.#h_J  Player: Luc Game: DCSS 0.33 Server: clan Filename: 2025-09-03.11:14:54.ttyrec Time: (1756898094) Wed Sep 3 13:14:54 2025 0#h [?1051l[?1052l[?1060l[?1061h0#hV)0[?7h[?25l[?1c0#h 0#h0#hS|Welcome, Luc. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Forgewright2#hW 2#h'g 2#hm Welcome, Luc the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator2#hm j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage2#h n u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist 2#hn g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist2#h7o z - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background2#ho * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Forgewright5#hz5#h6#h5CLuc the ConjurerDraconianHealth: 14/14 ========================Magic: 3/3========================6#hAC: 4Str: 9EV: 11Int: 18SH: 0Dex: 96#hXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart6#h?#.##.##.##.##.##.##.#6#hV#@+###6#h6#hWelcome, Luc the Draconian Conjurer.Will you be the one to retrieve the wondrous Orb of Zot from the depths?6#hb/Press ? for a list of commands and other information.6#h26#h46[ _Found a staircase leading out of the dungeon.7#h7#hC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   e + Spellcasting 2.0   3.6  -1      7#h$`     b - Unarmed Combat   0.0   1.0   0   f + Conjurations 4.0   5.0   0                  c + Dodging1.7   2.4  -1      d + Stealth1.7   2.0   0  7#h^                                    7#h _                                    7#hB            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets8#h  c * Dodging   1.79#ho c - Dodging   1.79#hY d * Stealth   1.79#ho d - Stealth   1.7:#hF:#h':#hD+:#hY0Luc the Conjurer:#h+<#.#:#h $Draconian:#h<#.#:#h[Health: 14/14 ========================:#h<#.#:#h&Magic: 3/3:#hu 3========================:#h #.#AC: 4Str: 9:#h, #.#EV: 11Int: 18#.#SH: 0Dex: 9#.#XL:  1 Next:  0% Place: Dungeon:1:#h&#@+Noise: ---------  Time: 0.0 (0.0)###-) Nothing wieldedCast: Magic Dart:#hLuWelcome, Luc the Draconian Conjurer.Will you be the one to retrieve the wondrous Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:#h:#h:#hG:#hs ;#h_3;#h`;#hai _You open the door.;#h{There is an open door here. _;#hȨ;#h;#h;#h%;#h,;#h;#h;#ht,;#h;#h;#hԷ,;#hZ;#hp;#h~;#h,;#hm;#hG;#h;#h%;#hO;#hSB;#h;#hY,;#h,;#h;#h;#h,;#hp;#h2X;#hn;#h B;#hS;#h,;#h;#h;#h,;#h;#h$;#hX......#.#.#..#####...b........## #@##########.#..........#........###Magic Dart####.###.##.# ##.#b   bat (asleep)#.##.##.#32.0 (32.0);#hd?.bb;#h,3.0 (33;#h;#hV _A bat comes into view.<#haP  Luc the Conjurer .....  Draconian #.#.#  Health: 14/14 ======================== #.#.#  Magic: 2/3================-------- #.#.#  AC: 4Str: 9 #...#####  EV: 11Int: 18 <#hPe#........  SH: 0Dex: 9 #.b....#  XL:  1 Next:  0% Place: Dungeon:1 # #@#########  Noise: ---------  Time: 33.0 (0.0) #.#..........  -) Nothing wielded <#hQr#........###  Cast: Magic Dart ####.###.#  #.# #  #.# b   bat #.# #.# #.# <#hm]_There is an open door here. _A bat comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)<#hWZLuc the Conjurer.....Draconian#.#.#Health: 14/14 ========================<#hW#.#.#Magic: 2/3================--------#.#.#AC: 4Str: 9#...#####EV: 11Int: 18<#hX#........SH: 0Dex: 9#.b....#XL:  1 Next:  0% Place: Dungeon:1# #@#########Noise: ---------  Time: 33.0 (0.0)<#hNY#.#..........-) Nothing wielded#........###Cast: Magic Dart####.###.##.# ##.#<#h"Zb   bat#.##.##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line<#hZAim: a bat (100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.<#h<#h<#h.b.<#hH3=4.0 (1<#hi<#h)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat.  <#hThe bat is moderately wounded. _The bat closely misses you.<#he  Luc the Conjurer .....  Draconian #.#.#  Health: 14/14 ======================== #.#.#  Magic: 1/3========---------------- #.#.#  AC: 4Str: 9 #...#####  EV: 11Int: 18 #...b....  SH: 0Dex: 9 <#h *#.**...#  XL:  1 Next:  0% Place: Dungeon:1 # #@#########  Noise: =--------  Time: 34.0 (0.0) #.#..........  -) Nothing wielded #........###  Cast: Magic Dart ####.###.#  #.# #  #.# b   bat #.# #.# #.#The bat is moderately wounded. _The bat closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)=#hxULuc the Conjurer.....Draconian#.#.#Health: 14/14 ========================#.#.#Magic: 1/3========----------------#.#.#AC: 4Str: 9#...#####EV: 11Int: 18#...b....SH: 0Dex: 9#.**...#=#h XL:  1 Next:  0% Place: Dungeon:1# #@#########Noise: =--------  Time: 34.0 (0.0)#.#..........-) Nothing wielded#........###Cast: Magic Dart####.###.##.# ##.#b   bat#.##.##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.=#h.b.5.0 (1  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.  The bat is heavily wounded. _The bat completely misses you.=#h1   Luc the Conjurer .....  Draconian #.#.#  Health: 14/14 ======================== #.#.#  Magic: 0/3------------------------ #.#.#  AC: 4Str: 9 #...#####  EV: 11Int: 18 #........  SH: 0Dex: 9 =#h0 #.b....#  XL:  1 Next:  0% Place: Dungeon:1 # #@#########  Noise: =--------  Time: 35.0 (0.0) #.#..........  -) Nothing wielded #........###  Cast: Magic Dart ####.###.#  #.# #  #.# b   bat #.# #.# #.#The bat is heavily wounded. _The bat completely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)=#hL i  Luc the Conjurer .....  Draconian #.#.#  Health: 14/14 ======================== #.#.#  Magic: 0/3------------------------ #.#.#  AC: 4Str: 9 #...#####  EV: 11Int: 18 #........  SH: 0Dex: 9=#hO  #.b....#  XL:  1 Next:  0% Place: Dungeon:1 # #@#########  Noise: =--------  Time: 35.0 (0.0) #.#..........  -) Nothing wielded #........###  Cast: Magic Dart ####.###.#  #.# #  #.# b   bat #.# #.# #.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.  You kill the bat!=#hT  .....  #.#.#  #.#.#  #.#.#      #.†....#  #   =#hV      #.#  #.# #.# #.# #.#=#h =#h3q86.0 (1Magic Dart _=#h =#hk>#h3 3>#h5 >#hOB >#hC >#h"G B>#hH ,>#hK B>#hL >#hkN ,>#hjO >#hgQ ,>#hiR >#h:T ,>#hU >#hV >#hW Z1========>#hXY >#h\ B>#h\ B>#h_ X>#h*` @========>#h` >#ha ,>#hb >#h/d >#hZe ,>#hf ,>#h=g >#hh ,>#h[i >#hj ,>#hvk >#hl ,>#hm >#hn ,>#ho >#hq >#hq T2========>#h s >#ht B>#h-v B>#hx B>#h#hz @========>#hv{ B>#h"} B>#h) X>#hK ,>#hd B>#hۅ X>#h B>#h >#h B>#hs T3========>#h >#hÍ 4 _Magic restored.>#hԎ 3>#h >#h========......#......... #......... #........##......... ........... #g..#.#.#  #@#.#.# - #.#.#.#  #.#...#####Magic Dart #.#........#.#.†....##.#.#########g   hobgoblin (asleep)#.#..........#........#######.###.# 79.0 (43.0)  A hobgoblin comes into view..gg[3>#hm 9;49m====80.0 (44 _The hobgoblin shouts!@#h+@#h$ @#h۰I Luc the Conjurer@#ht @#hu...........  Draconian@#hS @#h@#.........@#h~ Health: 14/14 ========================@#h" @#hõ@#.........@#h{J Magic: 2/3@#hD================--------@#hŷ @#hw#........##  AC: 4@#h,Str: 9@#h @#ha@#.........@#h G EV: 11@#h̻.Int: 18@#h @#h}...........  SH: 0@#h-Dex: 9@#hR @#h #.g.#.#.#  XL:  1 Next:  8% Place: Dungeon:1@#h.* #@#.#.#  Noise: ====-----  Time: 80.0 (0.0) #.#.#.#  -) Nothing wielded #.#...#####  Cast: Magic Dart #.#........  #.#.†....#  #.#.#########  g   hobgoblin #.#..........  #........###  ####.###.# A hobgoblin comes into view. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  @#haPress: ? - help, Q - select action@#h Shift-Dir - straight line@#h`;Aim: a hobgoblin (100% to hit)@#hULuc the Conjurer...........Draconian#.........Health: 14/14 ========================#.........Magic: 2/3================--------#........##AC: 4Str: 9#.........EV: 11Int: 18...........SH: 0Dex: 9#.g.#.#.#XL:  1 Next:  8% Place: Dungeon:1#@#.#.#Noise: ====-----  Time: 80.0 (0.0)#.#.#.#-) Nothing wielded#.#...#####Cast: Magic Dart#.#........#.#.†....##.#.#########g   hobgoblin#.#..........#........#######.###.#A@#himing: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.@#ht=---1.0 (1@#hw  @#hKxzPress: ? - help, Q - select action  @#hx#Shift-Dir - straight line@#hy   @#hSzEAim: a hobgoblin (100% to hit)  @#h{)The magic dart hits the hobgoblin.  @#hThe hobgoblin is almost dead. _The hobgoblin barely misses you.@#h/ &  Luc the Conjurer ...........  Draconian @#hU #......... Health: 14/14 ======================== #......... Magic: 1/3========---------------- #........##  AC: 4Str: 9 #......... EV: 11Int: 18 ...........  SH: 0@#h Dex: 9 #.g.#.#.#  XL:  1 Next:  8% Place: Dungeon:1 #@#.#.#  Noise: =--------  Time: 81.0 (0.0) #.#.#.#  -) Nothing wielded @#h #.#...#####  Cast: Magic Dart #.#........  #.#.†....#  #.#.#########  g   hobgoblin @#h_ #.#..........  #........###  ####.###.# The hobgoblin is almost dead. _The hobgoblin barely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  @#h Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)@#hȭ   Luc the Conjurer ...........  Draconian #......... Health: 14/14 ======================== #......... Magic: 1/3========---------------- #........##  AC: 4Str: 9 #......... EV: 11Int: 18 ...........  SH: 0Dex: 9 #.g.#.#.#  XL:  1 Next:  8% Place: Dungeon:1 #@#.#.#  Noise: =--------  Time: 81.0 (0.0) #.#.#.#  -) Nothing wielded #.#[34@#h) m...#####  Cast: Magic Dart #.#........  #.#.†....#  #.#.#########  g   hobgoblin #.#..........  #........###  ####.###.# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!          #..         #.#.† #.#. #.#.  @#h &.@#h r252.0 (1Magic Dart _@#h @#h|! A#h-2================A#hzA#h - JA#h. A#h/ 3A#hF1 E========A#h 4 A#h6 A#h7 A#h9 A#h]< A#h? A#h@ A#hB A#hBF A#hH A#hAJ A#h+L A#hN A#hP A#hQ A#hwR #========A#h&S A#hT A#hEW A#h8Y A#h Z A#hv[ A#h _ A#ha A#ha A#hXc A#he A#hg A#hh A#hj A#hAm A#hy A#hYz T .....[.....#A#h{  A#h{ ..###A#h| ( .A#h} ".....A#hv~ @ #.........##A#h ) #A#h -.....#A#h| w #........##.#.#A#h) C####..............A#hԁ Y.......@..........A#h{ -A#h: 112.0 (A#h 30.0)A#h v########...#.#.#A#h] i#####..#.#.#.# A#h #......#.#.#.#A#h #......#.#...######......#.#........#......#.#.†....##......#.#.##########......#.#..........A#h A#h@ -A#h %3.0 (31A#h A#h  A#hd A#h ?_Found a leather armour.B#hP }B#hn ,B#hy B#hy ,B#hz B#h| B#h~ ,B#h B#h B#hP ,B#h B#he B#h ,B#h B#h< B#hǓ ,B#h B#h B#hҚ ,B#h B#h՝ B#h ,B#hB B#hC B#he ,B#h߮ B#h_ B#hű B#h B#h B#h ##### # ....###.# ###+###.# #.......##.......##.......#########B#hV ^#................#.........[.....##...............###B#hܿ -28.0 (15B#hU ,9.0 (16B#h. B#h a _b - 3 scrolls labelled HUECAOXKALC#h;E3C#h3FC#hIC#hQC#hvTC#hV,C#hWC#hYC#h[C#h[,C#h=]C#h^C#h^,C#h`C#h aC#ha,C#hbC#hcC#hd,C#h)gC#hhC#hh,C#h:jC#h^kC#h(l,C#hkmC#hnC#hcoC#hKpC#hpC#h8rC#hs,C#htC#h:vC#h1w,C#hxC#h zC#hzC#hn{C#h]|C#h}C#h~C#heC#hƀC#hC#h,C#hdC#hC#hn,C#h·C#hC#h,C#hKC#hC#hk,C#hC#h!C#h,C#hC#hۓC#h,C#hC#h5,C#hZA _You now have 11 gold pieces.C#hC#hj3C#hC#h5C#h,C#hDC#hC#h,C#hpC#hŤ,C#hC#haC#h* +........# #........... #.......## #.........[. .........###............##.#.#....##..............#.#....#########.........#.##....# #....####. #.#####.# #.......w..#.....#.# ####....................#.#........#.########## ####.....# #####.Magic Dart ##+#### #..... #..... #..... w   dart slug (asleep) #..... #..... #.....C#h׹{w54.0 (25wC#hQ,5.0 (26C#hLC#hH\ _A dart slug comes into view.D#h +........# #........... Luc the Conjurer #.......## #.........[. Draconian .........###........... Health: 14/14 ======================== .##.#.#....##........... Magic: 2/3================-------- ...#.#....#########.... AC: 4Str: 9 .....#.##....# #.... EV: 11Int: 18 ####. #.#####.# #.... SH: 0Dex: 9 ...w*.#.....#.# ####.... XL:  1 Next: 25% Place: Dungeon:1 .....**@................ Noise: ----D#hb-----  Time: 155.0 (0.0) .#.#........#.########## -) Nothing wielded ####.....# #####. Cast: Magic Dart ##+#### #..... #..... #..... w   dart slug #..... #..... #..... _You now have 11 gold pieces. _A dart slug comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (100% to hit)D#h++........# #........... Luc the Conjurer#.......## #.........[. Draconian.........###........... Health: 14/14 ========================.##.#.#....##........... Magic: 2/3================--------...#.#....#########.... AC: 4Str: 9.....#.##....# #.... EV: 11Int: 18####. #.#####.# #.... SH: 0Dex: 9...w*.#.....#.# ####.... XL:  1 Next: 25% Place: Dungeon:1.....**@................#h0m Noise: ---------  Time: 155.0 (0.0).#.#........#.########## -) Nothing wielded####.....# #####. Cast: Magic Dart##+#### #.....#.....#..... w   dart slug#.....#.....#.....Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.D#hP,...D#h^H```Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The magic dart hits the dart slug.  D#h}The dart slug is heavily wounded.  The dart slug launches a dart at you.D#h:u...=6.0 (1D#hD>@ _The slug dart hits you but does no damage.E#hܝ( +........# #........... Luc the Conjurer #.......## #.........[. Draconian .........###........... Health: 14/14 ======================== E#h.##.#.#....##........... Magic: 1/3========---------------- ...#.#....#########.... AC: 4Str: 9 .....#.##....# #.... EV: 11Int: 18 ####. #.#####.# #.... SH: 0Dex: 9 ...w*.#.....#.# ####.... XL:  1 Next: 25% Place: Dungeon:1 .....**@................ Noise: =--------  Time: 156.0 (0.0) .#.#........#.########## -) Nothing wielded ####.....# #####. Cast: MaE#hx<gic Dart ##+#### #..... #..... #..... w   dart slug #..... #..... #.....The dart slug launches a dart at you. _The slug dart hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)E#h+E#hw+........# #........... Luc the Conjurer#.......## #.........[. Draconian.........###........... Health: 14/14 ========================.##.#.#....##........... Magic: 1/3========----------------...#.#....#########.... AC: 4Str: 9.....#.##....# #.... EV: 11Int: 18####. #.#####.# #.... SH: 0Dex: 9...w*.#.....#.# ####.... XL:  1 Next: 25% Place: Dungeon:1E#hj:.....**@................ Noise: =--------  Time: 156.0 (0.0).#.#........#.########## -) Nothing wielded####.....# #####. Cast: Magic Dart##+#### #.....#.....#..... w   dart slug#.....#.....#.....Aiming: Magic Dart (safe; 3% risk of failure)  E#hlPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.E#hE#h E#hF.w..E#h )7.0 (1 E#h _E#hE#hF#h5( +........# #........... Luc the Conjurer #.......