&hĩ  Player: MalgroX Game: Tutorial 0.33 Server: clan Filename: 2025-05-15.15:10:57.ttyrec Time: (1747321857) Thu May 15 17:10:57 2025 &hP [?1051l[?1052l[?1060l[?1061h&hoRR)0[?7h[?25l[?1c&hR&hydWelcome, MalgroX. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities &hkC &h, &hJMalgroX the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered########.....######..@.......#.....############In this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts. &hhu/  --more--&h4J&hn' &hq _Found a staircase leading out of the dungeon.&hz # #.....##### #.@<....... #.....##### #&h&h21.0 (1 _&h&h&h`I ###### ...#####<............############2 &ho# #..@..##### #..<....... #.....##### 3 &h/# #...@.##### #..<........#.....#####. 4!&hst#######.....######<@..........########### 5!&h @#######.....######<.........@.#####.###### !&hb Y6#&h =L###### ...######<@............#####.########&h@<7#&hI#&hL# #.....##..<.@......##.....#####.## 8#&h ####### #.....# #..<..@.....# #.....#####.# #&h% 8####### #&h& <9#&h #&h #&h ####### #.....# #..<...@....# #.....#####.# ####### #&h E10.0 (1.0)#&h #&h $&hGs####### #.....# #..<....@...# #.....#####.# ####### 1$&h'I$&h<3####### #.....# #..<.....@..# #.....#####.# ####### #$&h?<2$&hC$&hc  ####### #.....# #..<..# #.....#####.# ####### .# ..### $&h$&hB3$&h$&h$z _You're doing great! Now, explore a bit until you reach the next blue square.(&hn M# #.....# #..<.......@# #.....#####.# # #.# ...####(&h <4(&hX (&h (&h&Q#######.....#######<...........###########  ...##### (&h9Y5)&h#######.....#######<...........###########  #......######..# .##)&hW)&h&6)&h)&h)&h  #######.....#######<...........#####)&hb(###### ##.##### #.@....##### .#)&h<<7)&h)&h4)&hh# #.....####### #..<........# #.....#####.# # ##.##### #..@...# #####..# )&hъU.# #)&hY8*&h# #.....####### #..<..# #.....#####.# # ##.##### #...@..# #####..# ..# ###*&hK<9*&hW*&hl*&hL~n# #.....# *&h,#..<.# #.....#####.# # ##.##### *&h#....@.# #####..# ...# ##*&h####*&h*&h~'20*&hO*&h*&h#  #.....#  #..<.#  #.....#####.#  # ##.##### #.....@# #####..# ....# ..######.#*&h *&h&1*&h*&h߸*&h S #######.....#######<...........########### ##.##### #......*&hz #####....#..#####*&h <2*&h *&h *&h/ #######.....#######<...........########### ##.##### *&h#......#####....#####. *&he*&h&3*&h,*&h=+&huIQ+&hu # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #....@.# #..##### #.  #4+&h"y # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #...@..# #..##### #. #5+&hm \ # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #..@...# #..##### #.. ###6+&h߱ +&h9 B # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #.@....# #..##### #... #####7+&h> ,&h"z # #.....# #..<.# #.....#####.# # ##.##### #......#,&hX #####..# #@.....# #..##### #.... ######,&h,&h<8,&h,&h,&hÅ #######.....#######<...........########### ##.##### #......######..#....#####......######## ,&hx9,&h,&h#,&h0.....#######<...........########### ##.##### #......######..#......#######......########,&h=30,&h,&h #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..##..##.,&h ,&h &1,&hX ,&hZ ,&h> U#.....# #..<.# #.....#####.# # ##.##### #......