Dhµ ’ Player: Korbz Game: DCSS trunk Server: clan Filename: 2025-06-07.10:48:51.ttyrec Time: (1749293331) Sat Jun 7 12:48:51 2025 DhB?c[?1051l[?1052l[?1060l[?1061h)0[?7hDhÈ?[?25l[?1cDhb°Dhþ¹DhLÚ†Welcome, Korbz. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oni z - Felid i - Gnollr - BarachiA - Mummy Large, robust, and extremely fond of drinking, Oni make capable brawlers and spellcasters and gain extra benefits from healing potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Oni GladiatorDhÌ2Dh'3Dhð@Dh F´Welcome, Korbz the Octopode. Please select your background. WarriorAdventurerMage Dh¯Gma - Fighteri - Artificerq - Hedge Wizard b - Gladiator  j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Dh*H‚Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Oni Gladiator%Dhà %Dh·– %DhÁØ §Korbz the ConjurerOctopodeHealth: 11/11 ========================Magic: 3/3========================AC: 1Str: 6EV: 12Int: 20SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) TentaclesCast: Magic Dart       ♣♣♣ ♣@♣ #ß.ß# ##+##           %DhÞ %Dh–á ®Welcome, Korbz the Octopode Conjurer.The heart of this dungeon contains the wondrous artefact, the Orb of Zot.%Dh å %Dhk ¢Press ? for a list of commands and other information.%Dh°€ [ _Found a staircase leading out of the dungeon.(DhÝ©(Dh­b Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2  b - Fulminant PrismConjuration/Alchemy 56% 4 (DhÆ­î c - Iskenderun's Mystic Blast Conjuration/Translocation 56% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+Dhˆ+ +Dhˆ0Ä  Korbz the Conjurer  Octopode  Health: 11/11 ========================  Magic: 3/3========================  AC: 1Str: 6  EV: 12Int: 20  SH: 0Dex: 10♣♣♣+Dhé31  XL:  1 Next:  0% Place: Dungeon:1♣@♣  Noise: ---------  Time: 0.0 (0.0)#ß.ß#  -) Tentacles##+##  Cast: Magic Dart          Welcome, Korbz the Octopode Conjurer.The heart of this dungeon contains the wondrous artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.+DhOEœOkay, then. _+Dhœ Ž _ _You open the door.  There is an open door here. _+Dh š+Dh ,+DhÛ +Dhõ +Dh’ ,+Dh€ +Dh· +Dh " +Dh" +Dhô" +Dh”$ +Dh4& +Dh¦& +Dh@' +DhØ( +Dh’* +DhÜ* +Dh"+ +Dh, +Dh- +DhY- +Dh²- +Dh=/ +Dh1 ,+DhN1 +Dh22 +Dh)3 +Dhq3 +DhÍ3 +Dhà4 +DhÝ5 +Dh%6 +Dh6 +Dh—7 +Dhš8 +Dhã8 +DhÇ9 +DhÌ: +DhÐ; +Dh< +Dh~< +DhÃ= +Dh¾> +Dh? +Dhg? +Dht@ +DhŽA +DhÖA +Dh'B +DhC +Dh D +DhVD +Dh¹D +Dh¯E +Dh¨F +DhïF +DhLG +Dh@H +DhËI +DhJ +Dh\J +DhCK +Dh# +Dh¦S +DhWV +Dh`W ,5.0 (25+Dh‘Y +DhK[ ; _Found a stone staircase leading down.,DhT[  There is a stone staircase leading down here.,Dh‘[¹ _,Dh],,Dh˜a,,Dh!h#.# #.##.# #.##.# #.##.##.####.#,Dh@k¹#.........## #####.##### ###.#######.# ...........># #....@..#.#  ##...##.#.# #... #.#.# Magic Dart#... #.#.##..^ #.#.##..b #.#.# b   bat (asleep)#### #.#.##.#,DhÚt-36.0 (11,DhGx,7.0 (12,Dhíz,DhØ|V _A bat comes into view..Dhš0  #.# #.#  Korbz the Conjurer #.# #.#  Octopode #.# #.#  Health: 11/11 ======================== #.##.####.#  Magic: 2/3.Dh1 |================-------- #.........#  AC: 1Str: 6 # #####.#####  EV: 12Int: 20 ###.#######.#  SH: 0Dex: 10 ...........>#  XL:  1 Next:  0% Place: Dungeon:1.Dh 1  #....@..#.#  Noise: ---------  Time: 37.0 (0.0) ##..*##.#.#  -) Tentacles #..* #.#.#  Cast: Magic Dart #..* #.#.#  #..* #.#.#  .Dhº? §#..b #.#.#  b   bat (asleep) #### #.#.#  #.#  _There is a stone staircase leading down here. _A bat comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line.Dh_A >Aim: a bat (asleep, 100% to hit)/DhuŒ #.# #.#  Korbz the Conjurer #.# #.#  Octopode #.# #.#  Health: 11/11 ======================== #.##.####.#  Magic: 2/3================-------- #.........#  AC: 1Str: 6 # #####.#####  EV: 12Int: 20 ###.#######.#  SH: 0Dex: 10 ...........>#  XL:  1 Next:  0% Place: Dungeon:1 #....@..#.#  Noise: ---------  Time: 37.0 (0.0) /DhúÒ##...##.#.#  -) Tentacles #... #.#.#  Cast: Magic Dart #... #.#.#  #..^ #.#.#  #..b #.#.#  b   bat (asleep) #### #.#.#  #.# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!/DhÑ #.# #.#  #.# #.#  #.# #.#  #.##./DhÕ  #.........#  # #####.#####        ##..*  #..* #.#.#  #..*  #..*  #..†  ####  #.# /Dh3®%./DhØ./DhxÚ0.^/Dh/Dhû1/Dhœ=/Dh?8.0 (1/Dh©TMagic Dart _/Dhj0Dhõ) 30DhÊ+ 0Dh. ,0Dhæ6 „0Dh8 0DhS: ,0DhÒ; 0DhV> ,0Dhµ? 0DhìA ,0DhHC 0DhF ,0DhñF 0Dh«H ,0DhwI 0DhIJ 0DhŸJ 0Dh0K 0DhÖL ,0Dh3M 0DhbU Â3========0DhËX 4 _Magic restored.0Dh¤[ 30Dh2] 0DhÂ^ 0Dhõ` ,0Dh¾a 0Dhbd 0Dh.g ,0DhÍg 0DhUi 0Dhrj V========0Dh£k 0Dhül 0Dhn ,0Dh—n 0Dh¬o 0Dhq 0Dh]q 0DhÂq 0Dh$s 0DhIt 0DhŸt 0Dhðt 0Dhdv 0Dhkw 0DhÐw 0Dh"x 0Dh y 0DhCz 0Dh¨z 0DhŸ| ,0Dh…} 0DhÛ} 0Dh,~ 0Dhs 0Dhr€ 0DhÕ€ 0Dh( 0Dh(‚ 0Dhƒ 0Dhsƒ 0Dhƃ 0Dhº„ 0Dhõ… 0DhK† 0Dhœ† 0Dh‡ 0Dhˆ 0Dh㈠0Dhc‰ 0DhÇŠ 0DhÀ‹ 0DhŒ 0DhbŒ 0Dhn 0DhhŽ 0DhÇŽ 0Dh 0Dhè 0Dhá 0Dh6‘ 0Dh‰‘ 0Dhc’ 0Dh_“ 0Dh²“ 0Dh” 0Dhw• 0Dh#– 0Dhx– 0DhË– 0Dhš— 0Dh¡˜ 0Dh™ 0Dhn™ 0Dhw› 0DhЛ ,0Dhüœ 0DhŠ 0Dhäž 0Dh9Ÿ 0DhªŸ 0Dhë  0Dh/¢ 0Dh„¢ 0Dhò¢ 0Dh£¥ 0Dhé®  ####.####.#..b.### #..#.# #.#....... #####..#.# #.#...... #......#.# #.##.... #.###.##.####.#.... #.# #.........# #...$ #.# #####.######....###.#######.#...........>#0DhF¯ Ð-g.#....###.......#.##.... ##...##.#.#Magic Dart#.... #...##.#.##.... 0Dh𝠵 #...##.#.##..### #..^##.#.#g   hobgoblin (asleep)...# #..†##.#.#b   bat (asleep)0Dh° g.## ######.#.##.#0Dh¼ ‡ 73.0 (35.0)  A bat and a hobgoblin come into view.0Dhõ: †-4.0 (36 _Found 8 gold pieces.2Dh‹§ ####.####.# Korbz the Conjurer 2Dhñ­..b.### #..#.# #.# Octopode ...*... #####..#.# #.# Health: 11/11 ======================== 2DhiÝ...*.. #......#.# #.# Magic: 2/3================-------- #.*.. #.###.##.####.# AC: 1Str: 62DhÃý #..*. #.# #.........# EV: 12Int: 20 2Dh #...* #.# #####.##### SH: 0Dex: 10 ..#...*###.#######.#  XL:  1 Next: 10% Place: Dungeon:12Dho   .......@..........>#  Noise: ---------  Time: 74.0 (0.0) 2Dh g.#....###.......#.#  -) Tentacles #.... ##...##.#.#  Cast: Magic Dart #.... #...##.#.# 2Dh! #.... #...##.#.#  #..### #..^##.#.#  g   hobgoblin (asleep)2Dhj! ...# #..†##.#.#  b   bat (asleep) .## ######.#.# 2Dh¾!† #.# A bat and a hobgoblin come into view. _Found 8 gold pieces.  2Dh"@Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)2Dhª® * ####.####.# Korbz the Conjurer ..b.### #..#.# #.# Octopode ....... #####..#.# #.# Health: 11/11 ======================== 2Dh¸¯ õ...... #......#.# #.# Magic: 2/3================-------- #.... #.###.##.####.# AC: 1Str: 6 #.... #.# #.........# EV: 12Int: 20 #...$ #.# #####.##### SH: 02Dh—° ;Dex: 10 ..#....###.#######.#  XL:  1 Next: 10% Place: Dungeon:1 .......@..........>#  Noise: ---------  Time: 74.0 (0.0) g.#....###.......#.#  -) Tentacles2Dhm± ’ #.... ##...##.#.#  Cast: Magic Dart #.... #...##.#.#  #.... #...##.#.#  2DhG² v#..### #..^##.#.#  g   hobgoblin (asleep) ...# #..†##.#.#  b   bat (asleep) .## ######.#.#  #.# Aiming: Magic Dart (safe; 3% risk of failure)  2Dh ³ Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!2Dhh¹ Ó ....###   ...*...   2Dh~º +...*.. #......#.#  #.*.. #. #..*. #.#  #...* #.# 2Dhн   *  >#    #....   #....  #....   #..^  ...# #..† .##  #.#2Dh2O p.....$.2Dhyy B2=5.0 (1 _2Dh=~ 2Dh² 3Dh!+3Dh¹ 3Dh6V####.####.# Korbz the Conjurer3Dh¯ 3Dh+~....### #..#.# #.# Octopode3Dh¡ 3Dh·....... #####..#.# #.# Health: 11/11 ========================3Dh— 3Dh•...... #......#.# #.# Magic: 1/33DhˆO========----------------3Dhö 3Dhh‡#.... #.###.##.####.# AC: 13Dhá-Str: 63DhU 3Dhˇ#.... #.# #.........# EV: 123Dh> .Int: 203Dh³  3Dh-!£#...$ #.# #####.##### SH: 03Dh¢!-Dex: 103Dh" 3Dh#..#....###.#######.#  XL:  1 Next: 20% Place: Dungeon:13Dh“# 3Dh$!..*****@..........>#  Noise: =--------  Time: 75.0 (0.0)3DhŒ$ 3Dh %àg*#....###.......#.#  -) Tentacles3Dh‚% 3Dh&Æ#.... ##...##.#.#  Cast: Magic Dart3Dh(ß #.... #...##.#.#  #.... #...##.#.#  #..### #..^##.#.#  g   hobgoblin (asleep) ...# #..†##.#.#  .## ######.#.#  #.# The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)3Dh ^####.####.# Korbz the Conjurer....####..#.# #.# Octopode....... #####..#.# #.# Health: 11/11 ========================...... #......#.# #.# Magic: 1/3========----------------#.... #.###.##.####.# AC: 1Str: 6#.... #.# #.........# EV: 12Int: 20#...$ #.# #####.##### SH: 0Dex: 10..#....###.#######.#XL:  1 Next: 20% Place: Dungeon:1..*****@..........>#Noise: =--------  Time: 75.0 (0.0)g[403Dha’ m*#....###.......#.#-) Tentacles#.... ##...##.#.#Cast: Magic Dart#.... #...##.#.##.... #...##.#.##..### #..^##.#.#g   hobgoblin...##..†##.#.#.########.#.##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.3DhÅ4Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin shouts!Kg.......K   kobold (wandering)=6.0 (1 _A kobold comes into view. It is wielding a +0 dagger.4Dh›8Í ####.####.# Korbz the Conjurer ....### #..#.# #.# Octopode ....... #####..#.# #.# Health: 11/11 ======================== ...... #......#.# #.# Magic: 0/3------------------------ 4Dh”9f#.... #.###.##.####.# AC: 1Str: 6 #.... #.# #.........# EV: 12Int: 20 #...$ #.# #####.##### SH: 0Dex: 10 4Dh;:4..#....###.#######.#  XL:  1 Next: 20% Place: Dungeon:1 Kg*****@..........>#  Noise: ==-------  Time: 76.0 (0.0) ..#....###.......#.#  -) Tentacles 4DhX=x#.... ##...##.#.#  Cast: Magic Dart #.... #...##.#.#  #.... #...##.#.#  #..### #..^##.#.#  g   hobgoblin ...# #..†##.#.#  K   kobold (wandering) .## ######.#.#  #.# The hobgoblin shouts! _A kobold comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)4Dhe² ####.####.# Korbz the Conjurer ....### #..#.# #.# Octopode ....... #####..#.# #.# Health: 11/11 ======================== ...... #......#.# #.# Magic: 0/3------------------------ #.... #.###.##.####.# AC: 1Str: 6 #.... #.# #.........# EV: 12Int: 20 #...$ #.# #####.##### SH: 0Dex: 10 ..#....###.#######.#  XL:  1 Next: 20% Place: Dungeon:1 Kg.....@..........>#  Noise: ==-------  Time: 76.0 (0.0) ..#....###.......#.# [4Dh µ¥39;49m -) Tentacles #.... ##...##.#.#  Cast: Magic Dart #.... #...##.#.#  #.... #...##.#.#  #..### #..^##.#.#  g   hobgoblin ...# #..†##.#.#  K   kobold (wandering) .## ######.#.#  #.# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!4Dh[¶¸        #......#.#  4Dh,·¬#.... #. #.... #.#  #...$ #.#    K†*****4Dh.¹ž>#    #....   #....  #....   #..^ K   kobold (wandering) ...# #..† .##  #.#4Dh#B4DhîF€.K.....K4Dhßyy4-7.0 (1Magic Dart _4Dh¡4Dh‹‚5DhH|{####.####.#....### #..#.# #.# ....... #####..#.# #.# ...... #......#.# #.# #.... #.###.##.####.# #.... #.# #.# #...$ #.# #####.##### ..#....###.#.# .K..........># ..#....###.......#.# #.... ##...##.#.# #.... #...5Dh6}½#.... #...##.#.##..### #..^##.#.# ...#.## 5Dh_~5Dh,Š›†K--85Dh‹6DhI‹V-96Dh6Dhx’6Dhêñ6DhÒøB.K6Dhdû'806Dh¿ÿ6DhÏ 6Dh4!›.K17Dh‘&š.K27Dh7Ò 7Dh?Û >.K7DhÓÛ &37Dh[â 7Dheå 8Dh 8DhC`.K48Dh8Dhd8Dhn ½  You closely miss the kobold. Your grab misses the kobold.You squeeze the kobold.8Dh‡t C)8DhÜŒ 65=58DhÞ‘ 8DhB” J _You kill the kobold!:DhúK ####.####. ....### #..#.# #.# ....... #####..#.# #.# ...... #......#.# #.# #.... #.###.##.####.# #.... #.# #.# #...$ #.# #####.##### ..#....###.#.# .†......># ..#....###.#.# #.... ##...##.#.# #.... #...##.#.# #.... #...##.#.# #..### #..^##.#.# ...# #..†##.#.# .## ######.#.#  #.#1========-6 :DhëLF_You see here a +0 dagger.:Dhó’ :Dh+œ @-7:DhW¢ :Dh×¥ % _b - a +0 dagger;DhÅ ;Dh¶È MInventory: 2/52 slots Hand Weapons (go to first with ))b - a +0 dagger Potions (go to first with !) ;DhYÉ @ a - a potion of magic<DhP= ïb - a +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 7.0 XLs. Damage rating: 4 (Base 4 x 100% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-tentacled weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. <DhK@ YStash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.<DhOs<Dhöy<Dh’}####.####.# Korbz the Conjurer....####..#.# #.# Octopode....... #####..#.# #.# Health: 11/11 ========================...... #......#.# #.# Magic: 1/3========----------------#.... #.###.##.####.# AC: 1Str: 6#.... #.# #.........# EV: 12Int: 20#...$ #.# #####.##### SH: 0Dex: 10..#....###.#######.#XL:  1 Next: 50% Place: Dungeon:1.†.....@..........>#Noise: ---------  Time: 87.0 (0.0)..#....###.......#.#b)<Dh~ì +0 dagger#.... ##...##.#.#Cast: Magic Dart#.... #...##.#.##.... #...##.#.##..### #..^##.#.#...##..†##.#.#.########.#.##.# _You kill the hobgoblin!You closely miss the kobold. Your grab misses the kobold.You squeeze the kobold. _You kill the kobold! _You see here a +0 dagger. _b - a +0 dagger<Dhë<Dh;†+5 (0.5<DhO“D _b - a +0 dagger (weapon)>Dh±>Dhj·Œ  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting 2.0  13%  -1          >Dh º b + Unarmed Combat   0.0     0   g + Conjurations 4.1  74%   0           c + Short Blades   0.0     0              d + Dodging2.0   8%   0      e + Stealth2.7   5%  +4                      [>Dh¾œ12;22H                                                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  >Dh°¾ã[/] auto|manual mode [*] useful|all skills [!] training|cost|targets@DhpÒê 8 g * Conjurations   4.1  844ADhMüÒ f * Spellcasting   2.0  13785BDh+qBDh¡uBDh›y‚####.####.# Korbz the Conjurer....####..#.# #.# Octopode....... #####..#.# #.# Health: 11/11 ========================...... #......#.# #.# Magic: 1/3========----------------#.... #.###.##.####.# AC: 1BDhŒ{Str: 6#.... #.# #.........# EV: 12Int: 20#...$ #.# #####.##### SH: 0Dex: 10..#....###.#######.#XL:  1 Next: 50% Place: Dungeon:1.†.....@..........>#Noise: ---------  Time: 87.5 (0.0)..#....###.......#.#b) +0 dagger#.... ##...##.#.#Cast: Magic Dart#.... #...##.#.##.... #...##.#.##..### #..^##.#.#...##..†##.#.#.########.#.##.#You closely miss the kobold. Your grab misses the kobold.You squeeze the kobold. _You kill the kobold! _You see here BDhô{Aa +0 dagger. _b - a +0 dagger _b - a +0 dagger (weapon)BDh°~BDh,ƒBDhå†BDh6‰CDh\ý ######.  #...... ####.####......#### #..#.# #.........# #####..#.# #.......###......#.# #. #......#.###.. #......#.# #......... ##.# #####.####91.5 (4...#....###.#######.#..†................>#...#....###.......#.#.. #....###...##.#.## #....