## #.........[. Draconian .........###........... Health: 14/14 ======================== F#hQ.##.#.#....##........... Magic: 0/3------------------------ ...#.#....#########.... AC: 4Str: 9 .....#.##....# #.... EV: 11Int: 18 ####. #.#####.# #.... SH: 0Dex: 9 ....w*#.....#.# ####.... XL:  1 Next: 25% Place: Dungeon:1 ......*@................ Noise: =--------  Time: 157.0 (0.0) .#.#........#.########## -) Nothing wielded ####.....# #####. Cast: Magic Dart ###h749m+#### #..... #..... #..... w   dart slug #..... #..... #.....The magic dart hits the dart slug. _The dart slug is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)F#h1  +........# #........... Luc the Conjurer #.......## #.........[. Draconian .........###........... Health: 14/14 ======================== .##.#.#....##........... Magic: 0/3------------------------ F#hw...#.#....#########.... AC: 4Str: 9 .....#.##....# #.... EV: 11Int: 18 ####. #.#####.# #.... SH: 0Dex: 9 ....w.#.....#.# ####.... XL:  1 Next: 25% Place: Dungeon:1 .......@................ Noise: =--------  Time: 157.0 (0.0) .#.#........#.########## -) Nothing wielded ####.....# #####. Cast: Magic Dart ##+#### #..... #..... #..... w   dart slug #..... #..... #.....Aiming: F#hMagic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug!F#hB ..#   [    ####.   .....*  * F#h           F#h;,...F#hcr508.0 (1Magic Dart _F#hiF#hjG#hV3G#hG#h*,G#hG#hG#h,G#hG#h,G#hG#h,G#hG#h,G#hG#h,G#hEG#h G#hZ1========G#hG#h,G#hG#h,G#h G#ht,G#hG#hV========G#h/G#hL,G#hG#h,G#h&G#h,G#hIG#h,G#hmG#h,G#hG#h,G#hG#hG#hC G#h G#h G#hf G#h G#h j2========G#hG#h,G#hG#h-,G#hG#h,G#hG#hG#h@========G#hG#hG#h/G#hG#hG#h$G#hG#hG#hG#htG#hG#hG#hfG#h,G#h G#h!G#h"G#hv"G#h#G#h $G#hj$G#h%G#h &T3========G#h&G#h(G#h^*,G#h+G#h,G#h-,G#hN.G#h0G#ht2,G#h2G#h5G#hB7V========G#h7G#h8G#h,:,G#h:G#h<G#h;>,G#h>G#h@G#hA,G#hBG#h5DG#hEG#hZJG#heKG#hLG#hM,G#hNG#hHQG#hV< # #.## # #.#....### #.##.##.#.#....## .. #.#.....#.#....### ..###.#.......#. .....#.####..#.##### #..........#.....#####.............G#hZWcg.....$@...#.#.#-.#....###.#.####.....# ####. #.#.# ##+#### Magic Dart#. #.#.#.# #.#.#G#hW . ....#g   hobgoblin (asleep).. ##..#.. ..# G#h.a1201.0 (43.0)G#hDbF-2.0 (44G#hfG#h+iMPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug! _A hobgoblin comes into view.G#hD  # #.......## #. Luc the Conjurer G#h #.#...........###. Draconian . #.##.##.#.#....##. Health: 14/14 ======================== G#h@ .. #.#.....#.#....### Magic: 2/3================-------- ..###.#.......#.##.... AC: 4Str: 9 .....#.####..#.#####. EV: 11Int: 18 #..........#.....#. SH: 0Dex: 9 ...####................. XL:  1 Next: 50% Place: Dungeon:1 g******@...#.#........#. Noise: ---------  Time: 202.0 (0.0) ..#....###.#.####.....#  -) Nothing wielded ####. #.#.# ##+####  Cast: Magic Dart #. #.#.#  .# #.#.#  .#h m ....#  g   hobgoblin (asleep) .. ##..#  .. ..#  _You kill the dart slug! _A hobgoblin comes into view.G#h` NAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)G#h+ 2# #.......## #. Luc the Conjurer#.#...........###. Draconian. #.##.##.#.#....##. Health: 14/14 ========================.. #.#.....#.#....### Magic: 2/3================--------..###.#.......#.##.... AC: 4Str: 9.....#.####..#.#####. EV: 11Int: 18#..........#.....#. SH: 0Dex: 9G#h ...####................. XL:  1 Next: 50% Place: Dungeon:1g******@...#.#........#. Noise: ---------  Time: 202.0 (0.0)..#....###.#.####.....# -) Nothing wielded####. #.#.# ##+#### Cast: Magic Dart#. #.#.#.# #.#.#. ....#g   hobgoblin.. ##..#.. ..#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.G#haEPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  G#hgbmThe hobgoblin is moderately wounded.The hobgoblin shouts!G#hmv.g....$G#hIn4==3.0 (1G#hJuG#hy' _You hear a shout!H#h0a  # #.......## #. Luc the Conjurer #.#...........###. Draconian . #.##.##.#.#....##. Health: 14/14 ======================== .. #.#.....#.#....### Magic: 1/3========---------------- H#hc ..###.#.......#.##.... AC: 4Str: 9 .....#.####..#.#####. EV: 11Int: 18 #..........#.....#. SH: 0Dex: 9 ...####................. XL:  1 Next: 50% Place: Dungeon:1 .g*****@...#.#........#. Noise: ==-------  Time: 203.0 (0.0) ..#....###.#.####.....#  -) Nothing wielded ####. #.#.# ##+####  Cast: Magic Dart #. #.#.#  .# #.#.#  . ....#  g   hobgoblin .. ##..#  H#h4d [m.. ..# The hobgoblin shouts! _You hear a shout!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)H#h|A  # #.......## #. Luc the Conjurer #.#...........###. Draconian . #.##.##.#.#....##. Health: 14/14 ======================== .. #.#.....#.#....### Magic: 1/3========---------------- ..###.#.......#.##.... AC: 4Str: 9 .....#.####..#.#####. EV: 11H#hC Int: 18 #..........#.....#. SH: 0Dex: 9 ...####................. XL:  1 Next: 50% Place: Dungeon:1 .g....$@...#.#........#. Noise: ==-------  Time: 203.0 (0.0) ..#....###.#.####.....#  -) Nothing wielded ####. #.#.# ##+####  Cast: Magic Dart #. #.#.#  .# #.#.#  . ....#  g   hobgoblin .. ##..#  .. ..# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderaH#hWD tely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!H#h5G @ #   .  ..    . .. H#hG %.†*****@...#.   ####. #.#.#   #.  H#h5I .#  .  ..  ..  H#h T....$H#h} 8-4.0 (1Magic Dart _I#h5 3I#h7 I#hvB I#hVD ,I#hF I#hH ,I#hJ I#hpM ,I#hWO I#hR ,I#hhT I#h_W ,I#hY I#h.[ ,I#h\ I#hi_ ,I#h$a I#hgc ,I#h}d I#hgf j2========I#hg I#hWi ,I#h5j I#hl ,I#hl I#hn ,I#h:p I#hq V========I#hr I#ht ,I#h*u I#hv I#hv I#hiw I#hx I#h$y I#hy I#hz I#h\{ I#h{ I#h.} I#h} I#h~ I#hg I#h) I#hĀ I#h I#hs I#h I#hd I#h̄ T3========I#ht I#h I#h I#h| I#h I#hڋ ,I#hG I#hю MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin! _You now have 24 gold pieces (gained 13).I#h@ 3I#h I#h< I#h V========I#h I#h I#hʘ ,I#h8 I#h) I#h ,I#h I#h I#h ,I#h I#h I#hY ,I#h I#h I#h ,I#h I#h I#h ,I#h I#h I#hF I#h I#h I#hO I#h ,I#h I#hı I#h/ I#h I#h I#hJ I#h I#h I#hc I#h I#hǹ I#h3 I#h I#hm I#h@  +..... # #..... # ..# #.#........ +(#.## #.##.##.#.#. #.#.. #.#.....#.# #.#...###.#.......#...#.....#.#### #..## #..........# #####.@.####..--42.0 (38.0)I#h N.....†.........#.#............#....###.#.####.........####.###.#.# ##........####..##.#.#........#...#..#.#.#I#h ........#..........#........#...#####..#.......#...# ..#I#hZ I#h F-3.0 (39I#h I#hP $ _Found a stone.J#h]3J#hJ#hJ#hXJ#h,J#hJ#hJ#hJ#hJ#hJ#hJ#h,J#hfJ#hJ#h(,J#hJ#hJ#h,J#hJ#hD 7 _You open the door.J#h 3J#h J#hL:  You see here a stone.J#hU # # ########## #..#.....##### #..#....>+...# +..#.....#.#.# # #..#.....#...# #.#.....J#h#.....@(#.## #.##.##.#50.0 (7.0) #.....#.#..## #.#.....# #.....#.#...###.#..... #######...#.....#.####. ##..## #......... #####...####........ .......†...#.#.J#h ........#....###.#.## ........####.###.#.#J#hAJ#h+1.0 (8J#h+#J#h:%~ _Found a stone staircase leading down. _There is an open door here.J#h | _  There is an open door here. _J#h nJ#h XJ#hϠ J#h ,J#hܤ J#h J#hާ ,J#hӨ J#h0 J#h ,J#h J#h J#hP J#h J#hE J#h J#hó ,J#h̴ J#h J#h ,J#h J#hc J#hS J#h J#h J#h J#h J#ha J#hŽ J#h J#hĿ J#h+ J#h J#hc J#h ,J#hg J#h| J#h ,J#h J#hE J#h ,J#h J#h J#h ,J#h, J#hE J#ha ,J#h J#h J#h ,J#h J#h J#h J#h[ J#h J#h J#h3 J#h J#h J#hU J#h J#h J#hs J#h J#h J#hA J#h J#hf J#h J#h% J#h J#h J#h ....#...# #.#...........###.... ....'(#.## #.##.##.#.#....##.... ....#.#..## #.#.....#.#....## ....#.#...###.#.......#.##....# #####...#.....#.####..#.#####.# ##..####..........#.....#.# ######...####................. .......†.........#.#........#.### ........#....###@#.####.....# J#h2 ........####.###.#.# ##+#### ........####..##.#.# Magic Dart ........#...#..#.#.# ........#..........# ........#...#####..#r   quokka (asleep)  J#h> .......#...# ..####.# .r+#.#J#hw 076.0 (25.0)J#h\ } .  A quokka comes into view.J#hM `7.0 (26Magic DartJ#hJ#hx3 _The quokka moves out of view.K#h]3K#hK#hK#h .'(#.## #.##.##.#.#....#.#..## #.#....####..###...#.##....# #####...#.....#.####### K#hU ##..####..........#.....#.# ######...####.................... .......†.........#.##.###.#....###.#.#### ### ##+###. Cast: Magic Dartrr   quokka..##.#K#h,0.0)K#h.#8.0 (1Magic DartK#hK#h|K#h 3K#h K#h K#h  #.#..## #.#....####.###..#.##....# #####...#.....#.#######  ##..####..........#.....#.# #K#h #####...####............. .......†.........#.##.###.#....###.#.#### ### ##+###. ...#..Cast: Magic Dart###.r#+r   quokka#.##.#K#hX &0K#hP tr.9.0 (1K#h K#hb L#h ....#.#..## #.#.....#.#....###### Luc the Conjurer ....#.#...###.#.......#.##....#  Draconian #####...#.....#.####..#.#####.#  Health: 14/14 ========================  ##..####..........#.....#.# # Magic: 2/3================--------  #####...####.................... AC: 4Str: 9 .......†.........#.#........#.### EV: 11Int: 18 ........#....###.#.####.....#  SH: 0Dex: 9 ........####.###.#.# ##+####  XL:  1 Next: 58% Place: Dungeon:1 ........####..##@#.#  Noise: ---------  Time: 279.0 (0.0) ........#...#..#*#.#  -) Nothing wielded ........#......#h]39;49m..r.#  Cast: Magic Dart ........#...#####..#  .......#...# ..#  ###.# ..+  r   quokka #.# ..#  #.# #.#  #.#A quokka comes into view. _The quokka moves out of view.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit)L#h....#.#..## #.#.....#.#....###### Luc the Conjurer ....#.#...###.#.......#.##....#  Draconian #####...#.....#.####..#.#####.#  Health: 14/14 ========================  ##..####..........#.....#.# # Magic: 2/3================--------  #####...####.................... AC: 4Str: 9 .......†.........#.#........#.### EV: 11Int: 18 ........#....###.#.####.....#  SH: 0Dex: 9 ........####.###.#.# ##+####  XL:  1 Next: 58% Place: Dungeon:1 ........####..##@#.#  Noise: ---------  Time: 279.0 (0.0) ........#...#..#.#.#  -) Nothing wielded ........#......L#hSR..r.#  Cast: Magic Dart ........#...#####..#  .......#...# ..#  ###.# ..+  r   quokka #.# ..#  #.# #.#  #.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  You kill the quokka!L#h-  L#hc3    †L#h      *#.# †.#    L#hw ###.# ..+ #.# L#h0L #.#  L#h.#.#L#hTW'.L#h}{75=80.0 (1Magic Dart _L#hL#hM#hIM#hſM#hFM#hfM#hy.-Magic Dartg   hobgoblin (wandering)gM#h+7.0 (7M#hE-8.0 (8M#h?M#h1\ _A hobgoblin comes into view.M#h....#.#..## #.#.....#.#....###### Luc the Conjurer ....#.#...###.#.......#.##....#  Draconian #####...#.....#.####..#.#####.#  Health: 14/14 ======================== M#hR{ ##..####..........#.....#.# # Magic: 1/3========----------------  #####...####.................... AC: 4Str: 9 .......†.........#.#........#.### EV: 11Int: 18 M#h........#....###.#.####.....#  SH: 0Dex: 9 ........####.###.#.# ##+####  XL:  1 Next: 75% Place: Dungeon:1 ........####..##@#.#  Noise: ---------  Time: 288.0 (0.0) M#h\........#...#..#*#.#  -) Nothing wielded ........#.......*†.#  Cast: Magic Dart ........#...#####*.#  .......#...# *.#  M#ha###.# *.+  g   hobgoblin (wandering) #.# .*#  #.# #g#  #.# M#hY_A hobgoblin comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineM#htAim: a hobgoblin, wearing a +0 robe (wandering, hasn't noticed you, 100% to  hit)N#hdH ....#.#..## #.#.....#.#....###### Luc the Conjurer ....#.#...###.#.......#.##....#Draconian #####...#.....#.####..#.#####.#Health: 14/14 ========================##..####..........#.....#.# # Magic: 1/3========----------------#####...####.................... AC: 4Str: 9 .......†.........#.#........#.### EV: 11Int: 18 ........#....###.#.####.....#N#h I+SH: 0Dex: 9 ........####.###.#.# ##+####XL:  1 Next: 75% Place: Dungeon:1 ........####..##@#.#Noise: ---------  Time: 288.0 (0.0) N#hI........#...#..#*#.#-) Nothing wielded ........#.......*†.#Cast: Magic Dart ........#...#####*.#.......#...# *.####.# *.+g   hobgoblinN#h"J#.# .*##.# #g##.#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (wandering, hasn't noticed you, 100% to  hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.N#hJN#h.....g..=9.0 (1 _N#h@ ....#.#..## #.#.....#.#....###### Luc the Conjurer ....#.#...###.#.......#.##....#  Draconian #####...#.....#.####..#.#####.#  Health: 14/14 ======================== N#h  ##..####..........#.....#.# # Magic: 0/3------------------------  #####...####.................... AC: 4Str: 9 .......†.........#.#........#.### EV: 11Int: 18 ........#....###.#.####.....#  SH: 0Dex: 9 ........####.###.#.# ##+####  XL:  1 Next: 75% Place: Dungeon:1 ........####..##@#.#  Noise: =--------  Time: 289.0 (0.0) ........#...#..#*#.#  -) Nothing wielded ........#.......*†.#  Cast: Magic Dart ........#...#####*.#  .......#...# *.#  ###.# *.+  gN#hT    hobgoblin #.# g.#  #.# #.#  #.#The magic dart hits the hobgoblin. _The hobgoblin is heavily wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (heavily wounded, 100% to hit)N#hSe $N#hf ....#.#..## #.#.....#.#....###### Luc the Conjurer N#hg `....#.#...###.#.......#.##....#N#hg "Draconian N#hh j#####...#.....#.####..#.#####.#N#hh dHealth: 14/14 ========================N#hi ##..####..........#.....#.# # Magic: 0/3N#hk ------------------------#####...####.................... AC: 4Str: 9 .......†.........#.#........#.### EV: 11Int: 18 ........#....###.#.####.....#SH: 0Dex: 9 ........####.###.#.# ##+####XL:  1 Next: 75% Place: Dungeon:1 ........####..##@#.#Noise: =--------  Time: 289.0 (0.0) ........#...#..#*#.#-) Nothing wielded ........#.......*†.#Cast: Magic Dart ........#...#####*.#.......#...# *.####.# *.+g   hobgoblin#.# g.##.# #.##.#N#hDl Aiming: Magic Dart (safe; 3% risk of failure)  N#hl aPress: ? - help, Q - select actionN#hJm Shift-Dir - straight lineN#hm Aim: a hobgoblin, wearing a +0 robe (heavily wounded, 100% to hit)  N#hSn <The magic dart hits the hobgoblin but does no damage.  N#hn 5The hobgoblin is heavily wounded.N#h>o N#h N#h N#h .N#h K...g.N#h %90.0 (1N#hl Magic Dart N#h _N#hL N#h2 O#hT  You don't have enough magic to cast this spell.O#hO#hL O#h . _O#hT  You don't have enough magic to cast this spell.O#hO#h O#hl. _O#h T.##..#.##....# #####...#.....#.#######  ##..####..........#.....#.# ######...####............. O#hW.......†.........#.##.###.#....###.#.#### ### ##+###. ...#..........†.#...#####..#   ..# ###g.+ ..##O#h' O#h]O#h>g.O#h5-1 _O#hpO#h P#hyz#####...#.....#.#######  ##..####..........#.....#.# ######...####........... .......