Oh] Player: Luc Game: DCSS 0.33 Server: clan Filename: 2025-09-03.14:22:18.ttyrec Time: (1756909338) Wed Sep 3 16:22:18 2025 Oh' v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cOhjH Oha Oho [Welcome, Luc. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconian n - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Conjurer%Ohg %Ohl- %Oh8 GWelcome, Luc the Draconian. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter%Oh?< Dr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental %Oh= 2spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Draconian Conjurer(Ohl(Oho(OhLuc the ConjurerDraconianHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 9EV: 11Int: 18SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wielded(OhDCast: Magic Dart(Oh. §§...#§§....#§....###.....##.....##....##....###...@ß##....###.....##.....##......##.§....##§§....!(OhMX§§...#(Oh(OhWelcome, Luc the Draconian Conjurer.The Orb of Zot is coveted for many reasons. Will you seize it for your own?(Oh(OhCPress ? for a list of commands and other information.  Found a potion of magic.(OhwH(Oh`J[ _Found a staircase leading out of the dungeon.)Ohb )Oh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   e + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.0   0   f + Conjurations 4.0   5.0   0                  c + Dodging1.7   2.4  -1      d + Stealth1.7[)Oh 40m   2.0   0                                                                                 [)Oh 34m     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+Oh  c * Dodging   1.7+Oho c - Dodging   1.7+Oh[ d * Stealth   1.7+Ohu o d - Stealth   1.7,Oh,Oh.,Oh|Luc the Conjurer§§...#Draconian§§....Health: 14/14 ========================#§....##Magic: 3/3========================#.....#AC: 4Str: 9#.....#EV: 11Int: 18#....#SH: 0Dex: 9#....##,OhXL:  1 Next:  0% Place: Dungeon:1#...@ß#Noise: ---------  Time: 0.0 (0.0)#....##-) Nothing wielded#.....#Cast: Magic Dart#.....##......##.§....##§§....!§§...#Welcome, Luc the Draconian Conjurer.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a potion of magic. _Found a staircase leading out of the dungeon.,Oh ,Oh,Oh=,Oh-Oh5 _-Oh>-OhCB-OhF-OhG,-OhH-OhTX-OhTW,-Oh6Y-OhZh _a - 2 potions of magic (gained 1)-Oh]3-OhE^-Oh`-Ohc,-Ohd-Ohf-Oh i-Ohi-OhOj-Ohm-Oho-Oho-Ohp-Oh(s-Ohu,-Ohv-Ohfy-Oh|,-Oh}-Oh~-Oh@,-Ohz-Oh7-Oh0-OhA-Oh,-Oh-Ohn-Oh-Oh%-Oh-Oh-Oh-Oh-Oh-Oh-Oh-Oh -Ohz-Ohi-Oh-Oh1-Oh-Oh-Ohơ-Oh&-Oh-Ohˣ-OhS-Oh-Oh"-Oh&-Oh-Oh-Oh-Oh-Oh -Oh~-Oh-Oh-OhI-Oh-OhS-Oh-Oh-Ohdz-Oh1-Oh6-OhZ-Ohɶ-Oh3-Ohu-Oh¹-Oh1-Oh-Oh-Oh-Oh--Oh-OhϾ-Ohg-Oh-Oh=-Oh4-Oh,-Oh)-Oh6-Ohp-Oh-OhU-OhT-Oh-Oh'-Oh-Ohz-Oh-Oh/-Oh-Oh-Oh-Ohv,-Oh\-Oh-Oh{-Oh-Oh-Oh-Oh-Oh-Oh -Oh-Oh-Ohr-OhP-Oh-Oh+-Oh-Oh-Oh`-Oh-Oh-Oh,-OhJ-Oh -Oh-Oh|-Oh-Oh#-Oh,-Oh-Oh-Oh-Oh-Oh-Oh-Oh,-Oh?-Oh-Oh,-Oh-OhS -Oh ,-Ohd -Oh; -Oh ,-Oh-Oh-Oh?,-Oh-Oh=-Oh,-Oh-Oh-Oh,-Ohp-Ohb-Oh,-Oh_ -Oh!-Ohb#-Oh#-Oh9$-OhC%-Oh&-Oh}',-Oh(-Oh*-Oh#+,-Oht,-OhG.-Oh.-Oh/-OhF0-Oh2B-Oh4-Oh6-Oh6-Oh 7-Oh8-Oh;-Ohb;-Oh;-Oh=-Oh6@,-Oh@-OhB-OhD,-Oh|E-OhG-OhI,-OhI-OhK-OhM-Oh N-OhN-OhP-OhS,-OhT-Oh V-OhIX,-OhBY-OhZ-Oh%],-Oh^-Oh_-Oha-Ohb,-Oh;d-OhGf-Ohf-Ohg-Ohwi-Ohck-Ohl-Ohl-Ohrsn-Ohu-Oh~u-Oh v-OhCx-Ohy,-Oh=z-Oh{-Oh},-Oh}-Oh~-Oh,-OhI,-Oh-Oh-Oh`-Ohu-Oh-Oh*-Oh-Oh-Oh-Oh-Oh-Oh-Oh=-Oh-Oh[-Oh -Oht-Oh-OhW-Oh7-OhX-Oh-OhT-Oh-Oh--Oh-Oh-Oh-Oh-Oh-Oh-Ohy-Ohp,-Ohl-Oh47 _You open the door.-Oh?3-Oh-Oh@  There is an open door here.-Ohp-Oh:Q...♣....###.##-Oh2 -Oh;F........###.#-Oh -OhH..♣......##.#-Oho## #♣#######.##.##-Oh.. ..........##..#♣♣P♣♣########.....##♣.............##...## PP..#####...##...###-Oh ♣.@'.......##.....# ♣..#####...###..... .#...# ##....Magic Dart..#...# ###..-Oh..#...# ###b.......# #...#b   bat (asleep)........# ##############-Oh*-Oh89.0 (-Oh< 89.0)-Ohy-Oh&90.0 (90-Ohl _A bat comes into view..Oh.Oh.OhX .OhW!Z _A bat is nearby!.Oh+.OhJ .Ohٍ^...♣....###.##  Luc the Conjurer.Oh ........###.#  Draconian ..♣......##.#  Health: 14/14 ======================== ## #♣#######.##.##  Magic: 2/3================-------- .. ..........##..#  AC: 4Str: 9 ♣♣P♣♣########.....##  EV: 11Int: 18.Oh" .Oh♣.............##...##  SH: 0.Oh/-Dex: 9.Oh .OhK PP..#####...##...### XL:  1 Next:  0% Place: Dungeon:1.Oh\ .Oh ♣.@'.......##.....# Noise: ---------  Time: 90.0 (0.0).Oh .Oh(♣*.#####...###..... -) Nothing wielded.Oh .OhX.**..# #...# ##.... Cast: Magic Dart.Oh .Oh r..*....# #...# ###...Oh .Oh3s.**.....# #...# ###.Oh .Oh,b.......# #...#  b   bat (asleep).Oh .OhBI........# ##### .Ohɥ .Oh^*#########.Ohצ  .OhUG_A bat comes into view. .Ohէ>_A bat is nearby!.OhfAiming: Magic Dart (safe; 3% risk of failure)  .OhaPress: ? - help, Q - select action.Ohc Shift-Dir - straight line.Ohީ>Aim: a bat (asleep, 100% to hit)/Oh ...♣....###.##  Luc the Conjurer ........###.#  Draconian ..♣......##.#  Health: 14/14 ======================== ## #♣#######.##.##  Magic: 2/3================-------- .. ..........##..#  AC: 4Str: 9 ♣♣P♣♣########.....##  EV: 11Int: 18 ♣.............##...##  SH: 0Dex: 9 PP..#####...##...### XL:  1 Next:  0% Place: Dungeon:1 ♣.@'.......##.....# Noise: ---------  Time: 90.0 (0.0) ♣..#####...###..... -) Nothing wielded .....#/OhJ[40m #...# ##.... Cast: Magic Dart .......# #...# ###.. ........# #...# ### b.......# #...#  b   bat (asleep) ........# #####  #########Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat! .###.##  .###.#  ..##.#  ## .##.##  .. ...##..#  .....##  ..##...##  .. ... ♣*.. .**..# #...#[37/Ohm  ..*....# #...#  .** #...#  .     /Oh1/M......./Oh/l8=1.0 (1Magic Dart _0OhQ0Oh0OhQ0Ohē0Oh0Ohw0Oh0Oh0Oh0Ohۛ0Ohs0Oh10Oh{0Oh0Oh0Oh0OhP0Oh0Oh0OhG0OhZ0Oh0Oh0Oh0Oh)c3========0OhN 0Oh0Oh_Magic restored.0Oh0Ohz0Oh0Oh0Oh0Oh0OhT0Oh0Oh50Oh0Ohg0Oh+0Ohk0Oh0Oh0Oh#========0Oh0Oh<0Ohp0Oh 0Oh 0Oh 0OhC0Oh#0Oh0OhX0Oh0OhX0Oh0Oh0Oh"0OhC%0Oh%0Oh'0Oh-0Ohs00Oh20Oh40OhO90Oh<0Oh>0Oh~?0OhC0OhlF0Oh1G0OhH0OhL0OhN0OhO0OhP0OhT0OhBW0Oh5X0OhY0Oh*\0Oh`0Oha0Ohd0Ohg0Oh=j0Ohj0Oh/l0Oh:o0OhCr0Ohr0Oht0Ohx 0OhSy 0OhyThere is an open door here.0Oh{0OhC} 0Oh%~_0Oh0Ohb0Oh90Oh0Oh0OhT0Oh0OhR0Ohf0Oh0Ohœ0Oh 0Oh#0Oh0OhQ0Ohc0Ohd0Oh0Oh0Ohc0Oh0Oh0Oh.0Oh0Oh0Ohʮ0OhC0Oh0Oh0Ohr0Oh0Ohk0Oh0Oh[0Oh0Oh¿0Oh0Oh70Oh0Oh0OhK0Ohi0Oh0Oh0Oh0Oh0Oh0OhC0Oht0Ohrn0OhB0Oh0OhI,0OhK0OhP0OhA,0Oh0Oh0Oh,0Oh0Oh`0Oh,0OhT0Ohu0Oh~ #. .B. ..###.. ...... .......## ......... ..## .........# .......@.# ##.-.......♣.♣######## ##.......♣.....♣.....# #Magic Dart0Oh .................# ##..#.♣.......♣....###..#.....................# B   giant cockroach (asleep)#...♣.......♣....###.## ................###.#.###♣.....♣......##.#0Oh1138.0 (47.0)0Oh`%-9.0 (48 _A giant cockroach comes into view.1Ohw k  Luc the Conjurer #. .B. Draconian 1Ohx ..###*. Health: 14/14 ======================== #.....* Magic: 2/3================-------- 1Oh ......*## AC: 4Str: 9 1Oh ......*.. EV: 11Int: 18 .......*## SH: 0Dex: 9 .......*.# ## XL:  1 Next:  8% Place: Dungeon:1 .......@.# ##. Noise: ---------  Time: 139.0 (0.0) .......♣.♣######## ##.. -) Nothing wielded .....♣.....♣.....# #... Cast: Magic Dart .................# ##..# ....♣.......♣....###..## #.....................#  B   giant 1Oh >cockroach (asleep) #...♣.......♣....###.##  ................###.#  .###♣.....♣......##.# _There is an open door here. _A giant cockroach comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)2Oh6@Luc the Conjurer#. .B.Draconian..###*.Health: 14/14 ========================#.....*Magic: 2/3================--------......*##AC: 4Str: 9......*..EV: 11Int: 18.......*##SH: 0Dex: 9.......*.### XL:  1 Next:  8% Place: Dungeon:1.......@.#2Oh9##. Noise: ---------  Time: 139.0 (0.0).......♣.♣######## ##.. -) Nothing wielded.....♣.....♣.....# #... Cast: Magic Dart.................# ##..#....♣.......♣....###..###.....................# B   giant cockroach#...♣.......♣....###.##................###.#.###♣.....♣......##.# _There is an open door here. _A giant cockroach comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)2Oh'A giant cockroach comes into view.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach but does no damage.2Ohh.B.....2Oh;=40.0 (1 _2Oh2Oh.2OhԂ 4  Luc the Conjurer #. ... Draconian2Oh  ..###B. Health: 14/14 ======================== 2OhDŽ #....*. Magic: 1/3========---------------- .....*.## AC: 4Str: 9 ......*.. EV: 11Int: 18 ......*.## SH: 0Dex: 9 ......*..# ## XL:  1 Next:  8% Place: Dungeon:1 2OhN .......@.# ##. Noise: =--------  Time: 140.0 (0.0) .......♣.♣######## ##.. -) Nothing wielded .....♣.....♣.....# #... Cast: Magic Dart2Oh5  .................# ##..# ....♣.......♣....###..## #.....................#  B   giant cockroach #...♣.......♣....###.##  ................###.# 2Oh  .###♣.....♣......##.# Aim: a giant cockroach (asleep, 100% to hit) _The magic dart hits the giant cockroach but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (100% to hit)2Oh `Luc the Conjurer#. ...Draconian..###B.Health: 14/14 ========================#....*.Magic: 1/3========----------------.....*.##AC: 4Str: 9......*..EV: 11Int: 18......*.##SH: 0Dex: 9......*..#2Oh ## XL:  1 Next:  8% Place: Dungeon:1.......@.###. Noise: =--------  Time: 140.0 (0.0).......♣.♣######## ##.. -) Nothing wielded.....♣.....♣.....# #... Cast: Magic Dart.................# ##..#....♣.......♣....###..###.....................# B   giant cockroach#...♣.......♣....###.##................###.#.###♣.....♣......##.#Aim: a giant cockroach (asleep, 100% to hit) _The magic dart hits the giant cockroach but does no damage.  Aiming: Magic Darth8 m (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (100% to hit)2Oh"~ 2OhkX_The magic dart hits the giant cockroach but does no damage. 2OhĀ Aiming: Magic Dart (safe; 3% risk of failure)  2OhYPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach but does no damage.2Ohϐ2Oh.2Oh/.2Ohْ.B2Oh.2Ohq.2Oh0 .2Oh2Oh"1.0 (1 2OhY _2Oh2Oh 3OhFO  Luc the Conjurer #. ... Draconian ..###.. Health: 14/14 ======================== #...... Magic: 0/3------------------------3OhP ......B## AC: 4Str: 9 ......*.. EV: 11Int: 18 .......*## SH: 0Dex: 9 .......*.# ## XL:  1 Next:  8% Place: Dungeon:1 .......@.# ##. Noise: =--------  Time: 141.0 (0.0) 3OhQ.......♣.♣######## ##.. -) Nothing wielded .....♣.....♣.....# #... Cast: Magic Dart .................# ##..# ....♣.......♣....###..## 3OhgR#.....................#  B   giant cockroach #...♣.......♣....###.##  ................###.#  .###♣.....♣......##.# Aim: a giant cockroach (100% to hit) _The magic dart hits the giant cockroach but does no damage.  3OhUDAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (100% to hit)3Oh Luc the Conjurer#. ...Draconian..###..Health: 14/14 ========================#......Magic: 0/3------------------------......B##AC: 4Str: 9......*..EV: 11Int: 18.......*##SH: 0Dex: 9.......*.### XL:  1 Next:  8% Place: Dungeon:1.......@.#3Oh ##. Noise: =--------  Time: 141.0 (0.0).......♣.♣######## ##.. -) Nothing wielded.....♣.....♣.....# #... Cast: Magic Dart.................# ##..#....♣.......♣....###..###.....................# B   giant cockroach#...♣.......♣....###.##................###.#.###♣.....♣......##.#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.  The giant cockroach is heavily wounded.h m3Ohga 3Ohf Y..B..3Ohj i2.0 (1Magic Dart _3Ohl 3Ohm 5Oh V #.♣#. ...#### ###B. #  ##..# ##..♣.♣######## ##.♣.....♣. #...........# ##......♣5Ohr ♣....###..##..............#...♣♣...##...............#5Oh 5Oh F.B5Oh .-35OhZ 5Oh! 5OhL  You hit the giant cockroach.  You punch the giant cockroach, but do no damage.5Oh͠ The giant cockroach is severely wounded.=45Oh 5Oh G _The giant cockroach bites you but does no damage.5Oh#  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.5Oh$&55Oh^*5Oh-] _The giant cockroach closely misses you.6Oh"d  You hit the giant cockroach.  The giant cockroach is almost dead.2----6 _The giant cockroach bites you. x26Oh%  You hit the giant cockroach but do no damage.Your tail-slap misses the giant cockroach.The giant cockroach is almost dead.6Oh('&76OhW*6Oh,\ _The giant cockroach barely misses you.6Oh  You barely miss the giant cockroach.The giant cockroach is almost dead.6Oh&86Oh6OhG _The giant cockroach bites you but does no damage.6Oha  You closely miss the giant cockroach. You tail-slap the giant cockroach.6Ohڽ E†6Oh /2596Oh 6Oh S _You kill the giant cockroach!6Oh 46Oh 6Oh H _No target in view!7Oh7OhA37Oh7Oh_3==-- _7Ohk1========7Oh17OhB7Oh==4==========7Ohz7Oh1 _HP restored.7Oh7Ohx7Oh,7Oh7Oh:,7Oh*7Oh P==7Oh7Ohk7Oh7Oh7OhJ,7Oh67Oh,7Oh7Oh(,7Oh7Ohj2========7Oh7Oh$,7Oh7Oh7Oh7Oh*7Oh7Oh97Oh7Ohu7Oh@========7Oh7Oh,7Oh7Ohg,7OhJ7Ohb,7Oh?7Ohf,7Oh*7Oh,7Oh7Oh;,7Oh7Oh,7Ohb7Oh7Oh T3========7Oh7Ohb7Ohd7Oh7Oh7Oh k  You see here a giant cockroach corpse.7Oh 7Ohi  _7Oh 7Oh7Ohw,7Oh7Oh7Oh$J.♣#♣.♣#♣ ......# #.♣.♣.#:#. .....##..###...g#.#####..##.......# -#†#####... ...# #Magic Dart.....# ##.♣.♣######## ##...♣.....♣.....# #.. g   hobgoblin (asleep)..................# ##.......♣.......♣....###..##...7Oh%"...#7Oh3~ 79.0 (30.0)  A hobgoblin comes into view.7OhT<a.gg8Oh========-80.0 (318Oh2 _Found a There-And-Back Book.9Oh   Luc the Conjurer .♣#♣.♣#♣  Draconian ......#  Health: 14/14 ======================== #.♣.♣.#  Magic: 2/3================-------- :#. .....#  AC: 4Str: 9 #..###.... EV: 11Int: 18 .#......g SH: 0Dex: 9 .......*#####..#  XL:  1 Next: 25% Place: Dungeon:1 #......@.......#  Noise: --------- hԷ37m Time: 180.0 (0.0) #.......†#####...  -) Nothing wielded ..........# # Cast: Magic Dart ..........# ## ........♣.♣######## ##. ......♣.....♣.....# #.. g   hobgoblin ..................# ##.. .....♣.......♣....###..# #.....................#A hobgoblin comes into view. _Found a There-And-Back Book.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)9Ohf vLuc the Conjurer.♣#♣.♣#♣Draconian......#Health: 14/14 ========================#.♣.♣.#Magic: 2/3================--------9Ohj :#. .....#AC: 4Str: 9#..###....EV: 11Int: 18.#......gSH: 0Dex: 9.......*#####..#XL:  1 Next: 25% Place: Dungeon:1#......@.......#Noise: ---------  Time: 180.0 (0.0)#.......†#####...-) Nothing wielded..........## Cast: Magic Dart..........###........♣.♣######## ##.......♣.....♣.....# #.. g   hobgoblin..................# ##.......♣.......♣....###..##.....................#Aiming: Magic Dart (safe; 3% risk of failure)  9Ohk 1Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.9Oh 9Oh M.g9Oh :=1.0 (1 _9Oh 9Oh :Oh  Luc the Conjurer .♣#♣.♣#♣  Draconian ......#  Health: 14/14 ======================== #.♣.♣.#  Magic: 1/3========---------------- :#. .....#  AC: 4Str: 9 #..###....:Oh EV: 11Int: 18 .#....... SH: 0Dex: 9 .......g#####..#  XL:  1 Next: 25% Place: Dungeon:1 #......@.......#  Noise: =--------  Time: 181.0 (0.0) #.......†#####...  -) Nothing wielded ..........# # Cast: Magic Dart ..........# ## ........♣.♣######## ##. ......♣.....♣.....# #.. g   hobgoblin ..................# ##.. .....♣.......♣....###..# #.....................#The magic dart hits the hobgoblin. _The hobgoblin is severely:Oh wounded.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit):Ohb0=  Luc the Conjurer .♣#♣.♣#♣  Draconian ......#  Health: 14/14 ======================== #.♣.♣.#  Magic: 1/3:Oh3========---------------- :#. .....#  AC: 4Str: 9 #..###.... EV: 11Int: 18 .#....... SH: 0Dex: 9 .......g#####..#  XL:  1 Next: 25% Place: Dungeon:1 #......@.......#  Noise: =--------  Time: 181.0 (0.0) #.......†#####...  -) Nothing wielded ..........# # Cast: Magic Dart ..........# ## ........♣.♣######## ##. ......♣.....♣.....# #.. g[:Oh437m   hobgoblin ..................# ##.. .....♣.......♣....###..# #.....................#Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin!:Oh9       :Oh9:#.     .  :Oh:}        :Oh=           :Oh&.:OhXr412.0 (1Magic Dart _:Oh:Oh_COh\3COh+]COhbaCOh[l   ..  .♣#♣.♣#♣   ......#  # #.♣.♣.#  #:#. .....#   #..###....##..  #.#........b...  ..#####..#  #........#   #.†#####... Magic Dart  #COh"oz.#  #...# #  #........♣.♣######## ## b   bat (asleep)  #♣.....♣.....# #.  #..................# ##.  .....♣♣....###..COh|Y0-3.0 (1COhl _A bat comes into view.DOh   Luc the Conjurer .. Draconian .♣#♣.♣#♣  Health: 14/14 ======================== ......#  Magic: 0/3------------------------ # #.♣.♣.#  AC: 4Str: 9 #:#. .....#  EV: 11Int: 18 #..###....##..  SH: 0Dex: 9 #.#......**b...  XL:  1 Next: 41% Place: Dungeon:1 .......@*#####..#  NoisDOh se: ---------  Time: 183.0 (0.0) ##..............#  -) Nothing wielded #.......†#####...  Cast: Magic Dart #..........#  #..........# # #........♣.♣######## ## b   bat (asleep) #......♣.....♣.....# #. #..................# ##. .....♣.......♣....###.. _You kill the hobgoblin! _A bat comes into view.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)DOhgz *....b.DOh3J#*EOhP!7##EOhgT##*EOh>##.EOhTM5##EOh"Q#.*EOh9.*EOh"?**EOh_ v.****EOh1u v*bAim: a bat (asleep, 100% to hit)FOh@ Luc the Conjurer  ..Draconian  .♣#♣.♣#♣Health: 14/14 ========================  ......#Magic: 0/3------------------------  # #.♣.♣.#AC: 4Str: 9  #:#. .....#EV: 11Int: 18  #..###....##..SH: 0Dex: 9  #.#......**b...FOhUXL:  1 Next: 41% Place: Dungeon:1  .......@*#####..#Noise: ---------  Time: 183.0 (0.0)  ##..............#-) Nothing wielded  #.......†#####...Cast: Magic Dart  FOh #..........#  #..........##  FOh #........♣.♣######## ## b   bat  #......♣.....♣.....# #.  #..................# ##.  .....♣.......♣....###..Aiming: Magic Dart (safe; 3% risk of failure)  FOhw )Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.FOhBFOh0...bFOhq=4.0 (1Magic Dart _FOhFOhRGOh  You barely miss the bat.The bat is moderately wounded.GOhZM.bGOhl&5GOhuGOh@= _The bat hits you but does no damage. x2HOh  You closely miss the bat. Your tail-slap misses the bat.The bat is moderately wounded.HOh>HOhnjA.bHOhF&6HOhBHOhQ _The bat closely misses you.IOh(> ...♣#♣.♣#♣ ......## #.♣.♣:#. .... #..###....##..#.#...............#####..###...... IOhlb.†#####...#..........# b   bat.  #.....♣.......♣....###.. #............IOh`IOhWIOhP.b.7IOhIOhU: _The bat hits you but does no damage.IOhc | .♣#♣.♣#♣  ? ......# #w# #.♣.♣.# #:#. .....# =g#..###....##..  IOhe Z##.#............  ...#####..#   ##........#   #†#####...  b.....#   #..........#  #♣.♣########   #♣.....♣.....#  IOhh . #..................# ## w   dart slug (asleep)  #.....♣.......♣....#g   hobgoblin (asleep)  ###...........b   bat  #...♣♣....###IOhwy 0  A dart slug and a hobgoblin come into view.Found a scratched bone ring and a scroll labelled VOSOECOORCH.  The hobgoblin shouts!IOhz IOh{ IOh} IOhr  wJ.gwJ   endoplasm (wandering)g   hobgoblinb   bat  The bat hits you but does no damage.IOh IOh =8 _An endoplasm comes into view.JOh2  You closely miss the bat.The bat is moderately wounded.The endoplasm quivers. J.bJ  The bat hits you but does no damage. `````The dart slug launches a dart at you.JOhSJOhJOhIJOh":=J#..#.g....bJOhU8/14 ------------9JOh*JOh- _The slug dart hits you.KOhb1 ? ......#  #w#. #.♣.♣.# KOhc|r##:#. .....#KOhf  =J#..###....##..  ##.#............  ...g#####..#  ##........#  ##†#####... ...#  KOh$hT #....b.....#KOhh KOhi #........♣.♣########KOhj-  #KOhk[♣.....♣.....#KOhl{  #..................#  #.....♣.......♣....#  ###.................. KOh0} #...♣.......♣....###  .........###(…) KOh~  KOh~1A rat comes into view.KOh TThe bat barely misses you. The bat hits you.KOh  KOh KOh`KOh`KOh]`KOh·`KOhA`KOh`KOh1`KOh9The dart slug launches a dart at you.KOhKOh,KOh.KOh;/KOh0KOh?.##:r.#.J#...g.KOh@8.@b.KOh[Ez7-------------90KOh^KOhWb KOhbKOhc+_The slug dart misses you.KOhdLOh   You closely miss the bat.The bat is moderately wounded.LOhLOhpLOh LOhMLOhLOh .w=r.J.g.bLOh/!\8=1LOh&+LOh.P _The bat barely misses you.MOh  #.#. #.♣.♣.#  .##w#. .....#  =r#..###....##.. ##.#............  ...J......#####..# ##........#  ##..g....†#####... #......b...#  #....#  #.♣.♣######## # MOhs#......♣.....♣.....# # #............# ## #.....♣.......♣....###. ###.............  #...♣.......♣....### #.........###. .###♣.....♣.MOh"<  The rat squeaks loudly.MOh%MOh'  The bat barely misses you. The bat hits you.  The hobgoblin attacks as it pursues you!MOh(MOh2.r.J.g..bMOh3f6---=2MOh ;MOh9>- _The hobgoblin hits you.NOhV .##w#. .....#  =.#..###....##..   ##r#............  ..........#####..#   ##.J......#  NOh]j##.......†#####...   #....g.....#  #......b...# #   NOhE#..♣.♣######## ##   #......♣.....♣.....# #.   NOh#..................# ##.   #.....♣.♣....###..   ###....................    #...♣♣....###.# J   endoplasm #................###.# g   hobgoblin #.###♣.....♣.# b   bat  ####♣#♣#######.##.# r   ratNOhNOh<NOhNOhNOhPNOh:w.rw   dart slugJ   endoplasmg   hobgoblinb   b(…)NOh ~1========--3Magic DartNOh\NOhOOhT* =.#w.###....##.. ##.#............  OOh+...r......#####..# ##.J......#  ##.......†#####... #....g.....# # #......b...# ## OOh+#..♣.♣######## ##. #......♣@....♣.....# #.. #............# ##. #.....♣.......♣....###..# ###...............#OOh, #...♣.......♣....###.## #..........###.# J   endoplasm #.###♣.....♣.# g   hobgoblin OOh~-C#. ####♣#♣#######.##.## b   bat ..............##.r   ratOOh,.OOh;OOh_<OOh=OOh-BOOhxI.w.rJ.g.bOOhI5w   dart slugJ   endoplasmg   hobgoblinb   b(…)OOhK5-----=-4OOhAROOh U' _The bat hits you.POhH =.#..###....##.. ##.#w........... .#####..# ##.r............# ##..J....†#####... #...# ##.....g....# ##.#.b♣.♣######## ##.#......♣.@...♣.....# #.#.# ##..##.....♣.♣....###..####....#...♣.♣..#..###.# #.###♣.....♣......##.# #. ####♣#♣#.##.## .##..# POhr [39;49m.rJ.g.b-5POh5 QOh=.#..###....##.. ##.#w........... ..........#####..# ##....# ##..rJ...†#####... ##..........# ##....# ##.#......g.♣.♣######## ##.#......♣..@..♣.....# #...##....b.# ##..##.....♣.♣....###..## ###...#...♣.♣...#.......###.# J   endoplasm#.###♣.....♣......##.# g  Oh[9;49m hobgoblin#. ####♣#♣#######.##.## b   bat.##..# r   rat.w.rJ.g...bw   dart slugJ   endoplasmg   hobgoblinb   b(…)6==-6QOhQOh= j=.#..###....##.. ##.#............ ....w.....#####..# ##..............# ##...r...†#####... ##.....J....# QOh ###.#..........# ##.#.QOh# ♣.♣######## ##.#......♣g..@.♣.....# #...##.b.# ##..## #.....♣.♣....###..## ###.....#...♣.♣...#.......###.# J   endoplasm#.###♣.....♣......##.# g   hobgoblin#. ####♣#♣#######.##.## b   bat.##..# r   ratQOh& QOh& QOh\( QOh( QOh) QOhh* QOh5 .w.r..gb.w   dart slugQOh27 Q=========7QOh? QOhD Q _The bat closely misses you.ROh##.#............ .....w....#####..###..............# ##....r..†#####...####..........# ###..#......J...# ##...#..♣.♣######## ##....##......♣.gb..♣.....# #...####...........@......# ##..## #.....♣♣....###..## ###..............#  #...♣♣....###.###.........###.##.###♣.....♣.# J   endoplasm#. ####♣#♣#######.##.# ..............##..#Oh7m #######♣♣P♣♣########.....#ROhNROh.w.r.J..gbw   dart slugJ   endoplasmg   hobgoblinb   b(…)ROhdD-8ROh 5##.#. ....#####..# ##...w....# ##.......†#####... ##......r...# ###..§#..........# ##....§#.J♣.♣######## ##....##......♣.....♣.....# #...### #.gb.# ##..## #.....♣.♣....###..## ###....# #...♣.♣....###.###..ROh [#.###♣.....♣......##.# J   endoplasm#. ####♣#♣#######.##.## g   hobgoblin.##..# b   bat#♣♣P♣♣#.....## r   ratROh ,ROhݜ ROh .J.gb 5--=9ROh{ ROh _The bat attacks as it pursues you! The bat hits you. The bat barely misses you.SOhzi##.#.  .#####..# ##...w..# ###.......†#####... #SOhiL#......r...# ###..§#..........# ##....§#.♣.♣######## ##....#SOhNj#......♣.J...♣.....# #...### #.g.# ##..## #.....♣.....b.♣....###..## ###....SOhl # #...♣.♣....###.###..#.###♣.....♣......##.# #. ####♣#♣#######.##.## ..##..#  #♣♣P♣♣#.....## SOhn,SOhoSOh%pSOhqSOhqSOhWrSOhyp.r.J..gSOh_6==200SOhċf _The bat barely misses you.TOh]TOh`TOhbTOhcTOho .r.J.r   rTOhpv  You hit the hobgoblin but do no damage. The bat hits you but does no damage.TOhr&1TOhxTOh{O _The hobgoblin misses you.TOhF;  You hit the hobgoblin.TOhGTOhXHTOhITOhJTOh?U;        †  ....#  ...#  ..♣.♣########  TOhW?♣.....♣.....#   .....Jg@....#   .......♣b...#  .................#  #...♣.......♣....###.##  #................###.#  #.###♣.....♣......##.#  #. ####♣#♣#######.##.##  .##..#  b   b   The hobgoblin is lightly wounded.TOh<TOh< TOhS9      †  ....#  ...#  ..♣.♣########  ♣.....♣.....#   .....Jg@....#   .......♣b...#  .................#  #...♣.......♣....###  #................#  #.###♣.....♣......##.#  #. ####♣#♣#######.##.##  .##..#  TOhY TOhZ TOhS[..TOh!\ .JTOh\bTOh].  TOh^The hobgoblin hits you.TOh`TOhfa3TOh.b -----TOh.c2TOhjTOh,p TOh,qTOh r2_* * * LOW HITPOINT WARNING * * *TOh/sWOhhm  ##.#............ Luc the Conjurer  ..........#####..# Draconian  ##...w..........# # Health: 3/14=====-------------------  ##.......†#####... ##### Magic: 0/3------------------------  #..........# ###..§§ AC: 4Str: 9  #..........# ##....§§ EV: 11Int: 18  #........♣.♣######## ##....### SH: 0Dex: 9  #......♣.....♣.....# #...###  XL:  1 Next: 41% Place: Dungeon:1  #...........Jg@....# ##..##  Noise: =--------  Time: 202.0 (0.0)  #.....♣.......♣b...###..##  -) WOho [37mNothing wielded  ###.....................#  Cast: Magic Dart  #...♣.......♣....###.##  #................###.#  #.###♣.....♣......##.#  J   endoplasm  #. ####♣#♣#######.##.##  g   hobgoblin ..............##..#  b   bat  #######♣♣P♣♣########.....## The hobgoblin hits you. _* * * LOW HITPOINT WARNING * * *Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)XOhz ##.#............Luc the Conjurer..........#####..#Draconian##...w..........## Health: 3/14=====-------------------##.......†#####...##### Magic: 0/3XOh~------------------------#..........####..§§ AC: 4Str: 9#..........###....§§ EV: 11Int: 18#........♣.♣######## ##....### SH: 0Dex: 9#......♣.....♣.....# #...###XL:  1 Next: 41% Place: Dungeon:1#...........Jg@....# ##..##Noise: =--------  Time: 202.0 (0.0)#.....♣.......♣b...###..##-) Nothing wielded###.....................#Cast: Magic Dart#...♣.......♣....###.###................###.##.###♣.....♣......##.#J   endoplasmXOh{#. ####♣#♣#######.##.##g   hobgoblin..............##..#b   bat  #######♣♣P♣♣########.....##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.XOh/r.J♣.r   r  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat.  The bat is moderately wounded.The bat closely misses you. The bat barely misses you.XOh_3.0 (1Magic DartXOhV _The hobgoblin hits you but does no damage.[OhL ..........#####..###...w..........# ####.......†#####...#####ß#...# ###..§§.#...# ##....§§.#..♣r♣######## ##....#####......♣.....♣.....# #...###  #......g.....# ##..##  #.....♣......J♣@...###..##  ###.....b.........#  #...♣♣....###.## #.........###.##.###♣.....♣..#.##. ####♣#♣#######.##.#g   hobgoblin ..............##..# b   bat #######♣♣P♣♣########.....# #......♣.............##h +[m[OhG [Oh w.r.J.w   dart slugJ   endoplasmb   br   rat[Oh &4[Oh [Oh  [Oh 4_The bat hits you but does no damage.\Oh;##...w..........# ### ##.......†#####...#####ß #...# ###..§§.§ #.w.# ##....§§.§ #.♣.♣######## ##....#### #......♣...r.♣.....# #...### #.......J....# ##..## #.....♣g♣....###..## ###...........b.@.......#  #...♣♣....###.## #................###.# #.###♣.....♣#.##. ####♣#♣#######.##.# ..............##..# ######♣♣P♣♣########.....# ......♣.............##g   hobgoblin ......♣.PPP..######\Oh$GS ## b   b(…)  The endoplasm attacks as it pursues you!\Oh8H.\Oh4I.\Oh2J,.♣J\Oh1Kbg\OhcL!\OhN\OhO4\OhP=\OhQ1\OhR========\OhS5\OhTMagic Dart\Oh_\Oh}@ _The endoplasm hits you but does no damage.]OhZ7...w.# ### .†#####... #####ß# .# ###..§§.§ .w.# ##....§§.§ .♣.♣## ##....####.§ ......♣.....♣.....# #...### # ..r......# ##..## # .....♣.♣J...###..## .bg.#  #...♣.♣....###.##  #.........###.#  #.###♣.....♣......##.# ..##..# J   endoplasm♣♣P♣♣#.....## g   hobgoblin♣..##...## # b   bat♣.PPP..#####...##...### #r[]OhA839;49m   r.r..gJ-6]Oh,_...w.# ### .†#####... #####ß## ###..§§.§w.# ##....§§.§♣.♣## ##....####.§♣.....♣.....# #...### ###§.r.....# ##..## #♣.♣....###..## # #.b.gJ.# #...♣.♣....###.## #..###.# #.###♣... #. ####♣#♣#######.##.##..##..# ♣♣P♣♣#.....## #♣..##...## #♣.PPP..#####...##...### ###.  The endoplasm attacks as it]Ohg pursues you!.r..gbJ =7]OhV _The endoplasm barely misses you.]OhB w.# ### †#####... #####ß## ###..§§.§w.# ##....§§.§♣.♣######## ##....####.§♣.....♣.....# #...### ###§.r....# ##..## ##.♣.♣....###..## # .gbJ.@....# # ...♣.♣....###.## # .###.# .###♣.....♣......##.# . ####♣#♣#######.##.## #.##..# #♣♣P♣♣#.....## #♣.##...## ##.♣.PPP..#####...##...### ###.  The endoplasm attacks as it pursues you!.r..J]Ohn n..gb8 ]Oh ]Oh& _The endoplasm barely misses you. The bat closely misses you.^OhBEw.# ### †#####... #####ß## ###..§§.§§§§#w.# ##....§§.§§§§.♣.♣######## ##....####.§§§.♣.....♣.....# #...### ###§..# ##..## ##.♣.♣r..J###..## ##.gb.@...# #.♣.♣....###.## #.###.# # ###♣.....♣......##.# #  ####♣#♣#######.##.## #.##..# #.♣♣P♣♣#.....## ##.♣.##...## ##.♣.PPP..#####...##...### ###.^OhOQ^OhR!....^OhS+r.Jb^OhTg^OhV^OhX^Oh Z=^Oh1[========^Oh:\9^Ohf^OhGk ^OhOl^Ohm,_The bat hits you but does no damage.`Oh _.w..........# ###  Luc the Conjurer .....†#####... #####ß##### Draconian .......# ###..§§.§§§§# Health: 4/14======------------------ .....w.# ##....§§.§§§§. Magic: 0/3------------------------ .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11`Oh SInt: 18 ...............# ##..## ##.. SH: 0Dex: 9 ..♣.......♣....###..## ##. XL:  1 Next: 41% Place: Dungeon:1 ............r.Jb@...# #. Noise: =--------  Time: 209.0 (0.0) ..♣.......♣...g###.## ## -) Nothing wielded ...............###.# # Cast: Magic Dart ###♣.....♣......##.# #  ####♣#♣#######.##.## ##  ..............##..# #. J   endoplasm ##♣♣P♣♣########.....## ##. g   hobgoblin ..♣.............##...## ##.. b   bat `Oh {..♣.PPP..#####...##...### ###... r   rat _The endoplasm barely misses you. The bat closely misses you. _The bat hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)`Ohs.w..........####Luc the Conjurer .....†#####...#####ß##### Draconian .......####..§§.§§§§# Health: 4/14======------------------ .....w.###....§§.§§§§. Magic: 0/3------------------------ `Ohs+.....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 ...............# ##..####.. SH: 0Dex: 9 `Oht..♣.......♣....###..####. XL:  1 Next: 41% Place: Dungeon:1 ............r.Jb@...##. Noise: =--------  Time: 209.0 (0.0) ..♣.......♣...g###.##`Ohw## -) Nothing wielded ...............###.## Cast: Magic Dart ###♣.....♣......##.######♣#♣#######.##.####..............##..##. J   endoplasm ##♣♣P♣♣########.....####. g   hobgoblin ..♣.............##...####.. b   bat ..♣.PPP..#####...##...### ###... r   rat _The endoplasm barely misses you. The bat closely misses you. _The bat hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)`Oh  ### †  ###. ##...####### ##....♣.....# #...### ......# ##..## .♣....###..## ...r.Jb@...# .♣...g###.## ......###.# ♣...  ###      The bat hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat but does no damage.aOhw ### †  ###. ##...####### ##....♣.....# #...### ......# ##..## .♣....###..## ...r.Jb@...# .♣...g###.## ......###.# ♣...  ###      aOh%  aOh'The bat hits you.aOhYaOhVaOhSaOhaOhJA.rgJaOh? .aOhr   r10.0 (1Magic DartaOhW aOhaOho2_* * * LOW HITPOINT WARNING * * *aOhbOh]bOh$`Inventory: 1/52 slots Potions (go to first with !) bOh`A a - 2 potions of magiceOh\(da - 2 potions of magic. A valuable potion which grants an infusion of magical energy. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.fOh DfOh'NfOh$Z .w..........####Luc the Conjurer .....†#####...#####ß##### Draconian .......#fOhR[###..§§.§§§§# Health: 4/14======------------------ .....w.###....§§.§§§§. Magic: 3/3======================== .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 fOh\...............# ##..####.. SH: 0Dex: 9 ..♣.......♣....###..##fOh^4##. XL:  1 Next: 41% Place: Dungeon:1 .............rgJ@...##. Noise: =--------  Time: 210.0 (0.0) ..♣.......♣....###.#### -) Nothing wielded ...............###.## Cast: Magic Dart ###♣.....♣......##.######♣#♣#######.##.####..............##..##. J   endoplasm ##♣♣P♣♣########.....####. g   hobgoblin ..♣.............##...####.. r   rat ..♣.PPP..#####...##...### ###...Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat but does no damage.  The bat hits you. _* * * LOW HITPOINT WARNING * * *fOhbfOhcfOh+r  Magic courses through your body.wb.rw   dart slugJ   endoplasmg   hobgoblinb   bat(…)fOhZs=1.0 (1Magic DartfOhV _The endoplasm hits you but does no damage.iOhA $iOhC s.w..........# ###  Luc the Conjurer iOhD r.....†#####... #####ß##### Draconian iOhzE .......# ###..§§.§§§§# Health: 4/14iOhCF C======------------------ iOhG .....w.# ##....§§.§§§§. Magic: 2/3iOhG C================-------- iOhH .....♣.♣######## ##....####.§§§. AC: 4iOhI Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11iOh?L ]Int: 18 .........w.....# ##..## ##.. SH: 0Dex: 9 ..♣.......♣...b###..## ##. XL:  1 Next: 41% Place: Dungeon:1 ..............gJ@...# #. Noise: =--------  Time: 211.0 (0.0) ..♣.......♣...r###.## ## -) Nothing wielded ...............###.# # Cast: Magic Dart ###♣.....♣......##.# #  ####♣#♣#######.##.## ##  ..............##..# #. w   dart slug iOhM ##♣♣P♣♣########.....## ##. J   endoplasm iOhN #..♣.............##...## ##.. g   hobgoblin ..♣.PPP..#####...##...### ###... b   bat(…)iOhQ Magic courses through your body. _The endoplasm hits you but does no damage.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)iOhB .w..........####Luc the Conjurer .....†#####...#####ß##### Draconian .......####..§§.§§§§# Health: 4/14======------------------ .....w.###....§§.§§§§. Magic: 2/3================-------- .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 .........w.....# ##..####.. SH: 0Dex: 9 ..♣.......♣...b###..####. XL:  1 Next: 41% Place: Dungeon:1 ..............gJ@...##. Noise: =Ohr 4m--------  Time: 211.0 (0.0) ..♣.......♣...r###.#### -) Nothing wielded ...............###.## Cast: Magic Dart ###♣.....♣......##.######♣#♣#######.##.####..............##..##. w   dart slug ##♣♣P♣♣########.....####. J   endoplasm ..♣.............##...####.. g   hobgoblin ..♣.PPP..#####...##...### ###... b   bat(…)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.iOh({@ iOh:2.0 (1iOhiOhiOh]aPress: ? - help, Q - select actioniOhk Shift-Dir - straight lineiOh*: a bat (100% to hitiOh)  The magic dart hits the endoplasm.  The endoplasm is almost dead. _The endoplasm barely misses you.kOhY.w..........# ###  Luc the Conjurer .....†#####... #####ß##### Draconian .......# ###..§§.§§§§# Health: 4/14======------------------ .....w.# ##....§§.§§§§. Magic: 1/3========---------------- .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 .........w.....# ##..## ##.. SH: 0Dex: 9 ..♣.......♣...b###..## ##. XL:  1 Next: 41% Place: Dungeon:1 kOh[V..............gJ@...# #. Noise: =--------  Time: 212.0 (0.0) ..♣.......♣...r###.## ## -) Nothing wielded ...............###.# # Cast: Magic Dart ###♣.....♣......##.# #  ####♣#♣#######.##.## ##  ..............##..# #. w   dart slug ##♣♣P♣♣########.....## ##. J   endoplasm ..♣.............##...## ##.. g   hobgoblin ..♣.PPP..#####...##...### ###... b   bat(…)The endoplasm is almost dead. _The endoplasm barely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)kOh` .w..........# ###  Luc the Conjurer .....†#####... #####ß##### Draconian .......# ###..§§.§§§§# Health: 4/14======------------------ .....w.# ##....§§.§§§§. Magic: 1/3========---------------- .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 .........w.....# ##..## ##.. SH: 0Dex: 9 kOhb ..♣.......♣...b###..## ##. XL:  1 Next: 41% Place: Dungeon:1 ..............gJ@...# #. Noise: =--------  Time: 212.0 (0.0) ..♣.......♣...r###.## ## -) Nothing wielded ...............###.# # Cast: Magic Dart ###♣.....♣......##.# #  ####♣#♣#######.##.## ##  ..............##..# #. w   dart slug ##♣♣P♣♣########.....## ##. J   endoplasm ..♣.............##...## ##.. g   hobgoblin ..♣.PPP..#####...##...### ###... b   bat(…)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Ohfc }40ma bat (100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!kOhf  ### †       kOh?g  .@...#         kOhi g   hobgoblin b   bat r   ratkOh\1 .wr.583.0 (1  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm! _The bat barely misses you.mOh.w..........# ###  Luc the Conjurer .....†#####... #####ß##### Draconian .......# ###..§§.§§§§# Health: 4/14======------------------ mOhZ.....w.# ##....§§.§§§§. Magic: 0/3------------------------ .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 ..........w....# ##..## ##.. SH: 0Dex: 9 mOhe..♣.......♣...b###..## ##. XL:  1 Next: 58% Place: Dungeon:1 ..............gr@...# #. Noise: =--------  Time: 213.0 (0.0) ..♣.......♣....###.## ## -) Nothing wielded mOh4...............###.# # Cast: Magic Dart ###♣.....♣......##.# #  ####♣#♣#######.##.## ##  ..............##..# #. w   dart slug ##♣♣P♣♣########.....## ##. g   hobgoblin ..♣.............##...## ##.. b   bat mOh6..♣.PPP..#####...##...### ###... r   rat  You kill the endoplasm! _The bat barely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)mOh .w..........# ###  Luc the Conjurer .....†#####... #####ß##### Draconian .......# ###..§§.§§§§# Health: 4/14======------------------ .....w.# ##....§§.§§§§. Magic: 0/3------------------------ .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 ..........w....# ##..## ##.. SH: 0Dex: 9 mOh& ..♣.......♣...b###..## ##. XL:  1 Next: 58% Place: Dungeon:1 ..............gr@...# #. Noise: =--------  Time: 213.0 (0.0) ..♣.......♣....###.## ## -) Nothing wielded ...............###.# # Cast: Magic Dart ###♣.....♣......##.# #  ####♣#♣#######.##.## ##  ..............##..# #. w   dart slug ##♣♣P♣♣########.....## ##. g   hobgoblin ..♣.............##...## ##.. b   bat ..♣.PPP..#####...##...### ###... r   rat  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% tmOhm ao hit)  The magic dart hits the rat.  You kill the rat!mOhJ  ### †         .@...#           mOhY mOhZ mOhN\ ,mOh^h ~.w..gbmOh 5==664.0 (1Magic DartmOh mOh   Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the rat.  You kill the rat! _The bat closely misses you.}Oh  You don't have enough magic to cast this spell.}Ohl. _}Oh  You don't have enough magic to cast this spell. _Ohgw.# ### †#####... #####ß##### # ###..§§.§§§§#w.# ##....§§.§§§§.♣.♣######## ##....####.§§§.♣.....♣.....# #...### ###§.OhjFw...# ##..## ##. .♣.♣....###..## ##.g.@..# #. .♣.♣...b###.## ##...###.# #.♣.....♣......##.# #. ####♣#♣#######.##.## ##..##..# #. #♣♣P♣♣#.....## ##. .♣.##...## ##. .♣.PPP..#####...##...### ###.OhkOhvlOh$mOhuLb.g.OhQw5-5 _Oh~Oh\Ohd  You closely miss the hobgoblin.Oh&Oh]y .w.b  The hobgoblin is lightly wounded.Oh].=6OhKOh@ _The hobgoblin hits you but does no damage.Oh7   You closely miss the hobgoblin. You tail-slap the hobgoblin. .g   hobgoblinb   bat  The hobgoblin is moderately wounded.7 _The hobgoblin hits you but does no damage.Oh  You hit the hobgoblin but do no damage. You tail-slap the hobgoblin.Ohw = ww   dart slugg   hobgoblinb   bat  The hobgoblin is severely wounded.Oh$ Oh @==8Oh Oh  W _The hobgoblin closely misses you.Ohv  You barely miss the hobgoblin.The hobgoblin is severely wounded.Oh 6==1========9Magic DartOh Ohy V _The hobgoblin barely misses you.Ohw..........# ###  Luc the Conjurer ....†#####... #####ß#####  Draconian ......# ###..§§.§§§§## Health: 6/14==========-------------- ....w.# ##....§§.§§§§.. Magic: 0/3------------------------ ....♣.♣######## ##....####.§§§.. AC: 4Str: 9 ..♣.....♣.....# #...### ###§... EV: 11Int: 18 ..............# ##..## ##... SH: 0Dex: 9 Oh.♣.......♣...w###..## ##.. XL:  1 Next: 66% Place: Dungeon:1 ..............bg@..# #.. Noise: =--------  Time: 219.0 (0.0) .♣.......♣....###.## ##. -) Nothing wielded ..............###.# #. Cast: Magic Dart ##♣.....♣......##.# #. ####♣#♣#######.##.## ##.  ..............##..# #.. w   dart slug #♣♣P♣♣########.....## ##.. g   hobgoblin .♣.............##...## ##... b   bat .♣.PPP..#####...##...### ###....The hobgoblin is severely wounded. _The hobgoblin barely misses you.Aiming: Magic Dart (safe; 3% risk of fOhailure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (100% to hit)OhN{$Oh|sw..........# ###  Luc the Conjurer Ohz}....†#####... #####ß#####  Draconian OhT~......# ###..§§.§§§§## Health: 6/14Oh%C==========-------------- Oh....w.# ##....§§.§§§§.. Magic: 0/3Oh'------------------------ Ohف....♣.♣######## ##....####.§§§.. AC: 4Oh+Str: 9 OhO..♣.....♣.....# #...### ###§... EV: 11Oh,Int: 18 OhU..............# ##..## ##... SH: 0Oh+Dex: 9 Oh..♣.......♣...w###..## ##.. XL:  1 Next: 66% Place: Dungeon:1 Oh,..............bg@..# #.. Noise: =--------  Time: 219.0 (0.0) Oh.♣.......♣....###.## ##. -) Nothing wielded OhP..............###.# #. Cast: Magic Dart Oh##♣.....♣......##.# #. OhߊU####♣#♣#######.##.## ##. Oh ..............##..# #.. w   dart slug OhY#♣♣P♣♣########.....## ##.. g   hobgoblin Oh).♣.............##...## ##... b   bat Oh(4.♣.PPP..#####...##...### ###....OhAiming: Magic Dart (safe; 3% risk of failure)  OhڒaPress: ? - help, Q - select actionOh Shift-Dir - straight lineOh5Aim: a bat (100% to hit)  Oh)The magic dart hits the hobgoblin.  OhҜ!You kill the hobgoblin!OhOhOhQ ### OhL†Oh% Oh Ohf Oh OhϬ Oh Oh: Oh OhA Oh OhIc†@..# Oh Oh= Oh Oh Oh Ohe Oh Oh2b   batOh  OhSOhUOhVOh\Ohz].Oh^wOh^OhbOh83Oh׏20.0 (1OhMagic DartOhܑOh'Oh  OhVzPress: ? - help, Q - select action  Ohޢ#Shift-Dir - straight lineOhj   OhBAim: a bat (100% to hit)  Oh)The magic dart hits the hobgoblin.  OhW@You kill the hobgoblin! OhY,_The bat hits you but does no damage.Oh Oh ,Ohp OhR <.wbOh .-1Oh" Oh Oh  You hit the bat.  The bat is heavily wounded.5--=2 _The bat hits you but does no damage. The bat misses you. The bat hits you.Oh  You barely miss the bat.The bat is heavily wounded.Oh ]6==3Oh Oh _The bat closely misses you. The bat barely misses you.Oh-&   You barely miss the bat. You tail-slap the bat.  The bat is severely wounded.4 _The bat hits you but does no damage. The bat misses you.Ohi  You barely miss the bat. Your tail-slap misses the bat.The bat is severely wounded.5 _The bat hits you but does no damage. The bat barely misses you.Oh  You closely miss the bat.The bat is severely wounded.Oh &6Oh" Oh v _The bat hits you but does no damage. The bat closely misses you.OhG  You closely miss the bat.The bat is severely wounded.OhH I5--7OhN OhR ' _The bat hits you.OhS;  You barely miss the bat.The bat is severely wounded.Oh<]6==8OhEBOhE= _The bat hits you but does no damage. x2OhK{  You barely miss the bat. You tail-slap the bat.OhtO>†OhLwE919Oh~z Oh/{Oh{#_You kill the bat!Oh|Ohus V.w.# ###.†#####... #####ß#####.# ###..§§.§§§§.w.# ##....§§.§§§§.♣.♣######## ##....####.§§§.♣.....♣.....# #...### ###§...# ##..## ## ..♣Ohwu n.♣....###..## ##.w@...# # ..♣.♣....###.## ##...###.# ##♣.....♣......##.# #  ####♣#♣#######.##.## ## .##..# # ##♣♣P♣♣#.....## ## ..♣.##...## ## ..♣.PPP..#####...##...### ###Oh Oh#   ### †  ###. ##...####### ##....♣.....# #...### ......# ##..## .♣....###..## ......w@...# .♣....###.## ......###.# ♣...  Oh֌ ###      The dart slug launches a dart at you.Ohg \ ### †  ###. ##...####### ##....Ohi n♣.....# #...### ......# ##..## .♣....###..## ......w@...# .♣....###.## ......###.# ♣...  ###  Ohk :    Ohr <  The slug dart hits you.Oh? Oh O2-------30Oh Oh@  Oh% _* * * LOW HITPOINT WARNING * * *Things that are here: _a bat corpse; a hobgoblin corpseOh_  You hit the dart slug.  You tail-slap the dart slug, but do no damage.The dart slug is moderately wounded.1========1Magic Dart _The dart slug closely misses you.Ohb( .w..........# ###  Luc the Conjurer .....†#####... #####ß##### Draconian .......# ###..§§.§§§§# Health: 2/14===--------------------- .....w.# ##....§§.§§§§. Magic: 0/3------------------------ .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 ...............# ##..## ##.. SH: 0Dex: 9 ..♣.......♣....###..## ##. XL:  1 Next: 91% Place: Dungeon:1 ...............w@...# #. Noise: =--------  Time: 231.0 (0.0) ..♣......h\- -40m.♣....###.## ## -) Nothing wielded ...............###.# # Cast: Magic Dart ###♣.....♣......##.# #  ####♣#♣#######.##.## ##  ..............##..# #. w   dart slug ##♣♣P♣♣########.....## ##. ..♣.............##...## ##.. ..♣.PPP..#####...##...### ###...The dart slug is moderately wounded. _The dart slug closely misses you.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)Oh.w..........####Luc the Conjurer .....†#####...#####ß##### Draconian .......####..§§.§§§§# Health: 2/14===--------------------- .....w.###....§§.§§§§. Magic: 0/3------------------------ .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 ...............# ##..####.. SH: 0Dex: 9 ..♣.......♣....###..####. XL:  1 Next: 91% Place: Dungeon:1 ...............w@...##. Noise: =--------  Oh![33mTime: 231.0 (0.0) ..♣.......♣....###.#### -) Nothing wielded ...............###.## Cast: Magic Dart ###♣.....♣......##.######♣#♣#######.##.####..............##..##. w   dart slug ##♣♣P♣♣########.....####. ..♣.............##...####.. ..♣.PPP..#####...##...### ###...Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is moderately wounded.Oh3==2.0 (1Magic Dart _Oh^7  You hit the dart slug but do no damage.The dart slug is moderately wounded.3 _The dart slug misses you.Oh{uS  You hit the dart slug. You tail-slap the dart slug.  The dart slug is severely wounded.4 _The dart slug bites you but does no damage.Oh˙  You hit the dart slug but do no damage. You tail-slap the dart slug.Oh†.w..........####Luc the Conjurer .....†#####...#####ß##### Draconian .......####..§§.§§§§# Health: 3/14=====------------------- .....w.###....§§.§§§§. Magic: 0/3------------------------ .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 ...............# ##..####.. SH: 0Dex: 9 ..♣.......♣....###..####. XL:  1 Next: 116% Place: Dungeon:1 ...............†@...##.h 9m Noise: =--------  Time: 235.0 (1.0) ..♣.......♣....###.#### -) Nothing wielded ...............###.## Cast: Magic Dart ###♣.....♣......##.######♣#♣#######.##.####..............##..##.  ##♣♣P♣♣########.....####.  ..♣.............##...####..  ..♣.PPP..#####...##...### ###... The dart slug is moderately wounded. _The dart slug misses you.You hit the dart slug. You tail-slap the dart slug.  The dart slug is severely wounded. _The dart slug bites you but does no damage.  You hit the dart slug but do no damage. You tail-slap the dart slug. _You kill the dart slug!You have reached level 2!  --more--Oh|5/20=52 6% OhOh 4 _Ohn Your spells (describe)TypeFailure Level  a + Magic DartConjuration3% 1 Select a spell to describe[!]/[I] toggle spell headersOh@ Magic Dart Fires a small bolt of magical energy which never misses. Level: 1School: ConjurationFail: 3%  Power: 68% Damage: 1d6 (max 1d8)  Range: 7  Noise: Almost silent Miscasting this spell causes magic contamination. You don't have enough magic to cast this spell. _________________ “Wie die Mächtigen es schon seit jeher wissen,  Es gibt immer einen Kniff;  Denn als Guter bist du niemals so gerissen,  Ein Zauberpfeil der immer trifft!  [As the powerful have known all along,  There is always a trick;  Because as a good person, you'll never be so cunning,  A magic arrow that always hits!]”Ohh  Your spells (describe)TypeFailure Level  a + Magic DartConjuration3% 1 Oh˂ Select a spell to describe [!]/[I] toggle spell headersOh^/Magic Dart Fires a small bolt of magical energy which never misses. Level: 1School: ConjurationFail: 3%  Power: 68% Damage: 1d6 (max 1d8)  Range: 7  Noise: Almost silent Miscasting this spell causes magic contamination. You don't have enough magic to cast this spell. _________________ “Wie die Mächtigen es schon seit jeher wissen,  Es gibt immer einen Kniff;  Denn als Guter bist du niemals so gerissen,  Ein Zauberpfeil der immer trifft!  [As the powerful have known all along,  There is always a trick;  Because as a good person, you'll never be so cunning,  A magic arrow that always hits!]”OhC  Your spells (describe)TypeFailure Level  a + Magic DartConjuration3% 1 Ohf Select a spell to describe Oh$ [!]/[I] toggle spell headersOh" Oh% Oh7D .w..........####Luc the Conjurer .....†#####...#####ß##### Draconian .......####..§§.§§§§# Health: 5/20======------------------ .....w.###....§§.§§§§. Magic: 0/5------------------------ .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 ...............# ##..####.. SH: 0Dex: 9 ..♣.......♣....###..####. XL:  2 Next:  6% Place: Dungeon:1 ...............†@...##. Noise: =-------- OhF  Time: 235.0 (0.0) ..♣.......♣....###.#### -) Nothing wielded ...............###.## Cast: Magic Dart ###♣.....♣......##.######♣#♣#######.##.####..............##..##.  ##♣♣P♣♣########.....####.  ..♣.............##...####..  ..♣.PPP..#####...##...### ###... You hit the dart slug. You tail-slap the dart slug.  The dart slug is severely wounded. _The dart slug bites you but does no damage.  You hit the dart slug but do no damage. You tail-slap the dart slug. _You kill the dart slug! _You have reached level 2!OhXOh[* Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2  b - Fulminant PrismConjuration/Alchemy 58% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 58% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitOh:.w..........####Luc the Conjurer .....†#####...#####ß##### Draconian .......####..§§.§§§§# Health: 5/20======------------------ .....w.###....§§.§§§§. Magic: 0/5------------------------ .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 ...............# ##..####.. SH: 0Dex: 9 ..♣.......♣....###..####. XL:  2 Next:  6% Place: Dungeon:1 ...............†@...##. Noise: =-------- h@<9m Time: 235.0 (0.0) ..♣.......♣....###.#### -) Nothing wielded ...............###.## Cast: Magic Dart ###♣.....♣......##.######♣#♣#######.##.####..............##..##.  ##♣♣P♣♣########.....####.  ..♣.............##...####..  ..♣.PPP..#####...##...### ###... You hit the dart slug. You tail-slap the dart slug.  The dart slug is severely wounded. _The dart slug bites you but does no damage.  You hit the dart slug but do no damage. You tail-slap the dart slug. _You kill the dart slug! _You have reached level 2!Memorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - NoOh0EOhHc.w..........####Luc the Conjurer .....†#####...#####ß##### Draconian .......####..§§.§§§§# Health: 5/20======------------------ .....w.###....§§.§§§§. Magic: 0/5------------------------ .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 ...............# ##..####.. SH: 0Dex: 9 Ohe..♣.......♣....###..####. XL:  2 Next:  6% Place: Dungeon:1 ...............†@...##. Noise: =--------  Time: 235.0 (0.0) ..♣.......♣....###.#### -) Nothing wielded ...............###.## Cast: Magic Dart ###♣.....♣......##.######♣#♣#######.##.####..............##..##.  ##♣♣P♣♣########.....####.  ..♣.............##...####..  ..♣.PPP..#####...##...### ###... You hit the dart slug. You tail-slap the dart slug.  The dart slug is severely wounded. _The dart slug bites you but does no damage.  You hit the dart slug but do no damage. You tail-slap the dart slug. _You kill the dart slug! _You have reached level 2!-6.0 (1 _Oh+iOhm7-Oh s:7.0 (2OhuA8.0 (3OhxOh]zx ............##...## ## ..♣.PPP..#####...##...### ###...  _You start memorising the spell. You continue memorising. x2Oh%|Oh#~Ohc _You finish memorising. Spell assigned to 'b'.Ohe OhК CInnate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +4)You cannot fit into any form of body armour.a - You are cold-blooded and may be slowed by cold attacks.Oh ^b - You have an armoured tail.Oh2Oh9Oh/F.w..........####Luc the Conjurer .....†#####...#####ß##### Draconian .......####..§§.§§§§# Health: 5/20======------------------ .....w.###....§§.§§§§. Magic: 0/5OhWM------------------------ .....♣.♣######## ##....####.§§§. AC: 4Str: 9 ...♣.....♣.....# #...### ###§.. EV: 11Int: 18 ...............# ##..####.. SH: 0Dex: 9 ..♣.......♣....###..####. XL:  2 Next:  6% Place: Dungeon:1 ...............†@...##. Noise: ---------  Time: 238.0 (0.0) ..♣.......♣....###.#### -) Nothing wielded ...............###.## Cast: Magic Dart ###♣.....♣......##.######♣#♣#######.##.####..............##..##. OhKR ##♣♣P♣♣########.....####.  ..♣.............##...####..  ..♣.PPP..#####...##...### ###...  _The dart slug bites you but does no damage.  You hit the dart slug but do no damage. You tail-slap the dart slug. _You kill the dart slug! _You have reached level 2! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.Oh'Y4Ohs_OhjOhї6= _7==1====Oh֡K8======OhU=Oh9=Oh3BOhƬOh2=====OhͲ10/20===Oh Oh >=====1===OhG=2=3=====3=======Ohyt4==4======Oh15=======Oh16===Oh"7==5=====Oh+=8======Oh0Oh49==Oh_7BOh 8Oh8,OhM:Oh)<,Oh<20===OhA,OhBOhFOhMGOhJe  You see here a dart slug corpse.OhLOh,M _OhMOhUOh[V:==OhoXOhOYOh[,Oh[Oh]Oh[_,Oh`OhfnOhiBOhkOhml,OhmOhnOhpOhq,OhtBOhw,Oh|BOhXOhnXOhRBOhXOhnOhXOhHXOh         ###   ...♣#   .... ..   ## #..♣#♣.♣#♣  OhW, ?#.........#   #.#.##.♣.♣.#   .##@#.# .....#   #=.#..###....##..   #.##.#............   .............#####..#  #######..............#  ##.......†#####..  #..........#   #..........#   #........♣.♣######You pick up a There-And-Back Book and begin reading...OhK13180.0)Oh,9.0 (81Oh  You add the spells Teleport Other, Gell's Gavotte and Dispersal to your _library.OhOhw        ######   #.# ....♣#♣   .. ...... ..   #.##.#..♣#♣.♣#♣  #.@#.........#20.0 (1.0) )##.#.##.♣.♣.#   #.##.#.# .....#   #=.#..###....##..  #.##.#.....  .............#  #######..............#  ##.......†#####..  #...#OhW1.0 (2Oh_ _Found a dagger.2.0 (3Oh- w _b - a scroll labelled VOSOECOORCHOh Z3Oh\OhEgOhXOhOh\OhOh,OhOhD   #. #####  #.# ....♣#♣  ... ...... ..  .#.##.#..♣#♣.♣#♣  .#..#.........#  #)##.#.##.♣.♣.#  #.##.#.# .....#  #@.#..###....##..  #.##.#............  .............#####..  #######..............  ##.......†#####.  #..........#  #..........#  #........♣.♣####   #♣.....♣.. Oh+6.0 (4Oh+7.0 (5Oh-I _c - a +6 ring of intelligenceOh CInventory: 3/52 slots Jewellery (go to first with "=)c - a +6 ring of intelligence Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH Potions (go to first with !)  a - a potion of magicOhגMc - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). If you were wearing this ring: Your spell failure would improve by up to 2% (press '!' for details). You found it on level 1 of the Dungeon. OhSzStash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Oh Oh^ Luc the Conjurer  #. #####Draconian  #.# ....♣#♣Health: 20/20 ========================  ... ...... ..Magic: 5/5======================== Oh .#.##.#..♣#♣.♣#♣AC: 4Str: 9  .#..#.........#EV: 11Int: 24  #)##.#.##.♣.♣.#SH: 0Dex: 9  #.##.#.# .....#XL:  2 Next:  6% Place: Dungeon:1 #@.#..###....##.. Noise: ---------  Time: 327.0 (0.0)  #.##.#............ -) Nothing wielded  .............#####.. Cast: Magic Dart  #######.............. ##.......†#####. OhJ#..........# #..........# #........♣.♣####  #......♣.....♣.. You add the spells Teleport Other, Gell's Gavotte and Dispersal to your _library. _Found a dagger. _b - a scroll labelled VOSOECOORCH _c - a +6 ring of intelligence  You feel clever.OhzOh+5 (0.5OhaOhUs _library. _Found a dagger. _b - a scroll labelled VOSOECOORCH Oh_c - a +6 ring of intelligence  You feel clever. _c - a +6 ring of intelligence (worn)!Ph;A!Ph#B!PhC!PhD,!PhE!Ph2H!PhI,!PhJ!PhZL!PhN,!PhN!PhtP!PhQ,!PhR!PhT!PhU!Ph_V!PhV!PhY!Ph[,!Ph \!Ph]!Ph_,!PhP`!Phb!Phgn!Phwm!Ph}  #. #.# #.# ######  #.#####....♣#♣g  #......@........  #..#.##.#..♣#♣.♣#♣  #...#..#.........# Magic Dart #..#)##.#.##.♣.♣.# #..#.##.#.# .....# ##..#..#..###....##..g   goblin (asleep) #.#.##........ #.......#####..# #######........#!Ph39.5 (12.0)40.5 (13 _A goblin comes into view. It is wielding a +2 dagger of venom."Ph+  Luc the Conjurer  Draconian  Health: 20/20 ========================  Magic: 4/5===================----- #. AC: 4Str: 9 #.# EV: 11Int: 24 #.# ######  SH: 0Dex: 9 #.#####....♣#♣g  XL:  2 Next:  6% Place: Dungeon:1 #......@******..  Noise: ---------  Time: 340.5 (0.0) #..#.##.#..♣#♣.♣#♣  -) Nothing wielded #...#..#.........# #Phf"[39;49m Cast: Magic Dart #..#)##.#.##.♣.♣.#  #..#.##.#.# .....#  ##..#..#..###....##..  g   goblin (asleep) #.#.##.#............  #.............#####..#  #######..............# _c - a +6 ring of intelligence (worn) _A goblin comes into view. It is wielding a +2 dagger of venom.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (asleep, 100% to hit)#Phȋ  Luc the Conjurer  Draconian  Health: 20/20 ========================  Magic: 4/5===================----- #. AC: 4Str: 9 #.# EV: 11Int: 24 #.# ######  SH: 0Dex: 9 #PhL#.#####....♣#♣g  XL:  2 Next:  6% Place: Dungeon:1 #......@........  Noise: ---------  Time: 340.5 (0.0) #..#.##.#..♣#♣.♣#♣  -) Nothing wielded #...#..#.........#  Cast: Magic Dart #..#)##.#.##.♣.♣.#  #..#.##.#.# .....#  ##..#..#..###....##..  g   goblin (asleep) #.#.##.#............  #.............#####..#  #######..............# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-#Ph Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!#Ph  #. #.# #.#   )  #Phc******..    #...  #..#) #..  ##..#. #.#. #... #Ph#+......#PhKz10=1.5 (1Magic Dart _#PhQ#PhS&PhI&PhK &Ph&PhB&Ph&Ph&Ph&Ph'&Phd(&Ph)&Ph,B&Ph;.&Ph/&Phe0&Phw2,&Ph4,&Phi5&PhA; ..... ... ... ...  #. #.#  #.# ♣.♣  #.# ###### #.#  #.#####....♣#♣@♣#♣#.# -9.5 (8  #...................#  #..#.##.#..♣#♣.♣#♣#.#  #...#..#.........#  #..#)##.#.##.♣.♣.#  #..#.##.#.##.....#  ##..#..#..###....##..  #.#.##.#.......  #.............#####..#&PhVD8-&PhG&Ph5Jx _You see here a +2 dagger of venom.'Phz'PhoA +2 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 6.2 XLs. Damage rating: 5 (Base 4 x 97% (Dex) x 100% (Skill) + 2 (Ench)). Venom:'PhIt poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (g)et.)Phn)PhLuc the Conjurer.....Draconian...Health: 20/20 ========================...Magic: 4/5===================-----...AC: 4Str: 9#.#.#EV: 11Int: 24#.#♣.♣SH: 0Dex: 9#.# ###### #.#XL:  2 Next: 10% Place: Dungeon:1#.#####....♣#♣@♣#♣#.#Noise: ---------  Time: 349.5 (8.0)#...................#-) Nothing wielded#..#.##.#..♣#♣.♣#♣#.#Cast: Magic Dart#...#..#.........##..#)##.#.##.♣.♣.##..#.##.#.##.....###..#..#..###)PhI....##..#.#.##.#............#.............#####..#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin! _You see here a +2 dagger of venom.50.5 (1 _d - a +2 dagger of venom)Ph )Ph Inventory: 4/52 slots Hand Weapons (go to first with ))  d - a +2 dagger of venom Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH Potions (go to first with !) )Ph @ a - a potion of magic*PhB d - a +2 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 6.2 XLs. Damage rating: 5 (Base 4 x 97% (Dex) x 100% (Skill) + 2 (Ench)). Venom:It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. *Phs ^You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.+Ph} Luc the Conjurer.....Draconian...Health: 20/20 ========================...Magic: 4/5===================-----...AC: 4Str: 9#.#.#EV: 11Int: 24#.#♣.♣SH: 0Dex: 9#.# ###### #.#XL:  2 Next: 10% Place: Dungeon:1#.#####....♣#♣@♣#♣#.#Noise: ---------  Time: 350.5 (0.0)#...................#d) +2 dagger (venom)#..#.##.#..♣#♣.♣#♣#.#Cast: Magic Dart#...#..#.........##..#)##.#.##.♣.♣.##..#.##.#.##.....###..#..#..+Phb ###....##..#.#.##.#............#.............#####..#Aim: a goblin, wielding a +2 dagger of venom (asleep, 100% to hit)  The magic dart hits the goblin. _You kill the goblin! _You see here a +2 dagger of venom. _d - a +2 dagger of venomYour +2 dagger of venom begins to drip with poison!1.0 (0.5  The magic dart hits the goblin. _You kill the goblin! _You see here a +2 dagger of venom. _d - a +2 dagger of venom  Your +2 dagger of venom begins to drip with poison! _d - a +2 dagger of venom (weapon),Phi 3,Ph7k ,Phw 5=====,Ph $ ....... .......########.......#.............. #............# #..........b.# .............# #@# # ♣.♣ #.# ###### #.#Cast: Magic Dart#.#####....♣#♣.♣#♣#.##...................#.#..♣#♣.♣#♣#.#b   bat (asleep)#....4.0 (3.05.0 (4 _A bat comes into view.-Ph   Luc the Conjurer .......  Draconian .......  Health: 20/20 ======================== ########.......  Magic: 4/5===================----- #..............  AC: 4Str: 9 #............#  EV: 11Int: 24 #.........*b.#  SH: 0Dex: 9 ........**...#  XL:  2 Next: 10% Place: Dungeon:1  #. #@# Noise: ---------  Time: 355.0 (0.0)  #.# ♣.♣ d) +2 dagger-Ph. / (venom)  #.# ###### #.# Cast: Magic Dart  #.#####....♣#♣.♣#♣#.#  #...................#  #..#.##.#..♣#♣.♣#♣#.#  b   bat (asleep)  #...#..#.........#  #..#)##.#.##.♣.♣.#  #..#.##.#.##.....# _d - a +2 dagger of venom (weapon) _A bat comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)-Phl  Luc the Conjurer .......  Draconian .......  Health: 20/20 ======================== ########.......  Magic: 4/5===================----- #..............  AC: 4Str: 9 #............#  EV: 11-PhpInt: 24 #..........b.#  SH: 0Dex: 9 .............#  XL:  2 Next: 10% Place: Dungeon:1  #. #@# Noise: ---------  Time: 355.0 (0.0)  #.# ♣.♣ d) +2 dagger (venom)  #.# ###### #.# Cast: Magic Dart  #.#####....♣#♣.♣#♣#.#  #...................#  #..#.##.#..♣#♣.♣#♣#.#  b   bat (asleep)  #...#..#.........#  #..#)##.#.##.♣.♣.#  #..#.##.#.##.....# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift--PhpDir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!-PhrG   -PhxtP        *..#  **...#  #. #@#  #.# ♣.♣  #.#  #.#          #..#)  -Ph0....-Ph -Ph!3-Ph#=-Ph#6.0 (1-Ph$Magic Dart -Ph%_-Ph,-Ph0.Ph .PhC% 5=====.Ph`& .Ph( .Ph) ,.Ph'* .Ph'- .Ph. ,.Ph^/ .Ph1 .Ph2 S=====.Ph3 .PhQ5 .Ph6 ,.Pht7 .Ph8 .Ph9 .PhY: .Ph: .Ph; .Ph = .Ph}= .Ph> .Phl? .Ph@ .PhXA .PhA .PhC .Ph{D .PhD .PhE .PhfG .PhH .PhZI .PhI .Ph}K .Ph7M .PhM .PhYN .PhO .PhQ .PhQ .PhR .Ph U .PhV ,.PhW .PhY .Phl[ ,.Ph\ .Ph ` .Ph8d ,.Ph[f .Phbh .Phkj ,.Phk .Phm .PhXw ###############............# #............# #............# #......# .Phy 5#......# ######....######## .................. ...........####.@$...#.-82.0 (26.0) ...........#..PP.....# ...........#..♣.P.#.## #####.####.#.#..P....# ♣.♣ #.#.>......... ### #.# #.#......####.. ..♣#♣.♣#♣#.#....... . ...........#......# ..♣#♣.♣#♣#.#.Ph} .Ph F-3.0 (27.Phu .Ph ; _Found a stone staircase leading down./Pht_ _You now have 18 gold pieces./PhX/Ph/Ph/Ph^,/Ph/PhR/Ph ,/Ph/Ph|/Ph,/Ph /PhĘ/PhL..........# ..........# .# ........#########.# ..................g ...####......#.# .# ...#..PP.....#.# .# ...#..♣.P.#.##.# .# ##.#.#..P....#.##.#  #.#.>..........@.......  #.#......####.........^ ♣#.#..............#.#...Magic Dart ...#......######### # # ♣#.#.......#.....g   goblin (asleep) ##.# ###../Ph-93.0 (10/Ph÷,4.0 (11/PhǺ/Phgu _A goblin comes into view. It is wielding a +0 dagger./Ph  .#.#.g.. .#...#.# .#.#.##.# .# ### ....#.##.#.....  #.#.>..........@.......  .####.........^ .......#.#... ######### # #  #/Ph  .#.#.g../Ph  .#...#.# .#.#.##.# .# ### ....#.##.#.....  #.#.>..........@.......  .####.........^ .......#.#... ######### # #/Ph¦ /Ph /Ph /PhE ] _A goblin is nearby!/Ph..........# Luc the Conjurer ..........# .# Draconian ........#########.# Health: 20/20 ======================== ..................g Magic: 4/5===================----- ...####......#.# *# AC: 4Str: 9 ...#..PP.....#.# *# EV: 11Int: 24 ...#..♣.P.#.##.# *# ###  SH: 0Dex: 9 ##.#.#..P....#.##*#.....  XL:  2 Next: 13% Place: Dungeon:1  #.#.>..........@.......  Noise: ---------  Time: 394.0 (0.0)  #.#../Phc....####.........^  d) +2 dagger (venom) ♣#.#..............#.#...  Cast: Magic Dart ...#......######### # # ♣#.#...... ##.#..... g   goblin (asleep) ##.# ###.. _A goblin comes into view. It is wielding a +0 dagger. _A goblin is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)0Ph..........# Luc the Conjurer ..........# .# Draconian ........#########.# Health: 20/20 ======================== ..................g Magic: 4/5===================----- ...####......#.# .# AC: 4Str: 9 ...#..PP.....#.# .# EV: 11Int: 24 ...#..♣.P.#.##.# .# ###  SH: 0Dex: 9 ##.#.#..P....#.##.#.....  XL:  2 Next: 13% Place: Dungeon:1  #.#.>..........@.......  Noise: ---------  Time: 394.0 (0.0)  #.#......h0m####.........^  d) +2 dagger (venom) ♣#.#..............#.#...  Cast: Magic Dart ...#......######### # # ♣#.#...... ##.#..... g   goblin (asleep) ##.# ###..Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!0PhD$_ .#).. *#...#.# *#.##.# *# ### *  #.#.>     # #0Ph&0Ph8....0Phy7=5.0 (1Magic Dart _0Ph0Phy0Ph %0Ph 5=====0PhP 0Ph 0Ph1 0Phf 0Ph ,0Ph  0Ph! 0Ph# 0Ph# ======0Ph+ X0Ph, 0Ph/ 0Ph 2 ,0PhS3 0Ph6 0PhC PM#########.#0PhC ...) ##.##.# PP.....#.##.# #♣.P.#.##.##.########.#. #..P....#.##.#.......... >....................... .....####.........^ .............#.#-4116.0) .....#########.#..#..##. 0PhaD 9..... ......... ##........##........# #.:......# #........# .......).#0PhfK 0Ph[ -2.0 (17 _Found a dagger.2PhN ..........) ###.##.## .PP.#♣.P.#.##.##.########.#. #..P....#.##.#......... >.............. .....####.........^........#.#...#########.#@.#..##.0.0) .............. #####........##......)...# ####2PhX+3.0 (12PhY2Ph^# _Found a mace.2PhX52Phl62Ph82Ph?2Phd####.##.## ..PP.....#.##.#.#.♣.P.#.##.##.########.#. .#..P....#.##.#.......... .>................ ......####...^..............#.#........2PhFf#########.#..#..##.. .......@........####### #.Magic Dart #.:......# #..# ).#b   bat (asleep) .#......)...# .# ########b# ...#####ß#####2Ph&02Ph&+4.0 (12Ph2PhV _A bat comes into view.2Phk # #.# .# #.########.#. #.#.......... .>............ .....^..... #.#........ ######.#..#..##.  .......@........  .#####........##  #........#  #.:......#  #........#  .......).#  ......)...#  ########.b#   3PhFgB # #.# .# #.########.#. #.#.......... >............ .....^..... #.#........ ######.#..#..##. 3Ph{ .......@........  .#####........##  #........#  #.:......# #........# .......).#  ......)...# ########.b# 3Ph۲p _A bat is nearby!3Pht###......#.##.# #  Luc the Conjurer ..PP.....#.##.# .#  Draconian ..♣.P.#.##.##.########.#.  Health: 20/20 ======================== 3Ph.#..P....#.##.#..........  Magic: 4/5===================----- .>.......................  AC: 4Str: 9 ......####.........^.....  EV: 11Int: 24 3Ph..............#.#........  SH: 0Dex: 9 ......#########.#..#..##.  XL:  2 Next: 17% Place: Dungeon:1 ...... .......@........  Noise: ---------  Time: 414.0 (0.0) ..... .#####..*.....##  d) +2 dagger (venom) #...*....#  Cast: Magic Dart #.:..*...#  #....*...#  ......*).#  b   bat (asleep) .# ......).*.# .# ########.b# 3Ph6h ... #####ß##### _A bat comes into view. _A bat is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)3Ph& ###......#.##.# #  Luc the Conjurer ..PP.....#.##.# .#  Draconian ..♣.P.#.##.##.########.#.  Health: 20/20 ======================== .#..P....#.##.#..........  Magic: 4/5===================----- .>.......................  AC: 4Str: 9 ......####.........^.....  EV: 11Int: 24 ..............#.#........  SH: 0Dex: 9 ......#########.#..#..##.  XL:  2 Next: 17% Place: Dungeon:1 ...... .......@.......h( 0m.  Noise: ---------  Time: 414.0 (0.0) ..... .#####........##  d) +2 dagger (venom) #........#  Cast: Magic Dart #.:......#  #........#  .......).#  b   bat (asleep) .# ......)...# .# ########.b# ... #####ß##### Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!3Ph], 3Ph2  #  .#   >3Ph3 v       3PhO4 *  #...*....#  #.:..* #....* *3Ph4 n * .3Ph 5 ; 3Ph/ l.......3PhN z20=5.0 (1Magic Dart _3Ph 3Ph 4PhG-4PhnA5=====4Ph7zn4Ph .#..P.......... .>...........................####.........^.................#.# ......#########.#..#..## ..... .#####........## #........#  ## -  ..) .##.......) .###########.. ...#####ß###### ###..§§.§§§§### ##....§§.§§§§..## ##### ##....####.§§§...##You pick up a book of Debilitation and begin reading...4Ph283.0)=====-9.0 (144Ph4Phr  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.>Ph>PhE Spells (Memorise)TypeFailure Level  a - SlowHexes12% 1  b - Confusing TouchHexes34% 3  c - Teleport Other>PhwTranslocation 34% 3  d - Fulminant PrismConjuration/Alchemy 43% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4  f - Cigotuvi's Putrefaction Necromancy/Air 75% 4  g - DispersalTranslocation 100% 6  h - Gell's GavotteTranslocation 100% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitFPh Dispersal Teleports away any creatures within a short distance of the caster. Any creaturewith the Will to resist will still be irresistibly blinked a shorter distance, and any monster it affects at all has a separate Will-based chance of being confused by the warping of space. Level: 6 School: Translocation Fail: 100% Power: 1% Range: 1/4 Noise: A bit loud Miscasting this spell causes magic contamination and also anchors you in place. You aren't experienced enough to cast this spell.GPhA Spells (Memorise)TypeFailure Levela - SlowHexes12%1  b - Confusing TouchHexes34% 3  c - Teleport OtherTranslocation 34% 3  d - Fulminant PrismConjuration/Alchemy 43% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4  f - Cigotuvi's Putrefaction Necromancy/Air 75% 4  g - DispersalTranslocation 100% 6  h - Gell's GavotteTranslocation 100% 6 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitLPhG.#..P....#.##.#..........Luc the Conjurer .>.......................Draconian ......####.........^.....Health: 20/20 ======================== ..............#.#........Magic: 5/5======================== ......#########.#..#..##.AC: 4Str: 9 ...... ................EV: 11Int: 24 ..... .#####........##SH: 0Dex: 9#........#XL:  2 Next: 20% Place: Dungeon:1#.@......#Noise: ---------  Time: 429.0 (0.0)#........#d) +2 dagger (venLPh.K!om)........).#Cast: Magic Dart .##.......)...# .###########..# ...#####ß##########..§§.§§§§#####....§§.§§§§..## ##### ##....####.§§§...##Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat!You pick up a book of Debilitation and begin reading...  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.LPhMP  Okay, then.LPhmVLPh[LPhw]. _MPhs~IMPhp _MPhMPhwMPhαMPhMMPhM _You now have 32 gold pieces (gained 14).MPh ♣.♣ #.#.>......... ### #.# #.#......####.........^.♣#♣.♣#♣#.#..............#.#....#......#########.#..#.♣#♣.♣#♣#.#........#..............##.#......#.#.#####...... .##.♣.♣.##.#........#.##.##...... .##.....##......#...#.##.##...... .###....##.. #..@.........#...... ................#.#.#............ ......#####..#..#.#.####.......).Magic Dart............#w[#.#.# ########## ......†#####.MPh[40m.....#.# #####ß####.....# ##.####.####..§§.§§§§ w   dart slug (asleep) ........# #. ..##....§§.§§§§ ......♣.♣######## ###....####.§§§ ....♣.....♣.....# #...### ###§.MPhD~ 42.0 (13.0)  A dart slug comes into view.MPh,3.0 (14MPhY _Found a robe.NPhM  ♣.♣ #.#.>................... Luc the Conjurer ### #.# #.#......####.........^. Draconian ..♣#♣.♣#♣#.#..............#.#.... Health: 20/20 ======================== ...........#......#########.#..#. Magic: 4/5===================----- ..♣#♣.♣#♣#.#........#............ AC: 4Str: 9 NPhO ........##.#......#.#.#####...... EV: 11Int: 24 .##.♣.♣.##.#........#.##.##...... SH: 0Dex: 9 .##.....##......#...#.##.##...... XL:  2 Next: 20% Place: Dungeon:1 .###....##.. #..@.........#...... Noise: ---------  Time: 443.0 (0.0) ...............*#.#.#............ d) +2 dagger (venom) ......#####..#.*#.#.####.......). Cast: Magic Dart .............#w[#.#.# ########## ......†#####......#.# #####ß#### ........# ##.##PhP 33m##.####..§§.§§§§ w   dart slug (asleep) ........# #. ..##....§§.§§§§ ......♣.♣######## ###....####.§§§ ....♣.....♣.....# #...### ###§.A dart slug comes into view. _Found a robe.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)OPhK ♣.♣ #.#.>................... Luc the Conjurer ### #.# #.#......####.........^. Draconian ..♣#♣.♣#♣#.#..............#.#.... Health: 20/20 ======================== OPh...........#......#########.#..#. Magic: 4/5===================----- ..♣#♣.♣#♣#.#........#............ AC: 4Str: 9 OPhD........##.#......#.#.#####...... EV: 11Int: 24 .##.♣.♣.##.#........#.##.##...... SH: 0OPhDex: 9 .##.....##......#...#.##.##...... XL:  2 Next: 20% Place: Dungeon:1 .###....##.. #..@.........#...... Noise: ---------  Time: 443.0 (0.0) OPh...............*#.#.#............ d) +2 dagger (venom) ......#####..#.*#.#.####.......). Cast: Magic Dart .............#w[#.#.# ########## ......†#####......#.# #####ß#### ........# ##.####.####..§§.§§§§ w   dart slug ........# #. ..##....§§.§§§§ ......♣.♣######## ###....####.§§§ ....♣.....♣.....# #...### ###§.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.  OPhEThe dart slug is moderately wounded.OPhV^OPhhV.w.OPhRn:=4.0 (1 _OPh {OPh>k ♣.♣ #.#.>................... Luc the Conjurer ### #.# #.#......####.........^. Draconian ..♣#♣.♣#♣#.#..............#.#.... Health: 20/20 ======================== ...........#......#########.#..#. Magic: 3/5==============---------- ..♣#♣.♣#♣#.#........#............ AC: 4Str: 9 ........##.#......#.#.#####...... EV: 11Int: 24 .##.♣.♣.##.#........#.##.##...... SH: 0Dex: 9 .##.....##......#...#.##.##...... XL:  2 Next: 20% Place: Dungeon:1 .###....##.. OPhm[33m#..@.........#...... Noise: =--------  Time: 444.0 (0.0) ...............*#.#.#............ d) +2 dagger (venom) ......#####..#.w#.#.####.......). Cast: Magic Dart .............#.[#.#.# ########## ......†#####......#.# #####ß#### ........# ##.####.####..§§.§§§§ w   dart slug ........# #. ..##....§§.§§§§ ......♣.♣######## ###....####.§§§ ....♣.....♣.....# #...### ###§.The magic dart hits the dart slug. _The dart slug is moderately wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Phoema dart slug (moderately wounded, 100% to hit)OPh * ♣.♣ #.#.>................... Luc the Conjurer ### #.# #.#......####.........^. Draconian ..♣#♣.♣#♣#.#..............#.#.... Health: 20/20 ======================== ...........#......#########.#..#. Magic: 3/5==============---------- OPh ..♣#♣.♣#♣#.#........#............ AC: 4Str: 9 ........##.#......#.#.#####...... EV: 11Int: 24 .##.♣.♣.##.#........#.##.##...... SH: 0Dex: 9 .##.....##......#...#.##.##...... XL:  2 Next: 20% Place: Dungeon:1 .###....##.. #..@.........#...... Noise: =--------  Time: 444.0 (0.0) ...............*#.#.#............ d) +2 dagger (venom) ......#####..#.w#.#.####.......). Cast: Magic Dart Ph 4m.............#.[#.#.# ########## ......†#####......#.# #####ß#### ........# ##.####.####..§§.§§§§ w   dart slug ........# #. ..##....§§.§§§§ ......♣.♣######## ###....####.§§§ ....♣.....♣.....# #...### ###§.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is heavily wounded.OPhms o.5.0 (1 _OPhu PPh# ♣.♣ #.#.>................... Luc the Conjurer ### #.# #.#......####.........^. Draconian ..♣#♣.♣#♣#.#..............#.#.... Health: 20/20 ======================== ...........#......#########.#..#. Magic: 2/5=========--------------- ..♣#♣.♣#♣#.#........#............ AC: 4Str: 9 ........##.#......#.#.#####...... EV: 11Int: 24 .##.♣.♣.##.#........#.##.##...... SH: 0Dex: 9 .##.....##......#...#.##.##...... XL:  2 Next: 20% Place: Dungeon:1 Ph[-m.###....##.. #..@.........#...... Noise: =--------  Time: 445.0 (0.0) ...............*#.#.#............ d) +2 dagger (venom) ......#####..#.w#.#.####.......). Cast: Magic Dart .............#.[#.#.# ########## ......†#####......#.# #####ß#### ........# ##.####.####..§§.§§§§ w   dart slug ........# #. ..##....§§.§§§§ ......♣.♣######## ###....####.§§§ ....♣.....♣.....# #...### ###§.The magic dart hits the dart slug. _The dart slug is heavily wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim:PPh_s a dart slug (heavily wounded, 100% to hit)PPh I ? ♣.♣ #.#.>................... Luc the Conjurer ### #.# #.#......####.........^. Draconian ..♣#♣.♣#♣#.#..............#.#.... Health: 20/20 ======================== ...........#......#########.#..#. Magic: 2/5=========--------------- ..♣#♣.♣#♣#.#........#............ AC: 4Str: 9 ........##.#......#.#.#####...... EV: 11Int: 24 PPhJ .##.♣.♣.##.#........#.##.##...... SH: 0Dex: 9 .##.....##......#...#.##.##...... XL:  2 Next: 20% Place: Dungeon:1 .###....##.. #..@.........#...... Noise: =--------  Time: 445.0 (0.0) ...............*#.#.#............ d) +2 dagger (venom) ......#####..#.w#.#.####.......). Cast: Magic Dart .............#.[#.#.# ########## ......†#####......#.# #####ß#### ........# ##.####.####..PPhK §.§§§§ w   dart slug ........# #. ..##....§§.§§§§ ......♣.♣######## ###....####.§§§ ....♣.....♣.....# #...### ###§.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.PPh '.PPh L`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The magic dart hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you.PPhBp '.PPhq \18---6.0 (1PPh?v PPhx - _The slug dart hits you.QPhm^ ♣.♣ #.#.>................... Luc the Conjurer ### #.# #.#......####.........^. Draconian QPhK..♣#♣.♣#♣#.#..............#.#.... Health: 18/20 =====================--- ...........#......#########.#..#. Magic: 1/5====-------------------- ..♣#♣.♣#♣#.#........#............ AC: 4Str: 9 ........##.#......#.#.#####...... EV: 11Int: 24 .##.♣.♣.##.#........#.##.##...... SH: 0Dex: 9 .##.....##......#...#.##.##...... XL:  2 Next: 20% Place: Dungeon:1 .###....##.. #..@.........#...... Noise: =--------  Time: 446.0 (0.0) ...............*#PhW49m.#.#............ d) +2 dagger (venom) ......#####..#.w#.#.####.......). Cast: Magic Dart .............#.[#.#.# ########## ......†#####......#.# #####ß#### ........# ##.####.####..§§.§§§§ w   dart slug ........# #. ..##....§§.§§§§ ......♣.♣######## ###....####.§§§ ....♣.....♣.....# #...### ###§.The dart slug launches a dart at you. QPh_The slug dart hits you.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)QPht ♣.♣ #.#.>................... Luc the Conjurer ### #.# #.#......####.........^. Draconian ..♣#♣.♣#♣#.#..............#.#.... Health: 18/20 =====================--- ...........#......#########.#..#. Magic: 1/5====-------------------- ..♣#♣.♣#♣#.#........#............ AC: 4Str: 9 ........##.#......#.#.#####...... EV: 11Int: 24 .##.♣.♣.##.#........#.##.##...... SH: 0Dex: 9 .##.....##......#...#.##.##...... XL:  2 Next: 20% Place: Dungeon:1 .###....##.. QPh[33m#..@.........#...... Noise: =--------  Time: 446.0 (0.0) ................#.#.#............ d) +2 dagger (venom) ......#####..#.w#.#.####.......). Cast: Magic Dart .............#.[#.#.# ########## ......†#####......#.# #####ß#### ........# ##.####.####..§§.§§§§ w   dart slug ........# #. ..##....§§.§§§§ ......♣.♣######## ###....####.§§§ ....♣.....♣.....# #...### ###§.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug.  You kill the QPh• dart slug!QPhn ♣.♣ #.#.> #.# ^. ..#.*..†) †    #.       QPh!'.QPhO9=347.0 (1Magic Dart _QPh)VQPh#XRPh3RPhRPhRPh,RPhRPh O=RPh7RPhc20==RPhpRPh,RPh8RPh+m2=====RPhRPh,RPhMRPh\P==RPhRPh,RPhRPhLS=====RPhRPh,RPhPRPh>,RPhjRPh#,RPhsA3==========4==========RPhh 5==========RPh ~`RPhBRPh`,RPhRPh2,RPhRPhZRPhצRPh.RPhRPh`RPhpRPhRPhnRPh} RPh7 RPh RPhe RPh ,RPhRPhRPh,RPh8RPhtRPhRPhhRPhRPh-RPhRPh,RPh1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug!  You see here a +0 dagger.RPh RPh  _RPh !RPh"RPh$,RPh!%RPh{&RPh(,RPh7)RPhX*RPh+,RPh,RPh-RPhZ1,RPhN2RPh3RPh4,RPh{5RPh7RPh8RPh#9RPh9RPh0;RPhaABRPhbnRPhc,RPhZdRPhfRPhg,RPhhRPh~pRPhHqRPhsRPhu,RPhuRPhxRPhy,RPhyRPh|RPh},RPh~RPhRPh ,RPhRPhׄRPh ,RPhRPhRRPh,RPhgRPhRPhݎ,RPhRPhoRPh5,RPhߖRPhKRPh~,RPhRPhRPh9,RPhhRPhRPho,RPhRPhRPh,RPhuRPhRPh,RPhήRPhRPh],RPh=RPhRPh,RPhзRPhiRPh,RPhRPhRPhe,RPhRPh|RPhY,RPhRPhRPhm,RPhRPhRPhe,RPhRPhbRPh,RPh'RPhRPh,RPh3RPhRPh,RPhRPhFRPhA,RPhkRPh>RPh,RPhIRPhRPh,RPhRPhRPh######## ##........# .r# .#........# g#..# #.#.........# #.# # ..#######.##.... ................@.)..... -#####.##.##.### # #..PP.....#.##.# .# Magic Dart#..♣.P.#.##.##.########.#. ##.#.#..P....#.##.#.......... RPhy #.#.>....................... g   hobgoblin (asleep)  #.#......####.........^..... r   rat (asleep) ♣#.#..............#.#........#......#########.#..#..##.RPh 57124.0)  A hobgoblin and a rat come into view.RPhc RPhI .r.ggrwandering)RPhq 6===25RPh RPh + _The hobgoblin shouts!SPhST  Luc the Conjurer ########### ## Draconian ..........# ..SPh Health: 20/20 ======================== ..........# r# Magic: 4/5===================----- ..........# .# AC: 4Str: 9 ..........# #g# EV: 11Int: 24 SPhͿ..........# #*# #  SH: 0Dex: 9 ........#########*##....  XL:  2 Next: 34% Place: Dungeon:1 SPh................@.).....  Noise: ===------  Time: 572.0 (0.0) ...####......#.##.##.### #  d) +2 dagger (venom) ...#..PP.....#.##.# .#  Cast: Magic Dart ...#..♣.P.#.##.##.########.#. ##.#.#..P....#.##.#..........  #.#.>.......................  g   hobgoblin  #.#......####.........^.....  r   rat (wandering) ♣#.#..............#.#........ ...#......#########.#..#..##. A hobgoblin and a rat come into view. _The hobgoblin shouts!  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)SPhLuc the Conjurer #############Draconian ..........#..Health: 20/20 ======================== ..........#r#Magic: 4/5===================----- ..........#.#AC: 4Str: 9 ..........# #g#EV: 11Int: 24 ..........# #*# #SH: 0Dex: 9 ........#########*##....XL:  2 Next: 34% Place: Dungeon:1 ................@.).....Noise: ===------  Time: 572.0 (0.0) ...####......#.##.##.### #d) +2 dagger (venom) ...#..PP.....#.##.#.#Cast: Magic Dart ...#..♣.P.#.##.##.SPhÕ########.#. ##.#.#..P....#.##.#..........#.#.>.......................g   hobgoblin  #.#......####.........^.....r   rat (wandering) ♣#.#..............#.#........ ...#......#########.#..#..##.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.SPh%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.  The rat squeaks loudly..r.g. r3.0 (1 _SPh?2SPh +SPh   Luc the Conjurer ########### ## Draconian ..........# .. Health: 20/20 ======================== ..........# .# Magic: 3/5==============---------- ..........# r# AC: 4Str: 9 ..........# #.# EV: 11Int: 24 ..........# #g# #  SH: 0Dex: 9 ........#########*##....  XL:  2 Next: 34% Place: Dungeon:1 ................@.).....  Noise: ===------  Time: 573.0 (0.0) ...####......#.##.##.### #  d) SPh +2 dagger (venom) ...#..PP.....#.##.# .#  Cast: Magic Dart ...#..♣.P.#.##.##.########.#. ##.#.#..P....#.##.#..........  #.#.>.......................  g   hobgoblin  #.#......####.........^.....  r   rat ♣#.#..............#.#........ ...#......#########.#..#..##. The hobgoblin is almost dead. _The rat squeaks loudly.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)SPh.  Luc the Conjurer ########### ## Draconian ..........# .. Health: 20/20 ======================== ..........# .# Magic: 3/5==============---------- ..........# r# AC: 4Str: 9 ..........# #.# EV: 11Int: 24 ..........# #g# #  SH: 0Dex: 9 ........#########.##....  XL:  2 Next: 34% Place: Dungeon:1 ................@.).....  Noise: ===------  Time: 573.0 (0.0) ...####......#.##.##.### #  d) Ph0;10;1m+2 dagger (venom) ...#..PP.....#.##.# .#  Cast: Magic Dart ...#..♣.P.#.##.##.########.#. ##.#.#..P....#.##.#..........  #.#.>.......................  g   hobgoblin  #.#......####.........^.....  r   rat ♣#.#..............#.#........ ...#......#########.#..#..##. Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  The magic dart hits the hobgoblin.  You kill the hobgoblin! ## .. .# r# #.# #†# # * .........  SPh2 #  .#   #.#.> r   rat  ^TPh.r.41--4.0 (1 _TPh,  Luc the Conjurer ########### ## Draconian ..........# .. Health: 20/20 ======================== TPha-O..........# .# Magic: 2/5=========--------------- ..........# .# AC: 4Str: 9 ..........# #r# EV: 11TPh-KInt: 24 ..........# #*# #  SH: 0Dex: 9 ........#########*##....  XL:  2 Next: 41% Place: Dungeon:1 ................@.).....  Noise: =--------  Time: 574.0 (0.0) TPh/...####......#.##.##.### #  d) +2 dagger (venom) ...#..PP.....#.##.# .#  Cast: Magic Dart ...#..♣.P.#.##.##.########.#. ##.#.#..P....#.##.#..........  #.#.>.......................  r   rat  #.#......####.........^..... ♣#.#..............#.#........ ...#......#########.#..#..##. The magic dart hits the hobgoblin. _You kill the hobgoblin!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)TPh7  Luc the Conjurer ########### ## Draconian TPh..........# .. Health: 20/20 ======================== ..........# .# Magic: 2/5=========--------------- ..........# .#TPh AC: 4Str: 9 ..........# #r# EV: 11Int: 24 ..........# #†# #  SH: 0Dex: 9 ........#########.##....  XL:  2 Next: 41% Place: Dungeon:1 TPhrl................@.).....  Noise: =--------  Time: 574.0 (0.0) ...####......#.##.##.### #  d) +2 dagger (venom) ...#..PP.....#.##.# .#  Cast: Magic Dart ...#..♣.P.#.##.##.########.#. TPh~##.#.#..P....#.##.#..........  #.#.>.......................  r   rat  #.#......####.........^..... ♣#.#..............#.#........ ...#......#########.#..#..##. Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.  You kill the rat!TPh ## .. .# .# #†#TPhEi #*# # * .........  #  .# TPh  #.#.>  ^TPhe TPhn @†.TPh q45.0 (1Magic Dart _TPhƲ TPh UPh+3UPhFUPh/UPh@,UPh4UPh,UPhUPh,UPh UPh,UPhUPh*,UPh[UPhg3=====UPhUPh,UPhf!UPhX$,UPh&UPh(,UPh)UPh+S=====UPh-UPh.,UPh/UPh1,UPh^2UPh4UPh5UPh5UPh27UPh:8UPh8UPh:UPh:UPh;UPh<UPh)=UPh=UPh@?UPh?Q4=====UPhk@UPhCBUPhDUPhmEUPhEUPhCH,UPhGIUPhJS=====UPhKUPhMUPhRUPhSUPhU,UPh WUPhX,UPhYUPht[,UPhU\UPhD^UPh^UPh__UPhwu5=====  You see here a +0 dagger. _=====UPh[UPhBUPh5UPhr,UPhUPhUPh,UPhqUPhYUPhi,UPhϟUPhzUPh  # #.. # # # # # #† .# #†###########... UPh#########.##.........## ..........).....[-613.0 (38.0)..#.##.##.#######.... ..#.##.##.......# . P.#.##.##.# P....#.##.#UPh ...... ..####..... ....#UPh, UPhUPhgF-4.0 (39UPhjUPhM _Found a leather armour.UPhB3UPhDUPhDIUPhQXUPhQ,UPhSUPhFVUPhRY,UPh([UPh^UPhv#######  #.. [.....  #.# .......  #.# .......  #†# .....?.  #†###########...... #####.##.........##.. ......)............[...#.##.##.########7.0)UPh1wo#.##.##.......#.... ##.##.########.#....... .#.##.#................. .................####### ##^.....#....#.#........# #######.#..#..##.. #................UPh|UPh+8.0 (4UPhjUPh!M _Found a leather armour.VPhQ###  #### #.. [..... ##.# .......##.# .......##†# .....?.#  #†###########.......# ####.##.........##.....#....)..........@.[....>0 #.##.##.#######.#.##.##.......#. #.##.########.# #.##.#.......... .......#######. #.........^.....# .....#.#........######.#..#..##VPhZVPh^+9.0 (1VPhaVPh}d; _Found a stone staircase leading down.VPh> _VPhC VPhY XVPh! BVPh VPhռ VPh1 VPh VPh VPh  # ########### . ...[......# # #.......# VPhR  #.......# # #.....@.# ##########.......# #.........##.....#. )............[....>..#VPh #.#######.......#...# ###...........########.#.........#.# #..................#.# ...........#######.#VPh= ,24.0 (5VPh +5.0 (6VPh VPht a _e - a scroll labelled JYSECA SEGAWPhWPh,WPhWPhWPhWPhWPh`WPhR  There is a stone staircase leading down here.WPh5WPh _WPhWPh^WPhWPheWPhWPhNWPhWPh"WPhWPh/WPhY###########...[......###  #.......#..  #.......#.♣# WPh #.......#.. ####.......#.♣#♣#♣.♣#♣ .....##.....#...@.....# WPhjk.......[....>..#♣.♣.#...##...# ...Magic Dart ...#WPh*m.....# .♣##.........#.# .J ......#.# .♣ WPhJ   endoplasm (asleep) .....#######.#.. .# .....# ..#.#♣.♣# ...WPh #.#WPhv 31  An endoplasm comes into view.WPh2AJ.JWPha+2.0 (7WPh-WPh^ _The endoplasm quivers.XPh    ...[      ..#...#.♣#♣#♣.♣#♣ .#...@.....# [....>..#♣.♣.#... ..#...# ... .....# J♣## ....#.# ......#.# .♣# .# .♣ ....#XPhg    ...[      ..#...#.♣#♣#♣.♣#♣ .#...@.....# [....>..#♣.♣.#... ..#...# ... .....# J♣##....#.# ......#.# .♣# .# .♣  _An endoplasm is nearby!XPh+XPh" XPheJ Luc the ConjurerXPhp XPhh< Draconian XPh+ ###########XPh{} Health: 20/20 ======================== XPh - ...[......###XPhJ Magic: 4/5XPh4C===================----- XPh% #.......#..XPhPG AC: 4XPh+Str: 9 XPhq( #.......#.♣#XPhG EV: 11XPh,Int: 24 XPh"% #.......#..XPhG SH: 0XPha+Dex: 9 XPhx#####.......#.♣#♣#♣.♣#♣  XL:  2 Next: 44% Place: Dungeon:1 XPh.....##.....#...@.....#  Noise: ---------  Time: 632.0 (0.0) XPhU........[....>..#♣*♣.#...  d) +2 dagger (venom) XPh####.......#...# *..  Cast: Magic Dart ...#...........# J♣## ##.#.........#.# .. .............#.# .♣ J   endoplasm .....#######.#.. .# .....# ..#.#♣.♣ .....# ....# _The endoplasm quivers. _An endoplasm is nearby!Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)XPh\Luc the ConjurerDraconian###########Health: 20/20 ========================...[......###Magic: 4/5===================-----#.......#..AC: 4Str: 9#.......#.♣#EV: 11Int: 24#.......#..SH: 0Dex: 9 #####.......#.♣#♣#♣.♣#♣XL:  2 Next: 44% Place: Dungeon:1 .....##.....#...@.....#Noise: ---------  Time: 632.0 (0.0) .......[....>..#♣*♣.#...d) +2 dagger (venom) ####.......#...# *..Cast: Magic Dart ...#...........# J♣## ##.#.........#XPhzp.# .. .............#.# .♣J   endoplasm .....#######.#.. .# .....# ..#.#♣.♣ .....# ....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.XPh5XPhXPh...BB   giant cockroachXPh3=3.0 (1XPh$XPhS  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (100% to hit)  XPh.The magic dart hits the endoplasm.  The endoplasm is heavily wounded. _A giant cockroach comes into view.YPh  Luc the Conjurer  Draconian YPhh ########### Health: 20/20 ========================  ...[......### Magic: 3/5==============----------  #.......#.. AC: 4Str: 9  #.......#.♣# EV: 11YPhdgInt: 24  #.......#.. SH: 0Dex: 9 #####.......#.♣#♣#♣.♣#♣  XL:  2 Next: 44% Place: Dungeon:1 .....##.....#...@.....#  Noise: =--------  Time: 633.0 (0.0) YPhy.......[....>..#♣*♣.#...  d) +2 dagger (venom) ####.......#...# *..  Cast: Magic Dart ...#...........# *♣## ##.#.........#.# B. .............#.# .♣ B   giant cockroach .....#######.#.. .# .....# ..#.#♣.♣ .....# ....#The endoplasm is heavily wounded. _A giant cockroach comes into view.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (100% to hit)YPhLuc the ConjurerDraconian###########Health: 20/20 ========================...[......###Magic: 3/5==============----------#.......#..AC: 4Str: 9#.......#.♣#EV: 11Int: 24#.......#..SH: 0Dex: 9 #####.......#.♣#♣#♣.♣#♣XL:  2 Next: 44% Place: Dungeon:1 .....##.....#...@.....#Noise: =--------  Time: 633.0 (0.0) .......[....>..#♣*♣.#...d) +2 dagger (venom) ####.......#...# *..Cast: Magic Dart ...#...........# *♣## YPhc[40m##.#.........#.# B. .............#.# .♣B   giant cockroach .....#######.#.. .# .....# ..#.#♣.♣ .....# ....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.  The giant cockroach is severely wounded.YPhYPhYPhJ.B.J   endoplasmB   giant cockroachYPh24.0 (1 _YPhYPhYPh: YPh Luc the Conjurer  Draconian  ########### Health: 20/20 ========================  ...[......### Magic: 2/5=========---------------  #.......#.. AC: 4Str: 9  #.......#.♣# EV: 11YPhgInt: 24  #.......#.. SH: 0Dex: 9 #####.......#.♣#♣#♣.♣#♣  XL:  2 Next: 44% Place: Dungeon:1 .....##.....#...@.....#  Noise: =--------  Time: 634.0 (0.0) YPh .......[....>..#♣J♣.#...  d) +2 dagger (venom) ####.......#...# ...  Cast: Magic Dart ...#...........# B♣## ##.#.........#.# .. .............#.# .♣ J   endoplasm YPh .....#######.#.. .# B   giant cockroach .....# ..#.#♣.♣ .....# ....#The magic dart hits the giant cockroach. _The giant cockroach is severely wounded.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)ZPhj  Luc the Conjurer  Draconian  ########### Health: 20/20 ========================  ...[......### Magic: 2/5=========---------------  #.......#.. AC: 4Str: 9  #.......#.♣# EV: 11Int: 24  #.......#.. SH: 0Dex: 9 #####.......#.♣#♣#♣.♣#♣  XL:  2 Next: 44% Place: Dungeon:1 .....##.....#...@.....#  Noise: =--------  Time: 634.0 (0.0) .......[....>..#♣J♣.#...  d) +2 dagger (venom) ####ZPhj.......#...# ...  Cast: Magic Dart ...#...........# B♣## ##.#.........#.# .. .............#.# .♣ J   endoplasm .....#######.#.. .# B   giant cockroach .....# ..#.#♣.♣ .....# ....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!ZPho    ...[   ZPhxp   ..#... . [. ZPhqS ...  B♣## .. .♣B   giant cockroach .#  ZPhZPh9..ZPhk515.0 (1Magic Dart _ZPhQ ZPh ZPh ZPh ZPh 7...#...>..#♣BMagic DartB   giant cockroachZPh Q06.0 (1ZPh ] _The giant cockroach bites you but does no damage.[PhE  Luc the Conjurer  Draconian  ########### Health: 20/20 ========================  ...[......### Magic: 1/5====--------------------  #.......#.. AC: 4Str: 9 [PhGG #.......#.♣# EV: 11Int: 24  #.......#.. SH: 0Dex: 9 #####.......#.♣#♣#♣.♣#♣  XL:  2 Next: 51% Place: Dungeon:1 .....##.....#...@.....#  Noise: =--------  Time: 636.0 (0.0) .......[....>..#♣B♣.#...  d) +2 dagger (venom) ####.......#...# ...  Cast: Magic Dart ...#...........# .♣## ##.#.........#.# .. .............#.# .♣ B   giant cockroach [PhIG.....#######.#.. .# .....# ..#.#♣.♣ .....# ....# _You kill the endoplasm! _The giant cockroach bites you but does no damage.  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)[Ph^  Luc the Conjurer  Draconian  ########### Health: 20/20 ========================  ...[......### Magic: 1/5====--------------------  #.......#.. AC: 4Str: 9  #.......#.♣# EV: 11Int: 24  #.......#.. SH: 0Dex: 9 #####.......#.♣#♣#♣.♣#♣  XL:  2 Next: 51% Place: Dungeon:1 .....##.....#...@.....#  Noise: =--------  Time: 636.0 (0.0) .......[....>..#♣B♣.#...  d) +2 dagger (venom) ####....[Phq...#...# ...  Cast: Magic Dart ...#...........# .♣## ##.#.........#.# .. .............#.# .♣ B   giant cockroach .....#######.#.. .# .....# ..#.#♣.♣ .....# ....#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach.  You kill the giant cockroach!    ...[        [.  ...  .♣## .. .♣ .#  [Phv'.[Phq87.0 (1Magic Dart _[Ph[PhY[Ph u[Ph X[Ph ,[Ph։ [Ph X[PhА [Ph [Ph [PhT W2=====[Phϖ [Ph ,[Ph [Ph] ,[Ph [Ph. [Ph [PhU [Phȧ =====[Ph ,[Ph [Ph ,[Ph [Ph ,[Ph [Ph ,[Ph׶ [Ph ,[Ph [Ph g3=====[Ph [Ph [Ph [Ph [Ph ,[Ph] [Ph ,[Ph/ [Ph S=====[Ph [Ph@ [Ph [Ph [PhE [Ph [Phi [Ph [Ph [Ph [PhE [Ph [Ph 4=====[Phw [Ph ,[PhM [Ph ,[Ph> [Ph [PhF [Ph [Ph ======[Ph [Ph ,[PhE [Ph ,[Ph [Ph [PhD [Ph [Ph [Ph [Ph [Ph [Ph) [Ph [Ph [Ph [Ph [Ph [Ph [Ph [Phz e5=====[Ph [Ph [Ph? ,[Ph [Ph [Ph. ,[Ph [Ph [Ph ,[Phe [Ph [Ph[Pha======[Ph[Ph[Ph[Ph[Ph[Ph[Ph[Phs[Ph[Ph [Ph [Pho ,[Ph [Ph,[Ph[Ph[Ph;,[Ph[Ph[Ph[Ph[PhA[Ph[Ph[Ph,[Ph[Ph[Phe,[Ph[Ph[Ph,[Ph5 [Ph([......######### .......#.......# .......#.♣#♣#♣.♣#♣#♣## .......#.............# .......#.♣#♣#♣.♣#♣#♣.# ##.....#.........###.# ..[....>..#♣.♣.#.....# ......#...#....#.#####  .....#♣.♣##@#  -90.0 (53.0).#.#..........) [Ph)........#.#♣.♣##.####### #######.#....# #.#  # ..#.#♣.♣ ♣.♣  # ....#..# #..    .♣.♣    #..      [Ph=.[Ph0F-1.0 (54[Ph5[Ph 7$ _Found a sling.\Ph3\Ph[\Ph\Ph,\Phx \Phn\Ph\Ph\Ph!\Ph$\Ph%\Ph&\Ph)\Ph3,\Ph,-\Ph.\Ph0\Ph2\Ph3\Ph65\Ph&7\Ph/9\PhO:\Ph;\Ph=\Ph?\Ph@\PhB\Ph1D\PhF\PhG\PhVH\Ph3K\Ph?M\Ph6N\PhO\PhkQ\PhS\PhS\PhU\PhV\PhjX\PhlY\PhZ\Ph\\Phn^\Ph a\Ph9b\Phc\Phe\Phf\Phg\Phi\Ph`k\Phl\Phm\Php\Phr\Phs\Pht\Ph|X\Ph~\Ph{\Ph\Ph\Ph!\Ph \Ph\Ph>\Ph\Ph\Ph\Ph<\Ph8\PhI\Ph\Ph~\Ph\Phm\Ph\Ph\Ph\Pht\Ph \Ph4\PhX\PhK\Ph\PhƜ\Ph\Ph\Ph;\Ph٠\Ph\Ph\Ph(\PhȤ\Ph\Ph\Ph:\Phۨ\PhS\Ph,\Ph \PhL\Phs\Ph&\Ph\PhH\Ph\PhP\Ph%\Phr\PhR\Ph\Ph\Phb\Ph3\Ph\Ph\Ph\Ph\Ph;\Ph\Ph-\Ph\Ph\PhL\Ph\Ph\Ph\PhJ\Ph\Phv\Ph\PhZ\Ph\Ph0\Ph\Phj\Ph\PhO\Ph \Ph\Ph\PhS\Ph\Ph\Phz\Ph\PhE\PhQ\Ph\Ph,\Ph\Ph  You see here a +0 sling. _\PhG\Ph\Ph\PhX \Ph \Ph \Ph[\Ph\Ph\Ph\Ph\PhU\Ph\Ph\Phx\PhH\Ph9\Phz\Ph \Ph \Ph#\PhJ&\Ph&\Ph'\Ph)\Ph+\Ph4,\Ph,\PhQ.\Ph:0\Ph0\Phk1\Ph 3\Phc9X\Ph0E\PhE\PhF\PhH\PhJ\PhyK\PhL\PhlN\PhP\PhP\PhQ\PhS\Phcn\Phj,\Ph#.....#♣.♣##.############ #...#.#..........)......# ...#.#♣.♣##.##########.# #######.#....# #.# #.# # ..#.#♣.♣ ♣.♣#♣#♣ #.# ..# ....#..###.....# #.# #.. ... #....♣.♣.♣.♣ #.#  .. ####.#.....# #.# ## . #@♣.♣.♣.♣ #.# # ...K....#.....#### #.# [\PhB 11d# ........♣.♣.♣.♣..# #.# Magic Dart .......#######..## #.# ................# #.# .#+############.# #.# K   kobold (asleep) # #.# #.# # #.####.## ##.......#753.0 (624.0 (63 _A kobold comes into view. It is wielding a +0 club.]Ph/ #...........#♣.♣##.############  Luc the Conjurer #.........#.#..........)......#  Draconian ..........#.#♣.♣##.##########.#  Health: 20/20 ======================== ..#######.#....# #.# #.#  Magic: 4/5===================----- ..# ..#.#♣.♣ ♣.♣#♣#♣ #.#  AC: 4Str: 9 ..# ....#..###.....# #.#  EV: 11Int: 24 #.. ... #....♣.♣.♣.♣ #.#  SH: 0Dex: 9 .. .. ####.#.....# #.#  XL:  2 Next: 58% Place: Dungeon:1 ## . #@♣.♣.♣.♣ #.#  Noise: ---------  Time: 754.0 (0.0) # ...K***.#.....#### #.#  d) +2 dagger (venom) # [39;49]Ph7 m........♣.♣.♣.♣..# #.#  Cast: Magic Dart # .......#######..## #.# # ................# #.# # .#+############.# #.#  K   kobold (asleep) ##.# #.# ##.####.## ##.......# _You see here a +0 sling. _A kobold comes into view. It is wielding a +0 club.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)]PhK$#...........#♣.♣##.############  Luc the Conjurer #.........#.#..........)......#  Draconian ..........#.#♣.♣##.##########.#  Health: 20/20 ======================== ..#######.#....# #.# #.#  Magic: 4/5===================----- ..# ..#.#♣.♣ ♣.♣#♣#♣ #.#  AC: 4Str: 9 ..# ....#..###.....# #.#  EV: 11Int: 24 #.. ... #....♣.♣.♣.♣ #.#  SH: 0Dex: 9 .. .. ####.#.....# #.#  XL:  2 Next: 58% Place: Dungeon:1 ## . #@♣.♣.♣.♣ #.#  Noise: ---------  Time: 754.0 (0.0) # ...K....#.....#### #.#  d) +2 dagger (venom) # ........]Ph&.♣.♣.♣..# #.#  Cast: Magic Dart # .......#######..## #.# # ................# #.# # .#+############.# #.#  K   kobold (asleep) ##.# #.# ##.####.## ##.......# Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the kobold!  You kill the kobold!. ........)......# .♣##..# .# #.# #.#   ♣.♣#♣#♣ #.#  .....# #.#  ... #....♣.♣.♣.♣ #.#  ..[]Ph(39;49m ..# #.#  . .♣ #.#  ...)***.#### #.#  .♣..# #.#  ..## #. .# #. .# #.#.# #.#.####.#......]Ph^)...]Ph~62=5.0 (1Magic Dart _^Phl(^PhS)^Ph*^Ph5n^Ph6^Ph!:,^Ph<^Ph?,^PhjB^PhI,^PhK^PhN,^PhEQ^Ph;R^PhR^PhS^PhU,^PhV^PhcZB^Ph\e5=====^Ph ^^Ph`^PhPb,^Ph ##......##  .§......# .......##....##.§.###`Ph}=`Ph@G-30.0 (57aPhaPh; _Found a stone staircase leading down.aPh 3aPh aPhi aPh ,aPh naPh BaPhq aPh §...###............# .....###...........# .....###...........# #.....##...........# #.....##...........+ ##....##...........#  #....###.....######  #...<ß#####....### ##....## #..#.@..# #.....# ##..###.# #.....# ##.....# ......# ####.>... .....## #### ...## .###aPh 13.0 (3.0)aPh +4.0 (4aPh aPh P _f - a red potionbPhu3bPhvbPhkxbPh0BbPh=bPhbPhZbPhbPh   There is a stone staircase leading down here. _bPhbPhbPh5BbPhbPh_,bPhbPhRbPhXbPh,bPhjbPhbPh),bPh&bPh bPh ,bPh bPhFbPh,bPhbPhbPh,bPhvbPhm7 _You open the door.bPh3bPhUbPhB,  There is an open door here. _bPh-bPhM3XbPh34,bPh4bPhW8bPh9,bPh:bPh=bPh?,bPh@bPhXD@  There is an open door here.bPhEbPhF _bPhGbPhiLbPhN,bPhObPhgTbPhBW,bPhXbPh$\@  There is an open door here.bPh ^bPh^ _bPh/_bPh#bbPhc,bPhdbPh,hbPhXj,bPhMkbPhnbPho,bPhpbPhosbPhubPhubPhWvbPh%ybPhz,bPh|bPhbPhv,bPhbPhsbPh,bPh/bPhBbPhbPhvbPh,bPhbPhobPh,bPhbPh+bPhp,bPhjbPh)bPh2bPhbPhmbPhzbPh,bPh0bPhbPh,bPhbPhf  You see here a +0 leather armour.bPh)bPh _bPhbPhbPh,bPhbPhbPh,bPh4bPhbPh,bPhbPhbPh@bPhbPhbPhBbPhJbPhbPhsbPhf  You see here a +0 leather armour.bPhbPhc _bPhbPhbPh0,bPh{bPhbPhg,bPh bPh # ##################### # #.........@..[......#######94.0 (60.0) #.###########.......#...... # #.# #.......#.♣#♣#♣ # #†# #.......#...... # #†###########.......#.♣#♣#♣ #######.##.........##.....#...... ....)............[....>..#♣.♣ bPh.##.##.#######.......#...#...  ...#.##.##.......#...........#♣.♣ bPhibPh bPh" _There is an open door here. _You see here a +0 leather armour. _Done exploring.bPh 3bPh bPh ..[0.0).....[bPh=) .. _You see here a +0 leather armour. _Done exploring.dPhgSWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon dPhL [?25h[?0cLuc the ConjurerDraconianHealth: 20/20 ========================Magic: 5/5========================AC: 4Str: 9EV: 11Int: 24SH: 0Dex: 9 # #####################XL:  2 Next: 65% Place: Dungeon:1 # #.........@..[......####### Noise: ---------  Time: 894.0 (0.0) # #.###########.......#...... d) +2 dagger (venom) # #.##.......#.♣#♣#♣ Cast: Magic Dart # #†##.......#...... # #†###########.......#.♣#♣#♣ #######.##.........##.....#......  ........)............[....>..#♣.♣  ...#.##.##.#######....dPh:O ...#...#...  ...#.##.##.......#...........#♣.♣  _There is an open door here. _You see here a +0 leather armour. _You see here a +0 leather armour. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) fPh [?25l[?1cfPh 42fPh fPhfPhfPh [ _fPh ,fPhD"fPh$fPh&,fPh"(fPh)fPh+,fPh,fPh /fPh1fPh4fPh6fPh_9fPh;<,fPhj>fPh@fPhB,fPhDfPhU   Luc the Conjurer ################# Draconian .........[......#########  Health: 20/20 ======================== #########.......#.......#  Magic: 1/5====-------------------- #.......#.♣#♣#♣.♣#♣#♣##  AC: 4Str: 9 #.......#.............#  EV: 11Int: 24 #########.......#.♣#♣#♣.♣#♣#♣.#  SH: 0Dex: 9 .........##.....#.........###.#  XL:  2 Next: 65% Place: Dungeon:1 ...........[...S@..#♣.♣.#.....#  Noise: ---------  Time: 910.3 (0.0) .#######.......#...#....#.###vPh# ##  d) +2 dagger (venom) .......#...........#♣.♣##.####### Cast: Searing Ray ######.#.........#.#..........).. .................#.#♣.♣##.####### .........#######.#....# #.#  S   adder ...^.....#.......#.#♣.♣ ♣.♣#♣#♣ #........#.........#..###.....# #..#..##...........#....♣.♣.♣.♣ _You climb upwards. _There is a stone staircase leading down here.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 66% to hit)wPhLuc the Conjurer #################Draconian .........[......#########Health: 20/20 ======================== #########.......#.......#Magic: 1/5====--------------------#.......#.♣#♣#♣.♣#♣#♣##AC: 4Str: 9#.......#.............#EV: 11Int: 24 #########.......#.♣#♣#♣.♣#♣#♣.#SH: 0Dex: 9 .........##.....#.........###.#XL:  2 Next: 65% Place: Dungeon:1 ...........[****@..#♣.♣.#.....#Noise: ---------  Time: 910.3 (0.0) .#######.......#...#....#.#####d) Ph1m+2 dagger (venom) .......#...........#♣.♣##.####### Cast: Searing Ray ######.#.........#.#..........).. .................#.#♣.♣##.####### .........#######.#....# #.#S   adder ...^.....#.......#.#♣.♣ ♣.♣#♣#♣ #........#.........#..###.....# #..#..##...........#....♣.♣.♣.♣ _You climb upwards. _There is a stone staircase leading down here.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 66% to hit)wPhS...S  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 66% to hit)  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.)wPhW15------==1.3 (1ontinue: Searing RayRay wPhx_wPhc- _The adder bites you. x2xPhޝ xPh> The searing ray hits the adder!xPhxPh"I****xPhO&?...†xPhX'xPh-Luc the Conjurer #################Draconian .........[......#########Health: 16/20 ===================----- #########.......#.......#Magic: 0/5------------------------#.......#.♣#♣#♣.♣#♣#♣##xPh@.AC: 4Str: 9#.......#.............#EV: 11Int: 24 #########.......#.♣#♣#♣.♣#♣#♣.#SH: 0Dex: 9 .........##.....#.........###.#XL:  2 Next: 106% Place: Dungeon:1 ...........[...†@..#♣.♣.#.....#xPh.Noise: ==-------  Time: 912.3 (1.0) .#######.......#...#....#.#####d) +2 dagger (venom) .......#...........#♣.♣##.####### Continue: Searing Ray ######.#.........#.#..........).. Ray+ .................#.#♣.♣##.####### .........#######.#....# #.# ...^.....#.......#.#♣.♣ ♣.♣#♣#♣ xPh0#........#.........#..###.....# #..#..##...........#....♣.♣.♣.♣Shift-Dir - straight lineAim: an adder (heavily wounded, 66% to hit)  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.) _The adder bites you. x2  The searing ray hits the adder! xPh21_You kill the adder!You have reached level 3!xPhk8/  --more--yPha Y  Your experience leads to an increase in your attributes!yPhc Your base attributes are Str 9, Int 18, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? zPh zPh 20/26-7----563 3% zPh zPh _You feel clever. x2; Your scales feel tougher.|Phm 3|Ph;v |Phiy N _There are no items here.}Ph3}Ph:}PhSast: Searing Ray }Phg01=--3.3 (1}PhX#}Ph%o _You start resting. You stop channelling your searing ray.}Ph3}Ph}Ph,}Ph5X}Pha1===}Phu}Phc}Phh2==}PhC}Ph@,}Ph}Ph,}Ph}Ph?Q===}Ph{ }Ph2 ~3==}Ph }Ph,}Ph}Ph%,}Ph}Ph5,}PhB}PhO=}Ph6}Ph4=2===}Phq }Ph^",}Ph#}Ph;&,}Ph"'}Ph),}Ph3+}Pho-5=====}Ph/}Ph1,}Ph2}Phh5,}Ph7}PhL9,}Ph:}PhD -- _You start resting.}PhK033.3 (20.0)}PhMw6==4.3 (21}PhT}Ph^W" _HP restored.}Ph 3}Ph }Ph" 3====}Ph }Ph ,}Ph }Ph }Ph 2=}Ph }Ph ,}Ph }Ph" R====}Ph }Ph }Phk }Ph }Ph ,}Phl }Ph ,}Ph }Ph< ,}Phd }Ph ,}Ph }Ph }Ph O4===}Ph }Ph }Phw }Ph }Ph }Ph }Ph }Ph }Php }Phh }Ph }Ph ;===}Ph }Phg ,}Ph }Ph4 }Ph }Ph }Ph n}Ph }Ph ,}Ph }Ph f5====}Ph }Ph ,}Ph }PhU ,}Ph }Ph ,}Ph?" }Phn$ R====}Ph% }Ph' ,}Ph!) }Ph;+ ,}Ph~, }Ph*/ }Ph/ }Ph0 }Ph4 ,}Ph5 }Ph7 ,}Phd9 }Phl; }Ph(< F6===}Ph= }Ph? ,}Ph@ }Ph)C ,}PhYD }PhlF }PhG }Ph!H }PhJ Q===}PhK }PhtN }PhO }PhQ }Ph]T ,}PhmV }PhY ,}Ph\ }Ph` ,}Pha }Phd ,}Phe }Phn _ _You start resting.}Phu ,75.3 (4}Ph)x ]7====6.3 (42}Ph} }Ph~ % _Magic restored.}Ph0 3}Ph }Ph B}Ph ,}Ph }Ph> ,}Ph }PhR }Phd <====}Ph }Ph} ,}PhS }Phw ,}Ph }Ph! ,}Ph`# }Phu% ,}Ph( }Ph+ ,}Ph- }Ph/ ,}Ph0 }Ph2 ,}Ph;4 }Ph6 ,}Ph7 }PhX: ,}Ph; }Ph= ,}Ph}Phq?}Ph*A}PhA}PhB}PhD}PhdE}PhG}Ph9I,}PhJ}PhN,}PhWP}PhR,}PhT}PhU,}Ph[W}PhY,}PhZ}Ph]}Ph]}Ph_}Ph`,}Phc}Ph0e,}Phe}Phg,}Phi}PhMnB}Ph5u}Ph}Ph?4}Ph߫ 1075.3 (99.0) _You start waiting.6.3 (100.0) _Done waiting.PhyPhj|,A rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong; Ph} And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.PhZLuc the Conjurer #################Draconian .........[......#########Health: 26/26 ======================== #########.......#.......#Magic: 7/7========================#.......#.♣#♣#♣.♣#♣#♣##AC: 5Str: 9#.......#.............#EV: 11Int: 26 #########.......#.♣#♣#♣.♣#♣#♣.#SH: 0Dex: 9 .........##.....#.........###.#XL:  3 Next:  3% Place: Dungeon:1 ...........[...†@..#♣.♣.#.....#Noise: ---------  Time: 1076.3 (100.0) .#######.......#...#....#.#####h]b3md) +2 dagger (venom) .......#...........#♣.♣##.####### Cast: Searing Ray ######.#.........#.#..........).. .................#.#♣.♣##.####### .........#######.#....# #.# ...^.....#.......#.#♣.♣ ♣.♣#♣#♣ #........#.........#..###.....# #..#..##...........#....♣.♣.♣.♣ _You start resting. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting.PhL Ph A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. Ph{ C(>)go down, or (])view destination.PhF Ph YLuc the Conjurer #################Draconian .........[......#########Health: 26/26 ======================== #########.......#.......#Magic: 7/7========================#.......#.♣#♣#♣.♣#♣#♣##AC: 5Str: 9PhP #.......#.............#EV: 11Int: 26 #########.......#.♣#♣#♣.♣#♣#♣.#SH: 0Dex: 9 .........##.....#.........###.#XL:  3 Next:  3% Place: Dungeon:1 ...........[...†@..#♣.♣.#.....#Noise: ---------  Time: 1076.3 (0.0) .#######.......#...#....#.#####d) +2 dagger (venom) .......#...........#♣.♣##.####### Cast: Searing Ray ######.#.........#.#..........).. .................#.#♣.♣##.####### .........#######.#....# #.# ...^.....#.......#.#♣.♣ Ph ~.♣#♣#♣ #........#.........#..###.....# #..#..##...........#....♣.♣.♣.♣ _You start resting. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting.Ph Ph Ph" A7.3 (1Ph@% Ph  #.  #.  #.. ######.  #.. .......  #... .......  ###.r.##...!...  PhL 8........=[..... 2 .......@S......  .gl......  #.#............  #....######## #.... #.... g   goblin #....S   ball python (constriction) .....l   frilled lizard r   ratPh: Ph Ph' Ph` n  You climb downwards.  The ball python bites you but does no damage.Phq  The ball python closely misses you. The goblin hits you with a +0 club.Ph( .rbb   bat (wandering)Ph* aS   ball python (constriction)l   frilled lizard(…)The frilled lizard bites you but does no damage.  The ball python bites you but does no damage.Ph̘ Ph 3Ph ---Ph A=8.8 (2.5Searing RayPhȬ Ph  Ph _The ball python completely misses you. _There is a stone staircase leading up here.Ph#A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.PhLuc the Conjurer#.Draconian#.Health: 23/26 =====================---#.. ######.Magic: 7/7========================#.. .......AC: 5Str: 9#... .......EV: 11Int: 26###..r##...!...SH: 0Dex: 9.....b..=[.....XL:  3 Next:  3% Place: Dungeon:2.......@S......Noise: =--------  Time: 1078.8 (2.5).......gl......d) +2 dagger (venom)#.#............Cast: Searing Ray#....#########....#....g   goblin#....b   bat (wandePhring).....S   ball python (constriction)l   frilled lizard(…)The ball python bites you but does no damage.  The ball python closely misses you. The goblin hits you with a +0 club.  The frilled lizard bites you but does no damage.  The ball python bites you but does no damage. _The ball python completely misses you. _There is a stone staircase leading up here.PhPhyPh%  The bat hits you but does no damage. The ball python barely misses you.Ph؝Ph ..rbThe ball python closely misses you. The goblin closely misses you.Ph-\1--9.8 (1.0PhnPh?s ################# .........[......######### #########.......#.......##.......#.♣#♣#♣.♣#♣#♣###.......#.............# #########.......#.♣#♣#♣.♣#♣#♣.# .........##.....#l........###.#1 ...........[...†@..#♣.♣.#.....# .#######.#Sg.#....#.##### .......#...........#♣.♣##.####### ######.#.........#.#..........).. .................#.#♣.♣##.####### .........#######.#....# #.# ...^.....#.......#.#♣.♣ ♣.♣#♣#♣ #........#.........#..###.....# #..#..##...........#....♣.♣.♣.♣ _The frilPhmvUled lizard bites you.--Ph8PhPhA-Ph'81.3 (2.5Ph Ph Ph _You climb upwards. Ph8 U_There is a stone staircase leading down here.Ph##.[......####.#.......# #.#.♣#♣#♣.♣#♣#♣## #.#..##.#.♣#♣#♣.♣#♣#♣.# #.##.....#l.###.#.[...@>..#♣.♣.#.....# #.#.#Sg.#....#.##### #.#...........#♣.♣##.#.#.........#.#.)......#.#♣.♣##..#######.#....# #.#.^.....#.......#.#♣.♣ ♣.♣#♣#♣ .#.#.........#..###.....# .#..#..##.#....♣.♣.♣.♣  The ball python barely misses you. The ball python grabs you..glPh[{[40m.0- 1 =2.3 (1.0Constr  _The ball python constricts you. _You see here an adder corpse.PhSn  Luc the Conjurer ################## Draconian ..........[......#########  Health: 20/26 ==================------ ##########.......#.......#  Magic: 5/7=================------- Ph<#.......#.♣#♣#♣.♣#♣#♣##  AC: 5Str: 9 #.......#.............#  EV:  1 Int: 26 ##########.......#.♣#♣#♣.♣#♣#♣.#  SH: 0Dex: 9 #.........##.....#.........###.#  XL:  3 Next:  3% Place: Dungeon:1 ............[...@gl.#♣.♣.#.....#  Noise: =--------  Time: 1082.3 (0.0) #.#######.......#S..#....#.#####  d) +2 dagger (venom) #.......#...........#♣.♣##.###### Cast: Searing Ray Ph#######.#.........#.#..........). Constr ..................#.#♣.♣##.###### ..........#######.#....# #.#  g   goblin ....^.....#.......#.#♣.♣ ♣.♣#♣#♣  S   ball python (constriction) .#........#.........#..###.....#  l   frilled lizard .#..#..##...........#....♣.♣.♣.♣ _The ball python constricts you. _You see here an adder corpse.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (constricting you, 82% to hit)Ph\ @SPh0z@gAim: a goblin, wielding a +0 club (74% to hit)Ph8bq gl*#PhE+PhH Ph+JH Luc the Conjurer PhK0##################PhL< Draconian PhL..........[......#########  Health: 20/26 ==================------ PhMk##########.......#.......#  Magic: 5/7PhP=================------- #.......#.♣#♣#♣.♣#♣#♣##  AC: 5Str: 9 #.......#.............#  EV:  1 Int: 26 ##########.......#.♣#♣#♣.♣#♣#♣.#  SH: 0Dex: 9 #.........##.....#.........###.#  XL:  3 Next:  3% Place: Dungeon:1 ............[...@gl.#♣.♣.#.....#  Noise: =--------  Time: 1082.3 (0.0) #.#######.......#S..#....#.#####  d) +2 dagger (venom) #.......#...........#♣.♣##.###### Cast: Searing Ray PhQ#######.#.........#.#..........). Constr PhR..................#.#♣.♣##.###### PhSx..........#######.#....# #.#  g   goblin PhU....^.....#.......#.#♣.♣ ♣.♣#♣#♣  S   ball python (constriction) .#........#.........#..###.....#  l   frilled lizard .#..#..##...........#....♣.♣.♣.♣ _You see here an adder corpse.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe searing ray hits the goblin!  You kill the goblin!Ph9e Phe Press: ? - help, Q - select action, ( or ) - cyclePhf9Shift-Dir - straight line  Ph6g*The searing ray hits the goblin!  Phg?You kill the goblin!Ph|hfrilled lizard.PhifrillePhi d lizard!PhGjPhoPho!Phbp5#########Phdr.[......# #.......#  #..  #.. #..♣#♣ .##... ...[...@*** ... .........Phis.#######.#....# #.# S   ball python (constriction)Pht^Phte.#.#♣.♣ Ph_u Phv ..PhvPhNw PhPh >>†.  PhThe searing ray hits the frilled lizard.  You kill the frilled lizard!(Press . to maintain the ray.)  The ball python bites you but does no damage.  The ball python constricts you.  The ball python bites you but does no damage.Ph Php!18Ph"--Ph"7Ph#=PhA$3.3 (1Ph>)ontinue: Searing RayRay Constr Ph-Ph1 Ph1Ph2;_The ball python constricts you.Ph33Ph8: Ph  Luc the Conjurer ################## Draconian ..........[......#########  Health: 18/26 ================-------- ##########.......#.......#  Magic: 3/7Ph==========-------------- #.......#.♣#♣#♣.♣#♣#♣##  AC: 5Str: 9 #.......#.............#  EV:  1 Int: 26 ##########.......#.♣#♣#♣.♣#♣#♣.#  SH: 0Dex: 9 Ph#.........##.....#.........###.#  XL:  3 Next:  7% Place: Dungeon:1 ............[...@>†.#♣.♣.#.....#  Noise: ==-------  Time: 1083.3 (0.0) #.#######.......#S..#....#.#####  d) +2 dagger (venom) #.......#...........#♣.♣##.###### Continue: Searing Ray #######.#.........#.#..........). Ray Constr ..................#.#♣.♣##.###### Ph&..........#######.#....# #.#  S   ball python (constriction) ....^.....#.......#.#♣.♣ ♣.♣#♣#♣ .#........#.........#..###.....# .#..#..##...........#....♣.♣.♣.♣ The ball python bites you but does no damage. _The ball python constricts you.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (constricting you, 82% to hit)Phc  Luc the Conjurer ################## Draconian ..........[......#########  Health: 18/26 ================-------- ##########.......#.......#  Magic: 3/7==========-------------- #.......#.♣#♣#♣.♣#♣#♣##  AC: 5Str: 9 #.......#.............#  EV:  1 Int: 26 ##########.......#.♣#♣#♣.♣#♣#♣.#  SH: 0Dex: 9 #.........##.....#.........###.#  XL:  3 Next:  7% Place: Dungeon:1 ............[...@>†.#♣.♣.#.....#  Noise: ==-------  Time: 1083.3 (0.0) #.#######.......#S..#....#.##### hئ7m d) +2 dagger (venom) #.......#...........#♣.♣##.###### Continue: Searing Ray #######.#.........#.#..........). Ray Constr ..................#.#♣.♣##.###### ..........#######.#....# #.#  S   ball python (constriction) ....^.....#.......#.#♣.♣ ♣.♣#♣#♣ .#........#.........#..###.....# .#..#..##...........#....♣.♣.♣.♣ Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (constricting you, 82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!#########.[......# #.......#  #..  #.. #..♣#♣Ph?Q .##... ... .......#* ...*...*....#######.#....# ^.#.#♣.♣ .. †..  Shift-Dir - straight line  Aim: a ball python (constricting you, 82% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!  (Press . to maintain the ray.)PhU19=11 84.3 (1Searing Ray _PhPhPh\# [......### .#.......# Phy#.#.♣#♣#♣.♣#♣#♣## #.#..# .#.♣#♣#♣.♣#♣#♣.# .##.....#.###.# Ph[...†@†.#♣.♣.#.....# .#.#†..#....#.##### .#...........#♣.♣##.#.#.........#.#.)......#.#♣.♣##.########.#.^.....#.......#.# #.#...... Ph#Ph(--5ast: Searing Ray PhP _You stop channelling your searing ray.  There is a stone staircase leading down here. _You see here a +0 club.Phn+Ph,Ph/PhD2,Ph;20==Phs=Ph?Ph@PhAPh E,PhGPhJ,PhLPhO1==4===PhPPhS,PhUUPhW,PhYPhm[Ph\PhF]Ph `Ph`2=====PhbPhe,PhbgPhmBPh[p,PhqPhwPhy9=PhzPhw}Ph4~K3=PhPhpPh+P5====Ph PhA,PhPh,PhPhPhh4==Ph0Ph<R====PhPh,PhӝPhPh8PhPh2PhVh5==PhPhPhaPhPhPhPhPhóc6===Ph[Ph9 -- _You start resting.Ph1112.3 (27.0)Ph_w6==3.3 (28Ph8 _HP restored.Phk 3PhY PhJ ,Phh BPh. Ph Ph Q===Ph Phn 9=Ph  Ph# ,Phw& PhN* ,PhZ- Ph0 ,PhC3 Ph6 ,Ph9 PhdG i ÷ _You start resting.Ph P 221.3 (8.0)PhLR \7====2.3 (9PhX PhZ % _Magic restored.Ph 3Phf Phh" nPh$ Phz) ,Ph8, Phu0 Phx1 <====Ph3 Phj8 PhP9 Ph; Ph+@ ,Ph6C PhG ,PhJ PhRM ,PhO PhR ,PhT Ph{W ,Ph_Y Ph[ ,Ph^ Ph!` ,Pha Ph"d Phd Phe PhuPhw,PhtyPhcnPhPhPhPhPhPhߍPhُPhG,Ph^Ph9,Ph3Ph,Ph^PhΠ,Ph>Ph,PhuPhש,Ph;Ph[,PhPhc,PhPhq,Ph%Ph\PhPh Ph,PhPh,PhPhR,PhPh,Ph|Ph5,PhPhn,PhcPh,Ph4Ph,PhUPh,PhPh,PhPh`,Ph-Phsk 221.3 (99.0) _You start waiting.Ph%-2.3 (100.0)PhPh# _Done waiting.PhܳWhat do you want to examine? Items  a - ()) a +0 club Featuresb - (>) a stone staircase leading downPhrA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination. What do you want to examine? Ph!Items  a - ()) a +0 club Features  b - (>) a stone staircase leading down Ph1Luc the Conjurer #################Draconian .........[......#########Health: 26/26 ======================== #########.......#.......#Magic: 7/7========================#.......#.♣#♣#♣.♣#♣#♣##AC: 5Str: 9#.......#.............#EV: 11Int: 26 #########.......#.♣#♣#♣.♣#♣#♣.#SH: 0Dex: 9 .........##.....#.........###.#XL:  3 Next:  8% Place: Dungeon:1 ...........[...÷@†.#♣.♣.#.....#Ph!3~Noise: ---------  Time: 1222.3 (100.0) .#######.......#†..#....#.#####d) +2 dagger (venom) .......#...........#♣.♣##.####### Cast: Searing Ray ######.#.........#.#..........).. .................#.#♣.♣##.####### .........#######.#....# #.# ...^.....#.......#.#♣.♣ ♣.♣#♣#♣ Ph=4j#........#.........#..###.....# #..#..##...........#....♣.♣.♣.♣ _You start resting. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting.Ph:Ph<PhAPh1EPheU PhY Phb Phf F _Unknown command.PhPhWhat do you want to examine? Items  a - ()) a +0 club Featuresb - (>) a stone staircase leading downPhlA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.Ph 6 What do you want to examine? Items  a - ()) a +0 club Features  b - (>) a stone staircase leading down PhPhULuc the Conjurer #################Draconian .........[......#########Health: 26/26 ======================== #########.......#.......#Magic: 7/7========================#.......#.♣#♣#♣.♣#♣#♣##AC: 5Str: 9#.......#.............#EV: 11Int: 26 #########.......#.♣#♣#♣.♣#♣#♣.#PhSH: 0Dex: 9 .........##.....#.........###.#XL:  3 Next:  8% Place: Dungeon:1 ...........[...÷@†.#♣.♣.#.....#Noise: ---------  Time: 1222.3 (0.0) .#######.......#†..#....#.#####Phd) +2 dagger (venom) .......#...........#♣.♣##.####### Cast: Searing Ray ######.#.........#.#..........).. .................#.#♣.♣##.####### .........#######.#....# #.# ...^.....#.......#.#♣.♣ ♣.♣#♣#♣ #........#.........#..###.....# #..#..##...........#....♣.♣.♣.♣ _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting. _Unknown command.PhPh PhJ)PhF6Ph}?23.3 (1 _PhwPhv #.  #.  #.. ######.  #.. .......  #... .......  ###...##...!...  ........=[..... 2 .......@.......  ..r......  PhwG#.#............  #....######## #.... #b... b   bat #....r   rat ..... PhxPhyPhb{,PhZ~Phb b.  You climb downwards. The rat bites you. x2PhWw4--=4.8 (2.5Searing RayPh%Ph _The bat hits you but does no damage. _There is a stone staircase leading up here.PhG  Luc the Conjurer #. Draconian #. Health: 24/26 ======================-- #.. ######.  Magic: 5/7PhI=================------- #.. .......  AC: 5Str: 9 #... .......  EV: 11Int: 26 ###...##...!...  SH: 0Dex: 9 ........=[.....  XL:  3 Next:  8% Place: Dungeon:2 .......@.......  Noise: =--------  Time: 1224.8 (0.0) ......b.r......  d) +2 dagger (venom) #.#............  Cast: Searing Ray #....########  #.... #.... b   bat #.... r   rathLcK ..... _The bat hits you but does no damage. _There is a stone staircase leading up here.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (79% to hit)Ph  Luc the Conjurer #. Draconian #. Health: 24/26 ======================-- #.. ######.  Magic: 5/7=================------- #.. .......  AC: 5Str: 9Ph #... .......  EV: 11Int: 26 ###...##...!...  SH: 0Dex: 9 ........=[.....  XL:  3 Next:  8% Place: Dungeon:2 .......@.......  Noise: =--------  Time: 1224.8 (0.0) ......b.r......  d) +2 dagger (venom) #.#............  Cast: Searing Ray #....########  Phh#.... #.... b   bat #.... r   rat .....Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat!Phx #. #. #.. ######.  #.. .......  #... .......  PhYZ###...  ......  ......  ......b.*......  #.#*.....  Ph#### #.... #.... #.... ..... Ph`<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat!  (Press . to maintain the ray.)PhIm4b....Phc5=10=5.8 (1ontinue: Searing RayRay Ph_Ph: _The bat hits you but does no damage.Ph +PhZ  Ph! J Luc the ConjurerPh  Phx#.Ph1> DraconianPh Ph#.PhJ Health: 25/26 =======================-Ph Pht#.. ######.  Magic: 3/7PhO==========--------------Phz PhE#.. .......  AC: 5Ph-Str: 9Ph Ph=#... .......  EV: 11Ph-Int: 26Ph PhA###...##...!...  SH: 0Ph=,Dex: 9Ph^ Ph}-q........=[.....  XL:  3 Next: 10% Place: Dungeon:2 .....b*@.......  Noise: ==-------  Time: 1225.8 (0.0) ...............  d) +2 dagger (venom) #.#............  Continue: Searing Ray #....########  Ray  #.... #.... b   bat #.... .....(Press . to maintain the ray.) _The bat hits you but does no damage.  Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (69% to hit)PhLuc the Conjurer#.Draconian#.Health: 25/26 =======================-#.. ######.Magic: 3/7==========--------------#.. .......AC: 5Str: 9#... .......EV: 11Int: 26###...##...!...SH: 0Dex: 9........=[.....XL:  3 Next: 10% Place: Dungeon:2...****@.......Noise: ==-------  Time: 1225.8 (0.0)...............d) +2 dagger (venom)#.#............Continue: Searing Ray#....########Ray #....#....b   bat#hd7m.........  (Press . to maintain the ray.) _The bat hits you but does no damage.  Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (69% to hit)PhPhRestarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclePhGShift-Dir - straight line  Aim: a bat (69% to hit)  You focus your ray upon the bat. The searing ray misses the bat.(Press . to maintain the ray.)Ph40....bPhX4-6.8 (1PhPhM' _The bat hits you.Ph  The searing ray hits the bat.****Phn0A†...Ph>>2----27Searing Ray+ PhAPhCG _You kill the bat!PhF3PhIPhQK  You stop channelling your searing ray.PhS/ _Ph^w5=Ph]aPhf,PhPhPh2----PhQ~6==Ph{ _HP restored.3=========PhFJPh)4===Ph,,Ph/PhH,PhIQ===PhSKPhN,PhOPhQPhRPhSPhVPhVPhYPhD[,Ph]Ph`,Ph]dPhhg|5====PhmBPhuBPhz,Ph}PhR====PhPhэ,PhPh,PhPh?,PhkPh],PhPhިBPhc6===PhrPh,PhPhI,PhBPh3PhPh2;===PhPh,PhPhz,PhXPh,PhPhk,Ph7====Ph4 _Magic restored.PhR3PhPhN#. #. ##.. #######.##.. ##.#Ph> #... ........####...##...!...#.[--.<#......†#ast: Searing Ray #.#............Ph&#....########. #.........Php075.8 (48.0)PhG--6.8 (49PhPho8 _g - a ring of protection from coldPhjf sInventory: 7/52 slots Hand Weapons (go to first with ))  d - a +2 dagger of venom (weapon) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)g - a ring of protection from cold Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA Potions (go to first with !)  a - a potion of magic  f - a red potionPhi_ug - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Ph Ph PhK %Luc the ConjurerDraconian#.Health: 26/26 ========================#.#Magic: 7/7========================#.. #######.#AC: 5Str: 9#.. ##.......#EV: 11Int: 26#... ........#SH: 0Dex: 9###...##...!...#Ph4XL:  3 Next: 12% Place: Dungeon:2........@[......Noise: ---------  Time: 1276.8 (0.0).......<.......#d) +2 dagger (venom)......†........#Cast: Searing Ray#.#............##....########.#....#....#.........The searing ray hits the bat. _You kill the bat! _You stop channelling your searing ray. _HP restored. _Magic restored. _g - a ring of protection from cold7.3 (0.5 _g - a ring of protection from cold (worn)PhYPhJ[Innate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +5)You cannot fit into any form of body armour.a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.Ph Cold-blooded When struck by a cold attack, you may be slowed until your blood warms again.  Category: [Blood]Ph,Innate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +5) You cannot fit into any form of body armour.  a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.Phh Ph Ph {Luc the ConjurerDraconian#.Health: 26/26 ========================#.#Magic: 7/7========================Ph #.. #######.#AC: 5Str: 9#.. ##.......#EV: 11Int: 26#... ........#SH: 0Dex: 9###...##...!...#XL:  3 Next: 12% Place: Dungeon:2........@[......Noise: ---------  Time: 1277.3 (0.0).......<.......#d) +2 dagger (venom)......†........#Cast: Searing RayPhL 7#.#............##....########.#....#....#......... _You kill the bat! _You stop channelling your searing ray. _HP restored. _Magic restored. _g - a ring of protection from cold _g - a ring of protection from cold (worn)Ph Ph Ph Ph Ph Ph Inventory: 7/52 slots Hand Weapons (go to first with ))  d - a +2 dagger of venom (weapon) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA Ph Potions (go to first with !)  a - a potion of magic  f - a red potionPhZ ng - a ring of protection from cold (worn). A ring that protects its wearer from cold. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified equipped jewellery _________________ PhB “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.PhPhhPh Luc the ConjurerDraconian#.Health: 26/26 ========================#.#Magic: 7/7========================#.. #######.#AC: 5Str: 9#.. ##.......#EV: 11Int: 26#... ........#SH: 0Dex: 9###...##...!...#XL:  3 Next: 12% Place: Dungeon:2........@[......Noise: ---------  Time: 1277.3 (0.0).......<.......#d) +2 dagger (venom)......†........#Cast: Searing Ray#.#............##....########.#....#....#......... _You kill Phgthe bat! _You stop channelling your searing ray. _HP restored. _Magic restored. _g - a ring of protection from cold _g - a ring of protection from cold (worn)8 (0.5 _You remove your ring of protection from cold.Ph;SInnate Abilities, Weirdness & MutationsYour plain brown scales are hard. (AC +5)You cannot fit into any form of body armour.a - You are cold-blooded and may be slowed by cold attacks.b - You have an armoured tail.PhAPhYPh?HLuc the ConjurerDraconian#.Health: 26/26 ========================#.#Magic: 7/7Phӎ========================#.. #######.#AC: 5Str: 9#.. ##.......#EV: 11Int: 26#... ........#SH: 0Dex: 9###...##...!...#XL:  3 Next: 12% Place: Dungeon:2........@[......Noise: ---------  Time: 1277.8 (0.0).......<.......#Phwd) +2 dagger (venom)......†........#Cast: Searing Ray#.#............##....########.#....#....#......... _You stop channelling your searing ray. _HP restored. _Magic restored. _g - a ring of protection from cold _g - a ring of protection from cold (worn) _You remove your ring of protection from cold.PhPh'PhPhuPh' Ph, fInventory: 7/52 slots Hand Weapons (go to first with ))  d - a +2 dagger of venom (weapon) Jewellery (go to first with "=) Ph-  c - a +6 ring of intelligence (worn)g - a ring of protection from cold Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA Potions (go to first with !)  a - a potion of magic  f - a red potionPhj g - a ring of protection from cold. A ring that protects its wearer from cold. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {rC+} {jewellery} {resist cold} {cold resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee, Phj And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.PhPh PhLuc the ConjurerDraconian#.Health: 26/26 ========================#.#Magic: 7/7========================#.. #######.#AC: 5PhStr: 9#.. ##.......#EV: 11Int: 26#... ........#SH: 0Dex: 9###...##...!...#XL:  3 Next: 12% Place: Dungeon:2........@[......Noise: ---------  Time: 1277.8 (0.0).......<.......#d) +2 dagger (venom)......†........#Cast: Searing Ray#.#............##....########.#....#....#......... _You stop channelling your searing ray. _HP restored. _Magic restored. _g - a ring of protection from cold _g - a ring of protection from cold (worn) _You remove your ring of protection from cold.PhPh-8.3 (0.5Ph PhI? _g - a ring of protection from cold (worn)Ph~3PhݯPhPhPhԶPhB,Ph߿,PhPhPh;,Ph*Ph#.  #. ## #.. #######.# #...##.......# #............# ###...##...@...# .........[..PhX=.......<.......##........†#.#............#....########.##.... #..#.... #.#....Ph.81.3 (3.0Ph+2.3 (4PhPh[ _h - a fuming silvery potionPhO 3PhQ Ph\ XPhc XPh9f PhMj ,Phl Phn Ph?q ,Phar Pht Ph w Phw Phx Phz Ph} ,Ph~ Ph Phr ,Ph Ph. Ph ..#...#. ### .##.. #######.# .# #...##.......# .# #............# .# ###...##.......##.# Ph .........[... .......<.......## ......†........# w###.Searing Ray #.#......# .# .#....########.#.##.... #..# w   ribbon worm (asleep)#.... #.##.... .....Ph +9.3 (7Phě ,90.3 (8Ph? Ph0 ^ _A ribbon worm comes into view.PhP'  Luc the Conjurer .. Draconian  #. .. Health: 26/26 ========================  #. ### .# Magic: 5/7Ph)=================-------  #.. #######.# .# AC: 5Str: 9  #...##.......# .# EV: 11Int: 26  #............# .# SH: 0Dex: 9 ###...##.......##.#.#  XL:  3 Next: 12% Place: Dungeon:2 .........[......@...#  Noise: ---------  Time: 1290.3 (0.0) .......<.......##*......  d) +2 dagger (venom) ......†........# w###...  Cast: Searing Ray #.#............# .# .  #....########.#.#  #.... #..# w  hL+;49m ribbon worm (asleep)  #.... #.#  #.... #.  ..... _h - a fuming silvery potion _A ribbon worm comes into view.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)PhVLuc the Conjurer..Draconian#...Health: 26/26 ========================#.PhK### .#Magic: 5/7=================-------#.. #######.# .#AC: 5Str: 9#...##.......# .#EV: 11Int: 26#............# .#SH: 0Dex: 9 Ph###...##.......##.#.#XL:  3 Next: 12% Place: Dungeon:2 .........[......@...#Noise: ---------  Time: 1290.3 (0.0) .......<.......##*......d) +2 dagger (venom) ......†........# *###...Cast: Searing Ray #.#............# .# .#....########.#.##....#..#w   ribbon worm#....#.##....PhQ#......Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePhAim: a ribbon worm (asleep, 100% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.PhY{.wShift-Dir - straight line  Aim: a ribbon worm (asleep, 100% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.  The ribbon worm is lightly wounded.  (Press . to maintainay.)Ph~}==1.3 (1ontinue: Searing RayRay _PhPhلPh ** The searing ray hits the ribbon worm!Phc .w (catching breath)  The ribbon worm is almost dead.Ph` ``The ribbon worm expels a string of sticky webbing.Php% >@.Ph) 4-----2+ Ph2 Ph5 W _The stream of webbing misses you.PhJ  The searing ray hits the ribbon worm!PhEU**Ph,..3-------7-3Searing Ray++  _You kill the ribbon worm!PhH**Ph~,..Ph̀2-------4ast: Searing Ray PhPh> _You finish channelling your searing ray.Ph93PhPhPh,PhPhP----PhOPhPhPhPhl3====PhPh,PhPh,Ph.Ph`PhCPh5PhPh<====PhPh$PhPhPhPhPhPh 4===Ph Q===Ph PhM,Ph*Ph,Ph]Ph,PhPhOBPh,Ph\PhX f5====Ph"Ph#PhT$Ph$Ph&,Ph (Ph),Ph$+Ph-R====PhS0Ph2,Php3Ph5,PhY7Ph:Phm;Ph>Ph?,PhPh,PhLPhy6===Ph,PhXPh,Ph( Ph"Ph#;===Ph#%PhL(,Ph)PhD,,Ph-Ph0,PhK2Ph5PhG6Ph$7Ph:Ph;Ph<Ph?PhAN7====PhBPhDPhF,PhHPheJPhL,PhMPhQPh|S,PhTPhVPhXPhZ<====PhZPh[^Phr####.##... . #....# . ####.#.. .. #######.##.#.. ...##.......##.#.# ......##.#.# ...##.......##.#.# [.........@# -<.......##...w†........##.###... ......##.# ..... ....########.#.# ..... .... #..# #####w   dart slug (asleep) .... #.# .... ##. ....Ph344.3 (50.0)-5.3 (51 _A dart slug comes into view.Ph<  #..... . #....# . ####.#.. #..#.##.#.#...##.#.#[.........@#<.......##.........w †#.###...... #.# ...... #.# .....  #..# #####  #.# ##.PhlPh.[   #..... #....# ####.#.. #..#.##.#.#Ph] ...##.#.#[.........@#<.......##.........w †#.###...... #.# ......#.# ..... #..# #####   Ph>f Phij Phr Phv ` _A dart slug is nearby!PhM#..... #....#  ####.#.. #######.##.#.. ##.......##.#.########..##.#.#.......##.......##.#.#.........[....#.......<.......##...@.....w.†........##.###..##.# .########.#.# . #..# ####### #  ##. 6.3 (1.0) _Ph-e#..... #....# ####.#..  #.##.#.. ##.##.#.####.#.#.###.Ph"/K##.#.#.#[.#.#<.##.w.#†.##.###.###.# #.##.#.# #.# #..# ## #.#  Ph3Ph6&7Ph9Ph7;Ph Y #..... #....# ####.#..  #.##.#.. ##.##.#.# ##.#.#.# ##.##.#.#.# [.#.# <.##.Ph[ w.# †.##.###.# ##.# #.#  #.#  Phzd Ph'f 98Searing RayPhk Phl Ph)] ' #..... Luc the Conjurer #....# Draconian ####.#..Ph^  Health: 26/26 ========================  #######.##.#.. Magic: 5/7=================------- ##.......##.#.#########  AC: 5Str: 9 .........##.#.#.......#  EV: 11Int: 26 ##.......##.#.#.......#  SH: 0Dex: 9 ...[..........#.......#  XL:  3 Next: 17% Place: Dungeon:2 .<.......##.....@***w.#  Noise: ---------  Time: 1348.3 (0.0) Ph^ †........##.###.......#  d) +2 dagger (venom) .........##.# #.......#  Cast: Searing Ray .########.#.# #.......# . #..# ######### . #.# w   dart slug (asleep) . ##. . Phs_ P_A dart slug comes into view. _A dart slug is nearby!Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)Ph^T#.....Luc the Conjurer#....#PhUDraconian####.#..Health: 26/26 ========================#######.##.#..Magic: 5/7=================------- ##.......##.#.#########AC: 5Str: 9 .........##.#.#.......#EV: 11Int: 26 ##.......##.#.#.......#SH: 0Dex: 9 ...[..........#.......#XL:  3 Next: 17% Place: Dungeon:2 .<.......##.....@****.#PhXJNoise: ---------  Time: 1348.3 (0.0) †........##.###.......#d) +2 dagger (venom) .........##.# #.......#Cast: Searing Ray .########.#.# #.......# .#..# ######### .#.#w   dart slug .##. .Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is heavily wounded.Ph^[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is heavily wounded.  (Press . to maintain the ray.)PhI..w.Ph==9.3 (1ontinue: Searing RayRay _PhPPhPhv  The searing ray hits the dart slug!****Ph )....Pha24----23--50Searing Ray+ Ph4Ph8M _You kill the dart slug!Phh3Ph?PhK  You stop channelling your searing ray.Ph# _Ph&P----Ph'Phg*,Phk+Ph-,Ph"2BPh 3Ph6f5====Ph7Ph89PhL:Ph9;Ph1=,PhG>Ph A,PhBPhDR====PhEPh!HPh-I,PhQPhR,Ph.TPhUPh@V,PhWPhzXM6===Ph$YPh)ZPhZ,PhY\Ph],Ph^Phf_,Ph`Pha;===PhbPh cPh0dPhdPhePhef,PhgPhh,PhjPhj,PhlPhl,PhnPhdoN7====PhoPh|qPhhs,PhtPhuPhvPhgw,PhkxPhyPh_z,PhC{Ph|Ph}<====Phk~PhPhePh$,PhPhPh,PhPhԆPh,PhRPh֊Ph,PhPhDPh,PhPh,PhPhPhϔPh,PhPhPh,PhPhPh,PhPhPh,Ph9PhPPhB,PhfPhsPh6,PhPhXPh,Ph Ph&Ph,Ph߫PhPhBPhBPhZPh9BPh,PhIPhBPh?PhBPhPhc,PhfBPh,PhCBPh`PhBPhPhBPhPh,Ph,Ph,Ph},PhPh,PhBPhm,Ph,PhC,PhBPh>BPhPh,Ph,PhIXPhPh XPh Ph BPhPh^,Ph6BPhPh,PhF,PhPh=PhPh,PhPh,Ph ,PhU!,PhH(.....##...........# ####.# .....##.###.......# #.# .....##.# #.......# #.# #####.#.# #.......# #.# #..# ######### #.# #.##.# ##.############ #.# .......#...## #.# #....@###.###.#-- Phr)x#.##.## ##.##.# #. #....#ast: Searing Ray  #. #.#### .. #.## ## ..# ### Phq,1434.3 (84.0)Pho-,5.3 (85Ph0PhI2S _i - a yellow potionPh3PhUPhPhPh#PhXPhBPhPhyBPh)Ph ,PhPh Phv,PhPhJ,Ph,PhPhe,PhPh\Phm,Ph'PhPhB Ph ,Phv Ph #.... #..# ######### #  #.... ## #.# #  #.... #.# ##.############ #  ..... #.###.#.......#...## # ..#..#.##.....###.### #.#.#.##.##.## ##.## #........##.# #...Ph^ ###.#.#####.# #.## #@#........ #.##47.3 (12#.>.(..######### ..#...##.### ####.# Ph-Ph,8.3 (13PhPh K _Found 6 stones. Found a stone staircase leading down.Phז3PhPhPh,Ph ,Phe #.... ## #.#  #.... #.# ##.############  ..... #.###.#.......#...##  ..#..#.##.....###.# #.#.#.##.##.## ##.# #........##.# #..###.####.#.#####.# #.#.......#.#........#.>.(@.######### ..# 9.0)....##.### ##Ph> #.   #. ..##PhPhթ,50.3 (2PhNPhb9 _Found an escape hatch in the floor.Ph;i  You see here 6 stones. _Ph'YvPhbnPheBPhkBPhq,Phv #.......#.#........ ##.>.(... .....##.### ###>##.##.# #.##.##.#  #.......#  ####.####  #.# #@#  #.#   ..............#.......#S   adder (asleep)#.......##......S#Ph{{ 60.3 (10.0)  An adder comes into view.Phk}PhXSS.Pht,1.3 (11Ph^Ph/ _The adder hisses angrily.PhK8   ##.>.(.  .....##.###  #>##.##.#  #.##.##.#  #.......#  ####.####  #.# #@# #.# ... ..... ......#  .....S.#  #.......#  #.......# Phd   ##.>.(.  .....##.###  #>##.##.#  #.##.##.#  #.......#  ####.####  #.# #@# #.# ... ..... ......# .....S.#  #.......# #.......#  _An adder is nearby!Phe ##.>.(..######### ......##.### ###>##.##.#  .##.##.......###.### #.# .#.......##.......#Ph#.......##.....S#...........$PhWPh̗@S.Ph7D2.3 (1.0)Searing RayPh Ph+ _Found 10 gold pieces.Ph ##.>.(..######### . Luc the Conjurer .....##.### ## Draconian #>##.##.#  Health: 26/26 ======================== #.##.##.#  Magic: 5/7=================------- #.......#  AC: 5Str: 9 ####.####  EV: 11Int: 26 #.# SH: 0Dex: 9 #.# XL:  3 Next: 23% Place: Dungeon:2 #@# Noise: ---------  Time: 1462.3 (0.0) Ph?L#....*..#  d) +2 dagger (venom) #.....*.#  Cast: Searing Ray #.....S.#  #.......#  #.......#  S   adder #.......#  .....$..#  _An adder is nearby! _Found 10 gold pieces.  Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (66% to hit)Phj##.>.(..######### . Luc the Conjurer.....##.##### Draconian#>##.##.#Health: 26/26 ========================#.##.##.#Magic: 5/7=================-------#.......#AC: 5Str: 9####.####EV: 11Int: 26#.#SH: 0Dex: 9#.#XL:  3 Next: 23% Place: Dungeon:2#@#Noise: ---------  Time: 1462.3 (0.0)#....*..#d) +2 dagger (venom)#.....*.#Cast: Searing RayPh`#.....*.##......*##.......#S   adder#.......#.....$..#Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.PhcnFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.  (Press . to maintain the ray.)PhPh.Phڂ8S..Ph.PhH==3.3 (1ontinue: Searing RayRay _Ph Ta ****PhUO The searing ray hits the adder.PhPh_PS...Ph4-----4+ Ph^PhY _The adder is almost dead.Phg{ D  The searing ray hits the adder.Ph~ c****Ph R†...Ph\' 3-------46=5Searing Ray++ Ph+ Ph- I _You kill the adder!PhR****Phxe†...2---------6ast: Searing Ray  _You finish channelling your searing ray.Ph3 3Ph7 Ph9 ,PhI Ph]L P----PhDO ,Ph9P PhR PhS V3====PhhU PhV ,PhW PhOZ ,Ph[ Ph] ,Ph*^ Ph` Pha R====Phc ,Phd Phf ,Phlg Phh ,Phi Phqk ,Phl Phm ,Phn Pht 4===Phu Phv Ph2w Ph^x Phx Phy Phz Ph:{ ;===Ph{ Ph} Ph} PhM~ Ph Ph? Phـ Ph Ph PhD Phy Ph l--l   frilled lizard (wandering)PhN 089.3 (23.0)Ph -90.3 (24PhŖ Ph a _A frilled lizard comes into view.Ph8U#.......#.#........  ##.>.(..######### .....l##.#####>##.##.......####.#### #.# #....†..##.......##.##..........$..#Phdal.1.3 (1.0)Ph ###.####.#.#####.##.......#.#........  ##.>.(..######### ....l.##.#####>##.##.......####.#### #.# ..†........#.......##.......##.#.....Ph= Nl.Ph/! Y5====2PhB$ Ph% Phѣ8 #.##........###.####.#.#####.##.......#.#........  ##l>.(..######### ......##.######>##.##.##.##.##.##.......#####@#### #.#†................#PhPh|f.llPhc93Searing RayPhͯPh8 _The frilled lizard hisses angrily.PhS` #.##........##.#  Luc the Conjurer ####.####.#.#####.#  Draconian #.......#.#........  Health: 26/26 ======================== ##.>.(..######### . Magic: 3/7==========-------------- ....l##.### ## AC: 5Str: 9 #>##*##.#  EV: 11Int: 26 #.##*##.#  SH: 0Dex: 9 Phu\#...*...#  XL:  3 Next: 46% Place: Dungeon:2 ####@####  Noise: ---------  Time: 1493.3 (0.0) #.# d) +2 dagger (venom) #.# Cast: Searing Ray #.# #....†..#  #.......#  l   frilled lizard #.......#  #.......#  #.......# _A frilled lizard comes into view. _The frilled lizard hisses angrily.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (66% to hit)Ph #.##........##.#  Luc the Conjurer ####.####.#.#####.#  Draconian #.......#.#........  Health: 26/26 ======================== ##.>.(..######### . Magic: 3/7==========-------------- ....l##.### ## AC: 5Str: 9 #>##.##.#  EV: 11Int: 26 #.##.##.#  SH: 0Dex: 9 #.......#  XL:  3 Next: 46% Place: Dungeon:2 ####@####  Noise: ---------  Time: 1493.3 (0.0) #.# d) +2 dagger (venom) #Ph.# Cast: Searing Ray #.# #....†..#  #.......#  l   frilled lizard #.......#  #.......#  #.......# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (66% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!   ####.#  #.....  ##.>.(  ....*  #>##*##.#  #.##*##.#  #...*...#   Ph  #.# #.# #.#  #...... #...... #....... Ph ....  Shift-Dir - straight line  Aim: a frilled lizard (66% to hit)  You focus your ray upon the frilled lizard.  The searing ray hits the frilled lizard!  You kill the frilled lizard!  (Press . to maintain the ray.)Ph'8==4.3 (1ontinue: Searing RayRay _Ph9,Ph-Ph   You stop channelling your searing ray. _PhPhPhPhyPhPh,PhPh;,PhPh7e4===PhPhPhPhjPhPh;PhPh/PhPhPhPh;===PhFPhPhNPh Ph*PhPhPhPhPhdPhPhPh>PhPh<PhPhPhP5====PhPhPh6PhPhH,PhPh,Ph;PhPh<====PhyPh,PhPh,PhPh,PhPh ,Ph Ph ,PhzPhOPh&M6===PhPh,PhPhPhpPh3PhjPh/PhPhGPh!;===PhPh5Ph Ph PhQ"Ph#Ph#Ph%&,Ph&Ph7(Ph(Ph)Ph*PhJ+Ph+Ph -Ph-N7====Ph.PhZ0Ph1Phn2Ph'3Ph;5Ph6PhT7Ph8Ph8Ph4:Ph:Ph;Ph<Ph9>Ph?<====Ph?Ph!Bb  You see here an adder corpse.PhEPh;F _PhHPhIPhK,PhLPhSOPhLQ,PhRPh6TPhV,PhVPhXPhZ,Ph[Pha]Ph'_Ph_Ph`Phc,PhEdPhPfM _You now have 42 gold pieces (gained 10).Phg3PhihPhjPhjPhkPh_lPhnPhnPho,Ph&qPh'rPh3s,PhtPh%uPhu,PhvPh{xPh5y,PhCzPhY{Ph |,Ph9}Pha~Ph,PhPh Ph,PhPhPh,PhMPh_Ph%,PhPhPhӉ,PhPhy #####.### #....†..###.......##. #.......##.< #.......... #.......#.. ##.......# #.#########........# #..@.......#....####--555.3 (61.0)###########.##### ###Phh#ast: Searing Ray        PhPhwG--6.3 (62PhPh9 _Found a stone staircase leading up.Phf  #####.# #....†.. #. #....... #.. #....... #.<### #....... ..... #....... ..w ##....... #.#........ #.@........#.... #.##### ###Searing Rayw   dart slug (asleep)w0.0)w7.3 (1 _A dart slug comes into view.Ph=@ #####.## Luc the Conjurer ##....†.. Draconian #. #....... Health: 26/26 ======================== #.. #....... Magic: 5/7=================------- #.<### #....... AC: 5Str: 9 ..... #....... EV: 11Int: 26 ..w ##....... SH: 0Dex: 9 #*#########........ XL:  3 Next: 48% Place: Dungeon:2 #.@........#....### Noise: ---------  Time: 1557.3 (0.0) ###########.#####  d) +2 dagger (venom) Ph]>=###  Cast: Searing Ray  w   dart slug _Found a stone staircase leading up. _A dart slug comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)PhD #####.## Luc the Conjurer ##....†.. Draconian #. #....... Health: 26/26 ======================== #.. #....... Magic: 5/7=================------- #.<### #....... AC: 5Str: 9 ..... #....... EV: 11Int: 26 ..w ##....... SH: 0Dex: 9 #.#########........ XL:  3 Next: 48% Place: Dungeon:2 Ph#.@........#....### Noise: ---------  Time: 1557.3 (0.0) ###########.#####  d) +2 dagger (venom) ###  Cast: Searing Ray  w   dart slugAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!  Phe7You kill the dart slug!Ph ##....† #. Ph #..  #.<###  ...*.  ..*  #*######## ...Phd ###  ###  Ph' Ph0 V...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!  You kill the dart slug!  (Press . to maintain the ray.)PhgV 55==8.3 (1ontinue: Searing RayRay _Phe[ Ph}^ m _Your Spellcasting skill increases to level 3!Ph+3PhPhK  You stop channelling your searing ray.PhcB _PhPh),Ph2Ph^,PhhPh2,PhGPh,PhPhc6===PhPhr,Ph Ph& ,Ph Ph Ph ,PhPhQ===PhPh,PhPh,PhPh,PhPh,PhPh,PhPhd7====Ph Ph+Ph,PhPh!Ph!,Ph6#Ph$Phb%,PhK&Phr'PhN(R====Ph*,Ph+,Ph,Ph.Ph/,Ph%0Ph_1Ph92,PhH3Ph4Phn5,Phm6Ph7Ph8,Ph9Ph:Ph;,Ph}<PhB #.. #. .> ### #. ...  #. ..#  #. .#.# #### #.##.#.# # #... #.# #PhC.# #.# ####.# #...--87.3 (29.0)......# #...##....## ##... Cast: Searing Ray ####.#########....#..........#...###########.### ### PhEPhGG--8.3 (30Ph JPhL _Found a stone staircase leading down. _There is a stone staircase leading up here.PhM3PhPhپ,Ph7: _Ph'nPh,Ph PhZPh,PhPhbPh5,Ph/PhPhc,PhSPhPh#.. ... ... #.. .#..# ..... #.# .#.K #>##.#. #.#....#.##.#. #.#..# #.#.##.#.># #####.......#  ##...@..#  #Ph#.##.#.# ######.##.#.# #....†#....#.# #.#..###.# #..#.<###.# #..... K   kobold (asleep)#......##.....##....####.....####.#########......Ph294.3 (6.0)Ph+5.3 (7PhPh=z _A kobold comes into view. It is wielding a +0 short sword.Ph ####.### .## ## #.......∩.# ... ##.>#....#..# .....#Ph  #.#..#.K #>##.##. #.#....#.##.##. #.#..# #....#.##.#.># ####.##.#.##......# #.##.##.#.# Ph #####.##.##.#.# #....†#....#.# #.#..###.# #.Ph $#.<###.# #.#......# .##....## Ph( K.K6.3 (1Searing Ray _Found Xihev's Assorted Antiques.Ph  #.# #.# ####.#####.## ### #.........∩.# ... ##.>.#....#..# .....# #.#..#K.# #>##.##. #.#....#.##.###. #.#..# #......#.##.#@># ####.##. #.# Ph #......# #.# #.##.#.# #####.###.##.#.# #....†#....#.# #.#..###.# #.#.<###.# #.#......# .Ph Ph% L.KPhd& &7Ph* Ph5, Ph #.## Luc the Conjurer #.# ####.## Draconian ###.## ### #...... Health: 26/26 ======================== ...∩.# ... ##.>. Magic: 5/7=================------- #....#..# .....## AC: 5Str: 9 #.#..#..# #>##.## EV: 11Int: 26 Ph#. #.#..K. #.##.## SH: 0Dex: 9 #. #.#.*# #...... XL:  3 Next: 55% Place: Dungeon:2 #.##.#@># ####.## Noise: ---------  Time: 1597.3 (0.0) #.......# #.#  d) +2 dagger (venom) #......## #.#  Cast: Searing Ray #.##.#.# #####.## #.##.#.# #....†.. #....#.# #....... K   kobold #..###.# #....... #.<###.# #....... #......# #....... _A kobold comes into view. It is wielding a +0 short sword. _Found Xihev's Assorted Antiques.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, (Ph^ or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (74% to hit)PhCk #.## Luc the Conjurer#.#####.## Draconian###.## ### #...... Health: 26/26 ========================Phil ...∩.# ... ##.>. Magic: 5/7=================-------#....#.*# .....## AC: 5Str: 9#.#..#*.# #>##.## EV: 11Int: 26#. #.#..*.#.##.## SH: 0Dex: 9#. #.#.*##...... XL:  3 Next: 55% Place: Dungeon:2#.##.#@>#####.## Noise: ---------  Time: 1597.3 (0.0)#.......##.# d) +2 dagger (venom)#......###.# Cast: PhXo Searing Ray#.##.#.######.###.##.#.##....†..#....#.##....... K   kobold#..###.##.......#.<###.##.......#......##....... _A kobold comes into view. It is wielding a +0 short sword. _Found Xihev's Assorted Antiques.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (74% to hit)Phc*   Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (74% to hit)  You focus your ray upon the kobold. The searing ray misses the kobold.(Press . to maintain the ray.)...K==8.3 (1ontinue: Searing RayRay _PhE  The searing ray hits the kobold.Phm****Ph_[...)Ph߂4----79Searing Ray+ Ph` _You kill the kobold!PhPh3PhK  You stop channelling your searing ray.Ph/ _Ph_Ph,PhPh?Ph!:----PhPhPhPh#Ph,PhPh,Ph6Ph-PhP5====PhiPh,Ph\PhPhPhPh,PhhPhPh<====PhPhPhPhPh}Ph[PhPh,PhPh,PhYPhhPhCPhPhPhwM6===Ph%PhL,PhPh,Ph4Ph,PhPhQ===PhPhm,PhWPh,Ph Ph[ ,Ph*Ph,Ph|Ph,Ph"PhPhN7====PhpPhPhg",Ph$Phs&Ph),Ph<+Ph^5nPhn7R====Ph*9Ph;Phv=Ph[>Ph4?PhFPhPWelcome to Xihev's Assorted Antiques! What would you like to do?  a -  720 gold a Gell's gravitambourine (2/2)  b -  720 gold a Gell's gravitambourine (2/2)  c -  90 gold a glowing silver amulet  d -  162 gold a shiny chain maile -  63 gold a flail  f -  117 gold a glowing flailg -  81 gold a pair of gloves  h -  18 gold a scroll labelled GIYPID FUUKK  i -  18 gold a scroll labelled HUCIRI KAKYTUN  j -  18 gold a scroll labelled XAUSYA CUDY  k -  720 gold a tin of tremorstones (2/2)l -  45 gold a whip You have 42 gold pieces. [Esc] exit[!] buy|examine items[a-l] mark item for purchase [/] sort (type)[A-L] put item on shopping listPha $ b $  You are short 1398 gold pieces for the purchase.[Enter] buy shopping listPh/Pc $ 48PhUQg $ 569PhT2  a $ 720 gold a Gell's gravitambourine (2/2)  h +  18 gold a scroll labelled GIYPID FUUKK After the purchase, you will have 24 gold pieces.marked items Ph3  h +  18 gold a scroll labelled GIYPID FUUKK  i +  18 gold a scroll labelled HUCIRI KAKYTUNj - 6Ph)*X Purchase items for 36 gold? (y/N)Ph (h - XAUSYA CUDY  i -  720 gold a tin of tremorstones (2/2)  j -  45 gold a whip 6 gold pieces. You are short 1605 gold pieces for the purchase.jshopping listJPh2 Ph $ 23Phq #.... ##Luc the Conjurer#.... #.# Draconian### ..... #.# Health: 26/26 ========================#.... Magic: 7/7========================#.## # AC: 5Str: 9#.##.## EV: 11Int: 26#.#####.## SH: 0Dex: 9######.## ### #...... XL:  3 Next: 57% Place: Dungeon:2#.....@.# ... ##.>. Noise: ---------  Time: 1632.3 (33.0)#.##....Phu #..# .....## d) +2 dagger (venom)#.#..#..##. #>##.## Cast: Searing Ray#. #.#........ #.##.###. #.#.)#.##.# #......#.##.#.>#... ####.## #.......# .... #.# #......## .... #.# #.##.#.# ... #####.## You focus your ray upon the kobold. The searing ray misses the kobold. _(Press . to maintain the ray.)  The searing ray hits the kobold. _You kill the kobold! _You stop channelling your searing ray.  There is an entrance to Xihev's Assorted Antiques here.The searing ray hits the kobold. _You kill the kobold! _You stop channelling your searing ray.  There is an entrance to Xihev's AssorPh } wted Antiques here.  j - a scroll labelled GIYPID FUUKK; k - a scroll labelled HUCIRI KAKYTUNank you for shopping at Xihev's Assorted Antiques! _You can access your shopping list by pressing '$'.Phu_PhPh$ _PhxnPh Ph,PhPhinPhԹ,PhPh)PhBPhPhPhqPhPh:nPhPh PhU#. ####.#...########.##.. # #...##.......##...#. #............##....#####...##.......##.r..............[.....................<.......##.....S.......÷........## #@#............## #.#....########.#. #.#....# #..Searing Ray #.#....# ## #. #.#....# #.# ##PhZ ####......# #.###. S   ball python (constriction, asleep) #........## ..#.. r   rat (asleep) #.######## # #.#. #.# #.##...Ph ,45.3 (1Ph ,6.3 (14Ph9Phg _A rat and a ball python come into view.PhB  #. ####. Luc the Conjurer #...########.##. Draconian . # #...##.......##. Health: 26/26 ======================== ..#. #............##. Magic: 5/7=================------- ....#####...##.......##. AC: 5Str: 9 r..............[........ EV: 11Int: 26 .............<.......##. SH: 0Dex: 9 ....S**.....÷........##. XL:  3 Next: 57% Place: Dungeon:2 #@#............##. Noise: ---------  Time: 1646.3 (0.0) #.#....########.#. d) +2 dagger (venom) #.#....# #.. Cast: SearinPhF Tg Ray #.#....# ## #. #.#....# #.# ## ####......# #.###. S   ball python (constriction, asleep)Ph  * #........## ..#.. r   rat (asleep) #.######## # #.#. #.# #.##... _You can access your shopping list by pressing '$'. _A rat and a ball python come into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Ph&3  #. ####. Luc the Conjurer #...########.##. Draconian . # #...##.......##. Health: 26/26 ======================== ..#. #............##. Magic: 5/7=================------- ....#####...##.......##. AC: 5Str: 9 r..............[........ EV: 11Int: 26 .............<.......##. SH: 0Dex: 9 ....S.......÷........##. XL:  3 Next: 57% Place: Dungeon:2 #@#............##. Noise: ---------  Time: 1646.3 (0.0) #.#....########.#. d) +2 dagger (venom) #.#....# #.. Cast: Searing Ray h,6 33m#.#....# ## #. #.#....# #.# ## ####......# #.###. S   ball python (constriction, asleep) #........## ..#.. r   rat (asleep) #.######## # #.#. #.# #.##...Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python! #.  #...# . # #...##. ..#. #..... ...##. r.....[ ...*.<. ....***.....÷..    ##   #.#  ####......# h7 33mr   rat ( #........##  #.######## #  #.# Ph 'Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!  (Press . to maintain the ray.).r.....rPh 8==7.3 (1ontinue: Searing RayRay  _The rat squeaks loudly.Phm # #. # #. .# ##### #...########.###. # #...##.###. #.....#######...##.##....[......r..<Ph) .##.......@.....÷..##....####.#............##. #.#....########.# #.#....#  #.#....# ##  #.#....# # ####......# #.### #........## . #.######## # #.#Ph Ph" H.rPh t--8ast: Searing RayPh Ph < _You stop channelling your searing ray.Ph݁a #.  #. .#  ## # #...##.#..#. #...##..#. #...#####...##..[.<..r.÷..####.#... #.#....#.# #.#....# # #.#....# # #.#....# #.#  ####......# #. #........## ..# #.# # #.Phn>.rPhÉA--9PhWPh}PhS #.  Luc the Conjurer #. .# ### Draconian ## # #...########.# Health: 26/26 ======================== ##..#. #...##.......# Magic: 3/7==========-------------- ....#. #............# AC: 5Str: 9 ......#####...##.......# EV: 11Int: 26 .................[...... SH: 0Dex: 9 ...............<.......# XL:  3 Next: 58% Place: Dungeon:2 .....r*@......÷........# Noise: ---------  Time: 1649.3 (0.0) .....####.#............# d) +2 dagger (venom) PhU... #.#....########. Cast: Searing Ray # #.#....# # #.#....# ##  #.#....# #.#  r   rat ####......# #.## #........## ..# #.######## # #. _The rat squeaks loudly. _You stop channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (79% to hit)Ph'  #.  Luc the Conjurer #. .# ### Draconian ## # #...########.# Health: 26/26 ======================== ##..#. #...##.......# Magic: 3/7==========-------------- ....#. #............# AC: 5Str: 9 ......#####...##.......# EV: 11Int: 26 .................[...... SH: 0Dex: 9 ...............<.......# XL:  3 Next: 58% Place: Dungeon:2 Ph .....r.@......÷........# Noise: ---------  Time: 1649.3 (0.0) .....####.#............# d) +2 dagger (venom) ... #.#....########. Cast: Searing Ray # #.#....# # #.#....# ##  #.#....# #.#  r   rat ####......# #.## #........## ..# #.######## # #.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat!  You kill the rat!Ph? d #.  #. .#  ## # #...# ##..#. #...# ....#. #.... .....# ........[ ......< ...****@......÷ ...... Ph ... . #      #.#         #  Ph+ ?....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat!  You kill the rat!  (Press . to maintain the ray.)Ph L 60==50.3 (1ontinue: Searing RayRay _Ph=   You stop channelling your searing ray. _r--ast: Searing Ray r   rat (wandering)1--2.3 (2 _A rat comes into view.PhҽS #... #. .#  ## #. #...#..##..#. #...##..#. #...#####...##.Ph.[.r.<..÷.#.....####.#... #.#....###. #.#....## #.#....# ## #.#....# #.# ####......# #. #.## .. #.# # #Ph,PhPhbr.b   br   rat (wandering)Ph!+3.3 (1PhPhV _A bat comes into view.Ph$# ### #.   . ..# #. .# ## ##.#.# #...#########.##..#.# #...###.# #....#.......#####...##.#.br...[..<..........÷#.....####.#.................. #.#.#######.###... #.#....##### #.#....# # #.#....# ####......# # #........## .b..r4Searing RayPh.&Ph,  Luc the Conjurer Ph:# ### #.  Draconian . ..# #. .# # Health: 26/26 ======================== # ##.#.# #...######## Magic: 1/7===--------------------- #.##b.#.# #...##...... AC: 5Str: 9 ......#.# #........... EV: 11Int: 26 #.......#####...##...... SH: 0Dex: 9 #...r*.............[.... XL:  3 Next: 60% Place: Dungeon:2 ......*@.........<...... Noise: ---------  Time: 1654.3 (0.0) #...............÷....... d) +2 dagger (venom) .#.....####.#........... Cast: Searing Rayhz_4m ....... #.#....####### .###... #.#....#  #### #.#....# ##  b   bat (wandering) #.#....# #.# r   rat (wandering) ####......# #. #........## . _A rat comes into view. _A bat comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 79% to hit)PhO   Luc the Conjurer # ### #.  Draconian . ..# #. .# # Health: 26/26 ======================== # ##.#.# #...######## Magic: 1/7===--------------------- #.##b.#.# #...##...... AC: 5Str: 9 ......#.# #........... EV: 11Int: 26 #.......#####...##...... SH: 0Dex: 9 #...r..............[.... XL:  3 Next: 60% Place: Dungeon:2 .......@.........<...... Noise: ---------  Time: 1654.3 (0.0) #...............÷....... d) +2 dagger (venom) .#.....####.Phv #........... Cast: Searing Ray ....... #.#....####### .###... #.#....#  #### #.#....# ##  b   bat (wandering) #.#....# #.# r   rat (wandering) ####......# #. #........## .Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 79% to hit)  You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat! # ### #.  . ..# #. .#  # ##.#.#  #.#  ...  #..*#.. #...**.......[ ......PhUC [39;49m*@.........< #......÷ .#.#.. ....... #.# .###...  ####  ##       Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 79% to hit)  You focus your ray upon the rat. The searing ray hits the rat.  You kill the rat!  (Press . to maintain the ray.)..†.b.b2==5.3 (1ontinue: Searing RayRay _PhI Phq  You don't have enough magic to cast this spell.PhPh@. _Ph?q  You don't have enough magic to cast this spell.Ph D _Ph E****Phē Php Ph _  The bat barely misses you.Ph [.†..bSS   ball python (constriction, wandering)-6+ Ph Phe ^ _A ball python comes into view.Ph>   You closely miss the bat.The ball python hisses angrily.  Your tail-slap misses the bat. You stop channelling your searing ray.b.S.S)5--7ast: Searing Ray Ph   ##### #. ....# #. .#  # ##.#.# #....#.##..#.# #...##.#.# # #.#####...##.#...†b.[.<#.S..÷.#.....####.#.# #.#.....###...# #.#....#. ##### #.#....# ## #.#....# #. ####......# # #.## _The bat hits you.b†.S.hx 49m8 # ##### #.. ....# #. .## #. ##.#.# #...#.#.##..#.# #...##.#.# # #.#####...###.#..b†.[.<#.S...÷.#.....####.#..# #.#.......###...# #.#....##. ##### #.#....# # #.#....# # ####......#  #.## _The bat barely misses you..Phn/ Sb.6=9 _The bat closely misses you. #. ##### #. . ....# #. .# # #. ##.#.# #... #.#.##..#.# #...## ..#.# # #.#####...###.#...†.[.S......<#..b.÷#...#.....####.##..# #.#....#...###...# #.#....# #.# ##### hO9 m#.#....#  #. #.#....# . ####......#  #.##S.60 _The bat hits you but does no damage.Ph  You miss the bat.You tail-slap the bat, but do no damage.Ph Ph Ph KS..bPh0 &1Phj Ph : _The bat hits you but does no damage.Ph#. ##### #.. .. ....# #. .##.#. ##.#.# #...####Ph #.#.##..#.# #...##.. ........#.# #.... # #.......#####...##.##.#...†..............[............S<. ####.÷ #...#.....####.#... #...b.....# #.#....### #...###...# #.#....# ##.# ##### #.#....# #. #.#....# ####......## #..## #.######Ph PhtPh`GS.b..Ph&2PhPh= _The bat hits you but does no damage. x2Ph5  You hit the bat.PhcPhS..S   ball python (constriction)PhJ=43Ph PhG _You kill the bat!PhU#. ##### #. . .. ....# #. .# #.#. ##.#.# #...##.#.##..#.# #...##.........#.# #.# #.Phx#####...##..##.#...†.[..S.<.####.÷.#...#.....####.#.#...# #.#....####.# ##. #.#....# .PhcL# Ph# .SThe ball python bites you but does no damage.PhB&4PhT$PhD&X _The ball python barely misses you.PhK  , very poiso…)You hit the ball python. The ball python is poisoned.  The ball python is heavily wounded.PhLT5-5PhPPhRs _The ball python bites you. The ball python barely misses you.Ph  You hit the ball python.†Ph 2===66 _You kill the ball python!Ph`.6=====Ph3====Ph====PhnPhPhO4===Phg,PhoPh PhPhBPhBPhPh J===Ph#Ph$Ph'Ph+PhA.,Ph)1PhtBPh|E,PhHPh[JPhTK5PhbMA====PhPPhTQPhDSPhUPhWPh[,PhbPh"ePhhPhPkPhTl====Ph}n,PhqPh*sPhuPhxPhLzPh|PhPhPhPhPhPhHPhPhPhՑPhXPhPhޖ6Ph͗===Ph,PhPhPhƟPhYPhlPh+PhPhPhSPhgPhdPhJ===PhPh;PhnPh_Ph7====PhPhPhPhLPhPhPh,PhPhPhPh6BPhh====Ph]PhPh$,Ph"(Ph)Ph+Pht/Ph2PhP4Ph6Ph9Phq=Ph?Ph,APhut.Ph8y #.........# #...###...# ##.## #####  ########.#  #........# ### #.#...#..# # ######..###...# #.# .># #...# #.# #.@###..## #.#-733.3 (67.0)Ph=z" #.#...#.# ######.# #.......# #.....∩. ######### #.##.... #.#.. #. #.#..  #. #.#.)  #.##.#.>  #....... Phx~PhF-4.3 (68PhPh{; _Found a stone staircase leading down.Phh Phu Phq BPh Ph ,Ph Ph Ph@ BPh! R  There is a stone staircase leading down here.Ph 5 _Ph Ph Ph Ph ,PhF Ph@ Ph ,Ph Ph Ph ,Ph Ph Ph ,PhM PhT Ph% ,Ph Ph Ph# ,Ph Ph Ph ,Ph Pht Ph8! ,Ph " Ph" Ph# ,Ph% BPh& Ph' Ph( ,Ph) Ph+ Ph+ ,Ph0. ,Ph. ,Ph/ Ph0 Ph1 Ph2 ,Ph@d          #######   #. ..... #    #. ...#.#    #.. #..#.##.#  #.. #@......# #.  #..###..#.###. . ..  #.......#.# #.#. Phne [34m #.........# ##.#.#  ####.######...  #.#  #.### .##.#..  #...# .......  ###.# #### 63.3 (29  You now have enough gold to buy a scroll labelled XAUSYA CUDY on this level.  You can access your shopping list by pressing '$'.4.3 (30 _You now have 22 gold pieces (gained 16).Ph Ph Ph> Ph2 Ph ,Ph Ph Ph Ph ,Ph Ph Ph ,Ph! Ph ,Ph Ph Ph Ph ,Ph Ph Ph ,Ph Phe PhC ,Ph Ph Ph ,Ph Ph ,Ph Ph Ph Ph ,Ph Ph ,Ph Ph Ph8 ,Phz Ph Ph Ph Phk Ph Ph U  ###############  #.........##..  #.......#.##.#  #..###..#.##.#  #..# #.......#######. ##### Ph Q #..###..#.###......... ....#  #.......#.# #@#####.#. ##.#.#  #.........# #.# ##.#.##..#.#  ####.###### ... ........#.# #.# ..... #.#.......# #.### #......##.#...† #...# #.?...............S   adder (asleep)Ph  ###.# #......####....†.... ##.# #S.....#...#.....### #..# #.........#Ph -81.3 (17Ph ,2.3 (18Ph Ph C _An adder comes into view.Ph Ph   ####  #..  #.......#.##.#  ..#.##.#  #..# #.......#######. #####  #......... ....#   #@#   Ph, #.#    ...   #.# .....  #.### #......† #...# #.?..... ###.# #......##† ##.# #S.....# #..#  PhL   ####  #.. PhP  #.......#.##.#  ..#.##.#  #..# #.......#######. #####  #......... ....#   #@#    #.#    ...   #.# .....  #.### #......† #...# #.?..... ###.# #......##† ##.# #S.....# #..# Ph?Z Ph] Phb Ph)f ] _An adder is nearby!Ph ###############.........##.. #.##.#.###..#.## #.......#######. #######..#.###......... .........#.# #.#####.#. ##.#. ##.#.##.###.######.............Ph  #.# #......##.#.......#### #......#†.......# #.?............##.....####....† S...#.....###..# #..#####Ph Ph 83.0) _Ph2 Ph PhU############### #.........##.. ##.##.# #..###..#.##.# #..# #.......#######. ##### #..###..#.###......... ....# #.......#.# #.#####.#. ##.#.# #...###.#####.#.##..#.# ####.######.@.............#.# #.# ###.#.......# #.### #......##.#...†.... #...# #.?........... ###.# #......####....† ##.# #S.....#...#.....## #..# #......#.........#Ph #.## ########...###...# #. ##.## #####PhPhPhe!SPh.S4Searing RayPhE _The adder hisses angrily.Phxs ############### Luc the Conjurer  #.........##.. Draconian  #.......#.##.# Health: 26/26 ========================  #..###..#.##.# Magic: 5/7=================-------  #..# #.......#######. ##### AC: 5Str: 9 Phu #..###..#.###......... ....# EV: 11Int: 26  #.......#.# #.#####.#. ##.#.# SH: 0Dex: 9  #.........###.#####.#.##..#.# XL:  3 Next: 66% Place: Dungeon:2  ####.######.@.............#.# Noise: ---------  Time: 1784.3 (0.0) #.# #.*....##.#.......# d) +2 dagger (venom) #.### #.*....##.#...†.... Cast: Searing Ray #...# #.S................ ###.# #......####....†... ##.# #......#...#.....## S   adder #..# #......#.........#  #.## ########...###...#  #.# ##.## ##### _An adder is nearby! _The adder hisses angrily.  Aiming: Searing Ray (safe; 1% riPhv:sk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (66% to hit)Phk ############### Luc the Conjurer  #.........##.. Draconian  #.......#.##.# Health: 26/26 ========================  #..###..#.##.# Magic: 5/7=================------- Ph #..# #.......#######. ##### AC: 5Str: 9  #..###..#.###......... ....# EV: 11Int: 26  #.......#.# #.#####.#. ##.#.# SH: 0Dex: 9  #.........###.#####.#.##..#.# XL:  3 Next: 66% Place: Dungeon:2  ####.######.@.............#.# Noise: ---------  Time: 1784.3 (0.0) #.# #......##.#.......# d) +2 dagger (venom) #.### #......##.#...†.... Cast: Searing Ray #...# #.S................ ###.# #......####....†... ##.# #......#...#.....## S   adder #..# #......#.........#  #.## ########...###...#  #.# ##.## ##### Aiming: Searing Ray (safe; 1% risk of failure)  h0mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!Phn         #..#        ##.  ... #.# #.*....##. #.### #.*....#† Ph,#...# #.*....... ###.# #.*....####....† ##.# #......# #..# #......# #.## ######## #.# ##.## Ph"2..?.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!  Ph߮P(Press . to maintain the ray.)Ph_87==5.3 (1ontinue: Searing RayRay _PhPh(Ph 3Ph! Ph# K  You stop channelling your searing ray.PhD,  _Ph0 nPh5 XPh: PhJ@ XPhZ 6======Ph~^ Pha Phe PhJj Ph' ^7====Ph ..###..#.##.# # #.......#######. #########......... ....#.....#.# #.#####.#. ##.#.#.......###.#####.#.##..#.###.######...............# #.# #......##.#...... #.### #......##.#...†.... #...# ...--##.###....†... ##....#.....## Cast: Searing Ray #.# ########.##.# #........### #.# #.#...#..##. 807.3 (22.0)Ph ====--8.3 (23 _l - a scroll labelled UHULUO FAINOQhafQhHi,Qh|JQhZ  You see here a rat corpse. _QhXQhQhXQh"XQh)QhQhQhXQhF,Qh _You now have 38 gold pieces (gained 16).Qh QhQhBQhM _You open the door.Qh . ##. ... . # #.# #.#.####.# ♣♣ #.#....# .b ##### ........#♣.## #. #.#.##.@..⌠# #.## #......#♣.## ####.##.# ##...### .r #.......Searing Ray ####### #...# ♣♣ #....#### ......# #...# ####.#..#### ###.#.# #...########.##.#...... r   quokka (asleep) ##..#.# #...##.......##.#.#####[3Qh{m9;49m b   bat (asleep) ....#.# #.....##.#.#.... ......#####...##.......##.#.#....Qh53.3 (45.b r.rb4.3 (46QhlQhK _A bat and a quokka come into view. _There is an open door here.Qhf  Luc the Conjurer . Draconian ##. Health: 26/26 ======================== ... Magic: 5/7=================------- . # #.# AC: 5Str: 9 #.#.####.# ♣♣  EV: 11Int: 26 #.#.#....# .. ###### SH: 0Dex: 9 ........#♣.## #..... XL:  3 Next: 87% Place: Dungeon:2 #.#.##.@b.⌠# #.##.. Noise: ---------  Time: 1854.3 (0.0) #......#♣.## ####.##.# d) +2 dagger (venom) ##..[Qhn30m.### r. #.......# Cast: Searing Ray ####### #...# ♣♣ #....#### ......# #...# ####.#..#### ###.#.# #...########.##.#...... r   quokka ##..#.# #...##.......##.#.##### b   bat ....#.# #............##.#.#.... ......#####...##.......##.#.#.... _A bat and a quokka come into view. _There is an open door here.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (69% to hit)Qh:Luc the Conjurer.Draconian##.Health: 26/26 ========================...Magic: 5/7=================-------. # #.#AC: 5Str: 9#.#.####.# ♣♣EV: 11Int: 26#.#.#....# ..###### SH: 0QhDex: 9........#♣.###..... XL:  3 Next: 87% Place: Dungeon:2#.#.##.@***##.##.. Noise: ---------  Time: 1854.3 (0.0)#......#♣.## ####.##.# d) +2 dagger (venom)##...### r. #.......# Cast: Searing Ray ####### #...# ♣♣ #....#### ......# #...#####.#..#### ###.#.# #...########.##.#...... r   quokka ##..#.# #...##.......##.#.##### b   bat ....#.# #............##.#.#.... ......#####...##.......##.#.#.... _A bat and a quokka come into view. Qht_There is an open door here.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (69% to hit)Qhn}  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Qh~Aim: a bat (69% to hit)  You focus your ray upon the bat. The searing ray misses the bat.(Press . to maintain the ray.)Qh,Qh 7br.⌠.==5.3 (1ontinue: Searing RayRay Qh_ _The bat misses you.Qh2w E  The searing ray hits the quokka.Qh ~  You kill the quokka!The searing ray hits the bat.Qh U**Qhi )QhTO K†.4----926Searing Ray+  _You kill the bat!Qh'C**Qh/)†.Qh3--------7++ QhXQh7Qh93Qh=K  You stop channelling your searing ray.Qh>/ _QhI---QhKQhM,Qh5OQhP,QhRQh$TQhUO4===QhVQhX,QhZQh/\,Qh|]Qh`,Qhcg===QhdQhZf,QhrQhn5====Qhґ,QhR====QhQhޔ,Qh+,QhQhQhSXQhQhBQhQhc6===QhQh,QhQh,QhrQh_,Qhg===QhQhnQhQh)d7====Qh?QhQhQh,QhQh:,QhZQhQh,QhQh  You see here a bat corpse.==== _Qh8QhPQhQh#,Qh/QhQhXQhQhQhQh  You see here a bat corpse.QhWQh_5 _QhQh,QhIQh@  There is an open door here.QhQh5 _QhmQhnQh,Qh8QhFQh',Qh QhL' .. .# .## ..Qh ( .#  #######.##.#..  #..........r.. . # #@#  --#.#.####.#♣♣♣♣♣♣♣ #.#.#....#♣.....♣ ####ast: Searing Ray # ........#♣†###.♣ #.... Qh++# ##.#.##.'..⌠#⌠.♣ #.##. # #......#♣.###.♣####.##. r   rat (asleep) # ##...###♣.....♣#....... ######## #...# ♣♣♣♣♣♣♣#....###......# #...# ####.#..###Qh:/1910.3 (53.0)Qh0F-1.3 (54QhS4QhH6V _A rat comes into view.Qh ### #.. #.# #.##...  #.# #######.##.#. #......@...r..#. #.####.######## #.#.####.#♣♣♣♣♣♣♣  #.#.#....#♣.....♣ ###### ........#♣†###.♣ #.... ##.#.##.'..⌠#⌠.♣ #.##. #......#♣.###.♣####.##.# ##...###♣.....♣#....... ####### #...# ♣♣♣♣♣♣♣#....#r.r===2.3 (1.0)Searing Ray _The rat squeaks loudly.QhSX[<. ### .. #.. ..#.# w#.## ... #.# # ##.##.#...##.r...# . #.####.# #.#.####.#♣ #.#.#....#♣.....♣ #........#♣†###.♣ #.##.#.##.'..⌠#⌠.♣ #.##.w   dart slug (wandering)#......#♣.###.♣####.##.## r   rat##...###♣.....♣#.# #...# ♣#....#  A dart slug comes into view.<r.---3Qhl _Found a ring mail. Found a stone staircase leading up.QhK  Luc the Conjurer [<. ### Draconian .. #.. Health: 26/26 ======================== ..#.# Magic: 5/7=================-------Qh% w#.## AC: 5Str: 9 ... EV: 11Int: 26 #.# # #  SH: 0Dex: 9 #######.##.#...#  XL:  3 Next: 92% Place: Dungeon:2 #.......@r....#  Noise: ---------  Time: 1913.3 (0.0) . #.####.########  d) +2 dagger (venom) #.#.####.#♣♣♣♣♣♣♣  Cast: Searing Ray #.#.#....#♣.....♣ ####### ........#♣†###.♣ #...... ##.#.##.'..⌠#⌠.♣ #.##... w   dart slug (wandering) #......#♣.###.♣####.##.## r   rat ##...###♣.....♣#.......## ###### #...# ♣♣♣♣♣♣♣#....#####A daQh6rt slug comes into view. _Found a ring mail. Found a stone staircase leading up.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (79% to hit)Qhw  Luc the Conjurer [<. ### Draconian .. #.. Health: 26/26 ======================== ..#.# Magic: 5/7=================------- w#.## AC: 5Str: 9 ... EV: 11Int: 26 #.# # #  SH: 0Dex: 9 #######.##.#...#  XL:  3 Next: 92% Place: Dungeon:2 #.......@r....#  Noise: ---------  Time: 1913.3 (0.0) . #.####.########  d) +2 dagger (venom) #.#.####.#♣♣♣♣♣♣♣  CastQh : Searing Ray #.#.#....#♣.....♣ ####### ........#♣†###.♣ #...... ##.#.##.'..⌠#⌠.♣ #.##... w   dart slug (wandering) #......#♣.###.♣####.##.## r   rat ##...###♣.....♣#.......## ###### #...# ♣♣♣♣♣♣♣#....#####Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat!  You kill the rat! [<. ### .. #.. ..#.# w#.## ... #.# # #  ####..#  #.......@****.#  . [34Qh Em#.####      †###.♣     #...# QhLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (79% to hit)  You focus your ray upon the rat. The searing ray hits the rat!  You kill the rat!  (Press . to maintain the ray.).w†...Qh.4==4.3 (1ontinue: Searing RayRay _Qh{QhR Qh=x  Luc the Conjurer [<. ### Draconian .. #.. Health: 26/26 ======================== ..#.# Magic: 3/7==========-------------- .#.## AC: 5Str: 9 w.. EV: 11Int: 26 Qh{#*# # #  SH: 0Dex: 9 #######*##.#...#  XL:  3 Next: 94% Place: Dungeon:2 #.......@†....#  Noise: ==-------  Time: 1914.3 (0.0) . #.####.########  d) +2 dagger (venom) #.#.####.#♣♣♣♣♣♣♣  Continue: Searing Ray #.#.#....#♣.....♣ ####### Ray  ........#♣†###.♣ #...... ##.#.##.'..⌠#⌠.♣ #.##... w   dart slug #......#♣.###.♣####.##.## ##...###♣.....♣#.......## ###### #...# ♣♣♣♣♣♣♣#....#####You kill the rat! _(Press . to maintain the ray.)  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, [ Qh}37m( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit) QhW Luc the Conjurer[<. ###Draconian.. #..Health: 26/26 ======================== Qh ..#.#Magic: 3/7==========--------------.#.##AC: 5Str: 9*..EV: 11Int: 26#*# # #SH: 0Dex: 9#######*##.#...# Qh XL:  3 Next: 94% Place: Dungeon:2#.......@†....#Noise: ==-------  Time: 1914.3 (0.0). #.####.########d) +2 dagger (venom)#.#.####.#♣♣♣♣♣♣♣Continue: Searing Ray#.#.#....#♣.....♣ ####### Ray ........#♣†###.♣ #......##.#.##.'..⌠#⌠.♣ #.##... w   dart slug#......#♣.###.♣####.##.####...###♣.....♣#.......## ###### #...# ♣♣♣♣♣♣♣#....#####Restarting spell: Searing Ray (safe; 1% risk of failure)  Qh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is heavily wounded. Qh Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lin Qh$ _e  Aim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is heavily wounded.  (Press . to maintain the ray.) QhǨ Q.w. Qh* 15.3 (1 _ QhH  Qh  QhE H  The searing ray hits the dart slug! Qh= *** QhX 1... QhZ  Qhi] Luc the Conjurer[<. ###Draconian.. #..Health: 26/26 ========================..#.#Magic: 2/7======------------------.#.##AC: 5Str: 9... Qh_ EV: 11Int: 26#.# # #SH: 0Dex: 9#######.##.#...#XL:  3 Next: 100% Place: Dungeon:2#.......@†....#Noise: =--------  Time: 1916.3 (1.0). #.####.########d) +2 dagger (venom)#.#.####.#♣♣♣♣♣♣♣Continue: Searing Ray#.#.#....#♣.....♣ ####### Ray+ ........#♣†###.♣ #......##.#.##.'..⌠#⌠.♣ #.##... #......#♣.###.♣####.##.## ##...###♣.....♣#.......##  ###### #...# ♣♣♣♣♣♣♣#....##### Shift-Dir - straight lineAim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is heavily wounded.  QhU` L[22d_(Press . to maintain the ray.)  The searing ray hits the dart slug! - _You kill the dart slug!You have reached level 4! Qh@h /  --more-- Qhͨ 33/332/8----104 0% Searing Ray Qh  Qhu O _You feel agile. Qhb 3 Qh?   You stop channelling your searing ray. _ Qh % Qh' 3=== Qh( B Qh|*  Qhm+ , Qh,  Qh- ;=== Qh.  Qh1 B Qh2 , Qh4  Qh5 , Qh6  Qh:9  Qh:  Qhw;  Qhb< , QhK=  Qh>  Qh? U4=== QhG X QhI  QhI  QhJ  QhL  QhM  QhM  QhwO  QhaP ;=== QhQ  QhJS  QhT  QhT  QhV  QhW  QhvX  QhY  QhnZ  Qh:[  Qh] , Qh_  Qha  Qhb O5=== Qhc  Qhbe , Qhf  Qhi , Qh\j  Qhl , Qhm  Qh+p  Qh:q ;=== Qh^r  Qhs  Qht  Qhv  Qhw , Qhz  Qh^}  Qh4~  Qh   Qh  Qhǁ  Qh  Qhp  Qhm O6=== Qh?  Qhi , Qh  Qhv , QhH  Qhۏ , Qh  QhR Q=== Qh  Qh  Qh6 , Qh  Qh  Qhq  QhO  Qh+  Qh M7=== QhT  Qh  Qh  Qh  Qh  Qhc  Qh3  Qh4  Qh  Qhұ  Qh  Qh ;=== Qh  Qh~  QhM  Qh  Qh  QhĻ  Qh  Qh  Qh[  Qh*  Qh  Qh  Qh  Qh  Qh M8=== QhP  QhA  Qh , QhT  Qh _  You see here a rat corpse. Qh  Qh 5 _ Qh  Qh [<. ### ..... #.. ..#..#.# ..#.#.####<.#.....#.. ##.##.#.#.# #######.##.#...# #........†.@..# -70.3 (5 Qh D4.0). #.####.######## #.#.####.#♣♣♣♣♣♣♣ ast: Searing Ray #.#.#....#♣.....♣ ##........#♣†###.♣ #.......####.#.##.'..⌠#⌠.♣ #.##......#......#♣.###.♣####.##...###♣.....♣#.......##.# #...# ♣♣♣♣♣♣♣#....#####.# Qh  Qh F-1.3 (55 QhE  Qh ; _Found an escape hatch in the ceiling. QhJv=== Qh$ #r#.  #.#.## [<. ### ..... .. #.. ...# ..#.# #..# .#.####<.##  .....#...#  #.##.#.#@# #######.##.#...# #........†....## . #.####.######## #.#.####.#♣♣♣♣♣♣♣ #.#.#....#♣.....♣ ######### r   quokka (asleep)........#♣†###.♣ #.......#####.#.##.'..⌠#⌠.♣ #.##.........  #......#♣.###.♣####.##.##.####. Qh814.3 (3.0) Qh  Qh͸.rr Qh+5.3 (4 Qh QhY _A quokka comes into view. Qh 9 #.#. #.#.##  [<. ### .r... .. #.. ...# ..#.# #..# #<.## .....#...# #@#   Qh #...#  †....## . #######   †###.♣     QhOC #.#. #.#.##  [<. ### .r... .. #.. ...# ..#.# #..# #<.## .....#...# #@#  #...#  †....## ######   †###.♣     _A quokka is nearby!Qh--m #.#. #.#.  #.#.##[<. ### .r... #.. ...#.#.# #..#.####<.## .....#.@.# #.##.#.#.# #######.##.#...#  #........†....##  . #.####.########  #.#.####.#♣♣♣♣♣♣♣  #.#.#....#♣.....♣ #########  ........#♣†###.♣ #.......#####.#.##.'..⌠#⌠.♣ #.##........r6.3 (1Searing Ray _Qh!  Luc the Conjurer #.#. Draconian #.#. Health: 33/33 ======================== #.#.##Qh Magic: 6/8==================------ [<. ### ..... AC: 5Str: 9 .. #.. r..# EV: 11Int: 26 ..#.# #*.#Qh SH: 0Dex: 10 .#.####*.## XL:  4 Next:  0% Place: Dungeon:2 .....#.@.# Noise: ---------  Time: 1976.3 (0.0) #.##.#.#.# d) +2 dagger (venom)  #######.##.#...# Cast: Searing Ray  #........†....##  . #.####.########  #.#.####.#♣♣♣♣♣♣♣ r   quokka  #.#.#....#♣.....♣ #########  ........#♣†###.♣ #.......####  ##.#.##.'..⌠#⌠.♣ #.##........ _A quokka comes into view. _A quokka is nearby!Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straiQhFght lineAim: a quokka (71% to hit)Qh  Luc the Conjurer #.#. Draconian #.#. Health: 33/33 ======================== #.#.## Magic: 6/8==================------ [<. ### ..... AC: 5Str: 9 .. #.. r..# EV: 11Int: 26 ..#.# #..# SH: 0Dex: 10 .#.####<.## XL:  4 Next:  0% Place: Dungeon:2 .....#.@.# Noise: ---------  Time: 1976.3 (0.0) #.##.#.#.# d) +2 dagger (venom)  #######.##.#...#[QhA M14X Cast: Searing Ray  #........†....##  . #.####.########  #.#.####.#♣♣♣♣♣♣♣ r   quokka  #.#.#....#♣.....♣ #########  ........#♣†###.♣ #.......####  ##.#.##.'..⌠#⌠.♣ #.##........Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (71% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!Qh;  #.#. #.#. #.#.## [<. ### .*... .. #.. *..# ..#.# #*.# *.##      Qh †  .        †###.♣      QhF.†.<Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (71% to hit)  QhYou focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!  (Press . to maintain the ray.)Qh+2==7.3 (1ontinue: Searing RayRay _Qh30Qh^2Qhظ3QheQhK  You stop channelling your searing ray.QhI _Qh7===Qhs-===QhBQhvBQh,QhQhy8===QhQh,QhQhR  There is an escape hatch in the ceiling here.QhK _QhQh\,QhQhQhJg===Qhb  You see here a quokka corpse.QhQh _QhQhDQh% l# .# #. .. #. .# #.##.# #.#.. #.#.# # #.#@###.#--[<. ####.......# .. #....†..####ast: Searing Ray  ..#.####.. .#.####<.## .....#...#l   frilled lizard (asleep) #.##.#.#.# #######.##.#...# #........†....##Qh8099.3 (22.0)QhJ--2000.3 (23Qhe Qha _A frilled lizard comes into view.Qh ^#l .##QhO 5. #.#.#   #.#.###.#[<. ####.......#.. #....†..####..#.####..#.####<.#.....#.. #.#######.##.#...Qh Qhۗ 11.3 (1.0)Qh Qhj Qhe|#l#  .##. #.# #  #.#.###[<. ####......... #....†..####..#.####..# .#.####<.#.....#.. #.ll2Searing Ray _The frilled lizard hisses angrily.QhV### ..#  ##l###. ... #. #.# #.##@# #.#..# #.#.## #  #.#.###.#[<. ####.......#.. #....†..####..#.####..#.#.####<.##.....#...#.l3QhQhQh  Luc the Conjurer  Draconian  Health: 33/33 ======================== ### Magic: 6/8==================------ ..# AC: 5Str: 9 ##.## EV: 11Int: 26 #. .l. SH: 0Dex: 10 #. #*#Qh XL:  4 Next:  2% Place: Dungeon:2 #.##@# Noise: ---------  Time: 2003.3 (0.0) #.#..# d) +2 dagger (venom) #.#.## #  Cast: Searing Ray #.#.###.#  [<. ####.......#  .. #....†..####  l   frilled lizard ..#.####..# .#.####<.## .....#...# _A frilled lizard comes into view. _The frilled lizard hisses angrily.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (66% to hit)Qh^ Luc the ConjurerDraconianHealth: 33/33 ========================###Magic: 6/8==================------.*#AC: 5Str: 9##*##EV: 11Int: 26#. .*.SH: 0QhF Dex: 10#. #*#XL:  4 Next:  2% Place: Dungeon:2#.##@#Noise: ---------  Time: 2003.3 (0.0)#.#..#d) +2 dagger (venom)#.#.## #Cast: Searing Ray#.#.###.#[<. ####.......#.. #....†..####l   frilled lizard..#.####..#.#.####<.##.....#...#Qhr +Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (66% to hit)  You focus your ray upon the frilled lizard.  The searing ray misses the frilled lizard.Qh% Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linQh& Ce  Aim: a frilled lizard (66% to hit)  You focus your ray upon the frilled lizard.  The searing ray misses the frilled lizard.  (Press . to maintain the ray.)QhZ- X...lQh/ ==4.3 (1ontinue: Searing RayRay _Qh75 Qh< Qh= M  The searing ray hits the frilled lizard!Qh7 >****Qh !QhZ...†QhB5---35Searing Ray+ QhCQh}HQh KR _You kill the frilled lizard!Qh4N****Qh,...Qh<(†Qh4--------6++ QhQhqQh^   You stop channelling your searing ray. _---5======Qh64 +6===Qh< Qh@ }===QhB XQhsE QhF ,Qh!H QhI BQhL y7===QhtN BQhP nQhR QhU ===Qh6X XQha 8===Qhf SM##Qhg 8 ..# ####.#####......(# --39.3 (33.0)##.#..# ast: Searing Ray #.#.## #.#Qh&n C40.3 (34Qhq Qhv _Found 3 boomerangs. _You see here a frilled lizard corpse.QhO _===  You see here 3 boomerangs. _QhqdQhgBQhk,QhkwQhg ########## #@.......#g.......######.####$######## #......(# #.##†##.# #.##.##.# #.#..##.#g   hobgoblin (asleep) #.#.###.# #.#.###.# [<. ####.......# 53.3 (13  A hobgoblin comes into view.4.3 (14 _Found 12 gold pieces.QhU###########.######........##g.....@.######.#####$######## #......(# #.##†##.# #.##.##.# #.#..##.# #.#.###.# Qh8 #.#.###.#[<. ####.......# .. #....†..####QhQhM15.0)Qh}Qh Qh) ### #.######.# #g.######.#### #$# #......(# #.##†##.#  #.##.##.#  #.#..##.# #.#.###.#  #.#.###.#  [<. ####.#  .. #....†..####.gg6Searing RayQh-Qhr/Qh<4 r #### #.######.# #.g..@...######.#### #$# #......(# #.##†##.#  #.##.##.#  #.#..##.# #.#.###.#  #.#.###.#  [<. ####.#  .. #....†..####.gQh8 &7Qh; Qh   Luc the Conjurer  Draconian  Health: 33/33 ========================  Magic: 6/8Qhȃ z==================------  AC: 5Str: 9  EV: 11Int: 26 ##########  SH: 0Dex: 10 #.######........#  XL:  4 Next:  3% Place: Dungeon:2 #..g*@...######.####  Noise: ---------  Time: 2057.3 (0.0) #$######## #......(#  d) +2 dagger (venom) #.##†##.#  Cast: Searing Ray #.##.##.#  #.#..##.#  QhDŽ #.#.###.#  g   hobgoblin #.#.###.#  [<. ####.......#  .. #....†..#### A hobgoblin comes into view. _Found 12 gold pieces.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (79% to hit)QhfH h  Luc the Conjurer  DraconianHealth: 33/33 ========================Magic: 6/8==================------AC: 5Str: 9EV: 11Int: 26##########SH: 0Dex: 10#.######........#XL:  4 Next:  3% Place: Dungeon:2#****@...######.####Qh2K mNoise: ---------  Time: 2057.3 (0.0)#$######## #......(#d) +2 dagger (venom)#.##†##.#Cast: Searing Ray#.##.##.##.#..##.##.#.###.#g   hobgoblin#.#.###.#[<. ####.......#.. #....†..####Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  The hobgoblin is severely wounded.Qh2 SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  The hobgoblin is severely wounded.  (Press . to maintain the ray.)Qh I...gQh ==8.3 (1ontinue: Searing RayRay _Qh Qh Qhx< ****The searing ray hits the hobgoblin but does no damage.Qh ...gThe hobgoblin is severely wounded.Qh(5---9+ QhPQh6Z _The hobgoblin completely misses you.QhcH  The searing ray hits the hobgoblin.QhgjP****Qh)....Qh4------560Searing Ray++ QhQhM _You kill the hobgoblin!Qh 3QhQhK  You stop channelling your searing ray.Qh/ _Qh9QhjO---Qh0Qh8QhQhQh,QhQhQh^5===QhS,QhQh,QhC,QhQhQhQ===QhQhD,Qh-Qh%,QhQhZ,QhQh#,Qh{6===QhK,Qh,Qh,QhwQh ,Qhx Qh Q===Qh Qh,Qh Qh",Qh Qh QhK,Qh,QhQhQhM7===QhPQh;,QhQh,QhQhY ,Qh !Qh "Qh";===Qh#Qh$,Qh%Qh&,Qh'Qh(Qh),Qh^+,Qhi,Qh@-Qh8.M8===Qh0,Qh1BQh3Qh4Qh5,Qh7Qh?###.[#. ########## #.######........# #.@......######.###--96.3 (36.0) #$######## #......(#. #.##†##. Cast: Searing Ray .. Qh^A#..## #.#..##.#. #.#.###. . #.#.###. .# [<. ####.......  .. #....†..### QhFQhHHG--7.3 (37QhLQhNM _Found a leather armour.QhX3QhQh@Qh:Q===Qh:BQhQhXQhM _You now have 50 gold pieces (gained 12).QhQh3QhQhQhQhyQhQh,QhQhQh,QhQh3QhE,QhYQhDQh,QhQhrQh,QhQh{ Qh Qh ,Qh5 Qha,QhQQhQhQh!,QhQh$Qh,QhQhQh ,QhtQh,QhQh Qh!,Qh"Qh=$Qh%Qh&,Qh'Qh(Qh),Qh*Qh",,Qhp-Qh.,Qh/,Qh1Qh2,Qh3Qh5Qh46BQh'7Qh98,Qh 9Qh$:Qh ;BQh<Qh<,Qh=Qh>Qh?,Qh@QhB;  There is a shaft here.QhBQhD5 _Qh`EQhF,QhAGQhHQh IBQh4LQh5M,QhMQhNQhO,QhPQhQQhhR,QhASQhTQhU,Qh^VQh.WQhX,QhXQhYQhZBQh[Qhm\,QhC]Qh^Qh_,Qh``Qh3aQh$bBQhcQhd,Qh[eQh1fQh.gBQhhQhh,QhiQhjQhk,QhYlQh5mQhnBQhoQhp,Qh|qQhRrQhsBQhtQh|u,QhPvQh(wQh%xBQhyQhz,QhB},Qh-~Qh,Qh߀Qhց,Qh3QhQhQh,QhQh1Qh,QhKQh.,QhQh Qh,QhŕQhBQh),QhQhbQhO,Qh&QhdQhM,QhQhQh,QhQhרQhשQhQhQh^Qh,QhnQh[QhhBQhBQh,QhvQhaBQhQhQhQh,QhQhBQhQhQh,QhHQhBQh Qh+BQhQhQh$,Qh+Qh6QhrQhW,QhQhCQh,QhQhQh,QhQh8Qh,Qhj  You see here a frilled lizard corpse.QhQh _QhQhQhkQhC,QhQhQh,Qh Qh^Qh6QhQhQh`Qh8QhQhQh?,QhQheQhQhQhQhQhD Qh' Qh Qh Qh ,QhQh+QhQh,QhQhZQh1QhQhQhQhQhQh- Qhf!,Qh;"Qh9%Qhr&,Qh'Qh+Qh,,Qh-Qh0Qh1,Qh2Qh4Qh5,Qh6Qhw8Qhs9,QhK:Qh<Qh=,Qh=Qh?Qh@,QhAQhCQhzD,QhOEQhFQh HQhH,QhJQhQLQh'MQhNQhOQhPQhQQhRQhSQh1UQhV,Qh!XQhcYQh^Qh_QhaQhc,QhcQhfQhBg,QhZhQhtjQhkQhmlQhmQhoQhp,QhqQhsQh}uQh@vQh9wQh{a  You see here a +0 ring mail.Qh}Qh~ _QhQhQhF,QhZQhoQh,Qh$Qh,Qh,Qh QhQh,QhQhfQhQh,QhQh,QhQh Qh,QhQhpQh,QhYQhǮQh,QhQhQhڲQh,QhQh=Qh,Qh:QhXQh;,Qho,Qha,QhQhQh,Qh6QhQhQh*QhOQhsQh,QhgQh,QhQhQhQh,Qh0QhRQh8,QhQhQh,QhQh,QhhQhQhQh,Qh;QhQhm,QhQhQh,QhQhGBQhQhQh,QhZQhQh,Qh.QhM,Qh,QhBQhMQh1,Qh>QhC,Qh-QhEQh*BQh`Qh BQhlXQhQhQhQhQhQh Qh,QhRQhDQh QhQhQhW,QhgQh QhR"Qhb#,Qh%Qh&,Qh'Qh(Qhf*Qh?+Qh,Qh,Qh-Qh.,Qh90Qhk1QhO2,QhV4Qh5Qhk6,Qh7Qh9Qh:,QhAQh6C,QhDQhFQhGQhHQhIQhKQhL,QhMQhPQhQ,QhRQhUQhV,Qh'XQhZQhT\,Qh&]Qh%`Qha,QhbQhUeQhf,QhgQhtjQhk,Qh}lQhnQhoQhp,Qh sQhtQht,QhywQhgx,Qh.... .#......#..#........0.0) .(.... _Done exploring.Qh QhEInventory: 12/52 slots Hand Weapons (go to first with ))  d - a +2 dagger of venom (weapon) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO QhPotions (go to first with !)  a - a potion of magic  f - a red potion  h - a fuming silvery potion  i - a yellow potion$Qh $QhŎ$Qh].#..# ######### #.#  Luc the Conjurer ###.###.#  Draconian # ##.############ #.#  Health: 33/33 ======================== ###.#.......#...## #.#  Magic: 8/8======================== $Qh?r.#..#.##.....###.###.#  AC: 5Str: 9 #.#.#.##.##.## ##.##.#  EV: 11Int: 26 #........##.# #....#  SH: 0Dex: 10 ###.#.#####.## ##.####  XL:  4 Next:  5% Place: Dungeon:2 ..#.#........###@##  Noise: ---------  Time: 2287.3 (0.0) .(..#########...##  d) +2 dagger (venom) $Qh&#.########  Cast: Searing Ray #.# #.# ..#   ###       _You see here a frilled lizard corpse. _You see here a +0 ring mail. _There is a stone staircase leading down here. _You see here 6 stones. _Done exploring. _Done exploring.$Qh$Qhl$Qh$Qh%Qh 3%Qh %Qhf  _Done exploring.'Qh'Qh<Where to? (Tab - D:2, ? - help)  D - Dungeon 'Qh 'Qh/{[?25h[?0c.#..# ######### #.#  Luc the Conjurer ###.###.#  Draconian # ##.############ #.#  Health: 33/33 ======================== ###.#.......#...## #.#'Qh2  Magic: 8/8======================== .#..#.##.....###.###.#  AC: 5Str: 9 #.#.#.##.##.## ##.##.#  EV: 11Int: 26 #........##.# #....#  SH: 0Dex: 10 ###.#.#####.## ##.####  XL:  4 Next:  5% Place: Dungeon:2 ..#.#........###@##  Noise: ---------  Time: 2287.3 (0.0) .(..#########...##  d) +2 dagger (venom) #.########  Cast: Searing Ray #.# #.# ..#   ###       _There is a stone staircase leading down here. _You see here 6 stones. _'Qh4[40mDone exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) *Qh [?25l[?1c*Qh43*Qh*Qh*Qh*QhE _*Qhq *Qh2 *Qh*B*Qhz*Qhc,*Qh6,*QhyB*QhT*QhB*QhB*Qh*Qh*Qh^!X*Qh #B*Qh$*Qh&'B*Qh,,*Qh-*Qh.*Qh1B*Qh4B*Qh5,*Qh7*Qh:X*QhS>,*QhL?Q  You see here 6 stones.*QhA5 _*QhC,*QhG  There is a stone staircase leading down here.*QhH*QhJ: _*Qhu }3*Qh                 ###   #@#  307.0 (19.7) #.  #.#  #.#  #.#  #.#  #.# ..#  _You climb downwards. _There is a stone staircase leading up here.+Qh 3+Qh +Qhn +QhN +Qh : _+Qh +Qhp X+QhB X+QhL! +Qh$ ,+Qh' +Qh* ,+Qh- B+QhT: +Qh< +QhR> ,+Qh?@ +QhB +QhC +QhE +QhG +QhI +Qh8K +QhL +QhN +QhP +QhQ +QhS +QhU +QhW +QhY +Qh\ ,+Qh~^ +Qh_ +Qh` +Qhb +Qhd +Qhf +QhMg +Qh8i +Qhk +Qhnm ,+Qhwo +Qh8q +Qhr ,+Qht +Qhv +Qhw +Qh+z +QhN} ,+Qh`~ +Qh ,+QhN +Qh +Qh( +Qh +Qh +Qh B+QhӍ +Qhގ +Qh +Qh +Qhݓ +QhU ,+Qh +Qh9 +QhI +Qh ,+Qh +Qh +Qh +Qh +Qh +Qh +QhY +Qh* +Qh +Qhm ,+Qh9 +Qh +Qh U#######.### +Qh M..........# +Qh Q#######.#.# #.......#.# #.#####.#.# #.#.....#.# #.#.###.#.# .#.....#.# ######.# 43.0 (36.0....<.. ######## +Qh? +Qh4 %4.0 (37+Qh +Qh +Qh+Qh-_Found an escape hatch in the ceiling.,QhP,QhX,Qh)Z,Qh*@C #.#r# #..# #.# ########..# #.........# #.#######.# #.#.# #.##.###............##.#.##.......#.##.#####.#.##.#.....#.#r   quokka (asleep)#.#.###.#.##.#.....#.##.#######.#67.0 (23.rr8.0 (24,Qh=Oo _A quokka comes into view.,Qh_] * #.#  #r#  #.#  #.#  #.#  #.# #.#  #.# #.#  #@#  #............#  ##########.#.#  #.......#.#  #.  #.  #.  #.  #. ,Qh  #.#  #r#  #.#  #.#  #.#  #.# #.#  #.# #.#  #@#  #............#  ##########.#.#  #...... #. #.,Qh   #. #. #.,Qh ,Qh ,Qhr ,Qhe ] _A quokka is nearby!-Qh.r #######.......###### #.# .########.##...........##########.......#####.#.....#.###.#.....-Qhd.r9.0 (1.0)Searing Ray _-Qht-Qhָ.Qh+.Qh .QhL#. Luc the Conjurer.Qh .QhP#.# #. Draconian.Qh .Qh#.# #. Health: 33/33 ========================.Qh .Qh\#.# #. Magic: 6/8.QhE==================------.Qh .Qh#r# ########. AC: 5.Qh-Str: 9.Qh  .Qh#*# #........ EV: 11.Qh.Int: 26.Qh .Qh#*# #.####### SH: 0.Qh.Dex: 10.Qh .Qh#*# #.#  XL:  4 Next:  5% Place: Dungeon:3.Qhs .Qhd#@# #.#  Noise: ---------  Time: 2369.0 (0.0).QhJ .Qhu#.########.###  d) +2 dagger (venom).Qh] .QhJ#............#  Cast: Searing Ray.Qh3 .Qh.##########.#.# .Qh@ .Qhm#.......#.# .QhE .Qh1#.#####.#.#  r   quokka.Qh  .Qh#.#.....#.# .Qh .Qh#.#.###.#.# .Qhj .QhF#.#.....#.# .Qh&J_A quokka comes into view. .Qh)E_A quokka is nearby!.Qh4Aiming: Searing Ray (safe; 1% risk of failure)  .QhDPress: ? - help, Q - select action, ( or ) - cycle.Qh, Shift-Dir - straight line.Qh97Aim: a quokka (71% to hit).Qh #. Luc the Conjurer #.# #. Draconian #.# #. Health: 33/33 ======================== #.# #. Magic: 6/8==================------ #r# ########. AC: 5Str: 9 #.# #........ EV: 11Int: 26 #.# #.####### SH: 0Dex: 10 #.# #.#  XL:  4 Next:  5% Place: Dungeon:3 #@# #.#  Noise: ---------  Time: 2369.0 (0.0) #.########.###  d) +2 dagger (venom) #............#  Cast: Searing Ray ####.QhrN[40m######.#.#  #.......#.#  #.#####.#.#  r   quokka #.#.....#.#  #.#.###.#.#  #.#.....#.# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (71% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!.Qh& #.#  #.#  #.#  #*#  #*#  #*#  #*# #.#  #@# #.#           .Qh/nW....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (71% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!  (Press . to maintain the ray.).QhU7==70.0 (1ontinue: Searing RayRay _.Qh.Qhو.Qhi  You stop channelling your searing ray. _7===.Qhލ-===[37m.QhB.QhB.Qhc8===.Qh.Qh} _Magic restored..Qhp.Qh|B.Qh.Qh'B.Qh.Qh{g===.Qh.Qhפ,.Qh.Qhw.QhB.Qh.QhªB.Qh0.Qhޭ.Qh,.Qh7.Qh8,.Qh8.Qh?.QhEB.Qh B.Qh.Qh.QhԺ.Qhֽ.Qh.QhL.Qh4.QhT,.Qh.Qh{.Qh,.Qh.Qh ...)_♣  .(...  .... .Qh ...  ..  #.  #.###.######## #.....@......# --401.0 (31.0)#...#########.# # #.# ast: Searing Ray  #.# #.# #.# ###  #.# #..  #.# #.#  #.# #.# Found 8 stones and a spear..Qh:_.Qh(G--2.0 (32.Qh:_.QhC _Found an ornate altar of the Wu Jian Council./Qh J....... (#....... .#~~...)_♣.#~~..(....#~........#~........#..(......#  #@# 4.0 (2.0) #.###.######## #............##...#########.##.# #.#.. #.#  #.#  #.# # #.# #./Qh& e_5.0 (3/Qh{ __ _Found 8 stones.0QhNf30Qhi0Qh2q0Qh%}X0Qh,0Qh0QhH0Qh,0Qhq0Qh0QhR,0QhҔ0Qh$0Qh@B0Qh0Qh,0Qhj0Qh0Qh3.........# ~~...)_♣.# ~~..(....# ~........# ~........# ..(......# #######.## #.###.#########.@..........# #...#########.#0Qh #.### #.# ... #.#.... #.# ##>. #.#w   ribbon worm (wandering)#w #.##. #.# #.#0Qh̰| 11.0 (6  A ribbon worm comes into view.0Qh}Xww.0Qh~+2.0 (70Qh\:_0Qhz; _Found a stone staircase leading down.1QhBx   ~~...)_♣.#  ~~..(....#      ..(......#  #######.##  #.###.########  #.@..........#  #...#########.#  #.### #.#  ... #.#  .... #.#  ##w. #.#  #. #.#  #. #.#  #.# 1QhD1Qh   ~~...)_♣.#  ~~..(....#      ..(......#  #######.##  #.###.########  #.@..........#  #...#########.#  #.### #.#  ...  ....  ##w. #.#  #.  #.  #.#1Qh81Qh _A ribbon worm is nearby!1Qh ~~...)_♣.# ~~..(....# ~........# ~.# ..(......# #######.##1Qh #.###.#########............#.#########.# #.### #.#...  #.#..... #.####w.# #.# #.#1Qh?- #.#  #. #.#  #. #.#  #.#1Qh,9_1Qh?3.0 (1Searing Ray 1Qh5 _1QhG:_1Qh2QhJ ~~...)_♣.#  Luc the Conjurer ~~..(....#  Draconian ~........#  Health: 33/33 ======================== ~........#  Magic: 6/8==================------ ..(......#  AC: 5Str: 9 #######.##  EV: 11Int: 26 #.###.########  SH: 0Dex: 10 ##............#  XL:  4 Next:  7% Place: Dungeon:3 #.@.#########.#  Noise: ---------  Time: 2413.0 (0.0) #*### #.#  d) +2 dagger (venom) ..* #.#  Cast: Searing Rayh0m ...*. #.#  ###w.# #.#  #.# #.#  w   ribbon worm #. #.#  #. #.#  #.# _Found a stone staircase leading down. _A ribbon worm is nearby!Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (93% to hit)2Qh~~...)_♣.#Luc the Conjurer~~..(....#Draconian~........#Health: 33/33 ========================~........#Magic: 6/8==================------..(......#AC: 5Str: 9#######.##EV: 11Int: 26#.###.########SH: 0Dex: 102QhK##............#XL:  4 Next:  7% Place: Dungeon:3#.@.#########.#Noise: ---------  Time: 2413.0 (0.0)#*####.#d) +2 dagger (venom)..*#.#Cast: Searing Ray...*.#.####*.##.##.##.#w   ribbon worm#.#.##.#.##.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!2QhKShift-Dir - straight line  Aim: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  2QhNMThe ribbon worm is heavily wounded.  (Press . to maintainay.)2QhT_..w>2QhU==4.0 (1ontinue: Searing RayRay _2Qh]2QhK_3Qh _**** The searing ray hits the ribbon worm!3Qhk 3Qht .w.. 3Qhw 5-----5+ 3Qh 3Qh _ _The ribbon worm is almost dead.3QhJ  The searing ray hits the ribbon worm.3Qhbv_****3Qh<Y_....4Qh>74------10=-6Searing Ray++ 4Qhl94QhJ@4Qh2DO _You kill the ribbon worm!4Qh "  You stop channelling your searing ray. _4Qh ,4Qhy 4Qh O---4Qh 4Qh ,4QhA 4Qh e5===4Qh 4Qh3 ,4Qh 4QhY ,4Qh 4Qh ===4QhL 4Qh ,4Qh 4Qh 4Qh! ,4Qh{" 4Qh# e6===4Qh`& ,4Qh' 4Qh) B4Qh{+ ,4Qh, 4Qh. 4Qh/ Q===4Qh1 4Qh2 ,4Qhd4 4Qh6 ,4Qhn8 ,4Qhq: B4Qh; 4Qhc= 4Qh> c7===4Qho@ 4QhyA 4QhB 4QhD ,4Qh?F 4QhH ,4QhI 4Qh8K 4Qh=L ;===4QheM 4QhN ,4QhP 4QhR B4QhT ,4QhV 4QhW ,4QhY 4Qh\ y8===4Qh^ 4Qh_ 4Qh` ,4Qhb 4Qhd ,4Qh~e 4QhVg 4Qhk ,4Qhl 4Qh,o 4Qhwp 4Qhq Q===4Qhs 4Qh} 6.........(..#######.##### #.###.########... ##......##..#...#########.##.#.### #.#####...######## ##.......@!...... -53.0 (37.0)#.###>.##.......#.# .$.....ast: Searing Ray  #. ....... #. .......#. ....... ....... #.#####  ...?>.. #...... ###### 4Qh 4Qh F-4.0 (384Qh 4Qh- 9 _Found an escape hatch in the floor.5Qh35Qh5Qh5QhR B5Qh Y~.# ..(......# #.## #### #.###.# ... ##.# #..#...#.# #.#.### #.# #####...##.# #..#.# #.###>.##.#.# #.# #.$.#.# 5Qh E#. #. #.##. #. #.##. #.#.# #.#.##...?>... #.#5Qh 15.0 (1.0)5Qh +6.0 (25Qh 5QhC" \ _m - a bubbling yellow potion6Qh 6QhS6QhG6Qhb6Qh6Qh@B6Qh#,6Qh6Qh6Qh 6Qh!6Qh$M _You now have 66 gold pieces (gained 16).6Qhw&36Qh'6Qh)6Qh+6Qh,,6Qh.6Qh0,6Qh16Qh36Qh_56Qh6,6QhU86Qh:6QhJ;6Qh8<6QhG#####...###########.##.................#.##.###>.##.........#.###.# #.........#.# #.#. #.........#.# #.6QhHW#. #.........#.# #.#. #.........#.# #. #.........#.########. #...@>....#.......... ##+#################. #....... #.#####. #.#..... #.#.###. #.#..... #.######.....<.6QhDL,64.0 (86QhvN+5.0 (96QhRQ6QhSb _n - a scroll labelled OBLITY FORAI6Qḫ36Qh.6Qhd6Qh6Qh$6Qh_7 _You open the door.6Qh36Qh6Qh,6Qh,6Qh 6Qh@  There is an open door here.6Qh6Qh5 _6Qhc6Qhl,6Qh6Qh6Qh/6QhP,6Qh`6Qh,6Qh6Qh6Qh6Qh,6Qhl6Qh,6Qh6Qh6Qh,6Qh6Qh6Qh,6Qh6Qh6QhB6Qh6Qh)6Qh*,6Qh[6Qh{6Qh{,6Qh6Qh,6Qh6Qh6Qh6Qh,6Qh6Qh,6Qh6Qhv6QhB6Qh6Qh,6Qh6Qh6QhB6Qh6Qh6Qh,6Qh6Qh6Qh,6Qh6Qh6Qhv,6QhQ6QhF 6Qh. ,6Qh- 6QhT 6Qh? ,6Qh"6Qh,6Qh6Qh_6QheB6QhN6QhA,6Qh$6Qh 6Qh6Qh,6Qh6Qh6Qh,6Qh6Qh6Qh,6Qh6QhE!6Qh(",6Qh&R  There is a stone staircase leading down here.6Qht(6Qh. _6Qh/6Qh16Qh*3,6Qh46Qh176QhB8B6Qh3:6QhV<,6QhS=6Qhj>6Qh@,6QhA6QhMD6QhBF,6QhG6QhI6QhOK6Qh_L6QhM6Qh U6QhIV6Qh^W6QhNY6QhXZ,6Qh[6Qh,]6Qh,^,6Qh`6Qhua6Qhyb,6Qhc6QhVe6Qhjf,6Qh5h6Qhj6Qhk,6Qhl6QhMn6Qho6Qhp6Qhcq6Qhr6Qhxs,6Qh+u6Qh2w6Qhx6Qhy6Qh0z6Qh{6Qh|6Qh}6Qh6Qh,6Qh`6QhÆ6Qh!,6Qh6Qh),6QhR6Qh k _f - 2 red potions (gained 1)6Qh36Qhړ6Qh6Qh,6Qh6Qh6Qhۚ6Qh,6Qh6QhH6Qh-,6Qha6Qhߢ6Qh,6Qh&,6Qh6Qh} _n - 2 scrolls labelled OBLITY FORAI (gained 1)6Qh6Qhܪ36Qh6Qh,6Qhխ6Qh6Qh,6Qh6Qhi6Qh[,6Qh?6Qh!6QhX6Qh,6Qh6Qhm6Qhɺ6Qh,6Qh26Qh;,6Qh6QhF6Qh< #.....# .... ...... ##.....# ~~.. . ≈~≈.. #......# ~~.. .≈ ~≈≈. #.#..### ~.. .~~♣~~. #.##.# ~.. .≈≈~≈≈. #.##.# ..(6Qh %.≈~≈.. #.##.## ####.......####.##..##### #.$....@....##......###533.0 (68.0)###....#.####..#.######.# ##.#.##.#####...##.#.....#.#.###>.###.. #.######## #.# #...# #.# #6Qh6Qh,4.0 (696Qh!6Qh0 _Found an inkwell talisman.7Qh437Qho,7QhTB7Qh1B7Qh6n7QhL _You now have 77 gold pieces (gained 11).7QhO7Qhj^  You see here an inkwell talisman. _7Qhi7Qh| ~_~~... #.  ≈~≈≈..♣ #.#  ≈~≈..⌠♣ #.#+### .....♣ #... ....♣ #.....# ♣♣...♣♣ #..... ♣♣.....♣♣ #.....# ♣♣.@.....♣♣ ##.....#46.0 (12 ♣...≈~≈...♣ #......# #..≈≈~≈≈..# #.#..###..~~♣~~..# #.##.##..≈≈~≈≈..# #.##.##.%.7Qh,≈~≈...# #.##.## ##.......####.##..##...........##....###....#######.##7.0 (13 _Found a white marble altar of Elyvilon.7Qhu7Qh[♣♣..≈≈J≈≈..♣♣ ...~~_~~...♣ #. ♣..≈≈~≈≈..♣ #.# ⌠..≈~≈..⌠♣ #.#+####...#............♣ #.....# ♣♣...♣♣ #.....# ♣♣ #.....# ♣♣.......♣♣ ## ♣...≈~≈...♣ #......# #..≈≈~≈≈..# #.#..####..~~♣~~7Qh+#..≈≈~≈≈..# #.##.# J   endoplasm (wandering)#.%.≈~≈...# #.##.####.......####.##..#####...........##.....7QhW0.0)8.0 (17Qh7Qh] _An endoplasm comes into view.8Qh4M ♣S..≈~≈..⌠♣ ♣♣..≈≈J≈≈..♣♣ 8Qh"6...~~_~~...♣ #. ♣..≈≈~≈≈.. ♣⌠..≈~≈..⌠♣ #.#+####♣.......♣....... ♣♣@..♣♣  ♣♣.....♣♣ ♣♣.......♣♣ ##♣...≈~≈...♣ #......#S   adder (asleep)##.......##9Qh  An adder comes into view.⌠SS9Qhz &99Qh9E _The adder hisses angrily.9Qh  ♣♣.......♣♣ ♣⌠..≈~≈..⌠♣♣..≈≈J≈≈..♣♣  .S.~~_~~...♣ #. ♣..≈≈~≈≈..♣ #.# ♣⌠..≈~≈..⌠♣ #.#+###..♣ #...... ♣@....♣ #.....# ♣♣...♣♣ #.....# ♣♣. #.....# ♣♣.......♣♣ ##.....# ♣...≈~≈...♣ #......# #..≈≈~≈≈..# #.#..### #..~~♣~~..#h ^37m #.##.# #..≈≈~≈≈..# #.##. #.%.≈~≈...# #.##.##~..~~JSJ50Searing Ray9Qh t _The endoplasm quivers.;Qhh  Luc the Conjurer ♣♣.......♣♣  Draconian ♣⌠..≈~≈..⌠♣  Health: 33/33 ======================== ♣♣..≈≈~≈≈..♣♣  Magic: 6/8==================------ ...~~J~~...♣ #.  AC: 5Str: 9 ;Qh♣S.≈≈~≈≈..♣ #.#  EV: 11Int: 26 ♣⌠*.≈~≈..⌠♣ #.#+### SH: 0Dex: 10 ♣*......♣ #...... XL:  4 Next: 10% Place: Dungeon:3 ♣@....♣ #.....# Noise: ---------  Time: 2550.0 (0.0) ♣♣...♣♣ #.....# d) +2 dagger (venom) ♣♣.....♣♣ #.....# Cast: Searing Ray ♣♣.......♣♣ ##.....# ♣...≈~≈...♣ #......# #..≈≈~≈≈..# #.#..### S   adder #..~~♣~~..# #.##.#  J   endoplasm #..≈≈~≈≈..# #.##.#  #.%.≈~≈...# #.##.## _The adder hisses angrily. _The endoplasm quivers.;QhAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (66% to hit);Qh*Luc the Conjurer♣♣.......♣♣Draconian♣⌠..≈~≈..⌠♣Health: 33/33 ========================♣♣..≈≈~≈≈..♣♣Magic: 6/8==================------.*.~~J~~...♣ #.AC: 5Str: 9♣*.≈≈~≈≈..♣ #.#EV: 11Int: 26♣⌠*.≈~≈..⌠♣ #.#+### SH: 0Dex: 10♣*......♣ #...... XL:  4 Next: 10% Place: Dungeon:3♣@....♣ #.....#h0m Noise: ---------  Time: 2550.0 (0.0)♣♣...♣♣ #.....# d) +2 dagger (venom)♣♣.....♣♣ #.....# Cast: Searing Ray♣♣.......♣♣ ##.....#♣...≈~≈...♣ #......##..≈≈~≈≈..# #.#..### S   adder#..~~♣~~..# #.##.#J   endoplasm#..≈≈~≈≈..# #.##.##.%.≈~≈...# #.##.## _The adder hisses angrily. _The endoplasm quivers.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (66% to hit);Qhe  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.);QhTk..~~_..≈≈JS.;Qhm==1.0 (1ontinue: Searing RayRay _;Qhr;QhqtQhl  Luc the Conjurer ♣♣.......♣♣  Draconian ♣⌠..≈~≈..⌠♣  Health: 33/33 ======================== ♣♣..≈≈~≈≈..♣♣  Magic: 2/8======------------------ ...~~_~~...♣ #.  AC: 5Str: 9 ♣..≈≈~≈≈..♣ #.#  EV: 11Int: 26 >QhB♣⌠..≈J≈..⌠♣ #.#+### SH: 0Dex: 10 ♣.†*....♣ #...... XL:  4 Next: 23% Place: Dungeon:3 ♣@....♣ #.....# Noise: ==-------  Time: 2553.0 (0.0) ♣♣...♣♣ #.....# d) +2 dagger (venom) ♣♣.....♣♣ #.....# Continue: Searing Ray ♣♣.......♣♣ ##.....# Ray++  ♣...≈~≈...♣ #......# #..≈≈~≈≈..# #.#..### J   endoplasm #..~~♣~~..# #.##.#  #..≈≈~≈≈..# #.##.#  #.%.≈~≈...# #.##.## The searing ray hits the adder! _You kill the adder!Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, [39;4>Qh9m( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)>QhLuc the Conjurer♣♣.......♣♣Draconian♣⌠..≈~≈..⌠♣Health: 33/33 ========================♣♣..≈≈~≈≈..♣♣Magic: 2/8======------------------...~~_~*...♣ #.AC: 5Str: 9♣..≈≈~*≈..♣ #.#EV: 11Int: 26>QhH♣⌠..≈*≈..⌠♣ #.#+### SH: 0Dex: 10♣.†*....♣ #...... XL:  4 Next: 23% Place: Dungeon:3♣@....♣ #.....# Noise: ==-------  Time: 2553.0 (0.0)♣♣...♣♣ #.....# d) +2 dagger (venom)♣♣.....♣♣ #.....# Continue: Searing Ray♣♣.......♣♣ ##.....# Ray++ ♣...≈~≈...♣ #......##..≈≈~≈≈..# #.#..### J   endoplasm#..~~♣~~..# #.##.##..≈≈~≈≈..>Qh\[40m# #.##.##.%.≈~≈...# #.##.##Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  >QhNThe endoplasm is moderately wounded.>QhMyPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm.  The endoplasm is moderately wounded.  (Press . to maintain the ray.)>QhZc~≈~J>Qhwg>Qhmh4.0 (1  _>Qh2}?QhO  The searing ray hits the endoplasm!?Qh[****?Qhsc~≈~.?QhY 1---55Searing Ray+ _You kill the endoplasm! _Your Conjurations skill increases to level 5!@QhB:  You stop channelling your searing ray. _2===@QhU===@QhK{X@Qhj}@Qh~@Qh@Qh@Qh@Qh@Qh-@Qhr@Qh@QhS@Qh@Qhϗ@QhE3===@QhfB@Qh,@Qh}===@Qh],@Qh@Qh@Qh @Qh,@Qh,@Qh,@Qh4B@QhW4===@Qh@Qh@QhB@QhB@Qh,@Qh===@QhW5===@QhB@Qh%===@Qh(B@Qh\06===@Qh;@Qh1G===@QhO7===@QhSX@Qh(X===@Qh6\X@Qhf@Qhj8===@Qhk@Qhl,@Qhw  You see here an adder corpse. _@Qhh{X@QhQ===@Qh@QhX@QhnX@Qh@Qh+ ~♣~~b.# ≈~≈≈... ≈~≈...♣  .....♣  ....♣ @Qhm ♣♣...♣♣ ♣♣.....♣♣ ♣♣.@.....♣♣ --♣⌠..≈~≈..⌠♣ ♣♣..≈≈~≈≈..♣♣ Cast: Searing Ray ♣...~~_~~...♣ ♣♣..≈≈~≈≈..♣ #.#♣⌠..≈~≈..⌠♣ #.#+b   bat (asleep)♣♣.†.....♣♣ #...... ♣♣.....♣♣ #.....# ♣♣...♣♣ #.....#@Qhzy 620.0 (65.0)  A bat comes into view.@QhG--1.0 (66@Qh@Qh\ _Found 3 fuming blue potions.AQhb ~♣~~b.#  ≈~≈≈...  ≈~≈...♣  .....♣  ....♣  ♣♣...♣♣  ♣♣.....♣♣  ♣♣.@.....♣♣  ♣⌠..≈~≈..⌠♣  ♣♣..≈≈~≈≈..♣♣  ♣...~~_~~...♣ #.  ♣♣..≈≈~≈≈..♣ #.#  ♣⌠..≈~≈..⌠♣  ♣♣.†.....♣♣  ♣♣.....♣♣   AQh ~♣~~b.#  ≈~≈≈...  ≈~≈...♣  .....♣  ....♣  ♣♣...♣♣  ♣♣.....♣♣  ♣♣.@.....♣♣  ♣⌠..≈~≈..⌠♣  ♣♣..≈≈~≈≈..♣♣  ♣...~~_~~...♣  ♣♣..≈≈~≈≈..♣  ♣⌠..≈~≈..⌠♣  ♣♣.†Qh/;49m.....♣♣  ♣♣.....♣♣   AQhA"p _A bat is nearby!AQh5#..≈≈~≈≈... #..~~♣~~b.#+#..≈≈~≈≈.......≈~≈...♣........♣ ♣...♣♣ ♣.@...♣♣ AQh<♣♣.......♣♣ ♣⌠..≈~≈..⌠♣ ♣♣..≈≈~≈≈..♣♣♣...~~_~~...♣ #.♣♣..≈≈~≈≈..♣♣ #.# ♣⌠..≈~≈..⌠♣ #.#+####♣♣.†.#.......♣♣..AQhAQh1,AQhq!bbAQhN2.0 (1.0)Searing Ray _AQhB AQh` BQh   Luc the Conjurer #..≈≈~≈≈...  Draconian #..~~♣~~!.#+  Health: 33/33 ======================== #..≈≈~≈≈....  Magic: 6/8==================------ ...≈~≈...♣  AC: 5Str: 9 .....b.♣  EV: 11Int: 26 ...*.♣  SH: 0Dex: 10 ♣♣.*.♣♣  XL:  4 Next: 25% Place: Dungeon:3 ♣♣.@...♣♣  Noise: ---------  Time: 2622.0 (0.0) ♣♣.......♣♣BQh\   d) +2 dagger (venom) ♣⌠..≈~≈..⌠♣  Cast: Searing Ray ♣♣..≈≈~≈≈..♣♣  ♣...~~_~~...♣ #.  ♣♣..≈≈~≈≈..♣♣ #.#  b   bat ♣⌠..≈~≈..⌠♣ #.#+#### ♣♣.†.....♣♣ #....... ♣♣.....♣♣ #.....# _Found 3 fuming blue potions. _A bat is nearby!Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (69% to hit)CQh+CQh CQh:J Luc the ConjurerCQh3 CQh2[#..≈≈~≈≈...  DraconianCQh, CQhx@#..~~♣~~!.#+  Health: 33/33 ======================== #..≈≈~≈≈....  Magic: 6/8==================------ ...≈~≈...♣  AC: 5Str: 9CQh> .....b.♣  EV: 11Int: 26 .....♣  SH: 0Dex: 10 ♣♣...♣♣  XL:  4 Next: 25% Place: Dungeon:3 ♣♣.@...♣♣  Noise: ---------  Time: 2622.0 (0.0) ♣♣.......♣♣  d) +2 dagger (venom) CQh♣⌠..≈~≈..⌠♣  Cast: Searing Ray ♣♣..≈≈~≈≈..♣♣  ♣...~~_~~...♣ #.  ♣♣..≈≈~≈≈..♣♣ #.#  b   bat ♣⌠..≈~≈..⌠♣ #.#+#### CQhi♣♣.†.....♣♣ #....... ♣♣.....♣♣ #.....# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (69% to hit)  You focus your ray upon the bat. The searing ray hits the bat!  You kill the bat!CQhN #..≈≈~≈≈...  #..~~♣~~!.#+  #..≈≈~≈≈....  *.♣  CQh.....*.♣  ...*.♣  ♣♣.*.♣♣    ♣♣  ♣  .♣CQh* ♣..♣  ♣♣..≈≈~≈≈..♣♣  ♣⌠..≈~≈..⌠♣  CQh♣♣.†.....♣♣   CQh֞S.†..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (69% to hit)  You focus your ray upon the bat. The searing ray hits the bat!  You kill the bat!  (Press . to maintain the ray.)CQhj6==3.0 (1ontinue: Searing RayRay _DQh}  You stop channelling your searing ray. _7======8===DQhc###.o...........≈~≈..... #..≈≈~≈≈... #..~~♣~~!.#+##..≈≈~≈≈....♣...≈~≈...♣♣.....†.♣ ♣...@.♣ --♣♣...♣♣ ♣♣.....♣♣ ast: Searing Ray ♣♣.......♣♣♣⌠..≈~≈..⌠♣♣♣..≈≈~≈≈..♣♣ o   orc (asleep)♣...~~_~~DQhn;...♣ #.♣♣..≈≈~≈≈..♣♣ #.#♣⌠..≈~≈..⌠♣ #.#+####418.0).ooDQhmG--2.0 (19DQh&  _An orc comes into view. It is wielding a +3 hand axe of draining.DQh  .<.. ..#..w.####..............o.≈~≈...... #..≈≈~≈≈.... #..~~♣~~!.#+# #..≈≈~≈≈.....≈~≈...♣†.♣♣♣.....♣♣ ♣♣...♣♣ ♣♣ ♣♣.......♣♣ ♣⌠..≈~≈..⌠w   dart slug (asleep)DQh^  ♣♣..≈≈~≈≈..♣♣ o   orc ♣...~~_~~...♣ #.♣..≈≈~≈≈..♣♣ #.#DQh k  A dart slug comes into view.DQh n<.oDQh D3.0)Searing RayDQh۸ DQh1 9 _Found a stone staircase leading up.EQh   Luc the Conjurer .<.. ..#..w.  Draconian ####...........  Health: 33/33 ======================== .....≈~≈......  Magic: 6/8==================------ #.o≈≈~≈≈....  AC: 5Str: 9 #..*~♣~~!.#+#  EV: 11Int: 26 #..≈*~≈≈.....  SH: 0Dex: 10 ♣...*~≈...♣  XL:  4 Next: 26% Place: Dungeon:3 ♣...@.†.♣  Noise: ---------  Time: 2643.0 (0.0) ♣♣Qh 9m.....♣♣  d) +2 dagger (venom) ♣♣...♣♣  Cast: Searing Ray ♣♣.....♣♣  ♣♣.......♣♣  ♣⌠..≈~≈..⌠♣  w   dart slug (asleep) ♣♣..≈≈~≈≈..♣♣  o   orc ♣...~~_~~...♣ #.  ♣♣..≈≈~≈≈..♣♣ #.# A dart slug comes into view. _Found a stone staircase leading up.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +3 hand axe of draining (79% to hit)EQhl  Luc the Conjurer .<.. ..#..w.  Draconian ####...........  Health: 33/33 ======================== .....≈~≈......  Magic: 6/8==================------ #.o≈≈~≈≈....  AC: 5Str: 9 #..~~♣~~!.#+#  EV: 11Int: 26 #..≈≈~≈≈.....  SH: 0Dex: 10 EQh♣...≈~≈...♣  XL:  4 Next: 26% Place: Dungeon:3 ♣...@.†.♣  Noise: ---------  Time: 2643.0 (0.0) ♣♣.....♣♣  d) +2 dagger (venom) ♣♣...♣♣  Cast: Searing Ray ♣♣.....♣♣  ♣♣.......♣♣  ♣⌠..≈~≈..⌠♣  w   dart slug (asleep) ♣♣..≈≈~≈≈..♣♣  o   orc ♣...~~_~~...♣ #.  ♣♣..≈≈~≈≈..♣♣ #.# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +3 hand axe of draining (79% to hit)  You focus your ray EQhEcupon the orc. The searing ray hits the orc!  You kill the orc!EQh" .<.. ..#..w.  ####...........  .....≈~≈......  #.*..  #..*#+#  #..≈*~≈≈.....  EQh&l♣...*~≈...♣          ♣⌠..≈~≈..⌠♣  ♣♣..≈≈~≈≈..♣ ♣...~~_~~...♣   EQhZw)~≈≈w  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +3 hand axe of draining (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  (Press . to maintain the ray.)EQh8==4.0 (1ontinue: Searing RayRay EQh_EQhEQhIFQh $FQh  .<.. ..#..w.  ####...........  .....≈~≈......  #.)≈≈~≈≈....  #..~~♣~~!.#+#  #..≈≈~≈≈.....  ♣...≈~≈...♣  ♣...@.†.♣  ♣♣.....♣♣  ♣♣...♣♣  ♣♣.....♣♣  ♣♣.......♣♣  ♣⌠..≈~≈..⌠♣  ♣♣..≈≈~≈≈..♣♣  ♣...~~_~~...♣ #.   #.# FQhG  .<.. ..#..w.  ####...........  .....≈~≈......  #.)≈≈~≈≈....  #..~~♣~~!.#+#  #..≈≈~≈≈.....  ♣...≈~≈...♣  ♣...@.†.♣  ♣♣.....♣♣  FQhBL `♣♣...♣♣  ♣♣.....♣♣  ♣♣....... ♣⌠..≈~≈..⌠♣  ♣♣..≈≈~≈≈..♣ ♣...~~_~~...♣   FQhS 3FQhZ FQh] ` _A dart slug is nearby!GQhAA....> #####+# .<.. ..#..w####..........≈~≈......)≈≈~≈≈.....~~♣~~!.#+##..≈≈~≈≈.....♣...≈@≈...♣♣♣.....†.♣♣♣♣.....♣♣ ♣♣...♣♣  ♣♣GQhC♣.......♣ ♣⌠..≈~≈..⌠♣♣..≈≈~≈≈..♣...~~_~~...GQhQ  You stop channelling your searing ray. You enter the shallow water.  Moving in this stuff is going to be slow.  Found a stone staircase leading down.GQhd `````The dart slug launches a dart at you.GQh^n...~≈GQh 928----GQh-5ast: Searing Ray Water GQhGQh- _The slug dart hits you.GQh4....#. ....> #####+# .<.. ..#..w####...........≈~≈.)≈≈~≈≈.....GQh2~~♣~~!.#+##..≈≈@≈≈........≈~≈...♣##♣♣.....†.♣♣♣♣.....♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.......♣ ♣⌠..≈~≈..⌠♣♣..≈≈~≈≈..♣GQhGQh `````The dart slug launches a dart at you.GQhMK j...≈~GQhQ p7------6.6 (1.6GQhi\ GQhhb - _The slug dart hits you.GQh,Qv##..#.#....#.. .....>.#####+## ).<.....#..w####............≈~≈..#.)≈≈~≈≈......#..~~♣@~!.#+# #..≈≈~≈≈......♣...≈~≈...♣###♣♣.....†.♣♣♣♣.....♣♣♣♣...♣♣ .....♣♣♣♣.......♣♣⌠..≈~≈..⌠♣GQh'VGQh_L.wGQhds8=-8.2Searing RayGQho= _Found a hand axe.HQhC##..#.# ....#.. .....>.#####+#).<.....#.....#####.w...#......≈~≈.##.)≈≈~≈≈......##..~~♣~@!.#+# #..≈≈~≈≈.HQh]♣...≈~≈...♣#♣♣.....†.♣♣ ♣♣...♣♣ ♣♣.....♣♣♣♣.......♣♣ HQh ```````The dart slug launches a dart at you.HQh..@≈~..HQhA-9.8HQhΒHQh]O _The slug dart misses you.HQh   Luc the Conjurer ##..#.# Draconian ....#.. Health: 28/33 ====================---- .....>.#####+###  Magic: 4/8============------------ ).<.....#.....#  AC: 5Str: 9 ####........w...#  EV: 11HQh7 Int: 26 ......≈~≈..*....#  SH: 0Dex: 10 #.)≈≈~≈≈*.....#  XL:  4 Next: 28% Place: Dungeon:3 #..~~♣~@!.#+#  Noise: ---------  Time: 2649.8 (0.0) #..≈≈~≈≈.......  d) +2 dagger (venom) ♣...≈~≈...♣####  Cast: Searing Ray ♣♣.....†.♣♣  Water  ♣♣.....♣♣ ♣♣...♣♣ w   dart slug ♣♣.....♣♣ ♣♣.......♣♣  ♣⌠..≈~≈..⌠♣ The dart slug launches a dart at you. _The slug dart misses you.Aiming: Qh/ ;10;1mSearing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)HQh-( Luc the Conjurer##..#.#Draconian....#..Health: 28/33 ====================----.....>.#####+###Magic: 4/8============------------).<.....#..*..#AC: 5HQh - Str: 9####........*...#EV: 11Int: 26......≈~≈..*....#SH: 0Dex: 10#.)≈≈~≈≈*.....#XL:  4 Next: 28% Place: Dungeon:3#..~~♣~@!.#+#Noise: ---------  Time: 2649.8 (0.0)#..≈≈~≈≈.......d) +2 dagger (venom)♣...≈~≈...♣####Cast: Searing Ray♣♣.....†.♣♣Water ♣♣.....♣♣♣♣...♣♣w   dart slug♣♣.....♣♣♣♣.......♣♣♣⌠..≈~≈..⌠♣Aiming: Searing RayHQh. [36m (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!  The dart slug is almost dead.HQh .w..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug!  HQh The dart slug is almost dead.  (Press . to maintain the ray.)HQhL ^ ``````HQh6 W`The dart slug launches a dart at you.IQh<..@≈~..==50.8 (1ontinue: Searing RayRay Water  _The slug dart misses you.JQhH  The searing ray hits the dart slug!JQhb****JQh<;....JQhxc3/9----32--1Searing Ray+ Water JQhfJQhiM _You kill the dart slug!LQh}ILQh  You stop channelling your searing ray.9=4==-- _ #. # #. #. #. ###.o#.##  .....#...  ......>.#####+###..).<.....#.....####...@........#--......≈~≈.......####.)≈≈~≈≈......#ast: Searing Ray #..~~♣~~!.#+### #..≈≈~≈≈.......♣...≈~≈...♣LQhm####o   orc (polearm, wandering) ♣♣.....†.♣♣ ♣♣.....♣♣ ♣♣...♣5.4 (3.6LQh.o30=6.4 (4LQh _An orc comes into view. It is wielding a +0 trident.MQh\  Luc the Conjurer #. Draconian # #. Health: 30/33 =====================--- #. #. Magic: 2/9=====------------------- ###..#.## AC: 5Str: 9 ....o#... EV: 11Int: 26 .....*>.#####+###  SH: 0Dex: 10 ..).<.*...#.....#  XL:  4 Next: 32% Place: Dungeon:3 ####...@........#  Noise: ---------  Time: 2656.4 (0.0) ......≈~≈.......# Qhp_;49m d) +2 dagger (venom) ###.)≈≈~≈≈......#  Cast: Searing Ray #..~~♣~~!.#+###  #..≈≈~≈≈.......  ♣...≈~≈...♣####  o   orc (polearm, wandering) ♣♣.....†.♣♣  ♣♣.....♣♣  ♣♣...♣♣ _You stop channelling your searing ray. _An orc comes into view. It is wielding a +0 trident.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident (wandering, hasn't noticed you, 79% to hit)MQhm Luc the Conjurer#.Draconian# #.Health: 30/33 =====================---#. #.Magic: 2/9=====-------------------###*.#.##AC: 5Str: 9....*#...EV: 11Int: 26.....*>.#####+###SH: 0Dex: 10MQh ..).<.*...#.....#XL:  4 Next: 32% Place: Dungeon:3####...@........#Noise: ---------  Time: 2656.4 (0.0)......≈~≈.......#d) +2 dagger (venom)###.)≈≈~≈≈......#Cast: Searing Ray#..~~♣~~!.#+####..≈≈~≈≈.......♣...≈~≈...♣####o   orc (polearm)♣♣.....†.♣♣♣♣.....♣♣♣♣...♣♣Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )Qh "0m - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident (wandering, hasn't noticed you, 79% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.MQh0 Shift-Dir - straight line  Aim: an orc, wielding a +0 trident (wandering, hasn't noticed you, 79% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.  The orc shouts!  (Press . to maintain the ray.)MQh ..o. MQhԡ ====7.4 (1ontinue: Searing RayRay MQhD MQh ' _You hear a shout!PQh  The searing ray hits the orc!****PQhDU..$.PQh;K1---5=---8Searing Ray+  _You kill the orc!QQh  You stop channelling your searing ray. _g .. .. .##.#.# ...#.# #..#.# #..#.#####..#.####.. .....#....... .......@>.#####+###----).<.....#.....####............#ast: Searing Ray ......≈~≈.......####.)≈≈~≈≈......# #..~~♣~~!.#+###g   goblin (wandering) #..≈≈~≈≈....... ♣...≈Qh 3m~≈...♣####...†.♣♣ 9  A goblin comes into view. It is wielding a +0 club.QQhW.gQQhc1===60.4 (2QQh QQh/ _The goblin shouts!  Things that are here: _10 gold pieces; a +0 trident; an orc corpseQQh. .. .. g##.#.# ...#.# #..#.## #..#.##.####..#.####.........#........$>.#####+###).@.....#.....########............#QQh ......≈~≈.# ###.)≈≈~≈≈....# #..~~♣~~!.#+### #..≈≈~≈≈....... ♣...≈~≈...♣#### ♣♣.....†.♣♣ ♣♣....QQh QQh2i2===--1.4 (1 _QQhP"QQh7&a _There is a stone staircase leading up here.RQh%3RQh(RQh0,RQh4RQhM6$ _RQhE>,RQhJRQh g##.#.# g.#..#.##.#.####..#.####..........#......$>.#####+###).<.....#.....#######..--2RQhw.........≈~≈######.)≈≈~≈≈.g   goblin.♣♣.....♣♣♣...♣♣RQhRQhRQhj] _A goblin is nearby!SQhSQh0SQhöSQh2SQh|o. .. ..g##g..#.# #..#.# #..#.# #.####..#.####.#....... ...$>.#####+##.....).#.#######.....SQh_.........≈~≈.######.)≈≈~≈≈......~~♣~~!.#+####..≈≈~≈≈..........≈~≈...♣####♣♣.....†.♣♣♣♣.....♣♣SQh SQhj'.gSQh-3 _SQhjw _There is a stone staircase leading up here.TQh=TQhA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. TQhA(<)go up, or ([)view destination.UQh[UQhM. .. ..Luc the Conjurerg##.#.#Draconian...#.#Health: 31/33 ======================--#g.#.#Magic: 2/9=====-------------------# #..#.#AC: 5Str: 9#.####..#.####..EV: 11Int: 26........#.......SH: 0Dex: 10........$>.#####+###XL:  4 Next: 35% Place: Dungeon:3.....).@.....#.....#Noise: ---------  Time: 2663.4 (1.0)#######............#d) +2 dagger (venom).........≈~≈.......#Cast: SearingUQhM Ray######.)≈≈~≈≈......##..~~♣~~!.#+####..≈≈~≈≈.......g   goblin♣...≈~≈...♣####♣♣.....†.♣♣♣♣.....♣♣ _The goblin shouts!  Things that are here: _10 gold pieces; a +0 trident; an orc corpse _There is a stone staircase leading up here. _A goblin is nearby! _There is a stone staircase leading up here..gUQhUq2=4Searing Ray _UQhYUQh^ ##.# #......#...#..  #..# #......#......  #.## ########...###  #.# ##.## #   #.# ########.# UQh^  #.# #........#   #.# #.#...#..#   #.######..###...#2  UQh._L #..# #...#   ########..###..##   #.#...#.# ## UQh_  #...#.   ######### #.  UQh$`#.  #.  UQh`  #.    UQhaP#. UQhHb:=UQhqfUQhZb5.9 (2.5Searing RayUQhUQh]} _You climb upwards. _There is a stone staircase leading down here.VQhD _You start resting.703=8.9 (3 _HP restored.VQh1D h3=======4====VQhO BVQh\ 5===VQha ===VQhe VQheg VQhh e6===VQhi BVQh k VQhAl BVQh.m ,VQhn VQh+o VQhs ;===VQht VQhRu ,VQhv BVQhqx XVQh}z BVQh| 7==VQh~ nVQh XVQh P==VQh VQh VQh VQh BVQh' ,VQh VQh BVQhY c8===VQhK VQh& ,VQh VQhd BVQhd ,VQhw Q===VQh BVQh BVQh ,VQh ,VQh VQh ,VQhѢ VQh _You start resting.723.9 (55.0)9===4.9 (56VQh? VQh % _Magic restored.VQh6 %VQh7 Q===VQh9 ,VQhS: VQhY< ,VQhW= VQh? ,VQh? VQhiA ,VQhB VQhC ,VQhgD VQhE VQh?F VQhF VQhG VQhNH VQhH VQhI VQhaJ VQhJ VQhL VQhL VQh M VQh:N VQhN VQh(O VQhPP VQhP VQh>Q VQhR VQh S VQh~S VQhU VQhxU VQhU VQhV VQh'W VQhW VQhmX VQhX VQh/Y VQhZ VQhZ VQhZ VQh[ VQhR\ VQh\ VQh] VQh] VQh[^ VQhA_ VQh_ VQh` VQh` VQhLa VQha VQhb VQhb VQhVc VQhUd VQhd VQhe VQhe VQh_f VQhf VQhg VQhh VQhgh VQhLi VQhi VQh>j VQh%k VQh~k VQhk VQhl VQhl VQho XVQho VQhp VQh\p VQhq VQhjq VQhq VQhr VQhr VQh3s VQh)t VQht VQht VQhu VQhu VQhEv VQh w VQhew VQhw VQhx VQhx VQhRy VQh!{ ,VQh RVQh VQhF ,VQh VQh VQh VQh VQhj ,VQh VQh ,VQh VQh VQh VQh VQh ,VQhZ VQh VQhN VQh VQho VQh VQh VQh& VQh VQh VQh VQhx VQhG VQh VQh VQh VQh^ VQh VQh VQh VQh VQhp VQh VQh[ VQh8 VQh VQh= VQh VQhy VQh$ VQh VQh8 VQh VQh VQhK VQh VQh VQh VQh VQh ,VQhi VQhbVQhVQhAVQh%VQh_VQhVQhVQhVQh VQh# VQhc VQhVQhVQh'VQhVQhVQhVQhVQhbVQhVQhVQhVQhVQh]VQh.VQhhVQhVQhVQh.VQhVQhVQh!VQh!VQh"VQh#VQh$VQh%VQhI'VQh(VQh(VQhd*VQh+VQh+VQh-VQhD.VQh_/VQh0VQh1VQh2VQh 4VQh4VQh5VQhg7VQh38VQh:9VQh:VQhi;VQh`<VQhB VQh:C VQhC823.9 (99 VQhaD_You start waiting.VQh1EVQhFVQh9G4.9 (10VQhG 0.0)VQhJVQhM VQhMVQh6N_Done waiting.WQhA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.WQhzWQhW& ##.# #......#...#.. Luc the Conjurer  #..# #......#...... Draconian  #.## ########...### Health: 33/33 ========================  #.###.## # Magic: 9/9========================  #.# ########.#AC: 5Str: 9  #.# #........#EV: 11Int: 26  #.# #.#...#..#SH: 0Dex: 10  WQh(#.######..###...#XL:  4 Next: 35% Place: Dungeon:2  #..@......# #...#Noise: ---------  Time: 2824.9 (100.0)  ########..###..##d) +2 dagger (venom)  #.#...#.# ## Cast: Searing Ray  #.......# #.  ######### #.  #.   #.   #.   #.  _You start resting. _HP restored. _You start resting. _Magic restored. _You start waiting. _Done waiting.WQh2)WQh~+WQhl3]5.0)XQh . .. ..  g##.#.#  ...#.#  #..#.#  # #..#.#  #.####..#.####..  ........#.......  ........$>.#####+### 3 .....).@g....#.....#  #######............#  .........≈~≈.......#  ######.)≈≈~≈≈.. #..~~♣~~!.#+### #..≈≈~≈≈....... g   goblin ♣...≈~XQh...♣#### ♣♣.....†.♣♣ ♣♣.....♣♣XQhXQh'w1--=7.4 (2.5Searing RayXQh;.XQh0 _You climb downwards. The goblin hits you with a +0 club. _There is a stone staircase leading up here.YQhb[ . .. ..  Luc the Conjurer g##.#.#  Draconian ...#.#  Health: 31/33 ======================-- #..#.#  Magic: 7/9==================------ # #..#.#  AC: 5Str: 9 #.####..#.####..  EV: 11Int: 26 ........#.......  SH: 0Dex: 10 ........$>.#####+###  XL:  4 Next: 35% Place: Dungeon:3 .....).@g....#.....#  Noise: =--------  Time: 2827.4 (0.0) #######............#  d) YQh#^[32m+2 dagger (venom) .........≈~≈.......#  Cast: Searing Ray ######.)≈≈~≈≈......#  #..~~♣~~!.#+###  #..≈≈~≈≈.......  g   goblin ♣...≈~≈...♣####  ♣♣.....†.♣♣  ♣♣.....♣♣ _You climb downwards. The goblin hits you with a +0 club. _There is a stone staircase leading up here.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (74% to hit)YQh| 8 . .. ..  Luc the Conjurer g##.#.#  Draconian ...#.#  Health: 31/33 ======================-- #..#.#  Magic: 7/9==================------ # #..#.#  AC: 5Str: 9 #.####..#.####..  EV: 11Int: 26 YQh6 ........#.......  SH: 0Dex: 10 ........$>.#####+###  XL:  4 Next: 35% Place: Dungeon:3 .....).@g....#.....#  Noise: =--------  Time: 2827.4 (0.0) #######............#  d) +2 dagger (venom) .........≈~≈.......#  Cast: Searing Ray ######.)≈≈~≈≈......#  #..~~♣~~!.#+###  #..≈≈~≈≈.......  g   goblin ♣...≈~≈...♣####  ♣♣.....†.♣♣  ♣♣.....♣♣ Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblinYQh , wielding a +0 club (74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!YQh  . .. ..  g##.#.#  ...#.#  #..#.#  #   #.###..  .......  ...##  YQhE .....).@****.#  ###.......#  .......#  .. ~!. #..≈≈~≈≈.. ♣...≈~≈... ♣♣.....†.♣ YQh n)...  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!  (Press . to maintain the ray.)YQhf 2=6=8.4 (1ontinue: Searing RayRay _YQh `Qhf   You stop channelling your searing ray. _ #..#.## #..#.##.####..#.####..........#...............$>.#####+###.....).<)....#.....########.....#..≈~≈.......######.@≈≈~≈≈..--31.4 (3 #..~~♣~~!.#+## #..≈≈~≈≈.......ast: Searing Ray ♣♣.....♣♣♣♣...♣♣♣♣.....♣♣♣♣.......♣♣[23;2`Qha HThings that are here:-- _a +3 hand axe of draining; an orc corpsebQhbQh\ What do you want to examine? Items  a - ()) a +3 hand axe of draining  b - (†) an orc corpsecQhtB A +3 hand axe of draining. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.cQhB Your skill: 0.0At 100% training you would reach 14.0 in about 5.8 XLs. Damage rating: 9 (Base 7 x 97% (Str) x 100% (Skill) + 3 (Ench)). Drain:It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the cQhC 7wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {ego} {branded} {Axes} {one-handed} {drain} {melee weapon} (g)et.dQhEdQhdQh8#..#.#Luc the Conjurer# #..#.#Draconian#.####..#.####..Health: 32/33 =======================-........#.......Magic: 7/9==================------........$>.#####+###AC: 5dQhStr: 9.....).<)....#.....#EV: 11Int: 26#######............#SH: 0Dex: 10.........≈~≈.......#XL:  4 Next: 36% Place: Dungeon:3######.@≈≈~≈≈......#Noise: ---------  Time: 2831.4 (3.0)#..~~♣~~!.#+###d) +2 dagger (venom)#..≈≈~≈≈.......Cast: Searing Ray♣...≈~≈...♣####♣♣.....†.♣♣♣♣.....♣♣♣♣...♣♣♣♣.....♣♣♣♣.......♣♣You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin! _(Press .dQh to maintain the ray.) _You stop channelling your searing ray.  Things that are here: _a +3 hand axe of draining; an orc corpsedQhdQhY3=2.4 (1dQhdQh*S _o - a +3 hand axe of drainingeQheQhInventory: 15/52 slots Hand Weapons (go to first with ))  d - a +2 dagger of venom (weapon)  o - a +3 hand axe of draining Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  n - 2 scrolls labelled OBLITY FORAI Potions (go to first with !)  a - a potion of magic  f - 2 red potions  h - a fuming silvery potion  i - a yellow potion  m - a bubbling yellow potionfQhfo - a +3 hand axe of draining. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 fQhNThis weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 5.8 XLs. Damage rating: 9 (Base 7 x 97% (Str) x 100% (Skill) + 3 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the fQh-wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {drain} {melee weapon} fQhXZ(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.gQhkW #..#.#Luc the Conjurer# #..#.#Draconian#.####..#.####..Health: 33/33 ========================........#.......Magic: 7/9==================------........$>.#####+###AC: 5Str: 9.....).<)....#.....#EV: 11Int: 26#######............#SH: 0Dex: 10.........≈~≈.......#XL:  4 Next: 36% Place: Dungeon:3######.@≈≈~≈≈......#Noise: ---------  Time: 2832.4 (0.0)#..~~♣~~!.#+###QhY ?0;38Ho) +3 hand axe (drain)#..≈≈~≈≈.......Cast: Searing Ray♣...≈~≈...♣####♣♣.....†.♣♣♣♣.....♣♣♣♣...♣♣♣♣.....♣♣♣♣.......♣♣Things that are here: _a +3 hand axe of draining; an orc corpse _o - a +3 hand axe of drainingYou unwield your +2 dagger of venom.  Your +2 dagger of venom stops dripping with poison.  You sense an unholy aura.gQh\ gQh` +3.4 (1gQh h gQh5k  _a +3 hand axe of draining; an orc corpse _o - a +3 hand axe of draining  You unwield your +2 dagger of venom.r +2 dagger of venom stops drippgQhnl ding with poison. sense an unholy aura. _o - a +3 hand axe of draining (weapon)iQh^F8===iQh a,iQhciQh3f,iQhhiQh@k,iQh:miQhoQ===iQhqiQh/t,iQhuiQhEx,iQhziQhe|,iQhhiQhI,iQh9=== _Magic restored.  Things that are here:  a +0 club; a goblin corpse=== _iQh1 . .. ..  .##.#.#  ...#.#  #..#.# # #..#.# #.####..#.####.. .#....... ........@>.#####+### .....).<)....#.....# #######............# .........≈~≈.......#######.†≈≈~≈≈......##..~~♣~~!.#+####..≈≈~≈≈.......♣...≈~≈...♣####♣♣.....÷.♣♣iQhAY496.0)  Things that are here: _a +0 club; a goblin corpse  You now have enough gold to buy a pair of gloves on D:2.  You can access your shopping list by pressing '$'.  You now have 87 gold pieces (gained 10).  Things that are here:iQh-50.4 (17iQhiQhQ _a +0 trident; an orc corpseiQhIiQhiQh,iQh#,iQh,iQhpiQh=iQh ,iQhE iQhy iQh ,iQh iQh^ iQh- ,iQh iQh iQh ,iQhw iQh( A# #..#.##.####..#.####..........#...............)>.#####+###.....).<)....#.....#iQhP) #######............#.........≈~≈.......# ######.†≈≈~≈≈......# #..~~♣~~@.#+### #..≈≈~≈≈........ ♣...≈~≈...♣####. ♣♣.....÷.♣♣ ♣♣.....♣♣♣♣...♣♣iQh) ♣♣.....♣♣♣♣.......♣♣♣⌠..≈~≈..⌠♣iQhH. 16.4 (6.0)iQh0 +7.4 (7iQh4 iQhc6 Y _p - 3 fuming blue potionskQhnkQhShopping list: 4 items, total cost 909 gold pieces  a - [D:2] 18 gold a scroll labelled XAUSYA CUDYkQh,=b - [D:2] 81 gold a pair of gloves  c - [D:2] 90 gold a glowing silver amulet  d - [D:2] 720 gold a Gell's gravitambourine (2/2) You have 87 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exitmQhdLuc the ConjurerDraconianHealth: 33/33 ========================Magic: 9/9========================AC: 5Str: 9EV: 11Int: 26SH: 0Dex: 10XL:  4 Next: 36% Place: Dungeon:3Time:You now have enough gold to buy a pair of gloves on D:2.  You can access your shopping list by pressing '$'.  You now have 87 gold pieces (gained 10).  Things that are here: _a +0 trident; an orc corpse _p - 3 fuming blue potionsmQh  Things that are here:  a +0 club; a goblin corpse _  There is a stone staircase leading up here. _2 _You climb upwards.  There is a stone staircase leading down here. _Qh40m  You see here a ball python skeleton. _QhmmQhY##.## ##### #.#....# ##.# #######.##.#....# #.## ........#####......# ##.# .#...#..##........## #... ..###...##.######## #.## ..# #...##.# ######## #.## ..###..###.# #......####.## .#...#.# ######.###.####.#...... .......# #.....@.#.......#.##.>. Noise: --------- 2903.9 (46.5) ######## #.##....#..##........## o) +3 hand axe (drain)#.##.#..#..##.#.#>##.## Cast: Searing Ray#.##.#..........#.##.###.##.#.)#.##.##.#......Qh],11H#.##.#.>#.......####.## #.......#.......# #.# #......###.....## #.# #.##.#.# #.....#####.##  _There is an entrance to Xihev's Assorted Antiques here.nQhnQhXihev's Assorted Antiques. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Xihev's Assorted Antiques with the > key. You are here. (>)enter.nQhv\ nQhr nQhM Welcome to Xihev's Assorted Antiques! What would you like to do?  a $ 720 gold a Gell's gravitambourine (2/2)  b $ 720 gold a Gell's gravitambourine (2/2)  c $  90 gold a glowing silver amulet  d -  162 gold a shiny chain maile -  63 gold a flail  f -  117 gold a glowing flailg $  81 gold a pair of gloves  h $  18 gold a scroll labelled XAUSYA CUDY nQh  i -  720 gold a tin of tremorstones (2/2)j -  45 gold a whip You have 87 gold pieces. You are short 1542 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-J] put item on shopping listpQhrM  a $ 720 gold a Gell's gravitambourine (2/2) pQhs h +  18 gold a scroll labelled XAUSYA CUDY After the purchase, you will have 69 gold pieces.marked items pQhX  pQh: RPurchase items for 18 gold? (y/N)qQh  h -  720 gold a tin of tremorstones (2/2)  i -  45 gold a whip 69 You are short 1542 gold pieces for the purchase.ishopping listIrQhrQhrQh?T##.## ##### #.#....# ##.# Luc the Conjurer #######.#rQhҔ#.#....# #.## Draconian ........#####......# ##.# Health: 33/33 ======================== .#...#..#rQht#........## #... Magic: 9/9======================== ..###...##.######## #.## AC: 5rQhFStr: 9 ..# #...##.# ######## #.## EV: 11Int: 26 rQh)..###..###.# #......####.## SH: 0Dex: 10 .#...#.# ######.###.####.#...... XL:  4 Next: 36% Place: Dungeon:2 .......# #.....@.#.......#.##.>. Noise: ---------  Time: 2903.9 (46.5) ######## #.##....#..##........## o) +3 hand axe (drain)#.##.#..#..##.#.#>##.## Cast: Searing Ray#.##.#..........#.##.###.##.#.)#.##.##.#......#.##.#.>#.......####.## #.......#.......# #.# #......###.....## #.#rQh #.##.#.# #.....#####.##  _a +0 club; a goblin corpse _There is a stone staircase leading up here. rQhX_You climb upwards. _There is a stone staircase leading down here. _You see here a ball python skeleton. _There is an entrance to Xihev's Assorted Antiques here.rQhs  q - a scroll labelled XAUSYA CUDYThank you for shopping at Xihev's Assorted Antiques!rQhIrQhrQhh _You can access your shopping list by pressing '$'.sQhksQhiWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon sQhSsQh`[?25h[?0c##.## ##### #.#....# ##.# Luc the Conjurer #######.##.#....# #.## Draconian ........#####......# ##.# Health: 33/33 ======================== sQh5d.#...#..##........## #... Magic: 9/9======================== ..###...##.######## #.## AC: 5Str: 9 ..# #...##.# ######## #.## EV: 11Int: 26 ..###..###.# #......####.## SH: 0Dex: 10 .#...#.# ######.###.####.#...... XL:  4 Next: 36% Place: Dungeon:2 .......# #.....@.#.......#.##.>. Noise: ---------  Time: 2903.9 (0.0) ######## #.##....#..##........## o) +3 hand axe (drain)#.##.#..#..##.#.#>##.## Cast:sQhl Searing Ray#.##.#..........#.##.###.##.#.)#.##.##.#......#.##.#.>#.......####.## #.......#.......# #.# #......###.....## #.# #.##.#.# #.....#####.##  _You see here a ball python skeleton. _There is an entrance to Xihev's Assorted Antiques here.  q - a scroll labelled XAUSYA CUDYThank you for shopping at Xihev's Assorted Antiques! _You can access your shopping list by pressing '$'.  What level of the Dungeon? (default 2, ? - help) wQh-[?25l[?1c3 __There is an entrance to Xihev's Assorted Antiques here.  q - a scroll labelled XAUSYA CUDY  Thank you for shopping at Xihev's Assorted Antiques! _You can access your shopping list by pressing '$'.  You see here a +0 short sword. _  There is a stone staircase leading down here.wQhP _wQhz3wQhɨwQhwQh,wQhk  ...#.#    #..#.#    # #..#.#    #.####..#.####    ........#.....    ........)>.#   wQhɽ .....).<)....   ##############.   #..$@...........≈~≈.10.7 (6.8   #.#.#########.÷≈≈~≈≈.   #. #..~~♣~~.   .. #..≈≈~≈≈.   ### ♣...≈~≈  ♣♣.....÷.  ♣♣.....♣  ♣♣...♣♣  ♣♣.....♣ _You climb downwards.  Found 7 gold pieces.wQhwQhwQha _There is a stone staircase leading up here.xQhw3xQhџxQhxQhxQhS| _xQhtL _You now have 76 gold pieces (gained 7).xQhS3xQh"xQh5xQh[,xQhkxQh÷xQh,xQhVxQhxQh ,xQhxQhxQhq,xQhDxQhxQh,xQhhxQh P  There is a stone staircase leading up here.xQhP5 _xQhxQh xQhl,xQhxQhxQh,xQh xQhxQh,xQhxQh%xQh,xQhxQhxQh,xQhxQhxQh,xQh'xQhxQh;,xQhxQhxQh,xQhQxQhxQh,xQhxQhxQh,xQh(xQh xQhe ,xQh xQhxQhBxQh$xQh,xQhxQhxQh{,xQhxQhxQh ,xQh!xQh#xQhI%,xQh&xQh)xQhx+,xQh,xQh.xQh0,xQh2xQh4xQh5,xQh17xQh8xQhH9,xQh9xQh<xQh@>,xQh>xQha@xQhA,xQhzBxQh|DxQhWE,xQhAFxQh#HxQhH,xQhIxQhKxQhBLxQhLxQhRMxQhOxQhgP,xQh QxQhSxQhU,xQhUxQhDWxQhNX,xQhXxQhZxQh[xQh[xQh0\xQh|]xQhX^xQh^xQhh_xQh8`xQhaxQha,xQhbxQhcxQh8d,xQh'fxQhfxQhrgxQhgxQhjxQh l,xQhlxQh`nxQhIo,xQhpxQhqxQh>rxQhrxQhQsxQhtxQhuxQh2vxQhvxQhwxQhyxQhyxQhzxQh{xQh|xQh>}xQh}xQh!xQh[xQhxQhoxQhxQhI,xQh*xQhdxQh,xQhxQhxQhȊ,xQh^xQhxQhXxQhxQh,xQhxQhxQhr,xQhDxQh֕,xQhcxQhxQh8,xQh˜xQh$xQh,xQh;xQhxQh&,xQhxQhdxQhC,xQh֟xQhxQhxQh,xQhxQhF,xQhҤxQhxQhxQhN,xQhxQh>,xQhͬxQhxQh,xQh"xQh xQhBxQhaxQh,xQhxQhxQh,xQhKxQh[xQh,xQhwxQhxQh,xQhMxQhxQh,xQh[xQhxQh,xQhyxQhxQh,xQhVxQh4xQh,xQhDxQhxQh_xQhxQhOxQhxQhXxQhxQhHxQhxQh1xQhxQh<xQhxQh,xQh7xQhxQhY,xQhxQhxQhJ,xQhxQhxQh,xQhxQhxQh,xQhxQhexQh-,xQhqxQhxQh,xQhJxQh/xQh,xQhBxQh.xQh,xQhxQh xQhh ,xQh xQh  Things that are here:  a +0 trident; an orc skeletonxQh 5 _xQhxQhxQh,xQhxQhxQh",xQh"$xQh&xQhP),xQhQ+xQh-xQhh1xQhN7xQh[9xQh<xQh>,xQh%AxQh[FxQhH,xQh]JxQh[LxQhM,xQhNxQhYPxQh'Q,xQhQxQhDSxQhSxQhWTxQhTxQhUxQhVxQh;WxQhWxQhZxQh[,xQh]xQh_xQh`,xQh>axQhbxQhc,xQhcxQhexQh)fxQhfxQhgxQhxhxQhixQhixQhixQh kxQhkxQhflxQhlxQhmxQhnxQhUoxQhoxQhpxQhqxQh=rxQhrxQhsxQhuxQh{uxQhuxQhvxQhwxQh/xxQhxxQhzxQh>{,xQh|xQh~xQh,xQhgxQhxQh,xQhPxQhxQhɅxQh4xQhxQhxQh,xQhxQhxQhpxQh؋xQhAxQhSxQh ,xQhˏxQh7 _You open the door.xQh3xQhWxQhȕ@  There is an open door here.xQhxQhQ _xQhxQh?xQh/,xQhxQhxQh˜xQh0xQhxQh]xQh2,xQhxQh7 _You open the door.xQh 3xQhxQhxQh,xQhŧxQhj@  There is an open door here.xQh5 _xQhxQh!xQhҮ,xQhYxQhxQhi,xQhxQhWxQh,xQhxQhxQh,xQh5xQh\BxQhͻxQhxQh,xQhxQhxQhxQh xQhqxQhcxQhkxQhxQh>xQhxQh,xQh,xQh,xQhxQh xQhBxQhxQh,xQhxQhxQhQ,xQhxQhcxQh,xQhxQhxQhBxQhxQhkxQhxQh6xQhxQh%,xQhxQhVxQhxQhxQhuxQhpxQhJxQhxQhxQh.xQhxQhxQh xQh xQhxQhIxQhxQhxQhRxQhxQh#xQhDxQhxQhkxQh|BxQhxQhMxQhxQhxQhxQhxQhxQhBxQhxQhxQh.xQhxQhxQhBxQhxQhxQhJxQhxQhxQhxQh<xQhxQhxQhxQh]xQh@xQhxQh&xQh_xQhTxQhxQh<xQh+xQhxQhxQhxQh8xQh%xQhxQh xQhUxQh=xQhxQh xQhxQh@xQhxQhj xQh#"xQh#,xQh$xQh*.#'#### .#.######## ...........xQh+f ##.########  #.##.....#  #.##.....#  #.##.....# xQh}+V #.##.....##.#  #..............  ###############  xQh+%#### ... .# ###.###### .# ........(#xQhi33074.7 (164.0) _You open the door. _There is an open door here.  You now have enough gold to buy a pair of gloves on D:2.  You can access your shopping list by pressing '$'.xQh,55xQhsxQh„= _You now have 84 gold pieces (gained 8).yQh3yQh4yQhFyQhyQhyQhç,yQh,yQhyQh yQhyQhp,yQhsyQhпyQh ,yQh yQhyQh<,yQhJyQhyQh),yQhyQhyQh,yQhyQhHyQh#####  .# .# .## .. >. yQh## .# .# #####.# .# #.....# .# #.##@.# 86.7 (11.0) yQhl.####.##..# ...............#..# ################!.##..#yQh #..# #..# yQh1U#..# yQhtyQh,7.7 (12yQh;yQh; _Found a stone staircase leading down.yQhiG yQhH yQh!I yQhL yQh"T yQh6U yQhW yQhY ,yQhZ yQhg  .## ..>. ## .#####.# #yQh2h #.....# .#.##.###########.##...............#. ##############yQhh  #.. #####.## ...(## yQhci -....#yQho 290.7 (3.0)yQhq +1.7 (4yQht yQhv R _r - a black potionzQhzQhzQhP zQhzQh3  There is a stone staircase leading down here. _zQh88,zQhxAzQhB,zQhCzQhDzQhE,zQhFzQhHzQh J,zQhJzQhKzQhL,zQh#MzQhwNzQhNzQhO,zQhQzQhYRzQhRzQh{SzQh4TzQh"U,zQhUzQhgVzQhVzQhW,zQhXzQh]Y,zQhYzQhZzQh[,zQhK\zQh.]zQh^,zQh^zQh_zQh`,zQhXazQhbzQhWc,zQhczQhezQhe,zQhfzQhgzQhh,zQhrizQhk,zQhkzQhlzQhm,zQhmnzQh_ozQh7p,zQhpzQhrzQh.s,zQhszQhlvzQhv,zQhxwzQhyzQhy,zQhEzzQh{zQh%|,zQh},zQh~zQh~zQh]zQhzQhzQhzQhzQh‚zQhzQhzQhvzQh3zQhH,zQhzQhzQhʈzQh9zQhzQhmzQhTzQhċzQh+zQh"zQh zQhzzQhzQhɏzQhzQhXzQhzQhzQhdzQhԓzQh=zQhzQhەzQhXzQhŖzQhzQh,zQh5zQh3zQhzQhzzQhzQh˜zQhzQhzQhzQh_zQhzQhzQhdzQhCzQh$zQhzQhzQhzQh˥zQhqzQhئzQhzQhzQhzQhezQhzQh\zQhɫzQh/zQhzQhz,zQhzQhzQh߰zQhFzQhzQhzzQhCzQhzQhzQhRzQhzQhzQhtzQhzQhzQhzQhzQh zQh,,zQh9zQhyzQhzQhzQhyzQhzQhzQhXzQhzQhzQh,zQhzQhzQhE,zQhzQhzQhf,zQhSzQh"zQh,zQhzQhzQh4,zQhzQhzQh,zQhzQh&y #..# #..# #..# #################..# ... ..............####.######...######..### ........(#...##.....## .# zQhS#...#..##### .# ~~...)_♣.#..@#.## .# ~~..(....#...#.# ## ~........#...#.#~........#.....#..(......#^.#### # #######.#####.###.########zQh<I.###............# ###..#...#########.#zQh/M_158.7 (67.0)zQh,9.7 (68zQhzQh] _s - 2 bubbling purple potionszQh~ 3zQh zQh zQhА XzQh ,zQh zQhC zQhH ,zQh͞ zQhx zQh@ ,zQhΧ zQh zQh ,zQh zQhY zQhٷ ,zQh zQh zQh` ,zQh zQh zQh ,zQh zQh" zQh` ,zQhm zQh- zQh ,zQh[ zQh> zQh ,zQh zQhc zQh ,zQhI zQh# zQh ,zQh zQh2 zQh3 ,zQh zQh zQh9 ,zQhh zQh zQh ,zQh zQh zQh ,zQhE zQh zQh ,zQh zQh zQh ,zQh. zQhe zQh*! ,zQhP# zQhJ% zQh& ,zQh.( zQh* zQhp, ,zQh. zQh/ zQh2 ,zQhI3 zQh4 zQh5 zQhe6 zQh6 zQh8 zQh9 zQhU: zQh: zQhv< zQh= zQh$> zQh> zQh@ zQhB ,zQhC zQhE zQh[F ,zQh] page down [PgUp|<] page up [Esc] exit[top]}Qh#..≈≈~≈≈......................... Luc the Conjurer ♣...≈~≈...♣####.####.############ Draconian ♣♣.....÷.♣♣ #.# #.##.....#Health: 33/33 ========================♣♣.....♣♣ #.# #.##.....#Magic: 9/9========================♣♣...♣♣ ##.# #.##.....#AC: 5Str: 9  ♣♣.....♣♣ #..# #.##.....##### EV: 11Int: 26 ♣♣.......♣♣ ##### #............. SH: 0Dex: 10 ♣⌠..≈~≈..⌠♣ #...# ############## XL:  4 Next: 36% Place: Dungeon:3 ♣..≈≈~≈≈..♣♣ ###@#Noise: ---------  Time: 3217.7 (0.0) ...~~_~~.}Qh,..♣ #.#.#o) +3 hand axe (drain) ♣..≈≈~≈≈..♣♣ #.#.######Cast: Searing Ray ♣⌠..≈~≈..⌠♣ #.#'##### #...##### ♣♣.†.....♣♣ #.......# #.#......♣♣.....♣♣ #.....######.######. ♣♣...♣♣ #.....#~.........(#. ♣♣.....♣♣ #.....#~~.........#.  ♣♣.......♣♣ ##.....#~~~~...)_♣.#.  _There is a stone staircase leading down here. _s - 2 bubbling purple potions _You open the door. _There is an open door here. _Done exploring. _Done exploring.~Qh~Qh< Where to? (Tab - D:3, ? - help)  D - Dungeon ~Qh~Qhz[?25h[?0c#..≈≈~≈≈......................... Luc the Conjurer ~Qh4♣...≈~≈...♣####.####.############ Draconian ♣♣.....÷.♣♣ #.# #.##.....#Health: 33/33 ========================♣♣.....♣♣ #.# #.##.....#Magic: 9/9========================♣♣...♣♣ ##.# #.##.....#AC: 5Str: 9  ♣♣.....♣♣ #..# #.##.....##### EV: 11Int: 26 ♣♣.......♣♣ ##### #............. SH: 0Dex: 10 ♣⌠..≈~≈..⌠♣ #...# ############## XL:  4 Next: 36% Place: Dungeon:3 ♣..≈≈~≈≈..♣♣ ###@#Noise: ---------  Time: 3217.7 (0.0) ...~~_~~...♣ #.#.#o) +3 hand axe (drain) ♣..~QhO≈~≈≈..♣♣ #.#.######Cast: Searing Ray ♣⌠..≈~≈..⌠♣ #.#'##### #...##### ♣♣.†.....♣♣ #.......# #.#......♣♣.....♣♣ #.....######.######. ♣♣...♣♣ #.....#~.........(#. ♣♣.....♣♣ #.....#~~.........#.  ♣♣.......♣♣ ##.....#~~~~...)_♣.#.  _s - 2 bubbling purple potions ~Qh_You open the door. _There is an open door here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) Qh [?25l[?1c4 _Qh XQh _You open the door. _There is an open door here. _Done exploring.  There is an open door here. _Qh JQhY Qh{ Qh Qh* ,Qh Qh BQh] ,QhH BQh Qh_ ,Qhq ,Qh ,Qh Qh Qh Qh Qh Qh Qh Qh Qh Qh Qhp ,QhU Qh Qh5" Qh" QhQ# QhO$ Qh% ,QhX& QhE( Y  There is a stone staircase leading down here.Qh( Qh * Qh* $ _Qh- Qh/ ;4Qh6 BQhC _You climb downwards.  Found a leather armour.  There is a stone staircase leading up here.QhU Qh    ####.[...   #...g.#. .   # ....... ..   #.#.....#.#   #.#.......#   .........#   #.......#   41.5 (23.8)  #......#  #..#####   ##.#  .#  .#g   hobgoblin (asleep) Qhy  ..  ## Qh` Qha ` _A hobgoblin is nearby!Qh>}   ... ####.[.. #...g.#. .# # ....... .. #.#.....#.#  #.##  #...#  #..@....# ##<#....#  #......#  #..##### ##.# .#  .# .. ##Qh< i.ggQhNWN===2.5 (1.0)Searing RayQh ]Qh7_+ _The hobgoblin shouts!Qh/4. ...... ####.[.....###.....#...##.....g.....#.###..###...##<#......#######Qh3G#..QhN<J.gQh>0---3QhhFQhHQh  Luc the Conjurer .......  Draconian .......  Health: 33/33 ======================== ####.[.....  Magic: 7/9==================------ ###.....#...#  AC: 5Str: 9 #...........  EV: 11Int: 26 #.#..g..#.#  SH: 0Dex: 10 #.#..*....#  XL:  4 Next: 36% Place: Dungeon:4 #....@....#  Noise: ---------  Time: 3243.5 (0.0) ###.......#  o) +3 hand axe (drain) ##<#h-m....#  Cast: Searing Ray #......#  #..#####  ##.# g   hobgoblin .# .# .. _A hobgoblin is nearby! _The hobgoblin shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (79% to hit)Qh>  Luc the Conjurer .......  Draconian .......  Health: 33/33 ======================== ####.[.....  Magic: 7/9==================------ ###.....#...#  AC: 5Str: 9 #...........  EV: 11Int: 26 #.#..g..#.#  SH: 0Dex: 10 #.#.......#  XL:  4 Next: 36% Place: Dungeon:4 #....@....#  Noise: ---------  Time: 3243.5 (0.0) ###.......#  o) +3 hand axe (drain) ##<#....# hj39;49m Cast: Searing Ray #......#  #..#####  ##.# g   hobgoblin .# .# ..Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!Qhɑ .......  .......  ####.[..... QhZ ###..*..#...#  #....*......  #.#..*..#.# QhޒK #.#..*....#  ##  ##  Qh֕4#  # # ##   QhT>..†.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linQh=Ge  Aim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!  (Press . to maintain the ray.)Qh!E8==4.5 (1ontinue: Searing RayRay _QhJQh$MQh3D3QhEQh8IK  You stop channelling your searing ray.QhI/ _Qh@O_QhP,Qh RQhT,QhTQhW,QhXQhZ,Qhe[Qh<]Qh]Qh^^Qh`Qh+aM8===QhbQh3hBQhh,QhjQhDl,Qh#mQhoQho;===QhnpQh*s,QhtQh3v,Qh]wQhy,QhgzQh|,Qh}Qh,QhāQhc9===QhQh؇4 _Magic restored.Qh3QhҌQhQh9  ......>.  ........  #......  #........  ####.[...... ###.....#...# #....# #.#..†@.#.# --639.0) #.#.......#  #.........# QhNast: Searing Ray  ###.......# ##<#....# #......# #..##### ##.# #.#QhМQhG--4.5 (20QhQhC9 _Found an escape hatch in the floor.Qh0  ....[.... ......>.  .. #.#  #........#  ####.[......# ###.....#...#  #......@....#0.0) #.#..†..#.#.# #.#.......#  #...# ###.......# ##<#....# #......# #..##### ##.#QhBW5.5 (1QhH _Found a ring mail.QhVQhVQhQhGQh}===Qh,QhcQhQh ,QhߢQhߤQh,QhQhQhBQhQh,QhQh Qhl,QhQh}QhB,QhQh^Qh,QhQhQhF,QhQhQh,QhQhQhS,QhQh]Qhk,QhQhEQh,QhQhQh,QhFQhQhQhQhQh^QhQhsQhQh$Qh?,QhQhQh,QhQhuQh',QhQhQhQ Qh Qh QhkQh{,Qh QhQhh,Qh0QhQh,Qh2QhpQh%QhQhQhRQht!,Qh"Qh{#Qh%BQh'Qh),Qh*Qh,Qhz.BQh0Qh1,Qh2Qh3Qh5BQh{GQhOJ,QhKQhPQh5QQhQQhwS,QhSQhUQhz{QhXQh,QhMQhnQh,QhŋQhdQhy,QhcQhQhQhQh`,QhQhQhVQh٠QhoQhQh,QhQhʧQhdQhQhkQhQhۮ,QhïQh±Qho,Qh&QhQh(QhQh8QhϺQh:,QhQhQh8,QhQhQhhQh #. ##.##. ... #. #.... .. .. #.##... J. #.####.#.... .....  ####..........##.... ....................### ..............##.......# .#..............@......# .#............##.......# .#............##....#... .#............##....# . .#....#.##.#####...... ....................#..J   endoplasm (asleep) ...#.................... ...#..................# ...#....##........Qh1335.5 (70.0)Qh,6.5 (71QhQh] _An endoplasm comes into view.QhCz #. ##.##. ...  #. #.... ...  .. #.##... J...  #.... .....  ........##.... ...........#### .....##.......# .......@......# .....##.......# .....##....#... .....##....# . .#####...... ...........#.. ................ .....#....# ..Qh* #. ##.##. ...  #. #.... ...  .. #.##... J...  #.... .....  ........##.... ...........#### .....##.......# .......@......# .....##.......# .....##....#... .....##....# ..#####...... ...........#.. ................ .....#....# ..Qh4Qh`Qh<a _An endoplasm is nearby!Qhj .. .#. ##.##. . #. #.... ..QhM.. #.##... J #.####.#.... ......  ####....##.... .....#### .....##.Qh# #....# #.QhMw.##.......# #....##....#... #............##....# ... Qha#....#.##.#####...... .! ...................#.. ..#.................... Qh:<..#.......#....#Qh,Qh"9Z7.5 (1.0)Searing RayQh<^ _Found a fuming silvery potion.Qh8 #...## .. ...#. ##.##.. #. #......... #.##... .J #.####.#.... .......  ######......#.......@.#### .### .......# .##.......# ...##....#.... ............##....#.....#.##.#####........!......#.....Qh5<9#......Qh\>QhE`.JJQhlI&8QhOQhBU^ _The endoplasm quivers.Qh)  Luc the Conjurer #...##.  Draconian .. .......  Health: 33/33 ======================== #. ##.##.......  Magic: 7/9==================------ #. #...........  AC: 5Str: 9 Qhl* .. #.##... .......  EV: 11Int: 26  #.####.#.... J......  SH: 0Dex: 10  ####..........##*.....#  XL:  4 Next: 38% Place: Dungeon:4 ................@.####  Noise: ---------  Time: 3338.5 (0.0) ............##.......#  o) +3 hand axe (drain) Qh+.....................#  Cast: Searing Ray ............##.......# ............##....#.... ............##....#.....  J   endoplasm ....#.##.#####........!. ..................#..... .#.................... _Found a fuming silvery potion. _The endoplasm quivers.Qh-Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)QhM   Luc the Conjurer #...##.  Draconian .. .......  Health: 33/33 ======================== #. ##.##.......  Magic: 7/9==================------ #. #...........  AC: 5Str: 9  .. #.##... .......  EV: 11Int: 26  #.####.#.... J......  SH: 0Dex: 10  ####..........##......#  XL:  4 Next: 38% Place: Dungeon:4 ................@.####  Noise: ---------  Time: 3338.5 (0.0) ............##.......#  o) +3 hand axe (drain) .....................#  Cast: h{ 37mSearing Ray ............##.......# ............##....#.... ............##....#.....  J   endoplasm ....#.##.#####........!. ..................#..... .#.................... Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!Qhn  #...##.  .. .......  #. ##.##.......  #. *.....  .. #.##... .*.....  #.####.#.... *......  ......##*.....# ... Qh: ...# .# ...#.......##....#.....#........!......#.....Qh_T ....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linQhjU He  Aim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!  (Press . to maintain the ray.)QhT 40==9.5 (1ontinue: Searing RayRay Qh@ _Qh Qh QhӨIQhp  You stop channelling your searing ray. _QhQQh,Qh-Qhx,QhHQhM,Qh3Qh,QhQhy,QhlQhQh M8===QhQhq,QhWQh,QhQh,QhQh]Qh&;===QhQhQhLQh!Qhb,QhXQhQhYQhQh/QhM9===QhQhOQhP,QhQhQh,QhyQhQhK,QhuQhD Qho Qh ;===Qh QhQhi,QhQh`Qh,QhQh,QhQh v _h - 2 fuming silvery potions (gained 1)Qh "3Qh"Qh$Qhe',Qh|(Qh8*QhV,,Qh-Qh/Qh/1,Qh1Qh4Qh>6,Qh6Qh-9Qh@.....##....#........#.. .....##....#........... #.#####................ ...........#........... ....................### .........#....####### #................# .......##...........--####.........# #........#......Kast: Searing Ray Qh.A# #........#####...# #........# ..# #........# K   kobold (missile, asleep) ........#  ..... #######  ####Qh=I068.5 (29.0)QhNKG--9.5 (30QhNQhS  A kobold comes into view. It is wielding a +0 club and quivering poisoned _darts.QhĠ^##....#..... #####......... ..........#..... ........######....#######...........# ..... ...##.......##### #.#K# #..#####....# #........# # #........# .# ........#  . #######  #### 70.5 (1.0)QhUQh=##....#. #####...... #.. .......#####.#....#######.# .##.####.# #.Qh?m#......K.# #........#####.# #........# .# #........# ..# ........# .. ####### . ####QhQK.K)===1Searing RayQhUQhX( _The kobold shouts!Qhv...##....#...........  Luc the Conjurer #####................  Draconian .........#...........  Health: 33/33 ======================== ..................#####.  Magic: 7/9==================------ Qhh.......#....#######.....  AC: 5Str: 9 ...............# .......  EV: 11Int: 26 ...............##.......  SH: 0Dex: 10 ........................  XL:  4 Next: 40% Place: Dungeon:4 ..####..........@***K...  Noise: ===------  Time: 3371.5 (0.0) ..# #........#.........  o) +3 hand axe (drain) ..# #........#####.....  Cast: Searing Ray ..# #........# .... ..# #........# ... ..# ........# ..  K   kobold (missile) .... ####### . #### _darts. _The kobold shouts!  Aiming: hp9;49mSearing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering poisoned darts (74% to hit)QhI%...##....#...........  Luc the Conjurer #####................  Draconian .........#...........  Health: 33/33 ======================== ..................#####.  Magic: 7/9==================------ .......#....#######.....  AC: 5Str: 9 ...............# .......  EV: 11Int: 26 Qh|M...............##.......  SH: 0Dex: 10 ........................  XL:  4 Next: 40% Place: Dungeon:4 ..####..........@...K...  Noise: ===------  Time: 3371.5 (0.0) ..# #........#.........  o) +3 hand axe (drain) ..# #........#####.....  Cast: Searing Ray ..# #........# .... ..# #........# ... ..# ........# ..  K   kobold (missile) .... ####### . ####Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering poisoned darts (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!QhMNQhS  # ..####. ...... ......# ....... ...... ...... .......@****...  #......QhBU!...  #.........  #........# ....  ...  ..  . Qh...)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering poisoned darts (74% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!  (Press . to maintain the ray.)Qh1-2.5 (1ontinue: Searing RayRay Qh_QhQhz3QhiQh!z  You stop channelling your searing ray. _QhQhQh,QhQh ?8===QhBQhBQhg===Qh'Qh(,Qh*19===Qh4BQh^nQh`,QhiaQhl##....#... ... ##... .# #......#####.#.#....#######.....##...##...# ###......@)...---  #........#...  #........#####...ast: Searing Ray  #........# #....  #........# #.....  ........# #...... ####### #....... #........Qhp....#. . .# #. .########.#.#....#######.#..##.###.##.....@......##.#.##.#####.##.# #.##.# #.#.# #.#  # #.# #.#Qhv092.5 (20.0)Qh ye===--3.5 (21Qh  Things that are here: _a +0 club; 7 poisoned darts; a kobold corpseQhs 3QhO Qhl Qh : _Qh ,Qh ,Qh Qh XQh Qh ,Qh Qh Qh ,Qh Qh Qh ,Qh Qh Qh ,Qh Qh Qh] ........ . ....... #......# ....... #### !......## ..# .......# # #.....# #######.....####.#.##>.. ..#....@# 400.5 (7.0) .........# ..#........###### ....#####.#....# #....#######........# ..##..........# ........##..........# ...................## .............)......#Qh" A1.5 (8Qhd( Q _Found a stone staircase leading down.Qh QhX Qh Qh$ Qh* Qh< BQh@ QhEA QhB Qh!E QhH QhH QhJ QhL Qh`P QhQ Qh]R QhT QhJX QhY QhPZ Qh2] Qh` QhVa Qhb Qh{d Qhag Qh!h Qh i Qhem Qhm Qhn Qh/r k _f - 3 red potions (gained 1)Qhat Qht Qhu Qhw Qhz Qhz Qhr{ Qh~ Qh6 Qhπ Qh Qh Qh~ BQh QhE Qh Qh QhB XQh QhN ,Qh Qh~ $ .B............ ......#........ ..#...#........ ........ ............... ............### .... ....... . #######...###... #.###...##...# ... .............###..  #. ##.##............#  #. #................#B   giant cockroach (asleep)  #.##................#### ###.#............###......##.......#19.5 (18.0)Qh i.BBQh_ -20.5 (19Qh x _A giant cockroach comes into view.Qhh ..............  ...B..#........  ..#...#........  ...............  ...............  ............###  ...............  .......@.......  . #######...###...  #...# ...  ....###..  #. ........#  #. .........#  ........#### ............# . Qh  ..............  ...B..#........  ..#...#........  ...............  ...............  ............###  ...............  .......@.......  . #######...###...  #...# ...  ....#  #. ......  #. .........#  ................... _A giant cockroach is nearby!Qh #.... ####< .........B..#.#...#......###. ............. . ########...###... #.###...##...# ... .............###.. #. ##.##............# #. #.........#  #.##..........#### ####.#........#<.B1.0)Searing Ray _Found a stone staircase leading up.QhE +Qhv  QhM J Luc the ConjurerQh  Qh .#.... ####<..  Draconian . ..............  Health: 33/33 ======================== Qhf .......#........  Magic: 7/9==================------ ...#...#........  AC: 5Str: 9 .....B..........  EV: 11Int: 26 ......*.........  SH: 0Qh ADex: 10 ......*......###  XL:  4 Next: 41% Place: Dungeon:4 .......@........  Noise: ---------  Time: 3421.5 (0.0) ................  o) +3 hand axe (drain) . ########...###...  Cast: Searing Ray #.###...##...# ...  .............###.. QhC #. ##.##............#  B   giant cockroach  #. #................# Qh v #.##................#### ####.#....................# _A giant cockroach is nearby! _Found a stone staircase leading up.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (79% to hit)Qh$(  Luc the Conjurer .#.... ####<..  Draconian . ..............  Health: 33/33 ========================Qh( .......#........  Magic: 7/9==================------ ...#...#........  AC: 5Str: 9 .....B..........  EV: 11Int: 26 Qh)................  SH: 0Dex: 10 .............###  XL:  4 Next: 41% Place: Dungeon:4 .......@........  Noise: ---------  Time: 3421.5 (0.0) ................  o) +3 hand axe (drain) . ########...###...  Cast: Searing Ray Qh4#.###...##...# ...  .............###..  #. ##.##............#  B   giant cockroach  #. #................#  #.##................#### ####.#....................# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (79% to hit)  You miscast Searing Ray.  You are very lightly contaminated with residual magic.  Nothing appears to happen. .#.... ####<..  . ..............  .......#........  .......  ..........  ......B.........  ....###  .......  .......  . #####...      #. ......#  #. .....  ......Qh6Qh9`2.5 (1Contam _QhdAQhDQh/  Luc the Conjurer .#.... ####<..  Draconian . ..............  Health: 33/33 ======================== .......#........  Magic: 5/9=============----------- ...#...#........  AC: 5Str: 9 ................  EV: 11Int: 26 ......B.........  SH: 0Dex: 10 ......*......###  XL:  4 Next: 41% Place: Dungeon:4 .......@........  Noise: ---------  Time: 3422.5 (0.0) ................  o) +3 hand axe (drain) Qhu. ########...###...  Cast: Searing Ray #.###...##...# ...  Contam  .............###..  #. ##.##............#  B   giant cockroach  #. #................#  #.##................#### ####.#....................# You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (79% to hit)QhI  Luc the Conjurer .#.... ####<..  Draconian . ..............  Health: 33/33 ======================== .......#........  Magic: 5/9=============----------- ...#...#........  AC: 5Str: 9 ................  EV: 11Int: 26 ......B.........  SH: 0Dex: 10 .............###  XL:  4 Next: 41% Place: Dungeon:4 .......@........  Noise: ---------  Time: 3422.5 (0.0) ................  o) +3 hand axe (drain) . ########...###...  Cast: Searing QhLRay #.###...##...# ...  Contam  .............###..  #. ##.##............#  B   giant cockroach  #. #................#  #.##................#### ####.#....................# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (79% to hit)  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach. .#.... ####<..  . ..............  .......#........  ...#.*....  .....*....  ......*.........  ......*......###  .......  ....... QhP . #####...   ...    #. ....  #. .....  ......Qh....  Shift-Dir - straight line  Aim: a giant cockroach (79% to hit)  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach.  You kill the giant cockroach!  (Press . to maintain the ray.)Qh3==3.5 (1ontinue: Searing RayRay _QhQhQh!h1  You stop channelling your searing ray. _Qh{ _Your magical contamination has completely faded away.6===Qh|Qh3QhQhQ===QhQh,QhQh ,Qh.Qh,QhQh,QhQhQh>N7==QhQh,Qh֞Qh,Qh١Qh9,QhQhP==Qh˨QhN,QhQh9,QhOQẖ,QhDzQh,QhQhkc8===QhQhջ,QhݼQhž,QhQh,QhQhTQh;===QhQh,QhQh_QhQhQhQh,Qh9===QhQh3,Qh#QhQhQhlQhQhnQhC,Qh QhQhQ===QhQh7XQhoQhd,QhQh(Qh,Qh#Qh-Qh ,Qh QhQh,QhqQh5QhuQhQh%Qh;Qh!,QhN$Qha(Qh+Qh5.Qh.Qh2Qh=Qh=Qh?QhA,QhBQh_DQhF,QhGQhIQh3K,QhLQhOQhP,QhRQhSQhU,Qh-WQha]L#...#.........# ####...#........# #......#.......# #......#......######......##....#......# #.....##....#......##.....##....#....#####'....@................--Qh]#.....##...#.... #......##....#...#.... Cast: Searing Ray  ####...##............. ................... #.##................Qh^  .. .!...............  .#. #................  . ########...# Qhe 76.5 (53.0)  You now have enough gold to buy a glowing silver amulet on D:2.  You can access your shopping list by pressing '$'.QhgG--7.5 (54QhjQhm> _You now have 99 gold pieces (gained 15).QhZQQhzQhՇ #.....##....#......# ...#.....##....#....#####<..'..................#.....##.........#..... #......##....#...#..... ####...##........ #..............####.##......................@............#..#.##........#. #....########...##.. .###.###...##...# . ......## #. ##.##.. #. #............. #.##...#.####.#................m - 2 bubbling yellow potions (gained 1)83.5 (6.0)hώ8H4.5 (7 _t - a scroll labelled YXTA DAR LUCEUHQhxQhyQhzQh!~,QhQhQh,QhQhQh=,QhQhQh,QhlQhGQhQhJQhQhQh ####...##....... .. .. #.............. ... #.####.##..Qhx= .... ..................###..#.##...............#.##....#######.............###.###...#.....#.........#.###.##91<.......####.##Qh>"####....# #.##......... ####.####.#..........####..........##..... ....###................#### .......................### ..........#........# ..........#......###QhGQh+2.5 (8Qh׫Qh; _Found an escape hatch in the ceiling.Qh2 #......##....###. ####...## .. #..#.####.##<.... .............###..#.##...........#.##....#####.........###.### .....#@...........0.....#.###.##.<.......####.#######....# #.## ####.####.#.... ####..##....###...............##..............##..#...3.5 (1QhU9 _Found a stone staircase leading up.QhY3QhZQhaQhg+..#.Qhgu .. #......##....####. ####...##. .. #........ #.####.##[<.... .......###..#.##.........#.##....#####.......###.###0#........................#.###.##..<.......####.##.#####....# #.## ####.####.#.... ####..##...###........##.##QhwQh<A4.5 (1QhQ$ _Found a cloak.Qh3QhCQhΓQhQhQh4nQhwQh ..#.....## .5......'.......... #.......#.....## .......#......########......####...##...........# ###.......#.####.##[<.............QhG ####..#.##.... #............#.##....## #................###.## #........#.....................#.###.##.....<.......####.##5   ufetubus (wandering)#...#####....# #.##.... ###. ####.####.#..... # ####..........##Qh+6.5 (2QhQh .An ufetubus comes into view.Qh+7.5 (3QhQhݹ5 _The ufetubus moves out of view.QhC3QhFQhcTQha #.....## ..#5....#.....## ..'......#.# .......#......########......####...##.....# #..###.......#.####.##....[<.@............#.###..#.##..... #Qhb.....#.##.... #.###.# ##............ .........#.###.# 5   ufetubus (wandering)......<.......####.##....#...#####....# #.##...Qhb###. ####.####.#....Qh #.....####...#.....Qhd _ #......#.....#.....##Qhe \. ..............'....Qhf ^....#####.......#.....##Qhg m ........†.......#Qh-h #Qhh  #..######......####...#Qhi  .............## #...Qhk  ...###.......#.####Qhl >....@<.......4.1 (3.....#.......###..#.##Qho .. #.....#.## #................## #........#......... .........#.# ......<.......####.## .#...#####....# #.# ###. ####.####.#Qh)v Qhny  Qhb| H_You see here a +0 cloak.Qh4 A +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.3 -> 6.3). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {cloak armour} {cloak armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (g)et.Qh#.....####...#.....## Luc the Conjurer#......#.....#.....## Draconian. ..............'....... Health: 28/33 ====================----....#####.......#.....## Magic: 1/9==----------------------........†.......#......# AC: 5Str: 9#..######......####...# EV: 11Int: 26.............## #..... SH: 0Dex: 10...###.......#.####.##.. XL:  4 Next: 62% Place: Dungeon:4..>....@<............... Noise: ---------  Time: 3524.1 (3.0).....#h@m.......###..#.##.. o) +3 hand axe (drain).... #............#.##.. Cast: Searing Ray. #................###........#.........................#.## ......<.......####.## .#...#####....# #.## ###. ####.####.#.  _You stop channelling your searing ray.  You hit the hobgoblin. You drain the hobgoblin. _You kill the hobgoblin! _Found a stone staircase leading down. _There is a stone staircase leading up here. _You see here a +0 cloak.9=5.1 (1 _u - a +0 cloakQhgQh\Inventory: 21/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon)  d - a +2 dagger of venom Armour (go to first with [)u - a +0 cloak Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) Qh  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  n - 2 scrolls labelled OBLITY FORAI  q - a scroll labelled XAUSYA CUDY Qh t - a scroll labelled YXTA DAR LUCEUH Potions (go to first with !)  a - a potion of magic  f - 3 red potions  h - 2 fuming silvery potions  i - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitQh 7[top]QhS!u - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.3 -> 6.3). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.QhoQh Qh@#.....####...#.....## Luc the Conjurer#......#.....#.....## Draconian. ..............'....... Health: 29/33 =====================---....#####.......#.....## Magic: 1/9==----------------------........†.......#......# AC: 5Str: 9#..######......####...# EV: 11Int: 26.............## #..... SH: 0Dex: 10...###.......#.####.##.. XL:  4 Next: 62% Place: Dungeon:4..>....@<............... Noise: ---------  Time: 3525.1 (0.0).....#hA#40m.......###..#.##.. o) +3 hand axe (drain).... #............#.##.. Cast: Searing Ray. #................###........#.........................#.## ......<.......####.## .#...#####....# #.## ###. ####.####.#. You hit the hobgoblin. You drain the hobgoblin. _You kill the hobgoblin! _Found a stone staircase leading down. _There is a stone staircase leading up here. _You see here a +0 cloak. _u - a +0 cloakQhgO4QhPQhaW6.1 (1QhgQhMh+7.1 (2QhmQhrQhQh$8.1 (3QhQh0QhQh30Qh{9.1 (4Qh QhwQhQh2Qh===Qh%30.1 (5Qh߻QhbQh^6 Qh]B_You kill the hobgoblin! _Qh9,Found a stone staircase leading down. _Qh$There is a stone staircase leading uQh p here. Qh8_You see here a +0 cloakQh . Qh_u - a +0 cloak _QhYou start putting on your armour. You continue putting on your +0 cloak. x5QhQhpQhQh QhQhzL_You finish putting on your +0 cloak.Qh  _1====Qh' Qh6 Qh 92Qh E==Qh Qh ,Qhd Qh k3===Qh Qh ,Qhd Qh ~3==Qh Qh N _HP restored.Qh Qh} Q===Qh9 Qh ,Qh Qh Qh 9=QhW Qh Qh7 Qh Qh Qh Qh. Qhl Qh T4==Qh Qh Qh Qh QhQ Qh Qhv Qh Qh4 Qh Qh Qh+ :==Qh Qh Qh Qh> Qh Qh Qh Qh Qhk Qh Qh< Qh Qha Qh Qh# O5===Qh Qh- Qh QhY Qh Qh Qh Qh Qhy Qh3 Qh Qh ;===Qh ,Qh Qhk! Qh# ,Qh|% Qh' ,QhJ) Qh+ Qhw, QhD/ Qh0 Qht1 O6===Qh2 Qh4 Qh5 QhE7 Qh9 Qh9 Qh: Qhp= ,Qh? Qh,A QhA ;===QhB QhxE ,QhG Qh#I QhI Qh|J QhhM ,QhO Qh'Q ,QhR QhU QhU N7==QhV QhLY ,QhZ Qh] ,Qh_ Qhg ==Qhh Qhmi ,Qhm BQhn Qhwo Qhp Qhq Qhr Qh5s Qhs QhLu Qhu M8===Qhv Qh} Qh} QhQ~ Qh Qh ;===Qh Qh" Qh QhJ Qh Qh- Qh Qh Qh Qh Qh Qh Qh Qh Qh M9===Qh@ Qh Qh5 ,Qh Qhؓ Qh ,Qh˕ Qh Qh Qh QhN Qh Qh ;===Qh| Qh Qh Qh4 ,Qh Qh Qhh ,Qh# Qh9 Qh Qh QhY QhH QhB   #..... ...  ..##.#...#.....####...   .........#......# Qh͵ 8  .....................   ........####.  #####..........†.......  #.......#..######.   #.....................# QhT T  #.....@...###.#.#   ##....#..>.....<.....  ....#.....#.......###  ......#.....#.Qh= F..  ..!....#.....#.  .......###...#........#. S   adder (asleep)  ..S..## #.......  ..... #.......<......   ...#...#####...Qh | 601.1 (71.0)  An adder comes into view.Qh Qh XSS.Qh ?2.1 (72Searing RayQh Qh / _The adder hisses angrily.Qht ..##.#...#.....####   .........#......#.   .........   .#####  #####..........†  #.......#..######   #.........   #####.   ##...@#..>.....<......  #.......#.....#.......##  #.#.....#...  #..!.S..#.....#  #.......###...##  #.....### #....  #..... #.......< #..... ...#...#####  .###. ###S..3.1 (1.0) Qh ..##.#...#.....####.. Luc the Conjurer .........#......#.... Draconian QhN.................... Health: 33/33 ======================== ........#####...... Magic: 7/9==================------ #####..........†...... AC: 6Str: 9 #.......#..######..... EV: 11Int: 26 #..................... SH: 0Dex: 10 #.........###.......#. XL:  4 Next: 62% Place: Dungeon:4 ##...@#..>.....<...... Noise: ---------  Time: 3603.1 (0.0) #.....*.#.....#.......## o) +3 hand axe (drain) #.....S.#.....#......... Cast: Searing Ray #..!....#.....#......... #.......###...#........# #.....### #.............Qh S   adder #..... #.......<..... #..... ...#...#####.. ....###. ###An adder comes into view. _The adder hisses angrily.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (66% to hit)QhK  ..##.#...#.....####.. Luc the Conjurer  .........#......#.... Draconian  .................... Health: 33/33 ========================  ........#####...... Magic: 7/9Qhr ==================------  #####..........†...... AC: 6Str: 9  #.......#..######..... EV: 11Int: 26  #..................... SH: 0Dex: 10  Qh #.........###.......#. XL:  4 Next: 62% Place: Dungeon:4  ##...@#..>.....<...... Noise: ---------  Time: 3603.1 (0.0)  #.....*.#.....#.......## o) +3 hand axe (drain)  #.....*.#.....#......... Cast: Searing Ray  #..!.*..#.....#.........  #....*..###...#........#  #.....### #............. S   adder  #..... #.......<.....  #..... ...#...#####..  ....###. ###Aiming: Searing Ray (safe; 1% risk of failure)  Qh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.Qh VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (66% to hit)  Qh You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.  (Press . to maintain the ray.)Qh i.S...Qh̥ ==4.1 (1ontinue: Searing RayRay _Qh Qh Qh0 **** The searing ray hits the adder.Qh2Y S...  The adder is severely wounded.QhG[ 6--5+ Qhb Qhwf S _The adder closely misses you.QhD  The searing ray hits the adder!Qh****Qh#oR†...Qḧ́5-----756Searing Ray++ QhlQhI _You kill the adder!Qh=3Qh@Qh(K  You stop channelling your searing ray.Qhx _Qh Qh ,QhQh6Qh9---Qh{Qh,QhXQhe6===QhF!QhH",Qhj#Qh&,Qh(Qh*,Qhp,Qha/Q===Qh1Qh(4,QhS5Qh8Qh8Qh9Qh<,Qh>Qh@,QhAQhDd7==QhGQhu==8===QhD3===9======Qh  ........#  #####..........†  #.......#..######  #...........  #.........###  ####....#..>.....<  #......†#.....#  #.......#.....#....  #..@....#.....#--  #.......###...#.....  #.....### ast: Searing Ray   #.....# <  #...... ...#...##  ###..... ....###.   #...... #   #.........h{7;3H  ..............43.1 (37.0)--4.1 (38Qhr _v - a metallic yellow potionQh3QhQh;QhJQhnQh,QhWQhQh,QhTQh`QhXQhtQhCQhQhQh,QhdQhhQh,QhQh Qh0,QhQhQh2,QhQhQhI ,Qh Qh~ Qh,QhQh8Qh,QhjQh4Qh,QhEQh!Qh#,Qh %Qh6'Qh(,QhF*Qh-Qh/,Qh1Qh3Qh5,Qh6Qh8Qh:,Qh<Qh=Qh?Qh@QhYAQhCQhDQhEEQhEQhGQh7IQhIQh|JQhQQh]R,QhRQhtUQhV,QhCWQhYQhN[,Qh[Qh9^Qh`,Qh`QhbQh?d,QheQhFgQhkhQhiQhiQh/kQhqlQhmQhmQhnQhepQhqQhqQhrQhsQhtQh(uQh9vQhowQhxQhxQhyQh){Qh{Qh[|Qh}Qh,QhWQhQhUQhQhQhQhQh>QhQhQh:,QhVQhQh.QhQh`QhQh QhԗQhxQhQhpQhQhQhQhQh5QhڠQhqQhϣQhaQhQhfQh˧Qh\QhQh-QhrQhQhQh .. #... #######  #..  #.###......... .#...#......... ..##.#...#..... ..##.#...#.....##........#.........................Qh^#............#####..#######..........†#.......#..######Qh -89.1 (45Qh[-90.1 (46QhݺQhue _w - a scroll labelled WYUSCH ASIGEURAQhQhnQho,QhOQh=Qh,Qh Qh$Qh&,Qh'Qh9*Qh,,Qh-Qh0Qh1,Qh3Qh5Qhi7Qh<Qh>=Qh>Qhj@,QhAQhBQhCQhIDQhDQhOHQhI,QhDLQhNBQhBOQhPQhQQhRQhSSQhaTQhUQhVQh]WQhoXQhYQhZQh[Qhd\Qh]QhQ^Qh^Qh"`Qha,QhbQhfdQheQhfQh#gQhhQhjQhekQhlQhnQhapQhpQhqQh+sQhtQhmuQhvQhkwQhxQh^yQhyQh|Qh2~Qh~QhsQhʀQh(QhтQh̓QhQhQhQhUQhXQhQhQh6QhQhޕ,QhQhQh7,QhQhQhӞ,QhQhQhޢQhQh@Qh3QhMQhߧQhmQhQhHQhګQhQhQhEQhׯQheQhQhBQhԳQhcQhdQhQhQhQhQhQhQQhQhQh`QhQhQhпQhQhQh`QhQh;QhQh]QhQh*QhQhCQhQhQhQh-Qh|QhQh,Qh]QhQhQh.Qh Qh.,QhQhQhQh\QhQhQhQhQhJQhvQh,QhQhQh,QhQhBQhtQhQhFQhQhQh=QhQhTQhoQhcQhQhyQhQhQhQhQhCQhQhQhQhP  There is a stone staircase leading up here.QhQh5 _QhQhA#### ...# ##### .# ...# #...# ..# ...# ####...# .. ...# #......# .. ...# #......###. #### Qh. %...######......#.( ..... ...#....#......#.####...## ..##....#......#@......... 748.1 (58 ..##....#....#####<.....## .......................... ..##.........#............ ...##....#...#..........## Qh 4...##..................## ........................ ##.................####### ......................Qhj Qh,9.1 (59QhrQh% _Found 8 stones.Qh  You see here 8 stones. _QhkQhQh,QhQhQhQh7QhQhQh,,QhPQhQh&QhQhQhBQhQhcQhqQhQhI Qh Qh QhQhHQhQhQhBQhQhRQhTQhQhQhQh@QhQhUQhQhQhZ Qh!Qh?"Qh"QhG$Qh%BQhD'QhA(Qh(,QhT*Qh01 #.....#  #.###.# Qh1  ###.....#  ###.....###  #.....#  #.....# ..#.....# .QhR3.###..#############.#  ..#.(...........@....#  76.1 (27.#.####...######..#....  #............ ..... .  #####<.....###.. .......  .......... >......  #.... .##.###    ##### .# .#    ..## .# #      Qh7Qh8,7.1 (28Qh<QhQ>; _Found a stone staircase leading down.Qhf 3Qhrh Qhl Qhx Qh} Qh #.....#  #.###.#  ###.....#  #.....###  QhC E#.....#  #.....#  #.....# # ###..##.#  #.(.............@..#  #.####...######..#....#  Qh #.............g  <.....###..#.......# .....>..... ........##.####.  g   hobgoblin (asleep) Qh .####...# .#  ## ....# .#   #...# QhG 19.0)Qha ,80.1 (3Qh_ Qh` \ _A hobgoblin comes into view.Qh    # #########.# (.......@..# ######..#....# ..........g <#..#.......#. .....>........ .......##.####. ####...# .#  ....# .#  #...# Qham    # #########.# (.......@..# ######..#....# ..........g <#..#.......#. .....>........ Qhb.......##.####. ####...# .#  ....# .#  #...# Qhk4QhapQhs` _A hobgoblin is nearby!Qh #.....#  #.###.#  .....#  .....###  .....#  .....# ## .....# .# Qh  ..#.#  .(...@.#  .####...######..#....#  ............g.  <.....###..#.......#.#  .....>........#  ....##.####.#  ####...# .# .  Qh ## ....# .#   #...#  Qhj Qh wg.gQhs 4==1.1 (1Qh Qh + _The hobgoblin shouts!Qh%#.###.#  #.....#  ....###  #  # ### # #.#  #..#############.# ####  (................#....#  ####...######..#@...# .Qh8_...................g...  #<.....###..#.......#.##  .............>........#  ..##.####.#  ####...##.# ..  ## .....##.# #  . (#...##..  #######  Qh\Qh9g.Qh> B--2Searing RayQh Qh=J _Found 3 large rocks.Qhd#.###.# Luc the Conjurer #.....# Draconian ....### Health: 33/33 ======================== ....# Magic: 7/9==================------ ....# ### AC: 6Str: 9 ....# #.# EV: 11Int: 26 #..#############.# ####  SH: 0Dex: 10 (................#....#  XL:  4 Next: 75% Place: Dungeon:4 ####...######..#@*..#  Noise: ---------  Time: 3782.1 (0.0) ..................*g....  o) +3 hand axe (drain) #<.....###..#.......#.## QhhX  Cast: Searing Ray .............>........# ..............##.####.# .......####...##.# ..  g   hobgoblin ......## .....##.# # ........ (#...##.. ..####### _The hobgoblin shouts! _Found 3 large rocks.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (79% to hit)Qh#.###.# Luc the Conjurer #.....# Draconian ....### Health: 33/33 ======================== ....# Magic: 7/9Qh]==================------ ....# ### AC: 6Str: 9 ....# #.# EV: 11Int: 26 #..#############.# ####  SH: 0Dex: 10 (................#....#  XL:  4 Next: 75% Place: Dungeon:4 ####...######..#@...#  Noise: ---------  Time: 3782.1 (0.0) Qhͧ...................g....  o) +3 hand axe (drain) #<.....###..#.......#.##  Cast: Searing Ray .............>........# ..............##.####.# .......####...##.# ..  g   hobgoblin ......## .....##.# # ........ (#...##.. ..#######Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!Qh°B ###  #.# ### #### (....# *..# ...**.... <#...## ..# ....# ##...##.# ..  .....##.# #   (#...##..   Qh&;d..†Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!  (Press . to maintain the ray.)QhR7==3.1 (1ontinue: Searing RayRay _QhVQh6XQh 3Qh 6  You stop channelling your searing ray. _8===Qh ,Qh} ===QhS ,Qh Qh ,Qho Qh ,Qh Qh 9===Qhf ===Qhr!QhJ'Qh),Qh)Qhg+Qh,,Qh-Qhe/Qho0Qh 1Qh1Qh3Qh6,Qh6Qh 8Qh9,Qh:QhW=Qh:?,Qh@QhhBQh D,QhDQhFQhG,QhIQhJQhL,QhOQhQQhS,QhUQhVQhyX,QhWYQh([Qh\,Qh]Qh_Qh*a,Qh:bQhcQh`e,Qh|fQhmq...#####<.....###..#.......#.### ....................>........# #.................##.####.### #..........####...##.##.....# .........###.....##.##.##### ............(#...##....# QhZno.........#######.#...####### .###.#.....# ................@..#.### -- ####...###....######.# ..##...# #... #.#Cast: Searing Ray ###.. #.#.# #.#...# .#....####Qhng.....#..##.......#Qhr1828.1 (45.0)QhtG--9.1 (46QhwQh&xR _x - 2 dark potionsQhE7 Qh@ nQhC Qh_S #....#####<.....###..#.......#.#...>........#...#....##.####.##...#...####...##.##.......###.....##.##.###..........(#...##....#...#######.#...#######...###.#.....#...#.######...###....######.# ##...##...# #....S #.#Searing Ray...###...... #.# #...#...... #.#...#....... .#S   ball python (constriction, asleep)....######.##.......# .# #......##.......#Qh] 231.1 (2.0)Qhr_ +2.1 (3Qh+c Qhe ^ _A ball python comes into view.Qh< P.#....#####<.....###..#.......#.# Luc the Conjurer .......................>........# Draconian ......#.................##.####.# Health: 33/33 ======================== ..#...#..........####...##.##.... Magic: 7/9==================------ ................###.....##.##.### AC: 6Str: 9 ...................(#...##....#  EV: 11Int: 26 ............#######.#...#######  SH: 0Dex: 10 ................###.#.....#  XL:  4 Next: 77% Place: Dungeon:4 ................@.....#.###  Noise: ---------  Time: 3832.1 (0.0) #######...###...*######.#  o) +3 hand axe (drain) Qh ##...##...# #....S #.#  Cast: Searing Ray ..........###...... #.# #............#...... #.# .............#....... .#  S   ball python (constriction, asleep) .............######.## ................# .# #......##.......# _x - 2 dark potions _A ball python comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)Qhǐ v.#....#####<.....###..#.......#.# Luc the Conjurer .......................>........# Draconian ......#.................##.####.# Health: 33/33 ======================== ..#...#..........####...##.##.... Magic: 7/9==================------ Qh̓ ................###.....##.##.### AC: 6Str: 9 ...................(#...##....#  EV: 11Int: 26 ............#######.#...#######  SH: 0Dex: 10 ................###.#.....#  XL:  4 Next: 77% Place: Dungeon:4 ................@.....#.###  Noise: ---------  Time: 3832.1 (0.0) #######...###....######.#  o) +3 hand axe (drain) ##...##...# #....S #.#  Cast: Searing Ray ..........###...... #.# #............#...... #.# .............#....... .#  S   ball python (constriction, asleep) .............######.## ................# .# #......##.......#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, hɕ V7mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!Qh w<>.( ... ........# ....#.### .###...*######.#  #....* #.# *. .Qh &*. ...#....... ....######.##.. .#Qh- o....  Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  You focus your ray upon the ball python.  The searing ray hits the ball python!  You kill the ball python!  Qh. S(Press . to maintain the ray.)QhYG 8==3.1 (1ontinue: Searing RayRay _QhM QhX Qh_3Qh`QhdK  You stop channelling your searing ray.Qhte/ _QhlQhgn,QhoQhq,QhrQht,QhuQh}x,QhizQh}Qh~M8===Qh,Qh,QhQh ,QhQh#,Qh/QhQha;===QhXQh˒QhQhQh,Qh+Qh,QhQh'QhQh{QhQhM9===QhQh/Qh,QhQh?Qhj,QhЪQh֫Qh,QhQhQhQhEQh;===QhQhQhQhضQh~Qh)Qh4Qh,Qh QhQhŽ,QhQh¿Qh,Qh7Qh6QhQhQhrQhQhQhQhQh,QhQhrQhK,QhVQhQhQh,QhQh,QhQhQhQhQQhQhQh,QhsQhQhBQhQh,QhQh  There is a stone staircase leading down here. _QhaBQh!Qh$Qh%Qh'Qh*Qh*-Qh.Qh5,Qh+8Qh:Qh<QhG?QhAQhKBQhBPQhjQQhSQhUQhWQhXQh2ZQh^Qh_Qh`QhMbQh~dQhjQh#l# ####.....# #.#.#  Qhlp#######.....####.#.#  Qhmc....>..#  Qhp..........########  .# ...###### #####.#....# #######........#.# ##..........#@# -- ...##..........#.#  ..............##.#   Cast: Searing Ray )......#.#  ..#....#.#  #####........#.# Qhp  J   endoplasm (asleep)Qhr|# #........#.# Qht Qhto# #........#J# Qhu Qh_v...# #..Qh3w # Qhw QhxQho} Qh]~ Qh81.1 (4Qh 8.0)  Qh1An endoplasm comes into view.QhQhQhJQhQhJQhb.QhV--2.1 (49Qh^ _The endoplasm quivers.Qh   #.#.# .#.# ....>..# . .#.######.#....#...#.##@##.##.#)#.##.##.# #J# #.# Qh   #.#.# .#.# ....>..# . .#.######.#....#...#.##@##.##.#)#.##.##.# #J# #.#  Qh [_An endoplasm is nearby!Qh#r#####. ..........>........#######.# .###########.#.... #######........# ...##..........#...#)......#......#### J. ## J.3.1 (1.0)Searing Ray _QhT..........>.......####### ##########.#.... #######........# ...##....#)......#......####J . ##  J.4QhL......#.........>..#  Luc the Conjurer ............########  Draconian ............# Health: 33/33 ======================== ............###### Magic: 7/9==================------ ......#####.#....# AC: 6Str: 9 #######........#.# EV: 11Int: 26 ...##..........#.# SH: 0Dex: 10 ...##..........#.# XL:  4 Next: 78% Place: Dungeon:4 ..............##@# Noise: ---------  Time: 3884.1 (0.0) ........)......#*# o) +3 hand axe (drain) ..#............#J# Cast: h7mSearing Ray ..#####........#.# ..# #........#.# ..# #........#.# J   endoplasm ..# #........#.# ## #........#.# #........# _The endoplasm quivers. _An endoplasm is nearby!Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)......#.........>..#  Luc the Conjurer ............########  Draconian ............# Health: 33/33 ======================== ............###### Magic: 7/9==================------ ......#####.#....# AC: 6Str: 9 #######........#.# EV: 11Int: 26 ...##..........#h9m.# SH: 0Dex: 10 ...##..........#.# XL:  4 Next: 78% Place: Dungeon:4 ..............##@# Noise: ---------  Time: 3884.1 (0.0) ........)......#.# o) +3 hand axe (drain) ..#............#J# Cast: Searing Ray ..#####........#.# ..# #........#.# ..# #........#.# J   endoplasm ..# #........#.# ## #........#.# #........#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!>..# h1H ###)*#*#*# *# #.# #.#  #.#   Qh{;....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (98% to hit)  You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm!  (Press . to maintain the ray.)80==5.1 (1ontinue: Searing RayRay _QhQh3QhK  You stop channelling your searing ray.QhA/ _QhQh,QhQhQh,Qh,QhQhQh|M8===QhyQhX,QhTQh,QhQh!,QhQhQhQ===Qh&,Qh&QhDQh[,QhQh,QhQh,QhQhQhQhc9===Qh QhFQh3,QhCQh|Qh,Qh Qh. QhB ,Qh' Qh Qh.Q===Qh1QhQhn,Qh2Qh Qh,Qh}QhuQh#Qh,QhMQh3Qh,Qh4QhI,Qh` Qh"QhP$,QhO%QhY'Qh(,Qh)Qh+Qh/-Qh-Qh.Qh]0Qh1Qh\2Qh!3Qh=4Qh5Qh>6Qh7Qh8QhQhnQh Qh$Qh|&Qh'Qh(Qh*Qh3-Qh>.Qh/QhFhQhIXQhJQhKQh0L,QhYMQh#NQhlO,QhPQhPQh\Q,QhRQhS,QhrTQhUQh|V,QhWQhXQhXQhY,Qh]ZQhS[Qh[,Qh]Qh]Qh^,QhX_Qh`BQh}dXQhhQhnQh}QhQhj,Qh<Qh,QhQhQhǓ,QhQhQhAQhQh<XQh,QhQhnQh,QhQhQh,QhQhMQh,QhcQh#Qh\,QhQhDQh,QhrQhQhl,Qh.QhQh,Qh Qh QhS,QhQhQh,QhQhYQh,QhBQh8QhB,QhjQh8"Qhb#,Qh$Qh|'Qh(,Qh)Qh5,Qh-,Qh/Qhd1Qh2,Qh3Qh6Qh7,Qh8Qhc;Qh<,Qh=QhH@QhA,QhBQh(EQhF,QhGQhJQhrK,Qh@LQhNQhOQhJPQhQQhJRQhSQh7TQhUQh-VQhfWQhY,QhZQh[Qh\QhX]Qhw_Qhb,QhxdQh)gQhi,QhmQhoQhiq,QhLsQh[vQhLy,QhzQh%}Qh;,QhQh,QhQhnQhVQhQhFQhQhQhQhМQhqQh5QhQhQh(QhQhQhaQhQhAQhLQh&,QhYQhQh;,Qh!QhKQh,Qh˳QhQh7,Qh¶QhQhP,QhQhQh&,Qh$ #.#.#.+...#.#.....#. ###.......#.#.#...#.###...#. ##<#....#.#.............#.Qh,0 #......#.#.###.....#.#.#. #..#####.#.#####...#.#.#. ##.# #.###.....#.#.#.#. #.# #.# #.#####.#...#. #.#####.# #.#####.#####. #......@# #.......# #.--401328.0) #######.# #######.# ## Qh#.# Cast: Searing Ray  ##### Qh'9--Qh[ _Done exploring.Qh7IQhY$..#............0.0)Qhm^q _Done exploring.Qhq Qht ^ Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 Select a spell to describeQh6w [!]/[I] toggle spell headersQh+Qh8-Qh2#.........#.#.+...#.#.....#. Luc the Conjurer###.......#.#.#...#.###...#. Draconian##<#....#.#.............#. Health: 33/33 ========================#......#.#.###.....#.#.#. Magic: 9/9Qh|3(========================#..#####.#.#####...#.#.#. AC: 6Str: 9##.# #.###.....#.#.#.#. EV: 11Int: 26#.# #.# #.#####.#...#. SH: 0Dex: 10#.#####.# #.#####.#####. XL:  4 Next: 80% Place: Dungeon:4#......@# #.......# #. Noise: ---------  Time: 4013.1 (0.0)QhP4#######.# #######.# ## o) +3 hand axe (drain)#.##.#Cast: Searing Ray######You focus your ray upon the endoplasm. The searing ray hits the endoplasm!  You kill the endoplasm! _(Press . to maintain the ray.) Qh 5_You stop channelling your searing ray. _Done exploring. _Done exploring.QhF8Qh:Qh>Qh_?QhN1Qhs3Where to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon QhQh5[?25h[?0c#.........#.#.+...#.#.....#. Luc the Conjurer###.......#.#.#...#.###...#. DraconianQh##<#....#.#.............#. Health: 33/33 ========================#......#.#.###.....#.#.#. Magic: 9/9========================#..#####.#.#####...#.#.#. AC: 6Str: 9##.# #.###.....#.#.#.#. EV: 11Int: 26#.# #.# #.#####.#...#. SH: 0Dex: 10#.#####.# #.#####.#####. XL:  4 Next: 80% Place: Dungeon:4#......@# #.......# #. Noise: ---------  Time: 4013.1 (0.0)Qh#######.# #######.# ## o) +3 hand axe (drain)#.##.#Cast: Searing Ray######You kill the endoplasm! _(Press . to maintain the ray.) _You stop channelling your searing ray. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) Qh [?25l[?1cQhJ5QhQhQh #E _Qh%Qh&QhK',Qh?-Qh7.,Qh.Qh5Qhp6,Qh77Qh`=QhG>Qh ?,Qh8EQhGBQhKQhM,QhNQhRQhgT,Qh~UQh8[Qh],QhP^QhbQhZd,QhTeQhiQhrk,QhlQhqQhr,Qh uQhWyQhM|,Qh}Qh%QhY,QhօQh Qhk,QhQhFQhz,QhQhQh.,QhǝQhX(_(Press . to maintain the ray.) _You stop channelling your searing ray. _Done exploring.  There is an escape hatch in the floor here.QhDK _QhQh,Qh5QhQh,Qh[Qh^Qh',QhQhOQh,Qh[QhQh,QhQhQh,QhQh?Qh,QhQh QhQhQhoQhQh,QhhQhQh3Qh,QhQhQhy,QhQh?QhQhQh^QhQhxQhQhQhFQhQhQhQhQhQh3QhY  There is a stone staircase leading down here.Qh\QhQhM$ _QhQh&N 5QhDO QhoQ BQhGZ  #+##  #...##  Qh [ ##.....##  ##.......#  #.........  +.@....... 47.9 (34.8) #......... ##.......# Qh[ .....###...###+## _You climb downwards.Qh^ Qha Qhd a _There is a stone staircase leading up here.Qh 3Qh" QhS Qh Qh $ _Qh nQh Qh ,Qh QhO Qh ,Qh Qh Qh ,Qh Qhs Qht ,Qh Qh 7 _You open the door.Qh 3Qh Qh @  There is an open door here.Qh} 5 _Qh0 Qh_ Qh Qh ,Qh Qh Qhh ,Qh QhN Qh ,Qh Qh QhJ ,Qh+ Qh Qh ,Qh Qh! v#.#.#.# ### #.# ... #.# ..#.##.####....#...h.###.#..@## ..........# ....#...## ###.##.###. #.#.# #. #.# h   hound (asleep)Qh! ....##.##'##.......#...####.....##Qhp& /60.9 (13.0Qh ,1.9 (14Qh Qh$ X _A hound comes into view.QhB #. #.  #.# ### #.# #... #.# #.##.####... #.....@...h....###.#...###...............# .......#...## ####.##.# #. #.# .# #. #.#....##.##'##.......#...##2.0)Searing RayQh Qh/ QhwQh~Drop what?24/52 slots (_ for help) Hand Weapons (select all with ))  o - a +3 hand axe of draining (weapon)  d - a +2 dagger of venom Armour (select all with [)  u - a +0 cloak (worn) Jewellery (select all with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Qh:Scrolls (select all with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  n - 2 scrolls labelled OBLITY FORAI  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (select all with !)  a - a potion of magic  f - 3 red potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]QhCEQhjMJLuc the ConjurerDraconian#.Health: 33/33 ========================#.Magic: 9/9========================#.#AC: 6Str: 9### #.##EV: 11Qh|NhInt: 26... #.# ...SH: 0Dex: 10#.##.####.....XL:  4 Next: 80% Place: Dungeon:5#.....@...h...Noise: ---------  Time: 4062.9 (0.0).###.#...###.....QhOo) +3 hand axe (drain)..........# ...Cast: Searing Ray....#...## ####.##.###. #.#h   hound (asleep)QhzT.# #. #.#....##.##'##.......#...## _You climb downwards. _There is a stone staircase leading up here. _You open the door. _There is an open door here. _A hound comes into view.Okay, then.QhvWQhf. _QhM   Luc the Conjurer  Draconian #. Health: 33/33 ======================== #. Magic: 7/9==================------ #.# AC: 6Str: 9 ### #.# #  EV: 11Int: 26 ... #.# ...  SH: 0Dex: 10 #.##.####.....  XL:  4 Next: 80% Place: Dungeon:5 #.....@***h...  Noise: ---------  Time: 4062.9 (0.0) .###.#...###.....  o) +3 hand axe (drain) Qh e..........# ...  Cast: Searing Ray ....#...## #  ###.##.## #. #.# h   hound (asleep) .# #. #.# ....##.##'## .......#...## _A hound comes into view. _Okay, then.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 100% to hit)Qh$Luc the ConjurerDraconian#.Health: 33/33 ========================#.Magic: 7/9==================------#.#AC: 6Str: 9### #.##EV: 11Int: 26... #.# ...SH: 0Dex: 10#.##.####.....XL:  4 Next: 80% Place: Dungeon:5#.....@****...Noise: ---------  Time: 4062.9 (0.0).###.#...###.....o) +3 hand axe (drain)..........# ...Cast: Searing Ray....#...## ####.##.###. #.#h   hs(4;10;1mhound.# #. #.#....##.##'##.......#...##Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 100% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  The hound is heavily wounded.QhShift-Dir - straight line  Aim: a hound (asleep, 100% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  The hound is heavily wounded.  The hound barks!  (Press . to maintain the ray.)QhϩS.h..Qh3q===3.9 (1ontinue: Searing RayQh DRay _QhQhLQh **** The searing ray hits the hound.QhQhGOh...Qh(6----4+ QhĝQh^ _The hound is severely wounded.QhD  The searing ray hits the hound!QhP****Qh&Q†...Qh;'Qh;+Luc the ConjurerDraconian#.Health: 33/33 ========================#.Magic: 5/9=============-----------#.#AC: 6Str: 9### #.##EV: 11Int: 26... #.# ...SH: 0Dex: 10#.##.####.....XL:  4 Next: 123% Place: Dungeon:5#.....@†......Qh,kNoise: ==-------  Time: 4065.9 (1.0).###.#...###.....o) +3 hand axe (drain)..........# ...Continue: Searing Ray....#...## #Ray++ ###.##.###. #.#.# #. #.#....##.##'##.......#...##The hound is heavily wounded.The hound barks! _(Press . to maintain the ray.)  The searing ray hits the hound. _The hound is severely wounded.The searing ray hits the hound!Qh. _You kill the hound!You have reached level 5!Qh3;/  --more--Qhr8/385/10----5% Searing RayQhi|Qh҄4 _Qh Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 Select a spell to describe[!]/[I] toggle spell headersQhQh3Qh[FLuc the ConjurerDraconian#.Health: 38/38 ========================#.Magic: 5/10============------------#.#AC: 6Str: 9### #.##EV: 11Int: 26... #.# ...SH: 0Dex: 10#.##.####.....XL:  5 Next: 12% Place: Dungeon:5Qh#.....@†......Noise: ==-------  Time: 4065.9 (0.0).###.#...###.....o) +3 hand axe (drain)..........# ...Continue: Searing Ray....#...## #Ray++ ###.##.###. #.#.# #. #.#....##.##'##.......#...## _(Press . to maintain the ray.)  The searing ray hits the hound. _The hound is severely wounded.The searing ray hits the hound! _You kill the hound! _You have reached level 5!QhQhQh5QhUQhT Qh [ 3Inventory: 24/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon)  d - a +2 dagger of venom QhN^ 8Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  n - 2 scrolls labelled OBLITY FORAI  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 red potions  h - 2 fuming silvery potions Qh_ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qhd-  Armour [u0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls ?) Qh0 > b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUNlUHULUO FAINO  n - 2s labelled OBLITY FORAI  qXAUSYA CUDYtYXTA DAR LUCEUH  w - a labelled WYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magicf - 3 red potions  h - 2 fuming silvery potions  i - a yellow potionm - 2 bubbling yellow potions  p - 3blue42%Qh < k - a scroll labelled HUCIRI KAKYTUN  q - a scroll labelled XAUSYA CUDY  r - a black potion  s - 2 bubbling purple potions  v - a metallic yellow potion  x - 2 dark potionsQhZ .botQh~ n - 2 scrolls labelled OBLITY FORAI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll Qhc_________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.QhRIdentify which item? (\ to view known items) Scrolls (select first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY Qh0 t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (select first with !)  f - 3 red potions  h - 2 fuming silvery potions  i - a yellow potion  m - 2 bubbling yellow potions  p - 3 fuming blue potions  r - a black potion  s - 2 bubbling purple potions  v - a metallic yellow potion  x - 2 dark potions[?] describe selectedQh Qh Luc the ConjurerDraconian#.Health: 38/38 ========================#.Magic: 5/10============------------#.#AC: 6Str: 9### #.##EV: 11Int: 26... #.# ...SH: 0Dex: 10#.##.####.....XL:  5 Next: 12% Place: Dungeon:5#.....@†......QhN oNoise: ==-------  Time: 4065.9 (0.0).###.#...###.....o) +3 hand axe (drain)..........# ...Continue: Searing Ray....#...## #Ray++ ###.##.###. #.#.# #. #.#....##.##'##.......#...## _The hound is severely wounded.The searing ray hits the hound! _You kill the hound! _You have reached level 5!As you read the scroll labelled OBLITY FORAI, it crumbles to dust.  It is a scroll of identify.Qh Luc the ConjurerDraconian#.Health: 38/38 ========================#.Magic: 5/10============------------#.#AC: 6Str: 9### #.##EV: 11Int: 26... #.# ...SH: 0Dex: 10#.##.####.....XL:  5 Next: 12% Place: Dungeon:5#.....@†......Noise: ==-------  Time: 4065.9 (0.0).###.#...###.....o) +3 hand axe (drain)..........# ...Continue: Searing Ray....#...## #Ray++ ###.##.###. #.h m#.# #. #.#....##.##'##.......#...## _The hound is severely wounded.The searing ray hits the hound! _You kill the hound! _You have reached level 5!As you read the scroll labelled OBLITY FORAI, it crumbles to dust.  It is a scroll of identify.  The searing ray hits the hound! _You kill the hound! _You have reached level 5!  As you read the scroll labelled OBLITY FORAI, it crumbles to dust.  It is a scroll of identify.  f - 3 potions of heal wounds--6.9 (1ast: Searing Ray  _You stop channelling your searing ray.QhUQh[Inventory: 24/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon) Qh-\ d - a +2 dagger of venom Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Qh\Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINOn - a scroll of identify  q - a scroll labelled XAUSYA CUDY Qh^3 t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 potions of heal wounds  h - 2 fuming silvery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qh3 n - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or QhP proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Qh >Identify which item? (\ to view known items) Scrolls (select first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA Qh T j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (select first with !)  h - 2 fuming silvery potions  i - a yellow potion  m - 2 bubbling yellow potions  p - 3 fuming blue potions  r - a black potion  s - 2 bubbling purple potions  v - a metallic yellow potion  x - 2 dark potions[?] describe selectedQh< Qh  BLuc the ConjurerDraconian#.Health: 38/38 ========================#.Magic: 5/10============------------#.#AC: 6Str: 9### #.##EV: 11Int: 26... #.# ...SH: 0Dex: 10#.##.####.....XL:  5 Next: 12% Place: Dungeon:5#.....@†......Noise: ---------  Time: 4066.9 (0.0)Qhp .###.#...###.....o) +3 hand axe (drain)..........# ...Cast: Searing Ray....#...## ####.##.###. #.#.# #. #.#....##.##'##.......#...## _You kill the hound! _You have reached level 5!As you read the scroll labelled OBLITY FORAI, it crumbles to dust.  It is a scroll of identify.  f - 3 potions of heal wounds _You stop channelling your searing ray.Qh Qh}% Qh, Luc the ConjurerDraconian#.Qhj- gHealth: 38/38 ========================#.Magic: 5/10============------------#.#AC: 6Str: 9### #.##EV: 11Int: 26... #.# ...Qh:. SH: 0Dex: 10#.##.####.....XL:  5 Next: 12% Place: Dungeon:5#.....@†......Noise: ---------  Time: 4066.9 (0.0).###.#...###.....o) +3 hand axe (drain)..........# ...Cast: Searing RayQhh1 G....#...## ####.##.###. #.#.# #. #.#....##.##'##.......#...## _You have reached level 5!As you read the scroll labelled OBLITY FORAI, it crumbles to dust.  It is a scroll of identify.  f - 3 potions of heal wounds _You stop channelling your searing ray.  As you read the scroll of identify, it crumbles to dust.QhC QhkD +7.9 (1QhF QhH   As you read the scroll labelled OBLITY FORAI, it crumbles to dust.  It is a scroll of identify.  f - 3 potions of heal wounds _You stop channelling your searing ray.  As you read the scroll of identify, iQh\I =t crumbles to dust. _p - 3 potions of ambrosiaQhIQhBQhBQhd6==QhQh,Qh7QhW,Qh)Qh,QhYQhP==Qh:Qh,QhQhI,Qh@Qh,QhQhA,QhQh8Qh]7==Qh,QhGQh,QhdQhQhA,Qh QhI==Qh,QhQhO,QhBQhwQhQhO8===QhVQh,QhhQh\,QhnQhQ===Qh!,Qh"Qh$,Qh%Qh(,QhX)Qhy39==Qh4,Qh5Qh7:==Qh8,Qh!;,Qh<Qh=Qh=QhZQh,QhQhw,QhIQh Qh g10/10===Qh 4 _Magic restored.Qh3QhQha  You see here a hound corpse.Qh Qh5 _Qh`Qh,QhcQh>QheQhKQ===Qh*Qh!!,Qh"Qh#Qh)&BQh9'Qh(,Qh)Qh*Qh,,Qh#1Qh2Qh3,Qh\4Qh~5QhJ7,Qh88Qh)9Qh:,Qh;Qh'=Qhs>,QhX?Qh9@QhBBQh DQhE,QhFQhCHQhI,QhJQhKQhM,QhNQhOQhR,QhSQhW]QhWfQhBv`QhH...##.....##.# ..##########.# .## #####.#####  .# #.........#  .# #.###.###.#  '## #.# #.#  ..## #.# #.#  ...## #.. #.#  ....## ### #@#  129.9 (62.0) .....# ...(....#  .....+ ###  .....#   ....## #.#.#  ...## ...    ..## #.#    +## ..   h0m   30.9 (63 _Found 4 boomerangs.Qh _Qh$ ,Qh*( XQha0 XQhd1 Qh3 Qh8 Qh9 Qhm: Qh> QhD QhE QhE QhG QhI QhJ Qh2M QhuO QhQ QhR QhU ,QhX QhX QhY Qh[ Qh^ QhY_ QhI` Qhb Qhe Qhf Qhg Qhi Qhl ,Qhvn Qhdp Qhs ,Qhyu Qh} XQh~ Qh5 Qh Qhk Qh QhP Qh Qh Qh Qh ,Qh QhБ QhΔ Qh Qh Qh QhN QhE Qh' Qhg Qh Qh֢ Qh| QhԤ Qh ,Qhj Qh Qhj ,Qh Qh Qh= ,Qhͺ Qh_ Qh7 ,Qhx QhF QhB ,Qh Qh Qh] ,Qh Qh Qh XQh ,Qhv Qh Qh ,Qh Qh Qh ,Qh Qh 7 _You open the door.Qh 3Qh Qh @  There is an open door here.Qh  Qh 5 _Qh\ Qh ,Qh Qh Qhf ,Qh Qhg Qh ,Qh Qh5  _You open the door.  There is an open door here. _ +.<.......'.........## #.........#.##...#...# ##.......##.###.#.#.#. ##.....###.# #.....## ##...## #.###.#.#.#. ##'## #..........# #####.###.## #.####### #.# ###  #@....... #.#  ............### #.#  ....#.# #.# Searing RQh#9 ay ...J.#...## .. ..# #######.## ## ### #..J   jelly (asleep) ### 69.9 (39Qhr= -70.9 (40Qh{J   jelly (asleep)Qh?###QhAPress: ? - help, Q - select action, ( or ) - cycleQhC Shift-Dir - straight lineQhD?Aim: a jelly (asleep, 100% to hit)  QhDYou miscast Searing Ray.  QhE=You are very lightly contaminated with residual magic.  QhFNothing appears to happen.Qh*VQhW$1.9 (1QhWContam QhX_Qh]Qh3`Qhb +.<.......'.........## Luc the Conjurer #.........#.##...#...# Draconian ##.......##.###.#.#.#. Health: 38/38 ======================== ##.....###.# #.....## Magic: 6/10==============---------- ##...## #.###.#.#.#. AC: 6Str: 9 ##'## #..........# EV: 11Int: 26QhPY #.# #####.###.## SH: 0Dex: 10 #.####### #.# ###  XL:  5 Next: 12% Place: Dungeon:5 #@....... #.#  Noise: ---------  Time: 4171.9 (0.0) .....**.....### #.#  o) +3 hand axe (drain) ....*.....#.# #.#  Cast: Searing Ray ...J.#...## .. ..#  Contam  #######.## ## ###  Qh#.. J   jelly (asleep) ###You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 100% to hit)QhR+.<.......'.........## Luc the Conjurer#.........#.##...#...# Draconian##.......##.###.#.#.#. Health: 38/38 ========================##.....###.# #.....## Magic: 6/10==============----------##...## #.###.#.#.#. AC: 6Str: 9##'## #..........# EV: 11Int: 26#.# #####.###.## SH: 0Dex: 10#.####### #.# ### XL:  5 Next: 12% Place: Dungeon:5#@....... #.#Noise: ---------  Time:Qh 4171.9 (0.0).....**.....### #.#o) +3 hand axe (drain)....*.....#.# #.#Cast: Searing Ray...*.#...## .. ..#Contam #######.## ## ####..J   jelly###Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.  The jelly is moderately wounded.Qh2$Shift-Dir - straight line  Aim: a jelly (asleep, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly.  The jelly is moderately wounded.  The jelly quivers.  (Press . to maintain the ray.)..J.==2.9 (1ontinue: Searing RayRay _Qh D  The searing ray hits the jelly!Qhm Y****Qhj 2....Qh0 5--34--3Searing Ray+ QhW4 Qh6 I _You kill the jelly!Qh'z  You stop channelling your searing ray. _-- _Your magical contamination has completely faded away.6====7==QhaBQhtP==QhoQhv ,Qh` QhQh8===Qh,QhQh,QhQh,QhQh2"Q===Qh"Qh%,Qh&Qh)QhV2Qh^4Qh:Qh<Qh>QhCQhEL9==QhGQh|J,QhwLQhO,QhQQhT,QhVQhYQh/[3==Qh\Qh`Qh.. #.####### #.# ### .....##........ #.# .......@....###--211.9 (38.0)#.# #...## .. .ast: Searing Ray ##QhQh,2.9 (39QhbQhS; _Found a stone staircase leading down.Qh3QhQhQh8QhΤQh;Qh"Q===Qh6QhӪQh,Qh+QhoQhQh`QhְQhڱQh ,QhQh۵Qhq,QhڷQh$Qh,QhNQh7QhQhQh`QhmQhQhQh&QhDQhQh4QhQhQhQhQhQhQhNQhQh0QhbQh,QhmQhQh,QhYQhQhI,QhQhDQhG,QhQhQhr,QhQhLQh,QhQhQhXQhQhJQhH,Qh #. #.# #... .#####. #.# #.## ....##.##'## #.# .......#...## #.# # #.###.....## #.# ##. #.##.......## #.#.##...##.#.........###...)..+.<.......'..... #@#.........#.##..41.9 (2 #.##.......##.###.########.###.....###.# #.#........# ##...## #.###.#.######## ##'## #.....#.# ########.# #####. #.# #>....##.####### #. ##.## #.....##Qh........ #. #...####............### #. 2.9 (30 _Found a hand axe.Qh\ IQhd XQhNk nQh+m ,QhJn Qhw @  You see here a +0 hand axe.Qhy 5 _Qh{ Qh} Qh Qh QhŁ Qh` XQh QhH ,Qhm QhJ Qh  ###.##.##  #. #.#  .#####. #.#  ....##.##'# .......#.. ### #.###.....# ##.###.##....#########...##.#...j?.....@....)..+.<....#########...##.#....... ##.###.##...... ########.###.....# #........# ##...## #.######## ##'## j   gnoll (asleep) #.# ##Qh; .# #.# #>....##.### ##.## #.....Qh 19.9 (7.0)QhY ,50.9 (8Qh Qh r _A gnoll comes into view. It is wielding a +0 club.QhL ###.##.## #. #.# .#####. #.# ....##.##'## .#... ### #.###..... ##.###.##.#...##.#.j?....@.....)..+.<jQh_Q#...##.# ##.###.## ########.###..... #.# ##... #.# ##'## jj 2 gnolls (1 polearm, asleep)  #.# #.# #.# #>....##. ##.## #.....##QhFY  A gnoll comes into view. It is wielding a +0 spear.Found 6 gold pieces.Qh[Qh`j.jjj1 wandering)Qha4==1.9 (1QhfQh(h' _The gnoll shouts!Qh  ###.##. #. #.# .#####. #.# ....##.##' .#... ### #.### ##.###.##.#...##.#jj.?.)..+.<#j#...##.# ##.###.## #.### #.# ##... #.# ##'j 3 gnolls (1 polearm, 2 wandering)  #.# #.# #.# #>....##. ##.## #.....##Qh ,Qh Qh Qh .jjjj   gnoll bouda (wandering)jj 2 gnolls (1 polearm, 1 wandering)Qh /--2Qhj QhJ _A gnoll comes into view. It is wielding a +0 club. _A gnoll bouda comes into view. It is wielding a +2 whip of venom.Qh Qh >Inventory: 23/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon)  d - a +2 dagger of venom Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH Qh(  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 potions of heal wounds  h - 2 fuming silvery potions  i - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qh8 Armour [u0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  kHUCIRI KAKYTUN  lUHULUO FAINO  qXAUSYA CUDYtQhYXTA DAR LUCEUH  wWYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 potions of heal wounds  h - 2 fuming silvery potions  i - a yellow potion  m - 2 bubbling yellow potions  p - 3 potions of ambrosiar - a black50%QhV ; a - a potion of magic  p - 3 potions of ambrosia  s - 2 bubbling purple potions  v - a metallic yellow potion  x - 2 dark potionsbotQhi  p - 3 potions of ambrosia  s - 2 bubbling purple potionsQh QhQhQh 3###.##.# Luc the Conjurer#. #.# Draconian.#####. #.# Health: 38/38 ========================....##.##'# Magic: 10/10 ========================.......#... AC: 6Str: 9### #.###.... EV: 11Int: 26##.###.##..... SH: 0Dex: 10Qhj..#########...##.#...... XL:  5 Next: 34% Place: Dungeon:5.jj?...@......)..+.<.... Noise: ---------  Time: 4252.9 (0.0)#j#########...##.#...... o) +3 hand axe (drain)##.###.##..... Cast: Searing Ray########.###....#........# ##...#.######## ##'# j   gnoll bouda (wandering)#.# ########.# jj 2 gnolls (1 polearm, 1 wandering)#.# #>....##.###.## #.....##.. _A gnoll comes into view. It is wielding a +0 club.A gnoll comes into view. It is wielding a +0 spear.Found 6 gold pieces. _The gnoll shouts! _A gnoll comes into view. It is wielding a +0 club. _A gnoll bouda comes into view. It is wielding a +2 whip of venom.Qh3QhQhQhQh+ ###.##. #. #. .#####. #. ....##.##' .# ### #.### ##.###.##.#...##.#.jj?.)..+.<.#j#...##.# ##.###.## #.### #.# ## #.# ##'QhI #.# #. #.# #>....##. ##.## #.....##Qhj.jjjj)===3.9 (1Searing RayQh,  spear.Found 6 gold pieces. _The gnoll shouts! _A gnoll comes into view. It is wielding a +0 club. _bouda comes into view. It is wielding a +2 whip of venom. _The gnoll bouda shouts! The gnoll shouts!Qh  ###.##. Luc the Conjurer #. #. Draconian .#####. #. Health: 38/38 ========================Qh  ....##.##' Magic: 8/10===================----- .......#.. AC: 6Str: 9 ### #.###... EV: 11Qh= Int: 26 ##.###.##.... SH: 0Dex: 10 ...#########...##.#..... XL:  5 Next: 34% Place: Dungeon:5 Qh r..j.j**@.......)..+.<... Noise: ===------  Time: 4253.9 (0.0) .#j#########...##.#..... o) +3 hand axe (drain) ##.###.##.... Cast: Searing RayQh9  ########.###... #........# ##.. #.######## ##' j   gnoll boudaQh ) #.# ########. jj 2 gnolls (1 polearm) #.# #>....##. ##.## #.....##. _A gnoll bouda comes into view. It is wielding a +2 whip of venom. _The gnoll bouda shouts! The gnoll shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (83% to hit)Qh  Qh Qh*jQh%Qh&Qh#Qh.Qh###QhjQhTQh_G#*jQhx###.##. Luc the Conjurer#. #. Draconian.#####. #. Health: 38/38 ========================....##.##' Magic: 8/10===================-----.......#.. AC: 6Str: 9### #.###... EV: 11Int: 26##.###.##.... SH: 0Dex: 10...#########...##.#..... XL:  5 Next: 34% Place: Dungeon:5..j****@.......)..+.<... Noise: ===------  Time: 4253.9 (0.0).#j#########...##.#..... o) +3 hand axe (drain)##.###.##.... Cast: Searing Ray########.###...#........# ##..#.######## ##'h-zm j   gnoll bouda#.# ########. jj 2 gnolls (1 polearm)#.# #>....##.##.## #.....##. _The gnoll bouda shouts! The gnoll shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe searing ray hits the gnoll!  The gnoll is heavily wounded.Qhm  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The searing ray hits the gnoll!  The gnoll is heavily wounded.  (Press . to maintain the ray.)QhQh0Qh#j?j.jj 3 gnolls (1 polearm)QhX-4.9 (1ontinue: Searing RayRay _QhmQh1QhD  The searing ray hits the gnoll!Qhf **** 2 gnolls  You kill the gnoll!Qh;l  The searing ray misses the gnoll bouda.Qh<Qh~Fjj).$Qh?[ 7/11----41-5Qh[S+ _You hear a shout!QhSdQhhg Qhg__Your Spellcasting skill increases to level 4!Qh" ****The searing ray misses the gnoll bouda. The searing ray hits the gnoll.Qh.jj.6--------6++  _The gnoll is lightly wounded.Qh֣! **** The searing ray hits the gnoll bouda.  The gnoll bouda is moderately wounded.The searing ray hits the gnoll!Qhr1 .jj.  The gnoll is severely wounded.You finish channelling your searing ray.Qh@6 :*Qh+  Qh,  Qh- IThe gnoll bouda calls upon its god to heal the gnoll.Qh/ Qhx QhŻ 5.jjQh Qhs Qh7 5Qh (-----Qh X===7astQh Qh* Qh=  Qh Qh %_The gnoll is healed somewhat.Qh  ###.##. Luc the Conjurer #. #. Draconian Qhi .#####. #. Health: 38/38 ======================== ....##.##' Magic: 3/11======------------------ .......#.. AC: 6Str: 9Qh / ### #.###... EV: 11Int: 26 ##.###.##.... SH: 0Dex: 10 QhR ...#########...##.#..... XL:  5 Next: 41% Place: Dungeon:5 ...jjj*@.......)..+.<... Noise: ===------  Time: 4257.9 (0.0) .#$#########...##.#..... o) +3 hand axe (drain)Qhޓ ~ ##.###.##.... Cast: Searing Ray ########.###... #........# ##.. #.######## ##' j   gnoll bouda QhO #.# ########. jj 2 gnolls #.# #>....##. ##.## #.....##. _The gnoll is healed somewhat.  Qh Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +2 whip of venom and wearing a +0 robe  Qh2 Q(moderately wounded, 83% to hit)Qh jj, wielding a +0 club (moderately wounded, 83% to hit)QhIjjQhK###.##. Luc the Conjurer#. #. Draconian.#####. #. Health: 38/38 ========================....##.##' Magic: 3/11======------------------.......#.. AC: 6Str: 9### #.###... EV: 11Int: 26QhM ##.###.##.... SH: 0Dex: 10...#########...##.#..... XL:  5 Next: 41% Place: Dungeon:5...****@.......)..+.<... Noise: ===------  Time: 4257.9 (0.0).#$#########...##.#..... o) +3 hand axe (drain)##.###.##.... Cast: Searing Ray########.###...#........# ##..#.######## ##' j   gnoll bouda#.# ########. jj 2 gnolls#.# #>....##.##.## #.....##.Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (83% to hit)  You focus your ray upon the gnoll. The searing ray misses the gnoll bouda.QhNThe searing ray hits the gnoll.  The gnoll is severely wounded.The searing ray hits the gnoll.Qhjjj.  You focus your ray upon the gnoll. The searing ray misses the gnoll bouda.The searing ray hits the gnoll.  QhWThe gnoll is severely wounded.  The gnoll is moderately wounded.(Press . to maintain the ray.)QhQ:*Qhs  The gnoll bouda calls upon its god to heal the gnoll.Qhs QhV j8.9 (1ontinue: Searing RayRay  _The gnoll is healed somewhat.Qhu**** _The gnoll is healed somewhat.l bouda!  The gnoll bouda is almost dead.  The searing ray hits the gnoll!  The gnoll is almost dead.  The searing ray hits the gnoll.QhQhQhQh˓e.jjjQh2----9+ QhQh@Qh>^ _The gnoll is severely wounded.RhJ  The searing ray hits the gnoll bouda!RhC  You kill the gnoll bouda!The searing ray hits the gnoll.Rh  ****j   gnoll  You kill the gnoll!The searing ray hits the gnoll.Rh|.?j)1----70=-60Searing Ray++  _The gnoll is almost dead.RhD  The searing ray hits the gnoll!Rh<z****RhstX  You kill the gnoll!Rh~V .?))jj   gnoll ##.## #.....##.You finish channelling your searing ray.Rhr0----8-1ast: Searing Ray Rh _A gnoll comes into view. It is wielding a +0 flail.RhE  ###.## #. # .#####. # ....##.## .# ### #.###. ##.###.##.#...##.#.?.)..+.<.#j#...##.# ##.###.## #.### #.# ## #.# ## #.# # #.# #>....## ##.## #.....##j$1==--2  Things that are here: _a +2 whip of venom; a +0 robe; a gnoll corpseRh? ###.##.#. #..#####. #.....##.##'.#.### #.###.. ##.###.##.....#...##.#.....j?))..+.<...#$#...##.#.##.###.##.#.###.#.# ##.#.# ##'#.# #.#.# #>....##.##.## #.....##..j-3 _RhB Rh&###.##.##. #.#.#####. #.#....##.##'#.#.Rhc(.### #.###.. ##.###.##.....#...##.#......j)).)..+.<...#$#...##.#.##.###.##.#.###.#.RhO)L# ##.#.# ##'##.# #.##.# #>....##.###.## #.....##.Rh6Rh7&4RhV?RhBRhR###.##.##. #.# .#####. #.# ....##.##'#.#...#### #.###.. ##.###.##.....#...##.#......j)).)..+.<...#$#...##.#.##.###.##.#.###.#.# ##...##.# ##'# #.# #>....##.###.## #.....##.Rh?j5RhJRhRhu Rh Rh Rh: Rh ###.##. #. #.# .#####. #.# ....##.##' .#... ### #.### . ##.###.## ....#...##.# .....?j).)..+.< ..#$#...##.# ##.###.## #.### #.# ##... #.# ##'  #.# #.# #.# #>....##. ##.## #.....##)j==6RhgRhBRh8 n ###.##. #. #. .#####. #. ....##.##' .# ### #.### . ##.###.## ....#...##.# .....?)j.)..+.< ..#$#...##.# ##.###.## #.### #.# ## #.# ##' #.# #. #.# #>....##. ##.## #.....##=7Rh R _The gnoll barely misses you. Rhs   You hit the gnoll.  The gnoll is heavily wounded.4---9.2 (1.3 Rhv Rhvxw _The gnoll closely misses you. The gnoll hits you with a +0 flail. Rh  You hit the gnoll but do no damage.You tail-slap the gnoll, but do no damage.The gnoll is heavily wounded.2==70.5Searing Ray _The gnoll closely misses you. RhF . ###.##. Luc the Conjurer #. #. Draconian .#####. #. Health: 34/38 =====================--- ....##.##' Magic: 0/11------------------------ Rh%  .......#.. AC: 6Str: 9 ### #.###... EV: 11Int: 26 . ##.###.##.... SH: 0Dex: 10 ....#########...##.#..... XL:  5 Next: 78% Place: Dungeon:5 .....?)j@.......)..+.<... Noise: =--------  Time: 4270.5 (0.0) ..#$#########...##.#..... o) +3 hand axe (drain) ##.###.##.... Cast: Searing Ray ########.###... #........# ##.. #.######## ##' j   gnoll #.# ########. #.# #>....##. ##.## #.....##.The gnoll is heavily wounded. _The gnoll closely misses you.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Rh Aim: a gnoll, wielding a +0 flail (heavily wounded, 83% to hit) Rh  ###.##. Luc the Conjurer #. #. Draconian .#####. #. Health: 34/38 =====================--- ....##.##' Magic: 0/11------------------------ .......#.. AC: 6Str: 9 ### #.###... EV: 11Int: 26 . ##.###.##.... SH: 0Dex: 10 ....#########...##.