# ,&hJ #####..# #......# #..# #..# #.#,&hN ,&h &2,&hf ,&h -&h4J#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# 3-&hU#.....# #..<.# #.....#####.# # ##.##### #......# -&h)#####..# #......# #..# #..# -&hڢS#.# -&h-&hy4-&h6-&hf-&hH{#.....#  #..<.-&hJ#  #.....#####.#  # ##.##### -&hJ#......# #####..# #......# #..# #.-&hK.# #.# -&hsR-&hS&5-&hX-&h[-&h#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..#-&h #..# #.# .#-&h.#.#.##-&h<6-&h-&h8-&hhL .....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.# #.# #.# #.##.##.###  Move diagonally with the [number pad] (try Numlock on/off) [vi keys]   Numpad: 7 8 9 vi-keys:  y k u\|/\|/4-.-6 h-.-l/|\/|\-&hS <7-&hW -&hIZ _1 2 3 b j n4&h 44&h% 4&hG 4&hQ 44&h 4&h 5&h5&h@5&h5&h45&h| 5&h 5&ho5&h5&hzJ5&hN{5&h 45&h5&h5&h45&h5&h5&hE45&hH5&hJ5&hs Q5&hn Q6&hdS 46&huV 6&hW 6&h 46&hA 6&h 9&h-<........# ..#####.# ##### ##.##### #......# #####..# #......# #..########........#########.# 9&hY89&h ..#####.# #### ##.##### #......# #####..# 9&h ;#......# #..########........#########..# 9&hG 9&h &99&hp 9&h :&hW### ##.##### #......# #####..# #......# #..########........:&hF#########..# :&h :&h '40:&h:&hE:&hz #......# #####..# #......# #..########........#########..:&h,:# :&h<1:&h:&hF:&h '  #####..# #......# #..##########........#.##########.#.# #.##.#.##  2  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].A&h #......# #####..# #......#  #..####### # A&h ,#........## #########.## ##.## ##.####.##.###A&hA&h#&3A&hGA&hA&hG ##.#####  #......#  #####..#  #......#   A&h #..####### #  #........##  #########.## ##.## A&hu ##.####.#.##.###A&h <4A&h A&hT B&h-##.# ##.##### #......# #####..# #......#  #..####### B&hv1# #........## #########.## ##.## ##.####.#.##.B&h<###B&hB&h1&5B&h. B&h B&h ..# .# ##### ......# ###..# ......#  ..####### # ........## ########.## ##.## ##.####.#.##.###6B&hN\ )## .# ## .# #..##### .>. .....# ..# ###..# #.#...# #.# ####### #.## .......## #######.## ##.## ##.####.#.##.###7B&h^ B&h1` 3 _Found a stone staircase leading down.B&h 4B&he B&hv B&h 4B&h( B&h B&h) 4B&h\ B&hE B&hrt 4B&hFu B&hx B&h 4B&h B&h B&h 4B&h B&h B&hJ94B&h%>C&hJC&hE&h@- ### .# ## #.# #. #.##### .>. ......# . ####..# ......# E&hs.z##### #@## ....... ##.# ###### ##.## ##.#####.###.#.####.#####E&h3E&hx4&8E&h6E&h8F&hX  #### # ...# ##.#.# ##. F&h )##.##### ..>.......# . #####..# #......# #..###### #....... ##.# ####### ##.### ##.#####.###.#.###.#####F&hm <9F&h F&h F&h  ##### ## ....# ##.##.# ##...  ##.##### #..>.  #......# #..  #####..#  #......#  #..######  #....... #.######## ##.### ##.#####.###.#.###.##F&h =50F&hi F&h = ###### # .....# ##.## ####.# ##...## ##.##### #..>..# #......# #..  F&hn  #####..# ##.  #......# ## #..###### #....... #.######## ##.### ##.#####.###.#.##F&h$ <1F&h F&hJ /   ####### # ......# ## #####.# ##...## # ##.#####..# #......# ##...## #####..# ##. #......# ### #..###### #....... #F&h .######## ##.### ##.#####.## F&h^ <2F&h. F&h| x  ####### # .......# ## .#####.# ##@..## ## ##.##### #..>..# #......# ##...## #####..# ##. #......# ### #..###### #.......F&h  #.######## ##.### ##.