % h8~ 9 _Found an escape hatch in the floor.% h|' .# ....## ..#.# #....# .. ##.#.## ... #.##...##.>##.... ## #### #..P..... ########..............[...#..>.######P. ##. ##. P...$.... #..% h<5% hՌ% hJ2.## ..#.# ..#...# #..##.## .... .##...##.>##.... ## #### #..P..... #######........ ......[.. .. #..> ######P  ##. P...$##........6% hi.#.# ..#...# ##.##.## ....##...##.>##.% h## #### #..P..######..........[....#..>% h######P ##.P...$###.......% hs% ho&7% h=% h-% hq #.# ##.##.## ....##...##.>##.## #### #..P..######..........[....#..>######P ##.#P...$###.... #....8% hQ ##.## ....##...##.>##......l## #### #..P..######..........[..#..P#..>#######P# ##.##P...$###.... #...% h Ol   basilisk (asleep)..#F   bullfrog (asleep)#..F#% h % h &9% h % h i _A bullfrog and a basilisk come into view.% h A  #.##...##.>##l# #### #..P.. ########.........[.#.P#..>######P ## ##% h .P...$##... .#..#......##% h % hg '70% h% h@% h# #### #..P.. ########.........[.#.% hP#..>######P ## ##.#P##... #.#.##F#.###..% h% h&1% h% hR _You see here 13 gold pieces.% hE(  You now have 919 gold pieces (gained 13).F..F===2 _The bullfrog croaks.% hl  ########... ......[# .......P #..>.# ######P.# ##.# ##.. #P. ###. #.F.........# #. #..##% h  ...#.......##.....% h % h F.---3% hQ7 #. ......[.# .....P #..>..# ######P.# ##.# ##. #P. ###. #....F..... #. #.# #.#. #..#......## ...#.# #.....F..---4% hzy #### #..P. ########.. [.# ....P #..>...#######P.#### ##. #P@...###..F% h@. #. #... #....# #....#. #..### ...###............% h#% h ;F.% hK &5% h % hj % h/DQ% hr.##...##.>##l## #### #..P########......[#.....P..>...######P##.###@..P..F### # #..#..#.#..## ...##F.=6 _You block the bullfrog's attack.% hϣ9#.......#.## ...... #.##...##.>##l# #### #..P. ########.. ......[.# ....P #..>...#######P.#.# ##.F. #P.###.... #.... #... #.....# #..........#. #..###F.-7% h|  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hg##.......#.## ......Jaijje the Frost Mage#.##...##.>##......lGnoll of Ashenzari **....## #### #..P........Health: 94/94 ========================########...........Magic: 23/26 =====================---......[...........#AC: 18Str: 7..................PEV: 10Int: 20#..>***...........#SH: 10Dex: 11#####*P*..........#XL: 12 Next: 42% Place: Lair:2#*@F.........#Noise: ---------  Time: 13977.8 (0.0)***..........A) +7 sceptre of Torment {pain, torment} #P*..........Throw: 5 boomerangs###..........#% h8[40m..........#...........F   bullfrog#...........##..........#.#..#......## _The bullfrog croaks. _You block the bullfrog's attack.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate% h;5<##.......#.## ......Jaijje the Frost Mage#.##...##.>##......lGnoll of Ashenzari **....## #### #..P........Health: 94/94 ========================########...........Magic: 23/26 =====================---......[...........#AC: 18Str: 7..................PEV: 10Int: 20#..>..............#SH: 10Dex: 11######P...........#% h9EXL: 12 Next: 42% Place: Lair:2##@F.........#Noise: ---------  Time: 13977.8 (0.0)##...........A) +7 sceptre of Torment {pain, torment} #P...........Throw: 5 boomerangs###..........#..........#...........F   bullfrog (slow)#...........##..........#.#..#......##Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog misses you. The wall freezes the bullfrog!  The bullfrog seems to slow down.==8.8 (1Ramparts % hCV##% hJ  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the bullfrog. The bullfrog seems to slow down.  The bullfrog misses you. The wall freezes the bullfrog!  The bullfrog seems to slow down. _hits you but does no damage.% h ###You closely miss the bullfrog.The bullfrog is severely wounded.% h6-80.0 (1.2% h@a####% hU _The wall freezes the bullfrog. You block the bullfrog's attack.% h  You thump the bullfrog!##@†% h --1.1 (1.1## _You kill the bullfrog!% hJ% hx4=% h% h(% hy% h`,% h'% h,% h_% h% h:=% h.% hb5=% h% h,% h% h;z...#P.#-% h9##..% h  8.1 (7.0 _You start resting.9.1 (8% hS% h4 _The frozen ramparts melt away.% h^I% hP% hB% h9=% h)% ha6=% h% h4 _Magic restored.% h3% hG% h% hh## #### #..P........ ########........... ......[...........# ..........P #..>.....# % hͶ######P#  ##.†#  ##. #P.@. ###. #.% h~f #.....#....##....#. w   Gastronok (wandering)#..#......##...#...w...##......% h!% hV,93.1 (4% hA+4.1 (5% h% hE  Gastronok the Ponderous comes into view. He is wearing the +3 hat of Pondering _{ponderous, Will+ MP+10 Int+5}.% h6 ########.........[.#.....P#..>.% h######P ##.† ##..P.### % h#.#.##.#.#..### % h[...#...w...#............ % h *Gastronok waves his eye-stalks in wide circles.% h)8@% h^75-----5.1 (1% h% hJL _The open air twists around violently and strikes you!!% hl % h` % h$ % hv % ht......[.#....P#..>..######P ##.† ##..#P### #.#.###.##...#...w...#................ % h|X=6% h5% hԅ% h/ .......P #..>......# ######P...# ##.†.# ##... #P.. ###. ##..# #. #..## ...#...w...##............ ......#..... ....!% hw.6-----7 _Found 2 potions of ambrosia.% h/ @#..>######P ##.† ##..P## ####.#.##.### ...#..w....#.................. #..... ....!...##.# .#..% h9 <8% h: % h< % hzA#####P % h P##.† ##..P## ####..##.### #...#..w....#.....................#..........! ...##.# .#..#### ##9% h7 ##.† ##..P## ####..##.% hN#......## #...#..w.............#............#..........!...##.##.#..#### ## ## % h% h174000% h;% hk% h % h &1% h % h % h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h % hF !Yww   GastronokY   ice beast (summoned)% h2 _3---==2% h % hu 4 _A chill wind blows around you.% h.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hr##.†.........#Jaijje the Frost Mage##...........Gnoll of Ashenzari **....#P...........Health: 77/94 ===================-----###..........Magic: 20/26 ==================------##..........AC: 18Str: 7##...........EV: 10Int: 20**..Y.......#SH: 10Dex: 11****w......#.XL: 12 Next: 42% Place: Lair:2**@*......##Noise: ==-------  Time: 14002.1 (0.0)#****..w....#A) +7 sceptre of Torment {pain, torment} #..**........Throw: 5 boomerangs#............#..........!...##.##[40% hm.#..w   Gastronok#### ## ##Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate% hD ##.†.........#Jaijje the Frost Mage##...........Gnoll of Ashenzari **....#P...........Health: 77/94 ===================-----###..........Magic: 20/26 ==================------##..........AC: 18Str: 7##...........EV: 10Int: 20#...Y.......#SH: 10Dex: 11#...w......#.XL: 12 Next: 42% Place: Lair:2#.@#......##Noise: ==-------  Time: 14002.1 (0.0)% h #...#..w....#A) +7 sceptre of Torment {pain, torment} #............Throw: 5 boomerangs#............#..........!...##.##.#..w   Gastronok (ally target)#### ## ##Y   ice beast (summoned) _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.83.1 (1Ramparts % hR t##  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _Your ice beast hits Gastronok but does no damage.% h1  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h % h" #..w.##A film of ice covers your body! The wall freezes Gastronok!% h$ 17---24 4% h( a####% h- V _Your ice beast hits Gastronok. Your ice beast freezes Gastronok!% h % h Really attack near your ice beast? Y - Yes  N - No% h % hba##.†.........#Jaijje the Frost Mage##...........Gnoll of Ashenzari **....#P...........Health: 78/94 ===================-----###..........Magic: 17/26 ===============---------##..........AC: 24  Str: 7##...........EV: 10Int: 20#...Y.......#SH: 10Dex: 11#..w.......#.XL: 12 Next: 42% Place: Lair:2#.@#......##Noise: ==-------  Time: 14004.1 (0.0)#...#..w....#A) +7 sceptre of Torment {pain, torment} #............% hXThrow: 5 boomerangs#............Ramparts #..........!...##.##.#..w   Gastronok (ally target)#### ## ##Y   ice beast (summoned)Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes Gastronok! _Your ice beast hits Gastronok. Your ice beast freezes Gastronok!  You puncture Gastronok!  Gastronok is moderately wounded.9=5.3 (1.2% h.##.@##% h0  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes Gastronok! _Your ice beast hits Gastronok. Your ice beast freezes Gastronok!  % hYou puncture Gastronok!  Gastronok is moderately wounded. _Your ice beast hits Gastronok but does no damage.% h5 % ho7 Really attack near your ice beast? Y - Yes % h7 ' N - No% h z% h##.†.........#Jaijje the Frost Mage##...........Gnoll of Ashenzari **....#P...........Health: 79/94 ====================----###..........Magic: 17/26 ===============---------##..........AC: 24  Str: 7##r..........EV: 10Int: 20#...Y.......#SH: 10Dex: 11#.rw.......#.XL: 12 Next: 42% Place: Lair:2#.@#......##Noise: ==-------  Time: 14005.3 (0.0)#...#..w....#A) +7 sceptre of Torment {pain, torment} #............Throw: 5 boomerangs#......[4% h0m......Ramparts #..........!...##.##.#..w   Gastronok (ally target)#### ## ##r   river rat (summoned)r   quokka (summoned)Y   ice beast (summoned)Gastronok is moderately wounded. _Your ice beast hits Gastronok but does no damage.  You puncture Gastronok! Gastronok writhes in agony.  Gastronok is moderately wounded.Your ice beast hits Gastronok. Your ice beast freezes Gastronok!  The wall freezes Gastronok!8==6.6 (1.3% h####% h~ _Your ice beast hits Gastronok but does no damage.  You puncture Gastronok! Gastronok writhes in agony.  Gastronok is moderately wounded.  Your ice beast hits Gastronok. Your ice beast freezes Gastronok!  The wall _Gastronok mumbles some strange words.% h % h Really attack near your ice beast? Y - Yes  N - No% h#% h!9##.†.........#Jaijje the Frost Mage##...........Gnoll of Ashenzari **....#P...........Health: 79/94 ====================----###..........Magic: 18/26 ================--------##..........AC: 24  Str: 7##r..........EV: 10Int: 20#...Y.......#SH: 10Dex: 11#.rw.......#.XL: 12 Next: 42% Place: Lair:2#.@#......##Noise: ===------  Time: 14006.6 (0.0)#...#..w....#A) +7 sceptre of Torment {pain, torment} #............Throw: 5 boomerangs#............% h<Ramparts #..........!...##.##.#..w   Gastronok (ally target)#### ## ##r   river rat (summoned)r   quokka (summoned)Y   ice beast (summoned)Gastronok is moderately wounded.Your ice beast hits Gastronok. Your ice beast freezes Gastronok!  The wall freezes Gastronok! _Gastronok mumbles some strange words.You puncture Gastronok! Gastronok writhes in agony.  Gastronok is severely wounded.% h7N _Gastronok mumbles some strange words. puncture Gastronok! Gastronok writhes in agony.  Gastronok is severely wounded.  Your ice beast hits Gastronok but does no damage.  The wall freezes the river rat!  You kill the river rat!% hV.#§r.#§@# r   quokkaY   ice beast (summoned) % hZ5-7.7 (1.1% h^##§@##% hbak _The river rat's corpse disappears in a puff of smoke!% hQ#Really attack near your ice beast? Y - Yes  N - No% h % h" =##.†.........#Jaijje the Frost Mage##...........Gnoll of Ashenzari **....#P...........% h Health: 79/94 ====================----###..........Magic: 18/26 ================--------##..........AC: 24  Str: 7##...........EV: 10Int: 20#§r.Y.......#SH: 10Dex: 11#..w.......#.% h 3XL: 12 Next: 42% Place: Lair:2#§@#......##Noise: ==-------  Time: 14007.7 (0.0)#...#..w....#A) +7 sceptre of Torment {pain, torment} #............Throw: 5 boomerangs#............Ramparts #..........!...##.##.#..w   Gastronok (ally target)% h #### ## ##r   quokka (summoned)Y   ice beast (summoned)You kill the river rat! _The river rat's corpse disappears in a puff of smoke!You bludgeon Gastronok!! Gastronok writhes in agony. Gastronok convulses!  The quokka convulses!  Your ice beast convulses!  Gastronok is almost dead.% h % h #..§.#§r.@## % h  _The river rat's corpse disappears in a puff of smoke!  You bludgeon Gastronok!! Gastronok writhes in agony. Gastronok convulses!  The quokka  Your ice beast convulses!  Gastronok is almost dead.Your ice beast disappears in a puff of smoke!% h c8-=9.0 (1.3% h ##.@##% h9 F _The wall freezes Gastronok! Gastronok bites you.% h  You hit Gastronok. The quokka convulses!  You kill Gastronok!% h#....§[#.@##% h-53---10.1 (1.1##.@# % hY_The quokka disappears in a puff of smoke!% h v ######P...# ##.†.# ##.. #P.. ###.  ##. #..... #.§@.......#...#......## #...#.......# ........#............#..........!....##.##...##### ## #####Your icy armour cracks and falls away as you move.9=9=18 ---10 _The quokka  Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.Things that are here:  the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}; the elephant slug _corpse of Gastronok% h/( P.2% h) % h4 z _V - the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}% h % hX M ######P.# ##.†.# ##.. #P.. ###. ##. ##. #.# #.@†.#. #..#......## #...#.......##............#........ #..........!. ...##.##.#..##### ## #####% h % ht &3% h % hji ##.†.# ##... #P.. ###. ##.. # #..†. #@.#......##.#.......#% hT  #............#.......... #..........!. ...##.##.#..##### ## ##### % h% h_80=4% h% h% h% hvWear which item? Armour (go to first with [)  r - a +0 helmet (worn)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  X - a +0 pair of boots (worn)  V - the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}% hc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip % h)% h2% h/?##.†.........#Jaijje the Frost Mage##...........Gnoll of Ashenzari **....#P...........Health: 80/94 ====================----###..........Magic: 19/26 =================-------##..........AC: 18Str: 7##...........EV: 10Int: 20#...........#SH: 10Dex: 11#..†.......#.XL: 12 Next: 53% Place: Lair:2#@.#......##Noise: ---------  Time: 14014.1 (0.0)#...#.......#A) +7 sceptre of Torment {pain, torment} #............Throw: 5 boomerangs#............#..........!....##.##.#..##### ## #####[% hG:0;10;1mYour icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.Things that are here:  the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}; the elephant slug _corpse of Gastronok _V - the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}% h2PA5.1 (1% hn<20=6.1 (217.1 (38.1 (4% hx9.1 (5 =7 _You start removing your armour. You continue removing your +0 helmet. x5% h  You finish removing your +0 helmet.  You start putting on your armour.220.1 (61=1.1 (72.1 (8% h3=3.1 (94.1 (10.0)% hu3-----205  You finish removing your +0 helmet.  You start putting on your armour.  You continue putting on the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}.x5putting on the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}.  You feel clever. _You feel rather ponderous.% h8  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hh% hd Your spells (cast)TypeFailure Level  a - FreezeIce% h01% 1  b - Frozen RampartsIce1% 3  c + Ozocubu's ArmourIce1% 3 d - Summon Ice BeastIce/Summoning1%3 Select a spell to cast[!]/[I] toggle spell headers% h % h% hR##.†.........#Jaijje the Frost Mage##...........Gnoll of Ashenzari **....#P...........Health: 83/94 =====================---###..........Magic: 21/36 ==============----------##..........AC: 20Str: 7##...........EV: 10Int: 25#...........#SH: 10Dex: 11#..†.......#.XL: 12 Next: 53% Place: Lair:2#@.#......##Noise: ---------  Time: 14024.1 (0.0)#...#.......#A) +7 sceptre of Torment {pain, torment} #............Throw: 5 boomerangs#............#..........!....##.##.#..##### ## ##### % h_x5You finish putting on the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}.  You feel clever. _You feel rather ponderous.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##.†.........#Jaijje the Frost Mage##...........Gnoll of Ashenzari **....#P...........Health: 83/94 =====================---###..........Magic: 21/36 ==============----------##..........AC: 20Str: 7##...........EV: 10Int: 25#...........#SH: 10Dex: 11#..†.......#.XL: 12 Next: 53% Place: Lair:2#@.#......##Noise: ---------  Time: 14024.1 (0.0)#...#.......#A) +7 sceptre of Torment {pain, torment} [40% h%m#............Throw: 5 boomerangs#............#..........!....##.##.#..##### ## ##### _x5You finish putting on the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}.  You feel clever. _You feel rather ponderous.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.% hh-D _% hT!.% h) #P........... ###.......... ##.......... ##........... #...........# #..†.......#. ##..#......## #..@#. #............ #............ #..!.#...##.##.#..#% h #### ## ##### % h9R45.2 (1.1 _% h% h Q% h #P. ###... ##.......... ##........... #...........# #..†.......#. ##..#......## #...#.......# #...@........ #.. #.% hc !. #...##.##.#..##### ### #####   % h$ % h& 026.3% h- % h0 % hA#P. ###.. ##.. ##... #....# #..†.#. ##..#......## #...#.# #. #.#.!.#...##.##.#..##### ###% h% h(7.4% h% h#P. ###. ##. ##. #...# #..†.#. ##..#......## #...#.##.#.##.!.#...##.##.#..##### ### #####% hF58.5% h % h;#% h D### ##.##..#..# #..†#. ##..#......## #...#.##......#..# #.!#...##.##.#..####### ######% h X### % hI % h X3=9.6% h % h % hl###. ##. ##.. #..# #..†.#. ##..#......## #...#.### #.# #.% h# #.!...# #...##.##.#..###.##### #########% h% h)30.7% hs% h.##.... #...# #..†#. ##..#......## #...#.##......# #..## #.!#...##.##.#..####### ######### 61.8% h% hA% hJ!##. ##.... #..# #..†.#. ##..#......## #...#.### #.# #.## #....# #...##.##.#..###.# #### ######### % h.T2.9% h^27=4==3.9 (2% h$5% h8: _a - 3 potions of ambrosia (gained 2)% hg= ##. ##..... #...# % h > #..†.......#. ##..#......## #...#.### #.# #.## % h> /#.# #...##.##.#..###.# #### ######### % hG 9∆% hG +5.0 (1% hiM % h=P % h##. ##..... ∆ #...# #..†.......#. ##..#......## #...#.### #.# #.## #.# #...##.##.#..###.# #### ######### #6.1% h/ )##. ##...... ∆ #....# #..†.......#. ##..#......## #...#.### #..# #.## #.#  #...##.##.#..###.#  #### ######### ## 8=7.2% hؿ ##.. ∆#.....# #..†% h #. ##..#......## #...#.####......#  #..##  % h} #. #...##.##.#..### #### ######### ### % h % h A5=% h !8.3% h % h % hJ% hLL% hR% hV% h9 ##.  ##...... ∆ #....# #..†.......#. ##..###  #...#### #..# #  #.............@##  #...##.##.#..###.##### ######### ###99.4% h4TH# ##...........  ##...... ∆ #.....# #..†.......#. ##..#  #...#### #..# # #..............## #...##.##.#..###.##### ######### ###40.5% h  #P.#....... ##...........  ##..... ∆ #.....# #..†.......#. ##..#  #...#### #..# ## #..............## #...##.##.#..###.##### ######### ###6=1.6% h M#P.#  ## #.. ∆..# #..†.#.### #### #.## #..............#### 902.7% hQ% hpQ% h-†# ##........ #P........#........ ##......  ##..... ∆ #.....# #..†.......#. ##..#  #...#### #..# ### #..............## #...##.##.#..###.##### ######### ###3.8% h*M######P..##.†###P.#.. ##... #... ∆..# #..†.#.#..## .####.............###4.9% hhu#..>....# ######P...# ##.†####.#P..###... #....$#.... ..†..###..#......## # #...#.###...##...##...........###...##.##.#..###.##### ######### ###% hji1=7% h#P==6.0% h#% h** _Found 7 gold pieces.% h ....P ..>....# #####P...# ##.†##% hJ ##.#P..###..#....$.#...........†..#.....##..#......#### .<..#...#.### ......# ..#....## ............###...##.##.#..###.#% h 8<% h (7.1% h+% % h) 9 _Found a stone staircase leading up.% hP >.# #.P.# #.##.†.% hq[##.##.#P.###.##."##.$.#.#.#..†.#.#.% h##..#......#####.<.#...#.......### ..#.....# ..#.....## #.#......## #. % h7="2=8.2% h?5 _Found an amulet of the acrobat.% hP >.# #.P.% hu# #.##.†.##.##.#P.###.##.".##.$.#.#.#..†.#.#.##..#......#####.<.#...#.......### .#......# #.#......## ##.#........## #. % h% h;(9.3% h˫% hs% h=P .# #.P.###.##.†.% h=##.##.#P.###.##.".##.$.#.% hd>H#.#..†.......#.#.##..#......#####.<.#...#.......### .#.% h>......# #. #......## ##. #.## #..# % hI% h3J?8=% hJ"50.4% hR% hU% hO +P .# ##.P.###. ##.†.##.##.#P.###.##.".##.$.#.#.#..†.......#.#. ##..#......#####.<. #...#.####. #.###. .## ##....# .## #..# 31.5% h_r P .# ##. P.###..†.##. ##. #P. % ht ###.##.". ##.$. #.#. #..†.......#.#...#......#####.<. ...#.####. .###.### .##....#### % h~ % hk (2.6% h % hP ..# ##. ..###. .†.##.. P.. ##."... .#. ..†.#.#. ..#......#####.<.P#.####.###.#. % h0V9=3.7% h -% h(% h54=% h$4.7 (2% h % h> _You now have 926 gold pieces (gained 7).% hj# P #..# ..# †## .....".#..#..#†.#.#.....#......#####.<P#####...##.......#..## .##....###. ...........### #..##% hds% hYt+5.8 (1% h% h# P #.## ##.####.# .##.# .# .......###.# †.#.#.# #......#####.<.P.# #.####.####.#..### .##....###. % h>6.9% h% hݟv  Your pack is full. _You see here an amulet of the acrobat.% h# P #.# # ##.# ###.# ##.### % he"# ## #.# .#. % h% hK{30==8.0 _% h% h% hQ# P #.# # ##.# ###.# ##.## ### % heR$".@....# ## #.# #.##### % h*S% h^Z=9.1% hd% h1p% hw3% hz% hCn% h % hk1=% h*% h!% hʓ% hI% hʘ,% h% hK,% h]% ha2=% h % h@,% h8% h,% h% h,% h% h-~3==% h% h,% h % hu,% hȿ% hb,% h4=% h'5=% hf% hM% h% h% h,% hY% h~6==% h% h% h,% h"% h% hf,% h% h ..#..P #..#..# ##..#..###..#..##..##..##..#..#% h..@......#..##..#..# †.......#.#..# #......#####.<.......P.# #.......####..# ..###.......#..# ..## .##....###.. % hEm..### #..##Your pack is full.% ho 84.3 (25.2) _You see here an amulet of the acrobat.% h[(Could not pick up an amulet of the acrobat here; Ignore it? Y - Yes  N - No  A - Always% h.........#Jaijje the Frost Mage .........P #..........#Gnoll of Ashenzari **.... .........# ##..........#Health: 94/94 ======================== .........###...........#Magic: 36/36 ======================== .........##............##AC: 20Str: 7 ........................##EV: 10Int: 25 .........................#SH: 10Dex: 11 .......................#XL: 12 Next: 53% Place: Lair:2 ................@......#Noise: ---------  Time: 14084.3 (0.0) ......................##A) +7 sceptre of Torment {pain, torment} .........#............#Throw: 5 boomerangs †.......#.#............# #......#####.<.......P.# #.......####...........# .....% hv.....###.......#..# .........## .##....###.. ..........### #..##Your pack is full. _You see here an amulet of the acrobat.  Your pack is full. _You see here an amulet of the acrobat.  Your pack is full.  You see here an amulet of the acrobat. _% hn% h% h˽% hv% h% hS% h#% h% h% h % h% hk% h;% h% hn% h% h% h% h% hg% hp% h % h% h'% h% h]% h(% hh% h% h\% hH% h% h% h% h9% h@,% hD% hE% hF% hI% hTL% h:M% hN% hP% hR% hS% hT% h'W% hY% h_Z% h[% h^% ha% hb% h"d% h{f% hi% hi% hqk% hm% ho% hp% h$r% h-t% hBw% h$x% hYy% h5{% h"}% h}% h% hւ% hi% h% h% hˊ% hč% h% h% h% h@% h% hb% hc% h % hF% h% hީ% hC% hy% hױ% h% hպ% h% h% ht% h% h% hz% h% h % h% h % h% h% h% h% h% hR% h% hF% h% h% h% h/% h% h% h% hm % h % hS% h?% h% h% h% h% hc% h% h % hb!% h"% h%% h)% h)% hU+% h-% h/% h0% h1% h4% h+7% h7% h*:% h<% ho>% h=?% h@% hB% hE% hE% h@G% hI% h2L% hL% h@N% hwP% hV% hW0 ###......# % hBXU# ##...#.# P% hX. % hhY_# #....### #% hY. % hZ_# ##...# #% h)[P % h[? #.### #% h\# % h_ ### .<.....# % h ` % h`R....P# % h8a % haD#...# % hb % h(cZ###@.# % hc 136.0 (51.% hHd 7)% hd % heg##P.### % h2fn ###...# % hf.. ##.#.### % hzgw..l ##.....# % hhx... ###.....##% h:j_ #P.......#% hj# .P......###% hkLP #..........% hl"#% hv% h%x% hx'7.1 (52.8% h}% h _You see here an amulet of the acrobat.  Your pack is full. _You see here an amulet of the acrobat.  Your pack is full. % hu]_You see here an amulet of the acrobat. _Found an escape hatch in the ceiling.% h% h*% h,% h% h% hB% h% hX% h,% h% h% hB,% h[% h% h,% h % h:X% h% hB% h% h ,% h% h%% hP!,% h"% h'B% h(% h+% h<0,% h1% h:B% h:% h=% hA,% hC% hF% hH,% hI% hL% hO% hV% hW% hY% h\,% hK^% hq`% hac,% he% h_i,% h3k% hnN _You now have 938 gold pieces (gained 12).% h,r3% h t% hv% huy,% hz% h}% h,% h-% h>% h,% h% h,% h% h"N _You now have 954 gold pieces (gained 16).% h\3% h% h=% h ,% h2% hH% hu,% h% h% h,% h|% h% h,% h% h% h|% h% h% h% h% h% h% h% h,% h% h% h% h% h% h% h>% h,% h% h\ % h% h% h9% h% h,,% hI% h "% h&% hT'% h)% h.% hy/% h?2% h6N _You now have 965 gold pieces (gained 11).% h93% h;% hm>% hA% hA% hB% hD% h*N### ##P. ..##....##..... .. # #...... #.# ###. #....... #...##..### ......# #..#.....## .....P# #........ ....PP# ##......# ....P.### #.....@$ ......#.# ###...........## ##...#.......### ##..#......[..####..###% hNK.........##.....# #................#####.#...<...........................####.........% h Q 83.0 (45.9  Ashenzari invites you to partake of a vision and a curse of introspection andmelee combat.% hf/  --more--% h7Y _% h ##P. ##.... ..... .. # ...... #.# ###. . #...##..### # #..#.....## P# #.. PP# ##......# P.### #.# #.# ###....## ## ##...# ### ##..#[..####..#####.........<......####.4.1 (1.1)% h% hƜ+5.1 (2% h֠% hգ? _You now have 982 gold pieces (gained 17).% hׁM # ## ##P .##....  #.. # #.# ###. .. #...##..### .# #..#.....##.P# ..#P# ##P.### #.......#.# ###....## .......## ##...#....6.2 (1% h7  #. # ##P.   % h8< .. #  #.# ###. . #...##..### # #..#.....## # #..#PP# ####% h9P.### #.......# #.# ###....### ##...#### ##..#[..####..###% h":##.....# .#####.#% h@% h@(7.3% hG% hH% hC  #. ##P. .##....  ##..... .. # #...... #.# ###. ... #...##..#..# #..##..P# #........#.PP# ##......###P.### #.......##.# ###....## ##...#..### ##..#[..####..#####.....# #.% h % h E8.4% ho #. ### ##P. ..##....  ##..... .. ## ##...... #.# ###. #....... #...##.@##..# #..##..P# #........#.PP# ##.###P.### #.......##.# ###....## ##...#..### ##..#[..####..###9.5% h0% hN #. ## ##P. .   .. ###  #.# ###@# . #...##..### # #..#.....## # #........#PP# #% hq.###P.### #.......##.# ###....#### ##...#### ##..#% h% hI)90.6% h% h% h2.8% hL*% h,% h####. .#### ##P. ....##.....#% h4.... ###.. #.# ###.#.. #...##..###.# #..#.....## % hS##.....P# #..@.....#P# #####.P.### .# ...#.# ###% h##...## ##.....### ##..#[..####..###% h.....##.....# #. )..####.#% h% h(3.9% h\% h% h!# .## #.#.#### ##P...##.......###........ ###.##...... #.## ###.#.#. #...##..###.# #..#.....## % h"#.##.....P# #.##.....PP# ##......### #......P.### #.# .#.# ###....## .## ##...#.### ##..# % h #.[..####..### .##.....# #. .).#####.#% h=>5.0% hB% hD% hq W # # ##.##### ##P..#...## .###........ ###.##...... #.######.##....... #...##..### ..........##.....## ..##.....P# ##........# .##.....PP# ##......### ##P.### #.......# ##.# #.## # ...#..### ##..#[..####..###.##.....# #.% hut % hXu (6.1% h} % h> % h  ## # ##% h=#### ##P..#...##......# .###........ ###.##...... #.######.#....... #.@.##..#.........# #.#..#.....## .% h@..##.....P# # ##........# ..##.....PP# ##......### ###P.### #.......#  ##.# #.## ## ...# P..### ##..#[..####..###% hh&% h'(7.2% h-% hg0% h>d  ##% hO # #########P...##......## .###........# ###.##...... #@######.#....... #...##..#.........# #.#..##..##.....P# ####........# #..##.....PP# ##......### ####P.### #.......#  ##.# ###....## ### ...# #P..### ##..#% h% h(8.3% h% hɹ% hf ###  #.## # #########P...### .###......@.# ###.##......##.######.#....... #...##..#.........# #.#..### .....##.....P# ####........#..##.....PP# ##......#######......P.### #.......#  ##.# ###....##  ### ...#% hi% h7j(9.4% h2p% h% 0###  #.## # # #########P...### .###........# ###.##......##.######.#....... #...##..#.........###.#..### #.....##.....P# ####........# ###..##.....PP# ##.### # ####......P.### #.......# ##.# #.##200.5% h  ##### #.#.#######....##.## % hÜ ........#######P..##....##......###..# ###.##.######.#..##...##..###.###.#..#.....## .#.....##.....P# ####........# .###PP# ##......### ##.P.### #.......# ...#.# ###....## # ###...## ##...% h % h (1.6% hL % h % h`E  #####.#.####### ..#.....##.##........#######P..##....##......###..# ###.##.######.#..##...##..###.###.#..#.....###.....##.....P# ####........# ..###PP# ##### ##.P.### .# .# ...#.# ###....## .# ###....## ##... .# ##P..### ##..#2.7% h\M  #####  ##.#.#### ### % hNJ#.....## ##.## #######P..## ..#### ##...@....# #####.######.# .#.......##...##..### % hs................###.#..#.....##.......% h"% hSE3.8% hLx_% hVX% h,% ho% hS% h,% h% h% h,% hȚ% h<% hݡ,% h]% h% hn% hO% h]S#.####.........#######P..## ..##..............##......## .##.............###........# # ..##............##......##.###### ..#.............#.......##...##......................###.#..#...#.....##.....P# ####.....###..##.....PP# ##.....## ####% hUgP.### #......10.4 (6.6# #.........#.# ###....# ###...........## ##...# ##P.............### ##.......# .........[..####.......###................. D   eight-headed hydra (wandering)......#..>...).................. ............<.D......... #..........#P..............####..% hV% h_% hbj _An eight-headed hydra is nearby!% ho  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h@~ Your spells (cast)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce1%3  c + Ozocubu's ArmourIce1% 3 d - Summon Ice BeastIce/Summoning1%3 Select a spell to cast[!]/[I] toggle spell headers% hYT% hZ% ha#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 36/36 ======================== ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 % h0d........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ---------  Time: 14210.4 (0.0) .......# #.........#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###...........## ##... Throw: 5 boomerangs .......# ##P.............### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (wandering) .......#..>...).................. .....................<.D% h8e][40m......... #..........#P..............####..Ashenzari invites you to partake of a vision and a curse of introspection and _melee combat. _You now have 982 gold pieces (gained 17). _An eight-headed hydra is nearby!Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hk#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 36/36 ======================== ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 % hm........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ---------  Time: 14210.4 (0.0) .......# #.........#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###...........## ##... Throw: 5 boomerangs .......# ##P.............### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (wandering) .......#..>...).................. .....................<.D% h~nY[40m......... #..........#P..............####..Ashenzari invites you to partake of a vision and a curse of introspection and _melee combat. _You now have 982 gold pieces (gained 17). _An eight-headed hydra is nearby!Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hsP  Okay, then.% hKt% h?z% h|. _% h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h1~C  A chill wind blows around you.% hhiYDally target)D% hY   ice beast (summoned).% h3--==1.4 (1 _The eight-headed hydra roars!& h& hGEvoke which item? Wands  t - a wand of acid (17)z - a wand of flame (38)  B - a wand of paralysis (9)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected& h[x #.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 33/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: [39& hn{ ;49m==-------  Time: 14211.4 (0.0) .......# #.Y.......#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###...........## ##... Throw: 5 boomerangs .......# ##P.............### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (ally target) .......#..>...).......D.......... Y   ice beast (summoned) .....................<........... #..........#P..............####..Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. _The eight-headed hydra roars!#.####.........#######P..##  [0;1& h 0;1mJaijje the Frost Mage ..##..............##......##  Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 33/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14211.4 (0.0) .......# #.Y..[0;& h }10;1m*....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###.....*.....## ##... Throw: 5 boomerangs .......# ##P.......*.....### ##.. .......# #..........*...[..####.. .......###...........*......##... D   eight-headed hydra (ally target) .......#..>...).......D.......... Y   ice beast (summoned) .....................<........... #..........#P..............####..Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. _The eight-headed hydra roars!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (ally target, 92% to hit)& h] #.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 33/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 & h ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14211.4 (0.0) .......# #.Y..*....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###.....*.....## ##... Throw: 5 boomerangs .......# ##P.......*.....### ##.. .......# #..........*...[..####.. .......###...........*......##... D   eight-headed hydra (ally target) .......#..& h© [39;49m>...).......D.......... Y   ice beast (summoned) .....................<........... #..........#P..............####..A chill wind blows around you. _The eight-headed hydra roars!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (ally target, 92% to hit)  The puff of flame hits the eight-headed hydra!& hf- & hI. & hj; ....Y.....D.& h= +2.4 (1& hF & h)K  _The eight-headed hydra roars!  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (ally target, 92% to hit)  The puff of flame hits the eight-headed hydra! _The eight-headed hydra is lightly wounded.& hJEvoke which item? Wands  t - a wand of acid (17)z - a wand of flame (37)  B - a wand of paralysis (9)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected& h & h&" & h1 2#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== & h3 ..##............##......##.###### Magic: 33/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14212.4 (0.0) .......# #.........#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###..Y........## ##... & h6 *Throw: 5 boomerangs .......# ##P.............### ##.. .......# #..............[..####.. .......###...........D......##... D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####.. _The eight-headed hydra roars!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (ally target, 92% to hit)  The puff of flame hits the eight-headed hydra! _The eight-headed hydra is lightly wounded.& h]x #.####.........#######P..##  Jaijje the Frost Mage ..##..............##......##  Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 33/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time:[40& hny m 14212.4 (0.0) .......# #....*....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###..Y..*.....## ##... Throw: 5 boomerangs .......# ##P.......*.....### ##.. .......# #..........*...[..####.. .......###...........D......##... D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####..Aim: an eight-headed hydra (ally target, 92% to hit)  The puff of flame hits the eight-headed hydra! _The eight-headed hydra is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target, 92% to hit) & ha#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 33/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: [4 & hob0m==-------  Time: 14212.4 (0.0) .......# #....*....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###..Y..*.....## ##... Throw: 5 boomerangs .......# ##P.......*.....### ##.. .......# #..........*...[..####.. .......###...........D......##... D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####..The puff of flame hits the eight-headed hydra! _The eight-headed hydra is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra. & h & h & hC.....Y...D.3.4 (1 & h & hR _The eight-headed hydra is lightly wounded.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra. _The eight-headed hydra is lightly wounded. & hٔ  & h Evoke which item? Wands  t - a wand of acid (17)z - a wand of flame (36)  B - a wand of paralysis (9)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismansc - a talisman of death  & h C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected & h?W & h] & hd#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 33/36 ======================-- ..#.............#.......##...##.. AC: 20 & hzfStr: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14213.4 (0.0) .......# #.........#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###...........## ##... Throw: 5 boomerangs .......# ##P....Y........### ##.. .......# #..........D...[..####.. .......###..................##... & hg D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####.. _The eight-headed hydra is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra. _The eight-headed hydra is lightly wounded. & h$~#.####.........#######P..##  Jaijje the Frost Mage ..##..............##......##  Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 33/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10 & h7Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14213.4 (0.0) .......# #....*....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###.....*.....## ##... Throw: 5 boomerangs .......# ##P....Y..*.....### ##.. .......# #..........D...[..####.. .......###..................##... D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) ... & hӀ..................<........... #..........#P..............####..Aim: an eight-headed hydra (lightly wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra. _The eight-headed hydra is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target, 92% to hit) & h#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 33/36 ======================-- ..#.............#.......##...##.. AC: 20 & h)Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14213.4 (0.0) .......# #....*....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###.....*.....## ##... Throw: 5 boomerangs .......# ##P....Y..*.....### ##.. .......# #..........D...[..####.. .......###[4 & h0m..................##... D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####..The puff of flame hits the eight-headed hydra. _The eight-headed hydra is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra! & h & h & h#...Y.D. & hQ$344.4 (1 & hb* & h+- _The eight-headed hydra is lightly wounded.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra! _The eight-headed hydra is moderately wounded. & h  & h Evoke which item? Wands  t - a wand of acid (17)z - a wand of flame (35)  B - a wand of paralysis (9)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismansc - a talisman of death  & h C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected & h% & hK & h#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 34/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11  & h........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14214.4 (0.0) .......# #.........#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###...........## ##... Throw: 5 boomerangs .......# ##P.....Y.D.....### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (ally target)  & hg=.......#..>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####.. _The eight-headed hydra is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (lightly wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra! _The eight-headed hydra is moderately wounded. & h#.####.........#######P..##  Jaijje the Frost Mage ..##..............##......##  Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 34/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time:[40 & h|m 14214.4 (0.0) .......# #....*....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###.....*.....## ##... Throw: 5 boomerangs .......# ##P.....Y.D.....### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####..Aim: an eight-headed hydra (lightly wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra! _The eight-headed hydra is moderately wounded.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, ally target, 92% to hit) & hΞ2#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ========================  & h..##............##......##.###### Magic: 34/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14214.4 (0.0) .......# #....*....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###.....*.....## ##... & h Throw: 5 boomerangs .......# ##P.....Y.D.....### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####..The puff of flame hits the eight-headed hydra! _The eight-headed hydra is moderately wounded.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra! & h) & h9r .D.Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: an eight-headed hydra (moderately wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra!  The eight-headed hydra is moderately wounded.  Your ice beast hits the eight-headed hydra. & hc;+5.4 (1 & hF & hXD _Your ice beast freezes the eight-headed hydra! & h,  & h mEvoke which item? Wands  t - a wand of acid (17)z - a wand of flame (34)  B - a wand of paralysis (9)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismans & h c - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected & h#p & h } & hP#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 34/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10 & hDex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14215.4 (0.0) .......# #.........#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###.....D.....## ##... Throw: 5 boomerangs .......# ##P.....Y.......### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) .........[4 & hh0m............<........... #..........#P..............####..Press: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (moderately wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra!  The eight-headed hydra is moderately wounded.Your ice beast hits the eight-headed hydra. _Your ice beast freezes the eight-headed hydra! & hڰ#.####.........#######P..##  Jaijje the Frost Mage ..##..............##......##  Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 34/36 ======================-- ..#.............#.......##...##.. AC: 20 & hzStr: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14215.4 (0.0) .......# #....*....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###.....D.....## ##... Throw: 5 boomerangs .......# ##P.....Y.......### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (ally target) .......#..>...).................. & h9 Y   ice beast (summoned) .....................<........... #..........#P..............####..The eight-headed hydra is moderately wounded.Your ice beast hits the eight-headed hydra. _Your ice beast freezes the eight-headed hydra!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, ally target, 92% to hit) & hO#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 34/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10 & hInt: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14215.4 (0.0) .......# #....*....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###.....D.....## ##... Throw: 5 boomerangs .......# ##P.....Y.......### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (ally target) .......#.. & h[>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####..Your ice beast hits the eight-headed hydra. _Your ice beast freezes the eight-headed hydra!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra. & hyC & hE & h0QqDY.. & hR+6.4 (1 & h\ & h`_Your ice beast freezes the eight-headed hydra!  Aiming: Throw Flame & haPress: ? - help, Shift-Dir - straight line  Aim: an eight-headed hydra (heavily wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra. _The eight-headed hydra is heavily wounded. & hmR  & hV Evoke which item? Wands  t - a wand of acid (17)z - a wand of flame (33)  & h~W B - a wand of paralysis (9)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismansc - a talisman of death  & h X C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected & ha & hm & h@|2#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ========================  & h~U..##............##......##.###### Magic: 34/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time: 14216.4 (0.0) .......# #....D....#.# ###.... A) +7 sceptre of Torment {pain, torment}  & hOU.......# ###....Y......## ##... Throw: 5 boomerangs .......# ##P.............### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####.. _Your ice beast freezes the eight-headed hydra!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra. _The eight-headed hydra is heavily wounded. & h#.####.........#######P..##  Jaijje the Frost Mage ..##..............##......##  Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 34/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: ==-------  Time:[40 & hҤm 14216.4 (0.0) .......# #....D....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###....Y......## ##... Throw: 5 boomerangs .......# ##P.............### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####..Aim: an eight-headed hydra (heavily wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra. _The eight-headed hydra is heavily wounded.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, ally target, 92% to hit) & h#.####.........#######P..##Jaijje the Frost Mage ..##..............##......##Gnoll of Ashenzari **.... .##.............###........# # Health: 94/94 ======================== ..##............##......##.###### Magic: 34/36 ======================-- ..#.............#.......##...##.. AC: 20Str: 7 ......................###.#..#... EV: 10Int: 25 ........#.....##.....P# ####..... SH: 10Dex: 11 ........###..##.....PP# ##..... XL: 12 Next: 53% Place: Lair:2 .......## ####..@...P.### #...... Noise: [4 & hd0m==-------  Time: 14216.4 (0.0) .......# #....D....#.# ###.... A) +7 sceptre of Torment {pain, torment} .......# ###....Y......## ##... Throw: 5 boomerangs .......# ##P.............### ##.. .......# #..............[..####.. .......###..................##... D   eight-headed hydra (ally target) .......#..>...).................. Y   ice beast (summoned) .....................<........... #..........#P..............####..The puff of flame hits the eight-headed hydra. _The eight-headed hydra is heavily wounded.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an eight-headed hydra (heavily wounded, ally target, 92% to hit)  The puff of flame hits the eight-headed hydra! & hA eight-headed hydra bites you.  You block the eight-headed hydra's attack.  The eight-headed hydra bites you but does no damage.  The eight-headed hydra bites you.  The eight-headed hydra barely misses you.  Your ice beast hits the eight-headed hydra.73------7.4 (1 & h# & hi&E _Your ice beast freezes the eight-headed hydra!! & h@  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. & h1 A film of ice covers your body! The eight-headed hydra bites you.  The eight-headed hydra bites you but does no damage. x2  You block the eight-headed hydra's attack. x2  The eight-headed hydra bites you but does no damage. x2  hits the eight-headed hydra.†Y   ice beast (summoned) & h7z 466--------2-27 608 _The eight-headed hydra dies!& hO 67=-& h,U B& hhW & h\ & h ^ K3=& hxa & hd & he W8=& hg & hNk & hl & hAn & hTr & h,s %9& h4u & hUx & h,y U4=& hH{ & h: & h1 & h+ & h & hb &70& hu & hn & h0 & h & h$ & h K5=& h6 & h & hh K1=& h & hؠ & h & h & h & hJ & h & hǯ & h [2=6& hX E==& hγ & h˷ & h & h & hk & h4 & h & h & h %3& h7 & h & h & hv 9=& h & h \ _Your ice beast disappears in a puff of smoke!& h 3& hh & h & h %4& h & h & h & h & h ,& h# & h & hk K5=& h & h ,& h & hg & hE U6=& hs & h^ & h/ & h & h3 ,& h & h & h %7& h & h" ,& h7W 89=& hX ,& hik 80=& h  _Your icy armour starts to melt.& h Q1& hl ,& h & hT & h# 020 & h8 & h j _Your icy armour evaporates.& hx %2& h & h, ,& hh & h a3=& hy & h\ ,& h & h۶ ,& h & h k4=& h & h ,& h & h ,& h & h & hu %5& h & h ,& h & hd ,& h & h7 & h %6& hl & h$ ,& hH & h ,& h? & hH a7=& h & h ,& hR & hb ,& h & h k8=& h & h ,& ha & h ,& hT & h ;9& hb & h ,& h & h <90& h & hM ,& h! & h# ,& h% & h( a1=& h* & h, ,& hl. & h1 ,& h2 & h5 92& h6 2=& h7 & h:: ,& h; & h> ,& h@ & hB ;3& hD & hG ,& h{I & hK ,& hM & hOQ a4=& hS & h[ 1 _HP restored.& h^ 3& h`` & hc & hf ,& hh & hjk & h5n ,& h6p & hDs & hv O=& hDx & h & hj ,& h\ & hn & h ,& h & hߑ =  You see here a +0 spear.& h & hi  _& h & h & h_ ,& hQ & h & h ,& hϪ & h & h & h & hT & h ,& h & h & h ,& h) & h & h ,& h & h & h & hk & hG & h & h ,& h & h & h] ,& h & h & h ,& hu & h & h ,& hR & h & hH ,& h & ha & h ,& ho & h & h ,& hx & h & h & h1 & h & h_ & h & h & hB & h & h & h & h & h- & h & h# & h & hD & h ,& h & h & h ,& h & hK" & h$ B& h& & h( ,& h( & hW* & h+ ,& h, & h. & h/ & h.0 & h0 & hq2 & h3 & h<4 & h4 & hT7 & h8 & h^? & h@ & h>B ,& hB & hD & h F ,& hF & hG & hH & hkI & hI & h K & hmL & hL & hrM & hZ & h [ ,& h` & hp `& hv   #.....#.....  ###...##.####. & h w  ## ##...#P#### #  ##.##..#####   #.#..###   #...#.#   #...###   #.###& hw   #..#@#--350.2 (131.8)  ##..##  #P..  #..(  ###& hgx Y  #  P  # & h} & h} G--1.3 (132.9& h & h % _Found 6 stones.& hQ& hR& hS& hV& h]X& hT`& ha& hb& hcd& hf& hg& hh& hl;  You see here 6 stones.& hfn& h1o _& hp& hr& ht& hfu& hYv& hx& hWz& hz& h{& h}& h& h& h& h%& h\& h& h& hw& h^& h& hv& hȒ& h& h& hn& h& hԙ& hm& h*& h& h& hX& hߟ& hڡ& h(& h& h0& h]& hL& h& h(& hW& h& hQ& hɯ& h& h& hD& h& h& hj& h& hv& h'& hz& h& h& h& h& h}& h& h]& h[& h& hO& h+& h& h3& h& h& hr& h& h& h& h& h& h& h& hj,& h& h& h,& hG& hV& h ##.##. ##..## #...# ##..# & h #.#.##  ##...######## ##.......... ##.^........ #.@##.###.#. #.....# ## #..P..... ##..$..... ##.......# #......^.l   komodo dragon (wandering) .........# ##....l...#& hw378.8 (27.5)& hUl.& h/.9.9 (28.6& hn& h` _A komodo dragon comes into view.& h+ ##.## ##..# #...# ##..# #.#.## ##...########  ##..........  ##.^........  #.@#  #.....# ##  #..P..... ##..$..... ##.......#  #......^.  ......l..#  ##........# & h ##.## ##..# #...# ##..# #.#.## ##...########  ##..........  ##.^........  #.@#  #.....# ##  #..P..... ##..$..... ##.......# #......^.  ......l..# ##........# _A komodo dragon is nearby!& h|  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& hiD  A film of ice covers your body!& hktll.& hl3--27 ==80.9 (1.0)& hwM _The komodo dragon hisses angrily.& h]  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& hˇ   ##.##. Jaijje the Frost Mage  ##..## Gnoll of Ashenzari **....  #...## Health: 94/94 ========================  ##..#Magic: 30/36 ====================----  #.#.##AC: 27  Str: 7  ##**.########EV: 10Int: 25 #**.........SH: 10Dex: 11 *****.......XL: 12 Next: 60% Place: Lair:2 **@*#.###.#.Noise: ==-------  Time: 14380.9 (0.0)  #.[40& h% m***** ##A) +7 sceptre of Torment {pain, torment}   #..P...**Throw: 5 boomerangs  ##..$.....  ##.......#  #.....l^.l   komodo dragon  .........#  ##........#A film of ice covers your body! _The komodo dragon hisses angrily.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate& hh  ##.##. Jaijje the Frost Mage  ##..## Gnoll of Ashenzari **....  #...#& hi# Health: 94/94 ========================  ##..#Magic: 30/36 ====================----  #.#.##AC: 27  Str: 7  ##...########& hkEV: 10Int: 25 ##..........SH: 10Dex: 11 ##.^........XL: 12 Next: 60% Place: Lair:2 #.@##.###.#.Noise: ==-------  Time: 14380.9 (0.0)  #.....# ##A) +7 sceptre of Torment {pain, torment}   #..P.....Throw: 5 boomerangs  ##..$.....  ##.......# & hl #.....l^.l   komodo dragon  .........#  ##........#& h`mOA film of ice covers your body! _The komodo dragon hisses angrily.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h+nCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate& h&u;..#.##.^.#.@#....#..l& hv.1.9 (1Ramparts & h}c###& h _The komodo dragon hisses angrily.Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.& hF-  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h{.& hQa###Yl.(ally target)Y   ice beast (summoned)27--2& he###.@##& h'}4 _A chill wind blows around you.& h35  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& hs ###.@##Okay, then.###.@## _& h & h Evoke which item? Wands  t - a wand of acid (17)z - a wand of flame (32)  B - a wand of paralysis (9)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected& h) & hN & hC   ##.##. Jaijje the Frost Mage  ##..## Gnoll of Ashenzari **....  #...## Health: 94/94 ========================  ##..#Magic: 27/36 ==================------  #.#.##& hGAC: 27  Str: 7  ##...########EV: 10Int: 25 ##..........SH: 10Dex: 11 ##.^........XL: 12 Next: 60% Place: Lair:2 #.@##.###.#.Noise: ==-------  Time: 14382.9 (0.0)  #...Y.# ##A) +7 sceptre of Torment {pain, torment}   #..P.....Throw: 5 boomerangs  ##..$...l.Ramparts   ##.......#  #......^.l   komodo dragon (ally target) & hX< .........#Y   ice beast (summoned)  ##........#Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.& h  ###.@#Okay, then.& h# & ho####& h. _& h  ##.##. Jaijje the Frost Mage  ##..## Gnoll of Ashenzari **....  #...## Health: 94/94 ========================  ##..#Magic: 27/36 ==================------  #.#.##AC: 27  Str: 7  ##...########EV: 10Int: 25 ##..........SH: 10Dex: 11 ##.^........XL: 12 Next: 60% Place: Lair:2 #.@##.###.#.Noise: ==-------  Time: 14382.9 (0.0) [& hEim #...Y*# ##A) +7 sceptre of Torment {pain, torment}   #..P....*Throw: 5 boomerangs  ##..$...l.Ramparts   ##.......#  #......^.l   komodo dragon (ally target)  .........#Y   ice beast (summoned)  ##........# _Okay, then. _Okay, then.Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (ally target, 69% to hit)& hO  ##.##. Jaijje the Frost Mage  ##..## Gnoll of Ashenzari **....  #...## Health: 94/94 ========================  ##..#Magic: 27/36 ==================------  #.#.##AC: 27  Str: 7  ##...########EV: 10Int: 25 ##..........SH: 10Dex: 11 ##.^........XL: 12 Next: 60% Place: Lair:2 #.@##.###.#.Noise: ==-------  Time: 14382.9 (0.0)[10& h;8H  #...Y(# ##A) +7 sceptre of Torment {pain, torment}   #..P....(Throw: 5 boomerangs  ##..$...l.Ramparts   ##.......#  #......^.l   komodo dragon (ally target)  .........#Y   ice beast (summoned)  ##........#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (ally target, 69% to hit)  You throw a boomerang.  The boomerang hits the komodo dragon but does no damage.& hY####..& hW& h####l.& h<8--3.9 (1& h###.@##  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a komodo dragon (ally target, 69% to hit)  You throw a boomerang.  The boomerang hits the komodo dragon but does no damage. _Your ice beast hits the komodo dragon but does no damage.& h7   ##.##. Jaijje the Frost Mage  ##..## Gnoll of Ashenzari **.... & h8 J #...## Health: 94/94 ========================  ##..#Magic: 28/36 ==================------  #.#.##AC: 27  Str: 7  ##...########EV: 10& h9 _Int: 25 ##..........SH: 10Dex: 11 ##.^........XL: 12 Next: 60% Place: Lair:2 #.@##.###.#.& h: DNoise: ---------  Time: 14383.9 (0.0)  #...Y*# ##A) +7 sceptre of Torment {pain, torment}   #..P...l.Throw: 5 boomerangs & h;  ##..$.....Ramparts   ##.......#  #......^.l   komodo dragon (ally target)  .........#Y   ice beast (summoned) & h? E ##........#The boomerang hits the komodo dragon but does no damage. _Your ice beast hits the komodo dragon but does no damage.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (ally target, 69% to hit)& h^e 6  ##.##. Jaijje the Frost Mage  ##..## Gnoll of Ashenzari **....  #...## Health: 94/94 ========================  ##..#Magic: 28/36 ==================------  #.#.##AC: 27  Str: 7 & hei  ##...########EV: 10Int: 25 ##..........SH: 10Dex: 11 ##.^........XL: 12 Next: 60% Place: Lair:2 #.@##.###.#.Noise: ---------  Time: 14383.9 (0.0)  #...Y(# ##A) +7 sceptre of Torment {pain, torment}   #..P...l.Throw: 5 boomerangs  ##..$.....Ramparts   ##.......#  #......^.l   komodo dragon (ally target)  .........#Y   ice beast (summoned) & hl [39;49m ##........#Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (ally target, 69% to hit)  You throw a boomerang.  The boomerang hits the komodo dragon but does no damage.& h ##.@#.& hk & h3 ####l.& h 5=4.8 (0.9& hs F###& h   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a komodo dragon (ally target, 69% to hit)  You throw a boomerang.  The boomerang hits the komodo dragon but does no damage. _The wall freezes the komodo dragon!& h& hcReally attack near your ice beast? Y - Yes  N - No& h" & h_;   ##.##. Jaijje the Frost Mage  ##..## Gnoll of Ashenzari **....  #...## Health: 94/94 ========================  ##..#Magic: 28/36 ==================------  #.#.##& h? AC: 27  Str: 7  ##...########EV: 10Int: 25 ##..........SH: 10Dex: 11 ##.^........XL: 12 Next: 60% Place: Lair:2 #.@##.###.#.Noise: =--------  Time: 14384.8 (0.0)  #...Yl# ##A) +7 sceptre of Torment {pain, torment}   #..P.....Throw: 5 boomerangs  ##..$.....Ramparts   ##.......#  #......^.l   komodo dragon (ally target) & h(A [40m .........#Y   ice beast (summoned)  ##........#You impale the komodo dragon!! The komodo dragon writhes in agony.  You bite the komodo dragon, but do no damage.The komodo dragon is severely wounded.Your ice beast barely misses the komodo dragon.The wall freezes the komodo dragon.  The komodo dragon bites you but does no damage.==6.0 (1.2& hI B#& hN   You bite the komodo dragon, but do no damage.  The komodo dragon is severely wounded.  Your ice beast barely misses the komodo dragon.The wall freezes the komodo dragon.komodo dragon bites you but does no damage. _Your ice beast hits the komodo dragon but does no damage.& hReally attack near your ice beast? Y - Yes  N - No& h0& h  ##.##. Jaijje the Frost Mage  ##..## Gnoll of Ashenzari **....  #...## Health: 94/94 ========================  ##..#Magic: 28/36 ==================------  #.#.##AC: 27  Str: 7  ##...########EV: 10Int: 25 ##..........SH: 10Dex: 11 ##.^........XL: 12 Next: 60% Place: Lair:2 #.@##.###.#.Noise: ===------  Time: 14386.0 (0.0)  #.& h([0;10;1m..Yl# ##A) +7 sceptre of Torment {pain, torment}   #..P.....Throw: 5 boomerangs  ##..$.....Ramparts   ##.......#  #......^.l   komodo dragon (ally target)  .........#Y   ice beast (summoned)  ##........#You hit the komodo dragon. The komodo dragon writhes in agony.  The komodo dragon is almost dead.The wall freezes the komodo dragon but does no damage.  The komodo dragon bites you but does no damage.  Your ice beast hits the komodo dragon but does no damage.  The wall freezes the komodo dragon but does no damage.& h{6--7.1 (1.1& h ####.@#& hys  The komodo dragon is almost dead.wall freezes the komodo dragon but does no damage.  The komodo dragon bites you  Your ice beast hits the komodo dragon but does no damage.  The wall freezes the komodo dragon but does no damage. _The komodo dragon bites you but does no damage.& h9 Really attack near your ice beast? Y - Yes  N - No& h& h  ##.##. Jaijje the Frost Mage  ##..## Gnoll of Ashenzari **.... & h #...## Health: 94/94 ========================  ##..#Magic: 28/36 ==================------  #.#.##AC: 27  Str: 7  ##...########& hEV: 10Int: 25 ##..........SH: 10Dex: 11 ##.^........XL: 12 Next: 60% Place: Lair:2 #.@##.###.#.& hNoise: =--------  Time: 14387.1 (0.0)  #...Yl# ##A) +7 sceptre of Torment {pain, torment}   #..P.....Throw: 5 boomerangs  ##..$.....Ramparts   ##.......#  #......^.l   komodo dragon (ally target)  .........#Y   ice beast (summoned)  ##........#The wall freezes the komodo dragon but does no damage.  The komodo dragon bites you but does no damage.  Your ice beast hits the komodo dragon but does no damage.  The wall freezes the komodo dragon but does no damage. _The komodo dragon bites you but does no damage.  You sock the komodo dragon!& h####†#& hY   ice beast (summoned)& hu] 9=2& h -8.2 (1.1  The komodo dragon bites you  Your ice beast hits the komodo dragon but does no damage.  The wall freezes the komodo dragon but does no damage. & h_The komodo dragon bites you but does no damage.  You sock the komodo dragon! _You kill the komodo dragon!& h####.@#& hNh _Your Dodging skill increases to level 9!& h v ..#...#. .#.###...######## ##..........##.^......##.#..##.###.##...Y@# ## #..P.....# #..$.....# ##.......# ^.#...### ..Your icy armour cracks and falls away as you move.& hm & h& k20 -9.3& h4 & h _The frozen ramparts melt away as you move. _You see here a komodo dragon corpse.& heF  #...#   ##..#   #.#.##  ##...########  ##..........& hUG  ####.^.  ##.#..##.###.#.  ###...Y†####   #..P..@..#   ##..$.....#  ##.......#  #.^.# ...#  ##& hH.#  ..  ##.# & hQ& hR090.4 _& hX& h [& h;   ##..#  #.#.##  ##...########  ##..........  ####.^& h> J.  ##.#..##.###.#.  ###...Y†####   #..P.....##  ##..$@....#  ##.......#  #^.# ...#  ##.#  ..#  ##.#  ### & h7A & hI P.Y& h)K t30==1.5& hR & hV & h '-  ##..#  #.#.##  ##...########  ##..........  ####.^..  ##.#..##.###.#.  ###....†####  #..P.Y...##  ##..@.....#  ##.#  #......^.#  #.#   ##.#  .#  ##.#  #.## 2.6& h4W3.6 (2& h5& h8? _You now have 997 gold pieces (gained 15).& hU ##..#  #.#.##  ##...########  ##..........  ####.^..  ##.#..##.###.#.  ###....†####  #..P.Y...##  ##.# & h ##.#  #......^.#  #  .#  ##.# #.## & hA4.7 (1& h& h-& h5e ##..#  #.#.##  ##...########  ##....  ####.^.  ##.#..##.###.#.  ###....†####  #..P.Y...##  ##.#  ##.#  #......^.#  .#  & h`& hK`1=5.8& h#& h '& h & h & h & hk n& h~ & hc ,& h & h a2=& h5 & h ,& h3 & h ,& h & h ,& h & hu ~3==& h & h ,& h& & h ,& h & h ,& h & h] k4=& h & h ,& h & h ,& h & h ,& h & hB & h a5=& h & h _Your ice beast disappears in a puff of smoke!& h & h* ,& h & h ,& h & h8 ~6==& h & h & h ,& hI & h & h ,& hN & h! & h# ,& hh$ & hY& & h#( O=& h( & h* & h, ,& h- & h/ & h1 & h1 & he2 & hh3 & h4 & hj5 ,& hI7 & h8 & h9 ,& h; & h< & h= ,& h> & h @ & h@ ,& hFB & hC & hD ,& hF & hH & hkI ,& hK & hEM ,& hM & hP & hjR ,& h*S & h[U & hV ,& hW & hY & h[ ,& h\ & h^ & hw` & ha & ha & hc & hLe & he & hf & hh & hj ,& hk & hm & h+o & ho & hp & h$r & hs & hht & h u & hxv & h x & hx & hpy & h<{ & h| & hm} & h ~ & hI & h & hm & h & hDŽ i  You see here a komodo dragon corpse.& h & hP  _& h & h & hL ,& h & h & hd ,& h & ht & h ,& hÓ & h & hp & h & hח & h| & h9 & h B& hK & h ,& h, & hm & hB ,& h & hQ  #..## ........   ##.##........   ##..##.......   #...###......   ##..##.##...   #.#.## ## ## ####   ##...#########..#. ######   ##..............S ......  & h % ####.^.....@....... ......   ##.#..##.###.#..##.# #..>..   ###....†#### ### ## ######   #..P.....## #   ##........# ##.......## S   water moccasin (asleep) ##......^.# #.........# ##........##& h 1451.0 (55.2)& h .2.1 (56.3& h & hr a _A water moccasin comes into view.& hb  #..## ##.## ##..# #...# ##..#  ## ##  & he l##...#########..#.  ##..............S  ####.^.....@.......  ##.#..##.###.#..##.# #..>  †#### ### ##  ..##  ....#  ...##  ..^.#  ....#  ....##& h #..## ##.## ##..# #...# ##..#  ## ##  ##...#########..#.  ##..............S  ####.^.....@.......  ##.#..##.###.#..##.# #..>& hDA †#### ### ##  ..## .. ...## ..^ ... ....& hX _A water moccasin is nearby! & h2\ #..## ##.## ##..# & h#...# ##..#  ## ##  ##...#########..#.  ##..............S  ####.^.....@.......  ##.#..##.###.#..##.# #..>  †#### ### ##  ..##  ....#  ...##  ..^.#  ....#  ....## & h6U` #..## ##.## ##..# #...# ##..#  ## ##  ##...#########..#.  ##..............S  & hW ####.^.....@.......  ##.#..##.###.#..##.# #..> †#### ### ##  ..## .. ...## ..^ ... .... & hv` & hb & hy{ _A water moccasin is nearby! & hͮ #..## . ##.## . ##..# #. #...# ##. ##..# #.##...# #.#.## ## ## ####  ##...#..#.# # ##...S. ......[  ####.^.......  ##.#..##.###.#..##.## #..>.  & hı  ###....†#### ###.## ######P  #..P.....## ###  ##........# #  ##.......## #  ##......^.# #  #.........#  ##........## # & h & h83.2 (1.1) _ & hf & hq & h3 D#..## .##.## .##..# #.#...# ##.###..# #.##...##.#.## ### ## #### ###...#..#.## ###. & h 7 S.. ......[.####.^..##.#..##.###.#..##.### #..>. ###....†#### ###.## ######P. #..P.....## ### ##. ##.# ###.## #P##......^.# ##.# ###.## # & hA  & hC (4.3 & hK  & h,O  & h #..## .##.## .###..# #.#...# ##.#.##..# #.##...##.#.#.## ### # ## #### #.##...#..#.####.##.S.........[.####.^..##.#..##.###.#..##.###.#..>.....†#### ###.## ######P. ..P.....## ### ##.†.# ##. ##.## #P. ##......^.# # #.# # ##.## ##. & h  & hE (5.4 & h & hp !& h#..## .###.## .#.##..# #.#...# ##.#.###..# #.##...##.>#.#.## #### # ## #### #.##...#..#.#.##.S.[.####.^. ##.#..##.###.#..##.###.#..>. #....†#### ###.## # ######P. .P.....## ### ##.†. .# ##. #.## #P. #......^.# ###. .# ##. #.## ##.6.5!& h)#..## .###.## .#.###..# #.##...# ##.#.###..# #.##...##.>##.#.## ###### ## #### #..P##...#..#.#.##.S.[. ####.^. #.#..##.###.#..##.###.#..>. ....†#### ###.## ## ######P. P.....## ### ##.†.# ##. .## #P. ......^.# ###.# ##. .## ##.!& h!& h1(7.6!& hf!& h!& h߃  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!& hf  #..##...........## Jaijje the Frost Mage##.##..........#.# Gnoll of Ashenzari **....##..##...........# Health: 94/94 ========================#...#!& hj ##.......#.## Magic: 33/36 ======================--##..##.##...##.># AC: 20Str: 7  #.#.######## ## #### #..P EV: 10Int: 25  ##...########*****###########... SH: 10Dex: 11##.........*****S.........[.... XL: 12 Next: 62% Place: Lair:2 ####.^........**@***............. Noise: ---------  Time: 14457.6 (0.0) #.#..##.###.#.*****##.#..>....... A) +7 sceptre of Torment {pain, torment} ....†#### ###.## ** ######P.... Throw: [0;!& hn !10;1m5 boomerangs P.....## #####.†.. .......###... .......###P... S   water moccasin (asleep) ......^.####.. ........###.. ........####... _A water moccasin is nearby! _A water moccasin is nearby!Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate!& hz  #..##...........## Jaijje the Frost Mage##.##..........#.# Gnoll of Ashenzari **....##..##...........# Health: 94/94 ========================#...###.......#.## Magic: 33/36 ======================--##..##.##...##.># AC: 20Str: 7  #.#.######## ## #### #..P EV: 10Int: 25  ##...#########..#.###########... SH: 10Dex: 11##..............S.........[.... XL: 12 Next: 62% Place: Lair:2 ####.^..........@................ Noise: ---------  Time: 14457.6 (0.0) #.#..##.###.#..##.###.#..>....... A) [!& h+ %32m+7 sceptre of Torment {pain, torment} ....†#### ###.## ## ######P.... Throw: 5 boomerangs P.....## #####.†.. .......###... .......###P... S   water moccasin (asleep) ......^.####.. ........###.. ........####...Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The water moccasin hisses angrily.!& h #..#.........@S...##.#!& h ##S  slow)Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The water moccasin hisses angrily. freezes the water moccasin! The water moccasin seems to slow down.ll freezes the water moccasin! The water moccasin seems to slow down.!& h% 2-==8.6 (1Ramparts !& h ###.##!& h 3 _The water moccasin bites you."& h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."& h! #Y#### , ally target)Y   ice beast (summoned)A chill wind blows around you. The wall freezes the water moccasin.  The water moccasin seems to slow down."& h3-0--9"& h`#..#####"& h{F _The water moccasin bites you but does no damage."& hY  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."& hY8  A film of ice covers your body! The wall freezes the water moccasin.  The water moccasin seems to slow down."& hC #..#Y.###"& hGE 27----27 60"& h ###.# _The water moccasin bites you but does no damage.#& hz #& h!Really attack near your ice beast? Y - Yes  N - No#& h  $& h/ $& h 6 #..##...........## Jaijje the Frost Mage##.##..........#.# Gnoll of Ashenzari **....##..##...........# Health: 93/94 =======================-$& h6#...###.......#.## Magic: 27/36 ==================------##..##.##...##.># AC: 27  Str: 7  #.#.######## ## #### #..P EV: 10Int: 25  ##...#########..#.###########... SH: 10Dex: 11##........................[.... XL: 12 Next: 62% Place: Lair:2 $& hV9####.^.........Y@S............... Noise: ==-------  Time: 14460.6 (0.0) #.#..##.###.#..##.###.#..>....... A) +7 sceptre of Torment {pain, torment} ....†#### ###.## ## ######P.... Throw: 5 boomerangs P.....## #####.†.. Ramparts .......###... .......###P... S   water moccasin (slow, ally target) ......^.####.. Y   ice beast (summoned) ........###.. ........####...Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes the water moccasi$& h:n.  The water moccasin seems to slow down. _The water moccasin bites you but does no damage.  You hit the water moccasin.$& h@#.##Y   ice beast (summoned)$& hcF83--1.8 (1.2$& hi#..###.##$& hl  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the water moccasin. $& ho seems to slow down. _The water moccasin bites you but does no damage.  You hit the water moccasin. _You kill the water moccasin!$& h8>4=9==30==%& h %& h  _The frozen ramparts melt away.1=%& h%& h?%& h%& h%& h%& h%& h %& h"%& h.$%& h%%& h%2%& h&=%& hA'%& h(%& h+%& h,%& h.%& h0%& h1%& h 3%& hAB%& hnD%& hE%& hF%& hI %& hzJ%& hDK8_Your ice beast disappears in a puff of smoke!%& h L%& hM%& hM3%& hN/==%& h{O%& hP%& hR%& hS%& hRU%& h\W%& hX%& hY%& h[%& h\%& h]%& h_%& h`%& hJa4%& ha=%& hb%& hc%& he%& hf%& hg%& hi%& hj%& hk%& hum%& h]n%& h~o%& hdq%& hRr%& hs5%& hs=%& ht%& hu%& hw%& hvx%& hy%& h{%& hs|%& h}%& h%& hz%& h%& h%& h%& h#6%& h/==%& h%& ḧ%& h5%& h"%& h%& hΎ)20 %& h%& h %& h%& h\G_Your icy armour cracks and falls away as you move.%& h%& h%& hƜ%& ht%& h%& h(%& hn%& h_%& h%& hu%& h%& h%& hc=%& h%& h4%& h%& h}%& hj%& h%& h%& h%& h%& ho%& hc%& h%& h%& hC%& h%& h %& h%& h%& h6%& h%& h%& h.%& h%& h%& h%& h%& h;%& h%& h%& hD%& h%& ho%& hJ%& h %& h %& hw %& h$!You see here a +0 leather armour.%& h%& h %& hw_%& h]%& h%& h%& h_%& h]%& h$%& h %& h %& h %& h%& h%& ht%& ho%& hd%& h%& h[| #........####### ###  %& h : ............#  %& h z ............# ###  %& h! ...........## #...  %& hA"z ..........#.# .....  %& h# #...........# ##..... ##%& h# ##.......#.## ....... ##%& h$ #.##...##.>##......l ##%& h?% ## #### #..P@....... ###%& h'--##########........... #P.......[...........# . .......................P #.... .###.#..>..............# ##... ## ########P...........###....l   basilisk (asleep) ##.÷.........##...... ##.................. #P.................%& hl.%& hK/ 511.4 (49.%& h0 6)%& hX1%& hW4'2.5 (50.7%& h`C%& hE%& h|@  ###    . ###  .....## #...  ...#.# .....  ....# ##.....  #.## .......  #.>##......l  ## #### #..P@....... #........... ......[...........# .......................P >..............#  ##P...........# ##.÷.........# ##...........%& h6  ###    . ###  .....## #...  ...#.# .....  ....# ##.....  #.## .......  #.>##......l  ## #### #..P@....... #........... ......[...........# .......................P >..............#  ##P...........# ##.÷.........# ##........... _A basilisk is nearby!%& hj@  ###    . ###  .....## #...  ...#.# .....  ....# ##.....  #.## .......  #.>##......l  ## #### #..P@....... #........... ......[...........# .......................P >..............#  ##P...........# ##.÷.........# ##...........%& hO  ###    . ###  .....## #...  %& hR...#.# .....  ....# ##.....  #.## ....... %& hS #.>##......l  ## #### #..P@....... #........... ......[...........# .......................P >..............#  ##P...........# %& h_##.÷.........# ##...........%& h%& h~_ _A basilisk is nearby!%& hr  ###    . ###  %& h.....## #...  ...#.# .....  ....# ##.....  #.## .......  #.>##......l  ## #### #..P@....... #........... ......[...........# .......................P >..............#  ##P...........# ##.÷.........# ##...........%& h2L  ###    . ###  .....## #...  ...#.# .....  ....# ##.....  #.## .......  #.>##......l  ## #### #..P@....... #........... ......[...........# .......................P >..............#  ##P...........# ##.÷.........# ##...........%& he4%& h%& hW_ _A basilisk is nearby!%& hM #.# ### .# ......# ###..%& hN 8....## ##....#.# .##....####.###.#.###.##.##.##...##.>##......l. ##. ## #### #..P.%& hdO # ###. .##....# #P......[..## .P. .....P# #. ###.#..>.####. #%& hP $ #P.###.##.÷.##.##..#P.%& hZ %& hY[ 83.6 (1.1) _%& hϖ && hC#.# ### #.# ###.&& hT^# ###.##.## ##.#.#.# .##.####......# ###.##.#.###.# ##.#.#.##...##.>##......l.# ##. #&& h~ ## #### #..P.# ###. ##.# #P.[.## .P.P# #..#..>.####.  #P.###.##.÷.##.##..#P.&& h&& hؐ(4.7&& h3&& h&& h8#.# ### #. .# ## #. .# ###.## .## ###.....## .#.# #.###P #.####......# ###. ##.#.###.# ##.#.##.##...##.>##......l.# ##.  ## #### #..P.# ###.....##.&& h\# #P.[.## .P......#P# #. #.#..>.####. #P.###.##.÷.##.##..#P.&& hg&& hB(5.8&& hF&& h&& hS.# ### #.<# ## #.# ###.## #&& h/## ###.....# ##.# #.# ##P. .####......# ###. #.#.###.# ##.#.# #.##...##.>##......l.# ##.....# ## #### #..P.# ###.....#.# #P.#[.## .P......#P# #. .#..>.####.P.###.##.÷.##.##..#P.&& h&& h(6.9&& h}&& h&& h4B # ### #.<.# ## #.# ####.## ###.## ###.....# ###.#.# #.# ##P.#####......# ###...# .#.###.# ##.#.# && hC \.##...##.>##......l.# ##.....#  #### #..P.# ###.....## .# #P.# [.## .P......#P# #.# #..>.####.#P.###.###.÷.##.###..#P.&& hJ && hNL (8.0&& hP && hR && hE&# ### #.<.# ## #.# ####.## ###.## ###.....# ###.#.# #.# ##P.#####......# ###...# #.###.# ##.#.### && h?t##...##.>##......l.# ##.....#  #### #..P.# ###.....## .# #P.# [.## .P......###  ..>.##P.###.# ##.÷.##.###..##P.&& h&& hg&& he(9.1&& hӸ&& hk'& hw7# ### #.<.# ## #.# ####.## ###.## ###.....# ###..##.# #.# ##P.#'& h|####......# ###...# #.###.# ##.#.### ...##.>##......l.# ##.....# #### #..P.# ###.....## .# #P.# [.## .P......### P>.#P.###.# ##.÷.###...##P.#'& h'& h)20.2'& h'& h'& hr  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'& hv .....###########.<... Jaijje the Frost Mage ........####..... Gnoll of Ashenzari **.... ........# ####.#####... Health: 94/94 ======================== .......## ###.....####..# Magic: 33/36 ======================-- ......#.# #.......###P.### AC: 20Str: 7 ........####.....*# ###...#EV: 10Int: 25 .....#.###.......** ##.#.###SH: 10Dex: 11 '& hz #...##.>##......l** ##.....#XL: 12 Next: 63% Place: Lair:2 #### #..P.......@* ###.....##Noise: ---------  Time: 14520.2 (0.0) ######.........*** #P.......#A) +7 sceptre of Torment {pain, torment} ....[..........*** .P......###Throw: 5 boomerangs ...............*P# #..........# .>..............####..........# ####P...........###...........#l   basilisk (asleep)##.÷.........##............####.........................###P..........................# _A basilisk is nearby! _A basilisk is nearby!Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help,'& h| = Dir - look around, f - activate'& h).....###########.<... Jaijje the Frost Mage ........####..... Gnoll of Ashenzari **.... ........# ####.#####... Health: 94/94 ======================== .......## ###.....####..# Magic: 33/36 ======================-- '& h......#.# #.......###P.### AC: 20Str: 7 ........####......# ###...#EV: 10Int: 25 .....#.###........# ##.#.###SH: 10Dex: 11 #...##.>##......l.# ##.....#XL: 12 Next: 63% Place: Lair:2 #### #..P.......@# ###.....##Noise: ---------  Time: 14520.2 (0.0) ######...........# #P.......#A) +7 sceptre of Torment {pain, torment} ....[...........## .P......###Throw: 5 boomerangs ................P# #..........# .>..............####..........# ####P...........###...........#l   basilisk (slow)[3'& ho4m##.÷.........##............####.........................###P..........................#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The basilisk hisses angrily.  The wall freezes the basilisk! The basilisk seems to slow down.'& h####asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.basilisk hisses angrily'& h].wall freezes the basilisk! The basilisk seems to slow down.  The basilisk gazes at you.(& hA#####(& hCp===1.2 (1Ramparts (& hFF###(& hH7 _You resist with almost no effort.(& hævThe basilisk gazes at you. _You resist with almost no effort.  You puncture the basilisk! The basilisk writhes in agony.  Your bite misses the basilisk.  The basilisk is almost dead.  The wall freezes the basilisk.(& h.##(& h552.4 (1.2(& hB#(& hL _You kill the basilisk!)& h`H45=)& h|6== _The frozen ramparts melt away as you move.=)& hM)& ho,)& hR)& h_)& hB)& h)& h<B)& h)& h,)& h)& h/)& h,)& hj)& h)& hS,)& h^)& h)& h8,)& h)& hB)& hi)& hB)& h,)& hB)& hX)& hD,)& h<B)& hX)& hX)& hX)& h^X)& h+ X)& h'')& h.n)& h7)& hBB)& hkO)& h\)& hk)& h~)& h)& h)& h)& hd)& hR  There is a stone staircase leading down here.)& h)& h6 _)& h%)& hՎ)& hH,)& hx)& h])& h,)& hd)& hD)& h,)& ha)& hv)& h,)& h)& h%)& h*,)& h)& h)& h)& hj)& hZ)& h)& h+,)& h)& h)& h,)& h9)& h8)& h,)& h)& hd)& h,)& h)& h)& h,)& h)& h)& h,)& hw)& h)& h7)& h)& h)& h)& h,)& he)& h)& h,)& hf,)& h)& hm,)& h;)& h ,)& h )& h* )& h,)& h)& h%)& h,)& hD)& h[)& h5,)& h)& h#)& hs)& h)& h)& h )& hj")& h#)& h#)& h&)& h()& h()& hs))& h+)& h|-)& h(.)& h.)& h1)& h2)& h3)& h4)& h6)& hj8)& h9)& h9)& h;)& h=)& h>)& h.?)& h\A)& h$C)& hC)& hD)& hPF)& hG)& hsH)& hI)& htJ)& hK)& hL)& h/M)& h@N)& hO)& hbP)& h Q)& hQ)& hT)& hT,)& hV)& hLW)& h X,)& hGY)& h_Z)& h&[,)& hD\)& hW])& h^,)& h%_)& h&`)& h`,)& hh)& hKj,)& hj)& hPn)& ho,)& hqp)& h!t)& hu,)& hZv)& hy)& h4{,)& h{)& h)& hg,)& hS)& h)& h.,)& h/)& hm)& hR,)& hڎ)& hX)& h?,)& h)& hd)& h#,)& ha)& h)& h,)& h)& h)& h,)& h@)& hF)& h ,)& h)& h)& h,)& h)& h)& h,)& h)& h)& h,)& h)& h)& h)& h)& h^)& h)& h&)& h)& h)& h)& h5)& h!)& h)& h)& h)& h)& hG)& h")& h)& h:,)& h)& hy)& hE)& h)& h)& h)& hq)& h()& h)& h)& h)& h)& h)& hr)& h&)& h)& h)& h)& h`)& h)& hD)& h)& h)& h4)& h)& hW)& h )& h)& hK)& h)& h)& hn)& h)& hn)& h)& h)& h&)& h)& h)& h,)& h)& h,)& h')& h(y|.....## #............# )& h)# ##............# # )& h*## #...........### .. )& h+# ###.........## ... )& h,@# #....)& h @f## .... # ##.........####..... #.# #P........... ...### ##............ ...# #.P#P...... ---646.9 (124.5) .### #..###....... ## #.<.....## #......  #.....P## ##.... # ###...## #P.# ###..## ### # ##P.### # ###...##.#.###---)& hMD )& hE)& hFF_Key pressed, stopping explore.)& hqx_)& hy)& hz$ _)& hX)& h)& hm)& h,)& h)& h7)& hH,)& h)& h")& h,)& h )& hZ)& hڛ,)& h)& h )& h,)& hġ)& h)& hʥ,)& h)& hD)& h)& h,)& h/)& h-)& h)& h)& ho)& h3)& h;,)& h )& h)& h,)& hu)& h)& hf,)& h4)& h9)& h,)& h9)& h{)& hE)& h)& h)& h)& h)& hQ)& h)& h=,)& h)& hS)& hF)& h)& h)& hp)& h)& hh)& h )& h)& h,)& hu)& hu)& h,)& h)& h)& h',)& h)& h)& h,)& h)& h)& hE,)& h)& h)& h,)& h)& h])& h,)& hp)& h)& h:,)& h!)& hq)& hV,)& h<)& h)& h)& h)& hT)& hX )& h> )& h )& h )& hz)& hp)& h)& h)& h)& h)& hy)& h,)& h)& h,)& h)& h)& hx!,)& hF")& h$)& h&,)& hY')& h *)& h,,)& h,)& h.)& h0,)& hi1)& hW3)& h5,)& h5)& h7)& ho9)& h!?)& h?)& hA)& hOC,)& hcD)& h3F)& hG,)& hH)& hJ)& hL)& hYM)& h(N)& hP)& hXI..#.# ###....##  ## ##...# # ##..# [..####..### ##  ...##.....# #.#.#  .........#####.#.).  .<.......  ....#####  ....#####  93.1 (46.2)& h/[).......###......##  ......(####.......#  ...†....##........###  .......##P..........#  .......###.........##    ......####..........##   .....## #............# ######    .....# ##............###.##.#   )& h `)& h`.4.2 (47.3)& h'g)& h7u& _Found a +0 whip.)& h; 3)& hб )& h} )& h )& hλ )& h )& hs )& h$ )& h )& h )& hv ,)& h )& h )& h )& hx )& h& )& h )& h ,)& h )& h )& h ,)& hy )& h )& h ,)& h )& h )& h ,)& h )& h X)& h X)& hc X)& h X)& h )& h ,)& h| )& h! )& h" ,)& h*$ )& h* )& h, )& h- )& hF. )& hV3 )& h4 ,)& h5 )& h; )& h= ,)& h/? )& h+D )& h>F ,)& hG )& hL )& hO ,)& hP )& hU )& hX ,)& hY )& h^ )& h` ,)& h b )& hg )& hj ,)& h4l )& hq )& h!u ,)& hGw )& hw} )& h< ,)& h/ )& h )& h ,)& hr )& h )& h8 ,)& hl )& h6 )& h )& h )& hͣ )& h )& hj )& h )& hU )& h] )& h@ )& h )& h_ )& h P  There is a stone staircase leading up here.)& h )& h\  _)& hD )& h )& h ,)& h )& h )& h ,)& h4 )& h )& h ,)& h) )& h% )& h ,)& hB )& h )& h ,)& h )& h. )& h ,)& hF )& h )& h} ,)& h/ )& h )& h ,)& h: )& h  )& h* ,)& h )& h_ )& h ,)& h )& h )& hU ,)& hW! )& h6$ )& hB& ,)& h' )& hF* )& h!, ,)& hz- )& h/ )& h1 ,)& h5 )& h#6 )& h6 )& h7 )& h<8 )& h: )& hP< ,)& hM= )& h? )& hA ,)& hB )& htE )& h@G ,)& hH )& hJ )& heL ,)& h=M )& hO )& hBQ ,)& hR )& hT )& hFV ,)& hW )& h0Y )& hZ ,)& h[ )& h] )& hf_ ,)& h%` )& h/b )& hoc )& h;d )& hd )& hf )& hrg )& h*h )& hh )& hi )& hk ,)& hl )& hn )& hwo )& hIp )& hp )& hq )& hYs )& hqt ,)& hu )& htw )& hBx )& hx )& hy )& hz )& h{ )& h^| )& hI} )& h~ )& h )& he )& h )& h )& h ,)& hЄ )& h )& h )& h )& hY )& h )& h ,)& h )& h )& h ,)& h )& hF )& h ,)& h )& hy )& h4 ,)& h )& h X)& hO )& h% ,)& h )& h9 )& h )& h )& h )& h3 B)& h7 )& h B)& h   #..~≈≈≈~≈~  #..~~≈≈≈≈≈  ###.~≈≈≈≈≈  ###...~≈~≈≈  ##.#...~~~≈~  #.....#.....  ###...##.####.  #####...#P#### ##  ##@##..##### 774.5 (80  #.#..###)& hȿ    #...#.#   #...###  ###.###  #..#.#  ##..##  #P...#  #..(##)& h )& hz E _Done exploring.)& hf 3)& hb )& h̩ ...#...........0.0)..)& h )& h [ _Done exploring.*& hqI*& hJ*& htE _Done exploring.*& h'*& h3*& h  _Done exploring.*& h *& h 6Level 2 of the Lair of Beasts <<<<>>>>(Press ? for help) #....~................# ###...........## ##...#  #..≈.~~.<.÷...........# ##..............### ##..#  #..~~≈≈~.~≈≈..........# #..............[..####..### #######  *& h #..~≈≈≈~≈~≈~..........###..................##.....# ##.#.#.###  #..~~≈≈≈≈≈≈~~.........#..>...)...................#####.#.)....#  ###.~≈≈≈≈≈≈≈~.......................<.......................###  ###...~≈~≈≈≈≈.###..........#...............####.........###.##  ##.#...~~~≈~~.~.#.....##.####.......[.......###.......#### ###  #.....#.............#......###...............###......##  ###...##.####.###............# ##............(####.......#   #####...#P#### ####.............####.........÷....##........###   ##@##..######................##.............##P..........#   #.#..#####..............####............###.........##   #...#.##...............## #...........####..........##   #...####..............[.# #....|.....## #............# ######   ###.#####...............####.........# ##............###.##.#   #..#.##P.....(.........#.#........## *& hT#...........####....##   ##..####................#.#.......# ###.........## ##.....#   #P...##...............###........# #..........## ##......##   #..(######............# ###......# ##.........####........#   ###.###...........## ##...#.# #P....................##   ##.#####.##.#......# #....### ##....................##   #P...########..#####.#### ##...# #.........P#P.......#.#+& h_)##.### #...#.)...##.............###........# #####..# ####P...##............####.######.##..#####.............#.......###...##..####.........>........###.#..####................#.....##.....P# ####........####.............###..##.....PP# ##.....#..........## ####P.### #.......# ##..####...............# #....÷....#.# ###....## #....~....# ## ##...# #..≈.~~.<.÷..# ##...### ..# #..~~≈≈~.~≈≈# #.....[..####..### ####### #..~≈≈≈~≈~≈~###.....##.....# ##.#.#.### #..~~≈≈≈≈≈≈~~#..>...).......#####.#.[+& h2I39;49m)....# ###.~≈≈≈≈≈≈≈~....<.............### ###...~≈~≈≈≈≈.###.#...............#######.## ##.#...~~~≈~~.~.#.....##.####.......[.......####### # #.....#.............####.......###.. ###...##.####.## ##.....(####.. #####...#P#### ####.####..÷....##.### ##@##..######.....##.......##P.. #.#..#####.....####............### #...#.##...............## #...........#### #...####..............[.# #....|.....## #....# ######+& h% +& hG @ #..~≈≈≈~≈~ Jaijje the Frost Mage #..~~≈≈≈≈≈ Gnoll of Ashenzari **.... +& h5I ###.~≈≈≈≈≈ Health: 94/94 ======================== ###...~≈~≈≈ Magic: 36/36 ======================== ##.#...~~~≈~ AC: 20Str: 7 #.....#..... EV: 10Int: 25 ###...##.####. SH: 10Dex: 11 +& h`L  #####...#P#### ## XL: 12 Next: 65% Place: Lair:2  ##@##..#####Noise: ---------  Time: 14774.5 (0.0)  #.#..###A) +7 sceptre of Torment {pain, torment}   #...#.#Throw: 5 boomerangs  #...###  ###.###  #..#.#  ##..##  #P...#  #..(## _Found a +0 whip. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.+& hM 3+& hhW +& hY +& hUZ $ _+& h_ ,+& h` ,+& hwb +& h9e +& hf +& hrg +& hh +& hj +& h m B+& ho +& hp ,+& hq +& hs +& ht ,+& h7w ,+& h؀ +& h ,+& hG +& h +& hM ,+& h9 +& h +& h ,+& h +& hC +& h +& h1 +& h͐ +& h= +& hO ,+& h ,+& h +& h +& hw ,+& h +& hw +& h +& h +& h2 +& hӭ +& h +& h5 +& h +& hӳ +& h ,+& h +& hO +& h^ ,+& h +& h +& h& ,+& h +& h  # ### ### #.## #..  #### #### ###.####..  #..# +& h #P.#####...##....  ##.####...#.)...# ##..# ####P.........##... #..#####.............#..... #.........@................97.6 (23.1) ##......................... +& h# ###....................... #.....#................# ##..####...............# #....~................#  #..≈.~~.<.÷...........#  +& h Q#..~~≈≈~.~≈≈..........#  #..~≈≈≈~≈~≈~..........# +& h_ +& h +& h _There is a stone staircase leading up here. _Done exploring. __There is a stone staircase leading down here.+& h'+& h(+& h,+& h1+& hz288.6 (1.0) _+& h8,& h*I## ## ###.###.###  #.........##  ##..........##.  #........  #.....>....F.. 3 #  ....##.#.##.### ,& hO-% . ## ##  F   bullfrog (asleep) ,& h1,& h-9.3 (1.7,& hԣ,& hc _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.-& h|h ## ### ###.###.### #.## .##.##.#.#.....>....F.#.....<....##.#.##.#. ##### -& h k -& ht R.FF-& hu 6800.4 (1.1 _-& hV| -& hi .& hzI## ### ###.###.### .#.## .##.##.#.#.....>.#.....<.@.F.....##.#.##.####.. ##### #.& h L.& heR0F..& h`S0=1.5.& hV.& hYN _The bullfrog misses you..& h۟  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..& hx.Jaijje the Frost MageGnoll of Ashenzari **....## ###Health: 94/94 ========================.& hz###.###.### .Magic: 33/36 ======================--#.........## ..AC: 20Str: 7##..........##...EV: 10Int: 25#................SH: 10Dex: 11#.....>.........XL: 12 Next: 65% Place: Lair:3.& h&~#....***@F*.....Noise: =--------  Time: 14801.5 (0.0)....##******####.A) +7 sceptre of Torment {pain, torment} . ##**# #Throw: 5 boomerangsF   bullfrog _There is a stone staircase leading up here. _The bullfrog misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.& h|Jaijje the Frost MageGnoll of Ashenzari **....## ###Health: 94/94 ========================###.###.### .Magic: 33/36 ======================--#.........## ..AC: 20Str: 7##..........##...EV: 10Int: 25#.................& hSH: 10Dex: 11#.....>.........XL: 12 Next: 65% Place: Lair:3#.....<.@F......Noise: =--------  Time: 14801.5 (0.0)....##.#.##.####.A) +7 sceptre of Torment {pain, torment} . ##### #Throw: 5 boomerangsF   bullfrog _The bullfrog misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.=2.5 (1Ramparts .& hx#.####.& h-  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the bullfrog. You block the bullfrog's attack..& hC  ## You closely miss the bullfrog.The bullfrog is lightly wounded.  The wall freezes the bullfrog. The bullfrog closely misses you.1--3.6 (1.1.& hi U###.& h K _The wall freezes the bullfrog! The bullfrog hits you..& hL :  You hit the bullfrog..& h, .#.### .& h( 2---4.8 (1.2 _You kill the bullfrog!.& hR v#.##.& h n _Your Shapeshifting skill increases to level 7!.& hi## ### .###.###.### .#.## .##.##.#.#.....>.#.....<..@...& h....##.#.##.####.#. ##### ## .& h .& h_ f4-5.9 (1.1 .& h.& h*j _The frozen ramparts melt away as you move./& h|z...## ### ..P###.###.### ...##.## ....###.##.#.##.....>.#.....<.......##.#.##.####.#P. ######## 7.0/& h~/& h/& h_ ..## ### ...P./& hs ###.###.### ....# #.## ....###.##.....##.##.....>.#.....<....#....##.#.##.####.#P#. ######## /& h /& h 038.1/& hh /& hR /& h? ...... ## ### ....P. ###.###.### ....# #.## ....## ##.##.....# #.##.....>.#/& h@ t#.....<....# ....##.#.##.####.#P# . ######## /& hG /& hH (9.2/& hiM /& h5P 0& h:m0& hDn0& ho0& h+x5=4=0& hx _HP restored.0& hք0& ha6==0& hs0& hs4 _Magic restored.0& hV#.> #......  ## ### .....P.###.###.### #....# .##P....## ### #........### #.....>....14.2 (5.00& h0#.....<...........#....##.#.##.####.#P#. ######## ## #0& h0& h_I=5.3 (6.10& h0& hΝ; _Found a stone staircase leading down.0& h 0& h X0& h 0& h 0& h 0& h 9=0& hX 0& h 0& h ,0& hG 0& h 0& hi ,0& hS 0& hR 0& hP E.......)...0& h # ......... #.>...... ##........ ## ### .....P... ###.###.#####....# ....##P@...## 20.8 (5.5#.....##.....# #.................### #.....>............##.....<...........##....##.#.##.####.#P#. ######## #####0& h 0& hz -1.9 (6.60& h 0& hk ' _Found a +0 spear.1& h1& h≈≈≈§§≈≈S..≈♣§§≈≈≈#..♣≈≈≈.......) ...... #.>...... ##@....... ## ### #.....P... ###.###.######.#.........##P....####..........##.....##.................###S   electric eel (asleep)................###.####.#P#1& hH§4.1 (2.21& h-5.2 (3.31& h9§1& h` _An electric eel comes into view.1& h .≈≈≈§§≈≈S  ..≈♣§§≈≈≈  #..♣≈≈≈..  .......).  ##........  .........  #.>......  ##@.......  ## ### #.....P...  1& h##....###.  P....##  #.....#  .....###  >............#  <...........##   1& h1P .≈≈≈§§≈≈S  ..≈♣§§≈≈≈  #..♣≈≈≈..  .......).  ##........  .........  #.>......  ##@.......  ## ### #.....P...  ##....###.  P....#  #.....#  .....###  >...........  <...........#  §§§§§§ _An electric eel is nearby!2& hiu7≈♣≈≈ §~≈≈≈≈≈§§≈≈S..≈♣§§≈≈≈#..♣≈≈≈. .)###... #@> ##..... ## ### #.....P..##.###.#####....###. ##P....#####.....# #.......##>. #.....<...........##§ §§~§§2& hxv-6.3 (1.12& hzC§§§2& h~5 _Found a staircase to the Swamp.2& h H.. ≈≈§ §≈♣≈♣≈§ §§≈≈≈≈≈§~§≈S..≈♣§§§≈≈##..♣≈≈≈. .)2& h ##.@.##.> ##..... ## ### #.....P..##.###.#####....###. ##P....####.....##.......##>.2& h §§§≈SS2& h §§*******The electric eel shoots out a bolt of lightning at you!2& hP §§ §§§§ §~§§§§≈§≈...@2& hs c85---===7.42& h܅ K§§§2& h~ 7 _The bolt of electricity hits you!3& h5BJaijje the Frost Mage (Gnoll Ice Elementalist) Turns: 14726, Time: 00:46:08 Health: 85/94AC: 20 Str:  7 XL: 12 Next: 65% Magic: 36/36EV: 10 Int: 25 God: Ashenzari [**....] Gold: 997SH: 10 Dex: 11 Spells: 21/31 levels left rFire . . .A - +7 sceptre of Torment {pain, torment} rCold . . .y - +0 buckler rNeg . . .P - +0 swamp dragon scales rPois + V - +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} rElec .S - +0 cloak "Revealing Boredom" {Stlth+, Elem, Self} (cursrCorr + M - +0 pair of gloves of the Bound Restlessness {Stlth+, SoSInv + X - +0 pair of boots Will ++...F - amulet of Owukiuh {Reflect Will+ rCorr Dex-2 SH+5} Stlth +++++[14;223& hUR,Hh - ring of the Restrained Stars {rPois, Elem, Comp} (curseHPRegen 0.35/turn E - +4 ring of protection MPRegen 0.25/turn %: reflection @: slow A: fangs 1, treasure sense, distributed training4& hJaijje the Frost Mage.. ≈§§ §§♣Gnoll of Ashenzari **....≈♣§§ §~§≈Health: 85/94 =====================---.≈≈§§§§≈SMagic: 36/36 ========================..≈♣§§≈§≈AC: 20Str: 7##..♣≈≈≈..EV: 10Int: 25.......).SH: 10Dex: 11##........XL: 12 Next: 65% Place: Lair:3#.@.......Noise: ===------  Time: 14827.4 (0.0)##.>......A) +7 sceptre of Torment {pain, torment} ##........Throw: 5 boomerangs## ### #.....P...[404& h m###.###.#####....###.#.........##P....##S   electric eel##..........##.....##.................####.....>............# _Found a +0 spear. _An electric eel comes into view. _An electric eel is nearby! _Found a staircase to the Swamp.  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!§§§§§§5& hD .. ≈§§ §§♣ ≈♣§§ §~§≈.≈≈§§§§≈S.≈♣§§≈§≈##..♣≈≈≈.. .......)##..##@>##..5& hx B## ### #.....P###.###.#####....###.........##P....###.##............### #.....>..<#5& h] 5& h ≈§≈≈≈≈≈S5& h ?6---8.5 (1.15& h' 5& hh 5& h8 ≈♣≈§ §~§≈.≈≈§≈§§≈.≈♣≈≈≈S##..♣≈≈≈.. .......)##.#.##.>5& han.## ### #.....P###.###.#####....###.........##P....###.##.....#.......### #.....>..<#....##.#.##.####.#P5& h!#5& h5& h *******The electric eel shoots out a bolt of lightning at you!6& hc6& h]eC≈≈~§≈§6& hNf §6& h=g≈6& h{h.6& hii.6& hVj.6& hHk#>6& h:l@6& hPn0.6& hYo.2-6& hEt+===9.66& hx6& h }7 _The bolt of electricity hits you.6& hQ.≈≈≈≈~§≈§.≈♣≈≈≈S##..♣≈≈≈.. .......)##.#.#.>##..## ### #.@...P###.###.#####....###.........##P....## #.##.....#.......### #.....>..<#....##.#.##.####.#P ######## #### *******The electric eel shoots out a bolt of lightning at you!6& h[&≈≈.....@79-30.7 _The bolt of electricity hits you.6& hiO .≈♣≈≈≈S≈##..♣≈≈≈.. .......)##..#.>##..## ### #.....P###.###.#####@...###..........##P....## #.##.....#.......### #.....>...#####≈SS   electric eel---1.86& h! ##..♣≈≈S.. .......)##..#.>##..## ### #.....P###.###.#####....###..........##P #.##.....#.......### #.....>............<.....###.##---2.96& hg   .......)##..#.>.## ### #.....P...###.###.#####....###.6& hj .........##P....## #.##@....#.................### #.....>............#...#.##6& ho 6& hp 1804.06& ht 6& hXw 6& hK j##........ #.. ##.>...... ##..## ### #.....P...###.###.#####....###. #.........##P....## #..........##.....# .......## #.....>6& h ...# #.....<...#....##.#.##.####.#P . ######## ##### 6& h 6& h (5.16& hI 6& h 6& hl . ##.>...... ##........## ### #.....P...###.###.#####....###. #.........##P....## #..##.....# ..## #.....>...# #.....<...#6& hK....##.#.##.####.#P . ######## ##### 6& h6& h016.26& h6& h]7& h^ #. ##.>...... ##........ ## ### #.....P... ###.###.#####....###. #.##P....## ##.##.....# #.### #.....>.# #.....<....## ....##.#.##.####.#P# . ######## #####7.37& hRS} #. ##.>...... ##........ ## ### #.....P... ###.###.#####....###. #.##P....## ##.##.....# #.### #.....>.# #.....<....## ....##.#.##.####.#P# . ######## #####8.47& hr6U #. ##.>...... ##. ## ### #.....P... ###.###.#####....###. #.##P....## ##.##.....# #.### #.....>.# #.....<....## ....##.#.##.####.#P#  . ######## #####29.57& h]  #. ##.>...... ##. ## ### #.....P... ###.###.#####....###. #.##P....## ##.##.....# #.### #.....>.# #.....<....## ....##.#.##.####.#P# .. ######## #####40.67& h _ #. ##.>...... ##. ## ### #.....P... ###.###.#####....###. #.##P....## ##.##.....# #.### #......# #.....<....## ....##.#.##.####.#P# ... ###### #####.1.7 _There is a stone staircase leading down here.7& hg #. ##.>...... ##. ## ### #.....P...7& hr ###.###.#####....###. #.##P....## ##.##.....# #.### #....@>.# #.....<....###....##.#.##.####.#P#. ######## ######..#.7& h7& h 53=7& ho (2.8 _7& h7& h8& h ##.>...... ##..## ### P...###.###.#####....###. #.........##P....## #..##.....# ..## #.....>...# #...@.<...##....##.#.##.####.#P ######## #####8& hgb##.. #8& h8& h(3.98& hW8& hi8 ##.> ## ### ### #.....P ###.###.#####....### #.##P....## ##.##.....# #8& hj.### #.....>.# #..@..<....## #....##.#.##.####.#P# #..... ######## ##### ##...# #... #.......#....8& h0q8& h;r`4=5.08& hpv8& hx8& h*  ##.> ## ### ### #.....P ###.###.#####.... #.##P....## ##.##.....# #. #.....>. #.@...<.... #....##.#.##.####.#P# #.....######### ##### ##...##  #... #.... ....##  ....6.18& h@  ##.### ### P###.###.#####....# #.........##P....##..##..... #..8& h ` #.....>..#.##.....<#..@.##.#.##.####.#P.######### ### ##...## #...#....#....##. ....8& h' S #.8& h, 8& h (7.28& h 8& h% ### ### #.....P###.###.#####....#.........##P#.##............## #.....>...#.##.....<..#....##.#.##.####.#P#.####### #####...## #...# #.........8& h 8& h"058.38& h8& hX9& h-u ###.###.#####.... #.........##P....##..##.... #...## #.....>.. #.##.....< ##....##.#.##.####.# #.....######### ### ##.@.## 9& hu #....#....##.. ##.........9& h#9& h(9.49& h)9& h$9& h|.........##P#....##.............## #.....>.#.##.....<##....##.#.##.####.#.####### ####...##  #.@.# #......##.#....... ##..9& h9& h1650.59& h?9& hێ9& hN#..## #...## #.....> #.##.....< ##....##.#.##.#### #.....######### # ##...##  ##...#.#........##.#9& h*........# ##.#..#.##.######....9& h9& h(1.69& hs9& h9& h@]4 ..## #.....> #.##.....< ##....##.#.##.#### #.....######### # ##...##  ##...#...#.##....#.......@.##.#.# ##9& h,^G.# ..####  #.# #####.... #...#9& hge9& h:f(2.79& h^k9& hqn9& hn9## #.....> #.##.....< ##....##.#.##.### #.....######### . ##...## ... ## ##...#....#.##....#.......##.#.# ##.# ..###### #. #####.... #...## #....7=3.89& hhn  #.##.....<... ##....##.#.##.##... #.....######### .... ##...## ....## ##...#..#.##....#.......##.#.# ##.# ..###### #. #####....#9& hn  #...## #.... .....9& h0v 9& hFw (4.99& h9| 9& h 9& h #.##.....<.. ##....##.#.##... #.....#?....# ##...##.#####...#.#.##....#.##.#.# ##.#.##.##  #9& h;.#  #####....#  #...##  #....  .....9& hs9& h (6.09& h9& hUQ _Found a scroll of identify.:& h7( #.##.....<. ##....##.#.##.. #......?....# ##...##.#####...#.#.##....#.##.##.# ##.##.##.##  #.#  #####....#  #...## #..... .....:& h8=7.1:& hN ## #.....>. #.##.....<... ##....##.#....... #.....#######?....## ##...##.#####...##.##.....##.# #.# ##......#######.## #...#####....# #...###..........8.2:& h:& h:& h ## #.....>.# #.##.....<<.# ##....##.#..# #......?....## ##...##.#####...#.#.##....#P.##.# #:& hRp.# ## #.# ##.# ######.## #.# #####.# #...## #.....  .....:& hH7<:& h099.3:& h#:& h9 _Found a stone staircase leading up.:& hb_ .P##.#...# ## #.....>..# #.##.....<.<.# ##....##.#.......# #.....#####?....## ##...##.#####...#.#.##....P..##.#...#.# ## ......#######.## #...#####....# #...###.....:& ha:& h|b)60.4:& h\j:& he #.P##.#...# ## #.....>.# #.##.....<.<.# ##....##.#!.# #......?....## ##...##.#####...#.#.##....#.P.##.#.#.# ##. #.# ##...# ######..## #..# #####...# #...##  #.....:& h>1.5:& h4o _Found a potion of curing.:& h   ##  .# ## ...# .  :& h P##.#...# ## #.....  ..# #.##.....  ...<.# ##....##.  !.........# #.....###  ?....## ##...##  .#####...#  .#.##...  P..##.#  :& h ....#.# ##  ....#  ... ##......#  .. ######.##  . #...  #####....#   #...##:& h :& h  1902.6:& hN :& h, :& h;R   ##  #...# ##....# #  #...P##.#...# ## #  #.# #.##  #...<.# ##....##  #.!.# #.....  #......?....## ##...##  #.#####...#  .#.##....#  :& hU #...P.##.#  #.....#.# ##  #....#....#  #....##.....#  #... ######....##  #.. #....#  ... ###....#   #...##:& h[ :& hT\ (3.7:& hvb :& h|j :& hwK M  ### ##. #.P##.## ..##......<#!.........# #.....##?....## ######.....#.##....# P..#.  :& h`L #.....#............# ##....##:& h~Y :& hkZ (4.8:& hd :& h\i ;& hM##.#   ### ##.;& hE #.P##.## ..##......<#!.........# #.....##;& hd## ######.....#.##....# ;& h+ #...P..............##.###......;& h";& h"51=;& h#!5.9;& hd*;& hC4;& h4+6.9 (2;& h;;& hj?Z _Q - 5 scrolls of identify (gained 1);& ht  ###.  #... ...# #  #... #...# ##  #...# ##....# #  #...P##.#...# ## #  #.# #.##  #...<.# ##....  #.!.# #.....  #.## ##...##  #.#####...# #.#.##....# #...P.....##.#  #.....#.....# ##  #....#......#  #....##......#  #...# ######.....##   #...[39;;& hƱ49m #.#2=8.0 (1;& ha _;& hs ;& h~ g3;& h7 X;& h a4=;& hv ;& h{      #.... ...#   #...# #...#   #...####....#   #...P##.#...# ##  #.....# #  #...<.......# #  #.!.........# #.  #@..........## 73.5 (5.5  #.....#####  #.....#.##.  ##...P....  #.....#....  #....#....   #....##...   #...########......;& h.    #... #......  _HP restored.;& h̝ ;& h= .....0.0;& h.D <& ho  #...#  #.... ...#  #...# #...# # #...####....#  #...P##.#...# ##  #.....<& h[# #. #...<# # #.# #.. #.## ##. #### #......<& h#.## ##...P... #. #....#.. <& h#....##...... #...########.<& h<& hԿ-4.6 (1.1<& h3<& h<& h%+5.6 (2<& h=<& hb _N - 3 potions of curing (gained 1)<& hXM# . .  #.####.. #P##.## ..#<# #.##  #............#####.#....##...6.7 (1<& hm<& h? MP## .   #####.. #P##.## ..#<# #. #...........## ##.##....#....<& h3I a=7.8<& h <& h <& hW <& h <& hQ X<& hB [  #..k#  #...#  #...P  #...#  <& h #...##  #.... ...#  #...# #...# ## #..@####....# #. #...P##.#...# ## # #...........# #.## #...<.......# ##. #.# #.. ### k   wyvern (asleep) #.....#####..<& h  #.............#.##... ##...P..#<& h 8.980.0 (2.2 _A wyvern comes into view.=& h #..k# #...# #...P #...# #...##  #.... ...#  #...# #...#  #..@#  #...P# ##  #......  #...<.......#  #...........#  #...........##  #.......... #...........=& h} #..k# #...# #...P #...# #...##  #.... ...#  #...# #...#  #..@# =& hk #...P# ##  #......  #...<.......#  #...........#  #...........##  #.......... #........... =& h=& h=& hA=& h\] _A wyvern is nearby!=& hf? ..k#P  ## .#   ##.####. #...P##.## ......##<......#....# #....##  #...#####.....#.##...1.1 (1.1 _=& hj Y....#..k=& hP #P  ## .#  # #=& h #####. #.P##.## ....##=& h <...#......# #......##  #####=& hʴ =& hk (2.2=& h\ =& h >& h##....#..k##P  ## .#  # ######. #.P##.## ...##<.#. #.## 3.3>& heTJ .....##....#..k# ##P#  ## >& h,U .#  # ######. #.P##.## >& h&V..##<.# #.>& h1]>& h-_>& h,gl.kk>& hh1==4.4>& hn|>& hF >& h>& hڂ"_The wyvern hisses angrily.>& hW6  You puncture the wyvern! The wyvern writhes in agony!  The wyvern is almost dead.>& h7-5.6 (1.2>& h9>& hM<s _You block the wyvern's attack. The wyvern closely misses you.>& hq  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>& h/  Jaijje the Frost Mage .....Gnoll of Ashenzari **.... ##...#Health: 94/94 ======================== ....#Magic: 33/36 ======================-- #....AC: 20Str: 7 #..*#EV: 10Int: 25 #..***SH: 10Dex: 11 #..kP*XL: 12 Next: 65% Place: Lair:3 #..@*Noise: ==-------  Time: 14885.6 (0.0) #..**## A) +7 sceptre of Torment {pain, torment}  #..**# ...## Throw: 5 boomerangs #...## #...# ##[1>& hZ; K #...####....# #. #...P##.#...# ## # k   wyvern #...........# #.## #...<.......# ##.. #...........# #...The wyvern is almost dead. _You block the wyvern's attack. The wyvern closely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate>& h.4  Jaijje the Frost Mage .....Gnoll of Ashenzari **.... ##...#Health: 94/94 ======================== ....#Magic: 33/36 ======================-- #....AC: 20Str: 7 #...#EV: 10Int: 25 #...##SH: 10Dex: 11 #..kP#XL: 12 Next: 65% Place: Lair:3 #..@#Noise: ==-------  Time: 14885.6 (0.0) #...### A) +7 sceptre of Torment {pain, torment}  #....# ...## Throw: 5 boomerangs #...##[39;4>& hI 9m #...# ## #...####....# #. #...P##.#...# ## # k   wyvern #...........# #.## #...<.......# ##.. #...........# #... _You block the wyvern's attack. The wyvern closely misses you.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.6.6 (1Ramparts ##  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the wyvern. You block the wyvern's attack.?& h  You closely miss the wyvern.The wyvern is almost dead.The wall freezes the wyvern.?& h##.P##?& h=7-7.8 (1.2?& h({####?& haJ _You kill the wyvern!?& hM##...# .....##?& h]....#...# .##P#.## .## .#   #...## #...# ###...?& h7?& h^--8.9 (1.1?& h ?& hd$j _The frozen ramparts melt away as you move.?& hnM ##...# .....###....##. ##P#  #...####....?& h"l4-90.0?& h} :M ##...# .....#...# #....##.# ##P# #...###...P1.1?& h M. ##...#.....#...# #....#.### #...P###...#2.2?& hRM#. #...##.....#...# #...@####....?& h# #...###...#?& h.?& hV5=3.3?& hI ?& h@& hhNM##. #...# #...##.....#@& hO##..@# ....####....# #...###....@& hQT@& h7U(4.4@& hnX@& hZ@& haM ##.@& h7p #...# #...##...@.##...##....# ##....###...#@& hh@& h(5.5@& h@& ho@& h1M. ###.@& h(3 #...# ##..@##.....#...## #....###...##@& h7@& h7(6.6@& h8:@& hC<@& h 3@& h @& h @& hA 6== _Magic restored.@& hJ 3@& h @& h( @& h ,@& h @& h @& h ,@& h @& hk @& hd @& h 9=@& h @& h@ @& h @& h ,@& h @& h @& h ,@& h @& h ,@& h @& hE    #### 905.4 (8.8#.....# ###...# ##...@& h k#....##....##....###...@& h @& h@ @& h} A& hA& hA& hA& hxA& h A& h 3A& h A& h> A& h{ A& h A& hڹ A& h A& h5 A& h XA& h A& h- ,A& h( A& hU A& hP ,A& h~ A& h A& hz ,A& hv A& h A& h A& h A& hg A& h= A& hj ,A& h A& h A& h ,A& h A& h A& h' ,A& hX A& h A& h ,A& h A& hh A& hp A& h A& h A& h A& h} A& h" A& h# A& h$ A& h& A& h) ,A& hE+ A& h- A& h0 ,A& h1 A& h3 A& h6 ,A& h7 A& h8 A& h: ,A& h; A& h= A& h? A& hi@ A& h A A& hB A& h6E A& hE A& hG A& h]H A& hJ A& hLK A& h%L A& h|N A& hP A& hNQ A& hR A& hS A& hV A& hV A& h@W A& hX A& hy[ A& h\ A& h\ A& h` A& h.c ,A& hc A& he A& h|g ,A& h>h A& hVj A& hl ,A& h_m A& ho A& hp A& hLq A& hq A& h{ A& h~ A& h~ ,A& hU A& hX A& h A& h A& h. A& hq A& h, A& h͆ A& hm A& hj A& h9 A& hي A& hv A& hX A& h ,A& h% A& h A& h A& h A& h: A& h< A& he A& h A& h A& h3 A& h A& h A& hǝ A& h A& h A& hF A& h A& h A& h A& h A& hg A& hC A& hF A& h A& h A& h A& h A& hV A& h A& h A& hӱ A& hr A& h A& h9 A& h A& h A& hG A& h A& h A& h9 A& h- A& h2 A& h ,A& h A& h2 A& h ,A& h A& h\ A& hT ,A& h A& hL A& h ,A& h A& h A& h ,A& h A& h A& hn A& h A& h A& h/ A& h A& ho A& h A& hK A& h A& h ,A& hb A& hF A& h A& h A& h A& h{ A& h` ,A& h A& h A& hs ,A& h, A& h A& h~ A& h A& hP A& h) A& h A& hk A& h A& h ,A& hJ A& h A& h A& h] ,A& h  A& h3 ,A& h~ A& hk A& h+ A& h A& h} A& h A& hx ,A& hM A& h$ A& hf A& h A& h A& h A& hu A& h^ A& h A& h A& h( A& ho* A& h+ A& h+ A& hm- A& h/ ,A& hB1 A& h3 A& h`6 ,A& h@7 A& h\9 A& h.; ,A& h < A& h= A& hB  #...........# #. #...<.......# ## #...........# #. #...........## ## A& hNC `##............##### #.............#.##. ##...P.............  #.....#...........  #@...#............85.7 (80.3)  #....##...........A& hC -  #...########......  #...##......  ....######..  #...##..  #...##..  #>..#..A& hD # A& hH A& hQI .6.8 (81.4A& hL A& hKN 9 _Found an escape hatch in the floor.B& hj3B& hlB& hjqB& h\|+ <..#....# ####....###....##.#...P.... #.....#..#.######### B& h5h   polar bear (asleep)#h...B& h,0.0)B& hC7.9 (1.1B& h] _A polar bear comes into view.C& hG..# ###.###..##.#...P............ #.....#..#.....########## .###### > h......##9.0C& ho= # ###.###..##.#...P............ #.....#.#.######### #.######  > h... ...## 90.1C& hZ #.###......#.##.#...P............ #.....#.#.###########...# #.#####  > h......## 1.2D& hM..##.#...P............ #.....##.############...# .######  > h...#...## ..(2.3 _Found 4 stones.D& hO#...P.... #.....##.############...# #.######  > h...# ...# ..(...3.4D& h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D& h ,  A chill wind blows around you.h.Y.hlly target)Y   ice beast (summoned)3--====40 _The polar bear growls angrily.D& h>-  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E& hdd ##...P............. Jaijje the Frost Mage #.....#........... Gnoll of Ashenzari **.... #....#............ Health: 94/94 ======================== #....##........... Magic: 30/36 ====================---- #...########...... AC: 20Str: 7 ##...##...... EV: 10Int: 25 #**..######.. SH: 10Dex: 11 #**..##.. XL: 12 Next: 67% Place: Lair:3 *@..##.. Noise: ====-----  Time: 14994.4 (0.0) *h.Y#.. A) & h"g51m+7 sceptre of Torment {pain, torment}  **...#Throw: 5 boomerangs #*..## #...# #...#h   polar bear (ally target) ..(.#Y   ice beast (summoned) .....A chill wind blows around you. _The polar bear growls angrily.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateE& hڴ(E& h| E& hE& ha##...P............. Jaijje the Frost MageE& h] E& hE& h{}#.....#........... Gnoll of Ashenzari **....E& h E& hE& hJ#....#............ Health: 94/94 ========================E& h E& hvE& h#....##........... Magic: 30/36 ====================----E& hY1 #...########...... AC: 20Str: 7 ##...##...... EV: 10Int: 25 #....######.. SH: 10Dex: 11E& h E& hE& h+##...#E& h#.. XL: 12 Next: 67% Place: Lair:3E& hD E& hE& hc4#@..#E& h #.. Noise: ====-----  Time: 14994.4 (0.0)E& h E& h'E& hc#h.Y#E& hZu.. A) +7 sceptre of Torment {pain, torment} E& h #....#Throw: 5 boomerangs #...## E& h>#...# #...#h   polar bear (ally target) ..(.#E& hY   ice beast (summoned) .....Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  E& h Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The polar bear resists. The wall freezes the polar bear.  The polar bear misses you. The polar bear claws you.E& h..E& h\#.E& hT#E& h(#hY.E& h&#.E& h2 .E& hE& h9E& h0E& h7--E& h5==--E& h0$5.4 (1E& h%Ramparts E& h.E& hE& h##E& h #E& h%#E& h E& hE& hasting: Frozen Ramparts (safe; 1% risk of failure)  E& hZPress: ? - help, Dir - look around, f - activate  E& h2The walls around you are covered in ice.E& h#polar bear resists. The wall freezeE& hs the polar bear.  E& hSThe polar bear misses you. The polar bear claws youE& hO. _barely misses you.E& h Really attack near your ice beast? Y - Yes  N - NoF& hF& h6 ##...P............. Jaijje the Frost Mage #.....#........... Gnoll of Ashenzari **....F& hs #....#............ Health: 90/94 ======================-- #....##........... Magic: 30/36 ====================----F& hL #...########...... AC: 20Str: 7 ##...##...... EV: 10F& hInt: 25 #....######.. SH: 10Dex: 11 F& h b##...##.. XL: 12 Next: 67% Place: Lair:3 #@..#F& h#.. Noise: ==-------  Time: 14995.4 (0.0) #hY.#.. A) +7 sceptre of Torment {pain, torment}  F& h(#....#Throw: 5 boomerangs #...##Ramparts F& h  #...# #...#h   polar bear (ally target)F& h* ..(.#Y   ice beast (summoned) .....F& h+ _The polar bear barely misses you.You puncture the polar bear!  The polar bear is moderately wounded.The polar bear resists. The wall freezes the polar bear.  F& h;OThe polar bear bites you.  The polar bear claws you but does no damage. x2F& hڰ686-F& h[&6.5 (1.1F& h|####F& hXL _Your ice beast hits the polar bear but does no damage.G& h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G& h8C ##...P............. Jaijje the Frost Mage #.....#........... Gnoll of Ashenzari **.... #....#............ Health: 86/94 =====================--- #....##........... Magic: 29/36 ===================----- #...########...... AC: 20Str: 7 ##...# #...... EV: 10Int: 25 #....# #####.. SH: 10Dex: 11 ##...# #.. XL: 12 Next: 67% Place: Lair:3 G& h<#@..# #.. Noise: ==-------  Time: 14996.5 (0.0) #hY.# .. A) +7 sceptre of Torment {pain, torment}  #....#  Throw: 5 boomerangs #...##  Ramparts  #...#  #...#  h   polar bear (ally target) ..(.#  Y   ice beast (summoned) .....  _Your ice beast hits the polar bear but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G& h=4Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, ally target, 100% to hit)G& h  R ##...P............. Jaijje the Frost Mage #.....#........... Gnoll of Ashenzari **.... G& h D#....#............ Health: 86/94 =====================--- #....##........... Magic: 29/36 ===================----- #...########...... AC: 20Str: 7 ##...##...... EV: 10Int: 25 #....######.. SH: 10Dex: 11 ##...#G& h. #.. XL: 12 Next: 67% Place: Lair:3 #@..##.. Noise: ==-------  Time: 14996.5 (0.0) #hY.#.. A) +7 sceptre of Torment {pain, torment}  #....#Throw: 5 boomerangs #...##Ramparts  #...# #...#h   polar bear (ally target) ..(.#Y   ice beast (summoned) .....G& h >The polar bear is heavily wounded.The polar bear completely resists.  The wall freezes the polar bear but does no damage.  The polar bear bites you but does no damage.  You block the polar bear's attack.  The polar bear claws you but does no damage.G& h b30=-7.5 (1G& h$ r####G& h( !  The polar bear completely resists.wall freezes the polar bear but does no damage.polar bear bites you  You block the polar bear's attack.  The polar bear claws you but does no damage. _Your ice beast hits the polar bear but does no damage.G& hK  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G& h* ##...P............. Jaijje the Frost Mage #.....#........... Gnoll of Ashenzari **.... G& hw#....#............ Health: 86/94 =====================--- #....##........... Magic: 29/36 ===================----- #...########...... AC: 20Str: 7 ##...# #...... EV: 10Int: 25G& hoa #....# #####.. SH: 10Dex: 11 ##...# #.. XL: 12 Next: 67% Place: Lair:3 #@..# #.. Noise: =--------  Time: 14997.5 (0.0) #hY.# .. A) +7 sceptre of Torment {pain, torment}  #....#  Throw: 5 boomerangs #...##  Ramparts  #...#  #...#  h   polar bear (ally target) ..(.#  Y   ice beast (summoned) .....  _Your ice beast hits the polar bear but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G& h4Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (heavily wounded, ally target, 100% to hit)H& hJ'& ##...P............. Jaijje the Frost Mage #.....#........... Gnoll of Ashenzari **.... #....#............ Health: 86/94 =====================--- H& h/(M#....##........... Magic: 29/36 ===================----- #...########...... AC: 20Str: 7 ##...##...... EV: 10Int: 25 H& h(#....######.. SH: 10Dex: 11 ##...#H& h+#.. XL: 12 Next: 67% Place: Lair:3 #@..##.. Noise: =--------  Time: 14997.5 (0.0) #hY.#.. A) +7 sceptre of Torment {pain, torment}  #....#Throw: 5 boomerangs #...##Ramparts  #...# #...#h   polar bear (ally target) ..(.#Y   ice beast (summoned) .....H& h=,%Aim: a polar bear (heavily wounded, ally target, 100% to hit)  You freeze the polar bear. The polar bear resists.  The polar bear is heavily wounded.The polar bear resists. The wall freezes the polar bear!  The polar bear barely misses you. The polar bear closely misses you.The polar bear claws you but does no damage.H& h.+8.5 (1H& h@4Z###H& hj8dYou freeze the polar bear. The polar bear resists.  The polar bear is heavily wounded.The polar bear resists. The wall freezes the polar bear!  The polar bear barely misses you. The polar bear closely misses you.H& h9The polar bear claws you but does no damage. _Your ice beast barely misses the polar bear.H& hH& hReally attack near your ice beast? Y - Yes  N - NoI& hI& h":R ##...P............. Jaijje the Frost Mage #.....#........... Gnoll of Ashenzari **.... I& hd<<#....#............ Health: 86/94 =====================--- #....##........... Magic: 29/36 ===================----- #...########...... AC: 20Str: 7 ##...##...... EV: 10Int: 25 #....######.. SH: 10Dex: 11 ##...#I& hO@M#.. XL: 12 Next: 67% Place: Lair:3 #@..##.. Noise: =--------  Time: 14998.5 (0.0) #hY.#.. A) +7 sceptre of Torment {pain, torment}  #....#Throw: 5 boomerangs #...##Ramparts  #...# #...#h   polar bear (ally target) ..(.#Y   ice beast (summoned) ..... _Your ice beast barely misses the polar bear.You hit the polar bear but do no damage.The polar bear writhes in agony. The polar bear convulses!  Your ice beast convulses!  You bite the polar bear, but do no damage.The polar bear is almost dead.I& haQ##h§#   Your ice beast convulses!bite the polar bear, but do no damage.The polar bear is almost dead.  Your ice beast disappears in a puff of smoke!The polar bear resists. The wall freezes the polar bear.  You block the polar bear's attack. x2I& h[R[7=9.7 (1.2I& hiVv###I& hnYB _The polar bear claws you but does no damage.I& h|A=  You sock the polar bear!I& hJ##>.#I& hf=30=9-5000.8 (1.1I& hkS##I& hioN _You kill the polar bear!I& hJe I& h)f I& hg I& ho d##-0.0I& hx ###I& h?z J& hK- .....# #....#.. #....## #...######## ##...# #. #....# ##### ##...#  #. #...# #. #>@.# . #..  #...##  #...#  ..(.# ..... ##...# J& hJ& hu=81.9 (1.1J& hJ& h)j _The frozen ramparts melt away as you move.J& h@  #.###########...# #.#####  >..## .@..# # ##...#J& h+J& h[3.0J& ha  ###########...# #.#####  >..## .... ## ##...#4.1J& hy  ##########...# .#####  >..## .... ## #..(#....91=5.2J& hv3J& hJ& hJ& h!,J& h#J& hu#J& h %J& h,R90J& hf-J& h-K2=J& hF/J& hm1,J& h2J& h5J& h5K1=J& h7J& h]9K& hX3==2=3K& hT4=4= _HP restored.5==6== _Magic restored.K& hYK& h}ZK& h[K& h^K& hbK& hcK& hwgK& hn%  K& hzn$a - 4 potions of ambrosia (gained 1)K& h!oK& hoK& hKqK& h K& hK& hH_You see here 4 stones.K& h K& hBK& h=K& hK& hK& h(K& hK& hK& hK& hK& hK& hK& h7K& haK& hDK& hqK& h׫K& hK& h K& hK& hCK& h#K& hƺK& hrK& hK& h.K& h(K& hK& h{K& h K& haK& hEK& hIK& h\K& h)K& hK& hK& hK& h6K& hK& hK& hK& hK& hK& hPK& hK& hK& h& K& hc #...## K& h?  #....# K& h  ##....# K& h'}  #...PP#K& h  K& h  K& h}L#....P#K& h  K& he K& h@##...##K& hp K& h K& h_3 #.K& h K& hD3#...#K& h K& h$.#K& h K& h-B#...^...SK& hL  #........K& h'  K& h .........K& hL  #........K& hr K& hF #.#######K& h_yS   water moccasin (asleep)K& h K& h<# ##K& h!#K& h- * K& h  K& h K& h4K& h40.5 (35.K& h# 3)K& h'K& h'1.6 (36.4K& hK& hP K& hK& hH=_A water moccasin comes into view.K& hK& h1 #...##  #....#  ##....#  #...PP#  #....P#  ##...##  #...#  ##...#  #.@..#  ##...^...S  #........  .........  #........  #.#######  ###K& hRM #...##  #....#  ##....#  #...PP#  #....P#  ##...##  #...#  ##...#  #.@..#  ##...^...S  #........  ......... #........ #.#######  ### _A water moccasin is nearby!K& hDv | #....#  ##....#  #...PP#  #....P#  ##...##  #...#  ##...#  #....##..## ##.@.^...S. ......... #.. ## #.######## ###   K& h} U2.7 (1.1) _L& h, ##....#  #...PP#  #....P#  ##...##  #...#  ##...# ## #....##..### ##...^...S.. #..@......L& h" #.. # .######### ###     L& h>3.8L& hL& hJL& h]<...PP#....#...# #...# ####....##..#####...^...S..##........#.# #.###########L& hfL& hg(4.9L& hnL& hcrL& h2* #....P#  ##...##  #...#  ##...# ### #....##..#### ##...^...S... ##......... #.. # L& h+.########## ###     L& h`1L& h&2(6.0L& h6L& h(:M& hK@P....P##...##  #...# ### #....##..####M& h##...^...S##.##...........#.#############M& h.M& hiM& h  The water moccasin hisses angrily.  Ashenzari invites you to partake of a vision and a curse of fortitude andbeguiling.M& h/  --more--O& hr.SSO& hz; =7.1 _O& h O& hO& h?S   #....P#  ##...##  #...# #...# ###  #....##..####  ##...^.......  ##.....S.....  .......  ##.  #.##########  ###   O& heV N   O& hX H.SO& hcY %-O& hZ 8.2O& h\ O& h^ O& h k-P& h   Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P& hĤJ #....P#P& hMJaijje the Frost Mage ##...##Gnoll of Ashenzari **.... #...#P& h1Health: 94/94 ======================== ##...# ###Magic: 33/36 ======================--P& hL #....##..####AC: 20Str: 7 P& h##...^.......EV: 10Int: 25 ##...........P& hSH: 10Dex: 11 #.....S......P& hNXL: 12 Next: 69% Place: Lair:3 ##**@***.....Noise: ---------  Time: 15048.2 (0.0) #*****######A) +7 sceptre of Torment {pain, torment}  ###Throw: 5 boomerangs P& hS   water moccasinP& hsAshenzari invites you to partake of a vision and a curse of fortitude and _beguiling.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P& hzCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateP& hI #....P#Jaijje the Frost Mage ##...##Gnoll of Ashenzari **.... #...#P& hHealth: 94/94 ======================== ##...# ###Magic: 33/36 ======================-- #....##..####AC: 20Str: 7 P& h}##...^.......EV: 10Int: 25 ##...........P& hSH: 10Dex: 11 #.....S......P& hsXL: 12 Next: 69% Place: Lair:3 ##..@........Noise: ---------  Time: 15048.2 (0.0) P& ht#.##########A) +7 sceptre of Torment {pain, torment}  ###P& hThrow: 5 boomerangs S   water moccasinP& hAshenzari invites you to partake of a vision and a curse of fortitude and _beguiling.P& hYCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateP& h...@S...#### Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  P& hE'The wall freezes the water moccasin!P& heo==9.2 (1Ramparts P& h$9#P& h1F _The water moccasin bites you but does no damage.P& h$  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q& h, ###(slow)A film of ice covers your body! The wall freezes the water moccasin.  The water moccasin seems to slow down.Q& hm}0--27 50Q& h2O###Q& h_ _The water moccasin completely misses you.Q& h+  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q& hs  #....P# Jaijje the Frost Mage ##...## Gnoll of Ashenzari **.... #...# Health: 94/94 ======================== ##...# ###  Magic: 29/36 ===================----- #....##..####  AC: 27  Str: 7 ##...^.......  EV: 10Int: 25 ##...........  SH: 10Dex: 11 #............  XL: 12 Next: 69% Place: Lair:3 ##..@S.......  Noise: ==-------  Time: 15050.2 (0.0) #.##########  A) +7 sceptre of Torment {pain, torment}  ### Throw: 5 boomerangs  Ramparts & ht ;;33H  S   water moccasin (slow) _The water moccasin completely misses you.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, slow, 100% to hit)R& hAt #....P#Jaijje the Frost Mage ##...##Gnoll of Ashenzari **.... #...#Health: 94/94 ======================== ##...# ###Magic: 29/36 ===================----- #....##..####AC: 27  Str: 7 ##...^.......EV: 10R& hv Int: 25 ##...........SH: 10Dex: 11 #............XL: 12 Next: 69% Place: Lair:3 ##..@S.......Noise: ==-------  Time: 15050.2 (0.0) #.##########A) +7 sceptre of Torment {pain, torment}  ###Throw: 5 boomerangs Ramparts  S   water moccasin (slow)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is severely wounded.R& hv3-1.2 (1R& hza###R& h}  Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (heavily wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is severely wounded. _The wall freezes the water moccasin. You block the water moccasin's attack.R& h9  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R& h N #....P# Jaijje the Frost Mage ##...## Gnoll of Ashenzari **.... #...# Health: 94/94 ======================== ##...# ###  Magic: 28/36 ==================------ #....##..####  AC: 27  Str: 7 R& h޼ ##...^.......  EV: 10Int: 25 ##...........  SH: 10Dex: 11 #............  XL: 12 Next: 69% Place: Lair:3 ##..@S.......  Noise: =--------  Time: 15051.2 (0.0) #.##########  A) +7 sceptre of Torment {pain, torment} R& hl  ### Throw: 5 boomerangs  Ramparts  R& h  S   water moccasin (slow) _The wall freezes the water moccasin. You block the water moccasin's attack.  Casting: Freeze (safe; 1% risk of failure)  R& h ~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, slow, 100% to hit)R& h N #....P# Jaijje the Frost Mage ##...## Gnoll of Ashenzari **.... #...# Health: 94/94 ======================== ##...# ###  Magic: 28/36 ==================------ #....##..####  AC: 27  Str: 7 ##...^.......  EV: 10Int: 25 ##...........  SH: 10Dex: 11 #............  XL: 12 Next: 69% Place: Lair:3 R& h o##..@S.......  Noise: =--------  Time: 15051.2 (0.0) #.##########  A) +7 sceptre of Torment {pain, torment}  ### Throw: 5 boomerangs  Ramparts   S   water moccasin (slow)Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is almost dead.The water moccasin seems to slow down. The wall freezes the water moccasin!R& h   ##...## #...# ##...# ###  #....##..####  ##...^.......  ##...........  #............ R& h  ##..@†.......  #.##########  ###R& ht !R& h b9=702.2 (1R& h# d####R& h)   Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, slow, 100% to hit)  You freeze the water moccasin.  The water moccasin is almost dead.The water moccasin seems to slow down. The wall freezes the water moccasin! _You kill the water moccasin!S& hZS& hS& hzS& hS& hS& h7j30==S& hS& huS& h>S& hS& hS& hS& hS& h{S& hS& hS& h S& hAV1=S& hS& hS& hS& hS& hS& hS& hS& h?S& h!S& hS& hOC _The frozen ramparts melt away.S& h(K2=S& hS& hcS& hS& hS& hS& hS& hDS& hS& h1S& hS& hS& hh3==S& hsS& h/S& hS& ha S& hl S& hr S& h S& h_ S& h S& h S& h S& h U4=S& h] S& h S& h% S& h S& h S& h S& h? S& hW S& h S& hs S& h S& he K5=S& h# S& h S& h) S& h S& h# S& h S& hX! S& h$ S& h$ S& hZ% S& h' S& h( h6==S& hD) S& h+ S& h". S& h. 020 S& h/ S& h2 _Your icy armour cracks and falls away as you move.S& h4 3S& hK5 S& h/7 S& h 9 ,S& h9 S& h; S& h= O=S& h> S& h@ S& hB ,S& hC S& hD S& hF S& hF S& hF S& hH S& hI S& hrJ S& hJ S& h L S& hM S& h?N S& hN S& hO S& h3R ,S& hR S& hV S& hX ,S& h1Y S& hh\ S& h^ ,S& h^ S& ha S& h#c ,S& hc S& hf S& hNh ,S& hh S& hk S& hJm ,S& hm S& hp S& hr ,S& hHs S& hu S& h_w ,S& hw S& h{ S& h?} ,S& h~ S& h% S& h# ,S& h& S& h- S& h[ ,S& hJ S& h3 S& hG ,S& hV S& h S& h ,S& hז S& hz S& h ,S& hޜ S& hП S& h ,S& hR S& hp S& h ,S& h S& hܫ S& h ,S& hY S& h7 S& ht ,S& hĵ S& h> S& h ,S& h S& h S& h ,S& h S& h S& h ,S& hZ S& h S& h ,S& h S& hX S& h ,S& h~ S& h S& hl ,S& h# S& h S& h ,S& h S& hT S& h( ,S& h# S& h S& h ,S& h S& hO S& hP ,S& h@ S& h S& h ,S& hd S& h S& h ,S& h S& h S& h S& hR S& h} S& h4 S& hU ,S& h S& hE S& h ,S& hv0 S& h> S& htY S& hp S& h> S& h# S& h9 XS& h S& hƠ S& hu S& hK S& h S& h S& hi S& h S& hM S& h> S& h S& h@ S& h: S& h S& h S& h S& h! S& hб S& h S& hP S& h S& hȵ S& hw S& h S& hh BS& h S& hܽ S& h S& hW S& h S& h S& h S& hl S& hO S& h? S& h ,S& h S& h S& h ,S& h S& h: S& h S& h S& h{ S& h3 S& h S& h S& h S& h S& h ,S& h S& hw S& h' S& h S& h S& hO S& h S& h S& h S& h? S& h S& h S& h S& hN S& h S& h3 S& h S& hW S& h S& h S& h{ S& hl S& h0 S& h S& h S& h S& h S& hW S& h_ S& h S& hS ,S& h S& hm S& hr ,S& h S& h S& h ,S& h S& h S& h| S& h. S& h S& h1 S& h S& h S& hI S& h S& h S& hN S& hs S& h< S& h ,S& h& S& hQ BS& h S& h9 S& h S& h S& h! S& h# S& h7$ S& h$ S& h& S& h( ,S& h* S& h+ S& h. ,S& h. S& h0 S& h43 ,S& hm4 S& h\ B _p - 4 scrolls of enchant weapon (gained 1)S& h _ S& hf S& hj BS& h:l S& hn S& h^p ,S& h| S& h x #### #  #..## . # ####### #...# .. # ##.....#####...## ..S ####.......##.#....#.... .............. ............. ................@....... - ########..###.#..#.##..#  ###.####### # ###  S   water moccasin (asleep) 203.3 (151.1)-4.4 (152.2S& h w _A water moccasin comes into view.U& hl Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneU& h##.#....#......' h24.9 (10.' h 5)' h$. ' h2........................ ' h&9###.#..#.##..####' h5#.#.### ' h,Z.############# #### ' h##' h' h' h' h'6.0 (11.6' h?' h ' h8' h_Found a +0 spear.' h"<' h<' h?' hRE' hUTB' hyU' hY,' h[' h._' hff....F..## #.. ... #.. #### ## ' hh#..###  #### #....###.  #..## #.......  #...# #........ ###...###' hh......) #.#....#. ...............................................' hiaF   cane toad (asleep) ........................ #.#..#.##..#####.#.##### ############ #####' h+j' h0s18.2 (2.2)' het-9.3 (3.3' hz' h~\ _A cane toad comes into view.' h[ ' hInnate Abilities, Weirdness & Mutationsa - You have very sharp teeth.b - You have an uncanny knack for detecting items.c - Your experience applies equally to all skills.' h9' h' hJaijje the Frost Mage....F..##Gnoll of Ashenzari **....#........Health: 94/94 ========================.........Magic: 36/36 ========================#........AC: 20Str: 7#### ##........EV: 10Int: 25#..### .........SH: 10Dex: 11#### #....###........XL: 12 Next: 71% Place: Lair:3#..## #.......@.......Noise: ---------  Time: 15229.3 (0.0)#...# #...............A) +7 sceptre of Torment {pain, torment} ###...###............)..Throw: 5 boomerangs #.#....#................ ........................ ........................F   [0;' hu10;1mcane toad (asleep) ........................ #.#..#.##..#####.#.##### ############ #####The water moccasin is severely wounded.The wall freezes the water moccasin! _You kill the water moccasin! _The frozen ramparts melt away as you move. _Found a +0 spear. _A cane toad comes into view.' h' h' h' h' h_ ' hb Innate Abilities, Weirdness & Mutationsa - You have very sharp teeth.b - You have an uncanny knack for detecting items.' hmc rc - Your experience applies equally to all skills.' hzc' hm' hJaijje the Frost Mage....F..##Gnoll of Ashenzari **....#........Health: 94/94 ========================.........Magic: 36/36 ========================#........AC: 20Str: 7#### ##........EV: 10Int: 25#..### .........SH: 10Dex: 11#### #....###........XL: 12 Next: 71% Place: Lair:3#..## #.......@.......Noise: ---------  Time: 15229.3 (0.0)#...# #...............A) +7 sceptre of Torment {pain, torment} ###...###............)..Throw: 5 boomerangs #.#....#................ ........................ ........................F   [0;' hS10;1mcane toad (asleep) ........................ #.#..#.##..#####.#.##### ############ #####The water moccasin is severely wounded.The wall freezes the water moccasin! _You kill the water moccasin! _The frozen ramparts melt away as you move. _Found a +0 spear. _A cane toad comes into view.' h' hW' h' h' hB Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Fort/Bglg)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.' h}' h' h/Jaijje the Frost Mage....F..##Gnoll of Ashenzari **....#........Health: 94/94 ========================.........Magic: 36/36 ========================#........AC: 20Str: 7#### ##........EV: 10Int: 25#..### .........SH: 10Dex: 11#### #....###........XL: 12 Next: 71% Place: Lair:3#..## #.......@.......Noise: ---------  Time: 15229.3 (0.0)#...# #...............A) +7 sceptre of Torment {pain, torment} ###...###............)..Throw: 5 boomerangs #.#....#................ ........................ ........................F   [0;' h10;1mcane toad (asleep) ........................ #.#..#.##..#####.#.##### ############ #####The water moccasin is severely wounded.The wall freezes the water moccasin! _You kill the water moccasin! _The frozen ramparts melt away as you move. _Found a +0 spear. _A cane toad comes into view.' hTn  Okay, then.' hD _' h P.....## ....F..###.' h ### ## #..####.### #....####' hy .  #...# .......##...###......) #.#....# ' hS g.........................#..#.##..#####.#.#####' hv ' h1 530.4 (1.1 _' h ' hc ' h>  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Fort/Bglg)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.( h ( hl ( hp VJaijje the Frost MageP.....##Gnoll of Ashenzari **........F..##Health: 94/94 ========================#........Magic: 36/36 ========================.........AC: 20Str: 7#........EV: 10Int: 25#### ##........SH: 10Dex: 11#..####.........XL: 12 Next: 71% Place: Lair:3( h1 Q#### #....###@.......Noise: ---------  Time: 15230.4 (0.0)#..## #...............A) +7 sceptre of Torment {pain, torment} #...# #...............Throw: 5 boomerangs ###...###............).. #.#....#................ ........................F   cane toad (asleep) ........................ ........................ #.#..#.##..#####.#.#####The wall freezes the water moccasin! _You kill the water moccasin! _The frozen ramparts melt away as you move. _Found a +0 spear. _A cane toad comes into view. _Okay, then.( h ( hk Curse which item? (Esc to abort) Hand Weapons (go to first with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Armour (go to first with [)  y - a +0 buckler (worn)  P - +0 swamp dragon scales (worn)  V - the +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5}  X - a +0 pair of boots (worn) Jewellery (go to first with "=)  E - a +4 ring of protection (worn) ( h ! X F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}( haJaijje the Frost MageP.....##Gnoll of Ashenzari **........F..##Health: 94/94 ========================#........Magic: 36/36 ========================.........AC: 20Str: 7#........EV: 10Int: 25#### ##........SH: 10Dex: 11#..####.........XL: 12 Next: 71% Place: Lair:3#### #....###@.......Noise: ---------  Time: 15230.4 (0.0)#..## #...............A) +7 sceptre of Torment {pain, torment} #...# #...............Throw: 5 boomerangs ###...###............).. #.#....#................ ........................F   cane toad (asleep) ........................ .........[4( h:^0m............... #.#..#.##..#####.#.#####The wall freezes the water moccasin! _You kill the water moccasin! _The frozen ramparts melt away as you move. _Found a +0 spear. _A cane toad comes into view. _Okay, then.1.4 (1  Your +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} glows black for a _moment.( h###...# P.....## ....F..###.### ## #..####.### #....##### #......  #...# #......##...###....) #.#....#....... ........................( hC2.5 (1.1( h( h( hq K ###...# ## P.....## ......F..##.#.### ## #..####.### ####. ( hS  #...# #.......##...###.....) #.#....#.........3.6( h ( h ( ha {#. .. ####...# #.## P.....## ........F..##( h ..##.### ## #..####.### ####  #...# ..##...###......) #.#....#......( h ( h` (4.7( hT ( hp ( h{!. .# .. #####...# #.##PP.....## #........F..##( h?}#..##. #### ## #..####.### ####  #...# .##...###......) #.#....#( h( h(5.8( h&( hS _Found a potion of attraction.( hm ##.# !..#  .#.# . ...# .. #####...# #.##PP.....## #........F..####..##.. ##.##### ## #..####..##### #....#####..## #.......  #...# #.........##...##)..6.9( h9p( hq( h{ P ..# ##  ..##.#  ..!..#   ..#.#  . P...#  .. #####...#  #.##PP.....##  #.......@F..###  ##..#  #..  ##.( hZ # #### ##  #..####..# #### #....####  #..## #.......  #...# #...# ( hN ( h? (8.0( h ( h ( ha FF  The helpless cane toad fails to defend itself.  You sock the cane toad! The cane toad writhes in agony.  The cane toad is heavily wounded.( hXj78-----===9.3 (1.3( h( hQ _The cane toad stings you! You block the cane toad's attack.( hH  You completely miss the cane toad.The cane toad is heavily wounded.--40.5 (1.2 _The cane toad closely misses you.( hN  You hit the cane toad. Your bite misses the cane toad.The cane toad is severely wounded.( hC--1.7( h( h y _You block the cane toad's attack. The cane toad closely misses you.( h   You completely miss the cane toad.The cane toad is severely wounded.9=----2.8 (1.1( h e _The cane toad misses you.( h~v   You hit the cane toad. The cane toad writhes in agony. The cane toad convulses!The cane toad is almost dead.4.0 (1.2 _The cane toad barely misses you.( h-  You bludgeon the cane toad!!.80=114-5.1 (1.1 _You kill the cane toad!( h ...# ##  ...##.#  ..!..#  #..#.#  . P...#  .. #####...#  #.##PP.....##  #...###  ##..#.#  #.#  ##.#.# #### ##.# #..####.##   #....###.#  ..## #.......  ...# #.#  -6.2( hPM#.P. ...# #...##..!. #..# #P.. #####...# ##PP...@.## #...........#####..## # #..........# ..........7.3( h-, M#####.P. S...# #....###..!. #..# #P.. #####.@.# ##PP.....## #...........#####..#........# ##S   water moccasin (asleep)# ##........# 18.4 _A water moccasin comes into view.( h+   #### ##.P.  S...# ## ....##.# !..#  #..#.#  . #P@..# .. #####...#  #.##PP.....##  ...........### ##..# ###..#  ###.#  #### ##..##  #..#.## 9.5( h\  #######.P. ..S...# ##.....##.#..!. #.@#.# #P.. #####...# ##PP.....## #...........####..#.# ###..#  #.### ##.##250.6( h`/ #######.P. ..S...# #.P.....###..@..# ##..# #P..... #####...# ##PP.....## #...........####..#..# ###..#  #.1.7 _You see here a potion of attraction.( h8 ( h9 ,20( h@ ( hFF \ _g - 2 potions of attraction (gained 1)( h: T #### .###.P. .S...## ## .P.....##.#  #.@...#  ##..#.#  . #P...#  .. #####...# #.##PP.....## #...........###  ##..#........# ###..........# ##.#.#3=3.8 (1.1( hK 7 #####.###.P.##...S...## ###..P.....##.# #@....# ##..#.# . #P...# .. #####...#  #.##PP.....## #.....### ##..#........# ###..........#  ##.#.#( h ( h5 (4.9( h ( h  ( h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ( h(Jaijje the Frost MageGnoll of Ashenzari **....Health: 83/94 =====================---Magic: 33/36 ======================--#####AC: 21 ( hԮStr: 7..###.P*#EV: 11Int: 25#...S..*** ##SH: 10Dex: 11#..P.*****#.#XL: 12 Next: 74% Place: Lair:3*@***.#Noise: ---------  Time: 15254.9 (0.0)***.#.# ( h>A) +7 sceptre of Torment {pain, torment} .#P...#Throw: 5 boomerangs.. #####...##.##PP.....###...........### ( h˯S   water moccasin (asleep)##..#........####..........###........#.# _You see here a potion of attraction. _g - 2 potions of attraction (gained 1)  ( h<Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ( hJaijje the Frost MageGnoll of Ashenzari **....Health: 83/94 =====================---Magic: 33/36 ======================--#####AC: 21Str: 7..###.P.#EV: 11Int: 25#...S...## ##SH: 10Dex: 11#..P.....##.#XL: 12 Next: 74% Place: Lair:3#@....#Noise: ---------  Time: 15254.9 (0.0)##..#.#A) +7 sceptre of Torment {pain, torment} .#P...#Throw: 5 boomerangs.. #####...##.##PP.....###...........###S   water moccasin (asleep)##..#........####..........###........#.# _g - 2 potions of attraction (gained 1)  Casting: Froze ( h1n Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice......##S...##@...##.S==5.9 (1Ramparts ##  Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ter moccasin hisses angrily. ( h}  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ( hC   A film of ice covers your body! The wall freezes the water moccasin. S##.S##S 2 water moccasins (1 wandering, 1 slow)The water moccasin seems to slow down.  A water moccasin comes into view.40--27 6 ( hG u###### ( hJ _The wall freezes the water moccasin. The water moccasin closely misses you. ( hS  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ( hC  A chill wind blows around you. ( hG  The water moccasin hisses angrily. ( h~ S.S#Y ( h|x#SS 3 water moccasins (1 wandering, 1 sl…Y   ice beast (summoned)The wall freezes the water moccasin! The water moccasin barely misses you. ( hb27----7 ( hH### ( ha _A water moccasin comes into view. ( h4 ###### ( hNReally attack near your ice beast? Y - Yes  N - No ( h#> Jaijje the Frost MageGnoll of Ashenzari **....Health: 84/94 =====================---Magic: 27/36 ==================------#####AC: 27  Str: 7S.###.P.#EV: 11Int: 25#.S.....## ##SH: 10Dex: 11#..P..S.Y##.#XL: 12 Next: 74% Place: Lair:3#@....#Noise: ==-------  Time: 15257.9 (0.0)##..#.#A) +7 sceptre of Torment {pain, torment} .#P...#Throw: 5 boomerangs.. #####...#Ramparts #.##PP.....###...........###SSS[ ( h@ 337m 3 water moccasins (1 wandering, 1 sl…)##..#........#Y   ice beast (summoned)###..........###........#.#A chill wind blows around you.  The water moccasin hisses angrily.  The wall freezes the water moccasin! The water moccasin barely misses you. _A water moccasin comes into view.The water moccasin hisses angrily.  You hit the water moccasin. The water moccasin writhes in agony.The wall freezes the water moccasin! The water moccasin barely misses you. _A water moccasin comes into view.ter moccasin hisses angrily.  You hit the water moccasin. The water moccasin writhes in agony.  The water moccasin is almost dead.The wall freezes the water moccasin..S......#S.†Y.## 2 water moccasins (1 ally target) ( hMG K585-9.1 (1.2 ( hIQ [### ( h;X R _You kill the water moccasin! ( hh =..S....##.SY..###--600#####( hI  The wall freezes the water moccasin!( hլ.S...####slow, 1 ally tar…)( hJ=oned, very poisoned)ll freezes the water moccasin!  The water moccasin closely misses your ice beast.  The wall freezes the water moccasin! The water moccasin seems to slow down.ter moccasin bites your ice beast. ( hJ Your ice beast is poisoned.ter moccasin poisons your ice beast!( h֮.=1( hb######( h P _Your ice beast hits the water moccasin but does no damage.( h   Your ice beast closely misses the water moccasin.The wall freezes the water moccasin!( h  .S..##†Y..###   water moccasin (ally target)You kill the water moccasin!662#### _The water moccasin bites your ice beast but does no damage.( h ###The water moccasin bites your ice beast.9=3( h###### _Your ice beast misses the water moccasin.( h?  ###The water moccasin bites your ice beast but does no damage.4#### _Your ice beast completely misses the water moccasin.( hy#### slow, ally target) The water moccasin bites your ice beast but does no damage. _Your ice beast completely misses the water moccasin. but does no damage.  The water moccasin bites your ice beast.  Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!( hT7=5( hPd####( h< _The water moccasin seems to slow down.( h ####The water moccasin bites your ice beast.( ha&6( hn###( h$j _Your ice beast completely misses the water moccasin.( h " ..##..##@...##.The frozen ramparts melt away.  Your ice beast misses the water moccasin.30==7 _The water moccasin barely misses your ice beast.( h ( hk Your icy armour will break if you move. Continue? Y - Yes  N - No( h3( h4Jaijje the Frost MageGnoll of Ashenzari **....Health: 87/94 ======================--Magic: 30/36 ====================----#####AC: 27  Str: 7..###.P.#EV: 11Int: 25#....S..## ##SH: 10Dex: 11#..P.†Y..##.#XL: 12 Next: 76% Place: Lair:3#@....#( h5}Noise: =--------  Time: 15267.1 (0.0)##..#.#A) +7 sceptre of Torment {pain, torment} .#P...#Throw: 5 boomerangs.. #####...##.##PP.....###...........###S   water moccasin (slow, ally target)##..#........#Y   ice beast (summoned, very poisoned)###..........###........#.#The water moccasin bites your ice beast. _Your ice beast completely misses the water moccasin.The frozen ramparts melt away.  Your ice beast misses the water moccasin. _The water moccasin barely misses your ice beast.Okay, then.( h6( h<( h@. _( h~o( hqYour icy armour will break if you move. Continue? Y - Yes  N - No( h~( h'Jaijje the Frost MageGnoll of Ashenzari **....Health: 87/94 ======================--Magic: 30/36 ====================----#####AC: 27  Str: 7..###.P.#EV: 11Int: 25#....S..## ##SH: 10( hDex: 11#..P.†Y..##.#XL: 12 Next: 76% Place: Lair:3#@....#Noise: =--------  Time: 15267.1 (0.0)##..#.#A) +7 sceptre of Torment {pain, torment} .#P...#Throw: 5 boomerangs.. #####...##.##PP.....###...........###S   water moccasin (slow, ally target)##..#........#Y   ice beast (summoned, very poisoned)###..........###........#.# _Your ice beast completely misses the water moccasin.( hZ'The frozen ramparts melt away.  Your ice beast misses the water moccasin. _The water moccasin barely misses your ice beast. _Okay, then.Okay, then.( h( h1. _( h( hYour icy armour will break if you move. Continue? Y - Yes  N - No( hblJaijje the Frost MageGnoll of Ashenzari **....Health: 87/94 ======================--Magic: 30/36 ====================----AC: 27  Str: 7#####EV: 11Int: 25..###.P.#SH: 10Dex: 11#....S..## ##XL: 12 Next: 76% Place: Lair:3#..P.†Y.@##.#Noise: =--------  Time: 15267.1 (0.0)#..###.....#A) +7 sceptre of Torment {pain, torment} ##..#.#Throw: 5 boomerangs.#P...#( hĠ... #####...##.##PP.....##S   water moccasin (slow, ally target)#...........###Y   ice beast (summoned, very poisoned)##..#........####..........# _Your ice beast completely misses the water moccasin.The frozen ramparts melt away.  Your ice beast misses the water moccasin. _The water moccasin barely misses your ice beast. _Okay, then. _Okay, then.∆   _The water moccasin barely misses your ice beast. _Okay, then. _Okay, then.  Your icy armour cracks and falls away as you move.  Your ice beast barely misses the water moccasin.821 -8.2 (1.1 _The water moccasin barely misses your ice beast.( hd( hDg8-( hwm( hnp( h M∆#####..###.P.# #....S..## ## #..P.†Y..##.# #..###@....# ##..#.#. #P...# .. #####...# #.##PP...## #...........### ##..#........# ###( h r..........# ##.#.#( h  Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!!  The water moccasin seems to slow down.( h .Y   ice beast (summoned, very poisoned)( h 079.3( h, ( h( N _The water moccasin dies!( h=  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h _You don't know that spell.( hڝ ∆ ########.P.#  #.......## ###..P.†@..##.###..###Y....# #. ##..#.# . #P...#.. #####...# #.##PP.....## ...........###..#...#.( h O∆( h 1970.4( h+ ( h _You swap places. _You see here a water moccasin corpse.( h~> ∆.∆.. ##### #..###.P.# #.## ## #..P.@†..##.# ##..###Y....# #.. ##..#.##.. #P...##.. #####...## #.##PP.....## #....### ##..#........#  ###.#Y.11.5 _ _You see here a water moccasin corpse.( h ∆##.$P... ##### #..###.P.# #.## ## #..P@†Y..##.# ##..###.....# #... ##..#.# #.... #P...# #....#####...#( h #.#.##PP.....#####...######..#.#  ###.#( hQ( hxFY†( h (2.6( h( h+ _Found 11 gold pieces.( hA y∆####..$ P... ########.P.#  #..@....## ## #..P.Y†..##.# ##..###.....# #...# ##..#.# #....# #P.( h N..# #....#####... #.#.##PP#####....######..#( h Y†903.7( h ( h ( h5S.#P.S... ∆#..P ###..> #..$P. P.... ##### #..###.P.# #.@.Y...## ## #..P.††..##.# ##..###.....# #...# ##..#.# #....# #P...# #....#####...#S   black mamba (asleep) #.#.##PP.....##S   water moccasin (asleep) ###...###Y   ice beast (summoned, poisoned)  ###..#.#  A water moccasin and a black mamba come into view.( hSY., ally target)2=4.8 _Found a staircase to the Snake Pit.( h$..##.P.##S.#P..P#  S...S..∆ #..P.. ###..>.##..$P.. #P....# ########.P.# #..Y....## ##( h;& #..P.††..##.# ##..###.....# #...# ##..#.# #....# #P...# #....#####...S 2 water moccasins (asleep) #.#.##PP ###....###( h0( h1( h?JY..( h @(5.9( hcJ( hMa _A water moccasin comes into view.( hOs ..##.P.## S.#P..P S...S..∆#..P..  ###..>.#..$P.. ( h t 1#P....# ##### #.Y###.P.###@......## ## #..P.††..##.#..###....#...# ##..##....# #P..#####.##PP.....####...........### ###..#..( hy &  ( hz OYou swap places.  The water moccasin hisses angrily.( h{ ( h| ,( hЅ m.SSY.SS1 asleep))1=7.0( h ( he 8 _Your ice beast looks more healthy.( h|   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.( h`_  You bark for attention! The water moccasin hisses angrily.( ha( hab( hfn .....S.PS.SSYou hear an angry hiss. x2( hoM======80( hvv( h\zd _Your ice beast closely misses the black mamba.( h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hg ..##.P.##Jaijje the Frost Mage..#P..P#Gnoll of Ashenzari **...........∆Health: 91/94 =======================-#S.PS.Magic: 29/36 ===================-----###..>.#AC: 21Str: 7#..SP**EV: 11Int: 25#P**Y** #####SH: 10Dex: 11*****#.P.#XL: 12 Next: 77% Place: Lair:3#*@***...## ##Noise: ======---  Time: 15278.0 (0.0)***P.††..##.#A) +7 sceptre of Torment {pain, torment} ***.###.....#Throw: 5 boomerangs#.*.#[3( h 9;49m ##..#.##....# #P...##....#####...#S   black mamba (ally target)#.#.##PP.....##SS 2 water moccasins###...........###Y   ice beast (summoned)###..#........#You hear an angry hiss. x2 _Your ice beast closely misses the black mamba.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( hh ..##.P.##Jaijje the Frost Mage..#P..P#Gnoll of Ashenzari **...........∆Health: 91/94 =======================-#S.PS.Magic: 29/36 ===================-----###..>.#AC: 21Str: 7#..SP..EV: 11Int: 25( h #P..Y.# #####SH: 10Dex: 11#..###.P.#XL: 12 Next: 77% Place: Lair:3##@......## ##Noise: ======---  Time: 15278.0 (0.0)#..P.††..##.#A) +7 sceptre of Torment {pain, torment} ##..###.....#Throw: 5 boomerangs#...# ##..#.##....# #P...##....#####...#S   black mamba (ally target)#.#.##PP.....##SS 2 water moccasins###...........###Y   ice beast (summoned)###..#........# _Your ice beast closely misses the black mamba.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts ( h[37m(safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.( hK  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Your ice beast disappears in a puff of smoke!( h( h( h#..P.SPS...§.##.S###@...#..##..( h230===----9.0 (1Ramparts ( h}######( h7"7 _The wall freezes the black mamba.( he  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h  A film of ice covers your body! The wall freezes the black mamba.  The black mamba seems to slow down.( h  The black mamba bites you but does no damage.  A water moccasin comes into view.( h. k  The wall freezes the water moccasin. The wall freezes the black mamba!( h S$P.SS###### (slow)( ho nS 3 water moccasins( h4 81---27--27 ----80( hL #####( hZ 0 _The black mamba bites you!( h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h@olCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. The wall freezes the water moccasin.  The water moccasin bites your ice beast!  The wall freezes the water moccasin! The water moccasin seems to slow down.  The water moccasin bites your ice beast! .SS##YS###(2 slow, 1 ally ta…)Y   ice beast (summoned)The wall freezes the black mamba. You block the black mamba's attack.  The wall freezes the water moccasin! The water moccasin seems to slow down.4----1##YS#### _The water moccasin closely misses your ice beast.( hxp Really attack near your ice beast? Y - Yes  N - No( hlR( h..##.P.##Jaijje the Frost Mage..#P..P#Gnoll of Ashenzari **...........∆Health: 81/94 ====================----#.SP..Magic: 24/36 ================--------###..>.#AC: 27  Str: 7#..$P..EV: 11Int: 25#P..SS# #####SH: 10Dex: 11#YS###.P.#XL: 12 Next: 77% Place: Lair:3##@......## ##Noise: ==-------  Time: 15281.0 (0.0)#..P.††..##.#A) +7 sceptre of Torment {pain, torment} ##..###..[( h40m...#Throw: 5 boomerangs#...# ##..#.#Ramparts #....# #P...##....#####...#S   black mamba (slow)#.#.##PP.....##SSS 3 water moccasins (2 slow, 1 ally ta…)###...........###Y   ice beast (summoned)###..#........#The wall freezes the black mamba. You block the black mamba's attack.  The wall freezes the water moccasin! The water moccasin seems to slow down. _The water moccasin closely misses your ice beast.You puncture the black mamba! The black mamba writhes in agony.  The black mamba is almost dead.The wall freezes the black mamba.water moccasin! The water moccasin seems to slow down. _The water moccasin closely misses your ice beast.  You puncture the black mamba! The black mamba writhes in agony.  The black mamba is almost dead.  The wall freezes the black mamba.  You kill the black mamba!black mamba.  You kill the black mamba!  The wall freezes the water moccasin! The water moccasin seems to slow down.  Your ice beast hits the water moccasin.  Your ice beast freezes( hC the water moccasin!  The water moccasin seems to slow down.  The water moccasin dies!( hn.S..##YS##SS 2 water moccasins (1 slow)Y   ice beast (summoned)( h'F3/9582-2.2 (1.2( h(##YS######( hsa _The wall freezes the water moccasin. The water moccasin seems to slow down.( h (( hv Really attack near your ice beast? Y - Yes  N - No( htM..##.P.##Jaijje the Frost Mage..#P..P#Gnoll of Ashenzari **...........∆Health: 83/95 ====================----#..P..Magic: 24/36 ================--------###..>.#AC: 27  Str: 7#..$PS.EV: 11Int: 25#P....# #####SH: 10Dex: 11#YS###.P.#XL: 12 Next: 82% Place: Lair:3##@......## ##Noise: =--------  Time: 15282.2 (0.0)#..P.††..##.#A) +7 sceptre of Torment {pain, torment} ##..###..( hX[34m...#Throw: 5 boomerangs#...# ##..#.#Ramparts #....# #P...##....#####...#SS 2 water moccasins (1 slow)#.#.##PP.....##Y   ice beast (summoned)###...........######..#........#Your ice beast freezes the water moccasin!  The water moccasin seems to slow down.  The water moccasin dies! _The wall freezes the water moccasin. The water moccasin seems to slow down.  You closely miss the water moccasin.You bite the water moccasin, but do no damage.The water moccasin dies! _ll freezes the water moccasin. The water moccasin seems to slow down.  You closely miss the water moccasin.  You bite the water moccasin, but do no damage.  The water moccasin is almost dead.  A water moccasin comes into view.  The wall freezes the water moccasin! The water moccasin seems to slow down.  Your ice beast barely misses the water moccasin.The wall freezes the water moccasin.S.S##Y.###( hZz[10d##533.4 (1.2##### _You kill the water moccasin!( h3 ( h6 ( h?: p  The wall freezes the water moccasin. The water moccasin seems to slow down.( hFG V.S.#( h-H #YS####, 1 ally tar…)( hI ,40( hS h####( hY f _Your ice beast barely misses the water moccasin.( h!( hReally attack near your ice beast? Y - Yes  N - No( h( hg..##.P.##Jaijje the Frost Mage..#P..P#Gnoll of Ashenzari **...........∆Health: 83/95 ====================----#.SP..Magic: 25/36 ================--------###..>.#AC: 27  Str: 7#..$P..EV: 11Int: 25#P....# #####SH: 10Dex: 11#YS###.P.#XL: 12 Next: 83% Place: Lair:3##@......## ##Noise: =--------  Time: 15284.4 (0.0)#..P.††..##.#A) +7 sceptre of Torment {pain, torment} ##..###..[40( hy m...#Throw: 5 boomerangs#...# ##..#.#Ramparts #....# #P...##....#####...#SS 2 water moccasins (1 slow, 1 ally tar…)#.#.##PP.....##Y   ice beast (summoned)###...........######..#........#Your ice beast barely misses the water moccasin.The wall freezes the water moccasin. _You kill the water moccasin!The wall freezes the water moccasin. The water moccasin seems to slow down. _Your ice beast barely misses the water moccasin.You thump the water moccasin!The wall freezes the water moccasin. The water moccasin seems to slow down. _Your ice beast barely misses the water moccasin.  You thump the water moccasin!  The water moccasin is severely wounded.  The wall freezes the water moccasin!.S#.######   water moccasin( h0c4=45.6 (1.2( hL5Q#####( h8R _You kill the water moccasin! ( hC >SY##..####(slow, ally target)The wall freezes the water moccasin. The water moccasin seems to slow down.-60##..###### _The water moccasin bites your ice beast but does no damage. ( h  ##### Your ice beast barely misses the water moccasin.The wall freezes the water moccasin!6=-7# _The water moccasin barely misses your ice beast. ( hc##..#####  The wall freezes the water moccasin! _The water moccasin barely misses your ice beast.  is no longer moving slowly.  Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!  The wall freezes the water moccasin. The water moccasin seems to slow down.5=8#..##### _The water moccasin bites your ice beast but does no damage.!( hڡ  Your ice beast closely misses the water moccasin.The wall freezes the water moccasin!!( hH&†####Y   ice beast (summoned)!( h =59 _You kill the water moccasin!!( h##### _Your Stealth skill increases to level 9!"( h#..######You are protected by a layer of icy armour.  You have covered nearby walls with an icy ambush.  Your movement speed is slow.  Your attack delay is about 1.1 (and is slowed by your shield).  Your damage rating with the +7 sceptre of Torment {pain, torment} is about 25  (Base 15 x 92% (Str) x 132% (Skill) + 7 (Ench))."( ha"( h##..####"( he _Your base attributes are Str 7, Int 20, Dex 13.#( hD^ ..##.P.#..#P..P# .......∆ #..P..##..>.##..$P†. #P...Y# ######.@###.P.# ##.......## ##..P.††..####..###.... #...# ##..# #P...#####...#( hF#.#.##PP#####.....##Your icy armour cracks and falls away as you move.#( hoW67=21 90.7 (1.1#( hl _The frozen ramparts melt away as you move.#( h2P.# ###.. ..##.P.#### #..#P..P#. .P ....... ... ∆ #..P.. ...###..>.#.P...$P†..# #P...@# ####.....#.Y###.P.# ..P ##.......## ##..P.††..####..###.... #...# ##..# #P...#####...#.#.##PP###( h#( h(1.8#( h #( h& _You swap places.#( hH#( hJReally attack near your ice beast? Y - Yes  N - No$( hAAJaijje the Frost MageP.# ###..Gnoll of Ashenzari **......##.P.#### #Health: 86/95 =====================---..#P..P#. .PMagic: 27/36 ==================------....... ... ∆AC: 21Str: 7#..P.. ...#EV: 11Int: 25###..>.#.P.SH: 10Dex: 11#..$P†..#XL: 12 Next: 85% Place: Lair:3#P...@# #####Noise: ---------  Time: 15291.8 (0.0).....#.Y###.P.#A) +7 sceptre of Torment {pain, torment} ..P ##.......## ##Throw: 5 boomerangs$( h/F[33m# #..P.††..##.###..###.....##...# ##..#.#Y   ice beast (summoned)#....# #P...##....#####...##.#.##PP.....##(Base 15 x 92% (Str) x 132% (Skill) + 7 (Ench)). _Your base attributes are Str 7, Int 20, Dex 13.  Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move. _You swap places.  Okay, then. _$( hK P.# ###.. ..##.P.#### # ..#P..P#.#.P ..... ∆$( hL #..P......# ###..>.#.P.# #..$P†..# #P..@.# #####.#.Y###.P.##..P# ##.......## #### #..P.††..##.# ##..###.....#$( hzN #...# ##..#.#  #....# #P...#  #....#####...#  #.#.##PP.....##$( hT$( hU42.9 (1.1 _$( hZ$( h]$( hʅ  ).#P.# ###.. ..##.P.#### #..#P..P#.#.P $( hQ  ..... ∆ #..P......# ###..>.#.P.# #..@P†..#  #P....####### ......#.Y###.P.#  #..P####.......## ###### #..P.††..##.# ##..###.....# #...# ##..#.# #....# P...# #....#####...$( h Y.74.0$( h _Your base attributes are Str 7, Int 20, Dex 13.  Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move. _You swap places. _Found a +0 falchion.85.0 (2 _You now have 1008 gold pieces (gained 11).%( hF1.P# #### ).#.PP.# ###.. .....##.P.#### # ....#P..P#.#.P ......%( hIP ∆ #..P.....###.@>.#.P.##...P†..#  #P..Y.####### ......#..###.P.##..P####.......## ##### #..P.††..##.# ##..###.....#..# ##..#.##....# #P...#%( hN%( h/^NY.%( h_+6.1 (1%( h n%( h%( h. .P#### ).#PP.# ###.. %( hޣ .....##.P.#### #......#P..P#.#.P #....... ∆ #.@P......####..>.#.P.#%( h#..YP†..# .  #P....######......#..###.P.##..P####.......## ##### #..P.††..###..###.... #...# ##..#%( h%( hQNY.%( hV8=7.2%( hi%( hC &#####..# ..#  .P# #### ).#%( h~D .PP.# ###.. .....##.P.#### # ......#P..P#.#.P #.....@......S ∆#.##..P.....###.Y>.#.P.###...P†..###.# #P....#######%( hG ......#..###.P.# S   black mamba (wandering)#..P####.......## ## Y   ice beast (summoned)#### #..P.††..##.###..###.....#%( hJ %( hK %( hHM %( hcZ .Y, ally target)8.3%( ha %( he ^ _A black mamba comes into view.&( hG ##..# ...# ..P# #### .).# .PP.# ###.. .....##.P.#### # ......#P..P#.#.P.#.S. ∆ #.##..P......#.###..>.#.P.## #...PY..###.##P....#######......#..###.P.# #..P####.......## ## #### #.. &( hQ&( h9)&( h*&( hp3.S†YS&( h49=9=9.4&( h=&( h A&( h.&  ##..# #...# #..P# #### .).# .PP.# ###.. .....##.P.#### # .......#P..P#.#.P.#.∆ #.##..P....S.#.###..>.#.P.## #...P†Y.###.##P....#######......#..###.P.# #..P####.......## ## #### &( h2(&( h),&( h%3yS.Y.&( h54*300.5&( h;&( h ?'( h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'( h ###Jaijje the Frost Mage##..#Gnoll of Ashenzari **....#...#Health: 89/95 ======================--#..P#Magic: 26/36 =================-------#### .).#AC: 21Str: 7.PP.# ###*.EV: 11Int: 25'( h.....##.P***## # .SH: 10Dex: 11......#P.*P**#.P..XL: 12 Next: 85% Place: Lair:3#.......@S*.....∆Noise: ---------  Time: 15300.5 (0.0)#.##..P***...#..A) +7 sceptre of Torment {pain, torment} ###..>Y**P.##Throw: 5 boomerangs#...P†*.###.##P....#######......#..###.P.#S   black mamba (ally target)#..P####.......## ##Y   ice beast (summoned)#### #..P.††..##.###..###.....# _You now have 1008 gold pieces (gained 11). _A black mamba comes into view.Casting: [0;10;'( hZ1mSummon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate'( h###Jaijje the Frost Mage##..#Gnoll of Ashenzari **....#...#Health: 89/95 ======================--#..P#Magic: 26/36 =================-------#### .).#AC: 21Str: 7.PP.# ###..EV: 11Int: 25.....##.P.#### # .SH: 10Dex: 11......#P..P#.#.P..XL: 12 Next: 85% Place: Lair:3#.......@S......∆'( hNoise: ---------  Time: 15300.5 (0.0)#.##..P......#..A) +7 sceptre of Torment {pain, torment} ###..>Y#.P.##Throw: 5 boomerangs#...P†..###.##P....#######......#..###.P.#S   black mamba (ally target)#..P####.......## ##Y   ice beast (summoned)#### #..P.††..##.###..###.....# _A black mamba comes into view.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.'( hs..##.P#...Y..#..  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  '( hThe walls around you are covered in ice. freezes the black mamba. The black mamba barely misses you.'( ho==1.5 (1Ramparts '( h####'( h|[ _The wall freezes the black mamba. You block the black mamba's attack.'( hA '( hC Really attack near your ice beast? Y - Yes  N - No(( h(( h###Jaijje the Frost Mage##..#Gnoll of Ashenzari **....#...#Health: 89/95 ======================--#..P#Magic: 26/36 =================-------#### .).#AC: 21Str: 7.PP.# ###..EV: 11Int: 25.....##.P.#### # .SH: 10Dex: 11......#P..P#.#.P..XL: 12 Next: 85% Place: Lair:3#.......@S......∆Noise: ==-------  Time: 15301.5 (0.0)#.##..P.Y....#..A) +7 sceptre of Torment {pain, torment} ###..>.#.(( hLP.##Throw: 5 boomerangs#...P†..###.#Ramparts #P....#######......#..###.P.#S   black mamba (slow, ally target)#..P####.......## ##Y   ice beast (summoned)#### #..P.††..##.###..###.....# _The wall freezes the black mamba. You block the black mamba's attack.  You sock the black mamba! The black mamba writhes in agony.  Your bite misses the black mamba.The black mamba is severely wounded.The wall freezes the black mamba. The black mamba bites you.  Your ice beast misses the black mamba. The wall freezes the black mamba.87==2.7 (1.2(( h2#  You sock the black mamba! The black mamba writhes in agony.  Your bite misses the black mamba.  The black mamba is severely wounded.The wall freezes the black mamba. The black mamba bites you.  Your ice beast misses the black mamba. The wall freezes the black mamba. _The black mamba seems to slow down. You block the black mamba's attack.)( h   Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)( h### Jaijje the Frost Mage ##..#)( h Gnoll of Ashenzari **.... #...# Health: 88/95 ======================-- #..P# Magic: 26/36 =================------- #### .).# AC: 21Str: 7 .PP.# ###.. EV: 11Int: 25 .....##.P.#### # .  SH: 10Dex: 11 )( ha......#P..P#.#.P..  XL: 12 Next: 85% Place: Lair:3 #.......@S......∆  Noise: ===------  Time: 15302.7 (0.0) #.##..P.Y....#..  A) +7 sceptre of Torment {pain, torment}  ###..>.#.P.##  Throw: 5 boomerangs)( h" #...P†..###.#  Ramparts  #P....#######  ......#..###.P.#  S   black mamba (slow, ally target) #..P####.......## ##  Y   ice beast (summoned))( h #### #..P.††..##.#  ##..###.....# _The black mamba seems to slow down. You block the black mamba's attack.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)( hl6Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, slow, ally target, 100% to hit))( h3### Jaijje the Frost Mage ##..# Gnoll of Ashenzari **.... #...# Health: 88/95 ======================-- #..P# Magic: 26/36 =================------- #### .).# AC: 21Str: 7 .PP.# ###.. EV: 11Int: 25 .....##.P.#### # .  SH: 10Dex: 11 ......#P..P#.#.P..  XL: 12 Next: 85% Place: Lair:3 #.......@S......∆  Noise: ===------  Time: 15302.7 (0.0) #.##..P.Y....#..  A) +7 sceptre of Torment {pain, torment}  ###..>.#.P.##  Throw: 5 boomerangs #...P†..###.#  Ramparts [)( h"50;10m #P....#######  ......#..###.P.#  S   black mamba (slow, ally target) #..P####.......## ##  Y   ice beast (summoned) #### #..P.††..##.#  ##..###.....# Aim: a black mamba (almost dead, slow, ally target, 100% to hit)  You freeze the black mamba.  The black mamba is almost dead.The black mamba seems to slow down.  The wall freezes the black mamba but does no damage.  You block the black mamba's attack. Your ice beast hits the black mamba. ##..# #...# #..P# #### .).# .PP.# ###.. #.P.#### # .  ......#P..P#.#.P..  #.......@†......∆  [4)( h;I0m#.##..P.Y....#..  ###..>.#.P.##  #...P†..###.#  #P....####### ......#..Y   ice beast (summoned) #..P####.  #### #..P.†† )( ha9--3.7 (1###  You freeze the black mamba.  The black mamba is almost dead.The black mamba seems to slow down.wall freezes the black mamba but does no damage.  You block the black mamba's attack. Your ice beast hits the black mamba. _The black mamba dies!*( hY*( h *( h~ *( hB*( h*( h&9*( hk*( h*( hPL7=*( h*( h !*( h!'90*( h>#*( h',*( h)*( h-,*( h/*( h4*( h5\18=*( h7*( hIW _You start resting.*( htM4*( h_X*( hb..##.P#..---....#..*( hFk 12.7 (9 _Your ice beast disappears in a puff of smoke!*( hblw2=-3.7 (10.0)*( hr*( hhy4 _The frozen ramparts melt away.*( hW ##..# #...# #..P# #### .).# .PP.# ###.. .....##.P.#### ##.#......#P..P#.#.P.#.......$ #.##..P......#.###..>.#.P.## #...P†..###.##P....#######....#..P####.#### #. 9=4.8 (1.1) _Found 21 gold pieces. _You see here a black mamba corpse.*( h7  ##..# #...# #..P# #### .).# .PP.# ###.. .....##.P.#### ##.#*( h : ......#P..P#.#.P...##.†$##.##..P......#.###..>.#.P.## .#...P†..###.##P....#......#..#..P#### *( hG *( hI /5.9 _*( hP *( hCS *( h+ ##..# #...# #..P# *( h #### .).# .PP.# ###.. .#.....##.P.#######.## ......#P..P#.#.P...# #.†.@....$# #.##..P......#....#*( h /###..>.#.P.## ..##...P†..###.# ##P....#######......#.#..P### *( h *( h `3=7.0*( h *( h# +( h`##..# #...# #..P# #### .).# #.PP.# ###.. .# .....##.P.#######.## ......#P..P#.#.P...# #.+( ha†..@...$# #.##..P......#....# ###..>.#.P.## ...# #...P†..###.# .###P....####### #......##..P### +( hj+( hk(8.1+( hr+( h+( h Q##..# #...# #..P#  #### .).# ##  .PP.# ###.. #.#  .....##.P.#######.##  ......#P..P#.#.P...# #.†...@..$# #.##..P......#....# ###..>.#.P.###...# #...P†..###.# ..###P....####### .#  ......#..###.P.# ## 430==9.2+( hI ##..#  #...#  #..P#  #### .).# ##  .PP.# ###.. #.#  .....##.P.#######.##  ......#P..P#.#.P...#  #.†....@.$#  #.##..P......#....#  ###..>.#.P.###...#  #...P†..###.# ..##  #P....####### #.#  ......#..###.P.# ##    #..P####.## ##    #### #..P.††..##.#   ##..###.....#   +( h∆20.3+( h\o ##..#  #...#  #..P#   .).# ##  PP.# ###.. ##.# ∆  ##.P.#######.## +( h%_ #P..P#.#.P...#  #.†.....@$#  #.##..P......#....#  ###..>.#.P.###...#  #...P†..###.##..##  #P....#########.#  #..###.P.# ##  ..P####.## ##   #..P.††..##.#  ##..###.....#  +( hd>1.4+( hj+( hk+( h  ##..#  #...#  #..P#   .).# ##  P.# ###.. ##.# ∆  ##.P.#######.##  #P..P#.#.P...#  #.†.#  #.##..P......#....#  ###..>.#.P.###...#  #...P†..###.##..##  #P....###.#  #..###.P.# ###  .P####.## ##   #..P.††..##.#  ##..###.....#  +( h +( h V5=2.5+( h- +( h +( h c1=3.5 (2+( h +( h: @ _You now have 1029 gold pieces (gained 21).,( hj ##..#..P ## .).## P.# ###.. ##.# ∆ ...##.P.#######.## .#P..P#.#.P... #........†.......####..P......#..@.#  ###..>.#.P.###...P†..###.##..#,( hl#...# ##..#.#  ,( hq,( hr+4.6 (1,( h}w,( hy,( hjM#.. #..P ## .).# ## P.# ###.. ##.# ∆##.P.#######.# ....#P..P#.#.P...# .......†......@## #.##..P......#.##..>.#.P.###...#...P†..###.##..## ,( hNo,( hNp(5.7,( hv,( hz,( hr  ##..#  #...#  #..P#  ### .).# ##  PP.# ###.. ##.# ∆ #.P.#######.##,( hsS .....#P..P#.#.P.@.#  #........†.......## .##..P......#....#  ###..>.#.P.###...#  #...P†..###.##..##  #P....#########.# ....#..###.P.# ### ..P####.......## ## ### #..P.††..##.# ,( h,( hr=2=6.8,( h ,( h ,( h nM#.. #..P ### .).# ## PP.# ###.. ##.# ∆##.P.#######@## .....#P..P#.#.P...# .......†.......###.##..P......#....# ## ,( h [7.9,( h      ##..#  #...#   #..P#   ,( h ## .).##  P.# ###.. ##@# ∆ ##.P.#######.##  ....#P..P#.#.P...#  #........†.......##  #.##..P......#....#  ###..>.#.P.###...#  #...P†..###.##..##  #P....#########.#  ..#..###.P.# ###  ,( h ,( h (9.0,( hz ,( h -( hg1-( hJC;-( h4-( h5-( h6-( h\@3==-( h@-( hrD-( hE-( hF-( hI-( hI-( hJ-( h;N-( hN-( hO-( hR-( hSU4=-( hyU-( h/Y,-( hZ-( h]-( h^-( hP_-( hb-( hyb-( hJm-( ho-( htK5=-( hu-( hx,-( h,z-( h|,-( hM~-( h;-( h-( h-( h9-( h a6==-( hH-( h4 _Magic restored.-( hԐ-( h&-( h{-( h-( hX,-( hH-( h-( h,-( hΤ-( ha-( h-( hh-( h2=-( hw  You see here a black mamba corpse.-( hK _-( hzX-( h-( hB-( h-( hN,-( h-( h-( h-( h-( hQ-( h@  You see here a +0 falchion.-( hV-( h _-( h -( h-( h7-( h-( h-( h-( h ,-( hV -( h  -( h ,-( hU -( h -( h ,-( hz -( h -( h ,-( h -( hZ -( h ,-( h -( h -( h ,-( h -( h8# -( h& ,-( hC( -( h) -( h, ,-( hb- -( h/ -( h31 ,-( h]2 -( h$5 -( h; F∆.....P## #......# F #.....## ..-( h<< -  #.....P# ..[  #.....## ....  -( h"> #....#.#.....  ####............  #.#.....@....#  #...###...#.##  ##..# #####  #...# #..P## #.).# ### F   blink frog (asleep).PP.# ###..# ##.# ∆  .....##.P.#######.##  ......#P..P#.#.P...#-( htE  68.3 (39.3)  A blink frog comes into view.-( haF .9.4 (40.4-( hJ -( hS + _Found a +0 ring mail..( h̺J  .....#  ∆.....P## . #. F #.....## ... #.....P# ..[ #.....##   #....#.# ####.....@....... #.#..........#... #...###...#.## ##..# #####.# #...# #  #..P#  #### #.).# #  .PP.# ###..# ##.# ∆ .....##.P.#######.##  70.5 (1.1).( hr  .....# .F ∆ .....P## ##. #......# ..F. #.....## ...( ht  #.....P# ...[. #.....###. #....#.#. ####. #.#.#. #...###...#.## . ##..# #####.#  #...# ##  #..P#  F 2 blink frogs (asleep) #.).# ###  PP.# ###..# ##.# ∆  ##.P.#.##  .( h΀ .( ho (1.6.( h .( h ] _A blink frog comes into view./( h  .....# .F. ∆ .....P## ####. #......# ...F. #.....## .. #.....P# ...[. #.....###. #....#.#. ####. #.#.#. #...###...#.## .. ##..# #####.# . #...# ###  #..P#   #.).# ###  P.# ###..# ##.# ∆  ##.P.#.##  2.7/( h|7.....#.F.∆....P## ####.. #......# ...F...## ........P# ...[.....###.......#.#.####........#.#...../( h; ..###...#.## ...#..# #####.# ....# ## P ## #.).###   blink frog P.# ###.##.# ∆ ...##.P.#######.## .#P..P#.#.P.../( hjF/( hG(3.8/( hM/( hP0( ha\ s .....# .F.  ∆ .....P## ####...  #......# ...F...  #.....## .  #.....P# ...[...  #.....###0( h+] D.  #....#.#.  ####.  #.#.#..... 0( h^  #...###...#.## ...  ##..# #####.# .  #...# ###  #..P# # #.).# ### P.# ###..# ##.# ∆0( h^  .##.P.#.## .#P..P#.#.P...# 0( hl 0( hcm (4.90( h|v 0( h%{ 1( hh∆.....P## ####...   #......# ...F...  #.....## .......  #.....P# ...[...  1( h(#.....###.......  #....#.#........  ####...............  #.#..#.....  #...###...#@## ...  ##..# #####.# .  #...# ###  #..P#  ## #.).# ### P.# ###..# ##.# ∆ ...##.P.#######.##  P..P#.#.P...#  #........†.......# 1( h1( h1(6.01( h1( h#1( hW m  #......# ...F....## ............P# ...[........###...........#.#........####..............#..........#...###...#.## 1( hX >#..# #####@# ...# ## P ## #.).### P.# ###.##.# ∆ #.##..P......#....#  1( hb 1( hc (7.11( hk 1( ho 1( hg   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2( h5.FF   blink frog======80 _You bark for attention! You hear a croak. x22( hy  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2( h3J#......# .......  Jaijje the Frost Mage#.....## ..F....  Gnoll of Ashenzari **....#.....P# ...[...  Health: 95/95 ========================#.....###.......  Magic: 33/36 ======================--#....#.#........  AC: 21Str: 72( h-####...............  EV: 11Int: 25#.#.......***#.....  SH: 102( hGDex: 11#...###...***# ...  XL: 12 Next: 89% Place: Lair:3##..# ####*@* .2( h  Noise: ======---  Time: 15378.1 (0.0)#...# ***  A) +7 sceptre of Torment {pain, torment} #..P#2( h!  Throw: 5 boomerangs ## #.).# ### P.# ###..# ##.# ∆ ...##.P.#######.##2( h  F   blink frog ....#P..P#.#.P...# #........†.......## #.##..P......#....#2( h Anything else - Cancel. _You bark for attention! You hear a croak. x2  Casting: Freeze (safe; 1% risk of failure)  2( h"Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate3( h,#......# .......  Jaijje the Frost Mage#.....## ..F....  Gnoll of Ashenzari **....#.....P# ...[...  Health: 95/95 ========================#.....###.......  Magic: 33/36 ======================--#....#.#........  AC: 21Str: 7####...............  EV: 11Int: 25#.#..........#.....  SH: 10Dex: 11#...###...#.## ...  XL: 12 Next: 89% Place: Lair:3##..# #####@# .  Noise: ======---  Time: 15378.1 (0.0)#...#3( h][40m ###  A) +7 sceptre of Torment {pain, torment} #..P#  Throw: 5 boomerangs ## #.).# ### P.# ###..# ##.# ∆ ...##.P.#######.##  F   blink frog ....#P..P#.#.P...# #........†.......## #.##..P......#....# Anything else - Cancel. _You bark for attention! You hear a croak. x2  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate3( h,3( h3F...#.##@####F 2 blink frogs3( h ==----9.1 (1Ramparts 3( h1#####3( h  _You bark for attention! You hear a croak. x2eeze  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.3( h+  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4( h:4( h4( h.F.F#.#####4( h=0--27 ----804( h&#.#### _A film of ice covers your body!4( h{   4( h Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4( hF 4( hZG 4( h4I 4( hL C  A chill wind blows around you.4( h!M 4( hW kF.F.4( hW F#Y##@#4( h*X ###F 3 blink frogs (1 ally target)Y   ice beast (summoned)4( hY b27----14( hd Y#Y##4( he ;#4( h#i  4( hTj O_A blink frog comes into view.5( hQe.F.FY.#### 28----2#@#### _The blink frog blinks! The wall freezes the blink frog. The blink frog blinks!5( h4 5( h6 5( huE .FY.#### =-35( h@H #.#####5( h3J 9 _The blink frog hits your ice beast!5( h ,5( h 5( hk 5( hI > ..5( h nF#F#@##slow, 1 ally target)The wall freezes the blink frog. The blink frog seems to slow down.  Your ice beast hits the blink frog. Your ice beast freezes the blink frog!!5( h .-45( h ##@###5( h 8 _The blink frog seems to slow down.6( hn  The wall freezes the blink frog! The blink frog hits you.  The wall freezes the blink frog!6( h}6( hm.Y†#F##{#@##   blink frog (slow,6( hn1--191=56( hN##6( hN _You kill the blink frog!6( h  The wall freezes the blink frog!.†#{Y## ###Y   ice beast (summoned)6( h[--9=2-6##@### _You kill the blink frog!6( hS ∆.....P## ####...........## ............P# ...[........###....... #....#.#......###...........#.........†#{....###...#@## ..#..# #####Y# ..6( h ### #..P ## #.) ### P.# ###..# ##.# ∆##.P.#######.# ....#P..P#.#.P...# .......†.......#  The wall freezes the blink frog! _You kill the blink frog!  You swap places.  Your icy armour cracks and falls away as you move.6( h~ 6( h F.F   blink frog (ally target)Y   ice beast (summoned)21 -7.2 (1.16( h 6( h j _The frozen ramparts melt away as you move.8( h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8( h ∆.....P## ####...  Jaijje the Frost Mage#......# .......  Gnoll of Ashenzari **....#.....## .......  Health: 91/95 ======================--#.....P# ...[...  Magic: 26/36 =================-------#.....###.......  AC: 21Str: 7#....#.#........  EV: 11Int: 25####........*F*....  SH: 11Dex: 11#.#......*****.....  XL: 12 Next: 92% Place: Lair:3#...###...*@*# ...  Noise: ---------  8( h107[40mTime: 15387.2 (0.0)##..# ####*Y* .  A) +7 sceptre of Torment {pain, torment} #...# ***  Throw: 5 boomerangs#..P# ## #.).# ### P.# ###..# ##.# ∆  F   blink frog (ally target) ...##.P.#######.##  Y   ice beast (summoned) ....#P..P#.#.P...# #........†.......## Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate8( h ∆.....P## ####...  Jaijje the Frost Mage#......# .......  Gnoll of Ashenzari **....#.....## .......  Health: 91/95 ======================--#.....P# ...[...  Magic: 26/36 =================-------#.....###.......  AC: 21Str: 7#....#.#........  EV: 11Int: 25####.........F.....  SH: 11Dex: 11#.#.........†#.....  XL: 12 Next: 92% Place: Lair:3#...###...#@## ...  Noise: ---------  Time: 15388( hv7.2 (0.0)##..# #####Y# .  A) +7 sceptre of Torment {pain, torment} #...# ###  Throw: 5 boomerangs#..P# ## #.).# ### P.# ###..# ##.# ∆  F   blink frog (ally target) ...##.P.#######.##  Y   ice beast (summoned) ....#P..P#.#.P...# #........†.......## Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the blink frog. The blink frog seems to slow down.F.§....†##@##Y###[398( h\;49m#slow, ally target)2===8.2 (1Ramparts #@##Y##onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the blink frog. The blink frog seems to slow down. _The blink frog blinks!9( h9( h .F#@##Y####--9##@#####9( h&..F#@##Y### 7=--90##@##Y### _The wall freezes the blink frog!:( h:( hReally attack near your ice beast? Y - Yes  N - No;( hا;( h7 ∆.....P## ####...  Jaijje the Frost Mage#......# .......  Gnoll of Ashenzari **....#.....## .......  Health: 92/95 =======================-#.....P# ...[...  Magic: 27/36 ==================------#.....###.......  AC: 21Str: 7#....#.#........  EV: 11Int: 25####...............  SH: 11Dex: 11#.#........F†#.....  XL: 12 Next: 92% Place: Lair:3#...###...#@## ...  Noise: ---------  [4;( h0mTime: 15390.2 (0.0)##..# #####Y# .  A) +7 sceptre of Torment {pain, torment} #...# ###  Throw: 5 boomerangs#..P#  Ramparts ## #.).# ### P.# ###..# ##.# ∆  F   blink frog (slow, ally target) ...##.P.#######.##  Y   ice beast (summoned) ....#P..P#.#.P...# #........†.......## The walls around you are covered in ice.  The wall freezes the blink frog. The blink frog seems to slow down. _The blink frog blinks! _The wall freezes the blink frog!  You sock the blink frog! The blink frog writhes in agony.  The blink frog is severely wounded.3=1.4 (1.2#####  . The blink frog seems to slow down. _The blink frog blinks! _The wall freezes the blink frog!  You ;( hIsock the blink frog! The blink frog writhes in agony.  The blink frog is severely wounded. _The wall freezes the blink frog! The blink frog misses you.;( h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;( h e  A film of ice covers your body! The wall freezes the blink frog!;( ha R.†##@####Y   ice beast (summoned);( h 4--27 4=20####;( h N _You kill the blink frog!<( hb  .....# .F.  ∆.....P#######...#  #......#..#  #.....##P.......#  #.....P#....[...(  #.....##.#   #....#.#........#  ###..........  #.#.........@#.....  #...###...#.## ...  ##..# #####Y# . #...# ###  #..P#  # #.).# #  .# ###..# ##.# ∆ ##.P.#######.##  ...#P..P#.#.P...#  Your icy armour cracks and falls away as you move.[3<( hm^9;49m  The frozen ramparts melt away as you move.Y. 421 --3.5 (1.1<( h _Found 6 poisoned darts. _You see here a blink frog corpse.<( h/    .....# ...#  .....P#######...#  #......#..#  #.....##P.......##  #.....P#....[...(#  #.....###   #....#.###  ###.@......#  #.#.........†#.....##  #...###...#Y##.....#  ##..# #####.# #....#  #...# ### .....#   #..P# #....#   #.).# # ...##  # ###..# ##.# [<( h 33m$..#  .##.P.#######.##  Y..5----4.6 _Found 12 gold pieces.=( h]L .....# ...#  .....P#######...#  #......#.#  #.....##P.##  #.....P#....[...(#  #.....###.#  #....#.#.##  ####.#  #.#..Y#.....##  #...###...#.##.....#  ##..# #####.###....#  #...# ### .....#  #..P# #....#  #.).# ### ...##   ###..# ##.# $..#  ##.P.#.##  =( h_Y†5.7=( hF.....#...#P########......#.....##P#P#....[...(###.......# .#.#.#####.........Y.......#.........†#@....##..###...#.#=( h^Gt #..# #####.###...# ### .....#P #).### ...####.##.# $..# ##.P.#######.## . .#P..P#.#.P...=( h Vl5=6.8=( hZ=( h\=( hǬ.....P#######...#  #......#........#  #.....##P##  #.....P#....[...(#  #.....###.......#  =( hz#....#.#..##  ####.........Y  #.#.........†#.....##  #...###...#.##.@...#  ##..# #####.###....#  #...# ### #. #..P# ##....#  #.).# ### ...##  ###..# ##.# $..#  #.P.#######.## ...#  #P..P#.#.P...# ...#  .....†.......# =( h=( hu.Y6=7.9=( h)=( hP=( h#......#.....##P#P#....[...(####.......# #.#.#####...........#.†#Y....##..###...#.##.....# #..# #####.###...# ### #.....#P ##).### ...# ###.##.# $..# .P.#######.## .P..P#.#.P... .....†.......## >...P......#.....Y9.0 _Found a stone staircase leading down.=( hb ##P#P#....[...(####.......# #.#.=( hc #####...........#.†#.....##..###...#.##.Y...# #..# #####.###....##...# ### #@....#P ##).### ...# =( hxg ###.##.# $..# .P.#######.## .P..P#.#.P... .....†.......## >...P......#....# ...##>.#.P.###=( hh =( ht L.Y=( h v *400.1=( h* =( h =( h #.....P#....[...(#  #.....###.......#  #....#.#..##  ####........#  #.#..†#.....##  #...###...#.##.....#  ##..# #####.###Y...##  #...# ### #.....#  #..P# ##@...#  #.).# ### #P...##  ##..# ##.# ##$..#  .P.#######.## ....#  P..P#.#.P...# #...#  ....†.......## #>...  .P......#....# ....##  .>.#.P.###...# #...#  P[4=( h) b0m†..###.##..##  =( h .Y=1.2=( hԚ ###.......# #.#.# ####..........# #.#.=( h ,†#.....#..###...#.## #..# #####.###....##...# ### #.Y...P ##.).### #P@..## ##.##.# ##$..# .P.#######.## .. P..P#.#.P...# ## ....†.......## #>...P......#....# ....##>.#.P.###...# #...# P†..###.##..## ..... ..#########.# =( hP =( h L.Y=( h* u7==2.3=( hܲ =( h >( hh#.#.# ####..........# #.#.†#.....#..###...#.## #..# #####.###....##...# ### #.....P ##Y).### #P...## ##.##.# ##@..# .P.#######.## #.. P..P#.#.P...# ## ....†.......## #>...#P......#....# ....##>.#.P.###...# #...# P†..###.##..## ..... ..#########.# #...##.P.# ##.Y3.4>( h>( h+4.4 (2>( hp>( h@ _You now have 1041 gold pieces (gained 12).>( h####........ #.#.†#.....#..###...#.##.....# #..# #####.###....##...# ### #.....P ##).### #PY..## ##.##.# ##...# .P.#######.## #. P..P#.#.P...# ## ....†.......## #>...#P......#....# ....#>.#.P.###...# #...# P†..###.##..## ..... ..#########.# #...##.P.# ### ....# #.......## >( h;>( hL.Y>( h+5.5 (1>( hS>( h.#.†#.....#..###...#.##.....# #..# #####.###....##...# ### #.....P ##....#).### #P...## ##.##.# ##Y..# .P.#######.## #.. P..P#.#.P...# ## ....†.......## #>...#P......#....# ....#>.#.P.###...###...# P†..###.##..## ..... ..#########.# #...##.P.# ### ....# #.......## P.††..##.§8=6.6 _Your ice beast disappears in a puff of smoke!>( hxj  ..###...#.# #..# #####.###....##...# ### #.....P ##....#).### #P...##.##.# ##§..# .P.#######.## #.. P..P#.#.P...# ##...## ....†.......## #@...#P......#....##....#>.#.P.###...###...# #....# ##..###.....#  >( hu 2.>( h}v (7.7>( h׈ y _There is a stone staircase leading down here.>( hj 9 #..# #####.###....## #...# ### #.....P ##....#>( h? ).### #P...##.##.# ##...# .P.#######.## #. P..P#.#.P...# ##...## ....†.......####>...>( hQ P......#....##.@..## .>.#.P.###...###...# P†..###.##..## .....###....# #...# ##..#.#  >( h >( h3 L8.8 _>( h  ...# ### #.....P ##....#).### #P...##.##.# ##...# .P.#######.## #. P..P#.#.P...# ##...## ....†.......####>...>( h dP......#....##....## .>.#.P.###...###@..# P†..###.##..###.....# ..#########.# ##...#.#....# ....# #P...#  >( hG >( h V9=9.9>( h>( h?( hC3?( hE?( h,G?( hJ?( hS P ##).### #P...##.##.# ##...# .P.#######.## #. P..P#.#.P...# ##...## ....†.......####>...?( hTP......#....##....## .>.#.P.###...###...## P†..###.##..###.@...#11.0 ..#########.# ##...#.P.# ### ....# ###....# ....#####...#  ?( hU?( h?( h ).### #P...# ##.##.# ##...# .P.#######.## #. P..P#.#.P...# ##...## ....†.......####>...# .P......#....##....## .>.#.P.###...###...## P†..###.##..###..... ..#########.# ##@..##2.1.P.# ### #....# #.......## ## ####### .#.##PP.....##  ?( hv30==1=.>.#.P.###...### P†..###.##..###.....# ..##.# ##...## ..###.P.# ### #....# #.......## ####....# #..P.††..##.##.....# ##..###.....###....# #...# ##..#.# #....# ..# #P...# #.@..# 8.7 (6.6..#####...# ##### .#.##PP.....## #...........###  ###?( hf.....#  ###..........#  ##........#.# ### ##.........## .####.........##?( h Q@( h3@( h@( h,@( h2=@( h@( hZ3==@( h,@( hW@( hK ,@( h!@( h1#,@( h#@( h%@( h%U4=@( h&@( h(,@( h(@( hd*,@( h*@( h,@( h -@( h-@( h.@( hy/K5=@( h-1@( h1,@( hV2@( h4,@( hS5@( h6@( h6@( hi7@( h>9@( h9h6==@( hx:@( h >4 _Magic restored.@( h@3@( h@@( h[C@( h#D@( hD@( h*E@( hF@( hH,@( hI@( hJ@( hLO=@( hUM@( hPO@( hJQ,@( hQ@( hXS@( hU@( h#_B@( h?`,@( hFa@( hb@( he,@( hf@( hg@( hi,@( hj@( hUl@( h'n,@( hn@( h{p@( hmr@( hr@( h5s@( hju@( h}w,@( hx@( hTz@( hX|,@( hJ}@( h@( h,@( h@( h@( hӆ,@( h@( h@( h,@( hu@( h@( hi,@( hk@( h;@( hI,@( hA@( h@( h,@( hE@( h]@( hڭ,@( hu@( h@( h$,@( hֵ@( h@( hǺ,@( hY@( hɾ@( hL,@( h@( h@( hb,@( h @( h@( h ,@( hW:@( hP`@( hd@( h .  { . .  .. ##### ##.#.. §§♣ ..P##...####.#.P.. ~§≈ ...P...@.......... §≈§ .................. ≈≈≈ .................. S.. ..#P##.##.....### .). . #######.##### ... P#.#....# ###P# ... ........## #...# ... .........# #...#. ........## #...#91.5 (72.8)[10@( h;38H _You sense a monster nearby.@( h;{ . { . . .. ##### ##.#..  ..P##...####.#.P..  ...P......  ....  ..........  ..#P##.##.....###. . #######.##### P#.#....# ........# ........ ...4.8 (3.3) _You sense a monster nearby.@( h{6 I@( h+: ,@( h: @( hG @( huN ,@( hFO @( hO @( h^ ?    # #   ###P#.#   P.<...#   { ##..... .. ##### ###@#.....#  9.2 (4.4..P##...####.#.P.....#  ...P..........#  .....................#  .....................#  ..#P##.##.....###.####   . #######.##### .#   P#.#....# ###P#   ........## #...#   @( hb @( h5c /500.3 (5.5@( hf @( h,i 9 _Found a stone staircase leading up.A( h A( h  There is a stone staircase leading up here.A( hD?a _A( h]@A( hAA( hmBA( hDA( hGA( hHA( hIA( hMA( hEQA( hRA( hTA( hiXA( hZaBA( hcA( h{gA( hBhA( h9jA( hlA( huq,A( hrA( huA( h6yA( hXzA( h\BA( hA( hA( hA( hƈA( h։A( hŊA( hA( hA( hA( hA( heA( hoA( hA( h(A( hXA( hĜA( hQA( hA( hA( heA( h,A( hKA( hA( hA( hGA( hA( h9A( hA( hcA( hA( hA( hA( hA( hA( hA( hA( hA( hA( hA( hA( hDA( hA( hA( hA( hrA( hA( hXA( hEA( huA( hA( hA( hE\.≈≈≈≈~§≈§ ....................≈♣≈≈≈S≈≈.....................##..♣≈≈S..........#P##.##.....##A( h.......).........#######.#####  ##................P#.#....#  #.........................##  ##.>.......................#  ##........................##  #.....P.......[@..........P##### ###....###.........P.##......#... ##P....###....####...##.....##P.. A( h;7.##.....##... ######.....P#... .......###.. #.....###.. .........#. #....#.#... S   electric eel (wandering) ........## ####.......... .####.#P# #.#.........†# ## ##### ##...#.##A( h026.7 (26.4)A( hSZ≈A( h-.7.8 (27.5A( h]A( hA( hl ............... .≈≈≈≈~§≈§  ..≈♣≈≈≈≈≈≈. ##..♣≈≈≈.#P##.##..... .).#######.##### ##.P#.#....# #.## ##.>.# ##.## #.....P.@..P#....###.P.##......# .##P....###....####...##.....##P ..##.....##...# ######.....P#.###... #.....###.#.. #....#.#.##. #### #.####.#P#.. #.#.†# ##### #...###...#.§0.0)8.9 (1.1§ _You see here a +A( h* '2 buckler.B( h= § _You can't carry that many items.B( h B( h Wear which item? Inventory Items Armour (go to first with [)  y - a +0 buckler (worn) B( h  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn)r - a +0 helmet Floor Items ([,] to select) Armour a +2 buckler[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip D( h m  .≈≈≈≈~§≈§ ................. Jaijje the Frost Mage..≈♣≈≈§≈≈≈.................... Gnoll of Ashenzari **....##..♣≈≈≈..........#P##.##.....# Health: 95/95 ========================.......).........#######.##### Magic: 36/36 ========================##................P#.#....#AC: 21Str: 7#.........................##EV: 11Int: 25##.>.......................#SH: 11Dex: 11##........................##XL: 12 Next: 94% Place: Lair:3#.....P.......@...........P#### Noise: ---------  Time: 15528.9 (0.0) ####....###.........P.##......#.. A) +7 sceptre of Torment {pain, torment} D( h [11d.##P....###....####...##.....##P. Throw: 5 boomerangs ..##.....##...# ######.....P#.. ........###...#.....###. ..........#..#....#.#..  .........##.####.........  #.####.#P#..#.#.........†  ### ######...###...#.#  _You sense a monster nearby. _You sense a monster nearby. _Found a stone staircase leading up. _There is a stone staircase leading up here. _You see here a +2 buckler. _You can't carry that many items.  Okay, then. _E( h*5E( hpDDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()  j - 5 boomerangs (quivered)E( hEL - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [)  y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn)r - a +0 helmet Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit E( h+ILetters toggle [.|Space] toggle selected[top]G( hM(1 turn)  A - the +7 sceptre of Torment (weapon) {pain, torment}  r + a +0 helmet[Enter] accept (1 chosen)G( h' G( h1  .≈≈≈≈~§≈§ ................. Jaijje the Frost Mage..≈♣≈≈≈≈§≈.................... Gnoll of Ashenzari **....##..♣≈≈§..........#P##.##.....# Health: 95/95 ========================.......).........#######.##### Magic: 36/36 ========================##................P#.#....#AC: 21Str: 7#.........................##EV: 11Int: 25##.>.......................#SH: 11Dex: 11##........................##XL: 12 Next: 94% Place: Lair:3#.....P.......@...........P#### Noise: ---------  Time: 15528.9 (0.0) ####....###.........P.##......#.. A) +7 sceptre of Torment {pain, torment} ( h1 d.##P....###....####...##.....##P. Throw: 5 boomerangs ..##.....##...# ######.....P#.. ........###...#.....###. ..........#..#....#.#..  .........##.####.........  #.####.#P#..#.#.........†  ### ######...###...#.#  _You sense a monster nearby. _Found a stone staircase leading up. _There is a stone staircase leading up here. _You see here a +2 buckler. _You can't carry that many items. _Okay, then.9.9 (1G( hY6 G( h8 + _You drop a +0 helmet.H( hFi.≈≈≈≈~§≈§ ...≈♣≈≈≈≈§≈..##..♣≈≈§.#P##.##.....#.).#######.#####  ##.P#.#....#  #.##  ##.>.#  ##.##  #.....P.[@.P#....###.P.##......#. ##P....###....####...##.....##P. .##.....##...# ######.....P#.###... #.....###.H( hrk#.. #....#.#.##. ####. .####.#P#.. #.#.†# ##### #...###...#.#H( hz9≈H( h7{.31.0 (1.1H( hH( hĉH( hb .≈≈≈≈~§≈§  ..≈♣≈≈≈≈≈≈. ##..♣≈≈≈.#P##.##..... .).#######.##### ##.P#.#....# #.## ##.>.# ##.## #.....P.H( h6.P#....###.P.##......# .##P....###....####...##.....##P ..##.....##...# ######.....P#.###... #.....###.#.. #....#.#.##. #### #.####.#P#.. #.#.†# ##### #...###...#.H( hH( h(2.1H( hH( hi  Things that are here: _a +0 helmet; a +2 bucklerH( h[ H( h7^ Pick up what? 51/52 slots (_ for help) Armour (select all with [)a - a +0 helmet H( h^  b - a +2 buckler [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]I( h'E  b + a +2 buckler[Enter] accept (1 chosen)I( hH I( h|  .≈≈≈≈~§≈§ ................. Jaijje the Frost Mage..≈♣≈≈≈≈≈≈.................... Gnoll of Ashenzari **....##..♣≈≈≈..........#P##.##.....# Health: 95/95 ========================.......).........#######.##### Magic: 36/36 ========================##................P#.#....#AC: 21Str: 7#.........................##EV: 11Int: 25##.>.......................#SH: 11Dex: 11##........................##XL: 12 Next: 94% Place: Lair:3#.....P.......@...........P#### Noise: ---------  Time: 15532.1 (0.0) ####....###.........P.##......#.. A) +7 sceptre of Torment {pain, torment} .##P....##( h 2m#....####...##.....##P. Throw: 5 boomerangs ..##.....##...# ######.....P#.. ........###...#.....###. ..........#..#....#.#..  .........##.####.........  #.####.#P#..#.#.........†  ### ######...###...#.#  _You see here a +2 buckler. _You can't carry that many items. _Okay, then. _You drop a +0 helmet.  Things that are here: _a +0 helmet; a +2 buckler3.1 (1 _r - a +2 bucklerI( h0I( hWear which item? Inventory Items Armour (go to first with [) I( h y - a +0 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn) I( hռ2 r - a +2 buckler Floor Items ([,] to select) Armoura +0 helmet[?] describe selected I( h[!] equip|wield|wear|put on[tab] equip|unequip K( h K( h[  .≈≈≈≈~§≈§ ................. Jaijje the Frost Mage..≈♣≈≈≈≈≈≈.................... Gnoll of Ashenzari **....##..♣≈≈≈..........#P##.##.....# Health: 95/95 ========================.......).........#######.##### Magic: 36/36 ========================##................P#.#....#AC: 21Str: 7#.........................##EV: 11Int: 25##.>.......................#SH: 11Dex: 11##........................##XL: 12 Next: 94% Place: Lair:3#.....P.......@...........P#### Noise: ---------  Time: 15533.1 (0.0) ####....###.........P.##......#.. A) +7 sceptre of Torment {pain, torment} .##P....##( h% m#....####...##.....##P. Throw: 5 boomerangs ..##.....##...# ######.....P#.. ........###...#.....###. ..........#..#....#.#..  .........##.####.........  #.####.#P#..#.#.........†  ### ######...###...#.#  _You can't carry that many items. _Okay, then. _You drop a +0 helmet.  Things that are here: _a +0 helmet; a +2 buckler _r - a +2 bucklerK( h, 4K( h73 d§4.1 (1K( h{? {≈5.1 (2K( hI K( hAR z§6.1 (3K( hW e≈7.1 (4K( h_ K( hVf 9§K( hh +8.1 (5K( hSk K( hm  5 _You start removing your armour. You continue removing your +0 buckler. x5K( hn K( hr 9§K( hz  You finish removing your +0 buckler.  You start putting on your armour.K( h{ +9.1 (6K( h 9§K( h/ F§≈K( h ,40.1 (7K( h] ≈1.1 (8K( h K( h9 +2.1 (9K( h K( h K( hϰ ,3.1 (10.0)K( hŵ K( h} 13 _You continue putting on your +2 buckler. x5K( h! K( h K( h \ _You finish putting on your +2 buckler.L( hjL( hFs-Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()  j - 5 boomerangs (quivered)L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [)  r - a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn)y - a +0 buckler Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp} L( ht` E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]N( h\(1 turn)  A - the +7 sceptre of Torment (weapon) {pain, torment}  y + a +0 buckler[Enter] accept (1 chosen)N( h9GN( hM3 .≈≈≈≈~§≈§ ................. Jaijje the Frost Mage..≈♣≈≈≈≈≈≈.................... Gnoll of Ashenzari **....##..♣≈≈≈..........#P##.##.....# Health: 95/95 ========================.......).........#######.##### Magic: 36/36 ========================N( h,Q##................P#.#....#AC: 21Str: 7#.........................##EV: 11Int: 25##.>.......................#SH: 13Dex: 11##........................##XL: 12 Next: 94% Place: Lair:3#.....P.......@...........P#### Noise: ---------  Time: 15543.1 (0.0) ####....###.........P.##......#.. A) +7 sceptre of Torment {pain, torment} .##P....###....####...##.....##P. Throw: 5 boomerangs ..##.....##...# ######.....P#.. ........###...#.....###. ..........#..#....#.#..  .........##.####.........  #.####.#P#..#.#.........†  ### ######...###...#.#  ( h8T 9m_r - a +2 buckler _You start removing your armour. You continue removing your +0 buckler. x5  You finish removing your +0 buckler.  You start putting on your armour. _You continue putting on your +2 buckler. x5 _You finish putting on your +2 buckler.4.1 (1N( h`B _You drop a +0 buckler.O( hPO( hO( hgO( h,O( h½XO( hnO( h,O( h,O( h,O( hDO( hOO( hXO( h,O( hO( h),O( h>O( hO( h9BO( h}O( hXO( hnO( h XO( h-O( hJ%O( h-O( hG.O( h0O( h1O( hU2O( h3O( h 5O( h8O( h9O( h*:O( h;O( h>,O( h>O( hAO( hC,O( hCDO( hFO( hGO( hH,O( hJO( hPBO( hQO( hS,O( hSTO( hVO( hMZ,O( h[O( h]O( h `,O( haO( hdO( hg,O( h+iO( hkO( hn,O( htpO( hYsO( hv,O( hxO( h@{O( h~,O( hiO( hwO( h,O( hO( hO( h,O( hWO( h2O( h,O( hO( hO( h,O( hO( h+O( h,O( h!O( hO( h,O( hO( h\O( hJO( hO( hO( hO( hܬBO( hUO( hN,O( hO( hO( hO( h˷O( hmO( h]O( hO( hO( hO( hXO( hO( hSO( h,O( hVO( hcO( h'O( hO( hrO( hO( hN,O( hO( hO( h,O( hO( h,O( hO( hrO( hi,O( hO( hO( h,O( hO( hO( hd,O( h O( hO( h,O( hO( hGO( h,O( hO( hgO( hy,O( h/O( hO( h,O( hO( hO( h$,O( hO( h#O( h# O( h O( h O( h O( hQ ,O( h O( h O( ha ,O( h O( h O( h ,O( hU O( hL O( h ,O( h O( hT O( ht ,O( ht O( h" O( hZ ,O( hG O( hM! O( hZ# ,O( he$ O( h & O( h( ,O( hC* O( h , O( h. ,O( h0 O( h1 O( h4 ,O( h*6 O( hC8 O( h: ,O( h)< O( h> O( hA ,O( hC O( hBD O( hF ,O( hG O( hI O( hK ,O( hM O( hN O( hP ,O( hZQ O( hR O( hT O( hU O( h3V O( hyZ O( h\ ,O( h] O( h_ O( h b ,O( hb O( hd O( hf ,O( hg O( hZi O( hk ,O( hl O( hp l  You see here a water moccasin skeleton.O( hr 5 _O( ht O( hv l  You see here a water moccasin skeleton.O( hyy O( hz  _O( hz O( hH| O( h~ ,O( h O( h O( h ,O( h O( hf O( hG ,O( hO O( h O( h ,O( hԍ O( he O( h ,O( h& O( hU O( h ,O( hԠ O( h O( hj ,O( h O( h" O( h ,O( h O( h O( h ,O( h[ O( h O( h ,O( h` O( h) O( h ,O( h O( hZ O( h ,O( h O( hk O( h ,O( hQ O( h O( h ,O( h O( hd O( h ,O( h O( h O( h ,O( hp O( h O( h^ ,O( h O( hX O( h ,O( hs O( hA O( h ,O( h O( h O( h_ ,O( hj O( h  O( h ,O( h O( h O( h ,O( hc O( hp O( h ,O( h  O( hZ! O( h# ,O( hT% O( h>) O( hh O( hr nO( h;u ,O( hv O( hvy O( hw} ,O( h~ O( h8 O( hƂ ,O( h O( hЅ O( h ,O( h O( hV XO( h( nO( h O( h O( hz O( h5 O( hm. ZO( h,U O( hx &O( hb &O( h O( h" O( he ,O( h O( h O( h 4O( h `O( hE O( h# O( hD/ O( h: O( hE O( hL O( hFM O( hO O( hQ O( hR O( hR O( hT O( hkW ,O( hf[ ,O( h1` XO( hf O( hl O( h@r BO( h~s O( hu O( hy O( hhy O( h{ O( h} O( h O( hT O( h O( h O( h͉ O( hWBO( hL ..≈♣≈≈≈≈≈≈ ##..♣≈≈S..#O( hKM! .......).... ##................P #.................. O( hM8##.>..... ##.... ### ### #[....O( hvN ###.###.#####@...###.........P777.3 (233.2)  #.........##P....###....###  ##..........##.....##...## ### O( hQ #.................###...# ####.....>............#...# #.##.....<...........##...# # S   electric eel (wandering) ##....##.#.##.####.#P#....## #....######### #####.###.# #...## .# ### O( hIYO( h/]d _An electric eel is nearby!R( h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R( h+R( hHS≈YSally target)Y   ice beast (summoned)R( hi3--==8.3 (1.0)R( h^&R( h*4 _A chill wind blows around you.S( ht*S( h2 *******The electric eel shoots out a bolt of lightning at you!S( hS( hQ.....Y..@S( h_86---=9S( heS( h7 _The bolt of electricity hits you!S( hu,S( hS≈Y.S( h1---80S( hGS( hS( h9  *******The electric eel shoots out a bolt of lightning at you!S( h S( h* F  The bolt of electricity hits you!S( hZ h...Y>...@h   polar bearS   electric eel (ally target)Y   ice beast (summoned)S( h 74------4--===1S( h, S( h ] _A polar bear comes into view.U( h_##.h♣S≈≈...# .......)##.P....Y.#.>..##..### ### #.[###.###.#####....###.........P.........##P.####..#.##.....##...## ###.......###...# ####.....>............#... #.##.....<.....##...U( hOw# ##....##.#.##.####.#P#....##Y   ice beast (summoned).....######### #####.###.#...## #..# ##...# #.#### U( hU( hU( hԣ.h.Yh   polar bearY   ice beast (summoned)5------2.4 (1.1U( hUU( hU( hV.h.Y---U( hW%30U( h;^U( h`U( hU( h7U( hҥ.h.YU( hT5=4U( h_U( hpV( hd.hV( h`.Y6=5V( htV( h V( h_  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V( h ##..♣S≈≈..........# Jaijje the Frost Mage.......).........# Gnoll of Ashenzari **....##................P Health: 76/95 ===================-----#.................. Magic: 32/36 =====================---##h>............... AC: 21Str: 7##................. EV: 11Int: 25### ### #**...........[.... SH: 13Dex: 11###.###.###***Y..###.........P XL: 12 Next: 94% Place: Lair:3#.........#*P@...###....####.. Noise: ---------  Time: 15785.4 (0.0)##..........***....##...## ( h &34m### A) +7 sceptre of Torment {pain, torment} #............**...###...#Throw: 5 boomerangs ####.....>............#...# #.##.....<...........##...# # ##....##.#.##.####.#P#....## # h   polar bear #.....######### #####.###.# # Y   ice beast (summoned) ##...###..# ### # ##...###.#### #The bolt of electricity hits you! _A polar bear comes into view.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateW( hB1##..♣S≈≈..........# Jaijje the Frost Mage.......).........# Gnoll of Ashenzari **....##................P Health: 76/95 ===================-----#.................. Magic: 32/36 =====================---##h>............... AC: 21Str: 7##................. EV: 11Int: 25W( hB### ### #.............[.... SH: 13Dex: 11###.###.#####.Y..###.........P XL: 12 Next: 94% Place: Lair:3#.........##P@...###....####.. Noise: ---------  Time: 15785.4 (0.0)##..........##.....##...## ### A) +7 sceptre of Torment {pain, torment} W( h5D#.................###...#Throw: 5 boomerangs ####.....>............#...# #.##.....<...........##...# # ##....##.#.##.####.#P#....## # h   polar bear #.....######### #####.###.# # Y   ice beast (summoned) ##...###..# ### # ##...###.#### #The bolt of electricity hits you! _A polar bear comes into view.W( hFCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateW( hGO.h..##.###...W( hWo==6.4 (1Ramparts W( hXm####W( h4]$ _A polar bear comes into view.Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.W( hL  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X( hIX( hS~.h###X( hT}29--27 7X( h|#### _A film of ice covers your body!X( h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X( hO S##X( hu X( h X###X( h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y( h,Y( hm.##h###Y( h f730=---8Y( hZ####Y( h N _The polar bear resists. The wall freezes the polar bear.Y( hReally attack near your ice beast? Y - Yes  N - NoZ( hAZ( h/##..♣S≈≈..........# Jaijje the Frost Mage.......).........# Gnoll of Ashenzari **....##................P Health: 77/95 ===================-----#.................. Magic: 30/36 ====================----##.>............... AC: 27  Str: 7##................. EV: 11Int: 25### ### #.............[.... SH: 13Dex: 11###.###.#####hY..###.........P XL: 12 Next: 94% Place: Lair:3#.........##P@...###....####.. Noise: ---------  Time: 15788.4 (0.0)##..........#Z( h3[40m#.....##...## ### A) +7 sceptre of Torment {pain, torment} #.................###...#Throw: 5 boomerangs ####.....>............#...#Ramparts #.##.....<...........##...# # ##....##.#.##.####.#P#....## # h   polar bear (ally target) #.....######### #####.###.# # Y   ice beast (summoned) ##...###..# ### # ##...###.#### # _The polar bear resists. The wall freezes the polar bear.  You puncture the polar bear!  The polar bear is heavily wounded.The wall freezes the polar bear but does no damage.  The polar bear bites you. The polar bear completely misses you.The polar bear claws you but does no damage.6===9.6 (1.2#### ( h"68d You puncture the polar bear!  The polar bear is heavily wounded.The wall freezes the polar bear but does no damage.polar bear bites you. The polar bear completely misses you.claws you but does no damage. _Your ice beast barely misses the polar bear.Z( h1iReally attack near your ice beast? Y - Yes  N - NoZ( h ##..♣S≈≈..........# Jaijje the Frost Mage.......).........# Gnoll of Ashenzari **....##................P Health: 76/95 ===================-----#.................. Magic: 30/36 ====================----##.>............... AC: 27  Str: 7##................. EV: 11Int: 25### ### #.............[.... SH: 13Dex: 11###.###.#####hY..###.........P XL: 12 Next: 94% Place: Lair:3#.........##P@...###....####.. Noise: ===------  Time: 15789.6 (0.0)##.......Z( h: ...##.....##...## ### A) +7 sceptre of Torment {pain, torment} #.................###...#Throw: 5 boomerangs ####.....>............#...#Ramparts #.##.....<...........##...# # ##....##.#.##.####.#P#....## # h   polar bear (berserk, distracted, ally…)#.....######### #####.###.# # Y   ice beast (summoned) ##...###..# ### # ##...###.#### #The polar bear claws you but does no damage. _Your ice beast barely misses the polar bear.You thump the polar bear! The polar bear writhes in agony.  The polar bear is severely wounded.The polar bear resists. The wall freezes the polar bear.  The polar bear goes berserk!7-90.8 (1.2Z( h M###Z( hu  _Your ice beast barely misses the polar bear.  You thump the polar bear! The polar bear writhes in agony.  The polar bear is severely wounded.  The polar bear resists. The wall freezes the polar bear.  The polar bear goes berserk! _Your ice beast hits the polar bear but does no damage.Z( hReally attack near your ice beast? Y - Yes  N - No[( hW[( h`##..♣S≈≈..........# Jaijje the Frost Mage.......).........# Gnoll of Ashenzari **....##................P Health: 77/95 ===================-----#.................. Magic: 30/36 ====================----##.>............... AC: 27  Str: 7##................. EV: 11Int: 25[( h(### ### #.............[.... SH: 13Dex: 11###.###.#####hY..###.........P XL: 12 Next: 94% Place: Lair:3#.........##P@...###....####.. Noise: ==-------  Time: 15790.8 (0.0)##..........##.....##...## ### A) +7 sceptre of Torment {pain, torment} #.................###...#Throw: 5 boomerangs ####.....>............#...#Ramparts #.##.....<...........##...# # ##....##.#.##.####.#P#....## # h   polar bear (berserk, ally target) #.....######### #####.###.# #[39;[( hb49m Y   ice beast (summoned) ##...###..# ### # ##...###.#### #The polar bear resists. The wall freezes the polar bear.  You block the polar bear's attack.  The polar bear claws you but does no damage. x2  Your ice beast hits the polar bear but does no damage.  The polar bear resists. The wall freezes the polar bear.  You block the polar bear's attack.[( hC5-1.9 (1.1[( h;#R##[( hr'G  You block the polar bear's attack.  The polar bear claws you but does no damage. x2  Your ice beast hits the polar bear but does no damage.  The polar bear resists. The wall freezes the polar bear.  You block the polar bear's attack. _The polar bear claws you but does no damage. x2[( hReally attack near your ice beast? Y - Yes  N - No[( h [( h ##..♣S≈≈..........# Jaijje the Frost Mage.......).........# Gnoll of Ashenzari **....##................P Health: 77/95 ===================-----#.................. Magic: 30/36 ====================----##.>............... AC: 27  Str: 7##................. EV: 11Int: 25### ### #.............[.... SH: 13Dex: 11###.###.#####hY..###.........P XL: 12 Next: 94% Place: Lair:3[( h #.........##P@...###....####.. Noise: =--------  Time: 15791.9 (0.0)##..........##.....##...## ### A) +7 sceptre of Torment {pain, torment} #.................###...#Throw: 5 boomerangs ####.....>............#...#Ramparts #.##.....<...........##...# # ##....##.#.##.####.#P#....## # h   polar bear (berserk, ally target) #.....######### #####.###.# # Y   ice beast (summoned) ##...###..# ### # ##...###.#### #The polar bear claws you but does no damage. x2  Your ice beast hits the polar bear but does no damage.  The polar bear resists. The wall freezes the polar bear.  You block the polar bear's attack. _The polar bear claws y[( h <ou but does no damage. x2  You puncture the polar bear![( h  #†##Y   ice beast (summoned)[( h* E17-3.1 (1.2[( hT1 #####[( h24 N  Your ice beast hits the polar bear but does no damage.  The polar bear resists. The wall freezes the polar bear.  You block the polar bear's attack. _The polar bear claws you but does no damage. x2  You puncture the polar bear! _You kill the polar bear!\( h@7C M ..≈♣≈≈≈≈≈≈.##..♣S≈≈. .)##P\( h7...##.> ##.. ### ### #.............[....##.###.#####@Y\( hX8.....P ##P....###....####..###.....# ### \( h8= #.................## ####.....>............#...#.S   electric eel#.\( h:e##Your icy armour cracks and falls away as you move.\( hi<\( hCgY.(ally target)\( hhEx821 -4.2 (1.1\( hM\( hU _The frozen ramparts melt away as you move. _You see here a polar bear corpse.\( h  ##..♣S≈≈.. .......). ##........ #......... ##.>...... ##........\( h L ### ### #..Y..........[  #@...#  #P....#  ##.....#  .....###...# >............#...# <...........##...# ####.#P#  #####  #..# ### \( h  ##..♣S≈≈.. .......). ##........ #......... ##.>...... \( h ##........ ### ### #..Y..........[  #@...#  #P....#  ##.....#  .....##>............<...........##...# \( h ####.#P#  #####  #..# ### \( h 4\( h۶ \( hϹ d _An electric eel is nearby!]( hp ##..♣S≈≈.. .......). ##........ #......... ##.>...... ##........ ### ### #..Y..........[  #@...#  #P....#  ##.....#  .....###...# >............#...# <...........##...# ####.#P#  #####  #..# ### ]( hɡ ##..♣S≈≈.. .......).]( h' ##........ #......... ##.>...... ##........ ### ### #..Y..........[  #@...#  #P....#  ##.....#  .....##>............<...........##...# ####.#P#  #####]( h  #..# ### ]( h]( hȱ]( h\]( hcd _An electric eel is nearby!^( hS..≈♣≈≈≈≈≈≈.##..♣S≈≈.#P.).###.P##.##.>.##.### ### #..Y.[.###.###.#####†@..###.P.#.##P....###....####.##.##.....##...## # .....>............#...# .##.....<.....##...# # #^( hT....##.#.##.####.#P#....## #. .....######### #####.###.# #. #...## #..# ### #^( hZ^( h\^( hLkQY.^( h5m/5.3 _^( hV^( h .≈≈≈≈~§≈§ ..≈♣≈≈≈≈≈≈..##..♣S≈≈..#P.......)####P##......^( h= ##.>.Y #. ### ### #...@.........[.....###.###.#####†...###.........P.#.##P....###....####... ###.....##...## ##### #........###...# ##.....>..#...# #.....<...........##...# #####.#.##.####.#P#....## #.# ....######### #####.###.# #..^( hl ^( hN PY.^( ht \92=6.4^( h ^( hz ^( ht≈♣≈§ §~§≈ ...P..≈≈≈≈~≈≈≈♣.  ..≈♣≈≈≈≈≈≈...##..♣S≈≈.P .)####....P##....Y##.> ##. ### ### #.............[......##.###.#####†...###.........P  ##P....###....####... ####.....##...## ##### #.................##>..... ##.....<...........##...# ##.#.##.####.#P#....##Y.7.5_( h.. ≈§§ §§♣ ..P##..≈♣≈≈§§§≈≈≈≈. ...P..≈≈§≈~≈≈≈♣.. ..≈♣≈≈≈≈≈≈...###..♣S≈≈..#P........)######...YP#.##....##.> #. ### ### #.............[....... ###.###.#####†...###.........P.# #.##P....###....####...##.....##...## ###### ........###...# # #.....>..#...# #.....<...........##...# ###_( h §§§§§§§§§Y.8.6§§_( h9/ §§§§Your ice beast barely misses the electric eel._( h"5 3 §§******* The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your ice beast!_( h# §§§§§§§§§§§♣§§§Y..@..._( h e80====90_( h+ \§§§§§_( h J _The bolt of electricity hits you but does no damage.`( h .. ###... ≈≈≈§~§♣≈≈ ..P###..≈♣≈§§§§§≈≈≈. ...P#..≈§§§§§≈≈♣..  #..§♣§§§≈≈≈....###..♣S≈≈.P#.....Y..)####P#.##...`( h)##.> ##.  ### ### #.............[....... ###.###.#####†...###.........P##P....###....####... ###.....##...## ##### .................###...#>. `( h.§~~≈§§§§≈≈§§§§≈`( h3==---800.7 (1.1`( hIK§§§`( h$d _Your ice beast barely misses the electric eel.`( h; §§§§~§≈§§≈ Your ice beast hits the electric eel.`( h<H---10`( hKJ§§`( hR> _Your ice beast freezes the electric eel!`( h §Your ice beast hits the electric eel but does no damage. §§§§*******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your ice beast!a( h1?≈≈§§§≈§§§§≈≈Y.@....76-===2§ _The bolt of electricity hits you.a( hTg  Your ice beast hits the electric eel.  The electric eel dies!a( hn§§§≈≈Y   ice beast (summoned)a( hf-=---3a( hfZ§§§§§§a( h( _You hear a splash.a( hd O... ♣≈§§§§§... .. ##. ≈≈≈§§§♣a( h P###..≈♣≈≈§§§§≈≈≈. ...P#..≈≈≈§§§§≈♣..  #..≈♣≈≈≈≈≈≈....##..♣≈≈≈.a( h _P#.....Y..)#####P#.#...##.> ##.  ### ### #.............[....... ###.###.#####†...###.........P##P....###....####... ###.....##...## ##### .......##a( h| o§§§≈§§§§≈§a( hV 5§§a( h #7a( hY B4---4.8 (1.1a( h̥ [§§§§§a( hl b( h< .....♣≈§§§§§... ..  #...≈≈§§§§§♣≈≈. ..P## #..≈♣≈≈≈§§§§≈≈. ...P #..≈≈≈≈§§§≈♣.. b( h #..≈♣≈§§≈≈≈ ###..♣≈≈≈.#P #.....Y..). ##.P#. #b( ht ##.> ## ### ### #.[  ###.###.#####†...###.P.  #.##P....###....####... ##.##.....##...## #.###...#b( h>=§§§~≈b( h≈§§§§≈§§≈≈§§b( h(5.9b( h;§§§§§§≈§b( ho #.... ♣♣~  .....♣≈§§§~≈... ..  #...≈≈≈§§§≈♣≈≈. ..P#♣≈≈§§§§≈≈≈. ...P≈≈§§≈≈§♣..  #..≈♣≈§§≈§≈... ###..♣≈≈≈.#P#...@.Y..).####P# #.. ##.> ##.b( hRr . ### ### #.......[..... ###.###.#####†...###.........P.  ###P....###....####...  ####.....##...## ####b( h} b( hR t§§§§≈≈≈≈§b( hۄ Bb( h[ (7.0b( h 9§b( hT c _Your ice beast disappears in a puff of smoke!b( h 7..... ....#.... ♣♣~≈≈.  .....♣≈§§≈~≈... ..  #...≈≈≈§§§≈♣≈≈. ♣≈≈§§~§≈≈≈. ≈§§§≈≈≈♣..  #..≈♣≈§§≈≈≈..b( h  ###@.♣≈≈≈... #.....§..).##P #.. ##.> ##. ### ### #.......[... ###.###.#####†...###.........P #P#....####..b( hJ o≈§§§§§≈≈b( h 088.1b( h b( h c( hYM....^ ....... .....#.... ♣♣~≈≈. #.....♣≈≈§§~≈.. .≈≈≈§§§§♣P#..≈♣≈≈§§~§≈≈≈. #..≈≈≈≈§≈≈≈♣..  #.@≈♣≈§§≈≈≈.###..♣≈≈≈..#.....§..).####................Pc( hN#†...###.c( h2§≈§§§§§§§>§§§§≈~§.c( h!V5=9.2c( h§§§§§§§§§§§c( hd( h~w........ ^..... ........... ......#.....♣♣§≈§. d( hG..♣≈§§§§§... .. #...≈≈≈§§§§♣≈≈. ♣≈≈§>§§§≈≈. ≈§≈~§≈≈♣..  ##..≈♣≈≈≈≈≈≈. ###..♣≈≈≈..d( hI #........).##....... #.. ##.> ##.d( h ### ### #.......[...d( hNO∆§§≈d( h §≈§§≈≈§§≈§d( h)10.3d( hK§§d( hd( hx W............... ......^..........∆..........§.§....#.....♣♣§§§. d( h# #..♣§§§≈§§... # #...≈≈§≈§§§♣≈≈. #♣≈≈≈>§§§≈≈. ≈≈§§≈§≈♣..  ##..≈♣≈≈≈≈≈≈ ###..♣≈≈≈ #..)##...... #.. ##.> ##.d( h §§...~≈§§§d( h Q≈≈~§§d( hf 091.4d( h O§§§§d( hT e( hUfM .P..#.#.##.###................ ......^.....§.<!.........§.... ...#.....♣♣~≈§. #.....♣§§§§§§...≈≈≈≈§§§♣ #..≈♣≈≈≈>§§§≈≈. ##..≈≈≈≈~§§≈♣.. ##..≈♣≈≈§≈≈≈....... ........... 6==Found a potion of haste. Found an escape hatch in the ceiling.  Ashenzari invites you to partake of a vision and a curse of melee combat andfortitude.e( hg/  --more--g( h..≈§§§§ 2.5 _g( hss§§§§§g( hZg( hI .#.P..#.#.##.###....... #....^. # <!....... # ...#.....♣♣~≈§. ## #.....♣≈§§§§§... .#g( h  #@..≈≈≈§§§§♣≈≈. # #..≈♣≈≈§§§§§≈≈.  ##..≈≈≈≈~§§≈♣..  ##..≈♣≈≈§≈≈≈ # ###..♣≈≈≈ # #........) # ###..... # #...... ##.>g( h P§§§g( h W80=3.6g( hG @§h( hT###.### #### ## #P.#.P..#.#.##.### #.....h( h[Ur #........^. .#h( hIV..<!............... .#...#.....♣♣~≈§. #..♣≈§§§§§... #.##...≈≈≈§§§§♣≈≈. ###h( hW #..≈♣≈≈§§§§§≈≈. #≈≈§~§§≈♣.. h( hW1 ##..≈♣≈≈§≈≈≈ ## ###..♣≈≈≈ .# #.) .#h( huXT##. ## #..h( h=gL≈≈≈h( hlh(4.7h( hnh( hph( h{  ##  ####.######## ## ##P.#.P..#.#.##.### .#h( h .. ... #.......^. ..##..<!............... ..#..@#.....♣♣~≈§. ..######.....♣≈§§§§§... .#.##...≈≈≈≈§§§♣≈≈. .### #..≈♣≈≈≈§§§§≈≈. .##..≈≈≈≈~§§≈♣.. . ##..≈♣≈≈§≈≈≈# ###..♣≈≈≈ ..# #.) ..###h( h~ w=5.8i( h ## ####.# ####P.#.P..#.#.##.### ..#. ..#. ..##.^..# #..<!..# #.@.#.....♣♣~≈§..## ####.....♣≈§§§§§... ..#.# ##...≈≈≈≈§§§♣≈≈. ..### #..≈♣≈≈≈§§§§≈≈. ..# ##..≈≈≈≈~§§≈♣.. ..# ##..≈♣≈≈§≈≈≈ ..## ###..♣≈≈≈.# #........).# ###1=6.9i( h ##  ####.######## ## ######P.#.P..#.#.##.###.#... # ...........^..##..<!@...............###.#...#.....♣♣~≈§. ..### ####.....♣≈§§§§§..#.##...≈≈≈≈§§§♣≈≈.### #..≈♣≈≈≈§§§§≈≈.#≈≈≈~§§≈♣. ##..≈♣≈≈§≈≈≈# ###..♣≈≈≈.# #.)i( h|>8.0i( h i( hH #### ####.######## ##i( h# #.##P.#.P..#.#.##.### #...#. #...#. P...##.^..# #..<. #....# ###.#...#.....♣♣~≈§. #....## ######.....♣≈§§§§§ #...#.#i( h ##...≈≈≈≈§§§♣.### #..≈♣≈≈≈§§§§.# ##..≈≈≈≈~§§≈♣ #...# ##..≈♣≈≈§≈≈≈.## ###..♣≈≈≈ i( h7^#....# #.)i( h! i( h 029.1i( h[i( h%i( h6,20.1 (2i( hi( h"a _i - 6 potions of haste (gained 1)i( h  ### # ####.######## ##  ##### ##.##P.#.P..#.#.##.###  #...#. ##...#. #P...##.^. #.....# #... #i( h #....# ###.#...#.....♣♣~≈§.  #....## ######.....♣≈§§§§§ ##...#.# ##...≈≈≈≈§§§♣ #....### #..≈♣≈≈≈§§§§ #....# ##..≈≈≈≈~§§≈ ##...# ##..≈♣≈≈§ #....## ###..♣≈≈≈ ##....# #.)i( hE i( h= +1.2 (1i( h i( ht c _There is an escape hatch in the ceiling here.i( hQ3e ###  # ####.######## ##  ##### ###.##P.#.P..#.#.##.###  #...# #.  ##...# #.  #P...## #....^  #.....# .###c#..<..............#....###.#...#.....♣♣~≈  #....##i( h[4######.....♣≈§§§§  ##...#.##...≈≈≈≈  #....### #..≈♣≈≈≈§§§ c   Nessos (wand, asleep)  #....#≈≈≈~§§  ##... ##..≈♣≈≈§≈  # ###..♣≈≈≈.j( hhj( h032.3j( hj( hJ  ### ## ####.######## ## ##### ###.##P.#.P..#.#.##.### #...# #. ##...# #. #P...## #.^ #.....#..###c#..< ##....# # ###.#...#.....♣♣~≈ #....## ######.....♣≈ ##...#.# ##...≈≈≈≈ #....### #..≈♣≈≈≈ # #....# ##..≈≈≈≈~ # ##...# ##..≈♣≈≈§ # #....## ###..♣≈≈≈ _Nessos the Markscentaur comes into view. They are carrying a wand of paralysis.j( h@j( h(3.4j( hj( h j( h% ###  ## ####.######## ## # ##### ###.##P.#.P..#.#.##.## # #...# # # ##...# #. # #P...## #.......^ # #.....#..###c#..<............. # ##....# #####.#...#.....♣♣~ # #....########.....♣ # ##...#.##...≈≈≈≈ #....### #..≈♣≈≈≈ ## #....#≈≈≈~ .# ##... ##..≈♣ cclauncher)Nessos shouts!  Nessos wields a +2 longbow of flaming. It bursts into flame!j( h (((, very poisoned)Nessos shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!j( h8u @..The arrow hits Nessos! The arrow burns Nessos. Nessos is poisoned.  Nessos says, "Even if you were a mare, I'd kill you!"j( hTwj( hj( hG====4.5j( hj( htK _Nessos zaps a wand. You resist with almost no effort.k( hE  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l( hXH  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 83/95 ====================----Magic: 33/36 ======================--###AC: 21Str: 7## ####.######## ## EV: 11Int: 25 # ##### ###***P.#.P..#.#.##.## SH: 13Dex: 11 # #...# #..****............... XL: 12 Next: 97% Place: Lair:3 # ##...# #....@................ Noise: ====-----  Time: 15824.5 (0.0) # #P...## #.*****.......^.......( hN9m A) +7 sceptre of Torment {pain, torment} # #.....#..##*c**.<............. Throw: 5 boomerangs # ##....# #####.#...#.....♣♣~ # #....########.....♣≈§§ # ##...#.###...≈≈≈≈§ c   Nessos (wand, launcher, very poisoned) # #....####..≈♣≈≈≈§ ## #....###..≈≈≈≈~ .# ##...###..≈♣≈≈Nessos says, "Even if you were a mare, I'd kill you!" _Nessos zaps a wand. You resist with almost no effort.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatel( h4 j  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 83/95 ====================----Magic: 33/36 ======================--###AC: 21Str: 7## ####.######## ## EV: 11Int: 25 l( h # ##### ###.##P.#.P..#.#.##.## SH: 13Dex: 11 # #...# #..................... XL: 12 Next: 97% Place: Lair:3 # ##...# #....@................ Noise: ====-----  Time: 15824.5 (0.0) # #P...## #.............^....... A) +7 sceptre of Torment {pain, torment} # #.....#..