. h} Player: Luc Game: DCSS 0.32 Server: clan Filename: 2025-04-24.12:30:15.ttyrec Time: (1745497815) Thu Apr 24 14:30:15 2025 . h4% [?1051l[?1052l[?1060l[?1061h. h&V)0[?7h[?25l[?1c. h;Welcome, Luc. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoyle m - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Monk/ h/ h/ h0Welcome, Luc the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand/ hWarrior-mageu - Fire Elementalist Zealotm - Warperv - Ice Elementalist f - Berserkern - Hexslingerw - Air Elementalist / h|g - Cinder Acolyteo - Enchanterx - Earth Elementalist h - Chaos Knightp - Reavery - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help/ h+ Tab - Gargoyle Monk/ h|Welcome, Luc the Gargoyle Monk. You have a choice of weapons.a - short sword(-1 apt)  b - mace (+0 apt)c - hand axe(-1 apt)  d - spear(-1 apt)  e - falchion(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - mace / h!/ hB!/ h+Luc the TrooperGargoyle **....Health: 14/14 ========================Magic: 1/1========================AC: 4Str: 14EV: 11Int: 10SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 falchionNothing quivered   ############### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈....~~~....≈≈ ≈...~~~.~~~...≈ ...~~~.@..~~..≈ ≈...~~~.~~~...≈ ≈≈....~~~[40!/ h7m....≈≈ ≈≈≈≈≈.....≈≈≈≈≈ ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ #######.#######  ..#  .##    Welcome, Luc the Gargoyle Monk.They say the Orb of Zot lies within this dungeon, but they say a lot of things.!/ hPress ? for a list of commands and other information.!/ h!/ h[ _Found a staircase leading out of the dungeon.$/ h($/ hQ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0               c - Short Blades   1.5   1.2  -1      d + Long Blades2.6   3.6  -1      $/ hE         e - Armour   0.0   0.8  +1      f + Dodging2.4   4.2  -2       g - Stealth   0.0   0.7  +2                                              $/ h7                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets'/ hd/ f * Dodging   2.4(/ h/p f - Dodging   2.40/ h40/ h0/ h3  Luc the Trooper  Gargoyle **....  Health: 14/14 ========================###############  Magic: 1/1========================≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  AC: 4Str: 140/ h9≈≈≈≈≈.....≈≈≈≈≈  EV: 11Int: 10≈≈....~~~....≈≈  SH: 0Dex: 12≈...~~~.~~~...≈  XL:  1 Next:  0% Place: Dungeon:1...~~~.@..~~..≈  Noise: ---------  Time: 0.0 (0.0)≈...~~~.~~~...≈  a) +0 falchion≈≈....~~~....≈≈  Nothing quivered≈≈≈≈≈.....≈≈≈≈≈ ≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ #######.#######  ..#  .##0/ h[16;32H    Welcome, Luc the Gargoyle Monk.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.0/ h0/ hp0/ h0/ h1/ h41/ h1/ h1/ hf _1/ h(1/ h)9You enter the shallow water.1/ h*@Water 1/ h,1/ h-1F _Moving in this stuff is going to be slow.1/ hE5<1/ hZ71/ h:1/ h>01/ hA1/ hHC1/ hVE,1/ h_F1/ hG1/ hI,1/ h5J1/ hL1/ hgM,1/ h(N1/ hVO1/ hP,1/ hQ1/ h;S1/ hT,1/ hdU1/ hV1/ hX,1/ hpY1/ h%[1/ h\,1/ hU]1/ h^1/ h`,1/ ha1/ hb1/ hd,1/ hd1/ hQf1/ hh,1/ hi1/ hj1/ hlB1/ ho,1/ h;p1/ hp1/ hr1/ ht,1/ hu1/ hv1/ htx,1/ hx1/ h@z1/ ht|,1/ h|1/ ht~1/ hf,1/ h*1/ h1/ hw1/ h}1/ h/m#.#§≈§§≈≈≈.§§≈≈≈#.########§######..######..#  ##........##  ##.########  #..#  #########..#  1/ h...........#   ###...@.###  ......####  g...# 1/ h ..#. g   goblin (asleep) 1/ hל 22.6 (22.6)  A goblin comes into view. It is wielding a +1 dagger of speed.1/ hCg.g1/ h{5==3.6 (231/ h1/ h/( _The goblin shouts!2/ h g #.#§≈§§≈≈≈.§§ #.#§ #..######..# ##........## ##.## #..#.#..#....# ###..@..###.g....####.#..# #$. #.. ..2/ hi1.#.2/ hl2/ hsa.g--4.6 (1.0)2/ hw2/ hj{* _Found 9 gold pieces.2/ hB  #.#§≈§§≈≈≈.§§ #.#§ #..######..# ##.## ##.# #..#B.#..#.#2/ hC  ###.@...###.g...####.#..)...###$... #..... ......B   giant cockroach (wandering). .#####.g   goblin2/ hD 0 . .#2/ hR q  A giant cockroach comes into view.2/ hW f  Found a glowing dagger.2/ hZ 2/ h=h .B.glBl   frilled lizard (wandering)2/ hh A--52/ h o 2/ hr a _A frilled lizard comes into view.3/ h #.#§≈§§≈≈≈.§§ #.#§ #..######..# ##.## ##.# #..#.#..#.B.# ###@....###.g..####3/ h.#....)..l###$....b.... #......... .......... .#####.#... . .#b   batl   frilled lizard (wandering)3/ h   A bat comes into view.3/ h 5 .Blb..bl  The frilled lizard hisses angrily.  The goblin hits you but does no damage.3/ hc0-------==63/ hw3/ hD _The goblin hits you with a +1 dagger of speed.4/ h  You hit the goblin.4/ hl4/ hBY  You kill the goblin!4/ h۲,4/ hc..Bl.b.Sb   batS   ball python (constriction, wandering)4/ h{1=------2-7.8 (1.24/ h4/ h)^ _A ball python comes into view.7/ hl  The ball python hisses angrily.  You hit the frilled lizard but do no damage.  The bat barely misses you. The frilled lizard bites you..BbS..S)0--8.9 (1.1 _The bat closely misses you.9/ h#.#§≈§§≈≈≈.§§≈#.#§##..######..# ##.## ##.# #..# ...#..# ......B.# ###.@...### ......lb.#### .....S.#... .)...###$......... #........... ........ ... .#####.# ... . .# .BlS..b909/ hcI _The bat misses you.:/ h/w ~  You barely miss the frilled lizard. b.The giant cockroach bites you but does no damage.  The frilled lizard closely misses you. The giant cockroach bites you.8/14 -----31.0 (1.1 _The bat closely misses you.;/ h  You hit the frilled lizard.  You kill the frilled lizard!;/ hd ;/ h!;/ hS;/ hU().;/ hb ;/ h  ;/ hZ\The bat hits you but does no damage. The giant cockroach barely misses you.;/ hKThe ball python bites you. The ball python grabs you.;/ h;/ hV7;/ h(-----;/ h  1 ;/ h' }32.2 (1.2Constr ;/ h7  ;/ h8 ;/ h+9 ;_The ball python constricts you.;/ h9 / h  You hit the giant cockroach.  The giant cockroach is almost dead.>/ h)(5.7>/ h>/ hd >/ h9_The giant cockroach bites you but does no damage.>/ h A  You hit the giant cockroach.>/ h E†>/ h g7==86.9>/ h>/ h S _You kill the giant cockroach!b/ h[ b/ hZ b/ h b/ h( b/ hZ Bb/ h b/ h b/ h b/ hߤ b/ hԨ b/ h ,b/ h b/ hٵ b/ hy :==b/ hk b/ h S#........## #.#  ...#########..# .......†......# b/ h ...###†....###.....)..#######......#.........)...###@.......-b/ h 40.9 (4.0.... #........... ........... ..#####.##.. #.. .# b/ hm l##.  ## b/ h 8-b/ hl b/ hA 1 _You now have 9 gold pieces.d/ hY3d/ h[d/ h+bd/ ho8=d/ hs,d/ hCwd/ h{d/ hRd/ hd/ hd/ hT #.########§# #....# ##........## ##.######## #..#....#########..# ........†......# .....###†....### .......@..#######3.9 (3 ........#........ ..)...###........d/ h ...... #........ ..... .............. ..#####.##.... #.. .##... ##..##d/ hnd/ hRx _You see here a +1 dagger of speed.e/ h& e/ hU A +1 dagger of speed. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.Your skill: 1.6At 100% training you would reach 10.0 in about 7.0 XLs. Damage rating: 5 (Base 4 x 105% (Dex) x 109% (Skill) + 1 (Ench)). Speed:Attacks with this weapon are significantly faster. e/ h* _This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {ego} {branded} {Short Blades} {one-handed} {speed} {melee weapon} e/ hN jMenu/colouring prefixes: identified enchanted ego melee weapon (g)et.g/ h#.########§# Luc the Trooper#..######..# Gargoyle **....##........## Health: 8/14=============-----------##.######## Magic: 1/1========================#..#AC: 4Str: 14....#########..#EV: 11Int: 10........†......#SH: 0Dex: 12.....###†....###XL:  1 Next: 80% Place: Dungeon:1.......@..#######Noise: ---------  Time: 43.9 (3.0)........#........a) +0 falchion..)...###........Nothing quivered....../ hr!7m #............. .............. ..#####.##.... #.. .##... ##..##The giant cockroach is almost dead. _The giant cockroach bites you but does no damage.  You hit the giant cockroach. _You kill the giant cockroach! _You now have 9 gold pieces. _You see here a +1 dagger of speed.4.9 (1 _e - a +1 dagger of speedh/ hb9== _Found a sling. _Found a scroll labelled AXUSU HITZA.h/ hrp==h/ hyh/ h...... ##......##......# ##.###.........# #..# .........#########..# #...........†......# #........###†....### #............####### #.........#........ #...@...###........9.9 (5 #.....#........ #.............#...#.........#####.##.)......#..# .#...#.....##..# .##.........###?.. ##.#..h/ hM....# ...  _You see here a +1 vampiric dagger.h/ hh/ hA +1 vampiric dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 1.6At 100% training you would reach 10.0 in about 7.0 XLs.Current attack delay: 0.9. Damage rating: 5 (Base 4 x 105% (Dex) x 109% (Skill) + 1 (Ench)). Vamp:It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {ego} {branded} {Short Blades} {one-handed} {vamp} {meleeweapon} (g)et.m/ hBm/ hP......##..... Luc the Trooper.##......###.#### Gargoyle **.............##..#Health: 9/14===============---------.........#########..#Magic: 1/1========================#...........†......#AC: 4Str: 14#........###†....###EV: 11Int: 10#............#######SH: 0Dex: 12#.........#........XL:  1 Next: 80% Place: Dungeon:1#...@...###........Noise: ---------  Time: 49.9 (5.0)#...........#........a) +0 falcm/ hUYhion#....................Nothing quivered#...#.........#####.##....)......#..# .#.....#.....##..# .##.........###?..##.#......# ... _You now have 9 gold pieces. _You see here a +1 dagger of speed. _e - a +1 dagger of speed _Found a sling. _Found a scroll labelled AXUSU HITZA. _You see here a +1 vampiric dagger.10/14==50.9 (1 _f - a +1 vampiric daggern/ hIn/ hߤBn/ h6,n/ h,n/ hln/ hn/ hM,n/ h#n/ h n/ h3;1n/ h\===n/ h@n/ hU,n/ hn/ h1: _Found 14 gold pieces.n/ h3n/ hIn/ hn/ hn/ h5n/ h,n/ h'J _Found a stone staircase leading down.n/ hn/ hA9=n/ hn/ hc2==n/ hn/ h#............####### #.........#........ ..#.......###........ #...........#........ #.................... #...#.........#####.## ....)......#..## .# .....#.....##..### . ##.........###@..# 9.9 (9##.#......##.. # #...##### ..... #..$.......#### ##........ n/ hN#.......> +...#...# ##.##.###n/ hn/ h+a _g - a scroll labelled AXUSU HITZAo/ ho/ ho/ hpo/ ho/ ho/ hWf _Found 12 gold pieces.o/ hA3o/ ho/ ho/ ho/ h˳o/ hȴo/ h=o/ hj3====o/ hźo/ h#..#........ #.............  #.......#####.##  o/ hh....)......#..## .##.  .....#.....##..####....  ##.........###...#$....##.#......##.........# # #...#####.......... ..... #..@.......63.9 (4 .#### # >o/ h +...#...# ##.##.### ..#.. ... ..o/ h;o/ h$> _You now have 23 gold pieces (gained 14).p/ h- 3p/ h?/ p/ h4 p/ hj= Xp/ h? ,p/ hDA p/ hC p/ hF ,p/ h}H p/ hdL P==p/ h O p/ hS #..#######  #.#........ .#.......###........ ...........#........ .................... . ..####.## .# ..)......#..## .##.# ...#.....##..####....## .........###...## 7 #.#......##.........#.# # #...#####.....  ..... #..........#.#### ##.........##.......>.#+...#...#...p/ h>U ##.##.#######.. ..p/ h_Y p/ h[ > _You now have 35 gold pieces (gained 12).r/ h:83r/ hU:r/ h,G4== _HP restored.r/ hT.# #.#........ #.###........ .#........ ...... .[#.#####.## .# )......#..## #.##.# #.....##..####....## ###...#.@....# 8.9 (1 r/ h@V.#......##.........#.#  #...#####...... ..... #....##. r/ h`A9.9 (2r/ hdr/ hf% _Found a helmet.t/ ht/ h%B###†....### .############# ..........#....###........$J...#....... ..........[ ..#####.##..# t/ hc&....#..## #.##.# #.....##..####..@.## .....###...#......# ......##..#.# #####..... #...##... ### ##..# ...#t/ h0'J   endoplasm (asleep)#.......>.# ..#+...#...#... .###.##.######t/ h- 70.9 (1  An endoplasm comes into view.Found 6 gold pieces.t/ h9l.JJ1.9 (2t/ h<t/ h@^ _The endoplasm quivers.t/ h_ ..†......# ###†....### .###############.#.........#.....####........$......#t/ hP #..J...............[..#####.##. .....#..## #.##@# ##..####....## ###...#......# ..##.#.######..... .. #...##... ## ##..# ...##.......>.# ..#+...#...#... .#t/ h t/ h :.Jt/ h H==2.9 (1t/ ht/ hE u/ h5#########...†......###†....### ..##############..#.........####........$......##...............#........J..[..g#...#####.##@.#..## #.##.##..####....##...#......#...##.........#.######............. .. #....##... g   goblin (asleep) ## ##.........# ..#.......>.# .u/ h  A goblin comes into view. It is wielding a +0 club.The goblin shouts!  The endoplasm freezes you.u/ hBg.gu/ hjW3--==3u/ hu/ h% _You are frozen.u/ h_>  You hit the endoplasm.  The endoplasm is moderately wounded.u/ hAu/ hNg.. -5.0 (1.1 _The endoplasm hits you but does no damage. x2u/ h| S  You slash the endoplasm!u/ h ..g[g   goblinu/ h u/ hw ...#########..#Luc the Trooper .......†......#Gargoyle **.... ....###†....###Health: 13/14 ======================-- .........###############Magic: 1/1======================== u/ hU T.......#.........#.....#AC: 4Str: 14 .....###........$......#EV: 11Int: 10 .......#...............#SH: 0Dex: 12 ..................g[...#XL:  1 Next: 100% Place: Dungeon:1 u/ hx ?........#####.##@.#Noise: =--------  Time: 76.2 (1.2) .....#..## #.##.##a) +0 falchion .....##..####....##Nothing quivered .....###...#......# .....##.........#.# ..#####.............g   goblin .. #..........##... ## ##.........# ...##.......>.# ..#The endoplasm freezes you. _You are frozen.  You hit the endoplasm.  The endoplasm is moderately wounded. _The endoplasm hits you but does no damage. x2  You slash the endoplasm! _You kill the endoplasm!You have reached level 2!u/ hS /  --more--w/ h=dD8/192/22 0% w/ hqw/ ht4 _w/ h=`#..# †......# ###†....### ## #.#.....# ###.$......# #.# g[...# w/ h#####.##.@# #..## #.##.## ##..####....## ###...#......###.........#.######.............  #..........##... w/ hw/ hƞ,70w/ h S _The goblin hits you but does no damage.w/ hH C8.4 (1.2w/ h  _You barely miss the goblin. The goblin hits you with a +0 club.w/ hs w/ h V7-9.6w/ h w/ h u _You barely miss the goblin. The goblin hits you with a +0 club.x/ h  You hit the goblin.  The goblin is heavily wounded.80.8x/ hx/ hT _The goblin closely misses you.x/ h  You hit the goblin but do no damage.The goblin is heavily wounded.x/ hVc5----2.0x/ hAx/ hw _The goblin barely misses you. The goblin hits you with a +0 club.x/ hi  You hit the goblin.)x/ h0 6==-83.2 _You kill the goblin! _Your Long Blades skill increases to level 3!x/ h<Jx/ h@CH _No target in view!x/ hS x/ h1T x/ hoY x/ hd[ H _No target in view!y/ h 3y/ h y/ h y/ h y/ h! $ _y/ h{ ,y/ h6 ,y/ h y/ h <  You see here a +0 club.y/ h< y/ h  _y/ h y/ h4 # #..# #########..# .†......# ###†....### ############## ..#.....# ###..$# #...# y/ hb ........)@...#-6.2 (3.0.#####.##..#######..## #.##.## ##..####....#####...#......#.##.........#.# ####.............  #..........##...##..# ...#y/ h 8-y/ h y/ h O _You see here a +0 helmet.z/ h&z/ hA +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.8 -> 5.8). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (g)et.{/ h{{/ h$##..#Luc the Trooper #########..#Gargoyle **.... ....†......#Health: 16/19 ====================---- .###†....###Magic: 2/2======================== ......###############AC: 4Str: 14 ....#.........#.....#EV: 11{/ hRInt: 10 ..###........$......#SH: 0Dex: 12 ....#...............#XL:  2 Next:  8% Place: Dungeon:1 ...............)@...#Noise: ---------  Time: 86.2 (3.0) .....#####.##..######a) +0 falchion ..#..## #.##.##Nothing quivered ..##..####....## ..###...#......# ..##.........#.# ####.............#..........##...##.........# ...# _You kill the goblin! _Your Long Blades skill increases to level 3! _No target in view! _No target in view! _You see here a +0 club. _You see here a +0 helmet.{/ hY7=7.2 (1{/ hR{/ h% _h - a +0 helmet|/ h|/ h>"Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)h - a +0 helmet Scrolls (go to first with ?)  g - a scroll labelled AXUSU HITZA |/ h#Potions (go to first with !)c - a potion of ambrosia}/ hXh - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.8 -> 5.8). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.~/ hA##..#Luc the Trooper #########..#Gargoyle **.... ....†......#Health: 17/19 =====================--- .###†....###Magic: 2/2======================== ......###############AC: 4Str: 14 ....#.........#.....#EV: 11Int: 10 ..###........$......#SH: 0Dex: 12 ....#...............#XL:  2 Next:  8% Place: Dungeon:1 ...............)@...#Noise: ---------  Time: 87.2 (0.0) .....#####.##..######a) +0 falchion ..#..## #.##.##Nothing quivered ..##..####....## ..###...#......# ..##.........#.# ####............~/ h.#..........##...##.........# ...# _Your Long Blades skill increases to level 3! _No target in view! _No target in view! _You see here a +0 club. _You see here a +0 helmet. _h - a +0 helmet8.2 (19.2 (290.2 (38=1.2 (42.2 (5 5 _You start putting on your armour. You continue putting on your +0 helmet. x4 _You finish putting on your +0 helmet./ h/ hl/ hX/ h&/ hx/ h$ _/ h,/ h,/ h#/ h{/ h/ h(i9===/ h/ h...# ##.######## ...# #..##########..# .......†......####†....### / hH+.....###############.....#.........#.....#.###$......##/ h..@......#5.2 (3.............)....#......#####.##..######...#..## #.##.##...##..####....##...###...#......# .....##.........#.# ..#####..... .. #...##.../ h}/ h/ hf/ hVM .......###.######## #########...†......###†....### ..##############...###..#............).... / h ........#####.##..######.##.#..../ h"/ h+6.2 (1/ h/ hA7.2 (2/ hV/ h= _You now have 41 gold pieces (gained 6)./ h>/ h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   3.4  +1   h - Spellcasting   0.0   1.2  -1          / h!= b - Unarmed Combat   0.0   1.0   0               c - Short Blades   1.7   1.2  -1      d + Long Blades3.0   4.8  -1               e - Armour   0.0   0.8  +1      / h% f - Dodging   2.4   4.2  -2       g - Stealth   0.0   0.7  +2                                                              The relative cost of raising each skill is in cyan/ h%`[40m.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/ h / h ...##........##Luc the Trooper ...###.########Gargoyle **.... ...##..#Health: 19/19 ======================== ...#########..#Magic: 2/2======================== .......†......#AC: 5Str: 14 ....###†....###EV: 11Int: 10 .........###############SH: 0Dex: 12 .......#.........#.....#XL:  2 Next:  8% Place: Dungeon:1 .....###........@......#Noise: ---------  Time: 97.2 (0.0) .......#...............#a) +0 falchion ..................)....#Nothing quivered ........#####.##..###### .....#..## #.##/ h [39;49m.## .....##..####....## .....###...#......# .....##.........#.# ..#####............. _You see here a +0 club. _You see here a +0 helmet. _h - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x4 _You finish putting on your +0 helmet. _You now have 41 gold pieces (gained 6)./ h 4/ h / h / h 0   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   3.4  +1   h - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0               c - Short Blades   1.7   1.2  -1      d + Long Blades3.0   4.8  -1      / hLs          e - Armour   0.0   0.8  +1       f - Dodging   2.4   4.2  -2       g - Stealth   0.0   0.7  +2                                              / hث >[17;22H                The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/ h ...##........##Luc the Trooper ...###.########Gargoyle **.... ...##..#Health: 19/19 ======================== ...#########..#Magic: 2/2======================== .......†......#AC: 5Str: 14 ....###†....###EV: 11Int: 10 .........###############SH: 0Dex: 12 .......#.........#.....#XL:  2 Next:  8% Place: Dungeon:1 .....###........@......#Noise: ---------  Time: 97.2 (0.0) .......#...............#a) +0 falchion ..................)....#Nothing quivered ........#####.##..###### .....#..## #.#[33/ h + m#.## .....##..####....## .....###...#......# .....##.........#.# ..#####............. _You see here a +0 club. _You see here a +0 helmet. _h - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x4 _You finish putting on your +0 helmet. _You now have 41 gold pieces (gained 6)./ h$ o/ h #.....##..####..........###...#......# #.#......##.........#.### # #...#####.............###  ..... #..........##...#  .#### ##.........##...# #.......>.##...# +...#...#......#[3/ h4 7m ##.##@######...#114.2 (17.0) ##...# #.........#...# #.........##### #.~♣~......# #P~~~......# .. ~~..$.!.# .[.P...)....# 5.2 (18 _Found a spear and a robe./ ho_/ hx,/ h,/ h,/ h/ h/ h#...#####.............### #..........##...# #### ##.........##... #.......>.##...#  +...#...#......#  ##.##.######...# #.........#...# #.........#...# #.....@...##### #.~♣~# #P~~~# ...♣~~..$.!.#.[.P...)....#...........# B   giant cockroach (asleep).##........# .....B...#/ h17.2 (2.0)/ hBB.8.2 (3/ h// hb _A giant cockroach comes into view./ hm .... ##... #### ##..... #.......>+...#...#...##.##.###### #..............#####.~♣~ P~~...♣~~..$.![.P...)... .......##....B ......##.#B.9.2 (1/ hS / h@#### ## #.......>+...#...#...##.##.###### #.........####.~♣~ #P~~...♣~~..$.![.P...)... .......B##..... ..###.#/ hj #...