##When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.F&h: F&h -3 _F&hK F&h F&hH F&h[I F&hL F&hL F&h 4F&h F&h M&h ##########.....# ##. M&ho#####.# ##.. # ##.##### #..@..#  #......# ##...## #####..# ##.#.###......# ####..####### ##........M&hǓt###########.# M&h^##.####.## M&hM&h&4M&hM&hM  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.N&h N&hN -5 _N&h2 N&h Q&hzQ&h{&6Q&hS&hj4S&hhoS&hMrf _Sorry, you're not good enough to have a special ability.V&h6# .# ###.# ##.## .#####.# ##...##V&h7# ##.##### #.@>..# #......# ##...## #####..# ##.#.## #......# ##.## #..# ##.## #.## ##.# #.## ##.## V&h8 ##.## ##.##  ##.###.##V&h>V&h?-7 _V&hDV&heFV&h)<  # ### # ##.## #####.# ##...##  ##.##### #..@..# #......# ##...## #####..# ##.#.## #......# ####.###..# ##.###.## ##.##.## ##.## V&h.<8V&h+2V&h4  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.W&hOW&hP-9 _W&hSW&hU[&h [&he '60[&hH [&h ]&hZ _There are no items here._&he# .# ###.# ##.## .#####.# ##...### ##.##### #.@>..# #......# ##...## #####..# ##.#.## #......# ##.## #..# ##.## #.## ##.# #.## ##.##  ##.## ##.##  ##.###.##1 _c&h<  # ### # ##.## #####.# ##...##  ##.##### #..@..# #......# ##...## #####..# ##.#.## #......# ####.###..# ##.###.## ##.##.## ##.## c&hGh2  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.d&hrd&hs-3 _d&hvd&hwd&h# .# ###.# ##.## .#####.# ##...### ##.##### #.@>..# #......# ##...## #####..# ##.#.## #......# ##.##d&h  #..# ##.## #.## ##.# #.## ##.##  ##.## ##.##  ##.###.##d&hn<4d&hϥd&h/d&hЍ   # ### # ##.## #####.# ##...##  ##.##### #..@..# #......# ##...## #####..# ##.#.## #......# ####.###..# ##.###.## ##.##.## ##.#d&hl 2# d&hȖ <5d&h d&h   When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.e&h< _Unknown command.f&h; # .# ###.# ##.## .#####.# ##...### ##.##### #.@>..#f&h<  #......# ##...## #####..# ##.#.## #......# ##.## #..# ##.## #.## ##.# #.## ##.##  ##.## ##.##  ##.###.##f&hB f&hC -6 _f&h7H f&hI g&h  # ### # g&h ##.## #####.# ##...##  ##.##### #..@..# #......# ##...## #####..# ##.#.## #......# ####.###..# ##.###.## ##.##.## ##.## g&h g&h &7g&h g&h   When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.m&h3m&hm&hm&hm&hC8 _m&h.  ####### #.....#2 #.@...+ #.....# #######  A new level! To begin with, head over to that door to the right.m&hT7 (1.7 _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.q&hq&h8Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display dq&hiagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modess&h2Movement: Item types and inventory management To move in a direction or to attack, hand weapons (wield) use the numpad (try Numlock off andmissiles (Quiver, fire, )/( cycle) on) or vi keys:armour (Wear and Take off) 7 8 9 y k uscrolls (read) \|/\|/potions (quaff) 4-5-6h-.