†.........#.##.###P#htz0.#....###.#.#### ###. ##+####..##.#.# ...#..#.#.#.......@†.######.  ...# g ###..+ ##P#h{( P#h|P#h >g.P#hk1========-2P#hWMagic DartP#hBP#h.P#h  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.P#h`.=3P#hP#hV _The hobgoblin barely misses you.P#h +  You barely miss the hobgoblin.The hobgoblin is heavily wounded.4 _The hobgoblin misses you.P#hH  You hit the hobgoblin.  The hobgoblin is severely wounded.5P#h P#h2 @ _The hobgoblin hits you but does no damage.P#hew  You completely miss the hobgoblin. Your tail-slap misses the hobgoblin.The hobgoblin is severely wounded.P#hzF========6P#h5P#hW _The hobgoblin closely misses you.Q#h  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.Q#hm&7Q#hzQ#hV _The hobgoblin barely misses you.Q#hq\The hobgoblin is severely wounded. Q#ha_The hobgoblin barely misses you.  You barely miss the hobgoblin.tail-slap the hobgoblin, but do no damage.You punch the hobgoblin, but do no damage.  The hobgoblin is severely wounded.Q#hU3--8Q#hQ#ho- _The hobgoblin hits you.Q#hp  You closely miss the hobgoblin.The hobgoblin is severely wounded.Q#h&9Q#hQ#hW _The hobgoblin closely misses you.Q#h.  You hit the hobgoblin but do no damage.You tail-slap the hobgoblin, but do no damage.The hobgoblin is severely wounded.Q#h/W4==300Q#hQ#h W _The hobgoblin closely misses you.Q#hH  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.Q#h &1Q#h Q#h @ _The hobgoblin hits you but does no damage.Q#hQ  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.Q#hSSU3--2Q#hVQ#hX- _The hobgoblin hits you.R#h,  You hit the hobgoblin.  The hobgoblin is almost dead.R#h&3R#hKR#h/@ _The hobgoblin hits you but does no damage.R#hN  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.R#hP]2========4R#hWR#h[@ _The hobgoblin hits you but does no damage.R#h #####...#.....#.####..#.#####.#  Luc the Conjurer  ##..####..........#.....#.# # Draconian  #####...####.................... Health: 13/14 ======================-- .......†.........#.#........#.### Magic: 1/3========---------------- ........#....###.#.####.....#  AC: 4Str: 9 ........####.###.#.# ##+####  EV: 11Int: 18 ........####..##.#.#  SH: 0Dex: 9 ........#...#..#.#.#  XL:  1 Next: 75% Place: Dungeon:1 ........#.......@†.##hi ?0m  Noise: =--------  Time: 304.0 (0.0) ........#...#####g.#  -) Nothing wielded  .......#...# ..#  Cast: Magic Dart ###.# ..+  #.# ..#  #.# #.#  g   hobgoblin #.# .#  .# The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (almost dead, 100% to hit)S#h#####...#.....#.####..#.#####.#  Luc the Conjurer  ##..####..........#.....#.# # Draconian  #####...####.................... Health: 13/14 ======================-- .......†.........#.#........#.### Magic: 1/3========---------------- ........#....###.#.####.....#  AC: 4Str: 9 ........####.###.#.# ##+####  EV: 11Int: 18 ........####..##.#.#  SH: 0Dex: 9 ........#...#..#.#.#  XL:  1 Next: 75% Place: Dungeon:1 ........#.......@†.# S#h   Noise: =--------  Time: 304.0 (0.0) ........#...#####g.#  -) Nothing wielded  .......#...# ..#  Cast: Magic Dart ###.# ..+  #.# ..#  #.# #.#  g   hobgoblin #.# .#  .# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, wearing a +0 robe (almost dead, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!S#hK    †      [.#   ..#  ###.# ..+ #.#  #.#  S#hs#.#  .# S#h!S#h!4==915.0 (1Magic Dart _S#hCS#hS#h=S#h ,S#hZS#hS#h+:==S#haS#h,S#hS#h9,S#hS#h9,S#hS#h,S#hVS#h,S#hS#h6S#hS#hS#h{S#h9S#hS#h1S#hT2========S#hS#hS#hCS#hS#hS#hS#hS#hcS#hS#hdS#hS#hL@========S#hS#hAS#hS#hZS#hS#hPS#hS#h3S#hS#h4S#hS#hS#h2S#hS#hS#hS#hS#hfS#hS#hpS#hS#h~S#hlS#hT3========S#hS#hl S#h ,S#h S#hb  You see here a quokka corpse.S#hS#h _S#h)S#h\  You see here a +0 robe.S#hS#h@ _S#hS#hS#h'...####...................... .....†.........#.#........#.#### ......#....###.#.####.....# #####.###.#.# ##+#### ####..##.#.#S#hU(##...#..#.#.###........†.# ##...#####[.# S#h)U##...## #- ###.#......'r# #.#......#.Magic Dart.######.#.##.# #.#  #.# r   quokka (asleep) ..###S#hx+"#S#h/J 32.0 (27.0)  You open the door.S#h^3r.rS#h4i========-3.0 (28S#h"@o _A quokka comes into view.T#h!####...####...................... Luc the Conjurer .....†.........#.#........#.##### Draconian ......#....###.#.####.....# # Health: 14/14 ======================== ......####.###.#.# ##+#### # Magic: 2/3================-------- ......####..##.#.## AC: 4Str: 9 ......#...#..#.#.## EV: 11Int: 18 ......#........†.## SH: 0Dex: 9 ......#...#####[.## XL:  1 Next: 91% Place: Dungeon:1 ......#...#.....@#T#hh%[9;33H# Noise: ---------  Time: 333.0 (0.0) ###.#......r.# # -) Nothing wielded #.#......#.# . Cast: Magic Dart #.######.#.#  #.# #.# #  #.# r   quokka ..# ###You open the door. _A quokka comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit)T#hS####...####...................... Luc the Conjurer .....†.........#.#........#.##### Draconian ......#....###.#.####.....# # Health: 14/14 ======================== ......####.###.#.# ##+#### # Magic: 2/3================-------- ......####..##.#.## AC: 4Str: 9 ......#...#..#.#.## EV: 11T#hVInt: 18 ......#........†.## SH: 0Dex: 9 ......#...#####[.## XL:  1 Next: 91% Place: Dungeon:1 ......#...#.....@## Noise: ---------  Time: 333.0 (0.0)###.#......r.## -) Nothing wielded#.#......#.#. Cast: Magic Dart#.######.#.##.# #.# ##.#r   quokka..####Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded.T#hT#h3=4.0 (1T#hcT#hU  T#h5Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a quokka (100% to hit)  The magic dart hits the quokka.  The quokka is heavily wounded. _The quokka closely misses you.T#h ####...####...................... Luc the Conjurer T#h\ .....†.........#.#........#.##### Draconian ......#....###.#.####.....# # Health: 14/14 ======================== ......####.###.#.# ##+#### # Magic: 1/3========---------------- ......####..##.#.## AC: 4Str: 9 ......#...#..#.#.#T#hC c# EV: 11Int: 18 ......#........†.## SH: 0Dex: 9 ......#...#####[.## XL:  1 Next: 91% Place: Dungeon:1 T#h ......#...#.....@## Noise: =--------  Time: 334.0 (0.0) ###.#......r.# # -) Nothing wieldedT#h  #.#......#.# . Cast: Magic Dart #.######.#.#  #.# #.# # T#h D #.# r   quokka ..# ###T#h The quokka is heavily wounded. _The quokka closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineT#h tAim: a quokka (heavily wounded, 100% to hit)T#hf####...####...................... Luc the Conjurer .....†.........#.#........#.##### Draconian ......#....###.#.####.....# # Health: 14/14 ======================== ......####.###.#.# ##+#### # Magic: 1/3========---------------- ......####..##.#.## AC: 4Str: 9 ......#...#..#.#.## EV: 11Int: 18 ......#........†.## SH: 0Dex: 9 ......#...#####[.## XL:  1 Next: 91% Place: Dungeon:1 ......#...#.....@#T#hn[40m# Noise: =--------  Time: 334.0 (0.0) ###.#......r.# # -) Nothing wielded #.#......#.# . Cast: Magic Dart #.######.#.#  #.# #.# #  #.# r   quokka ..# ###Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!†    †.#     #.# #.#h{m#  #.# ..# ### T#hT#hT#h} $T#h s####...####...................... Luc the Conjurer T#h .....†.........#.#........#.##### Draconian T#h 8......#....###.#.####.....# # Health: 14/14 ======================== T#hE......####.###.#.# ##+#### # Magic: 1/3T#hyC========---------------- T#h`......####..##.#.#T#hBR# AC: 4T#h*+Str: 9 T#h ......#...#..#.#.#T#hR# EV: 11T#h,Int: 18 T#he......#........†.#T#h2G# SH: 0Dex: 9 ......#...#####[.## XL:  1 Next: 108% Place: Dungeon:1 ......#...#.....@## Noise: =--------  Time: 335.0 (1.0)###.#......†.## -) Nothing wielded#.#......#.#. Cast: Magic Dart#.######.#.##.# #.# ##.#..####Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionT#h Shift-Dir - straight lineT#hsAim: a quokka (heavily wounded, 100% to hit)  T#hwaThe magic dart hits the quokka. _You kill the quokka!T#h%Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!  You have reached level 2!  T#h#+--more--T#hm,W#h}20/201/5----2 3% W#hCW#h4 _Y#hY#h< Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2  b - Fulminant PrismConjuration/Alchemy 58% 4 Y#hr c - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZ#h####...####...................... Luc the Conjurer .....†.........#.#........#.##### Draconian ......#....###.#.####.....# # Health: 20/20 ======================== ......####.###.#.# ##+#### # Magic: 1/5====-------------------- ......####..##.#.## AC: 4Str: 9 ......#...#..#.#.## EV: 11Int: 18 ......#........†.## SH: 0Dex: 9 ......#...#####[.## XL:  2 Next:  3% Place: Dungeon:1 #h99d......#...#.....@## Noise: =--------  Time: 335.0 (0.0)###.#......†.## -) Nothing wielded#.#......#.#. Cast: Magic Dart#.######.#.##.# #.# ##.#..####Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka! _You have reached level 2!Memorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - NoZ#h Z#hܚ ####...####...................... Luc the Conjurer .....†.........#.#........#.##### Draconian ......#....###.#.####.....# # Health: 20/20 ======================== ......####.###.#.# ##+#### # Magic: 1/5====-------------------- ......####..##.#.## AC: 4Str: 9 ......#...#..#.#.## EV: 11Int: 18 Z#hݜ K......#........†.## SH: 0Dex: 9 ......#...#####[.## XL:  2 Next:  3% Place: Dungeon:1 ......#...#.....@## Noise: =--------  Time: 335.0 (0.0)###.#......†.## -) Nothing wielded#.#......#.#. Cast: Magic Dart#.######.#.##.# #.# ##.#..####Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  The magic dart hits the quokka. _You kill the quokka! _You have reached level 2!Z#hp :-6.0 (1 _Z#hs Z#h [-7.0 (2Z#ho Z#hڵ Z#h +8.0 (3Z#hh Z#h _You start memorising the spell. You continue memorising. x2Z#h Z#h Z#hp c _You finish memorising. Spell assigned to 'b'.\#hO\#hL\#h\#h&\#h$ _\#hb X\#h ,\#hk\#h;,\#h\#hK,\#h\#h,\#h\#h\#h P2=====\#hJ"\#h0%,\#h&\#h),\#h+\#h.,\#hL1\#h@4======\#h4\#h6\#h(9,\#h";\#h=,\#h,@\#hA,\#hB\#hYD,\#h#E\#hF\#h&G\#hG\#hI\#hI\#h8J\#hK\#h}LQ3=====\#hSM\#hO,\#hP\#hfS,\#hU\#hEW,\#hY\#hZ[S=====\#h]\#h`,\#hFb\#hd,\#hbf\#hh,\#hj\#hl,\#h*o\#hhq,\#hr\#h4u,\#hbv\#hxg4=====\#hz\#h|,\#h~\#h,\#hg\#h,\#hO\#h\#h======\#h\#hD\#h\#hb\#h\#h]\#h \#hؓ\#h3\#h\#h(\#h\#h#\#h\#he5=====\#hu\#hj\#hן,\#h \#hS\#h,\#h\#h  There is an open door here.  You see here a quokka corpse.\#h \#h _\#h\#hA\#hS=====\#hI\#hð\#ẖ\#h/\#hŲ\#hf\#h ....#...#..#.#.###.†.##..#...#####[.##..#...#......### #..  ###.#......†#.. #.#......#.... #.######.#.  #.# #.#. \#hhx #.# 83.0 (45.0) ..#.....#  ######)...#  .... ... .. . \#h \#h,4.0 (46\#h\#h$ _Found a spear.\#h3 e#........†.# #.#...#####[.# #.#...#......####.  ###.#......†.# #. #.#......#.# ..#.######.#.#  #.# #.#.# # #.#.##.##..#.@...#5.0 (1.0)######)...# .....>\#h88 \#h9 +6.0 (2\#h= \#h? ; _Found a stone staircase leading down.]#h/3]#h9]#h]#hB]#hn]#h#...#####[.# #... #...#......### #... ###.#......†.##...#.#......#.##........##.######.#.# #.# #.#.# #.#.##.## ..#.....### ######)@..# ................######...Magic Dart#.....$####....J.>.JJ 2 endoplasms (asleep).......J]#hg89.0 (3]#h)\ _2 endoplasms come into view._#h<#...#####[.##...... Luc the Conjurer #...#......### #...... Draconian ###.#......†.#### #...... Health: 20/20 ======================== _#h= #.#......#.##.. ......# Magic: 4/5===================-----  #.######.#.##.# AC: 4Str: 9  #.# #.#.##.# EV: 11Int: 18 #.#.##.## SH: 0Dex: 9 _#hp>..#.....###  XL:  2 Next:  3% Place: Dungeon:1 ######)@..#  Noise: ---------  Time: 389.0 (0.0) ........**.....  -) Nothing wielded_#hC?s .######...**...  Cast: Magic Dart #.....**.  ####....J  .>...  JJ 2 endoplasms (asleep)_#hB ....  ...J  _Found a stone staircase leading down. _2 endoplasms come into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)_#hH#...#####[.##...... Luc the Conjurer #...#......### #...... Draconian ###.#......†.#### #...... Health: 20/20 ========================  #.#......#.##.. ......# Magic: 4/5===================-----  #.######.#.##.# AC: 4Str: 9  #.# #.#.##.# EV: 11Int: 18 #.#.##.## SH: 0Dex: 9 ..#.....###  XL:  2 Next:  3% Place: Dungeon:1 ######)@..#  Noise: ---------  Time: 389.0 (0.0) ...............  -) Nothing wielded [_#hIm.######........  Cast: Magic Dart #.....$..  ####....J  .>...  JJ 2 endoplasms (asleep) ....  ...J Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm![.# †.####      #.#       **.....  **...  ** . .>... J  _#hyLk[40m endoplasm .... ...J _#h f....$.._#hZ10=90.0 (1 __#h`#h$y$`#hz"#...#####[.#`#h{O#...... Luc the Conjurer `#h|o#...#......### #...... Draconian `#h}###.#......†.#### #...... Health: 20/20 ======================== `#h~ #.#......#.##.. ......# Magic: 3/5`#hM==============---------- `#hG #.######.#.##.#`#hG AC: 4`#h+Str: 9 `#he #.# #.#.##.#`#hʄG EV: 11`#h-Int: 18`#h `#hi#.#.##.##`#hs SH: 0Dex: 9`#h ..#.....###  XL:  2 Next: 10% Place: Dungeon:1 ######)@..#  Noise: =--------  Time: 390.0 (0.0) ........*......  -) Nothing wielded`#h; .######..*.....  Cast: Magic Dart #...*.$..  ####.*...  .>*..  J   endoplasm (asleep) ..*.  ...J `#hpThe magic dart hits the endoplasm. _You kill the endoplasm!Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`#hPeShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)`#h #...#####[.##...... Luc the Conjurer #...#......####...... Draconian ###.#......†.#####...... Health: 20/20 ========================#.#......#.##........# Magic: 3/5==============----------#.######.#.##.#AC: 4Str: 9#.# #.#.##.#EV: 11Int: 18#.#.##.##SH: 0Dex: 9..#.....###XL:  2 Next: 10% Place: Dungeon:1######)@..#Noise: =--------  Time: 390.0 (0.0)`#hhp........*......-) Nothing wielded.######..*.....Cast: Magic Dart#...*.$..####.*....>*..J   endoplasm..*....JAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  `#h!The magic dart hits the endoplasm but does no damage.  The endoplasm quivers.`#hԠ.....J.1.0 (1 _`#he #...#####[.##...... Luc the Conjurer #...#......### #...... Draconian ###.#......†.#### #...... Health: 20/20 ========================  #.#......#.##.. ......# Magic: 2/5=========---------------  #.######.#.##.# AC: 4Str: 9  #.# #.#.##.# EV: 11Int: 18 #.#.##.## SH: 0Dex: 9 ..#.....###  XL:  2 Next: 10% Place: Dungeon:1 ######)@..#  Noise: =--------  Time: 391.0 (0.0) ........