$/ hy/ hB.20/ h+ _Found 11 gold pieces./ h/ h1 >+...#...#...##.##.###### #.........######.~♣~ P~~...♣![.P...)B.. ........## ..###.# #...$..#..=1/ hl / h / h_The giant cockroach closely misses you. The giant cockroach barely misses you. / h:_You see here 14 gold pieces./ hA  You hit the giant cockroach.  The giant cockroach is severely wounded.2.4 (1.2/ h F/ hH] _The giant cockroach closely misses you./ hR  / hB M You hit the giant cockroach.  The giant cockroach is almost dead.3.6 _The giant cockroach misses you./ h  You hit the giant cockroach.†/ hϝ ?20/20164.7 (1.1/ h / hh S _You kill the giant cockroach!/ h/ h/ h;/ hH _No target in view!/ hKsy _You now have 55 gold pieces (gained 14)./ h{#.......>.##...# +...#...#......# ##.##.######...# #..#...# #..#...# ##..##### #.~♣~......# / hB|v#P~~~......# ...♣~~....@.# -.[.P...)†...# ..# .##..../ h|###../ h-7.7 (3.0/ hE-8.7 (4/ h:/ h[ _i - a glowing golden potion/ h / h'  _You now have 66 gold pieces (gained 11)./ hc8 q ...♣~~..... ..[.P...)†...# .............# ..##........# #...........# ####.#......# #........# .....#......# ####.#@.....# #g.......# ###......# #......# #......# ########g   hobgoblin (asleep)  36.7 (8  A hobgoblin comes into view./ h;? b.gg/ h @ J====7.7 (9/ hD / hgF + _The hobgoblin shouts!/ h4/ h/ h` _A hobgoblin is nearby!/ hR / hT 19--=---8.9 (1.2/ hed / hi u _You hit the hobgoblin but do no damage. The hobgoblin hits you./ h   You hit the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin barely misses you.---40.0 (1.1 _The hobgoblin hits you but does no damage./ h%;  You hit the hobgoblin./ hr F./ hL--251.1/ h"/ h$M _You kill the hobgoblin!/ hC4/ h/ hCH _No target in view!/ h./ h/ hW/ hb/ h$ _/ h*20==/ h,/ h.,/ h0/ h8/ h:7 ...♣~~......# ..[.P...)†...# ......# ..##........# #...........### ####.#......#..>.###........# #.....#......# ####@#......#-4.1 (3.0 #........# ###......# #......# #......# ########/ h@[-5.1 (4/ hD/ h F; _Found a stone staircase leading down./ hid  .#P~~~......# ...♣~~......# ..[.P...)†...#...........# ..##........# #...........### ####.#......#r..>.###........##...@.#......######.#......# #........####......# #.# #......#r   rat (asleep)######## 0  A rat comes into view..rr==6.1 (1 _The rat squeaks loudly./ h D .#P~~~......# ...♣~~......# ..[.P...)†...# .............# ..##........# #...........#.#######.#......#.r.>.###.# #..@..#......#/ h9  #####.#......# #........# ###......# #...# #......# #######/ h( / h F.r/ h L==--7/ hI / hu,  .#P~~~......# ...♣~~......# ..[.P...)†...# .# ..##........#. #...........#.#######.#......#.r>.###.# #.@...#......# #####.#......# #........# ###......# #......# #......# ########/ hE .r--8/ h×& .#P~~~......# ...♣~~......# ..[.P...)†...# .# ..##.#. #.....#.#######.#......#.r.###.# #@....#......# #####.#......#/ hQ #.#  ###......#  #......# #......#  #/ h/ h*.=9/ h/ hQ _The rat closely misses you./ h,u/ h^T gg   hobgoblin (wandering)r   ratYou barely miss the rat.A hobgoblin comes into view./ hI_18---50.3 (1.2/ h6/ h( _The rat bites you./ hmh  The hobgoblin shouts!  You hit the rat./ h"$a.>/ hyw9=--9=1.4 (1.1/ h/ h2G _You kill the rat!/ h / h/ h/ hXH _No target in view!/ hBi / hj / hq / his H _No target in view!/ hFh _No target in view!/ h7 _No target in view!/ h/ h/ hq/ h)/ hq/ h>$ _/ h,/ hy/ hg--20g   hobgoblin--/ h6/ h ` _A hobgoblin is nearby!/ h  #.~♣~......# .#P~~~......# ...♣~~......# ..[.P...)†...#...## ..##.# #...........#g#######.#......#.......@.###..#.....###.....#......#... #####.#......#. #..####......# #......#/ h V #......#########/ h / h K.g/ h& -3 _/ h / h-  There is a stone staircase leading down, spattered with blood here. _You see here a rat corpse./ h&= # #.~♣~......# .#P~~~......# ...♣~~......# ..[.P...)†...## .##.# ..##.#.. #.##.....#######.#......##.....g@>.###.##.....###.....#......##.... #####.#......##... #.##.. ###......##. #......## #......#  #=4/ hun V _The hobgoblin barely misses you./ h1  You hit the hobgoblin.  The hobgoblin is heavily wounded./ hRI=5.6 (1.2/ h/ hW _The hobgoblin closely misses you./ h;  You barely miss the hobgoblin.The hobgoblin is heavily wounded.6---6.8 _The hobgoblin hits you./ h$J  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.The hobgoblin closely misses you./ hJ(8.0/ hS/ hV@ _The hobgoblin hits you but does no damage./ hK  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded./ h(9.2/ h/ hHO _The hobgoblin misses you./ hD =  You slash the hobgoblin!/ h E./ h l7=--3760.4/ h~ / h M _You kill the hobgoblin!/ h _No target in view!/ h?e/ he/ hf/ hYi/ hi$ _/ hpX/ h,/ h~/ hɆO=/ hc/ hta8=/ h~/ h,/ h/ h‘,/ h4/ hޕ,/ h/ h*/ ha9==/ h/ h[,/ h3/ h,/ h/ h/ h+/ hf/ h/ hj20===/ h / h/ hI,/ h/ h/ h,/ h</ h/ h,/ h%/ h/ hsP==/ h/ h/ h,/ h1/ hG/ h6,/ h/ h"/ h/ hl/ h/ h/ h/ h/ hd/ h/ h/ hH/ h/ h/ hm/ h/ h\/ h/ h,/ hJ/ h'/ h,/ h/ hN/ h,/ h/ h/ h,/ hJ/ h4B/ h / hn/ h@,/ h/ h/ ha,/ hE/ h/ h ,/ h / h / h,/ h/ h/ h.,/ hc/ h</ h],/ h/ h/ h"/ h"/ h(n/ h,/ h./ h./ h// h1/ h4,/ hG5/ h:/ h|<,/ h=/ hCB/ hD,/ h"F/ hLH/ h]J,/ hL/ hN/ hP,/ hvQ/ hS/ hU/ hU/ hV/ hZ/ h[,/ h\/ h^/ h e,/ hf/ hg/ hUi/ hi/ hj/ hl/ hm/ h6n/ hn/ h@p/ hr/ hir/ hr/ ht/ hsv/ hv/ hw/ h@y/ h|/ h|/ h}/ hj/ hO/ hÁ/ h/ h/ h,/ h&/ hQ/ h,/ h/ h/ hB,/ h/ h/ h,/ h/ h[/ h,/ h/ h`/ h[.....##.....#.......###.. #...........#../ hͬ # ##....... #.####...#...######........)......#..##g....##......#.....##..# #...@##.../ h7###..-.........##.#......##.............#.#...#####...................+ #.............#.##### ##../ h"(..........#.# #.. g   hobgoblin (asleep)........#.#.###### +......##...........######....##...........##.##./ hɳ 216.4 (56.0)  A hobgoblin comes into view./ h.gg==7.4 (57 _The hobgoblin shouts!/ hS  #. .##.# ..#.###/ hq  #.# # ##.... #.####...#..####........)......#...g...##......#.....##.. #..@.##/ hj .###.##.#......##.#.#...#####$......+ #.#.##### ##.#.#/ hc X #.#.#.###### +.##...........###### ...##....##.##/ h/, / h3 .--8.4 (1.0)/ h= @ _Found 3 gold pieces./ hn%O--/ h+/ hV-H _No target in view!/ h _No target in view!/ h[4/ h^ _No target in view!/ h .### ..###### #....##. ##. #.####...#..####........)#........##......#.....##.g#....##.........####......@...##.#........#.#...#####$.......+ #.#.##### ##.#.# ##.#.###### + g   hobgoblin##...........######.##...##...........##.# .....##.#[3/ h 9;49m0.g9.4 (1 _/ h / h! / hXW  .##.. ..#. ##. #..# #.. ###. #.####...#..####........)......#.....##......#.....##.#....##. #....g@....##.#......###.#.#...#####.$.+ #.#.##### .#.#.#.#.###### .##...........#.##...##...........##. .##./ htc E=20/ hse / hTi O _The hobgoblin misses you./ h/ h-1.5 (1.1/ ho / h)  _You hit the hobgoblin but do no damage. The hobgoblin closely misses you./ hn19--2.6/ h _You barely miss the hobgoblin. The hobgoblin hits you./ h\Z / hf[ / h-\You hit the hobgoblin./ hj/ hk†/ hn/ h&o/ hPs)/ h,b--453.7/ hn / hc/ h)_You kill the hobgoblin!/ h/ h _No target in view!/ ht  _No target in view!/ h  _20==/ h n/ ho / h / h / h ==/ h ,/ hm / h / h' X/ h~ / hA  / h / hb (_You now have 69 gold pieces (gained 3)./ h׽ / h / h / hY / h / h / h / h / h / h / h / h / h / h / h / h / h / h / hk / hn / h* / h% / h / h / h, / h / h / h / hV / h / hk / h[ / h. / h / hD / h / h / h / h / h / h / h / h / hc / h / h / h !/ h C..g ../ h 6.. .##/ h1  / h 4..# / hJ  / h ^?.# / h  / h# i##.## #../ h  / hC M... #.../ h  / hb i#.# #../ h  / h~ W#@# .##./ h -/ h  / h& #.### . ..#./ h  / hr #...# ##. #.../ h  / h x###.## #.. ##.../ h&  / h Q##..# / h@ #.####...#/ h  / hb #...####........) g   hobgoblin (asleep)/ h  / hu f#........##....../ h  / h O#......#....##.../ h  !/ h r ###....†.....##.#/ h1  / h1 / h*2 42.7 (19./ h2 0)  / hE3 0A hobgoblin comes into view./ h3 / he9 / h9 ./ h~: g/ h; g/ h; !/ hp< / h< ==/ h= 3.7 (20/ hB / hE  / h#F / hF _The hobgoblin shouts!/ hm M# ... ##.g##.# ?.# #J ..#.##.##.###....#...........##. #..# .#.### . ..##...# ##. #......J   endoplasm (wandering)..#......./ hn l  An endoplasm comes into view./ hy / h g.g.J/ h :--4.7 (1.0)/ h / h ^ _The endoplasm quivers./ hY x###  . ##..## #.g#  # ?.# #. ..##.##.###..J.#......@....##.#>..###.##### #.# .#### . ..#...# ##. ###.## #.. ##...#..# #.####...#####........)..##.../ h^ / h1` / h|g W.gJ./ hh A--5/ ho / hr ; _Found a stone staircase leading down./ h9M####  . #..#####..#  #..?g# #. ..#.##.##@###.J.............#.>..###.##### #.#. #.#.##..g   hobgoblin#..# #.####...#####........)=6/ hn/p _The hobgoblin completely misses you./ h/ h6 JJ   endoplasmg   hobgoblin/ h-7.9 (1.2/ h/ hm _You hit the hobgoblin but do no damage. The hobgoblin barely misses you./ h ;  You hit the hobgoblin./ h / h / hu w†J../ h" 6549.0 (1.1/ h / h M _You kill the hobgoblin!/ h!{ ;  You hit the endoplasm./ h p./ h޻ 6250.1 _You kill the endoplasm!/ h3 _No target in view!/ hX/ h/ h/ hH _No target in view!/ h?/ h؂/ h/ hȅ/ hC/ hH$ _/ hA/ h # ..###  ....#  ##... .## ###..#  #..@†# #. .- #.##.##.###.J.. # #...........#/ hn #>..###.##### #. #.# .### #.### . ..# #...# ##. ###.## #.. ##.. ##..# #.####.../ h10-2.1 (2 _j - a scroll labelled JOWIBL SEPHI/ h|#### #..###  #....##### ) ...... ##.......##....##......####..###.@...............#9.1 (7#...†# ####..............##.##.##.###.J.......#......#...........# .####.......#>..###.##### .. #.......#.. #.# #..##......#.. #.### [/ h=34m. ..#....#...# ##. #......###.## #.. ##.....60.1 (8 _Found a dagger./ h$ r#### #..### ##....##### .)# ...... ##.......##....##......# ###..###.# #...†# ####.##.##.##.###.J.......#.#.# #(.####.##>..###.##### .... #.#.. #.# #K##..##.K   kobold (asleep)#.. #.### .# ..#.#...# ##.# #.###.## #.. ##. / h7 0  A kobold comes into view. It is wielding a +0 club./ h&@ K/ hB Z.K/ h:O :1.1 (1/ hbV  / hW / hW _Found 5 stones./ h###..#####...##..###...##....##### ...)# ......##.......##....##......####..###.................# #...†# ########.##.##.###.........#..#...........###(.####.###>..###.##### K... #.#.. #.# #.##..##.. #.### .# ..#.# #...# ##.# #...###.## #..# ##...# #.####...#K./ hx_2/ hp e ###...####...### ....##### ...)# ......#.......##....######..###..............†# #######.##.##.###...#..............###K.####.###.Nothing quivered.##..#K   kobold.#...####........)......#=3 _The kobold closely misses you./ hH 4.2 (1.1 _You barely miss the kobold. The kobold misses you./ h45.3 _You barely miss the kobold. The kobold hits you but does no damage./ h:  You slash the kobold!/ h@f)/ h566.5 (1.2/ h/ hJ _You kill the kobold!/ h/ h/ hn/ hH _No target in view!/ h3/ h / h$/ h8): _/ h/,/ h;B/ h@ ....# ####....# #..### ....# #....##### ...)# ......##.......##....##......#/ hA###..###.................# #...†# #########.##.##.###.........#.....#...........###@.####.###-  #>..###.##### #.....##..#.. #.# ##.##..##.. #.### .# ..#.## #...# ##.# #..../ h,Bf###.## #..# ##....# #.####...##...####........)......##........###.....#k - a fizzy green potionThings that are here:/ hH-8.5 (2.0/ hIE-9.5 (3/ hO/ h]) _a +0 club; 5 stones/ h / h(R/ h # # ###### ## #....# J. ##### #....# ... ##..### #....# .... ##....######...)# ...... #.......##....##......# # ##..###.........@.......# ...†# ####..............######### .##.###.........#...........† ........###).####........###†.... ###.#####[39;/ h49m #.....##.....####.# ##.##..##.........#J   endoplasm (asleep)#.### #.###..#.......###....#...# ##.# ##...........#....###.## #..# ##.......... 83.5 (14.0)  An endoplasm comes into view..JJ4.5 (15 _The endoplasm quivers./ hx#.#.###### #######.#....# ......##. #### #....# ...J..##. #..### #....# ......##. #....######...)# ......## ##.##....##......# # #..###....# #.†# ####....#. ##.###.........#.†.###).####.###†....#.##### #.....##.##.# ##.##..##.#.#.### #.###..#.###.#...# ##.# ##...#.###.## #..# ##./ hs.J5.0)/ h(/ h#.#.# #.############### #.# #....##......# / hӦ#.# ### #....##......# #.# ..### #....##..J...# #.. ....######...)##......# ##......##....### ####....# #. .†# ####/ hY.######### #.###.........#...†...... ......###).####..###†.... #.##### #.....##...##### #.# ##.##..##./ hĨ.#. #.### #.###..#.###. #...# ##.# ##.#/ hX/ hO{.J6/ hҿ/ h\`;  You hit the endoplasm./ h*lo./ h >75=7.6 (1.1/ h/ hM _You kill the endoplasm!/ hC / hWD / hK / h O H _No target in view!/ h / he/ h/ h1/ hj / h.P _/ h,/ h/ h/ hB/ h/ h1 / h / h"/ h=%/ h\(,/ hu*/ hW./ hy0,/ h2/ hy6/ h</ h0=/ h>/ hnIB/ hJ/ hM/ hQ,/ h28331.1/ hC/ hEG _You kill the rat!/ h / h] / h' ^ _No target in view!/ h _  You see here a rat corpse. _/ ht / h/ hF)_You now have 81 gold pieces (gained 12)./ h/ h/ h@/ h/ h/ h*"/ h:#/ h$/ h'/ h2// h;4X/ h4/ h5/ h8/ h:/ hc;/ ho</ hT>/ hF@/ h@/ h^/ h)/ h/ h/ h/ h/ h / h / h / h/ h/ h~/ h/ h!,/ h"/ h}#/ h:%/ h'/ h'/ h(/ hR*/ h+/ h,/ h-/ h/ h>/ h@/ h_D/ hdE/ hG/ h>J/ h`L/ h>M/ h?N/ hGU/ hIW/ hX/ hY/ hZ/ hc\/ h5]/ h^/ h_/ hUa/ h b/ hb/ he/ hg/ hnh/ hOi/ h#k/ hl/ hm/ hLo/ hu / h#v / hv-There is a stone staircase leading down here./ h]x/ hOy / hy_/ hz/ h}/ h~/ h/ h/ h}/ hz/ hF/ hÆ/ h/ h/ hG/ hX/ h=/ h(/ hߐ/ hɑ/ h/ h/ h/ h/ hiB/ h%,/ h X/ hB/ hƳX/ hBB/ h}/ h/ h/ h/ h #....... ####.##... #......... #.........# #.............## ####.#.##.##...##.. #.#.##.#........########.#.#...........B......@.......-............###.........+#######....####. #....##...... #.....†.......## #.#...†#.###.#### B   giant cockroach (asleep) #.....##.# #.# # #....###.# .# ##....#[39/ h;49m #.#80.1 (49.0).BB-1.1 (50/ hx _A giant cockroach comes into view./ h  #.. ####.## #... #.... #....## ####.#.##.##...## #.#.##.##.#.#.B....@.......#.....####+#....#### #....##/ h F #.....†.## #.#...†#.###. #.....##.# #.# #....###.# .#  #....# #.#/ h' / hk B.B/ h 12.1 (1.0)/ hL / h / h  # ####.## # # #/ h .## ####.#.##.##...## #.#.##.##.#.#.B.#.####+#....#### #....## #.....†. #.#...†#.###. #.....##.# #.# #....###.# .#  #....# #.#/ h+/ hD.B/ h&3/ hP/ h/ hxP # ####.## # # #.## ####.#.##.##... #.#.##.##.#.#.B.#.####+#....#### #....## #.....†. #.#...†#.###. #.....##.# #.#  #....###.# .#  #....# #.#=4 _The giant cockroach barely misses you./ h0m  You hit the giant cockroach.  The giant cockroach is almost dead.The giant cockroach bites you but does no damage./ hn-5.2 (1.1/ hMr/ ht\ _The giant cockroach barely misses you./ h A  You hit the giant cockroach./ h+E./ h>916.4 (1.2 _You kill the giant cockroach!/ hi / hj / hp / hAt H _No target in view!/ h͞ / h 3/ h / h% / h _/ h> / hͲ ,/ hij / hf / h ,/ h2 / h+ 7 _You open the door./ h 3/ h: / h / h ,/ h / h @  There is an open door here./ h5 / h  _/ h / h / h ,/ h / h. / h t  #   ####.#.##.##   #.#.##.#  ################.#.#  ............#..  ...................###..  #######'#######....####   #.# #....##  / h A #@# #.....†-   +.'g..# #.#...†#.#   #.###.# #.....##.#  #.# #....###.#  #.# #....# #.#  ... +..#.# g   hobgoblin (asleep)  #.# #.##..  #.# #. ##. ..   #/ h% 94.4 (8.0  You open the door.  A hobgoblin comes into view./ h tg.g/ hi J====5.4 (9/ h / h + _The hobgoblin shouts!/ h/ hb=---6.5 (1.1/ h/ h‘ _You barely miss the hobgoblin. The hobgoblin barely misses you./ h;  You hit the hobgoblin.  The hobgoblin is heavily wounded./ hԢ l19-----7.6/ hɱ C _The hobgoblin hits you./ h  You barely miss the hobgoblin.The hobgoblin is heavily wounded.8.7/ h/ / h? V _The hobgoblin barely misses you./ hlM  You barely miss the hobgoblin.The hobgoblin is moderately wounded.8---9.9 (1.2 _The hobgoblin hits you./ hX;  You hit the hobgoblin./ h;_F†/ h`/ hIw #........... Luc the Trooper  ####.#.##.## Gargoyle **....  #.#.##.#. Health: 18/20 =====================---  ################.#.#.... Magic: 2/2========================  .....................#.. AC: 5Str: 14  ...................###.. EV: 11Int: 10  #######'#######....####. SH: 0Dex: 12  #.# #....##... XL:  2 Next: 100% Place: Dungeon:1  #@# #.....†... Noise: =--------  Time: 401.0 (1.1)  +.†...# #.#...†#.# a) +0 falchi/ h |von  #.###.# #.....##.# Nothing quivered  #.# #....###.#  #.# #....# #.#  ... +..#.# #.#  #.# #.##.. #.#  #.# #. ##. ..  #The hobgoblin is heavily wounded. _The hobgoblin barely misses you.You barely miss the hobgoblin.The hobgoblin is moderately wounded. _The hobgoblin hits you.  You hit the hobgoblin. _You kill the hobgoblin!You have reached level 3!  --more--/ ha  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? / hD 22/24=3/3643 0%  _You feel agile. x2/ hD/ hTF3/ h[H/ hI$ _/ hN/ hQ3==/ hR/ h|T,/ ht4== _You open the door.  There is an open door here.  You see here a hobgoblin corpse.= _ _You open the door./ h  There is an open door here. _ _You open the door.  There is an open door here. _/ h / hfB/ hj/ hT 1 _You open the door.open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _/ h%X/ h/#...'.†...# #.#...†#.##.###.###.# #.....##.#.# #.# #....###.# ###.###'###....# #.# +..#.# #.# ###.###'###.##.. #.# #.# #.# #. ##. .#.###.###.# # #)..'@'...# -31.0 (30.0)#####.##### +# _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _[37/ hB6mFound a spear./ h/ hT3/ h4/ h/ h$ _/ h1/ hӟ/ h/7 _You open the door./ h3/ h/ h?  There is an open door here. _/ h/ h,/ h/ hι/ h> ..........+..#.# #.#  ###.###'###.##.. #.#  #.# #.# #. ##. ..  #.###.###.# #  #)..'.'...# #####.##### #.# #######'#######... ..........@.....#- / hx.................S ##################  S   ball python (constriction, asleep) / h 8.0 (7.0)  A ball python comes into view./ h/ h S.S)/ hz+9.0 (8/ h/ h15 _The ball python hisses angrily./ h q.+..#.# #.# ###.###'###.##.. #.# #.# #.# #. ##. .. #.###.###.# # #)..'.'...# #####.##### #.# .#'#.....@...S# ./ h :##/ h / h;) 4S./ h* ,40.0 (1/ h/ / h2 / h>|.+..#.# #.# ###.###'###.##.. #.# #.# #.# #. ##. .. / h@o#.###.###.# # #)..'.'...# #####.##### #.# #.##'#....#.S.# .# # / hyD/ hNjS.1/ hU/ hlX/ hο  You hit the ball python.  The ball python is heavily wounded.The ball python closely misses you. The ball python grabs you. 1 =2.2 (1.2Constr  _The ball python constricts you./ h-  You hit the ball python.. 11 43.3 (1.1  _You kill the ball python!/ h k4/ hGm/ hSpH _No target in view!/ hlm  _No target in view!/ h / h` 3/ h / h / hi _/ h / h / h / h / h / h / h ,/ hc / h / h / h / hw / h / hz / hy / h / h / h / hx / hG / h / h ,/ h / h / h / h / h8 / h / h / h / h / h / h / h / h / h / h / h / h / h_ / h1 / h / h3 / h8 / h / h / h / h / h / h / h / hb" ,/ h# / h% / h' / h( ,/ hT3 / hY4 / h6 / h8 / h9 ,/ h; / hb> / ht? / hJ@ / hA / hwC / hoD ,/ h+L / hcN / hDO ,/ hQ / hS / hT / hU / hW / hZ / hZ / h[ / h}^ / h` / hVa / hDb / hd / hf / hg / hh / hj / hl / hm / hn / hp / hs / ht / hlu / hw / hy / hz / h{ / h _  You see here a rat corpse./ hہ / hׂ  _/ h؃ / hą / h / h܈ / h / h / h* / hM / h / h / h4 / h / hޕ / h / h / hؚ ,/ hà .........###..........#######'#######....####........./ h 7#.# #....##...........#####.##### #.....†.......##..#...'.†...# #.#...†#.###.####.#.###.###.# #.....##.###.# #.#.# #.# #....###.##..# ## ###.###'###....# #.##.## ..........+@.#.###.##.#- ###.###'###.##..##.#..#/ h  #.# #.# #.###.##...###.###.###.# #.# #.##.#####)..'.'...# #.###.......######.##### #.##..#.....##.# #..#.####...########'#######....# #...#................#.## #####/ h' ###'##......'78.3 (35./ h X0)###'##/ h߰ / h M======9.3 (36/ h / h = _As you open the door, it creaks loudly!/ h I/ h / h   There is an open door here./ h0 / h]  _/ h / h / h ,/ h / h / h! ,/ h! / hD% / h' ,/ h) / h+ / h. ,/ h/ / h2 / hp4 ,/ h6 / h:8 / h4; ,/ h< / h@ / hQC ,/ hD / h&G / hI ,/ hL ,/ hOT X/ h9U ,/ hU / h|X 7 _You open the door./ hZ / hrZ / h[ / h] / h^_ ,/ h` / hKc 7 _You open the door./ hKe 3/ hf / h~h / hi ,/ hWl / hn / ho ,/ hp / hqr 7 _You open the door./ ht 3/ ht / hQw @  There is an open door here./ hy / hy  _/ hTz / h{ / ho} / h} / h~ / h / hU / hł / hV / ḧ́ / hm / hކ / hf / hƈ / h- / h / h$ / h / h ,/ h@ / hc / h / h / h / hw / h / hP / h / h / h / h% / h / h / h# / h / hO / h / h / h / h / h / h\ ,/ h֭ / hͯ / hO ,/ hٳ / hw / hU ,/ hʹ / hڻ / h| ,/ hF / h / h ,/ h_ / h_ / h ,/ h / h ,/ h / h / h ,/ hN / h / h / h / h / h} / h~ ,/ h / h / h ,/ h / h / hx ,/ hx / h / h ,/ h^ / h / h ,/ h / h / h ,/ h / hz / h ,/ hq / hr$ There is an open door here. _You open the door. _There is an open door here.  / h$ / h4%  _/ h& / hQ+ / h- ,/ h. / hx2 / h4 ,/ h4 / h = You open the door. _There is an open door here.   _/ h= / hUB / hC ,/ hoD / hH / hI ,/ hJ / hN / h P ,/ hP / hT / hV ,/ hlV / h[ GThere is an open door here.  / h] / h]  _/ h] / ha / hvc ,/ hc / hg / hEi ,/ hi / hn GThere is an open door here.  / h*p / hp  _/ hq / h*u / hv ,/ hcw / hm{ / h| ,/ h} / h / h ,/ h / hX / h ,/ hƊ / h> / h ,/ hJ / hj There is an open door here.  