-lrings (Put on and Remove) /|\ /|\amulets (Put on and Remove) 1 2 3 b j ntalismans (eVoke) wands (eVoke) Shift-Dir. runs into one directionbooks (Memorise, zap, Zap, &h69m< or > : ascend/descend the stairs pick up to add to spell library) o : autoexplore staves (wield) Rest:i : inventory (select item to view) . : wait a turn (also s, Del), : pick up item from ground (also g) 5 : rest and long wait; stops whend : drop itemHealth or Magic become full orD : drop the last item(s) you picked upsomething is detected. If Healthand Magic are already full, stops Additional important commandswhen 100 turns over (numpad-5)Ctrl-S: Save the game and exitCtrl-P: show previous messages Attacking monstersa : use an ability Walking into a monster will attack it % : show character overviewv&h@ MalgroX the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8#######SH: 0Dex: 12#.....#XL:  1 Next:  0% Place: Dungeon:2#.@...+Noise: ---------  Time: 68.7 (0.0)#.....#-) Nothing wielded#######Nothing quiveredA new level! To begin with, head over to that door to the right. _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.v&h~C4v&hF|&hH# #.....# #.<@..+ #.....# # 9.7 (1 _|&hO|&h# #.....# #.<.@.+ #.....# # 70|&hxH  # #.....# #.<..@+ #.....# # |&hhI &1|&hO r _You can open a closed door by walking into it.~&h###.#'....+###.#~&h~&h½&2~&h~&h _You open the door.&h ####### #.....####.# #.<...@....+ #.....####.# ####### 3 _There is an open door here.&h&####### #.....####.# #.<...'@...+ #.....####.# &h7####### &hݪ&h-4 _&h;&h&hgJ####### ##.....####.# #.<...'.@..+ #.....####.# ####### #&h&h-5&h&h&h-s####### ## #.....####.# #.<...'..@.+ #.....####.# ####### ## 6&ht&hz&hj}####### ### #.....####.# #.<...'...@+ #.....####.# ####### ### 7&h B#.###.≈'.....≈.###.≈#&h &h &8&h &hZ _You open the door.&h7 \# ##### #.....####.#.###.≈#.<...'....@.....≈#.....####.#.###.≈# ##### 9 _There is an open door here.&hvw  # ##### ≈#.....####.#.###.≈#.<...'....'@....≈#.....####.#.###.≈# ##### ≈ 80 _To close an open door, press [C].&h t&hyPUnequip which item? Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequip&h &h@` &hc &hXm kMalgroX the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8####### ##### ≈SH: 0Dex: 12#.....####.#.###.≈≈≈XL:  1 Next:  0% Place: Dungeon:2#.<...'....'@....≈≈≈Noise: ---------  Time: 80.7 (0.0)#.....####.#.###.≈≈≈-) Nothing wielded####### ##### ≈Nothing quivered _To close an open door, press [C].Okay, then.&hYp &hq . _&h/#.####..'....+.####.#&h0+1.7 (1&h3&h85! _You close the door.&h&h&hx&h!N _There's nothing to close nearby.&h2.#.####..'....'.####.#2&h6&h7 _You open the door.&h≈# ##### ≈≈#.....####.#.###.≈#.<...'....'.@...≈#.....####.#.###.≈# ##### ≈≈≈&h&h&3&hc&h&h'#≈#≈≈#≈≈≈## ##### .≈≈≈.#.....####.#.###.≈#.<...'....'..@..≈#.....####.#.###.≈# ##### ≈≈≈≈≈≈≈.≈..4&h4'.≈#≈# ≈≈# ≈≈≈# #≈≈≈## ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  #.<...'....'...@.≈≈≈≈≈.  #.....####.#.###.≈≈≈≈≈.  # ##### .≈≈≈≈≈..≈≈≈≈≈...≈≈≈.#.≈≈≈.#.~~~.##≈≈≈##5&h≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.# #.....####.#.###.≈≈≈≈≈.# #.<...'....'....@≈≈≈≈≈. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.# &h&hL&6&hr&h~J&hL _Why would you want to do that?&h ≈≈#≈≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## #####  #.≈≈≈#7 _&h@c ≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## #####  #...≈≈≈.≈≈≈#8&h  #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## ##### ..≈≈≈.#.≈≈≈.#≈≈≈# 9 _Note how you can move through shallow but not through deep water.