h Player: Loefaen Game: DCSS trunk Server: clan Filename: 2025-04-24.11:16:29.ttyrec Time: (1745493389) Thu Apr 24 13:16:29 2025  hl>{"msg":"layer", "layer":"crt"} {"msg":"show_dialog", "html":" h_

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"} h3  h{{"msg":"hide_dialog"}  hy [?1051l[?1052l[?1060l[?1061h htV)0[?7h[?25l[?1c h;; hYLoefaen the ChillerBarachiHealth: 42/42 ========================Magic: 11/11 ========================AC: 8Str: 9EV: 9Int: 18SH: 0Dex: 12XL:  6 Next: 44% Place: Dungeon:4Noise: ---------  Time: 5764.2 (0.0)m) +2 mace (holy) h(ZHCast: Freeze h^#..#....##.##.##.###..#.#########@.......#########.# hed hrelWelcome back, Loefaen the Barachi Ice Elementalist. h:h h _Press ? for a list of commands and other information. hIK Your spells (describe)TypeFailure Level  a - FreezeIce1% 1 b - Frozen RampartsIce5%3  c - Ozocubu's ArmourIce5%3 Select a spell to describe[!]/[I] toggle spell headers h #..Loefaen the Chiller#..Barachi..#Health: 42/42 ========================#.#Magic: 11/11 ========================#.#AC: 8Str: 9#.##EV: 9Int: 18#..SH: 0Dex: 12#.########XL:  6 Next: 44% Place: Dungeon:4#@.......#Noise: ---------  Time: 5764.2 (0.0)########.#m) +2 mace (holy)Cast: FreezeWelcome back, Loefaen the Barachi Ice Elementalist. _Press ? for a list of commands and other information. hBQt Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 26% 3b - FoxfireConjuration/Fire38%1  c - Soul SplinterNecromancy38%1  d - Call Canine FamiliarSummoning77% 3  e - Sigil of BindingHexes77% 3  f - Stone ArrowConjuration/Earth77% 3  g - Dimensional BullseyeHexes/Translocation99% 4  h - Martyr's KnellNecromancy/Summoning99% 4  i - Borgnjor's Vile ClutchNecromancy/Earth100% 5  j - Death ChannelNecromancy100% 6  k - Plasma BeamFire/Air100% 6  l - StarburstConjuration/Fire 100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hݬ+#..Loefaen the Chiller#..Barachi..#Health: 42/42 ========================#.#Magic: 11/11 ========================#.#AC: 8Str: 9#.##EV: 9Int: 18#..SH: 0Dex: 12#.########XL:  6 Next: 44% Place: Dungeon:4#@.......#Noise: ---------  Time: 5764.2 (0.0)########.#m) +2 mace (holy)Cast: FreezeWelcome back, Loefaen the Barachi Ice Elementalist. _Press ? for a list of commands and other information.Okay, then. _ hb.Inventory: 16/52 slots Hand Weapons (go to first with ))  m - a +2 mace of holy wrath (weapon)l - a +0 short sword Armour (go to first with [)  h - a +2 cloak of stealth (worn)  i - a +0 ring mail (worn)a - a +0 robe  n - a +0 scale mail of poison resistance Jewellery (go to first with "=)  p - a ring of positive energy (worn) Scrolls (go to first with ?)  d - a scroll labelled QUAPANUROC  e - a scroll labelled NEUTIO KOHU  g - a scroll labelled OVASTE TABBAQ  j - a scroll labelled LUF CEESODGH Potions (go to first with !)  b - a potion of magic  c - 2 lumpy clear potions  f - 2 ruby potions  k - a purple potion  o - a pink potion hF  h#N  hT #..Loefaen the Chiller#..Barachi..#Health: 42/42 ========================#.# hU ?Magic: 11/11 ========================#.#AC: 8Str: 9#.##EV: 9 hV Int: 18#..SH: 0Dex: 12#.######## hY XL:  6 Next: 44% Place: Dungeon:4#@.......#Noise: ---------  Time: 5764.2 (0.0)########.#m) +2 mace (holy)Cast: FreezeWelcome back, Loefaen the Barachi Ice Elementalist. _Press ? for a list of commands and other information. _Okay, then. h]  h_  hc  hf  h$.Inventory: 16/52 slots Hand Weapons (go to first with ))  m - a +2 mace of holy wrath (weapon)l - a +0 short sword Armour (go to first with [)  h - a +2 cloak of stealth (worn)  i - a +0 ring mail (worn)a - a +0 robe  n - a +0 scale mail of poison resistance Jewellery (go to first with "=)  p - a ring of positive energy (worn) Scrolls (go to first with ?)  d - a scroll labelled QUAPANUROC  e - a scroll labelled NEUTIO KOHU  g - a scroll labelled OVASTE TABBAQ  j - a scroll labelled LUF CEESODGH Potions (go to first with !)  b - a potion of magic  c - 2 lumpy clear potions  f - 2 ruby potions  k - a purple potion  o - a pink potion h  h<  h #..Loefaen the Chiller#..Barachi..#Health: 42/42 ========================#.#Magic: 11/11 ========================#.#AC: 8Str: 9#.##EV: 9 hf Int: 18#..SH: 0Dex: 12#.########XL:  6 Next: 44% Place: Dungeon:4#@.......#Noise: ---------  Time: 5764.2 (0.0)########.#m) +2 mace (holy) h MCast: FreezeWelcome back, Loefaen the Barachi Ice Elementalist. _Press ? for a list of commands and other information. _Okay, then. h  hq  h  hr  hEI _ heM h]#. ........+.. ........#.. ........#.. ........ hP`4..# ........ h`4#.# ........ haH#.# .......) hbb#.###........#...@...# 7.8 (3.6#.## #<.......# hi>########.# hvC9.0 (4.8 hy  hz_Found a great sword. h h hH hP h, h), hJ-h #.(#. #.+.. ..#.. #.#.. #. h-..# #.#.# #..#.# #.)#.###@........70.2 (1.2#.......###### hF.#.######## #<.......#########.# ho5 h=6-1.4 (2.4 h; h> _Found 7 stones. h 3 h  hp  hA , hʭ , h  h  hm B h  h  h  hk  hl  h  hZ , hs  h  ho , h  h  h , h  h  h , h  h B h|  h  hs , h  h / _You open the door. hI 3 h  h= @  There is an open door here. hn  h  _ h  h)  h , he  h  hh X h$  h  h  h  hz , h  h^  h  h{  h  hZ  hR  h  hX  h  h"  h  h   h  h  h  h  h?  h  hJ  h  h^"  hE(  #....#.###... #....'.......###########....#...#...#............#.#..##....#............+^..###.................#.#.# #.................#.#.# #......####..#####.#.###... #.@.## #.#.......97.6 (26.2) h(  #.### #.#.###### ... #.#<........#.. ########... ..>##. .#### ## h+  h], .8.8 (27.4 h.  h0 ; _Found a stone staircase leading down. hu3 haw h{ h h hÌ h(, h hS h, h! hpX h h, hB h0 hT h hn h h h h hT ho.......) #....#........ #....#........ #....'........###########....#........#............#.#........#............+^....................#.# #................#.##...@..####..#####.#808.4 (9.6)###....##...## #.#. #....##.### #.# #.......# #.#< #....#..### #......># ##...######### hE9.6 (10.8) h_ h'# _Found a mace. h4\3 hB^ h"d hqB hr h~ #.....S.......... #......... # hW.)# #... #..# #...##..# #...=..###########... h#.............#..+^.................... hy.............####..######....##...## #. #....##.### #. #.......##. S   ball python (constriction, asleep) #....#..# #......>###...#### hN210.8 (1.2) hҌ-2.0 (2.4 h( hF^ _A ball python comes into view. hU8 #.....S........... Loefaen the Chiller#......... h8 '....... Barachi#.......)##.... Health: 42/42 ========================#........##.... Magic: 11/11 ========================##........##.... AC: 8Str: 9.=........###########.... EV: 9Int: 18..........#............#. SH: 0 ha9 Dex: 12..........#............+^ XL:  6 Next: 44% Place: Dungeon:4........@..............#. Noise: ---------  Time: 5812.0 (0.0)....###................#. m) +2 mace (holy)#......####..#####. Cast: Freeze###....##...## #. h9 u#....##.### #.#.......##. S   ball python (constriction, asleep)#....#..##......>###...#### _There is an open door here. _Found a stone staircase leading down.  h < _Found a mace. _A ball python comes into view.Press: ? - help, v - describe, . - travelThe floor. hC?6.@ h6.. h%36.. h)6.. hͲ 6.. h 6.. hD46.. h6.. hG S. _Found a stone staircase leading down. _Found a mace. _A ball python comes into view.Press: ? - help, v - describe, . - travelHere: a ball python (asleep)   hThe floor. h\ .....S....................................=....................................@.. h%E#.....S........... Loefaen the Chiller#................ Barachi#.......)##.... Health: 42/42 ========================#........##.... Magic: 11/11 ========================##........##.... AC: 8Str: 9.=........###########.... EV: 9Int: 18..........#............#. SH: 0Dex: 12..........#............+^ XL:  6 Next: 44% Place: Dungeon:4 hr'........@..............#. Noise: ---------  Time: 5812.0 (0.0)....###................#. m) +2 mace (holy)#......####..#####. Cast: Freeze###....##...## #.#....##.### #.#.......##. S   ball python (constriction, asleep)#....#..##......>###...#### _Found a mace. _A ball python comes into view.Press: ? - help, v - describe, . - travelHere: a ball python (asleep)  The floor.  Placed new exclusion. ho* h^/ h&2. _ h 7 . )# #.#.=#########.............#..+^.#.....###.@..  h` i#......####..######....##...##  #### ...# #.###### h h43.2 (1.2 _ h h hE3 h H hM heWB hW hZ, hL\ h_ hb, hd hg hj, hl hn hq, h+s hu hw, hx hz h|, h~ h h߁, h h: h,, hF h߉ h, h& h h, h h h hZ h۔ ho h hF h˘ hL h, hx h h.. #....#  .. #....#  .. #....###  .h###....#..  ........#.# ..S... ........#.# ######### ...... .......#.# #.. ....)# #....#.# #.(..... .....# #@...#.###. .....# h2 #....'........... .....###########....#...#....... .....#............#.#..##....... .....#............+^..###....... ..................#.#.# #........ h   hound (wandering) ##................#.#.# #.......)#......####..#####.#.###........###....##...## #.#.......##### h030.0 (16.8) hU. _A ball python comes into view.  Press: ? - help, v - describe, . - travelHere: a ball python (asleep)  The floor.  A hound comes into view. hH.1.2 (18.0 h hմ2 _The hound moves out of view. h<3 h?> hD hQM#. ######.. #...  #.... ###....###. ......  hSS... ....h..########.. [........) #.(#.### #....'.... .....###########....#...#...................##h   hound (wandering)..#.... hi0.0)..h2.4 (1.2 hk hn# _Found a robe. hђ #.. #....#...#....###....##..........# ..S... ......#########.... [.....h........)# #(.##......'.... hot##########....#...#............#.#..#+^..###.# . ###....##...## #.#.......#####  hS h hC.hh   hound (wandering) hդ63.6Freeze hʬ h hP  hh  You catch the helpless hound completely off-guard!  You sock the hound!  The hound is heavily wounded.=5.0 (1.4 _The hound bites you but does no damage. The hound closely misses you. h R  Cast which spell? (? or * to list)  hhj #.. #....#  Loefaen the Chiller #... #....#  Barachi #.... #....###  Health: 42/42 ======================== #....###....#..  Magic: 10/11 =====================--- ............#.#  AC: 8Str: 9 ..S... ............#.# ######### EV: 9Int: 18 ...... [...........#.# #........ SH: 0Dex: 12 ....)# #h...#.# #.(...... XL:  6 Next: 44% Place: Dungeon:4 .....# #@...#.