You see here a ball python skeleton./ h! 5 _/ h / hќ / h= ,/ hu / hM X/ h / hܫ ,/ h / h} / hH ,/ h / h / h$ ,/ h= / h| / h{ ,/ h / h / h ,/ hG / h / h ,/ he / h / h{ ,/ h / ht / h. ,/ h6 / hX / h` ,/ h / h / h. / h / h~ / h / h / h / h$ / h / h B/ h} / h B/ hF X/ h / hs ,/ h / h` / h ,/ h X/ h / hJ / h] ,/ h / h / h ,/ h! / h$ / h& ,/ h2( / h* / h, ,/ h. / hQ0 / hr2 ,/ h3 / h6 / h7 ,/ h8 / h: / h~< ,/ h,= / h A  Things that are here:  a bat skeleton; a ball python skeleton/ hB / h]C  _/ hD / hCF / hG ,/ hZH / h:J / hK / h?L / hL / hN / hTP / hP / hZQ / hSS / hHU / hU / hGV / hW / hY / hY / hZ / hu[ / h\ / hf] / h] / h5_ / h` / hIa / ha / hc / hGe B/ hf / hTh ,/ hh / hRj / hl B/ hm / hwo / hp ,/ hcq / hr / h@s / hs / ht / h~v / hv / hBw / hx / h~ / h / h / hڊ ,/ h / h / hF ,/ h֏ / h / h ,/ h / hۖ / h ,/ hU / h / h ,/ h / h / h" ,/ hC / h / h ,/ h / hl / hӬ A  You enter the shallow water./ h6 @Water / h / h        / hy U    #################  ≈§§§§§≈§§≈§≈≈≈≈#  / hP  #≈≈≈§≈§.§.§≈≈≈≈§#   #≈≈..§§~~@....§≈#  ------593.3 (114.0)≈...~~~.~~~...≈#  #.....~~~.<..~~..≈#   #.#§§..~~~.~~~..§≈#   #.#§§....~~~....≈§#  / h  #.#§§≈≈≈.....≈≈§§§#   #.#§≈≈≈≈§≈.≈≈≈≈≈§§#    #.########.#######    #..######..#    _Moving in this stuff is going to be slow./ hb =------/ hJ / h# _ _Partly explored, can't reach some places./ h4/ h>/ h§.§..§0.0)......../ h=./ hJ/ h_ _Partly explored, can't reach some places./ hGInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  h - a +0 helmet (worn) Scrolls (go to first with ?)  g - a scroll labelled AXUSU HITZA  j - a scroll labelled JOWIBL SEPHI Potions (go to first with !)c - a potion of ambrosia  i - a glowing golden potion  k - a fizzy green potion/ hK=g - a scroll labelled AXUSU HITZA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”-Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe./ hk / h;  Luc the Trooper  Gargoyle **....  Health: 24/24 ========================  Magic: 3/3========================  AC: 6Str: 14#################  EV: 11Int: 10#≈§§§§§≈§§≈§≈≈≈≈#  SH: 0Dex: 14/ hq#≈≈≈§≈§.§.§≈≈≈≈§#  XL:  3 Next:  4% Place: Dungeon:1#≈≈..§§~~@....§≈#  Noise: ---------  Time: 593.3 (0.0)###≈...~~~.~~~...≈#  a) +0 falchion#.....~~~.<..~~..≈#  Nothing quivered#.#§§..~~~.~~~..§≈#  Water #.#§§....~~~....≈§# #.#§§≈≈≈.....≈≈§§§#  #.#§≈≈≈≈§≈.≈≈≈≈≈§§#  #.########.#######  #..######..#[17/ h/;31H  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  As you read the scroll labelled AXUSU HITZA, it crumbles to dust.  It is a scroll of amnesia./ h#######≈≈§§§..§§§§.≈§≈≈≈§≈≈§§##4.3 (1/ hg _Moving in this stuff is going to be slow _Partly explored, can't reach some places. _Partly explored, can't reach some places.  As you read the scroll labelled AXUSU HITZA, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment./ hO/Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  h - a +0 helmet (worn) Scrolls (go to first with ?)  j - a scroll labelled JOWIBL SEPHI Potions (go to first with !)c - a potion of ambrosia  i - a glowing golden potion  k - a fizzy green potion/ ht>j - a scroll labelled JOWIBL SEPHI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”-Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe./ hhIdentify which item? (\ to view known items) Potions (select first with !)  i - a glowing golden potion  k - a fizzy green potion [?] describe selected/ h, / h n  Luc the Trooper  Gargoyle **....  Health: 24/24 ========================/ hf   Magic: 3/3========================  AC: 6Str: 14/ h F#################  EV: 11Int: 10#≈§§§≈≈§§§≈§≈≈≈≈#/ hm   SH: 0Dex: 14#≈≈≈§§§..§§≈≈≈≈§#/ h   XL:  3 Next:  4% Place: Dungeon:1#≈≈..§§§§@....§≈#  Noise: ---------  Time: 594.3 (0.0)/ h X###≈...~~§.~~~...≈#  a) +0 falchion#.....~~~.<..~~..≈#  Nothing quivered#.#§§..~~~.~~~...≈#  Water #.#§≈§...~~~....≈§# #.#§≈≈≈≈.....≈≈≈≈§#  #.#§≈§≈≈§§.≈≈≈≈≈§§#  #.########.######## / h  #..######..#   _Partly explored, can't reach some places.  / hK As you read the scroll labelled AXUSU HITZA, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled JOWIBL SEPHI, it crumbles to dust.  It is a scroll of identify./ hW / h / h /  Luc the Trooper  Gargoyle **....  Health: 24/24 ========================  Magic: 3/3========================  AC: 6Str: 14#################  EV: 11/ hf Int: 10#≈§§§≈≈§§§≈§≈≈≈≈#  SH: 0Dex: 14#≈≈≈§§§..§§≈≈≈≈§#  XL:  3 Next:  4% Place: Dungeon:1#≈≈..§§§§@....§≈#  Noise: ---------  Time: 594.3 (0.0)###≈...~~§.~~~...≈#  a) +0 falchion#.....~~~.<..~~..≈#  Nothing quivered#.#§§..~~~.~~~...≈#  Water #.#§≈§...~~~....≈§#/ h x #.#§≈≈≈≈.....≈≈≈≈§#  #.#§≈§≈≈§§.≈≈≈≈≈§§#  #.########.########  #..######..#   _Partly explored, can't reach some places.  As you read the scroll labelled AXUSU HITZA, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled JOWIBL SEPHI, it crumbles to dust.  It is a scroll of identify./ h# B##########§≈≈≈≈≈≈§§..§..≈§§....§~§§~~...§..§§§≈≈≈≈§§≈§≈§≈###/ h# +5.3 (1/ h( / h}+ M  As you read the scroll labelled AXUSU HITZA, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled JOWIBL SEPHI, it crumbles to dust.  It is a scroll of identify. _i - a potion of lignification/ hE / hČ Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon / hR/ hN[?25h[?0c  Luc the Trooper  Gargoyle **..../ h  Health: 24/24 ========================  Magic: 3/3========================  AC: 6Str: 14#################  EV: 11Int: 10#≈§§§§≈≈≈≈≈§≈≈≈≈#  SH: 0Dex: 14#≈≈≈§§..§..≈§≈≈§#  XL:  3 Next:  4% Place: Dungeon:1#≈§....§~@....§≈#  Noise: ---------  Time: 595.3 (0.0)###≈...~~§§§~~...§#  a) +0 falchion#.....~~~.<..~~..≈#  Nothing quivered#.#§[4/ ho0m..§~~~.~~~...≈#  Water #.#§≈§§§.~~~....≈≈# #.#§≈≈≈§.....≈§≈≈§#  #.#§≈§≈§≈§.≈≈≈≈≈§§#  #.########.########  #..######..#  It is a scroll of amnesia. / h?_You feel forgetful for a moment.  As you read the scroll labelled JOWIBL SEPHI, it crumbles to dust.  It is a scroll of identify. _i - a potion of lignificationWhat level of the Dungeon? (default 1, ? - help) / h [?25l[?1c/ h#52/ h$/ h5/ h:/ he;6 _/ hj@/ h@/ hC0/ hD/ h5IQ_You feel forgetful for a moment.  As you read the scroll labelled JOWIBL SEPHI, it crumbles to dust.  It is a scroll of identify. _i - a potion of lignificationThere is a staircase leading out of the dungeon here./ hK/ hCL _/ hL/ hP/ hUTA  You enter the shallow water./ hT@Water / h[U/ hYN _Moving in this stuff is going to be slow./ h\</ h%]/ hv`/ hkb0/ hvc/ hf/ hh,/ h/i/ hNl/ hn,/ hn/ hq/ h$s,/ hs/ hv/ hBx,/ hy/ hu{/ h|,/ h}/ hJ/ hɁ/ h,/ h/ h}/ h܋/ h/ h / hƐ,/ hS/ h&/ hs,/ h/ h/ h,/ hG/ h6/ h$,/ ho/ h / h/ h,/ hx/ h/ h,/ h/ hC/ hO,/ h/ h/ h`,/ hU/ h/ hF,/ h/ h/ h3,/ h/ h/ h,/ h/ hC/ h/ hN/ h/ hI/ h/ h+/ h/ hu/ hs,/ hR/ h;/ h,/ h/ h/ h,/ h</ h/ hO,/ h/ hI/ h/ h:/ h/ h/ hu/ h/ h/ hY  There is a stone staircase leading down here./ h_/ h/ hs$ _/ h/ h92  You climb downwards.  The endoplasm quivers./ hr  You climb downwards.  The endoplasm quivers. _The ball python hisses angrily.  Found a scroll labelled OPNACVU CIEDIUR and a sling.  Found a stone staircase leading down.  There is a stone staircase leading up here./ h1 #..)S..#. . ....... ### #. J..... .. #. ?......  #. ...#.   #. ...   ##.#.#   #...@#  632.2 (36.9) #.J..#   #.....   ........ ###....... #>w.....#  w   ribbon worm #........  JJ 2 endoplasms (1 wandering) ####......  S   ball python (constriction) / h /  --more--/ h} b _There are monsters nearby!/ h ..#..)S..#.#.r........#### #..J..... ... #..?......# #.....#.#/ hƕ k #.....w ##.#.# #..@<# #.J..# #...... .>. ###.## #>w.....#ww 2 ribbon worms (1 asleep) #. ####......r   rat (wandering)/ h{ A rat and a ribbon worm come into view.Found a stone staircase leading down.  The rat squeaks loudly./ h OThe endoplasm quivers./ hm OThe endoplasm barely misses you./ h1 / hp AJ..r.JwwJJ 3 endoplasmsr   rat / hB :==3.2 (1.0)/ h / h ] _An endoplasm comes into view./ h=  You slash the endoplasm!/ h/ h@/ hA/ h/ h/ h)J.rJw..w. 2/ h 8-4.3 (1.1 _You kill the endoplasm!/ hO/ hi _Your Fighting skill increases to level 4!/ h ..#...##..#..)...#. #.....J....#####.....S.. ...#.r?.....#.J...#.##.###....w.....###.#@# #...<# #....# / hW#..............>.###..w....###>......# #........ S   ball python (constriction)####......r   rat/ hž/ h/ h$/ h/ h/ h7.J..?.SrJw./ hq19------50/ hd/ h0 _The ribbon worm bites you./ h=  You hit the ribbon worm./ h/ hu  The ribbon worm is moderately wounded./ h/ hw/ hB/ hM.J..rJSw.6.4 (1.1/ hض/ hQ _The ribbon worm misses you./ h ..#...###...#..)...#. #..........#### #.. ...  #..?J.....#  #.....#.##.##/ h #.rJSw.....##.#.# #....w..........>.###.......## #>......# ........###...... / h/ hʹ/ hͶ/ h!/ h/ hF.J.rJSw.r   rat-70/ h/ ha _There is a stone staircase leading up here./ h88/ h:iA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. A halo. This area is lit by a divine halo, decreasing your stealth, preventing invisibility, and increasing the accuracy of attacks against any illuminated creatures. / hu<A(<)go up, or ([)view destination./ h / h ..#...###.Luc the Trooper..#..)...#.Gargoyle **....#..........####Health: 19/24 ===================-----#........ ...Magic: 3/3========================#..?......#AC: 6Str: 14#...J.#.##.##EV: 11Int: 10#..rJw.....#SH: 0Dex: 14##.#S#/ ho XL:  3 Next:  8% Place: Dungeon:2#...@#Noise: ---------  Time: 637.4 (1.0)#...w#a) +0 falchion#......Nothing quivered........>.###.......###>......#ww 2 ribbon worms#........JJ 2 endoplasms####......S   ball python (constriction)r   rat _Your Fighting skill increases to level 4! _The ribbon worm bites you.  You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm misses you. _There is a stone staircase leading up here./ hк / hf R  The ball python bites you but does no damage./ ho / h .J.r8-=8/ ha / h .........#####.##..###### ......#..## #.##.## #.....##..####....## ......###...#......# ......##.........#.### ...#####.............# ...'...#..........## ####...##.......w.##...#1##..##.......@.##...# #####...+...#..S#......# / hI....######.##.######...# .....##.##.........#...# .....##.##.........#...# .....##.##.........#####   ribbon worm ...#....#.~♣~......# ######..#P~~~......# ### #.....♣~~......# _The ball python misses you. The ribbon worm bites you./ h8-/ h'/ h5-9.9 (2.5/ h/ h} _You climb upwards. _There is a stone staircase leading down here./ h.  You hit the ribbon worm.  The ribbon worm is lightly wounded.=41.0 (1.1 _The ball python bites you but does no damage./ hq...........)....# #.........#####.##..###### )......#..## #.##.## .#.....##..####....##.###...#......# #......###.### #...#####....### ....'......##...# #####...##w.##...# # ##..##.......>.##...# ######...+...#..S#......#####.##.######...#.##.##.........#...#.##.##.........#...#...##.##.........##### ....#....#.~♣~......# .######..#P~~~......#S.15---20 [23/ h,#d_The ribbon worm bites you./ h~  The ribbon worm bites you.  You hit the ribbon worm.  The ribbon worm is moderately wounded.The ball python closely misses you. The ball python grabs you.  The ball python constricts you. The ribbon worm barely misses you.  The ball python but does no damage.4---- 1 3.1 (1.1Constr / h@ _ _The ball python constricts you./ hnThe ball python bites you but does no damage. _The ball python constricts you.  You slash the ribbon worm!ribbon worm is severely wounded.ribbon worm.  The ball python bites you but does no damage./ had1----4.2/ hd/ he_ _The ball python constricts you./ hhxC hit the ribbon worm. / hny3 The ribbon worm bites you but does no damage./ hz9/24 -----5.4 (1.2/ hp/ h _The ball python barely misses you. The ball python constricts you./ hB?  You slash the ball python!/ hG †  You kill the ball python!/ hc10/24=-11 106.5 (1.1/ hm/ hpY _The ribbon worm closely misses you./ hb  You slash the ribbon worm!†/ hT=8=7.6/ h/ hO _You kill the ribbon worm!/ h.)....# .#..#####.##..###### .)......#..## #.##.## ..#.....##..####....##.###...#......# .#......##.#.### .#...#####.###.'...#.##...# .#####...##.†.##...# .# ##..##......†>.##...# .######...+...#...#......#.######.##.######.#.##.##.........#..#.##.##.........#...#.##.##.........#####.#....#.~♣~......# ..######..#P~~~......#--80/ h 1=2==3==4==5==/ h 6===7=18==9==20==1==[39/ hLi o;49m2===3= -- _You start resting./ hE 704.6 (56.0)4==5.6 (57 _HP restored./ h =/ hQ/ h/ hL,/ h/ h,/ h/ hʹ,/ h / h,/ h/ h{,/ ht/ h/ h/ h/ h3,/ hC/ hl,/ hK/ hY,/ h/ ht,/ h~/ h/ h/ h}/ h,/ h/ h,/ hY/ h/ h6/ h/ h,/ h/ h7/ hB/ h / h / h> / h / h/ h/ h</ hn/ h,/ h/ h>!/ h_$,/ h$/ h%/ h(B/ h+,/ h!./ h/B/ h7/ h=n/ h#?/ hA,/ hA/ h,/ h/ hB/ h: B/ h ,/ h / h,/ h/ hZ,/ h/ hB/ h.,/ hB/ h/ h,/ h!/ h8#,/ hd$/ h&,/ h'/ h),/ h +/ h<-,/ hq./ h0,/ h1/ h3,/ h4/ h.7,/ h8/ h:,/ h;/ h=/ h>/ h^?/ h}A,/ hB/ hrHB/ h?I,/ hI/ hK,/ hL/ hO,/ hP/ hqR/ h$S/ hS/ hU/ hKV/ hW/ hX,/ hY/ h[/ hv\/ hd/ hl/ hoB/ hJrB/ hs,/ hu/ hw,/ hx/ hO{B/ h~,/ h/ h ,/ hs/ hЄ,/ h/ h,/ h/ h(,/ hV/ h`,/ h/ h,/ hk/ hB/ h,/ h6/ hB/ h-,/ h/ h/ hm/ h]/ hA/ hȦ/ h8/ h,/ hƫ/ h,/ h9/ h"B/ h,/ h/ h,/ h/ h ,/ h/ hŽ,/ h/ hMB/ hB 804.6 (99 _You start waiting.5.6 (100.0) / h/ h# _Done waiting./ hd/ h/ h/ h/ hz/ hk  You see here a ball python corpse./ h{/ h _/ h/ hl#####.##..###### .....#..## #.##.## #.....##..####....## ....###...#......# ##.........#.### ...#####../ h..### ...'...#..##...# ####...##.......†.##...#  ##..##......†@.##...# 7.6 (2.0) / h8#####...+...#...#......# ...######.##.######...# ##.##.........#...###.##.........#...###.##.........#####/ h#....#.~♣~......# ######..#P~~~. ### #.....♣/ h/ hVc _There is a stone staircase leading down here./ hXA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. A halo. This area is lit by a divine halo, decreasing your stealth, preventing invisibility, and increasing the accuracy of attacks against any illuminated creatures. (>)go down, or (])view destination./ hgp / h .........#####.##..######Luc the Trooper ......#..## #.##.##Gargoyle **.... #.....##..####....##Health: 24/24 ======================== ......###...#......#Magic: 3/3======================== ......##.........#.###AC: 6Str: 14 / h_ [...#####.............###EV: 11Int: 10 ...'...#..........##...#SH: 0Dex: 14 ####...##.......†.##...#XL:  3 Next: 18% Place: Dungeon:1##..##......†@.##...#Noise: ---------  Time: 807.6 (2.0) #####...+...#...#......#a) +0 falchion ....######.##.######...#Nothing quivered .....##.##.........#...# .....##.##.........#...# .....##.##.........##### ...#....#.~♣~......# ######..#P~~~......# ### #.....♣~~......# _You start resting. _HP restored. / h _You start waiting. _Done waiting. _You see here a ball python corpse. _There is a stone staircase leading down here./ h / h / h 28.6 (1 _/ h / h`= ..#...###.  ..#..)...#.  #..........#### #........ ... #..?......#  #...J.#.##. / hWaa#....... ##.#r# 2 #...@#  #...J#  #......  ........> ###.......## #>......# JJ 2 endoplasms #........r   rat ####...... / h+c/ he/ h;g/ hi_  You climb downwards. The rat bites you but does no damage./ hqIw.Jw   ribbon wormJJ 2 endoplasmsr   rat/ h6=10.1 (2.5/ h;/ h _The endoplasm closely misses you. _There is a stone staircase leading up here./ hStr: 14#.....#.##.##EV: 11Int: 10#...J......#SH: 0Dex: 14##.#r#/ h XL:  3 Next: 18% Place: Dungeon:2#...@#Noise: =--------  Time: 810.1 (2.5)#...J#a) +0 falchion#......Nothing quivered........>.###.......###>......#w   ribbon worm#........JJ 2 endoplasms####......r   rat _Done waiting. _You see here a ball python corpse. _There is a stone staircase leading down here.  You climb downwards. The rat bites you but does no damage. _The endoplasm closely misses you. _There is a stone staircase leading up here./ h. / h  The rat barely misses you.The endoplasm freezes you./ h ^0----1.1 (1.0/ hU / hm / h/  --more--/ hQ v .........#####.##..###### ......#..## #.##.## #.....##..####....## ......###...#......# ......##.........#.### ...#####.............# / hQ ...'...#..........## ####...##......J†.##...#1##..##......†@.##...# #####...+...#...#r.....# ....######.##.######...# .....##.##.........#...# .....##.##.........#...# / hS =.....##.##.........#####J   endoplasm ...#....#.~♣~......# r   rat ######..#P~~~......# ### #.....♣~~......#You are frozen.----/ h'\ / h -2.6 (2.5 _You climb upwards. _There is a stone staircase leading down here./ h You hit the endoplasm.  The endoplasm is moderately wounded./ h}l17---=3.8 (1.2/ hw/ hW8 _The rat bites you. The endoplasm hits you./ h  The endoplasm is moderately wounded.The rat bites you. The endoplasm hits you.heavi / h The rat barely misses you. The endoplasm closely misses you.The rat barely misses you.5.0/ h^/ h"@ _The endoplasm hits you but does no damage./ hp8! / hT9 The rat barely misses you. _The endoplasm hits you but does no damage.  You hit the endoplasm.  The endoplasm is severely wounded.  The endoplasm freezes you.3-------/ h9&6.1 (1.1/ hV?/ hC% _You are frozen./ h=  You slash the endoplasm!/ hy .r   rat  You kill the endoplasm!/ h,N----227.2/ hN2/ hR7Q _The rat closely misses you./ h`4=8.3 _You barely miss the rat. The rat barely misses you./ h Z7  You slash the rat!/ heF./ hYL=59.4/ h] _You kill the rat!/ h~ 5=6==7==18==9==20==[/ h sm=1=2==3== - _You start resting.58.4 (39.0)4==-9.4 (40 _HP restored./ h{u/ h</ h99=/ h?X/ h"/ h,/ h/ hB/ h,/ h/ h ,/ h/ h,/ h}/ hj,/ h)/ h-,/ hh/ h8/ h$,/ hĨ/ h./ hJ,/ hJ/ h+,/ hǯ/ hC,/ h/ h%,/ hc/ h,/ h/ h,/ h3/ h,/ h / h,/ h{/ hd/ h/ h/ h/ h/ hH/ h/ hj/ h/ h,/ h/ hA/ h/ h/ h/ h/ h6/ h/ h},/ hf/ h!,/ h / h/ hk/ h/ h/ h5/ h/ hP/ h/ h / h/ h/ h/ h,/ h/ h_/ h/ h>/ h/ h/ h4,/ h / h/ h,/ hB/ hE,/ h/ h3,/ h/ h,/ h/ h,/ hi/ h?B/ h[B/ h/ hN/ h/ h/ h/ h/ h,/ h/ h</ h/ hX / h"/ h"/ hS#/ h$/ h%/ h&/ h'/ h*(/ h(/ hM*/ h*/ hY+/ hB-/ h-/ hO./ h// h{0/ h1/ h2/ h<3/ h3/ hW5/ h5/ hg6/ h7/ hq8/ h8/ h:/ h.;/ h;/ hx=/ h=/ h>/ hA@/ h5A,/ hLC/ hC/ h]D/ hF/ hF/ h#G/ hH/ hlI/ h|K/ huL/ hL/ hM/ hO/ hO/ hP/ hQ/ hMR/ hR/ hT/ hU/ hU/ hEW/ hW/ h_X/ h[B/ h\/ hJ]/ h]/ hr_/ h_/ h`/ h8b/ hb/ hSc/ h4e/ he/ hLf/ hh/ hh/ hyi/ hk,/ hk/ hn,/ hn/ hjv/ hw,/ hw/ hy/ h!z/ hz/ hj|/ h|/ h}/ h/ h/ h / h/ h/ h/ h/ hK/ hԅ/ hg/ h/ hy/ hr/ h/ h/ h/ h/ h / h/ h)/ hΐ/ h/ h/ h/ ha/ h/ h/ hT/ h/ h/ h͟ .÷958.4 (99 _You start waiting./ h.9.4 (100.0) / h</ h# _Done waiting./ hƗ/ hߚA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You / hڛcan view the location it leads to by examining it with X and pressing ]. You are here. A halo. This area is lit by a divine halo, decreasing your stealth, preventing invisibility, and increasing the accuracy of attacks against any illuminated creatures. (>)go down, or (])view destination./ h/ hc.........#####.##..######Luc the Trooper ......#..## #.##.##Gargoyle **.... #.....##..####....##Health: 24/24 ======================== ......###...#......#/ hMagic: 3/3======================== ......##.........#.###AC: 6Str: 14 ...#####.............###EV: 11Int: 10 ...'...#..........##...#SH: 0Dex: 14 ####...##.........##...#XL:  3 Next: 25% Place: Dungeon:1##..##......÷@.##...#Noise: ---------  Time: 959.4 (100.0) #####...+...#...#......#a) +0 falchion ....######.##.######...#Nothing quivered .....##.##.........#...# .....##.##.........#...# .....##.##.........##### ...#....#.~♣~......# ######..#P~~~......# ### #.....♣~~......#[4/ hp 0mYou slash the rat! _You kill the rat! _You start resting. _HP restored. _You start waiting. _Done waiting./ hI / h/ hN^60.0)/ h ..#...###.  ..#..)...#. / hN  #..........#### #........ ... #..?......#  #.....#.##./ h& #....... ##.#.# 2 #...@#  #..J.#  / h$P#......  ........> ###.......## #>......# J   endoplasm #........ ####...... / h/ hD/ hm  You climb downwards. The endoplasm closely misses you./ hDThe endoplasm freezes you./ hww   ribbon wormJ   endoplasm/ h A80----/ hA.=1.9 (2.5/ hMH/ h!Lx _You are frozen. _There is a stone staircase leading up here./ h  (catching breath) You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm barely misses you./ h ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage./ hQ .. 5  0 3.0 (1.1Held  _You are caught in a web!/ h'1=---11  0 40/ h./ h1O _The endoplasm misses you./ hy  You hit the endoplasm..w./ h(=95.1 (1.1 _You kill the endoplasm!/ h ..#...###...#..)...#. #....#####........ .../ hy#..?......# #.....#.##.##...w......###.#<#  #/ h. ........>.###.......##>......#........####....../ h$(/ h+d17----60/ h / h*_The ribbon worm bites you./ hx   You hit the ribbon worm.  The ribbon worm is lightly wounded.7.2 (1.1 _The ribbon worm barely misses you./ hI: (catching breath)  You hit the ribbon worm.  The ribbon worm is lightly wounded. `````The ribbon worm expels a string of sticky webbing./ h]r@<.../ h9i18=---8.4 (1.2/ h7/ hW _The stream of webbing misses you./ hX   You hit the ribbon worm.  The ribbon worm is moderately wounded.9.6/ h%/ hC _The ribbon worm bites you but does no damage./ h@  You hit the ribbon worm.  