&h #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....'.........####.#.########## #####  #..≈≈≈.#.≈≈≈.# .~~~.# ≈≈#90&hN&h&h6≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.# .<...'....'.....≈≈≈≈≈. .....####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #.@≈≈≈..# ##.≈≈≈.## #.~~~.# # ≈≈≈#1&h ##≈≈≈## ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....'..........####.#.#### ###### #####  #...≈≈≈.&h w##@≈≈≈.## #.~~~.# #≈≈≈# ≈≈≈#&h &h &2&h &h+ &hYh###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....'..........####.#.#### ###### #####  #.#..≈≈≈.##.≈≈≈.## #@~~~.# #≈≈≈# ≈≈≈# 3&h ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## <...'....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.@~~.# ##≈≈≈## #≈≈≈# #≈≈≈##≈≈≈##≈≈≈##≈≈≈##≈≈≈#You enter the shallow water.4Water  _Moving in this stuff is going to be slow.&h  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## ...'....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~@~.# &h[ ##≈≈≈## #≈≈≈# #≈≈≈# &h C6.3 (1.6&h &h &hj  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~@.# ##≈≈≈## &h #≈≈≈# #≈≈≈# 7.9&h&3 ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~~@# ##≈≈≈## #≈≈≈# #≈≈≈# #≈≈≈##≈≈≈##≈≈≈#&h?#≈≈≈#&hc9.5&h(3&h&h &hrB&h< ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.##### .'....'...... .####.#.## ## ##### #..≈≈≈≈≈.##..≈≈≈..###.≈≈≈@##100.5 (1.0)&h.~~~.##≈≈≈###≈≈≈#&hz&h&hjI&h,&h' ≈≈≈#  ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.#####'....'...... .####.#.## ## ##### #..≈≈≈≈≈#..≈≈≈@.#1##.≈≈≈.##.~~~.##≈≈≈##&he"&h 3&h/|≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....'.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈.@# 2##.≈≈≈.## #.~~~.# ##≈≈≈## &h~<M #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....'...... ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###.~~~.##378 M #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....'...... ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###4&h{M  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....'....&h|O..+###.#.## # ##### #..≈≈≈≈≈#..≈≈≈..##&hZ&hڃ&5&hu&h&h M #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....'......+###.#.#### # ##### #.#.≈≈≈≈≈.##&hC &h &6&h< &h &h 6/#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### ....'.....≈≈≈≈≈.@.+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# &h:#.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.## &h[<7&huc&hSd&hj#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### '.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈#&h k+# &h(n&h~n&8&hgt&h& ###...#'.<.#...####&h  <9&h  &h j _You open the door. _Found a stone staircase leading up.&h #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## &h##### ##.≈≈≈.## #### .#.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...@.<.# .#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### &h#..##.#.~~~.# &ha&h.10 _&h&hI _There is an open door here.&h #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### &h, &hu C1 _&hi &h; &h   #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# '.