###........ Noise: =--------  Time: 5835.0 (0.0) .....# #....'............ m) +2 mace (holy) .....###########....#...#........ Cast: [ hlmFreeze .....#............#.#..##........ .....#............+^..###........ ..................#.#.# #........ h   hound ##................#.#.# #.......)  #......####..#####.#.###........  ###....##...## #.#.......#####The hound is heavily wounded. _The hound bites you but does no damage. The hound closely misses you.Cast which spell? (? or * to list) Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit) h#.. #....#Loefaen the Chiller#... #....#Barachi#.... #....###Health: 42/42 ========================#....###....#..Magic: 11/11 ========================............#.#AC: 8Str: 9 ..S... ............#.# ######### EV: 9Int: 18 ...... [...........#.# #........ SH: 0Dex: 12 ....)##h...#.# #.(...... XL:  6 Next: 44% Place: Dungeon:4 .....##@...#.###........ Noise:  h=--------  Time: 5835.0 (0.0) .....##....'............ m) +2 mace (holy) .....###########....#...#........ Cast: Freeze .....#............#.#..##........ .....#............+^..###........ ..................#.#.# #........ h   hound ##................#.#.# #.......)#......####..#####.#.###........###....##...## #.#.......##### _The hound bites you but does no damage. The hound closely misses you.Cast which spell? (? or * to list) Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 100% to hit)  Okay, then. hC h h hC. _ h<  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hA#.. #....#Loefaen the Chiller#... #....#Barachi hr%#.... #....###Health: 42/42 ========================#....###....#..Magic: 8/11=================-------............#.# hu~AC: 8Str: 9 ..S... ............#.# ######### EV: 9Int: 18  h`...... [......**...#.# #........ SH: 0Dex: 12 ....)#*h...#.# #.(...... XL:  6 Next: 44% Place: Dungeon:4  hd.....#*@...#.###........ Noise: =--------  Time: 5835.0 (0.0) .....#**...'............ m) +2 mace (holy)  h7!.....##########**...#...#........ Cast: Freeze .....#.........**.#.#..##........ .....#............+^..###........  h b..................#.#.# #........ h   hound ##................#.#.# #.......)#......####..#####.#.###........ hD###....##...## #.#.......#####Aim: a hound (heavily wounded, 100% to hit) _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hl.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate h#.. #....#Loefaen the Chiller#... #....#Barachi#.... #....###Health: 42/42 ========================#....###....#..Magic: 8/11=================-------............#.#AC: 8Str: 9  h^..S... ............#.# ######### EV: 9Int: 18 ...... [...........#.# #........ SH: 0Dex: 12 ....)##h...#.# #.(...... XL:  6 Next: 44% Place: Dungeon:4 .....##@...#.###........ Noise: =--------  Time: 5835.0 (0.0) .....##....'............ m) +2 mace (holy) .....###########....#...#........ Cast: Freeze .....#............#.#..##........ .....#............+^..###........ .............. h....#.#.# #........ h   hound ##................#.#.# #.......)#......####..#####.#.###........###....##...## #.#.......##### _Okay, then.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h0--=6.0 (1Ramparts  h[## hn  Casting: Freeze (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the hound. The hound bites you. h8 M  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #.. #....#  Loefaen the Chiller  hr#... #....#  Barachi #.... #....###  Health: 40/42 ======================-- #....###....#..  Magic: 7/11===============--------- ............#.#  AC: 8Str: 9 ..S... ............#.# ######### EV: 9Int: 18 ...... [...........#.# #........ SH: 0 hۙDex: 12 ....)# #h...#.# #.(...... XL:  6 Next: 44% Place: Dungeon:4 .....# #@...#.###........ Noise: ==-------  Time: 5836.0 (0.0) .....# #....'............ m) +2 mace (holy) .....###########....#...#........ Cast: Freeze .....#............#.#..##........ Ramparts .....#............+^..###........ ..................#.#.# #........ h   hound ##................#.#.# #.......)  #......####..#####.#.###........  ###....##...## #.#.......##### _The wall freezes the hound. The hound bites you.  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound ([ hO>40mseverely wounded, 100% to hit) hn #.. #....#  Loefaen the Chiller #... #....#  Barachi #.... #....###  Health: 40/42 ======================-- #....###....#..  Magic: 7/11===============--------- ............#.#  AC: 8Str: 9 ..S... ............#.# ######### EV: 9Int: 18 ...... [...........#.# #........ SH: 0Dex: 12 ....)# #h...#.# #.(...... XL:  6 Next: 44% Place: Dungeon:4 .....# #@...#.###........ Noise: ==-------  Time: 5836.0 (0.0) .....# #....'............ m) +2 mace (holy) .....###########....#...#........ Cast:  hqFreeze .....#............#.#..##........ Ramparts .....#............+^..###........ ..................#.#.# #........ h   hound ##................#.#.# #.......)  #......####..#####.#.###........  ###....##...## #.#.......#####Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  You freeze the hound.  The hound is almost dead.The wall freezes the hound. hdx #.. #....#  #... #....#  #.... #....###  #....###....#..  ............#.#   hxE......#.#  [.....#.# )# #....#.# #.( #@...# #....'.... h%{q#....#...#...#.#..##...+^......#.#.# ....#.#.# )   .#####.#.#   ##   ho58-7.0 (1Freeze hݝl### hg}  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 100% to hit)  You freeze the hound.  The hound is almost dead.The wall freezes the hound. _You kill the hound! hC4 hE h%L1= hL hN, hlP h R, h|S hsV2== h Y h[ _HP restored.8== hE] h>_, h` h#c7 h:d hcg| _The frozen ramparts melt away.= h'h h;j hj:== hhk h8m hm hzn hbp hp hq ht, hu h]wb9== hx h{, hx| h\~, h hn== h.B h hP10/11== h hٗ, hn h: h߅ h5 h :== hŒ hK, h h~, h2 hk1=== _Magic restored. h3 h˥ h h h h hY hZB hH h^ #.  #..  #.. ###### #... #....# #... #....# #.... #....###  ###....###....#..  ..............#.#  hS...S.......@.....#.# #######--.....[...........#.# #.)###########....#.# #.(..# #....#.###..# #....'...###########....#...#S   adder (asleep) .......#......#.#..##......  h'.......#............+^..### ....................#.#.# #...... h071.6 (34.6) hf===-2.8 (35.8 h| hY _An adder comes into view. h|#.Loefaen the Chiller#..Barachi#.. ######Health: 42/42 ========================#... #....#Magic: 11/11 ========================#... #....#AC: 8Str: 9#.... #....###EV: 9Int: 18###....###....#..SH: 0Dex: 12..............#.#XL:  6 Next: 58% Place: Dungeon:4 ....S...S.......@.....#.# ####### Noise: ---------  Time: 5872.8 (0.0) ..........[...........#.# #...... m) +2 mace (holy) ......)###########.[ h,40m...#.# #.(.... Cast: Freeze .......##....#.###...... .......##....'.......... .......###########....#...#...... S   adder (asleep) .......#............#.#..##...... .......#............+^..###...... ....................#.#.# #...... _HP restored. _The frozen ramparts melt away. _Magic restored. _An adder comes into view.Press: ? - help, v - describe, . - travelThe floor. hƵ-.@ h:-.. h< -.. hG -.. h97.. hJ7.. h7.. hS S.The frozen ramparts melt away. _Magic restored.  hU _An adder comes into view.Press: ? - help, v - describe, . - travelHere: an adder (asleep)  The floor. h g................. hZ#.Loefaen the Chiller#..Barachi#.. ######Health: 42/42 ========================#... #....#Magic: 11/11 ========================#... #....#AC: 8Str: 9#.... #....### hU8EV: 9Int: 18###....###....#..SH: 0Dex: 12..............#.#XL:  6 Next: 58% Place: Dungeon:4 ....S...S.......@.....#.# ####### Noise: ---------  Time: 5872.8 (0.0)  h?..........[...........#.# #...... m) +2 mace (holy) ......)###########....#.# #.(.... Cast: Freeze .......##....#.###...... .......##....'..........  h.......###########....#...#...... S   adder (asleep) .......#............#.#..##...... .......#............+^..###...... ....................#.#.# #...... _Magic restored.  h_An adder comes into view.Press: ? - help, v - describe, . - travelHere: an adder (asleep)  The floor.  Placed new exclusion. hy h h$. _ h #. #.. #.. ###### #... #....# #... #....#  h& #.... #....### ###....###....#.. ......#.# S...S.#.# #[...........#.# #.)#....#.# #.(.# #....#.###.# #....'..# h B....#...#. #...#.#..##. #. h k..+^..###. ...#.#.# #.  hc  h7 44.0 (1.2 _ h  h?  hS3 hV h] hqb h@p h{s hkw, hy hO| h, hT h8 hM, hΈ h'_An adder comes into view.  Press: ? - help, v - describe, . - travelHere: an adder (asleep)  The floor.  There is an open door here. h5 _ hr hP hۑ, h hn h, hG h h  h h h h h hB h hO h  h h h, h5 h h, h h h, h} hT ht h hH h h ... ... .. #  .. .#  .##+#.##### ###.......... . ............ . ###### ##..!....... .. #....# #..@.......) 93.2 (19.2)  h .. #....# #...........  #....####........... ###....#....##......##.....#.##.# #######.....#.############.....#.# #......... ######....#.# #.(....... #....#.###......... hD4.4 (20.4 h- hM' _Found a hand axe. ho ...# .S..... ....... . ..... .# ... .# ..##+#.###### ###### ..........  ###### #. #....# #...) #....# #.. #....####......###....#....##......###.....#.##.######### S   adder (asleep).....#.############ .........#.# #.. #####....#.# #.(5.6 (1.2) _An adder comes into view. _You see here a viscous blue potion. hR..#.SLoefaen the Chiller......Barachi...... .Health: 42/42 ========================..... .#Magic: 11/11 ========================... .#AC: 8Str: 9..##+#.######EV: 9Int: 18######...........SH: 0Dex: 12.................XL:  6 Next: 58% Place: Dungeon:4###### ##..@........Noise: ---------  Time: 5895.6 (0.0) . #....# #..........).m) +2 mace (holy) . #....# #............Cast: Freeze .. #....####............ ..###....#....##......[ hwT40m### .........#.##.#########S   adder (asleep) .........#.############ .........#.# #......... #####....#.# #.(....... _Found a hand axe. _An adder comes into view. _You see here a viscous blue potion.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a viscous blue potion.  The floor. h s .@  The floor. hR[ 6.. h͔N+.  A closed door. hLf +  You can't see that place. h6   h?6   hO 6   h6   h9   h/9   hz ., v - describe, . - travelThe floor. hշ x.SHere: an adder (asleep)  The floor. h ..... ... ... ...