The ribbon worm is moderately wounded.70.8/ hK w  You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm bites you but does no damage.  You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm bites you but does no damage./ hH _The ribbon worm bites you but does no damage.  You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm bites you but does no damage.  You hit the ribbon worm.  The ribbon worm is moderately wounded.9==1.9 (1.1  You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm bites you but does no damage.  You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm misses you./ h.  You hit the ribbon worm.  The ribbon worm is heavily wounded.3.1 (1.2 _The ribbon worm closely misses you./ hfi  You slash the ribbon worm!/ hg-4.2 (1.1/ hhq/ hu_ _The ribbon worm is almost dead./ h= =  You hit the ribbon worm./ hH G†/ hg_ R=375.4 (1.2/ hQf / hh O _You kill the ribbon worm!/ h.`3/ hba/ hc/ hgb20=/ hnX/ hFv,/ hz/ h[X ##### # #####... .### ..#...###.#....#..)...#..#.....####... #..@......#-9.4 (4.0 ##.....#.##.## ##...†......# ###.###.#. #...<# #....# #...... .....>. .##- _g - a scroll labelled OPNACVU CIEDIUR/ h#I/ h/ h\h1==/ hfX/ h,/ hf/ h,/ h/ h~2==/ h$/ hN/ h/ h/ h],/ h/ ha,/ h\/ h-/ hh3==/ h/ h, ,/ h/ h/ hr/ h/ h,/ h/ h O=/ hE/ ha4=/ h/ h 1 _HP restored./ h#3/ h1$/ h&/ h(,/ hE*/ hp,/ h}.,/ h// h1/ h3O=/ h|4/ h6/ h8/ hw9/ h5:/ hm;/ hi=/ h=/ h%?/ h@/ h,C/ hK ###### # ######.... .###..#####...#...###.##......@..#..)...#..##g..#####..........##### ##............ ##.........# ##.....#.##.## ##...†......# g   hobgoblin (missile, wandering)/ hK ##.#.###.#. #...<# #....#/ hP`99.4 (20.0)1000.4 (21.0) / hT/ hY\ _A hobgoblin comes into view./ h ###### ## ######.... .# ##..#####...#...###.# #...#..)...#..# #g..#####..#### #. ##... ##........# ##.....#.##. ##...†...... ##.#.###.#.  #...<#  #....#/ h5/ hg.g)===1.4 (1.0) / hB/ h+ _The hobgoblin shouts!/ h# ###### # #. ######.... .# ##..#####...#...###.# #.g.#..)...#..# #...#####. #.. ##...#. ##...## ##.....#.##. ##...† ##.#.###.#  #...<#  #....#/ h;/ h<6(((((((/ h[^..@..../ h\/--2/ hb/ hgi _The hobgoblin throws a stone. The stone misses you./ h..###..(..#.. #.. ###### # #.. ######.... .# ##..#####...#...###.# #.g.#..)...#..# #...#####. #... ##.. #... ##.#/ hѽ5 #J.. ##.....#.##.... ##...†J   endoplasm (wandering)#..## ##.#.###. g   hobgoblin (missile)..l #...<#l   frilled lizard (wandering)  #....#/ hj   An endoplasm and a frilled lizard come into view.Found 3 large rocks.  The endoplasm quivers./ h/ h/ h.gJ.Jl.l/ hP---3/ h/ hw8 _The frilled lizard hisses angrily./ h / hE / h wJ.l./ h d2--=4.5 (1.1/ h\ / h l _You barely miss the hobgoblin. The hobgoblin hits you./ hL,/ hX1  You barely miss the hobgoblin. The hobgoblin closely misses you. x2J.l.3=-5.7 (1.2/ h l _The endoplasm barely misses you./ h / hs  / h-You hit the hobgoblin.  / h1The hobgoblin is almost dead./ h/ h / hF!/ hl/ h./ h/ / h@The hobgoblin hits you but does no damage./ hC6.8 (1.1/ h / h=/ h2_The endoplasm hits you but does no damage./ h-  You barely miss the hobgoblin.The hobgoblin is almost dead.l.7.9/ h / h3/ ht_The hobgoblin barely misses you. The endoplasm closely misses you./ h\/ h@  You hit the hobgoblin.  You kill the hobgoblin!/ h{ l.l   frilled lizard/ hz M=419.0/ h / h W _The endoplasm closely misses you./ h  You hit the frilled lizard but do no damage.The frilled lizard bites you but does no damage./ hޓ\4=10.2 (1.2/ h̚/ h V _The endoplasm barely misses you./ h!  You closely miss the frilled lizard.The endoplasm freezes you./ h"c17-------1.4/ h-Y _You are frozen. The frilled lizard bites you./ h%@  You hit the frilled lizard./ h (  You kill the frilled lizard!/ hK U-------32.5 (1.1/ h / h< W _The endoplasm closely misses you./ h4  You hit the endoplasm../ h2 d18=73.7 (1.2/ h; c _You kill the endoplasm!/ h _No target in view!/ hι/ h/ h/ ho/ h: _/ hS/ ht/ hV/ h/ h/ h/ h|/ hMh9==/ h=/ hr,/ h/ he,/ hx/ h2,/ h$/ hO=/ h:/ h/ hL20=/ hM/ h / h / hA / h,/ h/ h`/ h/ h/ ho/ hh1==/ h// h~,/ hd!/ h"$,/ h%/ h),/ h-/ h.~2==/ h0/ h>3/ hs4/ h6/ h8,/ hX:/ h==,/ hu?/ h B/ hBh3==/ h E/ hMn/ hO/ hxQ,/ hR/ hU~4==/ hAW/ hwZ/ h\,/ h5^/ hfb  Things that are here:  2 stones; a frilled lizard corpse; a hobgoblin corpse/ hd/ h3e _/ hlf/ hi/ hwk,/ hWl/ hn/ hoO=/ hp/ hr/ ht/ ht/ h/u/ hv/ hxy,/ hz/ h|/ h~,/ h/ hp/ h(,/ h/ hd/ h,/ h/ hB/ h,/ h/ hr/ h4,/ h/ h/ hv,/ h/ hÜ/ hj#...# ##......### #...# ##.........###...########....#.............###...####..#######.# ##.# #...# #... #.#.# #... #...# #... #@### .....- #.# ###.../ h #.# #> ... #... ... ## .#..#w   ribbon worm (asleep) .#... #.#.w. / h/ hZ50.7 (37./ h 0)/ h|ww./ h/F-1.7 (38/ h!/ h^ _A ribbon worm comes into view./ hy###.# ##....###...######## #.............######..#######.# ##.# #...# #...#.#...#.###.. ### #>.........####.#..###.#w..#.#.. .....2.7 (1.0) / h ....###...######## #.............######..#######.# ##.# #...# #...#.#..##.. ### #>.........#.#####......####.#..##..w.. ##.ww 2 ribbon worms (1 asleep). ....w./ h{w.ww.3 _A ribbon worm comes into view./ hs}  #.............######..#######.# ##.# #...# #...#.##.. ###.######.## #>.......@.#.#####..........### #.#w.##.... ... ###.#..... ...w... ....... .)../ h bw.w./ h &4/ h / hK # _Found a whip./ h e (1 catching breath)  You hit the ribbon worm.  The ribbon worm is moderately wounded. `````The ribbon worm expels a string of sticky webbing./ h* ....@w./ h+ 5=5.8 (1.1/ h5 / h; W _The stream of webbing misses you./ h6  You slash the ribbon worm!  The ribbon worm is severely wounded./ h;w.1---6.9/ hB/ hzK0 _The ribbon worm bites you./ h;   You hit the ribbon worm.  The ribbon worm is almost dead./ hr<(8.0/ hF/ hLX _The ribbon worm barely misses you./ h<=  You hit the ribbon worm./ h1/ ht.   ribbon worm/ hîM---569.1/ hk/ hO _You kill the ribbon worm!/ h h  You hit the ribbon worm.  The ribbon worm is lightly wounded./ h Y19--60.2/ h / h0 0 _The ribbon worm bites you./ h h  You hit the ribbon worm.  The ribbon worm is lightly wounded./ h o14-------1.3/ h< / h|  You hit the ribbon worm.  The ribbon worm is lightly wounded. _bites you.  You hit the ribbon worm.  The ribbon worm is lightly wounded. _bites you./ hQ _The ribbon worm bites you.  You hit the ribbon worm.  is lightly wounded. _The ribbon worm bites you.  You hit the ribbon worm.  The ribbon worm is moderately wounded.2.4 _The ribbon worm barely misses you./ h  You hit the ribbon worm.  The ribbon worm is moderately wounded./ hl5=----3.5/ h/ hFC _The ribbon worm bites you but does no damage./ h  You hit the ribbon worm.  The ribbon worm is moderately wounded./ h (4.6/ h:/ h2a  You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm bites you but does no damage.  You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm bites you but does no damage./ hB  _The ribbon worm bites you but does no damage.  You hit the ribbon worm.  The ribbon worm is moderately wounded. _The ribbon worm bites you but does no damage.  You hit the ribbon worm but do no damage.  The ribbon worm is moderately wounded./ hL -5.8 (1.2/ h / h X _The ribbon worm barely misses you./ hDV  You hit the ribbon worm.  The ribbon worm is heavily wounded.6.9 (1.1/ h\_ / hc Y _The ribbon worm closely misses you./ h;  / h(catching breath)  You slash the ribbon worm!  The ribbon worm is almost dead./ h&  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage./ h3m/ hn6== 5  0 8.1 (1.2Held / hu/ hy. _You are caught in a web!/ h;4/ h/ hN _You are caught in a web!/ h4/ h9/ hN _You are caught in a web!/ hT4/ hU/ hZN _You are caught in a web!/ h / h" / h + / h0 N _You are caught in a web!/ h / h[ 4--11  0 90/ hE / h _You are caught in a web! __The web tears apart. The ribbon worm bites you./ h   You hit the ribbon worm.70.3 (1.2 _The ribbon worm is almost dead./ h?  You slash the ribbon worm!/ hF†/ h"Q--641.4 (1.1/ h'/ h)O _You kill the ribbon worm!/ h =###..#######.# ##.# #...# #...#.##.. / h ###.######.## #>........######./ h< #####..@.......### #.#..## .#.... ###/ h #.#....... ..........). )..#/ h^ '........../ hG / h j5=-20/ h / h  _Found a club.  Things that are here: _a ribbon worm corpse; a ribbon worm corpse/ h' # _Found a scroll labelled ZAKLEM KUR RUN. _Found a whip. _Found a stone staircase leading up./ hg5 6==/ h< / h$= ,/ hs? / hD 9 _Found a short sword./ hF / hG / hI / h+V .######.## #>...............######## #....#####..†........# ####.#.#..##...... . #.#.....### #)# #.#......##...# ...............# / h^W u...?.......)..### ###......@..#.... -8.4 (6#.............##........##.#.#.#....).. .##<##...#### #....##### / hW / h c _You see here a +0 whip./ h:3/ hb/ h/ h6/ h: _/ hE/ hmt7==/ h/ h/ h #.# ### .######.## #> .........######## #####..†........# ####. #.#..##...... . #.#.....### #)# ####.#......##...# .................# g...?..@....)..######)..#.... #.............# #........##.#.# #.#....)....##<##...####.#g  [4/ hJ0m hobgoblin (asleep) # ..... ######## 80.4 (2  A hobgoblin comes into view..gg==1.4 (3/ h6+ _The hobgoblin shouts!/ hę  #.# ### .######.## #> .........######## # #####..†........# #### #.#..##...... . #.#.....### #)#.####.#......##...#.#.g..?.@.....)..####......)..#.... #.# #.##.#.#  #.#....)....# #<##...####.# #. ..... ##########/ h .g--2.4 (1/ h #.# ### .######.##/ h #> .........######## # #####..†........#  #.#..##...... . #.#.....### #)#.####.#......##...#.#/ h2.g.?.)..####......)..#.... #.# #.#.#.# #.#....)....# #<##...####.#  #. ..... #  #########/ hA/ h0(D.g/ h)A--3/ h20/ hJ3/ hP #.# ### .######.## #> .........######## # #####..†........#  #.#..##...... .# #.#.....### #)#.####.#......##...#.#.g.)..####......)..#.... #.# #.##.#.# #.#....)....# #<##...####.# #........ # #########6-=4/ h _The hobgoblin hits you. _You see here a scroll labelled ZAKLEM KUR RUN./ h  You hit the hobgoblin.  The hobgoblin is lightly wounded.5.5 (1.1 _The hobgoblin closely misses you./ hd  You hit the hobgoblin.  The hobgoblin is moderately wounded./ hnThe hobgoblin misses you.6.7 (1.2/ h/ hq@ _The hobgoblin hits you but does no damage./ h=  You slash the hobgoblin!/ hE./ hMO-87.8 (1.1/ h/ h~ M _You kill the hobgoblin!/ h)  _No target in view!/ h:6Q/ hi#.###... #.# ###...######.## #>.........######## #..#####..†........# ### / h#.#..##...... . # #.#.....### #)# ...####.###...# .....# .......?.)..### #######......)..#.... #..../ h .##........##.#.##.#....)....##<##...####.##........ ##########/ h(/ h)q7=-80 _/ h6/ hp9/ hU #.# ###.######.## #> .........######## # #####..†........# ## #.#..##...... . # #.#.....### #)# ...####.#......##...# ..............# )..### #######)..#.... #.............# ###.#.# #.#....)....# #<##...####.# #........ # ######### / h / h @-9/ hR/ h<90.8 (2 _j - a scroll labelled ZAKLEM KUR RUN/ hu_/ h.18==/ h<,/ ha/ hU/ h!/ hˑh9==/ h/ h/ h(20==/ h/ h/ h_/ hd/ h,/ h,/ h/ hD/ h/ h$O=/ ht/ ha1=/ h/ hUD2==/ hZ/ hA,/ h/ h / h/ h/ hz,/ hw/ hi/ hh3==/ h#/ h/ hH/ h}/ h/ h/ hT/ h/ h,/ h/ h h4==/ h / hx/ h@/ h/ hv/ hdB/ hT/ hB/ h,/ h / hd!O=/ h$B/ h&,/ hO*B/ h./ h2X/ h4B/ h)6/ h;B/ hh=X/ hD  #.. #.#   #. #..######.##   #. #..........####  #. #.#####..†..... #. #.# #.#..##..  #. ##.## #.#.....#  #. #...####.#......  #.##...............  #.@................  ###########......).  #........  #........  #.#....).  #<#/ hH#...##  #........  #########/ hmJ1127.8 (37.0)/ hK,8.8 (38/ hN/ hP/ _l - 2 scrolls of identify/ hd / hff / h;g / htj / hw / hV| / h( ,/ he / h / h1 B/ h / h / hj ,/ h ,/ hҖ / h / h͙ ,/ hܛ / h B/ h / h B/ he / h? B/ h / hǯ ,/ h / h / h / h3 / h / h / hj / h/ / hc / h1 / h / h / h / h" / h / h" / h / hx / h / hm / h- / h     ..##  / h l ##...  (..#  ## #..#  #.## #..# / h `  #..#  .@# ##..## .#.# #..(. / hO ##.#.# #...## #..#.. #...# #.##... ### #...# / h #.# .#......# #.# ...## #. #.# #..# ####.. #.##...#/ h / h -51.8 (23/ h ,2.8 (24/ h / hi U _m - an emerald potion/ h9/ h3/ h/ h7/ hw/ h>"D   ..##  ##...  (..#  ## ### #..#  #.## #..#..#  #.###[##..#  #..###..## #.#.## #..(.. ##.#.# #...## #..#.. / h/#.##... #.##.#......###...## #.##...## #.. #.###..# ####..## #.# . #     ..##  ##...   .. (..#  ## ###.... #..#  #.## ##....... #..#  #.##..#  #..##..#####   .#.##..(.....   ##.#.# #...#####   #..#.. #...# #   #.##... ### #...#   #.##.#......###...#####    #.##...## #............   [/ hbI40m #.###..# ####..####### 4.0)5.8 (3/ hl _You see here the +2 chain mail "Banof" {-Cast Dex+6 Slay-3}./ hIj / hHl / hpm / hMv P _/ h} ,/ h~ / h} ##.#..#... ..r ..# ..# #.# ##... #.## ...(## #@###....# / hC K#.## ##.......##..# ###[###...###..# #  #..#.## ####..#####  #.#.###..(.....#.r   rat (wandering)#/ hB +6.8 (1/ h +7.8 (2/ h= l _A rat comes into view./ hA    ##  ##.  #... #... ...r  . ..##   ##...    ...(..#   ## ##.###....##..#   ##.......##..#   #.###[###...###..#  #..#.## ####..####   #.#.## #..(....   ##.#.# #...###   #..#.. #...#   #.##... ### #...#/ hI .rr====8.8 (1/ hM / hP - _The rat squeaks loudly./ hMvx   #.  ##.#  ##...  #.... / h\|#.... #....  #..r ..##  ##...  #...#.## ...(..#  ##.###.###....##..# #.## ##.......##..# ##.###[###...###..#  #..#.## ####..###  #.#.## #..(... / hD ##.#.# #...###  #..#.. #...#/ h/ h3-=---9/ h*/ hݢ( _The rat bites you./ h~2z  You hit the rat../ hWJ{-70---61.0 (1.2/ hP] _You kill the rat!/ h4/ hU/ h9H _No target in view!/ hݴ/ h6/ hԶ/ h/ h/ h"T #. / h0##.# ##...  #....  #....  / hG#...J  #...##..##  #.##...  #.../ h{...(..#  ##.###.###....##..#  #.## ##.......##..#  ##.###[###...#/ h@##..# #..#.## ####..#### #.#.## #..(.... J   endoplasm (wandering) ##.#.# / h#...#### #..#.. #...# #.##... ###/ h(0.0/ h3-2.0 (1/ hs _An endoplasm comes into view./ hkI     #.  ##.#  ##...  #....  #.... #...J   #... ..## / h"K   ##...  #...#.## ...(..#  ##.###.###....##..#  #.## ##.......##..# ##.###[###...###..#  #..#.## ####..###  #.#.## #..(...  ##.#.# #...###  #..#.. #...#/ hN / h\ J.-3/ h_ / h4   ## .)#...  #. .....  ##.#....  ##......  #....J.  #..J..# .S#  #.. ..##  # ##...  #...#.## ...(..#  ##.###.###....##..#  #.## ##.......##..# #.###[###...###..# S   adder (wandering)  #..#.## ####..## JJ 2 endoplasms (wandering)[/ hDK  #.#.## #..(..  ##.#.# #...##  An adder and an endoplasm come into view.Found a glowing sling.  The endoplasm quivers. x2..JJSSJJ4==4/ h;/ h = _The adder bites you but does no damage./ h^/ hb  .J  You barely miss the adder. The adder barely misses you.The endoplasm freezes you./ ha`19-----5.1 (1.1/ h / hc _You are frozen. The adder closely misses you./ hj   You barely miss the adder. The endoplasm misses you. The endoplasm hits you./ h$p16--------6.2/ h1/ h78S _The adder closely misses you./ hX   You barely miss the adder. The endoplasm misses you. The endoplasm hits you. _The adder clos  You barely miss the adder. The adder bites you but does no damage.  The endoplasm freezes you.  You are frozen/ h. .  The endoplasm freezes you.9/24 ----------7.3/ hk / h % _You are frozen./ h ## .)#... #. .....  ##.#....  ##......  #......  #.....#  #..JJS#  .## ..## #..###...  #....(..#  ##.###.###....##..#  #.## ##... ##.###[###...###..# ..#.## ####..### JJ 2 endoplasms #.#.## #..(... ##.#.# #...### #..#.. #...#[/ h@37m...JSS   adderJ   endoplasm10/24=------80 _The adder bites you but does no damage.0 hh0 hInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  h - a +0 helmet (worn) Scrolls (go to first with ?)  g - a scroll labelled OPNACVU CIEDIUR  j - a scroll labelled ZAKLEM KUR RUN0 hXl - 2 scrolls of identify Potions (go to first with !)c - a potion of ambrosia  i - a potion of lignification  k - a fizzy green potion  m - an emerald potion0 h_ c - a potion of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.0 h j ## .)#...Luc the Trooper  #. .....Gargoyle **....  ##.#....Health: 10/24 ==========--------------  ##......Magic: 3/3========================  #......AC: 6Str: 14  #.....#EV: 11Int: 10  #.....#SH:  0  Dex: 14  #.JS##..##XL:  3 Next: 70% Place: Dungeon:2  #..#@####...Noise: =--------  Time: 1168.3 (0.0)  #...#.## ...(..#a) +0 falchion [00 hZl;10m ##.###.###....##..#Nothing quivered  #.## ##.......##..#Conf Ambros  ##.###[###...###..#  #..#.## ####..### S   adder  #.#.###..(... J   endoplasm  ##.#.##...###  #..#..#...#The endoplasm freezes you.You are frozen.  The endoplasm freezes you. _You are frozen. _The adder bites you but does no damage.  You are confused.0 h o0 ho0 h{WJ.0 h[|c3===9.3 (10 h0 h<  You are frozen.  The endoplasm freezes you.You are frozen. _The adder bites you but does no damage.  You are confused. _You feel invigorated. The adder bites you but does no damage.0 h/C.J7=======70 _You bump into the rock wall. The adder bites you but does no damage.0 hH  You hit the endoplasm.  You kill the endoplasm!J.0 h'23==========51.5 (1.2 _The adder bites you but does no damage. The adder barely misses you.0 h0 hB.0 h|4=======200 h0 ho _You bump into the rock wall. The adder barely misses you.0 h0 h7ZJJ   endoplasm18------3.6 (1.1 _You barely miss the adder. The adder bites you. x20 hR" 20==----4.7 _You miss the adder. The adder bites you.0 h7N  #. .. #.# .    #.....#  #...J.#  #..S##..##  #..#.####...  #..@#.## ...(..#  ##.###.###....##..#  #.## ##.......##..#  ##.###[###...###..#  #..#.## ####..##  # #..(.. #.#. #...##  #..#.. #...#  #.##... ### #...#  You feel less invigorated..SS[390 hP ;49m   adder4====== 0 -500 hcT0 hYW _You feel less confused.0 h#  You slash the adder!  The adder is severely wounded.==6.8 (1.10 h 0 hQ z _The adder bites you but does no damage. The adder barely misses you.0 h7  You hit the adder.0 h0 hrJJ   endoplasm0 h #. .....Luc the Trooper  ##.#....Gargoyle **....  ##......Health: 24/24 ========================  #......Magic: 3/3========================  #.....#AC: 6Str: 14  #...J.#EV: 11Int: 10  #...##..## SH: 0Dex: 14  0 h)#..#J####... XL:  3 Next: 104% Place: Dungeon:2  #..@#.## ...(..# Noise: =--------  Time: 1178.0 (1.2)  ##.###.###....##..# a) +0 falchion  #.## ##.......##..# Nothing quivered  ##.###[###...###..#  #..#.## ####..##  #.#.###..(.. J   endoplasm  ##.#.##...##  #..#..#...#  #.##... ### #...#You feel less invigorated. _You feel less confused.You slash the adder!  The adder is severely wounded. _The adder bites you but does no damage. The adder barely misses you.You hit the adder.0 hӰ - _You kill the adder!You have reached level 4!0 h/  --more--0 hO A30/304/4140 h_P 2% 0 h-X 0 h[  0 h \ J_You feel clever. 0 h[O  You hit the endoplasm.  The endoplasm is moderately wounded. 0 hP(9.2 0 hY 0 h_O _The endoplasm misses you. 0 hz  You hit the endoplasm but do no damage.The endoplasm is moderately wounded.80.3 (1.1 0 h" V _The endoplasm hits you but does no damage. 0 h<IYou hit the endoplasm but do no damage.The endoplasm is moderately wounded. _The endoplasm hits you but does no damage.  You hit the endoplasm.heavi 0 hh  The endoplasm freezes you. 0 hRX28--1.4 0 h 0 h% _You are frozen. 0 h;  You hit the endoplasm. 0 hܑE. 0 h÷P--42.6 (1.2 0 h& 0 hM _You kill the endoplasm! 0 h  ## .)# . . # # #......  #.....#  0 ht  #.....#   #...## ..##   0 h h#..#@## ##...  #...#.## ...(..#  ##.###.###....##..#  #.## ##.......##..# ##.###[###...###..#  0 h͜ #.####..### .#.##..(... ##.#.# #...# 0 h ^## #..#..  0 h x9=-30 0 h]  0 h  0 h݊N- 0 h 0 h 0 h  0 h#  0 h  0 hj2 #. .....  ##.#....  ##......  #......  #.....#  #.....#  #...## ..## #..###...  #....(..#  ##.###.###....##..#  #.## ##.......##..#  ##.###[###...###..# #..#.## ####..#### #.#.## #..(.... ##.#.# #...#### #..#.. #...# #.##... ###4 0 hNq 0 hW ##.#....  ##......  #......  #.....#  #.....#  ...## ..##   #..###...  #....(..#  ##.###@###....##..#  #.## ##.......##..#  ##.###[###...###..# #   ..#.## ####..#####   #.#.## #..(.....   ##.#.# #...#####    #..#.. #...#     #.##... ### #...#   #.##.#......###...##### 5 0 h [40m 0 hWf ##......  #......  #.....#  #.....#  #...## ..## #..###...  #....(..#  ##.###.###....##..#  #.## ##@......##..#  0 hiO##.###[###...###..# ## #..#.## ####..#####. #.#.## #..(...... ##.#.# #...##### #..#.. #...#  #.##... ### #...#  #.##.#......###...###### #.##...## #............. 0 ho<6 0 ht 0 hv 0 h    #.....#   #.....#   #...##..##   #..#.####...   #...#.## ...(..#   ##.###.###....##..#   #.## ##.......##..#   ##.###@###...###..# #   #..#.## ####..###   # #..(....  #.#. #...#####   #..#.. #...# #   #.##... ### #...#   #.##.#......###...####   #.##...## #............   #.###..# ####..#######30==7 _You see here  0 hay Lthe +2 chain mail "Banof" {-Cast Dex+6 Slay-3}.0 hf0 hXThe +2 chain mail "Banof" {-Cast Dex+6 Slay-3}. 0 h+%A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 Dex+6:It affects your dexterity (+6). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). -Cast:It prevents spellcasting. 0 h˸If you switch to wearing this armour: Your AC would increase by 8.0 (6.6 -> 14.6). Your EV would decrease by 4.9 (11.7 -> 6.8). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. 0 hhStash search prefixes: {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour “Nought can Deform the Human race (g)et.0 h% #......Luc the Trooper  #.....#Gargoyle **....  #.....#Health: 30/30 ========================  #...##..##Magic: 4/4========================  #..#.####...AC: 6Str: 14  #...#.## ...(..#EV: 11Int: 11  ##.###.###....##..#SH: 0Dex: 14  #.## ##.......##..#XL:  4 Next:  4% Place: Dungeon:2  ##.###@###...###..# # Noise: ---------  Time: 1187.6 (1.0)  #..#.## ####..##### a) +0 falchion  #.#.###..(..... Nothing quivered  ##.#.##...#####  #..#..#...# 0 h #  #.##... ### #...#  #.##.#......###...#####   #.##...## #............   #.###..# ####..####### The endoplasm is heavily wounded.The endoplasm freezes you. _You are frozen.  You hit the endoplasm. _You kill the endoplasm! _You see here the +2 chain mail "Banof" {-Cast Dex+6 Slay-3}.8 _c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3} 0 hs  0 h>  0 h  0 h "0 h8g"0 hgh"0 h    #......  .=....  .....   #...# ###   .... ...   #..##.## #   ###.)#...#.#   #...@.......  #.#........#  ##............  ............# #.....#.....## #.....##[39;4"0 hP99m...... ##...## #####.   #..#.## ##...  #...#.## ...(..#"0 h78 M##...###...=..... #...## ####.... ...  #..##.## ####.@#...#.# #... ##.##  ##............"0 h#..........##..#"0 h099.6 (11.0)"0 h.200.6 (12"0 h"0 hvt _You see here a +0 heavy sling.#0 h_ _#0 h         #####  #...#   ###...### .....###  #.@........  #.......##  ###...######  #.........  ##..##.##.#  ###.)#...#.#  #...........  ##.#........#  ##............5.6 (5.0)6.6 (6 _[39;49#0 hnemn - the ring of Jopuemyash {rPois rC+ rN+ Str-3 Int+4 Slay+3}#0 h*#0 hInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  h - a +0 helmet (worn) #0 h  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3} Jewellery (go to first with "=)  n - the ring of Jopuemyash {rPois rC+ rN+ Str-3 Int+4 Slay+3} Scrolls (go to first with ?)  g - a scroll labelled OPNACVU CIEDIUR  j - a scroll labelled ZAKLEM KUR RUNl - 2 scrolls of identify Potions (go to first with !)  i - a potion of lignification  k - a fizzy green potion  m - an emerald potion)0 h n - the ring of Jopuemyash {rPois rC+ rN+ Str-3 Int+4 Slay+3}. It is an ancient artefact. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {rPois} {jewellery} {resist poison} {poison resistance} Menu/colouring prefixes: identified artefact jewellery  Buttercup: “And to think, all that time it was your cup that was poisoned.”  Man in Black: “They were both poisoned. I spent the last few years buildingup an immunity to iocane powder.”-_The Princess Bride_. 1987 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.*0 h#r *0 hy *0 hX  Luc the Trooper Gargoyle **.... Health: 30/30 ======================== Magic: 4/4========================*0 hv F #####AC: 6Str: 11 #...#EV: 11Int: 15 ###...###SH: 0Dex: 14 #.......###XL:  4 Next:  4% Place: Dungeon:2 #.@........*0 hV Noise: ---------  Time: 1206.6 (0.0) #.......##a) +0 falchion ###...######Nothing quivered #......... ##..##.##.# ###.)#...#.# #........... ##.#........# ##............ *0 h0 _You see here the +2 chain mail "Banof" {-Cast Dex+6 Slay-3}. _c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3} _You see here a +0 heavy sling. _n - the ring of Jopuemyash {rPois rC+ rN+ Str-3 Int+4 Slay+3}You feel weaker.You feel clever.*0 h *0 h -7.1 (0.5*0 h; *0 hm  _c+2 chain mail "Banof" {-Cast Dex+6 Slay-3} _You see here a +0 heavy sling. _n - the ring of Jopuemyash {rPois rC+ rN+ Str-3 Int+4 Slay+3}You feel weaker.You feel clever. _n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3},0 h‚,0 h EInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  e - a +1 dagger of speed  f - a +1 vampiric dagger ,0 hArmour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  h - a +0 helmet (worn)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3} Jewellery (go to first with "=) ,0 h) n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Scrolls (go to first with ?)  g - a scroll labelled OPNACVU CIEDIUR  j - a scroll labelled ZAKLEM KUR RUNl - 2 scrolls of identify Potions (go to first with !)  i - a potion of lignification ,0 h_ k - a fizzy green potion  m - an emerald potion20 hv l - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning  himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.30 h~jIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled OPNACVU CIEDIUR  j - a scroll labelled ZAKLEM KUR RUN Potions (select first with !)  k - a fizzy green potion  m - an emerald potion [?] describe selected40 h6W Luc the Trooper Gargoyle **.... Health: 30/30 ======================== Magic: 4/4======================== #####AC: 6Str: 11 #...#EV: 11Int: 15 ###...###SH: 0Dex: 14 #.......###XL:  4 Next:  4% Place: Dungeon:2 #.@........Noise: ---------  Time: 1207.1 (0.0) #.......##a) +0 falchion ###...######Nothing quivered #......... ##..##.##.# ###.)#[40 hY40m...#.# #........... ##.#........# ##............ _c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3} _You see here a +0 heavy sling. _n - the ring of Jopuemyash {rPois rC+ rN+ Str-3 Int+4 Slay+3}You feel weaker.You feel clever. _n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3}40 h$]40 hg Luc the Trooper Gargoyle **.... Health: 30/30 ======================== Magic: 4/4======================== #####AC: 6Str: 11 #...#EV: 11Int: 15 ###...###SH: 0Dex: 14 #.......###40 hhXL:  4 Next:  4% Place: Dungeon:2 #.@........Noise: ---------  Time: 1207.1 (0.0) #.......##a) +0 falchion ###...######Nothing quivered #......... ##..##.##.# ###.)#...#.# #........... 40 hAiZ##.#........# ##............ _You see here a +0 heavy sling. _n - the ring of Jopuemyash {rPois rC+ rN+ Str-3 Int+4 Slay+3}You feel weaker.You feel clever. 40 hi_n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3}  As you read the scroll of identify, it crumbles to dust.40 h s40 hs+8.1 (140 h} _n - the ring of Jopuemyash {rPois rC+ rN+ Str-3 Int+4 Slay+3}You feel weaker.  You feel clever. _n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3}  As you read the scroll of identify, it crumbles to dust. _k - a potion of magic50 h6+Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  h - a +0 helmet (worn)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3} Jewellery (go to first with "=)  n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Scrolls (go to first with ?)  g - a scroll labelled OPNACVU CIEDIUR  j - a scroll labelled ZAKLEM KUR RUNl - a scroll of identify Potions (go to first with !)  i - a potion of lignification  k - a potion of magic  m - an emerald potion50 hG^ # l - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll 50 h_ R“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning  himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.70 hOIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled OPNACVU CIEDIUR  j - a scroll labelled ZAKLEM KUR RUN Potions (select first with !)  m - an emerald potion [?] describe selected80 hJ80 h5 Luc the Trooper Gargoyle **.... Health: 30/30 ======================== Magic: 4/4======================== #####AC: 6Str: 11 #...#EV: 1180 h۰CInt: 15 ###...###SH: 0Dex: 14 #.......###80 hOXL:  4 Next:  4% Place: Dungeon:2 #.@........Noise: ---------  Time: 1208.1 (0.0) 80 hr#.......##a) +0 falchion ###...######Nothing quivered #......... ##..##.##.# ###.)#...#.# #........... ##.#........# ##............ _n - the ring of Jopuemyash {rPois rC+ rN+ Str-3 Int+4 Slay+3}You feel weaker.You feel clever. _n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3}  As you read the scroll of identify, it crumbles to dust. 80 hO@_k - a potion of magic80 h80 h80 hcH Luc the Trooper Gargoyle **.... Health: 30/30 ======================== Magic: 4/4======================== #####AC: 6Str: 11 80 hK #...#EV: 11Int: 15 ###...###SH: 0Dex: 14 #.......###XL:  4 Next:  4% Place: Dungeon:2 #.@........Noise: ---------  Time: 1208.1 (0.0) #.......##a) +0 falchion 80 hi###...######Nothing quivered #......... ##..##.##.# 80 h(###.)#...#.# #........... ##.#........# 80 hF##............You feel weaker.You feel clever. _n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3}  As you read the scroll of identify, it crumbles to dust. _k - a potion of magic80 h"NAs you read the scroll of identify, it crumbles to dust.80 hZA9.1 (180 h80 h  You feel clever. _n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3}  As you read the scroll of identify, it crumbles to dust. _k - a potion of magic  80 h*`As you read the scroll of identify, it crumbles to dust. _m - a potion of brilliance80 hI80 h[Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  h - a +0 helmet (worn)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3} 80 hJewellery (go to first with "=)  n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Scrolls (go to first with ?)  g - a scroll labelled OPNACVU CIEDIUR  j - a scroll labelled ZAKLEM KUR RUN Potions (go to first with !)  i - a potion of lignification  k - a potion of magicm - a potion of brilliance>0 h g - a scroll labelled OPNACVU CIEDIUR. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” >0 h -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.?0 h( ?0 h0 ?0 hA9 S Luc the Trooper Gargoyle **.... Health: 30/30 ======================== ?0 h; >Magic: 4/4======================== #####AC: 6Str: 11 #...#EV: 11Int: 15 ###...###SH: 0Dex: 14 #.......###XL:  4 Next:  4% Place: Dungeon:2 #.@........Noise: ---------  Time: 1209.1 (0.0) ?0 hB? #.......##a) +0 falchion ###...######Nothing quivered #......... ##..##.##.# ###.)#...#.# #........... ##.#........# ##............As you read the scroll of identify, it crumbles to dust. _k - a potion of magicAs you read the scroll of identify, it crumbles to dust. _m - a potion of brilliance  As you read the scroll labelled OPNACVU CIEDIUR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.?0 hN ?0 hmO ,10.1 (1?0 hU ?0 hY 9 _k - a potion of magicl of identify _m - a potion of brilliance  As you read the scroll labelled OPNACVU CIEDIUR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.@0 h@0 h[Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  h - a +0 helmet (worn)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3} @0 hnJewellery (go to first with "=)  n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Scrolls (go to first with ?)  j - a scroll labelled ZAKLEM KUR RUN Potions (go to first with !)  i - a potion of lignification  k - a potion of magicm - a potion of brillianceA0 hj - a scroll labelled ZAKLEM KUR RUN. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out A0 hv`loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.A0 h$ Enchant which item? Armour  b - a +0 robe (worn)  h - a +0 helmet (worn) A0 h& [?] describe selectedC0 hf C0 hr  Luc the Trooper Gargoyle **.... Health: 30/30 ======================== Magic: 4/4C0 hs ]======================== #####AC: 6Str: 11 #...#EV: 11Int: 15 C0 hst ###...###SH: 0Dex: 14 #.......###XL:  4 Next:  4% Place: Dungeon:2 C0 hv R#.@........Noise: ---------  Time: 1210.1 (0.0) #.......##a) +0 falchion ###...######Nothing quivered C0 h'w #......... ##..##.##.# ###.)#...#.# #........... ##.#........#C0 hx o ##............ _m - a potion of brilliance  As you read the scroll labelled OPNACVU CIEDIUR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled ZAKLEM KUR RUN, it crumbles to dust.  It is a scroll of enchant armour.C0 hRz C0 h_ C0 h  Luc the Trooper Gargoyle **.... Health: 30/30 ======================== Magic: 4/4C0 hy B======================== #####AC: 7Str: 11 #...#EV: 11Int: 15 ###...###SH: 0Dex: 14 #.......###XL:  4 Next:  4% Place: Dungeon:2 #.@........Noise: ---------  Time: 1210.1 (0.0) #.......##a) +0 falchion ###...######Nothing quivered #......... ##..##.##.# C0 hw W###.)#...#.# #........... ##.#........# ##............ _m - a potion of brilliance  As you read the scroll labelled OPNACVU CIEDIUR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled ZAKLEM KUR RUN, it crumbles to dust.  It is a scroll of enchant armour.C0 h֛ A1.1 (1C0 hD C0 h^  As you read the scroll labelled OPNACVU CIEDIUR, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  C0 h As you read the scroll labelled ZAKLEM KUR RUN, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 helmet glows green for a moment.E0 h&E0 h&E0 h'E0 h+E0 h;3XE0 h3,E0 h4E0 h:E0 h>,E0 h@E0 hBE0 h9DE0 hDE0 hEE0 hGE0 h J,E0 h`KE0 hRME0 h~OE0 hPE0 hPE0 h~RE0 hTE0 hXUE0 h!VE0 hrXE0 hZE0 h_E0 h`E0 hbE0 h=e,E0 hgE0 hhE0 hj,E0 hlE0 hEo,E0 hpE0 hrK _m - 2 potions of brilliance (gained 1)E0 hct3E0 htE0 h2vE0 hw,E0 h@xE0 hMyE0 hz,E0 h{E0 hyE0 hԄ,E0 hqE0 hE0 hE0 h|E0 hE0 h/E0 hҋ,E0 hbE0 hE0 hE0 hE0 h3E0 hTE0 hE0 h8E0 hƔE0 hڕE0 h=E0 h͗E0 h`E0 hŚE0 hݛE0 hvE0 hE0 hE0 hE0 hE0 hE0 hE0 h"E0 h,E0 h٣E0 hE0 hE0 h5E0 h"E0 hvE0 h E0 hE0 hE0 hE0 h],E0 hE0 h[E0 hE0 hdE0 hE0 hE0 hE0 h!E0 hE0 hCE0 hܶE0 hFE0 hOE0 hE0 hĺ,E0 h¼E0 hT.........# ########.# ########.# .........#########.### # ##.#.................#.. .#.#.##.#####.####.....# .... #.# #.# #.....# ...# #.# #.###......b .... #.# #... E0 h ...# #.# #####...... ..## #.# #.##### .... #. .# ###. ..## # ##...b   bat (wandering)  ...(..# #....##..# .....##..# ###### #E0 h`E0 h?43.1 (32.0)E0 hE0 hE0 h].bb4.1 (33E0 h4 E0 h  E0 hm E0 h 2_A bat comes into view.E0 h F0 h&........# .# ##.# F0 h'9.?.#.### #.#.................#. #.#.##.#####.####.....#  #.# #.# ##.....## #.# #.###. #.# #....@..b.F0 h(# #.# #####......### #.# ##.##### . ..## .###... .#F0 h)...(..# ## F0 h.F0 h:0F0 hi: b..Found a scroll labelled YWIFOH QIEKLOKK.F0 h/;8=5.1 (1.0) F0 hlCF0 hGQ _The bat closely misses you.F0 hFj  You slash the bat!†F0 hE[576.2 (1.1F0 h]F0 h`G _You kill the bat!F0 hX  _No target in view!F0 hjW  _No target in view!G0 h3G0 h4G0 hG0 hG0 hݰ$ _G0 hXG0 h]G0 hG0 h,G0 h6G0 h8,G0 hG0 hcG0 hG0 h,G0 hG0 hG0 h,G0 hXG0 hn######...# #####.# ####### #####.# #.@...# -....#########.###.### #.................#.... #.##.#####.####.....# . #.# #.# ##.....### # #.# #.###......... . #.# #.....†....... # #.# #####......### # #.# ##.#####G0 hA.52.2 (6.0G0 hE-3.2 (7G0 hjG0 he _g - a scroll labelled YWIFOH QIEKLOKKG0 hPG0 h`G0 hG0 hG0 hbG0 h########.....# ########.###.######## ...........#..........####.....########  #.# ##.....#######  #.###............# G0 h(; #.....†.......@#.# 62.2 (9  #####......###.#  ##.##### #.#  #.# #.# G0 h#.# #.# ..# #.# ### #.# .(. ###### G0 h ,#G0 h93.2 (1G0 hp 0.0) G0 hC _Found 2 poisoned darts.H0 h+ H0 h0   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.4   4.2  +1   h - Spellcasting   0.0   1.2  -1          H0 hJ2  b - Unarmed Combat   0.0   1.0   0               c - Short Blades   2.1   1.2  -1      d + Long Blades3.6   4.8  -1               e - Armour   0.0   0.8  +1       f - Dodging   2.4   4.2  -2       g - Stealth   0.0   0.7  H0 h4 [37m+2                                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] usH0 h6 eful|all skills [_] enhanced|base level  [!] training|cost|targetsJ0 hD > f + Dodging 2.4K0 hxLuc the Trooper#######Gargoyle **....#.....#Health: 30/30 ======================== ########.###.########Magic: 4/4======================== ...........#.........AC: 7Str: 11 ###.####.....########EV: 11Int: 15#.# ##.....#######SH: 0Dex: 14#.###............#XL:  4 Next:  7% Place: Dungeon:2#.....†.......@#.#Noise: ---------  Time: 1263.2 (0.0)#####......###.#a) +0 falchion##.##### #.#Nothing quivered#.# #.##.# #.#..# 0 h*X0m#.#### #.#.(.###### #You slash the bat! _You kill the bat! _No target in view! _No target in view! _g - a scroll labelled YWIFOH QIEKLOKK _Found 2 poisoned darts.K0 hK0 h~ _K0 h< #######  #.....# #######.###.######## K0 hՂ ..........#......... ##.####.....#########.# #######  #.###....#  K0 h ]#.....†........#.######......###.#.###.##### #.#.##.# #.#.#K0 h( #.# #.#.#J   endoplasm (asleep)..# #.#.#### #.#J# K0 hA Y.(.K0 h K0 hv _JJ.K0 h| A4.2 (1K0 h ] _An endoplasm comes into view.L0 h Y########.....# ######.###.######## .........#......... #.####.....######## .# ##.....####### #.###............# #.....†........#@# #####......###.#.#  ##.##### #.#.# .# #.#.##.# #.#.#..# #.#J# ### #.#.# .(..####### #J.5L0 hb L0 h L0 h #######L0 h ..... L0 h ######.###.######## L0 h; C.........#......... #.####.....######## #### ##................†........#####......###  ##.#####  #.# J..## .(.L0 hۢ ###### # ########.... .L0 h L0 hw JL0 h- .L0 hϫ L0 h L0 hK 6L0 hs L0 hѶ M0 h5..... ######.###.######## .........#......... #.####.....######## ### ##................†#####......###  ##.#####  #.# #.#J..## .(.###### # ########.... .# ##...#...###=7M0 h28W _The endoplasm closely misses you.M0 hR  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.29-8.3 (1.1 _You are frozen. You resist.M0 h(Y  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.M0 h![a8--9.4M0 h=bM0 hLf1 _You are frozen. You resist.M0 hm   You slash the endoplasm!.M0 h/-970.5 _You kill the endoplasm!M0 h+ M0 h- M0 h-4 M0 h7 H _No target in view!M0 h_a9= _M0 hh30==M0 hkBM0 hGqBM0 hbrM0 h>uM0 h_w,M0 hxM0 hzM0 h|M0 he}9=M0 hHM0 h M0 hyM0 hM0 h9M0 hXM0 h*C  You see here 2 poisoned darts.M0 hUw _M0 hM0 hM0 hM0 h:,M0 hM0 hM0 h,M0 hM0 hM0 h,M0 hڰM0 hM0 hM0 h,M0 hŷM0 h|M0 h5M0 húM0 hM0 hwM0 h;M0 hĿM0 hM0 hCM0 h ### ###.#.# #..(..# ######.#####  ######......# ###...#...###.# M0 hlA.....#..)...#..# ###..........#### #  ........#.#........#@..#- #######.....#.##.### .....###..........# ####.# ##.#.###.#.# #...<# #K .##....# #. .#b   bat (asleep) #......S. .#S   ball python (constriction, asleep) ........>. .bK   kobold (asleep) M0 h4###.......##M0 hf 89.5 (19.0)  A bat, a kobold and a ball python come into view.Found a copper wand.M0 haKS bb.S)/K===90.5 (20 _The kobold shouts! The ball python hisses angrily.O0 h #..(..######.##########......# ####...#...###.# ## .....#..)...#..# . ####..........####.#  ##............#.# ##.........#.. #######.....#.##@### O0 hZG.....###..........# ####.# ##.#.###K#.# #...<# #S b.# #. ......>. ./###.......##.. #>#O0 hO0 h8O0 hO0 hO0 hKbS. .--1.5 (1.0) O0 h_O0 hI: _The bat hits you but does no damage.O0 h  O0 h  O0 h You hit the kobold.O0 ht  O0 h}  O0 hg You kill the kobold!O0 hM O0 h$ O0 h SO0 h .O0 hj !O0 hb 10--2.7 (1.2 _The bat hits you but does no damage. x2; The bat closely misses you.P0 h P0 h~  P0 hYou hit the ball python.  P0 h8The ball python is severely wounded.P0 hP0 h P0 h(  P0 h+The bat hits you but does no damage.  P0 h-The ball python bites you but does no damage.P0 h P0 hx"P0 h@)bS.P0 h P0 hkThe ball python grabs you. The ball python constricts you.P0 hCThe ball python bites you but does no damage.P0 hP0 h29P0 h-P0 h 1 P0 hI&3.8 (1.1P0 h#Constr P0 hP0 hiP0 hP0 hAP0 h  P0 h--more--P0 hFP0 h+^ ] _The ball python constricts you.Q0 h5You hit the ball python.Q0 hQ0 hHYou kill the ball python!Q0 hD)Q0 h0\-11 24.9Q0 hQ0 hH _The bat barely misses you.Q0 hC4Q0 hJQ0 hL> _Unknown command.Q0 h(Z#######.##### # ######......# #####...#...###.# ## ......#..)...#..# . #####..........####.# ##............#.# Q0 h(# ##.........#...# ########.....#.##.### ......###......b@..# #####.# ##.#.###.#.# #...<# #.#.# #....# #.#.#Q0 h) #........#.#..>.../###.......##.. #>...... ##### #..Q0 h-Q0 h/Q0 h:Q0 h;[30=50Q0 hbDQ0 h R _The bat hits you but does no damage. _You see here a +0 short sword.Q0 hc5  You hit the bat.Q0 hj3†Q0 h537.0 (1.1Q0 h"Q0 hG _You kill the bat!Q0 hO  _No target in view!Q0 h Q0 h Q0 hb Q0 h H _No target in view!R0 h  Your library has no spells. _T0 hY3T0 hE\T0 hH_T0 haT0 h5b$ _T0 hhXT0 hjT0 hlT0 hnT0 hn9=T0 hoT0 hqT0 hs,T0 hwtT0 h/vT0 hwT0 hExT0 h'yT0 h{T0 h},T0 hT0 hT0 h,T0 hLT0 hm ##............#.#  ##.........#...#..#.##.### ###......†)..# T0 h.# ##.#.###.#.#  #...<# #.#.#  #....###.#.#  #........#.##  ........>...@# T0 h1-  ###.......##...# #>......#..... ## #..............# .# ####............. T0 h.. . . #####...######)# ##.## ...# #!# ...#T0 hӕ/304.0 (7.0T0 hE-5.0 (8T0 hT0 h2 _j - a wand of mindburst (11)T0 h3T0 h4T0 h7T0 h@T0 h)LXT0 hMT0 hNT0 hQT0 hUT0 hX,T0 hZT0 h^T0 h b,T0 hdT0 h$hT0 hi,T0 hjT0 hlT0 hmT0 hfnT0 hoT0 hpT0 hbr,T0 hsT0 hx ##.# ..>....## T0 h{: ###.......##...## #>......#.....## #..............#### .# ####............... .. . ..#####...#######)# ##.## ...# # ...# #.# .### #.# .... ..#..# ####.# .