# #...##.#.# #....# #...##.#.#CDhuÿÓ #..#### #..^##.#.#...##..†##.#.#CDh_CDhZCDh 1 _You now have 8 gold pieces.DDh9Ž 3DDhG DDh"– šDDh±– DDht— DDhú˜ ,DDh…™ DDhŒ nDDh5  €2========DDhµ  DDh}¬ DDh™» DDh¼ DDhÕ½ ,DDhT¾ DDhï¿ ,DDhwÀ DDh4 V========DDhØÂ DDh}Ä ,DDhÅ DDhÊÆ ,DDhOÇ DDh¢È DDhÉ DDh‰É DDhË DDhpË DDhõË DDh)Í DDh¤Í DDhÎ DDhuÏ DDhÙÏ DDhVÐ DDh‡Ñ DDhýÑ DDhmÒ DDh¶Ó DDh(Ô DDhŸÔ DDhÉÝ q ... _You start resting.DDhøä 1110.5 (19.0)DDhé c3========1.5 (20DDhÇì DDhƒî % _Magic restored.DDhLIDDhDDh³ „DDh\ DDh`DDh?­##### ####l #.... ####.##........#### #..#.# .....# #####..#.# .....###......#.# #######......#.###.##.## DDh%&#......#.# #......Magic Dart #......#.# #####.# ...#....###.#######.# ..†................># l   frilled lizard (asleep)...#....###.......#.#...#....# ##...##.#.# ### #....# #...##.#.#DDh6#13.0)DDhl%+4.5 (3DDhš)DDh˜,a _A frilled lizard comes into view.EDhq õ  Korbz the Conjurer  Octopode  Health: 11/11 ======================== ######### #### Magic: 2/3================-------- l.......# #... AC: 1Str: 6 .**.....# ####.## EV: 12Int: 20 ...**...#### #..#.#  SH: 0Dex: 10 .....**....# #####..#.#  XL:  1 Next: 50% Place: Dungeon:1 .......@...###......#.#  Noise: ---------  Time: 114.5 (0.0) #######......#.###.##.## b) +0 dagger EDh8* Ø#......#.# #...... Cast: Magic Dart #......#.# #####.# ...#....###.#######.# ..†................># l   frilled lizard (asleep) ...#....###.......#.# #...#....# ##...##.#.# ### #....# #...##.#.# _Magic restored. _A frilled lizard comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)FDhi  Korbz the Conjurer  Octopode  Health: 11/11 ======================== ######### #### Magic: 2/3================-------- l.......# #... AC: 1Str: 6 ........# ####.## EV: 12Int: 20 ........#### #..#.#  SH: 0Dex: 10 ...........# #####..#.#  XL:  1 Next: 50% Place: Dungeon:1 .......@...###......#.#  Noise: ---------  Time: 114.5 (0.0) #######......#.###.##.## b) +0 dagger #......#.# #...... Cast: FDh1”Magic Dart #......#.# #####.# ...#....###.#######.# ..†................># l   frilled lizard (asleep) ...#....###.......#.# #...#....# ##...##.#.# ### #....# #...##.#.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!   †  .**  ...**   .....**....#         ..†>       ###   FDh,µ3......FDhÜy6=5.5 (1Magic Dart _FDh¢àFDh×ãFDhºµ3FDh¿·FDhТFDhÛÓ,FDh¹×nFDhØFDhìÙ,FDhªÚFDh“Üj3========FDhaãnFDhêåBFDh¦æFDhëçFDhvé,FDhééFDhkëFDh†ñÄ========FDhbòFDhvóFDh=ô,FDh¹õFDhG÷FDh¬÷FDhCù,FDhÎú,FDh?ûFDh9üFDhhýFDhþFDhÇþFDhWÿFDh^FDhÓFDhKFDh0FDhVFDhÏFDhGFDh FDhÔ‚........#........####...........# ### ...........###.. #######......#.# #......#. #####......#.# ##########...#....###.# +.....†..........-.......####...#....###....####. #...#....# ##Magic Dart.# #####....# #. .. #....# #.FDhe... #..#### #. J   endoplasm (asleep)J.. ...## #..#$: .## ## FDh 37.5 (22.0)  An endoplasm comes into view.FDho F-8.5 (23FDh½#FDhÍ%K _Found a Young Poisoner's Handbook and 15 gold pieces.GDh=Œ1 ........#  Korbz the Conjurer ........####  Octopode ...........# ### Health: 11/11 ======================== ...........###.. Magic: 2/3================-------- #######......#.# AC: 1Str: 6 #......#.# EV: 12Int: 20 #####......#.# SH: 0Dex: 10 ##########...#....###.# XL:  1 Next: 60% Place: Dungeon:1 +.....@.....†.......... Noise: ---------  Time: 138.5 (0.0) GDhz......*####...#....###.. b) +0 dagger ..####* #...#....# ##. Cast: Magic Dart *# #####....# #. *. #....# #. *.. #..#### #. J   endoplasm (asleep) J.. ...## #. GDhå.#$: .## ##An endoplasm comes into view. _Found a Young Poisoner's Handbook and 15 gold pieces.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionGDhæeShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)HDh‹¤%........#Korbz the Conjurer........####Octopode...........# ### Health: 11/11 ========================...........###.. Magic: 2/3================--------#######......#.# AC: 1Str: 6#......#.# EV: 12Int: 20#####......#.# SH: 0Dex: 10HDh§¦E##########...#....###.# XL:  1 Next: 60% Place: Dungeon:1+.....@.....†.......... Noise: ---------  Time: 138.5 (0.0)......*####...#....###.. b) +0 dagger..####* #...#....# ##. Cast: Magic Dart*# #####....# #.*.#....# #.*..#..#### #. J   endoplasmJ.....## #..#$:.####Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  HDh§wThe magic dart hits the endoplasm.  The endoplasm is moderately wounded.HDh™1Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: an endoplasm (asleep, 100% to hit)  HDhg2¬The magic dart hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm quivers.HDhô;Z......HDh‰Cq=9.5 (1Magic Dart _HDh,KHDh9OKDh¼¡  .#### ....# ## .###. #######......# KDh®¥ #......#.#####......#.##########...#....###...+...........†...........####...#....#######...##...#....# ## .##..#####....# #. #..# #....# #. #.# #..#### #. .....## # b   bat (asleep)#$:# ..## #.b## .#KDh ´ KDhkÁ A-40Magic DartKDhÆ KDhkÈ V _A bat comes into view.LDhkã • ........####  Korbz the ConjurerLDh4ä l ...........# ## Octopode ...........###. Health: 11/11 ======================== #######......#. Magic: 1/3========---------------- #......#. AC: 1Str: 6 LDhßä I#####......#. EV: 12Int: 20 ##########...#....###. SH: 0Dex: 10 ..+...........†......... XL:  1 Next: 60% Place: Dungeon:1 LDh¡å $.......@####...#....###. Noise: ---------  Time: 140.5 (0.0) ...####*..##...#....# ## b) +0 dagger *##..#####....# # Cast: Magic Dart .* #..# #....# # LDhMæ ·.*. #.# #..#### # .*.. .....## # b   bat (asleep) .#*:# ..## # ..b## .# LDhòè ê _The endoplasm quivers. _A bat comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)MDhÙ+´ ........####  Korbz the Conjurer ...........# ## Octopode ...........###. Health: 11/11 ======================== MDhy,—#######......#. Magic: 1/3========---------------- #......#. AC: 1Str: 6 #####......#. EV: 12MDhç,Int: 20 ##########...#....###. SH: 0Dex: 10 MDhK-è..+...........†......... XL:  1 Next: 60% Place: Dungeon:1 .......@####...#....###. Noise: ---------  Time: 140.5 (0.0) MDh²-x...####...##...#....# ## b) +0 dagger .##..#####....# # Cast: Magic DartMDh.ø .. #..# #....# # ... #.# #..#### # MDh~.s.... .....## # b   bat (asleep) .#$:# ..## # MDhå...b## .# Aiming: Magic Dart (safe; 2% risk of failure)  MDhq1Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!MDh¿5O    MDhG6A MDh±6ƒ*  * MDh7 .* #..#   MDh}7Ò.*. #.#   .*..  MDhã7Ò .#*:# ..##  ...## MDhK8 MDhwÀMDh˜ÏF.....MDh±Ð­r   quokka (wandering)$rMDh û;7=1.5 (1MDhyMDh   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  MDh «The magic dart hits the bat.  You kill the bat! _A quokka comes into view.NDh»< ........####  Korbz the Conjurer ...........# ## Octopode ...........###. Health: 11/11 ======================== #######......#. Magic: 0/3------------------------ #......#. AC: 1Str: 6 #####......#. EV: 12Int: 20 ##########...#....###. SH: 0Dex: 10 ..+...........†......... XL:  1 Next: 70% Place: Dungeon:1 .......@####...#....###. Noise: =--------  Time: 141.5 (0.0) ...####*..##...#....# ## b) +0 dagger *##..#####....# # Cast: Magic Dart .*Dh$Pÿm #..# #....# # .*. #.# #..#### # .*.. .....## # r   quokka (wandering) .#*:# ..## # ..r## .# You kill the bat! _A quokka comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)NDh#‰........####Korbz the Conjurer...........# ## Octopode...........###. Health: 11/11 ========================#######......#. Magic: 0/3------------------------#......#. AC: 1Str: 6#####......#. EV: 12Int: 20##########...#....###. SH: 0Dex: 10..+...........†......... XL:  1 Next: 70% Place: Dungeon:1.......@####...#....###. Noise: =--------  Time: 141.5 (0.0)...####*..##...#....# ## b) +0 dagger*##..#####....# # Cast: Magic Dart.* #..# #....# #Dh_‹a37m.*. #.# #..#### #.*.. .....## # r   quokka.#*:# ..###..r##.#You kill the bat! _A quokka comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 100% to hit)NDhª_A quokka comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a quokka (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the quokka but does no damage..J...J   endoplasmrr   quokka.2.5 (1Magic Dart _PDhd?çJ.r$-3PDh±BPDh±ù   You hit the endoplasm but do no damage. You squeeze the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.PDhÕ sr. PDhø d9/11 -----=4PDh PDh5 % _You are frozen.QDhÃ2;  You hit the endoplasm.QDh(4QDh€9Ú.r.r   quokkaQDh˜€‘95 _You kill the endoplasm!RDhîx ˆr.-6RDhT} RDhû SDh )Ž6-----------=7SDhJ/SDh¹2 _You miss the quokka. Your grab misses the quokka. The quokka bites you.SDh" ž  You closely miss the quokka. Your grab misses the quokka.SDh² k7==----8SDhE SDh( ’ _The quokka barely misses you. The quokka closely misses you.TDhš›+  You hit the quokka but do no damage. Your grab misses the quokka.You squeeze the quokka.  The quokka is moderately wounded.TDh°¬&9TDh‰³TDh8¶ TDh¯¶E_The quokka barely misses you.TDh®Ì  You hit the quokka. Your grab misses the quokka.Your squeeze misses the quokka.TDhgÍ HThe quokka is heavily wounded.TDhÎ O4-------50TDhÆô TDhø + _The quokka bites you.UDhv¨ _You are too injured to fight recklessly!VDh¬Rñ      ##########... ..+...........† .......@# ...####r..#  .##..#  .. #..#   ... #.#   .... .....##  .#$:# ..##  ...## .#    You closely miss the quokka. Your grab misses the quokka.The quokka is heavily wounded.VDh·¾     ##########... ..+...........† .......@# ...####r..#  .##..#  .. #..#   ... #.#   VDhÓ5.... .....##  .#$:# ..##  ...## .# VDhW):  The quokka bites you.VDhp+¦3---------1========1Magic DartVDhì5l _* * * LOW HITPOINT WARNING * * *WDhhõö  You miss the quokka. Your grab misses the quokka.Your squeeze misses the quokka.The quokka is heavily wounded.WDh¸öP4==2WDhÎýWDhT _The quokka closely misses you.WDhaý 8  You hit the quokka.WDh° H.WDhb !........####Korbz the Conjurer...........# ## Octopode...........###. Health: 4/11========----------------#######......#. Magic: 1/3========----------------#......#. AC: 1Str: 6#####......#. EV: 12Int: 20##########...#....###. SH: 0Dex: 10WDh» U..+...........†......... XL:  1 Next: 110% Place: Dungeon:1.......@####...#....###. Noise: =--------  Time: 153.5 (1.0)...####...##...#....# ## b) +0 dagger.##..#####....# # Cast: Magic Dart.. #..# #....# #... #.# #..#### #.... .....## #.#$:# ..###WDhT "...##.# _* * * LOW HITPOINT WARNING * * *You miss the quokka. Your grab misses the quokka.Your squeeze misses the quokka.WDhî §The quokka is heavily wounded. _The quokka closely misses you.You hit the quokka.WDh¦ K _You kill the quokka!WDh< @You have reached level 2!WDh( /  --more--XDh+r Õ6/171/5----2 4% Magic DartXDhžz XDhÄ} 4 _YDh°- 3YDht1 BYDhÔ6 XYDhH> '7=----YDhþ? ,YDhÒ@ YDhzC u8===YDhûD YDh½I ¯2=====YDh•J YDhoL ,YDh@M YDhÈO P==YDhcP YDhÜQ YDhAR S9=YDhvS YDhçT YDhfU ======YDhV YDh¿c u10/17===YDhëd YDh^e YDh f YDhþg YDh„h YDh_i YDh¥k :==YDhl J3=====YDh%m YDhýn i1=YDhp YDh-r ,YDhúr YDhmt YDhåt YDhzu YDh w YDhŒw ======YDh5x YDh«y YDh-z ^2==YDhàz YDhS| YDhÉ| YDh^} YDhø~ YDho YDh€ YDh(‚ YDh‘‚ YDh$ƒ YDh¨„ YDh(… 9=YDh÷… YDhf‡ YDhæ‡ O13==YDh™ˆ YDh5Š YDh¬Š YDhA‹ YDh·Œ YDh6 Q4=====YDhæ YDh] YDhÓ YDhj YDh,’ YDh¯’ k4===YDhW“ YDhÍ” YDhd• YDhô• YDhŸ— YDh˜ ======YDhÙ˜ YDhRš YDhÉš YDh]› YDhÑœ YDhO 9=YDhž YDh~Ÿ YDh  L5==YDh7¢ YDhó¢ YDhj£ YDh¤ YDh¶¥ YDh¦ YDhë¦ YDh‰¨ YDhî¨ YDh© YDhê± ´ 6===- _You start resting.YDh¯¸ 095.5 (42.0)YDh×» f5=====-6.5 (43YDh;¿ YDhúÀ % _Magic restored.ZDhLº3ZDhi¼ZDh3ÀZDhÁZDh’ÍnZDhtÑ9=ZDhŒÒZDh‚ÔZDh3Õ======ZDhÉÕZDhÝ_ _You start resting.ZDhä3200.0)ZDhˆçZ7==1.5 (5ZDhºêZDhtì" _HP restored.[Dh4¬ 3[Dhw® [Dh²´ [Dh´Ë |...# ####.#######......##############...#....##..+...........†..............####...#....###...####@..# ## #....##..#### [DhÍ T#...... #..# Magic Dart.#..... #.# #..###..#. .....## ...#$:# ..## S   ball python (constriction, asleep)S...## .....[DhÅ02.5 (1 _A ball python comes into view.]Dhí×L ...........# ## Korbz the Conjurer ...........###. Octopode #######......#. Health: 17/17 ======================== #......#. Magic: 4/5===================-----]DhêÛ #####......#. AC: 1Str: 6 ##########...#....###. EV: 12Int: 20 ..+...........†......... SH: 0Dex: 10 ........####...#....###. XL:  2 Next:  4% Place: Dungeon:1 ...####@..##...#....# ## Noise: ---------  Time: 202.5 (0.0) #...*##..#####....# # b) +0 dagger #....*. #..# #....# # Cast: Magic Dart .#..*.. #.# #..#### # ..#*... .....## # .**#$:# ..## # ]DhÜÙ[32mS   ball python (constriction, asleep) S...## .#  .... _HP restored. _A ball python comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)]DhÓ  ...........# ## Korbz the Conjurer ...........###. Octopode ]Dhƒ Ã#######......#. Health: 17/17 ======================== #......#. Magic: 4/5===================----- #####......#. AC: 1Str: 6]Dh» ë ##########...#....###. EV: 12Int: 20 ..+...........†......... SH: 0Dex: 10 ........####...#....###. XL:  2 Next:  4% Place: Dungeon:1 ...####@..##...#....# ## Noise: ---------  Time: 202.5 (0.0) #....##..#####....# # b) +0 dagger #...... #..# #....# # Cast: Magic Dart .#..... #.# #..#### # ..#.... .....## # ...#$:# ..## # S   ball python (constriction, asleep) S...## .#  ....]Dh% Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line]DhŽ ©Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!]DhU ƒ   †]Dh” I   #...*  #....*. #..#   .#..*.. #.#   ..#*...   ]Dh P.**#$:# ..##  †...##  .... ]Dh$— I......]Dhb³ y8=3.5 (1Magic Dart _]Dhû· ]Dhy¹ _DhªY_Dh7²B_Dh¸p .- _You start resting._Dh¿,12.5 (9_Dh£Äi5=====-3.5 (10.0)_Dhûá_Dhgð% _Magic restored.`Dh‘(Ï #######...... #.....# #####.....#. ##########...#....##>...+...........†................####...#....## ....####...##...#....# ##....##..#####....#  #....@...#..# #....# #.#......#.#.# #..####  #..#....#..#.....## Magic Dart#....#$:#....#..###.†...##l....# #`Dhîf˜#..... g....#  h   jackal (asleep)#....# #....# g   goblin (asleep)#..# ..#hl   frilled lizard (asleep) 4.0)  A frilled lizard, a goblin and a jackal come into view.