##+#.... h ..#.SLoefaen the Chiller......Barachi...... .Health: 42/42 ========================..... .#Magic: 11/11 ========================... .#AC: 8Str: 9..##+#.######EV: 9Int: 18######...........SH: 0Dex: 12.................XL:  6 Next: 58% Place: Dungeon:4###### ##..@........Noise: ---------  Time: 5895.6 (0.0) . #....# #..........).m) +2 mace (holy) . #....# #............Cast: Freeze .. #....####[39;49 h6 'm............ ..###....#....##......### .........#.##.#########S   adder (asleep) .........#.############ .........#.# #......... #####....#.# #.(....... _An adder comes into view. _You see here a viscous blue potion.  Press: ? - help, v - describe, . - travelHere: an adder (asleep)  The floor.  Placed new exclusion. _ hɞ ..... ...... . .. h.# . ..##+#.############.................###### ##..! . #....# #...@......) ...####....#.###......... h hR46.8 (1.2 _ h hK hQEI hE hKM h'S, hU hX h/Y hZ h\ h_, h,a h)d hi, h k hq h< h h, h h# h, h# h h, h` h h', hw h h, hڕ h h, h ha h .... ..#### ... ...... .... ...... ...... ..... .#...(. ... .#...?.. ..##+#.# #....############......  h#.....@................911.2 (14.4) #....############..!... #... #....# #....... h[B #... #....# #....... #.... #....####.......  h###....###....#....##....  ..............#.##.######  ....S...S.............#.#########  ..........[...........#.# #......  h) h}.2.4 (15.6 h h5 _You see here a viscous blue potion.  Press: ? - help, v - describe, . - travelHere: an adder (asleep)  The floor. _Placed new exclusion. _Found 7 stones. h3 h h\ hB h h h h h hr, h`  hr  h\, h h h, ho h y#  #.  #. ... #####.######### ..#### .......... ......  #..........# ......  #..........# ..... #......(...# ... #...# ..#####+##....############  h!H#.............. #....############ #....# #....# # #....#  # #....# #....####.. ###....###....#.... ..............#.##.# h&18.4 (6.0) hV'+9.4 (7 h+ hv.i _q - a scroll labelled KELUNI NENERCHOURIZ hw u hK  h!  h B h^  hG , hl  h!  h"$ , h%  hF  hL  #.  ..) # ..# #. ...# #. ....#  hM #####.#########.....#### ..............@.......... .#..........###......... ..#..........# K....... .##......(...# ....... .##..........# ......##+#.#####+##....############....K   kobold (asleep)#....................#....############..!...#....# #....# #....... hT 25.4 (6  A kobold comes into view. It is wielding a +0 dagger. h6U -6.6 (7.2 hGZ  h^ * _Found a short sword. hLoefaen the ChillerBarachi#.Health: 42/42 ========================..)Magic: 11/11 ========================#..#AC: 8 hNjIStr: 9#....#EV: 9Int: 18#.....#SH: 0Dex: 12 hy;#####.#########.....#### . XL:  6 Next: 58% Place: Dungeon:4.............@.......... . Noise: ---------  Time: 5926.6 (0.0)#..........###......... .. m) +2 mace (holy) h d#..........# K....... .# Cast: Freeze#......(...# ....... .##..........# ......##+#.#####+##....############...... K   kobold (asleep)#......................#....############..!...#....# #....# #....... _Found 7 stones. _q - a scroll labelled KELUNI NENERCHOURIZA kobold comes into view. It is wielding a +0 dagger. _Found a short sword.  Press: ? - help, v - describe, . - travelThe floor. hi U@#A rock wall. heo#   You can't see that place. h@9   hs 9   h  Kq - a scroll labelled KELUNI NENERCHOURIZ  A kobold comes into view. It is wielding a +0 dagger. _Found a short sword.  Press: ? - help, v - describe, . - travelHere: a kobold, wielding a +0 dagger (asleep)  The floor. h............................................... h%n Loefaen the ChillerBarachi#.Health: 42/42 ========================..)Magic: 11/11 ========================#..#AC: 8Str: 9#....#EV: 9Int: 18#.....#SH: 0Dex: 12#####.#########.....#### . XL:  6 Next: 58% Place: Dungeon:4.............@.......... . Noise: ---------  Time: 5926.6 (0.0)#..........###......... .. m) +2 mace (holy)#..........# K....... .# Cast: Freeze#......(...# ....... .##..........# . hp r.....##+#.#####+##....############...... K   kobold (asleep)#......................#....############..!...#....# #....# #.......A kobold comes into view. It is wielding a +0 dagger. _Found a short sword.  Press: ? - help, v - describe, . - travelHere: a kobold, wielding a +0 dagger (asleep)  The floor.  Placed new exclusion. hu  h;x . _ hYU #. ..) # ..# #. ...# #. hZ ....# #####.#.....####  ...  #..###.  hy[X #...# K. . #......(...# . . h_^p #..........# ......##+#. ####+##....######.... #......  #....#..!.  #....# #....# #  hd he47.8 (1.2 _ hr haj3 h$m hrr hz}X h؀, hc ho hO, h h h, h4 h hÜ, h h h*, h  h h......#.# #.#.# ..) #.# ..# #.# ...# #.# ....# >#.#########.....## !................35.0 (7 .####..........###...... #..........# K.... #......(...# .... #..........# ...  h####+##....########## #........ #....########## #....# #....# hس h-6.2 (8.4 h h,_Found a short sword.  Press: ? - help, v - describe, . - travel  Here: a kobold, wielding a +0 dagger (asleep)  The floor. _Found a stone staircase leading down. h n  hn  h#p  h/t  h| X hK , h  h)  hΈ , h  h<  hޏ , h[  h  hH , hƗ  h  hN , h_  h8  hN ,#.. ...#.. ...#.B #.# #.. #.# #.. #.# #.. #.# #.. #.#  #>#.####### #! h$ ....... #.####..........### #/ #..........#  #. #......(...# #. #..........# #. ####+##....B   giant cockroach (asleep)#. #.. #....#. #....# # hv 43.4 (7.2  A giant cockroach comes into view. h -4.6 (8.4 h  hA Y _Found a runed glass wand. h4#.....Loefaen the Chiller h2#.....Barachi#.B#.#Health: 42/42 ========================#..#.#Magic: 11/11 ========================#..#.#AC: 8Str: 9#..#.#EV: 9Int: 18#..#.#SH: 0Dex: 12#>#######.######### XL:  6 Next: 58% Place: Dungeon:4#!@................ Noise: ---------  Time: 5944.6 (0.0) h#.####..........### m) +2 mace (holy)#/ #..........#Cast: Freeze#. #......(...##. #..........##. ####+##....### B   giant cockroach (asleep) h#.#.........#....####.#....# # _Placed new exclusion.  hW+_Found a stone staircase leading down.  A giant cockroach comes into view. _Found a runed glass wand.  Press: ? - help, v - describe, . - travelThe floor. h: V#@A rock wall. hp #  You can't see that place. h6   h6   hy6   hܱ 6   h\ B _Found a stone staircase leading down.  A giant cockroach comes into view.  hO _Found a runed glass wand.  Press: ? - help, v - describe, . - travelHere: a giant cockroach (asleep)  The floor. h{.................. h#.....Loefaen the Chiller#.....Barachi#.B#.#Health: 42/42 ========================#..#.#Magic: 11/11 ========================#..#.#AC: 8Str: 9#..#.#EV: 9Int: 18#..#.#SH: 0Dex: 12#>#######.######### XL:  6 Next: 58% Place: Dungeon:4 hq#!@................ Noise: ---------  Time: 5944.6 (0.0)#.####..........### m) +2 mace (holy)#/ #..........#Cast: Freeze#. #......(...##. #..........##. ####+##....### B   giant cockroach (asleep)#.#.........#....####.#....# #A giant cockroach comes into view. _Found a runed glass wand.  Press: ? - help, v - describe, . - travelHere: a giant cockroach (asleep)  The floor.  Placed new exclusion. h h. _ h P#.. ... #.. ... #.B #.# #.. #.# #.. #.# #.. #.# #.. #.# #>#.#.#!.@........#.####.###.#/ #....# #. #......(...##. h$ #. ####+##....##. #. .. #....#### #. #....# #.  h%  h& 45.8 (1.2 _ hX+  hX,  h~! 3 h.#  h>(  h8  h<  h}A , hG  hJ  h`M , hP  hmV  h}X , h[  h f B hWg  hp X h# ...S.  ....  ...####+### .........  ....... #.. ..... #.. ... #.B #.# #.. #@# ..)#.. #.# ..# #.. #.# ...##.. #.# ....##>#######.#########.....###!........................ S   ball python (constriction, asleep)#.####..........###.......#/[39 h) ;49m #..........# K.....#. #......(...# .....56.6 (10.8) hړ .7.8 (12.0 h d_Found a runed glass wand.  Press: ? - help, v - describe, . - travelHere: a giant cockroach (asleep)  The floor. _A ball python comes into view. h...S.Loefaen the Chiller....Barachi...####+###Health: 42/42 ========================.........Magic: 11/11 ========================.......AC: 8Str: 9#.. .....EV: 9Int: 18#.....SH: 0Dex: 12#.B#.##. XL:  6 Next: 58% Place: Dungeon:4#..#@#..) Noise: ---------  Time: 5957.8 (0.0)#..#.#..# m) +2 mace (holy)#..#.#...# Cast: Freeze#..#.#....##>####### h .#########.....###!........................ S   ball python (constriction, asleep)#.####..........###.......#/ #..........# K.....#. #......(...# .....Here: a giant cockroach (asleep)  The floor. _Placed new exclusion. _A ball python comes into view.Press: ? - help, v - describe, . - travelThe floor. h2 6.@ h 6.. h#@.. h*t@.. h9 @.. hc{V#.A rock wall. hv . # h B  You can't see that place. hx6   hPR-   h^-   hB. , v - describe, . - travelThe floor. hj= 1S.The floor. _Placed new exclusion. _A ball python comes into view.  Press: ? - help, v - describe, . - travelHere: a ball python (asleep) hI >.. h ...S.Loefaen the Chiller....Barachi...####+###Health: 42/42 ========================.........Magic: 11/11 ========================.......AC: 8Str: 9#.. .....EV: 9Int: 18#.....SH: 0Dex: 12 h#.B#.##. XL:  6 Next: 58% Place: Dungeon:4#..#@#..) Noise: ---------  Time: 5957.8 (0.0)#..#.#..# m) +2 mace (holy)#..#.#...# Cast: Freeze#..#.#....##>#######.#########.....###!........................ S   ball python (constriction, asleep)#.####..........###.......#/ #..........# K.....#. #......(...# ..... _Placed new exclusion. _A ball python comes into view.Press: ? - help, v - describe, . - travelHere: a ball python (asleep)  The floor.  Placed new exclusi h!on. h h . _ h   ... ...####+### .........  . #.. .....  ... B#.##....)..# .... h I #>#######.#########.....##!............................. #. #..........# ....  h  h8 49.0 (1.2 _ h  h]  h< h= h(? hK hTB hV hX, h&[ h_ hcb, hfd hh hQk, hl hp hs, h u hzy h{, h} h hN, h h h̆, h; hΊ h, h h h, h" h_ h, h# hG hq, hy hf h, hm h& hz hħ h hު h, h  h h), h, h3 h, h h hm, h hM h h h h h9, h hj h hJ h. h h, h hR h h h hK h, h h  h, hL h h h h h. h,........... ... ##......... ... K....... #.# ....... #.# #......##+#.#######.#  hR###########.............. ......................... ###########..!...........  #....# #......@...)...)  h90.2 (31.2)  #....# #...............  #....####...............  h<##....#....##......###..# ......#.##.######### .# ......#.