*...... [`#h 39;49m -) Nothing wielded .######..*.....  Cast: Magic Dart #...*.$..  ####.*...  .>*..  J   endoplasm ..J.  .... The magic dart hits the endoplasm but does no damage. _The endoplasm quivers.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)a#hOn#...#####[.##...... Luc the Conjurer #...#......####...... Draconian ###.#......†.#####...... Health: 20/20 ========================#.#......#.##........# Magic: 2/5=========---------------#.######.#.##.#AC: 4Str: 9#.# #.#.##.#EV: 11Int: 18a#h#.#.##.##SH: 0Dex: 9..#.....###XL:  2 Next: 10% Place: Dungeon:1######)@..#Noise: =--------  Time: 391.0 (0.0)........*......-) Nothing wielded.######..*.....Cast: Magic Dart#...*.$..a#hQr####.*....>*..J   endoplasm..J.....  Aiming: Magic Dart (safe; 3% risk of failure)  a#hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.a#h|a#h#E....J.a#h22.0 (1 _a#hTa#ha#h#{#...#####[.##...... Luc the Conjurer #...#......### #...... Draconian ###.#......†.#### #...... Health: 20/20 ========================  #.#......#.##.. ......# Magic: 1/5a#hW====--------------------  #.######.#.##.# AC: 4Str: 9  #.# #.#.##.# EV: 11Int: 18 #.#.##.##a#h* SH: 0Dex: 9 ..#.....###  XL:  2 Next: 10% Place: Dungeon:1 ######)@..#  Noise: =--------  Time: 392.0 (0.0) a#hD........*......  -) Nothing wielded .######..*.....  Cast: Magic Dart #...*.$..  a#h*####.*...  .>J..  J   endoplasm ....  .... a#hbThe magic dart hits the endoplasm. _The endoplasm is almost dead.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)a#hz L#...#####[.##...... Luc the Conjurer #...#......### #...... Draconian ###.#......†.#### #...... Health: 20/20 ========================  #.#......#.##.. ......# Magic: 1/5====--------------------  #.######.#.##.# AC: 4a#h{ Str: 9  #.# #.#.##.# EV: 11Int: 18 #.#.##.## SH: 0Dex: 9 ..#.....###  XL:  2 Next: 10% Place: Dungeon:1 ######)@..#  Noise: =--------  Time: 392.0 (0.0) ...............  -) Nothing wielded a#hk| .######........  Cast: Magic Dart #.....$..  ####.....  .>J..  J   endoplasm ....  .... a#h} BAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!a#h r[.# †.####      #.#       *  *.....  #...* ####.* .>... .... .... a#h ?.....a#h ( q73.0 (1Magic Dart _a#h, a#h . c#h}.#...#####[.# # .#...#......### #  ###.#......†.#### # #.#......#.##.. ...... #.######.#.##.# #.# #.#.##.# #.#.##.## ..#.....### ######@...##.#.######. #.....$.. ####..... .>...c#h .... ....c#hc#h.-4c#h"c#h N _You see here a +0 spear.c#hzc#hA +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 7.0 XLs. Damage rating: 5 (Base 6 x 97% (Str) x 100% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The halberd is inferior to the spear on the battlefield. With the spear you (g)et.d#h\d#he-T.#...#####[.##..... Luc the Conjurer .#...#......####..... Draconian###.#......†.#####..... Health: 20/20 ========================#.#......#.##........ Magic: 1/5====--------------------#.######.#.##.#AC: 4d#h21}Str: 9#.# #.#.##.#EV: 11Int: 18#.#.##.##SH: 0Dex: 9..#.....###XL:  2 Next: 17% Place: Dungeon:1######@...#Noise: ---------  Time: 394.0 (1.0)#...............-) Nothing wielded#.######........Cast: Magic Dart#.....$..####......>...........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _You see here a +0 spear.d#h9&5d#h?d#h*C$ _c - a +0 speare#he#hInventory: 3/52 slots Hand Weapons (go to first with ))c - a +0 spear Scrolls (go to first with ?)  b - 3 scrolls labelled HUECAOXKAL e#hPotions (go to first with !)  a - a potion of magicf#h%c - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 7.0 XLs. Damage rating: 5 (Base 6 x 97% (Str) x 100% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. f#hIt can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The halberd is inferior to the spear on the battlefield. With the spear you (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.g#hg#hg#hÒ.#...#####[.##..... Luc the Conjurer .#...#......####..... Draconiang#hB###.#......†.#####..... Health: 20/20 ========================#.#......#.##........ Magic: 1/5====--------------------#.######.#.##.#AC: 4Str: 9#.# #.#.##.#g#hEV: 11Int: 18#.#.##.##SH: 0Dex: 9..#.....###XL:  2 Next: 17% Place: Dungeon:1######@...#g#h%}Noise: ---------  Time: 395.0 (0.0)#...............c) +0 spear#.######........Cast: Magic Dart#.....$..####......>...g#h........Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm. _You kill the endoplasm! _You see here a +0 spear. _c - a +0 spearg#hg#h+5 (0.5g#h'g#h- _c - a +0 spear (weapon)g#hz3g#hg#h.g#hg#hg#hg#h g#h$32=====g#h%g#hX&g#h'g#h)S=====g#h*g#h,,g#h,g#h/.,g#h.g#h0,g#ho1g#h2g#h3g#h3g#h4,g#h5g#hP7,g#h7g#hu9g#h9Q3=====g#h:g#h;g#hO<g#h<g#h>g#h>g#h?g#hA,h#h@E=====h#h,h#hh#hR,h#hh#hy,h#hh#h}4=====h#hBh#hN,h#h&h#huh#hh#hnh#hh#hG S=====h#h0"Bh#h#h#hC$h#h$h#h &h#h&h#h'h#h )Bh#h=*h#h*h#hV+h#h,,h#h^-h#h4/e5=====h#h/h#hm2h#h3,h#h3h#h5h#hL7,h#h7h#h]:h#hJ #.#......#.##........### #.######.#.##. #.# #.#.##.#   #.#.##.##   ..#.....### ######....#####.##................##.######.........# #..@..$...# ####.....##  .>...# Magic Dart ....... .............. h#hLg   goblin (asleep)g......##...##h#hW1435.5 (40.0)h#h^,6.5 (41h#h$bh#h%ku _A goblin comes into view. It is wielding a +0 dagger.i#hn#.#......#.##.. ......### Luc the Conjurer #.######.#.##.# Draconian #.# #.#.##.# Health: 20/20 ========================i#ho #.#.##.## Magic: 4/5===================----- ..#.....### #  AC: 4Str: 9 ######....#####.#  EV: 11i#hoDInt: 18 #................#  SH: 0Dex: 9 #.######.........#  XL:  2 Next: 17% Place: Dungeon:1 i#h\p#..@..$...#  Noise: ---------  Time: 436.5 (0.0) ####*....##  c) +0 spear *>...#  Cast: Magic Dart i#hor[*......  *......  *......  g   goblin (asleep) g......  ##...##  _c - a +0 spear (weapon) _A goblin comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)i#h&#.#......#.##.. ......### Luc the Conjurer #.######.#.##.# Draconian #.# #.#.##.# Health: 20/20 ======================== #.#.##.## Magic: 4/5===================----- ..#.....### #  AC: 4Str: 9 ######....#####.#  EV: 11Int: 18 #................#  SH: 0Dex: 9 #.######.........#  XL:  2 Next: 17% Place: Dungeon:1 #..@..$...#  Noise: ---------  Time:#h39;49m 436.5 (0.0) ####.....##  c) +0 spear .>...#  Cast: Magic Dart .......  .......  .......  g   goblin (asleep) g......  ##...## Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!i#h     #   i#h;5       ####*  *>...#  * * * )  i#h+CC.....i#hn^z20=7.5 (1Magic Dart _i#haj#h3j#hj#h Bj#h ,j#hBj#h`j#hBj#hi,j#h !j#hZ#,j#h$j#h',j#h3*j#h-j#hu.95=====j#h /j#h1j#h3j#ha6,j#h,8j#h:j#h<,j#h=j#hm?j#hsA,j#hH=====j#hJM _You now have 39 gold pieces (gained 15).j#hM3j#hNj#hQj#hS,j#hSj#h Uj#hqVj#hW,j#h@Yj#hxZ,j#h)[j#hk\j#hj]j#h]j#h;^j#h_j#h`j#haj#huaj#h4bj#h?cj#hcj#hdj#hej#hfj#hfj#hcgj#h ij#h0jj#hjj#hkj#hlj#hmj#hymj#hmj#hwoj#hpj#hqj#hnqj#hrj#hsj#h#tj#htj#h/wBj#hwj#hyj#hzj#h{j#h{{j#h|j#h}j#hj#hj#hπj#h,j#hEj#hfj#h5j#hӅ,j#h*j#h j#h,j#hj#hVBj#hj#hBj#hj#h,j#hj#hIj#h3,j#hj#hߔj#h~,j#hej#hCj#h&j#hj#hj#hj#h֚j#hCj#hj#hj#hmj#ha,j#hZj#h@j#hj#hj#hYj#h,j#hj#hOj#hj#h",j#hj#hj#hf,j#hj#hXj#hXj#hY7 _You open the door.j#hIj#h  There is an open door here. _j#hTBj#hj#hj#hj#hk,j#hj#h,j#hj#hj#hH,j#hj#hj#hj#hHj#hj#hj#h,j#hj#h j#h ####.....## #.# #.#  #.>...### #.# #.# #.......# #.# #.# #.......# #.# #.# #.......# #.# #.# #)......# #.# #.# ###...### #.# #.# #####...# #.# #.#.......@#######.#.#.#.#-......#......##.#.#.#.#....! #......'..#.#.#.#Magic Dart..S. #......###h m##.#.#.#+## ######## #.#.#.# #.#.#.# S   ball python (constriction, asleep) #.#.#.# #<'...########j#h 95.5 (58.0)  A ball python comes into view.j#hF-6.5 (59j#h j#hq W _Found a coppery potion.k#hN0 ####.....## #.# #.#  Luc the Conjurer #.>...### #.# #.#  Draconian #.......# #.# #.#  Health: 20/20 ======================== #.......# #.# #.#  Magic: 4/5===================----- #.......# #.# #.#  AC: 4Str: 9k#h2 #)......# #.# #.#  EV: 11Int: 18 ###...### #.# #.#  SH: 0Dex: 9 #####...# #.# #.#  XL:  2 Next: 20% Place: Dungeon:1 ......*@#######.#.#.#.#  Noise: ---------  Time: 496.5 (0.0) .....*#......##.#.#.#.#  c) +0 spear ...** #......'..#.#.#.#  Cast: Magic Dart ..S. #......####.#.#.#  +## ######## #.#.#.#  k#h3'#.#.#.#  S   ball python (constriction, asleep) #.#.#.#  #<'...#  ####### A ball python comes into view. _Found a coppery potion.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)k#hI ####.....## #.# #.#  Luc the Conjurer #.>...### #.# #.#  Draconian #.......# #.# #.#  Health: 20/20 ======================== #.......# #.# #.#  Magic: 4/5===================----- #.......# #.# #.#  AC: 4Str: 9 #)......# #.# #.#  EV: 11Int: 18 ###...### #.# #.#  SH: 0Dex: 9 #####...# #.# #.#  XL:  2 Next: 20% Place: Dungeon:1 .......@#######.#.#.#.#  Noise: ---------  Time: 496.5 (0.0) ......#......##.#.#.#.#  ck#h) +0 spear ....! #......'..#.#.#.#  Cast: Magic Dart ..S. #......####.#.#.#  +## ######## #.#.#.#  #.#.#.#  S   ball python (constriction, asleep) #.#.#.#  #<'...#  ####### Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!  #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#  #h1H #.# #.#   #.# #.#  *.  .....*.  ...** .  ..†.  +##     #< k#hgb...!k#hل4=7.5 (1Magic Dart _l#hIl#hl#h?l#h,l#hl#h"l#h,l#h.!l#h#,l#hb%l#h',l#h)l#h ,,l#hW-l#h/,l#hF3l#h5,l#h7l#h:,l#h;l#hq>e5=====l#h@l#hBl#hYDl#hEl#hEl#hHl#hIl#hSJl#hJl#hLl#hNl#hOl#hPl#h\ #.......# #.# # #.......# #.# # #.......# #.# # #)......# #.# ## ###...### #.# ##.######...# #.# ##..........#######.#.#.#........#......##.#.#.##.#......'..#.#.#-l#h]##...†...#......####.#.# ##+############# #.#.# #.#.# #.#.# #<'.. ##### l#ha15103.0)l#h'ef=====-1.5 (14l#hhl#hjT _d - a coppery potionl#h!3l#h9l#hl#h l#h< l#hk g  You see here a ball python corpse.l#h1 l#h%  _l#h3 l#h l#hg ,l#hA l#h 7 _You open the door.l#h 3l#h l#h" l#h>$ ,l#h0% l#h( @  There is an open door here.l#h~) l#hG*  _l#h* l#h+ l#h- l#h- ,l#h'0 l#h&1 l#h1 l#hZ2 l#h 3 l#hu4 ,l#h6 ,l#hl7 ,l#h7 l#h8 l#h9 l#hO: ,l#h; l#hC #.######...# #.# #..........#######.#.#.#........#......##.#.#.#........#......'..#.#. ##...†...#......####.#. ###'############# #.#. #........# #.#. #.#.####.# #.#. #.#...@# #<'.23.5 (12l#hZD  #.####.# ####.# ..##.. )..##....#.##....#.#.##.#.##. . #.#l#hG l#hI ,4.5 (13l#hL l#hO # _Found a mace.m#hIm#h ,m#hm#hXm#h/7  You see here a +0 mace. _m#h8m#hW9m#h:m#h <m#h=,m#h>m#h@m#hAm#hOBm#hRCm#hiDm#h}Em#hEm#h|Fm#hIm#h1J,m#hJm#hLm#hM,m#hHNm#hOm#hPm#hLQm#hQm#hTm#hUm#hVm#hVm#hYm#hZm#h],m#h_m#hUd,m#hem#hmgm#h@i,m#hjm#h/n<  You see here a +0 mace.m#h2pm#hp _m#hrm#h|tm#hKv,m#hWwm#h9ym#hzm#h{m#h}m#h ~m#hzm#h m#hm#h+m#h`m#hqm#hm#hm#hm#hm#h!m#hm#hm#hm#hm#hm#hm#h m#hm#h"m#h{m#h,m#h+m#hm#hÝ,m#him#hm#h%m#hm#hm#h:m#hkm#hޤm#hWm#hm#hm#h,m#hm#hm#hm#hm#hm#h m#h'm#hm#h"m#hm#h"m#hm#hm#hRm#hjm#hm#hem#hm#hm#h"m#hm#hm#hm#h,m#hm#htm#hCm#hؾ,m#h+m#h,m#hom#hUm#hm#h,m#hm#h_m#h,m#hm#hm#h&,m#hm#hm#hS,m#h+m#hm#h,m#hWm#hm#h,m#hBm#h m#h)m#hm#h[,m#hm#h,m#hm#hm#hm#h[m#hm#hm#h,m#hm#h*m#hMm#hm#h^m#hm#hm#h-m#hm#hm#h3m#hm#h4m#hm#hm#hm#hm#h ,m#hm#h<m#hm#h,m#h\m#hQm#h?m#hm#hCm#hOm#hm#hm#hm#hm#hbm#hm#hum#h m#ha m#h m#ht m#hWm#hm#hm#hpm#hm#hm#hmm#hm#hm#hXm#hm#hJm#hum#hm#hQm#hm#hm#hm#hm#hm#h!m#h#Bm#h$m#h9&m#h&m#hJ'm#h(m#h)m#hh*m#h*m#h/Xm#h+8m#h9m#hu:m#h<,m#h=m#h?L _You now have 44 gold pieces (gained 5).m#h?Am#hAm#h`Bm#hCm#hKL#.#......#.##.. .........#.######.#.##.# #######.##.# #.#.##.# ##....# #.#.##.## #..#### ..#.....### #.##  ######....#####.#  #..........#  #.######.........#  #.#..@.#.........#  #....#.####.....##  #....#.# #.>...###Magic Dart #.##.#r# #.......# #. #.#.# #.......# # #.#.# #.......#r   rat (asleep)m#hNs #.#.# #)......# #.#.# ###...####.#.######...#m#h?Rv 601.5 (77  A rat comes into view.m#hgW{r.rm#hXK====2.5 (78m#h]m#h#`- _The rat squeaks loudly.m#hm| #.#......#.##.. ......... Luc the Conjurer #.######.#.##.# #######.# Draconian #.# #.#.##.# ##....# Health: 20/20 ======================== #.#.##.## #..#### Magic: 4/5===================----- ..#.....### #.##  AC: 4Str: 9 ######....#####.#  EV: 11m#h"Int: 18 #................#  SH: 0Dex: 9 #.######.........#  XL:  2 Next: 24% Place: Dungeon:1 #.#..@.#.........#  Noise: ====-----  Time: 602.5 (0.0) #....#*####.....##  c) +0 spear m#h#....#r# #.>...###  Cast: Magic Dart #.##.#.# #.......#  #. #.#.# #.......#  # #.#.# #.......#  r   rat #.#.# #)......#  #.#.# ###...###  #.#.######...# A rat comes into view. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)n#h2=#.#......#.##.. ......... Luc the Conjurer#.######.#.##.# #######.# Draconian#.# #.#.##.###....# Health: 20/20 ========================#.#.##.## #..#### Magic: 4/5===================-----..#.....### #.##AC: 4Str: 9######....#####.#EV: 11Int: 18#................#SH: 0Dex: 9#.######.........#n#h?XL:  2 Next: 24% Place: Dungeon:1#.#..@.#.........#Noise: ====-----  Time: 602.5 (0.0)#....#*####.....##c) +0 spear#....#r# #.>...###Cast: Magic Dart#.##.#.# #.......##. #.#.# #.......## #.#.# #.......#r   rat#.#.# #)......##.#.# ###...####.#.######...#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: n#hBa rat (100% to hit)  The magic dart hits the rat.  The rat is severely wounded.n#hn#h@r.n#h`=---3.5 (1n#hn#h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat.  The rat is severely wounded. _The rat twitches its whiskers.n#hd  #.#......#.##.. ......... Luc the Conjurer #.######.#.##.# #######.# Draconian #.# #.#.##.# ##....# Health: 20/20 ======================== n#hte A#.#.##.## #..#### Magic: 3/5==============---------- ..#.....### #.##  AC: 4Str: 9 ######....#####.#  EV: 11Int: 18 #................#  SH: 0n#h(f @Dex: 9 #.######.........#  XL:  2 Next: 24% Place: Dungeon:1 #.#..@.#.........#  Noise: =--------  Time: 603.5 (0.0) n#hJh V#....#r####.....##  c) +0 spear #....#.# #.>...###  Cast: Magic Dart #.##.#.# #.......#  #. #.#.# #.......#  # #.#.# #.......#  r   rat #.#.# #)......#  #.#.# ###...###  #.#.######...# The rat is severely wounded. _The rat twitches its whiskers.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclen#hh Shift-Dir - straight lineAim: a rat (severely wounded, 100% to hit)n#h-  #.#......#.##.. ......... Luc the Conjurer #.######.#.##.# #######.# Draconian #.# #.#.##.# ##....