`DhÓ‹u5.5 (2 _Found a stone staircase leading down.cDhöu+cDh©Þ #######...... Korbz the Conjurer #...... Octopode # #####...... Health: 17/17 ======================== #. ##########...#....## Magic: 4/5===================----- >...+...........†....... AC: 1Str: 6 ..........####...#....## EV: 12Int: 20 ....####...##...#....#  SH: 0Dex: 10 ...##....##..#####....#  XL:  2 Next:  8% Place: Dungeon:1 #....@...#..# #....#  Noise: ---------  Time: 215.5 (0.0) #.#...*Dh;á39;49m..#.#.# #..####  b) +0 dagger #..#..*.#..#.....##  Cast: Magic Dart #....#$*#....#..##  #.†...##l....# .#  #..... g....#  h   jackal (asleep) #....# #....#  g   goblin (asleep) .#..# ..#h  l   frilled lizard (asleep)A frilled lizard, a goblin and a jackal come into view. _Found a stone staircase leading down.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, QcDh«è… - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)dDh°ÖÜ .*.*:#*l*dDh 9.*eDh × ‹***hAim: a jackal (asleep, 100% to hit)fDhŸyZ#######...... Korbz the Conjurer#...... Octopode######...... Health: 17/17 ========================#. ##########...#....## Magic: 4/5===================----->...+...........†....... AC: 1Str: 6..........####...#....## EV: 12Int: 20....####...##...#....# SH: 0Dex: 10...##....##..#####....# XL:  2 Next:  8% Place: Dungeon:1#....@...#..# #....# Noise: ---------  Time: 215.5 (0.0)fDhã#.#....*.#.#.# #..#### b) +0 dagger#..#...*#..#.....##Cast: Magic Dart#....#$:#*...#..###.†...##l.*..# .##..... g..*.#h   jackal#....# #...*#g   goblin (asleep).#..# ..#hl   frilled lizard (asleep)Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  ThfDh]e jackal is lightly wounded.fDh °  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is lightly wounded.  The jackal barks!fDhL-....l..g..hgwandering).lwandering)fDh¡4==6.5 (1fDh½"fDh¤%& _You hear a bark!gDh; ›...........##########......# #......## #####......#. ##########...#....###>...+...........†..................####...#....###.####...##...#....# #...##...@##..#####....# ...# #....# #.#..gDh5< S#.# #..#####....#..#.....###....#$:#....#..##.†...##.l...# .##..... .g...# #....# #...h# .#..# ..#.gDhI? gDhø? gDhË@ gDhPJ gDhAU %.l.h.l   frilled lizard (wandering).#gDhy^ /--7gDhªt gDhrw iDhKôê.# ...........###.#######......#. #......#.# #####......#.iDh€÷—#. ##########...#....###>...+...........†...................####...#....###..####@..##...#....# ##...##....##..#####....# #.......#..# #....# ##.#......#.#.# #..#### ##....#..#.....## ##....#$:#....#..#iDhûv##.†...##..l.h# .##..... .....##....# #....#iDhµiDh€ u--8Magic DartiDh*iDh kDh¬’kDhÊ™&9kDhäŸkDh’¢kDhõ± kDhü hhh   jackalkDhÊÀ 920Magic DartkDh¥Ç kDhPÊ lDhˆ— f ...........# ## Korbz the Conjurer ...........###. Octopode #######......#. Health: 17/17 ======================== #......#. Magic: 3/5==============---------- # #####......#. AC: 1Str: 6 #. ##########...#....###. EV: 12Int: 20 >...+...........†......... SH: 0Dex: 10 lDh’™ ..........####...#....###. XL:  2 Next:  8% Place: Dungeon:1 ....####@..##...#....# ## Noise: ---------  Time: 220.5 (0.0) ...##...*##..#####....# # b) +0 dagger #.....h..#..# #....# # Cast: Magic Dart #.#......#.#.# #..#### # #..#....#..#.....## # #....#$:#....#..## # h   jackal #.†...##..l.h# .#  #..... .....#  #....# #....# The jackal barks! _You hear a bark!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: lDh¯› Ea jackal (lightly wounded, 100% to hit)mDhÑ+mDhi!…...........# ## Korbz the ConjurermDhL"^...........###. OctopodemDh1# #######......#. Health: 17/17 ========================mDh$e#......#. Magic: 3/5mDhû$D==============----------mDh &#mDhç&T#####......#. AC: 1mDhÈ',Str: 6mDh¨(•#. ##########...#....###. EV: 12mDhˆ)-Int: 20mDhˆ*Å>...+...........†......... SH: 0mDhl+-Dex: 10mDh‘, ..........####...#....###. XL:  2 Next:  8% Place: Dungeon:1....####@..##...#....# ## Noise: ---------  Time: 220.5 (0.0)mDh(....##...*##..#####....# # b) +0 dagger#.....h..#..# #....# # Cast: Magic Dart#.#......#.#.# #..#### ##..#....#..#.....## ##....#$:#....#..##mDhÓ5# h   jackal#.†...##..l.h# .##..... .....##....# #....#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (lightly wounded, 100% to hit)  The magic dart hits the jackal but does no damage.  The jackal is lightly wounded.mDh¿Ö­h.=1.5 (1 _mDhM§ ¼  You hit the jackal but do no damage. You grab the jackal.  The jackal is lightly wounded.l l   frilled lizard (wandering)3------2mDh±² mDh¶µ  mDhš¶ mDh~à :_You constrict the jackal. The jackal bites you. x2nDhöÚ¿  You hit the jackal but do no damage.The jackal is almost dead.You constrict the jackal.nDh}ÝnDh9åÒ.l:l   frilled lizardnDhÆ /163nDhnDhâJ _You kill the jackal!oDhDm+oDhEt oDhüt[...........# ## Korbz the ConjureroDhŒu oDh vL...........###. OctopodeoDh¾v oDhaw #######......#. Health: 13/17 ==================------oDhûw oDhœxg#......#. Magic: 2/5oDhByN=========---------------oDhØy oDhuza# #####......#. AC: 1oDh}8Str: 6 #. ##########...#....###. EV: 12Int: 20 >...+...........†......... SH: 0Dex: 10 ..........####...#....###. XL:  2 Next: 16% Place: Dungeon:1 ....####@..##...#....# ## Noise: =--------  Time: 223.5 (0.0) ...##...*##..#####....# # b) +0 dagger #.....*..#..# #....# # Cast: Magic Dart #.#....*.#.#.# #..#### # oDh®}Š#..#...l#..#.....## #oDhG~ oDhø~#....#$:#....#..## # l   frilled lizardoDh‘ oDh7€k#.†...##..l.h# .# oDhì€ oDhA#..... .....# oDh$‚ oDhÂ!#....# #....# oDhaƒ5You constrict the jackal. oDh„&_You kill the jackal!oDh§„‚Aiming: Magic Dart (safe; 2% risk of failure)  oDhN…aPress: ? - help, Q - select actionoDhé… Shift-Dir - straight lineoDhˆ†AAim: a frilled lizard (100% to hit)oDh5Ó ...........# ## Korbz the Conjurer ...........###. Octopode #######......#. Health: 13/17 ==================------ #......#. Magic: 2/5=========--------------- # #####......#. AC: 1Str: 6 #. ##########...#....###. EV: 12Int: 20 >...+...........†......... SH: 0Dex: 10 ..........####...#....###. XL:  2 Next: 16% Place: Dungeon:1 ....####@..##...#....# ## Noise: =--------  Time: 223.5 (0.0) ...##....##..#####....# # b) +0 dagger #........#..# #....# # Cast: Magic oDhEÝ“Dart #.#......#.#.# #..#### # #..#...l#..#.....## # #....#$:#....#..## # l   frilled lizard #.†...##..l.h# .#  #..... .....#  #....# #....# Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!   #  #.  >†    *  *   *   †         oDhÒ`5...oDhu½4=204.5 (1Magic Dart _wDhOF3wDh‘GwDhÚPXwDhàa 3=====-Magic Darthh   jackal (wandering) _You start resting.wDhZs&5wDhÑzE-6.5 (2wDhÀ~wDhŸ€Y _A jackal comes into view.xDh„: xDh³„...........# ## Korbz the Conjurer ...........###. Octopode #######......#. Health: 14/17 ===================----- #......#. Magic: 2/5=========--------------- # #####......#. AC: 1Str: 6 #. ##########...#....###. EV: 12Int: 20 >...+...........†......... SH: 0xDh"…/Dex: 10 ..........####...#....###. XL:  2 Next: 20% Place: Dungeon:1 ....####@..##...#....# ## Noise: ---------  Time: 226.5 (0.0) xDhÙ…˜...##...*##..#####....# # b) +0 dagger #.....*..#..# #....# # Cast: Magic Dart #.#....*.#.#.# #..#### # #..#...h#..#.....## # #....#$:#....#..## # h   jackal (wandering) #.†...##..l.h# .# xDhІR #..... .....#  #....# #....# _You start resting. _A jackal comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)yDh Ìó...........# ## Korbz the Conjurer...........###. Octopode#######......#. Health: 14/17 ===================-----#......#. Magic: 2/5=========---------------######......#. AC: 1Str: 6yDhßÌi#. ##########...#....###. EV: 12Int: 20>...+...........†......... SH: 0Dex: 10..........####...#....###. XL:  2 Next: 20% Place: Dungeon:1....####@..##...#....# ## Noise: ---------  Time: 226.5 (0.0)...##...*##..#####....# # b) +0 dagger#.....*..#..# #....# # Cast: Magic Dart#.#....*.#.#.# #..#### ##..#...h#..#.....## #yDhŠÍM#....#$:#....#..### h   jackal#.†...##..l.h# .##..... .....##....# #....#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 100% to hit)  yDh×ÏoThe magic dart hits the jackal.  The jackal is severely wounded.yDhÔU-Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a jackal (wandering, hasn't noticed you, 100% to hit)  yDh­VThe magic dart hits the jackal.  The jackal is severely wounded.The jackal barks!yDh¦WyDhÏ_i...†yDhrgs===7.5 (1Magic Dart _yDh‰nyDhµp{Dh9”5==---hMagic Darth   jackal ---8 _You start resting.{DhFÇs _A jackal is nearby!|Dh&õ ç  You closely miss the jackal. You grab the jackal.  The jackal is severely wounded.You constrict the jackal.|Dh þ F†|Dhé j9=9Magic Dart|Dhú( |Dh­, 4 _You kill the jackal!|DhÞ- }Dh§9à -Magic DartBB   giant cockroach (wandering) _You start resting.31.5 (2==-2.5 (3 _A giant cockroach comes into view.Dh...+...........†......... SH: 0Dex: 10 ..........####...#....###. XL:  2 Next: 29% Place: Dungeon:1 ....####@..##...#....# ## Noise: ---------  Time: 232.5 (0.0) ...##...*##..#####....# # b) +0 dagger #.....*..#..# #....# # Dh„i=Cast: Magic Dart #.#....*.#.#.# #..#### # #..#...B#..#.....## # #....#$:#....#..## # B   giant cockroach #.†...##..l.h# .#  #..... .....#  #....# #....# _You start resting. _A giant cockroach comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (100% to hit)DhÀ^«...........# ## Korbz the Conjurer...........###. Octopode#######......#. Health: 15/17 =====================---#......#. Magic: 1/5====--------------------######......#. AC: 1Str: 6#. ##########...#....###. EV: 12Int: 20Dh¼c>...+...........†......... SH: 0Dex: 10..........####...#....###. XL:  2 Next: 29% Place: Dungeon:1....####@..##...#....# ## Noise: ---------  Time: 232.5 (0.0)...##...*##..#####....# # b) +0 dagger#.....*..#..# #....# # Cast: Magic Dart#.#....*.#.#.# #..#### ##..#...B#..#.....## ##....#$:#....#..### B   giant cockroach#.†...##..l.h#DhŸdt[39;49m .##..... .....##....# #....# _You start resting. _A giant cockroach comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (100% to hit)DhhûA giant cockroach comes into view.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach but does no damage.†B.†6==3.5 (1 _Dhd‰Dhߟ I ...........# ## Korbz the Conjurer ...........###. Octopode #######......#. Health: 16/17 ======================-- #......#. Magic: 0/5------------------------ # #####......#. AC: 1Str: 6 #. ##########...#....###. EV: 12Int: 20 >...+...........†......... SH: 0Dex: 10 ..........####...#....###. XL:  2 Next: 29% Place: Dungeon:1 ‰Dh £ »....####@..##...#....# ## Noise: =--------  Time: 233.5 (0.0) ...##...*##..#####....# # b) +0 dagger #.....B..#..# #....# # Cast: Magic Dart #.#......#.#.# #..#### # #..#...†#..#.....## # #....#$:#....#..## # B   giant cockroach #.†...##..l.h# .#  #..... .....#  #....# #....# Aim: a giant cockroach (100% to hit) _The magic dart hits the giant cockroach but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (100% to hit)ŠDhÊMq...........# ## Korbz the Conjurer...........###. Octopode#######......#. Health: 16/17 ======================--#......#. Magic: 0/5------------------------######......#. AC: 1Str: 6#. ##########...#....###. EV: 12Int: 20>...+...........†......... SH: 0Dex: 10..........####...#....###. XL:  2 Next: 29% Place: Dungeon:1ŠDhO....####@..##...#....# ## Noise: =--------  Time: 233.5 (0.0)...##...*##..#####....# # b) +0 dagger#.....B..#..# #....# # Cast: Magic Dart#.#......#.#.# #..#### ##..#...†#..#.....## ##....#$:#....#..### B   giant cockroach#.†...##..l.h# .##..... .....##....# #....#Aim: a giant cockroach (100% to hit) _The magic dart hits the giant cockroach but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, QŠDhÂQu[40m - select actionShift-Dir - straight lineAim: a giant cockroach (100% to hit)ŠDhˆÐ' _The magic dart hits the giant cockroach but does no damage.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach but does no damage.ŠDhöÖ@B.ŠDh ×i4.5 (1Magic Dart _ŠDhãÜŠDhuÞ‹Dh¸j  You barely miss the giant cockroach. Your grab misses the giant cockroach.You squeeze the giant cockroach.  The giant cockroach is severely wounded.5‹Dh¾‹DhˆÀU _The giant cockroach misses you.‹Dh½Q   You closely miss the giant cockroach. You grab the giant cockroach.  The giant cockroach is severely wounded.You constrict the giant cockroach.‹Dh†\ F†‹Dh¨ /376‹Dh2 ‹Dhu! S _You kill the giant cockroach!”Dhê’ ”Dhø“ ”DhÖ— ”Dh=¡ ”DhÖ² &0”Dhþ» ‰7==1====-7.5 (1”Dh·Í ”DhWÒ  ”DhÅÓ ”DhÞè G_You start resting. HP restored.•DhÍu•DhH(„•Dhè)•Dh:4½======•Dhø6,•Dh»8•Dh´:,•Dhò;•Dhà=,•DhÙ>•DhFA,•DhrB•DhD,•DhDE•Dh.Gm2=====•DhOI•Dh0K,•DhbL•Dh,N•Dh½N•Dh‹O•DhïQ,•DhNS•DhnUS=====•DhÏV•DhüX,•DhZ•Dhß[•Dhp\•Dh]•Dh5_,•Dh>`•Dh7b•DhÈb•Dhuc•Dh-e•DhÑe•Dhjf•Dh²h,•Dhd|03==========•DhwB•Dh—€•DhãŒ4•DhŒ,=====•Dhá’n•Dh³›Ô-Magic Dartgg   goblin (wandering)•Dh£w    #  #. ######## >...+...........† ..........### #@..# 71.5 (34.0) ...##...†##..#  #........#..#   •DhÃ¥3#.#......#.#.#   #..#...†#..#.....##  #....#$g#.##  #.†...## .#  #.....     _You start resting.•Dh>8   #  #. ######## >...+...........† ..........### #@..#  ...##...†##..#  #........#..#   #.#......#.#.#   #..#...†#..#.....##  #....#$g#.##  #.†...## .# #.....   •DhWL•Dh~T•DhX] _A goblin is nearby!–Dh!Õ +–DhÞÕ  –DhsÖ [...........# ## Korbz the Conjurer–DhÿÖ  –Dh× L...........###. Octopode–DhØ  –Dh«Ø Ž#######......#. Health: 17/17 ========================–Dh7Ù  –DhðÙ S#......#. Magic: 3/5–Dh…Ú N==============----------–DhÛ  –DhšÛ a# #####......#. AC: 1–Dh)Ü ,Str: 6–Dh´Ü  –DhBÝ u#. ##########...#....###. EV: 12–DhÒÝ -Int: 20–Dh\Þ  –DhîÞ ƒ>...+...........†......... SH: 0–Dh}ß -Dex: 10–Dh à  –Dh¢à æ..........####...#....###. XL:  2 Next: 37% Place: Dungeon:1–Dh0á  –Dh™ê ....####@..##...#....# ## Noise: ---------  Time: 271.5 (0.0) ...##...*##..#####....# # b) +0 dagger #.....*..#..# #....# # Cast: Magic Dart #.#....*.#.#.# #..#### # #..#..*†#..#.....## # #....#$g#....#..## # g   goblin (wandering) #.†...##..l.h# .#  #..... .....#  #....# #....# _You start resting. _A goblin is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to h–DhKë it)–Dh°ž +–Dhø¢ q...........# ## Korbz the Conjurer...........