############ ......#.# #.........  h##....#.# #.(.......  #....#.###......... h  h .1.4 (32.4 h h{1_A ball python comes into view.  Press: ? - help, v - describe, . - travelHere: a ball python (asleep)  The floor. _Placed new exclusion. _Found a long sword. hއ 3 h  h B hk  h̬  h  h]  hͳ  h6  h  hm  h)  h  ho , h  hf  h{  h  h  h  h , h|  h  hy , h  h  h  h  h  h  h , h  h  hz , h  hv  h? , h  h  h , h,  h  he , h  h  hD , h  h7 7 _You open the door. h 3 h  h @  There is an open door here. h` 5 _ hl  h= B hd  hO @  There is an open door here. he 5 _ hd  h  h" , h$  h&  h( , h~)  h+  h- , h.  h2  h3 , h 5  h6  hi8 , h9  h:  h< , h=  h?  h A , h&B  hC  hD , hE  hG  hH , hI  h0M  hN , hN  h!Q  hvR , hwS  hT  hV B hX  hY , hZ  h|\  h] , h^  h_  ha , hLb  hc  h*e , hf  hOg  hh , hi  hqk  hKm , hr n hx  hy , h5|  h"  h , h؁  h8  h , h  hs  h5 , hW  h  h , h  h  hm , h)  h  h^ , h̞  h  hR , hN  h-  h , h  h  h , hӮ  h  h& , hD  h  h , h  h  h , h  hQ  h , h=  h  h , hT  h  hm , h  hB  h , hc  h  h/ , h\  h  h( , hi  h  hX , h  h  h , h  h  hs , h  hB  hy , h  hn  hN , hA  h  h , h  h/  h , hu  h  h , h  h  h , h:!  h#  h%  hF&  hH0  h2 , h4  h'8  h8 , hP:  hB X hWH 7 _You open the door. hJ 3 hL  h9V @  There is an open door here. hX 5 _ h}Z  h]  h_ , hma  hd  h0g , hh  hk  hm , h# #.# ##...#### #.#  ##### #.# #.# #.# K   kobold (missile, asleep) #.# #.# #K# h! b6103.8 (112.4)5.0 (113.6 h1  h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A kobold comes into view. It is wielding a +0 club. h"..#............#.#..##.........# Loefaen the Chiller ..#............+^..###.........# Barachi ...............#.#.# #.........# Health: 42/42 ======================== ...............#.#.# #.......).# Magic: 11/11 ======================== .....####..#####.#.###.........# AC: 8Str: 9 #....##...## #.#.......####### EV: 9Int: 18 #....##.### #.#.########SH: 0Dex: 12 #.......##.#<.......#XL:  6 Next: 58% Place: Dungeon:4 #....#..##@########.#Noise: ---------  Time: 6105.0 (0.0) #......[0 h\;10;1m>##.#m) +2 mace (holy) ##...#####.#Cast: Freeze######.##.##.#K   kobold (missile, asleep)#.##.##K# _There is an open door here. _You open the door. _There is an open door here. _A kobold comes into view. It is wielding a +0 club.Press: ? - help, v - describe, . - travelThe floor. h p 1@. h?.. h?.. h?.. h ?.. h ;?.. h3S?.. hod.KYou open the door. _There is an open door here. _A kobold comes into view. It is wielding a +0 club.  Press: ? - help, v - describe, . - travel  Here: a kobold, wielding a +0 club and quivering stones (asleep) h70u .KThe floor. h".KHere: a kobold, wielding a +0 club and quivering stones (asleep)  The floor. h& ^....... hb..#............#.#..##.........# Loefaen the Chiller  h..#............+^..###.........# Barachi ...............#.#.# #.........# Health: 42/42 ======================== ...............#.#.# #.......).# Magic: 11/11 ======================== .....####..#####.#.###.........# AC: 8Str: 9 #....##...## #.#.......####### EV: 9Int: 18 #....##.### #.#.########SH: 0Dex: 12 #.......##.#<.......#XL:  6 Next: 58% Place: Dungeon:4 #....#..##@########.#Noise: ---------  Time: 6105.0 (0.0) #......>##.#m) +2 mace (holy) ##...#### h#.#Cast: Freeze######.##.##.#K   kobold (missile, asleep)#.##.##K# _There is an open door here. _A kobold comes into view. It is wielding a +0 club.Press: ? - help, v - describe, . - travelHere: a kobold, wielding a +0 club and quivering stones (asleep)  The floor.  Placed new exclusion. h hF h. _ hK0##########....#...#.#..#+^..## ...............#.#.# ) .##..#####.#.###...........## #.#.......#########.### #.#.#######.<......#..#######.# #......> ##...#########.6.2 (1.2 _ h3 h5 h####....#...#.........# ......#.#..##.........# ......+^..###.........# ......#.#.# #.........# #.#. h[# #.......).# #####.#.###.........# .## #.#.......####### # #.#.########  #.#<......@#  #.########.#  #.. #.. #.#=#.#.5   lemure (asleep)#.#5.#.###.#26.6 (20.4)7.8 (21.6_A kobold comes into view. It is wielding a +0 club.Press: ? - help, v - describe, . - travel  Here: a kobold, wielding a +0 club and quivering stones (asleep)  The floor. _A lemure comes into view. h -####....#...#.........#Loefaen the Chiller ......#.#..##.........#Barachi ......+^..###.........# hߩ zHealth: 42/42 ======================== ......#.#.# #.........#Magic: 11/11 ======================== ......#.#.# #.......).#AC: 8Str: 9 ..#####.#.###.........#EV: 9Int: 18 .## #.#.......#######SH: 0 h rDex: 12 ## #.#.########XL:  6 Next: 58% Place: Dungeon:4#.#<......@#Noise: ---------  Time: 6127.8 (0.0)#.########.#m) +2 mace (holy) h #.##.#Cast: Freeze#.##.##.##=##.##.# h z5   lemure (asleep)#.#5.##.#####.#Here: a kobold, wielding a +0 club and quivering stones (asleep)  The floor. _Placed new exclusion. _A lemure comes into view.Press: ? - help, v - describe, . - travelThe floor. hU1@. h{?.. h1?.. hum  .=  The floor. _Placed new exclusion. _A lemure comes into view.Press: ? - help, v - describe, . - travel, g - get itemItem here: an encrusted iron ring.  The floor. h* =.  The floor. h8?.. h5.  Here: a lemure (unrewarding, asleep)  The floor. hrO..... h ####....#...#.........#Loefaen the Chiller ......#.#..##.........#Barachi ......+^..###.........#Health: 42/42 ======================== ......#.#.# #.........#Magic: 11/11 ======================== ......#.#.# #.......).#AC: 8Str: 9 ..#####.#.###.........#EV: 9Int: 18 .## #.#.......#######SH: 0Dex: 12 ## #.#.########XL:  6 Next: 58% Place: Dungeon:4#.#<......@#Noise: ---------  Time: 6127.8 (0.0)#.########.#m) +2 mace (holy)#.##.#Cast: Freeze#.##.##.##=[0;10 h_m##.##.#5   lemure (asleep)#.#5.##.#####.# _Placed new exclusion. _A lemure comes into view.Press: ? - help, v - describe, . - travelHere: a lemure (unrewarding, asleep)  The floor.  Placed new exclusion. h^  h&((_ h{#....#...#.#.#.#..##.#.+^..###.#.#.#.# #.#.#.#.# #.).# #..#####.#.###.# ..## #.#.## #.#.# # #.#<.....@.# # #.#.# # #.# #.# # #.# #.# #.# #=# #.# #.# #.# 5.# #.# ###  #.#9.0 (1.2 _ h3 h h9 h , h, h, h3 h h, h h h, h h3" h$, h% h*) hQ+, h*- h0 h2, h=4 h7 h9, h`; hk? hA, hC hF hH h^I hJ h5N hP, hVR h]U hX, hY he h, h h hً, h h9 h h= h hA hB, h h> hI, hx h? h, hߪ hz h_A lemure comes into view.  Press: ? - help, v - describe, . - travelHere: a lemure (unrewarding, asleep)  The floor. _Placed new exclusion.  There is an open door here. hi5 _ h h, h h hA h h h hB hK h h h hh h , hf h h, h h h h h h h, hv h" h, hs h h& , h  h? h, hr h6 h, h* hq  h", h^$ hH? hi\B h` hb, h+d hf hki h j hl ho hq hr hs htv hy, h{ h} hB h  There is an open door here. _ h  There is an open door here. _ h:i  There is an open door here. _ h #...........[.......... #.......)###########... #........# #... ###........# #... ..=........###########... ...........#............# ...........#............+ ........................# ....###@........ hI.......#220.2 (91.2) #......####..##### ###....##...## # #....##.### # #.......## #....#..##  #......>##  ##...#####  ######  _Partly explored, can't reach some items and places. h heLevel 4 of the Dungeon<>>(Press ? for help) ###....###....#....##......###..## #.# h ..............#.##.######### #..# #.##.....S...S.............#.##############..# #.##...........[...........#.# #.........##..# #.##.......)###########....#.# #.(.......##..######.##........##....#.###.........'..........# ###........##....'.............############ ..=........###########....#...#.........# ...........#............#.#..##.........# ...........#............+^..###.........# h6 ........................#.#.# #.........# ....###@...............#.#.# #.......).#  #......####..#####.#.###.........####....##...## #.#.......########....##.### #.#.#########.......##.#<.......##....#..##.########.##......>##.##.###...#####.##.#######.##=##.#  #.##.#  5.# hb#.#  ### h A.@ h^A.. hA.. hA.. h @.. h< @.. hp @.. hu @.. h #....# #....####...............# #.#S h̞ %. h E  #....# #....# #...............# #.# S h   #. #....# #....# #..........)...)# #.#   h   .. #....############..!...........#####.#   h #  #.   #..............................+.....#  h>I #.  ####+##....############..............#######  hJ  hc #.  #..........#  .......##'#.#######.##  h"d   hU #.  #......(...#  ....... #.#.# #.#   #/  #..........#  K....... #.#.#  #+##  #.####..........###......... #....   ##  h2[ #!.......................... ..... ##  #>#######.#########.....#### ###..S ##  hx #..  #.# ....##... ## #..  #.# ...##.... .#  hY #..  #.# ..#   ##.##.  hS  #..  #.# ..)  .# #  h #.B   #.#  #.      h  #..   ...      h` #..   .....    hec   h} 9  ! h9  ! hmP9 #" h$ 5#." hK :..# h"#...........[.......... Loefaen the Chiller#.......)###########... Barachi#........##... Health: 42/42 ========================###........##... Magic: 11/11 ========================..=........###########... AC: 8Str: 9...........#............# EV: 9Int: 18...........#............+ SH: 0Dex: 12........................# XL:  6 Next: 58% Place: Dungeon:4....###@...............# Noise: ---------  Time: 6220.2 (0.0)#......####..##### m) +2 mace (holy)# hk###....##...## # Cast: Freeze#....##.### ##.......###....#..## #......>## ##...##### ######  _Placed new exclusion. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _Partly explored, can't reach some items and places.# h# h # hJ_# h# h# h# h.# h# h# h4# h # h# h# h# hO# h# h # h"# h+# hX.# hc2# h4# h3:# hLB# h[X# hf# hqB# h(zX# hY|# h},# h6n# h# hʉ,# h# h# h,# h# hߓ# hѕ,# h# h# h,# h# hȟ# h# hl# h # h # h,# hT# hb@  There is an open door here.# h5# h _# h4# h# h,# h # h# h,# h# h# h,# h# h# h/# h# h# hm# h# h,# hP# h # h,# h# hm# h,# hD# h# h,# h# h|# h,# hi# h# h# h# h# h# h,# hs# h# hX,# h# hk# h,# h# h# h# h# ha# h# h# hh # h # h # hN # h # h # h # h# # h ,# h # h # h # h # h # h # h # h # h[ # h # h # hI # h1 # h # h # h # h # h! ,# hU" # h0$ # h& # h& # h~' # h7) # h* # h+ # hO, # h- # h/ # h0 # h1 # ht3 # hJ5 # h6 # h6 # h8 # h9 # h~: # h:; # hj< # h;> # h? # h? # hA # hC ,# hSE # h G # hH # hI # hpJ # hiL # hN # hO # hP # h1R # hS # hT # hU # h\ .... ...####+###  .........  ....... #.. .....#.. ...#.B #.# #.#.. #.# ..)#.. #@# ..# 81.4 (61.2)#...# ...# #..# hQ` @.# ....# #>#######.#########.....##!........................#.####..........###.......#/ #..........# K.....#. #......(...# .....#. #..........# .....# hc # hhe % h % h Really hop into a travel-excluded area? Y - Yes % hA ' N - No& hl & h ...S.Loefaen the Chiller....Barachi...####+###Health: 42/42 ========================.........Magic: 11/11 ========================.......AC: 8Str: 9#.. .....EV: 9Int: 18#.....SH: 0Dex: 12#.B#.##. XL:  6 Next: 58% Place: Dungeon:4#..#@#..) Noise: ---------  Time: 6281.4 (0.0)#..#.#..# m) +2 mace (holy)#..#.#...# Cast: Freeze#..#.#....##>#######[4& h  0m.#########.....###!........................ S   ball python (constriction, asleep)#.####..........###.......#/ #..........# K.....#. #......(...# ..... _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _Partly explored, can't reach some items and places. _There is an open door here.& h Y2.6 (1.2& hA* ' hc ..... ....S.S..... ........####+###............. ...............................................# B #..' h ..)  #..#.#....##>#######.#########.....## SS 2 ball pythons (constriction, asleep)!.........................#######/  K' hk' h(3.8' h,t _A ball python comes into view.) h.....Loefaen the Chiller....S..BarachiS.......Health: 42/42 ========================......####+###...Magic: 11/11 ========================.................AC: 8Str: 9.................EV: 9Int: 18#..................SH: 0Dex: 12#...............#XL:  6 Next: 58% Place: Dungeon:4#.B#@##. Noise: ---------  Time: 6283.8 (0.0)#..#.#..) m) +2 mace (holy)#..#.#..# Cast: Freeze#..#.#...##..#.[33) h5m#....##>#######.#########.....## SS 2 ball pythons (constriction, asleep)#!........................#.####..........###.......#/ #..........# K..... _There is an open door here. _Partly explored, can't reach some items and places. _There is an open door here. _A ball python comes into view.Press: ? - help, v - describe, . - travelThe floor.) hW@.@) h @..) h @..* hn@..* hmV#.A rock wall.* h7##* h 7##* h P.#The floor.+ hw7..+ h 7..+ h%7..+ h 7..+ h 7.., hfS.Partly explored, can't reach some items and places. _There is an open door here. _A ball python comes into view.  Press: ? - help, v - describe, . - travelHere: a ball python (asleep), hX- hT}3.....Loefaen the Chiller....S..BarachiS.......Health: 42/42 ========================......####+###...Magic: 11/11 ========================.................AC: 8Str: 9.................EV: 9Int: 18#..................SH: 0Dex: 12#...............#XL:  6 Next: 58% Place: Dungeon:4#.B#@##. Noise: ---------  Time: 6283.8 (0.0)#..#.#- h ..) m) +2 mace (holy)#..#.#..# Cast: Freeze#..#.#...##..#.#....##>#######.#########.....## SS 2 ball pythons (constriction, asleep)#!........................#.####..........###.......#/ #..........# K..... _There is an open door here. _A ball python comes into view.Press: ? - help, v - describe, . - travelHere: a ball python (asleep)  The floor.  Placed new exclusion.- h- hG. _- h  ..... #....S. #S..... ......####+###.. .#..........#..........@....# #.B.....##.#.#####. #..O. #.#...)#.. #.#####..##.. #.# ...##.. #.# ....# O   ogre (asleep)#>#######.#########.....### S   ball python (constriction, asleep)#!..................#.####..........###[40- h m..._A ball python comes into view.  Press: ? - help, v - describe, . - travelHere: a ball python (asleep)  The floor.  An ogre comes into view. It is wielding a +0 giant club....SSSS 2 ball pythons (constriction, 1 wande…)5.0 (1.2- h 5 _The ball python hisses angrily./ h ..Loefaen the Chiller.....#Barachi.......#Health: 42/42 ========================..S......Magic: 11/11 ========================.....S####+###....AC: 8Str: 9..................EV: 9Int: 18..................SH: 0/ h =Dex: 12#...................XL:  6 Next: 58% Place: Dungeon:4#..........@....#Noise: ---------  Time: 6285.0 (0.0)#.B.....##.#.#####. m) +2 mace (holy)#..O. #.#.....) Cast: Freeze#..#.#####..##..#.#...##..#.#....#O   ogre (asleep)/ h T#>#######.#########.....### SS 2 ball pythons (constriction, 1 wande…)#!.........................#.####..........###........The floor. _Placed new exclusion.  An ogre comes into view. It is wielding a +0 giant club. _The ball python hisses angrily.  Press: ? - help, v - describe, . - travelThe floor./ h16.@0 h*6..0 h~6..0 h,L#.  A rock wall.0 h& 7##0 h57##1 h=7##1 hS# _Placed new exclusion.  An ogre comes into view. It is wielding a +0 giant club. _The ball python hisses angrily.  Press: ? - help, v - describe, . - travel  Here: a ball python  The floor.1 h}m .SThe floor.1 h 7..1 h7..2 h2 ....  You can't see that place.  [the floor.]..3 h3 hW .Reduced exclusion size to a single square.  Removed exclusion.3 ha6 .., v - describe, . - travelThe floor.4 hV; .SHere: a ball python (wandering, hasn't noticed you)4 hS S.4 hb5..4 h @..4 h |...#..#..5 hxz.Reduced exclusion size to a single square.  Removed exclusion.5 h{BT ..5 h-):..5 h; :..5 hF:..6 h:..6 h:..6 h:..6 h ;..6 hS o.   You can't see that place.7 ho#. , v - describe, . - travelThe floor. O.Here: an ogre, wielding a +0 giant club (asleep)7 h& C...8 h ..Loefaen the Chiller.....#Barachi.......#Health: 42/42 ========================..S......Magic: 11/11 ========================.....S####+###....AC: 8Str: 9..................EV: 9Int: 18..................SH: 0Dex: 12#...................XL:  6 Next: 58% Place: Dungeon:4#..........@....#Noise: ---------  Time: 6285.0 (0.0)#.B.....##.#.#####. m) +2 mace (holy)#..O. #.#.....) Cast: Freeze#..#.#####..##[8 h[. 31m..#.#...##..#.#....#O   ogre (asleep)#>#######.#########.....### SS 2 ball pythons (constriction, 1 wande…)#!.........................#.####..........###........ _The ball python hisses angrily.  Press: ? - help, v - describe, . - travelHere: an ogre, wielding a +0 giant club (asleep)  The floor.  Placed new exclusion. _; h .....###...#..S... ........S####+###....#..................#..##... #.....# #.B.....##.#@#### #.#..O. #.#......... ..) #.. #.#########. ..# #.. #.# ...##.. #.# ....#>#######.#########.....#### SS 2 ball pythons (constriction, 1 wande…)#!..........................#.####..........####/ #..........# K; h ,; h/ b.S.S; h" 46.2 (1.2 _; h$ ; h& = h* ...##...S.. ....# ......####+###....# ......S...........# ............# #.......... #.....# #.B.....##.#.######### #.#..O. #.#.@........ ..) #.. #.#########.. ..# #.. #.# ...# #.. #.# ....#>#######.#########.....#####!.......................... #.########/ #.# K#. #.....= hH- k.(...# = h'/ ....S   ball python (constriction)= hx0 (7.4= h9 = h> ? hE? h? hȻG..S? hȼ,80? h@ h7v@ hv.S9Freeze@ h@ h/A hǏ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A h  ...... ..##  Loefaen the Chiller A h ...... ....#  Barachi ......####+###....#  Health: 42/42 ======================== ..................#  Magic: 10/11 =====================--- ..................#  AC: 8Str: 9  #...................  EV: 9Int: 18  #...............#  SH: 0A h Dex: 12  #.B.....##.#S######### #.  XL:  6 Next: 58% Place: Dungeon:4  #..O. #.#.@........ ..)  Noise: ---------  Time: 6289.4 (0.0)  #.. #.#########.. ..#  m) +2 mace (holy)  #.. #.# ...#  Cast: Freeze  #.. #.# ....#  #>#######.#########.....#### A h  #!..........................  S   ball python (constriction)  #.####..........###.........  #/ #..........# K.......  #. #......(...# ....... _Placed new exclusion.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A h Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)A h ........##Loefaen the Chiller..........#Barachi......####+###....#Health: 42/42 ========================..................#A h Magic: 10/11 =====================---..................#AC: 8Str: 9#...................EV: 9Int: 18#...............#SH: 0Dex: 12#.B.....##.#S######### #.XL:  6 Next: 58% Place: Dungeon:4#..O. #.#.@........ ..)Noise: ---------  Time: 6289.4 (0.0)A h #..#.#########.. ..#m) +2 mace (holy)#..#.#...#Cast: Freeze#..#.#....##>#######.#########.....#####!.......................... S   ball python (constriction)#.####..........###.........#/ #..........# K.......#. #......(...# .......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  The ball python is moderately wounded.A hl 4=90.4 (1A hh A h   Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  The ball python is moderately wounded. _The ball python barely misses you. The ball python closely misses you.B hZ  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B hl  ...... ..##  Loefaen the Chiller ...... ....#  Barachi ......####+###....#  Health: 42/42 ======================== ..................#  Magic: 9/11===================----- ..................#  AC: 8Str: 9  #...................  EV: 9Int: 18  #...............#  SH: 0Dex: 12  #.B.....##.#S######### #.  XL:  6 Next: 58% Place: Dungeon:4  #..O. #.#.@........ ..)  Noise: =--------  Time: 6290.4 (0.0)  #.. #.#########.. ..# B h,  m) +2 mace (holy)  #.. #.# ...#  Cast: Freeze  #.. #.# ....#  #>#######.#########.....####  #!..........................  S   ball python (constriction)  #.####..........###.........  #/ #..........# K.......  #. #......(...# ....... _The ball python barely misses you. The ball python closely misses you.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)B h[% ...... ..##  Loefaen the Chiller ...... ....#  Barachi ......####+###....#  Health: 42/42 ======================== ..................#  Magic: 9/11===================----- ..................#  AC: 8Str: 9  #...................  EV: 9Int: 18  #...............#  SH: 0Dex: 12  #.B.....##.#S######### #.  XL:  6 Next: 58% Place: Dungeon:4  #..O. #.#.@........ ..)  Noise: =--------  Time: 6290.4 (0.0)  #.. #.#########.. ..#  B h."[33mm) +2 mace (holy)  #.. #.# ...#  Cast: Freeze  #.. #.# ....#  #>#######.#########.....####  #!..........................  S   ball python (constriction)  #.####..........###.........  #/ #..........# K.......  #. #......(...# ....... B hP6Casting: Freeze (safe; 1% risk of failure)  B h87Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  You freeze the ball python.B h@B h@ B hGBB hB< ..