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...# &h  #.≈≈≈≈≈.# ##### &hR2&h4  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.&h3 _&h8:  ♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣1 ♣....@..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣&hu<&h>&hD}-4.3 (1.8&h&h  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursor&haround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.&h3L &hL &hO &hU &hW 350 _&h,_ &hC. #≈≈≈##≈≈≈##≈≈≈##≈≈≈###≈≈≈## &h.### ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# 2 '.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...# &h.### #.≈≈≈≈≈.# ######.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈###≈≈≈#&h|/&h/&h3&h|Y6.8 (2.5  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.&h5 4&hJH [ _You can't go down here!&h 4&h &h &hM 47.8 (1.0 _&h &hd   ♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣1 ♣....@..♣ &hef "♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣&hh &hY -9.3 (2.5&hԪ &h x  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. &hv U_There is a stone staircase leading down here.&hS&h[ Level 1 of the Dungeon<>>(Press ? for help)&h[B #######  #.....########## &hT\p #..<........###.##  #.....#####.###...## &hi] ####### ##.##### #..>..#  #......# ##...##  #####..# ##.#.##  #......# ####.##  #..####### ##.##  &h^#........## ##.#  #########.## ##.##  ##.## ##.##  &h^B##.###.##  ##.#.##  ##.##  &h,_l###  ♣♣♣    ♣♣.♣♣  &h_| ...♣♣♣...♣♣   ♣....@..♣  ♣♣♣♣...♣♣  &h`B♣♣.♣♣  ♣♣♣&h< &h&hA&hMalgroX the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1&h1♣....@..♣Noise: ---------  Time: 119.3 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.&hl&h:&h^\ ♣♣♣. ♣♣.♣♣♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣&ha&ha320.3 (1 _&hg&hFv ♣♣♣.♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣1&hH&hp . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ &hC{R2&h |  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].&h 3&h&h9#♣. ♣♣♣ ♣..♣♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣@...>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣&h.## ## # ♣♣♣♣..♣♣♣♣ ♣♣.♣♣&h♣..@♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣.♣♣♣♣♣&h3&h&h&h{&hC#.## .### #♣. ♣.♣ ♣♣♣ ♣..♣♣♣♣ ♣♣.♣♣ ♣.@.♣♣♣...♣♣ ♣♣♣♣....>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣&h&h&h#.## #.## .### #♣ ♣. ♣.♣♣ ♣♣♣ ♣..♣♣♣♣ ♣♣.♣♣ ♣@..♣♣♣...♣♣ ♣♣♣♣....>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣&h ##.#  ##.## ##.## #.## .## ## ♣ #  ♣♣♣ ♣♣.@♣♣♣♣ ♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣♣.♣♣♣♣♣&hu ##.# ##.##  ##.## ##.## #.##♣ .## ♣.# ♣.♣ ♣.♣♣♣ ♣♣♣ ♣@.♣♣♣♣ ♣♣.♣♣ ♣♣♣...♣♣♣...♣♣ ♣♣♣♣....>..♣ ♣♣♣♣...♣♣  ♣♣.♣♣  ♣♣♣&hQ# ##.# ##.## # ##.## ###.## .## ♣♣.## ♣. ###♣ ♣♣♣ ♣♣..♣♣♣♣ ♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣♣.♣♣♣♣♣&hF### ##.# ##.## ##.##♣♣##.## ♣..## ♣♣..## ♣.### ♣♣♣ ♣♣..♣♣♣♣ ♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣♣♣♣♣...♣♣♣.♣♣♣♣♣&hM##.#.##  ####.## ##.#. ##..♣ ##.## .♣ ## ##.## ♣♣.♣ .###.## ♣...#.##♣.♣ ##.##  ###.♣♣ ♣♣.♣♣♣ ♣♣♣ ♣♣..♣♣♣♣ ♣♣.♣♣..♣♣&h...## #.#.## ####.## ♣##.## ♣     . # ♣.♣#.♣ .♣♣@♣ #.♣.♣♣ ###♣.♣♣ ♣♣.♣♣♣ ♣♣♣♣..