###. Octopode#######......#. Health: 17/17 ========================#......#. Magic: 3/5==============----------######......#. AC: 1Str: 6#. ##########...#....###. EV: 12Int: 20>...+...........†......... SH: 0Dex: 10..........####...#....###. XL:  2 Next: 37% Place: Dungeon:1....####@..##...#....# ## Noise: ---------  Time: 271.5 (0.0)–Dhߤ Ê...##...*##..#####....# # b) +0 dagger#.....*..#..# #....# # Cast: Magic Dart#.#....*.#.#.# #..#### ##..#..*†#..#.....## #–Dh‚§ t#....#$g#....#..### g   goblin#.†...##..l.h# .##..... .....##....# #....#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin.  –Dhë² HThe goblin is heavily wounded.–DhV4 –Dhá5 ‚Press: ? - help, Q - select action  –Dh 7 #Shift-Dir - straight line–DhK8   –Dh9 uAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  –Dh¹: )The magic dart hits the goblin.  –Dh< RThe goblin is heavily wounded.  –Dh3= The goblin shouts!–Dh•G –DhaH †–Dh-I .–DhêI .–Dh°J g–DhlK :–Dh(L –DhÙO –Dh»P ===–DhyQ 2.5 (1 –Dh?R _–Dh° –Dh"’ —Dh‹( o ...........# ## Korbz the Conjurer ...........###. Octopode #######......#. Health: 17/17 ======================== #......#. Magic: 2/5=========--------------- # #####......#. AC: 1Str: 6 #. ##########...#....###. EV: 12Int: 20 >...+...........†......... SH: 0Dex: 10 ..........####...#....###. XL:  2 Next: 37% Place: Dungeon:1 —DhA+ ü....####@..##...#....# ## Noise: ===------  Time: 272.5 (0.0) ...##...*##..#####....# # b) +0 dagger #.....*..#..# #....# # Cast: Magic Dart #.#...*..#.#.# #..#### # #..#..g†#..#.....## # #....#$:#....#..## # g   goblin #.†...##..l.h# .#  #..... .....#  #....# #....# The goblin is heavily wounded. _The goblin shouts!  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)—Dh¼ ´ ...........# ## Korbz the Conjurer ...........###. Octopode #######......#. Health: 17/17 ======================== —Dh°! ¢#......#. Magic: 2/5=========--------------- # #####......#. AC: 1Str: 6 #. ##########...#....###. EV: 12Int: 20 >...+...........†......... SH: 0Dex: 10 ..........####...#....###. XL:  2 Next: 37% Place: Dungeon:1—Dh% 0 ....####@..##...#....# ## Noise: ===------  Time: 272.5 (0.0) ...##...†##..#####....# # b) +0 dagger #........#..# #....# # Cast: Magic Dart #.#......#.#.# #..#### # #..#..g†#..#.....## # #....#$:#....#..## # g   goblin #.†...##..l.h# .#  #..... .....#  #....# #....# Aiming: Magic Dart (safe; 2% risk of failure)  —Dh&& bPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!—DhkA $   #  #.  >†  —DhNB ›  *  *  —DhìG Ú *   )         —DhŠë J†..—DhZ \41--3.5 (1Magic Dart —Dh _—DhÕ —Dhž ™Dhû‚©™Dh­Ôà3==========™Dh¸êÝ4=====™Dhuë™Dh‘í™Dh ð™Dh>ò™Dhô™Dhµ«=====™DhF™DhG ™DhB™Dh™Dhò™Dh ™Dh™DhÏ™Dhz™Dh!™Dhò™DhÏ™Dh]"™DhE,™DhpMŠ --- _You start resting.™DhÌV1303.5 (30.0)™DhCZf5=====-4.5 (31™Dha`™DhLb% _Magic restored.šDh 9šDh}:šDho;šDha>šDhì@›Dh±Ã  You see here a jackal corpse. _›Dhã ›Dh§X›Dh‚›DhY›DhÄS=====›Dh]<  You see here a +0 club.›Dh¾›Dh‘ _›Dh³ ›Dh³'a  You pick up a Young Poisoner's Handbook and begin reading...›Dh\(›Dh*›Dhø9Ø#...##########...#....>...+...........†......›Dh©<Ä..........####...#....##.....####...##...#....#  ...##...†##..#####....#  #........#..# #....#  #.#......#.#.# #..####  #..#..)†#..#.....##  #....#$@#....#..## 10.5 (6.0) #.†...##.....# .# . .....#  #....# #....# .#..# #..#.. #.# #.#. .# #. .. ›DhLC›DhÂE›DhäG~  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.ŸDh—h #...#...#....#>...+...........†#..........####...#....ŸDhF˜ñ .....####...##...#....# ...##...†##..#####....# #........#..# #....# #.#......#.#.# #..#### #..#..)†#..#.....## #....#@.#....#..## #.†...##.....# .#ŸDhO™â #..... .....# #....# #....#.#..# #..#..# #.# #.#.# .# #... ..ŸDhŸDh™¤ŸDhÔ­+1.5 (1ŸDhóÇŸDhêןDh)ߟDhà$2.5 (2ŸDh}æŸDh6ê ŸDh,ëŸDhFì0_You now have 23 gold pieces (gained 15).§Dh˜9 3§Dhb< §Dh„A §DhÑW X>...+...........†..... #..........####...# #.....####...##...#....#...##...†##..#####.... ..#........#..# #....# #.#..#.# #..##...#..#..)†#..#.....## #....#..#....#..## §Dh2Y u #.†..@##.....# .0 #.....# .....#  #....#( #....##..#..# .. #..#..## #.# ... #.#.# .# .... #.. ...## ..###.§DhZi A3.5 (1§DhNo §Dh q % _Found 2 stones.«Dh=ЫDhrÑ Spells (Memorise)TypeFailure Level «DhaÒ8 a - Searing RayConjuration3% 2b - Mercury ArrowConjuration/Alchemy10%2  c - Poisonous VapoursAlchemy/Air16%1  d - Fulminant PrismConjuration/Alchemy 52% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 52% 4  f - Olgreb's Toxic Radiance Alchemy83% 4 4 spell levels left «Dh Õ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit¸Dh㞸Dh§¸Dh«°E#>...+...........†..... Korbz the Conjurer#..........####...#.... Octopode#.....####...##...#.... Health: 17/17 ========================#...##...†##..#####.... Magic: 5/5¸DhD²========================..#........#..# #.... AC: 1Str: 6# #.#......#.#.# #..### EV: 12Int: 20...#..#..)†#..#.....##SH: 0Dex: 10#....#..#....#..##XL:  2 Next: 41% Place: Dungeon:1#.†..@##.....# .#Noise: ---------  Time: 313.5 (0.0)#.....# .....#b) +0 dagger#....#( #....#Cast: Magic Dart#..#..# .. #..#..¸DhA³‚## #.# ... #.#.#.# .... #... ...## .... ###. _You see here a +0 club.  You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. _You now have 23 gold pieces (gained 15). _Found 2 stones.¸Dhù¼¸Dh­¾¦Memorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes ¸DhS¿' N - No¹Dh4ë¹Dh #>...+...........†..... Korbz the Conjurer#..........####...#.... Octopode#.....####...##...#.... Health: 17/17 ========================#...##...†##..#####.... Magic: 5/5========================..#........#..# #.... AC: 1Str: 6# #.#......#.#.# #..### EV: 12Int: 20...#..#..)†#..#.....##SH: 0Dex: 10#....#..#....#..##XL:  2 Next: 41% Place: Dungeon:1#.†..@##.....#¹Dh$ø .#Noise: ---------  Time: 313.5 (0.0)#.....# .....#b) +0 dagger#....#( #....#Cast: Magic Dart#..#..# .. #..#..## #.# ... #.#.#.# .... #... ...## .... ###. _You see here a +0 club.  You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library. _You now have 23 gold pieces (gained 15). _Found 2 stones.4.5 (1¹DhR!¹Dh-(¹Dhä(+5.5 (2¹DhÀ/¹Dh³4¹Dh°8+6.5 (3¹Dh‰<¹Dh1B¨ _You start memorising the spell. You continue memorising. x2¹DhwF¹Dh+J¹DhLc _You finish memorising. Spell assigned to 'b'.ºDhAŸ 3ºDh¡ ºDhî¤ ºDhG¨ ºDhý¨ $ _ºDhè¯ ,ºDhVÆ ›#.....####...##...#....##...##...†##..#####....#..#........#..# #....### #.#......#.#.# #..####ºDhîÆ ...#..#..)†#..#.....##  #....#..#....#..##  #.†...##.....# .# #.....##.....# #....#@(#....# #..#..#....#..#..ºDh{Ç Ü## #.#......#.#Magic Dart ..#........#.....##....##........ .####. #.l   frilled lizard (asleep).... . ...l .. .ºDhÄÉ ..ºDhnÖ +7.5 (1ºDhãÝ +8.5 (2ºDhê § _A frilled lizard comes into view. _You see here 2 stones.¼Dh¢*¼DhŠ£ ¼DhA¤c#.....####...##...#....# Korbz the Conjurer¼Dh¥ ¼Dh6¦w#...##...†##..#####....# Octopode¼Dh § ¼Dhï§¿..#........#..# #....# Health: 17/17 ========================¼Dh–¨ ¼DhG©¿## #.#......#.#.# #..#### Magic: 4/5¼Dh"ªD===================-----¼Dh¿ª ¼DhŸ«ì...#..#..)†#..#.....##  AC: 1¼Dhu¬-Str: 6¼Dh(­ ¼DhÅ­¼#....#..#....#..##  EV: 12¼Dhb®.Int: 20¼Dh¯ ¼DhϯÞ#.†...##.....# .#  SH: 0¼Dhn°.Dex: 10¼Dh+± ¼Dh"²#.....##.....#  XL:  2 Next: 41% Place: Dungeon:1¼Dh¿² ¼Dh ³á#....#@(#....#  Noise: ---------  Time: 318.5 (0.0)¼Dhp´ ¼Dhµ±#..#..#*...#..#..  b) +0 dagger¼Dhòµ ¼Dhɶ³## #.#*.....#.#.#  Cast: Magic Dart¼Dh†· ¼DhE¸f..#*.......#. ¼Dhê¸ ¼DhÁ¹›...*##....##... ¼Dh—» ¼DhÛH....* .####. #.  l   frilled lizard (asleep)¼Dh³Û ¼DhLÜœ...* . .. ¼DhÝÜ ¼Dh݈.l .. ... ¼Dh"Þ  ¼DhºÞR_A frilled lizard comes into view. ¼DhTßF_You see here 2 stones.  ¼Dhïß‚Aiming: Magic Dart (safe; 2% risk of failure)  ¼DháÍPress: ? - help, Q - select action, ( or ) - cycle¼Dh÷ã Shift-Dir - straight line¼Dh1åIAim: a frilled lizard (asleep, 100% to hit)¼Dh­_*¼DhVb ¼DhTcc#.....####...##...#....# Korbz the Conjurer¼DhHd ¼DhCew#...##...†##..#####....# Octopode¼Dh2f ¼Dh6g¿..#........#..# #....# Health: 17/17 ========================¼Dh$h ¼Dh&i¿## #.#......#.#.# #..#### Magic: 4/5¼DhjD===================-----¼Dh¿ké ...#..#..)†#..#.....##  AC: 1Str: 6 #....#..#....#..##  EV: 12¼Dhˆm`Int: 20 #.†...##.....# .#  SH: 0Dex: 10 #.....##.....#  XL:  2 Next: 41% Place: Dungeon:1 #....#@(#....#  Noise: ---------  Time: 318.5 (0.0)¼Dh~oà #..#..#....#..#..  b) +0 dagger ## #.#......#.#.#  Cast: Magic Dart ..#........#. ¼Dhtró ....##....##...  ..... .####. #.  l   frilled lizard (asleep) .... . ..  .l .. ... Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!¼DhŸ|¼Dh›}¼Dhm« †   ##   )†¼Dh’€±     .#      ¼Dh÷†è*  ## #.#*  ..#* ...* ....*  ¼Dh׸ ...* . .. .† .. ... ¼DhÙ.N......¼DhšU–5=9.5 (1Magic Dart _½Dh-z Í#.....####...##...#....# #...##...†##..#####....# ..#.#..# #....# ## #.#......#.#.# #..#### ...#..#..)†#..#.....## #....#..#....#..## #.†...##.....# .# #.....##.....# #....#(@#....# #..#..#....#..#.. ## #.#......#.#.# ..... .####. .#..... .. .. . #.† ... ... #½Dhö ½DhO„ /-20½Dh…‰ ½DhD“ ½DhÛ— E-1.5 (2½DhМ ½DhÁž R _c - a throwing net¾DhËTe ##...†##..#### ..#........#..# ## #.##.#.# #..###...#..#..)†#..#.....##  #....#..#....#..## .†...##.....# .# ....##.....# #(.##..#..#..@.#..#..¾DhFV{# #.#......#.#.# ..#..#. ..#... ..#... ...¾DhPa¾DhÝj+2.5 (1¾Dhír¾Dh§u¾DheÏ ..#........#..# ## #.##.#.# #..###...#..#..)†#..#.....##  #....#..#....#..## †...##.....# .# .....##.....# #....#(.#...#..#..#....#..#..# #.#...@..#.#.# ..#..#. ....##....##...#.......####. .#....... .. . # .†....[¾Dh¿Ð m. # .... ....... ...#3¾Dh×ѾDhÝÖ¾DhŠî  ..#.#..# #....# ##.#.#......#.#.# #..#### ...#..#..)†#..#.....## #....#..#....#..## #.†...##.....# .# #.....##.....# #....#(.#....# #..#..#....#..#.. ## #.#..@...#.#.# ..#.#. ....##....##...# .......####..¾Dheö ’[40m.#.. ....... .... # .†.... ....# .... ....# .... ...#4¿Dh]® ..#.#..# #.... ##.#.#......#.#.# #.. ...#..#..)†#..#.....## #....#..#....#..## #.†...##.....# .# #.....##.....# #....#(.#....# #..#..#....#..#.. ## #.#.@....#.#.# ..#.#. ....##....##...# .......####...#.. ....... .... [34¿Dhs±m#..†.... ....#. ..... ....# ..... ...#¿Dh·&5¿Dhɼ¿Dh,} ·¿Dh=‚ X¿DhŸ _ _You start resting.¿Dh.› +8.5 (3¿Dh=¡ ]5=====9.5 (4¿Dh5¥ ¿Dh§ % _Magic restored.¿Dhš ÞM#...##...†##..#### #..#..#..# #....##.#.#......#.#.# #..###...#..#..)†#..#.....##....#..#....#..##†...##..#...##.... #....#(.#....# ..#..#@...#..#..## #.##.#.# ..#........#. ....##....##...#.....#.............30.5 (1ÀDh«ÀDhÆÀDhß#ÀDh&ÀDhíM#...##...†##..#####....##..#.#..# #....###.#.#......#.#.# #..#...#..#..)†#..#.....## #....#..#....#..## #.†...##.....# .# #.....##.....# #....#(.#....# #..#..#.@..#..#.. ## #.#......#.#.# ..#.#. ....##....##...#.......####...#.ÀDhV[34m........ .... #..†.... ....#....... ....# ÀDh”Z&1ÀDhÊbÀDhfdÀDh«"ƒM..####...##......##...†##..#### #..#..#..# #....##.#.#......#.#.# #..####...#..#..)†#..#.....##...#..#....#..##†...##.....# .#ÀDh¸#N.##. #....#@.#....# ..#..#....#..#..## #.##.#.#..#........#............. ....ÀDhò.ÀDhA9&2ÀDhBÀDhÀFL _You see here 2 stones.ÀDht­ ÀDhçµ F=====3ÀDh§¼ ÀDhÿ¿ " _d - 2 stonesÁDh‡ ÁDhï ÁDhA ÁDhÖ ÁDh  „ÁDhŽ ÁDhS ÁDhë ,ÁDh ÁDh< ¾ #....#..#....#..##  #.†...##.....# .#  #.....##.....#  # #....#..#....#  #..#..#....#..#.. ###.#.#......#.#.# .....#........#. ......##....##...#[......@####...#..7.5 (4 ................ # ...†......#........#................# ............... ............... ###............ ÁDhµJ ‰8.5 (5 _Found a ring mail.ÂDh!k 3ÂDh>n ÂDh~u ÂDhk} XÂDh8 ,ÂDhß„ BÂDh>… ÂDh”† ÂDh ‰ ÂDhÀ ,ÂDh_ ÂDhª— ÂDh³™ ,ÂDhÒš ÂDh ÂDh¢ž ,ÂDhfŸ ÂDh¡ ÂDh'¢ ÂDhŒ¢ ÂDh-£ ÂDhy¤ ÂDhÌ¥ ÂDh1¦ ÂDh<§ ÂDh©¨ ÂDh0° m #...##########.. #>...+........... #..........####.. #.....####...##.. #...##...†##..### #..#........#..# #######.#.#......#.#.# #l......#..#..)†#..#... #.@#....#..#....#.. ##.#.†...##.....# . ÂDh² 6#.#.....##.....#Magic Dart #.#....#..#....# #..#..#....#..#.. .#####.#.#......#.#.# l   frilled lizard (asleep) #........#........#. #.........##....##...##...[.......####...#..ÂDh6· ,46.5 (8ÂDhX¸ +7.5 (9ÂDhP¼ ÂDh3¾ a _A frilled lizard comes into view.ÃDh ä #...##########.. Korbz the Conjurer #>...+........... Octopode #..........####.. Health: 17/17 ======================== #.....####...##.. Magic: 4/5===================----- ÃDh Ý#...##...†##..### AC: 1Str: 6 #..#........#..#  EV: 12Int: 20 #######.#.#......#.#.#  SH: 0Dex: 10 #l***...#..#..)†#..#... XL:  2 Next: 45% Place: Dungeon:1 #*@#....#..#....#.. Noise: ---------  Time: 347.5 (0.0) ##.#.†...##.....# . b) +0 dagger #.#.....##.....#  Cast: Magic Dart #.#....#..#....#  ÃDh®#..#..#....#..#..  .#####.#.#......#.#.#  l   frilled lizard (asleep) #........#........#.  #.........##....##...#  #...[.......####...#.. _Found a ring mail. _A frilled lizard comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)ÃDhX¥  #...##########.. Korbz the Conjurer #>...+........... Octopode #..........####.. Health: 17/17 ======================== ÃDhߥ !#.....####...##.. Magic: 4/5===================----- #...##...†##..### AC: 1Str: 6 #..#........#..#  EV: 12Int: 20ÃDhC¦ Þ #######.#.#......#.#.#  SH: 0Dex: 10 ÃDh¦¦ §#l......#..#..)†#..#... XL:  2 Next: 45% Place: Dungeon:1 #.@#....#..#....#.. Noise: ---------  Time: 347.5 (0.0) ##.#.†...##.....# . b) +0 dagger ÃDh=ª ¿#.#.....##.....#  Cast: Magic Dart #.#....#..#....#  #..#..#....#..#..  .#####.#.#......#.#.#  l   frilled lizard (asleep) #........#........#.  #.........##....##...#  #...[.......####...#.. Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard!  You kill the frilled lizard!ÃDhS³   †     #.***)† #* ##.#.†ÃDh¡´ t       . . #...[.......ÃDh†E ......ÃDhxe z50=8.5 (1Magic Dart _ÃDhži ÃDhñj ÄDh"|ÄDhŸ|ÄDh }ÄDh7,ÄDh …šÄDhò†,ÄDhÀ‡ÄDhí„ÄDhhŽ,ÄDhQÄDh|‘,ÄDhN’ÄDhQ”,ÄDh-•ÄDhª–ÄDh—O5=====ÄDh´—ÄDhgœÄDh›ž,ÄDhÉŸÄDh£ÄDh¥BÄDh€¦ÄDh¨§,ÄDh$¨ÄDh«©ÄDhû±ò  #..   #...########   #>...+.....   #..........##   #.....####...   #...##...†##.  ÄDhݲ€ #..#........#   #######.#.#......#  .....#..#..)†-  .###..#....#..#..  #. ##.#.†...##....Magic Dart  ÄDhq³^#S #.#.....##....  #. #...   #. #..#..#....