## B hgC B hCB hD< ....# B h E B hM####+  .  .  .  ....#  #.######### #.  #..O. #.#.@........ ..)  #.. #.#########.. ..#  #.. #.# ...#  #.. #.#   #>  #!    #/    #. (...# B huy91.4 (1FreezeB h-xB hxLonfirm with . or Enter, or press ? or * to list all spells.B hUywAiming: Freeze (safe; 1% risk of failure)  B hy;Press: ? - help, Shift-Dir - straight lineB hwz{Aim: a ball python (moderately wounded, 100% to hit)  B h{$You freeze the ball python. 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O. #.#..............) ####..........###......... #....4.2M hu   #####  #...##  +....# ####+###....# .# .# .M hv ####.# ....###.@....# ##.#.######. . #.#..) .#.#.....## ##.#.# ....# #. M h M h (5.4M h M h N h  #####  #...##  +....# ####+###....# ........# ..# .####.# ....###..@...# ##.#.######.  #.#..) .##.#.....## ##.# 6.6N hN h  #####  #...##  +....# ####+###....# #........# .#........# ...####.# ....###...@..# N hƴ ##.#.######. #.#..) .# N h N h! (7.8N h> N h O h|'^ #####  #...## ## # +....# .# .####+###....# .#.# ........# .#.# ........# ... .####.# ....###....@.# ##.#.######. #.#..) .# O h@=(9.0O hxBO hDO h" ;#####  #...## ### ##  +....#w ..# . ####+###....#.##.#.# .# .#.#.# ........# .... .####.# ....###.....@# ##.#.######.  #.#..) .#  #.# ....# #... w   dart slug (asleep) 20.2 _A dart slug comes into view.P hРLoefaen the Chiller#####Barachi#...## ### ##Health: 42/42 ========================+....#w ..# .Magic: 11/11 ======================== ####+###....#.##.#.#AC: 8Str: 9 ............# .#.#.#EV: 9Int: 18 ............# ....SH: 0Dex: 12 ............####.#XL:  6 Next: 59% Place: Dungeon:4 ........###.....@#Noise: ---------  Time: 6320.2 (0.0) ##.#.#############.m) +2 mace (holy)#.#..............).#Cast: Freeze#.#########.....####.##.#....##....#.#....P h+##...w   dart slug (asleep) ##.#########.....#### ###..S ..................... ..... .........###......... #....Aim: a ball python (moderately wounded, 100% to hit)  You freeze the ball python. _You kill the ball python! _A dart slug comes into view.Press: ? - help, v - describe, . - travelThe floor.Q h6.@Q h16..Q h6..Q h 6..Q h+ 6..R h݇-..R h_ .  You can't see that place.R hm1 w  You freeze the ball python. _You kill the ball python! _A dart slug comes into view.Press: ? - help, v - describe, . - travelR hJHHere: a dart slug (asleep)  The floor.R h,g...##....S hLoefaen the Chiller#####Barachi#...## ### ##Health: 42/42 ========================+....#w ..# .Magic: 11/11 ======================== ####+###....#.##.#.#AC: 8Str: 9 ............# .#.#.#EV: 9Int: 18 ............# ....SH: 0Dex: 12 ............####.#XL:  6 Next: 59% Place: Dungeon:4 ........###.....@#Noise: ---------  Time: 6320.2 (0.0) ##.#.#############.m) +2 mace (holy)#.#..............).#Cast: Freeze#.#########.....####.##.#....##.... h^ Lm#.#....##...w   dart slug (asleep) ##.#########.....#### ###..S ..................... ..... .........###......... #.... _You kill the ball python! _A dart slug comes into view.Press: ? - help, v - describe, . - travelHere: a dart slug (asleep)  The floor.  Placed new exclusion. _S h ##### . #...## ### ## . +....#w ..# . .####+###....#.##.#.#..# .#.#.#.........# ......####.#.....###....@.# .##.#.######. #.#..) .#  #.#.....## ##.#  #.# ....# #.... #.# ....# #... ###.#.....#### ###..S .. ..... .###. #....1.4 (1.2 _S h . #####. #...## ### ##. +....#w ..# ..####+###....#.##.#.#.........# .#.#.#.........# ......####.#.....###...@..#.##.#.######. #.#..) .#  #.#.....## ##.#  #.# ....# #....  #.# ....# #... ####.#.....#### ###..S .. ..... #.###. #....2.6S h: O. #####. #...## ### ##. +....#w ..# ..####+###....#.##.#.#.........# .#.#.#.........# ......####.#.....###..@...#.##.#.######. #.#..) .#  #.#.....## ##.#  #.# ....# #....  #.# ....# #... #####.#.....#### ###..S .. ..... ##.###. #....S hE S hE (3.8S hYM S h3M ..   #### #...## ### ## +....#w ..# .####+###....#.##..#.#.# ........####.#........###......# .....##.#.#############.8.6U h"}M ..   #### #...## ### ## +....#w ..# .####+###....#.##..#.#.# ........#### .............###......###U h0U hU h(9.8U hU hU hb|M ..   U h#### #...## ### ## +....#w ..# .####+###...@#.##..#.#.# .... U hO.................####.##31.0U h4 M ..   #### #...## ### ## +...@#w ..# .####+###....#.##..#.#.# .................# ....U h5 U h> U h? (2.2U hG U hrJ V h  ..   ##### . #..@## ### ##. +....#w ..# .####+###....#.##.#.#.........# .#.#.#...# .............####.#.........###......# B.....##.#.#############. .O. #.#..............)3.4V h ..  ..... #####  ...... #.@.## ### ##  ......V h +....#w ..# .  ......####+###....#.##.#.#  .........# .#.#.#  .........# .......####.# V h3.....###......# .B.....##.#.#############. ..O. #.#........)V hqV h(4.6V h\V hV hY .. ..... ##### ...... #@..## ### ## ...... +....#w ..# . ......####+###....#.##.#.#  .........# .#.#.# .........# .... #.........####.# #.....###......# #.B.....##.#.#############. #..O. #.#..)V haV hb(5.8V h5jV hYlV h] #...'#+###V h4 V hi ,60V h V h _A dart slug comes into view.  Press: ? - help, v - describe, . - travelHere: a dart slug (asleep)  The floor. _You open the door.W hN  .......#####. #####...## ### ###...'@...#w ..# . ####+###....#.##.#.#............# .#..W h ...#.#. #..#.#########.....##W h W h -8.0 (1.2W hG W hr X he .. ..... ##### ...... #####...## ### ## ...... #...@....#w ..# . ......####+###....#.##.#.# .........# .#.#.# .........# ....  #.........####.#  #.....###......#  #.B.....##.#.#############.  #..O. #.#..)  #.. #.#.....##X h9.2 _There is an open door here.X hʡ% .. ..... ##### ...... #####...## ### ## ...... #..@'....#w ..# . ......####+###....#.##.#.# X h.........# .#.#.# .........# .... #.........####.# #.....###......# #.B.....##.#.#############.  #..O. #.#..)  #.. #.#.....##X h X h040.4 _X hX hgX hO % .. ..... ##### ...... #####...## ### ## ...... #.@.'....#w ..# . ......####+###....#.##.#.# X hR .........# .#.#.# .........# .... #...####.# #.....###......# #.B.....##.#.######.  #..O. #.#.X hS .)  #.. #.#.....##X h^ X h` (1.6X hy X hGa j .. ..... ##### ...... #####...## ### ## ...... #@..'....#w ..# . ......####+###....#.##.#.# .........# .#.#.# ..# ....  #..####.#  #.....###......#  #.B.....##.#.#.  #..O. #.#..)  #.. #.#.....##X hd >2.8X hj X hm Y h'.............###.#.####.. #.#...$ #.###Y hd  As you open the door, it creaks loudly! You hear an angry hiss.Y h8M======30Y hYY h>f _You hear a shout! x2 _Found 8 gold pieces.Z h q .......#####. #####...## ### ##...'....#w ..# . ####@###....#.##.#.#............# .#.......# .... ....###..O#Z h IO   ogre (wandering)..#.. .. #.#....#Z hc Z hϗ Z hי Z h` 5  The ogre shouts!Z h S.OO 2 ogres (1 wandering)BB   giant cockroachOS   ball python (constriction, wandering)Z h+ d=-----5.0 (1.2Z hJ Z h _An ogre comes into view. It is wielding a +0 giant spiked club. _There is an open door here._ hT..  ..... ##### ...... #####...## ### ##...... #.@.'....#w ..# . ......####'###....#.##.#.# ..S........# .#.#.# ........# ....#.........####.##...............###......# #.B..O..##.#.##############..OB... #.#..............)_ hLU#.. ..O #.#########.....#_ hV_ h7X_ haY_ hY_ hZ_ h`O.B   giant cockroach.OB$_ hNb\------6.2 __ hg_ hJi` h Z.. ..... ##### ...... #####...## ### ## ...... #..@'....#w ..# . ......####'###....#.##.#.# ..S.........# .#.#.# .........#.........####.##......O........###......#    ogre#.B.....##.#.######. #..O.OB. #.#.#.. ..$ #.##` h].OB.` hB-7.4` h` hd hK.. ..... ##### ...... #####...## ### ## ...... #...@....#w ..# . ......####'###....#.##.#.# ..S.........# .#.#.# .......  #.d hy.......  #.O.......###......#  #.B....B##.#.#############. d hd h(8.6d hmd hQ _There is an open door here.d h[ d hh P90 _e hI e heJ '50e hN e hO f hVBB   giant cockroach1g hc)g h*g h4OBO   ogreg hx6&2g h2>g h@q h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r hqPLoefaen the ChillerBarachiHealth: 42/42 ========================Magic: 8/11=================-------AC: 8Str: 9..EV: 9Int: 18.....#**##SH: 0Dex: 12...... ##******## ### ##XL:  6 Next: 59% Place: Dungeon:4...... #***@*...#w ..# .Noise: ---------  Time: 6352.6 (0.0)......####O****...#.##.#.#m) +2 mace (holy)r h_..S.......B...*...# .#.#.#Cast: Freeze..................# ....#...................####.##.......O.......###......#O   ogre#.B....B##.#.#############.#..O.O.. #.#..............)#.. ..$ #.#########.....## _There is an open door here.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r hBCasting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.r hz Loefaen the ChillerBarachiHealth: 42/42 ========================Magic: 8/11=================-------AC: 8Str: 9..EV: 9Int: 18.....#####SH: 0Dex: 12...... #####...## ### ##XL:  6 Next: 59% Place: Dungeon:4...... #...@....#w ..# .Noise: ---------  Time: 6352.6 (0.0)......####O###....#.##.#.#m) +2 mace (holy)..S.......B.......# .#.#.#Cast: Freeze..................# ....#...................####.##.......O.......###r hȈ z......#O   ogre#.B....B##.#.#############.#..O.O.. #.#..............)#.. ..$ #.#########.....##Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  You miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.3.6 (1Contam asting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  You miscast Frozen Ramparts.are very lightly contaminated with residual magic. _Nothing appears to happen.t h`M  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t hD Loefaen the ChillerBarachiHealth: 42/42 ========================Magic: 5/11==========--------------AC: 8Str: 9..EV: 9Int: 18.....#**##SH: 0Dex: 12t hdE 7...... ##******## ### ##XL:  6 Next: 59% Place: Dungeon:4...... #***@*...#w ..# .Noise: ---------  Time: 6353.6 (0.0)......####O****...#.##.#.#m) +2 mace (holy)..S.......B...*...# .#.#.#t hE Cast: Freeze..................# ....Contam #...................####.##.......O.......###......#t hF GO   ogre#.B....B##.#.#############.#..O.O.. #.#..............)#.. ..$ #.#########.....## _Nothing appears to happen.  t h3G FCasting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activatet hG *An open door.u h8{Loefaen the ChillerBarachiHealth: 42/42 ========================Magic: 5/11==========--------------AC: 8Str: 9..EV: 9Int: 18.....