#..... XL:  5 Next: 78% Place: Dungeon:5 Rh .....?)j@.......)..+.<... Noise: =--------  Time: 4270.5 (0.0) ..#$#########...##.#..... o) +3 hand axe (drain) ##.###.##.... Cast: Searing Ray ########.###... #........# ##.. #.######## ##' j   gnoll #.# ########. #.# #>....##. ##.## #.....##.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll! Rhi   #.    ###  .  ....... ....****@.......)..+.< Rh :..#$...      #.#   #.# #>  ##.##   Rh .?))Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (heavily wounded, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!  (Press . to maintain the ray.) Rhl 85=1.5 (1ontinue: Searing RayRay _ Rh  Rh  Rh ###.## #. # .#####. # ....##.##  Rhp.# ### #.### . ##.###.## ....#...##.# .....?.)..+.< ..#$#...##.# Rh=U ##.###.## #.### #.# ## #.# ## #.# # #.# #>....## ##.## #.....## Rh Rh5=--2ast: Searing Ray  Rh! Rh< _You stop channelling your searing ray.  Rh_Items here: )) [ ††. Rh ###. #.  .#####.  ....##. .## ### #.####.. ##.###.##.#...##.#.?@).)..+.<.#$#...##.# ##.###.## Rh #.### #.# ## #.#  #.#  #.# #>.... ##.## #..... Rh8-- Rh&3 _ Rh Rh m _Items here: ))) ††. Rh$A scroll labelled GUIGEM COUKHLY. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (g)o to location. Rh} Rh;?###.# Luc the Conjurer#. Draconian.#####. Health: 35/38 ======================--....##.# Magic: 0/11------------------------.......# AC: 6Str: 9#### #.###. EV: 11Int: 26 Rh#..##.###.##.. SH: 0Dex: 10.....#########...##.#... XL:  5 Next: 85% Place: Dungeon:5......?@)........)..+.<. Noise: ---------  Time: 4273.5 (1.0)...#$#########...##.#... o) +3 hand axe (drain)##.###.##.. Cast: Searing Ray########.###.#........# ###.######## # #.# ####### #.# #>....# ##.## #.....# You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll! _(Press . to maintain the ray.) _You stop channelling your searing ray. _Items here: )) [ ††. _Items here: ))) ††. Rhp RhRh:F###.##. #.#####. #....##.#.#.# ### #.###.#.. ##.###.##......#...##.#.......?)@.)..+.<....#$#...##.#.##.###.##.#.###.#.# ##.#.# ##.# ##.# #>....###.## #.....#RhP4 _ _Items here: )) [ ††.Rh2 Rh>> lWhat do you want to examine? Items  a - ()) a +0 flail  b - ([) a +0 robe  c - ()) a +2 whip of venom  d - (†) a gnoll corpse Rh? U e - (†) a gnoll corpseRhy A +2 whip of venom. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 3.7 XLs. Damage rating: 7 (Base 6 x 97% (Str) x 100% (Skill) + 2 (Ench)). Venom:It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll bouda on level 5 of the Dungeon. Stash search prefixes: {ego} {branded} {Maces & Flails} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (g)et.Rh###.## Luc the Conjurer#. # Draconian.#####. # Health: 35/38 ======================--....##.## Magic: 0/11------------------------.......#. AC: 6Str: 9#### #.###.. EV: 11Int: 26#..##.###.##... SH: 0Dex: 10.....#########...##.#.... XL:  5 Next: 85% Place: Dungeon:5......?)@........)..+.<.. Noise: ---------  Time: 4274.5 (1.0)...#$#########...##.#.... o) +3 hand axe (drain)##.###.##... Cast: Searing Ray########.###..#........#[4Rh30m ##.#.######## ## #.# ######## #.# #>....## ##.## #.....## You kill the gnoll! _(Press . to maintain the ray.) _You stop channelling your searing ray. _Items here: )) [ ††. _Items here: ))) ††. _Items here: )) [ ††.5 _n - a +2 whip of venomRhRh[Inventory: 24/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon)  d - a +2 dagger of venom  n - a +2 whip of venom Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 potions of heal wounds  h - 2 fuming silvery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhwMo - a +3 hand axe of draining (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 4.5 XLs. Damage rating: 9 (Base 7 x 97% (Str) x 100% (Skill) + 3 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {drain} {melee weapon} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh RhN ###.## Luc the Conjurer#. # Draconian.#####. # Health: 35/38 ======================--....##.## Magic: 0/11------------------------.......#. AC: 6Str: 9#### #.###.. EV: 11Int: 26#..##.###.##... SH: 0Dex: 10.....#########...##.#.... XL:  5 Next: 85% Place: Dungeon:5......?)@........)..+.<.. Noise: ---------  Time: 4275.5 (0.0)...#$#########...##.#.... -) Nothing wielded##.###.##... Cast: Searing Ray########.###..#........# ##.[14;20Rh H#.######## ## #.# ######## #.# #>....## ##.## #.....##  _(Press . to maintain the ray.) _You stop channelling your searing ray. _Items here: )) [ ††. _Items here: ))) ††. _Items here: )) [ ††. _n - a +2 whip of venom66.0 (0.5Rh @You stop channelling your searing ray. _Items here: )) [ ††.))) ††. _)) [ ††. _n - a +2 whip of venomYou unwield your +3 hand axe of draining.7.0 (1Rh O _You drop a +3 hand axe of draining.RhRhۓ,Inventory: 23/52 slots Hand Weapons (go to first with ))  d - a +2 dagger of venom  n - a +2 whip of venom Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 potions of heal wounds  h - 2 fuming silvery potions  i - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh n - a +2 whip of venom. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12. Rh3( Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 3.7 XLs. Damage rating: 7 (Base 6 x 97% (Str) x 100% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll bouda on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Rh9Rh+BRhKL###.## Luc the Conjurer#. # Draconian.#####. # Health: 36/38 ======================--....##.## Magic: 0/11------------------------.......#. AC: 6Str: 9#### #.###.. EV: 11RhKInt: 26#..##.###.##... SH: 0Dex: 10.....#########...##.#.... XL:  5 Next: 85% Place: Dungeon:5Rh-L......?)@........)..+.<.. Noise: ---------  Time: 4277.0 (0.0)...#$#########...##.#.... n) +2 whip (venom)##.###.##... Cast: Searing Ray########.###..RhwL{#........# ##.#.######## ## #.# ######## #.# #>....## RhL3##.## #.....##  _Items here: ))) ††. _Items here: )) [ ††. RhM_n - a +2 whip of venom _You unwield your +3 hand axe of draining. _You drop a +3 hand axe of draining.  Your +2 whip of venom begins to drip with poison!RhBVRhV+5 (0.5Rh^Rhb% _)) [ ††. _n - a +2 whip of venomYou unwield your +3 hand axe of draining.drop a  Your +2 whip of venom begins to drip with poison! Rhe*_n - a +2 whip of venom (weapon)RhRhEWhat do you want to examine? Items  a - ()) a +0 flail  b - ([) a +0 robe Rh7F c - ()) a +3 hand axe of draining  d - (†) a gnoll corpse  e - (†) a gnoll corpseRh# A +3 hand axe of draining. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0  At 100% training you would reach 14.0 in about 4.5 XLs. Damage rating: 9 (Base 7 x 97% (Str) x 100% (Skill) + 3 (Ench)). Drain:It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {dropped} {ego} {branded} {Axes} {one-handed} {drain} {melee weapon} (g)et.Rh8Rh#Rh#0-###.## Luc the Conjurer#. # Draconian.#####. # Health: 36/38 ======================--....##.## Magic: 0/11------------------------.......#. AC: 6Str: 9#### #.###.. EV: 11Int: 26#..##.###.##... SH: 0Dex: 10Rh2b.....#########...##.#.... XL:  5 Next: 85% Place: Dungeon:5......?)@........)..+.<.. Noise: ---------  Time: 4277.5 (0.5)...#$#########...##.#.... n) +2 whip (venom)##.###.##... Cast: Searing Ray########.###..#........# ##.#.######## ## #.# ######## #.# #>....## ##.## #.....##  _Items here: )) [ ††. _n - a +2 whip of venom _You unwield your +3 hand axe of draining. Rhw6_You drop a +3 hand axe of draining.  Your +2 whip of venom begins to drip with poison! _n - a +2 whip of venom (weapon)Rh=RhF>-8.5 (1.0Rh"CRhIS _o - a +3 hand axe of drainingRh0Rh[Inventory: 24/52 slots Hand Weapons (go to first with ))  n - a +2 whip of venom (weapon)  d - a +2 dagger of venom  o - a +3 hand axe of draining Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 potions of heal wounds  h - 2 fuming silvery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh[&n - a +2 whip of venom (weapon). A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 3.7 XLs. Damage rating: 7 (Base 6 x 97% (Str) x 100% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll bouda on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.RhuQInventory: 24/52 slots Hand Weapons (go to first with ))  n - a +2 whip of venom (weapon)  d - a +2 dagger of venom  o - a +3 hand axe of draining Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 potions of heal wounds  h - 2 fuming silvery potions [Up|Down] select [PgDn|>] page down [PgUp[39;4Rh&R9m|<] page up [Esc] exit[top]Rhτ o - a +3 hand axe of draining. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 4.5 XLs. Damage rating: 9 (Base 7 x 97% (Str) x 100% (Skill) + 3 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {drain} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. Rh  RhV  Rh -###.## Luc the Conjurer#. # Draconian.#####. # Health: 36/38 ======================--....##.## Magic: 0/11------------------------.......#. AC: 6Str: 9#### #.###.. EV: 11Int: 26#..##.###.##... SH: 0Dex: 10 Rh .....#########...##.#.... XL:  5 Next: 85% Place: Dungeon:5......?)@........)..+.<.. Noise: ---------  Time: 4278.5 (0.0)...#$#########...##.#.... o) +3 hand axe (drain)##.###.##... Cast: Searing Ray########.###..#........# ##.#.######## ## #.# ######## #.# #>....## ##.## #.....## Your +2 whip of venom begins to drip with poison! _n - a +2 whip of venom (weapon) _o - a +3 hand axe of drainingYou unwield your +2 whip of venom.  Your +2 whip of venom stops dripping with poison.  You sense an unholy aura. Rh  Rh ~7=1==9.5 (1 Rh.  Rh " _n - a +2 whip of venom (weapon) _o - a +3 hand axe of draining  You unwield your +2 whip of venom.r +2 whip of venom stops dripping with poison. sense an unholy aura. _o - a +3 hand axe of draining (weapon) Rh RhuInventory: 24/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon)  d - a +2 dagger of venom  n - a +2 whip of venom Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA  RhPotions (go to first with !)  a - a potion of magic  f - 3 potions of heal wounds  h - 2 fuming silvery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!Rh% d - a +2 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 3.1 XLs. Damage rating: 6 (Base 4 x 100% (Dex) x 100% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."Rh "Rh I###.## Luc the Conjurer#. # Draconian.#####. # Health: 37/38 =======================-....##.## Magic: 1/11==----------------------.......#. AC: 6Str: 9#### #.###.. EV: 11Int: 26#..##.###.##... SH: 0Dex: 10"Rh .....#########...##.#.... XL:  5 Next: 85% Place: Dungeon:5......?)@........)..+.<.. Noise: ---------  Time: 4279.5 (0.0)...#$#########...##.#.... o) +3 hand axe (drain)##.###.##... Cast: Searing Ray########.###..#........# ##.#.######## ## #.# ######## #.# #>....## ##.## #.....##  _n - a +2 whip of venom (weapon) _o - a +3 hand axe of drainingYou unwield your +2 whip of venom.  Your +2 whip of venom stops dripping with poison.  You sense an unholy aura. _o - a +3 hand axe of draining (weapon)"Rh B80.5 (1"Rhp "Rh ! _o - a +3 hand axe of draining  You unwield your +2 whip of venom.r +2 whip of venom stops dripping with poison. sense an unholy aura. _o - a +3 hand axe of draining (weapon) _You drop a +2 dagger of venom.#Rh #Rh #Rh] #Rh n#Rh #Rh #RhA K8=#Rh; #RhE N _HP restored.#Rh #Rh"# ,#Rh% #Rht) ,#Rh^* #Rh, #Rh, f=2==#Rh. #Rh0 ,#Rh[3 #Rh4 ,#Rh5 #Rhp8 #Rh8 #Rh9 #Rhy< #Rh< :==#Rh= #Rh+@ #Rh@ #RhA #RhD ,#RhE #RhI ,#Rh?J #RhcM j3==#Rh2N #Rh P #RhP #Rh1R #RhU ,#Rh W #RhMZ ,#Rh\ #Rh5^ P==#Rhn_ #Rha ,#Rh c #Rhe #Rhi #Rh7k #Rh4m #Rhm #Rh o #Rhq ,#Rh,s #Rhu j4==#Rhv #Rhy ,#Rhz #Rh} ,#Rh #Rhf ,#RhP |==#Rh ,#RhJ #Rh ,#RhА #Rh} ,#Rh2 #RhV #Rh T5==#RhМ #Rh# ,#Rhޠ #Rh~ ,#Rh #Rh ,#Rh #Rhe P==#Rh] #RhR ,#Rh #Rh ,#Rh #Rh ,#Rh #Rh #Rh O6===#Rh` #Rh #Rh5 #Rh #Rh ,#Rhh #Rh B#Rh Q===#RhW #Rh ,#Rh #Rh ,#Rh3 #Rh ,#Rh #Rh ,#Rh0 #Rh@ d7==#RhQ #Rh: ,#RhO #RhQ ,#Rh #RhV ,#RhW #RhU #Rh :==#Rhe #Rh ,#Rh #Rh( ,#Rh #Rh #Rh/ #RhF #Rh d8==#Rh #Rh] ,#Rh #RhU ,#Rh` #Rh#& X==#RhY- 9==#RhI/ ,#Rh0 #Rhh3 ,#Rh4 #Rh7 ,#Rh8 #Rh; P==#Rh== #Rh@ ,#RhBA #RhC ,#Rh;E #RhG ,#RhH #RhK ,#RhRL #RhN f10/11==#RhO #RhR ,#RhS #RhU ,#RhV #RhX ,#RhZ #Rh+^ P==#Rh_ #RhDb ,#Rhhc #Rhe ,#Rhf #Rhki ,#Rhoj #Rhm c1===#Rhn #Rhr #Rh%t ,#RhNu #Rhky \  Items here: ))) ††.#Rh| #Rh}  _#Rhe~ #Rhj | ###. #. .#####. ....##. ...... ## ### #.### ##..# ##.###.## #.....##...##.# .......@))..)..+.< #...#$##...##.## ##Rh  ##.###.## ##.### #..# # #.##  #.#  #.# #>.... ##.## #.....#Rh2 1364.5 (84.0)#Rh ,5.5 (85#Rh #Rh d _d - a scroll labelled GUIGEM COUKHLY$Rh>$Rh$Rh^$Rh6$RhG$Rh;===$Rh,$Rhq$Rh$Rh$Rh$RhY$Rh$Rh$Rh#$Rh$Rh)$RhMM _You now have 105 gold pieces (gained 6).$Rhq$Rh$Rhy$Rh$Rh $Rhh$Rh$Rhn$RhA ,$Rhh $Rh$Rh6,$Rh$Rh$Rh ,$Rh$Rh$Rh,$Rh$RhK$RhQ,$Rh$Rh $Rh"$Rh"$RhZ#$Rh1%$ $Rh%_You open the door.$Rh '$Rh'$Rh'$RhS,@  There is an open door here.$Rh3&## ..# ##+##.# ##...#$Rh|4#.# #.....# ##.# .......## ##..### ........####.....#######'..........))...78.5 (13........####...#.#######<......## ##.##.# #.....#$Rhi6%.# ##...# #.# ##+# #.# # #.#  #.# # #.# ##$Rh$:$Rh;,9.5 (14$Rh>$Rh@9 _Found a stone staircase leading up.$Rh  # ..# ##+ #.# ## #.### ##.# # ##..### >.####.....######0.0).'..........)).....####...#.######<......## ##.##.#..## ####.#...# #.###+# #.# #.# #.#$Rh $Rh' A80.5 (1 $Rh $Rh~ -_Found a stone staircase leading down.%Rh,kInventory: 24/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon)  n - a +2 whip of venom Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 potions of heal wounds  h - 2 fuming silvery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&Rh[ e Armour [u0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls ?)  b - a scroll labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGAjGIYPID FUUKK  kHUCIRI KAKYTUN  lUHULUO FAINO  qXAUSYA CUDY &Rh  t - a scroll labelled YXTA DAR LUCEUHwWYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 potions of heal wounds  h - 2 fuming silvery potions  i - a yellow potion  m - 2 bubbling yellow potions  p - 3 potions of ambrosia42%&Rh_: u t - a scroll labelled YXTA DAR LUCEUH &Rhs<  i - a yellow potion  r - a black potion  s - 2 bubbling purple potions  v - a metallic yellow potion  x - 2 dark potionsbot&RhB 'RhJg  i - a yellow potion  m - 2 bubbling yellow potions'Rh& 'Rhy' m - 2 bubbling yellow potions  p - 3 potions of ambrosia(Rh$(Rh#/(Rh:Luc the ConjurerDraconian##(Rh=VHealth: 38/38 ========================..#Magic: 11/11 ========================##+##.#AC: 6Str: 9##...##.#EV: 11Int: 26##.....## ##.#SH: 0Dex: 10#.......## ##..###(Rh5?oXL:  5 Next: 85% Place: Dungeon:5>......@.####.....###### Noise: ---------  Time: 4380.5 (0.0).........'..........)).. o) +3 hand axe (drain).........####...#.###### Cast: Searing Ray#<......## ##.##.#(Rh@f##.....## ####.###...##.###+##.##.##.# _d - a scroll labelled GUIGEM COUKHLY (RhA_You now have 105 gold pieces (gained 6). _You open the door.  There is an open door here. _Found a stone staircase leading up. _Found a stone staircase leading down.(RhK(RhO(RhV(RhX)Rh)Rh )Rh`,)Rh)Rh= )Rh )Rh B)Rh! B)Rhw" )Rh & You now have 105 gold pieces (gained 6).open the door.  There is an open door here. _Found a stone staircase leading up.do)Rh& wn. _You open the door.)Rh) )Rh* )Rh+ )Rh. @  There is an open door here.)Rh1 )Rh2  _)Rh3 )Rh5 )RhW9 )Rh: )Rh: )Rh4< )Rh? )Rhn@ ,)Rh#E )Rh~F B)RhjG )Rh5J B)RhL )RhS ...#.#.. #.#.#  #.#.#  #.#.####. .#####.#.....5 ....#  #..@..####..  ##.........#  ##.########  )RhT #.# # #.# ..# ##'## #.#5   shadow imp (asleep) ##...## #.###.....####.##.......## ##..###)RhFb r910.0)1.5 (11)Rhe ] _A shadow imp comes into view.+Rh`b#. ##..... #.#.. #.#.# #.#.#  #.#.####.W#.#####.#.....5....... .###.....####.. +Rh\c##.........# ##.#########.# ###.# ..# W   phantom (dormant)#'## #.# 5   shadow imp (asleep)...## #.#### #+Rhqi  A phantom comes into view.+RhC|W5.W5+Rh:==2.5 (1.0)+Rhp+Rh, _The shadow imp shouts!,Rh) ]#.### ..... #.#.. #.#.# #.#.# .,Rh+ #.#.####.W.#.#####.#....5..# .###.....####.. ##.........# ##.######## #.# ..# ##'## #.# ##.. ,Rhl. ,Rh? L.W,Rh.F **,Rh n  The shadow imp gestures at you.,Rh ,Rh 5@5   ufetubus (wandering)  Pain shoots through your body!,Rh 25-----------3Searing Ray,Rhn \ _An ufetubus comes into view..Rh+.Rh .RhJ Luc the Conjurer.Rh_ .Rh#.###.RhҊ> Draconian.Rh .Rh+......Rh Health: 25/38 ===============---------.RhƎ .Rh#.#...Rh 3 Magic: 9/11===================----- #.#.# AC: 6Str: 9 #.#.# .  EV: 11Int: 26 .Rhq#.#.####5..  SH: 0Dex: 10 #.#####.#..**5W..  XL:  5 Next: 85% Place: Dungeon:5 .........@*# Noise: ---------  Time: 4393.5 (0.0) .###.....####..  o) +3 hand axe (drain).RhJ ##.........#  Cast: Searing Ray ##.########  #.# ##  #.# ..#  W   phantom ##'## #.#  5   shadow imp ##...## #.#  5   ufetubus (wandering) ##.....## ##.# Pain shoots through your body! _An ufetubus comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (78% to hit)1Rh Luc the Conjurer#.###Draconian.....Health: 25/38 ===============---------#.#..Magic: 9/11===================-----#.#.#AC: 6Str: 9#.#.# .EV: 11Int: 26#.#.####5..SH: 0Dex: 10#.#####.#..***W..XL:  5 Next: 85% Place: Dungeon:5.........@*#Noise: ---------  Time: 4393.5 (0.0).###.....####..o) +3 hand axe (drain)##.........#Cast: Searing Ray##.#########.####.#..#h 8HW   phantom##'###.#5   shadow imp##...###.#5   ufetubus (wandering)##.....## ##.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (78% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.  The shadow imp is heavily wounded.1Rhū Shift-Dir - straight line  Aim: a shadow imp (78% to hit)  You focus your ray upon the shadow imp. The searing ray hits the shadow imp.  The shadow imp is heavily wounded.(Press . to maintain the ray.)  The ufetubus shouts!1Rh 55.5...5   shadow imp55 2 ufetubi1Rh\ ===4.5 (1ontinue: Searing RayRay 1Rh 1Rh 1Rh \ _An ufetubus comes into view.2Rh   The searing ray hits the shadow imp!***55 2 ufetubi2Rh 2Rhy ,2Rh ...5.5.2Rh' 6=8--91---2Rh D5+ 2RhN 2Rhi N _You kill the shadow imp!3RhqG  The searing ray hits the ufetubus!3Rh w***   ufetubus3Rh3Rh3Rh@3Rh 9.5.W.W   phantom5   ufetubus3RhF37----6---6++  _You kill the ufetubus!5RhE***5Rh/  The searing ray misses the ufetubus.5RhU5.W..6----7ast _You finish channelling your searing ray.6Rht  Luc the Conjurer #.### Draconian ..... Health: 26/38 ================-------- #.#.. Magic: 4/11========---------------- #.#.# AC: 6Str: 9 #.#.# .  EV: 11Int: 26 6Rh%#.#.####...  SH: 0Dex: 10 #.#####.#.*5.W...  XL:  5 Next: 96% Place: Dungeon:5 .........@.# Noise: ---------  Time: 4397.5 (0.0) .###.....####..  o) +3 hand axe (drain) ##.........#  Cast: Searing Ray ##.########  #.# ##  #.# ..#  W   phantom ##'## #.#  5   ufetubus ##...## #.#  ##.....## ##.# The searing ray misses the ufetubus. _You finish channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - se6Rhlect action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (68% to hit)7Rh\ULuc the Conjurer#.###Draconian.....Health: 26/38 ================--------#.#..Magic: 4/11========----------------#.#.#AC: 6Str: 9#.#.# .EV: 11Int: 26#.#.####...SH: 0Dex: 10#.#####.#.**.W...XL:  5 Next: 96% Place: Dungeon:57Rh/^C.........@.#Noise: ---------  Time: 4397.5 (0.0).###.....####..o) +3 hand axe (drain)##.........#Cast: Searing Ray##.#########.####.#..#W   phantom##'###.#5   ufetubus##...###.###.....## ##.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (68% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus.  The ufetubus is severely wounded.7RhXPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (68% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus.  The ufetubus is severely wounded.  (Press . to maintain the ray.)7Rh!7Rh ..W.5The ufetubus slips past you!  The ufetubus hits you but does no damage.7Rh==8.5 (1ontinue: Searing RayRay 7Rh7RhV _The ufetubus closely misses you.8RhG  The searing ray hits the ufetubus!8Rh7P****8Rh#s8RhRzDW.....8Rh{8RhjLuc the Conjurer#.###Draconian.....Health: 27/38 =================-------#.#..Magic: 3/11======------------------#.#.#AC: 6Str: 9#.#.# .EV: 11Int: 26#.#.####...SH: 08RhL~Dex: 10#.#####.#..W.....XL:  5 Next: 100% Place: Dungeon:5.........@.#Noise: ==-------  Time: 4399.5 (1.0).###.....####..o) +3 hand axe (drain)##.........#Continue: Searing Ray##.########Ray+ #.####.#..#W   phantom##'###.###...###.###.....## ##.#The ufetubus is severely wounded.(Press . to maintain the ray.)  The ufetubus slips past you!  The ufetubus hits you but does no damage. _The ufetubus closely misses you.The searing ray hits the ufetubus!8Rhx _You kill the ufetubus!You have reached level 6!8Rhi/  --more--9Rh32/45=3/12--76 0% 9Rh)9RhQY _Your scales feel tougher.Rh * The searing ray hits the phantom.>Rhj>| WThe phantom is moderately damaged.30--2++  _The phantom hits you but does no damage.@Rh} @Rh١ Inventory: 24/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon)  n - a +2 whip of venom Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?) @Rh g b - a scroll labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 potions of heal wounds  h - 2 fuming silvery potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ARh}   u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - a scroll labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  kHUCIRI KAKYTUN  lUHULUO FAINOqXAUSYA CUDY  tYXTA DAR LUCEUH  wWYUSCH ASIGEURA Potions (go to first with !)  a - a potion of magic  f - 3 potions of heal woundsh - 2 fuming silvery potions  i - a yellow potion  m - 2 bubbling yellow potions  p - 3 potions of ambrosiar - a black potion57%ARhah ? a - a potion of magic  m - 2 bubbling yellow potions  s - 2 bubbling purple potions  v - a metallic yellow potion  x - 2 dark potionsbotARh  m - 2 bubbling yellow potions  p - 3 potions of ambrosiaCRh CRh~a - a potion of magic. A valuable potion which grants an infusion of magical energy. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.DRhKDRhlPDRhT+DRhULuc the Conjurer#.###Draconian.....Health: 33/45 =================-------#.#..Magic: 12/12 ========================#.#.#AC: 7Str: 9#.#.# .EV: 11Int: 26#.#.####...SH: 0Dex: 10#.#####.#........XL:  6 Next:  0% Place: Dungeon:5.........@W#DRhVNoise: ==-------  Time: 4402.5 (0.0).###.....####..o) +3 hand axe (drain)##.........#Continue: Searing Ray##.########Ray++ #.####.#..#W   phantom##'###.###...###.###.....## ##.#DRh,YThe phantom is lightly damaged. _(Press . to maintain the ray.) _The searing ray misses the phantom. The phantom barely misses you.The searing ray hits the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.DRh^ DRh__(Press . to maintain the ray.) _The searing ray misses the phantom. The phantom barely misses you.  The searing ray hits the phantom.  The phantom is moderately damaged. _The phantom hits you but does no damage.  Magic courses through your body. You stop channelling your searing ray.DRh`e-3.5 (1astDRhbDRhgU _The phantom closely misses you.ERh!  Luc the Conjurer #.### Draconian ..... Health: 33/45 =================------- #.#.. Magic: 10/12 ====================---- #.#.# AC: 7Str: 9 ERh#.#.# .  EV: 11Int: 26 #.#.####...  SH: 0Dex: 10 #.#####.#........  XL:  6 Next:  0% Place: Dungeon:5 .........@W# Noise: =--------  Time: 4403.5 (0.0) .###.....####..  o) +3 hand axe (drain) ##.........#  Cast: Searing Ray ##.########  #.# ##  ERh8#.# ..#  W   phantom ##'## #.#  ##...## #.#  ##.....## ##.# Magic courses through your body. You stop channelling your searing ray. _The phantom closely misses you.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)ERhLuc the Conjurer#.###Draconian.....Health: 33/45 =================-------#.#..Magic: 10/12 ====================----#.#.#AC: 7Str: 9#.#.# .EV: 11Int: 26#.#.####...SH: 0Dex: 10#.#####.#........XL:  6 Next:  0% Place: Dungeon:5.........@*#Noise: =--------  Time: 4403.5 (0.0).###.....####..o) +3 hand axe (drain)##.........#Cast: Searing Ray##.#########.####.#..#W   phantERhnom##'###.###...###.###.....## ##.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom!  The phantom is severely damaged.ERh'WPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ERh:tAim: a phantom (moderately damaged, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom!  The phantom is severely damaged.  (Press . to maintain the ray.)ERhi29--=4.5 (1ontinue: Searing RayRay ERhÜ+ _The phantom hits you.FRh> * The searing ray hits the phantom!FRh WThe phantom is almost destroyed.FRh9/12 --5+ FRhFRh<T _The phantom barely misses you.FRhɲ F  The searing ray hits the phantom.FRh M*FRhHE&.FRhgj 30=-8----296Searing Ray++ _You destroy the phantom!FRhkFRhom _Your Conjurations skill increases to level 6!IRh`IRhwaIRh[bIRhPiK  You stop channelling your searing ray.IRhqx _IRh6)1=9==32===3=10/12==IRhHBIRh4===IRh,IRh\IRhX,IRhIRh)5=1==IRh3IRhz,IRhIRh,IRhwIRha6=IRhIRhP==IRh/IRhaBIRh@_7=2==8===9=IRhIRh,IRhIRhHb40=IRh(IRhf,IRhIRh,IRhIRh1,IRhIRhk1=IRhIRh]IRhIRhOIRh,IRh IRha2=IRhoIRh} nIRh IRh,IRh:IRhk3=IRhIRh#,IRhIRh,IRhVIRh,IRhIRha4=IRh IRh",IRhI#IRh-&,IRh&IRh ),IRh)IRh,~5==IRh,IRh.IRh0,IRh"1IRh2IRh4,IRhn5IRh87IRh9,IRh{:IRh;IRh=O=IRh}>IRh?IRhB,IRhBIRhCIRhE,IRhPFIRh(HIRhJ,IRhLIRhLIRhO,IRhwOIRhPIRhS,IRhSIRhTIRhV,IRhWIRhXIRh[,IRhA\IRhi]IRh`_,IRh_IRhaIRhFd,IRh!eIRhRfIRh[h,IRhhIRh{IRh~IRhIRhJ,IRhD,IRh IRh6IRh,IRh{##.######  .W......#  #@# -- #.# .#.####.###.# ast: Searing Ray ............#....###.#####.. #.# W   phantom (dormant).#.####.#........#####.#......#80.5 (74.0).WW--1.5 (75 _A phantom comes into view.JRh<###.#######..W...@.##.....##.##.... #.# JRh>P#.#.####.###.#.............#.....###.#####... #.# .#.####.# ........###JRhX.W2.5 (1.0)Searing RayJRh[JRh  Luc the Conjurer  Draconian  Health: 45/45 ========================  Magic: 10/12 ====================----  AC: 7Str: 9  EV: 11Int: 26  SH: 0Dex: 10 ###.###### XL:  6 Next: 29% Place: Dungeon:5 #...W**@.# Noise: ---------  Time: 4482.5 (0.0) #.....##.# o) +3 hand axe (drain) #.... #.# Cast: Searing Ray #.#.####.###.#  .............# JRhD  .....###.#####  W   phantom ... #.# .#.####.# ........### _You stop channelling your searing ray. _A phantom comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (73% to hit)KRh&Luc the ConjurerDraconianHealth: 45/45 ========================Magic: 10/12 ====================----AC: 7Str: 9EV: 11Int: 26SH: 0Dex: 10###.######XL:  6 Next: 29% Place: Dungeon:5#..****@.#Noise: ---------  Time: 4482.5 (0.0)KRh)#.....##.#o) +3 hand axe (drain)#.... #.#Cast: Searing Ray#.#.####.###.#.............#.....###.#####W   phantom... #.#.#.####.#........###Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom!  The phantom is moderately damaged.KRhMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom!  The phantom is moderately damaged.  (Press . to maintain the ray.)KRhîI..W.KRh==3.5 (1ontinue: Searing RayRay _KRhKRh;LRhsc **** The searing ray hits the phantom!LRhLRhI...WLRhza9/12 ---4LRhy;+ LRhLRh` _The phantom is severely damaged.LRh ****The searing ray hits the phantom.LRhr9 ...WThe phantom is severely damaged.LRh^: 8----=5++ LRh< LRhF? U _The phantom closely misses you.MRhH **** The searing ray hits the phantom!MRhK{ ...WThe phantom is almost destroyed.You finish channelling your searing ray.MRh|7----6astMRhłMRh> _The phantom hits you but does no damage.NRh   Luc the Conjurer  Draconian  Health: 45/45 ========================  Magic: 5/12==========--------------  AC: 7Str: 9  EV: 11Int: 26  SH: 0Dex: 10 ###.###### XL:  6 Next: 29% Place: Dungeon:5 #.....W@.# Noise: ==-------  Time: 4486.5 (0.0) #.....##.# o) +3 hand axe (drain) #.... #.# Cast: Searing Ray #.#.####.###.#  ..........Rh8 34m...#  .....###.#####  W   phantom ... #.# .#.####.# ........### You finish channelling your searing ray. _The phantom hits you but does no damage.  Aiming: Searing Ray (safe; 1% risk of failure)  NRh) aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 73% to hit)NRh8 +NRh  NRh J Luc the ConjurerNRh  NRhx > DraconianNRh  NRh  Health: 45/45 ========================NRh#  NRh _ Magic: 5/12NRhD E==========--------------NRh  NRhY G AC: 7NRh -Str: 9NRhs  NRh G EV: 11NRh .Int: 26NRh  NRh G SH: 0NRh1 -Dex: 10NRh  NRhw @###.######NRh  XL:  6 Next: 29% Place: Dungeon:5NRh  NRh& j#.....W@.#NRh  Noise: ==-------  Time: 4486.5 (0.0)NRh<  NRh a#.....##.#NRhT Z o) +3 hand axe (drain)NRh  NRh o#.... #.# Cast: Searing Ray #.#.####.###.#  .............# NRh  .....###.#####  W   phantom ... #.# .#.####.# ........### NRh pAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (almost destroyed, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom!  You destroy the phantom!NRhM NRh NRh] NRh NRhn NRh" J ###NRh'  #..****@.# #.. #.... #.# #.#NRh  ... ...# ... #.# .# NRh....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (almost destroyed, 73% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom!  You destroy the phantom!  (Press . to maintain the ray.)NRhI3-57.5 (1ontinue: Searing RayRay _ORh ORh 3ORh< K  You stop channelling your searing ray.ORhұ E _ORh0 6==ORhr BORh ,ORhƾ ORh' ,ORh ORh ==ORh` y7=ORh ,ORh ORh ,ORh ORhm BORh ORh4 e=ORh ,ORh+ ,ORh BORh3 ORh z8==ORh BORhW BORh n==ORhF d9==ORh ,==ORh ORh{ ,ORhG ORh[ ,ORh& ORh ORhw h10/13==ORh= ORh ,ORh ,ORh_ ORh6 ,ORh ORh ORh P==ORh ,ORh ORhm ,ORh: ORh! ,ORh(# ORh9% x1==ORhX' ORh2( ,ORh) ,ORh* ORh, ORhn- ,ORh/ ORhh0 P==ORh)2 ,ORh2 ORh_5 ORh 6 ,ORh8 ORh8 ,ORha; ORh:< b2==ORh> ,ORh? ORhA ,ORhB ORhE ,ORhE ORhMH P==ORh%I ORhL ,ORhL ORhN ORhsO ,ORhQ b3==ORhR ORhS ORhU ,ORhV ORhfW ORh1Y ,ORhY ORhZ ORh\ ,ORh] ORh^ ORh` ORha P==ORh)c ORh6e ,ORhe ORhDg ORhi ,ORhj ORhk ORhm ,ORhZn ORho ORhwq ORhLr ,ORhs ORhu ,ORh`v ORhw ORhz ORhz ORhu{ ORh| ORhx~ ORhE ,ORhz ORh ,ORh ORhу ORh ,ORhY ORhj ORh ,ORh ORh ORh ,ORht ORhX ORh ,ORhő ORh ORhΔ ,ORh ORh ORh3 ORhڙ ,ORhϚ ORhY ,ORh\ ORh{ ORh+ ,ORh ORh ORh ,ORhä ORh ORh ,ORh ORht ORh ,ORhO ORh0 ORh9 ,ORh8 ORh ORhƲ ,ORh³ ORh ORh BORhǸ ORh BORh ORh ,ORh ORh{ ,ORhV ORh ORhz XORh XORh BORh ORh ,ORh ORht ORh ORh ORh XORh ORh! ORh XORh ORh BORhz, ORhX. XORh4 XORh)7 BORh8 ORhpD ORh+H ORhJ ORhK ORhM ORhQ ORhpR ,ORhU ORhX ORhZ ,ORh\ ORh` ORha ,ORhc ORhn ORh0w ######### ### #######.......# #.. ..r..#.#####.# #.# ....#.# #.# #.# ..###.#####.####.##$..#.###.##..........@.......--#.##.##.####........###.##.##.# #####.####ast: Searing Ray#.##.##.# .##.......# ###.....## r   quokka (asleep)#.....##.....##.....##ORh| 260619.0)ORhR .rrORhk H--7.5 (120ORh o _A quokka comes into view.QRh   Luc the Conjurer  Draconian  Health: 45/45 ========================  ######### ### ######  Magic: 11/13 ====================----  #.......# #.. .....  AC: 7Str: 9  #.#####.# #.# ..r.  EV: 11Int: 26  #.# #.# #.# .*##  SH: 0Dex: 10  #.#####.####.##*..#.##  XL:  6 Next: 59% Place: Dungeon:5  #.##..........@.......  Noise: ---------  Time: 4607.5 (0.0)  #.##.##.####........##  o) +3 hand axe (drain)  #.##.##.# #####.#### Rh0;49m Cast: Searing Ray  #.##.##.# .#  #.......# #  ##.....## r   quokka  #.....#  #.....#  #.....## _You stop channelling your searing ray. _A quokka comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (73% to hit)RRh)  Luc the Conjurer  Draconian  Health: 45/45 ========================  ######### ### ######  Magic: 11/13 ====================----  #.......# #.. .....  AC: 7Str: 9  #.#####.# #.# ..r.  EV: 11Int: 26  #.# #.# #.# ..##  SH: 0Dex: 10  #.#####.####.##$..#.##  XL:  6 Next: 59% Place: Dungeon:5 RRhj, #.##..........@.......  Noise: ---------  Time: 4607.5 (0.0)  #.##.##.####........##  o) +3 hand axe (drain)  #.##.##.# #####.####  Cast: Searing Ray  #.##.##.# .#  #.......# #  ##.....## r   quokka  #.....#  #.....#  #.....##Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (73% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!RRh.   ### ######  .# #.. ...*.  .# #.# ..*.  #.# #.# #.# .*##  RRh$/.####.##*..#.##  #.##.........  #.##.##.##.##  #.##.##.# ##  #.##.##.#   #.......#  RRh0 ##.  #.  #.  #....RRhv...$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (73% to hit)  You focus your ray upon the quokka. The searing ray hits the quokka!  You kill the quokka!  (Press . to maintain the ray.)RRh60==8.5 (1ontinue: Searing RayRay _RRhRRRhSRhSRh SRhSRhlK  You stop channelling your searing ray.SRh _SRhSRhlSRhMSRh,SRhSRh?,SRhSRh^,SRhSRhSRhL2==SRhSRh,SRhSRhf,SRhSRh==SRh,SRhSRhC3== _You now have 110 gold pieces (gained 5).==SRh F _You open the door.  There is an open door here. _SRh ISRh)KBSRhMSRhQ,SRhQSRh7YXSRhZSRhs],SRh^SRha7 _You open the door.SRhe3SRh%fSRhh@  There is an open door here.SRhjSRhk _SRhlSRh3o,SRhoSRhir| _b - 2 scrolls labelled VOSOECOORCH (gained 1)SRht3SRhtSRh2vSRhx,SRhxSRhySRh8|,SRh|SRh}SRh,SRh,SRh&SRhSRh<SRhSRhvSRh SRh,SRh5SRhSRhESRhSRhČSRhjP#.##...#.#### ............. (..# #........#### #..# #####.#### #..#  #.# #..  #.# #..  ##'## #.# #...## #.#  ##.....## ##@# --49.5 (41.0)  SRhW#.......## ##..# #.........####...##### ast: Searing Ray +.........'............ #.........####...###### ##...# .......###.....## #.##.##.###...## #. #.# ##+# #. #.#SRh˜SRh5H--50.5 (42SRhSRh% _Found 5 stones.SRh2 SRh3 SRh4 SRh7 SRhy= XSRh> ,SRh? SRh@ SRhTC ,SRhD SRhF SRhH ,SRhI SRhvL SRh,O ,SRhsP SRhPR SRhT ,SRh)V SRhEX SRh[ ,SRh@\ SRh0` ,SRha SRh4d v _h - 3 fuming silvery potions (gained 1)SRhf 3SRhg SRhi SRh1l ,SRhn SRhp SRhbs ,SRhs SRhPu SRhv ,SRhw SRhx SRhz ,SRhi{ SRh8} SRh~ SRh SRh SRh! SRh SRhB SRh SRhń SRh܆ ,SRh SRhˆ SRh SRh` SRh݋ SRh SRh SRhq SRh SRhN SRh SRhp SRh SRhy ;  You see here 5 stones.SRh SRh  _SRh SRh5 SRh ,SRh SRh SRh ,SRhI ,SRh SRh SRh SRhŧ SRh ,SRh SRhի SRh SRh SRh SRhѱ SRhɳ ,SRh_ SRh0 SRh ,SRh SRh SRh ,SRh6 SRh SRh ,SRh SRh SRh ,SRh< SRh SRh ,SRhV SRh SRh ,SRh SRh @  There is an open door here.SRh^ SRh  _SRhU SRh SRh ,SRh ,SRh" ,SRhH SRh SRhU ,SRh SRh SRht ,SRh SRh SRh< ,SRh SRh SRh ,SRhA SRh SRh SRh SRh SRh5 SRhP ,SRh SRhf SRhf SRh1 SRh ,SRh SRh @  There is an open door here.SRh SRh  _SRh SRh SRhe ,SRh SRh SRh  ,SRh SRh SRhp ,SRh SRh8 SRh ,SRh[ SRh SRhp ,SRh SRhQ SRh SRh& SRh& SRh' SRh) ,SRh * SRh+ SRh- ,SRh. SRh0 SRhg1 SRh1 ,SRh3 SRh5 SRh!6 ,SRhc7 SRh9 SRh9 ,SRh: SRh8= ,SRh= SRh? SRhyA ,SRh B SRhaC SRhE SRhE ,SRhF SRh{H ,SRh I SRhJ SRhK ,SRhaL SRhvM SRhO ,SRh1P SRh S SRhU SRhU ,SRhMW SRhY ,SRhY SRh[ SRh\ ,SRh] SRh_^ SRh ` ,SRh` SRhc XSRhyi SRh(j SRh)o nSRh p SRhp ,SRhq SRh{s SRh!t SRht SRhu SRhURh>URhAURhDURhNFURhGURh HURhIURhWLURh MURhNURhOURhQURhRURhSURh9UURh&WURh^URhJ`URh aURha URh[b URhb URhcH######### URhRdx #.......# ## URhdz### #.......# .. URhey...#.......##.#### URhf URhf/##.#......URhDg)# URh~ ...........##.##o#  #.......# #  #.......# ##...#### ##.## o   orc (wandering) #.# #.# ##'##URh060.5 (16.0)URh,1.5 (17URhkURhq _An orc comes into view. It is wielding a +0 club.VRh%s######### #.......# #### ### #.......# ... ...#.##.#### ##.#..@....# .##.##o# #.......# .# #.......# .oVRh&1##...#### #####.## o   orc priest (wandering)#.# o   orc (wandering)#.###'##VRh.VRhn/VRh4o.o.oVRh5D2.0)Searing RayVRhW:VRh<z _An orc priest comes into view. It is wielding a +0 dagger.VRh/   Luc the Conjurer  Draconian  Health: 45/45 ========================  Magic: 11/13 ====================---- ######### AC: 7Str: 9 #.......# ####  EV: 11Int: 26  ### #.......# ...  SH: 0Dex: 10  ...#.......##.####  XL:  6 Next: 60% Place: Dungeon:5  ##.#........@..o.#  Noise: ---------  Time: 4762.5 (0.0) VRh0 ] ...........##*##.#  o) +3 hand axe (drain) #.......# o# Cast: Searing Ray #.......# .. ##...#### ###  ##.## o   orc priest #.# o   orc (wandering) #.# ##'## _An orc comes into view. It is wielding a +0 club. _An orc priest comes into view. It is wielding a +0 dagger.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (81% to hit)VRh*F >  Luc the Conjurer  Draconian  Health: 45/45 ========================Magic: 11/13 ====================----#########AC: 7VRhI Str: 9#.......# ####EV: 11Int: 26### #.......# ...SH: 0Dex: 10...#.......##.####XL:  6 Next: 60% Place: Dungeon:5##.#........@..o.#Noise: ---------  Time: 4762.5 (0.0)...........##*##.#o) +3 hand axe (drain)#.......# *#Cast: Searing Ray#.......# .*##...#### #####.##o   orc priest#.#o   orc (wandering)#.###'##Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, QRh,L ;10m - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger (81% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is heavily wounded.VRhG VRh KShift-Dir - straight line  VRh \Aim: an orc priest, wielding a +0 dagger (81% to hit)  VRhG You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is heavily wounded.  VRh (Press . to maintain the ray.)  The orc shouts!VRh VRhQ 4o.VRh oVRh .VRh] .VRh oVRh VRhq VRh, VRh ====VRh $3.5 (1VRh7 ontVRh /inue: Searing RayVRh 'Ray VRh7 VRhVRhJ VRhVRh_You hear a shout! x3XRhgl * The searing ray hits the orc priest!XRh[XRh  The orc priest is almost dead.An orc comes into view. It is wielding a +0 hand axe.XRho.o##oo 2 orcsXRhk0--==--4+ XRhXRh!A _The orc priest hits you but does no damage.XRh6 *The searing ray hits the orc priest.XRh XRh oo##.  The orc priest is almost dead.The orc priest hits you but does no damage.XRh 9/13 ------5++ XRh2$ XRh' Q _The orc closely misses you.YRhwI  The searing ray hits the orc priest.YRh*oo 2 orcsYRh)]  You kill the orc priest!YRh2 o.)You finish channelling your searing ray.YRhVQ3--8----726astYRhVYRhX6 _The orc hits you with a +0 club.[Rh9  Luc the Conjurer  Draconian  Health: 43/45 ======================--  Magic: 6/13===========------------- ######### AC: 7Str: 9 #.......# ####  EV: 11Int: 26  ### #.......# ...  SH: 0Dex: 10  ...#.......##.####  XL:  6 Next: 72% Place: Dungeon:5  ##.#........@oo..#  Noise: ==-------  Time: 4766.5 (0.0)  ...........##)##.#  o) +3 hand axe (drain) #.......# .#[40[Rh+m Cast: Searing Ray #.......# .. ##...#### ###  ##.## oo 2 orcs #.# #.# ##'##You finish channelling your searing ray. _The orc hits you with a +0 club.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (83% to hit)\RhOZ  Luc the Conjurer  Draconian  Health: 43/45 ======================--  Magic: 6/13===========------------- ######### AC: 7Str: 9 #.......# ####  EV: 11\RhInt: 26  ### #.......# ...  SH: 0Dex: 10  ...#.......##.####  XL:  6 Next: 72% Place: Dungeon:5  ##.#........@oo..#  Noise: ==-------  Time: 4766.5 (0.0)  ...........##)##.#  o) +3 hand axe (drain) #.......# .# Cast: Searing Ray #.......# .. ##...#### ###  ##.## oo 2 orcs #.# #.# ##'##Aiming: Searing Ray (safe; 1% risk of failure)  \Rh¥Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!\Rh ######### #.......# ####  ### #.......# ...  ...#....#  ##.#........@****#  ........#  \Rh#.......# .# #.......# .. ##...####  ##.##o   orc #.# #.# ##'##\Rh/Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 ring mail (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  The searing ray hits the orc but does no damage.  (Press . to maintain the ray.)\RhD6=o...\RhZ37.5 (1ontinue: Searing RayRay _\Rha\RhYc\Rhn B  The searing ray hits the orc!\Rhև P****\Rh ;$...\RhP3 \Rh4 5\Rh5 --\Rh6 4\Rh7 8\Rh9 "Searing Ray\Rh: %+ \Rh; \RhA \RhE  \RhE \RhF #_You kill the orc!\RhpG ]RhՑ   You stop channelling your searing ray.4=oast: Searing Rayo   orc (wandering)]Rh< 0]Rhd ]Rh ]Rh< S--9.5 (1 ]Rh ]Rh N_An orc comes into view. It is wielding a +0 flail.]Rh ^Rhh} #########  #.......######  ### #.......##...  ...#.^Rh4##.####  ##.#..@...#  .##)##o#  #.......##.#  #.......##..  ##...########  ##.##  #.#  #.#  ##'##  ^Rhg^Rh =o.^Rh-G6==--^Rh/ 70^Rh%^Rh q _Items here: $ )) [[ ††._Rh  Luc the Conjurer  Draconian  Health: 44/45 =======================-_RhU  Magic: 4/13=======----------------- ######### AC: 7Str: 9 #.......######  EV: 11Int: 26  ### #.......##... SH: 0Dex: 10  ...#.......##.####  XL:  6 Next: 74% Place: Dungeon:5  ##.#.........@*o.#  Noise: ---------  Time: 4770.5 (0.0)  ...........##)##.#  o) +3 hand axe (drain) #.......##.# Cast: Searing Ray #.......##.. ##...######## ##.## o   orc #.# #.# ##'## _Rh>_An orc comes into view. It is wielding a +0 flail. _Items here: $ )) [[ ††.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_RheAim: an orc, wielding a +0 flail and wearing a +0 ring mail (83% to hit)_Rh  Luc the Conjurer  Draconian_Rh  Health: 44/45 =======================-  Magic: 4/13=======----------------- ######### AC: 7_RhlStr: 9 #.......######  EV: 11Int: 26  ### #.......##... SH: 0Dex: 10 _Rh ...#.......##.####  XL:  6 Next: 74% Place: Dungeon:5  ##.#.........@.o.#  Noise: ---------  Time: 4770.5 (0.0)  ...........##)##.#  o) +3 hand axe (drain) #.......##.# Cast: Searing Ray #.......##.. ##...######## ##.## o   orc #.# #.# ##'##Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (83% to hit)  _RhhCYou focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  #...  ### #.....  ...  .......@***#  ...  #..... #...   ##.## #.#  #.#  ##'## _RhHM.$.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  _RhI@Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (83% to hit)  You focus your ray upon the orc. The sray hits the orc!  You kill the orc!  (Press . to maintain the ray.)_Rh5 5==1.5 (1ontinue: Searing RayRay _`RhU3`Rh`RhK  You stop channelling your searing ray.`Rh/ _`Rh 5=`RhI ,`Rh `Rhr,`Rh`Rh,`Rh4`Rh-`Rhf=5==`Rh&`RhX'`RhE+,`Rh,`RhN0P==`Rh1`Rh 5,`Rh6`Rh:,`Rh;`Rh@`RhA`RhC`RhH`RhI`RhJ6`RhKG==`RhO`RhP`Rh$R`RhV`Rh{d--ast: Searing Rayjj   gnoll (wandering)`Rhg0865.0)`RhiG--7.5 (16`Rhm`Rh4xr _A gnoll comes into view. It is wielding a +0 whip.aRhLt#########.......######### #.......##...  .....##.######..$.$............##@##.# #.......##.# .....##.j#...######## ##.##  #.# ##'####...##j.8.0) aRhmPaRhSO _You see here a +0 dagger.aRh5+aRh9 aRh J Luc the ConjureraRh aRhy> DraconianaRhs  Health: 45/45 ======================== ######### Magic: 4/13=======----------------- #.......######  AC: 7Str: 9  ### #.......##... EV: 11Int: 26  ...#.......##.####  SH: 0Dex: 10  ##.#.........$.$.#  XL:  6 Next: 75% Place: Dungeon:5  ...........##@##.#  Noise: ---------  Time: 4788.5 (0.0) #.......##j# o) +3 hand axe (drain) #.......##.. Cast: Searing Ray aRh-##...########aRh aRh*##.##aRh aRh#.#aRh;v j   gnoll (wandering)aRh aRh#.#aRh@ aRh##'##aRh aRhN##...## aRhc_A gnoll comes into view. It is wielding a +0 whip. aRhI_You see here a +0 dagger.  aRhAiming: Searing Ray (safe; 1% risk of failure)  aRhjPress: ? - help, Q - select action, ( or ) - cycleaRh! Shift-Dir - straight lineaRhjAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 83% to hit)aRh   Luc the Conjurer  Draconian  Health: 45/45 ========================#########  Magic: 4/13=======-----------------#.......######  AC: 7Str: 9### #.......##...  EV: 11Int: 26...#.......##.####  SH: 0Dex: 10##.#.........$.$.#  XL:  6 Next: 75% Place: Dungeon:5...........##@##.#  Noise: ---------  Time: 4788.5 (0.0)#.......##*#  o) +3 hand axe (drain)#.......##aRh# *.  Cast: Searing Ray##...######## ##.## #.#  j   gnoll#.# ##'## ##...## Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.aRh j.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 83% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.  (Press . to maintain the ray.)aRh\ ==9.5 (1ontinue: Searing RayRay aRhG aRh R _The gnoll barely misses you.cRhA  The searing ray hits the gnoll!**cRh0@).cRhV  3--890Searing Ray+ _You kill the gnoll!cRhQ\cRht_m _Your Spellcasting skill increases to level 5!dRh:  You stop channelling your searing ray. _dRh._dRhj4==dRhdRhdRhj--ast: Searing Rayj   gnoll (wandering)dRh dRh+3.5 (3dRh1F--4.5 (4dRhdRhr _A gnoll comes into view. It is wielding a +0 club.eRh  #########   #.......###### ### #.......##...  ...#.##.####  ##.#.........$@j.#  ...........##)##.# #.......##)# # #.......##..  ##...######## ##.# #.#  .#  '##  jj=5.5 (1 _The gnoll misses you.eRh0eRh jj 2 gnolls (1 polearm, 1 wandering)  You closely miss the gnoll.A gnoll comes into view. It is wielding a +0 halberd.eRh-6.8 (1.3eRheRhI#R _The gnoll barely misses you.eRh(kjj)  The gnoll shouts!  You hit the gnoll.  The gnoll is moderately wounded.The gnoll hits you from afar with a +0 halberd.  The gnoll hits you with a +0 club.  The gnoll hits you from afar with a +0 halberd.38----======8.1eRhxueRhvS _The gnoll closely misses you.fRh] :  Luc the Conjurer  Draconian  Health: 38/45 ====================----  Magic: 2/13===--------------------- ######### AC: 7Str: 9 #.......###### EV: 11fRh` 0Int: 26  ### #.......##... SH: 0Dex: 10  ...#.......##.####  XL:  6 Next: 78% Place: Dungeon:5  ##.#.........$@j.#  Noise: ====-----  Time: 4798.1 (0.0)  ...........##)##j#  o) +3 hand axe (drain) #.......##)# #  Cast: Searing Ray #.......##.. ##...######## ##.## jj 2 gnolls (1 polearm) #.# #.# ##'##The gnoll hits you from afar with a +0 halberd. _The gnoll closely misses you.Aiming: Searing Ray (safe; 1% risk of failure)  fRhb uPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 84% to hit)gRh W  Luc the Conjurer  Draconian  Health: 38/45 ====================----  Magic: 2/13===---------------------#########  AC: 7Str: 9#.......######  EV: 11Int: 26  ### #.......##...  SH: 0Dex: 10...#.......##.####  XL:  6 Next: 78% Place: Dungeon:5##.#.........$@**#  Noise: ====-----  Time: 4798.1 (0.0)...........##)##j#  o) +3 hand axe (drain)#.......##)# gRh\2#  Cast: Searing Ray#.......##.. ##...######## ##.##  jj 2 gnolls (1 polearm)#.# #.# ##'## Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.gRh]j.  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (moderately wounded, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.  (Press . to maintain the ray.)  The gnoll hits you from afar with a +0 halberd!29-----==--9.1 (1ontinue: Searing RayRay gRhR _The gnoll barely misses you.hRhb::**hRh! j.  The searing ray misses the gnoll. The gnoll barely misses you.hRh1-----800Searing Ray+ hRhehRh< _The gnoll hits you but does no damage.iRh **The searing ray hits the gnoll.iRhw j.  The gnoll is almost dead.The gnoll hits you from afar with a +0 halberd!iRhy17-------------=1++ iRhpiRhтK _The gnoll misses you.iRh+ D  The searing ray hits the gnoll.iRha0 y**   gnoll (iRh# v   #####  ### #.......##...  ....##.####  ......$@**#  ....##)##j#  #.......##)# #  #.. iRh ####  ##.## #.# #.# ##'##You kill the gnoll!You finish channelling your searing ray.  You hear a shout!iRhߓ  #####  ### #.......##...  ....##.####  ......$@**#  ....##)##j#  #.......##)# #  #.. ####  iRh##.## #.# #.# ##'##iRh~ $.  The gnoll hits you from afar with a +0 halberd!iRh 0----------0-82====2ast: Searing Ray iRhl _* * * LOW HITPOINT WARNING * * *lRh-Inventory: 23/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon)  n - a +2 whip of venom Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=) lRh = c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (go to first with !)  f - 3 potions of heal wounds  h - 3 fuming silvery potions  i - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]lRh u  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - alRhJ  labelled XAUSYA CUDYtYXTA DAR LUCEUH  wWYUSCH ASIGEURA Potions (go to first with !)  f - 3 potions of heal woundsh - 3 fuming silvery potionsi - a yellow potionm - 2 bubbling yellow potions  p - 3 potions of ambrosia  r - a black potion  s - 2 bubbling purple potions  v - a metallic yellow potion  x - 2 dark potionslRh 8botmRh/  f - 3 potions of heal wounds  p - 3 potions of ambrosiamRht  m - 2 bubbling yellow potions  p - 3 potions of ambrosiamRh/6 f - 3 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.nRhI`   Luc the Conjurer  Draconian  Health: 43/45 ======================--  Magic: 0/13------------------------#########  AC: 7Str: 9#.......######  EV: 11Int: 26  ### #.......##...  SH: 0Dex: 10...#.......##.####  XL:  6 Next: 82% Place: Dungeon:5##.#.........$@$.#  Noise: ====-----  Time: 4802.1 (0.0)...........##)##j#  o) +3 hand axe (drain)#.......##)# #nRh+b [40m  Cast: Searing Ray#.......##.. ##...######## ##.##  j   gnoll (polearm)#.# #.# ##'## The searing ray hits the gnoll.  You kill the gnoll!You finish channelling your searing ray.  You hear a shout!  The gnoll hits you from afar with a +0 halberd! _* * * LOW HITPOINT WARNING * * *nRh%j nRhk 4==---3.1 (1nRhr nRhzv  You kill the gnoll!  You finish channelling your searing ray.hear a shout!  The gnoll hits you from afar with a +0 halberd! nRhmw _* * * LOW HITPOINT WARNING * * * _You feel much better. The gnoll misses you.qRhh #  #.######  ### #.......##... qRhm} ...#.##.####  ##.#..$.@.#  .##)##j#  #.......##)# .#  #.##.. .j ##...########.#. ##.## .#.# j 2 gnolls (polearms, 1 wandering)#.# .# # #.# .# ##'##  qRh\{  A gnoll comes into view. It is wielding a +0 spear.qRhMMj.)qRh)l37-------4qRhqRhѓ _The gnoll hits you with a +0 halberd! _Items here: $ )) [ †.rRhJ \  You hit the gnoll.  The gnoll is lightly wounded.rRh -5.4 (1.3rRhhrRhz _The gnoll closely misses you. The gnoll hits you but does no damage.rRh  You closely miss the gnoll.The gnoll is lightly wounded.  The gnoll closely misses you.rRhue3------6.7rRh rRhC _The gnoll hits you from afar with a +0 spear.rRhThe gnoll closely misses you.The gnoll hits you from afar with a +0 spear.  You hit the gnoll. You tail-slap the gnoll.  The gnoll is heavily wounded.  rRhԑ23-------1=8.0rRhrRhb _The gnoll hits you with a +0 halberd. The gnoll hits you but does no damage.tRhLL  You hit the gnoll. You drain the gnoll.tRhN )   gnoll (polearm)  You kill the gnoll!tRhL=69.3tRhtRhR _The gnoll barely misses you.vRhh######### #.......###### ## #.##...  ...#.......##.#### ##.#..$.$.#  ...........##)##@#   #.......##)##j#  #.##.....  ##...########.# ## #.#.# .# #.# #  #.# #.#  ##'##..  ##... vRhrvRhg4-----100vRhevRh  _The gnoll barely misses you.Things that are here: _a +0 halberd; a gnoll corpsevRh /  , very drained)  You hit the gnoll but do no damage. You drain the gnoll.  You tail-slap the gnoll.  The gnoll is moderately wounded.vRh -1.6 (1.3vRh vRh < _The gnoll hits you but does no damage.wRh]  You barely miss the gnoll. Your tail-slap misses the gnoll.The gnoll is moderately wounded.wRh^1-2.9wRhGwRh` _The gnoll hits you with a +0 spear. The gnoll hits you but does no damage.wRhF ;  You closely miss the gnoll. Your tail-slap misses the gnoll.The gnoll is moderately wounded.2-4.2wRh5 wRh K _The gnoll misses you.wRhN  You slash the gnoll! You drain the gnoll.wRhf)xRh905.5 _You kill the gnoll!yRh3yRhyRhv2==yRh93yRh40=yRhHyRh,yRhyRh{,yRhyRhPP==yRhwyRha4=yRh-yRhyRhyRhyRh=`3==yRhcyRh,yRhyRh yRhL5=yRhyRhI,yRh yRh>yRh3==yRhyRhVyRhK6=yRhyRh,yRh!yRhN#yRhW$yRh&yRh-yRh.T4==yRh[2yRh9yRh;;S7=yRh`>zRh`,zRhzRht,zRhzRh& zRh :==zRhzRh2zRhRK8=zRh[#zRh*9=5==zRh7-zRh0,zRh@4zRh7,zRh8zRhG30====zRhVzRhY,zRh[zRh^96zRh_1==zRh#azRhIfw1=zRhlBzRhv32===zRhy3=7=zRhzRhC,zRhzRh}4==zRhzRh ,zRhzRh,zRhzRh,zRh?zRhè5=8==zRhzRhG,zRhKzRh,zRhSzRha6=zRh5zRhԹP==zRhzRhv,zRhzRh(,zRhzRh7=9==zRhqzRhr,zRhzRh,zRhzRh,zRhpzRhTzRhh8===zRh.zRh,zRh`zRhs,zRhzRhIk9=zRhzRh7h10/13==zRhXzRh,zRhOzRh,zRhEzRhzRh, 40=5-5   white imp (wandering)zRhT _You start resting.zRhG079.5 (64.0)zRhG-80.5 (65zRhJzRh\ _A white imp comes into view.zRh      #... ..##.#### ...$.$.# )##@#  )##)#  ...  ##.#.  ##.## #.#.#  #.# #.# #  #.# #.#  ##'## #..  zRhZE      #... ..##.#### ...$.$.# )##@#  )##)#  ...  ##.#.  ##.## #.#.#  #.# #.# #  #.# #.#  ##'## #..  zRh^ zRhj_zRh`<_A white imp is nearby!zRh`zRh      #... ..##.#### ...$.$.# )##@#  )##)#  ...  ##.#.  ##.## #.#.#  #.# #.# #  #.# #.#  ##'## #..  zRhK      #... ..##.#### ...$.$.# )##@#  )##)#  ...  ##.#.  ##.## #.#.#  #.# #.# #  #.# #.#  ##'## #..   _A white imp is nearby!{Rh########  ##### ## ..##... ....##.### ##.#.....5...$.$ ...........##)##){Rh)##)#.......##..... ##...########.#. ##.##.## #.# # ##'## #..{Rhj.55{RhU==1.5 (1.0) _{Rh{Rh7 {RhC   #  #.###### # #.##...  ...#.##.####  ##.#......5..$.@.#  .##)##)#  #.##)##)#  #.##.....  ##...##.#.  ##.## #.#.#  #.# #.# #  #.# #.#  ##'## #.. {RhF ******The white imp gestures at you.{Rh {Rh b..$.@.{Rhr {RhP =={Rh 2{Rh _The puff of frost misses you. _Items here: $ )) [ †.|Rhh  #  #.######  ### #.......##...  ...#.##.####  ##.#......5..$@$.#  .##)##)#  #.......##)##)#  #.##.....  ##...########.#.  ##.## #.#.#  #.# #.# #  #.# #.#  ##'## #.. .5=--3Searing Ray _~Rh  Luc the Conjurer  Draconian  Health: 40/45 =====================---  Magic: 8/13==============---------- ######### AC: 7~RhStr: 9 #.......###### EV: 11Int: 26  ### #.......##... SH: 0Dex: 10  ...#.......##.####  XL:  6 Next: 90% Place: Dungeon:5  ##.#.......5**@$.#  Noise: ---------  Time: 4883.5 (0.0)  ...........##)##)#  o) +3 hand axe (drain) #.......##)##)#  Cast: Searing Ray #.......##.....  ##...########.#.  ##.## #.#.#  5   white imp #.# #.# #  #.# #.#  ##'## #.. _The puff of frost misses you. _Items here: $ )) [ †.  Aiming: Sea~Rhyring Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (82% to hit)~RhR  Luc the Conjurer  Draconian  Health: 40/45 =====================---  Magic: 8/13==============---------- ######### AC: 7Str: 9 #.......###### EV: 11Int: 26 ~Rh# ### #.......##... SH: 0Dex: 10  ...#.......##.####  XL:  6 Next: 90% Place: Dungeon:5  ##.#.......5.$@$.#  Noise: ---------  Time: 4883.5 (0.0)  ...........##)##)#  o) +3 hand axe (drain) #.......##)##)#  Cast: Searing Ray #.......##.....  ##...########.#.  ##.## #.#.#  5   white imp ~Rh#.# #.# #  #.# #.#  ##'## #.. Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (82% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp!  You kill the white imp!~Rh    ### #....  ...  ...****@$.#  ...  #....~RhR)#      ##.## #.#.#   #.# #.# #   #.# #.#   ##'## #..  ~Rh4B...$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ~Rh(6&Aim: a white imp (82% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp!  You kill the white imp!  (Press . to maintain the ray.)~Rhk13==4.5 (1ontinue: Searing RayRay _~Rhr~RhtRh`t   You stop channelling your searing ray.9== _Rh2=RhiRh :==RhdRh{3=RhRh,RhRh?10/13RhF)==RhНRhW,RhwRha4=RhWRhί,RhRhBP==Rh>Rh,Rh1Rh~5==RhBRhT _HP restored.1Rh)==Rh0Rhn,RhRh,RhRhnO=Rh6RhRh:==RhRh,RhRh,RhYRhh,RheRhb2==RhRhc,RhZRh,Rh4Rh~,RhRhDP==Rh Rh!,RhRh,RhRh ,Rh Rh b3==RhRh4 _Magic restored.Rh=3RhRhk  You now have 127 gold pieces (gained 17).RhRhN!Z _Items here: )) [ †.Rh]#3Rhr&Rh(Rh*P==RhM,Rh1k  You now have 143 gold pieces (gained 16).Rhr3Rh 9^ _Items here: )) [[ ††.RhO;3Rh=Rhe@RhB,RhDRh)IRhiL,RhlNRh6PRhQ,RhSRhAURhaW,RhXRhbZRhC\RhG]Rh,^Rh9`RhbRhbRhcRheRhyh,RhjRhlRhn,RhpRhtRhx,RhyRh0|Rh9~,RhRhRhԃ,Rh_RhRh ,RhRhƎRhs,RhΖRhRh,Rh0RhgRh,Rh5Rh Rh,Rh}RhRh),Rh,Rh RhwRh[,RhRh\Rh7,RhRhRhd,RhRhRh,RhRh RhBRhXRh+~RhLbRhlRhRhvRhRh%Rh BRh RhRh,RhRh;!Rh5#,Rh $Rh,&Rh4)BRh*Rh3Rh9XRh^ZRhR\Rh]BRhZ_Rh bBRhbRhc,Rh dRh@eRhxf,RhgRhGhRhViRh`j,RhkRhFmBRhG|`RhRhRhzRhRh,Rh,RhGRhRhd,Rh]RhRh],Rh,RhRh ,RhRhRhRBRhGXRhpXRhP@  There is an open door here.RhZ5 _RhRhRh,RhiRh_RhmRhRhRhRh,RhRhRh,RhRhdRhTRh RhJ ,Rh RhRh,Rh Rh(Rh,RhRhRh,RhRhRh,RhRhC!Rh)"Rh"Rh-#Rh$Rh7&,Rh'Rh(Rh),Rh*Rhz,Rh-,Rh.Rh/Rh0,Rh1Rh2Rh 4Rh4Rh5Rh5Rh6Rhg7Rh7Rh8Rh9Rh:Rh:Rhl;RhL<Rh<RhQ=Rh>Rh?BRh@RhARhfBRhBRhCRhDRhjERhERhFRhGRhzHRhHRhIRhK,Rh!LRh=MRhONRhNRhVORh@PRhNQRhQRhVRRh5SRh9TRhTRh?URhjVRhWRh XRhXRhOYRhmZRhZ,Rh\Rh]Rh^,Rhh_RhW`Rh`Rh]aRhbRh5cRhcRh;dRhdRheRh]fRhfRhgRhhRh{iRhjRhjRhkRhVlRhlRhmRhnRh_oRhoRhqRhrRhrRh$sRhsRhuRhu,RhvRhxRhxRhKyRhfzRh7{Rh{Rh>|Rh,Rh?,RhRh RhR,Rh݄Rh)Rh,RhRhpRh܊,RhRh#Rh Rh,RhRhRh)RhēRhRh_Rh,RhZRhRhFRhRhۜRhQRhRhxRhuRhN,Rh^RhRh4,Rh2RhRhܳ,RhϵRh3Rhi,RhRhRhvRhARh.RhRh,Rh Rh.Rh,RhRhrRh,RhRhRhWRh"RhRhRh,RhRhRRhRh^RhRh7 _You open the door.Rh3RhtRh@  There is an open door here.RhRh _Rh<RhRh,RhRhRh/ Rh Rh Rh RhI ,Rh RhI Rh ,Rh[ Rh  @  There is an open door here.Rh" Rh  _Rhc Rh Rh{ ,Rh Rh RhY ,Rh? Rh Rh" Rh" RhP# Rh$ Rh% Rh& ,Rh( RhU* Rh+ Rh+ Rh- Rh;/ Rh/ Rhq0 Rh1 Rh4 ,Rh5 Rh#7 Rh8 ,Rhi9 Rh ; Rh< ,Rh]= Rh? Rh@ ,RhdA RhB RhkD RhE RhE RhR RhT ,RhT RhX RhCZ RhZ ,Rh^ Rh_ Rhk` Rha Rh c Rh9e ,Rhf Rhi RhMk Rhk Rhl RhXo Rh#q Rhq Rhr Rhu Rhw Rhw Rh"x Rhz Rh2| ,RhX} Rhŀ RhC ,Rh Rh Rh Rh Rh RhF @  There is an open door here.RhӐ Rh  _RhI Rh* RhИ Rha Rh? Rh Rhҟ ,RhJ Rh Rh ,RhP Rhë Rh* ,RhX Rh4 @  There is an open door here.RhQ Rh  _RhȺ Rh$ Rh Rh Rhg Rh RhT ,Rh Rh @  You see here a +0 hand axe.Rh Rh  _RhT Rh Rh Rh RhX Rh Rh Rh Rh Rh Rh. Rh Rh Rh Rh{ Rh< Rh Rh Rh RhM Rh} Rh  Rh ,Rh RhQ Rh ,Rh  Rh Rh Rhx Rh Rh   Items here: )) [ ÷÷.Rh! Rh"  _Rh# Rh . Z  Items here: ))) ÷÷.Rh1 Rh2  _Rh 8 XRh9 RhA; Rh< ,Rh= Rh? RhA ,RhB RhE RhF ,RhG Rh?I Rh/K ,RhL RhM Rh6O ,RhgQ ,RhOT RhU ,RhW BRh[ ,RhY] ,Rh[^ Rhf ,Rhg ,Rhci Rhj ,RhQl Rhm Rhr BRhu Rhv ,Rh] page down [PgUp|<] page up [Esc] exit[top]Rh Jewellery "=)c6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Scrolls?  b - 2 scrolls labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - aRhXP labelled UHULUO FAINO  qXAUSYA CUDYtYXTA DAR LUCEUH  wWYUSCH ASIGEURA Potions (go to first with !)  f - 2 potions of heal woundsh - 3 fuming silvery potionsi - a yellow potionm - 2 bubbling yellow potions  p - 3 potions of ambrosia  r - a black potions - 2 bubbling purple potions  v - a metallic yellow potion83%Rh   e - a scroll labelled JYSECA SEGA  t - a scroll labelled YXTA DAR LUCEUH  x - 2 dark potionsbotRhP  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURARh RhURhݒ  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURARhRhRh##<......## ##.##.# Luc the Conjurer##.....## ####.# Draconian##...##Rhr#.# Health: 45/45 ========================##'###.# Magic: 13/13 ========================#.#RhE0#.# AC: 7Str: 9#####.######## #.# EV: 11RhInt: 26#............. #.# SH: 0Dex: 10#.##....######RhuXL:  6 Next: 93% Place: Dungeon:5#.@...#Noise: ---------  Time: 5182.5 (0.0)...........#Rh_>o) +3 hand axe (drain)#.##.##....#Cast: Searing Ray#. ##...## #....<...########   _Items here: )) [ ÷÷. _Items here: ))) ÷÷. _There is an open door here. _You open the door. RhF_There is an open door here. _Found a stone staircase leading up.RhRh RhARhRh 3Rh RhS Rh* Rh Rh ,Rh Rh Rh BRhe Rhr ,Rh RhX Rh ,RhV Rh Rh Rh2 Rh Rh Rh RhI Rh Rh> ,Rh Rh ))) ÷÷. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading up. _You now have 155 gold pieces (gained 12).RhZ 3Rh Rh Rh ,Rh Rhz RhC ,Rh Rh Rh Rhe Rh Rh RhL Rh Rh Rh Rh< Rh Rh Rh Rh Rh Rh Rh Rh Rh9 Rh Rh Rh Rh! Rh Rh Rh5 Rh Rh Rh Rh} Rh RhG Rh RhY Rh RhN Rhy Rh RhF Rh Rh! Rh ,Rhc Rh Rh| ,Rh  Rh| RhJ BRh Rh Rh. Rh Rht RhG Rh Rh Rh Rh! Rh! RhG" Rh" Rh# RhI$ Rh$ Rh6% Rh#& Rh& Rh& Rh( Rh) ,Rhj) RhX* RhF+ Rh+ ,Rh91 Rh 2 Rh2 ,Rh*3 Rh4 RhN5 Rh5 Rh 6 Rh6 Rh7 Rh 8 Rhk8 Rh19 Rh: Rh: Rh; Rh< RhB RhC RhBE RhF Rh"G RhG RhI RhK RhK RhL Rh u Rhdy XRh{ ,Rh8~ ,Rhu ,Rh@ Rh Rh ,Rhn Rh" BRh։ Rh nRhr RhՑ RhV RhΓ Rh' D #......  .#..  #.#.#  ##### #.#.#Rh& v ### ..... #.#.# # #......#.#####.#.. #.##.#..# ........... Rh '#......># .###.....#  #@# ##.....239.5 (57.0)  #.# ##.###  #.# #.#Rh k  #.# #.#  #.# ##'## ##.## ##...## Rh p#...### ##.....# #...#.## ##....... #......####>.......Rh Rhӧ -40.5 (58Rh Rh| ; _Found a stone staircase leading down.Rh;   There is a stone staircase leading down here. _  There is a stone staircase leading down here. _Rh+BRhcRhXRh;RhRh9RhRhRhRhURhRhRhRhRhRhQRhARhRhRhRhRhRhcRhRh_RhRh Rh0 Rh Rh[ Rh Rh Rh Rh, Rh Rh RhL Rh Rh Rh Rh Rh Rhu Rh Rh2 Rh ,Rh Rh Rh0 Rh Rh Rh BRh Rh ,Rh Rh RhM BRh Rh}# BRh[$ Rh% ,Rh& Rh' Rh( RhN) Rh) Rh + Rh, Rhn, Rh, Rho. Rh/ ,Rh"0 Rh>2 Rh3 BRhw4 Rh5 ,Rh6 Rh8 Rh,9 ,Rh-: RhR< 7 _You open the door.Rh= Rh= Rh> RhA @  There is an open door here.RhB 5 _RhIC RhD RhSF ,RhF RhiI P  There is a stone staircase leading up here.RhK 5 _RhL Rh;M RhN ,RhO RhQ Rh{R RhR RhYT RhU @  There is an open door here.RhW RhW  _RhX RhY RhZ Rh[ Rh[ Rh\ Rh-^ Rh^ Rh[_ Rh` Rhha Rha Rhb Rhc Rhd ,Rhe Rhf Rhg Rhh Rh\h Rhi Rhj ,RhSk Rhl Rhm Rh n Rhdn Rho Rhp Rhq Rhwq Rhqr Rhs ,Rh[t Rhkv P  There is a stone staircase leading up here.Rhw Rhx  _Rhx Rhy Rhz BRh| Rh} Rh!~ ,Rh, RhB ,Rh RhG Rh= Rhă Rh6 Rh3 RhP Rh Rhv Rh Rh- ,RhÉ Rh Rh0 ,Rh+ Rh Rh Rhq Rh7 Rhm Rh~ BRht Rhј Rh1 Rh Rh Rh RhH Rh Rhם Rh BRh Rh* ,Rh S <......## ##.##.###.###.# #.....## ####.# ########.# ##...###.# #.......  ##'###.# #.#######  #.# .# #.# ### ###.############.# #.# #> ..............##.# ##.## # ##....#######.##.# #...####... #.....# #.......#.#...309.5 (69 ......# #.###.#### #...####... Rhǿ ##....# #.# #.# ##### #### ###...###.###.# ###....<......# .....##########  ###### _You now have 163 gold pieces (gained 8).Rh Rh E _Done exploring.RhLRh<RhC.Rh.'..Rh^...# #.......0.0).# #.Rhx.# #..###..<..RhZq _Done exploring.Rh'Where to? (Tab - D:5, ? - help)  D - Dungeon Rh [?25h[?0c<......## ##.##.###.###.# Luc the Conjurer #.....## ####.# ########.# Draconian ##...###.# #........# Health: 45/45 ========================##'###.# #.######## Magic: 13/13 ========================#.##.# #.# #### AC: 7Str: 9 ###.############.# #.# #>.. EV: 11Int: 26 ..............##.# ##.## #... SH: 0Dex: 10 ##....#######.##.# #...####... XL:  6 Next: 93% Place: h mDungeon:5 #.....# #.......@# #.#........ Noise: ---------  Time: 5309.5 (0.0) ......# #.###.#### #...####... o) +3 hand axe (drain) ##....# #.# #.###### #### Cast: Searing Ray ###...###.###.# ###....<......# .....########## ######   _There is an open door here. _There is a stone staircase leading up here. _You now have 163 gold pieces (gained 8). _Done exploring. _Done exploring.  What level of the Dungeon? (default 5, ? - help) Rh[?25l[?1c6 _RhaLRhSRh{TRh~URhZRh[Rhb_There is a stone staircase leading up here. _You now have 163 gold pieces (gained 8). _Done exploring.  There is an open door here. _RhcRh>eRheRhfRhfRhHhRhhRhiRhjP  There is a stone staircase leading up here.Rh=lRhl _RhNmRhmnRhoRhv #.######## ##.########.#  #.# #.# ##.## #.# #h# # #.# ##'## ##.#. ##.## ##...## ###. #...### ##.....## ##.# Rh%x#...#.## ##.......## ##..# #......####>........####. ##..'@........' #.....####.........####...# ###..## ##<......## ##. #.## ##.....## #### #.# ##...### #.# ##'### h   hound (wandering) #.##.###.# #####.############  #####.######...............##Rh}028.5 (19.0)Rhe,9.5 (20RhRhX _A hound comes into view.RhL ####.##.....# ##.........#.####.######## ##.########.# #.# #.# ##.### #.# h# #....# RhN .# '## ##.#.# ##.## ## ###.# #...### ## ##.# #...#.## ##.## ##..###......####>######........'..RhP '........#.....####...##...#.###..## ##<..##.##.#.## ##...####.#.# ##...#.#.# ##'#RhQ #.#.# #.# #. #.# #####.############.RhT Rh2W Rhn e30.5 (1.0)RhG#......>###.###.....####.....#  ####.##.....# ##.........#.####.######## ##.########.# #.# #.# ##.### #.# h# #....# .# '## ##.#.# ##.## ## ###.# #...### ## ##.# #...#.## ##.## ##..####......####>####.....###........'.'........#.....####...##...#.####..## ##<.##.##.##.## ##..####.##.# ##...#.##.# ##'##.##.# #.# #.#h.Rh01Rh2u#.##.#..#............# #......>###.###.....####.....# ####.##.....# ##.........#.####.######## ##.########.# #.# #h# ##.### #.# .# #....# .# '## ##.#.# ##.## ## ###.# #...### ## ##.# #...#.## ##.## ##..### #......####>####.....####........'.'..........#.....####...##...#.####..## ##<.##.##.# #.## ##..####.##.# ##...#.# ##'##Rhh.2RhRh3.##......#.#####.#..........# .##.#..#............###.....# ......>###.###.....####.....# ###.##.....# ##..h......#.####.######## ##.########.# #.# #.# ##.### #.# .# #....# .# '## ##.#.#  ##.## ## ###.#  #...### ## ##.#  #...#.## ##.## ##..###  #......####>####.....#####........'.'..........)#.....####...##...#.######..## ##<.##.##.##.## ##..####.##.#h+749m ##...##.3Rhn  _No target in view!Rh 0 _Done exploring.Rh _No target in view!Rh8M##......# #.#.####.....#.#####.#..... .##.#..#............ ......>###.###.....####..... ###.##.....# ##.........#.########## ##.########.# #.## #.# #... #.#  ##@## ##.#.## ##...## ### ##.....## ##.#  Rh9#...#.## ##.......## ##..#####.....##Rh;,Rhn?hh   hound (wandering)RhiAH4.5 (1Searing Ray _RhXHRhYLQ _There is an open door here.RhX.####......# #.#.####.....#  Luc the Conjurer .##......#.#####.#..........#  Draconian .##.#..#............###.....#  Health: 45/45 ======================== ......>###.###.....####.....#  Magic: 11/13 ====================---- ###.##.....# ##.........#.###  AC: 7Str: 9  #.######## ##h########.#  EV: 11Int: 26  #.# #*# ##.###  SH: 0Dex: 10  #.# #*# #....#  XL:  6 Next: 93% Place: Dungeon:5  #.# ##@## ##.#.#  Noise: ---------  Time: 5334.5 (0.0) Rh ##.## ##...## ###.#  o) +3 hand axe (drain)  #...### ##.....## ##.#  Cast: Searing Ray  #...#.## ##.......## ##..###  #......####>........####.....###  ##........'.........'..........) h   hound (wandering)  #.....####.........####...#.###  ###..## ##<......## ##.##.#  #.## ##.....## ####.# _No target in view! _There is an open door here.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 75% to hit)Rh .####......# #.#.####.....#Luc the Conjurer .##......#.#####.#..........#Draconian .##.#..#............###.....#Health: 45/45 ======================== ......>###.###.....####.....#Magic: 11/13 ====================---- ###.##.....# ##.*.......#.###AC: 7Str: 9#.######## ##*########.#EV: 11Int: 26#.##*# ##.###SH: 0Dex: 10#.##*# #....#XL:  6 Next: 93% Place: Dungeon:5#.###@## ##.#.#Noise: ---------  Time: 5334.5 (0.0)  ##.####...##h*" 40m ###.#o) +3 hand axe (drain)#...### ##.....## ##.#Cast: Searing Ray  #...#.## ##.......## ##..####......####>........####.....#####........'.........'..........) h   hound#.....####.........####...#.######..## ##<......## ##.##.##.## ##.....## ####.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 75% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.RhhM Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 75% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded.  The hound barks!  (Press . to maintain the ray.)..h.====5.5 (1ontinue: Searing RayRay _Rh^ Rhs **** The searing ray hits the hound!Rh RhE ...hThe hound is almost dead.Rh 0--=---6+ Rh RhA R _The hound barely misses you.RhD  The searing ray hits the hound!Rh+_****Rh4X....RhzRh.####......# #.#.####.....#Luc the Conjurer .##......#.#####.#..........#Draconian .##.#..#............###.....#Health: 45/45 ======================== ......>###.###.....####.....#Magic: 9/13================-------- Rhb ###.##.....# ##.........#.###AC: 7Str: 9#.######## ##.########.#EV: 11Int: 26#.##.# ##.###SH: 0Dex: 10#.##.# #....#XL:  6 Next: 105% Place: Dungeon:5#.###@## ##.#.#Noise: ==-------  Time: 5337.5 (1.0)  ##.####...## ###.#o) +3 hand axe (drain)#...### ##.....## ##.#Continue: Searing Ray  #...#.## ##.......## ##..###Ray++ #......####>........####.....#####........'.........'..........)#.....####.........####...#.###Rh [16;3H###..## ##<......## ##.##.##.## ##.....## ####.#The hound barks! _(Press . to maintain the ray.)  The searing ray hits the hound!  The hound is almost dead. _The hound barely misses you.The searing ray hits the hound! _You kill the hound!You have reached level 7!Rhq/  --more--Rh 7 2%  Your scales start taking on an icy white colour.  --more--RhRhH.####......# #.#.####.....#Luc the Conjurer .##......#.#####.#..........#White Draconian Rh0  .##.#..#............###.....#Health: 50/50 ======================== ......>###.###.....####.....#Magic: 9/14===============--------- ###.##.....# ##.........#.###AC: 7Str: 9#.######## ##.########.#EV: 11Int: 26#.##.# ##.###SH: 0Dex: 10#.##.# #....#XL:  7 Next:  2% Place: Dungeon:5#.#Rhm ##@## ##.#.#Noise: ==-------  Time: 5337.5 (1.0)  ##.####...## ###.#o) +3 hand axe (drain)#...### ##.....## ##.#Continue: Searing Ray  #...#.## ##.......## ##..###Ray++ Breath+ #......####>........####.....#####........'.........'..........)#.....####.........####...#.######..## ##<......## ##.##.##.## ##.....## ####.# _The hound barely misses you.The searing ray hits the hound! _You kill the hound!You have reached level 7!Your scales start taking on an icy white colour.You learn Fire Magic much slower. You learn Ice Magic much quicker.Rh/  Searing Ray  The searing ray hits the hound! _You kill the hound! have reached level 7!r scales start taking on an icy white colour.  You learn Fire Magic much slower. You learn Ice Magic much quicker.You can breathe waves of cold which freeze foes solid.Rh*4Rh6e _You feel resistant to cold.Rh 4 Spells (Memorise)TypeFailure Level  a - SlowHexes8% 1b - Fulminant PrismConjuration/Alchemy19% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 19% 4  d - Confusing TouchHexes22% 3  e - Teleport OtherTranslocation22% 3  f - Cigotuvi's PutrefactionNecromancy/Air58% 4  g - DispersalTranslocation100% 6  h - Gell's GavotteTranslocation100% 6 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRh RhZ Rh.####......# #.#.####.....#Luc the Conjurer .##......#.#####.#..........#White Draconian .##.#..#............###.....#Health: 50/50 ======================== ......>###.###.....####.....#Magic: 9/14===============--------- ###.##.....# ##.........#.###AC: 7Str: 9#.######## ##.########.#EV: 11Int: 26#.##.# ##.###SH: 0Dex: 10#.##.# #....#XL:  7 Next:  2% Place: Dungeon:5#.###@## ##.#.#RhE3Noise: ==-------  Time: 5337.5 (0.0)  ##.####...## ###.#o) +3 hand axe (drain)#...### ##.....## ##.#Continue: Searing Ray#...#.## ##.......## ##..###Ray++ Breath+ #......####>........####.....#####........'.........'..........)#.....####.........####...#.######..## ##<......## ##.##.##.## ##.....## ####.# Rh_You kill the hound!You have reached level 7!Your scales start taking on an icy white colour.You learn Fire Magic much slower. You learn Ice Magic much quicker.You can breathe waves of cold which freeze foes solid. _You feel resistant to cold.Rh;P  Okay, then.RhRhRh. _RhҦ`  You stop channelling your searing ray. _10/14==Rh<N==1==2==RhjRhRhRhrRh:==RhRhRh(RhRhRhRh+Rh|Rh~#3Rho)==RhRhRhRhRhRhRhmRhFRhFRhRhRh:==RhRhRhRhpRhRhRhRhJ Rh Rh RhRh64==RhRh:Rh,9--70.5 (33.0)Rh-Cast: Searing Ray Rh08--Rh4Rh6 Rh7?_Done exploring.RhRh_Inventory: 23/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon)  n - a +2 whip of venom Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) RhOScrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA Potions (go to first with !)  f - 2 potions of heal wounds  h - 3 fuming silvery potions  i - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RhRhRh.####......# #.#.####.....#Luc the Conjurer .##......#.#####.#..........#White Draconian .##.#..#............###.....#Health: 50/50 ======================== ......>###.###.....####.....#Magic: 14/14 ======================== ###.##.....# ##.........#.###AC: 7Str: 9#.######## ##.########.#EV: 11Int: 26#.#Rhc#.# ##.###SH: 0Dex: 10#.##.# #....#XL:  7 Next:  2% Place: Dungeon:5#.###@## ##.#.#Noise: ---------  Time: 5370.5 (0.0)  ##.####...## ###.#o) +3 hand axe (drain)#...### ##.....## ##.#Cast: Searing Ray#...#.## ##.......## ##..###Breath+ #......####>........####.....#####........'.........'..........)#.....####.........####...#.######..## ##<......## ##.##.##.## ##.....## ####.#You learn Fire Magic much slower. You learn Ice Magic much quicker.You can breathe waves of cold which freeze foes solid. _You feel RhNresistant to cold. _Okay, then. _You stop channelling your searing ray. _Done exploring.RhRhŜRh&Rh.RhO Rh׺ Where to? (Tab - D:6, ? - help)  D - Dungeon Rh0RhGG[?25h[?0c.####......# #.#.####.....#Luc the Conjurer .##......#.#####.#..........#White Draconian Rh+K.##.#..#............###.....#Health: 50/50 ======================== ......>###.###.....####.....#Magic: 14/14 ======================== ###.##.....# ##.........#.###AC: 7Str: 9#.######## ##.########.#EV: 11Int: 26#.##.# ##.###SH: 0Dex: 10#.##.# #....#XL:  7 Next:  2% Place: Dungeon:5#.###@## ##.#.#Noise: ---------  Time: 5370.5 (0.0)  ##.##Rh=L##...## ###.#o) +3 hand axe (drain)#...### ##.....## ##.#Cast: Searing Ray#...#.## ##.......## ##..###RhLBreath+ #......####>........####.....#####........'.........'..........)#.....####.........####...#.######..## ##<......## ##.##.#RhMY#.## ##.....## ####.#You can breathe waves of cold which freeze foes solid. _You feel resistant to cold. _Okay, then. _You stop channelling your searing ray. RhFN_Done exploring.  What level of the Dungeon? (default 6, ? - help) Rh} [?25l[?1cRh 6Rh6 RhG Rhf Rht E _Rh Rh Rh! Rh Rh0 Rha Rh{ You feel resistant to cold. _Okay, then. _You stop channelling your searing ray. Rh _Done exploring.  There is a stone staircase leading down here.Rh P _Rh ;6Rh ,Rh~ Rh\   ..... ..... +#  ...... .#  (... ..  ...# .#  #.. .#  #.#..#.#  #....@.# 6.3 (5.8 #.#.#...#  Rh.. ....#  #. ###..#  .. ... .. # # .... ..... _You climb downwards.  Found 7 stones.Rh RhRha _There is a stone staircase leading up here.Rh _Rh  _Rhy XRh Rht ...... #.#(... ... ...##.#  #..#.# #.#..#.# #....<.## #.#.#...# .........# ##.####.@# ....F.............#.#####......##Searing Ray# +........ #.......# #.......#F   bullfrog (asleep) #.......##.......#80.3 (4.0Rh2 *1.3 (5Rh7 Rh: [ _A bullfrog comes into view.Rhf ...... #.# (... ... ...##.## #..#.#Rha #.#..#.# #....<.##.#.#.#...# ..# ##.####@.# ....F.Rhr ..#.#####......## # +. #.# #Rh .# #.# #.#RhtRhRhp..FFRh*2.3 (1RhRhݮ ...... #.# Luc the Conjurer (... ... White DraconianRh ...##.# Health: 50/50 ======================== # #..#.# Magic: 12/14 ====================---- #.#..#.# AC: 7Str: 9 #....<.## EV: 11Int: 26 .#.#.#...# SH: 0Dex: 10 .........# XL:  7 Next:  2% Place: Dungeon:6 ##.####@.# Noise: ---------  Time: 5382.3 (0.0) ......F.........  o) +3 hand axe (drain) ..#.#####......##  Cast: Searing RayRhg # +........  Breath+  #.......#  Rhs#.......#  F   bullfrog #.......#  #.......#  Rh"_There is a stone staircase leading up here. _A bullfrog comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleRhZShift-Dir - straight lineAim: a bullfrog (77% to hit)Rh"V...... #.#Luc the Conjurer(... ...White Draconian...##.#Rhu#Health: 50/50 ========================# #..#.#Magic: 12/14 ====================----#.#..#.#AC: 7Str: 9#....<.##EV: 11Rh'Int: 26.#.#.#...#SH: 0Dex: 10.........#XL:  7 Next:  2% Place: Dungeon:6##.####@.#Noise: ---------  Time: 5382.3 (0.0)......*.........o) +3 hand axe (drain)..#.#####......##Cast: Searing Ray#+........Breath+ #.......##.......#F   bullfrog#.......##.......#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (77% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is heavily wounded.Rh FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (77% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is heavily wounded.  (Press . to maintain the ray.)==3.3 (1ontinue: Searing RayRay Breath+ RhRhN _The bullfrog misses you.Rh5` * The searing ray hits the bullfrog!RhF F The bullfrog is almost dead.The bullfrog hits you but does no damage.Rh49-1--4+ Breath+ RhRhRh$, _The bullfrog hits you.Rh G  The searing ray hits the bullfrog!Rh N*Rh] ;†Rhs A0---Rhs 155Searing Ray++ Breath+ Rhy Rh7~ L _You kill the bullfrog!Rhm3Rh-rRh   You stop channelling your searing ray.50= _HP restored.Rh`1==RhqXRha=2==RhRhǸ==RhaRh,RhݼRhMb3==RhRhRhiRhRh@,Rh|RhnRhRhRh==RhE94Rh)==Rh|Rh4 _Magic restored.RhO3RhRhRh{,Rh_RhRh,RhRh%h ...##.# # #..#.# #.#..#.# #....<.#.#.#.#...........# ##.####..########......†............#.#....###RhU--# + #..ast: Searing Ray  #.# #.##.##.##.Rh413.3 (28.0)......'#.####RhRhF _========4.3 (29Rh Rh= _As you open the door, it creaks loudly!RhԱ _RhG Rhj   There is an open door here.RhW  _Rhv Rh Rhy Rh Rh Rh Rh Rh Rh{ Rh Rh Rh Rhj Rh Rh  # #..#.# #.#..#.## #....<.###[ .#.#.#...#Rh  .. .........# ###.###.####..######## ...........†.......... ......#.#####......### #..@....'.........------9.3 (5.0) #.#.#####.......#. # #.# #.......#..# #.......##### #.......# #.......# Rhu e#........ .......Rh Rh J------20.3 (6RhE Rh C _Found a robe.RhKIRh4LRhZRh[RhA_Rha,RhcRhfRhyiRh$jRhqkRhmRhp,RhrRhtRhv,RhwRhyRht{,Rh|RhYRh,Rh͂RhRh,Rh\RhRh,RhaRh  You see here a +0 robe. _RhRhRhRhRhRhm,Rh,RhRh]RhERhRhRhRhK,RhRh      Rh       ############ # Rh  #..........#.#   #..$.........#  #.....@....# Rhd #######.####   #.# .....   #.# .....  RhY #.# # ......  #.####.# (...   #.#....# ...   RhO#.#.###### # #.   #.#......# #.#. Rh 053.3 (33.0)Rh+4.3 (34Rh#Rh4X _a - 3 lumpy inky potionsRh1Rh1Rh2Rh4Rh 7Rh7Rh>nRh@Rh3RhRh_Rh RhRh8RhWN _You now have 180 gold pieces (gained 17).Rh Rhx Rh& ,RhmRhRhRhRhRh7RhRh RhRh#RhRhDRhRh9RhRhX Rh!Rh\"Rh#RhS$Rhl&Rh 'Rh'Rh*Rh,Rh0-Rh-Rh/RhS1Rh1Rh2Rh6Rh8Rh-9Rh9Rh<Rh>Rh%?Rh?RhARh%DRhDRhERhHRhMJRhJRhLRhNRhPRhwPRh+QRhRRhTRh/URhWRhyYRhZRh![Rh[Rh]Rh^Rh1_Rh_Rh`Rh #.# #.# ..... #+# #.# #.# ...... #.# #.####.# (... ... #.#....#...##.# #.#.###### # #..#.# #.#......# #.#..#.# #.#....#.# #....<.## #....#.#[###.#.#.#...# ######@#...#.........#79.3 (25 #.......###.###.####..## #.>................†.... #hw9;49m.............#.#####... #...#######.#.......' #... ...#.#.##### #.. #######.# # #. ..# #.. ###.80.3 (26 _Found a stone staircase leading down.Rha3RhbRheRhg,Rh[mnRh|nRhp,Rh~qRhsRhrtRhtRhuRhdzXRhW|RhL~,RhXRh5RhtRhRhRhRhRh RhRhΊRh܋RhURhʌRhԍRhRh!Rh,Rh0,RhS,Rhi #.............#.##### #...#######.#.......' #...........#.#.##### #..############.# # #.......... ..# # #.....##### #### #Rhw #...#.###### # #.#.#....... # #.#.@.......  #.###.......  #. .......  .......  ....... ....... e   Dowan (wand, asleep) .####.e .# ## Rhڥ-91.3 (11Rhݧ+2.3 (12RhRhδ  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and _carrying a wand of flame.RhkI#...#######.#.......'.#...........#.#.#####.#..############.# #.#.......... ..# #.#.....##### #### #.#...#.####### #.#.#.#........#.#.#....#.####. #. #.#.#.#.####.e#.# ##.#.#3.0)Rh1-#...........#.#.#####.#..############.# #.#.......... ..# #.#.....##### #### #.#...#.######## #.#.#.#.........#.#.#....#.###Rh3H #. #. #.#.#.#.####.e.##.# ##.##.# #.Rh7Rh:%4Rh>Rh@Rh^1 #..############.# #.#.......... ..# #.#.....##### #### #.#...#.######### #.#.#.#.......... #.#.#....Rh2 #.### #. #. #.#.#.#.####.e.###.# ##.##.# .ee   Duvessa (asleep)#. #e   Dowan (wand, asleep) Rh#< Rh*A e.eRhD ;5Searing RayRh4I RhXL _Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.RhRh Ability - do what?CostFailure  f - Glacial Breath2/3 uses availableRh5% [?] toggle between ability selection and description.Rht#..############.# #... Luc the Conjurer#.......... ..# #... White Draconian#.....##### #### #... Health: 50/50 ========================#...#.######### #... Magic: 14/14 ========================#.#.#.......... #... AC: 7Str: 9#.#............... EV: 11Int: 26#.###..........SH: 0Dex: 10#. #..........XL:  7 Next: 15% Place: Dungeon:6#..@.......Noise: ---------  Time: 5495.3 (0.0)#..........Rh[o) +3 hand axe (drain)#..........Cast: Searing Ray#.####.e.##Breath+ #.# ##.##.#e.e   Duvessa#.#e   Dowan (wand, asleep) _a - 3 lumpy inky potions _You now have 180 gold pieces (gained 17). _Found a stone staircase leading down.  Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger and _carrying a wand of flame. _Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword. #..############.# #... Luc the Conjurer #.......... ..# #... White Draconian #.....##### #### #... Health: 50/50 ======================== #...#.######### #...h&m Magic: 14/14 ======================== #.#.#.......... #... AC: 7Str: 9 #.#............ ... EV: 11Int: 26 #.###..........  SH: 0Dex: 10 #. #..........  XL:  7 Next: 15% Place: Dungeon:6 #..@.......  Noise: ---------  Time: 5495.3 (0.0) #...**.....  o) +3 hand axe (drain) #.....*....  Cast: Searing Ray #.####.e.##  Breath+  #.# ##.#  #Rhl .# e.  e   Duvessa #. #  e   Dowan (wand, asleep) _carrying a wand of flame. _Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (asleep, 100% to hit)Rh ******...eRhY.**.Rh6t.*.*Rh.**.*.Rh,.*.*.*.*RhL].**.RhXk?..*RhB`..**Rhwa_..**Rhu*.**Rh&w.**.*RhX?**Rh3.eAim: Dowan, wielding a +0 dagger, wearing a +0 robe and carrying a wand of  flame (asleep, 100% to hit)Rh"w *e*RhK.**.e.*Rhq*.*.#Rh@.*.*#eAim: Duvessa, wielding a +0 short sword and wearing a +0 scale mail (89% to  hit)Rh .*e#RhN#..############.# #... Luc the Conjurer#.......... ..# #... White DraconianRhQ/#.....##### #### #... Health: 50/50 ========================#...#.######### #... Magic: 14/14 ========================#.#.#.......... #... AC: 7Str: 9#.#............... EV: 11Int: 26#.###..........SH: 0Dex: 10#. #..........XL:  7 Next: 15% Place: Dungeon:6#..@.......Noise: ---------  Time: 5495.3 (0.0)#...*......o) +3 hand axe (drain)#....*.....RhTCast: Searing Ray#.####**.##Breath+ #.# ##*##.#*.e   Duvessa#.#e   Dowan (wand)Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineYou exhale a wave of glacial cold. The glacial breath hits Dowan!!  Dowan is almost dead.RhXJDowan shouts!  The glacial breath hits Duvessa!RhRh5Rh8..e.e.Rhj===6.3 (1 RhRhz  Press: ? - help, Shift-Dir - straight lineYou exhale a wave of glacial cold. The glacial breath hits Dowan!!  Dowan is almost dead.  Dowan shouts!  The glacial breath hits Duvessa! _Duvessa is moderately wounded.Rh i #.......... ..# # #.....##### #### # #...#.######### # #.#.#.......... # #.#..  #.###.  #. #. #. #. #. #.####e..## #.# ##e #.# .. #. # #. #.RhRh:***Rh=Z&...e.42-----7 _Dowan zaps a wand. The puff of flame hits you!Rh ##### ###..#.######### #.#............ ##   ####ee.### ##.#  ..  # #Rh Rh Rh CeeRh> @---8  Duvessa says, "Beauty is only skin deep, and my weapons penetrate much further _than that."RhU Ability - do what?CostFailure  f - Glacial Breath1/3 uses available5% [?] toggle between ability selection and description.Rh\dRh:oRh{#.....##### #### #.. Luc the Conjurer#...#.######### #.. White Draconian#.#.#.......... #.. Health: 42/50 ====================----#.#............RhK}Q.. Magic: 14/14 ========================#.###..........AC: 7Str: 9#. #..........EV: 11Int: 26#..........SH: 0Rh(Dex: 10#..........XL:  7 Next: 15% Place: Dungeon:6#.@........Noise: ---------  Time: 5498.3 (0.0)#.####ee.##o) +3 hand axe (drain)#.# ##.#Cast: Searing RayRh$8#.#..Breath #.##.e   DuvessaRhs#.e   Dowan (wand)##Dowan shouts!  The glacial breath hits Duvessa! _Duvessa is moderately wounded. _Dowan zaps a wand. The puff of flame hits you!  RhDuvessa says, "Beauty is only skin deep, and my weapons penetrate much further _than that."RhX #.....##### #### #.. Luc the Conjurer #...#.######### #.. White Draconian Rh#.#.#.......... #.. Health: 42/50 ====================---- #.#............ .. Magic: 14/14 ======================== #.###..........  AC: 7Str: 9 #. #..........  EV: 11Int: 26 #..........  SH: 0Dex: 10 Rh&#..........  XL:  7 Next: 15% Place: Dungeon:6 #.@***.....  Noise: ---------  Time: 5498.3 (0.0) #.####ee.##  o) +3 hand axe (drain) #.# ##.#  Cast: Searing Ray #.# ..  Breath  #. #  #. e   Duvessa #. e   Dowan (wand) ##Duvessa says, "Beauty is only skin deep, and my weapons penetrate much further _than that."Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineRhȬAim: Duvessa, wielding a +0 short sword and wearing a +0 scale mail (moderatelywounded, 89% to hit)RhҴ *******...eRhʵRh.#.*.*.*Rh.:##.*.*.*Rh-c:#*Rh.*.*.*.*.*RhF.*Rh6u..*.*Rh...*.*.*Rhֽ...*.***Rhp..**.***RhQ>g***.Rh[......********Rh( b...***Rh8 )**Rht9 Rh- p....ee*#Rh| 5 #.....##### #### #.. Luc the Conjurer #...#.######### #.. White Draconian #.#.#.......... #.. Health: 42/50 ====================---- #.#............ .. Magic: 14/14 ======================== #.###..........  AC: 7Str: 9 #. #..........  EV: 11Int: 26 #..........  SH: 0Dex: 10 #..........  XL:  7 Next: 15% Place: Dungeon:6 Rh} #.@........  Noise: ---------  Time: 5498.3 (0.0) #.####ee.##  o) +3 hand axe (drain) #.# ##.#  Cast: Searing Ray #.# ..  Breath  #. #  #. e   Duvessa #. e   Dowan (wand) ##You exhale a wave of glacial cold. The glacial breath hits Duvessa!  Duvessa is severely wounded.The glacial breath hits Dowan!  Dowan is frozen into a solid block of ice!  You kill Dowan!Duvessa weeps, and shakes her weapon.Rh   ####          Rhf #.       #.@***.....  Rh҂ ***##  #.# ##.#  #.# ..  #. RhG  #.e  (berserk) #. ## Rh Z...eI.Rh' _5--2===9.3 (1Breath I  Duvessa is severely wounded.  The glacial breath hits Dowan!  Dowan is frozen into a solid block of ice!  You kill Dowan!  Duvessa weeps, and shakes her weapon. _Duvessa goes berserk!Rh #.....##### #### #.. Luc the Conjurer #...#.######### #.. White Draconian #.#.#.......... #.. Health: 42/50 ====================---- #.#............ .. Magic: 12/15 ===================----- #.###..........  AC: 7Str: 9 #. #..........  EV: 11Int: 26 #..........  SH: 0Dex: 10 #..........  XL:  7 Next: 25% Place: Dungeon:6 #.@***.....  Noise: ===------  Time: 5499.3 (0.0) #.####eI.##  o) +3 hand axe (drain)RhQ #.# ##.#  Cast: Searing Ray #.# ..  Breath  #. #  #. e   Duvessa (berserk) #. ## _Duvessa goes berserk!Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 scale mail (severelywounded, berserk, 87% to hit)Rhq? #.....##### #### #.. Luc the Conjurer#...#.######### #.. White Draconian#.#.#.......... #.. Health: 42/50 ====================----#.#.............. Magic: 12/15 ===================-----#.###..........AC: 7Str: 9#. #..........EV: 11Int: 26#..........SH: 0Dex: 10#..........XL:  7 Next: 25% Place: Dungeon:6#.@***.....Noise: ===------  Time: 5499.3 (0.0)#.####*I.##o) +3 hand axe (drain)RhD .[33m#.# ##.#Cast: Searing Ray#.#..Breath #.##.e   Duvessa (berserk)#.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 scale mail (severelywounded, berserk, 87% to hit)  You focus your ray upon Duvessa. The searing ray hits Duvessa.  Duvessa is severely wounded.Rh Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +0 scale mail (severelywounded, berserk, 87% to hit)  You focus your ray upon Duvessa. The searing ray hits Duvessa.  Duvessa is severely wounded.  (Press . to maintain the ray.)Rh@ Rh y.e..IRh 3-500.3 (1ontinue: Searing RayRay Breath _Rh Rh Rh ****The searing ray hits Duvessa.RhIRhS;e...RhT1----1+ Breath Rh]8IRhb\ _Duvessa is severely wounded.Rh[ **** The searing ray hits Duvessa.Rh e...IDuvessa is almost dead.Rh`27--------0---==2++ Breath RhRhq _Duvessa hits you with a +0 short sword! Duvessa misses you.Rh\ ****The searing ray hits Duvessa.Rh  e...IDuvessa is almost dead.You finish channelling your searing ray.20-----------9/15 ----3ast _Duvessa hits you with a +0 short sword!Rh #.....##### #### #.. Luc the Conjurer #...#.######### #.. White Draconian #.#.#.......... #.. Health: 20/50 =========--------------- #.#............ .. Magic: 7/15===========------------- #.###..........  AC: 7Str: 9 #. #..........  EV: 11Int: 26 #..........  SH: 0Dex: 10 #..........  XL:  7 Next: 25% Place: Dungeon:6 RhG#.@e.......  Noise: ==-------  Time: 5503.3 (0.0) #.####.I.##  o) +3 hand axe (drain) #.# ##.#  Cast: Searing Ray #.# ..  Breath  #. #  RhI#. e   Duvessa (berserk) #. ## _Duvessa hits you with a +0 short sword!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 scale mail (almostdead, berserk, 87% to hit)RhD #.....##### #### #.. Luc the Conjurer #...#.######### #.. White Draconian #.#.#.......... #.. Health: 20/50 =========--------------- Rh:#.#............ .. Magic: 7/15===========------------- #.###..........  AC: 7Str: 9 #. #..........  EV: 11Int: 26Rh #..........  SH: 0Dex: 10 #..........  XL:  7 Next: 25% Place: Dungeon:6 RhU#.@e.......  Noise: ==-------  Time: 5503.3 (0.0) #.####.I.##  o) +3 hand axe (drain) #.# ##.#  Cast: Searing Ray Rh5s#.# ..  Breath  #. #  #. e   Duvessa (berserk) RhD#. ##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 scale mail (almostdead, berserk, 87% to hit)  You focus your ray upon Duvessa. The searing ray hits Duvessa!  You kill Duvessa!Rhh  ####  #...#.#########  #.#.#..........  #.#............  Rh....  #. ....  ....  RhȢ....  #.@****....  RhxI.##  #.# ##.#  #.# ..  #. Rh. #. #. ## Rh٤ Rh/ )...  Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +0 scale mail (almostdead, berserk, 87% to hit)  You focus your ray upon Duvessa. The searing ray hits Duvessa!  You kill Duvessa!  (Press . to maintain the ray.)Rh.^21=464.3 (1ontinue: Searing RayRay Breath _RhrcRhfm _Your Conjurations skill increases to level 7!Rh Iast: Searing Ray 0I--5.3 (1 _You start resting. You stop channelling your searing ray.Rh IRhv W  You start resting.RhC ^8=2=Rh Rh½ O=RhN Rhg i3=Rh Rh ,Rh Rh d9==Rh( Rh? a4=Rh Rh ,Rh Rhj ,Rh Rh P==Rh Rh i5=Rh9 Rh[ ,Rh< Rho ,Rhv Rh Rh( 6=10/15==Rh Rh ,Rh Rh ,Rh` Rh ,Rh Rhk b7==Rh Rh ,Rh6 Rh' ,Rhj Rh0 c1=Rh" Rh Rh S8=Rhv Rh ,Rh Rhj Rh Rh Rh Rh" ]9==Rh Rh Rh< Rh Rh RhV Rh$ Rh Rhj L2==RhE Rh :30Rh 0=Rhp Rh! ,Rhj" Rhf$ ,Rh% Rh' t1===Rh( Rh2+ ,Rh, Rh0 RhV1 Rh>2 Rh4 Rhy5 D3=Rh6 Rh9 Rh: S2=Rh; Rh= ,Rh$? Rh@ ,RhJB Rh3D RhD ]3==RhE RhQG RhG RhH RhJ ,RhmL Rh^N b4==RhO RhQ i4=RhDS Rh?U ,RhV RhX ,RhZ Rh\ P==Rhg^ RhT` a5=Rha Rhc ,Rhd Rhl --) _The elf shaped block of ice melts away.RhGq 055.3 (50.0)Rhr Z5==6.3 (51Rh]v Rhgx % _Magic restored.Rhf3RhRh[#36=Rh*%,Rh&Rhj)Rh)3==Rh-+RhL-W7=Rh;.Rh.Rhp1,Rh3Rh:5,Rh7Rh=9Rh9D8=Rh ;Rh=,Rh?RhFA,RhBRhD,Rh|FRhsHRhHN9=RhIRhLRhLRhvMRhBORhORhPRhPRRhRL40=RhSRhURhW,RhEYRhYRhZRh\Rh]Rh]Rh_Rh`U1=RhaRh/fXRhjXRhq2=Rh4]3=Rh!4=5=RhΖRhKRh4Rh%RhǚRh؛RhRh#K6=RhRhàRhERhRhRhlRh#RhRhrU7=RhORh,RhERhޮ,RhRhs,RhdzRha8=Rh Rh,RhJRhRhsRhFRhRhsRhQRh#9= _You start resting.60050=7.3 (51 _HP restored.Rh##.....##### #### #.#...#.# #.#.#.#. #.#.#.. .#.###. #. #. #. #. #..@. #.####.).## #.# ##.# #.# .. #.#.#.##Rhs)Rh7,08.3 (1.0)Rh0RhY6 Rh%7 Things that are here: _a +0 short sword; a +0 scale mail; the elf corpse of DuvessaRh5ORhSWhat do you want to examine? Items  a - ([) a +0 scale mailb - ()) a +0 short sword  c - (†) the elf corpse of DuvessaRhJRhRhl#.....##### #### #... Luc the Conjurer#...#.######### #... White Draconian#.#.#.......... #... Health: 50/50 ========================Rhc#.#............... Magic: 15/15 ========================#.###..........AC: 7Str: 9#. #..........EV: 11Int: 26#..........SH: 0Dex: 10#..........XL:  7 Next: 46% Place: Dungeon:6Rh`#..@.......Noise: ---------  Time: 5608.3 (1.0)#.####.).##o) +3 hand axe (drain)#.# ##.#Cast: Searing Ray#.#..Breath #.##.#.Rh]## _The elf shaped block of ice melts away. _Magic restored. _You start resting. _HP restored.  Things that are here: _a +0 short sword; a +0 scale mail; the elf corpse of DuvessaRhRh`RhMRhRh4Rh5Rhr7Rh=RhEARhA$ _Rh3H,RhOy2 #...#.########## #....#.#.#..........# #....#.#......# ....#.###...#  #. #....# #....# #....# #..).......# #.####.@.### #.# ###.# #.# ... #. ###.. #. .?.#. ####  y - a wand of flame (19)  Things that are here:12.3 (43.3 (5RhxzL _a +0 dagger; a +0 robeRh Rh Rh Rhh hRh XRh ,Rh: Rh Rh RhC ,Rh Rh\ = . #..........##..........##..........##..).......# Rh #.####.).### #.# ###.#### #.# #....## #. ####..#### #. ##.@..# #. ####.###..Rh< p .# # Rh 023.3 (10.0)Rh +4.3 (11Rh Rh ` _z - a scroll labelled OCOUCIASAGRhhRhpRhvnRh|RhRh܃RhKnRhߎX # #....## . ####..#### . ##....# . ####.### # #......# #......# #......# #......#  #####.@# 32.3 (8.0) ##..>....# ######### RhRhܔ*3.3 (9Rh%Rhۘ; _Found a stone staircase leading down.Rh IRh Rh RhԮ Rhϱ BRh] R  There is a stone staircase leading down here.Rh K _Rhu Rh Rho ,Rh Rh{ \ Rh ..# ### #. <.##### #.#..#...## #.#..###..#### #.#..##....# #.#.#####.### #.#.##......# #...##......# 41.3 (8#......# ###..# #......###...## #####..##..#.###..>....##########Rh Rh *2.3 (9Rh O _Found a stone staircase leading up.RhD3RhERhGRhH,RhMRhN,Rh ORhPRh@QRhQ,Rh?SRhSRhT,RhURhVRhFW,RhYRhYRhvZ,Rh[Rh ]Rh]Rh&^Rh^Rhd`Rh`RhaRhcP  There is a stone staircase leading up here.RhdRh]e _RheRhgRhhRhDiRhiRhkRhDlRhlRhamRh|nRhoRh@pRhpRhrRh]sRhsRhytRhuRhvRhvwRhxRhxRh zRhzRh{Rh~|Rh}Rh_~RhRhXRhӁRhaRhRhMRhzRhRhRhRhRh3,Rh:RhRh:,Rh<Rh,RhBRhRhRh,RhRhRhS,RhRhRhRhRhRh:RhRhMRhRhRhRhRhRhǠRhORhRhRhRhRh Rh}RhE #.# ... ... .h. ..##.# ..###  #..#.# #.#.. .#..#.# #.#.# ....<.## #.#.# .#.#...# #.#.# .......# #.#.# .####..#########@#.######## ....†...................... .#####......####.#.######## Rh@.....'.........#.#.# .#####.......#.#.#.# .# #.......#.#.#.#h   black bear (asleep) .# #.......#.#.#.# ## #.......#.#.#.# # #.......#.#.#.#Rhk 71.3 (29.0)  A black bear comes into view.RhXt.hhRh4==2.3 (30RhRh4 _The black bear growls angrily.Rh{w #+#.### ...RhV .. ...#.h###  . .#..#.# ...<.# .#.# .......# #@#.# ####..#########.#.######## ....†...................... .#########.#.######## .....'..#.#.###.#Rh__. .. ##.RhnRh*'J.hJ   jelly--3.3 (1.0)Searing RayRh5$ Rh;J_A jelly comes into view.Rh\.. #+# Luc the Conjurer ... #.# .## White Draconian ... ... ..J Health: 50/50 ======================== ...##.# ..###  Magic: 13/15 ====================----  #..#.# #h#..  AC: 7Str: 9 .#..#.# #*#.#  EV: 11Int: 26 ....<.## #*#.#  SH: 0Dex: 10 .#.#...# #*#.#  XL:  7 Next: 46% Place: Dungeon:6 .......# #@#.#  Noise: ---------  Time: 5673.3 (0.0) .####..#########.#.########  o) +3 hand axe (drain) ....†...................... Rh^Z  Cast: Searing Ray .#####......####.#.########  Breath .....'.........#.#.# .#####.......#.#.#.#  h   black bear .# #.......#.#.#.#  J   jelly .# #.......#.#.#.# ## #.......#.#.#.# _The black bear growls angrily. _A jelly comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (87% to hit)Rh.. #+#Luc the Conjurer ... #.#.##White Draconian ... .....JHealth: 50/50 ======================== ...##.#..###Magic: 13/15 ====================----#..#.##*#..AC: 7Str: 9 .#..#.##*#.#EV: 11Int: 26 ....<.###*#.#SH: 0Dex: 10 .#.#...##*#.#XL:  7 Next: 46% Place: Dungeon:6 .......##@#.#Noise: ---------  Time: 5673.3 (0.0) .####..#########.#.########o) +3 hand axe (drain) ....†......................Cast: Searing Ray h.2d.#####......####.#.########Breath .....'.........#.#.# .#####.......#.#.#.#h   black bear .# #.......#.#.#.#J   jelly .# #.......#.#.#.# ## #.......#.#.#.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (87% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is moderately wounded.RhYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black bear (87% to hit)  You focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is moderately wounded.  (Press . to maintain the ray.)RhRh;.J.h..Rhݠ) Rh==4.3 (1ontinue: Searing RayRay Breath _Rh+Rh; **** The searing ray hits the black bear!Rhx .J.h.2---5+ Breath  _The black bear is heavily wounded.RhlI  The searing ray hits the black bear!RhwD ****J   jelly  You kill the black bear!The searing ray hits the jelly!Rh .J†.Rh$ Rh%*c1---64RhA=-6+ Breath _The jelly is heavily wounded.Rh Rh RhK_You feel power welling in your lungs.RhRh **** The searing ray hits the jelly.RhKm  The jelly is severely wounded.RhDSb..J.Rh|U0----7astRhnV Rh\Rhps> _You finish channelling your searing ray.RhF= †J-8RhM .. #+# Luc the Conjurer ... #.# .## White Draconian ... ... ... Health: 50/50 ======================== ...##.# ..###  Magic: 8/15============------------  #..#.# #.#..  AC: 7Str: 9 .#..#.# #.#.#  EV: 11Int: 26 ....<.## #†#.#  SH: 0Dex: 10 .#.#...# #J#.#  XL:  7 Next: 64% Place: Dungeon:6 .......# #@#.#  Noise: ---------  Time: 5678.3 (0.0) .####..#########.#.########  o) +3 hand axe (drain) ....†......................  Cast: RhHU Searing Ray .#####......####.#.########  Breath .....'.........#.#.# .#####.......#.#.#.#  J   jelly .# #.......#.#.#.# .# #.......#.#.#.# ## #.......#.#.#.# The jelly is severely wounded. _You finish channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)Rh .. #+# Luc the Conjurer ... #.# .## White Draconian ... ... ... Health: 50/50 ======================== ...##.# ..###  Magic: 8/15============------------  #..#.# #.#..  AC: 7Str: 9 .#..#.# #.#.#  EV: 11Int: 26 ....<.## #†#.#  SH: 0Dex: 10 .#.#...# #J#.#  XL:  7 Next: 64% Place: Dungeon:6 .......# #@#.#  Noise: ---------  Time: 5678.3 (0.0) .####..#########.#.########  o) +3 hand axe (drain) ....†......................  Cast: hޟ 37mSearing Ray .#####......####.#.########  Breath .....'.........#.#.# .#####.......#.#.#.#  J   jelly .# #.......#.#.#.# .# #.......#.#.#.# ## #.......#.#.#.# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  You kill the jelly! #+# #.# .## ... ... ..###   #*#..  #*#.# <.## #*#.#  #*#.#hɡ 9;49m  #@#.#  †  #.#.# #.# #.# Rh..†.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (severely wounded, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  You kill the jelly!  (Press . to maintain the ray.)Rh"=S8/1670==9.3 (1ontinue: Searing RayRay Breath _ _Your Spellcasting skill increases to level 6!RhnERhdN****Rh..†.--80+ Breath _Rh   You stop channelling your searing ray. _9=Rh =10/16==Rh= Rh ==1=Rh! RhH BRho ,Rh Rh ,Rh< Rh Rhz 9=Rh Rh' BRh BRh z2==Rh^ ,Rh Rh; ,Rh RhM ,Rh Rh Rh :==Rh Rh Rh Rh RhE Rh RhY Rh Rh K3=Rh Rh ,Rh/ Rh Rh~ Rh Rh ,Rh8 Rh Rh 9=Rh Rh2 Rh Rh< Rh Rh L4==Rh Rh`$ ,Rh=7 ,Rh7 ,Rh: ,Rh< f==Rh= Rh;A RhB RhC RhG ,RhI RhL RhqM RhT D5=Rh] Rh_ RhL` Rh` Rhc RhSd Rhd Rhg ,Rhi Rhl Rhl 9=Rhn Rh|p Rh!q Rhq Rh{ ,Rhm| Rh~ Rh~ E6==Rh Rh 4 _Magic restored.Rh\ 3Rh Rh Rhs Rh Rh߉ Rh f  You see here a black bear corpse.Rh/ RhƔ  _RhW Rh Rh P==Rhh Rhؙ Rhj ,Rh6 Rh Rh ,Rh Rh Rh vRh ,Rhd Rhb Rh Rh Rh RhJ Rh> RhA Rh7 Rh= Rh Rho Rh Rh} RhR Rh Rh) Rh Rh Rh Rh Rh Rh Rh Rh Rht RhD RhRh RhK#..... #.......# RhQ +....Rh[#.......# .# Rh #.....# #.......##.## Rh6 #....Rh 2#............ Rh x#....#............ #....#............ #.....######........... ...................# #......######...@..#-- ######.#.. ####+###  #.#.#ast: Searing Ray  #†#.# #.#.#RhT  RhnB#.#.# Rh ######.#.#######Rh!#Rh.....RhD#.... Rh..####.#.#######Rh"#RhRhA752.3 (7Rh 2.0)Rh'Rh*+#..Rh*###.Rh~..Rh3(#.Rh.#Rh} #RhRh$Rh(Rh(!======Rh{)$3.3 (73Rh-Rhi0 Rh,1Rh1/_As you open the door, it creaks loudly!Rh*3Rh߲RhRhRh  There is an open door here.Rh _RhlnRhRhc,RhZRhRh',RhpRh"Rh,RhRhRh,RhRhnRhHXRh<BRhRh9,RhRhBRhM _You now have 189 gold pieces (gained 9).Rh3RhRhhRh0 BRh Rhj ,Rh2 Rh Rh ,RhRhRh,Rh\Rh-RhXRh ,RhRh9Rh9,RhRhDRh?,RhRhARh ,Rh !Rh"Rh#,Rh$Rh%Rh&,RhN(Rhq,nRh-BRhC/Rhi0,Rh?1RhM2Rh`4,Rh5Rh`7BRh9M _You now have 196 gold pieces (gained 7).Rh:3Rh};Rh<Rh=Rh!>,Rh?Rhe@RhA,RhBRhCRhHD,RhxERh6FRhF,RhGRhIRhI,RhJRhKRhL,RhMRhTRhURhVRhXRhX,RhYRhZRhp[,Rh\Rh]RhO^,Rh_RhQaRhb,Rh~cRhdRhpeRheRh.gRh]i,Rh.jRhkRhlRhfm,RhnRhmpRhLq,RhrRhqtRhtRhuRhvRhxRhxRhYyRhzRhp|Rh/}Rh~RhRhRh,RhRhRhjRhRhRhm,RhRhэRh|,RhARhRh͓,RhRhRhbRhRhRhRhRh(RhRhkRh!RhRhJRhRhRhRh>RhRhRRhԨRhsRhЪRhyRh0,RhRhݰRh,RhRh=RhʵRhmRhRhrBRhRh̽RheRhRhRh RhRh2RhRhk  #†#.##.######.#.#.# #.#  #.#.##............# #.#  #.#.#########.#.### #.# ####.#.#########.#.# #.# Rh...................# #.# ####.#.#########.### #.####### ...#.#.# ##.# #........Rh#.#.#.# #..################ .#.#.#.# #.@................------ .#.#.#.# #.################# .#.#.#.# #. .#.#.#.# .. .......# ... .....### ...# o   orc (asleep) .......# #...#.# o.)#...#.Rh0"#Rh 819.3 (66  An orc comes into view. It is wielding a +0 club.RhK------20.3 (67RhERh' _Found a falchion.Rha #.#.##............# #.# #.#.#########.#.### #.# Rh#####.#.##.#.# #.# ....................# #.# .####.#.#########.### #.###### ....#.#.# ##.# #.......#.#.#.# #..############### ..#.#.#.# #................. ..#.#.#.# #@################ ..#.#.#.# #.#.#.#.#.# ..........#.#######...# #...o 2 orcs (1 polearm, asleep)#.# o.)# #.....#.# #.o. #....####Rh Rh@ 01.3 (1.0)RhRhxt _An orc comes into view. It is wielding a +0 trident.Rh_, #######.#.## #### ...................####.#.#########.####### ....#.#.# ##.# ......#..###############...............################.....................#........##########F......## ..######.# o.)#F   Jeremiah (polearm, asleep) ##.o. o   orc priest (asleep)#### #o.oooo 3 orcs (2 polearms, asleep)#.##Rh=  Jeremiah, an orc priest and an orc come into view.Jeremiah is wielding a +4 trident of draining and wearing an orb of energy.Rhl? Rh@ RhI FoF)o.owandering)oo.ooo2 wandering)Rh!L .==2RhQ RhT H _The orc shouts! You hear a shout! Jeremiah shouts!Rh#" ######.#.#.#.# #.# .....................# #.#####.#.#########.### #.##### .....#.#.# ##.# #......#.#.#.# #..##############.#.#.#.########.................#.#.#.#..(...#.###############Rh|# .#.#.#.#......#.###### .#.#.#.#......@...............###########F ...#####...#.# o.)## ##.....#.# #o..  #....#### #oo. RhO$ #.#.## #.⌠.  #.#<.#Rh3  Rhb4 2 Found 4 boomerangs.Rh6 Rh; K  The orc priest shouts! The orc shouts!Rh"? Rh@ RhP Fb.bo.ooo.oRhQ ooooo 4 orcs (2 polearms, 1 wandering)RhY ;3Searing RayRh_ KbbRhe r _An orc comes into view. It is wielding a +0 flail.Rhk.#.#.#.# #.# ...# #.# ####.#.#.### #.##.#.# ##.# #.#.#.#.# #..###.#.#.########...#.#.#.#..(...#.###.#.#.#......#.##.#.#.#. #Fb......# ###.b.....## #####...# #.# #o.)##.....