#.. S   ball python (constriction, asleep)   #.#####.#.#......#.   #........#........#  ÄDhÓ³U #.........##....##.ÄDh»0613.0)ÄDhð½f=====-2.5 (14ÄDhlÂÄDhÅÄ^ _A ball python comes into view.ÄDh}å #..  Korbz the Conjurer #...######## Octopode #>...+....... Health: 17/17 ======================== #..........## Magic: 4/5ÄDhýåw===================----- #.....####... AC: 1Str: 6 #...##...†##. EV: 12Int: 20 ÄDhbæŠ#..#........# SH: 0Dex: 10 #######.#.#......#. XL:  2 Next: 50% Place: Dungeon:1 ÄDhóæï#.@.....#..#..)†#.. Noise: ---------  Time: 362.5 (0.0) #*###..#....#..#... b) +0 daggerÄDhé- #* ##.#.†...##.... Cast: Magic Dart #S #.#.....##.... #. #.#....#..#... #. #..#..#....#.. S   ball python (constriction, asleep) #.#####.#.#......#. #........#........# #.........##....##. _You kill the frilled lizard! _A ball python comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)ÅDhî #..  Korbz the Conjurer #...######## Octopode #>...+....... Health: 17/17 ======================== #..........## Magic: 4/5===================----- #.....####... AC: 1Str: 6 #...##...†##. EV: 12Int: 20 #..#........# SH: 0Dex: 10 #######.#.#......#. XL:  2 Next: 50% Place: Dungeon:1 #.@.....#..#..)†#.. Noise: ---------  Time: 362.5 (0.0) #.###..#....#..#... b) +0 dagger #. ##.#.†...##.... Cast: Magic Dart #S #.#.....##.... #[39;ÅDh¸®49m. #.#....#..#... #. #..#..#....#.. S   ball python (constriction, asleep) #.#####.#.#......#. #........#........# #.........##....##.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!#.. #>†  )† #* #* ##.#.† #.  #.  #.             ÅDh¯›ÅDhA.ÅDh› ..ÅDhVÈÅDhsÉ4ÅDhEÊ=ÅDh(Ë3.5 (1ÅDhÓËMagic Dart ÅDhxÌ_ÅDh6ÓÅDh ÖÅDhY— !5==========ÅDhtž ,ÅDh‚Ÿ ÅDh•¡ ÅDh¢ ÅDh £ ÅDh¥ ÅDh§ ÅDh—§ ÅDhǨ ÅDhöª ÅDh>­ ÅDhµ­ ÅDhî ÅDh-± ÅDhI³ ,ÅDh°´ ÅDhž¶ ÅDhä¸ ÅDho¹ ÅDh“º ÅDhõ¼ ÅDhuÊ b ...... K..# ...... ...#  ...# ...... ÅDhgÌ <...# ###### ..$#  #...# ### ##...##########.. #@...+...........†- #..........### #.....####...##Magic Dart #...##...†##..#### #..#........#..# ÅDh´Í ”#######.#.#......#.#.# # K   kobold (asleep) #.......#..#..)†#..#.... #.###..#....#..#....#..# #.# ##.#.†...##.....# .#ÅDhÚ 084.5 (21.0)ÅDh>à F-5.5 (22ÅDhÀå ÅDh…é º _A kobold comes into view. It is wielding a +0 whip. _There is a stone staircase leading down here.ÇDh ¥  ...... Korbz the Conjurer K..# ...... Octopode *..# ...... Health: 17/17 ======================== *..# ...... Magic: 4/5===================----- *..# ###### AC: 1Str: 6 *.$#  EV: 12Int: 20 #*..# #### SH: 0Dex: 10 ##*..##########... XL:  2 Next: 54% Place: Dungeon:1 #@...+...........† Noise: ---------  Time: 385.5 (0.0) #..........####... [ÇDhf¨ ç40mb) +0 dagger #.....####...##... Cast: Magic Dart #...##...†##..#### #..#........#..#  #######.#.#......#.#.# # K   kobold (asleep) #.......#..#..)†#..#.... #.###..#....#..#....#..# #.# ##.#.†...##.....# .# _A kobold comes into view. It is wielding a +0 whip. _There is a stone staircase leading down here.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)ÇDhO ...... Korbz the ConjurerK..#...... Octopode*..#...... Health: 17/17 ========================*..#...... Magic: 4/5===================-----*..####### AC: 1Str: 6*.$#EV: 12Int: 20#*..##### SH: 0Dex: 10##*..##########... XL:  2 Next: 54% Place: Dungeon:1#@...+...........† Noise: ---------  Time: 385.5 (0.0)#..........####... b) +0 dagger#.....####...##... Cast: Magic Dart[ÇDhœ 612;16H#...##...†##..#####..#........#..########.#.#......#.#.# # K   kobold#.......#..#..)†#..#....#.###..#....#..#....#..##.# ##.#.†...##.....# .#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The magic dart hits the kobold.  The kobold is severely wounded.ÇDh%Ž ÇDhÓ˜ U.K..ÇDhe™ ...ÇDhŒ¢ :=6.5 (1 _ÇDh¡¨ ÇDhƒª ÈDhòp+ÈDhõs ÈDh›tR...... Korbz the ConjurerÈDhGw¥ ...# ...... Octopode ÈDh'xÃK..# ...... Health: 17/17 ========================ÈDh×x ÈDhiy˜*..# ...... Magic: 3/5ÈDhñyO==============----------ÈDh„zš *..# ###### AC: 1ÈDhi{ýStr: 6 *.$#  EV: 12Int: 20 #*..# #### SH: 0Dex: 10 ÈDh`|b##*..##########... XL:  2 Next: 54% Place: Dungeon:1 #@...+...........† Noise: =--------  Time: 386.5 (0.0) #..........####... b) +0 dagger #.....####...##... Cast: Magic DartÈDhV}¾ #...##...†##..#### #..#........#..#  #######.#.#......#.#.# # K   kobold #.......#..#..)†#..#....ÈDh € #.###..#....#..#....#..# #.# ##.#.†...##.....# .#The magic dart hits the kobold. _The kobold is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleÈDhˆ¨Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 100% to hit)ÈDh¥  ...... Korbz the Conjurer ...# ...... Octopode K..# ...... Health: 17/17 ======================== ...# ...... Magic: 3/5==============---------- ...# ###### AC: 1Str: 6 ..$#  EV: 12Int: 20 #...# #### SH: 0Dex: 10 ##...##########... XL:  2 Next: 54% Place: Dungeon:1 #@...+...........† Noise: =--------  Time: 386.5 (0.0) #..........####... b) +0 dagger #.[3ÈDh8 7m....####...##... Cast: Magic Dart #...##...†##..#### #..#........#..#  #######.#.#......#.#.# # K   kobold #.......#..#..)†#..#.... #.###..#....#..#....#..# #.# ##.#.†...##.....# .#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, 100% to hit)  The magic dart hits the kobold.  You kill the kobold! ...#  )..#  *..#  *..#  *.$[0;10ÈDhE %m#  #*..#  ##* † †    #.....)†    #.# ##.#.†  ÈDhy 5....ÈDh .ÈDhE q87.5 (1Magic Dart _ÈDhsL ÈDh§N ÉDh8š‹ÉDh›,ÉDh‘œÉDhIŸ,ÉDh¢¡ÉDh1¥,ÉDh2§ÉDh‹ªÉDhG«ÉDh÷¬ÉDhn°ÉDhh±ÉDhç²ÉDh=¶ÉDhø¶ÉDh~¸ÉDhØ»ÉDh}¼ÉDhð½ÉDh)ÁÉDhçÁQ4=====ÉDh…ÃÉDh™ÆÉDh'ÇÉDhdÈÉDhTËÉDháËÉDhýÌÉDh»ÎÉDhÊÓÉDhÙÔÉDhÃÖÉDh.×======ÉDhØÉDhäÙÉDhJÚÉDh+ÛÉDh\ÝÉDhÂÝÉDh¬ÞÉDh’àÉDhüàÉDhãáÉDh˜ãÉDhþãÉDhØäÉDh›æÉDhçÉDhÜçÉDhŽéÉDhóéÉDhÜêÉDhEíÉDh°íO5=====ÉDh#ïÉDhnñÉDh€óÉDhæóÉDhûôÉDhÒöÉDhNøÉDh¶øÉDhuùÉDhkûÉDhøüÉDh\ýÉDhþÉDhs ÉDhÝ ======ÉDh· ÉDh‹ M _You now have 37 gold pieces (gained 14).ÉDh ÉDh ÉDh8 ÉDhï ÉDhF ÉDh5 ÉDhØ ÉDhm ÉDhÔ ÉDhB ÉDhß ÉDh &  ÉDh‘ VThings that are here:  a +0 whip; a kobold corpseÉDhÁ ÉDh8  _ÉDh ÉDh~ ÉDhÀ ,ÉDhš ÉDhi ÉDhÏ ÉDhe ÉDh# M _You now have 47 gold pieces (gained 10).ÉDhm$ ÉDh×$ ÉDhl% ÉDhÃ' ÉDh) ÉDhn) ÉDh’* ÉDh] ¢ÉDh0_ ÉDh¢a ÉDhÐc ÉDh”d ÉDh1f ÉDhii ÉDhl ÉDh@m ÉDhwo ÉDhqr ÉDhŽt ÉDhQu ÉDhx ÉDhj{ ÉDh„ ,ÉDhì… ÉDhZ‰ ÉDh‰Œ ,ÉDhSŽ ÉDh« ÉDhÏ’ ,ÉDh¤” ÉDhã– ÉDh™ ,ÉDh¶š ÉDhž j  You see here a frilled lizard corpse.ÉDhZ  ÉDh¡  _ÉDh £ ÉDh*¥ ÉDhT§ ,ÉDh © ÉDh« ÉDhL­ ,ÉDh:¯ ÉDh‰± ÉDh ´ ÉDh µ ÉDh#· ÉDh´¹ ÉDhü» ,ÉDhš½ ÉDhàÀ ÉDh¯Â ,ÉDh?Ä ÉDh±Æ ÉDh„È ,ÉDhSÊ ÉDhªÍ ÉDh-Ï ,ÉDh¥Ð ÉDhnÒ ÉDhRÔ ,ÉDh¿Õ ÉDhm× ÉDhýØ ,ÉDh`Ú ÉDhçÛ ÉDhÝ ,ÉDhòÞ ÉDh?ã ÉDhîä ,ÉDh®æ ÉDhvè ÉDhê ,ÉDhXë ÉDhVí ÉDh ï ,ÉDhŸð ÉDhƒò ÉDh:ô ,ÉDhQö ÉDhæ÷ ÉDh¹ù ,ÉDh%û ÉDhæü ÉDhÐþ ,ÉDh[ ÉDh; ÉDh ,ÉDh² ÉDhÄ ÉDh ,ÉDhæ ÉDh_ ÉDh* ,ÉDh~ ÉDhG ÉDh# ,ÉDhy ÉDh ÉDhó ,ÉDh£ ÉDh¿ ÉDhX ,ÉDh• ÉDh%" ÉDhÒ# ,ÉDh% ÉDhe' ÉDh ) ,ÉDh5* ÉDh¶+ ÉDh2 P.....##.....#..# ....#..#....#.##  #..#....#..#..# ÉDhë2  #.#......#.#.##  .#........#..#  ÉDhÃ4 v..##....##...### ....####...#...##  ............##..#### ............##..@..# -456.5 (69.0) ............##.##..# ............##.# ..# ............ #.#  ÉDh:5 T............ #.. ...ÉDh²5  ÉDh/6 V............ ### ÉDh¨6 ÉDh7  ÉDh¹7 /.#..ÉDh/8  ÉDh°8 @.. >. ÉDh)9 ÉDh^< ÉDhÔ> ÉDhL? -ÉDhÉ? %7.5 (70ÉDh€B ÉDh E  ÉDh•E ÉDhF -_Found a stone staircase leading down.ÊDhf£ ÊDhß°vÊDh²±,ÊDhB²ÊDh¡³ÊDh·´,ÊDh2µÊDhó¶ÊDh¸ÊDhޏÊDhþ¸ÊDh=ºÊDhà»ÊDhL¼ÊDh×¼ÊDh¾ÊDhFÁ,ÊDhCÂÊDhrÃÊDh¾Ä,ÊDhSÅÊDh/ÇÊDhuÈÊDhÖÈÊDhJÉÊDhöÊÊDh«Ì,ÊDhhÍÊDhÇÎÊDh+ÐÊDhñÑ,ÊDh¡ÒÊDhÔÊDhwÔÊDhÕÊDh…ß¡#.## #..# .## .# ..#####.#.### ## ### .....# #...## #.. .. .....###..####.# ###.#.....###.....#.# #.........###.##..#.# #.##@.....#ÊDh1à®##.##..#.# #.##..$...# #.##..#.# #.##.###### #.......# #.##.# ###.#.#.###.##.#  #.#.#........#.#...>.#.#####.#####.#.##.#.#ÊDhŠã-79.5 (22ÊDhAæ-80.5 (23ÊDhFéÊDhôêR _e - a green potionÌDhÚ*ùÌDhñ,,ÌDhf-ÌDh°/M _You now have 64 gold pieces (gained 17).ÌDh613ÌDhP2ÌDh·4ÌDh±nÌDh©wÌDh]•.## #..†##.#.# ### ######.#.#  #.#.# # b# #.##  g.  .#  #####.# # #########...@.# ## #.......#.....# ####.#####.#.....# Magic Dart...#.# #.........# ##..#.# #.##......# ##..#.# #.##......#g   hobgoblin (asleep) ##..#.# #.##.######b   bat (asleep)[ÌDhš‹K ......# #.##.# #.#.#.###.##.#92.5 (123.5 (13 _A hobgoblin and a bat come into view.ÎDhJøÎDhðû' Your spells (describe)TypeFailure Level  a + Magic DartConjuration2% 1 b - Searing RayConjuration3%ÎDhý©2 Select a spell to describe[!]/[I] toggle spell headersÐDhñ..## #..†##.#.#Korbz the Conjurer #########.#.#Octopode ##.#.#Health: 17/17 ======================== #b#Magic: 5/5======================== #.##AC: 1Str: 6g.EV: 12Int: 20.#SH: 0Dex: 10#####.#XL:  2 Next: 58% Place: Dungeon:1 # #########...@.#Noise: ---------  Time: 493.5 (0.0) ## #.......#.....#b) +0 dagger .####.#####.#.....#Cast: Magic Dart ....#.# #.........# ##..#.# #.##......# ##..#.ÐDh? ï# #.##......#g   hobgoblin (asleep) ##..#.# #.##.######b   bat (asleep) ......# #.##.# #.#.#.###.##.# _You now have 47 gold pieces (gained 10). _You see here a frilled lizard corpse. _Found a stone staircase leading down. _e - a green potion _You now have 64 gold pieces (gained 17). _A hobgoblin and a bat come into view.ÐDhïB ø# ######.#.# .#  #.#.# .# b# ## .##ÐDhD E g. # .######.# ## #########.....# .## #.......#..@..# ..####.#####.#.....#....#.# #.........###..#.# #.##......# .##..#.# #.##......# ÐDhF ž.##..#.# #.##.###### .......# #.##.# ##.#.#.###.##.#  #.#.#........#ÐDhøJ ÐDh–N _4.5 (1Magic DartÐDh’S ÐDhP[ ÓDh–ÅI.#..†##.#.# #########.#.# # #.#.#  b# .## g.  .#  #####.# ÓDh}ÇU# #########...@.# ## #.......#.....# ####.#####.#.....# ...#.# #... ##..#.# #.# ##..#.# #.##......# g   hobgoblin (asleep) ##..#.# #.##.######b   bat (asleep) ......#  #.#.#.###.##.#ÓDhøÐÓDhÕ85Magic DartÓDh@ÜÓDh ßÓDh»> ï  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ÔDhiQ..## #..†##.#.# Korbz the Conjurer ### ######.#.# Octopode # #.#.# Health: 17/17 ======================== #b# Magic: 3/5==============---------- #.##  AC: 1Str: 6 g. EV: 12Int: 20 *# SH: 0Dex: 10 #####*# XL:  2 Next: 58% Place: Dungeon:1 # #########...@.# Noise: ---------  Time: 495.5 (0.0) ## #.......#.....# b) +0 dagger .####.#####.#.....# ÔDhTg Cast: Magic Dart ....#.# #.........# ##..#.# #.##......# ##..#.# #.##......# g   hobgoblin (asleep) ##..#.# #.##.###### b   bat (asleep) ......# #.##.# #.#.#.###.##.# _A hobgoblin and a bat come into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)ÕDhtÆ [ *gÖDh£§Jb*  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  Out of range.×DhZDX b*ØDhHÀ..## #..†##.#.# Korbz the Conjurer ### ######.#.# Octopode # #.#.# Health: 17/17 ======================== #b# Magic: 3/5==============---------- #.##  AC: 1Str: 6 g. EV: 12Int: 20 .# SH: 0Dex: 10 #####.# XL:  2 Next: 58% Place: Dungeon:1 # #########...@.# Noise: ---------  Time: 495.5 (0.0) ## #.......#.....# b) +0 dagger .####.#####.#.....# Cast: ØDh•Ã*Magic Dart ....#.# #.........# ##..#.# #.##......# ##..#.# #.##......# g   hobgoblin (asleep) ##..#.# #.##.###### b   bat (asleep) ......# #.##.# #.#.#.###.##.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the hobgoblin! #..† .# #.#.#b#*##  *. *# #####*#   #... #.##ØDh‹Ôƒ #.##......#b   bat (asleep) #.##.###### #.##.ØDhDayYou kill the hobgoblin!ØDhfœ.b...bwandering)ØDhÊžö66==6.5 (1Ray  _(Press . to maintain the ray.)ÚDh7p B  The searing ray hits the bat!ÚDht _****ÚDhû 8....ÚDhIÎ2-----70--7Magic Dart+ ÚDh¸] _You kill the bat!ÝDh>ób--08.5 (1 _You start resting. You stop channelling your searing ray.ÝDh>f3ÝDh«fÝDh¢hÝDhdr„ÝDhÑr;-----ÝDhKsÝDhÈt,ÝDh*uÝDhŒv,ÝDh wÝDh]x,ÝDh›y,ÝDhzÝDhÛzÝDhx{ÝDh÷{Q3=====ÝDho|ÝDh¿},ÝDh‚~ÝDhL€,ÝDhÝDhÄ‚,ÝDh¼ƒÝDhDŒí=====ÝDhyBÝDhà,ÝDha‘ÝDh›’ÝDh6“ÝDhÛ“ÝDhW•,ÝDh˜–ÝDh”—ÝDh<˜Q4=====ÝDhÙ˜ÝDhJšÝDhæšÝDh™›ÝDhžBÝDhÉŸBÝDhå ÝDhF¢S=====ÝDhÙ¢ÝDh7£ÝDh–£ÝDh¤,ÝDh_¥ÝDhs¦ÝDhÕ¦ÝDhM§ÝDh7¨ÝDh•¨ÝDhõ¨ÝDhþ©ÝDh^ªÝDh»ªÝDhÆ«ÝDh%¬ÝDh„¬ÝDhß­ÝDh@®ÝDhŸ®ÝDhÁ¶_ _You start resting.ÝDhå»1528.5 (30.0)ÝDhú¾^5=====9.5 (31ÝDh»ÁÝDhXÃ% _Magic restored.ÞDhz 3ÞDhƒ{ ÞDhu~ ÞDh%ˆ šÞDhQŠ ÞDhPŒ ,ÞDhX ,ÞDh‘ ÞDh0’ ======ÞDh(“ ÞDh” ÞDhñ– ,ÞDhã— ÞDhP› ÞDhN¯ 0.# #...##.#.# # #..^##.#.# #..†##.#.#  ######.#.#  #.#.# #.#.# #.#.### #.....#  ###.#@#  #####.#.#  #########.....#.# Magic Dart  #.......#.....#.######.#.....#.# .#.# #.........#.# l   frilled lizard (asleep) .#.# #.##......#.ÞDh߯ ##.# #.##......#.l .#.# #.##.######34.5 (5.0)ÞDh*µ A5.5 (6ÞDh=· a _A frilled lizard comes into view.áDh”·Ã...# #...##.#.# Korbz the Conjurer #### #..^##.#.# Octopode # #..†##.#.# Health: 17/17 ======================== ######.#.# Magic: 4/5===================----- #.#.# AC: 1Str: 6 #.#.# EV: 12Int: 20 #.#.### SH: 0Dex: 10 #.....# XL:  2 Next: 70% Place: Dungeon:1 ###.#@# Noise: ---------  Time: 535.5 (0.0) áDhà¹ß#####.#*# b) +0 dagger  #########.....#*# Cast: Magic Dart  #.......#.....#*# ##.#####.#.....#*# .#.# #.........#*# l   frilled lizard (asleep) .#.# #.##......#*# .#.# #.##......#.l .#.# #.##.###### _Magic restored. _A frilled lizard comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)áDh­Å –...# #...##.#.# Korbz the Conjurer #### #..^##.#.# Octopode # #..†##.#.# Health: 17/17 ======================== ######.#.# Magic: 4/5===================----- #.#.# AC: 1Str: 6 #.#.# EV: 12áDh<Ê Int: 20 #.#.### SH: 0Dex: 10 #.....# XL:  2 Next: 70% Place: Dungeon:1 ###.#@# Noise: ---------  Time: 535.5 (0.0) #####.#.# b) +0 dagger  #########.....#.# Cast: Magic Dart  #.......#.....#.# ##.#####.#.....#.# .#.# #.........#.# l   frilled lizard (asleep) .#.# #.##......#.# .#.# #.##......#.l .#.# #.##.######Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle[áDhîÊ ×20;2HShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!áDhtÐ ™  #..^ #..†  #.#.# #.#.#  áDhÒ  ###.#@# #####.#*#  ..#*#  **# * * . áDhÞ\ P.......áDh•‚ y5=6.5 (1Magic Dart _áDh™‡ áDhl‰ âDhÎ 3âDhñÎ âDhÚÙ òâDhÕÚ âDhšÜ ,âDh˜Ý âDh™ß ,âDhdà âDh(â ,âDhøâ âDhŽä âDhQå âDhæ âDhFç âDhè âDhÉè âDhëé âDhŒê O5=====âDh ë âDh™ì âDhÖí âDhgî ,âDh5ð âDhùò XâDh+ô ,âDh™ô âDhœõ âDh—ö âDh÷ ======âDhu÷ âDh'ú BâDhü ,âDhwü ,âDh/ý âDhþ âDhÿ âDh|ÿ âDháÿ âDhÕ âDhê òâDhç âDhr ,âDhÕ âDh âDh‹ âDhï âDhR âDh5 âDh âDh} âDhà âDhµ âDh BâDhà XâDhÉ âDh¾ âDh âDh âDh‡ âDhj âDhÊ âDh- âDhh âDh) âDh ,âDh âDhX# ##.