##  #T0 h9W12.0 (73.0 (8T0 h!T0 hS _l - a golden potionU0 hU0 hX####...## #>......#.....## ## .........#### .# ####............... .. . ..#####...##  #)# ##.## .# #.# ... #.# ##4.0 (1U0 h. >........##.#####U0 hqU0 h+5.0 (2U0 hU0 h; _Found a stone staircase leading down.U0 hU0 hU0 hU0 h H _No target in view!V0 h.V0 h`V0 hCV0 h V0 hV0 h$ _V0 hnV0 hBV0 hV0 h|V0 hC #>......#.....## ##### #..............#### ....# ####............... ..... . ..#####...###### ### #)# # ##.## .##...# #. #.#...# <. #.# .V0 hH)..### #####.####.#.#.... ...>...@...#8.0 (3..# #####.########.#.# # ...# ###.# . # V0 h"#V0 hA9.0 (4V0 h%V0 hQ9 _Found a stone staircase leading up.V0 hK uV0 h Y V0 h[ V0 hzc ####### #..............#### ......# ####...... #...... . ..#####...######V0 he ^### #)# #. ##.## ...##...# #.### #.# ........# <..# #.#)..##########.####.#.........>.......#......########@######21.0 (2##.#.# #.# )... #.#####.##.# ... #... ### ... ...##[##V0 hSm V0 hQn +2.0 (3V0 ht V0 hw # _Found a robe.W0 h  There is a stone staircase leading up here. _W0 hBW0 h XW0 h W0 h W0 h W0 h W0 h W0 h W0 h4 W0 h W0 h W0 h W0 hD W0 h W0 h " W0 h" W0 h$ W0 h& W0 h( W0 h) W0 h)+ W0 h- W0 h. W0 h/ W0 h1 W0 h 4 W0 h5 W0 h*7 W0 h8 W0 ht< W0 hv> W0 h?? W0 h@ W0 hPI W0 hGL W0 hEM W0 hN W0 hR W0 hT W0 hrU W0 hQ\ W0 h^ W0 h,a W0 ha W0 hc W0 hth W0 hj W0 hik W0 hEm W0 ho W0 hq W0 hr W0 hdt W0 hw W0 hy W0 hz W0 h| W0 h W0 h W0 hʂ W0 h΄ W0 h W0 h W0 hˊ W0 h W0 h W0 h W0 hΓ W0 h W0 h W0 hr W0 hM W0 hL W0 h W0 h W0 h W0 hͧ W0 h< W0 h W0 hz W0 hR W0 hv W0 hҶ W0 h W0 hs W0 h- W0 h W0 hY W0 h4 W0 h W0 h W0 h W0 h W0 h W0 h8 W0 h W0 h W0 h W0 h] W0 h ,W0 h_ W0 h W0 h W0 hm W0 hf W0 h+ W0 h W0 h W0 h W0 h7 W0 h W0 h W0 h< W0 hm W0 h8 W0 h W0 hO W0 hM W0 h W0 h W0 h W0 h W0 hk W0 h W0 hG W0 h W0 hU ,W0 h nW0 h) W0 hj4 JW0 hB `W0 hXS W0 h!b W0 h t W0 hÊ   You see here a +0 robe. _W0 h' W0 h .#.# #.#.#.# #.##.#.# ##.## .#.# ####...###### ####.# #...........#  #.# #.##...####.  #.# #.###[## #  #.# #.# #.#####.###.  #.# #.# #.##@.......  #.####.# #.##.##.S...  #......# #....# ###  ######## #####  S   ball python (constriction, asleepW0 hT )  91.0 (69.0)  A ball python comes into view.S.S)=2.0 (70 _The ball python hisses angrily. _You see here a scroll of identify.X0 h.#.# #.# #.# #.# .#.# ##.## #.# ####...###### .# #.....# #.# #.##...####. #.# #.###[## # #.# #.# #.#####.###.##.# #.# #.##?@.S.#.####.# #.##.##.....##......# #....# ### ######X0 hX0 hWS.-3.0 (1.0) _X0 hX0 h X0 h9 You slash the ball python!X0 h:X0 h<† X0 h-%4X0 h=4.1 (1.1X0 hX0 h1O _You kill the ball python!X0 hD  _No target in view!Y0 hY0 hY0 h,Y0 hQY0 h| : _Y0 hz#.#.# #.#.#.# #.# ##.#.# ##.##.#.# ####...#######.# #.# #.# #.##...####. #.# #.###[## # #.# #.# #.#####.###.# #.# #.# #.##@.†......- #.####.# #.##.##.....#Y0 h. #......# #....# ##### # ######Y0 h,50Y0 hE-6.1 (2Y0 hY0 h&. _o - a scroll of identifyY0 hHInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (weapon)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  h - a +1 helmet (worn)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3} Jewellery (go to first with "=)  n - the ring of Jopuemyash (left hand) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Wands (go to first with /)j - a wand of mindburst (11) Scrolls (go to first with ?)  g - a scroll labelled YWIFOH QIEKLOKKo - a scroll of identify Potions (go to first with !)  i - a potion of lignification  k - a potion of magic  l - a golden potionm - 2 potions of brilliance[0 h. o - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or [0 h/ proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.\0 hPIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled YWIFOH QIEKLOKK Potions (select first with !)  l - a golden potion \0 h?Q[?] describe selected]0 hw# ]0 h* ##.#.##.#Luc the Trooper ...#.##.#Gargoyle **.... ##.#.# ##.##Health: 30/30 ======================== ...#.# ####...######Magic: 4/4======================== ####.# #...........#AC: 7Str: 11#.# #.##...####.EV: 11Int: 15#.# #.###[## #SH: 0Dex: 14#.# #.# #.#####.###.#XL:  4 Next: 14% Place: Dungeon:2#.# #.# #.##@.†......Noise: ---------  Time: 1396.1 (0.0)]0 h|- #.####.# #.##.##.....#a) +0 falchion#......# #....# #####Nothing quivered######## ###### _The ball python hisses angrily. _You see here a scroll of identify.  You slash the ball python! _You kill the ball python! _No target in view! _o - a scroll of identify]0 h0 ]0 hO5 ##.#.##.#Luc the Trooper ...#.##.#Gargoyle **.... ##.#.# ##.##Health: 30/30 ======================== ...#.# ####...######Magic: 4/4======================== ####.# #...........#AC: 7]0 h6 Str: 11#.# #.##...####.EV: 11Int: 15#.# #.###[## #SH: 0Dex: 14#.# #.# #.#####.###.#XL:  4 Next: 14% Place: Dungeon:2#.# #.# #.##@.†......Noise: ---------  Time: 1396.1 (0.0)#.####.# #.##.##.....#a) +0 falchion]0 h#9 #......# #....# #####Nothing quivered######## ###### _You see here a scroll of identify.  You slash the ball python! _You kill the ball python! _No target in view! _o - a scroll of identify  As you read the scroll of identify, it crumbles to dust.]0 hI@ A7.1 (1]0 hC ]0 hE  .####.# #.##.##.....#a) +0 falchion#......# #....# #####Nothing quivered]0 hkF ######## ######  You slash the ball python! _You kill the ball python!No target in view! _o - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _l - a potion of resistance_0 hd3_0 h_0 h_0 h_0 h:_0 hݦg  You see here a ball python corpse._0 h_0 h©5 __0 h_0 h,_0 h3_0 hv_0 hs_0 h,_0 h_0 h #.#  #.# ##. ##.## ...  ####...###### J.  #...........# .. #.##...####.# .# _0 h#.###[## #.# .# #.# #.#####.###.###.# #.# #.##..†...@.....# ###.# #.##.##.....##### ....# #....######## ##### ######_0 hJ   endoplasm (asleep)_0 h-402.1 (5_0 h.JJ3.1 (6_0 h_0 h] _An endoplasm comes into view._0 h Q######.#######.#  .# ###.  ##.## #.  ####...###### #..  #...........# #J.  #.##...####.# #.#  _0 h C#.###[## #.# #.#  #.# #.#####.###@###.#  #.# #.##..†.........# ##.# #.##.##.....##### ...# #....######## #### ######_0 hd _0 h5 :.J_0 h: +4.1 (1_0 hҶ _0 hӺ _0 h\.....>....... ######.###### #.# #.. #.# ##..  ##.## #...####...###### #.............# #.....####.# #J##[## #.# #@# ###.###.###.#  ..†.........# ##.# #.##.##.....##### ...# #....######## #### ######=5 _The endoplasm barely misses you.`0 hh  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.`0 hi]28--6.2 (1.1`0 h0p`0 ht1 _You are frozen. You resist.`0 h =  You slash the endoplasm!`0 hE.`0 hn9=-67.4 (1.2`0 h`0 h M _You kill the endoplasm!`0 h`g _No target in view!`0 hf  _30==M######.#### ....>....... ######.###### #.# #.. #.# ##..  ##.## #...####...###### #...#..........# #..%#...###-11.4 (4.0##[## #.# #.# ###.###.####.# #.##..†.........#...###-`0 h' $2.4 (5`0 hS7 B _Found a flux talisman.a0 hcX|=a0 hdj. .#...# .# .###### #.## #.# ##...## #.# ###... .#### #.## #...# .... ...###### #...# ..# #..%###.. ...####.# #.#...@.# #[## #.# #.##...## #.#####.###.###.## #.##..†.........#.##.##.....##### #....######## a0 hoV8.4 (69.4 (7a0 hHza0 h)| a0 h}^_o - a scroll labelled SOTELO REPUIPIa0 h(a0 h]a0 ha0 h a0 h.####.# .# # .# .###### #.## .# ##...## .# ###...b.#### .## #...# #.... a0 h~###### #...# #..# # #..%###..# ####.# #.#....@# [## #.# #.##...## .#####.###.###.## .##..†.........# .##.##.....##### ....# b   bat (asleep) a0 h&0a0 h;a0 ha0 h\.bba0 h;B20.4 (1a0 hV _A bat comes into view.b0 hb0 h\b0 hb0 hB5=1.6 (1.2b0 hMb0 h _You hit the bat but do no damage. The bat closely misses you.b0 h b0 h b0 h b0 h G.bb0 hb (2.8b0 h b0 h t _You closely miss the bat. The bat hits you but does no damage.b0 h Ub..3.9 (1.1 _You completely miss the bat. The bat closely misses you.c0 hQ#.####.# .#.# .# #.###### #.## #.# ##...## #.# ###.....#### #.## #...# #.....###### #...# #..#c0 h.# #..%###..#.####.# #.#.b.@.# #[## #.# #.##...## #.#####.###.###.## #.##..†.........# #.##.##.....##### #....##c0 hc0 h..bc0 h#,40c0 hqc0 h*u _The bat hits you but does no damage. The bat barely misses you.c0 hK7  You slash the bat!c0 hDT3†c0 h96.0 (1.1 _You kill the bat!c0 hc0 hc0 hc0 hJH _No target in view!c0 h4c0 h5c0 hW=c0 h5@H _No target in view!c0 h0 c0 h1 c0 h2 c0 h5 c0 hk8 c0 hA _c0 hE c0 h$H c0 h I c0 hJ c0 h M c0 hvO ,c0 h]Q c0 hS c0 h/W c0 h.X c0 hMY c0 h*] c0 h_ ,c0 ha c0 hb c0 hd ,c0 hd c0 hf c0 hh ,c0 hi c0 hk c0 hl c0 hHm c0 hm c0 ho c0 hq c0 hq c0 hGr c0 hs c0 hMu c0 hu c0 h w c0 hx c0 h1z c0 hz c0 hT{ c0 h| c0 h ,c0 hj c0 hK  ...>....## ##...## ....#.....## ...........####### .................# .#####...#######.# # ##.## #.# ### #.# #.# <..# #.# #@# -c0 h/ #.####.# #.# >.......# #.#.###### ##.##  #.# ##...##  #.# ##.....#######.#.## #...###.........# #...###### #...# #..######## .........# #..%###..#You pick up a book of Movement and begin reading...c0 h{ 039.0 (13.0)c0 h G-40.0 (14c0 h c0 h8 ~  You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's _Gavotte to your library.d0 hd0 h3d0 h d0 hXd0 h,d0 hۺd0 hd0 h,d0 hd0 hd0 hd0 hd0 hd0 hd0 hid0 h&d0 hbd0 hd0 hd0 hNd0 h|d0 hud0 h*d0 hd0 hd0 hd0 h/,d0 hbd0 hd0 h,d0 hdd0 h)d0 hXd0 hd0 hd0 hd0 hd0 h#d0 hd0 hSd0 hnd0 hd0 hd0 hd0 hXd0 h,d0 h|d0 hxd0 hUd0 h,d0 h1d0 h.Bd0 hBd0 h d0 hd0 hd0 h,d0 hud0 hd0 h=,d0 hhd0 hsd0 hQ,d0 h d0 h ,d0 h$ d0 hO d0 hf d0 hE,d0 h]d0 hXd0 h ,d0 hnd0 h #(# #.# #. ## ## ##.### ##...##.## #.....# ...####### #..@..#64.0 (2 d0 h7.........# #.....# .#######.# ##....# #.# ####.# # #.# #.# # #.# #.# #.# #.# #.# #.# # ##.## .#d0 h B5.0 (25d0 hi$d0 h&% _Found 4 stones.d0 h d0 h d0 hr d0 h d0 h0" ,d0 hy* d0 ha0 d0 h3 ;  You see here 4 stones.d0 h4 d0 hi5  _d0 h6 d0 h7 d0 h8 d0 hH9 d0 h9 d0 h~; d0 h< d0 h"= d0 h= d0 h@? d0 hR@ d0 h@ d0 hB d0 hC d0 hD d0 h8E d0 hE d0 hG d0 h&H d0 hH d0 hBI d0 hK d0 hL ,d0 hM d0 hO d0 hlP ,d0 hR d0 hR d0 h T d0 hT d0 h+U d0 hU d0 hV d0 h\W ,d0 hY d0 hZ d0 hZ ,d0 h[ d0 h\ d0 hg] ,d0 hh^ d0 hB_ d0 h_ ,d0 ha d0 h\b d0 hc ,d0 hld d0 he d0 hLf d0 hf d0 hg d0 h i d0 hj d0 hj d0 hk d0 hl d0 him d0 hm d0 ho d0 hCp d0 hp d0 hgq d0 hvr d0 hs d0 ht d0 ht d0 hu d0 hv d0 hRw d0 hw d0 hz d0 hz d0 h{ d0 h| d0 h5} d0 hP~ d0 h~ d0 hȀ d0 h? ,d0 hӃ d0 h΅ u _l - 2 potions of resistance (gained 1)d0 h d0 hH 3d0 h d0 h@ ,d0 h݊ d0 hȋ d0 hތ d0 hs d0 h d0 h d0 hݐ ,d0 h| d0 h d0 h˓ d0 hw d0 h d0 hܕ d0 h d0 h d0 h d0 h d0 h Bd0 h d0 h d0 h d0 hY d0 hg d0 h| d0 h d0 h d0 h d0 h d0 hD d0 hۥ d0 h d0 h3 ,d0 hG M _You now have 91 gold pieces (gained 10).d0 hC d0 h d0 hv d0 h7 d0 h5 d0 h d0 h d0 hA d0 h9 d0 h ,d0 h) d0 h d0 h d0 h@ d0 h d0 h d0 h ,d0 h] d0 hA d0 h ,d0 h* d0 h d0 h ,d0 hӾ d0 h d0 hQ ,d0 h@ d0 h d0 h d0 hE d0 h d0 h d0 h ,d0 h d0 h d0 h ,d0 h d0 h d0 hj ,d0 h d0 h_ d0 h ,d0 h/ d0 h d0 h ,d0 h d0 h d0 h ,d0 h d0 hS ,d0 h d0 h d0 hA ,d0 h d0 h d0 h d0 h@ ,d0 h d0 hL ,d0 h d0 h d0 h d0 hP ,d0 h d0 h_ d0 h d0 h d0 h d0 h ,d0 h d0 h d0 h ,d0 h d0 hQ d0 hS ,d0 h' d0 h d0 h ,d0 h d0 hQ d0 hP ,d0 h d0 h d0 h ,d0 h d0 h d0 hH ,d0 h d0 h d0 h d0 hy ,d0 h d0 h ,d0 hK d0 h d0 hX d0 h ,d0 hC d0 h  d0 h ,d0 h d0 h d0 h^ ,d0 hh d0 h+! d0 h! ,d0 h# d0 h$ d0 h% ,d0 h& d0 h' d0 ho( ,d0 h6* d0 h* d0 h+ ,d0 hw- d0 hu. d0 h// ,d0 h0 d0 h1 d0 h2 ,d0 h4 d0 h5 d0 hY6 ,d0 h7 d0 h8 d0 h|9 ,d0 h: d0 h < d0 h< ,d0 h4> d0 h+? d0 h? ,d0 hJA d0 h:B d0 hB ,d0 hSD d0 hdE d0 hF ,d0 hWG d0 hAH d0 hH ,d0 h&J d0 hK d0 hK ,d0 hL d0 hM d0 hN ,d0 hO d0 hP d0 hQ ,d0 hzR d0 hjS d0 h=T d0 hT d0 hU d0 hV d0 htW ,d0 hX d0 hY d0 h\Z d0 hZ d0 h[ d0 h\ d0 h] d0 h"^ d0 h_ d0 h=` d0 h` d0 hha d0 hb d0 hd ,d0 he d0 hf d0 hg d0 hqh d0 hh d0 hi d0 h[k ,d0 hk d0 hl d0 hm d0 hn ,d0 ho d0 hCq d0 hq d0 hUr d0 ht d0 h%u d0 hu d0 hs ##..##.##.#.................#..###.)#...#.#.##.#####.####.....##...........#.# ##.....# ##.#........##.###....... #............#.....÷..... ............# #.# #####......# .....#.....## #.# ##.#####...##.......##.# #.# #...## #####d0 h] ....@##########.#577.0 (112.0) #..#.## ##)##............# #...#.## #....(..########### #.###.###....##..# # #.## ##.......##..# ###### ##.###.###...###..# ######.....   #..#.## ## ####..#####...#...###   #.#.## #..(......#..)...#.  ##.#.# #...#####.......... 83 _Found a whip.f0 h_f0 hBf0 hf0 hf0 h˒f0 hf0 hf0 h-Bf0 hʣf0 hf0 h f0 hf0 hɯf0 h,f0 hEf0 hf0 hi,f0 hf0 h<f0 h,f0 hof0 hf0 h(,f0 h f0 hK #.......###########  #.................#  ##########.# ###  ###...###########.# # f0 h#........#########.## ##..##.##.#.................  ###.)#...#.#.##.#####.####...  #.....##.# #.# ##... f0 h^ ##.#........#@##.# #.###....  ##.............##.# #.....÷..  #............#.##.# #####....  #.....#.....##.##.###.#  #.....##.......##.#f0 h> #.#  ##...########.....####.#  #..#.## ##)##............#  #...#.## #....(..###########  ##.###.###....##..#f0 h!f0 h286.0 (8.0)f0 h+7.0 (9f0 hx _p - a scroll labelled UMUW JIMNUBOf0 hx f0 h Bf0 h  f0 h]  f0 h You see here a +0 whip.f0 h f0 hƲ  f0 hf _f0 hR f0 hͷ f0 hK f0 h' f0 h f0 h f0 h f0 h f0 h f0 h f0 h f0 h f0 h f0 h3 f0 h f0 h f0 h f0 h f0 h f0 h f0 h f0 hF f0 h f0 h f0 h f0 h f0 h f0 h f0 h: Bf0 h f0 h f0 h[ f0 hU f0 h f0 h f0 h( f0 h! f0 h]# f0 h4$ f0 h?% f0 h' f0 h( f0 h) f0 h* f0 h- f0 h/ f0 h f0 hm f0 h&######### ###.#.# #.#.#### #..(..# #.#.# ######.##### #.#.# ######......# ## #.#.###### ###...#...###.# .## #.#....... ....#..)...#..# [. #.######## ###..........####.# #.# ##............#.# #.# .#.@.# #.########638.0 (51.0) ######.....#.##.### #....... ....###......÷)..# ########## ###.# ##.#.###.#.## #...f0 hb[32m<# #.#.#.# #....###.#.##.###........#.###..........>....## # #.###.......##...## ## 9.0 (52 _Found a plate armour.k0 hk0 hnk0 hIk0 hKk0 hk0 h&k0 h/,k0 h4,k0 hk0 hk0 h@k0 hIk0 hyk0 h   #.# #.#.# #.##.# # ######.# #.#.# ###.##.# # .......# #.#.# #......# # ## ###.#.# #.#.####  #..(..# #.#.# # ######.##### #.#.#  ######......# ### #.#.####### ##...#...###.###.## #.#........ ...#..)...#..##.@.# #.#42.0 (3.0)..........####.## #.#  ##......#.# #.#  ##.........#...# #.######### #####.....#.##.### #.......... ...###......÷)..# ########### ##.# ##.#.###.#.# ##.# #...<# 0 h5$40m#.#.#  #.# #....###.#.#   You see here a +0 plate armour. _Done exploring.k0 h/ k0 hJ k0 hY k0 hn/ h0...k0 h7 ,k0 h : E _Done exploring.m0 h m0 h A +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 8.0 (7.6 -> 15.6). Your EV would decrease by 10.4 (11.7 -> 1.4). You found it on level 2 of the Dungeon. Stash search prefixes: {body armour} {body armor} m0 h VMenu/colouring prefixes: identified armour (g)et.n0 h. n0 h$ #.# #.#.##.##.# # Luc the Trooper ######.# #.#.# ###.##.# # Gargoyle **.... .......# #.#.# #......# # Health: 30/30 ======================== ######## ###.#.# #.#.#### # Magic: 4/4========================#..(..# #.#.# # AC: 7Str: 11######.##### #.#.# # EV: 11Int: 15  ######......# ### #.#.####### SH: 0Dex: 14 ##...#...###.###.## #.#........ XL:  4 Next: 19% Place: Dungeon:2 ...#..)...#..##.@n0 h& B[40m.# #.######### Noise: ---------  Time: 1642.0 (0.0) ##..........####.## #.#a) +0 falchion##............#.# #.#Nothing quivered##.........#...# #.######### #####.....#.##.### #.......... ...###......÷)..# ###########  ##.# ##.#.###.#.## #.# #...<# #.#.## #.# #....###.#.##  _p - a scroll labelled UMUW JIMNUBO _You see here a +0 whip. _Found a plate armour.  You see here a +0 plate armour. _Done exploring. _Done exploring.3.0 (1n0 h+ n0 he0 + _q - a +0 plate armourq0 hiWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon q0 hq0 h'[?25h[?0cq0 h#.# #.#.##.##.# # Luc the Trooper ######.# #.#.# ###.##.# # Gargoyle **.... .......# #.#.# #......# # Health: 30/30 ======================== ######## ###.#.# #.#.#### # Magic: 4/4========================#..(..# #.#.# # AC: 7Str: 11######.##### #.#.# # EV: 11Int: 15  q0 hP######......# ### #.#.####### SH: 0Dex: 14 ##...#...###.###.## #.#........ XL:  4 Next: 19% Place: Dungeon:2 ...#..)...#..##.@.# #.######### Noise: ---------  Time: 1643.0 (0.0) ##..........####.## #.#a) +0 falchion##............#.# #.#Nothing quivered##.........#...# #.######### #####.....#.##.### #.......... ...###......÷)..# ###########  ##.# ##.#.###.#.## #.# #...<# #.#.## #.# #....###.#.##  _Found a plate armour.  You see here a +0 plate armour. _Done exploring. _Done exploring. q0 hGn_q - a +0 plate armour  What level of the Dungeon? (default 2, ? - help) {0 hvD [?25l[?1c{0 h7R43{0 hS{0 hZ{0 hB\{0 h}b _{0 hc{0 he{0 hg,{0 hi{0 hj{0 h {0 hȏS There is a stone staircase leading down here.{0 h{0 h{0 h$ _{0 h{0 h3  #######  #@....# 54.8 (11.8) #.###.#  #..  #.## #.. ### _You climb downwards. _There is a stone staircase leading up here.|0 h |0 h |0 h |0 h |0 h% |0 hy- | _|0 h. |0 hg1 |0 h4 ,|0 h5 |0 hv7 |0 h4; ,|0 h?< |0 h> |0 hB ,|0 hB |0 hD |0 hH ,|0 hI |0 hlK |0 hzO ,|0 h:P |0 hQ |0 hU ,|0 hU |0 hV |0 hlX ,|0 hX |0 hnZ |0 h] ,|0 h] |0 h^ |0 h` ,|0 hoa |0 hb |0 hd ,|0 he |0 hf |0 hh ,|0 hDi |0 h8j |0 hl ,|0 hem |0 hn |0 h6q ,|0 hq |0 hr |0 hu ,|0 hu |0 hv |0 hy ,|0 hy |0 ha{ |0 h{} ,|0 h4~ |0 h~ |0 h ,|0 h |0 h |0 h ,|0 hņ |0 hB |0 hˉ ,|0 hQ |0 h͋ |0 h ,|0 hԎ |0 h |0 hӑ ,|0 hb |0 hs |0 h ,|0 h |0 h |0 hj ,|0 h |0 h |0 hA ,|0 h |0 hž |0 hL ,|0 hܡ |0 hˣ |0 hR S###..##.###.#####.##[..........## 81.8 (27.0|0 hL .# .#.#.#.###########..........###########.##<....#.#|0 h> |0 h ,2.8 (28|0 h] |0 h$ # _Found a robe.~0 hM~0 hSB~0 hS~0 hX,~0 haZ~0 h]~0 hb,~0 hc~0 h.f~0 hj,~0 hHm~0 hq~0 h|V #### ####..B.. #.##..##.###.#####.##[..........######.####### #.# ~0 h}B   giant cockroach (asleep) #.# #.##.#~0 hԄ17.8 (5.0)~0 hwB.B~0 h+8.8 (6~0 h~0 hb _A giant cockroach comes into view.~0 h  #########.B#.@.......~0 h #.#######. #...# #.###.#####.##[..........######.####### ~0 h ~0 h ~0 h N.B~0 hn +9.8 (1~0 h3"~0 h,&0 hm  You hit the giant cockroach.  The giant cockroach is heavily wounded.=90.9 (1.1 _The giant cockroach closely misses you.0 h  You slash the giant cockroach!†0 h212.1 (1.2 _You kill the giant cockroach!0 h840 h) ^ _No target in view!0 hO 0 hP 0 hS 0 htY H _No target in view!0 h 0 h 0 h 0 h 0 he 0 hN _  You see here a giant cockroach corpse.0 h 0 h  _0 h2 0 hX 0 h ,0 h 0 h 0 h ,0 h| 0 hd 0 hN ,0 h 0 h] 0 h ,0 hF 0 h3 0 h ,0 h} 0 h$ 0 h( ,0 h) 0 h* 0 h\. ,0 h. 0 h1 0 hg6 ,0 h*8 0 h: 0 h? ,0 h@ 0 hB 0 hG ,0 hH 0 hS n0 hXT 0 hT 0 hmU 0 hV 0 hX ,0 h|Y 0 h[ 0 h[^ ,0 h#_ 0 h` 0 hd 0 hd ,0 hMf 0 hbh ,0 hh 0 hj 0 hvm ,0 h n 0 ho 0 h.r ,0 hr 0 ht 0 hv ,0 hw 0 hx 0 hz ,0 h{ 0 h} 0 h ,0 h 0 h+ 0 hǃ ,0 h 0 h 0 h ,0 h 0 h 0 h ,0 h 0 h$ 0 h 0 hw 0 h 0 h 0 h 0 h# 0 h 0 hp 0 hr 0 hP 0 h 0 h 0 h ,0 h 0 hΨ 0 h' (##>..#.#.# .# ##.@.# -722.1 (30.0)#..### #.## ## #.#######..###.#.#...#####.##.#.#.##.#.#.#######.#.#.#0 h -3.1 (31 _Found a stone staircase leading down.0 hg0 h0 h60 h̠0 h(0 hX0 h,0 h0 hl0 h,0 h(0 h#0 hE,0 h0 h0 h,0 h0 h0 h,0 hqR  There is a stone staircase leading down here.0 hP0 h0 _0 h0 h\0 h0 h0 h0 h' ### .... ..... 0 h.....)##########......'@>......#31.1 (8.0)......##.#####.#..... #.#.... #.#### ###.# ##...# #..### ## ## ####### _You open the door.0 h@J _Found a short sword.0 h30 h0 h=0 h}0 hE$ _0 h0 hE@  There is an open door here.0 hw0 hv _0 h0 hW0 h,0 h0 h0 h0 he0 h20 h0 h,0 h,0 hr0 hI0h0 h ###### #...(. #..... #.....######## #.....@................60.1 (29.0) #......################0 hU #......#  #......# #.....###.....#.....#..... 1.1 (30 _Found 7 stones.0 h7 I0 hQ 0 h 0 h B0 h 0 h. 0 h 0 h 0 h 0 h0 0 h 0 h 0 h 0 hD 0 h 0 h 0 h 0 hP 0 h 0 h{" 0 h$ 0 h}% ,0 h,' 0 h) 0 h2+ ,0 h- 0 h/ ,0 hS0 0 h02 0 hZ4 ,0 h5 0 h6 0 hp; <#......#############......##......##.....##0 h(= x #.....#. #.....#... #.....#.....#.....# .....# 70.1 (9.0).....####### >.... ... 0 h@ 0 hA -1.1 (10.0) 0 hkD 0 hF ; _Found a stone staircase leading down.0 hI0 hb0 h#X0 h$,0 h%0 h'0 hE+,0 h,0 h.0 h10 h20 h30 h60 h9,0 h:0 h%=0 h@,0 h@0 hC0 hF,0 hF0 h2I0 hP........#.....# ........#.....#........#.....#..............#........#######...>...................#######........################@.......8.1 (7.0) 0 hQ;#.####### #.# ..................[....0 hW0 hLX+9.1 (80 h\0 hX^ 0 hpd_Found a leather armour.0 hP ................######..>..................#######.......################........ #@####### ........J...............J   endoplasm (asleep)#...[......#...........00 h6 .  An endoplasm comes into view.80.1 (1 _The endoplasm moves out of view.0 hU............######>................#######..################........ #.####### #!(........##.J........##..........#.....####...[......#J   endoplasm...##00 hdiJ.1.1 (10 haw 0 h \_Found 4 stones and a brown potion.0 h]  .......# ........####### ...>........... ........#######0 h^  ..######## ########........ #.############.#.....#!(J@......# #...# #.#.0 hp_ +...####[......# #...... ### #.0 h_k 0 hr .