# Health: 20/20 ======================== #.#.##.## #..#### Magic: 3/5==============---------- ..#.....### #.##  AC: 4Str: 9 ######....#####.#  EV: 11Int: 18 #................#  SH: 0Dex: 9 #.######.........#  XL:  2 Next: 24% Place: Dungeon:1 #.#..@.#.........#  Noise: =--------  Time: 603.5 (0.0) #....#r####.....##  c) +0 spear #....#.# #.>...###  Cast: Magic Dart #.#h F 33m##.#.# #.......#  #. #.#.# #.......#  # #.#.# #.......#  r   rat #.#.# #)......#  #.#.# ###...###  #.#.######...# Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (severely wounded, 100% to hit)  The magic dart hits the rat.  You kill the rat!     #.#      #.##          .   #.>    #. #.#.#  # #.#.# #hI _H #.#.# #) #.#.#  #.n#hη '.n#ht q74.5 (1Magic Dart _n#h o#h[Io#hU\o#h\o#hWao#hao#h:c,o#hco#h]e,o#hfo#hZgo#h-ho#hho#hio#h'jo#hjo#hko#hQlo#hlo#hmo#hnQ4=====o#hoo#hRpo#hpo#hqo#hso#hso#hto#h^uo#huo#h`vo#h4xS=====o#hyo#hozo#hzo#h|o#h},o#h+~o#ho#ho#ho#hǁo#h@o#hǂo#ho#hao#ho#ho#ho#ho#h}D5==========o#hBo#h,o#hwBo#ho#hĽ,o#ho#hPo#hA,o#h o#ho#h #........# #.######........ #.#....#..... #....#.####..... #....#.# #.>...## #.##.#.# #....... #.##.#.# #....... #.##.#.# #....... #@##.#.# #)......- #'##.#.# ###...## ...#.#.######...#Magic Dart #...#.#...## #...#.#.... ##.##.#.... r   rat (asleep)o#hS$ #.##.##...†...#... r..#.###'######### #.#........#o#hJ 33.5 (29.0)  You open the door.o#hF-4.5 (30o#ho#h V _A rat comes into view.o#h $ #................# Luc the Conjurer #.######.........# Draconian #.#....#.........# Health: 20/20 ======================== o#h B#....#.####.....## Magic: 4/5===================----- #....#.# #.>...## AC: 4Str: 9 #.##.#.# #....... EV: 11Int: 18 #.##.#.# #....... SH: 0Dex: 9 #.##.#.# #....... XL:  2 Next: 27% Place: Dungeon:1 #@##.#.# #)...... Noise: ---------  Time: 634.5 (0.0) #*##.#.# ###...## c) +0 spear .*.#.#.######...#  Cast: Magic Dart #.*.#.#..........## #.*.#.#........#... o#hW ##*##.#........#... r   rat (asleep) #*##.##...†...#... r..#.###'######### #.#........# You open the door. _A rat comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)o#h'#................# Luc the Conjurer#.######.........# Draconian#.#....#.........# Health: 20/20 ========================#....#.####.....## Magic: 4/5===================-----#....#.# #.>...## AC: 4Str: 9#.##.#.# #....... EV: 11Int: 18#.##.#.# #....... SH: 0Dex: 9#.##.#.# #....... XL:  2 Next: 27% Place: Dungeon:1#@##.#.# #)...... Noise: ---------  Time: 634.5 (0.0)#'##.#.# ###...## o#hY*z c) +0 spear...#.#.######...# Cast: Magic Dart#...#.#..........###...#.#........#...##.##.#........#... r   rat (asleep)#.##.##...†...#...r..#.###'##########.#........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.o#h,`5.5 (1Contam _o#h2o#hW4p#h; #................# Luc the Conjurer #.######.........# Draconian #.#....#.........# Health: 20/20 ======================== #....#.####.....## Magic: 3/5==============---------- #....#.# #.>...## AC: 4Str: 9 #.##.#.# #....... EV: 11Int: 18 #.##.#.# #....... SH: 0Dex: 9 #.##.#.# #....... XL:  2 Next: 27% Place: Dungeon:1 #@##.#.# #)...... Noise: ---------  Time: 635.5 (0.0) #*##.#.# ###...## c) +0 spear .*.#.#.##p#h=####...#  Cast: Magic Dart #.*.#.#..........## Contam  #.*.#.#........#... ##*##.#........#... r   rat (asleep) #*##.##...†...#... r..#.###'######### #.#........# You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)p#h 1 #................# Luc the Conjurer #.######.........# Draconianp#h9 v #.#....#.........# Health: 20/20 ======================== #....#.####.....## Magic: 3/5==============---------- #....#.# #.>...## AC: 4Str: 9 p#h ]#.##.#.# #....... EV: 11Int: 18 #.##.#.# #....... SH: 0Dex: 9 #.##.#.# #....... XL:  2 Next: 27% Place: Dungeon:1 #@##.#.# #)...... Noise: ---------  Time: 635.5 (0.0) #'##.#.# ###...## c) +0 spear ...#.#.######...#  Cast: Magic Dart #...#.#..........## Contam  #...#.#........#... ##.##.#........#... r   rat (asleep) #.##.##...†...#... r..#.###'######### #.#........# Aiming: Magic Dart (safe; 3% risk of failure)  p#hx ~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!p#h{  #.#... p#hd #.... #....#.# #.>     p#h8   #) #*  p#h @.*  #.* #.* ##*p#h  #*† † p#hF J'.....p#hm [31=6.5 (1Magic Dart p#hn _p#h1s p#ht q#hq#h3q#h q#h,q#hq#h>q#hpq#hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat. _You kill the rat! _Your magical contamination has completely faded away.q#h|q#h:q#h>,q#h-q#h,q#h?q#hg4=====q#hYq#h,q#h q#h!,q#h"q#h#q#hy$,q#h%q#h&======q#h9'q#h(q#h(,q#h*,q#h+q#h5,q#h,,q#h&.q#h.,q#h0q#h0,q#h1q#h2,q#hZ5=====  There is an open door here. _=====q#hy` #.######... #.....#.#....#... #....#.### #...#.#....#.#  #...#.#.##.#.#  #...#.#.##.#.# # #...#.#.##.#.# #q#hb>#.###...#.#.##.#.# ##...@.....#'##.#.# #-.......#...##...#.#.##.......######...#.#.....Magic Dart......g #...#.#............ ##.##.#......... #.##.##...† g   hobgoblin (asleep)....... †..#.###'##....... ...#.#..... ##.#.#.#.##q#hj064.5 (28.0)q#h0nF-5.5 (29q#hkqq#hs _A hobgoblin comes into view. _There is an open door here.q#h : q#h# l#.######... Luc the Conjurer q#h #.....#.#....#... Draconian q#h #.....#....#.#### Health: 20/20 ======================== q#h #...#.#....#.# # Magic: 4/5===================-----q#hc  #...#.#.##.#.# # AC: 4q#h& <Str: 9 q#h #...#.#.##.#.# # EV: 11q#h .Int: 18q#hI  q#h #...#.#.##.#.# # SH: 0q#h -Dex: 9q#hm  q#h5 ,#.###...#.#.##.#.# # XL:  2 Next: 31% Place: Dungeon:1q#h%  q#h #...@.....#'##.#.# # Noise: ---------  Time: 665.5 (0.0)q#h  ......*#...##...#.#.#### c) +0 spear ......*######...#.#..... Cast: Magic Dart ......g #...#.#..... ....... ##.##.#..... ....... #.##.##...† g   hobgoblin (asleep) ....... †..#.###'## ....... ...#.#..... ##.#.#.#.## _A hobgoblin comes into view. _There is an open door here.  Aiming: Magic Dart (safe; 3% risk of failure)  q#h Press: ? - help, Q - select action, ( or ) - cycleq#hu Shift-Dir - straight lineq#h DAim: a hobgoblin (asleep, 100% to hit)q#ha #.######... Luc the Conjurer#.....#.#....#... Draconian#.....#....#.#### Health: 20/20 ========================#...#.#....#.# # Magic: 4/5===================-----#...#.#.##.#.# # AC: 4Str: 9#...#.#.##.#.# # EV: 11Int: 18#...#.#.##.#.# # SH: 0Dex: 9#.###...#.#.##.#.# # XL:  2 Next: 31% Place: Dungeon:1#...@.....#'##.#.# # Noise: ---------  Time: 665.5 (0.0)......*#...#hc 33m##...#.#.#### c) +0 spear......*######...#.#..... Cast: Magic Dart......g #...#.#............ ##.##.#............#.##.##...† g   hobgoblin.......†..#.###'##..........#.#.....##.#.#.#.##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.q#h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.q#hO 2hobgoblin is lightly wounded.shouts!q#h^ U.g.q#h Q====6.5 (1 _q#h q#h r#h+r#hV #.######... Luc the Conjurer #.....#.#....#... Draconian #.....#....#.#### Health: 20/20 ======================== #...#.#....#.# # Magic: 3/5==============---------- #...#.#.##.#.# # AC: 4Str: 9 #...#.#.##.#.# # EV: 11Int: 18 #...#.#.##.#.# # SH: 0Dex: 9 #.###...#.#.##.#.# # XL:  2 Next: 31% Place: Dungeon:1 #...@.....#'##.#.# # Noise: ====-----  Time: 666.5 (0.0) ......*#...##...#.#.#### c) +0 spear#hY1;9H ......g######...#.#..... Cast: Magic Dart ....... #...#.#..... ....... ##.##.#..... r#hkT....... #.##.##...† g   hobgoblin ....... †..#.###'## ....... ...#.#..... ##.#.#.#.##r#h =The hobgoblin is lightly wounded. r#hl_The hobgoblin shouts!  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycler#hmShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)r#h[#.######... Luc the Conjurer#.....#.#....#... Draconian#.....#....#.#### Health: 20/20 ========================#...#.#....#.# # Magic: 3/5==============----------#...#.#.##.#.# # AC: 4Str: 9#...#.#.##.#.# # EV: 11Int: 18#...#.#.##.#.# # SH: 0Dex: 9#.###...#.#.##.#.# # XL:  2 Next: 31% Place: Dungeon:1#...@.....#'##.#.# # Noise: ====-----  Time: 666.5 (0.0)......*r#hc#...##...#.#.#### c) +0 spear......g######...#.#..... Cast: Magic Dart....... #...#.#............ ##.##.#............#.##.##...† g   hobgoblin.......†..#.###'##..........#.#.....##.#.#.#.##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.r#h'r#h @g.r#hdg=---7.5 (1 _r#hr#h f #.######... Luc the Conjurer #.....#.#....#... Draconian #.....#....#.#### Health: 20/20 ======================== #...#.#....#.# # Magic: 2/5=========--------------- #...#.#.##.#.# # AC: 4Str: 9 #...#.#.##.#.# # EV: 11Int: 18 #...#.#.##.#.# # SH: 0Dex: 9 #.###...#.#.##.#.# # XL:  2 Next: 31% Place: Dungeon:1 #...@.....#'##.#.# # Noise: =--------  Time: 667.5 (0.0) r#h ......g#...##...#.#.#### c) +0 spear .......######...#.#..... Cast: Magic Dart ....... #...#.#..... ....... ##.##.#..... ....... #.##.##...† g   hobgoblin ....... †..#.###'## ....... ...#.#..... ##.#.#.#.##The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)s#h#.######... Luc the Conjurer#.....#.#....#... Draconian#.....#....#.#### Health: 20/20 ========================s#h#...#.#....#.# # Magic: 2/5=========---------------#...#.#.##.#.# # AC: 4Str: 9#...#.#.##.#.# # EV: 11Int: 18#...#.#.##.#.# # SH: 0Dex: 9s#hB y#.###...#.#.##.#.# # XL:  2 Next: 31% Place: Dungeon:1#...@.....#'##.#.# # Noise: =--------  Time: 667.5 (0.0)......g#...##...#.#.#### c) +0 spear.......######...#.#..... Cast: Magic Dart....... #...#.#............ ##.##.#............#.##.##...† g   hobgoblin.......†..#.###'##..........#.#.....##.#.#.#.##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  s#hi#LThe hobgoblin is severely wounded.s#h17----8.5 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you.s#h(  You barely miss the hobgoblin. You tail-slap the hobgoblin.s#hR†s#hs#hi79.6 (1.1Magic Darts#hs#hSM _You kill the hobgoblin!s#h  _No target in view!t#h8=--- _t#h t#h,t#h(t#ht#hh9==t#ht#h,t#ht#h;3=====20=== _HP restored.=======4==========t#h|=Bt#h>t#h6?t#h@Bt#hAt#h=Ct#hC,t#hG5=====t#hHt#hdMt#hNt#h Qe  You see here a hobgoblin corpse.t#hRt#hS _t#hSt#hVt#h`W,t#h1Xt#hYt#hZt#hq[======t#h\t#h]t#h?^,t#h^t#h`t#hbBt#hWit#hxQ  There is an open door here. _t#h5t#hr4t#ht#ht#h,t#ht#ht#hE,t#ht#hĶt#h ,t#ht#hNt#hGt#hȻt#hWt#ht#ht#h*t#h!,t#h-,t#ht#ht#ht#h1,t#hLt#hPt#ht#ht#h*t#hQt#ht#ht#ht#hZt#ht#h~t#ht#h,t#ht#hJt#hjt#ht#h|t#hrt#ht#h@t#ht#ht#ht#ht#hB,t#hL7 _You open the door.t#h8t#ht#hDt#h@  There is an open door here.t#ht#ha _t#h<~t#hXt#h Xt#hP t#hZ ,t#ht#ht#hot#hvt#h ,t#hct#hCt#h,t#ht#ht#h,t#h*t#ht#h<t#ht#h t#h!t#hS"t#h"t#h$t#h%t#h&t#h't#hb(t#h)t#h *t#h*t#h+t#h -t#h-t#h&.t#h/t#h1,t#h?t#h}Tt#hlU#.###...#.#.##.#.# #)t#h2V#####...'.....#'##.#.# ###t#h(WV#......†#...##...#.#.######.t#hYJ#.......######...#.#........t#hZV#.......# #...#.#........t#hS[`#.......# ##.##.#........t#h;\`#.......#######.##.##...†...t#h^D#.......+.....†..#.###'#####.......###@.....#.#........-#######.# #.####.#.#.#.####. #.# #.# .#.#.#....# #.# .#.#.####.# #.# .#.#.#....# t#hue#.# .#.#...)..#. #.# .#.#....#.#. #.# #.#....#.#.#.##.#.#.t#hz8763.6 (94.0)t#h˂c-4.6 (95 t#hGV_e - a scroll labelled OGHISM OPPOLINt#h  3t#hC t#hG t#h t#h ,t#h t#hD t#hd ,t#h| t#h t#h ,t#h5" t#h# t#hy% ,t#h|& t#h2) t#h* ,t#h,, t#h. t#h/ ,t#h0 t#h{2 t#h3 t#hJ4 t#h4 t#hG6 t#h7 ,t#h8 t#hJ: t#h; t#h< t#h,= t#h> t#h*@ t#h@ t#hA t#hB t#hD t#hD t#hnE t#hH t#hI ,t#h_J t#h9L t#h=M t#h3N ,t#hO t#hQ ,t#hQ t#huS t#hIT t#hT t#hUU t#hpV t#hW t#hX t#hX t#hZ t#hq\ ,t#hc] t#h^ t#h"` ,t#h` t#h,b t#hb t#hc ,t#he t#he t#hTf ,t#hh _  You see here a rat corpse.t#hi t#hj 5 _t#h l t#hCm ,t#hm t#hNo t#ho t#hp ,t#hr t#hr ,t#hFs t#h|u Bt#h v t#hw t#hw t#hx ,t#hz 7 _You open the door.t#h{ t#h| t#hJ} t#h @  There is an open door here.t#h= t#hȀ  _t#h[ t#h t#h t#h2 t#h t#h߅ t#h t#hy ,t#h t#h t#h ,t#h t#h& ,t#h t#h t#h t#h ,t#h t#ho t#h ,t#h9 t#h t#hv ,t#h t#hk ,t#h: t#h t#hS t#h ,t#h] t#hD ,t#h٧ t#h t#h ,t#hn t#h t#h ,t#h{ t#hR t#h ,t#h t#h t#h^ ,t#h@ t#h t#h ,t#hI t#h t#h ,t#hm t#h t#h ,t#hq t#h_ t#hJ ,t#h t#h @  There is an open door here.t#h$ 5 _t#h t#h t#h ,t#h{ t#h t#h ,t#hD t#h, t#h ,t#h t#hK t#h t#h ,t#h5 t#h[ t#h ,t#hv _  You see here a rat corpse.t#h 5 _t#h t#h t#h t#h t#h t#h t#h& t#h t#hb ,t#h t#h t#h t#h t#h t#hF! t#h]" t#h$ t#h& t#h& t#h( t#h1+  t#h+  t#hz, There is an open door here.t#h. t#h/  t#h\0 _t#h}1 t#h4 t#h6 t#h6 t#hL8 t#h: t#hl< t#hK= t#hr? t#hqA t#hF t#hG t#hH t#hT ,t#hX ,t#hZ t#hA\ t#hW] t#h^ t#h` t#hl t#hn t#hn t#hp ,t#h8r t#hr t#hs t#h|u t#hw t#h?x t#hHy t#hz t#hI| t#h} t#h$~ t#h t#hM t#h t#h t#hՄ t#h} t#hK t#h t#h t#h͍ t#h t#h t#hʑ t#hʓ t#h t#h) t#h֙ t#h t#h~ t#hН t#h t#h t#h t#h' t#hU t#h t#h t#hT t#h t#h ,t#h t#h t#h ,t#h t#hX t#hu ,t#h t#hZ t#ht ,t#h t#hX t#h ,t#h t#h| .###.#.####.....# #####..#.# .###.#.# ##+#### #......#. ..##.#.##......#. #..#.#.##......#.# .....†.##......#.# #####[.##......#.# #......### #......#.# #......†.##############......#... t#h #......#.##.....@...........##### ######.#.##.############.##.# # # #.#.##.# ##....##.# # ######.#.##.## #..#####.# # .......#.....### #.## #.# # ....#######....#####.# #.# # ....#................# #.# # ....#.######.........# #.# # ....#.#....#.........# #.# #t#h .848.6 (84t#h ,9.6 (85t#h t#h d _f - a scroll labelled KOFFOG BOGONNUu#hY3u#hu#h<u#h u#hu#h,u#hu#hu#hի,u#hgu#hnu#h,u#hֳu#hxu#h,u#h4,u#hBu#h;u#h|,u#hWu#hIu#hA,u#h#u#hu#hBu#ha,u#hP,u#hu#hQ,u#hEu#hPu#h<,u#hu#hu#h,u#hu#hu#h,u#hu#hu#hV......#########......................[.....# ...............###.............##.........### .# #...........# .# #........##.#.#### .# ####....... 67.6 (18 .......................> .##########...#.#.#.####  u#h#####..#.#.#.# # #......#.#.#.# #......#.#...##### #......#.#........ #......#.#.÷.. #......#.#.#########u#hu#h&,8.6 (19u#h=u#hK; _Found a stone staircase leading down.u#h+ u#h u#hD # ######### .... [.....# ...### ............... ####.........#########.#  #...........#....[..  #........##.#@###### 70.6 (2.0) ####...u#h, =...................>... ########...#.#.#.############..#.#.#.#.##......#.#.#.#..#......#.#...######......#.#........#......#.#.÷....#u#h& u#h* +1.6 (3u#h5/ u#h5 C _Found a robe.v#hX3v#hOYv#hM\v#hcv#hdv#he,v#hfv#h'hv#h*iv#hiv#h0jv#hEkv#hhlv#hlv#hmv#hnv#hov#hipv#hpv#h!tv#hmu,v#hHvv#hwv#hXy,v#h-zv#h{v#h }v#h}v#hJ~v#hov#hv#hv#hv#hv#h v#hv#hJv#hv#hL.... ..##.#.# #....[..