###c#..<............. Throw: 5 boomerangs # ##....# #####.#...#.....♣♣~ # #....########.....♣≈§§ # ##...#.###...≈≈≈≈§ c  ( h m Nessos (wand, launcher, very poisoned) # #....####..≈♣≈≈≈§ ## #....###..≈≈≈≈~ .# ##...###..≈♣≈≈Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Nessos.###*#l( hy ###fast, very po…)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes Nessosl( h [.  Nessos gestures wildly while chanting.l( h g##cl( h{ 4====-5.5 (1Ramparts l( h s##c#l( h+ / _Nessos seems to speed up.m( h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m( h m( h #c#. fast, very poisoned)Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body! The wall freezes Nessos. x2  Nessos stands on their hind legs for a moment.Nessos unwields a +2 longbow of flaming.  It stops flaming. Nessos hits you but does no damage.0--27 --6###.# _You block Nessos's attack.n( h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n( h>6 ##.#Y, al…)Y   ice beast (summoned)A chill wind blows around you.  The wall freezes Nessos but does no damage.##.#n( hջ$ ##Nessos zaps a wand. You resist with almost no effort. The wall freezes Nessos.  Nessos pounds the earth with their hooves.n( h5=27-----7n( h=i##.#n( h\T _Nessos hits you but does no damage. You block Nessos's attack.n( hn( hUReally attack near your ice beast? Y - Yes  N - Noo( hko( h4  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 85/95 =====================---Magic: 27/36 ==================------###AC: 27  Str: 7## ####.######## ## EV: 11Int: 25 # ##### ###.##P.#.P..#.#.##.## SH: 13Dex: 11 # #...# #..................... XL: 12 Next: 97% Place: Lair:3 # ##...# #....@................ Noise: ==-------  Time: 15827.5 (0.0) # #P...## #....( h]0;10mc........^....... A) +7 sceptre of Torment {pain, torment} # #.....#..###.#Y.<............. Throw: 5 boomerangs # ##....# #####.#...#.....♣♣~ Ramparts # #....########.....♣≈§§ # ##...#.###...≈≈≈≈§ c   Nessos (wand, fast, very poisoned, al…)# #....####..≈♣≈≈≈§ Y   ice beast (summoned) ## #....###..≈≈≈≈~ .# ##...###..≈♣≈≈Nessos pounds the earth with their hooves. _Nessos hits you but does no damage. You block Nessos's attack.  You sock Nessos! Nessos writhes in agony.  Nessos is heavily wounded.The wall freezes Nessos.  Nessos mumbles some strange words.o( h§#.#c o( h;#o( h]You sock Nessos! Nessos writhes in agony.  Nessos is heavily wounded.  The wall freezes.  Nessos mumbles some strange words.Nessos blinks! Nessos zaps a wand. You resist with almost no effort.o( hБo( h##cY#.#.§ o( h588.7 (1.2o( hߨV###o( hb$ _Nessos blinks!r( h-h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r( hA|r( hh Your spells (cast)TypeFailure Level  a - FreezeIce1% 1  b - Frozen Rampartsr( hpIce1% 3 c - Ozocubu's ArmourIce1%3  d + Summon Ice BeastIce/Summoning 1% 3 Select a spell to cast[!]/[I] toggle spell headerss( h, s( h7L   Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 85/95 =====================---Magic: 28/36 ==================------###AC: 27  Str: 7## ####.######## ## EV: 11Int: 25 # ##### ###.##P.#.P..#.#.##.## SH: 13Dex: 11 # #...# #..................... XL: 12 Next: 97% Place: Lair:3 # ##...# #....@......c......... Noise: ==-------  Time: 15828.7 (0.0) # #P...## #....( h%V 35m§.Y......^....... A) +7 sceptre of Torment {pain, torment} # #.....#..###.#..<............. Throw: 5 boomerangs # ##....# #####.#§..#.....♣♣~ Ramparts # #....########.....♣≈§§ # ##...#.###...≈≈≈≈§ c   Nessos (wand, fast, very poisoned, al…)# #....####..≈♣≈≈≈§ Y   ice beast (summoned) ## #....###..≈≈≈≈~ .# ##...###..≈♣≈≈Nessos mumbles some strange words.Nessos blinks! Nessos zaps a wand. You resist with almost no effort.  Nessos mumbles some strange words. _Nessos blinks!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hr m  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 85/95 =====================---Magic: 28/36 ==================------###AC: 27  Str: 7## ####.######## ## EV: 11Int: 25 # ##### ###.##P.#.P..#.#.##.## SH: 13Dex: 11 # #...# #..................... XL: 12 Next: 97% Place: Lair:3 # ##...# #....@......c......... Noise: ==-------  Time: 15828.7 (0.0) # #P...## #....§s( h6w .Y......^....... A) +7 sceptre of Torment {pain, torment} # #.....#..###.#..<............. Throw: 5 boomerangs # ##....# #####.#§..#.....♣♣~ Ramparts # #....########.....♣≈§§ # ##...#.###...≈≈≈≈§ c   Nessos (wand, fast, very poisoned, al…)# #....####..≈♣≈≈≈§ Y   ice beast (summoned) ## #....###..≈≈≈≈~ .# ##...###..≈♣≈≈Nessos mumbles some strange words.Nessos blinks! Nessos zaps a wand. You resist with almost no effort.  Nessos mumbles some strange words. _Nessos blinks!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ( h^ ;10;1m#Okay, then.## _t( htt( hzEvoke which item? Wands  t - a wand of acid (17)z - a wand of flame (32)  B - a wand of paralysis (9)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismansc - a talisman of death  t( hzC - a rimehorn talisman [!] read|quaff|evoke[?] describe selectedv( hM v( hDX v( hc m  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 85/95 =====================---Magic: 28/36 ==================------###AC: 27  Str: 7## ####.######## ## EV: 11v( h#e }Int: 25 # ##### ###.##P.#.P..#.#.##.## SH: 13Dex: 11 # #...# #..................... XL: 12 Next: 97% Place: Lair:3 # ##...# #....@......c......... Noise: ==-------  Time: 15828.7 (0.0) # #P...## #....§.Y......^....... A) +7 sceptre of Torment {pain, torment} v( hh # #.....#..###.#..<............. Throw: 5 boomerangs # ##....# #####.#§..#.....♣♣~ Ramparts # #....########.....♣≈§§ # ##...#.###...≈≈≈≈§ c   Nessos (wand, fast, very poisoned, al…)# #....####..≈♣≈≈≈§ Y   ice beast (summoned) ## #....###..≈≈≈≈~ .# ##...###..≈♣≈≈Nessos blinks! Nessos zaps a wand. You resist with almost no effort.  Nessos mumbles some strange words. _Nessos blinks!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.v( h   Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 85/95 =====================---  Magic: 28/36 ==================------ ###  AC: 27  Str: 7 ## ####.######## ##  EV: 11Int: 25 v( h; # ##### ###.##P.#.P..#.#.##.## SH: 13Dex: 11 # #...# #..................... XL: 12 Next: 97% Place: Lair:3 # ##...# #....@......c......... Noise: ==-------  Time: 15828.7 (0.0) # #P...## #....§.Y......^....... A) +7 sceptre of Torment {pain, torment} # #.....#..###.#..<............. Throw: 5 boomerangs # ##....# #####.#§..#.....♣♣~ Ramparts # #....## ######.....♣≈§§ # ##...#.# ##...≈≈≈≈§ c   Nessos (wand, fast, very poisoned, al…)# #....### #..≈♣≈≈≈§ Y   ice beast (summoned) ( h8 16d## #....###..≈≈≈≈~ .# ##...###..≈♣≈≈Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight linew( hCV   Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 85/95 =====================---Magic: 28/36 ==================------###AC: 27  Str: 7## ####.######## ## EV: 11Int: 25 # ##### ###.##P.#.P..#.#.##.## SH: 13Dex: 11 # #...# #..................... XL: 12 Next: 97% Place: Lair:3 # ##...# #....@......c......... Noise: ==-------  Time: 15828.7 (0.0) # #P...## #....( hY 0;10m§.Y......^....... A) +7 sceptre of Torment {pain, torment} # #.....#..###.#..<............. Throw: 5 boomerangs # ##....# #####.#§..#.....♣♣~ Ramparts # #....########.....♣≈§§ # ##...#.###...≈≈≈≈§ c   Nessos (wand, fast, very poisoned, al…)# #....####..≈♣≈≈≈§ Y   ice beast (summoned) ## #....###..≈≈≈≈~ .# ##...###..≈♣≈≈Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineOkay, then.### _w( hZ [9;17Hx( h3Your icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - Noy( hmy( h  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 85/95 =====================---Magic: 28/36 ==================------###AC: 27  Str: 7## ####.######## ##EV: 11Int: 25##### ###.##P.#.P..#.#.##.### SH: 13Dex: 11#...# #...................... XL: 12 Next: 97% Place: Lair:3##...# #.....@.....c.......... Noise: ==-------  Time: 15828.7 (0.0)#P...## #....§.Y......^........ A) +7 sceptre of Torment {pain, torment} #.....#y( h,z[40m..###.#..<.............. Throw: 5 boomerangs##....# #####.#§..#.....♣♣~≈ Ramparts #....########.....♣≈§§§##...#.###...≈≈≈≈§§ c   Nessos (wand, fast, very poisoned, al…)#....####..≈♣≈≈≈§§ Y   ice beast (summoned) # #....###..≈≈≈≈~§ # ##...###..≈♣≈≈§Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight line _Okay, then.Your icy armour cracks and falls away as you move.y( h>   launcher, fast, very poAiming: Corrosive Bolt  Press: ? - help, Shift-Dir - straight line _Okay, then.  Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move.Nessos wields a +2 longbow of flaming. It bursts into flame!y( h"H(((((((y( h>.@.....  (((((( extremeNessos shoots an arrow. The arrow closely misses you. Nessos shoots an arrow.  You block the arrow with an invisible shield... and reflect it back!  The arrow hits Nessos!! The arrow burns Nessos.y( hUy( h{@........Yy( hP21 -9.8 (1.1y( hI#y( h,47 _Nessos looks as sick as possible!z( hc### ## ####.######## ## ##### ###.##P.#.P..#.#.##.### z( hJh#...# #.  ##...# #.c.  #P...## #.......Y.....^.#.....#..###.#..<.##....# #####.#§..#.....♣♣~≈§#....## ######.....♣≈§##...#.# ##...≈≈≈≈§#....### #..≈♣≈≈≈§  #....# ##..≈≈≈≈~§  ##...# ##..≈♣≈≈§≈z( hCtz( h{z( h z( hN ((((z( hNessos zaps a wand. You resist with almost no effort. Nessos shoots an arrow.  The arrow hits you. The arrow burns you.z( hf .Y...You are poisoned.  Nessos shoots an arrow. The arrow hits your ice beast!!  The arrow melts your ice beast terribly!  Your ice beast dies!§((z( hj...§§.4===-30.9Pois  _Your ice beast disappears in a puff of smoke!z( he### ## ####.######## ##  ##### ###.##P.#.P..#.#.##.###  #...# #. ##...# #.c. #P...## #.......§§....^. #.....#..###.#..<. ##....# #####.#...#.....♣♣~≈§.#....## z( h######.....♣≈§ ##...#.# ##...≈≈≈≈§§§♣ #....### #..≈♣≈≈≈§ #....# ##..≈≈≈≈~§§≈ ##...# ##..≈♣≈≈§≈z( h{z( hV:c....1--2.0 _You feel very sick.{( hA### ## ####.######## ## ##### ###.##P.#.P..#.#.##.### #...# #. ...# #.c... P...## #......^. .....#..###.#..<. ....# #####.#...#.....♣♣~≈§. #....## ######.....♣≈§§§§§. #...#.# ##...≈≈≈≈§§§♣≈ ....### #..≈♣≈≈≈§§§§≈ ....# ##..≈≈≈≈~§§≈♣ #...# ##..≈♣≈≈§≈{( h;$fast, extremely poisoned _Your ice beast disappears in a puff of smoke! _You feel very sick.  You feel sick.  Nessos unwields a +2 longbow of flaming.  It stops flaming. Nessos hits you! You block Nessos's attack.  Nessos stands on their hind legs for a moment.{( h07=----9===3.1 _Nessos zaps a wand. You resist with almost no effort.{( h  You barely miss Nessos.  Nessos is almost dead.You feel sick.{( h] e){( h>% {( hj*   Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 71/95 =================-------Magic: 29/36 ===================-----###AC: 21Str: 7## ####.######## ##EV: 11Int: 25 ##### ###.##P.#.P..#.#.##.###SH: 13Dex: 11 #...# #......................{( h+ XL: 12 Next: 104% Place: Lair:3 #...# #........@)............Noise: =--------  Time: 15834.3 (1.2) P...## #.............^.......... A) +7 sceptre of Torment {pain, torment} .....#..###.#..<................ Throw: 5 boomerangs #....# #####.#...#.....♣♣~≈§. Pois #....########.....♣≈§§§§§. {( h+ #...#.###...≈≈≈≈§§§♣≈  ....####..≈♣≈≈≈§§§§≈  ....###..≈≈≈≈~§§≈♣  #...###..≈♣≈≈§≈≈≈ {( hS, JYour Staves skill increases to level 8!Your Ranged Weapons skill increases to level 8!Your Throwing skill increases to level 8!Your base Armour skill increases to level 8!Your base Shields skill increases to level 8!Your Unarmed Combat skill increases to level 8!{( hU/ X-Throwing skill increases to level 8!base Armourbase Shields skill increases to level 8!Unarmed Combat skill increases to level 8!Evocation have reached level 13!{( h%7 /  --more--|( hR h5/1017-3 2% |( h J _}( hq### ## ####.######## ##  ###.##P.#.P..#.#.##.### ...# #. ...# #.... ...## #......^. #..###.#..<. }( hs....# #####.#...#.....♣♣~≈§. ....## ######.....♣≈§§§§§. ...#.# ##...≈≈≈≈§§§♣≈### #..≈♣≈≈≈§§§§≈# ##..≈≈≈≈~§§≈♣. ...# ##..≈♣≈≈§≈≈≈.}( h|}( h4}5-5.4 (1.1}( h}( hbfEvocations skill increases to level 8! _You have reached level 13! _You feel sick.  B - a wand of paralysis (14) (gained 5 charges)  Things that are here:  a +2 longbow of flaming; a +0 barding}( hi430=-6.4 (2}( h}( hǚ$ _You feel sick.~( h~( h~( h~( h[B~( h3 _You feel sick.~( h&3~( h~( hw _You feel sick.  You feel sick.2=~( ht~( hj _You are no longer poisoned.~( hn31==~( hK~( h,~( hv~( hU,~( h ~( h~( h%4~( h~( h~( hjU2=~( h~( h,~( h'~( h!;5~( h!#~( hY&,~( h'~( h*a3=~( h,~( h,/a6=~( h0~( hG3,~( h4~( h7k7=~( h9~( h;~4==~( hg=~( h@,~( hdA~( hC~( hD%8~( h.E~( hG,~( hJ~( h8P~( hQU5=~( hR~( hW;9~( h*[~( h `,~( h b~( hg,~( hh~( hk~( hlz80=6=~( hm~( hGq,~( hs~( hD1=~( h~7==~( hh~( h1;2~( h~( h,~( h[~( hʒ,~( h~( hm3=~( h~( h,~( hL~( h,~( h~( h;4~( h~( h,~( h<~( h,~( h~( ha5=~( h~( h,~( h1~( h~( hU6=~( h~( h6~( h~( h~( h,~( hR~( h;7~( h)~( h,~( hS~( h,~( hE~( h;8~( hC~( h,~( h~( h,~( h~( ha9=~( h~( ho,~( h~( h:90~( hc2=~( h}~( hY,~( h~( h1,~( h~( h_;1~( h~( h,~( ht ~( hz ,~( h9 ~( h ~( h %2~( h ~( h ,~( ha ~( h ,~( h ~( h a3=~( h ~( h ~( h ~( h:* ,~( h, ~( h\2 ~( hA ~( hP 4=~( h>S ~( h=Z Q5~( he ~( hSf ~( hf %6~( h h ~( hj ,~( hk ~( hn ,~( ho ~( hr ~( hs D7=~( h:u ~( hw ,~( h9y ~( h'| ,~( h} ~( h׀ ~( hg N8=~( h ~( h ,~( hV ~( h ~( h 9~( hċ ~( hʎ ,~( h ~( h` ,~( h ~( h m100/101~( h ~( hL ~( h֟ ,~( ht ~( h ~( hw D1=~( h ~( h۩ 1 _HP restored.~( h 3~( h ~( h ~( hN ,~( hr ~( hu ~( hͷ ,~( h6 ~( h ~( h0 ~( h 2=~( h ~( h ~( h? ,~( he ~( h; ~( hw ,~( h ~( hc ~( h ,~( h ~( h ~( h ,~( hZ ~( h ~( h ,~( hv ~( h ~( h ,~( ho ~( h ~( h ,~( h ~( h ~( hr ,~( h ~( h. ~( h ,~( h ~( hx ~( h ,~( h ~( h ~( h ,~( h< ~( hM ~( hr ,~( h ~( h ~( hI ~( h ~( h ~( h ~( h ~( h ~( hy ~( h\ ~( hc ,~( h ~( h ~( hq ,~( h ~( h ~( h ,~( h ~( h ~( h" ,~( h# ~( h( ~( hUK ~( hM ~( h\ ~( h] ~( hz_ ~( hb ,~( hvc ~( he ~( hm #####.########### ##P.#.P..#.#.##.###.# ................@....# 949.2 (112.8)....)......# .......^...# ~( hJo #.#..<................# #####.#...#.....♣♣~§§§.(  ######.....♣≈≈§§§§... .. # ##...≈≈≈§§§§♣≈≈. ..P## #..≈♣≈≈≈§§≈≈≈≈. ...P ##..≈≈≈≈~§§≈♣.. ......~( hs t§.§§§§~( hnt -50.3 (113.9~( hx A§§~( hm{ % _Found 7 stones.( h_( hƲ,( h~( h,( h( h0( hs( h:( h( h`( hzB( h( h,( hJ( h( h,( h( hE( hG,( h( h( h,( h( hB( huQ  You see here 7 stones.( h$K _( h"( h%,( hl'( h*( hE-( h?.( h.( h3( he6( h,7( h8( h:( hCX( hK  ####### ### ##### ## .#.##.###.###.#.#####... ( hM..........##......................##........... ^..........##..Y##....##...#P♣♣~≈≈..(.###.{ ##. ....♣≈§§≈~≈####### ###.# ...≈§≈§§~≈♣≈≈......P##...####.#.P ..≈♣≈≈§§~≈≈≈≈.......P............ Y   yak (wandering) #..≈≈≈≈~≈≈≈♣..................... ##..≈♣≈≈≈≈≈≈..................... ###..♣≈≈≈..........#P##.##.....##( hO366.8 (16.5)( hOVS .( hVRA yak comes into view.( htW.7.9 (17.6( h ]( h_0 _The yak moves out of view.( h=_( h$ ###### ### ##### ### #.##.###.###.#.#####...###.. .##.... ##....Y###.....##.....Y P♣~≈≈..(#.. ##..( h;'z♣≈§§≈~≈........####### ###.#.§≈§§~≈♣≈≈......P##...####.#.P. YY 2 yaks (wandering) .≈♣≈≈§§~≈≈≈≈P.. ..≈≈≈≈~≈≈≈♣......≈♣≈≈≈≈≈≈..............( h-,0.0)( h.( hO7J.Y( h>C9.0 (1.1( h@V _2 yaks come into view.( hN# ### ##### ### .#.##.###.###.#.#####...#.##..##. ^.##.... .##.Y #P.♣♣~≈≈..(.###.Y ##.♣≈§§≈~≈.####### ###.#.≈§≈§§~≈♣≈≈......P##...####.#.P ..≈♣≈≈§§~≈≈≈≈.P  #..≈≈≈≈~≈≈≈♣..  ##..≈♣≈≈≈≈≈≈ 70.1( h# ### ##### ### #.#.##.###.###.#.#####...#.##..##. .^.##. .##.Y # #.....♣♣~≈≈..(.###.Y ##.♣≈§§≈~≈.####### ###. #...≈§≈§§~≈♣≈≈......P##...####.#. #..≈♣≈≈§§~≈≈≈≈.P#..≈≈≈≈~≈≈≈♣.  ##..≈♣≈≈≈≈≈≈1.2( h  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!( hes - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.( h( h0= YY   yak§  ##..≈♣≈≈≈≈≈≈....................You bark for attention! You hear a bellow! x5======20§ _A yak comes into view.( h q######## ### ##### ### .#.#.##.###.###.#.#####...#.... ..( hՅ (.##Y.. ^.##.. .............##.....Y#.....♣♣~≈≈..(.......###.Y #..♣≈§§≈~≈..####### ### ##...≈§≈§§~≈♣≈≈##...####.#( h C   #..≈♣≈≈§§§≈≈≈≈P ≈≈≈~≈≈≈♣ ( h Y.Y   yak( hW N------3.3 (1.1( h ( h ( h2# ### ##### ### ..#.#.##.###.###.#.#####...#.##.Y.....##..^.##..##...Y ..#.....♣♣~≈≈..(.###.Y#.....♣≈§§≈~≈..#######  ##...≈§≈§§~≈♣≈≈......P##...####. #..≈♣≈≈§§§≈≈≈≈.P ##..≈≈≈≈~≈≈≈♣( h5( hh<Y.------4.4( hE( hF( hi'( h(( h0( h3( h  ## ### ##### ### P..#.#.##.###.###.#.#####...#.##.Y..... ).##..^.##..##....Y( h .#.....♣♣~≈≈..(.###.Y#.....♣≈§§≈~≈........#  ##...≈§≈§§~≈♣≈≈......P##...#### #..≈♣≈≈§§§≈≈≈≈.P ##..≈≈≈≈~≈≈≈♣( h ( h @Y.( hí (5.5( hq ( h ( h4  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 101/101 ========================  Magic: 34/37 ======================--AC: 21Str: 7 #EV: 11Int: 25 ########### ### #**## ###SH: 13Dex: 11 P..#.#.##.###.#*****#####...#XL: 13 Next:  2% Place: Lair:3 ..............#*@***..Y......Noise: ---------  Time: 15975.5 (0.0) )..............***...........A) +7 sceptre of Torment {pain, torment} ....^..........##( hr*...........Throw: 5 boomerangs ...............##...........Y ...#.....♣♣~≈≈..(.......###.Y ###.....♣≈§§≈~≈........####### # Y   yak##...≈§≈§§~≈♣≈≈......P##...#####..≈♣≈≈§§§≈≈≈≈.......P........##..≈≈≈≈~≈≈≈♣.................You bark for attention! You hear a bellow! x5 _A yak comes into view.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( hX  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 101/101 ========================  Magic: 34/37 ======================--AC: 21Str: 7 #EV: 11( huInt: 25 ########### ### ##### ###SH: 13Dex: 11 P..#.#.##.###.###.#.#####...#XL: 13 Next:  2% Place: Lair:3 ..............##@.....Y......Noise: ---------  Time: 15975.5 (0.0) )..............##............A) +7 sceptre of Torment {pain, torment} ....^..........##............Throw: 5 boomerangs ...............##...........Y ...#.....♣♣~≈≈..(.......###.Y ###.....♣≈§§≈~≈........####### # Y   yak##...≈§≈§§~≈♣≈≈......P##...#####..≈♣≈≈§§§≈≈≈≈.......P........##..≈≈≈≈~≈≈≈♣.................You bark for attention! You hear a bellow! x5 ( h_A yak comes into view.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( h>##( hDY##.#.#@....Y.##..==6.5 (1Ramparts ( h####.###( h> _A yak comes into view.Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  ( hPress: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.( h9[ ( hd ##Y.#( he /--7( hFm s####( hBo ( h ( h ###.##@..Y.##( hw A--8( h ####.###( h ( hf( h( h%#( hu#@.Y.( h#( h`( h( hӔ5( h 9( hG( hg/##( h#9#.#( hޠ##( h( h ( h( h!_The wall freezes the yak.( hG##.#Y.##80#### _The wall freezes the yak.( h #### =1##.#### _The wall freezes the yak. The yak misses you.( h  #### You bludgeon the yak!! The yak writhes in agony.  The yak is severely wounded.( h5 ;93/101 --==2.6 (1.1###.## _The wall freezes the yak! The yak gores you!( h7  You completely miss the yak.The yak is almost dead.The wall freezes the yak.( h>##.##@.#Y ( h_--6=3--3.8 (1.2( he####.####( hiG _You kill the yak!( h/( hD9##.####.....Y.( h=^4---40( hP#####( h޵ ###.##@....Y#.YY 2 yaks (1 wandering)-5####.###( h( h( h####.#.#@...Y.##..Y.6( he( h4 _The frozen ramparts melt away.( h@  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h   A film of ice covers your body!Y.Y.Y54-27 ==7 _The yak bellows!( h%$  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hc6  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 95/101 ======================--  Magic: 31/37 ====================----( he.AC: 27  Str: 7 #EV: 11Int: 25 ########### ### #**## ###SH: 13Dex: 11 P..#.#.##.###.#*****#####...#XL: 13 Next:  3% Place: Lair:3 ..............#*@**Y.........Noise: ==-------  Time: 15987.8 (0.0) )..............***...........A) +7 sceptre of Torment {pain, torment} ....^..........##*...........Throw: 5 boomerangs ...............##...........Y ...#.....♣♣~≈≈..(....Y..###.Y ( h^h###.....♣≈§§≈~≈........####### # YY 2 yaks##...≈§≈§§~≈♣≈≈......P##...#####..≈♣≈≈§§§≈≈≈≈.......P........##..≈≈≈≈~≈≈≈♣.................A film of ice covers your body! _The yak bellows!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( h   Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 95/101 ======================--  Magic: 31/37 ====================----AC: 27  Str: 7 #EV: 11Int: 25 ########### ### ##### ###SH: 13Dex: 11 P..#.#.##.###.###.#.#####...#XL: 13 Next:  3% Place: Lair:3 ..............##@..Y.........Noise: ==-------  Time: 15987.8 (0.0) )..............##............A) +7 sceptre of Torment {pain, torment} ....^..........##............Throw: 5 boomerangs ...............##...........Y ...#.....♣♣~≈≈..(....Y..###.Y ###.....♊( h ≈§§≈~≈........####### # YY 2 yaks##...≈§≈§§~≈♣≈≈......P##...#####..≈♣≈≈§§§≈≈≈≈.......P........##..≈≈≈≈~≈≈≈♣................. _The yak bellows!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.( h ####.#.#@.Y....Y##..Y.YY 3 yaks (1 wandering)  Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the yak.8.8 (1Ramparts ######( h V _A yak comes into view.( h,( hR( ho##@Y......#YY.( h/--9( h###.###( h3B _The wall freezes the yak but does no damage.( h0  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hd  A chill wind blows around you.  The yak bellows!####.##@YY##.Y...Y..Yally target)Y   ice beast (summoned)628--==90###.## _The wall freezes the yak! You block the yak's attack.( hC9 Really attack near your ice beast? Y - Yes  N - No( h( h}/  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 96/101 ======================--  Magic: 28/37 ==================------AC: 27  Str: 7 #EV: 11Int: 25 ########### ### ##### ###SH: 13( h|3Dex: 11 P..#.#.##.###.###.#.#####...#XL: 13 Next:  3% Place: Lair:3 ..............##@YY..........Noise: ==-------  Time: 15990.8 (0.0) )..............##.Y...Y......A) +7 sceptre of Torment {pain, torment} ....^..........##............Throw: 5 boomerangs ...............##...........YRamparts ...#.....♣♣~≈≈..(.......###.Y ###.....♣≈§§≈~≈........####### # YYY 3 yaks (1 ally target)##...≈§≈§§~≈♣≈≈......P##...#### Y   ice beast (summoned)#..≈♣≈≈§§§≈≈≈≈.......P........##..≈≈≈≈~≈≈≈♣.................Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you.  The yak bellows! _The wall freezes the yak! You block the yak's atta( ho7ck.  You closely miss the yak.The yak is heavily wounded.  A chill wind blows around you.  The yak bellows! _The wall freezes the yak! You block the yak's attack.  You closely miss the yak.The yak is heavily wounded.The wall freezes the yak! You block the yak's attack.( hDS  A catoblepas comes into view.Your ice beast hits the yak. Your ice beast freezes the yak!!( hcV###.##@†Y..Y#Y.....YY   catoblepas( hRYYY 2 yaksY   ice beast (summoned)( h1}E94-2.0 (1.2( hx##.###( hcC _The yak dies!( h( hReally attack near your ice beast? Y - Yes ( h' N - No( h! ( hv<   Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 96/101 ======================--  Magic: 29/37 ==================------AC: 27  Str: 7 #EV: 11Int: 25 ########### ### ##### ###SH: 13Dex: 11 P..#.#.##.###.###.#.#####...#XL: 13 Next:  4% Place: Lair:3 ..............##@†Y..Y.......Noise: =--------  Time: 15992.0 (0.0) )..............##Y.....Y.....A) +7 sceptre of Torment {pain, torment} ....^..........##............Throw: 5 boomerangs[1( h[Q 9X ...............##...........YRamparts ...#.....♣♣~≈≈..(.......###.Y ###.....♣≈§§≈~≈........####### # Y   catoblepas##...≈§≈§§~≈♣≈≈......P##...#### YY 2 yaks#..≈♣≈≈§§§≈≈≈≈.......P........ Y   ice beast (summoned)##..≈≈≈≈~≈≈≈♣.................The yak is heavily wounded.The wall freezes the yak! You block the yak's attack.  A catoblepas comes into view.Your ice beast hits the yak. Your ice beast freezes the yak!! _The yak dies!You hit the yak but do no damage. The yak writhes in agony.  The wall freezes the yak! You block the yak's attack.  A catoblepas comes into view.  Your ice beast hits the yak. Your ice beast freezes the yak!! _The yak dies!  You hit the yak but do no damage. The yak writhes in agony.  The yak is lightly wounded. ####.##@†Y.Y.#Y.[15( hjh ;49H(1 ally target)The wall freezes the yak. You block the yak's attack.7=3.1 (1.1###.### _Your ice beast hits the yak. Your ice beast freezes the yak!!( h#( h Really attack near your ice beast? Y - Yes ( h$ ' N - No( hh7 ( hD   Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 97/101 =======================-  Magic: 29/37 ==================------AC: 27  Str: 7 #( hD BEV: 11Int: 25 ########### ### ##### ###SH: 13Dex: 11 P..#.#.##.###.###.#.#####...#XL: 13 Next:  4% Place: Lair:3 ..............##@†Y.Y........Noise: =--------  Time: 15993.1 (0.0) )..............##Y....Y......A) +7 sceptre of Torment {pain, torment} ( hG ....^..........##............Throw: 5 boomerangs ...............##...........YRamparts ...#.....♣♣~≈≈..(.......###.Y ###.....♣≈§§≈~≈........####### # Y   catoblepas##...≈§≈§§~≈♣≈≈......P##...#### YY 2 yaks (1 ally target)#..≈♣≈≈§§§≈≈≈≈.......P........ Y   ice beast (summoned)##..≈≈≈≈~≈≈≈♣................. _The yak dies!You hit the yak but do no damage. The yak writhes in agony.  The yak is lightly wounded.  The wall freezes the yak. You block the yak's attack. _Your ice beast hits the yak. Your ice beast freezes the yak!!  You hit the yak. The yak writhes in agony!( h$` Z yak is lightly wounded.  The wall freezes the yak. You block the yak's attack. _Your ice beast hits the yak. Your ice beast freezes the yak!!  You hit the yak. The yak writhes in agony!  The yak is almost dead.The wall freezes the yak.( hVa ( hfe  You kill the yak!Your ice beast hits the yak. Your ice beast freezes the yak!( hm l###.#Y.##...Y..   yak ( ( hP 554.3 (1.2( h ####.###( h` M _The wall freezes the yak! The yak gores your ice beast!( h`a  Your ice beast hits the yak. Your ice beast freezes the yak!( hV( hh#####@†Y.#..Y.( h;Y   ice beast (summoned)( h<6-50( hX###.####( hC _The yak dies!( h֭ Your icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No( h( hB( hYour icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No Uppercase [Y]es or [N]o only, please.( hK ( h_   Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 97/101 =======================-  Magic: 29/37 ==================------AC: 27  Str: 7 #EV: 11Int: 25 ########### ### ##### ###SH: 13Dex: 11 P..#.#.##.###.###.#.#####...#XL: 13 Next:  6% Place: Lair:3 ..............##@†Y..........Noise: ---------  Time: 15995.3 (0.0) )..............##..Y.........A) +7 sceptre of Torment {pain, torment} ....^..........##............Throw: 5 boome( hb rangs ...............##...........YRamparts ...#.....♣♣~≈≈..(.......###.Y ###.....♣≈§§≈~≈........####### # Y   catoblepas##...≈§≈§§~≈♣≈≈......P##...#### Y   ice beast (summoned)#..≈♣≈≈§§§≈≈≈≈.......P........##..≈≈≈≈~≈≈≈♣.................You kill the yak!Your ice beast hits the yak. Your ice beast freezes the yak! _The wall freezes the yak! The yak gores your ice beast!  Your ice beast hits the yak. Your ice beast freezes the yak! _The yak dies!Okay, then.( hi ##.### _( h?[ ##### (ally target)Your ice beast hits the catoblepas. Your ice beast freezes the catoblepas!!( h.]a830=6.3 (1( hAg####.####( hlc _The catoblepas closely misses your ice beast.( hh ####Your ice beast hits the catoblepas but does no damage.( hXs e ###.##**##.*The catoblepas breathes a plume of calcifying dust at you.( h@ ###.##@☼##.☼==7( h ###.####( h~ y _The blast of calcifying dust hits you but does no damage.( h~( hYour icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No( h=   Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 98/101 =======================-Magic: 30/37 ===================-----AC: 27  Str: 7 ########## ### ##### ###EV: 11Int: 25 ..#.#.##.###.###.#.#####...#SH: 13Dex: 11 .............##○☼Y..........XL: 13 Next:  6% Place: Lair:3 ..............##@☼Y.........Noise: ==-------  Time: 15997.3 (0.0) ...^..........##............A) +7 sceptre of Torment {pain, torment} ..............##...........YThrow: 5 boomerangs ..#.....♣♣~≈≈..(.......###.Y[12;( h 38HRamparts ##.....♣≈§§≈~≈........####### ####...≈§≈§§~≈♣≈≈......P##...####. Y   catoblepas (ally target)#..≈♣≈≈§§§≈≈§≈.......P......... Y   ice beast (summoned)##..≈≈≈≈~≈≈≈♣..................##..≈♣≈≈≈≈≈≈..................Your ice beast hits the catoblepas. Your ice beast freezes the catoblepas!! _The catoblepas closely misses your ice beast.Your ice beast hits the catoblepas but does no damage.  The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you but does no damage.Your icy armour cracks and falls away as you move. _The catoblepas closely misses your ice beast.  Your ice beast hits the catoblepas but does no damage.  The catoblepas breathes a plume of calcifying dust at you. _The blast of calcifying dust hits you but does no damage.Your icy armour cracks and falls away as you move.The frozen ramparts melt away as you move.°○Y.≈ 921 --8.4 (1.1[( h \39;49m _Your ice beast hits the catoblepas but does no damage.( hy[t ########## ### ##### ### ..#.#.##.###.###.#.#####..............##°○Y..........( h>\=.##.Y^..Y#.....♣♣~≈≈..(### ##.....♣≈§§≈~≈..####### ##  ##...≈§≈§§~≈♣≈≈P##...####. #..≈♣≈≈§§§≈≈.P........#..≈≈≈≈~≈≈≈♣.( h]. ##..≈♣≈≈§§§≈#..♣≈≈≈...#P##.##( hi °§≈≈Your ice beast hits the catoblepas but does no damage.( hj1==-9.5( hr:§( hu8 _You block the catoblepas's attack.( hB Really attack near your ice beast? Y - Yes  N - No( h ( h S  Jaijje the Frost Mage  Gnoll of Ashenzari **....Health: 99/101 =======================-Magic: 31/37 ====================---- ########## ### ##### ###AC: 21Str: 7 ..#.#.##.###.###.#.#####...#EV: 11( h Int: 25 .............##°°Y..........SH: 13Dex: 11 ..............##.Y..........XL: 13 Next:  6% Place: Lair:3 ...^..........##@...........Noise: =--------  Time: 15999.5 (0.0) ..............##...........YA) +7 sceptre of Torment {pain, torment} ..#.....♣♣~≈≈..(.......###.YThrow: 5 boomerangs ##.....♣≈§§≈~≈........####### ####...≈§≈§§~≈♣≈≈......P##...####.#..≈♣≈≈§§§≈≈≈≈.......P......... Y   catoblepas (ally target)##..≈≈≈≈~≈§≈♣.................. Y   ice beast (summoned)##..≈♣≈≈§≈≈≈..................###..♣≈≈≈..........#P##.##....Your ice beast hits the catoblepas but does no damage. _You block the catoblepas's attack.  You puncture the( h  catoblepas! The catoblepas writhes in agony!  Your bite misses the catoblepas.The catoblepas is heavily wounded.Your ice beast hits the catoblepas. Your ice beast freezes the catoblepas!* _You block the catoblepas's attack.  You puncture the catoblepas! The catoblepas writhes in agony!  Your bite misses the catoblepas.  The catoblepas is heavily wounded.Your ice beast hits the catoblepas. Your ice beast freezes the catoblepas!  The catoblepas breathes a plume of calcifying dust at you.( hqo .@≈§=6000.6 (1.1( h-  _The blast of calcifying dust hits you but does no damage.( hG ### ##### ### #.#.##.###.###.#.#####...# ##.°Y. ##.Y. ^.##[39;49m☼ ##.Y #.....♣♣~≈≈..(.###.Y # #.....♣≈§§≈~≈.####### # ##...≈§≈§~~≈♣≈≈......P##...####.##..≈♣≈≈§§§≈≈≈≈.P.##..≈≈≈≈§≈≈≈♣.##..≈♣≈≈§§≈≈.###..♣≈≈≈.#P##.##.( hJ` †Y§§Ydistracted, ally target) ≈Your ice beast hits the catoblepas but does no damage.100/101-1.7( hQ:§( hR: _The catoblepas gores your ice beast!( h( hReally attack near your ice beast? Y - Yes  N - No( hJ ( h   Jaijje the Frost Mage  Gnoll of Ashenzari **....Health: 100/101 =======================-Magic: 31/37 ====================---- ######### ### ##### ###AC: 21Str: 7 .#.#.##.###.###.#.#####...#EV: 11Int: 25 ............##.†Y..........SH: 13Dex: 11 .............##.Y..........XL: 13 Next:  6% Place: Lair:3 ..^..........##☼@..........Noise: =--------  Time: 16001.7 (0.0) .............##...........YA) +7 sceptre of Torment {pain, torment} .#.....♣♣~≈≈..(.......###.Y # Throw: 5 boomerangs [( h8 R40m#.....♣≈§§≈~≈........####### ### ##...≈§≈§§§≈♣≈≈......P##...####.##..≈♣≈≈§§§≈≈≈≈.......P.......... Y   catoblepas (distracted, ally target)##..≈≈≈≈§≈≈≈♣................... Y   ice beast (summoned)##..≈♣≈≈§≈≈≈...................###..♣≈≈≈..........#P##.##..... _The catoblepas gores your ice beast!  You catch the helpless catoblepas completely off-guard!  You thump the catoblepas! The catoblepas writhes in agony.  You bite the catoblepas, but do no damage.The catoblepas is almost dead.Your ice beast hits the catoblepas. Your ice beast freezes the catoblepas!.Y○§~Y   ice beast (summoned)( hB` @102.9 (1.2§§§  You catch the helpless catoblepas completely off-guard!thump the catoblepas! The catoblepas writhes in agony.  You bite the catoblepas, but do no damage.  The catoblepas is almost dead.  Your ice beast hits the catoblepas. Your ice beast freezes the catoblepas! _The catoblepas dies!( h B ######### ### ##### ## .#.#.##.###.###.#.#####...###.†...^○Y. .............##... .#.....♣♣~≈≈..(.###.Y .....♣≈§§≈~≈..####### ## ( h= )##...≈§≈§§§≈♣P##...####.#..≈♣≈≈§§~≈≈≈≈P##..≈≈≈≈§≈≈≈♣..≈♣≈≈§≈≈≈.......( h6 ( h =2-4.0 (1.1( h1 ( h  & _You swap places.( hĞK ######## ### ##### ### #.#.##.###.###.#.#####...# ##.† .##... ^( h##○Y # ............##....Y ♣~≈≈..(#.Y .....♣≈§§≈~≈........####### ###. #...≈§≈§§§≈♣≈≈......P##...####.# #..≈♣≈≈§§~≈≈≈≈P.. ##..≈≈≈≈§≈≈≈♣.( h( hcY°.( hʽ1=-5.1( h ### ##### ### .#.##.###.###.#.#####...# ##.†. ##..Y. ^.##°. ###.( hY #P .....♣♣~≈≈..(.###.Y ##.♣≈§§≈~≈.####### ###.# ...≈§≈§§§≈♣≈≈......P##...####.#.P ..≈♣≈≈§§~≈≈≈≈.P. #..≈≈≈≈§≈≈≈♣.( ht]§§§( h(6.2( h( h( hL  ### ##### ### #.##.###.###.#.#####...# ##.†. ##..Y. .##°. ###. #P.♣♣~≈≈..(.###.. ##.♣≈§§≈~§.####### ###.#.≈§≈§§§§♣≈≈......P##...####.#.P. .≈♣≈≈§§~≈§≈≈.P. ..≈≈≈≈§≈≈≈♣.Y..§§§7.3( h#O ( hcS ( ho  ### ##### ### .##.###.###.#.#####...#.##.†..Y.##...( hW f###.###.#P.<♣♣~≈≈.§(.###..# ##.♣≈§§≈~§§.####### ###.#. .≈§≈§§§§♣§≈......P##...####.#.P. ≈♣≈≈§§~≈§≈≈.P. .≈≈≈≈§≈≈≈♣.( h ( hA @.Y( h V3=8.4( h% ( h ( hk ### ##### ### ##.###.###.#.#####...#.###.†...Y.##...###.####P##.# #P.<.♣♣~≈≈.§(.###..## ##. .♣≈§§≈~§§.####### ###.#. ≈§≈§§§§♣§≈......P##...####.#.P. ♣≈≈§§~≈§≈≈.......P. ≈≈≈≈§≈≈≈♣..Y=9.5( h9 ### ##### #### .###.###.#.#####...#.###.†....Y.##...###.####P###.## #P.<. .♣♣~≈≈.§(.###..## ##. ♣≈§§≈~§§.####### ###.#. §≈§§§§♣§≈......P##...####.#.P. ≈≈§§~≈§≈≈.......P.§≈≈≈♣.( h<( h_i.Y10.6( hf( h-i( h ### ##### ##### .###.###.#.#####...#.###.†.....Y.##...###.####P#.##.### #P.<. ♣♣~≈≈.§(.###..## ##. ( h5 ≈§§≈~§§.####### ###.#. ≈§§§§♣§≈......P##...####.#.P.§§~≈§≈≈.......P.§≈≈≈♣.( hT( hd@.Y( hs4==1.7( h( h( h ### ##### ##### ###.###.#.#####...#.###.##.†......Y.###...# ###.# ####P#.###.( h#### #P.<...#~≈≈.§(.###..## ##. §§≈~§§.####### ###.#.....# §§§§♣§≈......P##...####.#.P.....# §§~≈§≈≈.......P.#§≈≈≈♣.#( h( h@.Y( hD(2.8( h( h( h^)  ### ##### ##### #.###.#.#####...#.###.###.†.Y.# ##.# ##### ##.# ####P#.# ##.#### #P.<...# ~≈≈.§(.###..## ##.#≈~§§.####### ###.#.....#♣§≈...~≈§≈≈... ( ha@.Y( hmd(3.9( hk( hAm( h u( h ,( h ( h  ### ##### ####### .###.#.#####...#.###.# ##.†.# 5.0##.# ##### ##.# ####P#.# ##.... ≈≈.§(.... ≈~§§.####### ###.#.....## ♣§≈...... ~≈§≈≈..... ( hJ ( h{_ 5=( h 7  ##### ####### .###.#.#####...#.###.# ##.†.§.@...# 6.1##.# ##### ##.# ####P#.# ##......§(..... ~§§.####### ###.#.....##♣§≈..... _Your ice beast disappears in a puff of smoke!( h( h3( h( h,B( h( h;  ### ####### ## #.#.#####...#.###.#  .†......@#  9.4 (3.3 #...# #####  #...# ####P#.#  #...( h #### #P.<...##  (.......###..## ##.......#  .......####### ###.#.....##    ≈......P##...####.#.P.....#   .......P...#    ...#   ( h( h( h;( h( hG( hT( hÐ( hg    #### ####### ###  .#.#####...#.###( hI Y †##  .# #####  ...# ####P#.#  ......#### #P.<...##  #..## ##..  ......####### ###.#.....##  ......P##...####.#.P.....#  P#  ( h ( h \6=20.5 (1.1( h ( h" ( h( hOw7==( h4 _Magic restored.( h3( h)( h( hh,( h( hk( h,( h( h( he=( h( h ,( h ( h ( h,( h( h( h( h,( h( h,( h( hu( h,( h ( ht$( h&( hk'( h")( h,( h4B( hZ5( h7,( h9( h*=( hV?,( hA( hD( hG,( hH( h}K( hM,( hO( hR( hT,( hV( hY( h[,( hp]( h_( ha,( hc( he( h.h,( h(i( hk( hm,( hn( h^q( hs,( ht( hv( h@z,( h{( h}( h( hj( h( hL( h( h( h( h( h[( h%( h( h}( h,( h( h( h( h0,( h( hB( h( h=( hD,( h( h( hD,( h( hܬ( h ,( h( h5( h,( h,( hB( ht( h,( hN( h( h,( hc( h( h,( h( h( h,( h( ho#...####.#.P.....# .................# .................# .................# ##.##.....###.#### #####.##### #.####  .#....# ####P#  ......## #... .......# #.. 64.2 (43.7) ......## #...( h' ......P#######...#  ##......#........#  ##.....##P.......##  ##.....P#....[...(#   #.....###.......##   #....#.#........##  ( hp##.......#  ( hn( h!( hz#E _Done exploring.( hL3( h( hoIR0.0) ............###..#..( hJ( hR( hpE _Done exploring.( h< ( h~= ( h@? ( hk 4( hUq ( hUs E _Done exploring.( hA( hMLevel 3 of the Lair of Beasts <<<<>>>>>>^(Press ? for help)##...# #.....#..###.#..<................##.............#### #P.<...###....# ##....#### #####.#...#.....♣♣~≈≈..(.......###..## ##.......##....# #....########.....♣≈§§≈~§........####### ###.#.....##( hP##...# ##...#.###...≈§≈§§§§♣≈≈......P##...####.#.P.....##...# #....####..≈♣≈≈§§~≈§≈≈.......P.................###...## #....###..≈≈≈≈§≈≈≈♣..........................##.....# ##...###..≈♣≈≈§≈≈≈..........................###...## #....#####..♣≈≈≈..........#P##.##.....###.#####....## ##....##........).........#######.##### #.######....# ##....####................P#.#....# ####P##...## #....###.........................## #...##...## ##...###.>.......................# #..@##...P# #...####........................## #...##...## #....#### ### #.............[...........P#######...##...## ##...## ###.###.#####†...###.........P.##......#........##....# #....##.........##P....###....####...##.....##P.......##[18;( hR8H#...## ##...# ##..........##.....##...## ######.....P#....[...(##...####....# #.................###...##.....###.......###...P##.#...# ####.....>............#...##....#.#........###...........# #.##.....<...........##...# ####................##...<.......# ##....##.#.##.####.#P#....## #.#.........÷#.....###...........# #.....######### #####.###.# #...###...#.##.....##...........## ##...###..# ### ##..# #####.###....##( ha q #...#####..( hx .## #...# #...#####.>................# #..@# #...P###  ##................## #...# #...## #....# ### ### #.............[...........P######## ##...## ###.###.#####†...###...P.### #....#.........##P....###....####...##.....##P## #...###..........##.....##...## ######.....P#....[(#( h H # #.................###...# #.....###.......## #...P##.#...# ####.....>....#...# #....#.#........## #...........# #.##.....<...........##...# ####................#( h <.......# ##....##.#.##.####.#P#....## #.#.........÷#.....##.....#.....######### #####.###.# #...###...#.##..........##...## #..# ### ##..# #####.###....####............#####...###.#### #...# ### #.....##.............#.##....## ##.##.# #..P# ##....#( h) J##...P..............##.# #P...##### #.).# ### #P..#............#### ##....PP.#####..# ##.# ##...#.#.............###..P.....##.P.#######.## #....#.##.............#####......#P..P#.#.P...# ##########.......######........÷( h 4####>##...# #.......###.##..P......#....###....# #####....#### ####..>.#.P.###...###...####...# #...###  #.######...P÷..###.##..( h6( hgp#...####.#.P.....#   Jaijje the Frost Mage .................#   Gnoll of Ashenzari **.... .................#   Health: 101/101 ======================== .................#   Magic: 37/37 ======================== ##.##.....###.####   AC: 21Str: 7 #####.##### #.####   EV: 11Int: 25 .#....# ####P#   SH: 13Dex: 11 ......## #...#   XL: 13 Next: 10% Place: Lair:3 ( hrU.......# #..@#   Noise: ---------  Time: 16064.2 (0.0) ......## #...#   A) +7 sceptre of Torment {pain, torment} ......P#######...#   Throw: 5 boomerangs ##......#........#  ##.....##P.......##  ##.....P#....[...(#   #.....###.......##   #....#.#........##    ##................#    _You swap places. _Your ice beast disappears in a puff of smoke! _Magic restored. _Done exploring. _Done exploring. _Done exploring.( hu( h( h( h$ _( hdX( h( hV( hn,( h( hc( h,( h`( h( ho,( h+( h( h,( hW( hק( hQ,( h7( hk( h( hH( hW( h( h`,( hQ( hf( h,( h( hhX( h( h,( hg( h4( hD( h( hV( h( h( h@( h@( h( h|( h( h( h?( h( h( hr( h4( h( h( h9}...#.##.....# ##..# #####.###....## #...# ### #.....# #..P# ##....# .).# ### #P...## ..# ##.# ##...# ( hhP.#######.## #....# P..P#.#.P...# ##...## ÷.......####@...# 84.0 (19.8)P......#....##....## >.#.P.###...###...## P÷..###.##..###.....# ..#########.# ##...## ..###.P.# ### #....# #.......#######....# #..P.÷÷..##.##.....# ###.....###....# ( h( h( h _Your ice beast disappears in a puff of smoke!Magic restored. _Done exploring __There is a stone staircase leading down here.( h( h@( h,( h( h( h85.0 (1.0) _( hd( h  You climb downwards.  You feel a wave of frost pass over you.( h /  --more--( h* # .  #. #### ...  #.##..##....  ##........... 4 #....@/.#  ##..#..##  ( h+#.. ...# #.. ..... ... ....... .> ...#.##.. . ..P#.## ### ...# # ( h0.( h1( h+8 (1.8( hG( h  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!  Found a wand of iceblast (4). Found an escape hatch in the floor.  You have a vision of a gate. _There is a stone staircase leading up here.( hq F..# ..#. #### .#.##..##....?##.#....<@.# ##..#..## #......# #...( hNJ .................>....#.##.. F   blink frog (asleep)....P#.## ### ( h l  A blink frog comes into view.( hƗ -6.9 (1.1( h ( hZ { _Found a scroll of poison. _You see here a wand of iceblast (4).( hY ( h [ ,70( hQa ( h e D _O - a wand of iceblast (21) (gained 4 charges)( h5C<.F# #. #### ......##..##....?##.....@.......#....<..##.....##..#..## ...#......# .#............. .>....#.##......P#.## ###...# #( hJ( hK-9.0 (1.1( hQ( hS( h>[.........F...# ..#. #### #.#.##..##....?.##.P#....<..##.##..#..## #.#......# ..#........ ..... .>....#.##......P#.## ### ( hG( hH)90.1( htM( hF\( h F?....#...........F .# .#. ####..##..##@...?##.............P#....<..##...##..#..## .#.......# #.....#.. ......F 2 blink frogs (asleep)........... .. ....>....#.##.. ..........P#.## ###( h  A blink frog comes into view.Found a scroll of fear.( h ( h% ,( h .FF.FF1 wandering)( h 1==1.2( hJ& T _The blink frog gives a loud, deep croak!( h.#F....## ..?....##.F#F.. #.# #.( hy#. ####.....##..##....?..P###.............P.##....<..##...##..#..###.# ##.F 3 blink frogs (2 wandering)# ....( h........... ..>....#.##.. ......( h_( h^( h( h.FF..F( h1--2.3( hʰ( hB] _A blink frog comes into view.( h  #.....## .FF....###..F #. ######........ #.##..##....?..P#.............P.#....<..##..#..#..###.# #......# ## #........ .......... .( h ( h ( hu ( h ( h ( h ( h .?FF.F( h C--3.4( h# ( h , _The blink frog blinks!( h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hOJaijje the Frost Mage#.....#Gnoll of Ashenzari **....#.....##Health: 101/101 ========================..?....#.Magic: 34/37 ======================--#F.......AC: 21Str: 7##.F......EV: 11Int: 25**.......SH: 13Dex: 11**.......XL: 13 Next: 10% Place: Lair:4#*@...F...Noise: ---------  Time: 16093.4 (0.0)#. #####**.......A) +7 sceptre of Torment {pain, torment} #.##..##**..?..P#Throw: 5 boomerangs##.............P.##....<..##........##..#..#( h##.#......FFF 3 blink frogs (2 wandering)#......# ##.......#........ .................. ....... _A blink frog comes into view. _The blink frog blinks!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( hJaijje the Frost Mage#.....#Gnoll of Ashenzari **....#.....##Health: 101/101 ========================..?....#.Magic: 34/37 ======================--#F.......AC: 21Str: 7##.F......EV: 11Int: 25.........SH: 13Dex: 11#........XL: 13 Next: 10% Place: Lair:4##@...F...Noise: ---------  Time: 16093.4 (0.0)#. ######........A) +7 sceptre of Torment {pain, torment} #.##..##....?..P#Throw: 5 boomerangs##.............P.##....<..##........##..#..###.#......FFF( h* 3 blink frogs (2 wandering)#......# ##.......#........ .................. ....... _The blink frog blinks!  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.F.F§..#.#@..F.#...FF==4.4 (1Ramparts ##( h  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The blink frog blinks!( h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hkg( hh,( hle  A film of ice covers your body! The wall freezes the blink frog.( htq( h@~.§..F#FF.#(1 slow)( h|1--27 5( hY###( hPO _The blink frog seems to slow down. The blink frog blinks!( h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h,r( h6t( h. ...FY#F., 1 ally target)Y   ice beast (summoned)A chill wind blows around you. The blink frog misses you.The wall freezes the blink frog.28----6# _The blink frog hits you but does no damage.( h( hjReally attack near your ice beast? Y - Yes  N - No( hJaijje the Frost Mage#.....#Gnoll of Ashenzari **....#.....##Health: 101/101 ========================..?....#.Magic: 28/37 ==================------#........AC: 27  Str: 7##........EV: 11Int: 25..FY.....SH: 13Dex: 11#F.......XL: 13 Next: 10% Place: Lair:4##@F......Noise: ==-------  Time: 16096.4 (0.0)#. ######........A) +7 sceptre of Torment {pain, torment} #.##..##....?..P#Throw: 5 boomerangs##.............P.#Ramparts #....<..##( hZ[32m........##..#..###.#......FFF 3 blink frogs (1 slow, 1 ally target)#......# ##.......Y   ice beast (summoned)#........ .................. ....... _The blink frog seems to slow down. The blink frog blinks!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. The blink frog misses you.The wall freezes the blink frog. _The blink frog hits you but does no damage.  You barely miss the blink frog. The blink frog hits you! The blink frog blinks!Your ice beast closely misses the blink frog.The wall freezes the blink frog. The blink frog seems to slow down. F.#.F.F   cane toad (wandering)FFFF 3 blink frogs (1 slow, 1 ally target)FY   ice beast (summoned)The( h3E blink frog blinks!  A cane toad comes into view.91/101 ---97.5 (1.1# _You block the blink frog's attack.( h*( h,Really attack near your ice beast? Y - Yes  N - No( hq( hJaijje the Frost Mage#.....#Gnoll of Ashenzari **....#.....##Health: 91/101 =====================---..?....#.Magic: 29/37 ==================------#....F...AC: 27  Str: 7##........EV: 11Int: 25...Y.....SH: 13Dex: 11#.F......( hXL: 13 Next: 10% Place: Lair:4##@.......Noise: ==-------  Time: 16097.5 (0.0)#. ######........A) +7 sceptre of Torment {pain, torment} #.##..##....?..P#Throw: 5 boomerangs##.............P.#Ramparts #....<..##........##..#..###.#......F   cane toad (wandering)#......# ##.F.....FFF 3 blink frogs (1 slow, 1 ally target)#........ ......FY   ice beast (summoned)........... .......The wall freezes the blink frog. The blink frog seems to slow down.  The blink frog blinks!  A cane toad comes into view. _You block the blink frog's attack.  The cane toad gives a loud, deep croak!( h  You hit the blink frog. The blink frog writhes in agony!  The blink frog blinks!  A cane toad comes into view. _You block the blink frog's attack.  ( h=!The cane toad gives a loud, deep croak!  You hit the blink frog. The blink frog writhes in agony!  The blink frog is moderately wounded.( h"( hw*h .F##FF....F.You block the blink frog's attack. Your ice beast hits the blink frog.( hc+528.7 (1.2( h0G###( h3< _Your ice beast freezes the blink frog!( hkReally attack near your ice beast? Y - Yes  N - No( hV( h?Jaijje the Frost Mage#.....#Gnoll of Ashenzari **....#.....##Health: 92/101 =====================---..?....#.Magic: 29/37 ==================------#........AC: 27  Str: 7##...F....EV: 11Int: 25...Y.....SH: 13Dex: 11( h#.F......XL: 13 Next: 10% Place: Lair:4##@.......Noise: ==-------  Time: 16098.7 (0.0)#. ######........A) +7 sceptre of Torment {pain, torment} #.##..##....?..P#Throw: 5 boomerangs##.............P.#Ramparts #....<..##.F......##..#..###.#......F   cane toad#......# ##.....F.FFF 3 blink frogs (1 slow, 1 ally target)#........ .......Y   ice beast (summoned)........... .......You hit the blink frog. The blink frog writhes in agony.  The blink frog convulses!  Your ice beast convulses!  The blink frog convulses! x2; The cane to( hfad convulses!  Your bite misses the blink frog.The blink frog is almost dead.( hwThe blink frog convulses!  Your ice beast  The blink frogx2; The cane toad convulses!  Your bite misses the blink frog.  The blink frog is almost dead.  Your ice beast disappears in a puff of smoke!( ho( h( hY^  You block the blink frog's attack. The blink frog blinks!( h l#..§§#( h#FF.F .)( h5-9.9 (1.2( hR##( hA _The blink frog hits you but does no damage.( hg##-###( h~Your icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No( hr( hGGJaijje the Frost Mage#.....#Gnoll of Ashenzari **....#.....##Health: 92/101 =====================---..?....#.Magic: 29/37 ==================------#........AC: 27  Str: 7##...§....EV: 11Int: 25...§.....SH: 13Dex: 11#.F......XL: 13 Next: 10% Place: Lair:4##@.......Noise: =--------  Time: 16099.9 (0.0)#. ######........A) +7 sceptre of Torment {pain, torment} ( hTJ#.##..##FF..?..P#Throw: 5 boomerangs##.............P.#Ramparts #....<..##........##..#..###.#...F..F   cane toad#......# ##.......FFF 3 blink frogs (1 slow)#........ .................. .......Your bite misses the blink frog.The blink frog is almost dead.Your ice beast disappears in a puff of smoke!You block the blink frog's attack. The blink frog blinks! _The blink frog hits you but does no damage.  Okay, then.( hT[##( hW. _( hH( hB( hA The blink frog is almost dead.  Your ice beast disappears in a puff of smoke!  You block the blink frog's attack. The blink frog blinks! _The blink frog hits you but does no damage.  You block the blink frog's attack. The wall freezes the blink frog! x2( hL( h#..§.#FF..F( hG^.100.9 (1( h( hƽ8 _The blink frog seems to slow down.( h( h"\  The blink frog blinks! The wall freezes the blink frog.( h$( h?3` F..#..#F.You block the blink frog's attack. The blink frog barely misses you.( h43=30=1( h>k###( hq _The wall freezes the blink frog. The blink frog misses you.( hZD>  You completely miss the blink frog. Your bite misses the blink frog. F.##@F#FF.2The blink frog is almost dead.The wall freezes the blink frog. The blink frog seems to slow down.84---=3.0 (1.1###( hdI. _The blink frog hits you!( h ]  You puncture the blink frog! ( h  You kill the blink frog!The cane toad stings you but does no damage. ( h ( h! .( h" F( h# 0#.( ht$ < 2 blink frogs (1( hb% ( hB& 8You block the blink frog's attack.( h .5=--=1-4.2 (1.2### _The cane toad stings you but does no damage.( h  You barely miss the blink frog.  The blink frog is almost dead.  The blink frog blinks!  The cane toad stings you but does no damage..F#@§F1=-5.4# _The blink frog hits you but does no damage.( h  You puncture the cane toad! The cane toad writhes in agony!  The cane toad is almost dead.The cane toad stings you but does no damage.( h+"#.§##F.F =6.6( hNY###( h-, _The blink frog blinks!( h  You hit the cane toad. The cane toad writhes in agony. The cane toad convulses!The blink frog convulses! x2  The cane toad is almost dead..#@.#.FF...F.6=-7.8### _The cane toad barely misses you. The cane toad misses you.( h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h", ( hO- b  A chill wind blows around you. The frozen ramparts melt away.( h8 ..#.#@FY#.F.....( hk9 F., 1 ally target)Y   ice beast (summoned)( hn: 7--28--=80( h@ ( hC / _The cane toad stings you!( h; ( h] Your icy armour will break if you move. Continue? Y - Yes  N - No( h( h?V#.....#Jaijje the Frost Mage#.....##Gnoll of Ashenzari **......?....#.Health: 76/101 ==================------#........Magic: 28/37 ==================------##........AC: 27  Str: 7.........EV: 11Int: 25#........SH: 13Dex: 11##.FY.....( h@XL: 13 Next: 11% Place: Lair:4#. ######@F......Noise: ==-------  Time: 16108.8 (0.0)#.##..##....?..P#A) +7 sceptre of Torment {pain, torment} ##...........F.P.#Throw: 5 boomerangs#....<..##........##..#..###.#......#......# ##.......F   cane toad( hD#........ .......FF 2 blink frogs (1 slow, 1 ally target)........... .......Y   ice beast (summoned).>....#.##.. ......The cane toad is almost dead. _The cane toad barely misses you. The cane toad misses you.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. The frozen ramparts melt away. _The cane toad stings you!( h,F( hL  Your icy armour cracks and falls away as you move.The cane toad stings you but does no damage.( hC F.§.You block the blink frog's attack. The blink frog blinks!7921 -9.9 (1.1 _Your ice beast misses the blink frog.( h ( h Really attack near your ice beast? Y - Yes  N - No( h#.....#Jaijje the Frost Mage#.....##Gnoll of Ashenzari **......?....#.Health: 77/101 ==================------#........Magic: 29/37 ==================------##........AC: 21Str: 7.........EV: 11Int: 25#........SH: 13Dex: 11##.FY.....XL: 13 Next: 11% Place: Lair:4#. ######@F......Noise: =--------  Time: 16109.9 (0.0)#.##..##.F.§?..P#A) +7 sceptre of Torment {pain, torment} ##.............P.#Throw: 5 boomerangs#....<..##........##..#..###.#......[14( h!};7H#......# ##.......F   cane toad#........ .......FF 2 blink frogs (1 slow, 1 ally target)........... .......Y   ice beast (summoned).>....#.##.. ...... _The cane toad stings you!  Your icy armour cracks and falls away as you move.The cane toad stings you but does no damage.  You block the blink frog's attack. The blink frog blinks! _Your ice beast misses the blink frog.Okay, then.( h2. _( hCq  #.....## ..?....#. #........##. .. #.# #.FY..... #. ######.F...... #.##..##@F.§?..P##.............P.# #....<..##........ ##..#..###.#...... #......# #... .... ....... .>....#.##..  ....P#.## ###( h{ .F.FF( h| %-( h} 11.0 (1.1( h ( h * ( h' yYour icy armour cracks and falls away as you move.The cane toad stings you but does no damage.  You block the blink frog's attack. The blink frog blinks! _Your ice beast misses the blink frog. _Your ice beast closely misses the blink frog.( ha ..?....#. #........#........ ... #..# #..Y..... #. ######F....... #.##..##.FF§?..P##......@......P.# #....<..##........ ##..#..###.#...... #......# ##........... ........... ....... .>....#.##.. ..... ....P#.## ###  ...# #  The blink frog attacks as it pursues you!..YF...FF[2( hf3;43H=2.1 _You block the blink frog's attack.( h޵  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h/..?....#.Jaijje the Frost Mage#........Gnoll of Ashenzari **....##........Health: 77/101 ==================------( ht.........Magic: 26/37 ================--------#........AC: 21Str: 7##*.......EV: 11Int: 25#. #####**Y......SH: 13Dex: 11#.##.***F*..?..P#XL: 13 Next: 11% Place: Lair:4##....**@FF....P.#Noise: =--------  Time: 16112.1 (0.0)#....<*****.......( h A) +7 sceptre of Torment {pain, torment} ##..#.**##.#......Throw: 5 boomerangs#.....*# ##.......#........ .................. .......F   cane toad.>....#.##.. ......FF 2 blink frogs (1 slow, 1 ally target)....P#.## ###Y   ice beast (summoned)...# #The blink frog attacks as it pursues you! _You block the blink frog's attack.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( h ..?....#.Jaijje the Frost Mage#........Gnoll of Ashenzari **....##........Health: 77/101 ==================------.........Magic: 26/37 ================--------#........AC: 21Str: 7##........EV: 11Int: 25#. ######.Y......( h9 SH: 13Dex: 11#.##..##F...?..P#XL: 13 Next: 11% Place: Lair:4##......@FF....P.#Noise: =--------  Time: 16112.1 (0.0)#....<..##........A) +7 sceptre of Torment {pain, torment} ##..#..###.#......Throw: 5 boomerangs#......# ##.......#........ .................. .......F   cane toad.>....#.##.. ......FF 2 blink frogs (1 slow, 1 ally target)....P#.## ###Y   ice beast (summoned)...# #Casting: Summon Ice Beast( h!  (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the cane toad!( h%3 Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  ( h3 The walls around you are covered in ice.  The wall freezes the cane toad!  You kill the cane toad!blink frog!( hE  You kill the blink frog!The wall freezes the blink frog!( h\G ( hM 5.#...##.Y..@....##..#( hO .Y   ice beast (summoned)( hp o 85=3.1 (1Ramparts ( hTq W_You kill the blink frog!( hu ;#( hx l _Your Invocations skill increases to level 9!( h27=( hh;B( h<<<9( hSAB( hA( hBSJ80=8==( h1[1=( h[l9=( h]( h`,( h{b( he( hf2( hvg( hk,( h@m( hip( hqM30=( hcr( hy .#..##....@Y.--..##..#.( hj 263.0) _You start resting.( h&]3--7.1 (14( hɀ( hJ _The frozen ramparts melt away.( hr%e..?....#. #........ ##........ ... #.. # #. #. ######........ #.##..##....?..P# ##......Y@.....P.# #....<..##. ##..#..###.#...... #......# ##.......#........ .................. ....... .>....#.##.. ..........P#.## ### .... ( hBQ8.2 (1.1) _You swap places.( hO,..?....#. #. ##. .. #. # #. #. ######........ #.##..##....?..P# ##......Y.@....P.# #....<..##. ##..#..###.#...... #......# ##.......#........ .................. ....... .>....#.##.. ..........P#.## ###....... .Y49.3( h> ..?....#. #.##..#.# #.##. ######........##.##..##....?..P# ##.Y.@...P.# #....<..##.##..#..###.#.#......# ##.#. .... ..>....#.##.. ........P#.## ###. .Y1==30.4( h ( hʈ #.....## ..?....##.##.. #..# #........# #. ######.........##..##...@?..P# ##........Y....P.# #....<..##...##..#..###.#.# ##..# ............. ...>....#.##..#......P#.## ###........Y.1.5( h ( h#.....## ..?....#.#.##.#.#.# #.# #. ######........# #.##..##..Y.@..P# ##.P.# #....<..##.###..#..###.#.#......# ##.#. ... ...>....#.##..#. .Y5=2.6( h( hc2=3.6 (2( h6( h ( hp2_G - 3 scrolls of poison (gained 1)( h #.....##.....## ..?....#.... #. ##.. #.... # #..# ######..@.....# #.##..##...Y...P## ##.......P.#  #....<..##.# ##..#..###.#. #......# ##. # .. ........... .. .>....#.##..#...( h6§6=4.7 (1( hy _Your ice beast disappears in a puff of smoke!( h"M  ##.....##... ..?....# ##. ... #..#. ######........ #.##..##...§...P####.............P.#..........( h3.( hP(5.8( h ( h\ _You hear the faint crackling of a very distant melting archway.( hQM.   .##.....##... ..?....# ##. ... #..P#. ######........#.##..##.......P###..........6.9 #....## ......#  #.....# ..##.....##. ..?....#.... #. ##.. ##.... # #..#P ######........# #.##..##.......P## ##.......P.# #....<..##.#[4( hiP0m ##..#..###.#.. ## ##.73=8.0( h6M## #....#.   .##.....##... #..?....# ##. #...##........#P..#.#.......9.1( huMP ## ##....#.   #.....##... #..?....# ##.##...........##........( h{G840.2( h;( h{( h %M#P  #...## ##....#.   #.....##... #.#..####..................P.#( h2 >1.3( h ( h; ( h v4==2.3 (2( h ( h ` _W - 3 scrolls of fear (gained 1)( h 3( hO( h9=( hG( h,( hs( h$( h.90=5=( h( h,( h( ha,( h_( h;1( h( ha6=( hl( h<;2( hQ( h,( h( h,( h( h~93( hs=7==( h( h\Q _Magic restored.( h( h,( h( hk4=( h( h( h9=( hB( hX,( h7( h;5( h( h,( h( h( hN%6( h( h,( h( h,( h:( hC a7=( h~ ( h ,( h( hR,( hy( hk8=( h( h,( h( h,( h( h;9( h( h",( h#( h%,( h&( h4)( h)+100/101( h*( h-( h-( h.( h3w1=( hH51 _HP restored.( h73( h8( h:( h-=,( h?( hU@( hB,( hB( hE( hG( hH9=( hKI( hK( hLM,( hKN( hO( hR,( hR( hZU( h*e....K..........#.........# .........# .........# .......## .....#  #@..##  #...P#  #...##  ##....## #......# ##.....# ..K   Sonja (wand, missile, asleep) ##.....##... #.......#.... ##...........82.9 (40.6)( hg.4.0 (41.7( hZj( hv  Sonja, the Graceful Assassin comes into view. She is wielding a +2 dagger of _venom, quivering curare-tipped darts and carrying a wand of flame.( h  ....K....#.............. .......## #..... #...##P#...###....##......##.....#.......##...........( h_ ( h 15.1 (1.1)( h ( h} ( h2p ......... .......## #..... #...##P####....##......###.#........#............6.2( hĢ _You hear the faint crackling of a very distant melting archway.( h  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.( hN( hM======70( h5( hX- _You bark for attention!( h1! ( h! G------8( h' ( h* ( h ( h E------9( h ( h ( haw=90( h}( hb( h_<1( h( h6 /FF   bullfrog2 _A bullfrog comes into view.( h( h>F.( h(&3( h( h( hӸ ( h" ( h ?F..( h &4( h ( hz ( hA5  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h( h YYF.(ally target)Y   ice beast (summoned)4--==5( hJ _A chill wind blows around you.( h~  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h|.........#Jaijje the Frost Mage.........#Gnoll of Ashenzari **.............#Health: 101/101 ========================.........#Magic: 31/37 ====================----.......##AC: 21Str: 7#.**..#EV: 11Int: 25**..##SH: 13Dex: 11**Y.P#XL: 13 Next: 15% Place: Lair:4*@..##Noise: ==-------  Time: 16195.2 (0.0)#**F..##A) +7 sceptre of Torment {pain, torment} #**....#Throw: 5 boomerangs##.....# ..##.....##...#.......#....( h ~F   bullfrog (ally target)##...........Y   ice beast (summoned)##...........#............Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( h.........#Jaijje the Frost Mage.........#Gnoll of Ashenzari **.............#Health: 101/101 ========================.........#Magic: 31/37 ====================----.......##AC: 21Str: 7#.....#EV: 11Int: 25#...##SH: 13Dex: 11#.Y.P#XL: 13 Next: 15% Place: Lair:4#@..##Noise: ==-------  Time: 16195.2 (0.0)##.F..##A) +7 sceptre of Torment {pain, torment} #......#Throw: 5 boomerangs##.....# ..##.....##...#.......#....F   bullfrog (ally target)##...........Y   ic( hqe beast (summoned)##...........#............Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The bullfrog hits you but does no damage.( h~..#.#..#@Y#...0-6.2 (1Ramparts ( h: ###onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.bullfrog hits you but does no damage. _.( h ###You block the bullfrog's attack.-7( h;( hqa _Your ice beast closely misses the bullfrog.( h" ( h# Really attack near your ice beast? Y - Yes  N - No( h( h.........#Jaijje the Frost Mage.........#Gnoll of Ashenzari **.............#Health: 100/101 =======================-.........#Magic: 31/37 ====================----.......##AC: 21Str: 7#.....#EV: 11Int: 25#...##SH: 13Dex: 11#...P#XL: 13 Next: 15% Place: Lair:4#@Y.##Noise: =--------  Time: 16197.2 (0.0)##.F..##A) +7 sceptre of Torment {pain, torment} #......#Throw: 5 boomerangs( h##.....# ..Ramparts ##.....##...#.......#....F   bullfrog (ally target)##...........Y   ice beast (summoned)##...........#............ _The bullfrog hits you.  You block the bullfrog's attack. _Your ice beast closely misses the bullfrog.You closely miss the bullfrog.You bite the bullfrog, but do no damage.The bullfrog hits you. You block the bullfrog's attack.( hi94/101 -28.3 (1.1( hY###( h  You block the bullfrog's attack. _Your ice beast closely misses the bullfrog.  You closely misbite the bullfrog, but do no damage.The bullfrog hits you. You block the bullfrog's attack. _Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog!( hci ( h[l Really attack near your ice beast? Y - Yes  N - No( ha( h.........#Jaijje the Frost Mage.........#Gnoll of Ashenzari **.............#Health: 94/101 ======================--.........#Magic: 32/37 ====================----.......##AC: 21Str: 7#.....#EV: 11Int: 25#...##SH: 13Dex: 11#...P#XL: 13 Next: 15% Place: Lair:4#@Y.##Noise: =--------  Time: 16198.3 (0.0)##.F..##A) +7 sceptre of Torment {pain, torment} #......#Throw: 5 boomerangs##.....# ..Ramparts ##.....##...#.......#....F  [( h40m bullfrog (ally target)##...........Y   ice beast (summoned)##...........#............The bullfrog hits you. You block the bullfrog's attack. _Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog!  You miss the bullfrog.The bullfrog is severely wounded.The bullfrog closely misses you.Your ice beast barely misses the bullfrog.59.4 (1.1( hH##( hL" _Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog!  You miss the bullfrog.  The bullfrog is severely wounded.The bullfrog closely misses you.  ( hYour ice beast barely misses the bullfrog. _The bullfrog hits you but does no damage.( h ( h֩ Really attack near your ice beast? Y - Yes ( h ' N - No( hT( hu.........#Jaijje the Frost Mage.........#Gnoll of Ashenzari **.............#Health: 95/101 ======================--.........#Magic: 32/37 ====================----.......##AC: 21Str: 7( hvr#.....#EV: 11Int: 25#...##SH: 13Dex: 11#...P#XL: 13 Next: 15% Place: Lair:4#@Y.##Noise: =--------  Time: 16199.4 (0.0)##.F..##( hwuA) +7 sceptre of Torment {pain, torment} #......#Throw: 5 boomerangs##.....# ..Ramparts ##.....##...#.......#....F   bullfrog (ally target)##...........( hxY   ice beast (summoned)##...........#............The bullfrog closely misses you.Your ice beast barely misses the bullfrog. ( h*y_The bullfrog hits you but does no damage.  You barely miss the bullfrog. You bite the bullfrog.  The bullfrog is severely wounded.You block the bullfrog's attack.( hz/200.5 (1.1( hA##( hт;  Your ice beast barely misses the bullfrog. _The bullfrog hits you but does no damage.  You barely miss the bullfrog. You bite the bullfrog.  The bullfrog is severely wounded.  ( ho|You block the bullfrog's attack. _Your ice beast closely misses the bullfrog.( h ( h Really attack near your ice beast? Y - Yes  N - No( h( h .........#Jaijje the Frost Mage.........#Gnoll of Ashenzari **.............#Health: 95/101 ======================--.........#Magic: 32/37 ====================----.......##AC: 21Str: 7#.....#EV: 11Int: 25#...##SH: 13Dex: 11#...P#XL: 13 Next: 15% Place: Lair:4#@Y.##Noise: =--------  Time: 16200.5 (0.0)##.F..##A) +7 sceptre of Torment {pain, torment} #......#Throw: 5 boomerangs##.....# ..Ramparts ##.....##...#.......#....F [30( h6(m  bullfrog (ally target)##...........Y   ice beast (summoned)##...........#............ _Your ice beast closely misses the bullfrog.You closely miss the bullfrog.The bullfrog is severely wounded.The bullfrog hits you. The bullfrog barely misses you.Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog!  The bullfrog seems to slow down.###..Y   ice beast (summoned)( h4w33=61.7 (1.2###  You closely miss the bullfrog.  The bullfrog is severely wounded.  The bullfrog hits you. The bullfrog barely misses you.  Your ice beast hits the bullfrog. Your ice beast freezes the bullfrog!  The bullfrog seems to slow down. _The bullfrog dies!( h G SK.................# .......##.....# #...##@..P# #.Y.## #....###. ( hH #.....##... .#..#( h~L ( hDM =-2.8 (1.1( h^P ( hR j _The frozen ramparts melt away as you move.( h, ...................# .......##.....# ##..P #.Y.## #....##. #.....#....#( h ( h NY.( h0 _-3.9( h6#.. .........##..@..# ###...##Y..P #...###....##......#  #.....#....#( hKY.K   Sonja (wand, missile, ally target)( h%Y   ice beast (summoned)( h045.0( h( h( h  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.( h ,( h  You bark for attention!  Sonja mumbles some strange words.( h .§KY.( h 4========60( hm ( hI # _Sonja blinks!( h$H #........#.§.K...# #.Y...###@..## #...P####....##......#( hK #.....# ..#............#.( h M ( hN ( hX t  Sonja gestures wildly while chanting.( hb ..§Y.Y   ice beast (summoned)( hc l5------7.1 (1.1( h\j ( hn # _Sonja blinks!( hH...........§...............Y.## #.....###...## #@..P####....##......##..#........( hN....#.( ho( h( h,!R..Y( h"G------8.2( h'( h)( h1A ( hC ( hGN \KY.K   Sonja (wand, missile, ally target)Y   ice beast (summoned)( huP ,90( hW ( h\ ( h:( hAG.K( h?F (((((((Sonja throws a curare-tipped dart.  The curare-tipped dart closely misses your ice beast.( h( h\..Y..@.( hm65==10( h*( h` _The curare-tipped dart closely misses you.( h} c  Sonja casts a spell.( h ( h §.YY   ice beast (summoned)( hϖ D-1( h( # _Sonja blinks!( hQ .....KY.K   Sonja (wand, missile, ally target)Y   ice beast (summoned)-2( hf *****Sonja zaps a wand.( h.Y....( h]7===3( h!( hhD _The puff of flame hits you but does no damage.( h-.K6=--4 _Your ice beast completely misses Sonja.( hR   oned, very poisoned)Sonja hits your ice beast with a +2 dagger of venom! x2  Your ice beast is poisoned.  Sonja hits your ice beast with a +2 dagger of venom.( hW(((((Your ice beast is poisoned.  Sonja hits your ice beast with a +2 dagger of venom.  Sonja throws a curare-tipped dart.  The curare-tipped dart barely misses your ice beast. block the curare-tipped dart with an invisible shield... and reflect it  back!( h Y...@The curare-tipped dart hits your ice beast.( h8==-5( h( h = _Your ice beast completely misses Sonja.( h5 F#..................K.......Y.# .........##.....# ###@..##P #...## #....##. ( h0 #.....##... .#( h+  Sonja hits your ice beast with a +2 dagger of venom!  Sonja hits your ice beast with a +2 dagger of venom. x2  Your ice beast dies!( h4 h§)( h 5-6.3 (1.1( h ( h c _Your ice beast disappears in a puff of smoke!( h<## .# .# ..# .K.# .......§.# .........## #...@.# ###...## #...P# #...####....###......# ##.....# ( h..##.....##...#.......#....( h( hf (((((Sonja throws a curare-tipped dart.( h  The curare-tipped dart closely misses you.Sonja shouts, "Hah! Missed me again!"Sonja gestures wildly while chanting.( h§§K.@..( h{7===7.4( h ( h|## _Sonja blinks!( h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h {Jaijje the Frost Mage#........#Gnoll of Ashenzari **.............#Health: 98/101 =======================-.........#Magic: 34/37 ======================--.........#AC: 21Str: 7( h .......§*#EV: 11Int: 25.......§**SH: 13Dex: 11.......K***XL: 13 Next: 16% Place: Lair:4#***@**Noise: =--------  Time: 16217.4 (0.0)##**.**#( hV A) +7 sceptre of Torment {pain, torment} **.*P#Throw: 5 boomerangs#*..####....###......#K   Sonja (wand, missile)( h ##.....# ..##.....##...#.......#....Sonja gestures wildly while chanting. _Sonja blinks!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( h%Jaijje the Frost Mage#........#Gnoll of Ashenzari **.............#Health: 98/101 =======================-.........#Magic: 37/37 ========================.........#AC: 21Str: 7.......§.#EV: 11Int: 25.......§.#SH: 13Dex: 11.......K.##XL: 13 Next: 16% Place: Lair:4#...@.#Noise: =--------  Time: 16217.4 (0.0)###...##A) +7 sceptre of Torment {pain, torment} #...P#Throw: 5 boomerangs#...####....###......#K   Sonja (wand, missile)##.....# ..##.....##...#.......#.... [39;( hY&49m_Sonja blinks!  Casting: Frozen Ramparts (safe; 1% risk of failure)  ( hO,CConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.( ho-( h1,( hS4 ( h5_( h5( h_5#.# .# .# .# .§.# .§.# .K.## #....@# ###...## #...P# #......# ##.....# ..##.....##... ( h?; ( hf< ( h=*( h>(Sonja zaps a wand.( hR&..§K§.9=8.5 (1.1 _The puff of flame hits you but does no damage.( hݯQ( hޭ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hJaijje the Frost Mage#........#Gnoll of Ashenzari **.............#Health: 99/101 =======================-.........#Magic: 34/37 ======================--.........#AC: 21Str: 7.........#EV: 11Int: 25........*#SH: 13Dex: 11......§K***XL: 13 Next: 16% Place: Lair:4#...*@*Noise: ==-------  Time: 16218.5 (0.0)###..**#A) +7 sceptre of Torment {pain, torment} #..*P#Throw: 5 boomerangs#...####....###......#K   Sonja (wand, missile)##.....#[3( hq7m ..##.....##...#.......#....Sonja zaps a wand. _The puff of flame hits you but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( h Jaijje the Frost Mage#........#Gnoll of Ashenzari **.............#Health: 99/101 =======================-.........#Magic: 34/37 ======================--.........#AC: 21Str: 7.........#EV: 11Int: 25.........#SH: 13Dex: 11......§K§##XL: 13 Next: 16% Place: Lair:4#....@#Noise: ==-------  Time: 16218.5 (0.0)###...##A) +7 sceptre of Torment {pain, torment} #...P#Throw: 5 boomerangs#...####....###......#K   Sonja (wand, missile)##.....# ..##.....##...#.......#....( h Sonja zaps a wand. _The puff of flame hits you but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes Sonja!  Sonja casts a spell.( h5 8K....##.@#.#. ( h f9.5 (1Ramparts ( h f###( h= # _Sonja blinks!( hb Your frozen ramparts will break if you move. Continue? Y - Yes  N - No( hg( hm"Jaijje the Frost Mage#........#Gnoll of Ashenzari **.............#Health: 99/101 =======================-..K......#Magic: 34/37 ======================--.........#AC: 21Str: 7.........#EV: 11Int: 25( h_.........#SH: 13Dex: 11.........##XL: 13 Next: 16% Place: Lair:4#....@#Noise: ==-------  Time: 16219.5 (0.0)###...##A) +7 sceptre of Torment {pain, torment} #...P#Throw: 5 boomerangs#...##Ramparts ##....###......#K   Sonja (wand, missile)##.....# ..##.....##...#.......#....Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Sonja!  Sonja casts a spell. _Sonja blinks!  Okay, then.( hI( h+w###( h. _( h=( h*?Your frozen ramparts will break if you move. Continue? Y - Yes  N - No( h&( h#........#Jaijje the Frost Mage.........#Gnoll of Ashenzari **......K......#Health: 99/101 =======================-.........#Magic: 34/37 ======================--.........#AC: 21Str: 7.........#EV: 11Int: 25.........##SH: 13Dex: 11#.....#XL: 13 Next: 16% Place: Lair:4###..@##( h[Noise: ==-------  Time: 16219.5 (0.0)#...P#A) +7 sceptre of Torment {pain, torment} #...##Throw: 5 boomerangs##....##Ramparts #......###.....# ..K   Sonja (wand, missile)##.....##...#.......#....##...........Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Sonja!  Sonja casts a spell. _Sonja blinks! _Okay, then.( hx( haC.K( h?--20.6 (1.1( h( h%s around you are covered in ice.  The wall freezes Sonja!  Sonja casts a spell. _Sonja blinks! _The frozen ramparts melt away as you move.( hj.K.## #.....###...## #..@P####....##( h#......##.....# ..###............##.( h( h8( h G..K( h1_100/101--1.7( hS( h ( hr K........## #.....###...## #...P####....###......##.....# ..##.( h .......#....##.#..( hf c  Sonja casts a spell.( h D§( h 052.8( h͢ ( h # _Sonja blinks!( hs .# .....§...# .........# .........#( hO - #.....# ###...## #...P# #...## ##.#......# ## ..##.....##...#.......#.##....##.##( h 7.( hH V1=3.9( h ( hC ( h,.# ..# ..# #.....# ###...# #...P# #...## ##.#.....@# ## ..##.....##... ( hZ/:#.......#.#.....##.###.#P( h3( h<KK   Sonja (wand, missile)( h=(5.0( hE( hI( h3K.....## #.....##...## #...P###....##......##..##.#.......#....#.#..#...##...# #P.. #####( h.KK   Sonja (wand, missile)( h (6.1( h$( h;'( h( h( h8&( h?)( ha K...## #.....##...## #...P###....##......##..#.#.......#....#..#...#.....#...# #P... ######..### #.##..##.P#( hp KK   Sonja (wand, missile)6=7.2( hr F # ###...# #...P# #...## ##.#......# ## ..##.....##... #...( h C#......##.....#..._#?#.#P  #. ######..####P##..##.......P##  ##.............P.#( h ( h .KK   Sonja (wand, missile)( h- D=8.3( h ( h q _Found a scroll of noise. Found a broken altar of Ashenzari.( h:M( hO( ho( hx( hn 8###K..# #...P# #...## ######....## ....##......# ##.....## .......##.....##.......#.........#.......##.#.._#?. #.( ho #P.... #. ######..####P##..##.......P## # ##.............P# #....<..##....#( ht ( h] .KK   Sonja (wand, missile)( h % ((((((Sonja throws a curare-tipped dart. The curare-tipped dart hits you.You are poisoned.You have difficulty breathing.( h, R......( hz- 97/101 ====-=9.4Slow Pois ( hk2 ( h5 \ _You feel yourself slow down.( h#.....# ###...## .#K..P# . ...## .#### ##....## ....###......####.....###.....##.##.....##.#.......###.#.#.._. ##....? #........#P..... . ######........####P..##..#### ###.........P.#( h}( h?0---7==-31.1 (1.7( hd _You feel extremely sick.( hu* +M.....K...#.....# ###...#.K..P# .  #...## .#### #....## ....#.##.....##.....#.......#......#......( hw+ #............._..............P## ###( h8 9∆( ht: p87----2.7 (1.6( hB ( hzG S _You feel very sick.( h8{( h4=--4.2 (1.5( hN ( h"S _You feel very sick.( h ( h 3  You feel sick.( hk .#KK   Sonja (wand, missile)( h V3-5.7( h ( h a _Sonja shouts, "Too slow!"( hmg  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hy .....K...##Jaijje the Frost Mage#.....#∆Gnoll of Ashenzari **....###...## .Health: 83/101 ===================-----#K..P# .Magic: 34/37 ======================--#...## .####AC: 21Str: 7##....## *...##EV: 11Int: 25#......#****....#SH: 13Dex: 11##.....#****.....XL: 13 Next: 16% Place: Lair:4##.....#*@.......Noise: ---------  Time: 16235.7 (0.0)#.......*K.......A) +7 sceptre of Torment {pain, torment} ( h @##......**.......Throw: 5 boomerangs##...............Slow Pois #............._..##............?..K   Sonja (wand, missile)#........#P..... . ######........####P.# #.##..##.......P## ###You feel sick. _Sonja shouts, "Too slow!"Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( hr .....K...##Jaijje the Frost Mage#.....#∆Gnoll of Ashenzari **....###...## .Health: 83/101 ===================-----#K..P# .Magic: 34/37 ======================--#...## .####AC: 21Str: 7##....## ....##EV: 11Int: 25#......####.....#SH: 13Dex: 11##.....##........XL: 13 Next: 16% Place: Lair:4( hc##.....##@.......Noise: ---------  Time: 16235.7 (0.0)#.......#K.......A) +7 sceptre of Torment {pain, torment} ##...............Throw: 5 boomerangs##...............Slow Pois #............._..##............?..K   Sonja (wand, missile)#........#P..... . ######........####P.# #.##..##.......P## ###Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hear the faint crackling of a very distant melting archway.You feel sick. The wall freezes Sonja!  Sonja mumbles some strange words.( h( h( h.###.#..K##§..( hy2==7.2 (1.5Ramparts ( hs#####( h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You hear the faint crackling of a very distant melting archway.You feel sick. The wall freezes Sonja!  Sonja mumbles some strange words. _Sonja blinks!( hU  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hK #####Y , ally target)Y   ice beast (summoned)A chill wind blows around you. You feel sick. The wall freezes Sonja.( hkRM####.(#((# very poisoned, …)Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. You feel sick. The wall freezes Sonja.  throws a curare-tipped dart.  You block the curare-tipped dart with an invisible shield... and reflect it  back!  The curare-tipped dart hits Sonja. Sonja is poisoned.( hgZ  Sonja struggles to breathe. Sonja seems to slow down.( h2####...#@K#.( hE]11--8.7( hg###( hr@ _The wall freezes Sonja but does no damage.( h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h,z  A film of ice covers your body! You feel sick.  You are no longer poisoned.( hx| ( h <##@)#Y.Y   ice beast (summoned)( h =29----27 840.2( h ( hm &###( h5 #( hȮ #( hd ( h  ( h ( h _Sonja dies!( h ( h_   .....K...## #.....# #.. ∆ ###...## .. #K..P# .. #...## .#### ##....## ....## #......####.....###.....##....##.....##.@.#.#Y.##.........##......#......_.##....?.#........#P.  ######........####P.#  Your icy armour cracks and falls away as you move.21 --1.8 (1.6 _The frozen ramparts melt away as you move.z - a wand of flame (44) (gained 12 charges)  Things that are here:230=---3.3 (3.1 _a +2 dagger of venom; 2 curare-tipped darts; the kobold corpse of Sonja( h]( hPick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger of venom Missiles (select all with ()b - 2 curare-tipped darts Carrion ( hthe kobold corpse of Sonja [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]( h  b + 2 curare-tipped darts[Enter] accept (1 chosen)( h3 ( h= ( hI  .....K...##Jaijje the Frost Mage#.....# #.. ∆Gnoll of Ashenzari **....###...## ..Health: 82/101 ===================-----( hI #K..P# ..Magic: 30/37 ===================-----#...## .####AC: 21Str: 7##....## ....##EV: 11( hFJ Int: 25#......####.....##SH: 13Dex: 11##.....##.........( hJ XL: 13 Next: 18% Place: Lair:4##.....##.@.......Noise: ---------  Time: 16243.3 (0.0)#.......#Y........( hK A) +7 sceptre of Torment {pain, torment} ##................Throw: 5 boomerangs##................( h]K !Slow #............._...##............?...Y   ice beast (summoned)( hK H#........#P......######........####P.## .##..##.......P## ### _Sonja dies!( hL Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.z - a wand of flame (44) (gained 12 charges)  Things that are here: _a +2 dagger of venom; 2 curare-tipped darts; the kobold corpse of Sonja( h[ C4.8 (1.5( h[a ( hc / _y - 2 curare-tipped darts( h5:J.....K...## #.....# ##.. ∆ ###...## ... #K..P# #.. #...## #.#### ##....## .....## ( h:#......####.....###.....##.###.....##.)#.#Y.( h;##......##....#._.##.( hx;?.#.#P.######........####P.##P ( h>( hLY.( h=36.4 (1.6( h( h [ _You feel yourself speed up.( h]:...# ....K...## #.....# ##.. ∆###...## ... #K..P# #.. ...## ##.#### ##....## #.....## #......####.....### ##.....##...# #( h##.Y#.......###.....#.#.._....###....? #.#P........##.####P.##P( h( hyLY)( h[1=7.5 (1.1( h ( h( h{(....# ....K...## .....# ###.. ∆###...## .K..P# #..  #...## ##.#### #....## #.....## .###.@...###( hs)M.Y# #.....##.).......#..#..........._....##( h,s....? P........( hR8( h 9048.6( hB( hF( h ....# ....K...## .....# ###.. ∆###...## .K..P# #..  #...## ##.#### #....## #..@..## .###.....###( h0 }#..Y# #.....##.).......#..#................_....##....?( h Y.9.7( h\ K.#.#..###.#.#.......... .....K...## .P#  #.....# ###.. ∆###...## ...# #K..P# #..#  #( h^  ##@### ## #.....##  .####.Y...### ##.....##.# ##.....##.). .#. ##........ ##.................. ._....#( hob ( hl NY.( hm )50.8( h- ( h4U .####......# .. .....K...## .P# .....# ###..# ∆###...## #.K..P# #@.#  #...## ##.#### #....## #.Y...## .##.....###........##.....##.).........#.....#......Y.5=2=1.9( hT# # ... # #.. # #..#### #.#...# .... ....K...## #.P# #.....# ###..# ∆###...## #..@# #K..P# ##..# ...## ##Y#### ##....## #.....###......####.....#####.....##.........# ###.).........#.......#........... Y.3.0( h># .. # ... # #.. # #..#### ##.#...# #.... ...K...## #.P# #.....# ###.@# ∆( h###...## #...##K..P# ##.Y# ...## ##.######....## #.....###......####.....### ##.....##.........####.).#.......#( h( h$NY.( h,v6=4.1( h/( h؞( hReally attack near your ice beast? Y - Yes  N - No( h#F  Y - Yes  N - No ( h s( hHtJaijje the Frost Mage .......#..Gnoll of Ashenzari **.... .......#...Health: 86/101 ====================---- ( h$.......##..Magic: 32/37 ====================---- .......##..###AC: 21Str: 7 .......# ##.#..EV: 11Int: 25 .......# #....SH: 13Dex: 11 ...K...## #.P#( hXL: 13 Next: 18% Place: Lair:4#.....# ###.@# ∆Noise: ---------  Time: 16254.1 (0.0)###...## #..Y##( hZA) +7 sceptre of Torment {pain, torment} #K..P# ##..#Throw: 5 boomerangs#...## ##.######....## #.....###......####.....###( hY   ice beast (summoned)##.....##.........###.....##.).........( hd#.......#...........z - a wand of flame (44) (gained 12 charges)  Things that are here: _a +2 dagger of venom; 2 curare-tipped darts; the kobold corpse of Sonja _y - 2 curare-tipped darts _You feel yourself speed up.( h3Okay, then.( h( hT( h. _( h #P...# ...#.# ...# ..# #.. ...# #..###....# ##.#.................F. ....K...## #@P#  #.....# ###..# ∆###...## #..Y## #K..P# ##..# # ##.## ## #.....## F   cane toad (asleep) .####.....###( hr)Y   ice beast (summoned) ##.....##...# ###.).( h Things that are here: _a +2 dagger of venom; 2 curare-tipped darts; the kobold corpse of Sonjay - 2 curare-tipped darts _You feel yourself speed up.A cane toad comes into view.( hY., ally target)( h[3=5.2 (1.1( h( h; _Found a stone staircase leading down.( hLU#.  ##P.. # ...# # ...# .( hMS# #.. # ..#### ##.#.........# #..@....F.. ...K...## ##.P#......#.....# ###.Y# )....###...## #...## ....#K..P# ##..# ......## ##.#### ..##....## #.....## ##......####.....#####.....##...#( hehq  Found a +0 scimitar. Your ice beast hits the plant. The plant begins to die.( hi%=( hqi 6.3( h=q( hu7 _Your ice beast freezes the plant!( hg M#.##P.. # #...# ### ...# ..( hW ># #.. .# #..###.# ##.#.# #.F.K...## ##.P#.#.....# ###.Y##).###...## #...## ..#K..P# ##..# #.#...## ##.#### #.( h? ##....## #.....## ## ( hiF77.4( hj ( h]V _Your ice beast hits the plant. Your ice beast freezes the plant!( hi#.. ##P.. ### ##...# ..## P...# ....## #.. ..# #..###.# ##.#.# #.F.K...## ##.P#. #.....# ###.Y##). ###...## #...## .( h#K..P# ##..# .#.#...## ##.#######.)##....## #.....## ###.  #......####. ( h)( h+0-8.5( hb8( h`=M _Something hits the plant. Something freezes the plant!!( h:!#.. ##P.. ### # ##...# ..### # P...# #....#.# #.. .# #..###.# ##.#.# #.F. K...## ##.P#. .....# ###.Y##).( hp;...## #...##..#K..P# ##..# #.#.#...## ##.#######. ##....## #.....## ###. #......####.....### #. ( h[C( hD84==-9.6( h{Y( h_ ( h|`( h[a?_Something hits the plant. Something freezes the plant!!( h #.. ##P.. ### # ##...# ..### .# P...# ##....#.# #.. #.$# #..###.# ##.#.# #.F. ...## ##.P#.# ###.Y##)....## #...##. #K..P# ##..###.#. #...## ##.#######.....## #.....## ###. ......####.....### #.   Found 19 gold pieces.Y.., ally target)Y   ice beast (summoned)60.7 _A nearby plant withers and d( h-!ies.( h5  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hO  Jaijje the Frost Mage #.. Gnoll of Ashenzari **.... ##P.. ###  Health: 88/101 ====================---- ...# ##...# ..### .  Magic: 33/37 =====================--- ...# P...# ##....#..  AC: 21Str: 7 ...# #.. #.......$  EV: 11Int: 25 ...# #..###........  SH: 13Dex: 11 ...# ##.#...........  XL: 13 Next: 18% Place: Lair:4 ...# #...Y..@F......  Noise: ---------  Time: 16260.7 (0.0) ...## ##..#..........  A) +7 sceptre of Torment {pain, torment} ....# ###..##)........  Throw: 5 boomerangs #...## #...##.......... #K..P# ##..###.#....... #...## ##.#######......  [0( h S;10;1mF   cane toad (asleep, ally target) #....## #.....## ###...  Y   ice beast (summoned) ......####.....### #.. #.....##.........# _A nearby plant withers and dies.Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (asleep, ally target, 100% to hit)( h  Jaijje the Frost Mage #.. Gnoll of Ashenzari **.... ##P.. ###  Health: 88/101 ====================---- ...# ##...# ..### .  Magic: 33/37 =====================--- ...# P...# ##....#..  AC: 21Str: 7 ...# #.. #.......$  EV: 11Int: 25 ...# #..###........  SH: 13Dex: 11 ...# ##.#...........  XL: 13 Next: 18% Place: Lair:4 ...# #...Y..@F......  Noise: ---------  Time: 16260.7 (0.0) ...## ##..#..........  A) +7 sceptre of Torment {pain, torment} ....# ###..##)........  Throw: 5 boomerangs #...## #...##.......... #K..P# ##..###.#....... #...## ##.#######...... [40( hm F   cane toad (asleep, ally target) #....## #.....## ###...  Y   ice beast (summoned) ......####.....### #.. #.....##.........#Press: ? - help, Shift-Dir - straight lineAim: a cane toad (asleep, ally target, 100% to hit)  You freeze the cane toad!  The cane toad is lightly wounded.  The cane toad stings you!  You are poisoned. #.. ##P.. ###   ..### .  P...# ##....#..  #.. #.......$  #..###........  ##.#...........  #....Y.@F......  ##..#..........  ###..##)........  .......... ##..###.#....... ##( h [40m##...... F  ###...  #..75===---==1.7 (1Pois   Aim: a cane toad (asleep, ally target, 100% to hit)  You freeze the cane toad!  The cane toad is lightly wounded.stings you!  You are poisoned. _The cane toad poisons you!( hc  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h5  Jaijje the Frost Mage #.. Gnoll of Ashenzari **.... ##P.. ###  Health: 75/101 =================------- ...# ##...# ..### .  Magic: 32/37 ====================---- ...# P...# ##....#..  AC: 21Str: 7 ...# #.. #.......$  EV: 11Int: 25 ...# #..###........  SH: 13Dex: 11 ...# ##.#...........  XL: 13 Next: 18% Place: Lair:4 ...# #....Y.@F......  Noise: ==-------  Time: 16261.7 (0.0) ...## ##..#..........  A) +7 sceptre of Torment {pain, torment} ....# ###..##)........  Throw: 5 boomerangs #...## #...##..........  Pois #K..P# ##( hƚ..###.#....... #...## ##.#######......  F   cane toad (ally target) #....## #.....## ###...  Y   ice beast (summoned) ......####.....### #.. #.....##.........# _The cane toad poisons you!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, ally target, 100% to hit)( h   Jaijje the Frost Mage #.. Gnoll of Ashenzari **.... ##P.. ###  Health: 75/101 =================------- ...# ##...# ..### .  Magic: 32/37 ====================---- ...# P...# ##....#..  AC: 21Str: 7 ...# #.. #.......$  EV: 11Int: 25 ...# #..###........  SH: 13Dex: 11 ...# ##.#...........  XL: 13 Next: 18% Place: Lair:4 ...# #....Y.@F......  Noise: ==-------  Time: 16261.7 (0.0) ...## ##..#..........  A) +7 sceptre of Torment {pain, torment} ....# ###..##)........  Throw: 5 boomerangs #...## #...##..........  Pois #K( hΦ ..P# ##..###.#....... #...## ##.#######......  F   cane toad (ally target) #....## #.....## ###...  Y   ice beast (summoned) ......####.....### #.. #.....##.........#Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, ally target, 100% to hit)  You freeze the cane toad.  The cane toad is moderately wounded.You feel very sick.The cane toad stings you but does no damage. #.. ##P.. ###   ..### .  P...# ##....#..  #.. #.......$  #..###........  ##.#...........  #.....Y@F......  ##..#..........  ###..##)........  ..........  ( hq 0[34m##..###.#....... ####......    ###...  #..2-2.7 (1  Aim: a cane toad (lightly wounded, ally target, 100% to hit)  You freeze the cane toad.  The cane toad is moderately wounded.You feel very sick.  The cane toad stings you but does no damage. _You block the cane toad's attack.( h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hJ  Jaijje the Frost Mage #.. Gnoll of Ashenzari **.... ##P.. ###  Health: 72/101 =================------- ...# ##...# ..### .  Magic: 31/37 ====================---- ...# P...# ##....#..  AC: 21Str: 7 ...# #.. #.......$  EV: 11Int: 25 ...# #..###........  SH: 13Dex: 11 ...# ##.#...........  XL: 13 Next: 18% Place: Lair:4 ...# #.....Y@F......  Noise: =--------  Time: 16262.7 (0.0) ...## ##..#..........  A) +7 sceptre of Torment {pain, torment} ....# ###..##)........  Throw: 5 boomerangs #...## #...##..........  Pois #K..P# ##..###.#....... ( h ' #...## ##.#######......  F   cane toad (ally target) #....## #.....## ###...  Y   ice beast (summoned) ......####.....### #.. #.....##.........# _You block the cane toad's attack.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, 100% to hit)( hC  Jaijje the Frost Mage #.. Gnoll of Ashenzari **.... ##P.. ###  Health: 72/101 =================------- ...# ##...# ..### .  Magic: 31/37 ====================---- ...# P...# ##....#..  AC: 21Str: 7 ...# #.. #.......$  EV: 11Int: 25 ...# #..###........  SH: 13Dex: 11 ( hw...# ##.#...........  XL: 13 Next: 18% Place: Lair:4 ...# #.....Y@F......  Noise: =--------  Time: 16262.7 (0.0) ...## ##..#..........  A) +7 sceptre of Torment {pain, torment} ....# ###..##)........  Throw: 5 boomerangs #...## #...##..........  Pois #K..P# ##..###.#....... #...## ##.#######......  F   cane toad (ally target) #....## #.....## ###...  Y   ice beast (summoned) ......####.....### #.. #.....##.........#Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, 100% to hit)  You freeze the cane toad.  The cane toad is moderately wounded.You feel very sick.( h_ #.. ##P.. ###   ..### .  P...# ##....#..  #.. #.......$  #..###........  ##.#...........  #......@F......  ##..#..Y....... ( h  ###..##)........  ..........  ##..###.#....... ####......   ###...  #..( hqj68-23.7 (1( h!( h#f  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, 100% to hit)  You freeze the cane toad.  The cane toad is moderately wounded.You feel very sick. ( h$)_You block the cane toad's attack.( h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h  Jaijje the Frost Mage #.. Gnoll of Ashenzari **.... ##P.. ###  Health: 68/101 ================-------- ...# ##...# ..### .  Magic: 31/37 ====================---- ...# P...# ##....#..  AC: 21Str: 7 ...# #.. #.......$  EV: 11Int: 25 ...# #..###........  SH: 13Dex: 11 ...# ##.#...........  XL: 13 Next: 18% Place: Lair:4 ...# #......@F......  Noise: =--------  Time: 16263.7 (0.0) ...## ##..#..Y.......  A) +7 sceptre of Torment {pain, torment} ....# ###..##)........  Throw: 5 boomerangs #...## #...##..........  Pois ( h>#K..P# ##..###.#....... #...## ##.#######......  F   cane toad (ally target) #....## #.....## ###...  Y   ice beast (summoned) ......####.....### #.. #.....##.........# _You block the cane toad's attack.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, ally target, 100% to hit)( h#4  Jaijje the Frost Mage #.. Gnoll of Ashenzari **.... ##P.. ###  Health: 68/101 ================-------- ...# ##...# ..### .  Magic: 31/37 ====================---- ...# P...# ##....#..  AC: 21Str: 7 ...# #.. #.......$  EV: 11Int: 25 ...# #..###........  SH: 13Dex: 11 ...# ##.#...........  XL: 13 Next: 18% Place: Lair:4 ( hz%p...# #......@F......  Noise: =--------  Time: 16263.7 (0.0) ...## ##..#..Y.......  A) +7 sceptre of Torment {pain, torment} ....# ###..##)........  Throw: 5 boomerangs #...## #...##..........  Pois #K..P# ##..###.#....... #...## ##.#######......  F   cane toad (ally target) #....## #.....## ###...  Y   ice beast (summoned) ......####.....### #.. #.....##.........#Aim: a cane toad (moderately wounded, ally target, 100% to hit)  You freeze the cane toad!  The cane toad is heavily wounded.You feel sick.  The cane toad stings you but does no damage.  Your ice beast hits the cane toad. Your ice beast freezes the cane toad!!( h6, #.. ##P.. ###   ..### .  P...# ##....#..  #.. #.......$  #..###........  ##.#...........  #......@>......  ##..#..Y....... ( h. ###..##)........  ..........  ##..###.#....... ####...... Y   ice beast (summoned)  ###... #..( hPj6-204.7 (1( hW( h[T  You freeze the cane toad!  The cane toad is heavily wounded.You feel sick.  The cane toad stings you but does no damage.  Your ice beast hits the cane toad. Your ice beast freezes the cane toad!! _The cane toad dies!( hr #.. .##P.. .### .# ##...# ...### .# P...# ##....#.# #.. #.$.# #..###.# ##.#.# #.......@.## ##..#..Y.# ###..##). ...## #...##. K..P# ##..###.#. ...## ##.#######. ....## #.....## ###...#####.....### #..# ( hR ( h k5--5.8 (1.1( h ( h y _You feel sick. _There is a stone staircase leading down here.( hQ#.. .. ..##P.. .### ..# ##...# ...####.# P...# ##....#.# #.. #.$.# #..###.( hESG# ##.#.# #.......>## ##..#..Y.# ###..##).## #...##. ..P# ##..###.#.## ##.#######.## #.....## ####...# ( h7T*( h X( haLY.( hbq3=--6.9( hOk( h%o$ _You feel sick.( h(#.. ... .##P.. ..### ...# # ##...# ...####...P # P...# ##....#....P # #.. #.$. # #..###. # ##.#. ( h&# #.......Y. ## ##..#.# ###..##).## #...##.#P# ##..###.#.### ##.#######.### #.....## ####...# ( hN( h@>Y( hf2-28.0( h( h$ _You feel sick.( h@4( h1 _You feel sick.0( hX _You feel sick.  You feel sick. _You feel sick.  Your ice beast disappears in a puff of smoke!59=3= _You are no longer poisoned.( h604==1( h B( hO2( h( hVk5=( h( ht,( h( hO3( h( hj ,( h"( h$a6=( h&( hM)i4=( h-,( h/,( h0( he3,( h 5( h%9K5=( h9a7==( h;( h? _You hear the faint crackling of a very distant melting archway.( h+A( hFM6( hiNO=( hX7( hq[,( h%]( h_i8=( hOa( hd,( hf( hYi,( hk( h)na9=( ho( hr,( hct( h+w,( hx( h8|( h|:70( h ~( h,( hG( hO1( h( h( hw( hf( hޔ( hs( h( h( hN72=( h( hW,( h( hH,( h( hm3=( hè( h?,( h( h),( hѰ( he;4( h|( h,( h5( h,( hҾ( h;5( h( hg,( hY( hLa6=( hU( h,( h`( hi,( hS( hk7=( h( h,( h( h,( hg( h;8( hP( h,( h( h/,( h( h;9( h( h,( h( hgb80=( ht( h,( h( h,( h ( hX k1=( h=( hB,( h;( he,( h( hM;2( hC( h,( hu!( h#,( h%( hV(;3( h *( h6-,( h.( h2 _You hear the faint crackling of a very distant melting archway.( h4( hg7;4( hz9( hU<,( h>( hK@a5=( hOB( h[E,( h!G( hI( hTR( hS( hX( hYU6=( h\( h#`( ha( hb( hnB( hu( hv%7( h6x( h|,( h( h,( h݅( h;8( h:( h#,( h( h( hDD9=( h( hv,( hޟ( h( hX( hƥ( hר( hV90=( h( hF,( h{( h,( h( h$;1( h}( ha,( hh( h,( h( h( h%2( h( h,( h( h( h|( h ( h( h K3=( h3( h,( h( h( hU4=( h( hs,( h( h( h( h( h;5( h( h1,( h( h,( hN( h{;6( h9( h,( hp ( h.W.375.0 (107.0)( h( h(( h@T _Key pressed, stopping explore.( h#I( hV%( h* _7=( hW,( h.,( h~0( h 4k8=( h5( h8,( h.:( h<,( h]?( hR,9100/101( hZ( hc1=( h'iB( h&n _You hear the crackling of a very distant melting archway.( h,rI( hh{n( h}( hS~9=( hy( hͭ _You now have 1060 gold pieces (gained 19).#...#...###... #.......#.#  #...... P........# #P.....### #...#..... ...# #...####...P....# P...# ##....#....PP..#  #.. #...........# .#  #..###...........#..# #.#............@...# .......>..# ##..#........#..# ##..##)......##............#....# #..###.#.........##...# k   wyvern (asleep) #.#######........#( hd[37m ...#..## ####...### k## #.....### #..# 94.5 (19.5)  A wyvern comes into view.kk.5.6 (20.6 _The wyvern hisses angrily.( h^    ... #.......#.#   P........# ( h`  #...#.....  #...####...P....#  ##....#....PP..#  #.. #...........# .#  .........#..# .......@...# >..........#.... ...........#..# )............... ........#....# ........##k..# ........# ...#  ####...### ..##  #..#( h `   ... #.......#.#   P........#  #...#.....  #...####...P....#  ##....#....PP..# ( h=  #.. #...........# .#  .........#..# .......@...# >..........#.... ...........#..# ).......................#....#........##k..# ........# ...# ####...### ..## ( h ( h ( h ( h ] _A wyvern is nearby!( h*... #.......#.# #...P........# #P.....### #...#..... ...# #...####...P....# ...# ##....#....PP..## #.. #...........##..# ( h+ #..###.....#..# #.#................# .......>....#....#.........# ..##).. ..##...#....##( h#, ###.###k..# .####### ...# ....## ####...### ..### ##..# P .....( h,#..#( h_.( h/( hw4Rk.( hu586.7 (1.1) _( h9( h;( h#...... P..## #P.....### #...#..... ...# #...####...P....##....#....PP..## #.. #...........##..##..# #.....# .## .......>( hD#....# #..#.....#..##)k.....# ..##..#....###.########### ...## ####...### ..#.### ##..# P....# ### P...( h( h0=7.8( h5( h4 _You block the wyvern's attack.( h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hp #...... P........##Jaijje the Frost Mage #P.....### #...#.....Gnoll of Ashenzari **.... ...# #...####...P....#Health: 101/101 ======================== ...# ##....#....PP..##Magic: 34/37 ======================-- #.. #...........##..#AC: 21Str: 7 #..###...........#..#EV: 11Int: 25 #.#..............**# .##SH: 13Dex: 11 .......>.........***...#( h XL: 13 Next: 20% Place: Lair:4 #..#............@**#..#Noise: =--------  Time: 16397.8 (0.0) #..##).........*k*....#A) +7 sceptre of Torment {pain, torment} ..##...........***...##Throw: 5 boomerangs ..###.#........*##...# .#######........# ...# ....## ####...### ..##k   wyvern .....### ##..# P.. .......# ### .P. ......... _A wyvern is nearby! _You block the wyvern's attack.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate[9;( h_ 17H( hQ#...... P........##Jaijje the Frost Mage #P.....### #...#.....Gnoll of Ashenzari **.... ...# #...####...P....#Health: 101/101 ======================== ...# ##....#....PP..##Magic: 34/37 ======================-- #.. #...........##..#AC: 21Str: 7 #..###...........#..#EV: 11Int: 25 #.#................# .##SH: 13Dex: 11 .......>..........#....#XL: 13 Next: 20% Place: Lair:4 #..#............@..#..#Noise: =--------  Time: 16397.8 (0.0) #..##)..........k.[( h&0;10m....#A) +7 sceptre of Torment {pain, torment} ..##............#....##Throw: 5 boomerangs ..###.#.........##...# .#######........# ...# ....## ####...### ..##k   wyvern .....### ##..# P.. .......# ### .P. .........Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the wyvern! You block the wyvern's attack.=8.8 (1Ramparts #onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - acti( hDvate  The walls around you are covered in ice. freezes the wyvern! You block the wyvern's attack. _.( h9The wall freezes the wyvern! You block the wyvern's attack. _The wall freezes the wyvern. You block the wyvern's attack.  You puncture the wyvern! The wyvern writhes in agony.  You bite the wyvern, but do no damage.  The wyvern is almost dead.  !( h@V#.( hf71400.0 (1.2( hlU##( hoJ _You kill the wyvern!( h4O P.....### #...#..... ...# #...####...P....##....#....PP..## . #.. #...........##..#..##..#..##...( hH6..#..## .......>.#....# #..#......#..# #).....# ..##...#....##.#.##...# #######.# .# .... .........( h;( hK<F5--1.1 (1.1( h$@( hBj _The frozen ramparts melt away as you move.( hc( h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Melee/Fort)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.( hlw#P.....### #...#.....Jaijje the Frost Mage ...# #...####...P....#Gnoll of Ashenzari **.... ...# ##....#....PP..## .Health: 101/101 ======================== #.. #...........##..#..Magic: 35/37 ======================-- #..###...........#..#..#AC: 21Str: 7 #.#................#..##EV: 11Int: 25 .......>..........#....#SH: 13Dex: 11 #..#...............#..#XL: 13 Next: 21% Place: Lair:4 #..##)..........@.....#Noise: ---------  Time: 16401.1 (0.0) ..##............#....##A) +7 sceptre of Torment {pain, torment} ..###.#..( hq[32m.......##...#Throw: 5 boomerangs .#######........# ...# ....## ####...### ..## .....### ##..# P.. .......# ### .P. ............ .........You puncture the wyvern! The wyvern writhes in agony.  You bite the wyvern, but do no damage.The wyvern is almost dead.The wall freezes the wyvern! _You kill the wyvern! _The frozen ramparts melt away as you move.  Okay, then. _( h7..# #...####...P....# # ##....#....PP..##.. #...........##..#.. ..###.#..#..# .#.....#..## ......>#....# #.....# ..##)......# .##............#@...## ###.#.........##...# #######........# ...# ..## ####...### ..### ##..# P...# ### ..P. .... ... 2.2 (1.1 _( hzC# ##....#....PP..##.. . #...........##..#.. ###.#..#..# #.....#..## ....>#....# #..........# ##)................# ##............#....## ###.###@..# ######P...# ..## ####...####..## # ##..# #P.# ### #..P. ..... .. .....< ( hR8<( h(3.3( h~( h9 _Found a stone staircase leading up.( hp! #...........##.. .##......#..#..# #................#..## .....>..........#....# .#...............#..# #)....... ##..( h.#....###.##...# ####P ..## ####...####..#.### ##..# #P..P..# ### #..P.#.. ......#...<............._....#( h[( h(4.4( h{( h%( h  ##..#..# #..........#..## .....>..........#....# .#.........#..# #).......# ##..#....###.#( h2##...# ###P ..## ####...####@.##.### ##..# #P..P#..# ### #..P.#.k   wyvern (asleep)##....k.... .?.....( h( hFV6=5.5( h^( hϥY _A wyvern comes into view.( h ....#..## ....>...#....# #........#..# ##)......# #...#....## #( h ##...# ##P...# .## ####...####..### ##..# #P@.P#.# ### #..P.# . #..... #P.. #......<.... #....F _....# ##....kF   bullfrog (asleep) ?..... ......( h ( hH (6.6( h^" ( hi& [ _A bullfrog comes into view.( hǥ >#.... #........#..# #)......#....##.###...# ####P...# .## ####...####..###.### ##..# #P..P..# ### #.@P... #......##P..#......<....( h` Q....F _....##....k..... ?..... ##.... . P P.##P( h' ( h (7.7( h= ( h ( h ..#..# ....>...#....# #.....##).........#....##.#.##...# #####........#P...# ## ####...####..##### ##..# #P@.P# ### #..P.#  ## P........#<.... ................F _....###....k ?## ......P.........( h ( h (8.8( h` ( h2 ( h/   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.( hVm  You bark for attention! The wyvern hisses angrily.Fk.k.F7========90 _The bullfrog gives a loud, deep croak! You hear an angry hiss.( hrbV####..#..............#..## ....>....#....# #......#..##).........#....##.#.#...# #####........#P...# ## ####...####.@###### ##..# #P..P# ### #..P.#  ###P.......F#k..<.... ....... _....###. ?##( hc( hd( hmk...F..------10.9 (1.1( hq( h*s( h<  #..#.. ###.....#..#..#............#..## ....>..........#....# #.......#..##)..............##.#.# #####........#P.@.# ## ####...####..###### ##..# #P..P## ### #..P.# #......##P..k...F.# #<.... ........ _....###.( h@ ( hB ( hE ( hG ( h^O fkPF.....( hP G------2.0( hV ( hY ( h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hB( h}kF.P.( h4--28 ==30( he( h5 _A film of ice covers your body!( h   Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hθ #...........##..#..Jaijje the Frost Mage ###...........#..#..#Gnoll of Ashenzari **.... ................#..##Health: 101/101 ======================== ( h8w....>..........#....#Magic: 31/37 ====================---- #...............#..#AC: 28  Str: 7 ##)..............**#EV: 11Int: 25 #............#**.**#SH: 13Dex: 11 ##.#.........#**.**XL: 13 Next: 21% Place: Lair:4 ( hy#####........#P*@**Noise: ==-------  Time: 16413.0 (0.0) .## ####...###**k**#A) +7 sceptre of Torment {pain, torment} ..### ##..# *P*FP#Throw: 5 boomerangs ....# ### #*.P.# ......( hD#......# ......#P........#k   wyvern ......#......<....F   bullfrog ......#........... _....###..........Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h~Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( h  #...........##..#..Jaijje the Frost Mage ###...........#..#..#Gnoll of Ashenzari **.... ................#..##Health: 101/101 ======================== ( hѐ ....>..........#....#Magic: 31/37 ====================---- #...............#..#AC: 28  Str: 7 ##)................#EV: 11Int: 25 #............#....##SH: 13Dex: 11 ##.#.........##...#XL: 13 Next: 21% Place: Lair:4 #####........#P.@.#Noise: ==-------  Time: 16413.0 (0.0) .## ####...####.k###A) +7 sceptre of Torment {pain, torment} ( h3 Q..### ##..# #P.FP#Throw: 5 boomerangs ....# ### #..P.# ......#......# ......#P........#k   wyvern ......#......<....F   bullfrog ......#........... _....#( hx "##.......... _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.( h C  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  ( h qThe wall freezes the bullfrog! The wall freezes the wyvern!yvern bites you. The wall freezes the bullfrog!( h ......##...#( h{ .@.##.k###P†.. ( h 97/101 -4.0 (1Ramparts ( h #...##.k#( h9 L _You kill the bullfrog!( h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h 0 ##...#Y@.##.k### (ally target)Y   ice beast (summoned)A chill wind blows around you. The wall freezes the wyvern.  You block the wyvern's attack. The wall freezes the wyvern!28--5##...###.k### _The wyvern bites you but does no damage.( h4Really attack near your ice beast? Y - Yes  N - No( h ( hU  #...........##..#..Jaijje the Frost Mage ###...........#..#..#Gnoll of Ashenzari **.... ................#..##Health: 97/101 =======================- ....>..........#....#Magic: 28/37 ==================------ #...............#..#AC: 28  Str: 7 ##)................#EV: 11Int: 25 #............#....##SH: 13Dex: 11 ##.#.........##...#XL: 13 Next: 21% Place: Lair:4 #####........#PY@.#Noise: ==-------  Time: 16415.0 (0.0) .## ####...####.k( h x[0;10m###A) +7 sceptre of Torment {pain, torment} ..### ##..# #P†.P#Throw: 5 boomerangs ....# ### #..P.#Ramparts ......#......# ......#P........#k   wyvern (ally target) ......#......<....Y   ice beast (summoned) ......#........... _....###..........Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. The wall freezes the wyvern.  