#.# #.oo #....#### #o.. #.#.## #.o. RhmRhrRhrRhsRhbF.bbbo.o.oo⌠oooRhΈb*bbbRhKc bbbbThe orc priest calls down the wrath of Beogh upon you.RhBb@bbbRh4`43------4Rh}bbbbRh7 4 _Pain shoots through your body!RhH+.#.#.#.# #.# ..# #.# ####.#.#.### #.##.#.# ##.# #. .#.#.#.# #..# .#.#.#.########... .#.#.#.#..(...#.## .#.#.#.#b.....#.##.#.#.#.F.Rh7#.b......####.bb....## #####o..# #.# #..)## .....#.# #o.o ....#### #oo. .#.## #.⌠. .#<.#RhֲRhG,RhxRhŶRh,Rhpo  Jeremiah lets out a twisted cry.Rh RhRhvRhsRh0RhRh32----------- _Pain shoots through your body!  Jeremiah lets out a twisted cry.  Something smites you!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!"  (press Y on the ability menu to convert to Beogh)RhL/  --more--Rh`bbbbbb..ooo.o...oRhG 5Beogh Breath _RhbbbbbbRhRh.#.#.#.# #.# # #.# .#.#.### #.##.#.# ##.# #. #.#.#.# #..# #.#.#.########.. #.#.#.#..(...#.# #.#.#.#b.b...#.# #.#.#.#.Fb.o#.bbb....#Rh]%###.b.....## #####.o.# #.# #.oo###.# #.o. ooo 3 orcs (2 polearms, 1 asleep)#### #... #.## #o⌠. #<.#RhRh,Rh,RhBRhvRhV,Rh|RhRhvRhkF..o....b...bo.F   Jeremiah (polearm)ooo 3 orcs (2 polearms)Rh16RhlIbbRh _An orc comes into view. It is wielding a +0 short sword of protection.Rh0 .#.#.#.# #.# # #.# .#.#.### #.# .#.#.# ##.# #. .#.#.# #..#. .#.#.#. .#.#.#..(...#.# .#.#.#b.F...#.# .#.#.#.o.oRh #....b...####....b..## #####oo.# #.# #..o###.# #.o. oo 2 orcs (1 asleep)#### #... <.#Rh. Rh Rhk ,Rh: Rh RhZ Rh Rh ,Rh Rh .Fo.b.b.o.F   Jeremiah (polearm)ooo 3 orcs (1 polearm, 1 asleep)Rh %7Rh bb _An orc comes into view. It is wielding a +0 short sword.Rhg.#.#.#.# #.# # #.# .#.#.### #.# #.#.# ##.# #.# #.#.# #..#.# #.#.#.# #.#.#..(...#.# #.#.#b.....#.# #.#.#...F.o..o.#...b....####...b.o.## #####.o.# #.# #.o. oo 2 orcs (1 asleep) .#### #... .#o.b..o.bo 3 orcs (1 polearm, 1 asleep)-----8RhgjRbbRh.#.#.#.# #.# # #.# .#.#.### #.# .#.# ##.# #.# .#.# #..#.# .#.#.# .#.#..(...#.# .#.#b.....#.# .#.#...F.o...o.o#...bb..o####....bo.## #####.o.# #.# #.o. oo 4 orcs (1 polearm, 2 asleep) #  An orc comes into view. It is wielding a +0 hand axe.b..o..o..o   orc priestooooo 5 orcs (2 polearms, 2 asleep)28--h9;45H=9Beogh Breath b _The orc hits you with a +0 short sword of protection.Rhc.#.#########.#.# #.#  Luc the Conjurer ...............# #.#  White Draconian .#.#########.### #.##########  Health: 28/50 =============----------- .#.# ##.# #..........#  Magic: 14/16 =====================--- Rhf.#.# #..#################.#  AC: 7Str: 9 .#.########....................#  EV: 11Int: 26 .#.#..(...#.####################  SH: 0Dex: 10 .#.#b.....#.############  XL:  7 Next: 70% Place: Dungeon:6 .#.#...F.b..o...@o...o.o  Noise: =--------  Time: 5829.3 (0.0) ...#...b..oo############  o) +3 hand axe (drain) .###.......## Cast: Searing Ray ...#####.o.# Beogh Breath .#.# #..o## .#.# #.o. o   orc priest #### #...Rhi ooooo 5 orcs (2 polearms, 2 asleep) # #o⌠. #_The orc hits you with a +0 short sword of protection.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword of protection and wearing a +0 chain  mail (87% to hit)Rh bo***Rh7.#.#########.#.# #.#Luc the Conjurer ...............# #.#White Draconian .#.#########.### #.########## Health: 28/50 =============----------- .#.###.##..........# Magic: 14/16 =====================--- .#.##..#################.# AC: 7Str: 9 .#.########....................# EV: 11Int: 26 .#.#..(...#.#################### SH: 0Dex: 10 .#.#b.....#.############XL:  7 Next: 70% Place: Dungeon:6 .#.#...F.b..o...@****o.oNoise: =--------  Time: 5829.3 (0.0) ...#...b..oo############o) +3 hand axe (drain) .###.......##Cast: Searing Ray ..Rh.#####.o.#Beogh Breath .#.# #..o## .#.# #.o.o   orc priest #### #...ooooo 5 orcs (2 polearms, 2 asleep) # #o⌠. #_The orc hits you with a +0 short sword of protection.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineRhWThe searing ray hits the orc but does no damage.  (Press . to maintain the ray.)RhXRh?ZRhZRhJ\Rhz_7  The orc shouts! x2RhV`RhcbRh(cRhio9F...oo..@o..o.o.booRh8pPF   Jeremiah (polearm)o   orc priestoooooo 6 orcs (2 polearms)Rhs==30.3 (1ontinue: Searing RayRay Beogh Breath Rhy:bRh{: _The orc hits you but does no damage.RhHB  The searing ray hits the orc!Rh!{  You kill the orc!The searing ray hits the orc!Rh'}****b 4RhXRhѮV  You kill the orc!Rh}RhRhbboooo.@)..)o.o...o 5 orcs (2 polearms, 1 wandering)Rh 3--1-1+ Beogh Breath Rhu9bRhu _An orc comes into view. It is wielding a +0 hand axe.Rh3.#.#########.#.# #.#  Luc the Conjurer ...............# #.#  White Draconian .#.#########.### #.##########  Health: 28/50 =============----------- .#.# ##.# #..........#  Magic: 11/16 ================-------- .#.# #..#################.#  AC: 7Str: 9 .#.########....................#  EV: 11Int: 26 .#.#..(...#.####################  SH: 0Dex: 10 .#.#b....F#.############  XL:  7 Next: 71% Place: Dungeon:6 .#.#...F.bboooo*@)..)o.o  Noise: ==-------  Time: 5831.3 (0.0) ...#...b....############  o) +3 hand axe (drain) .###.......##h6i0X Continue: Searing Ray ...#####.o.# Ray+ Beogh Breath .#.# #..o## .#.# #.o. F   Jeremiah (polearm) #### #... o   orc priest # #o⌠. ooooo 5 orcs (2 polearms, 1 wandering) #You kill the orc! _An orc comes into view. It is wielding a +0 hand axe.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident (82% to hit)Rh boooo _An orc comes into view. It is wielding a +0 hand axe.  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (82% Rh.#.#########.#.# #.#  Luc the Conjurer ...............# #.#  White Draconian .#.#########.### #.##########  Health: 28/50 =============----------- .#.# ##.# #..........#  Magic: 11/16 ================-------- .#.# #..#################.#  AC: 7Str: 9 .#.########....................#  EV: 11Int: 26 .#.#..(...#.####################  SH: 0Dex: 10 .#.#b....F#.############  XL:  7 Next: 71% Place: Dungeon:6 .#.#...F.bboooo.@)..)o.o  Noise: ==-------  Time: 5831.3 (0.0) ...#...b....############  o) +3 hand axe (drain) .###.......## ContinRhue: Searing Ray ...#####.o.# Ray+ Beogh Breath .#.# #..o## .#.# #.o. F   Jeremiah (polearm) #### #... o   orc priest # #o⌠. ooooo 5 orcs (2 polearms, 1 wandering) #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (82%  to hit)  You focus your ray upon the orc priest. The searing ray hits the orc!  You kill the orc!Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (82%  to hit)  You focus your ray upon the orc priest. The searing ray hits the orc!  You kill the orc! Rh  #.#  #.#    ##.#     ( #.### bbo****.o ...###   #.o. #... #o⌠.o 3 orcs ( #The searing ray hits the orc priest.  The orc priest is lightly wounded.Rh&  Rh(Press . to maintain the ray.)  The orc shouts!RhRhRhNbboo)).@)..o.o.oRhO bThe orc priest invokes the aid of Beogh against you.Rh/1EbbRhOZ922.3 (1Rhybb _You struggle to resist.RhO bbo**** The searing ray hits the orc priest.Rh  The orc priest is moderately wounded.Rh,RhXRh)RhBRhr  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"RhRhN.Fb.oo).@).o)o.oo 4 orcs (1 wandering)Rh0---3+ Beogh Breath Rh7bRh x _An orc comes into view. It is wielding a +0 short sword.Rhe b.****The searing ray misses the orc priest. The searing ray hits the orc.Rh  The orc is severely wounded.Rh  boo).oboThe orc shouts! bbbThe orc priest mumbles some strange prayers to Beogh against you.Rhq Rhr RhRs RhT} bbo.o.o.bRhz~ 9/16 ---==4++ Beogh Breath Rh 9bRh - _You struggle to resist.RhQ  The searing ray hits the orc priest!  RhlThe orc priest is almost dead.The searing ray hits the orc.Rhbb.****b  3 orcsRhTl  You kill the orc!RhWURhV,RhX,RhYRheZRhb.bb))o.@o.o)o.boo 4 orcs (1 wandering)RhU----5astRh_bbbRhX> _You finish channelling your searing ray.Rh< ^.#.#########.#.# #.#  Luc the Conjurer ...............# #.#  White Draconian .#.#########.### #.##########  Health: 29/50 =============----------- .#.# ##.# #..........#  Magic: 7/16==========-------------- .#.# #..#################.#  AC: 7Str: 9 .#.########....................#  EV: 11Int: 26 .#.#..(...#.####################  SH: 0Dex: 10 .#.#b.....#.############  XL:  7 Next: 72% Place: Dungeon:6 Rh .#.#...F.Fbb))o*@o.o)o..  Noise: ---------  Time: 5835.3 (0.0) ...#...b.bo.############  o) +3 hand axe (drain) .###.......## Cast: Searing Ray ...#####.o.# Beogh Breath .#.# #..o## .#.# #.o. F   Jeremiah (polearm) #### #... o   orc priest # #o⌠. oooo 4 orcs (1 wandering) #_You finish channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour  (almost dead, 82% to hit)Rh.#.#########.#.# #.#Luc the Conjurer ...............# #.#White Draconian .#.#########.### #.########## Health: 29/50 =============----------- .#.###.##..........# Magic: 7/16==========-------------- .#.##..#################.# AC: 7Str: 9 .#.########....................# EV: 11Int: 26 .#.#..(...#.#################### SH: 0Dex: 10 .#.#b.....#.############XL:  7 Next: 72% Place: Dungeon:6 .#.#...F.Fbb****@o.o)o..Noise: ---------  Time: 5835.3 (0.0) ...#...b.bo.############o) +3 hand axe (drain) .###.......##Cast: Searing Ray ...####RhU #.o.#Beogh Breath .#.# #..o## .#.# #.o.F   Jeremiah (polearm) #### #...o   orc priest # #o⌠.oooo 4 orcs (1 wandering) #_You finish channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour  (almost dead, 82% to hit)Rh/  Shift-Dir - straight line: an orc priest, wielding a +0 dagger and wearing a +0 leather armour  (almost dead, 82% to hit)  You focus your ray upon the orc priest. The searing ray misses the orc priest.(Press . to maintain the ray.)  The orc shouts!Rh,Rh,RhRhRh ,Rhp  #.#  #.#    ##.#     ( .#.############ obo.o... ..b############   #.o. #... # #o⌠.oRhռ #The orc barely misses you.The orc priest mumbles some strange prayers to Beogh against you.RhL" #.#  #.#    ##.#     ( .#.############ .o... ..b############  RhwM #.o. #... #o⌠.RhT b#.ob))o.@oo.o.b.bBeogh smites you!RhRV14-------==6.3 (1ontinue: Searing RayRay Beogh Breath Rhi]bbb.bRh`V _* * * LOW HITPOINT WARNING * * *Rhh I  The searing ray hits the orc priest!Rhbb****b.boooo 4 orcsRh,RhɠBRh"XRh?,Rh? b#b.))).@ooo)bbYou kill the orc priest!Rh6-8-7+Rh_bbbRhT _The orc completely misses you.RhbRh~Inventory: 26/52 slots Hand Weapons (go to first with )) Rh o - a +3 hand axe of draining (weapon)  n - a +2 whip of venom Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) RhWands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA  z - a scroll labelled OCOUCIASAG Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh  Armour [u0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands /)  y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKKkHUCIRI KAKYTUN  lUHULUO FAINO  qXAUSYA CUDYtYXTA DAR LUCEUH  wWYUSCH ASIGEURA  zOCOUCIASAG Potions (go to first with !)a - 3 lumpy inky potions  f - 2 potions of heal wounds  h - 3 fuming silvery potions30%Rhs   j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  i - a yellow potion4RhV k - a scroll labelled HUCIRI KAKYTUN  q - a scroll labelled XAUSYA CUDY  m - 2 bubbling yellow potionsp - 3 potions of ambrosia6Rh   q - a scroll labelled XAUSYA CUDY  w - a scroll labelled WYUSCH ASIGEURA  r - a black potion7RhY  f - 2 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Rh{^Rh~.#.#########.#.# #.#Luc the Conjurer ...............# #.#White Draconian .#.#########.### #.########## Health: 31/50 ==============---------- .#.###.##..........# Magic: 6/16=========--------------- .#.##..#################.# AC: 7Str: 9 .#.########....................# EV: 11Int: 26 .#.#..(...#.#################### SH: 0Dex: 10 .#.#b....b#b############XL:  7 Next: 78% Place: Dungeon:6 .#.#...F.Fo.))).@ooo)...Noise: =--------  Time: 5837.3 (0.0) ...#...b.bbb############o) +3 hand axe (drain) .###.......##Continue: Searing Ray ...Rhj#####.o.#Ray+ Breath .#.# #..o## .#.# #.o.F   Jeremiah (polearm) #### #...oooo 4 orcs # #o⌠. #The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you! _* * * LOW HITPOINT WARNING * * *The searing ray hits the orc priest!  You kill the orc priest! _The orc completely misses you.Beogh smites you! _* * * LOW HITPOINT WARNING * * *  The searing ray hits the orc priest!  You kill the orc priest! _The orc completely misses you.  You feel much better. You stop channelling your searing ray..#obbbb8.3 (1astbbbbb _The orc hits you but does no damage.Rh27.#.#########.#.# #.#  Luc the Conjurer ...............# #.#  White Draconian .#.#########.### #.##########  Health: 31/50 ==============---------- .#.# ##.# #..........#  Magic: 4/16======------------------ .#.# #..#################.#  AC: 7Str: 9 .#.########....................#  EV: 11Int: 26 .#.#..(...#.####################  SH: 0Dex: 10 .#.#b.....#o############  XL:  7 Next: 78% Place: Dungeon:6 .#.#...F.Fbb))).@ooo)...  Noise: =--------  Time: 5838.3 (0.0) ...#...b.bbb############  o) +3 hand axe (drain) .###.......##h7G49m Cast: Searing Ray ...#####.o.# Breath .#.# #..o## .#.# #.o. F   Jeremiah (polearm) #### #... oooo 4 orcs # #o⌠. #_The orc hits you but does no damage.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (82% to  hit)Rh3& Rhbb))).@obbb#####Rhbbbbb######RhO:bb))).@ooobbb#########RhS<>.#.#########.#.# #.#  Luc the Conjurer ...............# #.#  White Draconian .#.#########.### #.##########  Health: 31/50 ==============---------- .#.# ##.# #..........#  Magic: 4/16======------------------ .#.# #..#################.#  AC: 7Str: 9 .#.########....................#  EV: 11Int: 26 .#.#..(...#.####################  SH: 0Rh<Dex: 10 .#.#b.....#o############  XL:  7 Next: 78% Place: Dungeon:6 .#.#...F.Fbb))).@ooo)...  Noise: =--------  Time: 5838.3 (0.0) ...#...b.bbb############  o) +3 hand axe (drain) .###.......## Cast: Searing Ray Rh=T...#####.o.# Breath .#.# #..o## .#.# #.o. F   Jeremiah (polearm) #### #...RhN? oooo 4 orcs # #o⌠. #_The orc hits you but does no damage.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe searing ray hits the orc!  You kill the orc!Rh  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The searing ray hits the orc!  You kill the orc!Rh-  #.#  #.#    ##.#   Rh C  ( .#### bb))).@***)... bbbRh \###  Rh9 #.o. #... 2 orcs # Rh The searing ray hits the orc!  You kill the orc!  The searing ray misses the orc.(Press . to maintain the ray.).ob)).@)o.bbb2=9=9.3 (1ontinue: Searing RayRay Breath _bobbbbRh^,bob)).@***bbbRh!b#b..o)).@o)..b.3----40+ Breath Rh{b#bbRhU _The searing ray misses the orc.RhOm $  The searing ray hits the orc!b#b***b   orcRh b#.bb)o).@)).b.RhH K2---==1++ Breath bbbb _You kill the orc!Rh .#.#########.#.# #.#  Luc the Conjurer ...............# #.#  White Draconian .#.#########.### #.##########  Health: 32/50 ===============--------- .#.# ##.# #..........#  Magic: 0/16------------------------ .#.# #..#################.#  AC: 7Str: 9 .#.########....................#  EV: 11Int: 26 .#.#..(...#.####################  SH: 0Dex: 10 .#.#b....b#.############  XL:  7 Next: 79% Place: Dungeon:6 .#.#...F.Fbb)o**@)).)...  Noise: ==-------  Time: 5841.3 (0.0) ...#...b.b..############  o) +3 hand axe (drain) .###.......## ConRhb tinue: Searing Ray ...#####.o.# Ray++ Breath .#.# #..o## .#.# #.o. F   Jeremiah (polearm) #### #... o   orc # #o⌠. #The searing ray hits the orc! _You kill the orc!Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (82% to hit)RhW  bbb)o).@**bbbb)o)*@))bRhu6 bbb)o**bRhۊbbb)o*b..#Rhtbbb*b..#Rh}bb)obAim: an orc, wielding a +0 club and wearing a +0 leather armour (82% to hit)Rh .#.#########.#.# #.#  Luc the Conjurer ...............# #.#  White Draconian .#.#########.### #.##########  Health: 32/50 ===============--------- .#.# ##.# #..........#  Magic: 0/16------------------------ .#.# #..#################.#  AC: 7Str: 9 .#.########....................#  EV: 11Int: 26 .#.#..(...#.####################  SH: 0Dex: 10 .#.#b....b#.############  XL:  7 Next: 79% Place: Dungeon:6 .#.#...F.Fbb)o).@)).)...  Noise: ==-------  Time: 5841.3 (0.0) ...#...b.b..############  o) +3 hand axe (drain) .###.......## Continue: Searing RayRh6  ...#####.o.# Ray++ Breath .#.# #..o## .#.# #.o. F   Jeremiah (polearm) #### #... o   orc # #o⌠. #Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!Rh  #.#  #.#    ##.#     ( #.### bb****@)).)... b..###   #.o.  Rh4; Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  (Press . to maintain the ray.)RhvO %  Rh[ The butterfly disappears in a burst of colours!Rh\ Cb#bRh] @bb))).Rh] %bRh^ Rh^v Rhv 1Rhew =Rhw 80Rh]x 2.3 (1Rhx "Searing RayRh[y !Rh Rh 9b#bRh 0bbRh bRh Rht  Rh7 Rh‡ P_Jeremiah whispers, "I obey. I obey. I obey."Rh; RhcRhInventory: 26/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon)  n - a +2 whip of venom Armour (go to first with [)  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Rh]!Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA  z - a scroll labelled OCOUCIASAG Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rha #  u - a +0 cloak (worn) Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)  y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKKk - a labelled HUCIRI KAKYTUN  lUHULUO FAINOqXAUSYA CUDY  tYXTA DAR LUCEUH  wWYUSCH ASIGEURA  zOCOUCIASAG Potions (go to first with !)a - 3 lumpy inky potions  f - a potion of heal woundsh - 3 fuming silvery potions  i - a yellow potion40%Rh  j - a scroll labelled GIYPID FUUKK  a - 3 lumpy inky potions  m - 2 bubbling yellow potionsp - 3 potions of ambrosia  r - a black potion  s - 2 bubbling purple potions  v - a metallic yellow potion RhW I x - 2 dark potionsbotRh~[}  a - 3 lumpy inky potions  f - a potion of heal woundsRhIR  f - a potion of heal wounds  i - a yellow potionRh Rh  p - 3 potions of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Rh.#.#########.#.# #.#Luc the Conjurer ...............# #.#White Draconian .#.#########.### #.########## Health: 32/50 ===============--------- .#.###.##..........# Magic: 1/16=----------------------- .#.##..#################.# AC: 7Str: 9 .#.########....................# EV: 11Int: 26 .#.#..(...#.#################### SH: 0Dex: 10 .#.#b....b#b############XL:  7 Next: 80% Place: Dungeon:6 .#.#...F.Fbb))).@)).)...Noise: ==-------  Time: 5842.3 (0.0) ...#...b.b..############o) +3 hand axe (drain) .###.......##Continue: Searing Ray ...#####.o.#Rhi1[40mConf Ambros Ray Breath .#.# #..o## .#.# #.o.F   Jeremiah (polearm) #### #... # #o⌠. #You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!Rh$C(Press . to maintain the ray.)  The butterfly disappears in a burst of colours! _Jeremiah whispers, "I obey. I obey. I obey."You are confused.Rh,Rh,RhxRh RhTRhRheRhRhhRh RhRh.#.○bbb))FRh>b.b37==4=====--3.3 (1ast: Searing Ray Rhzbbbb.bRh8V  You kill the orc!  (Press . to maintain the ray.)  The butterfly disappears in a burst of colours! _Jeremiah whispers, "I obey. I obey. I obey." Rh You are confused. _You feel invigorated. You stop channelling your searing ray. Jeremiah hops!RhnUX  Jeremiah hits you with a +4 trident of draining.b°b.)bbF@b.b.P: 38/49 (50)===P: 9/16 =============-4Drain Breath Rh\bb.)bbF@bb Rh_Rh_-_You feel drained.RhdRhv_You feel invigorated. You stop channelling your searing ray. Jeremiah hops!  Jeremiah hits you with a +4 trident of draining. _You feel drained.  The butterfly disappears in a burst of colours!  Jeremiah says, "Time for a nap after this, I think."  Jeremiah hits you with a +4 trident of draining.b#b..b)bbF@bb.8==12/16============5bb)bbF@bb _You feel drained.Rh#S  Jeremiah wails, "Just end it! Let me go!".#.bb.bbbF@bbb44====6===========6RhDbb.bbbF@bbb _Jeremiah completely misses you.Rh{qRhz  Jeremiah cries, "Fearful master, protect me!"RhHb...bbbF@bb.Rh_39---==7RhbbbbF@bbRhчU _Something smites you!Rh  Jeremiah hits you with a +4 trident of draining.Rh4...bbbF@b)b40/47=----8Rh bbbF@b)bRhвQ _You feel drained.Rh4 Rh' Rh Rh Rh Rh Rh Rh] Rh RhE RhG Rh Rh! ,Rht Rh~ bb)bF@bbbRh 5===--9RhD! bb)bF@bbbRho$ R _Jeremiah closely misses you.Rh  You feel less invigorated.Rh©Rh6RhRhx  You feel less confused.Jeremiah hits you with a +4 trident of draining.RhGRh.b.)bbF@bb.b.b4/46========50Searing RayRh,b.)bbF@bb.b.bRhQ _You feel drained.Rh']Rh#_ Ability - do what?CostFailure  f - Glacial Breath1/3 uses availableRh_5% [?] toggle between ability selection and description.Rh@<.#.#########.#.# #.#Luc the Conjurer ...............# #.#White Draconian .#.#########.### #.########## HP: 44/46 (50) ======================-- .#.###.##..........# MP: 16/16======================== .#.##..#################.# AC: 7Str: 9 .#.########....................# EV: 11Int: 26 .#.#..(...#.#################### SH: 0Dex: 10 .#.#b.....#.############XL:  7 Next: 80% Place: Dungeon:6 .#.#...F..b.)bbF@bb.b.b.Noise: =--------  Time: 5850.3 (0.0) ...#...b....############o) +3 hand axe (drain) .###.......##Cast: SRhKFearing Ray ...#####.o.#Drain Breath .#.# #..o## .#.# #.o.F   Jeremiah (polearm) #### #... # #o⌠. #_You feel drained. _Jeremiah closely misses you.You feel less invigorated.  You feel less confused.Jeremiah hits you with a +4 trident of draining. _You feel drained.Rh.#.#########.#.# #.#  Luc the Conjurer ...............# #.#  White Draconian .#.#########.### #.##########  HP: 44/46 (50) ======================-- .#.# ##.# #..........#  MP: 16/16======================== .#.# #..#################.#  AC: 7Str: 9 .#.########....................#  EV: 11Int: 26 .#.#..(...#.####################  SH: 0Dex: 10 .#.#b.....#.############  XL:  7 Next: 80% Place: Dungeon:6 .#.#...F..b.)bbF@bb.b.b.  Noise: =--------  Time: 5850.3 (0.0) ...#...b....############  o) +3 hand axe (drain) hm.###.......## Cast: Searing Ray ...#####.o.# Drain Breath .#.# #..o## .#.# #.o. F   Jeremiah (polearm) #### #... # #o⌠. #Jeremiah hits you with a +4 trident of draining. _You feel drained.Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and wearingan orb of energy (81% to hit)Rh@a *b.*bbF@bb.b.bRh Y#*bb.b.bRhN#.b**bbF@bb.b.bAim: a butterfly (summoned, 65% to hit)Rh  *b**bbF@bb.b.bRha.#.#########.#.# #.#  Luc the Conjurer ...............# #.#  White Draconian .#.#########.### #.##########  HP: 44/46 (50) ======================-- .#.# ##.# #..........#  MP: 16/16======================== .#.# #..#################.#  AC: 7Str: 9 .#.########....................#  EV: 11Int: 26 .#.#..(...#.####################  SH: 0Dex: 10 .#.#b.....#.############  XL:  7 Next: 80% Place: Dungeon:6 Rhҭ.#.#...F..b.)bbF@bb.b.b.  Noise: =--------  Time: 5850.3 (0.0) ...#...b....############  o) +3 hand axe (drain) .###.......## Cast: Searing Ray ...#####.o.# Drain Breath .#.# #..o## .#.# #.o. F   Jeremiah (polearm) #### #... # #o⌠. #Press: ? - help, Shift-Dir - straight lineYou exhale a wave of glacial cold. The glacial breath hits Jeremiah!!!  Jeremiah is almost dead.The glacial breath hits the butterfly!!  The butterfly is frozen into a solid block of ice!  You kill the butterfly!Rh*The butterfly is frozen into a solid block of ice!  You kill the butterfly!  The butterfly disappears in a burst of colours!RhxV #.#  #.#    ##.#     (  *******@bb.b.b.   Rh #.o. #### #... # #o⌠. # You kill the butterfly!  The butterfly disappears in a burst of colours!  The glacial breath hits the butterfly!!RhGRhH,RhH,RhI,RhqJ,RhKRhUPm  The glacial breath misses the butterfly.RhzZ)..b)II○@b)bb..bFRh6\z==1.3 (1Searing RayBreath Rhadb)II○@b)bb..bRhh$ _Jeremiah hops!Sh/Sh4Jeremiah, Barachi Dreamer Jeremiah was a peaceful dreamer, prone to impromptu naps. They slipped into slumber while gazing into a magical orb, and dreamed of an old and hateful powerbinding them into service. Now Jeremiah stumbles through the dungeon, searching for the precious dreamshard that will restore their master’s power, unsure whether they wake or slumber still. Their dreams leak into reality in the form of a constant stream of butterflies. Max HP: ~45Shm5Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (travel: 83%) (normally travels slower than you) You have about 53% to hit with your +3 hand axe of draining and 40% to hit with your tail-slap. They have about 70% to hit you. AttackMax Damage Hit: +4 trident (drain) 18 + 9 (drain) They are resistant to drowning. ShH6>They can travel through water. They can open doors. Sh_ Sh.#.#########.#.# #.#Luc the Conjurer ...............# #.#White Draconian Sh'.#.#########.### #.########## HP: 44/46 (50) ======================-- .#.###.##..........# MP: 16/16======================== .#.##..#################.# AC: 7Str: 9 .#.########....................# EV: 11Int: 26 .#.#..(...#.#################### SH: 0Dex: 10 .#.#b.....#.############XL:  7 Next: 80% Place: Dungeon:6 .#.#...F...b)II○@b)bb..bNoise: ===------  Time: 5851.3 (1.0) ...#...b.F..############Sh yo) +3 hand axe (drain) .###.......##Cast: Searing Ray ...#####.o.#Drain Breath .#.# #..o## .#.# #.o.F   Jeremiah (polearm) #### #... # #o⌠. #The glacial breath hits the butterfly!!  The butterfly is frozen into a solid block of ice!  You kill the butterfly!The butterfly disappears in a burst of colours!The glacial breath misses the butterfly. _Jeremiah hops!Shb)II○@b)bb..bSheSh ]#.#.#.#.# #.#.# #.# #.#.#.### #.# #.#.# ##.# #.# #.#.# #..#.# #.#.#.# #.#.#..(...#.# #.#.#b...b.#.# #.#.#...Fb..b)II@.b)bb..b.#...b.F..Sh=# ..###.......##.#####.o.# ..#.# #..o## ..#.# #.o. .#### #... ## #o⌠. .#Sh',Sh(,Shj)Sh*,Sh,Sh0  The butterfly disappears in a burst of colours!Jeremiah mumbles a slurred invocation.Sh0Sh:%...b.)II@b)bb)bFbSh<k32---------2Sh;Eb.)II@b)bbbFbShJU _Something smites you!Sh| Jeremiah mumbles a slurred invocation. _Something smites you!  You hit the butterfly shaped block of ice but do no damage.You tail-slap the butterfly shaped block of ice, but do no damage.You hit the butterfly.  You kill the butterfly!Sh Sh ShX ,Sh Sh Sh ShF ,Sh{ Sh' ShW ,Sh( F.b)II@b)b...bShj+ 33=-----=--3.6 (1.3Sh2 b)II@b)bbShT7 h _The butterfly disappears in a burst of colours! x2ShF  You kill the butterfly! _The butterfly disappears in a burst of colours! x2  You hit the butterfly shaped block of ice.  The butterfly shaped block of ice is lightly damaged.  You hit the butterfly. Shz; You kill the butterfly!ShŬSh,ShdShSh|,ShShuShShnSh=b.bF..)II@.)).bbbbSh'4.9ShbbF..)II@.)).bbbbShbe _The butterfly disappears in a burst of colours!Sh  You hit the butterfly shaped block of ice but do no damage.Sh BSh Shӓ Sh) BShU ,ShҘ Sh( BSh ShI b#.bFbb)I).bb.bbSh '6.2Sh/ bbFbb)IIbb.bbSh K _The butterfly shaped block of ice is lightly damaged.Sh3  You hit the butterfly shaped block of ice but do no damage.You tail-slap the butterfly shaped block of ice, but do no damage.The butterfly shaped block of ice is lightly damaged.ShI  The butterfly shaped block of ice melts away.ShvKBSh-LBSh-M,ShN,ShN,ShO,ShPSh#Q,ShQShaZb#b.F..bI).bbb.Sh[a4=7.5Sh;eb#bbIbShwie _The butterfly disappears in a burst of colours!SheA #.#.#.#.# #.#.# #.# ##.#.#.### #. .#.#.# ##.# #. .#.#.# #..#. .#.#.#. .#.#.#..(...#. .#.#.#b....b#b# ShC .#.#.#.....F..bI@..)).)..b.#...bbbb.#.###.....b.##.#####.o.# ...#.# #..o##.#.# #.o. ..#### #... .## #o⌠. <.#ShO ,ShO ShP ShQ ,ShR ,ShyS ShS ,ShT ,Sh:U ,Sh[ ,Shu\ ,ShUk ,ShSh(ShShShShySh3Sh =Sh Sh ShShiSh8Sh8ShShSh!Shw"Sh#24Sh#=Sh%Sh:)Sh/Sh0Sh\5Sh=ShU>ShAShRFSh(GShG5Sh5H=ShHShPShTSh[UShWSh[Sh\Sh_ShKcShjShmSh~6Sh7=Sh,ShBSha8=ShSh,ShSh,ShvShi9=ShuShT,ShSh ,ShUSh,ShShb30=ShSh,ShSh,ShtShi1=Sh%Sh&,ShSh,ShSh,Sh Sha2=ShdShj,ShSh,ShHSh9O3Sh0Shd,Sh Sh ,ShShy,ShShi4=Sh@Shl,Sh!Sh3).952.4 (65ShL*ShShR?ShAShE,ShOHShLk7=ShNShS,ShU8=9=50=Sh1=2ShZX3=4=ShXA5=6=Sh _You start resting.6029.4 (777=30.4 (78 _HP restored.ShfSh,ShShXShk9=ShYBShSh,ShSh,Sh Sh,Sh_Sht,ShSh*,ShSh,Sh Sh ,ShSh,Sh=Sh ,ShSh~,ShSh#,Sh&Sh),ShF,ShW/,Sh3Sh6,ShQ8Sh';,Sh=Sh@,ShCShF,ShHShK,Sh#NShQ,ShTShW,Sh7ZShh],Sh6aSh d,Sh\fShi,ShjkShon,ShpShs,ShgvShy,Sh|Sh,ShۂSh߅,ShSSh=,ShShّ,ShShr,ShShShBShShl,Shn,Sh;,Sh,ShSh,Sh(Sh,Sh ShQ,ShSh,Sh- Sh ,ShSh,ShSh,Sh1"BSh|&Sh),ShS,Sh0,Sh2Sh5,Sh8Sh;,Sh?ShB,ShESh1J,ShMShP,Sh(SShZV,ShRZSh],Sh_Shb,Sh/eShkBShan,ShpShs,ShvSh[z,ShU}Sh4,ShSh,ShxSh`,ShǏSh ShSh Sh@,ShSh,ShSh,ShShb,ShShShShShg,ShMSh!,ShSh3,ShSh,ShSh,ShSh,ShShBShu,Sh]Sh,ShSh,ShsSh_ ,ShLShBSh,Sh~Shq,Sh!Sh9%,Sh(Sh++,Sh-Sh0,Shz4Sh'7,Sh9ShbBh 129.4 (99 _You start waiting.ShC030.4 (100.0)ShHShJ# _Done waiting.ShShShH,Sh1Sh,Sh ShM,Sh0ShA,Sh Sh, ,Sh"Sh@&,Sh(Sh3,,Sh.Sh7BSh ;,Sh=ShX@,ShbCShG,ShKJSh_Sh `ShbShlBSh!o,ShsSh/x,Shp|Sh,ShShݛ,ShShd,ShISh,ShShShjShSh,ShSh,Sh_Sh,ShSh,ShSh,ShtSh,Sh/Sh,ShSh ,ShSh,Sh(Sh,ShSh,ShSh',ShShg",Sh$Sh.BSh(7,Sh;ShEA,ShEShJ,ShNShP,ShbSShVV,ShXSh\,Sh&_Sh5b,ShdShg,Sh0jSh o,ShkqSht,Sh$wShy,Sh{|ShO,ShSh,ShrSh",Sh2ShF,ShޓSh,ShSh,ShSh,ShSh,Sh{ShV,ShSh9,ShSh,ShSh,Sh)ShC,ShSh,ShFSh,Sh8Sh",ShSh_,ShWSh,ShShN,ShTShe,ShSh,ShSh ,ShSh ,Shd Sh] ,Sh Sh ,Sh Sh ,Sh Sh ,Sh Sh ,Sh" Sh% Sh+ Sh- Shb2 ,Sh4 Sh58 ,Sh: Shc> ,Sh@ ShpD ,ShG ShmK ,Sh?N ShR ,ShU ShY ShJZ Sh\ Sh` ,ShHg Sh#i ,Shk Shn ,ShQq ShYt ,Shv Shy ,Sh| Sh ,Sh- Sh@ ,Shg Sȟ ,ShD Sh+ ,Shc Sh̙ ,ShМ Sh ,Sh Sh ,Sh Sh- ,Sh Sh ,Sh Sh ,Sh, Shc ,Sh Sh n 229.4 (99.0) _You start waiting.Sh 030.4 (100.0)Sh Sh # _Done waiting.ShrSh5}waiDone waiting.  Things that are here:  a +0 flail; an orc skeletonSh5 _ShXShHShShBSh####.#.#########.#.# #.#....# #.# ...####.#.#########.### #.....#.#.# ##.# # ....#.#.#.# #.. ....#.#.#.######## ....#.#.#.#..(...#.# ....#.#.#.#......#.#### ....#.#.#.#.....@..)))..)).)..b4.4 (4.0)....#........####....###.......##....#####...#....#.# #..)## ###.....#.# #...#  #....#### #...#  #.#.## #.⌠.#  #.#<.#Sh _Items here: ) [[ ÷.Sh^Shl What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +4 trident of draining  c - (÷) the barachi skeleton of Jeremiah  d - ([) an orb of energySh"A +4 trident of draining. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 2.9 XLs. Damage rating: 12 (Base 9 x 97% (Str) x 100% (Skill) + 4 (Ench)). Drain:It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Polearms' category. It has an extended reach (targetSh#Fwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {ego} {branded} {Polearms} {one-handed} {drain} {melee weapon} (g)et.Sh/#######.#.#########.#.# #.#Luc the Destroyer ......................# #.#White Draconian ...####.#.#########.### #.#### Health: 57/57 ======================== ......#.#.###.##..... Magic: 17/17 ======================== ....#.#.#.##..############# AC: 7Str: 9 ....#.#.#.########............... EV: 11Int: 26 ....#.#.#.#..(...#.############## SH: 0Dex: 11 ....#.#.#.#......#.############XL:  8 Next: 18% Place: Dungeon:6 ....#.#.#.#.....@..)))..)).)..bNoise: ---------  Time: 6234.4 (4.0) ..........#........############o) +3 hand axe (drain) ........###Sh2.......##Cast: Searing Ray ..........#####...#Breath ........#.# #..)## ###.....#.# #...##....#### #...##.#.## #.⌠.##.#<.# _Done waiting. _You start waiting. _Done waiting.  Things that are here: _a +0 flail; an orc skeleton _Items here: ) [[ ÷.Sh:@5.4 (1Shi@ShAR _A - a +4 trident of drainingSh: ShC /What do you want to examine? Items  a - ([) a +0 robe  b - (÷) the barachi skeleton of Jeremiah ShC Y c - ([) an orb of energySh_cAn orb of energy. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of energy': it may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. If you switch to wearing this armour: Sh_Your spell failure would worsen by up to 2% (press '!' for details). You took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {ego} {branded} {*channel} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (g)et.Sh Sh #######.#.#########.#.# #.#Luc the Destroyer Sh W......................# #.#White Draconian ...####.#.#########.### #.#### Health: 57/57 ======================== ......#.#.###.##..... Magic: 17/17 ======================== ....#.#.#.##..############# AC: 7Str: 9 ....#.#.#.########............... EV: 11Int: 26 ....#.#.#.#..(...#.############## SH: 0Dex: 11 Sh ....#.#.#.#......#.############XL:  8 Next: 18% Place: Dungeon:6 ....#.#.#.#.....@..)))..)).)..bNoise: ---------  Time: 6235.4 (1.0) ..........#........############o) +3 hand axe (drain) ........###.......##Cast: Searing Ray ..........#####...#ShRBreath ........#.# #..)## ###.....#.# #...##....#### #...##.#.## #.⌠.##.#<.# _You start waiting. Sh$_Done waiting.  Things that are here: _a +0 flail; an orc skeleton _Items here: ) [[ ÷. _A - a +4 trident of drainingSh<,6 _B - an orb of energySh,SaInventory: 28/52 slots Hand Weapons (go to first with ))  o - a +3 hand axe of draining (weapon)  n - a +2 whip of venom  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  B - an orb of energy Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] Sh A - a +4 trident of draining. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 2.9 XLs. Damage rating: 12 (Base 9 x 97% (Str) x 100% (Skill) + 4 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Jeremiah on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} {drain} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."She#######.#.#########.#.# #.#Luc the Destroyer ......................# #.#White Draconian ...####.#.#########.### #.#### Health: 57/57 ======================== ......#.#.###.##..... Magic: 17/17 ======================== ....#.#.#.##..############# AC: 7Str: 9 ....#.#.#.########............... EV: 11Int: 26 ....#.#.#.#..(...#.############## SH: 0Dex: 11 ....#.#.#.#......#.############XL:  8 Next: 18% Place: Dungeon:6 ....#.#.#.#.....@..)))..)).)..bNoise: ---------  Time: 6236.4 (0.0) ..........#........############A) +4 trident (drain) ........###"Sh/[39;49m.......##Cast: Searing Ray ..........#####...#Breath ........#.# #..)## ###.....#.# #...##....#### #...##.#.## #.⌠.##.#<.# _a +0 flail; an orc skeleton _Items here: ) [[ ÷. _A - a +4 trident of draining _B - an orb of energyYou unwield your +3 hand axe of draining.  You sense an unholy aura."Sh@7.4 (1"Sh"She _Items here: ) [[ ÷. _A - a +4 trident of drainingB - an orb of energy  You unwield your +3 hand axe of draining.sense an unholy aura. _A - a +4 trident of draining (weapon)"Sh I"Shˏ "Sh "Shk "Sh΢ "Sh٧ "ShI ,"Sh ,"Sh ,"Shl "Sh }  Things that are here:  a +0 flail; an orc skeleton"Sh "Sh  _"Sh "Sh  Items here: )) [ ÷. _"Sh$ Y  Items here: )) [ ÷."ShP 5 _"ShX"Sh"Sh! .#.#########.#.#  # # #.#########.### #.########## #.# ##.# #..........# #.# #..#######.# #.########.......# #.#..(...#.######## #.#......#.############ #.#.....[..))).@)).)... #........############ ###.......## #####...# #.# #..)## .#.# #...# #### #...# # #.⌠.# #"Sh) #.#.#.# #.# # #.# #.#.### #.# #.# ##.# #.# #.# #..#.# #.#.# #.#..(...#.# #.#......#.# #.#.....[..)))..@).).#.# ###.## #####...#  "Sh,44.4 (7"Sh*5.4 (8"Sh "Sh& _Items here: ))) [[ ÷÷.#ShI#Sh=#Sh.#Sh$ _#Sh$#Sh u  You see here a +0 hand axe. _#Sh#Shѣ#ShL,#Shc#Sh<  Things that are here:  a +0 short sword; an orc skeleton#Sh/5 _#Sh#Sh#Shi,#Sh#Shh#Sh_B#Sh#Sh^#Sh#Sh#Sh#Sh,#Sh#Sh#Sh,#Sh#Sh#ShA,#Sh#Sh#ShN#Sh#Sh#Sh2,#Sh#Sh ,#Sh#Sh#Sh`#Sh,#Sh?#Sh,#Sh#Sh1#Sh#Sh,#Sh#ShE#ShO,#Sh#Sh#ShL,#Sh#Sh D#Sh #Sh1 #Sh,#Sh\#ShN _You now have 212 gold pieces (gained 16).#Sh#Shy3#Sh#Sh#Sh],#Shl#Sh>#Sh,#Sh&#Sh,#Sh ,#ShS&#Sh)X#Sh)#Shj*#Sh+#Sh+,#Sh,#Shi-#Sh.,#Sh.#Sh/#Shg0,#ShO1#Sh32#Sh2,#Sh3#Sh4#Sh[5,#Shy6#ShA7#Sh7,#Sh 9#Sh9#Sh:,#Sh;#ShT<#Sh<,#Sh=#Sh>#Shy?,#Sh@#ShA#Sh@B,#ShGC#ShrD,#ShD#ShE#ShF#Sh\G,#ShH#ShoI#Sh J#Sh{J#ShdK#ShjL#ShM,#Sh5N#Sh>O#ShO#ShmP#ShQ#ShR#ShS#ShS#ShT#ShU#Sh-V#ShV#ShX#Sh Y#ShY#ShZ#Sh[#Sh\#Sh]#ShY^#Shb_#Sh `#Shc#Sh.d#Shre#Shuf,#Shg#Shh#Shj,#Shj#Sh1l#ShEm,#Shm#Sh'o#Sh/p#Shp#Sh=q#Shr#Shs#ShMt#Sht#Shu#Shv#Sh6w#Shw#ShNx#Sh=y#Shy,#Shz#Sh{#ShH|,#ShF}#Sh#~#Sh~,#Sh#She,#Sh#Sh#Sh#Sh~,#Shx#Sh#Sh5,#Sh#Shш#Shb,#Sh4#Sh.#Sh,#Sh#Sh#ShW,#ShH#Sh#Sh,#Sh#Sh0,#Sh#Sh~#Sh,#Sh#Sh#Sh#Sh,#Sh`#Sh#Sh,#ShÝ#Sh#Sh',#Sh9#Sh##Sh,#Sh٢#Sh#ShD,#ShS#ShH#Sh,#Sh#Sh#Sh,#Sh#Sh|#Sh#Sh#Shf#Shr#Sh#Shz#Shf#Sh#Sh#Sh#Sh#Sh,#ShƷ#Sh[#Sh,#ShX#Sh%#ShR#Sh̾#ShL#Sh#Sh#Sh;#Sh#Sh#Sh~#Sh#Sht#Sh2#Sh#Sh2#Sh#Sh#Sh',#ShH#Sh,#Sh,#Sh#Sh/#Sh#ShP#Sh#ShB#Shz#Sh#,#ShX#ShB#Sh,#ShB#Sh#ShB#Sh#Sh>B#Sh)B#ShP#Sh,#ShK,#Sh#ShB#Sh##Sh,#ShX#Sh#Sh#Shy#Shm#Sh#ShB#Sh#ShB#ShX#Sh X#Shd#Sh B#Sh#ShB#Sh#Sh#Sh,#ShO#ShG,#Sh@#Shq#Sh? B#Shf$X#Sh)X#Sh0X#Sh4X#Sh9B#Sh?n#ShEX#Sh.O _You open the door.#Shz  There is an open door here. _#Sh+#Sh######## ......#.# #######.....# ........# #.....'.....# ......#.# #.....@......###.....# ##.####.# #............# #.....#  #.# #.# #............# #.....#  #.# #.# ##......##+### #.....#  #.# #.# #......##.# ###.....##  #.####.# #..(...+..............   #.#....# #......##.#####......# #.#.########.#+#..#.# ######.# #.#..#ShU....# #.#..#.##.# 383.4 (138.0)49 _C - a scroll labelled ZALUWN JAHIS#Sh@3#Sh{#ShO!X#Sh&n#Shq'#Sh(#Sh(#Sh +#Sh{,,#Sh-#Sh/7 _You open the door.#Shz13#ShI2#Sh4@  There is an open door here.#Sh6#Shr7 _#Sh7#Sh :#Sh\;,#Sh(<#Sh?#Sh/A#ShA#Sh0B$ShQ$Sh,$Sh$Sh7 _You open the door.$Sh 3$Sh $Sh%@  There is an open door here.$Sh0$Sh _$Sh$Sh$Sh,$Sh$Sh$She$Sh$Sh$Sh$Sh ,$ShO"$Sh^&$Sh',$ShK)$Sh3+$Sh-,$Sh.$Sh0$Sh1$Sh2$Sh2$Shs4$Sh6$Sh6$ShD7$Sh9$Sh:$ShQ;$Sh.<$Sh>$Shn@,$ShA$ShC$ShE,$ShF$Sh|H$ShI$ShO$ShQj$Sh! #.########.#+#..#.# ######.#... #......# #.#.#..#.##.#.## #....#.# #.#....<.###÷#.## ...#.#[###.#.#.#...##.#.## ####.#...#.........##.#.## .....###.###.####..#########.#.##..........÷...................#.#####......####.#.## .#######.#......@'.........#.# .........#.#.#####.......#.#.# ############.# #.......#.#.#.## .............# #.......#.#.#.#. ...########### #.......#.#.#.#. .###### #.....B.#.#.#.#. B   bombardier beetle (wandering) .#..........# #.............#. ............# ........$Shϧj...###. ##....# ...........##413.4 (29.0)4.4 (30 _A bombardier beetle comes into view.$Sh #.#.#+#..#.# ######.#. ......# #.#.#..#.# #.#.##. ....#.# #.#....<.## #÷#.##.#.#[###.#.#.#...# #.#.##..#...#.........# $Sh #.#.####.###.####..##.#.#...÷...#.#####......####.#.# #.#.......@.#.#.# #.#.#####.#.#.#.# .# #.......#.#.#.## #.......#.#.#.#.# #.......#.#.#.#. #.# #.....B.#.#.#.#. #.# #......#.# ...........###. #.# .#$Sh0 $Shq B.B$Sh 05.4 (1.0)$Sh $Sh Q _There is an open door here.%Sh ....# #.#.#..#.# #.#.##.##.# #.#....<.###÷#.##.# .#.#[###.#.#.#...# #.#.##. ##.#...#.........# #.#.#### ...###.###.####..#########.#.#..........÷..................#.#####......####.#.#### %Sh3######.#.......'...#.#.# .......#.#.######.#.#.# ##########.# #.#.#.#.#### ...........# #.#.#.#.#..(########### #....B..#.#.#.#. .# #.......#.#.#.#. ..........# #......#. .# #.###.# #..#### .# .#.# %Sh´%Sh@B.%ShB6Searing Ray _%Sh %Sh&Sht.....# #.#.#..#.# #.#.##.# Luc the Destroyer ...#.# #.#....<.## #÷#.##.# White Draconian .#.#[###.#.#.#...# #.#.##.. Health: 57/57 ======================== ##.#...#.........# #.#.#### Magic: 15/17 =====================--- ...###.###.####..#########.#.#### AC: 7Str: 9 ..............÷.................. EV: 11&Sh@vInt: 26 .........#.#####......####.#.#### SH: 0Dex: 11 ######.#.......'.........#.#.#  XL:  8 Next: 18% Place: Dungeon:6 .......#.#.#####@......#.#.#.#  Noise: ---------  Time: 6416.4 (0.0) ##########.# #.**....#.#.#.#### A) +4 trident (drain) ...........# #...B...#.#.#.#..( Cast: Searing Ray .########### #.......#.#.#.#... Breath .########## #.......#.#.#.#... ..........# #.............#... B   bombardier beetle ..........# #...........###... ..........# #.............#### ..........# .........#.# # _A bombardier beetle comes into view. _There is an open door here.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q[&ShRy36m - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (90% to hit)&Sh@H.....# #.#.#..#.##.#.##.# Luc the Destroyer ...#.# #.#....<.###÷#.##.# White Draconian .#.#[###.#.#.#...##.#.##.. Health: 57/57 ======================== ##.#...#.........##.#.#### Magic: 15/17 =====================--- ...###.###.####..#########.#.#### AC: 7Str: 9 &ShVC..............÷.................. EV: 11Int: 26 .........#.#####......####.#.#### SH: 0Dex: 11 ######.#.......'.........#.#.#XL:  8 Next: 18% Place: Dungeon:6 .......#.#.#####@......#.#.#.#Noise: ---------  Time: 6416.4 (0.0) ##########.# #.**....#.#.#.#### A) +4 trident (drain) ...........# #...**..#.#.#.#..( Cast: Searing Ray .########### #.......#.#.#.#... Breath .########## #.......#.#.#.#... ..........# #.............#... B   bombardier beetle ..........# #.......&Sh9_....###... ..........# #.............#### ..........#.........#.# #Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bombardier beetle (90% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!&Shy..B.  Shift-Dir - straight line  Aim: a bombardier beetle (90% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  The bombardier beetle is heavily wounded.  (Press . to maintain the ray.)&Sh ==7.4 (1ontinue: Searing RayRay Breath _&Sh&Sh'Sh **** The searing ray hits the bombardier beetle.'ShM ..B.  The bombardier beetle is almost dead.'ShV **The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.'Sh(..'Sh4--=8Fire Ray+ Breath 'Sh'Shm _You are covered in liquid fire! Move or burn!'ShA P  The searing ray hits the bombardier beetle.'Shn ****'Shr v ....  You kill the bombardier beetle!'Sh 6-3/18----21---9Searing Ray++ Breath 'Sh% 'Sh' Z _The liquid fire burns you!(ShA --- _You are on fire!)ShF 1 #...<.##÷#.#[###.#.#.#....#.##.. ##.#...#.......## ...###.###.####..########...........÷..................#.#########.#.#### ######.#.......'...#.#.# .......#.#.###### ##########.# ### ............(##########.  ..........# #...........#.# #  ###  You stop channelling your searing ray.  You shake off some of the fire as you move.1---20ast: Searing Ray )Sh )Sh Z _The liquid fire burns you!)Sh_ic #.#[###.#.#.#....#.##.. ##.#...#.......## ...###.###.####..########...........÷..................#.#########.#.#### ######.#.......'...#.#.# .......#.#.###### ##########.# ### ............(##########)Shi7. Fire Breath #######.. ..........##....#### # )ShoP  You shake off some of the fire as you move.)Sh=ra47----1)Shv)ShxZ _The liquid fire burns you!*She.j ##.#...#......## ...###.###.####..########...........÷..................#.#########.#.#### ######.#.......'...#.#.# .......#.#.###### ##########.# ### ............(##########. ..............##.. ..).......##.#.## # *Sh1*Shf9v4=-2*ShN:^ _You shake off the liquid fire.*Sh(4 ...###.###.####..########...........÷..................#.#########.#.#### ######.#.......'...#.#.# .......#.#.###### ##########.# ### ............(##########. ..............##..####. .####.).####.#<.#8=-3*Shv:*Sh&*Sh<9==*Sh,*Shv*Shb5==*Shp*Sh,*Sh*Shb50=*Sh*Sh",*Sh*Sh*Sh~:==*Sh>*Sh*Sh;U1=*Sh*ShB*Sh*ShK6=*Shd*Sh*ShG*Sh_*Sh;2*Sh*Sh,*ShU*Sh*ShH9=*Sh*Sh*ShK3=*Sh7=*Sh,*Sh*Sh*ShU4=*ShO*Sh*Sh>9=*Sh*Sh,*Sh*Sh*Shvz5=8==*Sh7*ShAQ _Magic restored.*Sh*Sh,*Shw*Sh*Sh+*Sh*ShY*Shf6===*Sh*Sh*ShP*Sh*Sh$*Sh*Sh *Sh *ShT K7=*Sh7 *Sh^<" _HP restored.=  There is an open door here. _*Shf?,*ShmA,+Sh6+Shkn+Sh,+Sh+Sh] +Sh +Sh3 +Sh +Sh +Sh +Sh +Shf +Sh;+Sh+Sh,+Sh+Sh+Shv+Sh+Sh@+ShT+Sh!+Sh+Sh +Sh+Sh+ShA,+Sh+Sh+ShS+Sh+Sh+Sh+Sh+Sh+Sh+Shp +Sh +Sh7!+ShR"+ShC#+Sh#+Sh$+Sh>%+Sh$G+ShH+ShI+Sh=K+ShDM+ShM+Sh4O+Sh/Q+ShS+ShS+ShU+ShW+ShX+ShY+ShZ+Sh\a+Shl+Sh+Sh+ShX+Sh+Sh,+Sh,+Sh+ShZ,+Sh+Sh+Sh+Sh+ShD+Sh+Sh+Sh9+Sh+Sh?+Sh+Sh+Sh+Sh+Sh,+Sh+Sh+Sh+Sh4+Sh+Sh/,+Sh+Sh| _q - 2 scrolls labelled XAUSYA CUDY (gained 1)+Sh+ShU+Sh+Sh%+Sh3,+Sh+Sh+Sh+Sh+Shb+Sh)+Sh,,+Sh+Sha+Sh+Sh+Sh+Sh+Sh+ShI+Sh+Sh+Sh+Sh/+Sh+Sh +Shw +Sh +ShY +ShO +Sh" +Sh +Sh +Sh+Sh+Shf+Sh+Sh+Sh+Shy+Sh+Sh+Sh+ShI+Sh+Sh+Sh+Sh+Sh+ShO+Sh++Sh+Sh +Sh+Sh+Sh+Sh+Shp+ShI +Sh +Sh*!+Sh!+Sh"+Shl#+Sh#+Sh$+Sh%+Sh%+Sh]&+Sh'+Sh'+ShW(+Sh(+ShL)+Sh*+Sh*+Sh*+Sh++Sh,+Sh,+Sh]-+ShA.+Sh3/+Sh/+Sh0+Sh1+Sh1+Sha2+Sh2+Sh3+Sh4+Sh5+Sh~5+Shn6+Shx7+Sh7+ShY8+ShC9+Sh :+Sh:+Sh:+Sh;+Sh<+Sh@=+Sh=+Sh?+Sh:@+Sh@+ShAA+ShB+ShD+Sh{D+ShE+ShF+ShG+Sh?H+ShH+ShI+ShJ+ShUK+ShK+ShL+ShM+ShYN+ShN+ShO+ShhP+ShP+ShQR+ShR+ShfS+ShS+Sh:T+Sh U+Sh`V,+ShV+ShW+ShX+Sh8Y+ShY+ShZ+Sh[+Sh[+ShJ\+Sha]+Shx^+Sh^+ShT_+Shb`+Sha+Sha+ShTb+ShTc+Sh0d+Shd+She+Shf+Shg+Sh:h+Shh+Shi+Shj+Sh2Sh,?2Sh@B2ShC2ShE,2ShE2ShF2ShG2ShyH2ShH2ShI2ShK2ShK2ShL2ShS2ShY2Sh[,2Sh\,2Sh]2Sh^2ShcB2SheB2Shf2Shh2Shn2Shpo2Sh4r2Shms,2Shgu2Sh9z2Sh{,2Sh }2ShB2Sh,2Sh2ShT2ShY2Sḧ́2Sha2Sh(2Sh2Sh2Sh2Sh2Sh2Shh2Sh؋2Sh͌2Sh2ShS2ShĎ2Sh2Sh~2Sh2Sha2ShD2Sh)2Sh2Sh 2Sh2Sh(2Sh2Sh2Sh2ShØ2Sh.2Sh 2Sh2Sh$2Sh2Sh2Sh2Sh2Sh.2Sh2ShX2ShB2Sh2Shd2Sh?2Sh©,2ShX2Shس2Sh,2Sh72Sh2Sh",2ShŸ2ShB2Shj2Sh)2Sh2ShX2Sh,2Shj,2ShE,2Sh2Sh"2Sh\ #..###.# #......# #...# #....#.# #......# #..## #....#.# #......# ###..# #....#.# #......###...## ##...#.# #####..##..#.# ...#.#.# ##..>....# .......# ######### ################### ................@.#618.4 (52.0) 2Shr#################.# [# .# .# .# .#..2ShA9.4 (532Sh2ShH _Found a ring mail.3ShI3Sh3Sh"X3Sh$B3Sh_'3Sh(,3Sh/3Sh1a  You see here a +0 ring mail.3Shb23Sh2 _3Sh443Sh653Sh6,3Sh-73Shu83Sh93Sh:3Sh|:3Sh=B3Sh>3Sh@3ShB,3Sh-D3ShMF3Sh6H,3ShI3ShzPn3ShQ,3ShQ3Sh~S3ShfT3ShT3ShiU3ShV3ShGX,3ShX3ShZ3Sh[3Shi\3Sh\3ShO^3Sh_3Sh_3Sh`3Sh?cX3Sh0m3Shx3Sh<&3Sh .#### #.#..# ....# #.#.## ##.### #.#.# ......# #...# ......# #..## ......# ###..# ......###...## ..##..#...  ##..>....#..|@#..  #########.##.#.. ##########.#.# 3Sh........##.#.# #######.# # #.#.##[# #.##.#.##.# #......##.# ####.####.##.#3Sh<.#### #.#..# #....# #.#.###.### #.#.# #......# #...# #......# #..## #......# ###..# #......###...###..##..#.######.. ##..>....#..@.#.. ##.##.#..# # #.#.#...# #.#.##.# # #.#.# #[# #.##.#.# #.# #......# #.# ####.###  #.# #.#3She-47.4 (283Sh+8.4 (293Sh/ _You see here a staff of cold.3Sh3Sh3She3Sh43Shs3Sh3$ _3ShX3Sh3ShiB3Sh+3Shf3Shf,3Sh3Sh%  3Sh=You see here a staff of cold.3Sh3Shb _3Sh{3ShM 3Sh ,3Sh 3ShC3ShU,3Shw3Sh\3Sh23Sh3Sh3Sh|3Sh\3Sh3Sh3Sh]!B3Sh$3Sh%3Sh@',3Sh<(3Sh*3Sh3n3Sh043Sh43Sh&73Sh8,3Sh:3Sh<3Sh>3Sh>3Sh@3Sh;B3Shc3Shnr| #.#.## #.⌠.# #.#<.#.>.###...### #.#..# ........... 3Shr$#.#..# #........ß. #.#..# #......... #.#.####.......### #.#.#..........# ..# #...#.ß........### 3Sh{s..# #..##.....@......#60 ..# ###..#####...###.<.# ..###...3Shs.⌠.# ###..#.######...# ..>....#..|.#...# #########.##.#...# 3Sht##### #.##.#.### ....# #.##.#.# ###.# #.##.#.#3Sh{3Sh~+9.4 (213Shk3Sh\ _Found a stone staircase leading up and a stone staircase leading down.4ShY 4Sh p `4Sh 4ShR X4Sh #.............#........#########...........###.......###.............#####...##...........#.# #..)##  #######.....#.# #...# #....##### #...# #.#.##...# #.⌠.# #.#<.#.>.###...#### #.#..#..@.........#83.4 (14 #.#..###........ß.# ### #.#..# #..........# #.#.####.......####### #.#.#..........# ....# #...#.ß........### .....##............####..#####...###.<.# ....###...## #.⌠.# #...# _Done exploring.5Sh_I5ShR....0.0)....5ShW......5Sh35Sh$E _Done exploring.8ShH8Sh#J8Sh.K8ShW8Shq8Sh(|f _8Sh)~8She,8Sh8Sh8ShE #.#.# #..)##  #######.....#.# #...#  #....##### #...#  #.#.##...# #.⌠.#  #.#<.#.>.###...#####.#..#............##.#..###........ß.# ## #.#..# #..........# .# #.#.######## 6.4 (3 .### #.#.#....# ...# #...#.ß..### .# #..##.....# ...# ###..#####...###.<.####...## #.⌠h99;49m.# #...# #..##..#.######...# ##### ##..>....#..|.#...#  #########.##.#...#8Sh!9ShpO9ShP9ShQ9Shc9Shlq9Shr9Sht9Shu9Shx,9Shz,9Sh~,9Sh@B9Sh9Sh9Shb9Sh9Sh_B9Sh;9Shm9Shf9Sh',9Sh(9Sha9Sh,9Sh{,9Sh,9ShY9Sh›9Sh9ShG9Shڝ9Sh9Sh,9Sh9Shޣ9ShѤ,9Sh9Sh9Sh9ShA9Sh9Sh9Sh,9Sh9ShE~ ..#### #.#..# #..........# #....# #.#.####.......#### ####.### #.#.#..........# #......# #...#.ß........### #......# #..##............# #......# ###..#####...###.<.# #......###...## #.⌠.# #...####..##..#.######...# #####  ##..>....#..@.#...# 705.4 (19.0) #########.##.#...# 9ShK########## #.##.#.### ......# #.##.#.# ########.# #.##.#.# #[# #.##.#.# #.# #......# #.# ####.### #.# #9Sh[9ShJ9Shs _You see here a staff of cold.:ShW :ShL\ A staff of cold. A staff that increases the power of ice spells cast by its wielder, and protectsthem from the effects of cold. If the wielder is skilled in Evocations and Ice Magic, they can freeze those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.Your skill: 0.0At 100% training you would reach 12.0 in about 2.1 XLs. Damage rating: 4 (Base 5 x 97% (Str) x 100% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 6 of the Dungeon. Stash search prefixes: {Staves} {one-handed} {weapon} {rC+} {magical staff} {resist cold} {cold resistance} :Sh] Menu/colouring prefixes: identified melee magical staff _________________ “Bashō Osho said to his disciples, ‘If you have a staff, I will give you a (g)et.;Sh ;Sh ..#### #.#..# #..........#Luc the Destroyer #....# #.#.####.......####White Draconian ####.### #.#.#..........#Health: 57/57 ======================== #......# #...#.ß........###Magic: 18/18 ======================== #......# #..##............#AC: 7Str: 9 #......# ###..#####...###.<.#EV: 11Int: 26 #......###...## #.⌠.# #...#SH: 0Dex: 11 #####..##..#.######...# #####XL:  8 Next: 21% Place: Dungeon:6##..>....#..@.#...#Noise: ---------  Time: 6705.4 (19.0)#########.##.#...#A) ;ShT [0;10;1m+4 trident (drain) ########## #.##.#.###Cast: Searing Ray .........# #.##.#.#Breath ########.# #.##.#.##[# #.##.#.##.# #......##.# ####.####.##.# _You see here a staff of cold. _You see here a staff of cold. _Found a stone staircase leading up and a stone staircase leading down. _Done exploring. _Done exploring. _You see here a staff of cold.;Shk 06.0);ShM ;ShA I _D - a staff of cold....#..@.#...#Noise: ---------  Time: 6706.4 (0.0)#########.##.#...#A) +4 trident (drain) ########## #.##.#.###Cast,@Sh@Sh,@ShU@Sh{@Sh@Sh,@ShO@Sh @Sh4 ,@Sh_ B@Sh8 @Sh @Shr @Sha ,@Sh @ShP @Sh6 ,@Shm @Sh @Sh ,@Shg @Sh @Sh ,@Shk X@Sh@ @Sh_ @Sh @Shr @Shj @Sh @Shj @Sh! @Shb @Sh! @Sh! @Sh)" @Sh" @Sh$ ,@Sh$ @Sh% @ShN' @Sh( @Shh( @Sh ) @ShR* @Sh + ,@Sh70  _You now have 250 gold pieces (gained 18).@Sh&2 I@Sh}3 @Sh4 @Sht5 ,@Sh}> @ShL? ,@ShP@ @ShA @Sh&B ,@ShEC @ShD ,@Sh|E @Sh!G @Sh1N :#.####.##.########.# #.##.#....<##.# #.##.#.#.#.##.# #.##.#.#.#.##.# #.##.#.#.#.##.# #........#.##.#######...###.##................#######@.....##.#71.1 (29..............#................######.######.## #. .. #. #> #. @ShQ @ShS +2.1 (30@ShKV @ShX ; _Found a stone staircase leading down.AShAShrAShnAShZ,AShAShASh,AShgAShASh,AShD ASh ASh ,ASh{ ASh=ASh ,AShAShFASh^,AShASh1AShw,ASh3AShAShASh#AShAShAShF!ASh!ASh+"ASh#ASh%ASh%ASh%ASh'ASh),ASh+,ASh,ASh -ASh-AShT.ASh/AShQ0ASh0AShO2ASh3ASh`4ASh5AShm8XASh+:ASh;AShZ<ASh<ASh=AShO?ASh?ASh:@ASh1BASh"CAShCASh DAShbEAShdG,AShHASh)IAShJASh/KASh/LAShJMAShNASh\OAShOASh#QAShRAShRAShAYnAShYASh,a( .....# #.#.# ....... #.#.# 5..F ####.#####.#.# ... ####.....#.#.# #.. ...#..##.#.#.# #.. ...........#.# .. ...#..##.#...## .### ...#...#.#.#..###...#... ...##..#.#.#...... ASha+#.##..#.###...###.#...#.## ..#  #.#####.#.......# #  #.. ..#.........###......##..F   bullfrog (asleep)#.#+#### ##.5   shadow imp (asleep) AShi 98.1 (26  A shadow imp and a bullfrog come into view.AShjASh2o ....55   shadow imp  The bullfrog croaks. You hear a shout!ASh.q4==9.1 (27ASh.tAShgv5 _The bullfrog moves out of view.ASh9B #.#.# #.#.# ....  5..  #..  #.. ...........#.# ....##.#...## .### ..#.#.#..###...#... #....@....... AShZ; #.......##...##  #.......# ..#  #.......# #  #.. ..#......... ###......##..  #.#+#### ##.  #.ASh  #.#.# #.#.# ....  5..  #..  #.. ...........#.# ....##.#...## .### ..#.#.#..###...#... #....@....... #.......##...##  #.......# ..#  #.......# #  #.. ..#........ ###......##..  #.#+####  #. ASh ASh& ASh AShs  ASh ASh =_A shadow imp is nearby!ASh BSh##.# #.#.# # #.#.# 5# ...... #.#.# ...#####.#.# 5 ###.....#.#.# ..#..##.#.#.# ##.......#.# #.. #..##.#...## #.### #...#.#.#..###@..#... ..##..#.#.#....... #.##..#.#.##...## #.#...#.#.# #...# #.#####.#.# ...# #.. ..#... #...5   white imp (wandering)###......##.. ###5   shadow imp#.#+#### ##.#. .5FFShXm   bullfrog5   white imp5   shadow imp  A white imp comes into view.*BShn  The shadow imp gestures at you.BSh$@1-----800.1 (1.0) _Pain shoots through your body!DShT R.... ....##.#....#  .#... ...... 5...#####DShDV  5F..# ###.... #...###..##.##.............#.# #...##.#...## #@### .#..###...#... ..#.............#..#.#.......##...###...#.#.......# ######.#.......# ...# DShX t#.. ..#......... #...###......##.. ####+#### ##.DShZ DSh[ DSh\ DShgb ..55FDShd V--1Searing RayDShi DShjl FShw....... .... Luc the Destroyer ...##.# #.#.# .....  White Draconian ....# #.#.# .#...  Health: 51/57 =====================--- ...... #.#.# ....#  Magic: 16/18 =====================--- FSh8###.#####.#.# .5..#  AC: 7Str: 9 ###.....#.#.# #5..##  EV: 11Int: 26 ..#..##.#.#.# ##F....  SH: 0Dex: 11 ..........#.# #.*.#  XL:  8 Next: 21% Place: Dungeon:7 ..#..##.#...## #@###  Noise: ---------  Time: 6801.1 (0.0) FShs..#...#.#.#..###...#...  A) +4 trident (drain) ..##..#.#.#.............  Cast: Searing Ray #.##..#.#.......##...###  Breath #.#...#.#.......# #...# #.#####.#.......# ...#  F   bullfrog #.. ..#......... #...  5   white imp ###......##.. ###  5   shadow imp #.#+#### ##. The shadow imp gestures at you. _Pain shoots through your body!  Aiming: Searing Ray (safe; 1% risk of failure)  FSh&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (79% to hit)GSh  **F*GShN{5.5.F.  Aim: a white imp (83% to hit)GShv f *5HSh@....... ....Luc the Destroyer ...##.# #.#.#.....White Draconian ....# #.#.#.#...HShHealth: 51/57 =====================--- ...... #.#.# ....#Magic: 16/18 =====================--- ###.#####.#.# *5..#AC: 7Str: 9 ###.....#.#.# #*..##EV: 11Int: 26 ..#..##.#.#.# ##*....SH: 0Dex: 11 ..........#.# #.*.#XL:  8 Next: 21% Place: Dungeon:7 ..#..##.#...## #@###Noise: ---------  Time: 6801.1 (0.0) ..#...#.#.#..###...#...A) +4 trident (drain) ..##..#.#.#.............Cast: Searing Ray #.##..#.#.......##...###Breath #.#...#.#.......# #...#HSh #.#####.#.......# ...#F   bullfrog #.. ..#......... #...5   white imp###......##.. ###5   shadow imp#.#+#### ##.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe searing ray hits the bullfrog!  The bullfrog is severely wounded.The searing ray hits the shadow imp!  The shadow imp is almost dead.HSh^Shift-Dir - straight line  The searing ray hits the bullfrog!  The bullfrog is severely wounded.  The searing ray hits the shadow imp!  HSh$The shadow imp is almost dead.  (Press . to maintain the ray.)HSh'$HSh8&HShT/...55F.HSh2==2.1 (1ontinue: Searing RayRay Breath HSh<HSh? _The white imp shouts, "Scamper away, thou horrid knotty-pated harpy!"ISh I  The searing ray hits the shadow imp!ISh ]****ISh  You kill the shadow imp!The bullfrog closely misses you.....5.ISh 25-2-3+ Breath  _The bullfrog hits you but does no damage.JShS****JShnJShk....5JSh48-4----4++ Breath JSh0JSh, _The bullfrog hits you.JSh* S****JSh t ...5 The searing ray misses the white imp.You finish channelling your searing ray.  The bullfrog barely misses you. The bullfrog closely misses you.JSh 3---5astJSh JShߦ O _The white imp misses you.KSh(fKShh?-6KShlKShmm _The bullfrog hits you. The white imp barely misses you.KSh 4....... .... Luc the Destroyer ...##.# #.#.# .....  White Draconian ....# #.#.# .#...  Health: 48/57 ====================---- ...... #.#.# ....#  Magic: 11/18 ==============---------- ###.#####.#.# ....#  AC: 7Str: 9 KShi ###.....#.#.# #...##  EV: 11Int: 26 ..#..##.#.#.# ##.....  SH: 0Dex: 11 ..........#.# #F5.#  XL:  8 Next: 22% Place: Dungeon:7 ..#..##.#...## #KSh [30m@###  Noise: =--------  Time: 6806.1 (0.0) ..#...#.#.#..###...#...  A) +4 trident (drain) ..##..#.#.#.............  Cast: Searing Ray #.##..#.#.......##...###  Breath #.#...#.#.......# #...# #.#####.#.......# ...#  F   bullfrog #.. ..#......... #...  5   white imp ###......##.. ###  #.#+#### ##. _The white imp misses you. _The bullfrog hits you. The white imp barely misses you.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKSh, :Aim: a white imp (83% to hit)KSh 0 ....... ....Luc the Destroyer ...##.# #.#.#.....White Draconian ....# #.#.#.#...Health: 48/57 ====================---- ...... #.#.# ....#Magic: 11/18 ==============---------- ###.#####.#.# ..*.#AC: 7Str: 9 ###.....#.#.# #.*.##EV: 11Int: 26 ..#..##.#.#.# ##.*...SH: 0Dex: 11 ..........#.# #F*.#XL:  8 Next: 22% Place: Dungeon:7 ..#..##.#...## #@###Noise: =--------  Time: 6806.1 (0.0) ..#...#.#.#..###...#...KShB A) +4 trident (drain) ..##..#.#.#.............Cast: Searing Ray #.##..#.#.......##...###Breath #.#...#.#.......# #...# #.#####.#.......# ...#F   bullfrog #.. ..#......... #...5   white imp###......##.. ####.#+#### ##.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (83% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp.  The white imp is heavily wounded.KSh u...5Shift-Dir - straight line  Aim: a white imp (83% to hit)  You focus your ray upon the white imp. The searing ray hits the white imp.  The white imp is heavily wounded.KSh (Press . to maintain the ray.)  The bullfrog barely misses you. The bullfrog hits you.6-2===7.1 (1ontinue: Searing RayRay Breath KSh KShq V _The white imp barely misses you.LShH  The searing ray hits the white imp!LShb****LSh:dz ....  You kill the white imp!LShdw4--1--8+ Breath LSh<~LSho, _The bullfrog hits you.LShp ....... .... Luc the Destroyer ...##.# #.#.# .....  White Draconian ....# #.#.# .#...  Health: 44/57 ==================------ ...... #.#.# ....#  Magic: 9/18============------------ ###.#####.#.# ....#  AC: 7Str: 9 ###.....#.#.# #...##  EV: 11Int: 26 ..#..##.#.#.# ##.....  SH: 0Dex: 11 ..........#.# #F..#  XL:  8 Next: 22% Place: Dungeon:7 LShbq ..#..##.#...## #@###  Noise: ==-------  Time: 6808.1 (0.0) ..#...#.#.#..###...#...  A) +4 trident (drain) ..##..#.#.#.............  Continue: Searing Ray #.##..#.#.......##...###  Ray+ Breath #.#...#.#.......# #...# LShs #.#####.#.......# ...#  F   bullfrog #.. ..#......... #...  ###......##.. ###  #.#+#### ##. You kill the white imp! _The bullfrog hits you.  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 79% to hit)LShJ....... .... Luc the Destroyer ...##.# #.#.# .....  White Draconian ....# #.#.# .#...  Health: 44/57 ==================------ ...... #.#.# ....#  Magic: 9/18============------------ ###.#####.#.# ....#  AC: 7Str: 9 ###.....#.#.# #...##  EV: 11Int: 26 ..#..##.#.#.# ##.....  SH: 0Dex: 11 ..........#.# #F..#  XL:  8 Next: 22% Place: Dungeon:7 ..#..##.#...## #@###  Noise: ==-------  Time: 6808.1 (0.0) ..#...#.#.#..###...#...  A) +4 trident (drain) ..##..#.#.#.............  ShomContinue: Searing Ray #.##..#.#.......##...###  Ray+ Breath #.#...#.#.......# #...# #.#####.#.......# ...#  F   bullfrog #.. ..#......... #...  ###......##.. ###  #.#+#### ##. Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  You kill the bullfrog! .... #.#.# .....  #.#.# .#...  #.#.# ....#  ....#  #...##  .  #*..#  #@### ShSH ... ###  #...#....# ...# ..#......... #... ###......##.. ###  MSh†Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bullfrog (heavily wounded, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  You kill the bullfrog!  (Press . to maintain the ray.)MSh9599.1 (1Searing Ray _MSh'?MShMAMSh 3MSh MSh K  You stop channelling your searing ray.MSh  _MShm ,MShg MSh a6=MShh MSh }10/18=MSh ,MSh MSh9! MSh" N7=MSh" MSh$ ,MSh% MSh' O=MSh ) MSh,+ ,MSh, MSh. MSh/ {8=1=MSh/ MSh1 MShp2 MSh3 MShk4 MSh4 MSh5 MShZ7 MSh8 U9=MSh8 MSh; MSh6< 9=MSh~= MSh@ MSh@ MShA MShD ;2MShD )==MShE MShG MSh3H E50=MShH MShJ ,MSh0K MShL ,MShcM MSh@O ~1===MShO MShQ ,MShwR MShS MShAT M3=MShT MShV MShV MSh W MShrX MShY %2MShZ MSh[ MSh[ MSh\ MSh-] MSh] 9=MSh/^ MSh_ MShc` K3=MSh` MShb MShb MShc MShUd MShd K4=MSh}e MSh{h k4=MShi MShEk ,MShl MSh3n ,MShn MShp O=MShq MShs a5=MShOt MShu MShJv L5==MShv MShx MShTz ,MShz MSht{ U6=MSh{ MSh0} MSh} MSh6~ MSh MSh0 :==MSh MSh` MSh MShf MShP MSh y7=6=MSh~ MSh 1 _HP restored.MSh MSh MSh' MSh MSh- MShq MSh MSho MShď MSh] K==MShܐ MSh* MSh MSh% MSh MSh K7=MSh MShӖ MShl MSh MShb MSh MSh` MShț MSh@ MSh MSh[ MSh 9=MShy MSh MSh MSh MSh MShc MSh٤ MShh MShp L8==MSh MSh 4 _Magic restored.MSh~ ###.# ... .... .....C##.# #.#.# ...# #.#.# #.#... ..... #.#.# ....# .#####.#.# ....# ##.....#.#.# ###.#..##.#.#.# ##...............#.# #†@.# --#..##.#...## #.### #...#.#.#..###...#... ast: Searing Ray .##..#.#.#....... .##..#.#.MSh/ 3##...### .#...#.#.# #...# C   cyclops (missile, wandering) .#####.#.# ...# .. ..#... #...###......##.. ###MShN 064.1 (55.0)MSh F--5.1 (56MSh MSh Z _A cyclops comes into view.QShtj.#.# ###.# .......... .... .....C##.# #.#.# ...# #.#.# ##.#... .... #.#.# #....# .#####.#.# #....# #.....#.#.# ### #..##.#.#.# ##.@..............#.# #†..#..[..# #..##.#...## #.### .>..# #...#.#.#..###...#.....# ##..#.#.#............... ##..#.#.##...###.. #...#.#.......# #...# . #####.#.......# ...# . ..#... #...QSht  Found a helmet.  Found a staircase to the Ecumenical Temple.QSh{v.CC)QSh9==6.1 (1.0)QShr? _The cyclops shouts!QSh]U Ability - do what?CostFailure  f - Glacial Breath1/3 uses available4% [?] toggle between ability selection and description.RSh; RSh RSh ..#.#Luc the Destroyer ###.#.......White Draconian ..... ...........Health: 57/57 ======================== .##.# #.#.#....C.Magic: 18/18 ======================== RShQ ..# #.#.# ##.#...AC: 7Str: 9 .... #.#.# #....#EV: 11Int: 26 #.#####.#.# #....#SH: 0Dex: 11 #.....#.#.# ##...###..XL:  8 Next: 29% Place: Dungeon:7 #..##.#.#.# ##.@.......Noise: ==-------  Time: 6866.1 (0.0) ........#.# #†..#..[..#A) +4 trident (drain) #..##.#...## #.### .>..#Cast: Searing Ray #...#.#.#..###...#.....#Breath ##..#.#.#............... ##..#.#.......##...###..CShN ;49m   cyclops (missile) #...#.#.......# #...# . #####.#.......# ...# . ..#......... #... _HP restored. _Magic restored. _A cyclops comes into view.Found a helmet.  Found a staircase to the Ecumenical Temple. _The cyclops shouts!RSh  ..#.# Luc the Destroyer ###.# .......  White Draconian RSh ..... .... .......  Health: 57/57 ======================== .##.# #.#.# ....C.  Magic: 18/18 ======================== ..# #.#.# ##.#.*.  AC: 7Str: 9 .... #.#.# #...*#  EV: 11Int: 26 #.#####.#.# #..*.#  SH: 0RShB Dex: 11 #.....#.#.# ##.*.###..  XL:  8 Next: 29% Place: Dungeon:7 #..##.#.#.# ##.@.......  Noise: ==-------  Time: 6866.1 (0.0) ........#.# #†..#..[..#  A) +4 trident (drain) #..##.#...## #.### .>..#  Cast: Searing Ray #...#.#.#..###...#.....#  Breath ##..#.#.#............... ##..#.#.......##...###..  C   cyclops (missile) #...#.#.......# #...# . #####.#.......# ...# . ..#......... #... Found a helmet.  Found a staircase to the EcumenicRSh al Temple. _The cyclops shouts!  Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (99% to hit)SSh< *...C*#..*..*..*.SSh_o.*.*SSh@.*.#*.*.*SSh*r.*.*SShmE.C.*.*Aim: a cyclops, quivering large rocks (99% to hit)SSh *C*.*.SSh u..*.*SShL *#..**#.***SSh^d Y..#.#Luc the Destroyer ###.#.......White Draconian ..... ...........SShd Health: 57/57 ======================== .##.# #.#.#....C.Magic: 18/18 ======================== ..# #.#.# ##.#...AC: 7Str: 9 .... #.#.# #....#EV: 11SShXe zInt: 26 #.#####.#.# #....#SH: 0Dex: 11 #.....#.#.# ##...###..XL:  8 Next: 29% Place: Dungeon:7 #..##.#.#.# ##.@.......SShe hNoise: ==-------  Time: 6866.1 (0.0) ........#.# #†..#..[..#A) +4 trident (drain) #..##.#...## #.### .>..#Cast: Searing Ray SSh:f S#...#.#.#..###...#.....#Breath ##..#.#.#............... ##..#.#.......##...###..C   cyclops (missile) #...#.#.......# #...# . SShqh #####.#.......# ...# . ..#......... #...Found a helmet.  Found a staircase to the Ecumenical Temple. _The cyclops shouts!  Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineOkay, then.SShh SShm SSho . _TShM: #.# .# ..  .... [....... ##.# #.#.# .....C. # #.#.# ##.#...  #.#.# #....# .#####.#.# #....# .....#.#.# ##...###. ..##.#.#.# ##.#.# #†..#..[..#. ..##.#...## #.###..>..# ...#.#.#..###...#.....# ..#.#.#...............#.#.......##...###. ...#.#.......# #...# ..#.#.......# ...# ## Sha; ;49m.C--7.1 (1Searing Ray _Found a cloak.UShy#.# ........ ... .... [....... #.# #.#.# .......  #.#.# ##.#.C. . #.#.# #....# . #####.#.# #....# ......#.#.# ##...###....##.#.#.# ##............#.# #†..#@.[..#. ##.#...## #.###..>..# .#.#..###...#.....# #.#.#................. ..#.#.......##...###...# ..#.#.# #...# ..## ###.#.# #...# ##USh,[37m  ..#..#.#...###......##.. ###--8Searing RayUShXR.. .... [ # #.#.# ....... ...  #.#.# ##.#.C. ... . #.#.# #....# [... ####.#.# #....# .... ...#.#.# ##...###.. ##.#.#.# ##............#.# #†..#..[..#. ##.#...## #.###.@>..# .#.#..###...#.....# #.#.#..................#.#.......##...###...##USh]H#.#.###...# ..## ##.#.# #...# ##  ..#..#.#...  ###......##... ### #.#+#### ##.UShUSh";9UShUSh- _Found a pair of gloves.USh .... [. # #.#.# .........#.#.# ##.#.C. ..  #.#.# #....# .[..#.# #....# .#.#.# ##...###..#.#.# ##... #.# #†..#..[..#. .#...## #.###..@..# #.#.#..###...#.....# #.#.#......... #.#.##...###...## .#.# #...# .## ..#.USh#.#... # USh#CC   cyclops (missile)UShC&<70Searing RayUSh -USh1i _There is a staircase to the Ecumenical Temple here.VShVShFA staircase to the Ecumenical Temple. A staircase leading to the Ecumenical Temple. The Ecumenical Temple is a place of peace and refuge from the insanity of the dungeon. It usually contains altars to most of the known gods. Gods that value exploration grant no piety for exploring the Temple. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads. You are here. _________________ VSh:“And I heard a great voice out of the temple saying to the seven angels, Go  your ways, and pour out the vials of the wrath of God upon the earth.”  -KJV Bible, Revelations 16:1. (>)go down.WSha. .... [.......Luc the Destroyer # #.#.# ............White Draconian#.#.# ##.#.C. .....Health: 57/57 ========================#.#.# #....# .[....Magic: 18/18 ======================== ###.#.# #..C.# ......AC: 7Str: 9 ..#.#.# ##...###......EV: 11Int: 26 #.#.#.# ##............SH: 0Dex: 11 ....#.# #†..#..[..#.XL:  8 Next: 29% Place: Dungeon:7 #.#...## #.###..@..#Noise: WShv[40m---------  Time: 6870.1 (1.0) #.#.#..###...#.....#A) +4 trident (drain) #.#.#..................Cast: Searing Ray #.#.......##...###...##Breath #.#.......###...# ..## #.#.......# #...# .##C   cyclops (missile) ..#.........#.#... # ###......##... ####.#+#### ##.Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight line _Okay, then. _Found a cloak. _Found a pair of gloves. _There is a staircase to the Ecumenical Temple here..C1 _WSh0 ...........ßß............ ................................. WSh1...._......................._.... ................................. ................_................................... ..........__..........WSh3 .............................Temple .._.............@............._.. ................................. ≈...........__...........≈ ≈≈.......................≈≈ ≈≈≈...._................._....≈≈≈ ≈≈≈≈.........................≈≈≈≈ ≈≈≈≈≈..........._...........≈≈≈≈≈  ≈≈≈≈≈≈.....................≈≈≈≈≈≈  ≈≈≈≈≈≈≈..._..........._...≈≈≈≈≈≈≈ You climb downwards. Welcome to the Ecumenical Temple! Found six altars.WSh4WSh<____WShlb9 (1.8Searing RayWShI____WSht _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.XSh3XShwXShXShu _Found a sacrificial altar of Ru and a shimmering altar of Xom.XSh3XShXSh!XSh,XShEXShlXSh,XShXShXSh,XShXShk _Found a stormy altar of Qazlal and a sparkling altar of Nemelex Xobeh.XSh- 3XShL XSh0_....__..<.._. ≈XShx_......._≈ ≈≈.≈≈ ≈≈≈...._................._....≈≈≈ ≈≈≈≈.≈≈≈≈ XShC≈≈≈≈≈≈≈≈≈≈7.9 (6.0 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..._...._...≈≈≈≈≈≈≈≈≈≈≈≈XSh/≈≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈.._....._..≈§≈≈≈≈≈≈≈≈§§§≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈XShGXSh____XSh_ _There is a radiant altar of Vehumet here.YSh@YShTA radiant altar of Vehumet. An altar, ablaze in the lights of Iskenderun and promising great destructive powers to those who would follow Vehumet. Pray here with > to learn more. You are here. (>)pray.YSh5C YShgL .........._..........._.......... Luc the Destroyer ................................. White Draconian .._.............<............._.. Health: 57/57 ======================== ................................. Magic: 18/18 ======================== YSh|M ≈..........._......._...........≈ AC: 7Str: 9 ≈≈.............................≈≈ EV: 11Int: 26 ≈≈≈...._................._....≈≈≈ SH: 0Dex: 11 ≈≈≈≈.........................≈≈≈≈ XL:  8 Next: 29% Place: Temple ≈≈≈≈≈...........@...........≈≈≈≈≈ Noise: ---------  Time: 6877.9 (6.0) ≈≈≈≈≈≈.....................≈≈≈≈≈≈ A) +4 trident (drain) ≈≈≈≈≈≈≈..._..........._...≈≈≈≈≈≈≈ Cast: Searing Ray ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ Breath ≈≈≈≈≈≈≈≈≈..............§≈≈≈≈≈YShxO ≈≈≈ ≈≈≈≈≈≈≈≈≈≈.............§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈.._....._..≈§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈§§.........§≈§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈≈≈≈≈≈ You climb downwards. Welcome to the Ecumenical Temple! Found six altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Found a sacrificial altar of Ru and a shimmering altar of Xom. _Found a stormy altar of Qazlal and a sparkling altar of Nemelex Xobeh. _There is a radiant altar of Vehumet here.YShyQ YShU d____YShV (_YSh/W ZShu2The floor.ZShõ .........._..........._.......... Luc the Destroyer ................................. White Draconian .._.............<............._.. Health: 57/57 ======================== ................................. Magic: 18/18 ======================== ≈..........._......._...........≈ AC: 7Str: 9 ≈≈.............................≈≈ EV: 11Int: 26 ≈≈≈...._................._....≈≈≈ SH: 0Dex: 11 ≈≈≈≈.........................≈≈≈≈ XL:  8 Next: 29% Place: Temple ≈≈≈≈≈..........ZSh .@...........≈≈≈≈≈ Noise: ---------  Time: 6877.9 (0.0) ≈≈≈≈≈≈.....................≈≈≈≈≈≈ A) +4 trident (drain) ≈≈≈≈≈≈≈..._..........._...≈≈≈≈≈≈≈ Cast: Searing Ray ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ Breath ≈≈≈≈≈≈≈≈≈..............§≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈.............§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈.._....._..≈§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈§§.........§≈§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈≈≈≈≈≈ You climb downwards. Welcome to the Ecumenical Temple! Found six altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Found a sacrificial altar of Ru and a shimmering altar of Xom. _Found a stormy altar of Qazlal and a sparkling alZSh| tar of Nemelex Xobeh. _There is a radiant altar of Vehumet here.__ZSh@ XA radiant altar of Vehumet. An altar, ablaze in the lights of Iskenderun and promising great destructive powers to those who would follow Vehumet. Pray here with > to learn more. You are here. (>)pray.[Shv [Sh .........._..........._.......... Luc the Destroyer ................................. White Draconian .._.............<............._.. Health: 57/57 ======================== ................................. Magic: 18/18 ======================== ≈..........._......._...........≈ AC: 7Str: 9 ≈≈.............................≈≈ EV: 11Int: 26 [Sh ≈≈≈...._................._....≈≈≈ SH: 0Dex: 11 ≈≈≈≈.........................≈≈≈≈ XL:  8 Next: 29% Place: Temple ≈≈≈≈≈...........@...........≈≈≈≈≈ Noise: ---------  Time: 6877.9 (0.0) ≈≈≈≈≈≈.....................≈≈≈≈≈≈ A) +4 trident (drain) ≈≈≈≈≈≈≈..._..........._...≈≈≈≈≈≈≈ Cast: Searing Ray ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ Breath ≈≈≈≈≈≈≈≈≈..............§≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈.............§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈.._....._..≈§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈§§[39[Shw ;49m.........§≈§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈≈≈≈≈≈  _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Found a sacrificial altar of Ru and a shimmering altar of Xom. _Found a stormy altar of Qazlal and a sparkling altar of Nemelex Xobeh. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.[Sh /  --more--\Sh<\Sh@Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. \ShFA[!]: Overview|Powers|Wrath [J/Enter]: join religion]ShƼ .........._..........._.......... Luc the Destroyer ................................. White Draconian .._.............<............._.. Health: 57/57 ======================== ................................. Magic: 18/18 ======================== ≈..........._......._...........≈ AC: 7Str: 9 ≈≈.............................≈≈ EV: 11Int: 26 ≈≈≈...._................._....≈≈≈ SH: 0Dex: 11 ≈≈≈≈.........................≈≈≈≈ XL:  8 Next: 29% Place: Temple ≈≈≈≈≈......]Shھ .....@...........≈≈≈≈≈ Noise: ---------  Time: 6877.9 (0.0) ≈≈≈≈≈≈.....................≈≈≈≈≈≈ A) +4 trident (drain) ≈≈≈≈≈≈≈..._..........._...≈≈≈≈≈≈≈ Cast: Searing Ray ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ Breath ≈≈≈≈≈≈≈≈≈..............§≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈.............§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈.._....._..≈§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈§§.........§≈§≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈≈≈≈≈≈  _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Found a sacrificial altar of Ru and a shimmering altar of Xom. _Found a stormy altar of Qazlal and a sparkling altar of Nemelex Xobeh. _There is a radiant alta]Sh# /r of Vehumet here.  You kneel at the altar of Vehumet. _There is a staircase back to the Dungeon here.acrificial altar of Ru and a shimmering altar of Xom. _Found a stormy altar of Qazlal and a sparkling altar of Nemelex Xobeh. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you!  --more--^Sh__.≈≈§ ^ShÇW of Vehumet ......8.9 (1 _^Shd___^Sh ^Sh ,^Shĩ ^Shu ^Sh ^Sh .. ≈..._<_ ≈≈... ≈≈≈_......._≈≈≈..........≈≈≈...._._....≈≈≈.........≈≈≈.._.≈≈≈..80.9 (2≈≈≈...__...≈≈≈......≈≈§.§≈≈.§≈≈≈.._....._..§§≈§§.........§≈§§≈§§≈≈§......≈≈^Sh Q≈≈≈.._..^ShK ^Sh ^Sh _^Sh _^Sh) _^Sh _^Sh6 ^ShV  ^Sh ^Shz 8_Found a glowing golden altar of the Shining One._Sh`__Shë_Sh_ShB_Sh_Sh_Sh _Sh....._Sh&__Sh7.....__Shg. _Sh.. _Sh...__ShhP...<....._Sh__Sh..._ShA1...........__Sh2_..........._Sh ..._Sh;._Sh ....__Shw._Sh _...._Sh ..._Sh=._Sh._Sh2_Sh?O...........__Sh....._Sh1........._Sh._Sh,...__ShT _..._Sh!..._Sh._ShNC≈..............._Sh3§≈≈..._Sh.≈≈_Sh\§≈≈§.._....._.._Sh/§§≈≈≈.........§≈§_Sh_Sh_Sht_Sh_Sh __Sh_ShS_Shu __Sh) _ShH _Sh ,_Shܓ B_Shc _Sh- ,_Sh֢ _Sh+ Z__.._... .__ .... .._<_Sh _.. ....................__..5.9 (3...........__Sh .._.........................._...........__....................≈......≈_Sh _Sh [__`Sh1_`Sh<X`ShDJ,`Sh L`ShZ.ßß._._......_......._..........._. .._.._..7.9 (2 ..`Shz[V.............__................ ≈≈≈...._................._....≈≈≈ ≈≈≈≈.........................≈≈≈≈ _ ._..........._.`Sh_`Sho[___ `Shp`ShgrV_There is a staircase back to the Dungeon here.aSh;A staircase back to the Dungeon. A staircase leading back up to the familiarity of the dungeon. While standing here, you can traverse the staircase with the < key. You can viewthe location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.aShy aShG ............ß.......ß............ Luc the Destroyer ................................. White Draconian of Vehumet ...... ...._......................._.... Health: 57/57 ======================== ................................. Magic: 18/18 ======================== ................_................ AC: 7Str: 9 ................................. EV: 11Int: 26 .........._..........._.......... SH: 0Dex: 11 ................................. XL:  8 Next: 29% Place: Temple .._.............@............._.. Noise: ---------  Time: 6887.9 (2.0) .........Sh 40m........................ A) +4 trident (drain) ≈..........._......._...........≈ Cast: Searing Ray ≈≈.............................≈≈ Breath ≈≈≈...._................._....≈≈≈ ≈≈≈≈.........................≈≈≈≈  ≈≈≈≈≈..........._...........≈≈≈≈≈  ≈≈≈≈≈≈.....................≈≈≈≈≈≈  ≈≈≈≈≈≈≈..._..........._...≈≈≈≈≈≈≈  _Found a stormy altar of Qazlal and a sparkling altar of Nemelex Xobeh. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you! _Found a glowing golden altar of the Shining One. _There is a staircase back to the Dungeon here.aSh aSh\ _____aSh̖ x____aSh 18.9 (1 _aShd e____aShz   .... [ # #.#.# ............  #.#.# ##.#.C. .....  #.#.# #....# .[.... ###.#.# #....#  #.#.# ##...### #.#.#.# ##. #.# #†..#..[..#. Dungeon:7 #.#...## #.###..@..# #.#.#..###...#.....# #.#.#.................. #.#.##...###...## #.#.......###...# ..## #.#.......# #...# .## ..#.........#aShA{ .#... # ###......##... ###  #.#+#### ##.CC   cyclops (missile)aShg C90.4 (2.5Searing RayaSh) aSh _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.cShcShr1 Ability - do what?CostFailure  f - Glacial Breath1/3 uses available4%  Invocations -X - Renounce ReligionNonecSho0% [?] toggle between ability selection and description.dShE dSho dShs . .... [.......Luc the Destroyer # #.#.# ............White Draconian of Vehumet ......#.#.# ##.#.C. .....Health: 57/57 ========================#.#.# #....# .[....Magic: 18/18 ======================== ###.#.# #....# ......AC: 7Str: 9 ..#.#.# ##..C###......EV: 11Int: 26 #.#.#.# ##............SH: 0Dex: 11 ....#.# #†..#..[..#.XL:  8 Next: 29% Place: Dungeon:7 #.#...## #.###..@..#NoidShr se: ---------  Time: 6890.4 (0.0) #.#.#..###...#.....#A) +4 trident (drain) #.#.#..................Cast: Searing Ray #.#.......##...###...##Breath #.#.......###...# ..## #.#.......# #...# .##C   cyclops (missile) ..#.........#.#... # ###......##... ####.#+#### ##.You kneel at the altar of Vehumet. _Vehumet welcomes you! _Found a glowing golden altar of the Shining One. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.dSh Y. .... [.......  Luc the Destroyer # #.#.# ............  White Draconian of Vehumet ......  #.#.# ##.#.C. .....  Health: 57/57 ======================== dSh  #.#.# #....# .[....  Magic: 18/18 ======================== ###.#.# #....# ......  AC: 7Str: 9 ..#.#.# ##..C###......  EV: 11Int: 26 #.#.#.# ##....*.......  SH: 0Dex: 11 ....#.# #†..#.*[..#.  XL:  8 Next: 29% Place: Dungeon:7 #.#...## #.###..@..#  Noise: ---------  Time: 6890.4 (0.0) #.#.#..###...#.....#  A) +4 trident (drain) #.#.#..................  Cast: Searing Ray #.#.......##...###...Sh mm##  Breath #.#.......###...# ..## #.#.......# #...# .##  C   cyclops (missile) ..#.........#.#... # ###......##... ###  #.#+#### ##. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (99% to hit)fSh . .... [.......Luc the Destroyer # #.#.# ............White Draconian of Vehumet ......#.#.# ##.#.C. .....Health: 57/57 ========================#.#.# #....# .[....Magic: 18/18 ======================== ###.#.# #....# ......AC: 7Str: 9 ..#.#.# ##..C###......EV: 11Int: 26 #.#.#.# ##............SH: 0Dex: 11 ....#.# #†..#..[..#.XL:  8 Next: 29% Place: Dungeon:7 #.#...## #.###..@..#NoifShse: ---------  Time: 6890.4 (0.0) #.#.#..###...#.....#A) +4 trident (drain) #.#.#..................Cast: Searing Ray #.#.......##...###...##Breath #.#.......###...# ..## #.#.......# #...# .##C   cyclops (missile) ..#.........#.#... # ###......##... ####.#+#### ##. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (99% to hit)1.4 (1 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Aiming: Glacial Breath  Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (99% to hit) _You fail to use your abifSh lity.hSh hSh u.C2hSh2 hSh iShK Ability - do what?CostFailure  f - Glacial Breath1/3 uses available4%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.kShkShkSh9x. .... [.......Luc the Destroyer # #.#.# ............White Draconian of Vehumet ......#.#.# ##.#.C. .....Health: 57/57 ========================#.#.# #....# .[....Magic: 18/18 ======================== ###.#.# #....# ......AC: 7Str: 9 kSh..#.#.# ##...###......EV: 11Int: 26 #.#.#.# ##....C.......SH: 0Dex: 11 ....#.# #†..#..[..#.XL:  8 Next: 29% Place: Dungeon:7 #.#...## #.###..@..#Noise: ---------  Time: 6892.4 (0.0) #.#.#..###...#.....#A) +4 trident (drain) #.#.#..................Cast: Searing Ray #.#.......##...###...##Breath #.#.......###...# ..## #.#.......# #...# .##C   cyclops (missile) ..#.........#.#... # ###......##... ####.#+####Sh40m ##. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (99% to hit) _You fail to use your ability.kSh. .... [.......  Luc the Destroyer # #.#.# ............  White Draconian of Vehumet ......  #.#.# ##.#.C. .....  Health: 57/57 ========================  #.#.# #....# .[....  Magic: 18/18 ======================== ###.#.# #....# ......  AC: 7Str: 9 ..#.#.# ##...###......  EV: 11Int: 26 #.#.#.# ##....C.......  SH: 0Dex: 11 ....#.# #†..#.*[..#.  XL:  8 Next: 29% Place: Dungeon:7 #.#...## #.###..@..# kSh Noise: ---------  Time: 6892.4 (0.0) #.#.#..###...#.....#  A) +4 trident (drain) #.#.#..................  Cast: Searing Ray #.#.......##...###...##  Breath #.#.......###...# ..## #.#.......# #...# .##  C   cyclops (missile) ..#.........#.#... # ###......##... ###  #.#+#### ##.Press: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (99% to hit) _You fail to use your ability.  Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (99% to hit)lSh. .... [.......Luc the Destroyer # #.#.# *...........White Draconian of Vehumet ......#.#.# ##*#.C. .....Health: 57/57 ========================#.#.# #.*..# .[....Magic: 18/18 ======================== ###.#.# #..*.# ......AC: 7Str: 9 ..#.#.# ##..*###......EV: 11Int: 26 #.#.#.# ##....*.......SH: 0Dex: 11 ....#.# #†..#.*[..#.XL:  8 Sh0mNext: 29% Place: Dungeon:7 #.#...## #.###..@..#Noise: ---------  Time: 6892.4 (0.0) #.#.#..###...#.....#A) +4 trident (drain) #.#.#..................Cast: Searing Ray #.#.......##...###...##Breath #.#.......###...# ..## #.#.......# #...# .##C   cyclops (missile) ..#.........#.#... # ###......##... ####.#+#### ##.Aim: a cyclops, quivering large rocks (99% to hit) _You fail to use your ability.  Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (99% to hit)  You exhale a wave of glacial cold. The glacial breath hits the cyclops!!lSh3 .....C.  The cyclops is heavily wounded.lShWB&(lSh[.36---------===3.4 (1Breath lShlShP _The cyclops throws a large rock. The large rock hits you!!pSh$pSh. .... [.......  Luc the Destroyer # #.#.# ............  White Draconian of Vehumet ......  #.#.# ##.#.C. .....  Health: 36/57 ===============---------  #.#.# #....# .[....  Magic: 16/18 =====================--- ###.#.# #....# ......  AC: 7Str: 9 ..#.#.# ##...###......  EV: 11Int: 26 #.#.#.# ##....C.......  SH: 0Dex: 11 ....#.# #†..#.*[..#.  XL:  8 Next: 29% Place: Dungeon:7 #.#...## #.###..@..#  Noise: ===------  Time: 6893.4 (0.0) #.#.#..###...#.....# pSh  A) +4 trident (drain) #.#.#..................  Cast: Searing Ray #.#.......##...###...##  Breath #.#.......###...# ..## #.#.......# #...# .##  C   cyclops (missile) ..#.........#.#... # pShy###......##... ###  #.#+#### ##.The cyclops is heavily wounded. _The cyclops throws a large rock. The large rock hits you!!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)pShr. .... [.......Luc the Destroyer # #.#.# ............White Draconian of Vehumet ......#.#.# ##.#.C. .....Health: 36/57 ===============---------#.#.# #....# .[....Magic: 16/18 =====================--- ###.#.# #..*.# ......AC: 7pShvStr: 9 ..#.#.# ##..*###......EV: 11Int: 26 #.#.#.# ##....*.......SH: 0Dex: 11 ....#.# #†..#.*[..#.XL:  8 Next: 29% Place: Dungeon:7 #.#...## #.###..@..#Noise: ===------  Time: 6893.4 (0.0) #.#.#..###...#.....#A) +4 trident (drain) #.#.#..................Cast: Searing Ray #.#.......##...###...##Breath #.#.......###...# ..## #.#.......# #...# .##C   cyclops (missile) ..#.........#pSh`w>.#... # ###......##... ####.#+#### ##.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)  You focus your ray upon the cyclops. The searing ray hits the cyclops!  The cyclops is severely wounded.pSh..C.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)  You focus your ray upon the cyclops. The searing ray hits the cyclops!  The cyclops is severely wounded.  (Press . to maintain the ray.)pSh-4.4 (1ontinue: Searing RayRay Breath _pSh pSh qSh2 ****The searing ray hits the cyclops!qSh> qSh ....CqSh 75---5+ Breath qSh qSh/ ` _The cyclops is severely wounded.rSh<: ** The searing ray hits the cyclops!rSh" .CThe cyclops is almost dead.rShm2--4---=6++ Breath rShrSh+ _The cyclops hits you.rSh  The searing ray hits the cyclops.  You kill the cyclops!rShS**rSh .(Vehumet accepts your kill.rSh 3/19----67ast: Searing RayBreath  _You finish channelling your searing ray.  You feel power welling in your lungs.rShm _Your Spellcasting skill increases to level 7!vShjm3vShnvSh9svSh"v,vSh~{P _Found 13 gold pieces.vSh~3--4=-vShvSh4vSh؅,vShvShsvShK,vShr,vShi4=vShVvSh8 #'#......#  ..........## ........... ........... [........ .#.# .........#.# ##.#...#.......# vSh˩.#.# #......$.#--902.4 (5 .#.# #........# .#.# ##...###......### .#.# ##.............# .#.# #†..#..(..#.... vSh...## #.###..>..###..##..###...#.....# ..# .#.............# .......##...###...####vShҬ8--vShvShɳW _You see here a +0 pair of gloves.wSherwSht8A +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (7.6 -> 8.6). wShu Your EV would remain unchanged. You found it on level 7 of the Dungeon. Stash search prefixes: {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (g)et.xShrxShLuc the Destroyer#'#......# ...xShiWhite Draconian of Vehumet ................##...Health: 34/57 ==============----------...............Magic: 14/19 =================-------...............AC: 7Str: 9 xShO.... [..............EV: 11Int: 26 .#.# ...............SH: 0Dex: 11 .#.# ##.#...#.......#XL:  8 Next: 69% Place: Dungeon:7 .#.# #....#..@....$.#Noise: ---------  Time: 6902.4 (5.0) xSh .#.# #....#.........#A) +4 trident (drain) .#.# ##...###......###Cast: Searing Ray .#.# ##.............#Breath .#.# #†..#..(..#....# ...## #.###..>..###..# .#..###...#.....# ..# .#...................# .......##...###...####Vehumet accepts your kill. _You finish channelling your searing ray.  You feel power welling in your lungs. _Your Spellcasting skill increases to level 7! _Found 13 gold pieces. _You see here a +0 pair of gloves.xSh*3.4 (1xShxSh- _F - a +0 pair of glovesxSh'? xShJ Inventory: 32/52 slots Hand Weapons (go to first with ))  A - a +4 trident of draining (weapon)  n - a +2 whip of venom  o - a +3 hand axe of draining Armour (go to first with [)  u - a +0 cloak (worn)  B - an orb of energyF - a +0 pair of gloves Magical Staves (go to first with |)  D - a staff of cold xShL Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]zSh" F - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. zShBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (7.6 -> 8.6). Your EV would remain unchanged. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.{Sh]S{Sh/]{ShlLuc the Destroyer#'#......# ...White Draconian of Vehumet ................##...{ShoaHealth: 34/57 ==============----------...............Magic: 14/19 =================-------...............AC: 7Str: 9 .... [..............EV: 11Int: 26 .#.# ...............SH: 0Dex: 11 .#.# ##.#...#.......#XL:  8 Next: 69% Place: Dungeon:7 .#.# #....#..@....$.#{ShrNoise: ---------  Time: 6903.4 (0.0) .#.# #....#.........#A) +4 trident (drain) .#.# ##...###......###Cast: Searing Ray .#.# ##.............#Breath .#.# #†..#..(..#....# ...## #.###..>..###..# .#..###...#.....# ..# .#...................# {Shs.......##...###...#### _You finish channelling your searing ray.  You feel power welling in your lungs. _Your Spellcasting skill increases to level 7! _Found 13 gold pieces. _You see here a +0 pair of gloves. _F - a +0 pair of gloves{Sh[{{Sh;3{Sh  You feel power welling in your lungs. _Your Spellcasting skill increases to level 7! _Found 13 gold pieces. _You see here a +0 pair of gloves. _F - a +0 pair of gloves  You start putting on your armour.4.4 (1{Sh{Shan5=5.4 (2{Sh {ShF56.4 (3{Sh{Sh{Shm*7.4 (4{Sh{Sh{Sh%*8.4 (5{Sh{Shk 8 _You continue putting on your +0 pair of gloves. x5{Sh {Sh{Shc _You finish putting on your +0 pair of gloves.}Shj%I}Sh(}Sh,}Shl66== _}ShO9}Sh1:}Sh=}Shi?}Sh C}ShCL6==}ShD}ShG}Sh{I,}ShJ}ShOM}ShsN}Sh..### ##...#.....# ........#  _You now have 263 gold pieces (gained 13).~ShP>~Shy?~Shq@~ShK==8=~ShN,~ShP~ShSa7=~ShU~ShY,~Sh:Z~Sh^~Sh^K9=~Sh;`~Sh c,~ShHd~Shg~ShBh9=~Shi~ShxlP40~Sh\n~Shqa8=~Shs~Shv~Sh~w~ShVx~Sh{d41=~Sh[~~Sh=2=9== _Magic restored.~Shg~Sh~Sh,~Sh~Sh|a3=~Sh~ShP==~ShX~Sh;,~Sh~Shȥ,~ShƦ~Shrk4=~Sh;~Sh~Sh<~Shͫ~Sh)~Sh~ShN~Sh~Sh5%5~Shǰ~Sh:~Shβ~Sha~Sh~Sh~Sh3~ShL~Sh~Shj~Shι~ShlK6=~Sh~Shy~Sh~Sh~ShǾ~ShU~Sh~Sh~ShU7=~Sh~Sh,~Sh!~Sh,~Sh~ShD,~ShC~Sh98~Shq(=~Sh%~Sh,~ShU~ShV,~Sh.~Shk9=~Sh~Sh,~Sh\~Sh&,~Sh~Shb50=~Sh~Sh,~Sh~Sh,~Sh~Sh,~Sh~Sh%1=23=~Shk4=~Sh~ShC ~ShX ,~Sh K5=~Sh ~Sh~Sh~Sh(~Sh~Sh:~Sh^~Shh~Sh7U6=~Sh~Shy,~Sh~~Sh ,~Sh"~Sh,~Shq~Sh0a7=~Sh\ ~Sh#1 _HP restored.~ShK%3~Sh&~Sh(~Sh*,~Sh*~Sh6,~Sh]-,~Sh.~Shy1~Sh3O=~Shm4~Sh6~Sh7~ShY8~Sh99~ShR:~Sh;,~Sh<~ShG>~Sh?~ShA~ShA~ShB~ShC~Sh~D~ShE~ShH~ShI,~Sh:J~ShdL~ShM,~ShKO~Sh%Q~ShR,~ShS~ShsU~ShW~ShW~ShaX~ShZ~Sh`\,~Sh ^~ShsB~Shv~Shy~ShJ{,~Sh|~Sh@  There is an open door here.~Sh$~Sh _~Sḧ́~Shv~Sh,~Sh~Sh~Sh,~Sh~Sh~Shn~Sh~Sh~Sh~Shj~Sh~Sh~Sh2~Shl~Sh~Sh~Sh~Shd~Sh~Sh~Shʦ~Sh&l .##.# .####### #.#### .#....<# # #.# #.. .#.#.#.# #.#######.#########.. .#.#.#.# #.......#'#......##.. .#.#.#.# #................##.. .....#.# ..................... ...###.# #.#.######.............. ........ 5......@..[............. ....##.# #.#.######.............. .....# #.#.# ##.#...#....... ....... #.#.# #....#......... ####.#####.#.# #....#......... ~Sh####.....#.#.# ##...###......## 5   ufetubus (asleep) ...#..##.#.#.# ##.............##.# #†..#..(..#....#.#..##. #.###..>..###..#~Sh.27004.4 (90.0)~Shhe.55~Sh+5.4 (91~Sh~Sh<\ _An ufetubus comes into view.ShUy#.# #.# #.# #.# #.#....<# # #.# # #.#.#.#.# #.#.ShD|# #.#.#.#.# #.......#'#......## #.#.#.#.# #................##.#.# ...... #...###.#.#.#.######....5....@...[..##.#.#.#.######Sh%..# #.#.# ##.#...#......Sh. #.#.# #....#.#.#####.#.# #....##.....#.#.# ##...###...... ....#..##.#.#.# ##.# .#.# #†..#..(..#....# ....#..##.#...## #.###..>..###..#ShVShShM..5Sh)F6.4 (1.0)Searing RayShShK Sh#.# #.# ##.# #.# #.#....<# # #.# # ##.#.#.#.# #.#.# ##.#.#.#.# #.#'#......## #Sh"#.#.#.#.# #.##.#.# #. ##...###.#.#.#.######.5.@....[.##.#.#.#.######Sh.# #.#.# ##.#...#. #.#.# #....##.#####.#.# #....# .#####.....#.#.# ##...###.......#..##.#.#.# ##.Shb.#.# #†..#..(..#.....#..##.#...## #.###..>..###..ShShD.5She%7ShShwSh##.##.#  Luc the Destroyer ##.####### #.# # White Draconian of Vehumet ...... ##.#....<# # #.# # Health: 57/57 ======================== Sh##.#.#.#.# #.#######.######### Magic: 17/19 =====================--- ##.#.#.#.# #.......#'#......## AC: 8Str: 9 ##.#.#.#.# #................## EV: 11Int: 26 .......#.# #................... SH: 0Dex: 11 ##...###.#.#.#.######............ XL:  8 Next: 69% Place: Dungeon:7 ...............5@....[........... Noise: ---------  Time: 7007.4 (0.0) ......##.#.#.#.######............ A) +4 trident (drain) .......# #.#.# ##.#...#..... Cast: Searing Ray ......... #.#.# #....#....... Breath ######.#####.#.# #....#....... Sh:.#####.....#.#.# ##...###...... 5   ufetubus .....#..##.#.#.# ##............. .............#.# #†..#..(..#.... .....#..##.#...## #.###..>..###.. _There is an open door here. _An ufetubus comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (72% to hit)Sh3##.##.#Luc the Destroyer ##.########.## White Draconian of Vehumet ...... ##.#....<# ##.## Health: 57/57 ======================== Sh##.#.#.#.# #.#######.######### Magic: 17/19 =====================--- ##.#.#.#.# #.......#'#......## AC: 8Str: 9 ##.#.#.#.# #................## EV: 11Int: 26 .......#.# #................... SH: 0Dex: 11 ##...###.#.#.#.######............ XL:  8 Next: 69% Place: Dungeon:7 ............****@....[........... Noise: ---------  Time: 7007.4 (0.0) ......##.#.#.#.######............ A) +4 trident (drain) .......# #.#.# ##.#...#..... Cast: Searing Ray Sh`%......... #.#.# #....#....... Breath ######.#####.#.# #....#....... .#####.....#.#.# ##...###...... 5   ufetubus .....#..##.#.#.# ##............. .............#.# #†..#..(..#.... .....#..##.#...## #.###..>..###..Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (72% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus!  The ufetubus is almost dead.Shkc....@5You focus your ray upon the ufetubus. The searing ray hits the ufetubus!  The ufetubus is almost dead.  (Press . to maintain the ray.)  The ufetubus barely misses you.The ufetubus hits you but does no damage.  The ufetubus slips past you! The ufetubus hits you.She5-==8.4 (1ontinue: Searing RayRay Breath ShnShrV _The ufetubus closely misses you.ShO  The searing ray hits the ufetubus!  You kill the ufetubus!ShV z****Sh, )....Sh 6-6-709Searing Ray+ Breath Sh, Sh% Z _Vehumet accepts your kill.ShE3Sh+Sh' K  You stop channelling your searing ray.Sh 0 _Sh&BSh&Sh(,Sh[)Sh+7=7=Sh,Sh-.,Sh.Sh9Kc==8==ShMx9==ShUnShVShWSh,XShYSh[,ShR\Sh_Sh`P==ShbShJcShd,ShyeShfShdh,ShiShkShs .....##.##.# .# #.###.##.#######.#.# .# #.#  #.##.#....<#.#.##.# #.#  #.##.#.#.#.#.#.##.#######. # #.##.#.#.#.#.#.##.......#'#... # #.##.#.#.#.#5#.##.. # #........#.#.#.#.#####...###.#.#.#.######Shu|........[-- #####......##.#.#.#.######.....# #.#.#.# ##.#...# Cast: Searing Ray.......#.#.# #....#.######.#####.#.# #....#  #..#####.....#.#.# ##...###. 5   ufetubus (asleep)  #......#..##.#.#.# ##  #>.....#.# #†..#..(  #......#..##.#...## #.###..>Shz~ 32.4 (23.0)  An ufetubus comes into view.ShCj.55ShƁJ====3.4 (24ShSh‡* _The ufetubus shouts!Sh .....##.# #.# .# #.#  Luc the Destroyer ####.##.#######.#.# .# #.#  White Draconian of Vehumet ...... # #.##.#....<#.#.##.# #.#  Health: 57/57 ======================== Shb # #.##.#.#.#.#.#.##.#######.#### Magic: 17/19 =====================--- # #.##.#.#.#.#.#.##.......#'#... AC: 8Str: 9 # #.##.#.#.#.#.#.##............. EV: 11Int: 26 # #........#.#5#.#.............. SH: 0Dex: 11 ShI #######...###.#*#.#.######....... XL:  8 Next: 70% Place: Dungeon:7 ................@.........[...... Noise: ====-----  Time: 7033.4 (0.0) #####......##.#.#.#.######....... A) +4 trident (drain) ............# #.#.#.# ##.#...# Cast: Searing Ray ................#.#.# #....#.. Breath ####.######.#####.#.# #....#..  #..#####.....#.#.# ##...###. 5   ufetubus  #......#..##.#.#.# ##........  #>.............#.# #†..#..(..  #......#..##.#...## #.###..>..An ufetubus comes into view. _The ufetubus shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Sh 'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (72% to hit)Shz b.....##.# #.# .# #.#  Luc the Destroyer ####.##.#######.#.# .# #.#  White Draconian of Vehumet ...... # #.##.#....<#.#.##.# #.#  Health: 57/57 ======================== # #.##.#.#.#.#.#.##.#######.#### Magic: 17/19 =====================--- # #.##.#.#.#.#.#.##.......#'#... AC: 8Str: 9 # #.##.#.#.#.#.#.##............. EV: 11Int: 26 # #........#.#5#.#.............. SH: 0Dex: 11 Sh #######...###.#.#.#.######....... XL:  8 Next: 70% Place: Dungeon:7 ................@.........[...... Noise: ====-----  Time: 7033.4 (0.0) #####......##.#.#.#.######....... A) +4 trident (drain) ............# #.#.#.# ##.#...# Cast: Searing Ray ................#.#.# #....#.. Breath ####.######.#####.#.# #....#..  #..#####.....#.#.# ##...###. 5   ufetubus  #......#..##.#.#.# ##........  #>.............#.# #†..#..(..  #......#..##.#...## #.###..>..Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or )h m - cycleShift-Dir - straight lineAim: an ufetubus (72% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus!  You kill the ufetubus!Sh'  #.# .# #.# #.#.# .# #.#  <#.#.##.# #.#  #.#.#   *#.#..###.#*#.#.####........[..####     .#.# Shp    .#.#    #>.#.# #†..#..(    > ShP ..  Shift-Dir - straight lineAim: an ufetubus (72% to hit)  ShCQ *You focus your ray upon the ufetubus. The searing ray hits the ufetubus!  You kill the ufetubus!  Vehumet accepts your kill.(Press . to maintain the ray.)Sh-~ ==--4.4 (1ontinue: Searing RayRay Breath _Shq>3Sh}?ShCK  You stop channelling your searing ray.ShEF _ShMSh PBShUQShuRa8=ShU,ShsVShb=ShdShbfb9==ShgSh onSho,ShSpShrSh9tSht,Sh0vSh~xf==Shz,ShPSh܌BShShFSh,ShǏShShC`ShlBSh`Sh{,ShShShҦ,ShrShShg,ShShShwSh!,Sh'ShSh,Sh@ShSh,Sh0Sh,ShSh$Sh$,ShSh;ShShShCSh0ShSh,ShShSh,ShShSh,ShShISh,ShSh'ShShPShSh,ShIShShMShShFShShL,Sh|Sh8Sh,ShShSh,ShShSh,ShbShSh,ShsShShShShShShSh_,ShMSh]Sh,Sh ShSh,ShShbSh ,ShShShjShAShSh Shx ,ShG ShC Sh ,Sh Sh Sh0 ,Sh& Sh Sh ,Shl ShH Sh ,Sh Sh Shj ,Sh Sh ,Shc Sh= Sh Sh ,Sh Sh4 ,Sh Sh( Shv ,Sh Sh|# Sh$ ,Sh% ShC( Sh) ,Sh* ShA. @  There is an open door here.She0 5 _Sh1 Sh3 Sh 6 Sh7; Sh< Sh> Sh6@ ,ShA ShC Sh'F ,ShG ShJ ShL ,ShM ShO ShQ ,ShR ShcU ShV ShW ShSX ShZ ShD\ ,Shx] ShC_ Sh` Sha Shfb Shc Sh&f Shf Sh]g Shui Shk ,Shjl Sh:n Sho ,Shp Shvr ShBt Sht Sh|u Shx Sh ShŖ Sh BSh Shc Sh4 Sh ,Sh9 Shz Sh ,ShK Sh Shr Sh ,Sh Shɭ Shp ,ShA Shk ,Sh Sh Sh{ ,Sh! Sh 7 _You open the door.Sh Shy Sh ,Sh; Sh ShU Sh ShF  Sh#  Sh There is an open door here.Sh Sh  ShB _Sh ShY Shp Sh+ Sh Sh Sh Sh- Sh Sh Sh Sh Sh Sh  Sh `#+#######.########## Shb  Sh p#.##.......# Sh  Sh@ p#..#.......# Sh  Shx i##.'.......# ShD  Sh s###.......# Sh  Sh }#.......# Sh  ShW }#.......### Sh  Sh ~##.........# Sh+  Sh #Sh` L...# Sh ----Sh 138Sh 04.0)ShK  Sh _#..........# Sh7  +............. Cast: Searing Ray  #......$......  #...........#> #..!........# #...........# #...######### Sh Sh ShI --Sh 9Sh} 5Sh" Sh~%  Sh)& Sh& -_Found a stone staircase leading down.Sh)r3ShsShgvSh ##.'.......# ##.#  #.#  #.......#####...##..........##..........####+..............#....41.4 (2.0)#.>.#..!# ##.....# #...##########...#..#(Sh@2.4 (3Shͷ _Found 4 poisoned darts.3.4 (4 _You now have 286 gold pieces (gained 23).Shc 3She Sh'h Sho XShq ,Shss Shv Shx ,Shz Sh} Sh. ,Sh Sh& ,Sh͇ Sh v _f - 2 potions of heal wounds (gained 1)Sh 3Sh4 Sh Sh ,Sh ShE Sh ,Shݜ Shƞ 7 _You open the door.Sh 3Shx Sh Sh Sh Sh= Sh @  There is an open door here.Sh( Sh  _Shת Shy Sh Sh0 ,Sh4 ShC Sh ,Shװ Sh ShŲ ,Sh Sh ShY ,Sha ShN Sh ,ShN Shr Sh ,Sh Shٽ Sh Sh; Sh\ Sh6 ShI ,Sh Sh Sh ,Sh Sh~ Sh1 ,Sh Sh" Sh ,Sh Sh She ,ShK Sh> Sh ,Sh Sh Sh ,Sh Sh} Sh0 ,Sh3 ShX Sh ,Sh Sh Sh9 Sh ShZ XSh Sh ,ShB ShE Sh  ......# #.#...#.#.......###...#.. ....#.# #.#####.#.......###...#.. ##+##. #.. ..#.........#.#...# ###......##...##### #.#+#######.##### #.#.#######.##... #.........#..#...##########.#####.##.'...F..?...@...# #.####...## #.# #... #.#######.# #.# #... Sh ..# #.# ##... ### #.# #.... #.###.... F   bullfrog (asleep) #...'.... #####....#....Sh 073.4 (30.0)Sh{ +4.4 (31Sh Sh8 [ _A bullfrog comes into view.Sh H ......# #.#...#.#.###...#  ....#.# #.#####.#.###...#  ##+##. #.. ..#.#.#... ###......##... #.#+#. #.#.#.## #.........#..##.#####.##.'.F..?..@....# #.#####Sh .# #.# # #.#.# #.# ## ..# #.# ## ### #.# # #.### #...' ##### #.Sh Sh 05.4 (1.0)Sh Sh Sh ......# #.#...#.#.###...# ....#.# #.#####.#.###...# ##+##. #.. ..#.#.# ###......##... #.#+#.Shr #.#.#.## #.#..##.#####.##.'.F..?.# #.#####.# #.# # #.#.# #.# # # ..# #.# ## ### #.# # #.### #...' ##### #ShSh?%6ShSh1Sh ......# #.#...#.#.......###...# Luc the Destroyer  ....#.# #.#####.#.......###...# White Draconian of Vehumet ......  ##+##. #.. ..#.........#.#.. Health: 57/57 ======================== ###......##...### Magic: 17/19 =====================--- #.#+#######.### AC: 8Str: 9 #.#.#######.##. EV: 11Int: 26 #.........#..#. SH: 0Dex: 11 ############.#####.##.'. XL:  8 Next: 70% Place: Dungeon:7 ..F..?.@.....# #.####. Noise: ---------  Time: 7176.4 (0.0) ####.........# #.# #. A) +4 trident (drain) #.#######.# #.# #. Cast: Searing Ray ShӲW# ..# #.# ##. Breath  ### #.# #.. #.###.. F   bullfrog (asleep) #...'.. #####.. #.. _There is an open door here. _A bullfrog comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineSh Sh ......# #.#...#.#.......###...# Luc the Destroyer....#.# #.#####.#.......###...# White Draconian of Vehumet ......##+##. #.. ..#.........#.#.. Health: 57/57 ========================###......##...### Magic: 19/19 ========================#.#+#######.### AC: 8Str: 9#.#.#######.##. EV: 11Int: 26#.........#..#. SH: 0Dex: 11############.#####.##.'. XL:  8 Next: 70% Place: Dungeon:7..F..?.@.....# #.####. Noise: ---------  Time: 7176.4 (0.0)Sh`####.........# #.# #. A) +4 trident (drain)#.#######.# #.# #. Cast: Searing Ray#..# #.# ##. Breath ### #.