#.# v#h##.#.#######.J .........## ....>..... #...#.#.#.#######.#  ..#.#.#.#.#######.#  ..#.#.#.#.......@.#  ..#.#...########..#  #.#........ #..#  Magic Dart ..#.#.÷....# #..#  ..#.#.##########..# ..#.#.............#  J   endoplasm (asleep) ....### #.##  .#####.###.# #..  .# #.# #  v#hq 82.6 (11.0)  An endoplasm comes into view.v#h A.JJv#h,3.6 (12v#hHv#h^ _The endoplasm quivers.w#hi........ Luc the Conjurer ......#########.#.# Draconian ........#....[..#.# Health: 20/20 ======================== .....##.#.#######.. Magic: 4/5===================----- .................J##  AC: 4Str: 9 .............>...*. EV: 11Int: 18 #...#.#.#.#######*# SH: 0Dex: 9 ..#.#.#.#.#######*# XL:  2 Next: 37% Place: Dungeon:1 ..#.#.#.#.......@.# Noise: ---------  Time: 883.6 (0.0) ..#.#...########..# c) +0 spear ..#.#........ #hm#..# Cast: Magic Dart ..#.#.÷....# #..# ..#.#.##########..# ..#.#.............# J   endoplasm ..#........### #.## .#####.###.# #.. .# #.# #An endoplasm comes into view. _The endoplasm quivers.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)w#h>........  Luc the Conjurer ......#########.#.#  Draconian ........#....[..#.#w#h  Health: 20/20 ======================== .....##.#.#######..  Magic: 4/5===================----- .................J##  AC: 4Str: 9 .............>...*.  EV: 11Int: 18 #...#.#.#.#######*#  SH: 0Dex: 9 ..#.#.#.#.#######*#  XL:  2 Next: 37% Place: Dungeon:1 ..#.#.#.#.......@.#w#hj  Noise: ---------  Time: 883.6 (0.0) ..#.#...########..#  c) +0 spear ..#.#........ #..#  Cast: Magic Dart ..#.#.÷....# #..# ..#.#.##########..# ..#.#.............#  J   endoplasm ..#........### #.## .#####.###.# #.. .# #.# # Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.w#hn2w#hX@].J..=w#hA4.6 (1 _w#h;Zw#hs ........ Luc the Conjurer ......#########.#.# Draconian ........#....[..#.# Health: 20/20 ======================== .....##.#.#######.. Magic: 3/5==============---------- ..................##  AC: 4Str: 9 .............>...J. EV: 11Int: 18 #...#.#.#.#######*# SH: 0Dex: 9 ..#.#.#.#.#######*# XL:  2 Next: 37% Place: Dungeon:1 ..#.#.#.#.......@.# Noise: =--------  Time: 884.6 (0.0) ..#.#...########..# c) +0 spear w#hR ..#.#........ #..# Cast: Magic Dart ..#.#.÷....# #..# ..#.#.##########..# ..#.#.............# J   endoplasm ..#........### #.## .#####.###.# #.. .# #.# #The magic dart hits the endoplasm. _The endoplasm is severely wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)w#hx |........ Luc the Conjurer ......#########.#.# Draconian ........#....[..#.#w#h W Health: 20/20 ======================== .....##.#.#######.. Magic: 3/5==============---------- ..................##  AC: 4Str: 9 .............>...J. EV: 11Int: 18 #...#.#.#.#######.# SH: 0Dex: 9 ..#.#.#.#.#######.# XL:  2 Next: 37% Place: Dungeon:1 ..#.#.#.#.......@.# Noise: =--------  Time: 884.6 (0.0) ..#.#...########..# c) +0 spear w#h0 ..#.#........ #..# Cast: Magic Dart ..#.#.÷....# #..# ..#.#.##########..# ..#.#.............# J   endoplasm ..#........### #.## .#####.###.# #.. .# #.# #Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!w#hz  [..#.# . . ....>..... .*# *#    #..# w#ha =÷....# #..#     #.##   #..   #.# # w#h7O 2...w#h}u r445.6 (1Magic Dart _w#hy w#hz x#h/x#h0x#he1x#h8x#h8x#h Kx#hNx#hPx#hnRx#hUx#hWx#hYx#h\x#h0^x#hu`x#hcx#hdx#h2gx#hix#hjx#h4lx#hnx#hox#ho4x#hHp=====x#hpx#hNrx#hBtx#hux#h~vx#h yx#hyx#hI{x#h8}x#h~x#hux#h_x#h]x#h =====x#hx#hx#hˉx#hx#hx#h۔x#hx#hx#hXx#h x#hjx#h2x#hx#hFx#h x#hܡx#h4x#hx#h x#h1x#h_x#h`x#h5x#hҮ=====x#h|x#h x#hx#hx#hx#hx#hx#hx#hx#hsx#hx#hx#hx#hx#hmx#hx#hx#hD =====x#hx#hx#hx#hx#h x#hx#h}x#hKx#hx#hx#hjx#hx#h_x#hIx#hNx#hx#hx#hx#hjx#ha,x#hux#hPx#h+ x#h x#h!x#h&x#h',x#hf(x#h*x#h+x#hs,x#hV-x#hc.x#hv/,x#hY0x#h1x#h4,x#h4x#h<6x#h7,x#hj8x#h?x#h@x#hAx#hB,x#hPCx#hDx#hD,x#hHEx#hFx#hF,x#hGx#h]Hx#hH,x#hIx#hJx#hBK,x#hKx#hLx#hhM,x#hNx#hROx#hO,x#hPx#hQx#h S,x#h\Vx#hWx#hW,x#hYx#h"[,x#h\x#h^x#h#`,x#h`x#hcx#hd,x#hex#hgx#hh,x#hix#hkx#hl,x#hmx#hKox#hp,x#hqx#h|sx#ht,x#hux#h{#h?{#h A{#hzA{#hB{#hC{#hD{#h4E{#hE{#hG{#hOH{#hH{#h>I{#hJ{#hL{#h=M{#hM{#hqO{#hP{#h"Q{#hQ{#hU{#hDV,{#hV{#hZa  You see here a bat skeleton.{#h[{#hZ\ _{#h]{#h%^{#h^,{#hu_{#h`{#hBa{#ha{#h%b{#hb{#hc{#h8d{#hd{#hae{#hNf{#hf{#hg{#hg{#hh{#h?i{#hi{#hnj{#hk{#hdl,{#hm{#hn{#h2o,{#hUp{#hVq,{#hq{#hps{#hQt{#ht{#h$u{#hu{#hv{#h1w{#hw{#hNx{#h,y{#hE{B{#h|{#h_|{#h|{#h}{#h~{#h~{#hN{#h{#h׀{#hQ{#h{#h{#hk{#h؃,{#h{#hŅ{#h2,{#h{#h({#h,{#h&{#h,{#h`{#h{#h3{#h{#h{#h{#h{#h{#hG{#hܑ{#hؒ,{#hF{#h{#h{#hp,{#h\{#hV{#h{#h&{#hǘ{#h™,{#h{#h{#hq{#h{#hq{#h{#hɞ{#h8{#h{#hC{#h{#h,{#h{#hc{#hݣ,{#hݤ{#h{#h${#h|{#h1{#h{#h,{#h{#hܪ{#hK,{#hZ{#h({#h,{#h{#hX{#hȯ,{#h{#hq{#h,{#h{#hƳ{#h5,{#h*{#h{#hh,{#h{#hO{#h,{#hy{#h;{#h,{#h{#hy{#h{#h<{#h {#hm{#hX{#h,,{#h,{#h{#h{#h{#h{#ht{#h>{#h{#h,{#h{#h{#h#{#hz{#h){#h{#hk{#h{#hs{#hH{#h{#h{#h{#h{#h{#h^{#h{#h{#hI,{#h_{#h3{#h{#h{#h{#h{#hg,{#h[{#h){#h,{#h{#h[{#h,{#h{#h{#h,{#h{#h{#hM{#h{#h<{#h{#h{#hX{#hk{#h{#hw,{#h{#he{#h,{#h"{#h{#h+,{#h'{#h{#hm{#h{#hx{#hO{#h{#h{#h{#h0,{#h{#h| {#hs ,{#h {#h {#h ,{#h {#h{#hl{#h{#h>{#h{#h{#h@{#h{#h{#hj{#h{#h"{#h{#h,{#h"{#h{#h{#h=,{#h|{#hb{#h,{#h {#h{#ht,{#h {#hu!{#h!,{#h#{#h${#h${#h${#h%{#h&{#hu',{#h({#h]){#h),{#h*{#h+{#hV,,{#h-{#h.{#hR/,{#h0{#h1{#h2,{#h'3{#h4{#h4,{#h5{#h6,{#hq7{#h<8{#h 9{#h9,{#hr:{#hE;{#h;,{#h<{#hr={#h=,{#h!?{#h@{#hv@{#h@{#h.I{#hI,{#h`J{#hL{#hiM,{#hM{#hhP{#hQ,{#h\R{#hT{#hU,{#hV{#hX{#hZ,{#hZ{#h]{#hK^,{#hU_{#ha{#hPb,{#hWc{#he{#hg{#hwg{#hh{#h#j{#hKk{#hk{#hEl{#hn{#h\o{#ho{#hSp{#hq{#hBs{#hs{#h2t{#hev{#hw,{#h>x{#hAy{#hz,{#hZ{{#hE|{#h6},{#h~{#h{#h,{#h߀{#h{#h,{#h,{#h*,{#h{#h{#h҉,{#h{#hj{#hS,{#h{#h{#h,{#h{#h{#h,{#h^{#hG{#h,{#h`{#h{#h,{#h{#h{#h,{#hU{#hN{#h8,{#h{#hѝ{#h,{#h{#hL{#h;,{#h {#h{#h.,{#hΤ{#h{#hH,{#h{#h{#h,{#h{#h{#hϫB{#h{#hӭ,{#h{#hc{#h,{#h.{#h{#hXB{#h{#h,{#hn{#h[{#h`,{#h {#hӹ{#h ,{#h{#h,{#h,{#hk{#hR{#hɿ{#h7{#h{#h{#h@{#h{#h{#hv{#h{#hN{#h{#h{#hb{#h{#hr{#hW{#h,{#h{#h{#h1{#h{#h5{#h{#h,{#h{#he{#h,{#h{#h{#ht{#h{#h{#h{#h {#hi{#h,{#hB{#h{#h{#h{#hV{#h{#h{#he,{#h{{#h\{#h,{#h{#h{#h,{#h{#h{#he,{#hP{#h9{#h{#h-{#h{#h{#hz,{#h{#h{#h{#hc{#h*{#h{#h{#h{#h{#h{#h{,{#hh{#hS{#h{#h,{#h{#h{#hO{#h{#hq{#hJ{#h{#h"{#h{#h{#hq{#h{#h{#h,{#h5{#hn{#hj{#h {#h{#hx{#h]{#h{#h7{#h{#h{#hc,{#hl{#hN {#h {#h$ {#h {#h {#h {#h~ {#h5 {#h{#h{#h{#h{#h{#h.,{#h{#h{#hi{#h4{#h{#h{#hU{#h{#hK{#h{#h{#hh{#h {#hU"{#h"{#h#{#h*L......# #......#.#.÷....#...#..# ###...# #......#.#.##########..  #...# .#.#.............# ##########......#........#####.##...####.###.# #...########.##.#...#.# #.# ### {#hY,##....##.#.#.#.# #.# # #..#####.#.#.#.# #.# ### #.## #.#@#.#.# #.#### -#####.# #.#[#.#.# #....# ........# #.#.#.#.# #.##.# ..# #.#.#.#.######...# #.#.#.#.#..... ##.....## #.#.#.#.#.######  #.>...### #.#.#.#.#.#  #.......# [40{#h,Hm#.#.#.#.#.#  #.......# #.# #.#.#.{#h0W ###...#########  ............ #########.......#####.# ...............#####.###.# #... ###########.##.#...#.# ### ##....##.#.# #..### ### #.## ### ..#####.# {#h2!..........######.......# #.#.#.#.#.#{#h'631202.6 (212.0){#h7F-33{#h;{#h@y _You see here a scarf of resistance.{#h] {#h {#hY {#h {#h> {#h _{#h# {#h( ,{#h#* {#hO, {#hS. ,{#hi/ {#h?M \########.##.#...#.# #.# ### ##....##.#.#.#.# #.#  #..#####.#.#.#.# #.# ### #.## #.#.#.#.# #.#### ..#####.# #.#[#.#.# #....# ........# #.#.#.#.# #.##.# ........# #.#.#.#.######.# ........# .#.#...... ##.....#.#.#.#####7.6 (4.0)  #.>...###.#.#.#  #.#{#hM .#.#.#  #.#.#.#.#  ..#.#.#.#).......#.#.###...##.#.#.##########  ####...# .#.#...........  .......#######.#.#.#.############ {#hO {#hR {#hT E _Done exploring.~#h 3~#hx ~#h,~#h: _~#h~#h0#,~#h'B~#h.,...# #......#.#.##########..#...# #......#.#.............# ##########......#........#####.## ...............#####.###.# #... ###########.##.#..# #### ##....##.#. # #..#####.#.#.#.# #.# ### #.##.#.#.# #.### ..#####. #....11 ........# .#.#.# #.##.# ..# .#.#.######.# ..# .......# ### .######.>...##.......  #.......##  #.......# .#~#h1~#h6 _You see here a scarf of resistance.#hwA scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (g)et.#hF8###...# #......#.#.##########..# Luc the Conjurer#...# #......#.#.............# Draconian ##########......#........#####.## Health: 20/20 ======================== ...............#####.###.# #... Magic: 5/5======================== ###########.##.#...#.# #.# #### AC: 4Str: 9##....##.#.#.#.# #.#EV: 11Int: 18 # #..#####.#.#.#.# #.#SH: 0Dex: 9 ### #.## #.#.#.#.# #.####XL:  2 Next: 51% Place: Dungeon:1 ..#####.# #.#@#.#.# #....#Noise: ---------  Time:[4#h<0m 1211.6 (4.0) ........# #.#.#.#.# #.##.#c) +0 spear ........# #.#.#.#.######.#Cast: Magic Dart ........# #.#.#.#.#......# ##.....## #.#.#.#.#.#######.>...### #.#.#.#.#.##.......# #.#.#.#.#.##.......# #.#.#.#.#.##.......# #.#.#.#.#.# _You open the door. _There is an open door here. _You see here a bat skeleton. _You see here a scarf of resistance. _Done exploring. _You see here a scarf of resistance.2.6 (1 _g - a scarf of resistance#h #h! BInventory: 7/52 slots Hand Weapons (go to first with ))  c - a +0 spear (weapon) Armour (go to first with [)  g - a scarf of resistance Scrolls (go to first with ?)  b - 3 scrolls labelled HUECAOXKAL  e - a scroll labelled OGHISM OPPOLIN  f - a scroll labelled KOFFOG BOGONNU Potions (go to first with !)  a - a potion of magic  d - a coppery potion#hHNg - a scarf of resistance. A length of stylish fabric. At its creation, enchantments were woven into it, and as such it cannot accept further enchantment. Base armour rating: 0 'Of resistance': it protects its wearer from the effects of both fire and cold. #h[If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+ rF+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist cold} {cold resistance} {resist fire} {fire resistance} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.#h_! #h) #h00 E###...# #......#.#.##########..# Luc the Conjurer#...# #......#.#.............# Draconian #h2 @##########......#........#####.## Health: 20/20 ======================== ...............#####.###.# #... Magic: 5/5======================== ###########.##.#...#.# #.# #### AC: 4Str: 9##....##.#.#.#.# #.#EV: 11Int: 18 # #..#####.#.#.#.# #.#SH: 0#h3 lDex: 9 ### #.## #.#.#.#.# #.####XL:  2 Next: 51% Place: Dungeon:1 ..#####.# #.#@#.#.# #....#Noise: ---------  Time: 1212.6 (0.0) ........# #.#.#.#.# #.##.#c) +0 spear ........# #.#.#.#.######.#Cast: Magic Dart ........# #.#.#.#.#......# #h6 ##.....## #.#.#.#.#.#######.>...### #.#.#.#.#.##.......# #.#.#.#.#.##.......# #.#.#.#.#.##.......# #.#.#.#.#.# _There is an open door here. _You see here a bat skeleton. _You see here a scarf of resistance. _Done exploring. _You see here a scarf of resistance. _g - a scarf of resistance#h< #h? #hME #hqM f  You start putting on your armour.#hV A3.6 (1#hc] #hb +4.6 (2#hf #h%j #h l +5.6 (3#ho #hr #hu +6.6 (4#hx #ho W7.6 (5#hG _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance.#h #h #h d _You feel resistant to extremes of temperature.#h 0....#h_ q _Done exploring.#hV!#h4#Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon #h3 #h [?25h[?0c###...# #......#.#.##########..# Luc the Conjurer#...# #......#.#.............# Draconian ##########......#........#####.## Health: 20/20 ======================== #h ...............#####.###.# #... Magic: 5/5======================== ###########.##.#...#.# #.# #### AC: 4Str: 9##....##.#.#.#.# #.#EV: 11Int: 18 # #..#####.#.#.#.# #.#SH: 0Dex: 9 ### #.## #.#.#.#.# #.####XL:  2 Next: 51% Place: Dungeon:1 ..#####.# #.#@#.#.# #....#Noise: ---------  Time: 1217.6 (0.0) ........# #.#.#.#.# #.##.#c) +0 spear ........# #.#.#.#.######.#Cast: Magic Dart ........# #.#.#h8 [40m#.#.#......# ##.....## #.#.#.#.#.#######.>...### #.#.#.#.#.##.......# #.#.#.#.#.##.......# #.#.#.#.#.##.......# #.#.#.#.#.#You start putting on your armour. _You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance. _You feel resistant to extremes of temperature. _Done exploring.  What level of the Dungeon? (default 1, ? - help) #h0 [?25l[?1c#hA2#hA#hlB#hf` _#hgB#huk#hm,#hAn#hr#huB#hAy#hSz,#h{#h<#h4,#h#hn#hB,#h#hј#h&,#h#h#h#h#h#h#h1#h#h#h#hm#hε#h[#hA#h,#hM#hX#h#h{,#h#h2#h,#h1#h#hm,#h#h_#h&,#h#h#h,#h,#hW_You continue putting on your scarf of resistance. x5  You finish putting on your scarf of resistance.You feel resistant to extremes of temperature. _Done exploring.  There is an open door here.#hD#h _#h#h&#h,#hK#h#hE#h,#h#h,#h.#h#h,#h#h#h,#h?#h#hj,#h#h#h{,#h#h#ht,#h#h#h #h #h #h #hk ,#h #hY#h,#h#h3/#h0#h;3X#h3,#hs4#h+?#h@#hPA#hA#h B#hC#hD#hD#hgE#hG#hG#hSH#hI#hzJ#hK#hK#hUL#hpM#h|N#hN#hGO#hQa  You see here a bat skeleton.#hS#hrS _#hS#hU#hV,#hW#h.. ###.......-966.0) ##.#.#.#...... #.#.####... # ... .. ..# .... ...# ..... -7.3 (17 _Found a stone staircase leading down.#hu#hn#h #h) #hc,#hl#h#h,#h#h)#h,#h #hX#h,#h#h;!#h#,#h$#h%'#h),#h+#h0-#h"/,#hA0#h2#h4,#h6#h7#h#:,#h;#h<#h>,#h?#h@#hB,#h`C#hE#hF,#hG#hH#hK,#hK#hHM#hN#h3O#hO#h2R,#hR#hTL _You now have 51 gold pieces (gained 7).#hV3#hW#hX#h[,#h\#hi]#h*_,#h_#h1a#hb,#hbc#hd#h=f,#hf#hh#hj,#hk#hol#hn,#ho#hp#hr,#hs#ht#hu#hSv#hv#hw#h{,#h|#h}#hi,#hG#h#h ,#h#h˄#h,#h#h#h,#h|#hڌ#h#h'#h#h$ #h_You open the door.#h#h`#hܓ#h%  #hhThere is an open door here.#h#h _#h#h#h#h-#h#h #h#h#h#h]#h#h|#h#h@#hk#h#h#h#h#h#h#h#h#h(#h#h,#h#hL _You now have 57 gold pieces (gained 6).#h3#hR#h#h,#h#h#h,#h,#h,#h@#h#h,#h#h*#h,#h#h)#hB,#h#hI#h#hL#h#h#h#h#h#hH#h8#h#h7#h$ #h,_You open the door.#h#h#h#h@  There is an open door here.#h#hj _#h#h#h#h#h+#h.#h#h,#h}#h#hx,#hv#h#hW,#hj#h$#h,#h#h #h,#h#h#hv,#h#h:,#h#h #hx ,#h #hL #h,#h=#h-#h,#h#h#hv,#h#h#h^#h#ha#h2#h#hh#h#h#h#h #h #h!#h##hi$#h7%#hx&#h'#h3(#h(#h)#h+#h+#h{,#h-#h/#h0#h0#h~1#h2#hc3#h3#h 7,#h7#h9L _You now have 65 gold pieces (gained 8).#h;I#h<#hY>,#h>#hY@#hB,#hB#hD#hE#h;F#hF#hG#hI#hJ#hJ#h4K#hL#hM#hM#hN#hQ,#hQ#hR#hT#h]  ####.#.#.##.# #......#.##.###.##.###.##.##........#.##.##h]J.##.#.#.#.##.##....#.#.#....####..#...# #######^..# #.#####.#@# # #.#.# ..... Magic Dart#h%^##.#.w.#####..## w   dart slug (wandering)#.##.#hd.378.3 (81#h>h,9.3 (82#hk#hm\ _A dart slug comes into view.#h>a ####.#.#.##.#  Luc the Conjurer #......#.##.#  Draconian ###.##.###.##.#  Health: 20/20 ======================== #........#.##.#  Magic: 4/5===================----- #.##.#.#.#.##.#  AC: 4Str: 9 #....