You block the wyvern's attack. The wall freezes the wyvern! _The wyvern bites you but does no damage.  You thump the wyvern! The wyvern writhes in agony.( h K##...##†Y   ice beast (summoned)( h*M  892--6.1 (1.1  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you.  You block the wyvern's attack. The wall freezes the wyvern! _The wyvern bites you but does no damage.  You thump the wyvern! The wyvern writhes in agony. _You kill the wyvern!( hGS ##...###( hkV p _Your base Ice Magic skill increases to level 10!( h_( h`( hb( h5oX( h/p&9( hcr( hfx( h"yM30=( h.{( h( h ( hۂ( hK( h,100/101( h( h,( h( h1==( hi( hD ##...##--### _You start resting.( hd##...##23.1 (7.0#.†##( h"Y1=4.1 (8( hK###.†###( h۩" _HP restored.( h J( h ( h ( h7 B( h ( h ( h V2=( h ( h+ ( h :=( h ( h ( h& !( h> ( h# C _The frozen ramparts melt away.( h$ ( h% ( h( ( h) K3=( h* ( h- ( hy. ( h}/ ( h2 ( hB3 ( hF4 ( hx7 ( h7 ( h8 ( h< ( h< h4==( hN> ( hp@ ,( hA ( hN ( h#P ,( hSQ ( hS r _Your ice beast disappears in a puff of smoke!( hzT ( hgU ( hW k5=( hX ( h[ ,( h'] ( h_ _You hear the crackling of a very distant melting archway.( hB` ( h8a ( h?c ,( h=d ( hf a6=( h"h ( hj ,( hk ( hm ( hs ......##...#.@.##.†###P†..k   rime drake (wandering)k( h..........#....# .....#..# ).......# #....## ##...##P.@.# ##.†###  ##..# #P†.P#  ### #..P.#  #......#  #P......k.#  #......<....  #........... _....#  ( hv  .....#..#..# .......#..## >..........#....# .....#..# ).......# #....## ##...##P.@.# ( h##.†###  ##..# #P†.P#  ### #..P. #...... #P......k.#  #......<.. #.......... _....# ( hr( h( h;( ha _A rime drake is nearby!( hԩ( hYour icy armour will break if you move. Continue? Y - Yes  N - No( h( hJ_ #...........##..#..Jaijje the Frost Mage ##...........#..#..#Gnoll of Ashenzari **.... ...............#..##Health: 101/101 ======================== ...>..........#....#Magic: 36/37 =======================- ...............#..#AC: 28  Str: 7 #)................#EV: 11Int: 25 ............#....##SH: 13Dex: 11 #.#.........##...#( hXL: 13 Next: 22% Place: Lair:4 ####........#P..@#Noise: ---------  Time: 16445.1 (0.0) ## ####...####.†###A) +7 sceptre of Torment {pain, torment} .### ##..# #P†.P#Throw: 5 boomerangs ...# ### #..P.# .....#......# .....#P......k.# .....#......<.... .....#........... ....###.......... _HP restored. _The frozen ramparts melt away. _Your ice beast disappears in a puff of smoke! _You hear the crackling of a very distant melting archway. _A rime drake comes into view. _A rime drake is nearby!( h( h@21 6.2 (1.1( hX( hr _Your icy armour cracks and falls away as you move.( hz9{( hZ7=70( h( h( h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hY4( h ( h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)( h ( hБ ( h+ ( h؝ F _Unknown command.( h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h{.4--28 ==8( ha( h֚5 _A film of ice covers your body!( h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h #...........##..#..Jaijje the Frost Mage ##...........#..#..#Gnoll of Ashenzari **.... ...............#..##Health: 101/101 ======================== ( h...>..........#....#Magic: 31/37 ====================---- ...............#..#AC: 28  Str: 7 #)..............**#EV: 11Int: 25 ............#...**#SH: 13Dex: 11 #.#.........##..**XL: 13 Next: 22% Place: Lair:4 ####........#P.*@*Noise: ==-------  Time: 16448.2 (0.0) ## ####...####.***#A) +7 sceptre of Torment {pain, torment} .### ##..# #P*{P#Throw: 5 boomerangs ...# ### #..P.# .....#......# .....#P......k.# .....#...( h P...<.... .....#........... ....###.......... _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate( h*  #...........##..#..Jaijje the Frost Mage ##...........#..#..#Gnoll of Ashenzari **.... ...............#..##Health: 101/101 ======================== ...>..........#....#Magic: 31/37 ====================---- ...............#..#AC: 28  Str: 7 #)................#EV: 11Int: 25 ............#....##SH: 13Dex: 11 #.#.........##...#XL: 13 Next: 22% Place: Lair:4 ####........#P..@#Noise: ==-------  Time: 16448.2 (0.0) ## ####...####.†###A) +7 sceptre of Torment {pain, torment} .### ##..# #P( h. 8[32m†{P#Throw: 5 boomerangs ...# ### #..P.# .....#......# .....#P......k.# .....#......<.... .....#........... ....###.......... _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate...#.#.@#k##.k   rime drake( h7 f9.2 (1Ramparts ( h9 #( h: #( h; ##( h< ( h@  ( hA 0_The walls around you are covered in ice.( h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h]g #Y@###(catching breath, ally tar…)Y   ice beast (summoned)A chill wind blows around you. The rime drake resists.  The wall freezes the rime drake. ###The rime drake breathes ice at you.The icy flash freeze hits you!( h #### ally target)You are encased in ice.The rime drake resists. The wall freezes the rime drake.89/101 ---28--====50Frozen Ramparts ### _The rime drake bites you but does no damage.( hx ( h Really attack near your ice beast? Y - Yes ( h ' N - No( h( hB #...........##..#..Jaijje the Frost Mage ##...........#..#..#Gnoll of Ashenzari **.... ...............#..##Health: 89/101 =====================--- ...>..........#....#Magic: 28/37 ==================------ ...............#..#AC: 28  Str: 7 ( h#)................#EV: 11Int: 25 ............#....##SH: 13Dex: 11 #.#.........##...#XL: 13 Next: 22% Place: Lair:4 ####........#P.Y@#Noise: ====-----  Time: 16450.2 (0.0) ## ####...####.k###A) +7 sceptre of Torment {pain, torment} .### ##..# #P†.P#Throw: 5 boomerangs ...# ### #..P.#Frozen Ramparts .....#......# .....#P......k.#k   rime drake (ally target) .....#......<....Y   ice beast (summoned) .....#..( h  ......... ....###.......... _The rime drake bites you but does no damage.  You puncture the rime drake!  The rime drake is severely wounded.The rime drake completely resists.  The wall freezes the rime drake but does no damage.  The rime drake barely misses you.909==--1.3 (1.1( h m####( hdk  You puncture the rime drake!  The rime drake is severely wounded.The rime drake completely resists.wall freezes the rime drake but does no damage.  The rime drake barely misses you. _Your ice beast hits the rime drake but does no damage.( h Really attack near your ice beast? Y - Yes ( h ' N - No( h( h8 #...........##..#..Jaijje the Frost Mage ##...........#..#..#Gnoll of Ashenzari **.... ...............#..##( h9$Health: 90/101 =====================--- ...>..........#....#Magic: 29/37 ==================------ ...............#..#AC: 28  Str: 7 #)................#EV: 11Int: 25 ............#....##SH: 13Dex: 11 #.#.........##...#XL: 13 Next: 22% Place: Lair:4 ####........#P.Y@#( hn<Noise: ==-------  Time: 16451.3 (0.0) ## ####...####.k###A) +7 sceptre of Torment {pain, torment} .### ##..# #P†.P#Throw: 5 boomerangs ...# ### #..P.#Frozen Ramparts .....#......# .....#P......k.#k   rime drake (ally target) .....#......<....Y   ice beast (summoned) .....#........... ....###..........The rime drake is severely wounded.The rime drake completely resists.  The wall freezes the rime drake but does no damage.  The rime drake barely misses you. _Your ice beast hits the rime drake but does no damage.  You thump the rime drake! The rime drake writhes in agony.( huE##†##Y   ice beast (summoned)( hwp>4--2.4 (1.1( hz##### rime drake completely resists.  The wall freezes the rime drake but does no damage.  The rime drake barely misses you. _Your ice beast hits the rime drake but does no damage.  You thump the rime drake! The rime drake writhes in agony. _You kill the rime drake!( h%l[ ###.# .........#..##>..........#....# #...............#..# ##)..........# #...#....## ##.#.##...#####.#P.Y.# .## ####...####.@### ..### ##..# #P†.P#...# ### #..P.#... #......#.P........#. #......<..... #........... _....# ##.......... ?..... ##.Your icy armour cracks and falls away as you move.  The frozen ramparts melt away as you move.121 --4.0 (1.6( hu _The ice encasing you melts away.Things that are here: _a rime drake corpse; a wyvern corpse( h.....#..#>..........#....# #.........#..# #).......# #..#....##.###...# ###P.Y.# .## ####...####.†###.### ##..# #P@.P#..# ### #..P... #......##P..##......<......... _....## ?..... ## . P.Y30=5.1 (1.1 _ _You see here a bullfrog corpse.( h>#.... #........#..# #)......#....##.###...# ####P...# .## ####...####.Y###.### ##..# #P†.P..# ### #.@P... #......##P..#......<..... _....## ?..... ## . P P.##P†Y6.2 _( h 6#.....#..# #)......#....# #( h7#.###...# ####P .## ####...####.†###.### ##..# #PY.P..# ### #.#..P.#.#.. #..@...##P..#......<..... _....## ?..... ## . P P.##P ( hy8Q.....##### ###( h=( hFN†Y( h`G027.3( hPP( hR( h. g)..# ...( h *#....## ###...# ##P...#  ####...####.†#### ##..## #P†.P# #.# ### #.#.YP.#.#. ##......## #P..# #......<..... #.....## # ( hk )..... ..... P.##P ......###### ## ..P.#### ( h\ ( h L.Y( hk (8.4( h ( h ( h 1==3=( h_ 4=2=( h ( hz ( h5! ( h% ( hw' ( h.( 5( h * ( hf- ( hT. ( h10 ( h3 ( h4 ( hG5 3( h5 =( h6 ( h8 ( hF< ( hG= ( h> 6( h? ( hC ( hD ( hF ( hZJ ( hIK ( h(M ( hP ( hQ ( hR 7( h7S =( hS 4( hT /==( hU ( hW ( hL[ ( hE\ ( h5^ ( ha ( hb ( hc 8( hWd =( he ( h~g ( h( h@( h C,( hKD( hE( h4I( hI( hJ( hL( hQ,( hrS( h;U _You hear the steady crackling of a very distant melting archway.( hBX3( hEY( hj[( h ##.# ##P# ### . #..# #.# .. ..P# ## #.. #.. #..... F. #.. P....# #.##.# PP..##.. #...# ##..#.. ##@# ..#..# #..### ...#..## #..#.# ..#....#[( he37m #....# ...#..# #P..## ......####..# F   blink frog (asleep) #....###....#  ##...###...##  #P...##....### 50.4 (42.9)1.5 (44.0 _A blink frog comes into view.( ha) ##P#  . #..#  .. ..P#  #.. #..  F. #..  #.##.#  #...# ( hE* ##@#  #..###  #..#.#  #....#  #P..##  ###..#  #....#  ##...##  #. ( h ##P#  . #..# ( h .. ..P#  #.. #..  F. #..  #.##.#  #...#  ##@#  #..###  #..#.#  #....#  #P..## ( ha ###..#  #....#  ##...##  #. ( h( hA( h;( ha _A blink frog is nearby!( h  ## ###.#  ##P# #...###( h #..# #.# ... ..P# ......## #.. #..# .#..... F. #..# .P....# ##.# PP..##.. #.@.# .##..#..##.#  #..#..# #..### ..#..## #..#.# ( h ..# #....# #..# #P..## .......# ###..# .#....## #....# .##...##...## ( h( h382.6 (1.1) _( h) hPQ) h'Q) h ## ## #.# #.. ##P# .#...### #..# ## #..# .#.# ...##F ..P# .## #.... #..# .#..... F.. #..# .P....# #.##.# .PP..##.. #@..# .##..#.. ###.# .#..#..# #..### .#..## #..#.# .#....# #....# .#..# #P..## F 2 blink frogs (asleep).# ###..# .#....## #....# .##...# ##...##) hz, 3.7 _A blink frog comes into view.) h   ## ## ) h I###.# #.. ##P# #...### #..# ####..# #.# ...##FF..P# ......## #.....#..#) h  .#..... #.F..##..# ) h .P....# ##.# PP..##.....# ) h .##..#..##.#  #..#..# #..### ..#..## #..#.# ..# #....# ) h, %F 3 blink frogs (asleep)#..# #P..## .......# ###..# ) hϮ `.#....## #.... ) h ) hE (4.8) h ) h ] _A blink frog comes into view.) hA    ## ## P.####.# #.. ##P# #...### #..# ####..# #.# #...##FF..P# P........## #.....#..# #...#..... #.F@.##..# #...P....# #..#.##.# PP..##.. #####...# .##..#..##.#  #..#..# #..### ..#..## #..#.# ..# #....# #..# #P..## .......# ###..#  .FFFF1 asleep)You block the blink frog's attack.) hYB F=5.9) h E , _The blink frog croaks.) hSG  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h{  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 101/101 ========================##) hT##  Magic: 34/37 ======================-- P.####.# #.. ##P#  AC: 21Str: 7 ...#...### #..# ####..#  EV: 11) h5Int: 25 .......#.# #..***F...P#  SH: 13Dex: 11 P........## #***F*#..#  XL: 13 Next: 24% Place: Lair:4 #...#..... #.F@**#..#  Noise: =--------  Time: 16555.9 (0.0) #...P....# #*****#.#  A) +7 sceptre of Torment {pain, torment} ....PP..##.. #**#***.#  Throw: 5 boomerangs .....##..#.. ###.# .....#..#..##..### .......#..###..#.#  FFF 3 blink frogs (1 asleep) ......#....##....# ) hh.......#..##P..## ..........####..# You block the blink frog's attack. _The blink frog croaks.  ) h5Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate) h  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 101/101 ========================####  Magic: 34/37 ======================-- P.####.# #.. ##P#  AC: 21Str: 7 ...#...### #..# ####..#  EV: 11Int: 25 .......#.# #...##F...P#  SH: 13Dex: 11 P........## #...F.#..#  XL: 13 Next: 24% Place: Lair:4 #...#..... #.F@.##..#  Noise: =--------  Time: 16555.9 (0.0) #...P....#[) h+e37m #..#.##.#  A) +7 sceptre of Torment {pain, torment} ....PP..##.. #####...#  Throw: 5 boomerangs .....##..#.. ###.# .....#..#..##..### .......#..###..#.#  FFF 3 blink frogs (1 asleep) ......#....##....# .......#..##P..## ..........####..# Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The blink frog croaks.) h 78.##...FF..#..#.#####..) h7Fslow)Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The blink frog croaks.  The wall freezes the blink frog. x2; The blink frog seems to slow down.  The blink frog closely misses you. The wall freezes the blink frog!  ) h9You block the blink frog's attack. The wall freezes the blink frog.====6.9 (1Ramparts ) h?####.###) hA8 _You block the blink frog's attack.) h{k  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hRCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A film of ice covers your body! The wall freezes the blink frog!  ) hThe wall freezes the blink frog!  The blink frog seems to slow down. You block the blink frog's attack.  The wall freezes the blink frog. The blink frog seems to slow down.) hg o ##§#) h F.#.####2The blink frog blinks! The wall freezes the blink frog!) hs 1--28 ==--7) h####.#####) h A _The blink frog hits you but does no damage.) hu  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h}  A chill wind blows around you. The wall freezes the blink frog!  The blink frog seems to slow down. You block the blink frog's attack. ###.F#.####Y, 1 ally target)Y   ice beast (summoned)The wall freezes the blink frog! The blink frog seems to slow down.28------8####.##### _The wall freezes the blink frog. You block the blink frog's attack.) h) hReally attack near your ice beast? Y - Yes  N - No) h) h-  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 101/101 ========================####  Magic: 28/37 ==================------ P.####.# #.. ##P#) h0  AC: 28  Str: 7 ...#...### #..# ####..#  EV: 11Int: 25 .......#.# #...##....P#  SH: 13Dex: 11 P........## #..§F.#..#  XL: 13 Next: 24% Place: Lair:4 #...#..... #.F@.##..#  Noise: ==-------  Time: 16558.9 (0.0) #...P....# #.F#.##.#  A) +7 sceptre of Torment {pain, torment} ....PP..##.. #####Y..#  Throw: 5 boomerangs .....##..#.. ###.#[12;3) h01H  Ramparts .....#..#..##..### .......#..###..#.#  FFF 3 blink frogs (2 slow, 1 ally target) ......#....##....#  Y   ice beast (summoned) .......#..##P..## ..........####..# A chill wind blows around you. The wall freezes the blink frog!  The blink frog seems to slow down. You block the blink frog's attack.  The wall freezes the blink frog! The blink frog seems to slow down. _The wall freezes the blink frog. You block the blink frog's attack.  You sock the blink frog! The blink frog convulses! x2  Your ice beast convulses!) h?  The blink frog seems to slow down. You block the blink frog's attack.  The wall freezes the blink frog! The blink frog seems to slow down. _The wall freezes the blink frog. You block the blink frog's attack.  You sock the blink frog! The blink frog convulses! x2  Your ice beast convulses!  You kill the blink frog!) hR  Your ice beast disappears in a puff of smoke!The wall freezes the blink frog!) hUd  You kill the blink frog!The wall freezes the blink frog!) hk##..††#.##§) h2G97--60.0 (1.1) h6|#######) h}N _You kill the blink frog!) hE ) h+ n) hJ ) h߻ ) he M30=) hj ) hֿ ) hg ) h ) h ,) h ) h ) hf ) h ) h ) h^ i1==) h ) h ) h ) h2 ) h. 7) hH  _The frozen ramparts melt away.2=3=) hT 4==5=6=7== _You hear the steady crackling of a very distant melting archway.21  _Your icy armour cracks and falls away as you move.=[4) h 0m) h ) h X) h ) h' ,) h ) hU ) h* ,) h ) h ) h ,) h- ) hu ) h ,) h; ) h ) hU ,) h ) h ) h ,) h ) hz ) h ,) hI ) ha ) h ,) h ) hJ ) hE ,) h- ) h ) hL ,) hS ) h ) h ,) hu ) h ) h ,) hx ) h ) h ,) h ) h; _You hear the quick crackling of a very distant melting archway.) h 3) h ) h! ) h% ,) h( ) h* ) hK- ,) h/ ) ho2 ) h5 ,) h6 ) h9 ) h/< ,) h= ) h@ ) hD B) hG ) h?J ,) hK ) hM ) hO ,) hP ) h3S ) h&U ,) hV ) hX ) hZ ,) h:\ ) hM^ ) h` ,) hb ) he ) hg ,) hh ) h k ) hm ) hym ) hdn ) hq ) hs ) hs ) hu ) hx ) h{ ) h| ) hm} ) h6 ) h ) h ) h ) h ) h ) h ) hM ) h ) hw ) h ) h ) hԖ ) h^ ) h ) h ) h ) h ) h ) h` ) hئ O  There is a broken altar of Ashenzari here.) hԩ ) h  _) h ) h( ,) h$ ) hԵ f _v - 3 scrolls of noise (gained 1)) hq 3) h ) h1 ) h ,) h ) hU ) hL X) h ) h ) hj ) h ) hW ) h ) hn ) h ) h ) h! ) h ) hM ) h ) hQ ) h ) h ) h ,) h ) hb ) h ) h} ) h ) h ) h ) h ) h ) h ) h. ) h ) h ) h ) h ) h ) hH ) h ) h ) h ) h ) hR ) h ) hc ) h ) h ) hM ) h ) h6 ) h ) h ) h ) h ) h ,) hr ) h ) h' ) h ) hK ) h ) hu ) h ) hl ) h ) h2 ) h ) h' ) h- ) h3" ,) h" ) h$ _You hear the quick crackling of a very distant melting archway.) h;& 3) h& ) hu( ) h* ,) h* ) h+ ) h- ,) h. ) h/ ) h1 ) h-2 ) h2 ) h3 ) h4 ) ht5 ) h5 ) h6 ) h|8 ) h8 ) ho9 ) h: ) h< ) h = ) h= ) h> ) h@ ,) hA ) h^C ) hE ,) hE ) hEG ) hH ,) hI ) hK ) hL ,) h-M ) hN ) hP ,) hP ) hQ ) hS ) hS ) h\T ) hU ) hZW ) hW ) hKX ) hY ) hW[ ) h[ ) hw\ ) h] ) h_ ,) h` ) ha ) hc ,) hQe ) h3f ) hh ,) hi ) h`k ) hl ,) him ) hn ) hp ,) hq ) hos ) ht ,) hu ) hzw ) hx ) hx ) h/z ) hy{ ) h| ,) h} ) h ) h^ ,) hT ) h ) h: ,) h0 ) h ) h] ,) h9 ) hi ) h ,) h ) h2 ) hǒ ,) hW ) hO ) h= ) h ) h ) h ) hә ) hR ) h˚ ) h ) h ) h ) h ) hߤ ) hh ,) h ) h@ ) h ,) h# ) h* ) h ,) hf ) h1 ) hy ) h ) hp ) h ) hд ,) hD ) ht ) h B) h ) h4 ) h ) hM ) ha ) h۾ ) h ) h ) h ) h ) h! ) h ) h ) h; ,) h ) h ) h ,) h_ ) h ) hT ) h ) hk ) h1 ) h ) hf ) h ) h ) h ) h ) h8 ) hw ) h ,) h ) he _You hear the loud crackling of a distant melting archway.) h 3) hm ) h ) h ) h ) hY ) hH ) h ,) h ) h n) h ,) h ) h" ) h# ) hD$ ) h$ ) hI& ) h' ) h*( ) h( ) hO* ) hA, ) h, ) h7- ) h. ) h/ ) ht0 ) h0 ) h(2 ) hx3 ) h3 ) hm4 ) h5 ) h7 ) hi8 ) h8 ) h9 ) huT R) h%X X) h'Y ) hD_ B) h` # ##..........#..# . ...........###..# .. ...........#...## #..#.......... #..## ) hHa  ###......... #..P#  ..... #..##  .P...# ##..#  #...#### #..##  #...@.# ##.# --) hb 778.9 (218.9) ####..### ##..##  #....###....#  ###.....##..# #...#.##....# ##..####.###.P# #..## # ...# ##...# ... ##..P## ##) hc ) htf ) hph T _Key pressed, stopping explore.) hv  _) h[ ) hK B) h ,) h B) hO ,) h ) hG ) h? ,) h ) h ) hw ,) h ) h ) h ,) h ) h ) h ,) h ) hF _You hear the loud crackling of a distant melting archway.) h 3) h ) h ) hj ,) h ) h ) h ,) h ) h) ) h ,) hc ) h ) h ) h( ) h ) h ) h| ) h ) h ) he ) h ) hr ) h ) h ) he ) h ) h ) h~ ) h\ #.. ######........# #.##..##.......P## ##.............P.#. #....<..##......... . ##..#..###.#....... ##......####........>...#...............................................>..@.#.##..#........) h_[803.1 (24.2).......P#.######...............#### #.P##..........# #####P.P....... #####.PP..# ##P..#) hL#..# ) h) h.4.2 (25.3) hk ) hn ; _Found a stone staircase leading down.) h) hǤ) h) h) h8 #.##..P# ##.......##. #....<..##........... ##..#..###.#...###......###>.......F......>....#.##..#...@P#.######.#### #.P##.... #####P.P. ## ####PP..## F   cane toad (wandering) # ...) h-,0.0)) h]F.5.3 (1.1) hA\ _A cane toad comes into view.) h9  # ##....... ##. #....<..# .... ##..#..# ....###......## .F...#......... ............. .....>....# .......@P# ........####  .......#.  ....... ##  ..PP..# .#P..# #..# ...) hM  # ##....... ##. #....<..# .... ##..#..# ....###......## .F...#......... ............. .....>....# .......@P# ........####  .......#.  ....... ##  ..PP..# ) hsN .#P..# #..# ... ) h^R ) hR ) h}V ) hX ` _A cane toad is nearby!) hw . ######....... #.##..##.......P # ##.......P###. #....<..##.. ##..#..###.#....#######F...#..............>@...#.##..#) hS .P#.######.....#### #.P##...#.#####P.......######..PP..##..#P..##.#..#...) hP ) hZ ZF>) h /6.4 _) hi ) h ) hy6V #.. ###### #.##..##. ## ##.....P.###.# #....<..##. ##..#..###.#.F.###......####.>...#.@....#.##..#.P#.######.#### #.P##.#.# #####P.### .PP..###..#P.####.#..#  ....7.5 _There is an escape hatch in the floor here.) h  # #. ###### #.##..##......# ## ##.......###.# #....<..##.. ##..#..###.#) h ....#######>...#.......>....#.##..#.P#.######.....#### #.P##.#.####......####.....PP..##.#..#P..####.#..#) hJ {8.6 _ ) h,mM # #.. ###### #.##..### ## ##........###.# #....<..##..{ ##..#..###.#...###......####>..@#..................>....#.##.............P#.######....#.#..#P..##,FF   cane toad (wandering)9.7 ) h ) h$ ) hX FF  The cane toad gives a loud, deep croak!  You puncture the cane toad! The cane toad writhes in agony.  The cane toad is moderately wounded.====10.9 (1.2 _You block the cane toad's attack. ) hA  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ) hi ##..... Jaijje the Frost Mage##..... Gnoll of Ashenzari **....#.. ######..... Health: 101/101 ======================== ) hk #.##..##...... Magic: 34/37 ======================--# ## ##............. AC: 21Str: 7..###.# #....<..##..... EV: 11Int: 25......*, ##..#..###.#... SH: 13Dex: 11......F**#......####.... XL: 13 Next: 27% Place: Lair:4....>.*@*............... Noise: ====-----  Time: 16810.9 (0.0).......***.............. A) +7 sceptre of Torment {pain, torment} ........>....#.##..#.... Throw: 5 boomerangs ) hBn U...........P#.######...............#### #.P##..........#.###### F   cane toad..........####.....PP..##.#..#P..##The cane toad is moderately wounded. _You block the cane toad's attack.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ) h ##..... Jaijje the Frost Mage##..... Gnoll of Ashenzari **....#.. ######..... Health: 101/101 ========================#.##..##...... Magic: 34/37 ======================--# ## ##............. AC: 21Str: 7..###.# #....<..##..... EV: 11Int: 25......., ##..#..###.#... SH: 13Dex: 11......F###......####.... XL: 13 Next: 27% Place: Lair:4 ) h....>..@#............... Noise: ====-----  Time: 16810.9 (0.0)........................ A) +7 sceptre of Torment {pain, torment} ........>....#.##..#.... Throw: 5 boomerangs...........P#.######...............#### #.P##..........#.###### F   cane toad (slow)..........####.....PP..##.#..#P..##Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the cane toad! The cane toad seems to slow down. ) h99/101 -==--1.9 (1Ramparts  ) h$M## ) h(onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the cane toad! The cane toad seems to slow down. _The cane toad stings you. ) h{ ###You closely miss the cane toad.The cane toad is heavily wounded.100/101----2## ) hW _The wall freezes the cane toad. You block the cane toad's attack. ) h͹  You hit the cane toad. The cane toad writhes in agony.  The cane toad is severely wounded. ) hG-4.0 (1.1 ) ho### ) hw _The wall freezes the cane toad. The cane toad closely misses you. ) h; ##The cane toad is severely wounded. _The wall freezes the cane toad. The cane toad closely misses you.  You closely miss the cane toad.  You bite the cane toad, but do no damage.  The cane toad seems to slow down. ) hL= ^1=55.1 ) h@ [### ) hC 7 _You block the cane toad's attack. ) h ##You barely miss the cane toad.The cane toad is severely wounded. ) hQ -6.3 (1.2 ) h R## ) h W _The wall freezes the cane toad. You block the cane toad's attack. ) hO  You hit the cane toad.  The cane toad is severely wounded.The wall freezes the cane toad! ) hq{.### ) hL=97.5 ) hS### ) h)M _You kill the cane toad! ) h+  ## # #. ###### ) h4#.##..### ## ##.......###.####....<..##....###..#..###.#...@#######>...#.................>....#.##..#.P#.######.....#### #.P.#.####......### .....PP..## ) h8 ) h9k6=-8.6 (1.1 ) h C ) hCj _The frozen ramparts melt away as you move. ) h`Y  ##     #   # #  . ######   ## #.##..##  P.# ##. ##.......  ###.####....<..##.  ..###..#..###.#  ....#######  >...#  ............  >....#.##..#  .P#.######..  ..#### #.P  .#.####  ......###-9.7 _You hear the loud crackling of a distant melting archway. ) hHA  ##   #   ##   # #   #.. ######  # ## #.##..##  PP.# ##.# ##  .###.####....<..##  .###..#..###.#  .###......####  .>...# . .>....#.##..#  .P#.######  .#### #.  .#.#   .###20.8 ) h\ ##.   #   #..    ##.   # #.     #.. ####   # ## #.##..##   PP.# ##.# ##.........   .....###@####....<..##...   .##..#..###.   ...#######   .>...#..   .............   .>....#.##..#..    .P#.######..    .### #.P    ...#.# ### 1.9 ) h S #.. ##. # #.. ##. # #. #.. #### # ### #.##..## PP.# ##@# ..... .....###.####....<..##... ...........###..#..###. ..........###### .>...#. ................ ...>....#.##..#. ......P#.######... .### #.P7==3.0 ) h = ) h6 ) hN7 ) h9s        #   #.. ### ) h: ) h; ) h<b##### ### #.## ) h*> ) h@ #PP.### ##.#  ) h]A ) hB ##..@..###.####....< ) hB ) hcCg #............###..# ) h$E ) hWFS #............###.... ) hG ) hG #.........>...#.... ) hnH ) h4JB #............. ) hJ ) h2L #.#.............>....#.# ) hMY ##.................P#.##  #.................####  ......#.# ) h Z 30.7 (7.7  Ashenzari invites you to partake of a vision and a curse of ranged combat andintrospection.  ) ha(--more--) hu&< _) hxh) h I) h ) h),) h#X) h8) hX) h{,) h) hI) h&,) h0 ) h") h.) h0) h2) h93) h3) h5) h0? _The crackling of melting ice is subsiding rapidly.) h@) h3B) hD,) hE) h'G) hH,) hI) hTn) hZ8  ##.........>...#...  ##..................  #.#.............>...  ##.................P  ##.................#  #.................#.  ##................##  #.#..........PP..##   ##.@.....#..#P..## 43.9 (13.) hS]2)  ###....###.#..#   ..P.# ...   ....P#  ...P...      ....[ ) hkZ5.0 (14.3) hƔ ) h _Found a +0 robe.) h) h) hS) h.) h) h&B) hl,) h) ht) h ,) hB ) h) h,) hS) hX _The walls and floor vibrate strangely for a moment.) h ) h ) h") h.&) h),) h+) h-) h/,) h1) h4) h\6,) h&8) hi:) h<,) h>) hmA,) h1C) hFO _You now have 1091 gold pieces (gained 13).) hI3) hJ) hN) h>P,) hQ) hmT) hV,) h$) hu #...........## #............# #......[....## #..........## #..........P# ##.........### #...........## ...........#  .##.#....@.#  ##.........#  #..............  #.........#....   .........#####.5 ∩ .......... .5   white imp (asleep)   ... .........73.5 (28.54.6 (29.6 _A white imp comes into view.) h@ #...#  #......[....##  #....##  #.P#  #) h##  #... ...#  .##.#......### ##...# #...... #.#....5 ...#####.55∩ .. .) h|Z .. 555 4 white imps (asleep) . #P..... ) hZ) h15.7 (1.1)) h~) h\ _3 white imps come into view.) h' #.# #......[....## #..## #.P# ##.### #.## .# .##.#......### ##.# #...5#.#....5.#####.55... .5#.. .5#5555 8 white imps (asleep)... .##P..... ##A white imp comes into view. _3 white imps come into view.  4 white imps come into view.  The white imp shouts!  The white imp shouts, "Accept thy doom, thou qualling mumble-news giglet!"  The white imp shouts, "Slither hence, thou vain dismal-dreaming wagtail!"  You hear a shout! [18) hw qd55.55..555..5.555555555 wandering)A white imp comes into view. x2 ****The white imp gestures at you.) h D  The puff of frost hits you but does no damage. ...5...5.55...55.55 96A white imp comes into view.==6.8 _The white imp moves out of view. x2) h #......[....##  #....##  #.P#  ###..# # #.##.#### .###. ##..) h .#..5...#...5.5..#.#..5.55...#####...5.... 555.##.... ...#..... ..#.55555 10 white imps (6 wandering)#P..... #. # ) h |  The white imp shouts, "Remove thy stench, thou peeagling unchin-snouted  giglet!") hP ,) hp ) h, ) h ) h ) hJ ) h ) h  5.555.5..555.5...555554The white imp shouts, "Slither hence, thou puny elf-skinned mish-mash!") h **The white imp gestures at you.) hx ..55555551The puff of frost hits you.  The white imp shouts! x2) h~d97/101 -=7.9) h;) he _The white imp shouts, "Return whence thou came, thou mewling fen-sucked toady!") h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h] #......[....##Jaijje the Frost Mage#..........##Gnoll of Ashenzari **....#..........P#Health: 97/101 =======================-##.........###Magic: 34/37 ======================--#...........##AC: 21Str: 7..........*# #EV: 11Int: 25.##.#.....**** .###.SH: 13Dex: 11##......*****5....XL: 13 Next: 29% Place: Lair:4#........*@**555..Noise: ===------  Time: 16877.9 (0.0)#......*****5*5...A) +7 sceptre of Torment {pain, torment} ........***#**5[0;10;1) h@m55.5Throw: 5 boomerangs.......... ....##.............#............#. 55555555 10 white imps (1 wandering)#P......#.##The white imp shouts! x2 _The white imp shouts, "Return whence thou came, thou mewling fen-sucked toady!"Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate) h6& #......[....##Jaijje the Frost Mage#..........##Gnoll of Ashenzari **....#..........P#Health: 97/101 =======================-##.........###) hc(Magic: 34/37 ======================--#...........##AC: 21Str: 7...........# #EV: 11Int: 25.##.#......### .###.SH: 13Dex: 11##.........#.5....XL: 13 Next: 29% Place: Lair:4#.........@..555..Noise: ===------  Time: 16877.9 (0.0)#.........#.5.5...A) +7 sceptre of Torment {pain, torment} .........#####555.5Throw: 5 boomerangs.......... ....##.............#............#. 55555555 10 white imps (1 wandering)#P......#.## [1) h+W8d_The white imp shouts, "Return whence thou came, thou mewling fen-sucked toady!"Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.) h7k..###...#..@.....#.55..#####555  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The white imp shouts, "Scamper hence, thou peeagling flat-headed  hugger-mugger!"hite imp resists. The wall freezes the white imp.) h= **.###**.#**######The white imp gestures at you.) hR) h1) h) h  The puff of frost misses you. The white imp completely resists....##...#5.5@.5.5.#.555#####55.5.518====8.9 (1Ramparts ) hO#######) hH _The wall freezes the white imp but does no damage.) hD  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) håC  A chill wind blows around you.) hQ) h  The wall freezes the white imp but does no damage.  The white imp resists. The wall freezes the white imp.) h) h) h  The white imp resists. The wall freezes the white imp.  The white imp hits your ice beast but does no damage.  The white imp completely resists.) h() h ### 5#55.Y55.5#5....0(1 ally target)Y   ice beast (summoned)) hThe white imp hits your ice beast but does no damage.  The white imp resists. The wall freezes the white imp.1) hg--==--9) h########) hK _The white imp hits your ice beast but does no damage.) h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hIA film of ice covers your body! The white imp resistsall freezes the white imp.hits your ice beast but does no damage.  something. The white imp freezes something.  The white imp completely resists.  The wall freezes the white imp but does no damage.) h  The white imp barely misses your ice beast.The white imp resists. The wall freezes the white imp.  The white imp hits something. The white imp freezes something.) h  The wall freezes the white imp but does no damage.  The white imp resists. The wall freezes the white imp.) h0 ##555#.555.#####552The white imp hits your ice beast but does no damage.  A white imp comes into view.) h) h28----28 --80) h########) htK _Your ice beast hits the white imp but does no damage. ) h#+ completely resists.  The white imp barely misses your ice beast.something. The white imp freezes something.  The white imp completely resists.  The wall freezeall freezes the white imp but does no damage.  The white imp misses your ice beast. The white imp completely resists.  The wall freezes the white imp but does no damage.resists. The wall freezes the white imp. The white imp resists.. ########55..5.The white imp barely misses your ice beast.Your ice beast hits the white imp. Your ice beast freezes the white imp.99---1#### _The white imp resists.!) h?The white imp barely misses your ice beast.hite imp hits something. The white imp freezes something.  The white imp completely resists.  The wall freezes the white imp but does no damage.  . The wall freezes the white imp.!) h  #########5.The white imp hits your ice beast but does no damage.!) h8@-2!) hsC##!) hK _Your ice beast hits the white imp but does no damage.!) h^Your ice beast completely resists.  The wall freezes the white imp but does no damage.!) h{  The white imp hits your ice beast but does no damage.  Your ice beast hits the white imp.!) h!##.#####5.1!) hͨ&3!) h/#########!) hI _The white imp dies!!) h !) hO !) h !) hE3 < _The white imp dies!hite imp hits something. The white imp freezes something.something. The white imp freezes something.  The wall freezes the white imp but does no damage.  The white imp resists. The wall freezes the white imp.!) hz8  ####55.####.0The white imp hits your ice beast but does no damage.  The white imp resists. The wall freezes the white imp.  The white imp barely misses your ice beast.!) h: 4100/1014!) hB #########!) hD b _Your ice beast closely misses the white imp.") hw  The white imp resists. The wall freezes the white imp.  The white imp closely misses your ice beast.") h@tresists. The wall freezes the white imp.  The white imp closely misses your ice beast.  The wall freezes the white imp but does no damage.  The white imp completely resists.all freezes the white imp but does no damage.  The white imp resists. The wall freezes the white imp.") hE ##{.#.5##5.59 You kill the white imp!hits your ice beast. The white imp freezes your ice beast.  Your ice beast completely resists.") hU30=5") h n#####") ha _Your ice beast barely misses the white imp.") h_  The white imp resists. The wall freezes the white imp.  The white imp hits your ice beast. The white imp freezes your ice beast.  Your ice beast completely resists.") h,") h_  The white imp resists. The wall freezes the white imp.  The white imp completely resists.") h  The wall freezes the white imp but does no damage.  The white imp resists. The wall freezes the white imp.") h;  The white imp closely misses your ice beast.Your ice beast hits the white imp. Your ice beast freezes the white imp.  The white imp resists.") hG8###,5#5.5.####.8") hh&6") hVn#########") hpqI _The white imp dies!") h]<   The white imp resists. The wall freezes the white imp.  The white imp closely misses your ice beast.The white imp completely resists.") hg= The white imp closely misses your ice beast. completely resists.  The wall freezes the white imp but does no damage.completely resists") h> m.  The wall freezes the white imp but does no damage.resists. The wall freezes the white imp.") hE ") hK  ##{.#.#.5####5The white imp barely misses your ice beast.1=") hM 7") h[ ###### _Your ice beast hits the white imp but does no damage.#) hThe wall freezes the white imp but does no damage.  The white imp hits your ice beast. The white imp freezes your ice beast.  Your ice beast completely resists.x2 #########55.The white imp barely misses your ice beast.Your ice beast hits the white imp. Your ice beast freezes the white imp.8#) h##########) h, _The white imp resists.#) h?Your ice beast hits the white imp. Your ice beast freezes the white imp. _frozen ramparts melt away. The white imp hits your ice beast.  #) h7AThe white imp freezes your ice beast.completely resists.  The white imp barely misses your ice beast.#) hO} ..###...#....#.555.#####5.The white imp hits your ice beast but does no damage.  #) hPHYour ice beast hits the white imp. Your ice beast freezes the white imp.#) hQy1==9#) h[#) h^, _The white imp resists.$) h/  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$) h, #......[....##Jaijje the Frost Mage#..........##Gnoll of Ashenzari **....#..........P#Health: 101/101 ========================##.........###Magic: 28/37 ==================------#...........##$) h`0AC: 28  Str: 7..........*# #EV: 11Int: 25.##.#.....****{.###.SH: 13Dex: 11##......****55....XL: 13 Next: 29% Place: Lair:4#........*@Y55....Noise: =--------  Time: 16889.9 (0.0)#......*****555...A) +7 sceptre of Torment {pain, torment} ........***#**5....Throw: 5 boomerangs.......... ....##.............#............#. 55555555 8 white imps (1 ally target)#P......#. Y  [40$) h 1km ice beast (summoned)##Your ice beast hits the white imp. Your ice beast freezes the white imp. _The white imp resists.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate$) hL #......[....##Jaijje the Frost Mage#..........##Gnoll of Ashenzari **....#..........P#Health: 101/101 ========================##.........###Magic: 28/37 ==================------#...........##AC: 28  Str: 7...........# #EV: 11Int: 25.##.#......###{.###.SH: 13Dex: 11##.........#55....XL: 13 Next: 29% Place: Lair:4#.........@Y55....Noise: =--------  Time: 16889.9 (0.0)#.........#.555...A) +7 sceptre of Torment {pain, torment} .........#####5....Throw: 5 boomerangs....[32$) hm...... ....##.............#............#. 55555555 8 white imps (1 ally target)#P......#. Y   ice beast (summoned)##The white imp hits your ice beast but does no damage.  The white imp completely resists.  The wall freezes the white imp but does no damage.  The white imp resists. The wall freezes the white imp.  The white imp completely resists.  The wall freezes the white imp but does no damage.$) hR..###,5...#.@Y555...#.55..#####9completely resists.all freezes the white imp but does no damage.hite imp resists. The wall freezes the white imp.completely resists.all freezes the white imp but does no damage.hite imp hits your ice beast but does no damage.$) ho=90.9 (1Ramparts $) h#########$) h b _Your ice beast closely misses the white imp.$) h C _Your ice beast closely misses the white imp.  The white imp resists. The wall freezes the white imp.  The white imp hits your ice beast. The white imp freezes your ice beast.  Your ice beast completely resists.  Your ice beast completely resists.completely resists.all freezes the white imp but does no damage.resists. The wall freezes the white imp.  The white imp hits your ice beast. The white imp freezes your ice beast.$) h\ ##{.####8$) h Your ice beast completely resists.  Your ice beast hits the white imp. Your ice beast freezes the white imp.-1$) h #########$) h , _The white imp resists.%) hr _The white imp resists. but does no damage.  The white imp  The wall freezes the white imp but does no damage.  The white imp closely misses your ice beast.%) hx  The white imp resists. The wall freezes the white imp. The white imp resists.  The wall freezes the white imp. The white imp resists.  The wall freezes the white imp.%) hz%) h %) hS The white imp closely misses your ice beast.Your ice beast hits the white imp. Your ice beast freezes the white imp.  The white imp resists.%) hHK###{5.#..#### 7%) h@-2%) h##########%) h"I _The white imp dies!%) hgD\  The white imp completely resists.%) h]K  The wall freezes the white imp but does no damage. x2  The white imp resists. The wall freezes the white imp.%) hM  You kill the white imp!The white imp resists. The wall freezes the white imp.%) hU #.5#. 6The white imp barely misses your ice beast.%) hx.93%) h}t######%) hja _Your ice beast barely misses the white imp.%) hf W  The wall freezes the white imp but does no damage.%) h_ [ The white imp completely resists.all freezes the white imp but does no damage.  The white imp completely resists.  The wall freezes the white imp but does no damage.  The white imp misses your ice beast. Your ice beast hits the white imp.%) h G###{.#.5###### 5%) h &4%) h #########%) h I _The white imp dies!&) hi&) hkoThe white imp misses your ice beast. Your ice beast hits the white imp. _The white imp dies!resists. The wall freezes the white imp.hite imp completely resists.  The wall freezes the white imp but does no damage.  The white imp hits your ice beast. The white imp freezes your ice beast.&) h &) h!&) h`###,5&) h#5.&) h##&) hO#####&) hR5 &) hŝ-6 white imps (1 ally target)&) hd?Your ice beast completely resists.  &) hBThe white imp resists. The wall freezes the white imp.  The white imp barely misses your ice beast.&) hţ5&) h&) ho$#&) h#&) h"A### &) h&) hW=_Your ice beast barely misses the white imp.&) h&) hd _Your ice beast barely misses the white imp.resists. The wall freezes the white imp. The white imp resists.  The wall freezes the white imp.  The white imp closely misses your ice beast.  The white imp completely resists.  The wall freezes the white imp but does no damage.&) hm ###{.####### 5The white imp barely misses your ice beast.The wall freezes the white imp but does no damage.  The white imp barely misses your ice beast.&) h&6&) h####&) hK _Your ice beast hits the white imp but does no damage.&) h & _Your ice beast hits the white imp but does no damage.hite imp resists. The wall freezes the white imp. The white imp resists.  The wall freezes the white imp.  The white imp barely misses your ice beast.  &) hm The white imp resists. The wall freezes the white imp.  The white imp hits your ice beast. The white imp freezes your ice beast.&) hT ###,5#5 6 white imps (1 ally target)  The white imp resists. The wall freezes the white imp.hits your ice beast. The white imp freezes your ice beast&) h .  Your ice beast completely resists.  The white imp resists. The wall freezes the white imp.  The white imp closely misses your ice beast.  Your ice beast hits the white imp. Your ice beast freezes the white imp.&) h U30=7&) h)0 ######### _The white imp resists.&) h  The frozen ramparts melt away.  The white imp barely misses your ice beast.&) h  The white imp hits your ice beast but does no damage.  The white imp closely misses your ice beast.Your ice beast hits the white imp.&) h..###{....#.@Y....#.&) hO |.#####. 4&) h537308&) h9&) h;I _The white imp dies!') hI') h') hx') h@y ,55.5 5 white imps (1 ally target)The white imp hits your ice beast but does no damage. x2  Your ice beast hits the white imp. Your ice beast freezes the white imp.') h &9') h'') h*, _The white imp resists.') h ') h {. 4') h EYour ice beast hits the white imp. Your ice beast freezes the white imp. _The white imp resists.  The white imp barely misses your ice beast.  The white imp hits your ice beast. The white imp freezes your ice beast.  Your ice beast completely resists.') h: (900') h ') h a _Your ice beast barely misses the white imp.') hb  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.') hu #......[....##Jaijje the Frost Mage#..........##Gnoll of Ashenzari **....#..........P#Health: 101/101 ========================') hRv##.........###Magic: 27/37 =================-------#...........##AC: 28  Str: 7..........*# #EV: 11') hxInt: 25.##.#.....****{.###.SH: 13Dex: 11##......****5.....XL: 13 Next: 30% Place: Lair:4#........*@Y55....Noise: =--------  Time: 16900.9 (0.0)#......*****5*....A) +7 sceptre of Torment {pain, torment} ........***#***....Throw: 5 boomerangs.......... ....##.............#............#. 5555 4 white imps (1 ally target)#P......#. Y   ice beast (summoned)##Your ice beast completely resists. _Your ice beast barely misses the white imp.Casting: Frozen Ramparts (safe; 1% risk of failure)  Co') hynfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate() h% () hp3#......[....##() h4Jaijje the Frost Mage() hb:#..........##() h,3Gnoll of Ashenzari **....() h:#..........P#() hdHealth: 101/101 ========================() hE##.........###() h5wMagic: 27/37 =================-------#...........##AC: 28  Str: 7...........# #EV: 11Int: 25.##.#......###{.###.SH: 13Dex: 11##.........#5.....XL: 13 Next: 30% Place: Lair:4#.........@Y55....Noise: =--------  Time: 16900.9 (0.0)() h#.........#.5.....A) +7 sceptre of Torment {pain, torment} .........#####.....Throw: 5 boomerangs.......... ....##.............#............#. 5555 4 white imps (1 ally target)#P......#. Y   ice beast (summoned)##Your ice beast completely resists. () h=_Your ice beast barely misses the white imp.() hƱCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate() hH() h8.() hL.###,() hV3...#55() h.() h,G...#.5.() hu.#####.() h0+5 () h-5 white imps (1 ally target)() h(7The white imp resists. The wall f() hreezes the white imp. () h0= The white imp hits your ice beast but does no damage.  () h=The white imp resists. The wall freezes the white imp.  () hT?The white imp hits your ice beast but does no damage.  () h=The white imp resists. The wall freezes the white imp.  () hVOThe white imp closely misses your ice beast.() h() h8() h=() h=() h1.9 (1() h%Ramparts () h() h() h+B###() h#() h:v####() h () hg() h=_Your ice beast barely misses the white imp.() h() hN () hg  The white imp resists. The wall freezes the white imp.  The white imp hits your ice beast but does no damage.  The white imp resists. The wall freezes the white imp.() hl~ (  You kill the white imp!  The white imp completely resists.all freezes the white imp but does no damage.  Your ice beast hits the white imp. Your ice beast freezes the white imp.  The white imp resists.() hn ###{#...#### 2() h .-2() hu ########() hC I _The white imp dies!() hȑ   The white imp completely resists.  The wall freezes the white imp but does no damage. ###,5####5 3 white imps (1 ally target)The white imp hits your ice beast but does no damage.  Your ice beast hits the white imp. Your ice beast freezes the white imp.-3########() h , _The white imp resists.)) h.[  The white imp resists. The wall freezes the white imp.)) h6t #,.#5)) h6######The white imp barely misses your ice beast.)) h 7&4)) hH###### _Your ice beast hits the white imp but does no damage.)) hyJ########The white imp barely misses your ice beast. _ but does no damage)) hFK.  . The wall freezes the white imp.  The white imp closely misses your ice beast.  The white imp resists. The wall freezes the white imp.  The white imp hits your ice beast)) hL?9=)) hM5)) hW;###)) h^Xv######)) h\K _Your ice beast hits the white imp but does no damage.)) h'#######  The white imp resists. The wall freezes the white imp.hits your ice beast but does no damage.  The white imp completely resists.all freezes the white imp but does no damage.. The white imp freezes your ice beast.  completely resists.6### _Your ice beast closely misses the white imp.)) h~ HYour ice beast completely resists. )) h~ _Your ice beast closely misses the white imp.hite imp resists. The wall freezes the white imp.  The white imp closely misses your ice beast.  The white imp resists. The wall freezes the white imp.  The white imp misses your ice beast. Your ice beast hits the white imp.)) hօ ####.##### 2)) h &7)) h O###)) h i###)) h I _The white imp dies!)) h ~ #######The white imp resists. The wall freezes the white imp.  The white imp closely misses your ice beast.Your ice beast hits the white imp. Your ice beast freezes the white imp.8)) hM" ####### _The white imp resists.*) hN?R ######The wall freezes the white imp but does no damage.  The white imp barely misses your ice beast.30=9*) hE####### _Your ice beast barely misses the white imp.*) h3  The white imp resists. The wall freezes the white imp.  The white imp completely misses your ice beast.Your ice beast hits the white imp.*) hb=###.######   white imp (*) he'10*) hn########*) hrI _The white imp dies!*) hF*) h2V ####§#*) hV#####  Your ice beast disappears in a puff of smoke!*) h\ ####**#*) h]####The white imp gestures at you.*) h####§.###*) hO.=1*) hs######*) h7D _The puff of frost hits you but does no damage.*) hl#####*) hw #**#####The white imp gestures at you.*) h& {###§#§..*) h t#####*) hO&2*) h&#######*) hD _The puff of frost hits you but does no damage.+) h+) h!Your icy armour and frozen ramparts will break if you move. Continue? Y - Yes  N - No+) h +) h&+) h|#......[....##Jaijje the Frost Mage #..........##Gnoll of Ashenzari **.... #..........P#Health: 101/101 ======================== ##.........###Magic: 30/37 ===================-----#...........##AC: 28  Str: 7...........# ###EV: 11Int: 25.##.#......###..###..SH: 13Dex: 11##........§#§.....#XL: 13 Next: 30% Place: Lair:4#..........@.5.....# Noise: ==-------  Time: 16912.9 (0.0)#.........#........# A) +7 sceptre of Torment {pain, torment} .........#####......# Throw: 5 boomerangs+) h^[40m.......... #.....### Ramparts .......... .....#...............#.. 5   white imp#P.....#.##..#####Your ice beast disappears in a puff of smoke!The white imp gestures at you. _The puff of frost hits you but does no damage.  The white imp gestures at you. _The puff of frost hits you but does no damage.  Your icy armour cracks and falls away as you move.+) h'The white imp gestures at you. _The puff of frost hits you but does no damage.  The white imp gestures at you. _The puff of frost hits you but does no damage.  Your icy armour cracks and falls away as you move.The frozen ramparts melt+) h- ******The white imp gestures at you.,) huo.#.....@.,) hv1=21 --4.0 (1.1,) h},) h~S _The puff of frost misses you.,) h&|......[....## .## ..P# ..### #...## ..# #### #,) h.##.#......###..###..###.#......#.##.5.....###.#........##..#####......##.... #...... ###........... ...... #.. ..#..##P..... .#.#. #..##### #,) hk,) hm  The white imp gestures at you.,) hZ,) h"f94/101 --==5.1,) h,) hh1 _The puff of frost hits you!,) h%  You hit the white imp.  The white imp is almost dead.,) hh) *The white imp gestures at you.You block the puff of frost... and reflect it back!,) hϱ8@,) h(6.2,) h],) h|] _The puff of frost hits the white imp. The white imp completely resists.,) hڂ  You barely miss the white imp.The white imp is almost dead.,) hfm  The white imp gestures at you.,) h ,) hk-7.4 (1.2,) h,) hvD _The puff of frost hits you but does no damage.,) h<  You barely miss the white imp.The white imp is almost dead.,) h$> 65--,) h> f2=-8.5 (1.1,) hE ,) hH 7 _You block the white imp's attack.,) h ;  You hit the white imp.,) h C.,) h+5 g--9.6,) hA M _You kill the white imp!,) ht[....## ## P# .### .,) hv..##  ...# #### ##  .##.#......###..###..# ###.#......#.###......# ##.#.#........# #...#####......# ##..... ##......# ###.. ....... #.. ......# #..#.#P..... #.#.#.. #..######.,) h<~,) hKY6-20.7,) h ,) ho-) hXy[....## ## P# ### ## # ...# #### ## -) hc# .##.#......###..###..# ###.#......#.# ##.#.# ##.##.#........# -) h#...#####......# ##.. ##......# ###.. ........# #.. #......## #..#.##P..... ##.#.#..# #..######.#-) h!-) h-) h V3=1.8-) h-) h -) hH-) hB-) h-) h7=-) h,-) hž-) h4==-) hHk8=-) hإ-) h,-) h=-) h}-) h1%9-) ht-) h=U5=-) h-) h-) h.,-) hַ-) hA100/101-) hu-) h,-) h-) hj96-) h޾(=-) hO-) hya1=-) h-) hE-) h-) hB-) hx-) h=-) h-) h-) hih7==-) h-) h=-) h,-) hu-) h-) h-) h[-) h-) h-) h-) h9=-) h-) h-) h,-) h\-) h-) h,-) h+-) h-) hD,-) h-) h~-) h!,-) h -) hS-) h-) ha-) h-) h-) hQ-) h-) h_-) hZ-) h,-) h-) hY-) h,-) h-) h-) h-) h?-) h-) h -) h ,-) h -) h  -) hf ,-) hN -) h -) h' -) h -) h -) hc -) h -) h( -) h -) h- -) h -) hb -) h -) h -) h# ,-) h -) hK -) h ,-) ht -) h -) h5 -) h -) h -) hB -) h" ,-) h$ -) h% -) h ( B-) h* -) h, ,-) h- -) h/ -) h:1 ,-) h2 -) h3 -) hn5 ,-) h/6 -) h7 -) h8 -) hD9 -) h9 -) h; -) h= ,-) h> -) h9@ -) hA ,-) hC -) hD -) hE ,-) hF -) hI -) hTK ,-) hL -) hDN -) hO ,-) hP -) hS -) hU ,-) hV -) hW -) hY ,-) hZ -) h^\ -) h] ,-) h^ -) h_ -) h` -) h>a -) ha -) he -) hf ,-) h\g -) h8i -) hj ,-) hk -) hm -) ho ,-) hp -) hr -) hGu ,-) hv -) hox -) hTz ,-) h{ -) h} -) h ,-) h -) hF -) h! ,-) h -) h -) h ,-) hߌ -) h -) hW ,-) h -) hQ -) hה ,-) h -) h -) h ,-) h -) h -) h ,-) h| -) h -) h/ ,-) h -) hB -) h} ,-) hJ -) h -) h ,-) hҾ -) h -) h B-) h -) h ,-) hf -) hk -) h ,-) h- -) h -) h -) hd -) ho -) h -) hq ,-) h -) h -) h ,-) hp -) h -) h ,-) h -) hJ -) hO -) h -) h -) h -) h ,-) h -) h" -) h% -) h& -) h"( -) h* -) h- -) h1. -) h/ -) h2 -) h5 ,-) h7 -) h: -) h= ,-) h? -) hA -) hC ,-) hED -) h;F -) h!H ,-) hI -) hJ -) h^M ,-) huN -) hP -) hQ ,-) h7R -) heS -) hT -) hU -) h?V -) hW -) hY B-) h[ -) h] B-) h^ -) hMi -) hk X-) h{m B-) hBp ,-) h}r B-) hs ,-) ht -) hw B-) hty ,-) hz ,-) h{ -) h } -) h~ B-) h n-) h^ B-) hކ -) h ,-) hy -) h -) h -) h ,-) h X-) h B-) h ,-) hi     >.....#   .... #...   ....# ... #........   ....# ##.. .........   .. ...##..# .........   ....#.....# .........   .........P# ........   #@.# .........7037.9 (116.1)   ##.## .....K  #..# #..  ##.# ###  #..#[39;-) hb 49m #K  ##.## #..   #..## ##..   ##...# #...   #.#..###.. 9.0 (117.2 _Found a stone staircase leading down.-) h$ Q-) h B-) h ,-) hx n-) hN -) hg -) h* -) h X-) hL ,-) h -) h! X-) h6# -) h~$ -) hX) -) h+ -) hM, -) h+- ,-) h- -) h/ -) h0 -) h1 -) hV2 -) h3 -) h; -) hD= -) hA B-) hB -) hG -) hI -) hJ -) hK ,-) hM -) hO -) hQ ,-) hk h-) hm ,-) hr B-) h) J-) hr -) h X-) h X-) hҜ -) h? -) h" -) hǟ -) h X-) h -) h` ,-) h -) h -) hͶ X-) hf ,-) h% -) h] -) h ,-) h -) hu -) h ,-) h -) hl -) h ,-) hZ -) h -) h ,-) h -) hl -) h ,-) h -) h, -) hI ,-) h -) hX -) hw ,-) h9 -) hy -) h ,-) hS -) h -) h ,-) h -) hE -) h [-) h m#...## ##...P## .>...# #...###[-) h539;49m .....)# .....# ##...# ##.......# ## .....## #...####........# ## ......####..###..........# #P .......##..###...........# ### .....#.....# #..........# # ..........P# #..........# ## ......##..## #.@........# #141.3 (102.3 #....####.## ##.........## ## ###### #..# #....#.....# ### ##.# #.#.####...##  #..# ##### #...P#[40-) h@m ## ##.## #...## ## #..## ##....##  ##...# #......#### #.#..# ##.....##.2.4 (103.4 _Found a +0 mace.-) h< ##  ##### ##.## .<#  #P#.# ##...# .... ##...## ##...P# ..... .>...# #...### .....) ......# ##...# ##.# #.....## #...####.# # #......####..###.# #P..##..##.# ##4.6 (2.2) ......#.....#......# ...........P# #....... .......##..## #..........# # ##....####.## ##.........## ####### #..# #....#.....# ###.#[40-) hUm #.#.#### # #..# ##### #...P# ## ##.# #...## ##5.7 (3.3 _Found an escape hatch in the ceiling..) h9.) h<3.) h .) hO.) h.) h~n.) h.) h,.) hh.) hm.) hh,.) hn.) h.) h.) h.) h.) h.) h.) h$.) h.) h.) h.) h .) hf .) h] .) h.) h.) h.) h<  You see here a +0 mace..) hX.) hT _.) hA.) h!.) hU#.) h($.) h%.) h'.) h*,.) h,.) h6.) hV9.) hU:.) h;.) h}A.) hD,.) hF.) hbN.) h..........#....# #. ##..#...............#..## .) h*##..##).........@......# #.##............#....## #.. #..###.#.........##...# ##. #.#######........#P...# #. .....## ####...####.†### # #.....### ##..## #P†.P### ##. D   four-headed hydra (wandering) ........### #####.#..P.#.# ###.. ).........# ##......#####..#. ..........# #P........#....##.) ha1202.9 (57.2).) h.4.0 (58.3.) h.) h!d _A four-headed hydra comes into view..) hD †.####D..P....† ##....#.....P..## #...........##..#..##  .........#..#..## ...........#..## ....>..........#....# .#...............#..## .##).........@......# .##............#....## .) hE.###.#.........##...# #.........#P...# .....## ####...####.†### #. ##..## #P†.P### .. ### )  .) hF.) hC †.####D..P....† ##....#.....P..## #...........##..#..##  .........#..#..## .) h...........#..## ....>..........#....# .#...............#..## .##).........@......# .##............#....## .) h.###.#.........##...# .........#P...# ....## ####...####.†### . ##..## #P†.P### . ###.) h` )  .) hT.) h.) h.) h0 h _A four-headed hydra is nearby!/) h P.....### ##...#.#.†..##. ...###...####D..P....#..P#.†#.##. /) h A...# ##....#.....P..##...#####. #..# #.##..#..## ###. #..###./) h #..#..## #. #.#.#..## #. /) h* .......>.#....# #. #..#..#..## #P. #/) h ..##)..........@.....# ###.##......#....## #. ..###.#..##...# ##. .#.#P...# #. ....## ####...####.÷### ##. .....### ##..## #P÷.P### ##. .......### #####.#..P.#.# ###. .# ##......#####..#./) h S# #P.#....##./) h /) h P.D/) h 85.1 (1.1) _/) h2 /) hT 0) h2  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.0) h^0) h gp.DD0) hgM======600) hn0) hpJ _You bark for attention! The four-headed hydra roars!0) h"'..###...####...P....#..P#.†#.##.## ##....#.....P..##...#####...## #........D..##..#..## ###.# ..###...#..#..## #..# .#.....#..## #..# ......>0) h'[#....# #.#.....## #P ..##)......# ###. .##............#@...## #... .###.#.........##...# # #######........#P...# 0) h(. ...## ####...####.÷##### ##..## #P÷.P### ##...### #####.#..P.#.# ###..0) h+!.# ##......#####..# #P........#....### #......<.....####.0) h7Q.D0) h8N------7.2 (1.10) hCC0) h X0) h # ##....#..##...#####...# # #...........##..#..## ###.# ###.D..#..#..## #..# #........#..## #..#. .....>#....# #.... .#..........## #P..# .##)................# ###..# ##............#....## #....# ###.###@..# ##...# ######P...# . ..## ####...####.÷#####..P# ##..## #P÷.P### ##...### #####.#..P.#.# ###....<.# ##......#####..# #P........#....### #......<.....####.P# #.....#.#[390) h ,;49m 0) h .D------8.30) h 1) h# #...........##..#..## ###.# ###.#..#..## #..### ....1) hi/D...#..## #..#. ....>..#....# #....# #..........## #P..## ##)........# ###..# #...1) h#....## #....# ###...# ##...###P.@.# . .## ####...####.÷#####..P# ##..## #P÷.P### ##......### #####.#..P.#.# ###....<.# ##......#####..#.....# #P..#....### #......<.....####.P# #...........#.# 1) hS_....### ## #..1) h1) hQ.D1) hu(9.41) h1) h1) h#..#..## #..### ..........#..## .1) h:>.......D..#....#. #...............#..#P..# ##)1) hD........# ###..# ...#....#.. ##.##...# #...#####P1) hc #.... .## ####...####.@####..P. ..### ##..## #P÷.P### ##......### #####.#..P.#.# ###....<..# ##......#####..#....P..#....### #......<.....##1) hNP# #.....#.# ## _....###..## #. ......#### ####.##1) h1) h1Q.D1) h )10.51) h1) h  Things that are here: _a rime drake skeleton; a wyvern skeleton2) h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2) hE9###...........#..#..## #..### Jaijje the Frost Mage ................#..###..#.# Gnoll of Ashenzari **.... ....>..........#....##....# Health: 101/101 ======================== #...........D...#..###P..## Magic: 34/37 ======================-- ##)................####..# AC: 21Str: 7 #............#**.*###....# EV: 11Int: 25 2) h^G##.#.........#**.**##...## SH: 13Dex: 11 #####........#P****#....# XL: 13 Next: 30% Place: Lair:4 .## ####...###**@*####..P. Noise: ---------  Time: 17210.5 (0.0) ..### ##..## *P**P### ##..... A) +7 sceptre of Torment {pain, torment} ....### #####.**.P.#.# ###....<. Throw: 5 boomerangs ......# ##**....#####..#..... ......# #P........#....##.... ......## #......<.....####.... D   four-headed hydra ......P# #...........#.#2) hTJ4 ##... _....### ##...........## #.... ......#### ####...........###....Things that are here: _a rime drake skeleton; a wyvern skeletonCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate2) h ###...........#..#..## #..### Jaijje the Frost Mage ................#..###..#.# Gnoll of Ashenzari **.... ....>..........#....##....# Health: 101/101 ======================== #...........D...#..##2) h #P..## Magic: 34/37 ======================-- ##)................####..# AC: 21Str: 7 #............#....###....# EV: 11Int: 25 ##.#.........##...###...## SH: 13Dex: 11 #####........#P...##....# XL: 13 Next: 30% Place: Lair:4 .## ####...####.@#####..P. Noise: ---------  Time: 17210.5 (0.0) ..### ##..## #P÷.P### ##..... A) +7 sceptre of Torment {pain, torment} ....### #####.#..P.#.# ###....<. Throw: 5 boomerangs ......# ##......#####..#..... ......# #P2) hl ........#....##.... ......## #......<.....####.... D   four-headed hydra ......P# #...........#.# ##... _....### ##...........## #.... ......#### ####...........###....Things that are here: _a rime drake skeleton; a wyvern skeletonCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate2) h .....#...#...##.@##P÷.#...2) h 12) h3 o==1.5 (1Ramparts 2) hV #...####2) hL  _a rime drake skeleton; a wyvern skeleton  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.3) h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3) h 3) h [D###3) hμ 2#YD   four-headed hydraY   ice beast (summoned)3) h U1--23) h K##3) hy 4 _A chill wind blows around you.4) h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4) hRd4) he4) hsT.D##4) ht#PY#.(ally target)4) hx28----28 34) hV#...##### _A film of ice covers your body!6) h..........#....##....# Health: 101/101 ======================== #...............#..###P..## Magic: 28/37 ==================------ ##)................####..# AC: 28  Str: 7 #............#D...###....# EV: 11Int: 25 ##.#.........##*..###...## SH: 13Dex: 11 #####........#P*..##....# XL: 13 Next: 30% Place: Lair:4 .## ####...####.@6) hmz [34m#####..P. Noise: ==-------  Time: 17213.5 (0.0) ..### ##..## #PY.P### ##..... A) +7 sceptre of Torment {pain, torment} ....### #####.#..P.#.# ###....<. Throw: 5 boomerangs ......# ##......#####..#..... Ramparts ......# #P........#....##.... ......## #......<.....####.... D   four-headed hydra (ally target) ......P# #...........#.# ##... Y   ice beast (summoned) _....### ##...........## #.... ......#### ####...........###....Confirm with . or Enter, or press ? or * to list all spells. 6) h [m_A film of ice covers your body!  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (ally target, 81% to hit)7) h$7) hH###...........#..#..## #..### Jaijje the Frost Mage ............(...#..###..#.# Gnoll of Ashenzari **.... ....>........(.#....##....# Health: 101/101 ======================== #............(..#..###P..## Magic: 28/37 ==================------ ##)...........(....####..# AC: 28  Str: 7 #............#(...###....# EV: 11Int: 25 ##.#.........##(..###...## SH: 13Dex: 11 #####........#P(..##....# XL: 13 Next: 30% Place: Lair:4 .## ####...####.@#####..P.7) h Noise: ==-------  Time: 17213.5 (0.0) ..### ##..## #PY.P### ##..... A) +7 sceptre of Torment {pain, torment} ....### #####.#..P.#.# ###....<. Throw: 5 boomerangs ......# ##......#####..#..... Ramparts ......# #P........#....##.... ......## #......<.....####.... D   four-headed hydra (ally target) ......P# #...........#.# ##... Y   ice beast (summoned) _....### ##...........## #.... ......#### ####...........###....Throw: 5 boomerangsPress: ? - help, Q - select action, ([0;107) h,m or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (ally target, 81% to hit)  You throw a boomerang.  The boomerang barely misses the four-headed hydra.7) hXa....D#...#...###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a four-headed hydra (ally target, 81% to hit)  You throw a boomerang.  The boomerang barely misses the four-headed hydra.The wall freezes the four-headed hydra..#D####slow, ally target)9--4.4 (0.9### _The four-headed hydra seems to slow down.7) hGl###...........#..#..## #..### Jaijje the Frost Mage ................#..###..#.# Gnoll of Ashenzari **.... 7) h....>..........#....##....# Health: 101/101 ======================== #...............#..###P..## Magic: 29/37 ==================------ ##)................####..# AC: 28  Str: 7 7) h@#............#....###....# EV: 11Int: 25 ##.#.........##D..###...## SH: 13Dex: 11 #####........#P*..##....# XL: 13 Next: 30% Place: Lair:4 .## ####...####.@#####..P. Noise: ---------  Time: 17214.4 (0.0) ..### ##..## #PY.P### ##..... A) +7 sceptre of Torment {pain, torment} ....### #####.#..P.#.# ###....<. Throw: 5 boomerangs ......# ##......#####..#..... Ramparts ......# #[47) h0mP........#....##.... ......## #......<.....####.... D   four-headed hydra (slow, ally target) ......P# #...........#.# ##... Y   ice beast (summoned) _....### ##...........## #.... ......#### ####...........###....The wall freezes the four-headed hydra. _The four-headed hydra seems to slow down.  Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (slow, ally target, 81% to hit)7) h" ###...........#..#..## #..### Jaijje the Frost Mage ............(...#..###..#.# Gnoll of Ashenzari **.... ....>........(.#....##....# Health: 101/101 ======================== #............(..#..###P..## Magic: 29/37 ==================------ ##)...........(....####..# AC: 28  Str: 7 #............#(...###....# EV: 11Int: 25 ##.#.........##(..###...## SH: 13Dex: 11 #####........#P(..##....# XL: 13 Next: 30% Place: Lair:4 .## ####...####.@[37) h# 9;49m#####..P. Noise: ---------  Time: 17214.4 (0.0) ..### ##..## #PY.P### ##..... A) +7 sceptre of Torment {pain, torment} ....### #####.#..P.#.# ###....<. Throw: 5 boomerangs ......# ##......#####..#..... Ramparts ......# #P........#....##.... ......## #......<.....####.... D   four-headed hydra (slow, ally target) ......P# #...........#.# ##... Y   ice beast (summoned) _....### ##...........## #.... ......#### ####...........###....Throw: 5 boomerangsPress: ? - help, Q7) h' p - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (slow, ally target, 81% to hit)  You throw a boomerang.  The boomerang completely misses the four-headed hydra.7) h֤ .....#D...###7) h 7) h ##Y@#÷7) hA 45.3 (0.9 _7) h Z###7) hѼ 8) h98) hEvoke which item? Wands  t - a wand of acid (17)z - a wand of flame (44)  B - a wand of paralysis (14)  O - a wand of iceblast (21) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected9) hv9) hj9) hDn###...........#..#..## #..### Jaijje the Frost Mage ................#..###..#.# Gnoll of Ashenzari **.... ....>..........#....##....# Health: 101/101 ======================== #...............#..###P..## Magic: 29/37 ==================------ 9) h ##)................####..# AC: 28  Str: 7 #............#....###....# EV: 11Int: 25 ##.#.........##D..###...## SH: 13Dex: 11 #####........#P...##....# XL: 13 Next: 30% Place: Lair:4 .## ####...####Y@#####..P. Noise: ---------  Time: 17215.3 (0.0) ..### ##..## #P÷.P### ##..... A) +7 sceptre of Torment {pain, torment} ....### #####.#..P.#.# ###....<. Throw: 5 boomerangs ......# ##[409) hm......#####..#..... Ramparts ......# #P........#....##.... ......## #......<.....####.... D   four-headed hydra (slow, ally target) ......P# #...........#.# ##... Y   ice beast (summoned) _....### ##...........## #.... ......#### ####...........###....Throw: 5 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a four-headed hydra (slow, ally target, 81% to hit)  You throw a boomerang. _The boomerang completely misses the four-headed hydra.9) hV0###...........#..#..## #..### Jaijje the Frost Mage ................#..## #..#.# Gnoll of Ashenzari **.... ....>..........#....# #....# Health: 101/101 ======================== #...............#..## #P..## Magic: 29/37 ==================------ ##)................# ###..#  AC: 28  Str: 7 #............#....## #....#  EV: 11Int: 25 ##.#.........##D..# ##...## SH: 13Dex: 11 9) hz1#####........#P*..# #....# XL: 13 Next: 30% Place: Lair:4 .## ####...####Y@### ##..P. Noise: ---------  Time: 17215.3 (0.0) ..### ##..## #P÷.P### ##..... A) +7 sceptre of Torment {pain, torment} ....### #####.#..P.#.# ###....<. Throw: 5 boomerangs ......# ##......#####..#..... Ramparts ......# #P........#....##.... ......## #......<.....####.... D   four-headed hydra (slow, ally target) ......P# #...........#.# ##... Y   ice beast (summoned) _....### ##...........## #.... ......#### ####...........###....Aim: a four-headed hydra (slow, ally target, 81% to hit)  You throw a boomerang. _The boomerang completely misses the four-headed hydra.Ai9) h3ming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a four-headed hydra (slow, ally target, 92% to hit)9) hN###...........#..#..## #..### Jaijje the Frost Mage ................#..###..#.# Gnoll of Ashenzari **.... ....>..........#....##....# Health: 101/101 ======================== #...............#..##9) hO#P..## Magic: 29/37 ==================------ ##)................####..# AC: 28  Str: 7 #............#....###....# EV: 11Int: 25 ##.#.........##D..###...## SH: 13Dex: 11 #####........#P*..##....# XL: 13 Next: 30% Place: Lair:4 .## ####...####Y@#####..P. Noise: ---------  Time: 17215.3 (0.0) ..### ##..## #P÷.P### ##..... A) +7 sceptre of Torment {pain, torment} ....### #####.#..P.#.# ###....9) hQ[40m<. Throw: 5 boomerangs ......# ##......#####..#..... Ramparts ......# #P........#....##.... ......## #......<.....####.... D   four-headed hydra (slow, ally target) ......P# #...........#.# ##... Y   ice beast (summoned) _....### ##...........## #.... ......#### ####...........###....You throw a boomerang. _The boomerang completely misses the four-headed hydra.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a four-headed hydra (slow, ally target, 92% to hit)  The puff of flame hits the four-headed hydra!9) h<9) hAiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: a four-headed hydra (slow, ally target, 92% to hit)  The puff of flame hits the four-headed hydra!  The four-headed hydra is lightly wounded.wall freezes the four-headed hydra!!9) hx#.YD.#.@### 9) h4==6.3 (19) hk#...#####9) h? _The four-headed hydra seems to slow down.:) h>Really attack near your ice beast? Y - Yes  N - No:) h :) h1 ###...........#..#..## #..### Jaijje the Frost Mage ................#..###..#.# Gnoll of Ashenzari **.... ....>..........#....#:) hv2 t#....# Health: 101/101 ======================== #...............#..###P..## Magic: 29/37 ==================------ ##)................####..# AC: 28  Str: 7 #............#....###....# EV: 11Int: 25 ##.#.........##...###...## SH: 13Dex: 11 :) h}3 #####........#PYD.##....# XL: 13 Next: 30% Place: Lair:4 .## ####...####.@#####..P. Noise: ==-------  Time: 17216.3 (0.0) ..### ##..## #P÷.P### ##..... A) +7 sceptre of Torment {pain, torment} ....### #####.#..P.#.# ###....<. Throw: 5 boomerangs ......# ##......#####..#..... Ramparts ......# #P........#....##.... ......## #......<.....####.... D   four-headed hydra (slow, ally target) ......P# #...........#.# ##... Y   [:) h85 T32mice beast (summoned) _....### ##...........## #.... ......#### ####...........###....Your bite misses the four-headed hydra.The four-headed hydra is severely wounded.Your ice beast hits the four-headed hydra.  Your ice beast freezes the four-headed hydra!  The four-headed hydra seems to slow down.  The wall freezes the four-headed hydra!!:) h9 r#...#†.##.@#Y   ice beast (summoned):) h: !:) hNL =4=7.4 (1.1:) hQ #...####:) hT c  The four-headed hydra is severely wounded.Your ice beast hits the four-headed hydra.freezes the four-headed hydra!  The four-headed hydra seems to slow down.wall freezes the four-headed hydra!! _You kill the four-headed hydra!;) h ;) h ;) h ;) h% ;) h1- 30=;) hE /1==;) h.Z ;) he ....#...#.##.@#---#P÷.#... 24.4 (7.0 _You start resting.;) h3k e---5.4 (8;) h}u 4 _The frozen ramparts melt away.<) h=2=3=4==<) hn _Your ice beast disappears in a puff of smoke!5=6=7== _Magic restored.21  _Your icy armour cracks and falls away as you move.You see here a bullfrog skeleton. _=<) h<) h<) h)<) hN+&<) h=<) h ?B<) hvE<) hF<) hH,<) h$I<) hJ<) hnK<) hK<) hpL<) hmM<) hoN<) hN<) htO<) hQ<) hR,<) hwS<) hU<) hV,<) hW<) hZY<) hZ,<) h@[<) hm]<) h_^<) h^<) h`<) hNa<) hc<) hc<) hd<) he<) hg,<) hh<) hfj<) hk<) h&l<) hl<) h5n<) hyo<) ho<) h~p<) hq<) h:s<) hs<) h<) hт<) h}<) h<) hƅ<) h5      #<) hQF## #### ###  #.# #..# ##P#  ..### #..######..#  ..#.# #...##....P#  ....###.#.....#..#  ........#.÷..##.@#  396.0 (170.6)<) h..#..P#.†#.##.##  P..##...#####...#  ##..#..## ###.#  #..#..## #..###  #..## #..#.#   .#....# #....#    ..#..## #P..##   # ###..#   <) h)<) h<) hE _Done exploring.<) h<) h!<) hޘ<) h.0.0)........ _Done exploring.=) hC=) hD3=) h\J=) h]E _Done exploring.=) h=) h,Level 4 of the Lair of Beasts <<<<>>>>_(Press ? for help)=) hs####.#######..############ ######......##### ### #### ##########.##..#.<###.# ##.........#P.####.# #..# ##P##P#.#=) h##...#.........## #.........##...#...### #..######..####...## ##...P#........#.# #.........##.......#.# #...##....P##..>...# #...###......)..## #........###P........###.#.....#..##......# ##...# ##.......## ##P.....### ##...#........#.÷..##.@###.....## #...####........# ##...###...####...P....#..P#.†#.##.##=) hd##......####..###..........# #P...# ##....#.....P..##...#####...###........##..###...........# ###..# #...........##..#..## ###.##.......#.....# ##..........##..###...........#..#..## #..####............P# #..........# ##.#................#..###..#.###.......##..## #..........# #.......>..........#....##....####....####.## ##.........## ##..#...............#..###P..######## #..# #....#.....# ###..##)................####..###.# #.#.####...## #...##............#....###....##..# ##### #...P# ##..###.#.........##...###...####.###...## ##.#######........#P.†.##....####..####....## #.....## ####...####.÷#####..P..###...##......####.....### ##..####P÷.P### ##......###.#..###.....##.........### #####.#..P.#.# ###....<...#=) hr[40m=) h& O@>>) h>) hp[  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 101/101 ======================== ### #### ###  Magic: 37/37 ======================== #.# #..# ##P#  AC: 21Str: 7 ..### #..######..#  EV: 11Int: 25 ..#.# #...##....P#  SH: 13Dex: 11 ....###.#.....#..#  XL: 13 Next: 34% Place: Lair:4 ........#.÷..##.@#  Noise: ---------  Time: 17396.0 (0.0) ....#..P#.†#.##.##  A) [32>) hm+7 sceptre of Torment {pain, torment} P..##...#####...#  Throw: 5 boomerangs ##..#..## ###.# #..#..## #..### ..#..###..#.#   .#....##....#   ..#..###P..##   .....####..#   _Your icy armour cracks and falls away as you move. _You see here a bullfrog skeleton. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _>) hX>) h>) hB>) hB>) hD,>) hB>) h2X>) hQX>) h>) hB>) hB>) h>) h}>) h,>) hQ>) h=>) h,>) h>) hB>) h?B>) h B>) h>) h,>) h>) hB>) h..#.# #.........##.......#.# # )..## #........###.........### ..## ##P.....### ##...#....... ..# ##...###...####...P....#.. ..# #P...# ##....#.....P..##.. ###..# #...........##..#.. #..###...........#..#..## ##.#................#..### #.......@..........#....#424.6 (28.6)## ##..#...............#..## ...# ###..##)................# ...## #...##............#....## ...P# ##..###.#.........##...#.## ##.#######........#P.†.# ...##>) h3 #.....## ####...####.÷### ...####.....### ##..####P÷.P###.........### #####.#..P.#. _There is a stone staircase leading down here.) h ) h$  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Sublimation of BloodNecromancy1%2  c - Fugue of the FallenNecromancy1%3  d - PasswallEarth1%3  e - SwiftnessAir1%3  f - Ignite PoisonFire/Alchemy4% 4  g - AnguishHexes/Necromancy6% 4  h - Cause Fear) h% ~Hexes6% 4  i - Metabolic EnglaciationHexes/Ice7% 5  j - Detonation CatalystFire/Alchemy13% 5  k - FireballConjuration/Fire13% 5  l - EnfeebleHexes99% 7  m - Manifold AssaultTranslocation99% 7  n - Summon HydraSummoning99% 7  o - Dragon's CallSummoning100% 9 23 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit) h ) h ) h ..#.# #.........##.......#.# # Jaijje the Frost Mage )..## #........###.........### Gnoll of Ashenzari **.... ) h ..## ##P.....### ##...#....... Health: 101/101 ======================== ..# ##...###...####...P....#.. Magic: 37/37 ======================== ..# #P...# ##....#.....P..##.. AC: 21Str: 7 ..# ###..# #...........##..#.. EV: 11Int: 25 ..##..###...........#..#..# SH: 13Dex: 11 ..# ##.#................#..## XL: 13 Next: 34% Place: Lair:4 ..# #.......@..........#....# Noise: ---------  Time: 17424.6 (0.0) ..## ##..#...........) h &....#..## A) +7 sceptre of Torment {pain, torment} ...# ###..##)................# Throw: 5 boomerangs ...## #...##............#....## ...P# ##..###.#.........##...# ...## ##.#######........#P.†.# ....## #.....## ####...####.÷###  .....####.....### ##..####P÷.P##  .....##.........### #####.#..P.#.  _You see here a bullfrog skeleton. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.) h  Okay, then. _) h) h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Range/Self)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.) h..#.# #.........##.......#.# # Jaijje the Frost Mage )..## #........###.........### Gnoll of Ashenzari **.... ..## ##P.....### ##...#....... Health: 101/101 ======================== ..# ##...###...####...P....#.. Magic: 37/37 ======================== ..# #P...# ##....#.....P..##.. AC: 21Str: 7 ..# ###..# #...........##..#.. EV: 11Int: 25 ..##..###...........#..#..# SH: 13Dex: 11 ..# ##.#................#..## XL: 13 Next: 34% Place: [3) h9;49mLair:4 ..# #.......@..........#....# Noise: ---------  Time: 17424.6 (0.0) ..## ##..#...............#..## A) +7 sceptre of Torment {pain, torment} ...# ###..##)................# Throw: 5 boomerangs ...## #...##............#....## ...P# ##..###.#.........##...# ...## ##.#######........#P.†.# ....## #.....## ####...####.÷###  .....####.....### ##..####P÷.P##  .....##.........### #####.#..P.#.  _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _Okay, then.) he  Okay, then. _) h=) h>) hE) hbHF _Unknown command.) hJ) hl ) h%25.6 (1 _) h&) h  You climb downwards.  You feel an oppressive heat about you.) h2/  --more--) h #.....  ......  ###......  #........  . ##  ... .  .....##.. 5 .@.......  .#..##  ##  # #.## ### # P.?. ### ) h!) h26.3 (1.7  You feel an oppressive heat about you.  There is an entrance to a volcano on this level. Hurry and find it before the _entrance collapses!  Found 3 scrolls of enchant weapon.  You have a vision of a gate. _There is a stone staircase leading up here.) h#.......###.#..... ##..... ..) hևg.....##.......<.#..## .#.#####  P.?.#### ) h) h47.4 (1.1 _) hO) h') hya ..###.#...... ##..... ..B.....##.......<.#..##... .#.##) hb E###  P.?.######..B   boulder beetle (asleep) #) hp ) hq (8.5) hx ) h} a _A boulder beetle comes into view.) hi###.#...... ##..... ..B.....##........<.#..##...  #.#.##S#### P.?.#######.. # S   water moccasin (asleep)9.6 _A water moccasin comes into view.) h ~;#...... ##..... ..B.....##........<.#..##...  #.#.##S####. #P.?.### #####.. #.. 30.7) h(~ O... ##..... ..B.....##........<.#..##... P.#.##S.#####.  #P.?.### ) hs #####..#  #... ) h` ) hL (1.8) h ) h ) h  .... ..B.....##........<.#..##... PP.##.##S.# ####.  #P.@.### #####..#  #...  .P2.9 _You see here 3 scrolls of enchant weapon.) hU. ) h?5 ) h@ ].SS) hB ,30) hI ) h`P @ _p - 7 scrolls of enchant weapon (gained 3)) ho.... .B... .....##..<..#..##.##.PP#..# #.##.# #####....S.#. #P..@### #####..# ##... ..P###=5.0 (1.1 _You block the water moccasin's attack.) h\.....##............<.......  .#..##..........  ....PPP ......# #.##.........# ###S.#.  #P...### #####@.#  ###...... .....P### .SS   water moccasin6.1) h) haT _The water moccasin misses you.) hA  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hT .....##...............Jaijje the Frost Mage.......<..............Gnoll of Ashenzari **.....#..##................Health: 101/101 ========================##............PPPMagic: 34/37 ======================--#.............#AC: 21Str: 7#.##.........#EV: 11Int: 25#####...*..#.SH: 13Dex: 11#P.*S***XL: 13 Next: 34% Place: Lair:5####*@**Noise: =--------  Time: 17436.1 (0.0)*****....A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.##S   water moccasin _You block the water moccasin's attack. _The water moccasin misses you.Casting: [3) h9;49mOzocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate) h( .....##...............Jaijje the Frost Mage.......<..............Gnoll of Ashenzari **.....#..##................Health: 101/101 ========================##............PPPMagic: 34/37 ======================--#.............#AC: 21Str: 7#.##.........#EV: 11Int: 25#####......#.SH: 13Dex: 11#P..S###XL: 13 Next: 34% Place: Lair:5#####@.#Noise: =--------  Time: 17436.1 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.##S   water moccasin (slow)  C) hasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the water moccasin. The water moccasin seems to slow down.=7.1 (1Ramparts #####onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the water moccasin. The water moccasin seems to slow down. _You block the water moccasin's attack.) h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h( c ##### A film of ice covers your body! The wall freezes the water moccasin!1--28 8##@.#### _You block the water moccasin's attack.) hסA  You sock the water moccasin!) h.#### ) hQ----9.3 (1.2) h######) hR _You kill the water moccasin!) ho  .... B...  .....##........) hM .......<.........#..........#.....PPP #.............#) h #.##.........######......#. #P..@########..# ###..........) hs.P#.##Your icy armour cracks and falls away as you move.) hF) hdK221 --) h/40.4 (1.1) hw) hj _The frozen ramparts melt away as you move.) ha M ##...  .B##.......<.#..##....#PPP....#.##...######...@..#.P...#######..# ###...........P#B   boulder beetle (asleep)##1.5) hf ) h   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.) h4.BB======20 _You bark for attention! You hear a croak.) hb. .....##B..<.#..##.. ##PPP .# ) hZ.### #####.  #P..@### ####.. ###...... ....) h% .P# ## ) h7) h?=.B) h^@N------3.6 (1.1) hWF) haKn _The boulder beetle waves its antennae.) h5.....##  .......<.B.....  .#..##..........  ....PPP ......# #.##.........# ) hJ###..#.  #P...### #####@.#  ###...... ..... P#.## ) h-) h#.53=) h..------4.7) hC5) h9) h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h*/4) h2) h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hSj ) hv BB   boulder beetle) h>x 0--28 ==50) hK ) h% 5 _A film of ice covers your body!) h}  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hQ  .....##...............Jaijje the Frost Mage.......<........B.....) hR .Gnoll of Ashenzari **.....#..##................Health: 101/101 ========================##.......B....PPP) hS Magic: 27/37 =================-------#.............#AC: 28  Str: 7#.##.........#EV: 11) hU IInt: 25#####...*..#.SH: 13Dex: 11#P.*****XL: 13 Next: 34% Place: Lair:5####*@**Noise: ==-------  Time: 17445.7 (0.0)*****....A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.##B   boulder beetle) hW <Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate) h' .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 101/101 ========================##.......B....PPPMagic: 27/37 =================-------#.............#AC: 28  Str: 7#.##.........#EV: 11) h6(Int: 25#####......#.SH: 13Dex: 11#P...###XL: 13 Next: 34% Place: Lair:5#####@.#Noise: ==-------  Time: 17445.7 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....) h+Throw: 5 boomerangs.P#.##B   boulder beetleConfirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate) h8/....####@.####.. ) h0f6.7 (1Ramparts ) h4####@.#) hz8 _A film of ice covers your body!Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.) hlM  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hQ5B###Y#B   boulder beetleY   ice beast (summoned)4--7####@Y## _A chill wind blows around you.) h  .{####5=---8) h #######) h! ) hM.B######B   boulder beetle (ally target)--9) hpl#####) h ) h Really attack near your ice beast? Y - Yes  N - No) h! .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 101/101 ========================##............PPPMagic: 25/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11Int: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: ---------  Time: 17449.7 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##B  [) h39;49m boulder beetle (ally target)Y   ice beast (summoned)Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  You hit the boulder beetle.  The boulder beetle is lightly wounded.  The wall freezes the boulder beetle but does no damage.83/101 -----===50.8 (1.1######onfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  You hit the boulder beetle.  The boulder beetle is lightly wounded.wall freezes the boulder beetle but does no damage. _The boulder beetle bites you!!) hj Really attack near your ice beast? Y - Yes  N - No) hDz) he% ) h.....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 83/101 ===================-----##............PPPMagic: 25/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11Int: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: ===------  Time: 17450.8 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##B   boulder beetle (ally target)) h9D[15;38HY   ice beast (summoned)The wall freezes the boulder beetle but does no damage. _The boulder beetle bites you!!  You hit the boulder beetle but do no damage.You bite the boulder beetle, but do no damage.The boulder beetle is lightly wounded.  The wall freezes the boulder beetle but does no damage.46--2.0 (1.2###@Y## _The boulder beetle bites you!!  You hit the boulder beetle but do no damage.bite the boulder beetle, but do no damage.The boulder beetle is lightly wounded.wall freezes the boulder beetle but does no damage. _The boulder beetle closely misses you.) hy .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **....) h@z .#..##................Health: 84/101 ===================-----##............PPPMagic: 26/37 ================--------#.............#AC: 28  Str: 7) h|9#.##.........#EV: 11Int: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: =--------  Time: 17452.0 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##B   boulder beetle (ally target)Y   ice beast (summoned)You bite the boulder beetle, but do no damage.The boulder beetle is lightly wounded.  ) h-}The wall freezes the boulder beetle but does no damage. _The boulder beetle closely misses you.Press: ? - help, v - describe, . - travelThe floor.) h*  B###@##  The boulder beetle is lightly wounded.  The wall freezes the boulder beetle but does no damage. _The boulder beetle closely misses you.Press: ? - help, v - describe, . - travelHere: a boulder beetle (lightly wounded, ally target)  The floor.) h̊ :A boulder beetle. A grey beetle with an almost impenetrable rocky carapace. When at some distance from its foe, a boulder beetle is capable of rolling at high speed, attempting to crash into its target for heavy damage. Max HP: ~76 Will: +AC: ++++EV: +  rF: ... rC: ... rPois: x rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal Speed: 100% (normally travels faster than you) You have about 93% to hit with the +7 sceptre of Torment and 91% to hit with your bite. It has about 48% to hit you. Attack Max Damage Bite 27 It possesses the following natural abilities:  a - Rollb - Blink Away To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)) hY m .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 84/101 ===================-----##............PPPMagic: 26/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11) h\ Int: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: =--------  Time: 17452.0 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##B   boulder beetle (ally target)Y   ice beast (summoned)The boulder beetle is lightly wounded.  The wall freezes the boulder beetle but does no damage. _The boulder beetle closely misses you.Press: ? - help, v - describe, . - travelHere: a boulder beetle (lightly wounded, ally target)  The floor.) hW  .B####@Y##The floor.) h6  .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 84/101 ===================-----##............PPPMagic: 26/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11Int: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: =--------  Time: 17452.0 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##) h; B   boulder beetle (ally target)Y   ice beast (summoned)The boulder beetle is lightly wounded.  The wall freezes the boulder beetle but does no damage. _The boulder beetle closely misses you.Press: ? - help, v - describe, . - travelThe floor.) hC ) h[D :###) hE #) hE 9###) hEF ) hK  ) hL _) hpM ) hc .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 84/101 ===================-----##............PPPMagic: 26/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11Int: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: =--------  Time: 17452.0 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##B   b) houlder beetle (ally target)Y   ice beast (summoned)The wall freezes the boulder beetle but does no damage. _The boulder beetle closely misses you.Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.) h + B##@## _The boulder beetle closely misses you.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelHere: a boulder beetle (lightly wounded, ally target)) hA boulder beetle. A grey beetle with an almost impenetrable rocky carapace. When at some distance from its foe, a boulder beetle is capable of rolling at high speed, attempting to crash into its target for heavy damage. Max HP: ~76 Will: +AC: ++++EV: +  rF: ... rC: ... rPois: x rNeg: ... rElec: . Threat: High Class: Natural Size: Large Int: Animal Speed: 100% (normally travels faster than you) You have about 93% to hit with the +7 sceptre of Torment and 91% to hit with your bite. It has about 48% to hit you. Attack Max Damage ) hk'Bite 27 It possesses the following natural abilities:  a - Rollb - Blink Away To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)) h .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 84/101 ===================-----##............PPPMagic: 26/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11Int: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: =--------  Time: 17452.0 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##B  [37) hm boulder beetle (ally target)Y   ice beast (summoned) _The boulder beetle closely misses you.Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelHere: a boulder beetle (lightly wounded, ally target)  The floor.) hV .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 84/101 ===================-----##............PPPMagic: 26/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11Int: 25#####......#.) hSH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: =--------  Time: 17452.0 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##B   boulder beetle (ally target)Y   ice beast (summoned) _The boulder beetle closely misses you.Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelHere: a boulder beetle (lightly wounded, ally target)  The floor.) h) h##@Y###) hD . _) hq) hsReally attack near your ice beast? Y - Yes  N - No) hu) hw .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 84/101 ===================-----##............PPP) hMagic: 26/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11Int: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: =--------  Time: 17452.0 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##B   boulder beetle (ally target)) h^Y   ice beast (summoned)You hit the boulder beetle but do no damage.The boulder beetle writhes in agony.  The boulder beetle is lightly wounded.  The wall freezes the boulder beetle.  The boulder beetle bites you but does no damage.  The wall freezes the boulder beetle but does no damage.3.2 (1.2) hg###@Y###) h  The boulder beetle writhes in agony.is lightly wounded.wall freezes the boulder beetle.boulder beetle bites you but does no damage.wall freezes the boulder beetle but does no damage. _The boulder beetle bites you) hƬ ) h Really attack near your ice beast? Y - Yes  N - No) h) hN .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 84/101 ===================-----##............PPP) hcMagic: 26/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11Int: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: =--------  Time: 17453.2 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##B   boulder beetle (ally target)) hqlY   ice beast (summoned)The boulder beetle bites you but does no damage.  The wall freezes the boulder beetle but does no damage. _The boulder beetle bites you but does no damage.  You thump the boulder beetle! The boulder beetle writhes in agony.  You bite the boulder beetle, but do no damage.The boulder beetle is moderately wounded.5==4.3 (1.1) hIt#####) h4wall freezes the boulder beetle but does no damage. _The boulder beetle bites you  You thump the boulder beetle! The boulder beetle writhes in agony.  You bite the boulder beetle, but do no damage.  The boulder beetle is moderately wounded. _The wall freezes the boulder beetle! The boulder beetle closely misses you.) h, ) h/ Really attack near your ice beast? Y - Yes ) h/ ' N - No) hH) hIm .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 85/101 ====================----##............PPPMagic: 26/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11) h&LJInt: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: ==-------  Time: 17454.3 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##) hNB   boulder beetle (ally target)Y   ice beast (summoned)The boulder beetle is moderately wounded. _The wall freezes the boulder beetle! The boulder beetle closely misses you.You completely miss the boulder beetle.You bite the boulder beetle, but do no damage.The boulder beetle is heavily wounded.The wall freezes the boulder beetle but does no damage.-5.5 (1.2) hX"##) hvYB###) h_ _The wall freezes the boulder beetle! The boulder beetle closely misses you.  You completely miss the boulder beetle.bite the boulder beetle, but do no damage.The boulder beetle is heavily wounded.  The wall freezes the boulder beetle but does no damage. ) h`1_You block the boulder beetle's attack.) hiReally attack near your ice beast? Y - Yes  N - No) hBR ) hKq  .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 85/101 ====================----##............PPP) hr eMagic: 26/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11Int: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5) hr S#####@Y#Noise: =--------  Time: 17455.5 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.Ramparts ##) h1v YB   boulder beetle (ally target)Y   ice beast (summoned)The boulder beetle is heavily wounded.The wall freezes the boulder beetle but does no damage. _You block the boulder beetle's attack.  You puncture the boulder beetle!  The boulder beetle is severely wounded.The wall freezes the boulder beetle but does no damage.) hz {°#####Y   ice beast (summoned) ) h{ k67==6.6 (1.1) h ######) hՃ  The wall freezes the boulder beetle but does no damage. _You block the boulder beetle's attack.  You puncture the boulder beetle!  The boulder beetle is severely wounded.) h\ wThe wall freezes the boulder beetle but does no damage. _The boulder beetle leaps!) hU{..######) hV5--70) hZ###@Y###) h]) h9{.##@Y####) hA--8) hE####@Y###) h)) hu {.##@Y###) hw .79) h }####@Y#) hm a###) h ) hl ) ho FMB.) h ####@Y###B   boulder beetle) h t8==60) h4 ####@Y###) h ) h) h ..{..####@Y####..) h.1) h) h4 _The frozen ramparts melt away.) h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h/) h0) hX7) h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)) hG) h,M.BB   boulder beetle) hg582 _) h8) h) h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h" .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 88/101 ====================----##............PPPMagic: 25/37 ================--------#.............#) hAC: 28  Str: 7#.##.........#EV: 11Int: 25#####...*..#.SH: 13Dex: 11#P.*B***XL: 13 Next: 34% Place: Lair:5####*@Y*Noise: ---------  Time: 17462.6 (0.0)*****....) hA) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.##B   boulder beetleY   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells. ) hhG_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate) h]  .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **.....#..##................Health: 88/101 ====================----##............PPPMagic: 25/37 ================--------#.............#AC: 28  Str: 7#.##.........#EV: 11Int: 25#####......#.SH: 13Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5#####@Y#Noise: ---------  Time: 17462.6 (0.0)###......A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.##B   boulder beetle (ally target)) h Y   ice beast (summoned)Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the boulder beetle but does no damage.==3.6 (1Ramparts ) h8 q#######) hZ onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the boulder beetle but does no damage. _The boulder beetle bites you) h;) hReally attack near your ice beast? Y - Yes ) h' N - No) hR ) h}  .....##...............Jaijje the Frost Mage.......<........B.....Gnoll of Ashenzari **....) hM~ .#..##................Health: 88/101 ====================----##............PPPMagic: 25/37 ================--------#.............#) h~ AC: 28  Str: 7#.##.........#EV: 11) h~ Int: 25#####......#.SH: 13) h< =Dex: 11#P..B###XL: 13 Next: 34% Place: Lair:5) h Y#####@Y#Noise: ==-------  Time: 17463.6 (0.0)###......) h A) +7 sceptre of Torment {pain, torment} .....Throw: 5 boomerangs.P#.) h> Ramparts ##B   boulder beetle (ally target)) h Y   ice beast (summoned)Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  ) h The wall freezes the boulder beetle but does no damage. _The boulder beetle bites you but does no damage.  You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.) hA ) h  The walls around you are covered in ice.  The wall freezes the boulder beetle but does no damage. _The boulder beetle bites you but does no damage.  ) h You hit the boulder beetle but do no damage.The boulder beetle is heavily wounded.Your ice beast disappears in a puff of smoke!) hݔ °#§### ) h$ j9=6-4.8 (1.2) hs #####) hl T _The wall freezes the boulder beetle. The boulder beetle leaps!) h   .... . .....##B........ .......<.........#..........#.....PPP #.............# #.##.........######......#. #P..@###) hX #####.§# ###...........P#.##B   boulder beetleYour icy armour cracks and falls away as you move.) h@ ) h >.B) h q21 --5.9 (1.1) hͿ ) h j _The frozen ramparts melt away as you move.) h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h*- .... ................Jaijje the Frost Mage.....##...............Gnoll of Ashenzari **...........<.....B........Health: 89/101 =====================---.#..##................Magic: 23/37 ==============----------##............PPPAC: 21Str: 7#.............#EV: 11Int: 25#.##.........#SH: 13Dex: 11#####...***#.XL: 13 Next: 34% Place: Lair:5#P**@*##Noise: ---------  Time: 17465.9 (0.0)##*****#) hA) +7 sceptre of Torment {pain, torment} #***.....Throw: 5 boomerangs......P#.##B   boulder beetleYour icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate) hȏ .... ................Jaijje the Frost Mage.....##...............Gnoll of Ashenzari **...........<.....B........Health: 89/101 =====================---.#..##................Magic: 23/37 ==============----------##............PPPAC: 21Str: 7#.............#EV: 11Int: 25#.##.........#SH: 13Dex: 11#####......#.XL: 13 Next: 34% Place: Lair:5#P..@###Noise: ---------  Time: 17465.9 (0.0)#####.§#A) +7 sceptre of Torment {pain, torment} ###......Throw: 5 boomerangs......P#.##B   boulder beetleYour icy armour cracks and falls away as you move. _[0;10;) hʕ1mThe frozen ramparts melt away as you move.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate) h6 .B.....@#) h###..##.FF   cane toad (wandering) _The frozen ramparts melt away as you move.  Confirm with . or Enter, or press ? or * to list all spells.) hlCasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.==6.9 (1Ramparts ) hҝq###) h\ _A cane toad comes into view.) h><  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h   A film of ice covers your body!.B######F.F900--28 =7#####) he + _The cane toad croaks.) h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h ) h c  A chill wind blows around you. The wall freezes the cane toad!) h B○Y###.F#.(ally target)) h Y   ice beast (summoned)) hE h18----) h 8) h N○##) h / _The boulder beetle leaps!) h ) h!) h$) h*.B°Y.###F.#) h~+P---9) h1°######) h6H _The wall freezes the cane toad but does no damage.) hVZ boulder beetle leaps! _The wall freezes the cane toad but does no damage.  The wall freezes the cane toad but does no damage.  You block the cane toad's attack.  curls into a ball and begins rolling!  . The cane toad seems to slow down.BY.####rolling, ally target) (slow)1=-70####B _The cane toad stings you but does no damage.) hV+#####B######) hZ) h Really attack near your ice beast? Y - Yes  N - No) hN) hkf .... ................Jaijje the Frost Mage.....##...............Gnoll of Ashenzari **...........<.......B......) hlHealth: 91/101 =====================---.#..##................Magic: 18/37 ===========-------------##.......Y....PPPAC: 28  Str: 7) hms#.............#EV: 11Int: 25#.##.........#SH: 13Dex: 11#####......#.) hnXL: 13 Next: 34% Place: Lair:5#P..@###Noise: =--------  Time: 17470.9 (0.0)) hn#####F.#A) +7 sceptre of Torment {pain, torment} ###......Throw: 5 boomerangs.....) hvoRRamparts .P#.##B   boulder beetle (rolling, ally target)F   cane toad (slow)) h pY   ice beast (summoned)The wall freezes the cane toad but does no damage.  You block the cane toad's attack.  ) hrThe boulder beetle curls into a ball and begins rolling!  The wall freezes the cane toad. The cane toad seems to slow down. _The cane toad stings you but does no damage.  You puncture the cane toad! The cane toad writhes in agony!) hbs) hI °°) h70B##B boulder beetle curls into a ball and begins rolling!  The wall freezes the cane toad. The cane toad seems to slow down. _The cane toad stings you but does no damage.  You puncture the cane toad! The cane toad writhes in agony!  The cane toad is heavily wounded.Your ice beast hits the boulder beetle but does no damage.) hф86-19==2.1 (1.2) h‹B####B) hŎO _The wall freezes the cane toad! The cane toad stings you.) h  ) h Really attack near your ice beast? Y - Yes  N - No) h) h  .... ................Jaijje the Frost Mage.....##...............Gnoll of Ashenzari **...........<.......°......Health: 86/101 ====================----.#..##.........°......Magic: 19/37 ============------------##.......YB...PPPAC: 28  Str: 7#.............#EV: 11Int: 25#.##.........#SH: 13Dex: 11#####......#.) h XL: 13 Next: 34% Place: Lair:5#P..@###Noise: ==-------  Time: 17472.1 (0.0)#####F.#A) +7 sceptre of Torment {pain, torment} ###......Throw: 5 boomerangs.....Ramparts .P#.##B   boulder beetle (rolling, ally target)F   cane toad (slow)Y   ice beast (summoned)The cane toad is heavily wounded.Your ice beast hits the boulder beetle but does no damage. _The wall freezes the cane toad! The cane toad stings you.  You puncture the cane toad!  Your ice beast convulses!  The boulder beetle convulses!) hDYour ice beast hits the boulder beetle but does no damage. _The wall freezes the cane toad! The cane toad stings you.  You puncture the cane toad!r ice beast convulses!  The boulder beetle convulses!  You kill the cane toad!) h ) h`) hT) ha!M..§°°°B####.# ) ) hO-719/3836--3.2 (1.1  Your base Necromancy skill increases to level 7!  Your base Translocations skill increases to level 7!  Your base Forgecraft skill increases to level 7!Your base Fire Magic skill increases to level 7!Your base Air Magic skill increases to level 7!Your base Earth Magic skill increases to level 7!) h|W°°B#####) h\m _Your base Alchemy skill increases to level 7!) h& ...###BThe boulder beetle barely misses you.=-40####) hC _The boulder beetle stops rolling and uncurls.) h \ .#### You hit the boulder beetle but do no damage.The boulder beetle writhes in agony.  The boulder beetle is almost dead.5.4 (1.2#### _You block the boulder beetle's attack.) h-l .....@####..##. You barely miss the boulder beetle.The boulder beetle is almost dead.You hear the slow rumble of an avalanche of rocks nearby.) hb.E8206.5 (1.1) hv2) h5z _The frozen ramparts melt away. The boulder beetle barely misses you.) h`  You sock the boulder beetle! The boulder beetle writhes in agony!  The boulder beetle is almost dead.) h|(7.6) h) hF _The boulder beetle bites you but does no damage.) hV e  You hit the boulder beetle. The boulder beetle writhes in agony.) h 3†) h 9=40-8.8 (1.2 _You kill the boulder beetle!) h 1=) h ,) h ) h ) h V90=) h! ) h ) ,) h`+ ) h2 m2=) h3 ) h8 ;1) h(9 ) hD= ) hzC ) hLE ) h{H ,) hI ) h5O F-86.8 (8.0) hO ) hHS ) hU T _Key pressed, stopping explore.) hc ) hk Inventory: 52/52 slots Hand Weapons (go to first with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (go to first with ()  j - 5 boomerangs (quivered)y - 2 curare-tipped darts  L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (go to first with [)  r - a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self} ) hn  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn) Jewellery (go to first with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]) h) h ) h .... ................Jaijje the Frost Mage.....##...............) h% Gnoll of Ashenzari **...........<..............Health: 91/101 =====================---.#..##................) h/Magic: 22/38 =============-----------##............PPPAC: 28  Str: 7#.............#EV: 11Int: 25#.##.........#SH: 13Dex: 11#####..†...#.XL: 13 Next: 40% Place: Lair:5#P..@###Noise: ---------  Time: 17486.8 (0.0)#####..#A) +7 sceptre of Torment {pain, torment} ###......Throw: 5 boomerangs......P#.##You sock the boulder beetle! The boulder beetle writhes in agony!  ) h3<The boulder beetle is almost dead. _The boulder beetle bites you but does no damage.  You hit the boulder beetle. The boulder beetle writhes in agony. _You kill the boulder beetle! _Key pressed, stopping explore.) hw9) hg:) hA) hE) hqk) hl) ho) hnrF _Unknown command.) hO) h+) h&) hc) hp23= _) h,) h) hpa3=) h=) h@) h) h{) h\4==) h!) h) hU4=) h&) h) h^) h) h) h) h ) h) h]55=) h) hX,) h-) h/ ,) hQ#) h&;6) h() h2-c6=) h/) h4,) h{6) h:a7=) h<) h!;7) hE==) h) hZJ _Your icy armour starts to melt.8=) h\ 98=) hh\21 ) h(r" _Your icy armour evaporates.100/1019=) h,x,) hy) h5) h׀K1=) h) h71 _HP restored.) hۇ) h҈) hSl30=) h) hڒ,) hF) h O=) hʙ) h$,) h|) ha1=) hQ) h%,) h) ho,) hɱ) hѶ,) hҸ) h ~2==) h) h,) h7) h,) h) hL93) hP2=) h) hP,) h) h _You hear the slow rumble of an avalanche of rocks nearby.) h\) h) h8,) h) ha4=) h)) h,) h/) h,) h) h,) hV) h h5==) h ) h0 ) h,) h9) h) h) h) hq%,) h') h,) h-N6=) hx.) h5,) h7) hP<,) h`=) hE,) hoF) hJ) hFKK7=) h3.2) h) hM.# .. .S # ## #.... # #. #.#####.....  ..#.##..#....#..# ...# ......##.##....#.... ##..P#PPP.# #..#######...# .#.....##..#.# .#.#..## ####.##4.3) hv  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h Jaijje the Frost Mage..Gnoll of Ashenzari **....#..Health: 101/101 ========================....Magic: 35/38 ======================--.S...AC: 21Str: 7 .