# #..#.###.. F   bullfrog (asleep)#...'..#####..#.. _There is an open door here. _A bullfrog comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineShL:Okay, then.Sh3ShK. _Sh  ......# #.#...#.#.###... ....#.# #.#####.#.###... ##+##. #.. ..#.#.# ###......##... #.#+#. #.#.#.## #.#..##.#####.##.'.F..?.# #.#####.# #.# # #.#.# #.# # #. ..# #.# ### ### #.# # #.### #...' ##### #7.4 (1Searing Ray _Sh,  ......# #.#...#.#.......###... Luc the Destroyer  ....#.# #.#####.#.......###... White Draconian of Vehumet ......  ##+##. #.. ..#.........#.#. Health: 57/57 ======================== ###......##...## Magic: 17/19 =====================--- #.#+#######.## AC: 8Str: 9 #.#.#######.## EV: 11Int: 26 #.........#..# SH: 0Dex: 11 #############.#####.##.' XL:  8 Next: 70% Place: Dungeon:7 ...F***@......# #.#### Noise: ---------  Time: 7177.4 (0.0) #####.........# #.# # A) +4 trident (drain) #.#######.# #.# # Cast: Searing Ray #. ..# #.# ## h ;0mBreath  # ### #.# #. #.###. F   bullfrog (asleep) #...'. #####. #.Shift-Dir - straight line _Okay, then.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)ShSw^ ......# #.#...#.#.......###... Luc the Destroyer....#.# #.#####.#.......###... White Draconian of Vehumet ......Sh={##+##. #.. ..#.........#.#. Health: 57/57 ========================###......##...## Magic: 17/19 =====================---#.#+#######.## AC: 8Str: 9#.#.#######.## EV: 11Int: 26#.........#..# SH: 0Dex: 11#############.#####.##.' XL:  8 Next: 70% Place: Dungeon:7...****@......# #.#### Noise: ---------  Time: 7177.4 (0.0)#####.........# #.# # A) +4 trident (drain)#.#######.# #.# # Cast: Searing Ray#...# #.# ## Breath #ShH~j### #.# #.#.###. F   bullfrog#...'.#####.#.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is heavily wounded.ShShift-Dir - straight line  Aim: a bullfrog (asleep, 100% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is heavily wounded.  The bullfrog gives a loud, deep croak!  (Press . to maintain the ray.)ShGSh@..F?ShShSh, ===Shd8.4 (1Sh ontSh/inue: Searing RaySh'!7Ray Breath Shm"_Sh/Sh2Shԩ:****Sh=n...F6----9+ Breath  _The searing ray misses the bullfrog.Shq **** The searing ray hits the bullfrog.Sh_ ...FThe bullfrog is almost dead.ShY 5---==-80++ Breath Sh0 Sh- _The bullfrog barely misses you. The bullfrog closely misses you.ShT  The searing ray hits the bullfrog.  You kill the bullfrog!Shٽz****Sh~G ...?Vehumet accepts your kill.Shj 4---71ast: Searing Ray _You finish channelling your searing ray.ShUvShym _Your Conjurations skill increases to level 9!ShV _5==Sh_6==Sh`,ShbShdBShj==Shr7=Sh=8=Sh=Sh˕Sh͖ShYL9==ShShShmShShSh/p  ......# #.#...#.#.###Sh ....#.# #.#####.#.### ##+##. #.. ..#.#.# ###......##... #.#+#. #.#.#. #.#..ShR#.#####.##.+......@.......# #.--#.# #.#  #.#.# #.#  #. ..# #.#  #. ### #.# ##.Shإ #.####. #...'#. ##### #G - a scroll labelled TOYPHE AS IBESh1210.4 (29.0)ShF--1.4 (30ShLSh$U _You see here a bullfrog corpse.ShSh83Sh8Sh'==ShSh8 vSh:9 _You open the door.  There is an open door here. _ShF _You now have 297 gold pieces (gained 11).ShHShI,ShUKShvTShcUShVSh7XSh`Y,ShZSh\Sht],Sh_ShaShaShbShdSheShf,ShXhShjShk,ShslShanShIoShoShsSh:uShuShvShShP##'#+### #.# #...# #......# #.# #...# #......######.# #(..# #......##...#.# #...# #......##.#.#.######...# #.........#.......... ##.#+##.#####.####### #.# #.#.....#..F# ..# ...# ### ##.#.####### ..#..Searing Ray### ##   F   sky beast (wandering) 43.4 (32ShӰ34.4 (33ShfShz\ _A sky beast comes into view.Sh  ##'#+### #.# #...#  Luc the Destroyer  #......# #.# #...#  White Draconian of Vehumet ......  #......######.# #(..#  Health: 57/57 ========================  #......##...#.# #...#  Magic: 17/19 =====================---  #......##.#.#.######...#  AC: 8Str: 9  #.........#..........  EV: 11Int: 26  ##.#+##.#####.#######  SH: 0Dex: 11  #.# #.#.....#.*F#  XL:  8 Next: 77% Place: Dungeon:7  ..# .......@**#  Noise: ---------  Time: 7244.4 (0.0)  ### ##.#.#######  A) +4 trident (drain)hG H ..#.. Cast: Searing Ray ### ## Breath   F   sky beast (wandering) _You now have 297 gold pieces (gained 11). _A sky beast comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (wandering, hasn't noticed you, 76% to hit)Sh ##'#+### #.# #...#Luc the Destroyer#......# #.# #...#White Draconian of Vehumet ......#......######.# #(..#Health: 57/57 ========================#......##...#.# #...#Magic: 17/19 =====================---#......##.#.#.######...#AC: 8Str: 9#.........#..........EV: 11Int: 26##.#+##.#####.#######SH: 0Dex: 11#.# #.#.....#.**#XL:  8 Next: 77% Place: Dungeon:7..# .......@**hmm#Noise: ---------  Time: 7244.4 (0.0)### ##.#.#######A) +4 trident (drain)..#..Cast: Searing Ray### ##Breath F   sky beast (wandering) _You now have 297 gold pieces (gained 11). _A sky beast comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (wandering, hasn't noticed you, 76% to hit)Sh;  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (wandering, hasn't noticed you, 76% to hit)  You focus your ray upon the sky beast. The searing ray misses the sky beast.(Press . to maintain the ray.)F...F==5.4 (1ontinue: Searing RayRay Breath _ShZ *** The searing ray hits the sky beast!ShSh...F6---6+ Breath Shcz _The sky beast is moderately wounded.Sh **The searing ray hits the sky beast but does no damage.ShSh:9F.Sh5---=-7++ Breath ShTShޘd _The sky beast is moderately wounded.Sh :**Sh  F.  The searing ray misses the sky beast.You finish channelling your searing ray.4---8ast _The sky beast completely misses you.Sh")  ##'#+### #.# #...#  Luc the Destroyer  #......# #.# #...#  White Draconian of Vehumet ......  #......######.# #(..#  Health: 57/57 ========================  #......##...#.# #...#  Magic: 12/19 ===============---------  #......##.#.#.######...#  AC: 8Str: 9  #.........#..........  EV: 11Int: 26  ##.#+##.#####.#######  SH: 0Dex: 11  #.# #.#.....#...#  XL:  8 Next: 77% Place: Dungeon:7  ..# .......@F.#  Noise: =--------  Time: 7248.4 (0.0)  ### ##.#.#######  A) +4 trident (drain)h- 4m ..#.. Cast: Searing Ray ### ## Breath   F   sky beastYou finish channelling your searing ray. _The sky beast completely misses you.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 76% to hit)ShXT ##'#+### #.# #...#Luc the Destroyer#......# #.# #...#White Draconian of Vehumet ......#......######.# #(..#Health: 57/57 ========================#......##...#.# #...#Magic: 12/19 ===============---------#......##.#.#.######...#AC: 8Str: 9ShW#.........#..........EV: 11Int: 26##.#+##.#####.#######SH: 0Dex: 11#.# #.#.....#...#XL:  8 Next: 77% Place: Dungeon:7..# .......@**#Noise: =--------  Time: 7248.4 (0.0)### ##.#.#######A) +4 trident (drain)..#..Cast: Searing Ray### ##Breath F   sky beastAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (moderately wounded, 76% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast.  The sky beast is heavily ShXwounded.ShF.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sky beast (moderately wounded, 76% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast.  The sky beast is heavily wounded.  (Press . to maintain the ray.)Sh=9.4 (1ontinue: Searing RayRay Breath ShShjV _The sky beast barely misses you.Shi ** The searing ray hits the sky beast.Sh| F.  The sky beast is severely wounded.Shs50+ Breath ShShV _The sky beast barely misses you.ShU ** The searing ray hits the sky beast.Sh F.  The sky beast is almost dead.Sh 1--1++ Breath Sh Sh - _The sky beast hits you.Sh$Sht ##'#+### #.# #...#  Luc the Destroyer Sh #......# #.# #...#  White Draconian of Vehumet ...... Sh( #......######.# #(..#  Health: 57/57 ======================== Sh= #......##...#.# #...#  Magic: 9/19ShjM===========------------- Shy #......##.#.#.######...#  AC: 8Shz+Str: 9 Sh{ #.........#..........  EV: 11Sh~,Int: 26 Sh ##.#+##.#####.#######  SH: 0ShH,Dex: 11 ShC #.# #.#.....#...#  XL:  8 Next: 77% Place: Dungeon:7  ..# .......@F.#  Noise: ==-------  Time: 7251.4 (0.0) Sh; ### ##.#.#######  A) +4 trident (drain) ..#.. Continue: Searing Ray ### ## Ray++ Breath   F   sky beastThe sky beast is almost dead. ShD<_The sky beast hits you.  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, 76% to hit)Shb $Sh\d t ##'#+### #.# #...#  Luc the Destroyer She  #......# #.# #...#  White Draconian of Vehumet ...... She  #......######.# #(..#  Health: 57/57 ======================== Shf  #......##...#.# #...#  Magic: 9/19Shig C===========------------- Sh#h #......##.#.#.######...#  AC: 8Shh +Str: 9 Shi  #.........#..........  EV: 11ShIj ,Int: 26 Sh k  ##.#+##.#####.#######  SH: 0ShIm Dex: 11  #.# #.#.....#...#  XL:  8 Next: 77% Place: Dungeon:7  ..# .......@F.#  Noise: ==-------  Time: 7251.4 (0.0)  ### ##.#.#######  A) +4 trident (drain) ..#.. Continue: Searing Ray ### ## Ray++ Breath   F   sky beastRestarting spell: Searing Ray (safe; 1% risk of failure)  Shp Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sky beast (almost dead, 76% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast.  You kill the sky beast!Shv m ##'#+### #.# #...#  #......# #.# #...#  #...#.# #(..#  #......##...#.# #...#  #......##.#.  #.........#.  ####  #.# #.##  ..# .......@**#  ### ##.#  ..#.. ### ## Sh ..  Shift-Dir - straight line  Aim: a sky beast (almost dead, 76% to hit)  You focus your ray upon the sky beast. The searing ray hits the sky beast.  You kill the sky beast!  Vehumet accepts your kill.  (Press . to maintain the ray.)Sh2 ~862.4 (1Searing Ray _Sh-: ShH   You stop channelling your searing ray. _ShKO BSh$P Sh4Q ShR Q10/19=ShR ShT ,ShU ShxW ShDX ShY ShfZ Sh+[ Sh[ Sh] O=Sh _ Sh` ShZa Shb Shc Sh3d M1=She Sh-g ,Shh Shi Shpj Shk Shl ShGm Shbn Sho Sh6p 9=Shp Shr Shr Sh(s Sh\t Sht Shqu Shv ShRw N2==Shw Sh ShΦ Sh] Sh Sh7 Shǩ Sh Sh Sho Sh ShA 9=Sh Sh0 Sh Sh Sh Shw Sh Shz Sh L6==ShŶ Sh+ Sh Sh? Sh Sh5 Shۻ Sh ShK Sh߾ Sh ==7==8==Sh2 uSh [9==Shx Sh Sh Sh ShL XSh  Sh- ==Sh2 ,Sh4 ,Sh= ShA XShtB ShC ,Sh|D Sh\E ShE ,Sh1G ShG ShH ,ShI ShJ ShHK ,ShPL Sh.M ShM ,ShN ShO ShP ,ShtQ ShmR ShR ShS ShUT ShZU ShU ShtV Shl Shmm Shn ,Shn Shnp ShLq Shq ,Sh9s Shs ShRt ,Shu ShOv Shv ,Shx Shy ShOz ,Sh0{ Sh| Sh| ,Sh} Sh~ Sh ,ShA Sh ShH BSh Sh ,Sh߅ Shņ Shr ,Sh Shh Sh ,Sh Sh Sh ,Sh Sh Sh4 ,ShR Sh3 Sh ,Sh Sh Sh ,Shy Sh Sh ,Sh Sh6 ,Shę Sh Sh} Sh ,Sh Sh Shs ,Sh Sh Sh ,Sh$ Sh Sh ,Sh Shx Sh ,Shz ShR Shި ,Sh Sh Shq ,Sh ShY Sh ,Sh Sh Shz ,Sh Shc Sh ,Sh Sh Sh} ,ShĶ Sh Sh0 ,Shj ShO Sh޺ ,Sh Shݼ Shi ,Sh1 Sh$ Sh ,Sh$ Sh Sh Sh Sh Sh Sh Sh4 Sh Sh Sh[ Sh Sh Sh Sh] Sh Sh Sh Shh Sh Sh Sh Sh[ Sh Sh Sh Shl ,Sh Sh Shi Sh Sh Sh1 ,Sh Sh Sh ShZ ,Sh@ Sh Sh ,Sh@ 7 _You open the door.Sh 3Shk Sh @  There is an open door here.Sh Sh  _Shr ShU Sh ,Sh Sh i  #  Sh| s############  +......†....  ######......  #.#####  #.#  #.#  Sh1 *#+# #.#  #@# #.#--  #.# #.#   ##########'#### #.#ast: Searing Ray ShY f  ..............# #.#   .#######......# #.#  #......# #.#  #####......## ##'#+###   #...........# #......#   #.######....# #......# Shm t#.............................#Sh h....#...'37422.0)Shl Sh0 L======53ShW Sh} = _As you open the door, it creaks loudly!Sh_Sh,Sh  There is an open door here. _ShSh,BShShSh,ShnShShShSh'ShShSh,ShShShU,ShShSh@,ShShJBSh7Sh,ShShSh}Sh6,Sh/ShSh,ShShSho,ShYSh;Sh,ShXShShShN,ShShShD,ShSShBShShSh,Sh]Sh:BSh&Sho,ShLShShSh,ShShjShI,ShShShShb,ShSh ,ShShShShN ,Sh"7 _You open the door.Sh6$3Sh$Sh(@  There is an open door here.Sh1 ...............###.#.#.#  ...................#.#.#  #######.######.#####.#.#  #..#####.....#.#.#  #......#..##.#.#.#  #>.............#.# #......#..##.#...## ###+##.....#...#.#.#..## .......@...##..#.#.#....------ .......#'#.##..#.#...... .......#.#.#...#.#...... z....#.#.#.#####.#...... ###+##.#.#.. ..#...... #....#.#########...... z   wight (dormant) Sh4#....#.........#.  #########....#########.#.#.###  .......................#......Sh:4408.4 (33.0)ShZ=J------9.4 (34Sh@ShYHs _A wight comes into view. It is wielding a +3 flail.Sh * .....#.#.# #######.######.#####.#.# #..#####.....#.#.# #......#..##.#.#.# #>.............#.#ShD ##..##.#...######+##.....#...#.#.#..#............##..#.#.#...#'#.##..#.#..#.#.#...#.#z....#.#.#.#####.#####+##.#.#.. ..# #....#.######### #....#.........#.#+###########....#########.#.#. .......................#..... #.##############.##Shi Sh 110.4 (1.0)ShSh7ShS #######.######.#####.#.# #..#####.....#.#.# #......#..##.#.#.# #>.............#.# #......#..##.#...######+##.....#...#.#.#..z............##..#.#.#..#'#.##..#.#.z.#.#.#...#.#z.z....#.#.#.#####.######+##.#.#.. ..#Sh #....#.######### #....#.........#.#+##########....#########.#.#.zzz 4 wights (dormant) .......................#.... #...##############.# #.+......†.......ShShShSh.z.z.z.zzz1 dormant)Sh;1Searing RaySha ShkX _3 wights come into view.Sh ...................#.#.# #######.######.#####.#.# #..#####.....#.#.# #......#..##.#.#.# #>.............#.#  #......#..##.#...#######+##.....#...#.#.#..#......##..#.#.#.z......@#'#.##..#.#..z.z.....#.#.#...#.#.Sh z......#.#.#.#####.#.#####+##.#.#.. ..#.#....#.#########..... #....#.........#.#+# 3 wights#########....#########.#.#.##................#.....#.##############.#Sh Sh$ Sh' .z.z.z.2Sh%.###.#.#.# ...................#.#.# Sh#######.######.#####.#.# #..#####.....#.#.# #......#..##.#.#.# #>.......#.#  #......#..##.#...## #####+##.....#...#.#.#..##.........@...##..#.#.#..z.z....#'#.##..#.#...z......#.#.#...#.#.z......#.#.#.#####.#.ShR+#####+##.#.#.. ..#.#....#.#########...... #....#.........#.#+##########....#########.#.#.###.............#......ShSh,Sh'z.z.z..Sh%3ShShcSh.###.#.#.# .........#.#.# #######.######.#####.#.# #..#####.....#.#.# #......#..##.#.#.# ##>.......#.# ##......#..##.#...## ######+##.....#...#.#.#..#...z.z.##..#.#.#....z.....#'#.##..#.#...#.#.#...#.#.Shz......#.#.#.#####.#.#####+##.#.#.. ..#.#....#.##......##....#...#.#+##....#########.#.#.#.#.Shd.z.z.z4Sh .###.#.#.# .........#.#.# #######.######.#####.#.# #..#####.....#.#.# ##......#..##.#.#.# ##>.............#.# #÷#......#..##.#...## #.#####+##.....#...#.#.#..###.Sh# ....z.z....@.##..#.#.#.....z....#'#.##..#.#.#...#.#.#...#.#.#z......#.#.#.#####.#.######+##.#.#.. ..#.#....#.###......##....#...#.#+##....#########.#.#.#.#.Sh ,Sha Sh{ .z.z.zSh %5Sh5 Sh0 Sh,.###.#.#.# #.........#.#.# ########.######.#####.#.# ##..#####.....#.#.# ##......#..##.#.#.# ##.#>.......#.# #÷.#......#..##.#...## #.######+##.....#...#.#.#..###......z.z....@##..#.#.#......z...#'#.##..#.#.#.........#.#.#...#.#.#ShX1z......#.#.#.#####.#.######+##.#.#.. ..#.#....#.#########......##.#....#..#.#+# #....###.#.#.# .#.ShShShShܡ.z.z.z6ShݤShkShѭ Sh߯ Sh Sh .z.z.zShý %7Sh Sh Sh%Sh&'Sh(Sh1ShK6.z.z.zShW7%8Sh<@Sh!NSh z.z.9Sh-  Ability - do what?CostFailure  f - Glacial Breath1/3 uses available4%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.Sh9 ShOB ShN  ...............###.#.#.# # Luc the Destroyer...................#.#.# # White Draconian of Vehumet ......#######.######.#####.#.# # Health: 57/57 ========================#..#####.....#.#.# ## Magic: 19/19 ========================#......#..##.#.#.# ##. AC: 8Str: 9#>.............#.# #÷. EV: 11Int: 26#......#..##.#...## #.# SH: 0Dex: 11#####+##.....#...#.#.#..###.. XL:  8 Next: 86% Place: Dungeon:7........zz.z@##..#.#.#....... hNP mNoise: ---------  Time: 7419.4 (0.0).........#'#.##..#.#.......## A) +4 trident (drain).........#.#.#...#.#.......## Cast: Searing Rayz......#.#.#.#####.#.......## Breath #####+##.#.#.. ..#.........#....#.#########......##. zzz 3 wights#....#.........#.#+###### #########....#########.#.#.###### .......................#......... _As you open the door, it creaks loudly! _There is an open door here. _You open the door.  There is an open door here. _A wight comes into view. It is wielding a +3 flail. _3 wights come into view.Shh < ...............###.#.#.# # Luc the Destroyer  ...................#.#.# # White Draconian of Vehumet ......  #######.######.#####.#.# # Health: 57/57 ======================== Shj #..#####.....#.#.# ## Magic: 19/19 ======================== #......#..##.#.#.# ##. AC: 8Str: 9 #>.............#.# #÷. EV: 11Int: 26 #......#..##.#...## #.# SH: 0Dex: 11  #####+##.....#...#.#.#..###.. XL:  8 Next: 86% Place: Dungeon:7  ........zz.z@##..#.#.#....... Noise: ---------  Time: 7419.4 (0.0)  .........#'#.##..#.#.......## A) +4 trident (drain)  .........#.#.#...#.#.......## Cast: Searing Ray  z......#.#.#.#####.#.......## Breath Sh8k 7 #####+##.#.#.. ..#......... #....#.#########......##. zzz 3 wights #....#.........#.#+###### #########....#########.#.#.###### .......................#.........There is an open door here. _A wight comes into view. It is wielding a +3 flail. _3 wights come into view.Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail and wearing a +0 robe (85% to hit)Sh #*****zSh6 :#*ShG .*..*..*Sh$ .*.**.*Sh.< >**.**.zSh^q f#**zSh} #..##....*zz*zSh) T+#*Sh ...............###.#.#.# # Luc the Destroyer...................#.#.# # White Draconian of Vehumet ......#######.######.#####.#.# # Health: 57/57 ========================#..#####.....#.#.# ## Magic: 19/19 ========================#......#..##.#.#.# ##. AC: 8Str: 9#>.............#.# #÷. EV: 11Int: 26#......#..##.#...## #.# SH: 0Dex: 11#####+##.....#...#.#.#..###.. XL:  8 Next: 86% Place: Dungeon:7......******@##..#.#.#....... ShNoise: ---------  Time: 7419.4 (0.0).........#'#.##..#.#.......## A) +4 trident (drain).........#.#.#...#.#.......## Cast: Searing Rayz......#.#.#.#####.#.......## Breath #####+##.#.#.. ..#.........#....#.#########......##. zzz 3 wights#....#.........#.#+###### #########....#########.#.#.###### .......................#.........You exhale a wave of glacial cold. The glacial breath hits the wight.  The wight resists.  The wight is lightly damaged.  The glacial breath hits the wight. The wight resists.  The wight is lightly damaged.  The glacial breath hits the wight. The wight resists.Sh<KThe wight resists.is lightly damaged.glacial breath hits the wight. The wight resists.wight is lightly damaged.glacial breath hits the wight. The wight resists.  The wight is moderately damaged....zzz===20.4 (1Breath  _The wight hits you but does no damage.Sh}c ...............###.#.#.# # Luc the Destroyer  ...................#.#.# # White Draconian of Vehumet ......  #######.######.#####.#.# # Health: 57/57 ======================== #..#####.....#.#.# ## Magic: 17/19 =====================--- #......#..##.#.#.# ##. AC: 8Str: 9 Sh#>.............#.# #÷. EV: 11Int: 26 #......#..##.#...## #.# SH: 0Dex: 11  #####+##.....#...#.#.#..###.. XL:  8 Next: 86% Place: Dungeon:7  .........zzz@##..#.#.#....... Noise: ===------  Time: 7420.4 (0.0)  .........#'#.##..#.#.......## A) +4 trident (drain)  .........#.#.#...#.#.......## Cast: Searing Ray  z......#.#.#.#####.#.......## Breath  #####+##.#.#.. ..#......... #....#.#########......##. zzz 3 wights #....#.........#.#+###### #########....#########.#.#.###### .......................#......... _The wight hits you but does no damage.  Aiming: Searing Ray (safe; 1% risk of failure)  Press:Sh ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 hand axe and wearing a +0 robe (moderately damaged,83% to hit)Sh  ...............###.#.#.# # Luc the Destroyer...................#.#.# # White Draconian of Vehumet ......#######.######.#####.#.# # Health: 57/57 ========================ShZ #..#####.....#.#.# ## Magic: 17/19 =====================---#......#..##.#.#.# ##. AC: 8Str: 9#>.............#.# #÷. EV: 11Int: 26#......#..##.#...## #.# SH: 0Dex: 11#####+##.....#...#.#.#..###.. XL:  8 Next: 86% Place: Dungeon:7........****@##..#.#.#....... Noise: ===------  Time: 7420.4 (0.0).........#'#.##..#.#.......## A) +4 trident (drain).........#.#.#...#.#.......## Cast: Searing Rayz......#.#.h| 33m#.#####.#.......## Breath #####+##.#.#.. ..#.........#....#.#########......##. zzz 3 wights#....#.........#.#+###### #########....#########.#.#.###### .......................#.........Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (moderately damaged,83% to hit)  You focus your ray upon the wight. The searing ray misses the wight.The searing ray hits the wight!  The wight is heavily damaged.The searing ray hits the wight!Shb You focus your ray upon the wight. The searing ray misses the wight.  The searing ray hits the wight!  The wight is heavily damaged.  The wight is almost destroyed.(Press . to maintain the ray.)Shh z..zzP: 48/55 (57)----P: 17/19 -1.4 (1ontinue: Searing Ray Ray Drain Breath Sh+l  _The wight hits you with a +3 flail! You feel drained.Sh(Press . to maintain the ray.) _The wight hits you with a +3 flail! You feel drained.Sh severely damagThe searing ray hits the wight.  You destroy the wight!Sh~**** 2Shc ..)zVehumet accepts your kill.The wight hits you but does no damage.1/56-------6-91-2+ Drain Breath ShU _The wight hits you with a +0 short sword!Sh  The searing ray hits the wight.  You destroy the wight!Sh7 Sh ****   wightShX ..))Vehumet accepts your kill.Sh-}  Sh  Sh Fealth: 42/57 ---Sh Oagic: 15/19---Sh E73+ Shh  Sh ._The wight barely misses you.Sh Sh Shi  ShG M_Your life force feels restored.Sh] ShT ...............###.#.#.# # Luc the Destroyer  ...................#.#.# # White Draconian of Vehumet ......  #######.######.#####.#.# # Health: 42/57 =================------- #..#####.....#.#.# ## Magic: 13/19 ================-------- #......#..##.#.#.# ##. AC: 8Str: 9Shq #>.............#.# #÷. EV: 11Int: 26 #......#..##.#...## #.# SH: 0Dex: 11  #####+##...z.#...#.#.#..###.. XL:  8 Next: 97% Place: Dungeon:7  ..........))@##..#.#.#....... Noise: ==-------  Time: 7423.4 (0.0)  .........#'#.##..#.#.......## A) +4 trident (drain)  .........#.#.#...#.#.......## Continue: Searing Ray  z......#.#.#.#####.#.......## Ray++ Breath  #####+##.#.#.. ..#......... #....#.#########......##. z   wight #....#.........#.#+###### #########....#########.#.#.###### Sh|.......................#......... _Your life force feels restored.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 robe (heavily damaged,83% to hit)Sh ...............###.#.#.# # Luc the Destroyer...................#.#.# # White Draconian of Vehumet ......#######.######.#####.#.# # Health: 42/57 =================-------#..#####.....#.#.# ## Magic: 13/19 ================--------#.*....#..##.#.#.# ##. AC: 8Str: 9#>.*...........#.# #÷. EV: 11Int: 26#...*..#..##.#...## #.# SH: 0Dex: 11Sh#####+##...*.#...#.#.#..###.. XL:  8 Next: 97% Place: Dungeon:7..........))@##..#.#.#....... Noise: ==-------  Time: 7423.4 (0.0).........#'#.##..#.#.......## A) +4 trident (drain).........#.#.#...#.#.......## Continue: Searing Rayz......#.#.#.#####.#.......## Ray++ Breath #####+##.#.#.. ..#.........#....#.#########......##. z   wight#....#.........#.#+###### #########....#########.#.#.###### .......................#.........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 short sword and wearing a +0 robe (heavily damaged,83% to hit)  You focuShs your ray upon the wight. The searing ray hits the wight.  The wight is severely damaged.Shj_ 6...zShift-Dir - straight line  Aim: a wight, wielding a +0 short sword and wearing a +0 robe (heavily damaged,83% to hit)  Shc !You focus your ray upon the wight. The searing ray hits the wight.  The wight is severely damaged.  (Press . to maintain the ray.)4.4 (1Shl ShKp S _The wight closely misses you.Sh0 **** The searing ray hits the wight.ShR ...zThe wight is almost destroyed.The wight hits you with a +0 short sword.Shֽ6P: 35/56 (57)--P: 12/19 -5+ Drain Breath ShShQ _You feel drained.Shи  The searing ray hits the wight!  You destroy the wight!Shp****ShShE U...)Sh|G Sh?N | ...............###.#.#.# # Luc the Destroyer...................#.#.# # White Draconian of Vehumet ......#######.######.#####.#.# # Health: 36/57 ===============---------#..#####.....#.#.# ## Magic: 11/19 =============-----------#......#..##.#.#.# ##. AC: 8Str: 9#>.............#.# #÷. EV: 11Int: 26#......#..##.#...## #.# SH: 0Dex: 11ShP #####+##...).#...#.#.#..###.. XL:  8 Next: 102% Place: Dungeon:7..........))@##..#.#.#....... Noise: ==-------  Time: 7426.4 (1.0).........#'#.##..#.#.......## A) +4 trident (drain).........#.#.#...#.#.......## Continue: Searing Rayz......#.#.#.#####.#.......## Ray++ Breath #####+##.#.#.. ..#.........#....#.#########......##. #....#.........#.#+######  #########....#########.#.#.######  .......................#......... The wight is almost destroyed.The wight hits you with a +0 short sword. _You feel drained.The searing ray hits the wight!  You destroy the wight! _Vehumet accepts your kill.Sh S y _You feel drained.  The searing ray hits the wight!  You destroy the wight! _Vehumet accepts your kill.Your life force feels restored.You have reached level 9!Sh%[ /  --more--Sh   Your experience leads to an increase in your attributes!Your base attributes are Str 9, Int 20, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? Sh j9/6220--989 1% Searing Ray _You feel clever. x2; Your scales feel tougher.ShDThe floor. You are here.Sh  ...............###.#.#.# # Luc the Destroyer...................#.#.# # White Draconian of Vehumet ......#######.######.#####.#.# # Health: 39/62 ===============---------#..#####.....#.#.# ## Magic: 11/20 =============-----------#......#..##.#.#.# ##. AC: 9Str: 9#>.............#.# #÷. EV: 11Int: 28#......#..##.#...## #.# SH: 0Dex: 11#####+##...).#...#.#.#..###.. XL:  9 Next:  1% Place: Dungeon:7..........))@#h 40m#..#.#.#....... Noise: ==-------  Time: 7426.4 (1.0).........#'#.##..#.#.......## A) +4 trident (drain).........#.#.#...#.#.......## Continue: Searing Rayz......#.#.#.#####.#.......## Ray++ Breath #####+##.#.#.. ..#.........#....#.#########......##. #....#.........#.#+######  #########....#########.#.#.######  .......................#......... Your life force feels restored.You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are Str 9, Int 20, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher.Sh Sh ShJ ShM aWhat do you want to examine? ShqN Items  a - ([) a +0 robe  b - ()) a +3 flailShã Shҧ ...............###.#.#.# # Luc the Destroyer...................#.#.# # White Draconian of Vehumet ......#######.######.#####.#.# # Health: 39/62 ===============---------#..#####.....#.#.# ## Magic: 11/20 =============-----------#......#..##.#.#.# ##. AC: 9Str: 9#>.............#.# #÷. EV: 11Int: 28Sh#......#..##.#...## #.# SH: 0Dex: 11#####+##...).#...#.#.#..###.. XL:  9 Next:  1% Place: Dungeon:7..........))@##..#.#.#....... Noise: ==-------  Time: 7426.4 (0.0).........#'#.##..#.#.......## A) +4 trident (drain).........#.#.#...#.#.......## Continue: Searing Rayz......#.#.#.#####.#.......## Ray++ Breath #####+##.#.#.. ..#.........#....#.#########......##. #....#.........#.#+######  #########....#########.#.#.######  .......................#......... Your life force feels restored.You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are StrShY 9, Int 20, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher.ShShShShSh 3Inventory: 33/52 slots Hand Weapons (go to first with ))  A - a +4 trident of draining (weapon)  n - a +2 whip of venom  o - a +3 hand axe of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy ShC TMagical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - a scroll labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - a scroll labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Sh* ShE4 Sh= S ...............###.#.#.# # Luc the Destroyer...................#.#.# # White Draconian of Vehumet ......#######.######.#####.#.# # Health: 39/62 ===============---------#..#####.....#.#.# ## Magic: 11/20 =============-----------#......#..##.#.#.# ##. AC: 9Sh> PStr: 9#>.............#.# #÷. EV: 11Int: 28#......#..##.#...## #.# SH: 0Dex: 11#####+##...).#...#.#.#..###.. XL:  9 Next:  1% Place: Dungeon:7..........))@##..#.#.#....... Noise: ==-------  Time: 7426.4 (0.0).........#'#.##..#.#.......## A) +4 trident (drain)ShA .........#.#.#...#.#.......## Continue: Searing Rayz......#.#.#.#####.#.......## Ray++ Breath #####+##.#.#.. ..#.........#....#.#########......##. #....#.........#.#+######  #########....#########.#.#.######  .......................#......... Your life force feels restored.You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are Str 9, Int 20, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher.ShI ShK ShUR ShT ShP Sh*V What do you want to examine? Items  a - ([) a +0 robeShYW Nb - ()) a +0 short swordShRShWSh]} ...............###.#.#.# # Luc the Destroyer...................#.#.# # White Draconian of Vehumet ......Sh_#######.######.#####.#.# # Health: 39/62 ===============---------#..#####.....#.#.# ## Magic: 11/20 =============-----------#......#..##.#.#.# ##. AC: 9Str: 9#>.............#.# #÷. EV: 11Int: 28#......#..##.#...## #.# SH: 0Dex: 11#####+##...).#...#.#.#..###.. XL:  9 Next:  1% Place: Dungeon:7..........))@##..#.#.#....... Noise: ==-------  Time: 7426.4 (0.0).........#'#.##..#.#.......## A) hQb32m+4 trident (drain).........#.#.#...#.#.......## Continue: Searing Rayz......#.#.#.#####.#.......## Ray++ Breath #####+##.#.#.. ..#.........#....#.#########......##. #....#.........#.#+######  #########....#########.#.#.######  .......................#......... Your life force feels restored.You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are Str 9, Int 20, Dex 11.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2; Your scales feel tougher.ShfShhShoShqShIZ   You stop channelling your searing ray.2= _40Shn =Shp ,Shs Sht Shu 1Shw \3=Shz Shz Sh| ShH Sh6 Sh Sh Sh ShP 2Sh =Sh Sh Sh Sh Sh =ShD Sh Sho Sh Sh< 4Sh =Sh Shl Sh Sh Sh 3ShM =Sh Sh˞ Shݡ Sh Sh Sh Shx Sh~ ShI Shׯ Sh =ShQ Sh_ Shݵ Sh Sh 4Sh =Sh Sh~ Sh Sh Sh 5Shy ?==Shp Sh5 ,Sh Sh Sh8 g45=Shk ,Sh" Sh |==Sh{ ;6Sh Sh Sh 6Sh>=Sh BShShShShShSh7Sh=Sh*=Sh#-Sh.Sh60Sh2Sh3Shz48Sh;5=Sh67Sh8>=Sh$;Sh<Sh>Sh@ShAShCShFShGShtH9ShfKSh NShDOShO=ShPShRShUShVShXSh{[Shy\Shy_Z8=Sh*bSh%cShc50Shd=ShueShUgShiShjShlShoShrSh3tShvShwShx1ShVy=Shz=ShzSh|Sh[ShRShShSh~ShG9Sh=ShPShShShSh2ShA=ShShShSh4ShShShShǩSh@Sh;Sh=ShShyShiSheSh3Shص=ShShQShSh׻Sh20ShS==ShShϿShShShZShShShb4Sh'ShShShjShiShfSh==ShShShSh<Sh&D5=ShShR,ShSh,ShESh,ShSh|ShU6=ShSh,Sh`Sh,ShShShD7=ShGSh Shs Sh~ Sh<,ShShk8=ShiSh*,ShSh,ShZSh,Sh Sh";9Sh$Sh%Sh&Sh&Shm(Sh8)Sh)Sh+Sh],L60=Sh#-Sh.Sh0Sh0Sh#2Sh2Sh3Sh?5Sh5U1=Sh6Sh8Sh9Sh=:Sh;Sh<ShZ=Sh?,Sh@Sh;ShK2=ShSh0 j--ast: Searing Ray Sh .###.#.#.#  .........#.#.#  #######.######.#####.#.#  #..#####.....#.#.#  #......#..##.#.#.# ## #>.......#.# #÷ #......#..##.#...## #. #####+##...).#...#.#.#..### .)@.##..#.#.# .#'#.##..#.#.Shp .........#.#.#...#.#. z......#.#.#.#####.#. #####+##.#.#.. ..# #....#.#########......## #....#..#.#+  #....###.#.#.  .#Sh/1503.4 (77.0)Sh F--4.4 (78ShSh/  Things that are here: _a +3 flail; a +0 robeShul _=Sh  Things that are here:  a +3 flail; a +0 robe _  Things that are here: _a +3 flail; a +0 robe  a +0 hand axe; a +0 robe _Sh ....###.#.#.# ........#.#.# #######.######.#####.#.# #..#####.....#.#. #......#..##.#.#. #>.............#.# #......#..##.#...# #####+##...).#...#.#.#. .@..)).##..#.#.# .........#'#.##..#.#.... .........#.#.#...#.#.... z......#.#.#.#####.#.... #####+##.#.#.......# #....#.#########.... z   wight (dormant) #....#.........#.#+#  #########....#########.#.#.#h-Km  ....#....13.4 (9.0).zz4.4 (10.0)Sh-w .....#.#. #######.######.#####.#. #..#####.....#.#. #......#..##.#.#. #>.............#. #......#..##.#...######+##...).#...#.#.#...........)).##..#.#.##..#'#.##..#.#.#Sh_2.#.#.#...#.##.z.....#.#.#.#####.#######+##.#.#.......# #....#.######### #....#.........#.#+#########....#########.#.#. .......................#... ###############Shq<G.zShi?F5.0)Searing RayShwIShpLSh: ...................#.#. Luc the Destroyer #######.######.#####.#. White Draconian of Vehumet ...... #..#####.....#.#. Health: 62/62 ======================== #......#..##.#.#. Magic: 18/20 =====================--- #>.............#. AC: 9Str: 9 #......#..##.#... EV: 11Int: 28 ######+##...).#...#.#.#. SH: 0Dex: 11 #..........)).##..#.#.#. XL:  9 Next:  1% Place: Dungeon:7 #......@..#'#.##..#.#... Noise: ---------  Time: 7515.4 (0.0) #....**...#.#.#...#.#... A) +4 trident (drain) #..z*...#Sh;.#.#.#####.#... Cast: Searing Ray ######+##.#.#.......#... Breath  #....#.#########... #....#.........#.#+ z   wight #########....#########.#.#. .......................#... #..........##############.Things that are here: _a +0 hand axe; a +0 robeAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (83% to hit)ShI...................#.#. Luc the Destroyer#######.######.#####.#. White Draconian of Vehumet ......#..#####.....#.#. Health: 62/62 ========================#......#..##.#.#. Magic: 18/20 =====================---Sh#>.............#. AC: 9Str: 9#......#..##.#... EV: 11Int: 28######+##...).#...#.#.#. SH: 0Dex: 11#..........)).##..#.#.#. XL:  9 Next:  1% Place: Dungeon:7#......@..#'#.##..#.#... Noise: ---------  Time: 7515.4 (0.0)#....**...#.#.#...#.#... A) +4 trident (drain)#..**...#.#.#.#####.#... Cast: Searing Ray######+##.#.#.......#... Breath #....#.#########...#....#.........#.#+ z   wightSh]#########....#########.#.#........................#...#..........##############.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 dire flail and wearing a +0 robe (83% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is moderately damaged.She_xPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +0 dire flail and wearing a +0 robe (83% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is moderately damaged.  (Press . to maintain the ray.)SheR...zShGg==6.4 (1ontinue: Searing RayRay Breath _ShlShmSh ****The searing ray hits the wight but does no damage.Shr[ShcDz...SheT7---Shf]7+ Breath ShrmShwp` _The wight is moderately damaged.Shz **** The searing ray hits the wight.Sh Sh Kz....Sh= 6--=-8++ Breath ShM Sh ^ _The wight is severely damaged.ShJ*  The searing ray hits the wight!  You destroy the wight!She1z****Sh ...)Vehumet accepts your kill.Shv5--3=9ast: Searing RaySh~Sh> _You finish channelling your searing ray.ShL 3Sh Shm 6=Shk ShN ,Sh Sh- ,Sh Sh ,ShSh O=Sh Sh| ,Sh Sha7=ShSh,ShEShn,ShSh,ShSh!O=Sh"Sh7%a8=Sh&Sh(Shd)ShA*Sh",Sh,Sh-Sh/Sh~0Shr1Shz3Sh449=Sh5Sh7ShZ8Sh>9Sh-;Sh;K9=Sh<Sh?,Sh}AShC,ShEShG,ShlISh|KO=Sh.MShFO,ShPShRShOSM20==Sh$VShEZSh*\,Sh]Sh.`Sha,ShcShqh7 _You open the door.Shj3ShlShbo@  There is an open door here.Sh\qSh$rA== _ShrShuShaw,ShxSh{Sh #.# ##.#.#.# #.#######...###.#.#.##....................#######......##.#.#.#...............###.#.#...................#.####.######.#####.#.5..5...#..#####.....#.# #@#......#..##.#.#-- #.#>.............# #.#......#..##.#Searing Ray ######'##...).#...#.#.#ShX#..........)).##..#.#.##.....)...#'#.##..#.#.. 55 2 ufetubi (asleep) #.........#.#.#...#.#.. #.......#.#.#.#####.#.. ######+##.#.#.......#..Sh{ 49.4 (30.0)  2 ufetubi come into view.ShՉShŠ,Sh..5..555====50.4 (31ShSh* _The ufetubus shouts!Sh  #.# #........#.#.#.# Luc the Destroyer #.#######...###.#.#.# White Draconian of Vehumet ...... #.................... Health: 62/62 ======================== .#######......##.#.#.# Magic: 18/20 =====================--- ...............###.#.# AC: 9Str: 9 ...................#.# EV: 11Int: 28 #########.######.#####.# SH: 0Dex: 11 ...5..5.#..#####.....#.# XL:  9 Next:  3% Place: Dungeon:7 #@#......#..##.#.# Noise: ====-----  Time: 7550.4 (0.0) #.#>.............# A) +4 trident (drain) #.#......#..##.#.. Cast: Searing Ray ######'h 33m##...).#...#.#.# Breath  #..........)).##..#.#.# #.....)...#'#.##..#.#.. 55 2 ufetubi #.........#.#.#...#.#.. #.......#.#.#.#####.#.. ######+##.#.#.......#..2 ufetubi come into view. _The ufetubus shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (72% to hit)Shm #.# #........#.#.#.# Luc the Destroyer#.#######...###.#.#.# White Draconian of Vehumet ......#.................... Health: 62/62 ========================.#######......##.#.#.# Magic: 18/20 =====================---...............###.#.# AC: 9Str: 9...................#.# EV: 11Int: 28#########.######.#####.# SH: 0Dex: 11...5..*.#..#####.....#.# XL:  9 Next:  3% Place: Dungeon:7#@#......#..##.#.# Noise: ====-----  Time: 7550.4 (0.0)#.#>.............# A) +4 trident (drain)#.#......#..##.#.. Cast: Searing Ray######'##...hp Rm).#...#.#.# Breath #..........)).##..#.#.##.....)...#'#.##..#.#.. 55 2 ufetubi#.........#.#.#...#.#..#.......#.#.#.#####.#..######+##.#.#.......#..Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (72% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus!  The ufetubus is almost dead.Shv Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (72% to hit)  You focus your ray upon the ufetubus. The searing ray hits the ufetubus!  Sh The ufetubus is almost dead.  (Press . to maintain the ray.)Sh .5.5The ufetubus barely misses you.Sh ==--1.4 (1ontinue: Searing RayRay Breath ShSh? _The ufetubus hits you but does no damage.ShO  The searing ray hits the ufetubus!  You kill the ufetubus!*   ufetubusShShShmR..5ShB% 7-4--2+ Breath _Vehumet accepts your kill.Sh<Sho _You feel power welling in your lungs.Sh!5 * The searing ray hits the ufetubus.Shu t 5The ufetubus is heavily wounded.Sh The ufetubus hits you.1-6--3ShA M++ Breath Shi Sh ? _The ufetubus hits you but does no damage.Shy  The searing ray hits the ufetubus.  You kill the ufetubus!*Sh Sh< Sh8.  Sh<.Vehumet accepts your kill.Shs!ShB 5/21---4ast: Searing Ray _You finish channelling your searing ray.ShEShNm _Your Spellcasting skill increases to level 8!ShK _2=6=-==7=Sh ShnShsSh.ShShO=ShXSh,ShShShRD8=ShSh ShShSh9=ShShF,ShSha9=ShShm,ShlSh ,Sh9"Sh#Sh$Sh%Sh^(O=Sh)ShG+Sh,Sh,Sh0Sh1L20=Sh.3Sh4,Sh5Sh7,Sh39Sh:,Shj<Sh?O=ShNASh1BL1==ShShShSh,Sh Sh Sh ,ShShbShR,ShShMShP==Sh Sh4Sh,ShShSh Sh!,Sh#Sh&,ShHSh J,Sh8KSh$OShPShQ,Sh:SShTShU,ShFWShXShY,Sh[Shc*  .#######......  ..............    ###########.##### Shn #.........#..####  #.#######.#.....  #.# #.#>......  #.# #.#..... ######'##...)--97.4 (43.0) .##)) .##.....)...#'#.#  #.##......  #.##.......#  #.#######+##  #.# #.##  #<# #....#..  #########....#####Sh--8.4 (44 _Found a stone staircase leading up.ShIShgSh<ShShEShSh,ShShShw,ShShVShVShShSh,ShShSh,ShShNSh,ShbShSh,ShMShShShShdShSh,ShShSh,ShShSh @  There is an open door here.ShShw _ShvShSh,ShShDShr,Sh]!Sh#Sh%Sh',Sh0XSh8  There is a stone staircase leading down here. _ShBShRSh__4ShPqShvSh]ShShBShShShtShjSh Sh:6 ~Sh: ShjA Sh:B ShC ShnH nSh2I ,ShJ ShK Sh|L ,ShN Sh)O ShP ,ShYQ Sh[R ShS ,ShVV @  There is an open door here.ShSX Shy]  _Sh+^ Sh_ Shl` ,Sh/a Shb Shc ,Shpd Shf @  There is an open door here.Shag Shh  _Shh Shj ShNk Shl ,Sh]m ShPn Sho ,Sh0p Sh%q Shq ,ShLs Sh@t Shu ,Shw Shg} Sh/~ BSh Shf BSh2 Sh ,Sh Sht Sht Sh* ,She Sh8 Sh% ,Sh Sh} Sh4 ,Sh2 Sh ,Sh Sh Sh ,Shē Sh۔ Sh ShO ,Sh{ Sha Sh ,Sh\ Shz Sh3 ,Sh Sh ShT ,Sh ShC Sh ,Sh Sh ,Sh Sh˧ Sh ,Sh˩ Sh Shx BShӮ Sh+ ,Shޱ Sh ShE Sh Sh Sh Shϸ Sh Sh; Sh 7 _You open the door.Shg Sh Shſ Sh @  There is an open door here.Sh Sh  _Sha ShR Sh ,ShQ Sh Sh ,Shl Sh: Sh ,Sh Shn ShQ ,Sh5 Sh Sh& Sh ,Sh Sh6 XShl BShD Sh^ Sh, ,Sh Shs ShJ ,ShU Sh ShD ,Sh ShZ Sh ,Sh Sh Sh> BShz Sha Sh ,Sh Sh^ Sh; ,ShS   There is an open door here.Shi Sh  _Sh ShQ Sh ,Sh Sh Sh Shu ,Sh' Sh Sh ,Sh? Sh7 Sh ,Shi ShK Sh ,Sh& Sh Sh ,Sh Sh Sh ,Sh Sh ShL ,Sh9 Sh% Sh ,Sh} Sh! ,Sh" Sh$ Sh% ,Sh5& Sh' Sh( ,Sh) Shq+ Sh#, Sh, Sh~- Sh. Sh/ Shw0 Sh%1 Sh82 Shs3 Sh4 Sh4 Sh5 Sh7 ,Sh8 Sh; Sh= ,Sh%? ShA ShD ,ShF ShCI Sh_K ,ShM ShO ShQ ,ShS ShU ShUW ,ShX Sh^[ Sh ] ,Sh_ Sh0a Shb ,ShNd Sh9g ,Shh Shl N _You now have 308 gold pieces (gained 11).Sh]n 3Sho Shq Shs ,Sh}t Sh}  #.#.#####.#.......###...#..## #.#.......#.........#.#...## #.#########......##...##### #.........#.#+#######.########## #########.#.#.#######.##.......# ..........#.........#..#.......# #############.#####.##.'.......# ......†.......#..##.####.......# #####.........#.@##.# #.......#  #.#######.#..##.# #.......# Sh~ > #.#.......#..##.# ##.........  #.#.#######..##.# #..........  #.#.# #..##.###..........  #.#.# #..##...'........  #.#.# #..######..........  #.#.# #..# #...... ShE  #.#.#.#####..# #..........Sh 2779.4 (181.0)Shy ,802Sh ShZ f _H - a scroll labelled YSOISS AC RAANAASh!Sh"3Sh$Sh+Sh*,,Sh,Sh0BSh1Sh3Sh4Sh&6,Sh=8Sh9Sh:,Sh<Sh>Shg?,Sh AShBShC,ShEShFSh^H,ShISh>KShvL,ShMShOShO,ShPShuQSh:R,ShSShSShT,ShUShV,ShTWSh:XSh YShY,ShZSh[ShR\,Sh]Sh]Sh^,Sh_Sh`Shsa,Sh~bShncSh:d,ShTeShcfSh*g,ShnhShTiSh+j,Sh l,ShlShnM _You now have 316 gold pieces (gained 8).ShnSho3ShpShjqSh4r,Sh sShsSh(xShxShyShvzShG{,Sh|ShE ..+......†.#..##.####...... ..######...#..##.# #...... ### #.#######.#..##.# #...... #.#.......#..##.# ##...... #.#.#######..##.# #....... #.#.#.....#..##.###....... #.#.#.###.#..##...'....... Sh#.#.#.#<#.#..######....... #.#.#.#..@#..# #.......806.4 (26.0) .# #.#.#.#####..# #....... .# #.#.#........# # .# #.#.########.# #...#### .## ##'#'### #.# #...# ..# #......# #.# #...# ..# #......######.# #(..# #.# #......##...#.# #...# #.# #......##.#.#.######...#ShSh+7.4 (27ShӋSh9 _Found a stone staircase leading up.Sh 3Sh Shn Sh Sh Sh Sh ShO ,Sh` Sh ,Sh\ Sh Sh ,Sh Sh Sh ,Shl ShU Sh" Sh ,Shc Sh# Sh ,Sh& Sh Sh ,Shu Sh? Sh  ,Sh Sh Sh Sh ShY Sh Sh| Sh0 Sh' Shz Sh< Shr Shp Sh Sh Shm Sh3 Sh ShP Sh Sh Sh ,Sh Shw BSh Sh Sh! Sh! Sh# ,Sh$ Sh% ShH& Sh(' Sh) ,Sh) Sh', Sh#. ,Sh. Sh/ Sh]1 Sh=2 Sh3 Sh4 ShY ZSh` Shc nShd ,Shk Shm ,Shm Shn Sho Shp ,Shr Sh s Shs Sht ShAu Sh`v Sh-w ,ShPx Sh\y Sh*z ,Sh{ Sh| Sh} ,Sh~ Sh Sh ,Sh& Sh- Sh ,Sh' Sh ,Shވ v _h - 4 fuming silvery potions (gained 1)Sh# 3Shߊ Sh Sh ,Sh ShU Sh ,Sh֏ Sh ShX ,Sh ShŒ Sh Shŕ BSh ,Sh BSh ,Shj Sh Shp ,Sh6 ,Shk ,Sh" Sh Sh ,Sh Sh Sho ,Sh ShҦ ,Sh She Sh BSh Sh BShD Sh BSh Sh She ,Sh Sh BShO BSh ,Shľ Sh ,ShM ShF Sh ,Sh Sh BSh XSh Sh BSh: Sh XSh BShw Sh ,Sh Sho Sho ,Shh Sh ,Sh ,Sh Sh| Sh[ ,Shm ShD ,Sh/ Sh BSh XSho ShS Shh BSh Sh ,Sh Sh Sh ,Sh Sh ShW Sh# ,Sh Sh BSh Sha ,Sh* Shp Shc Sh] ,Sh Sh ShW Sh Sh ShU ,Sh Sh Sh ,Sht _j - 2 scrolls labelled GIYPID FUUKK (gained 1)Sh2 ,Sh BSh Sh ,Sh She ShT Sh2" BSh# BSh$ ,Sh% Sh& ,Shj' Sh( BSh* ,Sh8, ,Sh8 Sh9 ,Sh: Sh? Sh? ,Sh@ ShVE Sh'F ,ShF ShK ShuL ,ShM ShQ ShuR Sh\S ,ShGX ShY ,ShY ShN^ Sh_ ,Sh_ She ,Sh@f ,Shj Shk BShp Shq ,Shbr Shrw Shx BShF} Sha~ ,Sh- Sh׃ Sh„ ,Sh ShH Sh Sh ,Sh Sh BShM Shv ,Sh Sh XShף Sh Sh ,Sh Sh ,Sh Sh ShW ,Sh+ Shȴ Sh ,ShY Sh1 XSh Sh ,Sh Sh Sh; ,Sh ShE Sh| ,Sht Sh XSh Sh ,Sh ShN ,Sh@ ,Shx Sh~ ,Sh> Sh Sh ,Sh Sh Sh ,Shy Sh Sh2 ShB ,Sh Sh Sh Sh ,Sh Sh ,Shm ShN Sh BSh ShW ,Sh Sh? Sh Sh ,Sh( Sh Sh ,ShM Shb Sh! Sh Sh^ Sh She Sh' Sh Shv ,Sh6 Sh Sh Sh ,Sh Sh Sh! Sh" Sh$ Sh% Sh& Sh' Sh( Sh* ,ShM+ Sh- Sh/ ,Sh92 ,Sh|4 Shn5 Sh= XSh@ ,ShC ,ShD ShVG ShM BShP ShQ ShQ ShR ShY ShZ ,Shr\ Sh_ Sh0b ,Shd Shf Shhi ,Shk Shtn Shaq ,Sh@y XSh(} Sh  #.##.'.......# #.####.......#.# #.......# #.# #.......### #.# ##.........# #.# #..........# #.###..........#######.# #...'...............?..Y ###...........@....#  #...........#>......  #...........########  #...........#  #...#########  #...#Y   ice beast (asleep)  Sh? #...#  #(..#  #...#978.4 (171.0)Y.Y92Sh s _An ice beast comes into view.Sh|.##.'.# .####.......# .# #.......# .# #.......### .# ##...# .# #..# .###.#.# ...'.?.Y.......@...# #...........#>.#...........###...........# #...##########...# #...##(..##...#ShSho:Y.ShwG80.0)Searing RaySh=Sh= .##.'.......# Luc the Destroyer .####.......# White Draconian of Vehumet ...... .# #.......# Health: 62/62 ======================== .# #.......### Magic: 19/21 =====================--- .# ##.........# AC: 9Str: 9 .# #..........# EV: 11Int: 28 .###..........#######.##  SH: 0Dex: 11 Sh: ...'...............*Y...  XL:  9 Next:  4% Place: Dungeon:7 ####............@**.#  Noise: ---------  Time: 7980.4 (0.0)  #...........#>.......  A) +4 trident (drain)  #...........#########  Cast: Searing Ray  #...........# Breath  #...#########  #...# Y   ice beast  #...#  #(..#  #...# _j - 2 scrolls labelled GIYPID FUUKK (gained 1) _An ice beast comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (83% to hit)Shj .##.'.......#Luc the Destroyer .####.......#White Draconian of Vehumet ...... .# #.......#Health: 62/62 ======================== .# #.......###Magic: 19/21 =====================--- .# ##.........#AC: 9Str: 9 .# #..........#EV: 11Int: 28 .###..........#######.##SH: 0Dex: 11 ...'...............**...XL:  9 Next:  4% Place: Dungeon:7 Sh\ ####............@**.#Noise: ---------  Time: 7980.4 (0.0)#...........#>.......A) +4 trident (drain)#...........#########Cast: Searing Ray#...........#Breath #...##########...#Y   ice beast#...##(..##...#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (83% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  The ice beast is moderately wounded.Sh,t VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (83% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  The ice beast is moderately wounded.  (Press . to maintain the ray.)Sh} o?...YSh~ ==1.4 (1ontinue: Searing RayRay Breath _Sh? Sh Sh <***ShM4 Sh(9 J.Y.Sh=: 8---2+ Breath Sh= Sh? [ _The searing ray misses the ice beast.Sh@ ***The searing ray hits the ice beast.ShjY..7--=-3++ Breath  _The ice beast is moderately wounded.Sh  ***The searing ray hits the ice beast.Sh Y..  The ice beast is heavily wounded.You finish channelling your searing ray.59--6--=4astSh Sh8N_The ice beast hits you. The ice beast freezes you. You resist.Sh\C-5Sh}ShV _The ice beast barely misses you.Sh .##.'.......# Luc the Destroyer .####.......# White Draconian of Vehumet ...... .# #.......# Health: 59/62 ======================-- .# #.......### Magic: 14/21 ================-------- .# ##.........# AC: 9Str: 9 .# #..........# EV: 11Int: 28 .###..........#######.##  SH: 0Dex: 11 ...'...............?....  XL:  9 Next:  4% Place: Dungeon:7 Sh ####............@Y..#  Noise: =--------  Time: 7985.4 (0.0)  #...........#>.......  A) +4 trident (drain)  #...........#########  Cast: Searing Ray  #...........# Breath  #...#########  #...# Y   ice beast  #...#  #(..#  #...# _The ice beast hits you. The ice beast freezes you. You resist. _The ice beast barely misses you.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 83% to hit)Sh .##.'.......#Luc the Destroyer .####.......#White Draconian of Vehumet ...... .# #.......#Health: 59/62 ======================-- .# #.......###Magic: 14/21 ================-------- .# ##.........#AC: 9Str: 9 .# #..........#EV: 11Int: 28 .###..........#######.##SH: 0Dex: 11 ...'...............?....ShXL:  9 Next:  4% Place: Dungeon:7 ####............@***#Noise: =--------  Time: 7985.4 (0.0)#...........#>.......A) +4 trident (drain)#...........#########Cast: Searing Ray#...........#Breath #...##########...#Y   ice beast#...##(..##...#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 83% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast!  The ice beast is almost dead.Sh4Y..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (heavily wounded, 83% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast!  The ice beast is almost dead.  (Press . to maintain the ray.)60=5==6.4 (1ontinue: Searing RayRay Breath  _The ice beast misses you.Sh\  The searing ray hits the ice beast!  You kill the ice beast!ShaO***Sh (...Sh.U4-9Shw7Searing Ray+ Breath ShShZ _Vehumet accepts your kill.Sh^ Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - SlowHexes4%1  c - Fulminant PrismConjuration/Alchemy7% 4  d - Iskenderun's Mystic BlastConjuration/Translocation 7% 4  e - Confusing TouchHexes14% 3  f - Teleport OtherTranslocation14% 3  g - Cigotuvi's PutrefactionNecromancy/Air43% 4  h - Dispel UndeadNecromancy43% 4  i - DispersalTranslocation100% 6  j - Gell's GavotteTranslocation100% 6 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitShYSh/ShLj.##.'.......#Luc the Destroyer .####.......#White Draconian of Vehumet ...... .# #.......#Health: 60/62 =======================- .# #.......###Magic: 14/21 ================-------- .# ##.........#AC: 9Str: 9 .# #..........#EV: 11Int: 28 .###..........#######.##SH: 0ShDex: 11 ...'...............?....XL:  9 Next:  9% Place: Dungeon:7 ####............@...#Noise: ==-------  Time: 7987.4 (0.0)#...........#>.......A) +4 trident (drain)#...........#########Continue: Searing Ray#...........#Ray+ Breath #...##########...##...##(..##...#The ice beast is almost dead.(Press . to maintain the ray.) _The ice beast misses you.The searing ray hits the ice beast!  You kill the ice beast! _Vehumet accepts your kill.ShP  Okay, then.ShեShDSh. _ShShShxShK  You stop channelling your searing ray.Sh0 _Sh1Sh,Sh5=ShSh/a2=ShHShd,Sh=Sh=6=ShBShw,ShSh,ShShLO=Sh(Sh,ShShShK7=Sh|Sh*ShsShSh> ,Sh[ Sh;,ShSh_O=ShShSh,ShSShD8=ShSh,Sh!Sh $,Sh%Sh'ShV),Sh+Sh,9=Sh,.Shg0,ShX2Sh25a9=Sh{6Sh7,Sh9Sh:,Sh$<Sh<=,Sh->Sh?O=Sh-AShBShC,ShEb20=ShFShMShHOBShQO=Sh@RShSShTSh[UShhVSh,WL1==Sh1XShZSh|[Sh;\Sh0]Sh^^Sh_Sh`ShaShcShPe,ShcfShiP==Sh@jSh|l _d - 2 scrolls labelled GUIGEM COUKHLY (gained 1)Shm3Sh=pBSh9q,Sh%rShsSht,ShvuShtv,ShPwShxShz,Sh{Sh}ShU~ShShShShShShlShWShSḣShShqShShSShFShSh ShShۏSh̐ShShɒ,ShPShmSh,Sh,ShSh^l _x - 3 dark potions (gained 1)ShfSh,3ShShSh,ShڠShޡ,ShShShk,Sh^ShSShR,ShShShSh,ShjSh ShҮShSh9ShShHSh;Sh[ShU,Sh4ShIShڼ,ShSh  .#  ..# #. ### #.# # #. # # # # # # #.#  # #.##.########.#  # #......@......#  -- ####.##########   #..........   Cast: Searing Ray  #.#.#######  #.#.#   Sh#.#.#   #.#.#   #.#.#   #...#  Shp28055.4 (68.0)ShiF--6.4 (69ShSh. _I - a scroll of identifySh Sh 3Sh! Sh ,Sh Sh- BSh ,Sh Sh XSh BSh BShm Sh ,Shg BShw `Sh BSh Sh ,ShI Sh BSh ,Sh BSh BSh ,Sh `  ##   .#   .#  .#  .#####  .....#  .....# #####  ...... >......@...#  74.4 (18 ...... .########.##  ###### #.#   #.#  #. #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  5.4 (19 _Found a stone staircase leading down.ShS3Sh6ShShSh,ShSh/Sh,Sh1ShuShA,Sh!ShShSh,ShShJSh=,Sh|R  There is a stone staircase leading down here.ShSh5 _ShShSh,ShShSh,Sh\ShRShI,Sh@Sh,ShShSh,ShShSh ,Shz ShS Sh4 Sh ,Sh ShSh,Sh;BShShBSh#Sh$Sh%BShj&ShD',Sh(Sh(Sh+*,Sh*Sh+Shs,ShB-,ShR.Sh/,Sht0Sh.1Sh 2,Sh2Sh3She4Sh/5,Sh5Sh6Sh7,Sh>8Sh/9Sh:,Sh:Sh;ShB,ShDShD,ShEShJFShGShG,ShIShI,ShJShgKShALShM,ShMSh7O,ShOShPShQ,ShHRShSShS,ShTShMUShV,ShVShWShX,ShEYShZShZ,Sh[ShS\Sh#]Sh(^,Shb_ShN`,Sh%aShaShb,ShcShdShe,ShcfSh@gShFh,Sh iShY#.#.##.#   #...##.#   #..###.#   ##..##.#   #...##.#   ###..###.#   #....##.#  ##.##.###.#  ....#  Sh 120.4 (45####.####  ......#  #######            ShكShE _Done exploring.Shk3Sh3mShp........0.0)Shx _Done exploring.Sh Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 Select a spell to describe[!]/[I] toggle spell headersSha #.#.##.#   Luc the Destroyer#...##.#   White Draconian of Vehumet ......#..###.#   Health: 62/62 ========================##..##.#   Magic: 21/21 ========================#...##.#   AC: 9Str: 9  ###..###.#   EV: 11Int: 28  #....##.#   SH: 0Dex: 11 ##.##.##########.#   XL:  9 Next:  9% Place: Dungeon:7 ................@#   Noise: ---------h|3m  Time: 8120.4 (0.0) .####.############   A) +4 trident (drain) ......#  Cast: Searing Ray #######  Breath           _x - 3 dark potions (gained 1) _I - a scroll of identify _Found a stone staircase leading down. _There is a stone staircase leading down here. _Done exploring. _Done exploring.Shj Sh mWhere to? (Tab - D:7 @ (x,y), ? - help) Sh' D D - Dungeon  T - Temple ShqShw|/[?25h[?0c #.#.##.#   Luc the Destroyer#...##.#   White Draconian of Vehumet ......#..###.#   Health: 62/62 ========================##..##.#   Magic: 21/21 ========================#...##.#   AC: 9ShStr: 9  ###..###.#   EV: 11Int: 28  #....##.#   SH: 0Dex: 11 ##.##.##########.#   XL:  9 Next:  9% Place: Dungeon:7 ................@#   Noise: ---------  Time: 8120.4 (0.0) .####.############   A) +4 trident (drain) ......#  Cast: Searing Ray #######  Breath           _I - a scroll of identify _Found a stone staircase leading down. _There is a stone staircase leading down here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 7, ? - help) Sh* [?25l[?1cSh48ShShShSh / _Shg)Sh*ShA,Sh-,Sh.Shu1Sh>ShA,ShsESh9[ShrShyXSho~BSh,Sh,ShćSh,Sho,Sh,Sh>,ShSh,Sh,Sh,ShShShSh[Sh(Shq _Sh2bFound a stone staircase leading down. _There is a stone staircase leading down here. Sha_Done exploring.  There is a stone staircase leading down here.Sh ShG_ShOSh. 8ShfSh_Sh},Sh      Sh7f ..    ## #.    .#..    .#.   ## ..   #.##. .#   #....#.#   #@.#41.1 (20.7)   #..............   #######........   #.##..###  #.. ....  Sh### ####       _You climb downwards.ShShSh a _There is a stone staircase leading up here.Sh3Sh4ShSh&Sh3Sh$ _ShnShSh  ... .. ... ..# .. ..⌠ #.### #.### ...#..c..#Sh  ..#.....#  ###..o.j.C. #.##..@#  #....#.#  #####<.# Searing Ray #............... #######........# #.##..####C   cyclops (missile, asleep) #.. ....j   gnoll sergeant (polearm, asleep) ### #####c   centaur (asleep)Sh< o   orc (asleep)Sh]13.1 (2.0)ShM*4.1 (3ShWShi _A centaur, an orc, a gnoll sergeant and a cyclops come into view.Sh  Luc the Destroyer ... ..  White Draconian of Vehumet ...... ... ..#  Health: 62/62 ======================== .. ..⌠  Magic: 19/21 =====================--- #.### #.###  AC: 9Str: 9 ...#..c..#  EV: 11Int: 28 ..#.....#  SH: 0Dex: 11 ###.*o.j.C.  XL:  9 Next:  9% Place: Dungeon:8 #.##..@# Noise: ---------  Time: 8144.1 (0.0) #....#.# A) h;10;1m+4 trident (drain) #####<.# Cast: Searing Ray #...............  Breath  #######........#  #.##..####  C   cyclops (missile, asleep) #.. ....  j   gnoll sergeant (polearm, asleep) ### #####  c   centaur (asleep)  o   orc (asleep) _A centaur, an orc, a gnoll sergeant and a cyclops come into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (asleep, 100%  to hit)Shåo*j gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (asleep, 100% to hit)Shn k  Luc the Destroyer ... ..  White Draconian of Vehumet ...... ... ..#  Health: 62/62 ======================== .. ..⌠  Magic: 19/21 =====================--- #.### #.###  AC: 9Str: 9 Shp ...#..c..#  EV: 11Int: 28 ..#.....#  SH: 0Dex: 11 ###..o.j.C.  XL:  9 Next:  9% Place: Dungeon:8 #.##..@# Noise: ---------  Time: 8144.1 (0.0) #....#.# A) +4 trident (drain) #####<.# Cast: Searing Ray #...............  Breath  #######........#  #.##..####  C   cyclops (missile, asleep) #.. ....  j   gnoll sergeant (polearm, asleep) ### ##### h&r d37m c   centaur (asleep)  o   orc (asleep)Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail  (asleep, 100% to hit)  You focus your ray upon the gnoll sergeant.  The searing ray hits the orc!  You kill the orc!Vehumet accepts your kill.Shpv  ... ..  ... ..#  .. ..⌠  #.### #.###  ..#  ..# Sh-w z ###.****.C.   #. ##    #.##..####  #.. ....jShx ) ### ##### You focus your ray upon the gnoll sergeant.  The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.  The searing ray hits the gnoll sergeant.  The gnoll sergeant is lightly wounded.Sh  c.).j.CC)clauncher)(Press . to maintain the ray.)  The cyclops shouts! The centaur shouts!Sh ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.Sh Sh Z  The arrow misses you.ShT ...)j.F.@.F   bullfrog (wandering)c   centaur (launcher)ShV ===5.1 (1ontinue: Searing RayRay Breath Shw q _A bullfrog comes into view.Shբ **** The searing ray hits the gnoll sergeant.Sh/ Sh1..)jThe gnoll sergeant is moderately wounded.Sh=,((Sh ?1((((Shϣ ..F.)j.C..@.  The centaur shoots an arrow. The arrow barely misses you.(((Sh Sh) ..F.).F   bullfrogc   centaur (launcher)  The centaur shoots an arrow. The arrow hits you.Sh*856---Sh<-8--6+ Breath Sh 1Sh3* _The bullfrog croaks.ShR **** The searing ray hits the bullfrog.Sh)ShA+,Sh,Sh.Sh6.c..Fj..j   gnoll sergeant (polearm)Sh97--=7++ Breath Sh\BShFc _The bullfrog is moderately wounded.ShP5 ****  The searing ray hits the bullfrog!  The bullfrog is almost dead.The searing ray hits the gnoll sergeant!Sh  The gnoll sergeant is heavily wounded.Sha..Fc.F   bullfrogc   centaur (launcher)Shu6----8astSh{-ShSh> _You finish channelling your searing ray.Sh   Luc the Destroyer ... ..  White Draconian of Vehumet ...... ... ..#  Health: 56/62 =====================--- .. ..⌠  Magic: 14/21 ================-------- ShY #.### #.###  AC: 9Str: 9 ...#.....#  EV: 11Int: 28 ..#.....#  SH: 0Dex: 11 ###.Fc.....  XL:  9 Next:  9% Place: Dungeon:8Sh`  #.##..@# Noise: =--------  Time: 8148.1 (0.0) #....#.# A) +4 trident (drain) #####<.# Cast: Searing Ray Sh #...............  Breath  #######........#  #.##..####  F   bullfrog #.. ....  c   centaur (launcher) ### ##### The gnoll sergeant is heavily wounded. _You finish channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 79% to hit)Sh   Luc the Destroyer ... ..  White Draconian of Vehumet ...... ... ..#  Health: 56/62 =====================--- .. ..⌠  Magic: 14/21 ================-------- #.### #.###  AC: 9Str: 9 ...#.....#  EV: 11Int: 28 ..#.....#  SH: 0Dex: 11 ###.Fc.....  XL:  9 Next:  9% Place: Dungeon:8 #.##..@# Noise: =--------  Time: 8148.1 (0.0) #....#.# A) +4 trident (drain)h 0m #####<.# Cast: Searing Ray #...............  Breath  #######........#  #.##..####  F   bullfrog #.. ....  c   centaur (launcher) ### ##### Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  You kill the bullfrog! ... ..  ... ..#  .. ..⌠  #.### #*###  ...#.*...#  ..#*....#Sh? H  ###.*c.....   #. ##    #.##..#### c   centaur (launcher) #.. . ### ##Shir ...†Shift-Dir - straight line  Aim: a bullfrog (almost dead, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  You kill the bullfrog!  Vehumet accepts your kill.  (Press . to maintain the ray.)(((((Sh Sh6 Sh jcC.@..C   cyclops (missile)j   gnoll sergeant (polearm)c   centaur (launcher)Shs 5=12==9.1 (1ontinue: Searing RayRay Breath ShSho _The centaur shoots an arrow. The arrow barely misses you.Shh Sh**** The searing ray hits the gnoll sergeant.ShSShWfShgSho Shp...jCcThe gnoll sergeant is severely wounded.Shq54--50+ Breath Sh wShTzD _The gnoll sergeant hits you with a +0 trident.Sh-T ****The searing ray hits the gnoll sergeant.ShY Sh Sh ShH ...Cj.Sh 3----1++ Breath Sh Sh g _The gnoll sergeant is severely wounded.ShSh1 Ability - do what?CostFailure  f - Glacial Breath1/3 uses available4%  Invocations -X - Renounce ReligionNoneSho0% [?] toggle between ability selection and description.ShShSh4 Luc the Destroyer  .....White Draconian of Vehumet ......  .....#ShHealth: 55/62 =====================---  .. ..⌠Magic: 13/21 ==============----------  #.### #.###AC: 9Str: 9  ...#.....#EV: 11Int: 28  ..#.....#SH: 0Dex: 11  ###.Cj.....ShXL:  9 Next: 12% Place: Dungeon:8  #.##..@#Noise: ==-------  Time: 8151.1 (0.0)  #....#.#A) +4 trident (drain)  #####<.#Continue: Searing Ray   #...............Ray++ Breath   #######........#  #.##..####C   cyclops (missile)  #.. ....j   gnoll sergeant (polearm)  ### ##### Sh& _The centaur shoots an arrow. The arrow barely misses you.The searing ray hits the gnoll sergeant.  The gnoll sergeant is severely wounded. _The gnoll sergeant hits you with a +0 trident.  The searing ray hits the gnoll sergeant. _The gnoll sergeant is severely wounded.ShT  Luc the Destroyer Sh... ..  White Draconian of Vehumet ...... ... ..#  Health: 55/62 =====================--- .. ..⌠  Magic: 13/21 ==============---------- #.### #.###  AC: 9Str: 9 ...#.....#  EV: 11Int: 28 ..#.....#  SH: 0Dex: 11 ###.Cj.....  XL:  9 Next: 12% Place: Dungeon:8 #.##..@# Noise: ==-------  Time: 8151.1 (0.0) #....#.#h0m A) +4 trident (drain) #####<.# Continue: Searing Ray #...............  Ray++ Breath  #######........#  #.##..####  C   cyclops (missile) #.. ....  j   gnoll sergeant (polearm) ### #####  _The gnoll sergeant hits you with a +0 trident.  The searing ray hits the gnoll sergeant. _The gnoll sergeant is severely wounded.Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: a cyclops, quivering large rocks (99% to hit)ShI~ #***CSh~#.#*.#*.CShR9.*Sh,S..*jShah >.*Sh ?**Sh ?**Sh  Luc the DestroyerSh4{ ... ..  White Draconian of Vehumet ...... ... ..#  Health: 55/62 =====================--- .. ..⌠  Magic: 13/21 ==============---------- #.### #.###  AC: 9Str: 9 ...#.....#  EV: 11Int: 28 ..#.....#  SH: 0Dex: 11 Sh=###.Cj.....  XL:  9 Next: 12% Place: Dungeon:8 #.##..@# Noise: ==-------  Time: 8151.1 (0.0) Shm#....#.# A) +4 trident (drain) #####<.# Continue: Searing Ray #...............  Ray++ Breath  #######........#  #.##..####  C   cyclops (missile)Sh* #.. ....  j   gnoll sergeant (polearm) ### ##### Press: ? - help, Shift-Dir - straight lineYou exhale a wave of glacial cold. The glacial breath hits the cyclops!!  The cyclops is heavily wounded.The glacial breath hits the gnoll sergeant!  The gnoll sergeant is frozen into a solid block of ice!  You kill the gnoll sergeant!Sh ... ..  ... ..# Sh .. ..⌠  #.### #.###    *#  ###.*****..  ShT       Sh'  #..  ### Shk;You exhale a wave of glacial cold. The glacial breath hits the cyclops!!  The cyclops is heavily wounded.  The glacial breath hits the gnoll sergeant!noll sergeant is frozen into a solid block of ice!  You kill the gnoll sergeant!  Vehumet accepts your kill..CI...Shc5=2.1 (1astBreath Sh{Sh< _You stop channelling your searing ray.Sh\   Luc the Destroyer ... ..  White Draconian of Vehumet ...... ... ..#  Health: 55/62 =====================--- Sh.. ..⌠  Magic: 11/21 ============------------ #.### #.###  AC: 9Str: 9 ...#.....#  EV: 11Int: 28 ..#.....#  SH: 0Dex: 11 ###.CI.....  XL:  9 Next: 15% Place: Dungeon:8 #.##..@# Noise: ===------  Time: 8152.1 (0.0) #....#.# A) +4 trident (drain) #####<.#Sh1 Cast: Searing Ray #...............  Breath  #######........#  #.##..####  C   cyclops (missile) #.. ....  ### ##### Vehumet accepts your kill. _You stop channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cyclops, quivering large rocks (heavily wounded, 98% to hit)Sh8 C#**ShNI#*Sh[I..@ShNI@#Sh7 yCI**@#Sh_4 Luc the Destroyer  .....White Draconian of Vehumet ......  .....#ShaHHealth: 55/62 =====================---  .. ..⌠Magic: 11/21 ============------------  #.### #.###AC: 9Str: 9  ...#.....#EV: 11Int: 28  ..#.....#SH: 0Dex: 11  ###.****...XL:  9 Next: 15% Place: Dungeon:8  #.##..@#Noise: ===------  Time: 8152.1 (0.0)  Shp#....#.#A) +4 trident (drain)  #####<.#Cast: Searing Ray   #...............Breath   #######........#  #.##..####C   cyclops (missile)  #.. ....  ### #####  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe searing ray hits the cyclops!  The cyclops is severely wounded.The searing ray hits the gnoll shaped block of ice!  The gnoll shaped block of ice is moderately damaged.ShShift-Dir - straight line  The searing ray hits the cyclops!  The cyclops is severely wounded.  ShJThe searing ray hits the gnoll shaped block of ice!  The gnoll shaped block of ice is moderately damaged.(Press . to maintain the ray.)ShCIc.c   centaur (launcher)ShShr+6-Shh3.1 (1ontinue: Searing RayRay Breath _Sh$Sh(ShW**** _(Press . to maintain the ray.)ps. but does no damage.  The searing ray hits the centaur!Sh,Shlp CIc.  The centaur is moderately wounded.10--4+ Breath ShʝShShvU _The cyclops closely misses you.Sh  The searing ray hits the cyclops!  You kill the cyclops!Sh ****c   centaur (launcher)  The searing ray hits the cyclops!  ShL MYou kill the cyclops!  Vehumet accepts your kill.  The searing ray hits the gnoll shaped block of ice.  The gnoll shaped block of ice is moderately damaged.The searing ray hits the centaur.Sh+ \(I..Sh  -35Searing Ray+ Breath _The centaur is severely wounded.You feel power welling in your lungs.I _Your Conjurations skill increases to level 10!Sh7 ****The searing ray hits the gnoll shaped block of ice!Shx  The gnoll shaped block of ice is heavily damaged.Sh E(I..Sh I7=9/21 --6ast: Searing Ray  _You finish channelling your searing ray.ShTShcIc   centaur (launcher)Shwd--7Searing RaySh7IShSh\25  Luc the Destroyer ... ..  White Draconian of Vehumet ...... ... ..#  Health: 57/62 ======================-- .. ..⌠  Magic: 7/21========---------------- #.### #.###  AC: 9Str: 9 ...#.....#  EV: 11Int: 28 ..#.....#  SH: 0Dex: 11 Sh5###.cI.....  XL:  9 Next: 35% Place: Dungeon:8 #.##..@# Noise: ---------  Time: 8157.1 (0.0) #....#.# A) +4 trident (drain) #####<.# Cast: Searing Ray #...............  Breath  #######........#  #.##..####  c   centaur (launcher) #.. ....  ### ##### The gnoll shaped block of ice is heavily damaged. _You finish channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, 90% to hit)Sh   Luc the Destroyer ... ..  White Draconian of Vehumet ...... ... ..#  Health: 57/62 ======================-- .. ..⌠  Magic: 7/21========---------------- #.### #.###  AC: 9Str: 9 ...#.....#  EV: 11Int: 28 ..#.....#  SH: 0Dex: 11 ###.cI.....  XL:  9 Next: 35% Place: Dungeon:8 #.##..@# Noise: ---------  Time: 8157.1 (0.0) #....#.# A) +4 trident (drain)Sh [1K #####<.# Cast: Searing Ray #...............  Breath  #######........#  #.##..####  c   centaur (launcher) #.. ....  ### ##### Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, 90% to hit)  You focus your ray upon the centaur. The searing ray hits the centaur!  You kill the centaur! ... ..  ... ..#  .. ..⌠  #.### #*###  ...#.*...#  ..#*....#  ###.*Sḣ %I.....   #. ##    #.##. #.. . ### ##Sh* G...)Shift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (severely wounded, 90% to hit)  You focus your ray upon the centaur. The searing ray hits the centaur!  You kill the centaur!  Vehumet accepts your kill.  (Press . to maintain the ray.)Sh 9==8.1 (1ontinue: Searing RayRay Breath _ISh - Sh. Sh70 Sh5 K  You stop channelling your searing ray.Sh>7 0 _Sh< g8Sh> i8=ShW@ ShB ,ShC ShN 9ShGf Shg O=Sh%i Shk n _The gnoll shaped block of ice melts away.Shl L60=Shm Shao ShZp S9=Shoq Shs ,Sht Sh,w ,ShMx Shz k1=Sh{ Sh} Sh~ 9=Sh Shp ShH Sh$ Shׅ 2=10/21=Sh7 Sh{ 1 _HP restored.Shd Sh9 Sh5 ,ShS Sh ,ShŒ Sh@ Sh K==ShӖ Sh Shv Sh; Sh Shٜ N11=Sh Shٟ Sh Sh Sh ,Shʤ Sh ShZ Sh, Sh Sh O=Sh ,Sh Sh Sh M2=Sh ShS Sh& Sh Sh ,Shw ShB ,Sh] Sh O=Sh Sh 3=Sh ,Sh Shy ,Shp Sh% Sh_ Sh' Sh Sh 9=Shc Sh Sh N4==Sh{ Sh# Sh ,Shp Sh< Sh Sh2 ,ShI Sh> Sh :==Sh Sh Sh^ Sh' Sh Sh M5=Sh Shh Sh/ Sh6 Sh Sh Shl Sh Sh Sh{ Shg O=Sh Sh ,Sh Sh2 a6=Shm Sh ,Sh Sh Sh ShW ShH Sh) Sh Sh Sh 9=Sh Shz Sh[ Sh? Sh Sh K7=Sh Sh Sh! Sh" Sh`$ ShD% Sh(& Sh) ,Sh&+ Shk- O=Sh. Sh@1 ,Shl2 Sh4 a8=Sh06 Sh8 ,Sh9 Sh< Sh< Sh= Sh? Shy@ ShBA ShB ShC 9=Sh[D ShE ShF ShG ShH ShI K9=ShJ ShOL ShM ShM ShQO Sh.P ShQ ShR ShaS Sh-T ShU ShcV 9=Sh-W ShX ShY ShrZ Sh[ Sh\ L20=Sh] Sh_ ,Sha Shb ,Sh d She Shf Shg Shh Shi 9=Shj ShYl Sh#m Shm Sho Shp L1==Shq Sh  _Magic restored.  Items here: ( ) †††. _Sh͑ f==Sht BSh~ Sh Sh̝ Sh Sh^ Sh Sh ,Shh Sh# Sh \ ..$$## ..$o .... #.# ## ...##⌠...⌠  .#.....#.....#.ß.ß Sh F ....#.....⌠.....ß #... #..-- #.. #⌠...⌠  #.###.#####.##ast: Searing Ray  .......#.....#  #...#.....#. ###.))......# o   orc (asleep)  #.##...#.....#.#  #....#.#.....#.#  #####<.###.### .Shm 245.1 (87.0)  An orc comes into view. It is wielding a +0 club.Sh F--6.1 (88Sh Shy + _Found 20 gold pieces.Shz  ..$$ ##  ..$ ..o  .. ... ...  #.# ###.### #.###  ...##⌠...⌠#.....#  .#.....#.....#.ß.ß.#  ....#.....⌠.....ß...  #... #....@# #.. #⌠...⌠#  ###.###  .....# #...#.....#. ###.)).  #.##...#.  #....#.#.  #####< . Sh_  ..$$ ##  ..$ ..o  .. ... ...  #.# ###.### #.###  ...##⌠...⌠#.....#  .#.....#.....#.ß.ß.#  ....#.....⌠.....ß...  #... #....@# #.. #⌠...⌠#  ###.###  .....# #...#.. ###.)).  #.##...#.  #....#.#.  #####< h` h49m _An orc is nearby!ShR.#.  ...$$ ### #..$ Sh:o.. .... ... #.# ###.#####.###  ...##⌠...⌠#.....# .#.....#.....#.ß.ß.#....#.....⌠..@..ß....#... .#.....#.ß.ß.#. #.. #⌠...⌠#.....##.###.#####.#####.###Sh .......#.....# ...#...#.....#. ..# ###.))......# .##.##...#.....#.# ..#....#.#.....#.#ShSh?77.1 (1.0) _Sh9ShSh׹ .#.  ...$$ #### #..$ o.. .... ... #.# ###.#####.###  ...##⌠...⌠#.....# .#.....#.....#@ß.ß.#. ....#.....⌠.....ß....##... .#.....#.ß.ß.#.. #.. #⌠...⌠#.....#  #.###.#####.#####.###.......#.....# ... #...#.....#. ...# ###.))......###.##.##...#.....#.# ..Sh Sh ;8Sh Sh .#. ## ...$$ .##### #..$ ...oo.. .... ... #.# ###.#####.###  ...##⌠...⌠#.@...#  .#.....#.....#.ß.ß.#.  ....#.....⌠.....ß....# #... .#.....#.ß.ß.#...  #.. #⌠...⌠#..... .# #.###.#####.#####.### #o 2 orcs (asleep).......#.....# ...#...#.....#. ...# ###.))......###.#Sh   An orc comes into view. It is wielding a +0 club.Sh Sh Sh* .ooo   orc wizardo   orcThe orc shouts! x2  An orc wizard comes into view. It is wielding a +0 dagger.The orc moves out of view.Sh E===9Searing RaySh$Sh+, _The orc wizard shouts!Sh  Luc the Destroyer  White Draconian of Vehumet ......  Health: 62/62 ======================== .#. ##Sh Magic: 19/21 =====================--- ...$$ .#####  AC: 9Str: 9 #..$ ....o  EV: 11Int: 28  .. .... .*o  SH: 0Dex: 11 Sh #.# ###.#####*###  XL:  9 Next: 39% Place: Dungeon:8  ...##⌠...⌠#.@...#  Noise: ===------  Time: 8249.1 (0.0)  .#.....#.....#.ß.ß.#.  A) +4 trident (drain)  ....#.....⌠.....ß....#  Cast: Searing Ray  #... .#.....#.ß.ß.#...  Breath ShE #.. #⌠...⌠#.....# .# #.###.#####.#####.### #  o   orc wizard  .......#.....# ...  o   orc  #...#.....#. ...#  ###.))......###.# The orc moves out of view. _The orc wizard shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (83% to hit)Sh   Luc the Destroyer  White Draconian of Vehumet ...... Sh{ Health: 62/62 ======================== .#. ## Magic: 19/21 =====================--- ...$$ .#####  AC: 9Str: 9 #..$ ....o  EV: 11Int: 28  .. .... ..o  SH: 0Dex: 11  #.# ###.#####.###  XL:  9 Next: 39% Place: Dungeon:8  ...##⌠...⌠#.@...#  Noise: ===------  Time: 8249.1 (0.0) Sh .#.....#.....#.ß.ß.#.  A) +4 trident (drain)  ....#.....⌠.....ß....#  Cast: Searing Ray  #... .#.....#.ß.ß.#...  Breath  #.. #⌠...⌠#.....# .# #.###.#####.#####.### #  o   orc wizard  .......#.....# ...  o   orc  #...#.....#. ...#  ###.))......###.# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!Sh  .#. ## ...$$ .#####  #..$ ...*o  .. .... .**  #.# *###  Shb!    .#  #... .#......  #.. #⌠.. .###.#####.### #  .....# ..  #...#.....#. ..  ###.))ShShift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (83% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.  (Press . to maintain the ray.)Sh#...o.o   orcSh50.1 (1ontinue: Searing RayRay Breath _ShShShˤ{  The searing ray hits the orc!  You kill the orc!ShO^****Sh2 Sh6 ..o.o   orc wizardShHV 8----1+ Breath Sh[ Sh+_ Z _Vehumet accepts your kill.ShQ****ShD.o).7-----2++ Breath  _The searing ray misses the orc wizard.ShKb **** The searing ray hits the orc wizard.Sht  The orc wizard is moderately wounded.Sha..)oSh\6--=3astSh4Sh{> _You finish channelling your searing ray.Sh;"Sh%U59--4Sh&)Shj+? _The orc wizard hits you with a +0 dagger.ShJ   Luc the Destroyer  White Draconian of Vehumet ......  Health: 59/62 ======================-- .#. ## Magic: 14/21 ================-------- ...$$ .#####  AC: 9Str: 9 #..$ .....  EV: 11Int: 28  .. .... ..)  SH: 0Dex: 11  #.# ###.#####o###  XL:  9 Next: 39% Place: Dungeon:8  ...##⌠...⌠#.@...#  Noise: =--------  Time: 8254.1 (0.0)  .#.....#.....#.ß.ß.#.  A) +4 trident (drain)  ....#.....⌠.....ßSh h....#  Cast: Searing Ray  #... .#.....#.ß.ß.#...  Breath  #.. #⌠...⌠#.....# .# #.###.#####.#####.### #  o   orc wizard  .......#.....# ...  #...#.....#. ...#  ###.))......###.# _The orc wizard hits you with a +0 dagger.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 79% to hit)Shb Luc the DestroyerWhite Draconian of Vehumet ......Health: 59/62 ======================--.#.##Magic: 14/21 ================--------...$$ .#####AC: 9Str: 9#..$ ..*..EV: 11Int: 28.. .... .*)SH: 0Dex: 11#.# ###.#####*###XL:  9 Next: 39% Place: Dungeon:8...##⌠...⌠#.@...#Noise: =--------  Time: 8254.1 (0.0)  .#.....#.....#.ß.ß.#.A) +4 trident (drain)....#.....⌠.....ß....#Cast: Searing Ray#... .#.....#.ß.ß.She +#...Breath #.. #⌠...⌠#.....# .# #.###.#####.#####.### #o   orc wizard  .......#.....# ...#...#.....#. ...####.))......###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 79% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is heavily wounded.Sh 5..oShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 79% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is heavily wounded.  (Press . to maintain the ray.)Shw  The orc wizard points at you and mumbles some strange words.ShSh6-5==5.1 (1ontinue: Searing RayRay Breath ShG _The puff of flame hits you.Sh* *** The searing ray hits the orc wizard!Sh5 ..oThe orc wizard is almost dead.Sh<  The orc wizard points at you and mumbles some strange words.Sh7=4-6+ Breath ShShM Shl"_You easily resist.ShP  The searing ray hits the orc wizard!  You kill the orc wizard!Sh̜[***Sh& T..)Sh#E 3---417Searing Ray++ Breath ShI ShK Z _Vehumet accepts your kill.Sh0&Sh *  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i + Spellcasting 8.7  10.7  -1           b - Maces & Flails   0.0   1.0   0   j + Conjurations 10.1  12.0   0   c - Axes   0.0   1.0   0   k - Ice Magic   0.0   0.7  +2   d - Polearms   0.0   1.0   0       e - StaSh .ves   0.0   1.0   0   l - Evocations   0.0   1.0   0   f - Unarmed Combat   0.0   1.0   0                       g - Dodging   1.7   2.4  -1       h - Stealth   1.7   2.0   0                    h0Lm                                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsSh = a + Fighting 0.0Sh}> g + Dodging 1.7Sh@Sh/? ShH Sh;L Luc the DestroyerWhite Draconian of Vehumet ......Health: 57/62 ======================--.#.##Magic: 13/21 ==============----------...$$ .#####AC: 9Str: 9#..$ .....EV: 11Int: 28.. .... ..)SH: 0Dex: 11#.# ###.#####)###XL:  9 Next: 41% Place: Dungeon:8...##⌠...⌠#.@...#ShJO Noise: ==-------  Time: 8257.1 (0.0)  .#.....#.....#.ß.ß.#.A) +4 trident (drain)....#.....⌠.....ß....#Continue: Searing Ray#... .#.....#.ß.ß.#...Ray++ Breath #.. #⌠...⌠#.....# .# #.###.#####.#####.### #.......#.....# ...#...#.....#. ...####.))......###.#The orc wizard is almost dead.The orc wizard points at you and mumbles some strange words. _You easily resist.  The searing ray hits the orc wizard!  You kill the orc wizard! _Vehumet accepts your kill.ShuR ShU Sh<] Sh` Sh`   You stop channelling your searing ray. _84==Shj 9==Sh;m Sh5n ,Sh| B60=5=Shڜ 1==6=2==Shb e=Sh Sh 7=Sh ,Sh] Sh` ,Sh Sh O=Shڳ Sh Sh Sh^ Sh, Sh K8=Sh Sh Sh Shr Sh ,Sh/ Shu ,Sh Sh Sh 2=Sh Sh ,Sh Sh 99ShQ (=Sh Sh- ,Sh Sh{ ,Sh Sh ,Shz Sh 9=Sh Sh Sh ,Sh' Sh Sh E20=Sh] Sh ,Sh ShM ,Sht Sh =Sh b1==ShI BSh Sh Sh ,Sh0 Sh Sh Sh Sh Sh Sh=! Sh" 3==Sh" Sh% Shu* ,Shd- Sh/ Sha2 ,Sh^4 Sh6 ShL9 ,Sh>; Sh{> ,Sh@ ShD N _You now have 327 gold pieces (gained 11).ShF 3ShH Sh_L ,ShFN ShvQ N _You now have 337 gold pieces (gained 10).ShtT 3ShV ShcZ ,Sh\ Shc 1 ### ...  # ...  #. ###.### # Sh}d 0#..#.....#.## #..#..@..#..##-- #....$.|.....##### #..#....!#.#.....ast: Searing Ray  ... #.....# ...) #.# ###.#####)### Sh?e ...##⌠...⌠#.....# .#.....#.....#.ß.ß.#. ....#.....⌠.....ß....# #.....#.....#.ß.ß.#...ShNj V #####.... # ... #. ###.### #Sh?k #..#.....#.###..#.....#..###....$.@.....######..#....!#.#..... ... #.....# ...) #.# ###.#####)###...##⌠...⌠#.....#.#.....#.....#.ß.ß.#.....#.....⌠.....ß....##.....#.....#.ß.ß.#...Shm ##⌠...⌠#.....# .# _r - 2 black potions (gained 1)Shjq 1314.1 (57.0)Shs F--5.1 (58Shy Sh! t _You see here a staff of death.Sh  _Sh( _f - 3 potions of heal wounds (gained 1)Sh)c  You see here a staff of death.Sh+Sh, _Sh.Sh3Sh7Sh:Sh;Sh[ _You now have 347 gold pieces (gained 10).Sh]BShAcShd,ShFeShfShgShth,Sh kShl,ShmShqShs,ShtShwShx,ShEzSh |ShJ}Sh ~Sh~ShHSh,ShShSh,ShShjSh2ShShShՎSh,ShShgSh!,ShShSh,ShShShC,Sh_ShOShL,Sh>ShnShB,ShShSh8,ShZShoSh,Sh Sh3P  There is a stone staircase leading up here.Sh Sh_ShShShX,ShXSh~Sh,ShShShXShShShYSh,Sh;ShYShq,ShShSh@ShShShShISh ShShShShhSh.ShSh3,ShzSheSh,ShShSh,ShSh!ShA  #.##...##⌠...⌠#.....##.#.....#.....#.ß.ß.#.  #....#.....⌠.....ß....##.#.....#.....#.ß.ß.#...Sh# #.##...##⌠...⌠#.....# .##.###.#####.#####.###.## ##.......#.....#.....).# #...##...#.....#.....# #.#.####.)).....@###.# 54.1 (39 #.#.##...#.....#.# .. #.#....#.#.....#.## #.#####<.###.###..# #.................# Sh #######........#..# #.##..#####.#......##############ShSh+5.1 (40ShPSh* _Found a short sword.Sh̳IShXShSh!nShPnSh BShSh^ShShJ`Sh5 ......###.###.. ....#.# #...#.####### ....#.#####.#.#...... #.###..#....#....### .......#.#....#....# ....#..# #.##.##.#k# .#####.# #.#.....#.# .......# #...##....# ####### #... ##@###  #.##....#  #. #.#### Searing Ray .. #  ## k   wyvern (asleep) ShT74.1 (195.1 (20 _A wyvern comes into view.Sh ......###.###.. Luc the Destroyer ....#.# #...#.#######  White Draconian of Vehumet ...... ....#.#####.#.#......  Health: 62/62 ======================== #.###..#....#....###  Magic: 19/21 =====================--- .......#.#....#....#  AC: 9Str: 9 ....#..# #.##.##.#k#  EV: 11Int: 28 .#####.# #.#.....#*#  SH: 0Dex: 11 .......# #...##..*.#  XL:  9 Next: 41% Place: Dungeon:8 ######## #... ##@###  Noise: ---------  Time: 8375.1 (0.0) #.##....# A) Sh N+4 trident (drain) #. #.#### Cast: Searing Ray .. # Breath  ##  k   wyvern (asleep) _Found a short sword. _A wyvern comes into view.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (asleep, 100% to hit)Sh ......###.###..Luc the Destroyer ....#.# #...#.#######White Draconian of Vehumet ...... ....#.#####.#.#......Health: 62/62 ======================== #.###..#....#....###Magic: 19/21 =====================--- .......#.#....#....#AC: 9Str: 9 ....#..# #.##.##.#*#EV: 11Int: 28 Sh .#####.# #.#.....#*#SH: 0Dex: 11 .......# #...##..*.#XL:  9 Next: 41% Place: Dungeon:8 ######## #... ##@###Noise: ---------  Time: 8375.1 (0.0)#.##....#A) +4 trident (drain)#. #.####Cast: Searing Ray.. #Breath ##k   wyvernAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (asleep, 100% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  The wyvern is lightly wounded.Sh Shift-Dir - straight line  Aim: a wyvern (asleep, 100% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  The wyvern is lightly wounded.  The wyvern hisses angrily.  (Press . to maintain the ray.)Sh ].k.Sh ==6.1 (1ontinue: Searing RayRay Breath _Sh ShO ShD ** The searing ray hits the wyvern!Sh2 Sh  .kThe wyvern is moderately wounded.Sh 58--8--7+ Breath Sh Shz + _The wyvern bites you.ShS ** The searing ray hits the wyvern!ShK .kThe wyvern is severely wounded.Sh1M4------7--=8++ Breath ShaQShT+ _The wyvern bites you!Sh ** The searing ray hits the wyvern.Sh, .kThe wyvern is almost dead.You finish channelling your searing ray.5-----6--9astShSh|i _The wyvern bites you. The wyvern barely misses you.Shnp......###.###.. Luc the Destroyer ....#.# #...#.#######  White Draconian of Vehumet ...... ....#.#####.#.#......  Health: 45/62 =================------- #.###..#....#....###  Magic: 14/21 ================-------- .......#.#....#....#  AC: 9Str: 9 Shث ....#..# #.##.##.#.#  EV: 11Int: 28 .#####.# #.#.....#.#  SH: 0Dex: 11 .......# #...##..k.#  XL:  9 Next: 41% Place: Dungeon:8 ######## #... ##@###  Noise: ==-------  Time: 8379.1 (0.0) #.##....# A) +4 trident (drain) #. #.#### Cast: Searing Ray .. # Breath  ##Sh(  k   wyvernYou finish channelling your searing ray. _The wyvern bites you. The wyvern barely misses you.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (almost dead, 83% to hit)ShH......###.###..Luc the Destroyer ....#.# #...#.#######White Draconian of Vehumet ...... ....#.#####.#.#......Health: 45/62 =================------- #.###..#....#....###Magic: 14/21 ================-------- .......#.#....#....#AC: 9Str: 9 ....#..# #.##.##.#.#EV: 11Int: 28 .#####.# #.#.....#*#SH: 0Dex: 11 .......# #...##..*.#XL:  9 Next: 41% Place: Dungeon:8 ######## #... ##@###Noise: ==-------  Time: 8379.1 (0.0)#.##ShMP....#A) +4 trident (drain)#. #.####Cast: Searing Ray.. #Breath ##k   wyvernAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (almost dead, 83% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  The wyvern is almost dead.ShE.kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wyvern (almost dead, 83% to hit)  You focus your ray upon the wyvern. The searing ray hits the wyvern.  The wyvern is almost dead.  (Press . to maintain the ray.)40--5=80.1 (1ontinue: Searing RayRay Breath  _The wyvern bites you.Shq  The searing ray hits the wyvern!  You kill the wyvern!Sh R** Sh*7 -..Sh=p  1/63--4-81Searing Ray+ Breath _Vehumet accepts your kill. _Your Dodging skill increases to level 2!Sh*3ShShfK  You stop channelling your searing ray.ShN0 _Sh'2=ShM-ShSShԯSh{c5=Sha3=ShSh,ShSh~BShI'=46=45==6=ShYw7=ShBShSh<,ShkSht;7She=Sh,Sh8=8=Sh.ShSh,ShShfSh4N9=ShShO=ShShxShA,Sha9=Sh[ShmSh7b50=Sh},ShHShSh,ShShg1==Sh{ShD,Sh ShShb20=ShSh;2ShSh,Sh,ShShShnO=ShShqa3=ShShb1==ShSh,Sh ShS k4=Sh Shu ,Shz ShCP==Sh;5ShShSh,ShSh,ShSh,ShSha6=ShSh,Sh"Sh,ShShU7=ShSh ,Shy!Sh@",Sh #Sh#Sh%a8=ShR&,Sh'Sh'Sh(,Sh)Sh*,Sh+Shq,k9=Sh-Sh.,Sh/Shl0,Shn1Sh92<60ShY3Sh#4,Sh)5Sh5,Sh6Sh7a1=Sh8Sh9,Sh:Sh;,Sh<Sh=,Sh>Shp?k2=Sh@ShnA,ShuBSh?C,ShRDShEa3=ShGSh]H,Sh,IShJSh8K,ShLShMShN,ShjOShVPShU #.....#.#####.#.#...... .###.###..#....#....###......#.#....#....# .......#..# #.##.##.#.# ##..#####.# #.#.....#.#......# #...##....# ########### #....##.### #.##....# #. #@####--457.1 (76.0)ShVV  .. #...<# ## ######ast: Searing Ray  ShzYShMZb=--8.1 (77Shd^ShQ_9 _Found a stone staircase leading up.Sh-83Shg9Shk:Sh?ShAShCBShDShE,ShFShHSheI,Sh3JShKShL,ShLShTh\Th`,ThbThdTh-mTh. _You now have 360 gold pieces (gained 13).TheTh7 _You open the door.Th%3Th.Thv  There is an open door here. _Th,ThfThJThp,ThQTh2Th8BThThTh,ThTheTh[,ThSThL,Th-ThThn,Thl,Th,Thګ,ThTh ,ThTh,ThThϵTh,Th$Thֹ@  There is an open door here.ThsThi5 _ThThTh̿,ThThTh,ThThTh,ThTh .# ##  .##.### ##... # # ..... #...#.# o# ..... #..... ##o# #.... #... ...# #....##.# ...# #. .#...#########...# Th;..#.#.##........@...# #...#.##.....###........ #..##.##.....'.#.#######Searing Ray #.###.##.....#.#.# ).# #.##.....#.#.. # ###.##.....#.###o   orc wizard (asleep) ###...########.#o   orc (asleep) ..#.##########.# #.#.#..........#Th  oo511.1 (46.0)oThowandering)An orc wizard and an orc come into view.The orc wizard shouts! You hear a shout!Tht8*Th> o   orc (wandering)  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!Th=F 8{Th:J 5===2.1 (47ThFO Th}Y _Deactivating autopickup; reactivate with Ctrl-A.Thb.# ### .##. o #### ##... # .#  #...#.# {# .... #..... ###o# .... #...#...# ....##.# #...#  .#...#########@..# .#.#.##............# ...#.##.....###........ ..##.##.....'.#.####### .###.##.....#.#.# .# #.##.....#.#.. o   orc warrior (wandering)  ###.##.....#.###o   orc (wandering) ##....# .#.##########.#ThTh[1.o---3.1 (1.0) _An orc warrior comes into view. It is wielding a +0 short sword.ThQ .# ## ## .##. ..  ##... # o#  #...#.# {#  #..... ###o#  #... #...# ##.# #...#  .#...##.@.# #.#.##.ThS # #.##.....###........ ##.##.....'.#.####### # #.##.....#.#.. ###.##.....#.### Th] Tha A---4Thth Thk Th4\.# ## ### .##. #..  ##... # #o#  #...#.# #{#  #..... ###o#  #... #...# ##.# #...# .#...#Th™4#..@# .#.##.# #.##.....###........ ##.##.....'.#.#######  #.##.....#.#.. .##.....#.### ThTh/Th .o.oThG%5ThͮThRTh^ k.# ## ### .##. #.. ### ##... # #.# ... #...#.# #o#. #..... ###.#. #... #.o.#.##.# #...#  .#...#########...# #.#.##..........@.#.#.##.....###..........#.##.....'.#.##########.##.....#.#.#  #.##.....#.#.. ###.##.....#.### #...########.# #.##.# #.#..........#.o.oo====6Th Th_The orc shouts!Th  .##. #.. #### ##... # #.# .... #...#.# #.#. #..... ###o#. #... #...#.##.# #.o.# .#...#########...# .#.#.##............##### ...#.##.....###.@........#.##.....'.#.##########.##.....#.#.# .# #.##.....#.#..  ###.##.....#.###...########.# .#.##.# .#.#..........# .#....#########Th,Th .o.oThT D----7Th4ThThP##### ##... # #.# ..... #...#.# #.#. #..... ###.# #.... #... #.o.# #....##.# #...# #. .#...#########o..#.#.#.##............##### #...#.##.....###.......... #..##.##.....'.#@######### #.###.##.....#.#.# ).# #.##.....#.#.. # ###.##.....#.###. ###...########.# .# ..#.##.# . #.#.#..........# #..#....######### .#...#....#Th*,Th_.o.oThX----8Th!Thʓ ..... #...#... ### # #..##.# oTh˗ / .#...#########...# ..#.#.##........o...##### #..###..........#'.#.###########.#@# ).# ...# # ####.#...###...########.# .# .# ..#.## . #.#.#..........# #. ..#....######### .#..#....# ##.##.#Th8 ,Th U.oTh^ %9Th Th# Th5.. ## # #...###.# .# .#...#########o..# ..#.#.##........o...##### #..###..........#'.#.###########.#.#### ).# ...# # ####.#...###...########.# .# . ..#.## . #.#.#..........# #. ..#....######### .#..#....# # .##.##.#.#......oo20 Th4v..... #..... ###.#  Luc the Destroyer #.... #... #...#  White Draconian of Vehumet ...... #....##.# #...#  Health: 63/63 ======================== #. .#...#########...#  Magic: 19/21 =====================--- ..#.#.##.........o..#####  AC: 9Str: 9 #...#.##.....###o.........  EV: 11Int: 28 #..##.##.....'.#*#########  SH: 0Dex: 11 #.###.##.....#.#*####  XL:  9 Next: 48% Place: Dungeon:8 ).# #.##.....#.#@...#  Noise: ---------  Time: 8520.1 (0.0) # ###.##.....#.###.#...#  A) +4 trident (drain) ###... Thu########.# .# .#  Cast: Searing Ray ..#.##########.# .  Breath #.#.#..........# #. ..#....######### .#  o   orc warrior ....#....# #  o   orc .##.##.#.# .#.....#.# _An orc warrior comes into view. It is wielding a +0 short sword. _The orc shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (83% to hit) ThrQ o..@ Th@*@ Th4J** Th|o*Aim: an orc, wielding a +0 dagger (83% to hit) Th[ *o ThÄ.oo*The orc shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warrior, wielding a +0 short sword and wearing a +0 plate armour  (83% to hit) Th ..... #..... ###.#Luc the Destroyer #.... #...#...#White Draconian of Vehumet ...... #....##.##...#Health: 63/63 ======================== #. .#...#########...#Magic: 19/21 =====================--- ..#.#.##.........*..#####AC: 9Str: 9 #...#.##.....###o*........EV: 11Int: 28 #..##.##.....'.#*#########SH: 0Dex: 11 #.###.##.....#.#*####XL:  9 Next: 48% Place: Dungeon:8 ).# #.##.....#.#@...#Noise: ---------  Time: 8520.1 (0.0) # ###.##.....#.###.#...#A) +4 trident (drain) ###...########. Thl i# .# .#Cast: Searing Ray ..#.##########.# .Breath #.#.#..........# #. ..#....######### .#o   orc warrior ....#....##o   orc .##.##.#.# .#.....#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 short sword and wearing a +0 plate armour  (83% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior! Thv Aim: an orc warrior, wielding a +0 short sword and wearing a +0 plate armour  (83% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior!  The orc warrior is heavily wounded.  (Press . to maintain the ray.) Th , Th3 .o.o. Th ==1.1 (1ontinue: Searing RayRay Breath _ Th|!  Th"  Th-* _(Press . to maintain the ray.)  The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.  You can now gain magical power from killing.  Vehumet offers you knowledge of Freeze. Th4/  --more-- Th Thdx ****  ThE  The searing ray hits the orc warrior! ThE Th$G ThtLl..o. ThB%8-9-2+ Breath  _The orc warrior is almost dead. Th= ****The searing ray hits the orc warrior but does no damage. Th, Thv..)o Th}7---3++ Breath  Th Thg_ _The orc warrior is almost dead. Th  The searing ray hits the orc warrior!  You kill the orc warrior! Th _**** Th i  Vehumet accepts your kill. Th` b..)) Th s 4/646--53 Th5 =4ast: Searing Ray _You finish channelling your searing ray. Th  Th i _Your Fighting skill increases to level 1!ThThz Spells (Memorise)TypeFailure Level  a - FreezeIce4% 1b - Kiss of DeathConjuration/Necromancy 1%1  c - SlowHexes4%1  d - Fulminant PrismConjuration/Alchemy5% 4  Th[e - Iskenderun's Mystic BlastConjuration/Translocation 5% 4  f - Confusing TouchHexes14% 3  g - Teleport OtherTranslocation14% 3  h - Cigotuvi's PutrefactionNecromancy/Air41% 4  i - Dispel UndeadNecromancy41% 4  j - DispersalTranslocation100% 6  k - Gell's GavotteTranslocation100% 6 22 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitTh6H Freeze Freezes an adjacent creature, dealing damage that bypasses any armour the targetmay have. This may temporarily slow cold-blooded creatures. Level: 1 School: Ice Fail: 4%  Power: 48% Damage: 1d6 (max 1d10)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.Th3R Spells (Memorise)TypeFailure Level  a - FreezeIce4% 1  b - Kiss of DeathConjuration/Necromancy 1% 1  c - SlowHexes4%1  d - Fulminant PrismConjuration/Alchemy5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4  f - Confusing TouchHexes14% 3  g - Teleport OtherTranslocation14% 3  h - Cigotuvi's PutrefactionNecromancy/Air41% 4  i - Dispel UndeadNecromancy41% 4  j - Dispersal Translocation100% 6  k - Gell's GavotteTranslocation100% 6 22 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitThXThTh< ..... #..... ###.#Luc the Destroyer #.... #...#...#White Draconian of Vehumet *..... #....##.##...#Health: 64/64 ======================== #. .#...#########...#Magic: 16/21 ==================------ ..#.#.##............#####AC: 9Str: 9 #...#.##.....###..........EV: 11ThInt: 28 #..##.##.....'.#)#########SH: 0Dex: 11 #.###.##.....#.#)####XL:  9 Next: 53% Place: Dungeon:8 ).# #.##.....#.#@...#Noise: ==-------  Time: 8524.1 (0.0) # ###.##.....#.###.#...#A) +4 trident (drain) ###...########.# .# .#Cast: Searing Ray ..#.##########.# .Breath #.#.#..........# #. ..#....######### .# ....#....## .##.##.#.# .#.....#.# _The orc warrior is almost dead.The searing ray hits the orc warrior!  You kill the orc warrior!Vehumet accepts your kill. _You finish channelling your searing ray. _Your Fighting skill increases to level 1!ThYThUMemorise Freeze, consuming 1 spell level and leaving 21? Y - Yes  N - NoThTh&<..... #..... ###.#Luc the Destroyer #.... #...#...#White Draconian of Vehumet *..... #....##.##...#Health: 64/64 ======================== #. .#...#########...#Magic: 16/21 ==================------ ..#.#.##............#####AC: 9Str: 9 #...#.##.....###..........EV: 11Int: 28 #..##.##.....'.#)#########SH: 0Dex: 11 #.###.##.....#.#)####ThqXL:  9 Next: 53% Place: Dungeon:8 ).# #.##.....#.#@...#Noise: ==-------  Time: 8524.1 (0.0) # ###.##.....#.###.#...#A) +4 trident (drain) ###...########.# .# .#Cast: Searing Ray ..#.##########.# .Breath #.#.#..........# #. ..#....######### .# ....#....## .##.##.#.# .#.....#.# _The orc warrior is almost dead.The searing ray hits the orc warrior!  You kill the orc warrior!Vehumet accepts your kill. _You finish channelling your searing ray. _Your Fighting skill increases to level 1!ThdTh:--5.1 (1 _Th:Th  Vehumet grants you knowledge of Freeze.You start memorising the spell. You continue memorising.Thi  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!ThX0{3-7===6.1 (2 _Your memorisation is interrupted. The puff of flame hits you.Tha<Th B  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.2   1.7  +1   i + Spellcasting 8.8  10.7  -1          Th b - Maces & Flails   0.0   1.0   0   j + Conjurations 10.2  12.0   0   c - Axes   0.0   1.0   0   k - Ice Magic   0.0   0.7  +2   d - Polearms   0.0   1.0   0       e - Staves   0.0   1.0   0   l - Evocations   0.0   1.0   0   f - Unarmed Combat   0.0   1.0   0              [3Th9;49m        g + Dodging2.2   3.6  -1       h - Stealth   1.7   2.0   0                                                      The relative cost of raising each skill is in cyan.  The speciesTh  aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsTh/]> k + Ice Magic 0.0Th! Th`..... #..... ###.#Luc the Destroyer #.... #...#...#White Draconian of Vehumet *..... Th#....##.##...#Health: 63/64 =======================- #. .#...#########...#Magic: 17/21 ===================----- ..#.#.##............#####AC: 9Str: 9 #...#.##.....###..........EV: 11Int: 28 #..##.##.....'.#)#########SH: 0Dex: 11 #.###.##.....#.#{####XL:  9 Next: 53% Place: Dungeon:8 ).# #.##.....#.#@...#Noise: ==-------  Time: 8526.1 (0.0) # ###.##.....#.###.#...#A) +4 trident (drain) ###...########.# .# .#Cast: Searing Ray Tho..#.##########.# .Breath #.#.#..........# #. ..#....######### .# ....#....## .##.##.#.# .#.....#.# _Your Fighting skill increases to level 1!Vehumet grants you knowledge of Freeze.You start memorising the spell. You continue memorising.You hear some strange, mumbled words.  A puff of flame appears from out of thin air! _Your memorisation is interrupted. The puff of flame hits you.Th3ThThӗThVThThThIp _There is a strange disturbance nearby!Thu..... #..... ###.#  Luc the Destroyer #.... #... #...#  White Draconian of Vehumet *..... #....##.# #...#  Health: 63/64 =======================- ThMw#. .#...#########...#  Magic: 15/21 =================------- ..#.#.##............#####  AC: 9Str: 9 #...#.##.....###..........  EV: 11Int: 28 #..##.##.....'.#)#########  SH: 0Dex: 11 #.###.##.....#.#{####  XL:  9 Next: 53% Place: Dungeon:8 ).# #.##.....#.#@...#  Noise: ==-------  Time: 8526.1 (0.0) # ###.##.....#.###.#...#  A) +4 trident (drain) ###...########.# .# .#  Cast: Searing Ray ..#.##########.# .  Breath #.#.#..........# #. ..#....######### .#   ....#....# #   .##.##.#.#Thz  .#.....#.#  _Your memorisation is interrupted. The puff of flame hits you. _There is a strange disturbance nearby!Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line Th_ e#*@ Th:5#*!ThJ**!Thz..... #..... ###.#Luc the Destroyer #.... #...#...#White Draconian of Vehumet *..... #....##.##...#!Th Health: 63/64 =======================- #. .#...#########...#Magic: 15/21 =================------- ..#.#.##........*...#####AC: 9Str: 9 #...#.##.....###*.........EV: 11Int: 28 #..##.##.....'.#*#########SH: 0Dex: 11 #.###.##.....#.#*####XL:  9 Next: 53% Place: Dungeon:8 ).# #.##.....#.#@...#Noise: ==-------  Time: 8526.1 (0.0) # ###.##.....#.###.#...#A) +4 trident (drain) ###...########.# .# .#Cast: Searing Ray ..#.##########.# .Breath #.#.#..........# #. ..#....######### .# ....#....##!Th%9 .##.##.#.# .#.....#.# _Your memorisation is interrupted. The puff of flame hits you. _There is a strange disturbance nearby!Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!Th..){(Press . to maintain the ray.)!Th7.1 (1ontinue: Searing RayRay Breath !Th i _Something hits you."Th$N****#Th_f..){#Th5y  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!#Th#Th59-4-8+ Breath #ThV#ThM1 _The puff of flame hits you.#Th,**#Th"**#Th\ ..){The searing ray hits something.#Th`J  You hear some strange, mumbled words.#Th#Th3---9++ Breath #Th#ThEn _Something tries to affect you, but you resist.#Th N****#Thj ..){You finish channelling your searing ray.#Thr 2----30ast: Searing Ray #Th | _Something hits you but does no damage.$Th *$$Thz+t..... #..... ###.#  Luc the Destroyer $Th,#.... #... #...#  White Draconian of Vehumet *..... $Th-#....##.# #...#  Health: 59/64 ======================-- $Th.#. .#...#########...#  Magic: 10/21 ===========------------- $Thk/..#.#.##............#####  AC: 9$ThS0+Str: 9 $Th=1#...#.##.....###..........  EV: 11$Th'2,Int: 28 $Th3#..##.##.....'.#)#########  SH: 0$Th4,Dex: 11 $Th5#.###.##.....#.#{####  XL:  9 Next: 53% Place: Dungeon:8 $Th6).# #.##.....#.#@...#  Noise: =--------  Time: 8530.1 (0.0) $Th7# ###.##.....#.###.#...#  A) +4 trident (drain) $Th8###...########.# .# .#  Cast: Searing Ray $Th8\..#.##########.# .  Breath $Th99#.#.#..........# #. $Th:!..#....######### .# $Th;-  $Th<!....#....# # $Th~=-  $Th>.##.##.#.#$Th@-  $Th%B.#.....#.#$ThC. $ThDDYou finish channelling your searing ray. $ThEB_Something hits you but does no damage.$Th$GqAiming: Searing Ray (safe; 1% risk of failure)  $Th4LPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%Thj***@%Th:.*%Th< :)*%Th J**&Th9..... #..... ###.#  Luc the Destroyer #.... #... #...#  White Draconian of Vehumet *..... #....##.# #...#  Health: 59/64 ======================-- #. .#...#########...#  Magic: 10/21 ===========------------- ..#.#.##............#####  AC: 9Str: 9 #...#.##.....###..........  EV: 11Int: 28 #..##.##.....'.#)#########  SH: 0Dex: 11 #.###.##.....#.#{####  XL:  9 Next: 53% Place: Dungeon:8 ).# #.##.....#.#@...#  Noise: =--------  Time: 8530.1 (0.0) # ###.##.....#.###.#...#  A) +4 trident (drain) ###...########.# .#[4&Th;H0m .#  Cast: Searing Ray ..#.##########.# .  Breath #.#.#..........# #. ..#....######### .#   ....#....# #   .##.##.#.#  .#.....#.#  _Something hits you but does no damage.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe searing ray hits something!  Vehumet accepts your kill.&Th?Z  ###.#  #... #...#  #...#  ##...# * * * *#### ).#   ..#  .# .#  .  #.  &ThB  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The searing ray hits something!  Vehumet accepts your kill.Reactivating autopickup.  You feel a bit more experienced.&Th  ..))(Press . to maintain the ray.)&Th"6011=5=1.1 (1ontinue: Searing RayRay Breath _&Th'Th1 3'Th3 'Th=  You stop channelling your searing ray. _'Th+E ,'ThF ;1'ThG 'ThSJ 'Th]K 9='Th^L 'ThJN ,'ThO 'ThQ 'ThR {2=2='ThS 'ThHU 'ThIV 'ThLW 'Th~X ,'ThY 'Th\ ,'Th] 'Th_ 93'Th` D=='Tha 'Thd ,'Th} 3=4===4=='ThF B'Thz ,'Th 'Th B'Th P=='ThЈ 'Th5 ,'Th: 'ThY c5='ThN 'Th ,'Thi 'ThH ,'Th 'Th ,'Th2 'Th 'Th 9='Th 'ThW 6='Th ,'Thɦ 'ThT ,'Th 'Th1 ,'Th 'Th5 O='ThK 'ThG ,'Th. 'Th 'Th K7='Th 'Th ,'Th߹ 'Thջ ,'Th 'Th ,'Th 'Th O='Thi 'Th5 ,'Th7 'Th K8='Th 'Thd 'Th ,'Th 'ThW ,'Th{ 'Th_ ,'ThF 'Thy 'Thg 9='ThJ 'Th@ 'ThA K9='Th 'ThG ,'Thv 'Th2 'Th 'Th 'Th ,'Thn 'Th O='ThZ 'Th3 ,'Th 'Th 'Th L20='Thw 'Th ,'Th 'Th ,'Th 'Th ,'Th 'Th O='Th7 'Th ,'Th+ 'Th L1=='Th 'Th 'Th 'Th| ,'The 'Th 'ThZ ,'ThQ 'Thz 'Th ,'Th 'Th 'Th5 P=='Th 'Thu 'Th ,'Th 'Th 'Th ,'Th 'Th 'Th^ 'ThZ 'Th, 'Th 'Th! ,'Th! 'Th" 'Th# B'Th$ 'Th& 'Th& ,'Th' 'Th( 'Th) ,'Th* 'Th-, ,'Th- 'ThG/ 'ThX0 B'ThP1 'ThJ2 'Th23 ,'Th4 'Th5 'Th9 'Thv: 'Th{; 'Th< ,'Thn= 'ThU> ,'ThL? ,'Th A 'ThB ,'ThB 'ThC 'ThD ,'ThE 'ThF 'ThG B'ThH 'ThI ,'Th K 'ThK 'ThL B'ThM 'ThN ,'ThO 'ThP 'ThQ B'ThR 'ThS ,'ThT 'ThnU 'ThW B'ThiX 'ThaY 'ThZ ,'Th  _You now have 374 gold pieces (gained 14). _I - 2 scrolls of identify (gained 1)'Th [37m  ### #.z...#  #.. ###.....#  #.# z......#  #.# ...... ##.# ....# .# ... ..# #'# #...# #@# -- ....##### #.# .......... #.# ast: Searing Ray )### ###.# )######### #...# ....#....# #.### zz 2 wights (1 polearm, dormant) ##.#...#.# #.#[39'Th# ;49m  #.#...#.# #.#  .### #.####### 642.1 (111.0)  You open the door.  2 wights come into view..zz 1 dormant)--32 _A wight is wielding a +2 spear of freezing.)Th"S8##)ThJU  #...###.z#z#  #z......###......##..z...# #...# .##### . )Th^V5.......... #.##. )######### #...zzz 4 wights (1 polearm, 3 dormant) ....#....# #.### #.# #.#...#.# #.#)Th{qX)Th<|.....z.zz.zzzz)4.0)Searing Ray)Th)Th _2 wights come into view. _There is an open door here.*ThJ#.....####..####....z#.z..... ###.z....#..#...z..#*Th! #'# ....#####...... )######### ##.. ....#....## 3 ##.#...##  .#########*Th#*Th$*Th&*Th/....z.z 2 wights*Th1-=5*Th9*Th={ _The wight attacks as it pursues you! The wight completely misses you.*Thi{ ###..####.......#....z.. ##z....# #.......# #z# . ....#####...... )######### ##.. ....#....## ##.#...##  .###########.#.....# #........zzz 3 wights-6+ThY..###.......#..... ##z..z.# #....z. #z# . ....#####...... )######### ##.. ....#....# #.## ##.#...#.# #.#  #.###########.#.....# #....... #.#########.zzz 4 wights (1 polearm)-7+Th[+Th^+Th8M M#....... ##z....# #....zz #z# ....#####....... )######### ###.. ....#....# #.## ##.#...#.# #.#  ..## #.#########.#.....# #....... #.##########.##....##....z8+ThQ +ThS ,ThL  Ability - do what?CostFailure  f - Glacial Breath1/3 uses available4%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.-ThQO  #.##.......#Luc the Destroyer#.##.......White Draconian of Vehumet *..... ###.##.z....#Health: 64/64 ======================== #...##....z.#Magic: 21/21 ======================== #...##z#AC: 9Str: 9 #...##z#EV: 11Int: 28 ....######z#SH: 0Dex: 11 .......... #.#XL:  9 Next: 55% Place: Dungeon:8 )######### ###@#Noise: ---------  Time: 8648.1 (0.0) )######### #...#A) +4 trident (drain) ....#....# #.###Cast: Searing Ray ##.#...#.# #.#Breath #.#...#.# #.#[14-Thx ;2H#.....#.### #.#######zzzz 4 wights (1 polearm)###.#.....# #.......##.#...#.#########.##.##.##....##...#.#You open the door.  2 wights come into view. _A wight is wielding a +2 spear of freezing. _2 wights come into view. _There is an open door here. _The wight attacks as it pursues you! The wight completely misses you. #.# #.......#  Luc the Destroyer  #.