=20 hm _The endoplasm closely misses you.0 h$=  You slash the endoplasm!0 hS,E.0 hC543.2 (1.10 hH0 hJM _You kill the endoplasm!0 h _No target in view!0 h _No target in view!0 h_0 hI# _0 h/+  You see here 4 stones. _0 hd3, ...# ........####### ...>... ........####### ........######## ########........ #.####### #####.#..... #@(........#- #...# #...# ....# ###...[......# #.... #...## #...#0 h;r6.2 (3.0-7.2 (40 hCh _r - a brown potion0 h*_0 hY/0 h10 hV=,0 h1 >......################........ #.### #####.#..... #.(........# ..........#...#..###...[....g   hobgoblin (asleep)#...........g.....0 h)y 8.2 (1  A hobgoblin comes into view.0 h31gg.==9.2 (20 h40 h9+ _The hobgoblin shouts!0 hW <........####### .###########........  #.####### #####.#..... #.(........# #...# #.#..# #...# ###...[#  #......#.###.##..g ......##.#.####g.--90.2 (10 h 0 h V \#########........ #.############.#..... .(........## #..#..###.@.[0 h X ] #......##g#..##.#.#####. #0 h\ 0 h1l Ng.0 ho A--10 h>w 0 hy 0 h8.########........ #.############.#..... # #.(........##$#...#..###...[ #.@....g##. .#.##.#.#####. #0 hD=20 hn0 h e _Found 13 gold pieces. The hobgoblin misses you.0 hNk=  You slash the hobgoblin!0 hqF.0 h563.3 (1.10 h0 hŊM _You kill the hobgoblin!0 hj40 h>0 hYH _No target in view!0 h! _0 h 0 h $ _0 h# ,0 hf& ,0 h<) 0 hN, 0 h0 ,0 h&4 0 hM 0 hN ,0 hO 0 hS ,0 hT 0 h\ N _You now have 104 gold pieces (gained 13).0 h^ 30 h>_ 0 ha 0 hg ,0 hh 0 hj 0 hqo 0 h[r 0 hQ n0 h 0 h% ,0 h 0 hV ,0 h> 0 h% X0 hI X0 h¡ 0 h B0 h   ........#..  ........... 0 h4 + ........###  ...>.......  ........###  ........###  # ########...  #.########### #.##0 h   #..@........#####.#.-  ###########.#.(.....  #.#.......  #.#.......  #.........  ###...[...  #.......  #.......  #....... 0 hѰ 8808.3 (15.0)0 hX ?-9.3 (160 h 0 h . _s - a scroll of identify0 h: 0 h!0 h"0 hl$0 h(0 h)0 hn40 h19,0 h\:0 hX<0 h@0 h8A,0 h,C0 hF0 h>H,0 h-J0 hQX0 hT0 hU,0 hJX0 h]B0 h_0 hb,0 hGd0 h[e0 h:h0 hi0 hi0 hOm0 h%rB0 hAv0 hx0 h|0 h}0 h0 hX0 h,0 h"0 hu0 hO,0 h,0 h00 h0 h0 h0 h|0 h^0 ha0 h 0 h0 ht0 hk0 h:0 h0 h0 h0 ho0 hk  There is a stone staircase leading down here. _0 h/0 h:0 h<0 h=0 h5>0 h>0 h@0 h4EB0 hG0 hI,0 hJ0 haL0 hN,0 h|O0 hP0 hT,0 hV0 h Z0 h]0 h^,0 h`0 hd0 h#e,0 hg0 hj0 h\k0 h l0 hm0 h0 hŢn0 h0 h....##  ######## ....#  ## ....#  #. ....#  # ....#  ## #. ....#  ..###. ################## #. .................# #.#.#. ################@# #. 0 ht ###### #.# ######.#.# ...... ... .......#.# ###### ...#. .........# ..... .....## ########.## ....# ...... #.#. J   endoplasm (wandering) ....# .......######.#. ....# ......J.. ... ....# ..#####.##0 hs0 h&52.3 (430 h0 h%3.3 (440 h+0 h+ 0 h0 h9_An endoplasm comes into view.0 h<0 hhG   .##..## ###################.#.. .................# ################. ##### ...... ................... ###### ........#............ ..... .........############.### ......... #.#..... #####.......J.. ...........#.. ..#####.## #.#.J.4.3 (1.0) 0 h3.##..## ###################.#.. .................# ################.# # #######.#.######## ...... .......@........... #######. ..... .############.### #.#.J. #####... .........#.. ..#####.###.# #.#...J.J50 h7 0 h80 h9:_The endoplasm quivers.0 hk:0 hu##..## ###################.#.. .................# ## ################.#.# #######.#.######## ...... ................... #######............ ..... .############.###J.# #.#.... #####. .........#..# ..#####.###.# #.#... ##J.60 h%  You hit the endoplasm.  The endoplasm is moderately wounded.=7.4 (1.10 h'V _The endoplasm barely misses you.0 h   You hit the endoplasm.  The endoplasm is heavily wounded.8.50 hq @ _The endoplasm hits you but does no damage.0 h@  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.0 h X28--9.60 h˹ 0 h 1 _You are frozen. You resist.0 h]A ;  You hit the endoplasm.0 hL p.0 hl L--860.70 hn 0 hp M _You kill the endoplasm!0 h0 h0 hs0 hn0 h0 ha9=0 h0 h,0 h0 hY,0 h)0 h,0 h0 hi30==0 h,0 hl1 _HP restored.0 h30 h0 hi0 h # ....###. #################.##.#...#............#.##.#.#.##.#.##.#.#.# ##### #######.#.#########.#.#.# ..... ....................#.#.# ........#.............#. ..############.### ...# .0 h #.#.-# . .#.# ..w ..........## .#..## ..#####.#### .##.# #.#. .# .# #.#.# w   ribbon worm (asleep)# .. #.#..#  >##.### #[...0 h:& 8.7 (8.0  A ribbon worm comes into view.w.w-9.7 (90 h0 h; _Found a stone staircase leading down.0 h ################.# #.#...## ...............#.# #.#.#.# ##############.#.# #.#.#.#  #######.#.#########.#.#.# .... ....................#.#.# #### .#....#.. ... ..############.##### .## #.#...# .######.#.### .w.............## .#..##...#####.#### .##.# ## #.#..†. .0 h 0.# .# #.#.#### . .. #.#...# ....... >###.### .  .# #[.... . #####0 hϲ B70.7 (10 h 0 h 0 h0$  You hit the ribbon worm.  The ribbon worm is moderately wounded.28--=1.8 (1.10 hr30 h60 _The ribbon worm bites you.0 h= (catching breath)  You hit the ribbon worm.  The ribbon worm is moderately wounded.0 hC `````The ribbon worm expels a string of sticky webbing.0 h5v....@0 h(2.90 h0 hW _The stream of webbing misses you.0 h9P   You hit the ribbon worm.  The ribbon worm is heavily wounded.0 hS(4.00 hV0 hS\X _The ribbon worm barely misses you.0 hLk  You hit the ribbon worm.  The ribbon worm is severely wounded.6----5.2 (1.2 _The ribbon worm bites you.0 h ?  You slash the ribbon worm!0 h p.0 h4 o7=-346.3 (1.10 h19 0 h: O _You kill the ribbon worm!0 hG 0 h 0 h 0 h H _No target in view!0 hI 0 h 30 h 0 h $ _0 h X0 h ~8==0 h) 0 h0 ,0 hr 0 h ,0 h 0 h8 ,0 hb 0 hy 0 h[ h9==0 h: 0 h ,0 h 0 h ,0 h 0 h B0 h} 0 h- i30==0 h 0 h. 0 hu ,0 hE 0 h 0 hY ,0 h+ 0 h0 0 h< ,0 h 0 h 0 hx e=0 hj 0 h ,0 hj 0 h& n0 h) ,0 h) 0 hH, 0 h_. ,0 h/ 0 hW1 0 h:  ........#.............#..  .........############.###### # .........## ...# # ..........#########.# # ........................##.# # ........#..##...#####.####.. 0 hs< # ........##.#..### #.#..†.. ........##.#.## #.#.#### ## ....... #.@.# #.#...# - # ....... #>### #.### .... #.# #[...... #.# #####.## #.  # #.  #.# g   goblin (asleep) g.  #.# #.  #.# #.##0 hC 95.3 (19.0)  A goblin comes into view. It is wielding a +0 club.0 hK dgg.0 hL 5==6.3 (200 hQ 0 hW ( _The goblin shouts!0 h".. ..############.##### .# .........## #.#.... .# ..........###########.#.##. .# ..................##. .# .#..##...#####.####. .# 0 hs .##.#..### #.#..† ... .##.#.## #.#.### .## . #...# #.#... .# . #@### #.###.# .... #.#  #[..... #.# #####.#0 h0 #.. #. #g. #.# .... #.# #..# #.# #..# #.# #..0 h0 h(g.0 h9--7.3 (1.0) 0 h;0 hc _There is a stone staircase leading down here.0 hj # #.#......###########.#.##.............#..##...#####.###.#..### #.#..†..## ### .##  #...# .. >##### .... #@# [..... ####.#g. ..#....#..##..##g.--8 _0 h! =9.4 (1.1 _You completely miss the goblin. The goblin barely misses you.0 h^@900.50 h&0 h*y _You barely miss the goblin. The goblin hits you but does no damage.0 h3r0 hs!1.60 h8z0 hZ| _You barely miss the goblin. The goblin completely misses you.0 h)>2.70 h 0 h# _You closely miss the goblin. The goblin barely misses you.0 hW78  You hit the goblin.0 h}=j)0 hCXF73.80 haZJ _You kill the goblin!0 hKu40 h{^ _No target in view!0 h 30 hl 0 h? 0 h, 0 h v _  You see here a +0 club.0 h 0 h  _0 h= 0 hK 0 h ,0 h5 0 h 0 h #..##...#####.######.#..### #.#..†..##.#.## #.#.####  #...# #.#...#  #>### ##.# .... #.# [..... #)######## ##### #.........  0 h\ O#@.####### #.#-6.8 (3.0..<............ #######..######..##.###.##.0 h [-7.8 (40 h 0 h 9 _Found a stone staircase leading up.0 hLO 0 hX B0 hY 0 h^ ,0 h9` 0 hc 0 hf ,0 hi 0 hQm 0 hts X0 hIy B0 h< n0 hb 0 h J0 h 0 h]  #..######## #.#### #.......... #.... ##.######## ### #.##### #<. ##....#  ####.# ##...# #.### .+@# # +.#   +.#  #..### §§.≈§..≈≈.≈.≈≈≈...≈≈.≈.≈..'24.8 (17.0)ß.≈...0 h( [37m'.§.≈§§'≈...§§.≈. §≈.. ≈#. ≈#§#0 hS q§§§.§...§≈≈≈§======5.8 (18 _As you open the gate, it creaks loudly!0 heI0 h n0 h$B0 hL:0 h(V0 hu0 h0 h0 hn0 h.0 h0 h]0 ht0 h  There is an open gate here. _0 h0 h+n0 h ...≈≈≈##.##### .≈.≈.≈.§≈§##....# ≈.ß.≈.§.≈≈§####.# K≈.≈.≈.§.§≈§#...# .≈...§§§.§≈#.### ≈.§.≈§§§§§§'.# §.ß.≈§ß.≈§..'.# .≈.≈.≈.§§≈..'.###### §§≈...≈@..≈≈#......# ------§§.≈.≈.≈.≈≈≈######.#§.ß.≈...≈≈[400 h5 m§### #.#.§§≈.≈.≈≈§##.# #.#.≈$..§≈≈###.# #.#≈.≈.§§≈## #.# #.#K   kobold (asleep)≈...≈≈≈## #.#####.#≈≈≈≈≈≈# #.......##########67.8 (42§§§≈.≈.§ß.≈...≈≈§#§≈.≈.≈.§.§≈§K.§§.§.≈.§§§§.≈.ß.≈..≈..§.≈≈[39;490 h m.ß.§...§.≈≈§≈≈K------8.8 (43 _A kobold comes into view. It is wielding a +0 whip.0 h۲ +   §§§≈.≈.  ≈§ß.≈...≈≈§####.#  §≈.≈.≈.§.§≈§#...#  §K≈...§§§.§≈#.###  §§.§.≈.§§§§.'.#  ≈.ß.≈.ß.≈§..'.#  .≈.≈.≈.≈§≈..'.######  ..≈...≈@§.≈≈#......#  .≈.≈.≈.≈.≈≈≈######.#  ≈.ß.§...§≈§### #.#  .§.≈.≈.≈≈§##.# #.#  ..≈$..≈≈§###.# #.#  .≈.≈.≈≈≈## #.# #.#  ≈...≈≈≈## .#  ≈≈≈≈≈≈# #.......#   0 hdN    §§§≈.≈.  ≈§ß.≈...≈≈§####.#  §≈.≈.≈.§.§≈§#...#  §K≈...§§§.§≈#.###  §§.§.≈.§§§§.'.#  ≈.ß.≈.ß.≈§..'.#  .≈.≈.≈.≈§≈..'.######  ..≈...≈@§.≈≈#......#  .≈.≈.≈.≈.≈≈≈######.# [11;90 h[ H ≈.ß.§...§≈§### #.#  .§.≈.≈.≈≈§##.# #. ..≈$..≈≈§###.# #. .≈.≈.≈≈≈## #.# #.#  ≈...≈≈≈## . ≈≈≈≈≈≈# #.......  _A kobold is nearby!0 h# ##.######## §§§...≈≈≈##.#####§§≈.≈.≈≈§##....#§ß.≈...≈≈§####.#§≈.≈.≈.≈.§≈§#...# §K≈...§§§.§≈#.###§§§.§.≈.§§§..'.#§≈.ß.≈.ß.≈§..'.# ≈.≈.≈.≈@≈§≈..'.######..≈...≈§§.≈≈#......#≈.≈.≈.≈.≈≈≈######.#≈.ß.§...0 h§≈§### #.#§.§.≈.≈.≈≈§##.# #.#..≈$..≈≈§###.# #.#≈.≈.≈≈≈## #.# #.#...≈≈≈## #.#####.#≈≈≈≈≈≈# #.......#0 hW§.≈≈≈####§≈##.≈≈≈§≈...≈..K≈.≈.≈.≈§.≈.≈§§.≈@§.§...≈..§§§.§§≈.≈§§§≈≈≈##..≈≈§##≈.≈≈.≈≈≈9.8 (1.0) _0 hn0 h0 hp #.......... §§§.§≈≈###.######## §§§.§.≈≈≈##.#####.≈§§§≈.≈.≈≈§##....# §≈§ß.≈...≈§≈####.#≈.≈.≈.≈≈≈#...# §§≈...≈...§≈#.###0 hs §§§K≈.≈.≈.≈..'.# §§.ß.≈@ß.≈...'.#  §§≈§§.≈.§.≈..'.######§...§...≈...≈≈#......#≈.≈§≈.≈.≈.≈≈≈######.#..≈.ß.§§§.§§§### #.#§.≈.≈§§§≈≈≈##.# #.#..≈$..≈≈§###.# #.#≈.≈.≈≈≈## #.# #.#...≈≈≈## #.#####.#0 hw0 hA≈≈ §§§§..≈§§§§.≈.≈≈≈≈≈§§§§K≈§§§§§§ß.§≈≈...≈0 hc §≈.≈§§.§§.§§§§§§700 h0 hv0 hD  #..######## .§≈§###.......... §§≈.§≈≈###.######## ≈ §§§§.#####.≈§§§§.≈....# §≈§ß.≈...≈≈≈####.#§§.≈.≈.≈≈≈#...# §§§K..≈...≈≈#.### §§§§§§@≈.≈.≈..'.#ß.§.ß.≈.ß.≈...'.# §§§§≈§§.≈.≈.≈..'.######..≈...≈...≈≈#......#§≈.≈§§.§.[40 h 0m≈.≈≈≈######.#§.ß.§§§.§§§### #.#≈.§.≈.§§§§≈≈≈##.# #.#..≈$..≈≈§###.# #.#§§.≈.≈.≈≈§## #.# #.#.§≈≈##§§§≈.≈≈§##§§§.≈§..≈§§≈.≈.§.≈.§§§§.ß§§§§≈.≈.§≈≈§§..≈≈§§.≈..§≈§ß.≈.ß§§....≈.≈.≈.§.≈...§.≈.§.§≈≈≈.≈.§§§’0 hA §≈§§..≈≈27---=1 _Found 17 gold pieces. The kobold hits you with a +0 whip.0 h  You slash the kobold!§≈≈ .§≈≈#§ ≈.§§≈.≈≈§##≈≈§..≈§..≈§≈##≈.≈.≈.§.≈.§§§##...≈§§≈≈#≈§≈.§§§§§.§..≈..§≈)§.$ß.≈.§§≈§§§§.≈≈..≈.ß§≈.§.≈≈≈≈§§≈≈≈§≈≈§##0 hkC---82.9 (1.1 _You kill the kobold! _No target in view!0 hؽ40 h0 hvH _No target in view!0 hX  _No target in view!0 h1I0 h0 h,$ _0 h0 hƮ,0 h0 hж0 hK8=0 h0 h,0 hI0 hB0 hi9.9==0 hMp,0 hO30==0 hB0 hNX0 hX0 h{=0 hrX0 h0 hX0 hx0 h!0 h0 h0 h0 h0 hZN _You now have 118 gold pieces (gained 14).0 h_0 h 0 h{ 0 h0 h0 h0 h0 h0 h#0 h +0 h,0 hv/0 h50 h80 h90 h;0 h<0 hP@0 hA0 hLB0 h _You now have 135 gold pieces (gained 17).0 hI0 h0 hB0 h`0 h 0 h$0 h0 h0 h10 h0 h 0 h0 hN0 h50 h0 h0 h0 h0 h+0 h0 h0 h0 h0 h"0 h,0 h\0 hB0 h0 h 0 h0 h0 hv0 h0 hq0 h0 hN0 hV"0 h&0 hr'0 h(0 h+0 hr10 h@20 h 40 h60 h:0 h<0 h =0 hP?0 hC,0 heD0 hN  There is an open gate here. _0 ha0 he0 hfB0 hqn0 htB0 hw0 hz0 h{0 h1}0 hq0 h$0 hB0 h0 h0 hX0 h0 hҚ0 hߛ0 h0 h0 h0 h0 h0 h90 h?0 h0 h'0 h0 hʳ0 h0 h 0 h0 h0 h0 h0 hS0 hZ0 h0 hP  There is a stone staircase leading up here.0 h10 h _0 h0 h0 ha0 h%0 h0 h70 h0 hS0 h80 h0 h7B0 h0 h0 h0 h0 h0 h$ _You now have 147 gold pieces (gained 12).#####.#..... .........# #.(........# #.........## #..........# ...........# #..........# #................. ...........#. #........#..##...# #...[......#.###........##.#..### #.............#.........##.#.## #..........###..........##...# #..........# #..@.......##>###- #......... #........## #.# .......... #........# #)###### .##.#.#### #......[0;0 hA10m..# #....... . .#.# #........####..##### . .#.# #.......<...........  #############..#####  ##≈≈≈≈≈≈≈## #..#####  ##§§§...§≈§###....... 2038.9 (66.0)-9.9 (67 _t - a scroll labelled BUACHOUTRA0 h30 hn40 h50 h80 h;,0 hAB0 hA,0 hC0 h$F,0 hF0 hH0 hK,0 hL0 hO0 hR0 hR0 hV,0 hYz0 h~B0 h0 hB0 h0 hB0 h[0 hB0 h0 hB0 hW0 h,0 h0 h$0 h#B0 h0 h0 h±7 _You open the door.0 hU0 h0 h,,0 h0 h*0 h0 h0 hu0 hn0 h,0 h0 h0 h0 h,0 hn0 h,0 h00 h0 h,0 h0 h0 h,0 h0 h80 h*,0 h0 h0 h,0 h0 hR0 hSX0 hn0 hU0 h5(0 ht;0 h=0 h>B0 h?0 hJB,0 hB0 hC0 hxE0 hGF,0 hIG0 hH0 hI,0 hJ0 hL0 h\M,0 hpN0 h2P0 hP,0 hWR0 hS0 hT,0 hU0 hW0 hWX,0 hY0 h[[0 h*\,0 h2]0 h^0 h_,0 h`0 hb0 hc,0 h`e0 hAg0 hg,0 hVi0 hk,0 hl0 h#m0 ho0 ho,0 h~q0 hNs0 hs,0 hu0 hv0 hw,0 hy0 hz0 h{,0 h|0 h~0 hH,0 hG0 h0 h,0 hބ0 hÆ0 h^,0 h҈0 hʊ0 h^0 h0 h0 hs0 h0 h0 h0 h0 hw0 h0 hʔ0 hݖ0 hr,0 h0 h0 h-,0 h]0 h.0 hž,0 h 0 h0 h,0 h0 ht0 h ,0 h>0 h0 h,0 h߫0 hu0 hH,0 h%0 hd0 h 0 h0 h˴0 h,0 hC0 h*0 h,0 hf0 h0 hx,0 h0 h0 hT,0 h0 h0 h10 h,0 h0 h0 h0 h70 h0 h0 hQ ,0 h 0 hB0 h,0 h0 hB0 h0 h0 h,0 h0 hn0 h!B0 h!$B0 h$0 h%0 h,(,0 hm*,0 hF+,0 h,0 h&-0 h40 h50 h=7,0 h70 h80 hl:,0 h;0 hZ<0 h_>,0 h ?0 h?0 hA0 hB,0 hC0 hWE0 hF,0 h%G0 hI0 hI,0 hJ0 hL0 hM,0 hS0 hT,0 hU0 h=X0 h0Z,0 hj[0 h]0 h_,0 h``0 hkc0 h_e,0 hf0 hh0 hrk,0 hl0 ho0 hq0 hJ0 h!B0 hX0 he0 hΒ,0 hՓ0 h0 hE,0 h0 h0 h,0 hp0 h0 h,0 hã0 h0 h,0 h0 h0 h7,0 h0 hj0 h,0 h0 h0 hh,0 h0 h0 h,0 h0 hs0 h,0 h0 h0 h ,0 h,0 h0 h,0 h0 hR  There is a stone staircase leading down here.0 hv0 h/ _0 h0 h0 hd,0 h|0 h<  You see here a +0 club.0 hi0 h _0 h0 h0 hy,0 h0 hy0 h,0 h0 h^0 hr,0 hR0 h0 h0 hU0 h 0 h0 h00 h0 hv0 h0 h0 h/0 h0 hD 0 h ,0 h0 h0 h,0 h'0 h0 h,0 hK0 h0 h ,0 h0 hv0 h!,0 h#0 h%%0 h:',0 h(0 h)0 h+,0 h..0 h.0 h 1,0 h10 h'30 h;50 h6,0 h70 h90 h:0 hQ;0 h>0 h@,0 h`A0 hC0 hE,0 hF0 hRH0 hkJ,0 h K0 h(M0 hN0 hO0 h>P0 hQ0 hS,0 hT0 hW0 hZ,0 h[0 h]0 h`,0 ha0 hmc0 hye,0 hf0 hh0 hX0 h,0 h0 h0 h:,0 h0 hR0 h,0 h”0 hk0 h,0 h͙0 hЛ0 h[,0 h>0 h0 h,0 hU0 h0 h,0 h0 h0 hά,0 h0 hf0 h,0 h+0 hڴ0 h 0 h˷0 h}0 h<0 hg0 h0 hͽ0 h$0 h,0 h0 h0 h,0 h|0 hR0 hI,0 h0 ht0 h#,0 hq0 h0 h,0 h0 h0 h,0 h0 h0 h,0 hQ0 h*0 h,0 h0 h0 hg,0 hF0 h-0 hX0 h8B0 hv0 hyB0 h,0 hsX0 hB0 h,0 h0 h B0 hf 0 hB0 hB0 h,0 h,0 h0 h-0 hr,0 h1X0 h? 0 h",0 hH#0 h$M _You now have 156 gold pieces (gained 9).0 h`(I0 hV)0 h+B0 h,0 hi/,0 hZ00 hC10 h3B0 h40 h60 h7,0 h80 h:,0 ht;0 h"C0 hC0 hE0 hF,0 hG0 hI0 hpJ,0 h]K0 hN,0 hbO0 h1P0 hR,0 hR0 hrS0 hU,0 h8V0 hOW0 h(Y,0 hY0 hZ0 h\,0 h]0 h_0 h`B0 ha0 h@c,0 hc0 hd0 h*f0 hf,0 hg0 hi0 hej,0 hqk0 hm0 hm,0 h o0 hYp0 h q,0 h3r0 hs0 hHvB0 hx0 hx,0 hy0 hq{0 h9|,0 h/}0 h-0 h,0 h0 hт0 h,0 h0 hl0 h,,0 h0 h̉0 hr,0 hv0 hʍ0 h,0 hI0 h0 h,0 h0 hΔ,0 h0 hs0 h]0 h,0 h0 h0 hȜ,0 hE0 h0 h,0 h0 h0 h,0 h0 h0 hA,0 h30 h0 hԫ,0 h40 hЮ0 h,0 h0 h;0 h,0 h-0 h0 h,0 h0 h(0 h,0 h0 hμ0 h~,0 hu0 h10 h,0 h0 h0 h,0 h~0 h0 h,0 h0 h@0 h,0 h}0 h@0 h,0 h0 h0 h,0 h0 h0 h,0 h0 h0 hB,0 h00 h{0 hC,0 h#0 h0 h,0 h0 h0 h,0 h0 h0 hc,0 ho0 h$,0 h,0 h,0 ht0 ho0 h,0 hr0 h_0 h~,0 h.0 hr0 h\,0 h0 h0 h ,0 h 0 hz0 hx,0 hF0 h0 h,0 h0 hX0 h^,0 h0 h!0 h#,0 h2$0 h'0 hn),0 h=*0 h-0 h/,0 hO00 h30 h5,0 h60 h:0 h^=,0 h>0 hA0 hC,0 hD0 h H0 hI,0 hJ0 h[0 h]B0 ha0 hMeB0 h@t0 hw0 h&x,0 h~0 hY,0 hpn0 hR0 h0 h,0 hV0 hȜ,0 h|0 h0 ht,0 h0 hw0 h,0 hO0 h0 h,0 h0 h0 h0,0 h0 ht0 hP,0 h0 hZ0 h@,0 h0 h0 hF,0 h0 hq0 h;B0 h0 hn0 h",0 h0 h,0 h0 h0 h,0 hT0 h0 hq,0 hC0 h0 hv,0 h00 h 0 hZ0 h,0 h0 h0 h,0 h`0 h0 h[)0 h*,0 h+0 hw2X0 h60 hq8,0 h#90 h<0 h?,0 h?0 hC0 hE,0 hF0 hJ0 hL,0 hrM0 h&Q0 hS,0 hMT0 hW0 hY,0 hLZ0 hZ]0 h_,0 h_0 hb0 hTd,0 h e0 hh0 h j,0 hj0 hm0 ho,0 htp0 hts0 hru,0 h-v0 hx0 hz,0 h{0 h~0 hi,0 h0 h0 hi,0 h 0 hֈ0 h,0 hۋ0 h90 hR,0 h(0 h0 h,0 hk0 h0 h֚,0 h0 h0 h4,0 h0 h40 hߨB0 hX0 h,0 h0 hشB0 h0 h˸0 h,0 h0 h(0 hI,0 h0 h&0 h,0 hz0 h{0 h,0 h*0 h0 h,0 h0 hS0 h,0 h0 h0 h,0 h0 h^0 h,0 h0 h0 hl,0 h0 h0 h(,0 h!0 h0 h,0 hk0 h0 h,0 h0 ha0 h`,0 h0 hG 0 h ,0 h0 hW0 h,0 h0 hd0 h,0 h@0 hL0 h,0 h 0 h"0 h*%,0 h&0 hz(0 h*,0 h+0 h-0 h{0,0 h*10 hs30 h5,0 h960 hM80 he:,0 h;0 hY=0 hk?,0 h@0 hA0 hD,0 h,F0 h H0 hJ,0 hK0 h%N0 hP,0 hwR0 hT0 h:W,0 hW0 h Z0 h\,0 hB^0 h:`0 hb,0 hXd0 h+g0 hmB0 h}n0 hq,0 hs0 hLu0 hx,0 hy0 h}0 hu,0 hɀ0 h0 hs0 h0 h0 h؈0 h},0 ȟ0 h/n0 hX0 h<0 h0 h0 h;0 h0 ho0 h0 h0 h,0 h0 h0 hگ,0 h0 h0 h,0 h0 h7 _You open the door.0 h30 h0 h@  There is an open door here.0 h>0 h@5 _0 h]0 hf,0 hE0 h0 h$,0 h0 h0 h0 h,0 h0 h  #.#......  #........  #######...[..  #....##  #....##......  #....##......  ######....##...... 0 h #....'............  #@####....#.##.#.#  #.# ######.##.#.#  #.# #.##.#.  #.# #.##.#  #.# #.##.#..  #.# #.##.#g   hobgoblin (asleep)  #.# #.##.#.. 0 hb #g# #.##.# 0 h@ 399.9 (360.0)  A hobgoblin comes into view.0 h*hgg.0 h+7==40010 ha0 h+ _The hobgoblin shouts!0 h.#######...[....##....#####....'.......####....#.##.#.# ######.##. .g.0 hsg.--1.9 (1.0) 0 h0 h50 hHF#######...[....##....#####....'......####....#.##.#.# ##### .g. .g.--20 h ....##....#####....'......####....#.##.#.# ##### .g. .##0 h! =3 _The hobgoblin barely misses you.0 he C5.0 (1.10 h 0 hƈ _You completely miss the hobgoblin. The hobgoblin barely misses you.0 h3( 0 h4 You hit the hobgoblin.  The hobgoblin is severely wounded.0 hN5!6.10 h90 h;W _The hobgoblin closely misses you.0 h;  You hit the hobgoblin.0 hF†0 h 1407.20 hg0 h2M _You kill the hobgoblin!0 h _No target in view!0 h"0 hB30 hǦ0 h0 hQ$ _0 hޱ{  You see here a hobgoblin corpse.0 hk0 hF5 _0 hC0 h?,0 h0 hʼ0 h,0 h0 h|0 h0 ha0 hCn0 h<,0 h0 h0 h,0 h0 hH0 hO,0 h0 hO0 hl0 h0 h0 h 0 h  #...# ###.# #.# #.# #.#0 h  # #.# #< #.# ##.##.#  #...@.# -23.2 (16.0) #######0 h# t    0 hf 0 h F-4.2 (170 h 0 h 9 _Found a stone staircase leading up.0 h3o0 h0 hɼn0 h0 h0 hB0 hB0 hX0 hrB0 hJ  You see here a hobgoblin corpse. _0 h,0 h0 hLB0 h0 hX0 hB0 h@  There is an open door here.0 h K _0 h 0 h 0 h} ,0 h0 hg0 h30 h0 h_0 h,0 h0 h7~0 hf:B0 h;0 h<,0 h>0 h>0 h@,0 hA0 hB0 hJ0 hK0 hqM,0 h'N0 hOO0 hUQ,0 h R0 hS0 hT0 hU,0 h W0 hY,0 h?Z0 h[0 h],0 h^0 h_0 ha,0 hb0 hc0 he,0 hf0 hg0 h/j,0 hk0 h1m0 h p,0 hp0 hr0 hu0 hv,0 hqx0 h${,0 h|0 h0 h0 h,0 h0 h0 h},0 h0 h0 h,0 h0 hm0 hY,0 h0 h0 h,0 hM0 hٛ,0 h0 h0 hY,0 hP0 hr0 h30 h,0 hѩ0 h%0 h,0 h70 h 0 h ,0 h0 h0 h,0 h0 h0 hX,0 h0 h0 h,0 h0 h0 h,0 hn0 hV0 hA,0 h0 h"0 h/,0 h0 h0 h ,0 h0 h 0 h,0 hV0 h,0 h0 h0 h,0 h0 h0 h,0 hl0 h0 h,0 h0 h0 h:,0 h0 h0 h[,0 h0 h'0 h,0 hr0 h0 hB0 h%0 h3,0 h0 h0 h ,0 h 0 h^ 0 hB0 h<0 h0 h0 h0 h0 h!,0 h"0 h$0 hq(0 h*,0 h,0 hY0,0 hj10 h40 hz7,0 hy80 h;0 h?B0 h@0 h E,0 hE0 hAH0 hL0 hM,0 hAO0 hR0 htT,0 hV0 hY,0 h[0 hg]0 h2aB0 hj0 hwnB0 h6v0 hyB0 hX0 hX0 h2X0 h'0 h+B0 h0 h0 h,0 h0 hB0 hӴ0 hu,0 h0 hQ0 h,0 h0 h0 h,0 h!0 hy0 hj,0 ht0 h0 huB0 h0 hgB0 h(0 h,0 h0 h0 h ,0 h0 h0 h&,0 h,0 hD0 hf,0 hF0 h^0 hb,0 h0 h0 h,0 h0 hk 0 h0 h,0 h/0 h0 h,0 h0 h0 h,0 h 0 h$B0 h '0 hb),0 hm*0 hF-0 h/,0 h00 h20 h5,0 h60 hJ90 h-<,0 h>,0 h`A,0 hiC0 hE0 hG,0 hH0 hJ0 hIM0 hGN,0 hP0 hS,0 hT0 hV0 hcY,0 hcZ0 h/\0 h}^,0 h_0 hb0 he,0 hh,0 hy0 hX0 hc0 h0 h0 h0 h0 hx###....##..........# #........### ..'................# #........# ###....#.##.#.###### #........#  ######.##.#.# #........### 0 h#.##.#.#### #.......<... #.##.#....# ############ #.##.#....# ##≈≈≈≈≈≈≈## #.##.#....# ##§§§...§≈§## #.##.#...@# ##§§§§≈.≈.≈§§#563.2 (139.0) #.##.####.###≈≈≈.§.≈...§§≈ ########.##.# #.##≈≈§.≈.≈.≈.≈.≈≈ .#.......##.# ###≈§§...§.ß.≈...≈ .#.###......# #≈≈≈§≈.≈.§.≈.≈.≈. .#.# ###.#### #≈≈§§.≈§..≈)..≈..  .#.# #.########≈.§.≈§§§≈.≈.≈.≈.  .#.#0 hS #........#≈..≈.ß.≈§ß.≈.ß.≈  .#.# ###########≈.§.≈.≈§≈.≈.§§§. 0 h0 hE _Done exploring.0 h`30 ha0 h~s$ ..'...........##.#..##.#..##.#..##.#..##.#.....0.0)......... .#.###...... .#.# ###. .#.# #. 0 htf.#.# #. .#.0 h[ _Done exploring.0 hG&Where to? (Tab - D:3, ? - help)  D - Dungeon 0 h[?25h[?0c###....##..........# #........### Luc the Trooper ..'................# #........#Gargoyle **.... ###....#.##.#.###### #........#Health: 30/30 ========================######.##.#.##........### Magic: 4/4========================#.##.#.#### #.......<... AC: 7Str: 11#.##.#....# ############ EV: 11Int: 15#.##.#....# ##≈≈≈≈≈≈≈## SH: 0Dex: 14#.##.#....# ##§§§...§≈§## XL:  4 Next: 40% Place: Dungeon:3#.##.#...@# ##§§§§≈.≈.≈§§# Noise: ---------  Time: 2563.2 (0.0)0 h#.##.####.###≈≈≈.§.≈...§§≈ a) +0 falchion ########.##.# #.##≈≈§.≈.≈.≈.≈.≈≈ Nothing quivered .#.......##.# ###≈§§...§.ß.≈...≈ .#.###......# #≈≈≈§≈.≈.§.≈.≈.≈. .#.# ###.#### #≈≈§§.≈§..≈)..≈..  .#.# #.########≈.§.≈§§§≈.≈.≈.≈.  .#.# #........#≈..≈.ß.≈§ß.≈.ß.≈  .#.# ###########≈.§.≈.≈§≈.≈.§§§.  _Found a stone staircase leading up. _You see here a hobgoblin corpse. _There is an open door here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) 0 h|C ~[?25l[?1c4 _0 h,v J0 h 0 h2 k_You see here a hobgoblin corpse. _There is an open door here. _Done exploring.  There is a stone staircase leading down here. _0 h7% ;40 h:+ B0 h 4       #    ..   ...   ###.# ...#   #...##...#   #........#   #..@...# 88.9 (25.7)   #.............   ##............   #.....##......   ##..## #.....   #.# #...?   ## ....  ... 0 h<: .  _You climb downwards.  Found a scroll labelled RADUSUSHRO. _There is a stone staircase leading up here.0 h40 h0 hCH _No target in view!0 h-0 hֳ0 h/0 hX| _0 hY ####. $#... ### #.....  ###.# ....#  #...##...#  #........# $ #..#..<...###... #......... ##.......h #.....## ##..## ## #.# #...? ## . #.....h   hound (wandering) .# ### 0 h 0 h9.9 (1.0)  A hound comes into view.Found 3 gold pieces.0 h0 h5h..0 hh0 h^ 0 h0 hk?0 hx@==0 h>A90.9 (20 h1J0 hPN 0 hO0 hP_The hound barks!0 h5####. $#... #####..... ###.#.....# #...##...# .#..# .$.#..#..<...###...##..##.h.#.....##.##..## ##.#.# ##...?.## .#..#...####.h.--1.9 (10 hEw####. $#... #####..... ####.#.....# ..#...##...# ..##........# .$.##..#..<...###...##.##.h.#.....##.0 h"|##..## ##.#.# ##...?.## ...#......## .#...# 0 hɇ2h.0 hވO=-20 h0 h]= _The hound bites you but does no damage.0 hy0 h-4.0 (1.10 h0 huy _You closely miss the hound. The hound bites you but does no damage.0 h5  You hit the hound.  The hound is moderately wounded.0 h Z26----5.10 h 0 h g _The hound bites you. The hound barely misses you.0 hJ p  You hit the hound.  The hound is heavily wounded.0 h o5----6.20 hљ 0 h R _The hound bites you but does no damage. The hound bites you.0 h  You hit the hound.  The hound is severely wounded.0 h(7.30 h0 hMK _The hound misses you.0 h  You hit the hound.  The hound is almost dead.8.40 h50 hS _The hound misses you. The hound barely misses you.0 ha7  You hit the hound.0 h!E.0 hY96899.50 h0 hI _You kill the hound!0 h/ 40 h 2 0 h4 H _No target in view!0 hJ\ _7=8==0 hJW9==0 hd,S-S   ball python (constriction, wandering)0 h1x612.5 (13.0)-3.5 (14 _A ball python comes into view.0 hR? ####.  $#...  #####..... #.###.#...S.#...##...# ..#  #........# .$.# 0 hA 5#..#..<...###...###..#..#.....##..##..## ##......#.# ##...?....[##.....#...##..#...#####...0 hKJ 4  Found a helmet.0 hZ xS.S)0 h\ 04.0) 0 he 0 hi 5 _The ball python hisses angrily.0 h####....$#..... ######......##.###.#.....#..S.. #...##...##...# #........#..$.# #..#..<...###...##.#.##.#.....##.##..## ##.0 hb#.# ##...?....[.## .#.#......##. 0 h0 h-.S30==50 h] ..####....  $#..... # #####......##...###.#.....#.....#...##...##.S.#  #........#..$.# #..#..<...###@..##.. #..#..#.....##..##..## ##...........#.# ##...?....[##.....#.#......##..##..#...##0 h"_ e.Se   Duvessa (wand, wandering)S   ball python (constriction)Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword andcarrying a wand of polymorph.28--=60 h$0 h,s _The ball python bites you. The ball python barely misses you.0 hR U  You slash the ball python!0 h` .e.e)0 hx Q--907.6 (1.10 h 0 h O _You kill the ball python!0 h #.....  #.....####.... # $#..... # #####......##....###.#.....#...e..#...##...##...#  #........#.@$.# #..#..<...###...##.. #............. #...#.....##..##..## ##...........#.# ##...?....[..###.....#.#......##..0 h0 h#.e-800 h9*0 h--0 h#..... #..... ####.... # #.$#..... .#.#####......##.... ###.#.....#...... #...##...##..e# #.#..@.#  #..#..<...###...##..  #............  ##...........  #.....##....  ##..## ##... #.# ##...?....[..#  0 hU 0 hRDuvessa says, "Where magic fails, the sword succeeds!"0 h0 h 0 h *0 h@ 0 h  Duvessa zaps a wand. You turn into a filthy swine.  Your +0 falchion melds into your body. Your +1 helmet melds into your body.  Your orb of light melds into your body. Your +0 robe melds into your body.0 h...##..........h...............9=0441-9-) TeethPig  _The ring of Jopuemyash {rPois rC+ rN+ Str-3 Int+4 Slay+3} melds into your body._You see here 3 gold pieces.0 hmt0 huf5---=20.5 (0.90 hO0 hTW _You closely miss Duvessa. Duvessa hits you with a +0 short sword.0 h19--------1.4 _You barely miss Duvessa. Duvessa hits you with a +0 short sword.0 h`i5  You hit Duvessa.0 h~Jee   Dowan _You barely miss Duvessa. Duvessa hits you with a +0 short sword.  You hit Duvessa.  Duvessa is lightly wounded  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and  wearing a +2 robe of resistance.  Duvessa says, "My weaknesses are his strengths!"0 hcq3----------2.30 h0 hz= _Duvessa hits you with a +0 short sword.0 hl Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (melded)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (melded)  d - an orb of light (melded)  h - a +1 helmet (melded)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3}q - a +0 plate armour Jewellery (go to first with "=)  n - the ring of Jopuemyash (melded) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Wands (go to first with /)j - a wand of mindburst (11) Scrolls (go to first with ?)  g - a scroll labelled YWIFOH QIEKLOKK  o - a scroll labelled SOTELO REPUIPI  p - a scroll labelled UMUW JIMNUBOs - a scroll of identify  t - a scroll labelled BUACHOUTRA Potions (go to first with !)  i - a potion of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0 hR-  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (melded)  d - an orb of light (melded)  h - a +1 helmet (melded)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3}  q - a +0 plate armour Jewellery (go to first with "=)  n - the ring of Jopuemyash (melded) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Wands (go to first with /)  j - a wand of mindburst (11) Scrolls (go to first with ?)  g - a scroll labelled YWIFOH QIEKLOKK  o - a scroll labelled SOTELO REPUIPI  p - a scroll labelled UMUW JIMNUBO  s - a scroll of identifytBUACHOUTRA Potions (go to first with !)  i - a potion of lignification  k - a potion of magic  l - 2 potions of resistance  m - 2 potions of brilliance75%0 h@  j - a wand of mindburst (11)  s - a scroll of identify  r - a brown potionbot0 h;0 h,|gi - a potion of lignification. A potion which transforms the imbiber into an animated tree with branches capable of holding weapons. Such a tree has minimal evasion but increased healthand natural armour, and is resistant to poison, and immune to torment and drowning. However, it is rooted in place while the transformation lasts, and cannot teleport. Drinking this right now will have no effect: you are stuck in your current form!It is an uncommon potion. Stash search prefixes: {inventory} {rPois rTorment rDrown} {potion} {resist poison} {poison resistance} Menu/colouring prefixes: identified dangerous_item potion “Before her prayer was ended, torpor seized  on all her body, and a thin bark closed  around her gentle bosom, and her hair  became as moving leaves; her arms were changed  to waving branches, and her active feet  as clinging roots were fastened to the ground— (q)uiver, (d)rop, (=)adjust, or (i)nscribe.0 hQ Inventory: 20/52 slots Armour (go to first with [)  b - a +0 robe (melded)  d - an orb of light (melded)  h - a +1 helmet (melded)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3}  q - a +0 plate armour Jewellery (go to first with "=)  n - the ring of Jopuemyash (melded) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Wands (go to first with /)  j - a wand of mindburst (11) Scrolls (go to first with ?)  g - a scroll labelled YWIFOH QIEKLOKK  o - a scroll labelled SOTELO REPUIPI  p - a scroll labelled UMUW JIMNUBO  s - a scroll of identify  t - a scroll labelled BUACHOUTRA Potions (go to first with !)  i - a potion of lignification  k - a potion of magic  l - 2 potions of resistance  m - 2 potions of brilliance  r - a brown potion 0 h, [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]0 hD E l - 2 potions of resistance. A potion which grants temporary resistance to a variety of harmful effects: fire, cold, electricity, poison, and acid. It is a rare potion. Stash search prefixes: {inventory} {rF+ rC+ rElec rPois rCorr} {potion} {resist 0 hE cold} {cold resistance} {resist fire} {fire resistance} {resist corrosion} {corrosion resistance} {resist electricity} {electricity resistance} {resist poison} {poison resistance} Menu/colouring prefixes: identified emergency_item good_item potion 0 hE c“Aha! will fate play tricks upon me? Will the elements lay plots against me?  Shall fire, air, and water make a combined attack against me? Well, theyhall know what a determined man can do. I will not yield. I will not stir  a single foot backwards, and it will be seen whether man or nature is to  have the upper hand!” 0 hG -Jules Verne, _Journey into the Interior of the Earth_. 1864 trans. F.A. Malleson, 1877 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.0 h9Inventory: 20/52 slots Armour (go to first with [)  b - a +0 robe (melded)  d - an orb of light (melded)  h - a +1 helmet (melded)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3}q - a +0 plate armour Jewellery (go to first with "=)  n - the ring of Jopuemyash (melded) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Wands (go to first with /)  j - a wand of mindburst (11) Scrolls (go to first with ?)  g - a scroll labelled YWIFOH QIEKLOKK  o - a scroll labelled SOTELO REPUIPI  p - a scroll labelled UMUW JIMNUBO - a scroll of identify  t - a scroll labelled BUACHOUTRA Potions (go to first with !)  i - a potion of lignification  k - a potion of magic  l - 2 potions of resistance  m - 2 potions of brilliance  r - a brown potion [Up|Down] select [PgDn|>] page down [PgUp|0 h_[39;49m<] page up [Esc] exit[bot]0 h l - 2 potions of resistance. A potion which grants temporary resistance to a variety of harmful effects: fire, cold, electricity, poison, and acid. It is a rare potion. Stash search prefixes: {inventory} {rF+ rC+ rElec rPois rCorr} {potion} {resist cold} {cold resistance} {resist fire} {fire resistance} {resist corrosion} {corrosion resistance} {resist electricity} {electricity resistance} {resist poison} {poison resistance} Menu/colouring prefixes: identified emergency_item good_item potion “Aha! will fate play tricks upon me? Will the elements lay plots against me?  Shall fire, air, and water make a combined attack against me? Well, theyhall know what a determined man can do. I will not yield. I will not stir  a single foot backwards, and it will be seen whether man or nature is to  have the upper hand!”  -Jules Verne, _Journey into the Interior of the Earth_. 1864 trans. F.A. Malleson, 1877 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.0 hѫ 0 h߷Luc the Trooper#.....Gargoyle **....#.....Health: 13/30 ==========--------------####.... # #.Magic: 4/4========================$#....e .#...AC: 0Str: 14#####......##....EV: 14Int: 11###.#.....#......SH: 00 hGoDex: 14#...##...##..e#XL:  4 Next: 90% Place: Dungeon:4#........#..h.#Noise: =--------  Time: 2622.3 (0.0)  #..#..<...###...##..-) Teeth  #....................Nothing quivered##...................Pig Resist #.....##..............##..## ##.............e   Duvessa (wand)#.# ##...?....[..#e   Dowan##.............#.#......##..You hit Duvessa.  Duvessa is lightly wounded.  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger andwearing a +2 robe of resistance.Duvessa says, "My weaknesses are his strengths!" _Duvessa hits you with a +0 short sword.0 hDuvessa is lightly wounded.  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger andwearing a +2 robe of resistance.  Duvessa says, "My weaknesses are his strengths!" _Duvessa hits you with a +0 short sword.  You feel protected.0 h  #.....  #.....  ####.... # #.  $#....e .#...  ..*##....  0 h#.*....  ##.*e#  #..h.#  <...###...##..  ...........  .............  ..............   ##.............  #.# ##...?....[..#  ## .............   Dowan points at you and mumbles some strange words.0 h? #.....  #.....  ####.... # #.  $#....e .#...  ..*##....  0 hF#.*....  ##.*e#  #..h.#  <...###...##..  ...........  .............  ...........  0 hѭ ##.............  #.# ##...?....[..#  ## ............. 0 hL  The puff of frost hits you. You resist.0 hIz ...  * * * LOW HITPOINT WARNING * * *0 hP|8/30 ----=3.3 (10 h]0 hdI _Duvessa misses you.0 h5  You hit Duvessa.0 hkp .eDuvessa is lightly wounded.0 hn9=----4.2 (0.90 h0 hI _Duvessa misses you.0 h'rYou hit Duvessa.  Duvessa is lightly wounded.  Dowan gestures wildly while chanting. .  Dowan blinks!  Duvessa gestures with her weapon.-5.2 (1.0 _Duvessa barely misses you.0 h<f  You hit Duvessa but do no damage.0 h0 hee.e   Dowan0 h-6.1 (0.90 h0 h1 _Duvessa is lightly wounded.0 h 0 h" tInventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (melded)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (melded)  d - an orb of light (melded)  h - a +1 helmet (melded)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3}q - a +0 plate armour Jewellery (go to first with "=)  n - the ring of Jopuemyash (melded) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Wands (go to first with /)0 h# &j - a wand of mindburst (11) Scrolls (go to first with ?)  g - a scroll labelled YWIFOH QIEKLOKK  o - a scroll labelled SOTELO REPUIPI  p - a scroll labelled UMUW JIMNUBOs - a scroll of identify  t - a scroll labelled BUACHOUTRA Potions (go to first with !)  i - a potion of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0 hw,  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (melded)  d - an orb of light (melded)  h - a +1 helmet (melded)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3}  q - a +0 plate armour Jewellery (go to first with "=)  n - the ring of Jopuemyash (melded) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Wands (go to first with /)  j - a wand of mindburst (11) Scrolls (go to first with ?)  g - a scroll labelled YWIFOH QIEKLOKK  o - a scroll labelled SOTELO REPUIPI  p - a scroll labelled UMUW JIMNUBO  s - a scroll of identifytBUACHOUTRA Potions (go to first with !)  i - a potion of lignification  k - a potion of magic  l - a potion of resistance  m - 2 potions of brilliance75%0 hP   g - a scroll labelled YWIFOH QIEKLOKK  t - a scroll labelled BUACHOUTRA  r - a brown potionbot0 h 0 hLuc the Trooper#.....Gargoyle **....#.....Health: 9/30=======-----------------####.... # #.Magic: 4/4========================$#..... .#...AC: 0Str: 14#####......##....EV: 14Int: 11###.#.....#...e..SH: 0Dex: 14#...##...##.e.#XL:  4 Next: 90% Place: Dungeon:4#........#..h.#Noise: =--------  Time: 2626.1 (0.0)  #..#..<...###...##..-) Teeth  #....................Nothing quivered##...................Pig [340 hVmResist #.....##..............##..## ##.............e   Duvessa (wand)#.# ##...?....[..#e   Dowan##.............#.#......##..Dowan gestures wildly while chanting.Dowan blinks!  Duvessa gestures with her weapon. _Duvessa barely misses you.You hit Duvessa but do no damage. _Duvessa is lightly wounded.0 h( 0 h( SZap: wand of mindburst (11)0 h4 0 h-9 0 hҴ  Luc the Trooper #.....  Gargoyle **.... #.....  Health: 9/30=======----------------- ####.... # #.  Magic: 4/4======================== $#..... .#...  AC: 0Str: 14 #####......##....  EV: 14Int: 11  ###.#.....#...e..  SH: 0Dex: 14  #...##...##.e.# XL:  4 Next: 90% Place: Dungeon:4  #........#..h.# Noise: =--------  Time:[0 h!40m 2626.1 (0.0)  #..#..<...###...##..  -) Teeth  #....................  Zap: wand of mindburst (11)  ##...................  Pig Resist  #.....##..............  ##..## ##.............  e   Duvessa (wand)  #.# ##...?....[..#  e   Dowan  ## .............  #.#......##.. _Duvessa is lightly wounded.  Aiming: MindburstPress: ? - help, Q - select actionShift-Dir - straight line, f - DuvessaAim: Duvessa, wielding a +0 short sword, wearing a +0 leather armour and  carrying a wand of polymorph (lightly wounded, chance to affect: 47%)0 hJ #*e#*0 hّ.e, f - DuvessaAim: Duvessa, wielding a +0 short sword, wearing a +0 leather armour and  carrying a wand of polymorph (lightly wounded, chance to affect: 47%)0 hd e*0 h:.*0 h?*#0 hn*#.#0 hre#, f - DowanAim: Dowan, wielding a +0 dagger and wearing a +2 robe of resistance (chance toaffect: 64%)0 hP d *e0 hք >.*0 h e., f - DuvessaAim: Duvessa, wielding a +0 short sword, wearing a +0 leather armour and  carrying a wand of polymorph (lightly wounded, chance to affect: 47%)0 hLuc the Trooper#.....Gargoyle **....#.....Health: 9/30=======-----------------####.... # #.Magic: 4/4========================$#..... .#...AC: 0Str: 14#####......##....EV: 14Int: 11###.#.....#...e..SH: 0Dex: 14#...##...##.*.#XL:  4 Next: 90% Place: Dungeon:4#........#..h.#Noise: =--------  Time: 2626.1 (0.0)  #..#..<...###...##..-) Teeth  #....................Zap: wand of mindburst (11)  ##................[40 h<0m...Pig Resist #.....##..............##..## ##.............e   Duvessa (wand)#.# ##...?....[..#e   Dowan##.............#.#......##.. _Duvessa is lightly wounded.  Aiming: MindburstPress: ? - help, Q - select actionShift-Dir - straight line, f - DuvessaAim: Duvessa, wielding a +0 short sword, wearing a +0 leather armour and  carrying a wand of polymorph (lightly wounded, chance to affect: 47%)0 h9 0 h?  Duvessa's mind is blasted!.ee====7.1 (100 h^/  --more--0 h G _Duvessa misses you.0 h'P #.....  #.....  ####.... # #.  $#..... .#...  ...##....  #......  ##.ee#  #..h.#  <...###...##..  ...........  .............  ..............   ##.............  #.# ##...?....[..#  ## .............   You hit Duvessa.  Duvessa is heavily wounded.0 h #.....  #.....  ####.... # #.  $#..... .#...  ...##....  #......  ##.ee#  #..h.#  <...###...##..  ...........  .............  ...........   ##.............  #.# ##...?....[..#  ## ............. Dowan closely misses you. Duvessa hits you with a +0 short sword!1-------==--8.0 (0.9 _* * * LOW HITPOINT WARNING * * *0 h- -  Luc the Trooper #.....  Gargoyle **....0 h.  0 h1 a#.....  Health: 1/30------------------------ ####.... # #.  Magic: 4/4======================== $#..... .#...  AC: 0Str: 14 #####......##....  EV: 14Int: 11  ###.#.....#......  SH: 0Dex: 14 0 h]2  #...##...##.ee# XL:  4 Next: 90% Place: Dungeon:4  #........#..h.#0 h2  Noise: ==-------  Time: 2628.0 (0.0)  #..#..<...###...##..  -) Teeth  #....................  Zap: wand of mindburst (10)  ##...................  Pig Resist 0 h[4  #.....##..............  ##..## ##.............  e   Duvessa (wand)  #.# ##...?....[..#  e   Dowan  ## .............  #.#......##.. _* * * LOW HITPOINT WARNING * * *Aiming: MindburstPress: ? - help, Q - select actionShift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword, wearing a +0 leather armour and  carrying a wand of polymorph (heavily wounded, chance to affect: 47%)0 h m eh - you, p - Duvessa0 h 0 h ?eh/  Aim: Duvessa, wielding a +0 short sword, wearing a +0 leather armour and  carrying a wand of polymorph (heavily wounded, chance to affect: 47%)0 hLuc the Trooper#.....Gargoyle **....#.....Health: 1/30------------------------####.... # #.Magic: 4/4========================$#..... .#...AC: 0Str: 14#####......##....EV: 14Int: 11###.#.....#......SH: 0Dex: 14#...##...##.*e#XL:  4 Next: 90% Place: Dungeon:4#........#..h.#Noise: ==-------  Time: 2628.0 (0.0)  #..#..<...###...##..0 hk-) Teeth  #....................Zap: wand of mindburst (10)  ##...................Pig Resist #.....##..............##..## ##.............e   Duvessa (wand)#.# ##...?....[..#e   Dowan##.............#.#......##.. _* * * LOW HITPOINT WARNING * * *Aiming: MindburstPress: ? - help, Q - select actionShift-Dir - straight line, f/p - DuvessaAim: Duvessa, wielding a +0 short sword, wearing a +0 leather armour and  carrying a wand of polymorph (heavily wounded, chance to affect: 47%)0 hF0 he1o eDuvessa resists with some effort.0 h68*0 h"W9)  --more--0 ho , fast)Dowan gestures at Duvessa while chanting.0 h2 eDuvessa seems to speed up. Duvessa hits you with a +0 short sword!  You die...0 h@ <-11/300 h8a /  --more--0 h0 h Inventory: 20/52 slots Hand Weapons (go to first with ))  a - a +0 falchion (melded)  e - a +1 dagger of speed  f - a +1 vampiric dagger Armour (go to first with [)  b - a +0 robe (melded)  d - an orb of light (melded)  h - a +1 helmet (melded)  c - the +2 chain mail "Banof" {-Cast Dex+6 Slay-3}q - a +0 plate armour Jewellery (go to first with "=)  n - the ring of Jopuemyash (melded) {rPois rC+ rN+ Str-3 Int+4 Slay+3} Wands (go to first with /)j - a wand of mindburst (9) (quivered) Scrolls (go to first with ?)  g - a scroll of blinking {unknown}o - a scroll of poison {unknown}  p - a scroll of revelation {unknown}  s - a scroll of identify  t - a scroll of brand weapon {unknown} Potions (go to first with !)  i - a potion of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0 h~80 hGoodbye, Luc.109 Luc the Trooper (level 4, -11/30 HPs)Began as a Gargoyle Monk on Apr 24, 2025.Mangled by Duvessa... wielding a +0 short sword(12 damage)... on level 4 of the Dungeon.The game lasted 00:06:48 (2605 turns). 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