#####.#.....#.# .#.# #.........#.# .#.# #.##......#.##### .#.# #.##......#.....# .#.# #.##.##########.# ...# #.##.# #.....# .#.###.##.# #.##### .#........# #. ...>.#.#### âDhÇ# °- ####.#.# #...b.# #.#.# #######Magic Dart  #.#.#  ..#.#  ..#.# âDh*$ èb   bat (asleep)  .....#  .#.#  #.#.âDh$ "#âDhx) 064.5 (28.0)âDh9* F-5.5 (29âDhu- âDho/ V _A bat comes into view.ãDhz" å##.#####.#.....#.# Korbz the Conjurer .#.# #.........#.# Octopode .#.# #.##......#.#####  Health: 17/17 ======================== .#.# #.##......#.....#  Magic: 4/5===================----- .#.# #.##.##########.#  AC: 1Str: 6 ...# #.##.# #.....#  EV: 12Int: 20 .#.###.##.# #.#####  SH: 0Dex: 10 .#........# #.# XL:  2 Next: 75% Place: Dungeon:1 ...>.#.#### #@#ãDhŸ# O Noise: ---------  Time: 565.5 (0.0) ####.#.# #.**b.#  b) +0 dagger  #.#.# #######  Cast: Magic Dart  #.#.#  ..#.#  ..#.# b   bat (asleep)  .....#  .#.#  #.#.# _You kill the frilled lizard! _A bat comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)ãDhÙs d##.#####.#.....#.#Korbz the Conjurer .#.# #.........#.#Octopode .#.# #.##......#.#####Health: 17/17 ======================== .#.# #.##......#.....#Magic: 4/5===================----- .#.# #.##.##########.#AC: 1Str: 6 ãDhCv •...# #.##.# #.....#EV: 12Int: 20 .#.###.##.# #.#####SH: 0Dex: 10 .#........# #.#XL:  2 Next: 75% Place: Dungeon:1 ...>.#.#### #@#Noise: ---------  Time: 565.5 (0.0) ####.#.##.**b.#b) +0 dagger#.#.########Cast: Magic Dart#.#.#..#.#..#.#b   bat.....#.#.##.#.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineãDhÖv ¦Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.ãDhôû ãDhÄü ãDhŽ )b..ãDhˆ 3=6.5 (1ãDh¬ ãDh>   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded. _The bat closely misses you.äDh'û ã  You hit the bat but do no damage. You grab the bat.  The bat is severely wounded.You constrict the bat.äDh? 2.äDh˜( b97Magic DartäDh>+ äDhU- G _You kill the bat!åDh:£Ô5=====åDhÿ¨ÆåDhr©,åDhà©åDh«åDhU¬S=====åDh¹¬åDhñ­åDh£®,åDh*¯åDhÂÏ~åDhœÐ,åDh¥ÑåDhEÔåDhfÕ,åDhGÖåDhäØåDhÚ,åDh÷ÚåDh“ÝåDhËÞ,åDhðßåDhoâåDh”ã,åDh}äåDhØæåDhóç,åDhîéåDhdëåDh“ì,åDhhíåDhñïåDhñ,åDhÿñåDhôåDhõ,åDhÛõåDhó÷åDhïø,åDhßùåDhtüåDhzýåDh÷åDh‡åDhÜåDhú,åDhÔåDh’åDh ,åDhï åDh¾ åDh,åDhååDhÎåDh.,åDh1åDhQåDhûBåDhW@†åDh CXåDhD,åDhéI„åDhXJ,åDhÉJåDhåKåDhåLåDhJMåDh¯MåDhNåDh®OåDhPåDhxPåDhqQåDh„RåDhéRåDhOSåDhˆTåDh×UåDh.#.#### # #.#####.#.#åDhGx•# #) #.#.## #.#####.#.# ...#.@.....#.#-628.5 (61.0) .............#.# !....#####.....# .?.. #.#.#.... ...#.#.#.### ..#.#.# . .#.#.# ## ..#.. åDh°x+###åDhh}åDh€F-9.5 (62åDh¸ƒåDh!…# _Found a whip.æDhYs3æDh#uæDhAxæDhû~XæDh›‹m.. #.......# #.##.# .... ###.#.#.###.##.#  r... #.#.#........# ...####.#...>.#.#### #....#.#####.#.# #....#)# #.#.# #....#.#####.#.# ##....#.......#.##.....@.......#.# #!....#####.....# #.?... #.#.#....Magic Dart #..... #.#.#.###æDhèH #..... #.#.# . #..... #.#.# ##r   rat (asleep) #.#### ..#..#. ### æDh˜230.5 (1.0)æDh”Ÿ+1.5 (2æDh¤æDh ¦V _A rat comes into view.çDh’dÏ............. #.......# #.##.#  Korbz the Conjurer ............. ###.#.#.###.##.#  Octopode r... #.#.#........#  Health: 17/17 ======================== **.####.#...>.#.####  Magic: 4/5===================----- #*...#.#####.#.#  AC: 1Str: 6 #.*..#)# #.#.#  EV: 12Int: 20 #..*.#.#####.#.#  SH: 0Dex: 10 çDh5g##...*#.......#.#  XL:  2 Next: 79% Place: Dungeon:1 #.....@.......#.#  Noise: ---------  Time: 631.5 (0.0) #!....#####.....#  b) +0 dagger #.?... #.#.#....  Cast: Magic Dart #..... #.#.#.###  #..... #.#.# .  #..... #.#.# ##  r   rat (asleep) #.#### ..#..  #. ###  _Found a whip. _A rat comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (çDh£gasleep, 100% to hit)èDhÐ&............. #.......# #.##.#  Korbz the Conjurer ............. ###.#.#.###.##.#  Octopode r... #.#.#........#  Health: 17/17 ======================== ...####.#...>.#.####  Magic: 4/5===================----- #....#.#####.#.#  AC: 1Str: 6 #....#)# #.#.#  EV: 12Int: 20 #....#.#####.#.#  SH: 0Dex: 10 ##....#.......#.#  XL:  2 Next: 79% Place: Dungeon:1 #.....@.......#.#  [40èDh )9mNoise: ---------  Time: 631.5 (0.0) #!....#####.....#  b) +0 dagger #.?... #.#.#....  Cast: Magic Dart #..... #.#.#.###  #..... #.#.# .  #..... #.#.# ##  r   rat (asleep) #.#### ..#..  #. ### Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!èDh,a      †...   **>  #*  #.*..#)# #.#.#  #..* èDh.Í ##...*            #.#.#   #.#.#    #.  èDhìºèDhŒ»..èDh¼.èDh•¼.èDhô½.èDhu¾ .èDh´83=2.5 (1Magic Dart _èDhz3èDh,ˆ “èDh}— XèDh„˜ èDhD› èDh Ÿ èDhÌŸ èDh„¡ èDhì£ èDh—¤ èDhL¦ èDh¿¨ èDh{© èDhª 5èDhª =====èDhüª èDhµ¬ èDh2° èDhʲ èDhu³ èDhJµ èDhÛ· èDhCº èDhîº èDh“¼ èDh`¿ èDh™Á èDhv èDhÄ èDh<Æ èDhxÈ èDh4É èDh·É =====èDh2Ê èDhÐË èDh7Ø èDh¾Ø  èDhFÙ Q†... #.#.#........èDhÇÙ  èDhPÚ |...####.#...>.#.###èDhÑÚ  èDhSÛ K#....#.#####.#.#èDhÔÛ  èDhYÜ #....#)# #.#.#èDh8Ý y #....#.#####.#.#èDhÊÝ { ##....#.......#.#èDhPÞ { #.............#.#èDhßÞ š #!....#####.....#èDhá  #.@...# #.#.#....- #.....# #.#.#.### #.....# #.#.# . #.....# .# ## #.####.. ..#.. #. .## ## #. .# #.èDhŠè èDhé 46èDh›é 4.0)èDhî èDh„î -èDh ï %7.5 (15èDhó èDhwõ  èDh ö èDh—ö >_f - a scroll labelled YCKAIWNIQEPTèDh÷ éDhi§éDh£x¿####............. ###.#.#.###.##†...# #.#.#..........####.#...>.#.## #....#.#####.#.# #....#)# #.#.# #....#.#####.#.# ##....#.#.# #.............#.# #@....#####.....#  #.....# #.#.#... #.....# #.#.#.## #.....# #.#.# . #.....# #.#.# ## #.####.. ..#.. #.# .## ### #.# .##.éDho|88.0)éDhõ|$9.5 (2éDhF€éDh]‚ éDhñ‚éDhtƒ-_g - a grey potionéDhi„éDhíÀéDhîÉ,éDhNÑ„éDhaÓéDhdÔéDh°ÕéDhÂ×éDhÙéDh¾ÙéDh“ÚéDh ÜéDheÝéDhÞéDhêÞéDhFàéDh¯áéDhZâéDh6ãéDhŸåéDhåçéDh’èéDhmééDhøêéDh-ìéDhØìéDhªíéDhúîéDh.ðéDhØðéDhªñéDhÿòéDhUôéDhõéDhÚõéDhE÷éDh¢øéDhMùéDhZúéDh¥ýéDhÿéDh¬ÿéDh‰éDhÓéDh(éDhÒéDh«éDhÔéDh, éDh¡)êDhqêDhè êDh‚ êDh7 êDh êDhêDhêDh)êDh'êDh#êDh¡êDhƒêDhxêDheêDhìêDh•êDhêDhñêDh¿ êDh„!êDhÇ"êDhß$êDhÕ&êDh€'êDhÂ(êDh¸*êDhp,êDh-êDhc.êDhO0êDhš3êDhF4êDh²5êDh½7êDh˜9êDhB:êDhŽ;êDhˆ=êDhi?êDh@êDhuAêDhmCêDhiEêDhFêDhaGêDhKIêDhFKêDhòKêDh>MêDhrOêDhRêDhºRêDhtTêDh%WêDh_YêDhZêDh®[êDhÍ]êDh®ˆêDhmBêDh¼êDhhêDh*’êDh”êDhà¡êDh÷¢êDhÀ¤êDh§êDh¦ªêDhŽ«êDh{­êDhñ°êDh²³êDhž´êDhrÎêDh©ÑêDhõÓêDh¯ÔêDh!ÖêDhæêDhæ+ #.êDhç.....##..####.êDhœçO#......÷............##.....#.#êDh$èM#...................##.##..#.êDh®èN#...................##.##..#.#êDh8éM...................##.##..#.#êDhÂéL..................##.......#êDhEêV####.............####.#.#.#êDhÏê‰#.......†...# #.#.#..êDhXëx#....@......####.#...>êDhäëZ###########....#.#####êDhßì êDhšíg#....#)# êDhî êDhªî2#....#.#####êDh1ï êDh½ï3##....#......êDhñ êDhªñ#............  #.....#####..  #.....# #.#  #.....# #.# êDh~Õ88.5 (39.0)9.5 (40 _h - a scroll labelled UTEZOE REDUPHëDh)ÄQëDh¼ÊXëDhˆËëDhÐXëDh(Ò,ëDhúÒëDhëÔëDh¬ÕëDh*ÖëDhžÖëDh8×ëDhQØëDhðØ,ëDh±ÛëDhôÜ,ëDhªß,ëDhWàëDh~æëDhÿæëDhéëDhÍê,ëDh·ëëDhíëDhï,ëDhðëDheóëDhiõ,ëDhœöëDhpúëDhòû,ëDh"ýëDh»þëDhûÿëDhpëDh&ëDh†ëDhQëDhýëDhzëDh2ëDh3ëDh¾ëDh%ëDhÈëDhªëDh4 ,ëDh ëDh ëDhˆ ,ëDh‡ ëDhi ëDhô ,ëDhâëDhÍëDh^,ëDhPëDhGëDhÐ,ëDhWëDhmëDhý,ëDh,ëDh5ëDhã,ëDhÕëDhÞëDh‚,ëDh ëDhòëDhŽ,ëDh°ëDhÇ ëDhU!,ëDhm"ëDhå#ëDh$,ëDhš%ëDhß&ëDho',ëDh(ëDh¬)ëDhE*,ëDhŠ+ëDhÉ,ëDhX-,ëDh‰.ëDhº/ëDhQ0,ëDh¥1ëDh03ëDh½3,ëDh 5ëDhQ6ëDhë6,ëDhb8ëDhÏ?o######.....####.#.#.## #.#.......†...# #.#.#.... #.#...........####.#...> #.###########....#.#### #.# ##### #....#)#  #.# #...# #....#.##### #.# #...# ##....#......#.# ##...###.............#ëDh”Bm#.# #....@.#.....#####....#.###.####.#.....# #.#.#.....# S#.....# #.#.Magic Dart####### .#.....# #.#..#.....#####.#.#.#.#####S   ball python (constriction, asleep).#.# #.###.# #.##.# #.#ëDh,F~ 723.5 (34  A ball python comes into view.ëDhJS.S)ëDhK5==4.5 (35ëDhENëDhÈO5 _The ball python hisses angrily.îDh”?] The ball python hisses angrily. îDhÕ@° You barely miss the ball python. Your grab misses the ball python.  You squeeze the ball python.  The ball python is moderately wounded.The ball python barely misses you. The ball python closely misses you.  bites you. The ball python grabs you.îDhìB«5--- 2 -5.5 (1.0)Constr îDh*JîDh8M_ _The ball python constricts you.ðDhŽ Û The ball python bites you. The ball python grabs you. _The ball python constricts you.You hit the ball python. Your grab misses the ball python.Your squeeze misses the ball python.  The ball python is severely wounded.  The ball python bites you but does no damage.ðDh³ i4------6ðDhÛðDhÐ_ _The ball python constricts you.ðDhpk £  You barely miss the ball python. You grab the ball python.  You squeeze the ball python.ðDh(t 2.ðDh’ y12 77Magic DartðDh³˜ ðDh›› O _You kill the ball python!ñDh‡ ñDh• 3ñDh1! ñDhC" L5==ñDh¦) ÆñDh†* ñDhA, P==ñDhÞ, ñDh¿. a6=ñDh|/ ñDhû1 ,ñDh#3 ñDhÓ5 ,ñDh<7 ñDhx9 ,ñDhÝ: ñDhxK k ......#.....#.........ñDh L ï..# #....-.###...... _You start resting.ñDhT ,36.5 (9ñDh›V 7===-7.5 (10.0)ñDh½Z ñDhE] " _HP restored.òDh,ÊòDhHÐInventory: 8/52 slots Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()  c - a throwing netd - 2 stones Scrolls (go to first with ?) òDhŠÓJ f - a scroll labelled YCKAIWNIQEPT  h - a scroll labelled UTEZOE REDUPH Potions (go to first with !)  a - a potion of magic  e - a green potion  g - a grey potionóDhwóDh17 ######.............####.#.#.### Korbz the Conjurer#.#.......†...# #.#.#.... Octopode#.#...........####.#...>.# Health: 17/17 ========================#.###########....#.#####.# Magic: 5/5========================#.# ##### #....#)# #.# AC: 1Str: 6#.# #...# #....#.#####.# EV: 12Int: 20#.# #...# ##....#.......# SH: 0Dex: 10#.# ##...###.............# XL:  2 Next: 87% Place: Dungeon:1#.# #....@.#.....#####.... Noise: ---------  Time: 737.5 (óDh‹;)0.0)#.###.####.#.....# #.#.# b) +0 dagger#.....# .#.....# #.#.# Cast: Magic Dart####### .#.....# #.#.#.#.....#####.#.#.#.####......#...#.# #.########.# #.##.# #.# _The ball python constricts you.You barely miss the ball python. You grab the ball python.  You squeeze the ball python. _You kill the ball python! _You start resting. _HP restored.ôDhNdX[?25h[?0c  Search for what [? for help]? õDh& [?25l[?1c4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 dagger (weapon) Results elsewhere ([,] to cycle)  b - [D:1] a whipc - [D:1] a +0 club  d - [D:1] a +0 whip÷DhÛÓ÷DhgÚ÷Dháµ ######.............####.#.#.### Korbz the Conjurer#.#.......†...# #.#.#.... Octopode#.#...........####.#...>.# Health: 17/17 ========================#.###########....#.#####.# Magic: 5/5========================#.# ##### #....#)# #.# AC: 1÷DhmâStr: 6#.# #...# #....#.#####.# EV: 12Int: 20#.# #...# ##....#.......# SH: 0Dex: 10#.# ##...###.............# XL:  2 Next: 87% Place: Dungeon:1#.# #....@.#.....#####.... Noise: ---------  Time: 737.5 (0.0)#.###.####.#.....# #.#.# b) +0 dagger#.....# .#.....# #.#.# Cast: Magic Dart####### .#.....# #.#.#.#.....#####.#.#.#.####......#...#.# #.########.# #.##.# #.#You barely miss the ball python. You grab th÷Dhââe ball python.  You squeeze the ball python. _You kill the ball python! _You start resting. _HP restored.  Search for what [? for help]? weapon÷DhAç÷DhÎé÷Dh0î÷DhVð. _÷Dhœ~ ÷Dhž ÷DhBˆ ÷Dh‹ F _Unknown command.øDh¬øDhܲl  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingøDhµ)0.0   2%   0   g * Spellcasting   2.1  24%  -1           b + Unarmed Combat   0.0     0   h * Conjurations   4.6  63%   0  øDhÿ¸# c + Throwing   0.0     0              d + Short Blades 0.0   2%   0              e + Dodging2.2   4%   0      f + StealthøDhS¼2.7   5%  +4                                      øDhHÀ9                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsûDh" ûDh”C ######.............####.#.#.### Korbz the Conjurer#.#.......†...# #.#.#.... Octopode#.#...........####.#...>.# Health: 17/17 ========================#.###########....#.#####.# Magic: 5/5========================#.# ##### #....#)# #.# AC: 1Str: 6#.# #...# #....#.#####.# EV: 12Int: 20#.# #...# ##....#.......# SH: 0Dex: 10#.# ##...###.............# XL:  2 Next: 87% Place: Dungeon:1#.# #....@.#.....#####.... Noise: ---------  Time: 737.5 (0.0)ûDhGI#.###.####.#.....# #.#.# b) +0 dagger#.....# .#.....# #.#.# Cast: Magic Dart####### .#.....# #.#.#.#.....#####.#.#.#.####......#...#.# #.########.# #.##.# #.#You squeeze the ball python. _You kill the ball python! _You start resting. _HP restored. _Search for what [? for help]? weapon _Unknown command.ûDh¢L3ûDhLNûDh¹V’ _ûDhX,ûDhhûDhQ #.# #...# #....#.#####.#.#.# #...# ##....#.......##.# ##...###.............#.#.# #......#.....#####.....#.###.####.#.....# #.#.#.#.....# #.#.....# #.#.#.####### #.#.....# #.#.#  #.#.....#####.#.#  #@#.####......#..  #.g.....#.# #.######  #########.# #.# Magic Dart #.# #.##.# #.##.####.# g   goblin (asleep)#......######### 42.5 (53.5 (6 _A goblin comes into view. It is wielding a +0 club.üDh?`ú #.# #...# #....#.#####.#. Korbz the Conjurer #.# #...# ##....#.......#. Octopode #.# ##...###.............#. Health: 17/17 ======================== #.# #......#.....#####..... Magic: 4/5===================----- #.###.####.#.....# #.#.#. AC: 1Str: 6 #.....# #.#.....# #.#.#. EV: 12Int: 20 ####### #.#.....# #.#.#  SH: 0Dex: 10 #.#.....#####.#.#  XL:  2 Next: 87% Place: Dungeon:1 üDhÁaË#@#.####......#..  Noise: ---------  Time: 743.5 (0.0) #.g****.#.# #.######  b) +0 dagger #########.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.####.#  g   goblin (asleep) #......#  ########  _Unknown command. _A goblin comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)üDhÊ5 w #.# #...# #....#.#####.#. Korbz the Conjurer #.# #...# ##....#.......#. Octopode #.# ##...###.............#. Health: 17/17 ======================== #.# #......#.....#####..... Magic: 4/5===================----- #.###.####.#.....# #.#.#. AC: 1Str: 6 üDh_8 æ#.....# #.#.....# #.#.#. EV: 12Int: 20 ####### #.#.....# #.#.#  SH: 0Dex: 10 #.#.....#####.#.#  XL:  2 Next: 87% Place: Dungeon:1 #@#.####......#..  Noise: ---------  Time: 743.5 (0.0) #.g.....#.# #.######  b) +0 dagger #########.# #.#  Cast: Magic Dart #.# #.#  #.# #.