# #....... White Draconian of Vehumet *..... ###.# #.z....# Health: 64/64 ======================== #...# #....z.# Magic: 21/21 ======================== #...# #z# AC: 9Str: 9 #...# #z# EV: 11Int: 28 ....##### #z# SH: 0Dex:-Th &[39;49m 11 .......... #*# XL:  9 Next: 55% Place: Dungeon:8 )######### ###@# Noise: ---------  Time: 8648.1 (0.0) )######### #...# A) +4 trident (drain) ....#....# #.### Cast: Searing Ray ##.#...#.# #.# Breath  #.#...#.# #.#  #.....#.### #.#######  zzzz 4 wights (1 polearm)  ###.#.....# #.......#  #.#...#.#########.#  #.##.##....##...#.# _2 wights come into view. _There is an open door here. _The wight attacks as it pursues you! The wight completely misses you.Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (86% to hit).Th, **zzzz/Th{- #.##.......#Luc the Destroyer#.##....*..White Draconian of Vehumet *..... /Thf-###.##.z..*.#Health: 64/64 ======================== #...##....*.#Magic: 21/21 ======================== #...##*#AC: 9Str: 9 #...##*#EV: 11Int: 28 ....######*#SH: 0Dex: 11 .......... #*#XL:  9 Next: 55% Place: Dungeon:8 )######### ###@#Noise: ---------  Time: 8648.1 (0.0) )######### #...#A) +4 trident (drain) /Th &....#....# #.###Cast: Searing Ray ##.#...#.# #.#Breath #.#...#.# #.##.....#.### #.#######zzzz 4 wights (1 polearm)###.#.....# #.......##.#...#.#########.##.##.##....##...#.#The wight is moderately damaged.The glacial breath hits the wight. The wight resists.  The wight is moderately damaged.The glacial breath hits the wight. The wight resists.  The wight is moderately damaged.The glacial breath hits the wight. The wight resists./Th̏/Th͠/Th>./ThK./ThTz/Thz/Th./ThTz/Th z/ThȮ/Th/Thfr===9.1 (1Breath /Th  /Th<The glacial breath hits the wight. The wight resists.  /ThbTThe wight is moderately damaged.  /Th<The glacial breath hits the wight. The wight resists.  /Th$TThe wight is moderately damaged.  /Tho;The glacial breath hits the wight. The wight resists. /ThU_The wight is moderately damaged.0ThO  #.# #.......#  Luc the Destroyer  #.# #....... White Draconian of Vehumet *..... ###.# #.z....# Health: 64/64 ======================== #...# #....z.# Magic: 19/21 =====================--- #...# #z# AC: 9Str: 9 #...# #.# EV: 11Int: 28 ....##### #z# SH: 0Dex: 11 .......... #z# XL:  9 Next: 55% Place: Dungeon:8 )######### ###@# Noise: ===------  Time: 8649.1 (0.0) )######### #...# A) +4 trident (drain) ....#....# #.###0ThAV  Cast: Searing Ray ##.#...#.# #.# Breath  #.#...#.# #.#  #.....#.### #.#######  zzzz 4 wights (1 polearm)  ###.#.....# #.......#  #.#...#.#########.#  #.##.##....##...#.# _The wight is moderately damaged.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (moderately damaged,  83% to hit)0Thd [ #z0Th L##z0Th V##*2Thz<##.2Th`5#*2Thv z*Aim: a wight, wielding a +2 spear of freezing and wearing a +0 robe (moderatelydamaged, 83% to hit)2Th_  #.##.......#Luc the Destroyer#.#2Tha h#.......White Draconian of Vehumet *..... ###.##.z....#Health: 64/64 ======================== #...##....z.#Magic: 19/21 =====================--- #...##*#AC: 92The Str: 9 #...##*#EV: 11Int: 28 ....######*#SH: 0Dex: 11 .......... #*#XL:  9 Next: 55% Place: Dungeon:8 )######### ###@#Noise: ===------  Time: 8649.1 (0.0) )######### #...#A) +4 trident (drain) ....#....# #.###Cast: Searing Ray ##.#...#.# #.#Breath 2Thg #.#...#.# #.##.....#.### #.#######zzzz 4 wights (1 polearm)###.#.....# #.......##.#...#.#########.##.##.##....##...#.#Aim: a wight, wielding a +2 spear of freezing and wearing a +0 robe (moderately2Thh idamaged, 83% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is heavily damaged.The searing ray misses the wight. The searing ray hits the wight.  The wight is heavily damaged.2Th Qdamaged, 83% to hit)  You focus your ray upon the wight. The searing ray hits the wight.  The wight is heavily damaged.  The searing ray misses the wight. The searing ray hits the wight.  2Th The wight is heavily damaged.  (Press . to maintain the ray.)2Th ^.zzzz2Th> TP: 58/62 (64)--2Th P: 19/21 -50.1 (1ontinue: Searing Ray Ray Drain Breath 2Th2Thu _The wight hits you with a +5 flail. You feel drained.4Th!  The searing ray hits the wight!  You destroy the wight!Vehumet accepts your kill.**** 3Vehumet accepts your kill.  You feel your power returning. The searing ray hits the wight!  The wight is almost destroy4Thed..  The wight is severely damaged.The searing ray hits the wight!4Th*X4ThZ4ThRcTzzz)4Th=sX ealth: 59/64 4Tht --agic: 19/2157-1+  _The wight is heavily damaged.4Th~4Thi _Your life force feels restored.4Th:@**** _Your life force feels restored. but does no damage. but does no damage.  The wight is almost destroyed.  The searing ray hits the wight.4Th4Thz4Thz4Th)z4Th<)4ThM4Th94Th84Th-4Th0|-2++ Breath 4Th4Th 4ThS4Th:_The wight is almost destroyed.4Th4Th*  The searing ray hits the wight.  You destroy the wight!Vehumet accepts your kill.4Th}JThe searing ray hits the wight.  You destroy the wight!  Vehumet accepts your kill.  You feel your power returning. The searing ray hits the wight!  You feel your power returning. The searing ray hits the wight.  You destroy the wight!****4Th ))))Vehumet accepts your kill.5Th 62/679=65-3ast: Searing RayBreath  _You finish channelling your searing ray.  You feel power welling in your lungs.5Th.5Thغj _Your Ice Magic skill increases to level 1!7Th'r 7Th"v }What do you want to examine? Items 7Thw  a - ([) a +0 robe  b - ()) a +2 spear of freezing8Th8Th8Th  #.##.......#Luc the Destroyer#.##.......White Draconian of Vehumet *..... ###.#8ThͮK#.z....#Health: 62/67 ======================-- #...##......#Magic: 19/21 =====================--- #...##)#AC: 9Str: 9 #...##)#EV: 11Int: 28 ....######)#SH: 0Dex: 11 .......... #)#XL:  9 Next: 65% Place: Dungeon:8 )######### ###@#Noise: =--------  Time: 8653.1 (1.0) )######### #...#A) +4 trident (drain) ....#....# #.###Cast: Searing Ray ##.#...#.# #.#Breath #.#...#.# #.##.....#.### #.##########.#.....# #.......##.#...#.#########.#8Th/#.##.##....##...#.#You feel your power returning. The searing ray hits the wight.  You destroy the wight!Vehumet accepts your kill. _You finish channelling your searing ray.  You feel power welling in your lungs. _Your Ice Magic skill increases to level 1!8Th8Th8Th8Th`8Th 8Th What do you want to examine? Items  a - ([) a +0 robe 8Th [ b - ()) a +5 flail9Th9Th9Th #.##.......#Luc the Destroyer#.##.......White Draconian of Vehumet *..... ###.##.z....#Health: 62/67 ======================-- #...##......#Magic: 19/21 =====================--- #...##)#AC: 99ThTStr: 9 #...##)#EV: 11Int: 28 ....######)#SH: 0Dex: 11 .......... #)#XL:  9 Next: 65% Place: Dungeon:8 )######### ###@#Noise: =--------  Time: 8653.1 (0.0) )######### #...#A) +4 trident (drain) ....#....# #.###Cast: Searing Ray ##.#...#.# #.#Breath #.#...#.# #.##.....#.### #.##########.#.....# #.......##.#...#.#########.##.##.##....##...#.#You feel your power returning. The searing ray hits the wight.  You destroy the wight!Vehumet accepts your kill. _You finish channelling your searing ray.  You feel power welling in your lungs. _Your Ice Magic skill increases to level 1!9Th;9Th9ThJ9ThN:Th"What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +3 dagger:Th4:Th$::ThB #.##.......#Luc the Destroyer#.##.......White Draconian of Vehumet *..... ###.##.z....#Health: 62/67 ======================-- #...##......#Magic: 19/21 =====================--- #...##)#AC: 9Str: 9 #...##)#EV: 11Int: 28 ....######)#SH: 0Dex: 11 .......... #)#XL:  9 Next: 65% Place: Dungeon:8 )######### ###@#Noise: =--------  Time: 8653.1 (0.0) )######### #...#A) +4 trident (drain) ....#....# #.###Cast: Searing Ray ##.#...#.# #.#Breath #.#...#.# #.##.....#.### #.##:ThF########.#.....# #.......##.#...#.#########.##.##.##....##...#.#You feel your power returning. The searing ray hits the wight.  You destroy the wight!Vehumet accepts your kill. _You finish channelling your searing ray.  You feel power welling in your lungs. _Your Ice Magic skill increases to level 1!:ThI:ThJ:ThO:Th,Q:ThLA:ThrC:ThM:ThwP;ThYM.##.....#  ...... ###z#......#) #...# );Th##### ) .......... ### )######### #... ....#....# #.### ##.#...#.# #.#;Th;Th 9-4.1 (1 _;Th;Th   Things that are here: _a +5 flail; a +0 robe;Th:;ThDWhat do you want to examine? Items  a - ([) a +0 robe ;ThG[ b - ()) a +5 flailThyInventory: 36/52 slots Hand Weapons (go to first with ))  A - a +4 trident of draining (weapon)  n - a +2 whip of venom  o - a +3 hand axe of draining  J - a +5 flail Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]?ThʸJ - a +5 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 2.3 XLs. Damage rating: 15 (Base 10 x 97% (Str) x 103% (Skill) + 5 (Ench)). ?ThThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 8 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their  armour scarce enabled them to contend on equal terms with the uncouth but (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.@ThU@Th@ThA, #..###.....#Luc the Destroyer#.##.......#White Draconian of Vehumet *.....#.##.......Health: 63/67 ======================-- ###.##.z....#Magic: 20/21 ======================-- #...##......#AC: 9Str: 9 #...##)#EV: 11Int: 28 #...##)#SH: 0Dex: 11 ....#####@Th#)#XL:  9 Next: 65% Place: Dungeon:8 .......... #@#Noise: ---------  Time: 8655.1 (0.0) )######### ###.#J) +5 flail )######### #...#Cast: Searing Ray ....#....# #.###Breath ##.#...#.# #.##.#...#.# #.##.....#.### #.##########.#.....# #.......##.#...#.#########.#You feel power welling in your lungs. _Your Ice Magic skill increases to level 1!Things that are here: _a +5 flail; a +0 robe _J - a +5 flailYou unwield your +4 trident of draining.@Th,@Th@Th96.1 (1@Th=e _Your Ice Magic skill increases to level 1!  Things that are here: _a +5 flail; a +0 robe _J - a +5 flail  You unwield your +4 trident of draining. _J - a +5 flail (weapon)@ThW@ThwInventory: 36/52 slots Hand Weapons (go to first with ))  J - a +5 flail (weapon)  n - a +2 whip of venom  o - a +3 hand axe of draining  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold @ThJewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ATh|Q 1o - a +3 hand axe of draining. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 2.3 XLs. Damage rating: 10 (Base 7 x 97% (Str) x 103% (Skill) + 3 (Ench)). Drain:It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as aflat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the ATh T wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {drain} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.BTh BThY BTh  #..###.....#Luc the Destroyer#.##.......#White Draconian of Vehumet *.....#.##.......Health: 63/67 ======================-- ###.##.z....#Magic: 20/21 ======================-- #...##......#AC: 9Str: 9 #...##)#EV: 11Int: 28 #...#BThp #)#SH: 0Dex: 11 ....######)#XL:  9 Next: 65% Place: Dungeon:8 .......... #@#Noise: ---------  Time: 8656.1 (0.0) )######### ###.#J) +5 flail )######### #...#Cast: Searing Ray ....#....# #.###Breath ##.#...#.# #.##.#...#.# #.##.....#.### #.##########.#.....# #.......##.#...#.#########.# BTh e_Your Ice Magic skill increases to level 1!Things that are here: _a +5 flail; a +0 robe _J - a +5 flailYou unwield your +4 trident of draining. _J - a +5 flail (weapon)BTh BTh3 *7.1 (1BThL BTh >  Things that are here: _a +5 flail; a +0 robe _J - a +5 flail  You unwield your +4 trident of draining. _J - a +5 flail (weapon) _You drop a +3 hand axe of draining.CTh~Inventory: 35/52 slots Hand Weapons (go to first with ))  J - a +5 flail (weapon)  n - a +2 whip of venom  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]CThq  n - a +2 whip of venom. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12. CTh{w % Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 1.7 XLs. Damage rating: 8 (Base 6 x 97% (Str) x 103% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll bouda on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.DThN DThW DTh~b  #..###.....#Luc the Destroyer#.#DTh=c )#.......#White Draconian of Vehumet *.....#.##.......Health: 63/67 ======================-- DTh7d ###.##.z....#Magic: 20/21 ======================-- #...##......#AC: 9DThd Str: 9 #...##)#EV: 11Int: 28 #...#DThe #)#SH: 0Dex: 11 ....######)#DThf XL:  9 Next: 65% Place: Dungeon:8 .......... #@#Noise: ---------  Time: 8657.1 (0.0) )######### ###.#DTh9g AJ) +5 flail )######### #...#Cast: Searing Ray ....#....# #.###Breath DThg ##.#...#.# #.##.#...#.# #.##.....#.### #.#######DThh ###.#.....# #.......##.#...#.#########.#Things that are here: _a +5 flail; a +0 robe _J - a +5 flailDThi You unwield your +4 trident of draining. _J - a +5 flail (weapon) _You drop a +3 hand axe of draining.DTh{ DTh} 248.1 (1DTh] DThk  _a +5 flail; a +0 robe _J - a +5 flail  You unwield your +4 trident of draining. _J - a +5 flail (weapon) _You drop a +3 hand axe of draining.DTh 2 whip of venom.ETh$ETh-Inventory: 34/52 slots Hand Weapons (go to first with ))  J - a +5 flail (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY EThÐ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FTh(I FThW  #..###.....#Luc the Destroyer#.##.......#White Draconian of Vehumet *.....#.##.......Health: 64/67 ======================-- ###.##.z....#Magic: 20/21 ======================-- #...##......#AC: 9Str: 9 #...##)#EV: 11Int: 28 #...##)#SH: 0Dex: 11 ....######)#XL:  9 Next: 65% Place: Dungeon:8 .......... #@#Noise: ---------  Time: 8658.1 (0.0) )######### ###.#J) +5 flail )######### #...#Cast: Searing Ray ....#....# #.###Breath ##.#...#.# #.##.#...#.# #.##.FThb ....#.### #.##########.#.....# #.......##.#...#.#########.# _a +5 flail; a +0 robe _J - a +5 flailYou unwield your +4 trident of draining. _J - a +5 flail (weapon) _You drop a +3 hand axe of draining. _You drop a +2 whip of venom.FThc FTh 3FTh' FTh nFThЮ FTh² FTh z5=1==FThI FThù ,FTh FTh ,FTh FThb FTh N6=FTh FTh FTh 3==FThJ FTh$ ,FTh FTh FTh@ FTh FTh FTh K7=FTh| FTh FTh ## .##.....#FTh- .....#  ......##z#......#FTh ) #...# )##### .......... #)## )######### #... ....#....# #.### ### #.....#.### #.########..# #......FTh 0610.0)FThw +9.1 (11FThD FTh  Things that are here: _a +2 spear of freezing; a +0 robeGTh _ M## .###.....#.......#  ......##z....##......#) #...# ##### ) .......... #)## )######### #...#Things that are here: GTh<M## .####.#  #.......###......##......# #...# )##### ) .......... #)#Breath   a +0 flail; a +0 robeGThGTh70.1 (GTh1.0)GTh"GTha#"1.1 (2 GThO$_GTh!+GThP1 GThR2  GTh2"There is an open door here.  GTh3Things that are here: GThS4R_a +3 dagger; a +0 robeGTh4GTh = _GTh XGTh#& ,GTh. ,GThcD BGTh~T GThW GThZ GThP[ GTh\ GThc GTh GTh GTh GTh^ GTh GThG GTh- GTh5 GTh GThȗ GThD GThH GTh/ GThם GTh} GThˤ GTh¦ GThk GTh GTh? GTh- GTh׭ GTh GThG GTh. GTh״ GThR GThm GThW GTh GTh GTh GTh GTh GTh GTh GTh GTh GTh$ GThc GTh/ GTh GThz GTh GTh GThk GTh GTh GThy GTh" GTh{ GTh GTh GTh, GTh$ GTh GTh GThi GTh GTh GTh~ GTh' GThy GThd GTh GTh GTh" GTh GTh GThQ GTh GTh GTh GThx GTh GThp GTh GThd GTh; GTh GTh GThu GThL GTh GTh- GTh GTh GTh  GTh GTh GThj GTh GTh GTh GThm GTh GTh GTh GThs GTh GTh GTh GTh GTh GTh! GThI( GTh) GTh+ GThf- GTh. GTh/ GTh(1 GThv2 GTh 3 GTh3 GThd5 GTh6 GTh7 GTh~8 GTh: GTh; GThL< GTh%= GTh? GTh=A GThA GThC GTh&E GThL GThM D ...o GTh>N  GThN ,#.. GThOO  GThO ,#.. GThZP  GThP .###.. GThgQ  GThQ +...# GThsR  GThR P# ..# GThS  GTh T q...## #.# GThT  GThU D#....#@###GThU  GTh0V #....# #######GThV  GThGW v#....## #.....#GThW  GTh^X #.....# #.....# GThX  .# ## #######.# #.....# GThY  .##. #.......####.....#GThZ ]o   orc priest (asleep) GThZ ##... # #.########.......# #GThP[ 7...#.# #.GTh[ T# #.......# GThk\ C#..... ###.#GTh<] K #......##GTh] GThd  GThwe GThe 710.1 (3GThf 9.0)  GThg LAn orc priest comes into view. It is wielding a +0 club.GThg GThRl  GThm GThm .GThn   GThn The orc priest shouts!GThNp GThp ==GTh4q 1.1 (40GThs GThz  GTht{ GTh{ )_The orc priest moves out of view.JTh_JTh~ M##o......o ####.....#..JTh,#.........## #@# #....#.### #....# ######.###.....# #.....#.o   orc priest.......o   orc (wandering)...JTh,0.0)JTh5JTh ~.o.oJTh!I--2.1 (1Searing RayJThJThhq _An orc comes into view. It is wielding a +0 club.KThk!  Luc the Destroyer ##.o.  White Draconian of Vehumet *..... .... Health: 67/67 ======================== #... Magic: 19/21 =====================--- #.o AC: 9KThVlStr: 9 ####.* EV: 11Int: 28 ...#...*# SH: 0KThmDex: 11 #......*# XL:  9 Next: 65% Place: Dungeon:8 ...## #@# Noise: ---------  Time: 8712.1 (0.0)KThm #....#.###  J) +5 flail #....# #######  Cast: Searing Ray #....## #.....#  Breath KTh$n #.....# #.....#  .# ## #######.# #.....#  o   orc priest  .##. #.......####.....#  o   orc (wandering) KThnd##... # #.########.......# #...#.# #.# #.......# _The orc priest moves out of view. _An orc comes into view. It is wielding a +0 club.Aiming: Searing Ray (safe; 1% risk of failure)  KThq=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (83% to hit)KTh] Luc the Destroyer##.o.White Draconian of Vehumet *.........Health: 67/67 ========================#...Magic: 19/21 =====================---#.*AC: 9Str: 9####.*EV: 11Int: 28...#...*#SH: 0Dex: 11#......*#XL:  9 Next: 65% Place: Dungeon:8...## #@#Noise: ---------  Time: 8712.1 (0.0)#....#.###J) +5 flail#....# #######Cast: Searing Ray#....## #.....#Breath #.....# #.....#.# ##KTh]  #######.# #.....#o   orc priest.##.#.......####.....#o   orc (wandering) ##... # #.########.......# #...#.# #.##.......#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 club (83% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is heavily wounded.KTh4 Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (83% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is heavily wounded.  (Press . to maintain the ray.)  The orc shouts!.oo...o*KTh"  The orc priest mumbles some strange prayers to Beogh against you.KThJ r@56----==3.1 (1ontinue: Searing RayRay Breath  _Pain shoots through your body!LThi  The searing ray hits the orc priest!  You kill the orc priest!LTh ****o   orcLTht | o.o)...o 2 orcs (1 wandering)Vehumet accepts your kill.LTh y----8-7--4Searing Ray+ Breath  _An orc comes into view. It is wielding a +0 dagger.MThR****MTh(.o.o...MTh.7----5Searing Ray++ Breath MTh0MTh? {  The searing ray hits the orc!  You kill the orc!MThP MThT ****o   orc (MThX h  Vehumet accepts your kill.You finish channelling your searing ray..o)...oMThS 76--==6ast: Searing RayMTh MTh % _The orc shouts!NThReR .######....#..o...... #.). ####.....##.........##<#.# #....#.### ## #....# #######....# #.....# ########.#  .##. ......#### ##... ######.o--7Searing Ray _Found an escape hatch in the ceiling.NTh;].  .#### .##....#..........!o....... #.)...... ####...........##.........##<#.# .#....#.### ### #######....# #.... ########.#  .##. ......####.o7=--8NTh*b NThbNThFcP_Found a potion of heal wounds.OTh"#.  .#### ##....#...!.. #o) ####@..........#....####...#........##<#.# .#....#.#######....# ####### #.... ########.# 8=9 _The orc misses you.OTh-A  You hit the orc.  The orc is severely wounded.20.5 (1.4 _The orc closely misses you.OTh{n  You hit the orc.  You kill the orc!OThdC)OTh%d1.9Searing Ray _Vehumet accepts your kill.OThbG  _No target in view!OTh 3OTh OTh H _No target in view!PTh53PTh8,PTh29n9== _PThA8=PThEBPThL60=PTh|O,PThQPThTPTh1U9=PThVPThCZPThZ%1PTh\PTh`a9=PThYbPThe,PTh hPThkPThlD2=PThmPThq,PThrPThtPThu9=PTh wPThx,PThyPTh{PTht|3=20=PTh}PTh,PTh}PTh,PThPTh;4PThPThkO=PThPThڏ,PThܔ5=1==PThҕPTh:,PThÙPTh?,PThPThk6=PTh$PTh_P==PThPTh{,PThPTh2w7=PThPTh4,PThļPTh  Things that are here:  a +0 club; a +0 club; an orc corpsePTh=PTh _PThPTh7PTh,PThPThPThPThM9=PThPThxPTh,PThPThPThL _f - 4 potions of heal wounds (gained 1)## .. #..>.### .#. .##...? .. #.##.... .# ...#.##.#.#.# #####.#.........# #.....#....@####...#-60.9 (39.0) #.###....#...## #.............# ##.#..........#Thh9m .. #))........######..........#...#....####.....##.......# ####### ...##<.#-1.9 (40 _Found a stone staircase leading down.QThM3QThQThQTh XQThBQThQTh ,QThYQThQThq,QThQTh|,QTh?QThLI _I - 3 scrolls of identify (gained 1)QTh3QThQThQThz,QThQThQTh,QThqQThQTh/,QThQThQTh,QThQThQThQTh,QThQThW,QThQThQThQTh,QThQThQThc,QThQTh,QThQThQThj QThB ,QTh QTh ,QThG QTh^QTh"QTh,QThQTh,QThQThQThQTh!,QThQThQTh,QTh2QTh,QThQTh QTh,QThbQThQTh` ,QTh QThS"QTh'B ### > #.. #########.##########....#.......@.............>#85.9 (24....#####.####.####.#.## #.####........# #....#....#.### ####.##.#.#.# ## #.........# #.  QTh1(u#..#.....####.  .. #.###....#.  . #.......... QTh+QTh,+6.9 (25QTh.QTh09 _Found an escape hatch in the floor.QTh Inventory: 34/52 slots Hand Weapons (go to first with ))  J - a +5 flail (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]RTh%   F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands /  y - a wand of flame (19) Scrolls ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a labelled UHULUO FAINO  qXAUSYA CUDRTh 7YtYXTA DAR LUCEUH  w - a labelled WYUSCH ASIGEURA  zOCOUCIASAGCZALUWN JAHIS  E - a labelled OZAULI XUPPE26%RTh c - a +6 ring of intelligence (worn)  d - 2 scrolls labelled GUIGEM COUKHLY  G - a scroll labelled TOYPHE AS IBE RTh( H - a scroll labelled YSOISS AC RAANAAI - 3 scrolls of identify Potions (go to first with !)  a - 3 lumpy inky potions52SThb d - 2 scrolls labelled GUIGEM COUKHLY  C - a scroll labelled ZALUWN JAHIS  f - 4 potions of heal wounds  h - 4 fuming silvery potions  i - a yellow potion  m - 2 bubbling yellow potionsp - 2 potions of ambrosia  r - 2 black potions84STh> C - a scroll labelled ZALUWN JAHIS  f - 4 potions of heal wounds  s - 2 bubbling purple potions  v - a metallic yellow potion SThYI x - 3 dark potionsbotSThB I - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. STh%q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.TTh jIdentify which item? (\ to view known items) Scrolls (select first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA TTh  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA  z - a scroll labelled OCOUCIASAG  C - a scroll labelled ZALUWN JAHIS  E - a scroll labelled OZAULI XUPPE  G - a scroll labelled TOYPHE AS IBE  H - a scroll labelled YSOISS AC RAANAA TTh Potions (select first with !)  a - 3 lumpy inky potions  h - 4 fuming silvery potions  i - a yellow potion  m - 2 bubbling yellow potions  r - 2 black potions  s - 2 bubbling purple potions[?] describe selectedUThUTh8Luc the DestroyerWhite Draconian of Vehumet *.....Health: 67/67 ========================Magic: 21/21 ========================AC: 9Str: 9####EV: 11Int: 28> #..###### SH: 0Dex: 11....###.##########....# XL:  9 Next: 67% Place: Dungeon:8.......@.............># Noise: ---------  Time: 8786.9 (0.0)....#####.####.####.#.# J) +5 flail##.####........# Cast: Searing Ray#....#....#.### Breath ####.##.#.#.# ###.........# #. #..#.....####.UTh> .. #.###....#. . #.......... Things that are here: _a +0 club; a +0 club; an orc corpse _f - 4 potions of heal wounds (gained 1) _Found a stone staircase leading down. _I - 3 scrolls of identify (gained 1) _Found an escape hatch in the floor.UThUTh!Luc the DestroyerWhite Draconian of Vehumet *.....Health: 67/67 ========================Magic: 21/21 ========================AC: 9Str: 9####EV: 11Int: 28> #..###### SH: 0UThF"Dex: 11....###.##########....# XL:  9 Next: 67% Place: Dungeon:8.......@.............># Noise: ---------  Time: 8786.9 (0.0)....#####.####.####.#.# J) +5 flail##.####........# Cast: Searing Ray#....#....#.### Breath UTh$J####.##.#.#.# ###.........# #. #..#.....####. .. #.###....#. . #..........  _a +0 club; a +0 club; an orc corpse _f - 4 potions of heal wounds (gained 1) _Found a stone staircase leading down. _I - 3 scrolls of identify (gained 1) _Found an escape hatch in the floor.  As you read the scroll of identify, it crumbles to dust.UTh.UTht0*7.9 (1UTh33UTh,5m _f - 4 potions of heal wounds (gained 1) _Found a stone staircase leading down. _I - 3 scrolls of identify (gained 1) _Found an escape hatch in the floor.  As you read the scroll of identify, it crumbles to dust. _a - 3 potions of attractionVTh VTh Inventory: 34/52 slots Hand Weapons (go to first with ))  J - a +5 flail (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)VTh y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]WThMagical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=) WTh c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls ?  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA  z - a scroll labelled OCOUCIASAG  C - a scroll labelled ZALUWN JAHIS  E - a scroll labelled OZAULI XUPPE WTh G - a scroll labelled TOYPHE AS IBE  H - a scroll labelled YSOISS AC RAANAA36%WTh  q - 2 scrolls labelled XAUSYA CUDY  G - a scroll labelled TOYPHE AS IBEI - 2 scrolls of identify Potions (go to first with !)  a - 3 potions of attraction  f - 4 potions of heal wounds WThC h - 4 fuming silvery potions  i - a yellow potion  m - 2 bubbling yellow potions73XTh I - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. XTh;It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. XTh|q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.XTh CIdentify which item? (\ to view known items) Scrolls (select first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY XTh $ e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA  z - a scroll labelled OCOUCIASAG  C - a scroll labelled ZALUWN JAHIS  E - a scroll labelled OZAULI XUPPE  G - a scroll labelled TOYPHE AS IBE  H - a scroll labelled YSOISS AC RAANAA Potions (select first with !)  h - 4 fuming silvery potions  i - a yellow potion  m - 2 bubbling yellow potions  r - 2 black potions  s - 2 bubbling purple potions  v - a metallic yellow potion[?] describe selectedYTha YThE Luc the DestroyerWhite Draconian of Vehumet *.....Health: 67/67 ========================Magic: 21/21 ========================AC: 9Str: 9####EV: 11Int: 28> #..###### SH: 0YTh Dex: 11....###.##########....# XL:  9 Next: 67% Place: Dungeon:8.......@.............># Noise: ---------  Time: 8787.9 (0.0)....#####.####.####.#.# J) +5 flail##.####........# Cast: Searing Ray#....#....#.### Breath ####.##.#.#.# ###.........# #. #..#.....####. .. #.###....#. . #..........YTh;   _f - 4 potions of heal wounds (gained 1) _Found a stone staircase leading down. _I - 3 scrolls of identify (gained 1) _Found an escape hatch in the floor.  As you read the scroll of identify, it crumbles to dust. _a - 3 potions of attractionYTh YTh YTh. Luc the DestroyerWhite Draconian of Vehumet *.....Health: 67/67 ========================Magic: 21/21 ========================AC: 9Str: 9####EV: 11Int: 28> #..###### SH: 0Dex: 11....###.##########....# XL:  9 Next: 67% Place: Dungeon:8YTha .......@.............># Noise: ---------  Time: 8787.9 (0.0)....#####.####.####.#.# J) +5 flail##.####........# Cast: Searing Ray#....#....#.### Breath ####.##.#.#.# ###.........# #. #..#.....####. .. #.###....#. . #..........  _Found a stone staircase leading down. _I - 3 scrolls of identify (gained 1) _Found an escape hatch in the floor.  As you read the scroll of identify, it crumbles to dust. _a - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust.YTh YTh *8.9 (1YTh YTh! p _I - 3 scrolls of identify (gained 1) _Found an escape hatch in the floor.  As you read the scroll of identify, it crumbles to dust. _a - 3 potions of attraction  As you read the scroll of identify, it crumbles to dust. _h - 4 potions of curingZThZThInventory: 34/52 slots Hand Weapons (go to first with ))  J - a +5 flail (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn) ZTh F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY ZTh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ZTh^ Armour [u0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands /)  y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKKZThk - a labelled HUCIRI KAKYTUNlUHULUO FAINO  qXAUSYA CUDYtYXTA DAR LUCEUH  wWYUSCH ASIGEURA  z - a labelled OCOUCIASAG15%ZThBR  j - 2 scrolls labelled GIYPID FUUKK  t - a scroll labelled YXTA DAR LUCEUH  C - a scroll labelled ZALUWN JAHIS  E - a scroll labelled OZAULI XUPPE  G - a scroll labelled TOYPHE AS IBE  H - a scroll labelled YSOISS AC RAANAA36ZThx  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURAI - a scroll of identify Potions (go to first with !)47ZTh5  w - a scroll labelled WYUSCH ASIGEURA  z - a scroll labelled OCOUCIASAG  a - 3 potions of attraction52[Th)5[ThN z - a scroll labelled OCOUCIASAG  I - a scroll of identify  f - 4 potions of heal wounds  h - 4 potions of curing  i - a yellow potion  m - 2 bubbling yellow potionsp - 2 potions of ambrosia  r - 2 black potions84[Thȯ  I - a scroll of identify  h - 4 potions of curing  s - 2 bubbling purple potions  v - a metallic yellow potion  x - 3 dark potionsbot\ThF I - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper \ThTH constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.\Th5o Identify which item? (\ to view known items) Scrolls (select first with ?)  b - 2 scrolls labelled VOSOECOORCH  d - 2 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN \Tho Z l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA  z - a scroll labelled OCOUCIASAG  C - a scroll labelled ZALUWN JAHIS  E - a scroll labelled OZAULI XUPPE  G - a scroll labelled TOYPHE AS IBE \Thp  H - a scroll labelled YSOISS AC RAANAA Potions (select first with !)  i - a yellow potion  m - 2 bubbling yellow potions  r - 2 black potions  s - 2 bubbling purple potions  v - a metallic yellow potion \ThJq x x - 3 dark potions[?] describe selected]Th  b - 2 scrolls labelled VOSOECOORCH  s - 2 bubbling purple potions]Th8  s - 2 bubbling purple potions  x - 3 dark potions`ThӖLuc the DestroyerWhite Draconian of Vehumet *.....Health: 67/67 ========================Magic: 21/21 ========================AC: 9Str: 9####EV: 11Int: 28> #..###### SH: 0Dex: 11....###.##########....# XL:  9 Next: 67% Place: Dungeon:8.......@.............># Noise: ---------  Time: 8788.9 (0.0)....#####.####.####.#.# J) +5 flail##.####........# Cast: Searing Ray#....#....#.### Breath ####.##.#.#.# ###.........# #. #..#.....####. ..`Th[40m #.###....#. . #..........  _I - 3 scrolls of identify (gained 1) _Found an escape hatch in the floor.  As you read the scroll of identify, it crumbles to dust. _a - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust. _h - 4 potions of curing`ThLuc the DestroyerWhite Draconian of Vehumet *.....Health: 67/67 ========================Magic: 21/21 ========================AC: 9Str: 9####EV: 11Int: 28> #..###### SH: 0Dex: 11....###.##########....# XL:  9 Next: 67% Place: Dungeon:8.......@.............># Noise: ---------  Time: 8788.9 (0.0)....#####.####.####.#.# J) +5 flail##.####........# Cast: Searing Ray#....#....#.### Breath ####.##.#.#.# ###.........# #. #..#.....####. ..`Th%[40m #.###....#. . #..........  _Found an escape hatch in the floor.  As you read the scroll of identify, it crumbles to dust. _a - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust. _h - 4 potions of curingAs you read the scroll of identify, it crumbles to dust.`ThV9.9 (1`Thx  As you read the scroll of identify, it crumbles to dust. _a - 3 potions of attraction  As you read the scroll of identify, it crumbles to dust. `Th_h - 4 potions of curing  As you read the scroll of identify, it crumbles to dust. _x - 3 potions of lignificationaThT aTh aTh aTh1 aTh BaTh aThw ,aTh aTh aThQ ,aTh aTh aThx aTh aThJ aTh aTh  aThs aTh aTh aTh: aTh aThC! aTh" aTh# aTh3$ aTh& ,aTh' ,aThW( aTh* 7 _You open the door.aTh+ 3aTh, aTh/ @  There is an open door here.aTh0 aTho1  _aTh1 aTh3 aTh5 aTh~5 aTh5 aTh7 aTh8 aTh8 aTh9 aTh: aTh ; aTh; aTh< aTh= aTh;> aTh> aThZ? aThz@ aTh`A aThA aThBB aTh C aThC aThH aThH aThI aThJ ,aTh+K aThL aTh7M aThM ,aThO aThO aTh4P aThP aTh`Q aThR aThR aThR aThS aThgT aThT aThEU aTh V aThV aTh\W aThW aThlX aTh7Y aThY aThZ aThZ aTh[ aTh\ aThw\ aTh`] aTh[^ aThd aThe aThWf aThf aTh1g aThg aThh aTh\i ,aThVj aTh.k aThk aThl aThl aThn aThn aTh o aThp aThq aThqq aThq aThr aThs aTht aTht aThu aThv aTh,w aThw aThx aThy aTh8z aThz aTh>| aThQ} aTh} aTh^~ aTh aTh aTh/ aTh aTh؂ aTh aTh BaTh aTh aTh aTh aTh aTh0 aTh aTh! aTh ,aTha aTh P  There is an escape hatch in the floor here.aTh 5 _aThZ aTh aTh ,aTh7 aTh aThЙ aThD aTh aTh aTh? aTh aTh$ aThj aThW aThˠ aTh< aTh aTh aTh% aTh aTh aTh aTh1 aTh aTh aTh aTh\ aTh aThث aTh aTh. aTh aTh aTh aTh' aTh aTh< aTh aTh aTh aTh aTh| aTh aThe aThV aTh0 aTh aTh aTh" aTh aTh aTh aThͻ aTh7 ,aTh aTh| aThX aTh aThB aTh aTh aThf aTh aTh aTh aTh aThg aTh< aTh aTh aTh aTh aTh aTh= aTh aThK aThb ,aTh aTh aTh aTh0 aTh aThv aThV aTh aTh< aTh aTh aTht aTh aTh aThn |####..#.#. ##############.#... #.....#..........####.###.#...#..... ## #.# #.#.....854.9 (65.0)>......#### #.###.#....#.#..##. #...#.###...## ## ###.#.# #... #.#.###>..##.###.#.....................###.###. aTh /#######aTh aTh+ +5.9 (66aTh aTh ; _Found a stone staircase leading down.bThabThbThſXbThbThbTh,bTh8bThBbThbTh,bThbThbTh,bThjbThbThbTh bThbTh,bThbThbTh",bTh%bTh5bTh,bThbTh,bTh,bThbTh;bThbThbThVbThbTh4bTh0bThbThbThbThbThbThSbThbThbThebThbThHbThbThbThebThbThbTh}bThbTh`bThebTh3bThbTh>bThXbThbThjbThbThIbThbThbThebThbThbTh`bThbTh=bThbThbThhbThbThbThbTh#bThbTh{bThPbThbTh4bThbThbTh] bTh bThX bTh0 bTh bTh bTh bTh bThRbThbThbThbTh5bTh9bThbThbTh3bThbThubTh}bThbThbThbThh,bThBbThbThbTh-bThbThE bTh!bTha"bTh"bTh$bTh$bThZ%bTh%bTh&bTh'bThs+bTh+bTh,bTh.,bTh.bThd#..#...#....####.##.......####.####...##<#.# #### #......#.#....#.## ... ##......########.... .. .............# #.... ### ############.# #... ..#.## #.# ## ####### ..#..## #@##. #.....907.9 (52 |.....####### ##...># #.#### ..#.#........ #...#.# #.# ..# ...)..... #.....# ###.# #####)###.... #..... #...# .⌠#.....#....##.#...# #...#Thhm ..#.ß.ß.#. .#...#########...# .....ß....#.#.##............##### ..#.ß.ß.#...#.##.....###.........8.9 (53 _Found a stone staircase leading down.bTh\3bThVbThFbTh.bThvbTh,bTh}bTh;R  There is a stone staircase leading down here.bThzbThb _bTh\bTh bTht ,bThF bTh bTh,bThbThbTh@,bThbThEbThbThYbThbThbThbThbThZbTh}bThz ,bTh bTh`"bTh#,bTh$bTh)bTh+,bTh..bTh\/bTh61,bTh;2bTh4bThi6,bTh7bThW9bTh:,bTh&<bTh>bTh?,bTh AbTh\BbThC,bTh~DbThGbThH,bThIbThaKbThKM,bThMbThWTbThQV,bThWbTheYbThZ,bTh[bTh]bTh^bTh_bTh_bThabThbbThNcbThcbThJfbThg,bThhbThjbThl,bThmbTh#qbThr,bThtbThvbThwx,bThybTh{bTh4}bTh}bTh~bThYbThH,bThbThbTh,bThQbThbTh؎,bTh9bThȑbTh,bThbThbTh|bThbThəbThKbThŜbTh<bThٝbThbTh bThbThbThbTh,bTh,bThsbTh,bTh bTh[bThd,bTh۫bThbTh*,bThbThbThr,bThcbThbTh26 #  # ## # #.  #.##  ###########... #####....#.o<.... ........>#o...... #.####.#.#o..o...# bThb.#........# ###@#  #....#.### #...# ##.#.#.# #####.### Searing Ray.....# #.....# .....####...### #.###....#...##o   orc priest (asleep) #.............#oo 2 orc wizards (asleep) ##.#..........#o   orc (asleep) ...#))........#bTh 48.9 (40  An orc priest, an orc and 2 orc wizards come into view.Found a stone staircase leading up.bThbThbThbThuo.o.oo....owandering)oo1 wandering)owandering)bTh5===9.9 (41bThKbThR, _The orc wizard shouts!eThV .# .# .# ### ## #.. #.### ###########... ######....#o.o....# eTh .........>#.oo....##.####.#.#.....@.##........#######.# .#....#.### #...###.#.#.# #####.### ........# #.....# .#.....####...### .#.###....#...## .#.............# .##.#..#eTh eTh eTh eTh@ oo<.ooooeTh ;---50.9 (1.0)eTh eTh4 fThc.# Luc the Destroyer .# White Draconian of Vehumet *..... .# ### Health: 67/67 ======================== ## #.. Magic: 19/21 =====================--- #.###  AC: 9Str: 9 ###########... EV: 11Int: 28 ######....#oo<....# SH: 0Dex: 11 fThf.........>#..oo*..# XL:  9 Next: 67% Place: Dungeon:8 ##.####.#.#.....@.# Noise: ---------  Time: 8950.9 (0.0) ##........#######.# J) +5 flail .#....#.### #...# Cast: Searing Ray .##.#.#.# #####.### Breath ........# #.....# .#.....####...### o   orc priest (wandering) .#.###....#...## oo 2 orc wizards (1 wandering) .#.............# o   orc (wandering) .##.#..........#Found a stone staircase leading up. _The orc wizard shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  fTh iUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (79% to hit)fTh[ *ogTho*Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 83% to hit)gThh o<*oo.**hTh`.o**hThz.***hThD*o..hThF.oo. _The orc wizard shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 79% to hit)hThO *oo*.hThH<*ohThآ V*.ohTh o*Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 83% to hit)iTh@.#Luc the Destroyer .#White Draconian of Vehumet *..... .####Health: 67/67 ======================== ###..iTh@Magic: 19/21 =====================---#.###AC: 9Str: 9###########...EV: 11Int: 28 iTh%A######....#o**....#SH: 0Dex: 11 iThA.........>#..o**..#XL:  9 Next: 67% Place: Dungeon:8 ##.####.#.#.....@.#iThAZNoise: ---------  Time: 8950.9 (0.0) ##........#######.#J) +5 flail .#....#.### #...#iThMBCast: Searing Ray .##.#.#.# #####.###Breath iThB........# #.....# .#.....####...###o   orc priest (wandering) iThC.#.###....#...##oo 2 orc wizards (1 wandering) .#.............#iThC]o   orc .##.#..........#Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 83% to hit)You focus your ray upon the orc. The searing ray hits the orc wizard.  iThCThe orc wizard is moderately wounded.The searing ray hits the orc.  The orc is heavily wounded.iTh4The orc wizard is moderately wounded.The searing ray hits the orc.  The orc is heavily wounded.  The orc shouts!  (Press . to maintain the ray.)  The orc priest shouts! The orc wizard shouts!iTh.oo...ooooiThy====iTh$1.9 (1iThontinue: Searing RayRay Breath _iThiThdjTh  The searing ray hits the orc!  You kill the orc!Vehumet accepts your kill.jThl ****   You feel your power returning. The searing ray hits the orc priest!jThwy jTh| ,jThG ~.<o..o.jTh ----2+ Breath jThѢ jThb ^ _The orc priest is almost dead.kThѰE****kTh; .<...oThe orc wizard misses you.5-8-=---3++ Breath  _The orc wizard hits you with a +0 dagger.kTh E****kTh .<..  You finish channelling your searing ray.  The orc wizard hits you with a +0 dagger.kThkTh  The orc priest begins to cast a cantrip, but forgets the words!kThl3--7--4astkThkTh-A _The orc wizard hits you but does no damage.lTh.# Luc the Destroyer .# White Draconian of Vehumet *..... .# ### Health: 63/67 ======================-- ## #.. Magic: 15/21 =================------- #.###  AC: 9Str: 9 ###########... EV: 11Int: 28 ######....#..<....# SH: 0Dex: 11 .........>#.....o.# XL:  9 Next: 67% Place: Dungeon:8 ##.####.#.#...oo@.# Noise: =--------  Time: 8954.9 (0.0) ##........#######.# J) +5 flail .#....#.### #...Th33m# Cast: Searing Ray .##.#.#.# #####.### Breath ........# #.....# .#.....####...### o   orc priest .#.###....#...## oo 2 orc wizards .#.............# .##.#..........# _The orc wizard hits you but does no damage.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 79% to hit)lTh.#Luc the Destroyer .#White Draconian of Vehumet *..... .####Health: 63/67 ======================-- ###..Magic: 15/21 =================-------#*###AC: 9Str: 9###########*..EV: 11lThInt: 28 ######....#..<..*.#SH: 0Dex: 11 .........>#.....*.#XL:  9 Next: 67% Place: Dungeon:8 ##.####.#.#...oo@.#Noise: =--------  Time: 8954.9 (0.0) ##........#######.#J) +5 flail .#....#.### #...#Cast: Searing Ray .##.#.#.# #####.###Breath ........# #.....# .#.....####...###o   orc priest .#.###....#...##oo 2 orc wizards .#.............# .##.#..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 79% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  The orc wizard is lTh&heavily wounded.lTh8l 1Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 79% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard.  lThan The orc wizard is heavily wounded.  (Press . to maintain the ray.)lThv l...oo.lThx 6==5.9 (1ontinue: Searing RayRay Breath lTh lTh _The orc wizard barely misses you. The orc wizard closely misses you.mThq ****The searing ray hits the orc wizard.mTh9 ...mThtoThe orc wizard is almost dead.The orc wizard hits you but does no damage.  The orc priest barely misses you.5-6+ Breath mThmThA _The orc wizard hits you but does no damage.mTh  The searing ray hits the orc wizard.  You kill the orc wizard!mTh8****   orc wizardmThO ...)Vehumet accepts your kill.mThS8*mTh)  The orc priest invokes the aid of Beogh against you.mThR 8@mTh W 58--4--87++ Breath _Pain shoots through your body! The orc wizard closely misses you.mTh mThG i _Your Fighting skill increases to level 2!oThIN****oTha ...)You finish channelling your searing ray.  The orc priest closely misses you.oTh3----8astoThoThaA _The orc wizard hits you but does no damage.pTh_).# Luc the Destroyer .# White Draconian of Vehumet *..... .# ### Health: 58/67 ====================---- ## #.. Magic: 11/21 ============------------ #.###  AC: 9Str: 9 ###########... EV: 11pTh*"Int: 28 ######....#..<....# SH: 0Dex: 11 .........>#....o).# XL:  9 Next: 68% Place: Dungeon:8 ##.####.#.#....o@.# Noise: =--------  Time: 8958.9 (0.0) ##........#######.# J) +5 flail .#....#.### #...# Cast: Searing Ray .##.#.#.# #####.### Breath ........# #.....# .#.....####...### o   orc priest .#.###....#...## o   orc wizard .#.............# .##.#..........#The orc priest closely misses you. _The orc wizard hits you but does no damage.  pTh-Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (almost dead, 83% to hit)pThT.# Luc the Destroyer .# White Draconian of Vehumet *..... .# ### Health: 58/67 ====================---- ## #.. Magic: 11/21 ============------------ #.###  AC: 9Str: 9 ###########... EV: 11pThVInt: 28 ######....#..<....# SH: 0Dex: 11 .........>#....o).# XL:  9 Next: 68% Place: Dungeon:8 ##.####.#.#....o@.# Noise: =--------  Time: 8958.9 (0.0) ##........#######.# J) +5 flail .#....#.### #...# Cast: Searing Ray .##.#.#.# #####.### Breath ........# #.....# .#.....####...### o   orc priest .#.###....#...## o   orc wizard .#.............# .##.#..........#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleThX3HShift-Dir - straight lineAim: an orc priest, wielding a +0 mace (almost dead, 83% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  You kill the orc priest!pTh\[I ### #.. #.###  #######pTh[2#..<*...#>#....*).##.## #...#  pTh\o   orc wizardpThlpTh.pTh)  Shift-Dir - straight line  Aim: an orc priest, wielding a +0 mace (almost dead, 83% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  You kill the orc priest!  Vehumet accepts your kill.  (Press . to maintain the ray.)pTh *pThG pTh   The orc wizard casts a spell.The orc wizard flickers and vanishes!pTh}{70====9.9 (1ontinue: Searing RayRay Breath  _Deactivating autopickup; reactivate with Ctrl-A.rTh|Zap: wand of flame (19)sTh Continue: Searing RaysThT sThW Uast: Magic Dart sTh[ sThp] tThWtTh6Uontinue: Searing RaytThtThuTh5ast: Magic Dart uThANAbil: Glacial BreathuThZuThTvTh}Zap: wand of flame (19)vThN vTh NAbil: Glacial BreathvTh vThg vTh vTh VCast: Magic DartvTh vTh wTh%wThUontinue: Searing RaywThwThawThwThQZap: wand of flame (19)wThwThhxThxTh[Continue: Searing RayxThxThlxTh1 xTh2  Your spells (describe)TypeFailure Level a - Magic DartConjuration1%xTh?3 1  b + Searing RayConjuration1% 2 Select a spell to describe[!]/[I] toggle spell headersyTh1 yTh9 yThQ .#Luc the Destroyer .#White Draconian of Vehumet *..... .####Health: 58/67 ====================---- ###..Magic: 11/21 ============------------#.###AC: 9Str: 9###########...EV: 11Int: 28 ######....#..<....#SH: 0Dex: 11 .........>#....)).#XL:  9 Next: 70% Place: Dungeon:8 ##.####.#.#....{@.#Noise: ====-----  Time: 8959.9 (0.0) ##........#######.#J) +5 flail .#....#.### #...#Continue: Searing Ray .##.#.#.# #####.###Ray Breath ........# #.....# .#.....####...### .#.###....#...## .#..yThU -...........# .##.#..........#You kill the orc priest!Vehumet accepts your kill.(Press . to maintain the ray.)  The orc wizard casts a spell.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.yThW {Th  U.# Luc the Destroyer .# White Draconian of Vehumet *..... .# ### Health: 58/67 ====================---- ## #.. Magic: 9/21==========-------------- #.###  AC: 9Str: 9 ###########... EV: 11Int: 28 ######....#..<....# SH: 0Dex: 11 .........>#....)).#{Th  , XL:  9 Next: 70% Place: Dungeon:8 ##.####.#.#....{@.# Noise: ====-----  Time: 8959.9 (0.0) ##........#######.# J) +5 flail .#....#.### #...# Continue: Searing Ray .##.#.#.# #####.### Ray Breath ........# #.....# .#.....####...###  .#.###....#...##  .#.............#  .##.#..........# The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{Th <@#|Th{M*@#|Th֞A**|ThVA**|Th"A**|Th.#Luc the Destroyer .#White Draconian of Vehumet *..... .####Health: 58/67 ====================---- ###..Magic: 9/21==========--------------#.###AC: 9Str: 9###########...EV: 11Int: 28 ######....#..<....#SH: 0Dex: 11 .........>#....)).#XL:  9 Next: 70% Place: Dungeon:8 |Th##.####.#.#.****@.#Noise: ====-----  Time: 8959.9 (0.0) ##........#######.#J) +5 flail .#....#.### #...#Continue: Searing Ray .##.#.#.# #####.###Ray Breath |The........# #.....# .#.....####...### .#.###....#...## .#.............# .##.#..........#The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|Thd[...{ _Deactivating autopickup; reactivate with Ctrl-A.  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  The searing ray hits something.  (Press . to maintain the ray.)7==--60.9 (1|Thg|ThQjS _Something hits you.}ThJ:****}Thל }Thmj...{The searing ray hits something!}Th }ThTy You hear some strange, mumbled words.  A puff of flame appears from out of thin air!}Th$ }Th`& 49-----1+ Breath }Th* }Th-, 1 _The puff of flame hits you!}ThA\  The searing ray hits something!  Vehumet accepts your kill.}Th` ****Reactivating autopickup.}Thz I...)}Th ---8-12++ Breath }Thv L _You feel a bit more experienced.~Th:****~Th >...)~Th 7----3ast: Searing Ray ~Th{~Th> _You finish channelling your searing ray.~Thy ~Thz  Spells (Memorise)TypeFailure Level  a - FreezeIce~Th|{ 12% 1b - Kiss of DeathConjuration/Necromancy 1%1  c - SlowHexes4%1  d - Fulminant PrismConjuration/Alchemy5% 4  e - Iskenderun's Mystic Blast~Th| Conjuration/Translocation 5% 4  f - Confusing TouchHexes14% 3  g - Teleport OtherTranslocation14% 3  h - Cigotuvi's PutrefactionNecromancy/Air41% 4  i - Dispel UndeadNecromancy~Th| #41% 4  j - DispersalTranslocation100% 6  k - Gell's GavotteTranslocation100% 6 22 spell levels left ~Th} ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitTh=  Freeze Freezes an adjacent creature, dealing damage that bypasses any armour the targetmay have. This may temporarily slow cold-blooded creatures. Level: 1 School: Ice Fail: 2%  Power: 84% Damage: 1d9 (max 1d10)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. Th= Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.ThL Spells (Memorise)TypeFailure Level  a - FreezeIce2% 1  b - Kiss of DeathConjuration/Necromancy 1% 1  c - SlowHexes4%1  d - Fulminant PrismConjuration/AlchemyThL5% 4  e - Iskenderun's Mystic Blast Conjuration/Translocation 5% 4  f - Confusing TouchHexes14% 3  g - Teleport OtherTranslocation14% 3  h - Cigotuvi's PutrefactionNecromancy/Air41% 4  i - Dispel UndeadNecromancy41% 4  j - Dispersal TranslocationThtM9100% 6  k - Gell's GavotteTranslocation100% 6 22 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitThd Thn.#Luc the Destroyer .#White Draconian of Vehumet *..... .####Health: 49/67 =================------- ###..Magic: 7/21========----------------#.###AC: 9Str: 9###########...EV: 11Int: 28 ######....#..<....#SH: 0Dex: 11 .........>#....)).#XL:  9 Next: 71% Place: Dungeon:8 ##.####.#.#....)@.#Noise: ---------  Time: 8963.9 (0.0) ##........#######.#J) +5 flail .#....#.### #...#Cast: Searing Ray .##.#.#.# #####.###Breath ........# #.....# .#.....####...### .#.###....#...## .#.............# .##.#..........# Thyw_The puff of flame hits you!  The searing ray hits something!  Vehumet accepts your kill.Reactivating autopickup. _You feel a bit more experienced. _You finish channelling your searing ray.  Okay, then.ThXD _Th Th Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 Select a spell to describe[!]/[I] toggle spell headersTh Searing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. Level: 2School: ConjurationFail: 1%Power: 100%Damage: 2d8 Accuracy: +++++ +Range: 4Noise: Quiet Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.Th Your spells (describe)TypeFailure Level a - Magic DartConjuration1%Th01  b + Searing RayConjuration1% 2 ThxZSelect a spell to describeTh[!]/[I] toggle spell headersThThThk.#Luc the Destroyer .#White Draconian of Vehumet *..... .####Health: 49/67 =================------- ###..Magic: 7/21========----------------#.###AC: 9ThStr: 9###########...EV: 11Int: 28 ######....#..<....#SH: 0Dex: 11 .........>#....)).#XL:  9 Next: 71% Place: Dungeon:8 ##.####.#.#....)@.#Noise: ---------  Time: 8963.9 (0.0) ##........#######.#J) +5 flail .#....#.### #...#Cast: Searing Ray .##.#.#.# #####.###Breath ........# #.....# .#.....####...### .#.###....#...## .#.............# .##.#..........#The searing ray hits something!  Vehumet accepts your kill.Reactivating autopickup. _You feel a bit more experienced. _You finish channelling your searing ray. _Okay, then.ThOThThTh)Th0Th1Th3ThA6Th6-50 _Th;BTh=Th{>,Tht@ThB1=8=ThdDTheF,Th?HThITh/JThdKTh MThMU2=ThCOThLQThQ9=ThRThTThY39=ThP[Th]ThF^Th_Tha,ThcThfa4=ThhThpkO=ThumThp,Thjv10/21=Th)wTh1==ThΐThɢ==ThThThƲTh,ThThTh,ThҽThThl2 ##### #..j# #@#  ThC####.#  #....# Searing Ray #.####  ###########....# ###....#..<....#.#j   gnoll (polearm, asleep).....>#....)).#.# ####.#.#....)..#.. .......#######.####ThB j9054.9 (91.0)j)  A gnoll comes into view. It is wielding a +0 spear of freezing.The gnoll shouts! You hear a shout! x3Th8J====5.9 (92ThTh@< _The gnoll hits you but does no damage.Thf  Luc the Destroyer ThGm White Draconian of Vehumet *..... Th% Health: 67/67 ======================== Th{ Magic: 19/21 =====================--- Th6t AC: 9Str: 9ThV  EV: 11Th.Int: 28ThO Th #####  SH: 0Dex: 11Th ThD#.*j#  XL:  9 Next: 71% Place: Dungeon:8Th ThY7#@#Th Noise: ====-----  Time: 9055.9 (0.0)Thz Th;####.#ThP J) +5 flailTh Th1#....#Th1S Cast: Searing RayTh ThB'#.####Th; Breath Thb/ ###########....# Th###....#..<....#.#Thq} j   gnoll (polearm) Th'......>#....)).#.# Th####.#.#....)..#.. ThF.......#######.####ThBThe gnoll shouts! You hear a shout! x3 Th._The gnoll hits you but does no damage.  Th2Aiming: Searing Ray (safe; 1% risk of failure)  ThPress: ? - help, Q - select action, ( or ) - cycleThR Shift-Dir - straight lineThWAim: a gnoll, wielding a +0 spear of freezing (85% to hit)Th]tLuc the DestroyerWhite Draconian of Vehumet *.....Health: 67/67 ========================Magic: 19/21 =====================---AC: 9Str: 9EV: 11Int: 28#####SH: 0Dex: 11#.**#XL:  9 Next: 71% Place: Dungeon:8#@#Noise: ====-----  Time: 9055.9 (0.0)####.#J) +5 flail#....#Cast: Searing Ray#.####Breath ###########....# ###....#..<....#.#j   gnoll (polearm) ......>#....)).#.# ####.#.#....)..#.. .......#######.####Aiming: Searing Ray (safe; 1% risk of failure)  ThbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear of freezing (85% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is almost dead.Th.jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear of freezing (85% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  ThThe gnoll is almost dead.  (Press . to maintain the ray.)Th`==--6.9 (1Th8ontinue: Searing RayRay Breath ThTh< _The gnoll hits you but does no damage.Thk/  The searing ray hits the gnoll!  You kill the gnoll!**Th,.)8-2---7Searing Ray+ Breath  _Vehumet accepts your kill.Th3ThThK  You stop channelling your searing ray.Thj-....ast: Searing Ray....j   gnoll sergeant (polearm, wandering)..Th\0)Th^>-8.9 (1Th Th _A gnoll sergeant comes into view. It is wielding a +5 heavy spear.Th +Th'  Th K Luc the DestroyerThM  Th V White Draconian of Vehumet *.....ThU  Th  Health: 67/67 ========================Tha  Th  Magic: 16/21 ==================------Thm  Th G AC: 9Tht -Str: 9Th  Th{ G EV: 11Th .Int: 28Th  Th m#####  SH: 0Th .Dex: 11Th  Th #.*j#  XL:  9 Next: 72% Place: Dungeon:8Th&  Th #@# Noise: ---------  Time: 9058.9 (0.0) ####.# J) +5 flail #....# Cast: Searing Ray #.#### Breath  ###########....# Th ###....#..<....#.# j   gnoll sergeant (polearm) ......>#....)).#.# ####.#.#....)..#.. .......#######.#### _A gnoll sergeant comes into view. It is wielding a +5 heavy spear.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleTh| Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +5 heavy spear, wearing a +0 scale mail and  wearing a +0 buckler (87% to hit)ThLuc the DestroyerWhite Draconian of Vehumet *.....Health: 67/67 ========================Magic: 16/21 ==================------AC: 9Str: 9EV: 11Int: 28#####SH: 0Dex: 11#.**#XL:  9 Next: 72% Place: Dungeon:8#@#Noise: ---------  Time: 9058.9 (0.0)####.#J) +5 flail#....#Cast: Searing Ray#.####Breath ###########....# ###....#..<....#.#j   gnoll sergeant (polearm) ......>#....)).#.# ####.#.#....)..#.. .......#######.####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +5 heavy spear, wearing a +0 scaThle mail and  wearing a +0 buckler (87% to hit)  You focus your ray upon the gnoll sergeant.  The searing ray hits the gnoll sergeant!Th,.jAim: a gnoll sergeant, wielding a +5 heavy spear, wearing a +0 scale mail and  wearing a +0 buckler (87% to hit)  You focus your ray upon the gnoll sergeant.  The searing ray hits the gnoll sergeant!  The gnoll sergeant is moderately wounded.  (Press . to maintain the ray.)1---==9.9 (1ontinue: Searing RayRay Breath  _The gnoll sergeant hits you from afar with a +5 heavy spear.Th **The searing ray hits the gnoll sergeant.Th#Th- jjj   gnoll (polearm)  Thj.The gnoll sergeant is heavily wounded.A gnoll comes into view. It is wielding a +0 spear.Th 048-------5-60+ Breath ThO4Th=R _The gnoll sergeant hits you from afar with a +5 heavy spear!Th׆  The searing ray hits the gnoll!  You kill the gnoll!Thڑ **   Vehumet accepts your kill.The searing ray hits the gnoll sergeant!Thd' -)jTh< Thtg -----1++ Breath  _The gnoll sergeant is almost dead.Th0  The searing ray hits the gnoll sergeant!  You kill the gnoll sergeant!Th6 N**Thv i  Vehumet accepts your kill.Th )jj   gnoll  You finish channelling your searing ray.Thi s 4/22--5-2Th ast _A gnoll comes into view. It is wielding a +0 whip.Thf Th5 m _Your Spellcasting skill increases to level 9!Th@  Luc the Destroyer  White Draconian of Vehumet *.....  Health: 48/67 =================-------  Magic: 12/22 =============-----------  AC: 9Str: 9  EV: 11Int: 28 #####  SH: 0Dex: 11 ThCT#.*j#  XL:  9 Next: 75% Place: Dungeon:8 #@# Noise: =--------  Time: 9062.9 (0.0) ####.# J) +5 flail #....# Cast: Searing Ray #.#### Breath  ###########....# ###....#..<....#.# j   gnoll ......>#....)).#.# ####.#.#....)..#.. .......#######.#### _A gnoll comes into view. It is wielding a +0 whip. _Your Spellcasting skill increases to level 9!Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (85% to hit)ThhLuc the DestroyerWhite Draconian of Vehumet *.....Health: 48/67 =================-------Magic: 12/22 =============-----------AC: 9Str: 9EV: 11Int: 28#####SH: 0ThDex: 11#.**#XL:  9 Next: 75% Place: Dungeon:8#@#Noise: =--------  Time: 9062.9 (0.0)####.#J) +5 flail#....#Cast: Searing Ray#.####ThwBreath ###########....# ###....#..<....#.#j   gnoll ......>#....)).#.# ####.#.#....)..#.. Th+.......#######.####Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (85% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  ThϸCThe gnoll is almost dead.Th=OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (85% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is almost dead.  (Press . to maintain the ray.)ThmHMj)ThJ=3.9 (1ontinue: Searing RayRay Breath _ThSThWThS   The searing ray hits the gnoll!  You kill the gnoll!ThX M*Th Y jTh j   gnoll  Vehumet accepts your kill.Th 911-64+ Breath Th9 s _A gnoll comes into view. It is wielding a +0 flail.ThD?*Thj45-0---5++ Breath  _The searing ray misses the gnoll. The gnoll hits you with a +0 flail.Thye * Thk5The searing ray hits the gnoll!Thc$ jThe gnoll is almost dead.You finish channelling your searing ray.Th'{--6astThM1Th4< _The gnoll hits you but does no damage.Thk   Luc the Destroyer  White Draconian of Vehumet *.....Thfl   Health: 45/67 ================--------  Magic: 8/22========----------------  AC: 9Str: 9 ThYo  EV: 11Int: 28 #####  SH: 0Dex: 11 #.j)#  XL:  9 Next: 76% Place: Dungeon:8 #@# Noise: ==-------  Time: 9066.9 (0.0) ####.# J) +5 flail #....# Cast: Searing Ray #.#### Breath  ###########....# ###....#..<....#.# j   gnoll ......>#....)).#.# ####.#.#....)..#.. .......#######.####You finish channelling your searing ray. _The gnoll hits you but does no damage.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wTh p ]ielding a +0 flail (almost dead, 85% to hit)Th9  Luc the Destroyer  White Draconian of Vehumet *.....  Health: 45/67 ================--------  Magic: 8/22========----------------  AC: 9Str: 9  EV: 11Int: 28 #####  SH: 0Dex: 11 #.j)#  XL:  9 Next: 76% Place: Dungeon:8 #@# Noise: ==-------  Time: 9066.9 (0.0) ####.# J) +5 flail #....# Cast: Searing Ray #.#### Breath  ###########....# #Thj##....#..<....#.# j   gnoll ......>#....)).#.# ####.#.#....)..#.. .......#######.####Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 85% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!Vehumet accepts your kill.You feel your power returning. #####  #.*)#  Thf#@#     <>#....)))Th>)Aim: a gnoll, wielding a +0 flail (almost dead, 85% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!  Vehumet accepts your kill.You feel your power returning.  (Press . to maintain the ray.)Thmi69=7.9 (1ontinue: Searing RayRay Breath _Th&sThuTh8?*ThK5)ThlL8-8+ Breath Th|QThRTh ast: Searing Ray 0ThT--9.9 (1 Th"i_You start resting. You stop channelling your searing ray.Th{79=48=9==10/22=ThU)XTh *Th,Th.Thu/Th050Th 2Thi4Th'5Th5=Th(6Th8Th;Th<ThZ>Th@ThATh.B1ThB=Th1C1ThC==Th0DThFThMHThIThJThMThMThOTh7RThRThS2ThT=ThTTh|VThXThYTh#Z==ThZTh\Th_The`Th`12Thha=ThaThcThfThqgThg3ThejThlThmThoThrThrThtThwThwThXx=ThxThzThEThTh4Th =ThThcThThgTh3Thh=ThThThTh֌Th͎Th"ThThi5Th=ThhTh@ThThXThZThHThTh=Th&Th.ThFThNThߨ6Thy=ThThThThڶTh^4Th=Th_ThúThpTh.Th(ThThUTh7Th==ThS85=ThTh,ThThnThCTh}9==Th$Th,ThThc6=ThThl60=Th Th ,ThThh,ThThm1=Th9/7=2==Th=3=8=Th=Th?,ThAThC,ThoGThIThDJ4ThqKThR=9=ThTTh'Va5=ThXThZ,Th\Th_,Th`Th c96ThcD==Th fThfi,ThlkTh[mThmL20=Th;pThjqThqTh@sTh~ -- _You start resting.ThG1134.9 (65.0)ThBY7=5.9 (66Th ThΊ" _HP restored.Th]3ThaThp=ThsThxa1=Th!|ThTh9=ThTh,ThTh.,ThThٖO=ThTh,ThTh_ _You start resting.Tho243.9 (8.0)ThHY2==4.9 (9Th%Th % _Magic restored.Th##### #.@)# #.#.#####.#.##....#.. #.#####..  ###########....# .#. ##....#..<....#.# .#.# .....>#....)).#.# .# # ###.#.#....)..#..Th5.9 (1  Things that are here: _a +0 flail; a +0 whip; a +0 spearTh&What do you want to examine? Items  a - ()) a +0 flailb - ()) a +0 spear  c - ()) a +0 whipThTh~ThHLuc the DestroyerWhite Draconian of Vehumet *.....Health: 67/67 ========================Magic: 22/22 ========================AC: 9Str: 9EV: 11Int: 28SH: 0ThfDex: 11#####XL:  9 Next: 76% Place: Dungeon:8#.@)#Noise: ---------  Time: 9145.9 (1.0)#.#.#J) +5 flail####.#.#ThMCast: Searing Ray#....#..Breath Th;#.#####..  ###########....# .#. ##....#..<....#.# .#.# .....>#....)).#.# .# # ###.#.#....)..#.. _You start resting. _HP restored. _You start resting. _Magic restored.  Th]Things that are here: _a +0 flail; a +0 whip; a +0 spearThTheThIThTh       #####  #.)@#  #.#.#  ####.#.#  #....#..  #.#####..  #....# .#.    #....#..<....#.# .#.#  Th >#....)).#.# .# #   .#.#....)..#..   ThTh,6 _ThTh _Items here: )) [[.ThThWhat do you want to examine? Items  a - ([) a +0 buckler Th& b - ([) a +0 scale mail  c - ()) a +0 spear of freezing  d - ()) a +5 heavy spearThh Tho Th+y   Luc the Destroyer  White Draconian of Vehumet *.....  Health: 67/67 ========================  Magic: 22/22 ========================  AC: 9Str: 9  EV: 11Int: 28  SH: 0Dex: 11Th9z ~#####  XL:  9 Next: 76% Place: Dungeon:8#.)@#  Noise: ---------  Time: 9146.9 (1.0)#.#.#  J) +5 flail####.#.#  Cast: Searing Ray#....#..  Breath Th{ Q#.#####.. ###########....# .#.   #....#..<....#.# .#.#   Th=| ....>#....)).#.# .# #   ##.#.#....)..#..   _HP restored. _You start resting. _Magic restored.  Things that are here: _a +0 flail; a +0 whip; a +0 spear Th$} w_Items here: )) [[.Th[ Thq Th Th: Th uThU | _ThN XTh_ Thʳ ,Th ,Thͼ Th% ,Th Th Thw Th$ Th Th Th ,ThC Th Th Th Th/ Th Th Thq Th Th Th Th; Th Th! Th` Th Th Th1 Th Thd Th Th Th ,Th Th Th ,Th Thl Th0 Th Th\ Th4 Th; Th ,Th Th Th6 ,Th& Th Th ,Th Th Th' ,Th Th Th ,Thf Th5 Th ,Th Thk ThV ,Th( Th Th ,ThQ Th Th ,Th~ Thp Th ,Th Th Th ,Th6 Th Th ,Th The Th! ,Th? Th ,Thz Th Th ,Th Thl ThX Th Th- Th Th ,Th! Thl# ThY$ Th$ Th[% ThP' ThN( Th( ThJ) Th/+ Th, Th, Th- ThL/ Th0 ,Th1 Th3 Th4 Thn5 Th6 Th|7 Th8 ThF9 Th: Tht; Th< Th;= Th= Th+? Thq@ Th@ ThA ThO ThO ,ThGP ThT Th~U ,ThU ThZ ThZ ,Th[ Thd_ Th_ ,Th` The Thg ,Thh Th7m Thn ,Tho Tht Thv ,Thdw Thl| Th} ,ThX Th΄ Thֆ ,The Th Th BThg Th+ ,Th Th[ Th ,Th Th9 Th ,Th$ Th Th$ ,Th Th Th ,Th Th BThz Th XTh XTh BTh Th Th Th4 JThS Th`y Th   There is a stone staircase leading down here. _Th XTh Th ,Th| ThO ThR ,Th Th8 Th ,Th Th Th Thw ThQ ThL W  Items here: )) [[.Th8 Th  _Th Th Th ,Th Th Thy Th Th Th ThO ,Th ThV ThF ,ThY Thf Th# ,Th8 ThM Th Th$ Th Th ThU ,Th Th Th ,Th Th0 Th ,Th Th Thh ,Th{ Th Th{ ,Th Th Th  ,Th Th Th. Th ,Tht Th Th ,Th! Th" Tht# ,Th$ Th% Thn& ,Th' Th( Th") ,ThA* Th$+ Th+ ,Th, Th- Th8. ,Tha/ Th<0 Th0 ,Th1 Th2 Th@3 ,ThP4 ThF5 Th5 ,Th6 Th7 ThZ8 ,Th^9 Th?: Th: ,Th; Th< Th<= ,ThH> Th-? Th? ,Th@ ThA Th1B ,ThFC Th@D ThD ,Th(F ThG ThG ThH ThH ThI Th.J ,Th4K Th L ThL ThM ThM Th{N ThO ,ThP ThP ThQ ,Th}R ThRS ThS ,ThU ThCV ThV ,ThW ThX ThRY ThY ThyZ Th|[ Th\ Thv\ ThB] Th=^ Th^ ,Th_ Th` Th:a ,Thc Thd ,Th|e Thgg Thh Thh Thi Thj Thk ,Th3l Thm Thn Tho ,Thp ThUq Thq ,Th"s Tht Tht ,Thv Thv Thw ,Thx Thy ThMz ,Ths{ Th_| Th| ,Th~ Th  Th ,Thʀ Thǁ ThP Thł Th Th˄ ThS ,Th Th Th0 ,Th. Th Thz ,Th( Th ,Th Th7 Th Th Th Thח Th ,Th Th Th Th ,Th ThG ThО ,Th ThϠ Th^ ,Th Thx Th ,Th Th Th ,Tha Th Th ,Th #.#### #....# #.##.#########.##... ######.......####. ....##.####### #. ....# ##############.###. ....# #.....#.........# ######. ....####.###.#..@#.....# #....#.307.9 (161.0) Th ##.......# #.#.#.#.....# #....#. ......######.###.#....### #....'. #..##.....##...#.###....# #....## ##.######.####.#.# #....# ####.#...####..# #.#.###>...# #....#  ###...###.###.#........###.#####  ###........................... #####.######.......#####.###Th ThH Thh E _Done exploring.ThaITh>+0.0). .............Thm?[...........ThF3ThEHE _Done exploring.Th6Th8Where to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple Thr Th [?25h[?0c#.#### Luc the Destroyer#....# White Draconian of Vehumet *.....#.##.## Health: 67/67 ========================#######.##... Magic: 22/22 ======================== ######.......####. AC: 9Th> Str: 9 ....##.####### #. EV: 11Int: 28 ....# ##############.###. SH: 0Dex: 11 ....# #.....#.........# ######. XL:  9 Next: 76% Place: Dungeon:8 ....####.###.#..@#.....# #....#. Noise: ---------  Time: 9307.9 (0.0) ##.......# #.#.#.#.....# #....#. J) +5 flail ......######.###.#....### #....'. Cast: Searing Ray #..##.....##...#.###....# #....## Breath ##.######.####.#.# #....# ####.# ##...####..# #.#.###>...#h 40m #....# ###...###.###.#........###.##### ###........................... #####.######.......#####.###  _Items here: )) [[. _There is a stone staircase leading down here. _Items here: )) [[. _Done exploring. _Done exploring.  What level of the Dungeon? (default 8, ? - help) Th [?25l[?1cTh49ThThThTh/ _ThTh},ThTh,Th7ThThAThThsThThThThxThnTh,Th{ThTh{ThThiThCThTh*BTh$,ThThThThThThfThxThThgTh. Th Th Th Th Th Th Tht Th"ThThmThThThThThnThThThdThThTheThThMThThTh\ThThThThThiThThThuThTh Th:!,Th!Th#_There is a stone staircase leading down here. _Items here: )) [[. _Done exploring.  There is a stone staircase leading down here.Thx$Th_%Th%$ _ThK&ThG9ThfIThJ,Th`LThW ....# ....### .......  .......  ThX###.......  .........  #.  #@..# 32.6 (24.7) ThhY#...#  #...#  #...#  ....# ....# ....# ThZ.?...# _You climb downwards.  Found a scroll labelled GUIGEM COUKHLY.Th\Th9aThca _There is a stone staircase leading up here.Th3ThTh Th; ....###...### ..#..<..# ..ThF   bullfrog (asleep).F.....ThWy 0.0)  A bullfrog comes into view.Thu%zFF.Thh|3==3.6 (1ThTh3* _The bullfrog croaks.Thm##...### .........#........<..# .......F?...............#####F.--4Searing RayThTh ....###  Luc the Destroyer .......  White Draconian of Vehumet *..... .......  Health: 67/67 ======================== ###.......  Magic: 20/22 =====================--- .........  AC: 9Str: 9 #........  EV: 11Int: 28 #<..#  SH: 0ThDex: 11 #...#  XL:  9 Next: 76% Place: Dungeon:9 #@..#  Noise: ---------  Time: 9334.6 (0.0) #*..#  J) +5 flail *...#  Cast: Searing Ray .F...#  Breath  ......#  ...?...#  F   bullfrog .........  ......##### ThA bullfrog comes into view. _The bullfrog croaks.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (79% to hit)ThS....###Luc the Destroyer.......White Draconian of Vehumet *............Health: 67/67 ========================###.......Magic: 20/22 =====================---.........AC: 9Str: 9#........EV: 11Int: 28#<..#SH: 0Dex: 11#...#XL:  9 Next: 76% Place: Dungeon:9#@..#Th9Noise: ---------  Time: 9334.6 (0.0)#*..#J) +5 flail*...#Cast: Searing Ray.*...#Breath .*....#...?...#F   bullfrog...............#####ThOEAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is moderately wounded.ThNFQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is moderately wounded.  (Press . to maintain the ray.)ThP`..F..Th_S==5.6 (1ontinue: Searing RayRay Breath _ThZTh]Thm]Q **ThV^b** The searing ray hits the bullfrog!ThTh F...  The bullfrog is severely wounded.Th919--6+ Breath ThGTh@? _The bullfrog hits you but does no damage.ThQ **** The searing ray hits the bullfrog!Th F...  The bullfrog is almost dead.ThQ4--8--=7++ Breath Th^Th , _The bullfrog hits you.Thz'  The searing ray hits the bullfrog!  You kill the bullfrog!Vehumet accepts your kill.Th,c****Th †...  You feel your power returning.Th/ 6/68Th4=--808ast: Searing Ray Th0_You finish channelling your searing ray.ThmThj _Your Ice Magic skill increases to level 2!Thp3Th#rThVuThu$ _Th|9=Thk7=ThvTh,ThThbTh ThThޑO=Th^Th1Thz8=20=ThSThN _HP restored.ThОTho,ThThQ,Th2Tha==ThThThThީThThK1=ThThmThۮThTh%ThTh;ThThcThThTh 9=ThַThչThGL2==Th"Th½4 _Magic restored.Tha3ThThdd  You see here a bullfrog corpse.Th%Th _ThTh?Ths,Th^Th'ThP==ThqThThv,ThyTh,ThvTh _d - 3 scrolls labelled GUIGEM COUKHLY (gained 1)ThC3ThThTh,ThThTh#<..# #...# #...# #+#+####†..# ...........# #..........# #..........# +..........########.........@.......--64.6 (26.0)#.......######....ThH........# >.######.# #.##.# #.# #.ThThOF--5.6 (27ThTh; _Found a stone staircase leading down.Th 3Th Thh Th^$ Th% Th& ,Th+' Th( Th) Th) Thc* Th+ Th, Th- Th- Th// ThQ0 Th0 Th11 Th2 Th\4 Th4 ThK5 Th6 Th8 Th{8 Th8 ThB; Th< ,Th> Th? ThA ,ThtB TheD ThF ,ThF ThH ThI ThI ThwJ ThL Th U ......... #........ >....#<..# #...##...# #...##...# #...# #+####†..# #...# .........# #...# ThU .........# #...# .........# #@..# 77.6 (12 .........#######...# ...................# ......######.......# ......# #...>...# #####.# #.......##.# ####....##.# #....##.##....+ThwZ Th\ +8.6 (13Th-` Thb ; _Found a stone staircase leading down.ThvThyxThyTh}ThɀTh߁Th֍nThThؒThThlThThfThThThݞThThOThOThTh_ThԨThThThTh6ThEThThThTh&ThThThThThpThThThThRThThxTh/ThThPThTh ThThEThThThbTh*ThThThThAThThThThTh*Th:Th Th"ThThTh Th Th Th Th$ThTh4ThThThTh,Th ThnThThThTh ThThTh!Th#Th#Th$Thi&Th'Th(Tho)Th*ThG,Th,Th-Th/Thx1Th!2Th3Th5ThV7Th>Th?Th@ThBThEThGThDJThLThMTh0OThQThTTTh5UThVTh=\Th^Th_ThbTh|gThjThVtThGvThxTha{ThF|Th}Th.Th{ThPThpThThThfTh{ThThThTh̑ Th\ThВ)_You now have 382 gold pieces (gained 8).ThKThThkThdTh#ThTh_Th^ThThvTh#Th@ThXThۣThThThxThThThThجThThhThdTh# ThTh"_You open the door.ThThThThbThWThHThThnTh  Th Th(There is an open door here.ThTh Th1_ThThThThEThTh Th1Th ThJ9#.........##########.Tha #######.........#ThS#< ................##. ####....######..##. #....#....#..# #+#+####† #....'....#............. #....#....##+###........ #....#.........#........ #....#.@.......+........ #....#.?.......#........ #....#......####.......# #....+......# ........# #....#......# .######.# #......#Tht#.# F   bullfrog (asleep)Th Th:#......#Th6#.#Th Th*D#F.....#Th#.#Th! Th#.ThThTh'424.6 (46ThThf$5.6 (47ThTh ThTTh7_A bullfrog comes into view.ThGTh*#######.........# #<...........####....###### #....#....#..# #+#+####†.'............#....##+###..........+#.....####+ .#######  F. FF.Th(^==6.6 (1.0)Searing RayTh- Th0. Th.-_The bullfrog gives a loud, deep croak! Th]/_You see here a scroll labelled TOYPHE AS IBE.Thn&........####....###### #....#....#..# #+#+####†.'...........#....##+###.....+?#####+ .####### #F . ####F.--7 _Th ................# #. Luc the Destroyer ####....######..# #. White Draconian of Vehumet *..... #....#....#..# #+#+####† Health: 68/68 ======================== #....'....#............. Magic: 20/22 =====================--- #....#....##+###........ AC: 9Str: 9 #....#.........#........ EV: 11Int: 28 #....#.........+........ SH: 0Dex: 11 #....#.?.......#........ XL:  9 Next: 80% Place: Dungeon:9 #....#.@....####.......# Noise: ---------  Time: 9427.6 (0.0) #....+.*....# ........# J) +5 flail #....#hv49m.F....# .######.# Cast: Searing Ray #......# #.# Breath  #......# #.# #......# #.# F   bullfrog #......# #.  #...####  _The bullfrog gives a loud, deep croak! _You see here a scroll labelled TOYPHE AS IBE.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (79% to hit)Tha(Th+"................#ThҼL#. Luc the DestroyerThp>####....######..#ThX#. White Draconian of Vehumet *.....Th #....#....#..# #+#+####† Health: 68/68 ========================Thl#....'....#............. Magic: 20/22 =====================---Th#....#....##+###........ AC: 9Th-Str: 9ThK#....#.........#........ EV: 11Th.Int: 28Th#....#.........+........ SH: 0Th#.Dex: 11Th#....#.?.......#........ XL:  9 Next: 80% Place: Dungeon:9Th}#....#.@....####.......# Noise: ---------  Time: 9427.6 (0.0)Th)#....+.*....# ........# J) +5 flailTh#....#.*....# .######.# Cast: Searing RayThl#.*....#ThbJ#.# Breath Tht#.*....#Th#.##......##.# F   bullfrog#......##.#...####Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is moderately wounded.ThKTh MPress: ? - help, Q - select action, ( or ) - cycleThMShift-Dir - straight linThN!e  ThOCAim: a bullfrog (79% to hit)  ThPOYou focus your ray upon the bullfrog. The searing ray hits the bullfrog!  ThQWThe bullfrog is moderately wounded.  ThRS(Press . to maintain the ray.)Th_Th`FTha.Thb.Thc .ThfThg3Thh--Thi==Thk8.6 (1Thk ontThl/inue: Searing RayThn8Ray Breath ThoTh!wTh ThTh>_The bullfrog hits you.Th **** The searing ray hits the bullfrog!ThX~ F...  The bullfrog is severely wounded.19-9+ Breath  _The bullfrog hits you but does no damage.Th˼ R****ThB  ThC "ThD FThE .ThmF .Th0H .  ThH 5The searing ray misses the bullfrog.ThI ?The bullfrog hits you but does no damage.ThK ThL 8Th6M --ThM -ThhN 30ThO 7++ Breath ThO ThU ThcY  Th6Z ThZ 1_The bullfrog barely misses you.Th[ Th **** The searing ray hits the bullfrog!Th܊ F...  The bullfrog is almost dead.You finish channelling your searing ray.Th 2---7--=1astTh Tha , _The bullfrog hits you.Thx4 ................# #. Luc the Destroyer ####....######..# #. White Draconian of Vehumet *..... #....#....#..# #+#+####† Health: 62/68 =====================--- #....'....#............. Magic: 15/22 ================-------- #....#....##+###........ AC: 9Str: 9 #....#.........#........ EV: 11Int: 28 #....#.........+........ SH: 0Dex: 11 #....#.?.......#........ XL:  9 Next: 80% Place: Dungeon:9 #....#.@....####.......# Noise: ==-------  Time: 9431.6 (0.0) #....+.F....# ........# J) +5 flail #....h 0m#......# .######.# Cast: Searing Ray #......# #.# Breath  #......# #.# #......# #.# F   bullfrog #......# #.  #...#### You finish channelling your searing ray. _The bullfrog hits you.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 79% to hit)Th*M: ................# #. Luc the Destroyer ####....######..# #. White Draconian of Vehumet *..... ThP#....#....#..# #+#+####† Health: 62/68 =====================--- #....'....#............. Magic: 15/22 ================-------- #....#....##+###........ AC: 9Str: 9 #....#.........#........ EV: 11Int: 28 #....#.........+........ SH: 0Dex: 11 #....#.?.......#........ XL:  9 Next: 80% Place: Dungeon:9 #....#.@....####.......# Noise: ==-------  Time: 9431.6 (0.0) #....+.F....# ........# J) +5 flail #....#......# .######.# Cast: Searing Ray #......# #.# Breath  #ThQ......# #.# #......# #.# F   bullfrog #......# #.  #...#### Shift-Dir - straight lineAim: a bullfrog (almost dead, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog.  You kill the bullfrog!Vehumet accepts your kill.You feel your power returning.ThY    ######..#  #....#....#..# † ThY#....'....# +## ... ...Th%[  ... # *....#  *....# Th[ #.*....#  #.*....#  #......# Th&i #......#  #...#### Th†...  Aim: a bullfrog (almost dead, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog.  You kill the bullfrog!  Vehumet accepts your kill.You feel your power returning.  (Press . to maintain the ray.)Th93=7==32.6 (1ontinue: Searing RayRay Breath _Th5  You stop channelling your searing ray.8=== _4=ThXTh9=Th5ThTh1Th5Th9Th=Th/ThThThThThThOThThThTh6Th=ThTh4ThThTh=Th5ThTh^Th2Th:ThtThQTh20Th=ThJTh7ThWTh4Th7Tht=Th Th~ThThThThThThThThTh8Th4=Th=ThThThN Th( Th 1ThH =Th ThThOTh/Th,ThThTh`ThLTh=ThThTh Th!Thb"=Th#Th$Th'Th)Thc+Th/Th0Th02ThU1==Th1Th3Th`6Th8Th9Thd;Th @ThATh"CThS~ _G - 2 scrolls labelled TOYPHE AS IBE (gained 1)Th(VThWThIXThZTh^Th_Th`Thb==Th@cThdThyi Th2jThj_You open the door.ThnThqThErThtThz Th{ Th|There is an open door here.ThTh Th4_ThnThuBTh8nThf,ThٟTh0Th\,Th>ThB,Th6; _b - 3 scrolls labelled VOSOECOORCH (gained 1)Th nTh,Th6,ThThOThTh nThThdThThTh,ThTh,ThWThfN _You now have 394 gold pieces (gained 12).ThTh,Th{XThK,Th Thm"Th$,Th$Th(,Th?)Th+} _C - 2 scrolls labelled ZALUWN JAHIS (gained 1)ThM-3Th .Th/Th1,Th1Th:3ThE4Th4Thw5Thb7Th8Th39Th9Th:ThI<Th<Th{=Th?Thu@Th AThAThBTh=DThDThuEThGThFHThHThsIThJThKTh^LThLThMTh%OThOThSPTh4QThXRThRThSThUThUThVThXN _You now have 410 gold pieces (gained 16).ThYThvZTh[Th[Th]Th]ThF^Th_Th`ThsaThaThbTh i. .....#...# #.# ####....# .....#...# #.# #....# .....#...# #.### #....+ .....#...# #...# #+##.# ..####...# #...# .# ..#......######...# .# ###...............# ..................# ................@.#-- .........#######..# Thl.........# #..#Cast: Searing Ray ######...# #....  # #...# #.....#...########..........#....########.....#....+ --503.6 (71.0)  A malevolent force fills the Dungeon...Thu{/  --more--Th|  You fall into a shaft and drop 1 floor!  --more--ThX  The shaft crumbles and collapses.  You hear the roar of battle.Th /  --more--Thţ  ...... ...  . ....# ....  .. ....##....  ... #.........  ....##.........  ............... .............#10 +@#  ###  Th Th -4.4 (71.8ThT Th!  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!Th#Y Thzf Inventory: 33/52 slots Hand Weapons (go to first with ))  J - a +5 flail (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Thj Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 3 scrolls labelled VOSOECOORCH  d - 3 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Th@a Armour [u0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands /ThdB)  y - a wand of flame (19) Scrolls (go to first with ?)  b - 3 scrolls labelled VOSOECOORCH  d - 3 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGAj - 2GIYPID FUUKK  k - a labelled HUCIRI KAKYTUNlUHULUO FAINO  qXAUSYA CUDYtYXTA DAR LUCEUH  wWYUSCH ASIGEURA  z - a labelled OCOUCIASAG16%Th,  d - 3 scrolls labelled GUIGEM COUKHLY  z - a scroll labelled OCOUCIASAG  C - 2 scrolls labelled ZALUWN JAHIS  E - a scroll labelled OZAULI XUPPE  G - 2 scrolls labelled TOYPHE AS IBE  H - a scroll labelled YSOISS AC RAANAA Potions (go to first with !)  a - 3 potions of attraction  f - 4 potions of heal wounds  h - 4 potions of curing  i - a yellow potion6Th ; w - a scroll labelled WYUSCH ASIGEURA  z - a scroll labelled OCOUCIASAG  m - 2 bubbling yellow potionsp - 2 potions of ambrosia77ThR3 w - a scroll labelled WYUSCH ASIGEURA  C - 2 scrolls labelled ZALUWN JAHIS  r - 2 black potions  s - 2 bubbling purple potions88Th  C - 2 scrolls labelled ZALUWN JAHIS  H - a scroll labelled YSOISS AC RAANAA  v - a metallic yellow potion94Th1= H - a scroll labelled YSOISS AC RAANAA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, Th1S Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Thl Brand which weapon? Hand Weapons  J - a +5 flail (weapon)  A - a +4 trident of draining [?] describe selectedThLuc the Destroyer...... ...White Draconian of Vehumet *...... ....# ....Health: 68/68 ========================.. ....##....Magic: 22/22 ========================... #.........AC: 9Str: 9....##.........EV: 11Int: 28...............SH: 0Dex: 11.............#XL:  9 Next: 83% Place: Dungeon:10+@#Noise: ---------  Time: 9504.4 (0.0)###J) +5 flailCast: Searing RayBreath The shaft crumbles and collapses.  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  As you read the scroll labelled YSOISS AC RAANAA, it crumbles to dust.  It is a scroll of brand weapon. ...... ...  . ....# ....  .. ....##....  ... #......... ThET[6;9H ....##.........  ...............  .............#  +@# ###        You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  As you read the scroll labelled YSOISS AC RAANAA, it crumbles to dust.  It is a scroll of brand weapon.  Your +5 flail drips with poison.ThT  ...... ...  . ....# ....  .. ....##....  ... #.........  ....##.........  ...............  .............#  +@# ### Luc the Destroyer...... ...White Draconian of Vehumet *...... ....# ....Health: 68/68 ========================.. ....##....Magic: 22/22 ========================... #.........AC: 9Str: 9....##.........EV: 11Int: 28...............SH: 0Dex: 11.............#XL:  9 Next: 83% Place: Dungeon:10+@#Noise: ---------  Time: 9504.4 (0.0)###J) +5 flail (venom)Cast: Searing RayBreath You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  As you read the scrThAV oll labelled YSOISS AC RAANAA, it crumbles to dust.  It is a scroll of brand weapon.  Your +5 flail drips with poison.Thf v5.4 (1 _J - a +5 flail of venom (weapon)Th[Inventory: 32/52 slots Hand Weapons (go to first with ))  J - a +5 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 3 scrolls labelled VOSOECOORCH  d - 3 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Th| Armour [u0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Th Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands /)  y - a wand of flame (19) ThScrolls (go to first with ?)  b - 3 scrolls labelled VOSOECOORCH  d - 3 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGAj - 2GIYPID FUUKK  k - a labelled HUCIRI KAKYTUNlUHULUO FAINO  qXAUSYA CUDYtThYXTA DAR LUCEUH  wWYUSCH ASIGEURA  z - a labelled OCOUCIASAG17%ThPSv g - a ring of protection from cold (worn)  b - 3 scrolls labelled VOSOECOORCH  C - 2 scrolls labelled ZALUWN JAHIS  E - a scroll labelled OZAULI XUPPE  G - 2 scrolls labelled TOYPHE AS IBE35ThM b - 3 scrolls labelled VOSOECOORCH  e - a scroll labelled JYSECA SEGA Potions (go to first with !)  a - 3 potions of attraction  f - 4 potions of heal wounds52Th& e - a scroll labelled JYSECA SEGA  q - 2 scrolls labelled XAUSYA CUDY  h - 4 potions of curing  i - a yellow potion  m - 2 bubbling yellow potionsThpp - 2 potions of ambrosia76ThK   q - 2 scrolls labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  r - 2 black potions82Th z - a scroll labelled OCOUCIASAG. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Th6 Your spells (forget)TypeFailure Level  a - Magic DartConjuration1% 1  b - Searing RayConjurationTh՝1% 2 Select a spell to forget[!] toggle spell headersThTh iLuc the Destroyer...... ...White Draconian of Vehumet *...... ....# ....Health: 68/68 ========================.. ....##....Magic: 22/22 ========================... #.........AC: 9Str: 9....##.........EV: 11Int: 28...............SH: 0Dex: 11.............#Th_XL:  9 Next: 83% Place: Dungeon:10+@#Noise: ---------  Time: 9505.4 (0.0)###J) +5 flail (venom)Cast: Searing RayBreath As you read the scroll labelled YSOISS AC RAANAA, it crumbles to dust.  It is a scroll of brand weapon.  Your +5 flail drips with poison. _J - a +5 flail of venom (weapon)  As you read the scroll labelled OCOUCIASAG, it crumbles to dust.  It is a scroll of amnesia.ThLuc the Destroyer...... ...White Draconian of Vehumet *...... ....# ....Health: 68/68 ========================.. ....##....Magic: 22/22 ========================... #.........AC: 9Str: 9....##.........EV: 11Int: 28...............SH: 0Dex: 11.............#XL:  9 Next: 83% Place: Dungeon:10+@#ThsNoise: ---------  Time: 9505.4 (0.0)###J) +5 flail (venom)Cast: Searing RayBreath As you read the scroll labelled YSOISS AC RAANAA, it crumbles to dust.  It is a scroll of brand weapon.  Your +5 flail drips with poison. _J - a +5 flail of venom (weapon)  As you read the scroll labelled OCOUCIASAG, it crumbles to dust.  It is a scroll of amnesia.Th{* Forget Magic Dart, freeing 1 spell level for a total of 24?   Y - Yes  N - NoThCNLuc the Destroyer...... ...White Draconian of Vehumet *...... ....# ....Health: 68/68 ========================.. ....##....Magic: 22/22 ========================... #.........AC: 9Str: 9....##.........EV: 11Int: 28...............SH: 0Dex: 11.............#XL:  9 Next: 83% Place: Dungeon:10+@#Noise: ---------  Time: 9505.4 (0.0)###J) +5 flail (venom)Cast: Searing RayBreath As you read the scroll labelled YSOISS AC RAANAA, it crumbles to dust.  It is a scroll of brand weapon.  Your +5 flail drips with poison. _J - a +5 flail of venom (weapon)  As you read the scroll labelled OCOUCIASAG, it crumbles to dust.  It is a scroll of amnesia.ThWQThR#6.4 (1ThUTh Y  ThYIt is a scroll of brand weaponThY .  ThnZYour +5 flail drips with poiThZ son. Th['_J - a +5 flail of venom (weapon) Th\H As you read the scroll labelled OCOUCIASAG, it crumbles to dust.  Th]It is a scroll of amnesiaTh] . Th]_Your memory of Magic DartThd^ unravels.Th Th Inventory: 31/52 slots Hand Weapons (go to first with ))  J - a +5 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 3 scrolls labelled VOSOECOORCH  d - 3 scrolls labelled GUIGEM COUKHLY  e - a scroll labelled JYSECA SEGA  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Th e - a scroll labelled JYSECA SEGA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ ThI5“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” Th -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ThTh@ThLuc the Destroyer...... ...White Draconian of Vehumet *...... ....# ....Health: 68/68 ========================.. ....##....Magic: 22/22 ========================... #.........AC: 9Str: 9....##.........EV: 11Int: 28...............SH: 0Dex: 11.............#XL:  9 Next: 83% Place: Dungeon:10+@#Noise: ---------  Time: 9506.4 (0.0)###J) +5 flail (venom)Cast: Searing RayWill/2 Breath _J - a +5 flail of venom (weapon)  ThAs you read the scroll labelled OCOUCIASAG, it crumbles to dust.  It is a scroll of amnesia. _Your memory of Magic Dart unravels.  As you read the scroll labelled JYSECA SEGA, it crumbles to dust.  A wave of despondency washes over your surroundings.Th=V7.4 (1ThL  As you read the scroll labelled OCOUCIASAG, it crumbles to dust.  It is a scroll of amnesia. _Your memory of Magic Dart unravels.  As you read the scroll labelled JYSECA SEGA, it crumbles to dust. wave of despondency washes over your surroundings. _It was a scroll of vulnerability.Th+Th6Inventory: 30/52 slots Hand Weapons (go to first with ))  J - a +5 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn) Th~7 B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Th.8hWands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 3 scrolls labelled VOSOECOORCH  d - 3 scrolls labelled GUIGEM COUKHLY Th8 j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH Th9[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Thb  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)c6 ring of intellThb&igence (worn)  g - a ring of protection from cold (worn) Wands /  y - a wand of flame (19) Scrolls ?) Thc b - 3 scrolls labelled VOSOECOORCH  d - 3 scrolls labelled GUIGEM COUKHLY  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2XAUSYA CUDY  t - a labelled YXTA DAR LUCEUH  w - a labelled WYUSCH ASIGEURA  C - 2s labelled ZALUWN JAHISETh'dOZAULI XUPPE  GTOYPHE AS IBE Potions (go to first with !)33%Th  y - a wand of flame (19)  t - a scroll labelled YXTA DAR LUCEUH  a - 3 potions of attraction  f - 4 potions of heal wounds  h - 4 potions of curing Th i - a yellow potion  m - 2 bubbling yellow potionsp - 2 potions of ambrosia  r - 2 black potions80Th s - 2 bubbling purple potions  v - a metallic yellow potion93Th d - 3 scrolls labelled GUIGEM COUKHLY. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? Th Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Th Th Th Luc the Destroyer...... ...White Draconian of Vehumet *...... ....# ....Health: 68/68 ========================.. ....##....Magic: 22/22 ========================... #.........AC: 9Str: 9....##.........EV: 11Int: 28...............SH: 0Dex: 11.............#XL:  9 Next: 83% Place: Dungeon:10+@#Noise: ---------  Time: 9507.4 (0.0)###Ths J) +5 flail (venom)Cast: Searing RayTele Will/2 Breath It is a scroll of amnesia. _Your memory of Magic Dart unravels.  As you read the scroll labelled JYSECA SEGA, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled GUIGEM COUKHLY, it crumbles to dust.ThG Th *8.4 (1Th ThH + _Your memory of Magic Dart unravels.  As you read the scroll labelled JYSECA SEGA, it crumbles to dust. wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled GUIGEM COUKHLY, it crumbles to dust. Thd s_You feel strangely unstable. It was a scroll of teleportation.ThyThU1Inventory: 30/52 slots Hand Weapons (go to first with ))  J - a +5 flail of venom (weapon)  A - a +4 trident of draining Th%Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 3 scrolls labelled VOSOECOORCH  d - 2 scrolls of teleportation Th j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Th# 9 b - 3 scrolls labelled VOSOECOORCH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, Thd$ S Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Th=ThBThILuc the Destroyer§§§§§§ §§§White Draconian of Vehumet *.....§ §§§§# §§§§Health: 68/68 ========================§§ §§§§##§§§§Magic: 22/22 ========================ThL§§§ #§§§§§§§§§AC: 9Str: 9§§§§##§§§§§§§§§EV: 11Int: 28§§§§§§§§§§§§§§§SH: 0Dex: 11§§§§§§§§§§§§§#XL:  9 Next: 83% Place: Dungeon:10+@#Noise: ---------  Time: 9508.4 (0.0)###J) +5 flail (venom)Cast: Searing RayTele Will/2 Breath A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled GUIGEM COUKHLY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  The air fills with toxic fumes!  As you read the scroll labelled VOSOECOORCH, it crumbles to dust.ThpXTheZ*9.4 (1Th]Th"a _It was a scroll of vulnerability.  As you read the scroll labelled GUIGEM COUKHLY, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  The air fills with toxic fumes!  As you read the scroll labelled VOSOECOORCH, it crumbles to dust. _It was a scroll of poison.ThBThaNInventory: 30/52 slots Hand Weapons (go to first with ))  J - a +5 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [) Th)O u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison ThO d - 2 scrolls of teleportation  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH Th_P[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Th Jewellery "=)c6 ring of intelligence Th D(worn)  g - a ring of protection from cold (worn) Wands /  y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA  C - 2 scrolls labelled ZALUWN JAHIS  E - a scroll labelled OZAULI XUPPE  G - 2 scrolls labelled TOYPHE AS IBE Potions (go to first with !)  a - 3 potions of attraction Th2  f - 4 potions of heal wounds  h - 4 potions of curingi - a yellow potion60%ThL t - a scroll labelled YXTA DAR LUCEUH  G - 2 scrolls labelled TOYPHE AS IBE  m - 2 bubbling yellow potionsp - 2 potions of ambrosia  r - 2 black potions  s - 2 bubbling purple potions  v - a metallic yellow potion93Th  C - 2 scrolls labelled ZALUWN JAHIS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? Th Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Thn   Luc the Destroyer §§§§§§ §§§  White Draconian of Vehumet *..... § §§§§# §§§§  Health: 68/68 ========================Th & §§ §§§§##§§§§  Magic: 22/22 ======================== §§§ #§§§§§§§§§  AC: 9Str: 9 §§§§##§§§§§§§§§  EV: 11Int: 28 Thu §§§§§§§§§§§§§§§  SH: 0Dex: 11 §§§§§§§§§§§§§#  XL:  9 Next: 83% Place: Dungeon:10 +@#Th y Noise: ---------  Time: 9509.4 (0.0) ### J) +5 flail (venom)  Cast: Searing Ray ThD Tele Will/2 Breath      ThT    _You feel strangely unstable. It was a scroll of teleportation.  The air fills with toxic fumes!  As you read the scroll labelled VOSOECOORCH, it crumbles to dust. Th_It was a scroll of poison.  Blink to where?Press: ? - help, Dir - move targetTh Are you sure you want to cancel this blink?   Y - Yes  N - NoThB3 Th69 ThJ? ;Luc the Destroyer§§§§§§ §§§White Draconian of Vehumet *.....§ §§§§# §§§§Health: 68/68 ========================§§ §§§§##§§§§Thh@ Magic: 22/22 ========================§§§ #§§§§§§§§§AC: 9Str: 9§§§§##§§§§§§§§§EV: 11Int: 28§§§§§§§§§§§§§§§SH: 0Dex: 11§§§§§§§§§§§§§#XL:  9 Next: 83% Place: Dungeon:10+@#Noise: ---------  Time: 9509.4 (0.0)###Th.A J) +5 flail (venom)Cast: Searing RayTele Will/2 Breath As you read the scroll labelled VOSOECOORCH, it crumbles to dust. _It was a scroll of poison.  Blink to where?Press: ? - help, Dir - move targetOkay, then.As you read the scroll labelled ZALUWN JAHIS, it crumbles to dust.ThT ThbW +10.4 (1Th[ Th_ 1 _It was a scroll of poison.  Blink to where?  Press: ? - help, Dir - move targetOkay, then.  As you read the scroll labelled ZALUWN JAHIS, it crumbles to dust. _It was a scroll of blinking.Th҆Inventory: 30/52 slots Hand Weapons (go to first with ))  J - a +5 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ThW  B - an orb of energy Magical Staves (go to first with |)D - a staff of cold Jewellery"=)c6 ring Th@tof intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)  y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN Th4 l - a scroll labelled UHULUO FAINO  q - 2 scrolls labelled XAUSYA CUDY  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinkingEOZAULI XUPPEG - 2s labelled TOYPHE AS IBE ThPotions (go to first with !)  a - 3 potions of attraction40%ThuQ t - a scroll labelled YXTA DAR LUCEUH  C - a scroll of blinking  f - 4 potions of heal wounds  h - 4 potions of curing ThRy i - a yellow potion  m - 2 bubbling yellow potions66Th q - 2 scrolls labelled XAUSYA CUDY. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Th72ThZZTh_Luc the Destroyer§§§§§§ §§§White Draconian of Vehumet *.....§ §§§§# §§§§Health: 68/68 ========================§§ §§§§##§§§§Magic: 22/22 ========================§§§ #§§§§§§§§§AC: 9Str: 9§§§§##§§§§§§§§§Th`EV: 11Int: 28§§§§§§§§§§§§§§§SH: 0Dex: 11§§§§§§§§§§§§§#XL:  9 Next: 83% Place: Dungeon:10+@#Noise: ---------  Time: 9510.4 (0.0)###J) +5 flail (venom)Cast: Searing RayTh'bTele Will/2 Breath Press: ? - help, Dir - move targetOkay, then.As you read the scroll labelled ZALUWN JAHIS, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled XAUSYA CUDY, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.ThgpThr*1.4 (1ThuThxd  Okay, then.  As you read the scroll labelled ZALUWN JAHIS, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled XAUSYA CUDY, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.Th Th Inventory: 30/52 slots Hand Weapons (go to first with ))  J - a +5 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Th Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll of immolation  t - a scroll labelled YXTA DAR LUCEUH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Th.K  F - a +0 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)c6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands /  y - a wand of flame (19) Scrolls ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  j - 2 scrolls labelled GIYPID FUUKK  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINOq - a of immolation  t - a scroll labelled YXTA DAR LUCEUH  w - a labelled WYUSCH ASIGEURA  C - a scroll of blinkingEOZAULI XUPPE  G - 2 scrolls labelled TOYPHE AS IBE Potions (go to first with !)33%Th y - a wand of flame (19)  l - a scroll labelled UHULUO FAINO  a - 3 potions of attraction  f - 4 potions of heal wounds  h - 4 potions of curing  i - a yellow potion  m - 2 bubbling yellow potions66Th=! j - 2 scrolls labelled GIYPID FUUKK. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ Th$“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ThoEnchant which item? Armour  u - a +0 cloak (worn)  F - a +0 pair of gloves (worn) [?] describe selectedThN?Th9I\Luc the DestroyerThGs§§§§§§ §§§White Draconian of Vehumet *.....§ §§§§# §§§§Health: 68/68 ========================§§ §§§§##§§§§Magic: 22/22 ========================§§§ #§§§§§§§§§AC: 9Str: 9§§§§##§§§§§§§§§EV: 11Int: 28§§§§§§§§§§§§§§§SH: 0Dex: 11§§§§§§§§§§§§§#XL:  9 Next: 83% Place: Dungeon:10+@#Noise: ---------  Time: 9511.4 (0.0)###J) +5 flail (venom)Cast: Searing RayTele Will/2 Breath _It was a scroll of blinking.  As you read the scroll labelled XAUSYA CUDY, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled GIYPID FUUKK, it crumbles to dust.  It is a scroll of enThxchant armour.Luc the Destroyer§§§§§§ §§§White Draconian of Vehumet *.....§ §§§§# §§§§Health: 68/68 ========================§§ §§§§##§§§§Magic: 22/22 ========================§§§ #§§§§§§§§§AC: 10Str: 9§§§§##§§§§§§§§§EV: 11Int: 28§§§§§§§§§§§§§§§SH: 0Dex: 11§§§§§§§§§§§§§#XL:  9 Next: 83% Place: Dungeon:10+@#Noise: ---------  Time: 9511.4 (0.0)###J) +5 flail (venom)Cast: Searing RayTele Will/2 Breath _It was a scroll of blinking.  As you read the scroll labelled XAUSYA CUDY, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroTh-ll of immolation.  As you read the scroll labelled GIYPID FUUKK, it crumbles to dust.  It is a scroll of enchant armour.ThD   #...#   #...#   #...#   #...#   #...#   #...#   #...#  #@..#  ......#  #......#  #......#  #......#  #......#  .......#  #...##.#   As you read the scroll labelled XAUSYA CUDY, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled GIYPID FUUKK, it crumbles to dust.  It is a scroll of enchant armour.  ThՑ0Your +0 pair of gloves glows green for a moment.ThTh&Th62.4 (1ThTh~@ _Your surroundings suddenly seem different.Thr Inventory: 30/52 slots Hand Weapons (go to first with ))  J - a +5 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +1 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportationj - a scroll of enchant armour  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll of immolation  t - a scroll labelled YXTA DAR LUCEUH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Th+  F - a +1 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)c6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands /  y - a wand of flame (19) Scrolls ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  j - a scroll of enchant armour  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINOq - a of immolation  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinkingEOZAULI XUPPE  G - 2 scrolls labelled TOYPHE AS IBE Potions (go to first with !)33%Th,7  l - a scroll labelled UHULUO FAINO  a - 3 potions of attraction  f - 4 potions of heal wounds  h - 4 potions of curing  i - a yellow potion  m - 2 bubbling yellow potionsp - 2 potions of ambrosia  r - 2 black potions  s - 2 bubbling purple potions  v - a metallic yellow potion9ThEf   l - a scroll labelled UHULUO FAINO  E - a scroll labelled OZAULI XUPPE  x - 3 potions of lignificationbotTh{,  E - a scroll labelled OZAULI XUPPE  G - 2 scrolls labelled TOYPHE AS IBETh؞  G - 2 scrolls labelled TOYPHE AS IBE  h - 4 potions of curingThIGTh4}  f - 4 potions of heal wounds  h - 4 potions of curingTh Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  w - a scroll labelled WYUSCH ASIGEURA  f - 4 potions of heal wounds80%ThcM g - a ring of protection from cold (worn)  q - a scroll of immolation  w - a scroll labelled WYUSCH ASIGEURA73Th2= 4 j - a scroll of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Th:dEnchant which item? Armour  u - a +0 cloak (worn)  F - a +1 pair of gloves (worn) [?] describe selectedTh Thߊ V Luc the Destroyer  #...#White Draconian of Vehumet *.....  #...#Health: 68/68 ========================  #...#Magic: 22/22 ========================  #...#AC: 10Str: 9  #...#EV: 11ThN Int: 28  #...#SH: 0Dex: 11  #...#XL:  9 Next: 83% Place: Dungeon:10  #@..#Noise: ---------  Time: 9512.4 (0.0)  #......#J) +5 flail (venom)  #......#Cast: Searing Ray  #......#Will/2 Breath  #......#  #......#  .......#  #...##.#  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled GIYPID FUUKK, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 pair of gloves glows green for a moment. _Your surroundings suddenly seem different.Thm ThV Th  Luc the Destroyer  #...#White Draconian of Vehumet *.....  #...#Health: 68/68 ========================  #...#Magic: 22/22 ========================  #...#AC: 11Str: 9  #...#EV: 11Int: 28  #...#SH: 0Th Dex: 11  #...#XL:  9 Next: 83% Place: Dungeon:10  #@..#Noise: ---------  Time: 9512.4 (0.0)  #......#J) +5 flail (venom)  #......#Cast: Searing Ray  #......#Will/2 Breath  #......#  #......#  .......#  #...##.#  _It was a scroll of immolation.  As you read the scroll labelled GIYPID FUUKK, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 pair of gloves glows green for a moment. _Your surroundings suddenly seem different.  As you read the scroll of enchant armour, it crumbles to dust.Th Thͬ *3.4 (1Th Thܳ d  As you read the scroll labelled GIYPID FUUKK, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 pair of gloves glows green for a moment. _Your surroundings suddenly seem different.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.Th$Th] page down [PgUp|<] page up [Esc] exit[top]Th3  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)  y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll of immolation  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinking  E - a scroll labelled OZAULI XUPPE  G - 2 scrolls labelled TOYPHE AS IBE Potions (go to first with !)  a - 3 potions of attraction  f - 4 potions of heal wounds  h - 4 potions of curingi - a yellow potion57%Th Th'Th?? k - a scroll labelled HUCIRI KAKYTUN Th) C - a scroll of blinking Th/ m - 2 bubbling yellow potionsTh&5p - 2 potions of ambrosia Th³. r - 2 black potions Th[$ s - 2 bubbling purple potions Th# v - a metallic yellow potion Th9 x - 3 potions of lignificationThe"botThTh  C - a scroll of blinking  a - 3 potions of attractionTh[  a - 3 potions of attraction  f - 4 potions of heal woundsTh G - 2 scrolls labelled TOYPHE AS IBE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? Th Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Th Luc the Destroyer  #...#White Draconian of Vehumet *.....  #...#Health: 68/68 ========================  #...#Magic: 22/22 ========================  #...#AC: 11Str: 9  #...#EV: 11Int: 28  #.§.#SH: 0Dex: 11  #§§§#XL:  9 Next: 83% Place: Dungeon:10  #@§.#Noise: ---------  Time: 9513.4 (0.0)  #§§....#J) +5 flail (venom)  #.§§...#Cast: Searing Ray  #......#Will/2 Breath  #......#  h3m#......