#####SH: 0Dex: 12...... #####...## ### ##XL:  6 Next: 59% Place: Dungeon:4...... #...@....#w ..# .Noise: ---------  Time: 6353.6 (0.0)......####O###....#.##.#.#u h}3m) +2 mace (holy)..S.......B.......# .#.#.#Cast: Freeze..................# ....Contam #...................####.##.......O.......###......#O   ogre#.B....B##.#.#############.#..O.O.. #.#..............)#.. ..$ #.#########.....##Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateAn open door.  The walls around you are covered in ice.u hb#####....O.@.'###.. ==4.6 (1Ramparts Contam u h######u hϋonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate  An open door.  The walls around you are covered in ice. _ freezes the ogre.v hp v hs ####.O##v h@u @--5Freezev h~ `######v h 0 _The wall freezes the ogre.w ha   An open door.  The walls around you are covered in ice. _The wall freezes the ogre. _ freezes the ogre.  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w hS  Loefaen the Chiller  Barachi  Health: 42/42 ========================  Magic: 4/11========----------------  AC: 8Str: 9  .. EV: 9Int: 18  ..... #####  SH: 0Dex: 12  ...... #####...## ### ##  XL:  6 Next: 59% Place: Dungeon:4  ...... #..O@....#w ..# .  Noise: ---------  Time: 6355.6 (0.0)  ......####'###....#.##.#.#  m) +2 mace (holy)  ..S.......B.......# .#.#.#  Cast: Freeze w h ..................# ....  Ramparts Contam  #...................####.#  #.......O.......###......#  O   ogre  #.B....B##.#.#############.  #..O.O.. #.#..............)  #.. ..$ #.#########.....## _The wall freezes the ogre.  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)w h   Loefaen the Chiller  Barachi  Health: 42/42 ========================  Magic: 4/11w h D========----------------  AC: 8Str: 9  .. EV: 9Int: 18  ..... #####  SH: 0Dex: 12  ...... #####...## ### ##  XL:  6 Next: 59% Place: Dungeon:4  ...... #..O@....#w ..# .  Noise: ---------  Time: 6355.6 (0.0) w h  ......####'###....#.##.#.#  m) +2 mace (holy)  ..S.......B.......# .#.#.#  Cast: Freeze  ..................# ....  Ramparts Contam  #...................####.#  #.......O.......###......#  O   ogre w h - #.B....B##.#.#############.  #..O.O.. #.#..............)  #.. ..$ #.#########.....## Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linew h3 Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre.w h   ..  ..... #####   #####...## ### ##   #..O@....#w ..# .  #'###B...#  ....#   ....# ....  ....#  ###......#  #######. B   giant cockroach   )  #.. ..$   Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre.  The ogre is moderately wounded.  The wall freezes the ogre. The ogre hw h its you with a +0 giant club!  The wall freezes the giant cockroach but does no damage.30-------==6.6 (1w hp {######w h3 G _The giant cockroach bites you but does no damage.x h  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y h  Loefaen the Chiller  Barachi  Health: 30/42 =================-------  Magic: 3/11======------------------  AC: 8Str: 9  .. EV: 9Int: 18  ..... #####  SH: 0Dex: 12  ...... #####...## ### ##  XL:  6 Next: 59% Place: Dungeon:4  ...... #..O@....#w ..# .  Noise: ==-------  Time: 6356.6 (0.0)  ......####'###B...#.##.#.#  m) +2 mace (holy)  ..S.......B.......# .#.#.#  Cast: Freeze  ...y h...............# ....  Ramparts Contam  #...................####.#  #.......O.......###......#  O   ogre  #.B....B##.#.#############.  B   giant cockroach  #..O.O.. #.#..............)  #.. ..$ #.#########.....## _The giant cockroach bites you but does no damage.  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)y hVt  Loefaen the Chiller  Barachi  Health: 30/42 =================-------  Magic: 3/11======------------------  AC: 8Str: 9  .. EV: 9Int: 18  ..... #####  SH: 0Dex: 12  ...... #####...## ### ##  XL:  6 Next: 59% Place: Dungeon:4  ...... #..O@....#w ..# .  Noise: ==-------  Time: 6356.6 (0.0)  ......####'###B...#.##.#.#  m) +2 mace (holy)  ..S.......B.......# .#.#.#  Cast: Freeze  ...y hwY...............# ....  Ramparts Contam  #...................####.#  #.......O.......###......#  O   ogre  #.B....B##.#.#############.  B   giant cockroach  #..O.O.. #.#..............)  #.. ..$ #.#########.....## Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre.  The ogre is heavily wounded.The wall freezes the giant cockroach.y hw  ..  ..... #####   #####...## ### ##   #..O@....#w ..# .  #'###†...#  ....#   ....# ....  ....#  y h"###......#   ####   )  #.. ..$   Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit)  You freeze the ogre.  The ogre is heavily wounded.The wall freezes the giant cockroach.  You kill the giant cockroach!y hU16--------7.6 (1y hC######y hX _The wall freezes the ogre. The ogre hits you with a +0 giant club!z h5  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z h|  Loefaen the Chiller  Barachi  Health: 16/42 =========---------------  Magic: 2/11====--------------------  AC: 8Str: 9  .. EV: 9Int: 18  ..... #####  SH: 0Dex: 12  ...... #####...## ### ##  XL:  6 Next: 59% Place: Dungeon:4  ...... #..O@....#w ..# .  Noise: ==-------  Time: 6357.6 (0.0)  ......####'###†...#.##.#.#  m) +2 mace (holy)  ..S.......B.......# .#.#.#  Cast: Freeze  ..........z h<i[34m........# ....  Ramparts Contam  #...................####.#  #.......O.......###......#  O   ogre  #.B....B##.#.#############.  #..O.O.. #.#..............)  #.. ..$ #.#########.....## _The wall freezes the ogre. The ogre hits you with a +0 giant club!  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit)z h Loefaen the ChillerBarachiHealth: 16/42 =========---------------Magic: 2/11====--------------------AC: 8Str: 9..EV: 9Int: 18.....#####SH: 0Dex: 12...... #####...## ### ##XL:  6 Next: 59% Place: Dungeon:4...... #..O@....#w ..# .Noise: ==-------  Time: 6357.6 (0.0)......####'###†...#.##.#.#m) +2 mace (holy)..S.......B.......# .#.#.#Cast: Freeze..................# h m ....Ramparts Contam #...................####.##.......O.......###......#O   ogre#.B....B##.#.#############.#..O.O.. #.#..............)#.. ..$ #.#########.....##Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit)  You freeze the ogre!-8.6 (1#######onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (severely wounded hE 7m, 100% to hit)  You freeze the ogre! _The ogre is almost dead.{ h0  Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ h  Loefaen the Chiller  Barachi  Health: 16/42 =========---------------  Magic: 1/11==----------------------  AC: 8Str: 9  .. EV: 9{ hInt: 18  ..... #####  SH: 0Dex: 12  ...... #####...## ### ##  XL:  6 Next: 59% Place: Dungeon:4  ...... #..O@....#w ..# .  Noise: =--------  Time: 6358.6 (0.0)  ......####'###†...#.##.#.#  m) +2 mace (holy)  ..S.......B.......# .#.#.#  Cast: Freeze  ..................# ....  Ramparts Contam  #...................####.#  #.......O.......###......#  O   ogre  #.B....B##.#.#############.  #..O.O.. #.#..............)  #.. ..$ #.#########.....## [{ htSm_The ogre is almost dead.Casting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)| h  Loefaen the Chiller  Barachi  Health: 16/42 =========---------------  Magic: 1/11==----------------------  AC: 8Str: 9  .. EV: 9| hRInt: 18  ..... #####  SH: 0Dex: 12  ...... #####...## ### ##  XL:  6 Next: 59% Place: Dungeon:4  ...... #..O@....#w ..# .  Noise: =--------  Time: 6358.6 (0.0)  ......####'###†...#.##.#.#  m) +2 mace (holy)  ..S.......B.......# .#.#.#  Cast: Freeze  ..................# ....  Ramparts Contam  #...................####.#  #.......O.......###......#  O   ogre  #.B....B##.#.#############.  #..O.O.. #.#..............)  #.. ..$ #.#########.....## [3| hA6mCasting: Freeze (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre.| h  ..  ..... #####   #####...## ### ##  | hM #..)@....#w ..# .  #'###†...#  ....#   ....# ....  ....#  ###...| hN   ####   )  #.. ..$ | h| hLoefaen the ChillerBarachiHealth: 17/42 =========---------------Magic: 1/12==----------------------AC: 8| hUStr: 9..EV: 9Int: 18.....#####SH: 0Dex: 12...... #####...## ### ##XL:  6 Next: 100% Place: Dungeon:4...... #..)@....#w ..# .Noise: =--------  Time: 6359.6 (1.0)......####'###†...#.##.#.#m) +2 mace (holy)..S.......B.......# .#.#.#Cast: Freeze..................# ....| h.Ramparts Contam #...................####.##.......O.......###......##.B....B##.#.#############.#..O.O.. #.#..............)#.. ..$ #.#########.....##Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre. _You kill the ogre!Your Armour skill increases to level 2!: an ogre, wielding a +0 giant club (almost dead, 100% to hit)  You freeze the ogre. _You kill the ogre!  Your Armour skill increases to level 2!  Your Spellcasting skill increases to level 4! have reached level 7| h!!| h$/  --more--} h39/473-7 0% Freeze} h8q####} hB;4 _ ho 3#####.....)@.###. 0  You start resting. The frozen ramparts melt away.2==-60.6 (1 _Your magical contamination has completely faded away. h^ 20===1=3==2===3=4==4= hul a==5= hr 5== h 6=== h 7= h 6== h8 -SS   ball python (constriction, wandering) h r 91.6 (31.0) _You start resting. hM x _A ball python is nearby! hn   ..  ..... #####   #####...## ### ##   #..)@....#w ..# .  #'###†...#  ...#   ....# ....  ....####.#  ###......#  #######.   )  #.. ..$   hm >  ..  ..... #####   #####...## ### ##   #..)@....#w ..# .  #'###†...#  ...#   ....#   ....#  ###......#  ####   )  #.. ..$  hs  hu b _A ball python is nearby! hR .. ..... ##### ...... #####...## ### ## h ...... #..@'....#w ..# . ......####'###†...#.##.#.# ..S h.B...S...# .#.#.# .........# .... #.........####.# #.........###......#  #.B.....##.#.####### h######.  #..O.O.. #.#..)  #.. ..$ #.#.....## hS.S   ball python (constriction, wandering) hke8=2.8 (1.2)  hC _ hB h  Things that are here: _a +0 giant club; an ogre corpse h .. ..... ##### ...... #####...## ### ## ...... #.@)'....#w ..# . ......####'###S...#.##.#.# ..S.........# .#.#.# .........# .... #.........####.# #.....###......# #.B.....##.#.######. #..O.... #.#........) #.. ..$ #.###.....##[37 hBOmS† h/4.0 _ h hF h7x .......