♣♣♣♣ .♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>♣♣♣♣♣..♣♣.&hp>..# ..## .#.##  ###.## ♣ ##.## ♣   .  &hr♣♣♣. #.♣♣♣.♣♣♣ .♣.♣♣ ##♣.♣♣♣♣.♣♣♣ ♣♣♣♣..♣♣♣♣ .♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>♣♣♣♣♣..&hF{,&h~&hI..# ## ...♣♣ #.## ~~..♣.## §~..♣  ##.## ~~..♣ ##.# ...♣  ##.## ..♣ ##.## ♣♣♣.♣ .## ♣♣.@♣ .## &h♣♣.♣♣♣ ## ♣.♣♣  ♣.♣♣♣ &h/T.§&h&h[ ##  ♣♣. .♣♣ # ♣♣.....♣♣ .## ♣..~§~..♣ #.## ♣..~§~..♣ ##.## ♣..~~~..♣ ♣......♣♣.♣♣.♣♣♣♣.♣♣♣.♣♣♣♣.♣♣♣ ♣♣♣♣..♣♣♣♣ .♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>♣342.0)  Some dangerous ground is marked with exclusions. Autotravel will not lead youinto exclusions. Instead you will automatically stop.&h]&h^ §&h_&h`%5.3 (13&h|d&hag  &hh`However, autoexplore will move you safely around exclusions: so, you can safely&hho_continue by pressing [o].&hci&hBJ v.............&h*K &hhO &h cM # ♣♣ ♣. . ♣♣. .♣♣ ## ♣.....♣ .## ♣..~.## §§~..♣ ##.#♣..~~~..♣  ##.♣.....♣#.## ♣.@.♣ #.## ♣♣♣.♣♣ .## ♣♣..♣♣ ##♣♣.♣♣♣♣.♣&h ,&h &h  ♣♣♣♣. # ♣♣...♣♣  ♣♣.....♣♣ ## ♣..~§~..♣ .## ♣..§§~..♣ .## ♣..~~~..♣ ##.# ♣.....♣ .## ♣..@♣ .## ♣♣♣.♣♣ ## ♣♣..♣♣  ♣♣.♣♣♣ ♣.♣♣♣.♣♣ &h ,&h &h M ♣ ♣♣♣♣.  ♣♣...♣♣  ♣.....♣ ## ♣..~ .## §§~..♣.#&hq ;♣..~~~..♣#.♣...@.♣ #.##♣♣...♣♣ .## ♣♣♣.♣♣ ##♣♣..♣♣♣.♣.♣&hg M♣♣.§&hT &hǎ &h  ♣  ♣♣♣♣.  ♣♣...♣♣  ♣♣.....♣♣ # ♣..§§~..♣ &h ]# ♣..§§~..♣ .## ♣..~~~@.♣ ♣♣.....♣♣♣♣...♣♣..♣♣.♣♣♣ ♣.♣♣♣♣.♣♣♣ ♣♣&h Y♣.§&hF &h]l M ♣ ♣♣♣♣. &hn  ♣♣...♣♣  ♣♣.....♣ ♣..§§ ## ♣..§§~@.♣ .#..~~§.. #.♣♣.....♣♣ .##♣♣...♣♣&hUw '§&hx &h} &h= 7M ♣ ♣♣♣♣.  ♣♣...♣♣  &h ♣♣.....♣ § ## ♣..§§~..♣ .#♣..§~§.. #.#♣♣.....♣♣&h &h &h& &hiG  ♣♣ # ♣♣♣♣. #&hI I ♣♣...♣ ♣♣...@.♣♣ ♣..§§~..♣ ♣..§§~..♣# ♣..§~§..♣ ##.#♣.....♣♣.##&hK  ♣♣...♣♣ .## ♣♣♣.♣♣ ## ♣♣..♣♣ # ♣♣.♣♣♣&hR &hmS &hX &h M♣.♣ .♣ ♣♣.♣ ♣♣♣♣..♣ ♣♣..@♣♣  ♣♣.....♣♣ ## ♣ .##♣..§§~..♣.§♣♣.♣&h ,&h &hi)♣   ♣♣♣ ♣♣♣♣@.♣ ♣♣...♣♣♣  ♣♣.....♣♣ # ♣..§§~..♣&h+/# ♣..§§~..♣ .## ♣..§~§..♣ ♣♣.....♣♣♣♣...♣♣♣.&h2V§..&hw3&h-8&h*♣.♣ ♣.♣ ♣.♣ ♣♣♣.♣ ♣♣♣♣.@♣ ♣♣...♣♣♣ ♣♣.....♣♣  ♣..§§~..♣ &h8♣..§§~..♣ ## ♣..§§§..♣ .# ♣♣.....♣♣ ## ♣♣...♣♣ &hԢ,&ha&h♣ .♣   ♣♣♣♣♣♣..♣...♣♣♣ ♣♣.....♣♣ ♣..§§~..♣ ♣..§§~..♣ # ♣..§§§♣ ♣♣.....♣♣..&h ,&h&hs.&&h /♣♣ .♣   ♣♣♣♣♣..♣...♣♣♣♣♣.....♣♣♣..§§~..♣ ♣..§§~..♣ ♣..§§§♣ ♣♣.....&h'4&h4&h8&h!R♣♣.♣ .♣♣ .♣   ♣♣♣♣♣.....♣♣♣♣♣.....♣♣♣..§§~..♣♣..§§~..♣♣..§§§♣&hM♣♣ ..♣♣ ..♣ ♣.♣  ♣♣. ♣♣.♣♣♣♣♣.♣♣....§&hd..♣♣ ...♣♣..♣♣♣♣ ♣♣.♣ ♣♣.♣ ♣♣.♣♣ ♣♣♣.♣♣ ♣♣♣♣..♣♣ ♣♣...♣♣♣ ♣♣...♣♣  ♣..§§~..♣&h♣ ...♣♣ ♣...♣♣♣♣.@♣♣♣♣.♣♣ ♣♣.♣ ♣♣.♣ ♣♣.♣♣ ♣♣♣.♣♣ ♣♣♣..♣♣ ♣♣...♣♣♣ ♣♣...♣♣&hi(/♣....♣♣♣ ♣...♣♣♣ ♣@.♣♣ ♣♣♣.♣♣ ♣♣.♣ ♣♣.♣ ♣♣.♣♣  ♣♣♣.♣♣  ♣♣♣♣..♣♣  ♣♣...♣♣♣  ♣♣.....♣♣&hX.♣♣ ♣....♣♣♣♣ ♣..@♣♣♣♣♣♣..♣♣♣♣.♣♣ ♣♣.♣ ♣♣.♣ ♣♣.♣♣ ♣♣♣.♣♣ ♣♣♣..♣♣ ♣♣...♣♣♣&h,&h&hB.♣♣♣ ♣....♣♣♣♣ ♣.@.♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣  ♣♣.♣ ♣♣.♣  ♣♣.♣♣  ♣♣♣.♣♣ # ♣♣♣♣..♣♣ # ♣♣...♣♣♣&h,&hq&h^.♣♣♣♣ ♣....♣♣♣♣ ♣@..♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣ ♣♣.♣  ♣♣.♣  ♣♣.♣♣ # ♣♣♣.♣♣ ## ♣♣♣♣..♣♣ .# ♣♣...♣♣♣&hc,&hbf&h ....♣♣♣♣♣ ♣...@♣♣♣♣ ♣♣♣♣♣...♣♣♣♣♣♣..♣♣♣♣.♣♣  ♣♣.♣ ♣♣.♣ ♣♣.♣♣ ♣♣♣.♣♣# ♣♣♣..♣♣&hx+.♣.♣♣♣♣♣ ♣..@.♣♣♣♣ ♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣ &h,## ♣♣.♣♣ .## ♣♣♣.♣♣ ..## ♣♣♣♣..♣♣&h0,&h2&h..&hЗ.♣♣.♣♣♣♣♣ ♣.@..