#  .......#  #...##.#  It is a scroll of enchant armour.  Your +0 pair of gloves glows green for a moment. _Your surroundings suddenly seem different.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.  As you read the scroll labelled TOYPHE AS IBE, it dissolves into smoke.#...##...#...#...##...#§§§##§#§...#§§§...##......##......##......#....#...#ThT*4.4 (1ThTh_  Your +0 pair of gloves glows green for a moment. _Your surroundings suddenly seem different.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.  As you read the scroll labelled TOYPHE AS IBE, it dissolves into smoke. _It was a scroll of fog.Th Thz Inventory: 29/52 slots Hand Weapons (go to first with ))  J - a +5 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +2 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Th Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll of immolation  t - a scroll labelled YXTA DAR LUCEUH  w - a scroll labelled WYUSCH ASIGEURA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ThZ  u - a +0 cloak (worn)F2 pair of gloves (worn)B - an orb of energy Magical Staves|  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)  y - a wand of flame (19) ThFnuScrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINOq - a of immolation  t - a scroll labelled YXTA DAR LUCEUH  wWYUSCH ASIGEURA  C - a scroll of blinking  E - a scroll labelled OZAULI XUPPE  G - a scroll of fog Potions (go to first with !)28%Th=4 g - a ring of protection from cold (worn)  l - a scroll labelled UHULUO FAINO  a - 3 potions of attraction  f - 4 potions of heal wounds  h - 4 potions of curing ThJ i - a yellow potion  m - 2 bubbling yellow potionsp - 2 potions of ambrosia71Thfh t - a scroll labelled YXTA DAR LUCEUH. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away Thg' Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ThpI ThQ Th`Z  Luc the Destroyer  #...#White Draconian of Vehumet *.....  #...#Health: 68/68 ========================  #...#Magic: 22/22 ========================  #...#AC: 11Str: 9  #...#EV: 11Th\ Int: 28  #§§§#SH: 0Dex: 11  #§§§#XL:  9 Next: 83% Place: Dungeon:10  #@jk#Noise: ---------  Time: 9514.4 (0.0)  #§§j...#J) +5 flail (venom)  #j§j...#Cast: Searing Ray  #......#Will/2 Breath  #......#  #......#k   wyvern (summoned)  .......#j   gnoll bouda (summoned)  #...##.#jjj 3 gnolls (summoned, wandering)  Th`] t_Your surroundings suddenly seem different.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.  As you read the scroll labelled TOYPHE AS IBE, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled YXTA DAR LUCEUH, it crumbles to dust.Thv E 1 wandering)Thw *5.4 (1Th{ Th   As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of gloves glows green for a while.  As you read the scroll labelled TOYPHE AS IBE, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled YXTA DAR LUCEUH, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.Th Th Inventory: 28/52 slots Hand Weapons (go to first with ))  J - a +5 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +2 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Th  Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINO  q - a scroll of immolation  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinking [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Th«  u - a +0 cloak (worn)F2 pair of gloves (worn)B - an orb of energy Magical Staves|  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)  y - a wand of flame (19) ThuScrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  k - a scroll labelled HUCIRI KAKYTUN  l - a scroll labelled UHULUO FAINOq - a of immolation  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinkingEOZAULI XUPPE  G - a scroll of fog Potions (go to first with !)  a - 3 potions of attraction30%Th@ c - a +6 ring of intelligence (worn)  k - a scroll labelled HUCIRI KAKYTUN  f - 4 potions of heal wounds  h - 4 potions of curing  i - a yellow potion  m - 2 bubbling yellow potionsp - 2 potions of ambrosia  r - 2 black potions76ThSF ; k - a scroll labelled HUCIRI KAKYTUN. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, ThF S Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Th Th- ThO  Luc the Destroyer  #...#White Draconian of Vehumet *.....  #...#Health: 68/68 ========================  #...#Magic: 22/22 ========================  #...#AC: 11Str: 9  #...#EV: 11Th TInt: 28  #§§§#SH: 0Dex: 11  #§§§#XL:  9 Next: 83% Place: Dungeon:10  #@jk#Noise: ---------  Time: 9515.4 (0.0)  #§§j...#J) +5 flail (venom)  #j§j...#Cast: Searing Ray  #......#Will/2 Breath  Th #......#  #......#k   wyvern (summoned)  .......#j   gnoll bouda (summoned)  #...##.#jjj 3 gnolls (summoned, 1 wandering)  Th As you read the scroll labelled TOYPHE AS IBE, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled YXTA DAR LUCEUH, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled HUCIRI KAKYTUN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.Th Th Th Th Th j§jj§§§)Th *6.4 (1Th Th  n _It was a scroll of fog.  As you read the scroll labelled YXTA DAR LUCEUH, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled HUCIRI KAKYTUN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.ThaITh7VInventory: 27/52 slots Hand Weapons (go to first with ))  J - a +5 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +2 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=) ThW c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  l - a scroll labelled UHULUO FAINO  q - a scroll of immolation  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinking  E - a scroll labelled OZAULI XUPPE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Thz   u - a +0 cloak (worn)F2 pair of gloves (worn)B - an orb of energy Magical Staves|  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)  y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  l - a scroll labelled UHULUO FAINO  q - a scroll of immolation  w - a scroll labelled WYUSCH ASIGEURAC - a of blinkingEOZAULI XUPPE Th} m G - a scroll of fog Potions (go to first with !)  a - 3 potions of attraction  f - 4 potions of heal wounds33%Th,  g - a ring of protection from cold (worn)  l - a scroll labelled UHULUO FAINO  h - 4 potions of curing  i - a yellow potion  m - 2 bubbling yellow potionsp - 2 potions of ambrosia  r - 2 black potions75Th   l - a scroll labelled UHULUO FAINO  q - a scroll of immolation  s - 2 bubbling purple potions83Th l - a scroll labelled UHULUO FAINO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Thv Enchant which weapon? Hand Weapons  J - a +5 flail of venom (weapon)  A - a +4 trident of draining [?] describe selectedTh2=ThD| Luc the Destroyer  #...#White Draconian of Vehumet *.....  #...#Health: 68/68 ========================  #...#Th$GVMagic: 22/22 ========================  #...#AC: 11Str: 9  #...#EV: 11Int: 28  #§§§#SH: 0Dex: 11  #j§§#XL:  9 Next: 83% Place: Dungeon:10  #@§k#Noise: ---------  Time: 9516.4 (0.0)  #jjj...#J) +5 flail (venom)  #§§§...#Cast: Searing Ray  #......#Will/2 Breath  ThG#......#  #......#k   wyvern (summoned)  .......#ThGj   gnoll bouda (summoned)  #...##.#jjj 3 gnolls (summoned) ThBH _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled HUCIRI KAKYTUN, it crumbles to dust.  ThHYou assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled UHULUO FAINO, it crumbles to dust.  It is a scroll of enchant weapon.ThKThBQTh{V Luc the Destroyer  #...#White Draconian of Vehumet *.....  #...#Health: 68/68 ========================  #...#Magic: 22/22 ======================== ThV #...#AC: 11Str: 9  #...#EV: 11Th[WInt: 28  #§§§#SH: 0ThWDex: 11  #j§§#ThXXL:  9 Next: 83% Place: Dungeon:10  #@§k#Th|XNoise: ---------  Time: 9516.4 (0.0)  #jjj...#J) +6 flail (venom) ThzZ #§§§...#Cast: Searing Ray  #......#Will/2 Breath  #......#  #......#k   wyvern (summoned)  .......#j   gnoll bouda (summoned)  #...##.#jjj 3 gnolls (summoned)  _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled HUCIRI KAKYTUN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. Th[_It was a scroll of fear.  As you read the scroll labelled UHULUO FAINO, it crumbles to dust.  It is a scroll of enchant weapon.ThaThWlThnUkj§Th@p*7.4 (1ThVuThx_  As you read the scroll labelled HUCIRI KAKYTUN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled UHULUO FAINO, it crumbles to dust.  It is a scroll of enchant weapon. _Your +5 flail of venom glows red for a moment.ThLz Th Inventory: 26/52 slots Hand Weapons (go to first with ))  J - a +6 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +2 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  q - a scroll of immolation  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinking  E - a scroll labelled OZAULI XUPPE  G - a scroll of fog [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ThF  u - a +0 cloak (worn)F2 pair of gloves (worn)B - an orb of energy Magical Staves| Thk D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)  y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  q - a scroll of immolation  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinking  E - a scroll labelled OZAULI XUPPE  G - a scroll of fog Potions (go to first with !)  a - 3 potions of attraction  f - 4 potions of heal woundsh - 4 potions of curing36%Th4Thp d - 2 scrolls of teleportation  G - a scroll of fog  i - a yellow potion  m - 2 bubbling yellow potionsp - 2 potions of ambrosia  r - 2 black potions  s - 2 bubbling purple potions  v - a metallic yellow potion90Thn C - a scroll of blinking. A scroll that allows its reader to teleport a short distance, with precise control. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll ThI Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Th- Inventory: 26/52 slots  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  q - a scroll of immolation ThP.  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinking  E - a scroll labelled OZAULI XUPPE  G - a scroll of fog Th. Potions (go to first with !)  a - 3 potions of attraction  f - 4 potions of heal wounds  h - 4 potions of curing  i - a yellow potion Th1  m - 2 bubbling yellow potions  p - 2 potions of ambrosia  r - 2 black potions  s - 2 bubbling purple potions  v - a metallic yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[90%]Th E - a scroll labelled OZAULI XUPPE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ThThThT  *,,,****,,,*,,******,*,,, Luc the Destroyer   *......#...#..#.,,,,,,,,, White Draconian of Vehumet *.....   *......#...#..#.,,,,,,,,, Health: 68/68 ========================   *......#...#..#.,,*,***,, Magic: 22/22 ========================   *......#...#..#.,,,,*,*,, AC: 11Str: 9   *.#..#.#§§.#..#.,,,,*,*,, EV: 11Int: 28   *.#....#§§§#..h3m#.,,,,*,*,, SH: 0Dex: 11   *<..####j§§##.#.,,,,*,*,, XL:  9 Next: 83% Place: Dungeon:10   *...+.##@kj##.##*****,*,, Noise: ---------  Time: 9517.4 (0.0)   *.#.#.##jj§§..## *,*,, J) +6 flail (venom)   *.#.####§§§§..## *,*,, Cast: Searing Ray   *...#.##..§...## *,*,, Will/2 Breath   *...#.##......## Th[34m*,+,,   *.#.#.##......## *,*,, k   wyvern (summoned)   *.#.#.........## *,*,, j   gnoll bouda (summoned)   *...#.##...##.##*****,*,, jjj 3 gnolls (summoned)   *,,,*,**,,,**,+,,,,,*,*,, _It was a scroll of fear.  As you read the scroll labelled UHULUO FAINO, it crumbles to dust.  It is a scroll of enchant weapon. _Your +5 flail of venom glows red for a moment.  As you read the scroll labelled OZAULI XUPPE, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal.ThkThX<j§ThQ*8.4 (1ThTh2j  It is a scroll of enchant weapon. _Your +5 flail of venom glows red for a moment.  As you read the scroll labelled OZAULI XUPPE, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal. _It was a scroll of revelation. _Found a stone staircase leading up.Thڱ3ThTh¿Th *,*,*,,,,,,,,,,,,,,,,,,... *,..####...#..###***,* *......#...#..#. *......#...#..#..,,,,,,, *......#...#..#.o,*,***, *......#...#..#..,,,*,*, *.#..#.#§§.#..#..,,,*,*,ThH *.#....#§§§#..#.o,,,*,*, *<..####j@§##.#..,,,*,*, *...+.##jk§##.###****,*, *.#.#.##jj§§..### *,*, *.#.####§§§§..### *,*, *...#.##..§...### *,*, *...#.##......### *,+,o   orc priest (asleep) *.#.#.##### *,*,Th`o   orc (asleep) *.#.#.........### *,*,k   wyvern *...#.##...##.##*****,*,j   gnoll bouda (summoned)(…)Th#> 0  You swap places.ThThG Th ThTJ..####...#..###Th@.....#...#..#..ThT@.....#...#..#..Th@.....#...#..#.oThY@.....#...#..#..ThL#..#.#§§.#..#..Th^M#....#§§§#..#.oThr..####j@§##.#..Thir..+.##jk§##.###Tha#.#.##jj§§..###Thq#.####§§§§..###Th..#.##..§...###Thi..#.##......###Thjk   wyvern (summoned)Th/#.#.##......###j   gnoll bouda (summoned)#.#.........###jjj 3 gnolls (summoned)  ThYAn orc and an orc priest come into view.Th?9.4 (1 ThThD_The orc moves out of view. The orc priest moves out of view.ThThmTh-Ths)Th+Th -Th1Th4,Th:,Th$;ThF?Th@Th(CTh[E,ThFThHThEKThLTh:NThOThTTh7V,ThWThYTh[Th]Th_ThbThie,ThfTh>iThkThhmTh oThpThtTh-v,Th9xThGzTh||ThX~Th ThTh8ThTh7ThTh ,,,*,,,,,,,,#.........,,,,,,.,,,,,,#...........,*,,*,#.......#*...Thp,,,,,,#.......#*,,,,**...,,,*###.......,,,,,,**...,*,*,.......,,,,,,,,,,...,..####...#..###***,*,......#.@.#.,,,25.4 (6Thΐ(...#jk.#..#..,,,,,,.....#.jj#..#.o,*,**.....#§j.#..#..,,,#..#.#§§§#..#..,,,#....#§§§#..#.o,,,*,*Th$<..####§j§##.#..,,,..+.##§j.##.###***#.#.##§j....### Th5ThiThTh ThThThTh!Th #Th#ThK%Th(Th+Thp1BTh2Th4Th]6Th8Th;Th,=,Th>Th@ThRThUThWTh}aThcTh4gThgTh;iTh*lThJ|Th@ThThNThTh5,ThThj _Your gnoll dissolves into shadows! x3ThThTh3ThTh  *,*,*,**  *,,,**,...#*,  *,,,,,,#..##,>  *,*,,*,#..,,,  *,*,,,,#..,,,,,,,,,  *,*,,,,#..,,,,,,,,,  *,,,,,,#.........,,,,,,.,  *,,,,,,#.........,,,,,,..  *,*,,*,#@......#*..30.4 (5Th  *,,,,,,#k......#*,,,,**..  *,,,####........,,,,,**..  *,*,#...j.......,,,,,,,..  *,..####...#..###**  *......#...#..#..,,,,,  *......#...#..#..,,,,,  *......#...#..#.o,*,***,,  *......#...#..#..,,,*,*ThThشThTh`uThQ,Th<Th$***,**,#......,,,,**+,*.....#*,,,,,*,*.....#*,,*,*.....,,..****,##...,,...**,...#*....,,##....,>,.,,,5*.,,,,,,,,,*,,,,,,,,,,,,,#.,,,,,,#.........,,,,,,..,*,,*,#.......#*..,,,,,,#.......#*,,,,**..,,,####........,,,,,**..,*,#...........,,,,,,,..Th'ThG _Th d _Found a leather armour.Th- Thr/ Thf2 Thc4 ,Th5 Th= G,,~*,,,*~,,*,,~****#≈.#***,,~~~~~~~.......#.,,*,*,,,**,,,,,,,,..........*,,,,,,,,#.[.......,,,***.........,**,#.........,**+,#.....#*,.,,,*,#.@...##..40#,#.***#.#*#..j.##....,,......#..##....,>,Th> X.#..#.#........,,,#.,.,#........,,,,,,,,,#,..,#........,,,,,,,,,,..,,#.,Th6@ ThC ThE Th:ThThJTh> Th Th Th Th( Th ,ThP Th ThM Th Th Th# Thp' Th1* Th, Th- ThF/ Th1  Th1 9_Found a scroll of amnesia.ThP4 Th 6 Thk9 Th9 Th; Th> Th/@ ThC ThE ThVF ThG ThO ThkP A  **,,,,,,,,,,**   *,,~~~~~~~...#####*********  *,,~***##≈........,,,,,,,,,  *,,~*,,.#~?  *,,~*,∩,.~..#..#**  *,,~*,,,#~,,ThP   *,,≈#####≈#****  *,,~~≈~≈~~.......#.,,*,*  *,,.......@........5  *,,......#k[.,,,,,,,,  ***#.#.#,.,**ThPQ   *..,*,#j........,**  #,,,+,#.....##..,  *,,,*,#.....##..  *,*,#,#.........**  *,*,#.##........  *,,,*#....##,ThS ThX ThDZ ThAThThThtTh ThR ThUThn _You feel your willpower return.Th ********  *****,.....#*,,,,,,....## ~~~~~~...#####*********#####≈......,,.g.#~......?~*,∩g.~..#..#..,,,,,,**~*,,,#.,,,,,,≈#####≈#****~~≈~≈~~.......#.,,*,*,,.......kTh !=,,Searing Ray*,,......#.[,,***#.#.#.#j........,**#...#.#.........,**gg 2 goblins (polearms, asleep)#..,+##.,, k   wyvern#.,,*,#.....##j   gnoll bouda (summoned)*,#,#.....**Th+v 6.4 (1  2 goblins come into view.Th{,Th-Th.Th/Thq2I  The goblin shouts! You hear a shout!Ths:g.ggk.j.ggg 3 goblins (polearms, 1 ally target)Th;4===7.4 (2ThBThIt _A goblin comes into view. It is wielding a +0 spear.Th ThP $ Th % *######Th j *****,.....# ThM a*,,,,,.....## Th \~~~~~~...#####*********Th v#####≈.......ThTh#g..#~......?Th,,Th#.ggg~..#..#ThU**Th,~*,,,#~Th-.,,,,Th:≈#####k.****,,~~≈~≈~~.#.,,*,*.........,,......#j[Th!,,***#.#gg 4 goblins (polearms, 1 wandering, 1…)...#.....,**#..,+.#.#.,,*##,,Th%& Th4' Th'HA goblin comes into view. It is wielding a +0 spear.Th(Th+Th:Th>ThH ThZI ThI.gThJ∩ThBKkThK≈ThLjTh#M.ThM/g 3 goblins (polearms, 1 ally targetThN )Th{OVFound a flagged portal. The goblin closely misses you.ThPTh RThR--ThDS 8.4 (1ThDZTh^ Th_Th`%_The goblin moves out of view.Th(&      *#######  *****,.....  **,,,,,.....##   *,,~~~~~~~...#####********  *,,~#####≈........  *,,~#.g.#~......?.,,,,,,,  *,,~#.∩gg@..#..#..**  *,,~#..g#k..,,,  *,,≈#####≈.#****,  *,,~~≈~≈~~#.,,*,*  *,,......j..  *,,......#.[.,,g 4 goblins (polearms, 1 ally target)  ***#.#.#.#.,**  #...#.#.........,**  #..,+.#.....##.. Th' &[22d You enter the shallow water.  Moving in this stuff is going to be slow.  Your wyvern misses the goblin. Your wyvern closely misses the goblin.The goblin barely misses you. Th+ Th/ v.gj.  The goblin hits your wyvern with a +0 spear.Th0 --Th2 9Th\3 2Water Breath Th7 ThC ThhK  Th`L Th key; it will vanish after you do so. You are here. _________________ “We made an expedition;  We met a host and quelled it;  We forced a strong position,  And killed the men who held it. Th  ... “Fierce warriors rushed to meet us;  We met them, and o’erthrew them:  They struggled hard to beat us;  But we conquered them, and slew them.”  -Thomas Love Peacock, “The War Song of Dinas Vawr”. 1829.ThO  Luc the Destroyer White Draconian of Vehumet *..... *#######Health: 67/68 =======================-  *****,.....#Magic: 22/22 ========================  **,,,,,.....##AC: 11Str: 9  *,,~~~~~~~...#####***** EV: 11Int: 28  *,,~#####≈........,,,,, SH: 0Dex: 11  *,,~#..)#~......?.,,,,, XL:  9 Next: 83% Place: Dungeon:10  *,,~#.@k)~..#..#..,,,,, Noise: ---------  Time: 9557.4 (3.6)  *,,~#..)#~........,,,,, ThY d[40mJ) +6 flail (venom)  *,,≈#####≈.......#****, Cast: Searing Ray  *,,~~≈~≈~~.......#.,,*, Breath   *,,................,,,,  *,,......#.[.......,,,, k   wyvern (summoned)  ***#.#.#.#.........,**,  #...#.#.........,**,  #..,+.#.....##..,,,, _You swap places.  Things that are here: _a +0 spear; a goblin corpseThings that are here: _a +0 spear; a goblin corpse _There is a flagged portal here.8=8.4 (1.0ThHm Thun Th4 m _HP restored.  The world spins around you as you enter the gateway.ThK  ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣........♣ a Bailey ThM ♣..@..∩..♣  #..........#  #..........#  #............  ............♣. ..♣.♣.......♣♣ ≈ ........... ≈....#....#.. ThN 9=ThS Th+ ,9.2 (1.8Th Th _You enter a bailey! Your summoned ally is left behind.  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.ThH3ThqThThz,ThTh)Th:,Th,ThThӽThyThThs,ThThzThDThThThThTh ThThTh,ThMThBTh-,ThThThK,ThThThNThTh#ThThThrThWTh,ThTh,ThTh,ThTh`ThThThl,ThLTh4Th,ThThTh ThThJ,Th;Th$ThThTh[ThThTh-,ThThThThTh%ThTh9ThThA Th Th ,Th Th>,ThTh ,ThTh,ThThp,ThTh,ThZTh|Th)ThThThSThThZ,ThThD ,Th!Th",Th#ThP%,Th-Th3Th3ThK5,Th5Thj7,Th8Th9,Th%:The;,Th.<Thn=Th >Th>Th?Th @Th@ThB,ThGCTh]E,ThnFThHThHThMIThJThKTh-LThMThTNThNThPThQThXRTh&TThTThUThWThqXTh YTh [Th[Thv\Thc^Th_Th_ThbThbThucThoeTh^h,Thi,ThqjTh>lThlThmTho,ThpThs,ThsThu,ThvThxTh3yThyTh}{Th|Th|Th[~Th~ThTh,ThLThThЅThrThr,Th=Th|Th%ThThTh3ThʌThThKThThThThbThn,Th:Th|ThThThTh0ThȗThThIThThȚThaThThTh}Th&Th,Th۟ThThkThThThThThbThThTh~ThTh)ThThЩTh>ThThTh[ThϬThThsThThThThTh߲ThBThȳThThuThThAThTh*ThyTh޹Th[Th4 ∩658.2 (99.0) _You start waiting.Th/9.2 (100.0)Th0;∩Th# _Done waiting.ThD3ThETh/Th4Th,Th,ThThnThThOThThTh4,ThTh,ThTh,ThThThTh4ThThThSThThwnTh-,Th Th*ThT+,Th,,Th4Th8Thn:Th:Th;Th<,Th>Th(?,Th`@ThgA,Th}BThCThCThDThF,ThGTh+H,Th1IThGJThaK,ThL,ThMThNThO,Th&QTh-R,ThASThHT,ThVBThXBTh[BTh\BTh_BTh~aBThdBTh"fBThgBTh{jBThQlBThoBThpBThsBThz ∩758.2 (99.0) _You start waiting.Th6~/9.2 (100.0)Th:Th?# _Done waiting.Th ITh ThTh.ThTh6,Th !Th$Th',Th(ThH+Th-,ThN/Th3ThC6,Th7Th;Th`=,Th>ThR`ThSTh=UBThNXTh♣♣......♣♣♣........♣#♣..∩..∩..♣#..........###..........####............♣♣......♣.#♣..♣.♣♣#≈≈.....@.......#≈≈≈....#....#..#≈≈≈≈≈≈≈#....#≈≈#≈≈≈≈≈≈≈#....# #≈≈≈≈≈≈≈#....##♣♣≈≈≈≈≈#....# oo 2 orcs (polearms, asleep) ♣♣♣...#o..o# ..♣..h%0m..ThO∩71.2 (12.0)ThF+2.2 (13Th;∩Th٥V _2 orcs come into view.ThĎ♣.. #♣..∩..∩..♣##..........###....# ###... ♣♣.....♣. #♣..♣.♣♣♣. #≈≈.......#≈≈≈....#@...#.. #≈≈≈≈≈≈≈#....#≈≈ #≈#....# #≈#....# #♣♣≈≈≈≈≈#....# ♣♣♣...#o..o#  ..♣....... .. ∩o.o..o   hy41morc warrior (polearm)oo 2 orcs (polearms, 1 wandering)oThe orc shouts! You hear a shout! x2===3.0)Searing RayThTh| _An orc warrior comes into view. It is wielding a +0 halberd.Th|♣.♣ #♣..∩..∩..♣# #.# ##.####. ♣♣...♣. #♣..♣.♣.♣♣.#ThP#≈≈.#≈≈≈....#.@..#.. #≈#....#≈≈ #≈#....# #≈#....# ♣♣♣...#.o..# ..♣....... ThThThTho..oo.Th/---4Thd ;∩Th| ThYh♣.♣ #♣..∩..∩..♣# #.# ##.## ###. ♣♣...♣. #♣..♣.♣.♣♣.#Th2 #≈≈.#≈≈≈....#..@.#.. #≈#....#≈≈ #≈#....# #≈#..o.# ♣♣♣...#....# ..♣...oo.. ........Th ThThTho.o..oThA---5Th#Th&Uh` ♣........♣  Luc the Destroyer #♣..∩..∩..♣#  White Draconian of Vehumet *..... #..........#  Health: 68/68 ======================== ##..........##  Magic: 20/22 =====================--- ###............  AC: 11Str: 9 ♣♣............♣.  EV: 11Int: 28 #♣..♣.♣.......♣♣.##  SH: 0Dex: 11 #≈≈................  XL:  9 Next: 83% Place: a Bailey #≈≈≈....#..@.#..  Noise: ---------  Time: 9775.2 (0.0) #≈≈≈≈≈≈≈#..*.h)O9;49m#≈≈  J) +6 flail (venom) #≈≈≈≈≈≈≈#..o.# Cast: Searing Ray #≈≈≈≈≈≈≈#....# Breath  #♣♣≈≈≈≈≈#....# ♣♣♣...#..o.# o   orc warrior (polearm) ..♣....... oo 2 orcs (polearms, 1 wandering) ...o.... The orc shouts! You hear a shout! x2 _An orc warrior comes into view. It is wielding a +0 halberd.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 ring mail (85% to hit)Uhg *oUh*oAim: an orc, wielding a +0 halberd and wearing a +0 ring mail (85% to hit)UhVZ o*UhE**Uh : Uh{ ♣........♣  Luc the Destroyer #♣..∩..∩..♣#  White Draconian of Vehumet *..... #..........#  Health: 68/68 ======================== ##..........##  Magic: 20/22 =====================--- ###............  AC: 11Str: 9 ♣♣............♣.  EV: 11Int: 28 #♣..♣.♣.......♣♣.##  SH: 0Uh4 jDex: 11 #≈≈................  XL:  9 Next: 83% Place: a Bailey #≈≈≈....#..@.#..  Noise: ---------  Time: 9775.2 (0.0) #≈≈≈≈≈≈≈#....#≈≈  J) +6 flail (venom) #≈≈≈≈≈≈≈#..o.# Cast: Searing Ray Uh #≈≈≈≈≈≈≈#....# Breath  #♣♣≈≈≈≈≈#....# ♣♣♣...#..o.# o   orc warrior (polearm) ..♣....... oo 2 orcs (polearms, 1 wandering) Uh$ ...o....  _An orc warrior comes into view. It is wielding a +0 halberd.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe searing ray hits the orc!  You kill the orc!Uh ! <  Uh!  #♣..∩..∩..♣#  #..........#  ##..........##  ###...  ♣♣....  Uh" #♣..♣.♣.##  #≈≈.......    *.#≈≈  *.# Uh" I*.# * #..o.# ..♣.......o   orc (polearm, ...o... Uh# Uh% v  Shift-Dir - straight line  The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.(Press . to maintain the ray.)  The orc shouts!Uh Uh .).o.oo).Uh ==6.2 (1ontinue: Searing RayRay Breath Uht ;∩Uh * _You hear a shout! x2Uh ∩**** The searing ray hits the orc warrior!UhV .)o.o.o 2 orcs (polearms)oThe orc warrior is moderately wounded.19--7+ Breath  _An orc comes into view. It is wielding a +0 trident.Uh ****The searing ray hits the orc warrior.UhMUhQNUhOUh3Y.o.o.o.UhZ8----8++ Breath Uh_aUhcc _The orc warrior is heavily wounded.Uh5 0 **** The searing ray hits the orc warrior!  The orc warrior is severely wounded.The searing ray hits the orc.Uhb @  The orc is lightly wounded.Uhm M  You finish channelling your searing ray.Uh g.oo.Uh Mo.Uh 5----7--==9Uhb :astUh* Uh K _The orc warrior hits you from afar with a +0 halberd!UhyB ♣........♣  Luc the Destroyer #♣..∩..∩..♣#  White Draconian of Vehumet *..... Uh#..........#  Health: 58/68 ====================---- ##..........##  Magic: 15/22 ================-------- ###............  AC: 11Uh(Str: 9 ♣♣............♣.  EV: 11Int: 28Uh  #♣..♣.♣.......♣♣.##  SH: 0Dex: 11 #≈≈................  XL:  9 Next: 83% Place: a Bailey Uh#≈≈≈....#..@.#..  Noise: ==-------  Time: 9779.2 (0.0) #≈≈≈≈≈≈≈#..*.#≈≈  J) +6 flail (venom) #≈≈≈≈≈≈≈#..o.# Cast: Searing Ray #≈≈≈≈≈≈≈#..o.# Breath  #♣♣≈≈≈≈≈#....# ♣♣♣...#.o..# o   orc warrior (polearm) ..♣....... oo 2 orcs (polearms) ........  _The orc warrior hits you from afar with a +0 halberd!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, [40Uh+m( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 halberd and wearing a +0 plate armour  (severely wounded, 83% to hit)Uh B ♣........♣  Luc the Destroyer #♣..∩..∩..♣#  White Draconian of Vehumet *..... Uh #..........#  Health: 58/68 ====================---- ##..........##  Magic: 15/22 ================-------- ###............  AC: 11Str: 9 ♣♣............♣.  EV: 11Int: 28 #♣..♣.♣.......♣♣.##  SH: 0Dex: 11 #≈≈................  XL:  9 Next: 83% Place: a Bailey Uh k#≈≈≈....#..@.#..  Noise: ==-------  Time: 9779.2 (0.0) #≈≈≈≈≈≈≈#....#≈≈  J) +6 flail (venom) #≈≈≈≈≈≈≈#..o.# Cast: Searing Ray #≈≈≈≈≈≈≈#..o.# Breath  #♣♣≈≈≈≈≈#....# ♣♣♣...#.o..# o   orc warrior (polearm) ..♣....... oo 2 orcs (polearms) ........ You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  The orc warrior is almost dead.The searing ray hits the orc!  Uh fYou kill the orc!Vehumet accepts your kill.Uh 8   #♣..∩..∩..♣#  UhY #..........#  ##..........##  ###...  ♣♣....  #♣..♣.♣.##  #≈≈.......    Uh F*.#≈≈  *.# *.# * #.o..#  ..♣.......UhB o   orc (polearm) ....... Uhii dThe orc warrior is almost dead.!  You kill the orc!  Vehumet accepts your kill.  You feel your power returning.  (Press . to maintain the ray.)Uhw .o)o.Uh 96=80.2 (1ontinue: Searing RayRay Breath Uh Uh B _The orc warrior hits you but does no damage.Uh  The searing ray hits the orc warrior.  You kill the orc warrior!Vehumet accepts your kill.Uh****o   orc (polearm)Uh.)o.Uh 8===8-1+ Breath UhUhWt _You feel your power returning. The searing ray misses the orc.UhʬR****Uh8 .o).7=---2++ Breath ∩ _The searing ray misses the orc.Uh5 ∩****The searing ray hits the orc.Uha@  The orc is lightly wounded.Uh .o).o   orc warrior (polearm, wandering)o   orc (polearm)oUh`You finish channelling your searing ray.  An orc warrior comes into view. It is wielding a +0 spear.Uh6-6--=3astUhUhC _The orc hits you from afar with a +0 trident.Uh%  ♣........♣  Luc the Destroyer #♣..∩..∩..♣#  White Draconian of Vehumet *..... #..........#  Health: 56/68 ===================----- ##..........##  Magic: 14/22 ===============--------- ###............  AC: 11Str: 9 ♣♣............♣.  EV: 11Int: 28 #♣..♣.♣.......♣♣.##  SH: 0Uhh' Dex: 11 #≈≈................  XL:  9 Next: 88% Place: a Bailey #≈≈≈....#..@.#..  Noise: =--------  Time: 9783.2 (0.0) #≈≈≈≈≈≈≈#..*.#≈≈  J) +6 flail (venom) #≈≈≈≈≈≈≈#..o.# Cast: Searing Ray #≈≈≈≈≈≈≈#..).# Breath  #♣♣≈≈≈≈≈#....# ♣♣♣...#....# o   orc warrior (polearm, wandering) ..♣....... o   orc (polearm) ..o..... Uh) E _The orc hits you from afar with a +0 trident.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 chain mail (lightly  wounded, 87% to hit)Uh ♣........♣Luc the Destroyer#♣..∩..∩..♣#White Draconian of Vehumet *.....#..........#Health: 56/68 ===================-----##..........##Magic: 14/22 ===============---------###............AC: 11Str: 9Uh ♣♣............♣.EV: 11Int: 28#♣..♣.♣.......♣♣.##SH: 0Dex: 11#≈≈................XL:  9 Next: 88% Place: a Bailey#≈≈≈....#..@.#..Noise: =--------  Time: 9783.2 (0.0)#≈≈≈≈≈≈≈#..*.#≈≈J) +6 flail (venom)#≈≈≈≈≈≈≈#..*.#Cast: Searing Ray#≈≈≈≈≈≈≈#..*.#Breath #♣♣≈≈≈≈≈#..*.#♣♣♣...#....#o   orc warrior (polearm, wandering)..♣.......o   orc (Uh wpolearm)..o.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 chain mail (lightly  wounded, 87% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is moderately wounded.UhJ Aim: an orc, wielding a +0 trident and wearing a +0 chain mail (lightly  wounded, 87% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is moderately wounded.(Press . to maintain the ray.)  The orc warrior shouts!  You hear a shout!Uh  .o).oo 2 orc warriors (polearms, 1 wandering)o....oAn orc warrior comes into view. It is wielding a +0 trident.7==4.2 (1ontinue: Searing RayRay Breath UhM Uh P _The orc barely misses you.Uh Uh  Uh$The searing ray hits the orc.  Uhj"You kill the orc!UhDVehumet accepts your kill.Uh߰c****Uh5Uh6UhDy.)).oUhWEh...o.Uhlp-5Searing Ray+ Breath UhJ _You feel your power returning.Uh<R****Uh@Uh]UhN;.))o..   orc warrior (polearm).UhL--6Searing Ray++ Breath Uh&@∩Uh] + ♣........♣  Luc the Destroyer #♣..∩..∩..♣#  White Draconian of Vehumet *.....UhT^ D #..........#  Health: 57/68 ====================---- ##..........##  Magic: 12/22 =============----------- ###............  AC: 11Str: 9 Uh{_ ♣♣............♣.  EV: 11Int: 28 #♣..♣.♣.......♣♣.##  SH: 0Dex: 11 Uh` ;#≈≈................  XL:  9 Next: 88% Place: a Bailey #≈≈≈....#..@.#..  Noise: ---------  Time: 9786.2 (0.0) #≈≈≈≈≈≈≈#..*.#≈≈  J) +6 flail (venom)Uh`  #≈≈≈≈≈≈≈#..*.# Continue: Searing Ray #≈≈≈≈≈≈≈#.*).#Uhb  Ray++ Breath  #♣♣≈≈≈≈≈#.o..# ♣♣♣...#....# o   orc warrior (polearm) ..♣....... ........  _You feel your power returning.  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 spear and wearing a +0 plate armour (83% to  hit)UhuO♣........♣Luc the Destroyer#♣..∩..∩..♣#White Draconian of Vehumet *.....#..........#Health: 57/68 ====================----##..........##Magic: 12/22 =============-----------###............AC: 11Str: 9♣♣............♣.EV: 11Int: 28#♣..♣.♣.......♣♣.##SH: 0Dex: 11#≈≈................XL:  9 Next: 88% Place: a Bailey#≈≈≈....#..@.#..Noise: ---------  Time: 9786.2 (0.0)#≈≈≈≈≈≈≈#..*.#≈≈J) +6 flaiUh!P`l (venom)#≈≈≈≈≈≈≈#..*.#Continue: Searing Ray#≈≈≈≈≈≈≈#.*).#Ray++ Breath #♣♣≈≈≈≈≈#.*..#♣♣♣...#....#o   orc warrior (polearm)..♣...............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 spear and wearing a +0 plate armour (83% to  hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.UhkAim: an orc warrior, wielding a +0 spear and wearing a +0 plate armour (83% to  hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  The orc warrior is lightly wounded.  (Press . to maintain the ray.)∩.)o.8==7.2 (1 _UhUUh ∩****The searing ray hits the orc warrior but does no damage.UhcM\∩..o..11---8+ Breath Uh{ **** _The orc warrior is lightly wounded.  The searing ray hits the orc warrior but does no damage.Uh4t .o)UhK.The orc warrior is lightly wounded.Uh0---=-9UhM++ Breath UhUh8X _The orc warrior barely misses you.Uh ****The searing ray hits the orc warrior.Uh1  ∩.o).The orc warrior is lightly wounded.  You finish channelling your searing ray.Uh2 99/22 ---90astUh%9 Uh:< B _The orc warrior hits you but does no damage.Uhd∩5-1 _The orc warrior hits you from afar with a +0 spear.Uh#  ♣........♣  Luc the Destroyer #♣..∩..∩..♣#  White Draconian of Vehumet *..... #..........#  Health: 55/68 ===================----- ##..........##  Magic: 7/22=======----------------- ###............  AC: 11Str: 9 ♣♣............♣.  EV: 11Int: 28 #♣..♣.♣.......♣♣.##  SH: 0Dex: 11 #≈≈................  XL:  9 Next: 88% Place: a Bailey #≈≈≈....#..@.#..  Noise: =--------  Time: 9791.2 (0.0) #≈≈≈≈≈≈≈#[4Uh$ 0m..*.#≈≈  J) +6 flail (venom) #≈≈≈≈≈≈≈#..o.# Cast: Searing Ray #≈≈≈≈≈≈≈#..).# Breath  #♣♣≈≈≈≈≈#....# ♣♣♣...#....# o   orc warrior (polearm) ..♣....... ........  _The orc warrior hits you from afar with a +0 spear.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 spear and wearing a +0 plate armour (lightlywounded, 83% to hit)Uh ♣........♣Luc the Destroyer#♣..∩..∩..♣#White Draconian of Vehumet *.....#..........#Health: 55/68 ===================-----##..........##Magic: 7/22=======-----------------###............AC: 11Str: 9♣♣............♣.EV: 11Int: 28#♣..♣.♣.......♣♣.##SH: 0Dex: 11#≈≈................XL:  9 Next: 88% Place: a Bailey#≈≈≈....#..@.#..Noise: =--------  Time: 9791.2 (0.0)#≈≈≈≈≈≈≈#..*.#Uh 4≈≈J) +6 flail (venom)#≈≈≈≈≈≈≈#..*.#Cast: Searing Ray#≈≈≈≈≈≈≈#..*.#Breath #♣♣≈≈≈≈≈#..*.#♣♣♣...#....#o   orc warrior (polearm)..♣...............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 spear and wearing a +0 plate armour (lightlywounded, 83% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.UhJ Aim: an orc warrior, wielding a +0 spear and wearing a +0 plate armour (lightlywounded, 83% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior.  The orc warrior is moderately wounded.  (Press . to maintain the ray.) UhaK !UhL #.UhM oUh9O )UhLP .UhQ {o   orc (polearm, wandering)UhR oUh4T <An orc comes into view. It is wielding a +0 spear.UhU UhX UhRd 8==2.2 (1ontinue: Searing RayRay Breath Uhl  Uhm Uh0n 4_The orc warrior hits you but does no damage.Uh ****The searing ray hits the orc warrior.Uht  The orc warrior is heavily wounded. .o).oo).The orc shouts!67-3+ Breath  _The orc warrior barely misses you.Uh **** The searing ray hits the orc warrior!Uh .o).oo 2 orc warriors (polearms, 1 wandering).oThe orc warrior is almost dead.6---4++ Breath ∩ Uh<_The orc warrior hits you but does no damage.Uh ♣........♣  Luc the Destroyer #♣..∩..∩..♣#  White Draconian of Vehumet *..... #..........#  Health: 56/68 ===================----- ##..........##  Magic: 4/22====-------------------- ###............  AC: 11Str: 9 ♣♣............♣.  EV: 11Int: 28 #♣..♣.♣.......♣♣.##  SH: 0Dex: 11 #≈≈................  XL:  9 Next: 88% Place: a Bailey #≈≈≈....#..@.#..  Noise: =--------  Time: 9794.2 (0.0) #≈≈≈≈≈≈≈#..Uh[40m*.#≈≈  J) +6 flail (venom) #≈≈≈≈≈≈≈#..o.# Continue: Searing Ray #≈≈≈≈≈≈≈#..).# Ray++ Breath  #♣♣≈≈≈≈≈#....# ♣♣♣...#o...# oo 2 orc warriors (polearms, 1 wandering) ..♣....... o   orc (polearm) ..o.....  _The orc warrior hits you but does no damage.  Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 spear and wearing a +0 plate armour (almostdead, 83% to hit)Uh' ♣........♣  Luc the Destroyer #♣..∩..∩..♣#  White Draconian of Vehumet *..... #..........#  Health: 56/68 ===================----- ##..........##  Magic: 4/22====-------------------- ###............  AC: 11Str: 9 ♣♣............♣.  EV: 11Int: 28 #♣..♣.♣.......♣♣.##  SH: 0Dex: 11 #≈≈................  XL:  9 Next: 88% Place: a Bailey #≈≈≈....#..@.#..  Noise: =--------  Time: 9794.2 (0.0) #≈≈≈≈≈≈≈#....[Uh37m#≈≈  J) +6 flail (venom) #≈≈≈≈≈≈≈#..o.# Continue: Searing Ray #≈≈≈≈≈≈≈#..).# Ray++ Breath  #♣♣≈≈≈≈≈#....# ♣♣♣...#o...# oo 2 orc warriors (polearms, 1 wandering) ..♣....... o   orc (polearm) ..o..... dead, 83% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior!  You kill the orc warrior!Vehumet accepts your kill.Vehumet offers you knowledge of Inner Flame.  --more--UhUh4   #♣..∩..∩..♣#  #..........#  ##..........##  ###...  ♣♣....  #♣..♣.♣.##  #≈≈.......    *.#≈≈  *.# *.# * #o...#o   orc warrior (polearm, ..♣....... ..o.... UhXe  The searing ray hits the orc warrior!  You kill the orc warrior!accepts your kill.  Vehumet offers you knowledge of Inner Flame.(Press . to maintain the ray.)  The orc warrior shouts!Uhn∩.))o..o)o.Uhz 93=5.2 (1 Breath+  _You hear a shout!  You feel power welling in your lungs.UhݙUhqh _Your Dodging skill increases to level 3!UhJ ♣♣♣ ♣........♣ #♣..∩..∩..♣# #. #### ###...# ♣♣...Uh..♣.  #♣..♣.♣♣♣.## #≈≈.......@........ #≈≈≈....#....#.... #≈#....#≈≈ ≈ #≈#..).# #≈≈≈≈≈≈≈#..).##♣♣≈≈≈≈≈#.o..#♣♣♣...#....#..♣...o...........UhUhUh .zo.o.Uh0i--6astUh:Uh_=< _You stop channelling your searing ray.Uhg  ♣♣♣♣♣♣♣♣ ♣♣ ♣........♣ ♣..∩..∩..♣   ### ###..# ♣♣.....♣. ♣..♣.♣♣♣.##UhBjM..........................#≈≈≈≈.≈≈≈o)#♣♣≈≈≈≈≈#...♣♣♣...#.o..#..♣Uhw;∩Uh#}7=5=--7Searing RayUhrUhUhxH (Uh&I  ♣♣♣♣♣♣♣♣ ♣♣ ♣........♣ ♣..∩..∩..♣   ### ###..# ♣♣.....♣. ♣..♣.♣UhI ♣♣.##..........................#≈≈≈.).# ≈≈o   orc (polearm)≈≈o).# ≈#♣♣≈≈≈≈≈#...♣♣♣...#.o..#UhK UhoL UhiM Uh,T A∩oUh=U Do   orc warrior (polearm).o   orc (polearm)o.UhU ;8Searing RayUhj[ Uh|] Uh+L ♣♣♣♣♣♣♣♣ ♣♣ ♣........♣ Uhba♣..∩..∩..♣   ### ###..#UhL ♣♣....Uhi.♣.# ♣..♣.♣♣♣.##....................#....#....o..#≈≈o   orc (polearm)≈≈≈≈≈.).# ≈≈#♣♣≈≈≈≈≈#.o∩o.o   orc warrior (polearm)o   orc (polearm)o.9Uh@∩Uhq ♣♣♣♣♣♣♣♣ ♣♣Uhr; ♣........♣ ♣..∩..∩..♣   #### ###. ♣♣....Uh_s.♣.# ♣..♣.♣♣♣.##....................#.o..#....Uh'to   orc (polearm)..#≈.).# ≈≈≈o).# ≈≈UhtUhqwUhR∩o   orc warrior (polearm)o   orc (polearm)UhYKo.Uhć8=800Searing RayUhWUhٙUh  ♣♣♣♣♣♣♣♣ ♣♣ ♣........♣ ♣..∩..∩..♣   #### ###. ♣♣.....♣.# ♣..♣.♣Uh ♣♣.##................o   orc (polearm)....#.o..#.......#≈o).# ≈Uh] Uh Uh foo   orc warrior (polearm).o   orc (polearm)o.Uh A=1Uh Uh Uh|o ♣♣♣♣♣♣♣♣ ♣♣ ♣........♣ #♣..∩@.∩..♣#   ##Uh## ###. ♣♣.....♣.♣..♣.♣.......♣♣.##o   orc (polearm).......o............#....#....o..#≈UhUhq Uh6foo   orc warrior (polearm).o   orc (polearm)o.UhB%2Uh#Uhn% Uh Uh Uh Uh,∩o.o.96=3Searing Ray Uh8@∩ Uh36, Uh">xo.o. Uh?%4 UhiE UhG UhA]  UhT^  Uhk ∩o.o. Uhm %5 UhBv 9∩ Uhy !Uh  Luc the Destroyer  White Draconian of Vehumet *.....  Health: 59/68 ====================----  Magic: 4/22====--------------------  AC: 11Str: 9 ♣♣♣♣♣♣♣♣  EV: 11Int: 28 ♣♣......♣♣  SH: 0Dex: 11 ♣........♣  XL:  9 Next: 93% Place: a Bailey #♣..∩@.∩..♣#  Noise: ---------  Time: 9805.2 (0.0) #....*.....#  J) +6 flail (venom)[3!Uh-4m ##....o.....##  Cast: Searing Ray ###............#  Breath+  ♣♣.......o....♣.#  #♣..♣.♣.......♣♣.##  o   orc warrior (polearm) #≈≈................  o   orc (polearm) #≈≈≈....#....#....  #≈≈≈≈≈≈≈#....#≈≈≈≈ _Your Dodging skill increases to level 3! _You stop channelling your searing ray.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (85% to hit)!Uh(  Luc the Destroyer  White Draconian of Vehumet *.....  Health: 59/68 ====================----  Magic: 4/22====--------------------  AC: 11Str: 9 ♣♣♣♣♣♣♣♣  EV: 11Int: 28 ♣♣......♣♣  SH: 0Dex: 11!UhK+ ♣........♣  XL:  9 Next: 93% Place: a Bailey #♣..∩@.∩..♣#  Noise: ---------  Time: 9805.2 (0.0) #..........#  J) +6 flail (venom) ##....o.....##  Cast: Searing Ray ###............#  Breath+  ♣♣.......o....♣.#  #♣..♣.♣.......♣♣.##  o   orc warrior (polearm) #≈≈................  o   orc (polearm) #≈≈≈....#....#....  #≈≈≈≈≈≈≈#....#≈≈≈≈ Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or [0;1!Uh+50;1m) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (85% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!!Uh0   ♣  !Uhl2]♣  ∩..♣#  #....*.....#  ##....*.....##  ###.....*......#  ♣♣.......*....♣.# #♣..♣.♣.......♣♣.##  #≈≈............ #≈≈≈....#....#..   Shift-Dir - straight line  !Uhe4vAim: an orc, wielding a +0 spear and wearing a +0 scale mail (85% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.  The searing ray hits the orc warrior but does no damage.!Uhu  (Press . to maintain the ray.)!Uh∩.)o.!Uh@c60===6.2 (1!Uhontinue: Searing RayRay Breath+ _!Uhd!Uh!Uh o∩****!UhB !UhM ∩.o..!UhO 3---7+ Breath+ !UhoW !UhJ[ N _The searing ray hits the orc warrior but does no damage."Uhao∩****"UhkR ∩.o..The searing ray hits the orc warrior but does no damage."UhU48------==8++ Breath+ "Uh\"Uh4_K _The orc warrior hits you from afar with a +0 trident!"Uh ∩**** The searing ray hits the orc warrior!"Uh;<  ∩.o..The orc warrior is moderately wounded.You finish channelling your searing ray."Uh> 1-------2-9ast"UhC "UhF K _The orc warrior hits you from afar with a +0 trident!%Uht#  Luc the Destroyer  White Draconian of Vehumet *.....  Health: 41/68 ==============----------  Magic: 0/22------------------------  AC: 11Str: 9 ♣♣♣♣♣♣♣♣  EV: 11Int: 28 ♣♣......♣♣  SH: 0Dex: 11%Uh\$_ ♣........♣  XL:  9 Next: 93% Place: a Bailey #♣..∩@.∩..♣#  Noise: ==-------  Time: 9809.2 (0.0) #....*.....#  J) +6 flail (venom) %Uh0%##....o.....##  Cast: Searing Ray ###............#  Breath+  ♣♣............♣.#  %Uh;&<#♣..♣.♣.......♣♣.##  o   orc warrior (polearm) #≈≈................  #≈≈≈....#....#....  #≈≈≈≈≈≈≈#....#≈≈≈≈ _The orc warrior hits you from afar with a +0 trident!  Aiming: Searing Ray (safe; 1% risk of failure)  %Uh6'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +4 plate armour  (moderately wounded, 83% to hit)%UhMLuc the DestroyerWhite Draconian of Vehumet *.....Health: 41/68 ==============----------Magic: 0/22------------------------AC: 11Str: 9♣♣♣♣♣♣♣♣EV: 11Int: 28♣♣......♣♣SH: 0Dex: 11♣........♣XL:  9 Next: 93% Place: a Bailey#♣..∩@.∩..♣#Noise: ==-------  Time: 9809.2 (0.0)#....*.....#J) +6 flail (venom)##....*.....##Cast: Searing Ray###.....*......#Breath+ ♣♣.......*....♣.##♣..%Uhm♣.♣.......♣♣.##o   orc warrior (polearm)#≈≈................#≈≈≈....#....#....#≈≈≈≈≈≈≈#....#≈≈≈≈Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +4 plate armour  (moderately wounded, 83% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior!%UhO-.o..Aim: an orc warrior, wielding a +0 trident and wearing a +4 plate armour  (moderately wounded, 83% to hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior!  The orc warrior is heavily wounded.  (Press . to maintain the ray.)%Uh]R10.2 (1ontinue: Searing RayRay Breath+ %UhVT%UhVQ _The orc warrior misses you.'Uhu%♣♣♣♣♣♣♣♣♣♣......♣♣..#♣..∩..∩..♣##....@.....###....o####............#♣♣..'Uh♣#♣..♣.♣♣♣.##≈≈.........≈....#....#....≈≈≈≈≈≈≈≈).# 'Uh'Uh-1ast: Searing Ray 'Uh9∩'Uh _You stop channelling your searing ray. The orc warrior closely misses you.'Uh ' , very poisoned) _The orc warrior misses you. _You stop channelling your searing ray. The orc warrior closely misses you.You hit the orc warrior. The orc warrior is poisoned.  Your tail-slap misses the orc warrior.  The orc warrior is severely wounded.  The orc warrior hits you but does no damage.'UhJ F-2.6 (1.4'Uh0 9∩'Uh A _The orc warrior hits you with a +0 trident.'Uh4  You hit the orc warrior.  The orc warrior is severely wounded.'Uh S1=4.0'Uh9∩'UhX _The orc warrior barely misses you.(Uh ∩ You hit the orc warrior but do no damage.The orc warrior is severely wounded.The orc warrior hits you with a +0 trident!(Uhh32---=5.4(Uh9∩(UhQ _The orc warrior misses you.(Uh'∩∩(Uh:/^ _You are too injured to fight recklessly!(UhX∩(Uh 9∩(Uh^ _You are too injured to fight recklessly!(Uh@ (UhA (UhVE (UhG ^ _You are too injured to fight recklessly!(Uh> V∩(Uhh 9∩(UhH ^ _You are too injured to fight recklessly!)UhB )UhCP_You are too injured to fight recklessly)Uh6D ! )UhDO_You are too injured to fight recklessly! )UhF" You hit the orc warrior. )UhTG( The orc warrior looks as sick as possib)UhG le! )UhHS The orc warrior is almost dead. )Uh4I= You kill the orc warrior!)Uh}X)Uh6Y))UhY!)UhW)Uh43)Uh---)Uhҁ=)Uh8)Uho-)Uh> 6.8)Uh<)Uh] )UhM)Uh)6_Vehumet accepts your kill.)Uh*UhPGu*UhSB*UhT*Uh-Y*Uh|Zw4=2=*Uhb\*Uh0`*UhCa*Uh"c*Uhg*Uhs ∩--o   orc (polearm, wandering)*Uhtlo _You start resting.*Uhs~J∩20.8 (4.0*Uh߂D-1.8 (5*UhC;∩*Uht _An orc comes into view. It is wielding a +0 halberd.*Uh) *UhA *UhA *Uhu [ _An orc is nearby!*Uh  ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣........♣  #♣..∩..∩..♣#  #....@.....#  ##....).....##  ###............#  ♣♣............♣.#  #♣..♣.♣.......♣♣.##  #≈≈................  #≈≈≈....#....#....  #.o..#≈≈≈≈  ).# ≈≈≈ *Uhì ♣♣♣♣♣♣♣♣  *Uh&S♣♣......♣♣  ♣........♣  #♣..∩..∩..♣#  #....@.....#  ##....).....##  ###............#  ♣♣............♣.#  *Uh^#♣..♣.♣.......♣♣.# #≈≈................  #≈≈≈....#....#.. #.o..#*UhJ ).# *Uhм*Uh*Uh"9∩*Uh[ _An orc is nearby!+UhY: ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣........♣  #♣..∩..∩..♣#  #....@.....#  ##....).....##  ###............#  ♣♣............♣.#  #♣..♣.♣.......♣♣.##  #≈≈................  #≈≈≈....#....#....  #.o..#≈≈≈≈  ).# ≈≈≈ +Uhp ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣........♣  #♣..∩..∩..♣#  #....@.....#  ##....).....##  ###............#  ♣♣............♣.#  #♣..♣.♣.......♣♣.# #≈≈................  #≈≈≈....#....#.. +Uh#.o..# ).# +UhA3+Uh{+Uh[ _An orc is nearby!,Uh ♣♣♣♣♣♣♣♣ ♣♣ ♣........♣ #♣..∩@.∩..♣#,Uhj #.....  ##....).....## ###. ♣♣.....♣.♣..♣.♣,Uh`♣♣.##....................#....#....o..#≈,UhN,Uh_5=2.8 (1 _,Uht ,UhY,Uh(0 ,UhX9/Uh`3/Uhb/Uhl4=/Uh}uw8=/Uh~..o   orc (polearm, wandering)o/Uh  ♣♣♣♣♣♣♣♣  ♣♣..@...♣♣ 31.8 (2 ♣........♣  #♣..∩..∩..♣#  #..........#  ##....).....##  ###............#  /Uh♣♣............♣.#  #♣..♣.♣.....o.♣♣.##   _You start resting./UhJ"  ♣♣♣♣♣♣♣♣  ♣♣..@...♣♣  /Uh[% ♣........♣  #♣..∩..∩..♣#  #..........#  ##....).....# ###............#  ♣♣............♣.# #♣..♣.♣.....o.♣♣.# /Uh* /Uhh0 /Uh 7 [ _An orc is nearby!2Uh♣♣♣♣♣♣♣♣♣♣......♣.. #♣..∩..∩..♣##..........# ##....).....#####.......♣♣...♣.# o   orc warrior (polearm, wandering)#♣..♣.♣.....o.♣♣.##o   orc (polearm, wandering)#≈≈.....o..........#≈#....#....2Uhu 2Uh" 2UhQAn orc warrior comes into view. It is wielding a +0 partisan.2UhN2Uh'2Uh2Uhwo2Uhf )2Uh;o..o.2Uh6 .2Uh2Uh2Uh+==2Uh 2.8 (12Uh2Uh∩2Uh,2Uh 2Uh2UhB_The orc warrior shouts!3UhR7♣♣♣♣♣♣♣♣♣♣......♣♣..#♣..∩.@∩..♣##..........###....)####............#♣♣..♣#♣..♣.♣.o..o..♣♣.##≈≈................≈....#....#...≈≈≈≈#.o..#≈≈≈≈3Uh:o.o....o)3Uh\<D--3Searing Ray3UhG3UhH4Uh ♣♣♣♣♣♣♣♣ ♣♣ ♣....@...♣ #♣..∩..∩..♣# #.....  ##....).....## ###...........4Uh& ♣♣......o.o...♣.# ♣..♣.♣♣♣.##....................#....#....4Uh94Uh4Uhq∩o.o...4Uh\=--44UhW:∩4Uh5Uh. ♣♣♣♣♣♣ ♣♣♣ ♣........♣ #♣..∩..∩..♣# #..........# ##....)# ###....o.o.....# ♣♣.....♣.#5Uh] #♣..♣.♣♣♣.## #............5Uh~∩oo...5Uh(A955Uh:∩5Uh6Uh6Uhf6Uhxoo).6UhQ5=66UhV6Uh 8UhVoo..7∩8Uh^;Uh ♣♣♣♣♣♣♣♣ ♣♣.@....♣♣ ♣.♣;Uh( #♣..∩oo∩..♣# #.#  ##....).....## ###.# ♣♣..♣.# #♣..♣.♣.♣♣.##  #≈≈.;UhH[  The orc warrior hits you from afar with a +0 partisan.;UhS27----=8;UhX:∩;UhC _The orc hits you from afar with a +0 halberd!] page down [PgUp|<] page up [Esc] exit[top]BUht  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)  y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  q - a scroll of immolation  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinking  G - a scroll of fog Potions (go to first with !)  a - 3 potions of attraction  f - 4 potions of heal wounds  h - 4 potions of curing  i - a yellow potion  m - 2 bubbling yellow potions  p - 2 potions of ambrosiar - 2 black potions  s - 2 bubbling purple potions  v - a metallic yellow potion  x - 3 potions of lignificationbotBUh  f - 4 potions of heal wounds  p - 2 potions of ambrosiaDUhc f - 4 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.EUhLuc the DestroyerWhite Draconian of Vehumet *.....Health: 32/68 ===========-------------Magic: 6/22======------------------♣♣♣♣♣♣♣♣AC: 11Str: 9♣♣......♣♣EV: 11Int: 28♣.o......♣SH: 0Dex: 11#♣.o∩..∩..♣#XL:  9 Next: 98% Place: a Bailey#@.........#Noise: ==-------  Time: 9842.8 (0.0)##....).....##J) +6 flail (venom)###............#Cast: Searing Ray♣♣.Uh~ m...........♣.#Breath+ #♣..♣.♣.......♣♣.###≈≈................o   orc warrior (polearm)#≈≈≈....#....#....o   orc (polearm)#≈≈≈≈≈≈≈#....#≈≈≈≈#≈≈≈≈≈≈≈#..).# ≈≈≈The orc barely misses you.The orc warrior hits you from afar with a +0 partisan! _* * * LOW HITPOINT WARNING * * *The orc attacks as it pursues you!  The orc hits you from afar with a +0 halberd! _* * * LOW HITPOINT WARNING * * *-3.8 (1∩  The orc warrior hits you from afar with a +0 partisan! _* * * LOW HITPOINT WARNING * * *  The orc attacks as it pursues you!hits you from afar with a +0 halberd! _* * * LOW HITPOINT WARNING * * * _You feel much better. The orc warrior closely misses you. The orc misses you.FUh Ability - do what?CostFailure  f - Glacial Breath2/3 uses available4%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.FUhD FUh@JLuc the DestroyerWhite Draconian of Vehumet *.....Health: 32/68 ===========-------------Magic: 6/22======------------------♣♣♣♣♣♣♣♣AC: 11Str: 9♣♣......♣♣EV: 11Int: 28♣.o......♣FUh(LSH: 0Dex: 11#♣.o∩..∩..♣#XL:  9 Next: 98% Place: a Bailey#@.........#Noise: =--------  Time: 9843.8 (0.0)##....).....##J) +6 flail (venom)###............#Cast: Searing Ray♣♣............♣.#Breath+ #♣..♣.♣.......♣♣.###≈≈................o   orc warrior (polearm)#≈≈≈....#....#....o   orc (polearm)#≈≈≈≈≈≈≈#....UhT[39;49m#≈≈≈≈#≈≈≈≈≈≈≈#..).# ≈≈≈The orc warrior hits you from afar with a +0 partisan! _* * * LOW HITPOINT WARNING * * *The orc attacks as it pursues you!  The orc hits you from afar with a +0 halberd! _* * * LOW HITPOINT WARNING * * * _You feel much better. The orc warrior closely misses you. The orc misses you.FUhb;  Luc the Destroyer  White Draconian of Vehumet *.....  Health: 32/68 ===========-------------  Magic: 6/22======------------------ ♣♣♣♣♣♣♣♣  AC: 11Str: 9 ♣♣......♣♣  EV: 11Int: 28 ♣.o......♣  SH: 0Dex: 11 FUhId#♣*o∩..∩..♣#  XL:  9 Next: 98% Place: a Bailey #@.........#  Noise: =--------  Time: 9843.8 (0.0) ##....).....##  J) +6 flail (venom) ###............#  Cast: Searing Ray ♣♣............♣.#  Breath+  #♣..♣.♣.......♣♣.##  #≈≈................  o   orc warrior (polearm) #≈≈≈....#....#....  o   orc (polearm) Uh h10;1m#≈≈≈≈≈≈≈#....#≈≈≈≈  #≈≈≈≈≈≈≈#..).# ≈≈≈ _* * * LOW HITPOINT WARNING * * * _You feel much better. The orc warrior closely misses you. The orc misses you.Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 partisan and wearing a +0 ring mail (83% to  hit)GUh~ ♣**oGUh}q♣♣.*.oGUh3♣.*o*oGUho.*∩GUhRGUhS.**.o*..∩*HUh  Luc the Destroyer  White Draconian of Vehumet *.....  Health: 32/68 ===========-------------  Magic: 6/22HUh======------------------ ♣♣♣♣♣♣♣♣  AC: 11Str: 9 ♣♣......♣♣  EV: 11Int: 28 ♣.o......♣  SH: 0Dex: 11 #♣.o∩..∩..♣#  XL:  9 Next: 98% Place: a Bailey #@.........#  Noise: =--------  Time: 9843.8 (0.0) ##....).....##  J) +6 flail (venom) ###............#  Cast: Searing Ray ♣♣............♣.#  Breath+  #♣.Uhjm.♣.♣.......♣♣.##  #≈≈................  o   orc warrior (polearm) #≈≈≈....#....#....  o   orc (polearm) #≈≈≈≈≈≈≈#....#≈≈≈≈  #≈≈≈≈≈≈≈#..).# ≈≈≈ Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineYou exhale a wave of glacial cold.  The glacial breath hits the orc warrior!!  The orc warrior is frozen into a solid block of ice!  You kill the orc warrior!HUh"`   HUh **♣♣  ♣.o.**...♣  #♣.**..∩..♣#  #@*        HUh~)  o   orc (polearm)   ).# HUhR....I∩..∩.Press: ? - help, Shift-Dir - straight lineHUhdT0You exhale a wave of glacial cold.  The glacial breath hits the orc warrior!!orc warrior is frozen into a solid block of ice!  You kill the orc warrior!  Vehumet accepts your kill.HUhUHUh]\Luc the DestroyerWhite Draconian of Vehumet *.....Health: 33/68 ===========-------------Magic: 6/22HUhI^======------------------♣♣♣♣♣♣♣♣AC: 11Str: 9♣♣......♣♣EV: 11Int: 28♣.o......♣SH: 0HUh^HDex: 11#♣.I∩..∩..♣#XL:  9 Next: 103% Place: a Bailey#@.........#Noise: ===------  Time: 9844.8 (1.0)##....).....##J) +6 flail (venom)HUh_###............#Cast: Searing Ray♣♣............♣.#Breath #♣..♣.♣.......♣♣.###≈≈................o   orc (polearm)HUhBb#≈≈≈....#....#....#≈≈≈≈≈≈≈#....#≈≈≈≈#≈≈≈≈≈≈≈#..).# ≈≈≈Press: ? - help, Shift-Dir - straight lineYou exhale a wave of glacial cold.  The glacial breath hits the orc warrior!!  The orc warrior is frozen into a solid block of ice!  You kill the orc warrior!Vehumet accepts your kill. _The orc closely misses you.You have reached level 10!HUhk/  --more--IUh 6/75310 1% I _LUh  Luc the Destroyer  White Draconian of Vehumet *.....  Health: 36/75 ===========-------------  Magic: 4/23====-------------------- ♣♣♣♣♣♣♣♣  AC: 11Str: 9 ♣♣......♣♣  EV: 11Int: 28 ♣.o......♣  SH: 0Dex: 11 #♣*I∩..∩..♣#  XL: 10 Next:  1% Place: a Bailey #@.........#  Noise: ===------  Time: 9844.8 (0.0) ##....).....##  J) Uhlm+6 flail (venom) ###............#  Cast: Searing Ray ♣♣............♣.#  Breath  #♣..♣.♣.......♣♣.##  #≈≈................  o   orc (polearm) #≈≈≈....#....#....  #≈≈≈≈≈≈≈#....#≈≈≈≈  #≈≈≈≈≈≈≈#..).# ≈≈≈ _The orc closely misses you. _You have reached level 10!Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 chain mail (87% to hit)LUhp %Luc the DestroyerWhite Draconian of Vehumet *.....Health: 36/75 ===========-------------Magic: 4/23====--------------------♣♣♣♣♣♣♣♣AC: 11Str: 9♣♣.*....♣♣EV: 11Int: 28♣.*......♣SH: 0Dex: 11#♣*I∩..∩..♣#XL: 10 Next:  1% Place: a BaileyLUh #@.........#Noise: ===------  Time: 9844.8 (0.0)##....).....##J) +6 flail (venom)###............#Cast: Searing Ray♣♣............♣.#Breath #♣..♣.♣.......♣♣.###≈≈................o   orc (polearm)#≈≈≈....#....#....#≈≈≈≈≈≈≈#....#≈≈≈≈#≈≈≈≈≈≈≈#..).# ≈≈≈Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 chain maiLUh l (87% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is heavily wounded.LUh; .o.I∩..∩Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 halberd and wearing a +0 chain mail (87% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is heavily wounded.  (Press . to maintain the ray.)30---5.8 (1ontinue: Searing RayRay Breath LUheB LUh C _The orc hits you from afar with a +0 halberd.MUh'  The searing ray hits the orc!  You kill the orc!Vehumet accepts your kill.MUh n***IMUhd e.).IMUhF ,31----6Searing Ray+ Breath IMUh 4 _You feel your power returning.NUhM -ast: Searing Ray I05=-7.8 (1I _You start resting. You stop channelling your searing ray.NUhT9L2=OUhA _You start resting.OUhOUhOUh19=OUhOUhK OUh w3=6=OUh OUhYOUhOUhOUhOUh OUhSOUhOUhOUhxOUhOUhCD4=OUhLOUh!OUh"OUh#OUh&OUh&S7=OUh.(OUh*OUhs+S5=OUh,OUh/OUh/OUh0OUh3OUh+4OUho5OUh8OUh8]6==OUh9OUh"=OUh=S8=OUh>OUh"AOUhAOUh6COUhEOUh^F97OUhGOUhJOUhJOUhxLOUhXOOUhO9=OUhQOUhTOUhUS8=OUhVOUh;YOUhYS9=OUhZOUhK]OUh]OUh^OUhnaOUhdZ9=OUhiBOUhoe=OUh~4010/23=1=OUh.= 1=)-o   orc warrior (polearm, wandering)o _The orc shaped block of ice melts away.79.8 (32.0)80.8 (33 _An orc warrior comes into view. It is wielding a +0 trident.OUhkA OUhm♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)......♣  #♣.)∩..∩..♣#  #@.........#  ##....).....##  ###............# OUh"n ♣♣............♣.#  #♣..♣.♣.......♣♣.##  #≈≈................  #≈≈≈....#....#....  #OUh&oo#o...#≈≈≈≈  ).# ≈≈≈ OUh  ♣♣♣♣♣♣♣♣ OUh6 ♣♣......♣♣  ♣.)......♣  #♣.)∩..∩..♣#  #@.........#  OUh(##....).....##  ###............#  ♣♣............♣.#  #♣..♣.♣.......OUh #≈≈................  #≈≈≈....#....# #OUh#o...# ).# OUhlOUhPOUh'OUh <c _An orc warrior is nearby!OUhr ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)......♣ OUh! #♣.)∩..∩..♣#  #@.........#  ##....).....##  ###............#  ♣♣............♣.#  #♣..♣.♣.......♣♣.##  #≈≈................  OUh#≈≈≈....#....#....  ##o...#≈≈≈≈  ).# ≈≈≈ OUhv} ♣♣♣♣♣♣♣♣  OUh)♣♣......♣♣  ♣.)......♣  #♣.)∩..∩..♣#  #@.........#  ##....).....##  ###............#  ♣♣............♣.#  #♣..♣.♣....... #≈≈................ OUh  #≈≈≈....#....# ##o...# ).# OUhoOUhtOUh;∩OUh c _An orc warrior is nearby!OUhK)OUhXC ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)......♣  #♣.)∩..∩..♣#  #@.........#  ##....).....##  ###............#  ♣♣............♣.#  #♣..♣.♣.......♣♣.##  #≈≈................  #≈≈≈....#....#....  ##o...#≈≈≈≈  ).# ≈≈≈ OUh ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)......♣  #♣.)∩..∩..♣#  #@.........#  ##....).....##  ###............#  ♣♣............♣.#  #♣..♣.♣....... #≈≈................  #≈≈≈....#....# ##o...# )OUh-.# OUh;∩OUhOUhg9∩OUh c _An orc warrior is nearby!QUh}♣♣♣♣♣♣♣ ♣♣......♣♣ ♣.)......♣ #♣@)∩..∩..♣# #..........#  ##....).....## ###.# ♣♣......##♣..♣.♣.♣♣.##QUhwc#≈≈............#≈≈≈....#....#....#≈#o...#≈≈≈≈QUhQUho   orc warrior (polearm, wandering)o.QUhe2=1.8 (1.0) _QUhEQUhQUh|] ♣♣♣♣♣♣♣♣ ♣♣......♣♣ ♣.)......♣ #♣.@∩..∩..♣# #..QUh._ # ##....).....## ###.# ♣♣..♣.##♣..♣.♣.♣♣.## #≈≈....#≈≈≈....#o...#.... QUhc QUhk Wo.QUhm %2QUhvs QUh{  Things that are here: _a +0 partisan; a +0 ring mailSUhN,SUh7∩oo).SUh;J===3SUhQB9∩SUhqE- _The orc warrior shouts!TUh3^TUh so.3--4Searing RayTUhyTUhx}TUh" TUh No.TUh @--5TUh TUh UUh!  Luc the Destroyer  White Draconian of Vehumet *.....  Health: 43/75 =============-----------  Magic: 9/23=========---------------  AC: 11Str: 9 ♣♣♣♣♣♣♣♣  EV: 11Int: 28 ♣♣......♣♣  SH: 0Dex: 11 ♣.)......♣  XL: 10 Next:  1% Place: a Bailey #♣.@∩..∩..♣#  Noise: ---------  Time: 9885.8 (0.0) #..*.......# UUh4&[39;49m J) +6 flail (venom) ##..*.).....##  Cast: Searing Ray ###...o........#  Breath  ♣♣............♣.#  #♣..♣.♣.......♣♣.##  o   orc warrior (polearm) #≈≈................  #≈≈≈....#....#....  #≈≈≈≈≈≈≈#....#≈≈≈≈ _The orc warrior shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (81% to  hit)UUhSTLuc the DestroyerWhite Draconian of Vehumet *.....Health: 43/75 =============-----------Magic: 9/23=========---------------AC: 11Str: 9♣♣♣♣♣♣♣♣EV: 11Int: 28♣♣......♣♣SH: 0Dex: 11♣.)......♣XL: 10 Next:  1% Place: a Bailey#♣.@∩..∩..♣#Noise: ---------  Time: 9885.8 (0.0)UUhV#..*.......#J) +6 flail (venom)##..*.).....##Cast: Searing Ray###...*........#Breath ♣♣.....*......♣.##♣..♣.♣.......♣♣.##o   orc warrior (polearm)#≈≈................#≈≈≈....#....#....#≈≈≈≈≈≈≈#....#≈≈≈≈Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (81% to  hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior!UUhAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (81% to  hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior!  The orc warrior is heavily wounded.  (Press . to maintain the ray.)UUht.o..UUh 10/23===6.8 (1ontinue: Searing RayRay Breath _UUh/UUhzUUhZ R****UUh3 f.o..4=9/23 --7+ Breath UUh&7 UUh; _The searing ray misses the orc warrior. The orc warrior closely misses you.UUhc **** The searing ray hits the orc warrior!UUh .o..The orc warrior is severely wounded.UUhv8---8++ Breath UUhEUUhY _The orc warrior closely misses you.VUhe  The searing ray hits the orc warrior!  You kill the orc warrior!VUhc****VUh .$..Vehumet accepts your kill.VUhV 6/77=7--49ast: Searing Ray _You finish channelling your searing ray.VUhVUhi _Your Fighting skill increases to level 3!WUhT 3WUhU WUh` 8=WUhOd WUhj O7WUhn WUhit ,WUhw WUha ,WUh WUhʉ WUht 9=WUh΋ WUh O8WUh6 WUh i9=WUhR WUh ,WUh/ WUh i9=WUh WUh> ,WUhɠ WUh O=WUh WUh 50=10/23=WUh WUhƬ ,WUh_ WUh ,WUh WUh< WUh N 1-o   orc warrior (polearm, wandering)o _You start resting.WUh 19045.0)WUh E-5.8 (16WUhY ;∩WUh { _An orc warrior comes into view. It is wielding a +0 glaive.YUh :♣♣♣♣♣♣♣♣ ♣♣......♣♣ ♣.)......♣ #♣.)@..∩..♣# #..# YUh ##..$.).....## ###.# ♣♣.♣.##♣..♣.♣.♣♣.## #≈≈..YUh% 6... YUh YUhB go)o.YUh U===6.0)YUh YUh| - _The orc warrior shouts! YUh U_There is an empty arch of ancient stone here.\Uh[\Uha_ Ability - do what?CostFailure  f - Glacial Breath1/3 uses available3%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.]Uh]UhH]UhLuc the DestroyerWhite Draconian of Vehumet *.....Health: 51/77 ===============---------Magic: 10/23 ==========--------------AC: 11]UhStr: 9♣♣♣♣♣♣♣♣EV: 11Int: 28♣♣......♣♣SH: 0Dex: 11♣.)......♣XL: 10 Next:  4% Place: a Bailey#♣.)@..∩..♣#Noise: ==-------  Time: 9906.8 (0.0)#..........#J) +6 flail (venom)##..$.).....##Cast: Searing Ray###............#Breath ♣♣............♣.##♣..♣.♣.......♣♣.##o  ]UhT orc warrior (polearm)#≈≈......o.........#≈≈≈....#....#....#≈≈≈≈≈≈≈#....#≈≈≈≈ _You finish channelling your searing ray. _Your Fighting skill increases to level 3! _You start resting. ]Uh5_An orc warrior comes into view. It is wielding a +0 glaive. _The orc warrior shouts! _There is an empty arch of ancient stone here.]Uhi  Luc the Destroyer ]Uh= White Draconian of Vehumet *.....  Health: 51/77 ===============---------  Magic: 10/23 ==========--------------  AC: 11Str: 9 ♣♣♣♣♣♣♣♣  EV: 11Int: 28 ♣♣......♣♣  SH: 0Dex: 11 ♣.)......♣  XL: 10 Next:  4% Place: a Bailey ]UhN~#♣.)@..∩..♣#  Noise: ==-------  Time: 9906.8 (0.0) #...*......#  J) +6 flail (venom) ##..$*).....##  Cast: Searing Ray ]Uh###....*.......#  Breath  ]UhC♣♣......*.....♣.#  #♣..♣.♣..*....♣♣.##  o   orc warrior (polearm) #≈≈......o.........  #≈≈≈....#....#....  #≈≈≈≈≈≈≈#....#≈≈≈≈ _The orc warrior shouts! _There is an empty arch of ancient stone here.  Aiming: Glacial BreathPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (83% to  hit)^Uh  Luc the Destroyer  White Draconian of Vehumet *.....  Health: 51/77 ===============---------  Magic: 10/23 ==========--------------  AC: 11Str: 9 ^Uh♣♣♣♣♣♣♣♣  EV: 11Int: 28 ♣♣......♣♣  SH: 0Dex: 11 ♣.)......♣  XL: 10 Next:  4% Place: a Bailey #♣.)@..∩..♣#  Noise: ==-------  Time: 9906.8 (0.0) #..........#  J) +6 flail (venom) ##..$.).....##  Cast: Searing Ray ###............#  Breath  ♣♣............♣.#  ^Uh:#♣..♣.♣.......♣♣.##  o   orc warrior (polearm) #≈≈......o.........  #≈≈≈....#....#....  #≈≈≈≈≈≈≈#....#≈≈≈≈ Aim: an orc warrior, wielding a +0 glaive and wearing a +0 ring mail (83% to  hit)  You exhale a wave of glacial cold.  The glacial breath hits the orc warrior!!  The orc warrior is frozen into a solid block of ice!  You kill the orc warrior!^Uh          ^Uh #...*  ##..$*  *  *^Uh. * * * ^Uh∩.....I.^Uh6=7.8 (1Breath ∩I^Uh53  hit)  You exhale a wave of glacial cold.  The glacial breath hits the orc warrior!!orc warrior is frozen into a solid block of ice!  You kill the orc warrior! _Vehumet accepts your kill._Uh3_Uh_Uh&2=1=_UhJ(,_Uh,_Uhh2,_Uh~6_Uh;_Uh<K3=_Uh>_Uh\=12=_UhbW _You start resting._Uh>jO4_Uh\|X_Uh~,_Uh_Uh_Uh|j55==_UhT_Uhm,_UhX_Uh_UhܔM3=_Uhט_Uh,_Uh_Uhnm6=_Uh,_Uh,_UhU_Uh^O=_Uh_Uh97_Uh04=_Uh._UhG,_Uh_Uh,_Uh_Uhpa8=_Uh_Uh_Uh9=_Uh_Uh,_Uh:_Uhy99_Uhcb=5=_Uhy_Uh,_Uh_Uh_Uh_Uha_Uh_Uh&60_Uhm_Uh_Uh09=_Uh_Uh0,_Uh_Uhn1=6=_Uh_Uh],_Uh>2==_Uh7c7=_Uh_Uh;3_Uh_UhU!,_Uhh$_Uh(,_Uh*_Uh.O=_Uh0_UhD3;4_Uh5_Uh8a8=_Uh:_Uh&=,_Uh>_UhCa5=_Uh F_UhH,_UhJ_UhMO=_UhN_UhlQ6=9=_UhjS_Uh"V,_UhW_UhZ,_Uho\_Uh_;7_Uh`_UhcO=_Uhe_Uh[h,_Uhj_Uh+m8=20=_Uho_Uhr,_Uht_Uh%w,_Uhx_Uh{k9=_Uh.}_UhO=_Uh_UhD_Uh3K1=_Uh_Uh(<70_Uh_Uh,_Uh-_Uh._Uh_Uh4_UhИ_Uhf1==_Uhʚ_UhC_Uh̝_Uh_Uhݡ_UhK2=_Uh_Uh,_Uh_Uh6k2=_Uh_Uh9_Uhį_Uhl_Uh_Uh9=_Uhk_Uht 3∩---) _Uhvf_The orc shaped block of ice melts away._Uh`073.8 (66.0)_Uhd3==---4.8 (67_Uh_Uh% _Magic restored._Uh03_Uh1_Uh4,_Uh<B_Uh)>_Uh A_UhWK 4=∩o   orc (polearm, wandering)_UhDLlo _You start resting._Uh[UM∩6.8 (2.0)_UhwW*7.8 (3_Uh[9∩_Uhat _An orc comes into view. It is wielding a +0 halberd._Uh  ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)......♣  #♣.)@..∩..♣#  #..........#  ##..$.).....##  ###............#  ♣♣............♣.#  _Uh( #♣..♣.♣.......♣♣.##  #≈≈......).........  #≈≈≈....#.o..#....   _Uh  ♣♣♣♣♣♣♣♣  _Uh ♣♣......♣♣  ♣.)......♣  #♣.)@..∩..♣#  #..........#  ##..$.).....##  ###............#  ♣♣............♣._Uh"  #♣..♣.♣.......♣♣.##  #≈≈......)..... #≈≈≈....#.o..#.. _Uh, 6∩_Uh0 _Uh; 9∩_Uh? [ _An orc is nearby!aUh 5♣♣♣♣♣♣♣♣ ♣♣......♣♣ ♣.).@....♣ #♣.)∩..∩..♣# #..........#  ##..$.).....## ###.#♣♣......#aUh #♣..♣.♣.......♣♣.###≈≈......).......#≈≈≈....#.o..#....aUh 9∩aUh N==8.8 (1 _aUh aUh bUhO `∩9bUhyX :∩bUh5[ cUhcUhJo   orc (polearm, wandering)o.cUh^5=80cUhcUhcUho.1∩cUhL cUhU m∩o.cUh4Z %2cUh` :∩cUha dUhdUhm∩o.dUhsC63Searing RaydUhC∩eUh ♣♣♣♣♣♣♣♣ ♣♣......♣♣ ♣.)@.....♣eUh5I #♣.)∩..∩..♣# #..# ##..$.).....## ###....o.# ♣♣.♣.# #♣..♣.♣.♣♣.## #≈≈......).........  #≈≈≈....#....#....eUheUh1&`∩o.eUh7B4fUh   Luc the Destroyer  White Draconian of Vehumet *..... fUh Health: 76/77 =======================-fUh  fUh Magic: 21/23 =====================---fUh  AC: 11Str: 9  EV: 11Int: 28 ♣♣♣♣♣♣♣♣  SH: 0Dex: 11 ♣♣......♣♣  XL: 10 Next:  6% Place: a Bailey ♣.)@.....♣  Noise: ---------  Time: 9984.8 (0.0) fUh%#♣.)*..∩..♣#  J) +6 flail (venom)fUh fUh #...*......#  Cast: Searing RayfUh* fUh5##..*.).....##  Breath fUh& fUh{###...o........# fUh fUh♣♣............♣.#  o   orc (polearm, wandering)fUh fUh+#♣..♣.♣.......♣♣.## fUh fUh%#≈≈......)......... fUh fUh&#≈≈≈....#....#.... fUhxC_An orc is nearby!fUhpAiming: Searing Ray (safe; 1% risk of failure)  fUhPress: ? - help, Q - select action, ( or ) - cyclefUh Shift-Dir - straight linefUhfAim: an orc, wielding a +0 halberd and wearing a +0 ring mail (wandering,  fUh'hasn't noticed you, 85% to hit)fUh2Luc the DestroyerWhite Draconian of Vehumet *.....Health: 76/77 =======================-Magic: 21/23 =====================---AC: 11fUhD4Str: 9EV: 11Int: 28♣♣♣♣♣♣♣♣SH: 0Dex: 11♣♣......♣♣XL: 10 Next:  6% Place: a Bailey♣.)@.....♣Noise: ---------  Time: 9984.8 (0.0)fUh8#♣.)*..∩..♣#J) +6 flail (venom)#...*......#Cast: Searing Ray##..*.).....##Breath ###...*........#♣♣............♣.#o   orc (polearm)#♣..♣.♣.......♣♣.###≈≈......).........#≈≈≈....#....#....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 ring mail (wandering,  hasn't noticed you, 85% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  The orc is almost dead.fUhAim: an orc, wielding a +0 halberd and wearing a +0 ring mail (wandering,  hasn't noticed you, 85% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  The orc is almost dead.  The orc shouts!  (Press . to maintain the ray.)fUhG∩.o.fUh===5.8 (1ontinue: Searing RayRay Breath _fUh:∩fUhgUhT {  The searing ray hits the orc!  You kill the orc!gUh{^ *..∩***gUh; ∩.$.gUh *7=0----6Searing RaygUh T+ Breath gUh# gUhZ' Z _Vehumet accepts your kill.hUhkhUhLhUhhUhig---ast: Searing Ray hUh[0∩hUh͸67.8 (1hUh:∩hUho _You start resting. You stop channelling your searing ray.hUh 3hUhT hUh nhUhC hUh hUh& g=1=hUhc hUh ,hUh hUh ,hUh hUht ,hUhw hUh[ hUh  o   orc (polearm, wandering)o _You start resting.hUh6 ,93.8 (6hUh F=4.8 (7hUh % hUh4+ t _An orc comes into view. It is wielding a +0 trident.hUh3 O ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)@.....♣  #♣.)∩..∩..♣#  #..........#  ##..$.).....##  hUh4 ###............#  ♣♣............♣.#  #♣..♣.♣.......♣♣.##  #≈≈......)..o......   hUhp ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)@.....♣  #♣.)∩..∩..♣#  #..........# hUh ##..$.).....##  ###............ ♣♣............♣.#  #♣..♣.♣.......♣♣ #≈≈......)..o.. hUh@hUhhUhhUh[ _An orc is nearby!hUh/K ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)@.....♣  #♣.)∩..∩..♣#  #..........#  ##..$.).....##  ###............#  ♣♣............♣.#  #♣..♣.♣.......♣♣.##  #≈≈......)..o......   iUh" ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)@.....♣  #♣.)∩..∩..♣#  #..........#  ##..$.).....##  ###............ ♣♣............♣.#  #♣..♣.♣.......♣♣ #≈≈......)..o..  _An orc is nearby!iUh[9;17HiUhK ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)@.....♣  #♣.)∩..∩..♣#  #..........#  ##..$.).....##  ###............#  ♣♣............♣.#  #♣..♣.♣.......♣♣.##  #≈≈......)..o......   iUh ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)@.....♣  #♣.)∩..∩..♣#  #..........#  iUhQ##..$.).....##  ###............ ♣♣............♣.#  #♣..♣.♣.......♣♣ #≈≈......)..o.. iUh':∩iUh&iUhiUhR[ _An orc is nearby!jUh jUh7 ∩o)o.jUh 3==5.8 (1jUh jUhs % _The orc shouts!jUhjUhSo.jUhx\2=--6jUh jUhikUh"kUh7kUh>j∩o.o   orc warrior (polearm, wandering)o   orc (polearm)okUhBV--7Searing RaykUh&J:∩kUhER| _An orc warrior comes into view. It is wielding a +0 trident.lUh9lo.o   orc (polearm).8lUhٷ   Luc the Destroyer  White Draconian of Vehumet **....  Health: 77/77 ========================  Magic: 20/23 ====================----  AC: 11Str: 9  EV: 11Int: 28 ♣♣♣♣♣♣♣♣  SH: 0Dex: 11 ♣♣......♣♣  XL: 10 Next:  6% Place: a Bailey ♣.)@.....♣  Noise: ---------  Time: 9998.8 (0.0) #♣.)∩*.∩..♣#  J) +6 flail (venom)lUh  #....*.....#  Cast: Searing Ray ##..$.)o....##  Breath  ###............#  ♣♣............♣.#  o   orc (polearm) #♣..♣.♣.......♣♣.##  #≈≈......).........  #≈≈≈....#....#.... _The orc shouts! _An orc warrior comes into view. It is wielding a +0 trident.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 scale mail (85% to hit)mUht  Luc the Destroyer  White Draconian of Vehumet **....  Health: 77/77 ========================mUh;  Magic: 20/23 ====================----  AC: 11Str: 9  EV: 11Int: 28 ♣♣♣♣♣♣♣♣  SH: 0Dex: 11 ♣♣......♣♣  XL: 10 Next:  6% Place: a Bailey ♣.)@.....♣  Noise: ---------  Time: 9998.8 (0.0) mUh,#♣.)∩..∩..♣#  J) +6 flail (venom) #..........#  Cast: Searing Ray ##..$.)o....##  Breath  ###............#  ♣♣............♣.#  o   orc (polearm) #♣..♣.♣.......♣♣.##  #≈≈......).........  #≈≈≈....#....#.... Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 scale mail (85% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!mUhZ mUh]♣  ♣♣  .♣  #♣.)∩*.∩..♣#  #....*.....#  mUh.f*....##  ###*..... ♣♣............♣. mUh#♣..♣.♣.......♣♣ #≈≈......)..... mUhA>..$.Shift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 scale mail (85% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.  (Press . to maintain the ray.)==9.8 (1ontinue: Searing RayRay Breath _nUh13nUh3nUh<Sast: Searing Ray nUh!G[0∩nUh/NF--10000.8 (1.0)nUhP:∩nUhTo _You start resting. You stop channelling your searing ray.nUh InUhG w1=nUh ,nUh\ nUh; nUh ,nUh% nUh --∩o   orc warrior (polearm, wandering)onUh   ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)@.....♣ 3.8 (3 #♣.)∩..∩..♣#  #..........#  ##..$.)$....##  ###............#  ♣♣............♣.#  nUh #♣..♣.♣.......♣♣.##  #≈≈......).o.......   _You start resting.nUhs [ ♣♣♣♣♣♣♣♣  ♣♣......♣♣  ♣.)@.....♣  nUh :#♣.)∩..∩..♣#  #..........#  ##..$.)$....##  ###............ ♣♣............♣.#  #♣..♣.♣.......♣♣ #≈≈......).o... nUh! nUhW nUh c _An orc warrior is nearby!oUhN oUhx] go)o.oUh b 3==4.8 (1oUhl oUhQr - _The orc warrior shouts!pUh+ pUh< p∩o.pUh C J=--5pUhO :∩pUhT qUhi{qUhDNo.qUh)V--6Searing RayqUhqUh\qUh   Luc the Destroyer  White Draconian of Vehumet **....  Health: 77/77 ========================  Magic: 19/23 ===================-----  AC: 11Str: 9qUh%   EV: 11Int: 28 ♣♣♣♣♣♣♣♣  SH: 0Dex: 11 ♣♣......♣♣  XL: 10 Next:  6% Place: a Bailey qUh ♣.)@.....♣  Noise: ---------  Time: 10006.8 (0.0) #♣.)*..∩..♣#  J) +6 flail (venom) #...*......#  Cast: Searing Ray ##..$*)$....##  Breath  ###....o.......#  ♣♣............♣.#  o   orc warrior (polearm) #♣..♣.♣.......♣♣.##  #≈≈......).........  #≈≈≈....#....#.... _The orc warrior shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 qUhh %chain mail (81% to  hit)rUh Luc the DestroyerWhite Draconian of Vehumet **....Health: 77/77 ========================Magic: 19/23 ===================-----AC: 11Str: 9EV: 11Int: 28♣♣♣♣♣♣♣♣SH: 0Dex: 11♣♣......♣♣XL: 10 Next:  6% Place: a Bailey♣.)@.....♣Noise: ---------  Time: 10006.8 (0.0)rUh (#♣.)*..∩..♣#J) +6 flail (venom)#...*......#Cast: Searing Ray##..$*)$....##Breath ###....*.......#♣♣............♣.#o   orc warrior (polearm)#♣..♣.♣.......♣♣.###≈≈......).........#≈≈≈....#....#....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (81% to  hit)  You focus your ray upon the orc warrior.  The searing ray hits the orc warrior but does no damage.rUhShift-Dir - straight line  Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail (81% to  hit)  You focus your ray upon the orc warrior.  rUh+The searing ray hits the orc warrior but does no damage.  (Press . to maintain the ray.)rUh∩..∩.o.rUhrUh20===7.8 (1ontinue: Searing RayRay Breath _rUh[:∩rUhZrUh> *..∩***rUh?U The searing ray hits the orc warrior!rUhrUh∩..∩o..rUhe19---8+ Breath rUh2rUhf _The orc warrior is moderately wounded.rUh  *..∩*** The searing ray hits the orc warrior!rUh ∩..∩o..The orc warrior is severely wounded.rUh 4-8--=-9++ Breath rUhU :∩rUht K _The orc warrior hits you from afar with a +0 trident.sUh  ****The searing ray hits the orc warrior.sUh ∩..[40m∩o..The orc warrior is severely wounded.You finish channelling your searing ray.3--7--10ast∩ _The orc warrior hits you from afar with a +0 trident.sUh;   Luc the Destroyer  White Draconian of Vehumet **....  Health: 73/77 ======================--  Magic: 15/23 ===============---------  AC: 11Str: 9  EV: 11Int: 28 ♣♣♣♣♣♣♣♣  SH: 0Dex: 11 ♣♣......♣♣  XL: 10 Next:  6% Place: a Bailey ♣.)@.....♣  Noise: =--------  Time: 10010.8 (0.0) #♣.)*..∩..♣#  J) +6 flail (venom)Uhe= X #...o......#  Cast: Searing Ray ##..$.)$....##  Breath  ###............#  ♣♣............♣.#  o   orc warrior (polearm) #♣..♣.♣.......♣♣.##  #≈≈......).........  #≈≈≈....#....#.... _The orc warrior hits you from afar with a +0 trident.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, 81% to hit)sUhʏ "Luc the DestroyerWhite Draconian of Vehumet **....Health: 73/77 ======================--Magic: 15/23 ===============---------AC: 11Str: 9EV: 11Int: 28♣♣♣♣♣♣♣♣SH: 0Dex: 11♣♣......♣♣XL: 10 Next:  6% Place: a BaileysUhU ♣.)@.....♣Noise: =--------  Time: 10010.8 (0.0)#♣.)*..∩..♣#J) +6 flail (venom)#...*......#Cast: Searing Ray##..$*)$....##Breath ###....*.......#♣♣............♣.#o   orc warrior (polearm)#♣..♣.♣.......♣♣.###≈≈......).........#≈≈≈....#....#....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely woundedsUh , 81% to hit)  You focus your ray upon the orc warrior.  The searing ray misses the orc warrior.sUhv \∩o..Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 trident and wearing a +0 chain mail  (severely wounded, 81% to hit)  You focus your ray upon the orc warrior.  The searing ray misses the orc warrior.  (Press . to maintain the ray.)sUh! 69-=1.8 (1ontinue: Searing RayRay Breath sUh* sUhJ- K _The orc warrior hits you from afar with a +0 trident.tUh  The searing ray hits the orc warrior!  You kill the orc warrior!Vehumet accepts your kill.tUhPc****tUh∩)..tUhd -6=9-2Searing Ray+ Breath _You feel your power returning. _Your Ice Magic skill increases to level 3!tUha-∩ast: Searing Ray tUhoQ0∩tUh}>-3.8 (1tUhtUho _You start resting. You stop channelling your searing ray.uUh<3uUhuUhmR70uUh,uUhuUhO=uUhuUhuUh8 1=-o   orc (polearm, wandering)o _You start resting.uUh+6.8 (3uUh*7.8 (4uUhuUhr _An orc comes into view. It is wielding a +0 spear.vUh>LvUhWTo.vUh[Z7=8.8 (1vUhDfvUhivUhBvUhpV∩oo).vUh&[.==9vUhAdvUhf% _The orc shouts!wUh?wUhTo∩o.wUha=--20Searing RaywUh{ wUhq xUh/  Luc the Destroyer  White Draconian of Vehumet **....  Health: 71/77 ======================-- xUh3 Magic: 15/23 ===============---------  AC: 11Str: 9  EV: 11Int: 28 ♣♣♣♣♣♣♣♣  SH: 0Dex: 11 ♣♣......♣♣  XL: 10 Next:  9% Place: a Bailey ♣.)@.....♣  Noise: ---------  Time: 10020.8 (0.0) #♣.)∩*.∩..♣#  J) +6 flail (venom) #...)*.....#  Cast: Searing Ray ##..$.)*....## Uh5=37m Breath  ###......o.....#  ♣♣............♣.#  o   orc (polearm) #♣..♣.♣.......♣♣.##  #≈≈......).........  #≈≈≈....#....#.... _An orc comes into view. It is wielding a +0 spear. _The orc shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (85% to hit)xUh/   Luc the Destroyer  White Draconian of Vehumet **.... xUh81 Health: 71/77 ======================--  Magic: 15/23 ===============---------  AC: 11Str: 9  EV: 11Int: 28 ♣♣♣♣♣♣♣♣  SH: 0Dex: 11 ♣♣......♣♣  XL: 10 Next:  9% Place: a Bailey ♣.)@.....♣  Noise: ---------  Time: 10020.8 (0.0) #♣.)∩..∩..♣#  J) +6 flail (venom) xUh4#...)......#  Cast: Searing Ray ##..$.)$....##  Breath  ###......o.....#  ♣♣............♣.#  o   orc (polearm) #♣..♣.♣.......♣♣.##  #≈≈......).........  #≈≈≈....#....#.... Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (85% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!xUh6 ♣  xUh7♣♣  .♣  #♣.)∩*.∩..♣#  #...)*.....#  *....##  xUh9###*..... ♣♣............♣. #♣..♣.♣.......♣♣ #≈≈......)..... xUh$s..∩.$)Shift-Dir - straight line  Aim: an orc, wielding a +0 spear and wearing a +0 scale mail (85% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.  (Press . to maintain the ray.)xUhe2==1.8 (1ontinue: Searing RayRay Breath _xUhxUh` V****xUh ..$)xUh) 4---2+ Breath xUh xUh yUh3yUh |--ast: Searing Ray yUhs&0yUhf5=3.8 (1yUh∩ _You start resting. You stop channelling your searing ray.yUh 3yUh? yUh }3yUh yUh yUhS yUh@ yUh? yUh }4==yUhL ,yUhV yUh yUh M6=yUh yUh k5=yUh yUh$ ,yUh/' yUh* ,yUh;, yUh: 6=7=yUhY; ,yUh= yUhG ∩ _You start resting.yUhGO [352.0)∩yUhTQ Y7=6.8 (13yUhW yUhY " _HP restored.zUhY3zUhzUhBzUh*zUh9=zUh&zUh&=8=zUhzUhzUhzUh zUhYBzUh,zUh"zUhh*O=zUh2zUh;_zUh>K9=zUh/b=zUhy20=zUhJzUh=zUhӝ1=zUhXzUh=2=zUhzUhe=zUhR ∩ _You start resting.zUh67.8 (31∩3==8.8 (32zUh_∩ _Magic restored.|Uh'|Uh9/Inventory: 25/52 slots Hand Weapons (go to first with ))  J - a +6 flail of venom (weapon)  A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +2 pair of gloves (worn) |UhJ0 B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  q - a scroll of immolation  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinking  G - a scroll of fog Potions (go to first with !) |Uh0[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|Uh A Armour [u0 cloak (worn)  F - a +2 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn) |Uh| # g - a ring of protection from cold (worn) Wands /)  y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  q - a scroll of immolation  w - a scroll labelled WYUSCH ASIGEURAC - a of blinking  G - a scroll of fog Potions (go to first with !)  a - 3 potions of attractionf - 3 potions of heal wounds  h - 4 potions of curing30%|Uh  i - a yellow potion4}Uh  g - a ring of protection from cold (worn)  d - 2 scrolls of teleportation  m - 2 bubbling yellow potions}Uh' op - 2 potions of ambrosia6}Uh O d - 2 scrolls of teleportation  a - 3 potions of attraction  r - 2 black potions  s - 2 bubbling purple potions  v - a metallic yellow potion  x - 3 potions of lignification}Uh 8bot}Uh^  a - 3 potions of attraction  f - 3 potions of heal wounds~Uh~Uh~UhLuc the DestroyerWhite Draconian of Vehumet **....Health: 77/77 ========================Magic: 23/23 ========================AC: 11~Uhz*Str: 9EV: 11Int: 28♣♣♣♣♣♣♣♣SH: 0~UhQDex: 11♣♣......♣♣XL: 10 Next:  9% Place: a Bailey~Uh♣.)@.....♣Noise: ---------  Time: 10068.8 (0.0)#♣.)∩..∩..♣#~UhYJ) +6 flail (venom)#...)......#Cast: Searing Ray~Uh:##..$.)$....##Breath ###......).....#♣♣............♣.##♣..♣.♣.......♣♣.###≈≈......).........#≈≈≈....#....#.... ~Uh@b_(Press . to maintain the ray.) _You start resting. You stop channelling your searing ray. _You start resting. _HP restored. _You start resting. _Magic restored.~Uh} ~Uh ~Uh% ~Uh Uh+ Uh0  Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Fire13% 3b - Kiss of DeathConjuration/Necromancy 1%1  c - Magic DartConjuration1%Uh+1 b1  d - SlowHexes4%1  e - Fulminant PrismConjuration/AlchemyUh1 )4% 4  f - Iskenderun's Mystic BlastConjuration/Translocation 4% 4  g - Confusing TouchHexes13% 3  h - Teleport OtherUh2 Translocation13% 3  i - Cigotuvi's PutrefactionNecromancy/Air41% 4  j - Dispel UndeadUh3 Necromancy41% 4  k - DispersalTranslocation100% 6  l - Gell's GavotteUh3 sTranslocation100% 6 25 spell levels left Uh.4 ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitUhe6Luc the DestroyerWhite Draconian of Vehumet **....Health: 77/77 ========================Magic: 23/23 ========================AC: 11Str: 9EV: 11Int: 28♣♣♣♣♣♣♣♣SH: 0Dex: 11♣♣......♣♣XL: 10 Next:  9% Place: a Bailey♣.)@.....♣Noise: ---------  Time: 10068.8 (0.0)#♣.)∩..∩..♣#J) +6 flail (venom)#...)......#Cast: Searing Ray##..$.)$....##Breath ###......)Uhju[37m.....#♣♣............♣.##♣..♣.♣.......♣♣.###≈≈......).........#≈≈≈....#....#.... _(Press . to maintain the ray.) _You start resting. You stop channelling your searing ray. _You start resting. _HP restored. _You start resting. _Magic restored.You start resting. You stop channelling your searing ray. _HP restored. _You start resting.Magic restored.  Okay, then. _Uh[Uh4Uh,Uh Uh$ _Uh Uh2  Things that are here:  a +0 partisan; a +0 ring mailUhUh> _UhUh#Uhs),Uh,Uh4k  You now have 427 gold pieces (gained 17).UhC8UhCH♣♣♣♣♣♣♣♣♣♣......♣♣♣.)......♣#♣.)∩..∩..♣##...)......###..@.)$....##72.8 (4###......).....#UhEC♣♣......♣.##♣..♣.♣.......♣♣.###≈≈......).........#≈≈≈....#....#.... #≈≈≈≈≈≈≈#....#≈≈≈≈ #≈≈≈≈≈≈≈#..).# ≈≈≈ #≈≈≈≈≈≈≈#..).# ≈≈UhGUhN9∩UhZQH _Items here: )) [[.UhIUhBUh>nUhZ  Items here: )) [[ ÷.Uh 5 _Uh Uh!  You now have 449 gold pieces (gained 22).  Things that are here:Uh52 Uh= ♣♣♣♣♣♣♣♣ ♣♣......♣♣ ♣.)......♣ #♣.)∩..∩..♣# #...)......# ##..).)@....## 6###......).....# UhE@ -♣♣...♣.# #♣..♣.♣.......♣♣.## #≈≈......)......... #≈≈≈≈≈≈≈##≈≈≈≈≈≈≈#..).#≈≈≈≈ UhUC UhL UhrP S _a +0 trident; a +0 scale mailUh Uh What do you want to examine? Items  a - ()) a +0 partisan  b - ([) a +0 ring mailUhUh=Uh/Luc the DestroyerWhite Draconian of Vehumet **....Health: 77/77 ========================♣♣♣♣♣♣♣♣Magic: 23/23 ========================♣♣......♣♣AC: 11Str: 9♣.)......♣EV: 11Int: 28#♣.)∩..∩..♣#SH: 0Dex: 11#...)......#XL: 10 Next:  9% Place: a BaileyUhLY##..).)@....##Noise: ---------  Time: 10076.8 (4.0)###......).....#J) +6 flail (venom)♣♣............♣.#Cast: Searing Ray#♣..♣.♣.......♣♣.##Breath #≈≈......).........#≈≈≈....#....#....#≈≈≈≈≈≈≈#....#≈≈≈≈#≈≈≈≈≈≈≈#..).#≈≈≈≈#≈≈≈≈≈≈≈#..).# ≈≈You now have 427 gold pieces (gained 17). _Items here: )) [[. _Items here: )) [[ ÷.  You now have 449 gold pieces (gained 22).  Things that are here: _a +0 trident; a +0 scale mailUh:∩UhUh8;∩UhUhPUhYWhat do you want to examine? Items  a - ([) a +0 chain mailb - ()) a +0 halberd  c - ([) a +0 ring maild - ()) a +0 tridentUhwK UhW UhIy Luc the DestroyerWhite Draconian of Vehumet **....Health: 77/77 ========================♣♣♣♣♣♣♣♣Magic: 23/23 ========================♣♣......♣♣AC: 11Str: 9♣.)......♣EV: 11Int: 28#♣.)∩..∩..♣#SH: 0Dex: 11#...)......#XL: 10 Next:  9% Place: a Bailey##..).)@....##Noise: ---------  Time: 10076.8 (0.0)###......).....#J) +6 flail (venom)♣♣.hz ;1m...........♣.#Cast: Searing Ray#♣..♣.♣.......♣♣.##Breath #≈≈......).........#≈≈≈....#....#....#≈≈≈≈≈≈≈#....#≈≈≈≈#≈≈≈≈≈≈≈#..).#≈≈≈≈#≈≈≈≈≈≈≈#..).# ≈≈You now have 427 gold pieces (gained 17). _Items here: )) [[. _Items here: )) [[ ÷.  You now have 449 gold pieces (gained 22).  Things that are here: _a +0 trident; a +0 scale mail∩Uh} UhR 9∩Uh* Uh 3UhH UhJ Uh Uh4 Uh$ Uh& Uh+ ,Uh/ Uh2 Uh36 ,Uh,9 Uh< Uh@ ,UhC UhG UhPK ,UheN Uh&Q UhS ,UhKW Uh$_ Uha ,Uhc Uhl Uh?o ,UhKq Uhz UhM} ,Uh Uh UhP ,UhY Uh> Uh ,Uh Uhܒ Uh ,Uhݙ UhL Uhǡ ,Uh Uh Uh ,Uhn Uh UhT ,Uh Uh Uhn ,Uh Uh `  Items here: )))) [[[[ ÷÷.Uh Uh[  _Uh UhZ   Things that are here:  a +0 trident; a +0 scale mailUh ###......).....#♣♣............♣.##♣..♣.♣.......♣♣.####≈≈......).........♣♣#≈≈≈....#....#......♣♣#≈≈≈≈≈≈≈#....#≈≈≈≈...♣#≈≈≈≈≈≈≈#..).#≈≈≈≈≈≈.♣#≈≈≈≈≈≈≈#..).#≈≈≈≈≈≈≈♣Uh #♣♣≈≈≈≈≈#..@.#≈≈≈≈≈≈≈≈≈♣♣♣...#....#...≈≈≈≈≈≈# ..♣....≈≈≈≈# .........≈≈≈# ###........####..≈≈# ####''#### o   orc (polearm, wandering) .... .o.. Uh 093.8 (17.0)Uh2 N.oUh; +4.8 (18Uh Uh t _An orc comes into view. It is wielding a +0 halberd.Uh(s♣♣......♣#♣..♣.♣.♣♣.###≈≈......).........♣♣≈....#....#......♣♣Uhǒ≈≈≈≈#....#≈≈≈≈...)≈≈≈♣♣.≈≈ ♣♣♣......#Uh@ ..♣....................#######.. ####''####Uh .... o#####UhUhoo).Uh:9==5.0)UhUh% _The orc shouts!Uh[1a#♣..♣.♣♣♣.###≈≈......).........♣♣≈....#....#......♣♣≈≈≈≈≈≈≈≈...)Uh1≈≈≈♣♣.≈≈ ♣♣♣...#....#...# ..♣....@...........###UhY2####.. ####''####  ..o.ß...##### Uh64Uh:No.UhE;D--6Searing RayUh>@Uh\BUh  #♣..♣.♣.......♣♣.###  Luc the Destroyer #≈≈......).........♣♣  White Draconian of Vehumet **.... #≈≈≈....#....#......♣♣  Health: 77/77 ======================== Uh #≈≈≈≈≈≈≈#....#≈≈≈≈...♣  Magic: 21/23 =====================--- #≈≈≈≈≈≈≈#..).#≈≈≈≈≈≈.♣  AC: 11Str: 9 Uh |#≈≈≈≈≈≈≈#..).#≈≈≈≈≈≈≈♣  EV: 11Int: 28 #♣♣≈≈≈≈≈#....#≈≈≈≈≈≈≈≈≈  SH: 0Dex: 11 Uh; k♣♣♣...#....#...≈≈≈≈≈≈#  XL: 10 Next:  9% Place: a Bailey ..♣....@.......≈≈≈≈#  Noise: ---------  Time: 10096.8 (0.0) .......*........≈≈≈#  J) +6 flail (venom) Uh ###....*...####..≈≈#  Cast: Searing Ray ####'o####  Breath  ....Uh  ß.... o   orc (polearm) ##### Uh9 _An orc comes into view. It is wielding a +0 halberd. _The orc shouts!  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleUhө Shift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 ring mail (85% to hit)Uhh5 #♣..♣.♣.......♣♣.###  Luc the Destroyer #≈≈......).........♣♣  White Draconian of Vehumet **.... #≈≈≈....#....#......♣♣  Health: 77/77 ======================== #≈≈≈≈≈≈≈#....#≈≈≈≈...♣  Magic: 21/23 =====================--- Uh8#≈≈≈≈≈≈≈#..).#≈≈≈≈≈≈.♣  AC: 11Str: 9 #≈≈≈≈≈≈≈#..).#≈≈≈≈≈≈≈♣  EV: 11Int: 28 #♣♣≈≈≈≈≈#....#≈≈≈≈≈≈≈≈≈  SH: 0Dex: 11 ♣♣♣...#....#...≈≈≈≈≈≈#  XL: 10 Next:  9% Place: a Bailey ..♣....@.......≈≈≈≈#  Noise: ---------  Time: 10096.8 (0.0) ................≈≈≈#  J) +6 flail (venom) ###........####..≈≈#  Cast: Searing Ray ####'oUh<9-####  Breath  .... ß.... o   orc (polearm) #####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 ring mail (85% to hit)  You miscast Searing Ray.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Uh&Dm   .)....  #....#  #....#  UhD      ♣♣♣...UhG  ..♣...≈≈≈≈#  .......≈≈≈#  ###....o...####..≈≈#  ####''####  .... ß.... ##### UhIg7.8 (1Contam Breath _UhOUhXQUh)  #♣..♣.♣.......♣♣.###  Luc the Destroyer #≈≈......).........♣♣  White Draconian of Vehumet **.... #≈≈≈....#....#......♣♣  Health: 77/77 ======================== Uh #≈≈≈≈≈≈≈#....#≈≈≈≈...♣  Magic: 19/23 ===================----- #≈≈≈≈≈≈≈#..).#≈≈≈≈≈≈.♣  AC: 11Str: 9 Uh@#≈≈≈≈≈≈≈#..).#≈≈≈≈≈≈≈♣  EV: 11Int: 28 #♣♣≈≈≈≈≈#....#≈≈≈≈≈≈≈≈≈  SH: 0Uh~Dex: 11 ♣♣♣...#....#...≈≈≈≈≈≈#  XL: 10 Next:  9% Place: a Bailey Uh..♣....@.......≈≈≈≈#  Noise: ---------  Time: 10097.8 (0.0) .......*........≈≈≈#  J) +6 flail (venom)UhCo ###....o...####..≈≈#  Cast: Searing Ray ####''####  Contam Breath Uhï\ .... ß....Uh o   orc (polearm) #####You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 ring mail (85% to hit)Uh:8#♣..♣.♣.......♣♣.###Luc the Destroyer#≈≈......).........♣♣White Draconian of Vehumet **....#≈≈≈....#....#......♣♣Health: 77/77 ========================#≈≈≈≈≈≈≈#....#≈≈≈≈...♣Magic: 19/23 ===================-----#≈≈≈≈≈≈≈#..).#≈≈≈≈≈≈.♣AC: 11Uh$=Str: 9#≈≈≈≈≈≈≈#..).#≈≈≈≈≈≈≈♣EV: 11Int: 28#♣♣≈≈≈≈≈#....#≈≈≈≈≈≈≈≈≈SH: 0Dex: 11♣♣♣...#....#...≈≈≈≈≈≈#XL: 10 Next:  9% Place: a Bailey..♣....@.......≈≈≈≈#Noise: ---------  Time: 10097.8 (0.0).......*........≈≈≈#J) +6 flail (venom)###....*...####..≈≈#Cast: Searing Ray####'*####Contam Breath ..*.ß....o   orc (polearm)#####  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? -Uh= help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 halberd and wearing a +0 ring mail (85% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is heavily wounded.Uh.o'.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 halberd and wearing a +0 ring mail (85% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is heavily wounded.  UhP(Press . to maintain the ray.)UhI==8.8 (1ontinue: Searing RayRay Breath UhvUhbP _The orc barely misses you.Uh R****Uhg.o'.UhPj8--9+ Breath Uh| _The searing ray misses the orc. The orc barely misses you.Uh~  The searing ray hits the orc!  You kill the orc!Vehumet accepts your kill.Uh c****Uhq .$'.Uh3 --100Searing Ray++ Breath Uh Uh  Uh ._You feel your power returning.Uh   You stop channelling your searing ray.9= _ _Your magical contamination has completely faded away.=Uh b20=Uh ,Uh =Uh Uh 1=Uh BUhQ Uh O=Uh Uh ,Uh Uh a2=Uh Uh ,Uhb Uh ,Uh Uh ,Uhf Uh O=Uh{ Uh] ,Uh Uh b3==UhL Uh Uh ,UhR Uh Uh ,Uh\ Uh k  You now have 463 gold pieces (gained 14).  Things that are here:Uh Uh Uh a _a +0 halberd; a +0 ring mailUh# P==Uh Uh| E  There is a large open door here.Uh\! Uh!  _Uh# UhJ( Uh* ,Uh!+ Uh, Uh / ,Uh/ Uh1 Uh2 ,Uh3 Uh95 UhT6 Uh6 Uh7 Uhp= UhE ♣♣♣...#....#...≈≈≈≈≈≈..♣............≈≈≈≈# ................≈≈≈# ##....)...####..≈≈#  .####''####..# ..............# ...ß....ß...## #..########..# #. #@.# -UhF # #..#  #..# ast: Searing Ray  .#..# ..#..#..##..#o   orc knight (polearm, asleep)++# #..#.o. ...#UhN 033.8 (33.0)Uh4P E-4.8 (34UhT Uhc[ z _An orc knight comes into view. It is wielding a +0 glaive.Uh6}  ..♣...................###....)...####.. .####''####..# ..............##...ß....ß...#########..# UhB  #.  #.%##..e...##....###++# ß.o. .e   deep elf zephyrmancer (asleep).o..o   orc (polearm, asleep)Uh2  An orc comes into view. It is wielding a +0 spear.Found a fortress talisman.Uh ~.eeUhD 05.8 (1.0)Uh׮ Uh 7 _The deep elf zephyrmancer shouts!Uh| ♣♣♣...#....#...≈≈♣≈................≈###....)...####..≈≈# .####''####..#...............ß....ß...##.#######.# ##.% #..# .e..#....#Uh ##++# #ß.o#.o.. ....UhI Uh Uh UhG .eo)e   deep elf zephyrmancerooo   orc (polearm).Uh %6Uh Uh > _The orc knight shouts! You hear a shout!UhO Uh A deep elf zephyrmancer. An elf with a singular focus on the magic of the air, leaving little time to study anything else. Max HP: ~40Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 51% to hit with your +6 flail of venom and 41% to hit with your tail-slap. It has about 70% to hit you. AttackMax Damage Hit: +0 dagger 8 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Lightning Bolt(3d16) (7) b - Blink To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)Uh  ♣♣♣...#....#...≈≈≈≈≈≈#Luc the Destroyer..♣............≈≈≈≈#White Draconian of Vehumet **....Uh................≈≈≈#Health: 77/77 ========================###....)...####..≈≈#Magic: 23/23 ========================.####''####..#AC: 11Str: 9..............#EV: 11Int: 28#...ß....ß...##SH: 0Dex: 11#..########..#XL: 10 Next:  9% Place: a Bailey#.#@.#Noise: ---------  Time: 10136.8 (1.0)##..#J) +6 flail (venom)#.%#..#Cast: Searing Ray#..#..#Breath ..e.#..##....##..h}<9;49m#o   orc knight (polearm)##++# #..#e   deep elf zephyrmancerß.oo ...#o   orc (polearm).... .... _There is a large open door here. _An orc knight comes into view. It is wielding a +0 glaive.An orc comes into view. It is wielding a +0 spear.Found a fortress talisman. _The deep elf zephyrmancer shouts! _The orc knight shouts! You hear a shout!UhBUhUhUhd ..♣..............###....)...####.. .####''####..# ..............##...ß....ß...#########..#    #.%##....e.##....###++# ß.oo ..... .... Uh_UhUhUhUh^e.e   deep elf zephyrmancer.oo   orc (polearm)Uh%7UhUhTUh.4..###....)...####.. .####''####..# ..............##...ß....ß...#########..#  #)$))  ?$?!?:Uh5f #.%#e......##....##++# ß..o ..... ....### ##.$UhOUhZM.Uh\%8UhcUhe' _Found nine items.Uh˨ Z###....)...####.. .####''####..# ............#...ß....ß...#########..#  #)$))# ?$?!?: #.%#e......##....##++# ß... ..... ....### ##.$ ###Uh Uh޴ #oo   orc knight (polearm)e   deep elf zephyrmancerUh ;9Searing RayUh Uh Uh]Uh i1Inventory: 25/52 slots Hand Weapons (go to first with ))  J - a +6 flail of venom (weapon)  A - a +4 trident of draining Uhl4Armour (go to first with [)  u - a +0 cloak (worn)  F - a +2 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) Scrolls (go to first with ?) Uhmmr b - 2 scrolls of poison  d - 2 scrolls of teleportation  q - a scroll of immolation  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinking  G - a scroll of fog Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Uh -  u - a +0 cloak (worn)F2 pair of gloves (worn)B - an orb of energy Magical Staves|  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Uh Wands (go to first with /)  y - a wand of flame (19) Scrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  q - a scroll of immolation  w - a scroll labelled WYUSCH ASIGEURA  C - a scroll of blinking  G - a of fog Potions (go to first with !)  a - 3 potions of attractionf - 3 potions of heal wounds  h - 4 potions of curing  i - a yellow potion40%Uhd y - a wand of flame (19)  a - 3 potions of attraction  m - 2 bubbling yellow potionsp - 2 potions of ambrosia  r - 2 black potions  s - 2 bubbling purple potions  v - a metallic yellow potion  x - 3 potions of lignificationbotUhUh  a - 3 potions of attraction  f - 3 potions of heal woundsUhMF }  f - 3 potions of heal wounds  h - 4 potions of curingUhRb UhVo Uh| ###....)...####..≈≈#Luc the Destroyer.####''####..#White Draconian of Vehumet **..................#Uh| SHealth: 77/77 ========================#...ß....ß...##Magic: 23/23 ========================#..########..#AC: 11Str: 9#. #)$))##..#EV: 11Int: 28# ?$?!?:#..#SH: 0Dex: 11#.%#..#XL: 10 Next:  9% Place: a BaileyUhv~ #.e#@.#Noise: ---------  Time: 10139.8 (0.0)......#..#J) +6 flail (venom)#....##..#Cast: Searing Ray##++# #..#Breath ß... o..#.... ....o   orc knight (polearm)### ##.$e   deep elf zephyrmancer### _An orc knight comes into view. It is wielding a +0 glaive.An orc comes into view. It is wielding a +0 spear.Found a fortress talisman. _The deep elf zephyrmancer shouts! _The orc knight shouts! You hear a shout! _Found nine items.Uh͉ Uh UhU Uh# Uh  ###....)...####..≈≈#  Luc the Destroyer .####''####..#  White Draconian of Vehumet **.... ..............#  Health: 77/77 ======================== #...ß....ß...##  Magic: 21/23 =====================--- #..########..# AC: 11Str: 9 #. #)$))##..# EV: 11Int: 28 # ?$?!?:#..# SH: 0Dex: 11 #.%#..# XL: 10 Next:  9% Place: a Bailey #.e#@.# Noise: ---------  Time: 10139.8 (0.0) ......#*.h' !7m# J) +6 flail (venom) #....##*.# Cast: Searing Ray ##++# #*.# Breath  ß... o..# .... .... o   orc knight (polearm) ### ##.$ e   deep elf zephyrmancer ###  _Found nine items.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 glaive and wearing a +0 plate armour (83% to  hit)Uhj{###....)...####..≈≈#Luc the Destroyer.####''####..#White Draconian of Vehumet **..................#Health: 77/77 ========================#...ß....ß...##Magic: 21/23 =====================---#..########..#AC: 11Uh߇Str: 9#. #)$))##..#EV: 11Int: 28# ?$?!?:#..#SH: 0Dex: 11#.%#..#XL: 10 Next:  9% Place: a Bailey#.e#@.#Noise: ---------  Time: 10139.8 (0.0)......#*.#J) +6 flail (venom)#....##*.#Cast: Searing Ray##++# #*.#Breath ß... *..#.... ....o   orcUh knight (polearm)### ##.$e   deep elf zephyrmancer###  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 glaive and wearing a +0 plate armour (83% to  hit)  You focus your ray upon the orc knight.  The searing ray hits the orc knight but does no damage.Uh+...oShift-Dir - straight line  Aim: an orc knight, wielding a +0 glaive and wearing a +0 plate armour (83% to  hit)  You focus your ray upon the orc knight.  The searing ray hits the orc knight but does no damage.  (Press . to maintain the ray.)Uh/===40.8 (1ontinue: Searing RayRay Breath Uhd;Uh{>a _The orc knight roars a battlecry!UhQ **UhMJ**The searing ray hits the orc knight.UhnUhg..o.Uhݭ0----1+ Breath UhUh8 _The orc knight is lightly wounded.Uh ****The searing ray hits the orc knight!Uh'l Uh}m Uhy .o.o.o   orc (polearm, strong)Uh<{ 19-----2++ Breath Uh; Uhh 8 _The orc knight is lightly wounded.Uhz ****The searing ray hits the orc knight but does no damage.Uhw  The orc knight is lightly wounded.  You finish channelling your searing ray.Uh.oo..Uh6----8--==3astUh'Uh'I _The orc knight hits you from afar with a +0 glaive!UhxUh[UhJo.Uh[9=-4Uh/UhA _The orc knight hits you but does no damage.Uh ###....)...####..≈≈#  Luc the Destroyer .####''####..#  White Draconian of Vehumet **.... ..............#  Health: 67/77 ====================---- #...ß....ß...##  Magic: 17/23 =================------- #..########..# AC: 11Str: 9 #. #)$))##..# EV: 11Int: 28 # ?$?!?:#..# SH: 0Dex: 11 #.%#..# XL: 10 Next:  9% Place: a Bailey #.e#@.# Noise: =--------  Time: 10144.8 (0.0) ......#*h]m.# J) +6 flail (venom) #....##oo# Cast: Searing Ray ##++# #..# Breath  ß... ...# .... .... o   orc knight (polearm) ### ##.$ e   deep elf zephyrmancer ###  o   orc (polearm, strong) _The orc knight hits you but does no damage.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 glaive and wearing a +0 plate armour (lightlywounded, 83% to hit)Uh]###....)...####..≈≈#Luc the Destroyer.####''####..#White Draconian of Vehumet **..................#Health: 67/77 ====================----#...ß....ß...##Magic: 17/23 =================-------#..########..#AC: 11Str: 9#. #)$))##..#EV: 11Int: 28# ?$?!?:#..#SH: 0Dex: 11#.%#..#XL: 10 Next:  9% Place: a Bailey#.e#@.#Noise: =--------  Time: 10144.Uh8 (0.0)......#*.#J) +6 flail (venom)#....##*o#Cast: Searing Ray##++# #*.#Breath ß... .*.#.... ....o   orc knight (polearm)### ##.$e   deep elf zephyrmancer###o   orc (polearm, strong)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 glaive and wearing a +0 plate armour (lightlywounded, 83% to hit)  You focus your ray upon the orc knight. The searing ray hits the orc knight!  The orc knight is moderately wounded..o..Aim: an orc knight, wiUhelding a +0 glaive and wearing a +0 plate armour (lightlywounded, 83% to hit)  You focus your ray upon the orc knight. The searing ray hits the orc knight!  The orc knight is moderately wounded.(Press . to maintain the ray.)  The orc knight hits you from afar with a +0 glaive!54----=5.8 (1ontinue: Searing RayRay Breath  _The orc hits you but does no damage.UhC ****The searing ray hits the orc knight.Uh .o..The orc knight is moderately wounded.The orc knight hits you from afar with a +0 glaive!Uh42-------6-6+ Breath Uh P _The orc hits you but does no damage.Uh P ****The searing ray hits the orc knight but does no damage.Uhy .o..The orc knight is moderately wounded.The orc knight hits you from afar with a +0 glaive!35------5---7++ Breath  _The orc closely misses you.Uh ****The searing ray hits the orc knight!Uh 6 .o..The orc knight is heavily wounded.You finish channelling your searing ray.4---8ast _The orc knight closely misses you. The orc hits you but does no damage.Uh? ###....)...####..≈≈#  Luc the Destroyer .####''####..#  White Draconian of Vehumet **.... UhGp..............#  Health: 35/77 ==========-------------- #...ß....ß...##  Magic: 12/23 ============------------ #..########..# AC: 11Str: 9 Uh#. #)$))##..# EV: 11Int: 28 # ?$?!?:#..# SH: 0Dex: 11 Uh3H#.%#..# XL: 10 Next:  9% Place: a Bailey #.e#@.# Noise: =--------  Time: 10148.8 (0.0) UhH......#*.# J) +6 flail (venom) #....##oo# Cast: Searing Ray ##++# #..# Breath Uh2 ß... ...# .... .... o   orc knight (polearm) ### ##.$Uhk e   deep elf zephyrmancer ###  o   orc (polearm, strong) _The orc knight closely misses you. The orc hits you but does no damage.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 glaive and wearing a +0 plate armour (heavilywounded, 83% to hit)Uhm ###....)...####..≈≈#Luc the Destroyer.####''####..#White Draconian of Vehumet **..................#Health: 35/77 ==========--------------#...ß....ß...##Magic: 12/23 ============------------#..########..#AC: 11Uh Str: 9#. #)$))##..#EV: 11Int: 28# ?$?!?:#..#SH: 0Dex: 11#.%#..#XL: 10 Next:  9% Place: a Bailey#.e#@.#Noise: =--------  Time: 10148.8 (0.0)......#*.#Uh J) +6 flail (venom)#....##*o#Cast: Searing Ray##++# #*.#Breath ß... .*.#.... ....Uh Bo   orc knight (polearm)### ##.$e   deep elf zephyrmancer###o   orc (polearm, strong)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc knight, wielding a +0 glaive and wearing a +0 plate armour (heavilywounded, 83% to hit)  You focus your ray upon the orc knight. The searing ray hits the orc knight.  The orc knight is heavily wounded.Uh k.o..Aim: an orc knight, wielding a +0 glaive and wearing a +0 plate armour (heavilywounded, 83% to hit)  You focus your ray upon the orc knight. The searing ray hits the orc knight.  The orc knight is heavily wounded.(Press . to maintain the ray.)  The orc knight hits you from afar with a +0 glaive!25---=9.8 (1ontinue: Searing RayRay Breath UhZ P _The orc barely misses you.UhBX ***UhsCU*The searing ray hits the orc knight but does no damage.Uh[  )  Uh##..#  ....#  ...##  #..########..# #. #)$))##..#Uh # ?$?!?:#..# #.%#..# #.e#@.# ......#*.# Uh^#....##*o# ##++# #*.# ß... .*.# Uhf.... .... ### ##.$ ### The orc knight is heavily wounded.UhUhҮ UhNUh")Uh$ UhͲ UhUh|\##..# Uh UhpUhT\....# UhŸ ...##  #..########..# #. #)$))##..#Uhq # ?$?!?:#..# #.%#..# #.e#@.# ......#*.# #....##*o# ##++# #*.# ß... .*.# .... .... ### ##.$ ### Uh  .o..The orc knight hits you from afar with a +0 glaive!!  * * * LOW HITPOINT WARNING * * *Uh1/77 ----------====50+ Breath UhkUh: _The orc hits you but does no damage.Uhl ****The searing ray hits the orc knight but does no damage.Uh &.o..* * * LOW HITPOINT WARNING * * * _The orc hits you but does no damage.  You die...Uhv -23/77 -------11-UhW /  --more--UhXUhnInventory: 25/52 slots Hand Weapons (go to first with ))  J - a +6 flail of venom (weapon) Uh! A - a +4 trident of draining Armour (go to first with [)  u - a +0 cloak (worn)  F - a +2 pair of gloves (worn)  B - an orb of energy Magical Staves (go to first with |)  D - a staff of cold Jewellery (go to first with "=)  c - a +6 ring of intelligence (worn)  g - a ring of protection from cold (worn) Wands (go to first with /)y - a wand of flame (19) UhScrolls (go to first with ?)  b - 2 scrolls of poison  d - 2 scrolls of teleportation  q - a scroll of immolation Uh's w - a scroll of noise {unknown}  C - a scroll of blinking  G - a scroll of fog Uh[Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]UhC Uh֖,UhlUhڧ Goodbye, Luc.4225 Luc the Destroyer (level 10, -23/77 HPs)Began as a White Draconian Conjurer on Sept 3, 2025.Was a Believer of Vehumet.Annihilated by an orc knight... wielding a +0 glaiveUhhn(24 damage)... in a bailey.The game lasted 00:26:16 (10143 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  Uhߨm10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the OrbUhMUhUUhX? [?25h[?0c [?1051l[?1052l[?1060l[?1061l