# ## #.....EV: 11Int: 25 .. # #. #.#*****....SH: 13Dex: 11 ... ..#.##.******#..#XL: 13 Next: 40% Place: Lair:5 ...... ......***@***#Noise: ---------  Time: 17574.3 (0.0) ...... ........****##A) +7 sceptre of Torment {pain, torment} ..........##...***Throw: 5 boomerangs ........ [3) hX 3m##..P# ...PPP.# #..### ....#..#####...#S   black mamba (asleep) ...#.....##..#.# .#.#..#.......## ####.#.......#.# _A black mamba comes into view. _A black mamba is nearby!Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate) hdJaijje the Frost Mage..Gnoll of Ashenzari **....#..Health: 101/101 ========================....Magic: 35/38 ======================--.S...AC: 21Str: 7 .# ## #.....EV: 11Int: 25 .. # #. #.#####.....SH: 13Dex: 11 ) h... ..#.##..#....#..#XL: 13 Next: 40% Place: Lair:5 ...... .........@...#Noise: ---------  Time: 17574.3 (0.0) ...... ..........####A) +7 sceptre of Torment {pain, torment} ..........##....##Throw: 5 boomerangs ........ ##..P# ...PPP.# #..### ....#..#####...#S   black mamba (asleep) ...#.....##..#.# .#.#..#.......## ####.#.......#.# _A black mamba comes into view. _A black mamba is nearby!Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate[) h?39;49m==5.3 (1Ramparts ) h#########) h _A black mamba is nearby!Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.) hN >#####) heP /--6) hoV ######) hB^ ) h>F######--7######) h~ _You hear the slow rumble of a very distant avalanche of rocks.) hq#########68#######) h   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.) h^i\  You bark for attention! The black mamba hisses angrily.) h&.####S####S======9) h########) h82 _You hear a loud, deep croak!) h>  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hX"f  A film of ice covers your body! The wall freezes the black mamba.) h8 ###.#..S###) h9(slow)The black mamba seems to slow down.  The wall freezes the black mamba but does no damage.) h=3--28 ==----80) hjB#####) hPK9 _You block the black mamba's attack.) hd   ) h Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) ha7 ) h8 ) h8,##) hp9Y) h90##) ht:#) h: ) hs;*, ally target)) h<lY   ice beast (summoned)) h<VA chill wind blows around you. The wall freezes the black mamba!) h=) h>1) h?---) hq@ ----) hA1) h) h1####) hT #) h&##) h&##) h) h  ) h ) hD+_You block the black mamba's attack.) h9##########) h\ F _Unknown command.) h]9 Really attack near your ice beast? Y - Yes  N - No) ho() h+AJaijje the Frost Mage..Gnoll of Ashenzari **....#..Health: 101/101 ========================....Magic: 31/38 ===================-----.....AC: 28  Str: 7 .# ## #.....EV: 11Int: 25 .. # #. #.#####.....SH: 13Dex: 11 ... ..#.##..#..S.#..#XL: 13 Next: 40% Place: Lair:5 ) hAM...... .........@Y..#Noise: ==-------  Time: 17581.3 (0.0) ...... ..........####A) +7 sceptre of Torment {pain, torment} ..........##....##Throw: 5 boomerangs ........ ##..P#) hyDRamparts ...PPP.# #..### ....#..#####...#S   black mamba (slow, ally target) ...#.....##..#.#Y   ice beast (summoned) .#.#..#.......## ####.#.......#.# _You block the black mamba's attack. _Unknown command.You miss the black mamba.The black mamba is moderately wounded.The wall freezes the black mamba but does no damage.  You block the black mamba's attack.-2.5 (1.2) hG#####) hLJ _Unknown command.  You miss the black mamba.The black mamba is moderately wounded.The wall freezes the black mamba but does no damage.  You block the black mamba's attack. _Your ice beast closely misses the black mamba.) hl Really attack near your ice beast? Y - Yes  N - No) h) h'Jaijje the Frost Mage..Gnoll of Ashenzari **....#..Health: 101/101 ========================....Magic: 31/38 ===================-----.....AC: 28  Str: 7 .# ## #.....EV: 11Int: 25 .. # #. #.#####.....SH: 13Dex: 11 ... ..#.##..#..S.#..#XL: 13 Next: 40% Place: Lair:5 ...... .........@Y..#Noise: =--------  Time: 17582.5 (0.0) ...... ..........####A) +7 sceptre of Torment {pain, torment} [0) h)N;10m..........##....##Throw: 5 boomerangs ........ ##..P#Ramparts ...PPP.# #..### ....#..#####...#S   black mamba (slow, ally target) ...#.....##..#.#Y   ice beast (summoned) .#.#..#.......## ####.#.......#.# _Your ice beast closely misses the black mamba.You closely miss the black mamba. You bite the black mamba.  The black mamba is moderately wounded.The wall freezes the black mamba! The black mamba seems to slow down.  The black mamba barely misses you.Your ice beast closely misses the black mamba.98/101 -3.7 (1.2#### _The wall freezes the black mamba! The black mamba bites you.) h) h\Really attack near your ice beast? Y - Yes  N - No) h 3) hp Jaijje the Frost Mage..Gnoll of Ashenzari **....#..Health: 98/101 =======================-....Magic: 31/38 ===================-----.....AC: 28  Str: 7 .# ## #.....EV: 11Int: 25 .. # #. #.#####.....SH: 13Dex: 11 ... ..#.##..#..S.#..#XL: 13 Next: 40% Place: Lair:5 ...... .........@Y..#Noise: =--------  Time: 17583.7 (0.0) ...... ..........####A) +7 sceptre of Torment {pain, torment} ........) h= ..##....##Throw: 5 boomerangs ........ ##..P#Ramparts ...PPP.# #..### ....#..#####...#S   black mamba (slow, ally target) ...#.....##..#.#Y   ice beast (summoned) .#.#..#.......## ####.#.......#.#Your ice beast closely misses the black mamba. _The wall freezes the black mamba! The black mamba bites you.  You closely miss the black mamba.The black mamba is almost dead.Your ice beast hits the black mamba but does no damage.  The wall freezes the black mamba!#####...##Y   ice beast (summoned)) hr ) h 6924.9 (1.2) h ) h J###### _The wall freezes the black mamba! The black mamba bites you.  You closely miss the black mamba.  The black mamba is almost dead.  Your ice beast hits the black mamba but does no damage.  The wall freezes the black mamba! _You kill the black mamba!) h3E) h1F) h:G) h\x2=) hvb7) hd) hpC _The frozen ramparts melt away.) h&q+100/101) hr) h{) h΀U3=) h) ha1=) h]) hi,) h?) h ,) h4) ha4=) h) hvO=) h) h;,) h) h,) hͱ) h95) hE==) h) hO,) h) h,) hU) h,) h) hV) hN6=) h) h,) hH) hA,) he) h,) h) hK7=) h|) h) h,) h) h) h,) h) hy _Your ice beast disappears in a puff of smoke!) h2) h) h~8==) h/) h) hZ##..###21  .....F ) h # ## #.....# # #. #.#####... ..#.##..#..@.#..#- .....#  ..........####) ho"W.##....#.... ##..P#PPP.# #..##F   cane toad (wandering)#####.#.#.....##..#.#.#.#) hY$ 608.9 (24.0)  Your icy armour cracks and falls away as you move.) h') h`,JF.) h,I-10.0 (25.1) h1) h9\ _A cane toad comes into view.) hG$ ##  ..#  ##...  ..F..  ......  # ## #.....# . # #. #.#####.....#  #..@.#..#  .............#  ..........#### ##....## ##..P# #..####...#..#.#) hn ##  ..#  ##...  ..F..  ......  # ## #.....#  # #. #.#####.....#  ) h^p#..@.#..#  .............#  ..........#### ##....# ##..P #..####...#..#.#) hw) hx) h) hy` _A cane toad is nearby!) hmuq##  ..####...##..F ....... # ##  # #. #.#####@....# ..#.##..#....#..## ...### ..........####.##....#.... ##..P# PPP.# #..#######.# .#.....##..#.#) h) h^F.1.1 (1.1) _) h) h1) h^G2##  ..## #F..##### #........ # ##  # #. #.#####...  ..#.##..#....#.. .............### ......###.##....#.... ##..P# PPP.# #..#######...#) hpKGF.) hK(2.2) hUO) hQ) h}K  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h% FJaijje the Frost MageGnoll of Ashenzari **....Health: 101/101 ========================##Magic: 35/38 ======================--F.##AC: 21Str: 7##...##EV: 11Int: 25***.....#SH: 13Dex: 11***......) h"& {XL: 13 Next: 42% Place: Lair:5# ## #*@....#Noise: ---------  Time: 17612.2 (0.0)# #. #.####****..##A) +7 sceptre of Torment {pain, torment} ) h?( H..#.##..#.*****.##Throw: 5 boomerangs ... ...........*.### ... ..........#### .......##....##F   cane toad (wandering) ..... ##..P# PPP.# #..### .#..#####...# _A cane toad comes into view. _A cane toad is nearby!Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate* h=** hT4Jaijje the Frost MageGnoll of Ashenzari **....Health: 101/101 ========================##Magic: 38/38 ========================F.##AC: 21Str: 7##...##EV: 11Int: 25##......#* h5}SH: 13Dex: 11#........XL: 13 Next: 42% Place: Lair:5# ## ##@....#Noise: ---------  Time: 17612.2 (0.0)# #. #.#####.....##* hZ6A) +7 sceptre of Torment {pain, torment} ..#.##..#....#..##Throw: 5 boomerangs ... .............### ... ..........#### .......##....##F   cane toad (wandering) ..... ##..P# PPP.# #..### .#..#####...# _A cane toad is nearby!Casting: Summon Ice Beast (safe; 1% risk of failure)  * h8-Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.* h^>* h ?* h,E* hI. _* h##  F.## #...## ## #.@....... # ## ...# #. #.#####...  ..#.##..#....#.. .............### ..........####.##....# .... ##..P# PP.# #..##* h,* hfJ3.3 (1.1 _* h* h* hU   ## .# .#  .##   F.##  #...##  ##.   #.......  # ## ...< # #. #.#####.....## ...  ..#.##..#....#... . .......### . ......## .##....# ... ##..P#  * hZ * h^ Y.F<* h_ (4.4* hb * hf 9 _Found a stone staircase leading up.* h1  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hPE  Jaijje the Frost Mage  Gnoll of Ashenzari **....##  Health: 101/101 ========================.#  Magic: 35/38 ======================--.#  AC: 21Str: 7.##  EV: 11Int: 25*.##  SH: 13Dex: 11****F.##  XL: 13 Next: 42% Place: Lair:5#**@*...#.  Noise: ---------  Time: 17614.4 (0.0)#**........  A) +7 sceptre of Torment {pain, torment} # ## ##.....#...<  Throw: 5 boomerangs#[* h-F40m #. #.#####.....## ... ..#.##..#....#..## . . .............###  F   cane toad (wandering) . ..........#### .....##....## ... ##..P# _Okay, then. _Found a stone staircase leading up.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate* h  Jaijje the Frost Mage  Gnoll of Ashenzari **....##  Health: 101/101 ========================.#  Magic: 35/38 ======================--.#  AC: 21Str: 7.##  EV: 11Int: 25..##  SH: 13Dex: 11###.F.##  XL: 13 Next: 42% Place: Lair:5##.@....#.  Noise: ---------  Time: 17614.4 (0.0)#..........  A) +7 sceptre of Torment {pain, torment} # ## ##.....#...<  Throw: 5 boomerangs* h[# #. #.#####.....## ... ..#.##..#....#..## . . .............###  F   cane toad (wandering) . ..........#### .....##....## ... ##..P# _Found a stone staircase leading up.  * h[Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.* h.###..#.@F..F* h====5.4 (1Ramparts * h`###* h   Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The cane toad croaks.* hE8 K## (slow)The walls around you are covered in ice. _The cane toad croaks.  You hit the cane toad. The cane toad writhes in agony.  The cane toad is lightly wounded. freezes the cane toad! The cane toad barely misses you.  The wall freezes the cane toad. The cane toad seems to slow down.=---6.6 (1.2* hA X###* hbF 7 _You block the cane toad's attack.* h ###You closely miss the cane toad.The cane toad is moderately wounded.The wall freezes the cane toad. The cane toad seems to slow down.6---7.8* h## _The cane toad misses you.* h  You impale the cane toad!!  The cane toad is almost dead.The wall freezes the cane toad!* hQ####.@.* h14==9.0### _You kill the cane toad!* h  ###  ##.#  ..#  ..##  #..##  ###...##  ##..@...#.  #... # ## ##.....#...<. # #. #.#####.....## ...P ..#.##..#....#..## ..  ......### #.  .####  ##....##   ##..P#  ---20.1 (1.1 _The frozen ramparts melt away as you move.* hP 7  ###  ##.#  #..#  ..##  #..##  ###...##  ##...@..#.  #. # ## ##.....#...<.* h$   #. #.#####.....##....P. .#.##..#....#..## .. ...### ###. .#### . ##....##  . ##..P#  * h 9∆* hZ D---1.2* hy * h * hI5(  ###  ##.#  #..#  #..##  #..##  ###...## ∆  ##....@.#.  #. # ## ##.....#...<. #. #.#####.....##....P. #.##..#....#..## #.....#  .### ###. #### .. ##....## .#   ##..P# * hR 7=2.3* h>vk  ###  ##.#  #..#  #..##  #..##  ###...## ∆  ##.....@#.  #.  ## ##.....#...<. * huw. #.#####.....##....P..#  .##..#....#..####.....##  ### ###...#  #### ...#  .##....## .##  ##..P#  * he* h*(3.4* h5* he* h~* h8==* ht* h* hj* h* h* h* h* h/ * hf_You hear the slow rumble of a very distant avalanche of rocks.* hw* hg* h* hr* h7* h * hS * h =* hs * h* h* h* h* hj* h * hX  * h * ha! * h! * h}" * h#%### * h# * h$&##.# * h$ * h(%\#..# ##  * h%p#..## ##.##  * hD&o#..## ###...#  * h&z###...###..@..#  * hh'##......#.....#.#  * h' #..............#  * h( ##.....#...<.....#  * h)t####.....##....P..#.#  * h)a#....#..####.....####  * h4*q### ####...#  .* h*k..#### ....#  * hA+#..## * h+>..##  * h[,0Your pack is full.* h/ * h40 * h030.9 (7.5 * hI1m_You see here a scroll of acquirement.* h7   ###  ##.#  #..# ###  #..## ##.##  #..## ###...#  ###...###..?@.#  ##......#.....#.#  #.* hF ......##  ##.....#...<.....#  .....##....P..#.#  ....#..####.....####  ### ####...#  #### ....#  .## ..##  * h * h 42.0 (1.1 _* hQ * h] * h* hGMDrop what?52/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()  j - 5 boomerangs (quivered)y - 2 curare-tipped darts  L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [)  r - a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn) Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.[* hQ40m|Space] toggle selected[top]* h(1 turn)  A - the +7 sceptre of Torment (weapon) {pain, torment}  L + 6 atropa-tipped darts[Enter] accept (1 chosen)* h* hĞS  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 101/101 ========================###  Magic: 38/38 ========================##.#  AC: 21Str: 7#..####   EV: 11Int: 25#..## ##.##   SH: 13* hDex: 11#..## ###...#   XL: 13 Next: 44% Place: Lair:5###...###..?@.#   Noise: ---------  Time: 17632.0 (0.0)##......#.....#.#   A) +7 sceptre of Torment {pain, torment} #..............##   Throw: 5 boomerangs##.....#...<.....#  ###.....##....P..#.#  ....#..####.....####    .....### ####...#    ..####....#    .##..##   The wall freezes the cane toad! _You kill the cane toad! _The frozen ramparts melt away as you move. _You h* hear the slow rumble of a very distant avalanche of rocks.Your pack is full. _You see here a scroll of acquirement.3.0 (1* h|* h[5 _You drop 6 atropa-tipped darts.* h+   ###  ##.#  #..# ### * h, #..## ##.##  #..## ###...#  ###...###..@(.#  ##......#.....#.#  #.##  ##.....#...<.....# * h-.#.....##....P..#.# #....#..####.....#### .### ####...# .#### ....# .## ..## * hB:* h:-4.1 (1.1* h?* hHW5.1 (2 _L - a scroll of acquirement* hrV * hX * h] * hc N _There are no items here. * h * hMRead which item? Scrolls  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 3 scrolls of revelation  m - 5 scrolls of enchant armour  o - 2 scrolls of fog  * hF p - 7 scrolls of enchant weapon  v - 3 scrolls of noise  x - 2 scrolls of vulnerabilityG - 3 scrolls of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon  L - a scroll of acquirement  Q - 5 scrolls of identify  W - 3 scrolls of fear  Z - a scroll of teleportation [!] read|quaff|evoke * hçG[?] describe selected * h&  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 101/101 ========================###  Magic: 38/38 ========================##.#  AC: 21Str: 7#..####   EV: 11Int: 25#..## ##.##   SH: 13Dex: 11#..## ###...#   XL: 13 Next: 44% Place: Lair:5###...###..@(.#   Noise: ---------  Time: 17635.1 (0.0)##......#.....#.#   A) +7 sceptre of Torment {pain, torment} #..............##[39;4 * hE9m   Throw: 5 boomerangs##.....#...<.....#  ####.....##....P..#.#  #....#..####.....####    ......### ####...#    ...####....#    ..##..##    _You hear the slow rumble of a very distant avalanche of rocks.Your pack is full. _You see here a scroll of acquirement. _You drop 6 atropa-tipped darts. _L - a scroll of acquirement _There are no items here.Choose an item to acquire.  a - the +2 executioner's axe "Wiav" {spect, Dex+5 SInv}b - a book of Wicked Creation  c - the staff of Bodily Harmony {^Fragile rF+++ rN+ MP+4 Str-5 Necro}d - 1275 gold pieces (you have 1115 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc[ * h֭m] exit* hyacquire|examineexamine item* hVm A book of Wicked Creation. A long-forbidden tome, describing spells for various unholy (or, at least, underhanded) creations. It would be unwise to bring such a book back to the surface world - better to read it and discard it in some well-hidden location. You acquired it on level 5 of the Lair of Beasts. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Sculpt SimulacrumIce/Alchemy6 no  b - Death ChannelNecromancy6 no  c - RimeblightIce/Necromancy7 no* h YRimeblight Afflicts a creature (and up to two others near it) with a magical plague that slowly freezes them from the inside out. Victims take AC-ignoring cold damage each turn, and as the disease progresses, shards of crystalline ice will start erupting violently from their body, damaging nearby enemies. When they finally succumb, the plague may spread to those around them. In living, holy, or demonic creatures, the disease is especially virulent, feeding off the necromantic energies released by its host's suffering. As they approach the point of death, it will accelerate rapidly, devouring the last vestiges of their body and leaving nothing behind but a twisted pillar of stygian ice. Level: 7 Schools: Ice/Necromancy Fail: 91%  Power: 30% Damage: 2d7 (primary target), 3d13 (explosion) (max 2d15 (primary target), 3d31 (explosion))  Range: 5  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 63 cold ordraining damage. * hu A book of Wicked Creation. A long-forbidden tome, describing spells for various unholy (or, at least, underhanded) creations. It would be unwise to bring such a book back to the surface world - better to read it and discard it in some well-hidden location. You acquired it on level 5 of the Lair of Beasts. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevel Known  a - Sculpt SimulacrumIce/Alchemy6 no  b - Death ChannelNecromancy * hlm6 no  c - RimeblightIce/Necromancy7 no * h  Death Channel Binds the souls of slain living, demonic and holy creatures, forcing their spectres to remain and fight for the caster for as long as the channel lasts. Level: 6School: NecromancyFail: 65% Power: 26% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 42 draining damage.%* h A book of Wicked Creation. A long-forbidden tome, describing spells for various unholy (or, at least, underhanded) creations. It would be unwise to bring such a book back to the surface world - better to read it and discard it in some well-hidden location. You acquired it on level 5 of the Lair of Beasts. Stash search prefixes: {book} %* h ~Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Sculpt SimulacrumIce/Alchemy6 no  b - Death ChannelNecromancy6 no  c - RimeblightIce/Necromancy7 no&* h> :Choose an item to acquire.  a - the +2 executioner's axe "Wiav" {spect, Dex+5 SInv}  b - a book of Wicked Creation  c - the staff of Bodily Harmony {^Fragile rF+++ rN+ MP+4 Str-5 Necro}  d - 1275 gold pieces (you have 1115 gold) &* h> 9[!] acquire|examine items [a-d] examine item[Esc] exit-* h  A book of Wicked Creation. A long-forbidden tome, describing spells for various unholy (or, at least, underhanded) creations. It would be unwise to bring such a book back to the surface world - better to read it and discard it in some well-hidden location. You acquired it on level 5 of the Lair of Beasts. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Sculpt SimulacrumIce/Alchemy6 no  b - Death ChannelNecromancy6 no  c - RimeblightIce/Necromancy7 no.* h/ Death Channel Binds the souls of slain living, demonic and holy creatures, forcing their spectres to remain and fight for the caster for as long as the channel lasts. Level: 6School: NecromancyFail: 65% Power: 26% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 42 draining damage..* hI qA book of Wicked Creation. A long-forbidden tome, describing spells for various unholy (or, at least, underhanded) creations. It would be unwise to bring such a book back to the surface world - better to read it and discard it in some well-hidden location. You acquired it on level 5 of the Lair of Beasts. .* hVK Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  .* hM a - Sculpt SimulacrumIce/Alchemy6 no  b - Death ChannelNecromancy6 no  c - RimeblightIce/Necromancy7 no.* h;N /* hMsChoose an item to acquire.  a - the +2 executioner's axe "Wiav" {spect, Dex+5 SInv}  b - a book of Wicked Creation  c - the staff of Bodily Harmony {^Fragile rF+++ rN+ MP+4 Str-5 Necro}  d - 1275 gold pieces (you have 1115 gold) [!] acquire|examine items [a-d] examine item[Esc] exit0* hR|macquire|examineselect item for acquirement1* h uy+ Acquire a book of Wicked Creation? (y/N)1* hj B- 2* hy+ Acquire a book of Wicked Creation? (y/N)2* haA  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 101/101 ========================###  Magic: 38/38 ========================##.#  AC: 21Str: 7#..####   EV: 11Int: 25#..## ##.##   SH: 13Dex: 11#..## ###...#   XL: 13 Next: 44% Place: Lair:5###...###..@(.#   Noise: ---------  Time: 17635.1 (0.0)##......#.....#.#   A) +7 sceptre of Torment {pain, torment} #..............##[2* h7J|37m   Throw: 5 boomerangs##.....#...<.....#  ####.....##....P..#.#  #....#..####.....####    ......### ####...#    ...####....#    ..##..##    _You hear the slow rumble of a very distant avalanche of rocks.Your pack is full. _You see here a scroll of acquirement. _You drop 6 atropa-tipped darts. _L - a scroll of acquirement _There are no items here.6.1 (1  Your pack is full. _You see here a scroll of acquirement.drop 6 atropa-tipped darts. _L - a scroll of acquirement _There are no items here. _Something appears at your feet!3* h T  ###  ##.#  #..# ###  #..## ##.##  #..## ###...#  ###...###..:@.#  ##......#.....#.#  #.##  ##.....#...<.....#  .....##....P..#.#  ....#..####.....####  ### ####...#  #### ....#  .## ..##  3* hN 7.2 (1.1 _You see here 6 atropa-tipped darts.3* h&2 X   ###  ##.#  #..# ###  #..## ##.##  #..## ###...#  ###...###..@(.# 3* h3  ##......#.....#.#  #.##  ##.....#...<.....# #.....##....P..#.# #....#..####.....#### .### ####...# .#### ....# .## ..## 3* hK 3* hmL /8.3 _3* hP 3* hZ _  You pick up a book of Wicked Creation and begin reading...3* h~[ +9.3 (23* h^ 3* ha p  You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library.4* he44* h4* hN _There are no items here.5* h55* h9g Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Sublimation of BloodNecromancy1%2  c - Fugue of the FallenNecromancy1%5* h3  d - PasswallEarth1%3  e - SwiftnessAir1%3  f - Ignite PoisonFire/Alchemy4% 4  g - Anguish5* hHexes/Necromancy6% 4  h - Cause FearHexes6% 4  i - Metabolic EnglaciationHexes/Ice7% 5  j - Detonation CatalystFire/Alchemy12% 5  k - FireballConjuration/Fire12% 5  l - Sculpt SimulacrumIce/Alchemy36% 6  m - Death ChannelNecromancy65% 6  n - RimeblightIce/Necromancy91% 7  o - EnfeebleHexes99% 7  p - Manifold AssaultTranslocation99% 7  q - Summon HydraSummoning99% 7  r - Dragon's CallSummoning100% 9 5* h24 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitU+ h U+ hU+ h  Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 101/101 ========================###  Magic: 38/38 ========================##.#  AC: 21Str: 7#..####   EV: 11Int: 25U+ h#..## ##.##   SH: 13Dex: 11#..## ###...#   XL: 13 Next: 44% Place: Lair:5###...###..@(.#   Noise: ---------  Time: 17639.3 (0.0)##......#.....#.#   A) +7 sceptre of Torment {pain, torment} #..............##   Throw: 5 boomerangs##.....#...<.....#  ####.....##....P..#.#  #....#..####.....####    ......### ####...#    ...####....#    ..##..##    U+ h@_Something appears at your feet! _You see here 6 atropa-tipped darts.  You pick up a book of Wicked Creation and begin reading...  You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library. _There are no items here.U+ hn  Okay, then.U+ h@U+ hS . _V+ h,8  ###  ##.#  #..# ###  #..## ##.##  #..## ###...#  ###...###...@.#  ##......#.....#.#  #.##  ##.....#...<.....#  .....##....P..#.#  ....#..####.....####  ### ####...#  #### ....#  .## ..##  V+ h҅V+ h540.4 (1.1 _V+ hV+ h-Y _You see here 6 atropa-tipped darts.X+ hѯ10 _L - 6 atropa-tipped darts[+ h[+ h` Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Sublimation of BloodNecromancy1%2  c - Fugue of the FallenNecromancy[+ hP1%3  d - PasswallEarth1%3  e - SwiftnessAir1%3  f - Ignite PoisonFire/Alchemy4% 4  g - AnguishHexes/Necromancy6% 4  h - Cause FearHexes[+ h B6% 4  i - Metabolic EnglaciationHexes/Ice7% 5  j - Detonation CatalystFire/Alchemy12% 5  k - FireballConjuration/Fire12% 5  l - Sculpt SimulacrumIce/Alchemy36% 6  m - Death ChannelNecromancy65% 6  n - RimeblightIce/Necromancy91% 7  o - EnfeebleHexes99% 7  p - Manifold AssaultTranslocation99% 7  q - Summon HydraSummoning99% 7  r - Dragon's CallSummoning100% 9 24 spell levels left [+ hr ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit\+ h}DescribMemorise|Describe]+ h2 | Rimeblight Afflicts a creature (and up to two others near it) with a magical plague that slowly freezes them from the inside out. Victims take AC-ignoring cold damage each turn, and as the disease progresses, shards of crystalline ice will start erupting violently from their body, damaging nearby enemies. When they finally succumb, the plague may spread to those around them. In living, holy, or demonic creatures, the disease is especially virulent, feeding off the necromantic energies released by its host's suffering. As they approach the point of death, it will accelerate rapidly, devouring the last vestiges of their body and leaving nothing behind but a twisted pillar of stygian ice. Level: 7 Schools: Ice/Necromancy Fail: 91%  Power: 30% Damage: 2d7 (primary target), 3d13 (explosion) (max 2d15 (primary target), 3d31 (explosion))  Range: 5  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 63 cold ordraining damage.c+ h$  Spells (Describe)TypeFailure Levela - Ensorcelled HibernationHexes/Ice1%2  b - Sublimation of Blood Necromancy1% 2  c - Fugue of the Fallen Necromancy1% 3  d - PasswallEarth1% 3  e - SwiftnessAir1% 3  f - Ignite PoisonFire/Alchemy 4% 4  g - AnguishHexes/Necromancy6% 4  h - Cause FearHexes6% 4  i - Metabolic Englaciation Hexes/Ice7% 5  j - Detonation Catalyst Fire/Alchemy12% 5  k - FireballConjuration/Fire 12% 5  l - Sculpt SimulacrumIce/Alchemy36% 6  m - Death ChannelNecromancy65% 6  n - RimeblightIce/Necromancy 91% 7o - EnfeebleHexes99% 7  p - Manifold AssaultTranslocation99% 7  q - Summon HydraSummoning99% 7  r - Dragon's CallSummoning100% 9 24 spell levels left [!] Memorise|Describe+ hq1 49m|Hide|Show [Ctrl-F] search [?] help[Esc] exitc+ h(k   Jaijje the Frost Mage  Gnoll of Ashenzari **....  Health: 101/101 ========================###  Magic: 38/38 ========================##.#  AC: 21Str: 7#..####   EV: 11Int: 25#..## ##.##   SH: 13Dex: 11#..## ###...#   XL: 13 Next: 44% Place: Lair:5###...###...@.#   Noise: ---------  Time: 17641.4 (0.0)##......#.....#.#   A) +7 sceptre of Torment {pain, torment} #..............##  c+ hn ;  Throw: 5 boomerangs##.....#...<.....#  ###.....##....P..#.#  ....#..####.....####    .....### ####...#    ..####....#    .##..##   You add the spells Sculpt Simulacrum, Death Channel and Rimeblight to your _library. _There are no items here. _Okay, then. _You see here 6 atropa-tipped darts. _L - 6 atropa-tipped darts _library. _There are no items here. _Okay, then. _You see here 6 atropa-tipped darts. _L - 6 atropa-tipped darts  Okay, then. _d+ h d+ h> d+ h d+ h d+ h5 d+ h $ _d+ h ,d+ h> ,d+ h d+ hӻ d+ h ,d+ h ,d+ h ,d+ h d+ hP d+ h ,d+ h d+ hY d+ h ,d+ h6 d+ h d+ h ,d+ hC d+ h d+ h ,d+ h d+ h d+ h ,d+ h d+ h d+ h ,d+ h d+ h d+ h ,d+ hr d+ h d+ h ,d+ h d+ h6 d+ h) ,d+ h+ d+ h. d+ hhE Xd+ hM Xd+ hZ nd+ hBb Bd+ hh Xd+ h2l ,d+ hl d+ hGo d+ hs ,d+ h_t d+ h;v d+ hh{ ,d+ hI| d+ h} d+ h ,d+ h d+ h7 d+ h ,d+ h݋ d+ h* d+ h ,d+ h d+ hC d+ h ,d+ hm d+ hӛ d+ h0 ,d+ hѡ d+ h? d+ h ,d+ h d+ hL d+ hЮ ,d+ h d+ h( d+ h1 ,d+ h d+ h| d+ h ,d+ h d+ hx d+ hX ,d+ h+ d+ hZ d+ hn ,d+ h d+ hp d+ h ,d+ h d+ h _You hear the rumble of a very distant avalanche of rocks.d+ h 3d+ h d+ hZ d+ h ,d+ h d+ h[ d+ h< ,d+ h d+ h d+ h ,d+ h d+ h d+ h+ ,d+ h} d+ h d+ h ,d+ h d+ h d+ h ,d+ h d+ h d+ h% ,d+ h& d+ hu) d+ h0 ,d+ h1 d+ hU4 d+ h: ,d+ h < d+ h= d+ hB ,d+ hC d+ hE d+ hsJ ,d+ hSK d+ hM d+ hS ,d+ hS d+ hU d+ hY ,d+ hZ d+ hG\ d+ ha ,d+ hc d+ hd d+ hki ,d+ hj d+ hk d+ hp d+ hw d+ h d+ hS d+ h ,d+ h< d+ h] d+ h ,d+ h! d+ h# d+ h>( ,d+ h) d+ h* d+ hU0 ,d+ h0 d+ hz2 d+ h7 ,d+ h8 d+ hC: d+ h? ,d+ h@ d+ hYB d+ hH ,d+ hI d+ h6K d+ hO ,d+ hP d+ hqR d+ hQW ,d+ hhX d+ hJZ d+ hg ,d+ hLi d+ h2l d+ hnx Bd+ h d+ hs $ _You hear the rumble of a distant avalanche of rocks.d+ h d+ h d+ hZ d+ hm d+ hH d+ h ,d+ h,d+ hXd+ h8,d+ h]d+ hd+ h% #.............#.............##............##.............#............................###...........##..........................<.............#......#..##..............##PP.#####.###............P ##### #.#.P##............. #.@..#.##.........# #.....#####..†...#.# #P...## #P...##### ....#.. #####..##.d+ h& ....# ... ###... #...#. #... ##.. ....## #... #... ..# ##.. #...P #.....d+ h( 744.8 (103.4)  Ashenzari invites you to partake of a vision and a curse of companions andranged combat.d+ h</  --more--g+ hg+ h& _g+ hRg+ hh+ h oh+ hd h+ h h+ hC h+ h Bh+ hX h+ hV ,h+ hH h+ h h+ h ,h+ h h+ hc" h+ hD' ,h+ h( h+ h) h+ h70 ,h+ h0 h+ h1 h+ h6 ,h+ h7 h+ h?9 h+ hv> Bh+ h8@ h+ hD ,h+ hE h+ hvG h+ hN ,h+ hO h+ hmQ h+ hW ,h+ h,Y h+ hZ h+ hAa ,h+ hab h+ h d h+ h)j ,h+ hJk h+ h^m h+ hq ,h+ hr h+ ht h+ hz ,h+ h{ h+ h\} h+ h ,h+ h h+ h` $ h+ hֆ e_You hear the brisk rumble of an avalanche of rocks nearby.h+ hn 3h+ h h+ h h+ hr [ ##.# ......P..## ........## ........# ........# ........## ......#..# ....##...##.### ###@.# ##.# ...  ....# ...... ....... k   lindwurm (asleep) ....... ...k... 80.0 (35.2)h+ h h+ hҥ ll   komodo dragon (wandering)h+ h .1.1 (36.3h+ h6 h+ h _A lindwurm comes into view. A komodo dragon comes into view.m+ h!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m+ hܼ.......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 101/101 ========================........#Magic: 35/38 ======================--........#m+ hAC: 21Str: 7......**##EV: 11Int: 25.....*****SH: 13Dex: 11....##*****XL: 13 Next: 44% Place: Lair:5.### ##*@**Noise: ---------  Time: 17781.1 (0.0)****A) +7 sceptre of Torment {pain, torment} ***Throw: 5 boomerangs....#......m+ hT.......k   lindwurm (asleep).....l.l   komodo dragon (wandering)...k... _You hear the brisk rumble of an avalanche of rocks nearby. _A lindwurm comes into view. A komodo dragon comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activates+ hb.......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 101/101 ========================........#Magic: 38/38 ========================........#AC: 21Str: 7........##EV: 11Int: 25......#..#SH: 13Dex: 11....##...##XL: 13 Next: 44% Place: Lair:5.### ###@.#Noise: ---------  Time: 17781.1 (0.0)##.#A) +7 sceptre of Torment {pain, torment} ...Throw: 5 boomerangs....#.............k   lindwurm (asleep).....l.+ h.jY43ml   komodo dragon (wandering)...k... _A lindwurm comes into view. A komodo dragon comes into view.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.s+ h;s _s+ h%ts+ h   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.t+ h|t+ het+ hlkk..l.t+ h"L======2.1 (1t+ h/W _You bark for attention! The lindwurm roars!t+ h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t+ hd .......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 101/101 ========================........#Magic: 35/38 ======================--........#AC: 21Str: 7......**##EV: 11Int: 25.....*****SH: 13Dex: 11....##*****XL: 13 Next: 44% Place: Lair:5.### ##*@**Noise: ======---  Time: 17782.1 (0.0)****A) +7 sceptre of Torment {pain, torment} ***Throw: 5 boomerangs....#..........lt+ hZy t[40m..k   lindwurm...k...l   komodo dragon.......Anything else - Cancel. _You bark for attention! The lindwurm roars!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatet+ hXZ.......##.#t+ h|YJaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 101/101 ========================........#Magic: 35/38 ======================--........#AC: 21Str: 7........##EV: 11Int: 25......#..#SH: 13Dex: 11....##...##XL: 13 Next: 44% Place: Lair:5t+ hY[.### ###@.#Noise: ======---  Time: 17782.1 (0.0)##.#A) +7 sceptre of Torment {pain, torment} ...Throw: 5 boomerangs....#..........l..k   lindwurm...k...l   komodo dragon.......Anything else - Cancel. _You bark for attention! The lindwurm roars!  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatet+ hI]t+ hb...#..#t+ hc...###@.###.#...lk...t+ hd==----3.1 (1Ramparts t+ hh6#..#t+ hvh##@.###t+ hk  _You bark for attention! The lindwurm roars!  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  t+ h"lPress: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.u+ h_  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u+ hzu+ hMu+ h####@.###lk...u+ h2--28 ----4u+ h#..###u+ hM5 _A film of ice covers your body!u+ h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v+ hv+ hv+ hpY######.#lk...(ally target)Y   ice beast (summoned)v+ h@b29----5v+ hv#.Y####.#v+ h4 _A chill wind blows around you.v+ h (#.Y###@.##.#(catching breath) *#*###*##*#*, ally target) The lindwurm breathes flames at you.The blast of flame misses you.The blast of flame hits your ice beast!!!v+ h7 P  Your ice beast melts!v+ hQ .#Y@.#l.. (slow)30--=6#..###@.##l# _The wall freezes the komodo dragon! The komodo dragon seems to slow down.w+ hReally attack near your ice beast? Y - Yes  N - Nox+ hx+ h .......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 101/101 ========================........#Magic: 30/38 ==================------........#AC: 28  Str: 7........##EV: 11Int: 25......#..#SH: 13Dex: 11....##..Y##XL: 13 Next: 44% Place: Lair:5.### ###@.#Noise: ===------  Time: 17786.1 (0.0)##l#A) +7 sceptre of Torment {pain, torment} ...Throw: 5 boomerangsk+ h00m...#Ramparts .............k   lindwurm (ally target).......l   komodo dragon (slow).......Y   ice beast (summoned)The blast of flame misses you.The blast of flame hits your ice beast!!!  Your ice beast melts! _The wall freezes the komodo dragon! The komodo dragon seems to slow down.  You barely miss the komodo dragon.You bite the komodo dragon, but do no damage.#.###@Y##l#k., ally target)--7.3 (1.2x+ h.<#..#####  The blast of flame hits your ice beast!!!  Your ice beast melts! _The wall freezes the komodo dragon! The komodo dragon seems to slow down.  You barely miss the komodo dragon.You bite the komodo dragon, but do no damage. _The komodo dragon is moderately wounded.x+ hReally attack near your ice beast? Y - Yes  N - Noy+ hy+ h2.......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 101/101 ========================........#Magic: 30/38 ==================------........#AC: 28  Str: 7........##EV: 11Int: 25......#..#SH: 13Dex: 11....##...##XL: 13 Next: 44% Place: Lair:5.### ###@Y#Noise: =--------  Time: 17787.3 (0.0)##l#A) +7 sceptre of Torment {pain, torment} k..Throw: 5 boomerangs+ hm....#Ramparts .............k   lindwurm.......l   komodo dragon (slow, ally target).......Y   ice beast (summoned)You sock the komodo dragon! The komodo dragon writhes in agony.  You bite the komodo dragon.  The komodo dragon is severely wounded.The wall freezes the komodo dragon but does no damage.  You block the komodo dragon's attack.  Your ice beast hits the komodo dragon but does no damage.y+ h #..#####l#{. .......=8.4 (1.1#..####@Y###l#y+ hFbite.  The komodo dragon is severely wounded.The wall freezes the komodo dragon but does no damage.  You block the komodo dragon's attack.r ice beast hits the komodo dragon but does no damage. _The wall freezes the lindwurm.z+ hxReally attack near your ice beast? Y - Yes  N - Noz+ hE z+ hbh .......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 101/101 ========================........#Magic: 30/38 ==================------........#AC: 28  Str: 7........##EV: 11Int: 25z+ hh ......#..#SH: 13Dex: 11....##...##XL: 13 Next: 44% Place: Lair:5.### ###@Y#Noise: ==-------  Time: 17788.4 (0.0)##l#z+ h+i 3A) +7 sceptre of Torment {pain, torment} {...Throw: 5 boomerangs....#Ramparts .............z+ h~i vl   komodo dragon (slow, ally target).......Y   ice beast (summoned).......You block the komodo dragon's attack.  z+ hi 1Your ice beast hits the komodo dragon but does no damage. _The wall freezes the lindwurm.  You hit the komodo dragon but do no damage.The komodo dragon writhes in agony.  The komodo dragon is severely wounded.z+ hFs LM#..####@Y###,k.......k   lindwurm _The wall freezes the lindwurm.  You hit the komodo dragon but do no damage.  The komodo dragon writhes in agony.  The komodo dragon is severely wounded.  Your ice beast barely misses the komodo dragon.The wall freezes the komodo dragon but does no damage.z+ hv 5-9.5 (1.1z+ hy !#..####@Y###l#z+ h| ; _You block the komodo dragon's attack.{+ hLReally attack near your ice beast? Y - Yes  N - No{+ h_ {+ h7 .......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 101/101 ========================........#Magic: 30/38 ==================------........#AC: 28  Str: 7........##EV: 11Int: 25......#..#SH: 13Dex: 11....##...##XL: 13 Next: 44% Place: Lair:5.### ###@Y#Noise: =--------  Time: 17789.5 (0.0)##l#A) +7 sceptre of Torment {pain, torment} {+ h7 ,k..Throw: 5 boomerangs....#Ramparts .............k   lindwurm.......{+ h7 l   komodo dragon (slow, ally target).......Y   ice beast (summoned)The komodo dragon is severely wounded.Your ice beast barely misses the komodo dragon.{+ h: The wall freezes the komodo dragon but does no damage. _You block the komodo dragon's attack.  You barely miss the komodo dragon.The komodo dragon is severely wounded.{+ hM MThe wall freezes the komodo dragon but does no damage. _You block the komodo dragon's attack. barely mis  The komodo dragon is severely wounded.  Your ice beast hits the komodo dragon but does no damage.  A wolf comes into view.{+ hag U####l{.l   komodo dragon (distracted, slow, ally…)h   wolf (distracted)h1=90.6 (1.1#..######l# _The wall freezes the lindwurm but does no damage.|+ hdX|+ h6[Really attack near your ice beast? Y - Yes |+ hD\' N - No|+ h|+ hVC.......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 101/101 ========================........#Magic: 31/38 ===================-----........#AC: 28  Str: 7........##EV: 11Int: 25......#..#SH: 13Dex: 11....##...##XL: 13 Next: 44% Place: Lair:5.### ###@Y#|+ h`Noise: =--------  Time: 17790.6 (0.0)##l#A) +7 sceptre of Torment {pain, torment} {...Throw: 5 boomerangs....#Ramparts .............l   komodo dragon (distracted, slow, ally…).......h   wolf (distracted)......hY   ice beast (summoned)You barely miss the komodo dragon.The komodo dragon is severely wounded.Your ice beast hits the komodo dragon but does no damage.  A wolf comes into view. _The wall freezes the lindwurm but does no damage.  You barely miss the komodo dragon.|+ h  The komodo dragon is severely wounded.  Your ice beast hits the komodo dragon but does no damage.  A wolf comes into view. _The wall freezes the lindwurm but does no damage.  You barely miss the komodo dragon.The komodo dragon is severely wounded.|+ hv5  Your ice beast closely misses the komodo dragon.###@Y##l#,khk   lindwurml   komodo dragon (slow, ally target).h   wolfY   ice beast (summoned)1.7 (1.1####@Y## _The wall freezes the komodo dragon. You block the komodo dragon's attack.}+ hXReally attack near your ice beast? Y - Yes  N - No}+ h}+ h .......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 101/101 ========================........#Magic: 31/38 ===================-----........#AC: 28  Str: 7........##EV: 11Int: 25......#..#SH: 13Dex: 11....##...##XL: 13 Next: 44% Place: Lair:5.### ###@Y#Noise: =--------  Time: 17791.7 (0.0)##l#A) +7 sceptre of Torment {pain, torment} ,k..Throw: [0;10;}+ h[k1m5 boomerangs....#Ramparts ..........h..k   lindwurm.......l   komodo dragon (slow, ally target).......h   wolfY   ice beast (summoned) _The wall freezes the lindwurm but does no damage.  You barely miss the komodo dragon.The komodo dragon is severely wounded.Your ice beast closely misses the komodo dragon. _The wall freezes the komodo dragon. You block the komodo dragon's attack.  You bludgeon the komodo dragon!!}+ h%}+ hp   Your ice beast closely misses the komodo dragon. _The wall freezes the komodo dragon. You block the komodo dragon's attack.  You bludgeon the komodo dragon!!  You kill the komodo dragon!  lindwurm! The lindwurm bites your ice beast.  Your ice beast dies!}+ h!}+ h*(=#..###.#§h. h   wolf }+ h?552.9 (1.2}+ hI|#..###@.##§# _Your ice beast disappears in a puff of smoke!~+ h:  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~+ h+ b  A chill wind blows around you.#Y.###@.###k§h.(ally target)Y   ice beast (summoned)29-=30####k# _The wall freezes the lindwurm but does no damage.+ hReally attack near your ice beast? Y - Yes  N - No+ hk .......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 101/101 ========================........#Magic: 29/38 ==================------........#AC: 28  Str: 7........##EV: 11Int: 25......#Y.#SH: 13Dex: 11....##...##XL: 13 Next: 45% Place: Lair:5.### ###@.#Noise: ==-------  Time: 17793.9 (0.0)##k#A) +7 sceptre of Torment {pain, torment} ,§h[0;+ hu 10;1m.Throw: 5 boomerangs....#Ramparts .............k   lindwurm (ally target).......h   wolf.......Y   ice beast (summoned)Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. _The wall freezes the lindwurm but does no damage.  You puncture the lindwurm!  The lindwurm is heavily wounded.  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. _The wall freezes the lindwurm but does no damage.  You puncture the lindwurm!  The lindwurm is heavily wounded.The frozen ramparts melt away. You block the lindwurm's attack. x2...#..#.§Y###@.###k#h..98/101 -5.1 (1.2+ h - _The lindwurm claws you.+ hC  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h, .......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##[33mHealth: 98/101 =======================-........#Magic: 26/38 ================--------........#AC: 28  Str: 7......**##EV: 11Int: 25.....*****SH: 13Dex: 11....##**Y**XL: 13 Next: 45% Place: Lair:5.### ##*@**Noise: ==-------  Time: 17795.1 (0.0)**k*A) +7 sceptre of Torment {pain, torment} ,h**Throw: 5 boomerangs....+ h0 #.............k   lindwurm (ally target).......h   wolf.......Y   ice beast (summoned)The frozen ramparts melt away. You block the lindwurm's attack. x2 _The lindwurm claws you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+ h.......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 98/101 =======================-........#Magic: 26/38 ================--------........#AC: 28  Str: 7........##EV: 11Int: 25......#..#SH: 13Dex: 11....##.§Y##XL: 13 Next: 45% Place: Lair:5.### ###@.#Noise: ==-------  Time: 17795.1 (0.0)##k#A) +7 sceptre of Torment {pain, torment} ,h..Throw: 5 boomerangs....#.............k  [+ hqm lindwurm (ally target).......h   wolf.......Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the lindwurm. You block the lindwurm's attack. x2  The lindwurm claws you but does no damage.+ h h...#..#...###@Y###k#+ h {...Y   ice beast (summoned)+ hQ!n96.1 (1Ramparts + hW-#####k#+ h?+ hasting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the lindwurm. You block the lindwurm's attack. x2lindwurm claws you but does no damage. _The wall freezes the wolf.+ h"Really attack near your ice beast? Y - Yes  N - No+ h& + h .......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 99/101 =======================-+ h ........#Magic: 26/38 ================--------........#AC: 28  Str: 7........##EV: 11Int: 25......#..#+ h SH: 13Dex: 11....##...##XL: 13 Next: 45% Place: Lair:5.### ###@Y#Noise: ==-------  Time: 17796.1 (0.0)+ h "##k#A) +7 sceptre of Torment {pain, torment} {...Throw: 5 boomerangs....#Ramparts .............k   lindwurm (ally target)+ h0 u.......Y   ice beast (summoned).......Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the lindwurm. You block the lindwurm's attack. x2  + h The lindwurm claws you but does no damage. _The wall freezes the wolf.  You puncture the lindwurm! The lindwurm writhes in agony.+ h r #####k#+ h@ ,h catching breath, ally target)h   wolfY   ice beast (summoned)wall freezes the lindwurm. You block the lindwurm's attack. x2  The lindwurm claws you but does no damage. _The wall freezes the wolf.  You puncture the lindwurm! The lindwurm writhes in agony.  The lindwurm is severely wounded.The wall freezes the lindwurm!+ h > #*.##*##k#The lindwurm breathes flames at you.+ h 3The blast of flame hits you!!+ hݩ   Your icy armour melts away. #..###@{.Y   ice beast (summoned)  The wall freezes the wolf.66--------21 =7.2 (1.1#..######k# _Your ice beast barely misses the lindwurm.+ h3Really attack near your ice beast? Y - Yes  N - No+ h5 .......##.#Jaijje the Frost Mage......P..##Gnoll of Ashenzari **............##Health: 66/101 ===============---------........#Magic: 26/38 ================--------........#AC: 21Str: 7........##EV: 11Int: 25......#..#SH: 13Dex: 11....##...##XL: 13 Next: 45% Place: Lair:5.### ###@Y#Noise: ===------  Time: 17797.2 (0.0)##k#A) +7 sceptre of Torment {pain, torment} {...Throw: 5 boomerangs+ h ,....#Ramparts .............k   lindwurm (catching breath, ally target).......Y   ice beast (summoned).......The lindwurm breathes flames at you.The blast of flame hits you!!  Your icy armour melts away.The wall freezes the wolf. _Your ice beast barely misses the lindwurm.You hit the lindwurm. The lindwurm writhes in agony.+ hR  + h1  Your icy armour melts away.  The wall freezes the wolf. _Your ice beast barely misses the lindwurm.  You hit the lindwurm. The lindwurm writhes in agony.  The lindwurm is almost dead.The wall freezes the lindwurm! + h - You kill the lindwurm!####h,h   wolf (ally target)+ h  7/1027=8--8.3 (1.1##@Y## _The wall freezes the wolf. Your ice beast closely misses the wolf.+ hReally attack near your ice beast? Y - Yes  N - No+ hb 2+ h0h 0.......##.#+ hi 4Jaijje the Frost Mage+ hj b......P..##+ hGl 3Gnoll of Ashenzari **....+ hm U........##+ hn Health: 67/102 ===============---------+ ho ........#Magic: 27/38 =================-------........#+ hs AC: 21Str: 7........##EV: 11Int: 25......#..#SH: 13Dex: 11....##...##XL: 13 Next: 48% Place: Lair:5.### ###@Y#Noise: =--------  Time: 17798.3 (0.0)+ h{ "##h#A) +7 sceptre of Torment {pain, torment} ,...Throw: 5 boomerangs....#Ramparts .............h   wolf (ally target).......Y   ice beast (summoned).......You hit the lindwurm. The lindwurm writhes in agony.  The lindwurm is almost dead.The wall freezes the lindwurm!  You kill the lindwurm! _The wall freezes the wolf. Your ice beast closely misses the wolf.You puncture the wolf!+ h + hك % + h̅ 9#..#+ hH ##+ h̆ X##†#+ hB !.......+ h + hG s8=9-9.5 (1.2+ h ###@Y###†#+ h. E  The lindwurm is almost dead.  The wall freezes the lindwurm!  You kill the lindwurm! _The wall freezes the wolf. Your ice beast closely misses the wolf.You puncture the wolf! + h :_You kill the wolf!+ hI......P..## ..## .# .# .#......#..# ....##...##.### ###.Y#  ##@# #.....##.....#........#.............♣♣♣♣..-800.6 (1.1 _The frozen ramparts melt away as you move.Things that are here: _a wolf corpse; a lindwurm corpse+ h89=+ h70+ hI49=1+ h30=+ h+ hQ92+ h+ h,+ h!+ hCd73=+ hD+ hGKa1=+ hL+ hR,+ hS+ hZm4=+ h[+ hb`,+ hpa+ hf~2==+ hh+ h$n;5+ hAo+ hu,+ h v+ h|k3=+ h~+ h;6+ h+ hpW _You start resting.+ hd3+ h7+ ha7=+ h+ hբa4=+ h+ h,+ hh+ hk8=+ h+ h,+ hȳ+ h+ ha5==+ h+ h$C.+ h+ 28.6 (28.0) _Your ice beast disappears in a puff of smoke!+ h499.6 (29+ h+ hUz _You hear the brisk rumble of an avalanche of rocks nearby.+ h{..## .# .# .#......#..# ....##...#.### ###..#  ##†#####..@..##.....# #..........+ h ##..##..#♣..♣♣♣♣ ♣+ h+ h230.7 (1.1)+ h+ h[+ hp .# .# .#......#..# ....##...#.### ###..# ∩ ##†#####.....# #...@.# #..........####.♣..♣♣♣♣ ♣#♣♣.#..#♣♣♣801.8+ h.# .#......#..# ....##...#.### ###..# ∩ ##†#### #.....# ###.....#####......@...###..# ♣..♣♣♣♣. ♣#♣♣♣.#..#♣♣♣♣.#♣#♣6=2.9+ hs .#......#..# ....##...#.### ###..# ∩ ##†#### #.....# ###.....####+ ht #..........##..# ♣..♣♣♣♣.♣ ♣#♣♣♣♣.#..#♣♣♣♣.#♣#♣.♣+ h + hl (4.0+ h + h. + h5 ......#..# ....##...#.### ###..# ∩ ##†#### #.....# ###.....#####..........# #..# ♣..♣♣♣♣.♣ ♣#♣♣♣♣.#..#♣♣♣♣.#♣#♣.♣♣+ hdl1=5.1+ h(+ h= ....##...#.### ###..# ∩ ##†#### #.....# ###.....#####..........# #..#.#♣..+ ho@/♣♣♣♣.♣ ♣#♣♣ ♣♣.#..#♣♣♣♣.#♣#♣.♣♣ + hF+ hGV7=6.2+ hJ+ hL+ hj....##...## .### ###..# ∩ ##†#### #.....# ###.....#### #.## ##.# ##.#.# ♣.# ♣♣♣♣.♣ ♣♣.♣#♣♣ ♣ ♣+ h2=7.3+ h^ f##...## ### ###..# ∩ ##†#### #.....# ###.....#### #.## ##.### #.#.# ♣.# ♣♣♣♣.♣ ♣♣.♣#♣♣ ♣♣.#..#♣♣♣♣.#♣#♣ ♣+ h% ∆∆8.4+ h6) + h.#..# ..##...##  ## ###..# ∩##†####  #.....# ###.....#### #..........## ##..........### #...........#♣....#.♣ ♣♣♣♣....♣ + hh♣♣........♣#♣♣♣♣.#..#♣♣♣♣.#♣#♣∆.♣♣+ hS"+ h"(9.5+ h&+ h)+ hw##...## ### ###..#∩ ##†####  #.....####.....#### #..........## ##..........###+ ha. #...........#.#♣............@#.♣ ♣♣♣♣...♣ ♣♣♣#♣♣ ♣♣.#..#♣♣♣ ∆ ♣.#♣#♣  ∆ .♣♣ + h=38==40.6+ h#+ h+ hd" H## ###..# ∩ ##†#### #.....# ###.....#####..........######..#.#♣♣..♣♣♣♣♣.♣  + h# o♣#♣♣ #..#♣♣♣ ∆.#♣#♣ .♣♣ + h6 b{1.7+ h? + hs + ###..# ∩ ##†#### #.....# ###.....#### #.+ hv .## ##..### #.#.#♣  ♣.#.♣  ♣♣♣♣.♣ ♣♣.♣#♣♣ ♣♣.#..#♣♣♣ ∆ ♣.# ♣+ h :{+ h 042.8+ h + h + h 6J+ hS+ h`P# ###..# ∩ ##†#### #.....# ###.....#### #..## ##..### #.#.#♣ ♣.#.♣ ♣♣♣♣.♣ ♣♣.♣#♣♣ ♣♣.#..#♣♣♣ ∆ ♣.#♣#♣ {{ ∆  .♣  ♣3.9+ h*6# ###..# ∩ ##†#### #.....# ###.....#### #.## ##.### #.#.#♣ ♣.#.♣ ♣♣♣♣.♣ ♣♣.♣#♣♣ ♣♣.#..#♣♣♣ ∆ ♣.#♣#♣ {{ ∆  .♣  ♣+ h_1+ h>2r5==5.0+ h6+ h:+ hM~M...##...# ### ###..# ∩#†### #.....# ##.....#### .## ####  ##.#♣...#.♣♣♣♣♣....♣♣........♣#♣♣ ♣♣.#..#♣♣♣∆6.1+ h+ h+ hk+ h+ h+ h+ hd YLevel 5 of the Lair of Beasts <<∩(Press ? for help) .......#.##    .......##.# ......P..## ........## ........# ........# ........## ......#..# ....##...## .### ###..#∩  ##†#####.....####.....#####..........####..........### #...........#.#♣♣............@#.♣♣♣♣♣............♣♣♣........♣#♣♣♣♣.#..#♣♣♣∆ ♣.#♣#♣{{ ∆ .♣ ♣ + h  @  ......#...# .###(..#.# ∆  + hݵ  ....#...### ..#......#    + h4 9  + h  .####....##### ........#  ....#  + h(+ h&P...##...##Jaijje the Frost Mage ### ###..#∩Gnoll of Ashenzari **....##†####Health: 85/102 ====================----#.....#Magic: 38/38 ========================###.....####AC: 21Str: 7#..........##EV: 11Int: 25##..........###SH: 13Dex: 11#...........#.#♣XL: 13 Next: 49% Place: Lair:5♣............@#.♣Noise: ---------  Time: 17846.1 (0.0)♣♣♣♣............♣A) +7 sceptre of Torment {pain, torment} ♣♣........♣#♣♣Throw: 5 boomerangs♣♣.#..#♣♣♣∆♣.#♣#♣{{ ∆.♣♣ [+ h|Sm_The frozen ramparts melt away as you move.Things that are here: _a wolf corpse; a lindwurm corpse _You start resting. _Your ice beast disappears in a puff of smoke! _You hear the brisk rumble of an avalanche of rocks nearby.6+ hV+ h^,+ h^+ hkg7+ hs+ h9yB+ hz+ hH,+ h++ hŃ+ hH;8+ h`+ h+ hq,+ h+ h | _a wolf corpse; a lindwurm corpse _You start resting. _Your ice beast disappears in a puff of smoke!You hear the brisk rumble of an avalanche of rocks nearby.  Things that are here: + hod a wolf corpse; a lindwurm corpse+ h+ h,9 _+ hA+ h+ h,+ h+ h+ hb,+ h:+ h+ h!+ hE90=+ hC+ h+ h4,+ hQ+ hO+ h91+ hk2=+ h+ h^+ h#,+ h+ h+ h-2+ hC;3+ h+ h + hy+ h+ h+ h,+ h + h + ha4=+ h+ h,5=+ hF.+ h6X+ h/:;6+ hN;+ h=+ hMC,+ hD+ hF+ hXK,+ hIL+ hO+ hRS;7+ h\T+ hV+ h,[,+ hx\+ h^+ h ea8=+ h*f+ h%i _You hear the brisk rumble of an avalanche of rocks nearby.+ h^o3+ hjp+ h,s+ hUy,+ h`z+ h|+ hǁ+ hfU9=+ h2+ hv+ h,+ h+ h+ hWA100/102+ h+ h֗+ h|,+ hf+ h+ h,+ h + h3+ hԭ;1+ h + h+ h,+ h+ h¸+ h+ h#D2=+ h+ h1 _HP restored.+ h3+ h;+ hf+ h,+ h+ h+ h,+ hl+ he+ h+ h&2=+ h+ h+ h,+ h+ hy+ h,+ h+ h+ hP,+ hT+ h+ h,+ ht+ hT + h+ h+ h>+ hMB+ h",+ h.X+ hDX+ hkOX+ h4c+ h}d+ hi+ hdn,+ ho+ hq+ hDv,+ hw+ hy+ hT,+ h+ h+ h,+ hM+ hL #.....##...#.# ###..............#.# #.....##.........# .....### #....# ##...P#.....# + hȍ+...### ##...#####....##...... .### #.....#.....P###...# #.# #..........## #...# ### ###..........# ....# #.....#......# #...@###(..#.# ∆+ h,q912.1 (66.0) #..P.## ....#... #..... .........# #....P .P......##+ ha #..... .....#### ##...# .... #.#..≈..+ h+ h+ h####...#.# #..... ## #.....### #....## ##...P#..... P...### ##...#####....##..... ..### #.....#.....P### ##. #..........## #... #######..........# .... #+ h1  #.....#......# ##....###(..#.# ∆ #P@## ....#... #..............# #+ h+ #....P...P......## #............## ##...#........ #.#. ..#.... .≈.. .........≈≈. ...#... #+ h+ h13.2 (1.1)+ h`+ ha+ h .....### #....## ##...P# P...### ##...#####....# ..### #.....#.....P### ##.# + h& #..........## ####..........# . # .....#. ##....###(..#∆#.#..P.###....#... + h0#....@...........#P...P# #............#### + h≈P....≈ .#.. .. #∩+ h+ h%(4.3+ h+ h4+ hfP...### ##...#####....## #..### #.....#.....P### .##. #..........## #######.#   #.....#......# .## ##....###(..#.# ∆ ###.#..P.###....#... .# #................# ## #...@P...P# #............## ##...#........  #.#....#. # .≈.......... #..≈≈.....#...Y   yak (asleep) ##P....≈..#.. ..Y   dream sheep (asleep) .#...[+ hg40m..#≈#∩#Y#Y †####  A dream sheep and a yak come into view.Found a dark tunnel. YYY#YThe dream sheep bleats! You hear a bleat! You hear a howl!  A yak comes into view.The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.==5.4 _The yak moves out of view.+ h) ..### #.....#.....P### .##.#  #..........## #######..... . .....#... .# ##....###(..#∆ #.#..P.###....#... . #................# #P...P# # ........####  ##...#..  #.#....#.... ##.≈........#..≈≈.....#.. ###P....≈..#.. Y 2 yaks (1 wandering) .#.....#≈#∩#Y#Y †#### ##...#≈#§#Y  ....[39;4+ h 9m+ hZ Y   yak..#.+ hJ 1--6.5+ h + h + h- .##.#  #..........## #######.... . .....#... .####....###(..#∆ #.#..P.###....#... . #................# #P...P+ h. # # ........####  ##..@#........  #.#....#.... ##.≈......#..§≈.....#..##P....≈..#YY. .#.....#≈#∩#.#.Y Y 2 yaks (1 wandering) †#### ##...#≈#.#. # hh   wolf (wandering) ....# #... ≈ § #Y YY 2 dream sheep (1 wandering)###+ h5M  A wolf, a dream sheep and a yak come into view.The dream sheep bleats! You hear a bleat! You hear a howl! x2+ hN + hQ 7  You hear a bellow!+ hR + h S + hT + h?U + hV + hW + h c  YY.hY#YYYh 2 wolves.YY 3 dream sheepA wolf comes into view. A dream sheep comes into view.The yak moves out of view.+ hc 1==7.6+ hmj + hm ' _You hear a bleat!+ h9 #### ###.# .. # #.....#......#  ####....###(..#.# ∆ # #.#..P.###....#...  ...............# # #....P...P##  #............####  ##...#........ .#.@..#.... #.≈..........  #..§≈...Y.#... #P....≈..#Y.h.. #.....#≈#∩#Y#YYl #### ##...#≈#.#. # h. ...# #... ≈ [4+ h{> 0m§ #. .l   basilisk (wandering)#### ... ≈. hh 2 wolves..YYY 3 dream sheep+ h]D B+ hE + hwF + h4P  A basilisk comes into view.The dream sheep shake their wool and sparkle. You feel drowsy...You fall asleep.+ hl_ /  --more--+ h  # #.....#......# # ####....###(..#.# ∆ # #.#..P.###....#... # #................# # #....P...P......## + h #............####  ##...#........  #.#.@..#....  #.≈..........  #..§≈...Y.#... # #P....≈..#YY... # #.....#≈#∩#h#YYl  ##...#≈#.#. # h.  #... ≈ § #. .  ... ≈.(1 wandering)+ h+ h+ h+ h!+ h++ hd- 2  0 8.75 boomerangs+ h<5+ hBm _A dream sheep comes into view.+ hF+ hkJ+ haM+ hQ+ h}T+ hW+ hk^  A wolf comes into view. A dream sheep comes into view.+ ha+ he+ hj+ hjm  The yak gores you but does no damage. The wolf moves out of view.+ h|/  --more--+ h) > -9.7 (2 _+ h + h + h+ h + h+ h   #.....#......#  ####....###(..#.# ∆  #.#..P.###....#...  #................#  #....P...P......##  #............####  ##...#........  + hi#.#.@..#....  #§≈...YY.....  #.§§§..h..#Y..  #P.§§.≈..#Y.Y.. #.....#§#∩#.#hh. ##...#≈#.#Y # l.  #... ≈ § #. .  ... ≈.h 3 wolves 4+ hZ+ h + hP!+ h"+ h$+ h$+ h'%+ hDY.≈...Y..Y.§≈.Yh.Y....#§#Y#.#h.#... # .#.hhh 3 wolves.YYY 5 dream sheep (1 wandering)92/102 ---11 13 =20.7 (35 boomerangs+ hpK _The yak gores you! You wake up.+ h  Casting: Frozen Ramparts (safe; 1% risk of failure)  + h(\Confirm with . or Enter, or press ? or * to list all spells.+ hB#######..........# .... Jaijje the Frost Mage ##.....#......#Gnoll of Ashenzari **.... #####....###(..#.# ∆ Health: 92/102 =====================--- ##.#..P.###....#...Magic: 35/38 ======================-- ##................#AC: 21Str: 7 ##....P...P......##EV: 11Int: 25#...*.*......####SH: 13Dex: 11##*****.......XL: 13 Next: 49% Place: Lair:5#.**@Y.#....Noise: ==-------  Time: 17920.7 (0.0)#.***[40+ h9m.Y..Y...A) +7 sceptre of Torment {pain, torment} #..§≈..h..#...Throw: 5 boomerangs ##P.§§.≈..#YYh.Y ##.....#§#Y#.#h.. #### ##...#≈#.#. # ..YY 2 yaks ...# #... ≈ § #. .hhh 3 wolves ...#### ... ≈.YYY 5 dream sheep (1 wandering) ......## _The yak gores you but does no damage. The wolf moves out of view. _The yak gores you! You wake up.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+ h+ hg#######..........# .... Jaijje the Frost Mage ##.....#......#Gnoll of Ashenzari **.... #+ hQ####....###(..#.# ∆ Health: 92/102 =====================--- ##.#..P.###....#...Magic: 38/38 ======================== ##................#AC: 21Str: 7 + h|##....P...P......##EV: 11Int: 25#............####SH: 13Dex: 11##...#........XL: 13 Next: 49% Place: Lair:5+ hgj#.#.@Y.#....Noise: ==-------  Time: 17920.7 (0.0)#.≈...Y..Y...A) +7 sceptre of Torment {pain, torment} #..§≈..h..#...Throw: 5 boomerangs + hM##P.§§.≈..#YYh.Y ##.....#§#Y#.#h.. #### ##...#≈#.#. # ..YY 2 yaks ...# #... ≈ § #. .hhh 3 wolves ...#### ... ≈.YYY 5 dream sheep (1 wandering) ......## _The yak gores you! You wake up.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.+ h&+ h&+ h /+ h2. _+ h2+ hCEvoke which item? Wands  t - a wand of acid (17)z - a wand of flame (43)  B - a wand of paralysis (14)  O - a wand of iceblast (21) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected+ hT + hT[o#######..........# .... Jaijje the Frost Mage ##.....#......#Gnoll of Ashenzari **.... #####....###(..#.# ∆ Health: 92/102 =====================--- ##.#..P.###....#...Magic: 38/38 ======================== #+ h]#................#AC: 21Str: 7 ##....P...P......##EV: 11Int: 25#............####SH: 13Dex: 11##...#........XL: 13 Next: 49% Place: Lair:5#.#.@Y.#....Noise: ==-------  Time: 17920.7 (0.0)#.≈...Y..Y...A) +7 sceptre of Torment {pain, torment} #..§≈..h..#...Throw: 5 boomerangs ##P.§§.≈..#YYh.Y ##.....#§#Y#.#h.. #### ##...#≈#.#. # ..YY 2 yaks ...#[+ h`m #... ≈ § #. .hhh 3 wolves ...#### ... ≈.YYY 5 dream sheep (1 wandering) ......## _The yak gores you! You wake up.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.+ h#### ###..........# .... Jaijje the Frost Mage # #.....#......#  Gnoll of Ashenzari **.... # ####....###(..#.# ∆  Health: 92/102 =====================--- # #.#..P.###....#...  Magic: 38/38 ======================== # #................#  AC: 21Str: 7 # #....P...P......##  EV: 11Int: 25 #.....***....####  SH: 13Dex: 11 ##...#***.....  XL: 13 Next: 49% Place: Lair:5 + h#.#.@Y*#....  Noise: ==-------  Time: 17920.7 (0.0) #.≈...Y..Y...  A) +7 sceptre of Torment {pain, torment}  #..§≈..h..#...  Throw: 5 boomerangs # #P.§§.≈..#YYh.Y # #.....#§#Y#.#h.. #### ##...#≈#.#. # ..  YY 2 yaks ...# #... ≈ § #. .  hhh 3 wolves ...#### ... ≈. YYY 5 dream sheep (1 wandering) ......##Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.Aiming: IceblastPress: ? - help, Shift-Dir - straight line+ h...*.@Y**Y*+ h..***h*+ hW ***..h.+ hb...*h*.+ h .Y  Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a yak+ hZ Y.+ h<`Y.Aim: a yak+ hXI] .Y+ h;7*.+ h kh*Aim: a wolf+ hk| @Y.**Y.**h.***+ h.*Y***#Y+ ho Y*.*h*≈**§#Y+ hY.h.*Y*Aim: a dream sheep+ h Y*h**Y.+ h#######..........# .... Jaijje the Frost Mage ##.....#......#Gnoll of Ashenzari **.... #####....###(..#.# ∆ Health: 92/102 =====================--- ##.#..P.###....#...Magic: 38/38 ======================== ##................#AC: 21Str: 7 ##....P...P......##EV: 11Int: 25#............####SH: 13Dex: 11##...#........XL: 13 Next: 49% Place: Lair:5+ h#.#.@Y.#....Noise: ==-------  Time: 17920.7 (0.0)#.≈...Y..Y...A) +7 sceptre of Torment {pain, torment} #..§≈..h..#...Throw: 5 boomerangs ##P.§§.≈..#YYh.Y ##.....#§#Y#.#h.. #### ##...#≈#.#. # ..YY 2 yaks ...# #... ≈ § #. .hhh 3 wolves ...#### ... ≈.YYY 5 dream sheep (1 wandering) ......##Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _Okay, then.Aiming: IceblastPress:+ hNj ? - help, Shift-Dir - straight lineOkay, then.+ h?!+ h%. _+ h  _Unknown command.+ hՁ  .....# ####....###(..#∆#.#..P.###....#...  #................#P...P# #............#### ##...#........ #.#.#..Y.#.... #.≈..@Y..Y...#..§≈..h..#.. ##P.§§.≈..#YYh.Y#.....#§#Y#.#h..### ##...#≈#.#. # ...# #....≈ § #Y Y 3 yaks (1 wandering)### ... ≈. .[39+ h o;49m ...## ## ... ..###  You block the wolf's attack. The yak gores you but does no damage.  The dream sheep headbutts you but does no damage.  The wolf pauses to sniff the ground.Yh§§§..hY.#.Y#P.§..≈Y.#Yh......§§#§#∩#{#l. 2 yaksl   basilisk (wandering)hhh 3 wolvesYY 5 dream sheep (1 wandering)-1.8 (1.1 _You block the wolf's attack.+ h!{####....###(..#∆#.#..P.###....#...  #................##....P...P#+ h  #............#### ##...#.. #.#.#..Y.#....  #.≈...Y.Yh#.§§§.@hY.#.Y. ##P.§..≈Y.#Yh..#...§§#§#∩#{#l### ##...#≈#.#. # . ...# #....≈ § #. .### ....≈. .. ...## ##.... ...#####.. ....#♣4+ h'R  The basilisk hisses angrily. You hear a howl!+ hH+ hK  The wolf bites you but does no damage.+ h+ hf+ hQ .#.#.≈..YYY.#..§≈.@hYh#....§≈Y.#YYY+ h..#≈#∩#{#l§Y 3 yaks (1 wandering)l 5 dream sheep (1 wandering)A yak comes into view.The yak barely misses you.The dream sheep headbutts you but does no damage.=2.9+ hH _You block the wolf's attack.+ hw6 #.#..P.###....#...  #................# #....P...P......##  #............#### ###...#........ #.#.#....#..... #.#.≈..YYY.h... .§≈..hYh#... #P...§≈Y@#YYY..  #.....#≈#∩#{#l.. ## ##...#§#.#. # .. ..# #....≈#≈ #. #### ....≈..≈ ...## ##...... ..+ hP=@[39;49m 2 yaks###..... ..hhh 3 wolves#.#♣ ♣... .#YYY 3 dream sheep♣  You block the wolf's attack. You block the yak's attack.  The yak attacks as it pursues you! The yak gores you!hY.h.YY..≈#.#.{8--4.0+ hF+ hGG _The dream sheep headbutts you but does no damage.+ hX  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h+#.#..P.###....#...Jaijje the Frost Mage#................#Gnoll of Ashenzari **....#....P...P......##Health: 82/102 ===================-----#............####Magic: 35/38 ======================--###...#........AC: 21Str: 7#.#.#....#.....EV: 11Int: 25#.#.≈..hY.h....SH: 13Dex: 11#..§≈.YYYh#...XL: 13 Next: 49% Place: Lair:5#P....*Y@*YYY..+ hQ/Noise: ==-------  Time: 17924.0 (0.0)#.....#****.#l..A) +7 sceptre of Torment {pain, torment} ### ##...#≈#***{# ..Throw: 5 boomerangs ..# #....≈#* #. . ..#### ....≈..≈ .. .....## ##...... ..YY 2 yaks ......#####..... ...hhh 3 wolves ......#.#♣ ♣... .#.YYY 3 dream sheep .......#.♣The yak attacks as it pursues you! The yak gores you! _The dream sheep headbutts you but does no damage.  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Rampa+ h>0rts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+ h-I #.#..P.###....#...Jaijje the Frost Mage#................#Gnoll of Ashenzari **....#....P...P......##Health: 82/102 ===================-----#............####Magic: 35/38 ======================--+ h>N ###...#........AC: 21Str: 7#.#.#....#.....EV: 11Int: 25#.#.≈..hY.h....SH: 13Dex: 11#..§≈.YYYh#...XL: 13 Next: 49% Place: Lair:5#P....≈Y@#YYY..Noise: ==-------  Time: 17924.0 (0.0)#.....#≈#∩#.#l..A) +7 sceptre of Torment {pain, torment} ### ##...#≈#.#.{# ..Throw: 5 boomerangs ..# #....≈#≈ #. . ..#### ....≈..≈ .. .....## ##......+ h*R , ..YY 2 yaks ......#####..... ...hhh 3 wolves ......#.#♣ ♣... .#.YYY 3 dream sheep .......#.♣Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hear a bellow! x2+ h5U   Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You hear a bellow! x2  The wall freezes the wolf. The wall freezes the yak!+ ha^ You hear a bellow! x2  The wall freezes the wolf. The wall freezes the yak!  The yak closely misses you.  The dream sheep ruffle their wool and motes of dream dust sparkle, to noeffect.dream sheep! The dream sheep closely misses you.+ hM_ + h,` + hak a h.##∩#.#Y,Y 3 yaksThe yak gores you but does no damage.+ hl ====5.0 (1Ramparts + ht ##∩##+ hw 8 _You hear a bleat! You hear a howl!+ h6  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h   A film of ice covers your body! The wall freezes the dream sheep!  The wall freezes the yak! The yak gores you.+ h1  The wall freezes the yak but does no damage.+ hs& .Yh.Yh≈≈h##Y#.h 4 wolves 4You block the yak's attack. The wall freezes the wolf.0-2--28 ===-6+ hR9## _A wolf comes into view.+ h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you.  A wolf comes into view.  The wall freezes the wolf. The wall freezes the yak!  The yak gores you but does no damage. The wall freezes the yak!  The yak gores you but does no damage. The wall freezes the dream sheep.hY.lh#Y#(1 ally target)l   basiliskhhhh 5 wolves (1 wandering)Y 4 dream sheep(…)0------7+ h"### _You block the dream sheep's attack. The yak gores you but does no damage.+ hEvoke which item? Wands  t - a wand of acid (17)z - a wand of flame (43)  B - a wand of paralysis (14)  O - a wand of iceblast (21) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected+ h#.#..P.###....#...Jaijje the Frost Mage#................#Gnoll of Ashenzari **....#....P...P......##Health: 80/102 ==================------#............####Magic: 30/38 ==================------###...#........AC: 28  Str: 7#.#.#....#h....EV: 11Int: 25#.#.≈...YhY.lh.SH: 13Dex: 11#..≈≈hYYYh#...XL: 13 Next: 49% Place: Lair:5#P....≈Y@#YYY..Noise: ==-------  Time: 17927.0 (0.0)#....+ h.#≈#Y#.#l..A) +7 sceptre of Torment {pain, torment} ### ##...#≈#Y#.,# ..Throw: 5 boomerangs ..# #....≈#≈ #. .Ramparts ..#### ....≈..≈ .. .....## ##...... ..YYY 3 yaks (1 ally target) ......#####..... ...l   basilisk ......#.#♣ ♣... .#.hhhh 5 wolves (1 wandering) .......#.♣Y 4 dream sheep(…)A chill wind blows around you.  A wolf comes into view.The wall freezes the wolf. The wall freezes the yak!  The yak gores you but does no damage. The wall freezes the yak!  The yak gores you but does no damage. The wall freezes the dream sheep. _You block the dream sheep's attack. The+ h" yak gores you but does no damage.+ hj*+ h + hag#.#..P.###....#...  Jaijje the Frost Mage+ h + h`e#................#  Gnoll of Ashenzari **....+ h + h#....P...P......##  Health: 80/102 ==================------+ h% + h#............####  Magic: 30/38 ==================------+ hb + h ###...#........  AC: 28  Str: 7+ h + h+#.#.#....#h....  EV: 11+ h-Int: 25+ hR + h#.#.≈...YhY.lh.  SH: 13+ h-Dex: 11+ h + h#..≈≈hYYYh#...  XL: 13 Next: 49% Place: Lair:5+ hO + h% #P....*Y@#YYY..  Noise: ==-------  Time: 17927.0 (0.0) #.....#*#Y#.#l..  A) +7 sceptre of Torment {pain, torment} ### ##...#≈#Y#.,# ..  Throw: 5 boomerangs ..# #....≈#≈ #. .  Ramparts ..#### ....≈..≈ .. .....## ##...... ..  YYY 3 yaks (1 ally target) ......#####..... ...  l   basilisk ......#.#♣ ♣... .#.  hhhh 5 wolves (1 wandering) .......#.♣ Y 4 dream sheep(…)+ h\The yak gores you but does no damage. The wall freezes the yak!  + h|MThe yak gores you but does no damage. The wall freezes the dream sheep. + hQ_You block the dream sheep's attack. The yak gores you but does no damage.  + h=Aiming: Iceblast+ hUCPress: ? - help, Shift-Dir - straight line+ hnAim: a dream sheep (moderately wounded)+ h,V%*YhhYYY≈Y≈#Y#severely wounded)+ h+ hRThat beam is likely to hit you. Continue anyway? Y - Yes  N - No+ h+ hC#.#..P.###....#...Jaijje the Frost Mage#................#Gnoll of Ashenzari **....#....P...P......##Health: 80/102 ==================------#............####Magic: 30/38 ==================------###...#........AC: 28  Str: 7#.#.#....#h....EV: 11Int: 25#.#.≈...YhY.lh.SH: 13Dex: 11#..≈≈hYYYh#...XL: 13 Next: 49% Place: Lair:5#P....≈Y@#YYY..+ h\Noise: ==-------  Time: 17927.0 (0.0)#.....#≈#Y#.#l..A) +7 sceptre of Torment {pain, torment} ### ##...#≈#Y#.,# ..Throw: 5 boomerangs ..# #....≈#≈ #. .Ramparts ..#### ....≈..≈ .. .....## ##...... ..YYY 3 yaks (1 ally target) ......#####..... ...l   basilisk ......#.#♣ ♣... .#.hhhh 5 wolves (1 wandering) .......#.♣Y 4 dream sheep(…)The yak gores you but does no damage. The wall freezes the dream sheep. _You block the dream sheep's attack. The yak gores you but does no damage.  Aiming: Ic+ h9eblastPress: ? - help, Shift-Dir - straight lineAim: a dream sheep (severely wounded)  The mass of ice explodes! The iceblast engulfs the dream sheep!!+ h  Aiming: Iceblast  Press: ? - help, Shift-Dir - straight lineAim: a dream sheep (severely wounded)  The mass of ice explodes! The iceblast engulfs the dream sheep!!  You kill the dream sheep!The iceblast engulfs the dream sheep!+ h;You kill the dream sheep!The iceblast engulfs the dream sheep!  You kill the dream sheep!iceblast engulfs the yak!  The yak is moderately wounded.yak!+ h#########Y# 2h 5 wolves (1 wandering)2The yak is moderately wounded.yak!yak!dream sheep!!  The dream sheep is almost dead.you! The iceblast engulfs the wolf!+ h~&;#+ h  The wolf is almost dead.  You hear a howl! You hear a shout!  The wall freezes the wolf. The wall freezes the yak!  You block the yak's attack. x2  A wolf comes into view.+ hk  The wall freezes the wolf but does no damage.  The wall freezes the wolf. The wolf bites you but does no damage.  Your ice beast hits the yak. Your ice beast freezes the yak!..Yhh.Yh.Yh@#§#∩##   yakhh, 1 ally targ…)+ h67---53=======8.0 (1+ hFu###+ h~ C _The yak dies!+ hi+ hEvoke which item? Wands  t - a wand of acid (17)z - a wand of flame (43)  B - a wand of paralysis (14)  O - a wand of iceblast (20) Baublesl - 3 flux baubles Talismansc - a talisman of death  + hʠC - a rimehorn talisman [!] read|quaff|evoke[?] describe selected+ hy+ h + hD>#.#..P.###....#...Jaijje the Frost Mage#................#Gnoll of Ashenzari **....#....P...P......##Health: 67/102 ===============---------#............####Magic: 30/38 ==================------###...#........AC: 28  Str: 7#.#.#....#.....+ hxEV: 11Int: 25#.#.≈...Yhh.lh.SH: 13Dex: 11#..≈≈.Yh.Y#...XL: 13 Next: 53% Place: Lair:5#P....≈h@#YYY..Noise: =======--  Time: 17928.0 (0.0)#.....#§#∩#.#l..A) +7 sceptre of Torment {pain, torment} ### ##...#≈#Y#.,# ..Throw: 5 boomerangs ..# #....≈#≈ #. .Ramparts ..#### ....≈..≈ .. .....## ##...... ..Y   [33+ h:myak ......#####..... ...l   basilisk ......#.#♣ ♣... .#.hhhhh 5 wolves (1 wandering, 1 ally targ…).......#.♣Y 2 dream sheep(…)You block the yak's attack. x2  A wolf comes into view.The wall freezes the wolf but does no damage.  The wall freezes the wolf. The wolf bites you but does no damage.  Your ice beast hits the yak. Your ice beast freezes the yak! _The yak dies!+ h #.#..P.###....#...  Jaijje the Frost Mage #................#  Gnoll of Ashenzari **.... #....P...P......##  Health: 67/102 ===============--------- #............####  Magic: 30/38 ==================------ ###...#........  AC: 28  Str: 7 #.#.#..**#.....  EV: 11Int: 25 #.#.≈...Yhh.lh.  SH: 13Dex: 11 #..≈≈.Yh*Y#...  XL: 13 Next: 53% Place: Lair:5 #P....≈h@#YYY..  Noise: =======--  Time:[+ hf39;49m 17928.0 (0.0) #.....#§#∩#.#l..  A) +7 sceptre of Torment {pain, torment} ### ##...#≈#Y#.,# ..  Throw: 5 boomerangs ..# #....≈#≈ #. .  Ramparts ..#### ....≈..≈ .. .....## ##...... ..  Y   yak ......#####..... ...  l   basilisk ......#.#♣ ♣... .#.  hhhhh 5 wolves (1 wandering, 1 ally targ…).......#.♣ Y 2 dream sheep(…)The wall freezes the wolf. The wolf bites you but does no damage.  Your ice beast hits the yak. Your ice beast freezes the yak! _The yak dies!Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, ally target)+ h #.#..P.###....#...  Jaijje the Frost Mage #................#  Gnoll of Ashenzari **.... #....P...P......##  Health: 67/102 ===============--------- #............####  Magic: 30/38 ==================------+ hv ###...#........  AC: 28  Str: 7 #.#.#....#.....  EV: 11Int: 25 #.#.≈...Yhh.lh.  SH: 13Dex: 11 #..≈≈.Yh.Y#...  XL: 13 Next: 53% Place: Lair:5 #P....≈h@#YYY..  Noise: =======--  Time: 17928.0 (0.0) #.....#§#∩#.#l..  A) +7 sceptre of Torment {pain, torment} ### ##...#≈#Y#.,# ..  Throw: 5 boomerangs ..# #....≈#≈ #. .  Ramparts ..#### ....≈..≻+ h .. .....## ##...... ..  Y   yak ......#####..... ...  l   basilisk ......#.#♣ ♣... .#.  hhhhh 5 wolves (1 wandering, 1 ally targ…).......#.♣ Y 2 dream sheep(…)Your ice beast hits the yak. Your ice beast freezes the yak! _The yak dies!Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead, ally target)  The mass of ice explodes! The iceblast engulfs the wolf!+ hAim: a wolf (almost dead, ally target)  The mass of ice explodes! The iceblast engulfs the wolf!  You kill the wolf!The iceblast engulfs the wolf!  The wolf is severely wounded.iceblast engulfs the dream sheep!+ hThe wolf is severely wounded.iceblast engulfs the dream sheep!dream sheep!+ h!!+ h   #................#  + h#....P...P......##  .####  #..  #.#.#..###.....  #.#.≈...###.lh.  #..≈≈.Y####...  #P.#YYY..  #... + h ##.#.,# ..   #. .  ....≈..≈  ##...... .. ##..... ...  ♣... .#. h 4 wolves (1 wandering)Y   ice beast (summoned)+ hX##∩##+ hF  You kill the dream sheep!  The wolf howls! You hear an angry hiss.  The wall freezes the wolf but does no damage.  You block the wolf's attack. The wall freezes the wolf.  The wolf closely misses you. The yak barely misses you...h†..h.hYh§h@#.Y#.hhhhh 5 wolves (1 ally target)Y   dream sheep 8=69.0 (1 _The wall freezes the wolf. You block the wolf's attack.##Y# _Your base Spellcasting skill increases to level 10!+ ho + hw Evoke which item? Wands  t - a wand of acid (17)z - a wand of flame (43)  + hgz B - a wand of paralysis (14)  O - a wand of iceblast (19) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected+ h] + hki + h\x #.#..P.###....#...Jaijje the Frost Mage#................#Gnoll of Ashenzari **....#....P...P......##Health: 68/102 ================--------#............####Magic: 30/38 ==================------###...#........AC: 28  Str: 7#.#.#....#.....EV: 11Int: 25+ hz #.#.≈...h†..h..SH: 13Dex: 11#..≈≈.YhYh#...XL: 13 Next: 56% Place: Lair:5#P....§h@#.YY..Noise: =======--  Time: 17929.0 (0.0)#.....#§#Y#.#l..A) +7 sceptre of Torment {pain, torment} ### ##...#≈#.#.,# ..Throw: 5 boomerangs ..# #....≈#≈ #. .Ramparts ..#### ....≈..≈ .. .....## ##...... ..Y   yak ......#####..... ...[39;+ h| 49mhhhhh 5 wolves (1 ally target) ......#.#♣ ♣... .#.Y   dream sheep .......#.♣Y   ice beast (summoned)The wolf howls! You hear an angry hiss.  The wall freezes the wolf but does no damage.  You block the wolf's attack. The wall freezes the wolf.  The wolf closely misses you. The yak barely misses you. _The wall freezes the wolf. You block the wolf's attack. _Your base Spellcasting skill increases to level 10!+ h #Y##Okay, then.+ hG + h a#Y##+ h . _+ h5 + h Really attack near your ice beast? Y - Yes  N - No+ hra+ hk#.#..P.###....#...Jaijje the Frost Mage#................#Gnoll of Ashenzari **....#....P...P......##Health: 68/102 ================--------#............####Magic: 30/38 ==================------###...#........AC: 28  Str: 7#.#.#....#.....EV: 11+ hIInt: 25#.#.≈...h†..h..SH: 13Dex: 11#..≈≈.YhYh#...XL: 13 Next: 56% Place: Lair:5#P....§h@#.YY..Noise: =======--  Time: 17929.0 (0.0)#.....#§#Y#.#l..A) +7 sceptre of Torment {pain, torment} ### ##...#≈#.#.,# ..Throw: 5 boomerangs + h˜O..# #....≈#≈ #. .Ramparts ..#### ....≈..≈ .. .....## ##...... ..Y   yak ......#####..... ...hhhhh 5 wolves (1 ally target) ......#.#♣ ♣... .#.Y   dream sheep .......#.♣+ hΟMY   ice beast (summoned) _Your base Spellcasting skill increases to level 10! _Okay, then.You hit the dream sheep. The dream sheep writhes in agony.  The dream sheep is moderately wounded.The wall freezes the wolf. You block the wolf's attack.  The wall freezes the wolf.Okay, then.  You hit the dream sheep. The dream sheep writhes in agony.  The dream sheep is moderately wounded.  The wall freezes the wolf. You block the wolf's attack.  You kill the wolf!+ h+ h_  The wall freezes the wolf. The wall freezes the dream sheep.  The dream sheep headbutts you but does no damage.  The wall freezes the wolf!+ h߸W  You kill the wolf!+ h+ h.†P...§§Y@#{....#≈#∩#.# 2 + hWd7=------30.2 (1.2+ hU##+ h1 _You block the yak's attack.+ h8+ hReally attack near your ice beast? Y - Yes  N - No+ h + hz/#.#..P.###....#...Jaijje the Frost Mage#................#Gnoll of Ashenzari **....#....P...P......##Health: 68/102 ================--------#............####Magic: 30/38 ==================------###...#........AC: 28  Str: 7#.#.#....#.....EV: 11Int: 25#.#.≈...h†.....SH: 13Dex: 11#..≈≈.Y†Yh#...XL: 13 Next: 57% Place: Lair:5#P...§§Y@#{YY..Noise: =--------  Time: 17930.2 (0.0)#.....#≈#∩[0;1+ hZE0;1m#.#l..A) +7 sceptre of Torment {pain, torment} ### ##...#≈#.#.,# ..Throw: 5 boomerangs ..# #....≈#≈ #. .Ramparts ..#### ....≈..≈ .. .....## ##...... ..Y   yak ......#####..... ...hh 2 wolves (1 ally target) ......#.#♣ ♣... .#.Y   dream sheep .......#.♣Y   ice beast (summoned)You kill the wolf! _You block the yak's attack.  You puncture the dream sheep! The dream sheep writhes in agony.  The dream sheep is almost dead.You hear the quick rumble of an avalanche of rocks.You hear a bellow! _You block the yak's attack.  You puncture the dream sheep! The dream sheep writhes + hHin agony.  The dream sheep is almost dead.  You hear the quick rumble of an avalanche of rocks.You hear a bellow!  The wall freezes the wolf! The wall freezes the dream sheep.  The dream sheep barely misses you. You block the yak's attack.  The wolf bites your ice beast but does no damage.h.lY§@#.#∩##l   basiliskhhh 3 wolves (1 ally target)Y   dream sheep(…)1=====1.2 (1+ ht##∩## _The wolf bites your ice beast!+ h?HReally attack near your ice beast? Y - Yes  N - No+ hft#.#..P.###....#...Jaijje the Frost Mage#................#Gnoll of Ashenzari **....#....P...P......##Health: 68/102 ================--------#............####Magic: 31/38 ===================-----###...#........AC: 28  Str: 7#.#.#....#.....EV: 11Int: 25#.#.≈...hh.l...SH: 13Dex: 11#..≈≈.YYYh#...XL: 13 Next: 57% Place: Lair:5#P...§§§@#.YY..Noise: ====-----  Time: 17931.2 (0.0)#.....#≈#∩#[40+ hm.#l..A) +7 sceptre of Torment {pain, torment} ### ##...#≈#.#.,# ..Throw: 5 boomerangs ..# #....≈#≈ #. .Ramparts ..#### ....≈..≈ .. .....## ##...... ..Y   yak ......#####..... ...l   basilisk ......#.#♣ ♣... .#.hhh 3 wolves (1 ally target) .......#.♣Y   dream sheep(…)The dream sheep barely misses you. You block the yak's attack.  The wolf bites your ice beast but does no damage. _The wolf bites your ice beast!  You puncture the dream sheep!  Your ice beast convulses!  The yak convulses! The wolf convulses! x3; The basilisk convulses!The wolf bites your ice beast but does no damage. _!  You puncture the dream sheep![+ hpKr ice beast convulses!  The yak convulses! The wolf convulses! x3; The basilisk convulses!  You kill the dream sheep!  Your ice beast disappears in a puff of smoke!l.§h.P....≈†@#....#≈#.#  98=---2.2 (1##∩## _You block the yak's attack. The wall freezes the wolf.+ hy2 + h{5 Evoke which item? Wands  t - a wand of acid (17)z - a wand of flame (43)  B - a wand of paralysis (14)  O - a wand of iceblast (19) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected+ h9 + h#.#..P.###....#...Jaijje the Frost Mage#................#Gnoll of Ashenzari **....#....P...P......##Health: 69/102 ================--------#............####Magic: 31/38 ===================-----###...#........AC: 28  Str: 7#.#.#....#.....EV: 11Int: 25#.#.≈...hhl....SH: 13Dex: 11#..≈≈.Y§h.#...XL: 13 Next: 58% Place: Lair:5#P....≈†@#.YY..Noise: =--------  Time: 17932.2 (0.0)+ h#.....#≈#∩#.#l..A) +7 sceptre of Torment {pain, torment} ### ##...#≈#.#.,# ..Throw: 5 boomerangs ..# #....≈#≈ #. .Ramparts ..#### ....≈..≈ .. .....## ##...... ..Y   yak ......#####..... ...l   basilisk ......#.#♣ ♣... .#.hhh 3 wolves .......#.♣You puncture the dream sheep!  Your ice beast convulses!  The yak convulses! The wolf convulses! x3; The basilisk convulses!  You kill the dream sheep!Your ice beast disappears in a puff of smoke! _You block the yak's attack. The wall freezes the wolf.+ h( #.#..P.###....#...  Jaijje the Frost Mage #................#  Gnoll of Ashenzari **.... #....P...P......##  Health: 69/102 ================-------- #............####  Magic: 31/38 ===================----- ###...#........  AC: 28  Str: 7 #.#.#.***#.....  EV: 11Int: 25 #.#.≈..*hhl....  SH: 13Dex: 11+ h* #..≈≈.Y*h.#...  XL: 13 Next: 58% Place: Lair:5 #P....≈†@#.YY..  Noise: =--------  Time: 17932.2 (0.0) #.....#≈#∩#.#l..  A) +7 sceptre of Torment {pain, torment} ### ##...#≈#.#.,# ..  Throw: 5 boomerangs ..# #....≈#≈ #. .  Ramparts ..#### ....≈..≈ .. .....## ##...... ..  Y   yak ......#####..... ...  l   basilisk ......#.#♣ ♣... .#.  hhh 3 wolves .......#.♣You kill the dream sheep!Your ice beast disappears in a puff of smoke! _You block the yak's attack. + h*The wall freezes the wolf.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead)+ h|!....hhlY*h*@##∩#severely wounded)+ hlh##∩##basilisk (heavily wounded)+ h2 #l###+ h**#@#∩##+ h #.#..P.###....#...  Jaijje the Frost Mage #................#  Gnoll of Ashenzari **.... #....P...P......##  Health: 69/102 ================-------- #............####  Magic: 31/38 ===================----- + h###...#........  AC: 28  Str: 7 #.#.#....#.....  EV: 11Int: 25 #.#.≈...hhl....  SH: 13Dex: 11 #..≈≈.Y§h.#...  XL: 13 Next: 58% Place: Lair:5 #P....≈†@#.YY..  Noise: =--------  Time: 17932.2 (0.0) #.....#≈#∩#.#l..  A) +7 sceptre of Torment {pain, torment} ### ##...#≈#.#.,# ..  Throw: 5 boomerangs ..# #....≈#≈ #. .  Ramparts ..#### ....≈.[31+ hgm.≈ .. .....## ##...... ..  Y   yak ......#####..... ...  l   basilisk ......#.#♣ ♣... .#.  hhh 3 wolves .......#.♣You kill the dream sheep!Your ice beast disappears in a puff of smoke! _You block the yak's attack. The wall freezes the wolf.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the wolf!+ h7 _You block the yak's attack. The wall freezes the wolf.  Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line  The mass of ice explodes! The iceblast engulfs the wolf!  You kill the wolf!iceblast engulfs the wolf!!+ h  You kill the wolf!The iceblast engulfs the basilisk!!+ h    #................#  #....P...P......##  .####  #..  #.#.#..###.....  #.#.≈...###....  #..≈≈.Y####...  #P.#.YY..  #.....#≈#∩#.#l..  ##.+ hn#.,# ..   #. .  ....≈..≈  ##...... .. ##..... ...h   wolf ♣... .#.  You kill the basilisk!The iceblast engulfs the wolf.+ h&u##∩##+ h'  The wolf is almost dead.The wall freezes the wolf.+ h + h ..§§†Y†..P....§§@#....#§#∩#...#≈#§#....≈..§#......Y 2 yaks##.......You kill the wolf!+ h70/10360=======3.2 (1+ hT S##+ h)1 _You block the yak's attack.+ hnm P  You sock the yak! The yak writhes in agony!+ hN + h †††.††.Y#∩#+ hҊ #§..   yak..♣.+ h[ \1-------4+ ht ##∩##+ hS G _You kill the yak!+ h Y.#∩##12=-------5+ h## _The wall freezes the yak.+ h= #.#..§§.††Y.##≈#∩#§#§#..§. ..♣.You puncture the yak! The yak writhes in agony.  The yak is heavily wounded.The frozen ramparts melt away. You block the yak's attack.==6.4 (1.2 _The yak barely misses you.+ h D #..#§§#..§≈.§P..§.≈†.......#≈#.....#...... ##.......You sock the yak! The yak writhes in agony!  The yak is almost dead.-7.6 _The yak closely misses you.+ h .#§§§#.§§§.†P.§.§+ h §.≈You hit the yak but do no damage.The yak is almost dead.+ h 23=-8.7 (1.1+ h + h P _The yak barely misses you.+ hU6  You sock the yak!+ hZ##.#.≈.§.§.§.#§.+ h<2-90+ hx+ hG _You kill the yak!+ hИ  #................#P...P......#........#### ###...#........ .#.#....#.....#.#.≈.§.†††....  #.§§§.††..#..#P.§§.§†.#.YY#.....#§#@#.#l ### ##...#≈#.#..# ..# #....≈#≈ #....### ....≈..≈ .........## ##...... ......#####........#♣ #♣ .#.^.#.♣ ♣... #.##..#.≈..#.§≈§.§P.§..≈#3=21 [3+ h 64m-40.8 (1.1+ hR + h _Your icy armour cracks and falls away as you move.There is a dark tunnel here. _You see here a yak corpse.+ h/ 4+ h + h §.§≈.†.§§...#♣♣10 _+ hy + h + h+ H  #.....#  #ß...ß#  #.....#  #.....#  #ß...ß#  #.....#  #.....# a Volcano #ß.@.ß#  ##...##  ##∩##  ### + hĝ { The world spins around you as you enter the gateway.=+ hޠ + h [4=2.5 (1.7+ h<+ h _You enter a volcano!  Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here.+ h97455==+ hO66=78=7=+ h[9=+ h\a _You start resting.57.5 (15.0)+ hjh8==8.5 (16 _Magic restored.+ h 3+ hw + h( 80+ hc ,+ h + h m1=+ h + h ,+ h@ + ho ,+ hi + h + h D2=+ hf + h ,+ h + h + hr d3=+ h ,+ h + hw + hQ" f 60 _You start resting.+ h# ,9.5 (11+ h' + h) m _The air gets thick with the scent of sulphur.+ h}I+ h(H4 71.5 (2.0) _You start resting.2.5 (3+ hS0\ _In the distance, the volcano erupts with a roar.+ h^ + h1_ + h_ + huf 5+ hh a6=+ hi + hk ,+ h(l + hn ,+ ho + hq k7=+ hGr + ht ,+ hFu + hx ,+ hx + h{ ;8+ h@| + h|~ ,+ h~ + h ,+ hH 990+ h a1=+ h: + ht + h + hv + h ,+ h + h U2=+ h0 + h + hǨ ,+ h + hЬ ;3+ h + hk ,+ hz + hĶ ,+ h + hf Q4+ hV ,+ h + h + h5 7 98.5 (26.0) + h 3_You start resting.+ hd ,9.5 (27+ h + hX m _The air gets thick with the scent of sulphur.+ h5= 8001.0) _You start resting.2.5 (3+ hy _You start resting. _In the distance, the volcano erupts with a roar. _You start resting. _The air gets thick with the scent of sulphur.You start resting. _In the distance, the volcano erupts with a roar.+ hUM 86=+ h{U g7+ h~W + ha O.....ß...ß.....ß...ß..@..ß...ß#.....##.....##ß.∩.ß###...##O   two-headed ogre (asleep)##∩#####+ h&l -5.8 (3.3+ hm -6.9 (4.4+ hs + h  A two-headed ogre comes into view. It is wielding a +0 great mace of flaming _and a +1 great mace of flaming.+ hʩ§ß.#.ß≈O.....ß...ß.....ß...ß.....ß...ß......ß.∩.ß##...####∩#####≈88.0 (1.1+ h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h6 F§Y, ally target)Y   ice beast (summoned)5--==90+ h + h^ 4 _A chill wind blows around you.+ hCk ≈.....§≈ ≈ß.#.ß§ #..O..# #.....# #ß...ß# #.....# #..Y..# #ß@..ß# #.....# #.....# #ßß#  #.....#+ hۊ #.....# #ß.∩.ß#...###∩##+ h+ hK§§...§§≈§Y.+ h17--10.1 (1.1+ h\+ h+ hEvoke which item? Wands  t - a wand of acid (17)z - a wand of flame (43)  B - a wand of paralysis (14)  O - a wand of iceblast (18) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected+ h + h + hZ !Jaijje the Frost Mage§§...§§≈Gnoll of Ashenzari **....≈ß.#.ß§Health: 98/103 ======================--#..O.§#Magic: 35/38 ======================--#.....#AC: 21Str: 7#ß...ß#EV: 11Int: 25#..Y..#SH: 13Dex: 11+ h p#.....#XL: 13 Next: 62% Place: a Volcano#ß@..ß#Noise: ---------  Time: 18010.1 (0.0)#.....#A) +7 sceptre of Torment {pain, torment} #.....#Throw: 5 boomerangs#ß...ß##.....##.....#O   two-headed ogre (asleep, ally target)#ß.∩.ß#Y   ice beast (summoned)##...####∩## _In the distance, the volcano erupts with a roar.  A two-headed ogre comes into view. It is wielding a +0 great mace of flaming _and a +1 great mace of flaming.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.+ h? \  Jaijje the Frost Mage §§...§§≈  Gnoll of Ashenzari **.... ≈ß.#.ß§  Health: 98/103 ======================-- #..O.§#  Magic: 35/38 ======================-- #..*..#  AC: 21Str: 7 #ß.*.ß#  EV: 11Int: 25 #.*Y..#  SH: 13Dex: 11 #.*...#  XL: 13 Next: 62% Place: a Volcano #ß@..ß#  Noise: ---------  Time: 18010.1 (0.0) + hA Z#.....#  A) +7 sceptre of Torment {pain, torment}  #.....#  Throw: 5 boomerangs #ß...ß#  #.....#  #.....#  O   two-headed ogre (asleep, ally target) #ß.∩.ß#  Y   ice beast (summoned) ##...##  ##∩## Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 great mace of flaming and a +1 great maceof flaming (asleep, ally target, 100% to hit)+ hJaijje the Frost Mage§§...§§≈Gnoll of Ashenzari **....≈ß.#.ß§Health: 98/103 ======================--#..*.§#Magic: 35/38 ======================--#..*..#AC: 21Str: 7#ß.*.ß#EV: 11Int: 25#.*Y..#SH: 13Dex: 11#.*...#XL: 13 Next: 62% Place: a Volcano#ß@..ß#Noise: ---------  Time: 18010.1 (0.0)#.....#A) +7 sceptre of Torment {pain, torment} #.....#Throw: 5 boomerangs#ß...ß##.....##.....#O   two-headed ogre (corroded, ally target)#ß.[39;+ he49m∩.ß#Y   ice beast (summoned)##...####∩##Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 great mace of flaming and a +1 great maceof flaming (asleep, ally target, 100% to hit)  The bolt of acid hits the two-headed ogre!!  The acid corrodes the two-headed ogre!  The two-headed ogre is heavily wounded.+ hC.O.Y....9=6====1.1 (1  Aim: a two-headed ogre, wielding a +0 great mace of flaming and a +1 great maceof flaming (asleep, ally target, 100% to hit)  The bolt of acid hits the two-headed ogre!!acid corrodes the two-headed ogre!  The two-headed ogre is heavily wounded. _The two-headed ogre shouts in stereo!+ h Q§§...§§≈≈ß.#.ß§ #....§#O...ßY..ß.....ß...ß.@...ß...ß.....ß.∩.ß#...# ##∩## ###.  The two-headed ogre is heavily wounded. _The two-headed ogre shouts in stereo!two-headed ogre hits your ice beast with a +0 great mace of flaming!two-headed ogre melts your ice beast terribly.  The two-headed ogre completely misses your ice beast.  Your ice beast hits the two-headed ogre.----2.2 (1.1 _Your ice beast freezes the two-headed ogre!!+ h  Your ice beast hits the two-headed ogre.  Your ice beast freezes the two-headed ogre!+ h:≈)Y   ice beast (summoned)+ h{=6----30+ h+ h> O _The two-headed ogre dies!+ h_ &≈≈.....≈§≈ß.#.ß≈ #.....# #.)...# #ßY..ß# #.....# #.....# #ß.@.ß# #.....# #.....# #ß...ß# #.....# #ß.∩.ß###...##∩§.Y100/1034.3 (1.1+ h$ + hR§≈≈.. .§§≈≈≈.....≈§≈ß.#.ß§..)...ß...ßY..@..ß...ß.....ß...ß.....ß.∩.ß##...##≈.≈§+ hs7=5.4+ hB≈≈≈≈ß. .ß§≈≈≈≈≈.. ≈≈.....≈§≈ß.#.ß§..)...ß...ß..Y..ß...ß.....ß...ß.....ß.∩.ß≈#≈≈16.5+ h3'< _You swap places.+ h~§≈≈≈≈.....≈§≈≈≈ß...ß≈≈≈≈≈.....≈§#≈.....≈≈# ≈ß.#.ß≈# #.....# #.)...# #ß@..ß# #.....# #..Y..# #ßß#  #.....# #.....# #ßß#  #.....# #.....#≈≈≈§§≈§§§≈≈§§Y.+ hrE7.6+ hU Q§§§# #.....###≈§≈≈≈§§.....≈§≈≈§≈§§§ß...ß≈≈≈≈§≈≈§.....≈§#≈≈≈.....§≈#§≈ß.#.ß≈#..@...ß...ßY.....ß...ß.....ß...ß≈§§#§≈Y.28.7  Things that are here: _a +0 great mace of flaming; a +1 great mace of flaming+ h #ß. .ß# ≈§§###.....###≈§§≈≈§§§.....≈≈≈≈≈§≈§§§ß...ß≈≈≈≈≈§≈≈§.....≈§# #≈≈≈.....§#≈§≈ß.#.ß≈#..@..# #.)...# #ßY..ß# #.....##ß...ß# #.....##ß...ß#§##≈≈≈#≈≈≈§≈≈≈§≈≈§≈≈≈§§≈§§§≈§§Y.8==9.8 _+ h [40m+ h  +.....+  ≈§# #ß...ß# #≈ ≈≈≈###.....###≈§≈≈≈§.....§≈≈≈§≈≈≈§≈§ß...ß≈≈≈§#§≈≈≈§....§§§# #≈≈≈....§≈§##≈§≈ß@#.ß§#####.....# #.)Y..# #ßß#  #.....# #.....# #ßß#  #.....# #.....#≈§≈≈≈≈≈≈≈#.Y.20.9+ h |+..≈..+  +.....+ ≈§# #ß...ß# #≈ ≈≈≈###.....###≈§ ≈≈≈≈≈≈.....§≈≈≈≈§≈≈≈≈≈ß...ß≈≈≈§#≈≈≈≈§....§§§# #≈≈≈..@.§≈#≈≈≈ß.#.ß§####.Y...##.).##ß...ß##.....# #...##ß...ß# ≈§§§#§§≈≈.....≈§#.§≈#Y#.ß≈##.3=2.0+ h^#ß≈≈≈ß#≈ +.....+ §# #ß...ß# ####.....###≈≈≈≈≈≈≈≈.....§≈≈§§§≈≈≈≈§ß...ß≈≈≈§##≈§§≈§.....§≈≈≈≈ßY#.ß≈######..##.)...ß...ß.....ß...ß≈≈§§§≈≈≈§§≈≈≈≈§≈≈..Y..≈.3.1+ h=UM.O≈O.#ß≈≈≈ß#≈ +.....+ ≈# #ß...ß# #≈###.....###§§≈≈≈≈≈≈.....§≈§≈≈§≈§§≈≈ß.@.ß≈≈≈≈##≈§§≈≈.....≈≈###§≈≈..Y..≈≈#≈≈≈ß.#.ß≈##O   two-headed ogre (asleep)O   ogre mage (polearm, asleep)Y   ice beast (summoned)#.....#  A two-headed ogre and an ogre mage come into view.+ hR≈§§§§..Y#§§§...#, ally target)+ h1D=4.2+ hA+ h   The two-headed ogre is wielding two +0 giant clubs of flaming. The ogre mage is_wielding a +0 spear of flaming and wearing a +1 robe of fire resistance.+ hY +#.O≈O.#ß≈≈≈ß+..≈..+.≈≈# #ß...ß# #≈≈≈###.....###≈≈≈≈≈.....§≈§≈§≈§§§§ß.Y.ß≈≈≈≈##≈§§§§..@..≈≈### #§§§.....≈≈# #≈≈≈ß.#.ß≈#####.....## #.)#ß...ßY   ice beast (summoned).....#ß...ß§≈§§#5.3 _You swap places.+ hBß≈≈≈ß+..≈..+.≈≈# #ß...ß# #≈≈###.....###≈≈≈≈≈≈.....§≈§§≈§≈§§§§ß.Y.ß≈≈§§##≈§§§§.....≈≈## # #≈≈≈ß.#.ß≈####.....##  #.)#ß...ß.....ß...ß.....+ h+ h≈§≈≈#≈§§.....≈≈≈§§.Y=6.4+ h\+ h(+ h+..≈..+ +.....+ §§≈≈# #ß...ß# #§≈≈≈≈###.....###≈≈ ≈≈≈≈§§.....≈≈≈§§ §≈§§§§ß...ß≈≈§§# #≈§§§§..Y..≈≈###  #§§§.....≈≈# #≈≈≈ß.#@ß≈## ####.....##  #.)...# #ß...ß##.....##.....# #ß...ß##.....# + h+ hY≈≈§§§.§≈§≈§...#≈≈7.5 _Your ice beast disappears in a puff of smoke!+ hw +.....+ ≈§≈≈# #ß...ß# #≈§ ≈≈≈###.....###≈≈ ≈≈≈≈§§.....≈≈§§§ §§§§§§ß§.§ß≈≈§§# #§≈§≈§.....≈≈### #≈≈§.....≈≈#  #§≈≈ß.#.ß≈## ####..@.. #.)... #ß...ß# #.....#  #.....# #ßß# #.....#  #.....# #ß...ß#+ hT|)#≈§#§≈≈§≈§§§≈§§§ß...≈≈§§≈≈..+ h}(8.6+ h + h+ h|≈≈# #ß...ß# #§###.....###§≈ ≈§≈§§§....≈≈§§§§§≈§§§ß...ß≈≈§§##≈≈§§≈.....≈≈## #≈≈ #§≈≈ß.#.ß≈######.....##  #.)@..# + h~ß...ß.....ß...ß.....ß...ß.....+ hm≈≈≈§.≈§§≈≈§≈≈§9.7 _The air gets thick with the scent of sulphur.+ h ≈###.....###≈≈ ≈≈≈≈§.....≈≈§≈§§≈§§≈≈ß...ß≈≈§§##§≈≈§≈.....≈≈## #≈≈§≈# #§≈≈ß.#.ß≈#####.....##  #.)...# ß.@.ß.....ß...ß.....ß...ß.....≈≈§≈§30.8+ hj≈≈≈.....≈≈≈§§§≈§§≈≈ß...ß≈≈≈§##§≈≈§≈.....≈≈## #≈≈§§# §≈≈ß.#.ß≈#####.....##  #.)...# ß...ß..@..ß...ß.....ß...ß.....ß.∩.ß≈1.9 _In the distance, the volcano erupts with a roar.+ hH O###.....###≈≈≈≈≈≈≈≈.....≈≈≈≈§§§§≈≈≈ß...ß≈≈≈§#§§≈§≈≈###≈≈≈.....§§#§≈≈ß.#.ß≈######.....##.)...ß.@.ß.....ß...ß.....ß...ß.....+ h:U §§≈≈§≈≈§§3.0+ h # #ß...ß# #≈§###.....###≈≈≈§≈≈≈≈.....≈§≈≈§§§§≈≈≈ß...ß≈§≈§#§§##+ h i#≈≈≈.....§§#§≈≈ß.#.ß≈######.....##.)@..ß...ß.....+ h ß...ß.....ß...ß+ hp §≈≈≈§≈≈#§#≈+ h )§+ h (4.1+ h + h + h  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. + hr - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.+ h≈≈≈≈§≈§#≈§≈§≈§§+ hʡM======50+ hl+ h0T _You bark for attention! You hear two shouts! You hear a shout!+ h  +.....+ ≈§ ≈§# #ß...ß# #≈§ ≈§§###.....###≈≈+ hϛ z ≈≈≈≈≈≈.....≈§≈≈§ ≈≈≈§≈≈ß...ß≈§≈§##≈≈≈§≈§....§§### #≈§≈§....§§# #≈§§ß.#.ß§######.@...## #.)...# #ß...ß#  #.....# #.....# #ßß#  #.....# #.....# #ß...ß#+ hq #≈≈≈≈≈§≈≈≈§§#≈≈§#≈------6.2 (1.1+ h' + h( + hM K≈  +.....+ ≈§# #ß...ß# #≈§≈≈§###.....###≈≈≈≈§≈.....≈§≈≈§≈≈≈≈≈≈ß...ß§§≈§+ h #≈§§§≈§....§§####≈≈§§....§§≈§§ß@#.ß≈######.....##.)...ß...ß.....ß...ß.....+ hj Z≈≈≈#≈≈≈≈≈§≈≈≈≈≈≈#≈≈≈≈≈.....§≈#§≈≈....§≈≈##≈≈≈##+ h, G------7.3+ h + hQ + hE#ß≈≈≈ß#  +..≈..+ ≈≈ +.....+ ≈§ ≈≈# #ß...ß# #≈§≈≈§###.....###≈≈ ≈≈≈≈§≈.....≈≈≈§≈ ≈≈≈≈≈≈ß...ß§≈≈≈# #≈≈≈≈≈.####§≈≈..@.§≈≈# #≈≈≈ß.#.ß≈######.....##.).##ß...ß##.....##...#+ hy#ß...ß# + hw≈§≈≈.§+ hz(8.4+ h+ h++ hdM.O≈O.#ß≈≈≈ß# +..≈ ≈ +.....+ ≈+ h≈# #ß...ß# #≈§§###.....###§≈.....≈≈≈≈≈≈≈≈≈≈≈ß...ß§≈≈≈##≈≈§≈≈#####≈≈≈.....§≈≈≈≈ß.#.ß≈######.....###ß...ß#+ hN≈≈§§≈§§§§§§+ h=(9.5+ h9+ ht+ h>p ≈§≈§≈§#400+ hl§≈§§≈≈+ hN§§≈##§+ h &1+ h&+ h)+ hN+ hOIM..≈..+ hQ#ß≈≈≈ß# +..≈ ≈ +.....+ ≈§# #ß...ß# #≈§≈≈###.....###≈≈§§≈≈.....§≈§≈§+ hR≈§≈§≈≈ß.@.ß≈§≈≈##§§≈≈≈.....≈≈#####§≈§.....§≈#≈≈≈ß.#.ß≈##+ h\5#.....#+ hk§§≈≈§≈≈≈≈≈2.6 (1.1+ h!r+ h-t+ h@4 #..≈..#ß≈≈≈ß+..≈..+≈≈.≈§§# #ß...ß# #≈§###.....###≈≈ ≈≈§≈≈.....§≈§≈§§§≈≈≈ß...ß≈≈≈≈##≈≈≈≈≈..@..≈≈### ##≈≈§.....§≈#  #≈≈≈ß.#.ß≈##.....##ß...ß#≈≈≈§≈≈≈3.7+ h+ h + hXS> ß≈≈≈ß+..≈..+≈≈.≈§≈# #ß...ß# #≈≈###.....###≈≈ §≈≈.....§≈§§§≈≈≈ß...ß≈≈≈≈##≈≈≈≈≈.....≈≈### ##≈≈§  #≈≈≈ß.#.ß≈####.....## #ß...ß##.....#§≈§≈§≈..4.8+ h/<M..≈..#ß≈≈≈ß# +..≈ ≈ +.....+ §# #ß...ß# #≈§###.....###§≈§≈≈.....§≈§§§≈≈≈≈≈≈ß...ß≈§≈≈##≈≈####≈≈≈.....≈≈≈≈≈ß.#.ß≈######.....###ß...ß#+ h≈#§≈≈§§§§≈#§+ h(5.9+ h<+ h+ h$ M..≈O.#ß≈≈≈ß# +..≈ ≈ +.....+ ≈# #ß...ß# #≈§≈≈###.....###§≈§≈≈≈≈.....§§§§§≈≈≈≈≈≈ß.@.ß§§§≈#≈≈§#####≈≈≈.....≈≈#≈≈≈ß.#.ß≈##O   two-headed ogre (wandering)#.....#≈≈≈==7.0 _The two-headed ogre shouts in stereo!+ hiq+)!.)['..≈O.#ß≈≈≈ß# +..≈  +.....+ ≈# #ß...ß# #≈§###.....###§≈..@..§§≈§§≈≈≈≈≈≈ß...ß§≈§≈#≈≈§#####≈≈≈.....≈≈≈≈≈ß.#.ß≈######.....##.)...ß...ß..#...#...#'O.'.§§OO 2 two-headed ogres (1 wandering)#≈≈≈≈≈§≈≈≈≈§#≈###--8.1+ h+e _Found four items. A two-headed ogre opens the large door.+ hN+)!.)[' ..##..≈O.#...#ß≈≈≈ß#...#+ hyO+..≈..'O. ≈≈...'. ≈§# #ß...ß# #§≈###.....###≈≈ + hQ≈≈≈≈≈.....≈≈≈§ß.@.ß≈≈≈§##≈≈§≈≈.....≈≈## ##≈  #≈≈≈ß.#.ß≈####.....## #.)...# ß...ß.....+ hV+ hcO.≈≈§≈§≈§##§§+ hc+ h;dC--9.2+ hn+ h+ h <#..≈O.#.ß≈≈≈ß#...+..≈..O.. ≈≈...'. ≈§≈# #ß...ß# #≈§≈###.....###≈≈ ≈≈≈≈≈.....≈≈≈§≈§≈ß...ß≈≈≈§##≈§§≈≈..@..≈≈### ##§§  #≈≈≈ß.#.ß≈####.....## #.)#ß...ß   two-headed ogre (.....ß...ß+ hs + h> O'§≈§≈§§§#+ h) )50.3+ h + h + hk}ß≈≈≈ß+..≈.O'.. ≈≈...'. ≈§§# #ß...ß# #≈≈###.....###≈≈ ≈≈≈≈≈.....≈≈≈≈§≈§≈ß...ß≈≈≈§##≈§§§≈.....≈≈### ##§≈ + h #§§§ß.#.ß≈#####.....##  #.)#ß...ß.....ß...ß.....+ h>+ hO.≈§≈§§§§≈≈§≈≈≈≈≈≈##+ h(1.4+ hϚ+ h+ h$ +..≈O.'.. ≈≈ +.....'. ≈§ §≈# #ß...ß# #§§ ≈≈≈###.....### ≈§≈≈≈≈.....≈≈≈≈§ ≈≈§≈§≈ß...ß≈≈≈§# #≈§≈≈≈.....≈≈### ##≈≈≈.....≈≈#  #≈≈≈ß@#.ß≈## ####.....## #.)... #ß...ß# #.....# #.....# #ß...ß# #....+ hU.#  #.....#+ h≈≈≈#§§§≈≈§§§§≈≈≈≈§+ h_(2.5+ h+ h+ h6  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h8g4+ hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+ h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ hs+..≈O.'..Jaijje the Frost Mage≈≈ +.....'. ≈§Gnoll of Ashenzari **....§≈# #ß...ß# #§§Health: 103/103 ========================§§§###.....###§§Magic: 35/38 ======================--≈≈≈§≈≈.....≈≈§≈§AC: 21Str: 7§§≈≈≈≈ß...ß≈≈≈§#EV: 11+ huInt: 25#≈≈≈≈≈.....≈≈###SH: 13Dex: 11##≈≈§.***.≈≈#XL: 13 Next: 66% Place: a Volcano#≈**ß@*.ß≈##Noise: ---------  Time: 18052.5 (0.0)###*****.##A) +7 sceptre of Torment {pain, torment} **)...#Throw: 5 boomerangs#ß...ß##.....##.....##ß...ß##.....##.....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+ h +..≈O.'..Jaijje the Frost Mage≈≈ +.....'. ≈§Gnoll of Ashenzari **....§≈# #ß...ß# #§§Health: 103/103 ========================§§§###.....###§§Magic: 38/38 ========================≈≈≈§≈≈.....≈≈§≈§AC: 21Str: 7§§≈≈≈≈ß...ß≈≈≈§#EV: 11Int: 25#≈≈≈≈≈.....≈≈###SH: 13Dex: 11##≈≈§.....≈≈#XL: 13 Next: 66% Place: a Volcano#≈≈≈ß@#.ß≈##Noise: ---------  Time: 18052.5 (0.0)####.....##A) +7 sceptre of Torment {pain, torment} #.)...#Throw: 5 boomerangs[19+ h_X#ß...ß##.....##.....##ß...ß##.....##.....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. _+ h C≈≈ +.....'. ≈§§§§# #ß...ß# #§§§§§###.....####≈≈≈§≈≈.....≈≈§≈§#§§≈≈≈≈ß...ß≈≈≈§# #≈≈≈≈≈.....≈≈### ##≈≈§.....≈≈#  #≈≈≈ß.#.ß≈## ####@....# #.)...# #ß...ß# #.....#  #.....# #ßß# #.....#  #.....# #ß...ß#≈§##§≈§≈§§≈§≈§§§§≈≈§3.6 (1.1 _+ hI§§§# #ß...ß# #§≈§###.....###§§ #§≈§≈§§.....≈≈§≈#≈§≈§§≈ß...ß≈≈§§# #≈§≈≈§.....≈≈## ##≈≈§.....≈≈#  #≈≈≈ß.#.ß≈######.....##  #@)...# ß...ß.....ß...ß.....ß...ß.....≈§###§≈§≈§§§§§§§§§4.7+ h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ hhk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+ h 6  + h6Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h)>§§§# #ß...ß# #§§Jaijje the Frost Mage§§≈§###§....###§§Gnoll of Ashenzari **....#§≈§≈§§§....≈≈§≈§Health: 103/103 ========================#≈§§§§§ß...ß≈≈§§#Magic: 35/38 ======================--#≈§§§§.....≈≈###AC: 21Str: 7##≈≈§.**..≈≈#EV: 11Int: 25#≈≈*ß***ß≈##SH: 13Dex: 11###*****.##XL: 13 Next: 66% Place: a Volcano+ hW+*@)...#Noise: ---------  Time: 18054.7 (0.0)*ß...ß#A) +7 sceptre of Torment {pain, torment} **....#Throw: 5 boomerangs#*....##ß...ß##.....##.....##ß...ß##.....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+ hC + hx 2§§§# #ß...ß# #§§Jaijje the Frost Mage§§≈§###§....###§§Gnoll of Ashenzari **....#§≈§≈§§§....≈≈§≈§Health: 103/103 ========================#≈§§§§§ß...ß≈≈§§#Magic: 38/38 ========================#≈§§§§.....≈≈###AC: 21Str: 7##≈≈§.....≈≈#EV: 11Int: 25#≈≈≈ß.#.ß≈##SH: 13Dex: 11####.....##XL: 13 Next: 66% Place: a Volcano#@)...#+ h rNoise: ---------  Time: 18054.7 (0.0)#ß...ß#A) +7 sceptre of Torment {pain, torment} #.....#Throw: 5 boomerangs#.....##ß...ß##.....##.....##ß...ß##.....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then.+ h + hx + hi + ht . _+ h≈≈#§≈≈≈≈≈≈≈≈≈#5.7 (1 _+ hf   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.+ h~=###.§≈≈.§≈≈§≈§§======6+ hB _You bark for attention! You hear two shouts!+ hL.##.≈≈≈.....§§≈§§≈§§§....§§§≈§....§§+ hOG------7+ hvT+ hAV+ h≈≈###.≈≈≈≈.≈§§ß§≈§≈.§§§§§+ htb==------8+ h+ h+ h$5 ##≈§≈§§≈ß...ß≈≈≈≈≈..≈≈..9 _The air gets thick with the scent of sulphur.+ h≈≈≈§≈≈§60+ hh###.≈§.§≈≈≈≈.....≈≈§§....§≈§1+ h+ h+ hE a≈§≈§≈≈ß.#.ß≈2 _In the distance, the volcano erupts with a roar.+ h2 h≈§≈§+ hZ &3+ h + hyAE≈≈###§≈≈≈§.≈§§≈≈≈§.≈≈..4+ h/≈≈###.≈≈≈≈.....§≈≈≈≈≈§§§5+ hE #≈≈≈§§.6+ hB###....§§§≈≈§≈§§§§≈§....§§§7+ h≈§§≈#§#≈ß.#.ß§+ h&8+ h+ h:+ h_ ≈§≈§§§§≈≈≈≈≈≈.....§+ hW &9+ h + h + h͏§§§#.≈.≈≈≈§≈§.≈§#+ h^#≈ß.#.ß≈+ hǐ'70+ h+ h+ hMC≈≈≈≈≈≈+ hUN..≈≈§.....≈≈§+ hO&1+ hV+ hX+ hO ≈§###....O≈≈≈≈≈≈≈≈≈§§≈§O   two-headed ogre2  A two-headed ogre comes into view. It is wielding a +0 giant club of flaming _and a +1 great mace of flaming.+ h n ≈≈ +.....'. ≈≈≈# #ß...ß# #§§§§≈§###....O###§§≈≈≈≈≈.....≈≈≈≈§#≈§≈≈≈≈ß...ß≈≈≈§#≈§≈≈≈.....≈§#####≈§≈.....≈≈#≈§§ß.#.ß§######@....##.)...ß...ß.....ß...ß.....ß...ß≈.O#§§§#§≈§3.8 (1.1+ h + he+  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ ha ≈≈ +.....'. ≈§Jaijje the Frost Mage§≈≈# #ß...ß# #§§Gnoll of Ashenzari **....§§≈≈###.....###§§Health: 103/103 ========================#§≈≈≈≈≈...O.≈≈≈≈§Magic: 35/38 ======================--#≈§≈≈≈≈ß...ß≈≈≈§#AC: 21Str: 7#≈§≈≈≈.....≈§###EV: 11Int: 25##§§≈.***.§§#SH: 13Dex: 11#§**ß***ß§##XL: 13 Next: 66% Place: a Volcano###*@***§##Noise: ---------  Time: 18073.8 (0.0)**)...#A+ hQd z) +7 sceptre of Torment {pain, torment} *ß...ß#Throw: 5 boomerangs#*....##.....##ß...ß#O   two-headed ogre#.....##.....##ß...ß#A two-headed ogre comes into view. It is wielding a +0 giant club of flaming _and a +1 great mace of flaming.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+ h]≈≈ +.....'. ≈§Jaijje the Frost Mage§≈≈# #ß...ß# #§§Gnoll of Ashenzari **....§§≈≈###.....###§§Health: 103/103 ========================+ h]#§≈≈≈≈≈...O.≈≈≈≈§Magic: 35/38 ======================--#≈§≈≈≈≈ß...ß≈≈≈§#AC: 21Str: 7#≈§≈≈≈.....≈§###+ h`nEV: 11Int: 25##§§≈.....§§#SH: 13Dex: 11#§≈§ß.#.ß§##XL: 13 Next: 66% Place: a Volcano####@...§##Noise: ---------  Time: 18073.8 (0.0)#.)...#A) +7 sceptre of Torment {pain, torment} #ß...ß#Throw: 5 boomerangs#.....##.....##ß...ß#O   two-headed ogre#.....##.....##ß...ß#A two-headed ogre comes into view. It is wielding a +0 giant club of flaming _and a +1 great mace of flaming.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate+ hk≈≈≈#≈≈.≈≈≈≈≈§ß..O§≈≈≈§+ hm##≈§≈§....≈≈#§≈ß.#.ß≈#@....#.#.+ hmo==4.8 (1Ramparts + h1vb####+ hx _and a +1 great mace of flaming.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.+ h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h+ h #§≈.§§...O§§≈≈.#≈≈§###+ h|2--28 5+ h]##+ h5 _A film of ice covers your body!+ hC  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ hq + h §####§≈≈≈≈≈....§§§≈#≈≈≈≈§§≈≈≈.§§≈§≈§.O≈ß.##Y#(ally target)Y   ice beast (summoned)0----6##+ he 4 _A chill wind blows around you.+ h+C -≈≈§#≈≈§§###§≈≈≈≈#≈≈≈≈≈≈§≈#≈§≈§..§#≈§§ßO#@Y#.#--7+ hN ### _The wall freezes the two-headed ogre., h#Really attack near your ice beast? Y - Yes  N - No, h ≈≈ +.....'. ≈§Jaijje the Frost Mage≈§§# #ß...ß# #§§Gnoll of Ashenzari **....≈§§§###.....###§§Health: 103/103 ========================#§≈≈≈§§...§§§§≈≈§Magic: 30/38 ==================------#§≈≈≈≈§ß...ß≈≈≈§#AC: 28  Str: 7#≈≈≈≈≈....§§§###EV: 11Int: 25##≈§≈...§.≈§#SH: 13Dex: 11#§§≈ßO#.ß≈##XL: 13 Next: 66% Place: a Volcano####@Y...##Noise: ---------  Time:, h [37m 18077.8 (0.0)#.)...#A) +7 sceptre of Torment {pain, torment} #ß...ß#Throw: 5 boomerangs#.....#Ramparts #.....##ß...ß#O   two-headed ogre (ally target)#.....#Y   ice beast (summoned)#.....##ß...ß# _The wall freezes the two-headed ogre.  You bludgeon the two-headed ogre!! The two-headed ogre writhes in agony.  The two-headed ogre is heavily wounded.The wall freezes the two-headed ogre.  The two-headed ogre hits you but does no damage. x2  Your ice beast hits the two-headed ogre.===9.0 (1.2##  You bludgeon the two-headed ogre!! The two-headed ogre writhes in agony.  The two-headed ogre is heavily wounded.  The wall freezes the two-headed ogre.two-headed ogre hits you but does no damage. x2  Your ice beast hits the two-headed ogre. _freezes the two-headed ogre!!, hZ/Really attack near your ice beast? Y - Yes  N - No, h(, h[≈≈ +.....'. ≈§Jaijje the Frost Mage≈§§# #ß...ß# #§§, hGnoll of Ashenzari **....≈§§§###.....###§§Health: 103/103 ========================#§≈≈≈§§...§§§§≈≈§Magic: 30/38 ==================------#§≈≈≈≈§ß...ß≈≈≈§#AC: 28  Str: 7#≈≈≈≈≈....§§§###EV: 11Int: 25##≈§≈...§.≈§#SH: 13Dex: 11#§§≈ßO#.ß≈##XL: 13 Next: 66% Place: a Volcano####@Y...##Noise: ===------  Time: 18079.0 (0.0)#.)...#A) +7 sceptre of Torment {pain, torment} #ß...ß#Throw: 5 boomerangs#.[0, hj;10m....#Ramparts #.....##ß...ß#O   two-headed ogre (ally target)#.....#Y   ice beast (summoned)#.....##ß...ß#The wall freezes the two-headed ogre.  The two-headed ogre hits you but does no damage. x2  Your ice beast hits the two-headed ogre. _Your ice beast freezes the two-headed ogre!!  You impale the two-headed ogre!!  Your ice beast convulses!, h.7  The two-headed ogre hits you but does no damage. x2r ice beast hits the two-headed ogre. _freezes the two-headed ogre!!  You impale the two-headed ogre!!  Your ice beast convulses!  You kill the two-headed ogre!, hYV##≈..§§ß§§§.≈§#§..≈§#)#§#@§##, h A70---80.2 (1.2, h T##, h~ c _Your ice beast disappears in a puff of smoke!, hm  +..≈O.'.. ≈ +.....'. ≈§ ≈§§# #ß...ß# , h≈≈§§###.....###§§ #§≈≈≈§§.....§§≈≈§ #§≈§≈≈§ß..§ß§§§§# #≈≈≈≈≈...§.≈≈#####≈§≈..§.§≈§# #§§≈ß@#§ß≈#####.§...###.)...# #ß...ß# #.....##ß...ß# #.....#  Your icy armour cracks and falls away as you move., h, h`§≈O≈≈≈≈≈##≈≈§§≈§§§≈ß...ß≈#≈§§§≈.....≈≈#§≈≈...§.§#≈≈####..O   ogre mage (polearm, wandering), h1=21 ---1.3 (1.1, hX, hq _Your ice beast disappears in a puff of smoke!Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.Things that are here:  a +0 giant club of flaming; a +1 great mace of flaming; a two-headed ogre _corpse, hw §≈ +.....O. ≈§≈≈≈# #ß...ß# #§§ ≈≈≈≈###.....###§§ #§≈≈≈§§.....≈§§§§ #§≈§§§≈ß...ß≈§§§# ≈§§§≈.....≈≈### #§≈≈...§.§≈# #≈≈≈ß)#.ß≈## ####..@..##  #.)...# #ß...ß# #.....# #ß...ß##.....# #ß...ß#≈#≈≈#§≈§≈≈§§§≈§≈.2.4 _, hl& §##≈≈≈###≈≈≈≈≈≈....§§≈§≈§≈§≈≈§≈§≈§30, h##§≈≈≈≈≈ß...ß≈≈≈§§.....≈≈2==4, h A≈#≈##§≈§§≈≈≈≈≈§ß...ß§§≈≈≈§§5, h˶§≈≈§≈≈§6, h, hZNI +..≈O.'.. §≈ +...O.'. ≈§ ≈≈≈# #ß...ß# #≈§≈≈§≈###.....###§≈ #§§§§≈≈....§§≈≈§§ #§§≈≈≈§ß...