#.#.#....#  EV: 11Int: 18 ###..#...# ######  SH: 0Dex: 9 #^........# XL:  2 Next: 55% Place: Dungeon:2 #.#####.#@# Noise: ---------  Time:#hd 1379.3 (0.0) # #.#*# c) +0 spear ..*.. Cast: Magic Dart ##*#... w.#####  ..## w   dart slug (wandering) #.# #. _You now have 65 gold pieces (gained 8). _A dart slug comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)#h ####.#.#.##.#Luc the Conjurer#......#.##.#Draconian###.##.###.##.#Health: 20/20 ========================#........#.##.#Magic: 4/5===================-----#.##.#.#.#.##.#AC: 4Str: 9#....#.#.#....#EV: 11Int: 18###..#...# ######SH: 0#hDex: 9#^........#XL:  2 Next: 55% Place: Dungeon:2#.#####.#@#Noise: ---------  Time: 1379.3 (0.0)# #.#*#c) +0 spear..*..Cast: Magic Dart##*#...w.#####..##w   dart slug#.##.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.#hu_...w#hz;=80.3 (1 _#h#h @ ####.#.#.##.#  Luc the Conjurer #......#.##.#  Draconian ###.##.###.##.#  Health: 20/20 ========================#hʼ  #........#.##.#  Magic: 3/5==============---------- #.##.#.#.#.##.#  AC: 4Str: 9 #....#.#.#....#  EV: 11Int: 18 ###..#...# ######  SH: 0Dex: 9 #^........# XL:  2 Next: 55% Place: Dungeon:2 #.#####.#@# Noise: =--------  Time: 1380.3 (0.0) # #.#*# c) +0 spear ..*.. Cast: Magic Dart ##*#... w.#####[34#h m  ..## w   dart slug #.# #.The magic dart hits the dart slug. _The dart slug is heavily wounded.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)#h31####.#.#.##.#Luc the Conjurer#......#.##.#Draconian###.##.###.##.#Health: 20/20 ========================#........#.##.#Magic: 3/5==============----------#.##.#.#.#.##.#AC: 4Str: 9#....#.#.#....#EV: 11#h4Int: 18###..#...# ######SH: 0Dex: 9#^........#XL:  2 Next: 55% Place: Dungeon:2#.#####.#@#Noise: =--------  Time: 1380.3 (0.0)# #.#*#c) +0 spear..*..Cast: Magic Dart##*#...w.#####..##w   dart slug#.##.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is almost dead.#h1..w.1.3 (1 _#hN ####.#.#.##.#  Luc the Conjurer #......#.##.#  Draconian ###.##.###.##.#  Health: 20/20 ======================== #........#.##.#  Magic: 2/5=========--------------- #.##.#.#.#.##.#  AC: 4Str: 9 #....#.#.#....#  EV: 11Int: 18 ###..#...# ######  SH: 0Dex: 9 #^........##hQC XL:  2 Next: 55% Place: Dungeon:2 #.#####.#@# Noise: =--------  Time: 1381.3 (0.0) # #.#*# c) +0 spear ..*.. Cast: Magic Dart ##w#... ..#####  ..## w   dart slug #.# #.The magic dart hits the dart slug. _The dart slug is almost dead.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)#h  ####.#.#.##.#  Luc the Conjurer #......#.##.#  Draconian ###.##.###.##.#  Health: 20/20 ======================== #........#.##.#  Magic: 2/5=========--------------- #.##.#.#.#.##.#  AC: 4Str: 9 #....#.#.#....#  EV: 11Int: 18 ###..#...# ######  SH: 0Dex: 9 #^........# XL:  2 Next: 55% Place: Dungeon:2 #.#####.#@# Noise: =-------- [39;#hH 49m Time: 1381.3 (0.0) # #.#.# c) +0 spear ..... Cast: Magic Dart ##w#... ..#####  ..## w   dart slug #.# #.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The magic dart hits the dart slug.  You kill the dart slug! .#.##.#  #......#.##.#  .##.#  .##.#  .##.# [6;10#h H ...#     #^  # #.#*# ..*.. ##.  ..## #.# #. #hL 7...#ht 682.3 (1Magic Dart _#h&b3#hb#hk#hvn#h,#h=,#h##hޯN3==========#h#h.#.##......#.##...##...##..#.#.#.##.......-Magic DartSS   ball python (constriction, wandering)997.0)-400.3 (18#h#h^ _A ball python comes into view.#h7 d ####.#.#.##.#  Luc the Conjurer #......#.##.#  Draconian #h)8 ###.##.###.##.#  Health: 20/20 ======================== #........#.##.#  Magic: 2/5=========--------------- #hB9 #.##.#.#.#.##.#  AC: 4Str: 9 #....#.#.#....#  EV: 11Int: 18 ###..#...# ######  SH: 0Dex: 9 #^........# XL:  2 Next: 68% Place: Dungeon:2 #h9 9#.#####.#@# Noise: ---------  Time: 1400.3 (0.0) # #.#*##h: y c) +0 spear ....* Cast: Magic Dart ##.#..S #h9> ..#####  ..## S   ball python (constriction, wandering) #.# #. _You kill the dart slug! _A ball python comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)#h ####.#.#.##.#Luc the Conjurer#......#.##.#Draconian###.##.###.##.#Health: 20/20 ========================#........#.##.#Magic: 2/5=========---------------#.##.#.#.#.##.#AC: 4Str: 9#....#.#.#....#EV: 11Int: 18###..#...# ######SH: 0Dex: 9#^........#XL:  2 Next: 68% Place: Dungeon:2#.#####.#@#Noise: ---------  Time: 1400.3 (0.0)#h # #.#*#c) +0 spear....*Cast: Magic Dart##.#..S..#####..##S   ball python (constriction)#.##.  #h! DAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.#h x Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  The ball python is severely wounded.The ball python hisses angrily.#hy S.S.#hz Z3=======#hP{ 1.3 (1 _#h} #h #hd ####.#.#.##.#  Luc the Conjurer #......#.##.#  Draconian #h###.##.###.##.#  Health: 20/20 ======================== #........#.##.#  Magic: 2/5=========--------------- #.##.#.#.#.##.#  AC: 4Str: 9 #....#.#.#....#  EV: 11Int: 18 ###..#...# ######  SH: 0Dex: 9 #^........# XL:  2 Next: 68% Place: Dungeon:2 #.#####.#@# Noise: ==-------  Time: 1401.3 (0.0) # #.#*# c) +0 spear ....S Cast:#h8 Magic Dart #hX##.#... ..#####  ..## S   ball python (constriction) #.# #.The ball python is severely wounded. _The ball python hisses angrily.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)#hW ####.#.#.##.#  Luc the Conjurer #......#.##.#  Draconian ###.##.###.##.#  Health: 20/20 ======================== #........#.##.#  Magic: 2/5=========--------------- #.##.#.#.#.##.#  AC: 4Str: 9 #....#.#.#....#  EV: 11Int: 18 ###..#...# ######  SH: 0Dex: 9 #^........# XL:  2 Next: 68% Place: Dungeon:2 #.#####.#@# Noise: ==-------  Ti#h,Yme: 1401.3 (0.0) # #.#.# c) +0 spear ....S Cast: Magic Dart ##.#... ..#####  ..## S   ball python (constriction) #.# #.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!                #^  # #.#*# ....† #h^[K  ..## #.# #. #h'.#h!z72-2.3 (1Magic Dart _#h#h{ #h 3#h| #h B#h #h #h ,#h #h+ #h ,#hf #h ,#hk #h1 ,#h #h ,#h  #h Q3=====#hH #hz #h2 ,#h #h #h #h #h ,#h #hM ======#h #h` #h #h #h #h #h #h ,#h' #h ,#h #h #hW #h #h1 #h ,#h| #h Q4=====#hr #h #h #h #h #h:! #h! #h $ ,#h$ #h' #hw' ======#h7( #h) ,#h* #h+ ,#hZ, #hE. ,#h. #h0 #h0 #hm1 #hz2 #h2 #hh3 #h4 #ho5 #h5 #hK7 #h7 O5=====#hI8 #h9 #h; ,#hz< #h= #h> #h ? #h? #hL@ #hA #h2B #hB #h{E g  You see here a ball python corpse.#hF #hG D===== _#hrH #hI #hK B#hM #h{O B#hP #h7Q #hQ ,#h,S #hT B#hU #hW ,#h)X #hX #h[ B#h\ #h] ,#hJ^ #h,_ #h` #ha ,#hb #hd B#he #h2f #hf ,#hg #hi #hi ,#hj #hk #hRl ,#hEm #hn #hQo ,#hLp #hq #hr ,#hxs #hu B#hv #hx #hx ,#hy #h~ +#+#...##.# #.#.#.##.# #S# ....#.##.# #.# #.###.##.# #.# ....#.##.# #.# #h #.#.#.##.# #.# #.#.#....# #.# ..#.###### # ..#.# -- #.#.# #. #.#.# #.#Magic Dart ..†.############.# #................# ##################S   ball python (constriction, wandering) ##h 054.3 (52.0)#hͅ L.S#h F-5.3 (53#hm #h ^ _A ball python comes into view.#h#+#...##.# Luc the Conjurer #.#.#.##.# #.# Draconian ....#.##.# #S# Health: 20/20 ======================== #.###.##.# #*# Magic: 4/5===================----- ....#.##.# #*# AC: 4Str: 9 #.#.#.##.# #*# EV: 11Int: 18 #.#.#....# #*# SH: 0Dex: 9 ..#.###### #*# XL:  2 Next: 72% Place: Dungeon:2 ..#.# #@# Noise: ---------  Time: 1455.3 (0.0) #.#.# #.# c) +0 spear #hH#.#.# #.# Cast: Magic Dart ..†.############.# #................# ################## S   ball python (constriction, wandering) # _You see here a ball python corpse. _A ball python comes into view.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)#h #+#...##.# Luc the Conjurer #.#.#.##.# #.# Draconian ....#.##.# #S# Health: 20/20 ======================== #.###.##.# #.# Magic: 4/5===================----- ....#.##.# #.# AC: 4Str: 9 #.#.#.##.# #.# EV: 11Int: 18 #.#.#....# #.# SH: 0Dex: 9 ..#.###### #.##h w XL:  2 Next: 72% Place: Dungeon:2 ..#.# #@# Noise: ---------  Time: 1455.3 (0.0) #.#.# #.# c) +0 spear #.#.# #.# Cast: Magic Dart ..†.############.# #................# ################## S   ball python (constriction, wandering) #Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!#h=  #.# #.# #*# #*# #*# #*# #*# #@#.#.# #.#.#.# #.#.†#hޒ _............#hO D......#he5 y5=6.3 (1Magic Dart _#h=: #hJ= #h}3#h#h#h,#hx#h(,#h#h,#hY#h,#hi#h,#h-#h#h#hR#h#hMO5=====#h#h #hz,#h#hn#h#h0#h#hp#h#h#h_#h#hw#h======#hJ#h#h#hU#h#hk#h,#hs#h"#hp,#h#h.........+##.....# #.###.....# ........# ...#### .......'..# .......#.## #+#...##.+ #.#.#.##.##h - ....#.##.# #.###.##.# ....#.##.# #.#.##.# #.#.#....# #. ..#.###### #.# ..#.##.# #.#.##.##h#.....##....J##.....#.....#....#...'737.0)J   endoplasm (asleep)#hHShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!  As you open the door, it creaks loudly!  An endoplasm comes into view.#h@.JJ#h!_======4.3 (18Magic Dart#hu#hz^ _The endoplasm quivers.#hh8#.........+ Luc the Conjurer #.###.....# #.....# Draconian #.###.....# #.....# Health: 20/20 ======================== #.........# #....J# Magic: 4/5===================----- .......#### ....*# AC: 4Str: 9 .......'..# ...*# EV: 11Int: 18 .......#.## .*. SH: 0Dex: 9 #h:#+#...##.# #*# XL:  2 Next: 75% Place: Dungeon:2 #.#.#.##.# #@# Noise: ======---  Time: 1474.3 (0.0) ....#.##.# #.# c) +0 spear #.###.##.# #.# Cast: Magic Dart ....#.##.# #.# #.#.#.##.# #.# #.#.#....# #.# J   endoplasm ..#.###### #.# ..#.# #.# #.#.# #.#An endoplasm comes into view. _The endoplasm quivers.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle#h=\Shift-Dir - straight lineAim: an endoplasm (100% to hit)#h] #.........+Luc the Conjurer #.###.....# #.....#Draconian #.###.....# #.....#Health: 20/20 ======================== #.........# #....J#Magic: 4/5===================----- .......#### ....*#AC: 4Str: 9 .......'..# ...*#EV: 11Int: 18 .......#.## .*.SH: 0Dex: 9 #+#...##.# #*#XL:  2 Next: 75% Place: Dungeon:2 #.#.#.##.# #@#Noise: ======---  Time: 1474.3 (0.0) ....#.##.# #.#c) +0 spear #.###.##.# #.#Cast: Magic Dart ....#.##.# #.# #.#.#.##.# #hCj  #.# #.#.#....# #.#J   endoplasm ..#.###### #.# ..#.##.# #.#.##.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.#hF ,#h .J.g.'g   goblin=-----5.3 (1#h 5  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded. _A goblin comes into view. It is wielding a +0 dagger.#h#.........+ Luc the Conjurer #.###.....# #.....# Draconian #.###.....# #.....# Health: 20/20 ======================== #.........# #.....# Magic: 3/5==============---------- .......#### ....J# AC: 4Str: 9 #h.......'..# ...*# EV: 11Int: 18 .......#.## g*. SH: 0Dex: 9 #+#...##.# #*# XL:  2 Next: 75% Place: Dungeon:2 #.#.#.##.# #@# Noise: =--------  Time: 1475.3 (0.0) #h#....#.##.# #.# c) +0 spear #.###.##.# #.# Cast: Magic Dart ....#.##.# #.# #.#.#.##.# #.# #.#.#....# #.##h J   endoplasm ..#.###### #.# g   goblin ..#.# #.# #.#.# #.#The endoplasm is severely wounded. _A goblin comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)#h#.........+ Luc the Conjurer #.###.....# #.....# Draconian #.###.....# #.....# Health: 20/20 ======================== #.........# #.....# Magic: 3/5==============---------- #h|.......#### ....J# AC: 4Str: 9 .......'..# ....# EV: 11Int: 18 .......#.## g.. SH: 0Dex: 9 #+#...##.# #'# XL:  2 Next: 75% Place: Dungeon:2 #.#.#.##.# #@# Noise: =--------  Time: 1475.3 (0.0) ....#.##.# #.# c) +0 spear #.###.##.# #.# Cast: Magic Dart ....#.##.# #.# #.#.#.##.# #.# #.#.#....# #.# J   endoplasm ..#.###### #.##h g   goblin ..#.# #.# #.#.# #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!#hx    .....# ...*# g*. #*# #@##h #.# #.#   #.#g   goblin   #h}p#ht;....g#h;826.3 (1 _#h#h+#h'#.........+ Luc the Conjurer #.###.....# #.....# Draconian #.###.....# #.....##h) Health: 20/20 ======================== #.........# #.....# Magic: 2/5=========--------------- .......#### .....# AC: 4Str: 9 .......'..# ....# EV: 11Int: 18 .......#.## ... SH: 0Dex: 9 #+#...##.# #g# XL:  2 Next: 82% Place: Dungeon:2 #.#.#.##.# #@# Noise: =--------  Time: 1476.3 (0.0) ....#.##.# #.# c) +0 spear #.###.##.# #.# Cast: Magic Dart ....#.##.# #.# #.#.#.##.# #.# #.#.#....# #.# g #h*  goblin ..#.###### #.# ..#.# #.# #.#.# #.#The magic dart hits the endoplasm. _You kill the endoplasm!Aiming: Magic Dart (safe; 2% risk of failure)  #hZ+;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)#h҈_#.........+ Luc the Conjurer #.###.....# #.....# Draconian #.###.....# #.....# Health: 20/20 ======================== #.........# #.....# Magic: 2/5=========--------------- .......#### .....##h AC: 4Str: 9 .......'..# ....# EV: 11Int: 18 .......#.## ... SH: 0Dex: 9 #+#...##.# #g# XL:  2 Next: 82% Place: Dungeon:2 #.#.#.##.# #@# Noise: =--------  Time: 1476.3 (0.0) ....#.##.# #.# c) +0 spear #.###.##.# #.# Cast: Magic Dart ....#.##.# #.# #.#.#.##.# #.# #.#.#....# #.# g   goblin ..#.###### #.# ..#.# #.# #.#.# #.#Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, #hC&[37m( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  You kill the goblin!#h~     ....# ... #)##h/ #@# #.# #.#  #h֒C   #h~$ #h!#h=q67.3 (1Magic Dart _#hB#hjD#h| I#hl 3==========4==========#h< 75=====M####.....#........+ .>..##### #...# ##### #.'..# #?....##### .......#.## #.........#+#..-508.3 (31.0) #.# ..... #.###.##.# #.#....#.#-9.3 (32  The magic dart hits the goblin. _You kill the goblin! _Found a stone staircase leading down.  There is an open door, spattered with blood here.ings that are here: _a +0 dagger; a goblin corpse#hk 3#h #h^ #h #h $ _#h# ,#h$ ,#hu& #h( #h* ======#h* #h, #h- #h!2 ,#hx3 #h,6 ,#hP7 #h9 { _b - 4 scrolls labelled HUECAOXKAL (gained 1)#hz; 3#h< #h2? #h@ ,#hA #hC #h"E #hE #hOF #hG #hvI #hI #hJ #hsL #h*O ,#hQ #h1T R  There is a stone staircase leading down here.#hV #h;W  _#hX #h[ #h^ ,#h^ #h;` #ha ,#hlb #hd #h\f ,#h+g #hh #hbj ,#hk #h8o R  There is a stone staircase leading down here.#hp #hWq  _#hr #hs #hu ,#h'v #hw #hx #hx #hy #h*| #h} ,#hW~ #h #h ,#h #h  ....### ..'.##### .. ###hO  #...##....# +...+.....### #...#.....+.# ### ...#.....#.## #@+..#.....#..## #####.....##.##..........+..>..### #.###.....###.....###.....# #.....#........# #.....#.....#### #.....#.....'..# #....######h0 y#.#.#..#...#'...#29.3 (20...#..####hԐ #h N======30.3 (21#h #h = _As you open the door, it creaks loudly!