#  #.####.#  g   goblin (asleep) #......#  ######## Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!üDh"> O #.# #...#  #.# #...#  #.#  #.#     üDhö?     #.#.#      #.)****.#.#    #.#  #.#  #.#     üDh{Æ *....üDhNê z91=4.5 (1Magic Dart _üDh¿î üDh8ð ýDh¤¾3ýDh£ÀýDh“îÍ5=====ýDhõ4 _Magic restored.ýDh‹÷3ýDhjúýDhÉüýDhßþ,ýDh†ÿýDhýDhà,ýDhýDhñýDh†ýDh ======ýDh· ýDh° ýDh"XýDhÜ,ýDhýDhU<  You see here a +0 club.ýDhýDh› _ýDhƒýDhýDh™,ýDhfýDh!ýDhy",ýDho#ýDhR%ýDhQ&,ýDhõ&ýDhä-ýDhè.ýDhs/ýDhñ/ýDh¸3ýDhÎ4,ýDhv5ýDhò8ýDh:,ýDh¤:ýDhc?<  You see here a +0 club.ýDh«@ýDhA _ýDhšAýDh&EýDh>F,ýDhÂFýDhBJýDhWK,ýDhÞKýDh‡OýDh P,ýDhaQýDhæTýDh V,ýDhÌVýDh.ZýDhI[,ýDh\ýDhë_ýDh a,ýDhbýDhˆeýDh“f,ýDh-gýDhèjýDhük,ýDhÍlýDh£pýDhïq,ýDh†rýDhvýDh&w,ýDhÝwýDh\{ýDhp|,ýDh˜}ýDhô€ýDh`‚,ýDhì‚ýDh`†ýDh†‡,ýDhˆýDhl‹ýDh¿Œ,ýDhŒýDh‘ýDhI’,ýDh “ýDh–ýDh<—,ýDh˜ýDh›ýDhpœ,ýDh&ýDh ýDhD¡,ýDhÖ¡ýDh¦¤ýDhý¦BýDhò¨ýDhŠ©ýDh ª,ýDhЬýDh#­ýDh¤­,ýDhû¯ýDh ±,ýDh±ýDh³ýDh>´ýDhÅ´,ýDh·ýDhî·,ýDhm¸ýDh¨ºýDh¼ýDh¼ýDh½ýDh­¿ýDhaÁ,ýDh˜ÂýDh¹ÄýDhüÅ,ýDh|ÆýDhâÈýDhÊ,ýDhŒÊýDhÍýDhNÎ,ýDhÏýDhQÑýDhšÒ,ýDh)ÓýDheÕýDh°ÖýDh©ÝýDh(ÞýDhàýDhYá,ýDhÞáýDhÃãýDhÜä,ýDhtåýDhIçýDh,èýDh›èýDhéýDh¼ëýDhBí,ýDhàïýDhúðýDhYó,ýDh#õýDh÷÷ýDhjúýDhÿúýDhsüýDh°ÿýDh°,ýDh~ýDhïýDhÕ ,ýDhZ ýDh„ýDhÜ,ýDh›ýDhyýDhšýDh[ýDhv ,ýDh’!ýDh#ýDh$,ýDhê$ýDhü&ýDh*,ýDh#+ýDhf,ýDh½-,ýDh•.ýDh$0ýDh&1ýDh›1ýDh2ýDhÙ3ýDhÞ4ýDhb5ýDhå5ýDhŽ7ýDh„?õ.....####.#.#.###.##.# #.##### .†...# #.#.#........# #.#...# .....####.#...>.#.#### #.###.# ####....#.#####.#.# #.....# # #....#)# #.#.# ####### # #....#.#####.#.# # ##....#.......#.# ýDhžAì###.............#.# ..#.....#####...@.# - #.#.....# #.#.#......b #.#.....# #.#.#.###### Magic Dart #.#.....# #.#.#.. #.#.....#####.#.#### #.#.####......#.. b   bat (asleep) ..#.# #.######## ###.# #.##.# #.#ýDhG1816.5 (72.0)ýDh÷HF-7.5 (73ýDh¥LýDh›NV _A bat comes into view.þDh…Ǭ####.#.#.###.##.# #.##### †...# #.#.#........# #.#...# ....####.#...>.#.#### #.###.# ....#.#####.#.# #.....#  #....#)# #.#.# #  #....#.#####.#.#  ##....#.......#.# .............#.# .#.....#####....@# .#.....# #.#.#......b# .#.....# #.#.#.# .#.....# #.#.#.. .#.....#####.#.#### .#.####......#.. .#.# #.######## þDh†ÎþDhåÔ18.5 (1.0)þDhÚþDh–ÜþDhkÁM# #.#.#........# #.#...# ...####.#...>.#.#### #.###.# þDhõÃR##....#.#####.#.# #.....#  #....#)# #.#.# #######  #....#.#####.#.#  ##....#.......#.# #.......#.# .....#####.....#####.# #.....# #.#.#.@....b# #.....# #.#.#.####### þDh—ŧ#.....# #.#.#.. #.....#####.#.#### #.####......#.. #.# #.######## #.# #.# þDhœÎþDh³Ð&9þDh±×þDhŽÛÿDh¥êÐ...# #.#.#........# #.#...#  Korbz the Conjurer ...####.#...>.#.#### #.###.#  Octopode ##....#.#####.#.# #.....#  Health: 17/17 ========================  #....#)# #.#.# #######  Magic: 4/5===================-----  #....#.#####.#.# AC: 1Str: 6 ##....#.......#.# EV: 12Int: 20 #.............#.# SH: 0Dex: 10 #.....#####.....#####.#  XL:  2 Next: 91% Place: Dungeon:1 #.....# #.#.#.@****b#  Noise: ---------  Time: 819.5 (0.0) ÿDhäë™#.....# #.#.#.#######  b) +0 dagger #.....# #.#.#.. Cast: Magic Dart #.....#####.#.#### #.####......#.. #.# #.######## b   bat (asleep) #.# #.# #.# #.# #.# #.# _You see here a +0 club. _A bat comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)ÿDh%à e...# #.#.#........# #.#...#Korbz the Conjurer ...####.#...>.#.#### #.###.#Octopode ##....#.#####.#.##.....#Health: 17/17 ========================#....#)# #.#.########Magic: 4/5===================-----#....#.#####.#.#AC: 1Str: 6 ##....#.......#.#EV: 12Int: 20 #.............#.#SH: 0ÿDhÛÅ ëDex: 10 #.....#####.....#####.#XL:  2 Next: 91% Place: Dungeon:1 #.....# #.#.#.@****b#Noise: ---------  Time: 819.5 (0.0) #.....# #.#.#.#######b) +0 dagger #.....# #.#.#..Cast: Magic Dart #.....#####.#.#### #.####......#.. #.# #.########b   bat #.# #.# #.# #.# #.# #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.ÿDhqD ÿDhœE ,ÿDhÖM *.b...ÿDh†O ;=20.5 (1 _ÿDh"U ÿDh+W Dh)ß Š...# #.#.#........# #.#...#  Korbz the Conjurer ...####.#...>.#.#### #.###.#  Octopode ##....#.#####.#.# #.....#  Health: 17/17 ========================  #....#)# #.#.# #######  Magic: 3/5==============----------  #....#.#####.#.# AC: 1Str: 6 ##....#.......#.# EV: 12Int: 20 #.............#.# SH: 0Dex: 10 Dh~â !#.....#####.....#####.#  XL:  2 Next: 91% Place: Dungeon:1 #.....# #.#.#.@*b...#  Noise: =--------  Time: 820.5 (0.0) #.....# #.#.#.#######  b) +0 dagger #.....# #.#.#.. Cast: Magic Dart #.....#####.#.#### #.####......#.. #.# #.######## b   bat #.# #.# #.# #.# #.# #.#The magic dart hits the bat. _The bat is severely wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)Dh ....# #.#.#........# #.#...#  Korbz the Conjurer ...####.#...>.#.#### #.###.#  Octopode ##....#.#####.#.# #.....#  Health: 17/17 ========================  #....#)# #.#.# #######  Magic: 3/5==============----------  #....#.#####.#.# AC: 1Str: 6 ##....#.......#.# EV: 12Int: 20 #.............#.# SH: 0Dex: 10 #.....#####.....#####.#  XL:  2 Next: 91% Place: Dungeon:1 #.....# #.#.#.@.b...#  Noise: =--------  Time: 820.5 (0.0) #.....# #.#.#Dhý5.#######  b) +0 dagger #.....# #.#.#.. Cast: Magic Dart #.....#####.#.#### #.####......#.. #.# #.######## b   bat #.# #.# #.# #.# #.# #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat!  You kill the bat!   >     )# #.#.#     *†...#      #.# #.# #.#DhÀ¹&.Dhyßq51.5 (1Magic Dart _DhîäDhæDhZ³3Dh`·BDhaÁÆDhaÂDhÄ,Dh²ÅDh:ÉBDh¢ÊDh±Ë,Dh Î,DhÏDh÷ÐDhÒQ4=====DhÓDhu×XDhØDh|ÙDhÂÚDhÜ,Dh#ÝDhÑÝ======DhÞDh’ß,DhCàDháDh¸á,DhðâDhŒã,Dh¼äDhVå,DhæDh_ç,Dh è,Dh’éDh\êDhëO5=====Dh½ëDheíDh]îDh ï,DhÍù/=====Dh}ú_  You see here a bat corpse.Dh¤ûDhAü _DhÀüDhCýDhþDh£þ,Dh›ÿDhw Dh  ,Dh Dhê Dhs ,Dhn Dh9 DhÍ ,Dhš Dhj Dhñ ,DhÍ Dhž Dh2 ,DhK Dh Dh• ,Dh· Dhª DhJ ,Dh9 Dh  Dh‘ ,Dhm Dh: DhÎ ,DhŸ Dhs Dh ,DhÊ DhŸ Dh5 ,Dh XDh Dhõ Dh‹ ,Dhd Dh7 DhÀ ,Dh' Dh´' ,DhC( DhÂ+ Dhg, ,Dhí, Dh|0 Dh1 ,Dh¨1 Dhî4 Dh–5 ,Dh6 DhC9 DhM: ,Dhß: Dhï= Dh—> Dh? ,Dh‰B Dh%C ,Dh¶C DhïF Dh—G ,DhH DhL Dh4M ,DhÖM DhjQ DhmR ,DhS Dh¥V DhßW ,DhuX DhW\ DhÃ] ,Dh“^ Dh b DhUc ,Dhùc DhŠg DhÀh ,Dh·i DhÅl Dhn ,DhÖn DhÜq Dhs ,Dhot DhLw Dhžx ,Dh‘y Dhj| Dhá} ,Dhü~ Dh¬‚ R  There is a stone staircase leading down here.Dh2„ Dh´„  _Dh8… Dhˆ Dh]‰ ,Dh‚Š Dhr Dh|Ž DhïŽ Dh‚ Dh’ DhD“ ,Dh” Dhš– DhÔ— ,Dh˜ Dhך DhÁ› ,DhHœ Dhež DhŸ Dh«Ÿ ,DhÌ¡ Dhw¢ Dh£ ,Dh¥ DhÍ¥ Dhe¦ ,DhÞ¨ DhÈ© ,DhSª Dh^¬ Dho­ ,Dh® Dh&° Dhí± ,Dht² Dh´ Dh@µ DhÖµ Dh^¶ DhZ¸ Dh¡¹ Dh&º DhȺ Dhn¼ Dh›½ Dh¾ Dh¤¾ Dh´¿ DhœÀ Dh2Á ,Dha DhSà Dhßà ,Dh%Å Dh›Æ Dh1Ç ,Dh<È Dh3É Dh½É ,Dh-Ë DhÌ DhÀÒ ,DhÔ Dh@Õ Dh-Ö ,DhØ DhçØ Dh—Ù ,DhÀÛ DhÜ Dh=Ý DhÑÝ Dhbß DhZà Dhàà Dhˆá Dh=ã DhHä DhÏä DhÁå Dhýæ Dh\è Dhãè Dh°é DhÄê Dhì Dhœì DhCí Dh5î Dhï Dhð Dh¬ð Dh£ñ Dhó Dhˆó Dh0ô Dh‘õ DhÜö Dhc÷ Dh ø Dh>  #### ########## ### ...# #÷.......##.. ...# #........#####.# ...# #........#### #..#.# )..# #...........# #####..#.# ...# #......@....###......#.#-909.5 (88.0) ...# ########......#.###.##.# ...# #......#.# #..... ...# #####......#.# #####. ...##########...#....###.#######. ...+...........÷................>  .........####...#....###.......#.  ....####...##...#....# ##...##.#.Dh Ý  ..##...†##..#####....# #...##.#. Dhè 8-Dh™ DhW E _Done exploring.DhàÖDhÐéELevel 1 of the Dungeon<>>>^(Press ? for help)♣♣♣#♣<♣###### #############################ß.ß##...# #÷.......##................###'###...# #........#####.####.#########.....##...# #........#### #..#.# #.########Dh¼ìû#)..# #...........# #####..#.# #.##...# #......@....###......#.# #.##...# ########......#.###.##.####.##...##......#.# #.........##...######......#.# #####.#######...##########...#....###.#######.##>...+...........÷................>##..........####...#....###.......#.##.....####...##...#....# ##...##.#.##...##...†##..#####....# #...##.#.##..#........#..# ##....# #...##.#.########.#.#......#.#.###..#### #..^##.#.##.......#..#..)÷#..#.....## #..†##.#.##.###..#....#..#....#..#########.#.##.# ##.#.÷...##.....#..##.#.##.# #.#.....##.....#..##.#.##.# #.#....#..#....#.###.#.###Dhö 3@>Dh¸ÒDh³ßKorbz the ConjurerOctopodeHealth: 17/17 ======================== #### ############# Magic: 5/5======================== ...# #÷.......##.. AC: 1Str: 6 ...# #........#####.# EV: 12Int: 20 ...# #........#### #..#.# SH: 0Dex: 10 )..# #...........# #####..#.# XL:  2 Next: 95% Place: Dungeon:1 ...# #......@....###......#.# Noise: ---------  Time: 909.5 (0.0) ...# ########......#.###.##.# b) +0 dagger ...##......#[34DhQâjm.# #..... Cast: Magic Dart ...######......#.# #####. ...##########...#....###.#######. ...+...........÷................>  .........####...#....###.......#.  ....####...##...#....# ##...##.#.  ..##...†##..#####....# #...##.#. Aim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat! _You kill the bat! _You see here a bat corpse. _There is a stone staircase leading down here. _Done exploring.DhçDh–èDh(é$ _Dh]ínDh¶ïDhÏð,DhöñDh×óDhÚôDhuõDhÿõDh‘÷DhzøDhòøDhtùDhúDhü,Dh“üDhˆýDhŽþDhÿDhˆÿDhzDhDh‡DhýDhãDhDh“Dh DhDhDhŠDh Dh Dh$ Dh¦ Dh Dh Dh DhDhDhïDhs,DhDh/DhDh¯Dh9DhûDhéDh`DhãDhŠDhyDhíDhoDhü æ..#####.####.#########... ..#### #..#.# #.##### .....# #####..#.# #.# .....###......#.# #.# Dhx!°#......#.###.##.####.# #......#.# #.........# #......#.# #####.##### #....###.#######.#.............@#25.5 (16.0) Dhð!ñ#....###.......#.# #....# ##...##.#.# #....# #...##.#.# #....# #...##.#.##### #..^##.#.#Dhd"a## #..÷##.#.# ## ######.#.# #.#.#Dh%DhÔ'Dh.)c _There is a stone staircase leading down here.Dh£Dh§Dhk¬Dh2²DhºN6.0) _Dhµ # b# #.# .<##. #....####......2 #......@...# .......# ..r..........# ............@.. ####.....#..... ###...#B#...@   Terence (asleep) #.... ....B   giant cockroach (asleep) ###.. ....b   bat (asleep) r   rat (asleep)Dh ¶Dh‡¾8<Dhl?7.2 (1.7Magic DartDh€ Dhا _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.DhØ   # b# #.## .<##. #....####...... #<...#.#.r.#.@..#.....#..... ###...#B#... #.... .... ###.......r   r 80 _DhóDh„Î ....#.#. #DhûÏ Â# #. b# #.##. .<##. #....####...... #....@.<...#.#.r.#.@..#.....#.. ###...#B#... #.... ....r   rat (asleep) ###.......DhŸÖ Dh¿Ø &9DheÝ DhÌß DhÿJ ..# ..# #.# #.# # # #.# b# #.##.# .<##. #....####...... #...@..<...#.#.r.#.@..#.....#... ###...#B#...r   rat (asleep) #.... ....  ###.......S   ball python (constriction, wandering)r   rat (asleep)SDhM'30DhÈRDh†V^ _A ball python comes into view.Dhý Ù ..# ..# #.## #.# # #. #.# b# #.##.# .<##. #....####...... #..@...<...#.#.rDhÜ Ô.#.@..#.....#.... ###...#B#... #.........  ###.S.....Dhç ?S.Dh‹ &1Dh> Dh ! Dh¸ða.. ..#.. ..#DhÞ#. #.# #. #.# # #. #.# b# #.##.# .<##. #....####...... #.@....<...#.#.r.##..@..#.....#..... ###...#B#... #...S..... ###.....Dh™ Dh£ DhíDh1ÚSS   adder (wandering).S   ball python (constriction, wandering)Sr   rat (asleep)Dhô&2DhÕ?o _An adder comes into view.Dh]·.. ..##. #.#.##.b##.<##.....####.........##......<...# ............#r#.@..########....S#... ###...#B# #......##S .. S.S.3DhòDhñDh¸þ   The helpless rat fails to defend itself.  You puncture the rat!†....S.S... ..#Korbz the Conjurer.. ..#Octopode#. #.#Health: 17/17 ========================#. #.##Magic: 5/5========================#. #.# b#AC: 1Str: 6#.##.# .<##.EV: 12Int: 20. #....####......SH: 0Dex: 10....##......<...#XL:  2 Next: 100% Place: Dungeon:2.......@..........#Noise: ---------  Time: 934.2 (1.0).......[40Dhœÿ Sm†....S.....#b) +0 dagger#................@..Cast: Magic Dart#########....S#.....###...#B#...#.........S   adder (wandering)###.......S   ball python (constriction, wandering)..  Found a stone staircase leading up. _There is a stone staircase leading up here. _A ball python comes into view. _An adder comes into view.The helpless rat fails to defend itself.  You puncture the rat! _You kill the rat!You have reached level 3!  --more--Dhœ®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? DhÆ®¶21/216/623 0%  _You feel clever. x2Dhéë ú ..#..# .....# #.##.#  #.##.# # #.##.# b#  Dhî Â#.##.# .<##. . #....####...... ....##<...# ............#.†....S.....#.............@..#########....S#.....###...#B#... #..###.........Dhøô Dh6ö Dhdü ¹.SS.SDhvþ &5Dhf Dhn A _The adder hisses angrily. You hear a shout!Dh¯C@ #.... # #.# b#  #.##.# .<## #@...####...... ....##<...# .................†..........###...........SS...@#########.....#..###...#B#..###.......SS..6Dhñ´ A..?. #....  #.# b#  #@##.# .<## #....####...... ....##<...# .................†....S.....#Dh§µ ##..........S.....@#########.....#..###...#B#..Dhn¹ DhຠDh„¼ Dh'½ DhÇ ^SS..Dh¾È &7DhÙÐ DhêÔ f _Found a scroll labelled WEWNAF UNIFOH.Dhpk^##..?.#..# #....   b#  #.##.# .<## #....####...... ....##......<...#..SS...........†..........# ##................@..#########.....#..###...#B#Dh»†S.S   ball python (constriction, wandering)8DhæøDh/>S.Dh&9Dh^Dh9Dh9 BDhA DSS.@   Terence@S   adderDhmB ›S   ball python (constriction, wandering)DhÉN '40Dh¼R Dh,W DhÎ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh¨Î  Korbz the Conjurer ..## Octopode ..?. Health: 21/21 ======================== #..# Magic: 4/6================-------- ..#..#  AC: 1Str: 6 .....#  EV: 12Int: 22 #.##.#  SH: 0Dex: 10 #.##.# #  XL:  3 Next:  0% Place: Dungeon:2 #@##.# b#  Noise: ---------  Time: 940.2 (0.0) #*##.# .<##.  b) +0 dagger . #.S..####......  Cast: Magic Dart DhvªC....##.S....<...#  ...................#  ........†..........#  @   Terence ##..........@.....@..  S   adder #########.....#.....  S   ball python (constriction, wandering) ###...#B#... _Found a scroll labelled WEWNAF UNIFOH.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)Dh‘«_ *SDh€ E** DhŸ#».S.SAim: a ball python (wandering, hasn't noticed you, 81% to hit)#DhÅV{  Korbz the Conjurer ..## Octopode ..?. Health: 21/21 ======================== #..# Magic: 4/6================-------- ..#..#  AC: 1Str: 6 .....#  EV: 12Int: 22 #.##.#  SH: 0Dex: 10#Dh[YÐ #.##.# #  XL:  3 Next:  0% Place: Dungeon:2 #@##.# b#  Noise: ---------  Time: 940.2 (0.0) #.##.# .<##.  b) +0 dagger . #.S..####......  Cast: Magic Dart ....##.S....<...#  ...................#  ........†..........#  @   Terence ##..........@.....@..  S   adder #########.....#.....  