ß§§≈≈# #≈§≈≈≈....§§§###, h4S##≈≈§.....§§# #≈≈≈ß)#@ß≈####.....##.)...# #ß...ß# #.....# O   ogre mage (polearm, wandering)#ß...ß# #.....#, hAV, h'X, hc.O§§§≈....§§§#§, hnd-7.5 (1.1, h]j, hl , h|§≈ +.....'. ≈§≈≈≈# #ß...ß# #≈§ ≈≈§≈###...O.###§≈ #§§§§≈≈....§§≈≈§§ #§≈§§§§ß...ß§§≈≈# #≈§≈≈≈....§§§### ##≈≈≈....§§§#  #≈§§ß)#.ß§## ####..@.. #.)... #ß...ß# #.....#  #.....# #ß...ß# #.....#  #.....# #ß...ß# , h , hp§.≈≈≈≈≈...O§≈§≈≈##≈§3=8.6 , h ≈≈≈# #ß...ß# #≈§ ≈≈§§###.....###§≈ , h  #§≈≈≈≈≈...O§§≈≈§§ #§§≈§§§ß...ß§§§≈# #≈§≈≈≈....§§≈### ##≈§≈....§§§#  #≈§§ß)#.ß§## ####..... #.@...# #ß...ß# #.....#  #.....# #ßß# #.....#  #.....# #ßß# #.....# , he  , h ###≈≈≈≈≈..O.§≈≈≈≈≈≈≈.§§#§..... , h^ (9.7 , h:  , hD _The air gets thick with the scent of sulphur.Things that are here: _a +0 great mace of flaming; a +1 great mace of flaming , h≈≈≈# #ß...ß# #≈§ ≈≈§≈###.....###≈≈ #§≈≈≈≈≈..O..≈≈≈≈§ #§§§§§§ß...ß≈≈≈≈# #≈§≈≈≈.....§§### ##≈§§.....§§# #≈§§ß)#.ß§##  , hu####.....## #.)@..# #ß...ß# #.....# #.....#  , hJ$≈≈≈§≈≈§≈#§≈§§≈90.8 _ , hdM §≈≈≈≈#10 _In the distance, the volcano erupts with a roar. , hj W#§§≈§≈§§§§≈§§§#≈§≈§≈≈4=2 , h- §≈ +.....'. ≈# #ß...ß# #≈§≈≈§§###.....###≈§§≈≈..O..§≈≈≈≈#§§§≈§§ß...ß≈≈≈≈#§§≈§§####≈§≈§....≈≈##≈≈≈ß)#.ß§######..@..##.)...ß...ß.....ß...ß.....ß...ß , hS}≈≈§3.9 (1.1 , h , hJ%  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. , h{  , hX  , hG  , h _You can't see any susceptible monsters within range! (Use Z to cast anyway.), hD: §≈ +.....'. ≈§ ≈≈≈# #ß...ß# #≈§ ≈§§≈###.....###≈≈ #§≈§≈≈≈.....§≈≈≈≈ #§§≈≈§§ß...ß≈≈≈≈# #§§§§§§....≈≈### ##≈§≈§....≈≈# #≈≈≈ß)#.ß§## ####.@...## #.)...# #ß...ß#  #.....#  #.....#  #ß...ß#  #.....#  #.....#  #ß...ß#, h8c≈≈≈§≈≈≈§≈#≈≈≈≈5.0 _, h$Y +..≈O.'..  §≈ +....O'. ≈# #ß...ß# #≈§≈≈≈≈###.....###§§≈≈§§.....§≈≈≈≈#≈§≈≈§≈ß...ß≈≈≈≈#≈≈≈§§§....≈≈#####≈§≈§....≈≈##≈≈≈ß@#.ß≈######.....##.)...ß...ß.....O   ogre mage (polearm, wandering)ß...ß....., hFoO.≈≈≈≈##≈§≈≈§≈.....≈§§§§§≈≈5==6.1, hkCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Things that are here:  a +0 giant club of flaming; a +1 great mace of flaming; a two-headed ogre _corpse, h #ß≈≈≈ß#...# +..≈..'.. §≈ +...O.'. ≈§ ≈≈≈# #ß...ß# #≈§≈≈≈§###.....###≈≈ #≈§≈≈≈≈.....≈≈≈≈≈ #≈§§§§§ß...ß≈§≈≈# #≈≈≈§≈§....≈≈#####≈≈≈§.@..≈≈# #≈≈≈ß)#.ß≈######.....##.).##ß...ß##.....# #...##ß...ß# , h , hB O.≈§≈§§§≈≈≈§§≈≈.§≈≈.§, h /7.2 _, h , h , h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., ho OY§§Oally target)Y   ice beast (summoned)A chill wind blows around you.  The ogre mage shouts!, he, h≈≈≈≈≈§§§≈≈≈≈§≈≈≈2--==80 _The ogre mage casts a spell at something., h ..≈O.#ß≈≈≈ß#...# +..≈..'..  §≈ +..O..'. # #ß...ß# #≈§≈≈≈≈###.....###≈≈§§≈≈≈.....§§§≈≈#≈≈≈≈≈≈ß..Yß≈§§≈##≈≈≈≈§####§≈≈.....≈≈§≈≈ß)#.ß§######..##.)...ß...ß.....ß...ß, hz.§O§§#≈≈≈§..Y.ß§≈§≈#§≈§≈--9.3 (1.1, h, hd, h2M+)!.)[' ..≈O.#...#ß≈≈≈ß#...# +..≈..'..  §≈ +.....'. # #ß.O.ß# #≈§≈≈§§###.....###§≈≈≈§..Y..§§§≈≈#≈≈≈≈≈≈ß.@.ß§≈§≈#≈≈≈≈§.....§≈#####≈≈≈.....≈§#≈≈≈ß)#.ß§##O   two-headed ogre (fast)#.....#.O≈≈§§≈≈§≈#≈≈###§≈....§§§##3----100.4 , h6E_Your ice beast hits the ogre mage but does no damage., hh +)!.)[' ..# #..≈O.#...# #ß≈≈≈ß#...# +..≈..'..#  §≈ +.....'. ≈§, hl ≈≈§# #ß...ß# #≈§ ≈§§§###..O..###≈≈ #§≈≈≈≈§.@Y..§§§≈§§≈≈≈§≈ß...ß≈≈§≈#≈≈≈≈§.....≈≈######≈§≈....§§§# #≈≈≈ß)#.ß§######....§## #.)...# #ß...ß#  #.....#, h/ ###≈≈≈≈≈§§@Y..≈≈≈≈≈≈≈§§§≈#≈≈≈§≈....§≈§##≈≈≈≈ß)#§ß§###The ogre mage hits you but does no damage., hΉ0=1.5, hl, h^ _Your ice beast hits the ogre mage. Your ice beast freezes the ogre mage!, h, hReally attack near your ice beast? Y - Yes  N - No, hJaijje the Frost Mage+)!.)[' ..#Gnoll of Ashenzari **....#..≈O.#...#Health: 103/103 ========================#ß≈≈≈ß#...#Magic: 33/38 ====================----+..≈..'..#AC: 21Str: 7§≈ +.....'. ≈§EV: 11Int: 25≈≈§# #ß...ß# #≈§SH: 13Dex: 11≈§§§###..O..###§≈XL: 13 Next: 70% Place: a Volcano#§≈≈≈≈§§@Y..≈≈≈§§Noise: =--------  Time: 18101.5 (0.0)#§≈≈≈§§ß, h?...ß≈≈≈≈#A) +7 sceptre of Torment {pain, torment} #≈≈≈≈≈.....§≈###Throw: 5 boomerangs###§§≈...§.§§##≈≈≈ß)#.ß≈######..§§.##O   two-headed ogre (fast)#.)...#O   ogre mage (polearm, ally target)#ß...ß#Y   ice beast (summoned)#.....# _Your ice beast hits the ogre mage but does no damage.  The ogre mage hits you but does no damage. _Your ice beast hits the ogre mage. Your ice beast freezes the ogre mage!  You puncture the ogre mage! The ogre mage writhes in agony.  The ogre mage is heavily wounded.The ogre mage hits you but does no damage.=2.6 (1.1  The ogre mage hits you _Your ice beast hits the ogre mage. Your ice beast freezes the ogre mage!  You puncture the ogre mage! The ogre mage writhes in agony.  The ogre mage is heavily wounded.  The ogre mage hits you but does no damage. _Your ice beast hits the ogre mage. Your ice beast freezes the ogre mage!, hV Really attack near your ice beast? Y - Yes  N - No, h, h[Jaijje the Frost Mage+)!.)[' ..#Gnoll of Ashenzari **....#..≈O.#...#Health: 103/103 ========================#ß≈≈≈ß#...#Magic: 33/38 ====================----+..≈..'..#AC: 21Str: 7§≈ +.....'. ≈§, hEV: 11Int: 25≈≈§# #ß...ß# #≈§SH: 13Dex: 11≈§§§###..O..###§≈XL: 13 Next: 70% Place: a Volcano#§≈≈≈≈§§@Y..≈≈≈§§Noise: ==-------  Time: 18102.6 (0.0)#§≈≈≈§§ß...ß≈≈≈≈#, hA) +7 sceptre of Torment {pain, torment} #≈≈≈≈≈.....§≈###Throw: 5 boomerangs###§§≈...§.§§##≈≈≈ß)#.ß≈######..§§.##O   two-headed ogre (fast), hZ#.)...#O   ogre mage (polearm, ally target)#ß...ß#Y   ice beast (summoned)#.....#, hYThe ogre mage hits you but does no damage. _Your ice beast hits the ogre mage. Your ice beast freezes the ogre mage!  You sock the ogre mage!  Your ice beast convulses!  The ogre mage convulses! The two-headed ogre convulses!  The ogre mage is almost dead., h, h(O..≈≈≈≈≈≈#≈§§§≈§....§§##≈§≈.....≈≈§ß≈##..§  ) , h*_Your ice beast hits the ogre mage. Your ice beast freezes the ogre mage!  You sockr ice beast convulses!  The ogre mage convulses! The two-headed ogre convulses!  The ogre mage is almost dead.  Your ice beast disappears in a puff of smoke!4=3.6 (1, h 3, h57 _You block the ogre mage's attack., hx @  You puncture the ogre mage!, hE{ , h| , h` '[O≈≈≈###..)≈≈≈§≈≈.§§§§≈≈≈.....§≈≈, h §§.ß≈##§.§#, hƩ Z=4--4.7 (1.1, hz , h M _You kill the ogre mage!, hL#######. .# +)!.)[' ..# #..≈..#O..# #ß≈≈≈ß#. +..≈..'..# §≈ +.....'.. ≈§ ≈≈§# #ß...ß# #≈§≈≈≈≈###..@..###§≈ #≈≈≈§≈≈.....≈≈≈§§ #≈≈≈≈≈§ß...ß≈≈≈§# #§§≈≈≈.....§≈######≈≈≈.....§§#≈≈≈ß)#.ß≈######...§.##.)..§##ß...ß#, hO, hQ, hf\.O§≈≈§§§§§###§≈≈#.., h]C--5.8, h  Things that are here: _a +0 spear of flaming; a +1 robe of fire resistance, h?  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hN'Y..O§≈§§§§≈≈≈§≈≈#####§.§§t, ally target)Y   ice beast (summoned)1--==60, hJ _A chill wind blows around you., hD  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hJaijje the Frost Mage#######. .#Gnoll of Ashenzari **....+)!.)[' ..#Health: 103/103 ========================#..≈..#...#Magic: 28/38 =================-------#ß≈≈≈ß#...#AC: 21Str: 7+..≈..'..#EV: 11Int: 25§≈ +.Y..O'.. ≈§SH: 13Dex: 11≈≈§# #ß...ß# #≈§XL: 13 Next: 74% Place: a Volcano, hM≈≈≈≈###..@..###§≈Noise: ==-------  Time: 18106.8 (0.0)#≈≈≈§≈≈.....≈§§≈§A) +7 sceptre of Torment {pain, torment} #≈§§§§§ß...ß§§≈≈#Throw: 5 boomerangs#§§≈≈≈....§≈≈######§≈≈.....§§##≈≈≈ß)#.ß≈##O   two-headed ogre (fast, ally target)####.....##Y   ice beast (summoned)#.)...##ß...ß#Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate, h8, h`LJaijje the Frost Mage#######. .#Gnoll of Ashenzari **....+)!.)[' ..#Health: 103/103 ========================#..≈..#...#Magic: 31/38 ===================-----#ß≈≈≈ß#...#AC: 21Str: 7+..≈..'..#EV: 11Int: 25§≈ +.Y..O'.. ≈§SH: 13Dex: 11≈≈§# #ß...ß# #≈§XL: 13 Next: 74% Place: a Volcano≈≈≈≈###..@..###§≈Noise: ==-------  Time:, hYi 18106.8 (0.0)#≈≈≈§≈≈.....≈§§≈§A) +7 sceptre of Torment {pain, torment} #≈§§§§§ß...ß§§≈≈#Throw: 5 boomerangs#§§≈≈≈....§≈≈######§≈≈.....§§##≈≈≈ß)#.ß≈##O   two-headed ogre (fast, ally target)####.....##Y   ice beast (summoned)#.)...##ß...ß# _A chill wind blows around you.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. _, h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h+  A film of ice covers your body! You block the two-headed ogre's attack.....YO§≈≈≈#≈§§§§....≈§#####§§§§....≈≈#≈≈§###29=-28 7.8 (1 _The two-headed ogre closely misses you., h1x Really attack near your ice beast? Y - Yes  N - No, h , hK, hmWJaijje the Frost Mage#######. .#Gnoll of Ashenzari **...., hW+)!.)[' ..#Health: 103/103 ========================#..≈..#...#Magic: 29/38 ==================------, hfX#ß≈≈≈ß#...#AC: 28  Str: 7+..≈..'..#EV: 11Int: 25, hZF§≈ +.....'.. ≈§SH: 13Dex: 11≈≈§# #ß.YOß# #≈§XL: 13 Next: 74% Place: a Volcano≈≈≈≈###..@..###§≈Noise: ==-------  Time: 18107.8 (0.0)#≈≈≈§≈≈.....§§§≈§A) +7 sceptre of Torment {pain, torment} #≈§§≈§§ß...ß§§≈≈#Throw: 5 boomerangs#§≈§§§§....≈§######§§§§....≈≈##≈≈≈ß)#.ß§##O   two-headed ogre (fast, ally target)####.....##Y   ice beast (summoned)#.)...#, h[#ß...ß#A film of ice covers your body! You block the two-headed ogre's attack. _The two-headed ogre closely misses you.You hit the two-headed ogre.  Your ice beast convulses!  , hl[wThe two-headed ogre convulses!  The two-headed ogre is severely wounded., hlk.≈≈§§§≈≈≈#, hm##§§≈≈≈ß§#.ß≈ t)##  The two-headed ogre convulses! , hm The two-headed ogre is severely wounded.Your ice beast disappears in a puff of smoke! block the two-headed ogre's attack.hits you with a +0 giant club of flaming!  The two-headed ogre burns you., hnc92/103 ---8.9 (1.1, h$w, h>z_ _The heat melts your icy armour., h4 E  You impale the two-headed ogre!!, h )≈≈≈≈≈≈≈≈#≈###≈§≈.#≈≈≈ß), h, ---7--10.1 (1.2 _You kill the two-headed ogre!, h5 , h7 n _Your Shapeshifting skill increases to level 8!, h #.p...# .#§#######. .#≈+)!.)[' ..#≈#..≈..#...#≈#ß≈≈≈ß#. +..≈..'..# §≈ +.....'..#≈§ ≈≈§# #ß..@ß# #≈§≈≈≈≈###..)..###§≈ #≈≈≈§§§.....§≈≈≈≈ #≈§§≈§§ß...ß≈≈≈≈##§≈§≈§§....≈≈######≈§≈.....≈≈# p   hell knight (wandering)#≈≈≈ß)#.ß[, h 31m≈####.....##.)#  Your icy armour cracks and falls away as you move. .§≈≈≈≈≈≈§§≈.≈≈#A hell knight comes into view. It is wielding a +1 flail of flaming and wearinga +4 plate armour of fire resistance.321 --1.2 (1.1 _The hell knight moves out of view.  Things that are here: _a +0 giant club of flaming; a +0 giant club of flaming , h_#.....# .#§ #######. .#≈ , hD +)!.)[' ..#§ #..≈..#...#≈ #ß≈≈≈ß#...# +..≈..' , h§≈ +.....'..#≈§≈≈§# #ß..)ß# #≈§ ≈≈≈≈###..@..###§≈ #≈≈≈§§§.....≈≈≈≈≈ #≈≈≈≈≈≈ß...ß≈≈≈≈# #≈≈§§≈.....≈≈### ###≈≈≈.....≈≈# #≈≈≈ß)#.ß## ####..... #.)... #ß...ß# , h , h. ≈≈≈§§§≈≈§§§##≈§§#≈≈§# , hK /302.3  , h  _ , h6  Things that are here: _a +0 spear of flaming; a +1 robe of fire resistance!, hy#.....# .#§ #######. .#≈ +)!.)[' ..#§ #..≈..#...#§#ß≈≈≈ß#. +..≈..'..# §≈ +.....'..#≈§ ≈≈§# #ß..@ß# #≈§≈≈≈≈###..)..###§≈ #≈≈≈§≈§.....≈≈≈≈≈ #≈≈≈§§§ß...ß≈≈≈≈##≈≈§§§.....≈≈######≈§≈.....§##≈≈§ß)#.ß≈####.....##.)#!, h§§≈≈≈≈ß...ß§≈§#§3.4 _  Things that are here: _a +0 giant club of flaming; a +0 giant club of flaming!, hF U'..p..' ##§#.....# .#§#######...#§+)!.)[' ..#§#..≈..#...#§§#ß≈≈≈ß#.!, hG  +..≈..'..# §≈ +....@'..#≈§ ≈≈§# #ß..)ß#.##≈§≈≈≈≈###..)..###§≈ #≈≈≈§§§.....≈≈≈≈≈#≈≈≈≈≈≈ß...ß§≈≈≈##≈≈§§§.....§≈###p   hell knight (wandering)###§§≈.....§≈##≈≈§ß)#.ß≈####.....#!, hf _O≈p# .#≈≈≈≈≈≈§§§§O   two-headed ogre§44.5!, hq q_ _Found a radiant altar of Vehumet.#, hq.'.!... ..# .'.._O.'..##≈§≈#....p#...#≈§ #######...#§+)!.)['...#§≈§#..≈..#...#≈≈≈#ß≈≈≈ß#. +..≈..@..# §≈ +.....'..#≈§ ≈≈§# #ß..)ß#.##≈§≈≈≈≈###..)..###§≈#≈≈≈≈≈§.....≈≈#≈≈≈§§≈ß...ß§≈≈≈# #≈≈§§§.....§≈######§§§#, ht§....§≈##≈§§ß)#.ß≈#, h  Found a potion of mutation..O§≈≈≈≈≈O   two-headed ogre≈1#, hݎ<===5.6#, h:_#, hlu _The hell knight shouts! _There is a large open door here.#, h  .!. #.## ≈ .'.!...'..# ≈§#.'.._..p..##≈§≈#....O#...#≈§§#######...#§≈≈§+)!.)['...#≈#..≈..#...#≈≈≈≈#ß≈≈≈ß# +..≈..'..## §≈ +.....'..#≈§ ≈≈§# #ß..)ß#.##≈§≈≈≈≈###..)..###§≈#≈≈≈≈≈§.....≈≈≈≈≈ p   hell knight#≈≈≈§≈[#, h N40m≈ß...ß§≈≈≈# O   two-headed ogre#≈≈§§≈.....§≈######§§§§....§##, h0, ;∆§#§≈O..##§≈§.#p..#§≈§≈§§≈§§§≈≈≈5=--6.7#, hd7 :_#, h8 R _Found 2 potions of mutation.$, hQ  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%, hUJaijje the Frost Mage.!.∆ #.## §#Gnoll of Ashenzari **.....'.!...'..# §≈#Health: 95/103 ======================--.'.._..O..##§≈§§Magic: 28/38 =================-------#.....#p..#§≈§≈AC: 21Str: 7#######...#§§§≈EV: 11Int: 25+)!.)[**..#§≈≈≈SH: 13Dex: 11#..≈..**..#§§≈≈XL: 13 Next: 77% Place: a Volcano#ß≈≈≈ß*@**#Noise: [%, h-Yi34m---------  Time: 18116.7 (0.0)+..≈.*****#A) +7 sceptre of Torment {pain, torment} §≈ +.....'.**≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§≈≈≈≈###..)..###§≈#≈≈≈≈≈≈.....≈≈≈≈≈p   hell knight#≈≈≈§≈≈ß...ß§≈≈≈#O   two-headed ogre#≈≈§§≈.....§≈######§§§§....§≈# _There is a large open door here. _Found 2 potions of mutation.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate%, hj }Jaijje the Frost Mage.!.∆ #.## §#Gnoll of Ashenzari **.....'.!...'..# §≈#Health: 95/103 ======================--%, h .'.._..O..##§≈§§Magic: 28/38 =================-------#.....#p..#§≈§≈AC: 21Str: 7#######...#§§§≈EV: 11Int: 25+)!.)['...#§≈≈≈SH: 13Dex: 11#..≈..#...#§§≈≈XL: 13 Next: 77% Place: a Volcano#ß≈≈≈ß#@..#Noise: ---------  Time: 18116.7 (0.0)+..≈..'..##A) +7 sceptre of Torment {pain, torment} §≈ +.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#%, h .##≈§≈≈≈≈###..)..###§≈#≈≈≈≈≈≈.....≈≈≈≈≈p   hell knight#≈≈≈§≈≈ß...ß§≈≈≈#O   two-headed ogre#≈≈§§≈.....§≈######§§§§....§≈# _There is a large open door here. _Found 2 potions of mutation.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  %, hZ PPress: ? - help, Dir - look around, f - activate%, h %, h z#§'O≈%, h p..#≈§≈§.#...#≈§§#@...'..#.#==7.7 (1Ramparts %, h/ \_##%, hV  _Found 2 potions of mutation.Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  %, h Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.%, h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&, hF,&, hT≈#≈_≈...#≈O..#§≈≈≈p..#≈§#...#§≈###§&, hU(§§&, hV~5--28 8&, hf\_###&, hh5 _A film of ice covers your body!&, hf  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&, hu  A chill wind blows around you.  The air gets thick with the scent of sulphur.&, hx &, h} F  The wall freezes the hell knight.&, h_ O§≈≈≈§≈§...#≈§YO#p..#≈≈§≈##(ally target)O 2 two-headed ogres (1 wandering)Y   ice beast (summoned)&, h2 h63---9&, h C##&, h  A two-headed ogre comes into view. It is wielding a +2 great mace of flaming _and a +0 great mace of flaming.', h Really attack near your ice beast? Y - Yes  N - No), h 8 ), hf Jaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.O...'..# §≈#Health: 96/103 ======================--.'.._..'..##≈≈§§Magic: 23/38 ==============----------#.....#...#≈≈≈§AC: 28  Str: 7#######...#≈§≈≈EV: 11Int: 25+)!.)[YO..#≈§≈≈SH: 13Dex: 11#..≈..#p..#≈≈§≈XL: 13 Next: 77% Place: a Volcano#ß≈≈≈ß#@..), h4k #Noise: ==-------  Time: 18119.7 (0.0)+..≈..'..##A) +7 sceptre of Torment {pain, torment} §≈ +.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈§.....≈≈≈≈≈p   hell knight (ally target)#≈≈≈§≈§ß...ß§≈≈≈#OO 2 two-headed ogres (1 wandering)#≈≈§§§.....§≈###Y   ice beast (summoned)###§§§§....§≈# _and a +0 great mace of flaming.The two-headed ogre shouts in stereo!  You puncture the hell knight! The hell knight writhes in agony.  You bite the hell knight, but do no damage.The hell knight is moderately wounded.The wall freezes the hell knight but does no damage. [1), hm 8d The two-headed ogre shouts in stereo!  You puncture the hell knight! The hell knight writhes in agony.  You bite the hell knight, but do no damage.  The hell knight is moderately wounded.  The wall freezes the hell knight but does no damage.hell knight hits you !O≈≈§§≈≈.#pO#§ O≈The wall freezes the two-headed ogre.20.9 (1.2), h't |####), hRv c _Your ice beast barely misses the hell knight.*, h Jaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!O..'..# §≈#Health: 96/103 ======================--.'.._..'..##≈≈≈≈Magic: 23/38 ==============----------#.....#...#≈§§≈AC: 28  Str: 7#######...#≈≈≈≈EV: 11Int: 25+)!.)[Y...#≈§≈≈SH: 13Dex: 11*, ht #..≈..#pO.#≈≈§≈XL: 13 Next: 77% Place: a Volcano#ß≈≈≈ß#@..#Noise: ==-------  Time: 18120.9 (0.0)+..≈..'..##A) +7 sceptre of Torment {pain, torment} §≈ +.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈§....§≈≈≈≈≈p   hell knight (ally target)#≈≈≈§≈§ß...ß§≈≈≈#OO 2 two-headed ogres#≈≈§§≈.....§≈###Y   ice beast (summoned)###§§§§....§≈#The wall freezes the hell knight but does no da*, h mage.  The hell knight hits you but does no damage.  The wall freezes the two-headed ogre. _Your ice beast barely misses the hell knight.Press: ? - help, v - describe, . - travelThe floor.+, h(+, hp+, h@+, h##two-headed ogre. _Your ice beast barely misses the hell knight.Press: ? - help, v - describe, . - travel  Here: a hell knight, wielding a +1 flail of flaming and wearing a +4 plate  armour of fire resistance (moderately wounded, ally target), spattered with blood.+, hA hell knight. A heavily armoured warrior, in league with the powers of Hell, and usually accompanied by other unsavoury beings of its ilk. Max HP: ~65 Will: +AC: +++ EV: ++rF: ∞  rC: ... rPois: . rNeg: ... rElec: . Threat: High Class: Natural Size: Medium Int: Human Speed: 100% (normally travels faster than you) You have about 78% to hit with the +7 sceptre of Torment and 71% to hit with your bite (at present). It has about 48% to hit you. AttackMax Damage Hit: +1 flail (flame) 36 + 18 (flame) It is vulnerable to silver and hated by Zin. It can open doors. It possesses the following divine abilities, which are affected by silence: - Bolt of Fire (3d18) (6) b - Blink [!]: Description|Quote., hu`Jaijje the Frost Mage., hw.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!O..'..# §≈#Health: 96/103 ======================--.'.._..'..##≈≈≈≈Magic: 23/38 ==============----------#.....#...#≈§§≈AC: 28  Str: 7#######...#≈≈≈≈EV: 11Int: 25+)!.)[Y...#≈§≈≈SH: 13., hx\Dex: 11#..≈..#pO.#≈≈§≈XL: 13 Next: 77% Place: a Volcano#ß≈≈≈ß#@..#Noise: ==-------  Time: 18120.9 (0.0)+..≈..'..##A) +7 sceptre of Torment {pain, torment} §≈ +.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈§....§≈≈≈≈≈p   hell knight (ally target)., h zI#≈≈≈§≈§ß...ß§≈≈≈#OO 2 two-headed ogres#≈≈§§≈.....§≈###Y   ice beast (summoned)###§§§§....§≈#The wall freezes the two-headed ogre. _Your ice beast barely misses the hell knight.Press: ? - help, v - describe, . - travelHere: a hell knight, wielding a +1 flail of flaming and wearing a +4 plate  armour of fire resistance (moderately wounded, ally target)  The floor, spattered with blood.., h Jaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!O..'..# §≈#Health: 96/103 ======================--.'.._..'..##≈≈≈≈Magic: 23/38 ==============----------#.....#...#≈§§≈AC: 28  Str: 7#######...#≈≈≈≈EV: 11Int: 25+)!.)[Y...#≈§≈≈SH: 13Dex: 11#..≈..#pO.#≈≈§≈XL: 13 Next: 77% Place: a Volcano#ß≈≈≈ß[0;., hd 10;1m#@..#Noise: ==-------  Time: 18120.9 (0.0)+..≈..'..##A) +7 sceptre of Torment {pain, torment} §≈ +.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈§....§≈≈≈≈≈p   hell knight (ally target)#≈≈≈§≈§ß...ß§≈≈≈#OO 2 two-headed ogres#≈≈§§≈.....§≈###Y   ice beast (summoned)###§§§§....§≈#The wall freezes the two-headed ogre. _Your ice beast barely misses the hell knight.Press: ? - help, v - describe, . - travelHere: a hell knight, wielding a +1 flail of flaming and wearing a +4 plate  armour of fire resistance (moderately wounded[40., h m, ally target)  The floor, spattered with blood.# _/, hlEvoke which item? Wands  t - a wand of acid (16)z - a wand of flame (43)  B - a wand of paralysis (14)  O - a wand of iceblast (18) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected0, h0, h0, hcJaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!O..'..# §≈#Health: 96/103 ======================--.'.._..'..##≈≈≈≈Magic: 23/38 ==============----------#.....#...#≈§§≈AC: 28  Str: 70, h#######...#≈≈≈≈EV: 11Int: 25+)!.)[Y...#≈§≈≈SH: 13Dex: 11#..≈..#pO.#≈≈§≈XL: 13 Next: 77% Place: a Volcano#ß≈≈≈ß#@..#Noise: ==-------  Time: 18120.9 (0.0)+..≈..'..##A) +7 sceptre of Torment {pain, torment} §≈ +.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈§....§≈≈≈≈≈p  0, h[39;49m hell knight (ally target)#≈≈≈§≈§ß...ß§≈≈≈#OO 2 two-headed ogres#≈≈§§≈.....§≈###Y   ice beast (summoned)###§§§§....§≈#The wall freezes the two-headed ogre. _Your ice beast barely misses the hell knight.Press: ? - help, v - describe, . - travelHere: a hell knight, wielding a +1 flail of flaming and wearing a +4 plate  armour of fire resistance (moderately wounded, ally target) _The floor, spattered with blood.0, h  Jaijje the Frost Mage .!.∆ #.## ≈#  Gnoll of Ashenzari **.... .'.!O..'..# §≈#  Health: 96/103 ======================-- .'.._..'..##≈≈≈≈  Magic: 23/38 ==============---------- #.....#...#≈§§≈  AC: 28  Str: 7 #######...#≈≈≈≈  EV: 11Int: 250, h +)!.)[Y**.#≈§≈≈  SH: 13Dex: 11 #..≈..#pO.#≈≈§≈  XL: 13 Next: 77% Place: a Volcano #ß≈≈≈ß#@*.#  Noise: ==-------  Time: 18120.9 (0.0) +..≈..'..##  A) +7 sceptre of Torment {pain, torment}  §≈ +.....'..#≈§  Throw: 5 boomerangs  ≈≈§# #ß..)ß#.##≈§  Ramparts  ≈≈≈≈###..)..###§≈  #≈≈≈≈≈§....§≈≈≈≈≈  p   hell knight (ally target)  #≈≈≈§≈§ß...ß§≈≈≈#  0, h d[40mOO 2 two-headed ogres  #≈≈§§≈.....§≈###  Y   ice beast (summoned)  ###§§§§....§≈#armour of fire resistance (moderately wounded, ally target) _The floor, spattered with blood.  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a hell knight, wielding a +1 flail of flaming and wearing a +4 plate  armour of fire resistance (moderately wounded, ally target)1, h Y***#pO**#two-headed ogre, wielding a +1 great mace of flaming and a +0 giant clubof flaming (lightly wounded)2, hi O*###2, hX '#pO*###Aim: a two-headed ogre, wielding a +1 great mace of flaming and a +0 giant clubof flaming (lightly wounded)3, h *#pO#3, hi*####3, h9 .**##pO*#@##4, hf%*#pO*#@#4, h #pO*#Aim: a two-headed ogre, wielding a +1 great mace of flaming and a +0 giant clubof flaming (lightly wounded)5, hl:Y**.pO..##hell knight, wielding a +1 flail of flaming and wearing a +4 plate  armour of fire resistance (moderately wounded, ally target)5, h Y..#p***##5, hg .#pO@.'..##You can't see that place.  [the floor.]5, h|  [.##[Stash: a +0 chain mail of fire resistance]6, h  [Y**#pO@*#Aim: an ice beast (summoned, friendly)6, h  Y*##6, h Y***#pO*#@**#6, h *O##Aim: a two-headed ogre, wielding a +1 great mace of flaming and a +0 giant clubof flaming (lightly wounded)7, h)7, hThat beam is likely to hit you. Continue anyway? Y - Yes  N - No8, hJaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!O..'..# §≈#Health: 96/103 ======================--.'.._..'..##≈≈≈≈Magic: 23/38 ==============----------#.....#...#≈§§≈AC: 28  Str: 7#######...#≈≈≈≈EV: 11Int: 25+)!.)[Y####≈§≈≈SH: 13Dex: 11#..≈..#####≈≈§≈XL: 13 Next: 77% Place: a Volcano#ß≈≈≈ß#####Nois8, hce: ==-------  Time: 18120.9 (0.0)+..≈..'..##A) +7 sceptre of Torment {pain, torment} §≈ +.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈§....§≈≈≈≈≈p   hell knight (ally target)#≈≈≈§≈§ß...ß§≈≈≈#OO 2 two-headed ogres#≈≈§§≈.....§≈###Y   ice beast (summoned)###§§§§....§≈#Aim: a two-headed ogre, wielding a +1 great mace of flaming and a +0 giant clubof flaming (lightly wounded)  The mass of ice explodes!  The iceblast engulfs the two-headed ogre!!  The two-headed ogre is heavily wounded.The iceblast engulfs you. The iceblast engulfs the hell knight!!8, h"w_###8, h# _...#≈§§#pO.#@.. §The iceblast engulfs the two-headed ogre!!  The two-headed ogre is heavily wounded.iceblast engulfs you. The iceblast engulfs the hell knight!!  The hell knight is severely wounded.  In the distance, the volcano erupts with a roar.wall freezes the hell knight! ##***.#*The hell knight mumbles some strange prayers to Makhleb against you.8, h  .O_§≈≈##@..#..#.§≈≈§The bolt of fire hits you!! The two-headed ogre misses you.You block the two-headed ogre's attack.  Your ice beast closely misses the hell knight.64--------=======1.9 (1_#### _The heat melts your icy armour.:, h:, hwReally attack near your ice beast? Y - Yes :, h' N - No:, h߳ :, h Jaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!.O.'..# §≈#Health: 64/103 ==============----------.'.._..'..##§≈≈≈Magic: 23/38 ==============----------#.....#...#≈≈§≈AC: 28  Str: 7#######...#≈≈≈≈EV: 11Int: 25+)!.)[Y...#≈≈§≈SH: 13Dex: 11#..≈..#pO.#≈≈§≈XL: 13 Next: 77% Place: a Volcano#ß≈≈≈ß#[47:, h m@..#Noise: =======--  Time: 18121.9 (0.0)+..≈..'..##A) +7 sceptre of Torment {pain, torment} §≈ +.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###§.)..###§≈#≈≈≈≈≈≈....§≈≈≈≈≈p   hell knight (ally target)#≈≈≈§≈≈ß...ß§≈≈≈#OO 2 two-headed ogres#≈≈§§§§....§≈###Y   ice beast (summoned)###§§§§....§≈#Your ice beast closely misses the hell knight. _The heat melts your icy armour.You hit the hell knight but do no damage.The hell knight writhes in agony!  The hell knight is almost dead.The wall freezes the hell knight.[39:, hc ;49m§._'...#§≈§≈#YO.#§§§≈###.§§§.§.O   two-headed ogre (ally target)Y   ice beast (summoned).§  The hell knight writhes in agony!  The hell knight is almost dead.The wall freezes the hell knight.  You kill the hell knight!  The two-headed ogre hits you with a +1 great mace of flaming!two-headed ogre burns you. The two-headed ogre barely misses you.:, h=u  53--4=81=------3.1 (1.2 _The heat melts your icy armour._### _Your Dodging skill increases to level 10!;, h\H;, hIReally attack near your ice beast? Y - Yes  N - No;, h\ gJaijje the Frost Mage.!.∆ #.## §#Gnoll of Ashenzari **....;, h .'.!...'..# §≈#Health: 53/103 ============------------.'.._..'..##§≈≈≈Magic: 24/38 ===============---------#.....#...#≈≈§≈AC: 28  Str: 7#######...#≈≈≈≈EV: 11Int: 25+)!.)['...#§≈§≈SH: 13Dex: 11#..≈..#YO.#§§§≈XL: 13 Next: 81% Place: a Volcano#ß≈≈≈ß#@..#Noise: =--------  Time: 18123.1 (0.0)+..≈..'..##;, h3 A) +7 sceptre of Torment {pain, torment} §≈ +.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###.§)..###§≈#≈≈≈≈≈≈§§.§.≈≈≈≈≈O   two-headed ogre (ally target)#≈≈≈§≈≈ß...ß§≈≈≈#Y   ice beast (summoned)#≈≈§§§.§...§≈######§§§§....§≈#The two-headed ogre burns you. The two-headed ogre barely misses you. _The heat melts your icy armour. _Your Dodging skill increases to level 10!You hit the two-headed ogre. The two-headed ogre writhes in agony.  You bite the two-headed ogre.  The two-headed ogre is heavily wounded._..O§##'#';, h O 2 two-headed ogres (1 ally target)≈≈_≈≈§≈###.§.....You hit the two-headed ogre. The two-headed ogre writhes in agony.  You bite the two-headed ogre.  The two-headed ogre is heavily wounded.  Your icy armour starts to melt.  Something unseen opens the large door.  Your ice beast hits the two-headed ogre.4.2 (1.1# _Your ice beast freezes the two-headed ogre!!<, h <, hhReally attack near your ice beast? Y - Yes <, h' N - No<, hL <, h Jaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!...'..# ≈≈#<, h Health: 53/103 ============------------.'.._..O..##≈≈≈≈Magic: 24/38 ===============---------#.....#...#≈≈§≈AC: 28  Str: 7#######...#≈§§≈EV: 11Int: 25<, h! +)!.)['...#§≈§≈SH: 13Dex: 11#..≈..#YO.#§§§≈XL: 13 Next: 81% Place: a Volcano#ß≈≈≈ß#@..#Noise: =--------  Time: 18124.2 (0.0)'..≈..'..##A) +7 sceptre of Torment {pain, torment} §≈ '.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts <, h $≈≈≈≈###..§..###§≈#≈≈≈≈≈≈.....≈≈≈≈≈OO 2 two-headed ogres (1 ally target)#≈≈≈§≈≈ß...ß§≈≈≈#Y   ice beast (summoned)<, hX #≈≈§§§.....§≈######§§§§....§≈#The two-headed ogre is heavily wounded.<, h Your icy armour starts to melt.Something unseen opens the large door.  Your ice beast hits the two-headed ogre. _Your ice beast freezes the two-headed ogre!!  <, ht DYou barely miss the two-headed ogre.<, ho <, h _..'O≈§≈§≈#O)OO 3 two-headed ogres (1 wandering, 1 a…)§§ _Your ice beast freezes the two-headed ogre!!  You barely miss the two-headed ogre.The two-headed ogre is almost dead.  A two-headed ogre comes into view. It is wielding a +0 giant club of flaming  and a +1 great mace of flaming.  You block the two-headed ogre's attack. x2<, h I45.3 (1.1<, hy w_###<, h g _Your ice beast barely misses the two-headed ogre.=, hL=, h6OReally attack near your ice beast? Y - Yes  N - No=, hp* =, hh Jaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!...'..# ≈≈#Health: 54/103 ============------------.'.._..'..##≈≈≈≈Magic: 24/38 ===============---------#.....#O..#≈≈§≈AC: 28  Str: 7#######...#≈§§≈EV: 11Int: 25+)!.)['...#§§≈§SH: 13Dex: 11=, hTk #..≈..#YO.#≈§§≈XL: 13 Next: 81% Place: a Volcano#ß≈≈≈ß#@..#Noise: =--------  Time: 18125.3 (0.0)'..≈..'..##A) +7 sceptre of Torment {pain, torment} §≈ O.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈≈.....≈≈≈≈≈OOO 3 two-headed ogres (1 wandering, 1 a…)#≈≈≈§≈§ß...ß§≈≈≈#Y   ice beast (summoned)#≈≈§§§§....§≈######§§§§....§≈#A two-headed ogre comes into view. It is wielding a +0 giant club of flamingand a +1 great mace of flaming.You=, hm block the two-headed ogre's attack. x2 _Your ice beast barely misses the two-headed ogre.The two-headed ogre shouts in stereo!  You hit the two-headed ogre.=, hq =, hs =, ht =, h _...#≈≈≈≈O..#≈§≈Y..#≈≈§≈#$).#≈≈≈§#O#'#O 2 two-headed ogres (1 ally target)=, h 45=6.3 (1_###  and a +1 great mace of flaming.  You block the two-headed ogre's attack. x2 _Your ice beast barely misses the two-headed ogre.The two-headed ogre shouts in stereo!  You hit the two-headed ogre. _You kill the two-headed ogre!@, hX  The two-headed ogre barely misses your ice beast.The two-headed ogre hits your ice beast with a +0 great mace of flaming! ≈#$).#§.#O#≈ ≈.The two-headed ogre melts your ice beast terribly.  Your ice beast hits the two-headed ogre.557## _Your ice beast freezes the two-headed ogre!A, hR  Your ice beast hits the two-headed ogre. _Your ice beast freezes the two-headed ogre!  Your ice beast hits the two-headed ogre but does no damage.hits your ice beast with a +2 great mace of flaming!!  The two-headed ogre melts your ice beast terribly.  Your ice beast dies!≈#≈≈#_§§§§§§§§#.O..'..#=8A, hy _Your ice beast disappears in a puff of smoke!B, hI  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B, h  A chill wind blows around you.  Your icy armour evaporates.B, hF§§_≈§≈≈§§§≈...#≈§§≈##@...'Y.#.O.'..#§§(1 ally target)§Y   ice beast (summoned)§2--21 -9_ _The frozen ramparts melt away.C, hB  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C, h Jaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!...'..# §§#Health: 55/103 ============------------.'.._..'..##§≈§≈Magic: 19/38 ============------------#.....#...#§§§≈AC: 21Str: 7#######O..#§§§≈EV: 11Int: 25+)!.)[**..#≈§§≈SH: 13Dex: 11#..≈..**).#§≈§§XL: 13 Next: 85% Place: a Volcano#ß≈≈≈ß*@**#, h;40mNoise: ==-------  Time: 18129.3 (0.0)'..≈.**Y**#A) +7 sceptre of Torment {pain, torment} §≈ '...O.'.**≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§≈≈≈≈###..)..###§≈#≈≈≈≈≈§§....≈≈≈≈≈OO 2 two-headed ogres (1 ally target)#≈≈≈§≈§ß...ß§≈≈≈#Y   ice beast (summoned)#≈≈§§§.....§≈######§§§§....§≈#Your icy armour evaporates. _The frozen ramparts melt away.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateD, h Jaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!...'..# §§#Health: 55/103 ============------------.'.._..'..##§≈§≈Magic: 19/38 ============------------#.....#...#§§§≈AC: 21Str: 7#######O..#§§§≈EV: 11Int: 25+)!.)['...#≈§§≈SH: 13Dex: 11#..≈..#$).#§≈§§XL: 13 Next: 85% Place: a Volcano#ß≈≈≈ß#@..#NoiD, hu, se: ==-------  Time: 18129.3 (0.0)'..≈..'Y.##A) +7 sceptre of Torment {pain, torment} §≈ '...O.'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§≈≈≈≈###..)..###§≈#≈≈≈≈≈§§....≈≈≈≈≈OO 2 two-headed ogres (1 ally target)#≈≈≈§≈§ß...ß§≈≈≈#Y   ice beast (summoned)#≈≈§§§.....§≈######§§§§....§≈#Your icy armour evaporates. _The frozen ramparts melt away.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.OD, h7 [34m#$).#§§#@..OY..#..'..#§..§6=30.3 (1Ramparts _#### _The frozen ramparts melt away.Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.F, hAEvoke which item? Wands  t - a wand of acid (16)z - a wand of flame (43)  B - a wand of paralysis (14)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selectedH, ho H, h H, h Jaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!...'..# §§#Health: 56/103 =============-----------.'.._..'..##§≈§≈Magic: 19/38 ============------------#.....#...#§§§≈AC: 21Str: 7#######...#§§§≈EV: 11Int: 25+)!.)['O..#≈§§≈SH: 13Dex: 11#..≈..#$).#§§§§XL: 13 Next: 85% Place: a Volcano#ß≈≈≈ß#@..#, h> mNoise: ==-------  Time: 18130.3 (0.0)'..≈.OY..##A) +7 sceptre of Torment {pain, torment} §≈ '.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈§§....≈≈≈≈≈OO 2 two-headed ogres (1 ally target)#≈≈≈§≈§ß...ß§≈≈≈#Y   ice beast (summoned)#≈≈§§§§..§.§≈######§§§§....§≈# _The frozen ramparts melt away.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.H, h x  Jaijje the Frost Mage .!.∆ #.## ≈#  Gnoll of Ashenzari **.... .'.!...'..# §§#  Health: 56/103 =============----------- .'.._..'..##§≈§≈  Magic: 19/38 ============------------ #.....#...#§§§≈  AC: 21Str: 7 H, h #######...#§§§≈  EV: 11Int: 25 +)!.)['O..#≈§§≈  SH: 13Dex: 11 #..≈..#*).#§§§§  XL: 13 Next: 85% Place: a Volcano #ß≈≈≈ß#@..#  Noise: ==-------  Time: 18130.3 (0.0) '..≈.OY..##  A) +7 sceptre of Torment {pain, torment}  §≈ '.....'..#≈§  Throw: 5 boomerangs  ≈≈§# #ß..)ß#.##≈§  Ramparts  ≈≈≈≈###..)..###§≈ , h( 4d #≈≈≈≈≈§§....≈≈≈≈≈  OO 2 two-headed ogres (1 ally target)  #≈≈≈§≈§ß...ß§≈≈≈#  Y   ice beast (summoned)  #≈≈§§§§..§.§≈###  ###§§§§....§≈#Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +2 great mace of flaming and a +0 great maceof flaming (moderately wounded, chance to affect: 51%)J, hJaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!...'..# §§#Health: 56/103 =============-----------.'.._..'..##§≈§≈Magic: 19/38 ============------------#.....#...#§§§≈AC: 21Str: 7#######...#§§§≈EV: 11Int: 25+)!.)['*..#≈§§≈SH: 13Dex: 11#..≈..#$).#§§§§XL: 13 Next: 85% Place: a Volcano#ß≈≈≈ß#@..#, hE~8HNoise: ==-------  Time: 18130.3 (0.0)'..≈.OY..##A) +7 sceptre of Torment {pain, torment} §≈ '.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈§§....≈≈≈≈≈OO 2 two-headed ogres (1 ally target)#≈≈≈§≈§ß...ß§≈≈≈#Y   ice beast (summoned)#≈≈§§§§..§.§≈######§§§§....§≈#Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +2 great mace of flaming and a +0 great maceof flaming (moderately wounded, chance to affect: 51%)J, hj_####J, h( _The walls around you are covered in ice.  Aiming: Paralyse  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +2 great mace of flaming and a +0 great maceof flaming (moderately wounded, chance to affect: 51%)  The two-headed ogre resists with significant effort. _.O##§≈≈The wall freezes the two-headed ogre! x2  The two-headed ogre barely misses your ice beast.The two-headed ogre closely misses your ice beast.20=1.3 (1_### _Your ice beast hits the two-headed ogre but does no damage.K, h(Evoke which item? Wands  t - a wand of acid (16)z - a wand of flame (43)  B - a wand of paralysis (13)  O - a wand of iceblast (17) Baublesl - 3 flux baubles Talismansc - a talisman of death  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selectedK, h?u L, hEJaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!...'..# §§#Health: 56/103 =============-----------.'.._..'..##§≈§≈Magic: 20/38 ============------------#.....#...#§§§≈AC: 21Str: 7#######...#§§§≈EV: 11Int: 25+)!.)['...#≈§§≈SH: 13Dex: 11#..≈..#O).#§§§§XL: 13 Next: 85% Place: a Volcano#ß≈≈≈ß#@..#, h`mNoise: ===------  Time: 18131.3 (0.0)'..≈.OY..##A) +7 sceptre of Torment {pain, torment} §≈ '.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈§§...§≈≈≈≈≈OO 2 two-headed ogres (1 ally target)#≈≈≈§≈≈ß...ß§≈≈≈#Y   ice beast (summoned)#≈≈§§≈§..§.§≈######§§§§....§≈#of flaming (moderately wounded, chance to affect: 51%)  The two-headed ogre resists with significant effort.  The wall freezes the two-headed ogre! x2  The two-headed ogre barely misses your ice beast.The two-headed ogre closely misses your ice beast. _Your ice beast hits the two-headed ogre but does no damage.  Jaijje the Frost MageL, h:o[21X .!.∆ #.## ≈#  Gnoll of Ashenzari **.... .'.!...'..# §§#  Health: 56/103 =============----------- .'.._..'..##§≈§≈  Magic: 20/38 ============------------ #.....#...#§§§≈  AC: 21Str: 7 #######...#§§§≈  EV: 11Int: 25 +)!.)['...#≈§§≈  SH: 13Dex: 11 #..≈..#O).#§§§§  XL: 13 Next: 85% Place: a Volcano #ß≈≈≈ß#@..#  Noise: ===------  Time:, hqm 18131.3 (0.0) '..≈.OY..##  A) +7 sceptre of Torment {pain, torment}  §≈ '.....'..#≈§  Throw: 5 boomerangs  ≈≈§# #ß..)ß#.##≈§  Ramparts  ≈≈≈≈###..)..###§≈  #≈≈≈≈≈§§...§≈≈≈≈≈  OO 2 two-headed ogres (1 ally target)  #≈≈≈§≈≈ß...ß§≈≈≈#  Y   ice beast (summoned)  #≈≈§§≈§..§.§≈###  ###§§§§....§≈#The two-headed ogre closely misses your ice beast. _Your ice beast hits the two-headed ogre but does no damage.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +2 great mace of flaming and a +0 great maceof flaming (heavily wounded, chance to affect: 51%)L, hJaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!...'..# §§#Health: 56/103 =============-----------.'.._..'..##§≈§≈Magic: 20/38 ============------------#.....#...#§§§≈AC: 21Str: 7#######...#§§§≈EV: 11Int: 25+)!.)['...#≈§§≈SH: 13Dex: 11#..≈..#*).#§§§§XL: 13 Next: 85% Place: a Volcano#ß≈≈≈ß#@..#Noise: ===------L, hi[40m  Time: 18131.3 (0.0)'..≈.OY..##A) +7 sceptre of Torment {pain, torment} §≈ '.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈§§...§≈≈≈≈≈OO 2 two-headed ogres (1 ally target)#≈≈≈§≈≈ß...ß§≈≈≈#Y   ice beast (summoned)#≈≈§§≈§..§.§≈######§§§§....§≈#The two-headed ogre closely misses your ice beast. _Your ice beast hits the two-headed ogre but does no damage.  Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +2 great mace of flaming and a +0 great maceof flaming (heavily wounded, chance to affect: 51%)L, h t####L, h _M≈#≈#≈§≈§≈≈≈§≈§§#O).#§≈≈###.§§....The wall freezes the two-headed ogre!  The two-headed ogre hits you but does no damage.  You block the two-headed ogre's attack. The wall freezes the two-headed ogre!  The two-headed ogre completely misses your ice beast.The two-headed ogre barely misses your ice beast.Your ice beast hits the two-headed ogre.L, h +2.3 (1L, h L, h A _Your ice beast freezes the two-headed ogre!M, hL!Really attack near your ice beast? Y - Yes  N - NoM, hB M, ha Jaijje the Frost Mage.!.∆ #.## ≈#Gnoll of Ashenzari **.....'.!...'..# §≈#Health: 56/103 =============-----------.'.._..'..##≈§≈§Magic: 20/38 ============------------#.....#...#≈≈≈§AC: 21Str: 7M, hOc #######...#§§≈§EV: 11Int: 25+)!.)['...#≈§§§SH: 13Dex: 11#..≈..#O).#§≈≈§XL: 13 Next: 85% Place: a Volcano#ß≈≈≈ß#@..#Noise: ===------  Time: 18132.3 (0.0)'..≈.OY..##A) +7 sceptre of Torment {pain, torment} §≈ '.....'..#≈§Throw: 5 boomerangs≈≈§# #ß..)ß#.##≈§Ramparts ≈≈≈≈###..)..###§≈#≈≈≈≈≈§§....≈≈≈≈≈M, he OO 2 two-headed ogres (1 ally target)#≈≈≈§≈§ß...ß§≈≈≈#Y   ice beast (summoned)#≈≈§§§.....§≈######§§§§....§≈#The two-headed ogre barely misses your ice beast.Your ice beast hits the two-headed ogre. _Your ice beast freezes the two-headed ogre!  You sock the two-headed ogre! The two-headed ogre writhes in agony.  Your ice beast convulses!  The two-headed ogre convulses!M, ht IYour ice beast hits the two-headed ogre. _freezes the two-headed ogre!  You sock the two-headed ogre! The two-headed ogre writhes in agony.r ice beast convulses!  The two-headed ogre convulses!  You kill the two-headed ogre!M, h ≈§≈§≈§≈§≈§§≈#$).#≈#§..##.   two-headed ogreM, h [78---3.4 (1.1M, h \##M, hG c _Your ice beast disappears in a puff of smoke!N, hr  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N, hsg _  A chill wind blows around you. The wall freezes the two-headed ogre!_§≈§§Y).#§§≈)'..##§≈§Y   ice beast (summoned)N, h-y 18-92==-40N, h L_#N, h S _You kill the two-headed ogre!P, h #!!$ ###≈  #.!.∆ #.## ≈'.!...'..# ≈§#.'.._..'..##≈≈§≈#.....#...#≈§≈#######.+)!.)['...#≈§§..≈..#@).#§§≈§#ß≈≈≈ß#Y..#≈§§ '..≈.)'..##  §≈ '.....'..§# #ß..)ß#.##≈§≈≈≈≈###§.)..###§≈≈≈§P, hw[31m....≈≈≈≈≈#≈≈≈§≈§ß...ß§≈≈≈≈≈§§§.###You swap places. ∆∆_≈≈§§≈§§The frozen ramparts melt away as you move.8--5.5 (1.1_ ≈_≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈ _Found 23 gold pieces, a potion of might and a potion of heal wounds.  You now have 1140 gold pieces (gained 25).--6.5 (2_ _Items here: ))) [ †.Q, h Q, hv Pick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 great mace of flaming  b - a +1 flail of flaming  c - a +2 great mace of flaming Armour (select all with [)  d - a +4 plate armour of fire resistance Carrion Q, h a two-headed ogre corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]S, h S, hJaijje the Frost Mage#!!$∆∆###≈Gnoll of Ashenzari **....#.!.∆ #.## ≈#Health: 58/103 =============-----------.'.!...'..# ≈≈#Magic: 18/38 ===========-------------.'.._..'..##≈≈≈≈AC: 21Str: 7#.....#...#≈≈≈≈EV: 11Int: 25#######...#≈≈≈≈SH: 13Dex: 11+)!.)['...#≈≈≈≈XL: 13 Next: 92% Place: a Volcano#..≈.., h10;1m#@).#≈≈≈≈Noise: ---------  Time: 18136.5 (0.0)#ß≈≈≈ß#Y..#≈≈≈#A) +7 sceptre of Torment {pain, torment} '..≈.)'..## ≈Throw: 5 boomerangs§≈ '.....'..#≈§≈≈§# #ß..)ß#.##≈§≈≈≈≈###§.)..###§≈Y   ice beast (summoned)#≈≈≈≈≈≈§....≈≈≈≈≈#≈≈≈§≈§ß...ß§≈≈≈##≈≈§§§.....§≈###You swap places.  The frozen ramparts melt away as you move. _Found 23 gold pieces, a potion of might and a potion of heal wounds.  You now have 1140 gold pieces (gained 25). _Items here: ))) [ †.  Okay, then.S, hɽ4S, h0:_S, h. _S, hO#!!$∆∆###≈#.!.∆.#.## ≈≈#.'.!...'..# ≈≈#.'.._..'..##≈≈≈#.....#...#≈≈#######...#≈≈≈≈§+)!.)['...#≈#..≈..#)).#≈≈≈≈##ß≈≈≈ß#Y@.#≈≈≈# '..≈.)'..## ≈ §≈ '.....'..#≈§ ≈≈§# #ß..)ß#.##≈§≈≈≈≈###..)..###§≈#≈≈≈≈≈≈, hU01m.....≈≈≈≈≈ #≈≈≈§≈§ß...ß§≈≈≈#§§§.....§≈######§§≈#S, h{_§§≈§S, hV47.6 (1.1 _S, h:_S, hS, h .!.∆.#.## ≈≈#.'.!...'..# ≈≈≈##S, hh 1.._..'..##≈≈≈≈ #.....#...#≈≈≈≈§######...#≈≈≈§≈+)!.)['S, h K≈#..≈..#)).#≈≈≈≈#ß≈≈≈ß#Y..#≈≈≈# S, h, .'..≈.)'.@## ≈§≈...'..#≈§ S, h ≈≈§# #ß..)ß#.#≈≈###..)..###§#≈≈≈≈≈≈.....≈≈≈≈§≈§ß...ß§≈≈≈# #≈≈§§§.....§≈####§§§§..# #≈§§ß)#.ß≈#S, hY) ^_≈≈S, h* c99=8.7S, hs6 :_S, hu8 S, h.'.!...'..# ≈≈≈##._..'..##≈≈≈≈# #.....#...#≈≈≈≈≈######...#≈≈≈≈≈+)!.)['...#≈≈≈§≈#..≈..#)).#≈≈≈≈#ß≈≈≈ß#Y..#≈≈≈# '..≈.)'..## ≈§≈...'.@#≈§ ≈≈§# #ß..)ß#.#≈≈###..)..###§≈ #≈≈≈≈≈≈.....≈≈≈≈§≈§ß...ß§≈≈≈# #≈≈§§§.....§≈####§§§§# #≈§§ß)#.ß≈####.....##S, hS, h2}_§.YS, hC(9.8S, h:_S, hT, hc .'.._..'..##≈≈≈≈# #.....#...#§≈≈≈≈ #######...#≈≈≈≈≈ +)!.)['...#≈≈≈§≈ #..≈..#)).#≈≈≈≈# #ß≈≈≈ß#...# '..≈.)'.Y## ≈§≈ '.....'..#≈§ ≈≈§# #ß..)ß#@##≈§ ≈≈≈≈###..)..###§≈ #≈≈≈≈≈≈.....≈≈≈≈≈ #≈≈≈§≈§ß...ß§≈≈≈# #≈≈§§§.....§≈### ###§§§§....§≈#  #≈§§ß)#.ß##T, h{[37m ####..... #.)..._§§.Y6040.9_T, hpT, h>[3T, haT, hwBT, h~n20=T, hT, hi1=T, h5T, h,T, haT, hͫ2=1=T, hl,T, hT, hh,T, h}T, hb_≈§T, hxT, h(T, hV T, h≈§7.9 (7.0  The frozen ramparts melt away as you move. _Found 23 gold pieces, a potion of might and a potion of heal wounds.  You now have 1140 gold pieces (gained 25). _Items here: ))) [ †. _You start resting.T, hG38.9 (8T, h _T, hf T, hM m _The air gets thick with the scent of sulphur.T, hĶ2=T, h.x_≈§≈≈ T, h T, h≈T, h §T, h#50.9 (2 T, h#_You start resting.T, hT, hT, h4T, h$1.9 (3T, h`T, h_T, hT, h T, hT, h:8_In the distance, the volcano erupts with a roar.V, h]V, hG3=5=6=4==V, h˽ _You start resting.75=V, hDo89=6=70=V, hq37==128=V, h+?i3=V, hAV, hGa9=V, hiJV, hvO,V, h_RV, h\i_≈.V, hg _77.9 (26.0) _Your ice beast disappears in a puff of smoke!V, hhg74=8.9 (27V, hV{_ _The air gets thick with the scent of sulphur.V, h V, h] V, h V, h}! ,V, h) V, hl. V, h. $30V, h6 H=V, hFH f_§§§§V, hZ _80.0) _You start resting.V, h[ 351.9 (3V, hf :_V, h_h F _In the distance, the volcano erupts with a roar.W, hk&6W, hD1=72==8=9=3=W, h804=W, h}1W, h2=5==W, h,W, hW, h,W, hW, hk3=W, h@W, h W, h U6=W, h>W, h,W, h!W, hL%;4W, h~(W, h'/,W, h1W, h7a7=W, hZ:W, hDh_§≈W, hQ _207.9 (26.0) _You start resting.58.9 (27W, hV\:_W, h^m _The air gets thick with the scent of sulphur.W, hi.'.!...'..# ≈≈≈## .'.._..'..##≈§≈≈# #.....#...#§§≈≈≈ #######...#§§≈≈≈ +)!.)['...#≈≈≈§≈ #..≈..#)).#≈#ß≈≈≈ß#...#≈≈≈#  '..≈.)'..## ≈§≈ '.....'.@#≈§ ≈≈§# #ß..)ß#.##≈§≈≈≈≈###..)..###§≈ #≈≈≈≈≈≈.....≈≈#≈≈≈§≈§ß...ß§≈≈≈##≈≈§§§.....§≈W, hxk######§§§§....§##≈§§ß)#.ß≈####.....#W, hy}_≈≈≈≈§10.0 (1.1)W, h:_W, h3W, h+( M #.!.∆.#.## ≈≈# !...'..# ≈≈≈#.'.._..'..##≈≈≈≈#.....#...########...#§§≈≈+)!.)['...#§§≈§≈..≈..#)).#§≈≈≈##ß≈≈≈ß#...#≈≈≈# '..≈.)'.@## ≈ §≈ '.....'..§# #ß..)ß#.##≈§≈≈≈≈###..)..###§≈...§≈≈§#_§§≈≈#≈≈≈≈≈§≈≈≈§W, h!6 [31m.6=1.1W, h M!!$∆∆###≈  #.!.∆.#.## ≈≈# .!...'..# ≈≈§#.'.._..'..##§§≈≈#.....#...#§≈≈≈≈#######...#≈§≈≈≈+)!.)['...#§≈§§≈..≈..#)).#§§≈≈##ß≈≈≈ß#.@.#≈≈≈# '..≈.)'..## ≈ §≈ '.....'..≈≈§# #ß..)ß#.##≈§.....W, h, §§§≈≈≈≈≈≈≈≈≈§≈≈#8==2.2W, hU- :_W, h/  _The air gets thick with the scent of sulphur.You start resting. _In the distance, the volcano erupts with a roar. _You start resting. _The air gets thick with the scent of sulphur.In the distance, the volcano erupts with a roar.X, h4M!!$%$###§  #.!.∆.#.## §§# !...'..# ≈§§#.'.._..'..##≈§≈≈#.....#...########+)!.)['...#≈≈≈≈≈..≈..#)@.#≈§≈≈##ß≈≈≈ß#...#§§§## '..≈.)'..## ≈§≈ '.....'..#≈§....X, h#_§§§≈§≈≈§≈§≈#3.3X, hA%_X, hp-~ _You start resting. _The air gets thick with the scent of sulphur.Found 10 gold pieces and a dragon-coil talisman.  Things that are here: _a +1 great mace of flaming; a +0 giant club of flamingX, h  ###≈≈≈ #!!$%$###§§  #.!.∆.#.##§ §§ .'.!...'..# ≈§§##.'.._..'..##≈§§§# #.....#...#§≈§≈≈ #######...#≈≈≈≈≈ +)!.)['@..#≈≈≈≈≈ #..≈..#)).#≈≈≈≈# #ß≈≈≈ß#...#≈§≈## '..≈.)'..## X, h≈§≈# §≈ '.....'..#≈§ § ≈≈§# #ß..)ß#.##≈§ ≈≈≈≈###..)..###§≈ #≈≈≈≈≈≈.....≈≈≈≈≈≈§≈§ß...ß§≈≈≈#_§§§≈X, hʼng7=4.4 _X, hR%_X, hM§§≈≈ ≈≈≈## # #####≈≈≈ ≈##!!$%$###§§≈  #.!.[.#.##§ §§# '.!...'..# ≈§§#.'.._..'..##≈§§§##.....#...#§≈§#######§+)!.)['..≈..≈..#)).#≈≈≈≈#ß≈≈≈ß#...#≈§≈##...§..#..)....X, h≈≈#%$###≈≈≈§≈≈5.5X, h\)X, h,_ _Found a +1 chain mail of fire resistance.X, hv M§§# ≈≈≈≈≈ ≈≈≈##########≈≈≈≈≈###!!$%$###≈≈≈≈#  #.!.[.#.##≈≈≈§# '.!...'..#≈≈§§#.'.._..'..##≈§§§#.....#@..#§≈§#######§+)!.)['...#≈≈≈≈≈#..≈..#)).#§≈≈≈##ß≈≈'..≈'.≈#§#..)..###X, h( X, h I§§§ §%_§§≈≈§≈8=6.6X, h X, h %X, h X, h4 Y, h!#§≈≈≈§ ##§§≈≈≈ §§##  ≈≈≈≈§ §≈≈## #######≈≈≈≈≈## #!!$%$###≈≈≈≈# .#.!.[.#.##≈≈≈≈ .'.!...'..#≈≈≈§##.'.._..@..##≈§§§#.#.....#...#§≈§§≈ #######...#≈≈≈§≈ +)!.)['...#≈≈≈§≈ #..≈..#)).#§≈≈≈# #ß≈≈≈, h#?34mß#...#≈§## .'..≈.)'..##§≈≈≈# §≈ .'.....'..#≈§≈§≈ ≈≈§# #ß..)ß#.##≈§ ≈#≈≈≈§≈§≈≈≈§≈ §≈§§ §§§§_§≈§≈7.7Y, h%_ _There is a large open door here.Y, h: ####§# ##≈≈≈§≈ ##§≈≈≈§≈ §≈##  ≈≈≈§§ §§§## #######≈≈≈≈§## #!!$%$###≈≈≈≈#.#.!.[.#.##≈≈≈≈.'.!..@'..#≈≈≈§##.'.._..'..##≈≈§§#..#.....#...#§≈§§≈ #######...#≈§≈ +)!.)['...#≈≈≈§≈ #..≈..#))Y, h!.#§§≈≈# #ß≈≈≈ß#...### .'..≈.)'..##§≈≈≈# §≈ .'.....'..#≈§§≈≈≈##§≈≈≈§§%§§98.8 _%_Z, hOAM ##  ####≈# ##§≈≈≈≈ ## §§≈≈§≈ §≈## §≈≈§§ §§§#### ######≈≈≈≈§# #!!$%$###≈≈≈≈# #.#.!.[@#.##≈≈≈≈# !...'..#≈≈§§#'.._..'..##≈≈§§#..#.....#...#§≈§§≈.≈..'..≈.)'..##§≈###§§#≈≈§_9.9_Z, hQZVM ##  ####≈# #§§≈≈≈ ## #≈≈§≈§≈ §≈## §≈§≈≈§§ §§§#### ######≈≈≈≈§# #!!$%@###≈≈≈≈# #.#.!.[.#.##≈≈≈≈# !...'..#≈≈§§#..'.._..'..##≈≈§§#.##≈≈#ß≈≈≈ß#...#≈≈####≈≈≈≈≈§≈≈≈≈≈21.0%Z, hs≈%902.0 (2Z, h%_ _You now have 1150 gold pieces (gained 10).Z, h>/  ## ####≈#### ##≈≈≈≈≈≈≈## #≈≈≈≈≈≈≈≈≈## §≈≈≈≈≈≈≈§§§#### #######≈≈≈≈§## #!!$@.###≈≈≈≈# #.#.!.[.#.##≈≈≈≈##..'.!...'..#≈≈§§###..'.._..'..##≈≈§§#.#.....#...#§≈§§≈. #######...#§≈≈§≈. +)!.)['...#§§≈§≈  #..≈..#)).#§§≈≈#  #ß≈≈≈ß#...#≈≈≈##, h4 ;12H##≈§§§§§§≈≈§≈≈3.1 (1Z, h(:  Z, h4; Z, h < L_You see here a dragon-coil talisman.[, h8__ _You can't carry that many items.[, h^j ### ####≈#### ##≈§§§≈≈≈## #≈≈§§≈≈≈≈≈## §≈≈≈§≈≈§≈§§#### #######≈≈≈≈§## #!!@%.###≈≈≈≈# #.#.!.[.#.##≈≈≈≈# #..'.!...'..#≈≈§§## #..'.._..'..##≈≈§§##...#.....#...#§≈§§≈#...#######...#≈≈≈§≈#.. +)!.)['...#≈§≈§≈#. #..≈..#[, h's)).#§§≈≈#  #ß≈≈≈ß#...#≈≈≈##[, h u#[, hu§[, hv ##[, hw §§#[, hx_[, hy[, hӁ[, hl1[, h=[, h4.2 [, h! _[, h[, h%[, h>[, h=[, h##[, h ≈[, h*≈≈§[, h §[, hS_[, hݚ[, h[, hv$5.2 (2[, h[, h}%[, h [, h [, h[, h32_You now have 1173 gold pieces (gained 23).[, hg  ### ####≈#### ##≈§§§≈≈≈## #≈≈§≈≈§≈§§## §≈≈≈§≈≈§§§§#### #######≈≈≈≈§## #!@.%.###≈≈≈≈# #.#.!.[.#.##≈≈≈≈# #..'.!...'..#≈≈§§##  #..'.._..'..##≈≈§§# #...#.....#...#§≈§§≈§#...#######...#≈≈≈§≈§#.. +)!.)['...#≈§≈§≈≈#.. #..≈..[, hl #)).#§§≈≈#  #ß≈≈≈ß#...#≈≈≈####≈≈≈≈≈§##≈≈≈≈#≈≈≈≈≈_≈≈6.3 (1[, h{ L%_[, h #≈§§≈≈≈≈§≈≈≈≈≈≈§§≈≈≈≈§≈%_§[, h c2=7.3 (2[, h [, h 7 _s - 4 potions of might (gained 1)[, hT  ### ####≈#### ##≈§§≈≈≈≈## #≈§≈≈≈≈≈≈§## §≈≈§≈≈≈≈§≈≈#### #######≈≈≈≈§## #@..%.###≈≈≈≈# #.#.!.[.#.##≈≈≈≈# #..'.!...'..#≈≈§§## #..'.._..'..##≈≈§§# #...#.....#.#§≈§§≈ §#...#######..#≈≈≈§≈ ≈#...+)!.)['...#≈§≈§≈  ≈#.. #..≈..#)).#§§≈≈#  #ß≈≈≈ß#...#≈≈≈##[[, hX m[, hm ≈≈≈§_8.4 (1[, hC _§%9.4 (2%[, h g _I - 2 potions of heal wounds (gained 1)\, h### ####≈#### ##≈≈≈≈≈≈§## #≈≈≈≈≈≈≈≈≈## §≈≈≈≈≈≈≈≈§≈#### #######≈≈≈≈§## #.@.%.###≈≈≈≈# #.#.!.[.#.##≈≈≈≈# #..'.!...'..#≈≈§§## #..'.._..'..##...#.....#...§#...#######...≈#...+)!.)['... #§§_§§[37\, h_m330.5 (1_\, hy #######≈######≈≈≈≈≈§§##≈≈≈≈≈≈§≈≈##§≈≈≈≈≈≈≈≈§≈#### #######≈≈≈≈§##...%.###≈≈≈≈#.#.@.[.#.##≈≈≈≈#§§#..'.!...'..#≈≈§§##≈##..'.._..'..##≈≈§§.§#. #ß≈≈≈ß#...'..≈.)'..##§≈≈≈#\, h.P§≈≈\, hJ(1.6\, hI%_\, h≈##§§§≈%§_≈≈\, h342.6 (2\, hQ%_\, hZ _U - 3 potions of mutation (gained 2)\, h #######≈######≈≈≈≈≈§≈##≈≈≈≈≈≈§§§##§≈§≈#### #######≈≈≈≈§##§§ #...%.###≈≈≈≈\, h§§##.#...[.#.##≈≈≈≈#≈≈#..'.@...'..#≈≈§§##§##..'.._..'..##≈≈§§ #...#.....#...#§≈§§≈.......#..'..≈.)'..#§≈ .'.....'..#≈§§≈≈\, hÝ#≈##≈§§§≈#§§§§≈§≈§§≈3.7 (1\, hp;_\, hй###≈###≈§§§§§≈§§≈§§%≈§\, h+4.7 (2\, h;_\, hZ _U - 4 potions of mutation (gained 1)\, h0  ### ##≈#### #≈## #≈§§§§§§≈§## §≈≈§§≈§§≈§≈####  #######≈≈≈≈§## \, h1 §§ #...%.###≈≈≈≈# ≈§##.#..@[.#.##≈≈≈≈# §≈#..'.....'..#≈≈§§## §##..'.._..'..##≈≈§§# #...#.....#...#§≈§§≈\, h4 0§#...#######...#≈≈§≈§#...+)!.)['...#≈§≈§§#.. #..≈..#)).#§§#≈#. #ß≈≈≈ß#...#≈≈≈## .'..≈.)'..##§≈≈≈#\, hH y#####≈##≈≈≈§≈≈≈≈§\, hI B%_\, hL Y5=5.8 (1\, hMW Q%_\, hjZ ], h ### ###≈#### ##≈≈≈≈§≈≈## #≈§§≈≈≈§≈§## ], h§≈§§§§§§≈§≈####  #######≈≈≈≈§## §§ #...@.###≈≈≈≈# ≈§##.#...[.#.##≈≈≈≈# §≈#..'.....'..#≈≈§§## §##..'.._..'..##≈≈§§#], hf#...#.....#...#§≈§§≈§#...#######...#≈≈§≈§#...+)!.)['...#§§≈§], hVS§#.. #..≈..#)).#≈§#≈#. #ß≈≈≈ß#...#≈≈≈##], h####≈####≈≈≈≈§≈#≈≈≈≈≈§], hsp≈§≈≈≈§≈], hc(6.9], h], h_], h], h ], h], hL_You see here a dragon-coil talisman.], h#######≈######≈≈≈≈≈≈≈## #≈≈≈≈≈§§≈§## §≈§≈≈≈§§≈§≈#### #######≈≈≈≈§##], h*§§ #...%.###≈≈≈≈#≈§##.#..@[.#.##≈≈≈≈# §≈#..'.....'..#≈≈§§## §##..'.._..'..##≈≈§§# #...#.....#...#§≈§§≈§#...#######...#§≈≈§≈ §#...+)!.)['...#§≈§≈], h §#.. #..≈..#)).#≈§≈≈# ≈#. #ß≈≈≈ß#...#≈## .'..≈.)'..##§≈≈], hU!≈#], h$F##≈≈§], h%B%_], ht&?6=], h#'(8.0 _], hl88_], hM], hb  #######≈######≈≈≈≈≈≈≈##≈≈≈≈≈§≈≈§##§≈§≈§≈§§≈§≈#### #######≈≈≈≈§##§§ #...%.###≈≈≈≈≈≈##.#...[.#.##§≈≈≈#§≈#..'..@..'..#≈≈§§####..'.._..'..##≈≈§§ #...#.....#...#§≈§§≈..##'..≈.)'..#§≈ .'.....'..#≈§§≈≈], h Z§§%], h (9.1], h 8%], h m _The air gets thick with the scent of sulphur.^, hi^, h2~Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()  j - 5 boomerangs (quivered)y - 2 curare-tipped darts  L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [)  r - a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn) Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.[^, h40m|Space] toggle selected[top]`, h  j - 5 boomerangs (quivered)  y - 2 curare-tipped darts  L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [)  r - a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,X - a +0 pair of boot Jewellery (select all with "=)hring of the Restrained Stars (worn) {rPois, Elem, Comp}E4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}  u - a ring of willpower  w - a ring of magical power  T - a ring of ice Wands (select all with /)t - a wand of acid (16)  z - a wand of flame (43) 7%`, hyo  X - a +0 pair of boots (worn)B - a wand of paralysis (12)  O - a wand of iceblast (17) Scrolls (select all with ?)  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 3 scrolls of revelation  m - 5 scrolls of enchant armour25`, h k X - a +0 pair of boots (worn) `, h5  E - a +4 ring of protection (worn)  o - 2 scrolls of fogp - 7 scrolls of enchant weapon  v - 3 scrolls of noise32c, h 1  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}  x - 2 scrolls of vulnerability5c, h8 F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5} c, h9 w - a ring of magical powerG - 3 scrolls of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon42c, h< B - a wand of paralysis (12)  Q - 5 scrolls of identify  W - 3 scrolls of fear c, h Z - a scroll of teleportation Potions (select all with !)5c, hwe B - a wand of paralysis (12)  d - a scroll of blinkinga - 4 potions of ambrosia  b - 6 potions of magicf - 2 potions of cancellation60d, h' d - a scroll of blinking  k - 3 scrolls of revelation  g - 2 potions of attraction  i - 6 potions of haste5d, ht G - 3 scrolls of poisonn - 5 potions of invisibility  q - 3 potions of lignifications - 4 potions of might  D - a potion of brilliance  H - a potion of resistance  I - 2 potions of heal wounds80d, hy( g - 2 potions of attraction  N - 3 potions of curingR - a potion of enlightenment  U - 4 potions of mutation Baublesl - 3 flux baubles Talismans (select all with %)c - a talisman of death  C - a rimehorn talismanbotd, h e, hwB  b - 6 potions of magic  g - 2 potions of attractione, h!K - 2 scrolls of brand weapon  Q - 5 scrolls of identify  W - 3 scrolls of fear  b - 6 potions of magic92%f, hG - 3 scrolls of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon f, hg2 W - 3 scrolls of fearf, h/87f, h p - 7 scrolls of enchant weapon  v - 3 scrolls of noise  x - 2 scrolls of vulnerability  K - 2 scrolls of brand weapon0f, hRM o - 2 scrolls of fog  v - 3 scrolls of noise  x - 2 scrolls of vulnerability77f, h Mm - 5 scrolls of enchant armour  p - 7 scrolls of enchant weapon f, h a v - 3 scrolls of noise5f, h e - 2 scrolls of amnesia  k - 3 scrolls of revelation  o - 2 scrolls of fog  p - 7 scrolls of enchant weapon0h, hXh, h/###Jaijje the Frost Mage####≈####Gnoll of Ashenzari **....##§≈≈≈≈≈≈##Health: 96/103 ======================--#≈§≈≈≈§≈≈§##Magic: 38/38 ========================§≈§≈§≈§§≈§≈####AC: 21Str: 7#######≈≈≈≈§##EV: 11Int: 25§§ #...%.###≈≈≈≈#SH: 13Dex: 11≈≈##.#...[.#.##§≈≈≈#XL: 13 Next: 92% Place: a Volcano§≈#..'..@..'..#≈≈§§##Noise: ---------  Time: 18239.1 (0.0)§##..', h1pm.._..'..##≈≈§§#A) +7 sceptre of Torment {pain, torment} #...#.....#...#§≈§§≈Throw: 5 boomerangs§#...#######...#§≈≈§≈§#...+)!.)['...#≈§≈§≈§#.. #..≈..#)).#≈§≈≈#≈#. #ß≈≈≈ß#...#≈≈≈##.'..≈.)'..##§≈≈≈#§≈ .'.....'..#≈§§≈≈ _I - 2 potions of heal wounds (gained 1) _U - 3 potions of mutation (gained 2) _U - 4 potions of mutation (gained 1) _You see here a dragon-coil talisman. _The air gets thick with the scent of sulphur.Okay, then.h, h;T%_h, h >. _h, h$ Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()  j - 5 boomerangs (quivered)y - 2 curare-tipped darts  L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [)  r - a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn) Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [., hӽ 7m|Space] toggle selected[top]h, h%g(1 turn)  X - a +0 pair of boots (worn) Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice Wands (select all with /)  t - a wand of acid (16)  z - a wand of flame (43)  B - a wand of paralysis (12)  O - a wand of iceblast (17) Scrolls (select all with ?)  d - a scroll of blinking  e - 2 scrolls of amnesia  k - 3 scrolls of revelation  m - 5 scrolls of enchant armour  o - 2 scrolls of fog  p - 7 scrolls of enchant weapon  v + 3 scrolls of noise[Enter] accept (1 chosen) [32%i, hl###Jaijje the Frost Mage####≈####Gnoll of Ashenzari **....##§≈§≈≈≈§##Health: 96/103 ======================--#≈§≈§≈§≈≈§##Magic: 38/38 ========================§≈§≈§≈≈≈≈§≈####AC: 21Str: 7#######≈≈≈≈§##EV: 11Int: 25§§ #...%.###≈≈≈≈#SH: 13Dex: 11≈≈##.#...[.#.##§≈≈≈#XL: 13 Next: 92% Place: a Volcano§≈#..'..@..'..#≈≈§§##Noise: ---------  Time: 18239.1 (0.0)§##..'i, ho.._..'..##≈≈§§#A) +7 sceptre of Torment {pain, torment} #...#.....#...#§≈§§≈Throw: 5 boomerangs§#...#######...#§≈≈§≈§#...+)!.)['...#≈§≈§≈§#.. #..≈..#)).#≈§≈≈#≈#. #ß≈≈≈ß#...#≈≈≈##.'..≈.)'..##§≈≈≈#§≈ .'.....'..#≈§§≈≈ _I - 2 potions of heal wounds (gained 1) _U - 3 potions of mutation (gained 2) _U - 4 potions of mutation (gained 1) _You see here a dragon-coil talisman. _The air gets thick with the scent of sulphur. _Okay, then.40.1 (1i, htz;_i, h}2 _You drop 3 scrolls of noise.i, h  ### ####≈#### ##§≈§≈≈≈§## #§§≈§≈§≈≈§## §≈§≈§≈≈≈≈§≈####  #######≈≈≈≈§## §§ #...%.###≈≈≈≈# ≈≈##.#...@.#.##§≈≈≈# §≈#..'..?..'..#≈≈§§## §##..'.._..'..##≈≈§§# #...#.....#...#§≈§§≈§#...#######...#≈≈§≈§#...+)!.)['..., h .;1m#§§≈§§#.. #..≈..#)).#≈§#≈#. #ß≈≈≈ß#...#≈≈≈## .'..≈.)'..##§≈≈≈#####§##≈≈≈≈§§§%≈71.2 (1.1_ _You see here a +1 chain mail of fire resistance.j, hfM ###  ####§#### ##≈≈§≈≈≈§## #≈≈≈§§§≈≈§## §≈§≈§§≈≈≈§≈####  #######≈≈≈≈§# §§ ##≈≈≈≈# ≈≈##.#...[.#.##§≈≈≈# ≈#..'..?..'..#≈≈§§#§##..'.._..'..##≈≈§§##ß≈≈≈ß#...#≈j, h#§#§≈≈≈≈§§§2.3j, h!;_j, h>% _In the distance, the volcano erupts with a roar. _You see here a dragon-coil talisman.k, h4 ######≈#§≈§≈≈§§§§≈k, h5 R≈§≈_k, h*7 4830k, hK ;_k, hP 0 _v - a dragon-coil talismanl, h@#######≈####§≈≈≈≈§§## #≈≈§§§≈≈≈§## §≈≈≈≈§≈≈≈§≈#### #######≈≈≈≈§##§§ #.....###≈≈≈≈#l, hA≈≈##.#..@[.#.##§≈≈≈# §≈#..'..?..'..#§≈§§## §##..'.._..'..##≈≈§§# #...#.....#...#§≈§§≈§#...#######...#≈≈≈§≈l, hCB# §#...+)!.)['...#§≈§≈ §#.. #..≈..#)).#≈§≈≈#l, hD= ≈#. #ß≈≈≈ß#...#≈## .'..≈.)'..##§≈≈≈#l, hU###≈≈≈§≈≈§≈≈§§≈_l, hV-4.4 (1.1l, hl^8_l, hJ`l, h}j#######≈######§≈≈≈≈§≈## #≈≈≈§≈≈§§§## §≈≈≈≈≈≈≈≈§≈####≈ #######≈≈≈≈§##§≈≈ #.....###≈≈≈≈#l, h'B≈≈##.#...[.#.##§≈≈≈# ≈≈#..'.@?..'..#§≈§§## §##..'.._..'..##≈≈§§# #...#.....#...#§≈§§≈§#...#######...#≈≈≈§≈l, h §#...+)!.)['...#§≈§≈ §#.. #..≈..#)).#≈§≈≈# §#. #ß≈≈≈ß#...#≈## l, h.'..≈.)'..##§≈≈≈#§≈ .'.....'..#≈§§≈≈l, hEy#≈§_l, h(5.5l, hl, hl, hf  ### ####≈#### ##§≈≈≈≈§≈## #≈≈≈≈≈≈§§≈### §≈≈≈≈≈≈§≈§≈#####≈≈ #######≈≈≈≈§## §≈≈# #.....###≈≈≈≈#≈##.#...[.#.##§≈≈≈#≈#..'@.?..'..#§≈§§##§##..'.._..'..##≈≈§§# #...#.....#...#§≈§§≈≈§#...#######...#≈≈≈§≈§#...+)!.)['...#≈§≈§≈§#.. , h. &1m#..≈..#)).#≈§≈≈#§#. #ß≈≈≈ß#..#≈≈≈##§≈## .'..≈.)'..##§≈≈≈#  §≈ .'.....'..#≈§§≈≈#§≈≈≈≈≈§≈≈≈≈≈≈≈l, h2 V9=6.6l, hB ;_l, hLE l, h ?####≈######§≈≈≈≈§≈####≈≈≈≈≈§≈≈≈#####≈≈≈≈≈≈≈≈≈≈§≈####l, h  #≈≈§§§#######≈≈≈≈§###≈≈§###.....###≈≈≈≈##≈≈≈##.#...[.#.##§≈≈≈##≈≈≈#..'..?..'..#§≈§§## ≈≈##..@.._..'..##≈≈§§# #...#.....#...#§≈§§≈§≈§#...#######...#≈≈≈§≈§§≈#...+)!.)['...#l, hC§≈§≈≈§≈#...#..≈..#)).#≈§≈≈#≈≈≈#...#ß≈≈≈ß#...#≈##≈##..'..≈.)'..##§≈≈≈#§≈§≈#..'.....'..#≈§§≈≈≈≈§# #ß..)ß#.##≈§ ≈#l, hA ,§§§§###≈§§§§§≈§§§_≈≈§§≈§§≈§§≈§§≈l, h (7.7l, hs-:_l, h2V _There is a large open door here.m, h2§≈≈≈≈§§####≈≈≈≈≈§§§§#####≈§≈≈≈≈≈≈≈≈§≈#### #§§§§≈#######≈≈≈≈§####§≈§###.....###≈≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# #§≈≈#..'..?..'..#§≈§§## ≈≈##..'.._..'..##≈≈§§# #..@#.....#...#§≈§§≈≈≈≈§#...#######...#≈≈≈§≈§#...+)!.)['...#≈§≈§≈ ≈§§#...#..≈..#)).#≈§≈≈# ≈§§#...#ß≈≈≈ß#...#≈##m, hS;s ≈§§##..'..≈.)'..##§≈≈≈# §≈§≈#..'.....'..#≈§§≈≈ ≈≈§##.#ß..)ß#.##≈§ ≈# ≈≈≈≈###..)..###§≈m, hD≈≈§§≈§§100/103=8.8 _m, hLA_m, h ≈§§#####≈≈≈≈≈≈≈≈≈≈§≈#### #§§§§≈#######≈≈≈≈§####§≈§###.....###≈≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# #§≈≈#..'..?..'..#§≈§§###§≈≈##..'.._..'..##≈≈§§≈§≈≈≈#...#.....#...#§≈§§≈≈≈≈≈#.@.#######...#≈≈≈§§§≈#...+)!.)['...#≈§≈§ §§§#...#..≈..#)).#≈§≈ §§§#...#ß≈≈≈ß#...#≈ ≈§§##..'..≈.)'..##§≈≈≈ §≈§≈#.., h 0m'.....'..#≈§§≈≈ ≈≈§##.#ß..)ß#.##≈§ ≈# ≈≈≈≈###..)..###§≈ #≈≈≈≈≈≈.....≈≈≈≈≈m, ht ≈≈§≈≈≈≈≈§≈_§§§≈§≈≈≈# §§≈≈#≈≈§##≈#m, h/ (9.9m, h m, h m, h@m ###≈≈§≈≈≈≈≈§≈§≈####m, huA§§≈§≈#######≈≈≈≈§####§≈§###.....###≈≈≈≈≈§≈##.#...[.#.##§≈≈≈###§≈≈#..'..?..'..#§≈§§##§≈≈##..'.._#≈≈§§m, h+B≈§≈≈≈#...#.....#...#§≈≈§≈#...#######...#≈≈≈≈§§≈§#.@.+)!.)['...#≈§n, h≈≈§§#...#..≈..#)).#≈§≈≈# §§≈#...#ß≈≈≈ß#...#≈≈≈#§≈.#....#≈≈≈§≈§ß...ß§≈≈≈#n, h≈§_≈≈≈§≈≈n, hh# ≈#≈≈≈§n, h)51.0n, h":_n, h$n, h #§§≈§≈#######≈≈≈≈§##§≈≈###.....###≈≈≈≈# #≈§≈##.#...[.#.##§##§≈≈#..'..?..'..#§≈§§###§§≈##..'.._..'..##≈≈≈≈≈≈#...#.....#...#§≈§§≈≈≈≈§≈#...#######...#≈≈≈§≈≈≈§≈≈#...+)!.)['...#≈§≈§≈≈≈≈§§#..@#..≈..#)).#≈§≈≈##≈≈§≈#...#ß≈≈≈ß#...#≈≈≈###≈≈≈§##..'..≈.)'..##§#≈≈§§≈#..'.....'..#≈§≈≈##≈≈≈§##.#ß..)ß#.##≈§ ≈##n, hP[37m ≈≈≈≈###..)..###§≈ #≈≈≈≈≈≈...§.≈≈≈≈≈#≈≈≈§≈§ß...ß§≈≈≈#§§§.....§≈###≈_≈≈≈≈≈§.12.1_n, h<4n, hD:_n, hFn, hd [...#.[.#.?..'._..'.....#######')!.)['.30n, h n, ho  n, h n, h[ _You open the door.o, h###≈≈§≈≈≈≈≈§≈§≈#### #≈§≈§≈#######≈≈≈≈§## ##§≈≈###.....###≈≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# #§≈≈#..'..?..'..#§≈§§## ##§≈≈##..'.._..'..##≈≈§§# ≈≈≈≈≈#...#.....#...#§≈§§≈ ≈≈≈§≈#...#######...#≈≈≈§≈ ≈≈§≈≈#...@)!.)['...#≈§≈§≈ ≈≈≈≈≈#...#..≈..#)).#≈§≈≈# #≈≈≈≈#, hM*1m...#ß≈≈≈ß#...#≈≈≈## #≈§≈§##..'..≈.)'..##§≈≈≈##≈≈§§≈#..'.....'..#≈§§≈##≈≈≈§##.#ß..)ß#.##≈§ ≈## ≈≈≈≈###..)..###§≈#≈≈≈≈≈≈.....§≈#≈≈≈§≈§ß...ß§≈≈≈#o, hy§§_≈§24.2 (1.1o, h^g _There is an open door here.o, h###≈≈§≈≈≈≈≈§≈§≈#### #≈§§§≈#######≈≈≈≈§## ##§≈§###.....###≈≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# ##§≈≈#..'..?..'..#§≈§§## ##§≈≈##..'.._..'..##≈≈§§# ≈≈≈≈≈#...#.....#...#§≈§§≈ ≈≈≈≈≈#...#######...#≈≈≈§≈ ≈≈§≈≈#...'@!.)['...#≈§≈§≈ ≈≈≈≈≈#...#..≈..#)).#≈§≈≈# #≈≈≈§#..o, hp[40m.#ß≈≈≈ß#...#≈≈≈## #≈§≈§##..'..≈.)'..#≈≈§§≈#..'.....'..##≈≈≈§##.#ß..)ß#.## ≈≈≈≈###..)..###§≈#≈≈≈≈≈≈ _≈§§§5.3 _ _You see here a +2 glaive of flaming.o, h ###≈≈§≈≈≈≈≈§≈§≈#### #≈≈§§≈#######≈≈≈≈§## ##§≈§###.....###≈≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# ##§≈≈#..'..?..'..#§≈§§## ##§≈≈##..'.._..'..##≈≈§§# ≈≈≈≈≈#...#.....#...#§≈§§≈ ≈≈≈≈≈#...#######...#≈≈≈§≈ ≈≈§≈≈#...')@.)['...#≈§≈§≈ ≈≈≈≈≈#...#..≈..#)).#≈§≈≈# #o, hA ≈≈≈#...#ß≈≈≈ß#...#≈≈≈## #≈§≈§##..'..≈.)'..#≈≈§§≈#..'.....'..#≈§§≈≈##≈≈≈§##.#ß..)ß#.##≈§ ≈## ≈≈≈≈###§.)..###§≈ ≈_§§6.4 __§≈_§§§3=7.4 (2_ _s - 5 potions of might (gained 1)o, h ###≈≈§≈≈≈≈≈§≈§≈#### #≈≈§§≈#######≈≈≈≈§## ##§≈≈###.....###≈≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# ##§≈≈#..'..?..'..#§≈§§## o, h ##§≈≈##..'.._..'..##≈≈§§# ≈≈≈≈§#...#.....#...#§≈§§≈ ≈≈≈≈≈#...#######...#≈≈≈§≈ ≈≈§≈§#...').@)['...#≈§≈§≈ ≈≈≈≈§#...#..≈..#)).#≈§≈≈# #≈≈≈§#...#ß≈≈≈ß#...#≈≈≈## #≈§≈§##..#≈≈§§≈#..'.....'..#≈§§≈≈##≈≈≈§# o, h §§≈§§§_..§o, h +8.5 (1o, h o, h p, h ###≈≈§≈≈≈≈≈§≈§≈#### #≈§§≈≈#######§≈≈≈§## p, h8##§§§###.....###§≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# ##§≈≈#..'..?..'..#§≈§§## ##§≈≈##..'.._..'..##≈≈§§# ≈≈≈≈§#...#.....#...#§≈§§≈ ≈≈≈≈≈#...#######...#≈≈≈§≈ ≈≈§≈§#...')..@['...#≈§≈§≈ ≈≈≈≈§#...#..≈..#)).#≈§≈≈# #≈≈≈§#...#ß≈≈≈ß#...#§≈≈## #≈§≈§##..'..≈.), h&0m'.#≈≈§§≈#..'.....'..##≈≈≈§##.#ß..)ß#.##≈§ ≈# p, he§§_≈p, hF§≈.....≈p, h(9.6p, h9:_p, h p, hu_You see here a +0 longbow of flaming.p, h ###≈≈§≈≈≈≈≈§≈§≈#### #≈§§§≈#######§§≈≈§## ##§§§###.....###§≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# ##§≈≈#..'..?..'..#§≈§§## ##§≈≈##..'.._..'..##≈≈§§# ≈≈≈≈§#...#.....#...#§≈§§≈ ≈≈≈≈≈#...#######...#≈≈≈§≈ ≈≈§≈§#...')..)@'...#≈≈≈§≈ ≈≈≈≈§#...#..≈..#)).#≈≈≈≈# #≈≈≈§#...#ß≈≈≈ß#p, h."[34m...#≈≈≈## #≈§≈§##..'..≈.)'..##§≈≈≈##≈≈§§≈#..'.....'.##≈≈≈§##.#ß..)ß#.## ≈≈≈≈###.§)..###§≈ ≈_§§.§60.7 _ _You see here a +0 chain mail of fire resistance.q, h ###≈≈§≈≈≈≈≈§≈§≈#### #≈§§≈≈#######≈§≈≈§## ##§§§###.....###§≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# ##§≈≈#..'..?..'..#§≈§§## ##§≈≈##..'.._..'..##≈≈§§# ≈≈≈≈§#...#.....#...#§≈§§≈ ≈≈≈≈≈#...#######...#≈≈≈§≈ ≈≈§≈§#...')..@['...#≈≈≈§≈ ≈≈≈≈§#...#..≈..#)).#≈§≈≈# #≈≈≈§#...q, h0 )[40m#ß≈≈≈ß#...#≈§≈## #≈§≈§##..'..≈.)'..##§≈≈≈# #≈≈§§≈#..'.....'..#≈§§≈≈ ##≈≈≈§##.#ß..)ß#.##≈§ ≈# # ≈≈≈≈###..)..###§≈  #≈≈≈≈≈≈.....§≈≈≈≈  #≈≈≈§≈§ß...ß§≈≈≈#≈_≈§=1.8 _ _You see here a +0 longbow of flaming.r, hM ###≈≈§≈≈≈≈≈§≈§≈#### #≈≈≈≈≈#######≈≈≈≈§## ##§≈§###.....###§≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# ##§≈≈#..'..?..'..#§≈§§## ##§≈≈##..'.._..'..##≈≈§§# ≈≈≈≈§#...#.....#...#≈≈§§≈ ≈≈≈≈≈#...#######...#≈≈≈§≈ ≈≈§≈§#...').@)['...#≈≈≈§≈ ≈≈≈≈§#...#..≈..#))., h}O?10;1m#≈§≈≈# #≈≈≈§#...#ß≈≈≈ß#...#≈§≈## #≈§≈§##..'..≈.)'..##§≈≈≈# #≈≈§§≈#..'.....'..#≈§§≈≈ ##≈≈≈§##.#ß..)ß#.##≈§ ≈#  # ≈≈≈≈###..)..###§≈  #≈≈≈≈≈§.....§≈≈≈≈  #≈≈≈§≈§ß...ß§≈≈≈#r, hX§§≈_2.9 _r, hdr, her, h ###≈≈§≈≈≈≈≈§≈§≈#### #≈≈≈§≈#######≈≈≈≈§## ##§§≈###.....###§≈≈≈# #≈§≈##.#...[.#.##§≈≈≈#r, h ##§≈≈#..'..?..'..#§≈§§## ##§≈≈##..'.._..'..##≈≈§§# ≈≈≈≈§#...#.....#...#≈≈§§≈ ≈≈≈≈≈#...#######...#≈≈≈§≈ ≈≈§≈≈#...')@.)['...#≈≈≈§≈ ≈≈≈≈§#...#..≈..#)).#≈§≈≈# #≈≈≈§#...#ß≈≈≈ß#...#≈§≈## #≈§≈§##..'..≈.)'..##§≈≈≈# #≈≈§§≈#..'.....'..#≈§§≈≈ ##≈≈≈§##.#ß..)ß#, h1m.##≈§ ≈#  # ≈≈≈≈###..)..###§≈  #≈≈≈≈≈§.....§≈≈≈≈  #≈≈≈§≈§ß...ß§≈≈≈#r, h|≈≈_≈r, h(4.0r, hlA_r, h! ###≈≈§≈≈≈≈≈§≈§≈#### #≈≈≈≈≈#######≈≈≈≈§## ##§§≈###.....###≈≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# ##§≈≈#..'..?..'..#§≈§§## ##§≈≈##..'.._..'..##≈≈§§# ≈≈≈≈§#...#.....#...#≈≈§§≈ ≈≈≈§≈#...#######...#≈≈≈§≈ ≈≈§≈≈#...'@..)['...#≈≈≈§≈ ≈≈≈§§#...#..≈..#)).#≈§≈≈# #≈≈§§#...#, h<*;10mß≈≈≈ß#...#≈§≈## #≈§≈§##..'..≈.)'..##§≈≈≈# #≈≈§§≈#..'.....'..#≈§§≈≈ ##≈≈≈§##.#ß..)ß#.#≈§ ≈# # ≈≈≈≈###..)..##§≈  #≈≈≈≈≈≈.....§≈≈≈≈  #≈≈≈§≈§ß...ß§≈≈≈#_≈≈≈5.1_ _You see here a +2 glaive of flaming.r, h?  ###≈≈§≈≈≈≈≈§≈§≈#### #≈≈≈≈≈#######≈≈≈≈§## ##≈≈≈###.....###≈≈≈≈# #≈§≈##.#...[.#.##§≈≈≈# ##§≈≈#..'..?..'..#§≈§§## ##§≈≈##..'.._..'..##≈≈§§# ≈≈≈≈§#...#.....#...#≈≈§§≈ ≈≈≈≈≈#...#######...#≈≈≈§≈ ≈≈≈≈≈#...@)..)['...#≈≈≈§≈ ≈≈≈≈≈#...#..≈..#)).#≈§≈≈# #≈≈§§#...#ß≈r, h 6≈ß#...#≈§≈## #≈§≈§##..'..≈.)'.##§≈≈≈# #≈≈§§≈#..'.....'.#≈§§≈≈ ##≈≈≈§##.#ß..)ß#.##≈§ ≈# # ≈≈≈≈###..)..###§≈ #≈≈≈≈≈≈.....§≈≈≈≈  #≈≈≈§≈§ß...ß§≈≈≈#r, h u_§≈≈≈r, h /6.2 _r, hl _ _There is an open door here.r, hFW_r, hXr, hZs, h9 ###≈≈§≈≈≈≈≈§≈§≈#### #≈≈≈≈≈#######≈≈≈≈§## ##≈≈≈###.....###≈≈≈≈# #≈§≈##.#...[.#.##§≈≈≈#s, h> ##§≈≈#..'..?..'..#§≈§§## ##§§≈##..'.._..'..##≈≈§§# ≈§≈§§#...#.....#...#≈≈§§≈ ≈≈≈≈≈#...#######...#≈≈≈§≈ ≈≈≈≈≈#..@')..)['...#≈≈≈§≈ ≈≈≈≈≈#...#..≈..#)).#≈§≈≈# #≈≈≈≈#...#ß≈≈≈ß#...#≈§≈## #≈§≈§##..'..≈.)'..##§≈≈≈# #≈≈§§≈#..'.....'..#≈§§≈≈ ##≈≈≈§##s, h?L[0;10m.#ß..)ß#.##≈§ ≈# # ≈≈≈≈###..)..###§≈ #≈≈≈≈≈≈.....≈≈≈≈≈  #≈≈≈§≈§ß...ß§≈≈≈#s, hN9_s, hvP/7.3 _s, h\A_t, h-S ≈≈≈≈≈#######≈≈≈≈§####≈≈≈###.....###≈≈≈≈≈§≈##.#...[.#.##§≈≈≈###§≈≈#..'..?..'..#§≈§§####≈§≈##..'.._#≈≈§§≈§≈§§#...#.....#...#≈≈§§≈≈≈≈≈#...######≈')..)['#..≈..#)).#≈§≈≈##≈≈≈≈#...#ß≈≈≈ß#...#≈§≈#§≈§##..'..≈.)'..##§≈≈≈≈.....'..)ß#.)..#.....#≈≈§§§.....§≈####§≈_≈≈≈≈§§≈§§, h.fH8.4_t, hV ##≈≈≈###.....###≈≈≈≈#≈§≈##.#...[.#.##§≈≈≈###≈≈≈#..'..?..'..#§≈§§####§≈§##..'.._..'..##≈≈§§≈≈≈≈≈#...#.....#...#≈≈§§≈§≈#...#######≈≈≈#...')..)['#..≈..#)).#≈§≈≈##§≈§≈#..@#ß≈≈≈ß#...#≈§≈#§≈§##..'..≈.)'..##§≈≈≈≈≈§§≈#..'.....'..#≈§§≈≈ .)ß#..#.≈≈...§###§§§§....§≈#t, h§≈§≈_≈§§§.9.5t, h:_t, hm _The air gets thick with the scent of sulphur.t, h/G ≈§≈##.#...[.#.##§≈≈≈###§≈≈#..'..?..'..#§≈§§####≈§≈##..'.._..'..##≈≈§§≈≈≈≈≈#...#.....#...#≈≈§§≈#...#######≈')..)['≈≈#..≈..#)).#≈§≈≈##§≈§≈#...#ß≈≈≈ß#...#≈§≈#§≈§##.@'..≈.)'..##§≈≈≈≈≈§§≈...'..#≈§§≈≈ #≈≈≈§##.#ß..)ß#.##≈§ ≈#.....≈#≈§§ß)#.ß≈##≈≈_§§.§§, hOm..§≈§≈70.6t, hRVt, hpA volcano∩∩_(Press ? for help)###≈≈§≈≈≈≈≈§≈§≈#####≈≈≈≈≈#######≈≈≈≈§####≈≈≈###.....###≈≈≈≈# #≈§≈##.#...[.#.##§≈≈≈###≈≈≈#..'..?..'..#§≈§§## ##≈≈≈##..'.._..'..##≈≈§§#  ≈≈≈§≈#...#.....#...#≈≈§§≈  ≈≈≈≈≈#...#######...#≈≈≈§≈  ≈≈≈§≈#...')..)['...#≈≈≈§≈  ≈≈≈≈≈#...#..≈..#)).#≈§≈≈#  #§≈§≈#...#ß≈≈≈ß#...#≈§≈###§§≈§##.@'..≈.)'..##§≈≈≈##≈≈§§≈#..'.....'..#≈§§≈≈ ##≈≈≈§##.#ß..)ß#.##, hK2 40m≈§ ≈# # ≈≈≈≈###.§)..###§≈  #≈≈≈≈≈≈.§..§§≈≈≈≈ #≈≈≈§≈§ß...ß≈≈≈≈#  #≈≈§§§....§§≈######§§§§....≈≈##≈§§ß)#.ß≈######.....###.)...##ß...ß#t, hA#≈≈§§≈#..'.....'..#≈§§≈≈ ##≈≈≈§##.#ß..)ß#.##≈§ ≈# # ≈§)..###§≈  #≈≈≈≈≈≈.§..§§≈≈≈≈  #≈≈≈§≈§ß...ß≈≈≈≈#   #≈≈§§§....§§≈### ###§§§§....≈≈# #≈§§ß)#.ß≈## ####.....## #.)...# #ß...# #.....# #.....# #ß... #.....# #.....# #ß...ß# #.....# #.....# #ß.∩# ##...## ##∩## ###u, h{#≈§≈##.#...[.#.##§≈≈≈# Jaijje the Frost Mage##≈≈≈#..'..?..'..#§≈§§## Gnoll of Ashenzari **....##≈≈≈##..'.._..'..##≈≈§§# Health: 103/103 ========================≈≈≈§≈#...#.....#...#≈≈§§≈ Magic: 38/38 ========================≈≈≈≈≈#...#######...#≈≈≈§≈ AC: 21Str: 7≈≈≈§≈#...')..)['...#≈≈≈§≈ EV: 11Int: 25≈≈≈≈≈#...#..≈..#)).#≈§≈≈# SH: 13, h|3mDex: 11#§≈§≈#...#ß≈≈≈ß#...#≈§≈## XL: 13 Next: 92% Place: a Volcano#§§≈§##.@'..≈.)'..##§≈≈≈# Noise: ---------  Time: 18270.6 (0.0)#≈≈§§≈#..'.....'..#≈§§≈≈ A) +7 sceptre of Torment {pain, torment} ##≈≈≈§##.#ß..)ß#.##≈§ ≈# Throw: 5 boomerangs# ≈≈≈≈###.§)..###§≈#≈≈≈≈≈≈.§..§§≈≈≈≈#≈≈≈§≈§ß...ß≈≈≈≈##≈≈§§§....§§≈######§§§§....≈≈##≈§§ß)#.ß≈## _You see here a +0 longbow of flaming. _You see here a +0 chain mail of fire resistance. _You see here a +0 longbow of flaming, hh~_m. _You see here a +2 glaive of flaming. _There is an open door here. _The air gets thick with the scent of sulphur.u, h؇chain mail of fire resistance.longbow of flaming.2 glaive _There is an open door here. _u, h5The air gets thick with the scent of sulphur.  There is a large open door here.u, h _In the distance, the volcano erupts with a roar.u, hS3u, hu, h(u, h,u, hu, hغ  Things that are here:  a +0 spear of flaming; a +1 robe of fire resistanceu, hu, h6 _u, hu, hgu, h(,u, hJu, hu, h,u, hwu, heu, h,u, hu, hu, h,u, hu, h#u, h u, ht u, h'u, h+u, hj2Bu, hM5u, h:,u, hZ=u, hK@u, h!E,u, hGu, h;Ku, hO,u, hQu, h1Uu, h.Z,u, h\u, h_u, h_g,u, htiu, hBlu, hn,u, hpu, hqu, hs,u, huu, huvu, hyx,u, hxu, hlzu, h|,u, h }u, h*~u, hK,u, hÀu, hI  There is a rock-blocked tunnel here.u, hUu, h _u, h.u, hZu, hC,u, hu, h1 #ß...ß#  #.....#  #.....#  #ß...ß#  #.....#  #.....#  #ß.∩.ß#  ##...##  ##@##95.9 (25.3) u, h### u, hPu, hnm _There is a rocky tunnel leading out of this place here.u, hDz u, h{ u, hT u, h u, h, N6.9 (1.0) _u, h_L #................##....P...P......###............####u, hL ###...#........#.#.#....#.....#.#.≈...÷÷÷....#..≈≈.÷÷..#...#P....≈÷.#.YY..Lair:5#.....#§#@#.#l.. u, huN ### ##...#≈#.#..# .. ..# #....≈#≈ #..... ..#### ....≈..≈ ...... .....## ##...... ..... ......#####..... ..... ......#.#♣ #♣... .#.^ .......#.♣ ♣... #.## .........♣u, h+O u, h$V *§§u, hV &..u, h -7.7 (1.8u, h u, h: _Welcome back to the Lair of Beasts!  There is a collapsed entrance here. _You see here a yak skeleton.v, h Jv, h w, hݥ#....P...P## #............#### ###...#........# #.#.#....#.....##.#.≈...÷÷÷.....#..≈≈.÷÷..#... #P....≈÷.#..... #.....#§#÷#.#l.. ## ##...#≈#.#@.# .. .# #....≈#≈##......##### ....≈..≈ ......#..## ##.....§ ....###....§ ...#.#♣ #♣... ...#.^♣ ♣... ..#.##..♣ ....#♣#♣♣w, h˨c§8.8 (1.1 w, hq _w, hׯw, hw, h#............#### ###...#........# #.#.#....#.....# #.#.≈...÷÷÷.....#?.≈≈.÷÷..#...#P....≈÷.#......#.#.....#§#÷#.#l....# # ##...#≈#.#..#...... #....≈#≈##@.....# #### ....§..≈≈§......# ..## ##.....§§§........###....§§§§..#.#♣ #♣... §...#.^♣ ♣... ...#.##..♣ .....# #♣#♣♣ ..#####♣♣♣ ∆≈§§, h1m.§.♣9.9 _Found a scroll of teleportation.w, hVe =#.#### ###...#........# #.#.#....#.....# #w, h!h #.#.≈...÷÷÷.....#?##..≈≈.÷÷..#.....##P....≈÷.#......#.##.....#§#÷#.#.....#  ##...#≈#.#..#......# #....≈#≈##.@....#  ....§..≈≈§......# w, hxj ## ##.....§§§........######....§≈§§.#.#♣ #♣..§§....#.^.#.♣ ♣...§...#.##.♣ ......# ##.♣#♣♣ ♣ w, h ≈..≈≈...§§§≈.♣..§.§w, h ♣....§♣ ♣♣§♣w, h *301.0w, h͍ w, h7 x, h#.#### ###...#........# #.#.#....#.....### #.#.≈...÷÷÷.....#?# #..≈≈.÷÷..#.....## #P....≈÷.#......#.# #.....#§#÷#.#.....## ##...#≈#.#..#......# #....≈#≈##..@...#  ....≈..≈≈.......# ## ##.....§.§........# #####...§§§≈..##.#♣ #♣....§...#.^.#.♣ ♣....§..#.##.♣ ♣♣♣♣§.....# ##.♣#♣♣ ♣♣..### ## , h@mx, h§.§≈§§.≈§§§..§..♣♣§x, h(2.1x, hx, h@SR#....P...P..................#######...#........# #....#.....### x, hbTk#.#.≈...÷÷÷.....#?# ..≈≈.÷÷..#.....## P....≈÷.#......#.# #.....#§#÷#.#.....## ##...#≈#.#..#.@....#  #....≈#≈##......### # ....≈.§≈≈.......# ## ##......§≈.######..§§.≈≈.........#x, h=V<#.#♣ #♣§§§.....#.^....##.♣ ♣...§...#.##.....♣ ♣♣♣♣......# ##... .♣#♣♣ ♣♣§.#### ##x, hc .§§...§.§.§§.§§§3.2x, hcjx, hmx, hWx, hWx, hhZx, h]x, hex, h}mBx, htx, hux, h*wx, hM#.#..P.###....#... #................# #....P...P......###............#### x, h!###...#........# #.#.#....#.....###  #.#.≈...÷÷÷.....#?# ≈≈.÷÷..#.....##  #P....≈÷.#.....@#.# x, h$5.4 (2.2 #.....#§#÷#.#.....## #...#≈#.#..#...  #....≈#≈##......###  ....≈..≈§§......#  ##....§.§§........# x, hp####..§..≈≈.........##♣ #♣§.......#.^....# #.♣ ♣.......#.##.....x, hӅx, h$x, hێx, h>A @####....###(..#.# ∆#.#..P.###S...#... #................# #....P...P..................#######...#........# #....#.....### #.#.≈...÷÷÷.....#?# ..≈≈.÷÷..#....@## P....≈÷.#......#.# .....#§#÷#.#.....## #...#≈#.#..#......# #....≈#≈##......### ....≈..≈§§......# S   water moccasin (wandering)....§.§§.. ###..§..≈≈.........#♣ #♣§^....#x, hzF ,x, hS t.S≈§§§x, hX -6.5 (1.1x, hsY x, ho\ a _A water moccasin comes into view.x, hh  #.....#......# ####....###(..#.# ∆ #.#..P.###....#...  #................#  #....P..SP..................#### ###...#........# #....#.....### .#.≈...÷÷÷.....#@# ..≈≈.÷÷..#.....## P....≈÷.#......#.# ....#§#÷#.#.....## ...#≈#.#..#......##≈##......### ...≈..≈§§......#....§.§≈§.......##..§..≈§§........#x, h (7.6x, h2 x, hl 9.x, h +8.6 (2x, h( x, h- i _Z - 2 scrolls of teleportation (gained 1)y, h####....###(..#.# ∆  #.#..P.###....#...  #................# #....P...P......## #............####...#........#  #.#.#....#.....###≈...÷÷÷.....#.#  #..≈≈.÷÷..#....@## #P....≈÷.#......#.# .....#§#÷#.#.....## #...#≈#.#..#......# #....≈#≈##......###..≈§§......# ##....§.§≈........# ###..§..≈≈.........# #♣ #♣§.......#.^....#.9.7 (1y, hy, h;  #.....#......#  ####....###(..#.# ∆#..P.###....#... #................# #....P...P......## #............#### ###...#........#  #.#.#....#.....###y, h #.≈...÷÷÷....@#.#  #..≈≈.÷÷..#.....##  #P....≈÷.#......#.#..#§#÷#.#.....###...#≈#.#..#......#  #....≈#≈##.....###  ....≈..≈§.......#  ##....§.§≈.......###..§..≈≈.....y, h?10.8y, hy, hz, h0(8M##........# #.....#..... ###....###(..#.# ∆#.#..P.###....#... ......P...P......## #......####z, h))##...#........#  #.#.#....###.#.≈...÷÷÷.....#. #..≈≈.÷÷..#.....###P....≈÷.#......#.##z, h)'≈.......z, h/9z, h:(1.9z, hCz, h Sz, hM # #...#####........# #.....#.....z, h*N ###....###(..#.# ∆#.#..P.###....#... ......P...P......## #......######...#.......@#  #.#.#....##z, h#.#.≈...÷÷÷.....#.#..≈≈.÷÷..#.....###.##.z, h4#......#z, hz, h(3.0z, h&z, hl #.....P###...#.# #...## #...### ###..........# .....# #.....#......##... ####....###(..#.#P...∆#..P.###....#....# #................# #....P...P......## #...........@#### ###...#........#  #.#.#....#.....####.≈...÷÷÷.....#.# #..≈≈.÷÷..#.....##  #P....≈÷.#......#.#  #.....#§#÷#.#.....###...#≈#.#..#......# #....≈#≈##.###SS   water moccasin (wandering)z, hCq 1[37m4.1z, hu ##...#####....##......# #.....#.....P###...#.# z, hx 6 #..........## #...######..........# .....# #.....#......##.... ####....###(..#.#P.../#.#..P.###....##.......... #....P...P...@..#............####z, h?z ###...#S.......# #....#.....###  #.#.≈...÷÷÷.....#.#..≈≈.÷÷..#.....## z, h{ MP....≈÷.#......#.# #.....#§#÷#.#.....## ##...#≈#.#..#......#z, h z, hՙ D/.Sz, h z, h (5.2z, hx z, h' 4 _Found a wand of mindburst (8).{, hc ##...#####....##......# #.....#.....P###...#.# #..........## #...### ###..........# .....# {, he#.....#......##....#####....###(..#.#P.../  #.#..P.###....#....# #.# #....P...P....@.## #......####  ###...#........#  #.#.#...S#.....### #.#.≈...÷÷÷.....#.#  #..≈≈.÷÷..#.....## {, hf#P....≈÷.#......#.# .....#§#÷#.#.....## {, hCl{, h o{, hz{, h{(6.3{, h{, hۉ{, h#....## ##...P#.....# ##...#####....##......# #.....#.....P###...#.#  #..........##.#...###{, hV###..........# . #.....#......##....# ####....###(..#.#P.../ #.#..P.###....##..........  #....P...P..................#### ###...#.....##...S#.....### .#.≈...÷÷÷.....#.#..≈≈.÷÷..## {, h"P....≈÷.#......#.# ....#§#÷#.#.....##{, h[7.4{, hd ..... ......#### #....## ##...P#.....##  ##...#####....##......# #.....#.....P###...#.#  #..........##.#...######..........# .  #.....#......##....#####....###(..#.#P.../... .#..P.###....# #.......... #....P...P..................#### ##...#.....##...S#.....###≈...÷÷÷.....#.# ..≈≈.÷÷..##≈÷.#......#.#{, hؿ [8.5{, hSuJ ##.#### ....## ##...P#.....## ##...#####....##......# #.....#.....P###...#.# #..........##.#...###  ###..........##.....#  #.....#......##....###.....###(..#.#P.../. #..P.###....#...@# .## ....P...P......## ....#....{, h:2....# #.#...S#. .≈...÷÷÷. 9.6|, hWY#.# ###....#  ......#### ...## ##...P#.....## #...#####....##......#  #.....#.....P###...#.#  #.##.#...### ###..........##.....# .....#......##....###.#..###(..#.#P.@./.....P.###....#....#...P##......#####P...P...... .....#### ...#....##...S#.....### ≈...÷÷÷.....#.# ≈≈.÷÷..##20.7|, h7.# ###.#  ##.........#### ## ##...P#.....## ...#####....##......# #.....#.....P###...#.#  #.##.#...### .##.....# .....#......##....###.# ....###(..#.#P..@/.P.###....#....#...P##.####### P...P......#######...# 1.8|, hp# ###.#  ##.........#### ## ##...P#.....## #####....##......# .....#.....P###...#.# #.##.#...### .##.....# #......##....###.##.###(..#.#P...@. P.###....#....#...P##..####### P...P......###### 2.9  Your pack is full. _You see here a wand of mindburst (8).|, h  ###.#  ##.........#### ## ##...P#.....## #####....##......# #.....P###...#.# .##.#...### .##.....# #......##....###.##.###(..#.#P.../ .###....#....#...P##...####### # P...P......## |, hM |, h[ |, h1 /4.0 _|, h |, h }, h$)# ###.# . ##.........#### .## ##...P#.....## ..#####....##......#}, hr.#.....P###...#.# #.##.#...### #.##.....#.#......##....###.##...###(..#.#P.... P.###....#....#...P##.......####### # .P...P......## .#### .#}, hw.# ...S#.....### ..÷÷÷.....#.# .÷÷..#.....##}, hY}, h8(5.1}, h  Your pack is full. _You see here a wand of mindburst (8).}, hKVJ}, ho  ###.#  ##.........#### ## ##...P#.....## #####....##......# #.....P###...#.# .##.#...### .##.....# #......##....###.##.. ###(..#.#P.../ .###....#....#...P##.... ..####### # P...P......## _You can't carry that many items.}, hIs}, hxE6.2 _}, h}, hp }, h| Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()  j - 5 boomerangs (quivered)y - 2 curare-tipped darts  }, hِ L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [)  r - a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn) Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top], h"  j - 5 boomerangs (quivered)  y - 2 curare-tipped darts  L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [)  r - a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,X - a +0 pair of boot Jewellery (select all with "=)hring of the Restrained Stars (worn) {rPois, Elem, Comp}E4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}  u - a ring of willpower  w - a ring of magical power  T - a ring of ice Wands (select all with /)t - a wand of acid (16)  z - a wand of flame (43) 7%, h4, h\ P - +0 swamp dragon scales (worn)  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,B - a wand of paralysis (12)  O - a wand of iceblast (17) Scrolls (select all with ?)  d - a scroll of blinking1, h V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort, , h. F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}e - 2 scrolls of amnesia  k - 3 scrolls of revelation  m - 5 scrolls of enchant armour  o - 2 scrolls of fog2, h[ B - a wand of paralysis (12)p - 7 scrolls of enchant weapon  x - 2 scrolls of vulnerabilityG - 3 scrolls of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon  Q - 5 scrolls of identify  W - 3 scrolls of fear  Z - 2 scrolls of teleportation4, h02S B - a wand of paralysis (12)  O - a wand of iceblast (17) Potions (select all with !)a - 4 potions of ambrosia52, hE  O - a wand of iceblast (17)  k - 3 scrolls of revelation  b - 6 potions of magic, h sf - 2 potions of cancellation7, h  k - 3 scrolls of revelation  m - 5 scrolls of enchant armour  g - 2 potions of attraction60, h/, hF ###.............#Jaijje the Frost Mage##.........####Gnoll of Ashenzari **.... ## ##...P#.....##Health: 103/103 ======================== .#####....##......#Magic: 38/38 ======================== ....#.....P###...#.#AC: 21Str: 7 ..........##.#...###EV: 11, hHInt: 25 ..........##.....#SH: 13Dex: 11 ...#......##....###.##..XL: 13 Next: 92% Place: Lair:5 ..###(..#.#P.../@.......Noise: ---------  Time: 18326.2 (0.0) .###....#....#...P##....A) +7 sceptre of Torment {pain, torment} ............####### #Throw: 5 boomerangs P...P......## ........#### #........# ..S#.....### .÷÷÷.....#.# ÷÷..#.....##Your pack is full. _You see here a wand of mindburst (8).  Your pack is full. _You see here a wand of mindburst (8). _You can't carry that many items.  Okay, then., hI, h_R, hV. _, hw Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()  j - 5 boomerangs (quivered)y - 2 curare-tipped darts  L - 6 atropa-tipped darts  Y - 2 throwing nets Armour (select all with [)  r - a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn) Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.[3, h?{ 7m|Space] toggle selected[top], hN(1 turn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice Wands (select all with /)t - a wand of acid (16)  z - a wand of flame (43)  B - a wand of paralysis (12)  O - a wand of iceblast (17) Scrolls ?  d - a scroll of blinking  e - 2 scrolls of amnesia  k - 3 scrolls of revelation  m - 5 scrolls of enchant armour  o - 2 scrolls of fog  p - 7 scrolls of enchant weapon  x - 2 scrolls of vulnerability  G - 3 scrolls of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon  Q + 5 scrolls of identify[Enter] accept (1 chosen) [42%, hD<, ha ###.............#Jaijje the Frost Mage##.........####Gnoll of Ashenzari **.... ## ##...P#.....##Health: 103/103 ======================== .#####....##......#Magic: 38/38 ======================== ....#.....P###...#.#AC: 21Str: 7 ..........##.#...###EV: 11Int: 25 ..........##.....#SH: 13Dex: 11 ...#......##....###.##..XL: 13 Next: 92% Place: Lair:5 ..###(..#.#P.../@.......Noise: ---------  Time: 18326.2 (0.0) .###....#....#...P##....A) +7 sceptre of Torment {pain, torment} ............####### #Throw: 5 boomerangs P...P......## ........#### #........# ..S#.....### .÷÷÷.....#.# , hn[17d÷÷..#.....##Your pack is full. _You see here a wand of mindburst (8).  Your pack is full. _You see here a wand of mindburst (8). _You can't carry that many items. _Okay, then.7.2 (1 _You drop 5 scrolls of identify., hgi# ###.# . ##.........#### .## ##...P#.....## ..#####....##......#.#.....P###...#.# #.##.#...### #.##.....#.#......##....###.##...###(..#.#P...@?. P.###....#....#...P##.......####### # .P...P......## .#### .#.# ...S#.....### ..÷÷÷.....#.# .÷÷..#.....##8.3 (1.1, h9.3 (2 _Q - a wand of mindburst (8), h# x ###.#  ##.........#### ## ##...P#.....## #####....##......# #.....P###...#.# .##.#...### .##.....# #......##....###.##.. ###(..#.#P....@. .###....#....#...P##.... ..####### # P...P......## 30.4 (1 _You see here 5 scrolls of identify., hyw###.# ##.........####  ##...P#.....## #####....##......# #.....P###...#.# ##.#...### ##.....# #, hx#......##....###.##..####(..#.#P....? ###....#....#...P##...####### ## , hI, h*L1.5 _, hC###.# ##.####  ##...P#.....## ....##......# #.....P###...#.# ##.#...### ##.....# ## #......##....###.##..#. , h###(..#.#P....?.....#....#...P##.####### .###.P......## .##### ## , h6 [2.6, hi Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Comp/Range)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description., h|  ###.............#Jaijje the Frost Mage##.........####Gnoll of Ashenzari **....##...P#.....##Health: 103/103 ======================== ####....##......#Magic: 38/38 ======================== ..#.....P###...#.#AC: 21Str: 7 ........##.#...###EV: 11Int: 25 ........##.....# ##SH: 13Dex: 11 .#......##....###.##..#.XL: 13 Next: 92% Place: Lair:5 ###(..#.#P....?.@.......Noise: ---------  Time: 18332.6 (0.0) ##....#....#...P##......A) +7 sceptre of Torment {pain, torment} ..........####### .###.Throw: 5 boomerangs ..P......##.# ......##### .......# S#.....### ÷÷.....#.# ..#.....## _You see , h here a wand of mindburst (8). _You can't carry that many items. _Okay, then. _You drop 5 scrolls of identify. _Q - a wand of mindburst (8) _You see here 5 scrolls of identify.  Okay, then. _, hqG###.# ##.#### ##...P#.....## ....##......# #.....P###...#.# ##.#...### , hϐ##.....#### # #......##....###.##..#.(..#.#P....?.....#....#...P##.####### #.###.P......## ..##### ### , hÜ, h43.7 (1.1 _, h, h, hc###.# ##.####  ##...P#.....## ....##......# #.....P###...#.# ##.#...### ##.....#### ## ......##....###.##..#.(..#.#P....?.# ....#....#...P##.#########.###. P......## ..# P#### #### 4.8, h<, h>, hBO].#  ##.#### ##...P#.....## ....##......# .....P###...#.# ##.#...### ##.....#### ### .##....###.##..#...# (..#.#P....?.# #....#...P##.##########.###. ......## #..# .P.#### #### .# , hO, hV, h5W(5.9, hZ, h\, h7 .# ##.#### ...P#.....## ....##......# P###...#.# ##.#...#####[##.....####.### ..P##....###.##..#...# ..#.#P....?.# #....#...P##.# #########.###.## #..# .P.#### #### ..# ..### . , h {, h , hw , h@ !7.0, h , h  , h , hC _Found a +0 robe., h7 .# .#### ...P#.....## ##......# P###...#.# .##.#...##### .[.##.....####.### #..P###....###.##..#...# #.#P....?.# #....#...P##.# ###.###.## #..# F.P.#### #### ..# ...F   skyshark (asleep)### ...#.# .... ...##8.1 _A skyshark comes into view., h$# .#### P#.....## .##......# ..P###...#.# ..##.#...##### .[.##.....####.#####..P# ##....###.##..#...# #.#P....?.# #....#...P##.# ###.###.## #..# F.P. #### #### ..# #.### #.#.# . ..##9.2, h ###P# ..#...P###...#.##.##.#...##### ..[..#####..P# ###.##..#...# #.#P....?..........#...#...P##.# ....#########.###.......## #..# F.P #### #### ... .#  ### #. .##.40.3, h , h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h~J.........####Jaijje the Frost Mage ..P#.....##..Gnoll of Ashenzari **.... ..##......#...Health: 103/103 ======================== ..P###...#.##...Magic: 35/38 ======================-- ..##.#...##### ..[..AC: 21Str: 7 ..##.....####.#####..P#EV: 11Int: 25 ..##....###.##.***..#, h^SH: 13Dex: 11 #.#P....?......***.##XL: 13 Next: 92% Place: Lair:5 #....#...P##.***@*..#Noise: ---------  Time: 18340.3 (0.0) ....#########*****......A) +7 sceptre of Torment {pain, torment} ...###..# F.P....Throw: 5 boomerangs , h######## ....... .##...... .####.....F   skyshark (asleep) .#.#..... ..##..... .#.# _Found a +0 robe. _A skyshark comes into view., hCasting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate, hh.........####Jaijje the Frost Mage ..P#.....##..Gnoll of Ashenzari **.... ..##......#...Health: 103/103 ======================== ..P###...#.##..., hi-Magic: 35/38 ======================-- ..##.#...##### ..[..AC: 21Str: 7 ..##.....####.#####..P#EV: 11Int: 25 ..##....###.##..#...#SH: 13Dex: 11 #.#P....?..........##XL: 13 Next: 92% Place: Lair:5 #....#...P##....@...#Noise: ---------  Time: 18340.3 (0.0) , hk/....#########.###.......A) +7 sceptre of Torment {pain, torment} ...###..# F.P....Throw: 5 boomerangs ######## ....... .##...... .####.....F   skyshark (asleep) .#.#..... ..##..... .#.# _A skyshark comes into view.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice., ht".#.......@..###F.F, hvo==1.3 (1Ramparts , h|a###, h   Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the skyshark., h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h ## A film of ice covers your body! The wall freezes the skyshark!  You block the skyshark's attack. The skyshark tail-slaps you., h 1-2--28 2, h @##, h E _The skyshark tail-slaps you but does no damage., h5m4###(slow)  You block the skyshark's attack. The skyshark tail-slaps you. _The skyshark tail-slaps you but does no damage.  You puncture the skyshark! The skyshark writhes in agony.  , h$nThe skyshark is moderately wounded.  The wall freezes the skyshark. The skyshark seems to slow down.  The skyshark completely misses you. You block the skyshark's attack., ho2-3--3, hvi####, h|N _The skyshark misses you., h[` ## , h]You thump the skyshark! The skyshark writhes in agony.  The skyshark is heavily wounded.The wall freezes the skyshark! The skyshark seems to slow down., h}`504.4 (1.1, h/hS##, hmW _You block the skyshark's attack. x2; The skyshark tail-slaps you., h## strong, slow) _You block the skyshark's attack. x2; The skyshark tail-slaps you.  You closely miss the skyshark.The skyshark is severely wounded.  The wall freezes the skyshark. The skyshark seems to slow down.skyshark bites you!  The skyshark tastes blood and grows stronger!, hM ^87/103 ---5.5, h q###, hw _The skyshark closely misses you. You block the skyshark's attack., hR ^  You puncture the skyshark! The skyshark writhes in agony., h , h \ l#, h ##†l   komodo dragon (wandering)You kill the skyshark!, h %8---5--6.7 (1.2### _A komodo dragon comes into view., h, hv.l###, hc4=--70, hU##, hԣ, hb , h#k {.####, hl .98, hp O###, hr , h  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel., hi####, hRG======9, hU###, hHE _You bark for attention! You hear an angry hiss., h P####, h H------50, h <##, h , hy .#.......@..###., h/{ 905==------1, h , hʅ 4 _The frozen ramparts melt away., hL, hM&2, hJW, h[, h <3, h, h, h4B, h'C1=6=4, hIG, hI, hD `..# ......#### .P#.....## ##......# .P###...#.# #..##.#...##### ..[...##.....####.#####..P# .##....###.##..#...# .#P....?....## ...P##........# #######.###†...... ..#..#...P ########.. # ##.. ### #. #.# .# ....., h V21 5.8 (1.1, h , h r _Your icy armour cracks and falls away as you move., h22#.#....#..# .......#### P#.....## ##......# . P###...#.# ##.. ##.#...##### ..[.... ##.##.#####..P# ##....###.##..#.@.# #P....?..........## ...P##........# #######.###†...... .#..#...P.....######........ ##.......# ## ., hSJ2=6.9, h # ....  #.#...#  ..# . ......##### #.....##  #......#  . #...#.# ###.....l #.#...##### #..[..... #.#.#####@.P# #....###.##..#...### , hP....?..........##  ...P##........#  #######.###†......  #..#...P.....   l   komodo dragon (wandering) ######........   ##.......  # ##......  , h-.ll8.0 _The komodo dragon hisses angrily., h# #...##   #.....  #.#..#  ..# . .....#####....# .....## # ......#  ......# ##...#.# ###......, h .#...##### #.@[...l.. .#.#####..P#....P ....###.##..#...### ... ..?..........## . ...P##........#  #######.###†......  #..#...P.....  #####........   ##.......  , h, hHl., h: V7=9.1, h, h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h #.......###...##   Jaijje the Frost Mage .......#.##.....   Gnoll of Ashenzari **.... ......#.##......#   Health: 92/103 =====================--- ........#.....  Magic: 34/38 =====================--- .....#####....#  AC: 21Str: 7 .....###......  EV: 11Int: 25 ......#*.....#  SH: 13Dex: 11 ##...#.#****......  XL: 13 Next: 95% Place: Lair:5 .#...##### **@***l...  Noise: ---------  Time: 18359.1 (0.0) .....####.####***P*, h>*...P  A) +7 sceptre of Torment {pain, torment} ....###.##..#****** ...  Throw: 5 boomerangs ....?..........##. .#...P##........# #########.###†......  l   komodo dragon ##..#...P..... #####........ ##....... _Your icy armour cracks and falls away as you move. _The komodo dragon hisses angrily.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate, h#.......###...##   Jaijje the Frost Mage .......#.##.....   Gnoll of Ashenzari **.... ......#.##......#   Health: 92/103 =====================--- ........#.....  Magic: 34/38 =====================--- .....#####....#  AC: 21Str: 7 .....###......  EV: 11Int: 25 ......#......#  SH: 13Dex: 11 ##...#.####.......  XL: 13 Next: 95% Place: Lair:5 .#...##### #.@[..l...  Noise: ---------  Time: 18359.1 (0.0) .....####.#####..P#....P  A) +7 , hSsceptre of Torment {pain, torment} ....###.##..#...### ...  Throw: 5 boomerangs ....?..........##. .#...P##........# #########.###†......  l   komodo dragon ##..#...P..... #####........ ##....... _Your icy armour cracks and falls away as you move. _The komodo dragon hisses angrily.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate.###.#.@[.l.#..P#....###, hx3==60.1 (1Ramparts , hƌ#####..P####, h _The komodo dragon hisses angrily.Ozocubu's Armour (safe; 1% risk of failure)  , hQConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice., h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hh  A film of ice covers your body! The wall freezes the komodo dragon!, hؤ#l.#..P###(slow), h|1--28 1, h1A##, h; _The komodo dragon seems to slow down., h[$  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hW##.@l.#Y.P### , ally target)Y   ice beast (summoned)428----2#####Y.P#### _A chill wind blows around you. The wall freezes the komodo dragon!, h , h Really attack near your ice beast? Y - Yes  N - No, hu(, hlu#.......###...##   Jaijje the Frost Mage .......#.##.....   Gnoll of Ashenzari **.... ......#.##......#   Health: 94/103 =====================--- ........#, hny.....  Magic: 28/38 =================------- .....#####....#  AC: 28  Str: 7 .....###......  EV: 11Int: 25 ......#......#  SH: 13Dex: 11 ##...#.####.......  XL: 13 Next: 95% Place: Lair:5 .#...##### #.@l......  Noise: ==-------  Time: 18362.1 (0.0) .....####.#####Y.P#....P  A) +7 sceptre of Torment {pain, torment} ....###.##..#...### ...  Throw: 5 boomerangs , h7q8....?..........##.  Ramparts .#...P##........# #########.###†......  l   komodo dragon (slow, ally target) ##..#...P.....  Y   ice beast (summoned)#####........ ##....... _The komodo dragon seems to slow down.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. The wall freezes the komodo dragon!  You barely miss the komodo dragon.The komodo dragon is heavily wounded., h8w###.YP#### , hDxa9=-3.1 (1, h######  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. The wall freezes the komodo dragon!  You barely miss the komodo dragon.The komodo dragon is heavily wounded. _The wall freezes the komodo dragon! The komodo dragon closely misses you., h, hUReally attack near your ice beast? Y - Yes  N - No, h0 , h 4#.......###...##   Jaijje the Frost Mage .......#.##.....   Gnoll of Ashenzari **.... ......#.##......#   Health: 94/103 =====================--- ........#.....  Magic: 29/38 ==================------ .....####, hz #....#  AC: 28  Str: 7 .....###......  EV: 11Int: 25 ......#......#  SH: 13Dex: 11 ##...#.####.......  XL: 13 Next: 95% Place: Lair:5 .#...##### #.@l......  Noise: =--------  Time: 18363.1 (0.0) .....####.#####.YP#....P  A) +7 sceptre of Torment {pain, torment} ....###.##..#...### ...  Throw: 5 boomerangs ....?..........##.  Ramparts .#...P##........# #########.###†[0;, h? 10m......  l   komodo dragon (slow, ally target) ##..#...P.....  Y   ice beast (summoned)#####........ ##....... You barely miss the komodo dragon.The komodo dragon is heavily wounded. _The wall freezes the komodo dragon! The komodo dragon closely misses you.You hit the komodo dragon.  You bite the komodo dragon, but do no damage.The komodo dragon is almost dead., h -4.2 (1.1, h #####, h<   The komodo dragon is heavily wounded. _The wall freezes the komodo dragon! The komodo dragon closely misses you.  You hit the komodo dragon.  You bite the komodo dragon, but do no damage.The komodo dragon is almost dead. _Your ice beast hits the komodo dragon but does no damage., h, hReally attack near your ice beast? Y - Yes  N - No, hC, hv#.......###...##   Jaijje the Frost Mage .......#.##.....   Gnoll of Ashenzari **.... ......#.##......#   Health: 94/103 =====================--- ........#.....  Magic: 29/38 ==================------ .....#####....#  AC: 28  Str: 7 .....###......  EV: 11Int: 25 ......#, h5w......#  SH: 13Dex: 11 ##...#.####.......  XL: 13 Next: 95% Place: Lair:5 .#...##### #.@l......  Noise: =--------  Time: 18364.2 (0.0) .....####.#####.YP#....P  A) +7 sceptre of Torment {pain, torment} ....###.##..#...### ...  Throw: 5 boomerangs ....?..........##.  Ramparts , hx6.#...P##........# #########.###†......  l   komodo dragon (slow, ally target) ##..#...P.....  Y   ice beast (summoned)#####........ ##....... _The wall freezes the komodo dragon! The komodo dragon closely misses you.You hit the komodo dragon.  You bite the komodo dragon, but do no damage.The komodo dragon is almost dead. _Your ice beast hits the komodo dragon but does no damage.  You puncture the komodo dragon!, h m####.@[###Y   ice beast (summoned), h5=7-5.3 (1.1####.YP####  You hit the komodo dragon.  You bite the komodo dragon, but do no damage.  The komodo dragon is almost dead. _Your ice beast hits the komodo dragon but does no damage.  You puncture the komodo dragon! _You kill the komodo dragon!, h4 306=, h9 B, h1 71=, h ,, h /.###.#.@[..-#.YP#....###, hg> 71.3 (6.0 _You start resting.2.3 (7 _The frozen ramparts melt away., h(.## #...##  #.# #.....  #.## #......#  # . #### #....#., h) ## ##......# # #......# #...#.# ###.#, h)l #...##### #..@......# ####.#####.YP#....P# ###.##..#...### ....#, hP*k ?..........## ...# #...P##........# ... .###†...... .., h*  #..#...P..... . #####..  , h+O##.  , h9, hr:H821 3.4 (1.1, hB, hK _Your icy armour cracks and falls away as you move.Things that are here: , hLi_a +0 robe; a komodo dragon corpse, h, h Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice, h1% 2b - Sublimation of BloodNecromancy1%2  c - Fugue of the FallenNecromancy1%, hY3  d - PasswallEarth1%3  e - SwiftnessAir1%, h{3  f - Ignite PoisonFire/Alchemy3% 4  g - AnguishHexes/Necromancy4% 4  , hh - Cause FearHexes4% 4  i - Metabolic EnglaciationHexes/Ice5% 5  j - Detonation CatalystFire/Alchemy, hn 10% 5  k - FireballConjuration/Fire10% 5  l - Sculpt SimulacrumIce/Alchemy30% 6  , h6m - Death ChannelNecromancy56% 6  n - RimeblightIce/Necromancy86% 7  o - EnfeebleHexes98% 7  p - Manifold AssaultTranslocation98% 7  q - Summon HydraSummoning98% 7  r - Dragon's CallSummoning100% 9 24 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit, h.......###...##   Jaijje the Frost Mage ......#.##.....   Gnoll of Ashenzari **.... .....#.###......#   Health: 98/103 ======================-- .......#......  Magic: 31/38 ===================----- ....#####....#.  AC: 21Str: 7 ....####......#  EV: 11Int: 25 .....##......##  SH: 13Dex: 11 #...#.####.......#  XL: 13 Next: 97% Place: Lair:5 #...##### #..@......#  Noise: ---------  Time: 18373.4 (0.0) ....####.#####.YP#....P[40, hm#  A) +7 sceptre of Torment {pain, torment} ...###.##..#...### ....#  Throw: 5 boomerangs ...?..........## ...# #...P##........# ... ########.###†...... ..  Y   ice beast (summoned)#..#...P..... . #####........ ##....... _You kill the komodo dragon! _You start resting. _The frozen ramparts melt away. _Your icy armour cracks and falls away as you move.Things that are here: _a +0 robe; a komodo dragon corpseMemorise Detonation Catalyst, consuming 5 spell levels and leaving 19? Y - Yes  N - No, h2, hcX?.......###...##   Jaijje the Frost Mage ......#.##.....   Gnoll of Ashenzari **.... .....#.###......#   Health: 98/103 ======================-- .......#......  Magic: 31/38 ===================----- ....####, h\#....#.  AC: 21Str: 7 ....####......#  EV: 11Int: 25 .....##......##  SH: 13Dex: 11 #...#.####.......#  XL: 13 Next: 97% Place: Lair:5 #...##### #..@......#  Noise: ---------  Time: 18373.4 (0.0) ....####.#####.YP#....P#  A) +7 sceptre of Torment {pain, torment} ...###.##..#...### ....#  Throw: 5 boomerangs ...?..........## ...# #...P##........# ... ########.###†...... ..  Y   [, h_p40mice beast (summoned)#..#...P..... . #####........ ##....... _The frozen ramparts melt away. _Your icy armour cracks and falls away as you move.Things that are here: _a +0 robe; a komodo dragon corpseThis spell is dangerous to cast!Okay, then., hf, hi. _, h, , h1  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Sublimation of BloodNecromancy1%2  c - Fugue of the FallenNecromancy1%3  d - PasswallEarth1%3  e - SwiftnessAir1%3  , h4 f - Ignite PoisonFire/Alchemy3% 4  g - AnguishHexes/Necromancy4% 4  h - Cause FearHexes4% 4  i - Metabolic EnglaciationHexes/Ice5% 5  j - Detonation CatalystFire/Alchemy10% 5  k - FireballConjuration/Fire10% 5  l - Sculpt SimulacrumIce/Alchemy30% 6  m - Death ChannelNecromancy56% 6  n - RimeblightIce/Necromancy86% 7  o - EnfeebleHexes98% 7  p - Manifold AssaultTranslocation98% 7  q - Summon HydraSummoning98% 7  r - Dragon's CallSummoning100% 9 24 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit, hn DescribMemorise|Describe, hlzT Detonation Catalyst Affixes a volatile catalyst to the caster's fists or melee weapon, causing each of their strikes to release a fiery explosion at its primary target. The caster and their allies are protected from the explosion's effects. The activity of thecatalyst may be prolonged indefinitely as long as the caster continues to attack, but it rapidly loses potency when they take other actions. The base damage of the caster's weapon and the caster's spellpower each increase the explosion's damage. , hO{Level: 5 Schools: Fire/Alchemy Fail: 10%  Power: 57% Damage: 2d12 (max 2d14)  Range: N/A  Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 19 fire damage., h Spells (Describe)TypeFailure Levela - Ensorcelled HibernationHexes/Ice1%2  b - Sublimation of Blood Necromancy1% 2  c - Fugue of the Fallen Necromancy1% 3  d - PasswallEarth1% 3  e - SwiftnessAir1% 3  f - Ignite PoisonFire/Alchemy3% 4  g - AnguishHexes/Necromancy 4% 4  h - Cause Fear Hexes4% 4  i - Metabolic EnglaciationHexes/Ice5% 5  j - Detonation Catalyst Fire/Alchemy10% 5k - FireballConjuration/Fire10% 5  l - Sculpt SimulacrumIce/Alchemy30% 6  m - Death Channel Necromancy56% 6  n - RimeblightIce/Necromancy86% 7  o - Enfeeble Hexes98% 7  p - Manifold AssaultTranslocation 98% 7  q - Summon Hydra Summoning98% 7  r - Dragon's CallSummoning100% 9 24 spell levels left [!] Memorise|Describe|Hide|Sho, hw [Ctrl-F] search [?] help[Esc] exit, h, h, h.......###...##   Jaijje the Frost Mage ......#.##.....   Gnoll of Ashenzari **.... .....#.###......#   Health: 98/103 ======================-- .......#......, h  Magic: 31/38 ===================----- ....#####....#.  AC: 21Str: 7 ....####......#  EV: 11Int: 25 .....##......##  SH: 13Dex: 11 #...#.####.......#  XL: 13 Next: 97% Place: Lair:5 #...##### #..@......#  Noise: ---------  Time: 18373.4 (0.0) ....####.#####.YP#....P#  A) +7 sceptre of Torment {pain, torment} , h+...###.##..#...### ....#  Throw: 5 boomerangs ...?..........## ...# #...P##........# ... ########.###†...... ..  Y   ice beast (summoned)#..#...P..... . #####........ ##....... _The frozen ramparts melt away. _Your icy armour cracks and falls away as you move.Things that are here: _a +0 robe; a komodo dragon corpseThis spell is dangerous to cast! _Okay, then., hYour icy armour cracks and falls away as you move.  Things that are here: _a +0 robe; a komodo dragon corpse  This spell is dangerous to cast! _Okay, then.  , h, h D _, h , hϏ , h , h , hߛ R2= _, h , h , h" D9=, h , h˭ ,, hB , h= ,, h7 , h 100/103=3=, h ,, h , h ,, hZ , h ;1, h% , h , h K4=, h3 , h% ,, h , h ;2, h , h ,, hT , h+ , h 3=5==, h , h 1 _HP restored., h> , h , h ,, hj , h , h! k6=, h , h r _Your ice beast disappears in a puff of smoke!, h 9=, h] , h ,, h , h! ,, h" , hy& , h' K7=, h) , h, ,, h1 , h5 B, h> B, hA 8==, hiH 4 _Magic restored., hL I, hP , hS B, hY , h] B, hd , h>f , hf 9=, hh , hk , hr B, hv , h| ,, h~ , h , h` , h , h , hw X, h , h@ ,, h\ , h , ha , hʙ , hT , h͛ , hI ,, h , h , h> ,, h , h , ho , hy ,, h , hg ,, h? , h , hɶ ,, h , h , h> ,, h , h , h ,, hw , h , h ,, h , h| , h- ,, h , h , h ,, h. , h , h ,, h7 , hg , h ,, h , h , h ,, h , hp , hF  ..........##   ...........#   ..........##   #........#.#   #.........##   ........###   ..........#   , hs .##.....P##   ##....@#  422.7 (49.3) #......#   #.......#   #........#   #........#   #........#   #........#    .....<...#      , h , h5 .3.8 (50.4, h , hn 9 _Found a stone staircase leading up., hY, h, hk, h, hhX, h<, h?, h$ ..###  ..........#  .##.....P##  ###.....##  #.#......#  ##.......#  #........#  #........#  #...@....# 31.5 (7.7) #........#  #.....<...#  ##.........#  #P........#  #.../.....#  #.........#  ........[##  2.6 (8.8 _Found a +0 chain mail., h= , h,f , h?y X, h M _B - a wand of paralysis (18) (gained 6 charges), hw X, h ,, h , hW , h ,, h , h , h B, h X, h , h B, h, h,, h , h@, h*X, h!,, h", h*, h.,, hE1, h4, h=B, hk?, hGE,, hwG, hJ, hOP,, hR, h.V, h[,, h^, h`, hBmX, hfo,, hp, hs, h'x,, hy, hW|, hB, hh, ho,, h, hm, h,, h̐, h͒, hW,, h, hV, hX, hF,, hx, hG, h,, hګ, h, hU,, hv, h2, hj,, hx, h, h,, h, h, h ..........##  .#..........##  ............#  ..........##  #........#.#  ##.........##  #........### # #..........# . #@##.....P## 69.9 (37.3) .#......####.....## , hw..>...# #.#......# ...... ##.......# ..... #........# ..... #........# ..... #........# ..#.. ##........# ##.. #.....<...## , hu, h/71.0 (38.4, h, h: _Found a staircase to the Slime Pits., h$, h=, hxB, h, hB, h, h,, h, h:, hs,, h, hR, h|,, h , h , h/,, hd, hc, hnH....### ......... ....# #........ ......# ##........ .......# # #........# , h5.#.^....#.P# #######......... #.##.....h... ## #.##.##.##.....P ..# ##........#.##......####..... ### ## ..........>...###.#..... ....$..@......# ##......, hH[ ........# #...................# #...............# #............#..####......., h .#.####...#.....<.. h   wolf (wandering).#### #....##.......## #... #P...... #...##......., hB!z 9.8 (8.8)  A wolf comes into view., h )J.hh, h)7==80.9 (9.9, h., h1% _The wolf howls!, h.### .# #.# ##.### ## #. ., hՅ.#.^....#.P#. ####### .#.##......h...####.##.##.##......# ##.#.##......##### ##...>...###.#.$.# ##.# #.# #, h".# #P.#..####.#.####...#.....<.#### #....##.### #... #P #...##, h4, hO, hs..h--2.0 (1.1, h{, h^ .### .# #.# ##.####### #.#.^....#.P#.. ####### ..#.##.####.##.##.## §...# ##.#.##......#### .#### ##....h......>...###.#.$.# ##.# #.# ##.# ##P.#..#####.#.####...#.....<P......#### #....##.### #... #P #...##.h=-3.1, h} 2 _You block the wolf's attack., hs?  You thump the wolf! The wolf writhes in agony! Your bite misses the wolf.The wolf is almost dead.0-=4.3 (1.2 _The wolf bites you. You block the wolf's attack., hJ/  You miss the wolf.The wolf is almost dead.