♣♣♣♣ ♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣ ### ♣♣.♣♣ #.## ♣♣♣.♣♣ ...## ♣♣♣♣..♣♣&hQ&h1&h&hf" ...♣♣♣<......♣♣♣♣♣ ♣@...♣♣♣♣ ♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣  ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣ ##.## ♣♣♣.♣♣ #...## ♣♣♣♣..♣♣58.3 (2Autoexplore will stop when you first see items or dungeon features, like thesestairs. To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there.9.3 (24 _Found an exit from the tutorial.&h2#{...............&hG%&h7)&h  .....♣♣♣♣ .<.....@♣♣♣♣♣ .....♣♣♣....♣♣♣♣ ... ♣♣♣♣♣...♣.♣♣♣♣.♣♣♣.♣♣  ♣♣.♣ &h}♣♣.♣  # ♣♣.♣♣  ## ♣♣♣.♣♣&h,&h&h*♣♣♣♣......♣♣♣♣.<....@.♣♣♣♣♣.♣♣♣....♣♣♣♣.. ♣♣♣♣♣...♣♣♣♣... ♣♣♣♣..♣♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣&hJ",&h'&hX_ ♣♣♣♣♣...♣&h>Y7♣.....♣.♣♣♣♣.<...@..♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣ ♣♣♣♣♣...♣♣♣♣...♣&hY ♣♣♣♣..♣♣ ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣ &hZ ♣♣.♣  ### ♣♣.♣♣  ##.## ♣♣♣.♣♣&hN^,&ha&h( ♣♣♣♣ ♣♣...♣♣.....♣♣♣.♣♣♣♣&hx%♣...<..@...♣♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣ ♣♣♣♣..♣♣ &h  ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣ &hq ### ♣♣.♣♣  ##.## ♣♣♣.♣♣&hB&h- ♣♣♣ ♣♣ ♣♣.....♣♣  ♣.....@.♣♣♣♣  ♣...<......♣♣♣♣♣  ..♣♣♣....♣♣♣♣ ..♣♣ ♣♣♣♣♣...♣...♣♣♣♣♣♣.♣♣♣♣♣♣♣.♣♣ &hz0V ♣♣.♣  ♣♣.♣  # ♣♣.♣♣ &h3,&hI7&hG ♣♣♣ ♣♣ ♣♣...@.♣♣ &h ♣.......♣♣♣♣  ♣...<......♣♣♣♣♣  ..♣♣♣....♣♣♣♣..♣♣ ♣♣♣♣♣...♣&h...♣♣♣♣♣♣.♣♣♣♣♣♣&hHy ♣♣. ♣♣.&h|,&h^&hi265.3 (6.0)&h7&h&h= _Done exploring.&h~ ♣♣♣♣♣ ♣♣...♣♣ ♣♣..@..♣♣ ♣.......♣♣♣♣ ♣...<......♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣  ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣ ♣♣♣. ♣♣ ♣♣&hӪ&hˬ26.3 (1 _&h&hS&hŞ ♣♣♣♣♣♣♣...♣♣♣♣.....♣♣♣...@...♣♣♣♣♣...<......♣♣♣♣♣....♣♣♣....♣♣♣♣###♣♣. 7&h $^ ♣♣♣♣♣&h$♣♣...♣♣♣♣.....♣♣♣.......♣♣♣♣&h%♣...♣♣♣♣♣....♣♣♣....♣♣♣♣&hs&♣.....♣♣ ♣♣♣♣♣...♣♣♣&h&R##.##♣♣♣.♣ &h]'VCongratulations! You've completed the first lesson!&hy0&h0&8&h8&hE=  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. &h=P_There is an exit from the tutorial here.&h9 &h Are you sure you want to leave the Dungeon? Y - Yes  N - No&h &hD &hҷ Are you sure you want to leave the Dungeon?  Y - Yes&hظ qN - No Uppercase [Y]es or [N]o only, please.&hpx&h)MalgroX the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣SH: 0Dex: 12&ht♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣Noise: ---------  Time: 168.3 (0.0)♣.......♣♣♣....♣♣♣♣&h-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣♣♣♣.♣♣ ♣♣ ###♣♣. ##.##♣♣♣.♣ Congratulations! You've completed the first lesson!To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.&hD&h݆&h&hjH9.3 (1 _&hґ&hTutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k u\|/\|/4-.-6h-.-l/|\/|\1 2 3b j n&hD$[Shift + direction] moves you several squares in this direction. Staircases[<] go back to the previous level[>] enter the next level&h[X>]/[X<] travel to the nearest up/downstairs Doors can be opened by walking into them[C] close an open door Travel[X] enter the level map, travel with [Enter]&hߔb[o] autoexplore Hit any key to exit..."&h"&h"&h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l