#h3#h#h#hCB#h<@  There is an open door here.#h#h  _#h#h#h.,#hl#h#hڿ,#h#h#h,#h#h#h,#h/#h#h-,#h#h#hK,#h/#h7 _You open the door.#h;x ... ..###+### ........ #...... #.......# ## #.......# .##### #.......# .....# ####@# ------#h.# #....# ....# #...## .....### #...# .....+.# ###..# .....#.## #.'# .....#..###.#...###.##..#...##hEe+..>..#######h ------8.3 (8.0)  A malevolent force fills the Dungeon...#h/  --more--#hS  You fall into a shaft and drop 1 floor!#h/  --more--#h _ .. ..  .#  ##.##  #...#  #...#  #...# 3 #@..# #...$...$...# ............... #.#...........# #hi !###.#...#..## #.#...#.... #.#...# ### #.#...# #h; #ha -9.0 (8.7#hHc #hwf t _The shaft crumbles and collapses. _Found 22 gold pieces.#hW _ _You now have 72 gold pieces (gained 7).#h^ #h G_You now have 87 gold pieces (gained 15).#h#-#hI)#h+#h0#h+3#h4#hA7#h9#h;#h=#h?#h3A#hH#hI#hJ#hVNB#hT#h\#hd],#hE^#h_#hb,#hjc#hn#ho,#hwq#h8s#ht,#hv#hw#hy,#hz#h|#h~,#h#h#h,#h#h#h4,#h?#h######## #.....@######.##.......#  .. #.##.#.###.# ... ####.#......... #h;#.# #..........##.# #.## #.##.#..#..# ...# #.##.......... ...#####.####..##.### ...##.......##.# .##h066.0 (27.0)#hn,7.0 (28#h#hj2 _h - an amulet of the acrobat#hY#hZ3#h\#h]#h:^,#hpd#hvJ#h..#########.##......##### .##.##.......# .##.##.#.###.###.#####.#.........@..#  #..........##.##..#  #.##.#..#..##.# ..# Magic Dart  #.##........... ..##.####..##.#### .## ......##.# .# r   rat (asleep) ##.##.##.# .. r##.# ##.# #.  .#73.0 (6.0)4.0 (7 _A rat comes into view.#h  .  .#   .#  .##### .#  ....# .# #hg g #.##.#.###.###.#  .......@..#  ...##.##..#  #.# ..#   ..#  .##  .# .# .. r# ##.# #. .# .##h U .  .#   .#  .##### .#  ....# .#  #.##.#.###.###.#  .......@..#  ...##.##..#  #.# ..#   ..# .## .# .# .. r# ##.# #. .# #h 4#hs p _A rat is nearby!#h  Luc the Conjurer  Draconian .  Health: 20/20 ======================== .#  Magic: 4/5===================-----  ######## .#  AC: 4Str: 9  #......##### .#  EV: 11Int: 18  #.##.......# .#  SH: 0Dex: 9  #.##.#.###.###.#  XL:  2 Next: 86% Place: Dungeon:3  ####.#.........@..#  Noise: ---------  Time: 1574.0 (0.0)  #..........##.##*.#  c)#hc +0 spear  #.##.#..#..##.# *.#  Cast: Magic Dart  #.##........... *.# ##.####..##.#### *## ......##.# .# *# r   rat (asleep) ##.##.##.# .. r# .#.# ##.# #. .# ...# .# _A rat comes into view. _A rat is nearby!Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)#h/  Luc the Conjurer  Draconian .  Health: 20/20 ======================== .#  Magic: 4/5===================-----  ######## .#  AC: 4Str: 9 #h% #......##### .#  EV: 11Int: 18  #.##.......# .#  SH: 0Dex: 9  #.##.#.###.###.#  XL:  2 Next: 86% Place: Dungeon:3  ####.#.........@..#  Noise: ---------  Time: 1574.0 (0.0)  #..........##.##..#  c) +0 spear  #.##.#..#..##.# ..#  Cast: Magic Dart  #.##........... ..# ##.####..##.#### .## ......##.# .# .# r   rat (asleep) ##.##.##.# .. r# .#.# ##.# #. .# ...# .#Aiming: Magic Dart #hm(safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat!#hq .  .#   .#  .##### .#  ....# .#      *.#   *.#   * *## .# * .. †# ##.# #.  #hT}C.....#hy9=5.0 (1Magic Dart _#h{#h#h< 3#h #h #h ,#h #h ,#h #ht ,#h^ #h ,#h #hk ,#hQ #h ,#h #h5 #h #hf ^5=====#h  #hX D_Magic restored.#h #h #h S=====#h #h #hp ,#h #h. ,#h #h o _d - 2 coppery potions (gained 1)#h #hp! 3#hv" #h^# #h# ,#h% #hh& #h& ,#h( #h:) #h) ,#h* #h+ #hq, ,#h- #h. #h"/ ,#h 0 #h01 #hK7 ,#hA9 ,#h; B#hAB     ###   ##.##   ##.#.##  # ##.###.##  ##### ###.## ##.##  ....# #..## ##@#  -99.0 (24.0) ###.###.#.# #.##  ........##.# #.#  .##.##..# #.#.#  .##.##..# #.#  ..# .<...    .#####.##... ...    #.#[39;4#hD g9m .# #.    .†#   #h,H H-600.0 (25#hJ #hbM 9 _Found a stone staircase leading up.#hx_#hAbB#hc#hee,#hf#hh#hj,#h+m#hm#ho,#hp#hr#h&t,#h]u#h_v#h0x,#hny#hv|#hP~,#hV#hK#.#.###.###.#.# ##.## ............##.###.## .....##.##..# #.#.## ..#..##.##..####.#### ............#..<....# ..##.#####.##.......# .# .# #.##.##.##.# .# .. .†##. #.# .# #.# #. ..## #@# #  .# ..##.......#  #.......#  ####.####  #..  ### 9.0 (9.0)10.0 (10.0) _i - a fuming golden potion#h#h _#h@ #h #h ,#h' #h #h ,#h #h{  ##.#.##  ###### ##.###.## ### ###.## ##.## ##.......# #..## ##.# ##.#.###.###.#.# ##.## #............##.###.## ......##.##..# #.#.# .#..##.##..####.#####h U .............#..@....# 4.0 (4.0) #..##.#####.##.......# ##.# .# #.##.##.##.# ##.# .. .†##. #.# .# ##.# #. ..## #.# # .#..##.......# #.......# ####.#### #.. #h? #h #hd a _There is a stone staircase leading up here.#h0#h4(A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You have not yet explored it and cannot tell where it leads. #h5;You are here. (<)go up.#h#h}##.#.##  Luc the Conjurer ########.###.###h2  Draconian .....##### ###.## ##.##  Health: 20/20 ======================== ##.......# #..## ##.#  Magic: 5/5======================== ##.#.###.###.#.# ##.###h*  AC: 4Str: 9 #............##.###.##  EV: 11Int: 18 ......##.##..# #.#.##  SH: 0Dex: 9 #..#..##.##..####.#####h3  XL:  2 Next: 89% Place: Dungeon:3 .............#..@....#  Noise: ---------  Time: 1614.0 (4.0) #..##.#####.##.......##h  c) +0 spear ##.# .# #.##.##.##.#  Cast: Magic Dart ##.# .. .†##. #.# .# ##.# #. ..## #.# # .#..##.......#  #h#.......#  ####.####  #..   #hPh_You kill the rat! _Magic restored. _d - 2 coppery potions (gained 1) _Found a stone staircase leading up. _i - a fuming golden potion _There is a stone staircase leading up here.#hZ#h#h#h`H5.0 (1 _#hE #####  2 +..@#   #hp###.#   #.#   ... #.# ..###+### ........##.......##.......##.......##hn#h:#h+7 (1.7#h#hE} _You climb upwards. _There is a stone staircase leading down here.#h{#hq3#hF#hF#h$ _#h##h#####.....!#####...K..'@.>#......###.#..... #.#Magic Dart...... #.#... ..####ht+##### ..#K   kobold (asleep)  #.......#  #.......# # #.......##hG 7.7 (2.0  You open the door.#h+8.7 (3#h #h _A kobold comes into view. It is wielding a +0 short sword. _Found a potion of magic.#h #h .Searing Ray#h #h #hz   Luc the Conjurer  Draconian  Health: 20/20 ========================  Magic: 3/5==============----------  AC: 4Str: 9  EV: 11Int: 18 ##### SH: 0Dex: 9 .....!#####  XL:  2 Next: 89% Place: Dungeon:2 ...K***@.>#  Noise: ---------  Time: 1618.7 (0.0) ......###.#  c) +0 spear ..... #.#  Cast: Searing Ray ...... #.#  ... ..###+###  ## ........#  [3#h} t3mK   kobold (asleep) #.......#  #.......# # #.......# _A kobold comes into view. It is wielding a +0 short sword. _Found a potion of magic.  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)#h  Luc the Conjurer  Draconian  Health: 20/20 ========================  Magic: 3/5==============----------#h&>  AC: 4Str: 9  EV: 11Int: 18 ##### SH: 0Dex: 9 .....!#####  XL:  2 Next: 89% Place: Dungeon:2 ...K..'@.>#  Noise: ---------  Time: 1618.7 (0.0) ......###.#  c) +0 spear ..... #.#  Cast: Searing Ray #h*...... #.#  ... ..###+###  ## ........#  K   kobold (asleep) #.......#  #.......# # #.......# Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#h"Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!#hos ##### ...  ...****@.>#  ...  ..... #.#  ......  ...  ##    #h~)..'  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!  (Press . to maintain the ray.)#h693==9.7 (1ontinue: Searing RayRay _#h׬#h#h 3#h #h K  You stop channelling your searing ray.#h / _#h _#hc ,#h #h ,#h #h ,#h! #hl% ,#h|' #hP+ ,#h- #h 1 ,#h3 #h+6 ,#h18 #ht< g4=====#hw? #hJA ,#hB #heD ,#hRE #hG ,#h5I #hJ S=====#hL #h5N ,#hO #h#R ,#hFS #hT ,#hU #hW ,#hX #hZ ,#h[ #h"^ ,#h_ #ha e5=====#h"b #hd 4 _Magic restored.#hf 3#hi #hnk @  There is an open door here.#hm 5 _#hBo #hp #hr ,#hs #hu S=====#hv #h~y p _a - 2 potions of magic (gained 1)#h9{ 3#h| #hX~ #h  #########w##.......#####....@..'..>#--....###.####.......# #.#ast: Searing Ray  #.......# #.# #.......###+### ######........#w   ribbon worm (wandering) ##.......# ### ##hq .......# ..### #.......##h 045.7 (26.0)#hs .  A ribbon worm comes into view.#h0 G--6.7 (27#hɐ #h ~ _The ribbon worm moves out of view. _You see here a +0 short sword.#hM3#h#h#hf ##.##.......#####w)..'..># ##.###.##hw#.# #.#  #.# #.#  #.###+### ######........##h=iw   ribbon worm (wandering)  ##.......# #### #.......# ...### #.##h,0.0)#hc..#hV27.7 (1 _#h#h#h #h #h@ #h #h  ##.##.#####w.)..'..># ###.###.# . ####.# #.# ##hK  #.# #.# # #.###+### # ######........#w   ribbon worm (wandering) # ##.......# ##### #.......# ....### #.#0.ww8.7 (1#h:Z ## ##.##.#####.w....@..)..'..>##.##.###.# .. ####.# #.# .# ##hx[ .# #.# .# #.###+### .# ######........# ## ##....# .##### #....# .....### #.##hMi 6(catching breath)#hn `````The ribbon worm expels a string of sticky webbing.#hF ....@9#h W _The stream of webbing misses you.#h#hϱ' # #hϲ.# #h.#h #hv##hf)#.###h7.######h1.w#hc.)..'..># #h!) ####h .##.###.# #.. ####.# #.# #.# #.# #.# #.# #.###+### .#h.# ######.# .## ##.....# ..##### #.....# ......### ##hr.##hn#h#h 50#h)Searing Ray#h#hh#h $#h  ##h H Luc the Conjurer #h+ .##hݐ < Draconian #h( .#h’  Health: 20/20 ========================#hV  #h4 J Magic: 3/5#hJ E==============----------#hޖ  #hn G AC: 4#h -Str: 9#h  #h G EV: 11#hs .Int: 18#h!  #hƥ m#########  SH: 0#hX ,Dex: 9#h  #h ####.##.......#####  XL:  2 Next: 93% Place: Dungeon:2#h  #hG ...w***@...)..'..>#  Noise: ---------  Time: 1650.7 (0.0) #h Q ### ..##..........###.#  c) +0 spear #.. ####.......# #.#  Cast: Searing Ray #h h#.# #.......# #.# #.# #.......###+### ..# ######........#  w   ribbon worm (catching breath) .####.......# ..######.......# ......### #.......# The ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.#h, Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (catching its breath, 92% to hit)#hز #Luc the Conjurer .#Draconian .Health: 20/20 ========================Magic: 3/5==============----------AC: 4Str: 9EV: 11Int: 18#########SH: 0Dex: 9####.##.......#####XL:  2 Next: 93% Place: Dungeon:2...****@...)..'..>#Noise: ---------  Time: 1650.7 (0.0)  ### ..##..........###.#c) +0 spear #..####.......# #.#Cast: Searing Ray #.##.......# #.# #.##.......###+### ..#######........#w   ribbon worm (catching breath) .####.......# .#hs.######.......# ......####.......#Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (catching its breath, 92% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!#h:Shift-Dir - straight line  Aim: a ribbon worm (catching its breath, 92% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  The ribbon worm is moderately wounded.  (Press . to maintainay.).w..==1.7 (1ontinue: Searing RayRay _#h#h:  **** The searing ray hits the ribbon worm.#hcV#h>]S..w.#h^2-------2+ #hTtz _The ribbon worm is severely wounded.#ho ****The searing ray hits the ribbon worm.#h*#h.^...w#h/1----------=-3Searing Ray++ #h3#h5d _The ribbon worm is severely wounded.#hq ****The searing ray hits the ribbon worm.#h ...w(catching breath) _The ribbon worm is severely wounded.  You finish channelling your searing ray.#h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.#h 90--------- 5 =4ast: Searing Ray Held  _You are caught in a web!#h' 3#h #hՏ N _You are caught in a web!#h1#h2#h5#h7N _You are caught in a web!#hc 3#hB#hbN _You are caught in a web!#hp#hmq@11 --5#hCx#h{* _The web tears apart.#h!  You hit the ribbon worm but do no damage.You tail-slap the ribbon worm.  The ribbon worm is almost dead.#h#18---=-6.8 (1.1#h++#h.0 _The ribbon worm bites you.#hG_   You completely miss the ribbon worm.The ribbon worm is severely wounded.7.9#hb#hmdC _The ribbon worm bites you but does no damage.#h0  You completely miss the ribbon worm.The ribbon worm is severely wounded.10----------------=9.0#h@#h0 _The ribbon worm bites you!#h 4#h #h ^ _You are too injured to fight recklessly!#h h (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.#hF )#hG y 5 -60.1Held #htL #hN . _You are caught in a web!#hd  # #########  ####.##.......#####  ......w@...)..'..>#  ### ..##..........###.#  ####.......# #.#  #.......# #.#  #.......#  ######... ##.. #..   You struggle to detach yourself from the web.#hm7 # #########  ####.##.......#####  ......w@...)..'..>#  ### ..##..........###.# #h9[ ####.......# #.#  #.......# #.#  #.......# ######... ##..#.. #hK  The ribbon worm bites you.5/20 ----------------10#h{NV _* * * LOW HITPOINT WARNING * * *#h  (catching breath)  You struggle to detach yourself from the web.#he  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.#h+8 #h]9 \1====-2#hA #hD 2 _You are even more entangled.#h U-3#h#hC _You struggle to detach yourself from the web.#h$  # #########  ####.##.......#####  ......w@...)..'..>#  ### ..##..........###.#  ####.......# #.#  #.......# #.#  #.......##h   ######... ##.. #..   #h  # #########  ####.##.......#####  ......w@...)..'..>#  ### ..##..........###.# #hv Z ####.......# #.#  #.......# #.#  #.......# ######... ##..#.. #h, T  The web tears apart. The ribbon worm bites you.#h u1-----------11 =4#h{ #h~ V _* * * LOW HITPOINT WARNING * * *#hj # # ######### ####.##.@.....#####  ......w....)..'..># ## ..##....###.# .. ### .# #.# #.## #.......###+###  ######........# ## ##.......###### #h' #hЪw.  The ribbon worm attacks as it pursues you!  The ribbon worm bites you.  You die...#h} p-3/20 ------#h¡ /  --more--#h8#hInventory: 9/52 slots Hand Weapons (go to first with ))  c - a +0 spear (weapon) Armour (go to first with [)  g - a scarf of resistance (worn) Jewellery (go to first with "=)h - an amulet of the acrobat Scrolls (go to first with ?)b - 4 scrolls of identify {unknown}  e - a scroll of fog {unknown}f - a scroll of amnesia {unknown} Potions (go to first with !)  a - 2 potions of magic #hw d - 2 potions of attraction {unknown}  i - a potion of heal wounds {unknown}#hK 8#h #h Goodbye, Luc.27 Luc the Conjurer (level 2, -3/20 HPs)Began as a Draconian Conjurer on Sept 3, 2025.Slain by a ribbon worm (4 damage)... on level 2 of the Dungeon.The game lasted 00:02:02 (1666 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb#hƷ 5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb  #ht 12.30032968 RepoMan ReAl-27 escaped with the Orb  13.29697527 sentinel GnRe-27 escaped with the Orb  14.28001477 puimuR OnDe-27 escaped with the Orb#h,#h1#hM3? [?25h[?0c [?1051l[?1052l[?1060l[?1061l