-5.4 (1.1 _The wolf bites you but does no damage. You block the wolf's attack., h :  You impale the wolf!!, h e$, hC Y8--6.5, h` , h H _You kill the wolf!, hB #......### .# # ≈.# ## ≈.######## #.#.^....#.P#..# #.#.##.####.##.##.##, h §...# ##.#.##......#### §.#### ##.>...###.##.......# ##.# #.# ##.# # #P.#..#### #.#.####...#.....#P......#### #....###....#### #... #P #...##, hB , h ^1--7.6, hS% , h2 O  You now have 1191 gold pieces (gained 18)., h3 +8.6 (2, hr: , hl> Q _You see here a wolf corpse., h 3, h , h2 Q2, h ,, h , h ,, h. , h , hA K3=, h , h~ , h ,, h , hR , h ,, h , hS , h}$ ,, h% , h' , h* , h2 L..^....#.P#..# ########.##..........####.##.##.## ♣♣§§§...# ##........#.##......###  ♣♣§.#### ##...........>...### ####......†.........# ## ............# # ........# # .###...............# # #P#..#### ##.####...# #P#### #....## #....#### #... #P #...## #...## ♣#.. #P.P#. i   spriggan rider (polearm, wandering), h5 A #.. ##PP.. #i# #PPPP. #.P..., h8 .95.9 (7.3, hj9 I=7.0 (8.4, h= , hUL | _A spriggan rider comes into view. It is wielding a +0 spear., h7$^ ........### ##........#.##   ##...........> ####......†....  ...............  ...............  .###..........  #P.@....... #.......#.# #P......####  #....#### #...  #...##  ♣#..  #..  #i# , hc^ ........### ##........#.##   ##...........> ####......†....  ...............  ...............  .###..........  #P.@....... #.......#.# #P......####  #....#### #...  #...##  ♣#..  #..  #i#  _A spriggan rider is nearby!, hf#.##..........####.##.##.## ♣§§§...# ###.##......##.#### ##....>...###. ####......†...# ......# #......# #.###.....# #. #P...#..####.#...@...#.####...#..#P......#### #....##....#### #... #P#...## #...##..♣#.. P.P#.#.. ##PP..#i# #PP.. #.P...##P.i.8.1 (1.1 _, h^|§§§...# ###.##......##.#### ##....>...###.#. ####......†...# ##........, h}# #.....# #.#### #. #P.#..####.##.......#.####...#..#P....@.#### #....##....#### #... #P#...## #...##..♣#.. P.P#.#i. ##PP..#.# #PP.. #.P.....  ##P..... ##... , h , hii   spriggan rider (polearm, wandering), h(9.2, h, h, hP  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h! W§§§...# ##........#.##......####. Jaijje the Frost Mage ♣§.#### ##...........>...###.#. Gnoll of Ashenzari **....####......†.........# ##.. Health: 103/103 ========================....................# #... Magic: 35/38 ======================--....................# #... AC: 21Str: 7, h .###...............# #... EV: 11Int: 25#P..........#..####... SH: 13Dex: 11##.....**#.####...#.... XL: 13 Next: 98% Place: Lair:5#P..**@**### #....##... Noise: ---------  Time: 18499.2 (0.0)#...***** #... #P.. A) +7 sceptre of Torment {pain, torment} #..i##, hؒ G#...##... Throw: 5 boomerangs♣#..#P.P#...#i.##PP....#.##PPPP... i   spriggan rider (polearm, wandering)..#.P.....##P.....####... _A spriggan rider comes into view. It is wielding a +0 spear. _A spriggan rider is nearby!Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate, h§§§...# ##........#.##......####. Jaijje the Frost Mage ♣§.#### ##...........>...###.#. Gnoll of Ashenzari **....####......†.........# ##.. Health: 103/103 ========================....................# #... Magic: 35/38 ======================--....................# #... AC: 21Str: 7.###...............# #... EV: 11Int: 25#P..........#..####... SH: 13Dex: 11##.......#.####...#.... XL: 13 Next: 98% Place: Lair:5#P....@.#### #....##... Noise: ---------  Time: 18499.2 (0.0)#....####[39;4, hh9m #... #P.. A) +7 sceptre of Torment {pain, torment} #..i###...##... Throw: 5 boomerangs♣#..#P.P#...#i.##PP....#.##PPPP... i   spriggan rider (polearm, wandering)..#.P.....##P.....####... _A spriggan rider is nearby!Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice., h....@.#i####.i)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The spriggan rider shouts! freezes the spriggan rider.97/103 --====500.2 (1Ramparts , hV##, hL _The spriggan rider hits you from afar with a +0 spear., h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hB?f ##A film of ice covers your body! The wall freezes the spriggan rider!2--28 ==--1, hCr#####, hUF< _You block the spriggan rider's attack., hg=  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hT$ Y@.#### , ally target)Y   ice beast (summoned)A chill wind blows around you. The wall freezes the spriggan rider!29------2, h%#### _The spriggan rider hits you but does no damage., h  ####The wall freezes the spriggan rider.  The spriggan rider hits you from afar with a +0 spear!0----30--3#, h H _The spriggan rider blocks your ice beast's attack., h5 ####The wall freezes the spriggan rider.  The spriggan rider hits you from afar with a +0 spear., h6^89---4, hV>t#####, hCj _Your ice beast completely misses the spriggan rider., hlsspriggan rider hits you from afar with a +0 spear. _Your ice beast completely misses the spriggan rider.  The wall freezes the spriggan rider!spriggan rider hits you but does no damage.  Your ice beast hits the spriggan rider.  Your ice beast freezes the spriggan rider!!, hK#)###Y   ice beast (summoned), h, h" §§§...# ##........#.##......####. Jaijje the Frost Mage ♣§.#### ##...........>...###.#. Gnoll of Ashenzari **....####......†.........# ##.. Health: 89/103 ====================----....................# #... Magic: 30/38 ==================------....................# #... AC: 28  Str: 7.###...............# #... EV: 11Int: 25#P..........#..####... SH: 13Dex: 11##.......#.####...#.... XL: 13 Next: 100% Place: Lair:5, h#P...Y@.#### #....##... Noise: =--------  Time: 18505.2 (1.0)#...)#### #... #P.. A) +7 sceptre of Torment {pain, torment} #...###...##... Throw: 5 boomerangs♣#..#P.P#... Ramparts #i.##PP....#.##PPPP... Y   ice beast (summoned)..#.P.....##P.....####...Your Staves skill increases to level 9!, hYour Ranged Weapons skill increases to level 9!Your Throwing skill increases to level 9!Your base Armour skill increases to level 9!Your base Shields skill increases to level 9!Your Unarmed Combat skill increases to level 9!, hvEThrowing skill increases to level 9!base Armourbase Shields skill increases to level 9!Unarmed Combat skill increases to level 9!Evocation have reached level 14!, hx/  --more--, hHC95/11094 0% , hRN##, hyW4 _, h ♣§§§...# ##.#.##......####♣§.#### ##.>...###.# ####......†.# ## ...# # ..., h.# # .###.# # #P..#..#### ##.......#.####...# #P...@Y.#### #....## #...)#### #... #P #...##, h #...## ♣#.. #P.P# #.. ##PP #.# #PPPP .., hA #.P♣♣ ##P ####You swap places.  Your icy armour cracks and falls away as you move., h, hy  The frozen ramparts melt away as you move., h|, h(Y.hh   wolf (ally target)Y   ice beast (summoned), hX621 -6.3 (1.1, h!, h)%W _A wolf comes into view., hm  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h@ ♣§§§...# ##........#.##......#### Jaijje the Frost Mage ♣♣§.#### ##...........>...###.# Gnoll of Ashenzari **....####......†.........# ##. Health: 96/110 ====================----....................# #.. Magic: 27/39 ================--------....................# #.. AC: 21Str: 7.###...............# #.. EV: 11Int: 25#P..........#..####.. SH: 13Dex: 11##...Y...#.####...#... XL: 14 Next:  0% Place: Lair:5#P..*@**#### #....##.. Noise: ---------  Time: 18506.3 (0.0), hoB "[10;12H#..*****# #... #P. A) +7 sceptre of Torment {pain, torment} #..h*##...##.. Throw: 5 boomerangs♣#.*#P.P#..#..##PP...#.##PPPP.. h   wolf (ally target)..#.P.... Y   ice beast (summoned)♣♣##P....####..The frozen ramparts melt away as you move. _A wolf comes into view.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate, hT>♣§§§...# ##........#.##......#### Jaijje the Frost Mage ♣♣§.#### ##...........>...###.# Gnoll of Ashenzari **....####......†.........# ##. Health: 96/110 ====================----....................# #.. Magic: 27/39 ================--------....................# #.. AC: 21Str: 7.###...............# #.. EV: 11Int: 25#P..........#..####.. SH: 13Dex: 11##...Y...#.####...#... XL: 14 Next:  0% Place: Lair:5, h@#P...@..#### #....##.. Noise: ---------  Time: 18506.3 (0.0)#...)#### #... #P. A) +7 sceptre of Torment {pain, torment} #..h###...##.. Throw: 5 boomerangs♣#..#P.P#..#..##PP...#.##PPPP.. h   wolf (ally target)..#.P.... Y   ice beast (summoned)♣♣##P....####.. _A wolf comes into view.Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice., hKD, hL,.Y@...h###.#. , hL8===7.3 (1Ramparts , h|SV##, hW  Casting: Summon Ice Beast (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells., hX}asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the wolf! The wall freezes the wolf. The wolf misses you., hReally attack near your ice beast? Y - Yes  N - No, hF♣§§§...# ##........#.##......#### Jaijje the Frost Mage ♣♣§.#### ##...........>...###.# Gnoll of Ashenzari **....####......†.........# ##. Health: 96/110 ====================----....................# #.. Magic: 28/39 =================-------....................# #.. AC: 21Str: 7.###...............# #.. EV: 11Int: 25#P..........#..####.. SH: 13Dex: 11##.......#.####...#... XL: 14 Next:  0% Place: Lair:5#P..Y@..#### #....##.. Noise: ==-------  Time:[39;, hyH49m 18507.3 (0.0)#...h#### #... #P. A) +7 sceptre of Torment {pain, torment} #...###...##.. Throw: 5 boomerangs♣#..#P.P#.. Ramparts #..##PP...#.##PPPP.. h   wolf (ally target)..#.P.... Y   ice beast (summoned)♣♣##P....####..The walls around you are covered in ice. _The wall freezes the wolf! The wall freezes the wolf. The wolf misses you.You hit the wolf but do no damage. The wolf writhes in agony.  Your ice beast convulses!  The wolf convulses!  The wolf is severely wounded.§##   Your ice beast convulses!  The wolf convulses!  The wolf is severely wounded.  Your ice beast disappears in a puff of smoke!all freezes the wolf. The wolf closely misses you.The wall freezes the wolf but does no damage.[3;47, h`MH7=-8.4 (1.1## _The wolf bites you but does no damage., h6  You hit the wolf., h)###, h,r=--9.6 (1.2, hX####, h!H _You kill the wolf!, h ♣♣§.#### ##...........>. ##†.........# # .....#  .....# # .###.# # #P#..######.####... #P..§...#### #....## #...@#### #... #P #...## #...## ♣#..  #P.P# #.. ##PP #.# #PPPP .. #.P.♣♣. ##P .. #### #.89-10.7 (1.1 _, h(The frozen ramparts melt away as you move.Things that are here: _a +0 spear; a +0 buckler; a wolf corpse, hY ∆ ##†.........# # ∆ ...........#  .....# # .###.# # #P, hZ #..######.####... #P......#### #....## #...)#### #... # #..@## #...## ♣#.. #P.P# #..# ##PP #.##, h[  #PPPP .. #.P.♣♣. ##P .. #### .. #, h{\ ? #, hj , hPm /1.8 _, ht , hy , h. ..... . .###.. #P..........#..#####.......#.####...#.P......#### #....##...)#### #... ## #♣#.@#  #P.P #PP.#PPPP♣♣#2.9, h~  .#  .###.#  #P#..####.####... #P### #....# #...)#### #... , h  #...## #... ♣#..# #P.P #@.# ##PP #.## #PPP ... #.P.♣♣... ##P ...## ### ..##♣♣#. ♣, hZ , h hh   black bear (wandering)94.0, h , h^ ] _A black bear comes into view., h)d   .###.......  #P..... , h+##..... #P....  , hlQ#...)#### #...  #...##  ♣#..# , he #@.#  #.##  ... , hP ♣♣...  h..## , hYD ..## ♣♣#. ♣, h!, hp   .###....... , hYq= #P....., hX ##..... #P....  #...)#### #...  #...##  ♣#..#  #@.#  #.##  ...  ♣♣...  h..##  ..## ♣♣#. ♣ , h, ha _A black bear is nearby!, h ....................# Jaijje the Frost Mage.###...............# Gnoll of Ashenzari **....#P..........#..### Health: 99/110 =====================---##.......#.####...# Magic: 26/39 ================--------#P......#### #....# AC: 21Str: 7, h #..**#### #... EV: 11Int: 25#****##...# SH: 13Dex: 11♣****#P.P XL: 14 Next:  0% Place: Lair:5, h *@**##PP Noise: ---------  Time: 18514.0 (0.0)****#PPP A) +7 sceptre of Torment {pain, torment} ***, h #.P. Throw: 5 boomerangs♣♣...##P.h..#####..##, h h   black bear (wandering)♣♣#.♣ _A black bear comes into view. , h _A black bear is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  , h WPress: ? - help, Dir - look around, f - activate, h ....................# Jaijje the Frost Mage.###...............# Gnoll of Ashenzari **....#P..........#..### Health: 99/110 =====================---, h8 ##.......#.####...# Magic: 26/39 ================--------#P......#### #....# AC: 21Str: 7#...)#### #... EV: 11Int: 25#...##, h #...# SH: 13Dex: 11♣#..##P.P XL: 14 Next:  0% Place: Lair:5#@.#, h ##PP Noise: ---------  Time: 18514.0 (0.0)#.###PPP A) +7 sceptre of Torment {pain, torment} ...#.P. Throw: 5 boomerangs, h] 1♣♣...##P.h..#####..##h   black bear (wandering)♣♣#., h ♣ _A black bear is nearby!Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  , h+ Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice., hL ....##..##@.#, h #.##...h.h, h x7===5.0 (1Ramparts , h0 ###@.###, h"   Casting: Frozen Ramparts (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _The black bear growls angrily. You hear a howl! x2, h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hf, hDz##..####Yh.(ally target)Y   ice beast (summoned), hm100/1104---6, hf##..##@.### _A chill wind blows around you., h|/  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h* , hI ##h##.A film of ice covers your body! The wall freezes the black bear., hF 1----28 -7, hH }#@.#, h L _Your ice beast hits the black bear but does no damage., hz, hReally attack near your ice beast? Y - Yes  N - No, h<, h{ ....................# Jaijje the Frost Mage.###...............# Gnoll of Ashenzari **....#P..........#..### Health: 100/110 =====================---, h}##.......#.####...# Magic: 21/39 ============------------#P......#### #....# AC: 28  Str: 7#...)#### #... EV: 11Int: 25#...###...# SH: 13Dex: 11♣#..##P.P XL: 14 Next:  0% Place: Lair:5#@.###PP Noise: ==-------  Time: 18517.0 (0.0)#h###PPP A) +7 sceptre of Torment {pain, torment} Y..#.P. Throw: 5 boomerangs, h^♣♣...##P. Ramparts ...#####..##h   black bear (ally target)♣♣#.Y   ice beast (summoned)♣A film of ice covers your body! The wall freezes the black bear. _Your ice beast hits the black bear but does no damage.  You sock the black bear! The black bear writhes in agony!  The black bear is severely wounded.The wall freezes the black bear. The black bear barely misses you.You block the black bear's attack. x2; Your ice beast hits the black bear., h##.##Y   ice beast (summoned), hc2=18.0 (1, h.##@.##.##, h| _Your ice beast hits the black bear but does no damage.  You sock the black bear! The black bear writhes in agony!  The black bear is severely wounded.  The wall freezes the black bear. The black bear barely misses you.You block the black bear's attack. x2; Your ice beast hits the black bear. _The black bear dies!, h|   .### #P..........#..#####.......#.####...P......#### #.#...)#### #... #...## #♣#..#  #P.P #..##P#@#P♣Y...#.P.♣♣...## ...## #####♣♣#.  ♣ Your icy armour cracks and falls away as you move., h1=21 --9.1 (1.1, h j _The frozen ramparts melt away as you move., h  #P#..######.......#.####...#.#P......#### #....##...)#### #... #...## #...##♣#..# P.P#..# ##PP.♣#.###PP, hA ♣Y.@.##.P..♣♣...# ##P.♣...## ##....##  , hC ♣♣♣♣#. # ♣ , h3 .Y--20.2, h6 , h^##.#.####...#.P#### #....###...)#### #... ## #♣#..#  #P.P #PP.♣#.###PPPP.Y...P..♣♣.#...# ####.....##  ♣♣♣♣♣#.  ♣, h, h, hq, hM.Yhh   wolf (wandering, ally target)2=1.3 _A wolf comes into view., hq #P.  #...)#### #...  #...##  ♣#..#  #..#  ♣#.###  ♣....#  ♣♣Y@.#  ♣...##  .h...## ♣♣♣♣♣#. ♣, hF= #P.  #...)#### #...  #...##  ♣#..#  #..#  ♣#.###  ♣....#  ♣♣Y@.#  ♣...##  .h...## ♣♣♣♣♣#. ♣ _A wolf is nearby!, hX  #P### #....# #...)#### #...  #...## #... ♣#.. #P.P #..# ##PP♣#.### #PPP ♣....# #.P. ♣♣Y..# ##P ♣.@.## ###♣.h ♣♣♣♣♣#.  ♣# h.h3===2.4 _Your ice beast completely misses the wolf., h۪  #...)#### #... #...## #... ♣#.. #P. #..# ##♣#.###  ♣....# #.♣ ♣♣Y..# ##P....♣♣♣h..## ##♣...  ♣♣♣♣♣#.# ♣#   You block the wolf's attack. Your ice beast closely misses the wolf.3.5 _The wolf barely misses you., hReally attack near your ice beast? Y - Yes  N - No, hi, h'#...)#### #... Jaijje the Frost Mage#...###... Gnoll of Ashenzari **....♣#..##P. Health: 102/110 ======================--#..###P Magic: 23/39 ==============----------♣#.####PP AC: 21Str: 7♣....##.P EV: 11Int: 25, h♣ ♣♣Y..###P SH: 13Dex: 11....♣♣♣h..#### XL: 14 Next:  1% Place: Lair:5♣...@.##Noise: =--------  Time: 18523.5 (0.0)♣♣♣♣♣#.#A) +7 sceptre of Torment {pain, torment} ♣#Throw: 5 boomerangs  h   wolf (ally target)  Y   ice beast (summoned) _A wolf comes into view. _A wolf is nearby! _Your ice beast completely misses the wolf.You block the wolf's attack. Your ice beast closely misses the wolf. _The wolf barely misses you.Okay, then., h$, h, hK. _, h , h Really attack near your ice beast? Y - Yes , h' N - No, h , h !#...)#### #... Jaijje the Frost Mage#...###... Gnoll of Ashenzari **....♣#..##P. Health: 102/110 ======================--, h #..###P Magic: 23/39 ==============----------♣#.####PP AC: 21Str: 7♣....##.P EV: 11, h2 1Int: 25♣ ♣♣Y..###P SH: 13Dex: 11....♣♣♣h..#### XL: 14 Next:  1% Place: Lair:5♣...@.##Noise: =--------  Time: 18523.5 (0.0)♣♣♣♣♣#.#A) +7 sceptre of Torment {pain, torment} ♣#Throw: 5 boomerangs  h   wolf (ally target)  Y   ice beast (summoned) _A wolf comes into view. _A wolf is nearby! _Your ice beast completely misses the wolf.You block the wolf's attack. Your ice beast closely misses the wolf. _The wolf barely misses you. _Okay, then., h   You barely miss the wolf. You block the wolf's attack.  A wolf comes into view.Your ice beast hits the wolf. Your ice beast freezes the wolf!!, h , hB h..♣♣♣†hwandering), hQ" 534.7 (1.2, hH) , h3 D _The wolf dies!, h P......#### #.)#####...###..♣P. #..# ##.##P ♣.., hm.♣ ♣♣Y..###P.h..♣♣♣@..####♣.....#♣♣♣♣♣#.♣# , h, h0 =4-5.8 (1.1, h  _You see here a wolf corpse., hG##..####...##P......#### #....##...)#### #... #...##...#♣#..# #P., h#..# #♣#.### #PP , h ♣....# #.P.♣ ♣♣@..# ##P..h..♣♣♣Y###♣.....## ♣♣♣♣♣#.#♣#, h5, hX4-6.9, h, h]& _You swap places., h3R #P....#..####.......#.####P......#### #....#)#### #...###...#♣#..#P. #..# ##.##PPP ♣..♣ ♣♣...##P..h..♣♣♣Y..#####.....##, hs♣♣♣♣♣#.♣# , ha, h>Y†, h(8.0, hf, h, h , h , h , h , h ;5, h , hj M5=, h^ , hl ,, h , h a6=, h , h ,, h , h 6==, hS 3, h N7=, h , h 87=, h ,, hD , hX ;9, h , h" y8=, h0' ,, h( , h. _ _You start resting., h8 042.0 (14.0), h'9 [10=3.0 (15, h= , h@ " _HP restored., h&, h', hR), hAW  You start resting., h|PI, hS, hXW9=, hY, hf_,, h`, hJe9=, he, hf, h^j,, h\k, hob30=, hp, hTu,, h|v, hy,, hz, h,, h(, h'1==, hŨ, h, h׮,, h, hk2=, h̵, h,, hʺ, h,, hs, h,, h, ha3=, h8, h,, h+, h~,, h, h,, h', hk4=, h, h,, h, h,, hN, ha5=, h~, h, hG,, h, hS.S   water moccasin (wandering), h q  ##S... #P...  #...)#### #...  #...##  ♣#..#  #..#  ♣#.###  ♣.@..# 69.0 (26 ♣ ♣♣...#  †..##  ♣.....## ♣♣♣♣♣#.# ♣# _Your ice beast disappears in a puff of smoke!, hn ##S... #P...  #...)#### #...  #...##  ♣#..#  #..#  ♣#.###  ♣.@..#  ♣ ♣♣...#  †..##  ♣.....## ♣♣♣♣♣#. ♣# , h, hle _A water moccasin is nearby!, hH.###.....#  #P..........#..####S......#.#####P......#### #....#)#### #...###...#♣#..#P. #..# #♣#@###PPP ♣..♣ ♣♣...##P..h..♣♣♣†..#####.....##♣♣♣♣♣#.♣# , h}B.S, h 970.1 (1.1) _, h, hj, h}......###...............#  #P..........#..###.......#.#####PS.....#### #....##...)#### #...###...#♣P. #@.# #♣#.###PPP ♣....#.♣ ♣♣...###P..h..♣♣♣†..#####, h.....##♣♣♣♣♣#.♣# , h0.SS1.2, h, h, h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h....................# Jaijje the Frost Mage.###...............# Gnoll of Ashenzari **....#P..........#..### Health: 110/110 ========================##.......#.####...# Magic: 32/39 ===================-----#P......#### #....# AC: 21Str: 7#..**#### #... EV: 11Int: 25#*S**##...# SH: 13Dex: 11♣****#P.P XL: 14 Next:  1% Place: Lair:5*@**##PP Noise: ---------  Time: 18571.2 (0.0)♣****##PPP A) +7 sceptre of Torment {pain, h , torment} ♣***.##.P. Throw: 5 boomerangs♣ ♣♣...###P..h..♣♣♣†..#####♣.....##S   water moccasin♣♣♣♣♣#.#♣# _Your ice beast disappears in a puff of smoke! _A water moccasin is nearby!Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate, h ....................# Jaijje the Frost Mage.###...............# Gnoll of Ashenzari **....#P..........#..### Health: 110/110 ========================##.......#.####...# Magic: 32/39 ===================-----#P......#### #....# AC: 21Str: 7#...)#### #... EV: 11Int: 25#.S.###...# SH: 13Dex: 11♣#..##P.P XL: 14 Next:  1% Place: Lair:5#@.###PP Noise: ---------  Time: 18571.2 (0.0)♣#.####PPP A) +7 sceptre of Torment {pain, torment} ♣....##.P. Throw: , h[ 5 boomerangs♣ ♣♣...###P..h..♣♣♣†..#####♣.....##S   water moccasin♣♣♣♣♣#.#♣# _A water moccasin is nearby!Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.....##S.##@.##.##...3===2.2 (1Ramparts ##@.##.##  Casting: Ozocubu's Armour (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts , h (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the water moccasin., h _The wall freezes the water moccasin.  You sock the water moccasin! The water moccasin writhes in agony.  Your bite misses the water moccasin.  The water moccasin is heavily wounded. freezes the water moccasin! The water moccasin seems to slow down.  You block the water moccasin's attack. The wall freezes the water moccasin!, h^#..###.#, hs523.4 (1.2, h v##..##, hz)#, hFR _You kill the water moccasin!, h9)QM∆.......###...............#  #P..........#..###.......#.####P......#### #....##...)#### #...###...#♣#@.#P. #..# ##.##PPP ♣.....♣ ♣♣...###P.#♣--4.5 (1.1, hX/ _The frozen ramparts melt away as you move., h , h""4=, hr*B, h+, h2a5=, h3, h6:,, hi;, h+?,, h@, hE,, hqF, hRJ~6==, hK, h~O,, hP, hST,, hU, hY,, h!], h{ak7=, hb, hg,, hh, hQl,, hm, hq,, hJr, hva8=, hxw, h{,, hU}, hـ,, h&, hȆ,, h , ht -- _You start resting., h094.5 (20.0), h+w9==5.5 (21, h, h% _Magic restored., hY   .###. #P..........#..#####.......#.####...P......#### #....)#### #... #...## #♣#..#  #P.P #P♣#.###P.....P.♣♣...#♣6.6 (1.1), h h  .### #P..........#..#####.......#.####...P......#### #.#...)#### #... #...## #♣#..#  #P.P #P♣#@###P♣....#.P.♣ ♣♣...##♣♣#.#  7.7, h[  #P#..#####.......#.####...#P......#### #.#...)#### #... ## #♣#..#  #P.P #..##P♣#.###P♣.@..#.P.♣ ♣♣#.h..♣♣♣†..# ###.♣  8.8, h|q ##.#.####...#P......#### #....)#### #... ## #♣#..#  #P.P #..##P♣#.###P.....P.♣ ♣♣#.h..♣♣♣†..#, ht ### ♣.....##  ♣  , hˀ, hD=9.9, ha, hێ, hB P#### #....)#### #... ## #♣#..#  #P.P #P♣#.###P, h{♣.....P.♣ ♣♣#.h..♣♣♣†@.## ### ♣.....## , hN ♣♣♣♣♣#.## , hS  , h, h*601.0, h, h& , hN #...)#### #... #...## #... ♣#.. #P. #..# ##♣#.###  ♣....# #.♣ ♣♣...# ##P ....♣♣♣†..## ## ♣... , h  ♣♣♣♣♣#.# ♣# , h%>2.1, hx, h , h{  #...)#### # #...## # ♣#..# #P #..# ## ♣#.### # ♣....# #..♣♣ ♣♣...# ##.♣♣♣†..##  ♣..@..##, hh  ♣♣♣♣♣#.# ♣#, h) , h (3.2, h , h , h  #...)#### # #...## # ♣#..# # #..#  ♣#.### # ♣....# #.♣♣♣ ♣♣...# , h♣.....♣♣♣†..##  ♣.@...## ♣♣♣♣♣#.# ♣#, hj>4.3, hQ, h&, h #...)#### # #...## # ♣#..#  #..#  ♣#.###  ♣....# ♣..♣♣♣♣ ♣♣...#  ♣.....♣♣♣†..## ♣@....## ♣♣♣♣♣#.# ♣#, h7, h}(5.4, hD, hd, hd6 #P......#### #...)####  #...##♣#..# #.. ♣#.### ♣....#♣♣♣♣♣ ♣♣...#♣....@♣♣♣†..##....♣♣♣♣.....##♣♣♣♣♣♣#.#, h4♣# , h!>6.5, h, hE, h Z #P......####  #...)#### #...## ♣#..# #..# ♣#.###♣. ♣....# ♣..♣♣♣♣♣ ♣♣...# ♣...@.♣♣♣†..##.♣♣♣♣.....##.♣♣ ♣♣♣♣♣#.#  ♣#7.6, h ^ #P......#### #...)#### #...## ♣#..#.♣ #..#..♣ ♣#.### ♣.. ♣....# ♣..♣♣♣♣♣ ♣♣...#, h  ♣..@..♣♣♣†..##♣.....♣♣♣♣.....##.♣♣♣ ♣♣♣♣♣#.#  ♣#, hz >8.7, h , hx #P...... #...)#### #...##♣ ♣#..#.♣ #..# ..♣♣ ♣#.### ♣..♣ ♣....# ♣..♣♣♣♣♣ ♣♣...# ♣.@...♣♣♣†..## ♣.....♣♣♣♣.....##.♣♣♣♣ ♣♣♣♣♣#.#♣ ♣#, hT9.8, h, h ##....... #P......## #...)#### #...##♣♣ ♣#..#...♣  #.....♣ ♣#.### ♣....#♣♣♣♣♣ ♣♣...# ♣♣.....♣♣♣†..## ♣.....♣♣♣♣.....## ...♣♣♣♣♣ ♣♣♣♣♣#.#, h)8♣♣#, hf, h)10.9, h , h#, hAu, hv ##.♣ #P......, hni♣ #...)####.♣ #...## ♣♣.. ♣#..# ...♣♣ ♣. #..# ...♣♣. ♣#.### ♣..♣♣ ♣....#, hؗQ ♣@.♣♣♣♣♣ ♣♣...# ♣♣.....♣♣♣†..## ♣.....♣♣♣♣.....## ...♣♣♣♣♣ ♣♣♣♣♣#.# , hǘ ♣ ♣#i   spriggan (wandering), h(0.0, h , h%.A spriggan comes into view. It is wielding a +0 short sword and wearing a +0, h3buckler of protection., h<2.0 (1.1, hU5 _The spriggan moves out of view., hX  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel., h  You bark for attention! You hear a shout! You hear an angry buzzing noise.ii   spriggan======30 _You hear a bleat! You hear a shout! x2; You hear a howl! x4, hyj #P ##. ♣ #P.......)#### i♣ #...##♣♣♣ ..♣ ♣....♣♣ ♣.♣ #..# ♣...♣♣.#.##♣.@♣♣ ♣.♣♣..♣♣♣♣♣ ♣♣... ♣♣.....♣♣♣†..## ♣.....♣♣♣♣.....#...♣♣♣♣♣ ♣♣♣♣♣#.♣♣# .i------4.1 (1.1, h {.###..P ##.♣♣ #P.......♣ #...)#### ♣.♣ #...#♣♣♣ ..♣ ♣#..# ....♣♣ ♣♣i♣ #..# ♣...♣♣@♣ ♣#.### ♣..♣♣ ♣....# ♣♣..♣♣♣♣♣ ♣♣...#  ♣♣.....♣♣♣†♣.....♣♣♣♣.....##...♣♣♣♣♣ ♣♣♣♣♣#.# ♣♣# =-----5.2, hs L _You block the spriggan's attack., h  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h4t n  Okay, then., hXv , hry . _, h, h, h, hF _Unknown command., h=CT6.3, hjE _You closely miss the spriggan. The spriggan barely misses you., hsp  You sock the spriggan! The spriggan writhes in agony. The spriggan convulses!  The spriggan is severely wounded.99/110 ---=7.5 (1.2, h3B _The spriggan hits you with a +0 short sword!, h] @  You bludgeon the spriggan!!, hl e), hq g100/110-----8.7, hl , h1 L _You kill the spriggan!, hT 6.......###..P. ##..♣♣ #P......###.♣ #...)#### ♣♣.♣ #...#♣♣♣ ♣..♣ ♣#..# ....♣♣ ♣♣@♣ #..# ♣...♣♣.♣#.### ♣..♣♣ ♣....# ♣♣..♣♣♣♣♣ ♣♣...# ♣♣.....♣♣♣†♣.....♣♣♣♣.....##...♣♣♣♣♣ ♣♣♣♣♣#.#♣♣# --9.8 (1.1 _Items here: ) [[ †., h, hݢA{{ ∆, hx., h! ......, h .###.., h=P, h., hr:♣ ##., h., hG.♣♣ #P......####, h6U.♣ #...)####, h , h]B♣♣.♣ #...#, h♣♣♣ ♣.@♣ ♣#..# , h....♣♣ ♣♣)♣♣ #..# , h$0♣...♣♣., h1♣#.### , hHR♣..♣♣ ♣., h%...#, hzU♣♣..♣♣♣♣♣ ♣♣..., h"#, h ♣♣.....♣♣♣†♣.....♣♣♣♣.....##, hm...♣♣♣♣♣ ♣♣♣♣♣#.#♣♣#, h, hz, h% 20.9 , h _, hu, h, hJ< .###, h #P♣## .♣♣ #P# ♣.♣ #...)#### ♣.♣ #...## ♣♣♣ ♣..♣ ♣#.. ....♣♣ ♣♣@♣♣ #..# ♣...♣♣.♣♣ ♣#.### ♣.. ♣....# ♣♣..♣♣♣♣♣ ♣♣...# ♣♣.....♣♣♣†##, h♣.....♣♣♣♣......♣♣♣♣♣ ♣♣♣♣♣#.# ♣♣# , h., h9V1=2.0, h, h _Items here: ) [[ †., h6(, h,Pick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Armour (select all with [)  b - a +0 buckler of protectionc - a +0 robe Carrion , h-a spriggan corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top], h[  b + a +0 buckler of protection[Enter] accept (1 chosen), h e .............. Jaijje the Frost Mage.###......... Gnoll of Ashenzari **....#P........ Health: 101/110 ======================--♣ ##.......#. Magic: 39/39 ========================.♣♣ #P......### AC: 21Str: 7♣.♣ #...)####EV: 11Int: 25♣♣.♣ #...##SH: 13Dex: 11♣♣♣ ♣..♣ ♣#..#XL: 14 Next:  2% Place: Lair:5....♣♣ ♣♣@♣♣ #..#Noise: ---------  Time: 18622.0 (0.0)♣...♣♣.♣♣ ♣#.###A) +7 sceptre of Torment {pain, torment} ♣..♣♣ ♣....#Throw: 5 boomerangs, hug V♣♣..♣♣♣♣♣ ♣♣...#♣♣.....♣♣♣†..##♣.....♣♣♣♣.....##...♣♣♣♣♣ ♣♣♣♣♣#.#♣♣#The spriggan is severely wounded. _The spriggan hits you with a +0 short sword!  You bludgeon the spriggan!! _You kill the spriggan! _Items here: ) [[ †. _Items here: ) [[ †., hv , hQy V _You can't carry that many items., hB{{ ∆........###.. #P.♣ ##...♣♣ #P......####.♣ #...)#### ♣♣.♣ #...#♣♣♣ ♣.@♣ ♣#..# ....♣♣ ♣♣)♣♣ #..# ♣...♣♣.♣#.### ♣..♣♣ ♣....#♣♣..♣♣♣♣♣ ♣♣...# ♣♣.....♣♣♣†♣.....♣♣♣♣.....##...♣♣♣♣♣ ♣♣♣♣♣#.#♣♣#ii   spriggan (wandering)3.1 (1.1 _A spriggan comes into view. It is wielding a +0 rapier., h♣♣ ####†{{ ∆.....♣♣ .###..♣ #P....♣ ##.#..♣♣ #P......#### )#### ♣♣@♣ #...##♣♣♣ ♣..♣ ♣....♣♣ ♣♣)♣♣ #..# ♣...♣♣.♣♣ ♣#.##♣.i♣♣ ♣.♣♣..♣♣♣♣♣ ♣♣... ♣♣.....♣♣♣†..## ♣.....♣♣♣♣.....#...♣♣♣♣♣ ♣♣♣♣♣#..24.2, h> YM.♣#♣♣ ♣♣§.#### ##...... ♣♣ ####†{{ ∆y.. ......♣♣ .###...♣ #P...♣.♣ ##.#.♣.♣♣ #P......#### )#### ♣♣.♣ #...##♣♣♣ ♣..♣ ♣....♣♣ ♣♣)♣♣ #..#y   hornet (wandering)♣ .[40m  A hornet comes into view.5.3 _The hornet moves out of view., h....♣ ♣♣♣♣§§§...# ##.#.# ..♣#♣♣ ♣♣§.#### ##..... ♣♣♣ h ####†{{ ? ... .....♣♣ .###..♣ #P........♣ ##.......#.♣@♣♣ #P......### ♣♣.♣ #...)#### ♣♣.♣ #...## ♣♣♣ ♣..♣♣#..#....♣♣ ♣♣)♣♣ #..♣...♣♣.♣♣ ♣#.###h   wolf (wandering) ♣..♣♣ ....#♣♣..♣♣♣♣♣ ♣♣...# ♣♣.....♣♣♣†..##  A wolf comes into view. yh[4, hi3my   hornet (wandering)hh 2 wolves (wandering)  Found a scroll of enchant weapon and 43 gold pieces.36.4, hm _A wolf comes into view., h w#.♣ ♣.......#.##..#....♣ ♣♣♣♣§§§...# ##.# ...♣#♣♣ ♣ ♣♣§.#### ##..... #♣♣♣ .h ####† ♣{{iy .h.. ......♣♣ .###♣..♣♣ #P......♣ ##.......♣♣.♣♣ #P......## ♣♣.♣ #...)#### ♣♣.♣ .## ♣♣♣ ♣..♣♣#..#....♣♣ ♣♣)♣♣ #..♣...♣♣.♣♣ ♣#.###i   spriggan ♣..♣♣ ♣....#hh 2 wolves (wandering)♣♣♣♣♣ ♣♣...#, h , h , h , h , h , h  Found a scroll of enchant weapon and 43 gold pieces. _A wolf  A spriggan comes into view. It is wielding a +0 rapier.bogg, ha art comes into view.Ashenzari invites you to partake of a vision and a curse of fortitude and melee combat., h /  --more--, ha g,.iy..hg   boggart (wandering) 7.5 _, huwEvoke which item? Wands  t - a wand of acid (16)z - a wand of flame (43)  B - a wand of paralysis (18)  O - a wand of iceblast (17)  Q - a wand of mindburst (8) Baublesl - 3 flux baubles Talismansc - a talisman of death  v - a dragon-coil talisman  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected, h> , hE , hL ....#.♣ ♣.......#.##..........## Jaijje the Frost Mage ......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 103/110 ======================-- #♣♣♣ gh####......†.. Magic: 39/39 ======================== , h O ♣{,.i.............. AC: 21Str: 7y..h............. EV: 11Int: 25...♣♣ .###........ SH: 13Dex: 11♣..♣♣#P....... XL: 14 Next:  2% Place: Lair:5♣@♣♣ ##.......# Noise: ---------  Time: 18627.5 (0.0)♣♣.♣♣ #P......## A) +7 sceptre of Torment {pain, torment} ♣♣.♣ #...)#### Throw: 5 boomerangs♣♣.♣ #...##♣♣♣ ♣..♣ ♣#..#....♣♣ ♣♣)♣♣ #..#y   hornet (wandering)♣...♣♣.♣♣ ♣#.###i, hvO [37m   spriggan (wandering)♣..♣♣ ♣....#hh 2 wolves (wandering)♣♣..♣♣♣♣♣ ♣♣...#g   boggart (wandering)  Found a scroll of enchant weapon and 43 gold pieces. _A wolf comes into view.A spriggan comes into view. It is wielding a +0 rapier.A boggart comes into view.Ashenzari invites you to partake of a vision and a curse of fortitude and melee_combat., hy ....#.♣ ♣.......#.##..........## Jaijje the Frost Mage ......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 103/110 ======================-- #♣♣♣ gh ####......†.. Magic: 39/39 ======================== ♣ {,.i* ............. AC: 21Str: 7 y.*h ............. EV: 11Int: 25 ***♣♣ .###........ SH: 13Dex: 11 ♣**♣♣ #P....... XL: 14 Next:  2% Place: Lair:5 ♣@♣♣ ##.......# Noise: ---------  Time: 18627.5 (0.0) ♣♣.♣♣ #P......## A) +7 sceptre of Tormen, h vt {pain, torment}  ♣♣.♣ #...)####  Throw: 5 boomerangs ♣♣.♣ #...##  ♣♣♣ ♣..♣ ♣#..#  ....♣♣ ♣♣)♣♣ #..#  y   hornet (wandering) ♣...♣♣.♣♣ ♣#.###  i   spriggan (wandering) ♣..♣♣ ♣....#  hh 2 wolves (wandering) ♣♣..♣♣♣♣♣ ♣♣...#  g   boggart (wandering)  A boggart comes into view.Ashenzari invites you to partake of a vision and a curse of fortitude and melee_combat.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you), h  i**h, hx Z**Out of range., hi. _combat.  Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line: a spriggan, wielding a +0 rapier and wearing a +0 robe (wandering, hasn't  noticed you), hWS i*, hYi*****Out of range., hi...h .....You can't see that place., h **h *****, h%yi***, h....#.♣ ♣.......#.##..........## Jaijje the Frost Mage ......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 103/110 ======================-- #♣♣♣ gh ####......†.. Magic: 39/39 ======================== ♣ {,.i. ............. AC: 21, h JStr: 7 y..h ............. EV: 11Int: 25 ...♣♣ .###........ SH: 13Dex: 11 ♣..♣♣ #P....... XL: 14 Next:  2% Place: Lair:5 ♣@♣♣ ##.......# Noise: ---------  Time: 18627.5 (0.0) ♣♣.♣♣ #P......## A) +7 sceptre of Torment {pain, torment}  ♣♣.♣ #...)####  Throw: 5 boomerangs ♣♣.♣ #...##  ♣♣♣ ♣..♣ ♣#..#  ....♣♣ ♣♣)♣♣ #..#  y   hornet (wandering) , hp!♣...♣♣.♣♣ ♣#.###  i   spriggan (wandering) ♣..♣♣ ♣....#  hh 2 wolves (wandering) ♣♣..♣♣♣♣♣ ♣♣...#  g   boggart (wandering) _combat.Aiming: IceblastPress: ? - help, Shift-Dir - straight lineThe mass of ice explodes! The iceblast engulfs the spriggan!!, hSkYou kill the spriggan!The iceblast engulfs the wolf!!, h I    ♣   gh † {,.##  y###  ##`♣♣  ♣``♣♣  , h ♣@♣♣  ♣♣.♣♣  ♣♣.♣ #...)####  ♣♣.♣  ♣♣♣ ♣..♣   ♣♣)♣♣ #..#    h   wolf, h  ♣..♣♣  g   boggart  , h, hq   You kill the wolf!The boggart shouts! The wolf howls! You hear a howl! x2.g)....hy....yhg 3======8.5 (1 _You hear an angry growl. _Your Stealth skill increases to level 10!, hH , hlM Evoke which item? Wands  t - a wand of acid (16)z - a wand of flame (43)  B - a wand of paralysis (18)  O - a wand of iceblast (16)  Q - a wand of mindburst (8) Baublesl - 3 flux baubles Talismansc - a talisman of death  , hGN v - a dragon-coil talisman  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected, h  , h ....#.♣ ♣.......#.##..........## Jaijje the Frost Mage ......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 103/110 ======================-- #♣♣♣ .g####......†.. Magic: 39/39 ======================== ♣{,.).............. AC: 21Str: 7...h............. EV: 11Int: 25y..♣♣ .###........ SH: 13Dex: 11♣..♣♣#P....... XL: 14 Next:  3% Place: Lair:5♣@♣♣ ##.......# Noise: ======---  , h UTime: 18628.5 (0.0)♣♣.♣♣ #P......## A) +7 sceptre of Torment {pain, torment} ♣♣.♣ #...)#### Throw: 5 boomerangs♣♣.♣ #...##♣♣♣ ♣..♣ ♣#..#....♣♣ ♣♣)♣♣ #..#y   hornet♣...♣♣.♣♣ ♣#.###h   wolf♣..♣♣ ♣....#g   boggart♣♣..♣♣♣♣♣ ♣♣...#You kill the spriggan!The iceblast engulfs the wolf!!  You kill the wolf!The boggart shouts! The wolf howls! You hear a howl! x2 _You hear an angry growl. _Your Stealth skill increases to level 10!, h% _....#.♣ ♣.......#.##..........## Jaijje the Frost Mage ......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 103/110 ======================-- #♣♣♣ .g ####......†.. Magic: 39/39 ======================== ♣ {,.)* ............. AC: 21Str: 7 ..*h ............. EV: 11Int: 25 y**♣♣ .###........ SH: 13Dex: 11 ♣**♣♣ #P....... XL: 14 Next:  3% Place: Lair:5 , h3 P♣@♣♣ ##.......# Noise: ======---  Time: 18628.5 (0.0) ♣♣.♣♣ #P......## A) +7 sceptre of Torment {pain, torment}  ♣♣.♣ #...)####  Throw: 5 boomerangs ♣♣.♣ #...##  ♣♣♣ ♣..♣ ♣#..#  ....♣♣ ♣♣)♣♣ #..#  y   hornet ♣...♣♣.♣♣ ♣#.###  h   wolf ♣..♣♣ ♣....#  g   boggart ♣♣..♣♣♣♣♣ ♣♣...# The boggart shouts! The wolf howls! You hear a howl! x2 _You hear an angry growl. _Your Stealth skill increases to level 10!Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a wolf, h....#.♣ ♣.......#.##..........## Jaijje the Frost Mage , h......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 103/110 ======================-- #♣♣♣ .g ####......†.. Magic: 39/39 ======================== ♣ {,.). ............. AC: 21Str: 7 ...h ............. EV: 11Int: 25 y..♣♣ .###........ SH: 13Dex: 11 ♣..♣♣ #P....... XL: 14 Next:  3% Place: Lair:5 ♣@♣♣ ##.......# Noise: ======---  Time: 18628.5 (0.0) ♣♣.♣♣ #P......## A) +7 sceptre of Torment {pain, torment}  ♣♣.♣ #...)####  Throw: 5 boomerangs , h♣.♣ #...##  ♣♣♣ ♣..♣ ♣#..#  ....♣♣ ♣♣)♣♣ #..#  y   hornet ♣...♣♣.♣♣ ♣#.###  h   wolf ♣..♣♣ ♣....#  g   boggart ♣♣..♣♣♣♣♣ ♣♣...# _You hear an angry growl. _Your Stealth skill increases to level 10!Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a wolf  The mass of ice explodes! The iceblast engulfs the wolf!!, h    ♣   .g †, h$ {,.)#  ..##  ###♣♣  ♣``♣♣  ♣@♣♣  ♣♣.♣♣  ♣♣.♣ #...)####  ♣♣.♣  ♣♣♣ ♣..♣   ♣♣)♣♣ #..# , hN    g   boggart ♣..♣♣     Aiming: Iceblast  Press: ? - help, Shift-Dir - straight line: a wolf  The mass of ice explodes! The iceblast engulfs the wolf!!  You kill the wolf!iceblast engulfs the hornet!!, hZ5 , h i  The hornet is almost dead., h T h)..†.y...h   polar bear (summoned)y   hornetg   boggart  You hear a howl!  The boggart mumbles some strange words., h4 w449.5 (1 _You hear a howl!, h9 , h<: Evoke which item? Wands  t - a wand of acid (16)z - a wand of flame (43)  B - a wand of paralysis (18)  O - a wand of iceblast (15)  Q - a wand of mindburst (8) Baublesl - 3 flux baubles Talismans, h: 9c - a talisman of death  v - a dragon-coil talisman  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected, hT , hE , h ....#.♣ ♣.......#.##..........## Jaijje the Frost Mage ......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... , hu ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 104/110 ======================-- #♣♣♣ .g####......†.. Magic: 39/39 ======================== ♣{,h).............. AC: 21Str: 7...†............. EV: 11Int: 25.y.♣♣ .###........ SH: 13Dex: 11♣..♣♣#P....... XL: 14 Next:  4% Place: Lair:5♣@♣♣ ##.......# Noise: ======---  Time: 18629.5 (0.0)♣♣.♣♣ #P......## A) +7 sceptre of Torment {pain, torment} ♣♣.♣ #...)####[3, h 7m Throw: 5 boomerangs♣♣.♣ #...##♣♣♣ ♣..♣ ♣#..#....♣♣ ♣♣)♣♣ #..#h   polar bear (summoned)♣...♣♣.♣♣ ♣#.###y   hornet♣..♣♣ ♣....#g   boggart♣♣..♣♣♣♣♣ ♣♣...#You kill the wolf!The iceblast engulfs the hornet!!  The hornet is almost dead.You hear a howl!  The boggart mumbles some strange words. _You hear a howl!, hv ....#.♣ ♣.......#.##..........## Jaijje the Frost Mage ......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 104/110 ======================-- #♣♣♣ .g ####......†.. Magic: 39/39 ======================== ♣ {,h). ............. AC: 21Str: 7, h  ..** ............. EV: 11Int: 25 *y*♣♣ .###........ SH: 13Dex: 11 ♣**♣♣ #P....... XL: 14 Next:  4% Place: Lair:5 ♣@♣♣ ##.......# Noise: ======---  Time: 18629.5 (0.0) ♣♣.♣♣ #P......## A) +7 sceptre of Torment {pain, torment}  ♣♣.♣ #...)####  Throw: 5 boomerangs ♣♣.♣ #...##  ♣♣♣ ♣..♣ ♣#..#  ....♣♣ ♣♣)♣♣ #..#  h   polar bear (summoned) ♣...♣♣.♣♣ ♣#.###  y   hornet ♣..♣♣ ♣....#  g   boggart ♣♣..♣♣♣♣♣ , h ♣...# You hear a howl!  The boggart mumbles some strange words. _You hear a howl!  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead), hA....#.♣ ♣.......#.##..........## Jaijje the Frost Mage ......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 104/110 ======================-- #♣♣♣ .g ####......†.. Magic: 39/39 ======================== ♣ {,h). ............. AC: 21Str: 7 ...† ............. EV: 11Int: 25 .y.♣♣ .###........ SH: 13Dex: 11 ♣..♣♣ #P....... XL: 14 Next:  4% Place: Lair:5 ♣@♣♣ ##.......# Noise: ======---  Time: 18629.5 (0.0) ♣♣.♣♣ #P......## A) +7 sceptre of Torment {pain,, hZR torment}  ♣♣.♣ #...)####  Throw: 5 boomerangs ♣♣.♣ #...##  ♣♣♣ ♣..♣ ♣#..#  ....♣♣ ♣♣)♣♣ #..#  h   polar bear (summoned) ♣...♣♣.♣♣ ♣#.###  y   hornet ♣..♣♣ ♣....#  g   boggart ♣♣..♣♣♣♣♣ ♣♣...# The boggart mumbles some strange words. _You hear a howl!  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead)  The mass of ice explodes! The iceblast engulfs the hornet!    ♣   .g † {,h).  ..##  ###♣♣  ♣``♣♣  ♣@♣♣  ♣♣[3, h!i2m.♣♣  ♣♣.♣ #...)####  ♣♣.♣  ♣♣♣ ♣..♣   ♣♣)♣♣ #..#    g   boggart ♣..♣♣   , hu, hPFz _You hear a howl!  Aiming: IceblastPress: ? - help, Shift-Dir - straight lineAim: a hornet (almost dead)  The mass of ice explodes! The iceblast engulfs the hornet!  You kill the hornet!  The boggart gestures wildly while chanting..hh..S.....S   water moccasin (summoned)h   wolfg   boggart, h_B30.5 (1, hnW _A wolf comes into view., hW  , hCasting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hG , h  , h = A chill wind blows around you., h i  The boggart casts a spell., h" , h5 Y h)h.h.†SY, ally target)h 2 wolves(…)A wolf comes into view., h7 6--==----1, hG , hM - _You hear an angry hiss., h#? , h^A , hB , hGD , hE , hG , hNH , hJ , hL , hla  S$.).ghhh.SS 2 water moccasins (summoned, 1 slow, …)Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!5------2, hs R _The water moccasin seems to slow down., h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., ha....#.♣ ♣.......#.##..........## Jaijje the Frost Mage ......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 105/110 ======================-- #♣♣♣ S$####......†.. Magic: 33/39 ====================---- ♣{,.).............. AC: 21Str: 7.ghh............. EV: 11Int: 25.h.♣♣ .###........ SH: 13Dex: 11♣SY♣♣#P....... XL: 14 Next:  4% Place: Lair:5♣@♣♣ ##.......# Noise: [, h40m---------  Time: 18632.5 (0.0)♣♣.♣♣ #P......## A) +7 sceptre of Torment {pain, torment} ♣♣.♣ #...)#### Throw: 5 boomerangs♣♣.♣ #...##♣♣♣ ♣..♣ ♣#..#....♣♣ ♣♣)♣♣ #..#h   polar bear (summoned)♣...♣♣.♣♣ ♣#.###SS 2 water moccasins (summoned, 1 slow, …)♣..♣♣ ♣....#hh 2 wolves♣♣..♣♣♣♣♣ ♣♣...#g   boggart(…)Your ice beast freezes the water moccasin! _The water moccasin seems to slow down.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate, h , h/ ....#.♣ ♣.......#.##..........## Jaijje the Frost Mage ......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 105/110 ======================-- #♣♣♣ S$####......†.. Magic: 36/39 ======================-- ♣{,.).............. AC: 21Str: 7.ghh............. EV: 11Int: 25, h .h.♣♣ .###........ SH: 13Dex: 11♣SY♣♣#P....... XL: 14 Next:  4% Place: Lair:5♣@♣♣ ##.......# Noise: ---------  Time: 18632.5 (0.0)♣♣.♣♣ #P......## A) +7 sceptre of Torment {pain, torment} ♣♣.♣ #...)#### Throw: 5 boomerangs♣♣.♣ #...##♣♣♣ ♣..♣ ♣#..#....♣♣ ♣♣)♣♣ #..#h   polar bear (summoned)♣...♣♣.♣♣ ♣#.###SS 2 water moccasins (summoned, 1 slow, …)♣..♣♣ ♣....#hh 2 wolves♣♣..♣♣♣♣♣ ♣♣...#g   boggart(…)[, hA 18;1H_The water moccasin seems to slow down.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then., h( , h , h D _, hr, h=t, h\u, hw, h7 .S.gh  The water moccasin bites your ice beast.  Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!=3.5 (1, h, hr< _The water moccasin seems to slow down., hz $SgThe water moccasin completely misses your ice beast.6=7==4, h _Your ice beast completely misses the water moccasin., hL  The water moccasin bites your ice beast but does no damage.  The wolf stops to sniff the ground., hLM &5, hJT , hX P _Your ice beast hits the water moccasin but does no damage., h , hYour ice beast hits the water moccasin but does no damage.  The water moccasin bites your ice beast.  Your ice beast hits the water moccasin.  Your ice beast freezes the water moccasin!!  The water moccasin seems to slow down.  The water moccasin dies!.   water moccasin (summoned)(1 ally target)6, h3 _The water moccasin's corpse dissolves into shadows!, hm , hio , hq , h G .S, hȉ ]h  Your ice beast misses the wolf., hu 7=8=7, h? , h G _The wolf bites your ice beast but does no damage., h, hQ ii   sprigganhh 2 wolves (1 ally target)  The wolf bites your ice beast.  A spriggan comes into view. It is wielding a +0 short sword.8, h3?] _Your ice beast closely misses the wolf., hǿ  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h  Okay, then., hR . _, hEvoke which item? Wands  t - a wand of acid (16)z - a wand of flame (43)  B - a wand of paralysis (18)  O - a wand of iceblast (14)  Q - a wand of mindburst (8) Baublesl - 3 flux baubles Talismansc - a talisman of death  v - a dragon-coil talisman  C - a rimehorn talisman [!] read|quaff|evoke[?] describe selected, h....#.♣ ♣.......#.##..........## Jaijje the Frost Mage ......♣ ♣♣♣♣§§§...# ##........#. Gnoll of Ashenzari **.... ...♣#♣♣ ♣ ♣♣§.#### ##........ Health: 107/110 =======================- #♣♣♣ i$####......†.. Magic: 38/39 =======================- ♣{,.).............. AC: 21Str: 7...h............. EV: 11Int: 25gSh♣♣ .###........ SH: 13Dex: 11♣hY♣♣#P....... XL: 14 Next:  4% Place: Lair:5♣@♣♣ ##.......# Noise: =----, h----  Time: 18638.5 (0.0)♣♣.♣♣ #P......## A) +7 sceptre of Torment {pain, torment} ♣♣.♣ #...)#### Throw: 5 boomerangs♣♣.♣ #...##♣♣♣ ♣..♣ ♣#..#....♣♣ ♣♣)♣♣ #..#h   polar bear (summoned)♣...♣♣.♣♣ ♣#.###S   water moccasin (summoned)♣..♣♣ ♣....#i   spriggan♣♣..♣♣♣♣♣ ♣♣...#hh 2 wolves (1 ally target)(…)The wolf bites your ice beast.  A spriggan comes into view. It is wielding a +0 short sword. _Your ice beast closely misses the wolf.Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Okay, then., hH[40m _, h{ !.♣ ♣♣♣♣§§§...# ###.♣#♣♣ ♣ ♣♣§.#### ##. ♣♣♣ i$ ####......† {,.)....... , h| g...h. gSh♣♣### ♣hY♣♣ #P ♣.♣♣ ##.......#♣♣#P......##♣♣.♣ #...)#### ♣♣.♣ #...## ♣♣♣ ♣..♣ ♣#..#....♣♣ ♣♣)♣♣ #..# ♣...♣♣.♣♣ ♣#.## ♣..♣♣ ♣....# ♣♣..♣♣♣♣♣ ♣♣...# hh 2 wolves (1 ally target)...♣♣♣†..## Y   ice beast (summoned), h , h4 , hӗ S .ii   sprigganhh 2 wolves (1 ally target) (…)The wolf bites your ice beast! The wolf bites your ice beast.89.6 (1.1, hW \ _Your ice beast hits the wolf but does no damage., hC♣#♣♣ ♣ ♣♣§.#### ##... ♣♣ .$ ####......† {,.)i......, h{Z ...h. gSh♣♣### ♣hY♣♣ #P ♣.♣♣ ##.......#.#♣♣#P......####♣@♣ #...)#### ♣♣.♣ #...## ♣♣♣ ♣..♣ ♣#..# ....♣♣ ♣♣i♣♣ #..#, hk" ♣...♣♣.♣♣ ♣#.## ♣..♣♣ ♣....# ♣♣..♣♣♣♣♣ ♣♣...# ii 2 spriggans (1 wandering♣♣.....♣♣♣†..## hh 2 wolves (1 ally target)♣.....♣♣♣♣.....## Y   ice beast (summoned), h  The spriggan shouts! You hear an angry buzzing noise.  The wolf pauses to sniff the ground., h .iiilauncher)  The wolf bites your ice beast. The spriggan unwields a +0 rapier., h (((((The spriggan wields a +0 sling. The spriggan shoots a sling bullet.  You block the sling bullet with an invisible shield... and reflect it back!, hf @..i., hg The sling bullet closely misses the spriggan.The wolf bites your ice beast. Your ice beast closely misses the wolf.====40.7, hn, hLt , hu(_You hear an angry growl., h'♣♣ .$ ####......† {,.)...... ..ih gSh♣♣ .### ♣hY♣♣ #P ♣.♣♣ ##.#.#♣♣.♣♣ #P### ♣♣.♣ #...)#### ## ♣♣♣ ♣..♣ ♣#..# ....♣♣ ♣♣i♣♣  ♣...♣♣.♣♣ ♣#.### ♣..♣♣ ♣....♣..♣♣♣♣♣ ♣♣i   spriggan (launcher) ♣♣.....♣♣♣†..#Y   ice beast (summoned)♣.....♣♣♣♣.....##...♣♣♣♣♣ ♣♣♣♣♣#.#, h, h  yy   horneti   spriggan (launcher)Y   ice beast (summoned)Something bites your ice beast but does no damage.A hornet comes into view., h,I((, hu, h{, h>.hY@.h   wolf (ally target)Y   ice beast (summoned)9====-1.8, h , hDw_The spriggan shoots a sling bullet. The sling bullet barely misses you., hz {,.)...... ..ih gSh♣♣ .### ♣.h♣♣ #P ♣Y♣♣ ##.#.#♣.♣♣ #P### ♣♣.♣ #...)#### ♣## ♣♣♣ ♣.@♣ ♣#..# ....♣♣ ♣♣i♣♣  ♣...♣♣.♣♣ ♣#.### ♣.y♣♣ ♣....♣♣..♣♣♣♣♣ ♣♣ ♣♣.....♣♣♣†..#♣.....♣♣♣♣.....## ...♣♣♣♣♣ ♣♣♣♣♣#.#♣♣#  The spriggan unwields a +0 sling. The spriggan wields a +0 rapier..Yy.[3, h{9;49mY   ice beast (summoned)9---2.9, h6 _You block the spriggan's attack., h , hReally attack near your ice beast? Y - Yes , h' N - No, hf {,.)................ Jaijje the Frost Mage..ih............... Gnoll of Ashenzari **....gSh♣♣ .###.......... Health: 109/110 =======================-♣.h♣♣#P......... Magic: 39/39 ========================♣.♣♣ ##.......#.# AC: 21Str: 7♣♣Y♣♣ #P......#### EV: 11Int: 25♣♣.♣ #...)####SH: 13Dex: 11♣♣.♣ #...##XL: 14 Next:  4% Place: Lair:5♣♣♣ ♣.@♣ ♣#..#Noise: =--------  Time: 18642.9 (0.0)....♣♣ ♣♣i♣♣ #..#A) +7 sceptre o, hi f Torment {pain, torment} ♣...♣♣y♣♣ ♣#.###Throw: 5 boomerangs♣..♣♣ ♣....#♣♣..♣♣♣♣♣ ♣♣...#♣♣.....♣♣♣†..##y   hornet♣.....♣♣♣♣.....##i   spriggan...♣♣♣♣♣ ♣♣♣♣♣#.#Y   ice beast (summoned)♣♣#Something bites your ice beast but does no damage.A hornet comes into view. _The spriggan shoots a sling bullet. The sling bullet barely misses you.The spriggan unwields a +0 sling. The spriggan wields a +0 rapier. _You block the spriggan's attack.  Okay, then., hy D _, hC, hkHRead which item? Scrolls  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 3 scrolls of revelation  m - 5 scrolls of enchant armour  o - 2 scrolls of fog  p - 7 scrolls of enchant weapon  x - 2 scrolls of vulnerability, hIG - 3 scrolls of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon  W - 3 scrolls of fear  Z - 2 scrolls of teleportation [!] read|quaff|evoke[?] describe selected- h3- h- h{,.)................ Jaijje the Frost Mage..ih............... Gnoll of Ashenzari **....gSh♣♣ .###.......... Health: 109/110 =======================-♣.h♣♣#P......... Magic: 39/39 ========================♣.♣♣ ##.......#.# AC: 21Str: 7♣♣Y♣♣ #P......#### EV: 11Int: 25♣♣.♣ #...)####SH: 13Dex: 11♣♣.♣ #...##XL: 14 Next:  4% Place: Lair:5♣♣♣ ♣.@♣ ♣#..#Noise: =--------  Time: 18642.9 (0.0)....♣♣ ♣♣i♣♣ #..#A) +7 sceptre of Tormen- hVt {pain, torment} ♣...♣♣y♣♣ ♣#.###Throw: 5 boomerangs♣..♣♣ ♣....#♣♣..♣♣♣♣♣ ♣♣...#♣♣.....♣♣♣†..##y   hornet♣.....♣♣♣♣.....##i   spriggan...♣♣♣♣♣ ♣♣♣♣♣#.#Y   ice beast (summoned)♣♣#Something bites your ice beast but does no damage.A hornet comes into view. _The spriggan shoots a sling bullet. The sling bullet barely misses you.The spriggan unwields a +0 sling. The spriggan wields a +0 rapier. _You block the spriggan's attack. _Okay, then.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. .YSomething bites your ice beast but does no damage.- hx3.9 (1Tele - h6 _You block the spriggan's attack.- h#  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hr)  hh   wolf (ally target)Y   ice beast (summoned)A film of ice covers your body!  Your ice beast hits the wolf but does no damage.  The wolf barely misses your ice beast.10=6--28 =4- h5 ? _The spriggan hits you but does no damage.- hReally attack near your ice beast? Y - Yes  N - No- h {,.)................ Jaijje the Frost Mage..ih............... Gnoll of Ashenzari **....gSh♣♣ .###.......... Health: 110/110 ========================♣.h♣♣#P......... Magic: 36/39 ======================--♣.♣♣ ##.......#.# AC: 28  Str: 7♣♣h♣♣ #P......#### EV: 11Int: 25♣♣Y♣ #...)####SH: 13Dex: 11♣♣.♣ #...##XL: 14 Next:  4% Place: Lair:5♣♣♣ ♣.@♣ ♣#..#Noise: ==-------  Time: 18644.9 (0.0)....♣♣ ♣♣i♣♣[- h 37m #..#A) +7 sceptre of Torment {pain, torment} ♣...♣♣y♣♣ ♣#.###Throw: 5 boomerangs♣..♣♣ ♣....#Tele ♣♣..♣♣♣♣♣ ♣♣...#♣♣.....♣♣♣†..##y   hornet♣.....♣♣♣♣.....##i   spriggan...♣♣♣♣♣ ♣♣♣♣♣#.#h   wolf (ally target)♣♣#Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells.A film of ice covers your body!  Your ice beast hits the wolf but does no damage.  The wolf barely misses your ice beast. _The spriggan hits you but does no damage.  You hit the spriggan.- hS c .......#### ##....#  ##....## #.#..##  ###..P# #...##  #..### ##PP##  ##...# #P..##  #..#.# #....#  ....## #...##  ...#.#- h4 ~ ##.....#  ..#.## .#@.....#  ....# #.........  .#### ##....#...#  .## ##......#.##  ..# #......##  .#.####.......#   .##### #..[......#    .####.#####..P#....P#    ###.##..#...###.....#  Your ice beast hits the wolf but does no damage.  The wolf barely misses your ice beast. _The spriggan hits you but does no damage.  You hit the spriggan.  The spriggan is moderately wounded.Your surroundings suddenly seem different.- h( - h - h` Q21 --6.0 (1.1- h - h r _Your icy armour cracks and falls away as you move.- h3- h%- h,- h+!,- hc"%7- h#- h(- h0,- hTA- h4K8=- hkSB- ha -- _You start resting.- hb.54.0 (8.0- hcv9==5.0 (9- hxj- hj% _Magic restored.- h - h - h - h - h- h - hB- h- h- hB- h K+=- hTo- hKq- hv,- hx- hz- h- he- h- h{- hp,- hM- hf- h- h- h- h- h- h- h- hp- hܴ- hԵ- h- h޹- h- h- h+- h4X - h` - h%-X - h- - h/. - h$/ - h0 - hx5 - h5 - h6 - h9 - h> - h}? - h6@ - hC - h0J - hJ - hL - hN - hU - hV - hW - hZ - hYb - hb - h%d - hcn - hb - h! - hO - h - h - h - h - hW - h - h  - hж - h; - hY - h - h - hi - h - h - hk - h - h - h - h - hk - hO - hH - h - h_ - h- - h - h - h& - h  - h - h> - hm/ - h 2, - h3_  You see here 5 scrolls of identify. _ - hb - h m, - hn - hsp - h{ - ho}, - h) - hB - h - h1, - h - h - hj, - hȪ - h - h - hB - h - hi - hV, - h/, - h5: - h: - h= - hA - h_ - ha - hg, - hRi - hxk - hmq, - hr - ht - h6{, - h| - h  - h , - hN - h - h, - hƎ - h - h,, - h - h - hJ - hX - h - ht, - hf - hT - h, - hm - h{ - h, - h - h - h, - h - h| - h, - h - h - h, - h - h - h1, - h - h - hP - h,, - h - h{ , - h  - hY - h - hC - hm - h - h, - h - h  - hO%, - hg& - h( - hi., - h/ - h2 - h6, - h7 - hWY - h,], - h^ - h` - hd, - h:e - heh - hwl, - hm - ho - hu, - hfv - hFx - h<}, - h@ - h - hB - h= - hiB - hc - ht - h - h - h= - h - h - h - hƬ - h, - h - h - hI, - h - hν - h, - h6 - h - hA, - h - h$ - h), - h - h - h, - h - h - h, - hs - h - h, - h - h - h, - h - h= - h| , - h( - h - h - hd - h\ - h  - h\#, - h9% - h' - h,, - h. - h0 - h5, - h6 - h8 - h? ##.#.#....#.....###  #.#.§...÷÷÷.....#.#  ##..≈≈.÷÷..#.....## #P....≈÷.#......#.#  #.....#≈#÷#.#.....##  ##...#≈#.#..#......#  - hZ@^ ##....≈#§##......###  #....≈.§§§.......### ####.......≈§...@...## #####.....§≈§..######## #.#♣.#♣........#.^....#.P#..# ## - h'B.♣♣♣♣.......#.##..........####..♣ ♣♣♣♣......# ##........#.##. ♣#♣♣ ♣ ♣♣..#### ##.Y......... Y   dream sheep (wandering) ♣ .$ ♣♣♣♣ ####......†.....  {,.). ................ ..ih ................ - hE2793.6 (138.6) - h N §.§.§≈≈.§.A dream sheep comes into view. - hN,4.7 (139.7 - hmT - hLW8 _The dream sheep moves out of view. - hh - hn - h(B - h#≈#.#..#......# ##.. .≈#§##......### #P. ≈.§§§.......### ### ...§§≈........## ## ...§≈≈.........#########. ♣........#.^....#.P#..# #######. ♣.......#.##..........####.##.##. ♣♣♣♣......####........#.##......# ♣ ♣♣..#### ###@..........>...## .$ ♣♣♣♣ ####÷.........# .). ....................# .ih ..........#  gSh♣♣ ♣Y.###.......#  ♣.h♣♣ ♣♣# #...........#..### - h Y   dream sheep (wandering) ♣.♣♣ ##.......#.####...# ♣♣h♣♣ #.......#### #....# ♣♣Y♣ #...)#### #... - h800.2 (5.5).1.3 (6.6 - h  - hj_ - h3` - hTb - h0j - hu6..≈#§##......### #P.§§§.......### ## ....§§≈........## .§≈≈.........########  - hv#♣........#.^....#.P#..# #######♣#.##..........####.##.##  ♣♣♣♣......####........#.##.....  ♣ ♣♣..#### ###...........>  .$ ♣♣♣♣ # - hw÷......... ,.). ♣......#  ..ih ♣Y..#  gSh♣♣ ♣♣..### - hz.# ♣.h♣♣ ♣♣# ##..## ♣.♣♣ ###.####... Y   dream sheep (wandering) ♣♣h♣♣ #.......#### #.... ♣♣Y♣ #...)#### #... ♣♣.♣ #...## #... - hH(0.0 - h܃ - h#. - hc@ - h-2.4 (1.1 - h" - h= - hwI - hy - h.§§§.### # .....§§≈........## #....§≈≈..######## #♣........#.^....#.P#..# ##### ♣♣♣##..........####.##.  ♣♣♣♣......####........#.##..... ♣ ♣♣..#### ###...........> .$ ♣♣♣♣ ♣Y##÷......... {,.). ♣......  ..ih ♣. gSh♣♣ ♣♣..###. ♣.h♣♣ ♣♣# ## ♣.♣♣ ##.#.####.. ♣♣h♣♣ #.......#### Y   dream sheep (wandering) ♣♣Y♣ #...)####  - hp[40m#.. ♣♣.♣ #...## #..  ♣♣♣ ♣..♣ ♣#.. #P - ht(0.0 - hc-3.5 (1.1 - h - h0D.≈.§§§.### #.....§§≈.## ##....§≈≈.######## ♣.#♣.#.^....#.P#..# ♣.#.##..........####.##.  - h*♣ ♣♣♣♣......####........#.## ♣ ♣ ♣♣..#### ###.> .$ ♣♣♣♣ ♣Y####......÷  {,.). ♣ ..ih ♣ gSh♣♣ ♣♣..### - h  ♣.h♣♣ ♣♣# #..#.. ♣.♣♣ ##.......#.#### ♣♣h♣♣ #.......#### # ♣♣Y♣ #...)#### # ♣♣.♣ #...## # - h ♣♣♣ ♣..♣ ♣#..# # - h - hA.Y - h(4.6 - hP - h - hJ .≈.§§§.### ##.....§§≈.###....§≈≈.# #♣.#♣.#.^....#.P#..# .♣♣♣♣.#.##..........####.##  - hQK .♣ ♣♣♣♣......####........#.##♣ ♣ ♣♣..#### ###..> .$ ♣♣♣♣ ♣.####......÷  {,.). ♣.Y ..ih ♣ gSh♣♣ ♣♣..### ♣.h♣♣ ♣♣## #. - hL .# ♣.♣♣ ##.......#.#### ♣♣h♣♣ #.......#### # ♣♣Y♣ #...)#### # ♣♣.♣ #...## # ♣♣♣ ♣..♣ ♣#..# - hR  - h\ >.Y - h^ (5.7 - hd  - hg  - h|#....≈.§§§.####.....§§≈.###....§≈≈.# .#♣.#♣.#.^....#.P#..# #.♣♣♣♣.#.##.####. ..♣ ♣♣♣♣......####........#.## #♣♣ ♣ ♣♣..#### ###...> .$ ♣♣♣♣ ♣.####......÷ {,.). ♣ ..ih ♣..Y gSh♣♣ ♣♣..### ♣.h♣♣ ♣♣## #...# ♣.♣♣ ##.......#. ♣♣h♣♣ #.#### # ♣♣Y♣ #...)# ♣♣.♣ #...##  ♣♣♣ ♣..♣ ♣#..# - h\ - hd.Y6.8 - h-#....≈.§§§.### .....§§≈.## ....§≈≈.# #♣.#♣.#.^....#.P#..# # .♣♣♣♣.#.##.####.# .♣ ♣♣♣♣......####........#.##. ♣♣ ♣ ♣♣..#### ###...>..$ ♣♣♣♣ ♣.####......÷.{,.). ♣...ih ♣...Y.gSh♣♣ ♣♣..###. - h.♣.h♣♣ ♣♣## #...#.♣.♣♣ ##.......#.#♣♣h♣♣ #.#### #.♣♣Y♣ #...)#### # - h52♣♣.♣ #...## #  - h@6 - hnFB.Y - hG(7.9 - hQ - h%U - h≈.§§§.### .....§§≈.## ....§≈≈.# ♣.#♣.#.^....#.P#..# # ♣♣♣♣.#.##..........####.##. ♣ ♣♣♣♣......####........#.##. ♣ ♣♣..#### ###..>..$ ♣♣♣♣ ♣.####......÷.{,.). ♣...ih ♣....Y.gSh♣♣ ♣♣..###.♣.h♣♣ ♣♣## #..#.♣.♣♣ ##.......#.####.♣♣h♣♣ #.......#### #.♣♣Y♣ #...)#### #.♣♣.♣ #...## #.♣♣♣ ♣..♣ ♣#..# #.Y - hN[37m9.0 - ha ≈.§§§.### # .....§§≈.## ....§≈≈.######## .#♣.#.^....#.P#..# #.#.##..........####.##.#  ♣♣♣♣......####........#.##.  ♣ ♣♣..#### ###.>..$ ♣♣♣♣ ♣.####......÷. {,.). ♣...ih ♣.....Y.gSh♣♣ ♣♣..###.♣.h♣♣ ♣♣## #..#..#♣.♣♣ ##.......#.####.♣♣h♣♣ #.......#### #.♣♣Y♣ #...)#### #.♣♣.♣ #...## #.♣♣♣ ♣..♣ ♣#..# #P [39;49 - hw "mYYThe dream sheep bleats!====10.1 _The dream sheep headbutts you but does no damage. - h  You sock the dream sheep! The dream sheep writhes in agony!  - hh The dream sheep is almost dead.==--1.2 - hN  _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.- hsB - hT< You puncture the dream sheep!- h\[h†- h}`5----2.4 (1.2- hke _You kill the dream sheep!- he--- h-H _No target in view!- hj≈.§§§.### #§§≈.## # ....§≈≈.######## # #♣.#.^....#.P#..# #.#.##..........####.##.#♣♣♣♣......####........#.##.♣ ♣♣..#### ###.- h=\>...#.$ ♣♣♣♣ ♣.####......÷.# ,.). ♣.#..ih ♣.....†.#gSh♣♣ ♣♣..###.#♣.h♣♣ ♣♣## #.#..#♣.♣♣ ##.......#.####.♣♣h♣♣ #.......#### #.♣♣Y♣ #...)#### #.♣♣.♣ #...## #. ♣♣♣ ♣..♣ ♣#..# #P.- ht- h$43.5 (1.1 _- hl- h- h)- h2  Skill  Level Cost  Apt Skill  Level Cost  Apt  + Fighting  10.2   2.6  +8   + Spellcasting  11.4   3.0  +8      - h4    + Maces & Flails 9.0   2.6  +8   + Conjurations   8.7   2.8  +6  + Axes9.0   2.6  +8   + Hexes   8.7   2.8  +6  + Polearms9.0   2.6  +8   + Summonings   8.7   2.8  +6  + Staves- hp89.0   2.6  +8   + Necromancy   8.7   2.8  +6  + Unarmed Combat 9.0   2.6  +8   + Forgecraft   8.7   2.8  +6  + Throwing9.0   2.6  +8   + Translocations   8.7   2.8  +6       + Alchemy   8.7   2.8  +6  + Short Blades 9.0   2.6  +8   + Fire Magic   9.9   2.8  +6- h9  + Long Blades9.0   2.6  +8   + Ice Magic  12.7   4.2  +6  + Ranged Weapons 9.0   2.6  +8   + Air Magic   9.9   2.8  +6       + Earth Magic   9.9   2.8  +6   + Armour  10.2   2.6  +8      + Dodging10.1   3.0  +8   + Invocations9.8   2.2  +9   + Shields - h<I  10.2   2.6  +8   + Evocations9.0   2.6  +8  + Stealth10.0   3.0  +8   + Shapeshifting 8.2   2.7  +7  The relative cost of raising each skill is in cyan.  Skills enhanced by Ashenzari's power are in green.  [?] Help  [_] enhanced|base level [!] training|cost- h5 - h; - h^ .≈.§§§.......##### Jaijje the Frost Mage ....§§≈........### Gnoll of Ashenzari **.... ....§≈≈.........######### Health: 110/110 ======================== #♣........#.^....#.P#..# ####### Magic: 39/39 ======================== ♣♣.......#.##..........####.##.## AC: 21Str: 7  ♣♣♣♣......####........#.##...... EV: 11Int: 25  ♣ ♣♣..#### ###...........>...# SH: 13Dex: 11  .$ ♣♣♣♣ ♣.####......÷.........# XL: 14 Next:  5% Place: Lair:5 ,.).♣.....@...............# Noise: ---------  Time:[39;4- hYd V9m 18813.5 (0.0)  ..ih ♣.....†...............# A) +7 sceptre of Torment {pain, torment} gSh♣♣ ♣♣..###...............# Throw: 5 boomerangs♣.h♣♣ ♣♣## #...........#..##♣.♣♣ ##.......#.####...♣♣h♣♣ #.......#### #.... ♣♣Y♣ #...)#### #... ♣♣.♣ #...###...  ♣♣♣ ♣..♣ ♣#..##P. You sock the dream sheep! The dream sheep writhes in agony!  The dream sheep is almost dead. _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.You puncture the dream sheep! _You kill the dream sheep! _No target in view!- h: Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Sublimation of BloodNecromancy1%2  c - Fugue of the FallenNecromancy1%3  d - PasswallEarth1%3  e - SwiftnessAir1%3  f - Ignite PoisonFire/Alchemy3% 4  g - AnguishHexes/Necromancy4% 4  h - Cause FearHexes4% 4  i - Metabolic EnglaciationHexes/Ice5% 5  j - Detonation CatalystFire/Alchemy10% 5  k - FireballConjuration/Fire10% 5  l - Sculpt SimulacrumIce/Alchemy28% 6  m - Death ChannelNecromancy54% 6  n - RimeblightIce/Necromancy85% 7  o - EnfeebleHexes98% 7  p - Manifold AssaultTranslocation98% 7  q - Summon HydraSummoning98% 7  r - Dragon's CallSummoning100% 9 25 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?- h6>\] help[Esc] exit.- h .- he $.- hw .≈.§§§.......##### Jaijje the Frost Mage ....§§≈........### Gnoll of Ashenzari **.... ....§≈≈.........######### Health: 110/110 ======================== .- h #♣........#.^....#.P#..# ####### Magic: 39/39 ======================== ♣♣.......#.##..........####.##.## AC: 21Str: 7  ♣♣♣♣......####........#.##...... EV: 11Int: 25  ♣ ♣♣..#### ###...........>...# SH: 13Dex: 11  .$ ♣♣♣♣ ♣.####......÷.........# XL: 14 Next:  5% Place: Lair:5 ,.).♣.....@...............# Noise: ---------  Time: 18813.5 (0.0)  ..ih ♣.....†...............# A) +7 sceptre of Torment {pain, torment} gSh♣♣ ♣♣..###...............# Throw: 5 boomerangs[12.- hi /;6H♣.h♣♣ ♣♣## #...........#..##♣.♣♣ ##.......#.####...♣♣h♣♣ #.......#### #.... ♣♣Y♣ #...)#### #... ♣♣.♣ #...###...  ♣♣♣ ♣..♣ ♣#..##P. You sock the dream sheep! The dream sheep writhes in agony!  The dream sheep is almost dead. _The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect.You puncture the dream sheep! _You kill the dream sheep! _No target in view! .- h ~ Okay, then..- h  .- hP _.- h .- hf _Unknown command.0- hm_0- hf _0- hGX0- h 0- hD,0- hz0- h0- h/0- h0- h0- h B0- h<%0- h5+,0- hg,0- h.0- h3,0- hS40- hC60- h:,0- h;0- h(>0- hB,0- h%D0- hE0- hK,0- hL0- hRQg  You see here a dream sheep corpse.0- h[U0- hU _0- h@W0- hY0- h\,0- h,^0- h`0- hJe,0- hf0- hh0- hl,0- hlm0- ho0- hxX0- h}X0- h,0- h"0- h0- hMX0- h,0- h0- h0- hC ♣.h♣♣ ♣♣## #...........#..# ♣.♣♣ ##.......#.####... ♣♣h♣♣ #.......#### #.... ♣♣Y♣ #...)#### #...  0- hcM♣♣.♣ #...## #... ♣♣ ♣..♣ ♣#..# #P.P ...♣♣ ♣♣i♣♣ #..# ##PP♣...♣♣y♣♣ ♣#.### #PPP  ♣..♣♣ ♣.@..# #.P. ♣♣..♣♣♣♣♣ ♣♣...# ##P. ♣♣.....♣♣♣÷..## ##♣.....♣♣♣♣.{...##  ...♣♣♣♣♣ ♣♣♣♣♣#.#  ♣♣#0- h035.5 (22.0)0- h#0- h0- hY[ _You sense a monster nearby.1- h  ♣.♣♣ ##.#.####...♣h♣♣ #.......#### #. ♣♣Y..)#### #... ...## # ♣♣..♣ ♣#..#  #P.P ...♣♣ ♣♣i♣♣ #..#1- h#P  ♣...♣♣y♣♣ ♣#.###P ♣..♣♣ ♣.....P.♣..♣♣♣♣♣ ♣♣# ♣♣.....♣♣♣÷..# ###♣.....♣♣♣♣.i...##  ♣i   spriggan rider (polearm, wandering)1- h{  A spriggan rider comes into view. It is wielding a +0 spear.1- h .ii)The spriggan rider shouts! You hear an angry growl. You hear a shout!1- hP====6.6 (1.1)1- h1- hE _The spriggan rider hits you but does no damage.1- h  ♣♣h♣♣ ### #.... ♣♣Y♣ #...)#### #... ♣♣.♣ #...## #... ♣♣♣ ♣..♣ ♣#.. #P. ....♣♣ ♣♣i♣♣ #..# ##  ♣...♣♣y♣#.###  ♣.. ♣....# #. ♣♣..♣♣♣♣♣ ♣♣...#1- hZ z ##P ♣♣.....♣♣♣@..## ##♣.....♣♣♣♣..i ...♣♣♣♣♣ ♣♣♣♣♣#.# ♣♣# 1- h 1- h 03--=---7.71- h 1- hљ _The spriggan rider hits you with a +0 spear! _You see here a wolf skeleton.2- h_---8.9 (1.22- h2- h%y _You miss the spriggan rider. You block the spriggan rider's attack.2- ha  You miss the spriggan rider.2- h,[4--902- hK2- hQE _The spriggan rider hits you but does no damage.2- hB  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3- h  A film of ice covers your body!6--28 =403- hE _The spriggan rider hits you but does no damage.3- h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3- hZ Y, ally target)Y   ice beast (summoned)3----1 _A chill wind blows around you. You block the spriggan rider's attack.4- hReally attack near your ice beast? Y - Yes  N - No4- ho 4- hs ♣♣h♣♣ #.......#### #.... Jaijje the Frost Mage♣♣Y♣ #...)#### #... Gnoll of Ashenzari **....♣♣.♣ #...###... Health: 104/110 ======================-- ♣♣♣ ♣..♣ ♣#..##P. Magic: 33/39 ====================---- ....♣♣ ♣♣i♣♣ #..###P AC: 28  Str: 7♣...♣♣y♣♣ ♣#.####PP EV: 11Int: 25♣..♣♣ ♣....##.P SH: 13Dex: 11♣♣..♣♣♣♣♣ ♣♣...###P XL: 14 Next:  5% Place: Lair:5♣♣.....♣♣4- h` @..#### Noise: ==-------  Time: 18841.9 (0.0)♣.....♣♣♣♣.Yi..##A) +7 sceptre of Torment {pain, torment} ...♣♣♣♣♣ ♣♣♣♣♣#.#Throw: 5 boomerangs♣♣#  i   spriggan rider (polearm, ally target)  Y   ice beast (summoned)Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. You block the spriggan rider's attack.  You puncture the spriggan rider! The spriggan rider writhes in agony!  The spriggan rider is moderately wounded.The spriggan rider hits you but does no damage.53.0 (1.14- hm onfirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. You block the spriggan rider's attack.  You puncture the spriggan rider! The spriggan rider writhes in agony!  The spriggan rider is moderately wounded.  The spriggan rider hits you but does no damage. _Your ice beast misses the spriggan rider.5- h5- hReally attack near your ice beast? Y - Yes  N - No5- h؇5- h♣♣h♣♣ #.......#### #.... Jaijje the Frost Mage♣♣Y♣ #...)#### #... Gnoll of Ashenzari **....♣♣.♣ #...###... Health: 105/110 ======================-- ♣♣♣ ♣..♣ ♣#..##P. Magic: 33/39 ====================---- ....♣♣ ♣♣i♣♣ #..###P AC: 28  Str: 7♣...♣♣y♣♣ ♣#.####PP EV: 115- h?Int: 25♣..♣♣ ♣....##.P SH: 13Dex: 11♣♣..♣♣♣♣♣ ♣♣...###P XL: 14 Next:  5% Place: Lair:5♣♣.....♣♣♣@..#### Noise: ==-------  Time: 18843.0 (0.0)♣.....♣♣♣♣.Yi..##A) +7 sceptre of Torment {pain, torment} ...♣♣♣♣♣ ♣♣♣♣♣#.#Throw: 5 boomerangs♣♣#  i   spriggan rider (polearm, ally target)  Y   ice beast (summoned) _A chill wind blows around you. You block the spriggan rider's attack.  You puncture the spriggan rider! The spriggan rider writhes in agony!  5- h4The spriggan rider is moderately wounded.The spriggan rider hits you but does no damage. _Your ice beast misses the spriggan rider.You closely miss the spriggan rider.5- hii   sprigganY   ice beast (summoned)  The spriggan rider is moderately wounded.  A spriggan comes into view. It is wielding a +0 rapier and wearing a +1 robe ofwillpower.  The spriggan rider closely misses you.  The spriggan hits your ice beast with a +0 rapier!  Your ice beast hits the spriggan rider.5- h)<4-4.1 (1.15- h^5- h@ _Your ice beast freezes the spriggan rider!5- h9- 5- hi/ Really attack near your ice beast? Y - Yes  N - No6- h}♣♣h♣♣ #.......#### #.... Jaijje the Frost Mage♣♣Y♣ #...)#### #... Gnoll of Ashenzari **....♣♣.♣ #...###... Health: 105/110 ======================-- ♣♣♣ ♣..♣ ♣#..##P. Magic: 34/39 ====================---- ....♣♣ ♣♣i♣♣ #..###P AC: 28  Str: 7♣...♣♣y♣♣ ♣#.####PP EV: 11Int: 25♣..♣♣ ♣....##.P SH: 13Dex: 11♣♣..♣♣♣♣♣ ♣♣...###P XL: 14 Next:  5% Place: Lair:5♣♣.....♣♣[36- h2m♣@..#### Noise: =--------  Time: 18844.1 (0.0)♣.....♣♣♣♣iYi..##A) +7 sceptre of Torment {pain, torment} ...♣♣♣♣♣ ♣♣♣♣♣#.#Throw: 5 boomerangs♣♣#  i   spriggan rider (polearm, ally target)  i   spriggan  Y   ice beast (summoned) _Your ice beast freezes the spriggan rider!  You barely miss the spriggan rider. Your bite misses the spriggan rider.The spriggan rider is heavily wounded.The spriggan rider hits you with a +0 spear!  The spriggan hits your ice beast with a +0 rapier!  Your ice beast hits the spriggan rider.90/110 ---==5.2 (1.1  You barely miss the spriggan rider. Your bite misses the spriggan rider.The spriggan rider is heavily wounded.  The spriggan rider hits you with a +0 spear!hits your ice beast with a +0 rapie6- her!  Your ice beast hits the spriggan rider. _freezes the spriggan rider!!6- h =- hC o  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. You block the spriggan's attack.  You closely miss the spriggan.=- h!F The spriggan is heavily wounded. _The spriggan barely misses you.=- h(y=- hzReally attack near your ice beast? Y - Yes  N - No>- h♣♣h♣♣ #.......#### #.... Jaijje the Frost Mage♣♣Y♣ #...)#### #... Gnoll of Ashenzari **....♣♣.♣ #...###... Health: 96/110 ====================---- ♣♣♣ ♣..♣ ♣#..##P. Magic: 35/39 =====================--- ....♣♣ ♣♣i♣♣ #..###P AC: 28  Str: 7♣...♣♣y♣♣ ♣#.####PP EV: 11Int: 25♣..♣♣ ♣....##.P SH: 13Dex: 11♣♣..♣♣♣♣♣ ♣♣...###P XL: 14 Next:  7% Place: Lair:5♣♣.....♣♣[3>- h!2m♣@..#### Noise: =--------  Time: 18861.4 (0.0)♣.....♣♣♣♣..i.Y##A) +7 sceptre of Torment {pain, torment} ...♣♣♣♣♣ ♣♣♣♣♣#.#Throw: 5 boomerangs♣♣#  i   spriggan (ally target)  Y   ice beast (summoned) _A chill wind blows around you. You block the spriggan's attack.  You closely miss the spriggan.The spriggan is heavily wounded. _The spriggan barely misses you.You closely miss the spriggan.The spriggan is heavily wounded.Y.2.4 (1  You closely miss the spriggan.  The spriggan is heavily wounded. _The spriggan barely misses you.  You closely miss the spriggan.The spriggan is heavily wounded. _The spriggan hits you but does no damage.>- hl >- h Really attack near your ice beast? Y - Yes  N - No?- hy?- h♣♣h♣♣ #.......#### #.... Jaijje the Frost Mage♣♣Y♣ #...)#### #... Gnoll of Ashenzari **....♣♣.♣ #...###... Health: 96/110 ====================---- ♣♣♣ ♣..♣ ♣#..##P. Magic: 35/39 =====================--- ....♣♣ ♣♣i♣♣ #..###P AC: 28  Str: 7♣...♣♣y♣♣ ♣#.####PP EV: 11Int: 25♣..♣♣ ♣....##.P SH: 13Dex: 11♣♣..♣♣♣♣♣ ♣♣...###P XL: 14 Next:  7% Place: Lair:5♣♣.....♣♣?- h@#@..#### Noise: =--------  Time: 18862.4 (0.0)♣.....♣♣♣♣..iY.##A) +7 sceptre of Torment {pain, torment} ...♣♣♣♣♣ ♣♣♣♣♣#.#Throw: 5 boomerangs♣♣#  i   spriggan (ally target)  Y   ice beast (summoned)You closely miss the spriggan.The spriggan is heavily wounded. _The spriggan hits you but does no damage.  You hit the spriggan.  The spriggan is heavily wounded.The spriggan hits you but does no damage.7=6=3.6 (1.2  The spriggan is heavily wounded. _The spriggan hits you but does no damage.  You hit the spriggan.  The spriggan is heavily wounded.The spriggan hits you but does no damage. _Your ice beast hits the spriggan but does no damage.?- h ?- h Really attack near your ice beast? Y - Yes  N - No@- hD@- h6♣♣h♣♣ #.......#### #.... Jaijje the Frost Mage♣♣Y♣ #...)#### #... Gnoll of Ashenzari **....♣♣.♣ #...###... Health: 97/110 =====================--- ♣♣♣ ♣..♣ ♣#..##P. Magic: 36/39 ======================-- ....♣♣ ♣♣i♣♣ #..###P AC: 28  Str: 7♣...♣♣y♣♣ ♣#.####PP EV: 11Int: 25♣..♣♣ ♣....##.P SH: 13Dex: 11♣♣..♣♣♣♣♣ ♣♣...###P XL: 14 Next:  7% Place: Lair:5♣♣.....♣♣@- h@..#### Noise: =--------  Time: 18863.6 (0.0)♣.....♣♣♣♣..iY.##A) +7 sceptre of Torment {pain, torment} ...♣♣♣♣♣ ♣♣♣♣♣#.#Throw: 5 boomerangs♣♣#  i   spriggan (ally target)  Y   ice beast (summoned) _The spriggan hits you but does no damage.  You hit the spriggan.  The spriggan is heavily wounded.The spriggan hits you but does no damage. _Your ice beast hits the spriggan but does no damage.  You puncture the spriggan! )8-4.6 (1  You hit the spriggan.  The spriggan is heavily wounded.  The spriggan hits you _Your ice beast hits the spriggan but does no damage.  You puncture the spriggan! _You kill the spriggan!@- h 6 ♣♣Y♣ #...)#### # ♣♣.♣ #...## #♣♣♣ ♣..♣ ♣#.. #P  ....♣♣ ♣♣i♣♣ #..# ##  ♣...♣♣y♣#.###  ♣.. ♣....# #. ♣♣..♣♣♣♣♣ ♣♣...# ## ♣♣.....♣♣♣÷..## #♣.....♣♣♣♣..@Y@- h^ W ...♣♣♣♣♣ ♣♣♣♣♣#.# ♣♣# @- h X21 -@- h= &5.7 (1.1@- hq @- h _Your icy armour cracks and falls away as you move. _Items here: )) [ ††.A- h>A- hAPick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 rapier  b - a +0 spear Armour (select all with [)  c - a +1 robe of willpower Carrion a spriggan corpse a spriggan corpse [Up|Down] select[Esc] exit A- hBLetters toggle [.|Space] toggle selected[top]B- h!  B- h@9♣♣Y♣ #...)#### #.. Jaijje the Frost Mage♣♣.♣ #...###.. Gnoll of Ashenzari **....♣♣♣ ♣..♣ ♣#..##P Health: 97/110 =====================---....♣♣ ♣♣i♣♣ #..### Magic: 36/39 ======================--♣...♣♣y♣♣ ♣#.####P AC: 21B- hStr: 7♣..♣♣ ♣....##. EV: 11Int: 25♣♣..♣♣♣♣♣ ♣♣...### SH: 13Dex: 11♣♣.....♣♣♣÷..### XL: 14 Next:  8% Place: Lair:5♣.....♣♣♣♣..@Y.##Noise: ---------  Time: 18865.7 (0.0)...♣♣♣♣♣ ♣♣♣♣♣#.#A) +7 sceptre of Torment {pain, torment} ♣♣#Throw: 5 boomerangs  Y   ice beast (summoned) _Your ice beast hits the spriggan but does no damage.  You puncture the spriggan! _You kill the spriggan! _Your icy armour cracks and falls away as you move. _Items here: )) [ ††.  Okay, then.B- h#B- hv!4B- h3)B- h,. _B- h <879B- hAuMhY.h   wolf (wandering, ally target) ♣♣Y♣ #...)####  ♣♣.♣   ♣♣♣ ♣..♣ ♣#..#   ♣♣i♣♣ #..#   ♣#.###  ♣..♣♣ ♣....#  ♣♣..♣♣♣♣♣ ♣♣...#  ♣♣h....♣♣♣Y..##  ♣..@..## 9.7 (4   ♣♣♣♣♣#.#  ♣♣#   You puncture the spriggan! _You kill the spriggan! _Your icy armour cracks and falls away as you move. _Items here: )) [ ††. _You start resting.B- h  ♣♣Y♣ #...)####  ♣♣.♣   ♣♣♣ ♣..♣ ♣#..#   ♣♣i♣♣ #..#   ♣#.###  ♣..♣♣ ♣....#  ♣♣..♣♣♣♣♣ ♣♣...#  ♣♣h....♣♣♣Y..##  ♣..@..##   ♣♣♣♣♣#.#  ♣♣# B- h [ _A wolf is nearby!C- h ♣♣Y♣ #...)#### # ♣♣.♣ #...## # ♣♣♣ ♣..♣ ♣#..# # ....♣♣ ♣♣i♣♣ #..#  ♣...♣♣y♣♣ ♣#.### # ♣..♣♣ ♣....# # ♣♣..♣♣♣♣♣ ♣♣...#  ♣♣h....♣♣♣Y..##  ♣.....♣♣♣♣.@)..## ...♣♣♣♣♣ ♣♣♣♣♣#.# ♣ ♣#C- hBC- hC- hv .÷Y8=70.8 (1.1 _C- hpC- hEC- h3 ♣♣Y♣ #...)#### # ♣♣.♣ #...## # ♣♣♣ ♣..♣ ♣#..#  ....♣♣ ♣♣i♣♣ #..#  ♣...♣♣y♣♣ ♣#.###  ♣..♣♣ ♣....# C- h, ♣♣..♣♣♣♣♣ ♣♣...#  ♣♣.....♣♣♣÷..## ♣.....♣♣♣♣@.Y..## ...♣♣♣♣♣ ♣♣♣♣♣#.# ♣ ♣#C- hC- hUDY)C- h6100/1101.9C- hC- hAC- hω +h♣♣ #.......#### ♣♣Y♣ #...)####  ♣♣.♣ #...##C- h { ♣♣♣ ♣..♣ ♣#..#....♣♣ ♣♣i♣♣ #..♣...♣♣y♣♣ ♣#.### ♣..♣♣ ♣....#♣♣♣♣♣ ♣♣...# ♣♣....@♣♣♣÷..## ♣.....♣♣♣♣.Y)..## ...♣♣♣♣♣ ♣♣♣♣♣#.#♣♣# C- h C- h C- h MhY.  h   wolf (wandering)C- h7 (3.0C- h C- h C- hj ♣♣h♣♣ #.####  ♣♣Y♣ #...)#### ♣♣.♣ #...## ♣♣♣ ♣..♣ ♣#..# ....♣♣ ♣♣i♣♣ #..# ♣...♣♣y♣♣ ♣#.### ♣..♣♣ ♣....# ♣♣..♣♣♣♣♣ ♣♣...# ♣♣...@.♣♣♣÷..##C- h? ♣.h...♣♣♣♣Y.)..## ...♣♣♣♣♣ ♣♣♣♣♣#.#  ♣ ♣#C- hC- hC- h+C- h81\Y..h.♣♣♣♣.hally target)1=4.1D- h7y ♣♣h♣♣ #.#### ♣♣Y♣ #...)#### ♣♣.♣ #...## ♣♣♣ ♣..♣ ♣#..# ....♣♣ ♣♣i♣♣ #..# ♣...♣♣y♣♣ ♣#.### ♣..♣♣ ♣....# ♣♣..♣♣♣♣♣ ♣♣...# ♣♣..@.Y♣♣♣÷..## ♣...h.♣♣♣♣..)..## ...♣♣♣♣♣ ♣♣♣♣♣#.#  ♣ ♣#D- h:,D- hJ=D- hHh@Y..9==5.2D- hTLD- hsReally attack near your ice beast? Y - Yes  N - NoD- h=`  E- h+9E- hYE- hv+E- hw♣♣h♣♣ #.......#### Jaijje the Frost MageE- hVxa♣♣Y♣ #...)####E- hx4Gnoll of Ashenzari **....E- h;yL♣♣.♣ #...##E- hyvHealth: 101/110 ======================--E- h)zg♣♣♣ ♣..♣ ♣#..#E- hzdMagic: 39/39 ========================E- h{....♣♣ ♣♣i♣♣ #..#E- h{-AC: 21E- h{,Str: 7E- hk|d♣...♣♣y♣♣ ♣#.###E- h|-EV: 11E- hR}.Int: 25E- h}S♣..♣♣ ♣....#E- h~-SH: 13E- h/.Dex: 11E- h♣♣..♣♣♣♣♣ ♣♣...#E- hWXL: 14 Next:  8% Place: Lair:5E- h~_♣♣.h@Y.♣♣♣÷..##Noise: ---------  Time: 18875.2 (0.0)♣.....♣♣♣♣..)..##A) +7 sceptre of Torment {pain, torment} ...♣♣♣♣♣ ♣♣♣♣♣#.#Throw: 5 boomerangs♣♣#  h   wolf (ally target)  Y   ice beast (summoned) _Items here: )) [ ††. _Okay, then. _You start resting. _A wolf is nearby!E- hlYou hit the wolf but do no damage. The wolf writhes in agony.  E- h3The wolf is moderately wounded.E- hE- hE- h=E- h͆6.2 (1E- h\E- hΓ E- hE- h_?_Okay, then. E- h'<_You start resting. E- h1F_A wolf is nearby!  E- hdYou hit the wolf but do no damage. The wolf writhes in agony.  E- hΘ9The wolf is moderately wounded. E- h`_You block the wolf's attack. The wolf barely misses you.E- h2E- h|Really attack near your ice beast? Y - Yes  N - NoE- h E- h ♣♣h♣♣ #.......#### Jaijje the Frost Mage♣♣Y♣ #...)####Gnoll of Ashenzari **....♣♣.♣ #...##Health: 101/110 ======================--♣♣♣ ♣..♣ ♣#..#Magic: 39/39 ========================....♣♣ ♣♣i♣♣ #..#AC: 21Str: 7♣...♣♣y♣♣ ♣#.###EV: 11Int: 25♣..♣♣ ♣....#SH: 13Dex: 11♣♣..♣♣♣♣♣ ♣♣...#XL: 14 Next:  8% Place: Lair:5♣♣.h@Y.♣♣♣÷..##Noise: =--------  Time: 18876.2 (0.0)♣.....♣♣♣E- h+ `[0;10m♣..)..##A) +7 sceptre of Torment {pain, torment} ...♣♣♣♣♣ ♣♣♣♣♣#.#Throw: 5 boomerangs♣♣#  h   wolf (ally target)  Y   ice beast (summoned)You hit the wolf but do no damage. The wolf writhes in agony.  The wolf is moderately wounded. _You block the wolf's attack. The wolf barely misses you.You puncture the wolf! The wolf writhes in agony.  You bite the wolf, but do no damage.The wolf is severely wounded.E- hr .   The wolf is moderately wounded. _You block the wolf's attack. The wolf barely misses you.  You puncture the wolf! The wolf writhes in agony.  You bite the wolf, but do no damage.  The wolf is severely wounded.  Your ice beast disappears in a puff of smoke!27.3 (1.1 _You block the wolf's attack.E- h&7  You sock the wolf!E- h٩:†E- h{1E- h޿0-8.4E- hE- hsH _You kill the wolf!F- h-0.0F- hA ♣♣h♣♣ #. ♣♣Y♣ #...)#### ♣♣.♣ #...## ♣♣♣ ♣..♣ ♣#..# ....♣♣ ♣♣i♣♣ #..# ♣...♣♣y♣♣ ♣#.### ♣..♣♣ ♣....# ♣♣..♣♣♣♣♣ ♣♣...# ♣♣.@...♣♣♣÷..## ♣.....♣♣♣♣..)..## ...♣♣♣♣♣ ♣♣♣♣♣#.# ♣ ♣#39.5 (1.1 _You see here a wolf corpse.F- hm  ♣♣h♣♣ #. ♣♣Y♣ #...)#### ♣♣.♣ #...## ♣♣♣ ♣..♣ ♣#..# ....♣♣ ♣♣i♣♣ #..# ♣...♣♣y♣♣ ♣#.### ♣..♣♣ ♣....# ♣♣..♣♣♣♣♣ ♣♣...# ♣♣@†...♣♣♣÷..## ♣.....♣♣♣♣..)..##.♣♣♣♣♣ ♣♣♣♣♣#.#♣♣ ♣#F- hmq F- hr 080.6 _F- h5x F- hz G- h0M.♣♣ ##.♣♣h♣....##Y)#### ♣♣.♣ #...##♣♣♣ ♣..♣ ♣....♣♣ ♣♣i♣♣ #..# ♣...♣♣y♣♣ ♣#.##♣..♣♣ ♣.♣♣.@♣♣♣♣♣ ♣♣... ♣♣.†...♣♣♣÷..## ♣.....♣♣♣♣..)..#....♣♣♣♣♣ ♣♣♣♣♣#.#♣♣1.7G- hG- hqG- h♣.h♣♣ ♣♣## #. ♣.♣♣ ##.......h♣♣ #.......# ♣♣.♣ #...)#### ♣♣.♣ #...## ♣♣♣ ♣..♣ ♣#..#G- h....♣♣ ♣♣)♣♣ #..♣...♣♣.♣♣ ♣#.### ♣.@♣♣ ♣....#.♣♣♣♣♣ ♣♣...# ♣♣.†...♣♣♣÷..## ♣.....♣♣♣♣..)..## ....♣♣♣♣♣ ♣♣♣♣♣#.#♣♣♣#G- h0G- hD1042.8G- hi9G- h>G- hegSh♣♣ ♣♣..###.♣.h♣♣ ♣♣## #.♣.♣♣ #♣♣h♣♣ #.......♣♣.♣ #...)#### ♣♣.♣ #...#♣♣♣ ♣..♣ ♣#..# ....♣♣ ♣♣)♣♣ #..# ♣...♣♣♣#.### ♣..♣♣ ♣....# ♣♣..♣♣♣♣♣ ♣♣...#  ♣♣.†...♣♣♣÷ ♣.....♣♣♣♣..)..##....♣♣♣♣♣ ♣♣♣♣♣#.# ♣♣♣#G- hT3.9G- hoG- h l..ih ♣.....†.gSh♣♣ ♣♣..###.♣.h♣♣ ♣♣## #..♣.♣♣ #.♣♣h♣♣ #.......###♣♣.♣ #...)#### ♣♣.♣ #...#♣♣♣ ♣..♣ ♣#..# ....♣♣ ♣♣@♣♣ #..# ♣...♣♣.♣#.### ♣..♣♣ ♣....# ♣♣..♣♣♣♣♣ ♣♣...# ♣♣.†...♣♣♣÷ ♣.....♣♣♣♣..)..##....♣♣♣♣♣ ♣♣♣♣♣#.#♣♣♣# G- h 055.0G- h  _Items here: ) [[ ÷.G- hV{,.). ♣.........ih ♣.....†.gSh♣♣ ♣♣..###.♣.h♣♣ ♣♣## #..♣.♣♣ #.♣♣.♣♣ #.......####♣♣.♣ #...)#### ♣♣.♣ #...#♣♣♣ ♣.@♣ ♣#..# G- h....♣♣ ♣♣)♣♣ #..# ♣...♣♣.♣#.### ♣..♣♣ ♣....#♣♣..♣♣♣♣♣ ♣♣...# ♣♣.†...♣♣♣÷ ♣.....♣♣♣♣..)..##....♣♣♣♣♣ ♣♣♣♣♣#.#♣♣♣#G- h?G- hwhh   black bear (wandering)G- h (6.1G- hiG- hK] _A black bear comes into view.H- hb♣♣ .$ ♣♣♣♣ ♣.####÷{,.). ...ih ♣.....†gSh♣♣ ♣♣..##♣..♣♣ ♣♣## ....♣♣ ##.#.♣♣h♣....####♣)#### ♣♣@♣ #...##♣♣♣ ♣..♣ ♣....♣♣ ♣♣)♣♣ #..# ♣...♣♣.♣♣ ♣#.##♣..♣♣ ♣.♣♣..♣♣♣♣♣ ♣♣... ♣♣.†...♣♣♣÷..## ♣.....♣♣♣♣..)..#....♣♣♣♣♣ ♣♣♣♣♣#.H- hH- h9.hh6=====7.2H- hH- hO4 _The black bear growls angrily.H- hg ♣ You sock the black bear! The black bear convulses!  H- h3h vThe black bear is severely wounded.You block the black bear's attack.H- hh ]===-8.3H- hv H- hz E _The black bear claws you but does no damage. x2H- h, ]  You hit the black bear. 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N- h Mh.N- hA (9.1N- h N- h O- hO#..#####.....§§≈.# ######....§≈≈....... ##.#♣.#♣.^. ....#.♣♣♣♣.......#.##... ♣♣♣..O- hP..♣ ♣♣♣♣......####.♣♣........♣#♣♣ ♣♣♣♣♣♣..##### ♣♣.#..#♣♣♣ ♣♣♣..♣♣♣♣♣♣ ♣.####♣.#♣#♣...).♣♣ ♣..♣ ♣♣@....÷♣♣ ♣.....♣ ♣♣♣...♣♣...♣♣♣ ♣♣..♣♣♣.h♣♣♣♣♣♣♣♣..♣♣ ♣♣##♣...♣♣♣.♣♣ # ♣..♣♣♣O- hQ♣♣.♣♣ #.♣♣†♣ #♣..♣ ♣♣.♣ #..♣♣♣ ♣.. ♣♣....♣♣ ♣♣)O- hTO- hcLh.O- hLd1=10.2O- hkO- hnV _The wolf attacks as it pursues you! You block the wolf's attack.O- h  You closely miss the wolf. You block the wolf's attack. x2O- hI-1.4 (1.2O- h"` _The wolf misses you.O- h?  You sock the wolf! The wolf writhes in agony. You bite the wolf.  The wolf is almost dead.O- hG 4=20O- h O- h[ 2 _You block the wolf's attack.O- hP  You closely miss the wolf.The wolf is almost dead.O- h d09--3.6 (1.2O- h O- hk F _The wolf bites you. 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Y - Yes  N - NoZ- hjZ- hX}♣♣.#..#♣♣♣ ♣♣♣..♣♣♣♣♣ Jaijje the Frost Mage♣.#♣#♣ ♣...).♣♣Gnoll of Ashenzari **.....♣♣♣.....÷♣♣ Health: 110/110 ========================♣♣♣♣†..♣♣...♣♣ Magic: 33/39 ====================----♣♣♣..♣♣♣♣♣♣♣♣.. AC: 28  Str: 7♣♣...♣♣♣♣♣ EV: 11Int: 25♣♣♣..♣♣♣♣ SH: 13Dex: 11Z- hC♣♣Y..♣♣XL: 14 Next:  9% Place: Lair:5♣..♣♣♣.@♣♣♣Noise: ---------  Time: 18937.4 (0.0)♣...h♣♣♣♣♣A) +7 sceptre of Torment {pain, torment} ♣♣♣♣.{..♣ ....♣♣ ♣ Throw: 5 boomerangs......♣♣...♣♣♣..♣......♣..♣♣♣♣♣.....♣♣. h   polar bear (ally target)h.!g.♣♣ Y   ice beast (summoned)♣♣♣. ♣........♣♣♣Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spellZ- h Ss. _A chill wind blows around you.Z- h .Yg.g   boggartY   ice beast (summoned)You barely miss the polar bear. Your bite misses the polar bear.Z- hy=4=8.5 (1.1Z- h2 _The polar bear closely misses you. You block the polar bear's attack. x2Z- hReally attack near your ice beast? Y - Yes  N - NoZ- h Z- hb r♣♣.#..#♣♣♣ ♣♣♣..♣♣♣♣♣ Jaijje the Frost Mage♣.#♣#♣ ♣...).♣♣Gnoll of Ashenzari **....Z- h .♣♣♣.....÷♣♣ Health: 110/110 ========================♣♣♣♣†..♣♣...♣♣ Magic: 34/39 ====================----♣♣♣..♣♣♣♣♣♣♣♣.. AC: 28  Str: 7♣♣...♣♣Z- h ♣♣♣ EV: 11Int: 25♣♣♣..♣♣♣♣ SH: 13Dex: 11♣♣...♣♣XL: 14 Next:  9% Place: Lair:5Z- h b♣..♣♣♣Y@♣♣♣Noise: =--------  Time: 18938.5 (0.0)♣...h♣♣♣♣♣Z- h A) +7 sceptre of Torment {pain, torment} ♣♣♣♣g...♣ ....♣♣ ♣ Throw: 5 boomerangs......♣♣...♣♣Z- h h♣..♣......♣..♣♣♣♣♣.....♣♣. h   polar bear (ally target)h.!g.Z- h b♣♣ g   boggart♣♣♣. ♣.... Y   ice beast (summoned)....♣♣♣Z- h Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.  You barely miss the polar bear. Your bite misses the polar bear. Z- hx _The polar bear closely misses you. You block the polar bear's attack. x2  You hit the polar bear. The polar bear writhes in agony.Z- hE .{Y   ice beast (summoned)  You barely miss the polar bear. Your bite misses the polar bear. _The polar bear closely misses you. You block the polar bear's attack. x2  You hit the polar bear. The polar bear writhes in agony.  Z- hDG The polar bear is lightly wounded.  You block the polar bear's attack.  The polar bear claws you but does no damage.9.5 (1Z- hN Z- h|T ~ _You block the polar bear's attack. Your ice beast misses the polar bear.[- h[- hnReally attack near your ice beast? Y - Yes  N - No[- h [- h+ ♣♣.#..#♣♣♣ ♣♣♣..♣♣♣♣♣ Jaijje the Frost Mage[- hp, `♣.#♣#♣ ♣...).♣♣Gnoll of Ashenzari **.....♣♣♣.....÷♣♣ Health: 110/110 ========================♣♣♣♣†..♣♣...♣♣ Magic: 34/39 ====================----[- h- Y♣♣♣..♣♣♣♣♣♣♣♣.. AC: 28  Str: 7♣♣...♣♣♣♣♣ EV: 11Int: 25♣♣♣..♣♣♣♣ SH: 13Dex: 11[- h- .♣♣...♣♣XL: 14 Next:  9% Place: Lair:5♣..♣♣♣Y@♣♣♣Noise: =--------  Time: 18939.5 (0.0)♣...h♣♣♣♣♣[- ha. A) +7 sceptre of Torment {pain, torment} ♣♣♣♣.{..♣ ....♣♣ ♣ Throw: 5 boomerangs......♣♣...♣♣[- h. ♣..♣......♣..♣♣♣♣♣.....♣♣. h   polar bear (ally target)h.!g.♣♣ Y   ice beast (summoned)[- hL0 ♣♣♣. ♣........♣♣♣You hit the polar bear. The polar bear writhes in agony.  The polar bear is lightly wounded.  You block the polar bear's attack.  The polar bear claws you but does no damage. _You block the polar bear's attack. Your ice beast misses the polar bear.You sock the polar bear! The polar bear writhes in agony.[- h7  _You block the polar bear's attack. Your ice beast misses the polar bear.You sock the polar bear! The polar bear writhes in agony.  The polar bear is heavily wounded.[- h9 The polar bear barely misses you.  The polar bear claws you but does no damage.block the polar bear's attack.[- hK  =40.6 (1.1 _Your ice beast hits the polar bear but does no damage.[- h{[- h}Really attack near your ice beast? Y - Yes  N - No[- h3~\- hO\- h}>R♣♣.#..#♣♣♣ ♣♣♣..♣♣♣♣♣ Jaijje the Frost Mage♣.#♣#♣ ♣...).♣♣Gnoll of Ashenzari **.....♣♣♣.....÷♣♣ Health: 110/110 ========================♣\- h?u♣♣♣†..♣♣...♣♣ Magic: 34/39 ====================----♣♣♣..♣♣♣♣♣♣♣♣.. AC: 28  Str: 7♣♣...♣♣♣♣♣ EV: 11Int: 25♣♣♣..♣♣♣♣ SH: 13Dex: 11♣♣...♣♣XL: 14 Next:  9% Place: Lair:5♣..♣♣♣Y@♣♣♣\- h@Noise: ==-------  Time: 18940.6 (0.0)♣...h♣♣♣♣♣A) +7 sceptre of Torment {pain, torment} ♣♣♣♣.{..♣ ....♣♣ ♣ Throw: 5 boomerangs......♣♣...♣♣\- hC♣..♣......♣..♣♣♣♣♣.....♣♣. h   polar bear (ally target)h.!g.♣♣ Y   ice beast (summoned)♣♣♣. ♣........♣♣♣ _Your ice beast hits the polar bear but does no damage.  You barely miss the polar bear.You bite the polar bear, but do no damage.The polar bear is heavily wounded.Your ice beast hits the polar bear but does no damage.  The polar bear bites you but does no damage.\- hNg.g   boggartY   ice beast (summoned)\- hOa5=-1.6 (1\- hX\- h7^l  You barely miss the polar bear.ite the polar bear, but do no damage.The polar bear is heavily wounded.  Your ice beast hits the polar bear but does no damage.  The polar bear bites you _You block the polar bear's attack. x2\- h; \- h Really attack near your ice beast? Y - Yes  N - No\- h\- h♣♣.#..#♣♣♣ ♣♣♣..♣♣♣♣♣ Jaijje the Frost Mage♣.#♣#♣ ♣...).♣♣Gnoll of Ashenzari **.....♣♣♣.....÷♣♣ Health: 110/110 ========================♣♣♣♣†..♣♣...♣♣ Magic: 35/39 =====================---♣♣♣..♣♣♣♣♣♣♣♣.. AC: 28  Str: 7♣♣...♣♣♣♣♣ EV: 11Int: 25♣♣♣..♣♣♣♣ SH: 13Dex: 11♣♣...♣♣XL: 14 Next:  9% Place: Lair:5♣..♣♣♣Y@♣♣♣Noise: =--------  Time: 18941.6 (0.0)♣...h♣♣♣♣♣A) +7 sceptre of Torment {pain, torment\- h} ♣♣♣♣g...♣ ....♣♣ ♣ Throw: 5 boomerangs......♣♣...♣♣♣..♣......♣..♣♣♣♣♣.....♣♣. h   polar bear (ally target)h.!g.♣♣ g   boggart♣♣♣. ♣.... Y   ice beast (summoned)....♣♣♣Your ice beast hits the polar bear but does no damage.  The polar bear bites you but does no damage. _You block the polar bear's attack. x2  You hit the polar bear but do no damage.The polar bear writhes in agony!  You bite the polar bear, but do no damage..{ Y   ice beast (summoned)  You hit the polar bear but do no damage.writhes in agony!  You bite the polar bear, but do no damage.The polar bear is severely wounded.  Your ice beast hits the polar bear. Your ice beast freezes the polar bear!  The polar bear resists. The polar bear closely mis\- h?ses you. x22.7 (1.1 _The polar bear claws you but does no damage.]- h3]- h@Really attack near your ice beast? Y - Yes ]- h' N - No]- hX ]- hw ♣♣.#..#♣♣♣ ♣♣♣..♣♣♣♣♣ Jaijje the Frost Mage♣.#♣#♣ ♣...).♣♣Gnoll of Ashenzari **.....♣♣♣.....÷♣♣ Health: 110/110 ========================♣♣♣♣†..♣♣...♣♣ Magic: 35/39 =====================---♣♣♣..♣♣♣♣♣♣♣♣.. AC: 28  Str: 7♣♣...♣♣♣♣♣ EV: 11Int: 25♣♣♣..♣♣♣♣ SH: 13Dex: 11♣♣...♣♣XL: 14 Next:  9% Place: Lair:5♣..♣♣♣Y@♣♣♣Noise: =--------  Time: 18942.7 (0.0)♣...h♣♣♣♣♣A) +7 sceptre of Torment {pain, torment]- hǞ } ♣♣♣♣.{..♣ ....♣♣ ♣ Throw: 5 boomerangs......♣♣...♣♣♣..♣......♣..♣♣♣♣♣.....♣♣. h   polar bear (ally target)h.!g.♣♣ Y   ice beast (summoned)♣♣♣. ♣........♣♣♣You bite the polar bear, but do no damage.The polar bear is severely wounded.Your ice beast hits the polar bear. Your ice beast freezes the polar bear!  The polar bear resists. The polar bear closely misses you. x2 _The polar bear claws you but does no damage.  You sock the polar bear! g.g   boggart (ally target)  The polar bear is severely wounded.  Your ice beast hits the polar bear. Your ice beast freezes the polar bear!  resists. The polar bear closely misses you. x2 _The polar bear claws you but does no damage.  You sock the polar bear!  You kill the polar bear!]- h 6103.8 (1.1]- h p _Your ice beast hits the boggart. Your ice beast freezes the boggart!^- hD^- h GReally attack near your ice beast? Y - Yes  N - No^- h ♣♣.#..#♣♣♣ ♣♣♣..♣♣♣♣♣ Jaijje the Frost Mage♣.#♣#♣ ♣...).♣♣Gnoll of Ashenzari **.....♣♣♣.....÷♣♣ Health: 110/110 ========================♣♣♣♣†..♣♣...♣♣ Magic: 35/39 =====================---♣♣♣..♣♣♣♣♣♣♣♣.. AC: 28  Str: 7♣♣...♣♣♣♣♣ EV: 11Int: 25♣♣♣..♣♣♣♣ SH: 13Dex: 11♣♣...♣♣XL: 14 Next: 10% Place: Lair:5♣..♣♣♣Y@♣♣♣Noise: =--------  Time: 18943.8 (0.0)♣...g♣♣♣♣♣A) +7 sceptre of Torment {pain, torment} [11;12^- h !H♣♣♣♣....♣ ....♣♣ ♣ Throw: 5 boomerangs......♣♣...♣♣♣..♣......♣..♣♣♣♣♣.....♣♣. g   boggart (ally target)h.!g.♣♣ Y   ice beast (summoned)♣♣♣. ♣........♣♣♣The polar bear resists. The polar bear closely misses you. x2 _The polar bear claws you but does no damage.  You sock the polar bear!  You kill the polar bear! _Your ice beast hits the boggart. Your ice beast freezes the boggart!  You sock the boggart!.Y   ice beast (summoned)-4.9 (1.1 _The polar bear claws you but does no damage.  You sock the polar bear!  You kill the polar bear! _Your ice beast hits the boggart. Your ice beast freezes the boggart!  You sock the boggart! _You kill the boggart!_- h[  ♣.#♣#♣ ♣...).♣♣  .♣ ♣.....÷♣♣♣ ♣♣♣†..♣♣...♣ ♣♣♣..♣♣♣♣♣♣♣♣....♣♣ ♣♣♣♣♣..♣ ♣...♣♣  ♣..♣♣♣Y.♣♣ ♣...@♣♣ ♣♣♣ ♣♣♣♣....♣ ....♣♣ ......♣ ♣...♣..♣...... ♣. ♣♣♣♣♣..... ♣♣ ..!.. ♣ ♣♣♣. ♣... ....♣♣ ♣♣hh   polar bear (wandering)Y  _- hH ] ice beast (summoned)6=21 -6.0 _Your icy armour cracks and falls away as you move._- hL.♣ ♣♣.....÷♣ ♣♣♣†..♣♣... ♣♣♣..♣♣♣♣♣♣♣♣..♣♣...♣♣ ♣♣♣♣♣♣..♣♣♣  . ♣♣...♣♣ ♣..♣♣♣Y.♣♣♣  ♣....♣♣♣♣ ♣♣♣♣♣♣♣.@..♣ ....♣♣ ♣ ♣.. ♣...♣♣♣..♣......♣ ♣..♣♣♣♣♣....h♣♣ ..!....♣♣♣♣....♣ ♣ ....♣♣♣♣♣ .Yh.hally target)7.1`- h♣ ♣♣♣†..♣♣...♣♣♣ ♣♣♣..♣♣♣♣♣♣♣♣..♣♣...♣♣ ♣♣♣♣♣♣..♣♣♣  . ♣♣...♣♣ `- h ♣..♣♣♣..♣♣♣ ♣ ♣...Y♣♣♣♣ ♣♣♣ ♣♣♣♣♣....♣♣ ....♣♣ ♣♣ ♣.. ♣...♣♣.♣..♣......♣ ♣..♣♣♣♣♣...h.♣ ♣ ..!...♣♣♣♣.....♣♣ ♣♣ ....♣♣♣♣ ♣♣ `- h`- h`- h=z.Yh.`- h(8.2`- h4`- h`- hu ♣♣♣..♣♣♣♣♣♣♣♣..♣♣...♣♣ ♣♣♣♣♣♣..♣♣♣  . ♣♣...♣♣ ♣..♣♣♣..♣♣♣ `- hϜ♣ ♣....♣♣♣♣ ♣♣♣ ♣.♣♣♣♣.Y..♣♣ ....♣♣ ♣♣) ♣......♣♣..♣ ♣...♣♣.♣..♣.@.h..♣ ♣..♣♣♣♣♣♣♣.....♣ ♣ ♣..!†..♣♣♣.... ♣.....♣♣♣♣ ♣♣.....♣♣♣♣♣ ♣♣ `- h(,`- hĤl.Yh.`- h]`7=9.3`- h`- h`- hs`- hXuReally attack near your ice beast? Y - Yes `- hmv' N - Noa- ha- hl♣♣♣..♣♣♣♣♣♣♣♣..♣♣ Jaijje the Frost Mage♣♣...♣♣♣♣♣.♣ Gnoll of Ashenzari **....♣♣♣..♣♣♣♣♣. Health: 110/110 ========================. ♣♣...♣♣♣♣ Magic: 37/39 ======================--♣..♣♣♣..♣♣♣♣♣ AC: 21Str: 7a- h♣....♣♣♣♣ ♣♣♣ ♣. EV: 11Int: 25♣♣♣♣..Y.♣♣ ....♣♣ ♣♣) SH: 13Dex: 11♣......♣♣..♣ ♣...♣♣.♣ XL: 14 Next: 10% Place: Lair:5♣..♣.@h...♣♣..♣♣ Noise: ---------  Time: 18949.3 (0.0)♣♣♣♣♣.....♣♣♣..♣ A) +7 sceptre of Torment {pain, torment} ♣..!...♣♣♣.† Throw: 5 boomerangs..♣♣♣.... ♣.....♣a- h♣♣♣ ♣♣.....♣♣♣♣♣♣♣h   polar bear (ally target)Y   ice beast (summoned)You sock the polar bear!  You kill the polar bear! _Your ice beast hits the boggart. Your ice beast freezes the boggart!  You sock the boggart! _You kill the boggart! _Your icy armour cracks and falls away as you move.a- h.YYou hit the polar bear but do no damage.The polar bear bites you.  The polar bear claws you but does no damage.  The polar bear barely misses you.  Your ice beast barely misses the polar bear.  The polar bear bites you! The polar bear closely misses you.a- ho90/110 -----==50.5 (1.2a- ha- h8 _You block the polar bear's attack.a- hN a- hQ Really attack near your ice beast? Y - Yes  N - Noa- h a- hD ♣♣♣..♣♣♣♣♣♣♣♣..♣♣ Jaijje the Frost Mage♣♣...♣♣♣♣♣.♣ Gnoll of Ashenzari **....♣♣♣..♣♣♣♣♣. Health: 90/110 ===================-----. ♣♣...♣♣♣♣ Magic: 37/39 ======================--♣..♣♣♣..♣♣♣♣♣ AC: 21Str: 7♣....♣♣♣♣ ♣♣♣ ♣. EV: 11Int: 25♣♣♣♣....♣♣ ....♣♣ ♣♣) SH: 13Dex: 11a- h ♣....Y.♣♣..♣ ♣...♣♣.♣ XL: 14 Next: 10% Place: Lair:5♣..♣.@h...♣♣..♣♣ Noise: ==-------  Time: 18950.5 (0.0)♣♣♣♣♣.....♣♣♣..♣ A) +7 sceptre of Torment {pain, torment} ♣..!...♣♣♣.† Throw: 5 boomerangs..♣♣♣.... ♣.....♣♣♣♣ ♣♣.....♣♣♣♣♣♣♣h   polar bear (ally target)Y   ice beast (summoned)The polar bear bites you! The polar bear closely misses you. _You block the polar bear's attack.  You sock the polar bear! The polar bear writhes in agony!  The polar bear convulses!  Your ice beast convulses!  The polar bear is severely wounded.a- hJ§   You sock the polar bear! The polar bear writhes in agony!  The polar bear convulses!r ice beast convulses!  The polar bear is severely wounded.Your ice beast disappears in a puff of smoke!You block the polar bear's attack. x2a- h-1.6 (1.1a- h# a- hB _The polar bear claws you but does no damage.b- h§.§@hh  (berserk)You block the polar bear's attack. x2 _The polar bear claws you but does no damage.  You hit the polar bear but do no damage.The polar bear writhes in agony! The polar bear convulses!  You bite the polar bear, but do no damage.  The polar bear is almost dead.-2.8 (1.2 _The polar bear goes berserk!b- hx;     . ♣  ♣..♣♣♣..♣♣♣  ♣....♣♣♣♣ ♣♣♣  ♣♣♣♣..§.♣♣  ♣♣) ♣......♣♣..♣  ♣..♣§@h...♣  ♣♣♣♣♣.....♣  ♣..!...♣ ♣♣.† ..♣♣♣....  ♣♣♣ ♣♣. ♣♣ b- hU     . ♣  ♣..♣♣♣..♣♣♣  ♣....♣♣♣♣ ♣♣♣  ♣♣♣♣..§.♣♣  ♣♣) ♣......♣♣..♣  ♣..♣§@h...♣  ♣♣♣♣♣.....♣  ♣..!...♣ ♣♣.† ..♣♣♣....  ♣♣♣ ♣♣. ♣♣ - _A polar bear is nearby!b- h s .§.b- h barely miss the polar bear.  You block the polar bear's attack.  The polar bear claws you but does no damage.  The polar bear barely misses you. You block the polar bear's attack.18=4.0 _The polar bear claws you but does no damage. x2c- h! c- h" c- h"You puncture the polar bear!c- hn+c- h,.c- hv,.c- h-c- h-c- hb.c- h. c- h2/c- hY=1-5.1 (1.1c- hcc- hxs ♣♣♣..♣..♣♣ ♣♣...♣♣ ♣♣♣.♣♣♣♣..♣♣♣ ♣♣.♣. ♣♣...♣♣ ♣♣†c- h\♣..♣♣♣..♣♣♣ ♣♣.♣....♣♣♣♣ ♣♣♣ ♣.♣♣♣♣....♣♣ .....♣♣ ♣♣)♣♣......♣♣..♣ ♣...♣♣.♣♣..♣..@...♣ ♣..♣♣ ♣♣♣♣♣.....♣ ♣♣..♣♣..!...♣ ♣♣.†...♣♣♣....♣ ♣.....♣♣♣♣♣ ♣♣♣..♣♣ _You kill the polar bear!c- hBc- hh2=-6.2c- h9c- hc- hl♣♣♣..♣..♣♣ ♣♣♣...♣♣ ♣♣♣.♣♣ ♣♣♣..♣♣♣ ♣♣.♣. ♣♣...♣♣ ♣♣†♣♣..♣♣♣..♣♣♣ ♣♣.♣♣....♣♣♣♣ ♣♣♣ ♣..♣♣♣♣♣....♣♣ ♣.....♣♣ ♣♣)♣♣......♣♣..♣ ♣...♣♣.♣♣ ♣..♣...@..♣ ♣..♣♣ ♣♣♣♣♣.....♣ ♣♣..♣♣..!...♣ ♣♣.†....♣♣♣....♣ ♣.....♣.♣♣♣♣ ♣♣♣...♣♣♣ 9=7.3c- hvc- h& ♣♣...♣♣ ♣♣♣.♣♣ ♣♣♣..♣♣♣  ♣♣.♣♣. ♣♣...♣♣  ♣♣†♣..♣♣♣..♣♣♣ . ♣....♣♣♣♣♣♣.♣♣♣....♣♣ ♣♣.....♣♣ ♣♣)♣ ♣......♣♣..♣ ♣...♣♣.♣♣ ♣..♣......♣ ♣..♣♣ ♣♣♣♣..@..♣♣..♣♣♣ ♣..!...♣ ♣♣.†......♣♣♣....♣ ♣.....♣♣♣...♣♣♣♣ ♣♣♣.....♣♣♣♣♣♣♣ ♣♣c- hB0 v3=8.4c- h3 c- h6 c- h W ♣♣♣..♣♣♣  ♣♣.♣♣. ♣♣...♣♣  ♣♣†♣..♣♣♣..♣♣♣ . ♣....♣♣♣♣ ♣♣♣♣.c- h ♣♣♣....♣♣ ♣♣.....♣♣ ♣♣)♣ ♣......♣♣..♣ ♣...♣♣.♣♣ ♣..♣......♣ ♣..♣♣ ♣♣♣♣.....♣♣♣..♣♣♣ .♣ ♣♣.†..c- h| ♣....♣♣♣....♣ ♣.....♣♣♣...♣♣♣♣ ♣♣♣.....♣♣♣♣♣ ♣♣ c- h S  c- h c- hf (9.5c- hc c- h c- hs ,60.5 (2c- h c- h b _N - 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ht742m  spriggan (missile, wandering)   _A spriggan is nearby!g- hO . ♣♣...♣♣  ♣..♣♣♣..♣♣♣  ♣....♣♣♣♣ ♣♣♣♣♣♣♣ ♣ ♣♣♣♣....♣♣♣♣♣.....♣♣♣♣♣ ♣......♣♣..♣♣♣♣...♣♣. ♣..♣......♣♣ ♣♣♣♣.. ♣♣♣♣♣.....♣♣ ♣♣.. ♣♣♣♣......♣♣♣ ♣♣♣♣♣. ♣..@.♣♣♣....♣♣♣.....g- hS ♣.i..♣♣♣♣ ♣♣♣♣..... ♣♣♣♣ ♣g- hg- hg- hi.i)===5.5 (1.1)g- h.@ _The spriggan shouts!g- h + . ♣♣...♣♣  ♣..♣♣♣..♣♣♣  ♣....♣♣♣♣ ♣  ♣♣♣♣....♣♣♣♣♣..... ♣......♣♣..♣♣♣♣...♣♣ ♣..♣......♣♣ ♣♣♣♣.. ♣♣♣♣♣.....♣♣ ♣♣g- hd,f ♣♣♣♣......♣♣♣ ♣♣♣♣♣ ♣i@..♣♣♣....♣♣♣ ♣....♣♣♣♣ ♣♣♣♣..... ♣♣♣♣♣ ♣g- hy9g- h:1--6.6g- h?@g- h?E6 _You block the spriggan's attack.g- h --70 _You closely miss the spriggan. You block the spriggan's attack.g- h%   You puncture the spriggan! The spriggan writhes in agony.  The spriggan is severely wounded.=8.7 (1.1g- h0 L _You block the spriggan's attack.g- hfu  The spriggan blocks your attack.  The spriggan is severely wounded.g- hv4-90g- hPyg- h{6 _You block the spriggan's attack.h- h~>  You impale the spriggan!!h- h˄h- hِ )hh   black bear (wandering)  You kill the spriggan!h- h_2--30.9 (1.2h- hh- h&] _A black bear comes into view.h- h: . ♣♣...♣♣ ♣..♣♣♣..♣♣♣ ♣....♣♣♣♣ ♣ ♣♣♣♣....♣♣♣♣♣..... ♣......♣♣..♣♣♣♣... ♣..♣......♣♣ ♣♣♣♣ ♣♣♣♣♣.....♣♣ ♣♣ ♣♣♣♣......♣♣♣  ♣@...♣♣♣....♣♣♣ ♣h...♣♣♣♣ ♣♣♣♣..... ♣♣♣♣♣♣ ♣h- h .h-2.0 (1.1h- h _Items here: ( ) [[ †.i- h cPick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 2 poisoned darts Armour (select all with [)c - a +0 buckler  d - a +0 robe Carrion a spriggan corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]j- hEr. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣♣Health: 110/110 ========================♣♣♣♣....♣♣♣♣♣.....♣♣♣ Magic: 39/39 ========================♣......♣♣..♣♣♣♣...♣ AC: 21Str: 7♣..♣......♣♣ ♣♣♣♣. EV: 11Int: 25♣♣♣♣♣.....♣♣ ♣♣ SH: 13Dex: 11♣♣♣♣......♣♣♣ ♣♣♣♣ XL: 14 Next: 12% Place: Lair:5♣@...♣♣♣....♣♣♣... Noise: ---------  Time: 19032.0 (0.0)♣.h..♣♣♣♣ ♣♣♣♣.....♣♣ A) +7 sceptre of Torment {pain, torment} - hysZ13H♣♣♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  h   black bear (wandering) _You block the spriggan's attack.  You impale the spriggan!!  You kill the spriggan! _A black bear comes into view. _Items here: ( ) [[ †.  Okay, then. j- h(_j- hA ♣..♣♣♣..♣ ♣....♣♣♣♣ ♣♣♣♣♣♣♣ ♣♣♣♣....♣♣♣♣♣.....♣♣ ♣......♣♣..♣♣♣♣... ♣..♣......♣♣ ♣♣♣ ♣♣♣♣♣.....♣♣ ♣..♣♣♣ ♣♣♣♣......♣♣♣ ♣♣....♣♣)...♣♣♣....♣♣♣..♣.h@.♣♣♣♣ ♣♣♣♣.....♣ ♣♣♣♣♣♣ ♣♣♣♣♣h.3.1 (1.1 _j- hbD | ♣..♣♣♣..♣♣♣ ♣....♣♣♣♣ ♣ ♣♣♣♣....♣♣♣♣♣..... ♣......♣♣..♣♣♣♣ ♣..♣......♣♣ . ♣♣♣♣♣.....♣♣ .♣♣♣♣ ♣♣♣♣......♣♣♣  ♣....♣♣)...♣♣♣....♣♣♣ ♣h@..♣♣♣♣ ♣♣♣♣..... ♣♣♣♣♣♣ hh _Items here: ( ) [[ †. _Okay, then.  The black bear growls angrily.  The black bear bites you but does no damage.  The black bear claws you but does no damage.  The black bear barely misses you.====4.2 j- hKP $_You hear a shout! x2j- h2   You bludgeon the black bear!! The black bear writhes in agony!  You kill the black bear! ii.ii 2 spriggans (1 missile)A spriggan comes into view. It is wielding a +0 rapier and quivering a throwingnet.k- h<----50 _A spriggan comes into view. It is wielding a +0 dagger. ♣..♣♣♣..♣♣♣ ♣....♣♣♣♣  ♣♣♣♣....♣♣♣♣♣..... ♣......♣♣..♣♣♣♣ ♣..♣......♣♣ .i ♣♣♣♣♣.....♣♣.i..♣♣♣♣♣♣♣♣♣......♣♣♣  ♣....♣♣)...♣♣♣....♣♣♣ ♣@...♣♣♣♣ ♣♣♣♣ ♣♣♣♣♣♣ (((((((k- h.ii....@ii 2 spriggans=---6.3 (1.1 _The spriggan throws a throwing net. The throwing net barely misses you.k- h Qk- hQk- h" ♣..♣♣♣..♣♣♣ ♣....♣♣♣♣ ♣♣♣♣♣....♣♣♣♣♣.....♣♣......♣♣..♣♣♣♣.♣..♣......♣♣ ♣.. ♣♣♣♣♣.....♣♣ .ii.♣♣♣♣♣♣♣♣♣......♣♣♣ ♣♣....♣♣)...♣♣♣....♣♣♣.♣.@..♣♣♣♣ ♣♣♣♣.♣♣♣♣♣♣ ♣k- h' k- hR) k- h + k- h3 ,k- h8 i.iii 3 spriggans (1 wandering)k- h9 0-7.4k- hB k- h7T _A spriggan comes into view. It is wielding a +0 short sword. _You see here a throwing net.l- h$zl- hZ|,l- h`~l- hl- hl- h..ii-80 _Y - 3 throwing nets (gained 1)m- hy  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m- hC  A chill wind blows around you...i.i@Yially target)Y   ice beast (summoned)6--==9m- hp * _The spriggan shouts!n- hk  . ♣♣...♣♣♣..♣♣♣..♣♣♣  ♣....♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣... ♣......♣♣..♣♣♣♣. ♣..♣......♣♣ ♣♣ .. ♣♣♣♣♣.....♣♣ ...i♣♣♣♣♣♣♣♣♣......♣♣♣ ♣♣..i@♣♣)...♣♣♣....♣♣♣♣♣♣♣i.Y.♣♣♣♣ ♣♣♣♣....♣♣♣♣♣♣♣♣♣♣♣ n- h"z [  You block the spriggan's attack.n- h~ .iY.n- h 6-40.5 (1.1n- h X _The spriggan hits you but does no damage. x2o- hXo- h[Really attack near your ice beast? Y - Yes o- h\' N - Noo- ho- h!. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 110/110 ========================o- hI!♣♣♣♣....♣♣♣♣♣..... Magic: 36/39 ======================--♣......♣♣..♣♣♣♣. AC: 21Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 12% Place: Lair:5♣i.i@♣♣)...♣♣♣....♣♣♣ Noise: =--------  Time: 19040.5 (0.0)o- hd♣♣♣♣iY..♣♣♣♣ ♣♣♣♣.... A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  iii 3 spriggans (1 ally target)  Y   ice beast (summoned)Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. _The spriggan shouts!  You block the spriggan's attack. _The spriggan hits you but does no damage. x2o- h .i  You barely miss the spriggan. The spriggan hits you with a +0 rapier.  Your ice beast hits the spriggan. Your ice beast freezes the spriggan!o- h%\07-1.6 (1.1o- ho- h9 _You block the spriggan's attack. x2p- h Really attack near your ice beast? Y - Yes  N - Nop- h p- h =. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 107/110 =======================-♣♣♣♣....♣♣♣♣♣..... Magic: 36/39 ======================--♣......♣♣..♣♣♣♣. AC: 21Str: 7p- h ♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 12% Place: Lair:5♣.ii@♣♣)...♣♣♣....♣♣♣ Noise: =--------  Time: 19041.6 (0.0)♣♣♣♣iY..♣♣♣♣ ♣♣♣♣.... A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  iii 3 spriggans (1 ally target)  Y   ice beast (summoned)You block the spriggan's attack. _The spriggan hits you but does no damage. x2  You barely miss the spriggan. The spriggan hits you with a +0 rapier.  Your ice beast hits the spriggan. Your ice beast freezes the spriggan! _You block the spriggan's attack. x2  - h 434mYou miss the spriggan.p- h' Mii   spriggan rider (polearm, wandering)r ice beast hits the spriggan. Your ice beast freezes the spriggan! _You block the spriggan's attack. x2miss the spriggan.  The spriggan is heavily wounded.  A spriggan rider comes into view. It is wielding a +0 spear.r ice beast misses the spriggan. The spriggan hits you with a +0 dagger!p- h!) k0--7=2.8 (1.2p- hb? L _You block the spriggan's attack.q- h҇q- hSReally attack near your ice beast? Y - Yes q- h' N - Noq- hq- h. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 100/110 =====================---♣♣♣♣....♣♣♣♣♣..... Magic: 37/39 ======================--♣......♣♣..♣♣♣♣. AC: 21Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11i...♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 12% Place: Lair:5♣.ii@♣♣)...♣♣♣....♣♣♣ Noise: ==-------  Time: 19042.8 (0.0)♣♣♣♣iY..♣♣♣♣ ♣♣♣♣.... A) +q- hU7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  i   spriggan rider (polearm, wandering)  iii 3 spriggans (1 ally target)  Y   ice beast (summoned)The spriggan is heavily wounded.A spriggan rider comes into view. It is wielding a +0 spear.Your ice beast misses the spriggan. The spriggan hits you with a +0 dagger! _You block the spriggan's attack.  The spriggan rider shouts!  You puncture the spriggan! The spriggan writhes in agony.Your ice beast misses the spriggan. The spriggan hits you with a +0 dagger! _You block the spriggan's attack.  The spriggan rider shouts!  You puncture the spriggan! The spriggan writhes in agony.  The spriggan is almost dead.r ice beast hits the spriggan but does no damage...ii)3.9 (1.1 _The spriggan barely misses you. You block the spriggan's attack.q- h? Really attack near your ice beast? Y - Yes  N - Nor- h~r- h{-. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 100/110 =====================---♣♣♣♣....♣♣♣♣♣..... Magic: 37/39 ======================--♣......♣♣..♣♣♣♣. AC: 21Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11..i.♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 12% Place: Lair:5♣.ii@♣♣)...♣♣♣....♣♣♣ Noise: ==-------  Time: 19043.9 (0.0)♣♣♣♣iY..♣♣♣♣ ♣♣♣♣.... A) r- h/J[32m+7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  i   spriggan rider (polearm)  iii 3 spriggans (1 ally target)  Y   ice beast (summoned)The spriggan rider shouts!  You puncture the spriggan! The spriggan writhes in agony.  The spriggan is almost dead.Your ice beast hits the spriggan but does no damage. _The spriggan barely misses you. You block the spriggan's attack.  You completely miss the spriggan.  The spriggan is almost dead.  Your ice beast hits the spriggan but does no damage. _The spriggan barely misses you. You block the spriggan's attack.  You completely miss the spriggan.The spriggan is almost dead.Your ice beast closely misses the spriggan..i-5.0 (1.1 _You block the spriggan's attack. The spriggan closely misses you.r- h8 Really attack near your ice beast? Y - Yes  N - Nor- h . ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 100/110 =====================---♣♣♣♣....♣♣♣♣♣..... Magic: 37/39 ======================--r- h♣......♣♣..♣♣♣♣. AC: 21Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11r- hM....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 12% Place: Lair:5♣iii@♣♣)...♣♣♣....♣♣♣ Noise: =--------  Time: 19045.0 (0.0)♣♣♣♣iY..♣♣♣♣ ♣♣♣♣.... A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangsr- h  r- h i   spriggan rider (polearm)  iii 3 spriggans (1 ally target)  Y   ice beast (summoned)r- h`You completely miss the spriggan.The spriggan is almost dead.Your ice beast closely misses the spriggan. _You block the spriggan's attack. The spriggan closely misses you.You closely miss the spriggan.The spriggan is almost dead.r- hr- hr- h*r- hE4Ziir ice beast closely misses the spriggan. _You block the spriggan's attack. The spriggan closely misses you. closely mis  The spriggan is almost dead.  r- h9Your ice beast hits the spriggan but does no damage.  The spriggan barely misses you.1=8=6.1 (1.1r- h=r- h;@? _The spriggan hits you but does no damage.t- h  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t- h f  A film of ice covers your body! Your ice beast hits the spriggan.t- hΔ W  The spriggan dies!t- hd  i)iwandering)  The spriggan hits you but does no damage.  A spriggan comes into view. It is wielding a +0 dagger.t- h =5--28 3=70t- h t- hj E _The spriggan rider hits you but does no damage.u- hOYour icy armour will break if you move. Continue? Y - Yes  N - Nov- hmv- h. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 101/110 ======================--♣♣♣♣....♣♣♣♣♣..... Magic: 35/39 =====================---♣......♣♣..♣♣♣♣. AC: 28  Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11i...♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 13% Place: Lair:5♣iii@♣♣)...♣♣♣....♣♣♣ Noise: ==-------  Time: 19047.1 (0.0)♣♣♣♣)Y..♣♣♣♣ ♣♣♣♣....v- h[m A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  i   spriggan rider (polearm)  iii 3 spriggans (1 wandering)  Y   ice beast (summoned)A film of ice covers your body! Your ice beast hits the spriggan.  The spriggan dies!The spriggan hits you but does no damage.  A spriggan comes into view. It is wielding a +0 dagger. _The spriggan rider hits you but does no damage.  Okay, then.v- hd. _v- h8v- hCReally attack near your ice beast? Y - Yes  N - Now- h1w- h\D. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 101/110 ======================--♣♣♣♣....♣♣♣♣♣..... Magic: 35/39 =====================---♣......♣♣..♣♣♣♣. AC: 28  Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11w- hFi...♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 13% Place: Lair:5♣iii@♣♣)...♣♣♣....♣♣♣ Noise: ==-------  Time: 19047.1 (0.0)♣♣♣♣)Y..♣♣♣♣ ♣♣♣♣.... A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  i   spriggan rider (polearm)  iii 3 spriggans (1 wandering)  Y   ice beast (summoned)A film of ice covers your body! Your ice beast hits the spriggan.  The spriggan dies!The spriggan hits you but does no damage.  A spriggan comes into view. It is wielding a +0 dagger. _The spriggan rider hits you but does no damage. _Okay, then.w- hIw- h4L The spriggan dies!  The spriggan hits you but does no damage. w- hM A spriggan comes into view. It is wielding a +0 dagger. _The spriggan rider hits you but does no damage.  You miss the spriggan. You block the spriggan's attack.w- hf.iY.ially target)w- hAgg99/110 --8.1 (1w- hlw- h]oL _The spriggan rider hits you from afar with a +0 spear.w- h Really attack near your ice beast? Y - Yes  N - Nox- h(. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 99/110 =====================---♣♣♣♣....♣♣♣♣♣..... Magic: 35/39 =====================---♣......♣♣..♣♣♣♣. AC: 28  Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11.i..♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 13% Place: Lair:5♣iii@♣♣)...♣♣♣....♣♣♣ Noise: =--------  Time: 19048.1 (0.0)♣♣♣♣Y...♣♣♣♣ - h<40m♣♣♣♣.... A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  i   spriggan rider (polearm)  iii 3 spriggans (1 ally target)  Y   ice beast (summoned) _Okay, then.You miss the spriggan. You block the spriggan's attack. _The spriggan rider hits you from afar with a +0 spear.  You sock the spriggan! The spriggan writhes in agony.  The spriggan is heavily wounded.Your ice beast hits the spriggan. Your ice beast freezes the spriggan!  You miss the spriggan. You block the spriggan's attack. _The spriggan rider hits you from afar with a +0 spear.  You sock the spriggan! The spriggan writhes in agony.  The spriggan is heavily wounded.  Your ice beast hits the spriggan. Your ice beast freezes the spriggan!  