S   ball python (constriction, wandering) ###...#B#... Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 81% to hit)  You focus your ray upon the ball python.  The searing ray hits the adder.  The adder is moderately wounded.The searing ray hits the ball python.#Dh²^È ..## ..?. #..#        #   b#  #Dhî_÷#*##.# .<##.  . #.*  *....< * ..†...  ......   #########.... #DhÞ߈Aim: a ball python (wandering, hasn't noticed you, 81% to hit)  You focus your ray upon the ball python.  The searing ray hits the adder.  The adder is moderately wounded.The searing ray hits the ball python.  You kill the ball python!#Dh0ãu  (Press . to maintain the ray.)#Dh[æ9  The adder bites you.#DhòS....@.gg   goblin (wandering)#DhÛ ¬17-----2==1.2 (1Ray #Dh)#Dh{s _A goblin comes into view. It is wielding a +0 club.$DhåX® **** The searing ray hits the adder.$DhŸåh  The adder is almost dead.$DhBè$Dh½ô­S...@.g.$DhÓöÖ8=----3----2+ $DhÜ$DhHR _The adder barely misses you.%DhpW %DhX> The searing ray hits the adder!%DhD\%DhË\Ì****g   goblin (wandering)%DhÜ%DhÉÜ%Dh[⩆..@..g.g%Dhßâ%DhTû#2%Dhæû--------293++ %Dh\%Dh¤I _You kill the adder!'Dh¿r6M#<. ...## .....?. ..##..#.. 'Dh®s–...#.....  . b#  #†##.# .<##. #....####......Ray++ @.g.##................@#########.....#..'DhÖw'Dh£Ê<@.@   Terence'Dhª€'DhŸ9--4'DhCv _You stop channelling your searing ray. Found a stone staircase leading up.(DhŠ4¸Drink which item? Potions  a - a potion of magic  e - a green potion  g - a grey potion [!] read|quaff[?] describe selected)Dh?))DhÕ1)Dhó=Korbz the Conjurer#<. ...Octopode..## ...Health: 18/21 ====================----..?. ..Magic: 2/6========----------------##..#..AC: 1Str: 6...#..#EV: 12Int: 22.....#SH: 0Dex: 10)Dh?@¬#.##.#XL:  3 Next: 29% Place: Dungeon:2#@##.##Noise: ---------  Time: 944.2 (0.0)#.##.# b#b) +0 dagger#†##.# .<##.Cast: Magic Dart. #.@..####..........##......<...#...................#@   Terence........†.g........###................@..#########.....#.....The searing ray hits the adder.  The adder is almost dead. _The adder barely misses you.The searing ray hits the adder! _You kill the adder! _You stop channelling your searing ray. Found a stone staircase leading up.*DhÇ P  Okay, then.*Dhï *DhÖ8*Dh{< *Dh"=_*Dh¿=+Dh% ð  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+DhÊ  Korbz the Conjurer #<. ...  Octopode ..## ...  Health: 18/21 ====================---- ..?. ..  Magic: 0/6------------------------ ##..#..  AC: 1Str: 6 ...#..#  EV: 12Int: 22 .....#  SH: 0Dex: 10 #.##.#  XL:  3 Next: 29% Place: Dungeon:2 #@##.# #  Noise: ---------  Time: 944.2 (0.0) #*##.# b#  b) +0 dagger #*##.# .<##.  Cast: Magic Dart . +Dh{…Â#.@..####......  ....##......<...#  ...................#  @   Terence ........†.g........#  ##................@..  #########.....#..... _Okay, then.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (81% to hit),Dhò Korbz the Conjurer#<. ...Octopode..## ...Health: 18/21 ====================----..?. ..Magic: 0/6------------------------##..#..AC: 1Str: 6...#..#EV: 12Int: 22.....#SH: 0Dex: 10#.##.#XL:  3 Next: 29% Place: Dungeon:2#@##.##Noise: ---------  Time: 944.2 (0.0)#*##.# b#b) +0 dagger#*##.# .<##.Cast: Magic Dart. #.*..####..........##.*....<...#..........[,Dh¯õ ƒ34m.........#@   Terence........†.g........###................@..#########.....#.....Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (81% to hit)  You focus your ray upon Terence. The searing ray hits Terence.,DhÝ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (81% to hit)  You focus your ray upon Terence. The searing ray hits Terence.  Terence is lightly wounded..@..==5.2 (1Magic DartRay ,DhÕ…  ,Dhº† ,Dh‡ X_(Press . to maintain the ray.).Dh«.Dh}¬.Dh_²¥@†gg   goblin.DhBµg9=--6.Dh¶¸.Dhi»V _Without enough magic to sustain it, your Searing Ray dissipates..DhßF.DhÄN(g..DhmO€5----=-7.Dh–S.Dh\V: _Terence hits you with a +0 hand axe./DhPéœ  Terence screams, "Stand, coward! You want a fight, show some honour!"/DhCêo11---------8/Dhÿò/Dh€ö: _Terence hits you with a +0 hand axe.0Dh»`ð  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0Dh2Ê 0DhKË 0DhGÕ 0DhÙ e _You don't have enough magic to cast this spell.1Dh«:1Dhï;1DhGX\ _Unknown command.3DhÅÛ3Dh„ß´Drink which item? Potions  a - a potion of magic  e - a green potion  g - a grey potion [!] read|quaff[?] describe selected4Dhž4Dh4Dh¦ÃKorbz the Conjurer#<. ...Octopode4DhS!#..## ...Health: 11/21 ============------------..?. ..Magic: 0/6------------------------##..#..AC: 1Str: 6...#..#EV: 12Int: 22.....#SH: 0Dex: 10#.##.#XL:  3 Next: 29% Place: Dungeon:2#@##.##Noise: =--------  Time: 948.2 (0.0)#@##.# b#b) +0 dagger#g##.# .<##.Cast: Magic Dart4Dh$€. #....####..........##......<...#...................#@   Terence........†.g........#g   goblin##................@..#########.....#.....Terence screams, "Stand, coward! You want a fight, show some honour!" _Terence hits you with a +0 hand axe.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.4Dhƒ/P  Okay, then.4Dhé04DhB;4Dh?. _6Dh6DhæsRead which item? Scrolls  f - a scroll labelled YCKAIWNIQEPT  h - a scroll labelled UTEZOE REDUPH [!] read|quaff6Dh$G[?] describe selected6DhJï Korbz the Conjurer#<. ...Octopode..## ...Health: 11/21 ============------------..?. ..Magic: 0/6------------------------##..#..AC: 1Str: 6...#..#EV: 12Int: 22.....#SH: 0Dex: 10#.##.#XL:  3 Next: 29% Place: Dungeon:2#@##.##Noise: =--------  Time: 948.2 (0.0)#@##.# b#b) +0 dagger#g##.# .<##.Cast: Magic Dart. #....####..........##......<...#...................#@[39;46Dhˆò ª9m   Terence........†.g........#g   goblin##................@..#########.....#..... _Terence hits you with a +0 hand axe.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command. _Okay, then.  Okay, then.6DhXø  6DhF(_7Dh´37Dh¶6dWield which item (- for none)?7Dh¢7- - Tentacles Hand Weapons (go to first with ))  b - a +0 dagger (weapon)[?] describe selected [!] equip|wield[tab] equip|unequip 8Dh|v8Dhó{8Dh2¿Korbz the Conjurer#<. ...Octopode..## ...Health: 11/21 ============------------..?. ..Magic: 0/6------------------------##..#..AC: 18DhÀ7Str: 6...#..#EV: 12Int: 22.....#SH: 0Dex: 10#.##.#XL:  3 Next: 29% Place: Dungeon:2#@##.##8DhC‚SNoise: =--------  Time: 948.2 (0.0)#@##.# b#b) +0 dagger#g##.# .<##.Cast: Magic Dart. #....####..........##......<...#...................#@   Terence8DhË‚d........†.g........#g   goblin##................@..#########.....#.....Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command. 8Dha…R_Okay, then. _Okay, then.8Dh8›n  Okay, then.8Dh¡8Dh5£. _8DhùP8Dh4StDrink which item? Potions 8DhûS@ a - a potion of magic  e - a green potion  g - a grey potion [!] read|quaff[?] describe selected9Dhž;9DhKB9DhÙIKorbz the Conjurer#<. ...Octopode..## ...9Dh¿JIHealth: 11/21 ============------------..?. ..Magic: 0/6------------------------##..#..AC: 1Str: 6...#..#EV: 129Dh¾KàInt: 22.....#SH: 0Dex: 10#.##.#XL:  3 Next: 29% Place: Dungeon:2#@##.##Noise: =--------  Time: 948.2 (0.0)#@##.# b#b) +0 dagger9Dh„L5#g##.# .<##.Cast: Magic Dart. #....####..........##......<...#...................#@   Terence........†.g........#g   goblin##................@..#########.....#.....9DhGM;Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command. _Okay, then. _Okay, then. _Okay, then.9DhƒVÿ #<. ...  ..## ...  ..?. ..  9DhRWf##..#..  ...#..#  .....#  #.##.#  #@##.# #  #@##.# b# 9DhXó #g##.# .<##.  . #..  ....##......<...#  .... 9DhÓX› ..†.  .....   9Dh$.á #<. ...  ..## ...  ..?. ..  ##..#..  ...#..#  .....#  #.##.#  #@##.# #  9Dh0š#@##.# b#  #g##.# .<##.  . #.. ....##......< ....  ..†.  ..... 9Dhi7j  Magic courses through your body. Terence hits you with a +0 hand axe!9Dhü8Ñ4/21 --------6========================9.2 (1Magic Dart9DhƒA9DhOEV _* * * LOW HITPOINT WARNING * * *:Dh•KÎ  Korbz the Conjurer #<. ...  Octopode ..## ...  Health: 4/21====-------------------- ..?. ..  Magic: 5/6====================---- ##..#..  AC: 1Str: 6 ...#..#  EV: 12Int: 22 .....#  SH: 0Dex: 10 #.##.#  XL:  3 Next: 29% Place: Dungeon:2 #@##.# #  Noise: =--------  Time: 949.2 (0.0) :DhÖN#@##.# b#  b) +0 dagger #g##.# .<##.  Cast: Magic Dart . #....####......  ....##......<...#  ...................#  @   Terence ........†.g........#  g   goblin ##................@..  #########.....#..... _* * * LOW HITPOINT WARNING * * *Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (lightly  wounded, 100% to hit);Dh›;• @ga goblin, wielding a +0 club (100% to hit);Dh6P ÆKorbz the Conjurer#<. ...Octopode..## ...Health: 4/21====--------------------..?. ..Magic: 5/6====================----##..#..AC: 1;DhT Str: 6...#..#EV: 12Int: 22.....#SH: 0Dex: 10#.##.#XL:  3 Next: 29% Place: Dungeon:2#@##.##Noise: =--------  Time: 949.2 (0.0)#@##.# b#b) +0 dagger#g##.# .<##.Cast: Magic Dart. #....####..........##......<...#...................#@   Terence........†.g........#g   goblin##................@..#########.....#.....Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle;DhU ±Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits Terence.  Terence is lightly wounded.;Dh}Ý ¸ #<. ...  ..## ...  ..?. ..  ##..#..  ...#..#  .....#  #.##.#  #@##.# #  #@##.# b#  #g##.# .<##. ;Dh#Þ  . #..  ....##......<...#  ....  ..†.  .....  ;Dh«Þ ) ;DhЭ w #<. ...  ;Dh ¯ ..## ...  ..?. ..  ##..#..  ...#..#  .....#  #.##.#  #@##.# #  #@##.# b#  #g##.# .<##.  . #.. ....##......< ....  ..†.  ..... ;Dh¢¶ ‡Press: ? - help, Q - sel;Dh1· nect action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits Terence.  Terence is lightly wounded.hits you with a +0 hand axe.;Dh¸ P1---50.2 (1;Dh½ ;Dhy¿ V _* * * LOW HITPOINT WARNING * * *@Dhiƒ ï  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ADh}¹â  Korbz the Conjurer #<. ...  Octopode ..## ...  Health: 1/21=----------------------- ..?. ..  Magic: 3/6============------------ ##..#..  AC: 1Str: 6 ...#..#  EV: 12Int: 22 .....#  SH: 0Dex: 10 #.##.#  XL:  3 Next: 29% Place: Dungeon:2 ADh»]#@##.# #  Noise: =--------  Time: 950.2 (0.0) #@##.# b#  b) +0 dagger #g##.# .<##.  Cast: Magic Dart . #....####......  ....##......<...#  ...................#  @   Terence ........†.g........#  g   goblin ##................@..  #########.....#..... _* * * LOW HITPOINT WARNING * * *Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)CDh¯KKorbz the Conjurer#<. ...Octopode..## ...Health: 1/21=-----------------------..?. ..Magic: 3/6============------------##..#..AC: 1Str: 6...#..#EV: 12Int: 22.....#SH: 0Dex: 10#.##.#XL:  3 Next: 29% Place: Dungeon:2#@##.##Noise: =--------  Time: 950.2 (0.0)#@##.# b#b) +0 dagger#g##.# .<##.Cast: Magic Dart. #....####..........##......<...#...................#DhbL¿H@   Terence........†.g........#g   goblin##................@..#########.....#.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)  You miscast Searing Ray.  You are very lightly contaminated with residual magic.4====1.2 (1Contam CDháNCDhÔPð  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (72% to hit)  You miscast Searing Ray.are very lightly contaminated with residual magic. _Nothing appears to happen. Terence barely misses you.FDhŽ=ð  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FDh\z  Korbz the Conjurer #<. ...  Octopode ..## ...  Health: 1/21=----------------------- ..?. ..  Magic: 2/6========---------------- ##..#..  AC: 1Str: 6 ...#..#  EV: 12Int: 22 .....#  SH: 0Dex: 10 #.##.#  XL:  3 Next: 29% Place: Dungeon:2 #@##.# #  Noise: =--------  Time: 951.2 (0.0) #@##.# b#  b) +0 dagger #g##.# .<##.  Cast: Magic DartFDh¥{€ . #....####......  Contam  ....##......<...#  ...................#  @   Terence ........†.g........#  g   goblin ##................@..  #########.....#..... _Nothing appears to happen. Terence barely misses you.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)FDh±Ÿ +FDhì   FDh”¡ L Korbz the ConjurerFDh:¢  FDhÞ¢ Q#<. ...  OctopodeFDhƒ£  FDh(¤ h..## ...  Health: 1/21FDhΤ E=-----------------------FDhk¥  FDh¦ q..?. ..  Magic: 2/6FDh¸¦ E========----------------FDhY§  FDh¤¨ ¥##..#..  AC: 1FDhâ© Str: 6 ...#..#  EV: 12Int: 22FDhìª  FDh§« y.....#  SH: 0FDhG¬ .Dex: 10FDh'­ ð #.##.#  XL:  3 Next: 29% Place: Dungeon:2 #@##.# #  Noise: =--------  Time: 951.2 (0.0)FDh[® Õ #@##.# b#  b) +0 dagger #g##.# .<##.  Cast: Magic Dart . #....####......  Contam  ....##......<...#  ...................#  @   TerenceFDh]¯ Ñ ........†.g........#  g   goblin ##................@..  #########.....#..... FDhqµ qAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (72% to hit)  You focus your ray upon the goblin. The searing ray hits Terence.  Terence is moderately wounded.The searing ray hits the goblin. #<. ...  ..## ... FDhN¸ à ..?. ..          FDh¥¹ FDh•º 4 # FDhd»  FDhG¼ ’#*##.# b# FDh½  FDhj¾ +#*##.# .<##.  . #*  FDh`À 5*.....< ....   ..†. ..... FDh‰Z FDh·[ @FDh©\ )FDhŒ] .FDho^ .  FDhV_ *The searing ray hits the goblin.  FDhC` >You kill the goblin!  FDh a O(Press . to maintain the ray.FDhb )  FDhÖb "Terence hits you with a +0 hand axFDh¼c e.  FDh›d You die...  FDh‚e ^Terence says, "Win and live. Lose and die. It's the rule of life."FDhkf FDhùÈ FDhcÊ D-5/21 -FDhfË FDh¼é   FDhÆê --more--FDhƒë KDh…[ KDhŽ` ÙInventory: 7/52 slots Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()  c - a throwing netd - 2 stones Scrolls (go to first with ?)f - a scroll of summoning {unknown}  h - a scroll of silence {unknown} Potions (go to first with !)KDh~a Že - a potion of enlightenment {unknown}  g - a potion of curing {unknown}LDh—» LDhã¼ ,LDh±Ô LDh«Ú àGoodbye, Korbz.33 Korbz the Conjurer (level 3, -5/21 HPs)Began as an Octopode Conjurer on June 7, 2025.Slain by Terence... wielding a +0 hand axe(6 damage)... on level 2 of the Dungeon.The game lasted 00:04:48 (952 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the OrbLDh„Þ 8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the OrbMDh–MDhžMDh© ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l