##### ...... #####...## ### ## ...... #..)'.S..#w ..# . ......####@###†...#.##.#.# ..................# .#.#.# ...........# ....#.........####.# #.....###......# #.B.....##.#.#############. #..O.... #.#..............) #.. ..$ #.#########.....## #.. .. # hӓ K.# .....S5.2 _There is an open door here. h .......#####. #####...## ### ##..)'..S.#w ..# . ####'###†...#.##.#.#....@.......# .#. .... #.###.# ###..... hB.....##.#.#############.#..#.#....# h h#.SS   ball python (constriction, wandering) ho9===6.4 _ hf h` hW =.......#####. #####...## ### ##..)'...S#w ..# . ####'###†...#.##.#.#............# .#. .... #.###.# ###.....B.....##.#.#############..O.... #.#..............) ..$ #.#########.....## #.# # #. #>#######.#########.....####.S7.6 hY  h  h­ ..   ##### ####...## ### ## #..)'....#w ..# .####'###†.S.#.##..#.#.#  .... h+|....####..............###......B.....##.#.#############.O.... #.#..............)$ #.#########..... h{##.. #.#.. #.# # h0 h h|J.S he(8.8 h h hA  ..   ##### ####...## ### ## #..)'....#w ..# .####@###†...#.##.S..# .#.#.#  ........####..............###......B.....##.#.#############.O.... #.#..............)$ #.#########.....##.. #..OO   ogre (wandering).30=7=400.0 hCR g _There is an open door here. h ..  ..... ##### ...... #####...## ### ##...... #.@)'....#w ..# . ......####'###S...#.##.#.# .........# .#.#.# ........# ....#.........####.##...............###......# S   ball python (constriction, wandering)#.B.O...##.#.##############....... #.#..............)#.. ..$ #.#########.. ht ...#S†O   ogre (wandering)S   ball python (constriction, wandering)O1.2Freeze _ h4< Ability - do what?CostFailure  f - HopNone0% [?] toggle between ability selection and description. hI Loefaen the ChillerBarachiHealth: 30/47 ===============---------Magic: 7/13============------------AC: 8Str: 9..EV: 9Int: 18.....#####SH: 0Dex: 12...... #####...## ### ## XL:  7 Next:  0% Place: Dungeon:4...... #.@S'....#w ..# .Noise: ---------  Time: 6401.2 (0.0)......####'###†...#.##.#.#m) +2 mace (holy)..................# .#.#.#Cast: Freeze..................# ....#...................####. hu ##...............###......#O   ogre (wandering)#.B.O...##.#.#############.S   ball python (constriction, wandering)#....... #.#..............)#.. .O$ #.#########.....## _A ball python is nearby! _A ball python is nearby!Things that are here: _a +0 giant club; an ogre corpse _There is an open door here. _There is an open door here.  Loefaen the Chiller  Barachi  Health: 30/47 ===============---------  Magic: 7/13============------------  AC: 8Str: 9 .. EV: 9 h [33mInt: 18 ..... #####  SH: 0Dex: 12 ...... #####...## ### ##  XL:  7 Next:  0% Place: Dungeon:4 ...... #*@S*....#w ..# .  Noise: ---------  Time: 6401.2 (0.0) ......####*###†...#.##.#.#  m) +2 mace (holy) .........**.......# .#.#.#  Cast: Freeze ..................# ....  #...................####.#  #...............###......#  O   ogre (wandering)  #.B.O...##.#.#############.  S   ball python (constriction, wandering)  #....... #.#..............)  h [17d #.. .O$ #.#########.....## Things that are here: _a +0 giant club; an ogre corpse _There is an open door here. _There is an open door here.  Hop to where?Press: ? - help, Dir - move target h%q*@S***.. _a +0 giant club; an ogre corpseThere is an open door here.  Hop to where?  Press: ? - help, Dir - move targetAim: a ball python (wandering, hasn't noticed you) h= *.@S***'###** h{5d******* hLoefaen the ChillerBarachiHealth: 30/47 ===============---------Magic: 7/13============------------AC: 8 h}Str: 9..EV: 9Int: 18.....#####SH: 0Dex: 12...... #####...## ### ##XL:  7 Next:  0% Place: Dungeon:4...... #.○S'@...#w ..# .Noise: ---------  Time: 6401.2 (0.0)......####'###†...#.##.#.# hMm) +2 mace (holy)..................# .#.#.#Cast: Freeze..................# .... #...................####.# #...............###......#S   ball python (constriction, wandering) #.B.O...##.#.#############. #....... #.#..............) #.. .O$ #.#########.....## _a +0 giant club; an ogre corpse _There is an open door here. _There is an open door here.  Hop to where?Press: ? - help, Dir - move target h#Boing! hm°)SS) hk==2.2 (1-Hop  hY9° h5 _The ball python hisses angrily. hM>  You sock the ball python! hS.)' hI#1 ha-3.6 (1.4Freeze h hO _You kill the ball python! h  h  h!  h, n h-  h`1  he2  h4  hv8  hB9 2=8== h;  h> , hg@  h6D  hD  hF  hI  hJ  hL  hO  hQ _3=== hS  hKV , hW  hNZ , h[  h^  h_ 34=9== h`  hKc , hd  hIf , h~g  hi , h)j  hp G-- h9v j 17.6 (14.0) _You start resting. hv 5===-8.6 (15 hz  h| _ _You are ready to hop once more. h, Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 24% 3b - FoxfireConjuration/Fire36%1  c - Soul SplinterNecromancy36%1  d - Call Canine FamiliarSummoning75% 3  e - Sigil of BindingHexes75% 3  f - Stone ArrowConjuration/Earth75% 3  g - Dimensional BullseyeHexes/Translocation98% 4  h - Martyr's KnellNecromancy/Summoning98% 4  i - Borgnjor's Vile ClutchNecromancy/Earth100% 5  j - Death ChannelNecromancy100% 6  k - Plasma BeamFire/Air100% 6  l - StarburstConjuration/Fire100% 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hLoefaen the ChillerBarachiHealth: 35/47 =================-------Magic: 9/13================--------AC: 8Str: 9..EV: 9Int: 18.....#####SH: 0Dex: 12...... #####...## ### ##XL:  7 Next:  0% Place: Dungeon:4...... #..)'@...#w ..# .Noise: ---------  Time: 6418.6 (0.0)......####'###†...#.##.#.#m) +2 mace (holy)..................# .#.#.#Cast: Freeze..................# .... #...................####.# #........... h@[m....###......# #.B.O...##.#.#############. #....... #.#..............) #.. .O$ #.#########.....##Boing! _The ball python hisses angrily.  You sock the ball python! _You kill the ball python! _You start resting. _You are ready to hop once more.  Okay, then.  h_ hO h.=  h3E ULevel 4 of the Dungeon<>>(Press ? for help) ..  ..... ##### ......  #####...## ### ## ......  #..)'@...#w ..# .  ......####'###†...#.##.#.#  ..................# .#.#.# ..................# ....  h{G #...................####.# #...............###......# #.B.O...##.#.#############.  #....... #.#..............)  .##.. .O$ #.#########.....##   ##.##.. ..  #.# ....##.... #..  #.# ....##...  #>#######.#########.....#### ###..S #!.......................... ..... #.####..........###......... #....   #/  #..........#  K....... #.#.#  #+##.  hH ( #......(...#  ....... #.#.# #.##.  #..........#  .......##'#.#######.###.  ####+##....############..............####### #.   #..............................+.....# .. #....############..!...........#####.# hK@. hM 9.. he 9.. hP9.# h|_ ;#. h+^;.# h;#. h2;.. hm ;.  h9 ;   hea ; . h T... h . h-  h ;.  h ;   hb ;   h -   h # #. #....# #....# #..........)...)# #.# hL #. #....# #....# #...............# #.# hV" hA . hRO##....# #....####...............# #.# hJ #. huG ###....###....#....##......###..## #.# h .. ..............#.##.######### #..# #.# hJ" h ..#.....S...S.............#.##############..# #.# ..#...........[...........#.# #.........##..# #.# h1 ..#.......)###########....#.# #.(.......##..######.# h<e ..#........##....#.###.........'..........# hG .. ###........##....'.............############ hce\ .. h f ..=........###########....#...#.........# hv^ .. ...........#............#.#..##.........# h .. ...........#............+^..###.........# .. ........................#.#.# #.........# h4\ .. h4 ....###................#.#.# #.......).# hN\ .. h3  #......####..#####.#.###.........# hb ..###....##...## #.#.......####### h[ ..#....##.### #.#.######## h#( .##.......##.#<.......# hv  # #....#..##.########.# h6   #......>##.##.# ha   ##...#####.# h #.# h " h   ######.##=# h 9   h39 # h5#. hw5.# hW 5## hr A<# h| Loefaen the ChillerBarachiHealth: 35/47 =================-------Magic: 9/13================--------AC: 8Str: 9..EV: 9Int: 18.....#####SH: 0Dex: 12...... #####...## ### ##XL:  7 Next:  0% Place: Dungeon:4...... #..)'@...#w ..# .Noise: ---------  Time: 6418.6 (0.0)......####'###†...#.##.#.#m) +2 mace (holy)..................# .#.#.#Cast: Freeze..................# .... #...................####.# #...... hJ].........###......# #.B.O...##.#.#############. #....... #.#..............) #.. .O$ #.#########.....## _The ball python hisses angrily.  You sock the ball python! _You kill the ball python! _You start resting. _You are ready to hop once more. _Okay, then.wB  You sock the ball python! _You kill the ball python!You start resting. _You are ready to hop once more. _Okay, then.Sorry, I don't know how to get there. htv  h Level 4 of the Dungeon<>>(Press ? for help) ..  ..... ##### ......  #####...## ### ## ......  #..)'@...#w ..# .  h " ......####'###†...#.##.#.#  ..................# .#.#.# ..................# .... #...................####.# #...............###......# #.B.O...##.#.#############.  #....... #.#..............)  .##.. .O$ #.#########.....##   ##.##.. ..  #.# ....##.... #..  #.# ....##...  hُ  #>#######.#########.....#### ###..S #!.......................... ..... #.####..........###......... #....   #/  #..........#  K....... #.#.#  #+##.  #......(...#  ....... #.#.# #.# h #.  #..........#  .......##'#.#######.###.  ####+##....############..............####### #.   #..............................+.....# ..  h4 #....############..!...........#####.# h!N@† hv <†. h:.. h:.. h;.# hU;## hx ;#. h;.# h};#  h?   h? # h Loefaen the ChillerBarachiHealth: 35/47 =================-------Magic: 9/13================--------AC: 8Str: 9..EV: 9Int: 18.....#####SH: 0Dex: 12...... #####...## ### ##XL:  7 Next:  0% Place: Dungeon:4...... #..)'@...#w ..# .Noise: ---------  Time: 6418.6 (0.0)......####'###†...#.##.#.#m) +2 mace (holy)..................# .#.#.#Cast: Freeze..................# .... #...................####.# #...... h A.........###......# #.B.O...##.#.#############. #....... #.#..............) #.. .O$ #.#########.....##You sock the ball python! _You kill the ball python! _You start resting. _You are ready to hop once more. _Okay, then. _Sorry, I don't know how to get there. h h( h,D [?25h[?0c [?1051l[?1052l[?1060l[?1061l