The spriggan dies!..i), ally target) 2 spriggans 84---=9.3 (1.2 _The spriggan rider hits you from afar with a +0 spear!x- hvm _Your Invocations skill increases to level 10!y- hlY)6=-500 _The spriggan rider hits you but does no damage.y- h n  Your ice beast misses the spriggan rider.y- h ^5----1y- hn y- h < _You block the spriggan rider's attack.z- hЊ  Your ice beast hits the spriggan rider.  Your ice beast freezes the spriggan rider!2 _The spriggan rider hits you but does no damage.z- h  Your ice beast hits the spriggan rider.  Your ice beast freezes the spriggan rider!z- h.63z- h1z- h  Your ice beast hits the spriggan rider.freezes the spriggan rider! _The spriggan rider hits you but does no damage.  Your ice beast hits the spriggan rider.freezes the spriggan rider! _The spriggan rider hits you but does no damage.z- h{V Qfreezes the spriggan rider! _The spriggan rider hits you but does no damage.  Your ice beast hits the spriggan rider.freezes the spriggan rider! _The spriggan rider hits you but does no damage.  Your ice beast closely misses the spriggan rider.z- hW 77--7==4z- h4] z- h'b L _The spriggan rider hits you from afar with a +0 spear!{- h  The spriggan rider blocks your ice beast's attack.-5 _You block the spriggan rider's attack.{- h.2u  Your ice beast barely misses the spriggan rider.{- hr3o8=--6{- hg;{- hV< _You block the spriggan rider's attack.{- h 3 C  The spriggan rider blocks your ice beast's attack.7-8=7 _The spriggan rider hits you from afar with a +0 spear.|- hP'  Your ice beast completely misses the spriggan rider.8=8 _You block the spriggan rider's attack.|- h̤W  The spriggan rider blocks your ice beast's attack.|- h&9|- h|- h0[ _The spriggan rider barely misses you.|- h5  The spriggan rider blocks your ice beast's attack.60 _You block the spriggan rider's attack.}- h]v  Your ice beast closely misses the spriggan rider.}- h 79=9==1}- h}- h<< _You block the spriggan rider's attack.}- h* }- h Your icy armour will break if you move. Continue? Y - Yes }- h ' N - No~- hqJ~- hm♣..♣♣♣..♣♣♣Jaijje the Frost Mage♣....♣♣♣♣ ♣♣♣♣♣♣♣ Gnoll of Ashenzari **....♣♣♣♣....♣♣♣♣♣.....♣ Health: 79/110 =================-------♣......♣♣..♣♣♣♣.. Magic: 39/39 ========================♣..♣......♣♣ ♣♣♣ AC: 28  Str: 7..~- hp♣♣♣♣♣.....♣♣EV: 11Int: 25...i♣♣♣♣♣♣♣♣♣......♣♣♣ ♣♣ SH: 13Dex: 11♣iiY.♣♣)...♣♣♣....♣♣♣. XL: 14 Next: 13% Place: Lair:5♣♣♣♣)@..♣♣♣♣ ♣♣♣♣..... Noise: =--------  Time: 19061.3 (0.0)♣♣♣♣♣♣♣♣♣♣♣♣ A) +7 sceptre of Torment {pain, torment} Throw: 5 boomerangs  i   spriggan rider (polearm, ally target)  ii 2 spriggans  Y   ice beast (summoned)The spriggan rider blocks your ice beast's attack. _The spriggan rider barely misses you.The sp~- hqriggan rider blocks your ice beast's attack. _You block the spriggan rider's attack.  Your ice beast closely misses the spriggan rider. _You block the spriggan rider's attack.~- h ii 3 spriggans (1 polearm, 1 ally target)  Your icy armour cracks and falls away as you move.  The spriggan rider closely misses your ice beast.Your ice beast hits the spriggan rider.  Your ice beast freezes the spriggan rider!  The hornet dies!~- hQO21 4-2.4 (1.1~- h~- h[A _The spriggan falls from its now dead mount.- hxT♣..♣♣♣..♣♣♣ ♣....♣♣♣♣ ♣ ♣♣♣♣....♣♣♣♣♣.....♣♣......♣♣..♣♣♣♣.♣..♣......♣♣ ♣.. ♣♣♣♣♣.....♣♣ ♣...i♣♣♣♣♣♣♣♣♣......♣♣♣ ♣♣iiY.♣♣)...♣♣♣....♣♣♣.♣♣♣♣).@.♣♣♣♣ ♣♣♣♣.....♣♣♣♣♣♣♣ ♣- h7Z,- h_†i)80-3.5- hO|y _Your ice beast disappears in a puff of smoke!- h0  ♣..♣♣♣..♣♣♣ ♣....♣♣♣♣ ♣ ♣♣♣♣....♣♣♣♣♣..... ♣......♣♣..♣♣♣♣ ♣..♣......♣♣  .. ♣♣♣♣♣.....♣♣  ...i♣♣♣♣♣♣♣♣♣......♣♣♣ - h  ♣i†i.♣♣)...♣♣♣....♣♣♣ ♣♣♣♣)@..♣♣♣♣ ♣♣♣♣..... ♣♣♣♣♣♣ - h - h - h ?.i- h 0=4.6- h - h 6 _You block the spriggan's attack.- h . ♣♣...♣♣♣..♣♣♣..♣♣♣  ♣....♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣... ♣......♣♣..♣♣♣♣. ♣..♣......♣♣ ♣♣ .. ♣♣♣♣♣.....♣♣ ....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ ♣iii@♣♣)...♣♣♣....♣♣♣♣♣♣♣)...♣♣♣♣ ♣♣♣♣....♣♣♣♣♣♣♣♣♣♣♣ - hI§5.7- h~- hY? _The spriggan hits you but does no damage.- h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h).Y, 1 ally target)Y   ice beast (summoned)- ho`16--=6- h 0- h%- hU _A chill wind blows around you. You block the spriggan's attack.- h6  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hU _.iY.3----28 7- hW - h_ Y _A film of ice covers your body! You block the spriggan's attack. x2- h- h Really attack near your ice beast? Y - Yes  N - No- h G - hUp . ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 81/110 =================-------♣♣♣♣....♣♣♣♣♣..... Magic: 33/39 ====================----♣......♣♣..♣♣♣♣. AC: 28  Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11- hRs ....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 14% Place: Lair:5♣.ii@♣♣)...♣♣♣....♣♣♣ Noise: ==-------  Time: 19067.7 (0.0)♣♣♣♣iY..♣♣♣♣ ♣♣♣♣.... A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  iii 3 spriggans (1 polearm, 1 ally target)  Y   ice beast (summoned)Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. You block the spriggan's attack.  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! You block the spriggan's attack. x2  You closely miss the spriggan. You block the spriggan's attack. x2-8.7 (1- hz - hW} B _A chill wind blows around you. You block the spriggan's attack.asting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! You block the spriggan's attack. x2  You closely miss the spriggan. You block the spriggan's attack. x2 _Your ice beast hits the spriggan. Your ice beast freezes the spriggan!- hReally attack near your ice beast? Y - Yes  N - No- h[N- h*. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 81/110 =================-------♣♣♣♣....♣♣♣♣♣..... Magic: 33/39 ====================----♣......♣♣..♣♣♣♣. AC: 28  Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 14% Place: Lair:5♣.ii@♣♣)...♣♣♣....♣♣♣ Noise: =--------  Time: 19068.7 (0.0)♣♣♣♣iY..♣♣♣♣ ♣♣♣♣.... A) [- h<q0;10;1m+7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  iii 3 spriggans (1 polearm, 1 ally target)  Y   ice beast (summoned)Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body! You block the spriggan's attack. x2  You closely miss the spriggan. You block the spriggan's attack. x2 _Your ice beast hits the spriggan. Your ice beast freezes the spriggan!  You impale the spriggan!! The spriggan writhes in agony. † 2 _A film of ice covers your body! You block the spriggan's attack. x2  You closely miss the spriggan. You block the spriggan's attack. x2 _Your ice beast hits the spriggan. Your ice beast freezes the spriggan!  You impale the spriggan!! The spriggan writhes in agony.  You kill the spriggan!The spriggan hits you but does no damage. x2- hC2459.8 (1.1- h_X _The spriggan blocks your ice beast's attack.- h{ Really attack near your ice beast? Y - Yes  N - No- h. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 82/110 =================-------♣♣♣♣....♣♣♣♣♣..... Magic: 34/39 ====================----♣......♣♣..♣♣♣♣. AC: 28  Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 15% Place: Lair:5♣.†i@♣♣)...♣♣♣....♣♣♣ Noise: =--------  Time: 19069.8 (0.0)♣♣♣♣iY..♣♣♣♣ ♣♣♣♣....[39;49- hɧm A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  ii 2 spriggans (1 polearm, 1 ally target)  Y   ice beast (summoned)The spriggan hits you but does no damage. x2 _The spriggan blocks your ice beast's attack.  You hit the spriggan. The spriggan writhes in agony.  Your bite misses the spriggan.The spriggan is lightly wounded.  The spriggan hits you with a +0 dagger. The spriggan hits you with a +0 spear.77-70.8 (1 _blocks your ice beast's attack.  You hit the spriggan. The spriggan writhes in agony.  Your bite misses the spriggan.  The spriggan is lightly wounded.hits you with a +0 dagger. The spriggan hits you with a +0 spear. _blocks your ice beast's attack.- hReally attack near your ice beast? Y - Yes  N - No- h - h . ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 77/110 ================--------♣♣♣♣....♣♣♣♣♣..... Magic: 34/39 ====================----♣......♣♣..♣♣♣♣. AC: 28  Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11- h *....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 15% Place: Lair:5♣.†i@♣♣)...♣♣♣....♣♣♣ Noise: =--------  Time: 19070.8 (0.0)♣♣♣♣iY..♣♣♣♣ ♣♣♣♣.... A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  ii 2 spriggans (1 polearm, 1 ally target)  Y   ice beast (summoned)The spriggan hits you with a +0 dagger. The spriggan hits you with a +0 spear. _The spriggan blocks your ice beast's attack.  You closely miss the spriggan.You bite the spriggan, but do no damage.The spriggan is lightly wounded.  The spriggan barely misses you. The spriggan misses you.- h c8=1.9 (1.1- h - h ] _blocks your ice beast's attack.  You closely miss the spriggan.bite the spriggan, but do no damage.The spriggan is lightly wounded.  The spriggan barely misses you. The spriggan misses you. - h M_The spriggan blocks your ice beast's attack.- h&PReally attack near your ice beast? Y - Yes  N - No- ho- h܇. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 78/110 =================-------♣♣♣♣....♣♣♣♣♣..... Magic: 34/39 ====================----- hJ♣......♣♣..♣♣♣♣. AC: 28  Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 15% Place: Lair:5♣.†i@♣♣)...♣♣♣....♣♣♣ Noise: =--------  Time: 19071.9 (0.0)♣♣♣♣iY..♣♣♣♣ ♣♣♣♣.... A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  ii 2 spriggans (1 polearm, 1 ally target)  Y   ice beast (summoned)You closely miss the spriggan.You bite the spriggan, but do no damage.The sprigg- h"]an is lightly wounded.  The spriggan barely misses you. The spriggan misses you. _The spriggan blocks your ice beast's attack.  You barely miss the spriggan. You block the spriggan's attack. x23.0 (1.1- hq- h9  You bite the spriggan, but do no damage.The spriggan is lightly wounded.  The spriggan barely misses you. The spriggan misses you. _The spriggan blocks your ice beast's attack.  - hdYou barely miss the spriggan. You block the spriggan's attack. x2 _Your ice beast barely misses the spriggan.- h3Really attack near your ice beast? Y - Yes  N - No- h/Q . ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 78/110 =================-------♣♣♣♣....♣♣♣♣♣..... Magic: 34/39 ====================----♣......♣♣..♣♣♣♣. AC: 28  Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 15% Place: Lair:5♣.†i@♣♣)...♣♣♣....♣♣♣ Noise: =--------  Time: 19073.0 (0.0)♣♣♣♣iY..♣♣♣♣ ♣♣- hLY ♣.... A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  ii 2 spriggans (1 polearm, 1 ally target)  Y   ice beast (summoned) _Your ice beast barely misses the spriggan.You hit the spriggan. The spriggan writhes in agony.  Your bite misses the spriggan.The spriggan is lightly wounded.  The spriggan closely misses you. You block the spriggan's attack.  Your ice beast hits the spriggan. Your ice beast freezes the spriggan!)   spriggan (- hcf a5=64.0 (1- hvi - hm MYou hit the spriggan. The spriggan writhes in agony.  Your bite  The spriggan is lightly wounded.  The spriggan closely misses you. You block the spriggan's attack.  Your ice beast hits the spriggan. Your ice beast freezes the spriggan! _The spriggan dies!- hoReally attack near your ice beast? Y - Yes  N - No- hѭ- hg;. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 78/110 =================-------♣♣♣♣....♣♣♣♣♣..... Magic: 35/39 =====================---♣......♣♣..♣♣♣♣. AC: 28  Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25- hn..♣♣♣♣♣.....♣♣SH: 13Dex: 11....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 16% Place: Lair:5♣.†i@♣♣)...♣♣♣....♣♣♣ Noise: =--------  Time: 19074.0 (0.0)♣♣♣♣)Y..♣♣♣♣ ♣♣♣♣.... A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  i   spriggan (ally target)  Y   ice beast (summoned)The spriggan is lightly wounded.  The spriggan closely misses you. You block the spriggan's attack.  Your ice beast hits the spriggan. Your ice beast freezes the spriggan! _The spriggan dies!You closely miss the spriggan.The spriggan is lightly wounded.- hNY.- h4795.0 (1- h- h/  The spriggan closely misses you. You block the spriggan's attack.  Your ice beast hits the spriggan. Your ice beast freezes the spriggan! _The spriggan dies!  You closely miss the spriggan.The spriggan is lightly wounded. _The spriggan hits you but does no damage.- h - h Really attack near your ice beast? Y - Yes - hZ ' N - No- hp- h%. ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣ Health: 79/110 =================-------♣♣♣♣....♣♣♣♣♣..... Magic: 35/39 =====================---♣......♣♣..♣♣♣♣. AC: 28  Str: 7♣..♣......♣♣ ♣♣ EV: 11Int: 25..♣♣♣♣♣.....♣♣SH: 13Dex: 11....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣ XL: 14 Next: 16% Place: Lair:5♣.†i@♣♣)...♣♣♣....♣♣♣ Noise: =--------  Time: 19075.0 (0.0)♣♣♣♣Y...♣♣♣♣ ♣♣♣♣.... A) [- h0;10;1m+7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs  i   spriggan (ally target)  Y   ice beast (summoned)The spriggan is lightly wounded. _The spriggan hits you but does no damage.  You puncture the spriggan! The spriggan writhes in agony.  The spriggan is severely wounded.You block the spriggan's attack. Your ice beast hits the spriggan.  Your ice beast freezes the spriggan!! )80/111=6.1 (1.1 _hits you but does no damage.  You puncture the spriggan! The spriggan writhes in agony.  The spriggan is severely wounded.  You block the spriggan's attack. Your ice beast hits the spriggan.r ice beast freezes the spriggan!! _The spriggan dies!- h4 . ♣♣...♣♣ ♣..♣♣♣..♣♣♣ ♣....♣♣♣♣  ♣♣♣♣....♣♣♣♣♣ ♣......♣♣..♣♣♣♣. ♣..♣......♣♣ .. ♣♣♣♣♣.....♣♣.♣♣♣♣♣♣♣♣♣......♣♣♣  ♣.†@.♣♣)...♣♣♣.... ♣♣♣♣Y...♣♣♣♣ ♣♣♣♣ ♣♣♣♣♣♣ ∆6=21 --7.2 _Your icy armour cracks and falls away as you move. _Items here: ))) [[[ †.- hm♣..♣♣♣..♣♣♣  ♣....♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣....♣♣♣♣♣..... ♣....♣♣♣♣.♣..♣......♣♣ ...♣♣♣♣♣♣ .....♣♣♣♣♣♣♣♣♣..♣ ♣ ♣.†Y.♣♣)...♣♣♣....♣♣♣- h"∆ ♣♣♣♣@...♣♣♣♣ ♣♣♣♣.... ♣♣♣♣♣♣ ♣♣♣♣♣- h- hY1--8.3- h- h _You swap places. _Items here: )) [[[.- h♣..♣♣♣..♣♣♣ ♣....♣♣♣♣ ♣♣♣♣♣....♣♣♣♣♣.....♣♣......♣♣..♣♣♣♣.. ♣..♣......♣♣ ♣... ♣♣♣♣♣.....♣♣ .....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣- h`♣.†Y.♣♣)...♣♣♣....♣♣♣.∆ ♣♣♣♣)@..♣♣♣♣ ♣♣♣♣.♣♣♣♣♣♣ ♣- h- h'G)Y- hW(/9.4 _- hx0- h4- h- h- h- hj Q- hdInventory: 52/52 slots Hand Weapons (go to first with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (go to first with ()  j - 5 boomerangs (quivered)y - 2 curare-tipped darts  L - 6 atropa-tipped darts  Y - 3 throwing nets Armour (go to first with [)  r - a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn) Jewellery (go to first with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc[37- h,Hm] exit[top]- hn- h- h♣..♣♣♣..♣♣♣Jaijje the Frost Mage♣....♣♣♣♣ ♣♣♣♣♣♣♣ Gnoll of Ashenzari **....♣♣♣♣....♣♣♣♣♣.....♣ Health: 81/111 =================-------♣......♣♣..♣♣♣♣.. Magic: 36/39 ======================--.♣..♣......♣♣ ♣♣♣ AC: 21Str: 7...♣♣♣♣♣.....♣♣EV: 11Int: 25.....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣♣ SH: 13Dex: 11♣.†).♣♣)...♣♣♣....♣♣♣. XL: 14 Next: 16% Place: Lair:5∆ ♣♣♣♣Y@..♣♣♣♣ ♣♣♣♣..... Noise: ---------  Time: 19079.4 (0.0)♣[- h240m♣♣♣♣♣♣♣♣♣♣♣ A) +7 sceptre of Torment {pain, torment} Throw: 5 boomerangs  Y   ice beast (summoned)Your ice beast freezes the spriggan!! _The spriggan dies! _Your icy armour cracks and falls away as you move. _Items here: ))) [[[ †. _You swap places. _Items here: )) [[[.- h $♣..♣♣♣..♣♣♣ ♣....♣♣♣♣ ♣ ♣♣♣♣....♣♣♣♣♣.....♣♣......♣♣..♣♣♣♣.. ♣..♣......♣♣ ♣... ♣♣♣♣♣.....♣♣ ♣.....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣♣.†).♣♣)...♣♣♣....♣♣♣.∆ ♣♣♣♣Y.@.♣♣♣♣ ♣♣♣♣.....♣♣♣♣♣♣♣ ♣)Y- h S280.5 (1.1- haD. ♣♣...♣..♣♣♣..♣♣♣ ♣....♣♣♣♣ ♣♣♣♣♣♣♣ ♣♣♣♣....♣♣♣♣♣.....♣♣♣ ♣......♣♣..♣♣♣♣.... ♣..♣......♣♣ ♣♣♣♣.... ♣♣♣♣♣.....♣♣ .....♣♣♣♣♣♣♣♣♣......♣♣♣ ♣♣♣♣ ♣.†).♣♣@...♣♣♣....♣♣♣...∆ ♣♣♣♣)Y..♣♣♣♣ ♣♣♣♣.....♣♣♣♣♣♣♣♣♣♣♣♣♣ .Y71.6 - huE- hF_Items here: ( ) [[ †.- h| - h Pick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 2 poisoned darts Armour (select all with [)c - a +0 buckler  d - a +0 robe Carrion a spriggan corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]- hy- hL- hD . ♣♣...♣♣Jaijje the Frost Mage♣..♣♣♣..♣♣♣Gnoll of Ashenzari **....♣....♣♣♣♣ ♣♣♣♣♣♣♣Health: 82/111 =================-------♣♣♣♣....♣♣♣♣♣.....♣♣♣ Magic: 37/39 ======================--♣......♣♣..♣♣♣♣...♣ AC: 21- hƈStr: 7.♣..♣......♣♣ ♣♣♣♣. EV: 11Int: 25...♣♣♣♣♣.....♣♣ ♣♣ SH: 13Dex: 11- h......♣♣♣♣♣♣♣♣♣......♣♣♣ ♣♣♣♣ XL: 14 Next: 16% Place: Lair:5♣.†).♣♣@...♣♣♣....♣♣♣... Noise: ---------  Time: 19081.6 (0.0)∆ ♣♣♣♣).Y.♣♣♣♣ ♣♣♣♣.....♣♣ A) +7 sceptre of Torment {pain, torment} ♣♣♣♣♣♣♣♣♣♣♣♣♣ Throw: 5 boomerangs- h:  Y   ice beast (summoned) _Your icy armour cracks and falls away as you move. - hf_Items here: ))) [[[ †. _You swap places. _Items here: )) [[[. _Items here: ( ) [[ †.  Okay, then.- hw- h- hD- h4. _- h [?25h[?0c_Items here: ))) [[[ †. _You swap places. _)) [[[. _Items here: ( ) [[ †.  Search for what [Enter for "shop", or ? for help]? - hP [?25l[?1c- hh - hχ $- h 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] - h Results at your position ([,] to cycle)  a - [carried] r - a +2 buckler (worn) - hR b - [right here] a +0 buckler (5 further duplicates) Results elsewhere ([,] to cycle) - h H c - [Lair:5] a +0 buckler of protection- hview  a - [carried] r - a +2 buckler (worn)  b - [right here] a +0 buckler (5 further duplicates)- hA +0 buckler of protection. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and - hB attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 'Of protection': it protects its wearer from most sources of damage (AC +3). It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 3.0 (21.6 -> 24.6). Your EV would remain unchanged. Your SH would decrease by 2.0 (13.3 -> 11.3). You took it off a spriggan on level 5 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {AC+3} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} (g)o to location.- hq  3 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] r - a +2 buckler (worn)  b - [right here] a +0 buckler (5 further duplicates) Results elsewhere ([,] to cycle)  c - [Lair:5] a +0 buckler of protection- hȁA +0 buckler of protection. A small piece of wood and metal, to be strapped on one arm for defence. It is - hfcumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 'Of protection': it protects its wearer from most sources of damage (AC +3). It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 3.0 (21.6 -> 24.6). Your EV would remain unchanged. Your SH would decrease by 2.0 (13.3 -> 11.3). - hYou took it off a spriggan on level 5 of the Lair of Beasts. Stash search prefixes: {ego} {branded} {AC+3} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} (g)o to location.- hn Jaijje the Frost MageGnoll of Ashenzari **....Health: 82/111 =================-------Magic: 37/39 ======================--AC: 21Str: 7EV: 11Int: 25SH: 13Dex: 11XL: 14 Next: 16% Place: Lair:5Time: _Items here: ))) [[[ †. _You swap places. _Items here: )) [[[. _Items here: ( ) [[ †. _Okay, then.Search for what [Enter for "shop", or ? for help]? buckler- h 3 _- h 8=- h +4=5=9== _Magic restored.- h  67=- h$ 8= _Your ice beast disappears in a puff of smoke!- hC 9=90- hL X- h} ♣♣.....÷♣♣ ♣.....†.........♣♣♣†..♣♣...♣♣♣ ♣♣..###......... ♣♣♣..♣♣♣♣♣♣♣♣..♣♣ ♣♣## #......... ♣...♣♣♣♣♣.♣♣ ##.......#. ..♣♣♣♣♣.♣♣ #.......### .♣♣♣♣÷♣ #...)#### ♣♣♣♣.♣ #...## ♣♣ ♣♣♣♣♣♣♣ ♣..♣ ♣#..# .♣♣♣♣♣.....♣♣♣♣♣@♣♣ #..#Noise: --------- 19102.5 (20.9) ..♣♣..♣♣♣♣...♣♣.♣♣ ♣#.###A) +7 sceptre of Torment {pain, torment} .....♣♣ ♣♣♣♣..♣♣ ♣....#Throw: 5 boomerangs .....♣♣ ♣♣..♣♣♣♣♣ ♣♣...# ......♣♣♣ ♣♣♣♣♣.÷...♣♣♣÷[4- h{ 0m..## .♣♣♣....♣♣♣.....♣♣♣♣..)..## ♣♣ ♣♣♣♣.....♣♣♣♣♣ ♣♣♣♣♣#.#♣♣♣♣♣♣♣♣# _Items here: ) [[ ÷.- h Drop what?52/52 slots (_ for help) Hand Weapons (select all with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (select all with ()  j - 5 boomerangs (quivered)y - 2 curare-tipped darts  L - 6 atropa-tipped darts  Y - 3 throwing nets Armour (select all with [)  r - a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn) Jewellery (select all with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.[3- hU07m|Space] toggle selected[top]- h}U(1 turn)  p - 8 scrolls of enchant weapon  x - 2 scrolls of vulnerability  G - 3 scrolls of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon  W - 3 scrolls of fearZ - a scroll of teleportation Potions!  a - 4 potions of ambrosia  b - 6 potions of magic  f - 2 potions of cancellation  g - 2 potions of attraction  i - 6 potions of haste  n - 5 potions of invisibility  q - 3 potions of lignification  s - 5 potions of might  D - a potion of brilliance  H - a potion of resistance  I - 2 potions of heal wounds  N - 5 potions of curing  R + a potion of enlightenment[Enter] accept (1 chosen) [82%- h3  R - a potion of enlightenment- h(1+ turn) Armour (select all with [)  r + a +2 buckler (worn)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn) Jewellery"=) - ho h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}  u - a ring of willpower  w - a ring of magical power  T - a ring of ice Wands (select all with /)t - a wand of acid (16)  z - a wand of flame (43)  B - a wand of paralysis (18)  O - a wand of iceblast (14)  Q - a wand of mindburst (8) Scrolls (select all with ?)[Enter] accept (1 chosen) [17- h`  ♣♣.....÷♣♣ ♣.....†......... Jaijje the Frost Mage♣♣♣†..♣♣...♣♣♣ ♣♣..###......... Gnoll of Ashenzari **.... ♣♣♣..♣♣♣♣♣♣♣♣..♣♣ ♣♣## #......... Health: 90/111 ===================----- ♣...♣♣♣♣♣.♣♣ ##.......#. Magic: 39/39 ======================== ..♣♣♣♣♣.♣♣ #.......### AC: 21Str: 7 .♣♣♣♣÷♣ #...)####EV: 11Int: 25 ♣♣♣♣.♣ #...##SH: 13Dex: 11 ♣♣ ♣♣♣♣♣♣♣ ♣..♣ ♣#..#XL: 14 Next: 16% Place: Lair:5 .♣♣♣♣♣.....♣♣♣♣♣@♣♣ [- hb 40m#..#Noise: ---------  Time: 19102.5 (0.0) ..♣♣..♣♣♣♣...♣♣.♣♣ ♣#.###A) +7 sceptre of Torment {pain, torment} .....♣♣ ♣♣♣♣..♣♣ ♣....#Throw: 5 boomerangs .....♣♣ ♣♣..♣♣♣♣♣ ♣♣...# ......♣♣♣ ♣♣♣♣♣.÷...♣♣♣÷..## .♣♣♣....♣♣♣.....♣♣♣♣..)..## ♣♣ ♣♣♣♣.....♣♣♣♣♣ ♣♣♣♣♣#.#♣♣♣♣♣♣♣♣# _Items here: ( ) [[ †. _Okay, then. _Search for what [Enter for "shop", or ? for help]? buckler _Magic restored. _Your ice beast disappears in a puff of smoke! _Items here: ) [[ ÷. _- hMm - hs A3.5 (1- h“ _14.5 (2- h0 5.5 (326.5 (4- h3 97.5 (5 2 5 _You start removing your armour. You continue removing your +2 buckler. x5- h X- h% 8.5 (6 _You finish removing your +2 buckler. You drop a +2 buckler.- hR;- h>Pick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Armour (select all with [)  b - a +0 buckler of protectionc - a +0 robe  d - a +2 buckler Carrion a spriggan skeleton - h?[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]- h  b + a +0 buckler of protection[Enter] accept (1 chosen)- h - h  ♣♣.....÷♣♣ ♣.....†......... Jaijje the Frost Mage♣♣♣†..♣♣...♣♣♣ ♣♣..###......... Gnoll of Ashenzari **.... ♣♣♣..♣♣♣♣♣♣♣♣..♣♣ ♣♣## #......... Health: 92/111 ===================----- ♣...♣♣♣♣♣.♣♣ ##.......#. Magic: 39/39 ======================== ..♣♣♣♣♣.♣♣ #.......### AC: 21Str: 7 .♣♣♣♣÷♣ #...)####EV: 12Int: 25 ♣♣♣♣.♣ #...##SH: 5Dex: 11 ♣♣ ♣♣♣♣♣♣♣ ♣..♣ ♣#..#XL: 14 Next: 16% Place: Lair:5 .♣♣♣♣♣.....♣♣♣♣♣@♣♣ #..#- hT[9;38HNoise: ---------  Time: 19108.5 (0.0) ..♣♣..♣♣♣♣...♣♣.♣♣ ♣#.###A) +7 sceptre of Torment {pain, torment} .....♣♣ ♣♣♣♣..♣♣ ♣....#Throw: 5 boomerangs .....♣♣ ♣♣..♣♣♣♣♣ ♣♣...# ......♣♣♣ ♣♣♣♣♣.÷...♣♣♣÷..## .♣♣♣....♣♣♣.....♣♣♣♣..)..## ♣♣ ♣♣♣♣.....♣♣♣♣♣ ♣♣♣♣♣#.#♣♣♣♣♣♣♣♣# _Search for what [Enter for "shop", or ? for help]? buckler _Magic restored. _Your ice beast disappears in a puff of smoke! _Items here: ) [[ ÷. _You start removing your armour. You continue removing your +2 buckler. x5 _You finish removing your +2 buckler. You drop a +2 buckler.3=9.5 (1- h- heT _r - a +0 buckler of protection- hInventory: 52/52 slots Hand Weapons (go to first with ))  A - the +7 sceptre of Torment (weapon) {pain, torment} Missiles (go to first with ()  j - 5 boomerangs (quivered)y - 2 curare-tipped darts  L - 6 atropa-tipped darts  Y - 3 throwing nets Armour (go to first with [)  M - the cursed +0 pair of gloves of the Bound Restlessness (worn) {Stlth+, Sorc P - +0 swamp dragon scales (worn)  S - the cursed +0 cloak "Revealing Boredom" (worn) {Stlth+, Elem, Self}  V - the cursed +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5, Fort,  X - a +0 pair of boots (worn)  r - a +0 buckler of protection Jewellery (go to first with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc[39;- h5O49m] exit[top]- h/ b - 6 potions of magic. A valuable potion which grants an infusion of magical energy. Drinking this right now will have no effect: your magic is already full. It is a rare potion. - hz1Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uiver, (d)rop, (=)adjust, or (i)nscribe.- h Inventory: 52/52 slots Wands (go to first with /)  t - a wand of acid (16)  z - a wand of flame (43)  B - a wand of paralysis (18)  O - a wand of iceblast (14)  Q - a wand of mindburst (8) Scrolls (go to first with ?)  d - a scroll of blinking  e - 2 scrolls of amnesia  k - 3 scrolls of revelation  m - 5 scrolls of enchant armour  o - 2 scrolls of fogp - 8 scrolls of enchant weapon - h5  x - 2 scrolls of vulnerabilityG - 3 scrolls of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon  W - 3 scrolls of fear  Z - a scroll of teleportation Potions (go to first with !)a - 4 potions of ambrosia  b - 6 potions of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[53%]- hdq Mr - a +0 buckler of protection. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 'Of protection': it protects its wearer from most sources of damage (AC +3). It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 3.0 (21.6 -> 24.6). Your EV would decrease by 0.5 (12.0 -> 11.5). Your SH would increase by 6.3 (5.0 -> 11.3). Your spell failure would worsen trivially. You took it off a spriggan on level 5 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {AC+3} {offhand armour} (w)ear, (d)rop, (=)adjust, or (i)nscribe.- h`Inventory: 52/52 slots  r - a +0 buckler of protection - hJewellery (go to first with "=)  h - the cursed ring of the Restrained Stars (worn) {rPois, Elem, Comp}  E - a +4 ring of protection (worn)  F - the amulet of Owukiuh (worn) {Reflect Will+ rCorr Dex-2 SH+5}u - a ring of willpower  w - a ring of magical power  T - a ring of ice Wands (go to first with /)  t - a wand of acid (16)  z - a wand of flame (43)  B - a wand of paralysis (18)  O - a wand of iceblast (14)  Q - a wand of mindburst (8) Scrolls (go to first with ?) - h`' d - a scroll of blinking  e - 2 scrolls of amnesia  k - 3 scrolls of revelation  m - 5 scrolls of enchant armour  o - 2 scrolls of fog  p - 8 scrolls of enchant weapon - h! x - 2 scrolls of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[33%]- h{ ♣♣.....÷♣♣ ♣.....†......... Jaijje the Frost Mage♣♣♣†..♣♣...♣♣♣ ♣♣..###......... Gnoll of Ashenzari **.... ♣♣♣..♣♣♣♣♣♣♣♣..♣♣ ♣♣## #......... Health: 93/111 ====================---- ♣...♣♣♣♣♣.♣♣ ##.......#. Magic: 39/39 ======================== ..♣♣♣♣♣.♣♣ #.......### AC: 21Str: 7 .♣♣♣♣÷♣ #...)####EV: 12Int: 25 ♣♣♣♣.♣ #...##SH: 5Dex: 11 ♣♣ ♣♣♣♣♣♣♣ ♣..♣ ♣#..#XL: 14 Next: 16% Place: Lair:5 .♣♣♣♣♣.....♣♣♣♣♣@♣♣ [3- hp4m#..#Noise: ---------  Time: 19109.5 (0.0) ..♣♣..♣♣♣♣...♣♣.♣♣ ♣#.###A) +7 sceptre of Torment {pain, torment} .....♣♣ ♣♣♣♣..♣♣ ♣....#Throw: 5 boomerangs .....♣♣ ♣♣..♣♣♣♣♣ ♣♣...# ......♣♣♣ ♣♣♣♣♣.÷...♣♣♣÷..## .♣♣♣....♣♣♣.....♣♣♣♣..)..## ♣♣ ♣♣♣♣.....♣♣♣♣♣ ♣♣♣♣♣#.#♣♣♣♣♣♣♣♣# _Magic restored. _Your ice beast disappears in a puff of smoke! _Items here: ) [[ ÷. _You start removing your armour. You continue removing your +2 buckler. x5 _You finish removing your +2 buckler. You drop a +2 buckler. _r - a +0 buckler of protection- h54- h - h- hV.- h<2Read which item? Scrolls  d - a scroll of blinkinge - 2 scrolls of amnesia  k - 3 scrolls of revelation  m - 5 scrolls of enchant armour  o - 2 scrolls of fogp - 8 scrolls of enchant weapon  x - 2 scrolls of vulnerability- h4G - 3 scrolls of poison  J - 3 scrolls of summoning  K - 2 scrolls of brand weapon  W - 3 scrolls of fear  Z - a scroll of teleportation [!] read|quaff|evoke[?] describe selected- h^  ♣♣.....÷♣♣ ♣.....†......... Jaijje the Frost Mage♣♣♣†..♣♣...♣♣♣ ♣♣..###......... Gnoll of Ashenzari **.... ♣♣♣..♣♣♣♣♣♣♣♣..♣♣ ♣♣## #......... Health: 93/111 ====================---- ♣...♣♣♣♣♣.♣♣ ##.......#. Magic: 39/39 ======================== ..♣♣♣♣♣.♣♣ #.......### AC: 21Str: 7 .♣♣♣♣÷♣ #...)####EV: 12Int: 25 ♣♣♣♣.♣ #...##SH: 5Dex: 11 ♣♣ ♣♣♣♣♣♣♣ ♣..♣ ♣#..#XL: 14 Next: 16% Place: Lair:5 .♣♣♣♣♣.....♣♣♣♣♣@♣♣ [3- hvq 4m#..#Noise: ---------  Time: 19109.5 (0.0) ..♣♣..♣♣♣♣...♣♣.♣♣ ♣#.###A) +7 sceptre of Torment {pain, torment} .....♣♣ ♣♣♣♣..♣♣ ♣....#Throw: 5 boomerangs .....♣♣ ♣♣..♣♣♣♣♣ ♣♣...# ......♣♣♣ ♣♣♣♣♣.÷...♣♣♣÷..## .♣♣♣....♣♣♣.....♣♣♣♣..)..## ♣♣ ♣♣♣♣.....♣♣♣♣♣ ♣♣♣♣♣#.#♣♣♣♣♣♣♣♣# _Magic restored. _Your ice beast disappears in a puff of smoke! _Items here: ) [[ ÷. _You start removing your armour. You continue removing your +2 buckler. x5 _You finish removing your +2 buckler. You drop a +2 buckler. _r - a +0 buckler of protectionEnchant which item? Inventory Items Armour  P - +0 swamp dragon scales (worn)  X - a +0 pair of boots (worn)  r - a +0 buckler of prote- hp| ,ction Floor Items ([,] to select) Armour a +2 bucklera +0 robe[?] describe selected- hQ- h[- hf ♣♣.....÷♣♣ ♣.....†......... Jaijje the Frost Mage♣♣♣†..♣♣...♣♣♣ ♣♣..###......... Gnoll of Ashenzari **.... - h i♣♣♣..♣♣♣♣♣♣♣♣..♣♣ ♣♣## #......... Health: 93/111 ====================---- ♣...♣♣♣♣♣.♣♣ ##.......#. Magic: 39/39 ======================== ..♣♣♣♣♣.♣♣ #.......### AC: 21Str: 7 .♣♣♣♣÷♣ #...)####EV: 12Int: 25 ♣♣♣♣.♣ #...##SH: 5Dex: 11 ♣♣ ♣♣♣♣♣♣♣ ♣..♣ ♣#..#XL: 14 Next: 16% Place: Lair:5 .♣♣♣♣♣.....♣♣♣♣♣@♣♣ #..#Noise: ---------  Time: 19109.5 (0.0) ..♣♣..♣♣♣♣...♣♣.♣♣ ♣#.###A) +7 sceptre of Torment {pain, torment} .....♣♣ - h - h,- h- h- h,- h- h- h,- h0 - h!- h&,- h,'- h)- h-,- h>/- h1- h4,- h6- h7- h;,- h5=- hJ- h\- h]- h_- hAc- hf- hi,- h- h- h- hNX- h- hc,- h- h - h,- h- h  Things that are here:  a +0 spear; a +0 buckler; a wolf skeleton- h- h _- h- h[- hr,- h- hD- h,- h2- hf- h,- h_- hg- h,- h- h- h5 ,- h - h - h,,- hJ- hb  You see here a wolf skeleton.- h{- h _- hq- h  Items here: )) [ ÷÷.- h1 - h  _- h#!- h"- h%,- hU&- h (- hM+,- hj,- h-- h0,- h1- h2- h5,- h6- h8- h;,- h<- h+@b  You see here a wolf skeleton.- hB- h$C _- hC- hIE- hG,- h[H- hI- hFM,- h-N- hO- hSR,- hR- hT- h_- hb,- hb- h!d- h(g,- hi,- hfl,- hl- hLn- hq,- h1r- hs- hv,- hw- hx- hp|,- hz}- h- h,- h- h- hX- h,- h - h- h^,- hѡ- hɣ- hB,- h˨- h- hȭ,- h- h - h,- h- hú- h˿B- hh- h,- hS- h6- h3,- h- hr- hB- h`- h9,- h3,- h,- hi- h- hB- h6- h- h:,- h- hh ♣.......#.♣  ♣♣♣♣....♣  ♣♣........♣#♣♣    ♣♣.#..#♣♣♣ ♣    ♣.#♣#♣ ♣   - h*..♣♣ ♣♣ .♣ ♣♣   .....♣♣♣h ♣ ♣♣♣†   ♣.....♣♣ ♣♣♣..♣  ♣@.♣ ♣♣...♣♣  ♣♣.♣♣ ♣♣♣..♣♣♣  ♣♣.♣♣♣ ♣♣...♣♣  ♣♣..♣♣♣..♣♣♣  ♣♣♣....♣♣♣♣ ♣  ♣♣♣♣....♣♣♣♣♣ h   wolf (asleep)  ♣......♣♣..   .♣..♣......♣  ...♣♣♣♣♣.....♣- h. 1250.0 (93.5)- h .1.1 (94.6- hx - h W _A wolf comes into view.- h ##.#...#♣♣♣♣....♣♣........♣#♣♣♣.#..#♣♣♣ ♣.#♣#♣ ♣♣ ♣♣♣..♣ ♣♣.....♣♣♣h..♣ ♣♣♣†♣....@♣♣- hl ♣♣♣..♣.♣♣♣♣..♣ ♣♣...♣♣♣♣.♣♣ ♣♣♣..♣♣♣♣♣.♣♣♣ ♣♣...♣♣♣♣..♣♣♣..♣♣♣♣....♣♣♣♣ ♣♣♣♣....♣♣♣♣♣ ....♣♣.. ..♣.- hG2.2 (1.1)- h - h- h hh    The helpless wolf fails to defend itself.  You puncture the wolf! The wolf writhes in agony.  The wolf is heavily wounded.- h0=3.3- h- hY _The wolf bites you but does no damage. You block the wolf's attack.- h  You sock the wolf!.- h 87-4.4- hS - h H _You kill the wolf!- h  ###### ##.#♣. ♣....#.♣ ♣♣♣♣....♣  ♣♣........♣#♣♣  ♣♣.#..#♣♣♣ ♣ - h p♣.#♣#♣. ..♣♣ ♣♣♣♣..♣ ♣♣. .....♣♣♣@..♣ ♣♣♣†. ♣.....♣♣♣♣♣ ♣.♣♣♣♣..♣ ♣♣... ♣♣.♣♣ ♣♣♣..♣♣♣ ♣♣.♣♣♣ ♣♣... ♣♣..♣♣♣..♣♣♣  ♣♣♣....♣♣♣♣  ♣♣♣♣....♣♣♣♣♣ ♣......♣♣- h/ u-5.5- h, - hmi#.....# ##....≈#§###y....#### #....≈.§§#..........#####.....§##..........#####....§#...........#.#♣.#♣...♣.............#.♣♣♣♣...♣♣♣♣............♣ ♣♣♣♣ ♣♣........♣#♣♣ ♣♣♣♣♣ ♣♣@#..#♣♣♣ ♣♣♣..♣♣ ♣♣♣.#♣#♣...)...♣♣ ♣♣♣♣..♣♣..÷.....♣♣♣...♣♣♣ †..♣♣..♣.....♣♣♣♣ ♣♣♣..♣♣♣♣♣♣♣♣.♣♣♣♣..♣ ♣♣...♣♣ y   hornet (wandering)♣♣.♣♣ ♣♣♣..♣♣♣.♣♣♣ ♣♣...♣♣♣♣..♣♣- h/nB♣..♣♣♣61.0 (5.5.y2.1 (6.6 _A hornet comes into view.- h~ #†####≈#.  ##....≈####.....#### #....≈.§#.y#####.#####....§###.#♣.#...#.♣♣♣♣...♣♣♣♣....♣ ♣♣.@......♣#♣♣ ♣♣♣ ♣♣.#..#♣♣♣ ♣♣♣..♣ - hz ♣♣♣.#♣#♣ ♣...).♣♣♣ ♣♣♣♣..♣♣ ♣♣.....÷.....♣♣♣...♣♣♣ ♣♣♣†..♣♣.. ♣.....♣♣♣♣ ♣♣♣..♣♣♣♣♣♣♣♣.♣♣♣♣..♣ ♣♣...♣♣- hd ♣♣.♣♣ ♣♣♣..♣♣♣♣♣.♣♣♣ ♣♣...♣♣- h - h% - h @..y- h -3.2 (1.1- h2 - h= - h .### ###..# #.....#≈##÷####≈#.  ##....≈####.....#### #....≈.§...y#####. ######....§###.#♣.#♣...#.♣♣♣♣...♣♣♣♣....♣ ♣♣........♣#♣♣ ♣♣♣ ♣♣.#..#♣♣♣ ♣♣♣..♣ ♣♣♣.#♣#♣ ♣...).♣♣♣ ♣♣♣♣..♣♣ ♣♣.....÷.....♣♣♣...♣♣♣ ♣♣♣†..♣♣.. ♣.....♣♣♣♣ ♣♣♣..♣♣♣♣♣♣♣♣.♣♣♣♣..♣ ♣♣...♣♣♣♣.♣♣ ♣♣♣..♣♣♣.y4.3- hh- h=Z...##...##P....≈÷.### ###..# #.....#≈##÷####≈#.  ##....≈###.....#### #....≈.§....y.....#####. ######....§###.#♣.#♣...#.♣♣♣♣...♣♣♣♣....♣ ♣♣........♣#♣♣ ♣♣♣ ♣♣.#..#♣♣♣ ♣♣♣..♣ ♣♣♣.#♣#♣ ♣...).♣♣♣ ♣♣♣♣..♣♣ ♣♣.....÷.....♣♣♣...♣♣♣ ♣♣♣†..♣♣.. ♣.....♣♣♣♣ ♣♣♣..♣♣♣♣♣♣♣♣.♣♣♣♣..♣ ♣♣...♣♣- h>ny.- hI(5.4- h- h%..#..#  ##..≈≈....##...##P....≈÷.### ###..# #.....#≈##÷####≈#. #.y...# ##....≈###.....#### #....≈.§.#####. ######....§###.#♣.#...#.♣♣♣♣...♣♣♣♣....♣ ♣♣........♣#♣♣ ♣♣♣ ♣♣.#..#♣♣♣ ♣♣♣..♣ ♣♣♣.#♣#♣ ♣...).♣♣♣ ♣♣♣♣..♣♣ ♣♣.....÷.....♣♣♣...♣♣♣ ♣♣♣†..♣♣.. ♣.....♣♣♣♣ ♣♣♣..♣♣♣♣♣♣♣- h8+,- h1jy.6.5- hSA- hܯ e..#.#.§.....#..#  ##..≈≈....##...##P....≈÷.### ###.y# #.....#≈#- h #÷####≈#.  ##....≈###.....#### #....≈.§.#####. ######....§###.#♣.#...#.♣♣♣♣...- h, ♣♣♣♣....♣ ♣♣........♣#♣♣ ♣♣♣ ♣♣.#..#♣♣♣ ♣♣♣..♣ ♣♣♣.#♣#♣ ♣...).♣♣♣ ♣♣♣♣..♣♣ ♣♣.....÷.....♣♣♣...♣♣♣ ♣♣♣†..♣♣..- hB - hڴ - hO - h z.yy 2 hornets (wandering)- h3 .y- h (7.6- h1 - h2,  #.#.#..#.#.§.....#..#  ##..≈≈....##...##P....≈÷.### ###..# #.....#≈##y####≈#.  ##....≈#- h, A##.....#### #....≈.§#.#####. ######....§###.#♣.#...#.♣♣♣♣...♣♣♣♣....♣ ♣♣........♣#♣♣ ♣♣♣- hb- - ♣♣.#..#♣♣♣ ♣♣♣..♣ ♣♣♣y#♣#♣ ♣...).♣♣♣ ♣♣♣♣..♣♣ ♣♣.....÷- h/ - hX0 - h2 - hb6 - h)i ÷yy.8.7- hvl - hG  The hornet buzzes angrily. x2  You hit the hornet.  The hornet is lightly wounded.yy.yy====9.8 _You block the hornet's attack. The hornet barely misses you.- hla  You closely miss the hornet.  The hornet is lightly wounded.y.=---71.0 (1.2 _You block the hornet's attack.- h+  You closely miss the hornet.The hornet is lightly wounded. y.The hornet stings you but does no damage.  The hornet stings you!  You are poisoned.00==---=--2.2Pois  _The hornet stings you but does no damage.- h- Y  You impale the hornet!! The hornet writhes in agony!- h*  .   hornetYou kill the hornet!You feel very sick.- h ~97/111 ----8-3.3 (1.1- h - h 7 _You block the hornet's attack. x2- hQA   You puncture the hornet! The hornet writhes in agony.  The hornet is heavily wounded.You feel very sick.4-=4.4 _The hornet stings you but does no damage.- h  You closely miss the hornet.The hornet is heavily wounded.-50- h: _You feel sick. You block the hornet's attack. The hornet barely misses you.- hF  You puncture the hornet! The hornet writhes in agony!  You kill the hornet!- h]O g.g   boggart (wandering)  You feel sick.- hh2=---6.5 (1.1- hmp _A boggart comes into view.- h #.#.§.#..#..≈≈.÷##.g.####P....≈### ###.......#≈# ##÷#### ##...#≈#.......≈#§##### #....≈.§- h*..........#####.....##.#######..#♣.#♣...♣..#.♣♣♣♣♣♣..♣ ♣♣♣♣ ♣♣♣#♣♣ ♣.♣♣ .....♣♣♣...♣♣♣♣♣♣†..♣♣.. - hX- h.gg   boggart (wandering)- hJ--7.6- hh- h $ _You feel sick.- h9I #.#.#..#.#.§.....#..#  ##..≈≈....##...##P....≈÷.### ###g.# #.....#≈##÷####≈#.  ##....≈###.....#### #....≈.§#.#####. ######....§###.#♣.#...#.♣♣♣♣...♣♣♣♣....♣ ♣♣........♣#♣♣ ♣♣♣ ♣♣.#..#♣♣♣ ♣♣♣..♣ ♣♣♣.#♣#♣ ♣...).♣♣♣ ♣♣♣♣..♣♣ ♣♣.....÷.g18.7 _You feel sick.- h7/ ###...#...# #.#.#..#.#.§.....#..#  ##..≈≈....##...##P....≈÷.### ###..# #.....#≈##g####≈#.  ##....≈####..@..#### #....≈.§..........#####.- hy8 ######....§###.#♣.#...#.♣♣♣♣...♣♣♣♣....♣ ♣♣........♣#♣♣ ♣♣♣ ♣♣.#..#♣♣♣ ♣♣♣..♣ ♣♣♣.#♣#♣ ♣...).♣- h=- h@- h}Ev0=9.8- hN: _You feel sick.- h_ M# #......- h 3 ###...#.....# #.#.#i....#.#.§.....#..# - h P ##..≈≈....##...##P....≈÷.### ###..# #.....#≈##g####≈#.  ##....≈####.....#### #....≈.§..........#####. ######....§##...........#.#♣.#♣...i   spriggan (wandering)♣♣.#..#♣♣♣- h 3  You feel sick.- h - hq' .g÷g   boggart- he( 180.9- h< q _You are no longer poisoned.- h˸ H P..## # .## #.... .# ###. - h{ Y. ##.#.# ........## #.#.§.. ....i.#.. ##..≈≈. ....##...## ##P....≈.### ###g.# #.....#≈ ##@#### ##...#≈# #.....# ##....≈#- h ; ###.....#### #....≈ #..........#. ##.#####. ###♣.#♣i   spriggan (wandering) ♣..#.♣♣♣♣.. g   boggart (wandering)♣♣....♣ .......♣#♣♣ ♣♣- h h.i.g.h   wolfg   boggart (wandering)2.0 _A wolf comes into view.Things that are here: _a wolf skeleton; a lindwurm skeleton- h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hQ......P..###.... Jaijje the Frost Mage...h....###.... Gnoll of Ashenzari **............####... Health: 90/111 ===================-----........###.#.#. Magic: 36/39 ======================--........###.#.§.. AC: 24Str: 7......#.*###..≈≈. EV: 11Int: 25....##i*g**##P....≈ SH: 14Dex: 11.### ##****#.....#≈ XL: 14 Next: 18% Place: Lair:5#*@*### ##...#≈# Noise: ---------  Time: 19282.0 (0.0)*****.# - hS[40m##....≈# A) +7 sceptre of Torment {pain, torment} ##**....#### #....≈.§ Throw: 5 boomerangs#.**.......#####.....##..........#####....##...........#.#♣.#♣.. i   spriggan (wandering)♣.............#.♣♣♣♣.. h   wolf (wandering)♣♣♣♣............♣ ♣♣♣ g   boggart (wandering)♣♣........♣#♣♣ ♣♣♣♣Things that are here: _a wolf skeleton; a lindwurm skeletonCasting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate- h ......P..###.... Jaijje the Frost Mage...h....###.... Gnoll of Ashenzari **............####... Health: 90/111 ===================-----........###.#.#. Magic: 36/39 ======================--........###.#.§.. AC: 24Str: 7......#..###..≈≈. EV: 11Int: 25....##i.g####P....≈ SH: 14Dex: 11.### ###..##.....#≈ XL: 14 Next: 18% Place: Lair:5##@#### ##...#≈# Noise: ---------  Time: 19282.0 (0.0)#.....# ##....≈# A) +7 sceptre of Torment {pain, torment} - hC ###.....#### #....≈.§ Throw: 5 boomerangs#..........#####.....##..........#####....##...........#.#♣.#♣.. i   spriggan (wandering)♣.............#.♣♣♣♣.. h   wolf (wandering)♣♣♣♣............♣ ♣♣♣ g   boggart (wandering)♣♣........♣#♣♣ ♣♣♣♣Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wolf howls! The boggart shouts! The spriggan shouts! You hear a shout!.h.i.g###..##@##....#...i  launcher)hg[37- hc <mFrozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wolf howls! The boggart shouts! The spriggan shouts! You hear a shout!  You hear a howl!all freezes the spriggan! The spriggan unwields a +0 rapier. ((((((g##(.##(##The spriggan wields a +0 sling. The spriggan shoots a sling bullet.  You block the sling bullet with an invisible shield... and reflect it back!- h   The sling bullet barely misses the spriggan......i..###.g##@#g   boggart- h 1====3.0 (1Ramparts - hd ###.g##@##- h 3 _The wall freezes the boggart.- hN  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hf ###.g### A film of ice covers your body! The wall freezes the boggart.  The boggart hits you. The wall freezes the spriggan!- h (.##(###The spriggan shoots a sling bullet.- h- hw  The sling bullet hits you but does no damage.  The wall freezes the boggart!- hh.#..####- hIh   wolf- h}893--31 9==--4- h~###..#- h^K _You kill the boggart!- h:- h<- h@  A spriggan comes into view. It is wielding a +0 short sword.- hA- hb  The wall freezes the spriggan. The wall freezes the spriggan!- hA ..).###..####- h% 6You kill the spriggan!- hyAl------5- hsI#####- h\5 _The spriggan moves out of view.- hA##904--6- h###@##- h - h1 - h ^h###..##@###h   wolf- h &7- h ##@###- hT - hL  What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.- hi  You bark for attention! You hear a shout! You hear an angry buzzing noise.  You hear a howl!.h##@###1======8#### _The wall freezes the wolf.- h ###### - h s=-----9- hq ###@###- hi W _The wall freezes the wolf! The wolf bites you but does no damage.- h):  You impale the wolf!!- h4##.†##- h35=20------90.2 (1.2- h3t####- hH _You kill the wolf!- hC M.##.#....P..##.....## #.. ###.......# #.#.#......#.#.§.....#..#  ##..≈≈....##.).###P.....### ###.@# #.....#≈##÷##### #.....# ##....≈###.....#### #....≈.§#..........#####........ ...♣♣♣♣.........Your icy armour cracks and falls away as you move.  The frozen ramparts melt away as you move.iyy   horneti   spriggan224 -1.3 (1.1 _A hornet comes into view. _You see here a wolf corpse.- hd  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h.......##.###.... Jaijje the Frost Mage..i...P..###.... Gnoll of Ashenzari **............###.... Health: 92/111 ===================-----........####... Magic: 32/39 ===================-----........###.#.#. AC: 24Str: 7........###.#.§.. EV: 11Int: 25....y.#.*###..≈≈. SH: 14Dex: 11....##*****##P....≈ XL: 14 Next: 20% Place: Lair:5.### ##**@*#.....#≈ Noise: ---------  Time: 19291.3 (0.0)****### ##...#≈#- h4 A) +7 sceptre of Torment {pain, torment} #***..# ##....≈# Throw: 5 boomerangs###.....#### #....≈.§#..........#####.....##..........#####.... y   hornet##...........#.#♣.#♣.. i   spriggan♣.............#.♣♣♣♣..♣♣♣♣............♣ ♣♣♣ _A hornet comes into view. _You see here a wolf corpse.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate- h.......##.###.... Jaijje the Frost Mage..i...P..###.... Gnoll of Ashenzari **............###.... Health: 92/111 ===================-----........####... Magic: 32/39 ===================-----........###.#.#. AC: 24Str: 7........###.#.§.. EV: 11Int: 25....y.#..###..≈≈. SH: 14Dex: 11....##.).####P....≈ XL: 14 Next: 20% Place: Lair:5.### ###.@##.....#≈ Noise: ---------  Time: 19291.3 (0.0)##÷#### ##...#≈# A) +7 sceptre of Torment {pain, torment} [0;1- h0m#.....# ##....≈# Throw: 5 boomerangs###.....#### #....≈.§#..........#####.....##..........#####.... y   hornet##...........#.#♣.#♣.. i   spriggan♣.............#.♣♣♣♣..♣♣♣♣............♣ ♣♣♣ _A hornet comes into view. _You see here a wolf corpse.  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate..i..#..y).###.@###÷#...==2.3 (1Ramparts - hz###.@##÷# _You see here a wolf corpse.Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.- h:  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h-..i.y.###.@##÷# 3=0-31 3##.@###÷#- h/ - hH0- h0D_A film of ice covers your body! The wall freezes the hornet!- h3  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hDz  h.i)Y#y@##(ally target)h   wolf (distracted)Y   ice beast (summoned)A chill wind blows around you. The wall freezes the hornet.  A wolf comes into view.27---4- h{ $#- h| D#y@#- h<} 0##- h} - h!  - h - h C_The wall freezes the hornet. You block the hornet's attack.- h9Really attack near your ice beast? Y - Yes  N - No- hH  - h4- hQi%.......##.###.... Jaijje the Frost Mage...h..P..###.... Gnoll of Ashenzari **............###.... Health: 93/111 ====================----........####... Magic: 27/39 ================--------........###.#.#. AC: 31  Str: 7........###.#.§.. EV: 11Int: 25......#i.###..≈≈. SH: 14- hkDex: 11....##.)Y####P....≈ XL: 14 Next: 20% Place: Lair:5.### ###y@##.....#≈ Noise: ==-------  Time: 19294.3 (0.0)##÷#### ##...#≈# A) +7 sceptre of Torment {pain, torment} #.....# ##....≈# Throw: 5 boomerangs###.....#### #....≈.§ Ramparts #..........#####.....##..........#####.... y   hornet (ally target)##...........#.#♣.#♣.. i   spriggan♣.............#.♣♣♣♣.. h   wolf (distracted)♣♣♣♣............♣ ♣♣♣ Y [- h6l142m  ice beast (summoned)Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A chill wind blows around you. The wall freezes the hornet.  A wolf comes into view. _The wall freezes the hornet. You block the hornet's attack.  You bludgeon the hornet!! The hornet writhes in agony!- hm- hH [32m+7 sceptre of Torment {pain, torment} #.....# ##....≈# Throw: 5 boomerangs###.....#### #....≈.§#..........#####.....##..........#####.... i   spriggan##...........#.#♣.#♣.. h   wolf (ally target)♣.............#.♣♣♣♣.. Y   ice beast (summoned)♣♣♣♣............♣ ♣♣♣Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the wolf. The wolf barely misses you.- haQ QThe walls around you are covered in ice.  The wall freezes the wolf. The wolf barely misses you.  The wall freezes the spriggan!  Your ice beast hits the wolf but does no damage. freezes the wolf. You block the wolf's attack.spriggan!..)h###Y@###÷#...h   wolf (ally target)Y   ice beast (summoned)- hj X=3.6 (1Ramparts - hk - hAr ###Y@#- hr *##- hw  - hx >_You kill the spriggan!- hReally attack near your ice beast? Y - Yes  N - No- h?- hGZ'.......##.###.... Jaijje the Frost Mage......P..###.... Gnoll of Ashenzari **............###.... Health: 96/111 ====================----........####... Magic: 23/39 ==============----------........###.#.#. AC: 31  Str: 7........###.#.§.. EV: 11- h-\Int: 25......#..###..≈≈. SH: 14Dex: 11....##.)h####P....≈ XL: 14 Next: 21% Place: Lair:5.### ###Y@##.....#≈ Noise: ==-------  Time: 19303.6 (0.0)##÷#### ##...#≈# A) +7 sceptre of Torment {pain, torment} #.....# ##....≈# Throw: 5 boomerangs###.....#### #....≈.§ Ramparts #..........#####.....##..........#####.... h   wolf (ally target)##...........#.#♣.#♣.. Y   ice beast (summoned)♣.............#.♣♣♣♣..♣♣♣♣....- h^ ........♣ ♣♣♣The wall freezes the wolf. You block the wolf's attack.  The wall freezes the spriggan! _You kill the spriggan!You closely miss the wolf. You bite the wolf, but do no damage.The wolf is severely wounded.The wall freezes the wolf but does no damage.74-4.7 (1.1- hf#Y@##- hispriggan! _You kill the spriggan!  You closely miss the wolf. You bite the wolf, but do no damage.The wolf is severely wounded.  The wall freezes the wolf but does no damage. _You block the wolf's attack. Your ice beast barely misses the wolf.- h_- h9bReally attack near your ice beast? Y - Yes  N - No- ht.......##.###.... Jaijje the Frost Mage......P..###.... Gnoll of Ashenzari **............###.... Health: 97/111 ====================----........####... Magic: 24/39 ==============----------........###.#.#. AC: 31  Str: 7........###.#.§.. EV: 11Int: 25......#..###..≈≈. SH: 14Dex: 11....##.)h####P....≈ XL: 14 Next: 21% Place: Lair:5.### ###Y@##.....#≈ Noise: =--------  Time: 19304.7 (0.0)##÷#### ##...#≈#- h۞ A) +7 sceptre of Torment {pain, torment} #.....# ##....≈# Throw: 5 boomerangs###.....#### #....≈.§ Ramparts #..........#####.....##..........#####.... h   wolf (ally target)##...........#.#♣.#♣.. Y   ice beast (summoned)♣.............#.♣♣♣♣..♣♣♣♣............♣ ♣♣♣ _You kill the spriggan!You closely miss the wolf. You bite the wolf, but do no damage.The wolf is severely wounded.The wall freezes the wolf but does no damage. _You block the wolf's attack. Your ice beast barely misses the wolf.You puncture the wolf!†##Y@###÷#Y   ice beast (summoned)2-5.9 (1.2##Y@###÷[0;- hJ10;1m#  You closely miss the wolf. You bite the wolf, but do no damage.The wolf is severely wounded.  The wall freezes the wolf but does no damage. _You block the wolf's attack. Your ice beast barely misses the wolf.You puncture the wolf! _You kill the wolf!- h'R  .#.## #.# .......##.## P..## # .##  ........# ###. ........ ##.#.# ........## #.#.§ ......#..# ##..≈ ....##.)@## ##P.....### ###Y†# #..... ##÷#### ##...#≈ #.....# ##....≈ ###.....#### #....≈ #..... ##...#####. ##...#♣.#♣ ♣..#.♣♣♣♣.Your icy armour cracks and falls away as you move.- h,- hJ.8=24 -7.0 (1.1- hm4- h}8 _The frozen ramparts melt away as you move. _You see here a wolf corpse.- hgu .#.## #.# .......##.# ## ......P..## #- hh ........## # ........# ### ........# ##.#. ........## #.#.§ ......#..# ##.. ....##.@†## ##P- hik .### ###Y†# #..... ##÷#### ##...# #.....# ##.... ###.....#### #....≈ #..........##### ##..........##### ##...........#.#♣.#♣ ♣.#.♣♣♣♣- hs- hu/8.1 _- h[|- h҆m _Items here: ))) [[ †.- hH"- hJ#- h$- hK)- hk39=5=- hM7- h8- h9- h@- hnAx100/1116==- hD- hG,- hI- hM,- hN- hQ;1- hS- hfWm7=- hY- h\a2=- h_- ha,- h+c- hg,- hh- hk- hk~3=8=- hXm- hq,- hr- h?|}4- hj}- hm9=- h!- h_- hʅ%5- h)- hˊ- hH- hz- h,- hn- hÔ- hBT630=- h- h,- h- hgW _You start resting.- ha7=- h- h,- h- h~1==- h- hk8=- h- hk,- hɽ- hC,- h- hr92=- h- h,- h- h3- h&10- h- h9a3=- h- h,- h- h? † _Your ice beast disappears in a puff of smoke!- h040.1 (32.0)- hsZ1=1.1 (33- h- h" _HP restored.- h9M#...###.#.#.#......##.#....P..##.....## #.. ##...# - hɠ#.#...#.#.§..#@.#  ##..≈...##.)†###P- h\.### ###††# #.....##÷#### ##...#..... ...........- h˪- hV12.2 (1.1)- h`- hϵ- h3M#...## #...####.#.#.##.#P..### #. ## #.#........@##.#.§......#..#  ##..≈....##.)†###P.### ###††##..........4=3.3- hs  .####....##### #...### #...# ###.#.## #.#..##.##P..## #.## .# ###.# ##.#...## #.#....#..# ##....##.)†## ##P..### ###††# #..... ##÷#### ## #.....# ##... ###.....#### #. 4.4- h  ##....##.#####....######...### ...# #.#.## ..##.##P..## #.## .# #.# #...## #.#...#..# ##....##.)†## ##P..### ###††# ..# ##÷#### #### #.....# ## ###.....#### #.=5.5- hz 5=- h 6==7=- h! G8=9== _Magic restored.- h - hS =- h' ,- h - h B- h; - hD n- hf - hu - h{ B- h   #..............#..#  #...........##.)†##  #........#######††#  ##.......###÷# ♣♣#......### #.... ♣.......## ###..... ♣♣♣♣....### #.......  ♣♣♣♣...♣ ##......  ♣@.♣♣ ##.......  ♣..♣♣ ♣.......  ♣...♣ ♣♣♣♣.....  ♣..♣♣ ♣♣...  ♣.. ♣♣.#  ... ♣♣♣.#♣ h   black bear (asleep) [39- h ;49m ..♣♣ ..♣♣ ♣♣♣♣..♣♣  ♣h♣ .....♣♣♣...♣♣♣  ♣.....♣♣♣♣77.9 (32.4)9.0 (33.5 _A black bear comes into view.- h$   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.- hl  You bark for attention! The black bear growls angrily. You hear a howl!- h(hh.- hN*S======80.0 (1.0)- h*5- h9' _You hear a shout!- hl#P......##........#..# ......##.)†# #........#######††#  ##.......###÷###♣♣#......### ♣.......## ##- ho♣♣♣♣....###.♣♣♣♣@..♣ ## ♣..♣♣ ## ♣..♣♣...♣...♣♣♣♣.♣♣♣♣...♣ ♣♣.#. ... ♣♣♣.#♣ .h♣♣ ..♣♣ ♣♣♣♣..♣♣♣.♣ .....♣♣♣...♣♣♣- hq- h{Ih.- hg}N------1.1 (1.1- h - h- h: 7 ## ##P........##........#..# .....##.)†# - hN< y...#######††#  ##.......###÷###♣#......### ♣.......## ##♣♣♣♣...@###.♣♣♣♣...♣ ## ♣..♣♣ ## ♣..♣♣...♣...♣♣♣♣.♣..♣♣- h0= m♣♣...♣ ♣♣.#. h.. ♣♣♣.#♣ ..♣♣ ..♣♣ ♣♣♣♣..♣♣- h E - hU h.------2.2- h`a - hО- hg- hj- h1- hD. ##.....# ##P......##......#..# ....##.)†# ..#######††#  ##.......###÷###♣#......### ♣... ##♣♣♣♣....###.♣♣♣♣...♣ ##- ha ♣..♣♣ ## ♣..♣♣......♣♣♣♣...♣♣♣♣...♣h ♣♣.#. ... ♣♣♣.#♣- h- hHh.- h'(3.3- h- hڲ- h ## #..#  ##.#  ##P.##  #....#..#  #...##.)†## - h #.#######††#  #.###÷####♣♣## #.....#♣.......## ###.....#♣♣♣♣....### #..- hۖ  ♣♣♣♣...♣  ♣..♣♣ ## ♣..♣♣ ♣.... ♣...♣ ♣♣♣♣.. ♣.h♣♣- h♣♣.... ♣.. .#..- h2- h Hh.- h(4.4- hV- hDr - hs - hg h.i   spriggani- h ,50- hl - h w _A spriggan comes into view. It is wielding a +0 dagger.- hV  Casting: Frozen Ramparts (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hB- huYhi(ally target).Y   ice beast (summoned)6--==6 _A chill wind blows around you.- hu  Casting: Summon Ice Beast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h~ K.Yh{..Y   ice beast (summoned)3----31 7 _A film of ice covers your body!- h  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hCmq  ##..............##Jaijje the Frost Mage  #...............#Gnoll of Ashenzari **....  ##..............#Health: 111/111 ========================  ##P..............##- hpMagic: 30/39 ==================------  #..............#..#AC: 31  Str: 7  #...........##.)†##EV: 11Int: 25  #........#######††#SH: 14Dex: 11  ##....*Y*## ##÷#### XL: 14 Next: 22% Place: Lair:5 - ht♣♣#....*@*###.....# Noise: ==-------  Time: 19387.4 (0.0) ♣......***###.....# A) +7 sceptre of Torment {pain, torment}  ♣♣♣♣...*### #........ Throw: 5 boomerangs  ♣♣♣♣h{.♣ ##....... - hx)♣..♣♣ ##........  ♣..♣♣ ♣......... h   black bear (ally target)  ♣...♣♣♣♣♣...... Y   ice beast (summoned)  ♣..♣♣♣♣.....  ♣..♣♣.#..Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate- h,   ##..............##Jaijje the Frost Mage  #...............#Gnoll of Ashenzari **....  ##..............#Health: 111/111 ========================  ##P..............##Magic: 30/39 ==================------  #..............#..#AC: 31  Str: 7  #...........##.)†##EV: 11Int: 25  #........#######††#SH: 14Dex: 11  ##.....Y.## ##÷#### XL: 14 Next: 22% Place: Lair:5 ♣♣#.....@####.....# Noise: ==-------  Time: 19387- hv@ .4 (0.0) ♣.......#####.....# A) +7 sceptre of Torment {pain, torment}  ♣♣♣♣....### #........ Throw: 5 boomerangs  ♣♣♣♣h{.♣ ##....... ♣..♣♣ ##........  ♣..♣♣ ♣......... h   black bear (ally target)  ♣...♣♣♣♣♣...... Y   ice beast (summoned)  ♣..♣♣♣♣.....  ♣..♣♣.#..Confirm with . or Enter, or press ? or * to list all spells. _A film of ice covers your body!  Casting: Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateY...@#[10;16- hS H.##hi.i   sprigganY   ice beast (summoned)8.4 (1Ramparts ## _A film of ice covers your body!Ozocubu's Armour (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice.- h.Y@#h#i. 1=--9# _The wall freezes the black bear.- hReally attack near your ice beast? Y - Yes  N - No- hqy- h  ##..............##Jaijje the Frost Mage  #...............#Gnoll of Ashenzari **....  ##..............#Health: 111/111 ========================  ##P..............##Magic: 31/39 ===================-----  #..............#..#AC: 31  Str: 7  #...........##.)†##EV: 11Int: 25  #........#######††#SH: 14Dex: 11  ##.......## ##÷#### XL: 14 Next: 22% Place: Lair:5 ♣♣#....Y@####.....# Noise: ---------  Time:[- h37m 19389.4 (0.0) ♣......h#####.....# A) +7 sceptre of Torment {pain, torment}  ♣♣♣♣...i### #........ Throw: 5 boomerangs  ♣♣♣♣...♣ ##....... Ramparts  ♣..♣♣ ##........  ♣..♣♣ ♣......... h   black bear (ally target)  ♣...♣♣♣♣♣...... i   spriggan  ♣..♣♣♣♣..... Y   ice beast (summoned)  ♣..♣♣.#..Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. _The wall freezes the black bear.  You impale the black bear!!  The black bear is almost dead.The wall freezes the black bear. _The walls around you are covered in ice. freezes the black bear.  You impale the black bear!!  The - hQblack bear is almost dead.The wall freezes the black bear.  You kill the black bear!  The wall freezes the spriggan! x2- h)#.Y   ice beast (summoned)- h]@3===90.5 (1.1- h :##- h-L _You kill the spriggan!- hS"   .  ##.#  ##P.##  #.#..#  #.##.)†##  ########††#- hIT0  #### ##÷### ♣♣#....Y.## #..... ♣......@## ###..... ♣♣♣♣....### #.......- hT  ♣♣♣♣...♣ ##  ♣..♣♣  ♣..♣♣ ♣  ♣...♣ ♣♣♣♣  ♣..♣♣ ♣♣  ♣.. - h~W ♣♣.#  ...♣.#♣Your icy armour cracks and falls away as you move.- ha- hxbM24 ---1.6- hi- h@r _The frozen ramparts melt away as you move. _Items here: ) [[ ††.- h>###P.....###......#.. #...##.)†##.#######††#.## ##÷###♣♣#....Y.### ...........)## ##♣♣♣♣#.. ♣♣♣♣...♣# ♣..♣♣ ##.♣..♣♣ ♣.♣...♣ ♣♣♣..♣ ♣♣..  ♣♣.#.♣♣♣.#♣..♣♣ ..♣♣ ♣♣♣♣..♣♣ .YA wolf comes into view.---2.7 _The wolf moves out of view.- hM- h- hT- ha}2- h- hx- h- hk,- h- hi- hB- hw3=- h,- hWW- h^~)6.7 (4.0Yh   black bear (wandering, ally target)Y   ice beast (summoned)h- h`- hc- h3fa _A black bear is nearby!- hE4 *##P##........#.. #.....##.)†##..#######††#..## ##÷###♣♣#......### ...........)## ##♣♣♣♣...Y###.. ♣♣♣♣@..♣# ♣..♣♣ ##.♣..♣♣ ♣.♣...♣ ♣♣♣♣..♣ ♣♣♣..  ♣♣.#.h♣♣♣.#♣..♣♣ ..♣♣ ♣♣♣♣..♣♣♣.♣ .....♣♣♣...♣♣♣- hD8 - h: ,- h^E y.Yhdistracted, ally target).h   wolfhY   ice beast (summoned)- hF -7.8 (1.1- hS < _You swap places.- hN..#.. #.....##.)†##...#######††#..## ##÷###♣♣#......### .....♣......)## ##♣♣♣♣....###.. ♣♣♣♣.Y.♣# ♣@.♣♣ ##.♣..♣♣ ♣.♣...♣ ♣♣♣♣..♣ ♣♣h  ♣♣.#...♣♣♣.#♣.h♣♣ ..♣♣ ♣♣♣♣..♣♣ ♣.♣ .....♣♣♣...♣♣♣  ♣.....♣♣♣♣- h,- ho- h- h.Yhh.h.- h>(8.9- h- h- hv ###.)†###........#######††##.## ##÷###♣♣#......### ...........)## ##♣♣♣....###.. ♣♣♣♣...♣# ♣♣.Y♣♣ ##.♣.@♣♣ ♣.- h♣...♣ ♣♣♣h♣ ♣♣h.  ♣♣.#..♣♣♣.#♣..♣♣ ..♣♣ ♣♣♣♣..♣♣ ♣.♣ .....♣♣♣...♣♣♣ .. ♣.....♣♣♣♣ ♣.♣♣♣♣..♣- h - h- hn- h- h!Y.hh...- hT"*400.0- h)- hG-- hT - h Really attack near your ice beast? Y - Yes  N - No- h N- h*- h܄ - hg #...........##.)†##- h}4Jaijje the Frost Mage- hD - h  #........#######††#- hՈ3Gnoll of Ashenzari **....- h - hƊ ##.......## ##÷### Health: 111/111 ========================- h - hb)♣♣#......###- h7#..... Magic: 33/39 ====================----- h - h֎9♣......)##- hO###..... AC: 24- hn,Str: 7- h8 - h)♣♣♣♣....### #....... EV: 11- hՒ-Int: 25- hm - h  ♣♣♣♣...♣ ##...... SH: 14- h-Dex: 11- h; - hK ♣♣Y.♣♣ ##....... XL: 14 Next: 23% Place: Lair:5- hC  ♣.@♣♣ ♣........ Noise: ---------  Time: 19400.0 (0.0)- hD  ♣.hh♣♣♣♣♣..... A) +7 sceptre of Torment {pain, torment}   ♣..♣♣♣♣.... Throw: 5 boomerangs  ♣..- hI♣♣.#.  ...♣♣♣.#♣  ..♣♣ ..♣♣ ♣♣♣♣..♣♣ h   black bear (ally target)  ♣.♣ .....♣♣♣...♣♣♣h   wolf - h$ ..♣.....♣♣♣♣Y   ice beast (summoned) ♣.♣♣♣♣..♣ _A black bear is nearby! _You swap places.  You hit the black bear. The black bear writhes in agony!  Your bite misses the black bear.The black bear is moderately wounded.- h\You block the wolf's attack. You block the black bear's attack.- h.- haY- h. - h- h- hW4- hI=- h1.0 (1- hk- hw - h_You swap places. - h@ You hit the black bear. The black bear writhes in agony!  - h4JYour bite misses the black bear.  - h@The black bear is moderately wounded.- hq[You block the wolf's attack. You block the black bear's attack. - hO_The black bear barely misses you. x2- hy - h Really attack near your ice beast? Y - Yes  N - No- h - ho *- h H  #...........##.)†##Jaijje the Frost Mage  #........#######††#- h ]Gnoll of Ashenzari **....  ##.......## ##÷### Health: 111/111 ======================== ♣♣#......####..... Magic: 34/39 ====================---- ♣......)##- hc u###..... AC: 24Str: 7 ♣♣♣♣....### #....... EV: 11Int: 25  ♣♣♣♣...♣ ##...... SH: 14Dex: 11  ♣♣..♣♣ ##....... XL: 14 Next: 23% Place: Lair:5- hԩ h  ♣Y@♣♣ ♣........ Noise: =--------  Time: 19401.0 (0.0) - h  ♣.hh♣♣♣♣♣..... A) +7 sceptre of Torment {pain, torment}   ♣..♣♣♣♣.... Throw: 5 boomerangs  ♣..♣♣.#.  ...♣♣♣.#♣ - hŬ  ..♣♣ ..♣♣ ♣♣♣♣..♣♣ h   black bear (ally target)  ♣.♣ .....♣♣♣...♣♣♣h   wolf  ..♣.....♣♣♣♣Y   ice beast (summoned) ♣.♣♣♣♣..♣The black bear is heavily wounded.The wolf closely misses you.Your ice beast barely misses the black bear.The black bear bites you but does no damage.  - h The black bear claws you.  The black bear claws you but does no damage.08-2.2 (1.2- h6 - hv  The wolf closely misses you.  Your ice beast barely misses the black bear.The black bear bites you but does no damage.claw- h =. but does no damage. _The wolf bite- hReally attack near your ice beast? Y - Yes  N - No- hB- hHp  #...........##.)†##Jaijje the Frost Mage- hv  #........#######††#Gnoll of Ashenzari **....  ##.......## ##÷### Health: 108/111 =======================- ♣♣#......####..... Magic: 34/39 ====================---- ♣......)#####..... AC: 24Str: 7 ♣♣♣♣....### #....... EV: 11Int: 25  ♣♣♣♣...♣ ##...... SH: 14Dex: 11  ♣♣..♣♣ ##....... XL: 14 Next: 23% Place: Lair:5  ♣Y@♣♣ ♣........ Noise: =--------  Time: 19402.2 (0.0)  [32- h{m♣.hh♣♣♣♣♣..... A) +7 sceptre of Torment {pain, torment}   ♣..♣♣♣♣.... Throw: 5 boomerangs  ♣..♣♣.#.  ...♣♣♣.#♣  ..♣♣ ..♣♣ ♣♣♣♣..♣♣ h   black bear (ally target)  ♣.♣ .....♣♣♣...♣♣♣h   wolf  ..♣.....♣♣♣♣Y   ice beast (summoned) ♣.♣♣♣♣..♣You hit the black bear. The black bear writhes in agony.  The black bear is almost dead.The wolf bites you but does no damage.  Your ice beast barely misses the black bear.The black bear closely misses you.The black bear claws you but does no damage.3.3 (1.1- hMThe black bear is almost dead.The wolf bites you but does no damage.  Your ice beast barely misses the black bear.The black bear closely misses you.  The black bear claws you but does no damage. _You block the black bear's attack. The wolf misses you.- hReally attack near your ice beast? Y - Yes  N - No- h$ - h   #...........##.)†##Jaijje the Frost Mage  #........#######††#Gnoll of Ashenzari **....  ##.......## ##÷### Health: 108/111 =======================- ♣♣#......####..... Magic: 34/39 ====================---- ♣......)#####..... AC: 24Str: 7 ♣♣♣♣....### #....... EV: 11Int: 25  ♣♣♣♣...♣ ##...... SH: 14Dex: 11  ♣♣..♣♣ ##....... XL: 14 Next: 23% Place: Lair:5  ♣Y@♣♣ ♣........[- h 40m Noise: =--------  Time: 19403.3 (0.0)  ♣.hh♣♣♣♣♣..... A) +7 sceptre of Torment {pain, torment}   ♣..♣♣♣♣.... Throw: 5 boomerangs  ♣..♣♣.#.  ...♣♣♣.#♣  ..♣♣ ..♣♣ ♣♣♣♣..♣♣ h   black bear (ally target)  ♣.♣ .....♣♣♣...♣♣♣h   wolf  ..♣.....♣♣♣♣Y   ice beast (summoned) ♣.♣♣♣♣..♣The wolf bites you but does no damage.  Your ice beast barely misses the black bear.The black bear closely misses you.The black bear claws you but does no damage. _You block the black bear's attack. The wolf misses you.You closely miss the black bear.- h black bear claws you but does no damage. _You block the black bear's attack. The wolf misses you.You closely miss the black bear.  The black bear is almost dead.  A wolf comes into view.  The wolf bites you but does no damage. Your ice beast hits the black bear.- h - h   The black bear dies!You block the wolf's attack. Your ice beast hits the wolf.  Your ice beast freezes the wolf!!- hv$ .†hh   wolfY   ice beast (summoned)- hC j95=44.4 (1.1- h5K - hs D _The wolf dies!- ho  ########††#  ##.......## ##÷## ♣♣#......# #.... ♣......)## ### ♣♣♣♣....### #.  ♣♣♣♣...♣ ##  ♣♣..♣♣  ♣♣Y.♣♣ ♣  ♣.@†♣ ♣♣♣♣  ♣.h♣♣ ♣♣  ♣.. ♣♣.#  ....♣.#  ..♣♣...♣♣ ♣♣♣♣..♣  ♣.♣ ♣.....♣♣♣...♣  .. ♣ ♣.....♣♣♣♣   ♣.♣♣♣♣♣..♣  ♣♣.♣♣- h. .§@§  Your ice beast disappears in a puff of smoke!5.5- h g _You block the wolf's attack. The wolf misses you.- h .@† You thump the wolf!  The wolf is almost dead.- ho?10==6.7 (1.2- h- h85 _You block the wolf's attack. x2- h   You thump the wolf!†---7.8 (1.1 _You kill the wolf!- h, b ### ##÷##♣♣#......### ..........)## ##♣♣♣....###- h. .. ♣♣♣♣...♣# ♣♣..♣♣ ##.♣♣..♣♣ ♣...†♣ ♣♣♣♣♣ ♣♣.♣  ♣♣.#♣....♣♣..♣♣...♣♣♣♣.- h0  ♣♣.♣♣♣ ♣ - h9 - h:: }6==---8.9- h@ - haE q _You see here a wolf corpse.- hE- h- hx- hM- h8h1= _- h- h+,- hi",- h&#- h207==- h0- h4- h4- h5- h8- h 9- h9- h=- hQ>K8=- h,?- hA- h5B- hB- hrF- hF- hG- hJ- hKh9==- h0L- hO- hR,- hT- hX- hkZ- hZ- h[- h^- ha,- hb- hf- hi- hj9=- h*k- hm- huX- h#w,- hw- hry- h{,- h+|- ho}- h,- h- ho- hC,- h2- hc- hX,- h- h)- hM,- h- h- hĒ,- hI- h- h&,- h- h- h,- h- h!  You now have 1265 gold pieces (gained 24).- h1O _You now have 1277 gold pieces (gained 12).- h- h- hp- h- h- hU- hۺ- hn- hI,- h- h- h&,- h- h- h,- h- h- hs,- h- h- h,- h- h- h.,- h- h- h,- hH- h- h,- hD- h^- h- h9- h- h- ht- h- h- h- h;- h- h%- h- h- hG- h- h- h ,- h@ ,- h ,- h - hh - h ,- h - h - hl ,- h - hv - h= ,- h - h - h X- h ,- h/ - h - h, ,- h - h! - h# - h:   ♣..♣♣...♣♣♣♣ ♣♣♣♣..  ♣♣.♣♣♣♣.....♣♣♣...♣♣  ♣..♣ ♣♣♣♣.....♣♣♣♣   ♣.♣♣ ♣♣.♣♣♣♣..♣   ♣.♣♣ ♣♣..♣♣ ♣♣.♣♣   ♣..♣ ♣♣....♣ ♣♣.♣♣♣  ♣..♣♣♣.....♣ ♣♣..♣  ♣♣..♣♣♣♣..♣♣ ♣♣♣  ♣♣@♣ ♣♣♣♣ ♣♣  ♣.♣   ♣♣h{ .   ♣. ...- hG [K  ♣♣ .....♣♣♣♣  ∆ ♣.†). h   wolf (wandering)  ∆ ∆ ♣♣♣♣)   ♣♣ 61.6 (52.7) 2.7 (53.8 _A wolf comes into view.- hx$` ♣..♣♣...♣♣♣♣  ♣♣.♣♣♣♣.... ♣..♣ ♣♣♣♣.  ♣.♣♣ ♣♣.  ♣.♣♣ ♣♣..♣♣ ♣♣.♣♣  ♣..♣ ♣♣....♣  ♣..♣♣♣.....♣  ♣♣..♣  ♣♣@♣ ♣♣♣♣  ♣.♣ ♣♣h .  ♣. ...  ♣♣  ∆ ♣.†) ∆ ∆ ♣♣♣♣) - ht ♣..♣♣...♣♣♣♣  ♣♣.♣♣♣♣.... ♣..♣ ♣♣♣♣.  ♣.♣♣ ♣♣.  ♣.♣♣ ♣♣..♣♣ ♣♣.♣♣  ♣..♣ ♣♣....♣  ♣..♣♣♣.....♣  ♣♣..♣  ♣♣@♣ ♣♣♣♣  ♣.♣ ♣♣h .  ♣.  ♣♣  ∆ ♣.†) ∆ ∆ ♣♣♣♣)- h{- h~[ _A wolf is nearby!- h4- hC- h- h♣♣.♣♣♣♣.....♣♣♣...♣♣♣..♣ ♣♣♣♣.....♣♣♣♣ ♣.♣♣ ♣♣.♣♣♣♣..♣ .♣♣ ♣♣..♣♣ ♣♣.♣♣..♣ ♣♣....♣ ♣♣.♣♣♣♣..♣♣♣.....♣ ♣♣..♣♣..♣♣♣♣..♣♣ ♣♣♣. ♣♣.♣ ♣♣♣♣ ♣♣ ♣@♣  ♣h.♣ . ♣.... ... ♣♣♣........♣♣♣♣ .? ♣.†).∆ ∆ ♣♣♣♣) ♣♣- h57 hh- h(`  Found a scroll of fog.  The wolf howls!- hAP====3.8 (1.1)- hy- h2 _You block the wolf's attack.- h- h]=---4.9- h- hU _You miss the wolf. The wolf misses you. You block the wolf's attack.- h - hn I---6.1 (1.2- h& - h _You closely miss the wolf. You block the wolf's attack. The wolf misses you.- h?  You puncture the wolf!  The wolf is moderately wounded.- h(A5=7.2 (1.1- h7I- hMY _You block the wolf's attack. The wolf bites you but does no damage.- h_Q  You puncture the wolf! The wolf writhes in agony!†--8.3 _You kill the wolf!- h5A ♣..♣ ♣♣♣♣.....♣♣♣♣  ♣.♣♣ ♣♣.♣♣♣♣..♣  ♣.♣♣ ♣♣..♣♣ ♣♣.♣ ♣..♣ ♣♣....♣ ♣ ♣..♣♣♣.....♣ ♣♣.. ♣♣..♣♣♣♣..♣♣ ♣♣♣.. ♣♣.♣ ♣♣♣♣ ♣♣♣ ♣.♣♣♣  - h' ♣♣@.♣ .♣ ♣♣.........♣ ♣♣♣........♣♣♣♣♣  .?. ♣.†). ∆ ) ♣♣♣♣)  ♣♣♣  - hJ - hf C--9.4- h- h _Found a +2 halberd of venom. _You see here a wolf corpse.- h-( ♣.♣♣ ♣♣.♣♣♣♣..♣  ♣.♣♣ ♣♣..♣♣ ♣♣.♣ ♣..♣ ♣♣....♣ ♣ ♣ ♣..♣♣♣.....♣ ♣♣..♣♣♣ ♣♣..♣♣♣♣..♣♣ ♣♣♣... ♣♣.♣ ♣♣♣♣ ♣♣♣♣ ♣.♣♣♣ ♣ ♣.- h5 ♣♣†.♣♣♣.÷..♣. ♣♣@........♣ ♣♣♣♣.♣♣♣♣♣  .?.. ♣.†). ∆ )♣ ♣♣♣♣)..  ♣♣♣♣  - h=F70.5 _- h@- hQC- h~  ♣.♣♣ ♣♣.♣♣♣♣..♣  ♣.♣♣ ♣♣..♣♣ ♣♣.♣♣ ♣ ♣..♣ ♣♣....♣ ♣♣.♣♣♣ ♣ ♣..♣♣♣.....♣ ♣♣..♣♣♣. ♣♣..♣♣♣♣..♣♣ ♣♣♣. ♣♣.♣ ♣♣♣♣ ♣♣♣♣. ♣.♣♣♣ ♣♣♣♣. ♣♣†.♣♣♣.÷..♣♣. ♣♣. ♣ ♣♣♣♣.♣ .?..♣ ♣.†).♣♣) ∆ß)♣♣ ♣♣♣♣). ♣♣ ♣ - h - hσ (1.6- hn - h - h ♣.♣♣ ♣♣.♣♣♣♣..♣  ♣.♣♣ ♣♣..♣♣ ♣♣.♣♣ ♣ ♣..♣ ♣♣....♣ ♣♣.♣♣♣ ♣♣.- hA ♣..♣♣♣.....♣ ♣♣..♣♣♣. ♣♣..♣♣♣♣..♣♣ ♣♣♣....♣ ♣♣.♣ ♣♣♣♣ ♣♣♣♣. ♣.♣♣♣ ♣♣♣♣ ♣. ♣♣†.♣♣♣.÷..♣♣..♣ ♣♣.♣ ♣ ♣♣♣♣.♣ ..?..♣♣♣.†).♣♣). ♣!ß)♣♣ ♣♣♣♣)...♣ - h♣♣♣♣ ♣ - h- h-(2.7- h- hgY _Found a potion of curing.- hEZ ♣.♣♣ ♣♣.♣♣♣♣..♣ ♣ ♣.♣♣ ♣♣..♣♣ ♣♣.♣♣ ♣ ♣..♣ ♣♣....♣ ♣♣.♣♣♣ ♣♣. ♣..♣♣♣.....♣ ♣♣..♣♣♣..♣ ♣♣..♣♣♣♣..♣♣ ♣♣♣....♣ ♣♣.♣ ♣♣♣♣ ♣♣♣♣. ♣.♣♣♣ ♣♣♣♣♣ ♣. ♣♣†.♣♣♣.÷..♣♣ ♣..♣. ♣♣.♣ ♣ ♣♣♣♣.♣ ♣..?..♣♣♣.†).♣♣). ♣♣!ß)♣♣ ♣♣♣♣)...♣  - h}[3.8- h  ♣.♣♣ ♣♣..♣♣ ♣♣.♣♣ ♣♣♣. ♣..♣ ♣♣....♣ ♣ ♣♣... ♣..♣♣♣.....♣ ♣♣..♣♣♣..♣♣ ♣♣..♣♣ ♣♣♣....♣♣ ♣♣.♣ ♣♣♣♣ ♣♣♣♣.... ♣.♣♣♣ ♣♣♣♣♣♣ ♣.. ♣♣†.♣♣♣.÷..♣♣ ♣..♣ ♣♣.........♣♣♣ ♣♣♣♣ ♣♣♣♣.♣♣♣♣♣♣♣♣♣. ♣..?..♣♣♣.†).♣♣)... ♣♣!ß)♣♣ ♣♣♣♣)...♣♣♣ ♣♣♣♣♣ ♣♣♣♣♣♣[- h 40m4.9- hC ♣..♣ ♣♣....♣ ♣ ♣♣...♣ ♣..♣♣♣.....♣ ♣♣..♣♣♣..♣♣♣ ♣♣..♣♣ ♣♣♣....♣♣ ♣♣.♣ ♣♣♣♣ ♣♣♣♣.... ♣.♣♣♣ ♣♣♣♣♣♣ ♣.. ♣♣†.♣♣♣.÷..♣♣ ♣..♣ ♣♣.........♣♣♣ ♣♣♣♣ ♣♣♣♣.♣♣♣♣♣♣♣♣♣. ♣..@..♣♣♣.†).♣♣)...♣ ♣♣!ß)♣♣ ♣♣♣♣)...♣♣♣♣ ♣♣♣♣♣ ♣♣♣♣♣♣ 6.0  o - 3 scrolls of fog[3- h(7m (gained 1)  You now have 1308 gold pieces (gained 31).7.0 (2 _You now have 1329 gold pieces (gained 21).- h  ♣..♣.♣ ♣♣..♣♣♣..♣  ♣♣..♣♣♣♣..♣♣ ♣♣♣..  ♣♣.♣ ♣♣ ♣♣♣♣....  ♣.♣♣♣ ♣♣♣♣♣♣ ♣.....  ♣♣†.♣♣♣.÷..♣♣ ♣..♣  ♣♣.........♣♣♣ ♣♣♣♣♣  ♣♣♣♣........♣♣♣♣♣♣♣♣♣  ♣.....♣♣♣.†).♣♣).  ♣♣@ß)♣♣ ♣♣♣♣)...♣♣  ♣♣♣♣♣ ♣♣♣♣♣♣  - hW8.1 (1- hf  You now have 1308 gold pieces (gained 31).now have 1329 gold pieces (gained 21).  N - 6 potions of curing (gained 1)  You pick up the Almanac of the Elliptic Gift and begin reading...add the spells Blink, Lesser Beckoning and Fulsome Fusillade to your  library.9.1 (2- hī@ _You now have 1339 gold pieces (gained 10).- hl Q- ht_ ♣..♣ ♣ ♣♣.♣♣♣ ♣♣... ♣..♣♣♣.....♣ ♣♣..♣♣♣ ♣♣..♣♣♣♣..♣♣♣....♣♣♣♣ ♣♣.♣ ♣♣♣♣ ♣♣♣♣....♣ ♣.♣♣♣ ♣♣♣♣♣♣ ♣.... ♣♣†.♣♣♣.÷..♣♣ ♣..♣.. ♣♣.........♣♣♣ ♣♣♣♣♣. ♣♣♣♣........♣♣♣♣♣♣♣♣♣ ♣..@..♣♣♣.†).♣♣)... ♣♣.ß)♣♣ ♣♣♣♣)...♣♣♣♣ ♣♣♣♣♣ ♣♣♣♣♣♣80.2 (1- hz- h?*- h-" Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 1% 2b - Ensorcelled HibernationHexes/Ice1%2  c - Lesser BeckoningTranslocation1%2  d - Sublimation of BloodNecromancy1%2  e - Fugue of the FallenNecromancy1%3  f - PasswallEarth1%3  g - Swiftness- h.bAir1%3  h - AnguishHexes/Necromancy3% 4  i - Cause FearHexes3% 4  j - Ignite PoisonFire/Alchemy3% 4  k - Metabolic EnglaciationHexes/Ice4% 5  l - Detonation CatalystFire/Alchemy9% 5  m - FireballConjuration/Fire- h6/9% 5  n - Sculpt SimulacrumIce/Alchemy26% 6  o - Death ChannelNecromancy52% 6  p - RimeblightIce/Necromancy83% 7  q - EnfeebleHexes97% 7  - h1r - Manifold AssaultTranslocation97% 7  s - Summon HydraSummoning97% 7  t - Fulsome FusilladeConjuration/Alchemy100% 8  u - Dragon's CallSummoning100% 9 26 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit. h4  a - BlinkTranslocation 1% 2  m - FireballConjuration/Fire 9% 5. h  m - FireballConjuration/Fire 9% 5  o - Death ChannelNecromancy52% 6. hi>. hp   n - Sculpt SimulacrumIce/Alchemy26% 6  o - Death ChannelNecromancy52% 6. h` . h#  n - Sculpt SimulacrumIce/Alchemy26% 6  o - Death ChannelNecromancy52% 6 . hX  n - Sculpt SimulacrumIce/Alchemy26% 6  o - Death ChannelNecromancy52% 6 . h   ♣..♣ ♣♣....♣ ♣♣.♣♣♣ ♣♣...♣ Jaijje the Frost Mage  ♣..♣♣♣.....♣ ♣♣..♣♣♣..♣♣♣ Gnoll of Ashenzari **....  ♣♣..♣♣♣♣..♣♣ ♣♣♣....♣♣♣♣ Health: 111/111 ========================  ♣♣.♣ ♣♣♣♣♣♣♣♣....♣ Magic: 39/39 ========================  ♣.♣♣♣ ♣♣♣♣♣♣♣...... AC: 24Str: 7  ♣♣†.♣♣♣.÷..♣♣ ♣..♣... EV: 11Int: 25  ♣♣.........♣♣♣ ♣♣♣♣♣.. SH: 14Dex: 11 [ . h Um ♣♣♣♣........♣♣♣♣♣♣♣♣♣.. XL: 14 Next: 24% Place: Lair:5 ♣..@..♣♣♣.†).♣♣)...♣ Noise: ---------  Time: 19480.2 (0.0) ♣♣.ß)♣♣ ♣♣♣♣)...♣♣♣♣ A) +7 sceptre of Torment {pain, torment}  ♣♣♣♣♣ ♣♣♣♣♣♣Throw: 5 boomerangs         _You now have 1329 gold pieces (gained 21).  N - 6 potions of curing (gained 1)  You pick up the Almanac of the Elliptic Gift and begin reading...  You add the spells Blink, Lesser Beckoning and Fulsome Fusillade to your  library. _You now have 1339 gold pieces (gained 10).  Okay, then. _ . h= ♣..♣ ♣♣....♣ ♣♣.♣♣♣ ♣♣...♣ ♣..♣♣♣.....♣ ♣♣..♣♣♣..♣♣♣  ♣♣..♣♣♣♣..♣♣ ♣♣♣....♣♣♣♣  ♣♣.♣ ♣♣♣♣ ♣♣♣♣....♣ ♣.♣♣♣ ♣♣♣♣♣♣ ♣......♣ ♣♣†.♣♣♣.÷..♣♣ ♣..♣. ♣♣.♣♣♣ ♣♣♣♣♣. ♣♣♣♣.♣♣. ♣...@.♣♣♣.†).♣♣)...♣ ♣♣.ß)♣♣ ♣♣♣♣)...♣♣♣♣  ♣♣♣♣♣ ♣♣♣♣♣♣   . hjJ1.3 (1.1 _ . h . h . h ♣♣. ♣♣..♣♣♣..♣♣♣ ♣..♣♣♣♣..♣♣ ♣♣♣....♣ ♣♣.♣ ♣♣♣♣ ♣♣♣♣....♣♣ ♣.♣♣♣ ♣♣♣♣♣♣ ♣......♣†.♣♣♣.÷..♣♣♣.... ♣♣.........♣♣♣ ♣♣♣♣♣ ♣♣♣♣..♣♣♣♣ ♣♣♣.†).♣♣)...♣♣♣♣.ß@♣♣ ♣♣♣♣)...♣♣♣♣  ♣♣♣♣♣ ♣♣♣♣♣♣  . h  . h (2.4 . h  . hQ l  You now have 1360 gold pieces (gained 21).  Things that are here: . hr +3.4 (2 . h  . h X _a +2 halberd of venom; a +0 orcbow. hW  ♣..♣ ♣♣....♣ ♣♣.♣♣♣ ♣♣...♣  .....♣ ♣♣..♣♣♣..♣♣♣  ♣♣..♣♣♣♣..♣♣ ♣♣♣....♣♣  ♣♣.♣ ♣♣♣♣ ♣♣♣♣  ♣.♣♣♣ ♣♣♣♣♣♣ ♣... hR  ♣♣†.♣♣♣.÷..♣♣ ♣.. ..♣♣♣ ♣♣♣♣♣  ♣♣♣♣........♣♣♣♣♣♣♣♣♣..  ♣..@..♣♣♣.†).♣♣)...♣ ♣♣.ß)♣♣ ♣♣♣♣)...♣♣♣♣ ♣♣♣♣♣ ♣♣♣♣♣♣. hq. h+4.5 (1. h. h. h1. h5% Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 1% 2b - Ensorcelled HibernationHexes/Ice1%2  c - Lesser BeckoningTranslocation1%2  d - Sublimation of BloodNecromancy1%2  e - Fugue of the FallenNecromancy1%3  f - PasswallEarth1%3  g - SwiftnessAir1%3  h - AnguishHexes/Necromancy3% 4  i - Cause FearHexes3% 4  j - Ignite Poison. h6Fire/Alchemy3% 4  k - Metabolic EnglaciationHexes/Ice4% 5  l - Detonation CatalystFire/Alchemy9% 5  m - FireballConjuration/Fire9% 5  n - Sculpt SimulacrumIce/Alchemy26% 6  o - Death ChannelNecromancy52% 6  p - RimeblightIce/Necromancy83% 7  . h7q - EnfeebleHexes97% 7  r - Manifold AssaultTranslocation97% 7  s - Summon HydraSummoning97% 7  t - Fulsome FusilladeConjuration/Alchemy100% 8  u - Dragon's CallSummoning100% 9 26 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help. h9<[Esc] exit. h . h . hX   ♣..♣ ♣♣....♣ ♣♣.♣♣♣ ♣♣...♣ Jaijje the Frost Mage  ♣..♣♣♣.....♣ ♣♣..♣♣♣..♣♣♣ Gnoll of Ashenzari **..... hj   ♣♣..♣♣♣♣..♣♣ ♣♣♣....♣♣♣♣ Health: 111/111 ========================  ♣♣.♣ ♣♣♣♣♣♣♣♣....♣ Magic: 39/39 ========================  ♣.♣♣♣ ♣♣♣♣♣♣♣...... AC: 24Str: 7  ♣♣†.♣♣♣.÷..♣♣ ♣..♣... EV: 11Int: 25  ♣♣.........♣♣♣ ♣♣♣♣♣.. SH: 14Dex: 11 . h|  ♣♣♣♣........♣♣♣♣♣♣♣♣♣.. XL: 14 Next: 24% Place: Lair:5 ♣..@..♣♣♣.†).♣♣)...♣ Noise: ---------  Time: 19484.5 (0.0) ♣♣.ß)♣♣ ♣♣♣♣)...♣♣♣♣ A) +7 sceptre of Torment {pain, torment}  ♣♣♣♣♣ ♣♣♣♣♣♣Throw: 5 boomerangs       . h" E library. _You now have 1339 gold pieces (gained 10). _Okay, then.You now have 1360 gold pieces (gained 21).  Things that are here: _a +2 halberd of venom; a +0 orcbow. h/ . h Memorise Blink, consuming 2 spell levels and leaving 24? Y - Yes  N - No. h. hpR  ♣..♣ ♣♣....♣ ♣♣.♣♣♣ ♣♣...♣ Jaijje the Frost Mage . h, ♣..♣♣♣.....♣ ♣♣..♣♣♣..♣♣♣ Gnoll of Ashenzari **....  ♣♣..♣♣♣♣..♣♣ ♣♣♣....♣♣♣♣ Health: 111/111 ========================  ♣♣.♣ ♣♣♣♣♣♣♣♣....♣ Magic: 39/39 ========================  ♣.♣♣♣ ♣♣♣♣♣♣♣...... AC: 24Str: 7  ♣♣†.♣♣♣.÷..♣♣ ♣..♣... EV: 11Int: 25  ♣♣.........♣♣♣ ♣♣♣♣♣.. SH: 14Dex: 11 . h ♣♣♣♣........♣♣♣♣♣♣♣♣♣.. XL: 14 Next: 24% Place: Lair:5 ♣..@..♣♣♣.†).♣♣)...♣ Noise: ---------  Time: 19484.5 (0.0) ♣♣.ß)♣♣ ♣♣♣♣)...♣♣♣♣ A) +7 sceptre of Torment {pain, torment}  ♣♣♣♣♣ ♣♣♣♣♣♣Throw: 5 boomerangs      . hbu  library. _You now have 1339 gold pieces (gained 10). _Okay, then.You now have 1360 gold pieces (gained 21).  Things that are here: _a +2 halberd of venom; a +0 orcbow5.5 (1. he. h . h+6.5 (2. h. h. h&+7.5 (3. h. h _You start memorising the spell. You continue memorising. x2. h. hu%. h)c _You finish memorising. Spell assigned to 'e'.. h 3. h . h  _. h X. h . h X. h ,. h . h3 . h ,. h{ . hK `  You see here a wolf corpse.. h0 K _. hi n. h ,. hn . h . h B. h . hw ,. hE . h. h,. hc. h. h,. h. h . hxX. h}. h6. h. h. h,. h. h. hg,. hp. h. h!. h". h.#. hQ%. hK'. h(. h(. hJ+`  You see here a wolf corpse.. h.. h/ _. h0. h7|  You see here a black bear corpse.. h8 _. h8. h:. h<,. h=. ht@. hmC,. heD. hF. h7I,. hJ. hL. h O,. hSP. hMR. hT,. h.V. h_X. h[,. h6]. h_. hb,. hc. hf. h<. hۑ,. h,. h. hp. h,. he. h. h1,. h. hn. hcB. h@      #   ##  ##### ###P  #...##### ###.#  #.....#.## ##....#  ###@......####....##531.5 (44.0)  #............#...###  ##.............#...#  ##.............#.## ##.............##.# #.............P..## ##..............## #...............# ##..............#. h. hE _Done exploring.. hI. h0.0)......... hE _Done exploring.. h . h 3. heG . hL ,. hM E _Done exploring.. h(. hLevel 5 of the Lair of Beasts <<<>(Press ? for help) ##### #.#.P##.............#..#####...##P..##  ##....#.##.........#.....##..#.##....#  #.....#####......#.#..#.......####...##  ###P...######P...#####.#.......#.#####.....###  ###....#..##.######..##.........#.###.#......#.#  #.....##...#.## ###.............###.........#  ###...#.###.....# ##.........######....#...##  ##.....####.#....## ##...P#.....####......#.##   ########P...### #####...#####....##......###......####   #...##### ###.#..#####.....#.....P###...#.####.......#   #.....#.## ##....##.##.#..........##.#...###### #..[......#   ###@......####....########..........##.....####.#####..P#....P#   #............#...####.....#......##....###.##..#...###.....#   ##.............#...#####....###(..#.#P....?..........## #.....###   ##.............#.###.#..P.###....#....#...P##........####......#   ##.............##.###................#########.###.............##  . h #.............P..###....P...P......###..#...P...........#   ##..............###............#########.............##   #...............####...#........###............P#   ##..............###.#.#....#.....#####...........##   ##P..............###.#.§...÷÷÷.....#.###............#   #..............#..###..≈≈.÷÷..#.....###.............#   ##...........##.)†####P....≈÷.#......#.####..........##. h##.............#...# ####....###(..#.#P....?..........## #.....###.............#.## #.#..P.###....#....#...P##........####..##.............##.# ##..........#########.###.......... hF....###.............P..## #....P...P......## #..#...P...........###..............## #............#### #####........ h,^##...............# ###...#........###.....P###..............# ##.#.#....#.....### ##......... h...####P..............## #.#.§...÷÷÷.....#.# ##......#..............#..# ##..≈≈.÷÷..#. #.......###...........##.)†## ##P....≈÷.#......#.# ###...##...#######††# #.....#≈#÷#.##.#....##.......## ##÷##...#≈#.#..#......###............#  ♣♣### #.....# ##....≈#§##......####P.....##  . h/w♣......)## ###.....#### #....≈.§§§.......######........#.#  ♣♣♣♣....### #..........#####.....§§≈........##. h##...##♣♣♣♣...♣ ##..........###§≈≈ #. hm# ♣♣..♣♣ ##...........#.#♣.#♣........#.^....#.P#..# ####### ♣♣..♣♣ ♣.............#.♣♣♣♣#.##..........####.##.##.##.....P. h ♣..†♣ ♣♣♣♣............♣ ♣♣♣♣####........#.##......####.....#. h<S ♣.†♣♣ ♣♣........♣#♣♣ ♣♣♣♣♣♣..##### ###...........>...###.#...... ♣♣..♣♣ ♣♣.#..#♣♣♣ ♣♣♣..♣♣♣♣♣♣ ♣.####......÷.........# ##. h"♣♣....♣♣♣ ♣♣♣.#♣#♣ ♣...).♣♣ ♣.....................# #♣..♣♣...♣♣♣♣ ♣♣♣♣..♣♣ ♣♣.....÷♣♣ ♣.....÷...............# #.. hV. hS##...........P.##........#####...###.....####..............##.........###......#.....#.##.#...........### .###.............###......###### ##.....#...<.....##.............#....###.##.#####.....##....P..#.###............##.........#.##..#....#..####.....#####............................................### ####...####...........##...............#..........#### ##....###.............<..................##....## #.#..###.#......#..##.............####..P# #...##. hU###PP.#####.###............PPP.### #..### ##PP####### #.#.P##.............#..#####...# #P..##  ##....#.##........##..#.# #....#  #.....#####......#.#..#.......## ##...#####P...######P...#####.#.......#.# ####.....####....#..##.######..##.........#.## #.#......#.##.....##...#.## ###.............# ##.####...#.###.....# ##.#### ##....#...##  ##.....####.#....## ##...P#.....## ##......###### ###P...### #####...#####....##......## #......#####...##### ###.#..### ##.....#.....P###...#.# # #.....#.## ##....##.# #.#..........##.#...###### #..[###[4. hYV0m@......####....##### ###..........##.....####.#####..P#....P#. h. h Jaijje the Frost Mage Gnoll of Ashenzari **.... Health: 111/111 ======================== # Magic: 39/39 ======================== ## AC: 24Str: 7  ########P EV: 11Int: 25  #...##### ###.#. SH: 14Dex: 11  #.....#.## ##....# XL: 14 Next: 24% Place: Lair:5  ###@......####....## Noise: ---------  Time: 19531.5 (0.0)  #............#...### A) +7 sceptre of Torment {pain, torment}   ##.............#...# Throw: 5 boomerangs[. hT40m  ##.............#.##  ##.............##.#  #.............P..##  ##..............##  #...............#  ##..............# _You see here a wolf corpse. _You see here a wolf corpse. _You see here a black bear corpse. _Done exploring. _Done exploring. _Done exploring.. h$. hE,f _. h9. hCX. hLX. hWX. h^X. hmn. h{y. h8B. h. hV. h. h. hb,. h. h. hL,. h. h. h,. hC. h. h,. h. h. h,. h@. h. h,. h. h. h/,. h. h. h. h,. hE. h,. h. h. h,. h. h. h,. h. h . h,. h. h . h ,. h. h . h,. h. h. h,. hx. h. h",. hZ$. hI'. hO*,. h+. h.. h1,. hk3. h6. hy9,. h%;. h=. hNA,. h C. haF. hhJ,. hK. hDN. hjQ,. hR. hU. hX,. hY. h5\. h_,. h`. h,c. hjX. hk,. h m. hQo. hhr,. hs. hu. h3y,. h,z. h|. hq,. h. h. hV,. h. h. h,. hԍ. h. hB. h. h],. h?. hp,. hB. h)X. h. h,. hn. hw. hB,. h. h. h?,. h. h. h,. h. h. h,. h. h. h,. h. hR. hp,. hQ. h. h,. ha,. hf,. h|. h. h,. h. h ###  ##.#  #..####   #..## ##.##   ##..## ###...#   ###...###.....##   ##......#.....#.#   #..............##  ## ##.....#...#  604.1 (72.6) .#####.....##....P..#.#  ..#....#..####.....####  ........### ####...#  .....#### ##....#  ....## #.#..##    [15. hGd#..P# #...##    ..### ##PP##    ...# #P..##   . h1. hblack bear corpse. _Done exploring. __There is a stone staircase leading up here.. hFD . hD . hH . hj d5.1 (1.0) _. h'h   ##.# ##..   #.### #..    #...######..  ### ##.##..##...  PP.### ##.# ##..........  .....###.####....<..##..  ...... hci ##..#..###.#  ....###......####.4  ........@...#............   ##...........................   #.#.............>....#.##..#.   ##.................P#.######.   ##.................#### #.   #.................#.# ##   ##................###   #.#..........PP..##   ##.......#..#P..##. hk . hVp . h -6.6 (2.5. hJ . hp } _You climb upwards. _There is a stone staircase leading down here.. h . hf $Where to? (Tab - Lair:5 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines . h[?25h[?0c ##.# ##.. Jaijje the Frost Mage  #.### #.. Gnoll of Ashenzari **....  #...######.. Health: 111/111 ========================  ##### ### ##.##..##... Magic: 39/39 ========================  #PP.### ##.# ##.......... AC: 24Str: 7   ##.....###.####....<..##.. EV: 11Int: 25   ##............###..#..###.# SH: 14Dex: 11   #............###......####. XL: 14 Next: 24% Place: Lair:4   ##.........@...#............ Noise: ---------  Ti. hlme: 19606.6 (0.0)   ##........................... A) +7 sceptre of Torment {pain, torment}   #.#.............>....#.##..#. Throw: 5 boomerangs   ##.................P#.######.   ##.................#### #.   #.................#.###   ##................###   #.#..........PP..##   ##.......#..#P..## _Done exploring. _Done exploring. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  What level of the Dungeon? (default 8, ? - help) . h* [?25l[?1c. ho8 . h8 . h:; . hE . hH . hI $ _. hIN ,. hO ,. hIQ . h^S . hU ,. h2V . hX . h[Z ,. h[ . h] . h_ ,. h` . hrb . hc . hc . hd . h-f . hg . h?m . h&n . ho . h:q ,. h\r . hs . hu . hu . hv . hw . hx . h`y . hy . hF| _Done exploring. _There is a stone staircase leading up here. _You climb upwards. . h| _There is a stone staircase leading down here.  There is a stone staircase leading up here.. ha} . h . h $ _. h . h0 3. h . h; ,. h . h l _You climb upwards.  There is a stone staircase leading down here.. h . h%  _. h> . h . h ,. h . h . h ,. hJ . h . h . h= . h . hP . hJ ,. hi . h . h" ,. h+ . hv . h ,. h . h . h ,. h . h . h ,. hz . h . h3 ,. h . h . h ,. h . h . h6 ,. h} . h . h ,. h . h . h! ,. h" . hZ& . h' . h)( . h$) . h+ . h- ,. h. . h2 . hq4 . h 5 . h5 . h7 . h>9 ,. h: . h< . h> ,. h @ . hA . hD ,. hE . hFH . hI . hI . h@J . h+L . hM . hN . h;O . hP . hV X. hW . h;X . hX . hZ . hl\ . h\ . h] . h8_ . h` . h7a . hQb . hd . he . h f . hf . h]h . hi . hmj . h(k . hl . hTn . hn . hpo . hp . hr . hr . hs . hu . hv . hw . hw . hMy . hz . h\{ . h| . h} . h# . h . h= . h W  There is a stone staircase leading up here.. hŃ . hL . h $ _. h . hݸ 2. h . hŽ . h` . h ,. h . h! _up _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  . h down here.. h. hȏ..............#.....##.....P# ### ..............###..##.....PP# # .............## ####......P.### # .............# #F...÷....#.# # .............# ###.....## .÷...........# ##..............## ~≈≈..........# #..............[.. ~≈~..........###................ . hf≈≈~~.........#)...58.9 (52.3) ≈≈≈~..< ≈≈≈.###.............. ~~.~.##.####.......[...... .........#......###............. .###............# ##............( F   cane toad (wandering) ###.... h....####.........÷...  #................##.............  ##.......####............. hˑ. h. h` _A cane toad is nearby!. h4~ .............###.#.#...# ####..##.....PP# ### ####......P.### #.# #F...÷....#.# ## ..# ###...........## ÷..# #. h J### ≈≈.# #.[..#~..###.@....~~.........#..>...).~.....< ≈≈.##.....#..# ~.~.#.....##.####.......[# ........####...# ##...(# #....####..÷ #....#. hB . h HF.. h 960.0 (1.1) _. h . h" . h b!##.##...............###.#..#...# ####.#..##.....PP# ### ####F.....P.### #..# #....÷....#.# ### .. h`c# ###...........## ..# #### .# #.[..## ~..###......# ~~...#..>...).~.....<. hsd. ≈.##.....#..# .~.#.....##.####.......[## .......####...# ##...(######.. h\e÷. hg. hi. hv. hw(1.1. hn. hB. hץ####.#####.##...#.............###.#..##...# ####.#..##.....PP# ### ####F.....P.### #...# #....÷....#.# ###.# ###...........## ## .# #### .# #.[..## ..###....... h/## ~..#..>...). ~.....<.. .##.....#..# ~.#.....##.####.......[## ......####...# ##...(##. ho. h߸n.F2.2. h. h. h   What are your orders?  t - Bark!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.. h . h f.FF. h M======30. h1 . h C _You bark for attention! The cane toad croaks.. hsF  You closely miss the cane toad. Your bite misses the cane toad.. huG d=-----4.3 (1.1. hN . hBQ 7 _You block the cane toad's attack.. hE . hH  . hIYou hit the cane toad.  . h>K!The cane toad is lightly wounded.. hGM. hiW"95/111 . hAX----. hY,=----. hY!5.4. h#e. hi . hj. hk;_The cane toad stings you. The cane toad stings you!. h?U  You barely miss the cane toad.. hΤ7The cane toad is lightly wounded.. h0-6.5. h. h)7 _You block the cane toad's attack.. h|   You sock the cane toad!  The cane toad is heavily wounded.6----=7.6. h,X _The cane toad stings you but does no damage.. h7  You barely miss the cane toad.The cane toad is heavily wounded.. h90-8.7. h}F. hL: _You block the cane toad's attack. x2. h~  You hit the cane toad.  You bite the cane toad, but do no damage.The cane toad is heavily wounded.. h . hʀ \7-90. hό . h Z _The cane toad completely misses you.. h~   You closely miss the cane toad.You bite the cane toad, but do no damage.The cane toad is heavily wounded.570.8 (1.1. h . h{ / _The cane toad stings you.. h  You hit the cane toad. Your bite misses the cane toad.The cane toad is severely wounded.The cane toad stings you.. h041.9. h. hB _The cane toad stings you but does no damage.. h+  You sock the cane toad! The cane toad writhes in agony!†. h(m6-3.0 _You kill the cane toad!. hmM)...##.#........# #######.......##...............###.#..#.....##.....P# ##.###..##.....PP# ### ####......P.### #.. #....÷....#.# ###. ###@..........## ###.###  [..# ..........###..................##. ....###......... h-4.1 _You see here a cane toad corpse.. h#0 . h?F Level 2 of the Lair of Beasts <<<<>>>>(Press ? for help) #.## #..#.....## ##.## . hG  ######## ###.####.........#######P..##  #..##P.#####...##..............##......##  ##.####...#.)...##.............###........# ### . hG p ##..# ####P.........##............##......##.######.#  #..#####.............#.............#.......##...##..###  #.........>..............................###.#..#.....##  ##.........................#.....##.....P# ####........#  . hH ###.......................###..##.....PP# ##......###  #.....#................## ####......P.### #.......#  ##..####...............# #....÷....#.# ###....##  . hwI #....~................# ###@..........## ##...#  #..≈.~~.<.÷...........# ##..............### ##..#  #..~~≈≈~.~≈≈..........# #..............[..####..### #######  #..~≈≈≈~≈~≈~..........###..................##.....# ##.#.#.###  . hK L#..~~≈≈≈≈≈≈~~.........#..>...)...................#####.#.)....#  ###.~≈≈≈≈≈≈≈~.......................<.......................###  ###...~≈~≈≈≈≈.###..........#...............####.........###.##  ##.#...~~~≈~~.~.#.....##.####.......[.......###.......#### ###  #.....#.............#......###...............###......##  ###...##.####.###............# ##............(####.......#   #####...#P#### ####.............####.........÷....##........###   ##.##..######................##.............##P..........#. hĒO@<. hZ. h)...##.............###........#Jaijje the Frost Mage .....##............##......##.### Gnoll of Ashenzari **.... .....#.............#.......##...# Health: 94/111 ====================---- . h.........................###.#..# Magic: 39/39 ======================== ...........#.....##.....P# ####.. AC: 24Str: 7 ...........###..##.....PP# ##.. EV: 11Int: 25 ..........## ####......P.### #... SH: 14Dex: 11 . h4@..........# #....÷....#.# ###. XL: 14 Next: 26% Place: Lair:2 ..........# ###@..........## ## Noise: ---------  Time: 19674.1 (0.0) ..........# ##..............### # A) +7 sceptre of Torment {pain, torment} ..........# #..............[..### Throw: 5 boomerangs . hW..........###..................## ~.........#..>...)............... ~.......................<........  .###..........#...............###  ~.#.....##.####.......[.......###  ......#......###...............## The cane toad is severely wounded.The cane toad stings you. _The cane toad stings you but does no damage.  You sock the cane toad! The cane toad writhes in agony! _You kill the cane toad! _You see here a cane toad corpse.. h$. h . há. h B5 _. h~. h,. hS. h. hճ;6. ha. h;. hػ,. h4. hB. h,. h7. h8=...###..##.....PP# ####### ####......P.### #.......# # #....÷....#.# ###....## # ###†..........## ##...# # ##..............### ##..# # #..............[..####..### ###..................##.....# #..>...)...................####.......@................82.9 (8.8#.......####....... ##.####.......[###.......###.....###...... .....# ##............(#### .....####.÷....## .......##......##P........ ......####.....###........#. h' #...........####.. _There is a stone staircase leading up here.. hH{4. h,. h43.9 (1.0 _. h. h4# #.......###....##.... #...#..#.........##... '## #...+..#..........#......#... .####...#.#...÷.......###.#.##... '#.##...##..÷.#....#...##..............#....##.I.###...#.................#.#....####..##................####....#.......1#>.I###..@..##.I.>#.#...####.... .#.+##..#..###....)###..#..###... ###.##......###.I..##......##..#.....#...##....#....#+....##...........##..)#...###.........##..##...#..##........###...#..###.....#........#. hP=. h. h(g. hg.95.4 (2.5. hm. hp} _You climb upwards. _There is a stone staircase leading down here.. h R(Where to? (Tab - Lair:2 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  S - Swamp  P - Snake PitM - Slime Pits O - Orcish Mines . hLS . hl[?25h[?0c..# #.......###....##.#......#... Jaijje the Frost Mage ..# #...#..#.........##......#... Gnoll of Ashenzari **.... '## #...+..#..........#......#... Health: 99/111 =====================--- .####...#.#...÷.......###.#.##... Magic: 39/39 ======================== '#.##...##..÷.#....#...##........ AC: 24Str: 7 ........#....##.I.###...#........ EV: 11Int: 25 ...........#.#....####..##....... SH: 14Dex: 11 ...........###......#....#....... XL: 14 Next: 26% Place: Lair:1  . hhq.......#>.I###..@..##.I.>#....... Noise: ---------  Time: 19685.4 (0.0) .......#...##.......##........... A) +7 sceptre of Torment {pain, torment} .#.+##..#..###....)###..#..###... Throw: 5 boomerangs ###.##......###.I..##............ ....##..#.....#...##....#....#... ....+....##...........##..)......  .....#...###.........##..........  ....##...#..#.......#........#...  ....##...#..###.....#........#...  _You kill the cane toad! _You see here a cane toad corpse. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  What level of the Dungeon? (default 8, ? - help)  . h [?25l[?1c . hA3 . h . h . h . hK: _ . h . h . h+ . hN:100/111 . h} . h  . h  . h  . h!  . h/. B . h^0  . h4  . h*5  . h5 1 . h7  . h<  . hZ?  . h@  . hA  . hz p2= . h .3=_You see here a cane toad corpse. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  There is a stone staircase leading down here. _45 . h  . h  . h  . hZ  . h"  . ho%  . h*&  . h((  . h@,  . h.  . h/  . hc0 6 . hL2  . hf6  . h99  . h9  . h;  . h?  . heD  . h?E  . hE 7 . hRF = . hF  . hI  . h?M  . hlP  . h)Q  . hR  . haV  . hX  . hY  . hH[  . h_  . hc  . hd  . hOe 8 . he = . hf  . h.h  . hn  . hFq  . hr  . h$  . h  . h  . h} %9 . h7  . h  . hG  . hʔ  . h  . h  . hI  . h 10 . hh  . hإ  . h  . hb  . h  . hG  . h  . h[  . h  . h  . h  . h K1= . hj  . hV 1 _HP restored. . h  . h  . h  . h)  . h  . h  . h(  . h  . h\ , . h  . hB  . h  . hP 9= . hO  . hh  . h^  . h  . h  . h  . h , . h  . h  . h  . h  . h  . h  . h , . h  . h5  . h_  . h  . h  . hW  . hC , . h  . h#  . h , . hR  . hi  . h0  . h , . ho Z  There is a staircase back to the Dungeon here. . hJ  . h  . h $ _ . h  . h! CDungeon:8 . h>$ , . hX%  . h|1  ........# #######÷^....######........#####.......>....# ####......##.........#.##### ####......##.##......#.##### .....................#.....# ####..###.........#.....# # #..# #.....#.........###### ##.####..###...............## ##..............@....#.....##733.0 (47.6) ##..<................#.....## ##.............#.#..##.....##. .'..................##  . h2 ##..................##........ ##..................##..... ##...............#####.###### ##..............## #.# #. ##..............# #.# #. _You climb upwards. Welcome back to the Dungeon! . h6  . h9 \ _There is a staircase to the Lair here.". hILevel 8 of the Dungeon <<<<>>>>>_(Press ? for help) #...#.# #..##.............##.# ###.###.# #.#§#............#  #...#.# #.###.............##.# #.###.###...#.#.#.######.##  #...#.# #.# #.............#### #÷÷.÷.....................#  #...#.# #####.###.............# #######÷^....#######.######.##  #####.# #.....................#####.......>....# #.# #.#  #.# ####....###.####......##.........#.##### #.# #.#  #.# #....###+####......##.##......#.##### #.# #.#  #.# #.............................#.....# #.# #.#  ###'######...........####..###.........#.....# #.# #.#  #.......##...........# #..# [40". h M m#.....#.........#######.# #.#  #.......###.#####.##.####..###...............##....#.# #.#  #.......# #.#####.##..............@....#.....##....#.# #.#  #.......###.#.....##..<................#.....##....#.# ###  #.........#.#.....##.............#.#..##.....##....#.#  #.........#........'..................##...........#.#  ####......'.......##..................##.............#  #......###.....##..................##...........###  #......# #.....##...............#####.######....#  #......# #.....##..............## #.# #....#  #......# #.....##..............# #.# #....#  ######## #.....##..............# #.######....#  #.....######.#####....# #..........##  ###'### #.# #....# ############". hE4\>@". hɥ". hv..........# #######÷^....###### Jaijje the Frost Mage ..........#####.......>....#". h"%Gnoll of Ashenzari **.... ####......##.........#.#####Health: 111/111 ======================== ####......##.##......#.#####Magic: 39/39 ======================== .....................#.....#AC: 24Str: 7 ...####..###.........#.....#EV: 11Int: 25 ...# #..# #.....#.........###### SH: 14Dex: 11 ##.####..###...............##.... XL: 14 Next: 26% Place: Dungeon:8 ". h##..............@....#.....##.... Noise: ---------  Time: 19733.0 (0.0) ##..<................#.....##.... A) +7 sceptre of Torment {pain, torment} ##.............#.#..##.....##.... Throw: 5 boomerangs .'..................##........... ##..................##........... ". h}##..................##...........  ##...............#####.######....  ##..............## #.# #....  ##..............# #.# #....  _What level of the Dungeon? (default 8, ? - help) _There is a stone staircase leading down here. _HP restored. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.". h". hT". h". hP _". h,". h,". hD". h,". h". h". h0B". h9". h-X". h?,". h". h##..##.........#§#.#§#.#....##.....)........§._§§§§#..### ....##.##..........#.#.#.#§...# ....##.###.....#.####§§§##...######.# ###.###.# #.#§#..........##.# #.###.###.§§#.#.#.####". h9.#### #÷÷.÷........ ....# #######÷^....#######.#### ....#####. #.# 41.8 (8.8 ....##.#.##### #.# ". h*....##.##......#.##### #.# ...#.....# #.#..###...#.....# #.#..# #.....#.........#######.#..###...............##....#.# ...>....#.....##....#.# ..#.....##....#.#". h8_". hW. ". h/". h0U_There is a stone staircase leading down here.#. h$__§..2.8 (1.0 __#. h0.0$. hj$. h@lE _Done exploring.%. h%. h5Level 9 of the Dungeon <<<<>>>>∩∩∩(Press ? for help)#....# #..# #.####.####..###.......####...#..# #..# #..###.# %. h#....# #..# #.# #.# #..# #.......# #...#..# #..# #..# #.# #....# #..# #.# #.# #..# #.......# #...#.># #..# #..# #.# #....# #..# #.# #.# #..# #.......# #...#..# #..# #..# #.# %. hk#....# #..# #.# #.# #..# #.......# #.).#..# #..# #..# #.# #....# #..# #.# #.# #..# #.......####...#..# #..# #..# #.# #....# #..# #.# #.# #..# #..............#..# #..####..# #.# #....# #..####.# #.# #..# #........####..#).###........# #.# #....# #.......####.# #..# #........# #...))...........###.# #.##.# #..###.......# #..# #...###..# #..##).##..#####.....# #.##.# #..# #.......####..# #...# [%. h34m#..# #..##..##..# #.....# #.##.# #..# #...##........###...# #@.# #..##..##..# #.....# #.##.####..# #...##..............# #..# #..##..##..# #..#### #.##.......# #...##..........)...# #..# #..##..##..#####..# #.##..####.# #...##..####..####..# #..# #..##..##..(......# #.##..# #.# #...##..# #..# #..###..####..##..##.........# #.##..# #)# #...##..# #..# #.............##.............# #.##.[# #.# #.......# #..# #%###..#####..##.....######..# #.##[.# #.# #.......# #..#%. h' #.# #..# #..##.....# #..# ####.....# #.# #...##..####..# #.# #..# #.....##..# #..#### ##........####)###...##........# #.# #..# #.....##..# #.....# ##..#.................##........# #.# #..# #.....##..# #..#### #..###∩....[..........##...##...# #.# #..# #.....##..# #..# %. h V.....................###.####..#####.>. #.)####  ......#..# #..########.# %. h? ###..#).### .......####....))...........###%. h # #)###....####..# . %. h0 ###@...####. #..####............).##########..####..# #..# (.###..######.# #)##..................[%###..######## #.##[....# ##...  #### #.# ####### ##..####)###...#..#.......%. h '..###&. hn&. h.# #..# #.......# #...#..# #..# Jaijje the Frost Mage .# #..# #.......# #.).#..# #..# Gnoll of Ashenzari **.... .# #..# #.......####...#..# #..# Health: 111/111 ======================== .# #..# #..............#..# #..# Magic: 39/39 ======================== .# #..# #........####..#).###... AC: 24Str: 7 .# #..# #........# #...))...... EV: 11Int: 25 .# #..# #...###..# #..##).##..# SH:&. h 14Dex: 11 .####..# #...# #..# #..##..##..# XL: 14 Next: 26% Place: Dungeon:9 .......###...# #@.# #..##..##..# Noise: ---------  Time: 19744.3 (0.0) .............# #..# #..##..##..# A) +7 sceptre of Torment {pain, torment} .........)...# #..# #..##..##..# Throw: 5 boomerangs .####..####..# #..# #..##..##..( .# #..# #..###..####..##..##... .# #..# #.............##....... .# #..# #%###..#####..##.....## .# #..# #.# #..# #..##.....# .####..# #.#&. hP #..# #.....##..# _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _&. h&. h&. h|  Things that are here:  a +0 orcbow; a centaur skeleton _&. h&. h&. hi ################## #### ######## ..............#..# #..# #......# .......####...#..# #..# #..### .......# #...#..# #..# #..# # #...#.@# #..# #..# #63.0 (18.7)# #...#..# #..# #..# ## #.).#..# #..# #..# # ......#..# #..# #..# #.# ..............#..# #..####..# #.# ........####..#).###........# #.#  ........# #...)[[3&. hu9;49m...........###.#  ...###..# #..##).##..#####.....#  ...# #..# #..##..##..# #.....#  _There is a stone staircase leading down here.&. hQ &. hhR &. h'X &. h^ &. hd 84.0 (1.0) _&. he &. ha R..#.# #.#..# #.#.#.#.####..#.. .##.#####.#..####.#.#.#.####..#.# .##.......#.......#.#.#.#.....#.# .##########..######.#.#.#.#...#.# ..........).........#.#.#.#...#. ###########.#######.#.#.#.#...#.[...........#.#.#.#... ###########.#######.#.........10 #.#...@.#.#<#####.#.&. h[b  #.#.#####.#.......... #.#.# #.#......#..## #.#.### #.#.##....... #.#...# #.#.##..#### #.###.# #.#.##......... #.....# #.#.###.###### ####### #.#.....#  &. h6d S#.############&. hg &. h -5.5 (2.5&. h8 &. h } _You climb downwards. _There is a stone staircase leading up here.'. h-'. h6Level 10 of the Dungeon <<<>>>>__(Press ? for help)#...........##...# #.......#.#..#.#............###.#.#.#.#..#.#.#...# #...........##...###.......#.#..#.######.........#.#.#...#..#.#.#.#####'. hS #...........####...........#.#.................#.#.#.#...#..#.#.#.#...# #...........# ##.....#.#####.#..####)#.#.#...........#....###.#.#.#..## #...........# #......#.# #.#..# #.#.#.#.####..#........))..#.#.#..## #...........###.....##.#####.#..####.#.#.#.####..#.#.#....).).........# #...........##......##.......#.......#.#.#.#.....#.#.#.#..#########.### ######.#######......##########..######.#.#.#.#...#.#.#.#.>............# '. h\Y#.# #...................).........#.#.#.#...#.#.#.#.########.##.## #.###........############.#######.#.#.#.#...#.#.#.#.......##....# #.....................[...........#.#.#.#...#.#.#.#.#####.##..### #####........############.#######.#.........#.#.#.#..# #.##..# #........##.#...@.#.#<#####.#.#.#.#.#..# #.##..# #.....#####.#.#####.#...........#.#.#..# #.##..#### #######'. hI"#.#.# #.#......#..###.#.#..# #.##.....# #.#.### #.#.##........#.#.#..####.###.#.## #.#...# #.#.##..#####.#.#.#..#........#.# #.###.# #.#.##..........#.#..#.##.#####.# #.....# #.#.###.#######.#.#..#.##.# #.# ####### #.#.....# #.#.####.##.#####.# #.#############.#......##.......# #...............######.########## ################# ###'. hx 7 #......#.####..)........##.#..........#  #(.....##..#...##........##.#..........# #.......########.#..........# #.....>.......#.........#...#...#####....############# #....#...........#####.#...............'. h { ............ #..(.#.....###...........##.........#.......############.## #....# #.#######.#............#.......# #...#.#  #..........###....# #.##....#.#.._.....#+###.......# #.#.#.# #.....###.##.##.#......# #.......# #.#.#.# #.....####......#.##.#......⌠.....# #.......########.#.#.# #####.#.##.#.#..........#########.#..........#.# #............÷...###.......#.##.#.#......_.....# #.#.#......#.#.##...........##)..# #.......#.#..#.#..........#.#######.#.#..#...#.#.##...........##...# #.......#.#.................#.#.###.# #...........##...# #.......#.#..#.#......###.#..#.#.#...# #...........##...###.......#.#..#.######...#.#.#...#..#.#.#.####...........####...........#.#.................#...#..#.#.#.#...##...........# ##.....#.#####.#..####)#.#.#....###.#.#.#..##'. h+| #...........# #......#.# #.#..# #.#.#.#.####..#........))..#.#.#..###...........###.....##.#####.#..####.#.#.#.####..#.#.#....).).........##...........##......##.......#.......#.#.#.#.....#.#.#.#..#########.#########.#######......##########..######.#.#.#.#...#.#.#.#.>............##.# #...................).........#.#.#.#...#.#.#.#.########.##.##). h). hZ$). hA..#.# #.#..# #.#.#.#.####..#.. Jaijje the Frost Mage ). h.##.#####.#..####.#.#.#.####..#.# Gnoll of Ashenzari **.... ). h.##.......#.......#.#.#.#.....#.# Health: 111/111 ======================== ). h%.##########..######.#.#.#.#...#.# Magic: 39/39 ======================== ). hz..........).........#.#.#.#...#.# AC: 24). h+Str: 7 ). hUr###########.#######.#.#.#.#...#.# EV: 11). h,Int: 25 ). h~........[...........#.#.#.#...#.# SH: 14). h,Dex: 11 ). h###########.#######.#.........#.# XL: 14 Next: 26% Place: Dungeon:10). hP$#.#...@.#.#<#####.#.#.# Noise: ---------  Time: 19765.5 (0.0)). h#.#.#####.#...........# A) +7 sceptre of Torment {pain, torment} ). h#.#.# #.#......#..### Throw: 5 boomerangs). hQ#.#.### #.#.##........#). h?#.#...# #.#.##..#####.#). h77#.###.# #.#.##.........). h/ ). h7#.....# #.#.###.#######). h$/ ). hW####### #.#.....# #). hE/ ). h#.#############). hj-  ). h-_Done exploring.  ). hThings that are here: ). h(0_a +0 orcbow; a centaur skeleton ). hJ_There is a stone staircase leading down here. ). hO_You climb downwards. ). hS_There is a stone staircase leading up here.). h). h^). h ). h). hQ). h$ _). h). h ). h ). hM). h). hl). h). he). h). hO ). h"). hT#). h$). h*). h,). h-). h/). h4). h5). hX6). h7). h;). h=). hS>). h?). hC). hD). hE). hF). hJ). hK). hL). hvM). hQ). hHS). hS). hT). hY). h[). hI\). h]). hc). hf). hf). h(h). h m). h). hC,). h). h+). hd). h). hۜ). hҢ). hq,). hѦ). h). h",). h]O  You see here a +0 orcbow. _). h^). h). h^). h'). hC). h,). hQ). h). ho,). h). h). hf,). h). hTX). h8n). hM ). h). h#). hv$,). h%). h'). h)). hZ*). hs+). h.). h/,). hU0). h 3). hf4,). h5). h7). h8). h{9). h:). h=). h>,). h@). ha  Items here: ( ) [ ÷. _  You see here a howler monkey skeleton. _). hnc,). hnn). hp). ht,). h;v). hy). h*,). h). hO). h,). h). h). h,). hЏ). h #.#....#######..##...# ##.#....#######..##### #.................#### #.............#.#.##... #..[.......##.... #.............#.####..) ). h#(...........##........ #................#.....@.......#........818.3 (52.8)#...........#..#.........(.#.....###..#.................# ##..........###....# #.................###.##............####......#####......................#............÷...###.......). h). hN). hd _There is a staircase to the Orcish Mines here.). hP 4). h. ). h ). h 89.3 (1.0) _). h ). hOO   ..#........  ). hQ ..$.....#.#  #...#.....##  .#.........  ..........###  ............##  .............#  Orcish Mines:1......>@...$#  ...........##  ..#..$#.####   #######  ). hR     ). h T ). hU ). h[ ). h .20.0 (1.7). h ). h _You climb downwards. Welcome to the Orcish Mines!  Found 72 gold pieces. Found a stone staircase leading down. _There is a staircase back to the Dungeon here.*. hH ..#........  ..$.....#.# ##...#.....## #......... .### ...## ..# ><...$# .@....## #..#..$#.####  #######  1.1 (1.1 _+. h ..$.....#.# ##...#.....## .#.#......... ...### ...## ..# ><...$# ......##  #..#..@#.####  #######  2.23.2 (2 _You now have 1380 gold pieces (gained 20).+. h=F ..#........  ..$.....#.#  ##...#.....##  .#.#  .###  .##  .......#  .><...$#  ........@....##  #..#...#.####  #######  4.3 (1+. h +. h9 - Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Lesser BeckoningTranslocation1%2  c - Sublimation of BloodNecromancy1%2  d - Fugue of the FallenNecromancy1%3  e - PasswallEarth1%3  f - SwiftnessAir1%3  g - AnguishHexes/Necromancy+. h 3% 4  h - Cause FearHexes3% 4  i - Ignite PoisonFire/Alchemy3% 4  j - Metabolic EnglaciationHexes/Ice4% 5  k - Detonation CatalystFire/Alchemy9% 5  l - FireballConjuration/Fire9% 5  m - Sculpt SimulacrumIce/Alchemy26% 6  n - Death ChannelNecromancy52% 6  o - RimeblightIce/Necromancy83% 7  p - EnfeebleHexes97% 7  q - Manifold AssaultTranslocation97% 7  r - Summon HydraSummoning97% 7  s - Fulsome FusilladeConjuration/Alchemy100% 8  t - Dragon's CallSummoning100% 9 24 spell levels left +. h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit9. h. ..#........   Jaijje the Frost Mage..$.....#.#   Gnoll of Ashenzari **....##...#.....##   Health: 111/111 ========================.#.#.........   Magic: 39/39 ========================............###   AC: 24Str: 7..............##   EV: 11Int: 25...............#   SH: 14Dex: 11........><...$#   XL: 14 Next: 26% Place: Orcish Mines:1........@....##   Noise: ---------  Time: 19824.3 (0.0)#..#...#.####[49. h. <0m   A) +7 sceptre of Torment {pain, torment} #######  Throw: 5 boomerangs           _You see here a howler monkey skeleton. _There is a staircase to the Orcish Mines here. _You climb downwards. Welcome to the Orcish Mines!  Found 72 gold pieces. Found a stone staircase leading down. _There is a staircase back to the Dungeon here. _You now have 1380 gold pieces (gained 20).  Okay, then. _9. hm  _Unknown command.:. h  ..#........  ..$.....#.#  ##...#.....##  .#.#  .###  .##  .......#  .>@...$#  .............##  #..#...#.####  #######  :. hW:. h?45.4 (1.1 _:. h:. hd _There is a staircase back to the Dungeon here.;. h Dungeon Crawl Stone Soup 0.33-a0-1476-g11d99efb1b  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character<. h9<. h<. h<. h]D [?25h[?0c [?1051l[?1052l[?1060l[?1061l